&hcP Player: MrRokkomies Game: DCSS trunk Server: clan Filename: 2025-05-16.05:07:33.ttyrec Time: (1747372053) Fri May 16 07:07:33 2025 &hY [?1051l[?1052l[?1060l[?1061h&h[ V)0[?7h[?25l[?1c&h Trunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - No&hWelcome, MrRokkomies. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchanter&hB&hsWelcome, MrRokkomies the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanter  w - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Enchanter&h_r&hm&hMrRokkomies the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2&hStr: 4EV: 11Int: 15SH: 0Dex: 16&hLXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling&hʑ4Fly &h2.###...#### ...#... ..#.. ...####.##..&h>..##.....##.....@.#..##.....####.##.... ...#&hJ... ..##### ...#....####&h&hDWelcome, MrRokkomies the Poltergeist Hexslinger.Will you prevail where others failed? Will you find the Orb of Zot?&h&hePress ? for a list of commands and other information.&h&hn[ _Found a staircase leading out of the dungeon.&h?   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.8   1.2  -1   f + Spellcasting 1.0   2.4  -1           b - Unarmed Combat   0.0   1.7  -3   g + Hexes4.4   2.5  +4      h + Fire Magic0.8   1.2  -1  c + Ranged Weapons 1.5   2.8  -2           [4&h 0m   d + Dodging2.1   2.5  +1       e - Stealth   0.0   0.4  +5                                                                &hZ w              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets &hn f - Spellcasting   1.0 g - Hexes   4.4 h - Fire Magic   0.8 c - Ranged Weapons   1.5 d - Dodging   2.1 &h a * Fighting   0.8 &h?# = c + Ranged Weapons 1.5!&hi c * Ranged Weapons   1.5#&h:> g + Hexes 4.4'&hA9= d + Dodging 2.1'&h '&h'&h#-MrRokkomies the Vexing.##Poltergeist#...Health: 12/12 ========================#### ...#Magic: 2/2========================... ..#AC: 2Str: 4.. ...#EV: 11Int: 15###.##..SH: 0Dex: 16..##.....#XL:  1 Next:  0% Place: Dungeon:1#.....@.#Noise: ---------  Time: 0.0 (0.0)..##.....#a) +1 sling###.##..Fire: a) +1 sling.. ...#'&h$)Fly ... ..##### ...#....####Welcome, MrRokkomies the Poltergeist Hexslinger.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.'&h''&h^''&ha*'&h+(&hd(&h(&h(&ht(&hӘ(&h7% _(&h,(&hh## .# ..##.###.. ......##... ..#.#.......####......#.#...........#>...........## ###@##.....1.0 (1 ..##.....##.....<.#...##.....# .. ###.##.. ... ...#.... ..#####. ...#.. ....(&h(&h+2.0 (2(&hH(&hL3 _Found a stone staircase leading down.(&h6Z4(&h[(&h'_(&hg(&hi(&hj(&hl,(&h+n(&hq(&hs,(&h#t(&h,v(&h;x,(&h$y(&h{(&h}(&ht~(&h(&h`(&h,(&h(&hV(&hf,(&h(&h(&h,(&h:(&h:(&h(&h(&he(&hB,(&h((&h8 _You now have 9 gold pieces.(&hj4(&h͟(&hӡ(&h,(&h(&h(&h,(&h(&h(&h,(&h (&ho(&hY,(&h(&h(&h,(&h(&h(&h(&h(&h(&h(&h(&h(&h(&h##...##.#...... ###.....#.......## .# #.........#..#..##.### #.............#......# #.........#...#..#.#.. #.?.......####......#(&h# .....#.#...........#####.##.##.>...........##.......@.....###.##.....##....#.....##.....#......... #....#.....<.##...##.. #.....##.....# .... .......###.##.. .... ..##.#....... ...## # ### #.#....... ..#  #.#..####. ...#  .. ...(&h[E (&hm/1.0 (19.0)(&h,2.0 (20(&h (&hY _d - a fizzy golden potion)&hM 4)&h P )&hgU )&h_ 9 #### #.##...##.  ##...##.#...... # ##.....#.......## .#  #.........#..#..##.# #.............#............#...#..#.#.##.?.......####...... #.....#.#........... ###.##@##.>...........#)&h1a X..............###.####....#.....##...........#....#.....<.#####....#.....# ....J........###.##.. . J   endoplasm (asleep)........##.#. ...######### #.#....... #.#..####)&hr W0.0)3.0 (1)&ht )&hx ] _An endoplasm comes into view.*&h8>K (*&h ?(((J  You shoot a sling bullet. The sling bullet hits the endoplasm.*&h*&hpG....J.*&h]7===4.3 (1.3*&h*&h7 _The endoplasm is lightly wounded.*&h (((You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.*&h,*&h 5=..J.*&h5(5.6*&h<*&h&@7 _The endoplasm is lightly wounded.*&h@ :((The endoplasm is lightly wounded.  The sling bullet hits the endoplasm but does no damage. _The endoplasm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.*&h) *&hC 6.J.*&h (6.9*&h *&h-   You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. _The endoplasm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. _The endoplasm is lightly wounded.*&h,t ( The sling bullet hits the endoplasm but does no damage. _The endoplasm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. _The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.*&h *&h .J.  The endoplasm is moderately wounded.*&ho -8.3 (1.4*&h *&h W _The endoplasm closely misses you.*&h0  You shoot a sling bullet. The sling bullet hits the endoplasm.+&h  The endoplasm is almost dead.9.7 _The endoplasm misses you.+&h +&h +&h>You shoot a sling bullet. The sling bullet hits the endoplasm.+&hԚ+&hT.+&h+&h)+&h+&h +&hu+&hp*+&h+.+&h+&h2+&h31.0 (1.3+&hQ+&h- +&h+&h!)_You kill the endoplasm!+&h+&h+&h+&h+&hi+&hn +&h+&h :_No target in view!+&ha  _+&htu 3+&hNv  +&hv <######## ..+&hw  +&h>x S#....... .. +&hx E ######.##...##. +&hy ##...##.#...... +&hwz ##.....#.......## .#+&h{ ) #+&h{ '.#+&hY| #.#+&h| W #.............#+&h} d #.........#...#..#+&hG~  ##.@.......####.....+&h !---+&h #.....#.#.......+&h  ###.##.##.>........+&hK ~ ..............###.##.+&h  ###....#.....##.....#+&h #......#....#.....<.##+&h E ###....#.....##.....# . .............###.##.. ........##.#.......+&h +&hԉ &3.0 (2.0+&h +&h ---+&h $4.0 (3+&hX +&h  +&h +&h @_e - a scroll labelled CAADUDE VIALIO+&h ,&hb,&hFB,&h,&h,&h,&h{,&h),&h,&h,&h #..............#.. ##.........## #.....#.#.... ######.##.##.>.... #...............###### #.###....#.....##......#.#......#....#...#..@###....#.....##42.0 (8##......## ..........##.# #.###########.#. #. #.#..## #. #. #( ,&h,&hh$3.0 (9,&hf,&h ,&h,&h_Found 7 stones.,&hI8 ,&hH X,&hoL ,&hM ,&hO ,&h V ,&hW ,&h_ ,&h` ,&heb ,&hc ,&hd ,&hie ,&hf ,&h j ,&ho ,&hp ,&hr ,&hv ,&hw ,&hVx ,&hy ,&h ,&h ,&hj ,&h ,&h ,&h ,&h| ,&h ,&h ,&h ,&hj ,&h ,&h& ,&hÔ ,&h ,&hЖ ,&h ,&h ,&h ,&h ,&h ,&h ,&hv ,,&hà ,&ha ,&h& ,&h ,&hۤ ,&hw ,&h6 ,&hr ,&h ,&hS ,&h ,&hP ,&hЬ ,&hm ,&h- ,&h ,&h ,&h  ,&h 2 ######.# ,&h ,&hf 0 #..... ,&h˶ ,&h: +###########.###... ,&h ,&h ;#.........#.#. ,&ht ,&h E.#######...### ,&hO ,&h ^.# ###....... ,&h*  ,&h  #.# #....... ,&h  ,&h q #.# #.####### ,&hi ,&hݼ  #@# #.# ,&hZ  ,&hҽ  #..g...# #.# ,&h:  ,&h x######.# #.# ,&h  ,&h c #(# ,&h  ,&hL  ,&h #.,&h # ,&h  ,&h  ,&h #.#,&h \g   hobgoblin (asleep) ,&hd ,  ,&h ,  ,&h@  ,&h ,&h ,&hG 60.0 (1,&h 7.0),&h ,&h %1.0 (18,&h ,&h9  ,&h ,&h 8_A hobgoblin comes into view.,&h -&h7 (g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!-&hg.====2.3 (1.3) _The hobgoblin is almost dead.-&h0 -&h1  -&h2 You shoot a sling bullet.  -&h37The sling bullet hits the hobgoblin but does no damage.-&hܾ -&hϿ -&h1The hobgoblin is almost dead.-&hy-&h-&h0-&h-----&h<5===--&h!3.6-&h-&h` -&h7-&h_The hobgoblin hits you.-&h  -&hi !-&hT $(-&hH /You shoot a sling bullet.-&hov  -&hnw !-&hkx g-&hJy 7The sling bullet barely misses the hobgoblin.-&hz -&hS| -&h5} 67/12 -&h~ %-----------&h~ --&h &5.0 (1.4-&h -&h  -&h -&h] "_The hobgoblin hits you. x2-&h & -&h' -&hZ( -&h6. -&h2  -&h3 -&h4 P_You are too injured to fight recklessly!.&h7 _You are too injured to fight recklessly!.&hZ _You are too injured to fight recklessly!0&h  ######.# MrRokkomies the Vexing  #....... Poltergeist  ###########.###... Health: 7/12==============----------  0&h #.........#.#..... Magic: 2/2========================  #.#######...###... AC: 2Str: 4  #.# ###....... EV: 11Int: 15  0&h #.##........ SH: 0Dex: 16  #.##.####### XL:  1 Next: 20% Place: Dungeon:1  #@##.#0&h Noise: ===------  Time: 65.0 (0.0)  #.g....# #.#a) +1 sling  ######.# #.#Fire: a) +1 sling  #(#Fly  #.#  #.#0&h g   hobgoblin    _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select action0&h Shift-Dir - straight lineAim: a hobgoblin (almost dead, 58% to hit)0&hɯ b ######.# MrRokkomies the Vexing  #....... Poltergeist  ###########.###... Health: 7/12==============----------  #.........#.#..... Magic: 2/20&h ========================  #.#######...###... AC: 2Str: 4  #.# ###....... EV: 11Int: 15  #.##........ SH: 00&h Dex: 16  #.##.####### XL:  1 Next: 20% Place: Dungeon:1  #@##.#Noise: ===------  Time: 65.0 (0.0)  0&h #.(....# #.#a) +1 sling  ######.# #.#Fire: a) +1 sling  #(#Fly  #.#  #.#0&h g   hobgoblin    Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 58% to hit)  0&hx mYou shoot a sling bullet.  The sling bullet barely misses the hobgoblin.0&h=9g0&h>d6--6.3 (1.30&h0D0&hGPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _The hobgoblin hits you.1&h  ######.# MrRokkomies the Vexing  #....... Poltergeist  ###########.###... Health: 6/12============------------  1&h P#.........#.#..... Magic: 2/2========================  #.#######...###... AC: 2Str: 4  #.# ###....... EV: 111&h.Int: 15  #.##........ SH: 0Dex: 16  1&h(#.##.####### XL:  1 Next: 20% Place: Dungeon:1  #@##.#1&hrNoise: ===------  Time: 66.3 (0.0)  #.g....# #.#a) +1 sling  ######.# #.#1&hFire: a) +1 sling  #(#Fly  #.# 1&h #.#g   hobgoblin    1&hsThe sling bullet barely misses the hobgoblin. _The hobgoblin hits you.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 58% to hit)1&h8  ######.# MrRokkomies the Vexing  #....... Poltergeist  1&h}9###########.###... Health: 6/12============------------  #.........#.#..... Magic: 2/2========================  1&ho:#.#######...###... AC: 2Str: 4  #.# ###....... EV: 11Int: 15  1&h=3#.##........ SH: 0Dex: 16  #.##.####### XL:  1 Next: 20% Place: Dungeon:1  #@##.#Noise: ===------  Time: 66.3 (0.0)  #.(....# #.#a) +1 sling  ######.# #.#Fire: a) +1 sling  #(#Fly  #.#  #.#g   hobgoblin    1&h>aFire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.1&hN?1&h9g1&h{-7.7 (1.41&h1&hk  Press: ? - help, Q - select actionShift-Dir - straight line  1&hE@Aim: a hobgoblin (almost dead, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _The hobgoblin completely misses you.1&hn  ######.# MrRokkomies the Vexing  #....... Poltergeist  ###########.###... Health: 6/121&h|o ============------------  #.........#.#..... Magic: 2/2========================  #.#######...###... AC: 2Str: 4 1&hup  #.# ###....... EV: 11Int: 15  #.##........ SH: 0Dex: 16  1&h\t #.##.####### XL:  1 Next: 20% Place: Dungeon:1  #@##.#Noise: ===------  Time: 67.7 (0.0)  #.g....# #.#a) +1 sling  ######.# #.#Fire: a) +1 sling  #(#Fly  #.#  #.#g   hobgoblin    The sling bullet barely misses the hobgoblin. _The hobgoblin completely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 58% to hit)2&hn ######.# MrRokkomies the Vexing  #....... Poltergeist  ###########.###... Health: 6/12============------------  #.........#.#..... Magic: 2/2========================  #.#######...###... AC: 2Str: 4  #.# ###....... EV: 11Int: 15  2&hG#.##........ SH: 0Dex: 16  #.##.####### XL:  1 Next: 20% Place: Dungeon:1  #@##.#Noise: ===------  Time: 67.7 (0.0)  #.g....# #.#a) +1 sling  ######.# #.#Fire: a) +1 sling  #(#Fly  #.#  #.#g   hobgoblin    Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 58% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!2&haF†2&hif2&h[7/1349.0 (1.3 _2&h$2&hi _Your Fighting skill increases to level 1!2&h ######.# MrRokkomies the Vexing  #....... Poltergeist  ###########.###... Health: 7/13============------------  #.........#.#..... Magic: 2/2========================  2&h^#.#######...###... AC: 2Str: 4  #.# ###....... EV: 11Int: 15  #.##........ SH: 0Dex: 16  #.#2&hi#.####### XL:  1 Next: 40% Place: Dungeon:1  #@##.#Noise: ===------  Time: 69.0 (0.0)  #.†....# #.#a) +1 sling 2&h ######.# #.#Fire: a) +1 sling  #(#Fly  #.#  #.#    You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! _Your Fighting skill increases to level 1!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line3&h% ######.# MrRokkomies the Vexing  #....... Poltergeist  ###########.###... Health: 7/13============------------  #.........#.#..... Magic: 2/2========================  #.#######...###... AC: 2Str: 4  3&h#S#.# ###....... EV: 11Int: 15  #.##........ SH: 0Dex: 16  #.##.####### XL:  1 Next: 40% Place: Dungeon:1  #@##.#Noise: ===------  Time: 69.0 (0.0)  #.†....# #.#a) +1 sling  ######.# #.#Fire: a) +1 sling  #(#Fly  #.#  #.#    _You kill the hobgoblin! _Your Fighting skill increases to level 1!Fire: a) +1 sling3&hPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then.3&h-3&h3&hf. _3&h]43&h`3&hzb _Your Fighting skill increases to level 1!  Fire: a) +1 sling  Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then.Unknown command.3&hRI 3&hCJ 43&hL 3&hM % _3&hU 8==3&h=W 3&h7X 3&hX 3&hZ ,3&h[ 3&h=^ w9====3&h^ 3&h!a 3&ha 3&h@b 3&h]c 3&hc 3&hd 3&hte 3&hf 3&hFg 3&h@h 3&hh ;==3&hi 3&hj 3&hk S10/13==3&h&l 3&hQm 3&hm 3&hn 3&ho 3&hcp 3&hp 3&hq 3&hr 3&h!s 3&h(t 3&ht m1====3&hju 3&hv 3&haw 3&hw 3&hy 3&hy 3&h?z 3&hO{ 3&h{ 3&h| 3&h} 3&h4~ ;==3&h~ 3&h+ 3&h c2==3&h 3&hR 3&hĂ 3&h| 3&h! ,3&h 3&h| 3&h 3&h 3&h k3====3&h 3&hv 1 _HP restored.3&hy 3&h 3&h] 3&h4 3&h 3&h 3&h 3&hǐ e  You see here a hobgoblin corpse.3&h 3&h _3&hڔ ,3&hw 3&h ;==3&h 3&h 3&h ,3&hH 3&h 3&h ,3&hr 3&hԠ 3&h 3&h2 3&h 3&hI 3&h6 3&h 3&h 3&hY 3&ho 3&h 3&hS 3&h 3&h 3&h 3&h 3&h 3&h 3&h 3&h 3&h: 3&h ,3&h 3&hw! 3&h5$ ,3&h& 3&h( 3&h+ ,3&h- 3&h<0 3&h"3 ,3&h 5 3&hb7 3&h9 ,3&h: 3&h< 3&hD> 3&h> 3&hT? 3&h@ 3&hUB 3&hB 3&hsC 3&hqI  #.# #.#  #.#  #.# #.# #.#     3&hJ    --- #.#  .#.  .# #.  ## ## 3&h_M 1111.0 (42.0)3&h N H---2.0 (433&hKP 3&hR c _f - a scroll labelled JINEWOK ROATE4&h}p44&hp4&h|r4&hAx4&hc}#.# #.# #.# #.# #.# #.# #.# #.##########.#.@.......4.0 (2.0)#.###...####### .####. ..>...............4&h^4&h+5.0 (34&h4&h; _Found a stone staircase leading down.4&hh 44&hMj 4&h)n 4&hJx /##..##########.#.........#.###@..###### #.####  ... g...>..$.......4&hy mg   goblin (asleep)...4&h` 0  A goblin comes into view. It is wielding a +0 dagger.4&h A6.0 (14&h * _Found 9 gold pieces.5&h1>`  You shoot a sling bullet. The sling bullet hits the goblin!5&h+D((()(5&h:....5&h?5===7.3 (1.35&h#5&hJ _You kill the goblin!5&h5&h5&h5&hH _No target in view!5&h 5&hD 5&h 5&hA H _No target in view!6&h 46&h 6&hj 6&h #.# #.# #.# #.# #.# #.##########.#.........###...##### ## #@#### 0.0#..>......#..)...>..#6&h%#..$......##.........#.......##?...#6&h6&h 5---8.3 (16&hZ)6&h+9 _Found an escape hatch in the floor.6&hc-6&h/:---6&h76&hn<H _No target in view!6&h[ 6&h 6&hc 6&h 6&h 6&h% ; _6&hF 6&h8 6&h 6&h 6&h 6&h 6&hf 6&h 6&hN 6&h 6&h 6&hj 6&h 6&h$ 6&h 6&h 6&h 6&h 6&h 6&h L _You now have 18 gold pieces (gained 9).6&hM 6&h 6&h 6&h 6&h 6&h 6&hz 6&h 6&h 6&hM 6&h 6&h 6&h) 6&h 6&h 6&he  #.###...#####   #####.#.####   #..>......#  6&h9 #..)...>..#   #.........#   ##.........#   #....#   #..........##   #@.........#   ##.........#   #.........#   #.#####.#.# 6&h  #.# .#   #.#   .#   .#  6&hI /20.0)6&h ,9.3 (116&h 6&hPc _g - a scroll labelled ICRASI CUBOCE7&h47&hz7&hQ"7&h,X7&h-,7&h/7&hc27&h47&hl57&h!67&h87&h:,7&h;7&hF?7&hEA,7&hXB7&h)E7&hF7&hwG7&h+H7&hMI7&h*K7&hK7&h{L7&h N7&hN7&hMO7&hO7&h^P7&h=Q7&hQ7&hR7&hR7&hS7&h]T7&hT7&hQU7&hNV7&hV7&h'W7&huX7&hKY7&hY7&h#Z7&hZ7&h[7&h.\7&h\7&h]7&hv^7&h^7&hP_7&h`7&h`7&hNa7&ha7&hub7&h{c7&hc7&hXd7&h e7&he7&hUf7&hf7&hjg7&hJh7&hh7&h%i7&h j7&hj7&h_k7&hk7&hBm7&h,n7&hn7&ho7&ho7&hp7&hWq7&hq7&hr7&hs7&h2t7&ht7&hu7&hv7&hVw7&hw7&hx7&hy7&h>z7&hz7&h{7&hr},7&hU,7&h)7&h7&h7&h7&h7&h7&h7&h7&h7&h7&hX7&h[7&hN7&h7&h&7&h 7&hg,7&h7&h7&hݎ7&hI7&h7&hU7&hZ7&hƒ7&h/7&h;7&h47&h7&h7&h7&h"7&h7&h7&h7&h77&h37&h7&hj7&h7&h7&h`7&h7&h,7&h7&h7&h7&hե7&h@7&h7&hY7&hk7&hթ7&h?7&he7&hx,7&h7&ht7&h,7&h=7&h7&hH7&h7&h7&h7&hH7&h7&h7&h7&h7&hf7&hѹ7&h7&h..##.# #.......###... ..##.#####...........# ..##................. #.##..####.......## #.##..# ##......# #.....# ##...#.# ####.## #####.# ......##########.# ####............@# 73.3 (44 ####.###......... ..........############(# ####........  ######.#7&hl# # 7&hB4.3 (457&h7&h% _Found 7 stones.8&h,448&h58&h98&hA8&hA8&hE8&hHG,8&hWI8&h9K8&hM,8&hsN8&hP8&hQ8&h4R8&hfS8&hT8&h7V8&hV8&hKW8&hZ8&h],8&h_8&hb8&he,8&h7h8&hj8&hl,8&hm8&hPo8&hkq,8&hr8&hu;  You see here 7 stones.8&hw8&hx _8&hoy8&h{8&h},8&h 8&h8&h,8&hك8&hʅ8&h,8&hR8&hA8&h2,8&hя8&hn  You see here a ring of poison resistance.8&h,8&h _8&hߙ8&hƛ8&h,8&h8&h8&h8&h_8&h)8&h8&h8&h 8&hЧ8&hc8&h8&hP8&h>8&hӭ8&hX8&hȯ8&h8&h28&h,8&h8&h8&h!8&h8&h8&h8&h(8&h8&h8&h 8&he8&h8&h\8&h;8&hI8&h8&hN8&h8&h$8&h8&h'8&h8&h8&h8&h8&h8&h,8&h8&h8&h-,8&h8&h48&h,8&hq8&hb8&hP8&h8&h-8&h8&h8&h_8&h8&h8&h7,8&h n8&h 8&h8&hM8&h8&h8&h8&h8&h8&h8&h8&h 8&h8&h8&hH( #####.#.####  #..>......##.> ....  #..)...>..##.# #..#  #.........##.# #..# #####.  ##.........##.# ..........  #...........#.# #.##.#..#  #..........##.# #.#.....#  #..........##.# #.......###.  ##.........##@#####...........218&h]0  #.........##..........  #.#####.#.##..####.......##  #.# #.#.##..# ##......# ## #.# #.#.....# ##...#.# #.#.# #.####.## #####.# #. #.# #.......##########.# #. #.# ######.............###. #.##########.###............. 8&h 5.3 (41 _Found a stone staircase leading down.8&hPT 8&hU 8&hYW 8&h\ 8&h_ 8&h(n 8&hkp 8&hbs 8&hRt 8&hu 8&hTx 8&hz 8&h%{ 8&h{ 8&h} 8&h 8&h 8&ha 8&h) 8&h 8&h 8&hg 8&h 8&h 8&h| 8&h, 8&h 8&h ,8&h< 8&h R  There is a stone staircase leading down here.8&h 8&hZ 6 _8&h֝ 8&h ,8&h( 8&h 8&h! ,8&h 8&h^ 8&hĭ ,8&hͯ 8&h- 8&h ,8&h 8&h 8&hٽ ,8&h˿ 8&h1 #.# #.# ## .# ## #.# #.... . #.# #.#.#.# .# #.#.#.# # #.....###. ##########.........  8&hX ~##.#...................  #.###...######.@......# ###.#.#########....##.## .>......##.>.......# .)...>..##.####..#?# ........##.# #..#.#####. ........##.# #.......... .........#.# ##.##.#..# ........##.# #.#.....# ## ........##.# #.......###...8&hB Z29.3 (1430.3 (158&h 8&h d _h - a scroll labelled IFALEI MATUNAS9&h/R9&h#.# #.#.#.##.# #.#.#.# ##.# #.....###.##.##########.......... #.#.................... .###...######........# #.#.#....##.## ......##.>.# ...>..##.####..#@# 9&h&W......##.# #..#.#####. .....##.# #.......... .......#.# ##.##.#..###.# #.#.....# ####.# #.......###...##.#####...........#..###.................... ###.#.##..####.......## #..#9&hH#3.3 (39&hԱ.0)9&h+4.3 (49&h9&hM 9&hھW_i - a scroll labelled KODOSA SIYCIAWK9&h]| 49&h~ 9&h= 9&h X9&hj 78 # .# ##..... 9&hs #.#.#  #.#.#.# #  #.# #.....###.#.  #.##########...........9&hp ...................g###...######........# #.#.#########...@##.##9&hh >.......# >..##.####..#.# ##.# #..#.#####. ......##.# #.......... 9&hn 7.......#.# ##.##.#..#g   hobgoblin (asleep)#.#...#......9&h( !...9&h y 5.3 (1  A hobgoblin comes into view.9&hҪ N .  The hobgoblin shouts!9&h 4==6.3 (29&h 9&h 6 _The hobgoblin moves out of view.:&h`:&h[*n:&h:-,:&h]=.#  .# ###.#.## .# #...... .# #.#.#.# # # .# #.#.#.# .# .# .# #.....###.# .########## #............g....#...######.....@..# --8 #.#########....##.##.##.>.......# ##>..##.####..#.# ##.# #..#.#####.##.# #.......... g   hobgoblin#.# ##.##.#..#:&h>[34m##.# #.#.....# ####.# #.......###...--:&htF:&hqI` _A hobgoblin is nearby!;&hXI (;&h7(You shoot a sling bullet.;&h|Q;&hXP...g;&hZ7===9.6 (1.3;&h`;&hcM _The sling bullet hits the hobgoblin but does no damage.;&hc  You shoot a sling bullet. The sling bullet hits the hobgoblin!;&h`([;&h&.;&hNB1740.9;&hG;&hSIM _You kill the hobgoblin!;&h;&h;&h;&hH _No target in view!;&h:4;&hA;&hZDH _No target in view!;&h" 4;&h ;&h ;&h΢  _;&h ;&h ;&hV ,;&h ;&h  Things that are here:  a +0 leather armour; a hobgoblin corpse;&hJ ;&h _;&hʯ ;&ho ;&h ,;&h ;&hK ;&h̷ ,;&h ;&h_ ;&hּ ,;&h ;&h} ;&h ,;&he ;&hs ;&h ,;&h ;&hR ;&h ,;&h ;&h1 ;&h ,;&h ;&hZ ;&h ,;&h ;&h ;&h ,;&h ;&h] ;&h ,;&hN ;&h ;&h ,;&h ;&h ;&h ,;&h ;&h` ;&h ,;&h ;&h ;&ht ,;&hr ;&h ;&h ;&hk ;&h ;&h ;&h@ ;&h ;&hZ ;&h ;&hQ ;&h ;&hg ;&h ;&hV ;&h ;&hc ;&h ;&h ;&hw ;&h ;&hl ;&h ,;&h ;&h ;&h ,;&h ;&h ;&ha ,;&h ;&h ;&h ,;&h ;&h ;&h( #.######(# #. #.# #. #.# #r  #.  #. ;&h)  #. .# ###.#.##### .# #.....@...#--- .# #.#.#.###.#### .# #.#.#.# #.##.## .# #.....###.#...## .##########..............## ;&h1* #.........................#r   rat (asleep) ##...######.......[#.....## #.#########....##.##....##>.......#####.#.##;&hZ5 067.9 (27.0);&h5 H---8.9 (28;&h= ;&h@ V _A rat comes into view.<&h ]  You shoot a sling bullet. The sling bullet hits the rat!<&hw.((((<&h}@>.....<&heD8===70.3 (1.4)<&hm<&hlqG _You kill the rat!<&h<&h <&h'<&h+H _No target in view!<&h <&h <&h <&h H _No target in view!<&h2 4<&h <&h1 <&h <&h_ g _<&h <&h <&h <&he ,<&h <&hS<&h,<&h <&h<&h,<&h <&h, <&hl ,<&h# <&h<&h<&hb<&h <&h<&h#,<&h<&h<&h,<&h<&h<&h ,<&hx"<&h$<&h%,<&h>'<&hZ(<&h;*,<&h*<&h+<&h,<&h-<&h-<&h.<&hp0,<&h0<&h1<&h2<&hL3<&h3<&h4<&h5<&h5<&h^6<&hT7<&hL8<&h8<&h9<&h;<&h<,<&h>=<&h><&h?,<&hm@<&hB<&hC,<&hD<&hE<&hF,<&hG<&hH<&hI<&h!J<&hJ<&hK<&hL<&h(M<&hM<&hN<&hO<&h P<&hhP<&hR<&hS<&hpS<&hS<&h U<&hV<&hvV<&hV<&hX<&hY<&hZ<&hZ<&h\<&h]<&h^<&hs_<&ha<&heb,<&hc<&hd<&he<&hf<&hf<&hh<&hi<&h j<&hj<&hdl<&hm<&h*n<&hn<&hp<&h2q<&hq<&hr<&hs<&h1u<&hu<&hv<&hw<&hx<&hp}<&h}<&h<&h,<&h<&h`<&h,<&h<&h`<&h<&h<&hy<&h<&hǐ####......# ...## # ........####....#.# .........##.##.#.#. ###.##.....##..... #.....#........#.# .<&hB...<.##.......#.# #.....#..........# ###.##.....##..##.........##.##.#@......B---<&h........####...#######. ####......##....# ..#............# ..#.########### <&h..#..# #.# B   giant cockroach (asleep) ....## ###### #.# <&h\# #.#<&h1308.3 (38.0)<&hX<&hnB..B<&hH---9.3 (39<&hם<&hb _A giant cockroach comes into view.=&h_ (((((((You shoot a sling bullet.=&h^=&hL...B...=&h(<===10.6 (1.3)=&hr=&hi _The sling bullet barely misses the giant cockroach.=&h  (((((((You shoot a sling bullet.=&h =&h =&h L.B.....=&h (1.9=&h =&h i _The sling bullet barely misses the giant cockroach.=&h  You shoot a sling bullet. _The sling bullet barely misses the giant cockroach.  The sling bullet hits the giant cockroach.=&hb(†>&h+&.>&hq.>&h\3b####......# ...## #MrRokkomies the Vexing .........####....#.#Poltergeist .........##.##.#.#.>&h4EHealth: 13/13 ======================== ###.##.....##.....Magic: 2/2======================== #.....#........#.#AC: 2Str: 4 ....<.##.......#.#>&h4EV: 11Int: 15 #.....#..........#SH: 0Dex: 16 ###.##.....##...#######.>&hw5iXL:  1 Next: 100% Place: Dungeon:1 .........##.##.#@.†.....Noise: ===------  Time: 313.2 (1.3) .........####...#######.a) +1 sling >&h6####......##....#Fire: a) +1 sling ...#............#Fly ...#.##########.# >&h6..#..##.# ....###.# ######.# #>&hD74#.#You shoot a sling bullet. _The sling bullet barely misses the giant cockroach.You shoot a sling bullet. _The sling bullet barely misses the giant cockroach.You shoot a sling bullet.  >&h7*The sling bullet hits the giant cockroach.>&h9 _You kill the giant cockroach!You have reached level 2!>&hC/  --more-->&hiq D8/183/32 0% >&hy >&h{ 4 _?&hs?&hs?&ht?&hQw?&hR?&h; _?&hz?&h?&h,?&h!?&h$?&h4,?&h˳?&h?&hB?&hB?&hH?&h?&h?&h?&h4?&h+,?&h?&h?&h?&h?&hs?&h?&h?&hK?&hx?&hD?&hX?&h?&hy?&h?&h?&h?&h?&h4?&h?&h?&h_?&hD?&hQ?&h?&ho?&hj?&h^?&h?&hu?&hF?&h,?&h?&h:?&h,?&h?&h?&h,?&h ?&hU?&h,?&h?&h,?&h?&h`,?&hG?&hN?&h\,?&h?&h?&h#?&h,?&h?&hLB?&h?&hG ,?&h ?&h ?&h ,?&h ?&h?&h?&hq,?&h?&h,?&h?&h?&h?&h0,?&h{?&hZ?&hq/ ##### #..@.......#--- #.#.# ?&hv########r.. #.#  #.......... #.# #####.##...##. #.#.##.#...... #.####r   quokka (asleep) ....#.......## .#.##.. ?&h.......#..#..##.### #.##.# ...........#......#####.##.#40.2 (27.0)?&h#r.r?&h$H---1.2 (28?&h'?&h)Y _A quokka comes into view.?&hl ((You shoot a sling bullet.?&h?&h r.  The sling bullet closely misses the quokka.?&h4;===2.5 (1.3)?&h?&hS _The quokka barely misses you.@&hʯ  You shoot a sling bullet. The sling bullet hits the quokka.@&hp:m  The quokka is heavily wounded.@&h;(3.8@&h?@&h4C> _The quokka closely misses you.@&hS@&h!#`  You shoot a sling bullet. The sling bullet hits the quokka.@&h'C.@&h&.@&h.085.1@&hC@&hJ _You kill the quokka!@&hFd@&hKe@&hi@&hlH _No target in view!@&hm @&hn @&hss @&h1w H _No target in view!@&h@$ 4@&h[% @&h) @&h3 E # #.@........#0.0 #.#.# ##... #.# #.......... #.##.##...##.. #@&h4 .# #...##.#......(. # #.####.#.......###.# #.##...#..#..##.### #.##.#.#......#####.##.#@&h; @&h< 5---6.1 (1@&h F $ @&hG _Found 4 stones.A&h4A&hA&hwA&hA&hvA&hdA&h,A&hA&hA&h,A&hڶA&hݹA&h,A&hA&hA&h$,A&h.A&h%A&h,A&hxA&hA&h,A&h A&hA&hS,A&h:A&hEA&huA&hA&hA&hA&h A&hA&h7A&hA&hA&h#A&hA&hA&hA&hA&hHA&hA&hA&hA&hA&hPA&hA&h A&hA&hA&hA&htA&h2A&hA&h,A&hA&hA&h*A&h/A&hA&h<A&h"A&h"A&hA&hA&hA&hA&hHA&hA&hmA&hv,A&hA&hA&h),A&hA&hA&hOA&hA&h?A&hA&hA&h/A&hA&hCA&h A&h A&h A&h A&h A&h A&hy A&hBA&h/A&hA&hA&hA&hA&hA&hwA&hA&hgA&h(A&hA&hA&hA&hA&hA&h,A&hA&hwA&huA&hA&hcA&hLA&hBA&hA&h1A&hF A&h!A&hR"A&h"A&h#A&h$A&h%A&h%A&h&A&h'A&hB(A&h(A&h)A&h*A&h>+A&h+A&h,A&h-A&h..A&h.A&h/A&h1A&hw1A&h1A&h2A&h3A&h,4A&h4A&h=6A&h7A&hR8A&h8A&h_:A&h;A&h*<A&h<A&h>A&hx@,A&hTAA&h+CA&hI, ####### #.....####### #...........# ######..#.....##.# #.......#....#...##A&hJ #.#####..#..#.....# #.# #...###.....# #.# #....###....#  #.# #....#..#.@.#  ---89.1 (43.0) #.# #...#....#..#  #.# #.##.....#..#  ..# #........[?.#   .#.###.##..#  # ... .. ..##    # ## ### ###    ######. A&hL  .†.....  A&hOA&hP-90.1 (44A&hTA&hwV% _Found a helmet.A&h4A&huA&hA&hXA&h|,A&h^A&h.A&hA&h^A&h`A&h,A&hA&h _e - 2 scrolls labelled CAADUDE VIALIO (gained 1)A&h4A&h A&h`A&h,A&hA&hwA&h,A&hA&hA&hA&hEA&hA&hA&hA&hA&hA&hA&hA&hA&h2A&hA&h A&hA&hA&hA&hA&hr A&h. A&h@ A&h A&h A&hCA&hnA&hA&hA&hA&hrA&hA&h4A&hA&hA&hA&hA&hA&h=~ _d - 2 fizzy golden potions (gained 1)A&h?BA&h?A&hXAA&hA,B&h,B&hB&hB&hB&h,B&hKBB&hcB&hi BB&h B&h ,B&h,B&hBB&h]B&h"BB&hDB&h,B&h,B&h%BB&hyB&h/,B&hBB&h,,B&hBB&h!B&h"B&hj#BB&h~$B&h$,B&h&B&h, #.#  #.#  #.#  # #.#  #. #.#  ..# #.# # .. #.# B&hw-.## h..##.###.# ..# h......@..# .## ..###.##### # #  #  ..# hh 2 jackals (asleep).#.# #.#B&h3-430B&hQ4,1.1 (41B&h7B&hj9Y _2 jackals come into view.C&h* C&h+((((((h1 asleep)  You shoot a sling bullet. The sling bullet hits the jackal.  C&h3The jackal barks!C&hC&hC&hC&h C&h C&h2The jackal is heavily wounded.C&hC&hcC&hBC&hC&h4.hhC&hE..h....C&hoAhhh 3 jackals (1 wandeC&h ring)C&h{C&h* ===C&h2.4 (1.3C&hz )C&hC&hn C&h6C&h5_A jackal comes into view.C&hC&h C&h  C&h= You shoot a sling bullet.  C&hThe jackal barks!  C&h5!The sling bullet hits the jackal.C&h]C&h;.((((C&h, 2 jackalsC&h~}..hh...C&hU163.7 C&h<_You kill the jackal!C&hה C&hٕ C&hז;You shoot a sling bullet. The sling bullet hits the jackal!C&h;C&h~:.(((C&hJ   jackalC&h- C&h. C&h/You kill the jackal!C&h0C&h2C&h7 C&h:8 C&h29You hear a bark!C&hlG C&hH C&hI-A jackal comes into view.C&hJC&hSC&h0ThC&hTC..h..C&h4U4h 2 jackalsC&hkzC&hz25C&hg{ 5.0C&h~C&h C&hkC&hJ_The jackal pauses to sniff the ground.C&h|C&hb C&h C&h!(C&h (C&h((C&h (C&h(C&h/You shoot a sling bullet.C&hyS C&hbU C&hW C&hpY C&hpa C&hb .C&hc .C&hd ..C&he .C&hf .hhC&hg C&hi C&hi !6.3C&hn C&hq  C&hr C&hEs =_The sling bullet closely misses the jackal.C&hs C&hHy  C&hz  C&hz You shoot a sling bullet.  C&h { <The sling bullet closely misses the jackal.C&h{ 7The sling bullet hits the jackal!C&h~ C&hv :†(C&h J   jackalC&h  C&h C&h hC&h You kill the jackal!C&h C&hm: C&hT; 33C&h< 7.6C&h@ C&hC  C&hD C&hE n_The jackal closely misses you. The jackal barely misses you.C&hKF C&h<  C&h C&h *(((((((C&h /You shoot a sling bullet.C&hȍ C&h!C&h .....†hC&h1;The sling bullet barely misses the jackal.C&h8>The jackal bites you but does no damage.C&hC&h"!8.9C&hC&h C&hC&h#(_The jackal misses you.C&hD&hMV  You shoot a sling bullet. The sling bullet hits the jackal.D&h  The jackal is heavily wounded.40.2 _The jackal barely misses you.D&h   You shoot a sling bullet. The sling bullet hits the jackal.D&h\   The jackal is severely wounded.5----1.5 _The jackal bites you. x2D&h=^ (((((((You shoot a sling bullet.D&h5E .....†hThe sling bullet completely misses the jackal.10-----------2.8 _The jackal bites you. x2D&hĮ _You are too injured to fight recklessly!D&hM  _You are too injured to fight recklessly!D&h  _You are too injured to fight recklessly!E&h#.#MrRokkomies the Vexing#.#Poltergeist#.#Health: 10/18 =============-----------E&h5##.#Magic: 3/3========================#.#.#AC: 2Str: 4 #..# #.#EV: 11E&hInt: 15 ##.. #.#SH: 0Dex: 16 .##...##.###.#XL:  2 Next: 33% Place: Dungeon:1 E&h..#.....†h@..#Noise: ===------  Time: 442.8 (0.0) .##..###.#####a) +1 sling ##E&hv#Fire: a) +1 sling #Fly ### ..#h   jackal E&hS#.# #.# #.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineE&hXsAim: a jackal (severely wounded, 50% to hit)E&hA #.#MrRokkomies the Vexing#.#Poltergeist#.#Health: 10/18 =============-----------#E&h0 L#.#Magic: 3/3========================#.#.#AC: 2Str: 4 #E&h c..# #.#EV: 11Int: 15 ##.. #.#SH: 0Dex: 16 E&hQ.##...##.###.#XL:  2 Next: 33% Place: Dungeon:1 ..#(((((((@..#E&hNoise: ===------  Time: 442.8 (0.0) .##..###.#####a) +1 sling ###Fire: a) +1 sling #Fly ### ..#h   jackal #.# #.# #.#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.E&hAN.....†hE&hw8/18 ---4.1 (1.3E&h̝E&hmpPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal. E&hӟr_The jackal closely misses you. The jackal bites you.E&hma#.#MrRokkomies the Vexing#.#Poltergeist#.#Health: 8/18==========--------------##.#Magic: 3/3========================#.#.#AC: 2Str: 4 #..# #.#EV: 11Int: 15 ##.. #.#SH: 0Dex: 16 .##...##.###.#XL:  2 Next: 33% Place: Dungeon:1 ..#.....†h@..#Noise: ===------  Time: 444.1 (0.0) .##..###.#####a) +1 sling ###Fire: a) +1 sling #Fly ### ..#h   jackal #.# #.# #.#&hYd18dThe sling bullet closely misses the jackal. _The jackal closely misses you. The jackal bites you.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 50% to hit)F&h+#.#MrRokkomies the Vexing#.#Poltergeist#.#Health: 8/18==========--------------##.#Magic: 3/3========================#.#.#AC: 2Str: 4 #..# #.#EV: 11Int: 15 ##.. #.#SH: 0Dex: 16 .##...##.###.#XL:  2 Next: 33% Place: Dungeon:1 ..#(((((((@..#Noise: ===------  Time: 444.1 (0.0) .##..###.#####a) +1 sling ###Fire: a) +1 sling #Fly ### ..#h   jackal #.# #.# #.#&hV.s6mFire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the jackal.F&h.....†hPress: ? - help, Q - select actionF&hBShift-Dir - straight line  Aim: a jackal (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the jackal.The jackal bites you.F&h-5.4 (1.3F&hF&h> _The jackal bites you but does no damage.F&h#C#.#MrRokkomies the Vexing#.#Poltergeist#.#Health: 8/18==========--------------##.#Magic: 3/3========================#.#.#AC: 2Str: 4 #..# #.#EV: 11Int: 15 ##.. #.#SH: 0Dex: 16 .##...##.###.#XL:  2 Next: 33% Place: Dungeon:1 ..#.....†h@..#Noise: ===------  Time: 445.4 (0.0) .##..###.#####a) +1 sling ###Fire: a) +1 sling #F&h-/Fly ### ..#h   jackal #.# #.# #.#The jackal bites you. _The jackal bites you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 50% to hit)F&h T#.#MrRokkomies the Vexing#.#Poltergeist#.#Health: 8/18F&h͑ ==========--------------##.#Magic: 3/3========================#.#.#AC: 2Str: 4 #..# #.#F&h˒ EV: 11Int: 15 ##.. #.#SH: 0Dex: 16 .##...##.###.#XL:  2 Next: 33% Place: Dungeon:1 ..#F&h .....†h@..#Noise: ===------  Time: 445.4 (0.0) .##..###.#####a) +1 sling ###Fire: a) +1 sling #F&h> DFly ### ..#h   jackal #.# #.# #.#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 50% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!F&hf C.F&h &.F&hH =416.7 (1.3 _F&h$M F&hO G&h* [?25h[?0cMPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 50% to hit)  You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!  Search for what [? for help]? J&h [?25l[?1cJ&h hellm _Can't find anything matching that.L&hn[?25h[?0c  Search for what [Enter for "hellm", or ? for help]? M&h [?25l[?1cM&h M&h 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a helmetN&hLevel 1 of the Dungeon<>>>>(Press ? for help) #########...# #.# ########...........# #.# #.....#############.##...##...# #.# #...........###...##.#......(..# #.#######..#.....##.###.....#.......###.# #.##.......#....#...###.........#..#..##.### #.##.#####..#..#.....##.............#......#####.##.# #...###.....##.........#...#..#.#.......##.# #....###....###.........####......##....##.# #....#..#...#N&h#.....#.#...........####....#.# #...#....#..#######.##.##.>...........##.##.#.#.# #.##.....#..##...............###.##.....##......# #........[..############.###....#.....##.....#........#.### ##.#.###.##..##.........#.#......#....#.....<.##.......#.# #...........###.#######...###....#.....##.....#..........# #.############.# ###...............###.##.....##...#######.##.##..........##.#...........##.##.#..†.....##.##.###########.#...........####...#######.##.###### #.###.#..####......##....# #.##.†....# #.##..#.#...#............# #.#######.# #.##........#.##########.# #.##.# #(##.##.#..#..##.# #.##.# #.##.........###.# ##.######## N&hN&hYN&hMrRokkomies the VexingPoltergeistHealth: 8/18==========--------------Magic: 3/3========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  2 Next: 41% Place: Dungeon:1Time:Fly Aim: a jackal (severely wounded, 50% to hit)  You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!Search for what [? for help]? hellm _Can't find anything matching that.  Search for what [Enter for "hellm", or ? for help]? helmN&hJN&h,N&hNN&hE; _N&hG9==N&h,N&hkBN&h,N&hN&hN&h10/18===N&hN&hߴBN&hN&hBN&hN&hN&h,N&h,N&hff=N&h1=N&hN&h)N&hBN&h,N&h,N&hN&h,N&h,N&hR2===N&hN&hN&h}N&hBN&hx,N&h,N&hg,N&hKN&hm13===N&hN&hBN&h,N&hhN&hN&h,N&hN&h,N&hN&h:N&h:=N&h%,N&htN&h;L4=N&hc,N&hBN&hN&hN&hN&hN&h,N&hN&hN&h N&hfN&h&j5===N&hN&h5#######..#.....##.# ##.......#....#...## ##.#####..#..#.....# ##.# #...###.....# ##.# #....###....# ##.# #....#..#...# .#.# #...#....#..# .#.# #.##.....#..# ...# #........@..#  Noise: --------- 475.7 (29.0) .### ##.#.###.##..#  a) +1 sling .# #...........##  Fire: a) +1 sling .# #.########### #######.# ..†&h0m.....#   #######.#   # #.#   # #.#  ---N&h N&h O _You see here a +0 helmet.N&h N&h 16.7 (1.0)N&h N&h % _j - a +0 helmetO&hlsO&hvWear which item? Armour (go to first with [)  c - a +1 cloak (haunted)j - a +0 helmet[?] describe selected [!] equip|wield|wearO&hTw[tab] equip|unequip P&h;P&h7KP&hP$P&hFQ"#######..#.....##.#P&hQU  MrRokkomies the Vexing P&hdRK##.......#....#...##P&hRO  Poltergeist P&h}SK##.#####..#..#.....#P&hT  Health: 15/18 ====================---- P&hV##.# #...###.....#  Magic: 3/3======================== ##.# #....###....#  AC: 2Str: 4 ##.# #....#..#...#  EV: 11Int: 15 .#.# #...#....#..#  SH: 0Dex: 16 .#.# #.##.....#..#  XL:  2 Next: 41% Place: Dungeon:1 ...# #........@..#  Noise: ---------  Time: 476.7 (0.0) .### ##.#.###.##..#  a) +1 sling .#P&hWi #...........##  Fire: a) +1 sling .# #.###########P&hWQ  Fly P&h3X7#######.#P&hX P&hUY;..†.....#P&hY P&hkZ-  P&hZ%#######.#P&h[ P&hT\-  P&h\E# #.#P&hc] P&h]-  P&h^# #.#   _You kill the jackal!Search for what [? for help]? hellm _Can't find anything matching that. _Search for what [Enter for "hellm", or ? for help]? helm P&hdf_You see here a +0 helmet. _j - a +0 helmetP&h8fP&hfP&hMkP&hIpP&hIvP&h)w$7.7 (1P&h^{P&hLP&htP&h$8.7 (2P&hP&h:P&hQP&hԌ$9.7 (3P&hP&hP&hP&hn6P&h=P&hm%80.7 (4P&hCP&hQP&h<P&hŞ$1.7 (5P&hP&hZ P&h P&h3 P&h?_You start haunting your armour. You continue haunting your +0 helmet. x5P&h!P&h>P&h<P&hj P&hP&h{K_You finish haunting your +0 helmet.P&hdc  _7==8===P&hGm XP&h@o P&h&p P&hyq P&hs P&hu P&hv P&h x P&hy P&h| P&h } P&h} ==P&hS~ P&h P&hD P&h P&h P&h, P&hن P&hV P&h P&h P&hZ P&h# P&h׍ P&h̎ P&h3 P&hґ P&h P&h P&hޔ P&h P&h8 P&h* P&h P&h P&h P&h P&hH P&h P&h P&h P&h P&h P&h[ P&hI P&h P&h P&hϩ P&h P&h P&h P&h4 P&h P&hS P&hб P&h P&hf P&h P&h, P&h޶ P&h P&h P&h P&hD P&h- P&hj P&h P&h P&h* ,P&h? P&h P&h P&h: P&h P&ht P&hP P&h P&hO P&h P&hb P&h P&h? P&h P&h P&hA P&h P&hv P&hQ P&h P&h P&h P&h P&h P&h$ P&h P&h P&h P&h{ P&hH P&hL P&h P&h P&hP P&hS P&h P&h- P&h P&h P&h P&ht P&hB P&hA P&h P&hi P&h8 P&h9 P&hK P&h+ P&h P&h P&h P&hq P&h@ P&hF P&h P&h P&hg P&hn P&h P&h P&hD P&h$ P&h P&h+ P&h P&h P&h4 P&h P&hE P&h# P&h P&h! P&h" P&h# P&h$ P&hI& P&h& P&h' P&hd) P&h* P&h+ P&hd, P&h- P&h2/ P&h/ P&h0 P&h!2 P&h3 P&h34 P&h5 P&h6 P&h;8 P&h8 P&h9 P&h;; P&h< P&h= P&hb> P&h? P&hA P&hA P&hB P&hD P&hE P&h>F P&h2G P&hH P&hI P&hJ P&hK P&hL P&hMN P&hO P&hO P&hQ P&h S P&hS P&hT P&hV P&h7X P&hX P&hY P&h%[ P&h\ P&hZ] P&h<^ P&h_ P&h a P&ha P&hb P&hc P&hae P&hf P&h g P&hh P&h j P&hj P&hk P&hGm P&hn P&h{o P&hp P&h&r P&hs P&hwt P&hju P&hw P&hx P&h8y P&h.z P&h{ P&h} P&ht~ P&hm P&h P&h P&hf P&ha P&h7 P&h P&h P&h P&h, P&hˌ P&h} P&hu P&h= P&hޑ P&h P&h P&h P&h P&hY P&h[ P&h P&h P&h P&h P&hC P&h۠ P&h P&h P&hB P&h^ P&h 6.#P&hr f### #.# P&h -#P&h f....# #.# P&h! ...# .. ##. #.## #.# P&h ..# #.###.# #.###.# P&hE ...# #.....# #.....# P&hӭ ..# .....## ##.##### P&hd #..## ##...###.## P&h ...####..###.###.......## P&h #...............@......## P&h/ #........w....###.....## P&h~ I#.#.####..########...## ........ .........## (####### ###########  w   dart slug (asleep) P&h  P&hJ P&hɻ 552.7 (7P&hK 1.0)P&hм wP&hP wP&h   P&hz 0A dart slug comes into view.P&h P&h  P&h P&h ```P&hO ```P&h 9The dart slug launches a dart at you.P&h_ P&h,[ P&hq\ !...P&h] ...P&h_ P&ha 6P&h/b ---P&h=c =P&hPd 3.7 (72P&hk P&h1o  P&h'p P&hp _The slug dart hits you.Q&h (((((( You shoot a sling bullet. The sling bullet hits the dart slug!Q&hk......==5.0 (1.3) _The dart slug is severely wounded.Q&h c  You shoot a sling bullet. The sling bullet hits the dart slug!Q&h (((.(((Q&h. 4.......Q&h$U M---586.3Q&hvZ Q&h\ M _You kill the dart slug!Q&h) Q&hT Q&h> Q&h H _No target in view!Q&h4Q&hQ&hXH _No target in view!R&h 4R&h R&h R&h)X _7==8==R&h+R&hI/,R&h0R&h2R&h5,R&h7R&hW9R&h<,R&h=R&h+@g==R&h@R&hBR&hD,R&hDR&hAFR&h=G,R&hGR&hHR&hIR&hJR&hJR&hLR&hN,R&hNR&hOR&hQQ,R&h RR&h0SR&hkTR&hTR&hHUR&hVR&hCWR&hWR&h XR&hZR&h_........#.....†....# [#.....## #...###.##### ##....## #.. # #.#.###..  #.#.#### #..#......##.###.. ...#.##.# ..... ###.##.# #..######### ### .# #.##.# #........#R&h9` --- .###....# #B#.....####. #.## .....#..# #.#.###.###.# #.### ##.#.# #.....# #... .#####..# #....###.....## ##.## .R&h`# ###..## #..#.....##...###.## B   giant cockroach (asleep) .# #.....####..###.###.......## .# #.#......................## .# #.#.............###.....##R&hIc074.3 (18.0)R&hg B.B  A giant cockroach comes into view.R&hhV=--5.3 (19R&hkR&hm\ _The giant cockroach barely misses you.R&h F  You shoot a sling bullet.  R&h *The sling bullet hits the giant cockroach.R&h4x L  The giant cockroach is lightly wounded.R&h}y :==6.6 (1.3)R&h R&h݄ ] _The giant cockroach closely misses you.S&hC+p  You shoot a sling bullet.  The sling bullet hits the giant cockroach!S&h/E†S&hS&h ~ 667.9 _You kill the giant cockroach!S&hO S&h!o _Your Ranged Weapons skill increases to level 2!S&h4S&hS&h`H _No target in view!S&h4S&hAS&hH _No target in view!S&h@4S&h,AS&huBS&hCS&hL _  You see here a giant cockroach corpse.S&h+Q S&he5_S&hfiS&hl,S&hmS&h+pS&hq,S&hrS&htS&hv,S&hjwS&hyS&h7zS&hzS&hM{S&h|S&h}S&h~S&h~S&h7S&hAS&hS&hS&hS&hS&hS&heS&h=S&h,,S&hS&hS&hS&hS&hvS&h2S&haS&hӌS&hS&hS&hS&hoS&hޏS&hS&hڑS&hIS&hS&hS&hS&hS&hrS&hS&hS&hS&hlS&hmS&hS&hS&hS&hۜS&hS&hgS&hS&hßS&hpS&hS&hS&h BS&h+S&hP,S&hS&hBS&hIS&hS&hS&hS&hS&hkS&hֵS&hS&hS&hS&hYS&h:S&hԻS&h?S&hS&hmS&hS&hS&hhS&hZS&hS&hS&hiS&hRS&h\S&hS&h/S&hS&h S&hS&hS&hS&h!S&hS&hS&hS&hS&hBS&hS&hdS&h,S&hS&haS&h,S&hNS&hNS&h5S&hS&hS&hS&hS&h$S&hS&hS&hS&hS&h9S&hiS&hS&hS&h`S&hS&hiS&hS&h=S&hzS&hS&hS&hS&hS&h%S&hS&hS&hS&h8S&hS&h'S&hkS&hS&hPS&hS&h, S&ht S&h S&hc S&h S&h S&h3 S&h S&h S&h S&h S&h S&h S&h1 S&h S&h! S&h^ S&hu S&h S&hf S&hl S&h S&h S&h{ S&h S&h S&h! S&h S&h S&h\ S&h S&hK S&hW S&h S&h> S&h S&h S&h! S&hw" S&h" S&h# S&h$ S&hh% S&h% S&h& S&h' S&h( S&h ) S&ho+ S&hG, ,S&h, S&h<. S&h/ ,S&h 0 S&h1 S&h6 \.# ##.....†....# # .# #...###.##### #. .# #..## #.# #.# .# #..# #.# S&h7 m#.# .# #..# #.# #.# .###..####.# #.# ...........# #.# S&h7 u####..############## #.#  #.†..........@..## #.# ---  #.#.....####.###.## #.#  #.#.###.###.## ##.# S&hw8 S ##.#.# #.....# #...  #....###.....## ##.#####  #..#...b.##...###.##b   bat (wandering) ###..###.###.S&h8 P............ S&h: 1635.9 (58.0)S&h; S&h; S&hw? Bb.S&h? H---6.9 (59S&hC S&hD V _A bat comes into view.T&h3.# ##.....†....# #.# .# #... #.# .# #..## #.# #.# .# #..# #.# #.# .# #..# #.# #.# .###.. #.# ...... #.# .############## #.#  #.†..........@..## #.#  ..####.###.## #.#  #.##    #.....#   .b..##   ..##. ###. .. T&h|.# ##.....†....# #.# .# #... #.# .# #..## #.# #.# T&hF.# #..# #.# #.# .# #..# #.# #.# .###.. #.# ...... #.# .############## #.#  #.†..........@..## #.#  T&h_..####.###.## #.#  #.##    #.....#   .b..##   ..##. ###...T&hT&h4T&h$T&hbZ _A bat is nearby!T&h (((bYou shoot a sling bullet.T&hT&h,T&h  b...  The sling bullet hits the bat but does no damage.===8.2 (1.3) _The bat misses you.T&h% X((((T&h   You shoot a sling bullet. The sling bullet misses the bat.T&h[ T&h^ ?b...T&h (9.5T&h0 T&h u _The bat hits you but does no damage. The bat barely misses you.T&h  You shoot a sling bullet. The sling bullet hits the bat.T&h~j k  The bat is severely wounded.T&hYk T&h'l T&h[t /.bT&h.u )40.8T&h{ T&h~ : _The bat hits you but does no damage.U&h]  You shoot a sling bullet. The sling bullet hits the bat.U&hX(†U&hg'.U&hF1702.1U&hƔU&hG _You kill the bat!U&hU&hU&hĤU&hsH _No target in view!U&h 4U&hS U&h U&h U&h _U&hm _  You see here a bat corpse.U&h U&h" _U&h U&h- U&hu U&hV U&h\ U&hm U&h ,U&h U&h U&h ,U&h\ U&h U&hz ,U&h- U&h U&hX ,U&h U&h- U&h( U&h U&h U&h U&h U&hl U&h U&h U&h U&hY U&h U&h U&h U&h U&hw U&h U&h ,U&h' U&h U&hX ,U&hw U&h3 U&h{ ,U&hs U&h U&hi ,U&hE U&h U&hU ,U&hl U&hf U&h ,U&h> U&h U&h ,U&hg U&h U&h ,U&h! U&h># U&h$$ ,U&h7& U&h& U&h' ,U&h( U&h7+ U&h, ,U&h, U&h. U&h/ ,U&h0 U&h2 U&h3 ,U&hn4 U&h6 U&h7 ,U&hg8 U&h: U&h< ,U&h= U&h@ U&hA ,U&hB U&hE U&hF ,U&hG U&h.J U&hK ,U&hL U&h9O U&hP ,U&hQ U&hS U&hPU ,U&h V U&hX U&hkY ,U&hZ U&h\ U&h] ,U&h_ U&ha U&hzb ,U&hc U&h1e U&h>f ,U&hg U&h~h U&h.i U&hi U&h2j U&hfk U&hCl U&hl U&h"m U&h,n U&ho U&huo U&hp U&hq U&hq U&hKr U&hr U&hs U&ht U&ht U&h`u U&hv U&hw U&h3x U&hx U&h9z U&hO{ U&h{ U&hR| U&h} U&h~ U&h+ U&h U&h U&h U&hu U&h U&h U&h4 U&h U&h/ U&h= U&hC U&h U&h$ U&ha U&h ,U&h& U&h֕ U&hؖ ,U&h U&h U&h ,U&h U&h U&h2 ,U&h U&hP U&h ,U&h" U&h\ U&h~ ,U&h U&hP U&h ,U&h7 U&hq U&h ,U&hi U&ha U&hO ,U&h U&h U&h0 ,U&hζ U&hݸ U&h U&h[ U&h5 U&h= U&h ,U&h U&h] U&hx U&h U&hn U&h U&h$ U&h U&h U&h U&h ,U&h U&h+ U&h3 U&h U&h U&ht U&hM U&h U&h7 U&h  You see here a hobgoblin skeleton. _U&h U&h U&h U&h U&h U&h( U&h U&h U&h U&h U&h U&hn U&h' U&h U&h U&h U&h U&h U&h U&h U&h U&hJ ,U&h U&h U&hZ ,U&h U&h U&h ,U&h! U&h# U&h U&hA U&h U&hS U&h# U&h U&h U&h U&h} U&h U&ha U&h U&h U&hX U&h U&h U&hW U&h U&hT U&h U&h U&hZ U&h U&h( U&hU U&h U&hW U&h U&h U&h; U&h U&h1 U&hR U&h U&hH U&h U&h U&hK U&h U&h  #...............# ###########.###....#.....## #.........#.#......#....#.. #.#######...###....#.....## #.# ###...............# #.# #..........##.#... U&h7 #.# #.###########.#... #.###### #.# ##.#..# #.÷....# #@# #..#.#.---725.1 (83.0) ######.# #.# #...... U&h #.# #(# #.##.#. #.# #.# #...... #.# #.# #.#...# #.# #.##########.#####U&h6!   #.# #.......^..#.# #.# ##########.#.# #.# ###.#.#####U&h! E U&h1" :---U&h#& U&h' E _Done exploring.W&h6 (0.5)-) Nothing wieldedNothing quivered _You unwield your +1 sling.W&h:6.1a) +1 slingFire: a) +1 sling _a - a +1 sling (weapon)X&hPX&h.......X&h\.X&hI..X&h .X&hҙ.X&h.X&h].X&h?/..X&h..÷...0......X&hY...X&h,X&hnE _Done exploring.Y&hWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Y&h #...............# MrRokkomies the Vexing###########.###....#.....## Poltergeist#.........#.#......#....#.. Health: 18/18 ========================#.#######...###....#.....## Magic: 3/3========================#.# ###...............# AC: 3Str: 4#.##..........##.#... EV: 11Int: 15#.##.###########.#... SH: 0Dex: 16#.###### #.###.#..# XL:  2 Next: 70% Place: Dungeon:1#.÷....# #@##..#.#. Noise: ---------  Time: 726.1 (0.0)######.# #.##......&hh 40m a) +1 sling#.# #(##.##.#. Fire: a) +1 sling#.# #.##...... Fly #.# #.##.#...##.# #.##########.##### #.# #.......^..#.##.# ##########.#.##.####.#.#####  _You see here a bat corpse. _You see here a hobgoblin skeleton. _Done exploring. _You unwield your +1 sling. _a - a +1 sling (weapon) _Done exploring.Y&hk Y&h< Y&h= Y&h, % _Y&h& nY&h( Y&hT) ,Y&h) Y&h}, Y&hm- ,Y&hT. Y&h;0 Y&ho1 ,Y&hD2 Y&hY4 Y&hK5 Y&h5 Y&h[6 Y&hK8 Y&h9 Y&h9 Y&h: Y&h< Y&h,= Y&h= Y&h > Y&hv? Y&h@ Y&h@ Y&hyA Y&h-C Y&h\D Y&hD Y&hSE Y&hF Y&h*H Y&hH Y&h5I Y&huJ Y&hK Y&hL Y&hL Y&hM Y&hO Y&hO Y&h P Y&hQ Y&hR Y&h5S Y&hS Y&hU Y&hVV Y&hV Y&hvW Y&hY %  Y&hY 5There is a stone staircase leading down here.Y&hZ Y&hJ[ Y&h[ % _Y&h\ Y&h1 <2Y&h2 Y&h73 Y&h3 Y&h8     #.#  #.#  #.# Y&h9  #.#  #.#       42.8 (16.7)Y&h9      #.     Y&hq:      #.# Y&h:  #.  _You fly downwards.Y&h; Y&hN? Y&hB a _There is a stone staircase leading up here.Z&h̿  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire24% 3  d - Cause FearHexes36% 4  e - Dimensional Bullseye Hexes/Translocation 67% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^&hbDescribMemorise|Describe^&h  Jinxbite Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice. Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time. Level: 2School: HexesFail: 5% Power: 28% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.n&h Spells (Describe)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexesn&hq11% 3  c - Inner FlameHexes/Fire24% 3  d - Cause FearHexes36% 4  e - Dimensional Bullseye Hexes/Translocation 67% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito&ho&ho&hĺ MrRokkomies the Vexing  #.#Poltergeisto&h  #.#Health: 18/18 ========================  #.#Magic: 3/3======================== o&h #.#AC: 3Str: 4  #.#EV: 11Int: 15  #.#SH: 0Dex: 16o&h|  #.#XL:  2 Next: 70% Place: Dungeon:2  #@#Noise: ---------  Time: 742.8 (0.0)  #.#a) +1 sling  #.#Fire: a) +1 sling  #.#Fly   #.#  #.#  #.#  #.# _You unwield your +1 sling. _a - a +1 sling (weapon) _Done exploring. _There is a stone staircase leading down here. o&h'e_You fly downwards. _There is a stone staircase leading up here.o&hP  Okay, then.o&ho&ho&h. _o&ho&h Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire24% 3  d - Cause FearHexeso&hz36% 4  e - Dimensional Bullseye Hexes/Translocation 67% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitp&hp&hs MrRokkomies the Vexing  #.#Poltergeist  #.#Health: 18/18 ========================  #.#Magic: 3/3========================  #.#AC: 3Str: 4  #.#EV: 11Int: 15  #.#SH: 0Dex: 16  #.#XL:  2 Next: 70% Place: Dungeon:2  #@#Noise: ---------  Time: 742.8 (0.0)  #.#a) +1 sling  #.#Fire: a) +1 sling  #.#Fly  p&hbY[37m #.#  #.#  #.#  #.# _a - a +1 sling (weapon) _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - Noq&h B MrRokkomies the Vexing  #.#Poltergeist  #.#Health: 18/18 ========================  #.#Magic: 3/3========================  #.#AC: 3Str: 4  #.#EV: 11Int: 15  #.#q&h SH: 0Dex: 16  #.#XL:  2 Next: 70% Place: Dungeon:2  #@#Noise: ---------  Time: 742.8 (0.0)  #.#a) +1 sling  #.#Fire: a) +1 slingq&h <  #.#Fly   #.#  #.#  #.#  #.# _a - a +1 sling (weapon) _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.q&h 23.8 (1 _q&h q&h W4.8 (2q&h< q&h/ +5.8 (3q&h q&h ? _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.r&hC/ Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes11% 3  b - Inner FlameHexes/Fire24% 3  c - Cause FearHexes36% 4  d - Dimensional Bullseye Hexes/Translocation 67% 4 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitt&h t&h t&h߻ $ MrRokkomies the Vexing  #.#Poltergeist  #.#Health: 18/18 ========================  #.#t&h 9Magic: 3/3========================  #.#AC: 3Str: 4  #.#EV: 11Int: 15  #.#SH: 0t&hU Dex: 16  #.#XL:  2 Next: 70% Place: Dungeon:2  #@#Noise: ---------  Time: 745.8 (0.0)  #.#a) +1 sling  #.#Fire: a) +1 sling  #.#Fly   #.#  #.#  #.#  #.# _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.t&h P  Okay, then.t&h` t&h^ t&h . _u&hu&hOu&hËu&h׍u&hu&h% _u&hXu&h;u&hEu&h,u&hu&h5u&hȜu&hQu&h֝u&hu&hu&hu&hu&hu&hru&hu&hu&h+u&hu&h-u&hu&hu&hƬu&hUu&ho,u&h`,u&hu&hu&h,u&hu&hHu&hu&hu&hu&h0u&hiu&h,u&h)u&hmu&hu&hu&hu&hu&hu&hu&h9u&hu&hu&h!u&hu&hu&hu&hu&h u&hlu&h u&hu&h-u&hu&hnu&hu&hu&hu&hu&h:u&hu&h"u&h` u&h ############ #........@.# #.########......g #.# ....... #.# ....... #.# ....... #.# .......g   hobgoblin (asleep) #.# ....... #.# ....... #.#u&h 64.8 (19.0)  A hobgoblin comes into view. .  The hobgoblin shouts!u&h%5==5.8 (20u&h(u&h*6 _The hobgoblin moves out of view.v&h~4v&h~v&hrv&hv&hׇXv&hF v&hq         #  #.........@# --6.8 (1.0) #.#....g #.# #. #.# #.v&h  #.# #. #.# #.g   hobgoblin #.# #. #.# #. #.#--v&h4! v&h$ ` _A hobgoblin is nearby!w&hc  You shoot a sling bullet. The sling bullet hits the hobgoblin.w&he(((†w&h`)...w&h|?9===8.1 (1.3w&hbw&hM _You kill the hobgoblin!w&hU4w&h w&hH _No target in view!w&hjs4w&htxw&h|H _No target in view!w&hٝ 4w&h w&h w&hR w&h9 % _w&hǬ nw&hD w&ho ,w&h w&h w&h ,w&h w&hZ w&h ,w&h w&h w&h ,w&h w&h w&h w&hy w&h/ w&h^ w&h w&h8 w&h w&h w&h ,w&hC w&h; w&h w&h ,w&h. w&hF ,w&h w&h w&h w&h ,w&h w&ha w&hf ,w&h w&h Bw&h Bw&hQ w&h] w&hO Bw&h[ Xw&hC w&h w&h w&h ,w&h w&hB w&h ,w&h: w&hh w&h Bw&h w&h Bw&h@ w&h Bw&h0 w&h[   ###  #.########  #.............@......S---  #.############  #.#  ###.###  ......# †.....#  S   ball python (constriction, asleep) ......# ......# ......#w&h" x92.1 (24.0)---3.1 (25w&h@% w&h' ^ _A ball python comes into view.x&h) ((((((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.x&hx&hx&hL....S..x&h;===4.4 (1.3)x&h,x&hf _The ball python is moderately wounded.x&h.e  You shoot a sling bullet. The sling bullet hits the ball python!x&hc((((.x&hF*.....x&he1835.7x&h7jx&hmO _You kill the ball python!x&h?4x&h@x&hBx&hJx&hK,x&huLx&hKOx&hQ,x&hQx&hSx&hV,x&hVx&hsXx&h{Yx&hWZ,x&h6\x&h]x&hB^,x&h_x&h`x&ha,x&h9cx&hwdx&hQe,x&hfx&hgx&hhx&hxix&h:jx&hqkx&hIl,x&hmx&henx&ho,x&hox&hpx&hpq,x&hyrx&hNsx&huBx&h%v,x&hvx&h[wx&h:xx&h0}x&h}x&h8~x&h\,x&hx&hx&h܁,x&hx&h/x&h,x&hx&hʅx&h ,x&hx&hx&hĉx&hMx&h׊x&hx&hx&hxx&hx&h x&h{,x&h.x&hx&hx&hx&hx&h̖x&h: #.################ #................. #.################ #.# ################.### ..........##.......# .########....†.....# .# #..........# .# #.......@..# ---x&h+819.7 (24.0) .# #..........# .# #..........# .# #..........# .# #..........# .# #..........## ..........## .........(##x&hx&hgI---20.7 (25x&hx&h<% _Found 8 stones.y&h?4y&hAy&hWe`y&h?fy&hh,y&hiy&hQly&hn,y&hpy&hsy&hu,y&hwy&hvyy&hG{,y&hc|y&h~y&h,y&huy&h y&hq,y&hTy&hy&hĆy&hBy&hy&h%y&hBy&hy&h<y&hʌy&h,y&hَy&hy&hK,y&hy&hFy&h4y&hy&h/y&hy&hy&hoy&hy&hy&hy&h y&hy&hy&hDy&hy&h=y&hy&hy&h-y&hy&h#y&hYy&hסy&hSy&h΢y&hy&h<,y&h&y&hy&hy&hy&hy&hly&h,y&h̩y&hy&hj,y&h,y&hy&h,y&hwy&hcy&hޯy&hXy&hy&hy&h`,y&hLy&hJy&hŴy&h@y&hy&hy&h,y&hy&h!y&hy&hy&hy&hy&h޻,y&hYy&h y&hy&hwy&hy&hly&hy&h,y&hy&hy&h[y&hy&hP  There is a stone staircase leading up here.y&hy&hM _y&hy&hy&h,y&hjy&hy&hy&h,y&hy&h,y&hy&hy&h_  #.# #........  #.# #........  #...  #<#...#  #.# #####  #.#  y&h# #.#   #.#   #@# 58.7 (38  #.#   #.# y&hb  #.#   #.#  #.#  #y&h.#  #[#y&hB9.7 (39y&hy&hH _Found a ring mail.z&h`4z&hcz&hrhz&htnz&huz&hwz&hzz&hŏ,z&h<z&hz&h,z&hz&hqz&h,z&hGz&h{z&h.,z&hz&h'z&h,z&hz&hԺa  You see here a +0 ring mail.z&hZz&h6 _z&hz&he,z&hz&hz&h,z&hz&hz&h(z&hz&h@z&hz&hz&h^z&hz&hz&hBz&hz&h{z&hyz&hz&hYz&h-z&hz&hz&hNz&hz&hz&h+z&h,z&h-z&ht #.#   #.#   #.#   #.#   #.#   #.#  #.#  ##[################z&hD #..........@....... ##############........ll   frilled lizard (asleep)z&h-75.7 (16z&h8,6.7 (17z&h z&hba _A frilled lizard comes into view.z&hW o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.z&hr v((((((†z&hy 5......z&h C7===8.0 (1.3)z&h z&hĚ R _You kill the frilled lizard!z&hz&hz&h z&hH _No target in view!{&h+4{&h0{&h4H _No target in view!{&hg{&hh4{&hk{&h&r #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##[# #..........0.0 #{&hr. .. ..†. ).. .. .  {&hu{&hv5---9.0 (1{&h|: _Found a spear.|&h$4|&h&|&hL)|&hS0 #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##[#. #.---   #|&h3......# .. ....†.# ...)..# ......#w   ribbon worm (asleep) ...w..#S   ball python (constriction, asleep)   ...>S.# |&h; 0  A ribbon worm and a ball python come into view.|&h<,80.0 (1|&hD|&hzF; _Found a stone staircase leading down.|&hX V (((|&hY ((w    You shoot a sling bullet. The sling bullet hits the ribbon worm.|&h |&h; |&h |&h .....wSSwandering).|&h 7===1.3 (1.3|&h |&h f _The ribbon worm is moderately wounded.|&h  ((((S)You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ribbon worm.|&hZ: ...|&hC\.(catching breath)SThe ribbon worm is heavily wounded.|&hdV ```|&h.fZ`The ribbon worm expels a string of sticky webbing.|&h|&hy|&h...wS..2.6|&hb|&hi H _The stream of webbing hits you but does no damage.}&h4 ((( You shoot a sling bullet. The sling bullet hits the ribbon worm.}&h}&h}&h}&h&..Sw.. }&h'(3.9}&h/}&h3d _The ribbon worm is severely wounded.}&hp (( You shoot a sling bullet. The sling bullet hits the ribbon worm.}&hu}&hv}&h3.Sw.. }&h-(5.2}&h}&h&d _The ribbon worm is severely wounded.~&hG  #.#   #.#   #.#   #.#   #.#   #.#   #.#   ##[#.   #.~&hH}.   #......#   Sw.....   ....†.#   ...)..#   ......#   ......#~&hw  ...>..#  ~&h@y~&h~!S~&h~.S   ball python (constriction)~&h/---60~&hx~&h~&h1  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##[~&h.#.  #.  #S.....#  .w.....  ....†.#  ...)..#  ......#S   ball python (constriction)  ......#   ...>..# ~&hi~&h~&h~&hSSw.~&h!.w   ribbon wormS   ball python (constriction)---7~&h~&h~&hS  #.#  #.#  #.#  #.#  #.#  #.#  #.#~&hf  ##[#.  #.S.  #w.....#  .......  ....†.#   ...)..#  ......#  ......#   ...>..# ~&h~&h~&hHeS.w.~&h&8~&h~&h~&hj   #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##[#.  #.S.w.  #......#  ....... ~&hk  ....†.#   ...)..#  ......#  ......#   ...>..# ~&hem ,~&hq S.w.9~&hu ~&hyw ~&hB q  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##[#.  #.S.w.  ~&h #......#  .  ....†.#   ...)..#  ......#  ......#   ...>..# ~&h ~&hE O  The ball python attacks as it pursues you!~&h ( eS.w.~&h( /=90~&h- ~&h/ Q _The ball python misses you.~&hg  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##[#.  #.S.w.  ~&h~#......#  .  ....†.#   ...)..#  ......#  ......#  ~&h0{ ...>..# ~&h~&h{S.-1&h  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##[#.  #&h.S..w.  #......#  .  ....†.#   ...)..#  ......#  ......#  &h{ ...>..# &hm&hy&h%_S..w.&h.=2&h&hrC _The ball python bites you but does no damage.&hc  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hMj  You beckon some vexing sprites to accompany your attacks.w.1----------------=3Will/2 Jinx Fly &h&h~ _You feel your willpower being sapped. The ball python barely misses you.&hi (((((((You shoot a sling bullet.  The sling bullet barely misses the ball python.&h :*&h You shoot a sling bullet.  The sling bullet barely misses the ball python.  The sling bullet barely misses the ribbon worm.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the ribbon worm trip over its own tail.  The ribbon worm is heavily wounded.&hk hSw.....(very drained)&h 7-- 6 =4.5 (1.3&h &hy 0 _The ball python bites you.&h e  You shoot a sling bullet. The sling bullet hits the ball python!&hN E†&h/p catching breath, very dr…)You kill the ball python!&ht `````The ribbon worm expels a string of sticky webbing.&hD V...@†&h1915.8&h&hW _The stream of webbing misses you.&h٘ (You shoot a sling bullet. The sling bullet hits the ribbon worm.&h :*&h  The ribbon worm is heavily wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail.&h3|w. very drained)&hW8==7.1&hH&hd _The ribbon worm is severely wounded.&h- (((((((You shoot a sling bullet.&hA w......  The sling bullet barely misses the ribbon worm.&hQ----------------8.4&hT&h3X _The ribbon worm barely misses you.&h"  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.&hO:*&h+w  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.  The ribbon worm is severely wounded.  A giggling sprite leaps out and makes the ribbon worm trip over its own tail.  The ribbon worm is severely wounded.The jinxing sprites lose interest in you.&hA/i9.7Fly &h3&h7C _The ribbon worm bites you but does no damage.&h  You shoot a sling bullet. The sling bullet hits the ribbon worm.&ho  The ribbon worm is almost dead.&h/q *901.0&hPw &h+{ Q _The ribbon worm misses you.&h  &h  &h# @You shoot a sling bullet. The sling bullet hits the ribbon worm!&h &h †&hH !&h< &h@ &hI (&h K  &hdL - #.#&hM 5MrRokkomies the Vexing&hO  &hO - #.#&hP %Poltergeist&hQ  &hQR - #.#&h(S dHealth: 18/18 ========================&hS  &hT - #.#&hU DMagic: 1/3&hV D========----------------&h^W  &h)X - #.#&hY AC:  5  Str: 4&hY  &hZ - #.#&hd[ -EV: 11&h5\ -Int: 15&h]  &h] - #.#&h^ -SH: 0&h_ -Dex: 16&hq`  &hGa l ##[#################.&hb XL:  2 Next: 104% Place: Dungeon:2&hb  &hc  #.....@†.............&hd Noise: ===------  Time: 902.3 (1.3)&he  &h[f F ##############......#&h0g 5a) +1 sling&hg  &hh &hi .......&hbj ;Fire: a) +1 sling&h.k  &hk &hl "....†.#&hm 8Will/2 Fly &hwn  &h=o &h p "...)..#&hs 7 ......# ......# ...>..#The jinxing sprites lose interest in you. _The ribbon worm bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm misses you.You shoot a sling bullet. The sling bullet hits the ribbon worm! &ht &hou +_You kill the ribbon worm!&h..# &h&hH---5.3 (33&h&h; _Found an escape hatch in the ceiling.&hDJ&h_H&hSX&hG[  #.#   #.#   #.#   #.#   #.#   ##[#################..   #......†..............   ##......##   #......<6.3 (1&h]g.0)   #.######....†.##   #...)..#   .......   .......#   .>..#  #...#####   >.#  &he&hf+7.3 (2&hm&h(o; _Found a stone staircase leading down.&hK4&hc&h&hX&hf,&h&h&h,&hX&h(&hǙ,&h&h&h,&hL&hX&h,&hۣ&h}&h?&hԧ&hd&h&hq&h'&hH&h"&h&h{&hE&h&h&h&h|&h6&h_&hN&h&h&h&h&hD&h&h&h&h&hF&h&h&h&h<&h+&h&hZ&h,&h&h^&h&h&h &h &h &h&h&h&h2&h)&h&h&h+&h&h&h&h&h'&h'H #.........(# &h(4 #...######## &hN)- #...# &h)/ #####&h*&h, ######.  #######....@)  ..........#########  ########..#  #..#  &h[-C#..#&h. &h.A#..# &hX/R#############..###### &h0E†.................... &h01#######......########&h<1&hA6&h7#.&h73(# &hR8#...#&h 9 &h9,#...# &hi:,#####  &h;#&h;(.#&hS<o#######.....@......#&h<.&h=5...#&h8>#&h>6..# &h??#..# &h$@ &h@ &h`A &hB &hB &hH&hI5&hTJ 0.0)&hK&h7L%8.3 (21&h?P&hV &hW&hwXv_You see here a +4 long sword of electrocution.&h/J&hW^19.3 (1.0)&ha&heZ _k - a +4 long sword of electrocution&h&h0Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  k - a +4 long sword of electrocution &hArmour (go to first with [)  c - a +1 cloak (haunted)  j - a +0 helmet (haunted) Scrolls (go to first with ?)b - a scroll of poison  e - 2 scrolls labelled CAADUDE VIALIO  f - a scroll labelled JINEWOK ROATE &h / g - a scroll labelled ICRASI CUBOCE  h - a scroll labelled IFALEI MATUNAS  i - a scroll labelled KODOSA SIYCIAWK Potions (go to first with !)  d - 2 fizzy golden potions&hk - a +4 long sword of electrocution. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 &h2This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.2 XLs. Damage rating: 15 (Base 10 x 115% (Dex) x 102% (Skill) + 4 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Long Blades' category. It is a one-tendriled weapon.It can be maximally enchanted to +9. &hFXYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&hgL _a ribbon worm corpse; a ball python corpse _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _You see here a +4 long sword of electrocution. _k - a +4 long sword of electrocution  Adjust to which letter? (? for menu, Esc to quit)&h9&h;&hC0 #.........(#MrRokkomies the Vexing#...########Poltergeist#...#Health: 23/23 ========================#####Magic: 4/4========================AC: 3Str: 4EV: 11Int: 17SH: 0Dex: 16############.#&h?FXL:  3 Next:  2% Place: Dungeon:2#######.....@......#Noise: ---------  Time: 959.3 (0.0)..........##########a) +1 sling########..#Fire: a) +1 sling#..#Fly #..##..# ############..###### .................... ######......######## _a ribbon worm corpse; a ball python corpse _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _You see here a +4 long sword of electrocution. _k - a +4 long sword of electrocutionAdjust to which letter? (? for menu, Esc to quit)&h,&h?&hB&hDP=&hXF&h[H&hJ,&h,K&hM&hEN&hN&hhO&hQ&hR&hBS&hS&hV&hF\# #.# # #.# # #.# # #.# # #.# # #.### ##### # #.#.. #... # #.#.&hE]###.###.... # #.#.#.K #.#.#.#. # #.#)#.######## #.#'#.....[.. ##.........### ##.........# K   kobold (missile, asleep) ##.........# ##.........# #.........#&hd,30.1 (6&he+1.1 (7&h?i&hls _A kobold comes into view. It is wielding a +0 club.&h_`  You shoot a sling bullet. The sling bullet hits the kobold.&hee(((((()&h@+......&h ?8===2.4 (1.3&h&h-J _You kill the kobold!&h3&hz&h¾&hH _No target in view!&h J&h H _No target in view!&h)D`&h`F&hG% _&h7L,&hQ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.### #########  &hpSS#.#.. #.# ---30 #.#.###.###....< #.#.#.........). #.#.#.#......... #.#)#.######### #.#'#.....[.. #.### &hX&hkZG---4.4 (2&h,^&h`9 _Found a stone staircase leading up.&h-4&hN&he&h(#.# #.# #.# #.# #.# #.# #.# #.### # #.#.. #..@....# 0&h#.#.###.###....<.#.#.#.........).%#.#.#.#.........#.#)#.##########.#.#'# &hkA5.4 (1&h&hBP _Found an inkwell talisman.&hZ&h|[&h]&hb&hk&hy&h  There is a stone staircase leading up here. _&h~B#.# #.# #.# #.# #.# #.# .######### #.# ......... #.# .....[..# #.### ##########@# 43.4 (8 #.#.. #.......##.# #.#.###.###....<.# #.#.#.........).%# #.#.#.#.............. &h0#.#)#.##########.#...# #.#'#.....[.. #.#..... #.........### #.# ###. #.........# #&hՠ&h\+4.4 (9&hҦ&h+K _Found a plate armour.&hH &h X&h &h\ &h> V.# .# .# .# .# ## .#  .. .#  .# .# .#########..# .# ........@...# &h .# .....[..#...# .### ##########.#....... .#.. ###.#.K.###. .#.###.###....<.#...# .#.#.........).%#...# K   kobold (asleep) .#.#.#..............# .#)#.##########.#...# .#'#.....[.. #.#.....&h V6.4 (27.4 (3&h &hB u _A kobold comes into view. It is wielding a +0 dagger.&hP`  You shoot a sling bullet. The sling bullet hits the kobold!&hm(()&h{3...&h[V10===8.7 (1.3&h _J _You kill the kobold!&h&h׬&h&hH _No target in view!&h' 4&hb+ &h1 &h5 &h6 % _&hs? ,&hA ,&hlD &hzH &hWL ,&hlO &hR &hT ,&hV &heX &h5Z ,&h[ &h^ &h` ,&hcb &htd &hf ,&hkh &hj &hl ,&hn &hp &hr ,&h!t &h-v &hw ,&hy &h{ &hy| &h} &h~ &h &h{ &h &h݂ &h &h ,&hm &h &h ,&h^ &hA ,&hy &h ~ _f - 2 scrolls labelled JINEWOK ROATE (gained 1)&h 4&h &hk &h ,&h &h &h &h &h8 &h΢ &h &h &hY &h &hf &h &h &h &h &h7 ,&h9 &h0 &h ,&h &h &hj ,&h: &h &h ,&hM &hu ,&h! &hؼ &h ,&h &h? &h+ &h &h &hr &h &hL &h &h &h &h &hO &h3 &ht &h! &h &h &h{ ,&h: &h &h &h &h. &hb &h &hg &h &h &hD &h &h &hC &h &hy &h9 &h &hg &h &h &h: &h &h` &h &h &h ,&hn &h &h &hj &h &h &h ,&h &h &h ,&h} &h0 &h &h &h|&h&h,&h&h &h ,&h &h7&h,&h&h&h^,&h&h&h&h&h&h>&hd &h!&h;"&hm$&hR&&h&&h'&h *&h+&h,&h-&h/&hz1&h2&h3&h6&h8&hy9&h;&h>&hA,&hD&hMn&hzO,&h)Q&hS&hoZ#############.####### ..................... .##########...#######..................#.#............###.# &h[^.#.#########..# .#............# .......[..#...###.###b#########.#...@.......---.......##.#.).###.#### ##.###....<.#...# ........).%#...# ............#########.#...# b   bat (asleep) .....[.. #.#.........### #.#.###.....# #.#&hL^1103.7 (55.0)&h^&h_&hd_.bb&heH---4.7 (56&hj&hlV _A bat comes into view.&h֭{ (((You shoot a sling bullet.&h0&h1&h%2&h@:b b...  The sling bullet hits the bat but does no damage.&h);;===6.0 (1.3)&hCf _The bat barely misses you.&h*  You shoot a sling bullet. The sling bullet hits the bat.&hv3  The bat is severely wounded.7.3&h[< &h> _The bat barely misses you. The bat closely misses you. The bat misses you.&h ]  You shoot a sling bullet. The sling bullet hits the bat!&h> C.&h? &.&hT 028.6&h[ &h^ G _You kill the bat!&h_W&hYB&h[&h&],&h]&h^&h_&h3g,&hh&h6i&hi,&h1k&hRl,&hl&hm&hn&ho&ho&h5p&hJq&hq,&hu&hv,&hw&hxx&hy&hy,&hz&hD|,&h|&h}&h~&hB,&hW&hH&h΁&hR&h&h&hz&h&h&hD&hو&hn&h&hj&h&h&h%&h&h=&hޑ&h&h\&h&h&hK&h/,&h&h&hݣ,&h&hT&h,&hG&h&h,&h&h&hW&h&h&h\&h,&h+&hu&hn,&h&h&h&hs&h&h&h&h5&h&h &h &h/ &h&hO&h,&hm&h&h5,&h &h&h,&h &h$#&h$&hR%&hg&&h)&h+,&h}-&hI0&hj2&h?&h%B&hOD&heG&hBH&hI&h=O&hQ&hU&h\n&h`&hd&he&hg&hq&hNu&hQv&hx&h|&h&h&h&h&h:&h0&h&h&h[&h/&hr&hǚ&h&h&h&h&h_&h3&h&h&h&hث&h}&hݰ&hR&hC&hڵ&h&h&hf&h&h&hg&h;&h}&h^&h,&h&h>&h&hB&h&h &h&h&hb&hZ&h&h&h&h&h&h]&hD&hp&h&hM&h]&hb&h&h&h&h&h1&h&h,&h-&h&hg&h&hM&h&h$,&h&h&h`,&h6&h&h&h&h&h6&h,&hn&h&h,&h_ &hp &hZ ,&h&ht&h&h&h&&h*&h&hx,&h&hv,&h&h&h,&h&h "&h"&h#&h#$&h&&h&&h'&h$(&h)&hf+&h,&h,&h.&h0&h0&h1&hj3&h4&h5&hx6&he:&h;,&h<&h>&h1@,&h:A&hC&h*D&hD&h\E&hG&h9I&hKJ&hK&hgM&hPO,&hQ&hS&hT,&hV&hX&hK[,&h\&h]_&ha,&h|c&h^f&hzi,&hMk&hpf  You see here an inkwell talisman.&hMs&ht _&h7v&hx&h {,&h|&h  Things that are here:  a +0 club; 4 stones; a kobold corpse&h@&hʃ _&h%&hZ&hm,&h&hH&h&h&h&h/&h6,&h2&hؙ&h",&hʝ&h&h,&h/&h&h,&h$&h&h,&hZ&h&h+,&h&h&h&h&h5&h&h/,&hs&h8&h*&h&h&h2&h,&h*&h&h,&h&h&h+&h&hx&h(&h&h&h0&h-&h&h&hz&h&hj&h&h&hF _You reach down and open the door.&h4&h&h&h,&h#&hN@  There is an open door here.&h&hH _&h&h$&h,&h^&h&hl&h,&h&h&h &h&h}F _You reach down and open the door.&h 4&h&h@  There is an open door here.&h\[....# #.........# #.### ##### #.........# #.#.. #.........# #.#.# #.#'####### #.#.# #.#.# #.#.# #.#.##.#.# # # #.#.##.#.# . ....#+#'### #...# &h}# .......@..# #####--- ............... ............... ..........##### ..........+ ..........#w   ribbon worm (asleep) ..........# .....w..[.# &h 222.6 (114.0)  A ribbon worm comes into view.&h.H---35&hX&hw" _Found a hat.&hfi (((((&hlgw(You shoot a sling bullet. The sling bullet hits the ribbon worm.&h|&h}.....w.&h;===4.9 (1.3)&hb&h9 _The ribbon worm is lightly wounded.&hi (((((&hp You shoot a sling bullet. The sling bullet hits the ribbon worm.&h(V&h]w.....w.&hp(6.2&hv&hyc _The ribbon worm is heavily wounded.&hVE ((((You shoot a sling bullet. The sling bullet hits the ribbon worm.&h &h n...w.&h (7.5&h? &hP c _The ribbon worm is heavily wounded.&h ((( You shoot a sling bullet. The sling bullet hits the ribbon worm.&h_ &h h g..w.&hi (8.8&h-p &hjt   You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is almost dead.&h (((((((You shoot a sling bullet.&hZ ..w.. (catching breath)..  The sling bullet barely misses the ribbon worm.&hb ``The ribbon worm expels a string of sticky webbing.&h:..&h9)30.1&h.&hQH _The stream of webbing hits you but does no damage.&hՉa ((((&h.F(((You shoot a sling bullet.&h&h..w.....&h(1.4&hk$&h(e _The sling bullet barely misses the ribbon worm.&hl (You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.&h &h Bw.&h (2.7&h_ &hL d _The ribbon worm is severely wounded.&h+Ne  You shoot a sling bullet. The sling bullet hits the ribbon worm!&h0TH†&h]&h084.0&h&hO _You kill the ribbon worm!&h&h&h&h1H _No target in view!&h#### #.........# #.#... #.........# #.#.###.#'####### #.#.# #.#.# #.#.# #.#.# #.#.# &h+## #.#.# #.#.#  ....#+#'####...#  ..........###### #####  .†@....... ...#####.+ .#..[.########.##&h&h=---50 _&h&h&hh  ###'###### .# ###....#+#'###.......###### ####†........ ...#####+ ##.#&hun&hnB---6&hr&h[t&h C #'###### .# ###....#+#'###.......###### ####†........ .#####.+ #&h @#.#&h &h< &7&hݵ &h &h .# ####....#+#'###.......###### ####†........ .........#####.+ #[#.#&hn&h&8&h&h&hV*####....#+#'###.......###### ####†........ .......#####+ #[ #######.# #.#.&h 2&h2&9&h:&h=&hl5 ####....#+#'###&h46.......###### ####†........ .....#####+ #[ #######.#&h6HFly ...&h?&h@'40&hG&hJ&hT  ....#+#'###.......###### ####†........ .....#####+ #&hT  #######.# #.# ...&h` &ha &1&hg &hk L _You see here a +0 hat.&hi&h&2&hG&h:" _l - a +0 hat&h=&h?Wear which item? Armour (go to first with [)  c - a +1 cloak (haunted) &h/@* j - a +0 helmet (haunted)&ht@l - a +0 hat[?] describe selected [!] equip|wield|wear&h@[tab] equip|unequip &hp&h(x&h@q....#+#'####...# MrRokkomies the Vexing..........###### ##### Poltergeist.......†........Health: 24/24 ========================................&hMagic: 4/4========================..........#####.AC: 3&hStr: 4..........+EV: 12Int: 17&h&F..........#SH: 0Dex: 16..........#XL:  3 Next: 18% Place: Dungeon:2&hj........@.#Noise: ---------  Time: 1242.0 (0.0)#######.##&ha) +1 sling#.#Fire: a) +1 sling#.#Fly &hi#.##.....&h6... _The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm! &hz_You kill the ribbon worm! _No target in view! _You see here a +0 hat. _l - a +0 hat&h&h&hf&hW3.0 (1&h &h+4.0 (2&h&hr&h+5.0 (3&h~&hI&h+6.0 (4&h7&h&hF+7.0 (5&h&h _You start haunting your armour. You continue haunting your +0 hat. x5&hl&h&hjV _You finish haunting your +0 hat.&h?n&h _&hōX&h,&hA&h&h:,&hc&hF _You reach down and open the door.&hfI #.#.# #.#.#  #.#.# #.#.# #####.#.# #.#.#....#+#'### #...#..###### #####.......†..................#####..(...@.......51.0 (4..........######............# ..........# #######.###.#&hΪ#.##.##..&hA2.0 (5&h۳&hh _Found 7 stones. _There is an open door here.&h4a _&hAX&h&h7#.#'####### #.#.# #.#.# #.#.# #.#.# #.#.#  #####.#.# #.#.#  ....#+#'### #...#  ..........##############.......†.......S.............  ..........#####@.(&h..........'........###h..........######.....#..........# .#!#.#..........# .....########.## .#...#S   adder (asleep)#.# .#. .#h   jackal (asleep)#.# .# ...#.#&h&hj$6.0 (4&h&hA$7.0 (5&h&h &h&hA_An adder and a jackal come into view.&hf&h ((((((S  You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.&h>j &hj &hl &hn &hx ......h.(..S.hwander&h y "ing)&hy 7===8.3 (1.3&h &h ^ _The adder is severely wounded.&h0  (((((((You shoot a sling bullet.&h &h &h: &hȹ &h h...(S....h&h (9.6&h; &hQ _ _The sling bullet barely misses the adder.&h  (((((((You shoot a sling bullet.&hos&hJt&hu&hv&hp.S(h....&hZ)60.9&ho&hX` _The sling bullet closely misses the adder.&h g #.#.# #.#.# #.#.# #.#.######.#.# #.#.# ....#+#'### #...# ..........############## †............... ........... #####.S(h.... ...'...@....###. .######.....# ...# .#!#.# .# .....# #######.## .#...#&hV ` #. .#. .# #.# .# ... #.# #..&h &ht &h .(.S.h&h 6---10&h &h &hs1 #.#.# #.#.# #.#.# #.#.# #####.#.# #.#.# ....#+#'### #...# .############## .†......... .... .#####..(..... .'..@.S.h.###. .######.....# ....# .#!#.# .# .....# #.## .#...# #.# .#. .# #.# .# ...  #.#  #..&h8DVS.h.&haE&hE---&hThe jackal bites you but does no damage.&h" &h# 1&h# =&h0$ &3.2 (1.2&h* &h-  &h#. &h. 0_The jackal closely misses you.&h8/ &h } (((((You shoot a sling bullet.&h' h....  The sling bullet barely misses the jackal.&hG -4.5 (1.3&h  _The jackal closely misses you. The jackal barely misses you.&h} } (((((You shoot a sling bullet.&h N &h5O!&h9P,h....  &hQ<The sling bullet closely misses the jackal.&hQ>The jackal bites you but does no damage.&hS&hU019--&hf75.8&h+ _The jackal bites you.&h`  You shoot a sling bullet. The sling bullet hits the jackal.&h&†&h!&h܇&hk20=-507.1&hz&hŭJ _You kill the jackal!&h&h&h&hВH _No target in view!&h{&h4&h&hH _No target in view!&h}m  _1==&h &hЀ &h| &h 2&hN \==&h1 &hӅ &h &h &h &hs &hS &h &hT &h &h &h! =&h &h &hW &h &h 3&h =&h &hi &h &hS &h &h &hE &h &h &h0 &h &h &h_ &hA 4&h 0==&h" &h &h &h &h &h& &hU  &h  &hH =You see here an adder corpse.&hx &hT  &h _&h &h &h &h &hG &h &h &h5 6#.#.# &h .#.#.# &h 1####.#.# &h .#.#.# &h 1...#+#'### &hc .#...# &h J.........############### &hO ......†................. &h ...&h- K............# &h ...&h v#####..(...... &hw ...&h '...†....###. &h ...&h= x######.@...# &h --- &h" ...&h # #.#!#.# &h ...&h l# .......# &h" #######.## #.##.#...# &h #.# # #.#...#&h {#.# #.#.... &h pB   giant cockroach (asleep)&hI #.# #.##..##&h V#.. B. ...&h/ .&h #..&h &h 97.1 (20.&h 0)&h &hA =&h ---&h %8.1 (21&h{ &h1  &h &h >_A giant cockroach comes into view.&h~ &hu| #.#.# #.#.#  #.#.#  #...# ############## †................. ..........# #####..(...... '...†....###. #.@...#  #.#!#.#  .......#  #.##.#...#  #.# # #.#...#  #.# #.#....  #.# #.##..##  #.. B. ...  ...&hEG #.#.# #.#.#  #.#.#  #...# ############## †................. ..........# #####..(...... '...†....###. #.@...#  #.#!#.#  .......#  #.##.#...#  #.# # #.#...# #.# #.#....  #.# #.##..## #.. B. ... ... _[3&hG@1mA giant cockroach is nearby!&h` (((((((You shoot a sling bullet.&h....BB..===9.4 (1.3)&h &hs&hI_The sling bullet completely misses the giant cockroach.&hQ&h1 (((((You shoot a sling bullet.&h #...B.300.7 _The sling bullet closely misses the giant cockroach.&h (((You shoot a sling bullet.&h}....2.0&h/&h &h&h܇E_The sling bullet hits the giant cockroach but does no damage.&hT _No target in view!&h _No target in view!&hM&huN&hU&hXH _No target in view!&h&h\&h&h&hO###.#.# #.#.# ..#+#'####...# .....##############&hB†................. ....# #####..(...... '...†....###. ######.....# # #.#@#.# # #....B...# &hQ######.## #.##.#...#  #.# # #.#...# #.# #.#....#.# #.##..##&h6B   giant cockroach#.. .. ...... #### 0.0&h4--3.0 (1&hK&hZ _The giant cockroach barely misses you. _You see here an emerald potion.&hhB ((You shoot a sling bullet.&h B.  The sling bullet barely misses the giant cockroach.&h6==4.3 (1.3&h&hO` _The giant cockroach closely misses you. x2&h  You shoot a sling bullet.  The sling bullet hits the giant cockroach.&h4r  The giant cockroach is almost dead.&h5(5.6&h>&hBG _The giant cockroach bites you but does no damage.&hL ((You shoot a sling bullet.&hJ &h"&hB&h\.  &hEThe sling bullet closely misses the giant cockroach.&h4The giant cockroach bites you.&h&h82&h--&h!6.9&h&h  &h &h`9_The giant cockroach bites you but does no damage.&hQ  You shoot a sling bullet.  The sling bullet hits the giant cockroach..&hE '.&hAh --48.2 _You kill the giant cockroach!&h3 4&hT7 &hi; H _No target in view!&h&h—&hݙ&h,&h _3=&h&h&h&hF&hޱ,&h&h,&hͺ&h&hV3=&h&h5&hL4=&h`&h70.---&h.15.2 (7.0&hPG---6.2 (8&h&hxU _m - an emerald potion&hKv=&h`Pn&hmQ,&hR&h U&hW,&hX&hZ&hY\,&h]&hT_&hv`&h`&h,b&huc&hd&he&he&hl  .......................#  ..........#####..(......  ..........'...†....###. &hkl ..........######.....#  ..# ####.#.#.#  ..........# #........#  #######.## #.##.#...# &hlo#.# #.##.#...# #.# #@##.#.....25.2 (9 #.# #'##.##..###&hm #.. ...... ... ... ......# #### &hdm..........+ ......<. ##.####### &hm]#. _You reach down and open the door.&hoY _Found a stone staircase leading up.&h4&h&hy!&h"&h, _  There is an open door here.&h&- _&h-&h.&h0&ht0&h0&h04&h9 ###### ..# ####.#.#.# &h9..# #........# #######.## #.##.#...# #.# #.##.#...# #.# #.##.#.....&h<: #.####'##.##..#######..............?......@.....######.............+ &h:...........<.# >...##.####### ... ### #. l   frilled lizard (asleep)&hB<| #. #l&h]@4 8.2 (3  &h@A frilled lizard comes into view.Found a scroll labelled CAADUDE VIALIO. Found a stone staircase leading down.&h/hll.&h{ +9.2 (4&h&hb8 _The frilled lizard hisses angrily.&h `o  You shoot a sling bullet.  The sling bullet hits the frilled lizard!&hea(((((&hf).&hK......&h @6===30.5 (1.3&h &h# R _You kill the frilled lizard!&h  &h &he &h# H _No target in view!&h  _No target in view!&hNw _&hV&hW&hY&h#\&h^&h_&hPa&hc&hGf&h)g&hh&hk&hs&hs &h_t&..........######.....&ht &huF..........# ####.#.#.&h:v &hvF..........# #........&hw &hxE#######.## #.##.#...&hx &h y?#.# #.##.#...&hy &hy?#.# #.##.#...&hrz &hz3#.####'##.##..&hb{:(..########&h{......&hR|.&h|+............####&hW} ---&h}6.5 (6.0&hE~.......+&h~F.......<.#&h;.......>...##.#######&hǁ........##.#+###########.# #.# #.#&hI&h$&h---&h$7.5 (7&h}&h &h&h_Found 6 stones.&hU&h̐$8.5 (8&h&hQ &h^&hۗb_e - 3 scrolls labelled CAADUDE VIALIO (gained 1)&h  ..###### ..# ### ..# # #######.## #.##.# #.# #.##.#. #.# #.##.#r.. #.####'##.##..(..###............#..+#..<.##..>...##.########..##.###+###.#r   quokka (asleep)  #.#  #.#9.5 (140.5 (2 _A quokka comes into view.&h?KInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +4 long sword of electrocution Armour (go to first with [)  c - a +1 cloak (haunted)  j - a +0 helmet (haunted)  l - a +0 hat (haunted) Scrolls (go to first with ?)  e - 3 scrolls labelled CAADUDE VIALIO  f - 2 scrolls labelled JINEWOK ROATE  g - a scroll labelled ICRASI CUBOCE  h - a scroll labelled IFALEI MATUNAS  i - a scroll labelled KODOSA SIYCIAWKk - a scroll of poison Potions (go to first with !)  d - 2 fizzy golden potions  m - an emerald potion&h]a - a +1 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 7.6 XLs.  At current training (34%) you reach 14.0 in about 12.3 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 9 (Base 7 x 115% (Dex) x 107% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-tendriled weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&h1 ..........######... MrRokkomies the Vexing..........# ####.#. Poltergeist..........# #...... Health: 24/24 ========================#######.## #.##.#. Magic: 4/4========================#.# #.##.#. AC: 3Str: 4.#.# #.##.#. EV: 12Int: 17r..#.####'##.## SH: 0Dex: 16..(..########........... XL:  3 Next: 56% Place: Dungeon:2#......@..............## Noise: ---------  Time: 1340.5 (0.0)#.....................+ a) +1 sling#...................<.# Fire: a) &h12 Y[40m+1 sling#........>...##.####### Fly #............##.####+###########.#r   quokka (asleep)#.##.# _You kill the frilled lizard! _No target in view! _No target in view! _Found 6 stones. _e - 3 scrolls labelled CAADUDE VIALIO (gained 1) _A quokka comes into view.&h>6 4&hy: &h< q _Setting a skill training target for Ranged Weapons at 14.0.&h@ ((((((rYou shoot a sling bullet.&h"&hn.r(..&h ..&h_7===1.8 (1.3&h&hJ _The sling bullet hits the quokka but does no damage.&h!S (((((&h!k You shoot a sling bullet. The sling bullet hits the quokka.&h}&hf&h^.(....&h(3.1&h&hZ _The quokka is almost dead.&hc &h> &h &h H _No target in view!&hu' &h' &hU+ &h:- H _No target in view!&h4&h&h5&h& .###### .# ####.#. .# #&h.. #.## #.##.#... #.# #.##.#... #.# #.##.#&h>.r #.####'##..(..# #.. #&h~.+ #.<.# #.>...##.# &h5 #.##.# ###+##.#&hr   quokka  #.# &hB #.#&hQ(0.0&hT].r&hG<---4.1 (1 _&h&h&hY`  You shoot a sling bullet. The sling bullet hits the quokka!&h^T†(&h&.&h @60===5.4 (1.3&h &h? J _You kill the quokka!&h &h &h &h H _No target in view!&hq &hzr &ht &h.| &hq # .###### #........# ####. #.......# #...[. #.## #.##..... #.# #.##.... #.# #.##... #.####'##..(.†# #.0.0 #. #.<. #.>...##. #.##.# ###+##.#  #.#  #.#---6.4 (1&h &h - _Found a pair of gloves.&h.# .'...† .#...###### &h.#...# #### ##.............# #..[.########.## #.##.# #.# #.##&h.# #.# #.##....# #.####'##.....(.@############ #.&h^: #............< #>...##.##### #............##.#&h;###+###########.#  #.##.#&h)&hB---7&h&hs _You see here a quokka corpse.&h2hM#####.'...†.# .### ##............# #...[.########.## #...@# #.####'##.....(.†###########............#...................<....#&h&h8 &h _&h^&h1&h0 &h3 %M&h#4 #####&h4 .....&hq5 B&h6 .&h7 #####&hV8 .&h8 ?'...†.&h9 .&h1: # &h: .### ##&h< ............# #...[.########.## #....# #.####'##.....(.†###########&h0H $.#.....................B   giant cockroach (asleep)....###+#######&hW &9&hPZ &h]  &h^ &h#_ >_A giant cockroach comes into view.&h_ &h8 ..<.... † †.###### ####.####.............. ..#B..............##### ..#.........'...†.#..........# ..#..........# ### ###.............# #..[.########.## #..# #.# #..# #.# #.....# #.####'#......(.†#############..... #....... #................... #..>...##.#### #............##.#50&h[= &h########...##### ...<.... .. † †.###### ####.####.....B#####'...†......## ......## ###............# #..#######.## #....# #.####'#......(.†############...............>####&h&h:.&hMBB&h1&h&h &h&hCI_You see here a +0 pair of gloves.&h0..B2 _n - a +0 pair of gloves&h y (You shoot a sling bullet.&hj..B&hF===3.7 (1.3&h &h&hE_The sling bullet hits the giant cockroach but does no damage.&h@ &hA"&hC &hC6You shoot a sling bullet.  &hD*The sling bullet hits the giant cockroach.&h &h The giant cockroach is almost dead.5.0&h&h6 &hQ&hHy_The giant cockroach closely misses you. The giant cockroach misses you.&h$&hQ &h1S &h@T"(&hDU(&hDV(&hCW(&h\X(&hY/You shoot a sling bullet.&h &h8 &h.&h.&h.&h].&h(B&h &h>The sling bullet closely misses the giant cockroach.&h&h&h!6.3&h&h/ &h&h1_The giant cockroach misses you.&h&h  &h  &h You shoot a sling bullet.  &h*The sling bullet hits the giant cockroach.&h@&h~.&h&h&h&h &h &h8' &h( .&h6Q &h1R 4&hS 7.5 (1.2&hY &h]  &h^ &h_ /_You kill the giant cockroach!&hb` &hq>  _No target in view!&hp _No target in view!&h{Wear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  j - a +0 helmet (haunted)  l - a +0 hat (haunted)n - a +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip &hh..########..........##### MrRokkomies the Vexing ...<.... .. .......†....... Poltergeist †.###### ####.####............... Health: 24/24 ======================== ..#...................##### Magic: 4/4======================== ..#...................'...† AC: 3Str: 4 ..#...................##### EV: 12Int: 17 ..#...................# ### SH: 0Dex: 16 ###...................# #.. XL:  3 Next: 64% Place: Dungeon:2.......@.########.## #.# Noise: ===------  Time: 1357.5 (0.0).....&h....##.# #.# a) +1 sling.........##.# #.# Fire: a) +1 sling.........##.####'# Fly ......(.†########.......#####................... #................... #................... #........>...##.####  _The giant cockroach misses you.You shoot a sling bullet.  The sling bullet hits the giant cockroach. _You kill the giant cockroach! _No target in view! _No target in view!--- _&h &h &h)You start haunting your armour.&hj&hd&h ---&h$8.5 (1&h&h&h&h$9.5 (2&h,&hm&hE&h%60.5 (3&h&h&h:+1.5 (4&h&h&h&h+$2.5 (5&h&h &h &h4 &h Y_You continue haunting your +0 pair of gloves. x5&h&hJ&h &h<  &h &h5 S_You finish haunting your +0 pair of gloves.&h _&h\ &h 7#####.#.# &h.&h< w....#+#'### ### #..####### .<.... ... #&hM†......... ###### ####.####..... # ..#####.. # ..'...†.. #&h ..###### #..........# ####. #.............# #.............########.## #.##.&hG..# #.# #.##....# #.# #.##.........# #.####'##. w   ribbon worm (asleep)......(.†########&h#####........#.............&h$3.5 (1&hv&h$4.5 (2&h&h &h&h:_A ribbon worm comes into view.&hl&h ((((((w    You shoot a sling bullet. The sling bullet hits the ribbon worm.&hM .w.....===5.8 (1.3 &hOO &hP B_The ribbon worm is moderately wounded.&hP &h (((((You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.&hQ.w.... 7.1 _The ribbon worm is moderately wounded.&h (((( You shoot a sling bullet. The sling bullet hits the ribbon worm.&h4.w...8.4&h8 &h9&hg:?_The ribbon worm is heavily wounded.&h);&h &h7 &h'"(&h (&h(&hVYou shoot a sling bullet. The sling bullet hits the ribbon worm.&h&h"&h,.&h0w&h*.&h .&h&h!9.7&hD&h &hѻ&hϼ?_The ribbon worm is heavily wounded.&h&h_ &h a &hb"(&h5c(&h.d(&h$e(&h!f(&hg(&h h(&hGi/You shoot a sling bullet.&h&h`&hm.&he.&h\ .&hP .&hM .&hK w&h< .&h3&h%"71.0&hn&h &h &h A_The sling bullet barely misses the ribbon worm.&h &h  &hv &hO $(&h VYou shoot a sling bullet. The sling bullet hits the ribbon worm.&hEj  &hck &hTl .&hdm (catching breath)  &h[n 7The ribbon worm is heavily wounded.&h?o &hx  &h$y &h9z $`&h,{ <The ribbon worm expels a string of sticky webbing.&h| &hO &hW .&h| &ho !2.3&h &hY  &hl &ha :_The stream of webbing hits you but does no damage.&hD ( You shoot a sling bullet. The sling bullet hits the ribbon worm.&h .w &hy 73.6&h  &hٵ &hض ;_The ribbon worm is almost dead.&h &h &h# &hhw(((((((You shoot a sling bullet.&h ......wThe sling bullet barely misses the ribbon worm.&h;(4.9&h&hEY _The ribbon worm closely misses you.&he  You shoot a sling bullet. The sling bullet hits the ribbon worm.&h   The ribbon worm is severely wounded.&hQ[19-----6.2&hy&h0 _The ribbon worm bites you.&he  You shoot a sling bullet. The sling bullet hits the ribbon worm.&h"0 (catching breath)  The ribbon worm is severely wounded.&hU6  The ribbon worm expels a string of sticky webbing.&h¿&he20=----7.5&h&hXH _The stream of webbing hits you but does no damage.&h (((((((You shoot a sling bullet.&hٝ ......wThe sling bullet barely misses the ribbon worm.&h0d14------8.8&h[&h0 _The ribbon worm bites you.&hͩ &h &h &h. ^ _You are too injured to fight recklessly!&hUg &h$h &hJq &hu ^ _You are too injured to fight recklessly!&h&h&h>&h^ _You are too injured to fight recklessly!&hU&h!W&h^a&he^ _You are too injured to fight recklessly!&h ..###########.#.#MrRokkomies the Vexing .............#+#'###Poltergeist ######## ## #..........####### Health: 14/24 ==============---------- .<.... ... #.......†......... Magic: 4/4======================== ###### ####.####................. AC: 4Str: 4 #...................#####.. EV: 12Int: 17 #&h׵ ...................'...†.. SH: 0Dex: 16 #.........w.........######. XL:  3 Next: 64% Place: Dungeon:2 #.........@.........# ####. Noise: ===------  Time: 1378.8 (0.0) #...................# #.... a) +1 sling.........########.## #.##. Fire: a) +1 sling.........##.# #.##. Fly .........##.# #.##..........##.####'##. w   ribbon worm (catching breath)......(.†########.........#####.....................#..................... _You are too injured to fight recklessly! &hk [40m_You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 79% to hit)&hjc..###########.#.#MrRokkomies the Vexing .............#+#'###Poltergeist ######## ## #..........####### Health: 14/24 ==============---------- .<.... ... #.......†......... Magic: 4/4======================== ###### ####.####................. AC: 4Str: 4 #...................#####.. EV: 12Int: 17 #...................'...†.. SH: 0Dex: 16 #&h&m.........w.........######. XL:  3 Next: 64% Place: Dungeon:2 #.........@.........# ####. Noise: ===------  Time: 1378.8 (0.0) #...................# #.... a) +1 sling.........########.## #.##. Fire: a) +1 sling.........##.# #.##. Fly .........##.# #.##..........##.####'##. w   ribbon worm (catching breath)......(.†########.........#####.....................#.....................Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ri&hmbbon worm (severely wounded, catching its breath, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  You kill the ribbon worm!&hpq†&h&h>7280.1 (1.3 _&h#&h%&hڄ..###########.#.#MrRokkomies the Vexing .............#+#'###Poltergeist ######## ## #..........####### Health: 14/24 ==============---------- .<.... ... #.......†......... Magic: 4/4======================== ###### ####.####................. AC: 4Str: 4 #...................#####.. EV: 12Int: 17 #&h?...................'...†.. SH: 0Dex: 16 #.........†.........######. XL:  3 Next: 72% Place: Dungeon:2 #.........@.........# ####. Noise: ===------  Time: 1380.1 (0.0) #...................# #.... a) +1 sling.........########.## #.##. Fire: a) +1 sling.........##.# #.##. Fly .........##.# #.##..........##.####'##. ......(.†########......... #####..................... #..................... &h#Aim: a ribbon worm (severely wounded, catching its breath, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm! _You kill the ribbon worm!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h0]..###########.#.#MrRokkomies the Vexing .............#+#'###Poltergeist ######## ## #..........####### Health: 14/24 ==============---------- .<.... ... #.......†......... Magic: 4/4======================== ###### ####.####................. AC: 4Str: 4 #...................#####.. EV: 12Int: 17 #...................'...†.. SH: 0Dex: 16 #.........†.........######. XL:  3 Next: 72% Place: Dungeon:2 #.........@.........# ####.&h^[37m Noise: ===------  Time: 1380.1 (0.0) #...................# #.... a) +1 sling.........########.## #.##. Fire: a) +1 sling.........##.# #.##. Fly .........##.# #.##..........##.####'##. ......(.†########......... #####..................... #.....................  _You kill the ribbon worm!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.&h?g&h)j. _&h &h &h &hK F _Unknown command.&hp&h&h&hz&hz# &hL$&h%"_Unknown command.&h%&h&h&hq &h &h< &hA&h5&h= &h_&h&h&h[&h&h&h&h&h &h^!&h"&h%&h%&h6&=&h&&h(&h8*&h*&hf+6&h+=&hN,&hE.&h\0&h1&h|2&h4&hW5&h6&h8&h9&h;&h=&hc>&h>7&hS?&==&h?&h;A&htC&hD&hE&hG&hXH&hI&hL&hM&hO&hQ&hR&h$S18&hS0==&hT&hU&hW&h]X&hY&h5\&h\&h^&h`&ha&hc&h,e&he&h]f9&hf0==&hGg&hh&hj&hk&h8m&hko&hp&hq&hs&h]t&hu&hw&hx&hy20&hy0==&hz&h{&h}&hN~&h&h&h&h&h/&hن&hM&hd&h'&h1&h0==&h&h&h&h&h`&hw&h!&h&h&h\&h&h&h&h5=&h&h1&h&hB&h2&h3=&h&h&h0&hڨ&h&h&hV&hʮ&h &h&h+&h@&h&hr3&h0==&h\&hӸ&h}&h(&h&h,&h&hF&hY&h&hr&h&hO&h4&hC0==&h&h.&hz&h&hT&h&h&h&hl&h&h&h&h&h&hc&hv&hE #..# &h #.#'#####  #..#  #.#.#  #..##.#.# ####..###### #####.#.# ............ .....#+#'### ....############ #..........### .....<.... ... #.......†... ..†.###########.####...... .)..# .....###--- ....# ....&h6....' &h....# .?.........†.........### &h8R.>..# &ha..............# # &hO$##### &hA..............# # &hH#&h &hD....########.## # K   kobold (missile, asleep) &h#&h> K..........# #.# # &h#&hU ...........# #.# #&h.&hRN# #.####&h&hI422.1 (4&h 2.0)&h&h9=&h---&h2%3.1 (43&h&hA &h&hNQ_A kobold comes into view. It is wielding a +0 dagger.&h&h  ((((((K  )You shoot a sling bullet. The sling bullet hits the kobold.&hG_;.......K===4.4 (1.3) _The kobold is moderately wounded.&ha2  You shoot a sling bullet. The sling bullet hits the kobold.((((() &h%G.....&hC &hD &hRE5&hNa5.6 (1.2 _You kill the kobold!&hQ &hFS&hX[_Your Fighting skill increases to level 2!&hr&h&h&h&h &h&h}:_No target in view!&h&h&h&h&h- &h&h:_No target in view!&hٛ J&h &h &hΥ  &h _&h &h &h &h - #..#&h D #.#.# &h ######..######&h8 #####.#.# &h ..............&h` .....#+#'### &h ....&h E####### #..........#&h <&h ...# #.......†...&hu o†.###########.####..&h ...&h )..# #......................#&hI o....# #..........&h ' .&h .....# #..?...@.....†&h& ..&h ---&hL 6&h 0&h :>..#&h@ .&h ..#&hm Q##### [.&h ..&h .. &h! Q>.# &h &..########.# &hJ ..# &h )&hi 3# #.&h !#&h ##&h$ j..# #.# &hV  &h u....# #.# ...>&h (.†########... #####...............&h8 &ho &h ---&h $7.6 (2&h1 &h  &h &h C_Found a pair of gloves. Found an escape hatch in the floor.&h J&h &h B&h &h( ,&h@ &h &h( ,&h &hn &h8 M _e - 4 scrolls labelled CAADUDE VIALIO (gained 1)&h;> &hE &hE Q.................... .....#....############# #.....<....# #..... ######....†.###########.####.....  ##...)..# #........  #.......# #...... &hF  #.......# ##............†....  #....>..# #.  #...##### #[..  #.>.# #####  #...# #...)#  ##### #......# &hF  #......# #...>......(.†##### l   frilled lizard (asleep) #.########......... #l #......... #&h G !&haQ ,33.6 (6&h4R +4.6 (7&h!X &hyZ a _A frilled lizard comes into view.&h, †. .....#......# #&hu- .<.... ...# # .######....†.#####.#### ##...)..# # #.# # #.# ##............† #....>..# #..&h-  #...##### # #.>.# #. #...# #...).# ##### #&h0 .# #.....# #...>......(.† #.# #l# # #&h? &h? +5.6 (1&hI &h`N W _You see here a +0 pair of gloves.&hR &h &6&h$ &h - _o - a +0 pair of gloves&h o  You shoot a sling bullet.  The sling bullet hits the frilled lizard!&hо (((((( † &h &hwM J......&h"s ?7===7.9 (1.3&h| &h R _You kill the frilled lizard!&h4 J&h6 H _No target in view!&h" _No target in view!&hv _&h?n&h&h&h&h&hr&h&hі&h&hI&h&hq&hZ&h &hL&h&hգ&h&h&hl &h &hEYou see here a frilled lizard corpse.&h6&h  &h_&hٮ&h&hC&h&hD&h&h&h̷&h&h&h~&h4&h&h&h&h&h&h&h&hS &h#...>......(.†####&h` &h&#.#&ha....&h &heU#†# #....&h &hzS#.# #....&h &hO#.# #&h &hO#.# #&h &hW#.# ###+#####&h &hC#.#&h &hC#@#&h% ---&hY .....g..#&h4A ######### &h  &h0 &h &h6cg   goblin (asleep) &h&h8&h &h&h49.9 (12.&h 0)&hy&h---&hw&50.9 (13&h&h] &h&hz]_A goblin comes into view. It is wielding a +0 dagger of draining.&h&hJ  You shoot a sling bullet. The sling bullet hits the goblin!)( &hT'.&h9===2.1 (1.2) _You kill the goblin!&h} _No target in view!&hQJ&hH _No target in view!&h]e #.########....... #†# # #.# # #.# # #.# # #.# ###+#### #.#########.#......)@.###########&hl&hn=---30 _&h-t&hv&h7 #.#&hm{ #†# # #.# # #.# # #.# # #.# ###+ #.##.#.@..##&h]&hBB---4&h&h{ _You see here a +0 dagger of draining.&h&hJ&5&h&hQ _p - a +0 dagger of draining&h6 Wear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  j - a +0 helmet (haunted)  l - a +0 hat (haunted)  n - a +0 pair of gloves (haunted)o - a +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip &h6 &hc &h &#.########...... MrRokkomies the Vexing#†##...... Poltergeist#.#&hy #...... Health: 24/24 ========================#.##...... Magic: 4/4========================#.##...... AC: 4Str: 4&hE 9#.####+### EV: 12Int: 17#.#SH: 0Dex: 16#########.#&h XL:  3 Next: 79% Place: Dungeon:2.......@..#Noise: ---------  Time: 1455.1 (0.0)###########a) +1 slingFire: a) +1 sling&hٯ WFly You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin! _No target in view! _No target in view! _You see here a +0 dagger of draining. &h <_p - a +0 dagger of draining&h &hm &h߼ &h d  You start haunting your armour.&h +6.1 (1&h W7.1 (2&h= &h &hw $8.1 (3&h &h &h( +9.1 (4&hk &h B60.1 (5&hG &ho 5 _You continue haunting your +0 pair of gloves. x5&h &hN &h a _You finish haunting your +0 pair of gloves.&h2 _No target in view!&h ' _&h2B&hw&hK,&h&h &h,&hd&h&hc,&h&h&hY,&h&h&h7&h&h%&h&hE&h&h&h&h[&h&h'&h&hi&h&h4&h&hw&h&hA&h|&h_&h&hE&h&hl&h&h7&h&h&hH&h&hw&h&h9&h&hX&h&h)&h&hj  You see here a frilled lizard corpse.&h\&h _&h&h&h,&h2&h&h>&h&h&h#&h&h>&h?&h&h,&h&h# &h' ,&h &h&h&h#&hN&h&h,&h&h&h,&h;&h&h!&hz!&hX"&h#&h{&,&h'&h)&h*,&h+&hp/&h0,&hC2&h3&h5,&h&7&hY8&h9&h.:&h:&h7<&h=&h>&h>&h?&hTA&hA&hXB&hC&hD&hQE&hE&hGG&hL...........# #.........# ..########## #.........# ..# #.........# ..# #.#'####### &hL!..# #.#.# ..# #.#.# ..###### ############.#.# ........ g..........#+#'### ############# #@.........####### &heM.<..........# #................. ###########.####................. # #......................#####.. # #......................'...†.. &hM# ##............†.........######. g   hobgoblin (asleep) # #.......................# ####. # #.......................# #....#.............########.## #.##.&haR~ 98.1 (38.0)  A hobgoblin comes into view.&h`We.gg&hX5==9.1 (39&h]&hx_+ _The hobgoblin shouts!&h?X~ ((((((You shoot a sling bullet.&hh&hWK.g....&h.;=500.4 (1.3)&h&hc _The sling bullet barely misses the hobgoblin.&h| ((((You shoot a sling bullet.&h.P&hXJ.g...&hY(1.7&ha&hwM _The sling bullet hits the hobgoblin but does no damage.&h}s| ((((You shoot a sling bullet.&h&hd&h$ q..g.3.0&h &hc _The sling bullet barely misses the hobgoblin.&hz ((You shoot a sling bullet.&hJ&ho.g4.3&h&hVc _The sling bullet barely misses the hobgoblin.&hW  &hAX ] You shoot a sling bullet. The sling bullet hits the hobgoblin!&hb^ [.&h &.&h) 1835.6&h &hp M _You kill the hobgoblin!&h &h &h &h H _No target in view!&h2%&h&&ho,&hY/H _No target in view!&h4&h1&h[&h&&h2 _&hW&h6,&h &h&h,&h&h&h,&hZ&h$&h,&h~&h&h ,&h&h&h,&h&h&h,&hl&hZ&h,,&ht&hV&h ,&h&h&h,&h &h? &hd,&h&h&h,&hf&h&h?,&h&hU!&hc#,&h%&h'&h),&h+&h-&hq/,&h0&h2&h4,&hG6&hJ8&h:,&hA;&hG>&h?,&h|A&h/DF _You reach down and open the door.&hwF4&hG&hOK@  There is an open door here.&hL&h2M _&hNN&hO&h(P,&hP&hR&hR&hR&hcS&hDT&h%U&hU&hV&hV&hW&h^,&h-`&h`,&ha&hb&hb&h_c&hc&h+e&he,&hRf&h`g&h@h&hh&h i&hi&hj&h1k&hk&hm&hn,&ho,&hp,&h0q&hr&hw #.# #.# #.# #.# #.# #.# #.# ###.#  #.#&h-x0  #.#  #.#  #.###########  #....&hx% ---39.6 (34.0) #############  &hy&h|:%&h?}I---40.6 (35&h88%&hN _Found a scarab talisman.&hڇ&hȈ&h&h@&hX,&h&hǤ&h,&h_&h&h,&h&hկ&hA&h&h&hI&hֵ&h{&h&h&hֺ,&hd&h&h&h&h&hXd  You see here a scarab talisman.&h&hV _&hL&hX&h,&h&h$&h,&hW&h&h%,&h&hr&h&h&h&h-&hE&h&h6&h&h&h0&h&h&h)&hL,&hj&hJ&h&h8&h&h&hz&h&h&h&h,&hY&h\&h&hJ&h{&h&hc&h&hZ&hi&h&hX&hl&h&h&h&h&h&h8&h&h&h&hD&h&h&h&hp&h&h{ &h{ &h &hk &hF _You reach down and open the door.&h(&h&h&h@  There is an open door here.&h_&h _&hA&h&h,&hs&h&h,&h&h&h&h~&h&h&h!&h!&h"&h"&h#&h`$&h$&h'&hR-......#####..(...... ......'...†....###. # ....######.....# .# ......# ####.#.#.# ##.## ......# #........# ..... ####.## #.##.#...#....##.# #.##.#...#....##.# #.##.#......J.# &h.#.####'##.##.@######.# ####....................# .............############ .............'....... ...........<.######## >...##.#######J   endoplasm (asleep) ....##.# ######.##.#&h3-73.6 (33&h3,4.6 (34&hg7&hN9] _An endoplasm comes into view.&h,0 (((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.&h^  The endoplasm is almost dead.  You hear a bark! x2hh.J..hh 2 jackals===5.9 (1.3)&hb&hv\ _A jackal comes into view. x2&h|0 (You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.&hm&h&h .hThe endoplasm is almost dead.&h(7.2&h&hYS _The jackal barely misses you.&h`  You shoot a sling bullet. The sling bullet hits the jackal.&h.   jackal&h`>&h3LM.h&hg078.5&hPn&h4qJ _You kill the jackal!&hw`  You shoot a sling bullet. The sling bullet hits the jackal.&h~E†&h&hc J.  You kill the jackal!&hv5a1---919.8&h!;&hC>- _The endoplasm hits you.&h }  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.&hH6 l  The endoplasm is almost dead.&h7 A2=--&h8 "81.1&h? &hIC W _The endoplasm closely misses you.&h= }  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.&h_ l  The endoplasm is almost dead.&h5 (2.4&h &h W _The endoplasm closely misses you.&hc  You shoot a sling bullet. The sling bullet hits the endoplasm.&hE†&h&h6L=53.7&h1<&h_?M _You kill the endoplasm!&hT,&hA-&h4&h(8H _No target in view!&h&h&hi&hH _No target in view!&h&h&hp&h&h% _&h3=&h7,&h,,&h&h &hi4==&h&h&h/&h&h&hb  You see here a jackal corpse.&h&h _&h&hF&h,&h&h^&h&h:=&h+&h&h&h}&h&h&h&h&h\&hi&hK,&hM&hL&h,&h&h&h,&hU&ht&hs &h &h &h# &hT &h &h~&h&h,&hD&hB&hM&h&hs&h&h,&hM&h&hI,&h&h&h&h7&h&h&h &h!&hk"&h"&h#,&h$&h%&h&,&hb'&hK(&h8)&h)&h*&hY+&h+,&h,&h-&h*/,&h/&h1&h=2,&h3&h3&h^4,&h45&h6&h7,&h8&h)9&h9&h:,&h;&hj<&h<,&h>&h?,&h@&h A&hA&hbB,&hC&hD,&h"E&hE&hF&hnG,&hlH&h,I&hI,&hJ&hK&h.L,&hMN&hPB&haQ&h:R&hR&hS&hJT&h"U&hU&hU&hV&hrW&hW&hGX&hdY&h(Z&hZ&hZ&h[&h\&h$]&h]&hY^&h\_&h_,&h`&ha&h!b&hb&hc&hod&hd&hAe&h&f&hg&hhg&hg&hh&hi&hi&hXj&h;k&hrB&hz&h/{&h{&h{&hb&hLB&h7&h&h&hw&hl&h:,&h&hd&hY,&h&hj&h,&h"&h&h,&h"&hҜ&h̝,&hm&h &h,&h&h&h,&hn&h&&h ,&h&h&h,&h&h&h,&hk&h&hl,&hټ&h&h,&h&h@  There is an open door here.&h6 _&h.&h&h,&h]&h&h,&h1&h&h,&h&h0&hW,&h&h&h,&h&h2&hI,&h&hp&h,&h.&h&h,&hb&h&h,&hU&h&h,&hG&h&h,&h&hU&huB&hu&h,&hw&hQ &hc &h &hn &h &h &h &h n&hc &h &h, &h &h &h &h &h &hc &hk &h &h8 &h &h &h6 &h &h &h &hC &h &h &h &h! &h! &hy" &hU# &h# &h!$ &h% &h% &hQ& &h& &h' &hm) ,&h) &h* &h+ &h1, &h, &h- &h. &h. &hQ/ &hZ0 &h71 &h1 &h2 &h3 &h3 &hH4 &h4 &h5 &h6 &h7 &h|7 &h+9 &hr: ,&h`; &h< &h$> &h> &h,? &h@ &hA &h;B &hB &h[D &hE &hF &hG &hI &hgJ &hJ &hK &hL &h%N &hN &hBO &h#P &h Q &huQ &hQ &hR &hS &hS &hTT &hU &h V &hpV &hV &hW &hX &hZY &hY &hZ &h` T#.# #...#########.# #<# #...##.# #.# ######.# #.#&ha :#.# #.##.# #.##.# #.#############.# #.# #########............# &hya #.# r......@....##########---.# ##########..# #.##..# #.##..# &hVc #.##..# #[##########..############ r   rat (asleep)..†..........................#######......##############..............<..........#&hf z 690.7 (107.0)  A rat comes into view.&hJj b.rr&hj V==-18&hn &hLp - _The rat squeaks loudly.&h*  #.# #<# #...##.#  ######.# &hO{#.# #.# #.# #######  #########...... &hS .r.....@....#  ##########..# #..# #..# &hVc#..# #[.†............ < &h(&hCW  #.# <# #...##.#  ######.# &hpD#.# #.# #.# #######  #########......&h*E[  .r.....@....#  ##########..# #..# &hXF#..# #.[.†............&hGV <&hM&hN&hW&hXD _A rat is nearby!&hY&hKv (((((((You shoot a sling bullet.&hk,&hfL...r...&hK9=3.0 (1.3)&h&hE^ _The sling bullet closely misses the rat.&h7{ (((You shoot a sling bullet.&hݼ&hI.r..&h6(4.3&hp&hG _The sling bullet hits the rat but does no damage.&h  (((((((You shoot a sling bullet.&h&3 &hoO L.....r.&hO (5.6&hSW &hRZ ^ _The sling bullet closely misses the rat.&h) r  #.# #<# #...##.#  #####&h* h#.# #.# #.# #.# #######&h+  #########......  .....r.@....#  ##########..# &h, e#..# #..# #..# #[&hy- Z.†............ < &h   #.# <# #...##.#  ######.# #.# &h #.# #.# #######  #########...... &h ` .....r.@....#  ##########..# #..# &hq #..# #.[.†&hA s............ <&hf &h9 &h &h Z _A rat is nearby!&h>(((((((&h<  You shoot a sling bullet. The sling bullet barely misses the rat.&hG ......rThe rat twitches its whiskers.&hIW2--6.9&hP&hsT( _The rat bites you.&hMf (((((((You shoot a sling bullet.&h ......rThe sling bullet closely misses the rat.&h@3=-&h!8.2&h&hT _The rat completely misses you.&h̢]  You shoot a sling bullet. The sling bullet hits the rat.&hAE†&h/&h[VQ=79.4 (1.2&hf[&h]G _You kill the rat!&h&h&h\&h&h4=&h|&h&h&h&h}&h}_  You see here a rat corpse.&ht #.# #...## #.#  #<# #...# #.#  #.# #####&hN #.#  #.# #.#  #.# #.#  #.# #.#  #.# ####&he##.#  #.# .##..#  #.# [......@†.....###---&hO703.4 (4.0  #.###..#  #.# #..#  #.# #..# &h7 #.# #..#  ##[##..   #......†............&hM   ##......  #..<.. &h&h3&hG---4.4 (5&h&hH _Found a ring mail.&hw &hsx &h: &h6 H _No target in view!&h&h&h&hQ&h&h _=&h"&hԙ&h,&hr&h\&h,&ho&ha&h(&hߧ&h&h&h1,&hu&hƳ&h,&h&h|a  You see here a +0 ring mail.&h&hw _&h&hI&h,&h&hT&hH,&h&h&h&h&h&h&h&hY&h&h.&hS&h&h`&h&h6&h&h&h&h>,&h%&h"&hm,&h&h&h&ha&h&h&h,&h}&h&hq&h&h J&h &h &hEX&h,&h&h&h&h &hr&h_  You see here a rat corpse.&h.&h _&h&hC&h&hl&h&h)&h&hF&h&h!&h!&hD&h$E&hF&hG,&hJ,&hK,&hL&h4N&hyO,&h^P&hQ&h:S&hS&hVT&hKV&hW&h X&hY&hZ&hr\&h\&h]&hv_&h&a&ha&hb&hnd&hNf&hf&hg&hi&hDk&hk&hl&hrn&hp&hp&hfq&h s&ht&hu&hv&hw&hy&h{y&h6z&h{&h0}&h}&hM~&h&h&hv&h&hO&h,&h&hp&h,&h&h7&h%&h&h3&h&h&h&h&h+&hp,&hb&h&h3,&h&h&h&h&h&h&h&h&h|&hi&hU&h&hN&h<&hO&h&h)&h&h&hT&h۩&hd&h5&h&h&h&hЮ&h6&h&hx&hS&h&h &h&hk&hҴ&h9&h&h&h\&hķ&h &h&h'&h&hu&hսB&h=&h&hX&h&h&hP&h&h&h&h&hY&h&h&h\&h&h,&h&h&hH&h&h&hY&h&h(&h&h&h#&h&h5&h&h^&h&h&hd,&h&h*&h8&h&h&h&h&h &h&h&h&h^&h&h&h.&h&h5$ &hZ_f - 3 scrolls labelled JINEWOK ROATE (gained 1)&hk&h4&h&h&hX,&hg&hh&h,&h &h&hb,&hu&hO&h,&h&h&hh&h&h&h&hN&h&h&hd&h&h=&h&h&h&h&h&h&h:&h&h&h&h&hp&h[&hZ&h&h3&h&hm&h&h<&hU&hE&h&h&h!&h&hf &h &h &h_ &h &h. &h& &h &h_B&h,&h&h&h&hA&h&h&hq&h&h^&h &h"&h&h&h&h&h&hv&hf&hV&h&h&&h &h~!,&h!&h"&h#&h$&h$&hD%&h+&&h&&h'&h(&h9)&h)&h *&hP+&hP0.#  #.# #........ .# &h>1 #.####'#### .#  #.##.# .###############.##.# .#.^.............##.# ##.################.#  #.# &h1 #.#  #.####### #.#  #..............@# #.# ##.######.# #.##### &h2.....#.# #...... ###$# ########.#  #.# #.#S   ball python (constriction, asleep)&hw2 #.. S.#  ### #.# &h5. 808.4 (1&hm6T04.0)  A ball python comes into view.&h 7&hR:aSS).&h;,95&h>&h?5 _The ball python hisses angrily.&h (((((((You shoot a sling bullet.&hB&hHq..S....&hK<===10.6 (1.2)&hN&hQi _The sling bullet completely misses the ball python.&h} &h_ You shoot a sling bullet. The sling bullet hits the ball python.&hf(($&h2..&h.##.##........ MrRokkomies the Vexing .##.####'##### Poltergeist &h.##.##.#Health: 24/24 ======================== .###############.##.#Magic: 4/4======================== .#.^.............#&h4#.#AC: 5Str: 4 ##.################.#EV: 12Int: 17  #.##.#SH: 0&hDex: 16  #.################.#XL:  3 Next: 100% Place: Dungeon:2  #..............@##.#Noise: ===------  Time: 1811.9 (1.3) &hy##.#############.##.##### a) +1 sling ....##.##...... Fire: a) +1 sling ###.##$#&h@####### Fly #.##.##.##.##....####&h_#.# _f - 3 scrolls labelled JINEWOK ROATE (gained 1)  A ball python comes into view. _The ball python hisses angrily.  You shoot a sling bullet. _The sling bullet completely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.&hٞ _You kill the ball python!You have reached level 4!&h_/  --more--&ht 9/295/54 0%  _&h4&hŗ&h&hɛ&h% _&hq&h _You now have 26 gold pieces (gained 8).&h`&h/&hA&h1&h,&h]# #.#  #.# # #.############### #. # #...............# #.# ######.####.# #.# ........# #.# #..#####.# #.# ### #.##.#  #.##.#  #.........@....# ---22.9 (11.0) ####.#  &h;###          &hC:---&h&hFE _Done exploring.&huT&hW Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes9% 3b - Inner FlameHexes/Fire21% 3  c - Cause FearHexes28% 4 &hX d - Dimensional Bullseye Hexes/Translocation 61% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h  &h &hG# ># #.##.# MrRokkomies the Vexing # #.################.# Poltergeist &h& # #...............##.# Health: 29/29 ======================== ######.#############.##.# Magic: 5/5======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#&hD+ XL:  4 Next:  0% Place: Dungeon:2#.........@....#Noise: ---------  Time: 1822.9 (0.0)##############.#a) +1 sling###Fire: a) +1 slingFly          _The sling bullet completely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _You have reached level 4! _You now have 26 gold pieces (gained 8). _Done exploring.&h#9 &h< Memorise Sigil of Binding, consuming 3 spell levels and leaving 0? Y - Yes &h= ' N - No&h &h8# #.##.# MrRokkomies the Vexing # #.################.# Poltergeist # #...............#&hD#.# Health: 29/29 ======================== ######.#############.##.# Magic: 5/5======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#XL:  4 Next:  0% Place: Dungeon:2#.........@....#Noise: ---------  Time: 1822.9 (0.0)##############.#a) +1 sling###Fire: a) +1 slingFly          _The sling bullet completely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _You have reached level 4! _You now have 26 gold pieces (gained 8). &h[_Done exploring.3.9 (1&h&h _This spell is quite dangerous to cast!4.9 (2&h W5.9 (3&hY A6.9 (4&h4  _You start memorising the spell. You continue memorising. x3&h &ho &h c _You finish memorising. Spell assigned to 'b'.&h|3 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire21% 3  b - Cause FearHexes28% 4  c - Dimensional Bullseye Hexes/Translocation 61% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h &h &h ># #.##.# MrRokkomies the Vexing # #.################.# Poltergeist &h/ # #...............##.# Health: 29/29 ======================== ######.#############.##.# Magic: 5/5======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#XL:  4 Next:  0% Place: Dungeon:2#.........@....#Noise: ---------  Time: 1826.9 (0.0)##############.#a) +1 sling###Fire: a) +1 slingFly          _You have reached level 4! _You now have 26 gold pieces (gained 8). _Done exploring. _This spell is quite dangerous to cast! _You &hՍ start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.&h P  Okay, then.&hޑ &hL D _&h&hc&hP&hF _Unknown command.&ho&hRead which item? Scrolls  e - 4 scrolls labelled CAADUDE VIALIO  f - 3 scrolls labelled JINEWOK ROATE  g - a scroll labelled ICRASI CUBOCE  h - a scroll labelled IFALEI MATUNAS  i - a scroll labelled KODOSA SIYCIAWKk - a scroll of poison [!] read|quaff&hG[?] describe selected&h\A&hG&hnO# #.##.# MrRokkomies the Vexing # #.################.# Poltergeist # #...............##.# Health: 29/29 ======================== ######.#############.##.# Magic: 5/5&hS======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#XL:  4 Next:  0% Place: Dungeon:2#.........@....#Noise: ---------  Time: 1826.9 (0.0)##############.#a) +1 sling###Fire: a) +1 slingFly          _Done exploring. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Okay, then. _Unknown command.&h&wu  As you read the scroll labelled CAADUDE VIALIO, it crumbles to dust.7.9 (1Tele Fly  _You feel strangely unstable. It was a scroll of teleportation.&hl&hpryRead which item? Scrolls  e - 3 scrolls of teleportation (cancels current teleport)  f - 3 scrolls labelled JINEWOK ROATE  g - a scroll labelled ICRASI CUBOCE  h - a scroll labelled IFALEI MATUNAS  i - a scroll labelled KODOSA SIYCIAWK&hsk - a scroll of poison [!] read|quaff[?] describe selected&h&hD&h># #.##.# MrRokkomies the Vexing # #.################.# Poltergeist &h# #...............##.# Health: 29/29 ======================== ######.#############.##.# Magic: 5/5======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#&hXL:  4 Next:  0% Place: Dungeon:2#.........@....#Noise: ---------  Time: 1827.9 (0.0)##############.#a) +1 sling###Fire: a) +1 slingTele Fly          _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Okay, then. _Unknown command.As you read the scroll labelled CAADUDE VIALIO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.&h  As you read the scroll labelled JINEWOK ROATE, it crumbles to dust.  It is a scroll of identify.&h/  --more--&hhi &hin Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ICRASI CUBOCE  h - a scroll labelled IFALEI MATUNAS  i - a scroll labelled KODOSA SIYCIAWK Potions (select first with !)  d - 2 fizzy golden potions &ho { m - an emerald potion[?] describe selected&h&h&h< # #.##.# MrRokkomies the Vexing # #.################.# Poltergeist # #...............##.# Health: 29/29 ======================== ######.#############.##.# Magic: 5/5======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#XL:  4 Next:  0% Place: Dungeon:2#.........@....#Noise: ---------  Time: 1827.9 (0.0)##############.#a) +1 sling###Fire: a) +1 slingTele Fly        &h#N  _Okay, then. _Unknown command.As you read the scroll labelled CAADUDE VIALIO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled JINEWOK ROATE, it crumbles to dust.  It is a scroll of identify.8.9 (1 _d - 2 potions of curing&hGr&hxRead which item? Scrolls  e - 3 scrolls of teleportation (cancels current teleport)f - 2 scrolls of identify  g - a scroll labelled ICRASI CUBOCE  h - a scroll labelled IFALEI MATUNAS  i - a scroll labelled KODOSA SIYCIAWK&hxk - a scroll of poison [!] read|quaff[?] describe selected&h&h&h&h$&h9# #.#&h@Q#.# MrRokkomies the Vexing &heO# #.###############&hA#.# Poltergeist &hc# #...............#&h#.# Health: 29/29 ======================== &hC######.#############.#&h9M#.# Magic: 5/5&h)======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#XL:  4 Next:  0% Place: Dungeon:2#.........@....#&hJuNoise: ---------  Time: 1828.9 (0.0)&hkL##############.#&h,a) +1 sling&h###&h <Fire: a) +1 sling&h8 -Tele Fly &h^  &h / &h  &h       _Unknown command.As you read the scroll labelled CAADUDE VIALIO, it crumbles to dust. &h !_You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled JINEWOK ROATE, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of curing&hc $&h MIdentify which item? (\ to view known items) &h iScrolls (select first with ?) &h& 3 g - a scroll labelled ICRASI CUBOCE &h > h - a scroll labelled IFALEI MATUNAS &hB + i - a scroll labelled KODOSA SIYCIAWK &h iPotions (select first with !) &h 2 m - an emerald potion&h ][?] describe selected&h# #.##.# MrRokkomies the Vexing # #.################.# Poltergeist # #...............##.# Health: 29/29 ======================== ######.#############.##.# Magic: 5/5======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#XL:  4 Next:  0% Place: Dungeon:2#.........@....#Noise: ---------  Time: 1828.9 (0.0)##############.#a) +1 sling###Fire: a) +1 slingTele Fly       &h[17;33H   _Unknown command.As you read the scroll labelled CAADUDE VIALIO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled JINEWOK ROATE, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of curing  As you read the scroll of identify, it crumbles to dust.9.9 (1 _m - a potion of enlightenment&h &h Read which item? Scrolls  e - 3 scrolls of teleportation (cancels current teleport)f - a scroll of identify  g - a scroll labelled ICRASI CUBOCE  h - a scroll labelled IFALEI MATUNAS  i - a scroll labelled KODOSA SIYCIAWKk - a scroll of poison [!] read|quaff[?] describe selected&hH # #.##.# MrRokkomies the Vexing # #.################.# Poltergeist # #...............##.# Health: 29/29 ======================== ######.#############.##.# Magic: 5/5======================== ........##.##.. AC: 5Str: 4 #######.##.#### EV: 12Int: 17#.##.#SH: 0Dex: 16#.############.#XL:  4 Next:  0% Place: Dungeon:2#.........@....#Noise: ---------  Time: 1829.9 (0.0)##############.#a) +1 sling###Fire: a) +1 slingTele Fly       &ha L[17;33H   _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled JINEWOK ROATE, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment .....@.....As you read the scroll labelled ICRASI CUBOCE, it crumbles to dust. .# #.......# #................ .# #.......# ##................ .#>..# #................. .# #...##### #................. .# #.>.# #.............#### .# #...# #...).........# .# ##### #.............# .# #.............# &h; .# #@..>......(.†#### &hh .# #.########........ .##÷# #........ .##.##........ .##.##........ .# #.# #........ .# #.# ###'##### &ha .# #.# #.# &h| g.###############.# #.#  &hZ! ;A profound silence engulfs you. It was a scroll of silence.&h( &h/ &h0 &h&1 %Silenced &h1 %30.9 (1&hE2 AFly &h%6 &he8  &h8 &h9 2_Your surroundings suddenly seem different.&h= J&h> ,&hC &hD &h8G &hG &hsH &hJ ,&hL &hP &hYV &hW &hZ ,&hT\ &h_ ,&ha &hTc ,&h f &h|g ,&hh &hAj ,&hk &hl ,&hm &ho ,&hp &hq &hir &hs &ht &ht &hu &h{w ,&hox &hy &h}z &h9{ &h} &h} &h;~ &h &hO &h &h &h &hރ &hr &h &h &hD &hÈ &h! &h֋ &hT &h! &h &h> &h &h &h@ &h &h &h &h &hÜ ........).............>.--------- ...&h j 56.9 (26.0) _You start waiting.&h/ ,7.9 (27&h &h U _Your hearing returns.&h&h$&hRead which item? Scrolls  e - 3 scrolls of teleportationf - a scroll of identify  h - a scroll labelled IFALEI MATUNAS  i - a scroll labelled KODOSA SIYCIAWKk - a scroll of poison [!] read|quaff[?] describe selected&hB&hL&hCY.# #.......# #................ MrRokkomies the Vexing .# #.......# ##................ Poltergeist .# #....>..# #................. Health: 29/29 ======================== &hD].# #...##### #................. Magic: 5/5======================== .# #.>.# #.............#### AC: 5Str: 4 .# #...# #...).........#EV: 12Int: 17 .# ##### #.............#SH: 0Dex: 16 .##.............#XL:  4 Next:  0% Place: Dungeon:2 .#&h8a#@..>......(.†#### Noise: ---------  Time: 1857.9 (0.0) .##.########........ a) +1 sling .##÷##........ Fire: a) +1 sling .##.##........ Fly .##.##........ .#&he#.##........ .##.####'##### .##.##.# .###############.##.# _m - a potion of enlightenment  As you read the scroll labelled ICRASI CUBOCE, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence. _Your surroundings suddenly seem different. _You start waiting. _Your hearing returns.&hw  As you read the scroll labelled IFALEI MATUNAS, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.&h{x+8.9 (1&h~&hg4 _It was a scroll of immolation.&hRead which item? Scrolls  e - 3 scrolls of teleportationf - a scroll of identify  i - a scroll labelled KODOSA SIYCIAWKk - a scroll of poison [!] read|quaff[?] describe selected&h}.# #.......# #................ MrRokkomies the Vexing .# #.......# ##................ Poltergeist .# #....>..# #................. Health: 29/29 ======================== .# #...##### #................. Magic: 5/5======================== .# #.>.# #.............#### AC: 5Str: 4 .# #...# #...).........#EV: 12Int: 17 .# ##### #.............#SH: 0Dex: 16 .##.............#XL:  4 Next:  0% Place: Dungeon:2 [3&h4m.##@..>......(.†#### Noise: ---------  Time: 1858.9 (0.0) .##.########........ a) +1 sling .##÷##........ Fire: a) +1 sling .##.##........ Fly .##.##........ .##.##........ .##.####'##### .##.##.# .###############.##.# _Your surroundings suddenly seem different. _You start waiting. _Your hearing returns.As you read the scroll labelled IFALEI MATUNAS, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. ....##.>..###################################################÷##############.##############.##############&h[37m.##############.##############.#######As you read the scroll labelled KODOSA SIYCIAWK, it crumbles to dust.9.9 (1 _You feel momentarily disoriented. It was a scroll of revelation.&h8 Q&h: 0&hB &hH ,&h K  &hK &h8L 7_Done exploring.&hWhere to? (Tab - D:2, ? - help)  D - Dungeon &hJ &h $&h .# #.......# #................ MrRokkomies the Vexing &h1 .# #.......####................ Poltergeist &hإ B.# #....>..###................. Health: 29/29 ======================== &hv .# #...#######................. Magic: 5/5&h 1======================== &h .# #.>.#######.............#### AC: 5&h̩ Str: 4 .# #...#######...).........#EV: 12Int: 17 .# ###########.............#SH: 0Dex: 16 .########.............#XL:  4 Next:  0% Place: Dungeon:2 &hO .#&h H#######@..>......(.†#### Noise: ---------  Time: 1859.9 (0.0) &h .#&h+ #######.########........ a) +1 sling &h .#&h] #######÷########........ Fire: a) +1 sling &h .#&h #######.########........ Fly &h" .#&h R#######.########........ &hK .#&h R#######.########........ &hu .#&h R#######.##########'##### &h .#&hU d#######.####### #.# &h .###############.#&hv #.#&h aAs you read the scroll labelled IFALEI MATUNAS, it crumbles to dust.  &h EThe air around you briefly surges with heat, but it dissipates. &h< &_It was a scroll of immolation.  &hӶ KAs you read the scroll labelled KODOSA SIYCIAWK, it crumbles to dust. &hh G_You feel momentarily disoriented. It was a scroll of revelation. &h 0_Done exploring.&h &h &hF &h &h &h  &h _&h &h- &h &h &hF &h &h &h &h &hq  &h  &h +There is an escape hatch in the floor here.&h &h  &h _&hW &hT &he &h# &h &h &h &h &hC &h &h &h &h &h &h &h &h9 &h &h+ &h &h &h# &h &hs &hh &h &h &h` &h &h &h &hv &h &h" &h# &h$ &h& &h ( &h) &h* &h , &h . &h/ &h0 &h2 &h"4 &h7 &h8 &h9 &h; &h= &hf> &h? &hA  &hpB  &hB 5There is a stone staircase leading down here.&hYD &hIF &hCG  &hG _&h)I &h3&h&hݑ7  You fly downwards.&h&h(&hL _The endoplasm quivers.Found a stone staircase leading down.  There is a stone staircase leading up here.&h$&h #.## #... #... .  &h("# # #..# ..  #.#.##..####.#  #......##  .......  .......@....... 78.6 (18.7) #...#..........  # #..........  #........J.  #.......... #.#........ J   endoplasm ......... .#>##...... &h"&h *&h|.a _An endoplasm is nearby!&hm ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.&h} &h ..&h; ..J..&hh &hvi ===&h-j 9.9 (1.3&hj )&hOo &hr  &hr &hNs @_The endoplasm is moderately wounded.&hs &h  &hv  &h >You shoot a sling bullet. The sling bullet hits the endoplasm.&h &h "(&hE ((&h (.&h !&h~4.....&hl&hK2&h 81.2&h2&hx &hk&hE)_You kill the endoplasm!&hL&hΖP &hkB_No target in view!&hg& _&hr #.##### ##. #..... .. #... . #.#. #..# .. #.#.##..####.####...##.....<.......---###...#... #...#........#...&hOx1###...#.......#.#........g   hobgoblin (asleep)..............#####g..#>##...... &hx &hy3.2 (2.0  &hz0A hobgoblin comes into view.&hz&h*&hg&hG&h׀g&hc.&h&h*==-&h$4.2 (3&hb&h &h&hC_The hobgoblin shouts!&hܩ%  &h_FYou shoot a sling bullet. The sling bullet hits the hobgoblin.&h#(&h(&h(&h[((.&h8&h;D......&h<_Y4=5.5 (1.3 &h}`G_You kill the hobgoblin!&hʡ4&h&hXH _No target in view!&h _No target in view!&h0 J&hH &h &h! % _&h+ X&h- &h 0 &h3 ,&h4 &hO7 &hU: ,&hq; &h> &hA ,&hnB &hC &hD ,&h...#.##........###...#>#[###. #....$&h~ &h H---7.5 (22&h &h C _Found a robe.&hT&hV&hS^ _No target in view!&hw _&hX&h&h&h&h&hA&h&hn&hn &h &h\ &h &h&hd&h&h &h,&h)_You now have 38 gold pieces (gained 12).&h&hr&h&hM&hw&h{ &h?!&h"&h$&h&&hg'&h(&h*&h,&hd-&h.&h1&h7&h7`#....##.##.####...#.......... &hX8#.................#.......... &h:#...........###...#..........  ..............#.....#.#........ ..............................## ...#.##........###...#>##...... [###. #........###...#.# #. #................( #.........@....... 19.5 (1#.........##....#.# #.........# ......# #.........# ....... #.........# ....####......#..# ....##......#... ....#[16;&h ;17H .....&h?&h@&h.A&20.5 (13&h*E&hG &h@H&hH_Found 8 stones.&h &hX&h7"&h{#&h%&h'&h*&hf+&h,&h/&h5&h6]..#.##........###...#>##&h 7 &h7###. #........###...#.## &hZ8#. #................(.  &h8n #.................. &h9 #.........##....#.## &hY:x #.........##......## &h:R #.........##........&hYAE #.........##....#####......#..##@...# #......#...?....#  #...... #.##.. .. #......... ## #..#......K   kobold (missile, asleep) ..........K......... &hA &hB5.5 (5&hC .0)  &hCNA kobold comes into view. It is wielding a +0 short sword.&hKD&hI&h[JK&hJ)&hKK&hL.&hM&hM==&h2N6.5 (6&hR&hX &haY&hY_The kobold shouts!&hu@  You shoot a sling bullet. The sling bullet hits the kobold.((((()&hrD.....&h=6=7.8 (1.3&h` _You kill the kobold!&hB&h&h'&hH _No target in view!&h.a&hQb&h$i&hlH _No target in view!&h4&h&h&h&h% _&h*&hY&h_&hu&h I _f - 2 scrolls of identify (gained 1)&h 4&h/ &h &h ,&h &h &h> U #. #................(.  #.................. #.........##....#.## #.........##......## #.........##........ #.........##....#### #......#..##....# #......#........## #@...........---&h  #.##......... ....#......... ###..#..#...... #..w)........ .............w   ribbon worm (wandering) ............ ....&h^ 31.8 (4.0wwcatching breath)  A ribbon worm comes into view.&h" ```The ribbon worm expels a string of sticky webbing.&h| 4...&h4 G---2.8 (5&hU &he H _The stream of webbing hits you but does no damage.&hEW ((( You shoot a sling bullet. The sling bullet hits the ribbon worm.&ha&hd..w.&h/7===4.1 (1.3&h$&hf _The ribbon worm is moderately wounded.&h? ((You shoot a sling bullet. The sling bullet hits the ribbon worm.&h )&h3`.w..&h4(5.4&h!=&hZAc _The ribbon worm is heavily wounded.&h! ( You shoot a sling bullet. The sling bullet hits the ribbon worm.&h&hyvw. &ho(6.7&h8&hd _The ribbon worm is severely wounded.&hZ (((((((You shoot a sling bullet.&h1 w......  The sling bullet completely misses the ribbon worm.&h (8.0&h &h Q _The ribbon worm misses you.&h@ (((((((You shoot a sling bullet.&h w....(catching breath)..  The sling bullet barely misses the ribbon worm.&h  The ribbon worm expels a string of sticky webbing.&hoe &hUm (9.3&hu &hy H _The stream of webbing hits you but does no damage.&h (((((((You shoot a sling bullet.&h=@ w......  The sling bullet barely misses the ribbon worm.&hXA)40.6&hK&hC _The ribbon worm bites you but does no damage.&he  You shoot a sling bullet. The sling bullet hits the ribbon worm.&hH~   The ribbon worm is heavily wounded.&hI(1.9&hR&hwVX _The ribbon worm barely misses you.&h  You shoot a sling bullet. The sling bullet hits the ribbon worm.&h  The ribbon worm is severely wounded.&hʒY5----3.2&h&h0 _The ribbon worm bites you.&hq (((((((You shoot a sling bullet.&h w......  The sling bullet barely misses the ribbon worm.&h(4.5&h&h Y _The ribbon worm closely misses you.&h  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.&h+s r  The ribbon worm is heavily wounded.&hFt (5.8&hz &hW~ C _The ribbon worm bites you but does no damage.&hF  You shoot a sling bullet. The sling bullet hits the ribbon worm.&hi  The ribbon worm is severely wounded.&h (7.1&h &h Y _The ribbon worm closely misses you.&h  You shoot a sling bullet. The sling bullet hits the ribbon worm.&h  The ribbon worm is almost dead.&h9c6=---8.4&hq&hUC _The ribbon worm bites you but does no damage.&hh  You shoot a sling bullet. The sling bullet hits the ribbon worm.&hn  The ribbon worm is almost dead.&h(9.7&h<&h\  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.&h<(((((((The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  You shoot a sling bullet.&h8 w.... ..  The sling bullet barely misses the ribbon worm.&h9)51.0&h;A&hD\ _The ribbon worm completely misses you.&hm  You shoot a sling bullet. The sling bullet hits the ribbon worm.&h (catching breath)  The ribbon worm is almost dead.&hZ ````&h)Z`The ribbon worm expels a string of sticky webbing.&h....@7==2.3&hE &h&hv_The stream of webbing misses you. The ribbon worm barely misses you.&h&h_ &h  &h @You shoot a sling bullet. The sling bullet hits the ribbon worm.&hh &h< .&h !&h| &h .&hc &h =&h 10&hk 3.5 (1.2&hx &h7  &h} &hh +_You kill the ribbon worm!&hC &hT &h_V &hW &hi^ &h}b  &hxc &h[d :_No target in view!&hk &h &h &h &h|  &h &h :_No target in view!&h- _&h&hb8=&h&h,&h_&h,&h &hC ,&h]&hq&hb9==&hr&hi1 _HP restored.&h 4&h&h &h",&hx$&hQ&&h),&h*&h2&h3:=&hd4&h7&h9,&h.;&hT>&hc@,&hA&hsC&h>E,&h F&hkI&hxK,&hM&hP&hQ,&hVS&hU&hW,&hW&hY&h.[&h8|&h0}&h Q ......... ................. ###.####.....##.# .............# .# .......##.# ###.#####........ #.#####....##.# ................ #..#####@...##.# ---&h1]...o........# # .o..[.......... o##...........# ...............######........ o   orc wizard (asleep)#.#..#### oo 2 orcs (asleep)#.#..#&h+ 76.5 (23.0)  2 orcs and an orc wizard come into view.&hH---7.5 (24&h}&hdH _Found a ring mail.&hX (((o1 asleep)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!&hz @  The orc is lightly wounded.&h2 &h &hT &h &h &h o..o..oowandering)o&h ;===8.8 (1.3)&h &h% _The orc shouts!&h5. (oYou shoot a sling bullet. The sling bullet hits the orc.&h&hǯ&hb&h.o..oo.&h)80.1&hF&h5[ _The orc is heavily wounded.&hX((((&hZt&hu&hkN .o.o.o.[...  You shoot a sling bullet. The sling bullet barely misses the orc.&h(1.4&h&hV: _The orc hits you but does no damage.&h}k ((((You shoot a sling bullet.&h,&hm  The sling bullet closely misses the orc.&h&h..o..o.o..&hUY5----2.7&hI&h9 _The orc hits you with a +0 club. x2&h HX((((&hF  You shoot a sling bullet. The sling bullet barely misses the orc.&h&h|uooo[....&h(4.0&hn&hQ _The orc closely misses you.&h ]  You shoot a sling bullet. The sling bullet hits the orc.&h X)   orc&hA V  You kill the orc!&hM H.o&h u M----35.3&h{ &h3~ 8 _The orc hits you with a +0 dagger.&h >  You shoot a sling bullet.&hV  The sling bullet hits the orc wizard but does no damage.  The orc closely misses you. The orc wizard closely misses you. x2&h@W(6.6&hb`&h+dI _The orc misses you.&h ((((You shoot a sling bullet.&h%z o...  The sling bullet closely misses the orc wizard.&h}  The orc wizard gestures at you while chanting.&h&hP  WW   phantomo   orc wizardo   orc  The puff of flame hits you! The orc hits you but does no damage.&h- e16-------7.9&h&hZ _A phantom comes into view.&h:&h&h)&hϢ^ _You are too injured to fight recklessly!&h|J&hK&hV&hQ[^ _You are too injured to fight recklessly!&h8 4&hC &h+H ^ _You are too injured to fight recklessly!&hl g ##....... ................... ................. ###.####.....##.# ......# .# ........W....##.###.#####........ ##.#####....##.# .......@........&hn 8#..#####....##.# ......oo....# # ....[.....##....# .......o   orc.######........ #.#..#####.#..#&hr &hs &ht &h!~ H.Wo).W   phantomo   orc wizard&h 7=---------80 _&h &hڌ &h*  ##. ............ .......... ###.####.....##.# .....# .# .....##.# ###.#####W.#.#####....##.#.#..#####o...##.#&h+  ......).....# # ....[.......... .##........# ..............o   orc wizard .######........ #.#..####  #.#..#&h40 ,&hc1 &hV: ].Woo&h; W   phantomo   orc&h< B---9&hD &hG &h% ##. . . ###.####.....##.# ..# .# ...##.# ###.#####........#.#####W...##.#.#..#####o...##.#.........o.....# #. ....[.......... .##.....# ..... .######........  #.#..####  #.#..#&h;&hH.W&h'90&h&h&h@' ##. . . ###.####.....##.# .# .# .##.# ###.#####........#.#####....##.#&hA2.W.#..#####o...##.# .........o.....# #.......[..........### .##.# . .######. &h!C| #.#..####  #.#..#&hE&hF&huH&hQW.oo   orc wizard&hS&1&h[&h:m&h$F  ##. .... .... ###.####.....##.# .....# .# .....##.# ###.#####.........#####.#####....##.#&hG 1.W..####..#####o...##.# .........o.....# #.....[.##.##.#......######.##&hH . #.#..####  #.#..#&hwM &hN ,&hW W.oo   orc&hY B=2&hb &hxc &h &h# &h;You aren't carrying any items that you can evoke.&hҿ&hM&h&h[&hT &h_&h&hI  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No&h`\&h9u##.................. MrRokkomies the Vexing................... Poltergeist.................Health: 17/29 ==============----------###.####.....##.#Magic: 2/5=========---------------.............# .#AC: 5Str: 4.............##.#&hQvEV: 12Int: 17###.#####........SH: 0Dex: 16.#####.#####....##.#XL:  4 Next: 13% Place: Dungeon:3.......@.W..........Noise: ---------  Time: 1992.9 (0.0).####..#####o...##.#a) +1 sling.........o.....# #Fire: a) +1 sling.........[..........Fly #####.##...........#................W   phantom...######........o   orc##. #.#..#####.#..# _You are too injured to fight recklessly! &hy_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You aren't carrying any items that you can evoke.Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ht^W.^&hx8---------------==3.9 (1&h&h< _You inscribe a pair of binding sigils.&hS ## ..... ..... ###.####.....##.# ......# .# ......##.# ###.#####.&hhU.#####^#####....##.#.W..####^.#####o...##.# .........o.....# # .........[. #####.##...# ........ ...######.  ##. #.#..####  #.#..#&hW,&hO]W...o.--4&ha&hg&h7 ## .... ..... ###.####.....##.# .......# .# ......##.# ###.#####.#..#####^#####....##.#.W...o..####^.#####....##.# .........o.....# # .........[.&hcM. #####.##...........# .......... ...######.. ##.# #.#..####  #.#..#&h&hK  The phantom attacks as it pursues you!&h&h3,W...o.oo   orc wizardo   orc&hO=-5&h &h> _The phantom hits you but does no damage.&hi\ ## ... .... ###.####.....##.# ......# .# .....##.# ###.#####..#..#####^#####....##.#.W...o..####^.#####....##.#. .........o.....# # ........o[... #####.##&h.# ..... ...######. ##.# #.#..####  #.#..#&h&h%&h W...o.o.&h/ .-6&h&h&h" ##   ###.####.....##.# .# .# .##.## ###.#####.#.#..#####^#####....##.#.W...o&h& ..####^.#####....##.#.. .........o.....# #. .......o.[. #####.##.# ...... ...######. ##.# #.#..####  #.#..#&hq &h &h4 &h" W...o.o.&h n9=-7&h &hU! &h-j ## . .. ###.####.....##... .# ... .##. #. ###.######.#..#####^#####....##..W...o.####^.#####....##... ....o....o.....# ... ...[... #####.##..... ....... ...######o   orc&h0 ##.# #.#..###  #.#..#&h2&hm7  The phantom attacks as it pursues you! The phantom barely misses you.You feel bolstered by spreading misfortune.&h@KW...o.o.o   orc wizard (bound)o   orc&hcAU 8 =8&hI&hL _The orc wizard moves over the binding sigil and is bound in place!&hS&hC&h%&h &hz( #######.. ...... ..... ###.####.....## ..... .#  .... .## #.. ###.######.#..#####^#####....##.W...o.####o.#####....##.( .........o.....#....[...#####.##.... ..... ...######&h)##..#. ##.# #.#..  #.#..#&hY-&he0[  Found 6 stones. The phantom attacks as it pursues you!&h;gW...o.&h=&9&hMF&hJ> _The phantom hits you but does no damage.&h" [ ...#####...) ...# ########... .. .............#.......#####.####.....#.............. .............# #..# ###.#####..... ###.#.@#####^#####....#..W...o..........#.......####o.######(....o#...............[#......#####.###...... ............. ...######.....##..#. ##.&he H# #.#..#&h &h &h gW...o.&hj 1-2000&h &h &h=#.#..# ...#####...) ...# ########.. .............#.#####.####...............#...................# #.@# ###.. ###.#..#####^#####....#........W...o...........#.......####o.#####....#(..o&h/+.........[#####.## ........#...... ...######.....&h;*&h1&hu2W&h3.&hm4&h;520&h5%==&h{6-&h71&he=&hl@&h^F,..........#.&h3G#... ...#####..#..###..# ...#####...) ...# ########... .... ..............######.####.....#.....# #....@..............## #.#..#####.#####......###.#.W#####^#####....##............o............#.......####o.#####....###......(...o.....##.........[#......#####.##&hUIP#...... ......&hI&h&OW&hO?.16&hdPC---=2&h@V&h~XR _The phantom attacks as it pursues you! The phantom hits you.&hI .#.... ...#####..#..#.##..# ...#####...)....# ##.&h ######... ........ .....#.#####.####.....##..# .#.##.&h #.#.W#####.#####.###.#..#####^#####....##.............o.#.......####o.#####....##.#......(.o.....# #........&h [.#......#####.##.#...... .&h_ &h V W.  &h &The phantom attacks as it pursues you!&h Z3=====3&hk &hx > _The phantom hits you but does no damage.&hh.#.... ...#####..#..#.##..# ...#####...)....# ##.....######... ......... ......#.#####.####.....##.#.# .##....W.##.##.#..#####.#####.###.#..#####^#####....##.#............o.#.......####o.#####....##.##......(.o.....# ##...[.#......#####.##.##...... ..W-4&hs.#.... ...#####..#..#.##..# ...#####...)....# ##....######... .........&h7tG.. ......#.#####.####.....##.# .# .# #.....W.##.# #.#..#####.#####. &h(u7###.#..#####^#####....##.# .o. #......(.o.....# # &hx&hi.W7=---5&h"].#.... ...#####..#..#.##..# ...#####...)....# ##.......&hJG######... ................ ...... #.#####.####.....##.# .# .# #......W.##.# &hA#.#..#####.#####. ###.#..#####.#####....##.# .o.. #.####o.##&hT#......(..........o.....# # #...#......#####.## &h&h&h.Woo   orc&hq&6&h&h&h a##.#####.##. . ..........#....... . ...#####..#..###..##....#####...)&hڹ  ...# .##.######... ............. .................######.####.....##.# ......# .# &h̺ #.......W...........##.#  #.#.o#####.#####........ ###.#..#####.#####....##.# ....................&h #.####..#####....##.# #......(..........o.....# # #.........[#......#####.###&hǾ &h &h ZWo....&h F=====7&hI &hf &h&h&h&hܟ&h3x  #....# ##.#####.# . ..........#... ... . ...#####..#..###..##....#####...) ...##.##........######...............&h{.......................#.......#####@####.....##............W ...o..............##.# #.#..#####.#####........ ###.#..#####.#####....##.#.....................####..#####....##.(..........o.....# #.........[.&h~&hJ&hJ&hʏooo   orc wizard (swift)o   orc&hoJ7=8&h}&h1> _The phantom hits you but does no damage.&h)#......#.##  #. .. #.....##.##.#####.##. . ...........#....... . ...#####..#..#&h##..##....#####...) ...##.########...............@.............######.####.....##.# .........o..W..........# .# &hg|#....o..............##.#  #.#..#####.#####........###.#..#####.#####....##.# ....................&h#.####..#####....##.##......(.o.....# #&h&h&h]W..o&ho   orc wizard (swift)&hn8=6-9&h{&h&h #......#..##....# . #......#.##  #. .. #.... .##.##.#####.##.  .............#......... &h .........#####..#..# ##..##....#####...)  ...##.########......................######W####.....##.#  .........o.............# .# #.....o.............##.# #.#..#####.#####........ &h ###.#..#####.#####....##.#  ....................  #.####..#####....##.#&h &hD &h &hi ;W.o.oo   orc wizard (swift)o   orc&h A-10&h &hi &h %#...##....#### #......#..##....# . #......#.##  #. .. #.... .##.##.#####.##.  .............#......... .........#####..#..# ##..##....#####...)  ...##.## ######.. .......W............. #&h2&#####.####.....##.# .........o.o.....# .##......o............##.#  #.#..#####.#####........  ###.#..#####.#####....##.# ....................&h:,&hW..o..o 5 1&h &h&h@_You feel your existence waver again.&hi&h?#.##....#### #......#..##....# . #......#.## #. .. #. .##.##.#####.##. ...#... .........#####..#..#...... ##..##....#####...). ...##.##. .W.  .#####.####.....##.# o..o.#........o..........##.# #.#..#####.#####. ###.#..#####.#####....##.# W.oo&h@s.o   orc&h2B&2&h6L&h?P&hJ#.##....#### &hS#......#..##....# . #......#..## #. .. #.. .##.##.#####.##......... .&h..#... .........#####..#..#...... ##..##....#####...). ...##.##...W.&h% .  #####o####.....##.# o..o.....  #............##.#  #.#..#####.#####........ .#..#####.#####....##.#  &h&h&hZ&h&h,.W&hDo..&h=9=&hg3&h&h/&h>g #.##........ #.........##....#### #......#..##....# . #......#........## &hNh  #. .. #............ .##.##.#####.##.........  ......#......... .........#####..#..#  ##..##....#####@..)  ...##.##....W &h%i ###o....................#####.####.....##.# ......o......# .# &hi #...................##.# .#..#####.#####........ #.#..#####.#####....##.#&h:l &h'm &hn &hiw o.W.oo   orc&hx Z4=====4&h &h{ &hc##.......#### &h{##....# . #......##  #. .. #.........##.##.#####.##..... .............#..... .....#..#..##..##....#####...) &hi ...##.##...o.W. ###...........................#####o#####. ......o .#..................##.#....&h|&h:W.&h&5&hl&h&hbg#.##.....### &hh##....# . #......#........##  #. .. #....##.##.#####.# ...........@.#... .........#####..#..#..##..##....#####W..).... &hi ...##.##...o....... ###.........................#####o#####. ......o .#&hj=..................##.#&hl&hm&h1zW.oo   orc wizard&h{.=6&hɈ&h_| _The phantom attacks as it pursues you! The phantom closely misses you.&h ^ #...........&h #...##.........##....#### ##....# . #......#........## &h  #. .. #.........##.##.#####@## .......#... .........#####W.#..#&h ##..##....#####...)..  ...##.##...o.o............ ###...........................&h #####o#####.# ......o &h &h ;W.&h -o.&h B=7&h &h { _The phantom attacks as it pursues you! The phantom barely misses you. &h+T  Casting: Sigil of Binding (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &hThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No &hQ  &h8 #..................MrRokkomies the Vexing#.........##....#.##Poltergeist#.........##......##Health: 19/29 ===============---------#.........##........Magic: 1/5====--------------------#.........##....####AC: 5 &h; Str: 4#......#..##....#EV: 12Int: 17. #......#^.......##SH: 0Dex: 16#. .. #............XL:  4 Next: 13% Place: Dungeon:3.##.##.#####@##.........Noise: =--------  Time: 2017.9 (0.0)..........^W.#.........a) +1 sling.........#####..#..#......Fire: a) +1 sling##..##....#####o..)........Fly ...##.##...o.............. ###........................W   phantom .........................o   orc wizard .....#####o####.....##.# ......o.............# &h? [m .# _You feel your existence waver again. _The phantom attacks as it pursues you! The phantom closely misses you. _The phantom attacks as it pursues you! The phantom barely misses you.Casting: Sigil of Binding (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils. &hvB ;* &h r  _The phantom attacks as it pursues you! The phantom barely misses you.asting: Sigil of Binding (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils.  The orc wizard casts a spell.The orc wizard flickers and vanishes! &h  Deactivating autopickup; reactivate with Ctrl-A. &h . #......#^## #. .. #.............. #.##.#####.##........... .........^§.#........... .....#####..#..#........ #....#####{..)..........  &h #.##...o..............## ................W ................@.....# ####o####.....##.#.#.## o....##.# # ..............##.# ####.#####....#.#####....##.#  ###....##.#...o.....# # &hj &. &h 8----------------=8.9 (1 &h}  &h J _The phantom hits you. The phantom blinks! You blink.&h+  #......#^.## . .. #... .##.#####.##..#^..#.#####..#..#. ....#####{..). .##...o.#W.# &h`- 5o####.....##.#.#.## ....##.#.# ....##.#.#.#####...........#####....##.#.#.......#####....##.#.# &hY0 &h< %.&h.> .-9&hsj k _The phantom closely misses you.&h .. #........ ##.#####.####......^..#....#####..#..# #####...).... ##...o.......###......W.......# ##o####.....##.#@#.## ............##.#.# ...##.#.# ##.#####.......... .#####....##.#.# .................. #..#####....##.#.# .......o.....# #.#[...........W5----20&h-  &h &hdz D_The phantom attacks as it pursues you! The phantom hits you.&hY &h $##.#####.##&hB ## &h %.......^..&h (..&ho 2#####..#..#&h ). &h* 4..)..&h .. &hM ##...o.......&h ###. &h .......................#......W....# ##o####.....##.#.#.## ....... ##.#####..........##.#.#. .................... &h T#..#####....##.#.# ## .......o.....# [............ #.##..#&h &ht &h .&h W&h &h &hJ -&h 1&h &h {&hI &hA &h##.#####.##...........##MrRokkomies the Vexing .......^..#.............Poltergeist &h...#####..#..#.........Health: 15/29 ============------------ ...#####...){..........Magic: 1/5====-------------------- ##...o..............###.AC: 5Str: 4 .......................#EV: 12&h+Int: 17 ....................#SH: 0Dex: 16 ##o####.....##.#W#.##XL:  4 Next: 13% Place: Dungeon:3 ............##.#@#Noise: ---------  Time: 2021.9 (0.0) ............##.#.#a) +1 sling ##.#####..........Fire: a) +1 sling ##.#####....##.#.#.Fly .................... #..#####....##.#.# ##W   phantom .......o.....# #.# .....[............ #.##...........# _The phantom closely misses you. _The phantom attacks as it pursues you! The phantom hits you.  Fire: a) +1 sling&hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (50% to hit)&ho##.#####.##...........##MrRokkomies the Vexing .......^..#.............Poltergeist &h q...#####..#..#.........Health: 15/29 ============------------ ...#####...){..........Magic: 1/5====-------------------- ##...o..............###.AC: 5Str: 4 .......................#&hr<EV: 12Int: 17 ....................#SH: 0Dex: 16 ##o####.....##.#W#.##XL:  4 Next: 13% Place: Dungeon:3 ............##.#@#Noise: ---------  Time: 2021.9 (0.0) ............##.#.#a) +1 sling ##.#####..........&hduFire: a) +1 sling ##.#####....##.#.#.Fly .................... #..#####....##.#.# ##W   phantom .......o.....# #.# .....[............ #.##...........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is lightly damaged.&h&hK.{&ham6====3.2 (1.3&h&h$gMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (50% to hit)  &hYou shoot a sling bullet. The sling bullet hits the phantom.  The phantom is lightly damaged. _The phantom closely misses you.&h0 ##.#####.##...........##MrRokkomies the Vexing .......^..#.............Poltergeist ...#####..#..#.........&h^ Health: 16/29 =============----------- ...#####...)...........Magic: 1/5====-------------------- ##...o.......{......###.AC: 5Str: 4 .......................#EV: 12Int: 17 &h] ....................#SH: 0Dex: 16 ##o####.....##.#W#.##XL:  4 Next: 13% Place: Dungeon:3 ............##.#@#Noise: ===------  Time: 2023.2 (0.0) ............##.#.#&ho! !a) +1 sling ##.#####..........Fire: a) +1 sling ##.#####....##.#.#.Fly .................... #..#####....##.#.# ##W   phantom .......o.....# #.# .....[............ #.##...........#The phantom is lightly damaged. _The phantom closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 50% to hit)&hI$&hm##.#####.##...........##MrRokkomies the Vexing .......^..#.............Poltergeist ...#####..#..#.........Health: 16/29 =============----------- ...#####...)...........Magic: 1/5====-------------------- ##...o.......{......###.AC: 5Str: 4 .......................#EV: 12Int: 17 ....................#SH: 0Dex: 16 ##o####.....##.#W#.##XL:  4 Next: 13% Place: Dungeon:3 ............##.#@#Noise: ===------  Time: 2023.2 (0.0) ............##.#.#a) +1 sling ##.#####..........Fire: a) +1 sling ##.#####....##.#.#.Fly .................... &h#..#####....##.#.# ##W   phantom .......o.....# #.# .....[............ #.##...........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged.&h*<.&hF,-4.5 (1.3&h3&h=8A  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (lightly damaged, 50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged. _The phantom barely misses you.&hB##.#####.##...........##MrRokkomies the Vexing .......^..#.............Poltergeist ...#####..#..#.........Health: 16/29 =============----------- ...#####...)...........Magic: 1/5====-------------------- ##...o..............###.AC: 5Str: 4 .......................#EV: 12Int: 17 ....................#SH: 0Dex: 16 ##o####.....##.#W#.##XL:  4 Next: 13% Place: Dungeon:3 ............##.#@#Noise: ===------  Time: 2024.5 (0.0) ............##.#.#a) +1 sling ##.#####..........&hEFire: a) +1 sling ##.#####....##.#.#.Fly .................... #..#####....##.#.# ##W   phantom .......o.....# #.# .....[............ #.##...........#The phantom is moderately damaged. _The phantom barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 50% to hit)&h ~##.#####.##...........##MrRokkomies the Vexing .......^..#.............Poltergeist ...#####..#..#.........Health: 16/29 =============----------- ...#####...)...........Magic: 1/5====-------------------- ##...o..............###.AC: 5Str: 4 .......................#EV: 12Int: 17 ....................#SH: 0&hDex: 16 ##o####.....##.#W#.##XL:  4 Next: 13% Place: Dungeon:3 ............##.#@#Noise: ===------  Time: 2024.5 (0.0) ............##.#.#a) +1 sling ##.#####..........Fire: a) +1 sling ##.#####....##.#.#.Fly .................... #..#####....##.#.# ##W   phantom .......o.....# #.# .....[............ #.##...........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is heavily damaged.&hP&hRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (moderately damaged, 50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  &hR{The phantom is heavily damaged.  The phantom hits you but does no damage.&h>Xioo   orc&hX-5.8 (1.3&h\&h_U _The phantom closely misses you.&hI3 U##.#####.##...........##MrRokkomies the Vexing .......^..#.............Poltergeist ...#####..#..#.........Health: 16/29 =============----------- ...#####...)...........&hE6 AMagic: 1/5====-------------------- ##...o.......o......###.AC: 5Str: 4 .......................#EV: 12Int: 17 ....................#SH: 0Dex: 16 ##o####.....##.#W#.##XL:  4 Next: 13% Place: Dungeon:3 ............##.#@#Noise: ===------  Time: 2025.8 (0.0) ............##.#.#a) +1 sling ##.#####..........Fire: a) +1 sling ##.#####....##.#.#.Fly .................... #..#####....##.#.# ##W   phantom .......o.....# #.#&h8 o   orc .....[............ #.##...........#The phantom hits you but does no damage. _The phantom closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 50% to hit)&hvw##.#####.##...........##MrRokkomies the Vexing .......^..#.....(.......Poltergeist ...#####..#..#..(......Health: 16/29 =============----------- ...#####...)....(......Magic: 1/5====-------------------- ##...o.......o..(...###.AC: 5Str: 4 ................(......#EV: 12Int: 17 ................(...#SH: 0Dex: 16 ##o####.....##.#(#.##XL:  4 Next: 13% Place: Dungeon:3 ............##.#@#Noise: ===------  Time: 2025.8 (0.0) ............##.#.#a) &hi[32m+1 sling ##.#####..........Fire: a) +1 sling ##.#####....##.#.#.Fly .................... #..#####....##.#.# ##W   phantom .......o.....# #.#o   orc .....[............ #.##...........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the phantom.&h&h&hA.....##......## ##........ ..##....#### #..##....# #### ## &hl..#^.......#####.. ...  #......... .... ###.##...........##..# ..^..#...........W...#.. ###..#..#.......@..^.... ###...)................. o.......o......###...... ..................##..##......# ...#.....##.#§#.## ####.#.#..##.#.###.&h&hL§#&hd2=====7.0 (1.2&h &h3MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the phantom. _The phantom hits you. The phantom blinks! You blink.&h .....##......##MrRokkomies the Vexing .....##........Poltergeist .....##....####Health: 16/29 =============----------- ..#..##....# #### ##Magic: 2/5=========--------------- ..#^.......#####.. ...AC: 5Str: 4#............... ....EV: 12Int: 17 ###.##...........##..#SH: 0Dex: 16 ..^..#...........W...#..XL:  4 Next: 13% Place: Dungeon:3 ###..#..#.......@..^....Noise: ===------  Time: 2027.0 (0.0) ###...).................&hIBa) +1 sling o.......o......###......Fire: a) +1 sling ..................##..##Fly ...............# ... ##.....##.#§#.####W   phantom .......##.#§# .......##.#.# ###..........The sling bullet closely misses the phantom. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 50% to hit)&h$.....##......##MrRokkomies the Vexing .....##........Poltergeist .....##....####Health: 16/29 =============----------- ..#..##....# #### ##Magic: 2/5=========--------------- ..#^.......#####.. ...AC: 5Str: 4#............... ....EV: 12Int: 17 ###.##...........##..#SH: 0Dex: 16 ..^..#...........(...#..&hů!XL:  4 Next: 13% Place: Dungeon:3 ###..#..#.......@..^....Noise: ===------  Time: 2027.0 (0.0) ###...).................a) +1 sling o.......o......###......Fire: a) +1 sling ..................##..##Fly ...............# ... ##.....##.#§#.####W   phantom .......##.#§# .......##.#.# ###..........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the phantom.&h1 &h;E Woo   orc&hL 8*&h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (moderately damaged, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the phantom.phantom misses you.&h¥ 8@&h 8.3 (1.3Confused fire: a) +1 slingConf Fly &hy &h Q _You are confused.&h*&hm9##......## &h##.&h$ ..&h7##....#### .&hwo#..##....# #### .##&h]&#^.&hSQ#####.. ..  &h{#.&hiD. ..... &h".##.##..# ^..#.W...#...#..#.^....). .o......###.....##..#o.....# .&h( ........##.#§#.## .###.#§# .##.#.# .. &h!&h&h6o&h.&h.&hXo   orc&h&h10&h^ -----&h --&h 9&he! 0&h'&h+ &h+&h,_The phantom hits you.&hK&h|M##.&hN/. ..&hP.##....#### ... &hGRz#..##....# ####..#### &hS#^.......#####.. ...... &hT#..&hVh...... ..... &hW#.##&hIYN##..# ... &hZ ^..#.&h[DW...#.... &h6]#..#..#&h^K.^...&h`,...)...&ha. &hb......o&h'd###&hf.o.......##..###&h0h@....##. .... &hiL##.#.#.###. .### &hj@.....##.#§# .. .. &h#l1##.#.# .. ..&hjm  &hnH#.......... ... ###&hp....##.#.#&hPq&hcv&h{ &h } &h^~&The phantom attacks as it pursues you!&h&h&h.&hKW&h.o&hEo   orc&h&h_--&h 30&hn&h5 &h&h0_The phantom hits you but does no damage.&hm&hoa##....#### ... &hHp##....# ####..####.. &hgq{^.......#####........... &hbtd................. .####..#.... ..#....#.. ..#..#W^... ...)..... .....o......###..o......##..###.#...##. ..... ##.#.#.###. #.###.#&hyuQ##.#§# .. ..&hv &hwV##.#.# .. .&hxz..... ... ### &hy....##.#.#.&hz &h|...........&h%}&h&hM&h&h.&hW&h &h&h41&hE =----&hS-&h[ 1&h]&h{&h&h&h.{=2 _You bump into the rock wall. The phantom barely misses you.&h z  ... ####..####.. ^####........... ............... .....##..#..... .........#..... .......^....... )............W....... #.@....... ...{..##..###.# ...##. ..... #.###. #.###.#  .. ..  .. ...  ... ### .You barely miss the phantom.The phantom is moderately damaged.You feel less confused.&h] ... ####..####.. ^####........... ............... .....##..#..... .........#..... .......^....... )............W....... #.@....... ...{..##..###.# ...##. ..... #.###. #.###.#  .. .. .. ... &h ... ###  The phantom hits you.  * * * LOW HITPOINT WARNING * * *&hp............. ...##....#.## .## .....##......## ##........ ....##....#### .... ##....# ####..####..^.......#####....  #.W.... &h###.##..........@##..#.....^..#...............#..... ###..#..#..........^....... ###...)............§....... o.......o....o.###....................{..##..###.#......##. .....o   orc ##.....##.#.#.###. #.###.###.#§# .. ..&hj&h4 .##  ...  ....  ....  ####..####.. ^.......#####...........  ......W........... .......@# ^............#..... ..........^....... ).......o....§....... ......###......... ......{..##..###.# &h......##. ..... .#.#.###. #.###.#  .. .. &h4C .##  ...  ....  ....  ####..####.. ^.......#####...........  ......W........... .......@# ^............#..... ..........^....... ).......o....§....... ......###............{..##..###.# ......##. ..... &hmD.#.#.###. #.## .. &hFY  The phantom blinks! You blink. The phantom hits you.&hxOo........###.§&hP3/29 -------3.8 (1.5Fire: a) +1 sling Fly &h,X&hx[V _* * * LOW HITPOINT WARNING * * *&hq/&hW2Drink which item? Potions  d - 2 potions of curingm - a potion of enlightenment [!] read|quaff[?] describe selected&hH &hP &h[ ...............MrRokkomies the Vexing .....##....#.##.##Poltergeist &hw] .....##......##...Health: 3/29==---------------------- .....##........ ....Magic: 2/5=========--------------- .....##....#### ....AC: 5Str: 4 &hr ..#..##....# ####..####..EV: 12Int: 17 ..#^.......#####...........SH: 0Dex: 16#............W...........XL:  4 Next: 13% Place: Dungeon:3 ###.##..........@##..#.....Noise: =--------  Time: 2033.8 (0.0) ..^..#...............#.....a) +1 sling ###..#..#......o...^.......Fire: a) +1 sling ###...)....................Fly o.......o......###.§....... ...............{..##..###.#W   phantom ...............##. .....o   orc ##.....##.[33&hs m#.#.###. #.###.# .......##.#§# .. ..The phantom is moderately damaged.You feel less confused.The phantom hits you.  * * * LOW HITPOINT WARNING * * *The phantom blinks! You blink. The phantom hits you. _* * * LOW HITPOINT WARNING * * *&hw ##....#.##.##...##......## ......##........ .......##....#### ....&hy -..##....# ####..####.....#^.......#......... . #............§... .#####.##.....##..#..... .....^..#W......#..... .&h| /#####..#..#o...^....... .#####...)............. ...o...###.§....... ........##..###.#...##. ..... o####.....##.#.#.###. #.###.# ..........##.#.#.. .. .....##.#.# .. ...&hl &h W§o.&hɈ 12/29=======-4.8 (1&h &h [ _You feel better. The phantom hits you. The phantom blinks! You blink.&h]  You shoot a sling bullet. The sling bullet hits the orc!&hD)&h:&h<V  You kill the orc!&hCX..{{.&hYa=======6===6.1 (1.3&h_'.&ha> _The phantom hits you but does no damage. &hP.##....#.## .##.##......## ....##........ .....##....#### .....#..##....# ####..####...#^.##### &hs. .. #. #.#####.##.##..#......^..#.W......#..... ..#####..#..#.....)....^. ..#####...).{. #...o.### &hnQ....##..###.#.##. ..... #o####.....##.#.#.###. #.###.#..##.#.#.. .. ..  &h.##.#.# .. ... &h &h<W.... &hj3=====---70 &hs &hz &h5#.##....#.## .## #.##......## ... # &h[.##........ .... #.##....#### .... #......#..##....# ####..####.. #......#^.#####.  &hA  .. #. ##.#####.##.##..#......^..#.W.#..... &h$.#####..#..#.....)....^..#####...). ##...o.###. &h...##..###.#.##. ..... ##o####.....##.#.#.###.# #.###.#.##.#. &h#.. .. .. .##.#.# .. ... &h &h[& .## #......## ... #........ .... #....#### .... .##....# #### ^.......#####... &h e  .. #................ #...........## ^..#.....@W...... #..#.....)....^ )............ ...........###.  &h ............. ...........##. ..... ...##.#.#.###.#  ...##.#.#.. .. ..  .. ...  &h R .## #......## ... #........ .... #....#### .... .##....# #### ^.......#####...  .. #................ #...........## &h  ^..#.....@W...... #..#.....)....^ )............ ...........###. ........................##. ..... ...##.#.#.###.# ...##.#.#.. ..  ..  &h i  The phantom attacks as it pursues you! The phantom hits you.  &h @* * * LOW HITPOINT WARNING * * * &h* P...#.....#.#........ ...................####........###...#>##......  &h  #........###...#.###.  #................(...  #..................  #.........##....#.## .##  #.........###### ...  #.........##..@....... ....  #.........##...W###### ....  &hZ & #......#..##....# ####..####. . #......#^.#####.. #. .. #............... #.##.#####.##....##..#.... ............#......§........#.... &h #####..#..#.....)....^...... #....#####...)................... &h '. &ht 7/29 -------8 &h  &h6 4 _The phantom blinks! You blink. &hV 0.#.....#.#. &h ...................## .#.##........###...#>##...... ##. #........###...#.###.  #. #.. &h Q.(... #........... #.##....#.## .## #.##......#### ... #.##. .... &h  #.##...W###### .... #......#..##....# ####..####  . #......#^.......#####  #. .. #...#.##.#####.##.....##..#....#...#.#####..#..#.....)....^#....#####...) &h^  &h z W.  The phantom attacks as it pursues you! &hv ^8=---= &h@ 9 &h<  &h > _The phantom hits you but does no damage.!&h} !&h Drink which item? Potions  d - a potion of curingm - a potion of enlightenment [!] read|quaff[?] describe selected"&hW6"&h2?"&hIK.............#.....#.#........MrRokkomies the Vexing ............................##Poltergeist .#.##........###...#>##......Health: 8/29======------------------ ##. #........###...#.###."&hJPMagic: 3/5==============----------#. #................(...AC: 5Str: 4#..................EV: 12Int: 17#.........##....#.##.## SH: 0Dex: 16#.........##......#### ... XL:  4 Next: 16% Place: Dungeon:3#.........##.@W....... .... Noise: =--------  Time: 2039.1 (0.0)#.........##....###### ....a) +1 sling#......#..##....# ####..#### Fire: a) +1 sling. #......#^.......#####......... Fly #. .. #.."&hyQ.................... ##.##.#####.##...........##..#... W   phantom .............#...............#... ......#####..#..#.....)....^..... ##....#####...).................. _The phantom hits you but does no damage.  The phantom attacks as it pursues you! The phantom hits you.  * * * LOW HITPOINT WARNING * * * _The phantom blinks! You blink.  The phantom attacks as it pursues you! _The phantom hits you but does no damage."&hT"&hx_"&h`x14/29=====40.1 (1"&hg"&hje _You feel better. The phantom barely misses you.#&h#v  You aren't carrying any items that you can evoke.#&h%#&h.#&h/1. _$&h"2$&h4Read which item? Scrolls  e - 3 scrolls of teleportation  f - 2 scrolls of identifyk - a scroll of poison [!] read|quaff[?] describe selected%&h%&h%&h).............#.....#.#........MrRokkomies the Vexing ............................##Poltergeist .#.##........###...#>##......Health: 14/29 ===========------------- ##. #........###...#.###.%&hMagic: 3/5==============----------#. #................(...AC: 5Str: 4#..................EV: 12Int: 17#.........##....#.##.## SH: 0Dex: 16#.........##......#### ... XL:  4 Next: 16% Place: Dungeon:3#.........##.@W....... .... Noise: =--------  Time: 2040.1 (0.0)#.........##....###### ....a) +1 sling#......#..##....# ####..#### Fire: a) +1 sling. #......#^.......#####......... Fly #. .. #..%&hS.................... ##.##.#####.##...........##..#... W   phantom .............#...............#... ......#####..#..#.....)....^..... ##....#####...)..................* * * LOW HITPOINT WARNING * * * _The phantom blinks! You blink.  The phantom attacks as it pursues you! _The phantom hits you but does no damage. _You feel better. The phantom barely misses you. _You aren't carrying any items that you can evoke.%&h4 b  As you read the scroll of teleportation, it crumbles to dust.%&h?9 [  ............ ..###...#>#  .###...#.###.  #. ........(...  .........  #....#.## .##  #......#### ...  #.@W....... ....  %&h<: o#..*.###### ....  #...*#  . ^......*#  #. .. #........*##......*#........#..#.....)....^)You feel strangely unstable. The phantom closely misses you.A magic dart appears from out of thin air!%&h_  ............ ..###...#>#  .###...#.###.  #. ........(...  .........  #....#.## .##  #......#### ...  %&h #.@W....... ....  #..*.###### ....  #...*#  . ^......*#  #. .. #........##......#........#..#.....)....^)%&hP =  The magic dart hits you.%&hޕ f.....{%&h} 8/29 -----1.1 (1Tele Fly %&h %&h^ V _* * * LOW HITPOINT WARNING * * *&&h #.###...#..#.....#.#........ ...............## ..#.##.###...#>##...... ###. ####...#.###.#. #(... #...........  #.##....#.## .## #.##@.....#### ... #.##..W....... .... #.........##....###### ....  #......#..##....# ####..###&&h3 . #......#^.......#####  #. .. #........ .##.##.#####.##.....##..#  .............#.......{.......# .......#####..#..#.....)....^&&h&&hp&&hDgW...{.&&hf.-2&&h&&h&&hv...  #.....###...#.......#.....#.#.............................## ..#.##........###...#>##...... ##.....###...#.####. #.........(...&&hyp #.................. ...#.## .##W....#### ...... .....##### ....  ..##....# ####..###. #......#^#####  #. .. #............. .##.##.#####.##{....##  .......#...............#&&hS&&hV..... .#.## .###.... #### ....... #  ........ .. ###### .... .... ... .# ####..####..# ..# .######...## ...... &&h:..{....##..#....@#  .....#.....# ....)....^........ ................... .....###............ ........##..###.##...r   rat (wandering) .....##. #...... ...r #.#.###.###.###.# ..... #.#.. .. ..&&h7O  Your surroundings suddenly seem different.&&he  A rat comes into view.&&h(]rr.&&h9=----==3Fly &&hç&&h- _The rat squeaks loudly.&&h,i(... ...... #.###...#.## .###...... #### ......... # .&&h]....... ......... .. ..###### #.... .... ... ..# ####..####..# ..#######...##..............@........{....##..#.....##............#.....# .)....^...###................##..###.##..r ......##. #....... .#.#.###.###.###.# .....&&h &&h1.&&h/--4&&h(&&h'&hl#.###. (... .. .. .... ... #.####.## ...### #### ......'&h# ..... ..... ###### #......... ... .# ####..####..# ..# #######...## .................{....##..#.....##..........#.....# ...#)....^. ....... ..###............ ...##..###.##...'&h....##. #....... ....'&h'&hA--5'&h|'&h7(&h(&h?(&hC(&h X(&h(&h:=(&h(&hCprr   rat (... .. .. ....  ... #.###...  ...###......  ........... #  ......... ..  #......... ...  ####..####..# ..# .......@# 7.1 (2............... ..#.....##..... #.....# ...# )....^.......r ... .......... .. ........... . #..###.##...   .... _You start resting.(&h)(... .. .. ....  ... #.###...  ...###...... (&hi ........... #  ......... ..  #......... ...  ####..####..# ..# .......@# ............... ..#.....##..... #.....# ...# )....^.......r ...(&h .......... .. ........... .#..###.##.  (&h(&hJ(&hAZ _A rat is nearby!(&h]>##...... .#.###. .(... .. .. .......... #.###...##.## ...###.......# #### .....##...... ...............##### #............... ####..####.@# ..# #######...##......................{....##..#............#.....# ...#)....^r ...... ..###............ ....##..###.##...r.10/29=8.1 (1 _*&hU .#>##......MrRokkomies the Vexing .#.###... .....Poltergeist *&h...(... .. .. .....Health: 10/29 ========---------------- ..... ... #.###...#Magic: 3/5==============---------- .#.## ...###.......#AC: 5Str: 4 ...#### .............##EV: 12Int: 17 ....... ...............SH: 0Dex: 16 *&h>.###### #...............XL:  4 Next: 16% Place: Dungeon:3 .# ####..####.@# ..#Noise: ---------  Time: 2048.1 (0.0) .#####..........*##...##a) +1 sling ................*.......Fire: a) +1 sling *&h"..{....##..#....*##.....Fly ...........#....r# ...# ....)....^........ ...r   rat ................... .. .....###............ . ........##..###.##... _You start resting. *&h_A rat is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)*&hQ.#>##......MrRokkomies the Vexing .#.###... .....Poltergeist ...(... .. .. .....Health: 10/29 ========---------------- ..... ... #.###...#Magic: 3/5*&hdO==============---------- .#.## ...###.......#AC: 5Str: 4 ...#### .............##EV: 12Int: 17 ....... ...............SH: 0Dex: 16 .###### #...............XL:  4 Next: 16% Place: Dungeon:3 .# ####..####.@# ..#Noise: ---------  Time: 2048.1 (0.0) .#####..........(##...##a) +1 sling ................(.......*&h&Fire: a) +1 sling ..{....##..#....(##.....Fly ...........#....(# ...# ....)....^......(. ...r   rat ................(.. .. .....###........(... . ........##..###.##... _You start resting. *&h|_A rat is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)*&h##......MrRokkomies the Vexing .#.###... .....Poltergeist ...(... .. .. .....Health: 10/29 ========---------------- ..... ... #.###...#*&h EMagic: 4/5===================----- .#.## ...###.......#AC: 5Str: 4 ...#### .............##EV: 12Int: 17 ....... ...............SH: 0Dex: 16 .###### #...............XL:  4 Next: 16% Place: Dungeon:3 .# ####..####.@# ..#Noise: ===------  Time: 2049.4 (0.0) .#####..........*##...##a) +1 sling ................*.......Fire: a) +1 sling ..{....##..#....r##.....Fly *&h ...........#.....# ...# ....)....^........ ...r   rat ................... .. .....###............ . ........##..###.##...Aim: a rat (61% to hit) _You shoot a sling bullet. The sling bullet barely misses the rat.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)*&h .#>##......MrRokkomies the Vexing .#.###... .....Poltergeist ...(... .. .. .....Health: 10/29 ========---------------- ..... ... #.###...#Magic: 4/5===================----- .#.## ...###.......#AC: 5Str: 4 ...#### .............##*&h MEV: 12Int: 17 ....... ...............SH: 0Dex: 16 .###### #...............XL:  4 Next: 16% Place: Dungeon:3 .# ####..####.@# ..#Noise: ===------  Time: 2049.4 (0.0) .#####...........##...##a) +1 sling ........................Fire: a) +1 sling ..{....##..#....r##.....Fly ...........#.....# ...# *&hy C....)....^........ ...r   rat ................... .. .....###............ . ........##..###.##...Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!*&h" p((†*&h ...*&hV =850.7 (1.3 _*&h< *&h +&h)! .#>##......MrRokkomies the Vexing .#.###... .....Poltergeist +&h"...(... .. .. .....Health: 10/29 ========---------------- ..... ... #.###...#Magic: 4/5===================----- .#.## ...###.......#AC: 5Str: 4 ...#### .............##EV: 12Int: 17 ....... ...............SH: 0+&h'$Dex: 16 .###### #...............XL:  4 Next: 18% Place: Dungeon:3 .# ####..####.@# ..#Noise: ===------  Time: 2050.7 (0.0) .#####...........##...##a) +1 sling ........................Fire: a) +1 sling ..{....##..#....†##.....+&h'Fly ...........#.....# ...# ....)....^........ ... ................... .. .....###............ . ........##..###.##...Aim: a rat (61% to hit)  You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+&h .#>##......MrRokkomies the Vexing .#.###... .....Poltergeist +&h|...(... .. .. .....Health: 10/29 ========---------------- ..... ... #.###...#Magic: 4/5===================----- .#.## ...###.......#AC: 5Str: 4 ...#### .............##EV: 12Int: 17 ....... ...............SH: 0+&hVDex: 16 .###### #...............XL:  4 Next: 18% Place: Dungeon:3 .# ####..####.@# ..#Noise: ===------  Time: 2050.7 (0.0) .#####...........##...##a) +1 sling ........................Fire: a) +1 sling +&h..{....##..#....†##.....Fly ...........#.....# ...# ....)....^........ ... ................... .. .....###............ . ........##..###.##... _You kill the rat!Fire: a) +1 sling+&hogPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.+&h™+&hқ. _+&hs +&h& +&h| +&h 1=+&h ,+&h +&h ,+&h +&h +&h M12=+&h +&hR! ,+&h# +&h% +&h& +&hi' +&h6* ,+&h+ +&h)3 3=--- _You start resting.+&h7 +8.7 (8+&h8 g5=====---9.7 (9+&h; +&h= % _Magic restored.,&hy,&h,&hi:=,&hV,&h,&h>=====,&hf,&hp,&hbT4=,&h5,&h,,&hӤ,&hA,,&hi,&hr,&hX,&h+,&h,&hW _You start resting.,&hi,&h>_5==,&h,&h,&h'==,&h 68***** _You hear a shout!  A magic dart appears from out of thin air!,&hLo.....{,&hM\11----9.7 (10.0),&haQ,&hDS. _The magic dart hits you.-&h........## #>##...... .... . #.###. ... .(... .. .. ........ ... #.###...# #.## ...#### #### .###..... . -&hV###### #........@....... # ####..####..##...### #####...........##...## ..................... {....##..#....†##............#.....# ...##)....^........ .......{.. ..###............ .-&h g  Reactivating autopickup.-&h.o   orc wizardo.-&h/[--70.0)-&h9-&h=: _An orc wizard appears from thin air!-&hS## >##...... .... ...... .###. ... ...... (... .. .. .....  ... #.###...# -&h\B.## ...###.# #### .###. . #.  ####..####..##...###............##...## ......... {....##..#....†##....#.....# ....##.)....^.o...... ................... -&h-&h 1.-&h@-1-&h-&hϴ-&hn~ p## .... ...... ###. ... ....... (... .. .. ...... . ... #.###...# ## ...###.......# # #### .......###.#... .-&h ]... #### #.  ####..####..##@..###. ###...........##...## ................##..#....†##........ ........#.....##....##.#)....^.............. ...............###....##..###.##...-&h݉ -&h _12---2-&hh -&hf .&h4.&h*.&h9.&h,.&h.&hj3=.&h.&h].&h$.&h.&h.&h(oo   orc wizard.&h_  ....   ... ....... (... .. .. ......  ... #.###...#  ...###.......# #  .............###.#  ..................  #........o.........  #@..###. 7.7 (5#...## ....... †##........ .&h#....##.# .)....^...... . ....... ........  _You start resting..&hu  ....   ... ....... (... .. .. ......  ... #.###...#  ...###.......# #  .............###.#  ..................  #........o.........  #@..###. .&hw#...## ....... †##........ #....##.#)....^...... . ................&hW.&h8b _An orc wizard is nearby!.&h##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 13/29 ==========-------------- .. ... #.###...#.&h Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #........o*........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ---------  Time: 2077.7 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... .&hA..###.................. .....##..###.##... _You start resting. _An orc wizard is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (53% to hit).&h ##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. .......&h Health: 13/29 ==========-------------- .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #........o(........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ---------  Time: 2077.7 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly .&h ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##...Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (53% to hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage..&h^ .&h G.o.&h 7===9.0 (1.3.&h .&h ,  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (53% to hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage. _The orc wizard barely misses you..&h{ ##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 13/29 ==========-------------- .. ... #.###...#.&h Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2079.0 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... .&hm O..###.................. .....##..###.##...The sling bullet hits the orc wizard but does no damage. _The orc wizard barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (53% to hit)/&hLHD##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 13/29 ==========-------------- .. ... #.###...#Magic: 5/5======================== /&hJ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2079.0 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##...[1/&heK8;2HFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (53% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is moderately wounded./&h/&hv.80.3 (1.3/&h_/&hQ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  /&h`Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (53% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard completely misses you./&h##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 13/29 ==========-------------- .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2080.3 (0.0) ###...........##...[/&hE40m##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##... _The orc wizard completely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit)/&h;Q##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist /&h?(... .. .. ......Health: 13/29 ==========-------------- .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2080.3 (0.0) ###...........##...##/&h@"a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. ./&hAo   orc wizard ...................... ..###.................. .....##..###.##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/&hCC>Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 53% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is heavily wounded./&h/&hOc4=1.6 (1.3/&h/&hX _The orc wizard closely misses you./&hy##...... .... ......MrRokkomies the Vexing ###./&hj... .......Poltergeist (... .. .. ......Health: 14/29 ===========------------- .. ... #.###...#Magic: 5/5======================== /&h{## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2081.6 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# /&hq.)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##... _The orc wizard closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle/&hShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 53% to hit)/&h_/ -##...... .... ......MrRokkomies the Vexing ###.... ......./&h0 Poltergeist (... .. .. ......Health: 14/29 ===========------------- .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5/&h[4 Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2081.6 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##...Press: ? - help, Q - select action, ( or )/&h5 j[40m - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 53% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is almost dead./&h /&h U****Shift-Dir - straight lin/&h e  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 53% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is almost dead.  The orc wizard gestures at you while chanting./&h[ J@.../&h\ -2.9 (1.3/&ha /&hc _The puff of flame misses you. The orc wizard misses you./&hБ ##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 14/29 ===========------------- .. ... #.###...#/&h Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2082.9 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling /&h ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... /&h~ ..###.................. .....##..###.##... _The puff of flame misses you. The orc wizard misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/&hf Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  53% to hit)0&h-##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......0&h0Health: 14/29 ===========------------- .. ... #.###...#Magic: 5/5======================== ## ...###(......# #AC: 5Str: 4 #### .......(.....###.#EV: 12Int: 17 .... ........(.........SH: 0Dex: 16 #### #.........(........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2082.9 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........0&h3[40mFly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  53% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.0&hU...o0&h-4.2 (1.30&h0&h  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  53% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard. _The orc wizard hits you but does no damage.0&h]##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 14/29 ===========------------- .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 0&h/.... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2084.2 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##... _The orc wizard hits you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost0&h5 dead,  53% to hit)0&he##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 14/29 ===========------------- .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 0&hg.... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2084.2 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  53% to hit)  You shoot a sling bullet.  The sling b0&hh-ullet hits the orc wizard but does no damage.0&hShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  53% to hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard is almost dead.0&hc5=5.5 (1.30&h0&hA _The orc wizard hits you but does no damage.0&h<##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 15/29 ============------------ .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........0&hXL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2085.5 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##... _The orc wizard hits you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  53% to hit)0&h& ##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 15/29 ============------------ .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 120&h Int: 17 .... ..................SH: 0Dex: 16 #### #.........o........XL:  4 Next: 18% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2085.5 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. .o   orc wizard ...................... ..###.................. .....##..###.##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  53% to hit) 0&h  You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!0&h C)0&hL 0&h- =606.8 (1.3 _0&h.4 0&h7 f _Your Hexes skill increases to level 5!0&h<##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 15/29 ============------------ .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 #### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........)........0&hz nXL:  4 Next: 60% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2086.8 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. . ...................... ..###.................. .....##..###.##...You shoot a sling bullet. The sling bullet hits the orc wizard. _You kill the orc wizard! _Your Hexes skill increases to level 5!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1&h-##...... .... ......MrRokkomies the Vexing ###.... .......Poltergeist (... .. .. ......Health: 15/29 ============------------ .. ... #.###...#Magic: 5/5======================== ## ...###.......# #AC: 5Str: 4 1&hу#### .............###.#EV: 12Int: 17 .... ..................SH: 0Dex: 16 #### #.........)........XL:  4 Next: 60% Place: Dungeon:3####..####..##@..###.Noise: ===------  Time: 2086.8 (0.0) ###...........##...##a) +1 sling ......................Fire: a) +1 sling ....##..#....†##........Fly ........#.....##....##.# .)....^.............. . ...................... ..###.................. .....##..###.##... _Your Hexes skill increases to level 5!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat wou1&hfld be overly suicidal.  Okay, then.1&h1&h&. _1&h 1&hK 1&h 1&hJ F _Unknown command.1&hP 1&h 1&h݉ 1&h= F _Unknown command.1&h:41&h=2&h6=2&hZ,2&h+2&h ,2&h 2&h ,2&h2&hP=2&h2&hj7=2&h%2&h,2&hm2&hO2&h2&h2&ha2&h2&h2&h*!b8=2&h-"2&hj$2&h %2&hR@2&h.C,2&hsD2&hF,2&h{G2&hIj9=2&hJ2&hM,2&hM2&hbP,2&hQ2&hvS,2&hT2&hVv20==2&hW2&hY,2&hZ2&h\,2&h]2&hX`2&ha2&hYc2&h;g21==2&hlX2&hx2==2&hA(=3=2&hF2&hV4=2&hܒ2&h2&hn2&h$2&hח2&h2&hA2&h.2&h2&h2&hh952&h )=2&h 2&h~2&h52&h2&h{2&h12&h2&hΨ2&h",2&h 2&hUi6==2&h2&h2&hT2&h 2&hز2&h2&hE2&hõ2&hy2&h.2&h2&hi7==2&h2&hþ,2&h_2&ho,2&hD2&h,2&hN2&hg8==2&h\2&h,2&h2&hF,2&h2&h2&h2&hK2&h2&h:=2&hf2&hj --- _You start resting.2&h1142.8 (56.0)2&hn9=---3.8 (572&h#2&h" _HP restored.3&hT3&hu<3&hq= ... #.###...#  ...###.......# [#  .............###.##  ............................)........ ..####..##...###.# .....##...###.### .............#..# #..#....†##.....@.......7.8 (4.0) ...#.....##....##.#.#..#^....... .....................# . .............. ##..###.##...#........$  #................ 3&hzG###.###.# ..... #  ..8.8 (5 _Found a ring mail.3&h 43&h5 3&h 3&hw 3&h ,3&hD 3&h ,3&h2 3&he 3&hI ,3&h 3&h 3&hX ,3&h 3&h 3&h ,3&h# 3&h 3&h ,3&h8" 3&hh$ 3&h& ,3&h' 3&h+ ,3&h- 3&h2 M _You now have 49 gold pieces (gained 11).3&h 5 43&h6 3&h8 3&h; ,3&ho= 3&hJ? 3&hA 3&hBB 3&hB 3&hD 3&hG ,3&h)H 3&hLJ 3&hL ,3&hlN 3&hO 3&hQ 3&hR 3&h]S 3&hU 3&hmW 3&hX 3&hX 3&h_ ##..#....†##.................. ....#.....##....##.#.#..##..# ..^..................# ...........#..###.#..............###.# .##..###.##...#.............## . #.....................# .###.###.##.............###.### . .. #...#.@#.#.##.# # .3&h%`  ... ................. . ### ##...#..#.#.##.### #..............# ................# .. .........##..# . ..##..#.#.. .. ... #..#.#..# 3&hd 063.8 (15.0)3&hhe ,4.8 (163&hi 3&hSk c _d - a scroll labelled POMABBO DOIQU4&hI| 4&h Read which item? Scrolls  d - a scroll labelled POMABBO DOIQU  e - 2 scrolls of teleportationf - 2 scrolls of identify  4&hU k - a scroll of poison [!] read|quaff[?] describe selected5&hX@5&hH5&hS ##..#....†##..................MrRokkomies the Vexing ....#.....##....##.#.#..##..#Poltergeist ..^.........................#Health: 29/29 ======================== .....................#..###.#Magic: 5/5======================== #.......................###.#AC: 5Str: 4 .##..###.##...#.............##EV: 125&h\WInt: 17 . #...........................#SH: 0Dex: 16 .###.###.##.............###.###XL:  4 Next: 60% Place: Dungeon:3 . .. #...#.@#.#.##.# #Noise: ---------  Time: 2164.8 (0.0) . ... .................a) +1 sling . ### ##...#..#.#.##.###Fire: a) +1 sling#..............#Fly ................#.. .........##..#. ..##..#.#.. ..... #..#.#..# _Unknown command. _[5&hX34mYou start resting. _HP restored. _Found a ring mail. _You now have 49 gold pieces (gained 11). _d - a scroll labelled POMABBO DOIQU5&hs ..............§.§§§§§.....§§§§##...#§§#.................. ........ ..##..#.... #..#.#As you read the scroll labelled POMABBO DOIQU, it dissolves into smoke.5.8 (1 _It was a scroll of fog.5&hZ45&h\5&hd5&hoX5&ht,5&hv5&hz5&hƅ)....^...............#....................#..###.# .###.......................###.#5&h##..###.##...#.............## .##. #............§.§............ ###.###.###.##....§§§......###.##.. .....##..§#§§#.#.##.# #  .. .........§§§§§........ 5&h! ... ###.##..@#§§#.#.##.###7.8 (2 #...§§§§.......# ........§........# ##.........##..##...#..##..#.#.. ......... #..#.5&h4....... ......[.#.. #.#5&hMH.§§5&h+8.8 (35&h5&hΕH _Found a ring mail.6&hut46&hu6&h"|6&hX6&ht,6&h@6&h86&h,6&h6&h6&hޢ,6&h6&hǥ6&h,6&hc6&hE6&hޮ,6&h6&h6&hK,6&h6&h6&h......##..###.##...#.......##. #..§.§.....#.#.###.###.###.##....§§§.... .##.#.#.......>.....##..§#§§#.#.#.# ... ..........§§§§§§ ....... ....##.###.##...#§§#.#. .##.#.#. #..........##....§§§.... .......6&hJo##........§.§.... .##.#.# ## #..@............§..#75.8 (7 ..# #.####...#..##..#.#.. ....... .. .........##..#.#.. ....# .................... ..... ... #.....[.#..###.#.. ..... ##.###.###.# .. .#### # ## ### ## .#6&h6&hY+6.8 (86&hW6&h ; _Found a stone staircase leading down.7&h/47&h+27&h\87&h{EX7&hG,7&hiJ7&h`P7&hX7&hZ7&h[7&h_7&hc,7&h)e7&hKg7&hLm.##. #............§.§##.#.#.###.###.###.##....§§§ .....##.#.#.......>.....##..§#§§# .....##.#.# ...............§§§§§§ #.......... .....##.###.##...#§§# #....##.#.#.##..........##....§§§ ....................##........§.§ #....##.#.# ##.!.#........... o.....# #.#.##..@#.###...#..##80.8 (4..........................##..#.#.#.................................#.....[.#..###.# 7&h`p#...............###.### #.#..####.#.#### ### ### ## #.#..# ..< ##7&hcs7&ht+1.8 (57&hvw7&hYy9 _Found a stone staircase leading up.7&h 47&hK 7&h՞ 7&hݩ B7&hد ....##..###.##...#...........##.##............§. #.....##.#.#.###.###.###.##....§§.##.#.#.>.....##..§# 7&h ......##.#.# ...............§§§§§ ##.......... .....##.###.##...# ##....##.#.#.##..........##....§ .....................##§ ##....##.#.# ##.@.#.............. .o.....# #.#.##...#.###...#..##................###.#..................... ..7&h5 X..#.....[.#..###. ##...............###.###.###.#  #.#..####.#.##### ### ### ###.#..# #..<##7&hȻ +2.8 (17&h +3.8 (27&h 7&hj V _d - a potion of curing8&haJJ8&hO8&hX8&hZ,8&h],8&h]8&he8&hXh8&hi,8&hk8&hn,8&ho8&hr8&hs,8&hUt8&hCv8&h{##...o.....................##..###.# .....................##.##....... ###o####.....##.#.#.###.###.###.#.......##.#.#.......>.....# ..8&h+}...##.#.#..............#.#####................##.###.# ###.#####....##.#.#.##...# ................@...........## ##..#####....##.#.#.##...#.....o.....#.#.#.##...#.###.[............... ##.##...........#.#.............  .................#.....[. r   rat (wandering) ...######...............###.###.# ##.# #.#.r####.#.##### ### ####.#..# #..<8&hts 9.8 (6  A rat comes into view.8&hOerr.8&hk5==90.8 (78&h8&h;- _The rat squeaks loudly.9&h 9&h!9&h#(9&hX(9&h"(9&h(9&h(9&h/You shoot a sling bullet.9&hN....r..=2.1 (1.3 _The sling bullet hits the rat but does no damage.9&h  You shoot a sling bullet. The sling bullet hits the rat.((((†9&hb>....9&hJF13.49&hP 9&huR9&hS#_You kill the rat!9&hGU9&h^9&ha9&hrc9&hl9&hr 9&ht9&h=v:_No target in view!9&h : 9&h< 9&h> 9&h+H 9&hM  9&hO 9&hQ :_No target in view!9&h79&h&:9&h%<9&hG9&hK9&hM% _9&h|\X9&h{^9&ha9&hd9&he9&h g9&hi9&hk9&h_l9&h4m9&ho9&h%q9&hq9&hr9&ht9&hv9&hx9&hx9&hz9&hL}9&h,~9&h9&h͂9&hw9&hT9&h*9&h9&h9&hq,9&h9&h9&hَ,9&h9&h9&h˓,9&h.9&h9&hQ9&h9&h9&h9&h49&hٝ9&h9&hT9&h9&h9&hx9&hܣ9&h9&h%9&hڥ9&hӧ,9&h{9&h9&h9&hë9&h9&h9&h9&h9&h+9&h9&h`9&h9&h9&h9&h̵9&h9&h9&hŹ9&h9&h9&hJ9&h9&h9&h9&h`9&h79&hl9&h9&h9&h9&h9&h9&hp9&h}9&h9&hO9&h9&h9&hA9&h9&h9&hY9&h9&hh9&h 9&h9&h9&h9&h`9&h19&h9&h9&hS9&h9&he9&h,9&h9&h.9&h9&hv9&hL9&h9&hB9&hR9&h9&h9&h9&h9&ho,9&h9&h#Q.....§..##..# #.###...#..##..#.#..... ...##..#.#..# ..................... o #.....[.#..###.#...##.. 9&hq###.###.###.### ....... .###.###.###.###....... .#.#.#.#.#.#.#.#....##.. #.#.#.#.#.#.#.#@....... ---#.###.###.###.##..##..  ### ### ### ### .r..  ....  9&h#... .. o   orc (asleep) . r   rat (asleep) 9&h@y227.4 (34.0)---8.4 (359&h9&h8` _A rat and an orc come into view.:&hƁ  You shoot a sling bullet. The sling bullet hits the rat.(((.:&hS....:&h#2===9.6 (1.2) _You kill the rat!:&h# ((((((o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!:&h @  The orc is lightly wounded.:&h R.......:&h .30.9 (1.3:&h5 :&h* ' _You hear a shout!:&hƻ :&h^ :&h :&h H _No target in view!:&h:&h:&h:&h)H _No target in view!;&hd _;&h......##....§§§.......# ..##........§.........# #.......##..# #.###...#..##..#.#.....#..........##..#.#..#. # ....................o . #.....[.#..###.#...##..# ##.###.###.###........##.###.###.##---.#.#.#.#.#.#.#....##..# #.#.#.#.#.#.#.#......... ##.###.###.###.##..##..#### ### ### ### ......#......o   orc.............#...##..;&hm#1;&h0;&h;&h-Uo. .o;&h4'o 2 orcs;&h7;&hi---;&h$2.9 (2;&h(;&h3 ;&h4;&h5T_An orc comes into view. It is wielding a +0 short sword.;&hP7;&h (((You shoot a sling bullet.<&hU.. ..o.   orc===4.1 (1.2 _The sling bullet closely misses the orc.<&h (((You shoot a sling bullet.<&h; ..o5.4 (1.3 _The sling bullet closely misses the orc.<&h]  You shoot a sling bullet. The sling bullet hits the orc.<&hb  The orc is severely wounded. o. .ooo 3 orcs (1 wandering)  The orc hits you with a +0 mace. x21-------6.7 _An orc comes into view. It is wielding a +0 flail.<&h o  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.<&hmv  The orc is almost dead... ..o##.o8.0<&hp <&hq<&hr%_The orc misses you.<&hSs<&hlw (You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc.<&h   The orc is moderately wounded..##o.oo2=------9.3 _The orc hits you but does no damage.<&h6  You shoot a sling bullet. The sling bullet hits the orc!) 2 orcs<&h  ..ooYou kill the orc!<&h 3/30=640.6 _The orc barely misses you.=&h ##........§..# .#............##..# .#.###...#..##..#.#.....# ............##..#.#..#. #........... .. .#.....[.#..###.#...##..# ###.###.###.###...).o.... #.###.###.###.###.o.......#.#.#.#.#.#.#@...##..# .#.#.#.#.#.#.#.#......... ###.###.###.###.##..##..#  ### ### ### ### ......# ....... ....... ......# ...##.. ..oo---10=&hcb#..........#####...#..##..#.#.... ..........#. =&hc&.......... .. .#.....[.#..###.#...##..# ###.###.###.###...)...... #.###.###.###.###..o .#.#.#.#.#.#.#.#.o..##..#........ ###.###.###.###.##..##..#  ### ### ### ### ...... .......=&he.......#.##.. =&hh=&h:tV.o=&huP=--2=&hV~=&hM: _The orc hits you but does no damage.>&h,y.#.###...#..##..#.#.....# .............##..#.#..#. #........... ..#.....[.#..###.#...##..###.###.###.###...).......###.###.###.###.. ..#.#.#.#.#.#.#.#.oo.##..# ..#.#.#.#.#.#.#.#......... ####.###.###.###@##..##..#  ### ### ### ### ......# ....... ....... ......# ...##.. >&h>&h..>&h3oo>&h>&h->&h~ 3>&h>&h?&h]  You shoot a sling bullet. The sling bullet hits the orc!?&hKi)   orc?&hF?&hO;o.?&h)um4=8===4.9 (1.3?&h}?&h`G _You kill the orc!?&h  You shoot a sling bullet. The sling bullet hits the orc.?&h0f  The orc is almost dead.?&h4(6.2?&ho@?&hG: _The orc hits you but does no damage.?&hp ((((You shoot a sling bullet.?&h ...oThe sling bullet closely misses the orc.7.5?&hL?&h2P _The orc barely misses you.?&h P ((?&h >((You shoot a sling bullet.?&h  ...oThe sling bullet completely misses the orc.19----8.8?&hW ?&h? r _The orc hits you with a +0 flail. The orc barely misses you.@&h ((((You shoot a sling bullet.@&h;; ...@&h=oThe sling bullet closely misses the orc.50.1@&hE@&hIP _The orc barely misses you.@&h]  You shoot a sling bullet. The sling bullet hits the orc!@&hnC)@&h_@&h1711.4@&h] _You kill the orc!@&h@&h@&h{@&hH _No target in view!@&hoa 20=--- _@&hc @&hh @&hl @&hm @&ho ,@&hp @&hr @&hOs L1=@&hHt @&hv @&h9w @&hx @&h3z @&hz @&h{ @&h ~ @&h~ @&h @&h @&hh O22=@&hT @&h ,@&h @&hv ,@&hӋ @&h @&hc @&hf @&h @&h k3==@&h @&hY ,@&h @&h1 @&h @&h @&hǚ @&hx @&hU @&h% @&h i4==@&h @&h4 ,@&hA @&hѤ @&h @&h0 @&h ,@&h @&h> @&h i5==@&h @&h @&hk @&h @&h @&ha @&h @&h @&h @&h @&h` @&hD V6=@&h @&h @&hc @&hp @&hZ @&h @&h @&hc @&h@ ,@&h @&h L7=@&hS @&h? @&h @&h @&h @&h @&h} @&h 8==@&h @&h ,@&h @&h ,@&h @&h ,@&hq @&hW 9==@&h3 @&h ,@&h @&h? ,@&hK @&h @&h @&hM @&h? @&h j30==@&h @&h @&h^ ,@&h @&h  Things that are here:  a +0 flail; a +0 short sword; a +0 leather armour@&h @&h _@&hl @&h @&h ,@&hZ @&h- @&h1 :=@&h @&h @&ho @&hT ,@&h @&h @&h ........................ .#.....[.#..###.#...##..# ###.###.###.###...)..... #.###.###.###.###.........@&hQ .#.#.#.#.#.#.#....##..# .#.#.#.#.#.#.#.#)....... ###.###.###.###.##..##..#.  ### ### #######.......#  #.....@.........--- #....#.#.........#.. ...........#. ..........##.@&h E#....#.#....# .#.#....#........ # S   ball python (constriction, asleep)#... .............. .. ......S@&h4 097.4 (46.0)@&h H---8.4 (47@&h$ @&h' ^ _A ball python comes into view.A&h (((((S  )A&h(You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.A&hYc A&hj k.....S.A&hk ;===9.7 (1.3)A&hq A&ht f _The ball python is moderately wounded.A&hw e  You shoot a sling bullet. The sling bullet hits the ball python!A&hJ <((((A&h p(. #†A&h[ 0...A&h{\ ..A&he| 22301.0A&hd A&h O _You kill the ball python!B&h4B&hB&hBB&h,B&h,B&hB&hcB&hA,B&hwB&hB&h,B&hB&h=B&h,B&hB&hB&h,B&hB&heB&h#B&hB&hB&hB&hB&h,B&h B&h B&hW ,B&h B&hB&h,B&h0B&h`B&h.,B&hsB&hB&hB&hHB&hBB&hB&hB&hMB&h$B&hJB&h,B&hkB&h B&h #BB&h$B&hX%,B&h&B&h'B&h(,B&h+B&h.-,B&h-B&hD/B&h1,B&h1B&h 3B&h4B&h4,B&h6B&h{7B&h>8,B&h;B&h=,B&hH>B&h@B&hB,B&hBB&heDB&hmEB&hCFB&hFB&hGB&hI,B&h_JB&hKB&hLB&hM,B&h'OB&hfPB&h8Q,B&h1RB&hjSB&h:T,B&hfV,B&h(WB&h;YM _You now have 64 gold pieces (gained 15).B&hZ4B&h[B&h\B&h],B&h^B&h `B&h`B&haB&hXbB&hcB&hOeB&hfB&hfB&h6hB&hi,B&hxjB&hYlB&hm,B&hnB&hppB&hq,B&hrB&hPtB&hhuB&hvB&hvB&hxB&huy,B&hkzB&hP|,B&hI}B&hM _You now have 74 gold pieces (gained 10).B&h4B&hB&htB&hkB&h,,B&hB&h,B&hB&h'B&hG,B&hB&hB&htB&hG,B&hB&hB&h,B&hؖB&hBB&h,B&h}B&h%,B&hB&hJB&hcB&h8,B&hB&hB&h,B&h5B&hoB&hC,B&hB&hƫB&h,B&haB&h,B&h{B&hCB&hc,B&h1B&h޷B&hǸB&hB&hfB&hZB&h,B&hB&hB&h,B&hB&hAB&h,B&hB&hB&h,B&hB&hjB&h,B&hgB&h&B&h,B&hB&hB&hpB&hB,B&h>B&h*B&h,B&hGB&h,B&hB&hB&h,B&hB&hoB&hB&h,B&hQB&h,B&hB&hB&hO,B&h%B&hkB&hB&ht,B&hB&h,B&hB&hjB&hB&h,B&hB&hB&he,B&hB&hB&h,B&hB&hB&h},B&hB&h] B&he ,B&h B&h B&h ,B&h=B&hB&h,B&hB&h,B&hB&hwB&hB&h,B&hB&hB&h,B&hB&hB&h ,B&hR!B&h)"B&h",B&hh$B&h%B&hW&,B&hY'B&h(B&h),B&h>+B&hR,B&h%-,B&hT.B&hu/B&hK0,B&hj1B&h2B&h3,B&h5B&hO7B&h#8,B&h9B&h:B&h;,B&h<B&h1>B&h?,B&h%@B&h{AB&hPB,B&hDB&h=FB&hG,B&hHB&hIB&hJ,B&hKB&h#MB&hM,B&hOB&h6PB&hQ,B&hRB&hHSB&hT,B&hUB&h?VB&hW,B&hXB&h0YB&hY,B&h>[B&hQ\B&h"],B&h4^B&h_B&hy`,B&haB&hf*   # ### ##   #. #.# .#   .##.# .#   ## .#.# .#   B&hg.. ..B ..#   #. #.# #.#.#   ###..#.####.#. .....#.#  --- #.#..#.###..#.#   .......# #..#.#  ##.#..#####....#  B&hJjv # #...........#   ....#####....##   B   giant cockroach (asleep) .... ..........#   #.# #####....##  ..##....#  B&hm}400.0 (99.0)---1.0 (100.0)B&hYqB&hZtb _A giant cockroach comes into view.B&h &  B&hJ JYou shoot a sling bullet.  The sling bullet hits the giant cockroach.B&h\ .((B&h\:3...B&h\C3===2.3 (1.3)B&hbB&heS _You kill the giant cockroach!C&h; _No target in view!C&ha4C&hbC&heC&hEhC&hn} _C&hoC&hcrC&hzT ###### ##  #.##.# .#  #.##.# .# ..#####..#.####.# C&h{....b...........#  . #@.#.# #.#.# --- .. ###..#.####.#.# # #...........#.# ## #.#..#.###..#.# .. ........# #..#.# ..C&h~3###.#..#####....# b   bat (asleep) .. #.#...........# .. .....#####....## ..................#C&he-4.3 (2.0C&hBC&hNJ ..bbA bat comes into view.C&hU=--5.3 (3C&hqC&h: _The bat hits you but does no damage.D&h%]  You shoot a sling bullet. The sling bullet hits the bat!D&hX3†D&hD&h>;>4==6.6 (1.3D&h?D&h%BG _You kill the bat!D&hD&hAD&hD&h@H _No target in view!D&h/4D&h1D&h75D&h7D&h? _D&htD_  You see here a bat corpse.D&htFD&hG6 _D&hJD&hL,D&hMD&h=OD&hR,D&hHSD&hVD&hW,D&hYD&h[D&h],D&h_D&haD&hc,D&hdD&hWfD&h}g,D&hLhD&hjD&hk,D&hkD&h+mD&h8nD&hn,D&hpD&hqD&h;rD&hsD&hsD&h$u,D&huD&h$xD&hy,D&hwzD&h{D&hQ},D&hD~D&hD&hD&hKD&hD&hD&h D&hD&hpD&h<D&h͉,D&hD&hYD&h,D&hwD&h9D&hw,D&hhD&hD&hi,D&hΗD&hԛD&hy,D&hD&hD&h,D&hD&hD&h[,D&hD&hD&h,D&hpD&hD&h~,D&hD&hD&hn,D&hܷD&hD&h7,D&hݼD&hɿD&h,D&hsD&h<D&h,D&hD&hD&h\,D&hD&hD&h,D&hD&hD&h,D&hD&hlD&h',D&hD&hD&h,D&hD&hD&hs,D&h@D&hD&hY,D&hD&hD&hD&hy,D&hD&hD&h,D&hD&hD&h,D&h-D&hqD&h#D&hD&hD&h,D&hD&hD&h~,D&h7D&hD&h,,D&h:,D&h,D&hfD&h4D&h ,D&h D&hf D&h ,D&h D&hD&hD&hD&h7D&hD&hD&hD&hPA<D&hB,D&hCD&hJXD&hLD&h!N,D&hND&hQD&hR,D&hSD&hUD&hX,D&hXD&hZD&h\,D&h3]D&h^D&h?`D&h`D&haD&hbD&hdD&hdD&h{eD&hWkD&hl,D&hmD&hoD&hBq,D&hqD&hytD&h6v,D&hwD&h[yD&hz,D&h{D&h}D&hG,D&hVD&hہD&hP,D&h2D&hD&hD&hjD&hD&hD&hي,D&hڋD&hD&h,D&hD&hD&hL,D&h_D&hD&h,D&h֙D&h' #....##.##.####...#...#.................#...#...........###...#.................#.....#.#.............................#.##........###...#>##[###. #........###...#.## #. #.........(. #.@................---81.6 (75.0) #.........##....#.## #.........##......##D&h #.........##........ #...##....#### #......#..##....# . #......#........####  #.#..<...#............  .##.##.#####.##......{.. D&h^---2.6 (76D&hD&hٲ9 _Found a stone staircase leading up.E&h ^`E&hiBE&h#nE&h s,E&hitE&hfvE&h x,E&hyE&hs{E&h|E&h}E&hc~E&hE&hE&hIE&hIE&h E&hE&hE&hֈE&hE&h}E&h@E&hE&h;E&hR .. #....##.######......#....##.##..........................#....##.##.####.. ..... #....##.##.#### ......#................. ......#...........###............#...........@..9.0)[.....#.##........###......[###.##........###...... #.##......E&hҚ. #.##.............. #.#.........##.... #.#.........##.... #.#.........## #.........##..E&h=B90.6 (8E&h.E&hC _Found a robe.F&h+`F&h%5BF&h 7F&h;,F&h=F&h&AF&heD,F&hEF&h^IF&hGK,F&hLF&hNF&hP,F&hQF&hTF&h8VF&hVF&hWF&hYF&h[F&hN\F&h]F&h^F&hRa,F&hI---30.0 (28H&h H&h a _A frilled lizard comes into view.H&h7B o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.H&hOI †((((((H&ha m..=...H&h C7===1.3 (1.3)H&h H&h R _You kill the frilled lizard!I&hBM4I&hRI&hSH _No target in view!I&ho4I&hqI&huI&hxI&hy% _I&huXI&hI&hI&hXI&h,I&hSI&hl  You see here a ring of positive energy.I&hɧI&h _I&h`I&hI&hB,I&h|I&hwI&h,I&hI&hI&hjI&hFI&hI&hI&hI&hֽI&hI&hI&hI&h,I&hI&h,I&h#I&hI&h,I&hbI&h<I&h3,I&h@I&hI&h,I&hSI&hI&h,I&huI&hI&h,I&hI&hI&hB,I&hI&h^I&hr,I&hI&hI&h),I&hI&h I&h* I&hFI&h I&hI&hI&hI&hHI&hI&hMI&hI&hI&hI&hI&hI&hhI&h"I&h#,I&hf%I&h'I&h)I&h`0I&h1I&h3I&he5,I&h6I&h?9I&h:,I&hP<I&h@I&hA,I&hCI&hDI&hEI&h$G,I&hHI&hII&hJ,I&hLI&hM,I&hNI&hYI&h[,I&he\I&h_I&hva,I&hRbI&hfI&hg,I&hbiI&hcmI&ho,I&hDqI&htI&hw,I&hxyI&h|I&hI&hn,I&hpI&h\I&hfI&h3, #####.##### #. ........#######.## #.........#....##.#  #.........#....##.## ##.........#....##.## #................ #..........#....##.## #..........#....##.## #..#........---68.3 (37.0) #..........#.. #..........W. #.##................ #.##.[.....#.## #.##....[###.##W   phantom (wandering)&h2C4H ####.....# #.##...... ###########.....###.##...... #................##.#--- _A phantom is nearby!K&hZ K&h(((((((You shoot a sling bullet.K&h`K&h'dK&hpK&h~r..K&hs..WK&ht ..K&huWK&hvK&hwK&hyK&hz ===K&h{9.6 (1.3K&h| )K&hK&hh K&hK&h>_The sling bullet closely misses the phantom.K&hK&h"d K&hf K&hih#((K&h&j(((K&hNl ((K&h n/You shoot a sling bullet.K&hK&h~K&h..K&h(.W.K&hO  ..K&h K&hp "70.9K&hoK&h K&h|K&hM=_The sling bullet barely misses the phantom.K&hK&hx K&h/ K&h#((K&h @(((((You shoot a sling bullet.K&hK&h#K&hˑ)..WK&h...K&hؔ ..K&hܖK&hz&2.1 (1.2K&hK&h K&hK&h}>_The sling bullet closely misses the phantom.K&h©K&hf  K&hh K&hi &((K&h(k  K&hl RYou shoot a sling bullet. The sling bullet hits the phantom!K&hm K&h K&h A.W.K&h K&ho &3.4 (1.3K&h K&h  K&h! K&h-# >_The phantom is moderately damaged.K&h# K&h  K&h !K&h $(K&hl 6You shoot a sling bullet.  K&h 5The sling bullet hits the phantom but does no damage.K&h{h K&hDn  K&h&p  K&hq 6The phantom is moderately damaged.K&hs K&h~ K&hF Q #.# K&h [ #.# K&h Z #.# K&h c #.# ##K&hP | #####.##### #...K&h @ #...K&h %#######.##K&h N #.....K&h`  K&h 7 #....K&hґ X##..@..K&h ##.##K&hߔ R...W......K&h 3....K&h &#....##.##K&hR '..K&h" &#....##.##K&h >...§K&hߙ ..K&h `..........#...K&h J#..............K&h` O #.#K&h4 -......K&h \ #.##.[.....#.##K&hО K&h9 K&h 3§.K&hh K&h> 28K&h --K&h !4.7K&h K&h  K&h K&h <_The phantom hits you. The phantom blinks! You blink.K&h( K&h\*!K&h,"(K&h-(K&h/(K&hk1(K&h#3(K&h4(K&h6(K&hM8/You shoot a sling bullet.K&h K&h !K&hWK&h.K&h .K&h^*.....K&h.K&h.K&h.  K&hb5The sling bullet barely misses the phantom.K&h K&hK&h9K&hm=-K&h&5.9 (1.2K&hK&hc K&h`K&h>1_The phantom closely misses you.K&h L&h4 (((((((You shoot a sling bullet.L&hW W......  The sling bullet closely misses the phantom.7.2 (1.3 _The phantom closely misses you.L&h+ L&h4!L&h"(L&h&((((((L&h /You shoot a sling bullet.L&h$L&h^WL&h.L&hΨ.L&hߪ.L&h.L&hM.L&h. _The phantom closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the phantom. L&h_The phantom closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the phantom.8.5L&hlL&h L&h$ You shoot a sling bullet.  L&h<The sling bullet closely misses the phantom. L&h?_The phantom closely misses youL&h . L&h$ You shoot a sling bullet.  L&hThe sling bullet closely misses the phantom. _The phantom completely misses you.L&h@{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.L&h7O  The phantom is moderately damaged.6---9.7 (1.2 _The phantom hits you. x2L&haN  L&h

_The phantom hits you but does no damage.N&hQ #.#MrRokkomies the Vexing#.########## PoltergeistN&h/ Q#####.##### #........ Health: 16/30 ============------------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3N&h M#........@.#....##.##.#### Noise: ===------  Time: 2588.6 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........###N&h( #.##....[###.##........#######.....# #.##...........The phantom barely misses you. _The phantom hits you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)O&ho#.#MrRokkomies the Vexing#.########## Poltergeist#####.##### #........ Health: 16/30 ============------------#.......(.#######.####### Magic: 5/5O&h========================#.......(.#....##.# # AC: 5Str: 4#.......(.#....##.####### EV: 12Int: 17##.......(.#....##.##..... SH: 0Dex: 16#........(................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: ===------  Time: 2588.6 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) &h[O;1m+1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the phantom.O&h)V^....WO&hW-9.8 (1.2O&h^O&h]a MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineO&hPb2Aim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the phantom. _The phantom barely misses you.O&hU#.#MrRokkomies the Vexing#.########## PoltergeistO&hV+#####.##### #........ Health: 16/30 ============------------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16O&hW #........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: ===------  Time: 2589.8 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 slingO&h[9#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........The sling bullet closely misses the phantom. _The phantom barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)O&h [#.#MrRokkomies the Vexing#.#O&h\######### Poltergeist#####.##### #........ Health: 16/30 ============------------#.......(.#######.####### Magic: 5/5========================#.......(.#....##.# # AC: 5Str: 4#.......(.#....##.####### EV: 12O&h1_Int: 17##.......(.#....##.##..... SH: 0Dex: 16#........(................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: ===------  Time: 2589.8 (0.0)#..........#....##.##.#### a) +1 slingO&hb#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the phantom.O&h])..O&hs<..WO&h#'91.1 (1.3O&hO&hz  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linO&hC ]e  Aim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the phantom. _The phantom closely misses you.O&h #.#MrRokkomies the Vexing#.########## Poltergeist#####.##### #........ Health: 16/30 ============------------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### &h fmNoise: ===------  Time: 2591.1 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........The sling bullet barely misses the phantom. _The phantom closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)O&hf#.#MrRokkomies the Vexing#.########## Poltergeist#####.##### #........ Health: 16/30 ============------------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### &h{mNoise: ===------  Time: 2591.1 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is almost destroyed.P&h>P&hGy7=2.3 (1.2P&hK  P&hLPress: ? - help, Q - select action, ( or ) - cycleP&hMShift-Dir - straight linP&h'O!e  P&hbP~Aim: a phantom (almost destroyed, 50% to hit)  P&hQCYou shoot a sling bullet. The sling bullet hits the phantom.  P&hRSThe phantom is almost destroyed. P&h6]J_The phantom completely misses you.P&h7]#.#MrRokkomies the Vexing#.########## PoltergeistP&h^Q#####.##### #........ Health: 17/30 =============-----------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3P&hL`#........@.#....##.##.#### Noise: ===------  Time: 2592.3 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........###P&hIdR####.....# #.##...........The phantom is almost destroyed. _The phantom completely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)P&h#.#MrRokkomies the Vexing#.########## PoltergeistP&hp#####.##### #........ Health: 17/30 =============-----------#.......(.#######.####### Magic: 5/5========================#.......(.#....##.# # AC: 5Str: 4#.......(.#....##.####### EV: 12Int: 17##.......(.#....##.##..... SH: 0Dex: 16#........(................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: P&h:[40m===------  Time: 2592.3 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the phantom.P&h6/...P&hM8\.W3.5 (1.2P&h>P&hA  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linP&h{B\e  Aim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the phantom. _The phantom barely misses you.P&hť #.#MrRokkomies the Vexing#.########## Poltergeist#####.##### #........ Health: 17/30 =============-----------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### &h emNoise: ===------  Time: 2593.5 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........The sling bullet barely misses the phantom. _The phantom barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)P&h #.#MrRokkomies the Vexing#.########## Poltergeist#####.##### #........ Health: 17/30 =============-----------P&h #.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: ===------  Time: 2593.5 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) &h 12m+1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.P&h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  P&h The sling bullet hits the phantom but does no damage.  The phantom is almost destroyed.6-4.8 (1.3P&h P&h T _The phantom hits you. The phantom barely misses you.P&h' Q&h0"#.#MrRokkomies the Vexing#.########## Poltergeist#####.##### #........ Health: 16/30 ============------------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17Q&h_##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: ===------  Time: 2594.8 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#####Q&hb##.....# #.##...........The phantom is almost destroyed. _The phantom hits you. The phantom barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)Q&hd#.#MrRokkomies the Vexing#.########## Poltergeist#####.##### #........ Health: 16/30 ============------------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Q&hInt: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: ===------  Time: 2594.8 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###&hN0m.##........#######.....# #.##...........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.Q&hRMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.  Q&hUThe phantom is almost destroyed.10----6.1 (1.3Q&h\Q&h_+ _The phantom hits you!Q&h#.#MrRokkomies the Vexing#.########## PoltergeistQ&hm#####.##### #........ Health: 10/30 ========----------------#.........#######.####### Magic: 5/5========================#.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: ===------  Time: 2596.1 (0.0)Q&hڠ#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........Q&hThe phantom is almost destroyed. _The phantom hits you!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)Q&h! #.#MrRokkomies the Vexing#.########## Poltergeist#####.##### #........ Health: 10/30 ========----------------#.........#######.####### Magic: 5/5========================Q&hR# #.........#....##.# # AC: 5Str: 4#.........#....##.####### EV: 12Int: 17##.........#....##.##..... SH: 0Dex: 16#........W................ XL:  4 Next: 77% Place: Dungeon:3#........@.#....##.##.#### Noise: ===------  Time: 2596.1 (0.0)#..........#....##.##.#### a) +1 sling#..........#.............. Fire: a) +1 sling#..........#...........### Fly Q&h% #......................#..#.##...................... W   phantom#.##.[.....#.##........####.##....[###.##........#######.....# #.##...........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is almost destroyed.Q&h}  #.# #.#  #####.##### Q&h  #.........###### #.........#....##.#  #.........#....# ##.........#....# #........W....... #........@.# #..........# Q&h 5#..........# #..........# #........... #.##......... #.##.[.....#. #.##....[###.# ####.....# Q&hN  #.# #.#  Q&hՃ #####.#####  #.........###### #.........#....##.#  #.........#....# ##.........#....# #........W....... #........@.# Q&h! q#..........# #..........# #..........# #........... #.##......... #.##.[.....#.Q&ho  #.##....[###.# ####.....# Q&hc GShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is almost destroyed.  Q&h _The phantom hits you.  * * * LOW HITPOINT WARNING * * *Q&hZ   #.#   #.#  Q&h  #####.##### #   #...#######.   #.........#....##.#   #.........#....##.   ##.........#....##.##  Q&h J #........§   #.....@....#....   #......W...#....   #..........#   #..........#... Q&h   #.............   #.##..........   #.##.[.....#.##........   #.##....[###.##........   ####.....# #.##Q&hb 9§Q&hj t8/30 --7.4 (1.3Q&h Q&h 4 _The phantom blinks! You blink.Q&hk* #.#MrRokkomies the Vexing  #.####### Poltergeist  Q&hm#####.##### #..... Health: 8/30======------------------  #.........#######.#### Magic: 5/5========================  #.........#....##.#AC: 5Str: 4  #.........#....##.#### EV: 12Int: 17  ##.........#....##.##.. SH: 0Dex: 16  Q&h@n#........§............. XL:  4 Next: 77% Place: Dungeon:3  #.....@..§.#....##.##.# Noise: ===------  Time: 2597.4 (0.0)  #......W...#....##.##.# a) +1 sling  #..........#........... Fire: a) +1 sling  Q&hp#..........#........... Fly  #......................  #.##................... W   phantom  #.##.[.....#.##........  #.##....[###.##........  ####.....# #.##........* * * LOW HITPOINT WARNING * * * _The phantom blinks! You blink.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)R&h #.#MrRokkomies the Vexing  #.####### Poltergeist  #####.##### #..... Health: 8/30======------------------  #.........#######.#### Magic: 5/5========================  #.........#....##.#AC: 5Str: 4  #.........#....##.#### EV: 12Int: 17  ##.........#....##.##.. SH: 0R&hDex: 16  #........§............. XL:  4 Next: 77% Place: Dungeon:3  #.....@..§.#....##.##.# Noise: ===------  Time: 2597.4 (0.0)  #......W...#....##.##.# a) +1 sling  #..........#........... Fire: a) +1 sling  #..........#........... Fly  #......................  #.##................... W   phantom  #.##.[.....#.##........  #&h40m.##....[###.##........  ####.....# #.##........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.R&h E #.# #.#  #####.#####  #.........# #.........#  R&hEG#.........# ##.........#.. #........§.... #.....@..§.# #......W...# #..........# #..........# #............R&hH #.##.......... #.##.[.....#.# #.##....[###.# ####.....# Press: ? - help, Q - select action, ( or ) - cycleR&hIcShift-Dir - straight line  Aim: a phantom (almost destroyed, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.  The phantom is almost destroyed.R&h/&#.##.#  #####.#####  #.........# #.........#R&h)  #.........# ##.........#.. #........§.... #.....@..§.# #......W...# #..........# #..........# #............ #.##.......... #.##.[.....#.# #.##....[###.# ####.....# R&h@Q The sling bullet hits the phantom but does no damage.  The phantom is almost destroyed.The phantom hits you.  * * * LOW HITPOINT WARNING * * *phantom hits youR&hGR.  You die...R&h5mE0------R&h}/  --more--S&h'e S&hl Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +4 long sword of electrocution  p - a +0 dagger of draining Armour (go to first with [)  c - a +1 cloak (haunted)  j - a +0 helmet (haunted)  l - a +0 hat (haunted) S&hnn  n - a +0 pair of gloves (haunted)  o - a +0 pair of gloves (haunted) Scrolls (go to first with ?)  e - 2 scrolls of teleportationf - 2 scrolls of identify  k - a scroll of poison Potions (go to first with !)  d - a potion of curingm - a potion of enlightenmentU&h U&h] ,U&h{, U&h/ Goodbye, MrRokkomies.102 MrRokkomies the Vexing (level 4, 0/30 HPs)Began as a Poltergeist Hexslinger on May 16, 2025.Slain by a phantom (5 damage)... on level 3 of the Dungeon.The game lasted 00:05:08 (2535 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the OrbU&h/ q4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the OrbU&h U&ho U&h  [?25h[?0c U&hP [?1051l[?1052l[?1060l[?1061l