$= h Player: Morbidden Game: DCSS trunk Server: clan Filename: 2025-04-24.13:31:16.ttyrec Time: (1745501476) Thu Apr 24 15:31:16 2025 &= hs [?1051l[?1052l[?1060l[?1061h&= hRuV)0[?7h[?25l[?1c&= hڲ&= hZMorbidden the ConjurerOctopodeHealth: 38/38 ========================Magic: 11/11 ========================AC: 1Str: 7EV: 12Int: 22SH: 0Dex: 10XL:  6 Next: 65% Place: Dungeon:3Noise: ---------  Time: 2598.3 (0.0)-) TentaclesCast: Magic Dart### ###.. .##.###.####.#..........#@........#######.........#.......<.......#######.....!....#.........##.........##.........##.........############Welcome back, Morbidden the Octopode Conjurer.&= h&= h_ _Press ? for a list of commands and other information.'= hML'= h u'= hX|'= h> _Unknown command.'= ht3'= hEw'= h]|'= hS'= h׉P _'= h'= h'= h'= hg'= h,'= h'= h%'= h,'= hn'= h'= h,'= hm'= h(;### ### ##.. ..# .##.###.####.##..........##.........# ######.........# .......<.......##.. ######.....'= h #.........##.# #.........# #.........##.........############ '= h{-603.3 (5'= h+4.3 (6'= h'= hP _m - a fuming cyan potion'= h ) 3'= h* '= h. '= h39 X'= hH 6 # ####### .# #..>..# .# #.###.####.#  #....# '= hcI  #.........# ######.......@.# 5.3 (1.......<.......##.. ######..............'= hI #..##.#.#..# ##.........#'= hJ y#.........############'= h5R '= h[ +6.3 (2'= ho^ '= h` 3 _Found a stone staircase leading down.(= hE Your spells (describe)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration1%2 Select a spell to describe[!]/[I] toggle spell headers(= h/(= h(= hMorbidden the ConjurerOctopode#Health: 38/38 ========================####### .#Magic: 11/11 ========================#..>..# .#AC: 1Str: 7#.###.####.#EV: 12Int: 22#..........#SH: 0Dex: 10#.........#(= hXL:  6 Next: 65% Place: Dungeon:3######.......@.#Noise: ---------  Time: 2606.3 (0.0).......<.......##..-) Tentacles######..............Cast: Magic Dart#.........##.#.#.........# ##.........##.........############Welcome back, Morbidden the Octopode Conjurer. _Press ? for a list of commands and other information. _Unknown command. _m - a fuming cyan potion _Found a stone staircase leading down.(= hK(= h(= hk(= h(= hB (= hC (= h%E (= h#I (= hY X(= hY (= hZ (= h[ (= h^ (= hfa ,(= hb (= he (= hj (= hj (= hk (= hn (= hAr (= hr (= ht (= hv (= hy (= hz (= hz (= h| (= h (= h (= h2 (= hɃ (= hȆ (= h> (= h (= h (= h͌ (= ha (= h (= h (= h (= h (= hۓ (= hV (= hk (= h (= h (= hQ (= h+ (= h (= h8 (= h (= hΡ (= h} (= h (= h (= hZ (= h (= h (= h (= hʫ (= hR (= h (= h (= h (= hU (= h (= hY (= h (= h (= h0 (= hr (= h B(= h (= h (= h6 (= h (= h (= h (= hb (= h (= h (= h ,(= h4 (= hS (= h (= hm (= h (= h (= hr (= h (= hp (= hs (= h7 (= h B(= h8 (= h (= h5 (= hz (= hN (= h (= hm (= h3 (= h (= h' (= h (= hN (= h1 (= h (= h (= h #.##.##.# ### .# #≈≈ # ###### #.# #≈# ⌠## ..>..# #.# #≈# §≈≈# .###.####.# #≈# ...≈# ..........# ##≈#≈...§⌠ .........## #.@'.._.≈#34.3 (28.0) (= h] .........######.≈#≈...§⌠ .<.......##.....§# ...≈# ..............##≈# ≈≈≈# .........##.#.##§## ⌠## .........##.#.##≈§### # .........##.#.......# .........##.####.#### ###########......# _You open the door.(= h W _Found a burning altar of Makhleb.(= hA< (= hA= (= h? (= hsE (= hK (= hT : _(= hV @  There is an open door here.(= h[ 5 _(= hn\ (= h_ (= hb ,(= hc (= hj X(= hl (= hn ,(= ho (= h s @  There is an open door here.(= hu (= h'v  _(= hw (= hy (= hb{ ,(= h| (= h~ (= h ,(= h (= hR (= h ,(= h (= h (= h ,(= h (= hT (= h ,(= h (= hd (= hՐ (= h (= h (= h (= h@ ,(= h (= h (= h ,(= h՚ (= h6 (= h ,(= h (= h (= h ,(= hK (= hޤ (= h% ,(= h (= h1 (= ht (= h (= h (= hx (= he ,(= hB (= h (= h ,(= h (= h (= h ,(= hb (= h (= h1 ,(= hθ (= hw (= h ,(= h (= hs (= h ,(= h (= h (= hh (= h ,(= h (= h (= h (= hk (= h (= hi ,(= h$ (= h (= hF ,(= h (= h (= h ,(= h (= h (= h (= h& (= h (= h (= hQ ,(= h2 (= hz (= h ,(= h (= h (= h/ ,(= h (= h ,(= hd (= hj  _f - 2 scrolls labelled AKLENGO ONENTO (gained 1)(= h, 3(= h (= h (= h_ ,(= h (= h (= h % ###.##... #....... ##......#  .......  [....  ...  #.#  #@# 70.3 (36 (= h #.##  #..#  #####.# #.....# #.##### #.# #.# #.#(= h (= h ,1.3 (37(= h (= h H _Found a ring mail.)= hJ)= hnF _Unknown command.)= hS" )= h$ s Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 34% 4b - Iskenderun's Mystic BlastConjuration/Translocation 34% 4 )= hn% 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+= h2+= ha9+= hAMorbidden the Conjurer###.##...Octopode#.......Health: 38/38 ========================##......#Magic: 11/11 ========================.......AC: 1Str: 7[....EV: 12Int: 22...SH: 0Dex: 10#.#XL:  6 Next: 65% Place: Dungeon:3#@#Noise: ---------  Time: 2671.3 (0.0)#.##+= h B-) Tentacles#..#Cast: Magic Dart#####.##.....##.######.##.##.# _Found a burning altar of Makhleb. _There is an open door here. _There is an open door here. _f - 2 scrolls labelled AKLENGO ONENTO (gained 1) _Found a ring mail. _Unknown command.+= hK+= h-MMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 5? Y - Yes  N - No+= ht += h Morbidden the Conjurer###.##...Octopode#.......Health: 38/38 ========================##......#Magic: 11/11 ========================.......AC: 1Str: 7[....EV: 12Int: 22...SH: 0Dex: 10#.#XL:  6 Next: 65% Place: Dungeon:3#@#Noise: ---------  Time: 2671.3 (0.0)+= h &#.##-) Tentacles#..#Cast: Magic Dart#####.##.....##.######.##.##.# _Found a burning altar of Makhleb. _There is an open door here. _There is an open door here. _f - 2 scrolls labelled AKLENGO ONENTO (gained 1) _Found a ring mail. _Unknown command.+= hU +2.3 (1+= hF += h y _This spell is extremely dangerous to cast!+= h A3.3 (2+= h*9 4.3 (35.3 (46.3 (5+= h@  _You start memorising the spell. You continue memorising. x4+= hB += hD += hG c _You finish memorising. Spell assigned to 'c'.,= hw,= h%}4,= h F _Unknown command.,= hY  Adjust (i)tems, (s)pells, or (a)bilities? ,= hq,= hqz Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Iskenderun's Mystic BlastConjuration/Translocation 34%,= h+4 Select a spell to adjust[!] toggle spell headers-= hl(-= h,-= h3Morbidden the Conjurer###.##...Octopode#.......Health: 38/38 ========================##......#Magic: 11/11 ========================.......AC: 1Str: 7[....EV: 12Int: 22...SH: 0Dex: 10#.#XL:  6 Next: 65% Place: Dungeon:3#@#Noise: ---------  Time: 2676.3 (0.0)#.##-) Tentacles#..#Cast: Magic Dart#####.##.....##.######.##.##.# _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. -= hZ5[40m_Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? -= h=< You finish memorising. Spell assigned to 'c'. _Unknown command.(i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Iskenderun's Mystic Blast  Adjust to which letter? -= ht-= hx-= hZ~-= hS _z - Iskenderun's Mystic Blast-= h _Unknown command.-= h-= hAC  Skill  Level Train  Apt Skill  Level Train  Apt -= hG a * Fighting   1.6  11%   0   f * Spellcasting   3.5  36%  -1           b * Unarmed Combat   1.7  10%   0   g * Conjurations   6.0  29%   0      -= h# h + Translocations   0.0     0   c + Short Blades   0.0     0               d * Dodging   2.6   9%   0      e + Stealth3.0   5%  +4                                  -= h s                -= h                -= hZ            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.= h< 93 88 h * Translocations   0.0   9%8.= h .= h^ Morbidden the Conjurer###.##...Octopode#.......Health: 38/38 ========================##......#Magic: 11/11 ========================.......AC: 1Str: 7[....EV: 12Int: 22...SH: 0Dex: 10#.#XL:  6 Next: 65% Place: Dungeon:3#@#Noise: ---------  Time: 2676.3 (0.0)#.##.= h -) Tentacles#..#Cast: Magic Dart#####.##.....##.######.##.##.#Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Iskenderun's Mystic Blast  Adjust to which letter? _z - Iskenderun's Mystic Blast _Unknown command..= hJ .= h .= hp .= h .= h _.= h .= h.= hMB.= h.= hi.= h2.= h.= h.= hq.= hX.= h.= h,.= hB.= h.= h,.= hh.= h.= hx,.= h.= h.= h,.= h.= h.= h,.= h.= h.= h,.= hl.= h.= h,.= hA.= hc.= hv.= h.= hN.= h.= h{ .= h .= h .= h .= h,.= h.= h.= h,.= h.= h.= h,.= h(.= h.= h.= hI.= h.= h.= h.= hq.= h.= h.= hY .= h .= hP!.= h2".= h#.= h$.= h$.= h%.= h(.= h=*,.= hR+.= h,.= hg0.= h0.= h2.= h3.= h,4.= h4.= h5.= h9B.= h";.= hI<,.= h<.= h=.= hO?.= h?.= h_@/= h//= hX/= h/= hk/= h/= h/= hJ /= h /= hD /= h /= h/= h,/= h/= hP/= h,/= hF/= hx/= h           #  ####o#### #.....@.# #.##.##.#/= h0 #....# Magic Dart ####  #  #.  o   orc (wandering) #.#/= h ..#####.#### ...........# /= hq#1709.3 (33.0)/= h$-10.3 (34/= h'/= h,q _An orc comes into view. It is wielding a +0 whip./= h8 _An orc is nearby!/= h  Morbidden the Conjurer  Octopode  Health: 38/38 ========================  Magic: 10/11 =====================---  AC: 1Str: 7  EV: 12Int: 22#  SH: 0Dex: 10####o####  XL:  6 Next: 65% Place: Dungeon:3#....*@.#  Noise: ---------  Time: 2710.3 (0.0)#.##.##.#  -) Tentacles#....#/= h  Cast: Magic Dart####.# #.# #.#  o   orc#.# ..#####.#### ...........# Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is lightly wounded./= hs/= hSzU.o/= h{J====1.3 (1/= ho/= h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.orc is lightly wounded. _shouts!/= h8T /= h V /= hY /= hQ] F _Unknown command./= h $  Morbidden the Conjurer  Octopode  Health: 38/38 ========================  Magic: 9/11===================-----  AC: 1Str: 7  EV: 12Int: 22#/= ht   SH: 0Dex: 10####.####  XL:  6 Next: 65% Place: Dungeon:3#....o@.#  Noise: ====-----  Time: 2711.3 (0.0)#.##.##.#  -) Tentacles#....#  Cast: Magic Dart####.# #.# #.#  o   orc#.# ..#####.#### ...........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  /= h? Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (lightly wounded, 100% to hit)  The magic dart hits the orc./= hm Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (lightly wounded, 100% to hit)  /= hn The magic dart hits the orc.  The orc is heavily wounded.=---/= hp $2.3 (1/= hFu /= hy Q _The orc closely misses you./= hD L/= hS Q # ####.####  #....o@.#  #.##.##.#  #....#  ####.#  #.#  #.#  #.#  .####  /= hd )....# /= h # ####.####  #....o@.#  #.##.##.#  #....#  ####.#  #.#  #.#  #.#  .####  ....# --- /= hxU_An orc is nearby!0= h q  Morbidden the Conjurer  Octopode  Health: 38/38 ========================0= h  Magic: 8/11=================-------  AC: 1Str: 7  EV: 12Int: 22#  SH: 0Dex: 10####.####  XL:  6 Next: 65% Place: Dungeon:3#....o@.#  Noise: =--------  Time: 2712.3 (0.0)#.##.##.#  -) Tentacles#....#  Cast: Magic Dart####.# #.# #.#  o   orc#.# ..#####.#### ...........# Casting: Magic Dart (safe; 1% risk of failure)  [30= h36mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0= hzAim: an orc, wielding a +0 whip (heavily wounded, 100% to hit)  The magic dart hits the orc.0= h$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (heavily wounded, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.3.3 (1 _The orc misses you.0= h _Unknown command.0= hh  Morbidden the Conjurer  Octopode  Health: 38/38 ========================  Magic: 7/11===============---------  AC: 1Str: 7  EV: 12Int: 22 # SH: 0Dex: 10 ####.#### XL:  6 Next: 65% Place: Dungeon:3 #....o@.# Noise: =--------  Time: 2713.3 (0.0) #.##.##.# -) Tentacles #....# Cast: Magic Dart ####.# #.# #0= hF.# o   orc #.# ..#####.####  ...........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (almost dead, 100% to hit)  The magic dart hits the orc! #   #....$@.#        #.#  #.#  #.#      ....#  0= h26JJ   endoplasm  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (almost dead, 100% to hit)  The magic dart hits the orc!  You kill the orc!64.3 (1 _An endoplasm comes into view. # ####J####  #....$@.#  #.##.##.#  #....#  ####.#  #.#  #.#  #.#  .####  ....# 0= hP0= hE # ####J####  #....$@.#  #.##.##.#  #....#  ####.#  #.#  #.#  #.# 0= h .####  ....# 0= hy0= h0= h90= ha _An endoplasm is nearby!0= h,v  Morbidden the Conjurer  Octopode  Health: 38/38 ========================  Magic: 6/110= hw=============-----------  AC: 1Str: 7  EV: 12Int: 22#  SH: 0Dex: 10####J####  XL:  6 Next: 66% Place: Dungeon:3#....*@.#  Noise: =--------  Time: 2714.3 (0.0)#.##.##.#  -) Tentacles#....#  Cast: Magic Dart####.# #.# #.#  J   endoplasm#.# ..#####.#### ...........# 0= haxCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.0= h0= h+.J0= hR+5.3 (10= h0= h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.0= h! # ####.####  #....J@.#  #.##.##.#  #....#  ####.# 0= h #.#  #.#  #.#  .####  ....# 0= hDlX # ####.####  #....J@.#  #.##.##.#  #....#  ####.#  #.#  #.#  #.#  .####  ....# 0= hw _An endoplasm is nearby!0= h  Morbidden the Conjurer  Octopode  Health: 38/38 ========================  Magic: 5/11==========--------------  AC: 1Str: 7  EV: 12Int: 22#  SH: 0Dex: 10####.####  XL:  6 Next: 66% Place: Dungeon:3#....J@.#  Noise: =--------  Time: 2715.3 (0.0)#.##.##.#  -) Tentacles#....#  Cast: Magic Dart####.# #.# #.#  J  0= h endoplasm#.# ..#####.#### ...........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.0= hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.0= h`Z6--6.3 (10= hv0= h!- _The endoplasm hits you.0= h D  Morbidden the Conjurer  Octopode  Health: 36/38 ======================--  Magic: 4/11========----------------  AC: 1Str: 7  EV: 12Int: 22 # SH: 0Dex: 10 ####.#### XL:  6 Next: 66% Place: Dungeon:3 #....J@.#0= hX  Noise: =--------  Time: 2716.3 (0.0) #.##.##.# -) Tentacles #....# Cast: Magic Dart ####.# #.# #.# J   endoplasm #.# ..#####.####  ...........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.0= h L #   #....$@.#        #.#  #.#  0= h/ 1#.#      ....#  0= h- 0= h͸ _7.3 (1Magic Dart0= hԼ 0= h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!0= h4  _Unknown command.0= hc@ f0= hF 5== _7=0= hF ,0= h1G 0= hI ,0= hJ 0= hL 0= hGM 3==0= hM 0= h@P 0= hP h8==0= hQ 0= hS 1 _HP restored.0= hV I0= hW 0= hW 0= hY 0= h_Z H6===0= h?[ 0= hX] 0= h] 9=0= hH^ 0= hf` ,0= h1a 0= hb ,0= hc 0= hpe 0= he ;===0= hf 0= hLh 0= hh 0= hEi 0= hk ,0= hl 0= h+n ,0= hn 0= h9r ,0= hr 0= ht ;70= hu )==0= h}u 0= h\w ,0= hw 0= hy ,0= hzz 0= h"| ,0= h| 0= hS~ :==0= h~ 0= h 0= h̀ 0= hC 0= h 0= h[ 0= h 0= h% 0= h 0= h 0= ht 0= h 0= hZ N8==0= h 0= h ,0= h 0= h/ 0= h 0= h 0= h 0= h 0= hE 0= h 0= h :==0= h{ 0= h 0= h 0= h 0= h̕ 0= h+ 0= h 0= h 0= hG 0= h 0= h 0= h L9==0= h 0= h 0= h> 0= h 0= h[ ==10/11==0= h 0= h 0= hu P==0= h B0= hH 0= h} 0= h M1===0= hy 0= h $ 0= hd _Magic restored.0= h 0= h 0= h 0= h M  You now have 139 gold pieces (gained 6).0= h) 0= h 0= h9 < _You see here a +0 whip.0= h 30= h 0= hQ 0= h 0= h ;===0= h 0= h_ 0= hy ,0= h 0= h 0= h ,0= h 0= h 0= h ,0= hG 0= h 0= h ,0= h 0= h0 0= h 0= h 0= h 0= h> 0= h ... #.# #.# #.# 0= hA 0####.#### #....)..# ## #.##.##.# >..##.##....#  #...@#####.# -77.3 (60.0)......### #.# ###.#. #.# 0= h # # #.#..#####.####...........#....#####.##.# ..... #.##.# .....#####.##.#0= h 0= h F-8.3 (610= ha 0= h 9 _Found an escape hatch in the floor.0= h  0= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0= h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0= h _0= h10= hT3, ...0= hv4, #.#0= h5, #.#0= h6, #.#0= h7@### ####.####0= h8U... #....)..#0= h:* ##.# #.##.##.# #>..##.##....# #.@..#####.##.......### #.#.###.#.# #.#Magic Dart #g#.# #.#. .0= hwC...#####.####.. .....#g   goblin (asleep)#. .....#####.##.#.. ..... #.##.#  .....#####.##.#0= h&D9.3 (0= hD1.0)0= hG0= hkH%80.3 (20= hFL0= h4Q 0= hQ0= hRQ_A goblin comes into view. It is wielding a +0 dagger.0= hbS1= h*+1= h+...1= h],6Morbidden the Conjurer1= h-#.#1= h-#Octopode1= hN.#.#1= h.eHealth: 38/38 ========================1= h/#.#1= h^0wMagic: 10/11 =====================---1= h1@### ####.####1= h1-AC: 11= h]2-Str: 71= h3?... #....)..#1= h3-EV: 121= hh4.Int: 221= h6s##.# #.##.##.#1= h7-SH: 01= hz8.Dex: 101= h+9i#>..##.##....#1= h9XL:  6 Next: 66% Place: Dungeon:31= h:Q#.@..#####.#1= h0;Noise: ---------  Time: 2780.3 (0.0)1= h;#.....*.### #.#1= h<4-) Tentacles1= h>#.###*#.# #.#Cast: Magic Dart#g#.# #.#. ....#####.####.. .............#g   goblin#. .....#####.##.#.. ..... #.##.#.....#####.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.1= h1= h1= h&.1= h9g1= h} .1= h1= h====1= h&$1.3 (11= h1= h  1= hAiming: Magic Dart (safe; 1% risk of failure)  1= h/TPress: ? - help, Shift-Dir - straight line  1= hM`Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  1= he)The magic dart hits the goblin.  1= hQThe goblin is heavily wounded. 1= h_The goblin shouts!1= h+1= h:+ 1= h),]...  Morbidden the Conjurer1= h- 1= h:.J#.#  Octopode1= ha/ 1= h0#.#  Health: 38/38 ========================1= h0 1= h53X#.#  Magic: 9/111= h3E===================-----1= h4 1= h5S### ####.####  AC: 1Str: 7 ... #....)..#  EV: 12Int: 22 ##.# #.##.##.#  SH: 0Dex: 10 #>..##.##....#  XL:  6 Next: 66% Place: Dungeon:31= h+7= #.@..#####.#  Noise: ====-----  Time: 2781.3 (0.0) #.......### #.#  -) Tentacles #.###g#.# #.#  Cast: Magic Dart #.#.# #.#  . ....#####.####  .. .............#  g   goblin1= h;! #. .....#####.##.#  .. ..... #.##.#  .....#####.##.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.1= h< 1= h=4... 1= h?> 1= h>4#.# 1= h? 1= h@#.#  #.#  ###   ... #....)..#  ##.#     1= hA  *.### #.#  #.###)#.# #.#  #.#.# 1= hH .  ..  #.  .. .....  1= h'.1= hT=---2.3 (1Magic Dart1= h]1= h$`MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!1= hlI1= hm1= h!n1= hrX1= h u,1= hv1= hx,1= hz1= h|,1= h$}1= h=10/111= h)==1= hπ1= hn1= h1= h1= h$1= h1= ha1= hՎ:==1= h%1= h,1= h(1= hS,1= h1= h1,1= h1= h,1= hc1= h 1= hF1===1= h1= h1= h ,1= hv1= h~1= h #.# ... #.# #.#1= h #.# #### ####.#### ... #....)..# ##.###.##.##.##>.@##.##....#----986.0)1= h..[...#....#####.#.#.......### #.##.###)#.# #.## #.#.# #.#1= hX ......#####.#### ................# #.......#####.##.#........# #.##.#1= h;1= hF-9.3 (171= h1= hI _Found a scale mail.1= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1= hB, _ ### #.# ... #.# #.# #.# .S.###### ####.####........# #....)..# ##@###.##.##.# #>..##.##....#...[...#....#####.#Magic Dart..#.......### #.# #.###)#.# #.##. #.#.# #.# S   adder (asleep). ......#####.####. ................# #.#####.##.#800.0)===1.3 (2 [1= h37m_An adder comes into view. _Unknown command.1= hD###Morbidden the Conjurer#.#Octopode...Health: 38/38 ========================#.#Magic: 10/11 =====================---#.#1= hAC: 1Str: 7#.#EV: 12Int: 22.S*###### ####.####SH: 0Dex: 10...****.# #....)..#XL:  6 Next: 66% Place: Dungeon:3##@###.##.##.#1= hd<Noise: ---------  Time: 2801.3 (0.0)#>..##.##....#-) Tentacles...[...#....#####.#Cast: Magic Dart..#.......### #.#1= h#.###)#.# #.##. #.#.# #.#S   adder. ......#####.####. ................##.......#####.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.1= h[ 1= ho\ 1= hk Lg.S....g   goblin (wandering)Confirm with . or Enter, or press ? or * to list all spells.1= hl bAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.1= ho 3=2.3 (11= hsy 1= h ~ _A goblin comes into view. It is wielding a +2 dagger of venom.1= hI Q###Morbidden the Conjurer#.#Octopode...Health: 38/38 ========================#.#1= h Magic: 9/11===================-----#.#AC: 1Str: 7#.#EV: 121= h Int: 22.g.###### ####.####SH: 0Dex: 10..S****.# #....)..#XL:  6 Next: 66% Place: Dungeon:3##@###.##.##.#Noise: =--------  Time: 2802.3 (0.0)1= h ##>..##.##....#-) Tentacles...[...#....#####.#Cast: Magic Dart1= h I..#.......### #.##.###)#.# #.##. #.#.# #.#S   adder. ......#####.####g   goblin (wandering). ................##.......#####.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.1= h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.1= hv 1= h 1= h+ .g.S..g1= h- 3=3.3 (11= h 7 1= h: ( _The goblin shouts!1= h( ###  #.#  ...  #.#  #.# 1= hB* #.#  ...######   ..g.S...# #....)..#  1= h"+J##@#  #>..# 1= h, ...[...#...  ..#.......### #.#  #.###)#.# #.#  #. #.#.# #.#  . ..... 1= h0.N . .......   2= h ###  #.#  ...  #.#  2= h#.#  #.#  ...######   ..g.S...# #....)..#  ##@# 2= h #>..#  ...[...#...  2= h h..#.......###  #.###)#.#  #. #.#.# #.#  . .....  . ....... 2= h2= h2= h 2= h{d _There are monsters nearby!2= hc, ###  Morbidden the Conjurer #.#  Octopode ...  Health: 38/38 ======================== #.#  Magic: 8/11=================------- #.#  AC: 1Str: 7 #.#  EV: 12Int: 22 ...###### ####.####  SH: 0Dex: 10 ..g.S...# #....)..#  XL:  6 Next: 66% Place: Dungeon:3 ##@###.##.##.#  Noise: ==-------  Time: 2803.3 (0.0) #>..##.##....#  -) Tentacles ...[...#....#####.#  Cast: Magic Dart ..#.......### #.# 2= hE #.###)#.# #.#  #. #.#.# #.#  S   adder . ......#####.####  g   goblin . ................#  #.......#####.##.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. ###  #.#  ...  #.#  #.#  #.#     ..g..**.# #....)..#      ...[    #.###)#[39;2= hI49m.#  #. #.#.# #.# g   goblin .  .  2= h׵2= h#.g...2= h2<70-4.3 (12= h2= h&mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _You kill the adder!-2= h2= hF _Unknown command.2= h+###Morbidden the Conjurer#.#2= h,Octopode...Health: 38/38 ========================#.#Magic: 7/11===============---------#.#AC: 1Str: 72= h-#.#EV: 12Int: 22...###### ####.####SH: 0Dex: 102= h`C...g***.# #....)..#XL:  6 Next: 70% Place: Dungeon:3##@###.##.##.#Noise: =--------  Time: 2804.3 (0.0)#>..##.##....#-) Tentacles...[...#....#####.#Cast: Magic Dart..#.......### #.##.###)#.# #.##. #.#.# #.#g   goblin. ......#####.####. ................##.......#####.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (100% to hit)  The magic dart hits the goblin.2= h2= h).g..2= h+5.3 (12= hc2= hjMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +2 dagger of venom (100% to hit)  The magic dart hits the goblin. 2= h\Q_The goblin is severely wounded.2= h/ ###  Morbidden the Conjurer #.#  Octopode ...  Health: 38/38 ========================2= h0 #.#  Magic: 6/11=============----------- #.#  AC: 1Str: 7 #.#  EV: 12Int: 222= hy1 ...###### ####.####  SH: 0Dex: 10 ....g...# #....)..#  XL:  6 Next: 70% Place: Dungeon:3 ##@###.##.##.#  Noise: =--------  Time: 2805.3 (0.0)2= h=4A #>..##.##....#  -) Tentacles ...[...#....#####.#  Cast: Magic Dart ..#.......### #.#  #.###)#.# #.#  #. #.#.# #.#  g   goblin . ......#####.####  . ................#  #.......#####.##.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (severely wounded, 100% to hit)  The magic dart hits the goblin.2= h7 ###  #.#  ...  #.# 2= h8 #.#  #.#     2= h$96....)**.# #....)..#      ...[ 2= h9/   #.###)#.#  #. #.#.# 2= h?:Y .  .  .2= h#'..2= h}16.3 (1Magic Dart2= hX&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +2 dagger of venom (severely wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!2= h2= h2= h9\ _Unknown command.2= h?  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2= h 2= h9 2= hP 2= hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2= h( I2= h* 2= h[/ f _2= h0 2= hF7 z7==2= h7 ,2= h9 2= h; ,2= h,= 2= hu? ,2= hB 2= hD :==2= h'E 2= hF 2= hLI ,2= hJ 2= h M ,2= hN 2= hP ,2= hR 2= hT ;82= hUU )==2= hV 2= hoY ,2= hZ 2= h\ ,2= h_ 2= hhb ,2= hc 2= he P==2= h~g 2= hi ,2= hj 2= hl ,2= hAn 2= h8p 2= h2q 2= hq 2= h,t 2= ht 2= hu 2= hgx 992= hx )==2= hz 2= h| ,2= h ~ 2= he ,2= h 2= h ,2= h 2= hˇ :==2= h2 2= hn 2= hNj ,2= h 2= h( ,2= ha 2= hn ,2= hr 2= h f10/11==2= hk 2= h ,2= h6 2= h ,2= h 2= h ,2= h 2= hر :==2= ht 2= h 2= h߷ ,2= h3 2= h ,2= h 2= hH ,2= h 2= h 2= hy M1===2= h 2= h 2= h 2= h)  ### #.# ... #.##2= h  #.# #.# #....###### ####.#####....)@..# #....)..#-#...####.###.##.##.# #. #>..##.##....#2= hG  ...[...#....#####.#..#.......### #.# #.###)#.# #.# #. #.#.# #.# . ......#####.#### . ................# 2= h 2= h  ### #.# ...## #.#.#..2= hf  #.#.. #.# #....###### ####.#### #....@...# #....)..# #...####.###.##.##.# #.# #>..##.##....##...[...#....#####.# ..#.#2= h ## #.# #.###)#.# #.# #. #.#.# #.# . ......#####. . .2= h 044.3 (38.0)2= h F-5.3 (392= h 2= h  Things that are here: _a +2 dagger of venom; a goblin corpse2= h!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2= hD 2= h 2= hk 2= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2= hF 32= hl 2= ha 2= h 2= h n=== _2= h ,2= h 2= h+ 2= h ,2= h 2= h 2= h ,2= h 2= h 2= ha = 2= h c### #### #.# (.. ... # ##.## #.###.#..@## #9.3 (4.0).........# 2= h6 ###.#....###### ####.### ##....)...# #....).. #...####.###.##.##.#.### #>..##.##....#...[...#....#####.#..#2= h .### #. #. #.###)#.# #2= hh 2= hB ,50.3 (52= h 2= h % _Found 6 stones.3= hO 3= h 3= h> 3= h F _Unknown command.4= h* #######. (.....# ##.###.####.#...##.......@.####.#....###### ####.### # ##....)...# #....)..##.#. #. #.#.# #. 1.3 (1 _4= h64= h 0 #######. (.....# ##.###.#4= hP ###.#...##.........###.#..@.###### ####.### # ##....)...# #....).. #...####.###.##.##4= h #. . ......#####. 4= h 4= hQ &24= h 4= h# 4= h~ $########.# (.. ... # ##.###.# ###.#..#.# .........# #.# ###.#....###### ####.#### # ##..@.)...# #....).. #...####.###.##.##.##.### #>..##.##....##...[...#....#####.#4= h #..#.......### #.##. #.###)#.# #.##. #. #.#.# #.# . ......#####.#. .......4= h! 4= h &34= h 4= h$ 4= h' 4= h 4= h 4= h 5= ha ### #### #.# (.. ... # ##.## #.# ###.#...## #.# .# #.# ###.#....###### ####.#### # ##...@)...# #....)..# #...####.###.##.##.# #.### #>..##.##....# #.##. #.###)#.# #.# #. #. #.#.# #.# . ......#####.#. . _Unknown command.5= hW74 _5= h### #### #.# (.. ... # ##.## #.# ###.#...## #.# ..# #.# ###.#....###### ####.#### # ##....@...# #....)..# #...####.###.##.##.# #.### #>..##.##....# #. #.###)#.# #.# #. #. #.#.# #.# . ......#####.#. .5= h5= h(&55= h5= hl  Things that are here: _a +2 dagger of venom; a goblin corpse6= hS` ### #### #.# (.. ... # ##.## #.# ###.#...## #.# ..# #.# ###.#....###### ####.#### # ##...@)...# #....)..# #...####.###.##.##.# #.### #>..##.##....#  #...[...#....#####.#  #..#.### #.# #. #.###)#.# #.# #. #. #.#.# #.# . ......#####. . 6= hg6= hi-6 _6= hn6= hp6= h Drop what?13/52 slots (_ for help) Hand Weapons (select all with ))  k - a +2 dagger of freezing Jewellery (select all with "=)j - a +6 ring of intelligence Scrolls (select all with ?)  d - 3 scrolls labelled JESANU IRUJ  e - 4 scrolls labelled BEASUMM ZIEXU  f - 2 scrolls labelled AKLENGO ONENTO  l - a scroll labelled HASENNAGIL Potions (select all with !)  a - a potion of magic  b - a fizzy purple potion  c - a grey potion  g - a red potion  h - 2 purple potions  i - 3 fuming ruby potions  m - a fuming cyan potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]6= hJd (1 turn)  k - a +2 dagger of freezing  a + a potion of magic[Enter] accept (1 chosen)6= hv 6= h Morbidden the Conjurer###Octopode#####.#Health: 38/38 ========================(.....6= h Magic: 11/11 ========================# ##.###.#AC: 1Str: 7###.#...###.#EV: 12Int: 22.........##.#SH: 0Dex: 106= h4 ###.#....###### ####.#### XL:  6 Next: 71% Place: Dungeon:3# ##...@)...# #....)..# Noise: ---------  Time: 2856.3 (0.0)#...####.###.##.##.# -) Tentacles#.### #>..##.##....# Cast: Magic Dart6= h #...[...#....#####.##..#.......### #.##. #.###)#.# #.# #. #. #.#.# #.# . ......#####.##6= h- 0 . ...............  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found 6 stones. _Unknown command. _Unknown command.Things that are here: _a +2 dagger of venom; a goblin corpse6= h +7.3 (16= h 6= h 1 _You drop a potion of magic.7= h5 8 _a - a potion of magic8= hrDrop what?13/52 slots (_ for help) Hand Weapons (select all with ))  k - a +2 dagger of freezing Jewellery (select all with "=)j - a +6 ring of intelligence Scrolls (select all with ?)  d - 3 scrolls labelled JESANU IRUJ  e - 4 scrolls labelled BEASUMM ZIEXU  f - 2 scrolls labelled AKLENGO ONENTO  l - a scroll labelled HASENNAGIL Potions (select all with !)  a - a potion of magic  b - a fizzy purple potion  c - a grey potion  g - a red potion  h - 2 purple potions  i - 3 fuming ruby potions  m - a fuming cyan potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]8= hG?(1 turn)+[Enter] accept (1 chosen)9= h6Morbidden the Conjurer###Octopode#####.#Health: 38/38 ========================(.....Magic: 11/11 ========================# ##.###.#AC: 1Str: 7###.#...###.#EV: 12Int: 22.........##.#SH: 0Dex: 10###.#....###### ####.#### XL:  6 Next: 71% Place: Dungeon:3# ##...@)...# #....)..# Noise: ---------  Time: 2858.3 (0.0)#...####.###.##.##.# -) Tentacles#.### #>..##.##....# 9= h~ Cast: Magic Dart#...[...#....#####.##..#.......### #.##. #.###)#.# #.# #. #. #.#.# #.# . ......#####.## . ...............  _Unknown command. _Unknown command.Things that are here: _a +2 dagger of venom; a goblin corpse _You drop a potion of magic. _a - a potion of magic9.3 (1 _You drop a +2 dagger of freezing.9= hV9= h#Z\Put on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence[?] describe selected [!] equip|wield|put on[tab] equip|unequip 9= h Morbidden the Conjurer###Octopode#####.#Health: 38/38 ========================(.....Magic: 11/11 ========================# ##.###.#AC: 1Str: 7###.#...###.#EV: 12Int: 22.........##.#SH: 0Dex: 10###.#....###### ####.#### XL:  6 Next: 71% Place: Dungeon:3# ##...@)...# #....)..# Noise: ---------  Time: 2859.3 (0.0)#...####.###.##.##.# -) Tentacles#.### #>..##.##....#9= h $ Cast: Magic Dart#...[...#....#####.##..#.......### #.##. #.###)#.# #.# #. #. #.#.# #.# . ......#####.## . ...............  _Unknown command.Things that are here: _a +2 dagger of venom; a goblin corpse _You drop a potion of magic. _a - a potion of magic _You drop a +2 dagger of freezing.9= h U  You feel clever.9= h 388 (0.59= hk 9= h4#  9= h# ,_j - a +6 ring of intelligence (worn):= hu### #### #.# (.. ... # ##.## #.# ###.#...## #.# ..# #.# ###.#....###### ####.#### # ##...)@...# #....)..# := hkx#...####.###.##.##.# #.### #>..##.##....# #. #.###)#.# #.# #. #. #.#.# #.# . ......#####.#. .:= h:= h\.60.8 (1.0:= h:= h  Things that are here: _a +2 dagger of venom; a goblin corpse:= h:= hw&1:= h:= h/N _k - a +2 dagger of venom:= hM := h Inventory: 13/52 slots Hand Weapons (go to first with ))  k - a +2 dagger of venom Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled JESANU IRUJ  e - 4 scrolls labelled BEASUMM ZIEXU  f - 2 scrolls labelled AKLENGO ONENTO  l - a scroll labelled HASENNAGIL Potions (go to first with !)  a - a potion of magic  b - a fizzy purple potion  c - a grey potion  g - a red potion := hf j h - 2 purple potions  i - 3 fuming ruby potions  m - a fuming cyan potion;= h\< sk - a +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.6 XLs. Damage rating: 6 (Base 4 x 100% (Dex) x 102% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a goblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.<= ht  You feel clever. _j - a +6 ring of intelligence (worn)  Things that are here: _a +2 dagger of venom; a goblin corpse _k - a +2 dagger of venom  Adjust to which letter? (? for menu, Esc to quit)<= h<= h<= hFMorbidden the Conjurer###Octopode#####.#<= hHealth: 38/38 ========================(.....Magic: 11/11 ========================# ##.###.#AC: 1Str: 7<= h###.#...###.#EV: 12Int: 28.........##.#<= hSH: 0Dex: 10###.#....###### ####.####XL:  6 Next: 71% Place: Dungeon:3# ##...)@...# #....)..#Noise: ---------  Time: 2861.8 (0.0)#...####.###.##.##.#<= hF-) Tentacles#.### #>..##.##....#Cast: Magic Dart#...[...#....#####.##..#.......### #.##. #.###)#.# #.#<= hr#. #. #.#.# #.#. ......#####.### . ................ You feel clever. <= h_j - a +6 ring of intelligence (worn)  Things that are here: _a +2 dagger of venom; a goblin corpse _k - a +2 dagger of venomAdjust to which letter? (? for menu, Esc to quit)<= hB<= h<= h<= hce _a - a +2 dagger of venom; k - a potion of magic<= hzLX  Your +2 dagger of venom begins to drip with poison!<= h9Q2.3 (0.5a) +2 dagger (venom)<= h1Z<= h^7 _a - a +2 dagger of venom (weapon)<= hC _Unknown command.<= h 3<= h? <= h <= hԓ <= h $ _<= h) B<= h <= h <= h. <= h ,<= hŦ <= h` <= h_ ,<= h1 <= h P  There is an escape hatch in the floor here.<= h <= h  _<= hY <= h{ <= h ,<= h <= h <= h ,<= h_ <= hU <= hy ,<= h <= h <= h ,<= h <= hJ <= h &.........##.####.#....###### ####.#### ##...)†...# #....)..# #...####.###.##.##.# #.#####>..##.##....# #...[...#....#####.# #..#.......### #.# #. #.###)#.# #.# #. #@# #.#.# #.##...............#####.##........................Magic Dart<= h .b....#.#.......#####.##......#.........# #.##..$...###.......#####.## b   bat (asleep)....# ............##.... ...........### #.#####<= h .71.3 (9.0<= h -2.3 (10.0) <= h <= h0 V _A bat comes into view.<= h   #.#  #   # ##...)†...# #....)..#  #.  #.#####>  #...[...  #..#.. #.#  #. #.###)#.# #.#  #. #@# #.#.# #.#  #.............. ............... .b....#.#...... ......#.........#  ..$...###...... ....# .....<= h = .... .....== h  #.#  #   # ##...)†...# #....)..#  #.  #.#####>  == h#!_#...[...  #..#.. #.#  #. #.###)#.# #.#  #. #@# #.#.# #.#  #.............. ............... .b....#.#...... ......#.........#  ..$...###...... ....# ..... .... .....== h+== h-== h7== hg=Z _A bat is nearby!== h3o .........# #.#  Morbidden the Conjurer ###.#....###### ####.####  Octopode # ##...)†...# #....)..#  Health: 38/38 ======================== #...####.###.##.##.#  Magic: 10/11 =====================--- #.#####>..##.##....#  AC: 1Str: 7 #...[...#....#####.#  EV: 12Int: 28== h5 #..#.......### #.#  SH: 0Dex: 10 #. #.###)#.# #.#  XL:  6 Next: 71% Place: Dungeon:3 #. #@# #.#.# #.#  Noise: ---------  Time: 2872.3 (0.0) #...............#####.## a) +2 dagger (venom) ........................ Cast: Magic Dart .b....#.#.......#####.## ......#.........# #.## ..$...###.......#####.## b   bat (asleep) ....# ............## .... ...........### #.##......###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (s== h<afe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat!  #.#     # ##...)†...# #....)..#      .   #.#  #. #.###)#.# #.#  #. #@# #.#.# #.#  #....** ...** .†*    ....#   ....    == h;.....== hg=3.3 (1Magic Dart== hJ== honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat! _You kill the bat!== h~= _Unknown command.== h1  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.== h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)== hX 3== hr == h$ == h $ _== h% B== hp == h3 ,== h == h ,== h == he ,== h == h` ,== h == hT ,== h == hE c1===== h{ == hp == h ,== h| == h == h n # ##...)†...# #....)..# #...####.###.##.##.# #.#####>..##.##....# #...[...#....#####.# #..#.......### #.# #..#.###)#.# #.##.##..#.###.#.# #.#.#...............#####.#.......@................-== h r82.3 (9..†....#.#.#####.#.........# #.#..$...###.......#####.#> .......#...... ..........##.. ## #.## ## #.##........###.##......== h2 == h+ I-3.3 (10.0)== h == hG ; _Found a stone staircase leading down.>= h3>= hm=== _You now have 145 gold pieces (gained 6).>= hUsu  You see here a bat corpse.>= h t _>= h]u>= hOw>= hy,>= hz>= h}>= h,>= h̀>= h>= h,>= h=>= h>= hd>= h>= h>= hP>= h>= h@>= h>= h^>= hL>= h,>= h>= h`>= h>= h>= h_>= h>= h>= h>= h>= h,>= ha>= hm>= hP,>= h >= h>= h+ #. ....#.##..# #.# #.#.#.##.. ..# #.#.#........ #.###.#.......... #.##....†....>= hv #...##.......#.. ##.#..........## #K###.#####.....#>#  #..@## ###  #.....## ##...### ?### ##..# Magic Dart #..##..# #>= h״K   kobold (missile, asleep) ... # >= h901.3 (182.3 (19 _A kobold comes into view. It is wielding a +0 short sword.>= h+>= h#. ....#.##..#.# Morbidden the Conjurer#.# #.#.#.##..#.# Octopode..# #.#.#........ Health: 38/38 ========================#.###.#.......... Magic: 10/11 =====================---#.##....†....#.# AC: 1Str: 7#...##.......#.. EV: 12Int: 28##.#..........### SH: 0Dex: 10#K###.#####.....#>#XL:  6 Next: 71% Place: Dungeon:3#**@## ##......#Noise: ---------  Time: 2902.3 (0.0)#.....## ##...###a) +2 dagger (venom)[4>= h0m...?#####..#Cast: Magic Dart...#..#.#..#>= h1#.....## K   kobold (missile)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold.?= h+E.K.=3.3 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold. _The kobold is heavily wounded.?= hR ?= h ?= hd?= hF _Unknown command.?= hS! #. ....#.##..#.# Morbidden the Conjurer #.# #.#.#.##..#.# Octopode ..# #.#.#........ Health: 38/38 ======================== #.###.#.......... Magic: 9/11===================----- #.##....†....#.# AC: 1Str: 7?= hlU #...##.......#.. EV: 12Int: 28 ##.#..........### SH: 0Dex: 10 #.###.#####.....#>#  XL:  6 Next: 71% Place: Dungeon:3 #K.@## ##......#  Noise: =--------  Time: 2903.3 (0.0) #.....## ##...###  a) +2 dagger (venom) ...?### ##..#  Cast: Magic Dart ... #..#  .#..#  #.....## K   kobold (missile) ... #Confirm with . or Enter, or press ? or * to list all spells.?= hV{Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,100% to hit)  The magic dart hits the kobold.?= hYC #.  #.#  ..# #.#.#. #.###.#........?= hZ #.##....†.... .... .. >#  #)*@##      ?= hq[ ##..#  ...  .   ?= hp&.?= hD_4.3 (1Magic Dart?= h6?= hJM?= h`Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,100% to hit)  The magic dart hits the kobold. _You kill the kobold!?= hg3?= h?= hen?= hD?= h1?= h?= hI?= hP10/11==?= hu?= h,?= hu?= h,?= h5X?= hP==?= h=?= h,?= h?= h,?= hn?= h,?= h?= h-c1===?= h?= h2?= hj #. ....#.##..#. #.# #.#.#.##..#.# ..# #.#.##. #.###.#.......#.. #.##....†....#.... #...##.......#?= hU.. ##.#.......... #.###.#####.....#># #)@.## ##......#-184.0) #.....## ##...####...?#### ##..#.... #..##._ #..##. #.....# ?= h?= h<F-9.3 (15?= h ?= hL 9 _Found a blossoming altar of Fedhas.?= h 3?= hw ?= hF ?= h ?= h, ?= h5 ?= h Q===?= h ?= h ?= h) #.≈. ..# #.#.#...#.≈. #.###.#..... #... #.##....† .... #...## ?= h1* #..# ##.#........ #.#.###.#####.....# #.##)..## ##.....#.#.....## ##...##...@#### ##..## #..# ##._.. #..#Magic Dart #....# #...?= h+  #....# #.#..# J   endoplasm (asleep) #.#..##.#J.#?= hhN B22.3 (3.0)3.3 (4 _An endoplasm comes into view. _You see here a scroll labelled ITZYGI GUVVIWY.@= h~ #.≈. ..#  #.≈.  #... † ....  #..# ##.# #.#.###.# #.##)..##  #.#.....##  #...@####  #.....#  ##._..#  #....#  #....# #.#..# #.#..# #.#J.#@= h%  #.≈. ..#  #.≈.  #... † ....  #..# ##.# #.#.###.# #.##)..##  #.#.....##  #...@####  #.....#  ##._..#  #....#  #....# #.#..# #.#..# #.#J.#  _An endoplasm is nearby!@= hf" L #.≈. ..# #.#.#.... Morbidden the Conjurer #.≈. #.###.#...... Octopode@= h[#  #... #.##....†... Health: 38/38 ======================== .... #...##...... Magic: 10/11 =====================--- #..# ##.#......... AC: 1Str: 7 #.#.###.#####.....# EV: 12Int: 28 #.##)..## ##..... SH: 0Dex: 10 #.#.....## ##...# XL:  6 Next: 71% Place: Dungeon:3 @= h$ #...@#### ##..# Noise: ---------  Time: 2923.3 (0.0) #.....# #..# a) +2 dagger (venom) ##._..# #..# Cast: Magic Dart #....# #... #....# #.#..# J   endoplasm (asleep) #.#..# #.#J.#@= h)% Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.@= hQ( :M @= h( x#.≈. ..#  #.≈.  #... † ....  #..# @= hZ) N       @= h) k#....*#  ##._.*#  #...*#  #..*#.#*.# @= h* #.#* #.#. @= h R.......@= hc o2=4.3 (1Magic Dart@= h @= h1 "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  @= h Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!A= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A= hA= hA= hA= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A= h`  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A= hA= hA= h5A= hX  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A= hN3A= hTA= hA= h| _A= hX,A= hCA= h,A= hA= h,A= h6A= h,A= hA= h,A= hYA= hLA= hM1===A= hA= hV8....-A= hH,32.3 (8A= hE-3.3 (9A= h?A= honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _n - a scroll labelled ITZYGI GUVVIWYA= h}  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A= h-E A= hK A= hQ A= h V _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A= hG  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A= hIA= h^OA= hWA= hM[  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A= hclIA= hmA= h6oA= ho$ _A= h4tXA= htA= hwA= h6yQ===A= hzA= h|A= h},A= h~A= hA= h,A= h^A= h&A= hzA= h,A= h>A= h #.  .# #.# #.# #.≈.# ...# #.# #.≈.#.# #.###.# #....# #.## #.... #...##.#=#######.#..# ##.##w..!.....#.#.###.#####.########@#.#.##)..## #........##.#.....## ########.#....#### Magic Dart ##.....# ##._..# #....#w   dart slug (asleep) #....# #.#..##.#..#9.3 (6onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyA= hway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A dart slug comes into view.40.3 (7 _Found a purple potion and a notched granite ring.B= h \#. .... Morbidden the Conjurer.# #.# #.#. Octopode#.≈.# ...# #.#. Health: 38/38 ========================B= h#.≈.#.# #.###.#. Magic: 10/11 =====================---#....# #.##... AC: 1Str: 7#.... #...##. EV: 12Int: 28#=#######.#..# ##.#.... SH: 0Dex: 10#w*****...#.#.###.#####. XL:  6 Next: 72% Place: Dungeon:3########@#.#.##)..## ## Noise: ---------  Time: 2940.3 (0.0)........##.#.....## # a) +2 dagger (venom)B= hkh########.#....####Cast: Magic Dart##.....###._..##....#w   dart slug#....##.#..##.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.B= hHw..!..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.B= h ``````The dart slug launches a dart at you.B= h_!..!..@=1.3 (1B= h&B= h.O _The slug dart misses you.B= h|#. .... Morbidden the Conjurer.# #.# #.#. Octopode#.≈.# ...# #.#. Health: 38/38 ========================#.≈.#.# #.###.#. Magic: 9/11===================-----#....# #.##... AC: 1B= heStr: 7#.... #...##. EV: 12Int: 28#=#######.#..# ##.#.... SH: 0Dex: 10#w*****...#.#.###.#####. XL:  6 Next: 72% Place: Dungeon:3########@#.#.##)..## ## Noise: =--------  Time: 2941.3 (0.0)........##.#.....## # a) +2 dagger (venom)########.#....####Cast: Magic Dart##.....###._..##....#w   dart slug#....##.#..##.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: B= h&a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.B= h..!..2.3 (1B= hzB= hTAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is heavily wounded.B= h #.  .# #.#  #.≈.# ...#  #.≈.#.#  #....#  #....  #=#######.#..#  #w..!.....# #@#.#.##)..##  ........##  ########.#....####  ##.....#  ##._..#         B= hb` #.  .# #.#  #.≈.# ...#  #.≈.#.#  #....#  #....  #=#######.#..#  #w..!.....# #@#.#.##)..##  ........##  ########.#....####  ##.. ##._     B= hgB= hnjB= hsB= hv` _A dart slug is nearby!B= heU . #. .... Morbidden the Conjurer .# #.# #.#. Octopode #.≈.# ...# #.#. Health: 38/38 ======================== #.≈.#.# #.###.#. Magic: 8/11=================------- #....# #.##... AC: 1Str: 7 #.... #...##. EV: 12Int: 28 #=#######.#..# ##.#.... SH: 0B= hW NDex: 10 #w..!.....#.#.###.#####. XL:  6 Next: 72% Place: Dungeon:3 ########@#.#.##)..## ## Noise: =--------  Time: 2942.3 (0.0) ........##.#.....## # a) +2 dagger (venom) ########.#....####  Cast: Magic Dart ##.....#  ##._..#  #....#  w   dart slug #....#  #.#..#  #.#..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB= hZ Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug!B= h6` g #.  .# #.#  #.≈.# ...#      #....    #.***** )..##    B= hEb 1.#....####  ##.. ##._    B= h U...!..B= h p9/39733.3 (1Magic DartB= h9 B= h! MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug! _You kill the dart slug!B= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B= heB= h:B= h<B= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C= hC= hѳC= hC= h  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C= h3C= hnC= hC= hf _C= h5C= h5,C= hC= h,C= hOC= hC= hL9==C= hC= h,C= h^C= h,C= h C= h ,C= h& C= hSP==C= hC= h,C= h$C= hq,C= hC= h,,C= hC= h"f10/11==C= h C= h"",C= h#C= h&,C= h'C= h),C= h*C= h(-P==C= h.C= h0,C= h1C= h44,C= h5C= h7,C= h>9C= h;,C= hg?C= hAc1===C= h,CC= hHXC= h.JC= hOL,C= hIMC= h]OC= hR,C= hRC= hVQ===C= hIWC= hZonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _h - 3 purple potions (gained 1)C= h]3C= h]C= h_C= hvk # B. #. #. .# #.# .. #.≈.# ...# ##. #.≈.#.# #.#>. #....#  #. #.... # #=#######.#..#  #.@.......#.#.###.- ########.#.#.##)..# ........##.#.....##Magic Dart########.#....#### ##.....# ##._..#B   bombardier beetle (wandering) #....# #....# #.#..#C= hs 70.3 (27.0)  A bombardier beetle comes into view.C= hLwF-1.3 (28C= hzC= h}; _Found a stone staircase leading down.C= hc  #  B. #.  #. .# #.#  .. #.≈.# ...#  ##.   >.   #. #....  #=#######.#..#  #.@....... ########.#.#.##)    C= h]d    ##._..#       C= hJ  #  B. #.  #. .# #.#  .. #.≈.# ...#  C= h ##.   >.   #. #....  #=#######.#..#  #.@....... ########.#.#.##)     ##._..#    C= hsC= h 4C= h h _A bombardier beetle is nearby!D= h+D= ho#D= h6Morbidden the ConjurerD= h,)B.D= h#.D= h#OctopodeD= h;/#*D= h=.# #.#D= heHealth: 39/39 ========================D= hs1.*D= hF #.≈.# ...# Magic: 10/11 =====================---D= h &##*D= h!#.≈.#.# #.# AC: 1D= hW"-Str: 7D= h#->*D= h##....# #. EV: 12D= hu$.Int: 28D= h %%#*D= h%#.... #. SH: 0D= h&.Dex: 10D= ha'&#*#######.#..# ##. XL:  6 Next: 73% Place: Dungeon:3D= h(#.@.......#.#.###.# Noise: ---------  Time: 2971.3 (0.0)D= h(########.#.#.##)..## a) +2 dagger (venom)D= h)x........##.#.....## Cast: Magic DartD= h*$########.#....####D= h+##.....#D= h+###._..#D= h:,~B   bombardier beetleD= h, #....#D= h>-#....#D= h- #.#..# D= hB.:_A bombardier beetle is nearby!D= h.Casting: Magic Dart (safe; 1% risk of failure)  D= hy/MConfirm with . or Enter, or press ? or * to list all spells.D= hx1Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)D= hKD= hD= h.D= hBD= ha.D= h.D= h.D= h.D= h*=D= hD= h D= h=D= hC2.3 (1D= hD= hb D= h Casting: Magic Dart (safe; 1% risk of failure)D= h Lonfirm with . or Enter, or press ? or * to list all spells.D= hY{Aiming: Magic Dart (safe; 1% risk of failure)  D= hTPress: ? - help, Shift-Dir - straight line  D= hkAim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit) D= hDH_The magic dart hits the bombardier beetle but does no damage.D= h+D= h#D= h6Morbidden the ConjurerD= h<..D= h#.D= h#OctopodeD= hk/#BD= h =.# #.#D= heHealth: 39/39 ========================D= h1.*D= h7#.≈.# ...# Magic: 9/11D= hE===================-----D= h&##*D= h]#.≈.#.# #.# AC: 1D= h-Str: 7D= h->*D= h`#....# #. EV: 12D= h .Int: 28D= hޭ%#*D= h#.... #. SH: 0D= hB.Dex: 10D= h8&#*#######.#..# ##. XL:  6 Next: 73% Place: Dungeon:3D= h #.@.......#.#.###.# Noise: =--------  Time: 2972.3 (0.0)D= h~########.#.#.##)..## a) +2 dagger (venom)D= h?x........##.#.....## Cast: Magic DartD= hѲ$########.#....####D= h`##.....#D= h###._..#D= h~B   bombardier beetleD= h +#....##....##.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  The magic dart hits the bombardier beetle.D= h?D= hC.D= hDBD= heE.D= hF.D= hF.D= h7G=D= hGD= hKD= hYL$3.3 (1D= hWD= hl] D= h_^D= h`H_The bombardier beetle is moderately wounded.D= hbD= h _Unknown command.D= h+D= hZ#Morbidden the Conjurer..#.Octopode#..# #.#Health: 39/39 ========================.B#.≈.# ...# Magic: 8/11=================-------##*#.≈.#.# #.# AC: 1Str: 7>*#....# #. EV: 12Int: 28#*#.... #. SH: 0Dex: 10#*#######.#..# ##. XL:  6 Next: 73% Place: Dungeon:3#.@.......#.#.###.# Noise: =--------  Time: 2973.3 (0.0)########.#.#.##)..## a) +2 dagger (venom)= h40m........##.#.....## Cast: Magic Dart########.#....######.....###._..#B   bombardier beetle#....##....##.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle.D= h! ...=4.3 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is heavily wounded.E= hS# .. #. #. .# #.# .B #.≈.# ...# ##. #.≈.#.# #.#>. #....# #.##. #.... #.#=#.#..# ##.##..@......#.#.###.###.#.#.##)..## .##.#.....## ##._..# -5Magic DartE= h 9==E= h<B-Magic DartB   bombardier beetle E= hը E= h #  .. #.  #. .# #.#  .B #.≈.# ...#  ##. E= h!  >.   #. #....  #B#######.#..#  #..@......#80.3 (5 ########.#.#.##)..##  E= hT      ##._..#       _You start resting.E= hޭE= hK  #  .. #.  #. .# #.#  .B #.≈.# ...#  ##.   >.   #. #....  #B#######.#..#  #..@......# ########.#.#.##)..##      ##._..#    E= hR,E= h0V E= hWE= hWD_A bombardier beetle is nearby!E= hXE= h #Morbidden the Conjurer..#.Octopode#..# #.#Health: 39/39 ========================.B#.≈.# ...#Magic: 7/11E= h ===============---------##.#.≈.#.# #.## AC: 1Str: 7>.#....# #.# EV: 12Int: 28#.#.... #.. SH: 0Dex: 10#*#######.#..# ##.# XL:  6 Next: 73% Place: Dungeon:3#.*@......#.#.###.## Noise: ---------  Time: 2980.3 (0.0)E= hv -########.#.#.##)..## a) +2 dagger (venom)........##.#.....##Cast: Magic Dart########.#....######.....###._..#B   bombardier beetle#....#E= h! G#....##.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 88% to hit)  The searing ray hits the bombardier beetle.E= h B.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 88% to hit)  The searing ray hits the bombardier beetle.  The bombardier beetle is severely wounded.E= hs r==1.3 (1Ray E= hЮ E= h f _(Press . to maintain the ray.)E= h^ _Unknown command.F= hzP  The searing ray hits the bombardier beetle.F= hPR**F= hn^?=.F= hY6--89-2Magic Dart+ F= hȋF= hU _You kill the bombardier beetle!F= hݕF= h,8-F= hF= hF _Unknown command.F= h=**F= h5=.F= h5-----3++ _F= hF= h!F= h F= h F= h F= hd p  You stop channelling your searing ray. _6===F= hD m===7==F= hx ==F= h~ XF= hx 8==F= h F= ha nF= hZ F= h BF= h P==F= h F= h ,F= h F= hq ,F= h BF= h F= h >9==F= hH! P==F= h " F= h# ,F= hp$ F= h& ,F= h' F= h;) ,F= h * F= h , ,F= h, F= h. F= hD/ P10/11==F= h/ F= hg1 ,F= hV2 F= h4 ,F= h5 F= h7 ,F= h7 F= h9 F= hU: :==F= h6; F= h< ,F= h= F= h%? ,F= h@ F= hB ,F= h^C F= hE F= h}F M1===F= hH F= h`I 4 _Magic restored.F= hkM F= hT  # .. #. #. .# #.# K. #.≈.# ...# ##. #.≈.#.# #. >. #....# #. #. #.... # #=#.#..# ##. #.@.......#.#.###.- ##.#.#.##)..## .##.#.....##Magic Dart F= hU  #.#....####  ##.....# ##._..#K   kobold (wandering)  #....#  #....#  #.#..#F= h\ 23029.3 (46.0)F= hma G-30.3 (47F= hzd F= hi s _A kobold comes into view. It is wielding a +0 club.G= hW=#Morbidden the Conjurer..#.Octopode#..# #.#Health: 39/39 ========================K.#.≈.# ...# Magic: 10/11 =====================---##*#.≈.#.# #.# AC: 1Str: 7>*#....# #. EV: 12Int: 28#*#.... #. SH: 0Dex: 10#*#######.#..# ##. XL:  6 Next: 89% Place: Dungeon:3G= hX#.@.......#.#.###.# Noise: ---------  Time: 3030.3 (0.0)########.#.#.##)..## a) +2 dagger (venom)........##.#.....## Cast: Magic Dart########.#....######.....###._..#K   kobold#....##....##.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club, wearing a +0 chain mail and wearing a +4  ring of protection (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold but does no damage.G= hG= h.K..=G= hs5===1.3 (1G= hTG= h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club, wearing a +0 chain mail and wearing a +4  ring of protection (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold shouts!G= hu 6#Morbidden the Conjurer..#.Octopode#..# #.#Health: 39/39 ========================..#.≈.# ...# Magic: 9/11===================-----##K#.≈.#.# #.# AC: 1Str: 7>*#....# #. EV: 12Int: 28#*G= h #.... #. SH: 0Dex: 10#*#######.#..# ##. XL:  6 Next: 89% Place: Dungeon:3#.@.......#.#.###.# Noise: ===------  Time: 3031.3 (0.0)########.#.#.##)..## a) +2 dagger (venom)........##.#.....## Cast: Magic Dart########.#....######.....###._..#K   kobold#....##....##.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club, wearing a +0 chain mail and wearing a +4  ring of protection (100% to hit)G= hox G= h,~ .K.=G= h 4--2.3 (1G= ho G= h† MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club, wearing a +0 chain mail and wearing a +4  ring of protection (100% to hit) _The magic dart hits the kobold but does no damage.H= hP* #  .. #.  #. .# #.#  .. #.≈.# ...#  ##.   >K   #. #....  #=#######.#..#  #.@....... ########.#.#.##)     H= h+  ##._..#       H= h  #  .. #.  #. .# #.#  .. #.≈.# ...#  ##.   >K   H= h#. #....  #=#######.#..#  #.@....... ########.#.#.##) H= hh    ##._..#    H= hjH= h9--H= hH= h8] _A kobold is nearby!H= h1#Morbidden the Conjurer..#.Octopode#..# #.#Health: 39/39 ========================..#.≈.# ...# Magic: 8/11=================-------##.#.≈.#.# #.# AC: 1Str: 7>K#....# #. EV: 12Int: 28#*#.... #. SH: 0Dex: 10#*#######.#..# ##. XL:  6 Next: 89% Place: Dungeon:3#.@.......#.#.###.# Noise: =--------  Time: 3032.3 (0.0)########.#.#.##)..## a) +2 dagger (venom)= hk2h11;14H........##.#.....## Cast: Magic Dart########.#....######.....###._..#K   kobold#....##....##.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club, wearing a +0 chain mail and wearing a +4  ring of protection (100% to hit)H= hH= hf.K=H= h+3.3 (1H= hQH= hSMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club, wearing a +0 chain mail and wearing a +4  H= hfring of protection (100% to hit) _The magic dart hits the kobold but does no damage.H= h*  #  .. #.  #. .# #.#  .. #.≈.# ...#  ##.   >.   #K #....  #=#######.#..# H= h #.@....... ########.#.#.##)       ##._..# H= h%Z      H= h  #  .. #.  #. .# #.#  .. #.≈.# ...#  ##.   >.   H= hr #K #....  #=#######.#..#  #.@....... ########.#.#.##)   H= hߑ   ##._..#  H= hM )  H= h H= h H= h5 H= hM ] _A kobold is nearby!H= h H#Morbidden the Conjurer..#.Octopode#..# #.#Health: 39/39 ========================..#.≈.# ...# Magic: 7/11===============---------##.#.≈.#.# #.# AC: 1Str: 7H= h= >.#....# #. EV: 12Int: 28#K#.... #. SH: 0Dex: 10#*#######.#..# ##. XL:  6 Next: 89% Place: Dungeon:3#.@.......#.#.###.# Noise: =--------  Time: 3033.3 (0.0)########.#.#.##)..## a) +2 dagger (venom)........##.#.....## Cast: Magic Dart########.#....######.....###._..#K   kobold#....##....##.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club, wearing a +0 chain mail and wearing a +4  ring of protection (100%H= h  to hit)H= hct H= hx L.KH= h z +4.3 (1H= h?} H= h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club, wearing a +0 chain mail and wearing a +4  ring of protection (100% to hit) _The magic dart hits the kobold but does no damage.I= h_qI= hr I= ht0#  .. #.  I= hv#. .# #.#  .. #.≈.# ...#  ##.   >.   #. #.... I= hx #K#######.#..#  #.@....... ########.#.#.##)    I= hza   ##._..#     I= h4,  I= hoR #  .. #.  #. .# #.#  .. #.≈.# ...#  ##.   >.   #. #....  #K#######.#..#  #.@....... ########.#.#.##)     ##._..#     _A kobold is nearby!I= hZ  (very poisoned)I= hRYou hit the kobold but do no damage. The kobold is poisoned.I= hgU6--5I= hI= htv _Your grab misses the kobold. The kobold hits you with a +0 club.I= h]  You closely miss the kobold. Your grab misses the kobold.The kobold is moderately wounded.2-----6 _The kobold hits you with a +0 club.I= hy  You hit the kobold but do no damage. You grab the kobold.  You constrict the kobold.I= hC C)I= h Z7Magic DartI= h I= h J _You kill the kobold!J= heUJ= h~J= hJ= hJ= hU J= hxJ= hD:_No target in view!J= h?+3=--8== _4===5=9==6==J= h8FJ= hL==J= hOJ= hPJ= hbQ7J= hQ=J= hRJ= hSJ= hUJ= hVJ= hPW 10/11J= hW==J= hgXJ= hYJ= h[J= h\J= h4^J= h}`J= hNaJ= hbJ= heJ= heJ= hf8J= h g=J= hgJ= h?iJ= hIkJ= h/lJ= hl==J= hKmJ= hnJ= hpJ= hqJ= h'sJ= h~uJ= hnvJ= hw9J= hw/==J= h=xJ= h|yJ= h{ J= h|J= h,} _HP restored.J= h}J= hx~J= hJ= hJ= hJ= h1J= h===J= h9J= hJ= hJ= hJ= hIJ= hJ= hLJ= hJ= hzJ= h=J= hJ= hޓJ= h J= h!J= h; J= hҡ6 #.##J= ha) #J= h ...J= h #.J= h;w #.. .# #J= hܤ[ ... #.≈.# ..J= hzc##.# #.≈.#.#J= h >.# #....# # #.# #.... # #@#######.#..# #- #.........#.#.###. ########.#.#.##)..# ........##.#.....##########.#....####....##._..#  #....# #....#o - a +4 ring of protection; p - a ring of fire  Things that are here:J= hJ= hH65.3 (2J= hЭ 8.0)J= hJ= hp-J= h%6.3 (29J= hJ= h J= h4J= h,_a +0 club; a +0 chain mailJ= hDJ= h9Put on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)o - a +4 ring of protection  p - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip L= hO Morbidden the Conjurer#.###Octopode...#.Health: 39/39 ========================#...# #.# Magic: 11/11 ========================... #.≈.# ...# AC: 1Str: 7##.# #.≈.#.# #. EV: 12Int: 28>.# #....# # SH: 0Dex: 10#.# #.... # XL:  6 Next: 89% Place: Dungeon:3#@#######.#..# ## Noise: ---------  Time: 3066.3 (0.0)#.........#.#.###. a) +2 dagger (venom)########L= hS i.#.#.##)..# Cast: Magic Dart........##.#.....##########.#....######.....###._..##....##....# _You kill the kobold! _No target in view! _HP restored.  o - a +4 ring of protection; p - a ring of fire  Things that are here: _a +0 club; a +0 chain mail58 (0.5L= hx 8 _o - a +4 ring of protection (worn)M= hq  M= h%Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M= hlq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M= h4d _M= h!jM= h^mR  There is a stone staircase leading down here.M= h$oM= ho _M= hpM= h;rM= hs,M= htM= hvM= hwM= h1xM= hxM= h{M= h}BM= hlM= hM= h|M= hM= hÃM= hZM= hM= hM= h M= hM= h=M= hM= hMM= hr,M= hBM= h@M= hVt _b - 2 fizzy purple potions (gained 1)M= h3M= h`M= hM= hSM= hM= h,M= hϫM= h(M= h,M= hM= hM= h,M= hM= hQM= h,M= h5M= hM= hM= h,M= h޹M= hǺM= h`,M= h_M= hM= hM= hM= hM= hM= hM= hM= hM= hM= hM= hM= hM= hM= h-M= hM= hM= h(M= hM= h,M= h;M= hj,M= htM= hM= h,M= h3M= hM= h\,M= hoM= h"M= h,M= hM= h-M= h,M= h=M= hSM= hAM= hM= hM= htM= h ,M= h5M= h>,M= hM= h~ _e - 5 scrolls labelled BEASUMM ZIEXU (gained 1)M= h3M= hyM= hM= h,M= hM= hM= h*M= h,M= h#M= h>             #######.  ....<....  .......   ... 103.8 (37.M= h& 0)  #### #.#   #....# #.##   ####.# ##...###   #.# .#....  # #.# ...# #   #.#####.#####.# #   #...........>.# #   ####.##.##.##.# # M= h M= h ,4.8 (38M= hZM= h9 _Found a stone staircase leading up.M= hd  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M= h M= hM= hM= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M= hb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M= h <  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M= h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M= hM= hW)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M= hM ############<.....<....... 0.0)#####.....###  #....# #.###............>.M= hW5.8 (1M= honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading up.N= h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N= hN= hN= h N= hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N= hJ63N= h6N= hD8N= h9N= hA? _N= h?N= h AN= hAN= hCN= hDN= hD,N= h-EN= hH N= h.IJ There is a stone staircase leading up here.N= hJN= hJ _N= h)KN= hmLN= hMN= htN,N= hON= hPN= hQ,N= hRN= hSTN= h U,N= hVN= hWN= h%X,N= hYN= h[,N= h[N= h^P  There is a stone staircase leading up here.N= h__N= h` _N= h`N= haN= hcBN= hdN= heN= h~fN= hfN= hgN= hh,N= hiN= hhlN= hn,N= h3oN= hpN= hqN= hrN= hrN= hGsN= h1uBN= howN= hxN= hRyN= hyN= hzN= h3|N= h|,N= hRN= hWN= h',N= hsN= hN= h=,N= hfN= hN= h2,N= hN= hN= h,N= hN= hAN= hَ,N= hN= h BN= hlXN= h.N= h   #.# #.. ... #.# #.# #.## #.# #.# #.####. #.# #.# #.# #.... ######.####.# #.# .#N= h%###. ..<......##.# #.###.#####. ............###.#.....[. ..# #. ######..........#...# #.# #. #### ###.#######@..# #.# #.31.8 (26.0) ...# #.## #...# # #.###. ##.# ##...### #.≈.# #. ....#.  #.# .#.... ..≈.# #.# #.#.#.  #.# ##...## #.≈.# ...# #.#.#. ##.#####.## #.≈.#.# #.###.#... .......>.# #....#N= h}N #.##....† ##.##.##.# #....# #...##... ##.##.##)#######.#..# ##.#......N= hN= h,2.8 (27N= hN= hC _Found a robe.N= hh#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N= hN= hN= hXN= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N= hk3N= hKN= h ..<.........###......0.0)N= hN= hN= hT _Key pressed, stopping explore.N= hN= hN= hN= hF _Unknown command.N= h.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N= h N= hf N= hs N= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N= h_ 3N= hW N= h( f _N= h7 XN= h9 BN= h\< N= hB N= hE N= hE N= hpF N= hH N= hJ N= h:K N= hK N= hTO N= hQ ,N= hS N= hWT N= hbV ,N= h[\ XN= h] ,N= h$_ BN= h=e nN= hf ,N= hi ,N= hj N= hk N= hk N= hl N= hen N= hn N= h0p N= hr BN= hy nN= hy N= h{ ,N= h| N= hH N= h߁ ,N= h N= hc N= h ,N= hK N= h| N= h^ N= h N= hp N= hP N= h> N= h ,N= h N= h ,N= h N= h N= h ,N= h N= hU N= h ,N= hn N= h8 N= hZ N= h N= ho N= hϠ BN= h8 N= hޣ N= h N= hh N= h N= h N= h= ,N= h N= h N= h ,N= h N= h N= h ,N= hʵ N= h| N= h@ BN= h N= h( XN= h XN= h N= h XN= ha XN= hj nN= h+ XN= hX XN= h BN= h BN= hJ ,N= hk BN= hE `N= h N= h XN= h XN= h\ BN= h BN= h N= h BN= h N= h N= h gWater N= h  > _You enter the deep water.N= hi" hN= h# N= h$ N= h% N= h& N= hB( N= h( N= h) N= hz- N= hf/ BN= h2 N= h4 ,N= h6 N= h9 BN= h> XN= hB XN= hH nN= h M BN= h[P N= hyS XN= hU N= hW N= h[ ,N= h^ ,N= h_ ,N= hLa N= hb N= hnc N= hd N= hKg BN= h"j ,N= h'o N= hu XN= hl~   Things that are here:  a +0 short sword; 2 stones; a kobold skeleton _N= hv N= hI N= hT N= h 4N= h ## #.#..# #.#..#  #.#..#####  #........#  #...####.#  #.≈.#   #.≈.# .####.≈.#   ......≈@#   ####...[# #....# ....... ###.#### #. #.##### #..> #.### ####.......####≈.# .###....####... #= h m..............###.######.... 220.8 (88.0)1.8 (89 _You see here the orb of Baldness {*channel, rF++ Int-5 SInv Stlth+}.N= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N= h) N= hZ N= h N= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N= h˼ IN= h^ N= h N= h P _N= h ,N= h N= hj N= h ,N= h N= h N= h N= hs N= h N= h N= h N= hQ N= h N= hw N= h N= hS N= h N= h N= h& N= h N= h? N= h N= h ,N= h+ N= h N= h+ ,N= h N= h N= h. ,N= h N= h N= h N= hJ N= h N= h N= h N= h N= hX N= h N= h N= hJ N= h N= h N= h N= h N= hv N= h_ N= hl N= h N= h/ N= h N= hXN= hN= hN= hN= h-N= hN= h7,N= h N= h\N= hN= hR ......# #.##.# .####.# #.# #..#.. .# #.# #.# #####.### .# #.# #.# #.....# .# #.# #.# #.##### .# #.# #.# #.# [# #.# #.# #.# N= h.####.##########.# #.# ................@# #.#39.8 (18 #####.############ #.# ####.##.# #≈§ ##.# ####### #.# #≈##⌠#.# #..>..# #.# #≈#≈≈#.# #.###.####.# #≈#≈.#.# #..........# ##≈#≈#.# #.........## #§.'..######.........######.≈#≈N= hlN= hMN= h7T _Key pressed, stopping explore.N= he%4N= h&N= h(F _Unknown command.O= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O= hWO= hXO= hd\O= h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O= hk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O= hnO= hrO= h!xO= h|  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O= h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O= hOh?  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O= hKIO= hiO= h{O= hߠ _O= hO= hO= hO= hO= hO= hƧO= h<O= hɨO= hO= hO= hO= hO= hO= h=O= hO= hO= hO= hŹO= h@O= hfO= hO= h<O= hO= hO= hO= h9O= hO= hcO= hvO= hO= hO= hO= hO= hQO= hO= hDO= hO= hO= hcO= hO= hZO= h,O= hO= hO= h3,O= hO= hO= hO= h!O= hO= haO= h,O= hO= htO= h,O= hO= hO= h,O= hO= hO= hK,O= h O= hO= h,O= hLO= hO= h0,O= hAO= hO= h ,O= h O= hd O= h ,O= h% O= h O= h ,O= h O= h O= h ,O= h O= h O= hq O= h O= h O= h] O= h ,O= h O= hw O= h4 ,O= h$ O= h! O= h # O= h# O= h=$ O= h% O= hp' O= h' O= h)) O= h* O= h, O= h, O= h- O= h/ O= hA1 O= h1 O= ha2 O= h3 O= hW5 O= h5 O= h6 O= h8 O= h9 O= hQ: O= h: O= hV< O= h= O= hK> O= h> O= hO@ O= hA O= h$B O= hB O= h D O= h|E O= hE O= hsF O= hH O= hJ ,O= h{J O= hP  #..#### #...........#  #.....###......##.###  ##.##.............#  #.######[.....####  #.# #......#  #.# ###.##.#  #.# #.##.#  #.# #.##.#####  #.# #..#@....# O= h(S 77.8 (3  #.# #####.#####.# #.# #.....##.# #.######.# #.##.# #.# ####.# #.# .....# #.# ###### #.# ###O= hbV O= hY onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.O= hq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O= h9 O= h< O= hC O= hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O= hG _O= h U X _O= h_ O= h_j O= h:o BO= hs ,O= hpw XO= h{ BO= hE BO= h ,O= h؆ BO= h? XO= hi BO= h ,O= hƚ XO= h BO= h XO= h nO= h XO= ho BO= h" O= hp nO= h XO= h nO= h BO= hk nO= h O= h] O= h O= h O= h O= h O= h# O= h[4 O= hbH 4O= h(^ O= hj O= hJv O= h O= h O= hd O= hX JO= hӫ O= hF ,O= h) O= hv O= hǵ O= h0 O= h O= hȸ O= h ,O= h O= h O= h> O= h O= h O= h O= h O= h* O= h O= h O= h O= h] O= h O= h O= hE O= h O= h O= h; O= h O= h) O= hO O= hw O= h< O= h O= h O= h O= hz O= h O= h O= h O= h ,O= h O= h O= h QWater O= h O= h > _You enter the deep water.O= h <O= hO O= h3 O= hv 0O= h O= h O= hD ,O= h O= h7 O= h~ ,O= hG O= h O= h ,O= hC O= hs O= h ,O= h O= h O= h O= hi O= h ,O= h O= h] O= h O= h O= h O= hv O= h4 O= h' O= h O= h O= hL O= hE O= h ,O= h+ O= h` O= h O= h| O= h O= hY" R  There is a stone staircase leading down here.O= h# O= h$  _O= h% O= h& O= h_( ,O= hR) O= ha* O= h+ O= h0, O= h, O= h- O= h< `O= hG> O= h> O= h? O= h@ O= h%B O= hB O= h$C O= hsD O= hF O= hF O= hG O= hG O= hH O= hI O= hI O= hJ O= hK O= hDL ,O= h:M O= hJN O= hNO O= hO O= hQQ O= h^R O= hR ,O= h$T O= hXU O= hU O= hKV O= hW O= h&X O= hX O= hY O= hY O= h\ BO= hL] O= h-^ O= h^ ,O= h"a O= ha O= h5b O= hb O= hfc O= hd O= h9e ,O= hLf O= hQg O= hg ,O= hh O= hi O= hcj ,O= h{k O= hLr  #.## #.#.. #.# #.#.. ##.#######. #.#.. #.......... #.... ##.#######. #...# #.# #.≈.# #.## #.≈.# #.#.## .####.≈.# O= hcs ####@# ......≈.#395.8 (118.0) #.## ####...[# ..#####....# #<# ......... #..###.#### ##. #. O= haw O= hx ,69O= hz O= h| ; _Found an escape hatch in the ceiling.O= h13O= h2O= ha5O= hO@XO= h%F, ##.#######. #.# #.......... _ ##.#######. .P #.# #.≈..P #.## #.≈.... #.#.##.####.≈O= hGPb.####.#......≈ #..#.## ####... #.@## ####...< ....... #. .###.#Magic Dart #. #. ## #. b   bat (asleep) O= hR _P7.0)  A bat comes into view.O= hY+8.8 (2O= h_V_.PO= hb< _Found a faded altar of an unknown god.P= h% P= hl    _   .P #.#  ..P #.##  .... #.#.##  Pb.####.#  #..#.##  #.@##  #<##  #.  #. #.  ## #. P= h3P= hr     _   .P #.#  ..P #.##  .... #.#.##  Pb.####.#  #..#.##  #.@##  #<##  #.  #.  ##  _.P_P _A bat is nearby!P= h     _   .P #.#  ..P #.##  .... #.#.##  Pb.####.#  #..#.##  #.@##  #<##  #.  #. #.  ## #. P= hv~     _   .P #.#  ..P #.##  .... #.#.##  P= hDwPb.####.#  #..#.##  #.@##  #<##  #. P= hz #.  ##  P= h~?_PP= h%P= h:PP= hZ _A bat is nearby!P= h##.#######. #.# Morbidden the Conjurer#.......... #.. Octopode_ ##.#######. #.. Health: 39/39 ========================.P #.##.≈ Magic: 10/11 =====================---..P #.###.≈ AC: 5Str: 7.... #.#.##.####.≈ EV: 12Int: 28Pb*####.#P= h......≈ SH: 0Dex: 10#**#.######... XL:  6 Next: 89% Place: Dungeon:3#.@######... Noise: ---------  Time: 3398.8 (0.0)#<##....... a) +2 dagger (venom)#..###.## Cast: Magic Dart#.#.###.P= hɬ-b   batCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.P= h/ ,P= hG0 P= h8 _.P....b=9.8 (1PP= hH< onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _The bat is moderately wounded.P= h4  ##.#######. #.# Morbidden the Conjurer #.......... #.. Octopode _ ##.#######. #.. Health: 39/39 ======================== .P #.# #.≈ Magic: 9/11===================----- ..P #.## #.≈ AC: 5Str: 7 .... #.#.## .####.≈ EV: 12Int: 28 P..####.# ......≈ SH: 0Dex: 10 #..#.## ####... XL:  6 Next: 89% Place: Dungeon:3 #b@## ####... Noise: =--------  Time: 3399.8 (0.0) #<## ....... a) +2 dagger (venom) #. .###P= hh6 e.## Cast: Magic Dart #. #.  ## #.   b   batCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.P= h8      _   .P #.#  ..P #.##  ....       #†@## P= h<  #<##  #.  #.  ##  P= h T_PP= h a400.8 (1Magic DartP= h/ V_.PP= hk onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. P= hd <_You kill the bat!P= h g_PP= h 8PP= h F _Unknown command.P= h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q= h2PP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q= h$+I _Q= h810/11==Q= h <==Q= hHk1===Q= hFKBQ= hM_  You see here a bat corpse.Q= hP5 _Q= hPQ= hRR  There is an escape hatch in the ceiling here.Q= hUTQ= hX _  You see here a bat corpse.Q= hLZQ= h,[B=== _Q= h[Q= h_Q= ha,Q= hbQ= h(eQ= h8jQ= hjQ= hkQ= h,oQ= htQ= htQ= huQ= hsxQ= h}Q= h}Q= h\Q= hQ= h},Q= hFQ= hhQ= h,Q= hMQ= hQ= hH,Q= hQ= hQ= h9,Q= h@Q= hQ= hL,Q= heQ= hQ= h,Q= hkQ= hܬQ= h,Q= hAQ= hߴQ= hXQ= h^,Q= hQ= hҿQ= h#Q= hQ= hZQ= hMQ= h,Q= h,Q= h Q= hQ= hQ= hQ= h}Q= h,Q= hQ= hQ= h,Q= hQ= hQ= h ,Q= hQ= hQ= h,Q= hsQ= hiQ= h ,Q= h2Q= h!Q= hH,Q= hSQ= hQ= h ,Q= hQ= hQ= hVQ= h9Q= h_Q= hQ= h ,Q= h Q= hFQ= hQ= hQ= hQ= hQ= h,Q= hQ= hQ= h~#XQ= h&,Q= hP(Q= h+Q= hv/,Q= h1Q= h5S  There is a faded altar of an unknown god here.Q= h@  ####.####  K##...##. #.#   #.....P.# #.#   ###....P.P####.#   #.#.P..^..#.#..#  Q= hUB #.........##.##   #.....P...##.#   #....P....##.#######.   #.....@..P#.......... -  #####_######.#######.   #P....P...##.#   #..PP..PPP##.##  #.PP.....P#.#.## .  ##.....PP..####.#. K   kobold (missile, asleep)  #.#..P.P..#..#.###  ###.P...P.##†.###  ##....P..##<##.Q= h&CQ= hnO49.8 (49.0)PPPPQ= hkSG-50.8 (50Q= hX_PPPPPQ= hxu _A kobold comes into view. It is wielding a +0 dagger.Q= h <  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q= hqPPPPQ= h Q= h/PPPP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q= h:   K##...##. #.#  #.....P.# #.#  ###....P.P####.#  #.#.P..^..#.#..#  #.........##.##  #.....P...##.#  #....P....#  #.....@..P#  #####_##### Q= hN< #P....  #..PP.  #.PP..  ##.....PP..  #.#..P.P..#..#.##  ###.P...P.##†.##  ##....P..##<## Q= h  K##...##. #.#  #.....P.# #.# Q= hr ###....P.P####.#  #.#.P..^..#.#..#  #.........##.##  #.....P...##.#  #....P....#  #.....@..P#  #####_#####  #P....  #..PP. #.PP.. Q= hc ##.....PP.. Q= hSD #.#..P.P..#..#.##  ###.P...P.##†.##  ##....P..##<## Q= huPPPPQ= h Q= hl_PPPPPQ= h] _A kobold is nearby!Q= hB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q= h6zPPPPQ= hQ= hyPPPPPQ= hz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q= h,   K##...##. #.#  #.....P.# #.#  ###....P.P####.#  #.#.P..^..#.#..#  #.........##.##  #.....P...##.#  #....P....#  #.....@..P#  #####_#####  #P....  #..PP.  #.PP..  ##.....PP..  #.#..P.P..#..#.##  ###.P...P.##†.##  ##....P..##<## Q= h  K##...##. #.#  #.....P.# #.# Q= h ###....P.P####.#  #.#.P..^..#.#..#  #.........##.##  #.....P...##.#  #....P....#  #.....@..P#  #####_#####  #P....  #..PP. #.PP..  ##.....PP..  #.#..P.P..#..#.##  ###.P...P.##†.##  ##....P..##<## Q= hPPPPPQ= hqQ= hyPPPPPQ= h] _A kobold is nearby!Q= hr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A kobold is nearby!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q= h08 _PPPPPQ= hU< Q= h~A _PPPPPQ= hKD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q= hW    K##...##. #.#  #.....P.# #.#  ###....P.P####.# Q= h4Y  #.#.P..^..#.#..#  #.........##.##  #.....P...##.#  #....P....#  #.....@..P#  #####_#####  #P....  #..PP.  #.PP..  ##.....PP..  #.#..P.P..#..#.##  ###.P...P.##†.##  ##....P..##<## Q= h [  K##...##. #.#  #.....P.# #.#  ###....P.P####.#  #.#.P..^..#.#..#  #.........##.##  #.....P...##.#  #....P....#  #.....@..P#  #####_#####  #P....  #..PP.Q= h + #.PP..  ##.....PP..  #.#..P.P..#..#.##  ###.P...P.##†.##  ##....P..##<## Q= h{ {PPPPPQ= hU PPPPP _A kobold is nearby!Q= h    K##...##. #.#  #.....P.# #.#  ###....P.P####.#  #.#.P..^..#.#..#  #.........##.##  #.....P...##.#  #....P....#  #.....@..P#  #####_#####  #P....  #..PP.  #.PP..  ##.....PP..  #.#..P.P..#..#.##  ###.P...P.##†.##  ##....P..##<## Q= hT  K##...##. #.#  #.....P.# #.#  ###....P.P####.#  #.#.P..^..#.#..#  #.........##.##  #.....P...##.#  #....P....#Q= hWv  #.....@..P#  #####_#####  #P....  #..PP. #.PP..  ##.....PP..  #.#..P.P..#..#.##  ###.P...P.##†.##  ##....P..##<## Q= hgawPPPPPQ= h iQ= hs_PPPPQ= hw] _A kobold is nearby!R= h-_PPPPPR= h<2R= h7PPPPR= hh9F _Unknown command.R= h&.......#######. #...# ####.####K##...##. #.....P.# ##....P.P#####.#.P..^..#.#...#.P P@...##.#######........P#.........R= huc#####_######.#######.P....P...##.##..PP..PPP##.## #.PP.....P#.#.###.....PP..####..#.#..P.P..#..#.#####.P...P.##†.###R= hkPPPR= hM1.8 (1.0)Magic Dart _R= hl_PPR= h%R= hȃ .. #.##.........  # .###. #.......#####  #. #...# ####.####  K##...##. #.#  #.....P.# #.#  ###....P.P####.#  #.#.P..^..#.#..#  #.........##.##  #....@P...##.#   #....P....##.#######.R= h/   #........P#..........  #####_######.#######.  #P....P...##.  #..PP..PPP#   #.PP.....P#.#.##  ##.....PP..####.#  #.#..P.P..#..#.##R= hْR= h.KPK)PR= hS0===2R= hNPPR= hw( _The kobold shouts!R= h n .. #.##......... Morbidden the Conjurer  # .###. #.......##### OctopodeR= h<   #. #...# ####.####Health: 39/39 ======================== .##...##. #.#Magic: 10/11 =====================--- #K....P.# #.#AC: 5Str: 7  ###.*..P.P####.#EV: 12Int: 28  #.#.P*.^..#.#..#SH: 0Dex: 10  #...*.....##.##XL:  6 Next: 89% Place: Dungeon:3  #....@P...##.#Noise: ===------  Time: 3452.8 (0.0)  #....P....##.#######. a) +2 dagger (venom)  #........P#.......... R= hx [40mCast: Magic Dart  #####_######.#######.  #P....P...##.#  #..PP..PPP##.##K   kobold (missile)  #.PP.....P#.#.##  ##.....PP..####.#  #.#..P.P..#..#.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.R= h5 .K..._PP--3.8 (1Magic Dart_PPR= hrB R= hC Lonfirm with . or Enter, or press ? or * to list all spells.R= hC {Aiming: Magic Dart (safe; 1% risk of failure)  R= hE TPress: ? - help, Shift-Dir - straight line  R= hG mAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  R= hG (The magic dart hits the kobold. R= hEH S_The kobold is heavily wounded.R= hE>  #..###.#####.####  .. .##.##........  # .###. #.......####  #. #...# ####.####  .##...##.# #.#  #.....P.# #.#  ###K...P.P####.#  #.#.P..^..#.#..#  #...@.....##.##  #.....P...##.# R= hMr  #....P....##.#######.  #........P#..........  #####_######.#######.  #P....P...##.  #..PP..PPP#  #.PP.....P#.#.##  ##.....PP..####.#R= hR= h)W.K_R= h"b---4Magic DartR= hR= hS= h #........##.##..##..###.#####.#### .. .##.##........ .###. #.......#####. #...# ####.#####.##...##.# #.....P.# ###.K..P.P#####.#.P@.^..#.#...#.P P....##.#######........P#.........#####_######.#######.P....P...##.#S= h.PP..PPP##.## #.PP.....P#.#.#S= hx7_S= h.=5S= h!S= hm$= _The kobold hits you but does no damage.S= hf58  You hit the kobold.S= hP@C)S= h0ec906Magic DartS= hjS= hmJ _You kill the kobold!S= h S= h S= h S= h+ H _No target in view!S= h4 3S= hn S= h1 S= h f _S= hU S= h ,S= h S= hb c1===S= hv S= h$ S= h BS= h  Things that are here:  a +0 dagger; 3 stones; a kobold corpseS= h S= h|  _S= hE S= hq S= h ,S= h S= h; S= h S= h^ ;===S= h S= h S= h S= h S= h| S= h S= h ,S= h S= hW S= h ,S= h S= h= S= h ,S= h: S= h S= h ,S= hL S= h BS= h7 S= h] S= h? ,S= h S= h S= h ,S= h S= h~ S= h| ,S= h&! S= h# S= h$ ,S= h' S= hR( S= h* ,S= hT, S= ha. S= h 0 ,S= hs2 S= hJ5 S= h6 S= h7 S= h08 S= h8; S= hw< S= h= S= h:> S= hb@ S= hB ,S= h3D S= hbF S= hfI ,S= hJ S= hL S= hjO ,S= h P S= h8 $  There is a faded altar of an unknown god here. _S= h   You see here a bat corpse. _  There is an escape hatch in the ceiling here. _ #P....P...##.# #.≈  #..PP..PPP##.## #.≈  #.PP.....P#.#.## .####.≈  ##.....PP..####.# ......≈  #.#..P.P..#..#.## ####...  ###.P...P.##†.## ####...  ##....P..##<## .......  #.##.PP##.#.######## .###.##  ####.PP####.@......)S= hp/  #.-500.8 (44.0) #.###.# ########## #. ### ## -1.8 (45 _Found a war axe.S= h2S= h{3S= h4S= h7S= h8,S= hq?nS= h7@S= h*B,S= h8ES= hFS= hH,S= hVIS= hLS= hM,S= hNS= hPS= hR,S= hRS= hVTS= h+V,S= hVS= h\?  You see here a +0 war axe.S= hu^S= h^ _S= h_S= h[aS= hb,S= hcS= heS= hUg,S= hhS= hykS= hm,S= h@nS= hoS= hr,S= hrS= hjtS= hvS= hvS= hjwS= h~zS= h|,S= hQ~S= h|S= hA,S= hS= hOS= h,S= hS= hiS= hS= hS= hS= hyS= hˎS= hvS= hS= hHS= hΒS= hS= hS= h#S= hrS= hmS= hS= hqS= h,S= hES= h%D # ############.###.# #.# # #.....# #.#  ###.##.#  #.# #.#  #.# #.#  #.#  ##### #.#  #.# ### #@#  S= h#........  #########You pick up a book of Displacement and begin reading...S= h-22.8 (21S= hB,3.8 (22S= hS= h  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.T= hܭ3T= h%T= hܯT= hT= hT= h̷,T= hAT= hT= hGT= h ,T= hT= hT= hT= hT= hT= hT= hT= hT= h+T= h$T= h,T= hT= hT= hz,T= hJT= h{T= hT= hT= hT= hBT= hT= hT= h@T= hT= h T= hT= hU,T= h;T= h,T= h`T= hT= hT= hT= hT= h T= h,T= hPT= hT= hT= hq,T= hT= hT= h@T= hT= hkT= hT= hDT= hT= hVT= hT= h3T= hT= hLT= hT= h"T= hT= h8T= hT= hT= hT= hlT= hBT= hVXT= hnT= h T= h4T= h%T= hv&T= h'T= h%(T= h)T= h*T= h*,T= h,T= hT-T= h0T= hH2,T= h3T= h5T= h7,T= h8T= hg:T= h;T= h<T= h<T= h=T= h ?T= h?T= h@T= hBT= hCT= h-DT= hDT= hFT= hGT= h{HT= hHT= h\JT= hKT= hLT= hLT= hMT= hOT= hOT= h PT= hQT= hRT= h ST= huST= hTT= hVBT= hRWT= h7XT= hXT= h/YT= hYT= hZT= hb[,T= hk\T= h\]T= h],T= hs....##.##............##.#.....## ###.##.......########.#....#### ...######.#### ##.... ...##.# #.# ##._. ...P.## #.# #... ..P.P####.# #....# ..^..#.#..# #.#..# ......##.## ########.#..# ..P...##.#....##.#..#70.8 (47 .P....##.#######.###.##.#..##### .....P#..........# #.##........# #_######.#######.###.##...####.# ..P...##.# #.....##.≈.# #.# P..PPP##.## ###.####.≈.# #.# .....P#.#.## #.####.≈.# #.# ..PP..####.# #......≈.# #.# T= hStP.P..#..#.## #####...[# #.#T= huT= hx8_T= hY{_ _Partly explored, can't reach some places.T= h3T= h!T= h`....0.0).. #_.............T= hj,T= h_ _Partly explored, can't reach some places.U= h)3U= hU= hJU= h_ _Partly explored, can't reach some places.U= h 3U= h U= h d_U= h _ _Partly explored, can't reach some places.U= h U= h] Level 3 of the Dungeon <<<<>>>>___(Press ? for help) #####.##.##.##)#######.#..## ##.#..........###.......#####.##.#  ##........##.##.........#.#.###.#####.....#># #.............##.#  ###..###.#####.########.#.#.##)..## ##......# #............###.#  ##.....##.##............##.#.....## ##...### ####.##......###.# U= h,   ##..###.##.......########.#....######..##.##..........#   #..#...######.######.....##..# ###.##......#####   #.##...##.# #.###._..##..#### #...........#   ##.....P.## #.##....##.....###......##.###   ###.)..P.P####.##....###.##.............#   #.#.P..^..#.#..##.#..##.######[.....####   ##.........##.## ########.#..##.# #......#   #.....P...##.# #@....##.#..##.# ###.##.#   #....P....##.#######.###.##.#..######.##.##.#   #........P#..........# #.##........##.##.##.#####   #####_######.#######.###.##...####.##.##..#.....#   #P....P...##.# #.....##.≈.# #.##.# #####.#####.#   #..PP..PPP##.## ###.####.≈.# #.##.# #.....# #.#   #.PP.....P#.#.##= h w9;49m #.####.≈.# #.##.# #.##### #.#   ##.....PP..####.# #......≈.# #.##.# #.##.#   #.#..P.P..#..#.## #####...[# #.##.# #.##.#   ###.P...P.##†.#######....####.##########.# #.##.#   ##....P..##<###........................# #.##.#   #.##.PP##.#.##########.###.#######.############ #.# ####.#V= h5 #.# #.# #.#.........≈.###.#####.#.#.##..#.###.#.### #.# #.# #.# ##...######.≈.##...## #.#.#........#####.### #.#####.#####.## #.≈.#.###.###.#....... #...........>.# #....## ##.##....÷....#.#.......#####. ####.##.##.##.#  #...##.......#.........# #.## #####.##.##.##)#######.#..## ##.#..........###.......#####.##.V= h ##........##.##.........#.#.###.#####.....#># #...##.# ###..###.#####.########.#.#.##)..## ##......# #......###.# ##.....##.##............##.#.....## ##...### ####.##......###.# ##..###.##.......########.#....######..# #.##..........# #..#...######.#### ##...#.##.##......#######...##.# #.# ##._#..#### #...........##.....P.## #.# #....# #.....###......##.######.)..P.P####.# #....# ##.##.............##.#.P..^..#.#..# #.#..# #####[.....######......# ########.#..#  #......#V= h...P...##.# #@....##.#..#  ###.##.#...P....##.#######.###.##.#..#### #.##.# ...P#..........# #.##....... #.##.#### #####_######.#######.###.##...### #..#.... #P....P...##.# #.....##.≈.# #.# ####.####V= h5W..PP..PPP##.## ###.####.≈.# #.# #....#PP.....P#.#.## #.####.≈.# #.# #.#### V= h4V= hbT....##.##............##.#.....## Morbidden the Conjurer ###.##.......########.#....####Octopode ...######.######.....#Health: 39/39 ======================== ...##.# #.###._..#Magic: 11/11 ======================== V= hqD...P.## #.#V= hr$#....#AC: 5Str: 7 ..P.P####.##....#EV: 12Int: 28 ..^..#.#..##.#..#V= htSH: 0Dex: 10 ......##.## ########.#..#XL:  6 Next: 90% Place: Dungeon:3 ..P...##.# #@....##.#..#Noise: ---------  Time: 3570.8 (0.0) .P....##.#######.###.##.#..##### a) +2 dagger (venom) .....P#..........# #.##........# Cast: Magic Dart V= hou#_######.#######.###.##...####.# ..P...##.# #.....##.≈.# #.# P..PPP##.## ###.####.≈.# #.# .....P#.#.## #.####.≈.# #.# ..PP..####.# #......≈.# #.# P.P..#..#.## #####...[# #.#You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable V= hw_Piledriver to your library. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.V= h΁V= hV= h V= h_V= hV= hV= hV= h]V= hV= hV= hV= hV= hV= h"V= hV= hҰV= hV= hXV= hV= hV= hV= hV= h`V= hTV= hJV= hȾV= hV= hV= h^V= hV= hV= h|V= h<V= hV= hV= hV= hIV= hV= htV= hV= h<V= hV= hpV= hhV= hV= h}V= h5V= hEV= h0V= hV= hV= hV= hV= hHV= hV= h1V= hV= hV= hHV= hV= hOV= hV= hV= hV= hV= hV= h7V= hsV= hV= hV= hV= hV= hKV= hV= hV= hV= hV= h7V= hV= hV= hV= hSV= hV= h V= h` V= h) V= h V= h,V= hV= hvV= h-V= hhV= hV= hk0 #.##.V= h##.#.....[. V= hf #.##.######..........#...#### V= h@ #.##.#### ###.#######...## V= h #.##....# ##.## #...# ### V= h&!} #.#####.# ##...######.≈.# #..  #.# #.# #.#.........≈.###.#  #.# #.# ##...######.≈.##...  #.#####.#####.## #.≈.#.###  #...........@.# #....## #94.8 (24.0)  ####.##.##.##.# #....#  #####.##.##.##)#######.#..## #  ##........##.##.........#.#.### ###..###.#####.########.#.#.##).. #.....##.##............##.#.....####.##.......########.#....#### .#...######.#### ##.....# ##...##.# #.# ##._..#V= hS#V= h.'V= h) V= hy*%_Piledriver to your library. V= h*;_Partly explored, can't reaV= h+ch some places. V= h,_V= h,I_There is a stone staircase leading down V= h5- here.V= h=V= hAV= hIV= hRV= h4[85.8 (1.0) _V= h;^V= hV= hTV= hV= h V= hϢV= hV= h. V= h V= hԱ# #.######### 4 #..@.......  ###########  V= hֳV= h  -6.6 (1.8V= h V= h4 } _You climb downwards. _There is a stone staircase leading up here.V= h Put on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  o - a +4 ring of protection (worn)p - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip W= hDMorbidden the ConjurerOctopodeHealth: 39/39 ========================W= hFMagic: 11/11 ========================AC: 5Str: 7EV: 12Int: 28#SH: 0Dex: 10#.#########XL:  6 Next: 90% Place: Dungeon:4#..@.......Noise: ---------  Time: 3596.6 (0.0)###########a) +2 dagger (venom)Cast: Magic Dart _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.W= hJP  Okay, then.W= h#LW= h6OW= hQ. _W= hW= h3W= hW= hW= h$ _W= hBW= hW= h0 ,W= h W= h W= h,W= h~W= h?W= hW= hd,W= hW= hhW= h,W= hW= hW= h,W= h]W= hW= hW= hW= h W= ho)g..#.#...## ..# ##..# ###@# ## ..###.# #.....#.#.#Magic Dart#.######..###.##.#W= hn+g   goblin (asleep)#.##########..<.......###########W= h0 605.6 (9  A goblin comes into view. It is wielding a +0 club.W= ha4K .  The goblin shouts!W= h46l==6.6 (10.0)Magic DartW= h8W= h=3 _The goblin moves out of view.W= ha W= h W= h W= h W= h \..... # .... #. .g.# ... ..# .. ... #.##.## W= h Z#.>...#  ##@.# ###.#.##  #..###.#Magic Dart#.....#.#.###.######..###.# g   goblin#.##.#########W= h6 J#..<.......W= h ,0.0)W= h +.gW= hd J--7.6 (1W= hI ; _Found a stone staircase leading down.X= hJ  Morbidden the Conjurer ..... Octopode # .... Health: 39/39 ======================== #. ...# Magic: 10/11 =====================--- ... .g# AC: 5Str: 7 .. ... EV: 12Int: 28 #.##.## SH: 0Dex: 10 X= h#.>...# XL:  6 Next: 90% Place: Dungeon:4 ##@.# Noise: ---------  Time: 3607.6 (0.0) ###.#.##  a) +2 dagger (venom) #..###.#  Cast: Magic Dart #.....#.#.##  #.######..# ##.# g   goblin #.# #.#########  #..<....... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.X= h ..... # .... #. ...# ... .)# .. .*. #.##*## #.>.*.# ##@.# X= h'      ##.# #.#  #..<X= h=@2...X= h\hg=8.6 (1Magic DartX= hqX= h u"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  X= h~uAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin. _You kill the goblin!X= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X= hDX= hLX= hDSX= hW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X= ha X= hb X= hf X= h]k X= h%m $ _X= hx XX= h@ 4X= h+ X= h c1===X= h X= hɞ 4 _Magic restored.X= hh 3X= h X= hz X= hx ,X= hɧ X= h R  There is a stone staircase leading down here.X= h X= h  _X= h X= hذ X= h Q===X= h˴ X= hc X= h7 ,X= h X= h X= h{ ,X= he X= h X= h ,X= h" X= h X= h7 ,X= h X= h- X= h ,X= h X= h X= h` ,X= h X= h X= h ,X= h X= h X= hk  #.....# #?....## ....... #.....# #.....# ..... ....#.###..# #.#..#....@###....#-279.0)#>###.##.....# #.##.....# #.##.....#X= h  ...###.......##..........)#####.###...........####.##. #.>...#X= h5 X= h F-8.6 (20X= h X= h ; _Found a stone staircase leading down.X= h3X= h,X= h4X= hIBX= hX= hS ,X= hX= hX= hp,X= hQ* .# # .## #. ###.. #.. ....####... #.....##...##?....###  #S.........#  #@....# ####.##.....#.#.#.!..............Magic Dart#.##.###..###.#.. #.....###....# #>###.##.....# S   adder (asleep) #.##.....# #.##.....#...###.....X= h3231.6 (3.0)X= h5+2.6 (4X= h%=X= h=Y _An adder comes into view.Y= h+Y= hя6Morbidden the ConjurerY= hV).#Y= hܐ#OctopodeY= h]#Y= hߑ*.##Y= hg[Health: 39/39 ========================Y= hZ#. ###..Y= hywMagic: 10/11 =====================---Y= h>#.. ....###Y= h#AC: 5Y= h-Str: 7Y= h^#... #.....#Y= h#EV: 12Y= h.Int: 28Y= h#s#...##?....###Y= h#SH: 0Y= h(.Dex: 10Y= h[#S**.......#Y= hBXL:  6 Next: 90% Place: Dungeon:4#@....#Y= h>_Noise: ---------  Time: 3632.6 (0.0)####.##.....#.#.a) +2 dagger (venom)#.!..............Cast: Magic Dart#.##.###..###.#..Y= he#.....###....##>###.##.....#S   adder#.##.....##.##.....#...###.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineY= hAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Y= h%Y= h&K.S.Y= h*Y= h+==Y= h,3.6 (1Y= h;Y= hIA  Y= haBAiming: Magic Dart (safe; 1% risk of failure)  Y= hBTPress: ? - help, Shift-Dir - straight line  Y= hCMAim: an adder (asleep, 100% to hit)  Y= hD(The magic dart hits the adder.  Y= hDPThe adder is heavily wounded. Y= h1E$_The adder hisses angrily.Y= h~ .#  # .##  #. ###..  #.. ....###  #... #.....#  #...##?....###  #.S........#  #@....#  #.....#.#.  #.!..............  #.##.###..###.#..  #.....###....#  #>###.#  #.#  #.#   Y= ht  .#  # .##  #. ###..  #.. ....###  #... #.....#  #...##?....###  #.S........#  #@....#  #.....#.#.  #.!..............  #.##.###..###.# #.....###... #>###.#  #.# #.#  _An adder is nearby!Y= hc +Y= hc  Y= hEd P Morbidden the ConjurerY= hd  Y= h\e u.#  OctopodeY= he  Y= hvf # .##  Health: 39/39 ========================Y= hg  Y= hg #. ###..  Magic: 9/11Y= h h D===================-----Y= hh  Y= h4i #.. ....###  AC: 5Y= hi ,Str: 7Y= hFj  Y= h>k #... #.....#  EV: 12Y= hk .Int: 28Y= h_l  Y= hn #...##?....###  SH: 0Dex: 10 #.S........#  XL:  6 Next: 90% Place: Dungeon:4 #@....#  Noise: ==-------  Time: 3633.6 (0.0) ####.##.....#.#.  a) +2 dagger (venom) #.!..............  Cast: Magic Dart #.##.###..###.#..  #.....###....#  #>###.##.....#  S   adder #.##.....#  #.##.....#  ...###.......# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y= ho xAiming: Magic Dart (safe; 1% risk of failure)  Y= hWp ;Press: ? - help, Shift-Dir - straight lineY= hp sAim: an adder (heavily wounded, 100% to hit)  Y= hyq The magic dart hits the adder!Y= h[u Y= h  .#  # .##  #. ###..  #..   #...     #..*      #.!    #>   Y= h Y= h ..Y= h# Y= h$ 4Y= h#% -Y= h% 4.6 (1Y= h& Magic DartY= h'' Y= h(, Y= hv3 Y= hB Lonfirm with . or Enter, or press ? or * to list all spells.Y= hdC {Aiming: Magic Dart (safe; 1% risk of failure)  Y= hC TPress: ? - help, Shift-Dir - straight line  Y= h Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!Y= h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z= h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z= h _10/11==Z= hZ= h==1===Z= hM> _f - 3 scrolls labelled AKLENGO ONENTO (gained 1)===Z= h÷,Z= hZ= hZ= h,Z= hԼZ= hxZ= hܿ,Z= hZ= h5Z= h4,Z= hZ= hZ= h #### .###  #... ####...   #... ....###   #...###.....#   #...##.....### Z= h  #..........#   #.##.....#.#   ####.##.....#.#.  #.@..............- Z= hp  #.##.###..###.#..   #J #.....###....#Magic Dart   #< #>###.##.....#   #. #.# #.##.....# Z= hn  #. #.# #.##.....#J   endoplasm (asleep)  .....###.......#  #[ #.....)####   #.###...........Z= h 56.6 (22.0)  An endoplasm comes into view.Z= h}F-7.6 (23Z= hZ= h| _Found a chain mail. Found a stone staircase leading up. _You see here a sedimented dark potion.Z= hZ= hZ= hZ= hF _Unknown command.Z= h) #### .###  #...   #...     .  #....  #.##.  ####.##...  #.@.......  #.##.###..  #J #...  #< #>###  #. #.#   #. #.#   ..  #[ )Z= hl G #### .###  #...   #...     .  #....  #.##.  ####.##...  #.@.......  #.##.###..  #J #...  #< #>### #. #.#  #. #.#   .. #[ )  _An endoplasm is nearby![= h} $[= h= #### .###Morbidden the Conjurer  #... ####...Octopode  #... ....###Health: 39/39 ========================  #...###.....#Magic: 10/11 =====================---  #...##.....###AC: 5Str: 7  #..........#EV: 12[= hV,Int: 28 [= h [= hbE#.##.....#.#[= h-SH: 0[= hq,Dex: 10 [= h [= h.S####.##.....#.#.[= hXL:  6 Next: 94% Place: Dungeon:4 [= hC [= h`#.@..............[= h]~Noise: ---------  Time: 3657.6 (0.0) [= h [= hp#*##.###..###.#..[= h=a) +2 dagger (venom) [= h [= h j#J #.....###....#[= h6Cast: Magic Dart [= h [= h#< #>###.##.....# [= h. [= ha#. #.# #.##.....# [= h: [= h`#. #.# #.##.....#[= h VJ   endoplasm [= hU! [= h!6.....###.......# [= h^" [= h"m#[ #..........)#### [= hk# [= h##.###........... [= h|$3_An endoplasm is nearby![= h%Casting: Magic Dart (safe; 1% risk of failure)  [= h%MConfirm with . or Enter, or press ? or * to list all spells.[= h&xAiming: Magic Dart (safe; 1% risk of failure)  [= h ';Press: ? - help, Shift-Dir - straight line[= h,=Aim: an endoplasm (asleep, 100% to hit)[= hF[= h%J[= h.[= h=[= h$8.6 (1[= h [= h Casting: Magic Dart (safe; 1% risk of failure)[= h`Lonfirm with . or Enter, or press ? or * to list all spells.[= h{Aiming: Magic Dart (safe; 1% risk of failure)  [= hiPress: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit) _The magic dart hits the endoplasm but does no damage.[= h2  (very poisoned)You hit the endoplasm but do no damage. The endoplasm is poisoned.  You squeeze the endoplasm.  The endoplasm is severely wounded.9 _The endoplasm barely misses you.[= hKH;  You hit the endoplasm.[= h\Nj.[= h!fc560Magic Dart[= hl[= hnM _You kill the endoplasm![= h 3[= h [= h7 n[= h [= h, ,[= hĵ [= h ,[= ha [= h ,[= hμ [= he 91[= h *===[= h [= hx o.....##...[= h -[= h +6.6 (6[= h E-7.6 (7[= ha [= h \ _q - a sedimented dark potion[= hh===  There is a stone staircase leading up here. _  #..........#  #.##.....#.#  ####.##.....#.#.  #................ #.##.###..###.#.. #.##.....###....# #<##>###.##.....#  #.##.# #.##.....#  #@##.# #.##.....# #.g.....###.......# #h##[##..........)###Magic Dart # #.##.###..........  ..# ####.##.###[14;[= h5H  $## #.>...# h   hound (asleep)  . ####..# g   hobgoblin (asleep) .. ###.#.##  #..###.#72.6 (5h.h3.6 (6 _A hound and a hobgoblin come into view.\= hp     ###  #..  #.#  #.#  #<##>  #.##.#   #@##.#   #hg.....#  #.##[##..........) # #.##.###. ..#  $## #.>...#  .   .. \= hߠt     ###\= h3  #..  #.#  #.#  #<##>  #.##.#   #@##.#  \= h #hg.....#  #.##[##..........) # #.##.###. ..#  $## #.>...#  .   .. \= h\= h\= h\= hd _There are monsters nearby!\= h ]  #.##.....#.# ####.##.....#.#.  #................  #.##.###..###.#..  #.##......#  #<##>###..#  #.##.# #.##.....# ####.##.# #.##.....# \= hL !#hg@....###..  #.##[##....)##  # #.##.###.........  ..# ####.##.##  $## #.>...  . \= h ####..# .. ###.#.#   #..###. #.....#.\= h \= h 24.6 (1 _\= h^ \= h  ]= hiv  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!]= hC\  You kill the hobgoblin!]= h\.h]= h'.65]= h]= hl _The hound stops to sniff the ground.]= hI  (very poisoned)You hit the hound. The hound is poisoned. Your grab misses the hound.You squeeze the hound!  The hound is severely wounded.]= h.=6]= h ]= h~ _The hound bites you but does no damage. The hound completely misses you.]= h>  You hit the hound but do no damage. The hound looks even sicker.  Your grab misses the hound.The hound is heavily wounded.]= h&7]= h]= hR _The hound barely misses you.]= h  You barely miss the hound. You grab the hound.  ]= h HThe hound is severely wounded.]= hC 67--]= h 8]= hh" ]= h& y _You constrict the hound. The hound bites you. The hound misses you.]= hd47  You hit the hound.]= h;e.]= h=^= h8 #.##.....#.#Morbidden the Conjurer ####.##.....#.#. Octopode #................ Health: 37/39 ======================-- ^= hl#.##.###..###.#.. Magic: 11/11 ======================== #.##.....###....# AC: 5Str: 7 #<##>###.##.....# EV: 12Int: 28^= hR- #.##.# #.##.....# SH: 0Dex: 10 ####.##.# #.##.....# XL:  6 Next: 110% Place: Dungeon:4 ^= h;#..@....###.......# Noise: =--------  Time: 3679.6 (1.0) #.##[##..........)## a) +2 dagger (venom) ^= hm# #.##.###......... Cast: Magic Dart ..# ####.##.## $###.>...# .####..#  ..###.#.#  #..###.  #.....#.#.# The hound is heavily wounded. _The hound barely misses you.You barely miss the hound. You grab the hound.  The hound is severely wounded. _You constrict the hound. The hound bites you. The hound misses you.You hit the hound.^= h _You kill the hound!You have reached level 7!^= h/  --more--^= h z42/442/127 5% Magic Dart^= h ^= h> 4 __= hN^j _3=4==_= h8x+ _HP restored.  e - 6 scrolls labelled BEASUMM ZIEXU (gained 1)_= h5 _You see here a +0 chain mail._= h=_= h,_= ht_= hEN _You now have 156 gold pieces (gained 11)._= h_= h_= hҟ_= h_= h#.##[##..........)### ##.##.###.........# #..# ####.##.###.#.## #.>...##!#.###.# #####.......# ###.####.##### #..###._= hW #.# #.....#.# #@# #.######..#-967.0) #?# ##. #.# #.##.# #._= h{#.#  #..#.# ####.##.(_= h _= h_= hF-7.6 (18_= hc_= h<% _Found 5 stones._= h3_= h_= h$_= hwB_= h}  ##.##.###.....# ####.##.##.#.## #.>...!#.###.# ####.......###.####..###. #.# #.....#.#.#_= h/######. ##. ###_= h318.0)_= h+9.6 (2_= h_= hd _r - a scroll labelled BYFRIYZURPHUPP_= ha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._= h$ _= h' _= h4- _= h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_= hH  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._= h 4_= hp _= h   Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_= hN2 __= h2 _= hq7 f __= h7 _= h: _= h; _= h\= ,_= hy> _= h[@ _= hA ,_= hB _= hD _= hE _= h+F _= hF _= hOI ,_= h;J _= hL onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _k - 2 potions of magic (gained 1)_= hpN 3_= huO _= hP _= h1R ,_= hS _= hiT _= hU _= hU _= hV _= hW _= h5Y _= hY _= h!Z _= hg[ _= h\ _= h] _= h] _= h_ _= hFa ,_= hDb _= hd _= h>f ,_= hEg _= hh _= hi ,_= hj _= h$ ##.##### #..### #.# #.....#.#. #.# #.###### #.# ## #.#  #.# #.#.# #.. ## 7223.0)(..)... ######[. 3.6 (24 _Found a club and a robe._= hS*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`= h4`= h`= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`= h3`= h `= h `= hb: _`= hX`= hb`= h#  You see here 5 stones. _`= h$`= h$`= h&`= hl)`= h,,`= h.`= h(8<  You see here a +0 club.`= hA #.# #.....#.#.##  #.# #.######..#  #.# ##.#  #.# #.# `= hA #.# #.#####   #.# #..<....  `= h4B #.# # ########   #.######.# `= hD #.(..)@..# #######[.....#  .####.#Magic Dart S# .# .#S   ball python (constriction, asleep)   .# .#`= h~L18.6 (5.0)`= hO+9.6 (6`= hS`= hKU^ _A ball python comes into view.`= hr #.# #.....#.#.##  Morbidden the Conjurer #.# #.######..#  Octopode #.# ##.#  Health: 44/44 ======================== #.# #.#  Magic: 11/12 ======================-- #.# #.###### AC: 5Str: 7 #.# #..<.... EV: 12Int: 28 #.# # ######## SH: 0Dex: 10 #.######.#  XL:  7 Next:  5% Place: Dungeon:4 `= h#.(..)@..#  Noise: ---------  Time: 3729.6 (0.0) #######[.....#  a) +2 dagger (venom) .####.#  Cast: Magic Dart `= h S# .# .# S   ball python (constriction, asleep) .# .#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  `= hdPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.`= h #.#   #.#   #.# ##.#  #.# #.#  #.#  #.# #..<`= h #.# #      * * .`= hHG[..`= hXh=30.6 (1Magic Dart`= h^je _You kill the ball python!`= h^3`= hd`= h$on`= ho`= h5s,`= hyu`= hx,`= h{`= h,`= hz`= h,`= h/`= hCb2==`= h`= h,`= h? #.# #.....#.#.##  #.# #.######..#  #.# .# ##.#  #.# S# #.#  #.# .# #.# `= h3#.# .# #..<. #.# .# # #.######.#  #.(..).@.# - #`= h[.....#  #.####.# Magic Dart #.# #.# #.# S   adder (asleep) #.# #.# `= h4+7.6 (7`= h"E-8.6 (8`= h.`= h<Y _An adder comes into view.`= h #.# #.....#.#.##Morbidden the Conjurer#.# #.######..#Octopode#.# .# ##.#Health: 44/44 ========================#.# S# #.#Magic: 11/12 ======================--`= h=#.# *# #.####### AC: 5Str: 7#.# *# #..<..... EV: 12Int: 28#.# *# ######### SH: 0Dex: 10#.######*#XL:  7 Next:  5% Place: Dungeon:4#.(..).@.#`= hNoise: ---------  Time: 3738.6 (0.0)#######[.....#a) +2 dagger (venom)#.####.#Cast: Magic Dart#.##.#`= h2#.#S   adder#.##.#Confirm with . or Enter, or press ? or * to list all spells.`= h5Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.`= hZ`= h^h.S...`= hb3=9.6 (1`= hg`= hj  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded. _hisses angrily.`= hR#.# #.....#.#.##Morbidden the Conjurer#.# #.######..#`= hROctopode#.# .# ##.#Health: 44/44 ========================#.# .# #.#Magic: 10/12 ====================----#.# S# #.####### AC: 5`= hSStr: 7#.# *# #..<..... EV: 12Int: 28#.# *# ######### SH: 0Dex: 10#.######*#`= hhTXL:  7 Next:  5% Place: Dungeon:4#.(..).@.#Noise: =--------  Time: 3739.6 (0.0)#######[.....#a) +2 dagger (venom)`= hU#.####.#Cast: Magic Dart#.##.##.#`= hUS   adder#.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`= h XAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.`= hx..S.40.6 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder. _The adder is moderately wounded.`= hO  #.# #.....#.#.##  Morbidden the Conjurer #.# #.######..#  Octopode #.# .# ##.#  Health: 44/44 ======================== #.# .# #.#  Magic: 9/12==================------ #.# .# #.####### AC: 5Str: 7`= hP  #.# .# #..<..... EV: 12Int: 28 #.# S# ######### SH: 0Dex: 10 `= hQ #.######.# XL:  7 Next:  5% Place: Dungeon:4 #.(..).@.# Noise: =--------  Time: 3740.6 (0.0) #######[.....#  a) +2 dagger (venom)`= h6R ' #.####.#  Cast: Magic Dart #.# `= hR U#.# #.# S   adder #.#`= hT k #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder!`= hW  #.#   #.#   #.# .# ##.#  #.# .# #.#  `= h`X #.# .#  #.# .# #..< #.# .#  *#  `= hY >    `= hY G#.# #.# #.# #.#`= hJZ \ #.# `= h[ ,..`= h g71.6 (1Magic Dart`= hl `= h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!`= h3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a= hmJa= ht  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a= h` _10/12==a= h&i,a= hnXa= hqa= hrta= ha= h1.a= h-a= hF8.6 (7-a= hҎa= hwa= hKonfirm with . or Enter, or press ? or * to list all spells. a= h,_You can't see any susceptible monsters within range! (Use Z to cast anyway.) a= hИ| Casting: Magic Dart (safe; 1% risk of failurea= hՙ )a= hKonfirm with . or Enter, or press ? or * to list all spells. a= hC_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.a= hٺa= ha= hKa= h a= ha= hH"_Unknown command.a= ha= h   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.8   9%   0   f * Spellcasting   3.8  30%  -1           b * Unarmed Combat   1.8   9%   0   g * Conjurations   6.1  24%   0       h * Translocations   0.2  10%   0  c + Short Blades 0.0   3% a= h"    0               d * Dodging   2.8   9%   0      e + Stealth3.1   6%  +4                                               = h 0m                               The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsc= h< 1028103 8 c * Short Blades   0.0   78d= hargetarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targettrainingtargetsd= h <[?25h[?0c0 f= h@- [?25l[?1cf= h6713.0   0  current training targets, if any.=] set aall targetsf= h,~f= hf= h#.# #.....#.#.##Morbidden the Conjurer#.# #.######..#Octopode#.# .# ##.#Health: 44/44 ========================#.# .# #.#Magic: 10/12 ====================----#.# .# #.####### AC: 5Str: 7#.# .# #..<..... EV: 12Int: 28#.# .# ######### SH: 0Dex: 10#.######.#XL:  7 Next:  7% Place: Dungeon:4#.(..).@.#Noise: ---------  Time: 3748.6 (0.0)#######[.....#a) +2 dagger (venom)#.####f= h1[m.#Cast: Magic Dart#.##.##.##.##.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore. _Unknown command.f= hf= h5f= huf= hݱF _Unknown command.f= hl 3f= hm f= hKp f= hq $ _f= hw Xf= h 1==f= hڈ ,f= h f= he f= h $==f= h ,f= hl f= h 2==f= h f= hc f= h f= h ,f= hl f= h f= h ,f= hL f= h f= h ,f= h f= ha f= h f= h 3==f= hB f= hK f= h p#.# #.######..# #.# #.# ##.# #.# #.# #.# #.# #.# #.##########.# #.# #..<....... #.# #.# ########### #.######.##.(..)...###########[... #.####.# #.# .# Magic Dart#.# .##.# .##.# .#w   ribbon worm (asleep)#.# w##. .#f= h 065.6 (17.0)f= hn ,6.6 (18f= h f= h ^ _A ribbon worm comes into view.f= h|?\ #.#   #.# #.# ##.#  #.# #.# #.#  #.# #.#   #.# #.# #..<  #.# #.#   #.######.# #.(..)...##### #[...@.# #.####.# #.# .# #.# .# #.# .# #.# .# #.# w# #. .#g= h #.#   #.# #.# ##.#  #.# #.# #.#  #.# #.#   #.# #.# #..<  #.# #.#   #.######.# #.(..)...##### #[...@.# #.####.# #.# .# #.# .# #.# .# #.# .# #.# w# #. .# g= hg= hg= h\g= hb _A ribbon worm is nearby!g= hDk #.# #.# ##.# #.# #.# #.# #.# #.# #.##########.# #.# #..<....... #.# #.# ########### #.######.##.(..)...############[.....#  #.####@# #.# #.# #.# #.# #.# #.##.# #.##.# #w# #. #.# #.#g= ht g= hw 87.0) _g= h g= h g= hI*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g= h g= h< g= h g= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h= h{ ########.<.......############## (..)...###########[..... #.#### w #. ...h= h"C8 _h= h`h= hV| #.# #.# #.#Morbidden the Conjurer#.# #.# #.#########Octopode#.# #.# #..<.......Health: 44/44 ========================#.# #.# ###########Magic: 11/12 ======================--#.######.#AC: 5Str: 7#.(..)...#####EV: 12Int: 28#######[.....#SH: 0Dex: 10#.####.#XL:  7 Next:  7% Place: Dungeon:4#.# #@#Noise: ---------  Time: 3768.6 (0.0)#.# #*#a) +2 dagger (venom)#.# #*#Cast: Magic Dart#.# #*##.#h= hAW[39;49m #w##. #.#w   ribbon worm#.#...  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm!h= hh= hf..w.h= h3=9.6 (1h= hh= honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h= h+Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm! _The ribbon worm is heavily wounded.h= h3 #.# #.# #.#Morbidden the Conjurer#.# #.# #.#########Octopode#.# #.# #..<.......Health: 44/44 ========================#.# #.# ###########Magic: 9/12==================------#.######.#h= hAC: 5Str: 7#.(..)...#####EV: 12Int: 28#######[.....#SH: 0Dex: 10#.####.#XL:  7 Next:  7% Place: Dungeon:4#.# #@#Noise: =--------  Time: 3769.6 (0.0)#.# #*#a) +2 dagger (venom)#.# #*#Cast: Magic Dart#.# #*##.# #*##. #.#w   ribbon worm#.#...  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: = h9ma ribbon worm (moderately wounded, 93% to hit)  The searing ray hits the ribbon worm.h= h?P ~..w.(catching breath)Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, 93% to hit)  The searing ray hits the ribbon worm.  The ribbon worm is severely wounded.  (Press . to maintainay.)h= h.V ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h= h ...h= h  6 =70.6 (1Held Ray h= h h= h . _You are caught in a web!h= h h= h| h= h  h= h F _Unknown command.h= h= R****h= h| h= h `.w..h= h0 8----1+ h= h# h= h ] _The searing ray misses the ribbon worm.i= hs **** The searing ray hits the ribbon worm.i= h/.w..7----=-2++ i= hhi= h_ _The ribbon worm is almost dead.i= h+i= hi= hQ\ _Unknown command.i= h٬J  The searing ray hits the ribbon worm.i= hc****i= h8 < ...i= h9 A.  You kill the ribbon worm!i= hpI h6----8i= hJ K3Magic Darti= hXP i= hS > _You finish channelling your searing ray.i= he i= h, i= h+ i= h% F _Unknown command.i= h 4i= hV i= h i= h % _i= h 7==i= h ,i= h. i= hB i= h i= h i= h? i= h i= h i= hb i= hy ;==i= he i= h ,i= h i= h& ,i= h) i= h ,i= h i= hi= h%O8==i= hki= h,i= hi= hU i= he i= hy i= hz,i= hCi= h;==i= hi= h=i= h['i= h )i= h+O9==i= ho,i= h-i= h/,i= h1i= h3,i= h5i= h7,i= h9i= h;i= h<;==i= h=i= hI@,i= hBi= h&D,i= hEi= hGi= hfMQ10/12==i= hOi= hP,i= hbRi= hTi= hXUi= htVi= hXi= h Zi= h[i= h>]i= hf^;==i= h_i= h5b,i= hci= hf,i= hgi= hj,i= hIli= h?o91i= h9p*==i= hqi= hu,i= hvi= h9yi= hVzi= h{i= h,i= hi= hJi= h5;==i= h i= h,i= hʊi= hWi= hi= hi= h2==i= hF12 i= hbi= hN9 _The web tears apart.i= hni= hCi= hhi= hki= hui= hLi= hAi= hAi= h4i= h6;==i= hPi= hGi= ho,i= hi= hؿi= h,i= hi= hi= hi= h,i= h>i= hi= h,i= hi= hi= h,i= hi= hBi= hdBi= h,i= hBi= hi= h,i= hi= hUi= h{,i= h3i= hi= h,i= hQi= hi= hcj= h).# .#.. .#.. .#.. .#.# .#.# .#### .# ....#############.#.##.# ................@......#-838.6 (65.0) ###.############..#.....#........ <....############# ##.##.# #.# .# #.# ##.#-j= hjzz[9;65H9.6 (66 _Found a stone staircase leading up.j= h.j= h #..# #..## ### #.... ... #.... #.#.# .) #.#.# #.#.# ####.#.##.# ...............@.# #..#.........g ...... ..<....#####.Magic Dart ###### ####.##.# ##.##.##.##.# g   hobgoblin (asleep)#.##.##.##.#j= h 44.6 (5.0)  A hobgoblin comes into view.5.6 (6j= hM+ _Found a quarterstaff.j= h7 #..# #..## ###  #.... ...  #.... .. #.#.# .) #.#.# .# #.#.# .####.#.##.#.......@.###..#.........g  ..<....#####.###  ####.##.# #  #.##.#   j= h3j= hXC #..# #..## ###  #.... ...  #.... .. #.#.# .) #.#.# .# #.#.# .####.#.##.#.......@.#j= hZF##..#.........g  ..<....#####.###  ####.##.# # #.##    j= hybj= hkgj= h oj= h!s` _A hobgoblin is nearby!j= hѫ #..# #..## ###  #.... ...  #.... .. #.#.# .) #.#.# .# #.#.# .####.#.##.#.......@.#j= hG##..#.........g  ..<....#####.###  ####.##.# #  #.##.#   j= hH  #..# #..## ###  #.... ...  #.... .. #.#.# .) #.#.# .# #.#.# .####.#.##.#.......@.###..#.........g j= hI  ..<....#####.###  ####.##.# # #.##    j= hN j= hR j= h8X j= h[ ` _A hobgoblin is nearby!j= h #..#Morbidden the Conjurer#..## ###Octopode#.... ...Health: 44/44 ========================#.... ..Magic: 11/12 ======================--#.#.# .)AC: 5Str: 7#.#.# .#EV: 12Int: 28#.#.# .#SH: 0Dex: 10 ############.#.##.#XL:  7 Next:  8% Place: Dungeon:4 ................@*#Noise: ---------  Time: 3845.6 (0.0) j= h߻ ###########..#....*****ga) +2 dagger (venom) ...... ..<....#####.###Cast: Magic Dart ###### ####.##.# ##.##.##.##.#g   hobgoblin#.##.##.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.j= h@ j= hC .....g.==6.6 (1j= huG j= h J   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!j= h j= hO j= h j= h< j= h+ j= h,j= h"_Unknown command.j= h~k= h #..# Morbidden the Conjurer #..## ###  Octopode #.... ...  Health: 44/44 ======================== #.... .. Magic: 10/12 ====================---- k= h)#.#.# .) AC: 5Str: 7 #.#.# .# EV: 12Int: 28 #.#.# .# SH: 0k= hDex: 10 ############.#.##.# XL:  7 Next:  8% Place: Dungeon:4 ................@.# Noise: ==-------  Time: 3846.6 (0.0) k= h###########..#........g.  a) +2 dagger (venom) ...... ..<....#####.###  Cast: Magic Dart ###### ####.##.# #  #.##.# k= h#.##.# g   hobgoblin #.##.# #.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.k= h #..# #..## ###  #.... ...  #.... .. #.#.# .) #.#.# .# #.#.# .#*#****..  ..<        k= ht0......k= h-7.6 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!k= h1====2==k= h==k= hL S #..# ##. #..######.. #.........# #.......... #.#.##.)..#  #.#.##.##.#  #.#.##.##@# --.#.##.##.# ........##.###### Magic Dart#..#............# .. ..<....#####.####.# ## ####.##.# #.#S   ball python (constriction, asleep)#.##.# #.##.##.# #.##.##.# #..67.6 (20.0)-8.6 (21 _A ball python comes into view.k= h?Morbidden the ConjurerSOctopode#..# ##*Health: 44/44 ========================#..######.*Magic: 11/12 ======================--#........*#AC: 5Str: 7#........*.EV: 12Int: 28#.#.##.).*#SH: 0Dex: 10#.#.##.##*#k= hAXL:  7 Next:  8% Place: Dungeon:4#.#.##.##@#Noise: ---------  Time: 3868.6 (0.0) ########.#.##.##.#a) +2 dagger (venom) ..............##.######Cast: Magic Dart #######..#............# .. ..<....#####.####.# ## ####.##.# #.#S   ball python (constriction)#.##.# #.##.##.# #.##.##.# #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.k= hk= hk.S.....k= h3=9.6 (1k= hk= hq  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.k= hK . #..# ##S #..######.. ....# .... k= hL)..# #.# #@##.#..##.###### .........#  ..<#.####.#   #.#  #.# k= hNI #.#  #..k= hY . #..# ##S #..######.. ....# .... )..# #.# #@##.#..##.###### ..... ..<#.#  #.#  #.#  #.#  k= hk= h+k= hqk= hb _A ball python is nearby!k= h&k= hk= hk= hOF _Unknown command.k= h~=  Morbidden the Conjurer . Octopode #..# ##S Health: 44/44 ======================== #..######.. Magic: 10/12 ====================---- #.........# AC: 5Str: 7 #.......... EV: 12Int: 28 #.#.##.)..# SH: 0Dex: 10 #.#.##.##.# XL:  7 Next:  8% Place: Dungeon:4 #.#.##.##@#k= hw Noise: =--------  Time: 3869.6 (0.0) ########.#.##.##.# a) +2 dagger (venom) ..............##.######  Cast: Magic Dart #######..#............# .. ..<....#####.####.# ## ####.##.# #.# S   ball python (constriction) #.##.# #.# #.##.# #.# #.##.# #..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.k= hy . #..# ##. * *# *. ).*# *# ..k= h  .. ..<        k= hhE......k= h*`70.6 (1Magic Dartk= h1k= h5"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  k= h6Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!k= h3k= hk= hϫk= hk= hӷk= h_L1==k= hk= h,k= hk= h8,k= hk= hk= h6k= hk= hk= hL3==k= hLk= h,k= hk= h>,k= h~k= h,k= hnk= hk= hGL2==k= hk= hrk= hk= h8k= hk= hEk= hk= hk= hk= h+k= hf,k= hsk= hk= hqP==k= hk= hk= h%,k= hk= hk= haH.. ##  .#  #####.## ......## #..#..#..# ##... #..######...######..#.........#.@.......- k= h #...........#######B  #.#.##.)..### Magic Dart  #.#.##.###  #.#.##.##.####.#.# B   giant cockroach (asleep) ...........##.###### ####..#............#k= h:E..<....#####.####.#k= hM0899.0)k= hvG-90.6 (20k= h( k= h k= hT_A giant cockroach comes into view.k= h ..Morbidden the Conjurer ##Octopode.#Health: 44/44 ========================#####.##Magic: 11/12 ======================--......##AC: 5Str: 7#..#..EV: 12Int: 28#..# ##...SH: 0Dex: 10#..######...######..XL:  7 Next:  8% Place: Dungeon:4#.........#.@******.Noise: ---------  Time: 3890.6 (0.0)#...........#######Ba) +2 dagger (venom)#.#.##.)..###Cast: Magic Dart#.#.##.##.##.#.##.##.# #####.#.##.##.#B   giant cockroach ...........##.##k= hU G#### ####..#............#..<....#####.####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.k= hC k= h k= h: Q....B..k= h_ 3=1.6 (1k= h MConfirm with . or Enter, or press ? or * to list all spells.Aim  k= h 4Press: ? - help, Shift-Dir - straight line: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is heavily wounded.k= h) r .# #####.## ......##k= h9* U #..#..  #..# ##...  #...######.. k= h* #.@....B..  #...........#######.  #.#.##.)..### k= h+ U #.#.##.##.#  #.#.##.##.# k= h+ I  ..< k= hK  .# #####.## ......## k= hy #..#..  #..# ##...  #...######..  #.@....B..  #...........#######.  #.#.##.)..###  #.#.##.##.  #.#.##.##.  ..<k= h k= h k= h k= h: f _A giant cockroach is nearby!k= hp] .. Morbidden the Conjurer ## Octopode .# Health: 44/44 ======================== #####.## Magic: 10/12 ====================---- ......## AC: 5Str: 7 #..#.. EV: 12Int: 28  #..# ##... SH: 0Dex: 10 k= h_  #..######...######..  XL:  7 Next:  8% Place: Dungeon:4  #.........#.@....B..  Noise: =--------  Time: 3891.6 (0.0)  #...........#######.  a) +2 dagger (venom)  #.#.##.)..### Cast: Magic Dart  #.#.##.##.#  #.#.##.##.# #####.#.##.##.# B   giant cockroach ...........##.###### ####..#............#  ..<....#####.####.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach.k= hj  .#     #..# ##...    ****...      .  .  ..<k= h *.....k= h g92.6 (1Magic Dartk= h k= h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!k= hG 3k= hI k= hyS Bk= hX Bk= hV[ ,k= h\ k= hK_ ,k= h*` k= hb 91k= hAc )==k= h|d k= hf k= hk k= h/m k= hu ==k= hx k= hAy ,k= h0z k= h{ k= hd| k= h} k= hU ,k= hM k= h b2==k= h҃ k= h k= hĈ ,k= h k= h0 k= hk ,k= h k= h^ k= h* ,k= h k= hɛ k= h P==k= h k= h@ k= h k= h k= hC k= h% k= hΧ ,k= hϨ k= h k= h k= hz k= hQ k= h k= h^ k= hΰ k= hk k= h k= h| k= h k= h k= h k= h k= h k= h k= hi k= hȽ ,k= h k= h k= h Bk= h" ,k= h k= hz  _f - 4 scrolls labelled AKLENGO ONENTO (gained 1)k= h 3k= h k= h k= h ,k= h} k= h k= h k= hI k= h k= h k= h ,k= h k= h C#.###.# .#.## #..# ##.# #.##.# #.##.################.#k= h R#..<........S...# #.############ #@# #.#- #.# #.# ##.########.##Magic Dart #............#####. #..######..#....... #..# ##...#####. S   ball python (constriction, asleep) #..######...######. #.........#........ #...........#######k= h 1923.6 (31.0)k= h2 F-4.6 (32k= h8k= h^ _A ball python comes into view.l= hB.#.## Morbidden the Conjurer ###.# Octopode .#.## Health: 44/44 ======================== #..# Magic: 11/12 ======================-- ##.##.#  AC: 5Str: 7  #.##.#  EV: 12Int: 28  #.############### #.#  SH: 0Dex: 10  #..<........S...# #.#  XL:  7 Next:  9% Place: Dungeon:4  ########### #@# #.#  Noise: ---------  Time: 3924.6 (0.0) #.# #.#  a) +2 dagger (venom) ##.########.##  Cast: Magic Dart #............#####. #..######..#....... l= h #..# ##...#####. S   ball python (constriction, asleep) #..######...######. #.........#........ #...........#######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.#.#  #.##.#   #.#  #..<†**.# #.#   #@# #.#  #.# #.#    #............ .. #..# ##... .  .l= hW[37m   ..=5.6 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!l= h)2====l= h*l= hBZ #..######...##### .# #.........#...... #...........##### .# #.#.##.)..### .# #.#.##.# .#####.#.##.# .....#.##.# ...............##.###### ###.####@.#............#-#........K...<....#####.####.###############.##.# #.# Magic Dart #.##.# #.# #.##.# #.# #.##.# #.. K   kobold (missile, asleep) #.##.# ... l= hky[40m#.# .## 47.6 (22.0)-8.6 (23 _A kobold comes into view. It is wielding a +0 club.l= h.##..######...##### Morbidden the Conjurer .##.........#...... Octopode .##...........##### Health: 44/44 ======================== .##.#.##.)..###Magic: 11/12 ======================-- .##.#.##.##.#AC: 5Str: 7 .#####.#.##.##.#EV: 12Int: 28 ....#############.#.##.##.#SH: 0Dex: 10 .......................##.###### XL:  7 Next:  9% Place: Dungeon:4 ###.############@.#............# Noise: ---------  Time: 3948.6 (0.0)#........K****....#####.####.# a) +2 dagger (venom)l= h"E##############.##.# #.#Cast: Magic Dart#.##.# #.##.##.# #.##.##.# #..K   kobold (missile)#.##.# ...#.#.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.l= h7el= hnk.K..<l= hq3=9.6 (1l= h͉l= hLMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold. _The kobold is moderately wounded.l= h֚7#.#..#..#.#.##.)..### #.#  #.#.# ########.#.##.##.# ..............# #@.#  ...K..<....#  #######.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #..  #.##.# ...  #.# .## l= hFe#.#..#..#.#.##.)..### #.#  #.#.# ########.#.##.##.# ..............# #@.#  ...K..<....#  #######.##.# #.#  #.##.#  #.##.#  #.##.# #..  #.##.#  #.#   _A kobold is nearby!l= hz|.##..######...##### Morbidden the Conjurer .##.........#...... Octopode .##...........##### Health: 44/44 ======================== .##.#.##.)..###  Magic: 10/12 ====================---- .##.#.##.##.#  AC: 5Str: 7 .#### #.#.##.##.#  EV: 12Int: 28 ....#############.#.##.##.#  SH: 0Dex: 10 .......................##.######  XL:  7 Next:  9% Place: Dungeon:4 ###.############@.#............#  Noise: =--------  Time: 3949.6 (0.0)  #.........K..<l= h~c[37m....#####.####.#  a) +2 dagger (venom)  ##############.##.# #.#  Cast: Magic Dart #.##.# #.#  #.##.# #.#  #.##.# #..  K   kobold (missile) #.##.# ...  #.# .## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold.l= hc#.l= h )..###       l= hs )***   #.#   l= hL      l= hLr #.#  l= hI..<l= h3`50.6 (1Magic Dartl= h:l= h?  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold. _You kill the kobold!l= hCh3l= h-kl= hml= htnl= hv,l= hl= hyT1====l= hl= hҢ2==l= hql= h4l= hBl= hl= h?l= hl= hl= hl= h,l= hl= hl= hl= h:==l= hl= hxl= hl= hl= h/l= hl= hql= hl= hl= h...................##.###### ###########..#.....# ........)..<....#####.####.# #############.##.# #.# l= h1k #.##.# #.#  #.##.# #.#  #.##.# #.. l= h  #.##.# ...  #.##@# .## - l= h#.........#  ####.......J Magic Dart########  J   endoplasm (asleep) l= h070.6 (20.0)l= hF-1.6 (21l= hl= h] _An endoplasm comes into view.l= h....................##.######  Morbidden the Conjurer .############..#............#  Octopode .........)..<....#####.####.#  Health: 44/44 ======================== #############.##.# #.#  Magic: 11/12 ======================-- #.##.# #.#  AC: 5Str: 7 #.##.# #.#  EV: 12Int: 28 l= h#.##.# #..  SH: 0Dex: 10 #.##.# ...  XL:  7 Next:  9% Place: Dungeon:4 #.##@# .##  Noise: ---------  Time: 3971.6 (0.0) #.........#  a) +2 dagger (venom) ####.......J  Cast: Magic Dart #########   J   endoplasm (asleep)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.l= hv . )..<..  #.#   #.#   #.#  l= h9 #..   ...   .##  #....****.#  **.   l= hB 2.......l= h{] g=2.6 (1Magic Dartl= he l= hj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!l= h l= h l= h| l= h6 l= h ,l= h l= hD ,l= hD l= h ,l= h$ l= h± l= h L2==l= ho l= h] l= h ,l= h l= h< l= h l= hu l= h< l= h 3==l= h l= h l= h ,l= h l= h> l= h l= hj l= h! l= hR l= hJ ,l= h l= h l= h l= h l= h l= h Xl= hS l= hL ,l= h l= h l= h ,l= h l= h l= h ,l= h l= h l= h ,l= h l= h l= h ,l= h nl= h l= hY ,l= h* l= h l= hu ,l= h[ l= h l= h ,l= h l= h ,l= h l= hi l= h l= h ,l= hz l= h  ########.  #.#.##.)..###  #.#.##.##.#  #.#.##.##.# ###.#.##.##.# .........##.###### ##..#............# .<....#####.####.# ##.##.# #.#  -  #.##.# #.# #.#  #.##.# #.####.##.###.#.##.# ##.............#.##.# #..........#####.##.####.#####.#####.........#####.#####............###############l= h 99.6 (27.0)-4000.6 (28l= h[ c _s - a scroll labelled NUN PACIELEHIl= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l= heq l= hs l= hnz l= h_~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l= h 3l= hί l= h l= h̳ l= h $ _l= h l= h ,l= h l= h l= h ,l= h l= h l= hE ,l= h l= h l= h ,l= hF l= h l= he ,l= h l= hB l= hi Bl= hM l= h Bl= h l= h ,l= h l= h l= h ,l= h l= hC Xl= h# l= h ,l= h6 l= hU Xl= h l= h Bl= hs l= hd l= h ,l= h l= h ,l= h l= h l= h Xl= hU # #.# # #.# #S # #.# #. ########.## #. ..........#####.## ######..#........ ##...##### ######...######. .......#........ .........###### .##.)..### #.# Magic Dart .##.##.# #.# .##.##.# #.# .##.##.# #.# l= h 2S   ball python (constriction, asleep) ....##.###### #. ............####. .#####.####.##...l= h ,18.6 (1l= h ,9.6 (19l= hw l= h` ^ _A ball python comes into view.l= h# #.# Morbidden the Conjurer # #.# #S Octopode # #.# #. Health: 44/44 ======================== ########.## #. Magic: 11/12 ======================-- ..........#####.## AC: 5Str: 7 ######..#........# EV: 12Int: 28 # ##...#####..# SH: 0Dex: 10 ######...######..# XL:  7 Next:  9% Place: Dungeon:4 .......#........@# Noise: ---------  Time: 4019.6 (0.0) .........#######.# a) +2 dagger (venom) .##.)..### #.= hq3m# Cast: Magic Dart .##.##.# #.# .##.##.# #.# .##.##.# #.# S   ball python (constriction, asleep) ....##.###### #.# ............####.# .#####.####.##...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!l= hf #.# #.# #. #.# #* #*l= h*##*# *#*#)..### #.#    #.#...#m= hI.......m= h+h=20.6 (1Magic Dartm= hm= h  Confirm with . or Enter, or press ? or * to list all spells.ing: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python! _You kill the ball python!m= h)m= h 0(2==m= h0m= h2m= h3,m= h 4m= hW5m= h6,m= h7m= h8m= hy9,m= h9m= h ;m= hB==m= hB,m= hyCm= hDm= hsE,m= hFm= hGm= h H,m= hHm= hIm= hJ,m= hfKm= h_Lm= hMBm= hNm= hOm= hP,m= hQm= hRm= h?S,m= hiTm= hUm= h V,m= hWm= hJXm= hX,m= hYm= h^m= h_m= hm= hm~m= h #.# #.#... #.##.# #.##.# #.##.# #.##.# ##.##.# ####..#########.# #...@...........#- ####.##########.# ...#.#Magic Dart ...#.K#.# ...####.#.# #. .# ####.#K   kobold (missile, asleep) # .# #....# .#= ho37m #.#### #.# #.#59.6 (39.0)-60.6 (40 _A kobold comes into view. It is wielding a +0 short sword.m= h#.#Morbidden the Conjurer#.#...Octopode#.##.#Health: 44/44 ========================#.##.#Magic: 11/12 ======================--#.##.#AC: 5Str: 7#.##.#EV: 12Int: 28##.##.#SH: 0Dex: 10####..#########.#XL:  7 Next:  9% Place: Dungeon:4#...@...........#Noise: ---------  Time: 4060.6 (0.0)####*##########.#a) +2 dagger (venom)..*##.#Cast: Magic Dart...#.K#.#...####.= h"34m#.##. .# ####.#K   kobold (missile)#.# #....#.# #.#####.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold.m= h'. ..KAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold.  The kobold is moderately wounded.m= hB@((m= h}...m= h3=1.6 (1m= h8m= hW _The kobold throws a stone. The stone hits you but does no damage.m= hg #.# #.# ...  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.# #.#  ####..#########.#  #...@...........#  ####.##########.#  ...# #.#  ...#.K #.#  ...####. #.#  #. .# ####.#  # .# #....#  .# #.####  #.# #.# m= hn #.# #.# ...  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.# #.#  ####..#########.#  #...@...........#  ####.##########.#  m= hp...# #.#  ...#.K #. ...####. #. #. .# ####.#  # .# #.... .# #. #.# #.m= hvwm= h|m= h;m= hu] _A kobold is nearby!m= h`#.#Morbidden the Conjurer#.#...Octopode#.##.#Health: 44/44 ========================#.##.#Magic: 10/12 ====================----#.##.#AC: 5Str: 7#.##.#EV: 12Int: 28##.##.#SH: 0Dex: 10####..#########.#XL:  7 Next:  9% Place: Dungeon:4#...@...........#Noise: =--------  Time: 4061.6 (0.0)####*##########.#a) +2 dagger (venom)..*##.#Cast: Magic Dart...#.K#.#...####= h@m.#.##. .# ####.#K   kobold (missile)#.# #....#.# #.#####.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 100% to hit)  The magic dart hits the kobold.m= h@m= hfA}.K. m= hC+2.6 (1m= hFm= hG  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 100% to hit)  The magic dart hits the kobold. _The kobold is severely wounded.m= h #.# #.# ...  #.# #.#  #.# #.#  #.# #.#  #.# #.# m= h" ##.# #.#  ####..#########.#  #...@...........#  ####.##########.#  ..K# #.#  ...#.. #.#  m= h...####. #.#  #. .# ####.#  # .# #....#  .# #.####  #.# #.# m= h}#0 #.# #.# ...  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.# #.#  ####..#########.#  #...@...........#  m= h$####.##########.#  ..K# #.#  ...#.. #. ...####. #. #. .# ####.#  # .# #.... .# #. #.# #.m= h4(m= hk)m= h_,m= h.] _A kobold is nearby!m= hQU g #.# #.# ...  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.# #.#  ####..#########.#  #...@...........#  ####.##########.#  ..K# #.#  ...#.. #.#  ...####. #.#  #. .# ####.#  # .# #....#  .# #.####  #.# #.# m= h  #.# #.# ...  #.# #.#  #.# #.#  m= h #.# #.#  #.# #.#  ##.# #.#  ####..#########.#  #...@...........#  ####.##########.#  ..K# #.#  ...#.. #. ...####. #. #. .# ####.#  m= h V# .# #.... .# #. #.# #.m= h 4m= h% m= h ] _A kobold is nearby!m= h= ? #.# Morbidden the Conjurer #.# ...  Octopode m= h? #.# #.#  Health: 44/44 ======================== #.# #.#  Magic: 9/12==================------ #.# #.#  AC: 5Str: 7 #.# #.#  EV: 12Int: 28 ##.# #.#  SH: 0Dex: 10 ####..#########.#  XL:  7 Next:  9% Place: Dungeon:4 #...@...........#  Noise: =--------  Time: 4062.6 (0.0) ####.##########.#  a) +2 dagger (venom) m= h/B ..K# #.#  Cast: Magic Dart ...#.. #.#  ...####. #.#  #. .# ####.#  K   kobold (missile) # .# #....#  .# #.####  #.# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 100% to hit)  The magic dart hits the kobold.m= hF P #.# #.# ...  #.# #.#  m= hH #.# #.#  #.# #.#  #.# #.#  ##.# #.#    ....#  ####*.#  ..)# #.#   #.  #. m= hJ #. .# ####. # .# #.... .# #. #.# #.m= h5 '.m= h} r103.6 (1Magic DartAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!m= h 10/12==m= h ,m= h ==m= hW m= h nm= h m= h m= hG m= h8 m= hE m= h L1==m= h m= h# ,m= h m= h ,m= h m= hw m= h m= h m= h m= h :==m= h m= h m= hg m= h m= h m= hA m= h m= h m= h8 L2==m= h" m= hx m= hi ,m= h m= h m= h ,m= hh m= h \  Things that are here:  a +0 short sword; 3 stonesm= h m= h\  _m= ho m= h m= h m= h :==m= h m= h, m= h m= hz m= h m= h \  Things that are here:  a +0 short sword; 3 stonesm= hO m= h  _m= h" m= hB m= h m= h m= hZ m= h* m= h ,m= h, m= h m= h  #.##.#.. #.# #.##. #.# #.##. ##.# #.# ###J####..#########.# ..#.#...............# ####.####.##########.# #...#..)## #.# #@..#..# #.#- # #...####.# #.# ###.## #.# ####.#Magic Dart # ## #.# #....# #.# #.#### #.# #.#J   endoplasm (asleep) #.# #.# ############## #.# .# <........†...#= h! Z0m #.# #.#m= h# 091.6 (28.0)m= h& F-2.6 (29m= h[* m= h- ] _An endoplasm comes into view.m= hE#.##.# Morbidden the Conjurer.. #.##.# Octopode#. #.##.# Health: 44/44 ========================#. ##.#m= hG!#.# Magic: 11/12 ======================-- ###J####..#########.# AC: 5Str: 7 ..#*#...............# EV: 12Int: 28 ####*####.##########.# SH: 0Dex: 10#..*#..)###.# XL:  7 Next: 10% Place: Dungeon:4#@..#..##.# Noise: ---------  Time: 4092.6 (0.0) ##...####.##.# a) +2 dagger (venom) #m= hJ##.## #.# ####.# Cast: Magic Dart ### #.# #....##.# #.#####.# #.#J   endoplasm#.# #.# ###############.# #.# <........†...##.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm but does no damage.m= h.J..=3.6 (1m= hm= honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm but does no damage. _The endoplasm quivers.m= h #.#  .. #.#  #. #.#  #. ##.#  #.# #J#...... ##.####.#m= hT #...#..)##  #@..#..# # #...####.# # ##.## #.# # ## #.#  #.#  #.# #.#  #.# #.#  #.# #.# <†...# #.# #.# n= hQR #.#  .. #.#  #. #.#  #. ##.#  #.# #J#...... ##.####.# #...#..)##  #@..#..#  #...####.#  ##.## #.#  ## #.#  #.#  #.# #.#  #.#  #.#  <†...# #.# n= h'^Jn= hhia _An endoplasm is nearby!n= h#.##.# Morbidden the Conjurer.. #.##.# Octopode#. #.##.# Health: 44/44 ========================#. ##.##.# Magic: 10/12 ====================---- ###.####..#########.# AC: 5Str: 7 ..#J#...............# EV: 12Int: 28 ####*####.##########.# SH: 0Dex: 10#..*#..)###.# XL:  7 Next: 10% Place: Dungeon:4#@..#..##.# Noise: =--------  Time: 4093.6 (0.0) ##...####.##.# a) = h*m+2 dagger (venom) ###.## #.# ####.# Cast: Magic Dart ### #.# #....##.# #.#####.# #.#J   endoplasm#.# #.# ###############.# #.# <........†...##.# #.# _An endoplasm is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit).J.4.6 (1  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit) _The magic dart hits the endoplasm but does no damage.n= hF #.#  .. #.#  #. #.#  #. ##.#  #.# #.#...... ##J####.# #...#..)##  #@..#..# # #...####.# # ##.## #.# # ## #.#  #.#  #.# #.#  #.# #.#  #.# #.# <†...# #.# #.# n= h #.#  .. #.#  #. #.#  #. ##.#  #.# #.#...... ##J####.# #...#..)##  #@..#..#  #...####.#  ##.## #.#  ## #.#  #.#  #.# #.#  #.#  #.#  <†...# #.# n= hDa _An endoplasm is nearby!n= hzZ #.# #.# Morbidden the Conjurer .. #.# #.# Octopode #. #.# #.# Health: 44/44 ======================== #. ##.# #.# Magic: 9/12==================------ ## #.####..#########.# AC: 5Str: 7 .. #.#...............# EV: 12Int: 28 ## ##J####.##########.# SH: 0n= hDex: 10 #...#..)## #.# XL:  7 Next: 10% Place: Dungeon:4 #@..#..# #.# Noise: =--------  Time: 4094.6 (0.0) # #...####.# #.# a) +2 dagger (venom) # ##.## #.# ####.# Cast: Magic Dart # ## #.# #....# #.# #.#### #.# #.#  J   endoplasm #.# #.# ############## #.# #.# <........†...# #.# #.# n= hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm!n= h #.#  .. #.#  #. #.#  #. ##.#   . ##. n= hV#.*  #@..#..#    ##.## #.#  ## #.#  #.#  n= h,%#.#  #.#  #.#  <†...# #.# n= hZ,..n= h_5.6 (1Magic Dartn= h}n= h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm! _You kill the endoplasm!n= hM3n= hn= h߰n= hn= hPn= h n= h ,n= hFn= h̿n= hP10/12==n= h&n= h,n= hY,n= hD,n= hn= hn= hn= hn= h:==n= h(n= h,n= hn= hJ,n= hn= h,n= h}n= hb1==n= hn= hn= hhn= hJn= h0n= hn= hn= h&,n= hn= hn= h3==n= hn= h,n= h*n= h,n= hGn= hn= hn= hn= hXn= hL2==n= hn= hn= hBd ..## ######..######## ................ ####.####.########## n= h|#####...#..)## J.....#...#.. ##..@####.-#.## ###Cast: Magic DartJ   endoplasm (asleep) ############.##.# #.#n= hR1116.6 (21.0)n= h!F-7.6 (22n= h!(n= h(] _An endoplasm comes into view.n= h .. #.# #.# Morbidden the Conjurer #. #.# #.# Octopode #. ##.# #.# Health: 44/44 ======================== ## #.####..#########.# Magic: 11/12 ======================-- .. #.#...............# AC: 5Str: 7 ## ##.####.##########.# EV: 12Int: 28 #####...#..)## #.# SH: 0Dex: 10 J.....#...#..# #.# XL:  7 Next: 10% Place: Dungeon:4 # #..@####.# #.# Noise: ---------  Time: 4117.6 (0.0) = hQ|40m# ##.## #.# ####.# a) +2 dagger (venom) # ## #.# #....# Cast: Magic Dart #.# #.#### #.# #.#  #.# #.#  J   endoplasm (asleep) ############## #.# #.# <........†...# #.# #.# ############.# #.# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.n= ht .. #.#  #. #.#  #. ##.#       .****  #**  ##.## #.#  ## #.#  #.#  #.#  #.#  #.#  <†...# #.#  #.# n= hM?n= hoENMJ......J   endoplasm (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!n= h/W3=8.6 (1n= h[n= h.]] _An endoplasm comes into view.n= h .. #.#  #. #.#  #. ##.#  #.## #.#...... ##.####.# #####...#..)##  n= hfJ.....#...#..# # #..@####.# # ##.## #.# # ## #.#  #.#  #.# #.#  #.# #.#  #.# #.# <†...# #.# #.#  #.# #.# n= h_& o .. #.#  #. #.#  #. ##.#  #.## #.#...... ##.####.# n= h& &#####...#..)##  J.....#...#..#  #..@####.#  ##.## #.# n= h' , ## #.#  #.#  #.#  #.# #.# n= h* #.#  <†...# #.#  #.# n= h0 n= hP3 n= h: n= h> a _An endoplasm is nearby!n= h'x  .. #.# #.# Morbidden the Conjurer #. #.# #.# Octopode #. ##.# #.# Health: 44/44 ======================== ## #.####..#########.# Magic: 10/12 ====================---- .. #.#...............# AC: 5Str: 7 ## ##.####.##########.# EV: 12Int: 28 #####...#..)## #.# SH: 0Dex: 10n= hx  J.....#...#..# #.# XL:  7 Next: 10% Place: Dungeon:4 # #..@####.# #.# Noise: =--------  Time: 4118.6 (0.0) # ##.## #.# ####.# a) +2 dagger (venom) # ## #.# #....# Cast: Magic Dartn= hx  #.# #.#### #.# #.#  #.# #.#  J   endoplasm (wandering) ############## #.# #.# n= hNy <........†...# #.# #.# ############.# #.# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linen= hy }Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.n= h|  .. #.#  #. #.#  #. ##.#       .****  #**  ##.## #.#  ## #.#  n= h~ #.#  #.#  #.#  #.#  <†...# #.#  #.# n= h 0.......n= h _9.6 (1Magic Dartn= h{& n= h* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!n= hƠ n= hR n= hĢ n= h n= h ,n= hM n= h 91n= h, )==n= hX n= hj n= h9 ,n= h n= h P==n= h n= hh ,n= h n= hl ,n= h n= hB ,n= h n= h) n= h E2==n= hh n= h n= h ,n= h* n= hL n= h ,n= h n= ha n= h ,n= h[ n= h n= h P==n= h n= h n= hC ,n= h n= hC n= h ,n= h3 n= h n= h{ Bn= h n= h n= hs n= h n= h n= h n= hW ,n= h n= h ,n= h n= h n= hf ,n= h n= h n= h ,n= hq n= h n= h ,n= h n= h n= h ,n= h n= hQ n= h ,n= h n= h n= h ,n= h n= hA n= h\ ,n= h n= h8 n= h& ,n= h n= h n= hi n= h n= ha n= h n= h ,n= h n= h n= h ,n= h0 n= h n= h! ,n= h" n= h;# n= h# ,n= h6$ n= h% n= hY& n= h& n= h' n= h(( n= h) n= hz) n= h) n= h* n= h+ n= h, n= hu, n= h. n= hB0 Bn= h1 n= h3 ,n= h3 n= h5 n= h5 n= ha6 n= h6 n= h28 n= h*9 n= h9 n= h9 n= h7; n= h< ,n= h_= n= h> n= h? n= h@ n= h@ n= hA n= hB n= hQC n= hC n= hD n= hF ,n= hF n= hH n= hI n= hI n= hM N _You now have 173 gold pieces (gained 17).n= hU ##.....#  ##.....### #..  .........# o... ..  .....#.# #.#. #. n= hW ##.....#.#. ... #.## ............##.. ..# ###..###.#...... ##.##  ....###....# #..##...#####.. ##.##.....# #..@..#.......# -#.##.....# #.###...# ... #.##.....# #.# ##.## #.# Magic Dart ###.......# #.# #.# #.# .........)####.# #.# #.####. ###............# #.# #.#.... o   orc (asleep) # ####.##.####.####.## ##.####. # #.>...# #..##...#####.n= h X ..#..) ####..# ##....#.......#...#.n= h_ 067.6 (48.0)n= hb F-8.6 (49n= hf n= hj q _An orc comes into view. It is wielding a +0 club.n= h ##.....#Morbidden the Conjurer ##.....### #..#.Octopode .........# o... ..Health: 44/44 ======================== n= ho ##.....#.# #*#. #.Magic: 11/12 ======================-- ##.....#.#. *.. #.##AC: 5Str: 7 ............##*. ..## EV: 12Int: 28 ###..###.#.....* ##.### SH: 0Dex: 10 ....###....# #.*##...#####.. # XL:  7 Next: 10% Place: Dungeon:4 ###.##.....# #..@..#.......# # Noise: ---------  Time: 4168.6 (0.0) n= h # #.##.....# #.###...# ... # a) +2 dagger (venom) # #.##.....# #.# ##.## #.# # Cast: Magic Dart ###.......# #.# #.# #.# ## .........)####.# #.# #.####. ###............# #.# #.#.... o   orc # ####.##.####.####.## ##.####. # #.>...# #..##...#####...#..) # ####..# ##....#.......#...#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a n= h L+0 chain mail (asleep, 100% to  hit)  The magic dart hits the orc.n= h'+n= hO0k.o....n= h123=9.6 (1n= h5n= h7MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 chain mail (asleep, 100% to  hit)  The magic dart hits the orc. _The orc is lightly wounded.n= h}I"## #..#. .... ..# #o#. #.#. ... #.## ...##.. ..# ..... ##.##  #..##...#  #..@..# #  #.###...# ... #  #.# ##.## #.#  #.# #.# #.# ) #.#  #.# # .## # #.>...# #..##.) #  ##....#.......o= h^o= h"o= hR #..#.o= h5 .... ..o= h# #o#. #.o= h_#. ... #.## o= h9h...##.. ..# o= hľ\..... ##.## o= hOY #..##...#o= hտ! o= heC #..@..#o= h! o= h} o= h< #.###...# ... o= h o= hL #.# ##.## #.# o= h #.# #.# #.# o= h_)o= hF #.# o= hE #.# o= h o= h7.## o= h- #.>...# #..##.o= h)o= h; o= h> ##....#.......o= hdo= ho= hzo= ho= ho= h[ _An orc is nearby!o= h/3$o= hu##.....#Morbidden the Conjurer ##.....### #..#.Octopode .........# .... ..Health: 44/44 ======================== ##.....#.# #o#. #.Magic: 10/12 ====================---- ##.....#.#. .*. #.##AC: 5Str: 7 ............##*. ..## EV: 12Int: 28 ###..###.#.....* ##.### SH: 0Dex: 10 ....###....# #.*##...#####.. # XL:  7 Next: 10% Place: Dungeon:4 ###.##.....# #..@..#.......# # Noise: =-------- = h(9m Time: 4169.6 (0.0) # #.##.....# #.###...# ... # a) +2 dagger (venom) # #.##.....# #.# ##.## #.# # Cast: Magic Dart ###.......# #.# #.# #.# ## .........)####.# #.# #.####. ###............# #.# #.#.... o   orc # ####.##.####.####.## ##.####. # #.>...# #..##...#####...#..) # ####..# ##....#.......#...#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line= hϠHAim: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded,  100% to hit)  The magic dart hits the orc but does no damage.o= h.o....70.6 (1o= h)&MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded,  100% to hit)  The magic dart hits the orc but does no damage. _The orc is lightly wounded.## #..#. .... ..# #.#. #.#. o.. #.## ...##.. ..# ..... ##.##  #..##...#  #..@..# #  #.###...# ... #  #.# ##.## #.#  #.# #.# #.# ) #.#  #.# # .## # #.>...# #..##.) #  ##....#.......o= hO #..#. .... ..# #.#. #.#. o.. #.## ...##.. ..# ..... ##.##  #..##...#  #..@..#o= h   #.###...# ...   #.# ##.## #.#  #.# #.# #.# ) #.#  #.#  .##  #.>...# #..##.)  ##....#.......o= ho= h_o= ho= h[ _An orc is nearby!o= h##.....#Morbidden the Conjurer ##.....### #..#.Octopode .........# .... ..Health: 44/44 ======================== ##.....#.# #.#. #.Magic: 9/12==================------ ##.....#.#. o.. #.##AC: 5Str: 7 ............##*. ..## EV: 12Int: 28 o= h###..###.#.....* ##.### SH: 0Dex: 10 ....###....# #.*##...#####.. # XL:  7 Next: 10% Place: Dungeon:4 ###.##.....# #..@..#.......# # Noise: =--------  Time: 4170.6 (0.0) # #.##.....# #.###...# ... # a) +2 dagger (venom) # #.##.....# #.# ##.## #.# # Cast: Magic Dart ###.......# #.# #.# #.# ## .........)####.# #.# #.####. ###............# #.= h640m# #.#.... o   orc # ####.##.####.####.## ##.####. # #.>...# #..##...#####...#..) # ####..# ##....#.......#...#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded,  100% to hit)  The magic dart hits the orc but does no damage.o= ho= hÏ`.o..o= h+1.6 (1o= hRo= hMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo= hP: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded,  100% to hit)  The magic dart hits the orc but does no damage. _The orc is lightly wounded.o= h1"## #..#. .... ..# #.#. #.#. ... #.## ...##o. ..# ..... ##.##  #..##...#  #..@..# #  #.###...# ... #  #.# ##.## #.#  #.# #.# #.# ) #.#  #.# # .## # #.>...# #..##.) #  ##....#.......o= hh #..#. .... ..# #.#. #.#. ... #.## ...##o. ..# ..... ##.##  #..##...#  #..@..#   #.###...# ...   #.# ##.## #.#  #.# #.# #.# ) #.#  #.#  .##  #.>...# #..##.)  ##....#....... _An orc is nearby!o= h}##.....# Morbidden the Conjurer ##.....### #..#. Octopode .........# .... .. Health: 44/44 ======================== ##.....#.# #.#. #. Magic: 8/12================-------- ##.....#.#. ... #.##  AC: 5Str: 7 ............##o. ..# # EV: 12Int: 28 ###..###.#...... ##.## # SH: 0Dex: 10 ....###....# #..##...#####.. # XL:  7 Next: 10% Place: Dungeon:4 ###.##.....# #..@..#.......# # Noise: =--------  = h0mTime: 4171.6 (0.0) # #.##.....# #.###...# ... # a) +2 dagger (venom) # #.##.....# #.# ##.## #.# # Cast: Magic Dart ###.......# #.# #.# #.# ## .........)####.# #.# #.####. ###............# #.# #.#.... o   orc # ####.##.####.####.## ##.####. # #.>...# #..##...#####...#..) # ####..# ##....#.......#...#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded,  100% to hit)  The magic dart hits the orc! #..#. .... .. #.#. #. ... #.## ). ..# * ##.##  #.*      ...   #.#o= hh# ##.## #.#  #.# #.# #.# ) #.#  #.#  # .##   # #.>...# #..##.)  #  ##....#....... o= h,..o= h@g12.6 (1Magic Darto= h}o= h|MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded,  100% to hit)  o= h>^The magic dart hits the orc! _You kill the orc!o= hd  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o= h, o= h1 o= h9 o= hE= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o= hS 3o= ha o= h` o= h $ _o= h Xo= h? o= h> o= h o= h o= hZ N9==o= h o= h o= hӥ o= h o= ho o= h ==o= h^ Bo= h o= h o= h2 o= h |10/12==o= h\ o= hG o= h o= hm o= hW o= h o= h o= h o= h o= h3 o= h/ o= h1 ==o= h ,o= h o= h o= h 1==o= hV o= h ,o= h o= h# ,o= h o= h ,o= h o= h P==o= h o= h o= h5 o= h o= hD o= h o= h o= h o= h o= h o= h b2==o= h!! o= hz& o= h?) ,o= h* o= hS- o= h2/ ,o= h0 o= hE4 o= h~@ . ####... .  ..### #..#### ..##.....### #..#..O..........# ....... #.##.....#.# #.#.##. .##.....#.#. ...##.## o= hhC ..........##).# ..# .###..###.#....@.###.## -.....###....###..##...#####.. >###.##.....# #.....#.......# Magic Dart.# #.##.....# #.###...# ... #.# #.##.....# #.# ##.## #.# ..#### #.# #.# #.# O   ogre (asleep)..........)####.# #.# #.###.###............# #.# #.#...# ####.##.####.####.## o= h D 1##.###o= hM 1201.6 (29.0)o= hR F-2.6 (30o= h;W o= h^ x _An ogre comes into view. It is wielding a +0 giant club.o= hA . ####...Morbidden the Conjurer . ....### ...Octopode .###.....# #..####Health: 44/44 ======================== ..##.....### #..#..OMagic: 11/12 ======================-- #..........# ....*..AC: 5Str: 7 #.##.....#.# #.#*##.EV: 12Int: 28 #.##.....#.#. ..*##.##SH: 0Dex: 10 ..............##*.# ..#XL:  7 Next: 11% Place: Dungeon:4 o= h #.###..###.#....@.###.##Noise: ---------  Time: 4202.6 (0.0) #.....###....###..##...#####..a) +2 dagger (venom) #>###.##.....# #.....#.......#Cast: Magic Dart #.# #.##.....# #.###...# ... #.# #.##.....# #.# ##.## #.# ..###.......# #.# #.# #.#O   ogre #..........)####.# #.# #.### #.###............# #.# #.#.. #.# ####.##.####.####.## ##.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or pro= h Ness ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The magic dart hits the ogre.o= hUj o= hu .O..)o= h| 3=3.6 (1o= hc o= hg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The magic dart hits the ogre. _The ogre is lightly wounded.o= h 0  .  ... #..####  #..#...  ....O..  #.#.##. #.#. ...##.## .....##).# ..# #....@.###.## ....###..# #>....# #....   #.###...# ...   #.# ##.## #.#  #.# #.# #.# )####.# #.# ..# #.#   p= hA   ... #..####  #..#...  ....O..  #.#.##. #.#. ...##.## .....##).# ..# #....@.###.## p= h^D....###..# >....# #....   #.###...#   #.# ##.##  #.# #.# #.# )####.# #.# ..# #.#   p= hLp= hSSp= h\p= h`\ _An ogre is nearby!p= hI. ####...Morbidden the Conjurer . ....### ...Octopode .###.....# #..####Health: 44/44 ======================== ..##.....### #..#...Magic: 10/12 ====================---- #..........# ....O..AC: 5Str: 7 #.##.....#.# #.#*##.EV: 12Int: 28 #.##.....#.#. ..*##.##SH: 0Dex: 10 ..............##*.# ..#p= hXL:  7 Next: 11% Place: Dungeon:4 #.###..###.#....@.###.##Noise: =--------  Time: 4203.6 (0.0) #.....###....###..##...#####..a) +2 dagger (venom) #>###.##.....# #.....#.......#Cast: Magic Dart #.# #.##.....# #.###...# ... #.# #.##.....# #.# ##.## #.# ..###.......# #.# #.# #.#O   ogre #..........)####.# #.# #.### #.###............# #.# #.#.. #.# ####.##.####.####.## ##.###Castp= h ing: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  The magic dart hits the ogre!p= h8.O.)4.6 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  The magic dart hits the ogre! _The ogre is moderately wounded.p= h0  .  ... #..####  #..#...  .......  #.#O##. #.#. ...##.## .....##).# ..# #....@.###.## ....###..# #>....# #....   #.###...# ...   #.# ##.## #.#  #.# #.# #.# )####.# #.# ..# #.#   p= he   ... #..####  #..#...  .......  #.#O##. #.#. ...##.## .....##).# ..# #....@.###.## ....###..# >....# #....   #.###...#   #.# ##.##  #.# #.# #.# )####.# #.# ..# #.#    _An ogre is nearby!p= hk. ####...Morbidden the Conjurer . ....### ...Octopode .###.....# #..####Health: 44/44 ======================== ..##.....### #..#...Magic: 8/12p= h԰================-------- #..........# ....*..AC: 5Str: 7 #.##.....#.# #.#*##.EV: 12Int: 28 #.##.....#.#. ..*##.##SH: 0Dex: 10 ..............##*.# ..#XL:  7 Next: 11% Place: Dungeon:4 #.###..###.#....@.###.##Noise: =--------  Time: 4204.6 (0.0) #.....###....###..##...#####..a) +2 dagger (venom) #>###.##.....# #.....#.......#Cast: Magic Dart #.# #.##.....# #.###...# ... #.#= h39;49m #.##.....# #.# ##.## #.# ..###.......# #.# #.# #.#O   ogre #..........)####.# #.# #.### #.###............# #.# #.#.. #.# ####.##.####.####.## ##.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)  The searing ray hits the ogre!p= h2MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)  The searing ray hits the ogre!  The ogre is heavily wounded.p= h8|..O.)p= h9q=5.6 (1Ray p= hC| _(Press . to maintain the ray.)p= hY S****p= hl p= h* Y....Op= h. 7----6+ p= h6 p= h;9 p= hK p= h)M 9--p= hQ p= hS F _Unknown command.q= hWx. ####...Morbidden the Conjurer . ....### ...Octopode .###.....# #..####Health: 44/44 ======================== ..##.....### #..#...Magic: 5/12==========-------------- #..........# .......AC: 5Str: 7 #.##.....#.# #.#.##.EV: 12Int: 28 #.##.....#.#. .*.##.##SH: 0Dex: 10 ..............##*.# ..#XL:  7 Next: 11% Place: Dungeon:4 #.###..###.#....@.###.##Noise: ---------  Time: 4206.6 (0.0) #.....###....###q= hݠ[39;49m..##...#####..a) +2 dagger (venom) #>###.##.....# #.....#.......#Cast: Magic Dart #.# #.##.....# #.###...# ...Ray+ #.# #.##.....# #.# ##.## #.# ..###.......# #.# #.# #.#O   ogre #..........)####.# #.# #.### #.###............# #.# #.#.. #.# ####.##.####.####.## ##.###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linq= hxeAim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  The searing ray hits the ogre.q= hj.ORestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  The searing ray hits the ogre.  The ogre is severely wounded.  (Press . to maintain the ray.)==7.6 (1  _The ogre closely misses you.q= hC  The searing ray hits the ogre!q= h@}**q= hBL.)q= h] 4/13---38q= h^Magic Dart+ _You kill the ogre!Your Unarmed Combat skill increases to level 2!q= hAlq= hE|m _Your Spellcasting skill increases to level 4!q= h^q= h`q= hhq= hlF _Unknown command.q= hFt 4q= hv q= h{ K  You stop channelling your searing ray.q= h| h5==- _q= h \q= h ,q= h q= h ,q= hL q= h P==q= hE q= h ,q= h( q= h ,q= h q= h& ,q= h q= h j6==q= h q= h ,q= h5 q= hj ,q= h q= hp ,q= h q= h P==q= hp q= h ,q= hW q= hb ,q= h q= h q= h q= hd q= h q= h M7=q= hC q= h ,q= h% q= h q= hN q= h q= h q= h! q= h q= h* q= h 9=q= h q= hC q= h q= h q= h q= h q= hq q= h q= h N8==q= ho q= h q= h q= hS q= h q= h q= h0 q= hA ,q= hd q= h< q= h :==q= h q= h. q= h q= hm q= h q= h q= h q= hi q= h q= h q= h q= hM N9==q= h= q= h q= h q= h| q= h q= h q= h@ q= h q= hd q= h q= h q= h= :==q= hC q= h ,q= h q= h q= h) q= h q= hjq= hq= hq= h.q= hR10/13==q= hq= h4q= hq= hzq= h q= h q= hk q= h,q= hHq= h"P==q= hjq= h,q= hq= h,q= hq= h,q= hq= hq= hjL1==q= h#q= h,q= h!q= h$Bq= hJ&,q= h(q= hj)P==q= h}*q= h>,q= h,q= h-q= h/,q= h0q= hq2q= hl3L2==q= h4q= h5,q= hU7q= h9q= h#:q= h:q= hA==q= hTC,q= hqDq= hHBq= h~J,q= hKq= hMq= hNL3==q= hOq= hSq= hKUq= hUq= hVq= h:a]  Items here: )) [ ††.q= h"i .# ## .### ##[.>. ####... ....#  ....### .... ..###.....# #..######. ...##.....### #..#.....  #..........# .......  #.##.....#.# #.#.##. #.##.....#.#. #@..#--72.6 (64.0) ...............##).# ..# #.###..###.#......###.## #.....###....###..##...##### ##>###.##.....# #.....#...... ##.# #.##.....# #.###...# ... ##.# #.##.....# #.# ##.## #.# = h4kmd...#### #.# #.# #.# #..........)####.# #.# #.q= hnq= h*qG--3.6 (65q= htq= hvl _Found a ring mail. Found an escape hatch in the floor.r= h#==r= h# ##.#  ...#  #..#  .# #..# # .# #..######..##  .#######[.>.@....... ####..........#..###..##  ....### #.............  #.#..######........### #..#...... . .........# #......... ....#.# ##.#.##.## ##.....#.#. #...##.## ..##).# ..# 81.6 (8.0)2.6 (9= h4m _t - a wand of flame (15)r= hm3r= hpr= htr= h~Xr= h4##.# #...# #.#..# ...# #..# ># .# #..######..##..#######[.>...3.6 (1..#..###..##.. r= h...### #.............# .....# #.#..######..... .....### #..#...... ....# #......... .. .....#.# ##.#.##.## . .....#.#. #...##.## r= h##).# ..# #.r= hr= h+4.6 (2r= hr= h; _Found a stone staircase leading down.r= h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r= he 4r= hAj r= hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r= hu r= h"v r= h*x r= h r= h ##.###.# .# # r= h8 G...# #.##. #..# ....  .# #..# .>#  r= h͚ .# #..######..##.#.#[.>...#0.#..###..##..#r= hS ### #.............# # #.#..######.....### #..#.........# #.r= h ...)....#.# ##.#.##.#####...#.#. #...##.## .##r= hq ##).# ..# #.#r= h r= hï +5.6 (1r= h r= hY & _Found a war axe.s= h^0  There is a stone staircase leading down here. _s= hƖ _You now have 191 gold pieces (gained 18).s= hزJs= hs= hbps= h;: ############ ...........# ...#######.####### ##.#######.......##  #.##.............#  #.##.#...........# ##.##.#.########@.# 319.6 (34.0) ........# #..# .##.### #..# ...# #..#...# #..######.# #..# # .# ... #.# ..<. #.# ...20.6 (35 _Found an escape hatch in the ceiling.s= h!Put on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  o - a +4 ring of protection (worn)p - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip s= ha Morbidden the ConjurerOctopode ############Health: 44/44 ======================== ...........#Magic: 13/13 ======================== ...#######.#######AC: 5Str: 7 ##.#######.......##EV: 12Int: 28  #.##.............#SH: 0Dex: 10  #.##.#...........#XL:  7 Next: 31% Place: Dungeon:4 ##.##.#.########@.#Noise: ---------  Time: 4320.6 (0.0) ........##..#a) +2 dagger (venom) ...##.####..#Cast: Magic Dart .......##..# .......##..# .#####.##..# # .#..s= h .##.#..<.#.#...Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a war axe. _There is a stone staircase leading down here. _You now have 191 gold pieces (gained 18). _Found an escape hatch in the ceiling.  Okay, then. _s= h۩us= hɪ$ _s= h s= hBs= hs= h,s= hĹs= hs= h,s= hs= hs= hs= h s= hs= h=R  There is an escape hatch in the ceiling here.s= h=s= hQ _s= hs= h4s= hs= hqs= h,s= hSs= h,s= hrs= hys= h-s= hs= hs= h&s= hs= h=s= hs= hs= hs= hs= hks= hWs= h6s= hs= hs= hs= h8#.##...#.##.###.##.#  #.# #.##.# s= hu #.# #.##.#  #.# #.##.  ##.# #.##.# ##..#########.##.# ..............##.# .##########.##@# 36.6 (1s= he"6.0))## #.##....##..# #.#####[# ###.# #.# #  #.# ####.#  #.# #....# s= h #.# #.#####.# #.##.# #.#s= hs= h,7.6 (17s= h4s= h6I _Found a chain mail.t= hg  You see here a +0 chain mail. _t= ht= h\Xt= hBt= h Xt= ht= ht= ht= hnt= hpXt= h8t= hXt= hs _You now have 200 gold pieces (gained 9).t= h Jt= ht= h",t= ht= het= hht= h!t= h(t= h2,t= hF9t= hqH`t= h5MXt= huOt= h'P,t= h+Qt= hSt= hlT,t= h'Ut= hat= hht= hot= hut= hDt= h?,t= ht= h*t= hOBt= h[t= h<t= ht= ht= ht= ht= h6t= hPtt= h t= hV,t= hJt= ht= hXt= hdBt= h(t= h<##>###.##.....# #.....#......#.# #.##.....# #.###...# ###.##.# #.##.....# #.# ##.## .......###.......# #.# #.# .##[##..........)####.# #.# .##.##.###............# #.# .#..##.# ####.##.####.####.## # .#.###.# #.>...# #..##...##### .#.###.# ####@.# ##....#......453.6 (116.0).....# ###.#.## #.##...##### ##.##########..###.# #.###.## #  #.# #.....#.#.## #.....#= hl;2H#.# #.######..# ########.# #.# ##.##.# #.# #.##.# #.# #.############### #.# #.# #..<........†...#  _Key pressed, stopping explore.t= hIt= ht= h _t= ht= hUt= h'R  You see here a +0 club.t= ht= h, _t= h~t= ht= h@,t= ht= h2!t= hX",t= h#t= h9%t= h&,t= ha(t= h<t= hDGnt= hJ,t= hLt= htNt= h^4t= hr`t= hgnt= hgt= h_h,t= hit= hjt= hkt= hukt= hnt= hot= hJp,t= hqt= hr,t= hQst= h|tt= h~u,t= hvt= hwt= hFxt= hxt= hIyt= h\zt= h{t= h{t= hs|t= h}t= h~t= hat= ht= hłt= h,t= ht= ht= h,t= h,t= hXt= h,,t= hnt= hƎ,t= htt= hZt= h,t= ht= ht= hH,t= ht= ht= ht= ht= hvt= hgt= ht= h t= h?t= ht= hV,t= ht= hrt= hԧ,t= ht= ht= hT,t= h3t= ht= hԯt= hyt= hEt= ht= hBt= ht= ht= ht= hjt= hXt= ht= ht= h!t= ht= ht= hnt= hbt= h t= h3t= h,t= ht= ht= hj,t= hXt= hP  There is an escape hatch in the floor here.t= ht= hL _t= ht= ht= h,t= ht= ht= h,t= hwt= h1t= h ,t= ht= ht= h,t= ht= ht= hr t= h t= h t= h$ t= h ,t= ht= hUt= h),t= ht= hMt= hV,t= ht= ht= h0 ,t= h!t= h't= h(,t= hi*t= h.t= ha/t= h/t= h@t= h/EXt= hOt= hPt= hQt= h}S,t= hTt= hRVt= hat= hsbt= hMet= hf,t= hgt= hmt= hnt= h.ot= hot= hqt= hYs,t= htt= hkvt= hw,t= hxt= hzt= h{t= h5|t= h|t= hv~t= h,t= ht= ht= h{,t= ht= ht= h0,t= hXt= ht= hq,t= ht= hϑt= h,t= hst= h!t= hїt= ht= ht= ht= h5Bt= h-t= h(,t= ht= ht= h?,t= h&t= het= he,t= ht= ht= hjXt= h,t= ht= hn?  You see here a +0 war axe.t= h\t= h _t= ht= ht= h,t= ht= hlt= h$t= h,t= hWt= hRt= h,t= ht= ht= hlt= ht= h_t= ht= hBt= ht= h,t= ht= h1t= hx,t= ht= h't= h\ t= h t= hZ t= h t= h t= hft= hdt= hKt= ht= h"t= h^t= h,t= ht= hRt= ht= hAt= ht= ht= h5t= h t= h!t= h!t= ho=..........#######.####### >##.####.#######.......#.##.## #.##...............# #.##.#...........# ###..##..###.##.#.########..# ......#...........# #..# ###..........##.### #..# ................# #..# t= h>....)..........@# #..# 556.6 (103 #.#####....#####.# ##..# .## ##.###.## #.# #...### #..# #.#####.# #.# #..<..# ##.###.###.### #.# #...#.# #...#####...## #.# ##.##.# ..#.......#..# #.# #.##.# #...#####...## #.# #.##.# ##.## ##.## #.# #.##.#t= hAt= hL[ _Done exploring.t= h#3t= h#t= hR .........)..........0.0).#####.....## ##.###. #..# #.#####.t= h;..#####........#.t= h,t= h$E _Done exploring.t= hE 3t= h_ t= h t= h ,t= h E _Done exploring.t= h 3t= h t= h 4t= h t= h E _Done exploring.u= h'u= hx#$u= h3Level 4 of the Dungeon <<<<>>>>(Press ? for help) #..........#  #########.########.#################  #..........# ##.##..............#  #.#######..# #..........#######.#######  #.# #..# #.>##.####.#######.......##  #.# #..######..##.## #.##.............#  ##### #.#######[.>...........# #.##.#...........#  #...#####..........#..###..##..###.##.#.########..#  #.........#####.............#...........##..#  #...###.....# #.#..######..........##.####..#  ##...##.....###.#..#...................##..#  ###..........#.#..........)..........@##..#  #.##.....#.#.##.#.##.#####....#####.###..#  ####.##.....#.#.##...##.## ##.###.## #.##...###  #................##).##..# #.#####.# #.##..<..#  #.##.###..###.#......###.###.###.### #.##...#.#  #.##.....###....###..##...#####...## #.###.##.#  #<##>###.##.....# u= h4#.....#.......#..# #.##.##.#  #.##.# #.##.....# #.###...#####...## #.##.##.#  ####.##.# #.##.....# #.# ##.## ##.## #.##.##.#  #.......###.......## #.# #.# #.# ##.##.##.#  #.##[##..........)####.# #.# #.####..#########.##.#  #.##.##.###............# #.# #.#...............##.#u= hI\>@u= h u= h4 I #..........#######.#######Morbidden the Conjurer#.>##.####.#######.......##Octopode ###..##.## #.##.............#Health: 44/44 ======================== .........# #.##.#...........#Magic: 13/13 ======================== ###..##..###.##.#.########..#AC: 5Str: 7 ......#...........##..#EV: 12u= h3 rInt: 28 ###..........##.####..#SH: 0Dex: 10 .................##..#XL:  7 Next: 31% Place: Dungeon:4 .....)..........@##..#Noise: ---------  Time: 4556.6 (0.0) #.#####....#####.###..#a) +2 dagger (venom) #.## ##.###.## #.##...###Cast: Magic Dart #..# #.#####.# #.##..<..# ##.###.###.### #.##...#.# #...#####...## #.###.##.# ..#.......#..# #.##.##.# #...#####...## #.##.##.# ##.## ##.## #.##.##.# _There is an escape hatch in the floor here. _You see here a +0 war axe. u= h _Done exploring. _Done exploring. _Done exploring. _Done exploring.u= hִ u= h< u= hE _u= h u= h ,u= h$ u= h u= h ,u= h u= h u= h ,u= h u= h u= h ,u= h u= h u= h ,u= h u= h2 ,u= h u= h u= h u= h u= hL u= h u= h u= h u= h u= h' u= h[ u= h u= hr u= h ,u= h; u= h u= h u= h u= ho u= hD u= h u= h u= h,! u= h! u= hO" u= h"  u= h# G############ u= h+  u= hk, \#..........# u= hi. #######.########.################ ...# ##.##.............. #######..# #..........#######. # #..# #.@##.####.#######.69.6 (13.0) #..######..##.## #.##...... #######[.>...........# #.##.#.... .........#..###..##..###.##.#.###u= h/ U###.............#.......... u= h=0 ..# #.#..######..........##.##u= h0 C##.#..#..................u= he1 +.# u= h4 ....#.#..........)...........# ..#.#.##.#.##.#####....#####.#u= h9 u= h+<  u= h< u= hY= U_There is a stone staircase leading down here.v= hZv= h_v= hlev= h kv= hr970.0) _v= hv= hd  You climb downwards.  You hear the solemn chanting of funerary rites.v= h/  --more--v= h\  v= h v= hJ ### v= h  v= h <#?. v= ht   #.# # v= h7 z  #[# .# v= h   # ##.## ..# v= h   #.#...#...# v= hj T  #..v= h # 5   .#   ##.##   ...   #....   #...#.   #####o# o   orc (asleep)  #    v= hH ,v= h v= hq &1.3 (1.7v= h7 Magic Dartv= h" v= h!,  v= h, v= h3-  You climb downv= h- wards. v= hN. J You hear the solemn chanting of funerary rites. v= h. l There is an entrance to the Necropolis on this level. Hurry and find it before _v= ho/ the portal closes!  v= hf0 GFound a robe and 2 v= h0 9scrolls labelled JESANU IRUJ. v= h1 V_There is a stone staircase leading up here.w= hMPut on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  o - a +4 ring of protection (worn)p - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip x= h} Morbidden the Conjurer  ###Octopode  #?.Health: 44/44 ========================  #.# #Magic: 13/13 ========================  #[# .#AC: 5Str: 7  # ##.## ..#EV: 12Int: 28  #.#...#...#SH: 0Dex: 10  #.........#XL:  7 Next: 31% Place: Dungeon:5  #.@.#Noise: ---------  Time: 4571.3 (0.0)  ##.##a) +2 dagger (venom)  ...Cast: Magic Dart  #....  #...#= h;49m.  #####o#o   orc (asleep)  #   You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a robe and 2 scrolls labelled JESANU IRUJ. _There is a stone staircase leading up here.  Okay, then. _x= h7 Morbidden the Conjurer  ###Octopode  #?.Health: 44/44 ========================  #.# #Magic: 12/13 ======================--  #[# .#AC: 5Str: 7  # ##.## ..#EV: 12Int: 28  #.#...#...#SH: 0Dex: 10  #.........#XL:  7 Next: 31% Place: Dungeon:5  #.@.#Noise: ---------  Time: 4571.3 (0.0)  ##*##a) +2 dagger (venom)  ..*Cast: Magic Dart  #...*  x= h#...#*  #####o#o   orc  #   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, 100% to  hit)  The magic dart hits the orc.  The orc is moderately wounded.x= hj2...o.===2.3 (1  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, 100% to  hit)  The magic dart hits the orc.  The orc is moderately wounded. _The orc shouts!x= h) Morbidden the Conjurer  ###Octopode  #?.Health: 44/44 ========================  #.# #Magic: 11/13 ====================----  #[# .#AC: 5x= hStr: 7  # ##.## ..#EV: 12Int: 28  #.#...#...#SH: 0Dex: 10  #.........#XL:  7 Next: 31% Place: Dungeon:5  #.@.#Noise: ===------  Time: 4572.3 (0.0)  ##*##a) +2 dagger (venom)  ..*Cast: Magic Dart  #...*  #...#o  #####.#x= ho   orc  #   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linex= hAim: an orc, wielding a +0 mace and wearing a +0 chain mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.x= hx= h*..x= hT..x= hOh--3.3 (1Magic Dartx= hkx= hMx= hUAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 mace and wearing a +0 chain mail (moderatelyx= hwounded, 100% to hit)  The magic dart hits the orc but does no damage. _The orc is moderately wounded.x= hK*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x= h:x= ht9--x= hx= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x= h^ x= hd x= hHk x= hMo F _Unknown command.x= h0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x= h x= h x= hڰ x= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x= h03x= h2x= hO6x= hM:x= hv;$ _x= hA,y= hy= h.-4Magic Dartoo   orcy= hs8-y= hӪy= hi[ _An orc is nearby!y= h Morbidden the Conjurer  ###Octopode  #?.Health: 44/44 ========================  #.# #y= h*Magic: 10/13 ==================------  #[# .#AC: 5Str: 7  # ##.## ..#EV: 12Int: 28  #.#...#...#SH: 0Dex: 10  #.........#XL:  7 Next: 31% Place: Dungeon:5  #.@.#Noise: ---------  Time: 4574.3 (0.0)  ##*##a) +2 dagger (venom)  ..*Cast: Magic Dart  #...o  #...#.  #####.#y= hfo   orc  #   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (moderatelywounded, 100% to hit)  The magic dart hits the orc.y= hJy= hҕ].o.y= hU3=5.3 (1y= hy= hb  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (moderatelyy= hܠwounded, 100% to hit)  The magic dart hits the orc. _The orc is moderately wounded.y= h/W _Unknown command.y= h Morbidden the Conjurer  ###Octopode  #?.Health: 44/44 ========================  #.# #Magic: 9/13================--------  #[# .#AC: 5Str: 7  # ##.## ..#EV: 12Int: 28  #.#...#...#SH: 0Dex: 10  #.........#XL:  7 Next: 31% Place: Dungeon:5  #.@.#Noise: =--------  Time: 4575.3 (0.0)  ##*##a) +2 dagger (venom)  ..oCast: Magic Dart  #....  #y= hu[m...#.  #####.#o   orc  #   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (moderatelywounded, 100% to hit)  The magic dart hits the orc.y= hay= hhhAo.y= hji+6.3 (1y= hny= hrMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 mace and wearing a +0 chain mail (moderatelywounded, 100% to hit)  The magic dart hits the orc. _The orc is severely wounded.y= h y= hV y= h y= h" F _Unknown command.y= h m Morbidden the Conjurer y= hg H ###Octopode  #?.Health: 44/44 ========================  #.# #Magic: 8/13==============----------  #[# .#y= h AC: 5Str: 7  # ##.## ..#EV: 12Int: 28  #.#...#...#SH: 0y= h BDex: 10  #.........#XL:  7 Next: 31% Place: Dungeon:5  #.@.#Noise: =--------  Time: 4576.3 (0.0)  ##o##y= h% aa) +2 dagger (venom)  ...Cast: Magic Dart  #....  #...#.  y= h #####.#o   orc  #   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  y= h* Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (severely wounded,  100% to hit)  The magic dart hits the orc but does no damage.y= h ! 5My= h" Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 mace and wearing a +0 chain mail (severely wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is severely wounded.y= h" #1y= hj# 7--7.3 (1y= h) y= h+- 6 _The orc hits you with a +0 mace.y= h   Morbidden the Conjurer ### Octopode #?. Health: 41/44 ======================-- #.# #  Magic: 7/13============------------ #[# .#  AC: 5Str: 7 # ##.## ..#  EV: 12Int: 28 #.#...#...#  SH: 0Dex: 10 #.........#  XL:  7 Next: 31% Place: Dungeon:5 #.@.# Noise: =--------  Time: 4577.3 (0.0)= h840m ##o## a) +2 dagger (venom) ... Cast: Magic Dart #.... #...#.  #####.#  o   orc # Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (severely wounded,  100% to hit)  The magic dart hits the orc. ### #?. #.# #  #[# .#  # ##.## ..#      #.@.# ##)##= h59;49m ...   z= hQz= hjo228.3 (1Magic Dartz= hApz= h sMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 mace and wearing a +0 chain mail (severely wounded,  z= h#tt100% to hit)  The magic dart hits the orc. _You kill the orc!z= hWz= h-z= hz= hF _Unknown command.z= h˹  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z= h(z= h4z= h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z= hQ M ##?. .# # #[# .## ##.## .#...##...@.....####.<.#..####)## #  ...#......##8==-9 _{= hvM ##?. .#  #[# .## ##.## ..##.#.@.#...#.........###.<.#..##  ##)## .#....#...#. #-80{= h9UM ##?. .#  #[#  ##@## #.#...#...##.........#  ###.<.#..##...#######3=1{= h$M# .###.?. .#  #@#  ##.## .#...#.  #.........##.#{= h![#.....#. ###{= h{= hl&2{= hu{= hm _You see here a +0 robe.{= hU|M   .# ###.#..#?.....#  #[#  ##.##  #.#...#...#.....##.<.#......... ..==3 _{= h? -M  #  .# ###.#.....#.##...# #[# .#  # ##.## ..##.<.#...44==5.3 (2 _d - 5 scrolls labelled JESANU IRUJ (gained 2)|= hsQ9=====SMagic DartS   water moccasin (wandering)|= h$91.3 (62.3 (7 _A water moccasin comes into view.|= h  Morbidden the Conjurer  Octopode  Health: 44/44 ========================  Magic: 8/13==============----------  AC: 5Str: 7  #EV: 12Int: 28  .# #SH: 0Dex: 10  ###.#S.#XL:  7 Next: 32% Place: Dungeon:5  #@***..#|= h nNoise: ---------  Time: 4592.3 (0.0)  #.##...#a) +2 dagger (venom)  #[# .#Cast: Magic Dart  # ##.## ..#  #.#...#...#  #.........#S   water moccasin  ###.<.#..##  ##)##..#  ... ...Confirm with . or Enter, or press ? or * to list all spells.|= hۡ fAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the water moccasin.  The water moccasin is lightly wounded.|= h= ..S.=3.3 (1  |= h? Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the water moccasin.water moccasin is lightly wounded. _hisses angrily.}= h Morbidden the Conjurer  Octopode  }= hYHealth: 44/44 ========================  Magic: 6/13===========-------------  AC: 5Str: 7  #EV: 12Int: 28  .# #SH: 0}= hXDex: 10  ###.#..#XL:  7 Next: 32% Place: Dungeon:5  #@****.#Noise: =--------  Time: 4593.3 (0.0)  #.##...#a) +2 dagger (venom)  #[# .#Cast: Magic Dart  # ##.## ..#  #.#...#...#  #.........#S   water moccasin  ###.<.#..##  ##)##..#  ... ...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 70% to hit)  The searing ray hits the water moccasin.}= hsMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a water moccasin (lightly wounded, 70% to hit)  The searing ray hits the water moccasin.  The water moccasin is lightly wounded.S...7==4.3 (1Ray  _(Press . to maintain the ray.)}= h- _Unknown command.}= hv>****}= h7 S...  The searing ray misses the water moccasin.The water moccasin closely misses you.6--5+  _The water moccasin bites you but does no damage.}= h` ****The searing ray hits the water moccasin but does no damage.}= h  S...  The water moccasin is lightly wounded.5---=6++  _The water moccasin bites you but does no damage.}= h6 4}= hs@ \ _Unknown command.}= hd **** The searing ray hits the water moccasin!}= hE S...  The water moccasin is severely wounded.You finish channelling your searing ray.}= hG38----4----7}= hK}= hN3 _The water moccasin bites you.~= hH~= hd~= h~= heF _Unknown command.~= h   Morbidden the Conjurer  Octopode  Health: 38/44 ====================----  Magic: 2/13===---------------------  AC: 5Str: 7 #  EV: 12Int: 28 .# #  SH: 0Dex: 10 ###.#..#  XL:  7 Next: 32% Place: Dungeon:5 #@S....#  Noise: ==-------  Time: 4597.3 (0.0) #.##...#  a) +2 dagger (venom) #[# .#  Cast: Magic Dart # ##.## ..#  #.#...#...# [1~= hd)K #.........#  S   water moccasin ###.<.#..##  ##)##..#  ... ... Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 70% to hit)  The searing ray hits the water moccasin!# .# #  .#  #@****.#  .#  #[# .#  # ##.##   #..... ###.<. ##)## ... ~= hN†...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded, 70% to hit)  The searing ray hits the water moccasin!  You kill the water moccasin!~= hdL 9/45578.3 (1Magic DartRay _(Press . to maintain the ray.)  Your Fighting skill increases to level 2!~= h~ _Your Dodging skill increases to level 3!~= ho%~= h(~= h.~= hO2F _Unknown command.~= h]M>****~= h6†...~= h!1~= hz~----9+ _~= h8~= h~= h h O--~= hj ~= hm F _Unknown command.= h/  .# .. .. .# .#  .# #  = hź ###.#..#  #.@....#  #.##...#  #[# ..#  # ##.## ..#  #.#...#...# #.........# ###.<.#..## ##)##..# = hu40=600= h%= h< _You stop channelling your searing ray. = hm_You see here a water moccasin corpse.= hq  #.#  #..  ...  #.# ## #.# .. #.# .#  ###.#..#  #.†@...#  #.##...#  #[# ...#  # ##.##...# #.#...#...# #.........# ###.<.#..## ##)##..# = hv= hx-1 _= hi~= hM= hy= h9= hh= h3= h)BMM.##= hCG#...  ## .. #.# .####@#..#.†.= h_D.##  #[# ...##..#= h8I= hLS2==2= h/P= h'R= hN= hT= h\= h_= h{M .####...  ## .. #@# ###.#..##.†....#  #.##...##..##3= h M .## #####......  ## ..= h  #.# ##.#  #.†....#.##..#[# ...#.##...##...#= h = hM ^1=4= h = h = h+M##. ...## .# #.###.#########....(...#.........#  ## .. #.#  ###.#..#....= h-&5= h 5= h9% _Found 4 stones.= hXM ## # . ...## .#  #.###.########....(...#.....@...# = hK#.####.#..###....  #.# .####..= h= hC==6= h:= h= hM # # #. ...## .#  #.###.#########@...(...........#####.####.#..### = hM #.#......####.##.7= h M #  #. ..#.## .#  #@###.#########....(...#.........####  #.####.#..###..##.= hV = h T2=8= h = hu = hH s      #  ##.   #.# .  #.# ..  .  ##.###.###  ######....(...  #.........#### #.####.#..###  #.#.....  #.#..####  ####..#  #.†....#= htN = hnR S3==9= hX = hZ = hM ## #.#.   ...## .#  ##.###.###  ######....(....##.#.#..#= h= h{'10= h= h= hE M  ### #..#.#   ...## .#  ##.###.###........#..##= hQ= hT^3=1= hX= h[= h4    = h    ### ..# #  #.#= hvf  #.# .. #.## #  ##.###.### = hG######....(... #.........# #.####.#..### #.#.....= h = hp&2= h= h#= hB }         ###  ..# ##.###.#  #.#  #.# ..   #.## #  ##.###.### ######....(... #.........#   #.####.#..###= hX v==3= h #####  ##.@.#  ##.###.#  #.## ...  #.# ... #.## .####    = he= h&4= h= h= h|##### ##..@# ##.###.# #.## #... #.# ....#.## .#### 4=5= h5#######...##.####.## ##.......#.# .......#.## .#####.##.###.#########....(...#.........#####.####.#..### #.#.....= h = h&6= h= hY= hk #######...##.###.#########.## ##@.......#.# #.#.## #.#######.###.###= h+m ######....(...#.........#####.####.#..### #.#.....#.#..####= h?w = h{ ]4==7= hs = h = h8##### ##...## ##.###.##.## ##.#.# #.#.## #.#####.##.###.### #######....= hI;a(...#...#####.####.#..####.#..... = h F= hTC8= h##### ##...## ##.###.##.## ##.#.# #.)#.## #.#####.##.###.### ########....(...#.........#####.####.#..####.#..... = h*,5==9 _Found a glowing great sword.= h[Q##### ##...## ##.###.##.## ##.#.# #.).#.## #.#####.##.###.### #  #.........#####.####.#..####.#..... 20= hu}##### ##...## ##.###.##.## ##.#.# #.).#.## #.#####.= h]##.###.### .####.  ######....(... ##...####  #.####.#..### = h*= h†C==1= hĊ= hΌu _You hear the lone wailing of a distant funeral chant.= h/ ##### ##...## ##.###.#= h1 #.## ##.#.# #.).#.## #.#####.##.###.### .####.# ######....(... .# # #.#### ## = h; = h@ &2= hH = hWJ = hI##### ##...## ##.###.##.## ##.#.# #.= h).#.## #.#####.##.###.### #.####.#....(... . .#### ### = h,X=3= h1= h6= hn#######...##.###.################.## ##...............#.# #.)#.## #.#####.....##.###.### #.####.### ####....(... ..# # ........#### #### ####.#..###  #.#.....#.#..#######.#..#4= h/ ##### ##...##  ##.###.##.## ##.#.# #.).....##.## #.#####.  ##.###.### #.####.#....(... .######### = h = h Z5==5= hD = h 7#####  ##...## ##.###.#. #.## ##. #.# #......# #.## #.#####. ##.###.### #.####.####.....(... ...# .########## # 6 _You see here a +0 great sword of electrocution.= hS6##### ##...## .###.#.# .## ##.# .# #.)@....# .## #.#####..###.### #.####.####.# ######### .#.#..### ## 7 _= h9= h<= h= hM7== h= h= h,= h!= hs= h == h ,= h= h,= h= hTd8=== h= h,= h= h!,= h"= hR%,= hh&= h>)= h0.:=== h.= h2,= ho3= hV7,= h;8= h:,= hU;= h;oB9====10/13=== hv= hgy,= h|=== h!,= hՁ= hM= h,= h"= h= h= hb1=== h'= h= h= h3,= hF= h}= h= ho,= hѝ= hD= h= h?= h̤,= h= h7= h= hP=== hI= hj= h= hS,= h'= h= hJ= h,= h= h= h= h,= h= h= hb2=== hV= h0= h= h",= h= h= hM,= h= h*=== h,= h= h=,= h= h,= hE= h!b3=== hh= h4 _Magic restored.= h03= hh = h = h,= h,= h= h,= h= h= hP=== h= h= h ,= h!= h:#= hK&= h&= h'= hq)= h.,= h/= h1= h4,= h75= h?= hB@= hA= hD,= hE= hF= hH,= hI= hQX####### ##.....## ##.......## #.........# #....∩♣...# #.........# ≈ #...♣.♣...#▓≈≈ +...♣.....#▓≈≈≈ +@...♣....#▓≈≈≈= h9R: #.....♣...#▓≈≈≈ #...♣.♣...#▓≈≈≈ #.........#▓≈≈≈ #...♣∩....# ≈≈≈ #.........# ≈≈= hT ##.......## ##.....#########= h[O.............♣............♣...Pß....'......'745.1 (69.0)........♣..= h!\>.........= he= hlM======6.1 (70= h%p= hqC _As you open the large door, it creaks loudly!= h_= hB= h\E  There is a large open door here.= hߍ5 _= h== h= h,= h = h:= hj,= h= hɠ= h;,= h= h= hD,= hk= h^= h ,= h6= h;= h:...♣.....#....∩♣...# .....ß......#.........#.....P..♣...#...♣.♣...#..ßP.Pß....'...♣.....#...♣..P......'....♣....#..ß......#.....♣...#...♣...♣...#...♣.♣...#= h.............#.........#.@.....#...♣∩....#------53.0).......#.........#..........###.......##= h...........## ##.....##+########### ####### = h'&P= h------4.1 (8P _Found a runed gate.= h;\ ...♣.....#....∩♣..........ß......#.......P..♣...#...♣.♣......ßP.Pß....'...♣......♣..P......'....♣.......ß......#.....♣....♣...♣...#...♣.♣......#.......#...♣∩.....#..###..## ##.....##++## #PP5.1 (1= htzPP.P= h 1 ...♣.....#....∩♣......ß......#.....P..♣...#...♣.♣..ßP.Pß....'...♣.♣..P......'....♣.ß......#.....♣.♣...♣...#...♣.♣.#.#...♣∩= h .#.###..## ##.....+++## #= h, = h7 &6= h: = h< = hP ...♣.....#....∩♣#..ß......##........P..♣...#...♣.♣#......ßP.Pß....'...♣#.....♣..P......'....♣= h#..ß......#.....♣#.♣...♣...#...♣.♣#.##.#...♣∩+.#+.###= h+.## ##.....#+++## = hAP= hp&7= h&P= hR) _Found a runed gate.= h ...♣.....#....∩♣ #........ß......# #........P..♣...#...♣.♣ #......ßP.Pß....'...♣ #.....♣..P......'....♣ #.ß......#.....♣ #.♣...♣...#...♣.♣ #.# #.#...♣∩ +.# +.### +.## ## #+++## 8= hw#........ß......#..... #........P..♣...#...♣ #......ßP.Pß....'...♣. #.....♣..P......'....♣= hx #........ß......#.... #♣...♣...#...♣. #.........#..... #.#...♣∩ +.#.... +## += hQy ## #+++########### #### = h%P= h&9= h= h= h& #.P..♣...#...♣ #ßP.Pß....'...♣ #.....♣..P......'... #........ß......#.... #♣...♣...#...♣ #.........#... #.#...♣ +.#.... +## + ## #+++########### ### = huFPP= h '60= h8+PP= h= hh  #ßP.Pß....'... #.....♣..P......'... #........ß......# #♣...♣...# #.........#... #.# +.#... +## + ## #+++########### ##= h C1= h 7 5'''#...##...##...##...##...##...#= h7= AP= hB &2= h/F &P= hH ( _You open the gate.= h4 #.....♣..P......' #........ß......# #♣...♣...# #.........# #.# +.#= h% +## + ## #'@'########### # #...# #...#  #...#  #...#  #...#  #...#  #...#= hg= hβ&3= hlg _There is an open gate here.= hw% #.....♣..P......' #.ß......# #.♣...♣...# #.# #= hrx.# +.# +.### +.##  #@''##  #...# #...# = hx #...#  #...#  #...# = hcya #...#  #...#= hQ= h-4 _= h= h5Q _There is an open gate here.= h = hG= h= hۘ= hn ######......'......'......'= h 5 _Found a runed gate. _You open the _There is an open gate here. __You open the gate.= h:3= hy;= hR== h@,= hF= hn= hq,= hr= h:vYou open the _There is an open gate here. __You open the gate.  There is an open gate here.= hy5 _= h?z= h{= hEB= hn= h,= h= h= hq= h֎= h<= ht= h,= h8= hX= hB= hy= hW,= h= h= hB= h6= h,= hz= hD= h1= h= h!= h= h,= h\= h]UYou open the _There is an open gate here. = h__You open the gate. _There is an open gate here. _You open the large door.= h3= h= h= h|,= h,= hE  There is a large open door here.= h= h  _= h= h= hl= h= hS= h= h',= h= h{= hR,= h = ht= _You open the large door.= h3= h= hE  There is a large open door here.= h1= h _= h2= h= h = hJ = h = h = h,= h= h = h,= h= hf= h,= h= h= h!= ho!= h"= h#= hS(= h(= h\)= h,= h*/,= h&0= h1= hz4,= h5= h7= h9,= hU;= h<= h?,= h=@= hC= hE= hI= h ,= h? = hA = hE ,= hF = hH = hZK ,= hL = hO = hkR = hT ,= h+V = h8W = hsZ ,= h[ = h+] = hf X= hi ,= h7j = hk = h0o ,= hp = hq = hu ,= hv = hy = h| ,= h} = hR = hm ,= h = h = h ,= h = h, = h\ ,= h͓ = h = h = h ,= h = h ,= h9 = h֨ = hz = h; = h = hl E  There is a large open door here.= hX = hk  _= h? = hҿ = h ,= h' = h = hV ,= h = h = h ,= h = h = h = h = h = h ,= h = h\ = h! ,= h = h = h ,= hq = h = h ,= h = hL= h,= h= h = h,= h= hE  There is a large open door here.= hN= hK _= hI= h= h$,= h{%= h'= hG-,= h.= h1= h7,= hS:,= h=,= hp>= hA= hC,= hD= hF= h^I,= h"J= hL= hW= hkY= h\,= h>]= hn_= hb,= hc= he= hh,= h9i= hj= hfm,= hn= hp= h!t,= ht= hv= h.y,= hy= h?{= hn~,= h= h = h,= h= h= ho,= h= h= h,= h"= h= h,= h}= h= h,= hߟ= h= h,= h= h= h,= h= hF= h,= h"= hص= h= h= h= hn= h= h= h= h= h,#....##.##.# #....#!.^.#. #....##..#.# #.....##...# = h]#......#..#. #.....##..9# . #.....# (# #... ≈▓#.....####..... ≈▓#......@....... 89.1 (6≈▓#...... ≈▓##⌠.... ≈▓ #....############▓▓▓▓≈≈≈≈≈≈≈≈≈≈ = h= h-90.1 (66= h= hz = h_Found 4 stones.= h6>= hQA= h B= hB= h8D= hG= hH= hI= hK= hU\#.....# ..# #....##.##.# #....#!.^.#. ##....##..#.# .##.....##...# . #......#..#. ### #.....##..9##©.# #.....#.(###...### ≈▓#.....##### 3.1 (3= hU.0)≈▓#.........©≈▓#......≈▓##⌠....≈▓ ##................#################▓▓▓▓ ≈≈≈≈≈= hF\= hT`+4.1 (4= hc= he* _Found a transporter.= hg_= huX= hw,= hay= h{= h,= hÁ= h#N  There is a transporter landing site here.= h= hw _= h= hZ= h,= h= h8= h4,= hY= h= h,= h= h= h,= h = hA  There is a transporter here.= h = hv_= h1= h= h%,= h= h.= hc,= hC= h= h<,= h= h= h,= h= h|= h2,= hH= h= h,= h= h= h,= hV= h= hL......####....###. #...# ...#### ##...#...# ..##.$.# ..# ....# ..#.#.## .# ....# ..##.#.# #....# = hf0...## .#.. #....# ...# ..##. ## ##....+ ..##.##.###.#.###.....+ ..#!.^.#...##.#.#910.1 (16.0) ..##..#.##:.#W##......# ...##...#5©. ##.....# ....#..#.#### ##....# = h...##..9##©.# ##.#....# ...#.(###...###$##....# W   WLBjork's ghost (dormant) ...####.......###.....# ...............©......# ......................#= hh= h,1.1 (17= h= hP _Found a one-way gate to the infinite horrors of the Abyss.= hu 3= h = h  = hB X= hA ,= h = hl = hu ,= h' = h = h ,= h = he = h ,= h = h = h# ,= h# = h& = h) ,= h* = h2 n= hV5 ,= hO6 = h@ ...........#...# ..............#...# ............#...# ####....###.....#...# ## ##..##.#.....#...# $.# ..# #.....# ## .# ##....# #.# #....#  .#.. #...@#  ## ##....+ ##.###.#.###.....+ ^.#...##.#.......##.##:.#W##......#5©. ##.....##.#### ##....#9##©.# ##.#....# (###...###$##....#= hR |20.1 (9.0)'...+'...+...#...#...#..#..#= hW P======1.1 (10.0)= h[ = h] C _As you open the large door, it creaks loudly!= h= h= hj= h= h\E  There is a large open door here.= h= h  _= h'= h= h= h= hu= h= h= h= hc= h'= h = h = h = h = _You open the large door.= hT3= h= hE  There is a large open door here.= h= hh _= h= h= h$,= h&= hp(= h+,= hM-= hP0= hv4,= h5= h8= hv<,= h== h?= hTC,= hD= hG= hJ,= hEL= hZN= hR,= hS= hrV= hY,= hm[= h]= hVa,= hb= h1e= h_h,= hi= hl= hp,= hDr= hwt= hw,= hvy= h{= h~,= h= h= h…,= h= hx= h̊,= h= h= h,= h9= hA= h,= h= hu= hz,= h#= hߞ= h*,= h= h2= h#...♣∩....# ≈≈≈.#......≈≈..###.......# .........##⌠##.....## ########...########## ##....................## #......................# ........................ ................@.......------48.1 (27= h}c.###............###... ....≈..............≈... ....≈..............≈... ....≈...########...≈.....~...# #...~..........# #..............# +........ ........# .......= hg= h?K------9.1 (28= hg= h: _Found a huge runed translucent gate.= h = hQ = hp = hT = h3 ,= h2 ,= h. ###.......## ##⌠### ########...########## ...........## .....................## ........# .........# ###.###...# ≈≈....# 50.1 (1.0)≈..............≈....# ≈...########...≈....#~...# .#...~....#= h6 F..# .)#........#..# )...+........#..# ....+..#...# ....+..# ......#= h = ho +1.1 (2= hf = h: # _Found a whip.= hRZ= hd= hin .....##..............## ......................#...####= hp###...#≈.≈....#≈........≈....≈...########...≈.~...# ....#..@~3....# ...)#........# )...+.........+........+..♣W   cirn0's ghost (dormant)...#~ ..W#...~= hq+≈= hz= h+4.1 (3= h= hJ _Found 6 large rocks.= h"J= hK= hM= hP= hIV= hY= hZ= h`= hb _Cirn0's ghost turns its malevolent gaze towards you.= hOh= h= h0= hI= h ,= ho,= h(,= h,= h= h,= h _Cirn0's ghost says, "Ah, a second chance to prove myself in battle!"= h= h= h= h~...# ....#...~....## ....)#........## .)...+........## .....+........#......# .....+........#.....# ...♣.+........#.....# (....#........#.~...# (...W#...~[35m....#.≈...# #####.@.≈....#61.1 (7≈..............≈....#≈..............≈....# ........###...# ......... ...# ......... ...#W .........[3= hC+9;49m .## .......... 2.1 (8 _Found a stone and a large rock.= h _= hm X= ho = h ;Water = h@ = h5 > _You enter the deep water.= h <= hz = h _Cirn0's ghost shouts, "To die, to sleep, no more."= h 3= hG = h = h ,= hY = h" = h& ,= h' = h) = h, ,= hn- = h/ = h2 = h4 ,= h*6 = h7 = h;: ,= h: = h< = h? ,= h=@ = hA = hE ,= hSF = hG = h*K ,= hK = hXM = h` = hpc B= he = h7h ,= h:i = hj = hm ,= ho = h9q = h.s ,= hy X= hz = h{ = h~ = h = h = h = hB = h = h@ = h = h ,= h = h = h̑ B= h = hh B= h = hV ,= h. = h = h$ ,= hI = h\ = h% ,= h = h = h_ ,= h = h = h ,= h = hL = hI = hθ = h = h> = hK ,= hھ = h = h/ B= hk = h9 = h = h0 = h = h? ,= h = h E  There is a large open door here.= h = h  _= hT = hM = h = h = h| = h = h B= h = h\ ,= h = h@ = h = h = h = h = h ,= hc = hP = h ,= h = h = hQ ,= h+ = h = h ,= h = h = h~ ,= h% = h = h= ,= h = h = h@ ,= h = h" E  There is a large open door here.= h 5 _= h! = hk# = hH& ,= h' = h* = h}, ,= h!- = h. = h3 B= hu5 = h9 ,= h;: = h; = hD X= hE ,= hF = hH = h)M ,= h#P = hV = hb ....................'.........................'.........................'......... ##########''############'''###### #..............###...###..................##...##..................#.........................#...#..........##......@......#...#...##5017.1 (55.0)= h"c 7....####....###.....#...#....≈.#### ##..##.#.....#...#....≈ ...##.$.# ©#..#..#.....#...#....≈ ...#.#.##### .##.##....#...#....~ ...##.#.# #..#....#...#..... 5   white imp (asleep) ....## .#.. ?^.#....#...#..... ....# ..##. ## .5##....'...'..... ...##.##.###.#.###.....'...'.....= h k = h

_You enter the deep water.= hR<= h{T= hV= h2[0= hR\= h^= h4d,= hg= hj= hn,= h.p= hr= hw,= hx= hz= h},= h$= h= h,= h= h= h1,= h= h~= hˑ= h= h= hL= h,= hǬ= h2= hʴ,= h= h= htO##########...########## ##..............## #......................## ........................# ..................# ...###............###...# ....≈..............≈....# = h≈..............≈....# .≈...########@..≈....# 121.1 (59..~...#......#...~....# .(....)# ....)...+... ..!.....+.. ........+........# W   cirn0's ghost (wandering)....♣.+........#.W....#........#~...# (...W#...~= he= hFR(W= hO,2.1 (60= h= h^I _Found a large rock.= hq3= hvt= h…= h= hDB= h _Cirn0's ghost turns its malevolent gaze towards you.= ha= h̻3= h= h~......................## ...........# ................###............###..≈..............≈...≈..............≈.########.~...#......#...~.....#(....)#@...4.1 (2.0)...)...+.....!.....+ ..W....♣(....#W~...#.(...(#...~≈...########...≈≈..............≈= h= h= h?= h?= hB= hzr..0= hr}] _Could not explore, unopened runed door.= h I= h = hJ = h/ = h ] _Could not explore, unopened runed door.= h5= h"^= h_= h= h= h= h] _Could not explore, unopened runed door.= hX[?25h[?0c  Search for what [? for help]? = h [?25l[?1c= h˟= h9=17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a jewelled halberdb - [Necropolis] a whip  c - [Necropolis] a stone (4 further duplicates in 1 pile)  d - [Necropolis] a potion of enlightenment  e - [Necropolis] 13 gold pieces  f - [Necropolis] a dispersal trap (1 further duplicate)  g - [Necropolis] a transporter  h - [Necropolis] a scroll of teleportationi - [Necropolis] a one-way gate to the infinite horrors of the Abyss  j - [Necropolis] 16 gold pieces  k - [Necropolis] a purple potion = h< l - [Necropolis] a scroll labelled MOAWAP NOPTAm - [Necropolis] 18 gold pieces  n - [Necropolis] a There-And-Back Book  o - [Necropolis] a transporter  p - [Necropolis] 14 gold pieces  q - [Necropolis] a bubbling dark potion= hj= h0u= h9#......................##Morbidden the Conjurer ........................#Octopode ........................#Health: 45/45 ======================== ...###............###...#Magic: 13/13 ======================== ....≈..............≈....#AC: 5Str: 7 = hg ....≈..............≈....#EV: 12Int: 28 ....≈...########...≈....#SH: 0Dex: 10 ....~...#......#...~....#XL:  7 Next: 64% Place: a Necropolis ........#(....)#@.......#Noise: ---------  Time: 5124.1 (0.0) ........#..)...+........#a) +2 dagger (venom) ........#!.....+........#Cast: Magic Dart ........#...W..+........# ........#....♣.+........# ........#.(....#........#W   cirn0's ghost = h0....~...#.(...(#...~....# ....≈...########...≈....# ....≈..............≈....# _Found a large rock. _Cirn0's ghost turns its malevolent gaze towards you. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door.  Search for what [? for help]? .= h= h= hU= hԾ= h = h_= h= hD= hYThe Necropolis∩∩∩∩∩(Press ? for help)  ▓##.......................'.............##⌠##.....##   ≈≈▓############''############'''###########...##########   ≈≈▓ ##....................###...###....................##   ≈≈▓##......................##...##......................##   ≈≈▓#........................#...#........................#   ≈▓#........................#...#........................#   #.........##.............#...#...###............###...#  #........####....###.....#...#....≈..............≈....#  #.....####..##..##.#.....#...#....≈..............≈....#  #....##.$.#.©#..#..#.....#...#....≈...########...≈....#  #....#.#.#####..##.##....#...#....~...#......#...~....#  #....##.#.###...##..#....#...#........#(....)#@.......#  #.....## .#....##?^.#....#...#........#..)...+........#  #.....# ..##.### .5##....'...'........#!.....+........#  #....##.##.###.#.###.....'...'........#...W..+........#  #....#!.^.#...##.#.......#...#........#....♣.+........#  #....##..#.##:.#W#= h:\#......#...#........#.(....#........#  #.....##...#5©. ##.....#...#....~...#.(...(#...~....#  #......#..#.####  ##....#...#....≈...########...≈....#  #.....##..9##©.# ##.#....#...#....≈..............≈....#   #.....#.(###...###$##....#...#....≈..............≈....#   ≈▓#.....####.......###.....#...#...###............###...#   ≈▓#.................©......#...#........................#= h)s=  #.## #.....##...........#...............# #.....#~~~~~~'..#.....♣♣..♣.♣...#▓ #.....##############.....#...∩...♣...∩...#▓  #~~~~w~Ww~#♣.♣..♣♣.....#▓≈≈≈≈≈≈≈≈  = h+uw+w~~$?B~~~+.#▓≈≈≈≈≈≈≈  #r~~~!~~~~##.............## ≈≈≈≈≈≈≈ ####.##...........##  ▓▓▓▓▓ ###########..........⌠######''##### #######~~~~~~~~~#..........##...........## ##.....##'~~~~~~~~~'.........##.............###.......##~~~~~~~~~#.........#..##############....♣...♣.....#....∩♣...#  .....'~~~~~~#......#........ß......#.........# ≈  #..........########......#........P..♣...#...♣.♣...#▓≈≈  ≈≈▓#....................ßP.Pß....'...♣.....#▓≈≈≈  ≈≈▓#....................♣..P......'....♣....#▓≈≈≈  ≈≈▓...................ß......#.....♣...#▓≈≈≈  ≈z▓##......................##.......♣...♣...#...♣.♣...#▓≈≈≈  ≈≈▓ ##....................###.........#..#▓≈≈≈  ≈≈▓############''############.........#...♣∩....# ≈≈≈  ▓##................'...............#...# ≈≈  ▓#⌠.'....#####  = h}= hć9#......................##Morbidden the Conjurer ........................#Octopode ........................#Health: 45/45 ======================== ...###............###...#Magic: 13/13 ======================== ....≈..............≈....#AC: 5Str: 7 = hˊ....≈..............≈....#EV: 12Int: 28 ....≈...########...≈....#SH: 0Dex: 10 ....~...#......#...~....#XL:  7 Next: 64% Place: a Necropolis ........#(....)#@.......#Noise: ---------  Time: 5124.1 (0.0) ........#..)...+........#a) +2 dagger (venom) ........#!.....+........#Cast: Magic Dart ........#...W..+........# ........#....♣.+........# ........#.(....#........#W   cirn0's ghost ....~...#.(...(#...~....# ....≈...########[0;= h#g10m...≈....# ....≈..............≈....# _Found a large rock. _Cirn0's ghost turns its malevolent gaze towards you. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Search for what [? for help]? .= h\= hƕ= hߘ= h: _= h}= h= h= h,= hΰ= hҶ= h= h= h= h= h,= hn= h= h,= h= h= h= h= hn= h= h= h= h~= h= h= h= h= hW= h= h= h= h, = hy,= hX= hG= h,= h= h$= h'= hU(= h}*= h/= hNB= hT= hY,= h\= hZa= hTf,= h3j= hn= htq= hq= hCs= h4v= h0y,= hz= h}= h,= h= h˃= hB= hčE  There is a large open door here.= h5 _= h= h= h,= hx= hؙ= h,= h= h= h,= hN= h = h,= h6= h= h,= hޮ= h= hc= h`= hA@  There is an open gate here.= h K _= h= h$,= hf= h= h,= h;= h= h,= h3= h= h-,= h= h= h,= h!= h~= h,= hC= h: = h ,= h= hR= h,= hD= h= h,= h= h;= h#,= h$= h&= h.*,= h+= hu-= hK0,= h3= h3= h6,= h8= h:= h=,= hL?= hA= hD,= hF= h[@  There is a large open door here. _= h]= hcX= hf= huf= hg= h)w## ≈≈≈≈≈≈≈≈ ## ≈≈≈≈≈≈* = hw6## ▓▓▓▓▓▓ .# ############# ###...........## ≈ ##.............## ≈≈ = h x#...............#▓≈≈ #.....♣♣..♣.♣...#▓≈≈ #...∩...♣...@...#▓≈≈ = hx976.1 (52.0)#...♣.♣..♣♣.....#▓≈≈≈≈≈≈≈≈#...............#▓≈≈≈≈≈≈≈= hx##.............## ≈≈≈≈≈≈≈##...........## ▓▓▓▓▓⌠######''##### #######.##...........## ##.....##= hhy##.............###.......###.......#.........#= h= h/ _There is a gate leading back out of this place here.= hܫ= h-= he= hA= h87.1 (1.0) _= hF= hyT))#.................. ♣##...........###..###  ####..##†....#.....# #.###..#..#..#..# #...#...........# ######.###...........## = hV3...##......#......# .#.##...#..#..#...# Dungeon:5.....#....∩#@....## #.####.##...#..#..#..... #.# #.##......#......#^ #.# #.###...........## ### ### # ..........# ..#..#..# .#.....# ###.##### = h7[= h+8 (1.7= hu= h} _Welcome back to the Dungeon! _There is a collapsed entrance here.= hgu Put on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  o - a +4 ring of protection (worn)p - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip = ho= hy= h$= hVB))#..................= hQ4Morbidden the Conjurer = hVq♣##...........###..###= hD"Octopode= hP####..##†....#.....#= hsZHealth: 45/45 ========================= h^#.###..#..#..#..#= h>Magic: 13/13 ========================#...#...........#AC: 5Str: 7 ######.###...........##EV: 12Int: 28 .......##......#......#SH: 0Dex: 10 .....#.##...#..#..#...#XL:  7 Next: 64% Place: Dungeon:5 .........#....∩#@....##Noise: ---------  Time: 5177.8 (0.0) #.####.##...#..#..#.....a) +2 dagger (venom) #.# #.##......#......#^= h7Cast: Magic Dart = h{#.# #.###...........## = h|### ### # ..........#= hs{..#..#..#= h^P.#.....#= hk/###.##### = h(_There is a large open door here. _There is an open gate here. _There is a large open door here. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.= h  = h = h<Okay, then.= h= h= h= he= ht = h_= h= h 3= h= h= h= h$ _= hn= h= h,= h< = h = hT ,= h = hR= h,= hf= h= h@,= h= h~= h,= h"= h %,= h%= hU&= h&= h`'= h(= h)= hi)= h*= h+= hA,= h,= h-= h7#.# #.###...........## ### ### #...........# #..#..#..#..# #.....#.....# #######.##### #.#  #.# ###.. #######.#...... .......@...#  #######.#..#  .....# Magic Dart = h7##.#..# ###..# J# J   jelly (asleep) .# #= h?089.8 (12.0)= h^C-90.8 (13= hF= h6JX _A jelly comes into view.= h` g .  ### #...........#  #..#..#..#..#  #.....#  #.#####  #.# #.# ###..  #######.#......  .......@...#  #######.#..#  .....#  ##.#..#  ###..#  J#  .#  # = h&  .  ### #...........#  #..#..#..#..#  #.....#  #.#####  #.# #.# ###..  #######.#......  .......@...#  #######.#..#  .....#  ##.#..# ###.. J#  .# # = h6 = h = h' = h \ _A jelly is nearby!= hQ#.# #.###...........##Morbidden the Conjurer = heR### ### #...........#Octopode#..#..#..#..#Health: 45/45 ========================#.....#.....#Magic: 12/13 ======================--#######.#####= h S7AC: 5Str: 7#.#EV: 12Int: 28#.# ###..= hSSH: 0Dex: 10#######.#......XL:  7 Next: 64% Place: Dungeon:5.......@...#Noise: ---------  Time: 5190.8 (0.0)= hOT#######*#..#a) +2 dagger (venom)..*..#Cast: Magic Dart##.#*.#= hT###*.#J#J   jelly.##= hWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The magic dart hits the jelly!  The jelly is moderately wounded.= h= h...J.=1.8 (1= h= h-,  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (asleep, 100% to hit)  = hThe magic dart hits the jelly!  The jelly is moderately wounded. _The jelly quivers.= h^$J= h)F _Unknown command.= hH#.# #.###...........##Morbidden the Conjurer ### ### #...........#Octopode#..#..#..#..#= hIHealth: 45/45 ========================#.....#.....#Magic: 11/13 ====================----#######.#####AC: 5Str: 7#.#EV: 12Int: 28#.# ###..SH: 0= hcJDex: 10#######.#......XL:  7 Next: 64% Place: Dungeon:5.......@...#Noise: =--------  Time: 5191.8 (0.0)#######*#..#a) +2 dagger (venom)..*..#Cast: Magic Dart##.#*.####J.#.#= hJJ   jelly.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  = hMPress: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The magic dart hits the jelly.= ho..J.2.8 (1= honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (moderately wounded, 100% to hit)  The magic dart hits the jelly. _The jelly is severely wounded.= h#.# #.###...........##  Morbidden the Conjurer ### ### #...........#  Octopode #..#..#..#..#  Health: 45/45 ======================== #.....#.....#  Magic: 10/13 ==================------ #######.#####  AC: 5Str: 7 #.# EV: 12Int: 28 #.# ###..  SH: 0Dex: 10 #######.#......  XL:  7 Next: 64% Place: Dungeon:5 .......@...#  Noise: =--------  Time: 5192.8 (0.0) = h#######.#..#  a) +2 dagger (venom) .....#  Cast: Magic Dart ##.#J.#  ###..#  .#  J   jelly .#  # Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hDAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  The magic dart hits the jelly.= h .  ### #.....  #..#..  = h    #.# #.# ###..  = h    *#..#  = h^!..*..#  ##.#.  .#= hƏk .# # = h3...= h\V713.8 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (severely wounded, 100% to hit)  The magic dart hits the jelly. _You kill the jelly!= h = h = h \ _Unknown command.= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h 3 _= hy01====2====3== _Magic restored..# #.###...........##  ### #...........# #..#..#..#..# #.....#.....# #######.##### #.# ##.#####= h1>[37m..##.#...@..# -213.8 (20.0)#.#..# #.....# ##.#..####..#<.#..#..#= h!<= h@F-4.8 (21= hC= hF9 _Found a stone staircase leading up.= h8z  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hpP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= hx  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h%q= hx= h~= h  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= hRu= h/ _= h8= hP=== h= h= hյ\#.##......##^ .###...........## ..## ### #...........###.<.#..#..#..#..#....= hj#.....#.....#... #######.#####..# #.# ..#  #.#####..#.##########.#...@......[7.8 (3.0)= h...........##..#.##########.#..# #.....# ....##.#..# #.##$###..# .# ##<.# = hY#..# ..#= ha= h+8.8 (4= h= honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. = hT_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a ring mail. Found an escape hatch in the ceiling.= he= hI= h = hF _Unknown command.= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h = h5 = h@ = h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h 3= h = h = h = h $ _= h< n= hv = h = h; = hG = h = h = h = h = h)" = hr$ = h% = h-& = h( = h* = h]+ = h, = hG. = h/ = h90 = h0 = h2 = hN4 = h4 = ht5 = h7 = h8 = h8 = hO; N _You now have 210 gold pieces (gained 10).= h< = hh= = h> = h- .#..#.... .... ##..#.# ## #####..#.##### #..........[.# ...##..#.###.## #..##..#..#...####### ...##......# #..###.##.#...#####.# #..# #.##.##.## #<.# #.##.##.# #..# #.##.##.#  ..# #.##.##..#.......##.......#.....#34.8 (16.0)5.8 (17= h g _u - a scroll labelled BOLYACS GALY= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h = h = hw = h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h}= hv~= h8= h= h = hф$ _= h.,= hH.#....  #.....  ..#.#   #..#.#  ..#.#####  .........[.#  .##..#.###.##  .##..#..#...#######  .= h\##.......#.....@.#  .###.##.#...#####.#  .# #.##.##.## S# Magic Dart .# #.##.##.# .# .# #.##.##.# .# .# #.##.##.. ..  S   adder (asleep)#.......# ## #.......#  .....#  = h16.0)= h+7.8 (2= h= hԩY _An adder comes into view.= h..#....  Morbidden the Conjurer ..#.....  Octopode ###..#.#  Health: 45/45 ========================#..#.#= h  Magic: 12/13 ======================-- ###..#.#####  AC: 5Str: 7 .........[.#  EV: 12Int: 28 .##..#.###.##= h  SH: 0Dex: 10 .##..#..#...#######  XL:  7 Next: 71% Place: Dungeon:5 .##.......#.....@.#= h^T  Noise: ---------  Time: 5237.8 (0.0) .###.##.#...#####*#  a) +2 dagger (venom) .# #.##.##.## S#  Cast: Magic Dart = h.# #.##.##.# .# .# #.##.##.# .# .# #.##.##.. ..  S   adder#.......# ## #.......# = h.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line= hYAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.= ho= hruBS.= hZw4==8.8 (1= h= hh  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _The adder hisses angrily.= hzD.  [.##...####### #.....@.# ...#####S#   .#   .#   .#   ..  = h/E] ##   = h  [.#...####### #.....@.# ...#####S#  = hW .#   .#   .#   ..   ##   = h7= ho= h.= h] _An adder is nearby!= h(-..#.... Morbidden the Conjurer ..#..... Octopode ###..#.# Health: 45/45 ========================  #..#.# Magic: 11/13 ====================---- ###..#.##### AC: 5Str: 7 .........[.# EV: 12Int: 28 .##..#.###.## SH: 0Dex: 10 .##..#..#...####### XL:  7 Next: 71% Place: Dungeon:5 .##.......#.....@.# Noise: ==-------  Time: 5238.8 (0.0) = h\/I.###.##.#...#####S# a) +2 dagger (venom) .# #.##.##.## .# Cast: Magic Dart .# #.##.##.# .# .# #.##.##.# .# .# #.##.##.. .. S   adder  #.......# ##  #.......# .....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder!= hl2?  [.#  †#   .#   .#   .#   ..     ##       = h<= hY3-9.8 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!= hF= h2o _Your Translocations skill increases to level 1!= h.43= h5= h9: _= hB= hC,= hE= h+Gb2=== hH= hLB= h N,= hO= hQ,= hS= hU= h}V:=== hTW= h)^= hr_,= h)a= hb= hKcE3=== h)d= hhf= hg,= hzh= hj= hk,= hl= hob  You see here an adder corpse.= h1q= hq5 _= hr= hsP=== h~t= hOv= ho| ##..#.##### ......[.# ..#.###.## ##..#..#...####### .......#.......# ###.##.#...#####†# # #.##.##.## #.# # #.##.##.# #.#  # #.##.##.# #@#  -- = hw}# #.##.##..........M...#  #.......####.######### Magic Dart  #.......# #.   .....# #     M   Menkaure (dormant)      = h)0567.0)= hF-7.8 (18= hh= hbi _Menkaure, Prince of Dust comes into view.= hY##..#.#####  Morbidden the Conjurer ........[.#  Octopode ##..#.###.##  Health: 45/45 ======================== ##..#..#...#######  Magic: 12/13 ======================-- ##.......#.......#  AC: 5Str: 7 ###.##.#...#####†#  EV: 12Int: 28 # #.##.##.## #.#  SH: 0Dex: 10 # #.##.##.# #.#  XL:  7 Next: 73% Place: Dungeon:5 # #.##.##.# #@#  Noise: ---------  Time: 5257.8 (0.0) # #.##.##........**M...#  = hRa) +2 dagger (venom)#.......####.#########  Cast: Magic Dart#.......# #. .....# #   M   Menkaure   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (dormant, 100% to hit)  The magic dart hits Menkaure but does no damage.= h= heI.M.= h%J====8.8 (1= h= honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Menkaure (dormant, 100% to hit)  The magic dart hits Menkaure but does no damage. _Menkaure shouts!= h\ = h\ = hd = hGh F _Unknown command.= h ##..#.#####  Morbidden the Conjurer ........[.#  Octopode ##..#.###.##  Health: 45/45 ======================== ##..#..#...#######  Magic: 11/13 ====================---- ##.......#.......#  AC: 5Str: 7 ###.##.#...#####†#  EV: 12Int: 28 # #.##.##.## #.#  SH: 0= h Dex: 10 # #.##.##.# #.#  XL:  7 Next: 73% Place: Dungeon:5 # #.##.##.# #@#  Noise: ====-----  Time: 5258.8 (0.0) # #.##.##........*M....#  a) +2 dagger (venom)#.......####.#########  Cast: Magic Dart#.......# #. .....# #   M   Menkaure   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (100% to hit)  The magic dart hits Menkaure.= ho = hJ :M.= hÇ `=---9.8 (1= hU = hH MConfirm with . or Enter, or press ? or * to list all spells.Aim  = h Press: ? - help, Shift-Dir - straight line: Menkaure (100% to hit)  The magic dart hits Menkaure. _Menkaure is lightly damaged.= hd [.##### ..# #†# #  #.# #  #.# #  #@# # ........M.....#  .####.#########   #.  #= hd g[.#### ..# #†#   #.#   #.#   #@#  ........M.....#  .####.#########   #.  #--- _Menkaure is nearby!= h##..#.#####  Morbidden the Conjurer ........[.#  Octopode ##..#.###.##  Health: 45/45 ======================== ##..#..#...#######  Magic: 9/13================-------- ##.......#.......#  AC: 5Str: 7 ###.##.#...#####†#  EV: 12Int: 28 # #.##.##.## #.#  SH: 0Dex: 10 # #.##.##.# #.#  XL:  7 Next: 73% Place: Dungeon:5 # #.##.##.# #@#  Noise: =--------  Time: 5259.8 (0.0) # #.##.##........*.....#  = hS a) +2 dagger (venom)#.......####.#########  Cast: Magic Dart#.......# #. .....# #   M   Menkaure   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, 91% to hit)  The searing ray hits Menkaure!= hgMAiming: Searing RayPress: ? - help, Shift-Dir - straight line: Menkaure (lightly damaged, 91% to hit)  The searing ray hits Menkaure!  Menkaure is heavily damaged.  (Press . to maintain the ray.)29---------==60.8 (1Ray  _Menkaure hits you!= h~J= hF _Unknown command.= h * The searing ray hits Menkaure!= h+) MMenkaure is severely damaged.8---1+  _Menkaure barely misses you.= hf3 - _Unknown command.= h  The searing ray hits Menkaure!*= h, .##..#.#####  Morbidden the Conjurer ........[.#  Octopode ##..#.###.##  Health: 29/45 ===============--------- ##..#..#...#######  Magic: 7/13============------------ ##.......#.......#  AC: 5Str: 7 ###.##.#...#####†#  EV: 12Int: 28 # #.##.##.## #.#  SH: 0Dex: 10 # #.##.##.# #.#  XL:  7 Next: 103% Place: Dungeon:5 # #.##.##.# #@#  Noise: ==-------  Time: 5262.8 (1.0) # #.##.##..............# [= h*0 m a) +2 dagger (venom)#.......####.#########  Cast: Magic Dart#.......# #.  Ray++ .....# #         The searing ray hits Menkaure!  Menkaure is severely damaged. _Menkaure barely misses you. _Unknown command.The searing ray hits Menkaure! _You destroy Menkaure! _Menkaure barely misses you. _Unknown command.  The searing ray hits Menkaure! _You destroy Menkaure!Your Short Blades skill increases to level 1!You have reached level 8!  --more--= hH6.33/507/14--8 1% Magic Dart _= h4= h= hK  You stop channelling your searing ray.= h; _4=8== hx5==36=9==7===8=10/14==9===1=40=[= h 40m1==2==2=3===3==4=5===4==6=[39;= h1  49m==7== hnB= h= ha8== hX= hAk9== h= hu,= h= hdB= hj= h+b50== h 1 _HP restored.= h"3= h"= h$= h%,= h#&= h'= h(= h4),= h*= hU+= h+9== hq,= h0.= h.= ho/,= h0= h1= hn2,= hn3= h4B= h5= h7= h7,= h8= h9= h:,= h;= h"=B= h>= h?= h @= h A= h^^ _You now have 220 gold pieces (gained 10).= h`3= hsgn= hs #.......####.######### ##.......# #.#  = h u........# #.#  .... #.#  ... #.#  #.. #.#  = h&v#.. #.#  #..#######.#  #..@.......# --341.8 (79.0) ##.######### = h2wJ #.   #. #>#.!.## = hw = hI}= hG--2.8 (80= h= h; _Found a stone staircase leading down.= hgW = hH] = hc = hTg F _Unknown command.= h 3= h | _= hn n= hy ,= hԘ = h = hB ,= h9 = hE = h  = h` = h = h! R  There is a stone staircase leading down here.= h 5 _= h˨ = h = h: ,= h = h = h ,= h = h g #..# #.#  #..#######.# #..........# ##.######### #.#  #.#  #># ########.# #......@.# #.########  = h #= h 250.0)= h +1.8 (9= h = h [ _v - 2 bubbling dark potions= h g= h2 #..# #.# #..#######.# #....# ##.######### #.# #.# #># ########.# #..@.....#4.8 (3 #.########[.##5.8 (4 _Found a pair of gloves.= h ]_= he= hg= hi,= hj= h3n= hp,= hr= ht= h"w,= hBx= h{= h~,= h/= hf  You see here a +0 pair of gloves.= h5= hӋ _= h = h/= hŏ,= h= hÒ= hO= hݔ= hz= h= hA= h= h= hߚ= hq= hP,= h= hh= h= h= h= h= hH= h= hn= h(= hˬ,= h_= h,= h= h= h,= h= h= h= hW= h϶= h= h= h= h = h= hF= hI= h= h"= h= h= h= h= h= h= h= h= h(= h= h= h+,= h= h= h&,= hU= hl= h,= h= h= h,= h= h= hb,= hv= h= h= h= h= h= h,= h= h= h,= h"= h_L #.#####..#.########.#..............##..#.## #######.#..##..#..#.....##.....###.## ##.#..###.##.#..... ###..# #.##.##.....##### #<.# #.##........@...# #..# #.##..#.....###.####..# #.##.l................# #....Magic Dart= h+N.###.#####.####..###....#. ####....#.........# .................. l   iguana (asleep)..........#####...#######.### #..#.##..= hZ087.8 (32.0)= hb,8.8 (33= hj= hZ _An iguana comes into view.= h)  #  #.  ###.##  #.....   ##.....##### #<.#  .......@...# #..#  .#.....###.#  l................#  .###.##. #. . # ... . .###  #.# = hʶ + #  #.  ###.##  #.....   ##.....##### #<.#  .......@...# #..#  .#.....###.#  l................#  = he .###.##. #. . # ... . .###  #.# = h? = hR = h| = hX ^ _An iguana is nearby!= h>F _Unknown command.= hc#.#####..#.# Morbidden the Conjurer#######.#......... Octopode...........##..#.# Health: 50/50 ========================# #######.#..##..#.. Magic: 13/14 ======================--#.#.....##..... AC: 5Str: 7###.## ##.#..###.##. EV: 12Int: 28#..... ###..# #.##. SH: 0Dex: 10= h4##.....##### #<.# #.##. XL:  8 Next:  1% Place: Dungeon:5.....**@...# #..# #.##. Noise: ---------  Time: 5388.8 (0.0).#***..###.####..# #.##. a) +2 dagger (venom)l*...............# #.... Cast: Magic Dart.###.#####.####..###....#. ####....#.........# .................. l   iguana..........#####...#######.### #..#.##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.= hW......l=9.8 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.iguana is lightly wounded. _hisses angrily.= hݐ#.#####..#.# Morbidden the Conjurer#######.#......... Octopode...........##..#.# Health: 50/50 ========================# #######.#..##..#.. Magic: 12/14 ====================----#.#.....##..... AC: 5Str: 7= hڒ###.## ##.#..###.##. EV: 12Int: 28#..... ###..# #.##. SH: 0Dex: 10##.....##### #<.# #.##. XL:  8 Next:  1% Place: Dungeon:5.......@...# #..# #.##. Noise: =--------  Time: 5389.8 (0.0).#..***###.####..# #.##. a) +2 dagger (venom).l**.............# #.... Cast: Magic Dart.###.#####.####..###....#. ####....#.........# .................. l   iguana..........#####...#######.### #..[= h17;22H#.##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.= h= hHl.......= h,90.8 (1= h= hh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, 100% to hit  The magic dart hits the iguana. _The iguana is lightly wounded.= h:1= h3= h`>\ _Unknown command.= hY#.#####..#.# Morbidden the Conjurer#######.#......... Octopode...........##..#.# Health: 50/50 ========================= hx[# #######.#..##..#.. Magic: 11/14 ==================------#.#.....##..... AC: 5Str: 7###.## ##.#..###.##. EV: 12Int: 28#..... ###..# #.##. SH: 0Dex: 10##.....##### #<.# #.##. XL:  8 Next:  1% Place: Dungeon:5.....**@...# #..# #.##. Noise: =--------  Time: 5390.8 (0.0).#l**..###.####..# #.##. a) +2 dagger (venom).................# #.... Cast: Magic Dart.###.#####.####..###....#. [3= h\4m####....#.........# .................. l   iguana..........#####...#######.### #..#.##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.= h= h[R...l.= h+1.8 (1= h= h4MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, 100% to hit  = h]{The magic dart hits the iguana. _The iguana is moderately wounded.= hM$ = hD& = h* = h- F _Unknown command.= hf #.#####..#.# Morbidden the Conjurer#######.#......... Octopode...........##..#.# Health: 50/50 ========================# #######.#..##..#.. Magic: 9/14===============---------#.#.....##..... AC: 5Str: 7= hi ###.## ##.#..###.##. EV: 12Int: 28#..... ###..# #.##. SH: 0Dex: 10##.....##### #<.# #.##. XL:  8 Next:  1% Place: Dungeon:5.....**@...# #..# #.##. Noise: =--------  Time: 5391.8 (0.0).#.**..###.####..# #.##. a) +2 dagger (venom).................# #.... Cast: Magic Dart.###.#####.####..###....#. ####....#.........# .................. l   iguana..........#####...#######.### [40= hj Lm#..#.##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 84% to hit)  The searing ray hits the iguana.= h MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: an iguana (moderately wounded, 84% to hit)  The searing ray hits the iguana.  The iguana is severely wounded....l=2.8 (1Ray = h | _(Press . to maintain the ray.)= h _Unknown command.= hE  The searing ray hits the iguana!= hQl****= hJ= hz1....= hԗs1/518--4--3= h]Magic Dart+ = hg` _You kill the iguana!= hO--= h!= hc(F _Unknown command.= hJ= hg  You stop channelling your searing ray. _9=== h_= h0R==10/14=== h=== h&1== h*= h1.== h2= h4x2=== hU7n= h==== h>3=== h= hH,= h/= h= hP=== h B= h B= h 94= h?=== hX= hnX= h= h L#######.#####. #.# #..# #.#####. ## #######.#..... #. ...........##..# #. #######.#..##..# # #.....##.. ###.### ##.#..###.# #...@.# ###..# #.#433.8 (40.0) ###.....##### #<.# #.#= hX! #...........# #..# #.# #.#.....###.####..# #.##..................# #...###.#####.####..###>.# #. ####....#...... #. ................ ..........#####= h&= hO),4.8 (41= h-= h_.; _Found a stone staircase leading down.= h13= h= h= h === h= hq,= h= h = h,= h<= h= h,= h= h"= h4..# #............. ..##.########.#.. ..##.# #..... .## ###.### ##.# .#= ht6  #.....# ###.. ... ###.....##### #<.... #...........# #### ##.#.....###.####.. # #.@................ ##......###.#####.####.......>.## #.#####....#..Magic Dart...##.. #............... #.. ....# ... . ########.### l   iguana (asleep) !#.# #.# .##l #.# #.#= hD19.8 (5.0)= hMI,40.8 (6= hWM= h(PZ _An iguana comes into view.= hƦ#.##.# ###.### #.....#  ###.....##### #<  ... #...........#  ### ##.#.....# # #.@....... # #......###.### .....>.##  ...##..  .. #..  . ... .  !#.# #.#  .##l #.#  #.# = h9:#.##.# ###.### = hg:#.....#  ###.....##### #<  ... #...........#  ### ##.#.....# #.@....... #......###.### .....>.##  = h<...##..  .. #..  . ... .  !#.#  .##l  #.#= hE= hH= hBP= hT^ _An iguana is nearby!= h ..##............. Morbidden the Conjurer ..##.########.#.. Octopode ..##.# #..... Health: 51/51 ======================== .#####.### ##.#.. Magic: 13/14 ======================-- .#= hk #.....# ###.. AC: 5Str: 7 ...###.....##### #<. EV: 12Int: 28  ...#...........# #.. SH: 0Dex: 10  #####.#.....###.####.. XL:  8 Next:  4% Place: Dungeon:5 ##.@................ Noise: ---------  Time: 5440.8 (0.0) ##.....*###.#####.####.. a) +2 dagger (venom).....>*## #.#####....#.. Cast: Magic Dart...##.* #............... #.* .............#= h . .*. . ########.### l   iguana!#*##.#.##l#.##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.= h .....l.=1.8 (1= h3 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana. _The iguana is lightly wounded.= h+i _Unknown command.= h2..##............. Morbidden the Conjurer ..##.########.#.. Octopode ..##.# #..... Health: 51/51 ======================== .#####.### ##.#.. Magic: 12/14 ====================---- .##.....# ###.. AC: 5Str: 7 ...###.....##### #<. EV: 12Int: 28  ...#...........# #.. SH: 0Dex: 10  ###= h##.#.....###.####.. XL:  8 Next:  4% Place: Dungeon:5 ##.@................ Noise: =--------  Time: 5441.8 (0.0) ##....*.###.#####.####.. a) +2 dagger (venom).....>*## #.#####....#.. Cast: Magic Dart...##.* #............... #*. .............#. .*. . ########.### l   iguana!#l##.#.##.#.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shi= hft-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage.= h'&= h,m.....l.= h(4+2.8 (1= h9= h<MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, 100% to hit  The magic dart hits the iguana but does no damage. _The iguana is lightly wounded.= h-...##............. Morbidden the Conjurer ..##.########.#.. Octopode ..##.# #..... Health: 51/51 ======================== .#####.### ##.#.. Magic: 11/14 ==================------ .##.....# ###.. AC: 5Str: 7 ...###.....##### #<. EV: 12Int: 28  ...= h#...........# #.. SH: 0Dex: 10  #####.#.....###.####.. XL:  8 Next:  4% Place: Dungeon:5 ##.@................ Noise: =--------  Time: 5442.8 (0.0) ##.....*###.#####.####.. a) +2 dagger (venom).....>*## #.#####....#.. Cast: Magic Dart...##.* #............... #.* .............#. ..l . ########.### l   iguana!#.##.#.##.#.##.#Casting: Magic Dart = hF(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.= hmM= hNUd...l.= h\+3.8 (1= hb= hAfonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is lightly wounded.= h |= h= h= hF _Unknown command.= hi..##............. Morbidden the Conjurer ..##.########.#.. Octopode ..##.# #..... Health: 51/51 ======================== .#####.### ##.#.. Magic: 10/14 =================------- .##.....# ###.. AC: 5Str: 7 ...###.....##### #<. EV: 12Int: 28  ...#...........# #.. SH: 0Dex: 10  #####.#.....###.####.. XL:  8 Next:  4% Place: Dungeon:5 ##.@................ Noise: =-= h-------  Time: 5443.8 (0.0) ##.....*###.#####.####.. a) +2 dagger (venom).....>*## #.#####....#.. Cast: Magic Dart...##.* #............... #.l .............#. ... . ########.### l   iguana!#.##.#.##.#.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.= hڏ= h>]..l.= h4.8 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, 100% to hit  The magic dart hits the iguana. _The iguana is moderately wounded.= hY 4= h_ = hed F _Unknown command.= ho +..##............. Morbidden the Conjurer ..##.########.#.. Octopode ..##.# #..... Health: 51/51 ======================== .#####.### ##.#.. Magic: 8/14= hp =============----------- .##.....# ###.. AC: 5Str: 7 ... ###.....##### #<. EV: 12Int: 28  ... #...........# #.. SH: 0Dex: 10  ### ##.#.....###.####.. XL:  8 Next:  4% Place: Dungeon:5 # #.@................ Noise: =--------  Time: 5444.8 (0.0) # #......###.#####.####.. a) +2 dagger (venom) = hs n.....>.## #.#####....#.. Cast: Magic Dart ...##.l #............. .. #.. .............# . ... . ########.### l   iguana !#.# #.#  .##. #.#  #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 84% to hit)  The searing ray hits the iguana!= hiu .#.##.# ###.### = h v #.....#  ###.....##### #<  ... #...........#  ### ..# ... #.....*###.### = hv .....>*##  ...##.*  .. #*.  . ... .  !#.# = hw  .##.  #.#= hK wM..†.  = hV Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: an iguana (moderately wounded, 84% to hit)  The searing ray hits the iguana!  You kill the iguana!= h 8=5.8 (1Magic DartRay = h% = h( f _(Press . to maintain the ray.)= h$V****= h Z..†..= h7---6+ = h= h= hh4= h8= h K  You stop channelling your searing ray.= h8= _= h ,= hL = h ,= hl= hO== h= h= h= h}= h,= h= h!= h"= hZ%= h'd9=== hv)= h7,= h,= h-= h2B= h6,= hU7= h:= h;;:=== h;= h== h(>= h>= hG10/14=== hG= h-I,= hI= hK= hQL= h.M= h=OP=== h[RX= hS= hWT= hMU= hoV= hWK1== hW= h-Y= h Z= hZ= h\= h\= h=]= h^= hR_= h_= hYa= hb9== hb= hd= hd= h8f= hIhB= hji= hjL2=== hj= hWl= hl= hm= ho= ho= h;p= hq= hQr= hr= ht= h@u:=== hu= hw,= hx= h]z= hz= h{= h|= h}L3=== h~= h= h= h!= h= hDŽ,= h,= h= hه= hڈ:=== ho= hՊ= hk= h= h,= hʎ= h4=== hř= hț,= he= hiR  There is a stone staircase leading down here.= hF= h _= h= h= h)#..## ###  ...###.....##### # . ...#...........# # #. #####.#.....###.#### #.######..............  #####......###.#####.#### .......>.## #.#####....# #....##.†# #......... .... #@.# ...-- ...O.....# . ########.#!#.## #.#Magic Dart#....##.# #.##.... ..# ###.# ### #.# O   ogre (asle= h*ep)#.  #.##  #.#  #.#= h093.8 (47.0)= hWI==4.8 (48= h= hXx _An ogre comes into view. It is wielding a +0 giant club.= h/   ... ###... . ... #....  ### ##.#. #####...  # ####......= h61 U .>.##  #.†#  .... #@.#  ...O.....# .  .....!#.##  #....##.#  #.... ..#  ##.# ###  #. #= h   ... ###...  ... #....  ### ##.#. #####...  # ####...... .>.##  #.†#  = h J.... #@.#  ...O.....# .  .....!#.##  #....##.#  #.... ..#  ##.# ###  #. #= h = h = h? = h+ \ _An ogre is nearby!= h= hy= h:= hF _Unknown command.= h4S ...###### . .............. #. #####.#.....###.#### #####................  ####......###.#####.#### .......>.## ...#....##.†# #.................#..# ....O... ########.#..!#.## #....##.# . .#.# ## #. # = h:N5.8 (1.0) _= h?A= hC= h[= h"= h= h1F _Unknown command.= h: ...= h###.....##### # Morbidden the Conjurer . ...#...........# # Octopode #. #####.#.....###.#### Health: 51/51 ======================== #.######................ Magic: 12/14 ====================----#####......###.#####.#### AC: 5Str: 7.......>.## #.#####....# EV: 12Int: 28#....##.†# #........... SH: 0Dex: 10......#..# ............ XL:  8 Next:  8% Place: Dungeon:5...****@.# . ########.# Noise: ------= h---  Time: 5495.8 (0.0).....!#.###.# a) +2 dagger (venom)#....##.##.# Cast: Magic Dart#.... ..##.###.# ####.##.#.# O   ogre##.##.##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The searing ray hits the ogre!= h99onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The searing ray hits the ogre!  The ogre is moderately wounded.= h>I.O..= h@r==6.8 (1Ray = hC= htFf _(Press . to maintain the ray.)= hWz = h&{ = hx \ _Unknown command.= hT ****The searing ray hits the ogre.= h _..O.= hz 1----7+ = h = h< \ _The ogre is heavily wounded.= h~Z-- _Unknown command.= h14 **** The searing ray hits the ogre!= hS= hI...O= hν0---=8++ = hP= hX _The ogre is almost dead.= hqwC  The searing ray hits the ogre!= hyz****= hm ...)You kill the ogre!= h.*9/15 ----1=9Magic Dart= h1= hDr _You finish channelling your searing ray.= h[G= hDJF _Unknown command.= h8 = h> = hD = hFH F _Unknown command.= h 3= h = h8 = hu $ _= h X= h} i10/15==-= h = h ,= h = h ,= hB === hC = h ,= h = h B= h! ,= h{! = h# c1== hP$ = h' B= hK* B= h, ,= hp1 e== h6 X= hL9 B= h&= x2=== hE? B= hA B= hD B= hsI f=== hdL B= hN B= hyR w3== h-\ = h] O== h^ = h` = hNa = ha = hc = hJd = h=e = hf = hg L4=== hwh = hWj = hj = hk = him = hm = hn = hp = hr ,= hu P=== hTv = h~x ,= hVz = h{ = hr| = h5} = h b5=== h = h% = h-   Things that are here:  a +0 giant club; an ogre corpse= h = h  _= h = h& ... ... ......# .#. ### ##.#.....###.# ###.# # #####..............  # #.####......###.#####.## .........>.## #.#####...#.#....##.†# #.................#..# #.......)..# . ########= h h#......@#.## --#.#....##.#  #.... ..#  ##.## ###  #.   #   = hנ 1540.8 (41.0)= hQ G--1.8 (42= h = h6 ] _w - a glowing sapphire potion= hI= h= h. ... #.#.#. ### # ##.#.....###.#.# #. #####.. # .#.####......###.#####.= hS ...>.## #.#####.#.#....##.†# #.#..#  #.)..# .  #.#.## 0.0) #.#....##.#  #.......#  ##.##.## #. .# #. .## >#.. = h = h = hǹH==2.8 (1= h= h9 _Found an escape hatch in the floor.= h7I= h5:= h == hCn= hD= hG= heJ,= h`L= hOQ= hT,= hW= hMZ= h],= hi^= hW`= ha= hjb= hc= he= hmf,= h\g= h j= hk,= hl= hn= hp,= hq= hs= hVu,= hzv= h x= h{y= hz= hz= h}= h,= h== hO= hރ,= h= h= hm= h= h= hS= hn= h= hy= h= h)= h= hx= hn= hu= h= h= hU= h,= h= h= h,= h= h= ha= h,= h= h,= h:= h.= h,= h= hU= hB,= hZ= hB= hw= h5= h= h= h= h= h_= h= h= h= h= h= h)= h= h= hf= h= hn&  = hThings that are here:  a +0 chain mail; a +0 mace; an orc skeleton= h@= h _= h= h= hq  #.#..... = h  #$ #.#..####   #. ###.#..#   #. #.÷....#   #> #.##...#  = h4 #. #[##...#   #.##.##...#   #.#...#...#   #.@.......#71.8 (29.0)= h*  ###.<.#..##  ##[##..#####  #...#......###  #............# = h #...#.####.#.#  #####.# #.#.# #   #.####.#.####  #............ = hc= h,2.8 (30= h= h; _Found a stone staircase leading down.= h/ W Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 z - Iskenderun's Mystic BlastConjuration/Translocation 12%4 Select a spell to describe[!]/[I] toggle spell headers= hG = hd = hE N #.#.....Morbidden the Conjurer #$ #.#..####Octopode #. ###.#..#Health: 51/51 ======================== #. #.÷....#= h 'Magic: 15/15 ======================== #> #.##...#AC: 5Str: 7 #. #[##...#EV: 12Int: 28 = h #.##.##...#SH: 0Dex: 10 #.#...#...#XL:  8 Next: 18% Place: Dungeon:5 #.@.......#Noise: ---------  Time: 5572.8 (0.0)= hA / ###.<.#..##a) +2 dagger (venom) ##[##..#####Cast: Magic Dart #...#......### #............#= h  #...#.####.#.# #####.# #.#.# #  #.####.#.####  #............= h   _a +0 giant club; an ogre corpse _w - a glowing sapphire potion _Found an escape hatch in the floor.  Things that are here: _a +0 chain mail; a +0 mace; an orc skeleton _Found a stone staircase leading down.= h = h = h = h = h  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.4  10%   0   g * Spellcasting   4.7  31%  -1           b * Unarmed Combat   2.4   8%   0   h * Conjurations   6.8  22%   0       i * Translocations   1.5   8%   0   c * Short Blades   1.2[= h0;10m   8%   0       d + Long Blades   0.5     0   j + Evocations   0.0    +1           e * Dodging   3.2   8%   0      f + Stealth3.4   5%  +4                          = h                                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets= ha #.#.....Morbidden the Conjurer #$ #.#..####Octopode #. ###.#..#Health: 51/51 ======================== #. #.÷....#Magic: 15/15 ======================== #> #.##...#AC: 5Str: 7 #. #[##...#EV: 12Int: 28 #.##.##...#SH: 0Dex: 10 #.#...#...#XL:  8 Next: 18% Place: Dungeon:5 #.@.......#Noise: ---------  Time: 5572.8 (0.0) ###.<.#..##a) = hc[32m+2 dagger (venom) ##[##..#####Cast: Magic Dart #...#......### #............# #...#.####.#.# #####.# #.#.# #  #.####.#.####  #............  _a +0 giant club; an ogre corpse _w - a glowing sapphire potion _Found an escape hatch in the floor.  Things that are here: _a +0 chain mail; a +0 mace; an orc skeleton _Found a stone staircase leading down.= h 3= h = h = hM = h B= hX ,= hq = hK! = h#$ ,= h& = hv, = hr/ ,= ht1 = h'6 R  There is a stone staircase leading down here.= h8 = h9  _= h: = h< = h|P B= h6T = h(V = hW = hnY = hl B= hp  = hq = hs *_You now have 234 gold pieces (gained 14).= hv = hw = h6x = h|y = h{ = ho} = h>~ = h = h = hK = h = hl = h = hۉ = h = ha = h = h! = h = hu = hΕ = hߗ = h = hC = hr = hW = h, = h = h = h = h = hj = ho = hh = h3 = h = h = hi = h5 = h = h = h = h = h = h  = h  = h< You see here 4 stones.= hy = h~  = h+ _= h = h| = h = h = h@ = h| = h = hL = h = h = h = h = h = hB = h = h = h = h = h = h = h = h* = h = hQ = h = h = h = h = h = h = h = h = h = ht = h = h = h = h = h = h f #.## ##.................##.... = hQ  #.# #.........).....#.##...# = h f #.## ##.#####.............#... = h F ##.###.######.####.####.##...# = h #####....(.......# #.# #.##.... = h.# .........######### #.# #.###... .####.#..########## ### ### #... .# #.#...........# #..# .# #.#..#######@## #...601.8 (29.0) .####.#..# #...._.+ #### .##.÷....# ####..ß# = h/$ #>##.##...#= h$ P ..# = h% 7.##[##...#= hq& M ## ###= h' #### = h( #.##.##...#= hf) P #...... = hC+ #.#...#...#= h+ 1 #.#####= h,  = h- 0.........#= hV. H #.# = h[/ 0##.<.#..##= h&0 L ###.###= h@ = hC = hD %2.8 (30= hI = hO^ @ _Found a shimmering blue altar of Sif Muna.= h7 3= h9 = h< = hB> ,= h1? = h# #######.# ....# ####..ß#..≈o#= hj x #. #...# ##..# ####.#Magic Dart #...# #### ##########.# #...# #........... #...# #.########.# oo 2 orc wizards (asleep) ....# #.# #... #..## ###.### ##.# #..##### #.....# ###= h(s K 7.8 (5.0)  You open the door.= ht +8.8 (6= hy :_= h _2 orc wizards come into view.Found Sif Muna's Enchiridion on Glaciation. _Found an escape hatch in the floor.= h^ ) ∩( #.#  #.# #### ### ##..# #### #.##..ß#..≈o#  #...._@'..≈>#  ####..ß#..≈o#  ##..# ####  #### #.#    = h f* ) ∩( #.#  #.# #### ### ##..# #### #.##..ß#..≈o#  #....>#  ####..ß#..≈o# = h7g7 ##..# ####  #### #.#    = hp= ht= h€= hGd _There are monsters nearby!= h?C# #.........).....#.##...#..#.. Morbidden the Conjurer ## ##.#####.............#....∩#.. Octopode .###.######.####.####.##...#..#.. Health: 51/51 ======================== = h+ ....(.......# #.# #.##......#.. Magic: 14/15 ======================-- ....######### #.# #.###........ AC: 5Str: 7 .#..############## ### #........ EV: 12Int: 28 .#...........##..# #### #..#..#.. SH: 0Dex: 10 = hN 4.#..#######.##..ß#.**o# #.....#.. XL:  8 Next: 18% Place: Dungeon:5 .#..# #...._@**.≈># #######.# Noise: ---------  Time: 5608.8 (0.0) ....# ####..ß#..≈o##.# a) +2 dagger (venom) #...###..# #####.# Cast: Magic Dart #...##### ##########.# #...##........... #...#= h #.########.# oo 2 orc wizards (1 asleep) ....##.# #... #..#####.### ##.# #..######.....# ###Aiming: Magic Dart (safe; 1% risk of failure)  = h (Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The magic dart hits the orc wizard!  The orc wizard is heavily wounded.= h' = hi v.≈._@'..≈ooo===9.8 (1_  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The magic dart hits the orc wizard!  The orc wizard is heavily wounded. _The orc wizard shouts! x2= h H_= h5 \ _Unknown command.= h8 # #.........).....#.##...#..#.. Morbidden the Conjurer ## ##.#####.............#....∩#.. Octopode .###.######.####.####.##...#..#.. Health: 51/51 ======================== ....(.......# #.# #.##......#.. Magic: 13/15 ====================---- ....######### #.# #.###........ AC: 5Str: 7 .#..############## ### #........ EV: 12Int: 28 .#...........##..# #### #..#..#.. SH: 0Dex: 10 .#..#######.##..ß#..≈.# #.....#.. XL:  8 Next: 18% Place: Dungeon:5 .#..# #...._@****[35= h< mo# #######.# Noise: ===------  Time: 5609.8 (0.0) ....# ####..ß#..≈o##.# a) +2 dagger (venom) #...###..# #####.# Cast: Magic Dart #...##### ##########.# #...##........... #...##.########.# oo 2 orc wizards ....##.# #... #..#####.### ##.# #..######.....# ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard.= h _@'..≈Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is almost dead. _The orc wizard points at you and mumbles some strange words.= hD= hxE5--10.8 (1= hN= h-2 _You resist with some effort.= h |# #.........).....#.##...#..#.. Morbidden the Conjurer ## ##.#####.............#....∩#.. Octopode .###.######.####.####.##...#..#.. Health: 51/51 ======================== ....(.......# #.# #.##......#.. Magic: 12/15 ===================----- ....######### #.# #.###........ AC: 5Str: 7 .#..############## ### #........ EV: 12Int: 28 .#...........##..# #### #..#..#.. SH: 0= hDex: 10 .#..#######.##..ß#..≈.# #.....#.. XL:  8 Next: 18% Place: Dungeon:5 .#..# #...._@'..≈o# #######.# Noise: =--------  Time: 5610.8 (0.0) ....# ####..ß#..≈o# #.# a) +2 dagger (venom) #...# ##..# #### #.# Cast: Magic Dart #...# #### ##########.# #...##........... #...##.########.# oo 2 orc wizards ....##.# #... #..#####.### ##.# #..##### #.....# ###= h}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  The magic dart hits the orc wizard.= h? ) ∩( #.#  #.#  ###  ####   ****>#    ##..# ####  ####    orc wizard#.#    = haw= hY'..≈o.= h4211.8 (1= hY= h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  = hlThe magic dart hits the orc wizard. _You kill the orc wizard!= h7,_= h= h8_= hF _Unknown command.= h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h}4= hv:_= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h` Y# #.........).....#.##...#..#.. Morbidden the Conjurer ## ##.#####.............#....∩#.. Octopode .###.######.####.####.##...#..#.. Health: 51/51 ======================== ....(.......# #.# #.##......#.. Magic: 11/15 =================------- = h ....######### #.# #.###........ AC: 5Str: 7 .#..############## ### #........ EV: 12Int: 28 .#...........##..# #### #..#..#.. SH: 0Dex: 10 .#..#######.##..ß#..≈.# #.....#.. XL:  8 Next: 21% Place: Dungeon:5 .#..# #...._@****o# #######.# Noise: =--------  Time: 5611.8 (0.0) ....# ####..ß#..≈.##.# a) +2 dagger (venom) #...###..# #####.# Cast: Magic Dart #...##### ##########.# #...##........... #...##.########.# [40= h )mo   orc wizard ....##.# #... #..#####.### ##.# #..######.....# ###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard.= h _@'..≈onfirm with . or Enter, or press ? or * to list all spells.= h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard.  The orc wizard is heavily wounded.2.8 (1= h = h f _The orc wizard grunts noisily.= h 4= h̿ = h. F _Unknown command.= hJC# #.........).....#.##...#..#.. Morbidden the Conjurer ## ##.#####.............#....∩#.. Octopode .###.######.####.####.##...#..#.. Health: 51/51 ======================== = h ....(.......# #.# #.##......#.. Magic: 10/15 ================-------- ....######### #.# #.###........ AC: 5Str: 7 .#..############## ### #........ EV: 12Int: 28 .#...........##..# #### #..#..#.. SH: 0Dex: 10 .#..#######.##..ß#..≈.# #.....#.. XL:  8 Next: 21% Place: Dungeon:5 .#..# #...._@****o# #######.# Noise: =--------  Time: 5612.8 (0.0) ....# ####..ß#..≈.##.# a) +2 dagger (venom) #...###..# #####.#= h+"[m Cast: Magic Dart #...##### ##########.# #...##........... #...##.########.# o   orc wizard ....##.# #... #..#####.### ##.# #..######.....# ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard but does no damage.= hH~_@'..≈3.8 (1= hHRMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard but does no damage. _The orc wizard is heavily wounded.= h # #.........).....#.##...#..#.. Morbidden the Conjurer ## ##.#####.............#....∩#.. Octopode = h.###.######.####.####.##...#..#.. Health: 51/51 ======================== ....(.......# #.# #.##......#.. Magic: 9/15==============---------- ....######### #.# #.###........ AC: 5Str: 7 .#..############## ### #........ EV: 12Int: 28 .#...........##..# #### #..#..#.. SH: 0Dex: 10 .#..#######.##..ß#..≈.# #.....#.. XL:  8 Next: 21% Place: Dungeon:5 .#..# #...._@****o# #######.# Noise: =--------  Time: 5613.8 (0.0) ....# ####..ß#..≈.#= h^#.# a) +2 dagger (venom) #...###..# #####.# Cast: Magic Dart #...##### ##########.# #...##........... #...##.########.# o   orc wizard ....##.# #... #..#####.### ##.# #..######.....# ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard.= h[Gy_@'..≈Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is almost dead.*= hz The orc wizard casts a spell.The orc wizard flickers and vanishes!= hT_@'..≈{= hg=4.8 (1Magic Dart= h.:_= h _Deactivating autopickup; reactivate with Ctrl-A.= h*_= hr= h= hF _Unknown command.= h6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hB__ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h8  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h'4= h0= hT  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h_ < _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h` asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h, :_= h1 = h7 8_= h; }  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) = h= x Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h?L 4= hM :_= h.P onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.= hs  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hT# #.........).....#.##...#..#.. Morbidden the Conjurer ## ##.#####.............#....∩#.. Octopode .###.######.####.####.##...#..#.. Health: 51/51 ======================== ....(.......# #.# #.##......#.. Magic: 8/15============------------ ....######### #.# #.###........ AC: 5Str: 7 .#..############## ### #........ EV: 12Int: 28 .#...........##..# #### #..#..#.. SH: 0Dex: 10 .#..#######.##..ß#..≈.# #.....#.. XL:  8 Next: 21% Place: Dungeon:5 .#..# #...._@'..≈{# #######.# Noise: ==-------  Time: 5614.8 (0.0) ....# ####..ß#..≈.# #.# a) +2 dagger (venom) #...# = h[a ##..# #### #.# Cast: Magic Dart #...# #### ##########.# #...##........... #...##.########.#  ....##.# #...  #..#####.### ##.#  #..##### #.....# ###  _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line= h A_@*= hg __@**= h[k_@***= hc_@****= h<?**= h* $= h+ y# #.........).....#.##...#..#.. Morbidden the Conjurer = h, p## ##.#####.............#....∩#.. Octopode = hi- .###.######.####.####.##...#..#.. Health: 51/51 ======================== = h. ~....(.......# #.# #.##......#.. Magic: 8/15= h0 C============------------ = h0 h....######### #.# #.###........ AC: 5= h1 +Str: 7 = h2 .#..############## ### #........ EV: 12= h3 ,Int: 28 = h4 .#...........##..# #### #..#..#.. SH: 0= h7 aDex: 10 .#..#######.##..ß#..≈.# #.....#.. XL:  8 Next: 21% Place: Dungeon:5 .#..# #...._@'..≈{# #######.# Noise: ==-------  Time: 5614.8 (0.0) ....# ####..ß#..≈.# #.# a) +2 dagger (venom) = h> #...# ##..# #### #.# Cast: Magic Dart #...# #### ##########.# #...##........... #...##.########.#  ....##.# #...  #..#####.### ##.#  #..##### #.....# ###  _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe magic dart hits something.= hRA  ) ∩( #.#  #.#  ###  ####   ****>#    ##..# ####  #### #.#   = hiB = h H Casting: Magic Dart (safe; 1% risk of failure)= hH Lonfirm with . or Enter, or press ? or * to list all spells.= hJ aAiming: Magic Dart (safe; 1% risk of failure)  = hJ TPress: ? - help, Shift-Dir - straight line  = hS mThe magic dart hits something.  Reactivating autopickup.= h ='..≈= h 9==4-5.8 (1 _You feel a bit more experienced.= h #.).....#.##...#..#..# # ##.#####.#....∩#. ###.######.####.####.##...#..#..#(.# #.# #.##......#.# #.# #.###. #..##### ### #. #.##..###### #..#..#..# #..#######.##..ß#..≈.# #.....#. #..# #...._.@..≈># #.## ####..ß#..≈.# #.# ...# ##..###### #.# ...# #### #.#. ...# #. ...# #.#.#.# #.# #. ..## ###.### ##.#. ..##### #.....# ###._.--6 [= hd<40m_There is an open door here.= hz #.).....#.##...#..#..#.  ##.#####.#....∩#..######.####.####.##...#..#..#.(.# #.# #.##......#.# #.# #.###. ..##### ### #. .##..###### #..#..#..#. ..#.##..ß#..≈.# #.....#. ..# #...._.'@.≈># #.## ####..ß#..≈.# #.# # ##..###### #.## #### #.#.# #.# #.#.#.# #.# #. .## ###.### ##.#. .##### #.....# ###.-7 _= hzI  #.........).....#.##...#..#..#. Morbidden the Conjurer##.#####.............#....∩#.... Octopode ##.######.####.####.##...#..#..#. Health: 51/51 ======================== ..(.......# #.# #.##......#.... Magic: 9/15==============---------- ..######### #.# #.###.......... AC: 5Str: 7 ..############## ### #.......... EV: 12Int: 28 ...........##..###### #..#..#..#. SH: 0Dex: 10 ..#######.##..ß#..≈.# #.....#.... XL:  8 Next: 24% Place: Dungeon:5 ..# #...._.'@.≈># #######.### Noi= haN se: ---------  Time: 5617.8 (0.0) ..# ####..ß#..≈.##.#a) +2 dagger (venom) ..###..#######.### Cast: Magic Dart ..##### ##########.#.. ..##............. ..##.########.#..  ..##.# #.....  .#####.### ##.#..  .######.....# ###.. The magic dart hits something.  Reactivating autopickup. _You feel a bit more experienced. _There is an open door here.  Press: ? - help, v - describe, . - travelThe floor.= hE_.'@.= hzT.≈Some deep water.= h_.'@.≈>Reactivating autopickup. _You feel a bit more experienced. _There is an open door here. = hq Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) : [[ †.  An escape hatch in the floor, spattered with blood.= h٢  What do you want to examine? Items  a - ()) a +0 dagger  b - ()) a +0 dagger  c - ([) a +0 robe  d - ([) a +0 robe  e - (:) Sif Muna's Enchiridion on Glaciation  f - (†) an orc corpse Features  g - (>) an escape hatch in the floor (not visited)= hs #.........).....#.##...#..#..#. Morbidden the Conjurer##.#####.............#....∩#.... Octopode ##.######.####.####.##...#..#..#. Health: 51/51 ======================== ..(.......# #.# #.##......#.... Magic: 9/15==============---------- ..######### #.# #.###.......... AC: 5Str: 7 ..############## ### #.......... EV: 12Int: 28 ...........##..###### #..#..#..#. SH: 0Dex: 10 ..#######.##..ß#..≈.# #.....#.... XL:  8 Next: 24% Place: Dungeon:5 ..# #...._.'@.≈># #######.### Noise: ---------[40= h ym  Time: 5617.8 (0.0) ..# ####..ß#..≈.##.#a) +2 dagger (venom) ..###..#######.### Cast: Magic Dart ..##### ##########.#.. ..##............. ..##.########.#..  ..##.# #.....  .#####.### ##.#..  .######.....# ###.. Reactivating autopickup. _You feel a bit more experienced. _There is an open door here.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) : [[ †.  An escape hatch in the floor, spattered with blood. #.........).....#.##...#..#..#. Morbidden the Conjurer##.#####.............#....∩#.... Octopode ##.######.####.####.##...#..#..#. Health: 51/51 ======================== ..(.......# #.# #.##......#.... M= h}agic: 9/15==============---------- ..######### #.# #.###.......... AC: 5Str: 7 ..############## ### #.......... EV: 12Int: 28 ...........##..###### #..#..#..#. SH: 0Dex: 10 ..#######.##..ß#..≈.# #.....#.... XL:  8 Next: 24% Place: Dungeon:5 ..# #...._.'@.≈># #######.### Noise: ---------  Time: 5617.8 (0.0) ..# ####..ß#..≈.##.#a) +2 dagger (venom) ..###..#######.### Cast: Magic Dart ..##### ##########.#.. ..##............. ..##.########.#..  ..##.# [= h34m#.....  .#####.### ##.#..  .######.....# ###.. Reactivating autopickup. _You feel a bit more experienced. _There is an open door here.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) : [[ †.  An escape hatch in the floor, spattered with blood.= h #.........).....#.##...#..#..#. Morbidden the Conjurer##.#####.............#....∩#.... Octopode ##.######.####.####.##...#..#..#. Health: 51/51 ======================== ..(.......# #.# #.##......#.... Magic: 9/15==============---------- ..######### #.# #.###.......... AC: 5Str: 7 ..############## ### #.......... EV: 12Int: 28 ...........##..###### #..#..#..#. SH: 0Dex: 10 ..#######.##..ß#..≈.# #.....#.... XL:  8 Next: 24% Place: Dungeon:5 ..# #...._.'@.≈># #######.### Noise: ---------[40= hm  Time: 5617.8 (0.0) ..# ####..ß#..≈.##.#a) +2 dagger (venom) ..###..#######.### Cast: Magic Dart ..##### ##########.#.. ..##............. ..##.########.#..  ..##.# #.....  .#####.### ##.#..  .######.....# ###.. Reactivating autopickup. _You feel a bit more experienced. _There is an open door here.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) : [[ †.  An escape hatch in the floor, spattered with blood. _= h 3= h= h˩= h$ _= haX= hB= hB= hd= hR10/15=== h= h,= h= hb,= h = h,= h= hA= h:=== h;= h= hk= h@= h\,= h= h= h<= h`= hzc1== h= h<,= h5= h= h= h= hI,= h}= h= h9== h= h= hj= h= hT,= h{= hb2=== h= h= h?= h= h\B= h4= h= h= hf= h:=== h= h5= h= h= h,= h<= ha3== h\= h= hL= h= h8,= h = h5 ,= h = hE= h9== h= h= ht= h= h3= h= h!= h.L4=== h= hd= h~= h= h= h = h!= h"= h$,= h%= h&= h':=== h(= h)= h]*= h+= h,= hb-= h.= hq/b5=== h2,= h5,= hQ6= h7= h:QWater = h;= hB#..).....#.##...#..#..#.. #.#####..#....∩#.....# .######.####.####.##...#..#..#.. = h&C%(.......# #.# #.##......#.. ## #.# #.###..# #### ### #..###..###### #..#..#..#..# #######.##..ß#..≈.# #.....#.....# = hDW# #...._.'..@># #######.## # ####..ß#..≈.# #.# # # ##..###### #.## # #### ##.#.. # #..## # #.##.#..## # #.# #.....## # ###.### ##.#..## #### #.....# ###..#= hH .).....#.##...#..#..#...# .#####.#....∩#.....# ######.####.####.##...#..#..#. = h5J!.# #.# #.##......#......# #.# #.###.# ### #.###..###### #..#..#..#..#..##..ß#..≈.# #.....#.....#. #...._.'..≈@# #.#####. ####..ß#..≈.# #.# #. ##..###### #.#####. #### #.#. #.##.= hhKG #.#.#..##.  #.# #.....##.  ###.### ##.#..###  #.....# ###..# #  _You enter the deep water.= hoP060.8 (43.0)= hQ41.8 (44= hU= h/_  You pick up Sif Muna's Enchiridion on Glaciation and begin reading...  You add the spell Freeze to your library.  There is an escape hatch in the floor, spattered with blood here.= haI==2.8 (45= h^e= hhL _Items here: )) [[ †.= hs3= hZ= h= h= hWater  _You enter the deep water.= h= h= h^= hD= h0= hZ= h  There is an open door here.= hI= h: _= h;= h= h,= h= h!W  There is a shimmering blue altar of Sif Muna here.= h= h# _= h= h= h= h,= h = h= hC,= h= h,= h= hx= h,= h= h= h_ ,= h = h = h,= h= h= h[,= hH= hx= h_= h= h= hx= hT,= hC= h= h4!,= h#= h{%= hi',= h)= h+= h-,= h.= hy1= hD3,= h4= hL7= h9,= h:= h== h?,= hIA= hyC= hE,= hF= h&I= hOK,= hXL= hN= hZP,= hQ= hS= hzU,= hV= hX= hZ,= h[= h^= ho_,= hc`= hwb= hd,= h3e= hg= h|h= h]i= hPj= hsk= h`l= hl,= h$n= h o= ho,= hp= hq= h^r= h^s= hpt= hu= hv= hv= h x= hy= h~= hT= h]= h,= h= h= hz,= h߈= h= h(= h= hZ= h= h= h= h= h“= h= h{= h= hY= h= h)= h= h = h[= h= h}= hן= h= h= h= ha= hʥ= hq= h= hB%  = h+There is an escape hatch in the floor here.= h= h( _= hЫ= h۬= h= h,= hٱ= h ,= h = h= h ,= hY= h= h= h= h@= hN= h^= h= h= hq= h= hV= h= h= h= h*= h= h= h>= h= h= h= h= h= h[= h= h,= h= hR= h,= h= hW= h,= h*= h= h,= h= ht= hy= hL= h= h= h,= h= h= h= hd= h= h= h= h,= h= h} #.#....##.# #.#  #.#.......# #.# = h_7 #.##.##.######.# # #.##.##.#......#  #.##.##.#.######  #.##.##>#.#  #.........# # ####.##.### # = h#.##@# #######724.8 (62 #.....<..... ...... ####.....### ####### ####### = h = h = h ,5.8 (63= h}= hZ9 _Found a stone staircase leading up.= hs3= hy = h: = hM ,= h% = h P  There is a stone staircase leading up here.= h = h}  _= hD = h = h = h! ,= h$ = hV& ,= h ' = h * = h* ,= h+ = h. = h=/ ,= h/ = h32 = h\3 ,= h4 = he6 = h7 ,= hc8 = h: = h; ,= hU< = h> = hz? = h@ = h@ = hB = hND B= h6F = hFG = hG = hH = hPJ = hK = h*L = hL = hN = hO = hPP = hP = hR = hS = hlT = hT = hV = hX ,= hWY = h[ = h\ = hG] = h] = hg_ = h_` = h` = ha = hb = hc = hed ,= hng ,= h|h ,= hvi = hgj = h-k ,= hl = hm = hn ,= hq = hrr ,= h&s = hht = hju = h=v ,= hw = hx ,= h = hd X= hS X= hJ n= h = h = h = h = h = h = h1 = h = h = h| = h = h = hɮ = h[ = h = hU = h = h" = h = h = hڶ = hn = h = hO = h = hQ = h߼ = h = h6 = h = hZ = h = hx = hK = h = h = h = hE = h = hx = h = he = hJ = hv = h = hM = h = h: = h = h = h: = h = h = h = h; = hO = h = hI = h = h = hI ,= h = h = h: ,= h" = h = h = h = h@ = hk = hj = h = h = hJ = hB = hN ,= hW = hG = h ,= h = h) = h ,= hI = h = h = h = h = h = h = h$ = h, = h< #### ...## ≈≈##  ####.#..#### ≈#≈≈  ........... ...≈.  ....###..### ≈.≈≈>  †....#.....# #####...$≈≈ ..#..#..#..###...#...≈≈# ...........#.........≈≈≈ ...........###..@..≈..≈≈ 87.8 (62 .....#......###.#......≈ ..#..#..#...# #.#.....## ....∩#.....####.####### ..#..#..#.....#.# .....#......#^#.# ...........##...## ...........###.<.######## ..#..#..#..#.............8.8 = h (63= hA = h< 9 _Found an escape hatch in the floor.= h S#### ..≈≈≈  ...## .≈≈≈## ###.#..####..≈#≈≈≈...... ....≈.⌠ ...###..### .≈.≈≈>_..#.....# #####...$≈≈≈ .#..#..#..###...#...≈≈###.....@...≈≈0.0).....###.....≈..≈≈..#......###.#......≈.#..#..#...# #.#.....##..∩#.....####.########..#..#.....#.##^#.###...##........###.<.########= hA9.8 (1= h= hB5 _Found a stormy altar of Qazlal.= hpg= h#= hL = hY= h *_You now have 244 gold pieces (gained 10).= hp= h֕= h= h@= h= hz= h= h= h= hϬ= hX= hͼ= hu= h= h= h"= h= h= h= h= hE= hZ= h = hI#......####= h  = h<#..........= h = h6?#.......≈...= h = h^#....≈......= hx = h%#### #...≈≈≈≈..≈ ...## #..≈≈≈##≈## . #####.#..#########...≈#≈≈≈≈#≈≈........≈.⌠≈≈≈.###..#########.≈.≈≈>_≈# #†....#.....# #####....≈≈≈≈# #..#..#..#..###...#...≈≈#### #...........#.........≈≈≈≈≈. #...........###.....≈..≈≈≈.....#......###.#......≈.....#..#..#...#= h$ #.#.....##.#.## #....∩#.....####.# ...#= h0= h 800.8 (= h 11.0)= h1_= h= h= h%1.8 (12= h= hP_= h= hp = hF= h%_x - a potion of enlightenment= hX Water  = h* _You enter the deep water.Water = h ,= h  = hY = h _You enter the deep water.= h = h = hJ ,= h = h = h = hI = h7 = h = h = h = h = hX = h" = h" = h# = h$ = ha' = h) = h) = h(+ = h, = h. = ho/ = h51 = h2 = h4 = hw5 = h6 = h8 = hg: = hH; = hy< = h=> = h? = h@ = hA = htC = h5E = h F = h8G = hQI = hJ = hK = hL = hyN = h.P = hQ = hS ,= haU = hLV = hTW = hX = hgZ = he[ = h\ = hq^ = hW` = hCa = hFb = hd = he = htf = hvg = hi = h}j = hhk = hll = hn = ho = hp = hq = hs = hru = hhv = hw = hy = h{ = h| = h~ = h = h{ = hh = h = h; = h = h݈ = h = hދ = h = h = h& = h H = hT _You now have 255 gold pieces (gained 11).= h8 X= h B= h = h = h] = h1 = h> = hp = hb = hJ = hL = hv = h = h = hE = hL = hU = hL = h = h = h2 = h = h = hD B= h$ ,= h = h ,= h B= hE= hn= hm= hPB= hQ= h,= h#= h&,= h+= h,= h .,= hu5= h8B= h9= hc:= h#;,= h;= hM== h?>= h?,= h@= hBQWater = hJD= h>I> _You enter the deep water.= hJJ= hqM= hO,= hO= hR= h TM= hWQ  There is a fountain of sparkling water here.= h-Y= hY _= hZ= h[\= hG^= h_;Water = h_= hqb> _You enter the deep water.= hd<= h#g,= hh0= hi= hk= hNm,= hXn= hOp= hq,= hmr= hht= hvB= hx= hyB= hW{= h}B= hM,= h,= hT= hB= h= h,= h,= h ,= h[= hu,= hM= h= h,= h= hܝ= hCB= hԠ= hB= h= hB= h@= hA,= hO,= hB= h= h= hX= h= h= h,= h= h= h,= hb = hj= hV,= h= h= h,= h= h = h7&,= hq(= hQ,= h.,= h4= ho6= h9,= h<= hX= h= hb ,= h4 = h= h>,= h= h<= h= h7= hn = h%'= h),= h*= h,= h.,= h 1= hw3= h*6,= hG8= h:= hB=,= h?= h!B= hE,= h?H= hK= hM,= hO= h>R= hT,= hX= hI[= h],= h `= hTb= hud,= hEf= hkh= hj,= hIl= hn= hp,= hr= hu= h ############# ).........#908.8 (107.0) ##########.# #.#= h #.# #.# ♣♣#### #.# ♣♣))#)###.# ♣♣)))...##.# ♣.))).).##.### = h= h,98= hk= he5 _Found a war axe.= h-109= h= h? _You now have 267 gold pieces (gained 12).= hv= h= h!B  You see here a +0 war axe. _= hå= ho= h5 = h)= h]A  You see here a +0 hammer. _= hJT  You see here a +0 hammer.= hmPK _= hIY>  You see here a +0 hammer.= h`5 _= hd= hl>  You see here a +0 hammer.= h.p5 _= h#t= h*x= hv#.###################.#####.##.##.###♣♣#### #.#)..# ♣♣))#)###.# #.+.♣♣♣♣)))...##.# # ♣..♣.))).).##.###### ♣@♣.))#...........53.8 (43= h.0) ♣♣♣♣♣##...........####..##÷...######.###..#.##...###...#....##.###.################.###....#.## ##.................##.....#.# #.........).....#.##...#.#.## ##.#####.............#....= hB4.8 (44= h= hϢE _Found a hammer. Found a runed translucent door.= h= h= h= h = hhB= he= h!,= h$= hk(= h.2B= hLs ##### #)....................##.###################.#### #.# #.# #.# ### ♣♣#### #.# #)..#♣♣ ♣♣))#)###.# = h6N#j..+@♣♣♣♣)))...##.# 7.8 (3.0)#...#♣..♣.))).).##.###### ♣♣♣.♣.))#..... ♣♣♣♣♣##....... ####..##÷ ######.###. j   Crazy Yiuf (asleep) ##...###...#. ##.###.################.###. #.## ##....##..= hjQ= hW= hX= hfn0... _Could not explore, unopened runed door.= h*3= h1= h\= hf= hi= ht] _Could not explore, unopened runed door.= h = h `Level 5 of the Dungeon <<<<>>>>>>∩__(Press ? for help)########################)....................##.###################.#############.##......#########.##.............##.##.......≈....≈####  ♣♣#### #.##....≈........##)..#♣♣ ♣♣))#)###.# ######...≈≈≈≈..≈...##j..+@♣♣♣♣)))...##.# #...##= h #..≈≈≈##≈##≈..##...#♣..♣.))).).##.######.#..#########...≈#≈≈≈≈#≈≈.#### ♣♣♣.♣.))#.............................≈.⌠≈≈≈..#♣♣♣♣♣##...........###..#########.≈.≈≈>_≈#...#####..##÷....#.....# #####....≈≈≈≈#...#######.###..#..#..#..###...#...≈≈####...###...###...#...........#.........≈≈≈≈≈....###.###.################.###...........###.....≈..≈≈≈.....##.## ##.................##......#......###.#......≈......##.# #.........).....#.##...#..#..#...# #.#.....##.#.#####.## ##.#####.............#....∩#.....####.########...###.###.######.####.####.##...#..#..#.....#.####.#######....(.......# #.# #.##......#......#^#.##.#######.........######### #.# #.###...........##...###......##.####.#..############## ### #...........###.<.#########..###.#= h e@>_= h = h*1#######################Morbidden the Conjurer#)....................#Octopode#.###################.#Health: 51/51 ========================####.#Magic: 15/15 ========================#.#AC: 5Str: 7#.#EV: 12Int: 28###♣♣#### #.#SH: 0Dex: 10#)..#♣♣ ♣♣))#)###.#XL:  8 Next: 24% Place: Dungeon:5#j..+@♣♣♣♣)))...##.#Noise: ---------  Time: 5957.8 (0.0)#...#♣..♣.))).).##.### a) +2 dagger (venom)### ♣♣♣.♣.))#........ Cast: Magic Dar= hp2t♣♣♣♣♣##........####..##÷######.###. j   Crazy Yiuf (asleep)##...###...#.##.###.################.###.#.## ##.................##.. _You see here a +0 hammer. _You see here a +0 hammer. _You see here a +0 hammer. _Found a hammer. Found a runed translucent door. _Could not explore, unopened runed door. _Could not explore, unopened runed door.= h\5= h>= hpB= hNC$ _= hP,= h\= h_,= hc= hj7 _Crazy Yiuf shouts!= hp3= h&t= h{= h= h= h= h= hB= hs  You see here a +0 hammer. _= h3= h>  You see here a +0 hammer.= hX= hE _= h= h>  You see here a +0 hammer.= h5 _= h= hp= hY,= h= h= h,= hT= h= h,= h = h= h,= h= h'n= h)= h*= h,= hm/= h|2B= h:n= h<B= h>= h>AB= hADX= h&GB= hJX= hM,= hPX= hSB= htVX= h]YB= h7Z= h _n= h`B= hcX= hd= huk= hvlB= hqn= h1s,= hs= hv= hwRWater  _You enter the deep water.Water  _You enter the deep water.= h #......  #.............#  #.......≈....≈#  #....≈........# ##...≈≈≈≈..≈...# ###..≈≈≈##≈##≈..# .#########...≈#≈≈≈≈#≈≈.# ...............≈.⌠≈≈≈..# ..#########.≈.≈≈@_≈#...# 96.8 (39.0) ....# #####....≈≈≈≈#...# .#..###...#...≈≈####...# ....#.........≈≈≈≈≈....# ....###.....= h[40m≈..≈≈≈.....# .....###.#......≈......# .#...# #.#.....##.#.#### ....####.########...# .#.....#.# ###.# _You see here a +0 hammer.enter the deep wat _There is an escape hatch in the floor here.= hp[ = hwn Level 5 of the Dungeon <<<<>>>>>>∩__(Press ? for help)########################)....................##.###################.#############.##......#########.#= h_o #.............##.##.......≈....≈####  ♣♣#### #.##....≈........##)..#♣♣ ♣♣))#)###.# ######...≈≈≈≈..≈...#= h^p P#.j.+.♣♣♣♣)))...##.# #...###..≈≈≈##≈##≈..##...#♣..♣.))).).##.######.#..#########...≈#≈≈≈≈#≈≈.#### ♣♣♣.♣.))#.............................≈.⌠≈≈≈..#♣♣♣♣♣##...........###..#########.≈.≈≈@_≈#...#####..##÷....#.....# #####....≈≈≈≈#...#######.###..#..#..#..###...#...≈≈####...#= hFq Y##...###...#...........#.........≈≈≈≈≈....###.###.################.###...........###.....≈..≈≈≈.....##.## ##.................##......#......###.#......≈......##.# #.........).....#.##...#..#..#...# #.#.....##.#.#####.## ##.#####.............#....∩#.....####.########...###.###.######.####.####.##...#..#..#.....#.####.#= hr ######....(.......# #.# #.##......#......#^#.##.#######.........######### #.# #.###...........##...###......##.####.#..############## ### #...........###.<.#########..###.#= hl#.#...#...##.########.#..##..#..#...########....##.........###.....##.......#.......#####.#= h###.<.#..#####.### ##.#..###.##.#...#####†# #.###[##..######.....# ###..# #.##.##.## #.# #.##...#......######.....##### #<.# #.##.##.# #.# #.##............##...........# #..# #.##.##.######.#####.##...#.####.#.# ##.#.....###.####..# #.##.##...= hy...######.# #.#.# #####..................# #.......####.##########.####.#.####......###.#####.####..###.......# .##...............>.## ....#............# #.#######.#.#....##.÷# ##.......................# #.##.........#..# #........## #.####.......)..# #.#########.### ##..### #.# #.......#.## #.# #.# #..# .# #.#....##.# #.# #.# #..#######.# #.#.......# #.# #.# #..... #.##.##.######.# #.# ##.######### #.##.##.#......# #.# #.# #.##.##.#.###### #.# [34= hqm#.# #.##.##>#.# #.# #># #.........# #.#########.# ####.##.### #.##.. #.##.################.##.########= h= h.#......########Morbidden the Conjurer#.............#Octopode#.......≈....≈#Health: 51/51 ========================#....≈........#Magic: 15/15 ======================== ##...≈≈≈≈..≈...#AC: 5Str: 7 ###..≈≈≈##≈##≈..#EV: 12Int: 28 .#########...≈#≈≈≈≈#≈≈.#SH: 0Dex: 10 ...............≈.⌠≈≈≈..#XL:  8 Next: 24% Place: Dungeon:5 ..#########.≈.≈≈@_≈#...#Noise: ---------  Time: 5996.8 (0.0) ....# = h08[34m#####....≈≈≈≈#...#a) +2 dagger (venom) .#..###...#...≈≈####...#Cast: Magic Dart ....#.........≈≈≈≈≈....# ....###.....≈..≈≈≈.....# .....###.#......≈......# .#...# #.#.....##.#.#### ....####.########...# .#.....#.####.# _You see here a +0 hammer. _You see here a +0 hammer. _You see here a +0 hammer. _You enter the deep water. _You enter the deep water. _There is an escape hatch in the floor here.= hA6= hz8= h@QWater = hbBenter the deep wat _There is an escape hatch in the floor here. _You enter the deep water.= h7C4= hD= hF= hsH7= hYI= hL= hOeWater = h%T> _You enter the deep water.= hT<= hvU= heX= h~Y0= h6[= h\= h'^,= h^= hba= h= h̪= h= h= h= h B= h= h= h},= h= hf,= h= hB= h˺= h= hiB= h= h,= h= hn= h= hj,= h= h0= h,= hi= h,= h{= h= hO,= h)= h= h-B= h= hB= h= h,= h= h= h,= h]= h:= hj,= h$,= hB= h~= h,= h= h.........#####.....## #.# ######.### ##..### #.##.# #..# #.##.# #..#######.# = hV#.# #..........# #.# ##.######### #.# #.#  #.# #.#  #.# #@# 6037.8 (41.0) #.#########.#  #.##........# ######.##.########...[..# ##########= h;# = h= h= hc _There is a stone staircase leading down here.= h`= hN8.8 (1.0) _= hq ........#  .......##  #.[.....  #......  ..... .  ... ..# #.##....#6 #@....... ......[..#..### ....##..... # .. .......# ###.###..# /.. #.#... ...... #.= hzs= hz= h(-9.5 (1.7= h= hk/ _You climb downwards.  Found a pair of glowing gloves, a crooked copper wand and a robe. _There is a stone staircase leading up here.= hE= hkL= hT= h?WF _Unknown command.= h; 3= hy = hn = h = h $ _= hH = h = h .......##...##.[..... ......#...... ............. #$....... ... ....#......#.##....#...#..#<.............[..#..###= hC ....##.@...## 400......# #...###.###..#. /.. #.#.. ... .... ..... #........)....= hW = h +1.5 (2= h = h; + _Found a quarterstaff.= hP= h߽....# ............. #$......... ....#......#.##....#...#..#<............[..#..###.##.....## ......# #...###@###..#2.5 (1... #/....#.#.. ............ ...........#..>..........#......).....................#...............= h= h+3.5 (2= hxQ _Found a stone staircase leading down.= h 3= h = hc = h`  ....#$.. ......... ....# ......#.##....# ...#..#<....... ......[..#..### ....##.....##  ............# #...###.###..# ... #@....#.#0....................#....>.#.....).........#..[#= h = h3! +4.5 (1= hz' = h> W _Found a ring mail.= h2F +5.5 (2= h2L = hR 1 _y - a wand of iceblast (10)= h...... #. ........# ##.. .......#####... ...##.[..........## ....#............z ...........#$... ..............# ......#.##..@.### ...#..#<........# ......[..#..###.# Magic Dart....##.....## ..............# #.##...###.###..# # z   [0;10;1= h kmwight (wandering)... #.....#.#..............................#..50.5 (5 zz 2 wights (wandering)A wight comes into view. It is wielding a +2 morningstar.1.5 (6= h _A wight comes into view. It is wielding a +0 battleaxe.= h<Morbidden the Conjurer......#.Octopode........# ##..Health: 51/51 ========================.......#####..zMagic: 14/15 ======================--...##.[..........##AC: 5Str: 7....#...........*zEV: 12Int: 28...........#$.**SH: 0Dex: 10.............*#XL:  8 Next: 24% Place: Dungeon:6......#.##..@.###Noise: ---------  Time: 6051.5 (0.0)...#..#<........#a) +2 dagger (venom)......[..#..###.#Cast: Magic Dart....#[3= hZ9;49m#.....## ..............# #.##...###.###..# #zz 2 wights (1 wandering)... #.....#.#..............................#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 morningstar and wearing a +0 leather armour  (wandering, hasn't noticed you, 100% to hit)= h2,= h5z.z....z= h93=2.5 (1= hoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 morningstar and wearing a +0 leather armour  (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the wight but does no damage.= he'......#...# ##.. .......#####.z...##.[..........## ....#...........z. ...........#$...  ..............# ......#.##....### ...#..#<...@....# ......[..#..###.# ....##.....## .. ............# #.# #...###.###..# # ... #.....#.# ............. .#.. ...>.#....zz.-3= h( P..# ##.. .......#####....##.[.........z## ....#..........z.. ...........#$...  .......# #.##....### ...#..#<........# ......[..#@.###.# ....##.....## .. ............# #.# #...###.###..# # ... #.....#.#............. .#.. ...>....#... .......).........$-4= hw7 = h........# ##..Morbidden the Conjurer.......#####...Octopode...##.[.........z##Health: 51/51 ========================....#..........z..Magic: 13/15 ====================----...........#$.*.AC: 5Str: 7.............*#EV: 12Int: 28......#.##..*.###SH: 0Dex: 10...#..#<...*....#XL:  8 Next: 24% Place: Dungeon:6......[..#@.###.#Noise: ---------  Time: 6054.5 (0.0)....##.....## ..a) +2 dagge= hڽ2r (venom)............# #.#Cast: Magic Dart#...###.###..# #... #.....#.#................zz 2 wights..............#.....>..........#..........).........$Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 morningstar and wearing a +0 leather armour (100%  to hit)= hCz.....=5.5 (1= hFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 morningstar and wearing a +0 leather armour (100%  to hit) _The magic dart hits the wight but does no damage.= h! ........# ##..Morbidden the Conjurer.......#####...Octopode...##.[........z.##Health: 51/51 ========================....#.........*z..= h# Magic: 12/15 ===================-----...........#$*..AC: 5Str: 7............*.#EV: 12Int: 28......#.##..*.###SH: 0Dex: 10...#..#<...*....#XL:  8 Next: 24% Place: Dungeon:6......[..#@.###.#Noise: =--------  Time: 6055.5 (0.0)....##.....## ..a) +2 dagger (venom)............# #.#Cast: Magic Dart#...###.###..# #... #.....#.#................zz 2 wights..............#.....[0= h& ;10;1m>..........#..........).........$Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 morningstar and wearing a +0 leather armour (100%  to hit)= h = h2 = h? = hy z...z...z 3 wightsonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  = hw Aim: a wight, wielding a +2 morningstar and wearing a +0 leather armour (100%  to hit)  The magic dart hits the wight but does no damage.= hn +6.5 (1= h = h _A wight comes into view. It is wielding a +3 dagger of freezing.= hm........# ##..Morbidden the Conjurer.......#####.z.Octopode...##.[..........##Health: 51/51 ========================....#..........z..Magic: 10/15 ================--------...........#$.*.AC: 5Str: 7.............*#EV: 12Int: 28......#.##..*.###SH: 0Dex: 10...#..#<...*....#XL:  8 Next: 24% Place: Dungeon:6......[..#@.###.#Noise: =--------  Time: 6056.5 (0.0)....##.....## ..[40= hqma) +2 dagger (venom)............# #.#Cast: Magic Dart#...###.###..# #... #.....#.#................zzz 3 wights..............#.....>..........#..........).........$ _A wight comes into view. It is wielding a +3 dagger of freezing.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (82% to hit)= h   Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (82% to hit)  The searing ray hits the wight but does no damage. zz.zz..z 4 wights (1 polearm, 1 wandering)(Press . to maintain the ray.)= hq=7.5 (1Ray = h= h _A wight comes into view. It is wielding a +3 halberd of freezing.= h= hZ#,= h) = hX3@_Unknown command.= h" ****The searing ray hits the wight but does no damage.  The searing ray hits the wight.= h= hr= hN= h8= h٭c.zz.= h׮7zz.= hk--8+ = h= h=3 _The wight is lightly damaged.= h{  ****The searing ray hits the wight.  The wight is moderately damaged.The searing ray hits the wight.= h%   The wight is heavily damaged..zzz.zzz 5 wights (1 polearm, 2 wandering)9/15 --=-9++  _A wight comes into view. It is wielding a +0 short sword.= h _Unknown command.= hm0 ****The searing ray misses the wight.The searing ray hits the wight but does no damage.  The wight is heavily damaged.= hN  The searing ray misses the wight.You finish channelling your searing ray...zzz.zzz18----60= hY= hVS _The wight closely misses you.= h m........# ##..= h Morbidden the Conjurer.......#####...Octopode...##.[..........##Health: 51/51 ========================....#.............Magic: 6/15=========---------------...........#$.*zAC: 5Str: 7.............*#EV: 12Int: 28......#.##..*.###= h 'SH: 0Dex: 10...#..#<...*z...#XL:  8 Next: 24% Place: Dungeon:6......[..#@.###.#Noise: =--------  Time: 6060.5 (0.0)....##.....## ..a) +2 dagger (venom)............# #.#Cast: Magic Dart#...###.###..# #= hT 1... #.....#.#................zzzzz 5 wights (1 polearm, 1 wandering)..............#.....>..........#..........).........$Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (moderatelydamaged, 82% to hit)  The searing ray hits the wight but does no damage.  = h The wight is moderately damaged.The searing ray hits the wight but does no damage.  The searing ray hits the wight.= he The searing ray hits the wight but does no damage.  The wight is moderately damaged.The searing ray hits the wight.= h wight is lightly damaged.  (Press . to maintain the ray.)= h} = h = h" = h# z..zzz.zz)= h# = h% q=1.5 (1Ray = h@ i _The wight closely misses you.= h7 = h: = h = h F _Unknown command.= h _Unknown command.= hy% .#####....##.[..........## ....#.........z... ...........#$...  .............z# ......#.##..z.### ...#..#<...z....# ......[..#.z###.# ....##...@.## .. ............# #.# #...###.###..# # ... #.....#.# = h............. .......#.. ...>..........#... .......).........$ .#.= h = h(= h p  You stop channelling your searing ray. The wight attacks as it pursues you!= h = hH= h .z.z.z47---2= h= h? _The wight hits you with a +2 morningstar.= hf...##.[..........## ....#............. ...........#$.z.  ..............# ......#.##..z.### ...#..#<...z....# ......[..#z.###.# ....##....z## .. ........@...# #.# #...###.###..# # ... #.....#.# ............. .......#.. ...>..........#... .......).........$ ........#. .= hz..z--3= h  ...##.[.## ....#............. ...........#$.z. ..............# ......#.##.z..### ...#..#<...z....# ......[..#..###.# ....##...zz## .. .# #.# #...###.###..# # ... #.....#.# ................ ..............#.. ...>..........#... 4 wights .......).........$ ........#.  ..z= h ...zz(1 polearm)-4= hzBv ...##.[.## ....#............. ...........#$... .............z# ......#.##....###....#..#<..zz....#......[..#..###.#.##.....## ..#.zz..# #.#= hCZ#...###.###..# #... #.....#.# ................ ..............#.. ...>..........#...z 5 wights (1 polearm) .......).........$ ..............#.  .= hF,= hG= hH= hLq  The wight attacks as it pursues you! The wight hits you with a +0 battleaxe!= h9Wz.z..zzz..= hY P: 31/49 (51)---------P: 7/15 ====5Drain= h1`= hbQ _You feel drained.= ht ...##.[.## ....#.............. ...........#$.................z.#........#.##....###....#..#<.z......#.....[..#z.###.#?.....##..z..## .. #= hvw.z....# #.# ##...###.###..# ##.... #.....#.#...............................#......>..........#.....)........$ .......#.  .= hV}n= h.= h.z.z.#.z.zz.= h/--6= hە| _Found a scroll labelled BEASUMM ZIEXU.= h ...##.[.##.......#..................#$...#................##........#.##.z..###..#..#<........#....[z.#..###.#.?.....##.z.z.## .. #....@.z.....# #.# ##...###.###..# # #..... #.....#.#...........................#.....>....#...........).........$........#.  .= hǾ= h.z.z.z. 4= hA--7= hC= hr= h-  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hq  ...##.[..........##  Morbidden the Conjurer .......#.............  Octopode = hr -..............#$...  HP: 31/49 (51) ===============--------- #................#  MP: 5/15========---------------- #........#.##....###  AC: 5Str: 7 ......#..#<.z......#  EV: 12Int: 28 .........[..#..###.#  SH: 0Dex: 10 .?.....##z.z..## ..  XL:  8 Next: 24% Place: Dungeon:6 #....@*z.....# #.#  Noise: ---------  Time: 6067.5 (0.0)= ht  ##...###.###..# #  a) +2 dagger (venom) #..... #.....#.#  Cast: Magic Dart ..................  Drain ................#..  .....>..........#...  zzzz 4 wights (1 polearm) .........).........$  ................#.  ............... Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (moderately= hv 1damaged, 82% to hit)= h)...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...HP: 31/49 (51) ===============---------#................#MP: 5/15========----------------#........#.##....###AC: 5Str: 7......#..#<.z......#EV: 12Int: 28.........[..#..###.#SH: 0Dex: 10.?.....##z.z..## ..XL:  8 Next: 24% Place: Dungeon:6#....@****...# #.# Noise: ---------  Time: 6067.5 (0.0)##...###.###..# # a) +2 dagger (venom)#..... = h"#.....#.#Cast: Magic Dart..................Drain................#.......>..........#...zzzz 4 wights (1 polearm).........).........$................#................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (moderatelydamaged, 82% to hit)  You focus your ray upon the wight. The searing ray hits the wight!= hcAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (moderatelydamaged, 82% to hit)  = hYou focus your ray upon the wight. The searing ray hits the wight!  The wight is almost destroyed.= h˸= h= h = h5.z= h*z.zz..z 5 wights (1 polearm)= hLw==8.5 (1Ray Drain= h= h)f _(Press . to maintain the ray.)= hStD  The searing ray hits the wight!= hņ  You destroy the wight!The searing ray hits the wight!= h~**** 3= h = h|,= hQ(mz...zz..= h8 ealth: 32/51 agic: 4/15--379+  _You destroy the wight!Your life force feels restored.= hF _Your Spellcasting skill increases to level 5!= h" _Unknown command.= h ****The searing ray hits the wight.  The wight is moderately damaged.The searing ray hits the wight!= h+g m  The wight is almost destroyed.= hj 5.z= hk "zz..= hl 3----70++ = h{ = h _The wight closely misses you. The wight misses you.= hos  _Unknown command.= h?  The searing ray hits the wight!  The wight is severely damaged.= h@5The searing ray hits the wight.= hG**** 2 wights= h[  You destroy the wight!= h% .zz..  You finish channelling your searing ray.  The wight hits you with a +3 dagger of freezing.= hug 29--2= h---431 _You feel drained. The wight freezes you.  Your life force feels restored.= h= h~m _Your Conjurations skill increases to level 7!= h Q= hR= hY= h+\F _Unknown command.= h 8...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...Health: 29/51 =============-----------#................#= hMagic: 0/15------------------------#........#.##....###AC: 5Str: 7......#..#<........#EV: 12Int: 28.........[..#..###.#SH: 0Dex: 10.?.....##.....## ..XL:  8 Next: 43% Place: Dungeon:6#....@****...# #.# Noise: ==-------  Time: 6071.5 (0.0)##...###.###..# # a) +2 dagger (venom)#..... #.....#.#Cast: Magic Dart..................................#.......>..........#...zz 2 wights.........).........$................#................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray [= hm(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe (severelydamaged, 82% to hit)  The searing ray misses the wight. The searing ray hits the wight.= hzz..  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 dagger of freezing and wearing a +0 robe (severelydamaged, 82% to hit)  The searing ray misses the wight. The searing ray hits the wight.  The wight is moderately damaged.(Press . to maintain the ray.)30=2.5 (1Magic DartRay = h= h< _The wight hits you but does no damage.= h4= h= hmF _Unknown command.= h e  Without enough magic to sustain it, your Searing Ray dissipates.= h w1=-3Magic Dart= h = h S _The wight closely misses you.= h = h= 8-= h = h F _Unknown command.= hR _Unknown command.= h = hj Drink which item? Potions  b - 2 fizzy purple potions  c - a grey potion  g - a red potion  h - 3 purple potions = h  i - 3 fuming ruby potions  k - 2 potions of magic  m - a fuming cyan potion  q - a sedimented dark potion  v - 2 bubbling dark potions  w - a glowing sapphire potionx - a potion of enlightenment [!] read|quaff|evoke[?] describe selected= hm! = h' = hO/ m...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...Health: 30/51 ==============----------#................#Magic: 1/15=-----------------------#........#.##....###AC: 5Str: 7= h0 ......#..#<........#EV: 12Int: 28.........[..#..###.#SH: 0Dex: 10.?.....##.....## ..XL:  8 Next: 43% Place: Dungeon:6#....@zz.....# #.# Noise: =--------  Time: 6073.5 (0.0)##...###.###..# # a) +2 dagger (venom)#..... #.....#.#Cast: Magic Dart..................................#.......>..........#...zz 2 wights.........).........$................#................ _The wight hits you but does no damage. = h+4 _Unknown command.Without enough magic to sustain it, your Searing Ray dissipates. _The wight closely misses you. _Unknown command. _Unknown command.= hF zzzz(unable to see you)It was a potion of invisibility.  You fade into invisibility!= hG c4.5 (1Invis = hQ = hT S _The wight closely misses you.= h=f4= hOp= h=sF _Unknown command.= h  You hit the wight but do no damage. Your grab misses the wight.= h7-5.4 (0.9= h= h^ _The wight is severely damaged.= h _Unknown command.= hȭ a _The wight is severely damaged. _Unknown command.  You barely miss the wight. Your grab misses the wight.r squeeze   The wight hits you with a +3 dagger of freezing.= h# P: 24/49 (51)---6.3 Drain Invis = h = ha h _You feel drained. The wight freezes you.= h& 4= h- = h1 F _Unknown command.= hMEvoke which item? Wands  t - a wand of flame (15)y - a wand of iceblast (10) [!] read|quaff|evoke[?] describe selected= hP...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...HP: 24/49 (51) ===========-------------#................#MP: 1/15=-----------------------#........#.##....###AC: 5Str: 7......#..#<........#EV: 12Int: 28.........[..#..###.#SH: 0Dex: 10.?.....##.....## ..XL:  8 Next: 43% Place: Dungeon:6#....@zz.....# #.# Noise: =--------  Time: 6076.3 (0.0)##...###.###..# # a) +2 dagger (venom)#..... #.....#.#Cast: Magic Dart.......= hR...........Drain Invis ................#.......>..........#...zz 2 wights (unable to see you).........).........$................#................You barely miss the wight. Your grab misses the wight.Your squeeze misses the wight.The wight is severely damaged.The wight hits you with a +3 dagger of freezing. _You feel drained. The wight freezes you. _Unknown command.= hWP  Okay, then.= hyY= hFd= hg. _= hi...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...HP: 24/49 (51) ===========-------------#................#MP: 0/15------------------------#........#.##....###AC: 5Str: 7......#..#<........#EV: 12Int: 28.........[..#..###.#SH: 0Dex: 10.?.....##.....## ..XL:  8 Next: 43% Place: Dungeon:6#....@zz.....# #.# Noise: =--------  Time: 6076.3 (0.0)##...###.###..# # a) +2 dagger (venom)#..... #.....#.#Cast: Magic Dart..................[40= hnmDrain Invis ................#.......>..........#...zz 2 wights (unable to see you).........).........$................#................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe (severelydamaged, unable to see you, 100% to hit)  The magic dart hits the wight but does no damage.= h [  .....  .....$...  #........#  #.....#....###  ......#..#<...  .........[..#..###.#  .?.....##.....## ..  #....@zz.....# #.#  ##...###.###..# #  #.....   .......  .......  .....>.  .........)$  .......  = h:C Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe (severelydamaged, unable to see you, 100% to hit)  The magic dart hits the wight but does no damage.  The wight is severely damaged.= hq [  ..... = h .....$...  #........#  #.....#....###  ......#..#<...  .........[..#..###.# = hs .?.....##.....## ..  #....@zz.....# #.#  ##...###.###..# #  #.....   = h........  ....... .....>.  .........)$= h7 ....... = h8f  [  .....= h  .....$...  #........#  #.....#....###  ......#..#<...= h(  .........[..#..###.#  .?.....##.....## ..  #....@zz.....# #.#  ##...###.###..# #  = hv#.....   .......  .......  .....>.  = h*.........)$  .......   The wight hits you with a +3 dagger of freezing!  * * * LOW HITPOINT WARNING * * *= h= h [  .....  .....$...  = hؒb#........#  #.....#....###  ......#..#<...  .........[..#..###.#  .?.....##.....## ..  #....@zz.....# #.#  = h##...###.###..# #  #.....   .......  ....... .....>.  = h-.........)$ ....... = h;  The wight freezes you.= h10-------=7.3 (1Magic Dart= h]= hzV _* * * LOW HITPOINT WARNING * * *= hm  _Unknown command.= hL= hOrEvoke which item? Wands = hLP' t - a wand of flame (15)y - a wand of iceblast (10) [!] read|quaff|evoke[?] describe selected= hG = hM = hW E...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...HP: 10/49 (51) ====--------------------#................#MP: 0/15------------------------#........#.##....###AC: 5Str: 7= hY ......#..#<........#EV: 12Int: 28.........[..#..###.#SH: 0Dex: 10.?.....##.....## ..XL:  8 Next: 43% Place: Dungeon:6#....@zz.....# #.# Noise: ==-------  Time: 6077.3 (0.0)##...###.###..# # a) +2 dagger (venom)#..... #.....#.#Cast: Magic Dart..................Drain Invis ................#.......>..........#...zz 2 wights (unable to see you).........).........$................#................The wight is severely damaged.The wight hits you with a +3 dagger of freezing!  * * * LOW HITPOINT WARNING * * *The wight freezes you. _* * * LOW HITPOINT WARNING * * * _Unknown command.= h~  ...##.[..........##  Morbidden the Conjurer .......#.............  Octopode ..............#$...  HP: 10/49 (51) ====-------------------- #................#  MP: 0/15------------------------ #........#.##....###  AC: 5Str: 7 ......#..#<........#  EV: 12Int: 28 .........[..#..###.#  SH: 0Dex: 10 .?.....##.....## ..  XL:  8 Next: 43% Place: Dungeon:6 #....@zz.....# #.#  Noise: ==-------  Time: 6077.3 (0.0) ##...###.###..# # [= hm 37m a) +2 dagger (venom) #..... #.....#.#  Cast: Magic Dart ..................  Drain Invis  ................#..  .....>..........#...  zz 2 wights (unable to see you) .........).........$  ................#.  ............... _* * * LOW HITPOINT WARNING * * * _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe (severelydamaged, unable to see you, 68% to hit)= h[ ...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...HP: 10/49 (51) ====--------------------#................#MP: 0/15------------------------#........#.##....###AC: 5Str: 7......#..#<........#EV: 12Int: 28.........[..#..###.#SH: 0Dex: 10.?.....##.....## ..XL:  8 Next: 43% Place: Dungeon:6= hӓ #....@zz.....# #.# Noise: ==-------  Time: 6077.3 (0.0)##...###.###..# # a) +2 dagger (venom)#..... #.....#.#Cast: Magic Dart..................Drain Invis ................#.......>..........#...zz 2 wights (unable to see you).........).........$................#................ _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe (severelydamaged, unable to see you, 68% to hit)  The puff of flame hits the wight.= hv( [  .....  .....$...  #........#  #.....#....###  ......#..#<...  .........[..#..###.#  .?.....##.....## ..  #....@zz.....# #.#  = h a##...###.###..# #  #.....   .......  .......  .....>.  .........)$  .......    Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe (severelydamaged, unable to see you, 68% to hit)  The puff of flame hits the wight.  The wight is almost destroyed.= hRV [  .....  .....$...  #........#  #.....#....###  = hr......#..#<...  .........[..#..###.#  .?.....##.....## ..  #....@zz.....# #.#  ##...###.###..# #  #.....   .......= h=  ....... .....>.  .........)$ = ha2....... = h0f  [  .....= h  .....$...  #........#  #.....#....###  = h......#..#<...  .........[..#..###.#  .?.....##.....## ..  #....@zz.....# #.#  ##...###.###..# #  #.....   ....... = hR .......  .....>.  .........)$  .......   = hTThe wight hits you with a +3 dagger of freezing.  * * * LOW HITPOINT WARNING * * *= h [  .....  .....$...  #........#  = h[#.....#....###  ......#..#<...  .........[..#..###.#  .?.....##.....## ..  #....@zz.....# #.#  ##...###.###..# #  #.....   .......  ....... .....>.  .........)$ ....... = h;  The wight freezes you.= ht8/49 (51) -8.3 (1= hql _* * * LOW HITPOINT WARNING * * *= ha= h= h\ _Unknown command.= h`*4= h%0= h;2F _Unknown command.= h= hrDrink which item? Potions  b - a potion of invisibility  c - a grey potion  g - a red potion  h - 3 purple potions = h i - 3 fuming ruby potions  k - 2 potions of magic  m - a fuming cyan potion  q - a sedimented dark potion  v - 2 bubbling dark potions  w - a glowing sapphire potionx - a potion of enlightenment [!] read|quaff|evoke= hHG[?] describe selected= h= h&= hg...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...HP: 8/49 (51) ===---------------------#................#MP: 0/15= h------------------------#........#.##....###AC: 5Str: 7......#..#<........#EV: 12Int: 28.........[..#..###.#SH: 0Dex: 10.?.....##.....## ..XL:  8 Next: 43% Place: Dungeon:6#....@zz.....# #.# Noise: ==-------  Time: 6078.3 (0.0)##...###.###..# # a) +2 dagger (venom)#..... #.....#.#Cast: Magic Dart..................Drain Invis ................#.......>..........#...zz 2 wights (unable to see you).........).........$................#................The wight hits you with a +3 dagger of freezing.  * * * LOW HITPOINT WARNING * * *[20;2= hHThe wight freezes you. _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command.= h  It was a potion of attraction.  You feel attractive to monsters.= h-9.3 (1Attr Drain Invis = h= hfR _The wight barely misses you.= h) N-= h@/ = h1 F _Unknown command.= h:.......#... ..............#$...  #................#.#........#.##....###.......#..#<........#....[..#..###.#?.....##.....## .. #.....zz.....# #.# ##..@###.###..# #.....##.....#.# ...................#...#..>..........#........).........$..........#........... .....[#zz)1 wandering, unable to see …)9=1=-80Magic Dart _= h = h 8-= hs= hc= h{ .#$... #........# ..#.##....###......#..#<...........[..#..###..?.....##.....## .. #....zz).....# #.####...###.###..# #....@##.....# ...................#........#........>..........#.......).........$..z   wight (unable to see you).........[......)zz 2 wights (1 wandering, unable to see …)1= hw#..# .#........#.##....###.......#..#<........# ...[..#..###.# ..?.....##.....## .. #....z)).....# #.####..z###.###. # ##.....##.....#.# ........@..........##......>#.....)..$ .......#..    wight (unable to see you).[#..$= h/.zz 2 wights (wandering, unable to see you)= h&2= hm= h6+ _Found 19 gold pieces.= h #.# .#........#.##....### .......#..#<........# ..........[..#..###.# ..?.....##.....## .. #.....)).....# #.# ###..z###.###..# # = h C##....z##.....#.# . #.#.. ......>.#... .).$ .#..    wight.[.#.$.= hF = h& = hE .....#..##.z.§zz 2 wights (wandering, unable to see you)= h y10/49 (51)=3= h+ Q _The wight is attracted toward you. x2= h5Drink which item? Potions  b - a potion of invisibility  c - a grey potion  g - a red potion  h - 3 purple potions  i - 2 potions of attraction  k - 2 potions of magic  m - a fuming cyan potion  q - a sedimented dark potion  v - 2 bubbling dark potions  w - a glowing sapphire potionx - a potion of enlightenment [!] read|quaff|evoke[?] describe selected= h( = h4"#................#Morbidden the Conjurer.#........#.##....###Octopode.......#..#<........#HP: 10/49 (51) ====--------------------..........[..#..###.#MP: 1/15=-----------------------..?.....##.....## ..AC: 5Str: 7#.....)).....# #.#EV: 12Int: 28###.z.###.###..# #SH: 0Dex: 10= hh5##...§z##.....#.#XL:  8 Next: 43% Place: Dungeon:6........z@.........Noise: ---------  Time: 6083.3 (0.0)= h5#................#..a) +2 dagger (venom)......>..........#...= hH6JCast: Magic Dart..........).........$Attr Drain Invis .................#.= h6..................zz 2 wights (wandering, unable to see you)........[........#= h%7..........$.....  It was a potion of attraction.  You feel attractive to monsters. _The wight barely misses you. = h7_Unknown command. _Found 19 gold pieces. _The wight is attracted toward you. x2= hD:= h;= hLD##...z.....§= h5M= hNu15/15=======================4.3 (1= h[= h_\ _Magic courses through your body. The wight is attracted toward you. x2= hl3 _Unknown command.= h-  _Unknown command.= h)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hQ* = hz  #................#  Morbidden the Conjurer .#........#.##....###  Octopode= h = h.......#..#<........#  HP: 10/49 (51) ====-------------------- = h4..........[..#..###.#  MP: 13/15====================---- = h;..?.....##.....## ..  AC: 5Str: 7 #.....)).....# #.#  EV: 12= h̋Int: 28 ###.z.###.###..# #  SH: 0Dex: 10 = h(##...zz##.....#.#  XL:  8 Next: 43% Place: Dungeon:6 = h.......§z@.........  Noise: ---------  Time: 6084.3 (0.0) #................#..  a) +2 dagger (venom)= hh = h{......>..........#...  Cast: Magic Dart ..........).........$  Attr Drain Invis  .................#.  = h..................  zz 2 wights (wandering, unable to see you) ........[........#  ..........$..... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  = hݡ;Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe  (translocational energy, almost destroyed, wandering, unable to see you, hasn'tnoticed you, 82% to hit)= hm #................#  Morbidden the Conjurer .#........#.##....###  Octopode .......#..#<........#  HP: 10/49 (51) ====-------------------- ..........[..#..###.#  MP: 13/15====================---- ..?.....##.....## ..  AC: 5Str: 7 #.....)).....# #.#  EV: 12Int: 28 ###.z.###.###..# #  SH: 0Dex: 10 ##...zz##.....#.#  XL:  8 Next: 43% Place: Dungeon:6 .......§z@.........  Noise: ---------  Time: 6084.3 (0.0) #................#..  a) +2 dagger (venom) ......>..........#...  Cast: = hMagic Dart ..........).........$  Attr Drain Invis  .................#.  ..................  zz 2 wights (wandering, unable to see you) ........[........#  ..........$..... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe  (translocational energy, almost destroyed, wandering, unable to see you, hasn'tnoticed you, 82% to hit)  You focus your ray upon the wight. The searing ray hits the wight.   #....###  <........#  [..#..###.#  ..?.## ..  )) #.#  #..# #  .#.#  **@.........  #....= hw...#..  ........#...  ...........$  ........ .................. z   wight ........[........ ..........$..... = hPress: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 dagger of freezing and wearing a +0 robe  (translocational energy, almost destroyed, wandering, unable to see you, hasn'tnoticed you, 82% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  You destroy the wight!= h .....#....§.§z(Press . to maintain the ray.)= hp ealth: 10/51 agic: 13/1549==5.3 (1Ray  _The wight is attracted toward you.  Your life force feels restored.= h _Your Translocations skill increases to level 2!= hF J= hkN F _Unknown command.= hW6**= hs§z§2---6+ Invis  _The searing ray misses the wight. The wight is attracted toward you.= hO--= hU= hwF _Unknown command.= h= ha = h= hF _Unknown command.= h **The searing ray hits the wight.= h~  ####..........zThe wight is moderately damaged.1=1---==7++ Invis = h h _The wight barely misses you.= h = h = hx = hC F _Unknown command.= h*= h##................#= h5Morbidden the Conjurer= hUN.#........#.##....###= h"Octopode= h.......#..#<........#= hvHealth: 11/51 =====-------------------= h ..........[..#..###.#= h1Magic: 9/15= hzD==============----------= h&..?.....##.....## ..= h-AC: 5= h-Str: 7= hZx#.....)).....# #.#= h -EV: 12= h.Int: 28= hoe###...###.###..# #= h-SH: 0= h-Dex: 10= hmB##.....##.....#.#= hXL:  8 Next: 49% Place: Dungeon:6.....****@.........Noise: ==-------  Time: 6087.3 (0.0)#......§.........#..a) +2 dagger (venom)......>..........#...Cast: Magic Dart= hq ..........).........$Attr Ray++ Invis .................#...................z   wight (unable to see you)........[........#..........$.....  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (translocational  energy, moderately damaged, unable to see you, 82% to hit)= h...zRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 short sword and wearing a +0 robe (translocational  energy, moderately damaged, unable to see you, 82% to hit)  The searing ray misses the wight.  (Press . to maintain the ray.)= h̙"10/15= hԜC==8.3 (1= h9= h = h= h̭._The wight barely misses you.= h= h; _Unknown command.= h6 ****The searing ray hits the wight.= hW~ ...z.  The wight is heavily damaged.= h9/15 --9+ Invis  _The wight closely misses you.= hP  _Unknown command.= h> = h****The searing ray hits the wight but does no damage.= h{    #....### = h ...<........#  ....[..#..###.#  ..?.....## ..  #.....)).....# #.# = hx ###...###.###..# #  ##.....##.....#.#  .....****@.........  = hI#................#..  ......>..........#...  ..........).........$  .................#.  = h..................  ........[........#  ..........$..... = hRThe wight is heavily damaged.= hx   #....###  ...= h<........#  ....[..#..###.#  ..?.....## ..  #.....)).....# #.#  ###...###.###..# # = ha ##.....##.....#.#  .....****@......... = h #................#..  ......>..........#...  ..........).........$  ................. = hpA..................  ........[........ ..........$..... = h} q ...zThe wight hits you with a +0 short sword.6/51 ---8----90++ Invis = h4= hV _* * * LOW HITPOINT WARNING * * *= hB&= h'= h/= h2F _Unknown command.= h  _Unknown command.= h6 **** The searing ray hits the wight!= h|    #....### = h6 ...<........#  ....[..#..###.#  ..?.....## ..  #.....)).....# #.#  ###...###.###..# #  ##.....##.....#.#  .....****@.........  #................#..  ......>..........#...  ..........).........$  .................#.  ..................  = hs ........[........#  ..........$.....    The wight is almost destroyed.You finish channelling your searing ray.= h4   #....###  ...<........#  ....[..#..###.#  ..?.....## ..  #.....)).....# #.#  ###...###.###..# #  ##.....##.....#.#  .....****@.........  #................#..  ......>..........#...  ..........).........$  ................. ..................  ........[........ ..........$..... = hz ...zThe wight hits you with a +0 short sword.= h ---7---1= h)= h'V _* * * LOW HITPOINT WARNING * * *= hѵ= hm= h7= hfF _Unknown command.= hY= h`= h= hF _Unknown command.= h = h = hD, = h)- F _Unknown command.= hY #................#Morbidden the Conjurer.#........#.##....###Octopode.......#..#<........#Health: 6/51==----------------------..........[..#..###.#Magic: 5/15= h; ========----------------..?.....##.....## ..AC: 5Str: 7#.....)).....# #.#EV: 12Int: 28###...###.###..# #SH: 0Dex: 10##.....##.....#.#XL:  8 Next: 49% Place: Dungeon:6.....****@.........Noise: ==-------  Time: 6091.3 (0.0)#................#..a) +2 dagger (venom)......>..........#...= h DCast: Magic Dart..........).........$Attr Invis .................#...................z   wight (unable to see you)........[........#= hR ..........$.....  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (almostdestroyed, unable to see you, 82% to hit)= hT...zAim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +0 short sword and wearing a +0 robe (almostdestroyed, unable to see you, 82% to hit)  The searing ray misses the wight.  (Press . to maintain the ray.)= h^Wy2.3 (1Ray Invis = h[\= h^S _The wight closely misses you.= h;k= h6l= h4u= hxF _Unknown command.= hQ= h}= h= hsF _Unknown command.= h_D  The searing ray hits the wight!= hP****= hI...)= h4--563Magic Dart+ Invis = h= hL _You destroy the wight!= h%  _Unknown command.= h&4= h9= h= h[&0= h[l7=--4.3 (1= h= ho _You start resting. You stop channelling your searing ray.= h= h= hx = h'= hf15=== hz>= hk@= hF78= hjG3== h K= hOQ=== hS= h"f9--= hsg 100.3 (6 _You start resting.= hY|'= hd= hl; _You feel less attractive to monsters.= hE4= hK= h@i= h` 0  You start resting.= hѕ= h9= h== h$1.3 (1= h՚Invis = h= h= hY _You flicker for a moment.= hrN6== h10/51== hȋ:== hK= h' 6.3 (5 _You start resting.7.3 (6 _You flicker back into view.= h = h = h = h8 = h$ X1== h = h T7=== h# = h| ,= h = h ,= hJ = h = h S2== h = h P=== h = h] ,= hp = h ,= h = h I3== h = h = h< c8== h = h  ,= h = hq i4== h; = h ,= h# = h& O== h) = h- ,= h"1 = hi4 _5== hh7 = h#< d9=== h= h?= hC= hG,= h;J= hsM,= hO= h!S,= hU= hnY,= h \= hH_,= hb= hf,= hi= hl,= ho= ht,= hw= h{,= h}= h$n= h{= hPJ= h7,= h= hB= h,= hH= h,= h= h,= h0= h,= h= h,,= h= hq,= h9= hy,= h= h:= h = h= h,= h= h ,= h = h,= h= h,= hN = h$,= h<(= hH/,= hR2= hM6,= h8= h<,= h>= hB,= hE= hI,= hL= hQ,= hU= hWZ,= h]e= h%i,= hk= hq,= ht= hx,= hz= h~,= hXB= hQ= h$,= hx= h,= h= h!,= hC= h,= h= hJ= h,= hB= h&= h,= hi= h,= h&= h6,= h= h@,= h= h,= hB= hxB= h X= h B= h B= hl ,= h = h ,= h = hE' B= hP- B= h4 B= h@ = hO B= h_ n= ht = hϰ  350.3 (99 _You start waiting.= hg f1.3 (100.0) _Done waiting.= h8 = h = hٴ = h1 = hZ  #.# .#........#.##....### .......#..#<........# ..........[..#..###.# ..?.....##.....## .. #.....)).....# #.# ###...###.###..# #= h  ##.....##.....#.# .@.. #.#.. ......>.#... .)....$ .#. .. .[.# .$.....= h ,0.0)= h2 +2.3 (1= h = hs _Items here: )) [[.= hI= h= hĭ= h  = hJ_= h = h= h= hU= h= h'= h= h= h?!.......#= h.= h..............#$... = h}#................# = h$^.#........#.##....### = h.......#..#<........# = h..........[..#..###.# = h..?.....##.....## .. = hwo#.....)).....# #.#= h}###...###@###..# #= hs##.....##.....#.# = h0........).= hd" = h#.....= hh ....#= h = hbK......>= h##..= h_!.= h...= hI)= h$= h9...= h......#.= h) = h....= h8....= h = h-J........[........#= h= h = h< ...##.[= hd##= h = hY^#.............= h = hQ.....#$...= h( #= hG.........# = h .#........#.##....###= ho .......#..#<........#= h ..........[..#..###.#= hp9..?.....##= h-# .. = hxR #.....)@.....# #.#= h ###...###.###..# #= h ##.....##.....#.#= h ........).........= h! #................# ......>....#... ..........).........$ ...........#. ...= h!$5.3 (3= h(= hV)$6.3 (4= h6/= h4 = h5= h6~_Items here: )) [[.= h7C= hD$Pick up what? 25/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 morningstar  b - a +3 halberd of freezing = hQE/Armour (select all with [)  c - a +0 leather armour  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]= h = h = hW Q...##.[..........##Morbidden the Conjurer.......#.............Octopode..............#$...Health: 51/51 ========================#................#Magic: 15/15 ========================= h .#........#.##....###AC: 5Str: 7.......#..#<........#EV: 12Int: 28..........[..#..###.#SH: 0Dex: 10..?.....##.....## ..XL:  8 Next: 56% Place: Dungeon:6#.....)@.....# #.#Noise: ---------  Time: 6356.3 (0.0)###...###.###..# #a) +2 dagger (venom)##.....##.....#.#Cast: Magic Dart........)..........#................#........>..........#...= h5 :..........).........$.................#................... _HP restored. _You start waiting. _Done waiting. _Items here: )) [[. _Items here: )) [[.  Okay, then.= h* = h? = h;H = hJ . _= h3= h= h= hH: _= hJ,= h:X= h,= h,= hx,= h= hn= h#J <.#####  ........# #.  ........# ##.. #.......#####... ...##.[..........## = h.......#.............. ..............#$...... #.............@..# 60.3 (4  .#........#.##....###  .......#..#<........#  ..........[..#..###.#  = hI..?.....##.....## ..#.....)).....# #.####...###.###..# ###.....##.....#.#  ........)= h = h +1.3 (5= h7 = h$ 9 _Found a stone staircase leading up.= hx3= h|= h= hQB= h~B= h _You now have 277 gold pieces (gained 10).= h׭= ha,= hd= hm= h<,= h= h= h,= he= h= h,= hk= h*= h,= h#= h= hJ,= h= h= h,= hO= h= hl,= h= h^= hI,= h!= h= hb,= h= h= h= hM= h= h= h,= h= hK,= hT= h N _You now have 289 gold pieces (gained 12).= h 3= h{= h= hn#.....)).....## ##.# ###...###.###..# .# #.....##.....#.#### .# . ......)...........##.###.. ...............#.......... = h|....>..........#.......... ..)................. ..#.... ........## ......[........#........# ..$.....#....#####Magic Dart ..... ..##.# ........# ..# .. ..... #... l   iguana (asleep) . ...#. #..# ... # #.l = h\$078.3 (17.0)= h&,9.3 (18= h*= h,Z _An iguana comes into view.= hH ] )).....## ##.# ###..# .# ....#.#### .# . )...........##.###.. ......#.......... >..........#.......... )................. ......#.......... .......@.......## [........#........# $.....#....#####  ..... ..##.#  ........# ..#  .. ..... #...  . ...#. #..#  ... # #.l = h; = h&B  )).....## ##.# ###..# .# ....#.#### .# . )...........##.###.. ......#.......... >..........#.......... )................. ......#.......... .......@.......## [........#........# $.....#....#####  ..... ..##.# ........# ..# .. ..... #...  = h$E . ...#. #..# ... # #. = hH = hPK = hQ = hT ^ _An iguana is nearby!= hG #.....)).....## ##.#Morbidden the Conjurer ###...###.###..# .#Octopode #.....##.....#.#### .# .Health: 51/51 ======================== ......)...........##.###..Magic: 14/15 ======================-- ...............#..........AC: 5Str: 7 ....>..........#..........EV: 12Int: 28 ........).................SH: 0Dex: 10 ...............#..........XL:  8 Next: 56% Place: Dungeon:6 ................@.......##Noise: ---------[40= hLm  Time: 6379.3 (0.0) ......[........#.*......#a) +2 dagger (venom) .........$.....#..*.#####Cast: Magic Dart..... ..##*#........# .*#.. ..... #.*.l   iguana. ...#. #.*#... # #.lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.  The iguana is moderately wounded......l.=80.3 (1= h9O= h8[  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.  The iguana is moderately wounded. _The iguana hisses angrily.= h_= h= hx= hF _Unknown command.= h2] #.....)).....## ##.#Morbidden the Conjurer ###...###.###..# .#Octopode #.....##.....#.#### .# .Health: 51/51 ======================== ......)...........##.###..Magic: 13/15 ====================---- ...............#..........AC: 5Str: 7 ....>..........#..........EV: 12Int: 28 ........).................SH: 0Dex: 10 ...............#..........XL:  8 Next: 56% Place: Dungeon:6 ................@.......##Noise: == hBel--------  Time: 6380.3 (0.0) ......[........#.*......#a) +2 dagger (venom) .........$.....#..*.#####Cast: Magic Dart..... ..##*#........# .*#.. ..... #.*.l   iguana. ...#. #.l#... # #..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana but does no damage.= h#= h e....l.= h+1.3 (1= h= honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 100% to hit)  = hThe magic dart hits the iguana but does no damage. _The iguana is moderately wounded.= hO w #.....)).....## ##.#Morbidden the Conjurer ###...###.###..# .#Octopode #.....##.....#.#### .# .Health: 51/51 ======================== = h j......)...........##.###..Magic: 12/15 ===================----- ...............#..........AC: 5Str: 7 ....>..........#..........EV: 12Int: 28 ........).................SH: 0Dex: 10 ...............#..........= ht NXL:  8 Next: 56% Place: Dungeon:6 ................@.......##Noise: =--------  Time: 6381.3 (0.0) ......[........#.*......#a) +2 dagger (venom) .........$.....#..*.#####Cast: Magic Dart..... ..##*#........# .*#.. ..... #.l.l   iguana. ...#. #..#... # #..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana!= h = h i...l.= h +2.3 (1= h = h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana! _The iguana is almost dead.= hn% #.....)).....## ##.#  Morbidden the Conjurer ###...###.###..# .#  Octopode #.....##.....#.#### .# .  Health: 51/51 ======================== ......)...........##.###..  Magic: 10/15 ================-------- ...............#..........  AC: 5= hStr: 7 ....>..........#..........  EV: 12Int: 28 ........).................  SH: 0Dex: 10 ...............#..........  XL:  8 Next: 56% Place: Dungeon:6 ................@.......##  Noise: =--------  Time: 6382.3 (0.0) ......[........#........#  a) +2 dagger (venom) .........$.....#....#####  Cast: Magic Dart ..... ..##.#  ........# .l#  .. ..... #...  l   iguana . ...#. #..#  ... # #.. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with .= hDx or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 84% to hit)  The searing ray hits the iguana.= h^ )).....## ##.# ###..# .# ....#.#### .# . )...........##.###.. ........ >............ )........ ........ ......## [........#.*......# $..*.#####  ..... ..##* ... .*# .. ..... #... . ...#. #..# ... # #.. = hҟ=...†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 84% to hit)  The searing ray hits the iguana.  You kill the iguana!= h\9=3.3 (1Magic DartRay = h| _(Press . to maintain the ray.)= h= he= h= h = h= h"_Unknown command.= h= h2- ? _Unknown command.  You stop channelling your searing ray. _1=== h': 2=== huB = h]S ,=== hT 93= hT (== huU = hW = h$X = hX = h}[ = h3\ = h] = ha = h b = hb = h1e = he 9== hf = hh = hi = hi = hk = h%l = hl = hn = ho L4=== hdp = hr ,= hs = hu = hv = hHw = hy = hz = hz = h5} = h} :=== h~ = h = h = hՁ = h9 = h҄ = ho = h = hH L5=== h$ = h 4 _Magic restored.= h = h = h = h = h3 ,= h = hҚ = hߝ = h = h = h = h = h :=== hx = h ,= hJ = hc = h! ,= he = h B= h N _You now have 308 gold pieces (gained 19).= hp = h& = h = h = h = he = h = h = h= h~= hB= h = h,= h= h= h,= h!= h+R  There is a stone staircase leading down here.= h4= h4 _= h9= h~A= hnL,= hW= hhX= h_= h`= he= hi= hl,= hso= hr= hu,= h/x= h{= h?,= hv= hi= hK= h= h>= h= h,= hʓ= hpB= h2~ _e - 7 scrolls labelled BEASUMM ZIEXU (gained 1)= hΧI= h= hA,= h:= h= hu= h,= hO= h,= h5= h= hg= h = h# .. #........#..#<.... ... ##...........[..#.. = h...###..........##.....# #........##.....))..... ####...#####...###.###. ####....##.....##.....# .#.....#........)....... #...##.##............... = h_>.........--442.3 (59.0) #.####.....)..... # .)....................#...................<##....$........[....... ..#...................= hn  .####..................  ................... ####.###........ = hF= hG--3.3 (60= hI= hxI _Found a rapier. Found a stone staircase leading up.= h _You now have 321 gold pieces (gained 13).= hX= h|X= h,= h= h= h U* _You now have 329 gold pieces (gained 8).= h:m= hw##.............[.. ...#....................#....#### .####.....................##.#  .........................# .†#  ##########.###............##... .# #..........#..######.# #..........##.# #####....###..........# ... ...............# ## .........###5 .........# # Magic Dart.........# #########.########## 5   white imp (asleep) = h,63.3 (2= h,4.3 (21= hR= h\\ _A white imp comes into view.= h.[.................................  .................# .†# = h^ .###.........  #.# #......... ####.# #..........##.# = hπ ####....###..........# ...  .......@........# ##  ...###........5   #......... = hO  #########.  = hB*= hNt.[.................................  .................# .†#  .###.........  #.# #......... ####.# #..........##.#  ####....###..........# ...  .......@........# ##  ...###........5   #.........   #########.    _A white imp is nearby!= hT0= hx2Put on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  o - a +4 ring of protection (worn)p - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip = h>= h!I= h9T##.............[........#........ Morbidden the Conjurer = h F##.............[........#........ Morbidden the Conjurer ...#....................#....#### Octopode .####.....................##.#Health: 51/51 ========================= hA .........................# .†#Magic: 14/15 ======================--##########.###............##... AC: 5Str: 7#.# #..........#..##..# EV: 12Int: 28####.# #..........##.# #.. SH: 0Dex: 10####....###..........# ...XL:  8 Next: 59% Place: Dungeon:6.............@***.....# ##Noise: ---------  Time: 6464.3 (0.0).........###.....***5a) +2 dagger (venom).........# #.........Cast: Magic Dart.........# #########.##########5   white imp  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Da= hRD Art (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (asleep, 100% to hit)  The magic dart hits the white imp.  The white imp is moderately wounded.= hK = h i.....5....= h9 4==5.3 (1= h = hX   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (asleep, 100% to hit)  The magic dart hits the white imp.  The white imp is moderately wounded. _The white imp shouts, "Scamper hence, thou puking motley-minded mammet!"= h ##.............[........#........ Morbidden the Conjurer ...#....................#....#### Octopode .####.....................##.#  Health: 51/51 ======================== = hc  .........................# .†#  Magic: 13/15 ====================----  ##########.###............##...  AC: 5Str: 7 #.# #..........#..##..# EV: 12Int: 28 ####.# #..........##.# #.. SH: 0Dex: 10  ####....###..........# ...  XL:  8 Next: 59% Place: Dungeon:6  .............@.....5..# ##  Noise: ==-------  Time: 6465.3 (0.0)  .........###.........  a) +2 dagger (venom)  .........# #.........  Cast: Magic Dart  .........# #########.  ##########  5   white imp= hإ HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  = hK Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, 100% to hit)  The magic dart hits the white imp!= h\ .[..  ..= h  .†#  .  #.#  ####.#   = hy  ...  *****...# ##        = h @   = h 7 +......= hP p60-6.3 (1Magic Dart= hR = hU MConfirm with . or Enter, or press ? or * to list all spells.Aim  = hU APress: ? - help, Shift-Dir - straight line: a white imp (moderately wounded, 100% to hit)  The magic dart hits the white imp! _You kill the white imp!= hZA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h"= h\8-= h;= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= hp= h= h\ _Unknown command.= hc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h\C4= h_H= h/J _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h& = h 3= h= h| _= hY,= h= hf,= h= hUb4=== h= h}!,= h{"= hS%,= h&= h),= h*= h-= h0.:=== h.= hm1,= h2= hy5,= h6= h09,= hx:= h>b5=== h3?= h$G= hH,= hI= hK= h\.......[..#..# #...........#....##### ###...........##.# ......# .†# #.###..##... #.# #..#..##..# ####.# #..##.# #.. ####....###..# ...  .....# ## -804.0)  ..###..  ..# #..  ..# ##..>## ...= hr-1.3 (15 _Found a stone staircase leading down.= h_= h6= h= h=== h0= h,= h.= h= h,= h= h= h,= h= h= hC,= h= hF= h,= h= h= hz,= h3= h= hF,= h= hL= h,= hb= h,= h,= hn= h= hN ,= h = h5 = hK = h = h, = h = h= ,= h = hZ = h ,= hw = h = h = h = hN = h = h ,= h = hJ = h ,= h1 = h = h ,= h = h! = hA# = h# = hQ$ = h#% = h& = hb( ,= h=) = h* = hL+ ,= h- = h. = h/ ,= h1 = h2 = h+3 ,= h4 = h5 = h6 ,= h8 = h A  ##......... ##.####### .#  ##.# #.#  #..######..S#  = hA #...........# #....#......#  #...#.......#  #..#######..#  #...#....@..# = hB Q #....#.....##  #..........# Magic Dart #...... ######## = hB dS   adder (asleep)= hSK -506.3 (2= h[N ,7.3 (26= h;Q = hR Y _An adder comes into view.= h ##.. ##. .#  ##.# #.#  #...S#  #.....#  #....#  #....#  #..#######..#  #...#....@..# = h #....#.....##  #..........# #......##### ########> h6> hH< > h<##..> h=!> h#> > h>##.> hx?, .# > h @ > h@T##.# #.# > h hA#..> hsBV.S# > hC > hwD#...> h$E,..# > hE > hJF#..> hF,..# > hiG > hG#..> hH,..# > hI > h\J^#..#######..# > hJ > hK_#...#....@..# > hL > h\Mk#....#.....## > hM > hN8#..........#> hU #......##### ####### > h`> h|a> h3f> h~i > h0j> hj9_An adder is nearby!> hOk> h ##.........Morbidden the Conjurer##.####### .#Octopode##.##.#Health: 51/51 ========================#..######..S#Magic: 14/15 ======================--#..........*#AC: 5Str: 7#....#....*.#EV: 12Int: 28#...#.....*.#SH: 0Dex: 10#..#######*.#XL:  8 Next: 60% Place: Dungeon:6#...#....@..#Noise: ---------  Time: 6507.3 (0.0)#....#.....##a) +2 dagger (venom)#..........#Cast: Magic Dart#......############[4> h  0m#S   adder  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  The adder is almost dead.> hd0> h?1> h8Z..... > h?g=8.3 (1Magic Dart> h8E> h*U  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  The adder is almost dead. _The adder hisses angrily.> hx> h> hZ> h'F _Unknown command.> ht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h7> h=> hB> h>G _You can't see any susceptible monsters within range! (Use Z to cast anyway.)> hE  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hp > h_ > h > h   Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)> hEa 3> hXb > hd > hg > hg $ _> h9p ,> h/ H..........S..#....-9..Magic DartS   adder> h -onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An adder is nearby!> hi  ##......... Morbidden the Conjurer ##.####### .#  Octopode ##.# #.#  Health: 51/51 ======================== #..######...#  Magic: 13/15 ====================---- #...........#  AC: 5Str: 7 #....#......#  EV: 12Int: 28 #...#.....S.#  SH: 0Dex: 10 #..#######..#  XL:  8 Next: 60% Place: Dungeon:6 #...#....@..#  Noise: ---------  Time: 6509.3 (0.0) #....#.....##  a) +2 dagger (venom)[0;> h? 10m #..........# Cast: Magic Dart #......##### ########  S   adderCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.   .#  ##.# #.#        †.#  > h *.#         > h%3 &.> hR 1=10.3 (1Magic Dart> hS onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder!> hۿ 3> ht > h > h} ,> hZ > h b4==> h > hs ,> h) > h ,> h > h ,> h > hK P==> h > h ,> h > h ,> h > hc b5==> h > h" > hN ,> hc > h > h ,> hk > h b  You see here an adder corpse.> h{ > h  _> hy> h$> hP==> h> hy> h,> h> h0 > h > hY > h > h > h]> h> hJ> h> h=> h> h)> h3> h> h>> h> h> h> ho> h> hM> h> h,> h8> h> h! > h > hV!> h"> hs#,> h$> h&> h&> h'> h'> h)> h*,> hC+> h,> h#-,> h/> h62...#........#  ...#....#####≈.§.).§ .....##.# #≈..⌠..§# .....# .†# +.....l.+ ......##... §§.⌠..≈ ....#..##..# .....  ....##.# #.. ≈.§  > hp8....# ... ###'#  ....## ## ##..@#  - .....# #..###  .....# #.##  Magic Dart ##..>########.#  ##........... ##.########.#  l   iguana (asleep)##.# ###.# #..######...# #...........# > hPB .#+§37.3 (27.0)  You open the door.> hCF-8.3 (28> h H> hJ _An iguana comes into view. _Found a whip.> hi...#........#  Morbidden the Conjurer ...#....#####≈...).§  Octopode .....##.# #≈..⌠..§#  Health: 51/51 ======================== .....# .†# +.....l.+  Magic: 14/15 ======================-- ......##... §§.⌠.*≈  AC: 5Str: 7 ....#..##..# §..*.  EV: 12Int: 28 ....##.# #.. ≈.*  SH: 0Dex: 10 ....# ... ###*#  XL:  8 Next: 61% Place: Dungeon:6 ....## > hH## ##..@#  Noise: ---------  Time: 6538.3 (0.0) .....##..###  a) +2 dagger (venom) .....##.##  Cast: Magic Dart ##..>########.# ##...........# ##.########.#  l   iguana##.# ###.# #..######...# #...........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.> hE> h##§...⌠l..§.≈'> h"4==9.3 (1> h)> h|-  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.iguana is lightly wounded. _hisses angrily. You hear a loud, deep croak!> hE≈...).§#  #§..⌠..§#  .†# +.......+  §..⌠l.≈  §....  #.. §.≈  ... ###'#  ## ##..@#  #..###  #.##>#.#  .#  .#  ##.# ###.#  > h=..#  ..#> h$Q≈...).§#  #§..⌠..§#  .†# +.......+  §..⌠l.≈  §....  #.. §.≈  ... ###'#  ## ##..@# > hRd #..###  #.##>#.#  .#  .#  ##.# ###.#  ..#  ..#> heX> h [> h`> hb^ _An iguana is nearby!> h ...#........# Morbidden the Conjurer ...#....#####≈...).§#  Octopode .....##.# #§..⌠..§#  Health: 51/51 ======================== .....# .†# +.......+  Magic: 13/15 ====================---- ......##... §..⌠l.≈  AC: 5Str: 7 ....#..##..# §.... EV: 12Int: 28 ....##.# #.. §.≈ SH: 0Dex: 10 ....# ... ###'# XL:  8 Next: 61% Place: Dungeon:6 ....## ## ##..@#> h Noise: ==-------  Time: 6539.3 (0.0) .....# #..### a) +2 dagger (venom) .....# #.## Cast: Magic Dart ##..>########.#  ##...........#  ##.########.# l   iguana  ##.# ###.#  #..######...#  #...........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.> hxAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen.> h0> h$m  #§..F..§#  .†# +  ≈..⌠..≈  §§l..  #.. ≈.≈  ... ###'#  ##     #.##>> hD.#  .#  .#F   bullfrog  ##.# ###.#l   iguana  ..#  ..#--40.3 (1Contam > hT> h5[ _A bullfrog comes into view.> hD≈...).§#  #§..F..§#  .†# +.......+  ≈..⌠..≈ > hh §§l..  #.. ≈.≈  ... ###'#  ## ##..@#  #..###  #.##>#.#  .#  .#  ##.# ###.#  ..#  ..#> hBR≈...).§#  #§..F..§#  .†# +.......+  ≈..⌠..≈  §§l..  #.. ≈.≈  ... ###'#  ## ##..@#  #..###  #.##>#.#  .#  .#  ##.# ###.#  ..#  ..#-- _There are monsters nearby!> hk...#........#  Morbidden the Conjurer ...#....#####≈...).§#  Octopode .....##.# #§..F..§#  Health: 51/51 ======================== > hv.....# .†# +.......+  Magic: 12/15 ===================----- ......##... ≈..⌠..≈  AC: 5Str: 7 ....#..##..# §§l..  EV: 12Int: 28 ....##.# #.. ≈*≈  SH: 0Dex: 10 ....# ... ###*#  XL:  8 Next: 61% Place: Dungeon:6 ....## ## ##..@#  Noise: ---------  Time: 6540.3 (0.0) .....##..###  a) +2 dagger (venom) .....##.##  Cast: Magic Dart ##..>########> hL.#  Contam ##...........# ##.########.#  F   bullfrog##.# ###.#  l   iguana#..######...# #...........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.> hM. > h'/ > hs: #§..⌠..≈+...F≈§..§l'=1.3 (1> ha? > hB onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is heavily wounded.> hj ...#........# Morbidden the Conjurer ...#....#####≈...).§#  Octopode .....##.# #§..⌠..≈#  Health: 51/51 ======================== .....# .†# +...F...+  Magic: 10/15 ================-------- ......##... ≈§.⌠..≈  AC: 5Str: 7 ....#..##..# §.... EV: 12> hqm Int: 28 ....##.# #.. §l≈ SH: 0Dex: 10 ....# ... ###'# XL:  8 Next: 61% Place: Dungeon:6 ....## ## ##..@# Noise: =--------  Time: 6541.3 (0.0) .....# #..### a) +2 dagger (venom) .....# #.## Cast: Magic Dart ##..>########.# Contam  ##...........#  ##.########.# F   bullfrog  ##.# ###.# l   iguana  #..######...#  #...........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: > hYp xan iguana (heavily wounded, 84% to hit)  The searing ray hits the iguana!> h r ≈...).§#  #§..⌠..≈#  .†# +...F...+  ≈§.*..≈  §.*..  #.. §*≈ > hs  ... ###*#  ##     #.##>.#  .#  .#  ##.# ###.#  ..#  ..#> h M Aiming: Searing RayPress: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 84% to hit)  > h The searing ray hits the iguana!  You kill the iguana!(Press . to maintain the ray.)> h > h,###≈#+.....§§≈..⌠.§§..F≈†'> h06-4=2.3 (1Ray > h5> h8g _The bullfrog swells and bulges.> hPG4> h L> hNF _Unknown command.> h?] ****> h+@R The searing ray hits the bullfrog!> h > h§§§≈#§⌠.§≈.§F> h'> h:9/16 -----3+ > h> h` _The bullfrog is heavily wounded.> hUG  The searing ray hits the bullfrog!> h****> h$.§.).§#§§.....§.§..⌠....†'> h8---72=-4Magic Dart++ > h-> hSL _You kill the bullfrog!> hQ> h> h> hF _Unknown command.> h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hf 4> h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)> h"  _Unknown command.> hIJ> hIK  You stop channelling your searing ray.> h`9= _> hc> hw _Your magical contamination has completely faded away.> hN> h,> h> h;e=> h,> h> h+,> h> h> h4R10/16==> h+> h,> h> h,> h:> h,> h> h P==> h"> hf,> h> h_c1=> h> h$,> h> h$,> h/> h",> h9> hO=> h > hT ,> h_ > h%,> hD> hd2==> hH> h,> h> h,> h> h!,> h#> h&P==> h(> h.,> h1> h4,> h6> h8a3=> hD;> h6>,> h?> h,> h> ha,> h> h O=> h > h,> h> hb4==> h> h,> hy> h,> h> h|,> h> hP==> h> h",> h"> hQ$,> hV%> hOU5==6==  There is an open door here. _  Things that are here:  a bullfrog corpse; an iguana corpse _==> hV> h+Y> h@^> h,_> ha> hc,> hd> hg7 _You open the door.> hi3> hQj> hl@  There is an open door here.> hn> ho _> hp> h ht,> hu> hw> h> hB> h> hd###..  ## .[........   ##........## .###.# #..........# ## ... #..........# .## ##.##..........# # .##..........#> h #.#### .##..........# .##.###..:..@..# -609.3 (65.0)#...............## #..........####..## ............. ##..## ...... ##..# ...........####+####.# ..#........#≈§≈.§≈≈#.# ..#....#####≈...).§#.# ....##.# #≈..⌠..≈#.#> h, > hG-10.3 (66 _Found a robe.> h73> h> hH> hB> h> h,> h> h> h,> hw > h!& ...####.. ##....### .[........ > h&...# ##........## ..###.# #...# > h&d...## ... #...# > h)'b...## ##.##...# > h7(|###..# .##...# ...#.#### .##...# ...##.###..@.....# ...#....## ...#> h(...####..## .... ##..##...#.......... ##..#.....####+####.#...#........#≈§≈.§≈≈#.#> h*).#....#####≈...).§#.# .......##.# #≈..⌠..≈#.#  You pick up a book of the Fortress and begin reading...> h/13.3 (3.0)> h5+4.3 (4> h(:> h;a _You add the spells Forge Phalanx Beetle and Fortress Blast to your library.> h}O> hU> hj[> h]F _Unknown command.> hv 3> h > hc > h > h $ _> h ,> h ,> h- > h > h\ B> h[! > h# ,> hC$ > h& > hW( ,> h) > h + > h<- ,> h. > h/ > h2 ,> h3 > h>= > hc? ,> hT@ > hA > hC ,> hE > hFF > hG ,> hH > hJ > hML ,> hN > h\R > h-T ,> hT > hZ n> h] ,> h^ > h_ > ha ,> hb > hd > h?f > hf > hg > h4n > hKp ,> hQr > hs > hu ,> h%w > hx > h\z > hz > h| > h6~ > h > hF > h > h > h ,> hw > hNj > h ,> h& > h5 > h ,> h0 > h > h ,> h > h > hE ,> hg > h > h ,> h > h > hc ,> h > h > h ,> hR > h^ > h ,> ht > h# > h B> he > h ,> h< > h > h0 ,> hp > h > h > h > h > hj > h > h` > h# > h > h > h4 > h& ,> h > h > hN ,> hg > h! &> hx X> h ,> ha > hj > h > h > h > h ,> h > h > h(! ,> ha" > hQ$ > h$ ,> h& > ha2  .......  ......Y  .......  ....... #### ....... ##..# ....... #...# .......####.#.# ......#.#> hb3  <.#############.# ........# ##.##########Magic Dart ........# ###...##......# #.......#####.....#........##.[..........##........... Y   ice beast (asleep)..#..................................#.................. #..........####............> h4 65.3 (51.0)6.3 (52 _An ice beast comes into view.> h&;j ....... ......Y > hx<....... ....... ####  ....... ##..#  ....... #...#  .......####.#.# > hx= > hF?.......@....#.#  <.#############.#   ##.  ###.. ...#..[..............> hf@.....> h" ....... ......Y ....... ....... ####  > hp....... ##..#  ....... #...#  .......####.#.#  .......@....#.# > h <.#############.#   ##.> h  ###.. ...#..[......> hA............> h> h)> h> h~> h > hqS_An ice beast is nearby!> hMorbidden the Conjurer.......Octopode......YHealth: 51/51 ========================......*Magic: 15/16 ======================--> h......* ####AC: 5Str: 7......* ##..#EV: 12Int: 28......* #...#SH: 0Dex: 10......*####.#.#XL:  8 Next: 72% Place: Dungeon:6.......@....#.#Noise: ---------  Time: 6666.3 (0.0)<.#############.#a) +2 dagger (venom)........# ##.########## Cast: Magic Dart........# ###...##......##.......#####.....#........ ......##.[..........##........... Y   ice beast .......#......................... > h..............#.................. #................####............ _An ice beast is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)> hlD> hKn.Y....> hS3=7.3 (1> hX> h[3  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (asleep, 100% to hit) _The magic dart hits the ice beast but does no damage.> hV #########.#..#Y# .# ####.# ##..#.# #...#####.#.# .............#.# <.#############.#  .# ##.######## .# ###...## #.......#####.....#..#.[##......#........ .#.........Y-8> hcMorbidden the Conjurer#########Octopode........#Health: 51/51 ========================........#Magic: 13/16 ===================-----.......*#AC: 5Str: 7.......*# ####EV: 12Int: 28.......*# ##..#SH: 0> h&_Dex: 10.......*# #...#XL:  8 Next: 72% Place: Dungeon:6.......@####.#.#Noise: ---------  Time: 6668.3 (0.0).............#.#a) +2 dagger (venom)<.#############.#Cast: Magic Dart........# ##.#########........# ###...##......#.......#####.....#....... Y   ice beast .......##.[..........##.......... ........#........................ ...............#.................Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (82% to hit)  The searing ray hits the ice beast!> hl;p  The ice beast is heavily wounded.> h8Bb..Y.> hDr==9.3 (1Ray > hgJ> h:Mf _(Press . to maintain the ray.)> hk> h> > hz> hF _Unknown command.> h/ **** The searing ray hits the ice beast!> h> hsb...Y> h'2--70+ > h]> h> h)] _The ice beast is almost dead.> hD ****The searing ray hits the ice beast.> h# ...YThe ice beast is almost dead.> h 1---=1++ > hX > hw @ _The ice beast hits you but does no damage.> hH  The searing ray hits the ice beast!> h% >****> hN I> hw ....  You kill the ice beast!> h]--832Magic Dart> h> h-> _You finish channelling your searing ray.> h > h> h > hHF _Unknown command.> hE  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h}> h> h͇> h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)> h\] _2==> hn> hB> h~==> hF3==4==> h> h, > hOB> hK> h:==> h> h> h> h> ha$,> h<&> hS)> h *K5=> h+> h.,> h0> h3> hq4> hT6> h8> h9> h:> h>O=> h{@> hC> hC> hME> hxKB> hbM> h NL6==> hO> hdU> hc7#.#.#.#@.# ####.# ##..#.# #...#.####.#.#--> hd.#.# <.#.#Magic Dart .# ##. .# ###...## #.#####.....#@   Eustachio (asleep)> he.##.[.##.#.#> hCp1706.3 (34.0)> hqG--7.3 (35> hu> h{ _Eustachio the Magnificent comes into view. He is wielding a +0 rapier.> h  ########## .........# .........# .........# @........# ####  .........# ##..#  .........# #...#  .......@.#  ..............#.#  <.#############.#    > h 4 [> h? o ########## .........# .........# .........# @........# ####  .........# ##..#  .........# #...#  .......@.#  ..............#.#  <.#############.#  > h)C W   [> hhI > h]M > hS > hU ^ _Eustachio is nearby!> h!g4> hk> hnF _Unknown command.> hhZSMorbidden the Conjurer##########Octopode.........#Health: 51/51 ========================.........#Magic: 15/16 ======================--.........#AC: 5Str: 7@*.......# ####EV: 12Int: 28..**.....# ##..#> hq[SH: 0Dex: 10....**...# #...#XL:  8 Next: 83% Place: Dungeon:6......*@.####.#.#Noise: ---------  Time: 6707.3 (0.0)..............#.#a) +2 dagger (venom)<.#############.#Cast: Magic Dart........# ##.########........# ###...##.....#.......#####.....#...... @   Eustachio ........##.[..........##......... .........#....................... ................#................> h\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (asleep,  100% to hit)  The magic dart hits Eustachio but does no damage.> hR..@.....==8.3 (1> h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (asleep,  100% to hit)  The magic dart hits Eustachio but does no damage. _Eustachio shouts!> hW> h[> hb> heF _Unknown command.> hTMorbidden the Conjurer##########Octopode.........#Health: 51/51 ========================.........#Magic: 14/16 =====================---.........#AC: 5Str: 7.........# ####EV: 12Int: 28.@**.....# ##..#SH: 0Dex: 10....***..# #...#XL:  8 Next: 83% Place: Dungeon:6.......@.####.#.#Noise: ==-------  Time: 6708.3 (0.0)..............#.#> ha) +2 dagger (venom)<.#############.#Cast: Magic Dart........# ##.########........# ###...##.....#.......#####.....#...... @   Eustachio ........##.[..........##......... .........#....................... ................#................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (100% to  hit)  The magic dart hits Eustachio.> h5> htS...@....> h[3-9.3 (1> h> h,fMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (100% to  > hIZhit)  The magic dart hits Eustachio. _Eustachio is lightly wounded.> hJ} - _Unknown command. > h:##########.........# .# .# .# ####.# ##..# ..@# #...# .........####.#.# ......#.# <.#############.# ........# ##.#########.# ###...##......######.....#.. .......##.[..........##...............# ##..#### > hJx  Eustachio gestures wildly while chanting. > hK@§ > h/-10 > h > hs' _Eustachio blinks! > hr# .# .# .# .# #### .@# ##..# ..§......# #...# .####.#.# .#.# <.#.# . > hs# ##.#.# ###...##......##.#####.....#.##.[.##.#.#. #.####. > h7u > hyF.@ > hV-1 > h > hz# .........# .........# .........# .........# #### ...# ##..# ..§.....@# #...# .####.#.# .#.# <.#.# .# ##.# .# ###...##......# > h #.#####.....#.###.[.##.#. #.  .####.  > hM > h|.@@   Eustachio > h &2 > h > hE > h, # .# .........# .........# .........# #### .........# ##..# ..§......# #...# .@####.#.# . > h/ #.# <.#.# .# ##.# #.#####.....#.###.[.##.##.##.#####.# > h1  > h9 E.@ > h; T5=3 > hBA  > hB  > hb > hZd > h~g > hiF _Unknown command. > h>D3##########Morbidden the Conjurer.........#Octopode.........#Health: 51/51 ========================.........#Magic: 13/16 ===================-----.........# ####AC: 5Str: 7.........# ##..#EV: 12Int: 28..§......# #...#SH: 0Dex: 10 > hE9.........####.#.#XL:  8 Next: 83% Place: Dungeon:6.......****@..#.#Noise: ---------  Time: 6713.3 (0.0)<.#############.#a) +2 dagger (venom)........# ##.##########Cast: Magic Dart........# ###...##......###.......#####.....#........## ....##.[..........##............# @   Eustachio .....#..........................# ............#...................# ...............####.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 76% to hit)  The searing ray hits Eustachio. > h2Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 76% to hit)  The searing ray hits Eustachio.  Eustachio is lightly wounded. > hI...@ > hr==4.3 (1Ray  > h > h>f _(Press . to maintain the ray.) > h#! > h# > h) > hN,F _Unknown command. > h :**** > h ..r@r   river rat (summoned)  The searing ray misses Eustachio. > h 2--5+  > h  > h e _Eustachio mumbles some strange words. > h g  > h i 8- > hn  > hq F _Unknown command. > h* ****  The searing ray hits Eustachio.  Eustachio is moderately wounded.The searing ray hits the river rat! > hx ..r@The river rat is severely wounded.Eustachio calls on the powers of shadow! > h1---=6++  > h>  > h R _Eustachio barely misses you. > h~ > h > h > hF _Unknown command. > h ****The searing ray hits Eustachio!  Eustachio is heavily wounded. > hg ..r@The searing ray misses the river rat.You finish channelling your searing ray. > hL47--0---7 > h > h: _Eustachio hits you with a +0 rapier. > hv_ _Unknown command. > h2 ##########Morbidden the Conjurer.........#Octopode.........#Health: 47/51 ======================--.........#Magic: 8/16============------------.........# ####AC: 5Str: 7.........# ##..#EV: 12Int: 28..§......# #...#SH: 0Dex: 10.........####.#.#XL:  8 Next: 83% Place: Dungeon:6 > h @.......****@..#.#Noise: ==-------  Time: 6717.3 (0.0)<.#############.#a) +2 dagger (venom)........# ##.##########Cast: Magic Dart........# ###...##......###.......#####.....#........## ....##.[..........##............# @   Eustachio .....#..........................# r   river rat (summoned) ............#...................# ...............####.............#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (heavilywounded, 76% to hit)  The searing ray hits Eustachio!  Eustachio is heavily wounded. > hR !..r@Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (heavilywounded, 76% to hit)  The searing ray hits Eustachio!  Eustachio is heavily wounded.  The searing ray misses the river rat.  (Press . to maintain the ray.)6-8.3 (1Ray  _Eustachio hits you with a +0 rapier. > h#  > h$  > h'  > hu5 F _Unknown command. > h< **** The searing ray hits Eustachio.  Eustachio is severely wounded. > h..r@-7--9+  _The searing ray misses the river rat. Eustachio hits you with a +0 rapier. > h)4 > hX/ > h 2F _Unknown command. > hw5The searing ray misses the river rat. Eustachio hits you with a +0 rapier.!almost dead.  The searing ray hits the river rat!  You kill the river rat! > h](**** > h  > h! > h}U  > h#X  > hX2..§@ > hY5The river rat's corpse disappears in a puff of smoke! > h] > h]2 > h^-- > h_-- > h\b 20 > h`d'++  > hf > hmu > h-{  > h| > hD~,_Eustachio hits you with a +0 rapier. > hy > hW| > h} > h" > hj  > h] > h"_Unknown command. > h > h 55   white imp (summoned)  You completely miss Eustachio. Your grab misses Eustachio.  Eustachio is almost dead.You stop channelling your searing ray.1.2 (0.9 > h  > hX _Eustachio casts a spell. > h`  .  You completely miss Eustachio. Your grab misses Eustachio.  You squeeze Eustachio.  Eustachio is almost dead.-2.1 > hf  > hi R _Eustachio barely misses you. > h  You hit Eustachio.  You kill Eustachio! > h§.)##########Morbidden the Conjurer.........#Octopode.........#Health: 43/51 ====================----.........#Magic: 7/16==========--------------.........# ####AC: 5Str: 7.........# ##..#EV: 12Int: 28..§......# #...#SH: 0Dex: 10.........####.#.#XL:  8 Next: 100% Place: Dungeon:6........§.)@..#.#Noise: =--------  Time: 6723.0 (0.9)<.#############.#a) +2 dagger (venom)........# ##.##########Cast: Magic Dart........# > h~ ###...##......###.......#####.....#........## ....##.[..........##............#  .....#..........................#  ............#...................#  ...............####.............# You squeeze Eustachio.  Eustachio is almost dead. _Eustachio barely misses you.You hit Eustachio.  You kill Eustachio! _The white imp disappears in a puff of smoke! _Eustachio barely misses you.You hit Eustachio.  You kill Eustachio! _The white imp disappears in a puff of smoke!Your Short Blades skill increases to level 2!You have reached level 9!  --more-- > hQ}  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 22, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? > h 6/55=7-309 0% > h3 4Magic Dart> hS > h> S _You feel clever. x2> hI> h: _> ho7> hd> hϬT8==> h> h#> h> hp> h> ha%8> hV> h'> h> h{> h> h:==> h> h> hK9=> h?> h2> h> h> h> hM9=> h> h,> h> h> h@50=> h`> h7> h> hq> h*> h> h 9=> h1> h> hQa1=> hh10/17==> h> h> hM> hU> he> h U2=> h-> hS,> h> hy> h:==> hN> hBB> h> htK3=> h> h > h F1=> h > hX> h U4=> h>> h;,> h > h>O=> ht> he,> h> hT!95> h!(=> h"> h=%1 _HP restored.> h%M2=> h\&> h-(,> hA)> h*,> h+> h-O=> h.> h0O=> h1> hY3,> h4> ht6;3> h6)==> h7> h/9,> h?:> h;,> h<> h>,> h?> hAP==> hB> hD,> h^E> hjG,> h(H> hI> hJK4=> hJ> h|L> hL> hzM> hO> hjO> h P> hQ> hCR> hR> hbT> hT9=> hV> hY,> hZ> ho\,> h]> h^> h_L5==> h`> hyb,> hc> hd,> he> hg> hyg> hh> hi> hUkP==> hal> hl> h`m> hn> h@oK6=> hVp> hq> h3r> hr> hOt> ht> hcu> h_w,> h3x> hy> hy9=> hz> hF|> h|> h;}> h~> h@> h$> h> hML7==> h&> h> h(,> h=> hЏ  Things that are here:  a +0 rapier; a +0 leather armour> hF> h _> h> h> hߗ,> hD> hQ> hWP==> h> h > h,> h> h> h,> h> h> h,> h> h> hR,> h۶> h?> h,> h> h> h> h> hZ> h+> h ,> h> h{> h,> h> h> h,> h> h'> h,> h> h> h> hr> h[> h> h> h'> h> hq> h> h> hE> h> h1> h> h+> h^ 5> h  ########## #..........# #..........# > h& j######..........# #...@#..........# #- ##....#..........# ## > h #.....#..........# #. ##.....#..........####. #......#...........)... #..#......<.########### ..##.....#  .........# ## ...#####..> h1805.0 (82.0)> hF-6.0 (83> h> h1 _z - a wand of charming (13)> h > h > h ,> h > hh > h L#.........######..........#....#...........##....#............ #.....#............. ##.....#.............. ##......#............>..#..#<.#######....11.0 (5.0) ##.................. #..........#.......# ##.........##.[.... ...........#..... #.##................ ..##.##............... ......#........#.##.... #........#..#<..> hT > hS |2.0 (6 _Found a stone staircase leading down.> h3> hr> hd> hX+ #.... ######... #....#... ##....#..# #.....#..# ##.....#..##......#> hh...>..#..#......<. #..@.##. ##. #.#.Magic Dart ##.##.[ .# #.##. h   hound (asleep) ..##.## . ......#.#.##. .. #.#..#<> h&0> h+3.0 (1> h> hX _A hound comes into view.> h  .... ##### .... #.... ..... ##.... .....# #..... ......# ##..... .......##.... h...>..#..#< #..@.# ##......... #......... ##.........##.[ ......... #.##....... ..##.##.... . ......#.... .. <> hz  .... ##### .... #.... ..... ##.... .....# #..... ......# ##..... .......##.... h...>..#..#< #..@.# ##......... #......... ##.........##.[ ......... #.##....... > h ..##.##.... . ......#.... .. <> h > hg > h= > h_ \ _A hound is nearby!> h #........ Morbidden the Conjurer....######........ Octopode....#....#........ Health: 55/55 ========================..... ##....#........ Magic: 16/17 ======================--.....# #.....#........ AC: 5Str: 7......# ##.....#........ EV: 12Int: 30.......##......#........ SH: 0Dex: 10h****..#..#......<.##### XL:  9 Next:  0% Place: Dungeon:6#**@.##............. Noise: ---------  Time: 6813.0 (0.0)##.................. a) +2 dagger (venom)> hh ;#..........#....... Cast: Magic Dart##.........##.[...............#......#.##................ h   hound..##.##.............. ......#........#.##... #........#..#<...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is lightly wounded.> h\h {.h..>..==4.0 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The magic dart hits the hound.hound is lightly wounded. _barks!> h _Unknown command.> h(#........ Morbidden the Conjurer....######........ Octopode....#....#........ Health: 55/55 ========================..... ##....#........ Magic: 15/17 =====================---.....# #.....#........ AC: 5Str: 7......# ##.....#........ EV: 12Int: 30.......##......#........ SH: 0Dex: 10.h***..#..#......<.##### XL:  9 Next:  0% Place: Dungeon:6> h$#**@.##............. Noise: ==-------  Time: 6814.0 (0.0)##.................. a) +2 dagger (venom)#..........#....... Cast: Magic Dart##.........##.[...............#......#.##................ h   hound..##.##.............. ......#........#.##... #........#..#<...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.> h&k> hl> huk..h>..> hy3-5.0 (1> h> hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound. _The hound is moderately wounded.> h#(#........ Morbidden the Conjurer....######........ Octopode....#....#........ Health: 55/55 ========================..... ##....#........ Magic: 14/17 ===================-----.....# #.....#........ AC: 5Str: 7......# ##.....#........ EV: 12Int: 30.......##......#........ SH: 0Dex: 10...h*..#..#......<.##### XL:  9 Next:  0% Place: Dungeon:6> hcQ#**@.##............. Noise: =--------  Time: 6815.0 (0.0)##.................. a) +2 dagger (venom)#..........#....... Cast: Magic Dart##.........##.[...............#......#.##................ h   hound..##.##.............. ......#........#.##... #........#..#<...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.> hx:> hp?W.h..> hA+6.0 (1> hD> hGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound. _The hound is severely wounded.> hw+> h,> h0> h@3F _Unknown command.> h#........ Morbidden the Conjurer....######........ Octopode....#....#........ Health: 55/55 ========================..... ##....#........ Magic: 13/17 ==================------.....# #.....#........ AC: 5Str: 7......# ##.....#........ EV: 12Int: 30.......##......#........ SH: 0Dex: 10....h*.#..#......<.##### XL:  9 Next:  0% Place: Dungeon:6#.*@.##............. Noise: =--------  Time: 6816.0 (0.0)##.................. a) +2 dagger (venom)#..........#....... > h&wCast: Magic Dart##.........##.[...............#......#.##................ h   hound..##.##.............. ......#........#.##... #........#..#<...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.> hՔ,> hr>.h> h՛+7.0 (1> h> hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. _The hound is almost dead.> hE> hE> h$P> hPF _Unknown command.> h #........ Morbidden the Conjurer .... ######........ Octopode .... #....#........ Health: 55/55 ======================== ..... ##....#........ Magic: 11/17 ===============--------- .....# #.....#........ AC: 5Str: 7 ......# ##.....#........ EV: 12Int: 30 .......##......#........ SH: 0Dex: 10 > hK....>..#..#......<.##### XL:  9 Next:  0% Place: Dungeon:6 #.h@.##............. Noise: =--------  Time: 6817.0 (0.0) ##.................. a) +2 dagger (venom) #..........#....... Cast: Magic Dart ##.........##.[.... ...........#......> h #.##................ h   hound ..##.##............. . ......#........#.##. .. #........#..#<...> h&Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 76% to hit)  The searing ray hits the hound.> hʨ .... ##### .... #.... ..... ##.... .....# #..... ......# ##..... .... ...< #** ... > hC... ....##.[ ... #.##.......  > hO..##.##....  . ......#....  .. <> hǫE > h*.M.†Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a hound (almost dead, 76% to hit)  The searing ray hits the hound.  You kill the hound!> heJ2=8.0 (1Magic DartRay > h$Q| _(Press . to maintain the ray.)> h\> hdf> hWm> hpF _Unknown command.> h6**> h}F.†> h'0--9+ _> h> h 6**> h~ F.†> h --20++ > h > h2 > h6  _Unknown command.> hDPut on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  o - a +4 ring of protection (worn)p - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip > h.> h > h> hA#........ Morbidden the Conjurer....######........ Octopode....> hl#....#........ Health: 55/55 ========================..... ##....#........ Magic: 10/17 ==============----------.....# #.....#........ AC: 5Str: 7> hn......# ##.....#........ EV: 12Int: 30.......##......#........ SH: 0Dex: 10> h/....>..#..#......<.##### XL:  9 Next:  2% Place: Dungeon:6#.†@.##............. Noise: =--------  Time: 6820.0 (0.0)##.................. a) +2 dagger (venom)#..........#....... Cast: Magic Dart##.........##.[.... Ray++ ...........#......#.##................ ..##.##............. . ......#........#.##. .. #........#..#<... Aim: a hound (almost dead, 76% to hit)  > hpThe searing ray hits the hound.  You kill the hound! _(Press . to maintain the ray.) _Unknown command. _Unknown command.> hP  Okay, then.> h > h> h. _> hƊJ> hEK  You stop channelling your searing ray.> hd _> h_> h ;1> hà>=> h B> hB> h ,> hW> hͩO=> h$> hB> h,> h> hM> hѲM2=> h> h,> hT> h> h> h> h,> hf> hO=> hP> h.> h> h> h> h> h0> hz3==> h,> h> hq> h> h> hs,> h> h> h:==> h> h,> h> hX> hD4=> h> hY,> h> hKB> h,> h<> h> h19=> h> hjB> hCB> hz95> h)==> h> hn,> h> hB> hB> hf==> hB> h B> hT w6=> hM B> h B> h B> h O=> h > hf ,> h > h/ x7==> h n> h B> h" > h<$ B> h^* > h+ P==> h, > h. > h/ ,> h1 > h`2 > h3 ,> h4 > h5 > h7 ,> h8 > h9 > h[; ,> hR< > h> > h? ,> h A > h0B > hC ,> hmD > hG > hI B> hK > hL ,> hN > hN > hP B> hET > hU ,> hV > hJX > h]Z B> hq] ,> h^ > h_ > hTa > hb ,> hDe > hg > hi B> hl > hn ,> hKp > h hPt ,> h|u > hw > hy ,> h={ > h| > hC~ ,> h3 > h > h ,> h > h ,> h > h M _You now have 335 gold pieces (gained 6).> h 3> h- > h > hq .......## #.. #..........# ###. #..........# #.. #..........###.## #..............##.# #............ #..........##### ##..........## ##.. #.@..........###-##..........##...........####...#Magic Dart> h ......##.....#.....#........#...##.## O   ogre (asleep)O.................#.#...##.####.... ........#.####.#.).....> hé 091.0 (71.0)> ha F-2.0 (72> h > h  _An ogre comes into view. It is wielding a +0 giant spiked club.> h[[?25h[?0c  Search for what [Enter for "."]? > h~ [?25l[?1c> h5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a shimmering blue altar of Sif Munab - [D:5] a stormy altar of Qazlal  c - [D:3] a blossoming altar of Fedhas  d - [D:3] a burning altar of Makhleb  e - [D:3] a faded altar of an unknown god> hy .......## #.... Morbidden the Conjurer#..........# ###... Octopode#..........# #..... Health: 55/55 ========================#..........###.##.. Magic: 17/17 ========================#..............##.# AC: 5Str: 7#.................. EV: 12Int: 30#..........#####.. SH: 0Dex: 10##..........## ##.. XL:  9 Next:  2% Place: Dungeon:6#.@..........###... Noise: ---------  Time: 6892.0 (0.0)##..........#....... a) +2 dagger (venom)> hz [m#...........####...# Cast: Magic Dart...............####...................#.....#................#...##.## O   ogre (asleep)O..............................#.#...##.####............#.####.#.)..... _Unknown command. _Okay, then. _You stop channelling your searing ray. _You now have 335 gold pieces (gained 6). _An ogre comes into view. It is wielding a +0 giant spiked club.Search for what [Enter for "."]? altar> h ,> h  > h _> hO > h > h/ > h > h/ F _Unknown command.> h{.......## #.... Morbidden the Conjurer#..........# ###... Octopode#..........# #..... Health: 55/55 ========================#..........###.##.. Magic: 16/17 ======================--#..............##.# AC: 5Str: 7#.................. EV: 12Int: 30#..........#####.. SH: 0Dex: 10##..........## ##.. XL:  9 Next:  2% Place: Dungeon:6#.@..........###... Noise: ---------  Time: 6892.0 (0.0)##*.........#....... a) +> h2 dagger (venom)#*..........####...# Cast: Magic Dart..**...........####.....*.............#.....#..*.............#...##.## O   ogreO..............................#.#...##.####............#.####.#.).....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The magic dart hits the ogre.  The ogre is lightly wounded.> hZd> hhs.......O> hk4==3.0 (1> h}s> hv  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The magic dart hits the ogre.ogre is lightly wounded. _shouts!> h3.......## #.... Morbidden the Conjurer#..........# ###... Octopode#..........# #..... Health: 55/55 ========================#..........###.##.. Magic: 15/17 =====================---#..............##.# AC: 5Str: 7#.................. EV: 12Int: 30#..........#####.. SH: 0Dex: 10##..........## ##.. XL:  9 Next:  2% Place: Dungeon:6#.@..........###... Noise: ==-------  Time: 6893.0 (0.0)##*.........#....... a)> hȸd +2 dagger (venom)#*..........####...# Cast: Magic Dart...*...........####......*............#.....#...*............#...##.## O   ogre.O.............................#.#...##.####............#.####.#.).....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h9Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)  The magic dart hits the ogre.> h8> h\>o....O.> h1@3-4.0 (1> h]D> hEMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)  The magic dart hits the ogre. _The ogre is moderately wounded.> h& .......## #.... Morbidden the Conjurer#..........# ###... Octopode#..........# #..... Health: 55/55 ========================#..........###.##.. Magic: 14/17 ===================-----#..............##.# AC: 5Str: 7#.................. EV: 12Int: 30#..........#####.. SH: 0Dex: 10##..........## ##.. XL:  9 Next:  2% Place: Dungeon:6#.@..........###... Noise: =--------  Time: 6894.0 (0.0)##*.........#....... a)> h(  +2 dagger (venom)#*..........####...# Cast: Magic Dart...*...........####......*............#.....#...O............#...##.## O   ogre...............................#.#...##.####............#.####.#.).....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)The magic dart hits the ogre.> hF > h q...O.> hR +5.0 (1> h > h޴ 9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)The magic dart hits the ogre. _The ogre is heavily wounded.> h0 .......## #.... Morbidden the Conjurer#..........# ###... Octopode#..........# #..... Health: 55/55 ========================#..........###.##.. Magic: 12/17 ================--------#..............##.# AC: 5Str: 7#.................. EV: 12Int: 30> hJ1 #..........#####.. SH: 0Dex: 10##..........## ##.. XL:  9 Next:  2% Place: Dungeon:6#.@..........###... Noise: =--------  Time: 6895.0 (0.0)##*.........#....... a) +2 dagger (venom)#*..........####...# Cast: Magic Dart...*...........####......*............#.....#................#...##.## O   ogre...............................#.#...##.####............#.####.#.).....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h1 dAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 92% to hit)  The searing ray hits the ogre!> h| 9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 92% to hit)  The searing ray hits the ogre!  The ogre is severely wounded.> h i..O.> h q=6.0 (1Ray > h > h f _(Press . to maintain the ray.)> h.$ _Unknown command.> h% **** The searing ray hits the ogre!> hC> hI.O..> hOP1---7+ > hKX> hX[X _The ogre is almost dead.> h-- _Unknown command.> hA  The searing ray hits the ogre.****> h.)..> h 6/560/18---7=8Magic Dart> hN++ _You kill the ogre!Your Fighting skill increases to level 3!Your Unarmed Combat skill increases to level 3!> h> hm _Your Spellcasting skill increases to level 6!> h`Y> hIa> he> hgF _Unknown command.> hVe  You stop channelling your searing ray.1=- _=2==> hC==> hxw83==4==> h6Z5====6==7==8==> hy2==  Things that are here:  a +0 giant spiked club; an ogre corpse _#..............## #........ ##...##### ##...## ## #...###..##..#######).####.#........####.#........#.....#-954.0 (56.0)#.............##.##.......................#.......#.#...##.#####...#.####.#.)...#..##.# ....#...[15;10> hjPH#. <#########[.# ....# ..####-5.0 (57 _Found a runed robe.> h> hc> h>> h> h,> h X> hh > h9 > h,> h%> h> h?,> h,> h> h,> h\> h> h!,> hT"> hK%> h&,> h(> h)> hk+,> h,> h_.> h/,> hX1> h2> h4,> h6> h:> h<,> h>> h]A> hC> hD> hF> hL> ho`#............#.......#.#...##.#####.........#.####.#.)...#........##.# ....#..#...........# <##...#######[.#### ....# ####....# ..####> h`, #......## . ... #.....@# #####67.0 (12 #..> h_a(.. .##..... . .... ###.> ha|# ... ...##.... .. ...# #.... . .. #.... > hGb] . ####> hl> h%v,8.0 (13> h~> hl% _Found 5 stones.> h3> h > h> hX> hH$B> h'> hi+,> h.> h1> h3,> hb5> h"7> h9,> h:> hi=> h9?,> h)A> hB> h E,> hF> hI> hK,> hM> haO> hkQ,> hR> h{T> hvV> hV> hW> hu[> h],> h^> h a> h/c,> hd> hf> hpa#......###......###########..........(..#.# ........##.......## ###> h=q ........###.......# ####........###.....#.. .....##.............. ......# #..........#### .......> hVr....# .#### #80.0 (12#  #  # #. #..#...# ##..#.# #...∩ . > hv> hX|,1.0 (13> h> h2 _Found Wauwo's General Store.> hĉ 3> hG > hѐ > h X> h ,> h > hS > h ,> h` > h > h ,> hg > h > h ,> h > h3 > hذ > hW > h > hܲ > h > h > h > h > h Welcome to Wauwo's General Store! What would you like to do?  a -  600 gold an amulet of faith (unknown)  b -  600 gold a box of beasts  c -  45 gold a potion of attractiond -  120 gold a potion of cancellation (unknown)  e -  112 gold a scroll of enchant weapon (unknown)  f -  60 gold a scroll of fog (unknown)g -  30 gold a scroll of identify (unknown)  > h h -  4 gold 3 stones  i -  9 gold 6 stones You have 335 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list> hb $  You are short 265 gold pieces for the purchase.[Enter] buy shopping list> h Qe $ 377> h7> h> hr.. #..........# ...... Morbidden the Conjurer#......##### ###### Octopode#......#Health: 56/56 ========================#......#Magic: 18/18 ========================#......###AC: 5Str: 7#........#EV: 12Int: 30#..#...#.#> hTSH: 0Dex: 10##..#.#..#XL:  9 Next:  7% Place: Dungeon:6#...@...#Noise: ---------  Time: 6988.0 (7.0)#..#.#..#a) +2 dagger (venom)#.#...#.#Cast: Magic Dart#.......##########Things that are here: > ht_a +0 giant spiked club; an ogre corpse _Found a runed robe. _Found 5 stones. _Found Wauwo's General Store.  There is an entrance to Wauwo's General Store here.> h4> hw _a +0 giant spiked club; an ogre corpseFound a runed robe.5 stones.Wauwo's General Store.  There is an entrance to Wauwo's General Store here. _You can access your shopping list by pressing '$'.> hw  _> h X> h > h ,> ho > h > h ,> h > h > h > h > h > h > h& ,> h+ > h > h ,> hp > h > h ,> hN > h > hT > h" > h > h; X> h( > h ,> h > h > h ,> hv > h > h6 ,> h# > h > h ,> h > h > h > h > h > h] > hW ,> h > h > h/ ,> h@ > h$ > h ,> hk > h > h > hB ,> h ,> h > h" x _f - 5 scrolls of teleportation (gained 1)> h# 3> hS$ > h& > h@( ,> h( > h'+ > h, ,> h- > hR/ > h0 ,> h!1 > h#4 > h5 ,> h6 > h=: > h/< ,> h{= > h? > hDB ,> hC > h)F > hTH ,> hI > hK > hAN ,> hO > hQ > hS ,> haU > h[W > hlY ,> hqZ > h<\ > h^ ,> h"` > h b > hd ,> he > hg > hj ,> hk > h n > h[p ,> hr > ht > hAw ,> hx > hz > h| ,> h~ > h > h ,> h > h > h& ,> h > h > h ,> h- > hؒ > hk ,> hz > ha > h > hf > h > h > h% > h > hA > h > hg ,> h > h( > h ,> h > h > hë ,> hE > hV > h ,> h > h0 > h ,> h > h > h ,> h# > h > h6 ,> h > h- > hw ,> h` > h > h ,> hA > h > h> ,> h > h > h ,> h > h$ > h ,> h > h > h& ,> h > h > h > h< > h > hS > h' \....#............ <##.............[........#....... ....#..................S.#....### ..####.....................##.# > h ...........................# .†# .###########.###............##... .##.# #..........#..##.. .## ####.# #..........##.# #. ..#######....###@.........# ... #.........................## ## > h .............###...........#Magic Dart ####.........# #...........##.........# ####..>###################........ S   adder (wandering)##.######> h X##.# ##..######> hO 27045.0 (57.0)> h ;S.> hU ,6.0 (58> hb > h@ Y _An adder comes into view.> h > h4 Read which item? Scrolls  d - 5 scrolls labelled JESANU IRUJ  e - 7 scrolls labelled BEASUMM ZIEXU > h  f - 5 scrolls of teleportation  l - a scroll labelled HASENNAGIL  n - a scroll labelled ITZYGI GUVVIWY  r - a scroll labelled BYFRIYZURPHUPP  s - a scroll labelled NUN PACIELEHI  u - a scroll labelled BOLYACS GALY [!] read|quaff|evoke> h G[?] describe selected > hvm > h%s > h}_....#............................ Morbidden the Conjurer <##.............[........#....... Octopode  > h]....#.................S..#....### Health: 56/56 ======================== ..####.....................##.#Magic: 18/18 ======================== ...........................# .†# AC: 5Str: 7 .###########.###............##... EV: 12Int: 30 .##.# #..........#..##.. SH: 0Dex: 10 .## ####.# #..........##.# #. XL:  9 Next:  7% Place: Dungeon:6 ..#######....###@.........# ...Noise: ---------  Time: 7046.0 (0.0) #.........................## ##a) +2 dagger (venom) .............###...........#Cast: Magic Dart  > h 4####.........# #...........##.........# #########..>###################........ S   adder (wandering)##.########.# ##..###### _Found 5 stones. _Found Wauwo's General Store.  There is an entrance to Wauwo's General Store here. _You can access your shopping list by pressing '$'. _f - 5 scrolls of teleportation (gained 1) _An adder comes into view. > hP  Okay, then. > h > ht > h. _ > h> C....#............................ Morbidden the Conjurer <##.............[........#....... Octopode ....#.................S..#....### Health: 56/56 ======================== ..####...............*.....##.#Magic: 17/18 ======================-- ....................*......# .†# AC: 5Str: 7 .###########.###...*........##... EV: 12Int: 30 .##.# #..*.......#..##.. SH: 0Dex: 10  > hR Z.## ####.# #.*........##.# #. XL:  9 Next:  7% Place: Dungeon:6 ..#######....###@.........# ...Noise: ---------  Time: 7046.0 (0.0) #.........................## ##a) +2 dagger (venom) .............###...........#Cast: Magic Dart ####.........# #...........##.........# #########..>###################........ S   adder##.########.# ##..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded. > hMU  > hV  > hu[ s..S... > h\ 3=7.0 (1 > ha  > h,c   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.adder is lightly wounded. _hisses angrily. > h O....#............................ Morbidden the Conjurer <##.............[........#....... Octopode ....#....................#....### Health: 56/56 ======================== ..####.....................##.#Magic: 16/18 =====================--- ....................S......# .†# AC: 5Str: 7 .###########.###...*........##... EV: 12Int: 30 .##.# #..*.......#..##.. SH: 0Dex: 10 .## ####.# #.*........##.# #. XL:  9 Next:  7% Place: Dungeon:6  > h{P..#######....###@.........# ...Noise: =--------  Time: 7047.0 (0.0) #.........................## ##a) +2 dagger (venom) .............###...........#Cast: Magic Dart ####.........# #...........##.........# #########..>###################........ S   adder##.########.# ##..######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder. > h< > hce.S.. > h+8.0 (1 > h1 > hu MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (100% to hit)  The magic dart hits the adder. _The adder is moderately wounded.!> hLc....#............................ Morbidden the Conjurer <##.............[........#....... Octopode ....#....................#....### Health: 56/56 ======================== ..####.....................##.#Magic: 15/18 ====================---- ...........................# .†# AC: 5Str: 7 .###########.###...S........##... EV: 12Int: 30 .##.# #..*.......#..##.. SH: 0Dex: 10 .## ####.# #.*........##.# #. XL:  9 Next:  7% Place: Dungeon:6 ..#######....###@.........# ...Noise: =-------!> hCL-  Time: 7048.0 (0.0) #.........................## ##a) +2 dagger (venom) .............###...........#Cast: Magic Dart ####.........# #...........##.........# #########..>###################........ S   adder##.########.# ##..######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder..S. !> hI+9.0 (1!> h!> honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.!> hT....#............................ Morbidden the Conjurer <##.............[........#....... Octopode ....#....................#....### Health: 56/56 ======================== ..####.....................##.#  Magic: 14/18 ==================------ ...........................# .†#  AC: 5Str: 7 .###########.###............##... EV: 12Int: 30 .# #.# #..S.......#..##.. SH: 0Dex: 10 !> hV.## ####.# #..........##.# #. XL:  9 Next:  7% Place: Dungeon:6 ..#######....###@.........# ...  Noise: =--------  Time: 7049.0 (0.0) #.........................## ##  a) +2 dagger (venom) .............###...........#  Cast: Magic Dart ####.........# #...........#  #.........# #########..>######  ########### ##........ S   adder ##.###### ##.# # #..######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.!> hG[ < . .†# ..# #.# #... .##  #.* . ... ........ ## ...     !> h%\[>       ##.#    !> h-..!> hh850.0 (1Magic Dart!> h!> h2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder. _You kill the adder!!> hpM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!> hD!> h6!> h2!> h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!> h3!> h(!> h!> hO$ _!> h@5==!> h4,!> h!> h=,!> h4!> hY,!> hS!> h!> hx:==!> h!> h&!> h!> he!> h!> huK6=!> hu!> h!> h!> hO!> h9,!> hk!> h,!> h*!> hD !> h 2=!> hm !> hP ,!> h6 !> h  !> h D7=!> hK !> h !> hx !> h/ !> h !> h* !> h !> h !> h !> h !> hE !> h 9=!> h !> h ,!> h !> hM !> h !> h !> hF !> h L8==!> h !> h$ !> h& ,!> h' !> h* !> hp, ,!> h- !> h0 !> h2 ,!> ho4 !> h7 !> h9 P==!> h-< !> h? !> hB ,!> hC !> hAF !> h^H ,!> hAJ !> hL !> hN ,!> hKP !> hFR !> hS ,!> hcU !> hW !> hY !> hY !> hZ !> hY\ !> h] !> hH^ !> h^ !> h ` !> hGa !> ha !> h+b !> he !> hh X!> hj ,!> hj !> hl !> hm ,!> hfn !> hns !> ht ,!> h?u !> hv !> hx ,!> hx !> h'z !> hz !> hQ{ !> h{ !> h4} !> h~ ,!> hy !> h_ !> h9 ,!> h !> h !> h ,!> hx !> h4 !> hM ,!> h !> hq !> hʜ !> h; !> h !> hu !> h# ,!> h !> h !> h| ,!> h !> hĭ !> hO ,!> hp !> hb !> h !> h3 !> h !> h !> h} ,!> h' !> h !> h3 ,!> hI !> h !> h ,!> h !> hL !> h ,!> h !> h !> h ,!> h !> h! !> h ,!> h !> h !> h ,!> h= !> h !> h8 ,!> h~ !> h !> h ,!> h[ !> h !> hY ,!> h !> hU P  There is a stone staircase leading up here.!> h !> he  _!> h5 !> hp !> h! !> h^" !> hi$ !> h( !> h+ ,!> hR. !> h1 !> h4 ,!> h)6 !> h/9 !> h: ,!> h< !> h> !> hC ,!> hF !> hN X!> hXO !> hQ ,!> hS !> hV !> h(Y ,!> hZ !> h*_ P  There is a stone staircase leading up here.!> h2b !> hb  _!> h}d !> h4g !> hi ,!> hk !> hw !> hzy ,!> hz !> h/} !> h* ,!> h !> hт !> h[ ,!> h !> h !> h ,!> h !> h !> h ,!> h. !> h !> h0 !> h !> hM !> hҕ !> h ,!> h !> h2 !> hH !> hؚ !> hc !> hw !> h !> hy !> h !> h !> h !> h !> h1 !> hf !> hե ,!> h !> h& !> h ,!> hv !> h !> h ,!> h !> h˰ R  There is a stone staircase leading down here.!> h^ !> h  _!> h !> h !> hZ ,!> h !> h !> h ,!> h !> h4 = # ############ # #..........# ######.. #..........# #....#.. #..........# ##....#..!> h  #..........## #.....# #...........####.....#.. #......##......#.. #......@..>..#..#......<-134.0 (8!> h$ p4.0) ############.÷..##....... ##......## ##............ ##........## #..........#.!> h B #....# ###......... #..........# #.....##..........###.##..........#..............##.##.......#..................#.......!> h_ 8-!> h !> h E _Done exploring."> hBI"> hYz......#....>..#..#......<0.0)..... _Done exploring."> hyU"> hV"> hW"> ht"> hy"> h|"> h@E _Done exploring."> hߌ 3"> h "> h "> he "> h "> hR E _Done exploring."> h,A"> hHLevel 6 of the Dungeon <<<>>>∩(Press ? for help)#############..........##############..........##..........# ######..........##..........# #....#..........# #####..........# ##....#..........# ##..##..........## #.....#..........# #...##...........####.....#..........####.#.##............##......#...........)...#.#"> hNI#......@..>..#..#......<.#############.#############.÷..##.............# ##.############......## ##..................# ###...##......####........## #..........#.......#####.....#........###..........# ###.........##.[..........##............##..........# #............#..........................##..........###.##................#...................##..............##.##................####.............##..................#........#.##....####.##.[........###..........#####........#..#<........##.###........##"> hI##..........## ##...........[..#..###.##.##..........##............###..........##.....## #....##..........###..........#........##.....)).....######.##..........#######)..........####...#####...###.###..# #.##..........##> hxS@..>#> h5]#> h/^#> hY#.. Morbidden the Conjurer#############.. Octopode#..........# ######.. Health: 56/56 ========================#> h6#..........# #....#.. Magic: 18/18 ========================#..........# ##....#.. AC: 5Str: 7#..........## #.....#.. EV: 12Int: 30#...........####.....#.. SH: 0Dex: 10#............##......#.. XL:  9 Next:  8% Place: Dungeon:6#......@..>..#..#......< Noise: ---------  Time: 7134.0 (0.0)############.÷..##....... a) +2 dagger (venom)##......## ##............ Cast: Magic Dart##........## #..........#.#..........# ###.........###..........# #............# #..........###.##.......... #..............##.##....... #..................#.......  _There is a stone staircase leading up here. _There is a stone staircase leading down here. [2#> h0d_Done exploring. _Done exploring. _Done exploring. _Done exploring.#> hو#> h#> h^#> h1$ _#> hn#> h_#> hw#...### #...#...# ######...#...# #....#...#...# ##....#...#> hf#...## #.....#...#...####.....#...#...##......#...#.........@..#..#......<.##7.0 (3####> hq.÷..##...##......## ##.....##........## #..........#...#...# ###.........##.[.#...# #............#...#...###.##....#> hy#...##.##...#...#........##> hF#> hi#> hdown here. _Done exploring. __There is a stone staircase leading down here.#> h5#> h`=#> hC#> hH#> haS28.0 (1 _#> h^#> h6 E#> h7  ###### 7 #@...#  #.##.#  #.##> h8  ..# ..< #..# #> h9 K.... ##.. #> h ; #> h@ 9<#> h +7 (1.7#> h8 #> hS _Done exploring. __There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _up#> hԤ $> h:u$> h0y$> h$> hLF _Unknown command.$> h$> h$> h2$> h$> h:$> hf _$> h$> h4$> h5$> h $> h=,$> h$> h%,$> hA!$> h#$> h'$> h),$> h-$> h.$> h/,$> h.2$> h8P#######<...##.##.###.#...# ..###@# $> h94#..< #.# #..#Magic Dart.... ###.. ... S   electric eel (asleep) ~.~≈S.≈$> hB.44.7 (6.0$> hD+5.7 (7$> hG$> hK` _An electric eel comes into view.$> hU  ###### #<...# #.##.## #.#...# ..###@# #..< #.# #..# #.# .... #.# ##.. ... ..# ~.~ ≈S.≈$> hߗ ###### #<...# #.##.## #.#...# ..###@# #..< #.# #..# #.# $> hӘ.... #.# ##.. ... ..# ~.~ ≈S.≈ $> hǜ$> h$> h$> hrd _An electric eel is nearby!%> hMorbidden the ConjurerOctopodeHealth: 56/56 ========================Magic: 17/18 ======================--######AC: 5Str: 7#<...#EV: 12Int: 30#.##.##SH: 0Dex: 10#.#...#XL:  9 Next:  8% Place: Dungeon:7..###@#Noise: ---------  Time: 7145.7 (0.0)#..< #*#a) +2 dagger (venom)#..# #*#Cast: Magic Dart.... #*###.. *..*.#S   electric eel*.~≈S.≈Casting: Magic Dart (safe; 1% risk of f%> hailure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, asleep, 100% to hit)  The magic dart hits the electric eel.%> h|.....S≈=6.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, asleep, 100% to hit)  The magic dart hits the electric eel. _The electric eel is lightly wounded.%> h4Morbidden the ConjurerOctopodeHealth: 56/56 ========================Magic: 16/18 =====================---######AC: 5Str: 7#<...#EV: 12Int: 30#.##.##SH: 0Dex: 10#.#...#XL:  9 Next:  8% Place: Dungeon:7..###@#Noise: =--------  Time: 7146.7 (0.0)#..< #*#%> hq7a) +2 dagger (venom)#..# #*#Cast: Magic Dart.... #*###.. *..*.#S   electric eelS.~≈≈.≈Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (lightly wounded, 100% to hit)  The magic dart hits the electric eel.%> h8.....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (lightly wounded, 100% to hit)  The magic dart hits the electric eel.  The electric eel is heavily wounded.%> h ******The electric eel shoots out a bolt of lightning at you!%> h'F\@.....%> hIe49---==7.7 (1%> hO%> hIT7 _The bolt of electricity hits you!%> h{o J%> h F _Unknown command.%> hq %> h Evoke which item? Wands  t - a wand of flame (14)y - a wand of iceblast (10)  z - a wand of charming (13) %> h8 [!] read|quaff|evoke[?] describe selected&> h&> h̖&> hxMorbidden the ConjurerOctopodeHealth: 49/56 =====================---Magic: 16/18 =====================---######AC: 5Str: 7#<...#EV: 12Int: 30#.##.##SH: 0Dex: 10#.#...#XL:  9 Next:  8% Place: Dungeon:7..###@#Noise: ===------  Time: 7147.7 (0.0)#..< #.#&> h5a) +2 dagger (venom)#..# #.#Cast: Magic Dart.... #.###.. .....#S   electric eelS.~≈≈.≈Aim: an electric eel (lightly wounded, 100% to hit)  The magic dart hits the electric eel.  The electric eel is heavily wounded.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you! _Unknown command.&> h0  Morbidden the Conjurer  Octopode  Health: 49/56 =====================---  Magic: 16/18 =====================--- ###### AC: 5Str: 7 #<...# EV: 12Int: 30 #.##.## SH: 0Dex: 10 #.#...# XL:  9 Next:  8% Place: Dungeon:7 ..###@# Noise: ===------  Time: 7147.7 (0.0) &> ht##..< #*# a) +2 dagger (venom) #..# #*# Cast: Magic Dart .... #*# ##.. *.. *.# S   electric eel S.~ ≈≈.≈The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you! _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (heavily wounded, 48% to hit)&> hҒ sMorbidden the ConjurerOctopodeHealth: 49/56 =====================---Magic: 16/18 =====================---######AC: 5Str: 7#<...#EV: 12Int: 30#.##.##SH: 0Dex: 10#.#...#XL:  9 Next:  8% Place: Dungeon:7..###@#Noise: ===------  Time: 7147.7 (0.0)#..< #*#a) +2 dagger (venom)#..# #*#Cast: Magic Dart.... #*###.. *..*.#&> hJ S   electric eel*.~≈*.≈The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you! _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (heavily wounded, 48% to hit)&> h: _The bolt of electricity hits you! _Unknown command.  Aiming: Throw Flame&> h Press: ? - help, Shift-Dir - straight lineAim: an electric eel (heavily wounded, 48% to hit)  The puff of flame misses the electric eel.&> h ..... §S§&> h% 3-8.7 (1&> h}, &> h2 P _The electric eel is engulfed in a cloud of scalding steam.&> hF &> h 8-&> h &> h F _Unknown command.'> hMorbidden the ConjurerOctopodeHealth: 49/56 =====================---Magic: 15/18 ====================----######AC: 5Str: 7#<...#EV: 12Int: 30#.##.##SH: 0Dex: 10#.#...#XL:  9 Next:  8% Place: Dungeon:7..###@#Noise: ==-------  Time: 7148.7 (0.0)#..< #*#a) +2 dagger (venom)#..# #*#Cast: Magic Dart'> h.... #*###.. *..*.#S   electric eel*.~S§.≈Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, severely wounded, 100% to hit)  The magic dart hits the electric eel.'> hP.....~50-9.7 (1'> hYMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an electric eel (water, severely wounded, 100% to hit)  The magic dart hits the electric eel. _The electric eel is almost dead.'> hFt  Morbidden the Conjurer  Octopode  Health: 50/56 =====================---  Magic: 14/18 ==================------ ###### AC: 5Str: 7 #<...# EV: 12Int: 30 '> h%#.##.## SH: 0Dex: 10 #.#...# XL:  9 Next:  8% Place: Dungeon:7 ..###@# Noise: =--------  Time: 7149.7 (0.0) #..< #.# a) +2 dagger (venom) #..# #.# Cast: Magic Dart .... #.# ##.. ... ..# S   electric eel ~.~ S§.≈Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, almost dead, 100% to hit'> h-)  The magic dart hits the electric eel.'> hQ  #<...#    '> h#..< #*# #..# #*# .... #* ##.. * *.# *.~ ≈§.≈ '> h*2k.....~'> h\[i1050.7 (1Magic Dart'> h}`'> hdonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  '> heNPress: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, almost dead, 100% to hit)  The magic dart hits the electric eel. _You kill the electric eel!(> hg3(> hh(> hk(> h3r5==1(> hx==2=(> h~6=(> hm3=(> h߅=(> h(> hK4=(> ha(> ha7=(> hNJ(> hw,(> h{(> h$(> h,(> hk5=(> h#(> h!(> h(O=(> h,(> h֗(> h(> ha6=(> h} _HP restored.8==(> h(> h4 _Magic restored.(> h  ######<....##.###.....####..< -70.7 (20.0)#....#(> hb≈≈≈∩~(> h((> hګF-1.7 (21(> hH(> hJ5 _Found Quarch's Armour Boutique.(> hմ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(> hx(> hv{(> h@(> hƄ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(> h 3(> h} (> h (> hp (> h P _(> hy :######(> h! #<...#.##.##.#...#(> hȼ ..###.#..< #.#..# ....2.7 ((> h t1.0)#.......# #.....#.# ####~.~.#≈≈.≈ ##≈≈∩~≈.≈≈≈≈≈..(≈≈≈..(> h (> h G=3.7 (2(> hB (> hj % _Found 5 stones.)> he==#<...##.##.### #.#...#.o..###.#..< ###..#.......#.####.......# #....@#.# ####~.~ #≈≈.≈≈Magic Dart #≈≈∩~≈.≈≈≈≈≈...(≈≈≈...o   orc (asleep)...........#...........#)> hpwl4.7 (15.7 (2)> hQs _An orc comes into view. It is wielding a +0 dagger.)> h } #<...# #.##.## # #.#...# .o..###.# #..< #.# ##..#.#.# ......#.###  ##.......#  #....@#.#  ####~.~.#  #≈≈.≈≈#  #≈≈∩~≈#  .≈≈≈≈≈.  ..(≈≈≈...  ...........  #...........# )> h"  #<...# #.##.## # #.#...# .o..###.# #..< #.# )> h ##..#.#.# ......#.###  ##.......#  #....@#.#  ####~.~.#  #≈≈.≈≈#  #≈≈∩~≈# .≈≈≈≈≈. )> h" ..(≈≈≈...  ........... #...........# )> h, )> hw )> hֳ )> h [ _An orc is nearby!)> hV #<...#Morbidden the Conjurer#.##.##Octopode# #.#...#Health: 56/56 ========================.o..###.#Magic: 17/18 ======================--#*.< #.#AC: 5Str: 7##.*#.#.#EV: 12Int: 30....**#.###SH: 0Dex: 10##...*...#XL:  9 Next: 10% Place: Dungeon:7#....@#.#Noise: ---------  Time: 7175.7 (0.0)####~.~.#a) +2 dagger (venom))> h @#≈≈.≈≈#Cast: Magic Dart#≈≈∩~≈#.≈≈≈≈≈...(≈≈≈...o   orc...........#...........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the orc!)> h}R)> h[X......)> hfg=6.7 (1Magic Dart)> hi)> hmW _The orc is almost dead.*> h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*> h` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*> h _Unknown command.*> h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*> hE*> h*> h*> h *> hV*> h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)*> h@ _*> h@G*> ho..-8.7 (2Magic Darto   orc- _An orc is nearby!*> hk} #<...# #.##.## # #.#...# ....###.# #..< #.# ##.o#.#.# ......#.###  ##.......#  #....@#.#  ####~.~.#  #≈≈.≈≈#  #≈≈∩~≈#  .≈≈≈≈≈.  ..(≈≈≈...  ...........  #...........# +> h #<...# #.##.## # #.#...# ....###.# +> h{#..< #.# ##.o#.#.# ......#.###  ##.......#  #....@#.#  ####~.~.#  #≈≈.≈≈#  #≈≈∩~≈# .≈≈≈≈≈. ..(≈≈≈...  ........... +> h`#...........# +> h@+> hΒ+> h+> h  +> hM_An orc is nearby!+> ha #<...# Morbidden the Conjurer #.##.## Octopode # #.#...# Health: 56/56 ======================== ....###.# Magic: 16/18 =====================--- #..< #.# AC: 5Str: 7 ##.o#.#.# EV: 12Int: 30 ......#.###  SH: 0Dex: 10 +> h##.......#  XL:  9 Next: 10% Place: Dungeon:7 #....@#.#  Noise: ---------  Time: 7178.7 (0.0) ####~.~.#  a) +2 dagger (venom) #≈≈.≈≈#  Cast: Magic Dart #≈≈∩~≈#  .≈≈≈≈≈.  ..(≈≈≈...  o   orc ...........  #...........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead+> h(:[37m, 100% to hit)  The magic dart hits the orc.+> hc #<...#  #   #..< #.# ##.)#.#.# ....*  +> ho##..**...#             +> hp,...+> h%g=9.7 (1Magic Dart+> hH+> h+   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (almost dead, 100% to hit)  The magic dart hits the orc. _You kill the orc!+> h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+> h^+> hg+> hkl+> hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+> h+> h+> h+> hrF _Unknown command.+> h3+> h-+> hy+> hq$ _+> hw7=+> h+> h,+> ho+> hs,+> h+> h,+> he+> h+> h 9=+> h,+> hW,+> h +> hNb8==+> h+> h+> hT,+> h+> h+> h;,+> h+> h+> h,+> hD+> h?+> h  Welcome to Quarch's Armour Boutique! What would you like to do?  a -  96 gold a +0 chain mail  b -  32 gold a +0 leather armour  c -  336 gold a +3 leather armour of poison resistance  d -  288 gold a +0 plate armour  e -  64 gold a +0 ring mail  f -  14 gold a +0 robe  g -  14 gold a +0 robe  h -  228 gold the +1 robe of Luargh {Rampage Will+ Str-5 Dex+3} +> h  i -  64 gold a +0 scale mail You have 335 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list,> h ,> h ,> h +....###.#Morbidden the Conjurer#..<.#.#Octopode##.)#.#.#Health: 56/56 ========================......#.###Magic: 18/18 ========================##.......#AC: 5,> h \Str: 7#.....#.#EV: 12Int: 30####~.~.#SH: 0Dex: 10#≈≈.≈≈#XL:  9 Next: 10% Place: Dungeon:7,> h #≈≈@~≈#Noise: ---------  Time: 7190.7 (11.0)#...≈≈≈≈≈.#a) +2 dagger (venom)#...(≈≈≈.....#,> hD ^Cast: Magic Dart#.............#...........#.#.........####.........#######..### _You kill the orc!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,> h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.There is an entrance to Quarch's Armour Boutique here.,> hå ,> h ,> hޱ . _-> h3-> hЛ-> h-> hֲgWater -> h+asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -> h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _You enter the deep water.-> h4-> h6-> h\-> h-> h4!-> h-> ho-> hy0-> hU-> h -> h9,-> hm-> h*-> h-> hD-> hg-> h-> h,-> h-> h;-> hw,-> h-> h-> hf #.##.##  ###.#...# ##.(.....  ....###.# #........#..<.#.# #.~~~~~.~##.)#.#.# #.≈≈≈≈~.~......#.#######.~~~≈~.~##.......##....~~~~~.~#.....#.##.##.......~####~.~.##.#.@~≈≈~...9.7 (9.0)#≈≈.≈≈##.#..~≈~~.~≈####≈≈∩~≈##.#..~~≈≈.~≈#...≈≈≈≈≈.#....~≈≈~.~≈#...(≈≈≈.....#.~~≈~.~~#.............#...........#...#######.......-> h"..#######.........#-> h$1200.7 (10.0)-> hh*-> h\.% _Found 5 stones.-> h[3-> hR-> hw-> hԘ#<...#  #.##.## ###.#.# ###.#...# ##.(.....# ....###.# #...........<.#.# #.~~~~~.~ ##.)#.#.# #.≈≈≈≈~.~≈ ......#.#######.~~~≈~.~##.......##....~~~~~.~≈#.....#.##.##.@.....~~####~.~.##.#..~≈≈~....-> h #≈≈.≈≈##.#..~≈~~.~≈SMagic Dart  ####≈≈∩~≈##.#..~~≈≈.~≈#...≈≈≈≈≈.#....~≈≈~.~≈#...(≈≈≈.....#.~~≈~.~~~S   electric eel (asleep)  #...........  #..#...########.#######-> hӨW0.0)1.7 (1-> h-> hV` _An electric eel comes into view.-> ha #<...#   #####.#.#  ##.(.....#  #.........  #..<.#.# #.~~~~~.~~ )#.#.# #.≈≈≈≈~.~≈ ####.~~~≈~.~~  #....~~~~~.~≈  #.@.....~~  -> h?!f#..~≈≈~....  #..~≈~~.~≈S  ∩~≈##.#..~~≈≈.~≈≈  ...~≈≈~.~≈~  #...(..#.~~≈~.~~~  .............  ...#...#######  -> h -> h'  #<...#   #####.#.#  ##.(.....#  #.........  #..<.#.# #.~~~~~.~~ )#.#.# #.≈≈≈≈~.~≈ ####.~~~≈~.~~  #....~~~~~.~≈  #.@.....~~ -> h  #..~≈≈~....  #..~≈~~.~≈S  ∩~≈##.#..~~≈≈.~  ...~≈≈~.~≈~  #...(-> h& 9..#.~~≈~.~~~  .............  ...#...#######  -> h -> h -> h+ -> h d _An electric eel is nearby!.> hmx #<...#Morbidden the Conjurer#.##.#######.#.#Octopode ###.#...# ##.(.....#Health: 56/56 ======================== ....###.# #.........Magic: 17/18 ======================--#..<.#.# #.~~~~~.~~.> hmAC: 5Str: 7 ##.)#.#.# #.≈≈≈≈~.~≈EV: 12Int: 30 ......#.#######.~~~≈~.~~SH: 0Dex: 10  ##.......##....~~~~~.~≈.> hn^XL:  9 Next: 10% Place: Dungeon:7#.....#.##.##.@**...~~Noise: ---------  Time: 7201.7 (0.0)####~.~.##.#..~≈≈***..a) +2 dagger (venom).> hn#≈≈.≈≈##.#..~≈~~.~*SCast: Magic Dart  .> hn####≈≈∩~≈##.#..~~≈≈.~≈≈#...≈≈≈≈≈.#....~≈≈~.~≈~#...(≈≈≈.....#.~~≈~.~~~S   electric eel  #......................  #...........#...#######.> h^o#.........#######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line.> h{qlAim: an electric eel (asleep, 100% to hit)  The magic dart hits the electric eel..> hs.> h4..~..S~.> hq3=2.7 (1.> hJ.> hzonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  .> hPress: ? - help, Shift-Dir - straight line  Aim: an electric eel (asleep, 100% to hit)  The magic dart hits the electric eel. _The electric eel is lightly wounded..> h@ _Unknown command..> h.> h]Evoke which item? Wands  t - a wand of flame (13)y - a wand of iceblast (10)  z - a wand of charming (13) [!] read|quaff|evoke.> h][?] describe selected.> ha .> hT .> hz  #<...#Morbidden the Conjurer#.##.#######.#.#Octopode ###.#...# ##.(.....#Health: 56/56 ======================== ....###.# #.........Magic: 17/18 ======================--#..<.#.# #.~~~~~.~~AC: 5Str: 7 ##.)#.#.# #.≈≈≈≈~.~≈EV: 12Int: 30 ......#.#######.~~~≈~.~~SH: 0.> h` Dex: 10  ##.......##....~~~~~.~≈XL:  9 Next: 10% Place: Dungeon:7#.....#.##.##.@.....~~Noise: =--------  Time: 7202.7 (0.0)####~.~.##.#..~≈≈~....a) +2 dagger (venom)#≈≈.≈≈##.#..~≈~~.~S~Cast: Magic Dart  ####≈≈∩~≈##.#..~~≈≈.~≈≈#...≈≈≈≈≈.#....~≈≈~.~≈~#...(≈≈≈.....#.~~≈~.~~~S   electric eel  #......................  #...........#...########.........#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: .> h an electric eel (asleep, 100% to hit)  The magic dart hits the electric eel. _The electric eel is lightly wounded. _Unknown command..> h  #<...# Morbidden the Conjurer  #.##.## #####.#.#  Octopode ###.#...# ##.(.....#  Health: 56/56 ======================== ....###.# #.........  Magic: 17/18 ======================--  #..<.#.# #.~~~~~.~~  AC: 5Str: 7 ##.)#.#.# #.≈≈≈≈~.~≈  EV: 12Int: 30 ......#.#######.~~~≈~.~~  SH: 0Dex: 10  ##.......##....~~~~~.~≈  XL:  9 Next: 10% Place: Dungeon:7  #.....#.##.##.@.....~~  Nois.> h> &e: =--------  Time: 7202.7 (0.0)  ####~.~.##.#..~***....  a) +2 dagger (venom)  #≈≈.≈≈##.#..~≈~~**S~  Cast: Magic Dart  ####≈≈∩~≈##.#..~~≈≈.~≈≈  #...≈≈≈≈≈.#....~≈≈~.~≈~  #...(≈≈≈.....#.~~≈~.~~~  S   electric eel  #......................  #...........#...#######  #.........#######The magic dart hits the electric eel. _The electric eel is lightly wounded. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, lightly wounded, 48% to hit).> h} #<...#Morbidden the Conjurer#.##.#######.#.#Octopode ###.#...# ##.(.....#Health: 56/56 ======================== ....###.# #.........Magic: 17/18 ======================--#..<.#.# #.~~~~~.~~AC: 5.> hStr: 7 ##.)#.#.# #.≈≈≈≈~.~≈EV: 12Int: 30 ......#.#######.~~~≈~.~~SH: 0Dex: 10  ##.......##....~~~~~.~≈XL:  9 Next: 10% Place: Dungeon:7#.....#.##.##.@.....~~Noise: =--------  Time: 7202.7 (0.0)####~.~.##.#..~***....a) +2 dagger (venom)#≈≈.≈≈##.#..~≈~~**S~Cast: Magic Dart  ####≈≈∩~≈##.#..~~≈≈.~≈≈#...≈≈≈≈≈.#....~≈≈~.~≈~#...(≈≈≈.....#.~~≈~.~~~S [30.> hB\m  electric eel  #......................  #...........#...########.........####### _The electric eel is lightly wounded. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, lightly wounded, 48% to hit)  The puff of flame hits the electric eel!.> h&.> h(!§§§.> hy) .§.> h* .> h+o Aiming: Throw Flame .> h-< Press: ? - help, Shift-Dir - straight line.> h5.S: an electric eel (water, lightly wounded, 48% to hit)  .> h[/2The puff of flame hits the electric eel!  .> h0XThe electric eel is heavily wounded..> hj9<electric eel is engulfed in a cloud of scalding steam. .> hZ: .> h;*.> h;***.> h< ***.> h=AThe electric eel shoots out a bolt of lightning at you!.> hj>/> hs.@.§§..~~~§...§~§§S~§~.~≈~~~~..#/> he43------==3.7 (1Magic Dart/> h/> hV7 _The bolt of electricity hits you!/> ha/> ho/> ho/> hy/> h /> h/> hy"_Unknown command./> hA/> h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./> h4/> h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/> hH]/> h=f/> h*l/> hoF _Unknown command./> h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./> ha /> hϟ /> h? /> hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/> hL _/> h  X4------2/> h /> h E _You feel a bit more experienced./> h /> h /> h /> h /> h  /> h$ D§....§---6.7 (3/> h% -.~≈≈~.....~§§.~≈§.~≈~~~~..#/> h5 P---/> h>8 f _You are in a cloud of steam!/> h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./> h /> h /> h9 /> h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0> h0 J0> hx 0> h0> h"_Unknown command.0> h0> hJ0> hf _You are in a cloud of steam!0> h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0> h$b0> hq0> hz0> hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1> h1> h1> ht1> hF _Unknown command.1> h #<...# #.##.## #####.#.#  ###.#...# ##.(.....#  ....###.# #. #..<.#.# #.~~~~~.~~  ##.)#.#.# #.≈≈≈≈~.~≈  ......#.#######.~~~≈~.~~ ##.##....~~~~~.~≈ #.....#.##.##@§§....§~ ####~.~.##.#..~≈≈~.... #≈≈.≈≈##.#..~≈§~.~§§ ####≈≈∩~≈##.#..~~≈≈.~≈§ #...≈≈≈≈≈.#....~≈≈~1> hJ.~≈~ #...(≈≈≈.....#.~~≈~.~~~ #... #....#...#  #.#......~~~.~≈1> h5=8==7.7 (1 _1> hy1> h2> hx32> hoz2> hn2> h2> h,2> h2> h~6===2> h 2> h,2> h2> h,2> hm2> hРa7=2> hۢ2> h,2> h<2> hܫ,2> h2> h-,2> ho2> h*k8=2> h2> h,2> hh2> hɻ,2> hռ2> ha9=2> h2> hf,2> h2> h,2> he2> h]l50=2> h2> h],2> h2> hx,2> h2> h,2> h2> h;12> h2> h,2> h2> h,2> h2> h a2=2> h2> h,2> hL2> hn,2> hq2> h0,2> h]2> hk3=2> h^2> h,2> h2> h,2> h2> ha4=2> hx2> h,2> h2> h= ,2> h 2> hl ,2> h2> hk5=2> hY2> h,2> h2> h,2> h2> ha6=2> h_2> h"2> h%SWater 2> h6'2> h)A _You enter the shallow water.2> h6,42> h-2> h/2> h2OWater 2> hq32> hn52> h@ >#  .# ##### .# # <...# .#.# .##.## #####.#.# .#...# ##.(.....##.# 2> h>A.###.# #............ .<.#.# #.~~~@~.~~~~. 48.7 (41.0) )#.#.# #.≈≈≈≈~.~≈≈~. ...#.#######.~~~≈~.~~≈~. .......##....~~~~~.~≈≈~. .....#.##.##.......~~~~. ###~.~.##.#..~≈≈~.......  2> hA#≈≈.≈≈##.#..~≈~~.~≈~~~ ##≈≈∩~≈##.#..~~≈≈.~≈≈≈~. ..≈≈≈≈≈.#....~≈≈~.~≈~≈~2> hEG2> hM=9.7 (42Water 2> hQ2> hS; _Found a stone staircase leading down.2> h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2> h 2> h 2> h 2> hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2> h J2> h 2> h ### .>#  #.# #### #.# # ..#  #.#.# ##.## ###.#.# #...# ##.(.....##.## ###.# #.....@......# 2> h0 <.#.# #.~~~~~.~~~~.# #.#.# #.≈≈≈≈~.~≈≈~.#.#######.~~~≈~.~~≈~..##....~~~~~.~≈≈~. ....#.##.##.......~~~~ 2> h ##~.~.##.#..~≈≈~.......#≈≈.≈≈##.#..~≈~~.~≈~~~.# #≈≈∩~≈##.#..~~≈≈.~≈≈≈~.2> h 0.0)  A malevolent force fills the Dungeon...2> h8 /  --more--3> h:*3> h)  3> h 3> h @ 3> h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 3> h C A malevolent force fills the Dungeon...3> h JWith a horrendous wail, an alarm goes off!  3> h1 TA sentinel's mark forms upon you. 3> h L You hear an angry hiss. x2; You hear a bark! You hear a shout! x3  3> hU FYou hear a howl! You hear a shout! You hear a croak. You hear a shout!3> h 3> h %==========3> h %50.7 (13> h :Mark 3> h? 3> h  3> hs 3> h3 B_You hear a howl! You hear a shout! x3; You hear a howl! x24> hO(`4> h:-X4> h93B4> hXn4> ha##### ##.>#.. [##.#.# .# #.#.# .#  #.#.# .#  #####.#.# .#  ##.(.....##.##  #.........@..# --------- 3.7 (3 # #.~~~~~.~~~~.#  #.≈≈≈≈~.~≈≈~...# #######.~~~≈~.~~≈~...# ##....~~~~~.~≈≈~...# #.##.##.......~~~~...# ~.##.#..~≈≈~.......### ≈≈##.#..~ 4> hzg4> hnM---------4.7 (44> h3s4> hivC _Found a robe.4> hc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5> hڀ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5> hTl _5> h~X5> hm5> h5> ho5> h5> h<5> hk5> h]5> h05> hݒ5> h5> h5> h5> h5> h'!#.#.##.#5> h 5> h6#####.#.##.# 5> hà 5> hZ##.(.....##.## 5> hԡ 5> hhl#............# 5> hK` #.~~~~~.~~~~.### #.≈≈≈≈~.~≈≈~...# #####.~~~≈~.~~≈~...# ##....~~~~~.~≈≈~... ##.##....h..~~~~ ##.#..~≈≈~.......## ##.#..~≈~~.~≈~~~.#  Magic Dart.#..~~≈≈.~≈≈≈~.# 5> h .5> hc#....~≈≈~.~≈~≈~.# 5> h' 5> h....#.~~≈~.~~~~~.# 5> hX  h   hound 5> hѧ^.................# 5> ho 5> h<...#...########### 5> h 5> h1.####### 5> h 5> h5> h5> h$9.7 (55> hմ5> hR%60.7 (65> h5> h 5> h5> h4_A hound comes into view.5> hl5> h:V #.#.##.#  Morbidden the Conjurer#####.#.##.#  Octopode##.(.....##.##  Health: 56/56 ========================#............#5> h\   Magic: 17/18 ======================--#.~~~~~.~~~~.###  AC: 5Str: 7#.≈≈≈≈~.~≈≈~...#  EV: 12Int: 30 #####.~~~≈~.~~≈~...#  SH: 0Dex: 10 ##....~~~~~.~≈≈~...#  XL:  9 Next: 12% Place: Dungeon:7 ##.##....h******@..#  Noise: ---------  Time: 7260.7 (0.0) ##.#..~≈≈~.......###  a) +2 dagger (venom) ##.#..~≈~~.~≈~~~.#  Cast: Magic Dart ##.#..~~≈≈.~≈≈≈~.5> h` m#  Mark .#....~≈≈~.~≈~≈~.# ....#.~~≈~.~~~~~.#  h   hound .................# ...#...########### .####### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit)  The magic dart hits the hound.5> h 5> h 5> hP l.h.~~~~l   iguana5> h h   hound  Confirm with . or Enter, or press ? or * to list all spells.ing: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.5> h 3=1.7 (15> h 5> h Z _An iguana comes into view.5> hVK 5> h=L 5> h S 5> hV F _Unknown command.5> h%`#.#.##.#  Morbidden the Conjurer#####l#.##.#  Octopode##.(.....##.##  Health: 56/56 ========================#............#  Magic: 16/18 =====================---#.~~~~~.~~~~.###  AC: 5Str: 7#.≈≈≈≈~.~≈≈~...#  EV: 12Int: 30 #####.~~~≈~.~~≈~...#  SH: 0Dex: 10 5> hp##....~~~~~.~≈≈~...#  XL:  9 Next: 12% Place: Dungeon:7 ##.##.....h*****@..#  Noise: =--------  Time: 7261.7 (0.0) ##.#..~≈≈~.......###  a) +2 dagger (venom) ##.#..~≈~~.~≈~~~.#  Cast: Magic Dart ##.#..~~≈≈.~≈≈≈~.#  Mark .#....~≈≈~.~≈~≈~.# ....#.~~≈~.~~~~~.#  l   iguana .................#  h   hound ...#...###########5> hA .####### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound!6> hB6> h6> h6> h#.l..h~~~ 6> hx$+2.7 (16> h(6> h+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound! _The hound is almost dead.6> hf  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7> hS?T #.#.##.# Morbidden the Conjurer #####.#.##.# Octopode  ##.(..l..##.## Health: 56/56 ========================  #............# Magic: 15/18 ====================----  #.~~~~~.~~~~.###  AC: 57> hcAStr: 7  #.≈≈≈≈~.~≈≈~...#  EV: 12Int: 30 #####.~~~≈~.~~≈~...#  SH: 0Dex: 10 ##....~~~~~.~≈≈~...#  XL:  9 Next: 12% Place: Dungeon:7 ##.##.......h***@..#  Noise: =--------  Time: 7262.7 (0.0) ##.#..~≈≈~.......###  a) +2 dagger (venom) ##.#..~≈~~.~≈~~~.# Cast: Magic Dart ##.#..~~≈≈.~≈≈≈~.# Mark .#....~≈≈~.~≈~≈~7> hf[37m.# ....#.~~≈~.~~~~~.# l   iguana .................# h   hound ...#...########### .####### _The hound is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)7> hUz #.#.##.# Morbidden the Conjurer #####.#.##.# Octopode 7> h+ ##.(..l..##.## Health: 56/56 ========================  #............# Magic: 15/18 ====================----  #.~~~~~.~~~~.###  AC: 5Str: 7  #.≈≈≈≈~.~≈≈~...#  EV: 12Int: 30 #####.~~~≈~.~~≈~...#  SH: 0Dex: 10 7> h0##....~~~~~.~≈≈~...#  XL:  9 Next: 12% Place: Dungeon:7 ##.##.......h~~~@..#  Noise: =--------  Time: 7262.7 (0.0) ##.#..~≈≈~.......###  a) +2 dagger (venom) ##.#..~≈~~.~≈~~~.# Cast: Magic Dart ##.#..~~≈≈.~≈≈≈~.# Mark .#....~≈≈~.~≈~≈~.# ....#.~~≈~.~~~~~.# l   iguana .................# h   hound ...#...########### .#######Casting: Magic Dart[0;7> h10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.7> h    ##.( 7> h$        †***@..#   7> hw}     7> h+Qonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.  You kill the hound!.Sl†~~~S   water moccasinl   iguana7> h7I43.7 (17> h;a _A water moccasin comes into view.7> h _Sorry, you're not good enough to have a special ability.7> h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7> h7> h7> h̡7> hwP _You don't know that spell.7> h? .#.#.##.#  Morbidden the Conjurer#####.#.##.#7> hN v  Octopode##.(...S.##.##  Health: 56/56 ========================#......l.....#  Magic: 14/18 ==================------#.~~~~~.*~~~.###  AC: 5Str: 77> h N#.≈≈≈≈~.~*≈~...#  EV: 12Int: 30 #####.~~~≈~.~~*~...#  SH: 0Dex: 10 7> h ##....~~~~~.~≈≈*...#  XL:  9 Next: 14% Place: Dungeon:7 ##.##.......†~~~@..#  Noise: =--------  Time: 7263.7 (0.0) ##.#..~≈≈~.......###7> h]   a) +2 dagger (venom) ##.#..~≈~~.~≈~~~.#  Cast: Magic Dart ##.#..~~≈≈.~≈≈≈~.#  Mark .#....~≈≈~.~≈~≈~.# ....#.~~≈~.~~~~~.#  S   water moccasin .................#  l   iguana ...#...########### .####### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)  The magic dart hits the iguana.7> hm 7> hB 7> hg z..Sl≈≈~7> ho +4.7 (17> hT 7> h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.7> h 7> h7> h7> hFF _Unknown command.8> h#.#.##.#  Morbidden the Conjurer#####.#.##.#  Octopode##.(.....##.##  Health: 56/56 ========================#.......S....#  Magic: 13/18 =================-------#.~~~~~.l~~~.###  AC: 5Str: 7#.≈≈≈≈~.~*≈~...#  EV: 12Int: 30 #####.~~~≈~.~~*~...#  SH: 08> hDex: 10 ##....~~~~~.~≈≈*...#  XL:  9 Next: 14% Place: Dungeon:7 ##.##.......†~~~@..#  Noise: =--------  Time: 7264.7 (0.0) ##.#..~≈≈~.......###  a) +2 dagger (venom) ##.#..~≈~~.~≈~~~.#  Cast: Magic Dart ##.#..~~≈≈.~≈≈≈~.#  Mark .#....~≈≈~.~≈~≈~.# ....#.~~≈~.~~~~~.#  S   water moccasin .................#  l   iguana ...#...########### .####### [38> hc6mCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana.8> h{8> h{8> hy|8> h5.~lS≈~8> h]+5.7 (18> hĚ8> hGMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is severely wounded.8> h _Unknown command.8> h| ######.(.....##.##............~~~~~.~~~~.###≈≈≈≈~.~lS~... 8> h" #####.~~~≈~.~~≈~.....~~~~~.~≈≈~.##.......†~~~...~≈≈~......@###~~.~≈~~~.# ~≈≈.~≈≈≈ .#....~≈≈~.~≈~...#.~~≈~.~~~~............#...#################  8> hѐ 8> h 8> h` 8> h0 ≈≈lS-6 _8> h< 8> h 8> h@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8> h #####.#.##.# Morbidden the Conjurer  ##.(.....##.## Octopode  #............# Health: 56/56 ========================  #.~~~~~.~~~~.###  Magic: 12/18 ================--------  #.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~l≈~...#  EV: 12Int: 30 ##....~~~~~.~≈*S...#  SH: 0Dex: 10 ##.##.......†~~*...#  XL:  9 Next: 14% Place: Dungeon:7 ##.#..~≈≈~[39;48> h9m......@###  Noise: ---------  Time: 7266.7 (0.0) ##.#..~≈~~.~≈~~~.# a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.# Cast: Magic Dart .#....~≈≈~.~≈~≈~.# Mark ....#.~~≈~.~~~~~.# .................# S   water moccasin ...#...########### l   iguana .####### .# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 100% to hit)9> ho(9> h~#####.#.##.#  Morbidden the Conjurer##.(.....##.##  Octopode#............#  Health: 56/56 ========================#.~~~~~.~~~~.###  Magic: 12/18 ================--------#.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~l≈~...#  EV: 12Int: 30 ##....~~~~~.~≈*S...#  SH: 0Dex: 10 ##.##.......†~~*...#  XL:  9 Next: 14% Place: Dungeon:7 9> h<##.#..~≈≈~......@###  Noise: ---------  Time: 7266.7 (0.0) ##.#..~≈~~.~≈~~~.#  a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  Cast: Magic Dart .#....~≈≈~.~≈~≈~.#  Mark ....#.~~≈~.~~~~~.# .................#  S   water moccasin ...#...###########  l   iguana .####### .# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 100% to hit)  The magic dart hits the igu9> hana but does no damage.9> hPress: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is severely wounded.  The water moccasin bites you.  You are poisoned.9> h 9> h 9> h~9> hl~9> h×~S9> hSo9> hQo   orc9> hy5The water moccasin poisons you!9> h9> h09> h+6======---9> h39> h=9> h$=9> h7.7 (19> hI0Pois Mark 9> hͦ,9> hh 9> h9> h9b_An orc comes into view. It is wielding a +2 morningstar of protection.9> h9> hHf--- _Unknown command.9> hK 9> hn 9> h 9> h F _Unknown command.9> hB   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:> h" #####.#.##.# Morbidden the Conjurer  ##.(.....##.## Octopode  #............# Health: 50/56 =====================---  #.~~~~~.~~~~.###  Magic: 11/18 ==============----------  #.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~~≈~...#  EV: 12Int: 30 ##....~~~~~.~≈l~...#  SH: 0:> h{Dex: 10 ##.##.......†~~*S..#  XL:  9 Next: 14% Place: Dungeon:7 ##.#..~≈≈o......@###  Noise: =--------  Time: 7267.7 (0.0) ##.#..~≈~~.~≈~~~.# a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.# Cast: Magic Dart .#....~≈≈~.~≈~≈~.#:> hH Pois Mark ....#.~~≈~.~~~~~.# .................# S   water moccasin ...#...########### l   iguana .####### o   orc .# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (water, severely wounded, 85% to hit);> ho *l*~S;> h#####.#.##.#  Morbidden the Conjurer##.(.....##.##  Octopode#............#  Health: 50/56 =====================---#.~~~~~.~~~~.###  Magic: 11/18 ==============----------#.≈≈≈≈~.~≈*~...#;> h  AC: 5Str: 7 #####.~~~≈~.~~≈*...#  EV: 12Int: 30 ##....~~~~~.~≈l*...#  SH: 0Dex: 10 ##.##.......†~~~*..#  XL:  9 Next: 14% Place: Dungeon:7 ##.#..~≈≈o......@###  Noise: =-------- [37m Time: 7267.7 (0.0) ##.#..~≈~~.~≈~~~.#  a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  Cast: Magic Dart .#....~≈≈~.~≈~≈~.#  Pois Mark ....#.~~≈;> hi~.~~~~~.# .................#  S   water moccasin ...#...###########  l   iguana .#######  o   orc .# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the water moccasin!<> hwe  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the water moccasin!  The water moccasin is heavily wounded.  (Press . to maintain the ray.)  You feel very sick.<> hg<> h\q] ≈~≈~o..†~~lSo 2 orcsThe water moccasin bites you but does no damage.<> h(46--=8.7 (1Ray  _An orc comes into view. It is wielding a +0 club.<> h(0-- _Unknown command.<> h{M  The searing ray hits the water moccasin!<> hV****l   iguanaoo 2 orcs<> hwa  You kill the water moccasin!<> h\<> h2b  You feel very sick.<> h( ≈~~.o.†~~l.hoh   howler monkeyl   iguana<> h)oo 2 orcsA howler monkey comes into view.<> hR33====-----0-219+ <> hRY<> h\+ _The iguana bites you!<> h=<> h<-----<> h<> hF _Unknown command.=> h](=> h#####.#.##.#=> h?Q  Morbidden the Conjurer=> h{##.(.....##.##=> hH  Octopode=> hG#............#=> h  Health: 33/56 ==============----------=> ha#.~~~~~.~~~~.###=> hk  Magic: 9/18=> hcD============------------=> h#.≈≈≈≈~.~≈≈~...#=> h S  AC: 5=> h!+Str: 7 => h4"#####.~~~≈~.~~≈~...#=> h"S  EV: 12=> hH#,Int: 30 => h%[##....~~~~~.~≈≈~...#  SH: 0Dex: 10 ##.##.....o.†~~l...#  XL:  9 Next: 21% Place: Dungeon:7 ##.#..~≈≈ho.....@###  Noise: ==-------  Time: 7269.7 (0.0) ##.#..~≈~~.~≈~~~.#  a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  Cast: Magic Dart .#....~≈≈~.~≈~≈~.#  Pois Mark Ray+ => hd&x....#.~~≈~.~~~~~.#=> h' => h':.................#=> h/(  h   howler monkey => h(....#...###########=> hU)v  l   iguana => h).#######=> ho*c  oo 2 orcs => h* .#=> h+ => h,Casting: Searing Ray (safe; 1% risk of failure)  => h,MConfirm with . or Enter, or press ? or * to list all spells.=> hK-xAiming: Magic Dart (safe; 1% risk of failure)  => h.;Press: ? - help, Shift-Dir - straight line=> h.uAim: an iguana (severely wounded, 100% to hit)  => hp/2The magic dart hits the iguana but does no damage.=> h˽=> honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 100% to hit)  The magic dart hits the iguana but does no damage.  => hLThe iguana is severely wounded.=> hR=> h=> ho=> h.=> h4.o=> hz=> h4=> h)18==-------70.7 (1=> h=> hd => h[_You stop channelling your searing ray. You feel sick. The iguana bites you!=> h#Zj-------=> h[F _Unknown command.=> hӗ#####.#.##.#  Morbidden the Conjurer##.(.....##.##  Octopode#............#  Health: 18/56 =======-----------------#.~~~~~.~~~~.###  Magic: 8/18==========--------------#.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~~≈~...#  EV: 12Int: 30 ##....~~~~~o~≈≈~...#  SH: 0Dex: 10 ##.##.......†~~l...#  XL:  9 Next: 21% Place: Dungeon:7 ##.#..~≈≈h.[0;=> h¢10;1mo....@###  Noise: ==-------  Time: 7270.7 (0.0) ##.#..~≈~~.~≈~~~.#  a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  Cast: Magic Dart .#....~≈≈~.~≈~≈~.#  Pois Mark ....#.~~≈~.~~~~~.# .................#  h   howler monkey ...#...###########  l   iguana .#######  oo 2 orcs .# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana ([40=> h[mseverely wounded, 100% to hit)  The magic dart hits the iguana.=> h Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 100% to hit)  The magic dart hits the iguana.  The iguana is almost dead.=> hl.o~h.o6--1.7 (1=> hc _You feel sick. The iguana closely misses you.=> h=> h@--=> h(=> hJ,F _Unknown command.=> h9 (=> hO: #####.#.##.#=> h; Q  Morbidden the Conjurer=> h; {##.(.....##.##=> h/< H  Octopode=> h< G#............#=> hQ=   Health: 16/56 ======------------------=> h= a#.~~~~~.~~~~.###=> h@   Magic: 7/18=========---------------#.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~~≈~...#  EV: 12Int: 30 ##....~~~~~.~≈≈~...#  SH: 0Dex: 10 ##.##......o†~~l...#  XL:  9 Next: 21% Place: Dungeon:7 ##.#..~≈≈~h.o...@###  Noise: =--------  Time: 7271.7 (0.0) ##.#..~≈~~.~≈~~~.#  a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  => h@ ,Cast: Magic Dart => hrA .#....~≈≈~.~≈~≈~.#=> hA T  Pois Mark => hB x....#.~~≈~.~~~~~.#=> hC  => hC :.................#=> h*D   h   howler monkey => hD ....#...###########=> hcE v  l   iguana => hE .#######=> hyF c  oo 2 orcs => hG .#=> hG => hH Casting: Magic Dart (safe; 1% risk of failure)  => hH MConfirm with . or Enter, or press ? or * to list all spells.=> h?I xAiming: Magic Dart (safe; 1% risk of failure)  => hI ;Press: ? - help, Shift-Dir - straight line=> h^J pAim: an iguana (almost dead, 100% to hit)  => hJ 2The magic dart hits the iguana but does no damage.=> h Aim  Press: ? - help, Shift-Dir - straight line: an iguana (almost dead, 100% to hit)  => h The magic dart hits the iguana but does no damage.  The iguana is almost dead.  You feel sick. => hj  The howler monkey hoots and howls with incredible vigour!=> h => h d..hoo=> h T5========2.7 (1=> h => h S _The iguana barely misses you.=> hC4=> hqF=> h3JF _Unknown command.>> hy>> hz>> hފ>> hF _Unknown command.>> h#####.#.##.#  Morbidden the Conjurer##.(.....##.##  Octopode#............#>> ha  Health: 15/56 ======------------------#.~~~~~.~~~~.###  Magic: 6/18========----------------#.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~~≈~...#  EV: 12>> hzInt: 30 ##....~~~~~.~≈≈~...#  SH: 0Dex: 10 ##.##.......†~~l...#  XL:  9 Next: 21% Place: Dungeon:7 >> h##.#..~≈≈~.hoo..@###  Noise: ========-  Time: 7272.7 (0.0) ##.#..~≈~~.~≈~~~.#  a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  Cast: Magic Dart >> hZ.#....~≈≈~.~≈~≈~.#  Pois Mark ....#.~~≈~.~~~~~.# .................#  h   howler monkey ...#...###########  l   iguana .#######  oo 2 orcs .# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana.>> hFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana.  The iguana is almost dead.   ##.(.....##.##  #............#  #.~~~~~.~~~~.###  #.≈≈≈≈~.~≈≈~...# ≈~.~~≈~...# ~~.~≈≈~...# ...h~~l...# ~..o.o.@### ~.~≈~~~.# ≈.~≈≈≈~.# ~.~≈~≈~.# ~.~~~~~.# ........# ######### >> h   ##.(.....##.##  #............#  #.~~~~~.~~~~.###  #.≈≈≈≈~.~≈≈~...# ≈~.~~≈~...# ~~.~≈≈~...# ...h~~l...# ~..o.o.@### ~.~≈~~~.# ≈.~≈≈≈~.# ~.~≈~≈~.# ~.~~~~~.# ........# #########  [23>> h8d You feel sick. The iguana bites you.h..oo0=--7==-------3.7 (1 _* * * LOW HITPOINT WARNING * * *>> hp--------- _Unknown command.>> hh[ >> hX\ >> he >> hj F _Unknown command.>> h # #####.#.##.# Morbidden the Conjurer  ##.(.....##.## Octopode  #............# Health: 10/56 ====--------------------  #.~~~~~.~~~~.###  Magic: 6/18>> h T========----------------  #.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~~≈~...#  EV: 12Int: 30 >> h| ##....~~~~~.~≈≈~...#  SH: 0Dex: 10 ##.##.......h~~l...#  XL:  9 Next: 21% Place: Dungeon:7 ##.#..~≈≈~...oo.@###  Noise: =--------  Time: 7273.7 (0.0) ##.#..~≈~~.~≈~~~.# a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.# Cast: Magic Dart .#....~≈≈~.~≈~≈~.# Pois Mark ....#.~~≈~.~~~~~.# .................# h   howler monkey ...#...###########[1>> h5;34H l   iguana .####### oo 2 orcs .#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana.>> h   ##.(     >> hL    ~...#  >> hi     >> h* oo 2 orcs ?> hL[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana.  ?> h\\7You kill the iguana!?> hm`3  You feel sick.?> h2b?> hnbo..h~~~.ooo   orc wizardoo 2 orcs?> h9/56 =-24.7 (1?> hM?> hz _An orc wizard comes into view. It is wielding a +0 dagger.?> h'?> h.8-?> h?> h-F _Unknown command.?> h^?> hU_?> hg?> hfjF _Unknown command.?> h?> hЙDrink which item? Potions  b - a potion of invisibility  c - a grey potion  g - a red potion  h - 3 purple potions  i - 2 potions of attraction  k - a potion of magic  m - a fuming cyan potion  q - a sedimented dark potion  v - 2 bubbling dark potions  w - a glowing sapphire potion?> hx - a potion of enlightenment [!] read|quaff|evoke[?] describe selectedA> hYA> hKA> h#####.#.##.#  Morbidden the Conjurer##.(.....##.##  Octopode#............#A> hi  Health: 9/56===---------------------#.~~~~~.~~~~.###  Magic: 6/18========----------------#.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~~≈~...#  EV: 12Int: 30 ##....~~~~~.~≈≈~...#  SH: 0Dex: 10 ##.##....o..h~~~...#  XL:  9 Next: 22% Place: Dungeon:7 ##.#..~≈≈~....oo@###  Noise: =--------  Time: 7274.7 (0.0) ##.#..~≈~~.~≈~~~.#  aA> h) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  Cast: Magic Dart .#....~≈≈~.~≈~≈~.#  Pois Mark ....#.~~≈~.~~~~~.# .................#  h   howler monkey ...#...###########  o   orc wizard .#######  oo 2 orcs .# The magic dart hits the iguana.  You kill the iguana!You feel sick. _An orc wizard comes into view. It is wielding a +0 dagger. _Unknown command. _Unknown command.A> hA> hA> h    ##.(.....##.##  #............#  #.~~~~~.~~~~.###  #.≈≈≈≈~.~≈≈~...# ≈~.~~≈~...# ~~.~≈≈~...# ...†h~~...# ~o...oo@### ~.~≈~~~.# ≈.~≈≈≈~.# A> h#~.~≈~≈~.# ~.~~~~~.# ........# ######### It was a potion of curing. You feel better.B> hn   ##.(.....##.## B> hp #............#  #.~~~~~.~~~~.###  #.≈≈≈≈~.~≈≈~...# ≈~.~~≈~...# ~~.~≈≈~...# ...†h~~...# ~o...oo@### ~.~≈~~~.# ≈.~≈≈≈~.# ~.~≈~≈~.# ~.~~~~~.# ........# ######### B> hsZ  The orc hits you with a +2 morningstar of protection.B> h...†ho....oB> hU15/56====5.7 (1Mark B> h~l _* * * LOW HITPOINT WARNING * * *B> h _Unknown command.B> hk B> ht Read which item? Scrolls  d - 5 scrolls labelled JESANU IRUJ  e - 7 scrolls labelled BEASUMM ZIEXU B> h^u  f - 5 scrolls of teleportation  l - a scroll labelled HASENNAGIL  n - a scroll labelled ITZYGI GUVVIWY  r - a scroll labelled BYFRIYZURPHUPP  s - a scroll labelled NUN PACIELEHI B> hvw  u - a scroll labelled BOLYACS GALY [!] read|quaff|evoke[?] describe selectedC> hw#####.#.##.#  Morbidden the Conjurer##.(.....##.##  Octopode#............#  Health: 15/56 ======------------------#.~~~~~.~~~~.###  Magic: 6/18========----------------#.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~~≈~...#  EV: 12Int: 30 ##....~~~~~.~≈≈~...#  SH: 0Dex: 10 ##.##.......†h~~...#  XL:  9 Next: 22% Place: Dungeon:7 ##.#..~≈≈~o> hm....o@###  Noise: =--------  Time: 7275.7 (0.0) ##.#..~≈~~.~≈~~o.#  a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  Cast: Magic Dart .#....~≈≈~.~≈~≈~.#  Mark ....#.~~≈~.~~~~~.# .................#  h   howler monkey ...#...###########  o   orc wizard .#######  oo 2 orcs .# _Unknown command. _Unknown command.It was a potion of curing. You feel better.  The orc hits you with a +2 morningstar of protection. _* * * LOW HITPOINT WARNING * * * _Unknown command.  Okay, then. _C> hL[9;17HC> h4C> hRead which item? Scrolls  d - 5 scrolls labelled JESANU IRUJ  e - 7 scrolls labelled BEASUMM ZIEXU  f - 5 scrolls of teleportation  l - a scroll labelled HASENNAGIL  n - a scroll labelled ITZYGI GUVVIWY  r - a scroll labelled BYFRIYZURPHUPP  s - a scroll labelled NUN PACIELEHI  u - a scroll labelled BOLYACS GALY [!] read|quaff|evoke[?] describe selectedD> h_8D> h2CD> hMQ#####.#.##.#  Morbidden the Conjurer##.(.....##.##  Octopode#............#  Health: 15/56 ======------------------#.~~~~~.~~~~.###  Magic: 6/18D> hlT========----------------#.≈≈≈≈~.~≈≈~...#  AC: 5Str: 7 #####.~~~≈~.~~≈~...#  EV: 12Int: 30 ##....~~~~~.~≈≈~...#  SH: 0Dex: 10 ##.##.......†h~~...#  XL:  9 Next: 22% Place: Dungeon:7 ##.#..~≈≈~o....o@###  Noise: =--------  Time: 7275.7 (0.0) ##.#..~≈~~.~≈~~o.#  a) +2 dagger (venom) ##.#..~~≈≈.~≈≈≈~.#  Cast: Magic Dart .#....~≈≈~> hWQm.~≈~≈~.#  Mark ....#.~~≈~.~~~~~.# .................#  h   howler monkey ...#...###########  o   orc wizard .#######  oo 2 orcs .# _Unknown command.It was a potion of curing. You feel better.  The orc hits you with a +2 morningstar of protection. _* * * LOW HITPOINT WARNING * * * _Unknown command. _Okay, then.D> hZb  As you read the scroll of teleportation, it crumbles to dust.D> hՔ ~hYou feel strangely unstable.*D> hJb oo 2 orcs  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!D> hb    ##.(.....##.##  #............#  #.~~~~~.~~~~.###  #.≈≈≈≈~.~≈≈~...# ≈~.~~≈~...# ~~.~≈≈~...# ...†~~~...# ~*...ho@### D> h~.~≈~~o.# ≈.~≈≈≈~.# ~.~≈~≈~.# ~.~~~~~.# ........# ######### Deactivating autopickup; reactivate with Ctrl-A.D> hb)   ##.(.....##.##  #............#  #.~~~~~.~~~~.###  #.≈≈≈≈~.~≈≈~...# ≈~.~~≈~...# ~~.~≈≈~...# ...†~~~...# D> h~*...ho@### ~.~≈~~o.# ≈.~≈≈≈~.# ~.~≈~≈~.# ~.~~~~~.# ........# ######### D> h {The orc hits you with a +2 morningstar of protection!D> h`8/56 ---=6.7 (1Tele Mark D> hbD> hV _* * * LOW HITPOINT WARNING * * *D> h B _Unknown command.D> h  #.#.##.#  ###.#.##.#  ##.(.....##.##  #............#  #.~~~~~.~~~~.###   #.≈≈≈≈~.~≈≈~...#  ##.~~~≈~.~~≈~...#  #D> h ....~~~~~.~≈≈~...#  #.##.......†~~~.@.#  #.#..~≈≈~{...ho.### #.#..~≈~~.~≈~~o.#  #.#..~~≈≈.~≈≈≈~.#  #....~≈≈~.~≈~≈~.#  #.~~≈~.~~~~~.#  .............#  ..#...########### ####### D> h D> hA D> h D> h D> h ho......o~D> h .-7D> h D> h ] _The orc attacks as it pursues you! The orc hits you but does no damage.E> h#.#.##.#   #.#.##.#  ###.#.##.#  ##.(.....##.##  #............#  #.~~~~~.~~~~.###   #.≈≈≈≈~.~≈≈~...#  ###.~~~≈~.~~≈~...#  ....~~~~~.~≈≈~..@#  .##.......†~~ho..#  .#..~≈≈~......o### .#..~≈~~.~≈~~~.#  .#..~~≈≈.~≈≈≈~.#  .~≈≈~.~≈~≈~.#  #.~~≈~.~~~~~.#  .............#  .#...######E> hN+##### E> hE> h1 #..<.#.# #.~~~~~.~ ##.)#.#.# #.≈≈≈≈~.~ ......#.#######.~~~≈~.~ ##.......##....~~~~~.~ #.....#.##.##.......† ####~.~.##.#..~≈≈~... #≈≈.≈≈##.#..~≈~~.~≈ E> h####≈≈∩~≈##.#..~~≈≈.~≈ #...≈@≈≈≈.#....~≈≈~.~≈ #...(≈≈≈.....#.~~≈~.~~ #..................... #...........#...###### #.........####### #.........# ######..### #... E> h-#..E> h ^  Your surroundings suddenly seem different.  Floosh!E> hU==8Magic DartMark Water  _You fall into the deep water.F> h4 ....###.# #....... #..<.#.# #.~~~~~. ##.)#.#.# #.≈≈≈≈~.......#.#######.~~~≈~.#.......##....~~~~~. #.....#.##.##....####~.~.##.#..~≈≈~.. #≈≈.≈≈##.#..~≈~~.~F> h6  ####@≈∩~≈##.#..~~≈≈.~ #...≈≈≈≈≈.#....~≈≈~. #...(≈≈≈.....#.~~≈~.~ #.......... #...#...##### #.####### #.........#######..### #...F> h6M F> h8U f7=---9F> hY F> hj[ F> h) M###.#..#.(....##..... #..<~~~~##.)#.#.# #.≈≈≈......#.#######.~~~≈#..##....~~~~~.....#.##.##.....####~.~.≈~.. #@≈.≈≈~~####≈≈∩~≈##.#..~~≈≈#...≈≈≈≈≈.#....~≈#...(≈≈≈.....#.~~≈~.~#....................######..###F> h;c F> he _9------80F> hj F> hAm G> hLG> h:Q,G> h|TG> h*bQ10/56G> hbE==G> hdG> hUk,G> hNmG> hx98G> hy1=G> h.{G> ha,G> hfG> h<j1=G> hG> hG> hne 7.7 (7 _You start resting.G> h48.7 (8G> hG> hdh _The sentinel's mark upon you fades away.G> h54G> h#G> hG> hHP=G> hJ2=G> h,G> hPG> h hMagic Darth   howler monkey (wandering) _You start resting.G> h,90.7 (2G> hdhh 2 howler monkeys (1 wandering)G> h0+1.7 (3G> hG> hT` _A howler monkey comes into view.G> h  ##.( .#  #..<.#.#  ##.)#.#.#  #.### ##.......# #.....#.#G> h ####h.~.# #@≈.≈≈# ####≈≈∩~≈# #...≈≈≈≈≈.# #...(≈≈≈...h #........... #...........G> hۮx #.........#######  #.........#   G> hQP  ##.( .#  #..<.#.#  ##.)#.#.#  #.### ##.......# #.....#.# ####h.~.# #@≈.≈≈# ####≈≈∩~≈# #...≈≈≈≈≈.# #...(≈≈≈...h #........... #........... #.........## #.........# G> hQld _A howler monkey is nearby!G> hU G> hW G> h8b G> hg F _Unknown command.H> h....###... #..<.~~~~~##.)#≈≈≈≈......#.#######.~~~ ##.......##....~~~~ #.##.##......###h.~.##.#..~≈≈~ #≈≈.≈≈H> hD~~.~####@≈∩~~≈≈#...≈≈≈≈≈.#....~≈≈~#...(≈≈≈...h.#.~~#....................##...############ H> h#####..## #...H> hH> h> .hhcatching breath)  The howler monkey hoots and howls with incredible vigour!H> hA|9===========2.7 (1H> hLH> hNQX _The howler monkey howls! You hear an angry hiss. You hear a shout!H> h+....###.# #....... Morbidden the Conjurer#..<.#.# #.~~~~~. Octopode##.)#.#.# #.≈≈≈≈~. Health: 12/56 =====-------------------......#.#######.~~~≈~. Magic: 7/18=========---------------##....*..##....~~~~~. AC: 5Str: 7#....*#.##.##....... EV: 12Int: 30####*.~.##.#..~≈≈~.. SH: 0Dex: 10#≈*.≈≈##.#..~≈~~.~ XL:  9 Next: 22% Place: Dungeon:7H> hd,Q####@≈∩~≈##.#..~~≈≈.~ Noise: =========  Time: 7292.7 (0.0)#...≈≈≈≈≈.#....~≈≈~.~ a) +2 dagger (venom)#...(≈≈≈.....#.~~≈~.~ Cast: Magic Dart#.........h.......... Water #...........#...######.........#######hh 2 howler monkeys (1 catching breath)#.........#######..####...Casting: Magic Dart (safe; 1% risk of failure)  H> h,{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 81% to hit)  The searing ray hits the howler monkey!I> hqp onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (catching its breath, 81% to hit)  The searing ray hits the howler monkey!  The howler monkey is heavily wounded.I> h h.h~≈h.I> h<3==-------3.7 (1Ray Water I> hI> h;f _(Press . to maintain the ray.)I> h7....###.# #....... Morbidden the Conjurer#..<.#.# #.~~~~~. Octopode##.)#.#.# #.≈≈≈≈~. Health: 13/56 =====-------------------......#.#######.~~~≈~. Magic: 6/18========----------------##.......##....~~~~~. AC: 5Str: 7#....h#.##.##....... EV: 12Int: 30####*.~.##.#..~≈≈~.. SH: 0Dex: 10I> h#≈*.≈≈##.#..~≈~~.~ XL:  9 Next: 22% Place: Dungeon:7####@≈∩~≈##.#..~~≈≈.~ Noise: ==-------  Time: 7293.7 (0.0)#...≈≈≈≈≈.#....~≈≈~.~ a) +2 dagger (venom)#...(≈≈≈.....#.~~≈~.~ Cast: Magic Dart#........h........... Ray Water #...........#...######.........#######hh 2 howler monkeys#.........#######..####...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 100%I> h5 to hit)  The magic dart hits the howler monkey.I> hR}Aiming: Magic Dart  Press: ? - help, Shift-Dir - straight line: a howler monkey (heavily wounded, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is severely wounded.  You stop channelling your searing ray.I> hI> h h.~≈h.  The howler monkey hoots and howls with incredible vigour!I> hU========4.7 (1I> hӨI> hb' _You hear a shout!I> hMp [....###.# #....... Morbidden the Conjurer#..<.#.# #.~~~~~. Octopode##.)#.#.# #.≈≈≈≈~. Health: 13/56 =====-------------------......#.#######.~~~≈~. Magic: 5/18======------------------##.....h.##....~~~~~. AC: 5Str: 7I> hWr #....*#.##.##....... EV: 12Int: 30####*.~.##.#..~≈≈~.. SH: 0Dex: 10#≈*.≈≈##.#..~≈~~.~ XL:  9 Next: 22% Place: Dungeon:7####@≈∩~≈##.#..~~≈≈.~ Noise: ========-  Time: 7294.7 (0.0)#...≈≈≈≈≈.#....~≈≈~.~ a) +2 dagger (venom)#...(≈≈≈.....#.~~≈~.~ Cast: Magic Dart#.......h............ Water #...........#...######.........#######hh 2 howler monkeys#.........#######..####...Casting: I> h@s [40mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 100% to hit)  The magic dart hits the howler monkey.I> h -onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (severely wounded, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is almost dead.I> h I> h .h≈h.I> hR hhh 3 howler monkeys (1 wandering, 1 cat…)The howler monkey hoots and howls with incredible vigour!I> h +5.7 (1I> h I> h 8 _You hear a howl! You hear a shout!J> hD+J> hK J> hLf....###.# #....... Morbidden the ConjurerJ> hM J> hiN|#..<.#.# #.~~~~~. OctopodeJ> hO ##.)#.#.# #.≈≈≈≈~. Health: 13/56 =====------------------- J> h4P......#.#######.~~~≈~. Magic: 4/18J> hPJ=====------------------- J> hQ##.....h.##....~~~~~. AC: 5Str: 7J> hJR J> hR#.....#.##.##....... EV: 12J> hS=Int: 30 J> huT####h.~.##.#..~≈≈~.. SH: 0Dex: 10J> hX J> h|Y#≈≈.≈≈##.#..~≈~~.~ XL:  9 Next: 22% Place: Dungeon:7 J> hzZ4####@≈∩~≈##.#..~~≈≈.~ Noise: ========-  Time: 7295.7 (0.0) J> hA[#...≈≈≈≈≈.#....~≈≈~.~ a) +2 dagger (venom) J> h\#...(≈≈≈.....#.~~≈~.~ Cast: Magic Dart J> hq#......h............. Water  #...........#...##### #.........#######  hhh 3 howler monkeys (1 wandering, 1 cat…) #.........#  ######..###  #... _You hear a howl! You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe magic dart hits the howler monkey.   #..<.#.#  ##.)#.#.#   . #....* ####h* #≈*   2 howler monkeys (1 wandering)   #...J> h)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The magic dart hits the howler monkey.  You kill the howler monkey!J> ht=  The howler monkey howls!J> hvJ> hY`.F.~.≈hh.F   bullfroghh 2 howler monkeysJ> h'~5====----6.7 (1J> h0J> h<4[ _A bullfrog comes into view.J> h(z?....###.# #....... Morbidden the Conjurer#..<.#.# #.~~~~~. Octopode##.)#.#.# #.≈≈≈≈~. Health: 13/56 =====-------------------......#.#######.~~~≈~. Magic: 3/18====--------------------##.......##....~~~~~. AC: 5Str: 7J> h=}#...F.#.##.##....... EV: 12Int: 30####~.~.##.#..~≈≈~.. SH: 0Dex: 10#≈*h≈≈##.#..~≈~~.~ XL:  9 Next: 25% Place: Dungeon:7####@≈∩~≈##.#..~~≈≈.~ Noise: ====-----  Time: 7296.7 (0.0)#...≈≈≈≈≈.#....~≈≈~.~ a) +2 dagger (venom)#...(≈≈≈.....#.~~≈~.~ Cast: Magic Dart#.....h.............. Water #...........#...######.........#######F   bullfrog#.........#hh 2 howler monkeys####J> h3~,##..####...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)  The magic dart hits the howler monkey.J> h:+M..hF≈.h.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a howler monkey (100% to hit)  The magic dart hits the howler monkey.  The howler monkey is moderately wounded.4==---7.7 (1 _The bullfrog hits you but does no damage.J> h ....###.# #....... Morbidden the Conjurer#..<.#.# #.~~~~~. Octopode##.)#.#.# #.≈≈≈≈~. Health: 14/56 ======------------------......#.#######.~~~≈~. Magic: 2/18==----------------------##.......##....~~~~~. AC: 5J> h Str: 7#.....#.##.##....... EV: 12Int: 30####~.h.##.#..~≈≈~.. SH: 0Dex: 10#F**≈≈##.#..~≈~~.~ XL:  9 Next: 25% Place: Dungeon:7####@≈∩~≈##.#..~~≈≈.~ Noise: =--------  Time: 7297.7 (0.0)#...≈≈≈≈≈.#....~≈≈~.~ a) +2 dagger (venom)J> h h#...(≈≈≈.....#.~~≈~.~ Cast: Magic Dart#....h............... Water #...........#...######.........#######F   bullfrog#.........#hh 2 howler monkeys######..####...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 100% to hit)  The magic dart hits the howler monkey.J> h1J> h3J> h5MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a howler monkey (moderately wounded, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is heavily wounded.J> hq>h≈.h.h 3 howler monkeysJ> hF@X3==8.7 (1J> hIFJ> h!IU _The bullfrog barely misses you.K> hgK> hqhK> huK> hA{F _Unknown command.K> h.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K> h = ....###.# #....... Morbidden the Conjurer #..<.#.# #.~~~~~. Octopode ##.)#.#.# #.≈≈≈≈~. Health: 14/56 ======------------------ ......#.#######.~~~≈~. Magic: 1/18=----------------------- ##.......##....~~~~~. AC: 5Str: 7 #...h.#.##.##....... EV: 12Int: 30 ####~.h.##.#..~≈≈~.. SH: 0Dex: 10 K> h] #F**≈≈##.#..~≈~~.~ XL:  9 Next: 25% Place: Dungeon:7 ####@≈∩~≈##.#..~~≈≈.~ Noise: =--------  Time: 7298.7 (0.0) #...≈≈≈≈≈.#....~≈≈~.~ a) +2 dagger (venom) #...h≈≈≈.....#.~~≈~.~ Cast: Magic Dart #.................... Water  #...........#...##### #.........#######  F   bullfrog #.........#  hhh 3 howler monkeys ######..###  #... _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded> h\ 0m, 81% to hit)L> hx #*h.L> hw V*#*.L> hh.F≈Aim: a howler monkey (81% to hit)M> hic....###.# #....... Morbidden the Conjurer#..<.#.# #.~~~~~. Octopode##.)#.#.# #.≈≈≈≈~. Health: 14/56 ======------------------......#.#######.~~~≈~. Magic: 1/18=-----------------------##....*..##....~~~~~. AC: 5Str: 7M> h`m#...*.#.##.##....... EV: 12Int: 30####*.h.##.#..~≈≈~.. SH: 0Dex: 10#*≈.≈≈##.#..~≈~~.~ XL:  9 Next: 25% Place: Dungeon:7####@≈∩~≈##.#..~~≈≈.~ Noise: =--------  Time: 7298.7 (0.0)#...≈≈≈≈≈.#....~≈≈~.~ a) +2 dagger (venom)#...h≈≈≈.....#.~~≈~.~ Cast: Magic Dart#.................... Water #...........#...######.........#######F   bullfrog#.........#hhh 3M> htn howler monkeys######..####...Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (81% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the bullfrog!  The bullfrog is heavily wounded.The searing ray hits the howler monkey.M> h   #..<.#.#  ##.)#.#.#  #.## M> hC##....*..# #...*.#.# ####*.h.# #*≈.≈≈# ####@≈∩~≈# #...≈≈≈≈≈.# #...h≈≈≈.... #........... #........... #.........#######  #.........#  ######..###  #... The searing ray hits the bullfrog!  The bullfrog is heavily wounded.  The searing ray hits  The howler monkey is moderately wounded.(Press . to maintain the ray.)  The howler monkey hoots and howls with incredible vigour!M> h1   #..<.#.#  ##.)#.#.#  #.## ##....*..# #...*.#.# M> h####*.h.# #*≈.≈≈# ####@≈∩~≈# #...≈≈≈≈≈.# #...h≈≈≈.... #........... #........... #.........#######  #.........#  ######..### #...M> h;  The bullfrog hits you.M> he  * * * LOW HITPOINT WARNING * * *M> h  The howler monkey hoots and howls with incredible vigour!M> hiM .h~.~Fh( 2 howler monkeys (1 catching breath)  The bullfrog closely misses you.M> h3-=========9.7 (1Ray Water M> hMM> h' _You hear a shout!M> h:4M> hV\ _Unknown command.M> h M> h M> h M> hH F _Unknown command.M> hG  The searing ray hits the bullfrog!M> h  ****hh 2 howler monkeys (1 catching breath)  You kill the bullfrog!N> hN> hn  The searing ray misses the howler monkey.N> h.h.h≈h 3 howler monkeysN> hl<4=0/19-8==-------300Magic Dart+ Water N> hN> hN[ _The howler monkey closely misses you.N> h>-------N> h=N> h]N> hVF _Unknown command.N> hN4N> hN> hLF _Unknown command.O> h q....###.# #.#..<.#.# #.~~~~~.~##.)#.#.# #.≈≈≈≈~.~O> h ......#.#.~~~≈~.~##.....h.##....~~~~~.~#.....#.##.##.†####h.~.##.#..~≈≈~.#≈≈.≈≈##.#..~≈~~.~≈####≈@∩~≈##.#..~~≈≈.~≈#..h≈≈≈≈≈.#....~≈≈~.~≈#...(≈≈≈.....#.~~≈~.~#.#.#...##.#O> h : O> h O> hF K  You stop channelling your searing ray.O> h ~h.h(1 catching breath)O> h" P========1O> h O> h y _The howler monkey hoots and howls with incredible vigour!P> h@4P> hdP> h hF _Unknown command.Q> h  ....###.# # #..<.#.# #.~~~~~. ##.)#.#.# #.≈≈≈≈~. ......#.#.~~~≈~. ##.....h.##....~~~~~. #.....#.##.##. ####~.~.##.#..~≈≈~Q> h> #≈≈h≈≈##.#..~≈~~.~ ####@≈∩~≈##.#..~~≈≈.~ #...≈≈≈≈≈.#....~≈≈~.~ #...h≈≈≈.....#.~~≈~. # #.#... #.#  #.#  ######..###  #...Q> hpQ> h>Q> hQ> h'.h.hh(Q> hEN--------2 _Q> hQ> hbS> h\###.#..#.(....##..... #..<~~~~##.)#.#.# #.≈≈≈......#.#######.~~~≈##.......##....~~~~~....h#.##.##.....####~.~.≈~.. #@≈.≈≈~~####≈≈h~≈##.#..~~≈≈#..h≈≈≈≈≈.#....~≈#...(≈≈≈.....#.~~≈~.~#...........#...###########S> h]Y.........######..###S> hA`S> hPaS> hjm.hh∩S> hjG--------3S> h=qS> hsS> hW  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T> hpT> hrT> hcT> hSe _You don't have enough magic to cast this spell.T> h* 4T> h T> h@ F _Unknown command.U> h U> hx  U> h{wYou barely miss the howler monkey. Your grab misses the howler monkey.U> h9The howler monkey is heavily wounded.U> hU> hU> h5U> h=U> h1U> h=U> h=U> hw4.6 (0.9U> h_Magic DartU> h]U> h U> h3U> hb6_The howler monkey barely misses you.U> hFU> hU> hWU> hU> hF _Unknown command.U> h^% ~   ##.( .#  U> hd& #..<.#.#  ##.)#.#.#  #.### ##.......# #.....#.# U> h#' <####h.~.# #@≈h≈≈# ####≈≈∩~≈# #..h≈≈≈≈≈.# U> h' `#...(≈≈≈.... #........... U> h( #........... #.........#######  #.........# U> hm)   You closely miss the howler monkey. You grab the howler monkey.  The howler monkey is heavily wounded.U> h-   ##.( .#  #..<.#.#  ##.)#.#.#  #.### ##.......# #.....#.# ####h.~.# #@≈h≈≈# ####≈≈∩~≈# #..h≈≈≈≈≈.# #...(≈≈≈.... #........... #........... #.........## #.........# U> h8# a  You constrict the howler monkey. The howler monkey hits you.U> h$ J2-5.5U> h/ U> h2 V _* * * LOW HITPOINT WARNING * * *U> h U> h U> h U> hU F _Unknown command.V> hx  You hit the howler monkey. The howler monkey is poisoned.  You squeeze the howler monkey.V> hG#V> hr15. 2V> hOM=316.4V> hXV> h]Q _You kill the howler monkey!V> hk V> hn V> hG V> h) F _Unknown command.W> h1(1 catching breath) _Unknown command.  You closely miss the howler monkey. You grab the howler monkey.  The howler monkey is lightly wounded.constrict the howler monkey.  The howler monkey hoots and howls with incredible vigour!  The howler monkey completely misses you.W> hJ=========7.3W> hW> hSB _You hear an angry hiss. You hear a shout! x2W> h The howler monkey completely misses you. _You hear an angry hiss. You hear a shout! x2hit the howler monkey. The howler monkey is poisoned.  You squeeze the howler monkey.  The howler monkey is severely wounded.  You constrict the howler monkey!†   howler monkeyW> h1 3-3==-------8.2W> hgP Q _You kill the howler monkey!X> hRA ###.#...# ##.(.... Morbidden the Conjurer....###.# #....... Octopode#..<.#.# #.~~~~~. Health: 13/56 =====-------------------##.)#.#.# #.≈≈≈≈~. Magic: 0/19------------------------......#.#######.~~~≈~. AC: 5Str: 7##.......##....~~~~~. EV: 12Int: 30#.....#.##.##....... SH: 0Dex: 10####†.~.##.#..~≈≈~.. XL:  9 Next: 33% Place: Dungeon:7#@≈.≈≈##.#..~≈~~.~ Noise: ==-------  > hFO .mTime: 7308.2 (0.0)####*≈∩~≈##.#..~~≈≈.~ a) +2 dagger (venom)#..h≈≈≈≈≈.#....~≈≈~.~ Cast: Magic Dart#...(≈≈≈.....#.~~≈~.~ Water #....................#...........#...##### h   howler monkey#.........########.........#######..###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)  The magic dart hits the howler monkey!X> hO ?≈onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  X> h OAim: a howler monkey (100% to hit)  The magic dart hits the howler monkey!  The howler monkey is moderately wounded.=========9.2 (1Magic DartX> h X> h= y _The howler monkey hoots and howls with incredible vigour!X> h4X> hX> hF _Unknown command.Y> h#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y> h:#Y> hr&e _You don't have enough magic to cast this spell.Y> h#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y> hoY> hZ  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Y> h~!Y> h"Y> h?&Y> hM8BY> hyK4=1=---------Magic Darty (catching breath)Y> hjV+10onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _You start resting.Y> htXM=========1.2 (2Y> h(^Y> h`y _The howler monkey hoots and howls with incredible vigour!Y> h ---------2.2 (1Y> h^* Y> hJ Y> hc H---------3Y> h/ Y> hi Z> h)JZ> hRoo   orcZ> hTT==4Z> hYZ> h|_x _An orc comes into view. It is wielding a +0 short sword.Z> hz4  ##.( .#  #..<.#.#  ##.)#.#.#  #.### ##.......# #.....#.# ####o.~.# #@≈.≈≈# ####≈≈∩~≈# #..h≈≈≈≈≈.# #...(≈≈≈.... #........... #........... #.........#######  #.........#   Z> hQ  ##.( .#  #..<.#.#  ##.)#.#.#  #.### ##.......# #.....#.# ####o.~.# #@≈.≈≈# ####≈≈∩~≈# #..h≈≈≈≈≈.# #...(≈≈≈.... #........... #........... #.........#######  #.........# Z> h& Z> hZ> hZ> h Z> h#[ _An orc is nearby!Z> h4  ##.( .#  #..<.#.#  ##.)#.#.#  #.### ##.......# #.....#.# ####o.~.# #@≈.≈≈# ####≈≈∩~≈# #..h≈≈≈≈≈.# #...(≈≈≈.... #........... #........... #.........#######  #.........#   Z> h  ##.( .#  #..<.#.#  ##.)#.#.#  #.### ##.......# #.....#.# ####o.~.# #@≈.≈≈# ####≈≈∩~≈# #..h≈≈≈≈≈.# #...(≈≈≈.... #........... #........... #.........#######  #.........# Z> hՒZ> h Z> h^Z> h7_An orc is nearby!Z> hZ> h Z> h Z> hg Z> hE F _Unknown command.[> h<& oo   orc warrior (wandering)h   howler monkeyo   orcYou barely miss the orc. You grab the orc. You constrict the orc.5=5.1 (0.9[> h׎[> h%y _An orc warrior comes into view. It is wielding a +0 mace.[> hP  The orc warrior shouts!  You hit the orc.  You kill the orc![> h' u.oo[> hV= G====6.0[> hV > _You hear a splash.\> hp# 0....###... #..<.~~~~~##.)#≈≈≈≈......#.#######.~~~ ##.......##....~~~~ #.##.##......###o.~.##.#..~≈≈~ #≈≈.≈≈~~.~####@≈∩~~≈≈#..h≈≈≈≈≈.#....~≈≈~#...(≈≈≈.....#.~~#....................##...############  #####..## #...2==---7.0 (1.0\> h8  _The howler monkey barely misses you. The howler monkey misses you.\> h :  You hit the howler monkey. The howler monkey is poisoned.  Your grab misses the howler monkey. Your squeeze misses the howler monkey.\> h H    #..<.#.#  ##.)#.#.#  #.## ##.......#\> hKIE #.....#.# ####).~.# #≈≈o≈≈# ####@≈∩~≈# #..h≈≈≈≈≈.# \> h>J+#...(≈≈≈.... #........... #........... #.........#######  #.........# (poisoned) \> h*K######..###  #... The howler monkey is moderately wounded.\> h    #..<.#.#  \> h!z##.)#.#.#  #.## ##.......# #.....#.# ####).~.# #≈≈o≈≈# \> h;"z####@≈∩~≈# #..h≈≈≈≈≈.# #...(≈≈≈.... #........... #........... #.........#######  \> h$#.........#  ######..### #...\> h+7 )oThe howler monkey hits you.0-----9 (0.9]> h ]> h~V _* * * LOW HITPOINT WARNING * * *]> ha  You hit the howler monkey. The howler monkey looks even sicker.  You grab the howler monkey.  ]> hOThe howler monkey is heavily wounded.]> h e .o ]> h very poisoned)  You constrict the howler monkey.  The howler monkey hoots and howls with incredible vigour!]> h J=========8.8]> h(]> h' _You hear a shout!]> h ?  You hit the howler monkey.]> h  .(launcher)  You kill the howler monkey!The orc warrior unwields a +0 mace. The orc warrior wields a +0 orcbow.]> h`# k  The orc warrior shoots an arrow. The arrow hits you!  You die...]> h= O-2------]> h /  --more--^> hB Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  o - a +4 ring of protection (worn)p - a ring of fire Wands (go to first with /)t - a wand of flame (12)  y - a wand of iceblast (10)  z - a wand of charming (13) Scrolls (go to first with ?)d - 5 scrolls of amnesia {unknown}  e - 7 scrolls of identify {unknown}  f - 4 scrolls of teleportation  l - a scroll of torment {unknown}  n - a scroll of vulnerability {unknown}r - a scroll of enchant weapon {unknown}  s - a scroll of enchant armour {unknown}  u - a scroll of revelation {unknown} Potions (go to first with !)b - a potion of invisibility  c - a potion of mutation {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_> h _> h,_> h_> hGoodbye, Morbidden.2191 Morbidden the Conjurer (level 9, -2/56 HPs)Began as an Octopode Conjurer on Apr 24, 2025.Shot with an arrow by an orc warrior (12 damage)... on level 7 of the Dungeon.The game lasted 00:06:16 (7323 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb_> h8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the Orbb> h:bb> h4jb> h#o? [?25h[?0c [?1051l[?1052l[?1060l[?1061l