&h/  Player: MrRokkomies Game: DCSS trunk Server: clan Filename: 2025-05-16.04:58:17.ttyrec Time: (1747371497) Fri May 16 06:58:17 2025 &h_] [?1051l[?1052l[?1060l[?1061h&h^V)0[?7h[?25l[?1c&hߍTrunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - No&hV &h׶ &h» Welcome, MrRokkomies. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn&h wv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga &h_ ig - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid &h i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many &h different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character&hG ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchanter&h &h&h4&h5MrRokkomies the VexingPoltergeistHealth: 11/11 ========================Magic: 3/3========================AC: 2Str: 4EV: 11Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quivered&hs6>Fly &hH;#+######.....##.....##.@>..##.....##.....+#####+#&hC&hFWelcome, MrRokkomies the Poltergeist Enchanter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.&heJ&h5Press ? for a list of commands and other information.  Found an escape hatch in the floor.&h&hտ[ _Found a staircase leading out of the dungeon.&h&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g + Spellcasting 2.0   3.6  -1          &he b - Unarmed Combat   0.0   1.7  -3   h + Hexes4.4   2.5  +4          c + Short Blades 1.1   1.7  +1       d - Long Blades   0.4   1.0   0              e + Dodging2.1   2.5  +1      f + Stealth4.4   2.1  +5        &h v                                                          &h`    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h D a + Fighting 0.0 g - Spellcasting   2.0 h - Hexes   4.4 c - Short Blades   1.1 e - Dodging   2.1&h| W f - Stealth   4.4&hW$ a * Fighting   0.0&h2M = c + Short Blades 1.1&h= e + Dodging 2.1&h3 e * Dodging   2.1&hh o e - Dodging   2.1&h= e + Dodging 2.1&h#> f + Stealth 4.4&hJ> h + Hexes 4.4&h h * Hexes   4.4&h &h &h_ KMrRokkomies the VexingPoltergeistHealth: 11/11 ========================Magic: 3/3========================&h AC: 2Str: 4#+#####EV: 11Int: 17#.....#SH: 0Dex: 14#.....#XL:  1 Next:  0% Place: Dungeon:1#.@>..#Noise: ---------  Time: 0.0 (0.0)#.....#a) +1 dagger#.....+Nothing quivered#####+#Fly Welcome, MrRokkomies the Poltergeist Enchanter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.&h0 &h &h &h &hS<&h<&h=&h@&hB&h _You reach down and open the door.&h{X4&hdY&h[@  There is an open door here.&h/]&h] _&h^&h_&h6a,&ha&hc&hd&hd&hde&h.g&hh&hch&hh&hk&hm,&hn&ht~ ##.#.&hyt##. # #...#  #.#.###)# #.'.....+ #@####&ht9.0 (9 +....+ #.#'##### #.#.....##+#.....#&hw#.<>..##.....##.....+#####+# _You reach down and open the door.&hwC _Found a mace.&h &hX &h? &hU &h` &h9 Q _&h ,&hG &h F _You reach down and open the door.&h &hm &h\ &h @  There is an open door here.&hC &hD _&h &h &h ,&h &h &h ##. ##...##.#.###)##.'.....+#.####&h '....+#.####.#.#'######......#.#.....##.###.@#+#.....##...g#.<>..#&hs #.?#+#.....#...# #.....+##..# #####+##..+ g   goblin (asleep)#&h |..##### &h /14.0 (5.0)&h# +5.0 (6&hp &hu _A goblin comes into view. It is wielding a +0 dagger.&h#...# #.#.###)##.'.....+ ###.#### #.'....+ #.####.#.#'######......#.#.....# #.###..#+#.....#  #..@g#.<>..# #.?#+#.....# .....# #.....+ &h4####..# #####+# ..+#..# #### &h T gg  The goblin shouts!&hJ====6.0 (1&h(&h W _The goblin completely misses you.&hW =---7 _You completely miss the goblin. The goblin barely misses you.&h&hG---9 (0.9&h&hZ _You hit the goblin but do no damage.&h!8  You hit the goblin.&hk(C)&h T018.8&hZ&h ^J _You kill the goblin!&h#4&h*&hk.H _No target in view!&h 4&h &hR H _No target in view!&h J&h &h5 &h϶ % _&h &h'  #.#.###)# #.'.....+###.####  #.'....+#.####.#.#'##### #......#.#.....# #.###..#+#.....# #...)#.<>..# #.@#+#.....#-........# #.....+.#####..# #####+# #..+  #..# #### &h! !&h -9.8 (1.0&hK F-20.8 (2&h &hB a _d - a scroll labelled GIEMARRUQYG&h3&h _You reach down and open the door.&hd4&h&h@  There is an open door here.&h&h? _&h&h&hP,&h^&h&h ,&hX &h+ #......#.#.....# #.###..#+#.....# #...)#.<>..#...#####..#+#.....#..........#.#.....+ ##.#####..#.#####+#  #..'....# #..#.#### ####@# 9.8 (9 &hL#'#  ..# ..[......#.##..... #.##&hc## #.# _You reach down and open the door.&h%c _Found a robe.&h.s 4&ht &hw &hNz &h ; _&hh @  There is an open door here.&h  #...)#.<>...#####..#+#..........#.#.....+##.#####..#.#####+ #..'....#  #..#.#### ###.#  ##'#  #.&h .$.....[...#####...........#.##....[...b.. #.##.####### #.# .#b   bat (asleep)  # &h t 30.8 (1  A bat comes into view.&h6 +1.8 (2&hĖ &h, _ _Found 5 gold pieces and a leather armour.&h|...#####..#+#.....# ..........#.#.....+ ##.#####..#.#####+# #..'....#  #..#.#### ####.#  ##'########..#?##..$....@[...######........... #.##....[...b.. #.##.####### #.# .# #.# # #.# .#&hKA2.8 (1&h&hߔe _Found a scroll labelled TEYTAA YXEYH.&hE ..........#.#.....+ ##.#####..#.#####+# #..'....#  #..#.#### ####.# &h ##'# #.#######..#?##...$.....[...## #####.@......... #.##....[...b.. #.##.######## #.# .#  #.# # #.#  .# &h&h=&3&hb&hp&h@  ##.#####..#.#####+# #..'....#  #..#.#### ####.#  ##'# #.#######..#?## ...$.....[...## #####...........&h  #@##....[...#....b..##.##.#####.########.# .#  #.# # #.# .# &h, &h- &4&h5 &hg8 &h6 #..'....#  #..#.#### ####.#  ##'# #.#######..#?##&hA ...$.....[...## #####...........#.#####.##....[...#....b@.##.##.#### #.########.# .#  #.# # #.#  .#&h?&h,&5&hޜ&hf&h%i  The helpless bat fails to defend itself.  You impale the bat!!&h*/. &hE[526.7 (0.9&h`&hdG _You kill the bat!&h4&h&hX&hQ&h&h,&hc&hV&h _You now have 5 gold pieces.&h&hfX&h ,&h&h\  You see here a +0 robe.&h&hE _&h&hz&h_,&h&h=#...)#.<>..# ...#####..#+#.....# ..........#.#.....+##.#####..#.#####+# #..'....# #..#.#### ####.#  ##'#+# #.#######..#@## #.........[...## #.#####............ #.#####.##....[....&h#.......##.##.######.########.# .##.# .##.# .##.#&h\50.7 (14.0)1.7 (15&h9 &h, b _e - a scroll labelled TEYTAA YXEYH&h4&hS&h &h _You reach down and open the door.&hV4&h &hX*@  There is an open door here.&h.&h2/ _&h/W#......#.#.....# #.###..#+#.....#  #...)#.<>..# ...#####..#+#.....# ..........#.#.....+ ##.#####..#.#####+#..'...#..#.####### ####.#...@.+6.7 (5.0) ##'#'###.#  #.#######..#.## ...  #.........[...##.)#..  #.#####............ .  #.#####.##....[.... ##.......##.##.#####..  #.########.# . ..##.# 7.7 (6 _Found a club.&h 4&hi &hz &hF B&h &hh }#.###..#+#.....#  #...)#.<>..# ..#####..#+#.....# ......#.#.....+ #.#####..#.#####+#  #..'....# #..#.###########.#.....+  ##'#'###@# 8.7 (1 &h #.#######..#.###....# #.........[...##.)#..... #.#####............ .### #.#####.##....[..... # #.......##.##.##### #.########.# .# ..# #.# .# ..> &h A9.7 (2&hE &h, ; _Found a stone staircase leading down.&h &h Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)[?] describe selected &h [!] equip|wield|wear[tab] equip|unequip &hp:&hz?&hF #.###..#+#.....#MrRokkomies the Vexing#...)#.<>..#Poltergeist ..#####..#+#.....#Health: 11/11 ======================== .........#.#.....+Magic: 3/3&h(GP======================== #.#####..#.#####+#AC: 2Str: 4#..'....#EV: 11Int: 17#..#.#######&hG1SH: 0Dex: 14####.#.....+XL:  1 Next: 20% Place: Dungeon:1##'#'###@#Noise: ---------  Time: 59.7 (0.0) #.#######..#.###....#&hHa) +1 dagger #.........[...##.)#.....Nothing quivered #.#####............ .###Fly #.#####.##....[..... # #.......##.##.#####.. &hSH#.########.# .# ..##.# .# ..>#.# .# _You see here a +0 robe. _e - a scroll labelled TEYTAA YXEYH &hIJ_You reach down and open the door. _There is an open door here. _Found a club. _Found a stone staircase leading down.&hMn  Okay, then.&hQ&hiS. _&hJ &h Read which item? Scrolls  d - a scroll labelled GIEMARRUQYG  e - a scroll labelled TEYTAA YXEYH [!] read|quaff[?] describe selected&hA &ht, &h 8 D #.###..#+#.....#MrRokkomies the Vexing#...)#.<>..#Poltergeist ..#####..#+#.....#Health: 11/11 ======================== .........#.#.....+Magic: 3/3======================== #.#####..#.#####+#AC: 2Str: 4#..'....#EV: 11Int: 17#..#.#######SH: 0Dex: 14####.#.....+XL:  1 Next: 20% Place: Dungeon:1##'#'###@#Noise: ---------  Time: 59.7 (0.0) #.#######..#.###....#a) +1 dagger #.........[...##.)#.....Nothing quivered &h;9 C#.#####............ .###Fly #.#####.##....[..... # #.......##.##.#####.. #.########.# .# ..##.# .# ..>#.# .# _e - a scroll labelled TEYTAA YXEYH _You reach down and open the door. _There is an open door here. _Found a club. _Found a stone staircase leading down. _Okay, then.&hLD  As you read the scroll labelled GIEMARRUQYG, it crumbles to dust.  It is a scroll of amnesia.  --more--&hFB60.7 (1&huN&hgQ6 _You feel forgetful for a moment.&hrY&hd\}Read which item? Scrolls  e - a scroll labelled TEYTAA YXEYH [!] read|quaff[?] describe selected&h; &h &h &h  #.###..#+#.....#MrRokkomies the Vexing#...)#.<>..#Poltergeist ..#####..#+#.....#Health: 11/11 ======================== .........#.#.....+Magic: 3/3======================== #.#####..#.#####+#AC: 2Str: 4#..'....#EV: 11Int: 17#..#.#######SH: 0Dex: 14&hT ####.#.....+XL:  1 Next: 20% Place: Dungeon:1##'#'###@#Noise: ---------  Time: 60.7 (0.0) #.#######..#.###....#a) +1 dagger #.........[...##.)#.....Nothing quivered #.#####............ .###Fly #.#####.##....[..... # #.......##.##.#####.. #.########.# .# ..##.# .# ..>#.# .# _Found a club. _Found a stone staircase leading down. _Okay, then.As you read the scroll labelled GIEMARRUQYG, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.&h  As you read the scroll labelled TEYTAA YXEYH, it crumbles to dust.  It is a scroll of identify.&h /  --more--&h6Eu  You don't currently have any unidentified items.&hE21.7 (1 _&hI&hK&hg4&hɆ&h&h$X&hϑ,&hT&h>&ht #...)#.<>..# #####..#+#.....###.....#.#.....+.# #####..#.#####+#.#  #..'....# ...#..#.#######.#####.#.....+.'#'###.#.## #######..#.###..@.# ........[...##.)#.......&h5y####..............#########.##....[......# ......##.##.#############.##.# ..# J   endoplasm (asleep) #.##.# ..>#.# .# J####.#&hm3.7 (24.7 (3 _An endoplasm comes into view.&hf####..#+#.....### ......#.#.....+.# ####..#.#####+#.#  #..'....# ... #..#.#######.# ####.#.....+.#  ##'#'###.#.# ######..#.###....####### .......[...##.)#@....... ####..............######.##....[......# .....##.##.#####..# #######.##.# &h..# #.##.# #..> #.# .# #J####.# #.# &hA5.7 (1&hQ#&h$&h *......#.+. ####..#.#####+#  #..'....# ...#.#######.####.#.....+ ##'#'###.#.## ######..#.###....####### .......[...##.)#........ ####............@.########....[ .....##.##.##### #######.##.#  &hA-> J### #. #..&h/<6&h3&h5&hz####..#.#####+#  #..'....# ...#.#######.####.#.....+ ##'#'###.#.## ######..#.###....####### .......[...##.)#........ ####..............########....[ &hc.....##.##.##### #######.##.#  > J### #.#  #...&h&h&7&h&h&hP6 #..'....# ...#.#######.####.#.....+&hL7 ##'#'###.#.## ######..#.###....####### .......[...##.)#........ ####..............########....[ .....##.##.##### #######.##.#  >. J#### #.# #...#.#&h:?<8&hsE&hjG&h #.#######.####.#.....+ ##'#'###.#.## ######..#.###....####### .......[...##.)#........ ####..............########....[......# .....##.##.##### #####  &h1 [>..... J####### #.#  #...#.#.&h &h &9&h: &h &h ###.#.....+ ##'#'###.#.## ######..#.###....####### .......[...##.)#........ ####..............######&h ##....[......# .....##.##.##### ##### #..###### >..... J####### #.#  #...#.##.##&h =70&h? &h# &h<v  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!&hE2.&hct541.6 (0.9&hz&h}M _You kill the endoplasm!&h64&h7&hQ:&h:@X&hA,&hB&hD&h`J.......[...##.)#........ ####..............######.##....[......# ##.##.#####..# ###.##.# #..# #.##.# #..>..... #.# .# #.####### #.# #.####... #@....?&h#M" ...r........... #######.########## r   rat (asleep) &h QX3.6 (2.04.6 (3&hIU&hEWV _A rat comes into view.&h&h 1#####..............######&hc#.##....[......# &hC......##.##.#####..# &hi########.##.# #..######&hz &hn#.##.# #..>.....&hU #.# .# #.#######&h: #.# #.####...&h ...#####.....?..&h[...r..@........&hL########.#######&h &h0#... &h ##### &h &h &h&h$5.6 (1&hB&h" &h&hU_Found a pair of embroidered gloves.&hI9.#####.###### .#####.##....[......#.##.##.#####..# .#.##.# #..###### #.##.# #..>..... #.# .# #.# #.# #.####....#####.....?...[...r.#.# #... #####6&h#.#####.###### #.#####.##....[......# #.##.##.#####..# #.#.##.# #..###### #.##.# #..>..... #.# .# #.# #.# #.####....#####.....?..#.[...r.#.# #... #####7&hQ&h  The helpless rat fails to defend itself.  You impale the rat!!. &hyMD58&hR &hS&hVT#_You kill the rat!&hT&h8  _No target in view!&hX  _No target in view!&h  #.#####.######  #.#####.##....[......#  #.##.##.#####..#  #.#.##.# #..###### #.##.# #..>..... #.# .# #.##.## #.####....#####.....?.. #.[.... #.# #... #####9 _&h$  #.#####.###### #.#####.##....[......# #.##.##.#####..# #.#.##.# #..###### #.##.# #..>..... #.##.# #.#&h2 g#.##! #.####....#####.....?.. #.[..@.. #.# #... #####&h&4 &h5 80&h= &hB  &hC &hD E_Found a red potion.&hN  #.#####.###### #.#####.##....[......# #.##.##.#####..# #.#.##.# #..###### #.##.# #..>..... #.##.# #.##.##!# #.####....#####.....?.. #.[.@... #.# #... #####1&hz #.#####.###### #.#####.##....[......# #.##.##.#####..# #.#.##.# #..###### #.##.# #..>..... #.##.# #.##.##!# #.####....#####.....?.. #.[@.... #.# #... #####2&h$2 #.#####.###### #.#####.##....[......# #.##.##.#####..# #.#.##.# #..###### #.##.# #..>..... #.##.# #.##.##!# #.####....#####.....?.. #.@..... #.# #... #####&h.<3&hs5 &h6&h7i_You see here a +1 pair of gloves.&h;o4 _d - a +1 pair of gloves&h Wear which item? Armour (go to first with [)  b - a +1 cloak (haunted)  d - a +1 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip &h#.#####..............###### MrRokkomies the Vexing#.#####.##....[......#Poltergeist#.......##.##.#####..#Health: 11/11 ========================#.########.##.# #..###### Magic: 3/3========================#.##.# #..>..... AC: 2Str: 4#.##.# #.####### EV: 11Int: 17######.##!# #.####... SH: 0Dex: 14..........#####.....?.. XL:  1 Next: 50% Place: Dungeon:1#.@............... Noise: ---------  Time: 84.6 (0.0)[40&hzm##########.####### a) +1 dagger#...Nothing quivered#####Fly _You kill the rat! _No target in view! _No target in view! _Found a red potion. _You see here a +1 pair of gloves. _d - a +1 pair of gloves&h-&h &hk &h)You start haunting your armour.&hM&h&h $5.6 (1&hn&hz&hF&h$6.6 (2&h &h&h@&h$7.6 (3&h$ &h3&h 8&h~8$8.6 (4&h;&hF&h%Q&hQ$9.6 (5&hU&hV &h\ &h\4 &h ]Y_You continue haunting your +1 pair of gloves. x5&h]&h.^&ha&hi &hTj&hjS_You finish haunting your +1 pair of gloves.&hc 4&h &h~ &hK &h Q _&hv ,&h; &hv <#.###.###....####### #.........[...##.)#........#.#####..............#######.#####.##....[......# #.......##.##.#####..# #.########.##.# #..######  #.##.# #..>.....  #.##.# #.####### ######.##@# #.####... &h ..........#####.....?.. #####.................##########.########...#####&hN ,91.6 (2&h +2.6 (3&h &hz P _e - a red potion &h4 &ht &h &h &hj &hm &h*p &h3s &ht &hv &hx &h]{ &h| &h} &h &hρ &h &h &h &h &h2 &hb &h͋ &h &hA &ht &ha &h0 &h &h &h[ &h..[...##.)#........  &hf.... &h,######  &haL##....[......#  &hޝ>##.##.#####..#  &ha_##.##.# #..######  &h#.##.# #..>..... #  &hi#.##.# #.########.#.#  &hu##.##.# #.####........ ......#####.....@....# ##......................  ##########.##########.# #...#####  &h &h2104.6 ( &h 12.0) &h &h%5.6 (13 &hk &h%  &h  &h<_f - a scroll labelled TOSKAYQENU &h  &h93 4 &h3  &h8  &hC  &hE  &hH , &hI  &hK  &hM , &hN  &hP  &hQ  &h R  &hR  &h$V  &huX , &hY  &h:\  &h^ , &h^  &ha  &hc , &hd  &hQf  &hk #.#########.##.# .)#......# .....#.# .....# .# # ###..# #..#.  #..######..#.#.#  #..>.......#.#.#  #.########.#.#@#####13.6 (8.0)  #.####.............#  &hl +###..........#.#.##...# .................# ...[ ###.##########.### .###.....########## &hp A4.6 (9 &h0s  &hbu H _Found a ring mail. &h4 &h &h &hْ, &h4X &h &h &h.. #.# #. +.# #. #.## ..#######.##.#. )#............#. ....######..#.#. ....# #..#.#^######## ##..# #..#..#@......g#..######..#.#.########  &h* #..>.......#.#.#  #.########.#.#.#####  #.####.............# ##..........#.#.##...# g   goblin (asleep) ................# ...[ ##.##########.### .###.....## &h5V6.6 (27.6 (3 &h֨ &hs _A goblin comes into view. It is wielding a +0 club. &h .# #. .#  &h'#. .## .. #.##.#. #.#. ######..#.#. # #..#.#^#..# #..#..#.g. #..######..#.#.# #..>. &hU#.#.# #.#.#.#.##### #.####......#.#.#.##...# ..#.##  &h  &h8g.g &hA4==8.6 (1 &hm &h  &h"_The goblin shouts! &hp% # #. # #. ## .. #.##.#. .#. ######..#.#. # #..#.#^#. ..# #..#..#..@...g. ..######..#.#.#  &h)..>.#.#.# .#.#.#.##### .#.#.##...#  &h6"g. &h-8/--9 &h? &hC &hU-  #.  #.  .. #.##.#. #. ######..#.#. # #..#.#^#.## #..#..#...@.g....#######..#.#.#>.#.#.# #.#.#.##### #.#.##...# g.--20 &h#  &h ^0---=1 &hl  &h u _You barely miss the goblin. The goblin hits you with a +0 club. &h &hQ2.5 (0.9  &h_You barely miss the goblin. The goblin closely misses you. &h}3.4 _You closely miss the goblin. The goblin closely misses you. &h  You hit the goblin.  The goblin is heavily wounded. &h1===4.4 (1.0 _The goblin barely misses you. &hf 8  You hit the goblin. &hIo 1) &h S===65.3 (0.9 &h  &h J _You kill the goblin! &hcw  &hw  &h|  &h/ H _No target in view! &hJ4 &h &hH _No target in view! &h3 &h64Read which item? Scrolls  f - a scroll labelled TOSKAYQENU [!] read|quaff &h<7G[?] describe selected&hzH &haOMrRokkomies the Vexing#.Poltergeist#.Health: 11/11 ======================== #..Magic: 3/3======================== #######.##.#.AC: 4Str: 4 ...........#.EV: 11Int: 17 .######..#.#.SH: 0Dex: 14 &h%Q7.# #..#.#^#########.#XL:  1 Next: 60% Place: Dungeon:1 .# #..#..#...@).....#Noise: =--------  Time: 125.3 (0.0) .######..#.#.###########a) +1 dagger .>.......#.#.#Nothing quivered ########.#.#.#####Fly &hR####.............# .........#.#.##...# .............# ...[ ##########.### .## ....##The goblin is heavily wounded. _The goblin barely misses you.You hit the goblin. _You kill the goblin! &hSl_No target in view! _No target in view!&hs ,,,* *,,,,,,**,* *,** *,,#.#.########### *,* ,,* *,,#.#.#########.#******,* #** *,,........(......**,,,,,*#.#.#########.#**,*****..#.#########.# *,*#.#.#########.# *,*#.*,*#..*,*#.*,*#.#.########### *,*#.#.########### *,*&hw"........####### *,*#.#.##...######**,*....#.#...[....,,,*#.####.#.######****,,,,,,,..# **,*As you read the scroll labelled TOSKAYQENU, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal.-6.3 (1&h3~&hk _It was a scroll of revelation. _Found 5 stones.&h4&h &ho&h&h% _&h߽&h+<  You see here a +0 club.&hL&h _&h&h&h&h&h&h&h,&h &h&h,&h&h8&h4&h&h&h;  There is a shaft here.&hp&h _&h(&h&h&h8&hy&hz&h&h&h&hD&h&hb&h;&h&h&hl,&h&h....#+**,,**,,,,,,* <>..#,+,,,,,,,r...# ....###*,,**,*#)#.# ....+.#*,,****#.#.# +#.#*,,* ##.#.### #,,...,,,* #......# #####.#*,** #..#.#.############ .&h...+.#,,* #..#.#.#########.##* ###.#.##** #..@.......(......#*- ###....#######.##.#.#########.##* .##.)#............#.#########.##* ........######..#.#.#########.##* .[......# #..#.#^#########.##* .#####..# #..#..#....).....##* r   quokka (asleep)# #..######..#.#.############* .# #..>.......#.#.############* .# #.########.#.#.############*&h 37.3 (11.0)  A quokka comes into view.8.3 (12&h&ht% _Found a dagger.&h .#,**,,*****,***** .....#+**,,**,,...,* .<>..#,+,,,,,,,r...#.###*,,**,*#)#.# .....+.#*,,****#.#.# ####+#.#*,,* ##.#.### ..#,,...,,,* #......# &h ######.#*,** #..#.#.############ .....+.#,,* #.@#.#.#########.## '###.#.##** #..........(......##....#######.##.#.#########.####.)#............#.#.## ...######..#.#.#.## ..[......# #..#.#^#########.## #.#####..# #..#..#....).....## #.# #..######..#.#.# #.# #..>.......#.#.#&h &h9 19.0)&h &h &h-'#####,*,,,* *,* ,,**#.#*** .....#+**,,**,,...,* .<>..#,+,,,,,,,r...###,*#)#. .....+&hM:***#.#.# ####+#.#*#.#.### ..#,,...,,,....# ######.#*,**# .....+.#,,#.#.#########.# '###.#.##** #..........(...... .###....#######.##.###.)#.............#####..#.#. ..[....#^#############..# #..#..#....).....######&hu&hT'40&h&h&hϥf..+,,,,,************* '#####,*,,,* #.# ,,**#.#*** .....#+**,,**,,...,* .<>..#,+,,,,,,,r...###,*#)#.# .....+***#.#.# &h####+#.#*#.#.## ..#,,...,,,....# ######.#*,**&h.#.## .....+.#,,#.#.#########.# '###.#.##** #..........(...... .###....#######.##.###.)#............#.####. ..[....#^#############..# #..#..#....).....&h*<1&h&h&he####***,**,,,,,,,,,,,,, ..+,,,,,************* '#####,*,,,* #.# ,,*##.##** .....#+**,,**,,...,* .<>..#,+,,,,,,,r..##,*#)#.# .....+&hg***#.#.# ####+#.#*,,* ##@#.### ..#,,...,,,....# ######.#*,**.#.## .....+.#,,#.#.#########.# '###.#.##** #..........(...... .###....#######.##.#.##.)#............#.#.####.# ..[....#^#########&hq&hlr&2&h0}&h&h?M.....+,*,,,******************,**> ###***,**.,,,,,,,,,,,, ..+,,,,,************* '#####,*,,,* #.# ,,###.###** .....#+**,,**,....r* .&h <>..#,+,,,,,,,r..##,*#) .....+***#@#.# ####+#.#*,,* ##.#.### ..#,,...,,,* #......#Nothing quivered#.#Fly rr 2 quokkas (asleep)#..#.#.#&h&ht.rr1 asleep)&h&3&h)&h>Y _A quokka comes into view.&h&J  You hit the quokka.  The quokka is almost dead.&h?K 5=4.2 (0.9&hQ &hU > _The quokka bites you but does no damage.&hޑ 8  You hit the quokka.&h< )r   quokka (&h 82/1285.1&h &hL J _You kill the quokka!&hT###)#+***,,,,,* *,**, .....+,*,,,****###***********,**> ###***,**.,,,,,,,,,,,, ..+,,,,,************* '#####,*,,,* #.# ,,**,,*####.###** .&h9....#+**..##.....r#<>..#,+,..........###, .....+***#.#.# ####+#.#*#.#.## ..#,,...,,,* #......# ######.#*,** #..#.## .....+.#,,#.#.#########.# '###.#.##** #..........(...... .###....#######.##.#.###.)#...........-6.1 (1.0 _You see here a +0 dagger.&h# *,,,* *****,* *,**,* ###)#+***,,,,,* *,**,* ....+,*,,,****###***********,**>* ##***,**,,* #..,,,,,,,,,,,,**,* .+,,,,,,,,* #.#**************,* #####,*,,,* #.# *,,#,**,,*####.### *** .&h...#+**..##.....r# <>..#,+,........@.# ###*,.##.##)#.# ....+.#*,,****#.#.# ###+#.#*,,* ##.#.### .#,,...,,,* #......# #####.#*,** #..#.#.### ....+.#,,* #..#.#.#########.##* ###.#.##** #..........(......#* ###....#######.##.#.#.##*&h&hG-7 _&hV &h &ho  The helpless quokka fails to defend itself.  You impale the quokka!!&hi.&hj&h d# *,,,* *****,**,**,* MrRokkomies the Vexing ###)#+***,,,,,**,**,* Poltergeist &hk....+,*,,,****###***********,**>* Health: 12/12 ======================== ##***,**,,* #..,,,,,,,,,,,,**,* Magic: 3/3======================== .+,,,,,,,,* #.#**************,* AC: 4Str: 4 #####,*,,,* #.#*,, EV: 11Int: 17 ....#,**,,*####.###*** SH: 0Dex: 14 &h,....#+**..##......#XL:  1 Next: 100% Place: Dungeon:1 <>..#,+,........@.#Noise: ---------  Time: 148.0 (0.9) ....###*,.##.##)#.#a) +1 dagger ....+.#*,,****#.#.#Nothing quivered ###+#.#*,,* ##.#.###Fly &h:.#,,...,,,* #......# #####.#*,** #..#.#.############  ....+.#,,* #..#.#.#########.##*  ###.#.##** #..........(......#*  ###....#######.##.#.#########.##*  _The quokka bites you but does no damage.  You hit the quokka. _You kill the quokka! _You see here a +0 dagger.  The helpless quokka fails to defend itself.  You impale the quokka!!&h _You kill the quokka!You have reached level 2!&h/  --more--&hD8/185/52 0% &h"&h%4 _&h`z  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes9% 3  b - Tukima's DanceHexes9% 3c - Ensorcelled HibernationHexes/Ice12%2  d - Dazzling FlashHexes/Fire22% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h&h&hbd# *,,,* *****,**,**,* MrRokkomies the Vexing ###)#+***,,,,,**,**,* Poltergeist &h....+,*,,,****###***********,**>* Health: 18/18 ======================== ##***,**,,* #..,,,,,,,,,,,,**,* Magic: 5/5======================== .+,,,,,,,,* #.#**************,* AC: 4Str: 4 #####,*,,,* #.#*,, EV: 11Int: 17 ....#,**,,*####.###*** SH: 0Dex: 14 ....#+**..##......#XL:  2 Next:  0% Place: Dungeon:1 <>..#,+,........@.#Noise: ---------  Time: 148.0 (0.0) ....###*,.##.##)#.#a) +1 dagger ....+.#*,,****#.#.#Nothing quivered ###+#.#*,,* ##.#&hƐ[m.###Fly .#,,...,,,* #......# #####.#*,** #..#.#.############  ....+.#,,* #..#.#.#########.##*  ###.#.##** #..........(......#*  ###....#######.##.#.#########.##*  _You kill the quokka! _You see here a +0 dagger.  The helpless quokka fails to defend itself.  You impale the quokka!! _You kill the quokka! _You have reached level 2!&hMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No&h l# *,,,* *****,**,**,* MrRokkomies the Vexing ###)#+***,,,,,**,**,* Poltergeist &h¥ ....+,*,,,****###***********,**>* Health: 18/18 ======================== ##***,**,,* #..,,,,,,,,,,,,**,* Magic: 5/5======================== .+,,,,,,,,* #.#**************,* AC: 4Str: 4 #####,*,,,* #.#*,, EV: 11Int: 17 ....#,**,,*####.###*** SH: 0Dex: 14 ....#+**..##......#XL:  2 Next:  0% Place: Dungeon:1 <>..#,+,........@.#Noise: ---------  Time: 148.0 (0.0) ....###*,.##.##)#.#a) +1 dagger ....+.#*,,****#.#.#Nothing quivered ###+#.#*,,* ##.#&h [m.###Fly .#,,...,,,* #......# #####.#*,** #..#.#.############  ....+.#,,* #..#.#.#########.##*  ###.#.##** #..........(......#*  ###....#######.##.#.#########.##*  _You kill the quokka! _You see here a +0 dagger.  The helpless quokka fails to defend itself.  You impale the quokka!! _You kill the quokka! _You have reached level 2!9.0 (1 _&h &h߸ X50.0 (2&h~ A1.0 (3&h &h$ _You start memorising the spell. You continue memorising. x2&h &h &h c _You finish memorising. Spell assigned to 'a'.&ha{&h=|&h}&h&h?&hQ _&hzB&h4&h&h&h&h&hO&hC&hś&h&h,&h5&h &h§&hh&h&hj&hծ,&h=&hu&h&h2&h &hۼ&h&h׿&h&h&h&h&h&h&h&h6&h&h9&h.&h&hB,&h&h2&h&h6&h&hj&h,&h9&h&h`,&hI&h F _You reach down and open the door.&h4&h>&h @  There is an open door here.&h&h! _&h&h&h,&hY&h &hf,&h&h"c,* *,*********,* ,* #.#*,* ,********** #.# *,* ,,,,,,,, #.# *,* ,,,******,* #.# *,* **,* *,**## #.#*,* **,* *,,,.* #.# *,* &h#u*,,* ***#.* #.# *,* *,** ##.,# #@### *,* *,* #...# #...# *####,* *,*** #.#.###)#'###...,,* ,,,,* #.'.....+.#...#***###*** ***,* ###.#######.##..# #..,,,  *,* #.'....+........# #.#***  #.####.#.#'#####.#...# #.#  #......#.#.....#.##..#####.### **#.###..#+#.....#+##..##......#&h'\72.0 (21.0)3.0 (22&h*&h{,. _f - a scroll of identify&hl4&hcn&h u&hX&hE,&h&hQ&h,&h&ht&hΎ&hq&hؑ&h&h&h,&h &h$&h+,&h!&hF&hb,&h;&h\&h,&h&hǣ&h٤,&h&h&h&h&hK&h>&hƪ&h*&h&hެ&h&h&h&h&h{&hް&h&hZ&h(,&h&h˴&hO&h&hz&hǷ&hW&h&hC&h&h&h&hٻ&h&hc&h˽&h&ha&h&h'X&h &h&h&h9&h&h&h&h&&h&hW&hI&h&h2&h&h&hq&h&h&h&h/&h&h&hn&h&hi&hy&h,&h2&h&h(&h&h!&h&hF,&h*&h&h&h5&h&hZ&h&h&h&h&h&hi&h&h+&h!&h&h&h&h&hx&h&h&h&h&h&h8&h ,&h&h&h&h ,&h&hF&h&h)&h&h ***  ,* *,* *,** , ****# ..############# **,..#* ..............####...$.* &h,.........####..@.......* ########.# ######....g*  #.# **,..#*  #.# **,,#  #.# **,* #.# ****,**** g   hobgoblin (asleep) ####.#######**,,,,,,,* #...........,,,,*,**,* ######.#.########**,,*,**,**&h 211.0 (382.0 (39 _A hobgoblin comes into view.&h * ,* ,** ,,* **### ..#### **...## ......####...$.# &hM..####...# #.# ######....g# #.# **...## #.# **..# #.# **.##.# ****,#*** ####.#.....&h&G3.0 (1.0)&h,&h.&h] * * ** * *#### ##### *#...## ####...$.# ####.# .# ######....g# #.# *#...## &hC#.# *#..# #.# *#.##.# ****.#*** ####.#**,,,,.,,*#.,,,,*,*#,* &h'<4&h&hP&hqt * *#### ##### ##...## ####...$.# ####.# .# ######....g# &h@s#.# ##...## #.# *#..# #.# ****.#***  #.,,,,*,##,* &hqx&hmg.g&hu0===5&h&h+ _The hobgoblin shouts!&h)  #####  ##...## ####...$.# ####.# .# ######...g.# #.# ##...## #.# ##..# &h9`#.# ****.#***  ####.#**,,,..,,*  #.,,,,*.##,* &hW&hm8g.&h0---6&h&h&h* &h U=--9 (0.9&h &hK U _You closely miss the hobgoblin.&ht &h \7--7.9 (1.0&h &h l _You barely miss the hobgoblin. The hobgoblin hits you.&h}  You hit the hobgoblin.  The hobgoblin is severely wounded.8.8 (0.9&h&h@ _The hobgoblin hits you but does no damage.&h  You completely miss the hobgoblin.The hobgoblin is severely wounded.4------9.8 (1.0&h&hޔ- _The hobgoblin hits you.&hg;  You hit the hobgoblin.&h$†&h!&h$----&hL4&h20.7 (0.9&h&h &h&h)_You kill the hobgoblin!&h&hqW&hEX&hP]&hs`H _No target in view!&h 4&h &h H _No target in view!&h&h&h(&h:&h55== &hw_&hS,&h.&h,&h}&hj6===&h@&h&h ,&h&h",&hF#&h%,&hEH7===8== _HP restored. _You now have 13 gold pieces (gained 8).==&h4I&hNLX&hL,&hSM&hX&hX&hY,&h[,&h\,&hr]&h'_&h_&h`&h~`&hfa&hPb&hb&hc&hc&hd&h?e&he&hg&hh&hh&hh&hi&hj&hGk&hk&hl&hm&hn&hkn&ho&hp&h q&hoq&hr&hzs&hs&hBt&h"u&h v&hnv&hOw&h?x&h1y&hy&hy&h {&h{&ha|&h|&hY~&hE&h&h&h&h&hx&hۂ&h[&hY&h&h!&h&h&h&hR&h9&h-&h&h&h&h&hX&h&h&h&h&hy&hr&h'#########.......# ...........#.##.# #########..#.##.## #........#&h #.##.#...# #.#.###..#   #....#...#  &hHV #####.##.#   #.##@#  -63.7 (43.0) #.##.#   #.##.#   &h#.##.#   #.##.#   #.##.#    #.##.#    ##***********,*#>#  &h!  ..,,,,,,,,,,,,**,*   &hȜF-4.7 (44&hg&h; _Found a stone staircase leading down.&h*&h1&h2&ho4&h5,&h6&h)9&h;,&h;&h=&h*?&h?&h@&hA&h C&hC&h D&h7FR  There is a stone staircase leading down here.&hBG&hG _&h~H&hI&hJ&h,K&hK&hL&hM&h*N&hN&hO&hP&hQ,&hR&hS&hzT&hT&hU&hV&h#  ,,,,,,,,,*#.#  **********#.####### #.....@.# #######.#  *.# &htd *.#  *g#  *.#  g   goblin (asleep) # *.#*.# ############ *,*&h(g,78.7 (1&hg,9.7 (15&hj&hms _A goblin comes into view. It is wielding a +0 club.&hϮ 6#.##.#  #.##.#  #.##.#  #.##.#  *******,*#>#  ,,,,,,,,*#.#  *********#.#######  #.......#  #######@#   #.#  #.#  #g#  #.#  #.#   #.#  ########### #.#  .##*****,*  80.0)&huE *******,*#> ,,,,,,,,*#. *********#.####### #.......#######g. ###########.##**** ...(......#*,,,,g.g====1 _The goblin shouts!&h;d &he &hfYou hit the goblin.&hho&hp)&hqq&h r&hr&h2s &hs&h&hQ8&h=---&h&2.6 (0.9&h7&h &h&h$&_You kill the goblin!&h&h.--- _No target in view!&hp  _  You see here a +0 club. _&h>{ &h| &h} &h~ &h% &hr &h& &h &h% &hp &h$ &h &h} &hȊ &h &h &hD &h] &h &hG &h &h &hi &h &h5 &h &h &hƣ &h@ &hҧ &h &h &h> &h &h &hů &h &hT &h &h2 &hZ &h4 &h$ &h &h &h &hY &h( &h &h  &h  &h$ <You see here a +0 ring mail.&h &h2  &h _&h &hL &h* &h &h &h &hj &hv &h &h &h &hY &h &h &h &h &h &h &h &h &h &h &h( &h &h? &h? &h! &h &hS" &h$ &h& &hx' &h,) &h + &h, &hz- &h. &h~0 &h?2 &h2 &h94 &h5 &h6 &h7 &h8 &h> &h? &h@ &hA &hAD &hE &haF &hG &hI &hK &hL &hM &h1P &hQ &hZR &h]S &h}U &hW &hW &hX &hZ &hf\ &h] &h^ &h>` &ha &hUb &hGc &h:e &hf &hTg &h8h &hLj &hk &hl &hm &hAp &hq &hr &hs &hu &hJw &hw &h%y &hS{ &h)} &h} &h &h  &h  &h CThere is a stone staircase leading down here.&h  &h _&hj &h &hw &h* &h &h &hܓ &h &h& &h &h &h &h# &h$ &h9 &h &hc &h` &h &h; &h &h &h &hg &hݮ &hа &hŲ &hx &h &h &h &h &h &h &h &hU &h &h &h &hx &h &hD &hQ &h &h &h &h &hs &h &h &h\ &h &h[ &h &h &h &h &h &h &h` #...# #...# *####,* &h * #.#.###)#'###...,,* &h {* #.'.....+.#...#***###******* *&h  ###.#######.##..# #..,,,,,,, &h- * #.'....+........# #.#******* &h |####.#.#'#####.#...# #.# &h= p.....#.#.....#.##..#####.### &h ###..#+#.....#+##..##......# &hU * #...)#.<>..#S'@..........# &h - &hf ###..#+#.....####..##.##)#.# &h {.....#.#.....+.##..#####.#.# &hz ###..#.#####+#.##..# ##.#.### &hs 9#..'....#........# #......##..#.#######.##.## #..#.#.#### S   ball python (constriction, asleep)  ####.#.....+.#..# #..#.#.####  ##'#'###.#.#### #.......... #####..#.###....#######.##.#.####&h=  &h &hC 350.6 (68.&h 0)  &hK !You reach down and open the door.&h8 &h -&h< %1.6 (69&hS &h  &h\ &h :_A ball python comes into view.&h^ &hy #...# #...# *####,* ** #.#.###)#'###...,,* ,* #.'.....+.#...#***### ,* ###.#.##..# #.. ,* #.'....+........# #.# .####.#.#'#####.#...# #.#.#.#.....#.##..#####.### .###..#+#.....#+##..##......# ,* #...)#.<>..#S.##..#+#.....####..##.##)#.#.#.#.....+.##..#####.#.##..#.#####+#.##..# ##.#.### #..'....#........# #......# #..#.#.##.## #..#.#. ####.#.....+.#..# #..#.#. ##'#'###.#.#### ##..#.###....#.##.#.SS)=2.6 (1.0)&h &h &h3_The ball python barely misses you. &h9_There is an open door here.&h   &hѡ  &h You hit the ball python.&h &h[ †&hB &h۫ &ht &h &h &h1 &h 12&h 3.5 (0.9&h> &h\  &h &h +_You kill the ball python!&h &hc &hzm X&hn &hq ,&hs &hv &hx ,&h{ &h} &h~ ,&h &h &h- ,,,,* #.# #.# ###*,* #.# #.#  *,**## #.# *,*  *,,,.* #.# *,* &h  ***#.* #.# *,*  ##.,# #.### *,*  #...# #...# #####[#  #.#.###)#'###.....#  #.'.....+.#..@#***###*********-9.5 (6.0 &h Y ###.#######.##..# #..,,,,,,,,,  #.'....+........# #.#*********.#.#'#####.#...# #.# ...#.#.....#.##..#####.### &hp #..#+#.....#+##..##......# #...)#.<>..#†'...........# #..#+#.....####..##.##)#.# ...#.#.....+.##.#.#&h 7-&h %60.5 (7&h &hޔ , _Found a pair of boots.&hV _No target in view!&hͻ 4&h &h H _No target in view!&h 4&h &h H _No target in view!&h] **** #.# #.# #... ,,,* #.# #.# #### **,* #.# #.#  *,**## #.# *,*  *,,,.* #.# *,*  ***#.* #.# *,* ##.,# #.### *,* #...# #...# #####[# #.#.###)#'###.@...#  #.'.....+.#...#######********** ###.#######.##..# #..,,,,,,,,,, #.'....+........# #.#********** #.#.#'#####.#...# #.# ..#.#.....#.##..#####.### ..#+#.....#+##..## ...)#.<>..#†'....&h~ }.......##+#.....####..##.##)#.#&h &h 21.5 (1 _&h, &h a #.# #.# #.* #.# #.# # *,* #.# #.# # *,**## #.# *,* # &ha*,,,.* #.# *,* # ***#.* #.# *,* ###.,# #.### *,# ##...# #...# #####[# &hbs##.#.###)#'###..@..# ##.'.....+.#...#######*.#.##..# #.., &hLc=.'....+........# #.#* .#.#'#####.#...#.#.....#.##..#+#.....#+##..&h'f)#.<>..#†'... &h`l&hm&2&hs&hu&h^ #.# #.# #....# ,* #.# #.# #####. ,* #.# #.# &h*#. ,**## #.# *[# #. ,,,.* #.# *)# #.#.* #.# *.# &h#. ##.,# #.### *.# #. #...# #...# #####[# #. #.#.###)#'###...@.# &hW#. #.'.....+.#...#######*, #.#.##..# #.., '....+........# #.#* #.#'#####.#&hp #.#.....# &h<3&hl&hXT _Found a spear and a ring mail.&h+ #.# #.# #....#. * #.# #.# #####.# &h* #.# #.# #.# **## #.# #[# #.#.* #.# #)# &hhU#.# *#.* #.# #.# #.# #.,# #.### #.# #.# &ht...# #...# #####[# #.# .#.###)#'###....@# #.# .'.....+.#...#######*,* &he.#.##..# #..,* ....+.# #.#* &h&h4&h$&h&h &h"M #.###....#.#### * . **##[ ,,) *#.* #.# #.,# #.### #...# #...# ######.###)#'###.....# #.# .'.....+.#...#######*********** .#######.##..# #..,,,,,,,,,,,,* Fly &h&h*&5&hB&hV _You see here a +0 pair of boots.&hmI&hJ&6&hP&hR, _g - a +0 pair of boots&hg3&h9Wear which item? Armour (go to first with [)  b - a +1 cloak (haunted) &hJ d - a +1 pair of gloves (haunted)g - a +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip &hb &hk &hu #.##.##.#.### MrRokkomies the Vexing * #.##.#&hnw #....#. Poltergeist * #.##.######.# Health: 18/18 ======================== * #.##.##.# Magic: 5/5&hx `======================== **## #.##[##.# AC: 4Str: 4 ,,.* #.#&hy g#)##.# EV: 11Int: 17 *#.* #.##.##.# SH: 0&hj} Dex: 14 #.,# #.### #.##.# XL:  2 Next: 12% Place: Dungeon:1 ...# #...# #####@##.# Noise: ---------  Time: 366.5 (0.0) .#.###)#'###.....##.# a) +1 dagger .'.....+.#...#######***********,* Nothing quivered .#######.##..# #..,,,,,,,,,,,,* Fly ....+........# #.#************* .#'#####.#...# #.# .#.....#.##..#####.### +#.....#+##..##......# )#.<>..#†'...........# _No target in view! _No target in view! _No target in view! _Found a spear and a ring mail. _You see here a +0 pair of boots. _g - a +0 pair of boots&h &h &h &h d  You start haunting your armour.&h +7.5 (1&h &h &h +8.5 (2&h &h &h +9.5 (3&h &h# &h ,70.5 (4&h &h &h +1.5 (5&h &h 5 _You continue haunting your +0 pair of boots. x5&h &hb &h ` _You finish haunting your +0 pair of boots. &hK &hL &hN &hwX &ho; _ &h3y, &h{ &h| &h &h &hR, &h5 &hj &h>, &hy &h' &h , &hP &h &h, &h &h &h%, &hv &h' &hѪ &hO &h3 &h &h &h &h &h۴F _You reach down and open the door. &h4 &h! &h?@  There is an open door here. &h &h _ &hw &h &h, &h &h &h, &h &h0 &h, &h& &hQ &h., &h &h &h#, &h &hH &h, &h &h &h:,,,,,*  #.........#.# ,*,*,*  #.#########.#  &h,,*,*  #.# #.# ,*,*,********** #.##.# ,*,,,,,,,,,,* #.##.# **,,,,,*****#,* #.# &hL.#.#  *****,* #.#### #.##[#  **,* #[...# #.##)#  *,,* **##@# #.# &h#.# 88.5 (17.0)  *,** ##..# #.### #.#  *,* #...# #...# #####.# *****,*** #.#.###)#'###.....#  &he*,,,,,,,* #.'.....'.#...###### *,*****,* ###.#######.##..# #.  *,* *,* #.'....+........# #.   &h',,* #.####.#.#'#####.#...# #.  *,* #......#.#.##..#####.  &h &h,9.5 (18 &h  &hC _Found a robe. &hj 4 &hP  &h  &hn  &h  &h  &h , &h  &h \  You see here a +0 robe. &h9  &h _ &hg  &h!  &h"  &hw#  &h$  &h&  &h'  &hR(  &h)  &hI*  &hR+  &h/  &h0  &h2  &h3 , &h5  &h6  &h7 , &he8  &h9  &h:  &h^;  &h;  &h=  &h>  &h ?  &h?  &h@  &h8B  &hB  &hAC  &hHE  &h:F  &hF  &hEG  &hH  &hI  &h0J  &hJ  &hL  &hM  &hN  &hjN  &hnO  &hiP  &hP  &h>Q  &hR  &hS  &hS  &hNT  &h!W  &h'] c *,***,*,*,,,* *,,**,** **, *,**,*b.,#.,*****,,*,,* *, &h] *,***,*?#..,,,,,,,,,,,*****, *,*,,*,*.#.*******,,,,,,,,,, *,*,,,*,#..* *********** &h}_ *,*,*,,**..##  ## *,,***,,,,..#  #.* **,*,#.#  #.** **,,#@#  #.*,** **,*,#.########## #. **,***,*#.#..........# #. **,*,**#.....######.# #. **,,* #####.# #.#### #. *,,* *#.# #[...#b   bat (asleep)  ******,,* *..# ####.#  *,,,,,,** *.## ##..# &hr`   *,****,* #.* #...#  &hc v 406.5 (17  A bat comes into view. &hee  &he  &hj _.bb &hjk ,7.5 (18 &h(p  &h[r g _Found a scroll labelled PUV XYXKERANUL.!&h/ 5,*,*,*,*,,,,***,!&h/ *.#,*..,* *,,**,** *,*..,#.,*****,,*,,* **,*?#..,,,,,,,,,,,******,*.#.*******,,,,,,,,,,,,*,#b.* ************,#..##..##!&h0  *,,**#.....*,** **,*,** **,,#.# **,** **,*,#.#########**,***,*#.#..........!&h3 )**,*,**#.....######.# **,,* #####.# #.### #.# #[...*****,,.# ####,,,,,** *.###!&h4 !&h6 !&h.@ (..b!&hA 9=8.0)!&hH !&hK P _The bat barely misses you."&hb.9 _You barely miss the bat. The bat hits you but does no damage."&h-,*,*,,******,,,***,**\*.#,*,#.*,,,,***,#.#,*..,* *,,**,** *,#..,#.,*****,,*,,* **,#?#..,,,,,,,,,,,******,#.#.*******,,,,,,,,,,,,*,#.b* ************,#..##..## *,,**#.....*,** ##.#.,** *#.,#.# **,** *#.*,#.#########**,**#.*#.#.........**,#.**#.....######.# **.,* #####..### #.# #[..*****,,.# ####"&hQ.p[39;49mb.10"&hJ2"&h5: _The bat hits you but does no damage."&h *,,,,,,,,,,,,,,**,,** **,,, *,*#.,*,*..#*****,,,***,**\ *,,#.## *,,,,,,* *,**#.#,*...# *,,**,** ** *,**,#..,#..*****,,*,,* *"&h  *,***,#?#...,,,,,,,,,,***** *,*,,*,#.#.#******,,,,,,,,, *,*,,,*,#b.********** *,*,#..##.@## # *,,**#......# # **,** ##.#.#.# # *,** ##..#.# # *#.#.#.########## #**#.##.#..........# #,#.#*#.....######.# #*..* #####.# #.#### # *,,* *#.# #[...# ["&h&34m#"&h"&hq"&hK<1"&h"&h: _The bat hits you but does no damage."&h,"&h.2.4 (0.9"&hP _You closely miss the bat. The bat closely misses you."&h< "&hQ= "&hA "&hB H _No target in view!"&h J"&h H _No target in view!#&h4#&h#&h#&h0#&hO#&hB#B#&ha'  **************,***,,***,,* *,,.,,,,,,..,,,**,,** **,, *,*#.,*,*..#*****,,,***,** *,#&h(,#.## *,,,,,,* *,**#.#,*...# *,,**,** *,**,#..,#..##***,,*,,*  *,***,#b#....,,,,,,,,,**** *,*#.#******,,,,,,,,#&h(U *,*,,,*,#@.# *********3.4 (1.0 *,*,#..##..##  *,,**#......#  **,** ##.#.#.# #&h)u *,** ##..#.# *#.#.#.########## b   bat**#.##.#..........#,#.#*#.....######.# #&h=***..* #####.# #.#### _The bat barely misses you.#&h+#&hgP#&hRZ _A bat is nearby!#&hƨ> *,,... #&h *,*#.,*,*..# *,*#.#,*,#.##  *,**#.#,*...#   *,**,#..,#..##  #b#.... #.#.# #@.#  #..##  #&hU....#  **,** ##.#.#.#  *,** ##..#.#  **,** *#.#.#.#  #.#..  #.... #&h7 **..*   #&hhE  *,,...  *,*#.,*,*..# *,*#.#,*,#.##  *,**#.#,*...#   *,**,#..,#..##  #&hI #b#.... #.#.# #@.#  #..##  ....#  **,** ##.#.#.#  *,** ##..#.# **,** *#.#.#.#  #.#.. #.... **..*  #&hlP 4#&h^W #&hY[ Z _A bat is nearby!#&hd  *,* *,*,*,*, **#***********,***,,* *,,.,,,,,,..,,,**,,** **, *,*#.,#,*..#*****,,,***, *,*#.#.#,#.## *,,,,,,* *,**#.#(*...# *,,**,** *,**,#..,#..####*,,*,,* #&h  *,***,#b#.......,,,,,,*** *,*#.#******,,,,,,, *,*,,,#.#..# ******** *,*,#..##..## *,,*##......# **,** ##.#.#.# *,** ##..#.#  *#.#.#.##########**#.##.#..........#,#.#*#.....######.##&h ,#&h <4#&h #&h d _Found 3 boomerangs. The bat barely misses you.$&h5  You hit the bat.$&hc!V  You kill the bat!$&h* KK   koboldYou hear a shout!  A kobold comes into view. It is wielding a +0 dagger.$&hyPj6====5.3 (0.9$&hW$&h]- _You hear an angry hiss.$&hs=---6.2$&hǥ$&hթz _You closely miss the kobold. The kobold hits you but does no damage.$&h$&h,D---7.1$&h$&h _You barely miss the kobold. The kobold barely misses you.$&hb$&hd!8.0$&hl$&hpz _You closely miss the kobold. The kobold hits you but does no damage.$&h1 *,*  **# *,,.  *,*#.,# *,*#.#.#,#.##  *,**#.#(*...#   *,**,#..,#..####  #K#....... #@# #.#..# $&hH  *,*,#..##..##  *,,*##......#  **,** ##.#.#.#  *,** ##..#.#  **,** *#.#.#.#  .#   $&h  *,*  **# *,,.  *,*#.,# *,*#.#.#,#.##  *,**#.#(*...#   *,**,#..,#..#### $&h d #K#....... #@# #.#..#  *,*,#..##..##  *,,*##......#  **,** ##.#.#.# *,** ##..#.#  **,** *#.#.#.# .# $&h 4$&h^ $&h: ] _A kobold is nearby!$&h  *,*  **# *,,.  *,*#.,# *,*#.#.#,#.##  *,**#.#(*...#   *,**,#..,#..####  $&h v#K#....... #@# #.#..#  *,*,#..##..##  *,,*##......#  **,** ##.#.#.#  *,** ##..#.#  **,** *#.#.#.#  .#   $&h & *,*  **# *,,.  *,*#.,# $&h) /*,*#.#.#,#.##  *,**#.#(*...#   *,**,#..,#..####  #K#....... #@# #.#..#  *,*,#..##..##  *,,*##......#  **,** ##.#.#.# *,** ##..#.#  **,** *#.#.#.# .# $&h 4$&h $&hڥ ] _A kobold is nearby!$&h8  You hit the kobold.$&hXC)$&hL/209$&h$&hJ _You kill the kobold!%&hG%&h%&h%&hO H _No target in view!%&h%&hQ%&h%&h/H _No target in view!%&hc\  *,* *,**,, *,* *,*,*,* **#*********#*,***,,* *,,.,,,,,,.l,,,**,,** *%&h8^ F *,*#.,#,#..#*****,,,***, *,*#.#.#.#.## *,,,,,,* *,**#.#(#...# *,,**,** *,**,#...#..####*,,*,,*  *,**......,,,,,,** *,*%&hK_ #.#******,,,,,, *,*,..#.#..******* *,#.#..##..## *..*##......#%&hSb 5 *#.** ##.#.#.#l   frilled lizard (wandering) *.** ##..#.# *#.#.#.##########**#.##.#..........#%&he %&hcm a.l%&hzn 5-9.9 (1.0%&hKu %&hI| _A frilled lizard comes into view. _Items here: ) ? ††.&&h(***,,, *,* *,*,*,**###*****###*,***,,***,,...,,,...,,,**,,** **..#,#.l#*****,,,***,&&h*#.#.#.#.##,,,,#.#(#...# *,,**,**,#.@.#..####*,,*,,* *#.#)#.......,,,,,,**..#.#.#.####***,,,,,,..#.#..# *******,#.#..##..##&&h+ *..*##......##.** ##.#.#.** ##..#.**,** *#.#.#.#########&&h.&&h9.ll   frilled lizard&&h:H-20 _&&hB&&h\D&&h****,,, *,* *,*,*,*&&h####*****####,***,,***,....,,,....,,**,,** **#..#,#..#*****,,,***,#.#.#.#l##,,,,#.#@#...# *,,**,**&&h,#...#..####*,,*,,* *#.#)#.......,,,,,,***..#.#.#.####***,,,,,,...#.#..# *******,#.#..##..# *..*##......##.#* ##.#.#.#.** ##..#.#&&h&&h&1&&hn&&hP _You see here 3 boomerangs.&&h| ll   frilled lizard2Throw: 3 boomerangs _h - 3 boomerangs'&hTK=3.8 (0.9'&h'&h{ _You closely miss the frilled lizard. The frilled lizard barely misses you.'&hr@  You hit the frilled lizard.'&h2.'&h054.7'&h'&h R _You kill the frilled lizard!'&hn'&ho'&hau'&hJxH _No target in view!'&h+ '&h, '&h72 '&h5 H _No target in view!(&h^j4(&hk(&hn(&hp(&hv; _(&hw(&hy,(&h0{(&hĆh *,**,,,,*,*####*****####,***,,****,....,,,....,,**,,** *,*#..#,#..#*****,*#.#.#.#.## *,,,,,,*#.#.#...# *,,**,***,#...#..####*,,*,,* ....,,,,,-..#.#.#.####***,,,,,,#...#.#..# *****#..##..Fly (&hl..*##......##.##.#..#**,** *#.#.#.##########**,**#.##.#..........#i - a scroll labelled PUV XYXKERANULThings that are here:(&h-6.7 (2.0(&hZE-7.7 (3(&h(&h _a +0 dagger; a kobold corpse; a bat corpse)&hW. Read which item? Scrolls  f - a scroll of identify  i - a scroll labelled PUV XYXKERANUL [!] read|quaff[?] describe selected*&h[*&h=b*&hUj*,* *,**,,, MrRokkomies the Vexing*,* *,*,*,* Poltergeist*####*****####,***,,***, Health: 18/18 ========================*,....,,,....,,**,,** ** Magic: 5/5========================*&hvke*,*#..#,#..#*****,,,***, AC: 5Str: 4*,*#.#.#.#.## *,,,,,,* EV: 11Int: 17*&h:l.*,**#.#.#...# *,,**,** SH: 0Dex: 14*,**,#...#..####*,,*,,* XL:  2 Next: 25% Place: Dungeon:1*&hn=*,**#.#@#.......,,,,,,** Noise: ---------  Time: 427.7 (0.0)*,*..#.#.#.####***,,,,,, a) +1 dagger*,#...#.#..# ******* Throw: 3 boomerangs*,#.#..##..##Fly *..*##......#*#.#* ##.#.#.#*.** ##..#.#**,** *#.#.#.##########**,**#.##.#..........# _You kill the frilled lizard! _No target in view! _No target in view!  i - a scroll labelled PUV XYXKERANUL*&hoThings that are here: _a +0 dagger; a kobold corpse; a bat corpse*&hus  As you read the scroll labelled PUV XYXKERANUL, it crumbles to dust.  It is a scroll of enchant weapon.*&hU/  --more--+&hEnchant which weapon? Inventory Items Hand Weapons  a - a +1 dagger (weapon) Floor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected+&h+&hN%+&h0*,* *,**,,, MrRokkomies the Vexing*,* *,*,*,* Poltergeist*####*****####,***,,***, Health: 18/18 ========================*,....,,,....,,**,,** ** Magic: 5/5========================*,*#..#,#..#*****,,,***, AC: 5Str: 4*,*#.#.#.#.## *,,,,,,* EV: 11Int: 17*,**#.#.#...# *,,**,** SH: 0Dex: 14*,**,#...#..####*,,*,,* XL:  2 Next: 25% Place: Dungeon:1+&h^5*,**#.#@#.......,,,,,,** Noise: ---------  Time: 427.7 (0.0)*,*..#.#.#.####***,,,,,, a) +1 dagger*,#...#.#..# ******* Throw: 3 boomerangs*,#.#..##..##Fly *..*##......#*#.#* ##.#.#.#*.** ##..#.#**,** *#.#.#.##########**,**#.##.#..........# _No target in view!  i - a scroll labelled PUV XYXKERANULThings that are here: _a +0 dagger; a kobold corpse; a bat corpseAs you read the scroll labelled PUV XYXKERANUL, it crumbles to dust.  It is a scroll of enchant weapon.+&h?+&hpA^8.7 (12+&h_G+&hLK< _Your +1 dagger glows red for a moment.+&h 4+&h +&h +&h2 ,+&h n+&h +&hV ,+&h +&h +&h ,+&hT +&h +&h7 +&h +&h +&h4 +&h ,+&h +&h +&h3 ,+&h  +&h$ +&hn ,+&h# +&h +&h +&hd +&h +&h +&h +&hH! +&h! +&h# +&h# +&h$ ,+&h,& +&h:' +&h' ,+&ho) +&hy* +&h* +&h+ +&h, +&h- +&h. +&h. +&h/ +&h0 +&h!1 ,+&h2 +&h3 +&hT4 +&h4 +&hw5 +&hc6 +&h6 +&hp7 +&h8 +&h9 +&h9 +&h: +&h4; +&hL@  #..###......#  ##.## ##.#.#.#   #.## ##..#.#   ##.## ##.#.#.#########   ##.###.##.#..........  +&hA  ##.#.###.....######.   ##..# #####.# #.   #..# *#.# #[   *****#@.# *..# ##   #r.....## *.## #   #.####.# #.* #   *,* #.# ****#.*** #   *,* #.# *,,,..,,* #   *,* #.# *,*****,* ### r   rat (asleep)   *,* #.#**,* *,* #.'   *,* +&hD #..,,,* #.####.#   *****,* #......#+&hF 0468.0)+&hG ,7.7 (19+&hI +&hK V _A rat comes into view.,&h69 #.## ##.#.#.#  #.## ##..#.#  ##.## ##.#.#.########  ##.###.##.#.........  ##.#.###.....###### ,&h9 ##..# #####.# #  #..# *#.# # ######..# *..# #  #r...@.## *.##   #.####.# #.*   *,* #.# ****#.***   *,* #.# *,,,..,,*   *,* #.# *,*****,* #  *,* #.#**,* *,* #.  *,* #..,,,* #.####. *,** *##**,* #...... ,** *,****#.###..,&ht@,&hA18.0),&hF,&h2H,&h4} 0  ##.## ##.#.#.#  #.## ##..#.#  ##.## ##.#.#.  ##.###.##.#  ##.#.###.....  ##..# #####.#  ,&h~ T #..# *#.#   ######..# *..#   #r..@..## *.##  #.####.# #.*  *,* #.# ****#.***  *,* #.# *,,,..,,*  *,* #.# *,*****,*   *,* #.#**,* *,* #  *,* #..,,,* #.####  **,** *##**,* #  **,*,** *,****#.###,&hG ,&hQ &9,&hˆ ,&h ,&hWf   ##.## ##.#.#.#  #.## ##..#.#  ##.## ##.#.#.  ##.###.##.#  ##.#.###..... ,&hh N ##..# #####.#  #..# *#.#  ######..# *..#  #r.@...## *.##  #.####.# #.*  #,* #.# ****#.***  *,* #.# *,,,..,,*  *,* #.# *,*****,*  *,* #.#**,* *,*   *,* #..,,,* #.  **,** *##**,* #  **,*,** *,****#.###,&hn ,&hQt \.rr,&hau F====50,&hRz ,&h} - _The rat squeaks loudly.,&h.,&h5----=---1.6 (0.9,&h(,&h`j _You hit the rat but do no damage. The rat bites you.-&h%h5  You hit the rat.-&hGng†-&hZ9---2.5-&hَ-&hG _You kill the rat!-&hS-&hT-&hW-&h ZH _No target in view!-&hD -&hE 4-&h H -&hI % _-&hR !----6=-&hT -&h`U -&hV ,-&hX ,-&hY -&h[ ,-&h\ -&h_ -&h` 7==-&hb -&hc ,-&hd -&hf ,-&hg -&hh ,-&hj -&hk j8===-&h"m -&hn -&hp -&hq -&hr -&hv _  You see here a rat corpse.-&hw -&hNx 6 _-&hqy -&h z -&hz ,-&hQ} -&h} -&h~ ;==-&h -&h -&h -&hL ,-&h} -&h -&h ,-&h -&h -&h= ,-&h; -&h -&h ,-&hɉ -&h -&hF -&hҋ -&h] -&h -&h ,-&h͎ -&h -&h2 ,-&hU -&h  #.# #.# ****#.*** #.# #.# *,,,..,,* #.# #.# *,*****,*  #.# #.#**,* *,* # #.# #..,,,* #-&h Q *#.## *##**,* #..... *#.#.## *,****#.###. *#.###.######.>,,,,,* #. #.#* ##@.....#,...#####.-75.5 (23.0) ##,**#.#####............ **,#.#* ****##.#####. *#.#* *,* #. ##* *,* #.  *,* ##  *,*   #.#######.......-&hǙ -&hK F-6.5 (24-&h? -&h ; _Found a stone staircase leading down..&h,4.&h-.&h7.&h8.&h^9.&h:,.&hj;.&h<.&h=,.&hz>.&h?.&h@.&hA,.&hB.&hC.&hD,.&hE.&hF.&hG,.&hrJ.&hL,.&hL.&h5N.&h0O.&hO,.&h5Q.&hQ.&hS,.&hS.&hU.&hU,.&h5XB.&hX.&hY.&hZ.&h{[,.&h\.&h].&hU^,.&h_.&h`.&h\a,.&hb.&hc.&hd.&h'e.&he.&hf.&hg.&hh.&hi.&hUj.&hp.&h~p.&h@q.&h~r,.&hs.&hdu.&hTv,.&hv.&h0x.&hKy,.&hy.&h0{.&h{.&h_|,.&h}.&hc~.&h~,.&h.&hށ,.&hp.&hx.&hV.&h,.&h.&hކ.&h~,.&hf.&h.&h,.&h.&hm.&h ,.&h.&h׎.&hw,.&he.&h{.&h,.&h.&h,.&h .&h.&h5.&h.&h>.&h.&hZ,.&h.&h.&hB.&hd.&hM,.&hS.&h.&hκ4.&h}.&hQ.&h,.&hE.&h.&h,.&h.&h .&h>,.&h.&h.&h,.&h,.&h-.&h.&h.&hP.&hV.&hbB.&h.&h.&h{.&h.&h.&h.&h>,.&hX.&h;.&h.&hP.&h.&h.&hp,.&h.&ha,.&h.&h.&h,.&h.&hT.&h.&h,.&h.&h.&h,,.&h.&h.&h,.&hx.&hJ.&h,.&h.&hs.&h,.&h.&hU.&h,.&hL.&h.&hx,.&h.&h,.&hR.&h.&h,.&h.&h.&h ,.&h.&h< .&hW ,.&h .&h.&h,.&h.&h.&h:,.&hl.&h.&h=,.&hf.&hc.&h,.&h .&h#.&hP%,.&h&.&hG).&h +,.&h,.&hL/.&hP5B.&h6.&h8,.&h :.&h|<.&hB>,.&h?.&hB.&hC,.&hUE.&hG.&hJ,.&hK.&hMN.&hP,.&hsQ.&hUB.&h%W.&hX.&hZ,.&he.&hh.&hh.&hti.&hj.&hk.&hm.&h:n.&hn.&hp.&hq.&hr.&hGs.&ht.&hCv.&hv.&hrw.&hx.&h]z.&hz.&h{.&h}.&h-.&h.&hs.&h .&h<.&hă.&hN.&h.&hņ.&hM.&h.&h{.&h.&h.&h=.&hO.&h.&h.&h.&h.&h.&hx.&h.&h9.&hg.&h.&hy.&hܙ.&h.&hE.&hќ.&hn.&h.&hm.&hK.&hϢ.&hD.&hͤ.&h.&h.&h=,.&hw.&h>.&h6{#.# #.# #.##.# #.# #[# #.##.# #.# #)# #.##.# #.# #.# #.##.# #.### #.# #.##.# #...# #####.# #.##.# #)#'###.....# #.##.# ..'.#...##########**,*#># ###.##..# #....&h!z.),,,*#.# 571.5 (95 ........# #.##########****#.### ###.#...# #.# #... ..#.##..#####.### ##### ..#+##..##......# ..#÷'...........# ..####..##.##)#.# ..+.##..#####.#.# #+#.##..# ##.#.###.&hú.&h?,2.5 (96.&h.&h$ _Found a sling./&hiv4/&hwz/&h{/&hCX/&h',/&h'/&h!/&h,/&hL/&hK/&h,/&h;/&h/&h,/&hX/&h/&h,/&h`/&h/&hw,/&h-/&h ^  Things that are here:  a +0 sling; a +0 short sword/&hd6 _/&hY/&h/&h,/&h|/&h/&h,/&h/&h /&h,/&h/&h/&h\,/&h/&h/&h2/&h/&hI/&h/&h,/&h/&hV/&h,/&hw/&h/&h,/&h/&h/&h/&h9,/&hC/&h /&h,/&h/&hI,/&h/&h/&hD/&h,/&h/&hj/&h ,/&h/&h,/&h/&h;/&h7/&h/&hv/&h /&h B/&h /&h`,/&h-/&h/&h/&h,/&h/&h/&hM,/&h/&h ,/&h/&hE/&h./&h,/&hj/&hX/&h/&he /&h!/&h",/&hv#/&h$/&h%,/&h&/&h'/&h(/&hG)/&h)/&h*/&h+/&h,,/&h-/&h./&hP//&h//&h0/&h|1/&h2/&h2/&hS3/&h?4/&h4/&hL5/&h5/&h6/&hf7/&h7/&h8/&h9/&h:/&h:/&hT;/&h</&h-=/&h=/&he>/&hO?/&h?/&hE@/&hA/&hB/&hB/&hC/&hC/&hD/&hPE/&hE/&hF/&hK *************** ,,,,,,,,,,,,,,* *,**,**,*****,* *,**,**,* #,** *,**,,,,* #.,* ## *,*,*,*,* #..#### ##. *,,***,,****#...@..........####../&hmL615.5 (43 ,,** **,,.............####....... ,,,***,**\7##########.# ###### ,,,,,,***,,* #.# ##. ,,**,** **,* #.### ,,*,,* *,* #.##/&hL  ,,,,,*****,* #.####  *,,,,,,,,,,* ####.#########..  ************ #............... /&hyPB6.5 (44/&hcS/&hT7 _Found Vyapout's Jewellery Shoppe.0&h0&h@40&h*0&hf0&hƸ0&hv **************#### ,,,,,,,,,,,,,,,..#***,**,**,****#.# ,* ,* #.## ,* *,**,,,,* #..# ,* *,*,*,*,* #..############# 0&hi,***,,***..#7###..............### ,**,,** *#.........####.. ***,,,***g#7\7##########.# #####  *,,,,,,***,,* #.#  *,,**,** **,* #.# ##*,,*,,* *,* #.# ..,,,,,,*****,* #.# g   goblin (asleep) #***,,,,,,,,,,*###.########  ************ #............ #########.#.#########0&hP18.5 (2.0)0&h+9.5 (30&h0&hu _A goblin comes into view. It is wielding a +0 dagger.0&he6###..##.#  #.##  #..#  #..###### ..#7###........ *#......@.......#7\7##########.#   #.#   **,* #.#  *,* #.#  #.#    1&h###..##.#  #.##  #..#  #..###### 1&ha..#7###........ *#......@.......#7\7##########.#   #.#   **,* #.#  *,*  #.#    1&hʕ] _A goblin is nearby!1&hW *#### *,..# *,***,**,**,****#.# *,* *,**,**,* #.## *,* *,**,,,,* #..# *,* *,*,*,*,* #..# #,***,,**#..#7###.... ,,**,,** *#...####*,,,**#g#7\7#.#  *,,,,,,***,,* #.# *,,**,** **,* #.# ###*,,*,,* *,* #.#.,,,,,,*****,* #.# ##***,* ####. * # #.#.1&h)1&h320.5 (1 _1&h1&h 1&hr  *####  *,..#  *,***,**,**,****#.#  *,* *,**,**,* #.##  *,* *,**,,,,* #..#  *,* *,*,*,*,* #..# ##,***,,**#..#7###. .,,**,,** *#1&h(.####*,,,**#g#7\7#.# # *,,,,,,**#,,* #.# # *,,**,** **,* #.# ####*,,*,,* *,* #.#.,,,,,,*****,* #.##***,* ####. * # # #.#.1&h1&h&11&hU1&h(1&hF  *#### *,..# *,***,**,**,****#.# *,* *,**,**,* #.## *,* *,**,,,,* #..# *,* *,*,#.*,* #..#,***,,**#..#7###. ..,,**,,** *#.#### 1&h I#*****,,,**#g#7\7#.# # *,,,,,,**#.,* #.# .# *,,**,** #7,* #.# .####*,,*,,* *,* #.#.,,,,,,*****,* #.##***,* ####. # * # ## #.#.1&he 1&hO &21&h, 1&h 1&hd  *#### *,..# *,***,**,**,****#.# *,* *,**,**,* #.## *,* *,*#.,,,* #..# *,* *,*,#.#,* #..##,***,,**#..#7###.,,**,,** *#.#### .#*****,,,**#g#7\7#.# .## *,,,,,,**#..* #.# ..# *,,**,** #7.#1&hZ  #.# ..####*,,*,,* *.# #.#.,,,,,,*****.# #.# .####***.# ####. .# ## # .## #.#.1&hJ 1&h &31&h 1&h 1&hp ##***#### *..,,,,..# *,***,**,*#g****#.# *,* *,*#,##.* #.## *,* *,*#.,..* #..# *,* *,*,#.#.* #..# *####,***,,**#..#7###1&h.,,**,,** *#. ..#*****,,,**#g#7\7#.# #.## *,,,,..**#..# #.#.# *,,*7.** #7.# #.# #..####*,,7.,* *.# #.#.,,..,,*****.# #.#g 2 goblins (asleep) #.####***.,.# ####. ..# *## # ..## #.#.1&h<41&h1&h3s _A goblin comes into view. It is wielding a +0 club.2&h ##**###**#### *.,,...,,,..# *,***,*#.*#g#***#.# *,* *,*#.##.# #.## *,* *,*#....# #..#2&h *,* *,*,#.#.# #.. **####,***,,**#..#7### ,....,,**,,** *#. #..#*****,,,**#g#7\7#.# .#.## *,,,,..#*#..# #.# #...# *,,*7.#* #7.# #.# .#..####*,,7..* *.# #.# #.,,...,*****.# #.# .#.####**#..,.# ####. #..# ###*## # #..## #.#.2&h2&h&52&h2&h2&ht%o  The helpless goblin fails to defend itself.  You impale the goblin!!2&h/)   goblin2&hX6336.4 (0.92&h`2&h%dJ _You kill the goblin!2&h <*****##**###**###,,,,,.,,...,,,.**,*#.*#g#***#.# .####...  *,* *,*,#.#.# #..######### **####,***,,**#.@#7###.... ,....,,**,,** ##...............## #..#*****,,,**#)#7\7######### .#.#,,..#*#.. #...# *,,*7.#* #7.# .#..####*,,7..* *.# #.......,,...,*****.# # .#.####**#..,,,,,,,.###.## ###*******## #.......gg===7.4 (1.0 _The goblin shouts!3&hz*****##**###**###,,,,,.,,...,,,.**,*#.*#.#***#.# ##g##...  3&hܶc*,* *,*,#.#@# #..######### **####,***,,**#..#7###.... ,....,,**,,** ##...............## #..#*****,,,**#)#7\7######### .#.#,,..#*#..# #...# *,,*7.#* #7 .#..####*,,7..* *. #.......,,...,*****.# # .#.####**#..,,,,,,,.###.##3&h3&h&.g3&h0---83&h23&h3&h&8  You hit the goblin.3&hbi)3&hY_7=--9.3 (0.93&hc3&hhJ _You kill the goblin!3&hl=3&h[>3&hB3&hDH _No target in view!3&ht _No target in view!3&h 3&h 3&h 3&hg 3&hX 3&hk % _3&h ,3&h ,3&h 3&h 3&h 3&h9! 3&hV" 3&hX) 3&h*/ Welcome to Vyapout's Jewellery Shoppe! What would you like to do?  a -  330 gold an amulet of the acrobat (unknown)  b -  596 gold the ring "Gogiuxti" {rF- rCorr Int+4 Dex+6 SInv}  c -  392 gold the ring "Radaecre" {Fly rPois Will+ rCorr Int-2}d -  275 gold a ring of fire (unknown)  e -  192 gold a ring of flight (unknown)  f -  220 gold a ring of poison resistance (unknown)g -  220 gold a ring of resist corrosion (unknown)  h -  165 gold a ring of see invisible (unknown)  i -  396 gold a +4 ring of slaying (unknown)  3&h00 j -  330 gold a ring of wizardry (unknown) You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list;&h   a -  330 gold an amulet of the acrobat (unknown)  b +  596 gold the ring "Gogiuxti" {rF- rCorr Int+4 Dex+6 SInv} You are short 583 gold pieces for the purchase.[Enter] buy marked itemsF&h(  b +  596 gold the ring "Gogiuxti" {rF- rCorr Int+4 Dex+6 SInv}  i +  396 gold a +4 ring of slaying (unknown)979G&h! cb $ i $ shopping listH&ho% H&h) H&h. i ******##**###**####MrRokkomies the Vexing*,,,,,,.,,...,,,..#Poltergeist*,***,*#.*#.#***#.#Health: 18/18 ========================*,* *,*#.##.# #.##Magic: 5/5========================*,* *,*#...)# #..#AC: 5Str: 4*,* *,*,#.#.# #..########### EV: 11H&h0 Int: 17 ####,***,,**#..#7###............. SH: 0Dex: 14 ...,,**,,** ##...............#### XL:  2 Next: 37% Place: Dungeon:1 .#*****,,,**#)#7@7##########.# # Noise: ---------  Time: 632.3 (3.0) .## *,,,,..#*#..##.#a) +2 dagger ..# *,,*7.#* #7.##.#Throw: 3 boomerangs ..####*,,7..* *.##.#Fly ......,,...,*****.##.# .####**#..,,,,,,,.# ####.#### .# ###*******## #........ .###########.#.##### ..##.........#.# _The goblin shouts!  You hit the goblin. _You kill the goblin! _No target in view! _No targeH&h2 gt in view!  There is an entrance to Vyapout's Jewellery Shoppe here.H&hl: >  You hit the goblin. _You kill the goblin! __No target in view!  There is an entrance to Vyapout's Jewellery Shoppe here. _You can access your shopping list by pressing '$'.I&h 4I&h I&h I&h I&h % _I&h XI&hJ I&hk I&h ,I&h I&h I&h ,I&h I&h I&h ,I&hI I&h0 I&hv ,I&hP I&h) I&h K *,* *,*,#.#.# #..########## *####,***,,**#..#7###............ ....,,**,,** ##...............### ..#*****,,,**#)#7\7##########.# #.## *,,,,..#*#..# #.# ...# *,,*7.#* #7.# #.# ..####*,)7..* #.# #.# ....,,....#####.# #.# #.####**#.......@..# ####.##8.3 (6I&h P.# ############ #.......# #########.#.####.# #......... .#.# #.########.# #.# #.########## #.# #.#..........# #.# #.#...######.# #.# #.#I&hr A9.3 (7I&h I&hW ' _Found a hand axe.J&h1# 4J&h% J&h+ J&h5 nJ&h47 J&h: J&h; J&h> ,J&h A J&h_F J&hI ,J&hlN J&hmO J&h%R ,J&hT J&hiY J&h[ ,J&h] J&h_ J&h)a ,J&hb J&h|h XJ&hdj J&hQl ,J&hqo J&h q J&hr ,J&hs J&hw >  You see here a +0 dagger.J&hny J&hy _J&h{ J&h| J&h~ ,J&h J&hf J&h{ J&h J&h J&h͆ J&h= ,J&h J&hA J&h ,J&h/ J&hؐ J&h< J&h J&h# J&hA J&h՘ ,J&h) J&h J&h* ,J&hm J&h J&h ,J&hۤ J&h] J&h ,J&hǩ J&h, J&h߬ ,J&hӭ J&ho J&hk J&h J&h J&h3 J&hq ,J&h J&hԷ J&h J&h0 J&hɹ J&hr J&hO J&h J&hw J&h2 J&h J&h ,J&h J&h J&hF ,J&h J&h1 ,J&h J&h J&h J&hb J&h J&hA J&h J&h J&h J&h J&h J&h J&h= J&hw J&h J&hh J&h J&hl J&h J&h2 J&h J&hx J&h J&h< J&hV J&h J&h J&hD J&h J&h8 J&hR J&h J&hp J&h J&h J&h J&h J&h.J&hWJ&h,XJ&hXJ&hJ&h,J&h&J&h&J&h['J&h(J&hY*J&h*J&h}+J&h,J&h".J&h.J&hT/J&h0J&h1J&h26J&h6J&hH3 ###################  #.......@.........# 95.3 (56.0) J&hI#.###.##.##.#####.#  #.# #.##.##.# #.##  #.# #.##...)# #..#  #.# #.#.#.#.# #..###### #########.###..###..#7###........  ..........##..## ##.............. #..######...###)#7\7##########  #.#.#.## #......###..# # J&hcJJ&hMJ&hOE _Done exploring.K&hL K&hN 4K&hk ,.......0K&hl .0).###..# #..# #.##...# #.#.#..###..###.........)..K&hq y _Done exploring.L&h,L&hk$L&h6Where to? (? - help) L&h  D - Dungeon L&hL&h,MrRokkomies the VexingPoltergeistHealth: 18/18 ========================Magic: 5/5========================AC: 5Str: 4EV: 11Int: 17SH: 0Dex: 14###################XL:  2 Next: 37% Place: Dungeon:1#.......@.........#Noise: ---------  Time: 695.3 (0.0)#.###.##.##.#####.#a) +2 dagger#.# #.##.##.# #.##Throw: 3 boomerangs#.# #.##...)# #..#Fly #.# #.#.#.#.# #..###### #########.###..###..#7###........  ..........##..##L&hPA ##..............  .#.#..######...###)#7\7##########  #.#.#.## #......###..## There is an entrance to Vyapout's Jewellery Shoppe here. _You can access your shopping list by pressing '$'. _Found a hand axe. _You see here a +0 dagger. _Done exploring. _Done exploring. _L&h]BL&hbXL&heL&hkg,L&hhL&hkL&hm,L&hnL&hqL&hAs,L&htL&hwL&hy,L&hzL&h~L&h,L&hL&hL&h,L&hL&hL&h,L&hL&hsL&h,L&hJL&hL&hNBL&h(L&h,L&hӝL&h:L&h,L&hL&hXL&h,L&hL&h^L&hѫ,L&hSL&hL&h,L&h L&hVL&h,L&h}L&hL&h,L&h>L&hbL&h;,L&hL&hAL&h,L&hL&hL&h,L&hL&hL&h,L&hL&h+L&hL&hPL&hL&hNL&hL&hL&hUL&hL&hYL&hqL&hL&hpL&hL&hL&hL&hL&htL&hAL&hL&hAL&hL&hL&h\L&hL&hL&hL&hL&hL&hXL&h.L&hL&h.L&hL&hL&hL&hL&h$L&hL&h,L&hL&hL&hL&hL&hL&hL&hqL&hL&hL&h{L&hL&hwL&hL&hL&h[L&hL&hjL&hJL&hL&hFL&hL&hL&hBL&hL&hL&hL&hkL&hL&h> L&hT There is a stone staircase leading down here.L&h;L&hL&h% _L&h L&h2L&hL&h\L&hPL&h/L&hv _You fly downwards.  Found a book of the Grave and a robe.  There is a stone staircase leading up here.L&h L&hd....########.........####.........##...........#L&h).##...........#..............# ............:.#   737.1 (41.8) ..w.#..........  . #.r........  L&h#..[.......  ........... ....l....... w   ribbon worm (asleep) ......####... l   frilled lizard (asleep) L&h.......# ... r   rat (asleep) L&hjL&hL&hd _There are monsters nearby!N&hq\....########.........##...#..N&h]:<.........w.#. #.r #..[..........l#.......####l   frilled lizard (asleep)#.N&hq^ r   rat. ..N&hiN&h"zH rlN&h{.lrThe frilled lizard hisses angrily. The rat squeaks loudly.N&h.P====8.1 (1.0)N&hN&hQ _The rat closely misses you.N&hN&hEb=---9.0 (0.9N&hN&hC#N _You barely miss the rat.N&h5  You hit the rat.N&hN&h N&h.$wN&h*.l.w   ribbon worml   frilled lizardN&h*6a41---40.0 (1.0N&h#@O&hXG _You kill the rat!O&h;#.........##...#..:....w..<.........w.#...  l......#..#.#### .. .#####...w1O&htF _The frilled lizard closely misses you.O&hO&hO&hZ7--9 (0.9O&hO&hw _You barely miss the frilled lizard. The frilled lizard bites you.O&h  (catching breath)  You barely miss the frilled lizard.The frilled lizard bites you but does no damage.O&h! `The ribbon worm expels a string of sticky webbing.O&h}.8==2.8O&h O&hwH _The stream of webbing hits you but does no damage.P&h  ....###### ## ##.............:.#.......<P&h .w.#w.. #..l .#.....###.#........# ....#####..P&h P&h P&h P&h! r.wl[P&h! 5-3.8 (1.0P&hc+ P&h. Q&hQ&h8-Q&hQ&hK _You can't go up here!Q&hO Q&hO Q&hDT Q&hbV n _Sorry, you're not good enough to have a special ability.R&h  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S&hsb ....#######  MrRokkomies the Vexing #.........#  Poltergeist ###.........#  Health: 18/18 ======================== #...........#  Magic: 3/5==============---------- .##...........#  AC: 5Str: 4 ..............#  EV: 11Int: 17 ............:.#  SH: 0Dex: 14 .......<.......  XL:  2 Next: 41% Place: Dungeon:2 ..w.#.w@.......  Noise: ---------  Time: 743.8 (0.0) . #..&hf30ml.......  a) +2 dagger #..[.......  Throw: 3 boomerangs .............  Fly  #..............  #.......####...  w   ribbon worm (catching breath) #.......# ...  l   frilled lizard ........# ..  ..#####.. _Sorry, you're not good enough to have a special ability.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)S&h wlribbon worm (catching its breath, chance to affect: 51%)S&hG....#######S&hTMrRokkomies the Vexing#.........#Poltergeist###.........#Health: 18/18 ========================#...........#Magic: 3/5==============----------.##...........#AC: 5Str: 4..............#EV: 11Int: 17............:.#SH: 0Dex: 14.......<.......XL:  2 Next: 41% Place: Dungeon:2..w.#.*@.......Noise: ---------  Time: 743.8 (0.0)S&h . #..l.......a) +2 dagger#..[.......Throw: 3 boomerangs.............Fly #..............#.......####...w   ribbon worm (catching breath)#.......# ...S&h6l   frilled lizard........# ....#####.. _Sorry, you're not good enough to have a special ability.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 51%)T&h}T&h1 w  The ribbon worm resists with significant effort.T&h23=4.8 (1T&h6T&h9 _The frilled lizard barely misses you. The ribbon worm closely misses you.T&h"  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T&hj  ....#######  MrRokkomies the Vexing #.........#  Poltergeist ###.........#  Health: 18/18 ======================== #...........#  Magic: 1/5====-------------------- .##...........#  AC: 5Str: 4 ..............#  EV: 11Int: 17 ............:.#  SH: 0Dex: 14 .......<.......  XL:  2 Next: 41% Place: Dungeon:2 T&h ..w.#.w@.......  Noise: =--------  Time: 744.8 (0.0) . #..l.......  a) +2 dagger #..[.......  Throw: 3 boomerangs .............  Fly  #..............  #.......####...  w   ribbon worm #.......# ...  l   frilled lizard ........# ..  ..#####.. _The frilled lizard barely misses you. The ribbon worm closely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  T&hX UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 51%)T&h) ....#######MrRokkomies the Vexing#.........#Poltergeist###.........#Health: 18/18 ========================#...........#Magic: 1/5====--------------------.##...........#AC: 5Str: 4..............#EV: 11Int: 17............:.#SH: 0Dex: 14.......<.......XL:  2 Next: 41% Place: Dungeon:2..w.#.*@.......Noise: =--------  Time: 744.8 (0.0). #..l.......a) +2 dagger#..[.......Throw: 3 boomerangs.............Fly #..............#.......####...wT&hK/    ribbon worm#.......# ...l   frilled lizard........# ....#####.. _The frilled lizard barely misses you. The ribbon worm closely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 51%)T&h T&hۖ ww  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 51%)  The ribbon worm resists with significant effort.T&h \5----5.8 (1T&hL T&h v _The frilled lizard barely misses you. The ribbon worm bites you.V&hH....###### ## V&h>R##......:.#...........#.w..l #..[ ..#...........#.####.......# ..V&h3V&h l.  The frilled lizard attacks as it pursues you!V&h&6V&h9V&h _The frilled lizard bites you but does no damage. _There is a stone staircase leading up here.V&hgV&h iV&hRtV&hc  The frilled lizard misses you.V&ha6=---7V&hďV&h>  #.####.# #.##...##.# #.# #####.### #.#.###.# #.# #.......# #.'...#.# #.# #.#####.# ###.#####.# #.###.# #.# #.'....+#.# #.....# #.####.#.#'####.## #####.# #......#.#...##.#.## #l#####.###..#+#...1V&h@ c##.###.######.@w....# #...)#.<>#.## ##......#....#####..#+#...##.###.#####....#.#...##.#.## ######.#####..#.######.## #.# #..'....#### #.# #..#.#### #.# ####.#... #.# ##'#'## #.#######..#.## _The ribbon worm bites you but does no damage.V&hRA :=V&h5E V&h4 5-9.3 (2.5V&h V&hA { _You fly upwards. _There is a stone staircase leading down here.W&hT E #.# #####.####.##.......'...#####.# ###.######.# .'....+...###.#.#'####.## #####.....#.#...##.#.## #l#####.###..#+W&hz ##.###.######.>w....# #...)#.<>.## ##......#@...#####..#+#...#.###.#####.............#. ##.#.## ######.#####..#.#### ##.## #.# #..'.... ### .##.### #.# ####.#... ##'#'########..#.........[...W&h W&h .lThe frilled lizard attacks as it pursues you!W&h# 8/18 -----------=50.3 (1.0W&h W&hΘ N _The frilled lizard bites you. The ribbon worm bites you.W&h ` #.# #.# #.......# #.'.. #.# #.# #.#####.# ###.### #.# #.###.# #.# #.'.... #.# #.....# #.####.#.#'##.## #####.# #......#.#...## #.#####.###..#+#W&h *##.######.lw....# #...)#.< #.## ##......#....#####..#+#.. ##.###.#####.@...........#.# ##.#.## ######.#####..#.### # #.# #..'.... # #.# #..#.## #.# ####.#.. #.# ##'#'# #.#######..#. #.........[... #.#####.......W&h W&h+ q  #.# #.#   #.# #.#   #.#  #.#  #.#   ##.##  #..   #.#####.#  .######.>w....# #...)#.< W&h1  #.## ##......#l...###  #.@.......   ######.### ##.## #.#  ### #.#  #.#  #.#  [The frilled lizard attacks as it pursues you!W&hظ 5 #.# #.#   #.# #.#   #.#  #.#  #.#   ##.##  #..   #.#####.#  W&hǻ .######.>w....# #...)#.<  #.## ##......#l...###  #.@.......   ######.### ##.## #.#  ### #.#  #.#  #.#  [W&hn B  The frilled lizard bites you.W&h bw.lW&hH `5---------------1W&h( W&h V _* * * LOW HITPOINT WARNING * * *X&h #.# #.# #####.### #.# #.# #.# #.......# #.'. #.# #.# #.#####.# ###.## #.# #.###.# #.# #.'... #.# #.....# #.####.#.#' ##.## #####.# #......#.# ##.#.## #.#####.###..#+#.X&hsY ##.###.######.w.....# #...)# #.## ##.....@#l...#####..#+###.#####.............#.#..## ######.#####..#.##.## #.# #..'...### #.# #..#.## #.# ####.#. #.# ##'#' #.#######..# #.........[X&hX&h .ll   frilled lizardX&h!g6==---2X&hq(X&ho*X&h  #.# #.# #####.### #.#   #.# #.# #.......# #.'   #.# #.# #.#####.# ###.   #.# #.###.# #.# #.'   #.# #.....# #.####.#.#   ##.## #####.# #......#.#   ##.#.## #.#####.###..#+#   ##.###.######.w.....# #...)#   #.## ##....@.#....#####..#+#   ##.###.#####.l.#.#   ##.#.## ######.#####..#.   ##.## #.# #..'   ### #.# #X&hE..#.   #.# ####.#   #.# ##'#   #.#..#   #.[w>l.-3X&h   #.# #.# #####.### #.   #.# #.# #.# #.   #.# #.# #.#####.# ###.   #.# #.###.# #.# #.'   #.# #.....# #.####.#.   ##.## #####.# #......#.   ##.#.## #.#####.###..#+   ##.###.######w>.....# #...)  #.## ##...@.l#....#####..#+   ##.###.#####.#.   ##.#.## ######.#####..#.   ##.## #.# #..'   ### #.# #..#.  X&h-  #.# ####.   #.# ##'   #.#..   #.[.lw4X&hS  #.# #.# #####.### #  #.# #.# #.# #  #.# #.# #.#####.# ###  #.# #.###.# #.# #.'  #.# #.....# #.####.#  ##.## #####.# #......#  ##.#.## #.#####.###..#  ##.###.######.>.....# #...  #.## ##..@.lw#....#####..#  ##.###.#####.#  ##.#.## ######.#####..#  ##.## #.# #..'  ### #.# #..#  #.#X&h4X[m ####  #.# ##  #.#  #.  #.# #.#   #.# #.#   #.# #.#   #.#  #.#  #.#   ##.##    #.### ##.###.######.>.....#  #.## ##..@l.w# ##.###.#####.....  ###### ##.## #.#  ### #.#  #.#  #.# The frilled lizard attacks as it pursues you!Y&h5 #.# #.#   #.# #.#   #.# #.#   #.#  #.#  #.#   ##.##    #.### ##.###.######.>.....#  #.## ##..@l.w# ##.###.#####.....  ###### ##.## #.#  ### #.# #.# #.#   The frilled lizard bites you.lw.4---2======5  attacks as it pursues you!bites you. _* * * LOW HITPOINT WARNING * * *  The frilled lizard attacks as it pursues you!bites you. _* * * LOW HITPOINT WARNING * * *Y&h Dbites you. _* * * LOW HITPOINT WARNING * * *  The frilled lizard attacks as it pursues you!bites you. _* * * LOW HITPOINT WARNING * * *  You hit the frilled lizard.Y&h 4w.Y&h  Y&h/Y&h05Y&h1=--Y&h25Y&h36.2 (0.9Y&h7Y&h: Y&h;Y&h=._You kill the frilled lizard!Y&h=Y&h}   #.# #.# #####.###   #.# #.# #.#   #.# #.# #.#####.#   #.# #.###.# #.# #.  #.# #.....# #.####.  ##.## #####.# #......  ##.#.## #.#####.###..  ##.###.######.>.....# #  #.## ##.@.w..#....#####..  ##.###.#####.  ##.#.## ######.#####..  ##.## #.# #..  &h 3m### #.# #..  #.#   #.#   #.#  #-7.2 (1.0Y&h  #.# #.# #####.###  #.# #.# #.# Y&h[ #.# #.# #.#####.#   #.# #.###.# #.# #  #.# #.....# #.####  ##.## #####.# #Y&hO  ##.#.## #.#####.###  ##.###.######.>.....# #  #.## ##@..w..#....#####  ##.###.#####  ##.#.## ######.#####  ##.## #.# #Y&h  ### #.# #  #.#   #.#  #.  #Y&h?5w.Y&h4@-8Y&h!Y&hZ&hV  #.####.# #.#   #.# #.# #####.### Z&hi #.# #.# #.......#   #.# #.# #.#####.#   #.# #.###.# #.#   #.# #.....# #.###  ##.## #####.# #...  ##.#.## #.#####.###  ##.###@######.>.....# #Z&hq  #.## ##..w...#....##### ###.#####.......... #.#.## ######.##### ##.## #.# # Z&h<V### #.#   #.# #  #.#  #.#####Z&h3Z&h;w.Z&hڹD=====9Z&hZ&hTZ&ho  #.†....## #.## Z&hGq #.####.# #.#   #.# #.# #####.###  #.# #.# #.......#  #.# #.# #.#####.#  #.# #.###.# #.#   #.# #.....# #.##  ##.## #####.# #...Z&hNre  ##.#@## #.#####.#  ##.###.######.>.....#   #.## ##.w....#....#### ##.#####.......... .## ######.### .##Z&hQs1 #.#  ### #.#   #.#  #.#Z&hvZ&h|;w.Z&h}o6===60Z&h؃Z&hZ&h   ######..# #..#  #.÷....## #.##  #.####.# #.#   #.# #.# #####.###  #.# #.# #.......#Z&h '  #.# #.# #.#####.#  #.# #.###.# #.  #.# #.....# #.#  ##@## #####.# #..  ##.#.## #.#####.#  ##.###.######.>.....  #.## ##w.....#....###  ##.###.#####......... .## ######.### .## #.# ### #.#   #.#Z&h Z&h |w.1Z&h Z&hG  ######...÷....###Z&h `###.# #.# ####.##..... #.####### #@# #....# ##.## #####.# #.. ##.#.## #.#####Z&h ##.###w######.>.....#.## ##......#....#####.###.#####.........##.#.## ######.#####.#####Z&h Z&h &2Z&h Z&h Z&h_ M##..# ### ######...÷....######.# #.# ####.##..... #.####### #.# #....# ##.## #####.# #..  ##.#.## #.#####.# Fly .###wZ&hb .## ##.##.###.##Z&hf w.w   ribbon wormZ&h2g &3Z&hk Z&hl [&h[&h(##.#.###.....##[&hl0##..# ###[&h" [&hĨ#[&hu #####..[&h .[&hҪ-÷....##[&h#[&h0$###.# #.# ####.##..... #.####### #.# #....# ##.## #####.# #.. ##.#w## #.######.###.######.>......## ##......#....#####.###.#####.........[&hg##.#.## ######.###[&hz[&h[w[&h .[&hZ[&h==[&h4[&hL[&h[&h%\##.###.##.#.....##.#.###.....####..# ### ######...÷....###[&h`_:###.# #.# ####.##..... #.####### #.# #....# ##w## #####.# #.. ##.#.## #.######.###.######.>......## ##......#....#####.###.#####.........[&hXc[&hj<w.[&h-m17=[&hn5[&hyv[&hz[&h##.## ##.#.#.######.###.##.#.....##.#.###.....####..# ###[&hn ######...÷....######.# #.# [&h####.##..... #.####.# #.### #w# #....# ##.## #####.# #.. ##.#.## #.######.###.######.>......## ##......#....###[&h6(catching breath)[&h ```The ribbon worm expels a string of sticky webbing.[&hX5...[&hZZ3=====6[&h^[&haH _The stream of webbing hits you but does no damage.[&h .## ##..#.# ##.## ##.#.#.######.###.##.#.....##.#.###.....####..# ###[&hJ / ######..#.÷....######.# #.# ####.##.....[&h  #.####.# #.### #w# #....# ##.## #####.# #.. ##.#.## #.######.###.######.>.....[&h [&h &7[&h [&h [&h_; ##.## ##.#.#.#  #.## ##..#.#  ##.## ##.#.#.##### [&hCa=##.###.##.#...... ##.#.###.....### ##..# #####.#   #..# ##.#  ######..# #..#  #.@....## #.#[&hKbu #.####.# #.#  #.# #.# #####.###  #.# #.# #.......#  #.# #.# #.####[&hWc#.# #.# #.###.# #.#  #w# #.....# #.## #.## #####.# #... 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It is wielding a +0 dagger._&h-5.7 (2.5_&h_&h _The goblin moves out of view. _There is a stone staircase leading up here._&hs 4_&hl _&h 2==_&h ,_&h _&h _ _You start resting._&hn ,70_&h ]5=====8.7 (3_&h _&h % _Magic restored.`&hH....# #.# ###.# #.# .##.# .# .:.#..<....#.. #.#..[....#...#.......####.#.# . `&h&`&hXS   ball python (constriction, wandering)S`&h+9.7 (1`&h6`&hb^ _A ball python comes into view.`&h@h....# #.# ###.# #.# .##.# .# .:.#..<.....#.. #.#..[...#..#.####.#S......# . `&h]U[S   ball python (constriction, wandering)S.13===90`&hgZ....# #.# ###.# #.# .##.# .# .:.#..<.....#.. #.#..[...#.#.S.....####.#.# . `&hmSS   ball python (constriction, wandering).`&hC&1`&h7`&h?`&h ,....# #.# ###.# #.# .##.# .# ..:.#..<.....#.. #.#..[..#..S.#.####.#.# . =====2`&hS`&h~`&h;*  ....#######  #.# ####  #.# .### ..# . .....@.#.... .......<`&h* ....#.. #.... #..[ ...#..S.........#.####.## .......`&h2/ `&h9 S   ball python (constriction, wandering)S`&hp< &3`&hB `&hkH W _You see here a book of the Grave.b&h@Y  You pick up a book of the Grave and begin reading...b&hFH.Sb&hGB=4b&hLb&hNt  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library.b&hoM ....####### #.........####.# #..#.##.# ...# . .#.... <...@........ ....#... . #. #..[.......#..S..S. #.......####. #.#  .# ..g.Sg   goblin (S   ball python (constriction, wandering)b&hO b&h3P 4b&hP =b&hNQ 5b&hW b&h_Z c&hc?.####### #.........####.# #..#.##.# ...# .. .#.... <............ ....#... . #. #..[...g...#......S.. #.......####. #.#  .#  ..#####..g....S6c&hZ #.........####.# #..#.##.#c&hl ...# ... .#.... <............ ....#... . #c&hC. #g.[.......#.c&h #S####... #.......# c&h .# . ..#####.. c&h%c&hc&h?ig...Sc&hZ&7c&hc&h.c&h/ #.# ###.# #.#c&hͥ! .##.# .# ... .#.... c&hM.<. ....#. . #.gc&hʦ. #..[.. #c&h9. #.####.... #......S# . .# ...... ..#####.. ....c&h'c&hc&hc&hgc&h0E.S..c&h&8c&hvc&hc&h r  The ball python hisses angrily. The goblin shouts!  You hit the goblin.c&h c&h 3)Sc&h| .S   ball python (constriction)d&hi!5===50====9d&h-d&h@ ###.# #..#.##d&h9A.# ...# ... ...#....d&h7B .......<............ ....#..). . #... #d&hBz.#.......#.d&hC #....S..####. #.......# . d&hC.# .. ..#####.. .. .. #.. _You kill the goblin!d&hCd&hId&hBS<S..d&hLTG----800d&h[d&h!j9 ..d&hj.#...............<d&hj.......#..) #...#####..[d&h\k#.....S..#### ....... ..d&h~m....#####.. .... .  _You see here a +0 robe.d&hxd&hhyQ=---1d&hÉo _The ball python closely misses you.d&ho  You hit the ball python.  d&hMThe ball python is heavily wounded.d&h&2d&h%n _The ball python barely misses you.d&hC  You barely miss the ball python.The ball python is heavily wounded.6===3.6 (0.9d&h6d&hC _The ball python bites you but does no damage.d&h6I =  You hit the ball python.d&hO D.d&hg 044.5d&h}m d&h#p O _You kill the ball python!d&hMd&h d&hd&hkH _No target in view!f&hxf&hf&hf&hf&h g _f&hf&h f&h$=f&h/17=8=== _HP restored.f&h0f&hq1f&h3f&h6f&h9f&h:f&hd<f&h?f&hAf&hBf&hADf&hFf&hxf&hzf&hW}f&h~f&h f&hf&hf&hf&hf&hf&hef&h f&hf&hf&h׎f&hf&hhf&hf&h f&hf&hf&hUf&hf&hFf&h4f&h f&hf&hf&hmf&h%f&h>f&hf&hf&hyf&hΪf&hkf&hf&hf&ẖf&hkf&hf&hf&hݷf&h{f&hf&hf&hf&hf&hNf&hBf&hf&hFf&h|f&hpf&hf&hf&hMf&h)f&hf&hcf&hf&hYf&hf&h f&h f&hBf&h(_You now have 17 gold pieces (gained 4).f&h(f&hf&h+f&h9f&h(f&hf&h!f&hku.#.###....## f&h*...f&h@.# f&hz......#.....# f&h#[............# f&hh#####..........# f&h8#...#....f&h/# f&hh#...##.........#  f&h%#####...##f&h&# f&hS-f&h 38.5 (34.f&h 0)  f&h................##>....  f&h .####...##......# ... f&hu6#...##f&hD # f&h#.#.#########.#.#####.........###.#.#####.........####.....##...........#.........##...........#f&h.f&hf&hn-f&h%9.5 (35f&hf&h\ f&hf&h=-_Found a stone staircase leading down.g&h g&hg&hg&hg&hXg&h,g&hg&hg&h,g&hg&hg&h!,g&hg&hR  There is a stone staircase leading down here.g&h.#.###....##............#.# .......#.....#.##.......#...  #####..#(.#  #...#....#..  #...##...#.#### ##...##.........#....# .............##>@....#43.5 (4.0) ##...##......###....  #...##......# #####.  #.#.##......####### ...  #.#.#####.........# . ##.#.#####....g&h #.....##...... ......##...... #...# ...g&hxg&h+4.5 (5g&hg&h3 _Found 5 darts of disjunction.i&h= #.###....##.# #............#.# . ......#.....#.## ............#... #####..........#(.# #...#..........#.. ...##.........#.#### #...##i&h ..#@...# ............##>.....# #...##......###..... #...##......# #####.. #.#.##......#######.....#.#####.# ....#.###### ...##.# ... .....###i&hu) i&h&* +5.5 (1i&h0 i&h2 i&h>y M #.#  .#.###....##.# #. .####.  .....###(.#####.....b...#### i&hz #...##...# ......#>.....# ##......... #...##......# #####.....b   bat (asleep)....i&hR i&hf i&h؃ i&hm Xb...bi&hG &6i&hq i&hږ V _A bat comes into view.i&hi5. #.#  .#.###....##.# . .####.#  ...... ###(.#####.b......######. #...##...#....# ......i&h5i>.....# ##.......... #####...........#######...... #.#.#####.i&h7i&h(8i&h< ..bi&h=.=7i&hAi&hB: _The bat hits you but does no damage.j&h?z##. #.#  .#.###....##.# #. .###.#  ......# ########....b...######. #...##j&hHB]...#... ......>.....###....... #####.........#######....j&h>Cj&hCj&hK(b..j&hVL&8j&hRj&hX _The bat completely misses you. _You see here 5 darts of disjunction.j&h9j&h j&h*?  i - 5 darts of disjunctionj&h+&9j&h 2j&h5I _The bat misses you.j&hej&hf.50.4 (0.9j&hlj&hpv _You barely miss the bat. The bat hits you but does no damage. x2k&h k&h k&h{You hit the bat.k&hWk&h.k&hS k&hik&hj8k&hk 1.3k&hrk&hv k&hwk&h4x#_You kill the bat!k&hxk&h!k&h"k&h#k&h%k&h( k&h(k&h):_No target in view!k&h _No target in view!l&h] _l&hcch .)### .#..# .# #.# .# .#.###....##.# .#  ......#.# .#  ......#.....#.##.#  ....l&h=e#..@.# -2.3 (1.0##..#..#####. ..#...#........ ..##..#.######.##.#....# ..........##>.....# ..##......###......... ..##......# ###......#######.....l&hll&hmE-3.3 (2l&htl&hww% _Found a dagger.l&h l&h nl&h l&h9 l&hA l&h l&h l&h l&h l&hQ l&h& l&h l&h  l&ha  l&h You see here a +0 dagger.l&h l&h  l&he _l&h l&h l&h7 l&h l&h" l&h l&h l&hi l&h l&h l&h l&h< l&h  l&h> l&h )_You now have 32 gold pieces (gained 15).l&h l&h l&h@ l&hV l&h l&h l&h l&h l&h= l&h l&hn l&h| l&h! l&h" l&hV# l&hc$ l&h% l&hZ' l&h( l&h( l&h * l&h+ l&h`, l&h.- l&h`. l&h/0 l&h0 l&h1 l&hb3 l&h4 l&h5 l&hU6 l&h7 l&hB9 l&h9 l&h: l&h< l&hk= l&h? Bl&h}A l&h$B l&hB l&h(D l&hE l&h|F l&hCG l&hyH l&hJ l&hBK l&hL l&h4M l&hN l&h{O l&h@P l&hQ l&hxS l&hT l&hT l&h;V l&hW l&hX l&hnY l&hZ l&hh\ l&h] l&h] l&hK_ l&h` l&ha l&hkb l&hc l&hLe l&he l&hf l&h#h l&h$j l&hj l&hk l&hm l&heq l&hq 1### l&har b################.# l&hr L.................# l&hXs V.###############.# l&hs l.# #.# l&hVt l.# #.# l&ht l.# #.# l&hMu n.# #@# l&hu 86.3 (3l&h.v 3.0) l&hv }.# #.# l&h(w ]# ..# l&hw  l&hx .... l&hx  .....l&hx  .......l&hy G #<......l&hy  l&hxz 2#........ l&hz l&h~ l&h~ l&hj %7.3 (34l&h l&hG  l&hʄ l&h? +_Found a stone staircase leading up.m&h(m&hm&h)################.# m&hǍ,................. m&hߎ.m&hȏM.# #.m&hV ### #.m&hO#... #.m&h{ .....m&h`-#.....m&h;,#....m&h8.3 (1m&h .0)m&h m&h....?..........m&hj m&h ###............ .#............#.... .m&hm&hm&h$9.3 (2m&hDm&hs m&hm&hn-_Found a stone staircase leading down.m&hQ....................# )...###############.# ###.# #.# # #.# # #######.# # #.# ..##....##.# # #.# ........#.# # #.# #.....#.# # #.# ..####.....###### # .......@.......... ###.####... .... #... ###. #<... # #... # .#... .... .>.... .... ...#...#...... ....92.3 (3m&hUV.[40m3.3 (4 m&h^*_j - a scroll of revelationn&hVn&hrJn&hWtn&hun&h&vn&hNyn&h?{n&h{n&h|n&h~n&hۀn&hn&hn&h"n&hn&hn&h/n&hˉn&hn&hn&hn&hn&h~n&h&n&hn&hn&hіn&h=n&hP###.###.# #.# n&hW/.##.# #.n&h ####.# n&h|^.##.# #.#......##....##.# n&hr.##.# #.#.............#.# n&h.##.# #.#......##.....#.# n&hW.##.# #.#......####.....###### n&h٠....# #...................... n&hYX..#####.#......####............ n&hϡ.........n&hKJ.@.#............ n&h΢d.######.#########.#<...........n&h? #n&hA .#............ n&h- ....#n&h7 ..#........... n&h ........n&h* .......n&h<..>.... #n&h ##.....n&hu ...#...#......n&hfb   bat (wandering) n&h9###..... ..#n&h n&h # .... ..# bn&h n&h:..# ....n&hrn&hKn&hî904.3 (1n&h6 1.0)n&hn&h%5.3 (12n&hn&h4 n&h˶n&hG2_A bat comes into view.n&ho&h".# #.###############.# ##.# #.#......##....##.# ##.# #.#.......#.# ##.# #.#......##.....#.# ##.# #.#......####.....###### ...# #...................... .#####.#......####... ...............#. ######.#########@#< ..# #.#.. # ...# ..............>.... ##..... .....#...#........... ......#.. .# .... .......# b# .... ........# .## ....6.0)o&hÚ[37mo&h o&ho&hlo&hԣH _No target in view!o&ho&ho&hˆo&hާ^ _No target in view!o&hR0  _No target in view!o&hO  _o&h& Z......##................##.....####.....###### ...# #...................... .#####.#......####................ ######.#########.#< ...# #@#.7#........#.... ................> ###........#...#...... #.....# .# ... ..#b   bat (wandering).. b# ... ......#### .. _A bat is nearby!o&h .# #.#.......#.# .# #.#......##.....#.# .# #.#......####.....###### ..# #................ #####.#......####............ .........#............ #####.#########.#<........... ..# .....#.#............ # #....... ... ........>.... #..... ##...#...... ..... #.#...#  .... ..# ..# # .... .# .b# # ... o&hx ......#### .. #  . # ...8 _o&hgp&h5.# #.#......##.....#.# .# #.#......####.....###### .# #................ ####.#......#### .........#. ####.#########.#< .# .....#.#.. # #....... ... ........>....  ##...#...... ..... #.#...#  .... ..#...#  .... .#..b#  ... ......#####...  ..... ..  ...## .. ....b..b&h`639;49m9p&h׼=  You hit the bat.p&h.p&h p&h\p&h62p&h=p&h10.2 (0.9p&hRp&h p&hup&h#_You kill the bat!p&hp&h _No target in view!p&h8  _No target in view!p&h  _p&hy Xp&h^ p&h p&h  p&hR p&hd# p&h$ p&he& p&h( p&h{. p&h/ .#......####.....######. p&h/ 6#....................... p&h/ @#......####......p&h{0 *# p&h0 @..........#......p&hx1 *# p&h1 J#########.#<.....p&hu2 *# p&h2 @ .....#.#......p&hm3 *# p&h3 V #........#.....p&h6 '#  ................>....#  #........#...## -  #........#...#.......#  .........#...#.......# .........#...#.......# ......#####........... ..... ............r   rat (asleep).## ...........r ......?... p&h =  p&h= p&h> 4.2 (4.0  p&h> *A rat comes into view.p&h? p&h? p&ht@ -p&h@ $5.2 (5p&hE p&hG  p&h H p&hH V_Found a scroll labelled DIQA UXTEPN.q&hg8................ ......##### ...#.# ########.#<#  .....#.#..#  #........##  ..........>....#  #.#...#.......#  #.#...#.q&hh:R#  ..#...#.#  .#...#.#  ......#####..... ....## ....r ........?.............#####q&hEIA6.2 (1q&hRq&hUq&hF ##### ..#.# #######.#<#  .....#.#..# #........#.# ........>....# ##...#.......# #.#...#.# ..#...#.q&hG # .#...#.# ......#####...... .....## ....r ...?......######...#....>q&hlN <7q&hjS q&hU 9 _Found an escape hatch in the floor.q&h h..#.# ######.#<# .....#.#..# ........#.# .......>....# #...#.......# .#...#.# .#...#.# #...#.# #####....q&h. ... ...## .r .?.....#######...#....>##.#..?#q&h <8q&h I _Found a scroll of revelation.r&h:#####.#<# ....#.#..# .# ......>....# #...#.......# #...#.# #...#.# .#...#.#....#####........ ...## .r .r&h;?.....########...#....>. ##.#..?# #.#...r&hG<9r&hQr&h9...#.#..# .# ......>....# .#...#.......# ..#...#.# ...#...#.# ....#...#.#....#####....r&he. ... ## .r .?.....#########...#....>.##.#..?#  #.#... #..r&h^r&h '20r&hGr&hr&hP#.#.# #.# ####>....# ...#...#.# ...#...#.# ..#...#.#..#...#.#.#####. . # .r&hPr..?..#...#.##.#..?# #.#...#..r&h Vr&heV&1r&hkZr&h[r&h+i  The helpless rat fails to defend itself.  You impale the rat!!r&hF†r&hu562.1 (0.9r&hcr&hJG _You kill the rat!r&hƩ4r&hr&hڱr&hWXr&h,r&hYr&hJ...>....# ......#...#.......# .....#...#.......# .......#...#.......#........#...#.......#......#####.... ............ .## ..†...... .. ########## ...#....>.  .##.#..?#  #.#... #... .... .....r&hH-4.1 (2.0r&h+5.1 (3r&hr&hga _k - a scroll labelled DIQA UXTEPNs&hKs&hLs&hMs&hPs&hfSs&hSs&hYXs&h [s&hN^P  There is an escape hatch in the floor here.s&h_s&h` _s&hoas&hds&h|ds&h2es&h7hK _j - 2 scrolls of revelation (gained 1)s&hm`s&hpu/ #####.................  ..... .............  .## ............†...... ................... .........########## ...#....>....#  .##.#...#.....#s&hKv+ #.#...#.....# #@..# ....#30.1 (5 ...# ..... .)........# ...# .......!..# ...#..........#..........#.......####..s&h{s&hA|+1.1 (6s&hes&h% _Found a dagger.s&h* s&h + s&h2 s&hv6 H _No target in view!t&ht&ht&ht&hH _No target in view!t&hi4t&hkt&h_nt&hpt&hq% _t&h"w,t&hwt&hKxt&hyt&h|t&h~,t&h)t&h .. .........########## ...#....>....#  .##.#...#.....# # #.#...#.....# #.###.#...# ....#..........# .....t&hy.)........# .......@..#  . #### #####t&h+4.1 (3t&hՠ+5.1 (4t&h2t&h\ _l - a glowing silvery potiont&hJ! t&h& Read which item? Scrolls  f - a scroll of identifyj - 2 scrolls of revelation t&hk(  k - a scroll labelled DIQA UXTEPN [!] read|quaff[?] describe selectedu&hE>...................MrRokkomies the Vexing.........##########Poltergeist...#....>....#Health: 18/18 ========================.##.#...#.....#Magic: 5/5========================# #.#...#.....#AC: 5Str: 4#.###.#...# ....#EV: 11Int: 17..........# .....SH: 0Dex: 14.)........# ...#XL:  2 Next: 66% Place: Dungeon:2.......@..# ...#Noise: ---------  Time: 935.1 (0.0)..........#a) +2 dagger..........#Throw: &h 0m3 boomerangs.......####Fly .......................##### _There is an escape hatch in the floor here. _j - 2 scrolls of revelation (gained 1) _Found a dagger. _No target in view! _No target in view! _l - a glowing silvery potionv&h  v&h.W**,,** *,,v&h0,,* v&h?T***,,***,......########*** ,,,,,,**,....#....>....#** ,,,,*,**,...#.... ,,,,*,***#.##.... ,,,**,***.....#** ,,,**,,,,......,* **,,,,,,,.....#,**,,,,,,,.....#,**,,,,,,,....,*,* **,,,,>,,....,*,* ,,,,,,,,,....,*,* ,,,,,,,,,####....,*,***** ,,,,,,,,,####....,,,,,,,* **,,,,,,,...$....,,,***,* **,,,,,,,........,,,* *,* **,,,,,,,,,* *,,,,,,,,,,,* *,*As you read the scroll of revelation, it crumbles to dust.6.1 (1 _You feel aware of your surroundings. _Found 14 gold pieces.w&he Read which item? Scrolls  f - a scroll of identifyj - a scroll of revelation  k - a scroll labelled DIQA UXTEPN [!] read|quaff[?] describe selectedy&h **,,** *,,...................,,* MrRokkomies the Vexing ***,,***,..........##########*** Poltergeist ,,,,,,**,....#....>....#**Health: 18/18 ======================== ,,,,*,**,...##.#...#.....#Magic: 5/5======================== ,,,,*,***#.###.#...#.....#AC: 5Str: 4 ,,,**,***#.###.#...#.....#**EV: 11Int: 17 ,,,**,,,,..........#......,*SH: 0Dex: 14 **,,,,,,,.)........#.....#,*XL:  2 Next: 66% Place: Dungeon:2  *,,,,,,,.......@y&hZ ..#.....#,*Noise: ---------  Time: 936.1 (0.0)  *,,,,,,,..........#....,*,*a) +2 dagger **,,,,>,,..........#....,*,*Throw: 3 boomerangs ,,,,,,,,,.......####....,*,*Fly ,,,,,,,,,.......####....,*,***** ,,,,,,,,,.......####....,,,,,,,* **,,,,,,,..........$....,,,***,* **,,,,,,,..#####........,,,* *,* **,,,,,,,,,* *,,,,,,,,,,,* *,* _No target in view! _No target in view! _l - a glowing silvery potionAs you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. _Found 14 gold pieces.Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled DIQA UXTEPN Potions (select first with !)  e - a red potion y&h l - a glowing silvery potion[?] describe selected{&hī{&h{&h;**,,** *,,...................,,* MrRokkomies the Vexing ***,,***,..........##########*** Poltergeist ,,,,,,**,....#....>....#**Health: 18/18 ======================== ,,,,*,**,...##.#...#.....#Magic: 5/5{&h======================== ,,,,*,***#.###.#...#.....#AC: 5Str: 4 ,,,**,***#.###.#...#.....#**EV: 11Int: 17 ,,,**,,,,..........#......,*{&hSH: 0Dex: 14 **,,,,,,,.)........#.....#,*XL:  2 Next: 66% Place: Dungeon:2  *,,,,,,,.......@..#.....#,*{&hA Noise: ---------  Time: 936.1 (0.0)  *,,,,,,,..........#....,*,*a) +2 dagger **,,,,>,,..........#....,*,*Throw: 3 boomerangs ,,,,,,,,,.......####....,*,*Fly ,,,,,,,,,.......####....,*,***** ,,,,,,,,,.......####....,,,,,,,* **,,,,,,,..........$....,,,***,* **,,,,,,,..#####........,,,* *,* **,,,,,,,,,* *,,,,,,,,,,,* *,* _No target in view! _No target in view! _l - a glowing silvery potionAs you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. _Found 14 gold pieces.{&h% ......###....#....>....#...#{&h?.....##................{&hC................####....####.......$....{&h]........As you read the scroll of identify, it crumbles to dust.{&h+7.1 (1{&h#{&hAP _e - a potion of attraction{&h$ Read which item? Scrolls  j - a scroll of revelation  k - a scroll labelled DIQA UXTEPN [!] read|quaff[?] describe selected|&hߛ |&hi |&hT **,,** *,,...................,,* MrRokkomies the Vexing ***,,***,..........##########*** Poltergeist ,,,,,,**,....#....>....#**|&h Health: 18/18 ======================== ,,,,*,**,...##.#...#.....#Magic: 5/5======================== ,,,,*,***#.###.#...#.....#|&h: %AC: 5Str: 4 ,,,**,***#.###.#...#.....#**EV: 11Int: 17 ,,,**,,,,..........#......,*SH: 0Dex: 14 **,,,,,,,.)........#.....#,*XL:  2 Next: 66% Place: Dungeon:2  *,,,,,,,.......@..#.....#,*Noise: ---------  Time: 937.1 (0.0)  *,,,,,,,..........#....,*,*a) +2 dagger **,,,,>,,..........#....,*,*Throw: 3 boomerangs ,,,,,,,,,.......####....,*,*Fly ,,,,,,,,,.......####....,*,***** ,,,,,,,,,.......####....,,,,,,,* **,,,,,,,..........$....,,,***,* |&h **,,,,,,,..#####........,,,* *,* **,,,,,,,,,* *,,,,,,,,,,,* *,* _l - a glowing silvery potionAs you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. |&h< _Found 14 gold pieces.  As you read the scroll of identify, it crumbles to dust. _e - a potion of attraction|&hE  As you read the scroll labelled DIQA UXTEPN, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.|&ho M=========8.1 (1|&hq |&h ' _You hear a shout!}&h4}&h+}&h}&h&X}&h"*,}&h,}&h0}&h6,}&h49}&h<}&hPA,}&hC}&h G}&hJ,}&hpK}&hM}&hS,,,**,,,..#,* ,,,,,,..)........#.....#,*  *,,,,,,...........#.....#,*  *,,,,,,...........#....,*,* **,,,,>,...........#....,*,*,,,,,........####....,*,,,,,,..####....,*,***** ,,........####....,,,,,,,* *.$....,,,***,*--------- *}&hU...#####........,,,* *,*,,...* #.......S,,,* *,*..,****#........,,,* *,**,,,,,,**,,,....####.,,,* *,*,,,,,,**,,,.....,,,,,,,* *S   adder (wandering),,**,,,......,,,,*** ,,,,,,,........,, ,,*******}&hnW,43.1 (5}&h[qS.}&h\M---------4.1 (6}&ha}&hbY _An adder comes into view.~&h* *,,,,,,..)#.....#,* ,,,,,,...........#.....#,* *,,,,,,...........#.....*,* *,,,,>,.....#.....*,* ,,,,,,,..####.....*,* .####.....*,*****.####.....,,,,,,* *....$.***,* ,,,,,,...#####.@...* *,* ~&h+ T,,,,,,...* #......S..,,* *,* ,,,,,,,..,****#...,,* *,* *,,,,,,**,,,....####..,,* *,* *,,,,,,**,,......,,,,,,,,,,**,...*** *,* ,,..........,,,,,* *,*######.....,,,,,* *,*** ,*** *,* *,,,,~&h. ~&h2 =S.~&h2 +5.1 (1~&h6 ~&hD8 ~&hje,,,,,,..).#.....#,* ,,,,,,...........#.....#,* ,,,,,,...........#.....#,* ,,,,>,...........#.....#,* ........####.....#,* .~&hh.####.....#,***** .####.* ,,,,,,.$.***,* ,,,,,,...#####..@..S....,* *,* ,,,,,,...* #.* *,* ..,****#.* *,* *,,,,,,**,,.....####...,* *,* *,,,,,,**,J......,,,,..*#...,,,,#** *,* ....,,,,,* *,* J   endoplasm (wandering)~&hh######.....,,,,,* *,* **,* *,* *,~&hk~&h m~&hn~&huaS...J~&h5v&6~&h|~&h] _An endoplasm comes into view.&h  The endoplasm quivers.You hit the adder.&hh J.J  The adder is lightly wounded.&h5=7.0 (0.9&hv&hZ= _The adder bites you but does no damage.&h  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h9 ,,,,,,..)........#.....#,*  MrRokkomies the Vexing ,,,,,,...........#.....#,*  Poltergeist ,,,,,,...........#.....#,*  Health: 18/18 ======================== ,,,,>,...........#.....#,*  Magic: 3/5==============---------- ,,,,,,........####.....#,*  AC: 5Str: 4 ,,,,,,........####.....#,*****  EV: 11Int: 17 ,,,,,,........####......,,,,,*  SH: 0Dex: 14 &h, ,,,,,,...........$......,***,*  XL:  2 Next: 66% Place: Dungeon:2 ,,,,,,...#####..@S......,* *,*  Noise: =--------  Time: 947.0 (0.0) ,,,,,,...* #..........,* *,*  a) +2 dagger ,,,,,,..,****#..........,* *,*  Throw: 3 boomerangs ,*,,,,,,**,,.J...####...,* *,*  Fly ,*,,,,,,**,.......,,,,..,* *,* ,,,,,,,,*#.........,,,,#** *,*  S   adder ,,,,,,,,,...........,,,,,* *,*  J   endoplasm ,,,,,,,,,######.....,,,,,* *,**** **,,,,,,,* *,,,,,,,,,,* *,,,,, _The adder bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  &h aConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 51%)&h8X,,,,,,..)........#.....#,*MrRokkomies the Vexing ,,,,,,...........#.....#,*Poltergeist ,,,,,,...........#.....#,*Health: 18/18 ======================== ,,,,>,...........#.....#,*Magic: 3/5==============---------- ,,,,,,........####.....#,*&hXeAC: 5Str: 4 ,,,,,,........####.....#,*****EV: 11Int: 17 ,,,,,,........####......,,,,,*SH: 0Dex: 14 ,,,,,,...........$......,***,*&hYRXL:  2 Next: 66% Place: Dungeon:2 ,,,,,,...#####..@*......,* *,*Noise: =--------  Time: 947.0 (0.0) ,,,,,,...* #..........,* *,*&h[\a) +2 dagger ,,,,,,..,****#..........,* *,*Throw: 3 boomerangs ,*,,,,,,**,,.J...####...,* *,*Fly ,*,,,,,,**,.......,,,,..,* *,* ,,,,,,,,*#.........,,,,#** *,*S   adder ,,,,,,,,,...........,,,,,* *,*J   endoplasm ,,,,,,,,,######.....,,,,,* *,**** **,,,,,,,* *,,,,,,,,,,* *,,,,, _The adder bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 51%)&hc/&h a  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, chance to affect: 51%)  The adder resists with significant effort.&h-KSJ.&h+8.0 (1&hV&h4S _The adder closely misses you.&hT/4&hC4&h5F _Unknown command.&h$  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hǞ8,,,,,,..)........#.....#,*  MrRokkomies the Vexing ,,,,,,...........#.....#,*  Poltergeist &h,,,,,,...........#.....#,*  Health: 18/18 ======================== ,,,,>,...........#.....#,*  Magic: 1/5====-------------------- ,,,,,,........####.....#,*  AC: 5Str: 4 ,,,,,,........####.....#,*****  EV: 11Int: 17 ,,,,,,........####......,,,,,*  SH: 0&hDex: 14 ,,,,,,...........$......,***,*  XL:  2 Next: 66% Place: Dungeon:2 ,,,,,,...#####..@S......,* *,*  Noise: =--------  Time: 948.0 (0.0) ,,,,,,...* #..........,* *,*  a) +2 dagger ,,,,,,..,****#J.........,* *,*  Throw: 3 boomerangs ,*,,,,,,**,,.....####...,* *,*  Fly ,*,,,,,,**,.......,,,,..,* *,* ,,,,,,,,*#.........,,,,#** *,*  S   adder ,,,,,,,,,...........,,,,,* *,*  J   endoplasm ,,,,,,,,,######.....,,,,,* *,**** **,,,,,,,* *,,,,,,,,,,* *,,,,, &h|_Unknown command.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h7Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 51%)&h,,,,,,..)........#.....#,*MrRokkomies the Vexing ,,,,,,...........#.....#,*Poltergeist ,,,,,,...........#.....#,*Health: 18/18 ======================== ,,,,>,...........#.....#,*&h٧Magic: 1/5====-------------------- ,,,,,,........####.....#,*AC: 5Str: 4 ,,,,,,........####.....#,*****EV: 11Int: 17 ,,,,,,........####......,,,,,*SH: 0Dex: 14 ,,,,,,...........$......,***,*XL:  2 Next: 66% Place: Dungeon:2 ,,,,,,...#####..@*......,* *,*Noise: =--------  Time: 948.0 (0.0) ,,,,,,...* #..........,* *,*a) +2 dagger ,,,,,,..,****#J.........,* *,*Throw: 3 boomerangs ,*,,,,,,**,,.....####...,* *,*Fly ,*,,,,,,**,.......,,,,..,* *,* ,,,,,,,,*#&hg.........,,,,#** *,*S   adder ,,,,,,,,,...........,,,,,* *,*J   endoplasm ,,,,,,,,,######.....,,,,,* *,**** **,,,,,,,* *,,,,,,,,,,* *,,,,, _Unknown command.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 51%)&h}&h=a  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, chance to affect: 51%)  The adder resists with significant effort.&h^ KSJ.&hD +9.0 (1&h&hK _The adder misses you.&h The adder resists with significant effort. _The adder misses you.  You hit the adder.  The adder is heavily wounded.bites you but does no damage.  The endoplasm hits you but does no damage.9 (0.9&hi _The adder closely misses you.&h  You hit the adder.  The adder is severely wounded.&hb]7--50.9 (1.0&hN#&h&j _The endoplasm hits you. The adder barely misses you.&hI /  The adder is severely wounded. _. The adder barely misses you.almost dead.  The adder clos  The endoplasm freezes you.6---1.8 (0.9 _You are frozen. You resist.&h  You hit the adder.  The adder is almost dead.2.7 &hX _The adder closely misses you. The endoplasm misses you.&h;W &hX &hYYou hit the adder.&h*i &hi &hAj .&hj8J   endoplasm&hVk   &hkYou kill the adder!&hWl&hn&haw$&hw?,,,,,,..)........#.....#,*&hvx4MrRokkomies the Vexing &hx],,,,,,...........#.....#,*&hy$Poltergeist &hz},,,,,,...........#.....#,*&hzuHealth: 16/18 =====================--- &h({,,,,>,...........#.....#,*&h{:Magic: 1/5&h<|C====-------------------- &h|k,,,,,,........####.....#,*&h~WAC: 5Str: 4 ,,,,,,........####.....#,*****EV: 11Int: 17 ,,,,,,........####......,,,,,*SH: 0Dex: 14 ,,,,,,...........$......,***,*XL:  2 Next: 116% Place: Dungeon:2 ,,,,,,...#####..@.......,* *,*Noise: =--------  Time: 953.7 (1.0) ,,,,,,...* #.J........,* *,*a) +2 dagger ,,,,,,..,****#..........,* *,*&h,<Throw: 3 boomerangs &hƉ,*,,,,,,**,,.....####...,* *,*&hP&Fly &h,*,,,,,,**,.......,,,,..,* *,* &h,,,,,,,,*#.........,,,,#** *,*&h IJ   endoplasm &hn,,,,,,,,,...........,,,,,* *,* &hq,,,,,,,,,######.....,,,,,* *,**** &hqh**,,,,,,,* *,,,,,,,,,,* *,,,,,&h /You hit the adder.  &h3The adder is almost dead. &h$_The adder closely misses you. The endoplasm misses you.&h/You hit the adder.  &h#You kill the adder! &h:_The endoplasm misses you.&h+&hx &h&hki_The adder closely misses you. The endoplasm misses you.&h1You hit the adder. &hl= You kill the adder! &h+_The endoplasm misses you.&h:Your Fighting skill increases to level 1!&h You have reached level 3!&h&h  &hY--more--&h&h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &h 21/23693 8% endoplasm _You feel clever. x2&h<9c  You barely miss the endoplasm.&h;-4.6 (0.9&h@&hC@ _The endoplasm hits you but does no damage.&hQE  You hit the endoplasm.  The endoplasm is moderately wounded.&h(G(5.5&hN&hPV _The endoplasm barely misses you.&hue  You hit the endoplasm.&hp(6.4&h&hv] _The endoplasm is almost dead.&hT ;  You hit the endoplasm.&h j.&h o2====127.4 (1.0&h &h M _You kill the endoplasm!&hr &hV &hE &h H _No target in view!&hOV4&hW&hY&hs.2= _====3===&ht,&hu&hw,&h#y&h{Q==&h|&hm3====&h&hQ&h&h$&hW,&hk&hՖ[====&h&hAn&h&hӡg4====&h&h$,&h&h,&h&h,&hխ&hS====&hذ&h,&hش&hy,&h&h},&h&h,&hg&h,&hF&hhg5====&h;&h,&h&h,&h&h[,&hk&hmS====&h&h[,&h&h,&h&h&hj&hc&h,&h0&h,&h&hfe6====&h&hD&h,&h&h ,&h&hM _You now have 46 gold pieces (gained 14).&h4&h&h&hS====&h&h&h,&h&h1&h] ,&hr &h &h,&h&hD&hJ,&h(&h&hB,&h&hZ&hG,&h&h#!&h##&h#&h#&h%&h(,&h(&h[*&h\,,&h,&hu.&h/,&hj0&h2&h3&hj4&h4&ho6&h9,&hA:&h;&h=,&h>&h@&hTC,&hD&hAF&h[H,&hI&h1K&hM,&hM&hO&h R,&hKS&hT&hV,&hW&hY&h[,&h`\&h]&hK_&h_&h]`&hek***,,,,>,.....#.....#.#,,,,,..####.....#.#,,,,,..####.....#.###,,,,,,,..####.........,**,,,,,,...................#****,,,,,,...#####...........# ***,,,,,,...* #...........# *,,,,,..,#####...........# **,,,,,,*#|####....# *-*,,,,,,*#...&hf......# **,,,,,,,,.##.............### * ,,,,,...................# * ,,,,....######..........# ***,,,....* #..........# ***,,,...,* #..........# ***,,,...,* ###.####...# ,,,,,********,* #.# #...#&h>j ,***,,,,>,.#.....#.# *,.####.....#.# *,.####.....#. *,.####. *,,,**,,,,,,...# *,,,**,,,,,,...#####...........# *,,,**,,,,,,...* #...........# *&hDk1,..,#####...........# *,,,,,,*,,,,,,*#@......####....# *,,,,,,*,,,,,,*#.......# *,,,*,.##......### ,............# ,....######..........#,**,,,....* #..........#,**,,,...,* #..........#,**,,,...,* ###.####...# ,,,,,,*,* #.# #...#&h#p21021.4 (64.0)&h,qF-2.4 (65&hs&hwr _You see here a staff of air.&hz Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes7% 3b - Tukima's DanceHexes7% 3  c - Dazzling FlashHexes/Fire19% 3  d - Grave ClawNecromancy26% 2  e - Animate DeadNecromancy86% 4  f - Borgnjor's Vile Clutch Necromancy/Earth 99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hV &hZ\$&h$]/,,,***,,,,>,...........#.....#.# MrRokkomies the Vexing *,,,,,,,,,,,........####.....#.# Poltergeist *,,,,,,,,,,,........####.....#.## Health: 23/23 ======================== *,,,,,,,,,,,........####......... Magic: 6/6======================== *,,,**,,,,,,...................#* AC: 5Str: 4 &h-^*,,,**,,,,,,...#####...........# EV: 11Int: 19 *,,,**,,,,,,...* #...........# SH: 0Dex: 14 &ha*,,,,,,,,,,,..,#####...........# XL:  3 Next: 12% Place: Dungeon:2 *,,,,,,*,,,,,,*#@......####....# Noise: ---------  Time: 1022.4 (0.0) *,,,,,,*,,,,,,*#...............# a) +2 dagger *,,,*,,,,,,,,.##.............### Throw: 3 boomerangs ,,,,,,,,,,,,...................# Fly ,,,,,,,,,,,....######..........# ,,,,,,**,,,....* #..........# ,,,,,,**,,,...,* #..........# ,,,,,,**,,,...,* ###.####...# ,,,,,,********,*#.# #...# _The endoplasm is almost dead.You hit the endoplasm. _You kill the endoplasm! _No target in view! _You now have 46 gold pieces (gained 14). _You see here a staff of &h dair.&hMemorise Confusing Touch, consuming 3 spell levels and leaving 1? Y - Yes  N - No&h &h5 ,,,***,,,,>,...........#.....#.# MrRokkomies the Vexing *,,,,,,,,,,,........####.....#.# Poltergeist *,,,,,,,,,,,........####.....#.## Health: 23/23 ======================== *,,,,,,,,,,,........####......... Magic: 6/6======================== &hs7 *,,,**,,,,,,...................#* AC: 5Str: 4 *,,,**,,,,,,...#####...........# EV: 11Int: 19 *,,,**,,,,,,...* #...........# SH: 0Dex: 14 *,,,,,,,,,,,..,#####...........# XL:  3 Next: 12% Place: Dungeon:2 *,,,,,,*,,,,,,*#@......####....# Noise: ---------  Time: 1022.4 (0.0) *,,,,,,*,,,,,,*#...............# a) +2 dagger *,,,*,,,,,,,,.##.............### Throw: 3 boomerangs ,,,,,,,,,,,,...................# Fly ,,,,,,,,,,,....######..........# &h: ,,,,,,**,,,....* #..........# ,,,,,,**,,,...,* #..........# ,,,,,,**,,,...,* ###.####...# ,,,,,,********,*#.# #...# _The endoplasm is almost dead.You hit the endoplasm. _You kill the endoplasm! _No target in view! _You now have 46 gold pieces (gained 14). _You see here a staff of air.3.4 (1&hM@ &hI u _This spell is quite dangerous to cast!&hQ A4.4 (2&h#X &hX +5.4 (3&h?_ &hJc A6.4 (4&hf &hfh _You start memorising the spell. You continue memorising. x3&hk &htm c _You finish memorising. Spell assigned to 'b'.&h&h$&h{&h&h&h>Q _&h&h&h&hp&h&h&h&h&h&h&h&h&h&h5&h&hP&h&h&h&h`&h&hs&h&h&h(&h&h&h&h&hzz...,,,***,,,,>,...#.....# ,,,*,,,,,..............####.....# ,,,*,,,,,..............####..... ,,,*,,,,,..............#### ,,,*,,,**J..............&h%.. ,,,*,,,**.........#####.... ,,,*,,,**.........# #.......... ,,,*,,,,,.........#####.......... ,,,*,,,,,,#.....@##|......####... <,,*,,,,,.#......##.............. ,,,*,,,*,........##.............#........................ ,*.........######......... ,&hQ*,,,,,,,##.......# #......... J   endoplasm (wandering) ,*,,,,,,,*#.......# #......... ,*,,,,,,,*#.......# ###.####.. ,*,,,,,,,*#######.# #.# #..&h%,34.4 (8&h+5.4 (9&h &h ] _An endoplasm comes into view.&h..,,* *,,,,,,.#..... ....,,,**#....>......#.....,*&h ....####.....,*....####,*,,,,......####,*,,,*#J.....,*,,,*#&h.#####,*,,,*#.# #,*,,,,....#####...... &h,,,,*,,,,..#......##|#### ,<,,*,,,,,.#......##.*,,,*..## ,&hm,....... ,,*...###### ,,*&hZ.##.# # ,,*,*#.# #...... ,&h [,*,*#.......# ###.####&hK&hxK.J&h+6.4 (1&h!&h%; _Found a stone staircase leading down.&h..,* *,,,,,,.#..,,* #.....# ,....,,,*##....>....#,*.####,*...####,*,,,.....####,*,,,*#.....,*,,,*#J&h[.#####,*,,,*#.# #,*,,,.....#####...... ,,,,,*,,,...#......##|####<,,*,,,.,.#......##*,,,*.##,,......,*...######,*,,,,,..##.# #,*,*#.# #......&h@&hFH.J&h&7&h{&hc&hMf6*.,* *,,,,,,.# *......,,* #.# ,,....,,,###....>.#,*.####,*.####,*&hk.####,*,,,*#,*,,,*#.#####,*,,,*#.J.# #,*.#####,*,,....#......##|......####,<,,*,,....#......##,*,,.*...##,.. *,,,*,,,,,..###### *,,,*,,,,,..##.# # *,,,*,*#.# #&hn&h@y>.J&hz&8&h/&hj&hL *.,* *,,,,,,.# **......,,* #.#,....,,.###....>.#,*.####,*.####,*,,..####,*,,,*#,*,,,*#.#####&hLO,*,,,*#..J@.....# #,*.#####,*,.....#......##|......,<,,*,.....#......##,*,..#...##.,,...*,,,*,,,,,...######  *,,,*,,,,,..##.# #  *,,,*,*#.# #&hbP&h\F.J&h6]&9&hJa&hb&hm  *.,* *,,,,,,.#*........* #.#,....,..###....>.#,*.####,*,..####,*,,..####,*,,,*#,*,,,*#.#####,*,,,*#&h 8.# #,*......J.#####,*......#......##|......,<,,*......#......##,*...#...##.,....*,,,*,,.,.....###### *,,,*,,,....##.# # *,,,*,*#.# #&h &hg 4J.&h- '40&h &h &ho &h ;# *&h 2.,* *,,,,,,&h .# &h V#***........* #&h' .# &h m.,,,,....,..###....>&hD .# &h .&hc ,*..&h .#### &hj .&h ,*,..&ho .####&hQ ,*,,...####,*,,,*#,*,,,*#.#####,*,,,*#.# #,#.....J.#####,#......#......##|......,<,,#......#......##,#...#.........##......*,,,*,.........###### *,,,*,......##&h N.# #&hl + *,,,*&h ,*#&h ..# #&h &h &h- &h -J.&h &h| 1&h &h &hN8.# *.,* *,,,,,,. .#***........* #. ..,,,,....,..###....>. ..,*.... ..,*,....,*,,...,*,,,*#,*,,,*#.#####,*,,,*#.# #,#....J.#####,#......#......##|......,<,,#......#......##,#...#.........##...*,,,*................###### *,,,*.##.......# # *,,,*,*#.# #&h9-J.&h;&h<2&h&h &hJ.#***..* #..... #..,,,,....,..###....> #..,,,,,,,,*.........## #..,*,..... *,,#,,.... *,#.,,*#... *,#..,*###### *,#...##.# # *,#...J.##### *,#......#|.. *<,,#......#......## *,,,,#...#.........## *................ ******,,,#........###### * *,,,#.......##.......# # * *,,,#.##.......# # * *,,,*,*#.# ##J.3&hFN&h8c.#***.* # ##..,,,,.......###....>.  #..,#...........  #..,#..........  *,#.........  *,#...*#.. *&h*,#...*#..##### ,*,#...##.# # ,*,#..J.##### ,*,#......#......##| ,*&hg,<,,#......#......## ,*,#...#.........## ,*,........... ,******,,,#................###### ,* *,,,#.......##.......# # ,* *,,,#.......##.......# # *&hZ* *,,,*,*#.# &h3&hB&h+gJ.g   goblin (wandering)&hw&4&h(&hu _A goblin comes into view. It is wielding a +0 dagger.&h2.#***.* ##..,,,,.....g.###....> #..,#........... #..,#........... *,#........... *,#...##....*,#...##...##### ,,*,#...##.# # ,,*,#.J.##### ,,*,#......#......##|,*,<,,#......#......## ,,*,#...#.........## ,,*,............,******,,,#...... ,,* *,,,#.......##.# ,* *,,,#.......##.#* *,,,*,*#.#&h&L.gJ.&h&5&hC&h&h{ .#***.* ##..,,,,.......###....> #..&h^ ,,#.g... #..,#..... *,#.... *,#...##....*&h #,#...##.........,*,#...##.# ,*,#J.,*&h- {,#......#......##|,*,<,,#......#......##,*,#...#.........##,*,.,******,,,#.&h ,* *,,,#.......##.#,* *,,,#.##.....# **** *,,,*&h ',*#.#&h &h &h _.gJ.g&h *&h< /==6&h% &h ( _The goblin shouts!&h8 m  The endoplasm quivers.&h=% <.gJJ&h"& +&h& 5-7.3 (0.9&h. &h1 _You hit the endoplasm but do no damage. The endoplasm barely misses you.&h@h  You hit the endoplasm. .g The endoplasm is moderately wounded.-8.2 _The endoplasm hits you but does no damage.&hw;  You hit the endoplasm.&h .g The endoplasm is severely wounded.&hB(9.1&h8&h W _The endoplasm closely misses you.&hS;  You hit the endoplasm.&h .g The endoplasm is almost dead.&h:The endoplasm freezes you.&hh!.50.1 (1.0&hI)&hU-1 _You are frozen. You resist.&hr;  You hit the endoplasm.&hn .g   goblin&hW  You kill the endoplasm!&hu561.0 (0.9&h?&hS _The goblin barely misses you.&hNQ 8  You hit the goblin.&hl\ C)&hYs .89&hw &h,z J _You kill the goblin!&h+_ &h` &hd &hOf H _No target in view!&h&h&hj &h| H _No target in view!&h,4&h&h&h2&h6% _&h9X&hS&h&h",&hq&h&h G* *,,,,,,,,,,#.... * *,,,,,,,,,,#...##.... *****,,,,.,,,,,#...##...### ,,,,*,,,,..,,,,#.).##...# ,,,,*,,,,...,,,#........### ,,,,*,,,,....,,#......#&h##| ,,,,*,,,,...<.,#......#..,*,,,,......#...#..,*,,,,..........-4.9 (3.0,*****#...#....###,* #.,,#.#.......# ,* *,,,#.......##.......# ***** *,,,###.# *,,,#########.# ****#.# #.# #.# #.# *,* ***#.#** &h&h+ ww   dart slug (wandering) *,,,,,,,* ***#.#**Found an escape hatch in the ceiling.&hE-5.9 (4&h&h\ _A dart slug comes into view.&h ,* *,# ,* *,,,.......#...##.. ,*****,,,.......#...##..,*,,,.......#.).##.#,*,,,.w.....#..,*...#......#......##|,*&h .<..#......#......##,*.#...#.##,*,****##...#.,* #.,,#.##.#,* *,,,#.##.# ****** *,,,#.##.# *,,,#.##.#  ****#.# #.#  #.# #.# *,* ***#.#&h &h +6.9 (1&hE &h &h],* #..,# ,,* *.#.... ,,* *.#...##...*****.#...##..#,*,,........#.).##..,*,,..w.....#........# *,,,,,*....#......#......## *,,,,,*&had<..#......#......##,*#...#..##,*,,........,***###...#...# *,,,,,* #...#.##.# *,,,,,* #..,#.##.# ******* #..,#.##.......# #.,,#.########.###**#.# #.# #.......# #.#&h3 &hZ.ww&h&7&h6$&h)&hіR...* #..,#,* #..#,* *.#....,* *.#...##.*****.#...##.,*,.........#.).##. ,,,,,,,*,....w....#........ ,*,,,,,*....#......#...... ,*,,,,,*<@.#......#......,*#...#.#,*,................ ,,,,,,,**####...#......... **,,,,,* #...#.##.  *,,,,,* #...#.##.&hik******* #...#.##....... #...#.########.##**#.# #.&hVJ.w&h&8&h&h٩&h,,...* #..,#,* #.#,* *.#,* *.#...##,*****.#...##,*.#.).##,*.#,*,,,,,*......w...#......#...... ,,*,,,,,*.@..#......#......,*.#...#.,*..,*#####...#......*,,,,,* #...#.## *,,,,,* #...#.## * #...#.......##&hv. #...#.......# ##**#.# #&hg4&h5&9&h:&h>c _There is an escape hatch in the ceiling here.&hq  You hit the dart slug.  The dart slug is moderately wounded.&hs6=60.8 (0.9&h)|&h@W _The dart slug closely misses you.&hZ  You hit the dart slug.  The dart slug is heavily wounded.&h[ (1.7&hd &h=u  &h*v &hށ I_The dart slug closely misses you.&hb;  You hit the dart slug.&hc(2.6&hXh&h ja _The dart slug is heavily wounded.&h  You hit the dart slug.  The dart slug is almost dead.&h(3.5&h8&hfA _The dart slug bites you but does no damage.&hs;  You hit the dart slug.&h8.&h֙1&hx 274.4 _You kill the dart slug!&h&h2f _Your Hexes skill increases to level 5!&h&h&hv&hH _No target in view!&h `&h &hZ % _&h ,&h ,&h &hn &h ,&h &hQ &h3 ,&h  &h &h ,&h &h &h ,&h" &hO% &ht' ,&hT) &h. &h0 ,&h=2 &h=4 &hm6 ,&h7 &h9 &h)< ,&h= &h> &h@ &hA &hA &hC &hD ,&hE &hF &hUI ,&hUJ &hK &hRM ,&hKN &hQ &hR ,&hT &hU &hW ,&hX &h\ &h2^ ,&h_ &hu` &h3b ,&h]d &hd &hf ,&h%g &hvh &hEj &hj &h:k &hn &hp ,&hq &hs &hu ,&hv &hz &h| ,&h} &h &h ,&h` &hل &h ,&h &hS &h' ,&hʋ &hD &hю &h; &h &hl &h9 ,&hp &h &hG &h8 &h &hd &hC ,&hף &h &h ,&h &h &hC ,&h &hޮ &h@ ,&h԰ &h &hk ,&h? &h &h ,&h &h &h ,&h &h &h ,&h &h &hr &h &h &h$ &h &hl &h &h &hv &h &hd &h6 &h ,&h &hX &h ,&h\ &h &h ,&hA &h6 &hL &h &h" &h! &hZ ,&h &h &h ,&h &hD &h ,&h` &h &h &hk &h &h &h2 &h &h &h( &hi &h ,&hz &h &hz &h &h &h &hq &h &h &h2 &h &h &h6 &h &ho ************#######.,,,,,,,,........)...#########,*******#######.###.# ****,*,,,,,,,,,J.##.# #.######### ****,*,********#.##.# #.## **,,.#.###....##.##.# #. &h J**,............#.##.# #.###  *,......#.....#.##.# #.#......##  *,............#@...# #.#..- #####..........#..#####.### &hM h#...#..........#...... #...##.........#.######.######### #...##.........#....# #.# # ............##>.....###.#J   endoplasm (wandering) #...##......###.............&h  #...##......# #####.....###...... #.#.##......#######.....###......&h 1117.4 (53.0)&h F-8.4 (54&h &hh ] _An endoplasm comes into view.&ha #.############# ************#######..............,,,,,,,........)...######### ,,,,,*******#######.###.# ,,,,,,,,J######**,*,********##,.#.###....#.. *.#.####.###  *,......# .. ####..#####.###..................######.######## #...##&h~cj...#....# #.# # ......>.....###.###.##.............. .&hdf&hqF.J&h3u19.4 (1.0)&hz&hl|&h< ##  #.############# ************#######..............,,,,,,,........)...######### ,,,,,*******#######.###.# ,,,,,,,,..######**,*,********#J##,.#.###....#.. *.###.###  *,....# .. #########.###.................######.######## #...##&h ...#....# #.# # ......>.....###.#####............&h3 &h! 8J.&h '20&h" &h+$ &ha ##  #.############# ************#######..............,,,,,,,........)...######### ,,,,,*******#######.###.# ,,,,,,,,.J######**,*,********##,.#.###....#.. *.#####  *,....# .. #########.###.................&hBb ######.######## #...##...#....# #.# # ......>.....###.###&hf &hf &1&hj &hbk &h##  #.############# ************#######..............,,,,,,,........)...######### ,,,,,****##########.###.# ,,.......J######**,*,********##,.#.###....#.. *.#&h####  *,....# .. #########.###.................######.######## #...##...#....# #.# #&h&h] 3J.&hn &2&h&h&h JJ  The endoplasm quivers.You hit the endoplasm.  The endoplasm is severely wounded.&hǁ5=3.3 (0.9&h݇&hX@ _The endoplasm hits you but does no damage.&h  You barely miss the endoplasm.The endoplasm is severely wounded.&h(4.2&hy &h$V _The endoplasm barely misses you.&h;  You hit the endoplasm.&hi.&hz1315.1&h&hM _You kill the endoplasm!&h &h &hM" &h% H _No target in view!&h4&h&h&h&h{% _&h* X&h &h&h,&h|&h|&h,&h&h&hI!,&h"&hB%&hj&,&h&&hW(&hY),&h)&hr+&h:,&h,&h.-&h-&h[/,&h/&h0&h 2&h2&h3&h74&h5,&hf6&h7&h9,&h:&h;&hp=,&hb>&h?&hA,&hA&h'&h,&hy&h&h_,&h&h &h        #.#   #########*****.. &h  ***##.......,,,,,,........)   *g..#######. &h#i  **,**,...........##.-   *,**,*###.#.#########.##.#   *,,,,*#...#.###....##.##.   ******#.............#.##.   #.......#.....#.##.# &h^  #.............#....# g   goblin (asleep)   #####..#..###   #...#..........#.....   #...##.........#.####&h 41.1 (16.0)  A goblin comes into view. It is wielding a +0 club.&h[.gg&hZK====2.1 (17&h&h( _The goblin shouts!&h= &h f=---3.0)&h. &h _You closely miss the goblin. The goblin closely misses you.&hX  You hit the goblin.  The goblin is severely wounded.&h[Z I---4.0 (0.9&ha &hkd S _The goblin barely misses you.&h  You barely miss the goblin.The goblin is severely wounded.&h&9&h"&hT _The goblin closely misses you.&h{+  You closely miss the goblin.The goblin is severely wounded.&h;,(5.8&hT1&h2S _The goblin barely misses you.&h68  You hit the goblin.&h'i)&h 036.7&h#&hi%J _You kill the goblin!&h6&hP &h&hH _No target in view!&h' 4&h) &h- &h0 &h6 } _&hs8 &h> <  You see here a +0 club.&hlA &hnD 6 _&hF &hH ,&hI &hK &hM ,&h+O &h_Q &hS ,&hT &hW &h`Z ,&h[ &h] &hK^ ,&h^ &h` &hla &ha &hUb &hqg &hh ,&hi &hk &hEm ,&hn &h3p &hq ,&hTr &ht &hJv ,&hew &h9y &hz ,&h{ &h} &hP ,&h &h <  You see here a +0 club.&h` 6 _&h &hZ &h ,&h| &h| &h ,&h &hӐ &h ,&hA &h &h ,&h͗ &h &h ,&h2 &h> &h ,&hf &h &h &hb &h &h &h ,&hө &hw &h &h &h &hy &hR &h &h &h &h &h? &h &h# &h &h &h &h &h &h &hF &h &h &h &h^ &h &h &h &h& &h &h9 &h] &h &h@ &h &h7 ,&h &h &h ,&h &h &hF ,&h &hv &h &h ,&h &h &h &h &h &h &h1 &h &h\ &h5 &h &h &h$ &hV ,&h &hA &h ,&h &hW &hz ,&h &hi &h &h &h &h+ &hX ,&h &h &h ,&h? &ht &h ,&h &h &h ,&hD &hB &h ,&h &h &hv ,&h &hT &h ,&hF &hn" &h$ ,&h>' &hc) &h+ ,&hF- &hM/ &h|1 ,&h2 &hd5 &h7 ,&h9 &h; &h= ,&h? &hA &hC ,&h E &h$G &hH ,&hJ &hK &hN &huN &hdO &hQ &hR &hcS &hT &hX &hZ &h[ &h[ &hh &hi &hj &h^k &hk &hm &hLn &hn &h'p &hp &hq &hr &hr &hu &hw ,&hCx &hy &ha{ ,&h{ &h6~ &hY ,&h &hT &h ,&h &h &h ,&ht &hM &h ,&hn &h &h ,&h &h &hK ,&h &h &h ,&hq &h &h& ,&h &h &h= ,&h &h &h6 ,&h, &h &hܫ ,&h &h" &h/ &h &h &h &h ,&h &hh &h ,&hF &h5 &h ,&hb &hU &h` ,&h &hs &h` ,&h &hs &h7 ,&hr &h &h ,&hz &h> &h ,&hb &h &h ,&h &h &hW ,&h &hc &hB ,&hL &hC &hb ,&h8 &h &h ,&h &h &h ,&h &h &h ,&h/ &h &h@ ,&hg &hu &h0 &h &h &h] &h1 &h ,&h &h\ &h &h &h &hm &h &h &h &h! &h" &h" &h$ &h' ,&hA( &h#* &h, ,&ha- &hi4 &hP6 ,&h7 &h : &h0< ,&h= &h? &hA ,&hwC &huu &hw| n&h9} ,&hS~ &h n&h &h/ &h &h &h ,&hr &hr &h &h &hf &h &h ,&hQ &hI &hT ,&h &hB &h ,&hK &hL &h &h. &h &hP &hm ,&hD &hR &h| ,&h &h &h &ht &h &h &h &h &h &h: &h2 &h &h &h٧ &h &h &h &h &h &ho &h &h &h׮ &h ,&h &hk &hޱ &hp &h5 &h7 &h &h &hڵ &hR &hη ,&h߸ &h &hp &h &h &hм &hB &h &hU &h. &h &h &h &h4 &h &h &h &h &hD &h &h &h &hl &h &h &h &h &h B&h &h &h q...#.......########.# #.# # ####.......##.##.# #  #.......##.##.# #  #.......# ####.#### **#.#  #############.......# *,..# * #........##.# **#.# * #.###.#####.# #.# * #.#<#.# #.# *,* * &h& #.#..@# #.# *,* *-299.7 (153.0) #.#########.# *,**** #...........# *,*,,, ############# *,**** *,,,,, ****** -3004 _Found a stone staircase leading up.&h 4&h &h &h &h" n&h# &h% &h:' ,&h( &h* &h, ,&h$- &h*/ &h0 ,&h1 &h3 &h5 ,&h5 &h7 &h8 ,&h9 &h< &h"= ,&h= &h? &huA &hB &hB &hlD &hF ,&hG &hK &hjM ,&hrN &hP &hR ,&h*T &hU &h6W ,&hW &h Z &h'\ ,&h\ &h^ &h_ &h|` &ha &hb &h`d &hd &hve &hg &hh &h:i &hej &hk &hm &h"n &hn &h?p &hq &hEr &hr &hbt &hu &hwv &hw &hx &hz ,&h{ &hG} &h~ ,&h &hހ &h &hu &h &hà &h/ ,&h &h &ha B&h &h &h &h &h &h &hz &h &h &hy &h &h &hB &hf &h &hm &h &h &h ,&h2 &h &h ,&h &hԜ &hn ,&hc &hY &h ,&hҠ &h &h ,&h &hj &h ,&h &h &h ,&h &h &h ,&h &h` &h ,&h׭ &h® &hZ ,&h7 &h] &h ,&hӲ &h &hM ,&h+ &h &h ,&hw &h &h ,&h* &h> &h׻ ,&hϼ &h &hF ,&h9 &h= &h ,&h &h &h< ,&h &h &h~ ,&h &hX &h ,&h &h &ho ,&hQ &h= &h ,&h &h &h ,&h &h &hJ ,&h- &h &h ,&h &hc ,&h &h &h &hg ,&hd &h &hL ,&hh B&h &h &h &hy ,&h &h &hM ,&h &hv &h ,&h &h &h ,&h &hz &h ,&h &h &h ,&h &h &h3 ,&ha &h &h ,&h &h &hz ,&hu &hY &h ,&h &h &h ,&h &h &h2 ,&h &h &h ,&hs &hj &hy ,&hV &hF &h ,&h &h &hM &h &h! &h8 &h &h@ &h_ &h &h5 &h &h &h &h$ &h &h &h &hF &h &h &hN &h &hX &hY &h &h! &h! &h" &h# ,&h$ &hU& &hk' &h' &hs( &hN- ^.# *,* ....# *,*   ....# *,*   ....# *,* ....# *,* ..### *,* ....# *,* ....# *,*##########  ....# *,,.......@.#  ....# ***########.#  #...#&hj/ \ #.#  #...# #.#  #...##.#  #...##.#    #...##.#    #################.#    #.................#   &h 1 382.7 (82.0)&h1 ,3.7 (83&h3 &h:5  &h5 &_f - a scroll of enchant weapon&h &hb &h &h ,&h &h> &h 4&h ,&h8 &h &hp &h &h ,&hE &h &h{ &h" B&h-# &h# ,&h$ &h& ,&h2' &h3 v&h4 ,&h5 ,&h6 &hw7 ,&h\9 &h9 &h: &h: &h; &h'= &h= &h;> &h? &h6@ &h@ &h?A &h'B &hBC &hC &hD &hH &hJ ,&hJ &h;L &hsM ,&hN &h9O &h~P ,&h Q &hR &hS &hpT ,&hrU &hW ,&hW &hX &h%Z &h2\ &h^ ,&h^ &hd_ &h,` &h4e &hi B&hj &hl &h+m &hm &h,o &hq B&ht &hu &hLw ,&hx &h z &h| ,&h} &h! ,&h9 ,&ḣ ,&h@ &h &hˌ &h^ &hY &hÐ &h4 &h &h &h( &h &h$ &h &h X&h| &h ,&hs &h &hx ,&h &h &h ,&h &h' &h &h/ &h߳ &hѵ &h& &h &hL &h &h &h^ &h &h &h &h &h &h$ &ht B&h   ###.#   #.#  ###.# ############# ##.# #...........# .# ##...........# #.# #............# #####............# ............@.....# .......###### ...........# ...........# ...........# ...........########## ......>....#........# ...#.......#........# ...#.......#........#444.7 (615.7 (62 _k - a ruby potion&hП &h &h &h̬ &h X&h+ ,&hػ &h6 &h ,&h &h &hm ,&h &h &h< ,&h &h &hL ,&h &h &h= ,&h &hB &h ,&h &h &h, B&h &h( ,&hN &hA &h* ,&ht &h &h &h &h &hx &h ,&h &h &h% ,&h &hp &h} ,&h: &hd &h ,&h &hi &h ,&h &h &h ,&h &hC &h.! ,&h" &h?$ &h!& ,&h' &h') &h* ,&h25 #.....###........#...#.......#... #................#...#.......#... ##...............#...#.......#... #.............#####.............. #.............#.................. #..........####..............÷... #.....###..## #....................####..###...........########......##.@...#....>....####....#.##)...##.#...#.....#.#.####.###.#...#.....##...##.####.###.#...#.....##...##..............#......###........)........#.....# # #.................#.....# ...# #.................#.....# ...###....>......#.....# &hE? .#........#...#.......# .##.#...#.......# .#####... .#.#... .#####÷ .#.....###..## #. .......####..#########.#......##.....#....>.....#....#.##@...##.#...#...........#.####.###.#...#.....#...##.####.###.#...#......#...##..............#......###........).#.# #....#......# #....#......###....>............#.....#.........####.....66.7 (217.7 (22&hC &hrG _You see here the +6 war axe of Indignation {speed, rC+ Str+4}.&h2G G8.7 (1.0)&h9M &hGP | _m - the +6 war axe of Indignation {speed, rC+ Str+4}&h9Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +2 dagger (weapon)  m - the +6 war axe of Indignation {speed, rC+ Str+4}[?] describe selected [!] equip|wield|wear[tab] equip|unequip &h&h&h)H.#................#...#.......#.. MrRokkomies the Vexing .##...............#...#.......#.. Poltergeist .#.............#####............. Health: 23/23 ======================== .#.............#................. Magic: 6/6======================== &h.#..........####..............÷.. AC: 5Str: 4 .#.....###..## #................. EV: 11Int: 19 .......####..###...........###### SH: 0Dex: 14 .......#......##.....#....>....## XL:  3 Next: 33% Place: Dungeon:2 .......#....#.##@...##.#...#..... Noise: ---------  Time: 1468.7 (0.0) ............#.####.###.#...#..... a) +2 dagger .......#...##.####.###.#...#..... Throw: 3 boomerangs .......#...##..............#..... Fly .......###........)........#..... .......# #.................#.....  .......# #.................#..... &h[34m .......###....>............#.....  ....#...................####.....  _You see here a +0 club. _Found a stone staircase leading up. _f - a scroll of enchant weapon _k - a ruby potion _You see here the +6 war axe of Indignation {speed, rC+ Str+4}. _m - the +6 war axe of Indignation {speed, rC+ Str+4}&h'  You unwield your +2 dagger.  You feel stronger.Your tendrils tingle!&h89.7 (1m) +6 war axe of Indignation {speed, rC+ S&h &h S _m - the +6 war axe of Indignation (weapon) {speed, rC+ Str+4}&h4&h1 &hf0p........0&hX1&h8&h;:E _Done exploring.&hӚ&hڜWhere to? (Tab - D:2, ? - help)  D - Dungeon &h&h'.#................#...#.......#.. MrRokkomies the Vexing .##...............#...#.......#.. Poltergeist .#.............#####............. Health: 23/23 ======================== .#.............#................. Magic: 6/6======================== &h@.#..........####..............÷.. AC: 5Str: 8 .#.....###..## #................. EV: 11Int: 19 .......####..###...........###### SH: 0Dex: 14 .......#......##.....#....>....## XL:  3 Next: 33% Place: Dungeon:2 .......#....#.##@...##.#...#..... Noise: ---------  Time: 1469.7 (0.0) ............#.####.###.#...#..... m) +6 war axe of Indignation {speed, rC+ S .......#...##.####.###.#...#..... Throw: 3 boomerangs .......#...##..............#..... Fly .......###........)........#..... .......# #.................#.....  .......# #.................#.....  .......###....>............#.....[&h39;49m  ....#...................####.....  _m - the +6 war axe of Indignation {speed, rC+ Str+4}You unwield your +2 dagger.  You feel stronger.Your tendrils tingle! _m - the +6 war axe of Indignation (weapon) {speed, rC+ Str+4} _Done exploring.&h&h&hg _&hd,&h&h&h,&h&hB&h  There is a stone staircase leading down here.&h; _&hB &h 3&hQ &hΖ ,&h| &hٜ           #####.###   #@....... 79.4 (9.7  #........   ###.#####   ...   ### &h     _You fly downwards.&hQ &hĢ a _There is a stone staircase leading up here.&h 4&h &hа &h_ &h _&h8 &h ,&h &h8 &h ,&h &h &h ,&h, &h &h\ q   . ### .. #.. ... #.# .... #.##..... #...r.... #####@####### #<....#&hS  #........... ###.######### #........ #########r   quokka (asleep)&h .84.4 (5.0&hR +5.4 (6&hR! &hU# Y _A quokka comes into view.&h}n      ###  #..  #.#  #.##.. #.@.r..... #####.#######. #<..........#  #...........#  ###.######### #........  #########  6.4 (1&h#I ~  ....?.. ...... .....&h(K  ### ..(. #.. ... #.# .. #.##. #..@r.....# #####.#.# #<..........#  #...........#  ###.## #..  #  &hQ &hR &7&hV &hkY [ _Found 6 stones and a scroll of noise.&hm k  The helpless quokka fails to defend itself.  You hit the quokka.&hy O†&h .78&hP &h\ J _You kill the quokka!&hX&h&h&hH _No target in view!&h)&h,+&h0&h4H _No target in view!&h]4&h &h3&h&h)% _&h x  You see here a quokka corpse.&h&h^ _&h&h&h߽  ....##### #....? #..  #..... ####..( #..+.. #.##..#&h4 #.##.@.....$90.4 (2 #...†.....## #####.#######.# #<....# .. #...........# [ ###.######### #........ #########&hd&hS+1.4 (3&h&hI _Found a chain mail.&h4&h>&h0H _No target in view!&h&hȌ&h]&h&h&h}; _&ha&h,&h&h:&ho&hf&h&h&h&h&h&h,&h&h3,&h&h&h&h2H &h,&h(_You now have 55 gold pieces (gained 9).&hK&h &h &h &h?&hE&h&h&h&h&h&hr&hW&h"&hu#&hT%&hE(&h*&h+&h-&h/&h2&h3&h5&h7&h:&h~;&h;=&hf?&h]C&h#D&hE&hG&hJ&hYK&hM&hO&h:R&hS&hPU&hV&h4Y&hY&hE[&h|^&hPa&hb&hc&he&hNh&hi&hj&hl&hAo&hp&hq&hs&hBv&h w&hx&hz&h$}&h}&hO&h3&h&h{&h؅&hÈ&h9&h&ha&hl&hǑ&h&h&h&h5&h&h}&h&h.&h&hM&hD&h]&hҬ&huZ#....?....# ### &h 3#.........#.#.. &h=#.........#.#.# &h9Q#..(......#.#.# &hԯQ+.........#.#.# &hkQ#........##.#.# &hq#........##.#.# # &h.†.....####.#.####.# &hE######.####.....@..# &hr.....#............## &h.....#...[.........# &h7q######.............# &hҴg.......###########.# &hdF######## .#&h~S   adder (wandering)&h &h).#&h &hS.S# &h!&hR&h519.4 (2&hu 8.0)&hv&h &20.4 (29&h7&h  &h&h]5_An adder comes into view.&h&h ?....# ###(..#.#.#........ # .†.....####.#.####.# .####.....@..# ............## ...[.........# .............# #########.#  .#  .#  S# &he?....# ###(..#.#.#........ # †.....####.#.####.# .####.....@..# ............## ...[.........# .............# #########.# .#  .# S# &h&s _An adder is nearby!&h͉.........#.#.. .#.#.# .# ..(#.#.# .# .........#.#.# .# .##.#.# .# .##.#.# .# †.....####.#.####.# #####.####........# ....#...........@## #...[... #####.....# ......###########.# ####### .# .# S#.#S.1.4 (1.0) _&h;&h## .#(.##.# †.....####.#.#### #####.......# ....#.....#[.# #####.... ......########### #######  S.S.2&h(.##.##.#. †.....####.#.####.# #####.......# ....#.....##[. #####.... ......########### ####### S .&h S.SThe adder hisses angrily.&h0===3&h&h S _The adder closely misses you.&h 9  You slash the adder!&h{ H†&h 764-4&hƬ &h I _You kill the adder!&hK &h^ 8-&h &hc H _No target in view!&h0`&h&h% _&hn&hb  You see here an adder corpse.&h&hm _&hV&h&h&hY,&h&hU&h &h &h &h &h &hR&hy&h`&h&h&h&h&hl&h.&h&h&hY&h&h&hY&h&h&h!F _You reach down and open the door.&h"&h#&h$&hT%&h+###.......# ###########†# ##### #.#  #.#  ########.#  .........# # .# ... ..&h ,.###..... .@......o-- .........###...## .........# ..#.######### ≈  o   orc (wandering) &hz0 35.4 (11.0)  An orc comes into view. It is wielding a +0 hand axe.&hA4vo.o&h45==6.4 (12&h7&h<h _The orc shouts! _There is an open door here.&hk `..# #†#  #.# #.# ########.# ...# ###..# ...###..'@....o..###...#..# ...# .######### ~~≈.###o.--7.0) _&hB .# #†# .# #.# .##.# .##########.# .<#.........# ..#...# ......#.###..'.@..o..&hC ###...###....# #...# .######### ~~~≈≈#..#### &hF &hM O<o.&hN A--8&hR &htV 9 _Found a stone staircase leading up.&hdU.# #†#...#  #.#...# #.#...## #.#...<# .........#....##### .........# .......#.###..'..@o..###...###..........# ##...# .######### ~~~≈≈# ...####### &hi1---=9 _The orc hits you with a +0 hand axe.&h.&hXd19-----40&h&hM  &h:e_You barely miss the orc. The orc hits you with a +0 hand axe.&hFf7  You slash the orc!&hqC)&h9J--701&h+&hG _You kill the orc!&h&h&hh&h)H _No target in view!&h 4&h &h H _No target in view!&h 4&hC &h &h̪ g _&h &h ,&h &hٶ c20=&h &hN ,&hu &h ,&h] &hv ,&h &h &hS i1==&hn &h ,&ha &h &h &hc &h ,&h &hR &h i2==&h* &h &hO &h &hJ &h@ &h* &h&hY&hG&h&:=&h&h &hy c3==&h &h1 _HP restored.&h4&hY&h>&h-,&hw&h&h,&hU&h+!&h$#Q==&h$&hE'@  You see here a +0 hand axe.&h)&h* _&hK+&h,&hu.,&hb0&h3&hv5TWater &h6&he9&h:?&h=<&h=&h?,&h@&hB&h[D,&haE&hF&hH,&hI&hJ&hK&hzL&hL&hN&hCP,&hP&hQ&hS&hS&hT&h0U&hV&hnW&hMX&hDY&hZ&hZ&h}[&h8]&h^&h:_&h_&h`&ha&hfb&hb&hd&he&h9f&hf&h0h&hi&hj&hj&h?l&hhm&hm&hwn&h]p&h9q&hq&h0r&h_&h>&h@&h,&h'&h&hD######......#...# .......###########†#...####### #.#...# #.#...##&h; #########.#...<# ..........#....##### >.........#........##### ..........###........... .......@..'...).........&hV-616.4 (75.0) .........###..... ..........####...####... #.#########≈≈≈~~~≈≈##...&h? # ####...####... #.#####..... #.# #####' #.##. #.#&h Q#. &h &hWF-7.4 (76&hn&ho9 _Found an escape hatch in the floor.&h݂4&hJ&h-&h&hR&hn&h;&h&hw&h&h޼&h&h׿&h&h&hh&hY&h&h&hL&h>&hv&hR&h&h<&h&h&h&h&hI&h&h&h&h&hf&h&h&h)&h#&h&h&h &hr&h&h&h&h &h^ &h+There is an escape hatch in the floor here.&h,&h9  &h _&h &h &h&h&h&h&h&h&h&hV&he&h6&h^&h&h&h &h!&h#&h%&h&&h'&h)&h|+&hL,&hT-&h.&h0&hv1&h2&h$4&h5&h6&h7&hK9&h0;&h<&h=&h>&h[@&h+A&h?B&h&hf&h5&h3&h&h&hU &hQ &h &h &h&h&h&hh&h8&h/&h&h&h\&hY&h&h&h]&hy&h &h"&hQ#&hP$&h&&h'&h(&h)&h6+&h,&h-&h.&h/0&h1&h2&h3&h5&h8&h\9&h:&h<&h>&h?&hA&hB&hE&hqF&hG&hI&hK&hL&hM&hP&hR&hS&hU&hV&hY&hoZ&h[&h]&h_&h`&h  #..........###   #) #..........###   #. ##.#########≈≈  .. #.# ###   #+ #.# #   .7 #.# #   7. #.#   7.77 #.# #   77@7 #.# #57.4 (40   77.77 #.# #  &hЈn 77.P.7 #.# #   7.PPP7 #.# #   #....# #.# #  ##..#####.#  #.........#  ##...######  #####8.4 (41&hE _Found a hammer. Found a runed translucent door.&h&h&h&h&h !&h"&h/&h3&h8&h9&h]<&hg>&h@&hrA&hB&hfH&hJ&hL&h.M&hO&h+R&hR&hS&hV&hY&hY&hZ&h]&h_&h`&hXa&hd&he&hf&hg&hj&hn&hn&ho&hOr&ht&h}u&hAv&hx&h#{&h{&h|&h&hi&h&hς&hل&h&hc,&h&h&h#,&h#&h&h,&h\&h&hI,&h&h&h,&hH&h#,&h&h&hA&h,&hq&hɠ&hm,&h&h&hä,&h&h&h&h&h&h9&h&hz&h&h&h&h!&hg&h&h/&h&h&hN&h߷&hp&h>&h&hx&h&hU&h&h&h9&h^&h&h1&h&h&hB&h&h&h$&hg&h&h&h&hH&h&hi&h&h&hI&h&h&h&h1  You see here an adder corpse. _&h&hd&hg&hC&h,&h&h m #r# #.# #.#   #.#  . #.# #.#  .. #.# #.#  ..#####.# #.#  ...?....# ### #@#  ........#.#.. #.#  &h N........#.#.# #.#  .(......#.#.# #.#  ........#.#.# #.# .......##.#.# #.# r   rat (asleep) .......##.#.# #.# .....####.#.####.# ####.####........&h%.708.4 (50&h8&,9.4 (51&h,)&hV+V _A rat comes into view.&hg .r  #####.# ?....# ### #.. #...(...... #. ....#.####.&hp &hiq 210.4 (1.0)&h%w &h(z &h;..r  #####.# ?....# ###. ..(... &h#<1&h^'&h1)&h#..r  #####.# ?....# ###. ..(.2&h&hbY..#..r  #####.# ?....# ###. ..(.&hl&hn&3&hs&hw&hn#..#..&hr  #####.# ?....# ###. ..(&h&h &4&h&h&h`D #..#..r&h[F  #####.# ?....# ###. ..&hwM &hN &5&hT &hX &h g  The helpless rat fails to defend itself.  You slash the rat!&h 1.&hU .26&h ! &h% G _You kill the rat!&hrU&h)W&h]&hvhH _No target in view!&h~B _&hGX&hL#...###&hOr#.#.##..#.#.......# ####.#.#Fly #.##.#r   rat (asleep)#.#&hV+8.4 (2&hW+9.4 (3&h>\&ho`V _A rat comes into view.&h ###... #####r..r#&hX #...# ###...# .#.......######.r 2 rats (1 wandering, 1 asleep)  &h &hZ f.rr&hN ,20.4 (1&hq &h V _A rat comes into view.&h{ ### ... #.##.######.#....r.r#.#&h5^#.@.# ###.### #...#  #.#...... #.######. #.# #.#&h #.# #.# #.#&h&hk.r1&h&h&hQ _You kill the rat! _No target in view _A rat comes into view.A rat comes into view.  The helpless rat fails to defend itself.  You hit the rat.&hT&h\.†rr   rat&h.52&h)&h|G _You kill the rat!&h̰5  You hit the rat.&hE†&hX67=3&h&h\G _You kill the rat!&h34&hm:&h=H _No target in view!&h &h &h &h  You hit the rat. _You kill the rat!  You hit the rat. _You kill the rat! _No target in view!&h 4&h &h &h' &hm F _ _You kill the rat!  You hit the rat. _You kill the rat! _No target in view! _ You see here a rat corpse.&hS &h1 _&h ! &h# &h$ ,&h% &h8( &h[* ,&h6+ &h. &h4 ### ###.. .....# #. #.##.######.#>......@...†#.#-7.4 (4&h5 k.#.#.#.####†..##. ###.####. #...##. #.#......#. #.######... #.##. #.# #.#&h= &hA> E-8.4 (5&hC &hE ; _Found a stone staircase leading down.&hi4&hBk&h m&hv&hx&h{,&h{&h~&h &h&h&hO&hN&h'&h&hn&hڊ&h,&hE&h̐&h&h+&h&hH&h&h&h&h          ############ ###  &hb #......).... ...   #...@####.# #.#36.4 (8   ##.......#.######.#  #...>..........†#.#  #.##.#.#.#.####†..#  # #....#.#.# ###.###  #..#.#.#.# #...#  #......#.# #.#...  ##.###.#.. #.####  .. ..... #.#&h&h+7.4 (9&h&h* _Found a short sword.&hI&&h>'&h'&h+&h,4&h5&h%9&h?,&h8A&hD&hKG,&h`H&h%K&h N,&h+O&hWQ&hS,&hU&hV&hX&hY&h%Z&h"]&hZfM ############ ##  #......).... ..  #....####.# #.  ##.......#.######.  #...>..........†#.  &hg #.##.#.#.#.####†..   #.#....#.#.# ###.   #.#..#.#.#.# #.   #@#......#.# #.   #'##.###.#.. #.   ..J... ..... #.   ....### ###.. #.   #....+ #.## #.  ..# #.# #. J   endoplasm (asleep)  &h>kx..# #.# #  ....#####.# #.  #....?....# ### #.&hfrU 44.4 (7  You reach down and open the door.&h2s+5.4 (8&hy&h|] _An endoplasm comes into view.&hb H......).... .....####.# ###.......#.#####...>..........†##.#.#.#.####†..#... ###.#..# .#.....#.###.#..#...J.......#....########....+ #.### #.# ####....?....# ###.....#.#..&hj &hSk +6.4 (1&hp &hlt Q _There is an open door here.&h*  JJ  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is almost dead.&h*,.=7&h4&hI8W _The endoplasm closely misses you.&h & &h)7 You slash the endoplasm!&h3&h4.&h/5&h5&hg6&h6 &h7&hV&h_W81&h[8&h^ &h<_&h_)_You kill the endoplasm!&hz`&h=J&h$&h&"B&h$&h5)&h&+&h/&h<3&h{5&h?6&h7&hc<F _You reach down and open the door.&h>&h?&h@&hB&h\E&h6F&hG&hJ&hU&hV&hW&hY,&h[&ht]&h[_,&h!`&h@d&he,&hg&hh&hj,&h[k&hl&hm&h..........†#.#  #.##.#.#.#.####†..#  #.#....#.#.# ###.###  #.#..#.#.#.# #...#  #.#......#.######.#...... ###'##.###.#......#.######. #.................#.# #....#######....@.#.# - &hPzv#....'.....#.####.#.# #....#####.#.# .#.# #....# #.#.# .#.# #....#####.#.# .#.# ##....?....#.### .#.#  S   adder (asleep)  #.........#.#.. S#.#  #.........#.#.# ##.# ##..(......#.#.# #.#&h00624.0)&hF-3.4 (15&hN&hlY _An adder comes into view.&h#...>..........†#.#  #.##.#.#.#.####†..#  #.#....#.#.# ###.####.#..#.#.#.# #...#  #.#......#.######.#...... ##'##.###.#......#.######. .................#.# ....#######......#.# ....'.....#.####@#.# ....#####.#.# #.#.# ....# #.#.# #.#.# ....#####.#.# #.#.# ?....#.####.#.#.........#.#...S#.# #.#.#.####.# #..(#.#.# #.# +...4.0)&h&A##.#.#.#.####†.... ###.#### #.......#.######.#...... ##'##.###.#......#.###### .............. #######....'.....#.#########.#.#  ### #....?....#.###....S###( # +... ##S.S5&hM... ###.#### #.......#.######.#...... ##'##.###.#......#.###### .................#.# #######....'.....#.#########.#.#  ###S #....?....#.####.....###( # +... ##=6&h"&h R _The adder barely misses you.&h  You hit the adder.  The adder is heavily wounded.&h &7&hZ &h S _The adder closely misses you.&h0  You barely miss the adder.The adder is heavily wounded.&h &8&h &h s _The adder bites you but does no damage. The adder misses you.&h&  &húyYou barely miss the adder.The adder is heavily wounded.&h9&h&hR _The adder barely misses you.&hM  You barely miss the adder.The adder is heavily wounded.&h'70&h &hZ  You barely miss the adder.  The adder is heavily wounded. _The adder barely misses you.  You barely miss the adder.  The adder is heavily wounded. &h~]_The adder barely misses you.&h)The adder is heavily wounded. _The adder barely misses you.  You barely miss the adder.  &ha+The adder is heavily wounded. _The adder barely misses you.  You slash the adder!&hK32.&h4&hh8Y #.#....#.#.# ###.###MrRokkomies the Vexing#.#..#.#.#.# #...#Poltergeist#.#......#.######.#......&h8xHealth: 23/23 ======================== ##'##.###.#......#.######.Magic: 6/6======================== .................#.#AC: 5Str: 8 ....#######......#.#EV: 11Int: 19 &hv9}....'.....#.####.#.#SH: 0Dex: 14 ....#####.#.# #.#.#XL:  3 Next: 108% Place: Dungeon:3 ....# #.#.# #@#.#Noise: =--------  Time: 1771.4 (1.0) ....#####.#.# #.#.#m) +6 war axe of Indignation {speed, rC+ S &h:2#....?....#.####.#.#Throw: 3 boomerangs #.........#.#....#.#Fly #.........#.#.####.# #..(......#.#.# #.# +.........#.#.# #.# #........##.#.# #.# &h:|#........##.#.# #.#The adder is heavily wounded. _The adder barely misses you.You barely miss the adder.The adder is heavily wounded. _The adder barely misses you.You slash the adder!&h; _You kill the adder!You have reached level 4!&hB/  --more--&h%D8/287/74 4% &h&hd4 _&hn/ J&h5 &hN8 &h@ _&h+C &hiE ,&hF &hTI &h@L ,&hM &hP &hT ,&hU &hW &hZ &hN[ &h[ &h^ &h%a ,&hb &h7e &hDg ,&h h &hi &hk ,&h l &hm &h0o ,&h`p &hq &hs ,&ht &hfv &hw ,&hx &hz &h | ,&h\} &h~ &hJ ,&h &hs &hׄ ,&hׅ &h &h ,&h &h3 &hd ,&h[ &h &h &hJ &hѐ &h &hq &h &h &h &h &hy &h &h˙ &h &h9 ,&hɡ &h ,&h &h &h B&hS &h7 &h ,&h &h֯  # h.# #########....# #.....@......h- &hf ###########.#######....# ....).............+ ... ..####.######.##### . .....#.######.# >..........†#.# hh 2 jackals (asleep) .#.#.#.####†..# &h ...#.#.# ###.### .#.#.#.# #...#&h& 095.4 (24.0)&h F-6.4 (25&h &h Y _2 jackals come into view.&hy### .h.# #....##......h.#.#....#).............+ ..####.######.##### ...#.######.# ... ..........†#.# .. &h#.#.#.####†..# .#.#. #.#.#.&ht&hb17.4 (1.0)&h&h&h##### ..h.# #....##.h.h.#....#).+.. &h####.######.#####...#.######.# ....†#.# .....h 3 jackals (asleep) .#.#.####†..# ......)#.#.# ###.### ....... &h|h  A jackal comes into view.&h;&8&h &hU * _Found a short sword.&hCz ######  #..h.# #########@...###  #............h.h. ########.#######....#### .).............+....... ###.######.#####.&h{ #.######.# #........†#.# #.. #.#.####†..# #......) #.#.# ###.### .......&h &h &h" &hl 9  The jackal barks! x2&h &h .hhh..hhh&h0 E====9&h@ &h > _The jackal bites you but does no damage.&h7&h8,&hD9h.&hH]=---800&hN&hSR _You closely miss the jackal.&h2f  You slash the jackal!&hlV. 2&hX7---1&h|&hJ _You kill the jackal!&hJ:  You slash the jackal!&h8&h .   jackalYou kill the jackal!&h"{ 92 _The jackal barely misses you.&hR(&h*h _Your Stealth skill increases to level 5!&hb:  You slash the jackal!&hlE†&h/123&ho&hJ _You kill the jackal!&h1 &h &h &h H _No target in view!&h\ &h &h- &h  &h :_No target in view!&h4&hx&hS&h&hy _&h&h&h{&hF&h|,&h&h&hQ,&hc&hP!&h?#&h $&h%&h}'&h\)&h-*&h*&h,&hI.&h.&hu/&h1&h3,&h5&h17&h:>m#######....##########.†..###########...................... ####.#######....########## ...........+....@....!..-12.4 (9 ######.#####.# #...............†#.# #......#†..# #......) &hU@# ###.### #.... # #...# #....#####.#......##...)... .....#.######.&h&hdI-3.4 (10.0)&h&h$ _Found a sling.&h&h8&h&hi&hX&h,&h&h &h ,&h &h &h ,&h% &h &h ,&hG &hc ,&h &h  l _k - 2 ruby potions (gained 1)&h 4&h &h! &hk# ,&h$ &hp& &h' ,&hq) &h(+ &h, ,&h-. &hz/ &h1 ,&h1 &h4 &h6 ,&h6 &h\8 &h9 ,&h3: &h< &h= ,&he> &h? &h%A ,&hA &hB &hC &h6D &hD &hE &h4G ,&hG &hI &hJ ,&hnK &hLM &hN ,&hO &h9Q &hR ,&h|T &h U &hV &hW &hW &hY &h[ ,&h[ &h|] &h^ ,&h_ &hb &h #.#.........# 36.4 (23 ....#.#..####.....P...# &hh ....#.#.^# #...#####.#..# #...# ....#.#..# ##..+ . ....#.#.. '..# ....#.# .#... ).#.... &hYi -..###&hym B7.4 (24&hq &hr P _Found a short sword. Found a stone staircase leading down.&hO4&hP&hPS&hU,&h_Z,&hZ,&h\&h]&hIh#.. #.#  ####### #.# # ##.....# #.# .# .....#.# #.# .# ##.#.#.#####.#####.### ....................># .#.#...............# #.#..####.....P@..# #.#.^# #...####....# #.#..# #...# .....# #.#..# ##..+ .#...# #.#.. '..# .#..###.# .#... .# .#g   hobgoblin (missile, wandering) ).#.... g. #..### .# [9&hn;65H9.0)g.40.4 (3&h6 _A hobgoblin comes into view. It is wielding a +0 war axe.&hE #.# ####### #.# .# #.....# #.# .# ....#.# #.# .# #.#.#.#####.#####.### ...................># #.## #.#..####.....P...#.# #.#.^# #...####@...# #.#..# #...# #.....# #.#..# ##..+ #.#...# #.#.. '..# #.#..## &h #.# .#... .g# .# ).#.... ... .#  ..####.# # #.#&h &ha% :g.&h& +1.4 (1&hQ. &h1 &h4 #######.# #..... ....# #.#.#.#####.#####.### ...................> #.#.........# #####.....P...#.#&h" ^# #...####....##. #@....##..+ #.# '..# #g#..## .#... ..# .#  ).#.... ... .# ..####.# # #.#&h &h :g.&h &2&h &h &h  You strike the helpless hobgoblin from behind!  You slash the hobgoblin!)&h.43&hN&hM _You kill the hobgoblin!&hۡ&h=&h&hH _No target in view!&h4&h^ _No target in view!&hg4&hi&hq&h>u&hv% _&hB&h&h&h|&h,&h/&h&h,&h&hG  Things that are here:  a +0 war axe; 5 stones; a hobgoblin corpse&h!6 _&hw&h&hv,&hB&h&hȲ.#.#.#####.#####.### ....................>##.#...............#.# .#.#..####.....P...#.# .#.#.^# #...####....## .#.#..# #...# #.....# .#.#..# ##..+ #)#...# .#.#.. o'..####.#..## .#.# .#.....@.#..# &hw).#..........# #..####.#.. #.. #.#....# ' #.#..### #.# ..o   orc (missile, asleep) #.# ## ..#&hW9.4 (650.4 (7&hI&hs _An orc comes into view. It is wielding a +0 dagger.&h7#.#.#.#####.#####.###....># ..#.#...#.# ..#.#..####.....P...#.# ..#.#.^# #...####....## ..#.#..# #...# #.....# ..#.#..# '##..+ #)#...# ..#.#.. )o'..####.#..## ..#.# .#....@..#..# ).#.# #..####.#..# #.. #.#....#.'. #.#..##### #.# .. #.# ## ..#&h1.4 (1 _Found a bone hand axe.&h #.#.#.#####.#####.###.>#.#.#.#.#.#.#..####.....P...#.#&h=R.#.#.^# #...####....##.#.#..# #...# #.....#.#.#..##'##..+ #)#...#.#.#.. .)o'..####.#..##.#.# .#.#..# ).#.# #..####.#..# #... #.#....# .'.. #.#..####.. #.# .... #.# ##... ..#&h&h)&2&h&h&h##.#.#.#####.#####.###......>#.#.#...............#.#.#.#..####.....P...#.#&hf'.#.#.^# #...####....##.#.#..# #...# #.....#.#.#..##'##..+ #)#...#.#.#..#.)o'..####.#..##.#.# .#.#..# ).#.# #..####.#..# #... #.#....# .'... #.#..### ###... #.# .. ...# #.# ## .... ..#&hH3&h[5&3&h>&h?C&hZ #.#.#.#####.#####.###.............>#.#.#...............#.#.#.#..####.....P...#.#.#.#.^# #...####....##.#.#..#g #...# #.....#.#.#..##'##..+ #)#...#.#.#..#.)o'..####.#..##.#.# .#&hw^ .#..# ).#.# #..####.#..# #...# #.#....# .'...+ #.#..### ###...# #.# .. ...## #.# ##g   hobgoblin (asleep)  .... ..#&hk &hAl &4&hv &h\{ \ _A hobgoblin comes into view.&h; #.#.#.#####.#####.###.............>#.#.#...............#.#.#.#..####.....P...#.#.#.#.^# #...####....##.#.#..#g #...# #.....#.#.#..##'##..+ #)#...#&h< T.#.#..#.)o'..####.#..## ).....#.# .#.#..# ).#.# #..####.#..# #...# #.#....# .'...+ #.#..### ###...# #.# .. ...## #.# ## ....+ ..#&h &hY \  The orc shouts! The hobgoblin shouts! You hear a shout!&h  .goo)gA hobgoblin comes into view.The orc grunts loudly.&h_ i (The orc throws a boomerang.&hQRL'====&hS5&h=X&h1Z@ _The boomerang hits you but does no damage.&hP...........#.# #.# #.# ########.#.#.#####.#####.###....................>#.#.#...............#.#.#.#..####.....P...#..#.#.^# #...####....## )......#.#..#. #...# #.....#.#.#..##g##..+ #)#...# .......#.#..#.)o@..####.#..## .).....#.# #...#&h/#..##.).#..........######..####.#..#  #...# #.#....# .'...+ #.#..######...# #.# .. ...## #.# ##....+ ..#&h&h̚&higg 2 hobgoblins&h[=---6&h&h} _The orc hits you but does no damage. _There is an open door here.&h5  You hit the orc.&h&h% 'g The orc is heavily wounded.&h{'B---7&h2&hC7P _The orc barely misses you.&h5  You hit the orc.&hZV  You kill the orc!&h)ggg 2 hobgoblins&h ^5---68&hc'&h)m _You closely miss the hobgoblin. The hobgoblin hits you.&hm =  You slash the hobgoblin!&h| )   hobgoblinYou kill the hobgoblin!&h .99&h &h_ n _You hit the hobgoblin. The hobgoblin closely misses you.&h =  You slash the hobgoblin!&h 2.&hx L---2160&h &h M _You kill the hobgoblin!&h&h&h&hH _No target in view!&h4&h&hH _No target in view!&h4&h&h*&h% _&h\x6=&h&h,&hǙ&hĝ,&hK&hn,&hީ&h&hji7==&hf&h,&h+&h,&h&h,&h}&hP=&h&hub8=&h\&h&h,&h&h  h - 6 boomerangs (gained 3)  Things that are here:&h%&h&h.#.# #.# #.##.#.#.#####.#####.###..........>#.#.#.........#.#.#.#..####.....P...#.#.#.#.^#!.#...####....## .)......#.#..#..#...# #.....#.#.#..##'##..+ #)#...#.#.#..#.)@'..####.#..##-.).....#.# #...#&h+.#..# #.).#..#6 #####..####.#..# #...# #.#....# .'...+ #.#..### ###...# #.# .. ...## #.# ##  ....+ ..#&hE .#.# #.# #.##.#.#.#####.#####.###.>#.#.#.#.#.#.#..####.....P...#.#.#.#.^#!.#...####....## ..)......#.#..#..#...# #.....#.#.#..##'##..+ #)#...#.#.#..#.@)'..####.#..##.).....#.# #...#.#..# #.).#...# #####..####.#..# &h #...# #.#....#  .'...+ #.#..###  ###...# #.# ..  ...## #.# ##  ....+ ..# _a +0 dagger; a +0 leather armour; an orc corpse&h0733.0)&hFF-4.4 (14&hj&hF _You see here the +0 hand axe "Duuj" {drain, rPois rC+}.&h 4&hF &h &h- &h A= _&h0  &hC : There is an open door here.&h &h _&h &h) &h ,&h[ &h ,&ha &h w _l - 2 glowing silvery potions (gained 1)&h 4&ht &h &h ,&h4 &hW @  There is an open door here.&h &h _&h &h  Things that are here:  a +0 dagger; a +0 leather armour; an orc corpse&h &hT _&h &hr @  There is an open door here.&h 6 _&h &h &h ,&h &h# &h g######.....# #.# #.# .........#.# #.# #.# ######.#.#.#####.#####.### ...............># #.#...............#.# #.#..####.....P...#.# ...#.#.^#..#...####....## #.#..#..#...#.g#.....# &h B#.#..##'##.@'..#)#...# ..#.#..#.))'..####.#..## .....#.# #...#.......#..# #.).#..........# #####..####.#..##...# #.#....# g   hobgoblin (asleep).'...+ #.#..######...# #.# .....## #.# #&h U 80  You reach down and open the door.&h3 ,5.4 (11&h% &h' \ _A hobgoblin comes into view.&hE.....# #.# #.# #.# #.# #.# .#.#.#####.#####.### .............># #.#...............#.# #.#..####.....P...#.# #.#.^#..#...####....## #.#..#..#...#.g#.....# #.#..##'##..@..#)#...# #.#..#.))'..####.#..## &hg#.# #...#.......#..# #.).#..........# #####..####...# #.#....# .'...+###...# &h&hw16.4 (1.0)&h&hJQ _There is an open door here.&hDbJ.....# #.# #.# #.# #.# #.# .#.#.#####.#####.### .......># #.#...............#.# #.#..####.....P...#.# #.#.^#..#...####....## #.#..#..#...#.g#.....# #.#..##'##..'@.#)#...# &h@d#.#..#.))'..####.#..## #.# #...#.......#..# #.).#...# #####..#...# #.#....# .'...###... &ho&hBq-7 _&hL{&h~&h t  The helpless hobgoblin fails to defend itself.  You slice the hobgoblin!!&h E†&h .48&h &h M _You kill the hobgoblin!&h] &hm &h8 ^ _No target in view!&h$4&h&&h@-&h0&h0% _&h}5&h6@  There is an open door here.&h8&hm9 _&h_;&h=&h'@,&h-D&hD&h G&h_J&hK&hM&hO,&hQ&h3T&hIV,&hW&hZ&h\,&h@^&hgb&h#e,&h5g&hi&hk,&h!m&hpp&h r,&hr&hu&h}}.....#..#.))'..####.#..##&h}).....#.# #...#.......#..# #.).#..........# #####..####.#..# # #..#...# #.#....# #. #..'...+ #.#..### &hS~@#..####...# #.# .. #........## #.# ## #....@...+ ..# #...##'#..#  #.# [g#..#  # #o)#..#  ####..+&h̀_ ...# o   orc (asleep) ... g   hobgoblin (asleep) &h.X 90.0)  You reach down and open the door.&hԈ,9.4 (11&hې&h? _A hobgoblin and an orc come into view. _Found a robe and a club.&hZ ) #...#.......#..#  #.).#........# #####..####.##. #..#...# #.#....#..#..'...+##.####...# #.# .. ......## ##...+ ..# #...##@#..# #.# #[g#..#&h[ *# #o)#..# ####..+ ...# ...&h\g &hvh :900.4 (1.0) _&hrr &hv Q _There is an open door here.&h s  The helpless hobgoblin fails to defend itself.  You slash the hobgoblin!&hp 0. &h 79/29261&h &h M _You kill the hobgoblin!&h #.).# #####..####.#. #..#...# #.#....##..#..'...+###..####...# #.# .. #........## ###........+ ..# #...##'#..# # #[ #o) ####..+ ...# ...&h&hq&2&h+ &h&hsg  The helpless orc fails to defend itself.  You slash the orc!&h 0) &ha/303&h&hG _You kill the orc!&hw&hey&hl^ _No target in view!&h 4&h &h &h &hU % _&h V  There is an open door here.&h &h _&h' &h &h ,&ha &h &h6 ,&h &h &h ,&h &hd &h ,&h &h &hO ,&h &h &h ,&h% &h[ &h ,&h# &hx &h}  #..#..'...+ #.# #..####...# #.# #........## #.# ##........+ ..# #...##'#..# # #.#.#[.#..# #.. #.#.#))###...###.#.####..+&hY h......@.#.. ...######.#..#.. ...# #.#####... ##.##.#h   jackal (asleep) ###.. .#..[ .#&hr 12.4 (9  A jackal comes into view.Found a robe.&h& e.hh&h& 8==3.4 (10.0)&h, &h. 8 _The jackal barks! You hear a bark!&h   #..  #..  ##........+  #...##'#..#  # #.#.#[.#..#  #.. #.#.#))#..#  ##...###.#  &h+&.h.....@.#.. ...#  #####.#..#.. ...  # #.#####  ... ##.# #.# #.. ..[&hr   #..  #..  ##........+  &ht#...##'#..#  # #.#.#[.#..#  #.. #.#.#))#..#  ##...###.#  .h.....@.#.. ...#  #####.#..#.. ...  # #.#####  ... ##.# #.#&hx~ #.. ..[&h&h&h&hg &hW_A jackal is nearby!&hQ  #..#..'...+ #. #..####...# #. #..## #..# ##........+ ..... #...##'#..# #.. #.#.#[.#..# #... #.#.#))#..#.##...###.#.####..+h.h....@..#.. ...#&h< #.#..#.. ... #.#.######....###.## #.#h 2 jackals (1 wandering)# #...# ..[ ..#&h &h ,&h@ &h\ &ho &hE h..h.hh 3 jackals (1 wandering)&h~ :--4.0)&hf &hA \ _A jackal comes into view. x2&h{&  #..#..'...+ # #..####...# #. #.## #.##### ##.+  ...... #...##'#..# #.... #.#.#[.#..# #.... #.#.#))#..#.h##...###.#.####..+h..h.h.@...#.. ...#&h) .######.#..#.. ... #.#.##### #.... ###.## #.#h 4 jackals (2 wandering)# #...# ..[ ...#&h+ &h, &h- ,&h7 .....h.h 2 jackalsA jackal comes into view.&hD9 A--5&h@ &hC 3 _The jackal moves out of view.&hN :  You slash the jackal!&h{ &hG &h &h?hh....h.hh 3 jackals (2 wandering)&hA'62=6&he.&h0J _You kill the jackal!&h* # #..#..'...+ #.. #..####...# #.. #.## # ..#########.+ # .......<#...##'#..# # #......#.#.#[.#..# # #..... #.#.#))#..# #&hR.h##...###.#.####..+ #.h....h@....#.. ...# #.######.#..#.. ... # #.#.##### # #.... # ###.## # #.## #.. #...# ..[. #...#&hK&h&h&h&h$ <.hFound a stone staircase leading up. The jackal barely misses you.&h%&7&h*&h)-> _The jackal bites you but does no damage.&h &h&hQ..h 2 jackals (1&hP&8&hؿ&h _You barely miss the jackal. The jackal barely misses you.&hy  You barely miss the jackal.The jackal barks!&ht&h&h&h( h.hhh 3 jackalsThe jackal bites you but does no damage.&h*/==9&h5&h9S _The jackal barely misses you.&h  You hit the jackal.  The jackal is severely wounded.&h &h bh.h.&h 0--20&hC &h > _The jackal bites you but does no damage.&hQ :  You slash the jackal!&hV  You kill the jackal!You closely miss the jackal.&h_ y.h† 2&hu W4--1&hL| &h@ > _The jackal bites you but does no damage.&h&h &h &hn.h&h#`You completely miss the jackal. The jackal misses you.&h&h-&h2&hM&h &h&h>f_The jackal barely misses you. The jackal misses you.&h&h`:  You slash the jackal!&h^}t  You kill the jackal!You hit the jackal.&h#M††&h.93&hb&hYJ _You kill the jackal!&hB _No target in view!&h. _No target in view!&h O 4&hP &hT &hV &hW % _&hW^ n&hd &hf ,&htg &hz &h 5##.#......##...).....#.#..#...#. ..#.######. #..#.).#. ..#.# .  #..#####. ..#.# .. #..#..#.. #&h E.#.# ...### #..#..'.. #.#.# ......# #..####.. #.#.# ....... #........ #.#.#....#########........ #.#.#.@.....<#...##'#..-9.4 (6 ..#.#.....#......#.#.#[.#.. ###.# ..?....#......#.#.#))#..  #.# ##.....##.†.###.#.####..  #.# ..........†.....#.. ...  #.# ).....######.#..#.. ..  #.# ...... #.#.##### ###...... #.... ....###.##&h &h F-30.4 (7&hc &h * _Found a short sword.&hF4&h\J&hU&hY&h dB&hn....#.# ... #..####..#.# ....# #..#..# ###.#.# .....#### #..#..'  #.#.# ........### #..####  #.#.# .......... #....  #.#.#...#########.... ###.#.#........<#...##'# ....#.#&hp..#......#.#.#[.# .####.#?..@.#......#.#.#))#1.4 (1# #.# ####.....##.†.###.#.#### .# #.# #..........†.....#.. .# #.# #).....######.#..#.. .# #.# #......# #.#.##### .####.# #......# #.... ......# #....### ###.## .....## #[ #.#..##### #..&hev&h*w+2.4 (2&h|&h-C _Found a robe.&h &hS &h &h, &h B&hA &h ,&h] &h9! &hW% ,&h( &h6 w...#.# ... #.. #......#.#......## .####.#.#.......#### #..# #.# #.#.#...#### #.. #.# #.#.#.... # #.# #.#.#...######### #.####.#.#.........<#... #.#....#.#....#......#.# &h8 #.#.####.#......@....#......#.#. #.#.# #.#######.....##.†.###.#. #.#.# #.# #..........†.....#. #.#.# #.# #).....######.#..#.. #.#.# #.# #......# #.#.#### #.#.####.# #......# #.... #........# #....### ###.##...## #[.... #.# ...##### #..&h = +5.4 (3&h= +6.4 (4&hA &hC g _n - a scroll labelled YGIPEPP CALAIMAKI&hKn4&hRr&hSz&hX&hz,&hΉ&h&hB,&h՗&h&h,&h&h&&hP&h&h&hW&h,&hN&h<&hn,&h&hܲ&h$,&hԴ&h3&h,&hA&hL&hU,&h&h&h,&h&h&hY,&h&h&h ,&h&h&h&hd,&hE&h&hb&h`&hN&h&h&h&h&h&hZ&h4&hW&hk&h&h&hV&h$&hI&,&h'&h)&h+,&h-&h@/&h0&h21&h1&h4&h6,&h7&h9&h;,&h<&h ?&hA,&hB&hE&hG,&hH&hJ&hL&hL&hoM&hO&hP&hQ&h7R&hU&hV,&hJX&hZ&h\,&h]&h`&ha&h%b&hc&hfe&hmh,&hj&hk&hm,&hn&hp&hr,&hs&hu&hw&hw&hrx&ht{&hV},&h~&hF&h0,&h&hl&h,&h&h&h3&h،&h&hk&h&h֑&h&hٔ&h}&h &h{M _You now have 87 gold pieces (gained 19).&h4&h&h&h,&h&h&h&hP&h &h&ht&hn&h4&h&ho&h&h,&h&h3&hm&h&h&h&h&h&h&h&h&h&h&h&h&h2&h&h&h~&h&h&h &h &h &hd &h,=You see here a jackal corpse.&h&h &h_&h&hD&h&h&h'&h!&h$&h%&h'&h*&h&.&h/&h 1&h 4&h';&h;e.....#########........+ &h<...............<#...##'#..# &hZ=.........#......#.#.#[.#..# &h>.........#......#.#.#))#..# &h>###.....##.†.###.#.####..+ &h? #..........†.....#.. ...# &h;@ #).....######.#..#.. ... &h@ #......# #.#.##### &hA #......# #..@...# &h`B #....#### ###.##.# &hDV #[......# #.##.......# #.. .#.......# ..[. .#....#### ..... S   adder (asleep) .#....# ......###### #S......<#&hK&hL2000.4 (&hIM 64.0)&huN&h!O%1.4 (65&hrU&hpX &h)Y&hY5_An adder comes into view.&h}Z&h...........<#...##'#..# .....#......#.#.#[......#...)) &h####.....##.†.###.#.####..+  #..........†.....#.. ...#).....######.#..#.. .........# #.#.##### ..........# ..#### ###@##.#[......# #.# ##........ &hu...[.###... #......#####S......<# .........#####&hb&hg&h+12.4 (1.0)&h&h&hz#......#.#.#[..)) ####&hl#.†.###.#.####..+  #..........†.....#.. ...#).....######.# .... #.#.##### #......# #### ###.##.#[......# #@# &hS##..# ...[..#### #....... #.......#####S......#<# ....##########+###....############&h&h&hs}S.S&h&3&h&h-/ _The adder hisses angrily.&h  )) #####.†.###.#.####..+  #..........†.....#.. ...#).....######.# .... #.#.##### ......# #### ###.##[......# #.## ##..# .#..[....##### #S......# #.#####S   adder .................#S.4&h &h6 &hV &hW #8&h X 9-=5&ha &h)f ^ _You miss the adder. The adder bites you.&hh}  You slash the adder!.&h-I -54=6 _You kill the adder!&hM &hO&hOI_Your Short Blades skill increases to level 2!&h/\&h _No target in view!&h9w  _9= &h~ l You see here a +0 robe.&h  &h _&h &hʄ &h &h &hG =&hÈ &hb &h  &hL &hɏ "_You reach down and open the door.&h &h˒ &hJ &h &h &h| &h &h3 &h &h &h1 &hU &hE &h &h e# #......# &h .#### ###.##.# &h ....# #.##.# . &hb ....# ##..#'### .. &hѨ ....# #..[....# ... &hB .#### #.......# .... &h .# #.......# [.... &h! ## #.......#......&h  &h V#......@.......&hu --&hګ 15.4 (9 &hH i## ######+########&h <########### &h =...........# &h 5...........# &h 6#...........# &hU 6###.........# &h ≈##.........&h # &hy ###&hޯ "&hȳ &h &h --&hc 6.4 (1&hµ 0.0)&hN &h»  &h3 &h :_Found a ring mail.&hZ&h)X&hl,&hn-&h/&h@4&h6&ho7&h_:&h= &hx>&h>"_You reach down and open the door.&h@F&h G&hG&hI&hNK&h######'########.# &hd.############ #.@# &hd23.4 (7&hd .0) &he............# ##.....# &h*fy...........# #####>... &hf#&hg## &hg### &hh ≈## &hi#..&hi##'######&hj&hp&hp&h|q$4.4 (8&hu&hzx &hx&h[y-_Found a stone staircase leading down.&h3&h+=&h>R  There is a stone staircase leading down here.&h'@6 _&h@&h&hX&h&h}&h&hx&h&h&h &hi&h&hM&h&h&h7&h+&hv$&h)&h*&h&1&hw;&h*=&h=&h>&hwC&hJ&h&h`&hW&hQ&h9&hd&hd&h8&h!&hR&h&h&h&h&h&h&hh&h&h&hF&hs&h6&h&h3&h ######'########.## #.# &h###### #..###.....# #.#&h.# ##.....############# #.# .&hJ....# #####>....&hkC..# #.# .&hޱm....# ###############.#####.# &hMZ.....# #...................... &h.....# #.#############.####### &h0.....# #.# #...)....#.# .&hj....# #.# #&h#.#&hm107&hԴ 3.0) &hȵ###### #.# #.# #.#&h5 &h#.# #.# #.#&h  &hwu#.####.# #.#&h߷ &h@ #&h*......#&h#.#&hv &h׹ #&h>#######&h#.# &h&hu&h &h&ha&h%8.4 (84&h&h &h &hv_Found a whip.&h7& 4&h' &h + &h5 &h97 &h9 &h< ,&h= &h? &hB ,&h3D &hSM <  You see here a +0 whip.&hO &hR 6 _&hwT &hU &h V &hV &hX &h^ .............## ##.#  '########.## #.#   #..###.....# #.#   ##.....############# #.#   #####>............# #.#   ###############.#####.###   #.......................#   #.#############.#########  &h^  #.# #...)..@.#.#  14.4 (6.0)  #.# #.######.#.#  #.# #.# .#.#  #.# #.# .#.#  #.####.# .#.#  #......# .#.#   ######## .#.#  .<    &hb A5.4 (7&he &hg ; _Found an escape hatch in the ceiling.&h@ &h &h &hI &ho X&h ,&h &h &h &hK &h &h7 &h2 &h &h &h &hh ,&h &h  &h &h &h% &h &h &h &hE &h" &h$ &h$ &h:& &h) R  There is an escape hatch in the ceiling here.&h+ &h+ _&h- &hc/ &h0 ,&h2 &h;4 &h5 ,&h6 &hA9 &h: ,&h; &h= &h9? ,&h\@ &hhB &hC ,&hE &h=G &hxH ,&hI &hK &hM ,&hM &hP &hHQ ,&hR &hT &hU ,&hW &hX &hY &hZ &h [ &h\ &h] &h)^ &h^ &h` &ha &h$b &hb &he &hf ,&hg &hi &hk ,&hl &h n &hp ,&h;r &h+t &hu ,&hv &hx &hgz ,&h`{ &h} &h~ ,&hC &h! &hP ,&hl &h1 &h ,&h{ &h &h ,&hO &h &h4 ,&hۑ &hΓ &h &h &h &hɗ &h &h &h &h &h! &ho &hv &h &h ,&h &h &h+ ,&h &hS &h` ,&h &ha &hѯ ,&h &h^ &h ,&h &h~ &h ,&h &hJ &h" ,&h &h &h ,&h &h1 &hQ ,&h &hL &h ,&hO &hO &h? ,&h &h &h ,&hx &h &h ,&hu &h F _You reach down and open the door.&hC 4&h &h &hU ,&h &hC &h ,&hL &h &h ,&h &hY &hy" ,&h% &ho( &h0 Q#.#..#.))'..####.#..## ).....#.#..#...#.......#. ###...#.#..#.).#.........  #...#.#..#####..####.#. ...#.#..#..#...# #.#....# #...#.#..#..'...+ #.#. ###...#.#..####...# #.# .. ........#........#####.# ## &h0 %#########.......@'K!#..# ......<#...##'#..#.g# #......#.#.#[.#..####&h<1 S #......#.#.#))#..#. ##.†.###.#.####..'..# &h1 /...†.....#.......####P.##.# g   goblin (asleep) #####.#..#.............##.# K   kobold (missile, asleep)#.#.#####....########.#&h1 v#......###......# #.#&h6 67.4 (52.0)  You reach down and open the door.  A kobold and a goblin come into view.&h8 &h> gK.gKwandering)&h> K====8.4 (53&h:E &hI _The goblin shouts! _Found a fuming ruby potion.&h1 m#.#..#.))'..####.#..## .....#.#..#...#.......#..# ...#.#..#.).#....#  #...#.#..#####..####.#..#  #...#.#..#..#...# #.#....#  &h1 #...#.#..#..'...+ #.#..### ...#.#..####...# #.# .. #.#####.# ## .&h72 gK#..# <#...##'#..#..# ......#.#.#[.#..#### ......#.#.#))#..#..# &h2 .†.###.#.####..'..#†.....#.......####P.##.# .#..#.............##.# #.#.#####....#&h+3 Y#......###...&h6 &hC O!K&hD f=---9.4 (1.0)&hP &hT w _The goblin closely misses you. _There is an open door here.&h_#R  The kobold shouts!  You hit the goblin.&hF- K. K)The goblin is heavily wounded.&hK.F====70&hY6&h9= _The goblin hits you but does no damage.&h  You closely miss the goblin.The goblin is heavily wounded.You closely miss the kobold. The kobold closely misses you.&h{[=---1&h&hS _The goblin barely misses you.&h"  You closely miss the goblin.The goblin is heavily wounded.You hit the kobold. The kobold misses you.&hi7-----2&h&h,; _The goblin hits you with a +0 dagger.&hr :  You slash the goblin!&h t  You kill the goblin!You hit the kobold.&hR \))&h0 .63&h &h@ J _You kill the kobold!&hM &h &h &hZ H _No target in view!&h  _No target in view!&h4 _8=-&h,X&h&h&h`&h}&h>&h&hy9&h0==&hQ&h&h &h&h&hx&h  &h &hYou see here a +0 dagger.&h&h &h0_&h4!&h(&hY)v#.#..#.))'..####.#..## &h)<#.#..#...#.......#..# &h6*3...#.#..#.).#...&h*# &h+?...#.#..#####..####.#..# &h+a...#.#..#..#...# #.#....# &h+a...#.#..#..'...+ #.#..### &h,...#.#..####...# #.# .. &h,#..&hc-]#####.# ## &h-..&h6.X')@#..# &h.-&h/<#...##'#..#).# &h/i#.#.#[.#..#### &h/V#.#.#))#..#..# &h2†.###.#.####..'..# †.....#........#..#.......  #.#.#####.... &hn7&h7%81.4 (8&h8&h9-&h9$2.4 (9&h>&hmA &hA&hiB4_o - a fuming ruby potion&hB&h 4&h &h &h f=&hz >  You see here a +0 dagger.&h &h; _&h &h- <  There is an open door here. _&h3 &h7 &hD8 &h; &hG / ..#.#.^#..#...####....##..#.#..#..#...#.†#.....#..#.#..##'##..'..#)#...#..#.#..#.))'..####.#..##..#.#..#...#.......# ##...#.#..#.).#..........  #...#.#..#####..####.#..#  #...#.#..#..#...#..#.#....#  #...#.#..#..'..@'..#.#..###8.4 (6 &hH P##...#.#..####...#.)#.# .....#........#####.# ## ########........').#..# .....<#...##'#..#).# .#.#[.#..#### ......#.#.#))#..#..# #.†.###.#.####..'..# ..†.......####P.##.# _You reach down and open the door.&hK G _Found a hand axe.&h2Z4&h\&h!e&hh&h i% _&hXm&hq&hw,&h|&h&h&h`&hx&hR&hI&h&h&h{&h&hV&h&h2&h;&h&h&h&h&h&h3&hFR&h,&h&h&h&ha&h&hC&h&h&h&h5&h;&h&h&h&h&hC&h&h&h&h&h5&h&h&hU&h&h&h&h&h&h1&h&hk&hQ&h&h&hP&h&h>&h&hO&hR,&h&h&h&h&hR&h&h&hG&hK&hX &h &ha &h &h &h ,&h3 &h&h&h&h&h$&h&h,&h&h&hM&h&h&h&hJ&h&h&h:&h&h~&h&h&hL&h &hj!&h;$,&h%&h'&h),&hx+&hP-&h /,&h0&h2&hb4&h4&h5&h*9&hH;,&h<&h>&h@,&hJ&h3&h,&h&hZ&h,&hj &h}&hQ,&h&h&h,&ha&h&h,&h &h!"&h#,&ha%&h'&h(,&h)&h+&hF-,&h /&h0&hO2,&hp3&h35&h|6&h6&h7&hY9&h?d #.. #.# ### ###### #.# ..#  #.# #.# #.# #.# #.# .#.#.#####.#####.### ..................># .#...............#.# .#..####.....P..@#.# &h@.#.^#..#...####....## #..##.†#.....# .#..##'##..'..#)#...# #..#.))'..####.#..###..#...#.....#..########### .#..#.).#..........#.........# .#..#####..####.#..#.#######.# .#..#..#...#..#.#....# #.#&hB 239.4 (51.0)  A malevolent force fills the Dungeon...&hO/  --more--&hY  You are sucked into a shaft and drop 1 floor!&h/  --more--&h  The shaft crumbles and collapses.  You hear the sound of rushing water.&h/  --more--&hkG ..#.#  ....#  . ....# &h$HE.# ..... ...##...#  ##  ..##.$...# &hH4 ....$..@.#  &hI...........# ............# .............#&hI~ ............... ...#####....... &hJ...#?(?#....... ...#$([#....... &h~J &hmR&h/40.1 (51.7&hD&hz  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! &hb8_Found six items.&h: &h Read which item? Scrolls  f - 2 scrolls of enchant weaponj - a scroll of revelation &h  n - a scroll labelled YGIPEPP CALAIMAKI [!] read|quaff[?] describe selected&h &h &h* MrRokkomies the Vexing..#.#Poltergeist....#Health: 29/29 ========================. ....##Magic: 7/7========================.# .....AC: 5Str: 8...##...#EV: 11Int: 19........##SH: 0Dex: 14&hV ..##.$...#XL:  4 Next: 56% Place: Dungeon:4....$..@.#Noise: ---------  Time: 2240.1 (0.0)...........#m) +6 war axe of Indignation {speed, rC+ S............#Throw: 6 boomerangs.............#Fly ..................#####..........#?(?#..........#$([#.......  You are sucked into a shaft and drop 1 floor!  The shaft crumbles and collapses.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _Found six items.&h5  ,*⌠*,*,*,,***** ,***,*,,,...#.########## ,,,,,*,,*.#....######### ,,*,,,,,,...###### ,,,,,,,,*.#.......###### ,*,,,,,,,###### *,*,,,,,,##### ,,**,,*,,##### ,,,,,,,,,#####********* ,,,**,*,,###,,,,,,,,, ,,,,,**,,##,*,*,*,*, ,,,,,,,,,&h .,,,,,,,,, ,,,,,,,,,,*,*,*,*, ,,,,,,,,,,,,,,,,,,  ,,***,,,,,*,*,*,*,  ,,***,,,,,,,,,,,,,  ,,,**,*,,,,,*,,,*,,,,,,,,*,*,*,*, As you read the scroll of revelation, it crumbles to dust.&hJ +1.1 (1&h &h T _You feel aware of your surroundings. You sensed 1 shop/portal.&hF &h tRead which item? Scrolls  f - 2 scrolls of enchant weapon  n - a scroll labelled YGIPEPP CALAIMAKI [!] read|quaff&hB G[?] describe selected&hљ &h5 &hQ T,*⌠*,*,*,,*****MrRokkomies the Vexing ,***,*,,,...#.##########Poltergeist ,,,,,*,,*.#....#########Health: 29/29 ======================== ,,*,,,,,,.......########Magic: 7/7======================== ,,,,,,,,*.#.......######AC: 5Str: 8 &hB \,*,,,,,,,...##...#######EV: 11Int: 19 *,*,,,,,,........#######SH: 0Dex: 14 ,,**,,*,,..##.$...######XL:  4 Next: 56% Place: Dungeon:4 ,,,,,,,,,....$..@.######********* Noise: ---------  Time: 2241.1 (0.0) ,,,**,*,,...........####,,,,,,,,, m) +6 war axe of Indignation {speed, rC+ S ,,,,,**,,............###,*,*,*,*, Throw: 6 boomerangs ,,,,,,,,,.............#.,,,,,,,,, Fly ,,,,,,,,,...............,*,*,*,*, ,,,,,,,,,...#####.......,,,,,,,,,  ,,***,,,,...#?(?#.......,*,*,*,*,&h   ,,***,,,,...#$([#.......,,,,,,,,,  ,,,**,*,,,,,*,,,*,,,,,,,,*,*,*,*, You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _Found six items.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal.&h  As you read the scroll labelled YGIPEPP CALAIMAKI, it crumbles to dust.  It is a scroll of enchant armour.&h /  --more--&hS: &h< ^Enchant which item? Armour  b - a +1 cloak (haunted)  d - a +1 pair of gloves (haunted)  g - a +0 pair of boots (haunted)[?] describe selected&h!&hv&hT,*⌠*,*,*,,*****MrRokkomies the Vexing ,***,*,,,...#.##########Poltergeist ,,,,,*,,*.#....#########Health: 29/29 ======================== ,,*,,,,,,.......########Magic: 7/7======================== ,,,,,,,,*.#.......######AC: 5Str: 8 &h \,*,,,,,,,...##...#######EV: 11Int: 19 *,*,,,,,,........#######SH: 0Dex: 14 ,,**,,*,,..##.$...######XL:  4 Next: 56% Place: Dungeon:4 ,,,,,,,,,....$..@.######********* Noise: ---------  Time: 2241.1 (0.0) ,,,**,*,,...........####,,,,,,,,, m) +6 war axe of Indignation {speed, rC+ S ,,,,,**,,............###,*,*,*,*, Throw: 6 boomerangs ,,,,,,,,,.............#.,,,,,,,,, Fly ,,,,,,,,,...............,*,*,*,*, ,,,,,,,,,...#####.......,,,,,,,,,  ,,***,,,,...#?(?#.......,*,*,*,*,&h~  ,,***,,,,...#$([#.......,,,,,,,,,  ,,,**,*,,,,,*,,,*,,,,,,,,*,*,*,*,  _portal rusts away! _Found six items.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal.  As you read the scroll labelled YGIPEPP CALAIMAKI, it crumbles to dust.  It is a scroll of enchant armour.&hNd...#.##########.#....#########..######.......################################.&h362.1 (1&hh&hq< _Your +1 cloak glows green for a while.&hR` **,*,,,...#.########## ,,,,,*,,*.#....#*,,,,,,.......##,,,,,,*.#.......*,...##...# *,*........## ,,**,,*,,..##.$...,,,,,,,....$....######***********,*...@...####,,,,,,,,,,,*.###,*,*,*,*,,.#.,,,,,,,,Fly  ,,,**,*,,...#=[$#.......,*,*,*,*,  *,,*,,,****,,*,,,,,,,,,,,,&h&h &3&h&hi &h&h_Found 10 gold pieces, a leather armour and a large cabochon ring.&h6 ,,,,*,,*.#....*,,,,,,.......##,,,,,,*.#.......*&hy,...##...# *,*.......## ,,**,,*,,..##.$...&h΍,,,,,,,....$....######***********,*.......####,,,,,,,,,,,*.###,*,*,*,*&h ,,.#.,,,,,,,,..,*,*,*,*Fly &hr *,,*,,,,,...#####..#....,,,,,,,,, *&hƎ),,,,,,,,,***&h&h}&4&h&h{  *,,,,,,.......,,,,,,*.#.......*,...##...# *,*........## ,,**,,*,,..##.$...,,,,,,,....$....######***********,*.......####,,,,,,,,,,,*&hq~ .###,*,*,*,*,,.#.,,,,,,,,..,*,*,*,*#####,,,,,,,Fly  *,**,,,,,............###,,,,,,,,,  ,,,****&h &hV &5&h &hI &hZ v  You aren't carrying any items that you can evoke.&h[ &hg &h@j . _&h%,*.#.......######*,,,,,,....##...#######*,,,,,.........#######,**,,*,...##.$...###### &h*,,,,,,,,.....$....######******** *,,,**,*,............####,,,,,,,, *,,,,,**..###,*,*,*,*,,..#.,,,,,,,...,*,*,*,*#####.,,,,,,,***.#?(?#.,*,*,*,*,***.#$([#.,,,,,,,,,**,*,....#=[$#&hI.,*,*,*,* ,*,,*,,,,....#####..#....,,,,,,,,*,**..........### ,,,,*.#**,,,,,*** *,,,,,,&h&hJ-6 _&hh&h&hޖ ,*.#.###### *,,*...##...####### *,*,*.......####### **,,**,,*....##.$...######  *&h] .$....###### **,,,**,*.#### **,,,,,**.###,*,*,*,.#..,*,*,*,.#####.,***.#?(?#.,*,*,*,,***.#$([#.,**,*.....#=[$#.,*,*,*, ,,*,,*.#####..#.... ,**,**&hT .###,*.#**,,,,, ,*,**&h &h &7&h &hC &hn,*.#.###### **,,*...##...#######  *,*,*.......#######*,,**,,#....##.$...###### * *.$....######*,,,**,#&h.#### ,**,,,,,*#.###,*,*,*.#..,*,*,*.#####.,***&hr.#?(?#.,*,*,*,***.#$([#&h[.,**,#.....#=[$#.,*,*,*,*,,*,,K.....#####..#....&hK   kobold brigand (missile, asleep),**,**..###,*&hfZ.#**,,,,, ,,*,**&h&h&8&hw &h~"  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts.&h#d*,,,,*,,,,,,.......## ,,,,,#.#....... **,,*,..##...##  *,*,*,,,...........#&h**,,**,,#....##.$...######  *,,,,,,.$....######****** ***,,,**,####,,,,,, ,**,,,,,*####,*,*,*#.,,,,,,.....*,*,*,,,###,,,,,?(?*,*,****,.$([,,,,,,,,**,#=[$#.......,*,*,*&hS,*,,*,,K.....#####..#....**,*.###,,,,,,,,,,*,,...............#**,,,,,&h<&h&9&h^&h1&h ,,*,,*.#....## *,,,,,,.......######## ,,,,,,,,..#.#.......###### *,,*,,,,......##...####### ,*,*,,,...........####### *,,**,,#....##.$...######  *,,,,,,.......$....######******* **,,,**,#.####,,,,,,, **,,,,,*####,*,*,*.#.,,,,,,,......,*,*,*,,,......#####.,,,,,,,***,......#?(?#.,*,*,****,......#$([#.,,,,,,,,,**,#.....#=[$#.......,*,*,*, ,,*,,K.....#####..#...., &h[ m ,**,**,,.###,,,,,,, &h &hp '50&h &h &h@ M*,***,*,,,...#.# *,,,,,,*,,#.#....####*,,,,,,.......### ,,,,,,,,..#.#.......,*,,,,......##...## *,*,*,,,...........# **,,**,,#....##.$...######  *,,,,,,.$....######*********,####,,,,,, **,,,,,*####,*,*,*#.,,,,,, ,,,,,,,,..................,*,*,*, Fly .....#####..#..&hH&hH&1&hN&hP&h:M *,*⌠*,*,*,,***** *,***,*,.....#.### *,,,,,,*,.#.#....####*,,,,.........### ,,,,&h.;#.#.......,*,,,,......##...## *,*,*,,,...........# **,,**,,#....##.$...######  *,,,,,,.$@...######*********,####,,,,,, **,,,,,*####,*,*,*&h;#.,,,,,, ,,,,,,,,..................,*,*,*,.....#=[$#.....&hL&hM&2&h9\&hN_&h) M**,,,*,**  *,*⌠*,*,*,,**##* *,***,*,.....#.### *,,,,,,*,.#.#....####*,,,,.........### ,,,,,,,,..#.#.......#,*,,,,......##...## *,*,*,,,...........# **,,**,,#....##.  *,,,,,,.&h $....######*********,####,,,,,, **,,,,,*#..............###,*,*,*, Fly .....#$([#.....&h &h &3&h &h/ &h +4.1 (2&hA &h > _You now have 97 gold pieces (gained 10).&hbp *,*⌠*,*,*,,**##**,***,*,.....#.##########,,,,,*,.#.#....###*,,,,.........########,,,,,..#.#.......###### **,,*,,,,......###  *,*,*,,,...........####### ***,,**,,#....##.....###### *&h&c *,,,,,,.......@....######****** ***,,,**,#.............####,,,,,, ,**,,,,,*#..###,*,*,* ,,,,,,,,,..#.,,,,,,...,*,*,*,#####.,,,,,***,......#?(?#.,*,*,*,***,......#$([#.,,,,,,,**,#.....#=[$#.,*,*,*&hNk&hk+5.1 (1&hr&hz&h8{+6.1 (2&hځ&hF? _You now have 113 gold pieces (gained 16).&h4 &h  *,*⌠*,*,*,,**##* **,***,*,.....#.##  **,,,,,,#,.#.#....### **,,,,*,,...........######## *...#.#.......######&h *,,*,,,.......##...####### *,*,*,,............#######*,,**,.#....##.....###### ,* *.###### ,***,,,**.#&h% .#### ,,**,,,,,*#.###,*,*,.#..,*,*,.#####.,***&hE .#?(?#.,*,*,,***.#$([#. *,,,,,,**,#.....#=[$#.,*,*,&h. A7.1 (1&h8 &h: &h&h&h&h&&h% *,*⌠*,*,*,,**##* **,***,#......#.# **,,,,,.#..#.#....##  **,,,,*,g...........########  *.#.#.......######  ***,,*....##...####### *,*,*........#######*,,**..#....##.....###### *,* *.###### ,,***,,,*#.#&hH';.####,**,,,,,*#.###,*,*.#..,*,*.#####.g   goblin (asleep),**#.#?(?#.,*,*,**#.#$([#.,,,, ,*,,,,,,**,#.....#=[$#.,*,*&hFK&hK&8&h}W&h[s _A goblin comes into view. It is wielding a +0 club.&h *,*⌠*,*,*,,**##* **,**#.#......#.## **,,,,..#..#.#....#&h#z **,,,,*.g...........######## *.#.#.......###### ***,,*..##...####### *,*,*.......#  *****,,*#..#....##.....###### **,* *.###### *,,***,,,##.#&h.#### *,,,**,,,,,*#.###,*, *,..#..,*,.#####.,*##.#?(?#.,*,,**#.#$([#. ,,*,,,,,,**,#.....#=[$#.,*,&hw&hq&9&h&h&h%  *,*⌠*,*,*,,**##* **,*##.#......#.###&h$(  **,,,...#..#.#....# **,,,,#.g...# *.#.#.......###### ***,,*.##...# *,*,*.......# *****,,##..#....##.....###### &h+ . **,* *,,J.######  *,,***,,.##.#.#### **,,,**,,,,,*#.###,* **,..#.,..,*.#####.J   endoplasm (asleep),###&h, <.#?(?#.,* g   goblin (asleep),**#.#$([#.,*,,,,,,**,#.....#=[$#.,*&hA &hC '60&h-J &hM ] _An endoplasm comes into view.&h* *,***,,,*,**  *,#⌠#,#.#..##### &hn **,###.#......#.### **,,....#..#.#....## **,,,.#.g...........## *,,,,#.#.......######***,,#.##...# *,*,#.........&h# *****,,##..#.@..##.....######  **,* *,.J...######* * *,,***,..##.##,*,,,**,,,..*### ,**.....#.,........&h.....#####.,,###.#?(?#.,#.......#$([#.,&h+&hg,&1&h7&h <&hH *,,,,,*** *.###,..*.##  *.#⌠#,#.#..#####  **.###.#......## **,.....#..#.#&h,# **,,..#.g...........## *,,,.#.#.......######***,##...# *,*,#....@.......# *****,,##..#....##.....###### **,* *,.J...###### *,,***...##.##*,,,**..,..####**.....#.,................ *...........#####. *,###.#?(?#.&h &hM&2&h&h&h[e  *******  #....,### #.###,..#.##  #.#⌠#.#.#..#####  *#.###.#......# **......#..#.# **,...#.g.....# *,,..#.#.......***,&hHg##... *,#.#......... *****,,##..#....##..... **,* *,.J....# *,,***...##.#*,,,*#.....###**,,,,........# ,................. ,*....#####&hRs7  The goblin shouts!&ht&h.~.g.JJg&hdE====3&hև&h͋^ _The endoplasm quivers.&h_ &h)m ,J...&h&h=M _You kill the endoplasm!&h& _No target in view!&h^&h&ho&hH _No target in view!&h  #....,##### #.###...#.## #.#⌠#.#.#..######.###.#......#.########.....#..#.#.......#............. *,.......)..#.#....... ***,,#..........## *,#.#......*****,,##..#....##..... *** **,* *,................. *,** *,,***...##.#..... *,,***,,,*#.....##.....,**.......[37&h3m................ *,*..............##### *,*,,,,,,,,,,###.......#?(?#..... &h&h45-7 _&h&h&h  ###...#.##⌠#.#.#..#####&h [##.###.#......#.########*#......#..#.#....**....#.............,.......)..#.#.......&h **,,#..........##...# *,#.#..*****,,##.@#....##..... &h} 3*** **,* #.............,** *,,**#...##.#....&h .Fly .........####.......# ,,,,,,,,,,,,,**#.......#$([#..... &h &h @-8&h} &h &h ( ⌠#.#.#..#######.###.#......#.########*#......#..#.#....**....#.............&h/ ,.......)..#.#.......**,,#..........##...# *,#.#...........****#..##..#....##..... *** **,* #.....@.......&hr I,** *,,**#...##.#..,***,,,*#.....##.............&h Fly .....................&h$ ...... ,,,,,,,*,,,,,,**,#.....#=[$#..... &h8 &h &9&hD &h &hE? ##.###.#......#.########*#......#..#.#....**....#.............,.......)..#.#.......**,,#..........##...# #.#.#...........****#..##..#....##..... *** **,* #.............,** *,,**#...##@#.............,***,,,*#.....##....... ,,,,**,,,.......................Fly ....#..#.... ,,,,,,,,,,,*,,*,,K.....#####..#.. 70&hD&hJ&hY*#......#..#.#....*....#............. *,.......)..#.#....... **#,,#..........## #.#.#..............****#..##..#....##.....*** **,* #..................  *,** *,,**#...##.#............. **,,***,,,*#....@##..,,**,,................ *,,,,,........ **,*&hZ........##### ,*,*###.......#?(?# ,,,.**#.......#$([#K   kobold brigand (missile, asleep)&hGZ*....,,**.#.....#=[$#....,,...#,,*,.K.....#####..#.&hZ?*,**,,...............&hVb<1&hah&hi&h**....#.............,.......)..#.#.......*#..#..........##...# #.#.#...........****#..##..#....##.....*** **,* #.............,** *,,**#...##.#....... &h**,,***,,.##.....##...... *,,,,**,,.......@.......,, **,*##### &hk ,###?(?,,,**#$([*....,,**.#&h"=[$,...#,,*,.K####..##*,**,...............&hg!,,,,&h&h&2&h>&h&hԛ*,.......)..#.#.**#..#..........##...## #.#.#..............#****#..##..#....## *** **,* #..................# *,** *,,**#...##.#...... *,,***,,.##.....##... ,,,,**,,........... ,,,,,,,,.*,,,,,.##### *,*,,,,,.....####?(?#. ,,,,,,,,.....**#.#$([#.*....,,*#.#.....#=[$#....#,,*..K.....#####..#..#*,**.................#,,,,,*..#***>*,,*,,,,,,,,,,,,,,,,,,,,,,3&heP**#..#..........##...## #.#..........#****#..##..#....## ** **,* #..................# ,** *,,**#...##.#... &h,,***,,.##.....##. ,,,**,,...........,,,. ,*,,,,,.&h##### ,*,,,,,.....####?(?#. ,,,,,,,.....**#.&h#$([#.*....,,*#.#.....#=[$#....#,,*..K.....#####..#&h..#*,*#.................##,,,,,#...#* &hM***>*,,*,,,...,,,,,,,,,,  ,**,*,******** &h&h&h`&4&hm&h&h <  #.#.#..****#..##..#....##..... ** **,* #............. ,** *,,**#...##.#.. ,,***,,.##.....##.,**,,...........,,. ,*#####...###?(?,...**&h $([*....,,*#.#=[$Fly  ,**,*,******....,.......,,,,,,,** ,,,,,****,&h/ &h &5&h &h% &h*N ****#..##..#....##..... ** **,* #............. ,** *,,**#...##.#.. ,,***,,.##.....##.,**,,...........,,,,..... ,*....#####...###?(?,**$([*....,,*#.#&hK+=[$,...#,,#..K####..#Fly  ,*,,,,,****,....,.......,,,,,,,**  ,,,,,,,,,,,,&h1&h2&6&h;&hn>&hDOo* **,* #..................#*,,**#...##.#..*,,.##.....##.,,............,,,...... *,,,,,......##### *,,,,,.....####?(?#. ,,,,,,.....**#.#$([#.*....,,*#.#@....#=[$#.&hP...#,,#..K.....#####..#..#*,*#.................###,,,,,#....#** ,***>*,,*,,......,,,,,,,,, **,*,*****#......**, K   kobold brigand (missile, asleep) *,,,,,***#.......**,,,,,,,,,........[*,,*,*,****,,&hP^&h^&7&hi&hlC _Found a robe.&hv{ KK  )The helpless kobold brigand fails to defend itself.  You slash the kobold brigand!  The kobold brigand is moderately wounded.=8 _The kobold brigand hits you but does no damage.&h\  You hit the kobold brigand.  The kobold brigand is heavily wounded.8-9&hj&hmH _The kobold brigand hits you with a +0 short sword.&ht  You barely miss the kobold brigand.The kobold brigand is heavily wounded.&hvb5----80&h*&hY-H _The kobold brigand hits you with a +0 short sword.&ha _The kobold brigand hits you with a +0 short sword.  You barely miss the kobold brigand.  The kobold brigand is heavily wounded. _The kobold brigand hits you with a +0 short sword.  You hit the kobold brigand.  The kobold brigand is severely wounded.&hē&1&hJ&hT _The kobold brigand misses you.&h:4 D  You closely miss the kobold brigand.The kobold brigand is severely wounded.2 _The kobold brigand closely misses you.&h "  You closely miss the kobold brigand.The kobold brigand is severely wounded.6=--3&h  &h &h] 7_The kobold brigand barely misses you.&h &h7 &h8 &h%9You slash the kobold brigand!&hN&h"O)&hO&hO&hWP&hP &hQ&hS&hm\$&h$`* **,* #..................###### MrRokkomies the Vexing &h-** *,,**#...##.#.............#### Poltergeist ,***,,.##.....##..............### Health: 26/29 =====================--- ,,**,,.........................#. Magic: 7/7======================== ,,,,,,........................... AC: 6Str: 8 *,,,,,...............#####....... EV: 12Int: 19 *,,,,,.....###.......#?(?#....... SH: 0Dex: 14 ,,,,,,.....**#.......#$([#....... XL:  4 Next: 179% Place: Dungeon:4 ,,,,,*....,,*#.#@....#=[$#....... Noise: =--------  Time: 2284.1 (1.0) ,,,,,,...#,,[40&hm#..).....#####..#.... m) +6 war axe of Indignation {speed, rC+ S ,,,,,,..#*,*#.................### Throw: 6 boomerangs ,,,,,,,,,,,,#.................#** Fly ,***>*,,*,,.............,,,,,,,,, **,*,*****#.............,,,,,,**,  *,,,,,***#..............,,,,,,**,  ,,,,,,,,,..............[,,,,,,*,,  ,,,*,*,*,,,,,,,,,,,,,***,,,,,,,,,  _The kobold brigand closely misses you.You closely miss the kobold brigand.The kobold brigand is severely wounded. _The kobold brigand barely misses you.You slash the kobold brigand! _You kill the kobold brigand!  The kobold brigand is severely wounded. _The kobold brigand barely misses you.  You slash the kobold brigand! _You kill the kobold brigand!Your Fighting skill increases to level 2!You have reached level 5!  --more--&h M30/348/85542% &h &h O _You feel agile.&hgEI,** *,,**#...##.#... ,,***,,.##.....##.. ,,,**,,............,,,,,........... ,*,,,,,...............##### ,*,,,,,.....###.......#?(?# ,,,,,,,.....**#.......#$([#*....,,##.#.....#=[$#,,...#,,#..@.....#####..#,..#*,*#.................##,,,,,,,#.#****>*,,*,,.,,,,,,,,,*,*****#.** ,*,,,,,.,,,,,,** j   gnoll (polearm, missile, asleep) ,,,,,,,,,.[,,,,,,*,*,*,*..j##*,,,,,,,,,,,,,,,**&hJ&hK61-5&hR&hV  You have reached level 5! _You feel agile.  A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing _net.  Things that are here:a +0 short sword; a curare-tipped dart; a kobold corpse&h Z&h^Pick up what? 13/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword &h^VMissiles (select all with ()b - a curare-tipped dart Carrion a kobold corpse [Up|Down] select&hk_ [Esc] exit Letters toggle [.|Space] toggle selected[top]&hx  b + a curare-tipped dart[Enter] accept (1 chosen)&h&h&hW,,** *,,**#...##.#.............### MrRokkomies the Vexing ,,***,,.##.....##..............## Poltergeist ,,,**,,.........................# Health: 31/34 =====================--- ,,,,,,,.......................... Magic: 8/8======================== ,*,,,,,...............#####...... AC: 6&hStr: 8 ,*,,,,,.....###.......#?(?#...... EV: 12Int: 19 ,,,,,,,.....**#.......#$([#...... SH: 0Dex: 15 &h*,,,,,,*....,,##.#.....#=[$#...... XL:  5 Next: 42% Place: Dungeon:4 ,,,,,,,...#,,#..@.....#####..#... Noise: ---------  Time: 2285.1 (0.0) &h1,,,,,,,..#*,*#.................## m) +6 war axe of Indignation {speed, rC+ S ,,,,,,,,,,,,,#.................#* Throw: 6 boomerangs ,,***>*,,*,,.............,,,,,,,, Fly &h(,**,*,*****#.............,,,,,,** ,*,,,,,***#..............,,,,,,** j   gnoll (polearm, missile, asleep) ,,,,,,,,,...............[,,,,,,*, ,,,,*,*,*..j..........##*,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,You have reached level 5! _You feel agile.A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing _net.Things that are here: _a +0 short sword; a curare-tipped dart; a kobold corpse&hA6.1 (1&h&h. _j - a curare-tipped dart&h R*** **,* #......# *,** *,,**#...##.# *,,***,,.##.....##**,,.,,,,,,,............. *,*,,,,,...............##### *,*,,,,,.....###.......#?(?#,,.....**#.......#$([#*....,,##@#.....#=[$#..,...#,,#..).....#####..#....#*,*#.#,,,,,,,,,,,,#.......# ,,,***>*,,*,,..,,,,,,, ,,**,*,*****#.,,,,,,*,,,,,***#...,,,,,,* ,,,,,,.....[* *,*,*..j..........##* &hW&hX&7&ha&hYc&h [M ****#..##..#....## *&h ** **,* #.......##** *,,**#...##.## *,,***,,.##.....###**.. ,,,.........### *,*##&h{ ?(?,.....**#@......#$([*....,,##.#=[$#....#,,#..).....#####..#....#*,*#..... ,,,,,,,,,,,,,,#.................#.&h p ...............&h&h)&8&h&h M #.#.#..............# ****#..##..#....##** **,* #.......##** *,,**#...##.## *,,***,,.##.....###**,,...... ,,,..................### *,*##?(?,.....**#..$([*....,,##.#[39;49m.....#=[$#... ,,,,,,,,...#,,#..).....#####..#.. Fly #...... ..............2=9&hT- g**#.##... #.#.#......... ****#..##..#....##.....  *** **,* #........#  *,** *,,**#...##.# **,,***,,.##.....## *,,,,**,,,,,,,,,&hW/ J..... **,*,,,,,........##### ,*,*,,,,,.....###.#?(?#,,.....**#.......#$([#*....,,##.#.....#=[$#..,...#,,#..).....#####..#...#*,*#.....,,,,,,,,,,,,#.................,,***>*,,*,,.............,,,,,,,**,*,*****#.,,,,,,&h3> &hc? '90&hJ &hS r _You hear the slow rusting of a very distant drain.&h+&h . **#..#&h .##...&h_ #.#.#..............&h ****#..##..#....##.....&hš *** **,* #.........&hi.&h *,** *,.**#...##.#.&hÜ. &huy **,,***,..##.....## &h'- *,,,,** &hΞ& *&h*,*.##### *,*,*.###.#?(?#&hK4...**#.......#$([#,#....,,##.#.....#=[$#....#,,#..).....#####..# *...#*,*#......,,,,,,#......&hȦ,***>*,,*,,.............,**,*,*****#.&hޮ&hn&h1&hκ&hʽ&h **#..#.##... #.#.#....... ****#..##..#....##..... *** *#,* #.......... *,** *..**#...##.#. * **,,***...##.....## * *,,,,** * **,*.##### ,*,*,*.###.#?(?#..**#.......#$([#.#.....,##.#.....#=[$#..#.,#..).....#####.. ,*..##.*#.........,..,#...... *,,,,,***>#.,*...,**,*,*****#.&h<2&h+" &h"&h#-_Found a stone staircase leading down.&h  **#..#.##... #.#.#....... ****#..##..#....##..... *** ##,* #.......... *,** #..**#...##.#. ** **,,**#...##.....## ,* *,,,,*# ,* * ,****,*.##### ,,*,*,*.###.#?(?#.#*#.......#$([#.#......##.#.....#=[$#.#..#..).....##### ,,*.##.##.,...# ,*,,,,,**#>#..*....,**,*,*****#.[3&h 7m3==3&h #.#.#......#***#..##..#....##....*** ##.* #............ *,** #..#*#...##.# *** **,,**#...##.....## ,,* *,,,,##...........,* *,,,,.,****,*##### ,,,*,*,*###.......#?(?#,,,,,.#*#.......#$([##......##.#.....#=[$#......#..#..).....#####*#.##............,.,...# *,*,,,,,*##>#..*...,, *,,#.###**#... *,,,,,,*,,,,,.&h&h&4&h)&h&hw #.#.# ##**#..##..#....## *** ##.* #...... *,** #..#*#...##.#* **,,**#...##.....##,* *,,,.##,* *,,,[ *,,****,*.,*,*,*.###.#?(? *.#*#.#$([.#......##.#.....#=[$.......#..#..).....,*,,,,.......##.##.,...# **,*,,,,,###>#..*..... ⌠*,,,,,,**,#.###**#.... **,,,,,,*,,,,,***#.5[3&hR9;49m _Found a robe.&h6  #.#.# ##**#..##..#....## *** ##.* #...... *,** #..#*#...##.#* **,.**#...##.....##,* *,,..##,* *,,.[ ,*,,****,#.,*,*,#.###.#?( ,*.#*#.#$(.#......##.#.....#=[.....#..#..).....,*,,,........##.##..........#*,*,,,,.###>#..#..... *⌠*,,,,,,**,#.####*#....*,,,,,,*,,,,,***#.[39;4&hY9 e9m6&h  #.#.# ##**#..##..#....## *** ##.* #..... *.** #..###...##.#* **..**#...##.....##,* *,...##,* *,..[ *,*,,****,#.,*,*,#.###.#? *,*.#*#.#$.#......##.#.....#= *......#..#..).....,*,,.........##.##.....# ,***,*,,,..###>#..#... ,*⌠*,,,,,.#*,#.####*#.. ,***,,,,,,*,,,,,***#4==7&hΚ &h p #.#.# ###*#..##..#....## #** ##.# #. #.** #..###...##.#* *#..**#...##.....## *,,,,,* *....##,* *...[ ,*,*,,****,#.,*,*,#.###.# ,*,*.#*#.#.#......##.#.....# **....#..#..).....,*.....##.## *.......# *,***,*,,...###>#..#. *,*⌠*,,,,..#*,#.###### <,***,,,,,,*,,,,,***#8&h &h&hK###*#..##..#....###* ##.# #............ #.#* #..###...##.#******* ##..#*#...##.....##,,,,,* #....##...........,* *...[. *,*,*,,****,#,,,,,,,*.#.####.*,*,,,,....#*#. ,,,,#......##.#..... ,**.....#..#..)..... ,,*....##.##........ **,,,,,,........# **,***,*,....###>#..#... ,*,*⌠*,*,#.###### ,<,***,,,...*,,...***# ,,,,,,,,,,,,,,.&h<9&h&h^&h k##* ##.# #........... #.#* #..###...##.#******* ##..#*#...##.....##,,,,,* #....##...........  ,* *...[.*,*,*,,***#,#,,,,,,,#.#.#### *,,*,*,,,.....#*# *,,,,#......##.# *,**.....#..#..) *,,#...##.##.. ***,,,,,,......#*,***,*.....###>#..#... *,*,*⌠*,*,#.######,<,***,,....*,,...*** ,,,,,,,,,,,..,,.****,*,*..j300&h9  #.#* #..###...##.#******* ##..#*#...##.....##,,,,,* #....##........... ,* *...[.*,*,*,,*#*#.#  *,,,,,,,.#.#.####  *,,*,*,,........#*#  *,,,,#......##.#  *,**.....#..#..)  *,,##.##..  ***,,,,,......#  ***,***,#.....###>#..#...,*,*⌠*,*,#.###### ,,,<,***,.....*,,...***#,,,,,,,,,,...,.***,....,,,,*,#.#..j,,,,,,,,,,,,,,,,,,,,&h; =1&h9******* ##..#*#...##.....##,,,,,* #....##........... ,* *...[.*,*,*,.*###.# *,,,,,,..#.#.#### *,,*,*,..........#*# *,,,,#......##.# *,**.....#..#..) *,,,,,,,.##.##.. ***,,,,.......# ***,***.#.....###>#..#... ***,*,*⌠*.*,#.###### *,,,<,***......*,,...*** *,,,,,,,.,,,,...,. *,,,,,***.....,,,,*,#.#..j,,,,.....,,,,,,,,,,,,,,,,,,, ,***,****,*,*,*&hg;&h%<&2&hE&hDI&hZ,,,,,* #....##........... *,,,,..* *...[.*,*,*..####.# *,,,,,...#.#.#### *,,*,*........#*# *,,,,#......##.# *,**.....#..#..) *,,##.##.. ***,,,........# ***,**#.#.....###>#..#...***,*,*⌠#.,#.######  *,,,<,**#......*,,...***  *,,,,,,,.,,,,...,. **,,,,,**#......,,,*,#.#..j ,,,,,,,,,.......,,,,,,,,,,,,,,,,, *,***,***.......,*,*,*,* ,,,,,,,,,,,,,,,O   ogre (wandering)O[39&h/I;49m3&hA&h &hj_An ogre comes into view. It is wielding a +0 giant club.&hG  *,,,,..* *...[.*,*,#..####.# *,,,,....#.#.####&h1  *,,*,#........#*# *,,,,..#......##.# *,**.....#..#..) *,,&h H##.##.. ***,,.........# ***,**#.#...@.###>#..#...&h O***,*,*⌠#.,#.###### *,,,<,*##......#,,...*** *,,,,,,.&hU ..,,,...,. ***,,,,,*##.......,,*,#.#..j *,,,,,,,,....,,,,,,,,,,,,,, **,***,**#..O.....#,*,*,* &h8 h,,,,,,,,,..........,,,,,***,,,*,*,*&h &hے N.O&h͓ &4&hę &h &h  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hc&hd&hm&hRrP _You don't know that spell.&h^**,,,,,* #....##,,,,..* *...[**,*,#..####.#....*,,,,....#.#.####.*,,*,#.......#*#...*,,,,.#......##.#.*,**,........#..)*,,,,....###.##.***,,........@...........# ***,**#.##>#..#...***,*,*⌠#......##,#.#####*,,,<,*###,,...***#  *,,,,,,.........,,,...,.... **,,,,,*##.,,*,#.#..j...... ,,,,,,,,....,,,,,,,  *,***,**#........#,*,*,* ..O.......,,,,,,, O   ogre (wandering)O.[39;&h_:49m5 _&hDtFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  h - 6 boomerangs (quivered)i - 5 darts of disjunction  j - a curare-tipped dart&hqD &hU  **,,,,,* #....##............. MrRokkomies the Vexing*,,,,..* *...[............... Poltergeist**,*,#..####.#................ Health: 34/34 ========================*,,,,....#.#.#..........###... Magic: 8/8========================*,,*,#..................#*#... AC: 6Str: 8*,,,,.............#......##.#. EV: 12Int: 19*,**,.................#..#..). SH: 0Dex: 15*,,,,....#...........##.##.... XL:  5 Next: 42% Place: Dungeon:4***,,........@...........#.... Noise: [34&hzW am---------  Time: 2305.1 (0.0)***,**#.#...*.###>#..#........ m) +6 war axe of Indignation {speed, rC+ S***,*,*⌠#....*.##,#.######...... Throw: 6 boomerangs*,,,<,*##...*..#,,...***#....... Fly *,,,,,,.....*...,,,...,......... **,,,,,*##..*....,,*,#.#..j...... O   ogre (wandering) ,,,,,,,,...*......,,,,,,,,,,,,,,, *,***,**#.O......#,*,*,*,,,,,,,,, ,,,,,,,,..........,,,,,,,,,,,,,,,Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Throw: dart (curare)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 73% to  hit)&hV  **,,,,,* #....##............. MrRokkomies the Vexing*,,,,..* *...[............... Poltergeist**,*,#..####.#................ Health: 34/34 ========================*,,,,....#.#.#..........###... Magic: 8/8========================&h} *,,*,#..................#*#... AC: 6Str: 8*,,,,.............#......##.#. EV: 12Int: 19*,**,.................#..#..). SH: 0Dex: 15*,,,,....#...........##.##.... XL:  5 Next: 42% Place: Dungeon:4***,,........@...........#.... Noise: ---------  Time: 2305.1 (0.0)***,**#.#...(.###>#..#........ m) +6 war axe of Indignation {speed, rC+ S***,*,*⌠#....(.##,#.######...... Throw: 6 boomerangs*,,,<,*##...(..#,,...***#....... Fly *,,,,,,.&h [39;49m....(...,,,...,......... **,,,,,*##..(....,,*,#.#..j...... O   ogre (very poisoned, slow) ,,,,,,,,...(......,,,,,,,,,,,,,,, *,***,**#.O......#,*,*,*,,,,,,,,, ,,,,,,,,..........,,,,,,,,,,,,,,,You throw a curare-tipped dart. The curare-tipped dart hits the ogre.  The ogre is poisoned.  The ogre struggles to breathe. The ogre seems to slow down.  You feel bolstered by spreading misfortune.The ogre shouts!  The ogre is lightly wounded.&hk ..... .O&hn b 9 ==6.1 (1 _&hw &h{ &h}e(((((((&hDs......O&h~&h \O(&h_ 6--7.4 (1.3&h&hr _You throw a boomerang. The boomerang barely misses the ogre.&hn (((((You throw a boomerang.  The boomerang hits the ogre and shatters, but does no damage.&hYO&h:\n....O.&h$]v--8.75&hMd&hPg_ _The ogre is moderately wounded.&hѥ ((((You throw a boomerang. The boomerang hits the ogre.&h6&h7.&h8.&h+:.&h; .&h@&hM&hNO&hO.&hwP &hDQ&h[S&h8T"10.0&h_&he &hf&hg;_The ogre is moderately wounded.&h{h&h (((You throw a boomerang. The boomerang hits the ogre.&h=B 6...&hCF &hI k  The ogre is heavily wounded.&h.X O.s   scorpion (wandering)s&h2Y (1.3&hd &hf [ _A scorpion comes into view.&h'5 ((sYou throw a boomerang. The boomerang hits the ogre.&ha..s&h&hX&hk  The ogre is heavily wounded.&h&h.O.sg(.g   goblin (wandering)&h(2.6&h&h~u _A goblin comes into view. It is wielding a +0 dagger.&h ( gYou throw a boomerang.  The goblin shouts!  The boomerang hits the ogre.&hD 0.g&hzG &h H &hH &hR O.s.g.&h'S 1==3.9&h-[ &h|^ ] _The ogre is severely wounded.&h0h8  You slash the ogre!&h j&hdk&hv[)s.gs   scorpion.g   goblin&hy&hɄ **,,,,,* #....##............. MrRokkomies the Vexing*,,,,..* *...[............... Poltergeist**,*,#..####.#................ Health: 35/35 ========================*,,,,....#.#.#..........###... Magic: 8/8========================&h*,,*,#..................#*#... AC:  9  Str: 8*,,,,.............#......##.#. EV: 12Int: 19*,**,.................#..#..). SH: 0Dex: 15*,,,,....#...........##.##.... XL:  5 Next: 119% Place: Dungeon:4***,,........@...........#.... Noise: ==-------  Time: 2314.9 (1.0)***,**#.#....)###>#..#........ m) +6 war axe of Indignation {speed, rC+ S***,*,*⌠#......##,#.######...... Throw: 5 boomerangs&h*,,,<,*##....s.#,,...***#....... Fly *,,,,,,.........,,,...,......... **,,,,,*##.g.....,,*,#.#..j...... s   scorpion ,,,,,,,,..........,,,,,,,,,,,,,,, g   goblin *,***,**#.(......#,*,*,*,,,,,,,,, ,,,,,,,,..........,,,,,,,,,,,,,,,The goblin shouts!  The boomerang hits the ogre. _The ogre is severely wounded.You slash the ogre! _You kill the ogre!Your Dodging skill increases to level 3! _The ogre is severely wounded.You slash the ogre! _You kill the ogre!  Your Dodging skill increases to level 3!  Your Hexes skill increases to level 6! have reached level 6&h!!&h/  --more--&h}D 41/419/960%  _&hw*&h+v,,,,..* *...[..**,*,#..####.#.,,,,....#.#.####*,#........*,,.#......##.#**,.......#..#..),,,....#&h,|##.##...**.....**#.#....@###>#..#....***,*,*⌠#......##,#.######,,,<,*##....s.#,,...***#.,,,.........,,,...,.. **##.g*,#.#..j ,,,,,,,,..........,,,,,,,,,,,,,,, *,***,**#.(#,*,*,* ,,,,,,,,....,,,,,,,,,,,***,,,*,*,*&h9&h:&h@&h(ADs..g&hA.-5&hF&hS _The scorpion barely misses you.Things that are here: _a +0 giant club; an ogre corpse&h$  You slash the scorpion! g. The scorpion is heavily wounded.8=6 _The scorpion closely misses you.&hˋc  You closely miss the scorpion.&h: g.  The scorpion is heavily wounded.7-7 _The scorpion completely misses you.&h(  You closely miss the scorpion.The scorpion is heavily wounded.&h5 g.  You feel your existence waver again.&hC6 a 6 -8&h? &h C A _The scorpion stings you but does no damage.&h  You closely miss the scorpion.The scorpion is heavily wounded.&hm .g.&hI &9&hA&hA _The scorpion stings you but does no damage.&hzYou closely miss the scorpion.  The scorpion is heavily wounded.  You slash the goblin!&h )  You kill the goblin!The scorpion stings you.&h)X36---20&h&hA _The scorpion stings you but does no damage.&h^  *,,,,..* *...[ **,*,#..####.# *,,,,....#.#.#.### *,,*,#.#*# *,,,,...#......##.# *,**,..&h` .#..#..) *,,,,....#.##.## ***,,.# ***,**#.#...@)###>#..# ***,*,*⌠#.....s##,#.###### *,,,<,*##......#,,...***# *,,,,,,..,,,...,*,,,,,*##.......,,*,#.#..j *,...*,***,**#.(......#,*,*,*K   kobold (missile, wandering),K...,***,,,*,*,*&hl &h^z K.  A kobold comes into view. It is wielding a +0 club.&h{ b4-----1&h &h o _The scorpion stings you. _You see here a +0 dagger.&h{ &h KK)The kobold shouts!  You slash the scorpion!  The scorpion is almost dead.&hK(((&h?(((((&hnr.@.....2---=2 _The kobold throws a stone. The stone misses you. The scorpion stings you.&h^  You slash the scorpion!†KK   kobold (missile).&h<&h-&hz37&h-&h13&h] &h &h(_You kill the scorpion!&hn&h5**,*,#..####.#.,,,,....#.###*,#........*,,...#......##.#**,........#..#..),,,....#...##.##...**..........*##.#...))###>#..#....&h{***,*,*⌠#.....@##,#.######,,,<,*#.#,,...***#.,,,...,,,...,.. ***##.,*,#.#..j *,,,,,,,,..K..,,,,,,,,,,,,, **,***,**#.(#.#,*,* ,,,,,,,,,.......,,,###..,#.#,* *,,***,,,,,,,,,,,&hv&hT&h@K.&h53=&hH--4&h&h;u _You see here a scorpion corpse.&h2,,,,....#.###&h *,#..................#*,,..#......##.#**,........#..#..),,,....#&hEH.....##.##...**,,....................*##.#...))###>#..#....***,*,*⌠#.....†##,#.######,,,<,*#,,...***#.,,,..&hHk.......,.. ***##.K.......#.#.#..j *,,,,,,,,.........,,,,,,,,, **,***,**#.(&h#.#.#.* ,,,,,,,,,.........,&h&###..,#.#.* *,,***,,,......., **** **,**,,,,,**&hH&hG.K&hG-5 _&h&hn&h  *,,*,#........#*# *,,,,#......## *,**.......#..#.. *,,,.....##.##.. ***,..........# ***,###.#...))###>#..#...***,*,#⌠#.....†##,#.######&h O *,,,<,###......#.....*** *,,,,,..........,.***,,,,,###..K#.#.#..j  *,,,,,,,..........,,,,,,,, ***,***,*##.(#.#.#.* *,,,,,,,,.......... *###...#.#.* **,,***.,,,....... &h  **** **,##....,**....., *,****,,,,***&h &h 8K.&h &6&h= &h &hD=7&h&h- _You closely miss the kobold. The kobold closely misses you.&h)  You slash the kobold!)&ht 4=88 _You kill the kobold!&hJ  *,,*,#.#*# *,,..#......## *,*#.........#..# *,,......#...........##.## ***.......# ***.###.#...))###>#..# ***,*.#⌠#.....†##,#.###### *,,,<.###......#.....***# *.., ***,,,,.###.#.#.#..j *.  ***,***,###.(......#.#.#.*  *,......  *.###...#.#.*  **,,***&hL $[37m.,,,....... **** **.##....,**..... *,****,***-9  Things that are here: _a +0 club; 3 stones; a kobold corpse&h$ ( *,,*,#.#* *,,..#...... *,##.......#..# *&h .#.....##.## **#..# **#.###.#...))###>#..#&hB ; ***,#.#⌠#.....†##,#.###### *,,,<.###......#.....***# *)., ***,,,..###&h _.#.#.#..j *,,,,,,.. ***,***,###.(......#.#.#.*&h G *,. *,.###...#.#.* **,,***..,,. **** *#.##.....**..... *,****,&h7<&hA-30&hV &hA9 _Found a stone staircase leading up.&h~ *,,..#...... *.##...........#.. *........## **#......&h^..... **#.###.#...))###>#..#...***.#.#⌠#.....†##,#.###### *,,.<.###......#.....*** *,,.........).........,.***,,,..###.@.#.#.#..j *,,,,..........,,,,,**,**#.###.(#.#.#.* *,,,,,,,,.......... *###...#.#.*&h **,,**#..,,....... **** ##.##.....**....., #.*###....,,,,,*&hI *,,&h&h-&1&h&h&h2 *.##.....# *........## **#.......... **#.###.#...))###>#..#***.#.#⌠#.....†##,#.###### *,,.<.###......#.....*** *,..........).........,.***,....###...#.#.#..j&h! *,,,...........,,,,**,*##.###.(#.#.#.* *,,,,,,,,.......... *.###...#.#.* **,,**#..,,....... **** ##.##.....#*....., #.*###....,,,,, #****,.....,,**&h&h55=&hn2&h6 &h&h .......##*#.........#.###.#...))###>#..#***.#.#⌠#.....†##,#.######,..<.##.#.....***#...........).........,..***,....###.........#.#.#..j,,,...........,,,,***,*##.####.#.#.*,,,,..............,....###...#.#.**,,*##..,......., **** ##.##.....##.....,, #.*###....,,,,,,****,.....****,,.,,,,,**,,,**34.9 (2&h &hZ . _j - a curare-tipped dart&h *#...###.#...))###>#..#**#.#.#⌠#.....†##,#.######,..<.##.#.....***#..........).........,..***,....###.........#.#.#..j,,,...........,,,,***,*##.####.#.#.*,,,,............,###...#.#.**,,*##.........., **** ##.##.....##.....,, #.*###.....,,,,,#****,......****,,..,,,,**,,,#*,,6==5.9 (1&h  &h[**#.###.#...))###>#..#**#.#.#⌠#.....†##.#.######*,..<.###......#.....***#..*,..........).........,...***,....###.........#.#.#..j*,,,...........,,,,,***,*##.####.#.#.**,,,,............,,*,,,,.###...#.#.***,,*##.........,,** ##.##.....##.....,,, #.*###.....,,.,,,,,,,,*#****..****,,...,,,***,,,,,.......##,,,**,*,,,,........#*,,,,,,*,**6 &h/  **#.#.#⌠#.....†##.#.######,..<.##.#.....***#..........).........,..***,....###.........#.#.#..j,,,...........,,,,,***,*##.####.#.#.*,,,,..............,###...#.#.**,,*##.........., **** ##.##.....##.....,, #.*###......,.,,*..Fly .g   goblin (asleep)*,,,..g......#**,,,,*,,,,,,7 &hq<  _A goblin comes into view. It is wielding a +0 club. &hp *,..<.###......#.....***#..*,..........).........,...***,....###.........#.#.#..j*,,,....................,,,,,,***,*##.###........#.#.#.**,,,,....................,,*,,,,.###...#.#.***,,*##.........,,** ##.##...@.##.....,,, #.*###.........,,,,,,,**#***#....****...***,,....##.,,**,*.....#*,,,,,,*.....g#**,,,,**.......,,,,,,*,****,*8 &h  &h  &h *,..........).........,.***,....###.........#.#.#..j *,,,....................,,,,,**,*##.###........#.#.#.* *,,,,.................... *,,,,###...#.#.* **,,*##............ **** ##.##.....##....., #.*###@.......* #***.,,****..,,**,,,, &hEm *,.##.,,** #..#*,,,, #.....g......#**,,,,* #........,,,,,* ####..,,,,,,,* **~ &h\ &h7 &hM= &h9 &h &hP &h **###.........#.#.#..j,,,....................,,,,,***,*##.###........#.#.#.*,,,,....................,.........###...#.#.**,,*##.................., **** ##.##.....##.....,, #.*###.........,****#.,***#..**#...###.*,,,,,g*,,,,*...,###,,* **.....#**~,,,,,,,,40 _You hear the slow rusting of a drain nearby. &hn ,,,...........,,,,,***,*##.###........#.#.#.*,,,,............,......###...#.#.**,,*##.................., **** ##.##.....##.....,, #.*###.........,**###.,***#..**#...##*,,,,,g*,,,,*...,###,,* **.....#**~.......,*,**,,,,*1 &h***,*##.####.#.#.*,,,,............,....###...#.#.**,,*##.................., **** ##.##.....##.....,, #.*###.........,**###.,####..**#...##*,,,,,g*,,,,*...,###,,* **.....#**~.......,#.#.#*,,,,*,,,,**,,,,,,*\g.g====2 &hQ  &h  &h_The goblin shouts! &h-:  You slash the goblin! &hD) &h 8==---3 &h  &hJ _You kill the goblin! &hH &h:--- &hn &hH _No target in view! &h  &hs  &hm  &h H _No target in view! &h *,,,,............,,*,,,,..........###...#.#.***,,*##..................,,** ##.##.....##.....,,, #.*###.........,,,,,,,**#*###..,####...,,**#....##.,,**,#......)@....#*,,,,,,#......#**,,,,*#. &h ..,,,,*,####,**#.....#**~~#........~~ #.#.#...*,,,,**~~ #.....#*,,,,,*\ *,*,*,***,*,,,,*,,,,,***  &h  &hq 5-4 _ &h;  &hQ  &h{"*,,,,.###...#.#.***,,*##..................,,** ##.##.....##.....,,, #.*###..........,,,,,,***#*###..,####....,,**,,,,,,#....##.,,**,#......).....#*,,,,,,#..@...#**,,,,*#. &h/...,,,*,####),,,,,**#.....#**~~~#........~#.#.#....#,,,,**~#.....##.,,,,,*\*.#.#.*##.#....#,,,,,*****,,,,,,**,**,,**,,,,,,,,, &hԔ &h&@-5 &h% &h $ _Found a spear. &h(i**,,*##.........,,** ##.##.....##.....,,, #.*###..........,,,,,,***#*###....,,,####.....,,**,,,,,,#....##.,,**,#......).....#*,,,,,,#......###..,,*#.....,,*,####).,,,,**#.....#.,,,**~~~#........~ &h'l#.#.#.#.,,,**~#.....##.,,,,*\*.#.#.*##.#....#.,,,,******,,..,,*#.##..##,,,,,,,,,,*,,,*,,*,, &hCY6 &hu ,,*##., **** ##.##.....##.....,#.*###...,,,,,,***,#*###...,*,####...,,**,#.##.,,**,#......).....#*,#.###...,*,#.*,####.)..,,,*,*#.....#.**~~~,#.......*~~~~,#.#.#..#..,,**~~~~,#.....##.*\~*.#.#.*##.#....#..,,,**,,..,,*#.##..##.. &h 7**,*,,*, &h(  &h* ^9=7 &h2  &h7  &hI ,,*##., ##.##.....##.....,#.*###....,,,,,,***,#*###....,*,####...,,**,#.##.,,**,#......).....#*,,,,.#.###....*,#.*,####.)...,,*,*#.....#.**~~~,#.....*~~~~,#.#.#.#...,**~~~~,#.....##. &h" ...,,*\~~~~,*.#.#.*##.#....#...,,******,*,,..,,*#.##..##..,**,*,,*, &hZ*  &h+ &8 &h?2  &hf5  &h_*##., ##.##.....##.....,#.*###..........,,,,,,***,#*###.....,*,####....,,**,#.##.,,**.#......).....#*,,,..#.###....#,#.#,####.)....,*,*#.....#.**~~~,#......*~~~~,#.#.#.#....**~~~~,#.....##....,*\~~~~,*.#.#.*##.#....#....,******,*,,..,,*#.##..##....**,*,,*,>9 &hQ* ##.##.....##.....,,,*  #.*###..........,Sj,,,***,,,,*#*###...........,.,,,,,*####............,j#*,.,,,,#.... &hWR.##.,.##..*#......).....#*,.....#......###....#,#.......#.####).....**#.....# &hT....#*~~~#........~#.#.##....#*~~~~,#.....##.....*\*.#.#.*##.#....#.....******,jj 2 gnolls (asleep)*,,..,,*#.##..##.....,,,,,,,S   adder (asleep)**,,,,,,.,,#..#,,>,,,,,,*,,,,,,,, &h` &ha'50 &h,g &hie _An adder and 2 gnolls come into view. &h #.*###..........,Sj,,,***,,,,*#*###.............,,..,*,,,,,*,####............jj#*...,,,,,,,,,#.....##...##..**#......).....#*,......,#......###....#,,#.......#..  #### &h).....#*#.....#....#*~~~,,,,,*#........~#.#.##....##~~~~,#.....##.....#\*.#.#.*##.#....#.....#*****,*,,..,,*#.##..##......,,,,,,1 polearm, asleep) &h**,,,,,,.,,#..#,,..>,,,,,,*,,...,,,*,,,,,***,* &hy &hIU40=1 &h" &h _A gnoll comes into view. It is wielding a +0 halberd of freezing.&hi#*###...,,..,*,,,,,*,, ####............jj#*...,,,,,,,,, #....##...##...,*** #......).....#*......., #......###....#,$., #.......#... ####&hdme).....#,*#.....#....##~~~,,,,,**#........~#.#.##....##~~~~,#.....##......#\  *.#.#.*##.#....#.....#*****,,,,**,,..,,*#.##..##.......,,,,,,,,***,,,,,,.,,#..#,..>,,*,,,,,,*,,...,,...,*,,,,,***.#..,,...**,,,** ****,******&hy&h){&2&h&hƊ+ _Found 13 gold pieces.&h0I###...jj#*...,,,,,,,,,,* ....##...##.....,,,,,**** &hIN......).....#*.........., ......###....#.$.,, .......#..., ###).....#,, *#.....#....##~~~,,,,,** #........~ &hJ#.#.#..........#@...##~~~~,,,,,,, #.....##.....#\ *.#.#.*##.#....#.....#*****,,,,** *,,..,,*#.##..##........,,,,,,,* &h#K**,,,,,,.,,#..#..>,,*,,,,,,,*,....,..,,,, &hK*,,,,,**#.#..,.. **,,,** ##**,####** &hXL*** *** ** &hW&hBX&3&h`&h5b&h ...##...##.....,,,,,****,).....#*..........,,.....###....#.$..,,,......#...,, ##).....#,, #.....#............##~~~,,,,,** .............~* .#.##....##~~~~,,,,,,,, .....##.........@...#\* .#.#.*##.#....#.....#*****,,,,*** ,,..,,*#.##..##.........,,,,,,**,,,,,.,,#..#..>,,*,, *,,,,,,*,......,,,, *,,,,,**#.#.... **,,,** ##*#.#####*>*** ##* ##* *,,,,,,**,,,,*&h &h &4&h &h< &h{0##...##.....,,,,,****,).....#*..,,,,,,**,*###....#.$..,&h3s#..., #.).....#, .....#.....##~~~,,,,,**,...#~~~~,,,,,***, #.#.#....##~~~~,##.#\~~~~,,,,,,*, #.#.*##.#....#.....#*****,,,,***, ,..,,*#.##..##..,,,,,,**, &h6^,,,,,,.,,#..#.>,,*, ,,,,,,*,..... ,,,,,**#.#..,,,** ####.###......###,>, ***** ##* ##....##***,*,,,,,,**,,,,*,&hA&hUDq1==5&hN&hQ&h?d##...##.....,,,,,****,).....#*..........,,,,,,**,**,###....#.$..,#..., .&hf@).....#,#.##~~~,,,,,**,.#~~~~,,,,,***, .#.&hIB#....##~~~~,##.#\~~~~,,,,,,*, .#.*##.#....#.....#*****,,,,***, ..,,*#.##..##...,,,,,,**,,*.,,#..#..,,>,,*,*,....***#.#. ,,,** ####.###......###.>, ##* ##....##***,*,,,,,,**,,,,*,&hJ&h|K&6&hY&h֡4).....#*..........,,**.....###....#.$..,,,,,,......#...,,).....#,,#&h4)....##~~~,,,,,**..#~* ##....##~~~~,,,,,,,,, ..##.....#\* #.*##.#....#....@#*****,,,,***, .,,*#.##..##............,,,**,,* ,,,,.,,#..#......>,,*,,,,,&h*,........,,,,,,,***#.#..,** ####.######> *** ##* ##***,,* #.....,**,,,,**,,*,*,,,,,,,**,,,,*&hѱ&h&7&h&h&hpq .##....#.$,,,,,.......#...,).....#,#.....##~~~,,,,,**..#~~~~,,,,,*** ##....##,,, &hgr..##......#\~~~~* #.*##.#....######.,,,** .,,*#.##..#.......,,,**,,* ,,,,.,,#..#.>,,*,,,,*,.....,,,,,,,*Fly #..#.#*,,,,,,**,,*****,*** &hz&h{&8&h&hC&h......#...,,).....#,,#....##~~~,,,,,**..#~*#....##~~~~,,,,,,,,, .##.....#\* .*##.#....#.....######..,,***, ,,*#.##..##.............,,**,,*,* ,,,.,,#..#..>,,*,,,,,*,......,,,,,,*,***#.#, ,** ####.######> ** ##* ##***,,** #.....,**,,.,*#..#.#,,,,,,,**,,,,**#.....,**,,*****,*****,*,*,,,,,,* ***&hoX=9&h)&hc; _Found a stone staircase leading down.&hV% <#...,).....#, .#..##~~~,,,,,**,.#~~~~,,,,,***,#....##~~~~, ##.#\~~~~,,.,,,*,,,,* *##.#....#.....######...,***, ,*#.##..##.**,,*,*,.,,#..#.>.,*,*,.*,*, ,**#.#. ** ####.###......###.>, * ##* ##....##***.**,#.....,**,,..*,,,,,,*&h% #..#.#,,,,,,.#..... &hD+ &h+ '60&h1 &h3 &hѰx#...,).....#, #....##~~~,,,,,**,<...#~~~~,,,,,***,#....##~~~~,,,,...#\~~~~,...,,*,,,,*, ##.#....#.....######....***,,,,,* *#.##..##.**,,*,*, ,.,,#..#.>..*, ,*,.*,*, &h}**#.#. * ####.###......###.>,,,,,* ##* ##....##**#.**,#.....,**,...#,,,,,,*#..#.#,,,,,..##.....,**,,*## &h &h&1&h̻&h&hܳT#...,).....#,* ....##~~~,,,,,*#,<,....#~~~~,,,,.#**,#....##~~~~,,,.. .&hz.#\~~~~,....,*,,,,*, #.#....#.....######....#**,,,,,*, #.##..##.#*,,*,*, .,,#..#.>..#, *,.*,*, *#.#. &hL ####.###......###.>,,,,,*,##* ##....##**#.**,&h4#.....,**,...#.,,,,,*#..#.#.....,**,,#&h++ &hֽ&hR&2&ha&h7&he 7###....#.$...#...,),,,,,,,,,,,**##~~~,,,,,*#,,,,,,,<,*.....#~~~~,,,,.##*#....##~~~~,,,,,,,,,* ............#\~~~~,.....*,,,,*,, .#....#.....######....#**,,,,,*,* .##..#&hg e..#*,,*,* ,,#..#>..#,,,,,,,,,* ,...*,* #.#.........,,,,,,,* ####.###......###.......>,,,,,*##* ##....##**#......,,,**,,,,#.....,**,...#..*****#..#.#,,,,...##.,,,#.....,**,,###**,***&hp &hq &3&hx &hz &h6'###....#.$..,#...,,,,.....).....#,,,,,....*##~~~,,...##,<,*#~~~~,....###,#....##~~~~,...*,#\~~~~......#,,,,*, #....#.....######....#**,,,,,*,*, ##..##.#*,,*,*, ,#..#.>..#,*, .*,*, .#.*,.###......###.>,,,,,*,&h(##* ##....##*##.**,#.....,**,...#...,,,*#..#.#,,,,...##..,,** &hm-&h-&4&h73&h3; _Found a stone staircase leading down.&hy#*..........,,,,,,**,**** .###....#.$........s...#........,,,).....#...=.....,,***,##r~r.....##,,,,,,,<,**.....#~B~~.....###,#....##r~~S...,,,,,,*,* ..........#\~~~~......#,,,,*,,,, ....#.....######@...#**,,,,,*,*,* #..#..#*,,*,*,,,,, #..#>..#,,,,,,,,,*,* ...,*,*,,,,, #..........,,,,,,*,* ##.###......###.......>.,,,,*s   scorpion (asleep)##* ##....##*##........,**,,,,,, r   river rat (asleep)#.....,**....#..*****&h1[40m B   giant cockroach (asleep)#..#.#,,,,...##..,,S   ball python (constriction, asleep) (…)&h>  3 rats, a giant cockroach, a ball python and a scorpion come into view.&hYu~SS) &h\0-=5&h&h _Found a tubular ivory ring. Found a glowing drain. The ball python bites you.&h-  You barely miss the ball python.The river rat squeaks loudly. The rat squeaks loudly. You hear an angry hiss.&h. &h/ &h&0 &h1 6  You hear a shout!&hx2 &h; J.s~r~~r~~BrsrB&h; ]1===6&hA &hXD C _The ball python bites you but does no damage.&h &h7 You hit the ball python.&h &hul The ball python is heavily wounded.&hK&h&h%.&h~~...srr~r &h%/--7&h&h"C _The ball python bites you but does no damage.&h f  You closely miss the ball python.&h r  The ball python is heavily wounded.&h &h\, .s~~rB&hY- A--8&h5 &h : X _The ball python barely misses you.&hG &h' You closely miss the ball python.The ball python is heavily wounded.&h&h&hf&h &h &h:+~~..&h&(rBs&hE~rSr&hCThe ball python bites you but does no damage.&h4&h39&h--&h{9&hW&h &h9&hȯ"_The ball python bites you.&h   You barely miss the ball python.The ball python is heavily wounded. .sYou closely miss the river rat.The river rat bites you but does no damage.--70&hc &h  &hr &h "_The ball python bites you.&hMG L  You slash the ball python!  You kill the ball python!  You hit the river rat. You hit the scorpion. The scorpion closely misses you.&hG -~r&h>H B&hH  &hI &hI ?rr 2 rats&h8K &h0t &hu 1&h^ &h  &h &hR l_The river rat closely misses you. The scorpion misses you.&h &h  You hit the scorpion.  The scorpion is heavily wounded.You hit the giant cockroach.  You kill the giant cockroach!You closely miss the river rat.The river rat bites you but does no damage..rrr 2 rats&ht3---92&hF &h&h$ _The scorpion stings you.&hJ &h &hYou slash the scorpion!&h &hF  &h'You kill the scorpion!&hf?You hit the river rat. You slash the rat!&h &h &hYou kill the rat!&h&h &h R~rr†&h& Xr   river rat&h \r   rat&hs !&h) &h|* &h* 4/42&hZ+---&h+67&h,,=&h,3 &h>-,_The river rat misses you.&h-&h4&h: &hW;&h;E_Your Fighting skill increases to level 3!&h<&h'Y  You closely miss the river rat.The river rat is almost dead.&hZ.-4&he&hi _You barely miss the rat. The river rat misses you.&h;  You hit the river rat.&h4 †r   rat&hW  You kill the river rat!&h?5=71-5&h&h _You closely miss the rat. The rat closely misses you.&hD #...##****,,,*........##.#*** .###$.....#............&hE ,,,).....#...=.....,,*##~~~.....##,,,,,,,<,**......#~~~~.....###,,,#....##~~~~.........,,,,,,*,*......#\~~~r@†....#,,,,*,,,,, &h6G ....#.....######....###,,,,,*,*,*#...............#*,,*,*,,,,,, #..#.............>..#,,,,,,,,,*,* ......,*,*,,,,,, #................,,,,,,*,* ##.###......###.>.,,,,*##* ##....##*##........,**,,,,,,...,**....#....,,*******&h9T &hU &6&h\ &hb _The rat misses you. _You see here a river rat corpse.&h 7  You slash the rat!&hg†&h?J=27&hE&hHG _You kill the rat!&hcN4&hTX&h[H _No target in view!&h* u....jj#*...,,,,,,,,,,*, ..##...##*#., ..#*.......##.#**###....#.$........#..............,,,,,,,,).....#...=......,,***##,,,,,,,<,**.......#~~~~.....###.,,,,,,,,#....##~~~~@........,,,,,,*&h* q.......#\~~~†††....#,,,..#.....######....###,,,,,*,* ##..##.......#*,,*,*,,,,, ,#..#.....>..#,,,,,,,,,* ......*,*,,,,, .#.......................,,,,,,* ###.###......###.&hn- >.,,,,*##* ##....##*##........,**,,,,,&h0 &h: SS   adder (wandering)&h; =6-8 _&hO &hU &h ....,,..,*,,,,,*,,**....jj##...?.,,*,.##...##S..##*#.,.#*.......&h) z##.#*###....#.$......#........,,,,,,,,).....#...=.......,,,,,,##,,,,,,,<,*.......#~~~###.,,,,,,#....##~~~~.........,,,,,,* &hD ............#\~~~†††....#, .#....#.....######....###,,,,,*,* .##..##.....#*,,*,*,,, ,,#..#..>..#,,,,,,,,,* ,...*,*,,, #.#.................,,,,,,* ####.#..#>.,,,,*&h &h &hc T.S&h x-9Water &h &hv 1 _Found a scroll of identify.&h,Sj,,,***,,,,**,,,........#.....#.,**...jj?.,,*,&h#...####*#.,*................##.#*###....#.$..S&hϬZ....#.......,,&h).....#...=.......,*##~~&hd##,,,,,,,<,*......#~~~~.....###,&h*#....##~~~~.........,,,,,,* .......\~~~†††....#,,,,*,,,....######....###,,,,,*,* .##..##...#*,,*,*,,,, ,,#..#.>..#,,,,,,,,,* ,.........,*,*,,,, #.#..........,,,,,,*&h&hθ&hU(.j.Sj   gnollS   adder (wandering)&h280&hN&h,&h:##,,,,,,,,*,***,.....###....##.,,...j....#.....#.,**...jj&h?.,,*,#...####*#.,*........##.#*###&h"$......#...S...,,).....#...@.......&hA,*##~~~.....##.,,,,,,<,*......#~~~~.....###&h@,#....##~~~~.........,,,,,,* .......\~~~†††....#,,,,*,,,&hʹ....######....###,,,,,*,* .##..##...#*,,*,*,,,, ,,#..#&hY>..#,,,,,,,,,* ,..,*,*,,,,&hƿ&h&h&hyjg..Sg   goblin (wandering)&hT&1&h&h] _A goblin comes into view. It is wielding a +0 dagger. _You see here a ring of protection from cold.&h]n  n - a ring of protection from cold  The goblin shouts! The adder hisses angrily. You hear a shout! x2&hp&h|..gSS   adderg   goblin&h^7====2&hŊ&hb= _The adder bites you but does no damage.&hw&hxx........,.....###....##.,,,....g...#.....#.,**jj##.........?.,,##...##..##*#..#*......##.#*.###....#.$.............#....S.).....#..*......##~~&hx9##.<,..#~~~~.....###.,,,,,,#....##~~~~................#\~~~†††....#,,,,*,, #.#....#.....######....###,,,,,* &h..#,,,,, *,............,*,*,,, *#.#..,,&hz&hU{&h&hVZ.g.S&hÃ&h6---3Water &hQ&h* _The adder bites you.&hQ........#.....#.,**jj##g........?.,,##...##..##*#..#*.....&hj ..##.#*.###....#.$.............#..).....#..S &hr4#......##~~~.....##.<..#~@~~.....###.,,,,&h#....##~~~~......... #.......#\~~~†††....#,,,,* ##.#....#.....######....###,,,,,* *#.##..##...............#*,,*,*, &h,.,,#....>..#,,,,, ,*,...........,*,* **#.#........,, *&h ####.######>.,,,,*&h&h&hb.g.S&hwA--4&h&h8= _The adder bites you but does no damage.&h Fjj##.........?.,,##...##g..##*#. ).....#*.........##.#*.###....#.$.............#..).....##......##~S~.....##. ...#~~~~.....###.,,,,#....##@~~~......... ##.......#\~~~†††....#,,,,* *##.#....#.....######....###,,,, ,*#.##..##...............#*,,*,*, ,,.,,#...>..#,,,,, ,,*,...........,*,**#.#......,,,, ####.######>. ##* ##*##........,**,~S-5&h- ##...##g.##*#. )*........##.#* .##....#.$....,....).....#, .#.....##~~~.....## ...#S~~~.....###.#....##~~~~........ ##......#@~~~†††....#,,,,* *##.#....######....###,,,,, ,*#.##..#&h. ..........#*,,*,* ,,.,,#..#.>..#,,,,,,*,...........,*,* ,**#.#.,,, ** ####.######> ##* ##....##*##..,** #.....,**....#....,,**&h1 &h2 &hX_ g~Sg   goblin7==6 _The adder bites you but does no damage. _There is a glowing drain here.&h$g7&h&h&hi  . .  ~~ r. &h ~.~# #r~.  ..~~~#####~~.~.  #...~~\..~~~# a Sewer&hN #.~~@.~~#  ######### &h~  rr 2 rats (asleep) &h_The adder barely misses you. x2  The world spins around you as you enter the gateway.&hZ:=&h&h5-8.7 (1.8&h&h _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.&h[\. .~~  r.~~.~# #r~.#&he\..~~~#####~~.~.##...~~\@.~~~####.~~\.~~############&hge&hfM-90 _&hl&ho&hm #&hu.#. ..#~~ r.~#&h~.~# ##r~.# ..~~~#####~~.~.# #...~~\.@~~~# &h###.~~\.~~### # &hr&h/890&h&h&hX Q# &h  .# . ..# ~~  r.~&h ~.~# ###r~.# ..~~~#####@~.~.##...~~\..~~~###&hޫ ###.~~\.~~############&h &h- 6.r&h 9r1 asleep)&hq H1Water &hV &h &h &h@> g#~## &h? ..# . ~..# ~~ #..~# ~.~# ###rr.# &h? 8..~~~#####~@.~.# #...~~\..~~~### ###.~~\.~~### # &hUG &hVH &2&hN &hP &hg  The helpless rat fails to defend itself.  You slash the rat!&h·&h.~rr   rat&hT9=3&h&hQG _You kill the rat!&h% &h/ You hit the rat.&h-&h(. &hi%=&h3 4&h&h &h&h9_You kill the rat!&hv&hx&h>&hH _No target in view!&h<&hs&hR&h"H _No target in view!&h8### ..# .~##  ~..# . ~..# ~~ ##..~~.~# ###@~.# ..~~~#####~~.~.# #...~~\..~~~######.~~\.~~############&h&hF@-5 _&hB&h&h6## rr### ~..# ~.~##  #~..# . ~..# ~~ ##@.~~.~# ###.~.#..~~~#####~~.~.# #...~~\..~~~######.~~\.~&h6~############r   river rat (asleep)r   rat (asleep)&h<&h<@-6&h?&hAe _A river rat and a rat come into view.&h3### ~~## .rr##~~..# ~.~#.  #@..~ ##..~~.~# ###.~.##..~~~#####~~.~....~~\..~~~######.~~\.~~###&h&#########&h2&hS40=7Water &hv&h@&h=##### r~.~~## r..rr##~~~..# #~.~#.  #~..~ ##..~&hx~.~# ###.~.##..~~~#####~~.~....~~\..~~~######.~~\.~~###&h0rr 3 &hDPrats (asleep)#########&h&h8&h&h &h &h2_2 rats come into view.&h&h&h!&h.###### &h.r~.~~### &h٥`rr..rr###&hѦK#~~~..&hէ1~##&h &hA##~..#&h|* .&hkb #~..#&hb ~~ ##..~#&hc ~.~# ###.~&hw*.##&heK..~~~#####~~.~.#&hFL #...~~\..~~~###&hzwr 4 rats (asleep)###.~~\.~~###&h<#########&hL&h-9&h&h &h4&h2_A rat comes into view.&h&hx{###### .r~.~~### r~rr..rr###~~@..# ###~.~# ##.  #~..~ ##..~~.~# ###.~.##r 2 river rats (asleep)..~~~#####~~.~....~~\.~~~######.~~\.~~###400 _A river rat comes into view.&hQ? _A river rat comes into view.  The helpless river rat fails to defend itself.  You hit the river rat.  The river rat is moderately wounded.  The helpless rat fails to defend itself.  You slash the rat! r.r1 asleep) 3You kill the rat!&h1=3=1 _The river rat barely misses you.&hD  You slash the river rat!  The river rat is almost dead.&h0F W35---2&hK &h(N . _The river rat bites you. &h  You slash the river rat!†r   river rat ( &h-`---73 &h0  &h1 &h2)_You kill the river rat! &h2 &h #######.r~.~~###r~rr..†.### #~~~..# ###~@~# ##~..# .~..# ~~##..~# ~.~# ###.~.##..~~~#####~~.~.# rrr 3 rats (asleep)#...~~\..~~~######.~~\.~~### #########6-4 &h7  &hC J######.r~.~~###r~rr..†.### #~~~..###~.~## ##@... ~~##..~.~# ###.~.#..~~~#####~~ &h) 4# #...~~\..~~~## 2##.~~\.~~### #########  &hK -5Water  &hM !&h+  ######.r~.~~###r~rr..†.### #~~~..##~.~## ##~... ~~##..~.~# ###.~.#..~~~#####~~.~.#  #...~~\..~~~##~~6#&hInventory: 15/52 slots Hand Weapons (go to first with ))  m - the +6 war axe of Indignation (weapon) {speed, rC+ Str+4}  a - a +2 dagger Missiles (go to first with ()  h - 5 boomerangs (quivered)i - 5 darts of disjunction  j - a curare-tipped dart Armour (go to first with [)  b - a +2 cloak (haunted)  d - a +1 pair of gloves (haunted)  g - a +0 pair of boots (haunted) Jewellery (go to first with "=)n - a ring of protection from cold Scrolls (go to first with ?)f - 2 scrolls of enchant weapon Potions (go to first with !)c - 2 potions of invisibility  e - a potion of attraction  k - 2 ruby potions  l - 2 glowing silvery potions  o - a fuming ruby potion$&hl2m - the +6 war axe of Indignation (weapon) {speed, rC+ Str+4}. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.4) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 5.3 XLs. Damage rating: 16 (Base 11 x 95% (Str) x 105% (Skill) + 6 (Ench)). $&hiMSpeed: Attacks with this weapon are significantly faster. rC+: It protects you from cold. Str+4: It affects your strength (+4). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-tendriled weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%&h2  You slash the river rat!  The river rat is almost dead. _The river rat bites you.  You slash the river rat! _You kill the river rat!  Adjust to which letter? (? for menu, Esc to quit)%&h %&h5 %&h MrRokkomies the VexingPoltergeist######Health: 36/42 ====================----.r~.~~###Magic: 9/9========================r~rr..†.###AC: 6Str: 8#~~~..#EV: 12Int: 19%&hA ###~.~##SH: 0Dex: 15##~..#XL:  6 Next: 77% Place: a Sewer.%&h x#@..#Noise: ---------  Time: 2406.7 (0.0)~~##..~#b) +6 war axe of Indignation {speed, rC+ S%&h ~.~# ###.~.##Throw: 5 boomerangs..~~~#####~~.~.#Fly Water %&h #...~~\..~~~######.~~\.~~############The river rat is almost dead. %&hW _The river rat bites you.  You slash the river rat! _You kill the river rat!Adjust to which letter? (? for menu, Esc to quit)%&h Sb - the +6 war axe of Indignation (weapon) {speed, rC+ Str+4}%&h 4%&h %&h  _The river rat bites you.  You slash the river rat! _You kill the river rat!  Adjust to which letter? (? for menu, Esc to quit)  b - the +6 war axe of Indignation (weapon) {speed, rC+ Str+4} _m - a +2 cloak (haunted)'&hEk###### .r~.~~### r~rr..†.##~~~..# ###~.~# #.  #~..~ ##..~'&hl~.~# ###.~.##..~~~#####~~.~....~~\..~~~###rr 2 rats (asleep)###.~~\.~~############'&hq'&hs27.7 (1 _'&hv'&hx(&hw ######  .r~.~~### r~rr..†.### #~~~..###@.~## ##~..# . #~..# ~~ ##..~# ~.~# ###.~.##..~~~#####~~.~.#r 3 rats (asleep)(&h #...~~\..~~~######.~~\.~~############(&h(&h&T7=8(&h'(&h(&hE####### ~.r~.~~### rr~rr..†.###(&hF{ #~@~..###~.~## ##~..# .(&hGF #~..# ~~ ##..~# ~.~# ###.~.##r   river rat (asleep)..~~~#####~~.~.#rrrr 4 rats (asleep)(&h)K #...~~\..~~~######.~~\.~~###(&hXe  A rat comes into view.(&h@^X(&ha(&hl rrrr~.rrwandering)rrrr2 wandering)The rat squeaks loudly. x3  A rat comes into view.===9(&hr(&hu0 _The rat moves out of view.(&hE ###~.rr.~~###.rr~.r..†.### #@~~..# ###~.~## ##~..# . #~..# ~~ ##..~# ~.~# ###.~.##(&h  ..~~~#####~~.~.#  #...~~\..~~~###  ###.~~\.~~###(&h (&hP (&h (&hĺ ..r..r 3 rats (1(&h 1---10(&h (&hM )&hHV  The rat squeaks loudly.  You slash the rat!)&hpLV  You kill the rat!)&hM)&hO?  You hear a loud squeak. x2)&hQ)&hW>.~r.rrrr.rrr 4 rats)&hW=====1)&h)&hV _A rat comes into view.)&h  ######### ##~..~.~~### rr.rrrr@.†.###~.r##+##~~~..###~.~## ##~..# . #~.)&hH .# ~~ ##..~# ~.~# ###.~.##rr 6 rats (2 wandering)..~~~#####~~.~.# #...~~\..~~~###)&hլ 2 )&h u A rat comes into view.)&h rr.r.r.8=---2)&h )&h$ Q _The rat closely misses you.*&h+  The rat squeaks loudly.  You hit the river rat.  The river rat is heavily wounded.*&h,,*&hs3[ r~r.r~ rYou hit the rat but do no damage. The rat closely misses you.*&h84X7==-3*&h8*&h:. _The river rat bites you.*&h  You completely miss the river rat.The river rat is heavily wounded.You hit the rat.*&h*&h2*&hǷ*&hc .r~.r.rr 5 ratsYou kill the rat!*&h78--4*&h*&h&A _The river rat bites you but does no damage.*&h_d  You closely miss the river rat.The river rat is heavily wounded.*&h/gp.r.r*&hphg5---5*&h&q*&h\t{ _You hit the rat. The rat closely misses you. The river rat bites you.*&h 7  You slash the rat!*&ha V  You kill the rat!*&h% *&h *&h *&h rr.r.~ 4 rats*&hi &6*&h *&h  U _You closely miss the river rat.*&h% =  You slash the river rat!*&hi( \  You kill the river rat!*&h) *&h) *&hj* *&h0 .rrr.rrrr 4 rats*&hT I-827*&hY *&hV\ O _You closely miss the rat.*&h5  You hit the rat.*&h'  You kill the rat!You barely miss the rat. x2; The rat bites you.*&hm~ 3 rats*&hU2--8*&h*&h; _The rat splashes around in the water.+&h7  You slash the rat!+&h+  You kill the rat!You barely miss the rat. You hit the rat.+&h3 .~   ratYou kill the rat!+&h\]3--39+&h_+&hbQ _The rat closely misses you.+&h9 +&h@ +&h You slash the rat!+&hȫ+&h†+&hG!+&h4+&h 20+&hn+&h +&hk+&hQ#_You kill the rat!+&h+&h+&hd,+&h +&h+&h:_No target in view!+&hk +&hL +&h* +&h +&hF  +&h. +&h :_No target in view!,&h̴,&h4=,&hn,&h,&h,&hz,,&h,&h;,&h&5,&h 0==,&h,&h,&h},&h5,&h,&h,&h1,&h3,&h,&h<,&h6,&h=,&h,&hc,&h,&hg,&hB,&h,&h4,&h ,&h,&h/,&h ,&ha,&h,&hx7,&h=,&ha,&h;,&h,&h>,&h,&hp,&h ,&h,&h^,&h,&h,&hO,&h,&hf8,&h=,&hD,&h,&h,&h<,&h) ,&h ,&hE ,&h ,&h ,&h/,&h9,&h=,&hk,&hF,&h,&hU,&h1,&h,&h6,&h,&h,&h%,&h,&hi,&h,&h40,&h=,&hj,&hF,&h,&h8,&h ,&h!,&h4",&h#,&h$,&h%,&h%,&h',&hO(,&h(1,&h')=,&h),&ht*,&h+,&hf,,&hB-,&h.,&hU/,&h0,&h5 ,&hn6 ,&h6- ,&hS7%_You start resting.,&h7,&h:,&hM;51.7 (,&h; 31.0),&h<,&h=2,&h|=/==,&h=-,&hK>%2.7 (32,&h/A,&hkC ,&hC,&h\D_HP restored.,&h  ##~..~.~~####~...~.@..†.###~.~##+##~~~..#. ###~.~## ##~..# . #~..# ~~ ##..~#  ~.~# ###.~.##  ..~~~#####~~.~.#  #...~~\..~~~###3.7 (1.0)  Things that are here: _a rat corpse; a rat corpse-&h # ###~..~.~~### #~...~@†..†.###.~~.~##+##~~~..#.. ###~.~##~ ##~..# . #~..#  ~~ ##..~#  ~.~# ###.~.##  ..~~~#####~~.~.#  #...~~\..~~~###4 _-&hB7 # ###~..~.~~### #~...@.†..†.####.~~.~##+##~~~..##...# ###~.~##.~. ##~..#.. #~..#  ~~ ##..~#  ~.~# ###.~.##  ..~~~#####~~.~.#  #...~~\..~~~###5Water -&h } # ###~..~.~~### #~..@~.†..†.### #.~~.~##+##~~~..# #...## ###~.~###.~. ##~..##.. #~..##.~~ ##..~## ~.~# ###.~.##  ..~~~#####~~.~.#  #...~~\..~~~###=6-&h  # ###~..~.~~### #~.@.~.†..†.### #.~~.~##+##~~~..# #...### ###~.~## #.~.# ##~..# #..~ #~..# #.~~ ##..~# ##~.~# ###.~.##  ..~~~#####~~.~.#  #...~~\..~~~###7.&hl############~..~.~~######~...~.†..†.####.~~@~##+##~~~..# #...### ###~.~##~.# ##~..# #..~ #~..# #.~~#..~# ##~.~# ###.~.## #..~~~#####~~.~. #...~~\..~~~### ###.~~\~~###8.&h.&hs*############~..~.~~######~...~.†..†.### #.~~.~##+##~~~..# #..@### ###~.~##~.## ##~..# #..~ #~..# #.~~#..~# ##~.~# ###.~.## #..~~~#####~~.~. ###...~~\..~~~### ###.~~\~~### #########9.&hR_ _############~..~.~~######~...~.†..†.### #.~~.~##+##~~~..##...### ###~.~##~@## ##~..# #..~ #~..# #.~~##..~# ##~.~# ###.~.## #..~~~#####~~.~. ###...~~\..~~~### ###.~~\~~### ######### 60.&h: ############~..~.~~######~...~.†..†.### #.~~.~##+##~~~..##...### ###~.~## #.~.## ##~..# #.@~# #~..# #.~~##..~# ##~.~# ###.~.## #..~~~#####~~.~. ###...~~\..~~~### ###.~~\~~### ######### 1/&h M #########  ###~..~.~~### ##~...~.†..†.##/&h  #.~~.~##+##~~~..# #...### ###~.~#.###. #~...~~# ##..~##~.~# ###.~.## Fly ~~~/&hI/&h^2Water /&h/&h/&h[ #########  ###~..~.~~### ###~...~.†..†.### /&h;.~~.~##+##~~~..# ## ###~.~## /&h#.~.###~..# #..~# ~..# #.~~# ##..~# /&ho##~.~# ###.~.##..~~~#####~~.~.####...~~\..~~~######.~~\.~~############/&h/&hQ&3/&h /&h/&h-/&h  #########  ###~..~.~~### ###~...~.†..†.### /&h .~@.~##+##~~~..# ##...### ###~.~## #.~.###~..# #..~# ~..# /&h? #.~~# ##..~###~.~# ###.~.##..~~~#####~~.~.####...~~\../&hն X~~~######.~~\.~~###/&h /&h ^4Water /&h /&hc /&h"t \ ######### /&ht  ###~..~.~~### ###~@..~.†..†.### .~~.~##+##~~~..# ##...### ###~.~## /&hu #.~.###~..# #..~# ~..##.~~# ##..~/&hgv ###~.~# ###.~.##..~~~#####~~.~.####...~~\..~~~###/&hy /&h /&hX 15/&h# /&hl 0&hQ# ###~..~.~~### ###~.@.~.†..†.### #.~~.~##+##~~~..# ##...### ###~.~## 0&hc#.~.## ##~..# #.~~##~#. 0&h0&h&60&h0&h30&h# ###~..~.~~### ###~..@~.†..†.### #.~~.~##+##~~~..# ##...### ###~.~## #.~.## ##~..# #..~#.~ 0&h00&h&70&h2!0&hJ#0&h3# ###~..~.~~### 0&h)###~...@.†..†.### #.~~.~##+##~~~..# ##...### ###~.~## #.~.## ##~..# #..0&h^j#. 0&h0&h^8Water 0&hۓ0&hQ1&h'~.#~~~~r~.~~??!~##r   hell rat (asleep)\?######1&hBF  You reach down and open the door.1&h&91&h1&h _A hell rat comes into view.Found four items. _Found a gate leading back out of this place.1&hĭ ############~..~.~~######~...~.†..†.####.~~.~##@##~~~..# ##...###.~.###~.~##.~.##~~~~~~~##~..# 1&h ,#..~#~~.~r~.~~#~..# #.~~##.?!??!~##..~###~.~###!\?###.~.## ..~~~#####~~.~.####...~~\..~~~### ###.~~\.~~###1&h 7  Found three items.1&hC tr~r1&h R=====701&h 1&hM x _The hell rat roars deafeningly! _There is an open door here.2&hbF############~..~.~~######~...~.†..†.###.~~.~##'##~~~..##...###.@.###~.~##.~.##~~~r~~~##~...~#~~.~~~.~~#~~##.?!??!~##..~2&hg#~.~###!\?###.~.# #..~~~#####~~.~.# ##...~~\..~~~## ###.~~\~~### #########2&hs2&ht~-----1Water 2&h2&h@ _The hell rat splashes around in the water.2&h  You hit the hell rat.  The hell rat is lightly wounded.  The hell rat twitches its whiskers.2&h3------==---22&hҦ2&h- _The hell rat bites you!2&h 2&hc l1--------32&h` 2&h l _You closely miss the hell rat. The hell rat bites you.2&hw 2&hy @-42&hR 2&h _You closely miss the hell rat. The hell rat barely misses you.2&h  You hit the hell rat.  The hell rat is moderately wounded.2&h|v18--------=52&hH2&h- _The hell rat bites you!3&h[  #########  ###~..~.~~###  3&h~.†..†.###  ##'##  #.@.#  #.~.##~~~r~~~##~..#  #..~#~~.~~~.~~#~..#  #.~~##.?!??!~##..~#  ##~.~###!\?###.~.##  #####  3&h! \  \  #########   You slash the hell rat!  The hell rat is almost dead.The hell rat splashes around in the water.3&h #########  3&h4###~..~.~~###  ~.†..†.###  ##'##  #.@.#  #.~.##~~~r~~~##~..#  #..~#~~.~~~.~~#~..#  3&h#.~~##.?!??!~##..~#  ##~.~###!\?### #####  \ \ 3&h <  The hell rat bites you!3&h3/42 ----------------63&h3&hV _* * * LOW HITPOINT WARNING * * *4&h:  You hit the hell rat.4&hH†4&h ---------95-7 _You kill the hell rat!4&h4&hm _Your Short Blades skill increases to level 3!5&h%5&hCG4=5&hMB5&hO5&hS5&h TT5=5&hqV5&hHY5&hY5&h[5&h^,5&hyb5&hu6=5&hUv5&hv5&hz,5&h|5&h775&hF==5&hB5&h5&h%5&hÈ5&h,5&h5&hؑ5&hT8=5&h5&h8,5&h%5&hy,5&hӣ5&hj,5&h5&hҫ5&hJC9=5&h-5&h5&hg5&hճ5&hO5&h·5&h5&h̼,5&h5&hQ10/425&h3=5&h95&h,5&h5&h5&hK5&h5&h5&h6J1=5&h5&h|,5&h5&h,5&h 5&h,5&h5&hoT2=5&h5&h5&h,5&h5&h,5&h 5&h^,5&hE5&h`3=5&h5&h0,5&h(5&h,5&h5&h-}4==5&h 5&h ,5&h5&hC,5&h55&h,5&h5&hij5=5&hd5&h,5&h!5&h$,5&h%5&hk(,5&hw*5&h,`6=5&h/5&h^2,5&h45&h7,5&h95&h;,5&h=5&hAj7=5&hC5&hF,5&hG5&h\J,5&hTL5&hNk18=5&hP5&hVS,5&hSU5&hW,5&hZ5&h\,5&h]_5&h%bb9=5&h3d5&hf,5&hj5&hMl,5&h7n5&hp,5&hr5&h uk20=5&hw5&hyy,5&h{5&h},5&h5&hu1==5&h5&h,5&h5&h,5&h5&h9,5&h15&hb2=5&h5&h,5&hΜ5&h5,5&h(5&h,5&h¥5&hEj3=5&h5&h,5&h-5&h,5&hȴ5&h8b4=5&h5&h,5&h5&h2,5&h5&h,5&hu5&hj5=5&h5&h,5&h5&h,5&h<5&h,5&h5&hmb6=5&h5&hJ,5&h15&h,5&hr5&h,5&h5&hj7=5&h05&h,5&h5&h ,5&h}5&hqu8==5&h5&hG,5&hH5&h,5&h 5&hR ,5&hT5&hb9=5&h5&h,5&h5&ho,5&h5&h,5&h 5&h#e30=5&hx&5&h(,5&h+5&h-,5&h/5&hY3n1=5&hX55&h7,5&h95&h<,5&h=5&hl@,5&hdB5&hDb2=5&hG5&hI,5&hL5&hN,5&hQ5&hS,5&hU5&hXl3=5&hj[5&h],5&h_5&ha,5&hc5&h?f,5&h$h5&hjb4=5&hl5&hJo,5&h^q5&ht,5&hv5&hUy5&hi5==5&h5&hE,5&h5&h ,5&hB5&h,5&h5&hl6=5&hE5&hM,5&h5&h,5&hݯ5&h,5&hg5&h&b7=5&h5&h,5&h5&h,5&h5&hpl8=5&h5&h,5&h5&hk,5&h5&hL,5&hk5&hb9=5&h5&h,5&hS5&h^,5&h`5&h,5&h5&hm40=5&h5&h,5&h5&h5,5&h85&hb1=5&h5&hk,5&h5&h% ,5&h 5&h,5&h5&h -- _You start resting.5&h 2618.7 (141.0)5&h2==-925&h$5&ho&" _HP restored.5&h  ############~..~.~~######~...~.†..†.###.~~.~##'##~~~..##...###.~.###~.~##5&h .~.##~~~@~~~##~...~#~~.~~~.~~#~~##.?!??!~##..~Fly Water 5&h 7÷5&h 220.0)5&h 5&hu u _You see here a hell rat corpse.6&hD############~..~.~~######~...~.÷..†.####.~~.~##'##~~~..# 6&h##...###.~.###~.~##.~.##~~~†~~~##~..# #..~#~~.~~@.~~#~..# 6&hE#.~~##.?!??!~##..~# ##~.~###!\?###.~.## ..~~~#####~~.~.# 6&hN###...~~\..~~~### ###.~~\.~~### ######### 6&h׵6&h1-1 _6&hf6&h6&h############~..~.~~######~...~.÷..†.####.~~.~##'##~~~..# ##...###.~.###~.~##.~.##~~~†~~~##~..# #..~#~~.~~~.~~#~..# #.~~##.?!??@~##..~# ##~.~###!\?###.~.## ..~~~#####~~.~.# ###...~~\..~~~###  ###.~~\.~~### ######### 6&hP6&h6&h 26&hs 6&h:6&h%6&hG=3.7 (26&h6&h 6&h>_p - a bubbling grey potion6&h=6&h : # ###~..~.~~### ###~...~.÷..†.### #.~~.~##'##~~~..# ##...###.~.###~.~## #.~.##~~~†~~~##~..# #..~#~~.~~~.~~#~..# #.~~##.?!?@.~##..~# ##~.~###!\?###.~.## #..~~~#####~~.~.# ###...~~\..~~~###  ###.~~\.~~###  #6&hV 6&hF +4.7 (16&h' 6&h6 A5.7 (26&h; 6&h+= b _q - 2 scrolls labelled TYALESIMUMP6&hD  # ###~..~.~~### ###~...~.÷..†.### #.~~.~##'##~~~..# ##...###.~.###~.~## #.~.##~~~†~~~##~..#6&ha  #..~#~~.~~~.~~#~..# #.~~##.?!@..~##..~# ##~.~###!\?###.~.## #..~~~#####~~.~.# ###...~~\..~~~###  ###.~~\.~~###  #6&hd 6&h +6.7 (16&hv6&h 6&h%+7.7 (26&h6&hd _r - a scroll labelled NIT DUBAPEIVUW7&hp<) # ###~..~.~~### ###~...~.÷..†.### #.~~.~##'##~~~..# ##...###.~.###~.~## #.~.##~~~†~~~##~..# #..~#~~.~~~.~~#~..# #.~~##.?@...~##..~# ##~.~###!\?###.~.## #..~~~#####~~.~.#7&hU? ###...~~\..~~~###  ###.~~\.~~###  #7&hG7&h{G+8.7 (17&hM7&hmTA9.7 (27&hlY7&h{[W _s - a lumpy inky potion7&h݊ # ###~..~.~~### ###~...~.÷..†.### #.~~.~##'##~~~..#7&hb3 ##...###.~.###~.~## #.~.##~~~†~~~##~..# #..~#~~.~~~.~~#~..# #.~~##.@....~##..~# ##~.~###!\?###.~.##7&hˋ  #..~~~#####~~.~.# ###...~~\..~~~###  ###.~~\.~~### 7&hAG #7&hA7&h֕,30.7 (17&hV7&h7&h+1.7 (27&h7&ha _t - a scroll labelled DIAXKINGATS7&hs Z############~..~.~~######~...~.÷..†.####.~~.~##'##~~~..# ##...###.~.###~.~##.~.##~~~†~~~##~..# #..~#~~.~~~.~~#~..# #.~~##......~##..~# ##~.~###@\?###.~.## ..~~~#####~~.~.# ###...~~\..~~~###  ###.~~\.~~###  ######### 2.7 (13.7 (2 _p - 2 bubbling grey potions (gained 1)7&h# ###~..~.~~### ###~...~.÷..†.### #.~~.~##'##~~~..# ##...###.~.###~.~## #.~.##~~~†~~~##~..# 7&h~#..~#~~.~~~.~~#~..# #.~~##......~##..~# ##~.~###.@?###.~.## #..~~~#####~~.~.# ###...~~\..~~~### 7&h _###.~~\.~~### 7&h7&hi+4.7 (17&h&7&hj _There is a gate leading back out of this place here.8&h8# ###~..~.~~### ###~...~.÷..†.### #.~~.~##'##~~~..# ##...###.~.###~.~## #.~.##~~~†~~~##~..# #..~#~~.~~~.~~#~..# #.~~##......~##..~# ##~.~###.\@###.~.## #..~~~#####~~.~.# ###...~~\..~~~### 8&hW_###.~~\.~~### 8&hu8&h7-5 _8&hH8&h A6.7 (28&h8&h"b _u - a scroll labelled RUM EKHOTEET8&h8&hZ8&h 8&h8&hDT # ###~..~.~~### ###~...~.÷..†.###8&hE9 #.~~.~##'##~~~..# ##...###.~.###~.~## #.~.##~~~†~~~##~..# #..~#~~.~~~.~~#~..# #.~~##......~##..~# ##~.~###.@.###.~.##8&hkFJ #..~~~#####~~.~.# ###...~~\..~~~### ###.~~\.~~###  #8&hN8&hN+7.7 (18&hY _There is a gate leading back out of this place here.9&h79&h89&h?9&hE9&h>K-8 _9&h5M9&hi9&hj8......##...##g.........##*#.,,,,, 9&h7kZ).....#*................##.#*,,,, 9&hl......###....#.$............,,,,, .............#..............,,,,, .........).....#.g.........,,,,,, .#............##~~~.....##.,,,,,, ...............#~~~~.....###.,,,, .........#....##S~~~.........,,,,Dungeon:4 ##.............#@~~~÷÷.....#,,,,* *##.#....#.....######....###,,,,, ,*#.##..##...............#*,,*,*, 9&humU,,.,,#..#.............>..#,,,,,,, 9&hn',,*,........................,*,*, 9&hn,**#.#.......................,,,, S   adder 9&hVo** ####.###......###.......>.,,,, g   goblin 9&hoi* ##* ##....##*##........,**,9&hap#.....,**....#....,,**9&hp9&hWr9&hr9&hu9&h9&h/.9&h g9&hc9&h&9.4 (1.79&h9&h 9&hJ 9&h#_Welcome back to the Dungeon! 9&h5K_There is a collapsed entrance here.:&hj  You hit the adder.  The adder is heavily wounded.:&hxi~g :&h_y5=400:&h?:&hW@ _The adder bites you but does no damage. x2:&h :&h  :&h4You hit the adder but do no damage.:&h+1The adder is heavily wounded.:&h:&h:&h1:&h:&h2 :&h:&ht/_The adder bites you but does no damage.:&hX 9  You slash the adder!:&h[ :&h'd ~gg   goblin:&h q 92 _You kill the adder!:&h( :&hf h _Your Stealth skill increases to level 6!:&hc v  You slash the goblin!  You kill the goblin!:&h e):&h] :&hb ......##...##g.........##*#.,,,,, MrRokkomies the Vexing ).....#*................##.#*,,,, Poltergeist ......###....#.$............,,,,, Health: 42/42 ======================== :&h .............#..............,,,,, Magic: 9/9======================== .........).....#...........,,,,,, AC: 6Str: 8 .#............##~~~.....##.,,,,,, EV: 12Int: 19 ...............#~~~~.....###.,,,, SH: 0Dex: 15 .........#....##)~~~.........,,,, XL:  6 Next: 100% Place: Dungeon:4 ##.............#@~~~÷÷.....#,,,,* Noise: =--------  Time: 2643.4 (1.0) *##.#....#.....######....###,,,,, b) +6 war axe of Indignation {speed, rC+ S ,*#.##..##...............#*,,*,*, Throw: 5 boomerangs ,,.,,#..#.............>..#,,,,,,, Fly ,,*,.......:&h .................,*,*, ,**#.#.......................,,,,  ** ####.###......###.......>.,,,,  * ##* ##....##*##........,**, #.....,**....#....,,**  _The adder bites you but does no damage.  You slash the adder! _You kill the adder! _Your Stealth skill increases to level 6!You slash the goblin!  You kill the goblin!:&h{  _You hear a splash.  You have reached level 7!:&hr /  --more--;&h7F6/4610/107 0% ;&hM;&h ;&h{._<&h'2##...##g.##*#., .....#*........##.#*,###....#.$.,#..,).....#., #.##~~~.....##.,,,,,,<#~~~~.....###.,#....##)~~~.<&hx5, #.#.@~~÷÷.....#,,,,*, ##.#....#.....######....###,,,,,* *#.##..##..#*,,*,*, ,.,,#..#.>..#, ,*,.,*,*, **#.#., * ####.###......###.>.,,,,* ##* ##....##*##.,**,#.....,**....#....,,*<&hh-4Water _<&hR##...##g.##*#.,#*.......##.#*,###....#.$.,#..,).....#.<&hc,* .##~~~.....##.,,,,,,<,#~~~~.....###.,#....##)~~~., .<&h#.~@~÷÷.....#,,,,*, #.#....#.....######....###,,,,,*, #.##..##...#*,,*,*, .,,#..#.>..#, *,.<&h,*,*, *#.#.,  ####.###......###.>.,,,,*,##* ##....##*##.<&hW>,**,#.....,**....#....,,*<&h<&h4@-5<&h<&h<&h7##...##g.##*#.,#*......##.#*,###....#.$.,#..,).....#..,*##~~~.....##.,,,,,,<,*#~~~~.....###.,#....##)~~~.,,,,,,*#.~~@÷÷.....#,,,,*, .#....#.....######....###,,,,,*,* .##..##....#*,,*,*, ,,#..#.>..#,* ,.....,*,*, #.#.....,,,,,,* ####.###......###.......>.,,,,*,##* ##....##*##.,**,#.....,**....#....,,*6=&hr##...##g.##*#.,*#*......##.#*,*###....#.$.,#...,).....#..,*##~~~.....##.,,,,,,<,*#~~~~.....###.,#....##)~~~.,,,,,,*,#.~~~@÷.....#,,,,*, #....#.....######....###,,,,,*,*, ##..##.....#*,,*,*, ,#..#..>..#,*, ........,*,*, .#.........,,,,,,*,.###......###.......>.,,,,*,##* ##....##*##........,**,#.....,**....#....,,*7  Things that are here: _a rat skeleton; a rat skeleton; a ball python skeleton=&h H#*........#** .###....#.$...,,,......#.....,).....#..,,,,,,,***....##~~~.....##.,,,,,,<,**,#~#.,,,,,,,,,#....##)~~~.........,,,,,,*,*.....#.~~~÷÷.....#,,,,*,,,,=&hy#.....######@...###,*,*##...............#*,,*,*,,,,, #..#.............>..#,,,,,,,,,*,* .......................,*,*,,,,, #.........,,,,,,*,* ##.###......###.......>.,,,,*,,,,  ##* ##....##*##..,**,,,,,, #.....,**....#....,,*******#..#.#,,,,...##..,,**=&hF=&hV88 _=&h=&h>&h#*.##.#*,* ###....#.$...,#....,).....#...,>&h***,*##~~~.....##.,,.,,,<,**,#~~~~.....###.#....##)~~~.*,*,>&h+#.~~~÷÷.....#,,,,*,#.....######.@..###,,,,,*,*,*, ..##.#*,,*,*, ..#.>..#,*,*,.,*,*, >&h..,,,,,,*,*, #.###......###.>..,,,*, ##* ##....##*##.**,#.....,**....#.....,* >&hE!>&h>&hS&9>&h>&h>&h...##g##*#.,,*,,, *.........##.#**** ##....#.$...,...#....,,,,,)...........,,,,,,,***,*##~~~.....##.,,..,,<,**,,*.....#~~~~.....###,,,>&hc#....##)~~~...........,,,,*,*,*.....#.~~~÷÷.@...#,,,,*,,,,,,.....######....###,,,,,*,*,*,* .#.........#*,,*,*,,,,,,, .#>..#,,,,,,,,,*,*,*..,*,*,,,,,,, ..........,,,,,,*,*,*  .###......###.......>..,,,*  #* ##....##*##.........**,,,,,,,, #.....,**....#.....,********* >&ht>&h'50>&h>&h>&h(.jj##..?.,,*,,,,,< ...##g##*#.,,*,,, .........##.#**** #....#.$....,...#...>&hn..,,,,, .)...........,,,,,,,***,*,,##~~~.....##.,,...,<,**,,**.....#~~~~.....###>&hZ,,,,, .#....##)~~~....@.......,,,*,*,*>&hV.....#.~~~÷÷.....#....*,,,,,,,,.....######....###,,,.,*,*,*,* #........#*,,*,*,,,,,,,,, #>..#,,,,,,,,,*,*,*..,*,*,,,,,,,,, ....>&h...........,,,,,,*,*,* ###......###.......>..,,,* * ##....##*##.........**,,,,,,,,,>&h >&h&1>&h>&h>&h RM........#.....#.,**, .jj##.?.,,*,,,,,<##g##*#.,,, ........##.#**** #$....#...,,,,, .).....#...........,,,,,,,***,*,,##~~~.....##.,,...,<,**,,** .>&h ......#~~~~....@###....,,,,,,,, .#....##)~~~............,,,*,*,* ...~~~÷÷.....#....*,,,,,,, .#.....######....###,,..,*,*,*,*, Fly . ###......>&h >&hF &2>&h >&h1 >&hA>>&hG?>&h_G>&hI?&h?&hg?&hr?&hY?&h}?&hs~?&hW?&h?&hW?&hX?&h_?&hb?&h ?&hk ?&h ?&hM @&h_@&hd`,@&h`##....##., .@&has.........#.....#.,**..@&h4b,@&hb jj##@&h,cB?.,,*..@&hc, @&hd#...##g@&hdr##*#.,,.,,,,,*, @&he*.......@&heu.##.##..,,,,,*** @&hf"##....#.$@&hf$........@&hg.....#.@&hg5........,,,,,,,@&hZhY).....#...............,,,***,*,@&hh#@&hSiC.,,...,<,**,,* .@&hiv.......#~~~~.....###....,,,,,,,@&hdjd#....##)~~~............,,,*,*,* .@&hj.......#.~~~÷÷.....#....*,,,,,, @&hyk[..#.....######....###,,..,*,*,*,* @&hk.##@&hulG........#*,,*,*,,,,,,, .@&hl#@&htm|......>..#,,,,,,,,,*,*,*@&hm..@&hnn4...,*,*,,,,,,, @&hn...@&h_o...@&ho...,,,,,,*,*,*@&hr@&h{@&hi|@&h|3@&h@&h@&h`)M,,,,,,,,,,,,***,***,.....###....##.,,,..........#.....#.,**... ..jj##.?.,,*...,,,,,,, #...##g##*#..,,, *........##.##*** ##$....#..,,,,,).....#.......@.......,,,***,*,##~~~.....##......,<,**,,*......#~~~~.....###....,,,,,,,, ..#....##)~~~............,,,*,*,* Fly #........@&h4@&h5j@&hA6Vj   gnoll (wandering)@&h6@&hs7@&h8 @&hE9@&h94@&hA@&hmD@&h..,,,,*,,,,,,,,,.....***,***,,.....###....##.,,,.........#.....#.,**... ..jj##.?.,,*..., #...##g...##*#..,.,, *........j##.##*** ##$....#..,,,,,).....#...............,,,***,*,##~~~.....##......,<,**,,*......#~~~~.....###....,,,,,,,,#....##)~~~............,,,*,*,*..~~~÷÷.....#....*,,,,,,, ..######....###,,..,*,*,*,*#......#*,,*,*,,,,,,,, .#>..#,,,,,,,,,*,*,*j.@&h55@&hA&hZkP,*,,.....***,**#..,.....###....##.,,,..#.....#.,**..jj##.?.,,*....,< ...##g..j......##*#..,..,,,,*, .##.##.***, #....#.$.#. .).....#.***,*,##~~~.....##......,<,**,,*#~~~~.....###...., .#....##)~~~............,,,*,*,*,#.~~~÷÷.....#....*,  .#.....######....###,,..,*,*,*,*,  ##......#*,,*,*,  #.>..#,*,*,*, A&hczA&hX{&6A&hA&hA&hI'S,*, .,.....***,*##.., .,.....###....##.,,....,#.....#.,*#...., A&h/(jj##.?.,,*....,.<,##g..j......##*#..,...,,,*,##.##.***, A&h(....#.$.#. ).....#.***,*,##~~~.....##.A&h)D<,**,,*#~~~~.....###. #....##)~~~.............,,*,*,*,*#.~~~÷÷.....#....#, #.....######....###,,...*,*,*,*,* #.A&h*.....#*,,*.#. .>..#,*,*,*,*A&h&:A&h:&7A&h.DA&hFA&h(D :,*, ,.....***,*##.., ,.....###....##.,,....,.#.....#.,*#......##.?.,,*......<, .##g..j......####..,....,,*,##.##.***,#.$.#. .....#.***,*,,,*##~~~.....##.<,**,,*#~~~~.....###. ....##)~~~.........*,*,*,*,#.~~~÷÷.....#....#. .....######....###,....#,*,*,*,*, .....#*,,#.#.>..#,*,*,*,*,<8 _Found a stone staircase leading up.A&h s,*,.....***,*##.....* .....###....##.,,......*#.....#.,*#..... ##..?.,,*.....<, ##g..j......####........,*,##.##.***,#.$.#.A&h z*#.#**,*,,,*##~~~.....##.<.**,,*#~~~~.....###.*##)~~~.........*,*,*,*,*#.~~~÷÷.....#....#.*######....###.....#.*,*,*,*,*#*,.#.#..,*>..#,*,*,*,*,*A&h A&h &9A&h A&hi A&hB,*,*.....***,*##..*###....##.,,....*#.....#.,*#...* #..?.,,*....<, #g..j......####...*,##.##.***, .A&h #.$. .#.)*#.##*,*,,,** ##~~~.....##.<.#*,,***** #~~~~.....###.* ##)~~~.........##.~~~÷÷.....#....#.*######....###.....#.#,*,*,*,*#*..#.#....*>..#,*,*,*,*,*A&hgA&hU'60A&hv$A&h&Y _Found a glowing hand axe.B&h*,* .....***,###.** ###....##.,...** #.....#.,*#..* .?.,,*...<,,,,* g..j......####...#,##.##.#**, B&h8,#.$.* #.).*#.###,*,,,** ##~~~.....##.<.#*,,***** #~~~~.....###.* ##)~~~..#.#.~~~÷÷.....#....#....######....###.....#.#.#*..#.#..... B&hB&h&1B&hIB&hB&h&B&hj*,B&hq* B&hΪT.....***.###.B&hY** ###....##.,.** #.....#.,##.** ?.,,*..<,,,,* ..j......####..#,*##.##.##*,* .$.* B&h.B&h').B&h+*** B&hT#.B&hQ###.*,,,** B&hR##~~~.....##.B&hF]<.#*,,***** B&h@#~~~~.....###.B&h(* B&h#*##)~~~.B&h.B&hA#.#B&h7!B&hZ#.~~~÷÷.....#....#.....B&h B&hx######....###.....#.#.##*..#.#.. B&hoB&hB&hn2B&hB&hB&hd*,* .....***.###.** ###....##.,.** #.....#.,##.** ?.,,#.,,<,,,,** j......####..#,* ##.##.###,* $.** ).*** #.###.#,,,** ~~~.....##.<.#*,,***** #~~~~.....###..,,,,,* )~~~........#.#.*,*,* #.~~~÷÷.....#....#.,,,,* ######....###.....#.#.#.*,*,*#*..#.&hn0;1m#.......,,,,* 3B&hosB&hʽ *,* .....***.###.** ###....##.,.** #.....#.,##.,,,,,** ?.,,#.,,<,,,,** j......####.#,* B&h 2##.##.###.* .** ).*** .###.#.,,** ~~~.....##.<.#*,,***** ~~~~.....###..,,,,,* )~~~.......#.#.*,*,* .~~~÷÷.....#....#.,,,*....###.....#.#.#.#,*,*#*..#.#...,,,* B&hw &4B&h B&h B&hޢ B&h *,B&hˤ * B&h T.....***.###.B&h ,,,,** B&hT 0....##...B&h3 ,.,,,** B&h =#.....#.,##.B&h /.,,,,,** B&h 7?.,,#.B&h ^.,,<,,,,** B&h <......####.B&h #,B&h * B&hЯ K##.##.B&h )###.B&hܱ )* B&h 9[,,,,** B&h ').B&hҴ ,*** B&h r###.#..,** B&h -.....##.B&h <.#*,,***** .....###...,,,,,* ~~~.......#.# ~~~÷÷.....#....#.......,,,*....###.....#.#.#.#B&h/ ,*,*#*..#.#. B&h B&h B&hn 5B&hY B&h  B&h B&h 5_Found a robe.C&h&*,* .....***.###..,,,** ....##...,,,** .....#.,##..,,,,,** ?.,,#..,,<,,,,** ####.#,,,,.,,,,* ##.##.###.* [.,,,** ).*** ###.#...** .....##.<.#*,,***** .....###..........,,,,,* ..#.÷÷.....#....#.........###.....#.#.#.#,*,*#*..#.#........,,,* 6C&h*,* ***.###...,,,** ....##....,,,** #.,##...,,,,,** ?.,,#..,,<,.,,** ####.#,,,...,,,* ##.##.###.* [..,,** .*** ###.#...#* .....##.<.#*,.#**#* .....###..........,..,,* .....#.#.*.#,*÷÷.....#....#.......,..*....###.....#.#.#.#,*.*#*..#.#. C&hC&ho!C&hN"7C&h)C&h - C&h-C&h .t_You see here a +1 hand axe of electrocution.D&h3,*,*.***.###...,,,** #....##....,,,**.#.,##D&h7...,,,,,**.?.,,#..,,<,.,,**.####.#,,,...,,,*.##.##.###....,,,*.[..,,**).***.###.#...#* ~.....##.<.#*,.#**#* ~~.....###..........,..,,* ~~.....#.#.*.#,* ~~÷÷.....#....#.......,..*#....###.....#.#.#.#,*.*.#*..#.#D&h8..,,,* ....>..#,*,*,*,*,*D&hGD&hbH-8 _D&hRD&hVD&h_Ja.....***.###..........,,,** ##....##....D&hK..,,,**.#.,##..,,,,,**?.,,<,.,,**..####D&hL#,,,...,,,*..##.##.###....,,,*..........[..,,**D&h:N).......*###.#...#* ~~.....##<.#*,.#**#* ~D&hZO~~.....###..........,..,,*~.........#.#.*.#,*D&h|P~÷÷.....#....#..........* ####....###.....#.#.#.#.*.* D&hQ........##..#.#.........,,*>..#.......,.#.#.#.*,*.......,*,*,,,,,,,,,D&hR ,,*D&h=`D&hAa&9D&hgD&hFjD&h  ##....##..... #.....#.,##.,,,,,** .....?.,,#.D&h .,,<,.,,**.#####,,,...,,,.##.####..........[..,,*D&hI! ).......*** ###.#...#* ~~.....##.#*,.#**~.....###.............,,...#.#.#.#Fly . ............#.#.,.......,,*.,,,,,,*,*,*,*D&h+ D&hW, '70D&h3 D&hg7 a _There is a stone staircase leading up here.D&h D&h D&h D&hF D&h_ D&hM D&h 1 D&hn _D&h D&h@ D&h     #######  #......   ##############.#####   #)............   #....####.######.###   ##.......#.######.#3   #...@..........†#.#   #.##.#.#.#.####†..#   #.#....#.#.# ###.### D&hd  #.#..#.#.#.# #...#   #.#......#.######.#..   ###'##.###.#......#.###    #.................#.#..    #....#######......#.#..D&h    #....'.....#.####.#.#.. You fly upwards.D&hD&h"E&h-2.9 (2.5E&hME&hc _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.F&h;mJF&hnF&hqF&hy; _F&h{F&h~,F&hcF&heF&h,F&hڋF&hF&h,F&hF&hF&h},F&hF&hcF&h,F&hΤF&hF&h<,F&hF&hF&h@F&h,F&hF&ha  You see here a rat skeleton.F&h!6 _F&h0F&hF&h,F&haF&h7F&hy,F&hF&hF&hO,F&hF&hF&h",F&hF&hF&hg,F&hF&hEF&h,F&hF&hLF&h,F&heF&hEF&h4,F&hF&h*F&hF&hrF&hF&hF&h,F&hrF&h$F&hq,F&h F&h9 F&h6,F&hF&hF&h,F&hfF&hF&ha,F&hF&h"F&h;$,F&h%F&h(F&he*,F&h+F&hS.F&h0,F&ho1F&h3F&h~5,F&hX7F&h9F&h;,F&h<F&h'?F&hA,F&hBF&h3EF&hfG,F&hHF&hKF&hM,F&hNF&hPF&hiR,F&hSF&hUF&hW,F&hhYF&h[F&h\,F&h]F&h4`F&ha,F&hcF&heF&hPg,F&h_iF&h^kF&hl,F&hnF&hqF&h@s,F&htF&hwF&h y,F&hnzF&h|F&h,F&hDF&h‚F&h,F&hF&hfF&hXF&hF&h_F&hF&hF&hF&h:F&h2F&hF&hnF&hƎF&hF&hF&hF&hpF&hHF&h%F&hF&hKF&hWF&h.F&hF&hF&h˗F&hF&hF&h[F&hF&h5,F&hF&hF&haF&hF&hF&h6F&hF&hF&h]F&hF&hbF&hF&hF&hF&hF&hF&h_F&hF&h3F&hF&h F&h˪F&hF&hF&hJF&hF&hF&hF&h{F&h2F&hF&hMF&hF&hhF&h.F&hF&hF&hF&hƴF&h(F&hF&hJ,F&hF&hF&hF&hݹF&h=F&hF&hiF&h9F&hF&hF&hнF&hF&hF&h^F&hCF&hF&hyF&hF&hHF&h2F&hF&hF&hF&hF&hF&hLF&h`F&h. ############.#  #............#  ###.##########.#  #.......... #.#  #.#.####### #.#   #.#.....# #.#   #.#####.# #.##  F&hJ #.# #.# #..#  ##.#####.### ##@#  741.9 (69.0) ..........># #.#  .........#.# ..#  .....P...#.# _..#  ...####....##....#  ...#.†#.....#..###  #..'..#)#...###  '..####.#..##  #.......#..###########  F&hyF&h,2.9 (70F&hF&hIC _Found an ancient bone altar of Kikubaaqudgha.G&h G&hX G&h BG&h7 G&h G&h G&h0 G&hs G&h G&h G&h\ G&h G&h( G&h G&h| G&h G&hF! G&h" G&hp# G&h$ G&h3% G&h% G&hF' G&hz( G&h) G&h) G&h"+ G&hR, G&h, G&h- G&h/ G&h30 G&h0 G&h1 G&h2 G&h3 G&hr4 G&h/5 G&hT6 G&h7 G&h8 G&hC9 G&ha: G&h; G&hB< G&h= G&h>> G&h]? G&h? G&h@ G&hA G&hB G&hC G&hUD G&hnE G&hF G&hG G&hnH G&hI G&hJ G&h5K G&hK G&h2M G&h[N G&hN G&hO G&hP G&hQ G&hR G&hIS G&hfT G&hU G&h.V G&hbW G&hX G&hY G&h_Z G&h([ G&ho\ G&h] G&hJ^ G&h_ G&hb G&hGc G&hc G&hd G&hf G&hg G&hlh G&h4i G&hyj G&hk G&hal G&h,m G&hmn G&ho G&h,p G&hp G&hr G&h@s G&hs G&ht G&hv G&h[x G&hx G&hy G&hw{ G&h} G&h} G&h~ G&h G&hօ G&h G&h G&hG G&h G&h ,G&h G&ht G&hڑ G&hA  G&h 1### G&h  G&h <############.# G&h  G&hs P#............#  G&h s ###.##########.#  G&hs s #............#.#  G&h s #.#.########.#.# G&h\ #.#.....# #@#.# G&hԖ # #.#####.# #.#.## G&hI # #.# #.# #.#..# G&h k#####.#####.#######.# G&h0 ..........>##..#.# G&h T.........#.##....# G&h U##.....P...#.##._..# G&h V..#...####....##....# G&h Z..#...#.†#.....#..### G&h. G&h &78.9 (36G&h G&h %9.9 (37G&h G&h  G&h^ G&hޤ 7_v - a glowing golden potionG&hA H&hJH&hH&hH&hJ,H&hH&h\,H&hH&h ,H&h H&h H&h XH&h H&hN ,H&h H&hT$ H&h$ H&h"% H&h% H&h* H&h+ H&h+ H&hT, H&h!1 H&h1 ,H&hZ2 H&h6 H&h7 H&h7 H&hb8 H&h< H&h= ,H&h= H&hIB H&hBC ,H&hC H&hG H&hH ,H&hLI H&hM H&hN ,H&hN H&h S H&h T H&hX H&hpX H&h] H&h^ ,H&h_ H&hd H&hwf H&hf H&hh H&hm H&ho ,H&hXs H&h"x H&hz ,H&h{ H&h H&h ,H&h! H&hЇ H&hz ,H&h H&h. H&hِ ,H&h H&h H&ha ,H&h H&h՝ H&ht ,H&hΠ H&h H&hk ,H&hȧ H&h+ H&hЭ ,H&h0 H&h3 H&hi ,H&h H&h H&h, ,H&h˾ H&h H&h H&h H&h: H&hP H&h ,H&h` H&hq H&h& ,H&h H&h H&h ,H&h H&h H&hl ,H&hJ H&h] H&hY ,H&h H&h H&h ,H&h H&h H&h~ ,H&h H&h H&hR ,H&h H&hv H&h ,H&hY H&h H&h ,H&h H&h H&hu ,H&h H&h> H&h ,H&h H&h^# H&h$ ,H&h% H&h4( H&hF) ,H&h) H&h2, H&h)- ,H&h- H&h0 H&h 1 ,H&h1 H&h3 H&h 5 ,H&h5 H&h8 H&h9 ,H&hz9 H&h; H&h= BH&h? H&hT@ H&h@ H&hHA H&hC H&haD ,H&hD H&hPG H&hYH H&hH H&hsI H&hK H&hL ,H&h M H&hO H&hP ,H&hQ H&hT H&hFU ,H&hU H&heX H&hY ,H&hZ H&h\ H&h] ,H&hi^ H&h` H&hJb H&hb H&hc H&h`f H&hqg ,H&hh H&hvj H&h l ,H&hEm H&hco H&hq ,H&h\r H&hrt H&h v ,H&hEw H&h_y H&hz ,H&hB| H&h^~ H&h ,H&h H&h H&h ,H&h- H&h| H&h ,H&h H&h H&h XH&hC H&hٕ H&h H&h d  You see here an adder skeleton.H&h H&h _H&h H&h H&h$ ,H&h H&h H&hv ,H&h H&h H&h0 ,H&h+ H&hݯ H&hd ,H&h H&h! H&ha ,H&h H&h H&h} H&h޸ H&hV H&h H&h H&hU H&h H&hW H&hM H&h H&h H&h H&h H&h H&h H&h7 H&h H&h H&h H&h H&h> H&h H&h ,H&hO H&h H&h H&hl H&h H&h H&hs H&h H&h, H&h H&h H&hV H&hw H&h H&hV H&h H&h H&h' H&h H&hc H&hF H&h H&h H&h H&h H&hG H&h H&h H&h H&h H&hV H&hG H&h H&h} H&h H&h H&h H&h H&hl H&hg H&h> H&h H&hU H&hx H&hG H&h H&h H&h H&h H&h< H&h H&h H&h| H&h H&hV H&h H&h H&h H&hw H&h H&h H&hV H&h H&h H&h H&h H&h H&h H&h H&hY H&h H&h7 H&hO H&h H&h9 H&h H&h H&h H&h H&hH H&hI H&h H&hx H&h' H&h H&h ,H&h H&h& 7 _Crazy Yiuf shouts!H&ho H&h  H&hs H&hL H&h3 H&h$ H&hJ% ,H&h~& H&h+  #..>.........#  ###..........#   #..........'   ##### #..........#   #)..# #..........#   #...# ##.#########   .j. #.# #   #+# #.#   7@77 #.# 881.9 (102.0)   77.7 #.#   7.77 #.#   77.7 #.# H&h.   77.77 #.#   77.P.7 #.# j   Crazy Yiuf   7.PPP7 #.#   #....# #.#   ##..#####.#H&h1 H&h3 o _Crazy Yiuf cries, "Proton tired green!"K&hŗ1'K&hK&hF.jK&h}~2.0) _You reach down and open the door.K&h#  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h2 #..>.........# MrRokkomies the Vexing ###..........# Poltergeist #..........' Health: 46/46 ======================== ##### #..........# Magic: 8/10===================----- #)..# #..........# AC: 6Str: 8 #...# ##.######### EV: 12Int: 19 ... #.# # SH: 0Dex: 15 #j# #.#  XL:  7 Next:  0% Place: Dungeon:3 7@77 #.#  Noise: ---------  Time: 2882.9 (0.0) 77.7 #.#  b) +6 war axe of Indignation {speed, rC+ S 7.77 #.#  Throw: 5 boomerangs 77&hS m.7 #.#  Fly  77.77 #.#  77.P.7 #.#  j   Crazy Yiuf 7.PPP7 #.#  #....# #.#  ##..#####.# Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 57%)M&h #..>.........# MrRokkomies the Vexing  ###..........# Poltergeist  #..........' Health: 46/46 ========================  ##### #..........# Magic: 8/10===================-----  #)..# #..........# AC: 6Str: 8  #...# ##.######### EV: 12Int: 19  ... #.## SH: 0Dex: 15  #*# #.#XL:  7 Next:  0% Place: Dungeon:3  7@77 #.#Noise: ---------  Time: 2882.9 (0.0)  77.7 #.#b) +6 war axe of IndignaM&h> tion {speed, rC+ S  7.77 #.#Throw: 5 boomerangs  77.7 #.#Fly  77.77 #.#  77.P.7 #.#j   Crazy Yiuf  7.PPP7 #.#  #....# #.#  ##..#####.#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 57%)N&h#j(asleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 57%)  Crazy Yiuf looks drowsy...N&h j10 3.9 (1 _You feel bolstered by spreading misfortune.N&h:iN&h?jjN&h#k+j  N&hlN&hUm9Crazy Yiuf looks drowsy... N&hHnG_You feel bolstered by spreading misfortune.N&hBoPThe helpless Crazy Yiuf fails to defend himself.  N&h,pYou slash Crazy Yiuf!  N&hq8Crazy Yiuf is heavily wounded. N&hra Crazy Yiuf says, "Buddy! Millenium blue knee."N&htN&huR3------==N&h~4N&hs N&h{N&ha<_Crazy Yiuf hits you with a +3 quarterstaff of chaos!N&h  N&h "N&h  N&h 2You slash Crazy Yiuf!  N&h 5Crazy Yiuf is almost dead.N&h/ JCrazy Yiuf hits you with a +3 quarterstaff of chaos.N&h N&h 21N&h 1--------------N&hŴ 5N&hv N&h  N&h N&h _You are electrocuted!N&hg N&h i  N&hj5You hit Crazy Yiuf but do no damage.N&hj.Crazy Yiuf is almost dead.N&hkN&hmN&hn-N&ho 6N&h0xN&h} N&h~N&h/_Crazy Yiuf hits you but does no damage.O&h%,  #..>. . . ##### #..... #)..# #.... #...# ##. ... #.#  #j# #.#  7@77 #.#  77.7 #.#  7.77 #.#  77.7 #.#  77.77 #.#  77.P.7 #.#  7.PPP7 #.#  #....# #.#  ##..#####.# You barely miss Crazy Yiuf.  Crazy Yiuf is almost dead.Crazy Yiuf hits you with a +3 quarterstaff of chaos.O&h*#..>... ##### #..... #)..# #.... #...# ##. ... #.#  #j# #.#  7@77 #.#  77.7 #.#  7.77 #.#  77.7 #.#  77.77 #. 77.P.7 #.#  7.PPP7 #. #....# #. ##..#####.  You convulse.13-------------7O&hX[37m O&h O&h2_* * * LOW HITPOINT WARNING * * *O&h>O&h O&h!O&h O&h #..>O&h.O&hQ O&hO&h.O&h O&hmO&h3.O&h O&h(##### #.....O&h O&h'#)..# #....O&hR O&h#%#...# ##.O&h O&h,... #.# O&h O&hA#j# #.# O&h[ O&h-B7@77 #.# O&h O&h.77.7 #.# O&h O&h7.77 #.#  77.7 #.#  77.77 #.#  O&hc77.P.7 #.#  7.PPP7 #.#  #....# #.#  ##..#####.# You barely miss Crazy Yiuf.  O&h6DCrazy Yiuf is almost dead.O&hO&h"O&h#..>O&h.O&h "O&h.O&h"O&h.O&hG ##### #.....O&hF #)..# #....O&hD #...# ##.O&hl ... #.# O&h #j# #.#  7@77 #.#  77.7 #.# O&h 7.77 #.#  77.7 #.#  77.77 #. 77.P.7 #.#  7.PPP7 #. #....# #. ##..#####. O&hY!O&h O&h #..>O&h.O&h$ O&hO&hR.O&h O&hO&h!.O&h O&hZ(##### #.....O&h O&h'#)..# #....O&h2 O&h%#...# ##.O&hk O&h/r... #.#  #j# #.# O&hLz 7@77 #.#  77.7 #.# O&hq 7.77 #.#  77.7 #.#  77.77 #.#  77.P.7 #.#  O&h7.PPP7 #.#  #....# #.#  ##..#####.# Crazy Yiuf hits you with a +3 quarterstaff of chaos.  * * * LOW HITPOINT WARNING * * *O&hO&hƾ"O&hÿ#..>O&h.O&h"O&hj.O&h$"O&h.O&hG ##### #.....O&hF #)..# #....O&hID #...# ##.O&hbl ... #.# O&h/w #j# #.# O&h 7@77 #.# O&h 77.7 #.# O&h 7.77 #.# O&ht 77.7 #.# O&h 77.77 #. 77.P.7 #.#  7.PPP7 #.O&h7 #....# #. ##..#####. O&h$ O&hCrazy Yiuf burns you.O&h|O&h>48/46 O&h------O&h8O&htO&h O&hO&h{2_* * * LOW HITPOINT WARNING * * *O&h1O&hjnt  #..>. . . ##### #..... #)..# #.... #...# ##. ... #.#  #j# #.#  7@77 #.#  77.7 #.#  7.77 #.#  77.7 #.#  77.77 #.#  77.P.7 #.#  7.PPP7 #.#  #....# #.#  ##..#####.# You closely miss Crazy Yiuf.  Crazy Yiuf is almost dead.P&h4#..>... ##### #..... #)..# #.... #...# ##. ... #.#  #j# #.#  7@77 #.#  77.7 #.#  7.77 #.#  77.7 #.#  77.77 #. 77.P.7 #.#  7.PPP7 #. #....# #. ##..#####.  #..>. . . ##### #..... #)..# #.... &hfm#...# ##. ... #.#  #j# #.#  7@77 #.#  77.7 #.#  7.77 #.#  77.7 #.#  77.77 #.#  77.P.7 #.#  7.PPP7 #.#  #....# #.#  ##..#####.# Crazy Yiuf hits you with a +3 quarterstaff of chaos.  * * * LOW HITPOINT WARNING * * *P&h0#..>... ##### #..... #)..# #.... #...# ##. ... #.#  #j# #.#  7@77 #.#  77.7 #.#  7.77 #.#  77.7 #.#  77.77 #. 77.P.7 #.#  7.PPP7 #. #....# #. ##..#####.  You convulse.3-----9 P&hO[M_* * * LOW HITPOINT WARNING * * *P&hx  P&h ; You slash Crazy Yiuf!P&hQ )P&h !P&hP&h---P&h7P&hq 90P&hGP&h)! P&h!P&h"&_You kill Crazy Yiuf!P&h[#Q&hT M....>......##.....# ......'###..)..........#...# ##.#########...# #.##@# #.Q&hV .77 #.77.7 #..77 #.  77.7 #.#.77 #.......Q&h1_ Q&h_ ]9==-1Q&hdg Q&hdp   There is an open translucent door, spattered with blood here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy YiufS&hS&h$Pick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)b - a +0 cloak Carrion the gnoll corpse of Crazy Yiuf S&h%[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]T&h  b + a +0 cloak[Enter] accept (1 chosen)T&h%5T&hR=T&hF #............# MrRokkomies the Vexing  #..>.........# Poltergeist  ###..........# Health: 3/46=-----------------------  #..........' Magic: 9/10=====================---  T&hF1##### #..........# AC: 10  Str: 8  #)..# #..........# EV: 12Int: 19  #...# ##.######### SH: 0Dex: 15  #...# #.## XL:  7 Next:  7% Place: Dungeon:3 T&h}G #@# #.#Noise: ---------  Time: 2891.9 (0.0)  7.77 #.#b) +6 war axe of Indignation {speed, rC+ S T&hHU 77.7 #.#Throw: 5 boomerangs  7.77 #.#Fly T&heK# 77.7 #.#  77.77 #.#  77.P.7 #.#  7.PPP7 #.#  #....# #.# _* * * LOW HITPOINT WARNING * * *You slash Crazy Yiuf! _You kill Crazy Yiuf!There is an open translucent door, spattered with blood here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy YiufT&h@RT&hS+2.9 (1T&hRYT&h\$ _w - a +0 cloakT&hH T&hM Wear which item? Armour (go to first with [)  d - a +1 pair of gloves (haunted)  g - a +0 pair of boots (haunted)  m - a +2 cloak (haunted)w - a +0 cloak[?] describe selected T&hN [!] equip|wield|wear|put on[tab] equip|unequip U&hE #............# MrRokkomies the Vexing  #..>.........# Poltergeist  ###..........# Health: 3/46=-----------------------  #..........' Magic: 9/10=====================---  ##### #..........# AC: 10  Str: 8  #)..# #..........# EV: 12Int: 19  #...# ##.######### SH: 0Dex: 15  #...# #.## XL:  7 Next:  7% Place: Dungeon:3  #@# #.#Noise: ---------  Time: 2892.9 (0.0)  7.77 #.#b) +6 war axe of Indignation {speed, rC+ S  77.7 #.#Throw: &h?0;1m5 boomerangs  7.77 #.#Fly  77.7 #.#  77.77 #.#  77.P.7 #.#  7.PPP7 #.#  #....# #.#You slash Crazy Yiuf! _You kill Crazy Yiuf!There is an open translucent door, spattered with blood here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf _w - a +0 cloakU&h U&h U&hq U&hХ m4=3.9 (1U&hڱ U&h +4.9 (2U&h U&h U&h{ $5.9 (3U&h[ U&h* U&h $6.9 (4U&h U&h U&hE t5= 97.9 (5U&h U&h 10 _You start haunting your armour. You continue haunting your +0 cloak. x5U&hd U&h9 U&h; n _You finish haunting your +0 cloak.U&h U&h U&h ,U&h U&h $ U&h6 ;_You start resting.U&hh +8.9 (1U&h |10/10=== 99.9 (2U&h U&h % _Magic restored.V&hrV4V&hWV&h]6=8V&hR_V&ha,V&hcV&heR===V&hgV&hjj7=V&hTlV&hnW _You start resting.V&h8o1 7 V&hepV&hq,V&hsV&ht,V&huV&hSw`8=V&hxV&hyV&hczV&h*{V&h},V&h~V&hÀj9=V&heV&h,V&hV&hۆ,V&hV&hX,V&hV&hz10/46=V&hSV&h),V&hAV&h:,V&hRV&h@V&hV&hԘV&hV&hT1=V&hV&hV&hV&hV&h,V&hfV&h!,V&hzV&hX`2=V&hV&hk,V&hV&h4V&hV&hV&hBV&hʲT3=V&h˳V&hnV&hV&hV&hV&h,V&h V&hV&hV&hFV&hϿJ4=V&hV&hoV&hV&hV&hV&hV&hV&h_V&hV&hV&hV&hT5=V&hV&hV&hVV&hV&hV&hV&hV&hV&hJ6=V&h`V&hV&hV&h>V&hV&h V&hV&hNV&hV&hV&hV&hiT7=V&hV&h.V&hV&hV&hV&h~V&hFV&hkV&hV&hV&hV&haJ8=V&h9V&hV&hAV&hV&hcV&hV&hV&hV&hxM19=V&hRV&hV&hV&h5V&hV&hV&hV&h8V&hV&hxV&hV&hfU20=V&hV&hK,V&hoV&h,V&hqV&h,V&hV&h V&h L1=V&hI V&h V&h7 V&h V&hZV&hV&h{V&hV&hDV&hV&hwV&hT2=V&hV&h_V&hV&hV&hV&h[V&hV&hV&h_3==V&h)V&hV&hV&hV&h+!V&h!V&hZ"V&h#V&h$V&hO%V&h&V&h)'L4=V&h(V&h)V&h)V&h*V&h.,V&h,V&hT-V&h.V&h4/V&h/V&hW1V&h1T5=V&h2V&h4V&h5V&h6V&h7V&h8V&h8V&h:V&h;L6=V&h<V&h=V&h=V&h>V&hA@V&h@V&hlAV&hBV&hCV&hCDV&hEV&h/FT7=V&h GV&hmHV&hHV&hIV&h/KV&hKV&hYLV&hMV&h,NV&hNV&h\PV&hPL8=V&hQV&hSV&hTV&hVV&hWV&h9XV&hXV&hhZV&hZT9=V&h[V&h?]V&h]V&hn^V&h_V&h`V&h`V&h1bV&hcV&hcV&hdV&hoeM30=V&h@fV&hgV&h&hV&hhV&hLjV&hjV&h|kV&hlV&h(pV&hqV&hrV&htsT1=V&h9tV&huV&hvV&hvV&h(xV&hxV&hqyV&hzV&hX{V&h|V&h|}V&h}L2=V&h~V&hV&hV&hYV&hăV&h1V&hV&hoV&hO33=V&hV&h;V&hV&hcV&h؋V&hGV&hV&hfV&hԎV&hV&hÑV&hIX4=V&h@V&hV&h-V&hV&hƗV&h3V&hV&hV&hV&hV&h%V&hL5=V&h|V&hV&hOV&hV&hV&hsV&h-V&hV&hV6=V&hV&hV&hV&hV&h$V&hV&hRV&hܭV&hKV&hV&hVV&hL7=V&hV&hVV&hŵV&hwV&hV&hbV&hV&hV&hV&hV&hV&hV8=V&hRV&hпV&hV&h|V&hV&hTV&hV&huV&hV&hV&hV&hL9=V&hcV&hV&h=V&hV&hPV&hV&hrV&hV&hW40=V&hV&hV&hUV&hV&hV&hV&hV&hKV&hV&huV&hV&hiL1=V&hCV&hV&hV&hV&hV&hV&hV&hV&hV&hV&hNV&hV2=V&hV&h V&hwV&hV&hV&hV&hpV&hV&hL3=V&hV&h2V&hV&huV&hV&hbV&h*V&hV&hV&hV&h<V&hV4=V&hV&h V&h|V&h6V&hV&hVV&h V&hV&hV&hV&h&V&hL5=V&hV&hV&hdV&h} V&h V&hO V&hA V&h{ _You feel your existence waver again.V&h33047.9 (148.0)V&hXw6==89V&h_V&h" _HP restored.X&hgiX&hjWhere to? (Tab - D:3, ? - help)  D - Dungeon X&hl+X&hL7 #............# MrRokkomies the Vexing  #..>.........# Poltergeist  ###..........# Health: 46/46 ========================  #..........' Magic: 10/10 ========================  ##### #..........# AC: 7Str: 8  X&h(MH#)..# #..........# EV: 12Int: 19  #...# ##.######### SH: 0Dex: 15  #...# #.## XL:  7 Next:  7% Place: Dungeon:3 X&hM #@# #.#Noise: ---------  Time: 3048.9 (0.0)  7.77 #.#b) +6 war axe of Indignation {speed, rC+ S  X&hO77.7 #.#Throw: 5 boomerangs  7.77 #.#Fly  77.7 #.#  77.77 #.#  77.P.7 #.#  7.PPP7 #.#  #....# #.# _You finish haunting your +0 cloak. _You start resting. _Magic restored. _You start resting. _You feel your existence waver again. _HP restored.X&hRX&hbeX&hjBX&hmX&hn,X&h9oX&h8tX&hu,X&hvX&hA|X&h},X&hX&hXX&hX&h,X&hGX&hX&h,X&hX&h$X&hH,X&hX&hlX&h,X&hX&hLX&hm,X&hpX&h!X&hѯ,X&hX&h+X&h',X&h X&heX&h,X&hX&hX&h,X&hX&hOX&h,X&hX&hqX&h+,X&hX&hX&hG,X&h]X&hX&h,X&hX&h2X&hL,X&hbX&hX&h,X&h.X&hX&h,X&hX&h X&hBX&hX&h ,X&hX&hX&hX&h"X&hQX&hX&h,X&hX&hVX&h,X&hX&h X&h ,X&hB X&hnX&h,X&h=X&hbX&hF,X&hlX&h-X&hL,X&hX&hX&h X&h!X&hx"X&h,XX&h&-X&h/,X&h(0X&h)3X&h4,X&h6X&h8X&h9,X&hL;X&h=X&hL?,X&h@X&hDX&hAF,X&h_GX&hJd  You see here an adder skeleton.X&h~LX&h9M _X&hHNX&h}PX&hQ,X&hRX&hUX&hW,X&hWX&hNZX&h[,X&h#]X&h%_X&hUaBX&h2dX&h:eX&heX&h[fX&hhX&hJjX&hMqX&hrX&hvX&h0x,X&hyX&h#}X&h1,X&hX&h%X&h8,X&hX&hҊX&h,X&h5X&h(X&h,X&hzX&hX&h,X&hX&hژX&hX&h^X&hFX&h;X&hX&hX&hX&hX&hGX&hţX&huX&hyX&hX&h1X&hX&hX&hX&hX&híX&hX&hX&hX&hȲX&hX&hGX&hƶX&hX&hsX&h,X&hX&h1X&hw,X&h5X&hX&hX&hpX&hX&hX&hX&h5X&hX&h=X&hX&hX&hX&hX&hAX&hX&hPX&hZ  There is a stone staircase leading down here.X&hX&h5X&h% _X&haX&h 4X&h~ X&h ,X&h X&h { ##....##...............,,,** #.....#.,##...........,,,,,** .....?.,,#...........,,<,.,,** ......####.........#,,,...,,,* .......##.##.......###....,,,* .......................[..,,** ..................).......*** X&hl c.................###.#...#* ~~.....##.......@.#*,.#**#*114.4 (65.5) ~~~.....###.............,,* X&h ~~~...............#.#.#.#,* ~~~÷÷.....#....#..........* ####....###.....#.#.#.#.*.* ........##..#.#.........,,* X&h .....>..#.......,.#.#.#.*,* ............#.#.,.......,,* X&h p............,,,,,,*,*,*,*,* _You fly downwards.X&h X&h a _There is a stone staircase leading up here.Z&hZ&h/Read which item? Scrolls  f - 2 scrolls of enchant weapon  q - 2 scrolls labelled TYALESIMUMP  r - a scroll labelled NIT DUBAPEIVUW  t - a scroll labelled DIAXKINGATS Z&h u - a scroll labelled RUM EKHOTEET [!] read|quaff[?] describe selected[&hi[&h[&h##....##...............,,,**MrRokkomies the Vexing #.....#.,##...........,,,,,**Poltergeist .....?.,,#...........,,<,.,,**Health: 46/46 ======================== ......####.........#,,,...,,,*Magic: 10/10 ======================== [&h7.......##.##.......###....,,,*AC: 7Str: 8 .......................[..,,**EV: 12Int: 19 ..................).......***SH: 0Dex: 15 .................###.#...#*XL:  7 Next:  7% Place: Dungeon:4 ~~.....##.......@.#*,.#**#*Noise: ---------  Time: 3114.4 (0.0) ~~~.....###.............,,*b) +6 war axe of Indignation {speed, rC+ S ~~~...............#.#.#.#,*Throw: 5 boomerangs ~~~÷÷.....#....#..........*Fly ####....###.....#.#.#.#.*.* [&hh........##..#.#.........,,* .....>..#.......,.#.#.#.*,* ............#.#.,.......,,* ............,,,,,,*,*,*,*,* _You feel your existence waver again. _HP restored. _You see here an adder skeleton. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.[&hB  As you read the scroll labelled TYALESIMUMP, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.[&hQ+5.4 (1[&hX[&h[. _It was a scroll of fear.\&h/Read which item? Scrolls  f - 2 scrolls of enchant weapon  q - a scroll of fear  r - a scroll labelled NIT DUBAPEIVUW  t - a scroll labelled DIAXKINGATS  u - a scroll labelled RUM EKHOTEET [!] read|quaff[?] describe selected]&h ]&hڴ$]&ha##....##...............,,,**MrRokkomies the Vexing ]&h#.....#.,##...........,,,,,**Poltergeist .....?.,,#...........,,<,.,,**Health: 46/46 ======================== ......####.........#,,,...,,,*Magic: 10/10 ======================== .......##.##.......###....,,,*AC: 7Str: 8 .......................[..,,**EV: 12Int: 19 ..................).......***SH: 0Dex: 15 .................###.#...#*XL:  7 Next:  7% Place: Dungeon:4 ~~.....##.......@.#*,.#**#*Noise: ---------  Time: 3115.4 (0.0) ~~~.....###.............,,*b) +6 war axe of Indignation {speed, rC+ S ~~~...............#.#.#.#,*Throw: [32]&ht m5 boomerangs ~~~÷÷.....#....#..........*Fly ####....###.....#.#.#.#.*.* ........##..#.#.........,,* .....>..#.......,.#.#.#.*,* ............#.#.,.......,,* ............,,,,,,*,*,*,*,* _There is a stone staircase leading down here. ]&h _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled TYALESIMUMP, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.]&h §§.....§§@§##...§§§§......§§§.#....#....#.##.......,.#.]&hQl.#.,...As you read the scroll labelled NIT DUBAPEIVUW, it dissolves into smoke.]&h+6.4 (1]&h]&hN- _It was a scroll of fog.^&h~^&hDRead which item? Scrolls  f - 2 scrolls of enchant weapon  q - a scroll of fear ^&h1 t - a scroll labelled DIAXKINGATS  u - a scroll labelled RUM EKHOTEET [!] read|quaff[?] describe selected_&h_&h_&h}##....##...............,,,**MrRokkomies the Vexing #.....#.,##...........,,,,,**Poltergeist .....?.,,#...........,,<,.,,**Health: 46/46 ======================== ......####.........#,,,...,,,*Magic: 10/10 ======================== _&h!.......##.##.......###....,,,*AC: 7Str: 8 .......................[..,,**EV: 12Int: 19 ..................).......***SH: 0Dex: 15 ...............§§###.#...#*XL:  7 Next:  7% Place: Dungeon:4 ~~.....##.....§§@§#*,.#**#*Noise: ---------  Time: 3116.4 (0.0) ~~~.....###...§§§§......,,*b) +6 war axe of Indignation {speed, rC+ S ~~~............§§§#.#.#.#,*Throw: 5 boomerangs ~~~÷÷.....#....#..........*Fly ####....###.....#.#.#.#.*.* ........##..#.#.........,,* _&h$.....>..#.......,.#.#.#.*,* ............#.#.,.......,,* ............,,,,,,*,*,*,*,* _There is a stone staircase leading up here.  As you read the scroll labelled TYALESIMUMP, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled NIT DUBAPEIVUW, it dissolves into smoke. _It was a scroll of fog._&h  ................§§.§....#...#..#........#As you read the scroll labelled DIAXKINGATS, it crumbles to dust._&hx7.4 (1Tele Fly _&h _&h ~ _You feel strangely unstable. It was a scroll of teleportation.`&h4`&h6Read which item? Scrolls  f - 2 scrolls of enchant weapon  q - a scroll of fear `&h`  u - a scroll labelled RUM EKHOTEET [!] read|quaff[?] describe selecteda&ha&ha&h##....##...............,,,**MrRokkomies the Vexing #.....#.,##...........,,,,,**Poltergeist .....?.,,#...........,,<,.,,**Health: 46/46 ======================== ......####.........#,,,...,,,*a&hMagic: 10/10 ======================== .......##.##.......###....,,,*AC: 7Str: 8 .......................[..,,**EV: 12Int: 19 ...............§§.).......***SH: 0Dex: 15 ...............§§###.#...#*XL:  7 Next:  7% Place: Dungeon:4 ~~.....##.....§§@§#*,.#**#*Noise: ---------  Time: 3117.4 (0.0) ~~~.....###...§§§§......,,*b) +6 war axe of Indignation {speed, rC+ S ~~~...........§§§§#.#.#.#,*Throw: 5 boomerangs ~~~÷÷.....#....#..........*Tele Fly a&hW####....###.....#.#.#.#.*.* ........##..#.#.........,,* .....>..#.......,.#.#.#.*,* ............#.#.,.......,,* ............,,,,,,*,*,*,*,*You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled NIT DUBAPEIVUW, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled DIAXKINGATS, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.a&hh  As you read the scroll labelled RUM EKHOTEET, it crumbles to dust.  It is a scroll of brand weapon.a&h@/  --more--b&hb&h{Brand which weapon? Hand Weapons b&h  a - a +2 dagger[?] describe selectedc&hZ c&hz##....##...............,,,**MrRokkomies the Vexing #.....#.,##...........,,,,,**Poltergeist .....?.,,#...........,,<,.,,**Health: 46/46 ======================== ......####.........#,,,...,,,*Magic: 10/10 ======================== .......##.##.......###....,,,*AC: 7Str: 8 .......................[..,,**EV: 12Int: 19 ...............§§.).......***SH: 0Dex: 15 ...............§§###.#...#*XL:  7 Next:  7% Place: Dungeon:4 ~~.....##.....§§@§#*,.#**#*Noise: ---------  Time: 3117.4 (0.0) ~~~.....###...§§§§......,,*b) &h0;1m+6 war axe of Indignation {speed, rC+ S ~~~...........§§§§#.#.#.#,*Throw: 5 boomerangs ~~~÷÷.....#....#..........*Tele Fly ####....###.....#.#.#.#.*.* ........##..#.#.........,,* .....>..#.......,.#.#.#.*,* ............#.#.,.......,,* ............,,,,,,*,*,*,*,*As you read the scroll labelled NIT DUBAPEIVUW, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled DIAXKINGATS, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled RUM EKHOTEET, it crumbles to dust.  It is a scroll of brand weapon.  ##.......... ?.,,#...........,,< .........# .##.......# ..............[ ......§§.) ......§§## §§@§# §§§§......,,* c&hB[31m§§§§#.#.#.#,* ÷÷........* .#.#.*.* .....,,*  >#.#.*,*  ....,,*    Your +2 dagger is engulfed in flames!c&hQ1p ##.......... ?.,,#...........,,< .........# .##.......# ..............[ ......§§.) ......§§## §§@§# c&hR§§§§......,,* §§§§#.#.#.#,* ÷÷........* .#.#......>#.#.....c&hj,##..........c&hk#...................#.##.......#...............§§§§.....§§.....#.#...c&hel+8.4 (1c&hqc&ht0 _a - a +2 dagger of flamingd&h?`d&hG,,.....***.###.,,,** ###....##......... .#.....#.,##...........,,,?.,,#...........,,<,.,,** j##.........#,,,...,,,*##.##.......###....,,,*.......§§§.....[..,,**......§§§§).......*** .........d&hH##.#...#*.§§#*,.#**#*~.....###§§.....,,* )~~~...........§§§§#.#.#.#,* .~~~÷÷.....#.........* #####....###.....#.#.#.#.*.*....##..#.#.........,,*>..#.......,.#.#.#.*,*.#.#.,.......,,*d&h[O&0d&hd]...###.......#?(?#.,*,*,*,* ...#*#.......#$([#.......,,,,,,,, ....##.#.....#=[$#.......,*,*,*,* .#..#..).....#####..#....,,,,,,,, ##.##.................###,,,,,,,,d&h^R#.................##*,,,,,*** #........,,, ###.......#*,,,, *#.......@.....#*,,,,** ...............[......#,,,,,,* ..j..........###........,,,,,* ,,,,,,,,,...,,*#........,*,,** ,,,,,,,,,.,,,,,.........,*,**** ,,,,,,,,,,,*,,,..##.....,,,,,,* ,,,,,,,,,,***,*...,.....,,,,,,** ,,,,,,,,,,,,,,#...,.....,,,,,,,* ,,,,,.....***.###...,,,**d&hhd&hwrd&hg|9.4 (1Fly  _Your surroundings suddenly seem different.f&hL vf&h*V f&ha nf&hg f&hm f&ho f&hp f&hpu f&h*} f&h5~ f&h f&hi f&h f&hk f&h f&h f&h6 f&h f&h f&hZ f&h f&hK f&hء f&hE f&h{ f&h0 f&hE f&hv f&h f&h; f&h f&h/ f&hx f&h8 f&h f&hF f&hc f&h f&hK f&h f&h f&hq f&h f&h f&h f&h f&h- f&h f&h G...,,,,,,,,.......##........ f&h [#.#.#.*,,......................,*f&h4 W..,,,.........#.....##.....,, .f&h a.#.#.*,,........###.#......... f&h< ......,,,f&h 1...#.........f&hw ,,,,,,.f&h G###.###......... f&h ....,.....###....##.............. f&h ...f&h y#.....#..##........... f&h ...jj##f&h J...#..........., f&h ##...##g..####.........#,, #*......##.##.......### ###....#.$.................§§.... .......#..................§§§)... ...).....#..............§§§§###.#  ........##~~~.....##....§§§§§#*,.  .........#~~~~.....###..§§§§§§...  ...#....##)~~~...§§§§#.#. f&hF f&h 32f&hK 3.0)f&h= f&h %3.4 (14f&h f&h  f&h& f&h _r - a scroll of identifyg&hDg&hXg&hIg&hZg&hg&hg&hDg&h{g&h2g&hg&hg&h{g&h0g&h?g&hg&hg&hkg&hYg&hg&hg&hg&h g&h>g&h*_You now have 126 gold pieces (gained 13).g&h g&h g&hg&h g&hg&h4g&hg&h@g&hg&h!g&h7"g&h#g&h&g&h*g&h*g&hH,g&h9/g&h=2g&h2g&h4g&h6g&h9g&h:g&h<g&hV>g&h@g&hAg&hBg&h;Ig&hKg&hLg&h}Ng&h:Wg&hwZg&h+[g&hx\g&h_g&hbg&hcg&hdg&hgg&hkg&hkg&hmg&hpg&hsg&hxtg&hug&hxg&h|g&h|g&h~g&hg&hg&hg&h9g&hg&hg&hRg&hg&hg&hpg&h%g&hg&hg&hg&hg&h\g&hg&heg&hg&hqg&hg&hsg&h(g&hwg&hg&hg&hͻg&hJg&hg&h g&hg&hWg&hg&hg&hLg&h#g&hg&hg&hjg&hOg&hg&hRg&hg&hg&hg&hZg&hg&hg&h g&hg&hFg&hhg&hg&h4g&hg&heg&h[g&hg&hD g&h g&he  g&h  g&h} 7You see here a +0 robe.g&h  g&h*  g&h _g&h g&hT g&h g&hV g&h g&hO g&hp g&h$! g&hd" g&h$ g&hk' g&h.( g&hs) g&h+ g&hD/ g&h/ g&h1 g&h"4 g&hy8 g&h-9 g&h: g&h= g&h@ g&hA g&hxC g&hF g&hJ g&h_K g&h[M g&hP g&hS g&hT g&h~V g&hZ g&h` g&ha g&h^k g&hp g&hw g&hx g&hz g&h~ g&hȄ g&h g&hj g&h g&h| g&h g&h g&hי g&h g&h Bg&hi ,g&h g&h g&h ,g&h g&h Y      ##  ### ##.  #.## #..   ####### ##..###   ##.....# #....##   #......# #...[. g&h4   ##@#.#..####.#.....   #........#.#.#.....   #..#.#.............   #.................#   #.##............   #........#.........   ###...............   **#.###.#...))###>#   **#.#.#⌠#......##.#.#You pick up a book of Conjurations and begin reading...g&hd -85.4 (52g&hI ,6.4 (53g&hV g&h e _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.i&ha i&h i&ha i&h/ i&h Xi&h ,i&h i&h i&h ,i&h6 i&h@ i&h i&hN i&h i&h i&h ,i&h i&h i&h ,i&h! i&h" i&h?% i&h , i&h- i&h1 i&h 7 ,i&hd9 i&hF< i&hA ,i&hC i&hG P  There is a stone staircase leading up here.i&hL i&hM _i&hvN i&h U i&hY ,i&hZ i&h\ i&h^ ,i&h^ i&h` i&he . #............... #.##............ #........#...... ###............ ###.###.#...))## ###.#.#⌠#......## i&hf ...<.###...... ...........(.. **#@....###....... #............ *##.###.###........#. *...,........ #...,......j...### ##..*##.....j   gnoll (wandering) ###* ##.##.....##...  #.*###........  #*###.........i&hii -98.4 (12i&h#n :j.i&hn ,9.4 (13i&hJr i&hs j&h>( #.##.. #........# j&hX)f###........ ###.###.#...))### ###.#.#⌠#......##. #...<.###......#.. #...........(.... ###.....###.........# j&h*#...@....... *##.###.####.# *...,......... #...,.....j....###...# ##..*##............ ###* ##.##.....##j&hI.  #.*###...... #*###.. ####...j&h:L.jj&h;3200.0)j&hiDj&hGk&hL8 (((((j  You throw a boomerang.  The gnoll shouts!k&hi.....jk&hwU  The boomerang hits the gnoll but does no damage.k&h<j.k&h6==1.7 (1.3k&hk&h* _You hear a shout! x3l&h (((( You throw a boomerang. The boomerang hits the gnoll.l&hl&hG....l&hl&h.l&hƟl&hѠl&hܡl&h l&hݣl&hl&h--l&hQ 3.0l&hl&h l&h[l&h<_The gnoll is moderately wounded.l&hl&h)-- _No target in view!m&hN   #.##  #........#  ###.  ###.###.#...))  ###.#.#⌠#......##.  #...<.###......#  #.(  ###.....###.  #  *##.###.###.#.  *...,....  #...,..........###...  ##..*##.....  ###* ##.##.....##  #.*###  #*###  ####40 _m&hvR m&hT m&h   #..#  ###...... m&hc q ###.###.#...))# ###.#.#⌠#......  #...<.###......  #...........(.. ###.....###...  #......... *##@###.####  #.........m&h .  #........j.....###  ##..###..........  #### ##.##.....##  #.####....j   gnoll  # m&h ###.  #..#m&h m&h @j.m&hI &5m&h m&hv n&h ###. ###.###.#...))## n&h(###.#.#⌠#......##. #...<.###......#.. #...........(.... ###.....###..... #........... ###.###.#### #...@...j.... #.......### ##..###............ ## ##.##.....##  #.####...... #*###.. ####... #....## #......).....#n&h}n&h6j.n&hL&6n&hn&hn&h  ###. ###.###.#...))# ###.#.#⌠#......##.# #...<.###......#. #.(. ###.....###.# n&hŵ ~#........ ###.###.###.#.# #....@.j. #.###...# ##..###..... #### ##.##.....##. #.####. #*###. ####. #.##. #......).....##.n&hN n&hƻ 2j.n&hD &7n&h n&h n&h 9  You slash the gnoll!n&h i)n&h9 z 9==8 _You kill the gnoll!n&h? n&hA f _Your Hexes skill increases to level 7!o&h o&h o&hXo&hH _No target in view!o&hQ:o&hC;o&hxAo&hEH _No target in view!p&hA4p&hCp&hKp&hUQp&hUR% _p&hO[,p&h+_,p&hap&hnp&hpp&hrp&hIsp&htp&hup&h p&h  ###.#.#⌠###.#.## #...<.###......#..... #...........(......... ###.....###....# #................. ###.###.###........#.#.#. #.....)......... #..............###...#.#. ##..###.@......j--p&h [11.0 (3 #### ##.##.....##.......  #.####.  #####......... ####......# #............##...# j   gnoll (polearm) #......).....##.... #...###... #............p&h_ 9--p&h p&h? \ _A gnoll is nearby!q&h+ q&h0- q&h.((((((q&h.,You throw a boomerang.q&hc%......j.2.3 (1.3 _The boomerang hits the gnoll but does no damage.s&hwo ###.#.#⌠#......##.#.#   #...<.###......#.....#   #...........(. ###.....###.#.#.#   #.......... ###.###.###.#.#.#.#   #.....). #.......###...#.#.#   ##..###..@....j. #### ##.##.....##.   #.####...j #####....j ####.......#   #.##...#jj 3 gnolls (1 polearm, 2 wandering) #......).....##.   #.###.   #.s&h"Tj.j.j.130 _A gnoll comes into view. It is wielding a +0 club.s&h ###.#.#⌠#......##.#.# #...<.###......#.....# s&h#...........(. ###.....###.#.#.#. #.......... ###.###.###.s&hv#.#.#.#. #.....). #.###...#.#.#. s&hS##..###...@..j. #### ##.##....j##. #.####. s&h######...j. ####.......##. #....##...##. s&h#......).....##. #.###....# #.#s&hs&hs&hs&hYj.j.j.s&h8&4s&hs&hs&hGV###.#.#⌠#......##.#.##...<.###......#.....##...........(.###.....###.s&hHC#.#.#.#..........###.###.###.#.#.#.#.#.....).#.###...#.#.#.s&h~I ##..###....@j.#### ##.##...j.##.#.####.j.#####...####......##.s&h5J7#......##...##.j 4 gnolls (1 polearm, 2 wandering)#......).j...##.#.....###....#.#.#.s&hJs&hDTs&haUs&hYVs&he: j.j.j.  A gnoll comes into view. It is wielding a +0 whip.=5s&h.hs&hfjS _The gnoll closely misses you.s&haO  The gnoll shouts! x2  You hit the gnoll. jj.j.jjj)  The gnoll is moderately wounded.====6 _The gnoll barely misses you.s&hy   You slash the gnoll!  You kill the gnoll!.j. 3 gnollss&h 11==--7 _You slash the gnoll! The gnoll barely misses you.s&h   You closely miss the gnoll.The gnoll is severely wounded.j.39-------8 _You hit the gnoll. The gnoll hits you with a +0 club. x2t&h{  You barely miss the gnoll.The gnoll is severely wounded.You slash the gnoll! )j. 2  You kill the gnoll!t&hZ----3-9 _The gnoll hits you with a +0 club.t&h7 t&h t&hrYou hit the gnoll.t&h%t&hCt&hjt&hU2).t&h3   gnollt&h-t&h.6t&h7/ 20t&he8t&h; t&h<t&hE=%_You kill the gnoll!t&h=t&hc  You slash the gnoll!  The gnoll is severely wounded. jj 2 gnolls (1 wandering)  The gnoll hits you but does no damage.=1 _A gnoll comes into view. It is wielding a +0 club.t&h  You slash the gnoll!)jjjpolearm, 1 missile)t&h; 8-2 _You kill the gnoll!t&hw e#...<.###......#.....####.#...........(.............###.....###.........#.#.##................###.###.###.#.#.#.##.....)....................#.......###...#.#.###..###.....)..............## ##.##.@...##.. #.####j.....#####.j.####.....###............##...##.#......).....##......#............###...................#.####).....#40-3 _The gnoll completely misses you. The gnoll barely misses you.Things that are here: _a +0 club; a gnoll corpset&hɳ  You closely miss the gnoll. The gnoll hits you with a +0 club.32----4t&h t&h  t&h t&h4 7_The gnoll hits you from afar with a +0 halberd.u&h  You slash the gnoll!  The gnoll is almost dead.The gnoll barely misses you.18-----------=5u&hM u&hv u&h;u&h7_The gnoll hits you from afar with a +0 halberd!u&h#u&hAu&hu&h u&hu&hyP_You are too injured to fight recklessly!u&h  _You are too injured to fight recklessly!v&hV@ #...< ....(.... ###.....###........ #..................  ###.###.###.......  #.....)..........  #..............###..  #.....)....... #### ##.##.@...# #.####j...... ...... ....... ......# ).....# ......# ....... ) _The gnoll hits you from afar with a +0 halberd! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You barely miss the gnoll.  The gnoll is almost dead.  The gnoll misses you.v&hX$Z #...< ....(.... ###.....###........ #..................  ###.###.###.......  #.....)..........  #..............###..  #.....)....... #### ##.##.@...# #.####j...... ...... ....... ......# ).....# ......# ....... )  The gnoll hits you from afar with a +0 halberd!9/46 ------------6 _* * * LOW HITPOINT WARNING * * *w&hxtDrink which item? Potions  c - 2 potions of invisibility  e - a potion of attraction  k - 2 ruby potions  l - 2 glowing silvery potions  o - a fuming ruby potion  p - 2 bubbling grey potions  s - a lumpy inky potion  v - a glowing golden potion [!] read|quaff[?] describe selectedz&h#...<.###......#.....####. MrRokkomies the Vexing#...........(............. Poltergeist###.....###.........#.#.#... Health: 9/46====--------------------#........................... Magic: 10/10 ========================###.###.###........#.#.#.#... AC: 7Str: 8#.....)...................... EV: 12Int: 19#..............###...#.#.#... SH: 0Dex: 15##..###.....)................ XL:  7 Next: 18% Place: Dungeon:4#### ##.##.@...##........... Noise: ==------- z&hT [m Time: 3226.3 (0.0)#.####j............... b) +6 war axe of Indignation {speed, rC+ S#####.j............... Throw: 5 boomerangs####..............##... Fly #............##...##...#......).....##........ jj 2 gnolls (1 polearm, 1 missile)#............###....#..#...................#..####............).....# _You are too injured to fight recklessly!  You barely miss the gnoll.The gnoll is almost dead.The gnoll misses you.The gnoll hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * *  #...< ....(.... ###.....###........ #..................  ###.###.###.......  #.....)..........  #..............###..  #.....)....... #### ##.##.@...# #.####j...... ..z&h .... ....... ......# ).....# ......# ....... )z&h >It was a potion of enlightenment.  z&h[ *You feel more buoyant.z&h z&h}K #...< ....(.... ###.....###........ #..................  ###.###.###.......  #.....)..........  #..............###..  #.....)....... #### ##.##.@...# #.####j...... ...... ....... ......# ).....# ......# ....... )  The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *6--7.3 (1Will+ Fly z&h z&hz&h.._The gnoll barely misses you.z&hz&hu{ z&h\ Drink which item? Potions  c - 2 potions of invisibility  e - a potion of attractionk - a potion of enlightenment  l - 2 glowing silvery potions  o - a fuming ruby potion  p - 2 bubbling grey potions  s - a lumpy inky potion  v - a glowing golden potion z&h [!] read|quaff[?] describe selected{&hh#...<.###......#.....####. MrRokkomies the Vexing#...........(............. Poltergeist###.....###.........#.#.#... Health: 6/46===---------------------#........................... Magic: 10/10 ========================###.###.###........#.#.#.#... AC: 7Str: 8#.....)...................... EV: 12Int: 19#..............###...#.#.#... SH: 0Dex: 15##..###.....)................ XL:  7 Next: 18% Place: Dungeon:4#### ##.##.@...##........... Noise: =-------- {&hs[m Time: 3227.3 (0.0)#.####j............... b) +6 war axe of Indignation {speed, rC+ S#####.j............... Throw: 5 boomerangs####..............##... Will+ Fly #............##...##...#......).....##........ jj 2 gnolls (1 polearm, 1 missile)#............###....#..#...................#..####............).....# _* * * LOW HITPOINT WARNING * * *It was a potion of enlightenment.  You feel more buoyant.The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * _The gnoll barely misses you.  #...< ....(.... ###.....###........ #..................  ###.###.###.......  #.....)..........  #..............###..  #.....)....... #### ##.##.@...# #.####j....{&hw.. ...... ....... ......# ).....# ......# ....... )It was a potion of brilliance.  You feel clever all of a sudden.{&h? #...< ....(....{&hpA= ###.....###........ #..................  ###.###.###.......  #.....)..........  #..............###..  #.....)....... #### ##.##.@...# #.####j......{&hB ...... ....... ......# ).....# {&hC......# ....... ){&hZ  The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *{&hm2--8.3 (1Brill Will+ Fly {&h#w{&hyK _The gnoll misses you.{&hk {&h Drink which item? Potions  c - 2 potions of invisibility  e - a potion of attractionk - a potion of enlightenment  l - a potion of brilliance  o - a fuming ruby potion  p - 2 bubbling grey potions  s - a lumpy inky potion {&h v - a glowing golden potion [!] read|quaff[?] describe selected}&hJ#...<.###......#.....####. MrRokkomies the Vexing#...........(............. Poltergeist###.....###.........#.#.#... Health: 2/46=-----------------------#........................... Magic: 10/10 ========================###.###.###........#.#.#.#... AC: 7Str: 8#.....)...................... EV: 12Int: 19#..............###...#.#.#... SH: 0Dex: 15##..###.....)................ XL:  7 Next: 18% Place: Dungeon:4#### ##.##.@...##........... Noise: =-------- }&h[m Time: 3228.3 (0.0)#.####j............... b) +6 war axe of Indignation {speed, rC+ S#####.j............... Throw: 5 boomerangs####..............##... Brill Will+ Fly #............##...##...#......).....##........ jj 2 gnolls (1 polearm, 1 missile)#............###....#..#...................#..####............).....# _The gnoll barely misses you.It was a potion of brilliance.  You feel clever all of a sudden.The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * _The gnoll misses you.}&h  #...< ....(.... ###.....###........ #..................  ###.###.###.......  #.....)..........  #..............###..  #.....)....... #### ##.##.@...# #.####j...... ...... ....... }&h......# ).....# ......# ....... )It was a potion of mutation. You feel extremely strange.  Your body decomposes! x2  The gnoll closely misses you.}&h #...< ....(.... ###.....###........ #..................  ###.###.###.......  #.....)..........  #..............###..  #.....)....... #### ##.##.@...# #.####j...... }&hc...... ....... ......# ).....# ......# ....... )  The gnoll hits you from afar with a +0 halberd.P: 1/40 (46) -9.3 (1Drain }&h!V _* * * LOW HITPOINT WARNING * * *~&h ~&h Drink which item? Potions  c - 2 potions of invisibility  e - a potion of attractionk - a potion of enlightenment  l - a potion of brilliance  o - a fuming ruby potion  p - a potion of mutation  s - a lumpy inky potion  v - a glowing golden potion ~&h [!] read|quaff[?] describe selected&h: &h &h #...<.###......#.....####. MrRokkomies the Vexing#...........(............. Poltergeist###.....###.........#.#.#... HP: 1/40 (46) ------------------------#........................... MP: 10/10========================###.###.###........#.#.#.#... AC: 7Str: 8&h #.....)...................... EV: 12Int: 19#..............###...#.#.#... SH: 0Dex: 15##..###.....)................ XL:  7 Next: 18% Place: Dungeon:4#### ##.##.@...##........... Noise: =--------  Time: 3229.3 (0.0)#.####j............... b) +6 war axe of Indignation {speed, rC+ S#####.j............... Throw: 5 boomerangs####..............##... Brill Will+ Fly Drain #............##...##...#......).....##........ jj 2 gnolls (1 polearm, 1 missile)#............###....#..#.................&h< ..#..####............).....# _The gnoll misses you.It was a potion of mutation. You feel extremely strange.  Your body decomposes! x2  The gnoll closely misses you.The gnoll hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * *&hj  It was a potion of might.  You feel very mighty all of a sudden.&h 30.3 (1Might Brill Will+ Fly Drain &h &h _The gnoll misses you. The gnoll closely misses you.&h4&h#}Drink which item? Potions  c - 2 potions of invisibility  e - a potion of attractionk - a potion of enlightenment  l - a potion of brilliance  p - a potion of mutation  s - a lumpy inky potion &h v - a glowing golden potion [!] read|quaff[?] describe selected&h&h&h#...<.###......#.....####. MrRokkomies the Vexing#...........(............. Poltergeist###.....###.........#.#.#... HP: 1/40 (46) ------------------------#........................... MP: 10/10========================###.###.###........#.#.#.#... AC: 7Str: 8#.....)...................... EV: 12Int: 19#..............###...#.#.#... SH: 0Dex: 15&h##..###.....)................ XL:  7 Next: 18% Place: Dungeon:4#### ##.##.@...##........... Noise: =--------  Time: 3230.3 (0.0)#.####j............... b) +6 war axe of Indignation {speed, rC+ S#####.j............... Throw: 5 boomerangs####..............##... Might Brill Will+ Fly Drain #............##...##...#......).....##........ jj 2 gnolls (1 polearm, 1 missile)#............###....#..#...................#..####............).....#The gnoll closely misses you.The gnoll hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * *It was a potion of might.  You feel very mighty all of a sudden. _The gnoll misses you.&hT O[39;49m The gnoll closely misses you.&hb  It was a potion of berserk rage. You feel slightly irritated.&hW2=1.3 (1&h&hy _The gnoll hits you but does no damage. The gnoll barely misses you.&hm ]Drink which item? Potions  c - 2 potions of invisibility  e - a potion of attractionk - a potion of enlightenment  l - a potion of brilliance  p - a potion of mutation  v - a glowing golden potion [!] read|quaff[?] describe selected&h4s &h1wl#...<.###......#.....####. MrRokkomies the Vexing#...........(............. Poltergeist###.....###.........#.#.#... HP: 2/40 (46) =-----------------------&hx#........................... MP: 10/10========================###.###.###........#.#.#.#... AC: 7Str: 8#.....)...................... EV: 12Int: 19&hxX#..............###...#.#.#... SH: 0Dex: 15##..###.....)................ XL:  7 Next: 18% Place: Dungeon:4#### ##.##.@...##........... Noise: =--------  Time: 3231.3 (0.0)&hyn#.####j............... b) +6 war axe of Indignation {speed, rC+ S#####.j............... Throw: 5 boomerangs####..............##... Might Brill Will+ Fly Drain #............##...##...#......).....##........ jj 2 gnolls (1 polearm, 1 missile)&h`z#............###....#..#...................#..####............).....# _* * * LOW HITPOINT WARNING * * *It was a potion of might.  You feel very mighty all of a sudden. &hn_The gnoll misses you. The gnoll closely misses you.It was a potion of berserk rage. You feel slightly irritated. _The gnoll hits you but does no damage. The gnoll barely misses you.The gnoll hits you but does no damage. The gnoll barely misses you.cancellation.  Your magical effects are unravelling.  You feel magically purged.  You feel a little less mighty now. You feel a little less clever now.  Your enlightenment fades.2.3 (1&hy _The gnoll hits you but does no damage. The gnoll barely misses you.&h &h1 You hit the gnoll.&h0 &h+!&h)&hj   gnoll (polearm, missile)&h%You kill the gnoll!&h&h.&h/21&h0 3&h<&h@ &h]A&hB'_The gnoll misses you.&hB&hFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  h - 5 boomerangs (quivered)i - 5 darts of disjunction  j - a curare-tipped dart Scrolls (go to first with ?)  q - a scroll of fear&h0&h#...<.###......#.....####. MrRokkomies the Vexing&hԜ#...........(............. Poltergeist&h###.....###.........#.#.#... HP: 2/40 (46) =-----------------------&h~#........................... MP: 10/10&hI2========================&h/###.###.###........#.#.#.#... AC: 7&hStr: 8#.....)...................... EV: 12Int: 19#..............###...#.#.#... SH: 0Dex: 15##..###.....)................ XL:  7 Next: 21% Place: Dungeon:4&hæ#### ##.##.@...##........... Noise: =--------  Time: 3233.3 (0.0)#.####*............... b) +6 war axe of Indignation {speed, rC+ S#####.j............... Throw: 5 boomerangs####..............##... Fly Drain #............##...##...#......).....##........ j   gnoll (polearm, missile)#............###....#..#...................#..####............).....#You hit the gnoll.  You kill the gnoll! _The gnoll misses you.Throw: 5 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and quivering a throwing net (60% to hit)&hN(&h#...<.###......#.....####. MrRokkomies the Vexing&h#...........(............. Poltergeist&h###.....###.........#.#.#... HP: 2/40 (46) =-----------------------&h#........................... MP: 10/10&h#2========================&h8###.###.###........#.#.#.#... AC: 7&hF,Str: 8&hr#.....)...................... EV: 12&h-Int: 19&h #..............###...#.#.#... SH: 0&hL -Dex: 15&h ##..###.....)................ XL:  7 Next: 21% Place: Dungeon:4#### ##.##.@...##........... Noise: =--------  Time: 3233.3 (0.0)#.####)............... b) +6 war axe of Indignation {speed, rC+ S#####.j............... Throw: 5 boomerangs&h####..............##... Fly Drain &h/[#............##...##...&hm#......).....##........ j   gnoll (polearm, missile)&h[#............###....#..&h?#...................#..&h2####............).....#&h;Press: ? - help, Shift-Dir - straight line&hjAim: a gnoll, wielding a +0 halberd and quivering a throwing net (60% to hit)  &hOYou throw a dart of disjunction. The dart of disjunction hits the gnoll.  &h^-The gnoll becomes untethered in space!  &hFYou feel bolstered by spreading misfortune.&hz'The gnoll blinks!&h&h1#(&h§&hI  j&h  &hW!), untethered)&h!&hK&h|Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (60% to hit)  &hRYou throw a dart of disjunction. The dart of disjunction hits the gnoll.  &h:0The gnoll becomes untethered in space!  &hhFYou feel bolstered by spreading misfortune.&h1The gnoll blinks!  &h4The gnoll is moderately wounded.&hͱ&hZ&h)&h#(&h.&hj&hm&hp&h^3&hC'11 &h-&h4.3 (1&h&h &h&hT_The gnoll blinks!&hr-  ###.#.#⌠#......##.#.##### #...<.###......#.....#### #...........(......... ###.....####.#.# #................ ###.###.###........#.#.#.# #.....)........... #..............###...#.#.#..###....@)......#### ##.##.)...## #.####) #####.(.. ####..............## #......j.....##...## #......)........  #............###....#.  #.......#. &hC8 &h\? j   gnoll (polearm, missile, untethered)&hI@ !&hA j&hA !&hB &hH (&hpI (&hJ (&hJ (&h]K (&hK (&h|L (&hM &h @&h* )&h+ )&h' "(&h) .&h .&h tj   gnoll (polearm, untethered)&h .&h j&h &h &h =&h 5&h &h  &h\ &h V_The gnoll throws a throwing net. The throwing net closely misses you. &h d_You see here a throwing net.&hJ ###.###.#...))###>#.. ###.#.#⌠#......##.# #...<.###......#.....### #...........(......... ###.....####.#.# #................ ###.###.####.#.#.# #.....)........... #.........@....###...#.#.#..###....()....#### ##.##.)...## #.####) #####.(.. ####..............##.  #......j.....##...##.  #)....... [3&hj7m #j..###....# &h&h>13-6&h&h6 _You feel a bit more experienced.&h  ###.###.#...))###>#..  &h ###.#.#⌠#......##.#.   #...<.###......#.....   #...........(   ###.....###.#.#.#   #.........   ###.###.###.#.#.#.#   #.....)   #.###...#.#.# &h  ##..###....()   #### ##.##.)...##   #.####)   #####.(   ####......##   #......j.....##...##  &hN #......).....##   #.j..###....&hL&hR@-7&h&h&hh   ###...............   ###.###.#...))###>#.   ###.#.#⌠#......##.#   #...<.###......#.....#   #...........(.........   ###.....###...#.#  &h I  #.......................   ###.###.####.#.#   #.....)...........   #..............###...#.#  #..###....()....  #### ##.##.)...##   #.####)  #####.(..   ####..............   #......j.....##...#   #).....&h &h2 R4=8&h &h &h O  #.#  ###...............  ###.###.#...))###>  ###.#.#⌠#......##.# &hձ  #...<.###......#  #...........(.......  ###.....####.#  #.............  ###.###@###........#.#.#  #.....).........  #..............###...#.# #..###....().... #### ##.##.)...##  #.####)  #####.(.  ####..............  #......j.....##&h¾ &hȿ &9&hk &h4 &h .M##........####................ ###.###.#...))###>##.#.#⌠#......##.#.#<.###......# ......(........##.....####.# #.....@................###.###.####.#.##.....).................#..............###...#.#  ##..###....()...........##.. ..&h[5&h5'40&hv<&h7>&hM..###........####................ ###.###.#...))###>##.#.#⌠#......##.#.#<.###......# ......(........###...@.###...#.# #..............##.###.###........#.#.#&hY.....).................  #..............###...#.####.... #.####&hZ&h&1&h&h&hvM#.#...###........####................ ###.###.#...))###>##.#.#⌠#.#.#<.###......# ......(........###.....####.#&hb #......................##.###.###........#.#.#  #.....)................... ##..###....()...#&h &hc\5=2&hR&h&hо&M......#.#.##.#...###........####................ ###.###.#...))###>##.#.#⌠#.#.####......# &hj......(........###.....###...#.# #......................  ###.###.###........#.#.#.... ...#.##.#&h&h&3&h&ha _There is a stone staircase leading up here.&hU &hKV &h:^ &h3h &hUm -4 _&hn &hƺ # #..[....#......#####.#.# # #.......#......##....#.#  #.......#.[............#  #.......#......#..####.#  #................## ###  ######'########.## ######### #..###.....# ........# ##.....############# 3 ........# #####@......# ........# ###############.#### ........# #............. ........# #.#############.#### ........# #.# #...).#.# ........# #.# #.######.#.# #'####### #.# #.# #.#.# #.# #.# #.# #.#.# #.# #.####.#[3&hŻ `9;49m #.#.#&hM &h! Y6=5.8 (2.5&h& &hP) { _You fly upwards. _There is a stone staircase leading down here.&hR4&hSd0 97==88=&h]&h `9=&h&hި,&h!&hW _You start resting.&hG1 7 &hX&h߯,&h&h&h &h910/41 (46)&hK=&h&h&h&h&h&h&h&h&h&he&h&h&h&h\1&h=&hp&hW&h&hA&hd&h&h&h&h&h&h&ht&h&hD2&h0==&h&h&h0&hE&h5&h&h&h&h&h&h\3&h =&h) &h &hs &h3&h&h&h&h &h&h&h&h&h&h'4&h=&h7&h&h~ &hj!&h>$&hX&&h8'&ha0&h*3&h3&hh5&ho7&hD8&h 95&h9=&hI:&h;&h>&h?&h@&h:C&hmD&hF&hrI&hUJ&hK&hN&h^O&hO6&hP=&h=Q&hR&hU&hU&hW&h Z&hZ&h\&h^&h_&h}a&hc&hd&h:e17&he=&hxf&h8h&h"j&hj&hel&hun&h>o&hp&hr&his&hLu&h]w&h2x&hx8&hWy=&hy&h{&h}&h~&h.&h2&h*&h&h&hq&h9&h&==&hM&hˎ&h&h|&h&hݔ&h&h&h&h&h5&h&hc&h20&h=&h&h&h&h&h&h&hW&h&h&h&h&hز&h&h?1&hѴ=&h]&h&h&hQ&h*&h &hҾ&h@&h&h&hS&h&hn&h2&h=&h&h&h&hT&h&h&hg&h&h&h}&h5&h&h&h{3&h2=&h&h0&h&h&hM&h7&h&h&h&h&h5&h:&h&h4&h3&==&h&h8&h &h&h&hh&h0&h&h&h~&h&h&h&hG5&h=&hb&h>&h&h&hJ&h &hV &h &h&h&h@6&h=&h\&h&h&h&h &h&h&h[&hE&h&h&hk!&h="&h"7&h~#=&h $&h%&hn'&h6(&h)&h+&h,&h;/&h21&h1&hy3&hW5&h,6&h68&hQ7=&h7&h9&hm;&h7<&h=&h?&hL@&hA&hC&hqD&hE&hG&hH&hAI9&hI=&h]J&hK&hM&hvN&hO&hQ&hR&hT&hU&hV&hSX&h2Z&h[&h[30&h*\=&h\&h&^&h`&h`&hKb&hOd&he&hh&hlB&hm1==&ho&hp,&hz2=&hq&h&hw&h&h&h&h&h6&h_&h&h&h3&hI=&h5&h&h&h&h&h&h3&hh&ha&h&h&h{&h&hW4&h =&h&h&h&h&h&h &h&h&hm&h.&h&h[&h*&hS5&h=&hh&h&h&hX&h&h&hT&h&h&hc&h&h&hy&h 6&h0==&h"&h&hO&h&hp&hS&h&hu&hC&h&h&hL&h&h7&h8 =&h &h" &h &h &h*&h&h&h&h1&h&hp&hV&h,&h8&h`=&h&h&h &h &hA"&h=$&h$&hg&&h>(&h )&h)9&h)*=&h*&h,&h.&h.&h70&h2&h2&h4&h6&h8,&h:&h;&hH<40&h<=&h]=&h>&h@&hA&hC&hD&hE&hG&hH&hI&hK&hP &h{Q&h6RA_You feel your existence waver again.&hR&hV&hYW 379.8 (134&hW .0)&hX&hwY1&h Z/==&hZ80&h![ 5&h^&ha &hb&hb_HP restored.&h 1.0)&h &h X  #........#.#.#..... &h  #..#.#............. &h f  #.................# &h p  #.##............... &he p  #........#......... &h f  ###................ &h   ###.###.#...))###># &h:  ###.#.#⌠#......##.#.#&hn 4 &hB   #...@.###&h #..... &h q  #...........(........ &h }  ###.....###...&hm #.# &h:  #...................... &hH  ###.###.###......&h ..#.#.# &h  #.....).................&h -  &hv  #..............###...#.#&hC -  &h  &h t##..###....()...........&h -  &hO  &h K#### ##.##.)...##......&h D &h &h =&hR &h &h; &h1< &3.3 (2.5&hA &hE  &hE &hGF _You fly downwards. &hF S_There is a stone staircase leading up here.&h #.#...........###........###.&hk###.###.#...))###>####.#.#⌠#......##.#....<.##...........(...#####.........#.##..................Fly Drain .......#.##.#  #.####).......... &hY&hJ4.3 (1.0 _&h&h&h2c ...###&ho2T........###.###.###.#...))###>#&h2_###.#.#⌠#......##.#....<.##.............(...##&h25###.........#.##.............###.###.###........#.#.#Fly Drain &h:3..##..###....()...# &h3 #####.(.......... &hD&hD&5&hLL&h2N&h"Z 6 ##........###.###.###.#...))###>####.#.#⌠#......##.#.&h] ...<.###......#.............(...#####.........#.##.....@..........###.###.####.#.#.....)...............................###...#.####....#.####  ####.............. &hbd &h+e &6&hl &h!o &hf  .......###.###.###.#...))###>####.#.#⌠#......##.#....<.###......#.............(...#####.........#.#.............###.###@###........#.#.##.....).........&hrg x#..............###...#.###....Fly Drain ##....  #......j.....##... &hq &hq &7&hcy &h{ &h ###. ###.###.#...))###># ###.#.#⌠#......##.#.# #...<.###......#.... &h#...........(.... ###.....###.........#.# #.............. ###.###.####.#.# #.....).@................ #.......###...#.# ##..###....()............ ### ##.##.)...##  #.####)..... #####.(. ####.....# #......j.....##...# &h K#......).....##.&hy&h(&8&hS$&h&&h &h &hnu###.   ###.###.#...))###>#.   ###.#.#⌠#......##.#.#   #...<.###......#.....#   #...........(. ###.....###.........#.#.#   #............ ###.###.###.#.#.#.#   #.....). #.###...#.#.#   ##..###....(). #### ##.##.)...##.   #.####). #####.(. ####......#   #......j.....##...#   #......).....##.&ho<9&hQ&h=&hS ###.###.#...))###>#..# ###.#.#⌠#......##.#.#### #...<.###......#.... #...........(........... ###.....###.........#.#.# #................. ###.###.###..#.#.#.# #.....)............ #.......###...#.#.# ##..###....().............. #### ##.##.)...## #.####)..... #####.(. ####.....## #......j.....##...##. #......&hT).....##...... #...j..##90&hNU&h ###.#.#⌠#......##.#.#####...<.###......#....#...........(............###.....###.........#.#.##................###.###.###.#.#.#.##.....)............#.......###...#.#.###..###....@)..............## ##.##.)...## #.####).....#####.(.####.....###......j.....##...##.#......).....##......#......###..........#.&hm &hV &1&h &h A2.3 (2&h &h R _o - a throwing net&hy#...<.###......#.....####.#...........(.............###.....###.........#.#.##................###.###.###.#.#.#.#&h#.....)....................#.......###...#.#.###..###.....)..............## ##.##.@...##.. &h7+#.####).....#####.(.####.........)....###............##...##.&h#......).....##......#............###...................#.####&h8).....#&h&h+3.3 (1&hj&hN  Things that are here: _a +0 club; a gnoll corpse&hl*h#...........(.............###.....###.........#.#.##.........................###.###.###..#.#.#.#&h*#.....)....................#.......###...#.#.###..###.....)..............## ##.##.)...## &h-+k#.####@.......######.(.####.........)....###............##...##.&h|+9#......).....##......#............###....##.............#.####....&h+W).....#*#.....#....##~&hr4&h5-4 _&hSC&hJ  Things that are here: _a +0 club; a gnoll corpse&h< #####.........#.#.#........................&h d###.###.###........#.#.#.#.....)............................###...#.#.##..###.....)............. #### ##.##.)...##... &hw<#.####)....#####..####.........)....###...###......)#..........#......#....................#~ &h&ht-5 _&h`&hF&h+6.3 (2&hA&h; _i - 5 darts of disjunction (gained 1)&h  ...............###.###.###........#.#.#.#.....)....................###...#.#.##..###.....)............. #### ##.##.)...##.. #.####)....#####...####..)....###...##)#......#....#.............#.#.#..........#....##) 7.3 (1&h~`&h,&h&h&h,&h֊&h@  Things that are here:  a +0 club; a gnoll corpse _  #...<.####.....#### #...........(......... ###.....###.........#.#.# #................ ###.###.###........#.#.#.#.....).............#..............###...#.#.#...##..###.....)#### ##.##.@...##....... #.####)........... #####........ ####.........)....# #......##...# #......).....##.......#............###....#........#..###..).....#Things that are here: M##.#.#⌠#.#.######<.###&hgu[37m......#.....#### #...........(..........##.....####.#.# #.................##.###.###..#.#.#.#).........................###...#.#.###..###.....@.......#### ##.##.)...##.####) #####.......####.........)....##..........a +0 club; a gnoll corpse400.3 (31.3 (4 _&h. _Items here: ))) ††.&hB J&h &hb &h  &h _&h< &h &h &h1 &h &h  &h  &h} Things that are here:  &h 9a +0 club; a gnoll corpse&h( &h  &h_ _&h &h! &h$ &hT% &h6' &h) &h[, &h, &h. &h1 &hJ4 &h4 &h6 &h.9 &h; &h< &hV> &h@ &hLC &hC &hE &hG &hJ &hJ &h7L &h=N &h P &hP &h.R &hBT &hV &hV &hW &h\ &hn^ &h_ &h` &hc &hd &he &h&g &hh &hbj &hj &hk &hm &hs &ht D #......&hmt #....#...&ht  #...................#..&hEu  ####............).....#&hu  &hv R##.....#............##~&hrv  &hv ]#.............&hGw #~&hw  &hx #.#.#..........#....##)&h|x  &hx ]#.....##....&hCy #&h(z  &hz #.#.#.###.#....#.....##&hz  &hg{ U#.....@##.##..##&h{ 15.3 (&h2| 14.0)&h|  &h} K##.......(.#..#&hg} :#......#&h} ]#.....###.#&h;~  ##...## ####.###...&h~  ##### ##* ##....#&h  &hr #&h  &hp #..#.#&hӀ  &h: #...&h &h &h< ,6.3 (15&hߋ &hΎ  &hb &h͏ <_Found 4 large rocks.&h J&hϺ &h X&h ,&hC &h= &h ,&h &h &h ,&h &h5 &h ,&h &h &h ,&h &h &h ,&h &h &h! &h &hE &hF &h &hK &hL &h &h ,&h &h &ho ,&h &hT &hx &h &hy &h &h &hc &h  &h\ &h &h &hd &h% &hL ,&h= &hx &h} &h &h> &h &h ,&h` &h2 &hw ,&h &h &h &h &h~ &hH! &h#" &hl" &h # &h_$ &h% &h% &hh& &h' &h( &h+) &h) &h+ &hR, &h, &h2- &h0 &hC2 ,&h-3 &h5 &hc6 ,&hW7 &h=9 &hk: &h: &h; &hY= &h> &h? &h? &hA &hB &hC &hC &h,E &hnF &hF &heG &hJ &hK B&hN &hO ,&hP &h`R &hS ,&hZT &h,V &hFW &hW &hEX &hY &h3[ &h[ &h-\ &h_ &he ~~~.....##....§§§§§#*,.#**#* ~~~~.....###....§........,,* )~~~...............#.#.#.#,* .~~~÷÷.....#....#..........* &h>f #####....###.....#.#.#.#.*.* .........##..#.#.........,,* ......>..#.........#.#.#.*,* &hf .............#.#.........,,* .............#.#.#,*,* &hf u.###.......>.....#....).,,,* #####.........##.......J,,,* ..##....#......#########**** &h(g #.......##....## ..##..#####.###J   endoplasm (asleep) #......# ### &hsg c......## ####.##&hsn | 50.3 (34  An endoplasm comes into view.&h..#.#.#.#.*,* #.#.,,* #.#.#.*,* ###.>.....#....).S,,* .........##.......J.,,* ##....#......######&h .......##....## .##..#####.### ......# ### &hMS   ball python (constriction, asleep) &h&hg12.3 (1.0)&h &he ^ _A ball python comes into view.&ht #....§........,,* ...............#.#.#.#,* ÷÷.....#....#..........* &hu ###....###.....#.#.#.#.#.* .......##..#.#..........,* >..#.........#.#.#.#,* ......#.#..........,* &hx .....#.#.#.#,* ##>.....#@...).S.,* ...##.......J..,* ....#......###########** .....##....## ##..#####.###....# ### ## ##.##  ###&h &h &3&hu &h &h .....###....§.,,* ....#.#.#.#.* ÷÷.....#....#.* &h: ....###.....#.#.#.#.#.* ##..#.#.* >..#.#.#.#.#.* &h s#.#.h* #.#.#.#.* .>.....#.@..).S..* &h .##.J...* ....#......# &hU Y##....## # ### h   hound (asleep)## J   endoplasm ( #.## S   ball python (constriction, asleep) ###&hg &h &4&h &h X _A hound comes into view.&hQZ.....###....§.,,* .&hR..#.#.#.#.# ÷÷.....#....#.# &hS....###.....#.#.#.#.#.# ##..#.#.# &hT>..#.#.#.#.#.# #.#.h# &hU#.#.#.#.# .>.....#..@.).S..# &hV.##.J...# ....#......#&hW ##....## # ### &hX\## .##  &hd&hf&hFh&hZi&hnA.h&h!oJS..hJ&hoSS)&hp/==5&hu&hwF _The ball python hisses angrily. The hound barks!&hpt###....§.,,* #.#.#.#.# ÷.....#....#.&h;r# ....###.....#.#.#.#.#.# ##..#.#.# >..#.#.#.#.#.# #.#.# #.#.#h#.# >.....#...@JS...# .##.# #......# ##....## # ### ## ##  &h&h&hyS#.h&h.-6&h &hV _The endoplasm barely misses you.&hse=  You hit the ball python.&h&  &hNVYou kill the ball python!You hit the endoplasm.&h&h+8 †&h}h.  You kill the endoplasm!&h@-7&h6&hS _The hound closely misses you.&hbj  You slash the hound!  The hound is heavily wounded.&hVk&8&ho&hrR _The hound barely misses you.&h 9  You slash the hound!&h? C)&h T2-30&h !=9Drain&hf &h I _You kill the hound!&hvw &h6x &h &hw H _No target in view!&h&h&h,&h &h#&h:_No target in view!&hٴ&hS&h&h &h8&h; &h5_&h3&h&h[2&h"=&h&h&h &h&hd _HP restored.&h&h4&h&h&hL &h &h;BYou see here a ball python corpse.&h&h &h\_&h&h:&h+&h&h7&h=&hp&h"&h=&h&h&h{&h&h&h~&hU &h &hD &h&h&h&&h&h&h6&h&hk/#..##...........,,,,,**&hz#...........,.<....** &hT _.####.........#,,.....,,*&h g##.##.......###....,,,*&hS!}.......§§.....[..,,** .&h!h...........§).......***&h<"§...###.#...#* &h"##....§..<.##..##### &h$#{###..........@....# &h# --&h#68.3 (9&ht$....#.#.#.#.# &h$..#....#..........# &hk%#.....#.#.#.#.#.#&h%y..##..#.#...........# &hc&>..#.........#.#.#.#.#&h-(......#.#...........# .............#.#†#.#.# .....>.....#....)....#&h,&hg-&h---&h9.9.3 (1&h. 0.0)&h3&h5 &h5&h6+_Found a stone staircase leading up.&h &h Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes2% 3&hb - Dazzling FlashHexes/Fire12% 3  c - Magic DartConjuration17%1  d - Grave ClawNecromancy26% 2  e - Searing RayConjuration26% 2  f - Animate DeadNecromancy86% 4  g - Fulminant PrismConjuration/Alchemy&h#86% 4  h - Borgnjor's Vile ClutchNecromancy/Earth99% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h&h&h.#..##...........,,,,,**MrRokkomies the Vexing ....#...........,.<....**Poltergeist .####.........#,,.....,,*HP: 42/42 (46) ======================== ..##.##.......###....,,,*MP: 10/10======================== &hv...........§§.....[..,,**AC: 7Str: 8 ............§).......***EV: 12Int: 19 ........§...###.#...#*SH: 0Dex: 15 ..##....§..<.##..#####XL:  7 Next: 30% Place: Dungeon:4 ...###..........@....#Noise: ---------  Time: 3469.3 (0.0) .............#.#.#.#.#b) +6 war axe of Indignation {speed, rC+ S .....#....#..........#Throw: 5 boomerangs &h~...###.....#.#.#.#.#.#Fly Drain ...##..#.#...........# >..#.........#.#.#.#.# .......#.#...........# .............#.#†#.#.# .....>.....#....)....# _You kill the hound! _No target in view! _No target in view! _HP restored. _You see here a ball python corpse. _Found a stone staircase leading up.&hA &h"Memorise Tukima's Dance, consuming 3 spell levels and leaving 2? Y - Yes  N - No&h6&h7.#..##...........,,,,,**MrRokkomies the Vexing ....#...........,.<....**Poltergeist &hV.####.........#,,.....,,*HP: 42/42 (46) ======================== ..##.##.......###....,,,*MP: 10/10======================== ...........§§.....[..,,**AC: 7Str: 8 ............§).......***EV: 12Int: 19 ........§...###.#...#*SH: 0Dex: 15 &h..##....§..<.##..#####XL:  7 Next: 30% Place: Dungeon:4 ...###..........@....#Noise: ---------  Time: 3469.3 (0.0) .............#.#.#.#.#b) +6 war axe of Indignation {speed, rC+ S .....#....#..........#Throw: 5 boomerangs ...###.....#.#.#.#.#.#Fly Drain ...##..#.#...........# >..#.........#.#.#.#.# .......#.#...........# .............#.#†#.#[&h40m.# .....>.....#....)....# _You kill the hound! _No target in view! _No target in view! _HP restored. _You see here a ball python corpse. _Found a stone staircase leading up.70.3 (1 _This spell is dangerous to cast!1.3 (22.3 (3&h_&h+3.3 (4&h&h _You start memorising the spell. You continue memorising. x3&h &h$&hT'c _You finish memorising. Spell assigned to 'c'.&hT&h Spells (Memorise)TypeFailure Level  a - Magic DartConjuration17% 1b - Grave ClawNecromancy26% 2  c - Searing RayConjuration26% 2  d - Dazzling FlashHexes/Fire12% 3  e - Animate DeadNecromancy86% 4  f - Fulminant PrismConjuration/Alchemy 86% 4 &h/ g - Borgnjor's Vile Clutch Necromancy/Earth 99% 5 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hL &hv &hs $&h{ ).#..##...........,,,,,**&hL 4MrRokkomies the Vexing &h< ....#...........,.<....**&h $Poltergeist &hb r.####.........#,,.....,,*&h cHP: 42/42 (46) ======================== &hl |..##.##.......###....,,,*&h 0MP: 10/10&hn 1======================== &h ...........§§.....[..,,**&hq -AC: 7&h +Str: 8 &hs t............§).......***&h -EV: 12&h ,Int: 19 &h> ........§...###.#...#*&h -SH: 0&h@ ,Dex: 15 &h ..##....§..<.##..#####&hF }XL:  7 Next: 30% Place: Dungeon:4 &hȒ g...###..........@....#&hP tNoise: ---------  Time: 3473.3 (0.0) &hٓ .............#.#.#.#.#&h] Db) +6 war axe of Indignation {speed, rC+ S &h@ :.....#....#..........#Throw: 5 boomerangs ...###.....#.#.#.#.#.#Fly Drain ...##..#.#...........# >..#.........#.#.#.#.# .......#.#...........# .............#.#†#.#.# .....>.....#....)....# _HP restored. _You see here a ball python corpse. _Found a stone staircase leading up. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. &hA  &h Okay, then.&h١ &hk &h6 &h &h[  &hҭ _&hD &hP &h &h &hI &h= &h &hy  &h2 _&h &h &hV &hY &h &hk &h &h &h; &h &h &h &h &ho &h &h &hf &h" &he &h &h &h# &h& &h& &h( &hq+ &h- &h. &h0 &h03 &h5 &hX6 &h8 &hg: &h< &h[= &h? &hA &hC &hC &hCE &hhH &hJ &hJ &hK &hN &hS &h T 0..........##*,,,,,******&hUV $............,,** ....##...,** .........##..S,** [#....,,* ###........,..,,* ##.........#.,** ............#.#### #.....### ##.#......## #................# ##........## #............## ..#.......##S   adder (asleep)#.......&hV A<....## &hKW ###&hW [#.........# &hHX %##.##.......###..&hX .....#&h>Y &h^ &h:_ 85.3 (1&h_ 2.0)&h` &ha %6.3 (13&he &hg  &hLh &hh 5_An adder comes into view.&hBi &h&h.###,,,,,,,,,,*###....,******........**.##....#*..##..S.##...[......#......##........,....###.........#..#* ...............#@#### .#.....##...# ###.#..## ....#....###.###..## ##....# #..##.. ...#.....<####..#...#7.0)&h (#####..#....###.....,,,,,###....,******.......**..#*.##..S.#..[......#..###.............###.#* ..............#.#### .#.....##...........# ###...........## ....#.........##.###..... ##.........## #..##..... ...&h/ ....<....#8&hy&he=[$#.......,*,*,*,*&h/#####..#..........&hH###.....,,,,,&h?###.....******&h0.......**&hB##....#*&hh.......##..S.#&ha ..[&hc!#&ho"b###..........@..#&h#x##.........#..## &h$w..............#.### &h%r.#.....##...........# &h&###&h'R...........# &h(\....#................&h)Z#.###.............# #&h* #...........&h+  &h,#..##&h-!&h8&h:&h:9&hX>&h@&h_{$([,,,,,,,=[$#........#.#.#.######..#..............##.,,,,.###.....******.......**##....#*.......##..S.#..[......##....##.#..## ..............#.### .#.....##.....# ###.........# ....#................#.###............. ##..90&h0 SS    The helpless adder fails to defend itself.  &h^You slash the adder!  The adder is almost dead.&h.=1&hY&hS _The adder closely misses you.&h^T  You barely miss the adder.The adder is almost dead.&hU&2&h_&hf{ _The adder closely misses you. The adder bites you but does no damage.&hA  &hB  &hB $You miss the adder.&hC -The adder is almost dead.&hED &hE &hF 3&hM &h-Q  &hQ &hR /_The adder bites you but does no damage.&h) &hKC &hCYou hit the adder.&hJ&h=K.&hK!&hӰ24 _You kill the adder!&h _No target in view!&h>Pv&hta _&hyX&hV|&h}&h~&h&h&hȉ&h2&h&h&hd&h&h&h&h&h &h&h&hN&h}&h5&hؤ&h&h&h&h|&h+&hm&he&h-&h۷&h&h!&h&hi&h\&h&h&hJ&h&h&h&h&hZ&h&h&h:&hr&hA&h&h&h&h&h&hR&h~&h&h&h&h&h&hn&h&h-&h&hd &h &h} &h &h &h- &h &h &h &hn &h &h &h &hR &h &h &h &hT! &h" &hF% &hN, &h - &h. &h0 &h*2 &h2 &h4 &h6 &hp8 &h9 &hk: &h]< &h)> &h> &h"@ &h]C &hE ,&hF &hI &hJ &h~K &hL &hO &hP &hQ &hR &hT &hV &hsW &hX &hZ &h\ &h\] &h^ &h(d &h#f &hbg &hh &h~ &h^ !&h  &hY 2####### &hр  &hR F#.....#####&hЁ  &hR y#.###...#.##&hт  &h` #.#⌠#.#.#..#####&h߃  &hd ##.###.#......#.###&h߄  &hf ##......#..#.#....##&h  &h ##....#.............#&h  &hx &h S..)..#.#......&hn -&h 533.3 (3&hZ 9.0)&h҉  &hT {###..#..........##...&hΊ  &hO #.#.#..............&h  &h #####..##..#....##....&h  &h ### ##.# #.................&h  &h #.## #..###...##.#..........&h -  &h a### ##..###...##.....##..........&h -  &h a..# #....##......................&h -  &h ;..# #...[&h .............&h / &h &h &hs -&h &h &h  &h &h 7_Done exploring.&hWhere to? (Tab - D:4, ? - help)  D - Dungeon &h^&h+&hx6MrRokkomies the Vexing&h= #######&h&Poltergeist&hϷN#.....#####&heHP: 42/42 (46) ========================&h#.###...#.##&h[0MP: 10/10&h$3========================&h#.#⌠#.#.#..#####&h˼-AC: 7&h-Str: 8&hf##.###.#......#.### EV: 12&h,.Int: 19&h##......#..#.#....## SH: 0&h.Dex: 15&h ##....#.............# XL:  7 Next: 32% Place: Dungeon:4&h-#...@....)..#.#...... Noise: ---------  Time: 3533.3 (0.0)&hj###..#..........##... b) +6 war axe of Indignation {speed, rC+ S&h#.#.#.............. Throw: 5 boomerangs&hs #####..##..#....##.... Fly Drain&h### ##.# #.................&hk#.## #..###...##.#..........&h-  &hZa### ##..###...##.....##..........&h-  &hEa..# #....##......................&h-  &h2U..# #...[........................&h. &hJ3The adder is almost dead. &hE_The adder bites you but does no damage.  &hYou hit the adder. _You kill the adder! _No target in view! _Done exploring.&hW&h&h&h &h_&h&h&h&h&h&h&h&h&h&hJ&h&h&hC&h&h&h&h &hv&h&hs&hQ&h&h &h&h &hK &hP&h&h&h&h &h&h&hT&h&h&h!&h$&h'&h'&h)&hr,&h.&h/&h1&hv4&h7&h7&h9&h`<&h>&ht?&hpA&hD&hF&hUG&hhI&hK&h#N&hN&hP&hR &h&S &hS5There is a stone staircase leading down here.&h{U&hW&hX &hY_&hZ&h&hc5&h&hE&h׬&hn&h&h1 &h &h&hb&h&h&hJ&h &h2 ###&h5F #@#&h 51.1 (17.&h 8)&hjS #.#&hQ #.#&hT #.#&h\ &hN#.#&h &hLN#.#&h &h.#..&h+ &h,### &h&h%_You fly downwards.&h&h&h&h &hB&hS_There is a stone staircase leading up here.&hM&hN&hO&h(YQ _&hcn&hq&h&hO&hף&h&h(&h&h&h&h&hM&h&h&h&h,&h&h&h &h&h;&h-&h&h'&hӲ&h&hc&hʹ&h&hɶ&h2&h&hs&ht&hݹ&hF&h7&h&h&&h&hY&hO&h&h#&h&h%&h&h&h&h&hd&h&h&h&h&h&h:&h0&h&h&h&h&hH&h&h|&h&h0&h&ho&hi&hN&h&h&h&h&he&h&h|&h*&h&hE&h:&h&h&h&h\&h&h&h&h^&h&h&h&h&h&h&h&h&h&hE&h &hg &h?&h&h&h&h&h`&h!&ht&hH&h! &hT"&h$&h%&hA'&h-&h.#&h=/#&h/... &h`0#&h0..? &h1#&h22#.# &h27# ###&hD32#.# &h3######.#&hj42#.# &h5!.......#&h52#.# &h#6-######.#&h6.&hM7(#.#&h7#.#&h8.&h9)#.#&h9.&h:E#.#########.&h:1#...........&h:&############ &hj;&h; &hT?&h?(84.1 (33.0&h&h&%5.1 (34&h&hw &h&hu?_s - a scroll labelled GUOPYGG LIEVU&h&h &hp &h 78 ....[.... ..?&h/ r # ##. .......6.1 (1&h/ 3.0) ######...# #.#.##.##.#########.#...........&h &h +7.1 (2&h &h I _Found a scale mail.&h>78 M ..Y........[&h|........?  ## ###### ...... #####.#.##.#Y   yak (asleep)###&h&0&hA8.1 (1&h-V _A yak comes into view.&h(  ..Y.... # ....[ # ..... #... #..? #&h+ A#.# # ### #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# ..# &h  ..Y....  ....[ ........&h :..?#.# ### #.# #@#&h # #.# #.# #.# #.# &h= #.# #.# #.# #.# &h #.# ..# &h &h) &h &h Z _A yak is nearby!&hM (((((&h(YYou throw a boomerang. The boomerang hits the yak.&hY......  The yak is lightly wounded..YYY 2 yaks (1 wandering)9.4 (1.3&h,&hV _A yak comes into view.&hh0((((&h=j((((&hmT.Y..&ht...&h%  &h[You throw a boomerang. The boomerang barely misses the yak.&hw5  The yak bellows!&h&h&h&hS &hx5YY.Y.Y&hYYYYY 5 yaks (3 wandering)5   shadow imp (wandering)&h 2==90.7&h&h. _A shadow imp comes into view. A yak comes into view. x3&h((((&h(((YYY5  The yak bellows! _A shadow imp comes into view. A yak comes into view. x3  You throw a boomerang. The boomerang barely misses the yak.The boomerang clos&hshadow imp shouts! The yak bellows! x3  The boomerang hits the yak and shatters for extra damage.&ha9&h:&h~<&h->&h?&haB&hsD&hSVP h..&hxW5YY[Y..YY.&hX..h   hound (wandering)5   shadow imp  &hYThe yak is lightly wounded.&h\[2.04&hm&h5rX _A hound comes into view.&h>..h.... # .5YY[ .Y..Y .Y. .?#.#### ######. ...... ######.####### 4 yaks.........5   shadow imp############ &h....5Y.YYYYY 5 yaks&h5--30&h&h&h܋ x# ....[ ..5Y. YYY ..?#Y####.#####. ...... #############.........########### &h! &h .&hV ...&h YYY&h .&h2 Y&hՕ - 4&hg  yaks&h &h) &h --&hP 4&h &h &h  5.. ... 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Y   yak &hei#.###........#.#.#.#............. )..............................#. .........###...#.#.#..........## _The yak gores you!-------&ho&h&h--&h7.5 (2.5&h&h &hg &h_You fly upwards. &hU_There is a stone staircase leading down here.&h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hI#......# #...[................... MrRokkomies the Vexing #.#.#..####.#.................... Poltergeist ........#.#.#..........###....... HP: 31/42 (46) =================------- &hd..#.#..................###....... MP: 8/10===================----- .................#......##.#..... AC: 7Str: 8 .##..................#..#..)..... EV: 12Int: 19 ........#...........##.##........ SH: 0Dex: 15 &h##.............Y........#........ XL:  7 Next: 32% Place: Dungeon:4 ##.###.#...))###@#..#............ Noise: ---------  Time: 3627.5 (0.0) .#.#⌠#......##.#.######.......... b) +6 war axe of Indignation {speed, rC+ S &hp.<.###......#.....####........... Throw: 4 boomerangs .........(....................... Fly Drain ...###.........#.#.#............. ................................. Y   yak #.###........#.#.#.#............. )..............................#. .........###...#.#.#..........### _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 49%)&h#......# #...[................... MrRokkomies the Vexing &hff#.#.#..####.#.................... Poltergeist ........#.#.#..........###....... HP: 31/42 (46) =================------- ..#.#..................###....... MP: 8/10===================----- .................#......##.#..... AC: 7&hzStr: 8 .##..................#..#..)..... EV: 12Int: 19 ........#...........##.##........ SH: 0Dex: 15 &h##.............*........#........ XL:  7 Next: 32% Place: Dungeon:4 ##.###.#...))###@#..#............ Noise: ---------  Time: 3627.5 (0.0) &hm.#.#⌠#......##.#.######.......... b) +6 war axe of Indignation {speed, rC+ S .<.###......#.....####........... Throw: 4 boomerangs .........(....................... Fly Drain ...###.........#.#.#............. ................................. Y   yak #.###........#.#.#.#............. )..............................#. .........###...#.#.#..........### _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 49%)&hb &hc 8Y&he a2==8.5 (1&hdq &ht k  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  &hXu Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 49%) _The yak resists with some effort. The yak gores you but does no damage.&h &h &9&hѹ &hG _You barely miss the yak. The yak misses you.&h&h'30&h&)&h- &h/&hD0j_You closely miss the yak. The yak completely misses you.&h0&ht3=1&ht&h _You barely miss the yak. The yak barely misses you.&h"~&h&2&hq&h% _You closely miss the yak. The yak closely misses you.&h   You slash the yak!  The yak is moderately wounded.&h .=3&h&hP _The yak barely misses you.&h  You hit the yak.  The yak is heavily wounded.&h .-4&h &h ; _The yak gores you but does no damage.&h+i  You hit the yak.  The yak is heavily wounded.&hXj p26----9==&hj '=5&h]r &h+u ( _The yak gores you!&h  You hit the yak.  The yak is heavily wounded.&ht0--------6&h&hA ( _The yak gores you.&h  #...[#.#............#.#..........#..............#........#.....&h............#..#..)...........##.#......Y........))###@##.#<...(...........#.#.#...........#.#.#.#.. ).............You barely miss the yak.The yak is heavily wounded.&hy #...[#.#............#.#..........#..............#........#.................#..#..)...........##.#......Y........))###@##.#<...(...........#.#.#.........&ho..#.#.#.#.. ).............&h7  The yak gores you!&h99/42 (46) ---------=7&h0&hV _* * * LOW HITPOINT WARNING * * *&hA:  &hDYou hit the yak.  The yak is severely wounded.-8&hN&hRQ _The yak closely misses you.&hO < The yak is severely wounded. _The yak closely misses you.  You hit the yak.  The yak is almost dead.The yak gores you!  You die...&hl |-3/42 (46) ------------&h~ /  --more--&hInventory: 20/52 slots Hand Weapons (go to first with ))  b - the +6 war axe of Indignation (weapon) {speed, rC+ Str+4}  a - a +2 dagger of flaming Missiles (go to first with ()  h - 4 boomerangs (quivered)i - 5 darts of disjunction  j - a curare-tipped dart  o - a throwing net Armour (go to first with [)  d - a +1 pair of gloves (haunted)  g - a +0 pair of boots (haunted)  m - a +2 cloak (haunted)  w - a +0 cloak (haunted) Jewellery (go to first with "=)n - a ring of protection from cold Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  q - a scroll of fearr - a scroll of identify  s - a scroll of poison {unknown} Potions (go to first with !)c - 2 potions of invisibility [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&ht  h - 4 boomerangs (quivered)  i - 5 darts of disjunction  j - a curare-tipped dart  o - a throwing net &h3Armour (go to first with [)  d - a +1 pair of gloves (haunted)  g - a +0 pair of boots (haunted)  m - a +2 cloak (haunted)  w - a +0 cloak (haunted) Jewellery (go to first with "=)  n - a ring of protection from cold Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  q - a scroll of fear  r - a scroll of identify  s - a scroll of poison {unknown} Potions (go to first with !)  c - 2 potions of invisibility  e - a potion of attractionk - a potion of enlightenment  l - a potion of brilliance  p - a potion of mutationbot&h! &h" ,&hs? &hE $Goodbye, MrRokkomies.566 MrRokkomies the Vexing (level 7, -3/42 (46) HPs)Began as a Poltergeist Enchanter on May 16, 2025.Slain by a yak (13 damage)... on level 4 of the Dungeon.The game lasted 00:07:39 (3642 turns). &hG 4Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the Orb&hٚ&h&h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l