&hV9 Player: MrRokkomies Game: DCSS trunk Server: clan Filename: 2025-05-16.05:14:01.ttyrec Time: (1747372441) Fri May 16 07:14:01 2025 &h [?1051l[?1052l[?1060l[?1061h&hV)0[?7h[?25l[?1c&hd&h}Trunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - No&hs&h&hWelcome, MrRokkomies. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn&hv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode &h\h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many &hdifferent hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudes&hgSpace - Pick background first ? - Help Tab - Poltergeist Hexslinger&h&hy&hMrRokkomies the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingFly &h#.... #... #.#..) .#....####.###........####........$.#........##..@.....#+.>......###########&hWelcome, MrRokkomies the Poltergeist Hexslinger.The Orb of Zot is coveted for many reasons. Will you seize it for your own?&h &hPress ? for a list of commands and other information.  Found 11 gold pieces and a glowing hand axe.  Found an escape hatch in the floor.&hk&h[ _Found a staircase leading out of the dungeon.&h &h\ @  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.8   1.2  -1   f + Spellcasting 1.0   2.4  -1      &hF      b - Unarmed Combat   0.0   1.7  -3   g + Hexes4.4   2.5  +4      h + Fire Magic0.8   1.2  -1  &h۹ c + Ranged Weapons 1.5   2.8  -2          &hh T    d + Dodging2.1   2.5  +1       e - Stealth   0.0   0.4  +5  &h         &h{         &h         &h         &hO             &h l    &h         &hZ                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h|n a - Fighting   0.8 f - Spellcasting   1.0 g - Hexes   4.4 h - Fire Magic   0.8 d - Dodging   2.1&hX  c * Ranged Weapons   1.5&hD = a + Fighting 0.8&h* a * Fighting   0.8&hd> g + Hexes 4.4&hX= e + Stealth 0.0&h-> f + Spellcasting 1.0&hg = d + Dodging 2.1&h f * Spellcasting   1.0&hZp f - Spellcasting   1.0&h( &h &h MrRokkomies the Vexing#...Poltergeist. #... #Health: 12/12 ========================.#..) .#&h [Magic: 2/2========================....####.##AC: 2Str: 4#........###EV: 11&h7 Int: 15#........$.SH: 0Dex: 16#........#&h XL:  1 Next:  0% Place: Dungeon:1#..@.....#Noise: ---------  Time: 0.0 (0.0)+.>......#a) +1 sling&h ^##########Fire: a) +1 slingFly Welcome, MrRokkomies the Poltergeist Hexslinger.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found 11 gold pieces and a glowing hand axe.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.&h} &h &hQ &h &hQ&hRB #...&hS1 #... &hS>.. #... #&hSZ#..) .&h~Th....####.## &hU###&huU' #&hk.$. #.# #..<.....# +.>......###########1.0 (1 _&ht&h&h#&h &h &hm &hG>.. #... #&hT...#..) .# &h5U.....####.## &h'#.&h###&h0$.&h.&h@#..<&hG+.>......&h1##########&h&hh&hA2&hy&hw&hM&hZ&M&h<#&h &h). &h &h]. #... #&h...#..) .# &hW.......####.## &h'#.&h[###&h+#&h 0$.&h.&h @#..<&hQg+.>......#&hw&&h?(&h)3&hW0&h4&h &h &h &h &h &h/  #!..# #.#.# #.#.# #...#&h1  . #.... g.. #...# ##..)# .#.......@####.## #.######.$. #........# #..<.....# +.>......#g   hobgoblin (asleep)##########&hB k  A hobgoblin comes into view.&hC &4&h%L &hQ U _Found a black potion.&h1 9..#!.# ## . #.... g.. #...# ....#..@# .# ........####.## #.####........#####........$.......#..<.....#+.>......##########&hP< &h]= &5&hAD &h{J } _You see here a +1 hand axe of freezing.&h,&h-&6&h3&h7S _d - a +1 hand axe of freezing&hdj&hn#Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +1 hand axe of freezing Armour (go to first with [)  c - a +1 cloak (haunted) Scrolls (go to first with ?)&hr,b - a scroll of poison&hR d - a +1 hand axe of freezing. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 9.6 XLs. Damage rating: 7 (Base 7 x 85% (Str) x 101% (Skill) + 1 (Ench)). &h sFreeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-tendriled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {freeze} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&h< _Found a staircase leading out of the dungeon.  A hobgoblin comes into view. _Found a black potion. _You see here a +1 hand axe of freezing. _d - a +1 hand axe of freezing  Adjust to which letter? (? for menu, Esc to quit)&hW&h[&h`MrRokkomies the Vexing..#.#Poltergeist#!..#Health: 12/12 ========================#.#.#Magic: 2/2========================#.#.#AC: 2Str: 4#...##EV: 11Int: 15. #....SH: 0Dex: 16&hag.. #...# #XL:  1 Next:  0% Place: Dungeon:1....#..@# .#Noise: ---------  Time: 6.0 (0.0)........####.##a) +1 sling#.####........###Fire: a) +1 sling##........$.Fly #........##..<.....#+.>......########### _Found a staircase leading out of the dungeon.  A hobgoblin comes into view. _Found a black potion. _You see here a +1 hand axe of freezing. &h[c_d - a +1 hand axe of freezingAdjust to which letter? (? for menu, Esc to quit)&h}e&he&hh&hkk _b - a +1 hand axe of freezing; d - a scroll of poison&h 4&hē &h &h &h Q _&hJ ,&h &h &h| ,&hY &h} &h ,&h@ &hɱ &hN x (.. ## ... . ... .# #.# . ##.#.# ..#.# #!..#  #@#.# 10.0 (&h* 4.0) #.#.#  #...#####. . #.. g.. #...####....#...# ........####.###.####........#####........$.&h &h +1.0 (5&h &h ' _Found 5 javelins.&h1&h&hf&h/# &hm$&h<%:_No target in view!&h  _78 &ha M##.## (.. ## .... .# #.# .#######.#.........#..#.#.#.#  #...#####. #...........#.###...&hO $2.0 (1&h &h $3.0 (2&h &h  &h &hg ._e - a black potion&h &h10 #..##.#####(..#.## .... . ... .# #.# .########.#.#.......@.#.#.#######...# #.#.# #.#.#  #...#####. . #......... g.. #...####.# ....#...# . ........####.## 4.0 (1  A malevolent force fills the Dungeon...  --more--&h  You are sucked into a shaft and drop 1 floor!  --more--&h### #.. #.# #$# #.#  ####.### &h2 #...@..#  #.##.#.# #.# # #.. ### &h&h !A7 (1.7&hM#s _The shaft crumbles and collapses. _Found 8 gold pieces.&h 4&h &h &h8 &h` } _&h &h &h#. #. .# r.##.. #.#  #@#  #.# &hn####.####......##.##.#.## #.#.#r   rat (asleep)#.. #&h +###&h -6.7 (2.0&hb +7.7 (3&hD&h _A rat comes into view. _You see here 8 gold pieces.&h ((((((You shoot a sling bullet.&hZ&h`...r..r&htb7===9.0 (1.3&h_g&hja _The sling bullet completely misses the rat.&hAj ((((((You shoot a sling bullet.&h &hW h....r.&hd )20.3&h2 &h ^ _The sling bullet closely misses the rat.&h  &h# W You shoot a sling bullet. The sling bullet hits the rat.&hm h†(&h &.&hr 011.6&hW &h G _You kill the rat!&h _No target in view!&hF4&h&h3H _No target in view!&h4&h&h۳ _You now have 8 gold pieces.&h4&h&h&h,&h&h&hD&h&hr&h_  You see here a rat corpse.&h&hQ _&hZ&h&h&h&h&h.#.. .. .. .# #. .###. ##.#.# ####....# ....####..#.....##.†.@......#---#.####.....#.# ....## ########.##&h(##......##.##.#.## #.#.##.. #&h-7.6 (6.0&h3G---8.6 (7&hw&hKd _f - a scroll labelled VIUQUE PAM QOM&hL&hL&hGM&hVQ&hZ\.# .. ... .. #.# #. #.###. ###.#.####### [....#.....# &h[I###..#.....# #.†.# 0#.####.....# #.# :....# #.# ###### &h^&h@jW9.6 (1&hmC _Found a robe.&h" 4&h;% &h) &h3 B&hI5 &h~7 ,&h8 &h: &h= ,&h7> &hYF  ... ..#.# #.  #.###. ###.#.#######[....#.....####..#.....# #.†........# #.####.....# #.# #@....# &hCG #.# ####### ####.### #......# #.##.#.## #.#.# #.. # ###  You pick up a book of Air and begin reading...&hK ,32.6 (3&h L +3.6 (4&hO &hDR X _You add the spells Shock, Swiftness and Airstrike to your library.&h\Q4&h0S&h  .#)#. ...#.# .. ... ..  #.# #.  #.###. #####.#.########..[...@#.....#6.6 (3...###..#.....# #.†........# #.####.....# #.# #.....# #.# ###########.####......##.##.#.#7.6 (4&h# _Found a club.&h; 4&hi< &h> &h{E X&hrI H#### ...## ..#).h#. ..#.# #...... ..# #.# ##.#  #.###@# &hI #####.#.####### #..[....#.....# ...###..#.....# #.†........##.####.....# h   jackal (asleep) #.# #.....# #.# ###########.##&h`J "#&hO +8.6 (1&hO +9.6 (2&hyS &hU Y _A jackal comes into view.&h ((((((h  You shoot a sling bullet.&h&h#Yh......&ha8===40.9 (1.3&h&h& &h<_The sling bullet hits the jackal but does no damage.&ha (((((&h 7(You shoot a sling bullet.&h4&h6&h C.h.....2.2&hQG&hJ` _The sling bullet barely misses the jackal.&hI ((( You shoot a sling bullet. The sling bullet hits the jackal.&h&h&hn  The jackal is severely wounded.&h..hJJ   endoplasmh   jackal&h(3.5&h0&hF] _An endoplasm comes into view.&h" _ ((((&h (You shoot a sling bullet.  The sling bullet barely misses the endoplasm.&hAk &h]n p  The sling bullet closely misses the jackal.&hx M)...J&hz \1--4.9 (1.4&hW &h n _The endoplasm barely misses you. The endoplasm hits you.&h c  You shoot a sling bullet. The sling bullet hits the endoplasm!&hY C.&hd &h hh   jackal  You kill the endoplasm!&hj d2==26.2 (1.3&h &h S _The jackal barely misses you.&h  You shoot a sling bullet. The sling bullet hits the jackal..&h@&.&hg/ 3/13&hkh==47.5 _You kill the jackal!&hqp&hLs &hsc_Your Fighting skill increases to level 1!&h(&h)&h/&h3H _No target in view!&h1n4&hq&hsH _No target in view!&hl4&h&h&h/g _&h,&h&h&h-&h&h^&h'&h### .. ..#  ... #.####  ##.# #....#####....##..#)...)#. #..........##.# #.##@...#---50.5 (3.0... #...#### # ##.##  #.###.## #####.#.#######&hi<#..[.......###..#.†........# #.####.....#&h &hf G---1.5 (4&h &h# _Found a club.&hMM 4&hN &h(((((&hR?7(You shoot a sling bullet.&h|, )&hR...!.&hSg  The sling bullet closely misses the goblin.&hI7/13 --------11.2&h&h9 _The goblin hits you with a +0 club.&hX &h &h9 &h& ^ _You are too injured to fight recklessly!&h &hc &h &h] ^ _You are too injured to fight recklessly!&h&h)&h)&h0&h2 &h3&h|3P_You are too injured to fight recklessly!&h4&hQt _You are too injured to fight recklessly!&h?-#....... MrRokkomies the Vexing.).#.###.#. Poltergeist#..&h$#.##.... Health: 7/13============------------#.##.##.... Magic: 2/2========================#.##.##..#. AC: 2Str: 4##!###....### EV: 11Int: 15#...####.## # SH: 0Dex: 16#.g.###.### XL:  1 Next: 70% Place: Dungeon:2#.@.#&h#####.#. Noise: ===------  Time: 111.2 (0.0)#####...##### ##..[.... a) +1 sling.#...........###...###.. Fire: a) +1 sling.........(.........#.†.. Fly ##...........###...#.########...##### #####.#g   goblin#...##.##...#&h####.####...##......# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 50% to hit)&hX#....... MrRokkomies the Vexing.).#.###.#. Poltergeist#..#.##.... Health: 7/13============------------&h#.##.##.... Magic: 2/2========================#.##.##..#. AC: 2Str: 4##!###....### EV: 11Int: 15#...####.## # SH: 0Dex: 16#.g.###.### XL:  1 Next: 70% Place: Dungeon:2#.@.######.#. Noise: ===------  Time: 111.2 (0.0)#####...##### ##..[.... a) +1 sling.#...........###...###.. Fire: a) +1 sling.........(.........#.†.. Fly ##...........###&ho...#.########...##### #####.#g   goblin#...##.##...#####.####...##......#&hZdFire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 50% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  &h4You kill the goblin!&hti)&h l&h<82.5 (1.3 _&h&h6&h?1 .).###.##....#.###!##...###...##.## ) ##.##.#####.#.#####.@.##### ##..[....#...........###...###.........(.........#.†##Fly #...###.###.##.#.# &h!C8==---30&h+M&hJP&h #....#.###!##...###...##.## ) ##.##.#####.#.#####...##### ##..[....#.....@.....###...###..(.........#.†&h0##....###...#.###Fly ##.###.## #.#.# &h\&h\ &h B---4&h'&h&hD #.###!##...###...##.## ) ##.##.#####.#.#####...##### ##..[....#...........###...###..(.........#.†##....###...#.### #####...##### #####.# Fly #.##.##.. # &h|&h&5&h%&h'&h,w ###!##...###...##.## ) ##.##.#####.#.#####...##### ##..[....#...........###...###.(.........#.†##....###...#.### #####...##### #####.# &h> #...# Fly #.#...###&h&h\&6&h&h&h{  ##!##...###...##.## ) ##.##.#####.#.#####...##### ##..[....#...........###...###.(.........#.†##....###...#.### #####.@.##### #####.#  #...# &h9| ####.###Fly ...#..&h &hR C==7&h@ &h̎ &h$= ...##.## ) ##.##.#####.#.#####...##### ##..[...&hx%.#...........###...###..(.........#.†##...........###...#.### #####...##### #####.# &h& #.@.# ####.###......Fly &h&\#..##&hH1&h1]9==8&h:&h3=&hM ) ##.##.#####.#.#####...##### ##..[....#...........###...###&h........(.........#.†##...........###...#.### #####...##### #####.#  #...# ####.###......#.###.#Fly ###&h'&h&9&h &h&hP 4&hz &h &hI 10/13====&h ,&hK &h &hA ,&hU &h N==1==&h &h ,&h &h ,&h &h Q==&hC &h c2==&h &h ,&h &h ,&hs &h ,&h &h _ _You start resting.&h| 0356.0)&h y3====6.5 (17&h &h| " _HP restored.&he%&h%&h&&h)&h-,&hl6n&h-@n&hcCQ==&hBE&hMG&hI,&hK&hM&hP,&hR&hV&hY,&h #....... .K. ...... .). #.###.# #.. #.##.. #.# #.##.. #.# #.##..#. ##!## #....######.## # .####.#.#####...##### ##..[.....#...........###...###...........(.........#.†..##...........###...#.### K   kobold (wandering)#####...##### #####.##...##.##...#####.###43.5 (7.0).K4.5 (8 _A kobold comes into view. It is &h]bwielding a +0 dagger. _You see here a +0 club.&hg (((((K  You shoot a sling bullet.  The kobold shouts!&h4*,&h4..K.!.&h67===5.9 (1.4&hI>&hICJ _The sling bullet hits the kobold but does no damage.&h`  You shoot a sling bullet. The sling bullet hits the kobold.&h)(((&hB&hfX.!.&he597.2 (1.3&hJ&hJ _You kill the kobold!&hÁ &hb &hv &h: H _No target in view!&hN &hN &h)X &hD\ H _No target in view!&h4&h&hr&h&hQ _&h&h*&h&h ############............).#.#... #)# ##....&hY #.# .##..#.##@###...---.## #&h #.).# ##.####...######.#. Fly #####...##### ##..[.....&h-.....(..........####...####&h;u9.2 (2.0---50.2 (3&h-&hY _g - a fuming clear potion&h 4&h &hc &h B&h &hw ,&h &hI >  You see here a +0 dagger.&h &hq _&h &h &h ,&hk &h &h( ,&h!" &h' <  You see here a +0 club.&h* &h+ _&h=- &h1 &hN3 ,&h4 &ha6 &h 9 ,&hzD &hE &huE &hF &hI &hO ...≈ #~~~  ...7  .~&hP  ≈.# # .##~#~≈. # #..<..... #.#.###@# ### 60.2 (1&hnP 0.0)#.......## ... #######.##...####.####.#....#.##.............#...&hR  #.......).#......#.### ########....# #.##.  #)#### #.##.  #.# #.##.  ##.## #.... &hW B1.2 (11&h] O _Found a stone staircase leading up.&hE# .~≈ #....≈ .#~~~ ...7 #..~ #≈.# # w #.##~#~≈.# # #.@<...... &h=#.#.###.##.##.### #.......## ..... #########.##...####.####.#.#.##.............#.....#.......).#......#.#w   dart slug (wandering)########....# #.##..#)#### #.##...# #.##..&h &hY ~A dart slug comes into view.&h12.2 (1.0)&h&h6 _The dart slug moves out of view.&hI E# .~≈ ..~~~#....≈ ..~..#~~~ .~~...7 7.~#..~ ~~ .#≈.# ≈# ≈~w#.##~#~≈.## #..@......(&hW #.#.###.##.##.### #.......##...... ####.##...####.####.#.#.##.............#.#.......).#......#.###.# w   dart slug (wandering)########....# # #.##...#)#### #.##...#.# #.##..#&h &h( lw.w&h &3&h &h x _Found 8 stones. _There is a stone staircase leading up here.&hF&h&h&hh&h-4 _&h&hF........####.###.####........### ##........$. #........# #..<.....#+.>......# ##########  #...####1 +). #...### #...# #...# &h,##.## #.# #..#.# &h#&h$&hY&h&5.0 (1.8&h&h &h &hF_You fly upwards.  &h˝Found a sling. &h>U_There is a stone staircase leading down here.&hV _ &hU .####.## #.####.### ##.$. #.# #..<.....#&hC +.>......# #############...#######.'@>.....).7.0 (2.0#>.##...######+ #...# #...#  ##.## #.# #.. #.# _You reach down and open the door. _Found an escape hatch in the floor.&h]bn _  There is an open door here. _  #.####........### ##........$. #........# #..<.....# +.>......# ########## ###...###### ###.'.>.....). #@.##...###### +####...#  #...# ##.## #.# #.. #.#  There is an escape hatch in the floor here.&h ky71.0 (4......'#######&h l&hl!======&h"m$2.0 (5&h6p&hs &hs&h t/_As you open the door, it creaks loudly!&ho  There is an open door here. _  There is an open door here. _ &hD` There is an escape hatch in the floor here.&h _&h&h&h&h&h[ &h: &hThere is an open door here.&h&h &h_&h&h&hC&h-&h&h&h&h:&h&h&h &h&h&h&h&h&hb&h|&hA&h&h&h&h&h-&h&h&hG&h &h&h&h&h_&ho##########.'.>.....). &hgq.......#>.##...###### &hf.......'####...# &hPt######### #...# &hI##.## &h-H#.#### &hV#....# &hZV#.##.# &hV#.##@# &h0 !------&h 89.0 (1&h  7.0)&hp  #......>..# &h W #.##........&hI 0#.########## &h "&h ,#.# &h  &h/&h&hu------&h&90.0 (18&h&h? &h&h-_Found a stone staircase leading down.&hh&hN  There is a stone staircase leading down here.&h &h_&h| &h"&h)&h)W..#>.##...###### &hy*x'####...# #.# &h+#### #...# #.#&h+ &ha,\##.## #.#&h-[#.#### #.#&h-P#....# #.&h=.P#.##.# #.&h.N#.##.####.&h/:#......>.&hT05#.##..&h0....b&h1+#.##############&h(2.#.# &h2 &hK3 &h3Xb   bat (asleep)&h::&h:5.0 (5&h;.0)&h;&hC<$6.0 (6&h>?&hA &hB&htB2_A bat comes into view.&hB&h,  You shoot a sling bullet. The sling bullet hits the bat!((((((† &h"........#>.##...######MrRokkomies the Vexing ..'####...# #.#Poltergeist #### #...# #.#Health: 13/13 ========================##.## #.#Magic: 2/2========================#.#### #.#AC: 2Str: 4#....# #.#EV: 11Int: 15#.##.# #.#SH: 0Dex: 16#.##.####.#XL:  1 Next: 100% Place: Dungeon:1#......>.@#Noise: ===------  Time: 197.3 (1.3)#.##............†a) +1 sling#.##############.Fire: a) +1 sling#.#Fly #.# &h_There is an escape hatch in the floor here. _There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat! _You kill the bat!You have reached level 2!  --more--&h8/183/32 0%  _&h   _&h&hx,&h&h&h ,&h&h&hA&h@&h&h &h&h^&h'&h &h &h &h &ha &h6 &h &hq &h _  You see here a bat corpse.&hV &hf _&h &h &h8 ,&h &h, &hS #.#### #.# #.. #....# # #.##.# # #.##.####. #......>..##### #.##............† #.##############. #.# #. #.# #--- #....#  ....S....  ####.##..# #. ##.## .#&h S   ball python (constriction, asleep).#.#&h! 200.0)  A ball python comes into view.&h" &h% S.S)&h & V==-8.3 (11&h;) &h+ 5 _The ball python hisses angrily.&h5 (((You shoot a sling bullet.&h&h S..ww   dart slug&hS   ball python (constriction)The sling bullet closely misses the ball python.A dart slug comes into view.&h9=9.6 (1.3)&h&hX _The ball python barely misses you.&h,e  You shoot a sling bullet. The sling bullet hits the ball python!&hsF†&hE^  You kill the ball python!&hO ```The dart slug launches a dart at you.&hK†..&hXa6---410.9&h~&h- _The slug dart hits you.&h' ((( You shoot a sling bullet. The sling bullet hits the dart slug!&hM †..  The dart slug is almost dead. `````The dart slug launches a dart at you.&hi# b.@†..&hW& b7=--2.2&hR, &hJ0 O _The slug dart misses you.&h c  You shoot a sling bullet. The sling bullet hits the dart slug.&h w(((.&h3 R†...&hT M=203.5&hwW &hIY M _You kill the dart slug!&h &h &hY &h H _No target in view!&h&h&h<&h]A &hA&hRB:_No target in view!&h _No target in view!&h3&hv4&h5&h18&h? _8==&hA&hE1 _HP restored.&h|P ...###.###.....>..#######............†############. #.### #..†&hQ---............r#####.##..#.###.#Fly #r   rat (asleep).#&hV-6.5 (3.0&hHWG---7.5 (4&h[&hf]V _A rat comes into view.&hR ((((rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.&h&h٭K...r.&h7===8.8 (1.3&h&h- _The rat squeaks loudly.&h ]  You shoot a sling bullet. The sling bullet hits the rat.&h c(((.&h *....&h r 520.1 _You kill the rat!&h &h h _Your Stealth skill increases to level 1!&hZu &hv &hc{ &h- H _No target in view!&h&hV&hDZ&h0H _No target in view!&hW  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3c - FreezeIce24%1  d - ShockConjuration/Air24%1  e - Inner FlameHexes/Fire24% 3  f - Frozen RampartsIce58% 3  g - HailstormConjuration/Ice 58% 3  h - SwiftnessAir58% 3  i - Cause FearHexes36% 4  j - Dimensional Bullseye Hexes/Translocation 67% 4  k - AirstrikeAir94% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hx8 &h9@ &hI x#....# #.# #.#MrRokkomies the Vexing #.##.# #.# #.#Poltergeist #.##.####.# #.#Health: 18/18 ======================== #......>..######.#Magic: 3/3======================== #.##............†#AC: 2&h!L iStr: 4 #.##############.#EV: 11Int: 15 #.##.#SH: 0Dex: 16 #.#####.#XL:  2 Next: 25% Place: Dungeon:1#..†@#Noise: ===------  Time: 220.1 (0.0).............#a) +1 sling####.##..#.###Fire: a) +1 sling#. ##.# #Fly # .#.#.#.# &hO D_The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _Your Stealth skill increases to level 1! _No target in view! _No target in view!&h6Z &h\ Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - No&h&h#....# #.# #.#MrRokkomies the Vexing #.##.# #.# #.#Poltergeist #.##.####.# #.#Health: 18/18 ======================== #......>..######.#&hbMagic: 3/3======================== #.##............†#AC: 2Str: 4 #.##############.#EV: 11&h"Int: 15 #.##.#SH: 0Dex: 16 &h#.#####.#XL:  2 Next: 25% Place: Dungeon:1#..†@#Noise: ===------  Time: 220.1 (0.0).............#&hsa) +1 sling####.##..#.###Fire: a) +1 sling#. ##.# #&hxFly # .#.#.#&h.# _The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _Your Stealth skill increases to level 1! _No target in view! _No target in view!---1.1 (1 _&h͠&hs---2.1 (2&h&h>zJJ   endoplasm (wandering)&h+3.1 (3&hĺ&h _You start memorising the spell. You continue memorising. x2&hO&hH&hbc _You finish memorising. Spell assigned to 'a'.&h&hb &hL!&h5(&h\, &h,&hG-=_An endoplasm is nearby!&h-&h c  You shoot a sling bullet. The sling bullet hits the endoplasm!&h d((((.&h +.....&hp @33===4.5 (1.4&h &h@ M _You kill the endoplasm!&h &hc &h" &h[$ H _No target in view!&h`&h#b&h<&hUH _No target in view!&h &h&h&hH _No target in view!&ho4&h&hҬ&hR&h  _&h&h,&h&h*&h&h;&h&h&h,&h&h&h#&h&h!&h&h3,&h&h #.# #..  # #.# #.# # #.# #.# ####.# #. ..>..######.##....&h ...........†##. ###########.##.  #.##.#[ ####.##.# ---####..†.##.#.#  .............#  ####.##..#.###  #. ##.#.#  # #.#.#   #.#.#   #.#.#   #.#.#  &hv78 M ##. # &h ####.# #.####.#>..######.##.... ...........† ##########&hD.  ####.####..†.##.#.&h#.............#  Fly .#. &h#&he.31.5 (7.0&hG---2.5 (8&h&h[t _You see here an orb of mayhem.&h&hq+3.5 (1&h&hJ _h - an orb of mayhem&h"#&hg&Wear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  h - an orb of mayhem[?] describe selected [!] equip|wield|wear&h&[tab] equip|unequip &h &h &h  #.# ###  MrRokkomies the Vexing # #.# #.. #.#  Poltergeist # #.# #.# #.#  Health: 18/18 ======================== # #.# #.# #.#  Magic: 3/3&h ======================== ####.# #.####.#  AC: 2Str: 4 ..>..######.##....  EV: 11Int: 15 ...........†##.#.#  SH: 0Dex: 16 ###########.##.#.#  XL:  2 Next: 33% Place: Dungeon:1#.##.#@#  Noise: ---------  Time: 233.5 (0.0)####.##.#.#  a) +1 sling####..†.##.#.#  Fire: a) +1 sling.............#  Fly ####.##..#.### #. ##.#.#  # #.#.#  #.#.#&h>   #.#.#   _You kill the endoplasm! _No target in view! _No target in view! _No target in view! _You see here an orb of mayhem. _h - an orb of mayhem&h &h &hw &h d  You start haunting your armour.&h A4.5 (1&h &hV +5.5 (2&h &h A6.5 (3&h &h &h +7.5 (4&h &h{ A8.5 (5&h? &ha y _You continue haunting your orb of mayhem. x5&h &hG &h ] _You finish haunting your orb of mayhem.&h4&h/&h&h _&hG&h####   #J    # # . # #.# #.# #.# &hU[# #.# #.# .# #.####.####.# ..>..######.##..@.....# ...........†##.#.###### ###########.###.##.#.#  Fly ####.##.#.# ####..†.##.#.#  J   endoplasm (asleep).....&h,40.5 (2&h+1.5 (3&h!&hx%] _An endoplasm comes into view.&h ((((((J  You shoot a sling bullet.&h_N &hV J.J.....&h2X 7===2.8 (1.3&h^ &hAc M _The sling bullet hits the endoplasm but does no damage.&h (((((You shoot a sling bullet. The sling bullet hits the endoplasm.&h3? &h[ .J....4.1 _The endoplasm is lightly wounded.&hqmc  You shoot a sling bullet. The sling bullet hits the endoplasm.&h@q.((((&hq!&h2>.....&h6415.5 (1.4&h&h!M _You kill the endoplasm!&hm`&h`&hd&hAgH _No target in view!&h&h&h&hkH _No target in view!&hQ `&hT &h] _&h_ ,&h` &h3c &hBe ,&h f &hh &hj ,&hk &hm &ho ,&hpq &hs &h>u &hu &hv &hx &hz &h{ &h}{ &h>| &h"} &h} &h} &h~ &h &hm &hր &hʁ &h &h &hp &hK &h2 &h &h &h &h &h &hY &hU &h! ,&h &h| &h &h &hV &hC &hK &h &h &hБ &hȒ &h0 &h &hX &h] &h &h &h &h &hR &h &h &hۚ &h< &h &h &h &h &hU &h &h    .. #.   r.# #.   ... #.   ...#.   #.#K   #..   ##^#####   #..@...#  --- &h> _#..####.#   #.# #.#  # #.# ###.# ).#.# K   kobold (asleep) ###.# r   rat (asleep)#.# #.# #.#  #.# #.# #.#&h7 66.5 (21.0)  A rat and a kobold come into view.&hT &h .r.KKr&h K====7.5 (22&hO &h @ _The kobold shouts! The rat squeaks loudly.&hzy (You shoot a sling bullet.&h.&h&hY  The sling bullet hits the kobold but does no damage.&hh.r.§r   rat&hLf===-8.8 (1.3)&h&hҘJ _The teleport trap disappears. The kobold disappears!&h7 (((((((You shoot a sling bullet.&h0&ho9...r..§&h:C-70.1&h@&h+E^ _The sling bullet closely misses the rat.&hG\(((((((&h&h>&h &h?  You shoot a sling bullet. The sling bullet barely misses the rat.wS....r.w   dart slug (wandering)S   ball python (constriction, wandering)r   rat1.4 _A ball python comes into view. A dart slug comes into view.&h  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the rat.&h".(wS)&h&hlw.S..&ho052.7&hH&hG _You kill the rat!&h"=  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!You feel bolstered by spreading misfortune.&h= &hC N.((((&h D (w   dart slug (fast, strong, frenzied)&hw &h &h V.......&hr 1&hH ] 5 504.1 (1.4&h &h_ 8 _The dart slug flies into a frenzy!&hv&hX&hY&h  .. #K#  ..## #.#  ... #.#  ...#.# &h #.#.#  #..#  ##.##### &hT #.@....# ---50 #..####.#  #.#. #.# &hܡ # #. #.# ##. #.# .).#. #.# K   kobold##. #.#    #.# #.# #.#    #.# #.# #.#  ---&h&h ] _A kobold is nearby!&hʮ (((((((You shoot a sling bullet.&h; ..K....===6.4 (1.3 &hwH [_The sling bullet closely misses the kobold.&h`(((((((&hw..K...w   dart slug (fast, strong, frenzied, di…)7.7 _You shoot a sling bullet. The sling bullet misses the kobold.&h ((( You shoot a sling bullet. The sling bullet hits the kobold.&hb3&hc.&hdw&h}e.&h_The dart slug is severely wounded.&h &h  &h  &hU >You shoot a sling bullet. The sling bullet hits the dart slug.&h &h .&hm &h5 &h &h &h &hY &hI .&hK &h 66&h 4.2&h &hG  &h E You shoot a sling bullet. The sling bullet hits the dart slug. &h V_The dart slug is severely wounded. &h E You shoot a sling bullet. The sling bullet hits the dart slug. &hT V_The dart slug is severely wounded. &h E You shoot a sling bullet. The sling bullet hits the dart slug. &h B_You kill the dart slug!&h&h&h_&h&h{ &h|&hb:_No target in view!&h5 _3 2  _You feel your existence waver again.&h&h&h~&h&hD&h&h{&h&h&h7&h&h &hI&h&h8 B&h &hf &h &h&hK&h&h,&hi&h &h3&h<&h!&h:"!&h"! #[&h#" &hx#- #.&h# &hI$, #.&h$ &h%+ #.&h% &h%+ #..&hS& &h&_######..###### &h3'g..!..........# &h'#.&h(W# #.# &h}( ---&h( 97.2 (13.&hG)0) &h)..&h'*r..####..####.# &h*.#&h+t..........##.# &h+.#&h+..###.#....#.# &hg,.&h,#.##.#.#)#&hG-.###&h-#.#.###..# &h;....$. ..####..## ##.##### &h....# .........###......# &hU/...# #########.#..####.#&h3&h4&h>5---&h5%8.2 (14&h9&h; &h<&h<5_Found a robe.&h`&h X&hU ,&h&hn&h,&h&h6&h&hP&h&h"&h]$,&h#&&h ,0#.## . . ...#.# #[.#. #..# .# #..# &h{,C.# #..# .# #..# .# #######..###### .##..@..........# .&hP.5#####. #.#####..####.# ....... ....####..####.####.# #. ..........##.# .# # ..###.#....#.# .####.## #.##.#.#)#....### #.#.###..#.....$. ..####..## ##.#####.....# .........###......#&hH13303.2 (5.0)&h1+4.2 (6&h4&h+6Y _i - a viscous dark potion&h,I 4&hJ &hN &hX n&h9Y &h\Z &hY\ &hV^ ,&h` &hc &he ,&h#g &h7i &h4k ,&hwl &ho &hq ,&hq &h0s &ht ,&h.u &hv &hw &h| &hr} &h  &h= ,&hЀ &h &h &h] &h &hņ &h &hn &h" &h" &h\ &hь &h &h &h &hV &h &h &h &ha &hq &h &hc &hؙ &h &h &h ,&hʟ &hV &h &hc &h? &hŦ ,&h &h M _You now have 24 gold pieces (gained 11).&hT 4&h &h &h &h} &h9 &hڹ &h ,&hs &h &h¾ &h? &h &h &h* &h &h &hP &hi &h &h_ &h\ &hu &h &hh &h &h) &h &h &h &h &h &h &h &h &hL &h &h n&h &h &h &h` &h^ &h &h= &h` &h &h( ,&h &h &h &h &h &h &h &ho &h\ &hZ &h &h: &h4 &hf &h &hG &h^ &h| &h &h[ &hW &hc &h &hD &h] &h: &h &h &h? &hP &h &h4 &h &h B&h, &h &ha &h &h &h &h&h&h&hT,&hH&h&h&h0&h&h&h &h &h( &h&h&hT&h,&hp&h&h,&hm&h&h &h2!&h!&he#&h$&ht$&h$&h&&hF'&h'&h2(&h)&h+&h+&hr,&h-&h8/&h/&h"0&hg1&h2&h 3&h3&h6&h8,&h8&h;&h?<,&h<&h>&h?&h@&h@&hQB&h6C&hC&h!D&hE&hF&h'G&hG&hI&hJ&hJ&hK&hL&h&N&hN&h4O&hP&hQ&hLR&hR&hT&hU&hU&hU&hW&hX&hY&hY&hZ&h[&h\&h\&h{]&h^&h_&h~_&hJ`&hKa&ha&h&b&hc&hc&hgd&hd&he&hf&hg&hg&hh&hi&hi&hcj&hk&hl&hm&hm&ho&h:p&hp&h1q&hs&ht,&hu&hIw&hx,&hy&hz&h{&h|&h|&hy~&hg&h&h&h&hd&h҃&hs&h&h*&h-&h&h,&hI ################ #.. ............ ##.##########..## ##(..#.####.....## #.....#........... #######....#.#.#####..#. B......@#.#....# #..#. #########.#.##.# #..#. &h.........#.##.# #.##. .#######...##.#####.##. #.#.##.......##. #.#.#####.##.##. B   giant cockroach (asleep) #...#####.##.##. . #............##. g.. #...####.######.&hі085.2 (81.0)&h,6.2 (82&h &hb _A giant cockroach comes into view.&h ((((((B    You shoot a sling bullet.  The sling bullet hits the giant cockroach.&h &h &h L..B....&h4 ;===7.5 (1.3)&hn &hf h _The giant cockroach is severely wounded.&h>  (((((((You shoot a sling bullet.&h< &h &h L....B..&h (8.8&h &h i _The sling bullet barely misses the giant cockroach.&hp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.&hpj.((&h!&h(...&h327090.1&h8&h;S _You kill the giant cockroach!&hD"&h<#&h)&hH-H _No target in view!&h&hQ&hY&h &h&ht:_No target in view!&hɅ _&h1A  You see here 5 javelins. _&hж,&h&hc&h&hd&h&hW&h3&h&h&&h&hw&h&h&h&h&h&h)&h&h&h&h^&h&hS &h#......&hB &h+##.###&h2 &h5##(..#&h+m# #.....#..&hz #.##########....#&h4r #..@.........#.#...&h!---&h%2 ##############.#.#&h &h.........#.&h &h.#######...&h| &h#.#.&hl &h#.#.###&hw &h#...###&hg &h;. #.....&hW &h=g.. #...###&hH&hJ&h 406.1 (16.&h5 0)&h&h---&h%7.1 (17&h(&h4 &h&h5>_j - a scroll labelled IDUACI RYGIN&h&h  #....######### ##.###).......# ##(. #@# #.....#10.1 (3.0) #.##########....#....#######.#.#.........#.#.#######... #.#. #.#.# #...1.1 (4&h# _Found a whip.&ha 4&hc &h &h X&hM &h&h&h &h6,&h&h)&ho,&hb&h&h,&h&h&hO,&h &h^&h&h&h&h!&h"&h #&h#&hC(<  You see here a +0 whip.&hR*6 _&hX+&h-&hn.,&hR/&h1&hu2&h2&h[3&h"6&h7,&h8&hI:&h;,&h<&h>&h@,&hA&hJC&hD&hE&hE&h[G&hM!############.).......##.#######.# #.# #.###### #.# #....... ####.# #########.@..# ..#.#### .##.#.&hO9#.#rr   quokka (asleep)#.#. &hR026.1 (15.0)&h(S,7.1 (16&hV&hWY _A quokka comes into view.&hM ((((r  You shoot a sling bullet. The sling bullet hits the quokka.&h&h&h.&hF.&h.&h#r&h'F.===&h8.4 (1.3)&h&h &h&h5 &_The quokka is lightly wounded.&h' (((You shoot a sling bullet. The sling bullet hits the quokka.&h .r..9.7 _The quokka is lightly wounded.&h& ((You shoot a sling bullet.&h?[ r.  The sling bullet closely misses the quokka.31.0 _The quokka barely misses you.&h &hI!&h$(&h/You shoot a sling bullet.&h.5 rThe sling bullet barely misses the quokka.7--2.3 _The quokka bites you.&hAz  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.&hu &h &hThe quokka is lightly wounded.&h&h8&h==&h!3.6&h1&h &h &haf_The quokka misses you. The quokka barely misses you.&hR&hF&hH (&hS&h &h!&h<$r&h@]You shoot a sling bullet. The sling bullet misses the quokka.&h&h&h3&h-------&h!4.9&h&hx &h&h_The quokka bites you.&hK  &h  &hb ;You shoot a sling bullet. The sling bullet hits the quokka!&h &h .&h !&h: &hK .&h, &h -------&h 9&h 6.2&h &hó  &h &hB &_You kill the quokka!&hȵ &hda &hc &h4d &h> ^ _No target in view!&h _No target in view!&ho4&haq&h t&h;u% _&h_~4=&h:&hF,&h3&h,&h&h&hT5===&hP&hK&h4,&h%&h{,&h&h6,&hߗ&hV;==&h&h9&h,&hL6=&hV&h&h&h&hà&h&h&h3&h&h&h&h6i7==&h&h>&h&h8&h&h&h&h&h &h&h֮&h*j8===&h&h&h&h&h&hJ&h`&h&hQ&h&hI&h&h@&h<&h&hl%==&h&h&h˾&h&h&hs&hF&h#&hy&h&hD&h&h^&h&h&h&h&h,&h&h&h&h]&h&h,&hW&h&hm,&h&h%&h&h/&h&h&h&h&h0&h&h&h2&h&h&h&hE&h&h&h#&hz&h&h&h#.###.#. #&h;#.###### g.. ##......# ....#######.# .....#.### #.&hA#...####.# #@#  --- #.#  &h #.# #.# #.######## #.##...... b   bat (asleep)&h> #.##...... #b########&h074.2 (38.0)&hxH---5.2 (39&h&hV _A bat comes into view.&h X (((&hЫ ((b  (You shoot a sling bullet. The sling bullet hits the bat.&hd2 &h3 &h4 &h5 &h< :..b.&hU= ...&h> /===6.6 (1.4&h> )&hED &hGH ^ _The bat is moderately wounded.&h]  You shoot a sling bullet. The sling bullet hits the bat.&h^((†&h@...&hT 837.9 (1.3 _You kill the bat! _Your Ranged Weapons skill increases to level 2!&h&hz&h@ &h~  &h& B_No target in view!&h&h>&hQ&h=H _No target in view!&h`&hp _&h  You see here a bat corpse. _&hs&h&h ,&h&hn&h #...#  ###.#  #.#  &h#.#  #.#  #† &hg ######## #......#......---&h82.9 (5.0#######....#.#.&h.......## #.# #.... >#&h,#&hտ&h+G---3.9 (6&h&h; _Found a stone staircase leading down.&h 4&h &h &hk ,&hP& n&h* &h- ,&h/ &h3 &h6 &h`7 &h8 &h< &h? &hj@ &h8B &hND &hPF ,&hVG &hP &h}R &hTS &hS &h@T &hU &hV &h1W &hW &h%Y &hZ &h[ &h[ &hJ] &h^ &hG_ &h_ &htb &h;g #.# #########†# ###...#.#&hg  ###########.'.>.#.# #.......#>.##...#.# #.......'####...&hg ##.################### #...#...##.......#...# ##.###.#.#.#.........# #.#&hFh ;..........####@.#...# ####.#.#.#.# #..# ## #.&hh ###...##># #..##.###.# #.# #.###..&hi #.# #.# #.# #.##.# #.. ..# #.# l   frilled lizard (asleep)&hUi #.. #.# #.#.. .l# #.#&hn 095.9 (12.0)&h`o ,6.9 (13&hJt &hVv a _A frilled lizard comes into view.&h]o  You shoot a sling bullet.  The sling bullet hits the frilled lizard!&h`@((((&h(a~((.&hZQ.......&hC7===8.2 (1.3)&h &h R _You kill the frilled lizard!&h~&h&h&hbH _No target in view!&h# &h &h &h H _No target in view!&h] &h%^ &h%_ &hb &hf &hf % _&him ,&htn &hn &h`p &hs &h{ #.# ### #†# ###...####.# ###&h| .'.>...#.# #.......#>.##...####.# #.......'####...# ##.#####&h } #### #...# #...##.......#...### ##.## &h} c##.#.#.#.........#.w$# #.### ..####..#@..# #....#&h~ e--- ##.#.#.#.# #..#.=## #.###...##># #..#.#&h~ #.###.# #.# #.##.# #...&h" G#.# #.# #.##.##..#.# #.. ..###.#### w   dart slug (asleep)&h #.. #.#.. ..#...&h } 500.2 (2.0  A dart slug comes into view.&hˊ G---1.2 (3&h &h% * _Found 5 gold pieces.&h ((w    You shoot a sling bullet. The sling bullet hits the dart slug.&h&h!...w===2.5 (1.3 _The dart slug is severely wounded.&hz ((You shoot a sling bullet.&hʀ&hD9w.&h(3.8&h&hSc _The sling bullet barely misses the dart slug.&h c  You shoot a sling bullet. The sling bullet hits the dart slug.&hl E†&h &hu  #.########### MrRokkomies the Vexing#†####...### Poltergeist#.############.'.>.... Health: 18/18 ========================#.##.......#>.##...### Magic: 3/3========================#.##.......'####...#AC: 2Str: 4##.################### #...#EV: 11Int: 15&h #...##.......#...### ##.##SH: 0Dex: 16 ##.#.#.#.........#..$# #.#### XL:  2 Next: 104% Place: Dungeon:1 .........####..#@†.#&h. I#....# Noise: ===------  Time: 505.1 (1.3) ##.#.#.#.# #..#.=###.##.# a) +1 sling##...##># #..#.##&h u#.##.# Fire: a) +1 sling##.# #.# #.##.##..... Fly #.# #.# #.##.##.##..#.# #.. ..##.#&h Y#.#####.. #.##.##.#.. ..#...#.# _Found 5 gold pieces.  You shoot a sling bullet. The sling bullet hits the dart slug. &hI _The dart slug is severely wounded.You shoot a sling bullet. _The sling bullet barely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug!You have reached level 3!&h' /  --more--&h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &hM23/234/473 2% &h&hnS _You feel clever. x2&h: 4&h &hp &h! Q _&ha #†#  ###...#####.# ###########.'.>.....#.# #.......#>.##...#####.# #.'####...#  ##.################### #...#  #...##.......#...### ##.## #.#.#.#.........#..$# #.#### ........####..#.†.# #....# #.#.#.#.# #..#.@## #.##.# ---..##># #..#.## #.##.## #.# #.##.# #.......# #.# #.##.# #.###.# #.. ..##.# #.##### #.. #.#[&h7 m40m#.# #.#.. ..#... ..60---7.1 (2&h N _k - a ring of protection from fire&h &h Put on which piece of jewellery? Jewellery (go to first with "=)  k - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on&hF [tab] equip|unequip &h&h&hN8 #†####...#### MrRokkomies the Vexing#.############.'.>..... Poltergeist&h00#.##.......#>.##...#### Health: 23/23 ========================#.##.......'####...#Magic: 4/4========================##.################### #...#AC: 2Str: 4  #...##.......#...### ##.##EV: 11Int: 17 &hA#.#.#.#.........#..$# #.#### SH: 0Dex: 16 ........####..#.†.##....# XL:  3 Next:  2% Place: Dungeon:1 #.#.#.#.# #..#.@###.##.# Noise: ---------  Time: 507.1 (0.0) ##...##># #..#.##&hs#.##.## a) +1 sling##.# #.# #.##.##...... Fire: a) +1 sling#.# #.# #.##.##.##... Fly #.# #.. ..##.##.######.. #.##.##.#.. ..#...#.#.. _You kill the dart slug!&h!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _k - a ring of protection from fire&h&h+6 (0.5&h5&h? _k - a ring of protection from fire (worn)&h 4&h &h &h &hn &h j#.# +.>......# #.#  ########## #†#  ###...## #.# ###########.'.>.....). #.# #.......#>.##...###### #.# #.......'####...# #&h ################## #...# ###.......#...### ##.## #........#.@$# #.#### # ......####..#.†.#.# #....# #.#.#.# #..#..##l# #.##.# # ...##># #..#.## .# #.##.#### #.# #.# #.##.# .# #......>. #.# #.# #.##.# .# #.##..... l   frilled lizard (asleep) #.# #.. ..##.# .# #.##&h= ######.. #.##.# .# #.#.. ..#...#.#&hO -9.6 (2.0&h ,10.6 (3&h &h/ a _A frilled lizard comes into view.&hGo  You shoot a sling bullet.  The sling bullet hits the frilled lizard.&h~Ng(.&hYN..&hG24===1.9 (1.3&h&hR _You kill the frilled lizard!&hE&hmF&hM&hqPH _No target in view!&hZ4&h\&h_&h"b&hc% _&hplX&hmL _You now have 29 gold pieces (gained 5).&hjp4&h^q&h#t&h'v,&hw&hay&hq{&hƀ&h&h&hą,&hY&h~&hӉ,&hS&h&hq&h&h&hR&hԏ,&hR&h֑&hڗ.#.#.........#...# #.#### #. .....####..#.†.#.# #....# #. .#.#.# #..#..##.# #.##.# #. &h3..##># #..#.###.# #.##.#### .# #.# #.##.# #.# #......>.. .# #.# #.##.# #.# #.##...... .# #.. ..##.# #.# #.#######  #.. #.##.# #.# #.#  .. ..#... #@# #.# ---20.9 (9.0 ........#  .#.%.####. .... ### &hD&hK---1.9 (10.0)&h8&hP _Found a talisman of death.&hN4&hP&hT&hu`&hc&he&hpG......####..#.†.#.# #....# #.#.#.# #..#..##.# #.##.# #...##># #..#.###.# #.##.### ##.# #.# #.##.# #.# #......>  #.# #.# #.##.# #.# #.##.. &h-r #.# #.. ..##.# #.# #.###### #.. #.##.# #.# #.#  .. ...#...##.# #.# .......@..# g..#.%.####  #.....   ####..  ###g   hobgoblin (asleep)&hz 3.9 (2.0)  A hobgoblin comes into view.&h~g.g&h4==4.9 (3&hD&h+ _The hobgoblin shouts!&h ((((( You shoot a sling bullet. The sling bullet hits the hobgoblin.&h &hq/ &h; K..g...&h< 5=6.2 (1.3&hB &hQF a _The hobgoblin is heavily wounded.&h c  You shoot a sling bullet. The sling bullet hits the hobgoblin.&h b†((( &h+(...&hK087.5&hP&hTSM _You kill the hobgoblin!&h&h&h ^ _No target in view!&hL _No target in view!&hQ _#...##># #..#.####.### ##.# ##.# .....>  #.# #.# #.##.# ...  .. ..##.###### #....#.##.##  ......#...#  ....†......#  ....#.%.######## . #.....@......l--- ####.........$ #######.... ... .&hl   frilled lizard (asleep) &h &h9.5 (2.0  &hORA frilled lizard comes into view.&h W---30.5 (3&hE &h &h_Found 9 gold pieces.&h<  You shoot a sling bullet.  The sling bullet hits the frilled lizard.((((((† &hq+......&hSV10===1.8 (1.3&h* &h&h._You kill the frilled lizard!&hy&ha&h_&h1&h&h  &h &h :_No target in view!&hU _No target in view!&hR wInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +1 hand axe of freezing Armour (go to first with [)  c - a +1 cloak (haunted)  h - an orb of mayhem (worn) Jewellery (go to first with "=)  k - a ring of protection from fire (worn) Scrolls (go to first with ?)d - a scroll of poison  f - a scroll labelled VIUQUE PAM QOM  j - a scroll labelled IDUACI RYGIN Potions (go to first with !)  e - a black potion  g - a fuming clear potion  i - a viscous dark potion&h h - an orb of mayhem (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mayhem': it causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {mayhem} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.&h Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +1 hand axe of freezing Armour (go to first with [)  c - a +1 cloak (haunted)  h - an orb of mayhem (worn) Jewellery (go to first with "=)  k - a ring of protection from fire (worn) Scrolls (go to first with ?)  d - a scroll of poison  f - a scroll labelled VIUQUE PAM QOM  j - a scroll labelled IDUACI RYGIN Potions (go to first with !)  e - a black potion  g - a fuming clear potion  i - a viscous dark potion&h &h #...##># #..#.###.# #.##.### MrRokkomies the Vexing ##.# #.# #.##.# #.# #......> Poltergeist#.# #.# #.##.# #.# #.##.... Health: 23/23 ========================#.# #... ..##.# #.# #.###### Magic: 4/4========================#....#.##.###.# #.#AC: 2Str: 4......#...##.# #.#EV: 12Int: 17....†......#SH: 0Dex: 16&h t....#.%.########XL:  3 Next: 10% Place: Dungeon:1. #.....@......†Noise: ===------  Time: 531.8 (0.0)####.........$a) +1 sling#######....Fire: a) +1 sling...Fly . _Found 9 gold pieces.  You shoot a sling bullet.  The sling bullet hits the frilled lizard. _You kill the frilled lizard! _No target in view! _No target in view!&h 4&h &h" &h &h &h &hA F _Unknown command.&h4&h&hd&hg _&hg,&h&h&h/,&h&h&h,&h&h~&h,&h&hQ&h,&h&h&h[&h&h@&h,&hy&hL _You now have 38 gold pieces (gained 9).&hO4&h&h&h,&hg&h&ht&h&hY&h&h,&h&hJ&hz,&h,&h&h]&h&hs&hE&hG&h&h8&h&h#&h&h&h&h9,&h/&h&h,&h$ &h &h ,&h &h&h,&h%&h&h%&h&h&hH&h&hi&h&h&h,&h&h&h&h &ho&hx&h&h &hn&hg&h &hC!&h!&h#&h#&h`$&h$&h%&h&&h.'&h'&h(&h)&h *&hp*&h+&h0 #.# #.##.#.#  #.# ####.##.#.#  ##.###########..÷.##.#.# ###......................# &hH1.†......########.##..#.### .....##.# #.###.#.# .....##.# #.# #.#.# ...####.# #.# #.#.# ..## #.# #@# #.#.#--- &hs3.## #.# #.# #.#.# .# #.# #.# #.#.# .. #.##.# #.. .........J   endoplasm (asleep)#.#.J#&h<7x60.8 (29.0)---1.8 (30&h:&h]<] _An endoplasm comes into view.&h%p (((((J  (You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.&h~`&hg.....J.===3.1 (1.3)&hus _The endoplasm is almost dead.&h;c  You shoot a sling bullet. The sling bullet hits the endoplasm.&hC(((((..&h0J......&hK044.4&hy&hlM _You kill the endoplasm!&ha&h6b&hg&hjH _No target in view!&he&h&h&hנH _No target in view!&h  _&h1 &h &h &h3 ,&h &h &h ,&h@ &h &h[ ,&h &h &hM ,&hҬ &h &h &h ,&h! &h: &h ,&h˴ &hӵ &hh &hն &h &h5 #.....####.# #.# #.#.###...## #.# #.# #.#.# ##.## #.# #.# #.#.#  #.# #.# #.# #.#.#  ... #.########.###.#.#  .#.. .................# ##..........### ###########.#####&h  #.....@.....# --- l..###########   l   frilled lizard (asleep) &h 075.4 (11.0)&h H---6.4 (12&h &h a _A frilled lizard comes into view.&h &h)i You shoot a sling bullet.  The sling bullet hits the frilled lizard.&h /((((&h Z†(( &h<3......&hC6===7.7 (1.3)&hM&hR _You kill the frilled lizard!&hRU &hYV &hF[ &h^ H _No target in view!&hP &hQ &hV &hZ H _No target in view!&h4&hƒ&hh&h&h% _&hݒ&h,&hՕ&h&hE,&hי&hA&h&h!,&h\&h,&h&hڡ&h+&hԣ&hQ&hM&h&hz,&hTj  You see here a frilled lizard corpse.&hӫ&h}L _&hٴ ##...## #.# ##.## #.# #.# #.#### #.# #.# .....# #.########.## .#... ............. ..r ##........ #.# ###########.## #.###...........# &h[#@.†..###########---  r   rat (asleep)&h{.86.7 (9.0&hK---7.7 (10.0)&h&hV _A rat comes into view. &h ((r  You shoot a sling bullet. The sling bullet hits the rat. &hj &hqS.r. &hs;===9.0 (1.3) &hy &h }[ _The rat is heavily wounded. &hQ N (( &hV C(((You shoot a sling bullet. &hy  &h ....rThe sling bullet closely misses the rat. &hA Y1---90.3 &h(  &hd ( _The rat bites you. &h^ ]  You shoot a sling bullet. The sling bullet hits the rat. &hL C†  &hL  &he  &he --- &h|f 8 &h g 1.6 &hk  &hn   &ho  &hp #_You kill the rat! &hp  &h6 _No target in view! &hZ _2=3===  &hbo You see here a rat corpse. &hh _ &hEk &hm &h n &hn== &hIo &hp &hs &hLv &h-w &hdx &hz &h{| &h\} &h~ &h &hN &hX &h &h &hI &hʩ &hjk. #............†......####### &hW####.............##.#  &h^#######.......##.#  &h [ #.....####.#  &h{ ##...## #.#  &h4 ##.## #.#  &hǭ ##.#### #.#  &hs.#######.....###.####### &hqK......@.#.............. &h!--- &h't..######.....#######.... &hA####.############ &hȱ6#†###......... &hP@#..†..######## &hв####### &hhK   kobold (asleep) &h &hù &hH 606.6 (15. &hɺ 0) &h &h=--- &h%7.6 (16 &h &h   &h &h@O_A kobold comes into view. It is wielding a +0 whip. &h &hd ((((((KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage. &h  &hs  &h E.K..... &hx  &h === &h 8.9 (1.3 &h@ ) &h  &h   &h  &h; _The kobold shouts! &h1  &h2  &h3)((((( &h.5  &hs6QYou shoot a sling bullet. The sling bullet hits the kobold. &h8..K...10.2 _The kobold is moderately wounded. &h_fP ((((((( &ht/You shoot a sling bullet. &h &hL &h E....K.. &h &h5!1.5 &h_ &h3   &he  &h =_The sling bullet closely misses the kobold. &h  &h%+  &h<,  &hI-*((((((( &h5./You shoot a sling bullet. &h &ho &hE.....K. &h &h!2.8 &h &h  &h; &hC=_The sling bullet closely misses the kobold. &h: &ha (((((((You shoot a sling bullet. &h......K4.1  You shoot a sling bullet. _The sling bullet closely misses the kobold.  You shoot a sling bullet. _The sling bullet closely misses the kobold.  You shoot a sling bullet. _The sling bullet closely misses the kobold. &h{ ((((((( _The sling bullet closely misses the kobold.  You shoot a sling bullet. _The sling bullet closely misses the kobold.  You shoot a sling bullet. _The sling bullet closely misses the kobold.  You shoot a sling bullet. &h,B ......K  You shoot a sling bullet. _The sling bullet closely misses the kobold.  You shoot a sling bullet. _The sling bullet closely misses the kobold.  You shoot a sling bullet.  The sling bullet closely misses the kobold. &hW 1---5.4 _The kobold barely misses you. The kobold hits you with a +0 whip. &h*  &h4 You shoot a sling bullet. The sling bullet hits the kobold. &hK  The kobold is severely wounded.2=--6.7 &h &hNT _The kobold closely misses you. &h&`  You shoot a sling bullet. The sling bullet hits the kobold. &h1) &h@ &hv`1208.0 &h2f &hhJ _You kill the kobold! &h1M &hN &hW &h\H _No target in view! &h" &h" &h7) &h,H _No target in view! &hk  &h*  &h  &h  &hk % _ &hp X &h  &h^ j3=== &h  &hV  &h7  &hV  &h7  &he <  You see here a +0 whip. &h  &hJ _ &ho  &h  &h. , &h  &h[  &h7 Q== &hG  &h  &h  &h  &hm  &h'  &hK , &hN  &hd  &h  &hE  &h  &h"  &h  &h  &h  &h  &h,  &h  &h  &h1  &h<  &h  &h  &h"  &h , &h7  &h#  &h , &hM  &h  &h , &h'  &h   &h , &h  &h!  &h8  &h  &hy  &hi!  &h#  &h{#  &h$  &hn'  &h%. j #.# #... ..##.# #.#  ..#....#.##.###.# ........#...##.#......r†......# #......#.%.######### &h/0 #...#............†.#...####........... #.###.###########..... #.?..@.....# #---......####.# ##...########## #.# ##. #.# ##.## #.#######.... #......)..#.. r   rat (wandering)#..######....#..# ####.#####† &h1 037.0 (19.0) &hh7 M.r &h7 H---8.0 (20 &h`<  &ha> V _A rat comes into view. &hH  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat! &hPR.((( &hrQK &h:.... &hC2===9.3 (1.3) &h &h] G _You kill the rat! &h3 &h^4 &h; &h=H _No target in view! &h  &hu  &h  &h H _No target in view! &hu 4 &h  &h3  &h4  &h0 % _ &h X &h  &h  &h` ( #.# #... ..##.# #.# ..#....#.##.###.# #........#...##.# #........†......# #. ......#.%. #...#.#. #...#### #.###.########### #.@........# #---41.3 (2.0[...####.# ##..### #.#  #.#  #.####### #......) #..######. #..# ## #### &h ]---2.3 (3 &h6  _Found a chain mail.3.3 (4 &h\  &h" a _l - a scroll labelled KUOL DUFEJO&h &hm X&hB &h &h &h &hg ,&h " &h & &hi( ,&h* &h, &h. &hl/ &h90 &h2 &h4 ,&h)6 &h8 &h : ,&h: &h$< &hW= ,&h> &h? &hWA ,&hmB &h4H b  You see here a +0 chain mail.&hM  #........#.. #........†.. #........#.% &hO #.##...#.... #.##...####. #.###.###### #######...# #[..........####.# #@########### #.# #g...# #.#  #. #.. #. #g   goblin (asleep) ### &h T 53.3 (10.0)  A goblin comes into view. It is wielding a +0 dagger.&h5_ .gg====4.3 (11&h` ( _The goblin shouts!&hm ( You shoot a sling bullet. The sling bullet hits the goblin.&hG&hO(.g&hQf===-5.5 (1.2)&hY&h \^ _The goblin is heavily wounded.&hUs`  You shoot a sling bullet. The sling bullet hits the goblin!&h?yD)&h&h]5-6.8 (1.3&h%&h3(J _You kill the goblin!&hd&h&h&hH _No target in view!&h~ &h~ &h &h H _No target in view!&h?" &h" &h$ &h( &hL+ &h+ % _&h1 ,&h2 &h^3 &h4 &hl; ~  Things that are here:  a +0 dagger; a goblin corpse&h= &h+> _&h? &hA &h D ,&hE &hG &h3I &hI &hJ &hN &hCP ,&h c &he B&h8g &hr &ht &h~u ,&h1v &h6w &hx &hx &h y &h { &h{ &h*| &h| &hs} &ht~ &h ,&h &h߀ &ho &hׁ &h &hv &h &hm &h# &h &h &h &h &h &h &hz &h1 &h &h &h &hČ &hǍ &hD &h &h &h &h &h &h &h &h ,&h͕ &h &h/ &h &h~ &ho &h &hf &h, &h ,&h &h &h ,&ht &h &h ,&h &hI &hX &hҧ &hx &hx &h ,&h+ &h &h ,&h^ &h &ht ,&h &hq &h ,&h &hj &h( ,&h &hi &h; ,&h} &h &h ,&h &h &h ,&h/ &h[ &h ,&hw &h &hy ,&hw &h~ &h ,&h &h &h0 ,&h &h &h &h &h &h &h ,&h &h &h ,&h &h &h &h, &h &h &h &h" &h &hc &he &h &hU &h%.  You see here a frilled lizard corpse. _&h11"  There is a stone staircase leading down here. _&hX3&h4&hY5&hs6&h6&hd7&h4:&h;&h<&h(>&h>&h6@,&h@&hA&hB&hB&htC&h,D&hE&hE&h F&hF&hG&h H&hH&hI&hJ&h2K&hK&h_L&hWM&hM&hN&h%O&hP&hP&h.Q&hQ&hR&h_S&hS&hT&hU&hMV&hV&hX,&hiY&hY&hZ&h[&hr\&h\&h]&h^&hr_&h_&h`&ha&hFb&hb&hh&hi,&hj&hl&hm,&hgn&hp&hq,&h]r&h|t&hu,&hIv&h$x&hx&hqy&hy&h{&h|&h|&h}&h~&hq&h&hq&hO&h]&h݃&h]&hE&h&h&h&hf&h&h&h&hz&h&h&h&h+&h<&h&h0&h&hǖ&h[&h@&hߙ&h&hy&h&hɝ&h&ha&hޟ&hm&h&h&hu&h&h &h&h&h&h&h&h&h&hȭ&hC&h&h&h3&h&h&&hu&h&h&h~&h˶&hط&hR&h̸&h &hF&hػ&h[&h&h&h\&h&h4&ho&h&hr&h&h%&h&h2&h&h&h,&h&h&h&h$&h&h&hZ&h&h#&h'&h&h?&h9&h:&h&h.&h"&hV&h&hO&h3P  There is an escape hatch in the floor here.&h^&h _&hd&h&h&hF&h&hjD . #............##....#g.. #...####.######.......#...# #.# ##...#........####.## ##.###.####........#######.# ##...............# #........####.....+>.##..<.....# ######.'@>......# ---771.8 (115.0) ############  ###...######## &h###########.'.>.....)..# #.......#>.##...######.##.......'####...# #.# ################# #...# #.# #.......#...### ##.## #.# #.........#...# #.#### #.# _You reach down and open the door.&hY _Found an escape hatch in the floor.&h^4&h&hn&h2&h# &hA;_ &h P There is an open door here.&h &hJ_&h&h&h&hS &h6!&h(#&h$&hg%&hG&&h8) &h) &hW*+There is an escape hatch in the floor here.&h+&h/: &h0&hn1"_You reach down and open the door.&h8&hM9 &h:#...#####.##.#&h:g .$. #............## &h;##&hf<| .g.. #...####.##### &hW=.#&h=r ....#...# #.# &h[>.#&h>R ........####.## &h^?.###&h?B###.####........### &h\@ ...#&h@[ #... ##............ &h]A ##.#&hAb #...#####........&h{B #.#&hC#...@>.##..<.....# #&hC ---&hC #.#&hDw#...###.'.>......#&hE #.#&hEE#... ######&hF  &hF#†# #### ###...#####&hG[#.# ###########.'.>.....)&hG#.# #.......#>.##...##### g   hobgoblin (asleep) &h$H[ #.# #.......'####..&hH".#&h)ID#.################### #..&hI".#&h+JB##.......#...### ##.#&hJ"#&hN &h?O &hO6.8 (&hBP5.0)  &hPFound 5 gold pieces.&hT&hU.&hVg&h~V g&hV&huW&haX&hX==&h]Y7.8 (6&h]&h` &ha &ha_The hobgoblin shouts! &h@bC_There is an open door here.&hm  &h# (((( You shoot a sling bullet. The sling bullet hits the hobgoblin.&h &h _..g...&h^ 5=9.1 (1.3&h &hv d _The hobgoblin is moderately wounded.&hh (((((((You shoot a sling bullet.&hG, &h9 &h> &h> v$....g.&h*A )80.4&hB &hD d _The sling bullet closely misses the hobgoblin.&h  ((You shoot a sling bullet.&h/&h`L.g&h(1.7&h&hd _The sling bullet closely misses the hobgoblin.&hv &h] You shoot a sling bullet. The sling bullet hits the hobgoblin!&h)C.&hp&.&h093.0&ha&h &h&h?_You kill the hobgoblin!&h&h&hč&h8H _No target in view!&h&h&h&hH _No target in view!&hE 4&hrG &hJ &h9M &h?N % _&hW n&hY &h\ ,&hO] &h_ &h!a &ha &h_b &hd &he &hff &hg &hh &hi &hj &hgk &hl &hm &h@n &hn &ho &hq &hq &h&r &hat ,&ht &hw L _You now have 43 gold pieces (gained 5).&h$x &hx &h5y &hz &hX{ &h{ &hj| &hb} &hj~ &h~ &h} &hv &hm &h &h &h &h &hF &hͅ &h #....##......... #.#### #.#######...## #.# #.# #.#.##... #.# ##.#######.#.#### #.# #..#.....#...##### #.#  #..#.....#........ &h #.###### #..#.....#...#### #......# #..#.....#...# #. ######.# #@...........####.---97.0 (14.0)  #.### #.####.####....... #...# #.##...# ##...... ###.# #.##...#####...... #.# #..#...'>.##..<... #.# ####...###.'.>....  #.# #...# #########  #†# ##### ###..  #.# ###########.'.> ---&hd &hߝ E _Done exploring.&h/' 4&h( &hGY ;....#.....0.0)....' _Done exploring.&h&hlRead which item? Scrolls  d - a scroll of poison  f - a scroll labelled VIUQUE PAM QOM  j - a scroll labelled IDUACI RYGIN  l - a scroll labelled KUOL DUFEJO [!] read|quaff[?] describe selected&h &ht&hܥ#....##.........#.##.# MrRokkomies the Vexing #.#####.#######...##.## Poltergeist #.##.# #.#.##... Health: 23/23 ======================== #.###.#######.#.##### Magic: 4/4======================== #.#&h#..#.....#...##### AC: 2Str: 4 #.##..#.....#........ EV: 12Int: 17 #.#######..#.....#...####. SH: 0Dex: 16 #......##..#.....#...# #. XL:  3 Next: 29% Place: Dungeon:1 ######.##@...........####. Noise: ---------  Time: 797.0 (0.0)#.### #.####.####....... a) +1 sling#...# #.##...# ##...... Fire: a) +1 sling###.# #.##...#####...... Fly #.# #..#...'>.##..<...#.#&h{[37m ####...###.'.>.... #.##...# ######### #†###### ###.. #.############.'.>  _You kill the hobgoblin! _No target in view! _No target in view! _You now have 43 gold pieces (gained 5). _Done exploring. _Done exploring.&h  As you read the scroll labelled VIUQUE PAM QOM, it crumbles to dust.  It is a scroll of identify.&ho/  --more--&hZ &h* zIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled IDUACI RYGIN  l - a scroll labelled KUOL DUFEJO Potions (select first with !)  e - a black potion  g - a fuming clear potion  i - a viscous dark potion[?] describe selected&h&h&hu#....##.........#.##.# MrRokkomies the Vexing #.#####.#######...##.## Poltergeist #.##.# #.#.##... Health: 23/23 ======================== #.###.#######.#.##### Magic: 4/4&h"======================== #.##..#.....#...##### AC: 2Str: 4 #.##..#.....#........ EV: 12Int: 17 #.#######..#.....#...####. SH: 0Dex: 16 #......##..#.....#...# #. XL:  3 Next: 29% Place: Dungeon:1 ######.##@...........####. Noise: ---------  Time: 797.0 (0.0)#.### #.####.####....... a) +1 sling#...# #.##...# ##...... Fire: a) +1 sling&h}###.# #.##...#####...... Fly #.# #..#...'>.##..<...#.# ####...###.'.>.... #.##...# ######### #†###### ###.. #.############.'.>  _No target in view! _You now have 43 gold pieces (gained 5). _Done exploring. _Done exploring.  As you read the scroll labelled VIUQUE PAM QOM, it crumbles to dust.  It is a scroll of identify.&h&hr+8.0 (1&h&hzR _e - a potion of berserk rage&hg&hRead which item? Scrolls  d - a scroll of poison  j - a scroll labelled IDUACI RYGIN  l - a scroll labelled KUOL DUFEJO &hų[!] read|quaff[?] describe selected&h #....##.........#.##.# MrRokkomies the Vexing #.#####.#######...##.## Poltergeist #.##.# #.#.##... Health: 23/23 ======================== #.###.#######.#.##### Magic: 4/4======================== #.##..#.....#...##### AC: 2Str: 4 #.##..#.....#........ EV: 12Int: 17 #.#######..#.....#...####. SH: 0Dex: 16 #......##..#.....#...# #. XL:  3 Next: 29% Place: Dungeon:1 ######.##@...........####. Noise: ---------  Time: 798.0 (0.0)#.###&h R[40m #.####.####....... a) +1 sling#...# #.##...# ##...... Fire: a) +1 sling###.# #.##...#####...... Fly #.# #..#...'>.##..<...#.# ####...###.'.>.... #.##...# ######### #†###### ###.. #.############.'.>  _You now have 43 gold pieces (gained 5). _Done exploring. _Done exploring.  As you read the scroll labelled VIUQUE PAM QOM, it crumbles to dust.  It is a scroll of identify. _e - a potion of berserk rage&h*  As you read the scroll labelled IDUACI RYGIN, it crumbles to dust.9.0 (1Tele Fly &hM ~ _You feel strangely unstable. It was a scroll of teleportation.&hL&hDrop what?10/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 sling (weapon)  b - a +1 hand axe of freezing Armour (select all with [)  c - a +1 cloak (haunted)  h - an orb of mayhem (worn) &hJewellery (select all with "=)  k - a ring of protection from fire (worn) Scrolls (select all with ?)d - a scroll of poison  l - a scroll labelled KUOL DUFEJO Potions (select all with !)  e - a potion of berserk rage  g - a fuming clear potion  i - a viscous dark potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&hJ (1 turn)  a - a +1 sling (weapon)  e + a potion of berserk rage[Enter] accept (1 chosen)&h &h 8#....##.........#.##.# MrRokkomies the Vexing #.#####.#######...##.## Poltergeist #.##.# #.#.##... Health: 23/23 ======================== #.#&h ##.#######.#.##### Magic: 4/4======================== #.##..#.....#...##### AC: 2Str: 4 #.##..#.....#........ EV: 12Int: 17 #.#######..#.....#...####. SH: 0Dex: 16 #......##..#.....#...# #. XL:  3 Next: 29% Place: Dungeon:1 ######.##@...........####. Noise: ---------  Time: 799.0 (0.0)#.### #.####.####....... a) +1 sling#...# #.##...# ##...... Fire: a) +1 sling###.# #.##...#####...... [0;10;&hw 1mTele Fly #.# #..#...'>.##..<...#.# ####...###.'.>.... #.##...# ######### #†###### ###.. #.############.'.>  _Done exploring.  As you read the scroll labelled VIUQUE PAM QOM, it crumbles to dust.  It is a scroll of identify. _e - a potion of berserk rageAs you read the scroll labelled IDUACI RYGIN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.800.0 (1&h &h` 8 _You drop a potion of berserk rage.&h3&hRead which item? Scrolls  d - a scroll of poison  l - a scroll labelled KUOL DUFEJO &hD[!] read|quaff[?] describe selected&h&h#....##.........#.##.# MrRokkomies the Vexing #.#####.#######...##.## Poltergeist #.##.# #.#.##... Health: 23/23 ======================== #.###.#######.#.##### Magic: 4/4======================== #.##..#.....#...##### AC: 2Str: 4 #.##..#.....#........ EV: 12Int: 17 #.#######..#.....#...####. SH: 0Dex: 16 #......##..#.....#...# #. XL:  3 Next: 29% Place: Dungeon:1 ######.##@...........####. Noise: ---------  Time: 800.0 (0.0)#.### &h #.####.####....... a) +1 sling#...# #.##...# ##...... Fire: a) +1 sling###.# #.##...#####...... Tele Fly #.# #..#...'>.##..<...#.# ####...###.'.>.... #.##...# ######### #†###### ###.. #.############.'.> As you read the scroll labelled VIUQUE PAM QOM, it crumbles to dust.  It is a scroll of identify. _e - a potion of berserk rageAs you read the scroll labelled IDUACI RYGIN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You drop a potion of berserk rage.&h2#....# #.........#.##.#  MrRokkomies the Vexing #.#### #.#######...##.## Poltergeist #.# #.# #.#.##... Health: 23/23 ======================== #.# ##.#######.#.##### Magic: 4/4======================== #.# #..#.....#...##### AC: 2Str: 4 #.# #..#.....#........ EV: 12Int: 17 #.###### #..#.....#...####. SH: 0Dex: 16 #......# #..#.....#...# #. XL:  3 Next: 29% Place: Dungeon:1 ######.# #@...........####. Noise: ---------  Time: 800.0 (0.0) #.### #.####.####....... a) +1 sling&hr #...# #.##...# ##...... Fire: a) +1 sling ###.# #.##...#####...... Tele Fly  #.# #..#...'>.##..<... #.# ####...###.'.>....  #.# #...# #########  #†# ##### ###..  #.# ###########.'.>  _e - a potion of berserk rageAs you read the scroll labelled IDUACI RYGIN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You drop a potion of berserk rage.  Blink to where?Press: ? - help, Dir - move target&h@*@&hp####.# ##############.#.##.# MrRokkomies the Vexing #....##.........#.##.# Poltergeist #.#####.#######...##.## Health: 23/23 ======================== #.##.# #.#.##... Magic: 4/4======================== #.###.#######.#.##### AC: 2Str: 4 #.##..#.....#...##### EV: 12Int: 17 #.##..#.....#........ SH: 0Dex: 16 #.#######..#.....#...####. XL:  3 Next: 29% Place: Dungeon:1 #......##@.#.....#...# #. Noise: ---------  Time: 800.0 (0.0) ######.##§...........####.[&h37m a) +1 sling#.### #.####.####....... Fire: a) +1 sling#...# #.##...# ##...... Tele Fly ###.# #.##...#####......#.# #..#...'>.##..<... #.# ####...###.'.>.... #.##...# ######### #†###### ###..  _e - a potion of berserk rageAs you read the scroll labelled IDUACI RYGIN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You drop a potion of berserk rage.  Blink to where?Press: ? - help, Dir - move target !  As you read the scroll labelled IDUACI RYGIN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You drop a potion of berserk rage.  Blink to where?Press: ? - help, Dir - move targetAs you read the&h scroll labelled KUOL DUFEJO, it crumbles to dust.1.0 (1 _It was a scroll of blinking.&hJ&h}&0&h&h[ _Done exploring.&hC0&h1Where to? (? - help)  D - Dungeon &h&h&####.# ##############.#.##.# MrRokkomies the Vexing #....##.........#.##.# Poltergeist #.#####.#######...##.## Health: 23/23 ======================== #.##.# #.#.##... Magic: 4/4======================== #.#&hDn##.#######.#.##### AC: 2Str: 4 #.##..#.....#...##### EV: 12Int: 17 #.##..#.....#........ SH: 0Dex: 16 #.#######..#.....#...####. XL:  3 Next: 29% Place: Dungeon:1 #......##@.#.....#...# #. Noise: ---------  Time: 801.0 (0.0) ######.##!...........####. a) +1 sling#.### #.####.####....... Fire: a) +1 sling#...# #.##...# ##...... Tele Fly ###.# #.##...#####......&h%#.# #..#...'>.##..<... #.# ####...###.'.>.... #.##...# ######### #†###### ###..  _You drop a potion of berserk rage.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled KUOL DUFEJO, it crumbles to dust. _It was a scroll of blinking. _Done exploring.&h&h&h&hU% _&h_,&hl...# #.........#.##.# ### #.#######...##.#### # #.# #.#.##..... # ##.#######.#.#####.# # #..#.....#...#####. # #..#.....#.......... #######..#.....#...####.## &h.....# #..#.....#...# #.# ###.# #!.@.........####.##  #.###.####.####........##...# #.##...# ##.###.# #.##...#####...# #..#...'>.##..<#.# ####...###.'.>...#.# #...# ############†# ##### ###...#.# ###########.'.>&h, +2.0 (1&h# ##.## #.##.#.#)#  ###.# #.#.###..#  ........####..## ##.#####  .####..........###......#  .# ###########.#..####.#  .# ##.#.# #.#    #.#.# #.#  &hK######## #.#.# #.#  ....)..# #@#.# #.#  ######. #.#.# #.#  # # #.#.# #.#  #  #.#.# #.#  #####.#.# #.#  ####....#.# #.#  ..##.####.# #.#  #.# #.# #.# #.# #.#  #.####.####.####.#  &h&h3.0 (2Fly &h&h@ _Your surroundings suddenly seem different.&h &h Where to? (Tab - D:2, ? - help)  D - Dungeon &h &h # ##.## #.##.#.#)#  MrRokkomies the Vexing #######.# #.#.###..#  Poltergeist ........####..## ##.#####  Health: 23/23 ======================== .####..........###......#  Magic: 4/4======================== .# ###########.#..####.#  AC: 2Str: 4 .###.#.# #.#  EV: 12&h Int: 17 ###.#.# #.#  SH: 0Dex: 16 #########.#.# #.#  XL:  3 Next: 29% Place: Dungeon:1 ....)..##@#.# #.#  Noise: ---------  Time: 803.0 (0.0) ######.##.#.# #.#  a) +1 sling # #.##.#.# #.#  Fire: a) +1 sling # #.##.#.# #.#  Fly # #.# ####.#.# #.# ### #.# #....#.# #.#   ..# #.# #.####.#[4&h' 0m #.#   #.# #.# #.# #.# #.#   #.####.# #.####.####.#  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled KUOL DUFEJO, it crumbles to dust. _It was a scroll of blinking. _Done exploring. _Your surroundings suddenly seem different.&hX &h٧ &hg &h &h &h &h &h &h! ,&hQ &hd ,&h &h &h &h9 ,&h} &h! &h ,&h &h{ &h ,&h &h &h ,&h &h &h &h &h8 &h; &h &hL &h &h &hO ,&hB &h &h &h, &h &h &h' &h &h &h &h &h, &h &h &h1 &h &hX &h &h &h &h6 &h &h &h/ &h &h &h* &h &h Z  There is a stone staircase leading down here.&hi &hF &h % _&hW &hބ<2&h&h,&hd .#.##....# ...#### # ##.## ###.## # .# .##  ...#.....# ...  #..#.....#####.###  †........#.......#  ####.....#  23.8 (20.&h|8) #.....#  #######  ###   ..# #.#  #.# ..#  #.# ###  . # # _You fly downwards.&h&hta _There is a stone staircase leading up here.&h!q4&hr&h]u&hl _&hՒn&hn&h&hz,&h9&hU2 #.##....# ## ##  #....#### #. .#  ###.##.#.  ##.###.## # ... #  #####.#.########.##.##.# ##..[....#.....# ..... .###..#.....#####.### &h....#.†........#.......# ...#.####.....#@###.#<# ####.# #.....#.# #.#.#  #.# #######.# ..#.#  ####.####.##.#  #......##. #.#  #.##.#.##.... ..#  # #.#.##. ###  #.. #  ### &h#231.8 (8.0)&hA2.8 (9&h. _e - a scroll of identify &h  &ho  &h  &h  &hN &h= &h@ &hJ...####  ...##..#)...) ##  .........# .#  .#.##....# ## ##.#  ###...#### #. .#g#  # &hKN ##.## #.#. .#  ###.## # #... .#  .#.########.##.##.#  ...#.....##.....@.#  #..#.....#####.####  †........#.......#  ####.....#.###.#<#  # #.....#.# #.#.#  # #######.# ..#.#   g   hobgoblin (asleep) ### #.##.##.#  ..# #.##. #.# &hN #.# #.... ..# &hTy 7.8 (5  A hobgoblin comes into view. &h%Yj.gg &hY5===8.8 (6 &h0] &h7_T _The hobgoblin shouts! You hear an angry hiss. You hear a bark!!&ht ((You shoot a sling bullet. The sling bullet hits the hobgoblin.!&ho!&hR.g.!&h .40.1 (1.3!&h !&hA7 _The hobgoblin is lightly wounded.!&h  ((You shoot a sling bullet.!&hҒ !&hB L.g!&h (1.4!&h z _The sling bullet closely misses the hobgoblin.!&hc  You shoot a sling bullet. The sling bullet hits the hobgoblin.!&h,g†"&h hh   jackal  You kill the hobgoblin!"&h1332.7"&h"&hY _A jackal comes into view."&h0 ( You shoot a sling bullet. The sling bullet hits the jackal."&hY"&h .hThe jackal is heavily wounded."&haX1---4.0"&hL"&h+ _The jackal bites you."&h`  You shoot a sling bullet. The sling bullet hits the jackal."&h<."&h )"&h8."&h 075.3"&h"&h̯J _You kill the jackal!"&h5"&h"&h+"&hH _No target in view!#&hP,Read which item? Scrolls  d - a scroll of poisone - a scroll of identify [!] read|quaff[?] describe selected#&h).#.##....####  MrRokkomies the Vexing ...##..#)...) ##  Poltergeist .........#.#  Health: 21/23 =====================--- .#.##....# ## ##.#  Magic: 4/4======================== ###...#### #. .#.#  AC: 2Str: 4 # ##.## #.#. .#  EV: 12Int: 17 ###.## # #... .#  SH: 0Dex: 16 .#.########.##.##†#  XL:  3 Next: 37% Place: Dungeon:2 ...#.....##.....@.#&h#  Noise: ===------  Time: 845.3 (0.0) #..#.....#####.####  a) +1 sling †........#.......#  Fire: a) +1 sling ####.....#.###.#<#  Fly # #.....#.# #.#.# # #######.# ..#.#   ####.##.##.#   ..##.##. #.#   #.##.... ..#  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is heavily wounded. _The jackal bites you.  You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal! _No target in view!Identify which item? (\ to view known items) Potions (select first with !)  g - a fuming clear potion  i - a viscous dark potion[?] describe selected%&hP%&hZ%&h\g<.#.##....####  MrRokkomies the Vexing ...##..#)...) ##  Poltergeist .........#.#  Health: 21/23 =====================--- .#.##....# ## ##.#  Magic: 4/4======================== %&h###...#### #. .#.#  AC: 2Str: 4 # ##.## #.#. .#  EV: 12Int: 17 ###.## # #... .#  SH: 0Dex: 16 .#.########.##.##†#  XL:  3 Next: 37% Place: Dungeon:2 ...#.....##.....@.#  Noise: ===------  Time: 845.3 (0.0) #..#.....#####.####  a) +1 sling †........#.......#  Fire: a) +1 sling ####.....#.###.#<#  Fly # #.....#.# #.#.# #[37%&h0m #######.# ..#.#   ####.##.##.#   ..##.##. #.#   #.##.... ..#  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is heavily wounded. _The jackal bites you.  You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal! _No target in view!  As you read the scroll of identify, it crumbles to dust.2=---6.3 (1 _g - a potion of moonshine&&h3Drop what?8/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 sling (weapon)  b - a +1 hand axe of freezing Armour (select all with [)  c - a +1 cloak (haunted)  h - an orb of mayhem (worn) Jewellery (select all with "=)  k - a ring of protection from fire (worn) Scrolls (select all with ?)d - a scroll of poison Potions (select all with !)  g - a potion of moonshine  i - a viscous dark potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]'&h(1 turn)  a - a +1 sling (weapon)  g + a potion of moonshine[Enter] accept (1 chosen)'&hK,'&h+M.#.##....####'&h)&h)&hو,)&hT)&h)&h,)&h2)&h )&h2,)&h)&h)&h_)&h)&hn)&h)&hz)&h;)&hǛ)&h)&hɞ,)&hK)&hj)&h4)&hϢ)&hD)&hޣ)&h)&h,)&h)&h9)&hը,)&hv)&hN)&h)&hT,)&h)&hM)&h,)&h@)&h)&h,)&h)&h)&hE,)&h)&h)&h*,)&hs)&h7)&h,)&h)&h,)&h)&h[)&h,)&h)&h)&h,)&hU)&h~)&h,)&h))&h..###...#.####.....#.###.#<#  #####.# #.....#.###.#.#  #.# #######.##..#.#  ####.### #.##.##.#  #......# #.##.##.#  #.##.#.# #.......#  # #.#.# ########.####  )&h.#.. # #.....##.#  ### #@###.##.#  #.#......#  ......#.####  ###.....#   ####### )&h090.3 (26.0))&hs,1.3 (27)&h&)&h4 _f - a ring of resist corrosion+&h0 +&hD Put on which piece of jewellery? Jewellery (go to first with "=)  k - a ring of protection from fire (worn)f - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on+&hG [tab] equip|unequip ,&h~X,&hY,&h^,&hex..###...#.####.....#.###.#<#MrRokkomies the Vexing ### #####.# #.....#.###.#.#Poltergeist#.# #######.##..#.#Health: 23/23 ========================####.####.##.##.#Magic: 4/4========================#......##.##.##.#AC: 2Str: 4#.##.#.#,&hh#.......#EV: 12Int: 17# #.#.# ########.####SH: 0Dex: 16#.. # #.....##.#XL:  3 Next: 37% Place: Dungeon:2### #@###.##.#Noise: ---------  Time: 891.3 (0.0)#.#......#a) +1 sling......#.####Fire: a) +1 sling###.....#Fly ####### _HP restored. _You see here a potion of moonshine.  A ball python comes into view. _The ball python moves out of view. _e - a golden potion; d - 2 scrolls of poison (gained 1) _f - a ring of resist corrosion,&hn,&ho+8 (0.5,&hMs,&hv; _f - a ring of resist corrosion (worn),&h3y 4,&hz ,&hA~ ,&hw ,&h ,&h ,,&h. ,&h ,&hK ,,&h ,&h ,&h ,,&h͞ ,&hv ,&h  #.# #######.##..#.# ..# ####.### #.##.##.# ..# #....S.# #.##.##.# .## #.##.#.# #.......# .# # #.#.# ########.#### .# #...#..##.# .. ###. #.###.##.# .. #..###.####.#......# ## .......@......#.####,&h j##.########.....# ####### S   ball python (constriction, wandering),&h -6.8 (5.0,&hӭ K.S,&hS +7.8 (6,&h ,&hc -&h] ((((-&h_S)You shoot a sling bullet.-&h-&hU-&hn%^..S..-&h'7===9.1 (1.3-&h0-&hq5O _The sling bullet hits the ball python but does no damage.-&h (((You shoot a sling bullet.-&h^-&hfR.S.-&hf*900.4-&hl-&hpf _The sling bullet closely misses the ball python.-&hgo (((You shoot a sling bullet.-&h>-&h ..SThe sling bullet barely misses the ball python.-&h (1.7-&h -&h X _The ball python barely misses you.-&hf  You shoot a sling bullet. The sling bullet hits the ball python!† -&h -&hV093.0-&h^!e _You kill the ball python!.&hUJ.&h;H _No target in view!.&h.&h.&h.&hH _No target in view!.&h/.&h;1.&hm2.&h6.&hX:.&h;% _.&hBG,.&hH.&h$J.&hNK.&hN.&hR,.&hxS.&hV.&hZ.&h_[.&hJ\.&h^.&hb.&hd.&hd.&hZf.&hah.&h"i.&hi.&h^k.&hFm.&hm.&hn.&hTp.&hZv, #...# .### #. #...# #......# #. .&h6y]##.## ## #.##.#.# #. #.# #.##.##.#.# ###### #.# #.#.##...# #..... ... #...###.# #.###. #.. ##..###†####.#... ### ##..............#. #@##.########.....--- #..##.# #######..##.# ......####.#####.#K   kobold (missile, asleep)#.K##..&h{.10.0 (7.0.&hmaKK)..&hG---1.0 (8.&hv.&hxu _A kobold comes into view. It is wielding a +0 dagger./&h (((( You shoot a sling bullet. The sling bullet hits the kobold./&haQ/&hUc...K./&hYV7===2.3 (1.3/&hY/&h[a _The kobold is moderately wounded./&ha`  You shoot a sling bullet. The sling bullet hits the kobold./&hau((()/&hW5.../&hv1413.6/&h}/&hJ _You kill the kobold!/&h"/&h#/&h(/&h+,H _No target in view!/&hv /&h /&h /&h> /&h /&hT Q _/&h ,/&h% /&h8 /&h /&hg /&h /&hɬ /&hد /&hư /&hƱ /&h9 /&hO /&h /&h /&hC /&h /&h. /&h /&h /&h# /&h /&h2 /&h /&h /&h /&h* /&h /&h /&h> ,/&h /&h /&hO /&h /&h /&h /&h /&h /&h /&h /&h} /&h /&h: /&hU /&h /&h /&h /&hq ,/&hl /&h /&h ,/&h? /&h /&h ,/&h} /&h /&h} ,/&hF /&h@ /&h ,/&h /&h /&hW  #.# ##.##.##.#.#  ###.#####.#.#.##...#  #........###...###.#  .#.....## ##..###† #.#####..###.... ..........#.##.###### #.#####..#..##.#  #.#####..#..##.# #...@..........# ---/&h1 J###.#######)#### ... #.##.... #..#.... ##....... .#g   hobgoblin (asleep).#.....#...g./&h 031.6 (18.0)/&hi egg./&h H---2.6 (19/&h /&hO \ _A hobgoblin comes into view.0&hEF (((((You shoot a sling bullet.0&hp0&hm.....g.0&hh;===3.9 (1.3)0&h0&hCM _The sling bullet hits the hobgoblin but does no damage.0&hs (((((((You shoot a sling bullet.0&h 0&h% ^.......0&h& (5.20&h\- 0&h1 d _The sling bullet closely misses the hobgoblin.0&h+ 0&h%- 0&h4 0&h7 H _No target in view!0&h0&h\0&h0&h7H _No target in view!1&h|K #.# ##.##.##.#.# ###.#####.#.#.##...# #..###...###.# .#.....## ##..###† #.#####..### ....#.##. #.#####..#..##.# #.#####..#..##.# #..@....# ###.#)#### .... #.# #...... #.. #....g.. ##. .........# .#g   hobgoblin .#........# #........#0.0g.---6.2 (1 _1&hc  You shoot a sling bullet. The sling bullet hits the hobgoblin!1&hm((.1&hft4...1&hё?5===7.5 (1.31&hC1&hM _You kill the hobgoblin!1&hg 1&hi 1&h!n 1&hq H _No target in view!1&h' 1&h) 1&h. 1&h2 H _No target in view!2&h`b42&hc2&hh2&hs ###.#####.#.#.##..........###...### .#.....## ##..###†##.#####..###..................#.##.######.#####..#..##.# .#####..#.............###@#######)###...........# #.# ####.......# #..#.......# ##.2&ht.g   hobgoblin (asleep)#....g....#2&h}(0.02&h҅K---8.5 (12&hA\ _A hobgoblin comes into view.2&h. (((((g(You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!2&hgr F  The hobgoblin is lightly wounded.2&hh{ r.....g.2&h| 7===9.7 (1.22&h> C _You hear a loud squeak.2&hG c  You shoot a sling bullet. The sling bullet hits the hobgoblin!2&hM (((((†2&hy D.....2&hL :4/245040.92&hh 2&h M _You kill the hobgoblin!2&hF 2&h 2&h 2&h H _No target in view!3&h3&h3&hO*^ _No target in view!3&hU@ _3&hG,3&hOV #........###...## .#.....## ##..####.#####..###...... ..........#.##.### #.#####..#..##.#  #.#####..#..##.# #..............##########.#######)#####......@.....# #.# ---#.####.......# #..3&hQ #.......# ##. ...# .# .#..# # #...†....#r   rat (wandering) .........# ##r########3&h[W103&hM\G---2.9 (23&hb3&heV _A rat comes into view.3&h ((((((You shoot a sling bullet.3&h 3&hu......r.3&h7===4.2 (1.33&h3&hJ%G _The sling bullet hits the rat but does no damage.4&h ((((((You shoot a sling bullet.4&hAh,4&hA{...r..5.5 _The sling bullet closely misses the rat.4&hD]  You shoot a sling bullet. The sling bullet hits the rat.4&h@Jv(((.4&h=....4&h026.84&h4&h  4&h9_You kill the rat!4&hIz 44&h 4&hc H _No target in view!5&hl _5&h.5&h0B5&h25&hp35&hD45&h55&h75&hJ85&h'95&h:5&ha<5&h<5&h=5&h?5&hKA5&hUF5&hF 5&h5G#...........5&hGY#.#########.#######)5&hH#.#............# #5&hrH#.#.####.......# #.5&hH#.#.####.......# ##5&hKIc#..............# 5&hI##..#.#........# 5&h$J ##..#.#...†....# 5&hJe #..@...........#5&hJ!---5&hWKp #..####.########5&hKw#.r #..# 5&hILX#.. ....# 5&hL_ #.# .....#5&hMW #. ....5&h}Mhr   rat (wandering)5&hM=## ..#. 5&hNN!5&hR5&hzR'55.8 (9.05&hHS5&hS---5&h T6.8 (15&hhT 0.0)5&hW5&h7Z 5&hZ5&h[2_A rat comes into view.5&h[5&h  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat.5&h #(5&hf .5&h" !5&hL& 5&hB' .5&h ( .5&hGO 5&h)P 45&hP ====5&hQ 8.1 (1.35&hR )5&hmf 5&h&j  5&hj 5&hJk #_You kill the rat!5&hk 5&h~ J5&h  5&hP 5&h :_No target in view!6&h _No target in view!6&h _6&hnn6&h6&h6&h6&h6&h#.#.####6&h # 6&ho #.#.####.......# 6&hY[ #..............# 6&hB ##..#.#6&h'"..# 6&h{ ##..#.#...†....# 6&hB #......6&hc ..#6&hm #..####.########6&h8 #..####..## 6&h #6&h+# 6&hd----6&h'64.1 (6.06&h7x #.####.....# 6&ha #.) .....6&h U #### ..#. 6&h6&h6&hQ 6&h6&h6&h`----6&h$5.1 (76&h6&h 6&hY6&h_Found a sling.7&h(M  7&hliYou see here a +0 sling. _7&hm7&hm7&ho7&h(q7&hs7&hWt7&hu7&hox7&hz7&hi{7&h|7&h~7&h7&h[##..#.#...†....# 7&h ]#..............# 7&hq#..####.######## 7&h#..####..## # 7&h9%#.........## .> #.####.....#.# #.)..........# ######.....#.#. ##@....... 72#.  ## ##         7&hx7&h7&h#$3.1 (87&hǛ7&h- 7&h-7&h-_Found a stone staircase leading down.7&hR7&h: X7&h 7&hz,7&h7&hi7&h,7&h7&h7&h_,7&hu7&h 7&h!,7&h"7&h$7&h%7&h%7&hj&7&h'7&h)7&hh)7&h*7&hS+7&h~0##..#.#........# ##..#.#...†....# #.# #..............# #.. #..####.######## ..# #..####..####### #.. 7&h0#.........##..> .># #.####.....#.# ..# #.)..........####?.# ######.....#.#..@..# 83.1 (10.0)7&h1##........##.## ##.###......# ### ########7&h,57&hy5,4.1 (117&hm87&h:; _Found a stone staircase leading down.8&ha.......# .# #..#.#........# .# #.#...†....# #.# ..............# #.. ..####.## ..# ..####..#########.. .........##..> ..># .####.....#.# #..# .)..........####@.# #####.....#.#.....# ##........##.###.###......# ### ########6.1 (2.0)7.1 (38&hqX _g - a scroll of blinking8&h  There is a stone staircase leading down here. _8&hm),8&h*8&h,+8&h[,8&h.8&hh08&h18&h29&h/ 9&hn 9&h 9&h4 9&h?9&hj9&h9&h9&h9&hu9&h9&h'9&h9&h9&h$9&h79&h 9&h"9&h"9&h#9&h) 9&hM*  9&h,1Things that are here:  a +0 dagger; 2 stones9&hZ-9&h*. 9&h._9&h/9&h19&hB49&h49&h.69&h89&h99&h:9&h;9&hr=9&hl?9&h @9&hKA9&h C9&hD9&hyE9&hF9&hFH9&hNJ9&hJ9&hK9&hM9&h/O9&hO9&hP9&h'R9&hdT9&hU9&hU9&htX9&h(Z9&hZ9&h[9&h]9&h^9&hA_9&h`9&hza9&hc,9&h;9&h9&h;9&hՋ9&h9&h9&hQ9&h9&h9&h9&h9&hJ9&h9&h9&h9&h9&hW9&h9&hi9&h9&hҝ9&h9&h9&hG9&h 9&hm9&h9&h9&hb9&h9&h:9&h9&h9&h)9&hð9&h]9&h89&h9&h9&h9&hۼ9&hC9&hǿ9&hc9&h79&h9&hU9&h9&h9&h&9&h9&hT9&h9&h9&h9&h9&h9&h 9&h9&hD9&h 9&h9&hO9&h9&hi 9&h(.#...........###...###..9&h= 9&h......K..(.........#.†..9&h 9&hI##...........###...#.###9&h #####...##### #####.# #...# #.# #...#####.### #...##......# ##.## ####.##.#.# #@# ##.##.##.#.# ###.#####.#.#.##...# #........###...###.# #.#.....## ##..###†# #####.#####..###........9&h#.............#.##.##### K   kobold (missile, wandering)9&h~p#.###.#####..#..##.#9&h 9&h^#####.# #.#####..#..##.#9&h 9&hG#.....# #..............#9&h"9&h1026.1 (9&h[ 39.0)9&h_9&h%7.1 (409&h9&h 9&hg9&hQ_A kobold comes into view. It is wielding a +0 dagger.9&h9&h[ (((((((You shoot a sling bullet.9&h K......K)The sling bullet closely misses the kobold.The kobold shouts!9&hG U((((((9&hx ......2--===8.4 (1.3)9&hM 9&hЂ D _The kobold throws a stone. The stone hits you.9&h} (((((((You shoot a sling bullet.9&hg9&hqk..K.....9&hyf3=-9.6 (1.29&hȂ9&h ` _The sling bullet barely misses the kobold.:&h (((((((You shoot a sling bullet.:&hq:&h so  The sling bullet barely misses the kobold.:&hs:&h{ :&h:}..K....  A ball python comes into view.:&hn4((((:&hЁ:&h  ....  The kobold throws a stone. The stone hits you.1--30.9 (1.3:&h:&h88 _The ball python moves out of view.:&h ((((You shoot a sling bullet.:&ht ....  The sling bullet hits the kobold but does no damage.:&hQJ((((:&hG8....:&h!(2.2:&h:&hW _The kobold throws a stone. The stone hits you but does no damage.:&h% (((((((You shoot a sling bullet.:&h̸^ ..K.:&h޹_...  The sling bullet closely misses the kobold.:&ha8(((((:&h&((:&hOl....@..:&h;Qa2=-3.5:&hX:&hp\n _The kobold throws a stone. The stone closely misses you.:&hn (((((((You shoot a sling bullet.:&h=:&hg:&hS....K...S   ball python (constriction, wandering)K   kobold (missile)4.8:&h w _The sling bullet closely misses the kobold.:&h8  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the kobold!:&h )(((S):&hB :&h8O \.S...:&hh 066.1:&ho :&h^r J _You kill the kobold!:&hR (((((((You shoot a sling bullet.:&h :&h :&h )..:&h/ B..S...:&h (7.4:&hI :&hM e _The sling bullet barely misses the ball python.;&h ((( You shoot a sling bullet. The sling bullet hits the ball python.;&h-;&h5T)S..;&hF6s3==8.7;&h=;&h@d _The ball python is severely wounded.;&h';e  You shoot a sling bullet. The sling bullet hits the ball python!;&hPAm†((;&h',..;&h1840.0;&h;&hO _You kill the ball python!;&h\J;&h ;&h;&h:_No target in view!;&hjPP ;&h`\B_No target in view!;&h;t \ _4==;&hp ,;&h n;&h B;&h ;&hȞ =;&h ;&h\ ;&h ;&h ;&h ;&h ;&hG ;&h ;&hԫ ;&hǭ ,;&h< ;&h ;&h ,;&hi ;&ha ;&h ;&h ;&h ;&h ;&h)  #)#### # ..# #.# # #.# ##.## ;&hz  ## #.# #...# #. #.# #.).# #>#?# #...# #.##.#.#####...##### #;&h [#......#...........###.#..@........(.......---......###...........###.####. #####...##### #.. #.).#  .l #.†.# ##. #...# # l   frilled lizard (asleep)# ##.## #### #.# ##.## ###.#####.#.# 52.0 (12.0)  A frilled lizard comes into view.---3.0 (13 _Found a stone staircase leading down.<&h   You shoot a sling bullet.  The sling bullet hits the frilled lizard!((((.<&h F.....<&h Z60===4.3 (1.3)<&h\  <&h <&h ._You kill the frilled lizard!<&h9 <&hF <&hNH <&hI <&h4e <&h&j  <&hp B_No target in view!=&h " _No target in view!=&h#4=&h=&hg _=&hB=&h=&hN=&h,=&h=&h#.##.............#.......).#......########....# # ### #)#### ..# #.# #=&h #.# ##.# ## #.# #...#  . #.# #.).# #>#@# #...# #--- #.##.#.#####...##### ## #......#...........###.####...........(.............###...........###.####.. #####...##### # .....).# ....#.†.# #.##. #...# =&h}-7.3 (3.0=&hG---8.3 (4=&h=&hd _j - 2 scrolls labelled FEL RYSTREOKH>&h~>&h`B>&hS>&h/>&hT>&hY>&h>&h>&h>&h|>&h>&hd>&h|>&h+>&hs>&h>&h>&h >&hv>&h>&h>&h>&h3>&h>&h>&h>&h9>&h>&h>&hX>&hZ>&h>&ho>&h;>&h>&h>&hq>&h:>&h{>&h>&h?>&h{B>&h>&h>&hH>&h>&h?>&h>&hi>&h>&hd>&h.>&hc>&h>&hL>&h>&h>&h>&h>&hP>&h >&hS >&h >&h >&h>&h>&h>&h>&hM>&h>&hp>&hI>&h>&h>&h>&h>&h#>&h]>&h>&h>&h9>&h >&h1!>&h">&hJ#>&h%>&h%>&h&>&h6(>&h)>&hh*>&hD+>&h,>&h.>&h.>&h/>&h 1>&hj2>&h 3>&hT4>&h5>&hT:>&h: >&hD;#>&h;n## ##### #..>&h8<#. ...# ##>&h<e#. ##.##>&h,=s#. ###.......#>&h=~##.##....####.#>&h > #......#.# #.#####>&h>#......#.# #.#.....>&h?#..@.....# #.#.###>&h?88.3 (3>&h? 0.0)>&h~@ ##.####### #.#.##>&h@S ... #......#>&hqA #... ###.##>#>&hA` #... #.##.#>&haBy ..>. #.....>&hB.#..# ####..>&hDw..... ......# ####..>&h'G>&hG>&hH%9.3 (31>&h]K>&hM >&h'N>&hN+_Found an escape hatch in the floor.>&hY >&h8  #.. ...# #   #.# ##.######   #.####.......#  #.##....####.#  .....#.# #.####   #......#.# #.#....   #........# #.#.  #######.####### #.#.###  .......@# #......91.3 (2.0)  .####.....# ###.##>  #...#...# #.##.  ...>.#!.## #....  #.#..## ## ####.  ).....  ....... [>&h 34m .##.#.. ....   ..>&hq >&h $2.3 (3>&h >&h!  >&hT" >&h" _Found a sling.?&h?&hr?&h?&h?&hX?&h,?&h?&h?&h_,?&hz?&h?&h?&h%?&h?&hh5 ##.##....####.# #......#.# #.####### #......#.# #.#...... #........# #.#.####. #######.####### #.?&h. ........### # #......# .####.....##.# ###.##>#. #...#...# #.##.#. #...>.#@.## #.#..##.## #... )..... #.. ......## ....... .... ####..  .##.#.. ####. .... ..#.. ##.... #.##. #. ?&h+6.3 (4?&hX+7.3 (5?&h?&hV _l - an amethyst potion@&h4@&h2@&hN@&h]@&h@&hB@&h@&h ,@&h @&h@&ht#######.####### #.#.####.# ........### ## #......#.# .####.....##.# ###.##>#.# #...#...# #.##.#.####...>.#..## ## #......#.@&h:#.#..##.## #.# ####.....).....##..###.# ......###.............#.[# ####.. ###.##.#..#####@# .... 101.3 (4..#.. ### .... @&h#6 #.##.  #.    #### @&hA2.3 (5@&h`"@&h#K _Found a plate armour.@&h 4@&h @&h @&h n@&h @&h @&h  You see here a +0 plate armour. _@&h @&h? @&h. @&h @&h ,@&h @&h @&h @&hb @&h @&h @&h ,@&h @&h] @&hh @&h @&hh @&h @&h ,@&h @&hE @&h ,@&h @&hc@&h,@&h@&h@&h+@&h@&h7@&h@&h @&hm @&h @&h @&h ,@&h@&h@&h>,@&h6@&h@&h@&hP@&h@&h@&h| #...#...#..# #.##.#.#####...## ...>.#..###.## #......#......... .#..##.## ##.#######...........(. ....##..###.#........###......... .........#.[#.#####..# #####...## .#..#####.#..........# #.).# .#.. #####.##.....# #.†.#  #.##.##.## #...#  #.@&h"|# ##.## #.....w.# #.#####$#### ###.####.# #........##.#....### #####.##### w   ribbon worm (asleep)#..........#.###.##########.# #.#####@&h'018.3 (16.0)@&h',9.3 (17@&h+@&h-^ _A ribbon worm comes into view.B&hS (w  You shoot a sling bullet.B&hg&I .w(catching breath)  The sling bullet hits the ribbon worm but does no damage. `The ribbon worm expels a string of sticky webbing.B&h%'.B&h0<===20.6 (1.3)B&h­B&h- ( _The stream of webbing hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.B&h<B&hBew. B&h$C(1.9B&hFB&h M ( _The ribbon worm is moderately wounded.You shoot a sling bullet.B&h w  The sling bullet barely misses the ribbon worm.19-----3.2B&hB&h s _The ribbon worm barely misses you. The ribbon worm bites you.B&h  You shoot a sling bullet. The sling bullet hits the ribbon worm!B&hP  The ribbon worm is heavily wounded.4.5B&hB&h<\ _The ribbon worm completely misses you.B&h  You shoot a sling bullet. The sling bullet hits the ribbon worm!B&h  B&hY  B&hY 8The ribbon worm is severely wounded.B&hD B&h< B&h> 20B&hV =----B&hJ !5.8B&h B&h  B&h B&h- 5_The ribbon worm closely misses you.B&h B&h e  You shoot a sling bullet. The sling bullet hits the ribbon worm.B&h=s  The ribbon worm is severely wounded.B&h4>(7.1C&hC&hX _The ribbon worm barely misses you.C&h4z (You shoot a sling bullet.C&h w(catching breath)  The sling bullet barely misses the ribbon worm.C&hv  The ribbon worm expels a string of sticky webbing.C&h^j8.4 _The stream of webbing hits you but does no damage.C&h  You shoot a sling bullet. The sling bullet hits the ribbon worm!†C&hWPC&h1==89.7 _You kill the ribbon worm!C&hJC&hT4C&h1X C&h4YC&h9Z:_No target in view!C&hX  _No target in view!C&h{  _2==C&h C&h C&hl 3C&h 0==C&h) ,C&h C&h C&h C&hb ,C&h C&h C&hC C&h C&h C&h C&h2 4C&h 0==C&h C&hY C&hT C&h' C&h C&h C&h C&h C&hM C&h  C&hs C&h C&hn C&h  C&h C&h (_You now have 46 gold pieces (gained 3).C&h C&h C&h =C&hq C&h C&h C&h C&h C&h~ C&h C&hT C&h C&h C&h C&h C&h C&h C&h C&h< C&h C&h C&h" C&hc# C&h $ C&h$ C&hG& C&h' C&h6( C&h) C&h* C&h, C&h_- C&hp. C&h0 C&h1 C&hL2 C&hi3 C&h5 C&h7 C&hP8 C&h9 C&hy; C&h>= C&h= C&h#? C&h@ C&hB C&hbC C&hD C&h}F C&h0H C&hH C&hJ C&hL C&h,M C&hIN C&hP  C&hzQ C&hQ L_l - 2 amethyst potions (gained 1)C&hpX C&hX  C&hnY \#...>.#..###.## #......C&hY  C&hdZ E#.#..##.## ##.#######C&hZ  C&hU[ ).....##..###.#C&h[ ###C&hD\  C&h\ q............#.[#.#####..# #C&h@]  C&h] A.##.#..#####.#..........# C&h:^  C&h^ ^..#.. #####.##.....# C&hC_  C&h_ ^# #.##.##.## C&hE` <...####### #.##.##.# C&h` .......@..# #....†..# C&h*c ---58.7 (29.0)##.######.# ####.####  #.######.#  #........#  ########## ## #. # #####. #.....C&h}f C&h\g C&hg ---C&hKh %9.7 (30C&hk C&hm  C&hNn C&hn +_Found a stone staircase leading up.D&h#chD&hx  #...>.#..###.## #...   #.#..##.## ##.#######   ).....##..###.#.......   ............#.[#.#####.   .##.#..#####.#...   #..#..# #####.##....  .#.##..# #.##.##.  #...<...####### #.##.##.  ....# #....†..62.0)  .##.##.######.# ####.###  #( #.######.#  .. #........#  ##. ####  #.  ..  ## ##   #D&hx,D&hyD&hEz$3.7 (4D&h~D&h D&hD&h_Found 9 stones.E&h*RE&h5 E&hX; You see here 9 stones. _E&h?E&hqBE&hzCE&hFEE&h%HE&hKJE&hJE&hLE&hME&hgOE&h PE&hQE&hYSE&hTE&hUE&h.WE&hXE&heZE&h[E&h\E&h]E&h_E&h&`E&h>aE&hbE&hdE&h)eE&h7fE&hgE&hiE&hjE&hkE&hNmE&hoE&hoE&hpE&h)sE&htE&htuE&hvE&hmxE&hqE&hE&hE&hE&hFE&hE&hE&hE&hgE&h E&hE&hE&h¢E&hdE&hE&hE&hE&hcE&hE&hϬE&hE&hDE&hװE&hE&hE&h#E&hE&hںE&hE&haE&hE&hE&hE&h?E&hE&hE&hE&hCE&hE&hsE&h4E&hE&hE&hE&hrE&hE&hEE&hE&h@E&hE&h>E&h9E&hE&hE&hE&hE&hE&h8E&htE&h}E&hE&hEE&hE&hE&hE&hE&h4E&hE&hE&h<E&hrE&hE&hxE&hE&hE&hE&hE&hE&hE&hE&hE&hZE&h6E&hE&h E&h E&hj E&h E&h"E&hE&hE&hE&h,E&hE&hE&hE&hQE&hE&hE&h E&h!E&h"E&hE#E&h&E&h_'E&h(E&h(E&h+E&h,E&hs-E&h;.E&h0E&hU2E&h2E&h3E&h6E&h8E&h8E&h9E&h)<E&ho=E&h>E&h>E&h)AE&heBE&hCE&hCE&hFE&h_GE&hHE&hHE&hJE&hsLE&hME&hME&hOE&h3QE&hQE&hRE&hTE&hVE&hVE&hzWE&heYE&hZE&hQ[E&h\E&h]E&h3_E&h_E&h`E&hcE&hdE&heE&hfE&hhE&hjE&hlkE&hlE&h oE&hpE&hbqE&hrE&htE&hWvE&hvE&hLxE&hhzE&h|E&h|E&h}E&hE&hE&hˁE&hE&hE&h'E&hE&h؇E&hΉE&hSE&hE&hE&h8E&hCE&h7,E&hOE&h]E&hE&hiE&hۛE&hE&hE&hE&h^E&hE&hΧE&hE&h2E&hE&hE&hE&hE&hBE&hE&h,E&h6E&hE&hX#### #.##.............#.... ...# #.......l.#......#.###.#. ##.# ########....# # #.##  #.######## #)#### #.##...  #.#......# #.# #.##..#  #.#.####.# ##.## #....###  #.#.####.# #...###.## #  #......#.# #.).# ##.### E&hv: ###.##>#.# #.@.# #####.#  #.##.#.#####...##### ##..[.... # #......#...........###...###.. #######...........(...#.†.. ........###...........###...E&h#.### .#####..# #####...##### #####.#l   frilled lizard (wandering) ........# #.).##.# .##.....#E&h1.†.#####.### .##.##.## #...##......#E&hG 230.7 (67.0)  A frilled lizard comes into view.E&hTj)llE&h,1.7 (68E&hXE&h 8 _The frilled lizard hisses angrily.F&h _` (((((F&h-`=((You shoot a sling bullet.F&hF&h F&h )F&h` .F&hlF&h.F&hP.F&h.F&h )F&hF&h ===F&h83.0 (1.3F&h )F&h?F&h F&h F&h%!E_The sling bullet closely misses the frilled lizard.F&h!F&h< (((((((You shoot a sling bullet.F&h{).)l..)4.3F&h†F&hS F&hF&h̋=_The sling bullet misses the frilled lizard.F&hhF&hxv  You shoot a sling bullet.  The sling bullet hits the frilled lizard.F&hƄ†(((F&h2..)F&hLG705.6F&hQ F&hSF&hS._You kill the frilled lizard!F&hTF&h#4F&h5^ _No target in view!F&h[ F&h F&h\$ F&h-) H _No target in view!G&h@G&hAG&h9FG&h\PG&hg _  You see here a +0 club.G&hZuL _G&hjzBG&h  You see here a frilled lizard corpse.G&h _  You see here a +0 dagger. _G&h{G&hyXG&hTG&hG&h,G&hG&hӶG&h,G&htG&hlG&h,G&hG&hG&hC,G&hG&hG&h;,G&hnG&hG&hI% #....≈ ..~.  .#~~~ .~~ ..#  ...7 7.~.~. #.#  #..~ ~~~..7.#.#  #≈.#.≈#7.≈~...  #.##~#~≈.###.#  # #..<......((.#  #.###.##.##.####.#  ......##........@############ ---49.6 (14.0) #.##...####.####.#..........# G&h.##.............#.......##.#### .......).#......#.###.#.##....## ########....######.##....##..#).. ### #)#### #.##..........### #†# #.##..#.##....## #.# ##.## #....###...## #.# #...# ###.## ##.## G&h`_---50.6 (15G&hG&h% _Found 5 stones.G&h4G&hG&hG&h XG&h,G&hG&h$G&h,G&hG&h G&h$,G&h'G&h+G&h0,G&hD3G&h6G&h8,G&hI:G&hM<G&h>,G&h?G&hUAH&hH&hH&hZH&hgH&hk,H&hH&h", # ## ## .# .~~ #~# #.# #~~.#~~##.# # H&h%#~..#~.[.# .#  # .~≈ ≈...~~~@# #.#  #....≈~~..~.~.##.#  .#~~~~..~~.~...#  ...7.7.~.~..#.#  #..~≈~~~..7.#.# #≈.#.≈#7.≈~...# #.##~#~≈.###.  # #..<......((.#.###.##.##.####.H&hG{78 M ### ## ..~~ #~# #.# #~~.#~~##.#  #~..#~.@.# .# .~≈ ≈...~~~.#.#.##....≈~~..~.~.##.#.#~~~~..~~.~...##Fly H&h.#.##~....H&hwY9.6 (9.0)60.6 (10.0) _You see here a +2 pair of boots.I&h1.0) _m - a +2 pair of bootsI&h| I&hP Wear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  h - an orb of mayhem (worn)  m - a +2 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip J&hJ&hǢJ&hʭMrRokkomies the VexingPoltergeistHealth: 24/24 ========================Magic: 4/4========================#AC: 2Str: 4J&h## ## .#EV: 12Int: 17.~~ #~# #.#SH: 0Dex: 16#~~.#~~##.# #J&hQXL:  3 Next: 70% Place: Dungeon:2#~..#~.@.# .#Noise: ---------  Time: 1261.6 (0.0)# .~≈ ≈...~~~.#.#.#a) +1 slingJ&h #....≈~~..~.~.##.#Fire: a) +1 sling.#~~~~..~~.~...##Fly J&hư=...7.7.~.~..#.##..~≈~~~..7.#.##≈.#.≈#7.≈~...##.##~#~≈.###.#J&hz # #..<......((.# _You see here a +0 club. _You see here a frilled lizard corpse. _You see here a +0 dagger. _Found 5 stones. J&h,_You see here a +2 pair of boots. _m - a +2 pair of bootsJ&hۺJ&hJ&hJ&hd  You start haunting your armour.J&h:+2.6 (1J&hfJ&hJ&h+3.6 (2J&hyJ&hJ&hR+4.6 (3J&h:J&hJ&h[+5.6 (4J&hYJ&h1A6.6 (5J&hJ&h 5 _You continue haunting your +2 pair of boots. x5J&h$J&hcJ&h ` _You finish haunting your +2 pair of boots.J&h `J&h J&h Q _J&h ##.#.#.#  r# ## ## .# .~~ #~# ##.# #~~.#~~##@# #  #~..#~...## .#  # .~≈ ≈...~~~.#.#.#  #....≈~~..~.~.##.# .#~~~~..~~.~...##...7.7.~.~..#.# r   rat (asleep)#..~≈~~~..7.#.##≈.#.≈#7.≈~...# #.##~#~≈.###.#J&h  +7.6 (1J&h +8.6 (2J&h J&h6 V _A rat comes into view.K&h F~ ((rK&hGgYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.K&hK&hiR.r.K&hL====9.9 (1.3K&hK&hx- _The rat squeaks loudly.K&h ]  You shoot a sling bullet. The sling bullet hits the rat.K&h g†(K&hPe&.K&hf2===-71.2K&hK&hfG _You kill the rat!L&hL&hL&h,L&hL&h"L&h%L&hy&L&h-(L&h/L&h 3,L&h5L&hs9L&he<,L&hk>L&h?L&hMB,L&hpCL&h5EL&hFL&hFL&hFL&hGL&hI,L&hJL&hLL&hMVWater L&h$NL&hPL&hYou shoot a sling bullet. The sling bullet hits the dart slug!N&h)N&hVt.(((((N&h<B......N&hJ092.8N&hN&hM _You kill the dart slug!N&h _No target in view!N&hN&hN&h\/N&h2H _No target in view!N&h 4N&h N&h N&h N&h" Q _N&h~ ,N&h N&h N&hc ,N&h" N&h% N&h<( ,N&he* N&h, N&h]/ ,N&hc0 N&h3 N&h5 ,N&h7 N&h9 N&h: ,N&h< N&h= N&h!? ,N&h? N&hQA N&h,B N&hB N&h!C N&hD N&hE N&hE N&hyF N&hG N&h-I N&hI N&h.J N&h'K N&hL N&hzL N&hL N&hM N&hN N&hO N&h|O N&hP N&hP N&hYQ N&hQ N&hR N&hS N&h+T N&hT N&h=U N&h V N&hV N&hV N&h?X N&hX ,N&h>Y N&hZ N&h^[ N&h[ N&hI\ N&h] N&h] N&hg^ ,N&hI_ N&h` N&h` ,N&hja N&h&b N&hb ,N&hc N&hTd N&hd ,N&he N&hf N&hg N&hg N&hi N&hi N&hPj ,N&hTk N&hl N&hl N&hm N&hm N&ho BN&hKp N&hq N&hq N&hr N&ht N&hu ,N&hu N&hw N&hpx ,N&h y N&huz N&h.{ N&h{ N&h-| N&h} N&h4~ N&h~ N&h N&h N&h ,N&h6 N&h N&h ,N&h N&h N&h2 ,N&h N&h N&hE N&h N&hx N&h N&h N&h N&h N&h N&hĖ N&h> N&h N&h N&h ,N&h% N&h N&h BN&h N&hܧ N&hf N&h N&h N&h ,N&h N&h N&he ,N&h N&h̳ N&hҴ N&h N&h N&h N&hٽ N&h< 8Water N&hھ N&h N&h ?N&hx nN&hk N&h N&hn >Water N&h N&h N&h ?N&h N&h N&h ,N&h N&ht N&h N&h N&h N&h N&h N&h[ @Water N&h N&h~ N&h N&h[ )N&h@ N&h| N&h ,N&h N&hx N&h ,N&h N&h N&h N&h N&h N&h@ N&h N&h N&h N&h ############# N&h! #..........)# ###.###.#.###.#  ##.#.###.#.###.########  #.#......<.....@......# ---348.8 (56.0)  N&h ##.#.##.....##.######.# #.#.##.....##.# #.# #.#...........# #.# #.######..###.### #†#N&h c#.######~..~~7#~####.###.....#~~~#~~.#~~##.#.#######.#~~~#~..#~...###.#N&h_ n#..~≈.≈...~~~.#.#.#N&h 3---N&h+ N&h E _Done exploring.O&hO&hO&hrO&h4....#..#..#......<.0.0).#.##.....##..O&h5..##.........~......O&hr6Q...~≈.≈.O&hMy _Done exploring.P&hP&hWhere to? (Tab - D:2, ? - help)  D - Dungeon P&hP&hv P&h w  MrRokkomies the Vexing  Poltergeist  Health: 24/24 ========================P&h rMagic: 4/4========================#############AC: 5Str: 4#..........)#EV: 12P&hN Int: 17###.###.#.###.#SH: 0Dex: 16  ##.#.###.#.###.########XL:  3 Next: 79% Place: Dungeon:2  #.#......<.....@......#Noise: ---------  Time: 1348.8 (0.0)  ##.#.##.....##.######.#a) +1 sling#.#.##.....##.# #.#Fire: a) +1 sling#.#...........# #.#Fly #.######..###.### #†##.######~..~~7#~####.###.....#~~~#~~.#~~##.#.#######.#~~~#~..#~...###.##..~≈.≈...~~~.#.#.##You shoot a sling bullet. The sling bullet hits the dart slug! _You kill the dart slug! _No target in view! _No target in view! _Done exploring. _Done exploring.P&hG P&h϶  _P&h P&h[ XP&hb P&hT VWater P&hS P&h P&h% ?P&h P&h P&h ,P&h P&h P&h ,P&h P&hK P&h6 ,P&h P&h P&hT ,P&h P&h P&h ,P&h% P&h P&h VWater P&h" P&hz P&h ?P&h P&h2 P&h ,P&h P&h P&h} P&h P&h P&h P&h ,P&h P&h P&h\ ,P&h& P&h. P&h\ P&h P&h P&hB P&h P&hc P&h P&hq P&h ,P&hX P&h/ <  You see here a +0 club.P&h P&h@ _P&h: P&h! P&h# ,P&hr% P&h( >  You see here a +0 dagger.P&h}* P&h* _P&hQ, P&hH/ j  You see here a frilled lizard corpse.P&h2 P&hK3 _P&h4 P&h6 P&h8 ,P&h0: P&hc< P&hI> ,P&h? P&h4B P&hqD ,P&h.F P&hZH P&hHJ ,P&hK P&hM P&hO ,P&hQ P&hS P&h}U ,P&hW P&h Y P&hZ ,P&h{\ P&hF^ P&h_ P&h%` P&hNa P&h%c P&hd P&hd P&he P&hzg P&h i P&hmi P&hzj P&hk P&hl P&hl P&hRm P&hrn P&hZo P&ho P&h p P&hqq P&h4r P&hr P&hr P&hNt %  P&ht 5There is a stone staircase leading down here.P&hu P&hu P&hrv % _P&hv P&hr 3P&h' P&hZ ~  You fly downwards.  The goblin shouts! x5; The hobgoblin shouts! The goblin shouts!P&h P&h P&h  _The adder hisses angrily. Robin shouts! The goblin shouts! You hear a shout!  Found a scroll of teleportation. Found a stone staircase leading down.  There is a stone staircase leading up here.P&hѣ P&h !P&h  P&h =#............ P&h  P&h =#............ P&h 4#............P&h"  P&h1 4#............P&hN  P&hU 4#............P&hV  P&hf ^#........?...P&hg  P&h p#....gg...g>.P&h  P&h N#@S.gg...P&hr ====87.6 (38.8) #....g... #..g.....P&hb c ......g.. #........ #g..ggg.. g   Robin #........ P&h* bS   adder #........ ggg 3 hobgoblins ggg 8 goblinsP&h) P&hZ P&h  P&h& P&h @_There are monsters nearby!P&h Q&hQ&hQ&h,Q&ha3Q&hS4Q&h5Q&h6Q&h:Q&h:Q&h<Q&h>  The adder misses you. The goblin hits you but does no damage.Q&h"@Q&hLHggg.g..gSg.gg.g.g.g..gg....g.Q&hQ&hQ&h g..Q&hK@Sg.gQ&h ....Q&h gQ&hn! .Q&h8"-g..ggQ&h#.....g.Q&h%%Q&h%3Q&h&-Q&h'5===-Q&hR(8.6 (1.0Q&hI) )Q&h;R&h .#####.###### #.##............ .####.......# #.......).#..... .##....####.# ########....#### .....#.# #.######## #)#### R&hO^.....#.# #.#......# #†# .......# #.#.####.# ##.## .####### #.#.####.# #...# .###### #....gS#.# #.).#2 ...##.### ###.##@#.# #...# .#...#..# #.##g#.#####...##### .#..###.## #......#...........## ##.## ##.#######...........(..... ##..###.#........###...........## .....#.[#.#####..# #####...##### S   adder #####.#..........# #.).#R&hgg 2 goblins # #####.##.....# #.÷.# ##.##.##.## #...# _The goblin barely misses you. Robin throws the goblin at you!R&h @--R&hR&h^8---90.1 (2.5R&hdR&h0f{ _You fly upwards. _There is a stone staircase leading down here.R&hq y (You shoot a sling bullet.R&h[ SThe sling bullet completely misses the adder.The adder misses you. The goblin hits you but does no damage. x2R&h]7===1.4 (1.3R&h9dR&hnfS _The adder closely misses you.S&ho  You shoot a sling bullet. The sling bullet hits the adder.S&h  The adder is heavily wounded.The adder closely misses you. The goblin hits you with a +0 dagger.S&hW1--2.7S&h) S&hL _The goblin misses you.S&huy (You shoot a sling bullet.S&h SThe sling bullet closely misses the adder.The adder barely misses you. The goblin closely misses you. x2S&hY(4.0S&hgS&h= _The adder bites you but does no damage.S&h5_  You shoot a sling bullet. The sling bullet hits the adder!S&h{.gg 2 goblinsS&hX .  You kill the adder!The goblin hits you with a +0 dagger. The goblin hits you but does no damage.S&hYS&hd.#####.###### #.##............ MrRokkomies the Vexing .####.......# #.......).#..... Poltergeist .##....####.# ########....#### Health: 18/24 ==================------ .....#.# #.######## #)####Magic: 4/4======================== .....#.# #.#......# #†#AC: 5S&hieStr: 4 .......# #.#.####.# ##.##EV: 12Int: 17 S&hfN.####### #.#.####.# #...#SH: 0Dex: 16 .###### #....g.#.# #.).#XL:  3 Next: 104% Place: Dungeon:2 S&hf)...##.### ###.##@#.# #...#Noise: ===------  Time: 1395.3 (1.3) S&hg.#...#..# #.##g#.#####...##### a) +1 sling .#..###.## #......#...........## Fire: a) +1 sling ##.## ##.#######...........(..... Fly ##..###.#........###...........## S&hh.....#.[#.#####..# #####...##### gg 2 goblins #####.#..........# #.).# # #####.##.....# #.÷.# ##.##.##.## #...#S&h@ltThe sling bullet closely misses the adder.The adder barely misses you. The goblin closely misses you. x2 _The adder bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!The goblin hits you with a +0 dagger. The goblin hits you but does no damage. _The goblin barely misses you. The goblin hits you but does no damage.  You have reached level 4!S&h$z/  --more--T&hL2T&h3f22/29---5/54 2% T&h:T&h,=4 _T&h( y (You shoot a sling bullet.T&hCB y g  The sling bullet closely misses the goblin.T&h>D V3=6.6T&hO T&hT { _The goblin hits you but does no damage. The goblin barely misses you.T&h  You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!You feel bolstered by spreading misfortune.T&h)g   goblin (fast, strong, frenzied)T&h gThe goblin flies into a frenzy! The goblin closely misses you.U&h!1-- 8 37.9U&h U&h; _The goblin hits you with a +0 dagger.U&h /m ((((((U&h/7(You shoot a sling bullet.U&ht g......  The sling bullet closely misses the goblin.9.2U&h-U&h:| _The goblin hits you but does no damage. The goblin closely misses you.U&h_  You shoot a sling bullet. The sling bullet hits the goblin.U&h]n  The goblin is severely wounded.U&h_c2=-400.5U&hkU&hn{ _The goblin hits you but does no damage. The goblin barely misses you.U&hq`  You shoot a sling bullet. The sling bullet hits the goblin.U&hvD)U&hU&h L=41.8U&h* U&h. J _You kill the goblin!U&h} U&hs U&h U&hg H _No target in view!W&hC4W&hyW&hnW&hW&hIb3=W&hW&h,W&h^W&h,W&hW&h,W&h W&h l4=W&h W&hZ,W&hlW&h,W&hW&h9,W&h`W&h,W&hW&h~5=7W&h3!W&h`",W&h#W&h$W&h%:6W&h &W&h',W&h(W&hW*W&h*b6==W&h+W&h,W&hQ-W&h.W&h/W&h0W&h0W&hz2W&h2W&h4W&h5W&h5i7==W&h 7W&h8W&h9W&h&:W&h< _You start resting. 5 W&h>W&h=@,W&hhAW&hB8==W&hCW&hE,W&h FW&hcGW&hGW&hHW&hJ,W&hKW&h>R --- _You feel your existence waver again.W&hqX028.8 (27.0)W&hY9==---9.8 (28W&huW&hSy W&hz_HP restored.W&hE Level 2 of the Dungeon <<<<>>>>(Press ? for help) #.#.###.##.##.####.#  ##########.......##.........############  #.......####.##...####.####.#..........#  #.#####.###### #.##.............#.......##.#### #####  #.####.......# #.......).#......#.###.#.##....####...#  ##.##....####.# ########....######.##....##..#)...)...###  #......#.# #.######## #)#### #.##..........##.......#  #......#.# #.#......# #†##.##..#.##....##.##.##.#  #........# #.#.####.# ##.###....###...#####.#...#.#  ########.####### #.#.####.# #...####.## ##.## #.#.#.#.#  #........###### #....).#.# #.).###.###.## #.#...#.#  #.####.....##.### ###.##@#.# #...######.#.########.##.##†#  #.####...#...#..# #.##W&h )#.#####...##### ##..[....#.....##.....!.#  #.##...>.#..###.## #......#...........###...###..#.....#####.####  #.##.#..##.## ##.#######...........(.........#.†........#.......#  #.).....##..###.#........###...........###...#.####.....#.###.#<#  #............#.[#.#####..# #####...##### #####.# #.....#.###.#.#  #.##.#..#####.#..........# #.).##.# #######.##..#.#  #.#..#..# #####.##.....# #.÷.#####.####.##.##.#  #.#.##..##.##.##.## #...##......##.##.##.#  ##...<...####### #.##.##.###.## ####.##.#.##.......#  #..............# #....†..##.# ##.##.##.#.# ########.####  #.##.##.######.# ####.#### ###.#####.#.#.##...# #.....##.#X&h֍O@>X&hw #..............# #....†..# #.# ##.##.##.#.# ########.#####.##.##..# ####.#### ###.#####.#.#.##...# .....##.##.##.##(# #.######.# #........###...###.# #.###.##.##.##....# #........# #.#.....## ##..###†####.#......##.#####.# ########## #####.#####..###..............#.#####.#####.##.............#.##.########.....##.......##.###.#####..#..##.# #####################.# #.#####..#..##.##.....# #..............##.#########.#######)##.#............# #.###.#.####.......# #..##.#.####.......# ##.##.....# &h 0m###..#.#..# #.###..#.#...†....# ##.###..............# ##...##..####.#########..####..#########....#  #.........##..>...>#####.####.....#.####..##.)..........####..#######.....#.#.....#Y&hY&h>.#####.###### #.##............ MrRokkomies the Vexing .####.......# #.......).#..... Poltergeist .##....####.# ########....#### Health: 29/29 ======================== Y&h M.....#.# #.######## #)####Magic: 5/5======================== .....#.# #.#......# #†#AC: 5Str: 4 .......# #.#.####.# ##.##Y&hEV: 12Int: 17 .####### #.#.####.# #...#SH: 0Dex: 16 .###### #....).#.# #.).#XL:  4 Next:  4% Place: Dungeon:2 ...##.### ###.##@#.# #...#Noise: ---------  Time: 1429.8 (0.0) .#...#..# #.##)#.#####...##### a) +1 sling .#..###.## #......#...........## Fire: a) +1 sling ##.## ##.#######...........(..... Fly ##..###.#........###...........## .....#.[#.#####..# #####...##### #####.#..........# #.).# # #####.##.....#Y&hN #.÷.# ##.##.##.## #...#You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin! _No target in view! _You start resting. _You feel your existence waver again. _HP restored.Y&hY&hY&h,Y&hEY&h/ _You kill the goblin! _No target in view! _You start resting.You feel your existence waver again.Y&hEHP restored.  You see here a +0 dagger.Y&h(Y&h _Y&hFY&hY&h,Y&hY&hY&h,Y&hZY&hY&h,Y&hY&hY&h,Y&hY&hY&hc,Y&h Y&h Y&h ,Y&hBY&h Y&hY&hcY&hY&h+Y&h,Y&h Y&h%W  Things that are here:  6 stones; a +0 daggerY&h'Y&h[( _Y&h)Y&hC-i  You see here a ball python skeleton.Y&h/Y&h/ _Y&h0Y&hN3Y&h5,Y&ht6Y&h8Y&h:,Y&h=<Y&h>Y&h\@,Y&hAY&hmDY&hF,Y&hGY&hIY&h`K,Y&hLY&hDOY&hP,Y&hQY&hSY&hT,Y&hUY&hWY&h~XY&hXY&hYY&h [Y&h[\Y&h\Y&hi]Y&h?_Y&ht`Y&h`Y&haY&h$cY&hWdY&hdY&haeY&hfY&hhY&hhY&h)iY&hjY&hkY&h?lY&hlY&h rW  Things that are here:  2 stones; a +0 daggerY&hsY&hs _Y&htY&h*vY&hUw,Y&hwY&hyY&huzY&hzY&hk{Y&hx}Y&h^~Y&h~Y&hUY&hY&h́Y&hHY&hނY&h6Y&hhY&h˅Y&heY&hY&hԈY&h8Y&hΉY&hيY&hY&hY&hY&hY&hY&hRY&hY&hWY&h(Y&hY&hY&h#.####.......# #..# #.####.# ##.# ............# #.# #.#........# #.# Y&h#.#...†....# ##.## ......# ##...# .######## #..#.# ..#########....# .....##..>...@#### 64.8 (3Y&h5.0) ####.....#.####..# )..........####..###.....#.#.....#  ##........##.##  ##.###......Y&h# ### ######## Y&heY&hY&h!c _There is a stone staircase leading down here.Y&hq Y&h Y&h Y&h Y&hd N5.8 (1.0) _Y&h Y&hpY&h9..g.g... Y&h........ ....⌠.⌠.......# Y&h;hg..gg... .....\.........Y&h..g... ....⌠.⌠.......#Y&h^<...... ...............Y&h ..............#Y&ht Y&h?......w.......#Y&h Y&h ..............#Y&h3Y&h& Y&h` .......@..?.... J...........o.. .@.............Y&hb ###.#$######### # #. #. @   Terence (wandering) . Y&hpw   dart slug (wandering).o   orc (asleep)J   endoplasm (wandering)You fly downwards.Y&hY&hY&hY&h|.Y&hwY&hY&h%Y&h9&&6.5 (1.7Y&h,Y&h#4 _Y&h43There is a stone staircase leading down here. Y&h25 You fly downwardsY&h5 . Y&hJ62_Level annotation: Robin Y&h6z Found a scroll of teleportation and 16 gold pieces. Y&hR7! Found Fazytiar's Armour EmporiumY&h7 . Y&he82_There is a stone Y&h 9!staircase leading up here.[&h [&hS [&h{!([&hD((((((You shoot a sling bullet.[&hO [&h3Q  [&hcR>The sling bullet barely misses the dart slug.[&hsS2The endoplasm quivers.[&hrT[&hX[&h_[&hLb[&hsd[&hg[&h[i[&hs[&hs.[&ht..[&ht..[&hu ..[&huOJ...w@..o[&h%v6...@[&hv.[&h"w .[&hw[&h!xw[&hx![&h"yo[&hy![&h0z J[&hz[&h({[&h#|[&h| ===[&h}7.8 (1.3[&h[&h؄ [&hg[&h_The orc shouts!\&h/>  You shoot a sling bullet.\&hɬ\&h\&hد\&hٷ\  The sling bullet hits the dart slug but does no damage.\&hh .J..w@.o?.@B(…)The dart slug bites you.8-9.1\&hW\&hb _A giant cockroach comes into view.\&h  You shoot a sling bullet. The sling bullet hits the dart slug!\&h ^ \&h" /.J@w@o.?..B..  The dart slug is almost dead.\&hˠ  \&h \&h4 `\&h  \&h 9The dart slug launches a dart at you.\&h] \&h49 \&h[: @\&hb; \&ha= \&hq> "70.4\&h%K \&hQ  \&hR \&hS ]_The slug dart misses you. The slug dart hits the orc.]&hS (You shoot a sling bullet.  The sling bullet completely misses the dart slug.The sling bullet hits Terence.]&h   Terence is lightly wounded.]&h ]&ha .Jw@o.?B..]&h @]&h ]&h ]&h 7]&ht --]&h! &1.6 (1.2]&h ]&h  ]&h ]&h4 (_The orc hits you with a +0 mace.^&hTerence is lightly wounded. _The orc hits you with a +0 mace.  You shoot a sling bullet.  The sling bullet completely misses the dart slug.The sling bullet hits the endoplasm!.(B   giant cockroach^&hoPb  You kill the endoplasm! ^&hb The orc hits you with a +0 mace. Terence misses you.A quokka comes into view.  The dart slug bites you but does no damage.^&hc.w@o.B..^&h5dr^&hd[r   quokka (wandering)^&hge(…)^&he^&h2^&h'6^&h՗--^&hv7^&h2.9 (1.3^&h^&h  ^&h׫^&hsi_The orc closely misses you. Terence closely misses you.^&h^&h ^&h ^&hz ^&h ^&h ^&hk ^&hX 0B?^&h1 ^&h  ^&h|  ^&h 9The dart slug launches a dart at you.^&hw ^&h4 ^&h  ^&hç !^&h{ 3r.  ^&h The slug dart hits you but does no damage.20--------30^&hʳ ^&h`  ^&hd ^&h/ C#.####.......# #..# ^&h s#.####.......# ##.# ^&hŒ ~.............# #.# ^&h |#.#........# #.# ^&h #.#...†....# ##.## ^&h .....# ##...# ^&h .####.######## #..#.# ^&h .####..#########@o..# ^&h@ 2 ^&hE ........##..>...@#### ^&h ####.....#.####w.# ^&h h)..........####..# ^&h _####.....#.#.....# ^&hz J##........##.##^&hA >##.###......#^&h H### ########^&h͞  ^&h ^&h\ N_The orc hits you with a +0 mace. Terence closely misses you.^&h ^&h ^&hw -----^&h --^&hw ^&h ^&hP ^&h 21^&h` =^&h -^&hY 5.4 (2.5^&h ^&h  ^&h ^&h/ _You fly upwards. ^&h U_There is a stone staircase leading down here.`&ho.#.####.# #..# .#.####.# ##.#.# #.# #..#.#`&hs&.# #.# #..#.#...†....# ##.##.# ##...#.####.# #..#.#.####..###@o..#`&hJ.##..>..@>#### .####.....#.####w.# .).####..##.....#.#.....# ##`&h.##.## ##.###......# ### ########`&h`&h .oThe dart slug bites you but does no damage.`&hA16----`&h.=6.4 (1.0`&h`&hV7 _Terence hits you with a +0 flail.`&hl#.#.####.# #..# #.#.####.# ##.# #.# #.# ##..#.#.# #.# #`&hvm`#..#.#...†....# ##.## #.# ##...# #..####.# #..#.# #..####..###@...# #.##..>.@.o#### `&hm#.####.....#.####w.# #.).####..##.....#.#.....# ##.##.## ##.###......#`&hLnt ### ########`&ho`&hip`&hw].o@`&hx.-7`&h~`&h`&hV  #.#.####.# #..#  #.#.####.# ##.#  #.# #.# `&hPW  ##..#.#.# #.#  ##..#.#...†....# ##.##  #.# ##...#  #..####.# #..#.#  #..####..##`&hvX t#....#  #.##..>@.o@####  #.####.....#.####w.#  #.).####..#  ######.....#.#.....# ##.##.##`&h[  ##.###......# ### ########`&hk `&h,s `The dart slug launches a dart at you.`&h `&h `&h Xo@>`&h s4------=8`&h `&h - _The slug dart hits you.a&hM #.#.####.# #..# #.#.####.# ##.# #a&h.# #.# ##..#.#.# #.# ##..#.#...†....# ##.## #.# ##...# #..####.# #..#.#a&hT #..####..###....# #.##..@.o@>#### #.####.....#.####w.# #.)...####..#a&h ######.....#.#.....# ##........##.## ##.###......# ### #a&ha&h!a&h*>o@.a&hb+&9a&h24a&h9 _The orc attacks as it pursues you! The orc closely misses you. _There is a stone staircase leading down here.a&h7  Casting: Jinxbite (safe; 4% risk of failure)  a&h \Confirm with . or Enter, or press ? or * to list all spells.a&hO ^  You beckon some vexing sprites to accompany your attacks.a&hT H5=-a&h 3----------=80Will/2 Jinx Fly a&hZ a&hd v _You feel your willpower being sapped. The orc barely misses you.b&h m #.#.####.......# #..#b&h MrRokkomies the Vexing#.#.####.......# ##.#b&h %Poltergeistb&h" O#..............# #.#b&h̋ Health: 15/29 ============------------##..#.#........# #.#b&ho 0Magic: 3/5b&h D==============----------b&h ##..#.#...†....# ##.##AC: 5b&h tStr: 4#..............# ##...#b&h4 -EV: 12b&hŏ -Int: 17b&hf #..####.######## #..#.#SH: 0b&h Dex: 16#..####..#########....#b&h XL:  4 Next:  7% Place: Dungeon:2b&hY #.........##..@o@.>####b&h* Noise: ==-------  Time: 1480.4 (0.0)b&hГ z#.####.....#.####w.#b&hp +a) +1 slingb&h X#.)..........####..#b&h 1Fire: a) +1 slingb&h8 N######.....#.#.....#b&hܖ GWill/2 Jinx Fly b&hv H##........##.##b&h ?##.###......#b&h y@   Terence### ########w   dart slugo   orc _You feel your willpower being sapped. The orc barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (heavily wounded, chance to call a sprite on  attack: 67%, 59% to hit)c&h@e #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#c&h(CHealth: 15/29 ============------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC: 5Str: 4#..............# ##...#EV: 12Int: 17#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next:  7% Place: Dungeon:2#.........##..@o@.>####Noise: ==-------  Time: 1480.4 (0.0)#.####.....#.####w.#a) +1 sling#.)..........####..#Fire: a) +1 sling######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   c&hCmTerence### ########c&h#Ew   dart slugo   orc  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec&hLF2Aim: an orc, wielding a +0 mace (heavily wounded, chance to call a sprite on  attack: 67%, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.c&h:P  #..#   ##.#   #.#   #.#  †....# ##.##      #..#.#  #######....#  c&h#..@o@w>####  #.####..#  ..#  ...  ##...  ##.  ###  c&h  #..#   ##.#   #.#   #.#  †....# ##.##     c&hSL #..#.#  #######....#  #..@o@w>####  #.####..#  ..#  ...  ##... ##.  ###   c&hMw.  Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (heavily wounded, chance to call a sprite on  attack: 67%, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.  The orc hits you with a +0 mace!c&h8/29 ------=1.6 (1.2c&hHc&hQV _* * * LOW HITPOINT WARNING * * *c&h# #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 8/29======------------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC: 5Str: 4#..............# ##...#EV: 12Int: 17#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next:  7% Place: Dungeon:2c&h&#.........##..@o@w>####Noise: ===------  Time: 1481.6 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 sling######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   Terence### ########w   dart slugo   orc _* * * LOW HITPOINT WARNING * * *Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, chance to call a sprite on  attack: 67%, 59% to hit)c&hM #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 8/29======------------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC: 5Str: 4#..............# ##...#EV: 12Int: 17#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next:  7% Place: Dungeon:2c&h#.........##..@o@w>####Noise: ===------  Time: 1481.6 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 sling######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   Terence### ########w   dart slugo   orc  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, chance to call a sprite on  attack: 67%, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!c&hA) c&hc&h(;@.c&h9\<82.9 (1.3 _c&h]ec&hghc&hB #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 8/29======------------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC: 5Str: 4c&hT#..............# ##...#EV: 12Int: 17#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next:  8% Place: Dungeon:2#.........##..@@.w>####Noise: ===------  Time: 1482.9 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 sling######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   Terence### ########w   dart slug  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flaic&h<l and wearing a +1 chain mail of poison  resistance (lightly wounded, chance to call a sprite on attack: 59%, 67% to  hit)d&hO/ #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 8/29======------------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC: 5Str: 4#..............# ##...#EV: 12Int: 17d&h1r#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next:  8% Place: Dungeon:2#.........##..@@.w>####Noise: ===------  Time: 1482.9 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 sling######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   Terence### ########w   dart slug  Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +1 chain mail of poison  resistance (lightly wounded, chance to call a sprite on attack: 59%, 67% to  hit)  You shoot a sling bullet. The sling bullet hits Terence.  Terence is lightly wounded.d&h:*d&h@~hit)  You shoot a sling bullet. The sling bullet hits Terence.  Terence is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks Terence with his own hand.  Terence is moderately wounded.d&h@w. (very drained)d&h9= 8 4.2 (1.3d&hd&hžP _Terence barely misses you.d&h #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 9/29=======-----------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC:  8  Str: 4#..............# ##...#EV: 12Int: 17#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next:  8% Place: Dungeon:2#.........##..@@w.>####Noise: ===------  Time: 1484.2 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 sling&hI3H######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   Terence (very drained)### ########w   dart slug  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +1 chain mail of poison  resistance (moderately wounded, heavily drained, chance to call a sprite on  attack: 63%, 67% to hit)d&h<  #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 9/29=======-----------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC:  8  Str: 4#..............# ##...#EV: 12d&hq Int: 17#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next:  8% Place: Dungeon:2#.........##..@@w.>####Noise: ===------  Time: 1484.2 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 sling######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   Terence (very drained)### ########w   dart slug  resistance (moderately wounded, heavily drained, chance to call a sprite on  attack: 63%, 67% to hit)  You shoot a sling bullet. The sling bullet barely misses Terence.  The sling bullet hits the dart slug!  You kill the dart slug!Terence flies into a frenzy!d&h (.@   Terence (fast, strong, frenzied, very…)d&h;} :*d&hZ :  #..#   ##.#   #.#   #.#  †....# ##.##      #..#.#  #######....#  d&h] C#..@*..>####  #.####..#  ..#  ...  ##...  ##.  ###  You shoot a sling bullet. The sling bullet barely misses Terence.  The sling bullet hits the dart slug!  You kill the dart slug!erence flies into a frenzy!  A giggling sprite leaps out and bonks Terence with his +0 flail.  Terence is heavily wounded.d&h5 `  #..#   ##.#   #.#   #.#  †....# ##.##      #..#.#  #######....#  d&h:8 #..@*..>####  #.####..#  ..#  ...  ##... ##.  ###  d&h%C R   #..#   ##.#   #.#   #.#  †....# ##.##      #..#.#  #######....#  d&h9E @#..@*..>####  #.####..#  ..#  ...  ##...  ##.  ###  Terence hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *d&h   #..#   ##.#   #.#   #.#  †....# ##.##      #..#.#  d&h #######....#  #..@*..>####  #.####..#  ..#  ...  ##... ##.  ###  d&hk* z @.  Terence hits you with a +0 flail.d&hO w4----9135.5 (1.3d&hT d&hV V _* * * LOW HITPOINT WARNING * * *e&hv #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 4/29===---------------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC:  9  Str: 4#..............# ##...#EV: 12Int: 17#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next: 13% Place: Dungeon:2#.........##..@@..>####Noise: ===------  Time: 1485.5 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 slinge&h######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   Terence (fast, strong, frenzied, very…)### ########Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +1 chain mail of poison  resistance (heavily wounded, fast, strong, frenzied and wild, heavily drained,  chance to call a sprite on attack: 63%, 67% to hit)e&h0 #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 4/29===---------------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC:  9  Str: 4#..............# ##...#EV: 12Int: 17e&h#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next: 13% Place: Dungeon:2#.........##..@((((####Noise: ===------  Time: 1485.5 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 sling######.....#.#.....#Will/2 Jinx Fly ##........##.####.###......#@   Terence (fast, strong, frenzied, very…)### ########Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +1 chain mail of poison  resistance (heavily wounded, fast, strong, frenzied and wild, heavily drained,  chance to call a sprite on attack: 63%, 67% to hit)e&he&h*e&h;Press: ? - help, Q - select action, ( or ) - cyclee&hShift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +1 chain mail of poison  resistance (heavily wounded, fast, strong, frenzied and wild, heavily drained,  chance to call a sprite on attack: 63%, 67% to hit)  You shoot a sling bullet. The sling bullet barely misses Terence.e&hV e&h!e&h@@..>e&hL e&h^A giggling sprite leaps out and smacks Terence with his own hand.  e&h7Terence is severely wounded.e&hΌ3The jinxing sprites lose interest in you.e&he&h e&hZ}6.8 (1.3Fly e&h e&hIe&hF_Terence closely misses you. x2f&h*Drink which item? Potions  e - a golden potion  i - a viscous dark potion  l - 2 amethyst potions [!] read|quaff[?] describe selectedg&hZ  #.#.####.......# #..#MrRokkomies the Vexing#.#.####.......# ##.#Poltergeist#..............# #.#Health: 4/29===---------------------##..#.#........# #.#Magic: 3/5==============----------##..#.#...†....# ##.##AC:  9  Str: 4#..............# ##...#EV: 12Int: 17#..####.######## #..#.#SH: 0Dex: 16#..####..#########....#XL:  4 Next: 13% Place: Dungeon:2#.........##..@@..>####Noise: ===------  Time: 1486.8 (0.0)#.####.....#.####..#a) +1 sling#.)..........####..#Fire: a) +1 slig&hl] ng######.....#.#.....#Will/2 Fly ##........##.####.###......#@   Terence (fast, strong, frenzied, very…)### ########chance to call a sprite on attack: 63%, 67% to hit)  You shoot a sling bullet. The sling bullet barely misses Terence.  A giggling sprite leaps out and smacks Terence with his own hand.  Terence is severely wounded.The jinxing sprites lose interest in you. _Terence closely misses you. x2The jinxing sprites lose interest in you. _Terence closely misses you. x2  It was a potion of resistance.  You feel protected.  Terence closely misses you. Terence hits you with a +0 flail!  You die...g&h g&hZ F-3/29 ---g&h7 g&h   g&h  --more--g&h i&h"i&hInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +1 hand axe of freezing Armour (go to first with [)  c - a +1 cloak (haunted)  h - an orb of mayhem (worn)  m - a +2 pair of boots (haunted) Jewellery (go to first with "=)  f - a ring of resist corrosion (worn) i&h&Z k - a ring of protection from fire (worn) Scrolls (go to first with ?)d - 2 scrolls of poison  g - a scroll of blinking  j - 2 scrolls of immolation {unknown} Potions (go to first with !)  e - a potion of curing {unknown}  i - a potion of mutation {unknown}  l - a potion of resistancek&h 8k&h1k&hQ4Goodbye, MrRokkomies.65 MrRokkomies the Vexing (level 4, -3/29 HPs)Began as a Poltergeist Hexslinger on May 16, 2025.Slain by Terence... wielding a +0 flail(7 damage)... on level 2 of the Dungeon.The game lasted 00:03:19 (1445 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orbl&hal&hՍl&h4? [?25h[?0c [?1051l[?1052l[?1060l[?1061l