h  Player: MrZuerg Game: DCSS trunk Server: clan Filename: 2025-04-24.08:52:50.ttyrec Time: (1745484770) Thu Apr 24 10:52:50 2025  h[P [?1051l[?1052l[?1060l[?1061h hR G)0[?7h hOR [?25l[?1c hx  h Welcome, MrZuerg. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright h  h  hB Welcome, MrZuerg the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk h k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist  h6 g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background h * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Forgewright h0  h%0 h8LMrZuerg the ChillerMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 10EV: 10Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Freeze hONI..... .......... ..........# #...........###.....................#.........##.......##...@...##.......##.........#.....................###...........# #.......... .......$.. ..|.. hV hYWelcome, MrZuerg the Mountain Dwarf Ice Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own? h^ hZPress ? for a list of commands and other information.  Found a long runed staff and 8 gold pieces. h h[ _Found a staircase leading out of the dungeon. hN..... .......... ......# #..##...... .........  ## # #...<...# #.# #...............###.....# ..... ...$.. ..| ....1.0 (1 _ h..... ......# ##...... .##...... .........  ## # #...<...# ##.......##................###.....#  h7.?..... ...$.. ..|. .... . h hI&2 h) h] _Found a scroll labelled KYGINU POEKH. h = # ##.###...... ....... ##  ## <##.......##..###..........###..# ##?.#.##..# h8  h &3 h  hv  hG.##...... .........  # hH/# # #...<...# ##.......## # hI#..#..#.............### hJ#.....# ?#..... #. hL#..$.. #..|....# ........K hM..#K   kobold (asleep)##.##..##.. .# hN!# h] h+`&4 hi heos _A kobold comes into view. It is wielding a +0 club. h.........  #.# # #...<...# ###.......## .# h)#..#..#...................### h# .....# ?# ..... #. h 0# ..$.. #..|....#  ........K. h ..##.###.##..## ?# #.. h.###. #.# ## h8 hR&5 h hSf _Found a scroll labelled FIXUOS TOXIAM. h  ## # ##...<...# .# hj S##.......## #.# ##..#..#.#.............#......#### .....# ?# ..... #.# ..$.. #..|....#  hS  #........K.. ...###...###.##..###?# #.. .## #. #.# ## #. h  h &6 h#  h  h ## #<.##.......## #.# #.........###..#....................#### hRl# # ##? .$ .. #........K.. ....###...###.#####?# #.. .##. #.# ##  #.. h hXmK.K h0===7 h h _The kobold shouts! _You see here a staff of earth. h[ h" h hKF _Unknown command. hV8!#.# # #...<...# .# ###.## #.#.# #.........###..#.# ..# ......###.# .....# ##......?# ..... #.#  h9..$.. #..|@...# .. #.K..#.##. #.# ## #... h: hr@;K. hA7---8 _ hG hH hKT--- _Unknown command. hT _Unknown command. hg9 h@0K. hA>9Freeze _ hJ hL h6  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hL  #.......# #  MrZuerg the Chiller  hiM t#...<...# .# #  Mountain Dwarf  hN Z##.......## #.#.#  Health: 14/14 ======================== #.........###..#.#  Magic: 2/3================--------  hN < ...................#  AC: 2Str: 10  ......###........#  EV: 10Int: 15  h4R  .....# ##......?#  SH: 0Dex: 10  ..... #.......#  XL:  1 Next:  0% Place: Dungeon:1  ..$.. #..|@K..#  Noise: ---------  Time: 9.0 (0.0)  .. #............  -) Nothing wielded ............####  Cast: Freeze ...###.##..##  #?# #.. .##  #. #.# ## K   kobold #. ..  hdS _Unknown command.Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line hYT LAim: a kobold, wielding a +0 club (100% to hit) h) #.......# #  MrZuerg the Chiller #...<...# .# #  Mountain Dwarf  hD##.......## #.#.#  Health: 14/14 ======================== #.........###..#.#  Magic: 2/3================--------  ...................#  AC: 2Str: 10  ......###........#  EV: 10Int: 15  h .....# ##......?#  SH: 0Dex: 10  ..... #.......#  XL:  1 Next:  0% Place: Dungeon:1  h! ..$.. #..|@K..#  Noise: ---------  Time: 9.0 (0.0)  .. #............  -) Nothing wielded ............####  Cast: Freeze hq ...###.##..##  #?# #.. .##  #. #.# ## h K   kobold #. .. h;Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  You freeze the kobold. h5  #  #...<...# .# #   hz##.......## #.#.#  #.........###..#.#   h,............#  #........#   ##......?#  h ..... #.......#  ..$.. #..|@)..#  .. #............   h............####  ...###.##..##  h[\#?# #.. .## #. #.# ##  hr#. ..  ho8=10.0 (1.0)Freeze h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  You freeze the kobold. _You kill the kobold! h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 1.7   2.8  -2           hg b - Unarmed Combat   0.0   1.0   0   g + Ice Magic3.6   4.8  -1                   c - Armour   0.0   0.8  +1      d + Dodging1.4   3.4  -3      e + Stealth1.4   2.8  -2                       h                                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target   hW[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hK d * Dodging   1.4 ho d - Dodging   1.4 h& e * Stealth   1.4 ho e - Stealth   1.4 h(  f * Spellcasting   1.7 hyj p f - Spellcasting   1.7 h TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  h5 - [?25l[?1c h 8.0 current training targets, if any.=] set aall targets h h h%#.......# #MrZuerg the Chiller#...<...# .# #Mountain Dwarf##.......## #.#.#Health: 14/14 ========================#.........###..#.#Magic: 2/3================--------...................# h(AC: 2Str: 10......###........#EV: 10Int: 15.....# ##......?#SH: 0Dex: 10..... #.......#XL:  1 Next:  8% Place: Dungeon:1..$.. #..|@)..#Noise: =--------  Time: 10.0 (0.0).. #............-) Nothing wielded............####Cast: Freeze...###.##..###?# #.. .###. #.# ###...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  You freeze the kobold. _ h)/You kill the kobold! h. h/ h5 h78 hY 3 hU  he B h , h  h , hF  h , h  h , h$  h , h  h , h  h , ho  h , h  h8 , h  ha , h  h j3======== h  h7 4 _Magic restored. hP 3 h  h  h , hw  hQ  h , h  h v........ #.........# ... #.......# #.# #...<...# #.# # ##.......## ##.#.# #...###..#.# ...................# ......###........# .....# ##......@# -  hv ..... #.......# ..$.. #..|.)..#  .. #........................####...###.##..###?# #....###. #.#####. h 025.0 (15.0) h i========-6.0 (16 h  hE b _c - a scroll labelled KYGINU POEKH h"3 hD, hLX hN, hQ hU<  You see here a +0 club. hX h#Y _ hZ h\ h^, hQ` hb hd, hf hh hj, h}l hn hp, hs hRt hv, h4w h.y hz hP{ h[| h#~ h h= h+ h܃ ho, h h7 ..............# .......###........# ......# ##.......# ...... #.......# ...$..# ##..|.)..#### .......###.............  h~..................##### #####...###.##..## ##@## #....## #.# #.#### ..# #.# .... ..# ##### ###  h-37.0 (11 h ,8.0 (12 h h~c _d - a scroll labelled FIXUOS TOXIAM h3 h h hn h h\ hR h #...<...# #.# # #.# ##.......## ##.#.# #..###.........###..#.# #.....................# #........###........ #.......# ##.#  #.......# #.......#  h[#....$..## ##..|.)..###.......@..###...........40.0 (2.0).....................###.########...###.##..## ##.## #....## #.# #.####..# #.#.... ..###### ### h h[+1.0 (3 h h% _Found a helmet. hi3 h h0 h n h h@ _You now have 8 gold pieces. h%3 h h h, h3 h h, h h h(, h h h, h> h h6, hW h h .....# ##......  ......###......  .# ...............  (# #.# .. . #.......# #. #. #...<...# #. #.# ##.......## ##. #..###.........###.. #..@....... h _9.0 (8 #........###........ #.......## ##.......#.......# #.......[#.......## ##..|.)..#..........###........ ...................... #.########...###.##..# ###.## #....##  ha h,50.0 (9 h h% _Found 6 stones. h!#. ......# .##. ......... (#. ## . .. # # hN #. #...<...# # #.## ##.......## ## #..###...# #....... #.@......### #.......## ## #.......# #[#.......## ##..|.) hm#..........###..... ...... #.########...###.## #. ##.## #.. #.# #.## hA1.0 (1 h  h  h 1  .##.... (#. ## . .. #.......# ##..<## ##.......## #.###..###.......##### ## [ h| \# ##..|.)###...# #.# h  h &2 h  h  h{b  (#. ## . .. #.......# ##...< h:|;## ##.......## #.###..###.......### ht}## ## [# ##..|.)#.. h s.###......#.##. hF.... ..# h h&3 hŕ hj h@  .. ## ##...<## ##.......## #.###..###. hkA......##### ## [ hA# ##..|.)#...###......#. hsB\...##### ### hK h7M&4 hT h W hl #. #...<...#  #.## ##.......## #..##..# #....... ######## # ## hn.... #.# ##.[#.## ##..|.)#...###........ ##.########...###.## #. ##.## #.. #. #.# #.## ..# #.#.. ..###### ###  h@t hu&5 h_y h{ h  #.## ##.......###. #..##..##. #.......#. ########.## hO Z ## .....#.# # #.[#.## ##..|#...###........ ##.########...###.## #. ##.## #.. #. #.# #.## .. ..# #.#.... ..##.###### ###.. h! <6 h  h  hP #. #...<... #. #.## ## #. #..#### #. #.......... #. #........#####.##.......## ##.....#.......# #.. #.[# hR ##..|#.#### #..................#.########...###.# #.##.## #.. #.# #.# #.# ... ..# #.# ... .... ..# #.## ##### ###.. haV h,W&7 h5\ hc] heM.. #...<...# ## ######.#........ #. #........###.#.####.##.......## #........#.......# #... #.@#.......## ##..|#.######..................##.########...###.#.## 8 hle _You see here a +0 helmet. h<w9 _e - a +0 helmet h  h" HInventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn)e - a +0 helmet Scrolls (go to first with ?)  c - a scroll labelled KYGINU POEKH  d - a scroll labelled FIXUOS TOXIAM Potions (go to first with !)  h" @ b - a potion of magic hcJe - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. hj.. #.......# MrZuerg the Chiller#. #. #...<...# Mountain Dwarf#. #.## ##.......## Health: 14/14 ========================#. #..###.........# Magic: 3/3========================#. #............... AC: 2Str: 10#. #........###.... EV: 10Int: 15#.####.##.......## ##... SH: 0Dex: 10........#.......# #... XL:  1 Next:  8% Place: Dungeon:1#.@#.......## ##..| Noise: ---------  Time: 59.0 (0.0)#.#..........###.... hlp[m -) Nothing wielded##.................. Cast: Freeze##.########...###.##.###.## #..#.##.# #.# .....# #.# ....... ..# #.## ##### ###  _d - a scroll labelled FIXUOS TOXIAM _Found a helmet. _You now have 8 gold pieces. _Found 6 stones. _You see here a +0 helmet. _e - a +0 helmet60.0 (1 hvA1.0 (2 h hQ+2.0 (3 h h h1 h$3.0 (4 h6 hF h h4$4.0 (5 h8 h3  h  hn3  h_You start putting on your armour. You continue putting on your +0 helmet. x5 h0 h h h  h hFM_You finish putting on your +0 helmet. h<3 hd= h? h'A hA$ _ hFn hSJ hL, hHM hQO hQ, hAR h>T hU hV hW hY hB[ h[ h] h^ h^` h` ha hc hwe hv hgx h){ h8~ h~ hE h h h hԊM _You now have 18 gold pieces (gained 10). hύ3 hێ h; h, hZ h hp, h hm hÞ, h$ hħ h, hz h״ h, hh hͺ h, h3 h h, h h hc h h h h, h h0 he, h h hB hB h h hY, h hy h #[# #.# #.# # #########.#####.# #.............. #.#..........  # #..# ##.# #........@# ..... 88.0 (24.0) .....###.#.......# ...... .................## ##...... ##.#.##.##........###......#.##.................#.(#..###.........# ...#....## ##.......# #.##.##.#[40 hm #...<...# #.# ##.##.## ##.......## ##.#.#9.0 (25 hY h- _Found a leather armour. h< 3 h=  h@  hB  h&C  hG X hI  h~g  hBh 5..  hh -#.#  h j #[#  #.#  #.# # #########.#####.# #.....####  hn  #.#...@......l  #..........###...... # #.........## ..... ..###.#.......# ...... ..............## ##...... #.##.##........###...... l   frilled lizard (asleep)#.##.................#.(#..###.........# ...#....## ##.......# #.# h 93.0 (4.0)4.0 (5 _A frilled lizard comes into view. hB .. #.# #[# #.# ##.# .# #.#####.# #.##.#...l.#..###.  #..## #.###.#.......# ..........## ##...... .##.##........###.....#.##.......#.(#..###.###... 5.0 (1 hU.. ..#.# .##[# .##.# .# #.# .# #.#####.# #.##.#.l.#.###.#...## ##. ###.#.......# .## ##.. ##.##.###...  #.##....  #.(#..###...###... l.l6 h_Y h\8 _The frilled lizard hisses angrily. h~.. ... #.# #.# #[# #.# #.# #.# #.# #.#  #.#####.#  #.##.#.l...##.###.  #...## ##..#.# #.### ##.#.##.###..# #.##...# #.(#..###.........###...  h3l. hQ&7 h h& h0l. h48Freeze h h htG  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  MrZuerg the Chiller h^D .. ... Mountain Dwarf #.# #.# Health: 14/14 ======================== #[# #.# hN Magic: 2/3================-------- #.# #.# AC: 3Str: 10 #.# #.# EV: 10Int: 15  #########.#####.# SH: 0Dex: 10  #...............#######  XL:  1 Next:  8% Place: Dungeon:1  hn #.#............@l.....#  Noise: ---------  Time: 98.0 (0.0)  #..........###.........  -) Nothing wielded  #.........## ##........  Cast: Freeze ##.#.......# #.......# ...........## ##.......# #.##........###........#  l   frilled lizard #.##...................# #.(#..###.........###... #....## ##.......# #.# _The frilled lizard hisses angrily.  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit) hHB  MrZuerg the Chiller .. ... Mountain Dwarf #.# #.# Health: 14/14 ======================== #[# #.# Magic: 2/3================-------- #.# #.# AC: 3Str: 10 #.# #.# EV: 10Int: 15  #########.#####.# SH: 0Dex: 10  #...............#######  XL:  1 Next:  8% Place: Dungeon:1  #.#............@l.....#  Noise: ---------  Time: 98.0 (0.0)  #..........###.........  -) Nothing wielded  #.........## ##........  Cast: Freeze ##.#.......# #.......# ...........## ##.......# #.##........###........#  l   frilled lizard [1 hE5d#.##...................# #.(#..###.........###... #....## ##.......# #.# Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. .. ... #.# #.# #[# #.# #.# #.# #.# #.#  #.#####.#  ........#######  .......@......#  ...###.........   ##........  #.......# ##.......#........#........#(...###...   hq16=9.0 (1Freeze hsonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! hh h" h h h` h hn h! h h3======== h h, h h h, hL h` h5, h hW h  h@ @======== h2  h  h  hH h hc h- h h# h] h h h hp h h h h h h hX h4 h? h h-  h)! h" hq" h" h$ h% hc% h% h& h' h' hE( h) h* h%+ h+ hg, hO- h- h. h/ hr0, h0 h1 h2 h3 ht3 hI4 h-5 h5 h5 h6 h7 h8 h^8 h"9 h : hm: h: h; h< h= hp= hR> h^? hP< hQ hR, hMS hT hU, hjV hW hX, hY hZ h[, h`\ hk] h^, h_ ha h+b hb h&c he hf, h h h\i hj, hk hl hm hPJ h), h hx h, h h  h؋, hnj hB hڐ, h h hϖ, h5 h* h, hh h hN, h[ hp hݦ, h h: h(, h h h!, hJ h hU, h h hV, h` hn h hp h, hn hT!7 _You now have 21 gold pieces (gained 3). h* h1 h6n hRM ### #.....## #   #..... ......# #  # #..##.# #..##.# #  #. #..# #.###.###.####   #. #..S #............  hN  #.##..## ##.......####   .....###..#.###.# #.   #..#.#.#.#.# #.# ##   #.@##.##.#.###.# #-   #..............#   #.######.#.#...#   #. #.#.# ###   #. ....#  hO  #. #.#### S   ball python (constriction, asleep)   #. .   ..   hV 191.0 (92.0)  A ball python comes into view. h=Zb.SS) hw[4=2.0 (93 hbK _The ball python hisses angrily. hL.S-3.0 (1.0)Freeze h7]  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ  ### #.....## # MrZuerg the Chiller #..... ......# # Mountain Dwarf # #..##.# #..##.# # Health: 14/14 ======================== #. #..# #.###.###.#### Magic: 2/3================-------- #. #... #............ AC: 3Str: 10 #.##..## ##.......#### EV: 10Int: 15 .....###..#.###.# #. SH: 0Dex: 10 #.S#.#.#.#.# #.# ## XL:  1 Next: 16% Place: Dungeon:1 #.@##.##.#.###.# # Noise: ---------  Time: 193.0 (0.0) #..............#  -) Nothing wielded #.######.#.#...#  Cast: Freeze #. #.#.# ###  #. ....#  #. #.### # S   ball python  h P(constriction) #.. .. _The ball python hisses angrily.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit) h ### #.....## # MrZuerg the Chiller  #..... ......# # Mountain Dwarf  # #..##.# #..##.# # Health: 14/14 ========================  #. #..# #.###.###.#### Magic: 2/3================--------  #. #... #............ AC: 3Str: 10  #.##..## ##.......#### EV: 10Int: 15  .....###..#.###.# #. SH: 0 hDex: 10  #.S#.#.#.#.# #.# ## XL:  1 Next: 16% Place: Dungeon:1  #.@##.##.#.###.# # Noise: ---------  Time: 193.0 (0.0)  #..............#-) Nothing wielded  #.######.#.#...#Cast: Freeze  #. #.#.# ###  #. ....#  #. #.#### S   ball python (constriction, slow)  #..  ..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded.=4.0 (1 h h(  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.   hThe ball python is moderately wounded. _The ball python seems to slow down. h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hOh ### #.....## # MrZuerg the Chiller #..... ......# # Mountain Dwarf # #..##.# #..##.# # Health: 14/14 ======================== #. #..# #.###.###.#### Magic: 1/3========---------------- #. #... #............ AC: 3Str: 10 #.##..## ##.......#### EV: 10Int: 15 .....###..#.###.# #. SH: 0Dex: 10 #.S#.#.#.#.# #.# ## XL:  1 Next: 16% Place: Dungeon:1 #.@##.##.#.###.# # Noise: =--------  Time: 194.0 (0.0) #..............#  -) Nothing wielded #.######.#.#...#  Cast: Freeze #. #.#.# ###  #. ....#  #. #.### # S [30 hFjm  ball python (constriction, slow) #.. .. _The ball python seems to slow down.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, slow, 100% to hit) h!  ### #.....## # MrZuerg the Chiller #..... ......# # Mountain Dwarf # #..##.# #..##.# # Health: 14/14 ======================== #. #..# #.###.###.#### Magic: 1/3========---------------- #. #... #............ AC: 3Str: 10 #.##..## ##.......#### EV: 10Int: 15 .....###..#.###.# #. SH: 0Dex: 10 #.S#.#.#.#.# #.# ## XL:  1 Next: 16% Place: Dungeon:1 #.@##.##.#.###.# # Noise: =--------  Time: 194.0 (0.0) #..............#  -) Nothing wielded #.######.#.#...#  Cast: Freeze #. #.#.# ###  #. ....#  #. #.### # S   h   ball python (constriction, slow) #.. ..Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, slow, 100% to hit)  You freeze the ball python. hO a###   #.....   # #..##.#   #. #..#  #. #... ..... #.##..## ##...... .....###..#.###.#  h  #..#.#.#.#.# #.#  #.@##.  #.........  #.######.#  #. #.#.#  #.  h  #. #.###  #. .. h N255.0 (1Freeze h  h$#  hm% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  h& $Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, slow, 100% to hit)  You freeze the ball python. _You kill the ball python!! hI! h ! h ! h! h! h! h^,! h052================! hs:X! h;,! h=! hN?! h~I! hLB! hgN! hTO! hpP! hSj3========! hT! hV! hY! hY! hZ! h]! h_! h`! ha! hq2========! htX! h.u! hWv! h3w,! hx! hz,! hz! h`|! h # #....... .... ! hǁ #. #..##.# #..  #.# #..#.#.###.#  #.# #...# #......  ## #.##..## ##.....  #.# ##.....###..#. ! h2#.###.##..#.#.#.#.#  #.###..##.##.#.  #@## #............-  #.# #.######.#.#.  #.# #.# #.#.#  #.# #.# ....#  #.# #.# #.###! h  #.# #..  g   hobgoblin (asleep)  ..g ...  .## ###! h 226.0 (31.0)  A hobgoblin comes into view.! hVMgg! h>.==7.0 (32! hj! hP+ _The hobgoblin shouts!" h4" hD" hg.r   rat (wandering)r" hC:--8.0 (1.0)" h" hV _A rat comes into view." hۙ" h" h={g.rr." h/==9" hƪ" h- _The rat squeaks loudly." h " hf " h hg.r." ho 0--30" hA " h # h[h# hgj# hphg.r.# hn# h\^--1Freeze# h# h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h  # #....... .... MrZuerg the Chiller #. #..##.# #..# Mountain Dwarf # h L#.# #..#.#.###.## Health: 14/14 ======================== #.# #...# #...... Magic: 2/3================-------- ## #.##..## ##..... AC: 3Str: 10 #.# ##.....###..#.## EV: 10# h Int: 15 #.###.##..#.#.#.#.#  SH: 0Dex: 10 #.#.###..##.##.#.## XL:  1 Next: 25% Place: Dungeon:1 #@## #............ Noise: ---------  Time: 231.0 (0.0) # h* ^#g# #.######.#.#. -) Nothing wielded #.# #.# #.#.#  Cast: Freeze #.# #.# ....#  #r# #.# #.###  # h q#.# #..  g   hobgoblin ... ...  r   rat .## ###  _The rat squeaks loudly.  # h Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)# h # #....... .... MrZuerg the Chiller #. #..##.# #..# Mountain Dwarf #.# #..#.#.###.## Health: 14/14 ======================== #.# #...# #...... Magic: 2/3================-------- ## #.##..## ##..... AC: 3Str: 10 #.# ##.....###..#.## EV: 10Int: 15 #.###.##..#.#.#.#.#  SH: 0Dex: 10 #.#.###..##.##.#.## XL:  1 Next: 25% Place: Dungeon:1 #@## #............ Noise: ---------  Time: 231.0 (0.0) #g# #.######.#.#. -) Nothing wielded #.# #.# #.#.#  Cast: Freeze #.# #.# ....#  #r# #.# #.###  #.# #..  g   hobgoblin ... ... [# h!39;49m r   rat .## ### Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. #   #.   #.# #..# #.# #...#  ## #.##..##  #.# ##... #.###.##.  #.#.###.. #@## #. #.#  #.# #.# #.#.#  #r# #.#  ## h$[39;49m.# #.#  #.# #..r   rat ...  .## 41=2.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!$ hY $ h :r.$ h .-3$ h8 $ h % hH% h:r.% hN-4Freeze% h#% h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h6  # #....... .... MrZuerg the Chiller #. #..##.# #..# Mountain Dwarf #.# #..#.#.###.## Health: 14/14 ======================== #.# #...# #...... Magic: 1/3========---------------- ## #.##..## ##..... AC: 3Str: 10 #.# ##.....###..#.## EV: 10Int: 15 #.###.##..#.#.#.#.#  SH: 0Dex: 10 #.#.###..##.##.#.## XL:  1 Next: 41% Place: Dungeon:1 #@## #............ Noise: ---------  Time: 234.0 (0.0) #r# #.######.#.#. -) Nothing wielded #.# #.# #.#.#  Cast: Freeze #.# #.# ....#  #.# #.# #.###  #.# #..  r   rat % h9 1... ...  .## ###  _You kill the hobgoblin!Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)% h # #....... .... MrZuerg the Chiller #. #..##.# #..# Mountain Dwarf #.# #..#.#.###.## Health: 14/14 ======================== #.# #...# #...... Magic: 1/3========---------------- ## #.##..## ##..... AC: 3Str: 10 #.# ##.....###..#.## EV: 10Int: 15 #.###.##..#.#.#.#.#  SH: 0Dex: 10 #.#.###..##.##.#.## XL:  1 Next: 41% Place: Dungeon:1 #@## #............ Noise: ---------  Time: 234.0 (0.0) #r# #.######.#.#. -) Nothing wielded #.# #.# #.#.#  Cast: Freeze #.# #.# ....#  #.# #.# #.###  #.# #..  r   rat ... ... & h .## ### Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. #   #.   #.# #..# #.# #...#  ## #.##..##  #.# ##... #.###.##.  #.#.###.. #@## #. #†#  #.# #.# #.#.#  #.# #.#  #.# #.#  #[& h<40m.#  ...  .## 50=5.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!& h & hV 3& h & h ,& h & hZ n& h X& hM 2========& h & h B& hR B& h B& h9 & hy V========& h n& hO `& h 3========& h B& h & h & h  ,& hD & hO & h V========& h & h  ,& h ,& h X& h ,& h & h$" & h# & h$ ,& h-% & hi& & hJ' & h' & hn( & h) & h* & h+ & h+ & hh, & h- ,& hL. & h'/ & h80 & h0 ,& h2 & h3 ,& h+4 & hO5 & h|6 & h)7 ,& h8 & h!: & h: & h;; & h< & he= & h= & h~> & h? & hBF N .. #####.#.##.##... ......# #.##...  #..  .g...# #.(#..#  #.. ## .....## #....##  #.. ..# #....... #.##.#  #.# #.# #.....# #.##.##  #.# #.#######.....## #.##..  #.# #.......@......# #.##& hG Y-  #.# #..##.####..##.# #.##..  ##.## #..#.#.###.###.####.##...  ##.#.###...###..............#... ##.###.##..## ##.......####..#... #.## ##.....###..#.###.# #.#..... g   hobgoblin (asleep) ##.###.##..#.#.#.#.# #.# ##......  ##.#.###..##.##.#.###.# ##.####  ##.## #..............# #.#& hN 074.0 (39.0)& hZO F-5.0 (40& h9S & hU \ _A hobgoblin comes into view.' hI ' h 16.0 (1.0)' h ' h ) h&.....###.# ...........######.#.##.##. ....#.##....#.. #.g...# #.(##.. ## #.....##. #....##.. ..# #........ #.##.# #.# #.# #.....# #.##.## #.# #.#######@....## #.##..###.# #..............# #.##..# #..##.####..##.# #.##..## #..#.#.###.###.####.##..#.###...###..............#. #.###.##..## ##.......####..# .## ##.....###..#.###.# #. #.###.##..#.#.#.#.# #.# ##....... ##.#.###..##.##) h`).#.###.# ##.#####7) h1.##.# #.....###.# ..........######.#.# ) h|!.......# #.##.... g...# #.(#..#### ##. #....##. ....   ## #######.....####............  #.# #..##.####..##.#  ##.## #..#.#.###.###.####.# ##.#.###...###............ #.###.##..## ##.......####..# .## ##.....###..#.###.# #.# #.###.##..#.#.#.#.# #.# ##.......) h) hC8) hA  # ##.# #.....###.# ..........######.#.# .......# #.##.... g...# #.(#..#### ##. #....##. ....  #### #######.....####...........  #.# #..##.####..##.#  ##.## #..#.#.###.###.####.# ##.#.###...###..... #.###.##..## ##.......####..# .## ##.....###..#.###.# #.#.gg9Freeze* hAC  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h # #...... MrZuerg the Chiller ##.# #...... Mountain Dwarf .....###.#.... Health: 14/14 ======================== * hD.............. Magic: 2/3================-------- ######.#.##.##.... AC: 3Str: 10 .......# #.##.... EV: 10Int: 15  #.. #.....# #.(#..## SH: 0Dex: 10  #.. ## #g....##. #....##  XL:  1 Next: 50% Place: Dungeon:1  #.. ..# #@....... #.##.#  Noise: ---------  Time: 279.0 (0.0)  #.# #.# #.....### #.##.##  -) Nothing wielded  #.# #.#######.....## #.##..## Cast: Freeze  #.# #..............# #.##....  #.# #..##.####..##.# #.##....  ##.## #..#.#.###.###.####.##.... g   hobgoblin ##.#.###...###..............#.... #.###.##..## ##.......####..#.... .## ##.....###..#.###.# #.#...... _A hobgoblin comes into view.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)* h( ?# #...... MrZuerg the Chiller##.# #...... Mountain Dwarf.....###.#.... Health: 14/14 ========================.............. Magic: 2/3================--------######.#.##.##.... AC: 3Str: 10.......# #.##.... EV: 10Int: 15#..* h) ,#.....# #.(#..## SH: 0Dex: 10#.. ###g....##. #....## XL:  1 Next: 50% Place: Dungeon:1#.. ..# #@....... #.##.#Noise: ---------  Time: 279.0 (0.0)* h, #.# #.# #.....### #.##.## -) Nothing wielded#.# #.#######.....## #.##..## Cast: Freeze#.# #..............# #.##....#.# #..##.####..##.# #.##....##.## #..#.#.###.###.####.##.... g   hobgoblin ##.#.###...###..............#.... #.###.##..## ##.......####..#.... .## ##.....###..#.###.# #.#......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.* h/ 4=80.0 (1* hX5 * h7   Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin closely misses you.+ hU  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hд 0 # #...... MrZuerg the Chiller ##.# #...... Mountain Dwarf .....###.#.... Health: 14/14 ======================== .............. Magic: 1/3========---------------- ######.#.##.##.... AC: 3Str: 10 .......# #.##.... EV: 10Int: 15  #.. #.....# #.(#..## SH: 0Dex: 10  #.. ## #g....##. #....##  XL:  1 Next: 50% Place: Dungeon:1 + h}  #.. ..# #@....... #.##.#  Noise: =--------  Time: 280.0 (0.0)  #.# #.# #.....### #.##.##  -) Nothing wielded  #.# #.#######.....## #.##..## Cast: Freeze  #.# #..............# #.##....  #.# #..##.####..##.# #.##....  ##.## #..#.#.###.###.####.##.... g   hobgoblin ##.#.###...###..............#.... #.###.##..## ##.......####..#.... .## ##.....###..#.###.# #.#...... _The hobgoblin closely misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)+ hϔ & # #...... MrZuerg the Chiller ##.# #...... Mountain Dwarf .....###.#.... Health: 14/14 ======================== .............. Magic: 1/3========---------------- ######.#.##.##.... AC: 3Str: 10 .......# #.##.... EV: 10Int: 15  #.. #.....# #.(#..## SH: 0Dex: 10 + hB  #.. ## #g....##. #....##  XL:  1 Next: 50% Place: Dungeon:1  #.. ..# #@....... #.##.#  Noise: =--------  Time: 280.0 (0.0)  #.# #.# #.....### #.##.##  -) Nothing wielded  #.# #.#######.....## #.##..## Cast: Freeze  #.# #..............# #.##....  #.# #..##.####..##.# #.##....  ##.## #..#.#.###.###.####.##.... g   hobgoblin ##.#.###...###..............#.... #.###.##..## ##.......####..#.... .## ##.....###..#.###.# #.#......Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.+ h  #  ##.#  ..... ..... ######.# .......#  #.. #.....# #.(  #.. ## #.....##.   #.. ..# #@.......   #.# #.# #.....###   #.# #.....##  #.# .......#  #.# ##..##.#  ##.## .###.# ..  ##....    + h d661.0 (1Freeze+ hs + hq onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!, hF 3, hzJ , hCL ,, hV , h0X ,, h.Y , hA[ ,, hX\ , h;_ ,, h"a , h"c ,, hd , hf ,, hg , h+j ,, hJk , hm ,, hdn , hRp ;2, hp /========, hq , hr , h3s , hs , ht , hu , h*v , hXw , h x , hx , hy , hSz @========, h={ , h| ,, hh} , h~ , h , h , hQ , h# , h , h ,, hw , hʼn ,, hM , h ,, h , h ,, hd , h , h T3========, h , h , hL , h֓ , hO , hG , h{  #.# # #..##.# # .....###. .......... #.########.#.##.##.... #..>.......# #.##.... , hl ~# #.(#..##-305.0 (24.0). ## .....##. #.... ..# #........# #.# #.# #.....### #.##.###.# #.#######.....## #.##..##..., h , h" F-6.0 (25, h , h 9 _Found an escape hatch in the floor.- hݭ========  There is an escape hatch in the floor here. _- hd#.K #.## #.# ####. #.# #.b##.##.# .# #.#........####..## #.......##.# # .......###. #.####............ #.########.#.##.## #..>.......# #.## #.. #####.....## #.( #.. ## #.....##. #b   bat (asleep) #.. ..# #........ #.## K- hPK   kobold (asleep) #.# #.# #.....### #.## #.# #.#######.....## #.##13.0 (7.0)4.0 (8 _A bat and a kobold come into view.- hd- h7f- hOn- h rd _There are monsters nearby!. h:,. hy,. hB.K.K   kobold==5.0 (1. h( _The kobold shouts!. hDd . hd . hf . h_q .Kbb   batK   kobold. h8s <-6Freeze. hz . h~ Q _The bat closely misses you.. h . h~ . ha . h . hd N.Kb.. hJ --7Freeze. h5 . h 0 h; #..#####. #K....##.##.# .##........####..##......b........##.# #0 h.....###.#####.............########.#.##.##..>.......# ##.#.# #..............# #.##0 h,0 h\0 hK".K.bb   batK   kobold=8Freeze0 h@0 h : _The bat hits you but does no damage.0 hNH  Casting: Freeze (safe; 4% risk of failure)  0 hH\Confirm with . or Enter, or press ? or * to list all spells.1 h@ #.. MrZuerg the Chiller #.# Mountain Dwarf # #.# ### Health: 14/14 ======================== #. #.# #.. Magic: 2/3================-------- ..##.##K# .# #.# AC: 3Str: 10 ........####..## #.. EV: 10Int: 15 ..............##.# #.. SH: 0Dex: 10 #b...........###.# XL:  1 Next: 66% Place: Dungeon:1 #@####............ Noise: =--------  Time: 318.0 (0.0) #.########.#.##.## -) Nothing wielded #..>.......# #.## Cast: Freeze #.. #####.....## #.(# #.. ## #.....##. #... #.. ..# #........ #.## b  [371 hm bat #.# #.# #.....### #.## K   kobold #.# #.#######.....## #.## #.# #..............# #.## _The bat hits you but does no damage.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)1 h0 #.. MrZuerg the Chiller #.# Mountain Dwarf # #.# ### Health: 14/14 ======================== 1 hQ#. #.# #.. Magic: 2/3================-------- ..##.##K# .# #.# AC: 3Str: 10 ........####..## #.. EV: 10Int: 15 ..............##.# #.. SH: 01 hW+Dex: 10 #b...........###.# XL:  1 Next: 66% Place: Dungeon:1 1 h,#@####............ Noise: =--------  Time: 318.0 (0.0) #.########.#.##.## -) Nothing wielded #..>.......# #.## Cast: Freeze #.. #####.....## #.(# #.. ## #.....##. #... #.. ..# #........ #.## b   bat #.# #.# #.....### #.## K   kobold #.# #.#######.....## #.## #.# #..............# #.##Casting: Freeze (safe; 4% risk of failure)  1 hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line1 hHAim: a bat (100% to hit)  You freeze the bat.1 ha"1 hw,> #.. #.# # #.#  #. #.#  ..##.##.# .#  .......K####..##  ........##.#  #†....... #..>  #.. #### #.( #.. ##   #.. ..#  K   kobold #.# #.#   #.#   #.#  1 h>d759.0 (1Freeze1 h'1 h=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  1 hwXYou freeze the bat. _You kill the bat!8 h6.K-208 h8 hF.K8 hPN-1Freeze8 hҵ8 h: h[  You freeze the kobold.): h~: hv1--------83=2Freeze: h<: h3 : h: h&_You kill the kobold!: h-: h΂ --------2========: h B: h V========: h : h ,: hU : h : h ,: h : h8 ,: hޛ : h3 : h T3========: hO : h : h[ : h : h^ : h  Things that are here:  a +0 short sword; a kobold corpse; a bat corpse: h : h`  _: hw : h : h ,: h^ : h : hi V========: h : h : h ,: h : hҹ : hf : hʻ : h : h> : h! e    ..####   #.##..  # #. #.##.#  #.##. #.##.#   .....? #.##.#  : hb  #...##.##.# .#  #.........####..##  #....@..........##.# -49.0 (27.0)  .....###.##)...........  ##> #.##.####........    #.##.########.#.  ..##..>.......#   #.. ########.....##   #.. ## #.....##.   #.. ..# #........   #.# #.# #.....###: h : h& G-50.0 (28: h : h ; _Found a stone staircase leading down.; ha  #K.   #.( ..####  #.. #.##..  # #.> #.##.# ##.##.. #.##.# ......? #.##.#   #...##.##.# .  #...@.....####..## ; h'bg  #........##.#  ......###.##)... ###>.. #.##.####....... #.# #.##.########.#. ; h #. ..##..>.......# K   kobold (missile, asleep)  #.. ########.....##  #.. # #.....##.  #.. ..# #........ K0.0)K)  A kobold comes into view. It is wielding a +0 club.Found 5 poisoned darts. Found a stone staircase leading down.  The kobold shouts!((((((; h[ ..>.?.; h c3--==1.0 (1; hB; hoD _The kobold throws a stone. The stone hits you.; h;D ; #K. #.(   #..   # #.>   ##.##..   ......? #.##.#  #...##.##.# .#  #...@.....#  #...........  ......###.##).. ###>.. #.##.## #.# #.# #. >  #..   #.. ##  #.. ..# ; h  #K. #.(   #..   # #.>   ##.##..  ; h  ......? #.##.#  #...##.##.# .#  #...@.....#  #...........  ......###.##)..; h  ###>.. #.##.## #.# #.# #. >  #.. ; h; #.. ##  #.. ..# ; h ; h ; h ; h& ] _A kobold is nearby!= hT   ....  #K.#   #.(...####  #..##.##..  # #.>##.##.#  ###.##..##.##.#  #......?##.##.#   #..@##.##.# .  #.........####..##   #........##.#  ......###.##)... ###>.. #.##.####.....  #.#. #.##.########.#  #... ..##..>.......#  #..# ########.....##  = hu[40m#.. # #.....##= hg = hV|.K--2 _= hY= h= hx{#.....# K...#### #... # #.>= htz##.##..#.... #.###...##.##.# .# .....####..##  #...............##.#......###.##)....###>.. #.......#. #.##.########. ..##..>.......# #######= h|= hքT(K= hA--3= ht= h _You see here a scroll labelled DAPHAJ MURCHOU.= hP = hU F.K= hV &4= hZ = h] d _f - a scroll labelled DAPHAJ MURCHOU> hP#.....# (...#### #... # #.K###.##... #.###...##.##.# .# .....####..## #.........##.#......###.##)....###>.. #.#......#. #.##.########. ..##..>.......> hT0-------=5Freeze _The kobold hits you with a +0 club.? h;  You freeze the kobold.? h e>? hr3] 2--------916Freeze _You kill the kobold! _Your Ice Magic skill increases to level 4!@ h @ h -----1=--------@ h: B@ h[ @ hĵ ,@ hv @ h ,@ h @ h {2=== - _You start resting.67.0 (11.0)==3========-8.0 (12@ h ; _Magic restored.A h]3A hqcA hrhA h]iL3==A hue======== _You start resting.A h272.0 (4.0)A hAx4====3.0 (5A hFA hc" _HP restored.A h4q A hu Read which item? Scrolls  c - a scroll labelled KYGINU POEKH  d - a scroll labelled FIXUOS TOXIAM  f - a scroll labelled DAPHAJ MURCHOU A hev [!] read|quaff[?] describe selectedC ht C hɃ$C hþ MrZuerg the Chiller  #...Mountain Dwarf  #...Health: 14/14 ========================  ....Magic: 3/3========================  #..#AC: 3Str: 10  #.(...####EV: 10Int: 15  #..##.##..SH: 0Dex: 10  # #.>##.##.#XL:  1 Next: 91% Place: Dungeon:1   ###.##.@##.##.#Noise: ---------  Time: 373.0 (0.0)   #.......##.##.#-) Nothing wielded   #.###...##.##.# .#Cast: Freeze  #.......C ho..####..##  #...............##.#  ......###.##)..........   ###>.. #.##.####......   #.#. #.##.########.#   #... ..##..>.......#  _You kill the kobold! _Your Ice Magic skill increases to level 4! _You start resting. _Magic restored. _You start resting. _HP restored.  As you read the scroll labelled KYGINU POEKH, it crumbles to dust.  It is a scroll of enchant armour.  --more--D hdD hy)Enchant which item? Armour  a - a +0 robe (worn)  e - a +0 helmet (worn)[?] describe selectedF h+^F hfF ho MrZuerg the Chiller  #...Mountain Dwarf  #...Health: 14/14 ========================  F hcp8....Magic: 3/3========================  #..#AC: 3Str: 10  F hr#.(...####EV: 10Int: 15  #..##.##..SH: 0Dex: 10  # #.>##.##.#XL:  1 Next: 91% Place: Dungeon:1   ###.##.@##.##.#Noise: ---------  Time: 373.0 (0.0)   #.......##.##.#-) Nothing wielded   #.###...##.##.# .#Cast: Freeze  #.........####..##  #...............##.#  ......###.##)..........   ###>.. #.##.####......   #.#. #.##.########.#   #... ..##..>.......#F hVsI  _You start resting. _Magic restored. _You start resting. _HP restored.  As you read the scroll labelled KYGINU POEKH, it crumbles to dust.  It is a scroll of enchant armour.F h4F hр344.0 (1F hzF hD> _Your +0 helmet glows green for a moment.G hRead which item? Scrolls  d - a scroll labelled FIXUOS TOXIAM  f - a scroll labelled DAPHAJ MURCHOU [!] read|quaff[?] describe selectedH hAa H hd# MrZuerg the Chiller  #...Mountain Dwarf  #...Health: 14/14 ========================  ....Magic: 3/3======================== H hjf #..#AC: 4Str: 10  #.(...####EV: 10Int: 15  #..##.##..SH: 0Dex: 10  # #.>##.##.#XL:  1 Next: 91% Place: Dungeon:1   ###.##.@##.##.#Noise: ---------  Time: 374.0 (0.0)   #.......##.##.#-) Nothing wielded   #.###...##.##.# .#Cast: Freeze  #.........####..##  #...............##.#  ......###.##)..........H hi   ###>.. #.##.####......   #.#. #.##.########.#   #... ..##..>.......#  _Magic restored. _You start resting. _HP restored.  As you read the scroll labelled KYGINU POEKH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 helmet glows green for a moment.H hLj  As you read the scroll labelled FIXUOS TOXIAM, it crumbles to dust.  It is a scroll of identify.H hu/  --more--I h I hVnIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled DAPHAJ MURCHOU[?] describe selectedJ hWJ hJ h7u MrZuerg the Chiller  #...Mountain Dwarf  #...Health: 14/14 ========================  ....Magic: 3/3========================  #..#J hAC: 4Str: 10  #.(...####EV: 10Int: 15  #..##.##..SH: 0Dex: 10  # #.>##.##.#XL:  1 Next: 91% Place: Dungeon:1   ###.##.@##.##.#Noise: ---------  Time: 374.0 (0.0)   #.......##.##.#-) Nothing wielded   #.###...##.##.# .#Cast: Freeze  #.........####..##  #...............##.#  J h^......###.##)..........   ###>.. #.##.####......   #.#. #.##.########.#   #... ..##..>.......#  _HP restored.  As you read the scroll labelled KYGINU POEKH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 helmet glows green for a moment.  As you read the scroll labelled FIXUOS TOXIAM, it crumbles to dust.  It is a scroll of identify.J ha45.0 (1 _f - a scroll of teleportationK h=3K h?K h,EK hLBK h/Q  There is a stone staircase leading down here.  Things that are here:  a +0 club; 3 stonesK hHTK hU _K hYK h[K h^,K h-`K hCdK h;gK hMhK hiK hkK h\m,K h]nK h&qK hr,K htK huK hVw,K h K hK h\,K hgK hڎK h؏,K hSK hK h),K hK h(K h֙,K hK hnK hL1 ####  ###.. ## ##  #.... r## .. # #.#.# ####.#.#...#K hF #.#.###...@....#  #................# #...###.######.#.#  ####...###.# #  #..........#  #.##..######r   quokka (asleep) K hM # #.(...#### #..##.##..  # #.>##.##.#K hd0894.0)K hBq.rrK h;90.0 (15FreezeK h٬K hY _A quokka comes into view.K h #### ###.. ## ##  #.... .## .. #  K h#.#.# ####r#.#...#  #...@....#  #................#  #...###.######.#.#  .###.# #  .....#  #.##..  # #.(. #..  # #.>K h.* x #### K hS+ ###.. ## ##  #.... .## .. #  #.#.# ####r#.#...#  #...@....#  #................#  #...###.######.#.#  .###.# #  .  #.##..  # #.(.K h-  #..  # #.>K h##.##.# _A quokka comes into view. _A quokka is nearby!You freeze the quokka.  The quokka is moderately wounded. _The quokka barely misses you. The quokka closely misses you.You freeze the quokka.L h. _You kill the quokka!You have reached level 2!L h6 /  --more--N h20/201/4----------2 3% Freeze _N h 3N h N he N h $ _N h$ N h& d--N h( ,N h) N h5 XN h6 N h7 N h9 ,N h: N h< n2======N h= N h> N hI? ,N hp@ N hOA ,N hYB N h;C ,N h-D N hE T======N hVF N hH XN hI N hJ ,N hL N hM ,N hM N hN ,N hO N hP ,N hQ N hR h3======N hS N hT N hKU ,N huV N h\W ,N h^X N hBY ,N h2Z N hV[ T======N h\ N h] ,N h#_ ,N h` N ha ,N ha N hb ,N hc N hkd N h[e ,N hNf N h?g ,N hgh N h*i ,N hk N hel f4======N ho 4 _Magic restored.N hmp 3N hDq N hr N h0s ,N hs N hu N hiv ,N hw N hw N hx N hhy T======N he{ N hD| ,N h| N h~ N h0 ,N h N ht N h+ ,N h N h N h N h0 ,N hu N hv N h ,N hNJ N h  ### #### ##.## ##### ###....###.#.###@..# - #.........###....#.# #.#.######.#.#...# .. #.#.###........### ... #................# #g# #...###.######.#.# #g   hobgoblin (asleep) #...###.# #.#....# ........# .# .#... #..###### #.# .##.#N hE 1433.0 (41.0)N h g.g-4.0 (42N h N h \ _A hobgoblin comes into view.O hR ###  #### ##.## ##### .#.###@..# .###....#.# .#.#...# .. .....### .g. ......# #.# ####.#.# #  #.#..  #.# .#  #.# .# O h1 ###  #### ##.## ##### .#.###@..# .###....#.# .#.#...# .. .....### .g.......# #.#####.#.# #  #.#..  #.# .#  #.# .# O hO h|O hO h` _A hobgoblin is nearby!P h>oP htt>g.P hu85.0 (1.0) _P hP hP hg.6P hF1 P h5 >g.P h6 &7P hI: P h= Q hQ hH8g.Q h`48FreezeQ hQ h(Q h  You freeze the hobgoblin.†Q h3------10=9FreezeQ hM _You kill the hobgoblin!Q hT------4======  You see here a hobgoblin corpse. _======Q hGWBQ hWQ hXQ hY,Q hZQ h[Q h\,Q h]Q h`Q hva,Q h1bQ hIcQ h>d,Q heQ heQ hbgBQ h>hQ h8iQ hi,Q hjQ hl,Q hlQ hmQ hn,Q hoQ hpQ hqQ hr,Q huXQ hJw,Q h4x,Q h*yQ h*zQ hz,Q h{Q h|Q h},Q h^Q h^BQ hăQ hQ h,Q hWQ h,Q hqQ hQ hBQ hVQ he,Q h)Q hQ hXQ h,Q hQ h|Q hQ hQ hQ hX$Q h(Q h*Q h,Q h.Q h/Q h1Q h3Q h5Q h5Q h87Q h~9Q h;,Q h<=R hR hR hzR hR hR h ,R h R h R h,R hWR hR h,R hR hR h,R hR h_R hp!,R h #R hh%R h',R h&)R hk+R h\-R h-R h.R h1R h 4,R h6R h :R h5<,R ha>R hAR h6C,R hsER hGR hJ,R hLR hePR hBR,R hSR hR h?,R hAR hDR hF,R h?GR hJR hK,R hLR h(PR hQ,R heRR hUR h#W,R hXR hc[R h],R h(^R haR hc,R hpdR hgR hh,R hiR hlR ho,R hpR hsR hu,R h!wR hyR h{,R h|R h>R h̀,R h%R h0  Things that are here:  a +0 short sword; a kobold skeleton; a bat skeletonR h5 _R hR h8R hf,R hR hR h,R hR hR h˕,R hR hGP  There is an escape hatch in the floor here.R hƚ5 _R h-R hR h,R hjR hiR h,R h<R h5R hZ,R hR hrR h,R h߳R hR hE,R h]R hyR h,R hIR hR ht,R h-R hR h$,R hR h\R hZR hR hOR hER hiR hR htR hR hR h;R hR hR hR hR hR hmR h{R hR hpR hJR h[R hR hQR hZR he.# #..##.####..##.# #.##....... .## #..#.#.###.###.####.##....... #.###...###..............#....... ##.##..## ##.......####..#.......##.....###..#.###.# #.#......... ##.##..#.#.#.#.# #.# ##.......... #.###..##.##.#.###.# ##.######## .## #..............# #.## R h†# #.######.#.#@..# #.#-58546.0) .# #.# #.#.#.### ... .# #.# ....#.# .... .# #.# #.###.# #.## ## R hr.# #.. ... .. .. ... #.## ### #.# ).# R h\-67R hR hN% _Found a dagger.R h:9 3R hX; R hh? R heH R h?I R hK R hU ##.##..## ##.......####..  ##.....###..#.###.# #.#.. ##.##..#.#.#.#.# #.# ##... #.#R hSV o.##.#.###.# ##.######## .## #..............# #.# # †# #.######.#.#...# #.# .# #.# #.#.#.### ...  #.# ....#.# .... . #.###@# #.###. .........g..... . ... ....###.#######  #.#.#g   goblin (asleep)R hW v#.##.#R h_ 18.0 (2.0)R h` +9.0 (3R h  You freeze the goblin.)T hX3------3=---2T hZ0FreezeT h`T hcJ _You kill the goblin!U h------U hU hf4======U hU hU hU hU h2U hU h;U h/U h U h  U hThings that are here:  U hPa +0 club; a goblin corpseU h U h _U hU h U hU hU hp!======U h4,U h-U hU hU hU hq$U h,H U h- U hB.You see here a +0 dagger.U h80U h1 U h;J_U hUx8 _You now have 34 gold pieces (gained 13).U h# ##.###.##..#.#.#.#.# #.# ## ##.#.###..##.##.#.###.# ## ##.## #..............# # #†# #.######.#.#...# #. #.# #.# ###.#.#.### .. #.# #.# #....... #.# #.####.#.###.######.# #.####............)......# .........@....###.######---- .##########.#####.# #.....).# #######.# h523H #.# #.# #.# ..##.#617.0 (25.0)-8.0 (26 _c - an amulet of regenerationU hU h],U hU hU h,U h_U hU hU h^,U htU hU hl,U hU hU h,U hEU hU h,U hU h"U h,U hCU hU h,U hU h,U hU hU haU h,U hU hU h,U hU hU hw,U h@U h5U h,U hU hU hQ,U hCU h=U h,U hU hU h,U hU h U h} ,U hl U hV U h9 ,U h U hnXU h,U hUU hwU hBU hLU h,U hU hU hU hU hU h U h!,U h#U h$U hT%U h%U h#'U hC(U h(U h)U h*U h+U hq-,U h!.U h`/U h/U h0U h1U h2U h3U h3U h4U h5U hb6U h6U h$8U h9U h+:U h:U h<U hZ=U h=U hW>U h?U hAU hAU h BV hV hV hV h V h V hWV h,V h`V h%# #######.# ##.# ##.# # ############.# # #............# #####.##########.# ......# #.# ####### #.# #@# V h6#......r# #########  r   quokka (asleep) V h-57.0 (39V h,8.0 (40V hV hY _A quokka comes into view.V h V h 19.0 (1.0)V h V h W h->r.r60X h3X  #.#  #.#  ############.#  #............# ###.##########.# .....# #.# ###### #.#  #.#####...#.@...r.########## X hZ ,X hM] ?r..X h] &1X h` X h&b Y hY hr.2FreezeZ h'  You freeze the quokka.  The quokka is severely wounded.3------=3 _The quokka closely misses you.Z h  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen.2------------4Contam  _The quokka bites you but does no damage.Z h  #.# #.#  #.#  ..##.# #.# #.# #.#####...  #.@r....#  ######### [ h! #.# #.#  #.#  ..##.# #.# #.# #.#####...  #.@r....#  #########   [ h] _A quokka is nearby![ h;  You freeze the quokka.[ hM† [ h 1------------205Freeze[ h#[ hW&J _You kill the quokka![ hm[ hw[ h.[ h[ h[ h߱------[ h[ h[ h͵% [ h[ h¸Z _Your magical contamination has completely faded away.[ h[ ho[ h,[ hK[ h![ hX2======[ h[ h[ h,[ h[ h,[ h[ h],[ h/[ h>======[ h[ h,[ h[ h,[ h[ h,[ h[ h<,[ h][ h ,[ h*[ hL,[ hN[ h=h3======[ h[ h ,[ ho[ h,[ h[ h4,[ h[ h[ h>======[ h[[ hI[ h[ h[ h[ hJ[ h[ h[ h[ hP[ h<[ h[ h [ h[ hY[ h[ h[ h[ h\[ h0[ hP4======[ h[ h[ h,[ h[ hb  You see here a quokka corpse.[ h[ h  _[ h[ h[ h,[ h[ h[ hj======[ hb[ h,[ h[ h[ hG[ h,[ hr[ hX[ h,[ h [ h![ h!,[ h"[ hv#[ h#,[ h$[ h%[ h^&,[ hM'[ h-([ h(,[ h)[ h*[ he+,[ h:,[ h-[ h-,[ h.[ h/[ h0,[ h0[ h1[ hb2,[ hf3[ hG4[ h4,[ h5[ h6[ hF7,[ hH8[ hC9[ hL:,[ hj;[ hb<[ h<,[ h=[ h>[ h?,[ h@[ hA\ h ,\ h%\ h;\ h,\ h'\ h2\ h,\ hk\ hy\ hO\ h`\ h+\ h\ h \ hG,\ h+HB\ hN\ h^O\ hO\ hP\ hdQ\ hER\ hR\ hS\ h:T\ hU\ hU,\ h)W\ hW\ hPX\ hX\ hqY\ hGZ\ hZ\ h[\ h[\ h\\ h ]\ hs]\ h?^\ h_\ h}_\ h_\ h`\ ha\ ha\ h[b\ h$c\ hd\ h}d\ h[e\ h+f\ hg\ h~g\ hh\ hi\ hJn3#.# #S#.# #.## #.# \ hn #.# #.#  # ..#  #. #.##.# #.# \ h%oR####.#####.# #@# - ....#......# #.# ####.###########.##.............################S   ball python (constriction, asleep)\ ho\ hs1733.0 (68.0)\ hsF-4.0 (69\ hw\ hx^ _A ball python comes into view.\ h G5.0 (1.0)\ h# \ h` ] h!  #.S##.  #.# ####.#####. ....#......# #. ####.###########..............] hƶ ?###############] h׹ ] h &6] ht ] hӾ ] hgwM#### ###..g #.S ########......  #.# ] h####.##### ....#......# #.#g   goblin (asleep)] h  A goblin comes into view. It is wielding a +0 dagger of flaming.] h] h g.S.gSwandering)==7] hP] h( _The goblin shouts!^ h7.... .. #### ######.g. #S ^ h΋#######......#.####  #.# ####.##### ....#......# ####.###########.............###############^ h=^ h ^ he^ h_3.g^ h/--8^ hߣ^ hz^ hi ..# # .... .. #### ######... #g #######.....^ hYjX#.####  #.# ####.##### ....#......# ####.###########.............###############^ hm^ hm^ hvg.gg 2 goblins (1 wandering)^ h&xA--9^ h~^ hۃu _A goblin comes into view. It is wielding a +0 dagger._ h2 _ h _ h, ..g   goblin_ h '40_ h _ h ` h` h&.g` h`41Freeze` h0` h` hI  You freeze the goblin.  The goblin is severely wounded.` hK a3------=2` hGR ` hU = _The goblin hits you but does no damage.a h?;  You freeze the goblin.a hza hg)g  (wandering)a h2------------43Freezea ha hJ _You kill the goblin!a hWa hYJ.ga h.-4a h/a hb h*b h.F.gb hY/@-5b hLb hQb h`\.gb ha&6b hgb hjb h b h b h S.ggS   ball python (constriction)b h b h_ d------====7b h Freezeb h_ b hT @ _The goblin shouts! You hear an angry hiss.b h8 ;  You freeze the goblin.b h b h .S)S   ball python (constriction)b h 1------7=---8Freezeb hw b h} b h~ J _You kill the goblin!c h~h.S----9c h .S-50d h.S1Freezed h+ , slow)  You freeze the goblin. _You kill the goblin!  You freeze the ball python.  The ball python is moderately wounded.  The ball python seems to slow down.  The ball python bites you but does no damage.d h2-M------=2d h2d hX6X _The ball python barely misses you.d h}  You freeze the ball python.)d h 0------313Freeze _You kill the ball python!e h!3e h"e h(e h*Be h<n------1======e hv=,e hJ>e h?,e hv@e hBT======e hAD,e hJe h6K,e hKe h=M,e hMe hAOe hOe h4Pe hFQe hQX2======e h]Re hSe hTe hTe hUe hIVe hIWe hXe hXe heYe hZe h[>======e h[e h\e hX]e h5^e h#_e h_e h`e h>ae hae hbe hWce hce h6de h~fe hfe hwge hhe hie hie hje h2ke hke hle hQmR3======e hme h$oe hoe h pe hOqe hqe h2re hrse hse hYte hRve hv>======e hAwe hxe hye hzye hze h%{e h{e h|e hK}e h}e h~e hje he h#e he h e hDe he h+e hf4======e hÇe h$-e h::78 M####  ..# # .... .. #### ######.... #######.#......#.# #.#####.#e h+..#e hp097.0 (44.0)e hF-8.0 (45e he h# _Items here: )) ††.f hq_f hf h _f h,f h f h>======f h%f hNf hif hf hf hf hf hf hf hf hf h}f hyf hc _You open the door.f hk;  There is an open door here............  ......######## .# .##..## #.. (. ....## #.# .# .#####.# .# .##.# .# .# ##.## .# ###########...###.# ..............@.# 810.0 (12#######.#..##'###  #.##.#~~~#  #.##.+~~~+  #)####~~~#  #######.# ##+##    #.......#     #.#####.#    #.#f h=[39;49m   1.0 (13 _Found 5 stones.g hg hGg h:g hY  You see here 5 stones.g h g h4_g h g hg hz:#..#.# g h g h+# g h) .g h/..### g h@ g h##g hG .g h..# g hD g h g hMz)..#### ##### g h .g hWO....... ...# g h g hT ...g h8###.###g hE ..## #.....( 9.0 (8.0) .## #.####.##. g h##.# #.# .# .# #.# .# ##.## #.# .# ##...###.# >#g h  ........# .# ######.#..##'### .# #.##.#~~~# g hg h.%20.0 (9g hg h g hKg h-_Found a stone staircase leading down.g hg h,g h g hg hg hg hvg hg hg hg hAg hg hg hg hH,g hlg hMg hg hjg hOg h; R  There is a stone staircase leading down here.g h g hy  _g h g hug hg hug h5g hzg hg h+g hg hg h4g hg hM _You now have 50 gold pieces (gained 16).g h3g hg hag hd ,g h$!g hm"g hU#g h#g ho$g hp%g h_&,g h'g h)g h*,g h+g h,g h-g h.g hx.g h|/g h0,g hT1g h2g hS4,g h5g h6g hb8,g hx9g h:g h<g hd=g hv>g hAR  There is a stone staircase leading down here.g hBg h4C _g hYDg hEg hLGg hGg h`Hg hIg hhK,g hLg h Ng hO,g hTng h\g h'kg h-g hg h  Items here: )) ††. _g hWN   Items here: )) ††. _g hw xg h#= g hW g hk f###.####.##.......## ##.......#.......#.......# #.......#...####..#.......## ##..|.)..# #.###.# #.#..........###......... g h m #.# #.# ##......................# #.###.# ##.########...###.##..### #.# ##.## #....## #.#...# ##.#########.# #.#### #.#.### #......@.....####.# 930.0 (110.0).#.# #.................# #.######.###################### ....)......# #.......... ###.######## #.#########.##.# ).##.# .##.# #.# #.# #####g hn g h]q g ht E _Done exploring.h hF\3h h\h hl............####.0.0)...........h h r,h hrE _Done exploring.i hrwi hzsRead which item? Scrolls i h{ f - a scroll of teleportation [!] read|quaff[?] describe selectedj hCj hOMj hU #.###.####.##.......## ##.......# MrZuerg the Chiller ............#.......# #.......# Mountain Dwarf ......####..#.......## ##..|.)..# Health: 20/20 ======================== #.###.# #.#..........###......... Magic: 4/4======================== j hV/#.# #.# ##......................# AC: 4Str: 10 #.###.# ##.########...###.##..## EV: 10Int: 15 ......# #.###.## #....## SH: 0Dex: 10 #.#...# ##.#########.# #.####j hZXL:  2 Next: 31% Place: Dungeon:1 #.#.### #......@.....####.#Noise: ---------  Time: 930.0 (0.0) ..#.# #.................#-) Nothing wielded ###.######.###################### Cast: Freeze ....)......##.......... ###.#########.######### ###.##.# ..).##.# ###.##.##.##.# #####  _You now have 50 gold pieces (gained 16). _There is a stone staircase leading down here. _Items here: )) ††. _Items here: )) ††. _Done exploring. _Done exploring.j hnbP  Okay, then.j hDcj hij hml. _k h5Drink which item? Potions  b - a potion of magic [!] read|quaff[?] describe selectedk h #.###.####.##.......## ##.......# MrZuerg the Chiller ............#.......# #.......# Mountain Dwarf ......####..#.......## ##..|.)..# Health: 20/20 ======================== #.###.# #.#..........###......... Magic: 4/4======================== #.# #.# ##......................# AC: 4Str: 10 #.###.# ##.########...###.##..## EV: 10Int: 15 ......# #.###.## #....## SH: 0Dex: 10 k h h#.#...# ##.#########.# #.####XL:  2 Next: 31% Place: Dungeon:1 #.#.### #......@.....####.#Noise: ---------  Time: 930.0 (0.0) ..#.# #.................#-) Nothing wielded ###.######.###################### Cast: Freeze ....)......##.......... ###.#########.######### ###.##.# ..).##.# ###.##.##.##.# #####  _There is a stone staircase leading down here. _Items here: )) ††. _Items here: )) ††. _Done exploring. _Done exploring. _Okay, then.k h( P  Okay, then.k h k h k hq . _l h3l hl hl ht: _l hl hl hl hl h*,l hl hl h,l hl hl h,l hl hl hz,l hl hQ l h ,l hl l h l h l hl hl h?l h,l hl hEl hl hCl hl h|....##.##.(#..###.........###....##.##....## ##.......## ##.#..##.##.# #...<...# #.#. ....#####.##.## ##.......## ##.# ....## #.##..###.........###..#. .....# #.##.....................##.# #.##........###........## .###.####.##.......## ##.......# l h#...........## #.......#41.0 (11.0)...####..#.......## ##..|.)..## .###.# #.#..........###.......... .# #.# ##..............## .###.# ##.########...###.##..## .....# #.###.## #....###...# ##.#########.# #.#### .#.### #............####.# l h<f.#.# #.................#l hl hQ"l h#o hao h o hx,o ho h,o hHo ho hI,o ho h#>..# #.##.####..... #.#.###.##.########.#.##.##..... #.##..>.......#.##.##..... #..###########.....##.##.(#..## #..##### #.....##.##....## ## #......# #.##.##.# # o h#.####.# #.....#####.##.## #.# #.######## #.##..###. #.# #..........@...# #.##......57.0 (16 #.# #..##.####..##.# #.##...... #.## #..#.#.###.###.####.##.###...###..............#...... ###.##..## ##.......####..#...... # ##.....###..#.###.# #.#........ ###.##..#.#.#.#.# #.# ##...........##.##.#.###.# ####### #.## #...# #o ho h,o hp h3p hdp hp hp h p hB'p h(,p h@)p h*p h,,p h,p hm.p h/p h0,p h1p h2p hG3,p h4p h5p h6p h-7p h48p h`9p h:p h:p h;p h<p h=p hD>p h>?p hY@p hA,p hBp hDp hDp hNEp hFp h-Hp hHp hmIp hJp h+Lp hLp hMp hNp hOp hPp h.Qp h%Rp hYSp h T,p h0Up h_Vp hWp hWp h>Xp hnYp hZp hZp hX[p h\p hh],p h^p hJ`p h`p hap hpg`  #.##..##.### p hhc #.##.>##.##.####..#  ###.##..##.##.# #..#  #.......##.##.# #..#  #.###...##.##.# #.. p hh@ #.# #.........####..  #.###...............  #.##.##)......  ####@..# #.##.####76.0 (19p h2i  #.#.###.##.#######  #.......##..>  #..###########... p hj #..##### #..  #......# #....   #.####.# #....   #.# #.#######....   #.# #............ p hBkp hnp hp{ _Done exploring.Okay, then. _p hSqU_There is a stone staircase leading down here.q hU7.0) _q h5 . #.# ##  .... #...  >.... ...#  ......###...# 2 ..l....@..#  ......#####  ..... .... ... ..l   frilled lizard (asleep) . q hq h3+7 (1.7q hS7q h:V _You climb downwards.  Found a stone staircase leading down. q h;S_There is a stone staircase leading up here.r h+Yr hT[G  The frilled lizard hisses angrily.r h`g.lg   goblin (wandering)r hal   frilled lizard80r her h;hu _A goblin comes into view. It is wielding a +0 dagger.r h r h r h .g..lgr h /==9r h r h ( _The goblin shouts!s hs hs h3C.g..ls h40--80s h?s hBs hs hs h~@.g..ls hO--1Freezes hs hes hxi   You freeze the frilled lizard..g.†3------4=2Freeze _You kill the frilled lizard!t h^.g-3t h.g-4Freezet h~  You freeze the goblin!)t h2------------7=5Freeze _You kill the goblin!u hJy------3======u h u h,u h u h)u hÜ7======u hu h,u hu hu hu hu h,u hu h9,u hu h ,u hu h-,u hڻu hƾu hP4======u hu hX4 _Magic restored.u hu hNu hu hu h,u hKu h}u h,u hXu hu hRu h >======u h\u hYu hC,u hu h-u h,u hu hAu h,u hu hu h,u h#u hu h,u heu h6u h Bu h u hl u h u h u h] u hC u h u h u h. u h& u h u h u h u h| u h u h u h u hI u h u h u h u h' ............[......#........#......... .....  .....#.# u h( e #...####  #.@...###.-1018.7 (33.0) ###.#...#########.. u h( #.....#......#..... #..>....####....# #.........###...## #.........)<..#.....# #.........#########..#.........##.........#u h.- u h- F-9.7 (34u h-2 u h*4 - _Found a leather armour.v h Iv hֶ v h v h nv h  .....r.......###...........##........................[......#...............#.##..$....................@.....# .........#.### .....###...#### .... ##.....###... ###.#...#########[ #.....#......#.. r   rat (asleep). #..>....####....# #.........###...## #...)<..#...v h 22.0)  A rat comes into view.3.7 (4v hq C _Found a leather armour.x h ..#........## .....r.###..# #.......[....#.##$........##....#.### .###...####.. ##.....###...# ###.#...#########[# #.....#......#.... #..>....#.###...##x h x h .rr==4.7 (1x h x h - _The rat squeaks loudly.y h^###..###### ..### .......###....r# #......[...y h!.#.##$.......##....#.######...####.. ##.....### ...# ###.#...#########[# #.....#......#.... #..>....#.y hy hF.ry h)/--5y hݶy hy h@.. #.. #.###..###### #..### ...###.....# #..r......[...#.##$.......##....#.######...#### y hAj.. ##.....###...## ###.#...#########[# #.....#......#..y hlBy hH.r--6Freezey hNz h18  You freeze the rat!z h?i.z ha3------41=7Freezez hxiz hxlG _You kill the rat!z h z h ------z h z hg 4======z h z h #.###..###### #..#........##. ..............#####...........#.......#..................[......#.........#.##$.@...........-....##.#.######...####w# ##.....####.....### ###.#...##### w   ribbon worm (asleep)####[# #.....#...... .. #..>....####.. #.........###..392.0)-40.7 (13 _A ribbon worm comes into view.{ h { h$ w.w======1.0){ h1 | h| hQ.w| h&2| h| h| hu| h&3| ho| h| hn .w4| hv?| hEBw.| hqF&5| hM} hYw.6} hG8} hE:w.} hF47Freeze} hP} hIT} h  You freeze the ribbon worm.3------=8} h } h 9 _The ribbon worm is lightly wounded.~ he0  You freeze the ribbon worm.  The ribbon worm is heavily wounded.2------------9~ hr~ hvQ _The ribbon worm misses you.~ h  (catching breath)  You freeze the ribbon worm.  The ribbon worm is severely wounded.~ h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~ h%t)~ ht1------------ 5 50Held ~ hMy~ h6{. _You are caught in a web!~ hE8  You freeze the ribbon worm.  The ribbon worm is severely wounded.~ h9 14--------0------------1Freeze~ hC ~ hH 0 _The ribbon worm bites you.~ hȷ 4~ h ~ h K _You are out of magic! hC  hE 2----------10 2 h J  hL E _The web tears apart. The ribbon worm bites you. h0 h2(#..#........##. h4  .... h}6)..  hU8:.#####... h9(#  h<.......#..... . hT@|[#... .......#.## .....$w............ ........@. h N]## .#.### .###...##.# ##.....####.....### ###.#.##########[# #.....#...... .. #..>....###### #......#.)<..# hP h\Q- hR 3 hY h\ hA h ..... .###### .......#.... .[#... .......#.## .....$w... ........## .#.### .###...###..# ##.....####.....### ###.#.###########[# #.....#......#. ... #..>....####....## #........# #.)<..##.####### hH .w -4 hWW  h`hQ h=. .#####.# .#. .... .[......#... .#.##  h>f.....$. .w.## .#.### .###...#### ........# ##.....### #.....### ###.#...#####[# #.....#......#. h?K... #..>....####....### #...###...##.)<..#.#.# h_(catching breath) ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hg..------ 5 5Held  h hj _You are caught in a web! _There is a web here. hΔ  hm ^.w h< y3=-10 6 h  hO * _The web tears apart. h@9H.###### .......#......... .[#...  h :.......#.## .....$..... ..........##  h:X.w...#.### ........###@..#........# ##.....### ha;V#.....### ###.#...#############[# #.....#......#... ... #..>....####....### #........##  h< #.)<..#....#.##########.# h > hlDO.w hE&7 hK hM h>.......#............... .[......#... .......#.## .....$....... ................##  hk.........w..#.### ........###...####.# ##@....####.....### ###.#...#########.####[# #.....#......#.... ... #..>....####....### #........## #.)<..#.....#.##########.#  h  hC W1======8 h  h  hf-Q h.W.#. ........ .[......#... ...#.## .....$............. ................## ..w..#.### .###...#### .# ##.@...### .#.....### ###.#...##.####[# #.....#......#.... #..>....##### #....... h/#.........)<..#.....##.........#.#.........#  hV hW.(catching breath) h^  h_  h_!` hm``` ha `` hb<The ribbon worm expels a string of sticky webbing. hb h h". h.. hA1@. h 9 h h  h"Q_The stream of webbing misses you. hy.. .[......#... .......#.## .....$..... ................## ...w..#.### .###...####.# ##.....###.#.....### ###@#...#########.. ####[# #.....#......#.....  ... #..>....####....# ## #.....#...## #.........)<..#.....##.........#########.. #.........##.... .w4==60 h .[#...  .......#.##  .....$.............  .........##  ...w.#.###  .###...####.# ##.....###.#.....### ###.#...#########..  ####[# #...@.#......#.....  ... #..>....####....# ## #........##  #.)<..#.....##.#########..#.# . ...w1 hO.......#.## .....$............. ..........## .w#.### .###...#### .# ##.....###. #.....### ###.#...#########.. ####[# ##.....#......#.....  ... #..>..@.####....# ## #........##  #.)<..#.....##.#########..#.##.# .#. h h]======2 h hpO$... ..........## w#.### ###...#### ##.....###.### ###.#...#########.. ##[# ##.....#......#.....  ... #..>....####....#  ## #........##  #.)<..#.....##.#########.. #.##..# #  h ho.w  h <3 h hT8$. .....## #.### ###.w.#### # ##.....###  h;L. ### ###.#...##.. [# ##.....#......#..... ... #..>....####....# ## #.###...## #.)<..#.....# #.#########.. #.#..# #.. h< hCT.w hDu15===4 hpJ hL h  h  h  h  h .## #.### ###...## ##.w...###.### ###.#...#########..  hM#[# ##.....#......#..... .. #..>....####....# # #.....#...##  #.<..#.....##.#########.. #.# #.#..### .#  h hz.w5 hk h  Things that are here: _a +0 dagger; a goblin corpse; a frilled lizard corpse h9## #.### ###...####  h&<B# ##.....### . ### ###w#...###.. [# ##.....#......#.....  #..>....####....#  #.###...## #.)@..#.....# #.#########.. #..# #...#....##.........# .........#....... hr= h)BT.w h+C-6 _ hH hJa _There is a stone staircase leading up here. h h h h$Y7 _ h[  #.##..##.##.......#  #.##.>##.##.####..#  ###.##..##.##.# #..#  #.......##.##.# #..# hs  #.###...##.##.# #..#  #.# #.........####..#  #.###...............#  #......###.##).......1 h) ####@..# #.##.####...  #.#.###.##.#######  #.......##..>.....  #..###########....  #..##### #....  #......# #....   #.####.# #....   #.# #.#######.... h   #.# #............ == h h9[6=9.2 (2.5 h= hq@} _You climb upwards. _There is a stone staircase leading down here. hz72====== _7======== hZ  .###........### #................#. #...###.######.#.#. ####...###.# #.#... #..........# #.## #.##..###### #.## #.##.(...########.## #.##..##.##.......##.# #.##.@##.##.####..##.#76.2 (7.0 ###.##..##.##.# #..##. #.......##.##.# #..##.# #.###...##.##.# #..##.# #.# #.........####..##.# #.###....[ h5vk40m...........##.# #......###.##)...... ####>..# #.##.####.. #.#.###.##.########.#There is a stone staircase leading down here.  Things that are here: _3 stones; a +0 club h =7.2 (1 _ hYR ######### 2 #.@.....#  ...............  ######......$.#  #......... #....._..# #........# #........# #........#  hY8=9 (1.7 h _You climb downwards.  Found 9 gold pieces. Found a glowing silver altar of Zin. _There is a stone staircase leading up here. hpL##############.<.....###.........######$.## #....#....._..###...# #.## hoz h |380 _ h h ho##############.<.....####.................######$.##  #.....#....._..####........# #.## h2..# h1 ht&9 h h h # #####.<.....#.######....@.$.## #.#....._..###.  h! & h"  hn \3======80 hk  h  hK # #####.<.....#.######.....@$.## #.#....._..###.g  h5 #.# g   goblin (asleep)  hm  A goblin comes into view. It is wielding a +0 dagger. h ag.g h z9====1 h   h @ _The goblin shouts! You hear an angry hiss. hl# #####.<.....#.######..## #.g.#....._..###.#.# # #.# .--2 h'q hs hy{gg   goblin hezF--3.9 (2 hq h= _You now have 59 gold pieces (gained 9). h`t #########  hG#####.<.....########.......g....#######.###..............##....._..###...#.# ##.# #.###........# h! h)g. h*Z======4.9 (1Freeze h0 h3 h M  You freeze the goblin.  The goblin is severely wounded. hN {=2------=5 hQT  h0X L _The goblin misses you. h;  You freeze the goblin! hC) h20==1------------46Freeze h{ hJ _You kill the goblin! h&3 h  h- h1, h 4 h&9 h%:R==------ hm; h@n2====== hEB hE, hH heJ, hK hM, hO h5QT====== hKR hT, hU hSX, hY h[ ha hb hg, hh hi, hak hn h4o ho hr h_sR3====== h0t h.w, hax hz, h| h} hM~ h~ hk h>====== h hۇB h h h h h, hk h, hݘ hR, h hD, hx h ho h hh - _You start resting. h-113.9 (27.0)4======-4.9 (28 h h% _Magic restored. hƆ### #####.<.....# ......# ######.##.#.......##....._..###...##.# ###.##.##.## 5.9 (1.0)  Things that are here: _a +0 dagger; a goblin corpse hq######### #####.<.....#  .)@....#  ######.##.#. h+.......##.#....._..###...##........# #####........##........##.......##  hp h`-6 _ h̫ h h ##############.<.....######## ..............).....#### ######........##@.......  #......## hY m#....._..###...# #........# #####.##....##.# h \#..#  h  h1 &7 h  h  h7>######### #####.<.....######## .............).....##### #######.........  #...........@..##.. #....._..###...# #........# ##### #........##........##.......##........ hg8*#  h@ hFAG======8 hG h-J hH######### ####.<.....######## ............).....##### ####..##.........  h #......##.. #....._..###.@.# #........# ##### #........# #.##..#  h: h&9 hy h h   ######### ###.<.....######## ....).....####### ###.##...........#.............@##..#....._..###...# #.# #####  #. h _###........# h  h '20 hd"  h}$  hBQ  ######### ##.<.....######## ...).....######## ##..##....@.......  #..............##......  #....._..###...# ....$#.# ##### ....  #.# ...  #. ..  ##.  ........#1 _Found 8 gold pieces. h # .<.....######## ).....#. hM##. #.##......# #....._..###...# .....$# #.# ##### ......#  h>#.# ......# #.# ..... #. hL## ..#...# .# #.....# h h&2 hC h hl# .<.....######## ).....# .##. .##......# ....._..###...##.....$# .# ###### .# # .# #. .## ...#...## #3 h2W  <.....######## ).....#.##. h~X ##......#_..###...##.....$# ## ...#...#  h\  h] &4 h{b  hd  ho ###### .....######## ......).....##########..##....................##### _..###...##.....$# ..# ######......# # # #..## ...#...#### ###.....# #. .#5 h} ######## #).....#..$##.##...@..### _..###...##.....$# # ######......#  h# #..## ...#...#### ###.....##.#.#.. h h&6 h& h** _Found 9 gold pieces. hp I #### ...##########).....##########..$ ##................. .....##### _..###...##....@$# ..# ######......# # #......# # #..## ....#...#### .###.....# #.#.# #. #.7 h# # ## ).....#..$ ##..... ##......### _..###...##.....@#  h?$# ######......# # #......# ## ....#...#### . #.#.#..#.#.##. hs( h)&8 h~, h1 h1+9.9 (2 hu4 h5= _You now have 67 gold pieces (gained 8). hm h##.# ##......######.# ###...##......#  h\# ######......## #......## #........ ## ....#...### # .###..... h[+#  h h&2 h h; _Found a stone staircase leading down. hI ; ## ).....#..$...>w ##.# ##......######.# ###...##......# # ######.... h٧ |..# # #......# # #........ w   dart slug (asleep) ...  h <3 h  hп \ _A dart slug comes into view. h  #. .....#..$...>w..# ##......######.# ...##......#  ######......#  #.  h  hn  h lw.w h{ &4 h  h  h1G ##### ######### ....##########w..#........##### ....##......######.# #...##......# .#  hYH######......# ##......# #...........#...###.###.....# h6L hSPw> h7T&5 hV h=YQ _You see here 9 gold pieces. ha6 _You now have 76 gold pieces (gained 9). ha #..$##...@.w>..# ##### ##......######.# ...##..........# ## h.L#......#  h h0w. h*47Freeze hO hx* _Found 4 gold pieces. h[%  You freeze the dart slug.  The dart slug is severely wounded. h, ````The dart slug launches a dart at you. h̷I...@ ha3------=8 h[ hO _The slug dart misses you. h[ >  You freeze the dart slug. hO 1. h2------------589Freeze hE h@!M _You kill the dart slug! h## ############..$# ..##########......>..# .............@##### ########.# ##......# S.# ####......# #.##  #......# #S#.. ..SS 2 adders (asleep) h....#...### ##.###.....# #.#.#.. h h /-40 h hX _2 adders come into view. h6F## ############..$# ..##########......>..# ...............##### hu##......######@# .# #S ###.#  S.. ......#...######.###.....#  #.#.#..# h  h("N-1Freeze ha( h+ h7 V _You kill the dart slug! _2 adders come into view.  You freeze the adder.  The adder hisses angrily  The adder is moderately wounded.  The adder seems to slow down. h; >  The adder hisses angrily. h[C SS.SS1 slow h'E 17----1------------=== h}G 2 hiL  h~O * _The adder bites you. hE ## #### #########..$###########......>..#..............@.##### h.##......######.# ...##......# #SS# #####......# #.## ## #. #........ ..   adder ....#...######.###.....# #.#.#.. h 4 hS.. (slow)--3 h hb _The adder attacks as it pursues you! The adder bites you but does no damage. hI7  You freeze the adder.  The adder is heavily wounded. hM> S.SS 2 adders (1 slow) h? 0--------------4Freeze hUD  hF 3 _The adder seems to slow down. h ### #..$#.#......>..#.S#####.##......######.# #...##......# #.S##......# #.##  #......# #. #. ..   adder (slow)  ....#...######  .###.....#  #.#.#.. h$ hS.S 2 adders (1 slow) h.-5 h hL hJ  ### #..$#.#......>..# #.S#####.##......######S# hL !#...##......# #..#  ######......# #.##  #......# #. #. ..  ....#...######  .###.....#  #.#.#.. hN B hQ ISS... hR K-----6 h[  h ^ ### #..$# ).....#...S..>..# ##.S..#####.##......######.##...##......# #..# # ######......# #.## # #......# #. # #. .. # ....#...######  .###.....#  #.#.#.. hl , h R.S h T8=7 h[  h  hk # ### ##..$# .).....#......>..# .##.SS..#####.##......######.# .###...##......# #..# .# ######......# #.## .# #......# #. .# #........ .. ## ..#...###### # .###.....#  #.#.#..SS.1=======8Freeze _The adder attacks as it pursues you! The adder bites you but does no damage. hC  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hpL  MrZuerg the Chiller  Mountain Dwarf  Health: 18/20 =====================---  Magic: 0/4------------------------  AC: 4Str: 10 ###  EV: 10Int: 15 ######## #########..$#  SH: 0Dex: 10 .).....##########......>..#  XL:  2 Next: 58% Place: Dungeon:2 .##.............@SS...#####  Noise: =--------  Time: 1148.9 (0.0) .......##......######.#  -) Nothing wielded .###...##......# #..#  Cast: Freeze .# ######......# #.##  hKVG.# #......# #. .# #........ ..  SS 2 adders (1 slow) ## ....#...###### # .###.....# #.#.#.. _The adder attacks as it pursues you! The adder bites you but does no damage.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit) h8q  MrZuerg the Chiller  Mountain Dwarf  Health: 18/20 =====================---  Magic: 0/4------------------------  AC: 4Str: 10 ###  EV: 10Int: 15 ######## #########..$#  SH: 0 h u<Dex: 10 .).....##########......>..#  XL:  2 Next: 58% Place: Dungeon:2 .##.............@SS...#####  Noise: =--------  Time: 1148.9 (0.0) .......##......######.#  -) Nothing wielded .###...##......# #..#  Cast: Freeze .# ######......# #.## .# #......# #. .# #........ ..  SS 2 adders (1 slow) ## ....#...###### # .###.....# #.#.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded. ht}##  #########..$# ) hLx########S.....>..# .......@S....##### ......######.# ......# #..#  ......#  #......#  #.. .. slow) ...   hw[9.9 (1Freeze h hщAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded. _The adder seems to slow down. The adder bites you but does no damage. h[# ## .# ###..$# ..).....#S.....>..# ..##.S....#####.##......######.#.###...##......# #..# ..# ######......# #.## ..# #......# #. ..# #........ .. .## ....#...###### .# .###.....#  #.#.#..S.-50 hF0J# ## ..# #########..$#.).....#S.....>..#.##.S.....#####.##......######.# _..###...##......# #..#.# ######......# #.##.# #......# #..# #........ .. ..## ....#...###### ..# .###.....#  #.#.#...S9=-1 h Z# ##.# #########..$#.).....#......>..#.##.SS.....#####.##......######.# ._..###...##......# #..# ....# ######......# #.## ....# #......# #..# #.. ...## h D....#...###### ...# .###.....#  #.#.#.. h pSS.1 slow) hx &2 h  h ; _The adder is no longer moving slowly. hE# ##.# #########..$#.).....#......>..#.##.SS......##### hF.##......######.# .._..###...##......# #..# .....# ######......# #.## .....# #......# #..# #.. ...## ....#...###### ....# .###.....#  #.#.#.. hG hG h{KhS..S h=L&3 hO hQ hV # .# #..$.).....#......>..#.##.S.#####.##.....S######.#._..###...##......# #..# ......# ######......# #.## ......# #......# #..# #.. .. .....## ....#...######.# .###....#  #.#.#.. h  hB  S.S.The adder is no longer moving slowly. The adder attacks as it pursues you! h9 .=4 h  h& S _The adder closely misses you. hC 2# <.....######## #...).....#......>..#.##.S.#####.##....S.######.# h[E 9._..###...##......# #..# .# ######......# #.## .# #......# #..# #.. ...## ....#...######.# .###.....#  #.#.#.. h+F  hVG  hJ  hGS jS.S.. hT B=5 h\\  h` O _The adder attacks as it pursues you! The adder bites you. hf?# .<.....######## #.).....#......>...##.S..##..S...######.#._..###...##......# #..# .# ######......# #.## .# #......# #..# #. ...## ....#...#### .# .###.....#  #.#.#.. hJ h h hS.S. h9&6 hS hw _The adder attacks as it pursues you! The adder barely misses you. hMXi# #.<.....######## #.).....#......> #.##.S. # h[.##.S....######.# #....._..###...##......# #..# #.# ######......# #.## #.# #......# #. #.# #. .. #.## ....#...#####.# .###.....#  #.#.#.. hG^ h ` h{ihS.S. hk&7 hq huS _The adder closely misses you. hSy  # ##.<.....######## .).....#......>#.##....@.S.  #.##S.....######.#  #....._..###...##......# #..#  #.# ######......# #.##  #.# #......# #.  # h.# #........ ..  #.## ....#...######  .# .###.....#  #.#.#.. h':S. h+&8 h hS _The adder closely misses you. h he1======9Freeze hC h.K _The adder misses you. h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   MrZuerg the Chiller  Mountain Dwarf  Health: 19/20 ======================--  Magic: 0/4------------------------  AC: 4Str: 10  ######### EV: 10Int: 15 ##.<.....######## ######## SH: 0Dex: 10 ..........).....##########......> XL:  2 Next: 58% Place: Dungeon:2  h##........##....@SS............## Noise: =--------  Time: 1159.9 (0.0)  #..............##......######.#  -) Nothing wielded  #....._..###...##......# #..#  Cast: Freeze  #........# ######......# #.##  #........# #......# #.  #........# #........ ..  SS 2 adders  #.......## ....#...######  ........# .###.....#  #.#.#.. _The adder misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit) h  MrZuerg the Chiller  Mountain Dwarf  Health: 19/20 ======================-- h Magic: 0/4------------------------  AC: 4Str: 10  ######### EV: 10Int: 15 ##.<.....######## ######## SH: 0Dex: 10 ..........).....##########......> XL:  2 Next: 58% Place: Dungeon:2 ##........##....@SS............## Noise: =--------  Time: 1159.9 (0.0)  #..............##......######.#  -) Nothing wielded  #....._..###...##......# #..#  Cast: Freeze  #........# ######......# #.##  hm5 #........# #......# #.  #........# #........ ..  SS 2 adders  #.......## ....#...######  ........# .###.....#  #.#.#.. Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder! h  h  <.....######## .).....######## h&%>#....@S......  .......##......  _..###...##......# #..#   ######......#    #......#    #........ .. S   adder   .    onfirm with . or Enter, or press ? or * to list all spells. h@zAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder!  You kill the adder! h, hMrZuerg the ChillerMountain DwarfHealth: 20/20 ======================== h3Magic: 0/4------------------------AC: 4Str: 10  #########EV: 10Int: 15 ##.<.....################ SH: 0Dex: 10 ..........).....##########......> XL:  2 Next: 103% Place: Dungeon:2 ##........##....@S.............## Noise: =--------  Time: 1160.9 (1.0)  #..............##......######.# -) Nothing wielded  #....._..###...##......# #..# Cast: Freeze  hOQ#........# ######......# #.###........##......# #.#........##........ ..S   adder#.......## ....#...######........# .###.....##.#.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder!  You kill the adder! h _The adder bites you but does no damage.  You have reached level 3! h/  --more-- hi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h\6/26==573 1% Freeze h/e.adder hiS _You feel clever. x2 h  ##.<.....## .).....#......#.##...@.S. #.##......######.# #....._..###...##......# #..# #.# ######.... hc D.# #.## #.# #......# #. #.# #........ .. #.## ....#...######  .# .###.....#  #.#.#.. h  h= S†4--1 hf  h O _The adder attacks as it pursues you! The adder bites you. h% ##.<.....# .).....##.##..@.S†. #.##......######. #....._..###...##......# #.. #........# ######......# #.  #.# #......# #. #.# #. ..  #.## ....#...######  .# .###.....#  #.#.#..S.-2 h  ##########.<.....# .).....##.##.@.S.† #.##......###### #....._..###...##......# # #........# ######......# #. #........# #......# #. #.# #. ..  #.## ....#...######  .# .###.....#  #.#.#.. h S.The adder bites you.  h ;You are poisoned. h 3====---=3Pois  h  h , _The adder poisons you! h  #########   #####.<.....######## #### ..............).@...########## ########..S..†........... #..............##......##### #....._..###...##......# # #........# ######......# # #.# ## # #..# #........ . #.## ....#...#####........# .###.....#S.2---4 _You feel sick. hmK ######### #####.<.....#  .)@.S..##  ######.##.....† #..............##...... #....._..###...##......#  #........# ######......# #........# #......#  #........# #. #.## ....#...  .# .###.....# hR^S.1---5 _You feel sick. h" ######### #####.<.....#  .@.S...## ######.##.....† #........##...... #....._..###...##......# #........# ######......# #........# #......# #........# #. #.......## ....#...  .# .###.....# h8$ h. S.  You feel sick. The adder attacks as it pursues you! h/g0--=6 hE7 h= _The adder barely misses you. The adder closely misses you.Things that are here: _a +0 dagger; a goblin corpse h5U ### #####.<.....#  )S....## ######.##.....† #.......##...... #....._..###...##......# #.# ######......# #.# #......# #.# #. #.## ....#...  .# .###.....# h8 h<2S. h=h19---7 hB hD$ _You feel sick. h| ## #####.<.....#  .S..... ######.##.....† #......##...... #....._..###...##......# #.# ######......# #.# #......# #.# # #.## ....#...  .# .###.....# h3  You feel sick. hR&  hS)You are no longer poisoned.18 hT--=8 h* hO _The adder attacks as it pursues you! The adder bites you. h # #####.<.....# .S)..... ######.##.....† #.....##...... #....._..###...##...... # h~U.# ######...... #.# #...... #.# # #.## ....#... .# .###..... h 2S. hB!.-9 h' h) h #########  #####.<..@..########  .....S.).....###############.....† #..............## #....._..###...## #.# ###### #.# # #..# #.. #.## ....#S.1=====70Freeze _The adder barely misses you. hMc  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^>  MrZuerg the Chiller  Mountain Dwarf  Health: 18/26 ================--------  Magic: 0/5------------------------  AC: 4Str: 10  EV: 10Int: 17  SH: 0Dex: 10 #########  XL:  3 Next:  1% Place: Dungeon:2 #####.<..@S.########  Noise: =--------  Time: 1170.9 (0.0) ..............).....####### -) Nothing wielded hb######........##.....†..... Cast: Freeze #..............##..... #....._..###...##..... #........# ######..... S   adder #........# #..... #........# #..... #.......## ....#.. _The adder barely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit) h @MrZuerg the ChillerMountain DwarfHealth: 18/26 ================--------Magic: 0/5 hm ------------------------AC: 4Str: 10EV: 10Int: 17SH: 0Dex: 10#########XL:  3 Next:  1% Place: Dungeon:2#####.<..@S.########Noise: =--------  Time: 1170.9 (0.0)..............).....####### -) Nothing wielded######........##.....†..... Cast: Freeze hI #..............##.....#....._..###...##.....#........# ######..... S   adder (slow)#........##.....#........##.....#.......## ....#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.1.9 (1Freeze h3  hl   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded. _The adder seems to slow down. The adder barely misses you. hQ_ # #####.<.@.S.## .)..... ######.##.....† #.....## #....._..###...## #.# ###### # hS:.# # #.# # #.## ....# h^( h__19=-2 hf hj; _The adder is no longer moving slowly. hS # #####.<@..S.## .)..... ######.##.....† #.## #....._..###...## #.# ###### #.# # #.# # #.## ....# h8 h he4S.. h6@-3 h h h9w # #####.@.S...## .)..... ######.##.....† #.## #....._..###...## # ha.# ###### #.# # #.# # #.## .... h> h`XS.4 h ha _There is a stone staircase leading up here. h################.<S....########.......@.......).....##########.##.....†. # hY.......## #....._..###...## #........# ###### #.# # #.# # ## . .### h  hQ.S hԷ.=5 h hR _The adder barely misses you. h ##.#.<.....#.S......).....#.##.....† #.## #....._..###...## #.# ###### #.# # #.# # #.##  .# . h S.  The adder attacks as it pursues you! The adder bites you.  You are poisoned. hK|====6Pois  h h, _The adder poisons you! h P ###. h #.<.....#.S.)......#.##..... #.. #....._..###... #........#  #........#  #........# h_ #.......##  .# . h  h 2S. hN e18--7 h  h, $ _You feel sick. hj #########.#.<..... hk.S.)......#.## #... #....._..###... #........#  #........# #..... h...# #.## .# . hR h1S.7---8 h h$ _You feel sick. h  You closely miss the adder.The adder is severely wounded. h^r4=----=9 h[ ho _You feel sick. The adder misses you. The adder bites you. h   The adder is severely wounded.The adder misses you. The adder bites you.  You hit the adder but do no damage.The adder is severely wounded.You feel sick. The adder bites you.  You are more poisoned. h 1========-----80Pois  h h, _The adder poisons you! h  hu 8/26 ======-----1====1Freeze h  hm 9 _You feel sick. The adder bites you. h<  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   MrZuerg the Chiller h   Mountain Dwarf  Health: 8/26=======-----------------  Magic: 0/5------------------------ hG  AC: 4Str: 10  EV: 10Int: 17 #########  SH: 0Dex: 10 h, ...#######.<.....####### XL:  3 Next:  1% Place: Dungeon:2 .......@S.........)..... Noise: =--------  Time: 1181.9 (0.0) ..########........##.... -) Nothing wielded #.............. Cast: Freeze h #....._..###... Pois  #........# #### #........#  S   adder #........#  #.......##  ........# . _You feel sick. The adder bites you.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit) h^  MrZuerg the Chiller  Mountain Dwarf  Health: 8/26=======-----------------  Magic: 0/5------------------------  AC: 4Str: 10  EV: 10 hiInt: 17 #########  SH: 0Dex: 10 ...#######.<.....####### XL:  3 Next:  1% Place: Dungeon:2 .......@S.........)..... Noise: =--------  Time: 1181.9 (0.0) ..########........##.... -) Nothing wielded #.............. Cast: Freeze #....._..###... Pois  #........# #### #........#  S   adder #........#  #.......##  ........# .Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder!###...#######.<..........@.........########......... hl) hF #########  ...#######.<... .......@..........) ..########..... #..... #....._ hHy          hdU@.  Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 100% to hit)  You freeze the adder!  hV}You kill the adder!  * * * LOW HITPOINT WARNING * * * huz6--232.9 (1Freeze h~ h8$ _You feel sick. h* ######### ...#.<.....#.).....#..#.##.#...##....._..###...##........# ##........# #........# #.## ..# .#5----3 _You feel sick. h 3### ...#.<.....# .).....#..#.##.....†#..##....._..###...##........# ##........# ##........# ##.......## ..# .#--4 _You feel sick. hh! ######### ...#######@<.....######## ...........).....###..########.##.....†.#..............##.#....._..###...##.#.# ######.#.# #.#. ###..4-5 h#$ _You feel sick. hde # ...#######.@.....## .).....#..#.##.....†.#.##.#....._..###...##.#.# ######.#.# #. hg #.# #.#.## . hp  hr 3--6Pois  hx  h} _You feel sick. _You feel sick. _There is a stone staircase leading up here. h)-  You feel sick.2-7 hB h <  #.#.###........####  #................#.  #...###.######.#.#.  ####...###.# #.#...  #..........# #.##.#  #.##..###### #.##.#   h9#.##.(...########.##.#  #.##..##.##.......##.#1   #.##.@##.##.####..##.#   ###.##..##.##.# #..##.   #.......##.##.# #..##.#   #.###...##.##.# #..##.#   #.# #.........####..##.#   #.###...............##.#   #......###.##)........   ####>..# #.##.####....  #.#.###.##.########.# _You are no longer poisoned. h_8- h3  h9L Y3=9.4 (2.5 hS  hW  You are no longer poisoned.climb upwards.  down here.  Things that are here: _3 stones; a +0 club hf3 hE hn h) h , h " h#4==1==== h@% h-' h( h( h* h3+ h+ h- hT. h!/ h0 h15====== hG4 h6 h"7 hW8 hY: hj? h@ hC, hE hHO= huK hN_6= hpP hQS, hWU hYXm2===== hY h[, hi] hh_|7== ha h c, hWd hf hfg====== h]h hYj hk hm ho|8== h(q hs, ht hv, hw hz, hq{ h,} h}f9== h~ h hQ3===== hr hx h& hA h h hu h9 h10/26== hی h hK====== h* h  h hc h hC h4 h h_11== hK hw h h3 hI h hբ h8, h h?=4===== h h hkS2= hl hh h  h h$ h h· h'S===== h 3==4= _You start resting.236.4 (47.0)5=====7.4 (48 hW; _Magic restored. h2q Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce9% 3b - Ozocubu's ArmourIce9% 3  h{:c - Summon Ice BeastIce/Summoning22% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h  h O #.#.###........#### MrZuerg the Chiller  #................#. Mountain Dwarf   hX #...###.######.#.#. Health: 14/26 ============------------  ####...###.# #.#... Magic: 5/5========================  #..........# #.##.# AC: 4Str: 10   h #.##..###### #.##.# EV: 10Int: 17  #.##.(...########.##.# SH: 0Dex: 10  #.##..##.##.......##.# XL:  3 Next: 23% Place: Dungeon:1  hw  #.##.@##.##.####..##.# Noise: ---------  Time: 1237.4 (0.0)   ###.##..##.##.# #..##.# -) Nothing wielded   #.......##.##.# #..##.# Cast: Freeze  h@ x  #.###...##.##.# #..##.#   #.# #.........####..##.#   #.###...............##.#    #......###.##)..........    ####>..# #.##.####......   #.#.###.##.########.#  _You climb upwards.  There is a stone staircase leading down here.  Things that are here: _3 stones; a +0 club _You start resting. _Magic restored. h  h Memorise Frozen Ramparts, consuming 3 spell levels and leaving 1? Y - Yes  N - No h  h2  #.#.###........#### MrZuerg the Chiller  #................#. Mountain Dwarf  #...###.######.#.#. Health: 14/26 ============------------  ####...###.# #.#... Magic: 5/5========================  #..........# #.##.# AC: 4Str: 10  #.##..###### #.##.# EV: 10Int: 17  #.##.(...########.##.# SH: 0Dex: 10  #.##..##.##.......##.# XL:  3 Next: 23% Place: Dungeon:1  #.##.@##.##.####..##.# Noise: ---------  Time: 1237.4 (0.0)   h=5 J ###.##..##.##.# #..##.# -) Nothing wielded   #.......##.##.# #..##.# Cast: Freeze   #.###...##.##.# #..##.#   #.# #.........####..##.#   #.###...............##.#    #......###.##)..........    ####>..# #.##.####......   #.#.###.##.########.#  _You climb upwards.  There is a stone staircase leading down here.  Things that are here: _3 stones; a +0 club _You start resting. _Magic restored.8.4 (1 h:  hC u _This spell is quite dangerous to cast! hGI a5=9.4 (2 h+K  hS  hT ,40.4 (3 hs[  hc  hed +1.4 (4 hj  h?m _You start memorising the spell. You continue memorising. x3 ho  hr  hu c _You finish memorising. Spell assigned to 'b'. hN6== h"n h2f7== hC=8= hT19== h\20== hb hf1== hiB hmB h!rX h|w2== h;zB h}}B h3== hX h= hI4= hГ, hC, h~B h5== h hu _You start resting. hz843.0)6==5.4 (44 _HP restored. h6.4 (1.0) h / ######### 2 ...#######.@.....########  ..................).....### ..########........##.....†.. #..............##.. #....._..###...##.. #........# ######.. #........# # #........# # #.......## ....= h-  hs -7.9 (2.5 hC  hD } _You climb downwards. _There is a stone staircase leading up here. hV` ha hb hg hk htf _ hv h}w hz h~, h h4 h`, h& hE h", h hĎ h, h̒ h۔ h, h- h h&, h hA hݟ, h h h,, hݥ hm hQ3..................).....##..########........##.....†>#..............##.. #....._..###...###. #........# #######.. #........###.. #........###..##.......## .. hh #...@.......# .##97.9 (10.0) .....##.#####....  ... #.. .... . ##.. ##. # ## .. # #.###..###### #..#........##. h/ h²,8.9 (11 h h; _Found a stone staircase leading down. hc 3 hd  h'h  hk  hs B ht , hu  hw  h6z , h${  h|  h , hX  h!  hN , h  h  hG , h$  h  hp , h  h r#.# #........# ######....#..# #........# #....#... #........# #....#..##.......## ....#.#...........## .###........##.#####.... #.#.... #..##...... #.#.. ##..#.# ##. ##..@# ###.#  .. #..#  #.###..#######..#........##...............#####...........#.......#........................ h 3305.9 (7.0) h +6.9 (8 hT  he ^ _d - 2 metallic emerald potions h 3 h h& hX h, h h# hP, #..### ....# #....## .###.....##.#####.... #.# hE-r... #..##...... #. ##..#.# ##.  ##...#   ###.##   .. #..#  hB.#.###@.#######..#........##. ..............#####...........#.......#................................S   ball python (constriction, wandering).......[......#... h1.S...........#.##$ h 2+8.9 (2 hm8 .  A ball python comes into view. h9+9.9 (3 h= h?8 _The ball python moves out of view. hy  #....## .###......##.#####.... #.# ... #..##...... #.# . ##..#.# ##.  ##...#  ###.##.. #..# #.###..###### #..#@.......##. #......###### .......#.... ....... .[#S   ball python (constriction, wandering) ..#.## ....S$....... .....##0.10.9 (1[ h 37m hzv.....##.#####.... # ... #..##...... #. . ##..#.# ##.  # ##...# .## ###.##... #..# #.###..###### #..#........##. #......###### .......#.... ....... ..[# ...#.##S   ball python (constriction, wandering) .....$............. .....S.## #.#0.S1.9 (1 hvG   ...   .  ##.  #   .## ###.##  ... #..#  #.###..######  #..#........##.  #.@...........  .#####...........#  .......#......  ..............  ........[......#...  ...............#.##  .....$.............  ......S.........##    hn    ...   .  ##.  #   .## ###.##  ... #..#  #.###..######  #..#........##.  #.@...........  .#####...........#  .......#......  .............. ........[..... ...............#.##  .....$........ ......S.......  h  h b _A ball python is nearby! hƹ  #..##.. ##..#.# ##  # ##...#  .######.## ... #.. #.###..######.#........##. #......#######.......#......................[......#...............##......$....................S.........##.......#.######...#### h$  h .S2 _ h;e ##..#.# ##  # ##...#  .######.## ... #.. hMf #.###..#######..#........##. #....#.#######......@#..............[#... ..##$...............S........## .....#.######..#### ##... hg"..### hch hi ho>S. hp&3 hv hx hu> # ##...#  .######.## ... #.. #.###..#######..#........##. #............#.#####...#......#...........[#... S...##$.....###.### ###...#### ##.....####.....### ###.#...####S.S)==4Freeze _The ball python hisses angrily. hfH  You freeze the ball python. hg/† h>k1 h{ h}4 h'~----- h܇u5-5Freeze he  hێ h+_You kill the ball python! h h] u h , h? --gg   goblin (wandering) h &6 h E-7.9 (2 h}  hJ s _A goblin comes into view. It is wielding a +0 club. h"Ob #   .######.##  hyP... #..#  #.###..######  #..#........##.  #.............  #.#####...........#  #.......#......  .......@.......  hQ .......†.[......#...  ..............  ......$.............  .................##  .............#.###  hRo.........###...####  .........# ##..    h+ #   .######.##  hQ... #..#  #.###..######  #..#........##.  #.............  #.#####...........#  #.......#......  h> .......@.......  .......†.[......#...  ..............  ......$........ h@............... .............#.###  .........###... .........# ##..  h   h h* h hA ] _A goblin is nearby! h# ##...# .######.## ... #..# #.###..###### #..#........##. #...... #.#####....# #.#. . . h~†.[......#... .g.#.## ......$.......##.#.### .###...####.#.....### ###.#...# h hџL.g h28.9 (1 _ h@ hs h# ##...# .######.## ... #..# #.###..###### #..#.. h##. #.... #.#####...# #.#. . .†.[......#... .#.## ......$.g..... h##.#.### .###...####.# ##.....####.....### ###.#...# h  h`g.g h M-----==9 h# he( _The goblin shouts! hғ!.######.#.. #..# #.###..#######..#........##.... #.###### #.......# h..... .†.[#... .......g.#.## ......$..... ..##.#.###.###...###. hҙj# ##.....####.....### ###.#.###########[# ##...w.#......#. h1 h)g. h0--20 h h h h!g. hA--1 hg hz"  h2 g. h4 42Freeze h?  hB  hF  You freeze the goblin.  The goblin is severely wounded. h hb3-----=3 h hT _The goblin closely misses you. h ;  You freeze the goblin. h e) h1 2----------64Freeze h'7  h9 J _You kill the goblin! h3 h} h3===== hW h, hQ h, h! h.& h&====== h( h ., h0 h5, h>9 h h n h  h g4===== h h, h h, h h, h' h S===== hh" h$, h%& h(, h) hq,, h. h1, h3 h7, h8 h:, h[< h>e5===== hz@ hD4 _Magic restored. h>G3 hH hRK hM, hbO hQ hS, hV hX h[S===== h\ h_, ha hh _You now have 85 gold pieces (gained 9). . ##..#.# ##. .....# ##...# ......######.## .... ... #..# ... #.###..###### .. #..#........##. #. #............. ### #.#####.....# ....#.@........-55.9 (31.0) ................ ............†.[.)....#.. <...........#.# .............. !.....................## ............#.### ..............###... .............# ##.....#[39; hZ49m-6.9 (32 _Found a stone staircase leading up. ha3 hCc h2h hs.....# ##...#  ......######.## ....[... #..# ...# #.###..###### ..# #..#........## #.# #...##### #.#####..#.....#.......#.........0.0).....†.[.)....#<.............#.........!... h:v#.#.####...###.# ##..... ....#.....### ###.#. hUW7.9 (1 h- _Found a leather armour. h  ...# #.###..#### ..# #..#....... #.# #.........#######.#####........##.....#.......#......##............ #..............†.[.) #..<... # #$.!.......... #K###.# ##..#.....### K   kobold (asleep)####[## ##..########.## ... #..> ## #.... hS k 9.9 (2  A kobold comes into view. It is wielding a +0 dagger..KK==60.9 (3 _The kobold shouts! h ...#  ..#  #.#  #######.#### ##.....#..... ##............ #..............†.[.) #..<.......... #.....@....... #$.!.......... #............. .K............. ..................#  ..........#.....###  hi..........####[##  ########.## ... #..> ##  hv_R ...#  ..#  #.#  #######.#### ##.....#..... ##............ #..............†.[.) #..<.......... #.....@....... ha#$.!.......... #............. .K............. ..................#  ..........#.....###  ..........####[##  ########.## ... #..> ##  hym4 hx h|] _A kobold is nearby! h.K--1.9 (1 _ h^].K hAA--2 h h hܦ].K h&3 h] hg h  h >K... h &4 h  h  h K..5Freeze h-;  You freeze the kobold! h f) h=4-----8=6Freeze hxC hEJ _You kill the kobold! hG h hB h h֩ h8 h, hV h h h h h hG h_----- hr hL hl h h\ hH h h hn ho ha#'5=====  You see here a +0 dagger. h- _ hO5 ..# #..#.... #.# ########.##### ##.....#.......# ##..... #......†.[.) #..<....... #...... #$.@.)- #.. #### hs6{ #...# # ##.....### #...####[##  #########.## ... # .. ## #. # hI<0804.0) h>f=====-1.9 (15 hHg _g - a pink potion hS3 h h! h, h- hF1, h2 hs8L _You now have 93 gold pieces (gained 8). h:3 h< h> h@, hA hcG hI, h}J hL hO, hQ hR h[ hI\ h^ hVa, hc he hh, hni hk hl, ho hjr h)t, hfu hSw hx, hqy hz h|, h| h  h,, h h hΆ hg h hv h& hY h  h  h2, hs h8 h, h  hע h?, h= h hM, h hjF  You see here a +0 leather armour. h$ h _ hA h h, hW h h , hQ h he, hX h h h, h hS h,, h hB hP, h hJg  You see here a ball python corpse. h>5 _ h: hZ h, h h' h, hn hU hv, hG h  hR  h  h  h h h h9 h/ h, h, h h, hO! hu# h&, h_' h$+ h33#... #........# ##..##.......## . S#...........## .......##.#####.... ....... #..##...... .... #. ##..#.# ##. .....#. ##...# .......######.## ......[@..# #..# ......###.###..###### ......# #..#........##. #####.# ##.......#######.#####...........###.....#.......#........... S   adder (asleep)##..........................#..............†.[.)....#... hz5o#..<....................#.## h :.420.9 (39 h:,1.9 (40 h> h~AY _An adder comes into view. hx  #...   ##.  . S#.  .......  .......   .... #.  ##.  .....#.   .......######.##  ......[@..# #..#  ......###.#  ......# #..#  #####.# ##... h"{  ...  .#.. .... †.[.) #..<. h" #...   ##.  . S#.  h .......  .......   .... #.  ##.  .....#.   .......######.##  ......[@..# #..#  h ......###.#  ......# #..#  #####.# ##... ... h4 .#.. .... †.[.) #..<. h! h$ h5- h /] _An adder is nearby! hn.# #.# #... #..## ##..##.##  S#...........##...##.#####........##..##...... #.###..#.# ##.#.# ##....@######.##.[...# #..# ..###.###..###### .......# #..###. ######.# ##... #######.#####.# ##.....#.......# ##................ #...†.[.)....#..2.9 (1.0) _ h'# ####..#.# #... .# ####..##.. .S#...........##........##.#####........##..##.......... #.###..#.# ##. h......#@# ##...# .######.#[...# #..# ###.###..######.......# #..#.## ######.# ##..... #######.#####...# ##.....###.......... h h &3 h h` h K... _..###..# #####..#.# #...#. h$ `#######..##.....S#...........##........##.#####........##..##..... #@###..#.# ##.......#.# ##...# ........######.#.......[...# #.......###.###..######.......# #..### ######.# ##.. hƏ  #######.#####..# ##.....## h  h g.SS hƚ &4 h  h  h hiP.S h<=5Freeze ha _The adder misses you. h  (slow)  You freeze the adder.  The adder is heavily wounded. hX4-----6 h h3 _The adder seems to slow down. hP  You freeze the adder.  The adder is severely wounded. hyQ i3----------7 hX  h[ [ _The adder seems to slow down. The adder bites you but does no damage. hU  You miscast Freeze.  You are very lightly contaminated with residual magic.2----------8Contam  _Nothing appears to happen. The adder bites you but does no damage. hai:  You freeze the adder. h rH. hs! hSn1----------519 hy3Freeze h hɘI _You kill the adder! hJ h׮ hzB h----- hN _Your magical contamination has completely faded away.2===== h, h hh, h} hU, h hi===== hc h3===== h+===== hd4========== h?b5========== h#.....#....... ....... ....... ##########.......#######.<.....##................)########........#.......@### #.........-80.9 (51.0)#[....#...# #....._..###... ###.#####........# ### #..#.##........# ##...##........# ########..##.## #......#....## #........##.#####.... #........##..##-[39; h49m1.9 (52 _Found a robe. _There is a stone staircase leading down here. hs3 hu h{ h~ hE$ _ hX h h hˑ, h h h, h h_ h, h h h, h h hL, h h h, h h hb, h# h hV h h h h h, h h, h6 h$ hI h, h hN h h hH h hd h  h h, h h( hL h h h h h h h h, h h( h1 h ho h h hb h h h6 h, h hg, h& h h, h h h h, h h, h h h  h , h`  h, hH h h, h h h h, h hr, h3 h h, h h{ hF! h! h" h# h&, h& h'* h+, h, h~. h/, h0 h4 h5, h6 h08 h9, h7: h; h< hW=, h@ h@, hC, htD, hSE hF hG hbH, h K hL, hL hJN hO, hQP hQ hR hvS h T hT h-V, hV hbX hY h`Z, hd[ h\ h] h] h#_ h\` ha, hb h0c hc, hEe hlk..###...##......# #..# ..# ######......# #.## ..##......# #. ..##........ .. .## ....#...###### . .######.###.....## #.. ........# #.#.#..# #...# ...#### ##.#.##.#.....)  hjl;##....# ##..#.#.@..# 530  ####.# #...#.#.#..# #.###.#.#...##.# #..##.#.#.### .# ######........# . ....##....#.#........ ................####.. ......#.##......# ##. ................# h#p hp,2.9 (51 hs hu# _Found a club. hG| hHn h, h1 h hW, h h h@, hR h$ h,, h hB h, hB h1 hЦB hB h h\B h , hB hX hB h\n h hH h, h h, hMb _You now have 97 gold pieces (gained 4). h|_ hf h  There is a stone staircase leading down here. _ h h h , h h hF, h h% h hQX hB h h h, h h+ h, hR  h-'B hQ*, h,, h- hj0 h2, hD4 ht9 h7?B hEX hU h[ h`B hb h)iB hVnX htX hq}n hX hp h:n hy, h, h, hğ, hB h h5X hHB hCB h2X h>, hX hLB hX hbX h2 h hv, hm h X hKB hn h5##....#.#........###..###...........####.. #...#.##......# ##. ...........# .....#......# .......###.##### #.###..## #.....# ........ #####.#### ..##### #..@...# ### #K.........# #### #####......# ...### #.....!.. .#...#########......#.##......#.........#.#K   kobold (asleep)####....##......# ####...##########)<..# hZ601.9 (692.9 (70 h h="z _A kobold comes into view. It is wielding a +0 short sword. h . . #.. .# ##. .#.#.##### #.....# #####.####  #..@...#  #K.........#  #####......#  #.....!.. #......#.# .......#.# ##......# # ######## )< h . . #.. .# ##. .#.#.##### #.....# h  #####.####  #..@...#  #K.........#  #####......#  #.....!..#......#.#.......#.# ##......# ########)< h  h1  h.  h ] _A kobold is nearby! h.............####.. #.. #.##......# ##. ...........#  hM#......##.......###.#####.#.###..## #.....#........ #####.######### ...###......#### #K...# .#### #####......# ....### #.....!... #.#...#########......#.#...#......#...#.#  h Z>....####....##......# #..###...##########.)<..#.....#.#########.. h|  h|b.KK h;===3.9 (1.0) h h8( _The kobold shouts! h+ p.####.. #...#.##......# ##..#.#......#.#.###.#####.#.###..## #.....#. #####.####.######...###......# #.### #.K.# h0 .#### #####......#.### #.....!... ##.#...##......#.#.#......#...#.# .>....####....##......# # .###...### .)<..#.....# .#.. h  h >.K h 0---4 h  h\  h.####.. #...#.##......# ##..#.#......#.#.###.#####.#.###..## #.....#.. #####.####.######...###......# .#.### #..K.#.#### #####......# #.....### #.....!...#.#...##......#.# #.....#......#.........#.# ..>....####....##......# #.###...#### .)<..#.....# .#..=--5Freeze _The kobold hits you but does no damage. hWk  You miscast Freeze.  You are very lightly contaminated with residual magic.4-----6Contam  _Nothing appears to happen. The kobold hits you but does no damage. hO  You freeze the kobold.  The kobold is severely wounded. h5 i3----------7 h  h = _The kobold hits you but does no damage.U h;  You freeze the kobold!U hqC)U h2----------38FreezeU hU hJ _You kill the kobold!U h,4U h.U h9nU hV;U h<U h>U h ?V hZZ-----V hoV hZ _Your magical contamination has completely faded away.V h V h V h,V h(V h,V hV hZ)V h-+V h,3V h,=====V h-V h0V h2V h04V h6V h9V h:V hBV hIV hKV hNV hYV hH]S=====V h`V haV hdV hjV h lV h2oV h;tV h%vV hxV hV hUV h-V hV hV hV hV hV hV h-V h)V h$4V h=====V hĔV htV hߘV hʙV hV hНV hОV h}V hV hV hV hV hV hЩ =====V hV hLV hV hV hdV hV hV h<V hFV h4V hV hV hV hV hV hV hV hZV hfV hV hGV haV h]5V h=====V hV hV h9V hV hV hV hV hV hV hV hV hV hhV hPV hVV hV hMV h =====V hV h V h V h7V hV h$V hV hzV hV hEV h*V h,4#V h-:#......# V h.D###.##### V h/w###..## #.....# V hz1.. #####.#### V h2r#####...###......# ####V hs3 V hw4k#..).......# .... V h5;# #####......#..# V h<### #.....@...# V hB-#########......#.## .#.........#.# .####....##......# # ..###...##########)<..#.....#########V hFV hG44.9 (3V hH 6.0)V hJV hJ-V hK%5.9 (37V hQV haY V h^K_h - a fizzy purple potionV h# #......# #####.##### .#..## #.....# .# #####.####.#...###......#.##### #..).......#.....  #####......#..#  #......@..# ##......#.## ......#.#.# ####....##......#K####...####w.)<..#.....# .#w   ribbon worm (wandering)#.. .#K   kobold (missile, asleep) .# .##V h 0.0)  A ribbon worm and a kobold come into view.V hK.wwV h*K)====6.9 (1V hV h( _The kobold shouts!W hM1 ####### .# #.....# .# #####.####.##......#.#####  #..).......#.....  #####......#..#  #......@..# #......#.## .......#K##......#.#########w. .)< .# .#.#W h)- ####### .# #.....# .# #####.####.##......#.#####  #..).......#.....  #####......#..#  #......@..# #......#.## .......#K##......#.#########w.)< .# .#.#W hiW h'W hW hod _There are monsters nearby!W hqW h{W hvK.w.W h]----7Freeze _W hW hAY;  You freeze the kobold.W hZW h_f)w.W hy4-----5=---8FreezeW hW hJ _You kill the kobold!X hX h@w.X h<-9FreezeX hX h%X h\k  You freeze the ribbon worm.  The ribbon worm is lightly wounded.X hc2----3----------=50Y h F _The ribbon worm bites you.Y hYj  You freeze the ribbon worm.Y h[B3=---Y h^h2----------1Y hdY hhf _The ribbon worm is moderately wounded.Y hM ~  You freeze the ribbon worm!  The ribbon worm is severely wounded.1----------2 _The ribbon worm bites you but does no damage.Z h, @  You freeze the ribbon worm!Z h D)Z hG0---------623FreezeZ h$Z hk&O _You kill the ribbon worm![ h\ 3[ h_ ,[ h'e 4==[ h7m ----1====[ hx .5==[ h =====6= _HP restored.[ hI 2=2=====[ hz =====[ hƻ Y3=====[ h =====[ h r4==========[ hP 5=====[ h ### ##.......# . #......# .## ....###.##### ..# #..## #.....# #.# .... #####.####.# ###...###......#.#####.J#..).......#........  #####......#@.# - # #.........# ##########)# .....#.........#[ h .# ###....##......#.# ###...##########.. J   endoplasm (asleep) )<..#.....# ..# #########.. ..# # .#[ h6 1703.9 (50.0)[ h F-4.9 (51[ h| [ h ] _An endoplasm comes into view.] h.......####.. #.. ## ##.# ......# .. ] hh#......# .## ...###.##### ..# ## #.....# #.# ... #####.####.# ##...####.#####.J#..).......#.@....... ] hG #####......#..#####.. #.........# ########......#)# ....#.........#.#....##......#.# ##...##########.. <..#.....# ..########.. ..#] h] h 15.9 (1.0)] h] h] h ####.. #.. ......# ##.# # .. ......# .## ###.##### ..# ## #.....# #.#  #####.####.# ....###......#.#####.J.#..).#.#####......#..#####.#.........# ......#)###..#.#....##......#.# ...##########.. ..#.....# ..# ] h Y6^ h"W####.. #.. # ##.# # .. # .## ###.##### ..# ## #.....# #.# . #####.####.# .. ...###......#.#####.J.  #..).#.  #####......#..#####.#.........# .......#)##^ h/#..#.# ....##......#.# ...##########.. ^ hV^ hF=====7^ h"^ he^ hR ####.. #.. # ##.# # .. # .## # ###.##### ..# ^ h .## #.....# #.# ...#  #####.####.# ....####......#.#####.J...# #..).#.# #####......#..#####....##.........# ..#......#)## ^ hK ##...#.###......#.# ^ h ^ h &8^ h ^ hw _ hL  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ h:_ hCThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Noa ha h....####.. #..MrZuerg the Chiller ....# ##.#Mountain Dwarf ....# ..Health: 26/26 ======================== ....#.###Magic: 2/5a hD=========--------------- ###.##### ..#.##AC: 4Str: 10 # #.....# #.#...#EV: 10Int: 17#####.####.# ....#SH: 0Dex: 10 ..###......#.#*****J...#XL:  3 Next: 62% Place: Dungeon:2 #..).......#.***@***...#Noise: ---------  Time: 1708.9 (0.0) #####......#.*******...#-) Nothing wielded#.........#..#Cast: Freeze #####......#)### .#.........#.# ...##......#.#J   endoplasm (asleep) ..##########.. #.....# ..# #####.. ..# _HP restored. _An endoplasm comes into view.Casting: Freeze hm (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatea h=E....####.. #..MrZuerg the Chiller ....# ##.#Mountain Dwarf ....# ..Health: 26/26 ======================== ....#.###a hGMagic: 2/5=========--------------- ###.##### ..#.##AC: 4Str: 10 # #.....# #.#...#EV: 10Int: 17#####.####.# ....#SH: 0Dex: 10 ..###......#.#####.J...#XL:  3 Next: 62% Place: Dungeon:2 #..).......#....@......#Noise: ---------  Time: 1708.9 (0.0) #####......#..#####....#-) Nothing wielded#.........#a hK@..#Cast: Freeze #####......#)### .#.........#.# ...##......#.#J   endoplasm (asleep) ..##########.. #.....# ..# #####.. ..# _An endoplasm comes into view.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.a hlSf####.....@.J..#####.Ja hTa h'Vh==9.9 (1Ramparts a h;\######a hI`9  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. a haS_The endoplasm quivers.b h~D  The wall freezes the endoplasm.b hކ###.###b h 86--10b hĴ#######b hM _You kill the endoplasm!c h! .c hE  _The frozen ramparts melt away.3==========c hNh @4==========c h; 5==========###...........  ..###..### .####.. #..## .# ##.# .S  .# .. ..  .# .## .#####  .##### ..# ....##  ...# #.# #....#  ####.####.# ##@...#  --......#.#####.....#  ).......#...........#  ......#..#####....#     h: m#....# ##......#)## ######  S   adder (asleep)......#.#  ##......#.#  ####..   45.9 (35.0)  An adder comes into view.  The adder hisses angrily..SSSS 2 adders (1 wandering)6.9 (36 _An adder comes into view.d h5.### #..## ##.# .. .. SS .## .#####  ..# ....##  #.# #....#  ##@...# #.....# ).......# ####....#   #....# )## ###### d h.### #..## ##.# .. .. SS .## .#####  ..# ....##  #.# #....#  ##@...# #.....# ).......# ####....#   #....# )## ######  _There are monsters nearby!e h2 # ###........... ......###..######.. #..####.# ... .. #SS  .## #.##### ##### ..# #.....# .....#  ##.####.# ##. #######.. )...... ##..####  ...# #.... ##)## ###### ........#.#S..SSS7.9 (1.0)Freeze _e h S  Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hh0f hz2The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  f h~43Y - Yes  N - Nog hng h72###.#.........  MrZuerg the Chiller ###...........  Mountain Dwarf ......###..###  Health: 26/26 ======================== .####.. #..##  Magic: 2/5=========--------------- .# ##.# ..S  AC: 4Str: 10 .# .. #.*  EV: 10g h_5Int: 17 .#.## #*****#  SH: 0Dex: 10 .##### ..# #*S***##  XL:  3 Next: 66% Place: Dungeon:2 .....# #.# *@...#  Noise: ---------  Time: 1747.9 (0.0) ####.####.# #**...#  -) Nothing wielded ##......#.#####**...#  Cast: Freeze ).......#...........# ##......#..#####....# #.........# #....#  SS 2 adders (1 wandering) ##......#)## ###### ........#.# ##......#.# _An adder comes into view. _There are monsters nearg h46zby!Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateg h@ ###.#.........  MrZuerg the Chiller ###...........  Mountain Dwarf ......###..###  Health: 26/26 ======================== .####.. #..##  Magic: 2/5=========--------------- .# ##.# ..S  AC: 4Str: 10 .# .. #..  EV: 10Int: 17 .#.## #.#####  SH: 0Dex: 10 .##### ..# #.S...##  XL:  3 Next: 66% Place: Dungeon:2 .....# #.# #@...#  Noise: ---------g h   Time: 1747.9 (0.0) ####.####.# ##....#  -) Nothing wielded ##......#.#####.....#  Cast: Freeze ).......#...........# ##......#..#####....# #.........# #....#  SS 2 adders (1 wandering) ##......#)## ###### ........#.# ##......#.# _There are monsters nearby!Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice..S..####.S...##...Sg h slow)  Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The adder hisses angrily.  The wall freezes the adder. The adder seems to slow down. The adder bites you.  You are poisoned.4====--==8.9 (1Pois Ramparts ### _The adder poisons you!h hh hG  You feel sick. The wall freezes the adder. The adder barely misses you.h h.####S##h hsh3----9h h^####h h1 _The wall freezes the adder.h h<  You feel sick. The wall freezes the adder. The adder seems to slow down.  The wall freezes the adder.h hD ###†#   adder (slow)h hk  2--89--50Freeze _You kill the adder!h hp #####h hs j _Your Ice Magic skill increases to level 5!i hLO  You feel sick. The wall freezes the adder!i hY##†#i h>b^###.#.........  MrZuerg the Chiller ###...........  Mountain Dwarf ......###..###  Health: 22/26 ====================---- .####.. #..##i h2d  Magic: 2/5=========--------------- .# ##.# ...  AC: 4Str: 10 .# .. #..  EV: 10Int: 17 .#.## #.#####  SH: 0Dex: 10 .##### ..# #††...##  XL:  3 Next: 112% Place: Dungeon:2 .....# #.# #@...#i hPe  Noise: ---------  Time: 1751.9 (1.0) ####.####.# ##....#  -) Nothing wielded ##......#.#####.....#  Cast: Freeze ).......#...........#  Pois Ramparts ##......#..#####....# #.........# #....# i hf  ##......#)## ######   ........#.#   ##......#.#   _The wall freezes the adder.  You feel sick. The wall freezes the adder. The adder seems to slow down.  The wall freezes the adder. _You kill the adder! _Your Ice Magic skill increases to level 5!You feel sick. The wall freezes the adder!i hk _You kill the adder!You have reached level 4!i ht/  --more--i hMr8/336-84 7% i he###i hP _You feel clever.k h2r 7- _You feel sick.  You feel sick.6-- _You are no longer poisoned.7=- _The frozen ramparts melt away.3====8==k hy nk h~ ====9==k h k h ,k hG k h ,k h k h ,k h k h l30=k h k h P4====k h k hF k h] ,k hS k h k h` k h k h! k hՓ K1=k h k hܕ k h <====k hk k h k hW k h k h k h k h[ k hu k h h2==k h ,k h k h k h ,k h k h P5====k h k h k hĬ 93k h E==k h k h ,k hh k h ,k h% k h. R====k hܹ k h O=k h k h ,k hW k h[ ,k h k h^ ,k h k h ,k h{ k h 96k h +====k h k h k h ,k hR k h, k h ,k hd k hC b  You see here an adder corpse.k h( k h  _k h' k h b  You see here an adder corpse.k h k h C==== _k h k hk k h ,k h k hJ k h ,k h k h k h ,k h k h k h[ ,k hG k h k h ,k h k h k hb ,k h k h* k h{ k h k hB k h, k h. ,k h 0 k h4 k hv6 ,k h7 k h: k h; ,k hE> k h? k hXA k hhB k h]C k hD k hmF ,k hG k hPO nk h=Q k hLR k h S k hV k hKY Bk hZ k hD\ ,k h5] k hta k hPb ,k hc k hd k hye k hAf ,k hk k hQl ,k h~m k hBp k hq ,k hr k ht k h=v ,k h/w k h"y k hQz k h{ k h{ k hG} k h~ k hp k h^ k h k hւ k h k h1 k h k hi k h k hć k h k h` ,k hY k h k h k h k ht k h  Things that are here:  a +0 club; 3 stones; a kobold corpsek h@ k h  _k h k h k h$ ,k h k h k h k hg k h k h k h ,k hܡ k h k h ,k hͦ k h k hѩ ,k hê k hz k h~ k h# k h k h k hޱ k h k h4 k hI k h k h5 k h k hָ k h k h k hS k h k h ,k h k h k h ,k hz k h k h ,k hh k h k h k hB ,k hx k h} k h% ,k hh k h ,k h k h{ k ht k h ,k hZ k hI k h ,k h k h Bk hI k h k h ,k hI k h k h ,k hK k h k h ,k h2 k h k h k h. k h: k h ,k h k h% k h ,k hl k h k hL ,k h_ k h k h ,k h k h k h k h k hG k h k h k h k hM k h k h k h, k h k h7 k h k h/ k h k h  Things that are here:  a +0 club; 3 stones; a kobold corpsek h[ k h  _k h k h k h ,k h k h k hf# ,k h$ k h& k h/( ,k hO) k h&+ k h, k h- k hV. k h/ k hI1 ,k h2 k h4 k h5 k hT6 k h 7 k h08 k h|9 k h%: k h: k h< k h> k h> k hY? k hA   Things that are here: _a +0 club; 3 stones; a kobold corpse  Things that are here: _a +0 club; 3 stones; a kobold corpse  You see here a +0 short sword.k hC k hoD  _k hE k hjF k hkG ,k hGH k h+O k h|P ,k h Q k hsS k h#U ,k hU k hW k h/Y ,k h/Z k h\ k h] k hd^ k h _ k h` k ha k hb k hEc k he Bk hf k hg k hWi ,k hj k hl k hn ,k hn k h*q k hr k h*s k ht k hv k hx k hx k hy k h| k h~ ,k h( k hL k h! ,k h k h؇ k hx k h$ k hR k hU k h ,k hK k h k hl ,k h= k h k hݙ ,k hG k h5 k h k h7 k h k hS k h ,k h k hӧ k h ,k hȪ k h k h k h k hV k h k h̷ Z.....# ##.....### ......#.....### ###.#...#########[## ##.....#......#.. ####.##....# ##..>....####....# k h  ##....#### #.........###...##  #...### #.........)<..#...  #.### #.........########  ### #.........#  #@........#  #..............#  .g.####.........#  k hҹ #.........# #......... #........ g   goblin (asleep) ##....... #.....# k h 18830.0)k h ,21k h k h} s _A goblin comes into view. It is wielding a +0 club.l ht, ##.....###  ###.#..[## ##.....# ##..>....   #........   #.........)<  #.### #........  ### #.........#  #@........#  #..............#  .g.####.........#  #.........#  #.........  #........  ##.......  #.....# l hV!U ##.....###  ###.#..[## ##.....# ##..>....   #........   #.........)<  #.### #........  ### #.........#  #@........#  #..............#  .g.####.........#  #........ #........ #........  ##....... #.....# l h%l h&l h0l h[6 l h7l h99_A goblin is nearby!l hQ:m hF #.....### ###.#...#######.####[## ##.....#......#. #####.##.....>....####..  ##....#### #.........### #...### #..)<..#.. #.###  #m h# .####### ###  #.#  ######.##.....#..g.####.## #.# #. # ##. #.....# ####m h% m h# [.ggm hv% ;===3.9 (1.0)m h- m hg1 ( _The goblin shouts!n hz.#.....### ###.#....####[## ##.....#......##.##....# ##..>....#### ##....#### #.........###... #...### #.........)<..# #.### #... ### #..# ######.# #.#.g####.### #..# #..... #..... ##....... #....# #####g.g.---4n hn hn hl^S  Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n hn hThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes n h7' N - Nop hp h\b........#.....### ###.#...###### MrZuerg the Chiller ........####[## ##.....#......# Mountain Dwarf p h######.##....# ##..>....####... Health: 33/33 ========================##....#### #.........###... Magic: 3/6============------------#...####.........)<..#. AC: 4Str: 10#.####.........###### EV: 10Int: 18####.........#SH: 0Dex: 10##*****........#XL:  4 Next:  7% Place: Dungeon:2#*g*@**........#Noise: ---------  Time: 1884.9 (0.0)....******........#-) Nothing wielded### #.........#Cast: Freeze#.........#........##.......p h \[14;38Hg   goblin#.....###### _A goblin is nearby! _The goblin shouts!  Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activatep h ........#.....### ###.#...###### MrZuerg the Chiller ........####[## ##.....#......# Mountain Dwarf ######.##....# ##..>....####... Health: 33/33 ========================##....#### #.........###... Magic: 3/6============------------#...####.........)<..#. AC: 4Str: 10#.####.........###### EV: 10Int: 18####.........#SH: 0Dex: 10######.........#XL:  4 Next:  7% Place: Dungeon:2#.g.@..........#Noise: ---------  Time: 1884.9 (0.0).....####.........#-) Nothing wielded### h37m #.........#Cast: Freeze#.........#........##.......g   goblin#.....######Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the goblin.####..).@...####.p h 8==5.9 (1Ramparts ####p h%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the goblin. _You kill the goblin!q h #######q hK /--6q h# v#######q h% r hr h Q###--w....####w   ribbon worm (wandering)r hi####7###r h+8.9 (2r hh^#####r h:^ _A ribbon worm comes into view.r ha r hg ##.w...#r hh +9.9 (1r h:l ######r hm r h5r h##.w..###w90r hO#######s h^#######s h&1s h######s hs hVs hs h####..).@...w.####.s h%.2s hs h!4 _The frozen ramparts melt away.s hs h=w.s h&3s hs hWt hS  Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t h'The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Nou h0 u h ........#.....### ###.#...###### MrZuerg the Chiller ........####[## ##.....#......# Mountain Dwarf ######.##....# ##..>....####... Health: 33/33 ========================##....#### #.........###... Magic: 0/6------------------------#...####.........)<..#. AC: 4Str: 10#.####.........###### EV: 10Int: 18####.........#SH: 0Dex: 10##*****........#XL:  4 Next:  8% Place: Dungeon:2#w**@**........#u h Noise: ---------  Time: 1893.9 (0.0)....******........#-) Nothing wielded### #.........#Cast: Freeze#.........#........##.......w   ribbon worm#.....###### _A ribbon worm comes into view. _The frozen ramparts melt away.  Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activatev h' ........#.....### ###.#...###### MrZuerg the Chiller ........####[## ##.....#......# Mountain Dwarf ######.##....# ##..>....####... Health: 33/33 ========================##....#### #.........###... Magic: 0/6------------------------#...####.........)<..#. AC: 4Str: 10#.####.........###### EV: 10v h Int: 18####.........#SH: 0Dex: 10######.........#XL:  4 Next:  8% Place: Dungeon:2#w).@..........#Noise: ---------  Time: 1893.9 (0.0).....####.........#-) Nothing wielded### #.........#Cast: Freeze#.........#........##.......w   ribbon worm#.....###### _The frozen ramparts melt away.  Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.v h !####..w.@...####.v h 1======4.9 (1Ramparts v h( ######v h 9  Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (quite dangerous; 7% risk of failure)  v h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the ribbon worm.w h1w h####)w####w h@--5Freezew hy#####w h!7 _The wall freezes the ribbon worm.w h########w hA--6w h'#######w h)w hJ \## w h a27-----=7w h {#####w h R _The wall freezes the ribbon worm! The ribbon worm bites you.x h ### (catching breath)  The wall freezes the ribbon worm! #######The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.x h5#######x h==== 5 -8Held x ho~######x h|. _You are caught in a web!x h4######x h<j8=----=9x h:F########x hIz _The wall freezes the ribbon worm. The ribbon worm barely misses you.x h T ####..)w@...####.  The frozen ramparts melt away.900Held x hm Y _The ribbon worm bites you but does no damage.y hpa-1y hdS  Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z h........#.....### ###.#...###### MrZuerg the Chiller ........####[## ##.....#......# Mountain Dwarf ######.##....# ##..>....####... Health: 28/33 ====================----  ##....#### #.........###... Magic: 0/6------------------------  #...### #.........)<..#. AC: 4Str: 10  #.### #.........###### EV:  5 Int: 18  ### #.........#  SH: 0Dex: 10 ######.........#  XL:  4 Next:  8% Place: Dungeon:2 #.)w@..........#  Noise: ---------  Time: 1901.9 (0.0) .....####.........#  -) Nothing wielded ### #.........#  Cast: Freeze #.........  Held  #........  ##.......  w  z h[m ribbon worm #.....#  #####  _The ribbon worm bites you but does no damage.  Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)z h........#.....### ###.#...###### MrZuerg the Chiller ........####[## ##.....#......# Mountain Dwarf ######.##....# ##..>....####... Health: 28/33 ====================----  ##....#### #.........###... Magic: 0/6------------------------  #...### #.........)<..#. AC: 4Str: 10  #.### #.........###### EV:  5 Int: 18  ### #.........#  SH: 0Dex: 10 ######.........#  XL:  4 Next:  8% Place: Dungeon:2 #.)w@..........#  Noise: ---------  Time: 1901.9 (0.0) .....####.........#  -) Nothing wielded ### #.........#  Cast: Freeze #.........  Held  #........  ##.......  w  hm  ribbon worm #.....#  ##### Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm!z h/ [##  ##..>..   #......   #.........)<  #.### #......  ### #.........#  ######.........#  #.).@..........#  .....####.........#  z h### #.........#  #.........  #...... ##..... #.... ##### z h o12=2.9 (1Freezez h~ z h onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm! _You kill the ribbon worm!{ hn 4{ hp { hy 9=1===={ h#{ { h~ ,{ h { h ,{ hz { h m30={ h { hF S===={ hz { h ,{ hؐ { h 1={ h { hܙ ,{ h { h ,{ h { h, m2===={ h? { h { hǦ b2=={ h% { h" ,{ h+ { h ,{ h׮ { h i===={ h { h i3=={ h` { hm ,{ h { h% ,{ h { h ,{ hz { h P={ he { h 3===={ h_ ,{ h i===={ h { h; { h+ ,{ ha { h[ g4===={ h { h ,{ h { h ,{ h { h ,{ h { h S===={ h { h { h { hI { h$ ,{ hZ { hR { h { h X{ h ,{ h { h} g5===={ h { h{ ,{ h { hj ,{ h { hr ,{ ht { hj S===={ hd { h` ,{ h { h ,{ h { hx ,{ h { hP! ,{ h" { h'$ ,{ h-% { h ' O6===={ h' { h( { h-, ,{ h- { h0 _You struggle to detach yourself from the web.10 { h,2 { h3 9 _The web tears apart.{ h5 4{ h6 { h;9 { h-: S===={ h: { hR> |  Things that are here:  a +0 club; a goblin corpse{ h@ { h@ _{ hA { hB { h>D ,{ hE { hkG { hvH { h+I { hI { hJ { hL { hL { hM { hTN { hO { h

....####....##.34.9 (9 ##....####.##...#### #...###.........)<..#..... #.####.........#########. ####.........### .######.........# .########.)............# ..........####.........# ..######### #.........# hw  h  h#.###..## #.# .######...###.#.### ###..).###...#### #####.# ##.....### #.#.....### ###.#...##.####[## ##.....#......#. #.##....# ##..@....####....##. #....#### #.........###...# ...### #.........)<..#.....# .### #.........#. #.........# # # ######.........# # #.)......####...# #... hcA5.9 (1 hy _There is a stone staircase leading down here. h6 _ h  ......#   ####......#   ..........#  h(  ...#....#   #.......  .......#  #......## 3  #@.......  ########.           h h. h-7.7 (1.8 ha" hq%} _You climb downwards. _There is a stone staircase leading up here. h  _ h  h , h  h  hI , h!  hG$  hs& , h'  h*  h/,  h-  h.  h/  h02 , h{3  h4  h 6  ht7 , h8  h; , hZ=  h>  hm@  hA , hB  hC , hD  hE  h2G , hBH  hkI  hJ  hK , h3M  hN  hO , hR , hxS , hU  hW  hX  hY  h\  h+^  h$_  h`  ha  hc  hd  he  hg  hh  h$.....  #...........#.?.....  #.####......####.... #<....... .#.. ########. # . ..  h|  h} ,8.7 (21 h  h ; _Found a stone staircase leading down. hT|3 h"~ h B h0n h, h hN _You now have 116 gold pieces (gained 19). h>I hB#........# ####.....# .# ...########......# .##.##.............##....####.######......#........  #.............#.......#####....#....#......... hc#####.......#>........#...........#.@.......#.####......#### #<....... .# ########. #  .. ##  hٞ]62.7 (4.0)3.7 (5 h h٣c _i - a scroll labelled XEOR OMADUOTH hF 3 hH  hM  h e #.# ## ##.....##.# ... #......##.##.# #......##....###. #.######......#.g #. hf ..#.# ####....#....#..  #####.#>..##.#..##.####......####......##<. .#.# h . .# ...#.. .. ##..g   goblin (asleep)....[.g0glauncher)You now have 116 gold pieces (gained 19). _i - a scroll labelled XEOR OMADUOTH  A goblin comes into view. It is wielding a +0 club.  buckler.  The goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling.(((((( h ......0---==4.7 (1 hg  h R _The goblin shoots a sling bullet. The sling bullet hits you. h##.....##.# ... #######......##.##.# .. .............##....###.# .######......#........g .............#.#####....#....#....#.......#># #.....#..# #.#########  #< hS. #.#......########. #.# ...# ..... ### .........[......## h/ h-/--5 h h h #######.#.# .. .............##....###.# .######......#........g ...........### ###....#....#. h ...##.......#># ....#..######## #<....... #@#......#######. #.# ...#. ..... ###  ...........##....[..#.....###....... h  h g.g   goblin (launcher) h? A--6 hE  h  hj..........###.# .######......#.......g. ............#### ###....#....#....##.......#>........# .............########......# h #<....... #.#......#######. #@# ...# #......#### #......# ........####....[...###........# h hN,.g h&7 h~' h) hز######......... ......#g### ###....#....#...........##.......#>........# .............##### h4###......## #<....... #.#......#######.##.#....# #...@..####  #...####....[..< #.....###........ ...# .. h  Found a stone staircase leading up.  A malevolent force fills the Dungeon... h/  --more-- h  You fall into a shaft and drop 1 floor!  --more-- h#  The shaft crumbles and collapses.  You hear the sound of rushing water. hR/  --more-- hһ               ##############  4.......# ############.#                  1=--8.5 (0.8 h{  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! hRead which item? Scrolls  f - a scroll of teleportation  i - a scroll labelled XEOR OMADUOTH [!] read|quaff[?] describe selected hX h _ hf  MrZuerg the Chiller  Mountain Dwarf  Health: 31/33 ======================--  Magic: 6/6========================  AC: 4Str: 10  EV: 10Int: 18  SH: 0Dex: 10############## hxg5  XL:  4 Next: 13% Place: Dungeon:4.......@.....#  Noise: ---------  Time: 2068.5 (0.0)############.#  -) Nothing wielded  Cast: Freeze         hh A malevolent force fills the Dungeon...You fall into a shaft and drop 1 floor!  The shaft crumbles and collapses.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! h *############### *###############  h=0*############### *############### *############### *############### *********# ,,,,,,,,,# ********* hu# ****** ############.## ,,,,,* ############.## ~~**,****############.## ~~**,,,,,...##=.......## ,,~~,****##.##.######### ,,~~,* ##.##.######### ,,~~,* *,**,* h|As you read the scroll labelled XEOR OMADUOTH, it crumbles to dust.  You feel aware of your surroundings.  You sensed 2 altars, and 2 shops/portals. h,$9.5 (1 h, h  _It was a scroll of revelation. _Found a twisted coral ring. hF[  #  #  #  #  #  # # .# #.#  #.# * #.# ~**,****#.# ~**,,,,,...##=.# ,~~,****##.##.# ,~~,* ##.##.# ,~~,* *,**,*  ###########################################################################################################.##############.##############.###..##=.......####.##.###########.##.########## h.70 _ h h h,  #  #  #  #  #  #  ###  .###  # hx/ 5.###   #.###  * #.###  **,****#.###  **,,,,,...##=.###  ~~,****##.##.#  ~~,* ##.##.# h1   ~~,* *,**,*   h9  h; &1 h@  hD  h  #  #  #  # h   #  #  ###  .###  #.###   #.###  * # h*.###  *,****#.###  *,,,,,...##=.###  ~,****##.##.#  ~,* ##.##.#  ~,* *,**,*   h  h T2=2 h, h h h  hn#  #  #  #  #  #  ###   hg .###  #.###   #.###  ,* #.###  ,****#.###  ,,,,,...##=.......###  ,****##.##.##########   hc,* ##.##.#  ,* *,**,*   h h߷ hk3 h  h hk ################  #  #  #  #  #  ****################  ,,,,.............###  ****############@###  * ############.###  * ##.###  ****##.###  ,,,,...##=.......###  ****##.##.##########  * ##.##.####  * *,**,* * *,**,*  4 h  ****#### ,,,,............. ****############ *** * *,**,*  5 h ****### ,,,,............. ****############ *** ,,,,...##=......# * *,**,*  3==6 h ****### ,,,,............. ****############ *** ,,,,...##=...... ****##.##.####### * *,,,,*   h h3&7 h  h hn  #  # *****#### ,,,,,.............### *****############.###  ##.### ,* ##.### ,****############.###  hq ,,,,,...##=.....@.### ****##.##.########## ,* ##.##.########## ,* *,**,* ,* *,**,* ,* *,**,* ,* *,**,* ,* *,,,,* ,* *<,,,*  hDz  h{ &8 h%  hE  hw2s #  # *##### ,..### *#.### * #.### ,* #.### *,****#####.### *,,,,,...##=.### ~,****##.##.### ~,* ##.##.# ~,* *,**,* ~,* *,**,* ~,* *,**,* *,* *,**,* *,* *,,,,* ,* *<,,,* 9 ho #  # *#  ho,.### *#.###  hA* #.### ,*  hI#.### *,****#### hz#.### *,,,,,...##=.### ~,****##.##.### ~,* ##.##.# ~,* *,**,* ~,* *,**,* ~,* *,**,* *,* *,**,* *,* *,,,,* ,* *<,,,*  hv=80 hV #  # *# ,.### *#.### * #.### ,* #.### ~**,****#####.### ~**,,,,,...##=.### ,~~,****##.##.### ,~~,* ##.##.# ,~~,* *,**,* ,~~,* *,**,* ,~~,* *,**,* ~**,* *,**,* ~**,* *,,,,* ,* *<,,,*  hW h?Y&1 h^ ha hf&~* # * # *# ,.### *#.### * #.### ,* #.### ~**,****#####.### ~**,,,,,...##=.### ,~~,****##.##.### ,~~,* ##.##.# ,~~,* *,**,* ,~~,* *,**,* ,~~,* *,**,* ~**,* *,**,* ~**,* *,,,,* ,* *<,,,*  hN,&2 h- h0 h" <* # ,* # ,*# ,.### ,*#.### ,****** #.### ,* #.### ,~~**,****#####.### ,~~**,,,,,...##=.### ,~~,****##.##. h# ### ,~~,* ##.##.# ∩,,~~,* *,*#.* ,~~,* *,*#.* ,~~,* *,*#.* ~**,* *,*#.* ~**,* *,,..* ,* *<,,,*  h!+  hq, &3 h2  h5  h *<* # *,* # *,*# ,.### *,*#.### *,****** #.### ~,,,,,,* #.### ~,~~**,****#####.### ~,~~**,,,,,...##.### ,~~,****##.##.# ,~~,* ##.##.## ,∩,,~~,* *,*#.# ,~~,* *,*#.# ,~~,* *,*#.# ~**,* *,*#.# ~**,* *,,..# ,* *<,,,* 4 h  h 5.5 (2 _i - a ring of resist corrosion h h {Inventory: 9/52 slots Armour (go to first with [)  a - a +0 robe (worn)  e - a +1 helmet (worn) Jewellery (go to first with "=)c - an amulet of regeneration  i - a ring of resist corrosion Scrolls (go to first with ?)  f - a scroll of teleportation Potions (go to first with !)  b - 2 potions of magic  d - 2 metallic emerald potions  g - a pink potion  h - a fizzy purple potion hAFc - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  h3G -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hc hg hk*<*################   MrZuerg the Chiller *,*################   Mountain Dwarf *,*********################   Health: 33/33 ======================== ,,,,,,,,,,,.............###   Magic: 6/6======================== *,*********############.###   AC: 4Str: 10 *,****** ############.###   EV: 10Int: 18 ~,,,,,,* ############.###   SH: 0Dex: 10  h3n~,~~**,****############.###   XL:  4 Next: 13% Place: Dungeon:4 ~,~~**,,,,,...##@.......###   Noise: ---------  Time: 2085.5 (0.0) ,,,,~~,****##.##.##########   -) Nothing wielded ,,,,~~,* ##.##.##########   Cast: Freeze ,∩,,~~,* *,*#.# ,,,,~~,* *,*#.# ,,,,~~,* *,*#.#   ~~~~**,* *,*#.#   ~~~~**,* *,,..#   ,,,,,,,* *<,,,*  As you read the scroll labelled XEOR OMADUOTH, it crumbles to dust.  You feel aware of your surroundings.  You sensed 2 altars, and 2 shops/porta hnls. _It was a scroll of revelation. _Found a twisted coral ring. _i - a ring of resist corrosion hVr hr hu hV{f  You start putting on your amulet. h|+6.5 (1 ht h hЅ+7.5 (2 h h h@+8.5 (3 h h2 hԗ+9.5 (4 h hȴ h h6%90.5 (5 h= h  h h_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  c - an amulet of regeneration (worn) h1  h hf_The amulet throbs as it attunes itself to your uninjured body. h8Inventory: 9/52 slots Armour (go to first with [)  a - a +0 robe (worn)  e - a +1 helmet (worn) Jewellery (go to first with "=)  c - an amulet of regeneration (worn)i - a ring of resist corrosion Scrolls (go to first with ?)  f - a scroll of teleportation Potions (go to first with !)  b - 2 potions of magic  d - 2 metallic emerald potions  g - a pink potion  h - a fizzy purple potion h_ i - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h  h*<*################   MrZuerg the Chiller *,*################   Mountain Dwarf *,*********################   Health: 33/33 ======================== ,,,,,,,,,,,.............###   Magic: 6/6========================  hȆ*,*********############.###   AC: 4Str: 10 *,****** ############.###   EV: 10Int: 18 ~,,,,,,* ############.###   SH: 0Dex: 10  h~,~~**,****############.###   XL:  4 Next: 13% Place: Dungeon:4 ~,~~**,,,,,...##@.......###   Noise: ---------  Time: 2090.5 (0.0) ,,,,~~,****##.##.##########   -) Nothing wielded ,,,,~~,* ##.##.##########   Cast: Freeze ,∩,,~~,* *,*#.# ,,,,~~,* *,*#.#  hA,,,,~~,* *,*#.#   ~~~~**,* *,*#.#   ~~~~**,* *,,..#   ,,,,,,,* *<,,,*   _i - a ring of resist corrosion  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  c - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. h# h-1.0 (0.5 h h; _i - a ring of resist corrosion (worn) h~ ,********* ,,,,,,,,,,,............. *,*********############ ~,,,,,,~~**,****############.,,,,...##....... ,,,,~~,****##.##@####### ###### ,∩ *,*#.# ,..#  hk******** *,,,,*   h_ h -2.0 (1.0 h h hg ******** ,,,,,,,,,,,............. *,*********############ ~,,,,,,~~**,****########,,,,...##........ ,,,,~~,****##.##.####### ∩ *,*#.# ,..#*********,*,*   h>p hp&3 hEu h.y hU ,,,,,,,,,,,............. *,*********############ ~,,,,,,~~**,****#######,,,,...##....... ,,,,~~,****##.##.####### ∩ *,*#@# , h.#.#*,,,,,,,,,*,*   hR4 h hs *,*********############ ~,,,,,,~~**,****#######,,,,...##....... ,,,,~~,****##.##.####### ∩ hH *,*#.# , ~~~~**...#.#*,*********,* hE   h hm&5 hn h h4   ~,,,,,,~~**,****#######,,,,...##....... ,,,,~~,****##.##.####### ∩ *,*#.# , ~~~~**,. ,,,,,, hI ;<. *******..######.#***,*** *,******   h  hS &6 h  hU ~,,,,,,~~**,****#######,,,,...##....... ,,,,~~,****##.##.####### ∩ *,*#.# , ~~~~**#... ,,,,,, hV:#<.##.#*,,,,,* *,,,,,,*   h` ha&7 hf hYk9 _Found a stone staircase leading up. h~,~~**,****#.### ~,~~**,,,,,...##........### ,,,,,~~,****##.##.########## ,~~,* ##.##.## ∩,,~~,* *,*#.#,,,,~~,* *,*#.# ~,,,,~~,* #,*#.# ~~~~~**,* #.##.# ~**,* #..@.# ,,,,,,,,* #<...# ********* #....#  *******##.#.# *,,,,,,,..#.# *,*****####.#***,*** #.#***** *,,,,,* *..,,,,* hnh[K *,***,* ******,* h h% &8 h h ht  h  h+  hR  h*~~,~~**,****#.### *~~,~~**,,,,,...##..### ~,,,,,~~,****##.##.# ~,,,,,~~,* ##.##.# ~,,∩,,~~,* #.*#.# ~,,,,,~~,* #.*#.# ~~,,,,~~,* #.*#.# *~~~~~**,* #.##.#  h~*~~~~~**,* #.@..# ~,* #<...#* #....#   h05*##.#.# *,..#.# *,*****####.# hA ***,*** #.#***** *,,,,,* *..,,,,*  *,***,* ******,* h h &9 hj hS h,,,~,,,,,,* #.### **~~,~~**,****############.### **~~,~~**,,,,,...##........### ~~,,,,,~~,****##.##.# ~~,,,,,~~,* ##.##.########## ~~,,∩,,~~,* #.##.#,~~,* #.##.# ~~~,,,,~~,* #.##.# **~~~~~**,* #@##.# **~~~~~**,* #....# ,~,,,,,,,,* #<...# *********** #....# *******##.#.# *,,,,,,,..#.# *,*****####.# ***,*** #.#***** *,,,,,* *..,,,,*100 hݛM*,**,***** ,,,~,,,,,,* ####****############  h**~~,~~**,,,,,...##........***,##########∩ h-x, ~~~,,,,~~##.# **~~~~~**....#  hƝ,~,,,,,,,,* #<...## hۦ hӨ&1 h ht h( M*** *,**,***** ,,,~,,,,,,* ####****############  h) **~~,~~**,,,,,...##........***,##########∩ h* , ~~~,,,,~~## **~~~~~**,* #....#. h* ;..#.###.# h3  h4 &2 h9  h<  h~M,,,,,,,,,,,,............*** *,**,***** ,,,~,,,,,,* ####****############ **~~,~~**,,,,,...##........***,##########∩, ~~~,,,,~~ **~~~~~**,* #.##.#..# h<3 h| h? h h%M hx+,,**,*********############# h>,,,,,,,,,,,,............ h***  h*,**,*****  h9,,,~,,,,,,* #### hv)****############  hDL**~~,~~**,,,,,...##........ h *** h, h# h######### h ∩ h , ~~~,,,,~~,* #.##.###.# h hJ4 h{ h h'dQ hHt M****,* ,,**,*********#############,,,,,,,,,,,,............*** *,**,***** ,,,~,,,,,,* ####.################ **~~,~~**........##........***,##########∩ ~~,,,,,~~,* #.##.##..5 hi l,* *<* # ,****,* # ,,,**,*********################ ,*,,,,,,,,,,,,,.............### ,*,**,*********#.### ,*,**,****** #.### ,,,,~,,,,,,* ####.### ,**~~,~~*#.################.### ,**~~,~~*#......@.##........### ,~~,,,,,~≈.######.##.# ,~~,,,,,~~,* ##.##.########## ,~~,,∩,,~~,* #.##.# ,,~~,* #.##.# ,~~~,,,,~~,* #.##.# ,**~~~~~**,* #.##.# ,**~~~~~**,* #....# ,,~,,,,,,,,* #<...#6 hG]*,* *<* # *,****,* #,**,*# *,*,.### *,*,**,*#.### *,*,**,****** #.### *,,,,~,,,,,,* #.### ,,**~~,~~*#.##.### *,**~~,~~*#.##.### *,~~,,,,,≈≈.######.##.# ,,~~,,,,,~~,* ##.##.# ,,~~,,∩,,~~,* #.##.# *,~~,,,,,~~,* #.##.# *,~~~,,,,~~,* #.##.# *,**~~~~~**,* #.##.# *,**~~~~~**,* #....# *,,~,* #<...#7 hZ *,* *<* # **,****,* #,**,*# **,*,.###  *,*,**,*#.###  *,*,**,****** #.### **,,,,~,,,,,,* #.### h`\,**~~,~~*#.##.### ,*,**~~,~~*#.##.### ,*,~~,,,,.≈≈.######.##.#,~~,,,,.~~,* ##.##.# *,,~~,,∩,,~~,* #.##.# **,~~,,,,,~~,* #.##.#  *,~~~,,,,~~,* #.##.#  *,**~~~~~**,* #.##.# **,**~~~~~**,* #....# **,,~,* #<...# hUc hd&8 hHi hk h  *,* *<* *,****,* ,**,**,*,. *,*,**,*#. *,*,**,****** #.*,,,,~,,,,,,* #.,**~~,~~*#. h ##. *,*,**~~,~~*#.##. *,*,~~,,,..≈≈.######.##. *,,,~~,,,..≈~,* ##.##. **,,~~,,∩.,~~,* #.##.#  **,~~,,,,,~~,* #.##.#  *,~~~,,,,~~,* #.##.#  *,**~~~~~**,* #.##.# ***,**~~~~~**,* #....# ,**,,~,* #<...# hѲ  h &9 h  h  h:0Z *,* *<* *,****,* ,**,**,*,. *,*,**,*#. *,*,**,*##*** #.*,,,,~,,,..,* #.,**~~,~~*#.# h:2~#. **,*,**~~,~~*#.##.  *,*,~~,,...≈≈.######.##.  *,,,~~,,...≈~,* ##.##.  **,,~~,,∩..~~,* #.##.# **,~~,,...~~,* #.##.# *,~~~,..,~~,* #.##.# *,**~~~~~**,* #.##.# ****,**~~~~~**,* #....# ,,**,,~,* #<...# hw< h='10 hB h, _Found a glowing drain. he *,* *<* *,****,* ,**,**,*,. * *,*,**,*#. * *,*,**,*####* #.*,,,,~,,,...* #.,**~~,~~*#.##.*,*,**~~,~~*#.##. h *,*,~~,....≈≈.######.##. *,,,~~,....≈~.* ##.##. **,,~~,.∩..~~.* #.##.# **,~~,....~~.* #.##.# *,~~~....~~.* #.##.# *,**~≈~~~##.* #.##.#*,**~≈≈~≈*#.* #....# ,,,**,,~,* #<...# h % h&&1 h+ hW. h` *,* *,*  *,* *<* ******,****,* ,,,,,,,,,**,*********############ ,*****,*,,,,,,,,,,,,,........... ,* *,*,**,*********# <* *,*,##$###### #  h2a******,,,.b......# #### ,,,,,,,**~~,~~*#@################ ****,*,**~~,~~*#........##....... * *,*,~~,....≈≈.######.##. * *,,,~~,....≈~.# ##.##.###### * **,,~~,.∩..~~.# #.##.# * **,~~,....~~.# #.##.#b   bat (asleep) * *,~~~....~~.# #.##.# * *,**~≈~~~##.# #.##.# ******,**~≈≈~≈*#.* #....# h`je  A bat comes into view. hk&2 h2r hu* _Found 4 gold pieces. ha *,****,*  *,* *,*  *,* *<* *******,****,* *,,,,,,,,,**,*********########### *,*****,*,,,,,,,,,,,,,...........  hd*,* *,*,**,********* ,<* *,*.##$###### *******,,..b....@.# ,,,,,,,,*#~~.~≈##.############### ,****,*,*#~~.≈~*#........##...... ,* *,*,~~.....≈≈.######.##. ,* *,,,~≈.....≈~.# ##.##.##### ,* **,,~~..∩..~~.# #.##.# ,* **,~~,....~~.# #.##.# ,* *,~~~....~~.# #.##.# ,* *,**~≈~~~##.# #.##.# hHp h.q&3 hw h{ hT  *,****,*  *,* *,*  h[  *,* *<*  *,****,*  *,**,*  *,*****,*, **,* *,*,**,* ,,<* *,#.##$###### *,...b...@..# *,##~~.~≈##.#,****,*,*#~~.≈~*#........## *,* *,*,~~.....≈≈.######.##. *,* *,,,≈≈.....≈~.# ##.##. *,* **,,~~..∩..~~.# #.##.#b 2 bats (asleep) *,* **,~~.....~~.# #.##.# ,,* *,≈~b....~~.# #.##.# *,* *,**~≈~~~##.# #.##.# h  h &4 hZ  h V _A bat comes into view. h *,****,*  *,* *,*  *,* *<*  *,****,*  *,**, h* *,*****,*,*,* *,*,*#,*,<* *!#.##$###### *....b..@...# *.##~~.~≈##.# hʑ,****,*,*#~~.≈~##........## **,* *,*.~~.....≈≈.######.##.  *,* *,,.≈≈.....≈~.# ##.##. **,* **,.~~..∩..~~.# #.##.# * h*,* **.~~.....~~.# #.##.#,* *.≈~b....~~.# #.##.#  hM~**,* *,**~≈~~~##.# #.##.# hb h h h(5~.b h b h91 asleep) hy2-=5Freeze h _Found a metallic emerald potion. The bat hits you. hD.b   bat (3=6Freeze hn h _You barely miss the bat. The bat barely misses you. hT *,****,*  *,* #h*  *,* #<*  *,***#.*  *,##.* *,*****,*,,..,*,* *,*,*#b* hh,<* #!#.##$###### #....~.@....# *.##~~.~≈##.#,****,*,*#~~.≈~##.##*,* *,*.~~.....≈≈.######.##. * *,* *,..≈≈.....≈~.# ##.##.*,* **..~~..∩..~~.# #.##.# h   jackal (asleep) ,**,* *#.~~.....~~.# #.##.# bb 2 bats (1 asleep),* #.≈~b....~~.# #.##.# ***,* *,**~≈~~~##.# #.##.# hͿh  A jackal comes into view. h) h h&7 h hu _Found a stone staircase leading up. The bat closely misses you. h  *,* #h*  *,* #<# *******,***#.#  *,,,,,,,,,##.#******** *,*****,*,,...,,,,,,,,....... *****,* *,#,*#b#********#######  h),,,,,<* #!#.##$###### *********#....~......# ,,,,,,..##~~@~≈##.### ,,,,,****,*,*#~~.≈~##........##.. ****,* *,*.~~.....≈≈.######.##.# ,* *,* *...≈≈.....≈~.# ##.##. ,***,* *#..~~..∩..~~.# #.##. ,,**,* ##.~~.....~~.# #.##.# bb 2 bats (1 asleep) , h,,,,,* #.≈~b....~~.# #.##.#***,* #.##≈≈~~~##.# #.##.# ,***,******,**~≈≈~≈*#.* #....# hZ  h  hN .b  You hear the slow rusting of a drain. h b2-8Freeze h  hZ ' _The bat hits you. h <#*******,***#.,,,,,,,,,##.#*************,#,,...,,,,,,,,....... *****,* #,#.*#.#********####### ,,,,,<* #!#.##$###### *********#....~b.....# ****,,,,,,..##~~.~≈##.#### ,,,,,****,*,*#~~@≈~##........##..  h****,* *,#.~~.....≈≈.######.##.# ,* ...≈≈~.# *#..~~..∩..~ , ##.~~...,,,* #.≈~b***##≈≈~~~##****#.*#~≈≈~≈##.. ,,,,,,,,,**,,~,,,,,,,,< hB hͭ&.b h~T3=9 h hhQ _The bat closely misses you. hA   You freeze the bat.  The bat is severely wounded..b5----20Freeze _The bat hits you but does no damage. h*******,***#.,,,,,,,,,##.#*************,#,,...,,,,,,,,....... *****,* #,#.*#.#********####### ,,,,,<* #!#.##$###### *********#....~......# ****,,,,,,..##~~.~≈##.#### ,,,,,****,#.##b~.≈~##........##.. ****,* *,#.~~..@..≈≈.######.##.# ,* ...≈≈~.# *#..~~..∩..~ , ##.~~...,,,* #.≈~b***##≈≈~~~##r   river rat (asleep)****#[ h37m.*#~≈≈~≈##..bb 2 bats (1 asleep) ,,,,,,,,,*#,,r......,,<******,*************.  A river rat comes into view.1 _The bat hits you but does no damage. hw,,,,,,,,,##.#*************,#.,...,,,,,,,,....... *****,* #,#.*#.#********####### ,,,,,<* #!#.##$###### *********#....~...... ****,,,,,,..##~~.~≈##.#### ,,,,,****,#.##b~.≈~##........##.. ****,* *.#.~~.....≈≈.######.##.# ,* ...≈≈~.# *#..~~..∩..~ , ##.~~...,,,* #.≈~b***##≈≈~~~##****#.*#~≈≈~≈##... ,,,,,,,,,*#,,r...... h1,,# #<******,***#########** #. *,* *******##.#~b2Freeze _The bat barely misses you. hF*****,#.,...,,,,,,,,....... *****,* #,#.*#.#********####### ,,,,,<* #!#.##$###### ********##....~...... ****,,,,,...##~~.~≈##.#### ,,,,,****,#.##~~.≈~##........##.. ****,* *.#.~~.....≈≈.######.##.# ,* ..≈≈.b...≈~.# *#..~~..@..~ , ##.~~...,,,* #.≈~b***##≈≈~~~##****#.*#~≈≈~≈##... ,,,,,,,,,*#,,r......,,# # h~^<******,***#########** #. *,* *******##.#,,,,,,,..b.=-3Freeze _There is a glowing drain here. hf h8- h hr h h,b. hq2-----=4 hr hQ h(f  #r# hÐ  #r# #.# #r# #.# #.# #∩#a Sewer #@# h #.# #r# #r# #r# h #r#rrrrrrrr 8 rats (asleep) #r# #~#  hǓ\_The bat hits you.  The world spins around you as you enter the gateway. h8- hfU rrrr hrrrrrrrrr4 wandering, 1 asleep)rYou enter a sewer! hx3=====7 (1.7 h hj _The rat squeaks loudly. x2  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. h7y  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No h9 h"MrZuerg the Chiller#r#Mountain Dwarf#r#Health: 33/33 ========================#.#Magic: 2/6========----------------#r#AC: 4Str: 10#*#EV: 10Int: 18***SH: 0Dex: 10***XL:  4 Next: 13% Place: a Sewer*@*Noise: ====-----  Time: 2124.7 (0.0)***-) Nothing wielded*r*Cast: Freeze#r# h#r##r#rrrrrrrr 8 rats (4 wandering, 1 asleep)#r##~# _There is an empty arch of ancient stone here.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateAn empty arch of ancient stone. hAUMrZuerg the Chiller#r#Mountain Dwarf#r#Health: 33/33 ========================#.#Magic: 2/6========----------------#r# hD!AC: 4Str: 10#.#EV: 10Int: 18#.#SH: 0Dex: 10#∩#XL:  4 Next: 13% Place: a Sewer#@#Noise: ====-----  Time: 2124.7 (0.0)#.#-) Nothing wielded#r#Cast: Freeze#r##r##r#rrrrrrrr 8 rats (4 wandering, 1 asleep)#r##~#  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateAn empty arch of ancient stone.  The walls around you are covered in ice. hnEonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate  An empty arch of ancient stone.  The walls around you are covered in ice.rat squeaks loudly. x5 h9F hJxr.r.r hqK#.##∩##@##r##.#rrrrrrrr hL`===-5.7 (1 hLLFreezeRamparts  hiQ##∩##@### hS2 _The wall freezes the rat. x2 hT  The wall freezes the rat. h  You kill the rat!The wall freezes the rat! hw  You kill the rat!The wall freezes the rat. hJd.r.r†#.##†#.#† 5 rats hj6----6Freeze#.####.# _You kill the rat! h P.r.r#.###@##r.---7#.#### hB h   The wall freezes the rat but does no damage.  The wall freezes the rat..r†##∩##@##r.r 4 rats. h\g3====78 h##∩##@## hG _You kill the rat! h h>  The wall freezes the rat. hrw  You kill the rat!The wall freezes the rat. h+ hB.r##@##†##.#†r. 2 rats hp99#### hwG _You kill the rat! h\ >  The wall freezes the rat. h>^  hd †#.##∩##@# h4e ##.#r.   rat h5 02030 h͊ m### h2 G _You kill the rat! h;]###@##†##r#† 1##∩##@##†## _The wall freezes the rat. hT>  The wall freezes the rat. h#.##∩####.# h$D====12###†## _You kill the rat! h}##.##∩##@##†##.#0 hu3.7 (1 _You start resting. The frozen ramparts melt away. h. h@4==== hz==== h*5==== hx6==== hCi _You start resting.57.7 (24.0)6====8.7 (25 _Magic restored.= h _Unknown command.> h> h> h> hTF _Unknown command.> h$43> h85> h6> h8> h9: _> h@  There is a gate leading back out of this place here. _> hBR  There is an empty arch of ancient stone here.> hC> hD5 _> hH_  You see here a rat corpse.> hJ> hVKY==== _> hrM> hN,> hO> h7S_  You see here a rat corpse.> hT> htU _> hV> hW> hY,> h'Z> h[> h6],> h]> h,_> hbA  You enter the shallow water.> hb@Water > hc> heN _Moving in this stuff is going to be slow.> hg4> hg> hi> hk,> hk> h#m> h1n> hn> ho> hEp> h&q> hq> hr> hr> hs> h7t> ht> hQu> h,v> hv> hw> hw> hx> h'y> hy> h]z> hI{> h{> h8|> h}> h~> h~,> h+> h> h,> hĂ> hB> h> h@> hΆ> h9> h> h> hO,> h?> h,> h=> hH> h*> h3,> hC> hV> hӑ> h8> h> hE> h> h'> h9> h> h> hؘ> h> hy#~#~~~~~~##~########.@~~~~...96.5 (37.8...~.~~~~.~~~~.~~~≈~~~~~~~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~> hE~~~~~~~~~~~≈≈≈~......~~~~~~~~~##.###.~.....~.#∩ ##########> hڢ> hY.8.1 (39.4> h> hB _Found a gate leading back out of this place.? h? h? h? h? h? h? h? h<J? h ? h ? hYou enter the shallow water.? h? h¶"Water ? h~? h? h ? hn? h/*_Moving in this stuff is going to be slow.? h2? h6? h? h? h`? h? h? hd? h? h? h ? h ? h'You enter the shallow water.? h? h"Water ? hL? hl? h ? h? h<*_Moving in this stuff is going to be slow.? h? h? hi? h? h? h? h? hc? hx? hU? h? h? h? h? h ? h ? hYou enter the shallow water.? h^? h"Water ? h? h? h ? hE2 You enter the shallow water? h . ? hq_Moving in this stuff is goi? hng to be slow. ? h You enter the shallow water? h". _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.? h? h? hL ? h ? h ? h ? h ? h{ ? h ? h ? h? ? h ? h| ? hi ? h7 ? h ? h ? h  ? h 2_Moving in this stuff is goi? h] ng to be slow. ? h0  You enter the shallow water? h . ? h! _Moving in this stuff is goi? hT" ng to be slow. ? h"  You enter the shallow water? h# . ? hJ$ _Moving in this stuff is goi? h% ng to be slow. ? h%  You enter the shallow water? hg& .? h>' ? h ( "Water ? h( ? h * ? h,  ? hD- 2 You enter the shallow water? h<. . ? h. _Moving in this stuff is goi? h/ ng to be slow. ? h0  You enter the shallow water? h!1 . ? h1 _Moving in this stuff is goi? h2 ng to be slow. ? h>3  You enter the shallow water? h3 . ? h5 @_Moving in this stuff is going to be slow.? h6 ? h7 ? h8 ? h: ? h!>  ? h> 2_Moving in this stuff is goi? h? ng to be slow. ? h@  You enter the shallow water? h?A . ? hB 0_Moving in this stuff is going to be slow. ? h9C You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water ? hHG  ? hG 2 You enter the shallow water? hJ . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.? hJ ? hK ? hL ? hN ? hQ  ? hzR 2_Moving in this stuff is goi? h S ng to be slow. ? hS  You enter the shallow water? h@T . ? hT _Moving in this stuff is goi? hU Vng to be slow.  You enter the shallow water. _Moving in this stuff is goi? hhW ng to be slow.  You enter the shallow water.Water ? h[  ? h[ 2 You enter the shallow water? h\\ . ? h] _Moving in this stuff is goi? h] ng to be slow. ? h^  You enter the shallow water? hh . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.? hh 3#~# ? hgi G#~# ? h!j G#~# ? hj G#~# ? hwk G#~# ? hl G#~# ? hMz ##~###############.~~~~~....  #######...~.~~~@.~~~~#≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ###≈≈≈~~~~~~~~~~~~~≈≈≈~~######......~~~~~~~~~K###.###.~.....~..K   kobold (asleep)∩# ##############? hz '220.9 (22.8 ? h`{ _Moving in this stuff is goi? h| ng to be slow. ? h|  You enter the shallow water? h;} . ? h} _Moving in this stuff is goi? hj~ ng to be slow. ? h~  You enter the shallow water? h . ? h _Moving in this stuff is goi? h ng to be slow. ? h@ H A kobold comes into view. It is wielding a +0 club.? hc ? h3 ? h͉ K? hK .? hۊ K? hU ? h ? h ? h ==? h 2.5 (24.4? h| ? h  ? hU ? h /_The kobold shouts! You hear a shout! x2@ he U #~# #~# #~# #~# #~# #~# ##~########  #######.~~~~~....  ...~.~~~@.~~~~..  ~~~~≈~~~~~~~≈≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~~~~~~~≈≈≈K~  .....~~~~~~~~~.  ###.###.~.....~..  #∩# ###########  ###@ h[ #~# #~# @ ha@#~# #~# #~# #~# @ h*k##~########  #######.~~~~~....  ...~.~~~@.~~~~..  @ h~~~~≈~~~~~~~≈≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~~~~~~~≈≈≈K~  .....~~~~~~~~~. @ h.###.###.~.....~..  #∩# ########### ### @ h@ hDZ@ h@ h] _A kobold is nearby!B hE#~# #~# #~# #~# #~# #~# ~#  ##~######### #######.~~@~~....# #######...~.~~~~.~~~~..#~~~~≈~~~~~~~≈≈≈~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~. ##≈≈≈~~~~~~~~~~~~~≈≈≈K~#  B hs######......~~~~~~~~~.####.###.~.....~..#∩# ###############B hB hB h B hBQKK~K   kobold brigand (missile)K   koboldB h:--4.1 (1.6)B h>B hK  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.C h # #~# #~# #~# #~# #~# #~# #~# ##~# #######.~@~~~....#  #...~.~~~~.~~~~..#  #≈≈≈≈≈~~~~≈~≈≈≈~K# #≈K~.#≈≈≈~≈≈≈~~# ######......~~~~~~~~~.# ###.###.~.....~..# #∩# #  ###C h# C h C h zKK~~C hS C--5.7C h C h3 #~# #~# #~# #~# #~# #~# #~# #~#  ##@######### #######.~~~~~....# #######...~.~~~~.~~~~K.#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈K~#  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.####.###.~.....~..# #∩# ############C h<C h@ ((((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!D h~D hh~~~~~~~D h====7.3Pois Water D hD hΖQ _You are poisoned.D h_q #@#  ##~######## #######.~~~~~...######...~.~~~~.~~~~K. #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  D h\r###≈≈≈~~~~~~~~~~~~~≈≈≈~~######......~~~~~~~~~###.###.~.....~..D h|D hr~a0-----8.9D hD hHS _You feel very sick.D h2[fM #~#  ##~######## #######.~~~~~...#######...~.~~~~.~~~~K.#~~~~~~~≈≈≈≈≈≈≈≈≈~~≈≈.....~~~~~~~~D hbD heN-----30.5D hDw: _You feel sick.E h|10 _You feel sick.E hR2E h$ _You feel sick.E hR 3  You feel sick.E h /3E h E h [ _You are no longer poisoned.F h{1=4F hP OKK   kobold brigand (missile)2==5G hDM  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G h #~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 32/33 =======================-#~#Magic: 3/6============------------#~#AC: 4Str: 10#*#EV: 10Int: 18***SH: 0Dex: 10***XL:  4 Next: 21% Place: a Sewer*@*Noise: ---------  Time: 2235.5 (0.0)***-) Nothing wielded#***########Cast: Freeze#######**K~~~....#Water #######...~.~~~~.~~~~K.##≈≈≈≈≈~~~~≈~~~~~~ h P0m~≈≈≈~~#K   kobold brigand (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.# _You are no longer poisoned.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.H hS#~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 32/33 =======================-#~#Magic: 3/6============------------#~#AC: 4Str: 10#~#EV: 10Int: 18#~#SH: 0Dex: 10#~#XL:  4 Next: 21% Place: a Sewer#@#Noise: ---------  Time: 2235.5 (0.0)#~#-) Nothing wielded##~#########Cast: Freeze#######.~K~~~....#Water #######...~.~~~~.~~~~K.##≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#KH hY   kobold brigand (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.#Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.  The walls around you are covered in ice.#~##~##@##~##K#.~~3===6.5 (1Ramparts Water #~####~##K#onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 6% risk of failure) h\K  Press: ? - help, Dir - look around, f - activate  Some shallow water.  The walls around you are covered in ice. _ freezes the kobold brigand.H h ##~##@##~##--7##~####K#I hf#~####KI hg#~#KK   koboldI hiR--8FreezeI hr#~###K##I hvM _The wall freezes the kobold brigand but does no damage.I h1M  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hC* #~# MrZuerg the Chiller #~# Mountain Dwarf #~# Health: 33/33 ======================== #~# Magic: 2/6========---------------- #~# AC: 4Str: 10 #~# EV: 10Int: 18 #~# SH: 0Dex: 10 #~# XL:  4 Next: 21% Place: a Sewer #@# Noise: ---------  Time: 2238.5 (0.0) #K# -) Nothing wielded ##~#########  Cast: Freeze #######.~K~~~....#  Ramparts Water  #######...~.~~~~.~~~~K.#  #≈≈≈≈≈~~~~J h7P~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  K   kobold  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)J hr #~# MrZuerg the Chiller #~# Mountain Dwarf #~# Health: 33/33 ======================== #~# Magic: 2/6========---------------- #~# AC: 4Str: 10 #~# EV: 10Int: 18 #~# SH: 0Dex: 10 #~# XL:  4 Next: 21% Place: a Sewer #@# Noise: ---------  Time: 2238.5 (0.0) #K# -) Nothing wielded ##~#########  Cast: Freeze #######.~K~~~....#  Ramparts Water J hu #######...~.~~~~.~~~~K.#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  K   kobold  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is lightly wounded.J h&| #~# #~# #~# #~# #~# #~# #~# J h^},#~# #@# #K# ##K  .~~  ~~~  ~~~~~  ≈≈≈≈≈  ~~~~~~~  J h[F=9.5 (1#~####K##  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is lightly wounded. _The wall freezes the kobold but does no damage.K hd  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h #~# MrZuerg the Chiller #~# Mountain Dwarf #~# Health: 33/33 ======================== #~# Magic: 1/6====-------------------- #~# AC: 4Str: 10 #~# EV: 10Int: 18 K h^<#~# SH: 0Dex: 10 #~# XL:  4 Next: 21% Place: a Sewer #@# Noise: =--------  Time: 2239.5 (0.0) #K# -) Nothing wielded ##K#########  Cast: Freeze #######.~~~~~....#  Ramparts Water  #######...~.~~~~.~~~~K.#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  K   kobold  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h:Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)K h6S#~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 33/33 ========================#~#Magic: 1/6====--------------------#~#AC: 4Str: 10#~#EV: 10Int: 18K hW#~#SH: 0Dex: 10#~#XL:  4 Next: 21% Place: a Sewer#@#Noise: =--------  Time: 2239.5 (0.0)#K#-) Nothing wielded##K#########Cast: Freeze#######.~~~~~....#Ramparts Water #######...~.~~~~.~~~~K.##≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#K   kobold brigand (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.K   kobold###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.#Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the kobold brigand.K h>v0---40.5 (1Contam Water #~###  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the kobold brigand. _The kobold brigand hits you with a +0 dagger.L h$9  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h+ #~# MrZuerg the Chiller #~#L h/E Mountain Dwarf #~# Health: 30/33 =====================--- #~# Magic: 0/6------------------------ #~# AC: 4Str: 10 #~# EV: 10Int: 18 #~# SH: 0Dex: 10 #~# XL:  4 Next: 21% Place: a SewerL h|4B #@# Noise: =--------  Time: 2240.5 (0.0) #K# -) Nothing wielded ##K#########  Cast: Freeze #######.~~~~~....#  Ramparts Contam Water  #######...~.~~~~.~~~~K.#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  K   kobold  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)L h  #~# MrZuerg the Chiller #~# Mountain Dwarf #~# Health: 30/33 =====================--- #~# Magic: 0/6------------------------ #~# AC: 4Str: 10 #~# EV: 10Int: 18 #~# SH: 0Dex: 10 L hj T#~# XL:  4 Next: 21% Place: a Sewer #@# Noise: =--------  Time: 2240.5 (0.0) #K# -) Nothing wielded ##K#########  Cast: Freeze #######.~~~~~....#  Ramparts Contam Water  #######...~.~~~~.~~~~K.#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  K   kobold  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# (lightly wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is moderately wounded.The wall freezes the kobold brigand. The kobold brigand barely misses you.The wall freezes the kobold.  You kill the kobold!L h  #~# #~# #~# #~# #~# #~# L hM #~# #~# #@# #K# ##)#  .~~  ~~~  ~~~~~   ≈≈≈≈≈  ~~~~~~~  L hn 1=21.5 (1Freeze#~##~###K##  You freeze the kobold brigand.  The kobold brigand is moderately wounded.The wall freezes the kobold brigand. The kobold brigand barely misses you..  You kill the kobold! _You hear a splash.R hN ##@###)#R h4Q,Magic courses through your body. The wall freezes the kobold brigand.2==6========================-2FreezeR hjUx##~###R h{XF _The kobold brigand splashes around in the water.R hG  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R hl #~# MrZuerg the Chiller #~# Mountain Dwarf #~# Health: 32/33 =======================- #~# Magic: 5/6====================---- #~# AC: 4Str: 10 #~# EV: 10Int: 18 #~# SH: 0Dex: 10 #~# XL:  4 Next: 22% Place: a Sewer #@# Noise: ---------  Time: 2242.5 (0.0) #K# -) Nothing wielded ##)#########  Cast: Freeze #######.~~~~~....#  Ramparts Contam Water  #######...~.~~~~.~~~~K.#  #≈≈≈≈R ht~~~~≈~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)S hx#~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 32/33 =======================-#~#Magic: 5/6====================----#~#AC: 4Str: 10#~#EV: 10Int: 18#~#SH: 0Dex: 10#~#S hE#XL:  4 Next: 22% Place: a Sewer#@#Noise: ---------  Time: 2242.5 (0.0)#K#-) Nothing wielded##)#########Cast: Freeze#######.~~~~~....#Ramparts Contam Water #######...~.~~~~.~~~~K.##≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#K   kobold brigand (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.#Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded.S he$a3==3.5 (1S hP+##~###K##S h/  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded. _The wall freezes the kobold brigand. The kobold brigand closely misses you.S hU  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T h #~# MrZuerg the Chiller #~# Mountain Dwarf #~# Health: 33/33 ======================== #~# Magic: 4/6================-------- #~# AC: 4Str: 10 #~# EV: 10Int: 18 #~# SH: 0Dex: 10 #~# XL:  4 Next: 22% Place: a Sewer #@# Noise: =--------  Time: 2243.5 (0.0) #K# -) Nothing wielded ##)#########  Cast: Freeze #######.~~~~~....#  Ramparts Contam Water  ###T h ####...~.~~~~.~~~~K.#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)T h]#~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 33/33 ========================#~#Magic: 4/6================--------#~#AC: 4Str: 10#~#EV: 10Int: 18#~#SH: 0Dex: 10#~#XL:  4 Next: 22% Place: a Sewer#@#Noise: =--------  Time: 2243.5 (0.0)#K#-) Nothing wielded##)#########Cast: Freeze#######.~~~~~....#Ramparts Contam Water #######...~.~~~~.~~~~K.##≈≈≈≈≈~~~~≈~~~~~~T h_@~≈≈≈~~#K   kobold brigand (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.#Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded.The frozen ramparts melt away.4.5 (1T haT hbMAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded.The frozen ramparts melt away _The kobold brigand hits you but does no damage.U h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h/#~#MrZuerg the Chiller#~#Mountain Dwarf#~#U hHealth: 33/33 ========================#~#Magic: 1/6====--------------------#~#AC: 4Str: 10#*#U hREV: 10Int: 18***SH: 0Dex: 10***XL:  4 Next: 22% Place: a Sewer*@*Noise: =--------  Time: 2244.5 (0.0)*K*-) Nothing wielded#***########Cast: Freeze#######***~~~....#Contam Water #######...~.~~~~.~~~~K.##≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#K   kobold brigand (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.# _The kobold brigand hits you but does no damage.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous h4m; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.U h[ #~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 33/33 ========================#~#Magic: 1/6====--------------------#~#AC: 4U h] Str: 10#~#EV: 10Int: 18#~#SH: 0Dex: 10#~#XL:  4 Next: 22% Place: a Sewer#@#Noise: =--------  Time: 2244.5 (0.0)U h1` #K#-) Nothing wielded##)#########Cast: Freeze#######.~~~~~....#Contam Water #######...~.~~~~.~~~~K.##≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#K   kobold brigand (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.  The walls around you are covered in ice.  The wall freezes the kobold brigand.U ha =5.5 (1Ramparts Contam Water U hFj ##K##)#U hn asting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  Some shallow water.  The walls around you are covered in ice. freezes the kobold brigand. _The kobold brigand splashes around in the water.V hp E #~##@##)# The wall freezes the kobold brigand.  The kobold brigand hits you but does no damage.V hq s2====-6V hXu #~###K##)#V hEw K _Your magical contamination has completely faded away.W h7 M  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W h  #~# MrZuerg the Chiller #~# Mountain Dwarf #~# Health: 33/33 ======================== #~# Magic: 1/6====-------------------- #~# AC: 4Str: 10 #~# EV: 10Int: 18 #~# SH: 0Dex: 10 #~# XL:  4 Next: 22% Place: a Sewer #@# Noise: =--------  Time: 2246.5 (0.0) #K# -) Nothing wielded ##)#########  Cast: Freeze #######.~~~~~....#  Ramparts Water  #######...~.~~~~.~~~~K.#  #≈≈≈W h] ≈~~~~≈~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 100% to hit)X h+! #~# MrZuerg the Chiller #~# Mountain Dwarf #~# Health: 33/33 ======================== #~# Magic: 1/6====-------------------- #~# AC: 4Str: 10 #~# EV: 10Int: 18 #~# SH: 0Dex: 10 X hX<#~# XL:  4 Next: 22% Place: a Sewer #@# Noise: =--------  Time: 2246.5 (0.0) #K# -) Nothing wielded ##)#########  Cast: Freeze #######.~~~~~....#  Ramparts Water  #######...~.~~~~.~~~~K.#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#  K   kobold brigand (missile)  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.  ###≈≈≈~~~~~~~~~~~~~≈≈≈~~#  ######......~~~~~~~~~.# Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is almost dead.The wall freezes the kobold brigand!  You kill the kobold brigand! #~# #~# #~# #~# #~ h3=7m# #~# #~# #~# #@# #)# ##)#  .~~  ~~~  ~~~~~  ≈≈≈≈≈  ~~~~~~~  #~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 33/33 ========================#~#Magic: 1/6====--------------------#~#AC: 4Str: 10#~#EV: 10Int: 18#~#SH: 0Dex:X h?[40m 10#~#XL:  4 Next: 121% Place: a Sewer#@#Noise: =--------  Time: 2247.5 (1.0)#)#-) Nothing wielded##)#########Cast: Freeze#######.~~~~~....#Ramparts Water #######...~.~~~~.~~~~K.##≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.###≈≈≈~~~~~~~~~~~~~≈≈≈~~#######......~~~~~~~~~.#Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is almost dead.The wall freezes the kobold brigand!  You kill the kobold brigand!You freeze the kobold brigand.  The kobold brigand is almost dead.The wall freezes the kobold brigand!  You kill the kobold brigand! _You hear a splash. x2  You have reached level 5!X hgE/  --more--Y h5n8/387-51% Freeze#~##### _Z h=r`Z hi|nZ h,Z hZ hN-Z hcZ h!#~##~##@#-#)##)#.Z hP 51.5 (4 _You start resting.Z hZ hkN-2.5 (5Z hZ hé4 _The frozen ramparts melt away.Z hG Z h! Z h$ Z hc- nZ h. Z h1 ,Z h4 Z h8 V2===Z h9 Z h_: Z h= ,Z h@@ Z hA ,Z hYC Z hE ,Z hG Z hJ Z h`K 5===Z hHM Z hP ,Z h/S Z h2W ,Z hX Z h<[ ,Z h] Z h_ ,Z hSa Z hc ,Z hCe Z hg Z hCh P3====Z hdi Z h8m Z hc| K   kobold (wandering)K _You start resting.Z h 066.5 (14.0)Z h' ,7.5 (15Z hD Z h s _A kobold comes into view. It is wielding a +0 club.[ hyi #~# #~# #~# #~#[ hnzP #~# #~# #~# #~# #@# #)# ##)#  .~~  ~~~  ~~~~~  ≈≈≈≈≈  ~~~~~~[ h{<   [ h^ #~# #~# #~# #~# #~# #~# #~# #~# #@# #)# ##)#  .~~  ~~~  ~~~~~  ≈≈≈≈≈  ~~~~~~  [ h+[ h,[ h9[ h B] _A kobold is nearby![ h~ ##)################.~~~~~....#######...~.~~~~.~~~~K≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~≈≈≈≈≈≈≈≈≈KK 2 kobolds (1 missile, wandering)~~≈≈[ hf.....~~~~~~~K###.###.~.....~..#[ h,[ h)V K   koboldK~~~~A kobold comes into view. It is wielding a +0 short sword.9.1 (1.6)[ hW@ _The kobold moves out of view.  Things that are here: _a +0 dagger; 7 poisoned darts; a kobold corpse^ h\)##@################.~~~~~....#######...~.~~~~.~~~~.≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.##≈≈≈~~~~~~~~~~~K~≈≈≈K~#K 2 kobolds (1 missile) ######......~~~~~~~~~. ###.###.~.....~. #∩# ###########^ h~^ h^L((((((^ h6^ h~.~≈≈≈K~^ h (((((((The kobold throws a stone. The stone hits you. The kobold throws a stone.^ h@~.~≈≈≈^ hw_7-=70.7^ h^ hq _The stone barely misses you. _You see here a +0 club.^ hp@)##)################.@~~~~....#######...~.~~~~.~~~~≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.##≈≈≈~~~~~~~~~~K~~≈≈≈K~#^ hEq ######......~~~~~~~~~. ###.###.~.....~. #∩# ##############^ hB^ h9^ hKK~~~≈≈≈~^ h8=====-2.3 _^ h^ h_ h~ #)#  ##@######## _ hq9#######.~~~~~..######...~.~~~~.~~~~.. #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K~.###≈≈≈~~~~~~~~~K~~~≈≈≈~~######......~~~~~~~~~###.###.~.....~..#∩# ############_ h?_ h KK   kobold brigand (missile, wandering)_ h)KK 2 kobolds (1 missile)A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts._ h]H((((((_ hj_ hH~~~~~K.≈≈=3.9_ hއ_ hCW _The kobold throws a stone. The stone hits you but does no damage. _ h?_You see here a +0 club._ hV~ #@#  ##)######## #######.~~~~~..._ hn######...~.~~~~.~~~K.. #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K~.K   kobold_ h5###≈≈≈~~~~~~~~~K~~~≈≈≈~~#######......~~~~~~~~~###.###.~.....~.._ h98_ h?97-5.5 __ h{C_ hQ  Things that are here: _a +0 dagger; 7 poisoned darts; a kobold corpse_ h  #)#  ##)######## #######.~~~~~..######...~.~~~~.~~~K.. #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K~.###≈≈≈~~~~~~~~~K~~~≈≈≈~~######......~~~~~~~~~_ hD _ hT i4===-7.1 __ h] _ h( _ h +~ #)#  ##)######## #######.~~~~~..######...~.~~~~.~~~K..#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#_ h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K~.###≈≈≈~~~~~~~~~K~~~≈≈≈~~_ hը _ hw D=8.7_ hٮ _ ho ` h1e` hf,90` hn` hsqb h?b h@'80b hGb hIb h b hY D===1b hؿ c hK   kobold brigand (missile, wandering)K2c hA TKKK)~K   kobold (missile)3c hD d hd hDK~d h&4d hd he he hgxK~5e he h"e hW e hR[ :((e h e h }~)K~e h 7-5=====6e hg e h D _The kobold throws a stone. The stone hits you.f hf hNK)f h\8=-7f hm f hY f h0<  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h#~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 38/38 ========================#~#Magic: 2/7======------------------#~#AC: 4Str: 10#*#EV: 10Int: 18***SH: 0Dex: 10***XL:  5 Next: 11% Place: a Sewer*@*Noise: ---------  Time: 2287.7 (0.0)***-) Nothing wielded*K*Cast: Freeze##*#########Water #######.K~~~~....########...~.~~~ ha6m~.~~~K..#K   kobold brigand (missile)#≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#K   kobold (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K~.###≈≈≈~~~~~~~~~K~~~≈≈≈~~# _The kobold throws a stone. The stone hits you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.h h#~#MrZuerg the Chiller#~#Mountain Dwarf#~#Health: 38/38 ========================#~#Magic: 5/7=================-------#~#AC: 4Str: 10#~#EV: 10Int: 18#~#SH: 0Dex: 10#~#XL:  5 Next: 11% Place: a Sewer#@#Noise: ---------  Time: 2287.7 (0.0)#~#-) Nothing wielded#K#Cast: Freeze##)#########Water #######.K~~~~....########...~.~~~~.~~~K..#K   kobold brigandh h' (missile)#≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#K   kobold (missile)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K~.###≈≈≈~~~~~~~~~K~~~≈≈≈~~#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.  Okay, then. _h h*Fh hd#~####)#r hfj _Your Ice Magic skill increases to level 6!s hl} 4s h~ s h: 6=s h #~##~##@##)##)#s h ` 5 _You start resting.s hN 27==1===6.7 (2s hq s h 4 _The frozen ramparts melt away.t h4t ht hI8=t h(E9=t h?30=1====t hh<l2==3=4=5==6=7=2===t h\ _You start resting.16.7 (10.0)8==7.7 (11t hu8 _HP restored.t ha 4t hy t h{ nt hV t hP t hZ <===t h t h! t h. :=t h t h ,t hR t h ,t h t h ,t h9 t h1 ,t h t h 93t h 4====t h t h ,t h^ t h t h t hk t h ,t ho t hi S====t h@ t h: ,t h t h t hK t h t h t h t h t hx t h t h# t h" t h" t h# t h% t hD& P4===t h{' t h* ,t h, t h|. ,t h!0 t h!2 ,t hp3 t h5 R===t h7 t h9 ,t h; t h= ,t hk? t hkA ,t hB t hD t hE t hsF t hH t hI t hJ t hL t hvM Q5====t h*O t h3Q t hQ t h0S t hKU t hU t h8W t h_Y t hZ t h [ t h] t h] =====t h^ t h` t ha t hb t hd t h/e t hbf t hh t h2i t hZj t hn ,t ho t hq ,t h[s t h@u d6===t hGw t hXy ,t hz t h| t hU} t h4~ t h" t h t h t h t hW <===t h t h t hI t hY t hՋ ,t hԍ t hˏ ,t h t h ,t h t h ,t h t hK _ _You start resting.t h -65.7 (48t h ]7====6.7 (49t h t hI % _Magic restored.u h9* ##)#########Water ~~~~~~~~~~~~######......~~~~~~~~~.#u hJNG8.3 (1.6)u hx _Items here: (( )) †.u hm"; )##)################.~~~~~....~~~~.Water ~~~~~~~≈≈≈≈≈≈≈≈≈K   kobold (wandering)~~≈≈.....~~~~~K~~###.###.~.....~..#u h0zKK~u h11==9.9u h<u hC) _The kobold shouts!  u hRCThings that are here: _a +0 dagger; 7 poisoned darts; a kobold corpseu h )##@################.~~~~~....#######...~.~~~~.~~~~.≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.##≈≈≈~~~~~~~~~~~~K≈≈≈~~# ######......~~~~~~~~~. ###.###.~.....~. #∩# ###########u hC u h MK~u h 9--71.5 _u h u h M _You see here a +0 club.v h.#~# #~# #~# #~# #~# #)# #)# ##)################.~@~~~....#  #######...~.~~~~.~~~~..#  #≈≈≈≈≈~~~~≈~~~~~~~≈≈≈~~# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~. ###≈≈≈~~~~~~~~~~~K~≈≈≈~~#  ######......~~~~~~~~~.#  ###.###.~.....~..# #∩# ###############v h;v hHK~====--3.1 _v hiRv hy#~# #~# #~# #~# #~# #)# #)# ##)# #######.~~@~~....# #...~.~~~~.~~~~..# #≈≈≈≈≈~~~~≈~≈≈≈~~# ≈~~. ≈≈≈~K~~≈≈≈~~#  ######......~~~~~~~~~.# ###.###.~.....~..##∩# # v h$v hI~Kv h(4.7v hv hZv h #~# #~# #~# #~# v h, r#~# #)# #)# ##)# #######.~~~@~....# ...~.~~~~.~~~~..# ≈≈≈≈≈~~~~≈~≈≈≈~~# ~~.≈≈≈~K~≈≈≈~~#. ######......~~~~~~~~~.# ###. v h v h I~Kv h (6.3v h v h?%#~# #~# #~# #~# #~# #)# v h#)# ##)# #######.~~~~@....# ...~.~~~~.~~~~..# ~~~~≈~v hw≈≈≈~~# ~~. ≈≈≈~K≈≈≈~~#.......~~~~~~~~~.# .v hC###.# v h- v h(7.9v hv hw h#~# #~# #~# #~# #~# #)# #)# ##)# #######.~~# ...~.~~~~.~~~~..# ~~~~≈~≈≈≈~~# ~~... ~K≈≈≈~~#.......~~~~~~~~~.# .###.###.~.....~..# # 9.5w hk3k#~# #~# #~# #~# #~# #)# #)# ##)# #.~~~~~.@..# ...~.~~~~.~~~~..# ~~~~≈~≈≈≈~~# ~K≈≈≈~~#.........~~~~~~~~~.#..w h8###.###.~.....~..# .##∩# # # w hKC800w hXw hfw h #~# #~# #~# #~# #~# #)# #)# ##)#  #.~~~~~..@.# ...~.~~~~.~~~~..# ~~~~≈~≈≈≈~~# ~~... ~K≈≈≈~~#.........~~~~~~~~~.#....  ###.###.#∩# # ## 1x hY2#~# #~# #~# #~# #)# #)# ##)######### #######.~~~~~....# #...~.~~~~.~~~~.@# x hW~~~~≈~~~~~~~≈≈≈~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~... ~~~~~~~~~~~K≈≈≈~~# #......~~~~~~~~~.#.#.###.~.....~..# .##  #∩# ############ ##### x hJx h R~Kx h&2x hsx hWx h=kL)##)######### #######.~~~~~.......~.~~~~.~~~~ ~~~~≈~~~~~~~≈≈≈~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~......# ~~~~~~~~~~~~≈≈≈~~#....## #......~~~~~K~~~.#.....# ###.###.~.....~..# .##..  #∩# ############ ## .## x hrA  You enter the shallow water.x hs^3Water x hyx hY? _Moving in this stuff is going to be slow.x hs0 )###)######### .## #######.~~~~~....# ≈~.# #...~.~~~~.~~~~..# .~..# ~~~~≈~~~~~~~≈≈≈~~#.....# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~@......# ~~~~~~~~~~~~≈≈≈~~#....# #......~~~~~K~~~.#.....##.###.~.....~..# .##..  #∩# ############ ## ## x h2 x h8 M~Kx h9 -5.1 (1.6x hSV y hn%)##.####)######### .~.## #######.~~~~~....# ~≈~.y hn...~.~~~~.~~~~..#..~. ~~~~≈~~~~~~~≈≈≈~~#... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~. ~~~~~~~~~~~~≈≈≈~@#....# #......~~~~~~K~~.#..... ###.###.~.....~..# .##..  #∩# ############ ## .y hp.##y hry h~L~Ky h(6.7y h]y h!y h)##.####)######### .~.## #######.~~~~~....# ~≈~. #...~.~~~~.~~~~..#..~.. ~~~~≈~~~~~~~≈≈≈~~#..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~...... ~~~~~~~~~~~~≈≈≈~~#....# #......~~~~~~~K~. ###.###.~.....~..# .##..  #∩# ############ ## ## y hjy h@~Ky hPA8.3Freezey h y h z hPM  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z hB #)# ##  MrZuerg the Chiller #)# .##  Mountain Dwarf ##)######### .~.##  Health: 38/38 ======================== #######.~~~~~....# ~≈~.#  Magic: 6/7====================---- #...~.~~~~.~~~~..#..~..#  AC: 4Str: 10 ~~~~≈~~~~~~~≈≈≈~~#.....#  EV: 10Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~......#  SH: 0Dex: 10 ~~~~~~~~~~~~≈≈≈~~#....##  XL:  5 Next: 65% Place: a Sewer #......~~~~~~~~K@#.....#  Noise: ---------  Time: 2388.3 (0.0) ###.###.~.....~..# .##..  -) Nothing wielded  #∩# ############ ## .  Cast: Freeze  ###  Kz hr[37m   kobold _Moving in this stuff is going to be slow.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)z hAQ U#)###MrZuerg the Chiller#)#.##Mountain Dwarf##)######### .~.##Health: 38/38 ======================== #######.~~~~~....# ~≈~.#Magic: 6/7====================---- #...~.~~~~.~~~~..#..~..#AC: 4z hS Str: 10 ~~~~≈~~~~~~~≈≈≈~~#.....#EV: 10Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~......#SH: 0Dex: 10 ~~~~~~~~~~~~≈≈≈~~#....##XL:  5 Next: 65% Place: a Sewer #......~~~~~~~~K@#.....#Noise: ---------  Time: 2388.3 (0.0) ###.###.~.....~..# .##..-) Nothing wielded#∩# ############ ## .Cast: Freeze###K   koboldConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  You freeze the kobold.  The kobold is severely wounded.z h$X 3=9.3 (1z h\ z h`   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  You freeze the kobold.  The kobold is severely wounded. _The kobold closely misses you.{ hy  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h!U #)# ##  MrZuerg the Chiller #)# .##  Mountain Dwarf ##)######### .~.##  Health: 38/38 ======================== #######.~~~~~....# ~≈~.#  Magic: 5/7=================------- #...~.~~~~.~~~~..#..~..#  AC: 4Str: 10 ~~~~≈~~~~~~~≈≈≈~~#.....#  EV: 10Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~......#  SH: 0{ h#mDex: 10 ~~~~~~~~~~~~≈≈≈~~#....##  XL:  5 Next: 65% Place: a Sewer #......~~~~~~~~K@#.....#  Noise: =--------  Time: 2389.3 (0.0) ###.###.~.....~..# .##..  -) Nothing wielded  #∩# ############ ## .  Cast: Freeze  ###  K   kobold _The kobold closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (severely wounded, 100% to hit){ hlfK #)# ##  MrZuerg the Chiller #)# .##  Mountain Dwarf ##)######### .~.##  Health: 38/38 ======================== #######.~~~~~....# ~≈~.#  Magic: 5/7=================------- #...~.~~~~.~~~~..#..~..#  AC: 4Str: 10 ~~~~≈~~~~~~~≈≈≈~~#.....#  EV: 10Int: 18 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~......#  SH: 0{ hhDex: 10 ~~~~~~~~~~~~≈≈≈~~#....##  XL:  5 Next: 65% Place: a Sewer #......~~~~~~~~K@#.....#  Noise: =--------  Time: 2389.3 (0.0) ###.###.~.....~..# .##..  -) Nothing wielded  #∩# ############ ## .  Cast: Freeze  ###  K   koboldConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (severely wounded, 100% to hit)  You freeze the kobold.  You kill the kobold!{ ht #)# ##  #)# .##  ##)######### .~.## ~~~~....# ~≈~.# ~.~~~~..#..~..# ~~~≈≈≈~~#.....# ≈≈≈≈≈≈~~. ~~~≈≈≈ ~~~~~~) .....~..# .##..  #∩# ############ ## .  ### { h \90.3 (1Freeze{ hϐAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (severely wounded, 100% to hit)  You freeze the kobold.  You kill the kobold! _You hear a splash.~ h 3~ h ~ hd ~ h ~ h ~ h ,~ h ~ ho ,~ h" ~ h ~ hb ~ h ~ hZ ,~ hY ~ h. c6===~ h< ~ ho ~ h ~ hv ~ ht ,~ h) ~ h ~ h ~ h ~ h ~ h ;===~ hH ~ h ~ h* ~ h ~ h) ~ h ~ h~ ~ h ~ h ~ h ~ h ~ hb ~ h ~ h B~ h~ h - _You start resting.~ h 4077.0)7====-8.3 (18~ h % _Magic restored. hf`M~ ##  #)# .##  ##)######### .~.# #######.~~~~~....# ~≈~. #...~.~~~~.~~~~..#..~.. ~~~~≈~~~~~~~≈≈≈~~#..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~...... ~~~~~~~~~~~~≈≈≈~# #......~~~~~~~~).#.....#  h\###.###.~.....~..# .##.#∩# ############ ## . hA  You enter the shallow water. h7i9.0)Water  hU _Moving in this stuff is going to be slow. h#~# #~#  #)# ### )# #..##  ##)#########..~.## #####.~~~~~....#.~≈~.# ...~.~~~~.~~~~..#..~..# ~~~≈~~~~~~~≈≈≈~~#.....# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~@.....# ~~~~~~~~~~~≈≈≈~~#....## ......~~~~~~~~).#.....# ##.###.~.....~..##.##..##∩# ############ ## .##### h1 h610.9 (1.6 h h hJ #~# #~# #~#  #)# ## )# ##..##  ##)#########..~.## #####.~~~~~....#.~≈~.# ..~.~~~~.~~~~..#..~..# ~~≈~~~~~~~≈≈≈~~#@....#  hK ≈≈≈≈≈≈≈≈≈≈≈≈≈~~......# ~~~~~~~~~~≈≈≈~~#....## .....~~~~~~~~).#.....# #.###.~.....~..##.##..#  h{L 1#∩# ############ ## ..# ###.## hP  hS ,10 hV  hW  hXqM~  ###  #)# ##..##  ##)#########..~.# #####.~~~~~....#.~≈~ ..~.~~~~.~~~~..#@.~ ~~≈~~~~~~~≈≈≈~~#  h≈≈≈≈≈≈≈≈≈≈≈≈≈~~...... ~~~~~~~~~~≈≈≈~~#....##~~~~...## h h0E====2 h h h8 M~  ###  #)# ##..##  ##)#########..~.# #####.~~~~~....#@~≈~ ..~.~~~~.~~~~..#..~ ~~≈~~~~~~~≈≈≈~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈~~......#~).~.###. h  h &3 h  h  hx )#####..####)#########..~.## #####.~~~~~....#.~≈~. ..~.~~~~.~~~~..#@.~. ~~≈~~~~~~~≈≈≈~~#... ≈≈≈≈≈≈≈≈≈≈≈≈≈~~.~).~.###.#4 )#####..####)#########..~.## #####.~~~~~....#.~≈~. ..~.~~~~.~~~~..#..~. ~~≈~~~~~~~≈≈≈~~#@.. ≈≈≈≈≈≈≈≈≈≈≈≈≈~~. ~~~~~~~~~~≈≈≈~~#....#~~~~...##5 h#~# #~# #)# #####)# ##..##)#########..~ ####.~~~~~....#.~≈~.# .~.~~~~.~~~~..#..~..#  h ~≈~~~~~~~≈≈≈~~#.....# ≈≈≈≈≈≈≈≈≈≈≈≈~~..@...# ~~~~~~~~~≈≈≈~~#....## ....~~).#.....# ###.~.....~..##.## ∩# ############### ..##.# #  h hƩ&6 h  h@ h#~# #)# #####)# ##..##)#########..~ ###.~~~~~....#.~≈~.#  h(~.~~~~.~~~~..#..~..# ≈~~~~~~~≈≈≈~~#.....# ≈≈≈≈≈≈≈≈≈≈≈~~......# ~~~~~~~~≈≈≈~~#..@.## ...~~).#.....# ###.~.....~..##.## # ############### ..# #.# # h h&7 h h̯ h#)# #####)# ##..  ##)#########..~ ##.~~~~~....#.~≈~.# .~~~~.~~~~..#..~..# ~~~~~~≈≈≈~~#.....#  h≈≈≈≈≈≈≈≈≈~~......# ~~~~~~~≈≈≈~~#....## ..~~).#...@.# ##.~.....~..##.##  ############### ..#   #.###  h h&8 h h' hK#)# ##.. ##)#########..~ #.~~~~~....#.~≈~.# ~~~~.~~~~..#..~..# ~~~~~~≈≈≈~~#.....# ≈≈≈≈≈≈≈≈≈~~......# ~~~~~~≈≈≈~~#....## .~~).#. #.~.....~..##.################..#  #..# .#.#. ##  h|Y9 hh #)#########..~ .~~~~~....#.~≈~.# ~~~.~~~~..#..~..# ~≈≈≈~~#.....# ≈≈≈≈≈≈≈≈~~......# ~~~~~≈≈≈~~#....##  hj ~~).#.......~..##.##..# ##############.@#  #..# #.#.# #..###!!###!!## h =20 h:  hb T _Found 3 potions of enlightenment and 2 potions of heal wounds. h J .~~~~~....#.~≈~. ~~~.~~~~..#..~.~~≈≈≈~~#.... ≈≈≈≈≈≈≈≈~~.. ~~~~~≈≈≈~~#....#~~~).#.....## .~.....~..##.##.. ##############.##..## hw h&1 h h h9#.~~~~~....#.~≈~.#~.~~~~..#..~..#~≈≈≈~~#.....#≈~~......#~≈≈≈~~#....## .~).#.....## #.~.....~..##.##..##..# h #@.# #.#.# #..###  !!##  #!!  ## h<2 h h .~~~~.~~~~..#..~..#~~~≈≈≈~~#.....# ≈≈≈≈≈≈≈≈≈≈~~......# ~~~~~~~≈≈≈~~#....## ..~~~~~~~~).#.....## ##.~.....~..##.##..#  h  ################..# ##..##.#.###!!### #!! ##  hn  h &3 h0  h  hO≈~~~~~~~≈≈≈~~#.....# ≈≈≈≈≈≈≈≈≈≈≈~~......# ~~~~~~~~≈≈≈~~#....##  h...~~~~~~~~).#.....## ###.~.....~..##.##..# # ################..#  hc###..##.# hu.####!!###  hK#!!  ###  h<4 h h hi≈≈≈≈≈≈≈≈≈≈≈~~......# ~~~~~~~~~≈≈≈~~#....## ....~~~~~~~~).#.....## .###.~.....~..##.##..# ∩# ################..# ####..# h[####.#.##_#..####!@###  #!!#  ####  h h2&5 hP hL _Found a white marble altar of Elyvilon. hT+6.9 (2 h h ? _d - 4 potions of enlightenment (gained 2) h# ~~~~~~~~~≈≈≈~~#....# ....~~~~~~~~).#.....## .###.~.....~..##.##.. ∩# ################. ## h ;##.. ####.#._#..##!.###  h l!@# ## h  h +7.9 (1 h  h  h] +8.9 (2 h1  h [ _j - a potion of heal wounds h{~≈≈≈~~#....##.~).#.....## #.###.~.....~..##.##..# #∩#  h1#..## ##..# ####.#.# #_#..### #!.### h #@.# #### hA# h$+9.9 (1 h1+ hL4 hM5,30.9 (2 hL; h>? _d - 5 potions of enlightenment (gained 1) h; G≈≈≈≈≈≈≈≈≈≈≈≈≈~~...... ~~~~~~~~~~≈≈≈~~#....## .....~~~~~~~~).#.....# #.###.~.....~..##.##.. #∩# ################. ### ##..###.#._#..#####..#### hC  h%E +1.9 (1 hJ  h_S  hIT +2.9 (2 hZ  h] g _j - 2 potions of heal wounds (gained 1) h@~~≈~~~~~~~≈≈≈~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈~~...... ~~~~~~~~~~≈≈≈~~#....## .....~~~~~~~~).#.....# #.###.~.....~..##.##.. #∩# ################.. ### ##.###.#.#..#####..#### hc h+3.9 (1 h. h~e _There is a white marble altar of Elyvilon here. h:≈≈≈≈≈≈≈≈≈≈≈≈≈~~. ~~~~~~~~~~≈≈≈~~#....# .....~~~~~~~~).#.....## #.###.~.....~..##.##.. # hL<∩# ################..####.. ####.#_#..##.###   h8=2##  hE hG-4 _ h@N hQ hl A white marble altar of Elyvilon. An altar to Elyvilon the Healer, made from purest white marble and topped by a sculpture of the Chalice of Purification. Pray here with > to learn more. h=P≈≈≈≈≈≈≈≈≈≈≈≈≈~~......#MrZuerg the Chiller ~~~~~~~~~~≈≈≈~~#....##Mountain Dwarf .....~~~~~~~~).#.....##Health: 38/38 ======================== #.###.~.....~..##.##..#Magic: 7/7======================== #∩# ################..#AC: 4Str: 10 #####..#EV: 10Int: 18####.#.#SH: 0Dex: 10#_#..###XL:  5 Next: 65% Place: a Sewer#@.###Noise: ---------  Time: 2434.9 (1.0)#..#-) Nothing wielded####Cast: Freeze _Found a white marble altar of Elyvilon. _d - 4 potions of enlightenment (gained 2) _j - a potion of heal wounds _d - 5 potions of enlightenment (gained 1) _j - 2 potions of heal wounds (gained 1) _There is a white marble altar of Elyvilon h hY[?ere. h~~≈~~~~~~~≈≈≈~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈~~...... ~~~~~~~~~~≈≈≈~~#....## .....~~~~~~~~).#.....# #.###.~.....~..##.##.. # h∩# ################.. ### ##.###.#.#..#####..#### h h&5 h he _There is a white marble altar of Elyvilon here. h ~  You kneel at the altar of Elyvilon.  --more-- hJ  hg PElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour. h. "(Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion hj  The Healer offers followers a number of means to heal themselves from damage andother ill effects. Followers may also attempt to pacify hostile monsters and turn them neutral. Elyvilon may directly intervene to save a follower's life, and if there has been no such intervention recently, is sure to prevent a killing blow against especially pious followers. Elyvilon may also occasionally protect the follower's allies from death. Elyvilon likes it when you explore the world. Overview|Powers h Elyvilon strongly dislikes it when you use evil magic or items, you attack non-hostile holy beings, you attack neutral beings, you attack allies or you kill non-hostile holy beings. Elyvilon forgives followers for abandonment; however, those who later take up the worship of an evil god will be punished. (Kikubaaqudgha, Yredelemnul, Makhleb, Lugonu and Beogh are evil gods.) Elyvilon is not a god known for wrath. Still, those earning Elyvilon's ire will find the Healer occasionally protecting their foes from their attacks, and even from death. Elyvilon's wrath lasts for a relatively long duration.Powers|Wrath h h) h ~~≈~~~~~~~≈≈≈~~#.....#MrZuerg the Chiller ≈≈≈≈≈≈≈≈≈≈≈≈≈~~......#Mountain Dwarf ~~~~~~~~~~≈≈≈~~#....##Health: 38/38 ======================== .....~~~~~~~~).#.....##Magic: 7/7======================== #.###.~.....~..##.##..#AC: 4Str: 10 #∩# ################..#EV: 10Int: 18 #####..#SH: 0Dex: 10####.#.#XL:  5 Next: 65% Place: a Sewer#@#..### hJ Noise: ---------  Time: 2435.9 (0.0)#..###-) Nothing wielded#..#Cast: Freeze#### _j - a potion of heal wounds _d - 5 potions of enlightenment (gained 1) _j - 2 potions of heal wounds (gained 1) _There is a white marble altar of Elyvilon here. _There is a white marble altar of Elyvilon here.  You kneel at the altar of Elyvilon. h  h  h  h< . _ h|U  Unknown command. h1~ h. hF _Press < or > to pray at altars. hP3 hJ h9 h h$ _ hCX h h h, h h  h , h( h h, hy hL h, h h! hd$, h& h( h*, hx+ h3- h., hV0 h2 hK4, he6 hK8 h:, h; hx= h@A  You enter the shallow water. hBA@Water  hB hMEN _Moving in this stuff is going to be slow. h-G< hH hJ hL0 hN hJQ hdTA  You enter the shallow water. hqU@Water  hW h[N _Moving in this stuff is going to be slow. h\< h^ h` hb0 hd h The wall freezes the river rat. hV#@##..#### h94=73-80Freeze h; h=##†##@## hk> hAM _You kill the river rat! hi1s###@#####5=====-1 h/6##@#### h8 h6= hpx7= h ###### _You start resting. h##3.7 (2#### h)v8==4.7 (3 h###@##### h" _HP restored. h 4 h)  h  h  h Q5==== h}  h0 .#.#†##@##..~.#### hS   h  h 7  hP :_You start resting. hy d=8.7 (4  hA  ha &_The frozen ramparts melt away. h*   You see here a bat corpse. hY K _ hi  h ==== h[ , hK  h  h  h  h  hɮ  hv  h  hв  h#  hε  h , h  h  h޼  h  h  h  h  h  h  hC  h 6 hT === h  h  hn  h  h V*,* #h*  h  h *,* #<#  h,  h <*******,***#.#  h.  h &*,,,,,,,,,##.#******* h@  h %*,*****.#.,...,,,,,,, hX  h I******,* #.#.##.#*******  h ********,,,,,<* #!#.##$######  h ,,,,,**########....~......#  h! ***********#....@...##~~.~≈##.## h #97.7 (9  h@ ****,,,,,....####.#.##~~.≈~##....  h *>,,,****#**,* #.#.~~.....≈≈.## h ,,,,,* *,* #...≈≈.....≈~. h% !# h ,~~~~~~,***,* ##..~~.....~~.# h; 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 h>  h,* *,* #<# *,* *,***#.# *,* *,##.# *,* *,*****.#.,... *,* ******,* #.#.##.# *, hc*,,,,,<* #!#.##$,**##....~*,#.##~~.~≈ *,*****.####.#.##~~.≈~  **,**>,,.#.# #.#.~~.....  *,* #.# #...≈≈.....≈  *,,~~,~~~~~~,**#.# ##..~~..... **,,~,~,,*#.# ##.~~.....,~,~~~~~,~,,,..# #.≈~†.... **,,~,~,,,,,~,**#.# #†##≈≈~~~ ,,*,~,~,_,~,~,**#.#****#.##~≈≈~≈ *,*,~,~,,,~,~,*#..~ h9§ h&2 hP h  h0,* *,* #<# **,* *,***#.#  *,* *,##.#  *,* *,*****.#.,...  *,* ******,* #.#.##.# **,*,,,,,<* #!#.##$,**########....~*,#.##~~.~≈ h *,****#.####.#.##~~.≈~ **,**>,.§#.# #.#.~~..... *,* #.# #...≈≈..... *,,~~,~~~~~~,**#.# ##..~~.....*,,~,~,,*#.# ##.~~.....,~,~~~~~,~,,,..# #.≈~†.... ,**,,~,~,,,,,~,**#.# #†##≈≈~~~,*,~,~,_,~,~,**#.#****#.##~≈≈~≈ **,*,~,~,,,~,~,*#..~ h&. hP&3 h3 h h ,* *,* #<#*,* *,***#.# *,* h  *,##.# *,* *,*****.#.,... *,* ******,* #.#.##.#*,*,,,,,<* #!#.##$,**########....~*,****#.##~~.~ *,****#.####.#.##~~.≈ **,**>...#.# #.#.~~ *,* #.# #...≈≈ h4  *,,~~,~~~~~~,**#.# ##..~~*,,~,~,,*#.# ##.~~,~,~~~~~,~,,,..# #.≈~† *,**,,~,~,,,,,~,**#.# #†##≈≈,*,~,~,_,~,~,**#.#****#.##~≈≈~*,*,~,~,,,~,~,*#..~ hb  h3 &4 hn  h  hK ,* *,* #<*,* *,***#. * *,* *,##. * *,* *,*****.#., * *,* ******,* #.#.##.*,*,,,,,<* #!#.##$,**########....~*,****#.##~~. *,****#.####.#.##~~. **,**>...#.# #.#.~~ *,,,,.,* #.# #...≈≈ *,,~~,~~~~~~,**#.# ##..~~*,,~,~,,*#.# ##.~~,~,~~~~~,~,,,..# #.≈~† **,**,,~,~,,,,,~,**#.# #†##≈≈,*,~,~,_,~,~,**#.#****#.##~≈≈ ,***,*,~,~,,,~,~,*#..~ h  hD &5 hW  hx ; _Found a stone staircase leading down. h,* *,* # ,****,*  hh5*,***# ,* *,* *,## ,* *,* *,*****.#., ,* *,* ******,* #.#.## ,****,*,,,,,<* #!#.##,**########....~*,****#.##~~ *,****#.####.#.##~~ **,*#>...#.# #.#.~~ *,,,...,,,,,,* #.# #...≈≈ *,,~≈,~~~~~~,**#.# ##..~~*,,~,~,,*#.# ##.~~,~,~~~~~,~,,,..# #.≈~† ,**,**,,~,~,,,,,~,**#.# #†##≈≈,*,~,~,_,~,~,**#.#****#.##~ *,***,*,~,~,,,~,~,*#..~6 hN*,,,,,,* *,* *,****,* *,*** *,* *,* *, *,* *,* *,*****.#., *,* *,* ******,* #.#. *,****, hA*,,,,,<* #!#. *,**#....*,****#.## *,****#.####.#.## h-  **,*#>...#.# #.#.~~ *,,.....,,,,,* #.# #...≈≈ *,,≈≈.≈~~~~~,**#.# ##..~~ h*,,≈..,,,,,~,,*#.# ##.~~ *,≈.~~~~~,~,,,..# #.≈~† *,**,**,,≈,~,,,,,~,**#.# #†##,*,~,~,_,~,~,**#.#****#.##~ **,***,*,~,~,,,~,~,*#..~ h1 hW7====7 h h hK  h  h.  hhQ h7 *,,,,,,* *,*  *,****,* *,  *,* *,* *,  *,* *,* *,*****.#.  *,* *,* ******,* #.#.  *,****,*,,,,,<* #!#.  * h?,**#  *,****#.## *,****#.####.#.## **,*#>...#.# #.#.~~ *..,,,,* #.# #...≈≈ *,.≈≈.≈≈≈~~~,**#.# ##..~~  *,.≈.....,,~,,*#.# ##.~~  *.≈.≈≈≈§~,~,,,..# #.≈~ **,**,**,.≈.≈...,,~,**#.# #†##,*.≈.≈._.~,~,**#.#****#.##*,***,*,~,~,,,~,~,*#..~ hޞ[≈8 hK _Found an iron altar of Okawaru. h[  *,****,********,* *,* *,* *,,,,,,,, *,* *,* *,*****.# *,* *,* h ******,* #.# *,****,***********,,,,,<* #!# *,,,,,,,,,,,,,,,,,,**########. ********,****#########........# *,*####.........####.#. hs *,*#>..@#######.# #.#.~ *.........§..# #.# #...≈ *..≈≈.≈≈≈≈§§.#*#.# ##..~*******..≈......§≈§,*#.# ##. *,,,,,,..≈.≈≈≈≈≈.≈..,..# #.≈ ***,**,**..≈.≈.....≈.###.# #†#  h ,,,,,,,,,#.≈.≈._.≈.≈.#*#.#****#. ,***,***,#.≈.≈...≈.≈..,,,,,,,*#.. ,*,*,*,*,*,~,~~~~~,~,,******,*### h 4$≈≈§.≈..#§..§§#§§# h &9 h  h * _Found 9 gold pieces. hg *,* *,* *,,,,,,,,,*,* *,* *,*****.#.*,* *,* ******,* #.#.*,****,***********,,,,,<* #!#. h= *,,,,,,,,,,,,,,,,,,**########...********,****#########........## *,*####.........####.#.#**.##>...#######.# #.#.~~*........@$..# #.# #...≈≈*..≈≈.≈≈≈≈≈≈.#*#.# ##..~~*******..§.......≈..##.# ##.~*,,,,,,.§≈.≈≈≈≈≈.≈.....# #.≈ **,**,**.§§.≈.....≈.###.# #†## ,,,,,,,,#§§.≈._.≈.≈.#*#.#****#.## S   ball python (constriction, asleep) ***,***,#.≈.≈...≈.≈..,,,,,,,*#..~ *,*,*,*,*.≈.≈≈≈≈≈ h S≈..#*****,*#### *,*∩*,*,*,~,,,,,,,~,,* *,* h §§§≈§≈§ h '10 hL  h ^ _A ball python comes into view. h*,* *,* *,# *,* *,* *,*****.#., *,* *,* ******,* #.#.# *,****,*,,,,,<* #!#.# *,**#. *,****### h4q.##~*,*####..####.#.##~**.##>...#######.# #.#.~~.*...# #.# #...≈≈.*.§§§.≈≈≈≈≈≈.#*#.# ##..~~. *..≈.≈..##.# ##.~~. *,,,,,,.§≈§≈≈≈≈≈.≈.....# #.≈~† *,**,**.§≈.≈.....≈.###.# #†##≈#§§.≈._.≈.≈.#*#.#****#.##~,***,#.§.≈...≈.≈..,*#..~. ,*,*,*,*.≈.≈≈≈≈≈S≈..#*****,*# [ h 37m h ≈§.≈≈§§§ hu E====1 hd hkQ _You see here 9 gold pieces. hV] ≈§..≈≈§≈§.≈§ h^ &2 hLd  hVh > _You now have 125 gold pieces (gained 9). h *,* *,* *,  *,* *,* *,*****.#.  *,* *,* ******,* #.#.  *,****, h*,,,,,<* #!#.  *,**#  *,****###.## *,*####..####.#.## **.##>...#######.# #.#.~~ *.# #.# #...≈≈ *..≈≈.≈≈§≈≈≈.#*#.# ##..~~  *..§.≈..##.# ##.~~  h *,,,,,,..≈.≈≈≈≈≈.≈.....# #.≈~ **,**,**..≈.≈.....≈.###.# #†##,#.≈§≈._.≈.≈.#*#.#****#.##*,***,#.≈.≈...≈.≈..,*#..~ *,*,*,*,*.§.≈§≈≈≈S≈..#*****,* *,*∩*,*,*,~,~,,* *,* h§§§§§§§.§.≈.§.≈≈ h&3 h# h( hپ hX *,****,* *******,* *,* *,* *,,,,,,,, *,* *,* *,*****.# *,* *,* ******,* #.# *,****,***********,,,,,<* #!# *,,,,,,,,,,,,,,,,,,**########..********,****#########........ *,*####.........####.#.# **.##>..@#######.# #.#.~ *............# #.# #...≈ *..≈≈.≈≈§≈≈≈.#*#.# ##.. *******..§.......§..##.# ##.  *,,,,,,.§§§≈≈≈≈≈.≈.....# #.≈ ***,**,**.§§§≈.....≈.###[ hn.34m.# #† ,,,,,,,,,#.§.≈._.≈.≈.#*#.#****#.#  ,***,***,#.≈.≈...≈.≈..,,,,,,,*#..  ,*,*,*,*,*.§.≈≈≈≈≈S≈..#*****,*### §§.§.#§§.#§§...§§§..#§≈≈≈≈.≈....§.....≈.###§≈._.≈.≈.#≈§≈...≈.≈.. h<4 h h h* *,* *,* *,,,,,,, *,* *,* *,*****. *,* *,*******,* #. *,****,***********,,,,,<* #! *,,,,,,,,,,,,,,,,,,**########. ********,****#########...... *,*####.........####.#.##.##>...#######.# #.#. #......@§§.§.# #.# #... #..≈≈.≈≈§≈§§.#*#.# ##..******#..§§§..§§§§..##.# ##. *,,,,,..§§§§≈≈≈≈.≈.....# #. ****,**,*#.§§§§.....≈.###.# #†,,,,,,,,,#.§§≈._.≈.≈.#*#.#****#. S  [37 hm ball python (constriction, asleep) *,***,***,#.≈§≈...≈.≈..,,,,,,,*#. *,*,*,*,*,*.§.≈≈≈≈≈S≈..#*****,*## *,*,*∩*,*,*,~,,,,,,,~,,* *,*≈§.§≈≈§≈.§.≈..#..#5 h& *,* *,* * *,* *,* *,***** *,* *,* ******,* # *,****,*,,,,,<* # *,**# *,****######### *,*####.........####.# ##.##>...#######.# #.# #.§§.§.# #.# # #..≈≈.≈≈≈§§§.#*#.# ## ******#..§§§..§§§§..##.# ## *.§§.§≈≈§≈.§.....# #  ****,**,##.§§.§.....≈.###.# #  *,#.§§≈._[ hk+37m.≈.≈.#*#.#****#  *,***,***,#.≈§≈...≈.≈...,,,,,,*#  *,*,*,*,*,*.§.≈≈≈≈≈S≈..#*****,* **,*,*∩*,*,*,~,~,,* *,*## h0}.§.§......≈..≈.≈#.#.≈.≈._SS)#,#.≈.#.≈. h16 h8 h)<  h< h='_The ball python hisses angrily. hq  *,* *,* * *,* *,* *, *,* *,* ******,*  *,****,*,,,,,<*  *,** *,****######### *,*####.........####. ##.##>...#######.# #. #.§.§.# #.# # #..≈≈.≈≈§§§§.#*#.# ## ******#..§......§§..##.#  *.§§.≈≈≈§≈.§.....#  ****,**.##..≈.≈.....≈.###.#  *,.#.≈.≈._[4 hx 0mS≈.≈.#*#.#**** *,***,**#,#.≈.≈...≈.≈...,,,,,,* *,*,*,*,*,#.≈.≈≈≈≈≈.≈..#*****,* ***,*,*∩*,*,*,~,~,,* *,*#§≈≈§..≈..≈.≈≈≈≈≈.≈.S...##..#7 hx8 *,* *,* * *,* *,* *, *,* *,* ******,* *,****,*,,,,,<* *,** *,****### #,*####.#### ##.##>...#######.# # #.§§§.# #.# # #..≈≈.≈≈§≈≈§.#*#.#  ******#..§.≈..##.#  *,,,.....≈.≈≈≈≈≈.≈.....# ****,*#.##..≈.≈..S..≈.###.# *,,,,,.,..#.≈.≈._.≈[3 h?N9;49m.≈.#*#.# *,***,*##.#.≈.≈...≈.≈...,,,,,, *,*,*,*.#,#.≈.≈≈≈≈≈.≈..#*****,  ***,*,*∩*,*,*,~,~,,* *,#§§..§≈≈≈§≈§S§.§.≈≈....≈§.≈§§≈8 h*I *,* *,* * *,* *,* *, *,* *,* ******,* *,****,##*,,,,,<* *..,** #.****######### #.*####. ##.##>...#######.#  #..@.§§..§§§.# #.#  #..≈≈§≈≈≈§≈§.#*#.#  ******#..§.§S§.§.≈..##.# *,,,.....≈.≈≈≈≈≈.≈.....# ****,*#.##..≈.≈.....≈.###.# *,,,,..,..#.≈.≈._. hTO≈.≈.#*#.# *,***.*##.#.§.≈...≈.≈... *,*,*,*.#.#§§.≈≈≈≈≈.≈..#***** ***,*,*∩*,*,*,~,~,,* *§S≈≈≈≈≈≈.§§§...§....≈..§≈≈≈≈≈.9 h}Y *,* *,* * *,* *,* *, *,* *,* ******,* *,****,###*,,,,,<* *,,,,,,...,** *#.#***######### #.#####. ##.##>...#######.# #.@..§§..§§§.# #.# #..≈§S≈≈≈≈≈§.#*#.# ******#..≈.§§§...≈..##.# *,,,....§≈.≈≈≈≈≈.≈.....# ****,*#.##..≈.≈.....≈.###.# *,,,,..,..#.≈.≈._.≈.≈.#*#.# hnaI *,***.*##.#.§.≈...≈.≈... *,*,*,*.#.#§§§≈≈≈≈≈.≈..# ***,*,*∩*,*,*,~,~,,*#.....#§S.§≈≈≈§§§§.....§≈§§≈.§20 hM  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h _You don't know that spell. hgM  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h *,* *,**,, MrZuerg the Chiller*,* *,**,* Mountain Dwarf*,* *,*******,* Health: 38/38 ========================*,****,###********,,,,,<* Magic: 4/7 h^=============-----------*,,,,,,...,,,,,,,,,**#### AC: 4Str: 10*******#*#***#########... EV: 10Int: 18***####.........## SH: 0Dex: 10*****>...#######.# XL:  5 Next: 73% Place: Dungeon:4**@*S§§..§§§.# #.# Noise: ---------  Time: 2520.7 (0.0)**.≈§.§≈≈≈≈§.#*#.# -) Nothing wielded********.≈§§§§...≈..##.# Cast: Freeze*,,,..**.≈.≈≈≈≈≈.≈.....#****,*#.##..≈.≈.....≈.###.#*,,,,..,..#§≈§≈._. h≈.≈.#*#.#* S   ball python (constriction)*,***.*##.#.§§≈...≈.≈...,,,,*,*,*,*.#.#§≈.§≈≈≈≈.≈..#*******,*,*∩*,*,*,~,,,,,,,~,,*Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate hr*,* *,**,, MrZuerg the Chiller*,* *,**,* Mountain Dwarf*,* *,*******,* Health: 38/38 ======================== h *,****,###********,,,,,<* Magic: 4/7=============-----------*,,,,,,...,,,,,,,,,**#### AC: 4Str: 10*******#.#***#########... EV: 10Int: 18#.#####.........## SH: 0Dex: 10##.##>...#######.# XL:  5 Next: 73% Place: Dungeon:4#.@§S§§..§§§.# #.# Noise: ---------  Time: 2520.7 (0.0)#..≈§.§≈≈≈≈§.#*#.# -) Nothing wielded******#..≈§§§§...≈..##.# Cast: Freeze*,,,.....≈.≈≈≈≈≈.≈.....#****,*#.##..≈.≈.....≈.###.#*,,,,..,..#§ h8 [40m≈§≈._.≈.≈.#*#.#* S   ball python (constriction)*,***.*##.#.§§≈...≈.≈...,,,,*,*,*,*.#.#§≈.§≈≈≈≈.≈..#*******,*,*∩*,*,*,~,,,,,,,~,,*Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the ball python. h..#.#####..##§##>...# h#.@.†.....#..§≈.≈≈≈≈#..≈.........≈.§§§....§.§.≈ h86a4==1.7 (1Ramparts  h6 h9#.###§#### h_<onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the ball python h<N. _You kill the ball python! hj<#.###.#≈§≈.≈.≈≈§≈...§§--2###.### h}  *,* *,* * *,* *,*******, *,****,###********,,,,,< *,,,,,,...,,,,,,,,,**### *******#.#***#########.. #.#####.........###.##>...#######. #...†.....§§.# #.# #@.≈≈.≈≈≈≈≈§.#*#.#******#..≈.......≈..##.# *,,,.....≈§≈≈≈≈≈.≈.....#****,*#.##..≈.≈.....≈.###.# h~  *,,,,..,..#§§.≈._.≈.≈.#*#.# *,***.*##.#.≈§≈...≈.≈...,,, *,*,*,*.#.#§§§≈≈≈≈≈.≈..#******,*,*∩*,#.*,~,....,,~,,* *,,,*,*,*,*,*,~~~~~~~~~,,* h b.§§§§≈. hM I--3 h  h j _The frozen ramparts melt away as you move. h Q h_tQ hB ********,###********,,,,,<,,,,,...,,,,,,,,,**###******#.#***#########.. #.#####.........###.##>...#######...†.....§§.# ≈≈.≈≈≈≈≈§.#*******#@.≈.......≈..##).......≈.≈≈≈≈≈.≈....***#.##.##.§§§≈.....≈.###..##..#,*.#(   triple crossbow (dormant)(..#.*,~~~≈≈≈*,*,***,***,*,,,,,,,,,,,,** hKV§§§.≈≈.≈.≈.. h X.≈.+0 triple crossbow (dormant).≈...≈§≈≈≈§ hX&4 h] h`% _Found a dagger. h *,****,###********,,,, *,,,,,,...,,,,,,,,,**## *******#.#***#########. #.#####.......#.##>...#######. #...†.....§§.# #. hn #..§≈.≈≈≈≈≈§.#*#.#######..≈.......≈..##. #)....@.§§.≈≈≈≈≈.≈.....***#.##.##..≈§≈.....≈.###. *,,,,..,..#§≈.≈._.≈.≈.#*#. *,*##.*##.#.≈.≈...≈.≈...,, *,#.#,*.#.#.≈.≈≈≈≈≈.≈..#*****,#(*∩*,#.*.≈.....,,~,,*  *,,,#,*,*.#.*.≈§≈≈≈§~~~,,* *,*,***,***,*,,,...,,,,,,** *,,,,,,,,,,,****,,,** h9.≈...§(§§..§(§ h&5 hg hS h *,****,###* *,,,,,,...,** *#.#***# #.##### ##.##>...# #...†.....§§.# # #..§≈.≈≈≈≈≈§.#*# #..≈.≈..## #).≈.≈≈≈≈≈.≈ ***#.##.##..≈.≈.....≈.### *,,,,.....#.≈.≈._.≈.≈.#*# *,*##.###.#.§.≈...≈.≈... *.#.#.#.#.#.≈.≈≈≈≈≈.≈..# ***.#(#∩#(#.*. h'§§..§.,,~,,* (( 2 dancing weapons (1 dormant) *,,.#.#.#.#.*.≈§≈≈§~~~,,* *,*.###.##*,*,,,..§,,,,,,** *,****,,,(#.#(#.#.≈§.#∩#..(≈6 _Found Zeho's Weapon Shop. h9g *,,,,,,...,,,,,,,,,** *******#.#***####### #.#####.......#.##>...###### #...†.....§§.#  #..§≈.≈≈≈≈≈§.#*#######..≈.......≈.. #).......≈.≈≈≈≈≈.≈...***#.##@##..≈.≈.....≈.## #.........#.≈.≈._.≈.≈.#* hin #.###.###.#.§.≈...≈.≈... #.#(#.#(#.#.≈§≈≈≈≈≈.≈..#**#.#.#∩#.#.#.§§..§.,,~,, *,..#.#.#.#.#.≈§≈≈≈§~~~,,* *,#.###.###.#,,,..§,,,,,,* *,..........§,,,,,,****,,, *,**********, hrB≈. hs&7 h]z h| h`H *******#.#***####### #.#####......#.##>...##### #...†.....§§. #..≈≈.≈≈≈≈≈§.########..≈.......≈.. #).......≈.≈≈≈≈≈.≈..####.##.##..≈.≈.....≈.# #.....@...#.≈.≈._.≈.≈. #.###.###.#.§.≈...≈.≈.. #.#(#.#(#.#.≈§≈≈≈≈≈.≈**#.#.#∩#.#.#.§§..§.,,~,, *...#.#.#.#.#.≈§≈≈≈§~~~,, *.# h.K[m.###.###.#,,,..§,,,,,, *............,,,,,,****,, *.####.....§##**** *,* **,,,***  h^O&. hO&8 hT hU hN4 h h֣ h #.#####.....#.##>...#### #...†.....§§. #..≈≈.≈≈≈≈≈§.#######..≈.......≈. #).......≈.≈≈≈≈≈.≈####.##.##..≈.≈.....≈ #.........#.≈.≈._.≈.≈. #.###@###.#.§.≈...≈.≈. h #.#(#.#(#.#.≈§≈≈≈≈≈.≈**#.#.#∩#.#.#.§§..§.,,~, #...#.#.#.#.#.≈§≈≈≈§~~~ #.#.###.###.#,,,..§,,, #.............,,,,,**** #.#######*** #.* ##...###  *,* **,**   h 8§ h!&9 h@ h>##.##>...####...†.....§§.≈≈.≈≈≈≈≈#######..≈.......≈).......§.≈≈≈≈≈####.##.##..≈.≈.............#.≈.≈._.≈###.###.#.§.≈..(#@#(#.#.≈§≈≈≈≈**#.#.#∩#.#.#.§§..§.,,~,#...#.#.≈§≈≈≈§~~#.###.###.#,,,..§,,,,............,,,,,****#######*******,.* ##...### **,*,* ##.## , *,* *5====30 hD$[11;76H h H...†.....§§.≈≈.≈≈≈≈≈#######..≈.......≈).......§.≈≈≈≈≈####.##.##..≈.≈.............#.≈.≈._.≈###.###.#.§.≈..(#.#(#.#.≈§≈≈≈≈ hT**#.#.#@#.#.#.§§..§.,,~,#...#.#.≈§≈≈≈§~~#.###.###.#,,,..§,,,,.............,,,,****#######*******,.* ##...### **,*,* ##.## , *.# *  h h.#.#.(#@#( h"&1 h) h,f _There is an entrance to Zeho's Weapon Shop here. hp5Welcome to Zeho's Weapon Shop! What would you like to do?  a -  20 gold a +0 daggerb -  20 gold a +0 dagger  c -  170 gold a +2 dagger of electrocutiond -  360 gold 4 silver javelins  e -  30 gold a +0 short sword  f -  30 gold a +0 spear  g -  7 gold 7 stones  h -  30 gold a throwing net You have 125 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list hl#...†.....§§. MrZuerg the Chiller#..≈≈.≈≈≈≈≈§. Mountain Dwarf#######..≈.......≈. Health: 38/38 ========================#).......§.≈≈≈≈≈.≈. Magic: 5/7=================-------####.##.##..≈.≈.....≈. AC: 4Str: 10#.........#.≈.≈._.≈.≈. EV: 10Int: 18#.###.###.#.§.≈...≈.≈. SH: 0Dex: 10#.#.#.#.#.#.≈§≈≈≈≈≈.≈. XL:  5 Next: 74% Place: Dungeon:4**#.#([0 h;10;1m#@#(#.#.§§..§.,,~, Noise: ---------  Time: 2531.7 (0.0)#...#.#.#.#.#.≈§≈≈≈§~~~, -) Nothing wielded#.#.###.###.#,,,..§,,,,, Cast: Freeze#..............,,,,****,#.####......###*******,,#.* ##...###**,,, (( 2 dancing weapons*,* ##.##*,,,,*,* *.#**,,,*,* *,**,,,The wall freezes the ball python. _You kill the ball python! _The frozen ramparts melt away as you move. _Found a dagger. _Found Zeho's Weapon Shop. _There is an entrance to Zeho's Weapon Shop here. hM h;≈≈.≈≈≈≈≈#######..≈.......≈).......§.≈≈≈≈≈####.##.##..≈.≈.............#.≈.≈._.≈###.###.#.§.≈...#.#.#.#.≈§≈≈≈≈###.#(#∩#(#.#.§§..§.,,~,#...#.#@#.#.#.≈§≈≈≈§~~#.###.###.#,,,..§,,,,.............,,,,**** ha#######*******,.* ##...### **,*,* ##.## , *.# * *§§≈.(§2.7 (1 _ hF#######.§§.......≈).......≈.≈≈≈≈≈####.##.##..≈.≈.............#.≈.≈._.≈###.###.#.§.≈...#.#.#.#.≈§≈≈≈≈###.#(#∩§§..§.,,~,...#.#.#(#.#.≈§≈≈≈§~~#.#.###@###.#,,,..§,,,,............§,,,,****#######*******,#.* ##...### **,*,* ##.## , *.# * *********,** h h S.(. h&3 h3 h h).......≈.≈≈≈≈≈####.##.##..≈.≈.............#.≈.≈._.≈###.###.#.§.≈...#.#.#.#.≈§≈≈≈≈###.#.#∩§§..§.,,~, h+...#(#.#(#.#.≈§≈≈≈§~~#.###.###.#..,..§,,,,#......@.......,,,,****#######*******,#.* ##...### **,*,* ##.## , *.# * *********,******,,,,,,,,,, hr h&4 h h h w #).≈.≈≈≈≈≈.≈.####.##.##..≈.≈.....≈.##.#.≈.≈._.≈.≈.##.###.###.#.§.≈...≈.≈.#.#.#.#.#.#.≈§≈≈≈≈≈.≈.###.#.#∩#.#.#.§§..§.,,~,#...#(#.#(#.#.≈§≈≈≈§~~~,#.#.###.###.#.....§,#.****,#.####......#,#.* ##...### **,*,* ##.## *,*,* #.# **,*,* #. hex [33m# *,*,* #.# *,*,*,* #.# *,**,*,******,* *,*§§5 hy  h{  h#).≈.≈≈≈≈≈.≈.####.##.##..≈.≈.....≈.##.#.≈.≈._.≈.≈.#*#.###.###.#.§.≈...≈.≈.#.#.#.#.#.#.≈§≈≈≈≈≈.≈..####.#.#∩#.#.#.§§..§.,,~,,*#...#(#.#(#.#.≈§≈≈≈§~~~,,*#.#.###.###.#§§...§,,,,,,*#.****,#.####......#,#.* ##...### **,*,* ##.## *,*,* #.# **,*,* #.#  h*,*,* #.# *,*,*,* #.# *,**,**,******,* *,*≈..6 h̸ hW#).≈.≈≈≈≈≈.≈.####.##.##..≈.≈.....≈.##.#.≈.≈._.≈.≈.#*##.###.###.#.§.≈...≈.≈...,#.#.#.#.#.#.≈§≈≈≈≈≈.≈..#*###.#.#∩#.#.#.§§..§.,,~,,* #...#(#.#(#.#.≈≈≈§≈§~~~,,* #.#.###.###.#.....§,,,,,,*#.****,,,*#.####......#,#.* ##...### **,*,* ##.## *,*,* #.# **,*,* # h:[39;49m.# *,*,* #.# *,*,,,**,* #.# *,**,**,******,* *,*7 hs#).≈.≈≈≈≈≈.≈.####.##.##..≈.≈.....≈.###.#.#.≈.≈._.≈.≈.#*#.#.###.###.#.§.≈...≈.≈...,#.#.#.#.#.#.≈§≈≈≈≈≈.≈..#*###.#.#∩#.#.#.§.....,,~,,* #...#(#.#(#.#.≈≈≈§≈§~~~,,* #.#.###.###.#......,,,,,,** #.****,,,*#.####......#,,,,,*#.* ##...### **,*,* ##.## *,*,* #.# **,*,* #.# [ h34m*,*,* #.# *,*,,,* *,******,* *,*§...§≈§§8 h #).≈.≈≈≈≈≈.≈.....#####.##.##..≈.≈.....≈.###.##.#.≈.≈._.≈.≈.#*#.##.###.###.#.§.≈...≈.≈...,#.#.#.#.#.#.≈.≈≈≈≈≈.≈..#*###.#.#∩#.#.#§§§....,,~,,* #...#(#.#(#.#§≈§≈§≈≈~~~,,* #.#.###.###.#.§§.** #.#***,,,** #.####......#,,,,,*#.* ##...### **,**,* ##.## *,*,* #.# **,**,*[37 h m #.# *,*,* #.# *,*,,,* *,******,* *,*...._..≈......§9 h"#).≈.≈≈≈≈≈.≈.....# ####.##.##..≈.≈.....≈.###.# #.........#.≈.≈._.≈.≈.#*#.#*#.###.###.#.§.≈...≈.≈...,#.#.#.#.#.#.≈.≈≈≈≈≈.≈..#*###.#.#∩#.#.#§§§.....,~,,* #...#(#.#(#.#§≈§≈§≈≈≈~~,,* #.#.###.###.#§§§.** #.#***,,,** #.####......#**,,,,,*#.* ##...### **,**,* ##.## *,*,* #.# **,**,* #.# *,   +0 giant club*,* #.# *,*,,, hg**,* #.# *,**,** **,******,* *,*......#§§§.§..6===40 hؔ h h#).≈.≈≈≈≈≈.≈.....# ####.##.##..≈.≈.....≈.###.# #.........#.≈.≈._.≈.≈.#*#.#*#.###.###.#.§.≈...≈.≈...,#.#.#.#.#.#.≈.≈≈≈≈≈.≈..#*###.#.#∩#.#.#§§§......~,,* *#...#(#.#(#.#§§§≈§≈≈≈§~,,* *#.#.###.###.#..§.** *#.#***,,,** *#.####......#**,,,,,*#.* ##...### **,**,*,* ##.## *,*,* #.# **,**,*,* #.# *,*,* #.# *,*,,,**,* #.# *,**,** *,*,******,* *,*[39 h6Z;49m..≈.≈.#.≈.#.≈.#.≈..≈..≈≈≈≈.1 h#).≈.≈≈≈≈≈.≈.....# ####.##.##..≈.≈.....§.###.# #.#.≈.≈._.≈.§.#*#.#*#.###.###.#.≈.≈...≈.§...,#.#.#.#.#.#.≈.≈≈≈≈≈.§..#*****,###.#.#∩#.#.#.≈.≈,,* *,#...#(#.#(#.#.≈§§,,* *,#.#.###.###.#.** *,#.#***,,,** *,#.####......#**,,,,,****,#.* ##...### **,**,*,* ##.## *,*,* #.# **,**,*,* #.# *,*,* #.# *,*,,,*****, [ hО@34m*,* #.# *,**,** *,* *,******,* *,*,  hA≈≈ h&2 h h hI#).≈.≈≈≈≈≈.≈.....# ####.##.##..≈.≈.....≈.###.# #. hz#.≈.≈._.≈.≈§#*#.#*#.###.###.#.≈.≈...≈.§...,,,,,,*#.#.#.#.#.#.≈.≈≈≈≈≈.§..#*****,* ###.#.#∩#.#.#.≈.≈.,* *,* #...#(#.#(#.#.≈§§$,* *,* #.#.###.###.#.** *,*  h3#.#***,,,** *,* #.####......#**,,,,,****,* #.* ##...### **,**, *,* ##.## *, *,* #.# **, h+**, *,* #.# *, *,* #.# *,*,,,*****, *,* #.# *,**,** *,* *,******,* *,*,* h=§. h&3 h h * _Found 4 gold pieces. hS #######.§§.......≈..##.# ## #).......≈.≈≈≈≈§.≈.....# #####.##.##..≈.≈.....§.###.# ##.........#.≈.≈._.≈.≈.#*#.#****##.###.###.#.≈.≈...≈.§...,,,,,,*#  #.#.#.#.#.#.≈.≈≈≈≈≈.§..#*****,*# ##.#.#∩#.#.#.≈.......≈..* *,* ...#(#.#(#.#.≈≈≈≈≈≈≈§§$.* *,* .#.###.###.#.....** *,* ............####..,** *,* .# hB *###......########****,** .* ##...###***,,,* ,* ##.#*,,,, ,* #.# **,** ,* #.# *,,,,,,,,,,, ,* #.# *,*,,,*****,,, ,* #.# ********,**,** *,**,≈.≈..§≈.#§§§#§≈§.§≈§§≈§≈===4 h#.§§.≈..##.# ##.#).......≈.≈≈≈≈≈.≈.....# #. ####.##.##..≈.≈....§≈.###.# #† #.#.≈.≈._.≈§§§#*#.#****#. #.###.###.#.≈.≈...≈§≈§..,,,,,,*#. #.#.#.#.#.#.≈.≈≈≈≈≈§≈§.#*****,*# #.#.#∩#.#.#.≈......§≈§.# *,* #(#.#(#.#.≈§$.# *,* #.###.###.#.#* *,* ####...** *,* ####......#**,,,,,****,** * ##...###[39 h;49m **,**,,,* * ##.## *,* * #.# **,**, * #.# *, * #.# *,*,,,*****, * #.# *,**,** *,**,§§..≈.#§§§.##..≈.≈5 hp#.§§.≈..##.# ##.~#).≈.≈≈≈≈≈.§§....# #.≈.##.##..≈.≈.....≈.###.# #†# .#.≈.≈._.§§§.###.#****#.#  hQu.###.###.#.≈.≈...≈§≈§.*#. .#.#.#.#.#.≈.≈≈≈≈≈§≈§.#*****,*# .#.#∩#.#.#.≈.≈..# *,* #(#.#(#.#.≈$.# *,* .###.###.#.#* *,* ####...#* *,* ......##**,,,,$****,**  ##.## *,*  #.# **,**,,,,,*  #.# *,  #.# *,*,,,*****,  #.# *,**,** *,**, hx.≈≈§§.#..§§§ h&6 h h+ _Found 13 gold pieces. h@ #.§§.≈..##.# ##.~#).≈.≈≈≈≈≈.§.....# #.≈~.##.##..≈.≈.....≈.###.# #†# hA #.≈.≈._.≈§§.###.#****#.# ###.###.#.≈.≈...≈.≈§...,,,,,*#..~ #.#.#.#.#.≈.≈≈≈≈≈.§§.#*****,*# #.#∩#.#.#.≈......§≈..# *,* #(#.#(#.#.≈≈≈≈≈§≈≈≈$.# *,* ###.###.#.#* *,* ####...#* *,* ......########**,,,.$#***,**  ##...### **,,,,,,. #.# **,**,,,,,*#.# *, hU #.# *,*,,,*****,,,,,*#.# *,**,** *,**,≈#.≈.≈.§..≈.....§§7 hW  h [  hN 2#.§§.≈..##.# ##.~~. #).≈.≈≈≈≈≈.≈.....# #.≈~† # hO .##.##..≈.≈.....≈.###.# #†##≈#.≈.≈._.≈.≈.###.#****#.##~.###.#.≈.≈...≈.≈....,,,,,*#..~.  hP 5.#.#.#.#.≈.≈≈≈≈≈.≈..#*****,*# .#∩#.#.#.≈....§..≈..# *,* (#.#(#.#.≈$.# *,*  heQ .###.#.....§#* *,* .....####...#* *,* ......########**,,..$#***,**  hS p##...### **,,,,...#  ##.## *,,,,,,...#.# **,,,,,,.#*,,,,,*#.# *,.#.# *,*,,,*****,,,,,*#.# *,**,** *,**, he y≈≈.≈.≈.≈.≈.≈....≈≈≈≈§§§§§ hef V......### h)h &8 hl  h!n  hH.§§.≈..##.# ##.~~. ).≈.≈≈≈≈≈.≈.....# #.≈~†. .##.##..≈.≈.....≈.###.# #†##≈#.≈.≈._.≈.≈.###.#****#.##~≈ #.###.#.≈.≈...≈.≈....,,,,,*#..~. #.#.#.#.≈.≈≈≈≈≈.≈..#*****,*# #∩#.#.#.≈....§..≈..# *,* #.#(#.#.≈≈≈≈§§§§§$.# *,* .###.#.....§.§.@..#* *,* ####...#* *,* ......########**,...$#***,** ...### **,,.. ##.## *,,,.......  #.#[39;49 h;6m **,,.....##,,,,,*#.# *,,......  #.# *,*...####*,,,,,**,#.# *,**,** *,**,§.....§§.§§≈§≈§..9 hU #..≈≈.≈≈≈≈≈§.#*#.# ##..~~. #####.§§...§§§§§..##.# ##.~~.. .......≈.≈≈≈≈≈.§.....# #.≈~†.. ##.##..≈.≈.....≈.###.# #†##≈≈~  hq.....#.≈.≈._.≈.≈.###.#****#.##~≈≈ .###.#.≈.≈...≈.≈....,,,,,*#..~... .#.#.#.≈.≈≈≈≈≈.≈..#*****,*####### ∩#.#.#.≈...§§.§≈..# *,* .#(#.#.≈≈≈§≈§≈§§@.# *,* ###.#.....§§.....#* *,* ......####...#* *,* .....########**....$#***,** ...###**,......#*,,,** #.# h&*,.........,,,,** #.# **.......##.,,,,***** #.# #.........,,,,,,,,,* #.# *,*...####*,,,,,**,* hF.§§§§§≈§≈....§._....§§§.§ hѹN§...§§ h»X7====50 h h§§§§§.≈......._....≈≈....§§.≈≈≈≈≈§≈≈.....§§.# h+1.7 (2 hE hJ> _You now have 129 gold pieces (gained 4). h(####.§§.§§§§§.≈..##.# ##.~~. ......≈.≈≈≈≈≈.≈.....# #.≈~† #.##..≈.≈.....≈.###.# #†##≈≈~~ ....#.≈.≈._.≈.≈.###.#****#.##~ ###.#.≈.≈...≈.≈....,,,,,*#..~.... #.#.#.≈.≈≈≈≈≈.≈..#*****,*######## #.#.#.≈....§§.≈..# *,* #(#.#.≈≈≈≈≈≈§≈≈..# *,* ###.#........§§.@#* *,* ..........####.*,* ########*#....$#***,*### *#.......#*,, .## #h..., .# ##.##*** h   [0 h[,);10;1mhound (asleep) .# #..,.,,,,,,,* .# #.#...####*,,,,,**,* .# ********,**,** *,**,,,,,,** h_4r§..§.§≈§§§ h4§§......##h.h hj7+2.7 (1 h@ hX _A hound comes into view. h} hˏ.....≈.≈§≈≈≈.≈.....# #.≈~† .##..≈.≈.....≈.###.# #†##≈≈~~~ ...#.≈.≈._.≈.≈.###.#****#.##~≈≈~≈ ##.#.≈.≈...≈.≈....,,,,,*#..~..... .#.#.≈.≈≈≈≈≈.≈..#*****,*######### .#.#.≈....§..≈..# *,* (#.#.≈≈≈≈§≈§§§..# *,* #.#....§§......## *,* ..........####*,* *########*#....$#***,** .### *#h......#*,,* ## #....,,,,** # ###**** * # ..,..,,,,,,* * # #.#...####*,.,,, h f**,* * # *******#.##.## *,**,,,,,,*** * *,,,,,,,,,,*******,*,,, ha.≈§≈h.3 h8 hP##..≈.≈.....≈.###.# #†##≈≈~~~# ..#.≈.≈._.≈.≈.###.#****#.##~≈≈~≈#  h'#.#.≈.≈...≈.≈....,,,,,*#..~...... #.#.≈.≈≈≈≈≈.≈..#*****,*########## #.#.≈.......≈..# *,* #.#.≈≈≈≈§≈≈§≈..# *,* #.#....§§......## *,*  h.........####h*,* **########*#....@#***,**,  hc### *#.......#*,,*, # #...,*, ###..,,,***** *, hg #..,...,,,,,* *, #.#...####*,..,,**,* *  *******#.##.## *,**.,,,,,***  *,,,,,,.,,.#******,*,,,, ****,***,,,,,,,,,,,,*,**** h h§§≈§§.h hE====4 hE hR _You see here 13 gold pieces. hR .#.≈.≈._.≈.§.###.#****#.##~≈≈~≈# .#.≈.≈...≈.≈....,,,,,*#..~....... .#.≈.≈≈≈≈≈.≈..#*****,*########### .#.≈.......≈..# *,* * .#.≈≈≈≈§§≈§§..# *,* * .#....§§......## *,* * ........####*,* *** .##########..h.$##**,**,,  h V## *#......@#*,,*,* #......l#*,* ###.....***** *,*..,....,,,,* *,#.#...####*,...,**,* **********#.##.## *,**..,,,,***l   iguana (asleep)*,,,,,,.,,.#******,*,,,,, h   hound ***,***,,,,[.,,,,,,,,,,,,,*,***** ,,*,,,,,********,*,***,** h i  An iguana comes into view. h  h §§§§§.§§§..h hǷ 45Freeze h  hP - _Found a leather armour. h#.≈.≈...≈§§....,,,,,*#..~......., #.≈.≈≈≈≈≈§§..#*****,*############ #.≈.....§.§..# *,* ** #.≈≈≈≈§§§§§..# *,* *, #....§§.§....## *,* *, .......####*,# ***, ##########....$##**.##*,,, # *#.....h.##...##*,** h #........@....l#*,* ###.....#**** *,*...,.....,,,* *,,,#.#...####*,....**,* ***********#.##.## *,**...,,,****,,,,,,.,..#******,*,,,,,, **,***,,,.[.,,,,,,,,,,,.,*,****** ,*,,,,,,,..,,********,*,***,***,***,,* *,,** **** hj hN h)§§§≈§.h@...l.l h+&6 h.3 h60 _The iguana hisses angrily. hX M  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9 #.≈.≈...≈§§....,,,,,*#..~......., MrZuerg the Chiller #.≈.≈≈≈≈≈§§..#*****,*############ Mountain Dwarf #.≈.....§§§§.# *,*** Health: 38/38 ======================== #.≈≈≈≈§§§≈§..# *,**, Magic: 4/7=============----------- #....§§.§..§.## *,**, AC: 4Str: 10 .......####...## *,#***, EV: 10Int: 18 ##########....**#**.##*,,, SH: 0Dex: 10 #*#.....*****..##*,** XL:  5 Next: 74% Place: Dungeon:4#.......h@**.l.[40 hB m#* *,* Noise: ---------  Time: 2556.7 (0.0)##......****....#**** *,** -) Nothing wielded#......*..,.....,,,* *,,, Cast: Freeze#.#...####*,....**,* ***********#.##.## *,**...,,,*******,,,,,,.,..#******,*,..,,,,,,,,, l   iguana **,***,,,.[.,,,,,,,,,,,.,*,****** h   hound ,*,,,,,,,..,,********,*,***,** ,*,***,,,,,,,,,,* *,,** **,**** _Found a leather armour. _The iguana hisses angrily.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)   h] vConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate h#.≈.≈...≈§§....,,,,,*#..~......., MrZuerg the Chiller #.≈.≈≈≈≈≈§§..#*****,*############ Mountain Dwarf #.≈.....§§§§.# *,*** Health: 38/38 ======================== #.≈≈≈≈§§§≈§..# *,**, Magic: 4/7=============----------- #....§§.§..§.## *,**, AC: 4 hکStr: 10 .......####...## *,#***, EV: 10Int: 18 ##########....$##**.##*,,, SH: 0Dex: 10 #*#.......##...##*,** XL:  5 Next: 74% Place: Dungeon:4#.......h@...l.#* *,* Noise: ---------  Time: 2556.7 (0.0)##.......##.....#**** *,** -) Nothing wielded#.........,.....,,,* *,,, Cast: Freeze#.#...####*,....**,* ***********#.##.## *,**...,,,*******,,,,,,.,..#******,*, h?..,,,,,,,,, l   iguana **,***,,,.[.,,,,,,,,,,,.,*,****** h   hound ,*,,,,,,,..,,********,*,***,** ,*,***,,,,,,,,,,* *,,** **,**** _The iguana hisses angrily.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hp≈§≈.#..##...l..##..  Casting: Frozen Ramparts (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the hound. The hound misses you. The wall freezes the hound. h+o==7.7 (1Ramparts  hk#### hBK _The hound misses you. hoB hMM.≈.≈.##l.## h,O.-8 hWG#### h\Y _The wall freezes the hound. The hound bites you but does no damage. h4}  The wall freezes the hound. The hound barely misses you. hSCm ≈##l. hD## (slow) The wall freezes the iguana! The iguana seems to slow down.  The wall freezes the hound but does no damage. hF@-9 hNc#### hNRS _The hound closely misses you. h M  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #.≈.≈...≈§§....,,,,,*#..~......., MrZuerg the Chiller #.≈.≈≈≈≈≈.≈..#*****,*############ Mountain Dwarf #.≈.....§.≈..# *,* ** Health: 38/38 ======================== #.≈≈≈≈§§§≈≈..# *,* *, Magic: 3/7==========-------------- #....§§.§....## *,* *, AC: 4Str: 10 .......####...## *,# ***, EV: 10Int: 18 ##########....$##**.## *,,, SH: 0Dex: 10 # *#.......##...## *,** XL:  5 Next: 74% Place: Dungeon:4 h 6#.......h@l....#* *,*  Noise: =--------  Time: 2559.7 (0.0) ##.......##.....#**** *,** -) Nothing wielded #.........,.....,,,* *,,, Cast: Freeze #.#...####*,....**,* **** Ramparts  *******#.##.## *,**...,,,******  *,,,,,,.,..#******,*,..,,,,,,,,, l   iguana (slow) **,***,,,.[.,,,,,,,,,,,.,*,****** h   hound ,*,,,,,,,..,,********,*,***,** ,*,***,,,,,,,,,,* *,,** **,**** _The hound closely misses you.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, slow, 100% to hit) hX#.≈.≈...≈§§....,,,,,*#..~......., MrZuerg the Chiller #.≈.≈≈≈≈≈.≈..#*****,*############ Mountain Dwarf #.≈.....§.≈..# *,*** Health: 38/38 ======================== #.≈≈≈≈§§§≈≈..# *,**, Magic: 3/7==========-------------- #....§§.§....## *,**, AC: 4Str: 10 .......####...## *,#***, EV: 10Int: 18 ##########....$##**.##*,,, SH: 0Dex: 10 #*#.......##...##*,** XL:  5 Next: 74% Place: Dungeon:4#.......h[0;10 h[m@l....#* *,* Noise: =--------  Time: 2559.7 (0.0)##.......##.....#**** *,** -) Nothing wielded#.........,.....,,,* *,,, Cast: Freeze#.#...####*,....**,* **** Ramparts *******#.##.## *,**...,,,*******,,,,,,.,..#******,*,..,,,,,,,,, l   iguana (slow) **,***,,,.[.,,,,,,,,,,,.,*,****** h   hound ,*,,,,,,,..,,********,*,***,** ,*,***,,,,,,,,,,* *,,** **,****Press: ? - help, Shift-Dir - straight lineAim: an h3^ iguana (heavily wounded, slow, 100% to hit)  You freeze the iguana.  The iguana is severely wounded.The wall freezes the hound. The hound bites you but does no damage.  The wall freezes the iguana. The iguana seems to slow down.27-------=60.7 (1 h_?## hEc  Aim: an iguana (heavily wounded, slow, 100% to hit)  You freeze the iguana.  The iguana is severely wounded.The wall freezes the hound. The hound bites you but does no damage.iguana. The iguana seems to slow down. _The iguana bites you! h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha<###### _You don't know that spell. hk### h$S## hWn _Sorry, you're not good enough to have a special ability. hi  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hV#.≈.≈...≈§§....,,,,,*#..~......., MrZuerg the Chiller #.≈.≈≈≈≈≈.≈..#*****,*############ Mountain Dwarf #.≈.....§.≈..# *,* ** Health: 27/38 =================------- #.≈≈≈≈§§§≈≈..# *,* *, Magic: 2/7======------------------ #....§§.§....## *,* *, AC: 4Str: 10 .......####...## *,# ***, EV: 10Int: 18 ##########....$##**.## *,,, SH: 0Dex: 10 # *#.......##...## *,** XL:  5 Next: 74% Place: Dungeon:4 #.......h@l....#* *,*  Noise: ==-------  Time: 2560.7 (0.0) ##.......##.....#**** *,** -) Nothing wielded #.........,.....,,,* *,,, Cast: Freeze[40 h]m #.#...####*,....**,* **** Ramparts  *******#.##.## *,**...,,,******  *,,,,,,.,..#******,*,..,,,,,,,,, l   iguana (slow) **,***,,,.[.,,,,,,,,,,,.,*,****** h   hound ,*,,,,,,,..,,********,*,***,** ,*,***,,,,,,,,,,* *,,** **,**** _Sorry, you're not good enough to have a special ability.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit) h]#.≈.≈...≈§§....,,,,,*#..~......., MrZuerg the Chiller #.≈.≈≈≈≈≈.≈..#*****,*############ Mountain Dwarf #.≈.....§.≈..# *,* ** Health: 27/38 =================------- #.≈≈≈≈§§§≈≈..# *,* *, Magic: 2/7======------------------ #....§§.§....## *,* *, AC: 4Str: 10 .......####...## *,# ***, EV: 10Int: 18 ##########....$##**.## *,,, SH: 0Dex: 10 # *#.......##...## *,** XL:  5 Next: 74% Place: Dungeon:4 #.......h@l....#* *,*  Noise: ==-------  Time: 2560.7 (0.0) ##.......##.....#**** *,** -) Nothing wielded #.........,.....,,,* *,,, Cast: Freeze #.#...####*,....**,* *** h J* Ramparts  *******#.##.## *,**...,,,******  *,,,,,,.,..#******,*,..,,,,,,,,, l   iguana (slow) **,***,,,.[.,,,,,,,,,,,.,*,****** h   hound ,*,,,,,,,..,,********,*,***,** ,*,***,,,,,,,,,,* *,,** **,****Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit)  You freeze the iguana! hAim  Press: ? - help, Shift-Dir - straight line: an iguana (severely wounded, slow, 100% to hit)  You freeze the iguana!  You kill the iguana!  The wall freezes the hound..≈.≈..# *,* ≈≈..# *,* ....## *,* ##...## *,# #....$##**.##  *#.......##...##  #........@†....#* *,*  ##.......##.....#****  #.........,.....,,,*  #.#...####*,....**,*  h2 ##.## *,**...  ..#...[.... *,,**  #.≈.≈...≈§§....,,,,,*#..~......., MrZuerg the Chiller #.≈.≈≈≈≈≈.≈..#*****,*############ Mountain Dwarf #.≈.....§.≈..# *,*** Health: 28/38 =================------- #.≈≈≈≈§§§≈≈..# *,**, Magic: 2/7======------------------ #....§§.§....## *,**, AC: 4Str: 10 .......####...## *,#***, EV: 10Int: 18 ##########....$##**.##*,,,[39; hM49m SH: 0Dex: 10 #*#.......##...##*,** XL:  5 Next: 117% Place: Dungeon:4#........@†....#* *,* Noise: =--------  Time: 2561.7 (1.0)##.......##.....#**** *,** -) Nothing wielded#.........,.....,,,* *,,, Cast: Freeze#.#...####*,....**,* **** Ramparts *******#.##.## *,**...,,,*******,,,,,,.,..#******,*,..,,,,,,,,,  **,***,,,.[.,,,,,,,,,,,.,*,******  ,*,,,,, h*VZ,,..,,********,*,***,** ,*,***,,,,,,,,,,* *,,** **,**** Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, slow, 100% to hit)  You freeze the iguana!  You kill the iguana!The wall freezes the hound. - _You kill the hound!You have reached level 6!  --more-- h33/452/86 9% Freeze hGB# hԶ4 _ h|4=6==7= h8=3===9= h͕§ h# h?..##..@†.-.##..  hΠ  h\ 6.7 (5  hޡ_You start resting. h\ h h40 h= h- h$7.7 (6 h" he hC  h hk&_The frozen ramparts melt away. h 3 h h&1=2==== h' h!*k3= hv+ h-a4= hE/ h5 §§ _You start resting. h:s.§§§§≈§71.7 (4 hp;v5==2.7 (5 hF? hbA" _HP restored. h) .#.≈.≈._.≈.§.###.#****#.##~≈≈~≈## .#.≈.≈...≈§§....,,,,,*#..~....... .#.≈.≈≈≈≈≈.§..#*****,*########### .#.≈......§§§.# *,* * .#.≈≈≈≈§§≈§≈§.# *,* * .#....§§... *,* * ........####...## *,# *** .##########....$##**.## *,, ## *###...## *,* ..† *,#.##.....#**** *,* #.........,.....,,,* *,, #.#...####*,....**,*  *******#.##.## *,**...,,,*****  *,,,,,,.,..#******,*,..,,,,,,,, ***,***,,,.[.[ h 34m,,,,,,,,,,,.,*,*****,*,,,,,,,..,,********,*,*3.7 (1 hA  h##..≈.≈.....≈.###.# #†##≈≈~~~ ..#.≈.≈._.≈.§.###.#****#.##~≈≈~≈# #.#.≈.≈...≈§§....,,,,,*#..~...... #.#.≈.≈≈≈≈≈.§§.#*****,*########## #.#.≈......§§§.# *,* #.#.≈≈≈≈§≈≈§≈§.# *,* #.#....§§... *,* ........####...## *, ** ..##########** *, ### *#.##...## *, # ..†....#* *,###.....#**** * #.........,.....,,,* *, #.#...####*,....**,*   *******#.##.## *,**...,,,****   *,,,,,,[ h37m.,..#******,*,..,,,,,,,  ****,***,,,.[.,,,,,,,,,,,.,*,**** .§≈≈§≈§.§.§4===4≈.§5.7 (2 _You now have 142 gold pieces (gained 13). h`o.....≈.≈§≈≈≈.≈.....# #.≈~†.... .##..≈.≈.....≈.###.# #†##≈≈~~~ ...#.≈.≈._.≈.§.###.#****#.##~≈≈~≈ ##.#.≈.≈...≈§§....,,,,,*#..~..... .#.#.≈.≈≈≈≈≈§§§.#*****,*######### .#.#.≈......§≈§.# *,* (#.#.≈≈≈≈≈≈§≈§§.# *,* ##.#....§..§.. *,* ........####§.@## *, * ...##########** * .### *#.##...## * ## ..†....#* * ####.....#**** * # #.........,.....,,,* # #.#...####*,....**,* #  h4C*******#.##.## *,**...,,,*** * *,,,,,,.,..#******,*,..,,,,,,.....≈...≈..≈.≈≈≈....=6.7 (1 hV####.§§.§§§§§.≈..##.# ##.~~ ......≈.≈≈≈≈≈.≈.....# #.≈~†... #.##..≈.≈.....≈.###.# #†##≈≈~~ ....#.≈.≈._.≈.§.###.#****#.##~≈≈~ ###.#.≈.≈...≈§§....,,,,,*#..~.... #.#.#.≈.≈≈≈≈≈.≈..#*****,*######## #.#.#.≈.......≈..# *,* #(#.#.≈≈≈≈≈≈≈≈≈..# *,* ###.#......... *,* ........####...## *,  h...##########** ..### *#.##...## .## ..†* .####.....#**** .# hY  #.........,.....,,,* .# #.#...####*,....**,* .# *******#.##.## *,**...,,,** hp.≈.≈§§§.≈§§§§§ h&7 h" h h5V /M #..≈≈.≈≈≈≈≈§.#*#.# ##. ####.§§.§..§§.≈..##.# ##.~~. ......≈.≈≈≈≈≈.≈.....≈~†... #.##..≈.≈.....≈.###.# #†##≈≈~ ... hXW U_.≈§§§###.#****#.##~≈≈~ ##...≈.≈§...,,,,,*#..~....≈≈≈≈≈§§§.#*****,*######## #.#.#.≈.......(#.#.≈≈≈§≈≈≈≈≈.@# ###.#......## *,*.......####...## *,# ....##########.....##**.#### hW #..#.#...#### hc g§§.§ hd D===8 h)l  hn  h2:M.†.....§§.# ...≈≈  h_;H #..≈≈.≈≈≈≈≈≈.#*#.# ##. ####.§§.§..§§.≈..##.# ##.~~. ......≈.≈≈≈≈≈.≈.....≈~†... #.##..≈.≈...§§≈.###.# #†##≈≈~ ... h<N_.≈.§§###.#****#.##~≈≈~ ##...≈.≈§...,,,,,*#..~....≈≈≈≈≈§§§.#*****,*######## #.#.#.≈......§ #(#.#.≈≈≈§≈≈≈≈≈..# ###.#......## *,* ...........####...## *,##.....### h#........≈≈≈........§.§ h&9 h h h{IQ h M#.##>...#######.~~.†........#  h ...≈≈  #..≈≈.≈≈≈§≈≈.#*#.# ##. ####.§§.§.....≈..##.# ##.~~. ......≈.≈≈≈≈≈.≈.....≈~†... #.##..≈.≈.....≈.###.# #†##≈≈~ ...._.≈.§§###.####*#.##~≈≈~ ##...≈.≈§........*#..~.... h= ≈≈≈≈§§§§@#*****,*######## #.#.#.≈.......§ #(#.#.≈≈≈§≈≈≈≈≈..# ###.#............## *,*......#....... h# ~.≈...≈. h%% §.≈.§.§§§≈≈≈§§§......§..### h( '80 h0  h4  hqP.#####.........####.#.##~~.≈~##.##>...#######.# #.#.~~.#...†........# #.# #...≈≈.  #..≈≈.≈≈≈§≈≈.#*#.# ##..~~. ###.§§.§.....≈..##.# ##.~~.. .....≈.≈≈≈≈≈.≈.....# #.≈~†.... .##..≈.≈.....≈.###.# #†##≈≈~~  h]u2...#.≈.≈._.≈.≈.###.######.##~≈≈~≈ ##.#.≈.≈...≈.§..@......##..~..... .#.#.≈.≈≈≈≈≈.§..######.########## .#.#.≈......§§§.# *,* (#.#.≈≈≈§≈≈≈§§§.#  ##.#...§.## *,*......####...## *,# * .##########.....##**.## * #*#.......##...## *  ##..†....#* *  h§≈§§§§....≈≈§.§ h,§§.. hC1 hJu#.#####.####.#.##~~.≈~###.##>...#.# #.#.~~.....≈#...†........# #.# #...≈≈.....≈ h2L#..≈≈.≈≈≈§≈≈.#*#.# ##..~~.....~.§§.§.....≈..##.# ##.~~.....~≈.≈≈≈≈≈.≈.....# #.≈~†....~ ##..≈.≈.....≈.###.# #†##≈≈~~~# hM#.≈.≈._.≈.§.###.######.##~≈≈~≈# #.#.≈.≈...≈.≈§.##..~. #.#.≈.≈≈≈≈≈§§§.######.##  hQP#.#.≈.......≈§.# *,* #.#.≈≈≈§≈≈§§§§..#..####§§.## *,# *#.....##**.## *, ### *#.......##...## *, # #.†....#* *, hZ≈.≈.§.§.§. hs[...≈..§.# h]&2 htd hhg h!8  h9 :*#.#***#########........##~~.~≈# h: P.#####.........####.#.##~~.≈~##  hZ< ##.##>...#######.# #.#.~~.....≈  h= #...†........# #.# #...≈≈.....≈ # h.? 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Scrolls  hr  f - a scroll of teleportation [!] read|quaff[?] describe selected h0 h; hD*,* #h*MrZuerg the Chiller*,* #<#Mountain Dwarf*******,***#.#Health: 45/45 ========================*,,,,,,,,,##.#***** Magic: 6/8==================------*,*****.#.,...,,,,, AC: 4Str: 10******,* #.#.##.#***** EV: 10 hGInt: 18 ##********,,,,,<* #!#.##$###### SH: 0Dex: 10 ..,,,,,,,,,**########....~......# XL:  6 Next:  9% Place: Dungeon:4 .#***#########..@.....##~~.~≈##.# Noise: ---------  Time: 2592.7 (0.0) .#####.........####.#.##~~.≈~##.. -) Nothing wielded .##>...#######.# #.#.~~.....≈≈.# Cast: Freeze ..†.....§..# #.# #...≈≈.....≈~.# .≈≈.≈≈≈≈≈≈.#*#.# ##..~~.....~~.# §§.§...§.≈..##.# ##.~~.....~~.#  .≈.≈≈≈≈≈.≈.....# #.≈~†....~~.#  .≈.≈.....§.###.# #†##≈≈~~~##.#  .≈.≈._.≈§≈.###.######.##~≈≈~≈##.#  hJ_You have reached level 6! _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _You now have 142 gold pieces (gained 13). hsOP  Okay, then. h%P heT hV. _ h' ]*,* #h* *,* #<# *,***#.# *,##.#**,*****.#.,...,******,* #.#.##.#* #*,,,,,<* #!#.##$###### ,**#....~......# #***##.##~~.~≈##.# #####.####.#.##~~.≈~##. ##>...#######.# #.#.~~.....≈≈.# .§...§.≈..##.# ##.~~.....~~.# ≈.≈≈≈≈≈.≈.....# #.≈~†....~~.# ≈.≈.....§.###.# #†##≈≈~~~##.# ≈.≈._.≈§≈.###.######.##~≈≈~≈##.# h=  h7 23.7 (1 _ h+  h$  hY *,* #h* *,* #<# *,***#.# *,##.#**,*****.#.,...,******,* #.#.##.#* *,,,,,<* #!#.##$###### ,**#....~......# ***##.##~~.~≈##.#.####.#.##~~.≈~##. # h t>...#######.# #.#.~~.....≈≈.# †.....§..# #.# #...≈≈≈≈≈≈.#*#.# ##.. .§...§.≈..##.# ##.~ .≈≈≈≈≈.≈.....# #.≈~ .≈.....§.###.# #†##≈  h hh&4 h  h hI*,* #h* *,* #<# *,***#.# *,##.#**,*****.#.,...,******,* #.#.##.#*,,,,,<* #!#.##$###### **#....~......# ##.##~~.~≈##.#.####.#.##~~.≈~##. >...#######.# #.#.~~.....≈≈.# .....§..# #.# #...≈≈.. .≈≈≈≈≈≈.#*#.# ##..~~... §...§.≈..##.# ##.~~... ≈≈≈≈≈.≈.....# #.≈~†.. ≈.....§.###.# #†##≈ 5 h} *,* #h* #*.# #<# #*.#**#.# #*,,,,,,..,##.#*#*,*****.#.,...,.******,* #.#.##.#*#,,,,,<* #!#.##$###### #**# h~ j....~......# # *##.##~~.~≈##.#.####.#.##~~.≈~##. ...#.# #.#.~~.....≈≈.#§..# #.# #...≈≈.....≈~.# # ≈≈≈≈≈≈.#*#.# ##..~~.... h .~~.# ...§.≈..##.# ##.~~.....~~.#.≈.....# #.≈~†....~~.# .....§.###.# #†##≈≈~~ ho 9~##.#  h  hd &6 hC  h  ho4*,****,* ##.# #h* # #.# #<# #******#.#**#.# #*,,,,,...,##.#********## *,****#.#.,...,,,,,,,,..  ******,* #.#.##.#********# *****,,,,,<* #!#.##$###### # ,,,,,,**########@...~......# #######........##~~.~≈##.###### #.........####.#.##~~.≈~##.......#######.# #.#.~~.....≈≈.#####  h5...§..# #.# #...≈≈.....≈~.# ## ≈≈≈≈≈.#*#.# ##..~~.....~~.# #  ..§.≈..##.# ##.~~.....~~.# #  ≈≈≈.≈.....# #.≈~†....~~.# #  ....§.###.# #†##≈≈~~~##.# #  hC hD&7 hL h P h}GM,,,,***,h* #.# #<*****#.#**#.# ,,,,...,##.#********## *,****#.#.,...,,,,,,,,..  ******,* #.#.##.#******** *****,,,,,<* #@#.##$##### ,,,,,,**########....~......# ########........##~~.~≈##.###### #.........####.#.##~~.≈~##........... ~.....#.≈~†89.7 (2 _d - 6 potions of enlightenment (gained 1) h#.#***,* ##.# #h* ##.# #<# #******#.####.#  hp#*,,,,,....##.#********#*,****#.#.....,,,,,,,,...******,* #.#.##.#********### ****,,,,,<* #.#.##$###### #  h,,,,,**########.@..~......# # ########........##~~.~≈##.##### .........####.#.##~~.≈~##........  hy.#######.# #.#.~~.....≈≈.######§..# #.# #...≈≈.....≈~.# ##. ≈≈≈≈.#*#.# ##..~~.....~~.# #. .§.≈..##.# ##.~~.....~~.# #.  hP6≈≈.≈.....# #.≈~†....~~.# #. ...§.###.# #†##≈≈~~~##.# #. h h^-600.7 (1 h h h#.#***,* ##.# #h* ##.# #<# #******#.####.# #*,,,,,....##.#*#*,****#.#.....,.******,* #.#.##.#*#,,,,,<* #.#.##$###### #**##..@.~......# #.##~~.~≈##.#####.#.##~~.≈~##.# #.# #.#.~~.....≈≈.######.# .§..# #.# #...≈≈.....≈~.# ##.#.#*#.# ##..~~.....~~.# #.# §.≈..##.# ##.~~.....~~.# #.#.≈.....# #.≈~† h*'Y....~~.# #.#§.###.# #†##≈≈~~~##.# #.#1 h; #.#***,* ##.# #h* ##.# #<# #******#.####.# #*,,,,,....##.#* hl #*,****#.#.....,.******,* #.#.##.#*#,,,,,<* #.#.##$###### #**##...@~......# #.##~~.~≈##.#####.#.##~~.≈~##.#.# #.#.~~.....≈≈.######.#  h §..# #.# #...≈≈.....≈~.# ##.#.#*#.# ##..~~.....~~.# #.# .≈..##.# ##.~~.....~~.# #.# .≈.....# #.≈~†....~~.# #.# .§.###.# #†##≈≈~~~##.# #.# hB  h1 V7===2 h,  hd  h #.#***,* ##.# #h# ##.# #<# #******#.####.#  hq #*,,,,,....##.###*,****#.#.....,. ******,* #.#.##.#*# *,,,,,<* #.#.##$###### #**##....@......# #.##~~.~≈##.#####.#.##~~.≈~##.##..# #.#.~~.....≈≈.######.##. ..# #.# #...≈≈.....≈~.# ##.##. h .#*#.# ##..~~.....~~.# #.##. h   jackal (asleep) ≈..##.# ##.~~.....~~.# #.##. ≈.....# #.≈~†....~~.# #.##. §.###.# #†##≈≈~~~##.# #.##. h_ A  You enter the shallow water. h  h j.hh h ^3Water  h  h ? _Moving in this stuff is going to be slow. hL*,,,,,,* ##.#**#h# ##.# #.# # #.# #<# #******#.####h# #*,,,,,....##.##*******#######  *,****#.#.....,,,,,,,,....... *****,* #.#.##.#********#,,,<* #.#.##@###### # ,**########....~......# ####........##~~.~≈##.########### .....####.#.##~~.≈~##........##. ####.# #.#.~~.....≈≈.######.##.# .# #.# #...≈≈.....≈~.# ##.##.# hh 2 jackals (1 asleep) .#*#.# ##..~~.....~~[ hO37m.# #.##.# ..##.# ##.~~.....~~.# #.##.# .....# #.≈~†....~~.# #.##.# h.h5.3 (1.6 h he _A jackal comes into view. _You see here 4 gold pieces. hz  h{Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h*,,,,,,*####### MrZuerg the Chiller#.#**#h######## Mountain Dwarf#.# #.######## Health: 45/45 ========================#.# #<######## Magic: 4/8============------------******#.####.######## AC: 4Str: 10*,,,,,....##.##*******####### EV: 10Int: 18*,****#.#..*h*,,,,,,,,....... SH: 0Dex: 10 *****,* #.#.#***********####### XL:  6 Next:  9% Place: Dungeon:4 ,,,,,<* #.#.#*@*##### ####### Noise: ---------[4 h(0m  Time: 2605.3 (0.0) ,**########...*****...# ####### -) Nothing wielded ####........##~~.~≈##.########### Cast: Freeze .....####.#.##~~.≈~##........##.. ####.# #.#.~~.....≈≈.######.##.# .# #.# #...≈≈.....≈~.# ##.##.# hh 2 jackals (1 asleep) .#*#.# ##..~~.....~~.# #.##.# ..##.# ##.~~.....~~.# #.##.# .....# #.≈~†....~~.# #.##.# _A jackal comes into view. _You see here 4 gold pieces.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting:  hKQFrozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate h*,,,,,,*####### MrZuerg the Chiller#.#**#h######## Mountain Dwarf#.# #.######## Health: 45/45 ========================#.# #<######## Magic: 4/8============------------******#.####.######## AC: 4Str: 10*,,,,,....##.##*******####### EV: 10Int: 18*,****#.#...h.,,,,,,,,....... SH: 0Dex: 10 *****,* #.#.##.#********####### XL:  6 Next:  9% Place: Dungeon:4  h!,,,,,<* #.#.##@###### ####### Noise: ---------  Time: 2605.3 (0.0) ,**########....~......# ####### -) Nothing wielded ####........##~~.~≈##.########### Cast: Freeze .....####.#.##~~.≈~##........##.. ####.# #.#.~~.....≈≈.######.##.# .# #.# #...≈≈.....≈~.# ##.##.# hh 2 jackals (1 asleep) .#*#.# ##..~~.....~~.# #.##.# ..##.# ##.~~.....~~.# #.##.# .....# #.≈~†....~~.# #.##.#Casting: Freeze (safe; 1% ri h#%sk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The jackal barks! h;hh...#h##@#.~...hh 3 jackals (1 wandering)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.jackal barks!wall freezes the jackal.==6.3 (1FreezeRamparts  h=N#@# hGAY _A jackal comes into view. h!T  The wall freezes the jackal but does no damage. h" hB+ .hh##The jackal barely misses you. The wall freezes the jackal. hm,\4--7 hE8#h##@# _The jackal bites you. h  The jackal barks!  The wall freezes the jackal. h .h#†## 2 jackals h=O5==8Freeze#†## _You kill the jackal! h <h.h#†##@#--9#†##@# h   The wall freezes the jackal. x2.h##=-10Freeze#h## _The jackal bites you but does no damage. h F  The wall freezes the jackal.  You kill the jackal! hcG.#h#   jackal hg5===10-1## _The wall freezes the jackal. h?##@# ==2##@# _The wall freezes the jackal. The jackal closely misses you. h c   The wall freezes the jackal.†##@#-3Freeze#†## _You kill the jackal! h a#†## h @-4 hݖ R## h?  h{'y ...#†##@# hR(t.~...  You now have 146 gold pieces (gained 4). h +L===5 h- h/4 _The frozen ramparts melt away. hRn M*******,,,,.**. #.# #<****##.####.# ,,,.....##.#######**#######  *,****#.#...........,,....... *****,******** ,,,,,<* #.#.##.###### ,**########....~......#  ho ####........##~~.~≈##.############.~~.....~~.# hw  hcy &6 h~  h  Things that are here: _a jackal corpse; a jackal corpse hwXCM****##*,,,,.**#.# #. #.# #<****##.####.# ,,,.....##.#######**#######  *,****#.#...@.......,,....... *****,#.##†#######** , h:ZE,,,,<* #.#.##.##### ,**########....~......# #######~~.~≈#~~.≈~# ~.....≈≈~.~~.....~~. hd hf$7  hf _ hik hm hcM****##*,,,,.**. #.# #<****##.####.# ,,,.....##@#######**#######  hY/ *,****#.#...........,,....... *****,#.##†#######** ,,,,,<* #.#.##.###### #######~~.≈~≈.....≈ h h"&8 h' hp hM****##*,,,,.** h. #.# #<****##.####@# ,,,.....##.#######**#######  *,****#.#...........,,.......  h0*****,* #.#.##†#######**########..... h h,&9 h h hiEM****##*,,,,.**. #.# ****##.####.# ,,,.....##.#######**#######*,****#.#...........,,.......##†##~.≈6===20 _There is a stone staircase leading up here. h4 h hC1 _ h+ h*'.##...................... .....  .... ######. #...... 3#......  #?.....#  #...... #...... #...... #...... #...... #......  h:=== h h1 -2.0 (1.7 h5  h\9 _You climb upwards.  Found a scroll labelled VANUBB TI OGE. _There is a stone staircase leading down here. hX .##... .......... ........ ...... .... ######..# # hȼ.# #># #?.....## #......# #......# #......# #......# #......# #......# hh hj330 _ h; h hf .##... ........... .......... ....... ..... ######..# #.# #....@.># #?.....## #......#  h #......#  #......#  #......#  #......#  #......# h hW&4 h h h(R .##......... ........... .......... ........ ..... ######..# #.# #...@..># #?.....## #......#  #......#  #......#  #......#  #......#  #......#5 h|  .##......... ........... .......... ........ ...... ######..# #.# h  #..@...># #?.....## #......#  #......#  #......#  #......#  #......#  #......# h  h+ &6 h6  hՒ  hgd X .##. .... .......... ........ ...... ######..# #.# #.@....># h+e  #?.....## #......#  #......#  #......#  #......#  #......#  #......# hj  hj &7 hm  hs  ht.##......... .. . ..... ...######..#  #.......# #># #@.....## #...... #......#  #......#  #......#  #......#  #......#  #......#8 hwx h{+9.0 (2 h} hc _k - a scroll labelled VANUBB TI OGE h$8.##. . .......... ........ ...... ######..# #.# #......># #.@....## #......# #......# 7===30.0 (1 h_%.##. ........... .......... ........ ...... ######..# #.# #......># #..@...## #......# #......# 1 h .##. ........... .......... ........ ...... ######..# #.# #......># #...@..##  hB #......# #......#  h  h] &2 h,  h  ha.##......... ........... ............. ......######..# #. h?# #....@.># #......##......#  h#......#3 hI#. .....##........#..........#........ ......######..#  hO3#.# #......># #......#  hI hD===4 h h h% ..j#. .#.##......##.........# #........#######.>#j   gnoll (polearm, asleep)5 _A gnoll comes into view. It is wielding a +0 spear. h  .Jo # ..j. #. .#.##..#.#. h ^.#.# #@.......# ######..##### #.......# #......># #......## #......# #......#o   orc (asleep) #......# h J   endoplasm (asleep)  #......# h;  h w.oo h &6 h`  h g _An endoplasm and an orc come into view. hM.J.........# ..jo#. .... #.## #....#  # # h^# # ######@.##### #.......# #......># #......###......##......# #......# #......#  h} h#R.o h1&7 h h[ h# ..j#. ..o #.##.... #.....#  ..# # h...# ....# ######..##### #......@# #......># #......## #......##......##......# o   orc#......##......#  h hQ.o h9&8 h\ h hOC. ..#.##..o.......#............# ... #....... #.....######..##### .......# ##  hE h&IR.o hIV8===9 ha h%ec _There is a stone staircase leading down here. h  h P.o h .40 _ hJ  hb  h  hC .o1 h  h.o2 hM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hOp N#. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 5/8 hOq ===============---------#.........#AC: 4Str: 10#**o*....#EV: 10Int: 18#####****####SH: 0Dex: 10#...***** hDr XL:  6 Next: 10% Place: Dungeon:3#.....*@*Noise: ---------  Time: 2642.0 (0.0)#.....***-) Nothing wielded#.....*#Cast: Freeze#......##......# hs N#......#o   orc#......##......##......# _There is a stone staircase leading down here.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  hs Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down. hܡ(#. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 5/8===============---------#.........#AC: 4Str: 10#..o.....#EV: 10Int: 18######..##### hNSH: 0Dex: 10#.......#XL:  6 Next: 10% Place: Dungeon:3#......@#Noise: ---------  Time: 2642.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......##......##......# ho   orc#......##......##......#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.   hHThe walls around you are covered in ice.  The wall freezes the orc! hR..).#..#....#.@#.##. h! h!w1==3.0 (1Ramparts  hP#..## huD### hasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice. freezes the orc!  h<_You kill the orc! hu>## h6w/--4 h~#..### h h{ R### hK A--5 h k##### h  hD4 h] h(n h h, h h, hA h..).#..#....#.@#.##. 9.0 (4 _You start resting.50.0 (5 h h'4 _The frozen ramparts melt away. h 3 h  hI 6=== h  h , h~  h , h  hO  hM ;=== h  hp , h  h , h  h" , hV  hB , h  hg c7=== h  h , h  hy , hi  h , hN  h: Q=== hr  h  hL  h  h , h  h@ , hT  h/ , h   h _ _You start resting. h1" 068.0 (18.0) h" \8===9.0 (19 h&  h' % _Magic restored. hz # ..j. #. .... #.##..........#....#...........#.......# #..).....# ######..##### #.# #......># #......## h #......# #......# #......# #......# #......#  #......# h h270.0) h h hQ h h h hL h[ .J.  ..j#. .#.##.#.....##.........# #..).....#######@.#####.>#j   gnoll (polearm, asleep) h, h# hZh .j.J hjjj 2 gnolls (1 polearm, 1 wandering)J   endoplasm (wandering)The gnoll shouts! h/==1 h hr _A gnoll comes into view. It is wielding a +0 club. h2 o.j # j.J. #. ..j. #.##..# h.#..#.......# #@.).....# ######..##### #.......# #......># #......## #......#o   orc priest (wandering) #......#jj 2 gnolls (polearms, 1 wandering) #......#J   endoplasm (wandering)  #......# hx  A gnoll and an orc priest come into view. h h h7 h hH  The gnoll shouts! You hear a shout! hV.j.o.jJ..jojjj 4 gnolls (2 polearms, 2 wandering) h&2 h hr _A gnoll comes into view. It is wielding a +0 club. hd.jj........# .o.j#. J... #.##.j #......#  # ## ).....# ######@.##### #.......# #......># #......# hK##......##......# #......#  2 gnolls (polearms)#......#  h h; h hi h....oj.j h~M===--3 h7 h hX # ....#. .oj #.##.... #....j.#  ...........# #...# ).....# ######..#####  h! #......@# #......># #......## #......##......##......# #......# #......#  h("  h#  h&  hS(  h5 >..J##o.j.jJ   endoplasm (wandering) h7 A--4 hsB  hF  h. #J##o.j.......#............# ...j...... #....... #..)..######..##### .......# ##  h h h h  h.##...o.j.j h&5 h  _The endoplasm quivers. _There is a stone staircase leading down here. ht M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h> (#. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#....o.j.....#Health: 45/45 ========================...........#Magic: 5/8===============---------#..j......#AC: 4Str: 10#****....#EV: 10Int: 18 hDA #####****####SH: 0Dex: 10#...*****XL:  6 Next: 11% Place: Dungeon:3#.....*@*Noise: ---------  Time: 2675.0 (0.0)#.....***-) Nothing wielded#.....*#Cast: Freeze#......##......##......#o   orc priest#......#jj 2 gnolls (polearms)#......##......# _There is a stone staircase leading down here.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate[ hC A23;2HA stone staircase leading down. h& #. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#....o.j.....#Health: 45/45 ========================...........#Magic: 5/8===============---------#..j......#AC: 4Str: 10#..).....#EV: 10Int: 18######..#####SH: 0Dex: 10#.......#XL:  6 Next: 11% Place: Dungeon:3#......@#Noise: ---------  Time: 2675.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......##......##......#o[40 hU m   orc priest#......#jj 2 gnolls (polearms)#......##......# _There is a stone staircase leading down here.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down....oj...j.#..#....#.@#.##.==6.0 (1Ramparts ###  Casting: Frozen Ramparts (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts ([0;10; hވ '1mdangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down. _The walls around you are covered in ice. hz4X hM&J....jo)#.j###J   endoplasm hO/--7 h\#.j### hfdD _The wall freezes the gnoll but does no damage. h L .J...jo###The wall freezes the gnoll but does no damage.=-8##### _The gnoll closely misses you. h} h hƃ hƒq .J.j#oj#### The wall freezes the orc priest! The wall freezes the gnoll.  The wall freezes the gnoll! hU3--9 h\#oj#### hC _The gnoll hits you from afar with a +0 spear. hFZ  hZ[  hV\C#oj# h]# h]%# h^  h_6The wall freezes the orc priest. h\e hf$# h&h# hh6*# hi # hhj hD ####The orc priest invokes the aid of Beogh against you. h_  Pain shoots through your body! The wall freezes the gnoll. h`  The wall freezes the endoplasm. The wall freezes the gnoll! h.J#o)#@##   gnoll (polearm h5)  hq1---5-80 h/_### h1# hI _You kill the gnoll! h4l  The wall freezes the orc priest!  You kill the orc priest! hm  h?o hp;The wall freezes the gnoll. The wall freezes the endoplasm! h-y hz%  h]{/.) h{U#)j# h|# h(} # h}  h}! hf~/#...... h~#......# h, h2=27-1 h}#)j#### h)M _You kill the endoplasm! h@  The wall freezes the gnoll. h!#))## hA 3=312 _You kill the gnoll! hF#))#### hIj _Your Ice Magic skill increases to level 7! h4= h ### _You start resting. hj#))## h8w#3## hDR5== hV6===4.0 (2 h ;## h9## h" _HP restored. hYD C..).#))#....#.@#.##.05.0 (1 _You start resting. The frozen ramparts melt away. h>c hc hd hf hq9 K h+rK   kobold (missile, wandering)You start resting. h &0 h,) h(+6.0 (1 h hώz _A kobold comes into view. It is wielding a +0 short sword. h$  h% t Your spells (describe)TypeFailure Level a - FreezeIce1%1  b + Frozen RampartsIce3% 3 Select a spell to describe h:& [!]/[I] toggle spell headers h[ #. ...........MrZuerg the Chiller#.##...K......Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 6/8==================------#.........#AC: 4Str: 10#..).....#EV: 10Int: 18######))#####SH: 0Dex: 10#.......#XL:  6 Next: 31% Place: Dungeon:3#......@#Noise: ---------  Time: 2686.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......##......##......#K   kobold (missile) h} e[33m#......##......##......# _Your Ice Magic skill increases to level 7! _You start resting. _HP restored. _You start resting. The frozen ramparts melt away.  You start resting. _A kobold comes into view. It is wielding a +0 short sword. h&P hR> Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce3% 3b - Summon Ice BeastIce/Summoning h^S13% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h$  hO0#. ...........MrZuerg the Chiller#.##...K......Mountain Dwarf#............# h0~Health: 45/45 ========================...........#Magic: 6/8==================------#.........#AC: 4 h3Str: 10#..).....#EV: 10Int: 18######))#####SH: 0Dex: 10#.......#XL:  6 Next: 31% Place: Dungeon:3#......@#Noise: ---------  Time: 2686.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......##......##......#K   kobold (missile)#......##......##......# _Your Ice Magic skill increases to level 7! _You start resting. _HP restored.  hn4_You start resting. The frozen ramparts melt away.  You start resting. _A kobold comes into view. It is wielding a +0 short sword. hRA hBMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 1? Y - Yes  N - No hUC h h#. ...........MrZuerg the Chiller#.##...K......Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 6/8==================------#.........#AC: 4Str: 10#..).....#EV: 10Int: 18######))#####SH: 0Dex: 10#.......#XL:  6 Next: 31% Place: Dungeon:3#......@# h`Noise: ---------  Time: 2686.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......##......##......#K   kobold (missile)#......##......##......# _You start resting. _HP restored. _You start resting. The frozen ramparts melt away.  You start resting. _A kobold comes into view. It is wielding a +0 short sword.This spell is dangerous to cast! hW (((((( hcHP restored. _The frozen ramparts melt away.  You start resting. _A kobold comes into view. It is wielding a +0 short sword.This spell is dangerous to cast!The kobold throws a stone. Your memorisation is interrupted. hn hu{iMj.. h)|.)).#......#j   gnoll (wandering) h|/#...... h;~a4-=7.0 (1 hT hB) _The stone hits you. h\ #. #. ........... #.##j..K......#....#...........#.......# #..).....# ######))##### #.# #......># #......## #......# #......# #......# #......# #......#  #......#....j..K h\gr5=-8 hxj hk- h& .jj  .#. .#.##..........#...j..K...##.........# #..).....#######@)#####.># h!B h)p....j.K h)&9 h2 h7x  Things that are here: _a +0 short sword; a +0 leather armour h8 M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hH0.jj........MrZuerg the Chiller# ............Mountain Dwarf#. ...........Health: 45/45 ========================#.##..........Magic: 3/8=========---------------#............#AC: 4Str: 10...j.K.....#EV: 10Int: 18#**.......#SH: 0Dex: 10******...#XL:  6 Next: 31% Place: Dungeon:3#####*@**####Noise: ---------  Time: 2689.0 (0.0)#...*****-) Nothing wielded#......**Cast: Freeze#......###......##......#j   gnoll h1 (wandering)#......#K   kobold (missile)#......##......#Things that are here: _a +0 short sword; a +0 leather armour  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate h :@* h( ** _a +0 short sword; a +0 leather armour  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall. h h.jj........MrZuerg the Chiller# ............Mountain Dwarf#. ...........Health: 45/45 ========================#.##..........Magic: 6/8==================------#............#AC: 4 hCStr: 10...j.K.....#EV: 10Int: 18#.........#SH: 0Dex: 10#..).....#XL:  6 Next: 31% Place: Dungeon:3 h######@)#####Noise: ---------  Time: 2689.0 (0.0)#.......#-) Nothing wielded#......>#Cast: Freeze#......## h#......##......#j   gnoll (wandering)#......#K   kobold (missile)#......##......# h5Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall.  Okay, then. h# h$ h7+ h*-. _ h P# ....#. #.##. #.....#  ...j.K.....# #.........# ).....# ######))##### #......@# #......># #......## #......##......##......# #......# #......#  hŪ , h V...jK h± 390.0 (1 _ h  h8  h. #.##...#......# ... #..jK... #..)..######))##### .......# ##  h hU hٲ..jK1onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall. _There is a stone staircase leading down here. hLM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/ b#. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 3/8=========---------------#.........#AC: 4Str: 10#*jK*....#EV: 10Int: 18#####****####SH: 0Dex: 10#...*****XL:  6 Next: 31% Place: Dungeon:3#.....*@*Noise: ---------  Time: 2691.0 (0.0)#.....***-) Nothing wielded#.....*#Cast: Freeze h #......##......##......#j   gnoll (wandering)#......#K   kobold (missile)#......##......# _There is a stone staircase leading down here.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down. h0#. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 3/8=========---------------#.........#AC: 4Str: 10#.jK.....#EV: 10Int: 18######))#####SH: 0Dex: 10#.......#XL:  6 Next: 31% Place: Dungeon:3#......@#Noise: ---------  Time: 2691.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......##......##......#j   gnoll (wandering)#[37 hI8m......#K   kobold (missile)#......##......#Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  The gnoll shouts!  The wall freezes the kobold.Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice.gnoll shouts!wall freezes the kobold.  You kill the kobold! h=..).#)j#....#.@#.##.j   h====2.0 (1Ramparts  h##)j### _The wall freezes the gnoll! h @  The wall freezes the gnoll! h #))#### h 4===5----3 h2 #))##### h I _You kill the gnoll! h Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce3% 3b - Summon Ice BeastIce/Summoning13% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h\ h h#. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 4/8============------------#.........#AC: 4Str: 10#..).....#EV: 10Int: 18 hQ######))#####SH: 0Dex: 10#.......#XL:  6 Next: 35% Place: Dungeon:3#......@#Noise: ---------  Time: 2693.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......#Ramparts #......##......##......##......##......#The gnoll shouts!  The wall freezes the kobold.  You kill the kobold! _The wall freezes the gnoll!  The wall freezes the gnoll! _You kill the gnoll! hMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 1? Y - Yes  N - No h hD#. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 4/8============------------#.........#AC: 4Str: 10#..).....#EV: 10Int: 18######))#####SH: 0Dex: 10#.......#XL:  6 Next: 35% Place: Dungeon:3#......@#Noise: ---------  Time: 2693.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......#[ hE34mRamparts #......##......##......##......##......#The gnoll shouts!  The wall freezes the kobold.  You kill the kobold! _The wall freezes the gnoll!  The wall freezes the gnoll! _You kill the gnoll!4.0 (1#### _This spell is dangerous to cast! hOj#####j   gnoll (wandering) hT+5.0 (2 hU#))### hX ha.j#))### hIb+6.0 (3 hj#))## h{l hfr.j#))### ht+7.0 (4 hxm#### hz _You start memorising the spell. You continue memorising. x3 h{ h j###  h>]_You finish memorising. Spell assigned to 'c'." h " h j.###8.0 (1 _" h a###" h # he# hpj.#))### hcq&9# h#))##### h# h8 # hF= .j##j# h> 1==700# hF o##### h1K ' _The gnoll shouts!# h # h+ .j#))###--1# h b#### h $ h$ h.j#))###$ ha5===--2$ h#####$ hq$ h$ h%1...j.#))#....#.@#.##.$ h.3$ h%$ h4 _The frozen ramparts melt away.$ hg )j4% h6!M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hV #. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 2/8======------------------#.........#AC: 4Str: 10#****....#EV: 10Int: 18#####**j*####SH: 0Dex: 10#...*****XL:  6 Next: 35% Place: Dungeon:3#.....*@*Noise: ---------  Time: 2704.0 (0.0)#.....***-) Nothing wielded#.....*#Cast: Freeze#......##......##......#[0;% h, 10;1mj   gnoll#......##......##......# _The frozen ramparts melt away.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.% hi#. ...........MrZuerg the Chiller#.##..........Mountain Dwarf#............#Health: 45/45 ========================...........#Magic: 2/8======------------------#.........#AC: 4Str: 10#..).....#EV: 10Int: 18######)j#####SH: 0Dex: 10#.......#XL:  6 Next: 35% Place: Dungeon:3#......@#Noise: ---------  Time: 2704.0 (0.0)#......##-) Nothing wielded#......#Cast: Freeze#......##......##......#j   gnoll#[4& h $0m......##......##......#Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice...).#))#...j#.@#.##. ==5.0 (1FreezeRamparts #####  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice. _The wall freezes the gnoll!& hMV###& hLO& hlW#))###& h\F _Unknown command.' h9d  You hit the gnoll.  The gnoll is severely wounded.The wall freezes the gnoll!' hi#)####' h~i9-6Freeze' hC#))###' hI _You kill the gnoll!* h* h3===* hW,* hv* h,* hk* h6,* h* hR===* hi* hcV..).#))#...)#.@#--.##.* h 15.0 (9 _You start resting.-6.0 (10.0)* hf4 _The frozen ramparts melt away.* hI* h* h5X* h* h+,* h* hmk4===* h* h,* h* h:,* hE* h,* h* hQ===* h* h_,* h* h9 ,* h6 * htB* h,* hL* h(e5===* h* h!,* h"* h&,* h(* h_+* h1* hA3* h6Q===* hP8* h ;,* h<* h*?,* h@* hTE,* hzG* hgJ,* h"L* hN,* hP* h+Te6===* hV* hX,* hZ* h0^,* h_* hbc,* hxe* huhQ===* hcj* hQm,* h"o* hq,* hs* hw,* hy* h|,* h^~* h* h F7===* h>* hʆ,* hk* hӊ,* hn* h^,* h͐* hLQ===* h* h,* h* h* h oo   orc wizard (wandering) _You start resting.* hJ-53.0 (37* h,4.0 (38* hi* h)z _An orc wizard comes into view. It is wielding a +0 dagger.+ h2 .#. ....#o##....#.............#...... #..).....######))#####+ hq9>##+ h>+ hK.o+ h15.0 (1.0)+ h+ h+  Things that are here: + ha_a +0 club; a gnoll corpse+ h# .jj #. #. .. #.##...#o...#.....#.......# #..).....# ######@)##### #......)# #......># #......##+ hi! #......# #......# #......# #......#  #......#+ h *=o.+ h<+-6 _+ h3+ h9x  Things that are here: _a +0 short sword; a +0 leather armour, hr  # .. #. . #o##..#.#..#.......# #@.).....# ######))##### #......)# #......># #......## #......# #......# #......#  #......#, h˰, hoo.8===7 _, h[, h, hT ...#####.# . # .. #o . #.##.....#.#.......#.......# ##..).....# ######))##### #......)# #......># #......## #......# #......#  #......#, hpX, h|_0., h`&8, hl, hn, hV  ..  ...#####.# .. # ... #. .. #.##..#.#........#...#####.........# ##..).....# ######))##### #......)# #......>#, hyX  #......##  #......#  #......#, h a , hb &9, hi , hl - hiF.o ..#....#####.##..... #.....# #. .... #.##..#.#.#.#####.#. ##..).....# ######))- hZk### #......)# #......>#o   orc (missile, wandering) #......##  #......#  #......#- hs- h~7o.- h7'60- h- hz  An orc comes into view. It is wielding a +0 hand axe and quivering poisoned _darts.- h4  o...... #..o.#####.#.. #............... #......#.. #.....- hT5 b.. #.##..#.#.#.#####.#.. ##..).....#- h6 `. ######))#### #......)# #......>#o   orc wizard (wandering)- h6  #......##o   orc (missile, wandering)  #......# - hX7 F #......#- h< - h<> - h Q Y...o.- hXS %===- hS 1- h k . h0#.....# ...o.. . .#####.# .. .......... ... #.......##.. #.......... #.##.......#.......#####....... ##..)..... hg.#... ######)#####..)#.>##. h. h<o.. h&2. hH. h/ hg@.#.o...# ......  #####.#  ......... ... #.....##.. #... #@##................#0 hz...............#####........ ##..).....#... ######))#####...).>##0 h0 hp.o30 hn0 h5#.....## ..o....  #####.#   ... ##.. #@....... #.##.#...............#####...... ##..).....#. ######))#####..)#.>0 h70 h@F.o0 hB&40 h K0 hL1 h#.....##...o... . #....#####.#...........##....... #@##......#...#......#####.... ##..). ######))##### 1 h  #......)# .># #1 h 1 hl=o.1 h&51 h#1 hA'1 h"o..##....... . #....#####.#....................##.. #.......... #.##.#@...........#............#####.... ##..)... ######))#####.. #......)# . .> ## 1 hy1 hss.61 h  #.....##.... ...........####....#####.##.....g#............ ......#........##....#..............#.##.........#..#........######.#1 h- & ##..).....#######))#### #......)# #......>#g   hobgoblin (asleep) #......## #......  #......#1 h k  A hobgoblin comes into view.1 h j.gg1 h" 0===71 hޯ 1 h7 + _The hobgoblin shouts!2 h2 h0 #.....##2 h@#.... .......2 hO#....####....#####.#2 h] #......#...2 hN.. .....g#.......2 hH#.##....#.......#.##..#.#.#.#####.#2 h.. ##..).....#... ######))#####.... #......)#..... #......>#.##### #......##2 h.. #......#  #......#2 h2 hF.g2 h0---82 h2 h5 2 h M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 hQ =#.....##MrZuerg the Chiller#.... .......Mountain Dwarf#....####....#####.#Health: 45/45 ========================#......#............Magic: 5/8===============---------. ......#.............AC: 4Str: 10#.##...g#.............EV: 10Int: 18.......**.##..........SH: 0Dex: 10.......***...........#2 h XL:  6 Next: 39% Place: Dungeon:3......*@***..........#Noise: ---------  Time: 2768.0 (0.0)......****##.........#-) Nothing wielded......* ##..).....#Cast: Freeze....... ######))#####....... #......)#....... #......>#g   hobgoblin..##### #......##..#......##......#A hobgoblin comes into view. _The hobgoblin shouts!  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  2 h WPress: ? - help, Dir - look around, f - activate3 h?#.....##MrZuerg the Chiller#.... .......Mountain Dwarf#....####....#####.#Health: 45/45 ========================#......#............Magic: 5/8===============---------. ......#.............AC: 4Str: 10#.##...g#.............EV: 10Int: 18........#.##..........SH: 0Dex: 10........#............#XL:  6 Next: 39% Place: Dungeon:3.......@.............#Noise: ---------  Time: 2768.0 (0.0).......#####.........#-) Nothing wielded....... ##..).....#Cast: Freeze....... ######))#####....... #......)#....... #......3 haAg>#g   hobgoblin..##### #......##..#......##......# _The hobgoblin shouts!  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice..g#.#..@....###. ==9.0 (1Ramparts 3 hfJ##  Casting: Frozen Ramparts (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hobgoblin.3 h= D  The wall freezes the hobgoblin.3 hK †#####3 hu 0--703 h} Z####3 hV M _You kill the hobgoblin!3 h ###--13 h Z##4 hj 4 hl 4 hq ,4 hYs 4 hw ,4 hy 4 h@ ,4 h 4 hΊ .#.#..@....###.4 hm e 6.0 (5 _You start resting.4 h e6===7.0 (64 h 4 hŚ 4 _The frozen ramparts melt away.5 h[M #.....## ....... #....####....#####.#  # . ...#.##....#......†#.##....#...........#####........... ##..).....#..8.0 (15 hZ  #.....# #...# #..... #.... #.....## #.... ....... ####....#####.# ##......# ........#.##.##....#...†#.##..#......#.........#.#####.........#.# ##..).....#.#######))#####.##......)#......##......># ..##### #.##95 hS #... #.....# #...# #..... #.... #.....## #.... .......  #....####....#####.#..##......#..........#. ##.##.@..#...†#.##..#.#......##.#####.........##.# ##..).....##.#######))######.##......)#......##......>#805 h i. #... 5 h ` #... #.....# #...### #..... #..... #.....## #..... .......  #....####....#####.###......#.......@...#5 hq <##.##....#.. .........†#.##. ....#. .............. #..#####......... #.# ##..)..... #.#######))######.##......)#5 h| 5 hا D===15 h 5 h 5 h N.. ..... . #.... .  #.... .#.....# #...###.#..... #.......#.....## #...... .......  #....####....#####.# ...##.@....#..........#...##.##....#... .........†#.## ..........#............... ###........#####...  #........# ##..)....  #.#######))#### 25 h6 h&  ...... . #.... #.... .#.....# #...###.#.....# #.......#.....##. # .......... #....####....#####......##......#.................###.##....#. .........†#.##........#..........#........##### #........# ##..) #........#))#........##......)#6 hQoo   orc wizard (wandering)37 h . ..... . #.... o. #.... .#.....#.. #...###.#.....#... #.......#.....##... #...... ..g #....####....#####.##......#.#7 h.##.##....#.. .........†#.##. ...........# .............. ####........#####g   goblin (launcher, wandering)7 hg #........# ##..) #........#######))  #.##......)#7 hu gg)The goblin shouts!7 hH(((7 h..@====47 hӒ7 h'{ _The goblin shoots a sling bullet. The sling bullet barely misses you.7 h(  . ..... ..... #.... o... #.... .#.....#... #...###.#.....#.. #.......#.....##.. #...... ..g##....####.....##......#.#.##.##....#...........†#.##..............#...............######........##### #........# ##..) #........#######))  #.##......)# (The goblin shoots a sling bullet.7 hW&.7 h[===-57 h֮7 hC _The sling bullet hits you but does no damage.7 h# . ..... . #?...... #.... o... #.... .#.....#.. #...###.#.....#.. #.......#.....##. #...... ..g##....####.....##......#.#.##.##....#..........†#.##............#.........#####........##### #........# ##..) #........#)) #.##......).g7===----6Freeze _Found a scroll labelled YFUEPA CUTEHEPT.8 h/M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 h8# ...... .MrZuerg the Chiller #?...... #.... oMountain Dwarf....... #.... .#.....# Health: 45/45 ========================....... #...###.#.....# Magic: 4/8============------------....... #.......#.....## AC: 4Str: 10......* #...... ....... EV: 10Int: 18......***....####....### SH: 0Dex: 10......*g***.....#....... XL:  6 Next: 39% Place: Dungeon:3......*@***.....#....... Noise: ---------  Time: 2786.0 (0.0)......****##...[408 h 0m.#....... -) Nothing wielded......*........†#.##.... Cast: Freeze................#...............................#######........#####.... g   goblin (launcher)#........# ##..)#........#######))#........##......) _The sling bullet hits you but does no damage. _Found a scroll labelled YFUEPA CUTEHEPT.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate8 hH # ...... .MrZuerg the Chiller #?...... #.... oMountain Dwarf....... #.... .#.....# Health: 45/45 ========================....... #...###.#.....# Magic: 4/8============------------....... #.......#.....## AC: 4Str: 10....... #...... ....... EV: 10Int: 18.......##....####....### SH: 0Dex: 10.......g##......#....... XL:  6 Next: 39% Place: Dungeon:3.......@........#....... Noise: ---------  Time: 2786.0 (0.0).......8 hJ [37m##.##....#....... -) Nothing wielded...............†#.##.... Cast: Freeze................#...............................#######........#####.... g   goblin#........# ##..)#........#######))#........##......)Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the goblin. The goblin unwields a +0 sling.4-==7.0 (1Ramparts 8 hO ]###8 h,R 6onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the goblin. The goblin unwields a +0 sling. _The goblin wields a +0 clubhits you with a +0 club.9 hr##### 5=-8##### _The wall freezes the goblin. The goblin hits you but does no damage.9 hJA  The wall freezes the goblin.9 hS#$####9 hˀ<--9Freeze#### _You kill the goblin!9 hIj######9 h KA-909 hOk###9 h;Q: h\M. . . ###.##. . . #? o . ### ..#.....##. #...... ....... .##....####....###: h].@##............##.##....#.........†#.##................#..............: h`eD1: hk: hu _The frozen ramparts melt away as you move.You now have 157 gold pieces (gained 11).  Things that are here:=: hx$2.0 (2: h|: hw+ _a +0 club; a +0 sling: hx: hc: h: h: h* ###. .. .. .. ### .# . ####.##....... . : hw- .#?......##.... o .##.... .#.....#.##...###.#......##.......#.....##.##...... .......####....##)##......#..........#.##.##....#..#: h. U..†#.###..........# ....................... : h~0 %########........#####...  #.# ##.. : hI A3.0 (1: hS : h [..<###. ##. : h .. .. .. ### .# . #####.##....... . ..#?......##.... o #.##.... .#......##...###.#......##.......# #.##...... .......####....##)##......##..........###.##....#..#.†#.## #.# #...................########.###: h : h &4: h : hj ; h46...#[..< #. ..###. ##. .... .. .. ###. .# .######.##....... . ...# +..?......##.... o ##.##.... .#..##...###.#.##.......# ##.##...... .......#####)##......# #..........# ##.##....#..#.†#.## #; h9.# #...........; h>n5===5; hB; h"; h$.#; h% ...#; h&e #.# ; hW''[..<; h3( #.# ..; h)###. ##.. ...; h).. .. ..####... ; h*.# .######.##....... . ; h+....# +..?......##.... o ; h,##; ht-\.##.... .#; hS.3o.; hD/'.##...###.#; h,0*.); h/1=.##.......#; h1) ##; h3R.##...... ; h3 .; h52.####; h6%#)##......# #..........#o   orc (asleep) ; hC##.##....#...#†#.## ##...; h|M  An orc comes into view. It is wielding a +0 morningstar.; hWP&6; hX; ht[$ _Found a sling.; h.####.# .#...# #.# ; h[..< #.## ..###. ##.. ..... .. ..####... .# .######.##....... . ; hš.....# +..?......##.... o  .##.##.... .#o..##...###.#..); h.##.......#. ##.##......  ...######; h))##......# #..........# ##.##....#..; h @#†#.#; hb; h&7; h; h); htG#.##.#....#. #......#### #......# .#...# #.# #....[..< #.## .. #.....###. ##.. ..... .. ..####... .# .######.##....... . ......# +..?@.....##.... o  .##.##.... .# .o..##...###.#..).##.......#..# ##.##...... . ...######)##......# #..........# ##.##....#.; hjN; hOWt.oo; hX0===8; hl^; hn% _The orc shouts!; hA#.##.#....#.  #......####  #......# .#.# #.# ##....[..< #.## ..  #.....###. ##.. ...  . .. ..####....# .######.##. .# +...##.... o .##.##.... .# ..o.##...###.# ...)#.##.#.#.##.##...... . #...##....####. ##.)##......# #.# #.##.##....#.o===---9 _You see here a scr< h:oll labelled YFUEPA CUTEHEPT.< hO< h>o..< hR---800Freeze< h< hse _l - a scroll labelled YFUEPA CUTEHEPT< hM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hqj##.##.#....#.MrZuerg the Chiller#......####Mountain Dwarf#......#.#Health: 45/45 ======================== ........##.#Magic: 2/8======------------------ ##....[..<#.## ..AC: 4Str: 10  > hk#.....###.##.. ...EV: 10Int: 18  ....... .. ..####...SH: 0Dex: 10 .......# .#******##.......XL:  6 Next: 39% Place: Dungeon:3 > hm.......# +**@***...##.... o Noise: ---------  Time: 2800.0 (0.0).#*o.......##.... .# -) Nothing wielded..***.......##...###.# Cast: Freeze...)#........##.......#...#.##.......##...... ... #..........##....#### o   orc. ##........)##......##.................##........##.##....# _You see here a scroll labelled YFUEPA CUTEHEPT. _l - a scroll labelled YFUEPA CUTEHEPTCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts ([4> hn0mdangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate> h##.##.#....#.MrZuerg the Chiller#......####Mountain Dwarf#......#.#Health: 45/45 ======================== ........##.#Magic: 2/8======------------------ ##....[..<#.## ..AC: 4Str: 10  #.....###.##.. ...EV: 10Int: 18  ....... .. ..####...> hLSH: 0Dex: 10 .......# .######.##.......XL:  6 Next: 39% Place: Dungeon:3 .......# +..@......##.... o Noise: ---------  Time: 2800.0 (0.0).##o.......##.... .# -) Nothing wielded............##...###.# Cast: Freeze...)#........##.......#...#.##.......##...... ... #..........##....#### o   orc. ##........)##......##.................##........##.##....#Casting: Frozen Ramparts (dangerous> h[37m; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc but does no damage.==1.0 (1Ramparts > hD###> hg *  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc but does no damage. _The orc closely misses you.> h >  The wall freezes the orc!> h ######)> hT k40--2Freeze> ht b#####> h G _You kill the orc!? hv#--3? h#####? h& #.##.#....#. #......#### #......# .#.# #.##....[..<? hk 9 #.## .. #.....###. ##.. ... . .. ..####...  .# .######.##..# +.@.......##....  .##).##.... . .....##...###. ...)#.##. ...#.##.##.? h { .. #....##.... . ##..)##...... #.. #.##.##....? hf ? h[ c3===4? h; ? hH j _The frozen ramparts melt away as you move.@ hD#.##.#....#. #......#### #......# .# #.# #.##....[..< #.## .. #.....###. ##.. ... . .. ..####... .# .######.##.  .# +.##.... .##).##....  .....##...### ...)#.## ...#.##.##...... .. #....##.... . ##..)## #. #.##.##@ hT<5@ h9@ h}@ h .#.###......#....#....'##...#...#..#.#@ h‘<6@ h@ h<( _You open the door.@ h  #.##.#....#. #......#### #......# .#  #..## #.#  ####....[..<### #.## .. #.....###... ##.. ... .. ..####... .##....######.##. .##.....##.... ##...##).##.... #........##... #....)#........## #...#.##.......## #...#..........##....#... ##........)###... #...... #.##.##7 _There is an open door here.A h5M....... #.#...... ######.##.#....#. #......####  #......# .# #.........## #.# ####....[..<#### #.## .. #.....###...# ##.. ... ............# ..####...  .##...@######.##...............##....'..##.... ##...##).##.... #......##...# #....).## #...#.##.##.... #...#... #... ##)###... #.....===8 _A hT####......## <....... #.#...... #######.##.#....#. #......####  #......# .# #.........## #.# ####....[..<#### #.## .. #.....###...# ##.. ... ..........@.# ..####...  .......##....######.##..........##....'.........##A hV ##...##).......##... #......## #....)#.## #...#.##.## #...#... #... ##)##A h^<9A hdA heA h .#... #####......## #<....... #.#...... ########.##.#....#. #......####  #......# .# #.........## #.# ####....[..<#### #.## .. #.....###@..# ##.. ... ............# ..#### .......##....######.##..........##....'...## ##...##).......## #......## #....)#.## #...#.##.## #...#..A hA h'10A hA hPA hS X#.#>.# ..#... ######......##  #<....... #.#......########.##.#....#. #......####  #......# .# #.........### #.# ####....[..@#### #.## A h v #.....###...# ##..  ............# ..#### .......##....######.##..........##....'..## ##...##).......## #......## #....)#.## #...#.##.##A hZ A h< &1A hB A h a _There is a stone staircase leading up here.B hS#.#>.#.#.........##......####......## #<....... #.#...... #.##.#....#. #......#### #......# .# #.### #.# ####....[.@<#### #.##  #.....###...# ##..  ............# ..#### .......##....######.## ........##....'..##.. ##...##).##. #........## #....)#.## #...#.##.##2 _B hZB hv #.#>.#.#.........##......####......## #<....... #.#...... ##.##.#....#. #......#####......# .# #.### #.#B hx  ####....[@.<#### #.## #.....###...# ##.. ........# ..#### .......##....######.## ........##....'...... ##...##)....... #........ #....)#. #...#.##.B h~ B hl ^4===3B hc B h B hN#.#>.#..#.........# .####......####......## #<....... #.#...... ##.##.#....#. #......####.##......# .# #.### #.# ####....@..<#### #.## #.....###...# ##.........# ...##....######.## .##....'...##...##)...#...#....)#. #...#.##.B hB h&4B hްB h}P _You see here a +0 buckler.D h (x5 _m - a +0 bucklerD h|....#....#... #####.#>........# #....D hܝS.#.........# #.########......## #<....... #.#......########.##.#....#. #......####  #.##......#  .# #..### #.####.......<#### #.## #.....###...# ##..  ........# ..##.##....######.####....'..##...##).#..............#....)D hgD hi&6D h3D hD hI .............#g###....#....#...........  #####.#>........#  #...........#.........##.########......## #<....... #.#......########.##.#....#. #......####  #.##..@...#  .# #..### #.####.......<#### #.# #.....###...# ##.. ..............# .. ...##....######.# .##....'. .##...##).#..... h }m===7E h?.#######... .............#......g### ###....#....#........... #####.......#>........# #...........#.........# #.####......####......## #<....... #.#...... ########.##.#....#. #...@..#### #.### .# #.........### #.# ####.......<#### #.## #.....###...# ##.......# ..#.##....######.##.##....'....##...##)E hTY8F hT...........#......g### ##....#....#........... #.......#>........# .....#.........# .####......####......#  #<....... #.#...... ########.##.#....#.  #......#### #.##....@.# .##.........####.# ####<#### #.# #.....###...# ##................# ..###.........##....######.##....##....'...........##...##)F hZp.#........9F h^F h`F h#....#....#..... #.......#>........# ....#.........# ####......####......##  #<....... #.#...... F h@L########.##.#....#.  #......#### #.##......# .##........@####.# ####<#### #.#F h #.....###...# ##.. ..............# ..####...##....######.##...##....'.........#.F h.##...##)#..#........##....)##F h:F h '20F h'F h2F h C#.......#># ...#.........# #######......#  #<. #.#...... ########.##.#....#.  #......#### #.##......# F hp .##.........####.# ####<#### #.# #.....###...# ##.. ...............# ..####..........##....######.##............##....'.........##..........##...##)#..........#........#.......#....)## #...#.##F hs F h0 &1F h F h G h9`.#>.# #.........# ......####......##  #<....... #.#......  #.##.#....#. #......#### #.##......# .# #.### #.# ####.#### #.## .#.....###...# ##.. ...............# ..####..........##....######.##..........##....'..##...........##...##).##...........#........##..#....)#.##.#...#.##.##.5===2 _There is a stone staircase leading up here.G h1JG h"G hC3 _H h$H hГH hLH hH h͕H hH hB H h H h:##### H h# #########...# H h=2 H h###########H hV..#.# H h.÷.............#####.# H hZ{##......######.# ###.# H h##......# #..# #...# ##......# #.####.###  #......#####.# #..# ##...###.## ....#...#######...# ###.....## ###..###H hH hG===H hH h0H h H h[ &4.5 (2.5H haH h H hg H h_You climb upwards. H hwU_There is a stone staircase leading down here.K h( 4K h K hV K h! J5.5 (1.0 _K hǓ K ht i#.......#>........# ........#.........# ##......####......###<....... #.#......########.##.#....#.#......#####.##......# .# #.........### #.#3 ####.#### #.## . #.....###...# ##.. .. ..............# ..####.. K h M.........##....######.##.... .........##....'.........##. ..........##...##[.......##.  .#..............##.  .........#....)#........##.  #...#.##.......##. K h K h K h -7.0 (2.5K h K h  K hZ n_You climb downwards. _There is a stone staircase leading up here.M h$8 #.#>.#.#.........##......####......## #<....... #S#...... #.##.#....#. #......#### #.##......# .# #.### #.# ####<#### #.##  #.....###...# ##..  ..............# ..#### .........##....######.## .........##....'..## ..........##...##[.## S   ball python (constriction, wandering) .M h2@ .........#........## .#....)#.## #...#.##.##0.08.0 (1 _A ball python comes into view.N h{:....#....#... ###.#>........# ....#......... ########......## #<....... #S#......########.##.#....#. #......####  #.##......#  .# #..### #.####.......<#### #.##  #.....###...# ##..  ..............# ..#### .........##....######.##.. .........##....'.. ..........##...##[.........#...............#....).. h=n6dS9O h............#g###....#....#........... ####.#>........# ...........#.........# .####......####......## #<....... #.#......########.##S#....#. #......####  #.##....@.#  .# #..### #.####.......<#### #.## #.....###...# ##.. ........# ..### .##....######.##. .##....'.. ..##...##[..#...... h mS.30O hM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O h ............#......g###MrZuerg the Chiller ##....#....#...........Mountain Dwarf ####.......#>........#Health: 45/45 ======================== ...........#.........#Magic: 2/8======------------------ .####......####......##AC: 4Str: 10#<....... #S#*.....EV: 10Int: 18########.#******.#.SH: 0Dex: 10#.******###XL:  6 Next: 40% Place: Dungeon:3#.##....@**.#Noise: ---------  Time: 2830.0 (0.0)#........* h m*###.#-) Nothing wielded####.....***#### #.## Cast: Freeze#.....###...# ##................# ..###.........##....######.##. S   ball python (constriction, wandering).........##....'...................##...##[.................#.............. _There is a stone staircase leading up here. _A ball python comes into view.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateP hF/$P h0(............#......g###P h51MrZuerg the Chiller P h6p##....#....#...........P h9Mountain Dwarf ####.......#>........#Health: 45/45 ======================== ...........#.........#Magic: 2/8======------------------ .####......####......##AC: 4Str: 10#<....... #S#......EV: 10P h:-Int: 18P h@;########.##.#....#.P h<-SH: 0P h=.Dex: 10P h>F#......####P h?XL:  6 Next: 40% Place: Dungeon:3P hy@f#.##....@.#P h:A.#P hBNoise: ---------  Time: 2830.0 (0.0)P hBF#.........###P hC#.#P hRD9-) Nothing wieldedP h"E####.......<#### #.## Cast: FreezeP hE#.....###...# ##..P hF..............# ..###P hG.........##....######.##. S   ball python (constriction, wandering)P hEHj.........##....'.........P h;Y..........##...##[.................#..............Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ball python hisses angrily.P h`2.#.#S#........#.#.#..S  )3=====1.0 (1Ramparts P h.k`###onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ball python hisses angrily. _The wall freezes the ball python.P h F  The wall freezes the ball python.P h †###P h /--2P hk [###P h] O _You kill the ball python!P h#†####P h%A--3P h,s####P h-/Q h1######......#......... .............#......g###....#....#........... #####.#>........# #...........#......... #.####......####......## #<....... #.#......########.##†#....#. #...@..####  #.##......#  .# #.........### #.####.......<#### #.##Q hnp #.....###...# ##.. ..............# ..## ...##....######.## .##....'. .##...##[Q hQ h.4Q huQ hj _The frozen ramparts melt away as you move.Q h6 Q h7 Q h> Q hoA R h4R hkR hR hM......#....###.# .#######... .............#.......###....#....#........... #####>........#R hu I.............# #.####......####......##<....... #.#.....########.##@#....#. ### #.##  #.........####.##R hp. ...........#R h3R h W===5R h1 R hhr_You see here a ball python corpse.R hxM#########.# .. .............##....###.# .######......#.. .............####....#....#...........R hy`####>........#.............# #.####......####......##<....... .R hyg########.##†#....#. #......#### #.##......#.#..## .......#R h4`6 _R h? GM ## ... #######......##.##.# ..............##....###.#######....... .............####R h@ ....#....#...#####>.....#... R h@ #.####......####@.....##<....... #.#......########.##†#....#.#......####.....R hD ......# #.......##.......R hBK R hL &7R h8T R hV R hz M ...# ## ##.....##.# ... #######......##.##.# ..............##....###.#######........ .............####....#....#...####>....#... #.####......####......##<....... #.#.....R hH *########.##†#....#.#..........##R hg R h( &8R h R h R h\ #....####  #........# ### ##.....##.# ... ########......##.##.# .. #.......##....###.# #.######......#................####....#....#...  #####.#>.#  #.....#...#R h#.########......## #<....... #.#......########.##†#....#. #......#### #.##......#  .#  #.........### #.# ####.......<#### #.# R h*R h&9R h8R hS hFz #....#### #........# ### ##.....##.# ...  #......##.##.# ..  #...##....###.#  #.######......#.  #....#S hrHu.###  ####....#....#. #####.#>.# #.#.# #.####......####......## #<. #.#.. #.##†#....#. #......#### #.##......# . #.........### #. ####.<#### #.S hNS hO_4===40S hUS h`S h  #....#### #........# ### ##.....##.# ...  #......##.##.# .. #.......##....###.# #.######......#. #...#.### ####....#....#. #####.#S h| .# #.#.# #.####......####......## #<. #.#... #.##†#..#. #......#### #.##......#  #.### # ####.<#### #S h S hG &1S h S h c _There is a stone staircase leading down here.T h Q 4T hIl T hu T hU{ -2 _T h} T hla  *,,,,..# #.#**#.# * #.# #.# *T hb #.# #<# *###**##.####.# *#..,,.....##.##### *#.#***#.#......... * ######.# #.#.##†#####T hb 44 ###*******#.....@# #.#.##.##### ...,,,,,,...##########....~...... #.#***#########........##~~.~≈##. #.#####...####.#.##~T h2c a~.≈~##. #.##>....# #.#.~~.....≈≈. ...†.....§..# #.# #...≈≈.....≈~. ..≈≈.≈≈≈≈≈≈.#*#.# ##..~~.....~~. T hc .§§.§...§.≈..##.# ##.~~.....~~. ..≈.≈≈≈≈≈.≈.....# #.≈~†....~~.T hd <===T hj T h +8 (1.8T h= T h } _You climb downwards. _There is a stone staircase leading up here.V hxV hwV hV hV h$I30 _V huF#....#### #........# ###  ##.....##.# ...  ########......##.##.# ..  #.............##....###.#  #.######......#.........  #.............#.......###  ####....#....#........... 3 V h+ #####.......#@........#  #...........#.........#  #.####......####......##  #<. #.#...... V hN#.##†#....#. #......####  #.##......#  #.........### #V hL ####.......<#### #V hV hV hOk-5.3 (2.5V hoV h,r} _You climb upwards. _There is a stone staircase leading down here.W hMgW hehW hBiW hBnW h)o$ _W hxXW hcz,W h|W he5===W hW hR,W hW h,W hW h,W hhW hW h4===W hW h,W h/W hI,W hW hh,W hW h,W h'{6===W hܢW hW hW hwW h,W hW hW hW hW hW h;===W hW h)W hW hW hW h#W hW hW hkW hW h|W hW hZW h׸W hcM7===W hW hFW hW h6W hW hW hW h2W hW hW hW hZ;===W hW hW hW hW h,W hAW hW h@W hW hW hW hW hW hAW hW hW hc8===W hg4 _Magic restored.W h.3W hW hW h,W hW hW h,W hW hLW hW h;;===W hW h1W hW hW hW h~W hW heW h2W h4W hVW hW h=W hW h\W hW hBW hW hW hW h=W h1W hW hlW hW hW hW hoW hW hW h W hW hW hW hMW h,W hW hS,W hW h W h% ### ..##### ..##### ....# W h ......############.....# ...##.##........ 91.3 (46.0) ...##.##.###....##....)# ...##....###.##.# ....# ...#.........##.# ...# ...#.......####.# ..# ..#.............# . ..#>........##### # ..#.........# ..####......##W h%B2.3 (47W hkW hb' _Found a hand axe.W h 3W hf W hi W h6 W h W h& W h+ XW h- ,W h. W h2 W hV6 ,W h~8 W h ; W hH= W h= W h> W hi@ W hB ,W hdC W hXK W hdL W h#N W hP BW hkT BW hT W hV W hcX ,W hY W h[ W hf\ ,W h^ ,W h{_ ,W h` W ha W hb ,W hc W hd W he ,W hEf W hjh W ho W hq BW hr W hs W h't W ht W hu W h{w W hTx W hx W hz W h4| W h| W hL} W hr~ W h W hc W h݀ W h3 W h W h W h W h W h ,W h W h W hޏ  ######## ###########......###### ................>917.3 (25 ###########......####.#. #......#  #......# #......# #......#W hQ  #......# #......# W h W he ,8.3 (26W hė W h ; _Found a stone staircase leading down.X h5X h6X hh8,X h9X h:X h8=,X h>X h[?X hBBX hFBX hIBX hLX hMBX huO _l - 2 scrolls labelled YFUEPA CUTEHEPT (gained 1)X hDQ3X hYRX hRX hVnX hcW,X hXX hZBX h[X h],X hE^X hN_X h a,X haX hbX hcX hhX h8k,X h>l,X hlX hmX h o,X hoX hpX hr,X hrX hsX h|u,X hvX hwX h){,X h{,X h|,X h~,X h',X hĀX hāX h},X hX hX hX hX hVX hX hڍ,X hX hQX hԒBX hEX h X heBX h(BX hX hX h,X huX hX h,X h(X h,X hX hl _g - 2 pink potions (gained 1)X h3X h2X hPX h,X h>X hwX hBX hX h ,X hX hFXX hX h,X h,X hX hX,X hX hX h",X hX hBX htX h X h,X hX hX hUBX hX h,X hX hX h #.# .. .#.# .. o#.# .. .#.....##.# .###.#.....##.# .....#.....##### #.# .... ....... ... #.# ..####....#####.#####.# .....#..........@..##.# .....#..........# #....#........### ....†#.##o...## .....#......## ............#o   orc wizard (wandering) ....#####..X h"%.# ....# ##..[.....# ....#######[)######63.3 (45X h*(/.X hZ),4.3 (46X hG-X h.X hڝ 3X h X h X hn $. #.#. . #.#. o #.#. .#.....#X h=  #.# ..###.#.....# #.#.#.....###### #.#. . ...# #.#.####....#####.#####.#.#X h] ...##.#.#......##....#..o...###.†#.##.##.#...##.#o   orc wizard (wandering)X h ,.#####.#.# ##..[.....# .....#[)######X h ,0.0)X h /.X h A5.3 (1X hY Y h3Y hOY hOY h BY hY hMY hd,Y hoY h,Y hY h Y h",Y h#Y h%Y h(,Y h~)Y h+Y hn2? ####.# # .. .#.#.## #. #.#  ... .....#. .. #.# ###... ....... .# #.# #....... .......#. #.###.... ......... #.###.... .#... #.###...###.#.....# #.###.......#....@###### #.###........# #.# ..##....####....#####.#####.#)##......#.............##.#Y h|3.....#................###.##....#...o..........###o   orc wizard (wandering).....†#.##..........##o   orc (missile, wandering)......#o...........##...................#Y h8,70.3 (5Y h9Y h>o.ooo).Y h?5===1.3 (6Y hCY hF< _The orc shouts! The orc wizard shouts![ hS".. .#.#.## #. #.#  ... .....#. .. #.# ##... ....... .# #.# ....... .#. #.# .##.... .. #.# [ hvT@##.... .#.....# #.# ##...###.#.....# #.# ##.......#.....###### #.# ##.............@....# #.# ##....####....#####.#####.# )..#.............##.# ........#...o............###.##....#.....##[ hHV#.......†#o##..###.....##.....# ######[ hCW[ h X[ h<]Qo.o.o   orc wizardo   orc (missile)[ h]5---2.3 (1[ ha[ hc[ h{ M.. .#.#.## #. #.#  ... .....#. .. #.# [ hg O... ....... .# #.#  .......#. #.# ##.... ......... #.# ##.... .#.....# #.# ##...###.#.....# #.# ##.#.....###### #.# ##.# #.# ##....####....#####.#####.# )##......#..o.##.# #.. ##.##....#o[ h; †#.##.###.### [ h [ h o.o   orc wizard[ h B---3[ h# [ hF a.. .#.#.## #. #.# ... .....#. .. #.# ... ....... .# #.#  .......#. #.# .... ......... #.# .... .#.....# #.# [ h݁ ...###.#.....# #.# .#.....###### #.# .# #.# ....####...o#####.#####.# ##......#......##.# #......#.##....#o...###†#.##.## # [ h [ h ;o.[ hG &4[ h! \ h؈M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ hK) .. .#.#.## #.#.#MrZuerg the Chiller ... .....#. ..#.#Mountain Dwarf ... ....... .##.#Health: 45/45 ======================== ..... .......#.#.#Magic: 5/8===============--------- #.... .........#.#AC: 4Str: 10 #.... .#.....##.#EV: 10\ hNInt: 18 #...###.#.....##.#SH: 0Dex: 10 #.......#....******# #.#XL:  6 Next: 40% Place: Dungeon:3 #............o**@**# #.#Noise: ---------  Time: 2974.3 (0.0) #....####....#*****#####.#-) Nothing wielded ##......#.............##.#Cast: Freeze ........#................# #.##....#o.............### .......†#.##..........##o   orc wizard ........#............## .....................# .......#####.........# _g - 2 pink potions (gained 1) _The orc shouts! The orc wizard shouts!  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ hR.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate\ h  .. .#.#.## #.#.#MrZuerg the Chiller ... .....#. ..#.#Mountain Dwarf ... ....... .##.#\ ha Health: 45/45 ======================== ..... .......#.#.#Magic: 5/8===============--------- #.... .........#.#AC: 4Str: 10 #.... .#.....##.#EV: 10Int: 18 #...###.#.....##.#SH: 0Dex: 10 #.......#.....###### #.#XL:  6 Next: 40% Place: Dungeon:3 #............o..@..# #.#Noise: ---------  Time: 2974.3 (0.0) #....####....#####.#####.#-) Nothing wielded ##......#.............##.#Cast: Freeze ........#................# #.##....#o.............### .......†#.##..........##o   orc wizard ........#............## .....................\ hȫ # .......#####.........# _The orc shouts! The orc wizard shouts!  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.\ h .#####.o.@..####.\ h o==5.3 (1Ramparts \ hٶ #########\ h   Casting: Frozen Ramparts (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard.\ h{,\ h#####.oo#### o   orc (missile)\ hi@--6Freeze\ h[#######\ h6 _The wall freezes the orc wizard.] hvDE  The wall freezes the orc wizard.] hN#####o.##### ] hP~3--=-7] huW########] hz ] h{] h|1_The orc wizard hits you with a +0 dagger.] he  The wall freezes the orc wizard. The orc wizard misses you.The wall freezes the orc!] h/####)#### ] h\`4=-18######### _You kill the orc!] h E  The wall freezes the orc wizard.] h<#####)####] h|5==5-9Freeze] hq] h$#########] h?N _You kill the orc wizard!] hu y#######] hUv A-80] h{ #########] h7~ ] h< #####] h &1] h q####] h֫ ^ hQ  .. .#.#.## #. #.#  ... .....#. .. #.# #... ....... .# #.#. .......#. #.# ##.... .........^ hR  #.# ##.... .#.....# #.# ##...###.#.....# #.# ##.#.....###### #.# ##^ hS .).@...# #.# ##....####....#####.#####.# )##......#......##.#.#......# ##.##....#o...###.†#.##^ hT d.## .#.## .# .#####.#^ h_ ^ h` .2^ hh ^ hq _The frozen ramparts melt away as you move.Things that are here: _a +0 dagger; a +0 robe; an orc corpse^ hG .. .#.#.## #. #.# ... .....#. .. #.# ##... ....... .# #.#^ hr. .......#. #.# .##.... ......... #.# .##.... .#.....# #.# .##...###.#.....# #.# .##.#.....###### #.# .##.)@)...# #.# .##....####....#####.#####.# .)##......#....##.#.#...# .##.##....#..###.†^ h|#.##.## .#.## .# #.#####.#^ h!^ hd#{=6===3 _^ h]'^ h^)_ hCm# .. .#.#.## #. #.# ... .....#. .. #.##... . .# #.# #. .#. #.# ..##.... ... #.# ..##.... .#.....# #.# ..##...###.#.....# #.# ..##.#.....###### #.# ..##.@.)...# #.# ..##....####....#####.#####.# ..)##......#.....##.#.#.....# ..##.##....#.....###.†#.##..##.#.....##......# ##.#####.#_ ho_ hyq&4_ hqz_ hr  Things that are here: _a +0 hand axe; 5 poisoned darts_ h7# .. .#.#.## #. #.# . ....#.#.. #.##....#.# #.# ##. .#.# #.#.##.... .. #.#.##.... .#.....# #.#.##...###.#.....# #.#.##.#.....###### #.#.##).)...# #.#.##....####....#####.#####.#.)##......#......##.#.#.......#.##.##....#........###.†#.##..........##.#............##..............# ###.#####.#5 __ h M### ## #.#.####.# . #.#..##... . ##.........#.#.......... ###. ...#...@.######_ h ........).)...# ##....####....#####.### ...)##......#.............##.#................._ h# _ h &6_ h _ h ` h3M... # .<..#. .# ### ## #.#.####.# . #.#..##... ##.........#.##...........` h. ### ...#.....######........).)...# ...##....####....#####.#####.#.#.......` h7<` hD===7` hy` h69 _Found a stone staircase leading up.` hn 3` hRp ` hx ` h B` h́ ,` h ` hI ` h M7===` h҉ ` h ,` h ` h* ,` hՒ ` h6 ,` hޖ ` hM ` h ;===` h ` h ,` hʟ ` h ,` h@ ` hæ ,` h ` h ,` h` ` h c8===` hϱ ` h ` h ,` h` ` hf ` hi ,` h ` hN ` h/ ,` h ` hy ` h Q===` h ` h ` h ` hj ` h ` h ` h ` h ` hi ` h ` h ,` h ` h ` h ,` h^ ` h' ` hA ` h ` hC ` h ` h ` h ` h ` hI ` h ,` h ` hc ` h ,` h ` hL ` h ,` h ` h ` h ` hq ,` h` ` h ` h5 ,` ha ` h ` h4 ,` hh n` ht ,` h ` h ` h ` hg ,` h ` h ,` h ` h ` h ` h` ,` h ` h1 ,` h ` h n` h! ,` h" ` h$ ` h[& ` h& ` h( ` h;) ` h* ` hP+ ` h+ ` hM- ` h. ` h ` h? ` hA ` hTB ` h_C ` hF ` hH ` hO ` hP ` hQ ` hRS ,` hS ` hV ` h]X ,` hX ` h&Z ` h[ ,` h[ ` h\ ` h] ,` h^ ` hN_ ` h;` ` h` ,` hHc ` h=d ` hd ,` hf ` hg ,` hIh ` h,i ` hj ,` hk ` hk ` hl ` h^m ,` ho ` hy ` hz ,` h{ ` h| ` hW~ ` h~ ` h} ` h ` h ##.##.....# ##..## ....##.....# # ..# #......######.....# #.#.# #......## # #.....# .#.. #......## ..# ..# ## ## .. r. #.# ..# #. ` h c#. #.##.###########.# #. # ...#..............#.# #. .# #....@#########.#.# #. #.# #.......<..#....#.###. ### #.###........#.#.####.#...# ##................#.#..#.### ..###........#.##.#######.##...............#.##.# r   rat (asleep)'.........##.................###[.......##.......#...######...###.#.....#` h 23047.3 (60.0)` hz ,8.3 (61` h ` hd V _A rat comes into view.a hm] ##  # ..#  #.#.# # #.....# .#..  ..# ..# ###  r. #.# ..#  #.##.####### #a h_u ...#..............#.# #. .# #....@#.#.# #. #.# #.......<..#....#.###. #.###........#.#.... ##................#.#..#. ..####.............#.##.# ..............#.##.# .##.................# [.......##.......#.....##### ..# a hWM ##  # ..#  #.#.#  #.....# .#..  ..# ..# ###  r. #.# ..#  #.##.#######  ...#..............#.# #. .# #....@#.#.# #. #.# #.......<..#....#.###. #.###........#.#.... ##................#.#..#. ..####.............#.##...............#.##.# .##................ h39;49m[.......##.......#.......# _A rat is nearby!b h" ..##.##.....#  #...... ####.##.....# ### #...... .....##.....# # ..# #...... .######.....# #.#.# #...... .# #.....# .#..#...... .##..# ..# ### # ...b h 2r. #.# ..# # .#. #.##.###########.# # ## ...#..@...........#.# # .# #.....#########.#.# # # #.# #<..#....#.### #### #.####.#.####.#...# ##......#.#..#.#.# ..####..#.##.#.######.##...#.##.#.'.........##...........###[.##.......#.....#####b h* b h+ 89.3 (1.0) _b h2 b h5 c hYc h_Z%.##.##.....#c h[- #...... c h\g.####.##.....# ### #......c h].##.....# # ..# #...... .c h_1.######.....# #.#.# #...... ..# #.....# .#.. #...... ..## ..### ..# ### . r.. #.#c ha ..# .#. #.##.#.# # ...#.#.#  .# #.....#.#.# c hc# #.# #.<..#....#. <#### #.###.#.#.####.# #...# ##......#.#..#..# ..####c hl.#.##..######.##..#.##..'..##. #...##[.##.#.....c h(nc hn 50c hAsc hvc hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c h...##.##.....##...... MrZuerg the Chiller .####.##.....# ####...... Mountain Dwarf ......##.....# # ..##...... Health: 45/45 ======================== ..######.....# #.#.##...... Magic: 5/8===============--------- ..# #.....# .#..#...... AC: 4Str: 10 ..##..### ..#### EV: 10Int: 18 ....r** #.#..# SH: 0Dex: 10 ..#.*****###########.# XL:  6 Next: 51% Place: Dungeon:3 ###...**@**..........#.# Noise: ---------   h;SmTime: 3050.3 (0.0).# #**...#########.#.# -) Nothing wielded ###.# #.......<..#....#.## Cast: Freeze <#### #.###........#.#.####.#. #...# ##................#.#..#. ....# ..####.............#.##. r   rat (asleep) ....######.##...............#.##. ....'.........##................. #...##[.......##.......#.....#### _A rat comes into view. _A rat is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activated h,...##.##.....##...... MrZuerg the Chiller .####.##.....# ####...... Mountain Dwarf ......##.....# # ..##...... Health: 45/45 ======================== ..######.....# #.#.#d h#...... Magic: 5/8===============--------- ..# #.....# .#..#...... AC: 4Str: 10 ..##..### ..#### EV: 10Int: 18 ....r.. #.#..# SH: 0Dex: 10 ..#.#.##.###########.# XL:  6 Next: 51% Place: Dungeon:3 ###...#.@............#.# Noise: ---------  Time: 3050.3 (0.0).# #.....#########.#.# -) Nothing wielded ###.# #.......<..#....#.## Cast: Freeze <#### #.###........#.#.####.#. #...# ##................#.#..#. ....# ..#d h,l###.............#.##. r   rat (asleep) ....######.##...............#.##. ....'.........##................. #...##[.......##.......#.....####Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The rat squeaks loudly.  The wall freezes the rat.d h†..#.##.#.@....d h!d h====1.3 (1Ramparts d hsX#.#d hasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.rat squeaks loudlyd hb.wall freezes the rat. _You kill the rat!d h5P###----2#d h #.##----3d h k#.##d h e h<e hл _The frozen ramparts melt away.e h6===e h5e h\===7======8===e ht ===e h`e h2e hwHe h^_e hHlJe hve hy,e h"}Be he hBe hBe h,e hvXe hqBe h*,e hЖBe h6Xe h,Xe hݣe he hXe he hne h.......##....###.##.##.....# ####......#.........##.##.....# ....#.......####.##.....# #..#....#.............##.....# # ##.......#>........######.....# #.......#.........# #.....# # ###......####......### #.....###  #<....... #.#......## #.....†..  ########.##†#.@..#..# ######.#.#......#####.## #....#. #.##......# #..# #.###.. #.........### ##.# #.# #. ####....r. hT0m.<####.# #.###. #.....###...#.####...... r   quokka (wandering) ..............#......####. .........##....######.##... ..##....'.........##125.3 (72.0)r.6.3 (73 _A quokka comes into view.e hR #........ .#.......### #.......... #>........# ........#  ......###  #< #.#......## †..  †#.@..#..# .#. #......#####.## #....#. #.##......# #..# #. #.........### ##.# #.#  ####...r...<####.# #. e hm#.....#.####. ............. .........f hP #........ .#.......### #.......... #>........# ........#  ......###  #< #.#......## †..  †#.@..#..# .#. #......#####.## #....#. #.##......# #..# #. #.........### ##.# #.#  ####...r...<####.# #. #.....#.####. ............. .........f h\f h7b f heW_A quokka is nearby!f hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f h{ ..........##....###.##.##.....#MrZuerg the Chiller ####......#.........##.##.....#Mountain Dwarf ..........#.......####.##.....# # Health: 45/45 ======================== ....#....#.............##.....# # Magic: 5/8===============--------- ##.......#>........######.....# # AC: 4Str: 10 .........#.........# #.....# # EV: 10Int: 18 ###......####***...### #.....### SH: 0Dex: 10#<....... #.**.....## #.....†.. XL:  6 Next: 51% Place: Dungeon:3########.##†**f h= @**#..# ######.#. Noise: ---------  Time: 3126.3 (0.0)#...******##.## #....#. -) Nothing wielded#.##.....*# #..# #.###.. Cast: Freeze#.........### ##.# #.# #..####...r...<####.# #.###..#.....###...#.####...... r   quokka (wandering)..............#......####..........##....######.##............##....'.........## _A quokka comes into view. _A quokka is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  h 21d Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateg hi7..........##....###.##.##.....#MrZuerg the Chiller ####......#.........##.##.....#Mountain Dwarf ..........#.......####.##.....# # Health: 45/45 ======================== ....#....#.............##.....# # Magic: 5/8===============--------- ##.......#>........######.....# # AC: 4Str: 10 .........#.........# #.....# # EV: 10Int: 18 ###......####......### #.....### SH: 0Dex: 10#<....... #.#......## #.....†.. XL:  6 Next: 51% Place: Dungeon:3########.##†#.@..#..# h?9;49m ######.#. Noise: ---------  Time: 3126.3 (0.0)#......#####.## #....#. -) Nothing wielded#.##......# #..# #.###.. Cast: Freeze#.........### ##.# #.# #..####...r...<####.# #.###..#.....###...#.####...... r   quokka (wandering)..............#......####..........##....######.##............##....'.........## _A quokka comes into view. _A quokka is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting:  h+DmFrozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate...#.#.@.....###r..r==7.3 (1Ramparts #### g hJV_A quokka is nearby!  g hkSConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.g h`>g hB_#r.g hD@--8Freezeg hUK\####g hNg h9M### =-9### _The wall freezes the quokka. The quokka completely misses you.g he A  The wall freezes the quokka!g h}m }.###g h j2-30Freezeg h S#####g h J _You kill the quokka!g hj }###-1g h)r \####g hu h hW####h h&2h hWh###h hhh hYh h\Zh hZh h\h hVgnh hn6=== _The frozen ramparts melt away.h hoh h5ph h܁*===7===h hBh hY,h h$h hh h/h h_h hdQ===h hh hh hAh heh hh hh hh hM8===h h[h h*h hBh hBh h,h h];===h h,h h,h hڱh h̳h hS,h hh hh hBh hpBh hS,h hlBh hnh h;,h hh h!h hh h,h hMh hh h #.######......#.........# #.............#..## ####....#....#........... #####.......#>........# #...........#.........#  h ho#.####......###.# #<.......##.#...... ########.##÷#....#. #.@...##......#####67.3 (35.0)h hA1≈≈≈≈..####.##......# # ....≈ #.........### # ≈≈≈. ####.......<### ... #.....###.._ ......... . .........##... .........##. ....##...h h9_h h,8.3 (36h h;_h h7 _Found a burning altar of Makhleb.i h* i  #.######......#.   #.#.   ####....#....#   #####.#>.   #.#.#  i h+ + #.####......####......   #<.##.#   ##.##÷#....#   #@....##......  ≈..####.##......#  .≈. #...###  .≈≈≈.≈. ####.<  i h. *≈...≈≈. #.....###  ≈._.≈≈.  ≈...≈≈. .##  .≈≈≈.≈. .##   .##i h&1 :_i h1 19.3 (1.0)i h4 ;_i h%6 j hg?  #.......##   ####....#..   #####.......#>  #....#.   #.####......####......   #<.......##.#....   ########.##÷#  j hW########.....##......##  .≈≈≈≈≈.@####.##......#  .....≈.# #...###  ≈.≈≈≈.≈.# ####.......<#  ≈≈...≈≈.# #.....###.  ≈._.≈≈.# ..........  ≈...≈≈.###  ≈≈≈.≈.# .##  ≈.....≈.# ..##   .j h:_j hը'70j h~;_j h^k h  #.#.  ####....#....#  #####.#>  #.#  #.####......####  #<.##.#  ########.##÷# #.....##...... .≈≈≈≈≈@.####.##......# .≈.....≈.# #k h. .≈.≈≈≈.≈.# ####.< .≈≈...≈≈.# #.....### .≈≈._.≈≈.#  .≈≈...≈≈.# .## .≈.≈≈≈.≈.# .## .≈.....≈.# .##  .#k h!:_k hm#&1k h5k h k h k h k hA k h k h% k h y ..≈≈≈≈≈..####.##......# k h$ .≈.....≈.# #.........###k h  .≈.≈≈≈.≈.# ####.......<#k h  .≈≈...≈≈.# #.....###k hU  .≈≈._.≈≈.# .......k h  .≈≈...≈≈.# k h x...## .≈.≈≈≈.≈.# .........## .≈.....≈.# ..........##. ≈≈≈≈≈.@# ..........#.. ########.......#..  ....... #..  ...###. #..  ..... # k h ...... #.. l   frilled lizard (asleep)k hA  k hz C ^......k h  k h 9 .....l.k h| k hg  k h k h 8.3 (7  k hT 5A frilled lizard comes into view.k h k h k hm _k h lk h k h' lk h .k h k hc $9.3 (8k h k h  k h k h) *_The frilled lizard hisses angrily.l h 9 .  .≈.....≈.#  .≈.≈≈≈.≈.# < .≈≈...≈≈.#  .≈≈._.≈≈.#  .≈≈...≈≈.#  .≈.≈≈≈.≈.#  .≈.....≈.#  .≈≈≈≈≈.@#  ########....... .......  ...###.  .....  ......  ^...l..  ....... l h .  .≈.....≈.#  .≈.≈≈≈.≈.# < .≈≈...≈≈.#  .≈≈._.≈≈.#  .≈≈...≈≈.#  .≈.≈≈≈.≈.#  .≈.....≈.#  .≈≈≈≈≈.@#  ########.............. ...###. ..... ...... ^...l.........__ _A frilled lizard is nearby!l h~l hd?l.l hc380.3 (1 _l h8_l h!m h7m h@dl.1m hCLm hSm h&Y>l.m hY&2m h\:_m ho^m h M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m hY  ..≈≈≈≈≈..####.##......#MrZuerg the Chiller  .≈.....≈.# #.........### Mountain Dwarf  .≈.≈≈≈.≈.# ####.......<# Health: 45/45 ========================  .≈≈...≈≈.# #.....###. Magic: 5/8===============---------  .≈≈._.≈≈.# ............ AC: 4Str: 10  .≈≈...≈≈*# .........##.. EV: 10Int: 18  .≈.≈≈≈.≈** .........##.. SH: 0Dex: 10  .≈.....≈** ..........##. XL:  6 Next: 52% Place: m h s[mDungeon:3  .≈≈≈***@* ..........#.. Noise: ---------  Time: 3182.3 (0.0)  #####*****...........#.. -) Nothing wielded  *......#.. Cast: Freeze  ..l###.#..  .....#..  ......#.. l   frilled lizard  ^......  .......  _The frilled lizard hisses angrily. _A frilled lizard is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activaten h ..≈≈≈≈≈..####.##......#MrZuerg the Chiller  .≈.....≈.# #.........### Mountain Dwarf  .≈.≈≈≈.≈.# ####.......<# Health: 45/45 ========================  .≈≈...≈≈.# #.....###. Magic: 5/8===============---------  .≈≈._.≈≈.# ............ AC: 4Str: 10  .≈≈...≈≈.# .........##.. EV: 10Int: 18  .≈.≈≈≈.≈.# .........##.. SH: 0Dex: 10  .≈.....≈.# ..........##. XL:  6 Next: 52% Place:  h$"mDungeon:3  .≈≈≈≈≈.@# ..........#.. Noise: ---------  Time: 3182.3 (0.0)  ########.............#.. -) Nothing wielded  .......#.. Cast: Freeze  ..l###.#..  .....#..  ......#.. l   frilled lizard  ^......  .......  _A frilled lizard is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Casting: Frozen Ramparts (dangerous;  h$0m2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hear a shout!n hD_..#.#.@####..K.l.n hEK   koboldl   frilled lizardn hFp===3.3 (1Ramparts n hSO_####n hXs _A kobold comes into view. It is wielding a +0 club.n h#####l...l   frilled lizard---4Freeze_###n hS n hk I  The wall freezes the frilled lizard!n hor #####.KK   koboldn h3 n h\ n---5Freezen h _###### _You kill the frilled lizard!n hmQ ####K. 6Freeze_#### _The wall freezes the kobold.o hg _####The wall freezes the kobold but does no damage.o h`]3--=7o hZ_##o h9 _The kobold hits you with a +0 club.o hROA  The wall freezes the kobold.o hT<##o h,Um###)o hh^4=--o hh<8Freezeo h|lo_#####o hnJ _You kill the kobold!o h=_####o hж5==-9o h3####o ho h 4o h o h 6===o h o h ,o h o h o hG B=o h o h ` _The frozen ramparts melt away.[37mo h^ o h Q===o h o h ,o h o h ,o h[ o hb ,o h5 o h ,o h o h ,o hQ o h= c7===o h o h  ,o h5 o h ,o h o h ,o h o h Q===o h" o h# ,o h% o h& ,o h' o h) ,o h* o h, ,o h- o h/ 98o h0 *===o h1 o hp4 o h-6 ,o hU7 o h; <  You see here a +0 club.o h= 5 _o h? o hA o hD ,o hE o hH o hN  .≈≈._.≈≈.#...........#.  .≈≈...≈≈.#...........##....  .≈.≈≈≈.≈.#...........##....'.  .≈.....≈.#............##...## .≈≈≈≈≈..#............# o hN ########)............#....)# #................ #...#.# ..........###..... #...#. ##........@....... #... ## #................ #... #o hO ~ #.....^.... # #####........... # #............ #.....o hO . g   hobgoblin (asleep) #...... #g.... o h^V L_213.3 (24.0)o hV J===4.3 (25o h[ o h\ \ _A hobgoblin comes into view.p h' .≈≈._  .≈≈...≈≈.#..  .≈.#..  .≈.#.. ..#.. ########)...p h, #................  ..........###.....  ##........@....... #...  #................ #...  #.....^..........  #####............  #............  #............ p hy #............  #g........... p hK .≈≈._  .≈≈...≈≈.#..  .≈.#..  .≈.#.. ..#.. ########)... #................  ..........###.....  p hf##........@....... #...  #................ #...  #.....^..........  #####............  #............ #............  #............ p hJ#g........... p hԶ8_p h[p hҿ_ _A hobgoblin is nearby!q h   .≈≈...≈≈.###....# .≈.≈≈≈.≈.#...........##....' .≈.....≈.#......##...# .≈≈≈≈≈..#.....#.....q hw ########)............#....) #................ #...#.....###..... #...#. ##.......... #... # #q hV . #...  #.....^.  #####..q h.  #. #. #. #g. .q h q h85.3 (1.0) _q hbq hq hJ q hjL < .≈.≈≈≈.≈.#q h>M .##....q h"N  .≈.....≈.#............##...q h O t .≈≈≈≈≈..#....q hO .#....q hP  ########)............#q hQ  #................ #...#q hR .q h^S _###..... #...#q hT  ##......... #...  #. #...  #.....^.  #####..q hf v #. #.. #.. #g. .6q hh q h) 3  .≈.....≈.#..##   .≈≈≈≈≈..#......   ########).....#   ##..... #  .###..... #...  q h>  ##......... #...   #. #...   #.....^.   #####.q h/ .   #.   #.   #...   #g...   .  .   .....######  q h q h= q hb {g.gq hg 0===7q h$ q h + _The hobgoblin shouts!r h{  .≈≈≈≈≈..#.   ########).#   ##..... #   ..###..... #   ##.......... #   #... #   #.....^.   #####..   #r h}:.   #.   #.g.   #.....    .   .....######   .....# r h2r hK:g.r hۉ>---8Freezer h|r hIM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r h .≈≈≈≈≈..#............#.. MrZuerg the Chiller  ########)............#.. Mountain Dwarf  ##................ #.. Health: 45/45 ========================  ..........###..... #.. Magic: 5/8===============---------  ##................ #.. AC: 4Str: 10  #................ #.. EV: 10Int: 18  #...**^..........SH: 0Dex: 10  ####**...........XL:  6 Next: 52% Place: Dungeon:3  *@...........Noise: ---------  Time: 3218.3 (0.0)  *g hm...........-) Nothing wielded  **...........Cast: Freeze  #*...........  ............  ............g   hobgoblin  .....######  .....#  _A hobgoblin is nearby! _The hobgoblin shouts!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activater h  .≈≈≈≈≈..#............#.. MrZuerg the Chiller  ########)............#.. Mountain Dwarf  ##................ #.. Health: 45/45 ========================  ..........###..... #.. Magic: 5/8===============---------  ##................ #.. AC: 4Str: 10  #................ #.. EV: 10Int: 18  #.....^..........SH: 0Dex: 10  #####............XL:  6 Next: 52% Place: Dungeon:3  #@...........Noise: ---------  Time: 3218.3 (0.0)  #g...........-) Nothr h ing wielded  #............Cast: Freeze  #............  ............  ............g   hobgoblin  .....######  .....#  _The hobgoblin shouts!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.2--==9.3 (1Ramparts r h^ a###r h   Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hobgoblin. The hobgoblin hits you.s hDD  The wall freezes the hobgoblin.s hy##.#s h3--3--20Freezes hKY###s hM _You kill the hobgoblin!s horw###s hkug4=--1s h~Y###s ht ht.4t h10t hs75== _HP restored.t h9t h`;,t hm>t h A,t hBt hBDP=t hEt hHn6===t hIt hK` _The frozen ramparts melt away.t hMt h5O,t hOt h?R,t h&St h6UQ===t h*Vt hX,t hXt hZt hO`t hat hzd,t hft h[h,t hit h{lt ht ht ht hct h0t ht ht hzt ht h6t ht ht hFt ht ht ht ht hZt ht h t ht h8t hJt ht h3t ht hxt hNt h,t htt hjt h",t ht ht h,t ht hHt hBt hBt hXt hnt h-t ht h`%nt h^&,t hf't h)t h+,t hk-t h/t h`1,t h43t hc5t h07t h7t h|8t hr:t h<t h=t h>t h?t h Bt hBt hCt hEt hnGt hQHt hHt hKt hM,t hFOt h Qt hR,t hSt hUt h(Wt hWt hXt hkt hn,t h[ot hqt hr,t hst hut hSw,t hKxt hwzt hA|t h|t h}t h;t ht hՁt hւt ht ht h,t h1t h,t ht h.t ht h,t hՐt hPt hQ,t ht ht h,t ht h@,t hGt ht h,t hYt ht hA,t hbt h"t ht h"t hتt hst ht hBt ht ht hگt hot h%t ht ht hX,t htt h^t h),t hdt ht h+,t hĻt ht h,t h=t h3t h˿,t ht ht hS,t ht h,t h't h)t h,t ht ht h,t ht ht hi,t h4t ht ht hU,t hEt hc,t h-t ht h,t hYt hBt hF,t ht h t h ,t hkt h-t h,t ht ht hH,t h t ht h t hk!,t hI%t h&,t h't h\+t he-,t h.t h1t hJ3t h4t h5t h<8t hB:,t h;t h#@t hA,t h/Ct hFt hGH,t hHt hJLt h&N,t hNt h Rt hS,t hUt h@Xt hY,t hZt h]t hg_,t h`t hct hFe,t hift hht hj,t hlt hcnt hp,t h5qt hst hu,t h&wt hyt h|t h3t ht h6t h,t ht ht hj,t hΎt hAt hv,t hMt ht h,t ht h*t hd,t hKt ht h,t ht ht h,t hVt h]t hk,t hռt ht hq,t ht ht h,t ht h)t ht h3.#...#.##.......#).) .#...#..........##....####....### ##...###........)##......#.....  #...# #.................#.....  #...# #........##.##....#..... ##...####......†#.##.. ........#.........#....... ........#............. ........#############.... ##########.t hNF# ##..[ #.#######[) #.##......) S##......> ....##### #......# S   ball python (constriction, wandering) ....# #......# #......# #......#t h234322.0)t h,43t ht h^ _A ball python comes into view.t h .).).......##...........)##.....  #...# #................  #...# #........##.##..................† .................. ................#@....... #........# ##..[ #........[) #........) S........> ....#####  ....#  .....# t hZ .).).......##...........)##.....  #...# #................  #...# #........##.##..................† .................. ................#@....... #........# ##..[ #........[) #........) S........> ....#####  ....#  .....#  _A ball python is nearby!u hb .S5.0) _v hDM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v h* P  Okay, then.v h v hDv h[. _w h;...####....### ##...###........)##......#.......  #...# #......................##.##. ##...####...............†#.## ........#.......#... ........... .#######.##### ######### w hR ##..[ ######[)......).>S..##### #:....# ...####w hEw hw hef.w h&6w h!w hW0 _Found a Treatise on Traps.w h##...###)##......#.......  #...# #...................##.## ##...####...............†#.## ........#.......#.....############ #########  ##..[ ######[)......).>.....##### #.:....# [..w hA....######### w hw ht&7w h w hr[ _Found an embroidered scarf.w hW. #...# ......##.## ##...####...............†#.## ..........#....############ #########  ##..[ ######[)......).......>..........##### #.....:....# ...[........########## 8w h8x h# #...# ###.##....# ###...####...............†#.## .........#.........#...#.........############# #################.# ## # ....S..#.####### #.......#.##...... #........##......##### #......:....# #......x hG^[......# #..........##### #......####### #...... S   ball python (constriction, wandering) #...... #...... #......x h)S...9x h_ .###...####.........†#.## ..........#..........#...#.....########.##### .#################..# ## .# ....S...#.####### .#.....#.##..... ##w..## ##### #:....# #[......# #....##### ########## # #w   dart slug (asleep) #S   ball python (constriction, wandering) #   A dart slug comes into view.x h .S.wwS)x hK ==x h 50x h x h  x h x h[ '_The ball python hisses angrily.x h" ..........#.....#######..##### .#################. ## ........#.######S..... #.... .w##### . [.....#############  x h& x h F.Sx h/ /--1x hV x hW _You see here a Treatise on Traps.z h4###...####.†#.###...##.............. .........########.#####.. z hſe#################.# ##.. # .#.#######[ ..###. #......S....##..w##### #........:....# #......[......# #.........##### #.##########.#.#.#...... ..w....SThe ball python barely misses you. The ball python grabs you. 0 =-2FreezeConstr z hz h_ _The ball python constricts you.z hwY #...# #..##.##....#.... ##...####........†#.###........##............. ........########.z h#####.. ################.# ##.. ..#.#######[) .###......).........@.......##......>..w....S....##### #......#.......:....# #......#.....[......# #......#........##### #......#z hSz##########......##......##......##......#z h0  You escape the ball python's grasp. ```````The dart slug launches a dart at you.z hjT...@...z hkk10 3Freezez hqz hjtO _The slug dart misses you.z h+{ .....  #...# #........##.##....#... ##...###†#.###............ ........#########.... ############### ##..[......#####[)......#)...............#>w....S....#####..:[..............##############z hs w....S......-4Freezez hH z he {##...##)##........  #...# #........##.##....#... ##...###.z hR N†#.###............ ........####.... ############### ##..[#####[)......#).w....S........#>..........#####.....:...[......S   ball python (constriction)........##############z h z h :S.z h @-5z h z h { h9eM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h`###...###........)##......#....... MrZuerg the Chiller#...# #.................#....... Mountain Dwarf#...# #........##.##....#....... Health: 45/45 ======================== ##...####...............†#.##.... Magic: 5/8===============--------- ........#................#....... AC: 4Str: 10 ........#......**................ EV: 10Int: 18 ........#######**.......#####.... SH: 0Dex: 10 ###############**.......# ##..[ XL:  6 Next: 53% Place: Dungeon:3........*@.......#######[) [3{ h&W3mNoise: ---------  Time: 3355.3 (0.0)........*S.......##......) -) Nothing wielded...w....**.......##......> Cast: Freeze............##### #......#.......:....# #......#.....[......# #......# S   ball python (constriction)........##### #......###########......##......#The dart slug launches a dart at you. _The slug dart misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate{ h ##...###........)##......#....... MrZuerg the Chiller#...# #.................#....... Mountain Dwarf#...# #........##.##....#....... Health: 45/45 ======================== ##...####...............†#.##.... Magic: 5/8===============--------- ........#................#....... AC: 4Str: 10 ........#........................ EV: 10Int: 18 ........########........#####.... SH: 0Dex: 10 ################........# ##..[ XL:  6 Next: 53% Place: Dungeon:3........#@.......#######[) Noise: ---------  Time:{ h?  3355.3 (0.0)........#S.......##......) -) Nothing wielded...w.............##......> Cast: Freeze............##### #......#.......:....# #......#.....[......# #......# S   ball python (constriction)........##### #......###########......##......#Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the ball python...#.#.##†..==6.3 (1[40{ hr mFreezeRamparts ##  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the ball python. _You kill the ball python!| hf####| h3h/--7| h!t8#| hw| h###--8| hܦ>##| h| hnvK##| h5x&9| hq####| hS| ho% ###60##| hW7 R###| h9 &1| hC k###| hdE } h} h###ww   dart slug} h&2} hk###} h^} h^ )  #...# ...........  #...# ..##.##.............†..................#................# ##..[ #@.......[)} hv_  †.......) ........> .....#####  .:....#  .....[......#  ........#####  ######### } h )  #...# ...........  #...# ..##.##.............†..................#........#........# ##..[ #@.......[) #†.......) ........> .....#####  .:....#  .....[......#  ........#####  ######### } h w###} h ####} h ` _A dart slug is nearby!~ hD  The wall freezes the dart slug!~ h=###.~ h.43~ hi####~ hM _You kill the dart slug!~ hzj####~ hX6===4~ hFB#~ h) hs####### h  #...# ......##.##  h^##...####...............†#.## ..........#....#######.##### #########. ##..[ ........#.######[)#......)........>..........##### #.....:....# .....##......#  h h.5 h h~ _The frozen ramparts melt away as you move. _You see here a ball python corpse. h, # #...# ###.##....# ###...####...............†#.## .........#.........#...#.........#############  h #################.# ## # ........#.####### # ........#†.##...... # .........##...... h 9 ##### #...... :....# #...... .....[......# #...... ........##### #...... ######### #...... #...... #...... #...... h `6 _ h".###...####.........†#.## ..........#..........#...#.....########.##### . h#################..# ## .# ........#.####### .#  h.#†.##..... ## ...## ##### #  h/:....# # .....[......# # ........##### # ######### # # # # h)  h h&7 h h h`$  ..........#.....#######..##### .#################. ## ........#.######† h$ ..... #.. #####  [.. h7% ....#### h*  hi+ D===8 h 0  h6 Y  You pick up a Treatise on Traps and begin reading... hH7 +9.3 (2 h;  h=  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library. h .#..########.######################..# ## ..# #........#.###### ..##.#†.##.... ####...## # h< ##### ##.# ##.....[@.....# ##........##### ########### # # # #  hi  h ,70.3 (1 hM  ht  h!x.#.#........#####.##..# .# #.#..# #.#†.### #.## #.##### # # hd"2.# # #......# # #.##### # # # # # # h0 hl2&1 hN9 h:<y _You see here a scarf of resistance. hI5 h6&2 h9 h<O _n - a scarf of resistance h¬ hEInventory: 14/52 slots Armour (go to first with [)  a - a +0 robe (worn)  e - a +1 helmet (worn)m - a +0 buckler  n - a scarf of resistance Jewellery (go to first with "=)  c - an amulet of regeneration (worn)  i - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of teleportation  k - a scroll labelled VANUBB TI OGE  h l - 2 scrolls labelled YFUEPA CUTEHEPT Potions (go to first with !)  b - a potion of magicd - 6 potions of enlightenment  g - 2 pink potions  h - a fizzy purple potion  j - 2 potions of heal wounds h n - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment.  hQ Base armour rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. If you switch to wearing this armour:  h Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 3 of the Dungeon.  h( KStash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. h@  hG  hM ............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...##........#........##### Magic: 6/8==================------ ...##........#†.......##... AC: 4 h3P Str: 10 #####.................##... EV: 10Int: 18#............##### #... SH: 0Dex: 10#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3372.3 (0.0)#........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#... _You see here a ball python corpse.  You pick up a Treatise on Traps and begin reading...  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library. _You see here a scarf of resistance. _n - a scarf of resistance hT  hU  h%Z  h_ f  You start putting on your armour. hf q7===3.3 (1 hyj  hj +4.3 (2 hIo  h^t  hu +5.3 (3 hy  h7} A6.3 (4 hn  h ^===7.3 (5 h  hT _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. h  hތ  h@ d _You feel resistant to extremes of temperature. h Read which item? Scrolls  f - a scroll of teleportation  k - a scroll labelled VANUBB TI OGE  l - 2 scrolls labelled YFUEPA CUTEHEPT [!] read|quaff[?] describe selected h1  h7  h? ............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...##........#........##### Magic: 7/8=====================--- ...##........#†.......##... AC: 4Str: 10 #####.................##... EV: 10Int: 18#............##### #... SH: 0Dex: 10#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3377.3 (0.0)#[39; hkH a49m........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#... _You see here a scarf of resistance. _n - a scarf of resistanceYou start putting on your armour. _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.  This is a scroll of acquirement!  --more-- h h-,Choose an item to acquire.  a - Ykulil's Commentary on the Displaced Dead  b - the amulet "Notzug" {Acrobat ^Fragile rCorr Dex+5 Stlth+}  c - the +4 pair of boots "Pecusi" {+Inv Dex+2}d - 1246 gold pieces (you have 157 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit hE Ykulil's Commentary on the Displaced Dead. A book of magic spells. It is an ancient artefact. You acquired it on level 3 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book}  hMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Momentum StrikeConjuration/Translocation 2no  b - Maxwell's Portable Piledriver Translocation3 h<|no  c - Animate DeadNecromancy4no  d - Borgnjor's Vile ClutchNecromancy/Earth h5no  e - Summon ForestSummoning/Translocation 5no  f - DisjunctionTranslocation h8no hʷ 5Choose an item to acquire.  a - Ykulil's Commentary on the Displaced Dead  b - the amulet "Notzug" {Acrobat ^Fragile rCorr Dex+5 Stlth+}  h c - the +4 pair of boots "Pecusi" {+Inv Dex+2}  d - 1246 gold pieces (you have 157 gold)  h h[!] acquire|examine items [a-d] select item for acquirement[Esc] exit hoR The +4 pair of boots "Pecusi" {+Inv Dex+2}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 +Inv:It lets you turn invisible. Dex+2:It affects your dexterity (+2). If you switch to wearing this armour: Your AC would increase by 5.0 (4.0 -> 9.0). Your EV would increase by 0.1 (10.9 -> 11.0). Enchanting this artefact any further is beyond even your skills. You acquired it on level 3 of the Dungeon. Stash search prefixes: {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour hd(Choose an item to acquire.  a - Ykulil's Commentary on the Displaced Dead  b - the amulet "Notzug" {Acrobat ^Fragile rCorr Dex+5 Stlth+}  c - the +4 pair of boots "Pecusi" {+Inv Dex+2}d - 1246 gold pieces (you have 157 gold)  hfh[!] acquire|examine items [a-d] select item for acquirement[Esc] exit h  Ykulil's Commentary on the Displaced Dead. A book of magic spells. It is an ancient artefact. You acquired it on level 3 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Momentum StrikeConjuration/Translocation 2no  b - Maxwell's Portable Piledriver Translocation3no  c - Animate DeadNecromancy4no  d - Borgnjor's Vile ClutchNecromancy/Earth5no  e - Summon ForestSummoning/Translocation 5no  f - DisjunctionTranslocation8no hS Choose an item to acquire.  a - Ykulil's Commentary on the Displaced Dead  b - the amulet "Notzug" {Acrobat ^Fragile rCorr Dex+5 Stlth+}  c - the +4 pair of boots "Pecusi" {+Inv Dex+2}  h  d - 1246 gold pieces (you have 157 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit hN,>  a - Ykulil's Commentary on the Displaced Dead  c + the +4 pair of boots "Pecusi" {+Inv Dex+2} Acquire the +4 pair of boots "Pecusi" {+Inv Dex+2}? (y/N) h  h0 ............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...##........#........##### Magic: 7/8=====================--- ...##........#†.......##... AC: 4Str: 10 #####.................##... EV: 10Int: 18#............##### #... SH: 0Dex: 10#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3377.3 (0.0)#[39; h2 49m........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#... _n - a scarf of resistanceYou start putting on your armour. _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.  This is a scroll of acquirement!8.3 (1 h65  h7 U ##########Cast: Freeze#...  h8 E_Something appears at your feet! h 9 _k - the +4 pair of boots "Pecusi" {+Inv Dex+2} hp Inventory: 14/52 slots Armour (go to first with [)  a - a +0 robe (worn)  e - a +1 helmet (worn)  n - a scarf of resistance (worn)  k - the +4 pair of boots "Pecusi" {+Inv Dex+2}m - a +0 buckler Jewellery (go to first with "=)  c - an amulet of regeneration (worn)  i - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of teleportation  l - 2 scrolls labelled YFUEPA CUTEHEPT Potions (go to first with !)  b - a potion of magicd - 6 potions of enlightenment  g - 2 pink potions  h - a fizzy purple potion  j - 2 potions of heal wounds h#yik - the +4 pair of boots "Pecusi" {+Inv Dex+2}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). If you switch to wearing this armour: Your AC would increase by 5.0 (4.0 -> 9.0). Your EV would increase by 0.1 (10.9 -> 11.0). Enchanting this artefact any further is beyond even your skills. You acquired it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. hVl hap hK............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...##........#........##### Magic: 7/8=====================--- ...##........#†.......##... AC: 4Str: 10 #####.................##... EV: 10Int: 18#............##### #... SH: 0Dex: 10#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3379.3 (0.0)#[39; h(49m........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#... _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.  This is a scroll of acquirement! _Something appears at your feet! _k - the +4 pair of boots "Pecusi" {+Inv Dex+2} hɘ  You start putting on your armour.80.3 (1 hF he h͞+1.3 (2 h4o8===2.3 (33.3 (44.3 (5 912 _You continue putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. x5  You finish putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. hQO _You feel agile. h hRead which item? Scrolls  f - a scroll of teleportation  l - 2 scrolls labelled YFUEPA CUTEHEPT [!] read|quaff[?] describe selected h h@ h............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...##........#........##### Magic: 8/8======================== ...##........#†.......##... AC: 9Str: 10 #####.................##... EV: 11Int: 18#............##### #... SH: 0Dex: 12#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3384.3 (0.0) hI#........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#... _Something appears at your feet! _k - the +4 pair of boots "Pecusi" {+Inv Dex+2}You start putting on your armour. _You continue putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. x5  You finish putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. _You feel agile. h[P  Okay, then. h h h4. _ htTInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts. hg  hn  hu M............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...# hx O#........#........##### Magic: 8/8======================== ...##........#†.......##... AC: 9Str: 10 #####.................##... EV: 11Int: 18#............##### #... SH: 0Dex: 12#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3384.3 (0.0)#........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#... _k - the +4 pair of boots "Pecusi" {+Inv Dex+2} h1y dYou start putting on your armour. _You continue putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. x5  You finish putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. _You feel agile. _Okay, then. h  hA  hم  h  h hI Ability - do what?CostFailure  f - Evoke InvisibilityDrain28% [?] toggle between ability selection and description. h Evoke Invisibility Turns the user invisible. Turning invisible in this way causes magical contamination. Reaching high levels of contamination will cause you to glow brightly, nullifying the invisibility. Range: N/A This ability costs: nothing. This ability will temporarily drain your maximum health when used, even unsuccessfully. hSq Ability - do what?CostFailure  f - Evoke InvisibilityDrain28% [?] toggle between ability selection and description. h............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...##........#........##### Magic: 8/8======================== ...##........#†.......##... AC: 9Str: 10 #####.................##... EV: 11Int: 18#............##### #... SH: 0Dex: 12#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3384.3 (0.0)[4 h0m#........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#... _k - the +4 pair of boots "Pecusi" {+Inv Dex+2}You start putting on your armour. _You continue putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. x5  You finish putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. _You feel agile. _Okay, then.  Okay, then. _ h  hN PInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts. hu h hM............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...# h#........#........##### Magic: 8/8======================== ...##........#†.......##... AC: 9Str: 10 #####.................##... EV: 11Int: 18#............##### #... SH: 0Dex: 12#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3384.3 (0.0)#........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#...You start putting on your armour. _You continue putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. x5  You finish putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. _You feel agile.  h`[22d_Okay, then. _Okay, then. h h h h hC M Ability - do what?CostFailure  f - Evoke InvisibilityDrain28% [?] toggle between ability selection and description. h? Evoke Invisibility Turns the user invisible. Turning invisible in this way causes magical contamination. Reaching high levels of contamination will cause you to glow brightly, nullifying the invisibility. Range: N/A This ability costs: nothing. This ability will temporarily drain your maximum health when used, even unsuccessfully. hq Ability - do what?CostFailure  f - Evoke InvisibilityDrain28% [?] toggle between ability selection and description. h{ h h@D............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf ...#################........# # Health: 45/45 ======================== ...##........#........##### Magic: 8/8======================== ...# hi#........#†.......##... AC: 9Str: 10 #####.................##... EV: 11Int: 18#............##### #... SH: 0Dex: 12#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3384.3 (0.0)#........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#...You start putting on your armour. _You continue putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. x5  You finish putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. _You feel agile. _Okay, then. _Okay, then. hP  Okay, then. hK h h. _ hi h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.0   0   h + Ice Magic7.2   9.5  -1               i - Evocations   0.0   0.8  +1   c - Armour   0.0   0.8  +1   h     d - Dodging   1.4   3.4  -3       e - Shields   0.0   0.8  +1       f - Stealth   1.4   2.8  -2                                                  [16;6 hں1H                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h6:............#.................... MrZuerg the Chiller ............########........##### Mountain Dwarf  h:...#################........# # Health: 45/45 ======================== ...##........#........##### Magic: 8/8======================== ...##........#†.......##... AC: 9Str: 10 #####.................##... EV: 11Int: 18#............##### #... SH: 0Dex: 12#............# #... XL:  6 Next: 54% Place: Dungeon:3#.....@......# #... Noise: ---------  Time: 3384.3 (0.0)#........##### #... -) Nothing wielded###########... Cast: Freeze#...#...#... h>} _You continue putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. x5  You finish putting on the +4 pair of boots "Pecusi" {+Inv Dex+2}. _You feel agile. _Okay, then. _Okay, then. _Okay, then. hA hB hH h;J h 3 hL  h  h}  h $ _ h n h  h  h3  h , h  h|)  h* , h_+  h-  h/ , h/  h*2  h3 , h/5  h7  h9 , h:  hM<  hG? , hA  hGC  hE , hNF  hH  hJ , hK  hN  hwQ , hxS  h.V  hX , hZ  h]  h_ , ha  hd  hg , hj  hl  hn , h/p  hr  ht , hbv  hPy  h| , h~  hU g  Things that are here:  a +0 leather armour; a +0 short sword h  hP  _ h  h  hڋ , h  h  hb , h  h  h , hU  hu  hl , h  h_  h  h  hB  h  h , h  h  hh , h  h  hU , h  h  h , h\  h R  There is a stone staircase leading down here. h  hy  _ h  h` }  Things that are here:  a +0 club; a gnoll skeleton h  h  _ h  h+ e  Things that are here:  a +0 spear; a +0 halberd; a +0 club h  h  _ hw  h  h , h  h  h , hb  h  hF, h7 h  h , h h h, h h h, h5 h h h}, h  h  hH", hS# h.$ h$, hJ5 h<X h^=, hW? hPA h7B h|D, hE hF hH hI h_K h?L heM hxO hwQ hYR hS hPU h^B hy_ h`, h`a h|b hNc hd, he hff, hQg h@h hn hOo, h~p hq hwr, hs ht h#u, hu hv hxw h>x, hcy hz hz, h{ h| hi} h~ h~ hY, h h h h>, h9 h h, h h h=, hh hi h h hd h h* hÎ h ######## ########## hR:######## .................># ##############.#.# 4570.0)# #.#.# #######......####.#.# #####.....#......##...#.# ...#......#......##.###.#  h.#.#......#......##.###.### .#........#......##.......# ...#......#############.#.# ##.##..........# #....#...# hê hE _Done exploring. hr.......0.0)........ _Done exploring. h!= h.ARead which item? Scrolls  f - a scroll of teleportation  h^B l - 2 scrolls labelled YFUEPA CUTEHEPT [!] read|quaff[?] describe selected h  h !MrZuerg the ChillerMountain DwarfHealth: 45/45 ========================Magic: 8/8========================AC: 9Str: 10########EV: 11Int: 18 ###########......########SH: 0Dex: 12 .......................># h uXL:  6 Next: 54% Place: Dungeon:3 ###########.....@####.#.#Noise: ---------  Time: 3454.3 (0.0)#......# #.#.#-) Nothing wielded#######......####.#.#Cast: Freeze #####.....#......##...#.# ...#......#......##.###.# .#.#......#......##.###.### .#........#......##.......# ...#......#############.#.# ##.##..........# #....#...#Things that are here: _a +0 club; a gnoll skeletonThings that are here: _a +0 spear; a +0 halberd; a +0 club _Done exploring. _Done exploring. h  As you read the scroll labelled YFUEPA CUTEHEPT, it crumbles to dust.  You hear a loud clanging noise! h M=========5.3 (1 h  h / _It was a scroll of noise. hj h"k hk hp hq h0r hw hdx hx hy, hcz h:{ hK|, h| h} h~, h h hC, h h        ## ############  ................@#  ---------62.3 (7  hZ####......####.#.#  #......# #.#.#  ......####.#.#  ##...#.#  ..##.###.#    ...###.###.###   ##.......#    ...#############.#.#    h@--------- hu h`c _There is a stone staircase leading down here. hi h h4 hȩ hQH3.3 (1 _ h}##~~.≈~##........##........### ~~.....≈≈.######.##.########## ≈≈.....≈~.# ##.##.########## ~~.....~~.# #.##.# ~~.....~~.# #.##.# ≈~†....~~.# #.##.# ##≈≈~~~##.# #.##.#  h&~≈≈~≈##.# #....# 4~,# #@...# ######* #....#  *******##.#.#  *,,,,,,,..#.# *,*****####.# ***,*** #.#***** *,,,,,* *..,,,,* *,***,* ******,* * *,* *,* *,* h hd h-4.8 (2.5 h hq} _You climb downwards. _There is a stone staircase leading up here. h3 h3 h h h$ _ hn h h , h  h  h, h h h, h^ h h, h] h hn, h  h! h$ h_% h% h' h*, h* h, h/, h"0 h'2 h5, h5 hK7 h8, h/9 h9 h;, hK< h"= h{> h?, h@ hA hjB hB hC hQ hS hS hwT hU hW hMX hX hY hn h'p, hq ht hu h@w hx h{ h| h} h h* *,* #.#  ***,* *** #.#  ,,,,* **,** #.#  ***,* **,,>** #.#  ***,***,,,,,** #.#  ,,,,,,,,,,,,,* #.#  ***,***,,,,,** #.#   *,* **,,,** #.#  ***,* **,*****#@#  ,,,,* *..J.....#  ***,* *#.#######  *,* ***,,*  *,***,,,,*  *,**,,,,,*  J   endoplasm (wandering)*,**,,,,, hg* *,,,,,>,,*  **,*,,,,,*   88.8 (24.0) h hH. hؠJ h h h%9.8 (25 h h  h hz9_An endoplasm comes into view. h h2  *,* #.#  *** #.#  **,** #.#  **,,>** #.#  #.#  #.#  #.#  *,*  #.#  #@#  *........#  *#J#######  *,*         >,,*   h~8 *,* #.#  *** #.#  **,** #.#  **,,>** #.#  #.#  #.#  #.#  *,*  #.#  #@#  *........#  *#J#######  *,*         >,,*   _An endoplasm is nearby! h,***,* *** #.# ,,,,,* **,** #.# ****,* **,,>** #.# *,***,,,,,** #.# ,,,,,,,,,,,,,,* #.# ****,**** #.#  *,* ** #.# ****,* *#.######.# ,,,,,* #......@.# ****,* ##J#######  *,* ***,,*   *,***,,,,*  *,,*  *,**,,,,,*  *,,,,,>,,*  **,*,,,,,*  *,,,,,,,* .[34 hm90.8 (1.0) _ hYu*,***,* *** #.# *,,,,,* **,** #.# *,* **,,>** #.# *,***,,,,,** #.# ,* #.# *,***,,,,,** #.# * *,* **,,,** #.# *,* *#.######.# ,* #.# *,* ##.# * *,* ***,,*  *,***,,,,*  *,**,,,,,*  *,**,,,,,*  *,,,,,>,,*  **,*,,,,,*  *,* 1 h  *,***,* *** #.#  *,,,,,* **,** #.#  *****,* **,,>** #.# *,***,,,,,** #.# ,* #.# *,***,,,,,** #.# * *,* **,,,** #.# ,*****,* *#.######.# *,,,,,,* #.# ,*****,* ##.# * *,* ***,,* * *,***,,,,*  *,**,,,,,*  *,**,,,,,*  *,,,,,>,,* * **,*,,,,,* * *,*  h!  h# &2 h%  h'  h\!* *,***,* *** #.# * *,,,,,* **,** #.# * *****,* **,,>** #.# *,***,,,,,** #.# ,* #.# *,***,,,,,** #.# ,** *,* **,,,** #.# *,*****,* *#.######.# *,,,,,,* #.# *,*****,* ##.# ,** *,* **#.,* * *,***..,,* * *,**.J,,,*  *,*#.,,,,* J   endoplasm (wandering h&) *,,.,,>,,*  * **,*,,,,,*   ,* *,*  .3 hڑh* *,***,* *** #.# ,* *,,,,,* **,** #.# ,* *****,* **,,>** #.# ,*,##*,,,,,** #.# [.,,,,,,* #.# ,*,**#.,,,,** #.# *,** *,* *#.,,** #.# *,*****,* *#.######.#  **,,,,,,* # h.# *,*****,* ##.# *,** *,* **#..* ,** *,***....* * *,**.....* * *,*#.PJ..*   J   endoplasm (wandering) * *,....>..*  * **.#.PP..*  ,* *,*   hn7  Found a ring mail. hߝH.J h&4 h hA _Found a staircase to the Ecumenical Temple. h>*,,* *,,,,,* **,** #.# *,* *****,* ##..>** #.# ,*******,###...,,** #.# ,,,,,,,,,,[....,,,* #.# *,*******,**#...,,** #.# h: **,** *,* *#..,** #.#  **,*****,* *#.######.#  **,,,,,,* #........# *****,* ##@#######  *,* **#..#   *,***....#  *,*#.....# , *,*#.P.J.# ,* *,....>..# ,*** *#.#.PP..# ,,,* #./..P..# **,* **,****** h h>C.J h&5 h h)X _Found a long glass wand. h) M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hO ,,* *,,,,,* **,** #.#MrZuerg the Chiller *,* *****,* ##..>** #.#Mountain Dwarf ,,*******,###...,,** #.#Health: 45/45 ======================== ,,,,,,,,,,,[....,,,* #.#Magic: 5/8===============--------- *,*******,**#...,,** #.#AC: 9Str: 10 **,** *,* *#**,** #.#EV: 11Int: 18  **,*****,* ******###.#SH: 0Dex: 12**,,,,,,* ******...#XL:  6 Next: 54% Place: Dungeon:4  **,*****,* #*@*######[9;3 h 8HNoise: ---------  Time: 3495.8 (0.0) **,** *,* ******-) Nothing wielded *,** *,********Cast: Freeze ,** *,*#....*# ,**,*#.P..J# ,**,....>..#J   endoplasm (wandering) ,*** *#.#.PP..# ,,,* #./..P..# **,* **,****** _Found a staircase to the Ecumenical Temple. _Found a long glass wand.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, hɭ )f - activate h,,* *,,,,,* **,** #.#MrZuerg the Chiller *,* *****,* ##..>** #.#Mountain Dwarf ,,*******,###...,,** #.#Health: 45/45 ========================  h,,,,,,,,,,,[....,,,* #.#Magic: 5/8===============--------- *,*******,**#...,,** #.#AC: 9Str: 10 **,** *,* *#..,** #.#EV: 11Int: 18  **,*****,* *#.######.#SH: 0Dex: 12 hR**,,,,,,* #........#XL:  6 Next: 54% Place: Dungeon:4  **,*****,* ##@#######Noise: ---------  Time: 3495.8 (0.0) **,** *,* **#..#-) Nothing wielded *,** *,***....#Cast: Freeze ,** *,*#.....# ,**,*#.P..J# ,**,....>..#J   endoplasm (wandering) ,*** *#.#.PP..# ,,,* #./..P..# **,* **,******  h_Found a long glass wand.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h..#.####.....#@# h#..#....#J.J ho==6.8 (1Ramparts  h$V##### h%# h^(4  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h()asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The endoplasm quivers. hXy   The wall freezes the endoplasm.######..#J#. --7#.#####@## _The endoplasm jiggles. h h'@#.####@##.J#.#  h9&a--8Freeze#.#####@##.J# h&5 _The wall freezes the endoplasm. hD  The wall freezes the endoplasm. hu###@# h?e#..# h+a59Freeze h3###@##..# ha4# h7M _You kill the endoplasm! h|######..# hȢ(500 h|#.##### h h **,* *****,* ##..>** #.# ,,,*******,###...,,** #.#,,,,,,,,,,[....,,,* #.# ,*,*******,**#...,,** #.# * h% c**,** *,* *#..,** #.# * **,*****,* *#.######.# **,,,,,,* #........# * **,*****,* ##.####### ***,** *,* **#@.# , *,**#....# *,*#.....#  h *, *,*#.P...# *,* *,....>..# *,*** *#.#.PP..#,,,* #./..P..#**,* ##.######**********,* h D1 h  h7 j _The frozen ramparts melt away as you move. h4 ,,,**###...,,**,,,,,,,,,[....,,, ,*,*******,**#...,,* ***,** *,* *#..,**  **,*****,* *#.#####  **,,,,,,* #....... * **,*****,* ##.###### ***,** *,* ###..# ,*,** *#.. *,**  h#. P.##. ,,,*,,,,,,,*,* hq) h/*&2 h2 h5 h.%_ ,,,,,,,,,[....,,, ,*,*******,**#...,,* ***,** *,* *#..,**  **,*****,* *#.#####  **,,,,,,* #....... * **,*****,* ##.###### * hY&(**,** *,* ###..# ,*,** ##.. *,** #. P#.....>##.## ,*,*,*,*,*,*,* h%2 h3&3 h; h> hqV.,*,*******,**#...,,** #.#**,** *,* *#..,** #.# **,*****,* *#.######.# **,,,,,,* #........# ** **,*****,* ##.####### ,***,** *,* ###..# ,, *,*##....# hu  *,*#.....# ,*, *,*#.P@..# ,*,* #.....>..# ,*,*** ##.#.PP..# ,,,,,* #./..P..#**,* ##.###### ************#.* ,,,,*,,,,,,,#,* *,*,*,*,*,*,*,* ,,,,,,,,,,,,,,* h+ h]X6===4 hV hX h)  ,***,** *,* *#..,** ** **,*****,* *#.##### * **,,,,,,* #....... ** **,*****#.###### ,***,** *,* ###..# ,*,** ##..*,** . #.##.P hn V#.....** ##.#.PP,,,,* #./.. +************** h  hN &5 h  h i _There is a staircase to the Ecumenical Temple here. h(  h*  h1  h;  hTD C6 _ hi"   ##_..............._## #P.................P# ##♣.................♣##  ##..........♣.........P##  #._.....♣.......♣....._.#  ##^...................P##  ##.....................##  ##P.....................P##Temple  #._.....♣..♣....._.#  ##P.....................P##  ##.....................##  ##P...................P##  #._.....♣.......♣....._.#  ##P.........♣.....[39 h) ;49m....P## ##♣.................♣## #^.................P# ##_..............._##You climb downwards. Welcome to the Ecumenical Temple!===___ h&p -7.6 (1.8 ht ]___ hv _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. hR3 h  hʋ hJ h: _ h hѧ, h h$ hл, hս h7 _Found four altars. h+ _Found two faded altars of an unknown god. _Found a hide-covered altar of Uskayaw. ho3 h h5 hc7=== h1 h h, h h h, hB h hI, hf h  ##.............## ##P.............P## #§_.....♣.......♣....._.# ##P.........♣.........P## h R##♣.................♣## #^........P# ##_.... hn ._## #§#.♣..♣P#.# h #####P@P.....P_P#####10.0) h ##§##^_^##§##  #####§#####  ###  hz + h  h@__ h4_ _There is a radiant altar of Vehumet here. h8f 3 hg  hk  hXo  hLu n=== _ hw  h;x  h{ , h~ , h  h5  ##P... #§_.....♣....<....♣..... ##P..................... ##............ ##P.......P#§_.....♣♣....._#P.........♣.........P ##♣........♣# #^..@..............P#20.6 (3.0) h d##_..............._###§#.♣...........♣P#.######P_P.....P_P#######§##^_^##§#######§########_§__§ hA  hH(_§§____§##^_ h3 h h hLX h/& #§_.....♣....<....♣ ##P.............. ##... ##P. #§_.....♣♣.... ##P.........♣........ ##♣.. #^..... ##@.._2.6 (2 #§#.♣♣P #####P_P.....P_P## ##§##^_^##§## #####§##### ### _ _There is a faded altar of an unknown god here. h6Sradiant altar of Vehumet _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Ignis or (c) Lugonu, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel. hu% __Okay, then. h& h-j___ h1. _ h 3 hy 8=== _Magic restored. hQ === h ##P...................P## #§_.....♣.......♣....._.# ##P.........♣.........P## ##♣...........♣## #^.................P# ##_......_## #§#.♣.....♣P#.# #####P_P.....P_P##### ##§##^@^##§## 30.6 (8#####§#####  ###  h} :_ hc d _There is a faded altar of an unknown god here. h| _Magic restored. _There is a faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Fedhas or (c) Nemelex Xobeh, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel. hHY _Okay, then. hk hJ__ hH. _ hfI hԔ hÚ h _Found a basalt altar of Yredelemnul. hذ h~B h8O _Found a shimmering blue altar of Sif Muna. hm3 hQ hR _Found an ornate altar of the Wu Jian Council. h3 h h  hX, h9 h h, h hW h, h h7....♣.......♣....._.# ..................P## ..........## ........P## ...♣....<....♣....._§# ...........P## ...................## ..................P## ....♣.......♣...@._§# 8  hE........♣.........P## .................♣## .................P# _..............._## #.♣...........♣P#§# ###P_P.....P_P#######§##^_^##§#######.##### hC§ __§_§ h h/ hg he h  h6-B hB.E _Found a sacrificial altar of Ru. h53 h8 h< hQE, hG h2K hJQ, hS hhU hvX, hY h}\H _Found a bloodstained altar of Trog. h~_3 ha hf###P_P.....P_^##### #P♣♣P#§# __## P# ..............♣## ♣..P## ♣♣....._§##............@..##44.6 (6 h`i...........P##♣....<....♣....._§#.......P## ..........## ...........P## ....♣.......♣....._§# ........♣.........P## .................♣## hld__§ hn hN h\ _Found a candlelit altar of Ignis. hI hNG _Found a broken altar of Ashenzari. h`3 h& h hV, hP h h, hy h h, h h h:, h h ###  #####§#####   h9##.##P_P##§##  #####P_P.....P_^#####  #.#P♣♣P#§#51.6 (7  ##__  #P.................P ##♣.♣## #.♣..P## ._.....♣♣....._§# #^............P##  h#.....## P.....P## h §___§ h{  hG  h WA candlelit altar of Ignis. An altar to Ignis, the Dying Flame. It's completely covered in candles of all shapes and sizes, but only one remains alight, its slender flame wavering in theslightest breeze. Pray here with > to learn more. hrF h_VMrZuerg the ChillerMountain DwarfHealth: 45/45 ========================Magic: 8/8========================###AC: 9Str: 10 hfW#####§#####EV: 11Int: 18##.##P_P##§##SH: 0Dex: 12  #####P_P.....P_^#####XL:  6 Next: 55% Place: Temple   hXA#.#P♣..........@♣P#§#Noise: ---------  Time: 3551.6 (7.0)  ##_..............._##-) Nothing wielded  #P.................P# hXCast: Freeze ##♣.................♣## #..........♣.........P## ._.....♣.......♣....._§#  hY\P#^...................P## #.....................## P.....................P## _Found a shimmering blue altar of Sif Muna. _Found an ornate altar of the Wu Jian Council. _Found a sacrificial altar of Ru. _Found a bloodstained altar of Trog. _Found a candlelit altar of Ignis. _Found a broken altar of Ashenzari. h&dQ___ hg h"_ ###  #####§###  h}c##.##P_P##§##  #####P_P.....P@^##### #.#P♣..♣P#§# ##_...._##  #P.....P  ##♣..........♣# ##..........♣.........P## #._.....♣♣....._§# ##^ he......P## ##. ho7_ hq+2.6 (1 h y<§ h}_ _There is a candlelit altar of Ignis here. hIWL  You kneel at the altar of Ignis. h^/  --more--! h! hIgnis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Favour - Ignis is neutral towards you. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. ! h[!]: Overview|Powers|Wrath [J/Enter]: join religion+ hV Followers can armour themselves in flame, call a swarm of foxfires against theirfoes, or let Ignis' heat lift them to another level of the dungeon. However, theguttering flames of Ignis' power will only sustain a limited number of invocations before only flickering embers remain. No matter how depleted, Ignis will always grant followers resistance to fire. Ignis's powers are not affected by the Invocations skill. Overview|Powers/ h Ignis does not appreciate abandonment, and will call down fearful punishments ondisloyal followers! The wrath of Ignis is now weaker than that of most other gods. Apostates will find their resistance to fire stripped away completely, and will be periodicallyassaulted by fire elementals, find their enemies strengthened by fire, or even have the floor burned out from beneath them. Experienced and cautious adventurers will likely overmaster these assaults. Ignis's wrath lasts for a relatively short duration.Powers|Wrath5 h:5 h=5 hGdMrZuerg the ChillerMountain DwarfHealth: 45/45 ========================Magic: 8/8========================AC: 9Str: 10###EV: 11Int: 18#####§#####SH: 0Dex: 12##.##P_P##§##5 hAJXL:  6 Next: 55% Place: Temple#####P_P.....P@^#####Noise: ---------  Time: 3552.6 (0.0)#.#P♣...........♣P#§#-) Nothing wielded##_..............._##Cast: Freeze#P.................P###♣.................♣## ##..........♣.........P## #._.....♣.......♣....._§# ##^...................P## ##.....................## _Found a sacrificial altar of Ru. _Found a bloodstained altar of Trog. _Found a candlelit altar of Ignis. _Found a broken altar of Ashenzari. 5 hKq_There is a candlelit altar of Ignis here.  You kneel at the altar of Ignis.5 h1RZ_§5 h.S5 h[9_5 h&^. _6 h/ 6 hK 36 h 6 h  _Found a stormy altar of Qazlal.6 hd 36 h 6 h 6 h ,6 h 6 h )########§#######§##P_P##.#######P_P.....P_^######.#P♣...........♣P#§###_..............._##6 h  #P..........@......P#5.6 (3 ##♣......♣##.♣.........P##._.....♣.......♣....._§# ##^....P##  ##.....##  ##P.....................P##  #§_.....♣....<....♣....._§#  ##P..P##6 h" 6 h §_§_6 ht 8 hѾ 8 h 8 h 8 h" 8 h ,8 hh 8 hV 8 h| 8 h; 8 h 8 h 8 h ,8 h 8 hG H _Found a hazy altar of Hepliaklqana.8 h= I8 h 8 he 8 h 8 h 8 h] 8 h 8 h 8 h 8 h 8 h! ,8 h$ 8 h' 8 h7 X8 h: 8 h; 8 h= 8 h? 8 hE ,8 hG 8 hGI 8 hL 8 hM 8 hXO 8 hQ 8 hT 8 h[U 8 hV 8 h^ `#####§#######§##P_P##§## #####P_P.....P_^# #§#P♣...........♣ ##_.............. #P............... ##♣............... ##..........♣......8 h,_ | #§@.....♣.......♣..67.6 (12.0) ##^.......... ##......... ##P................. #§_.....♣....<....♣. ##P........  ##.................  ##P................  #§_.....♣.......♣.. 8 h_ 8 huc e___8 h~e d _There is a faded altar of an unknown god here.; hhazy altar of Hepliaklqana.faded altar of an unknown god here.  This altar belongs to (a) Cheibriados, (b) Uskayaw or (c) Xom, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.= h §__Okay, then.= h= hx$8_= h&. _> h?F3> hG> hUN> hS> hhT$ _> hY,> h.[,> h7]> h_> hb,> hd> hg> hj,> hl> h o> hr,> hHu> h}{<#P.................##♣.................##..........♣........#§_.....♣♣....##^....##.....##P..............> h||[#§_.....♣....<....♣##P..@........72.6 (5.0)##...##P.#§_.....♣♣##P.........♣.......##♣#^__#.♣....P#> hZ}> hA__> h? h 3? h#? hc'? h/,,? h;n? h=? h*@,? hA? hIB? huK? h_N? hR,? hU? hW? hI[,? h]? h_? hZc,? h@e? h^g? hlB? hsm? ho,? hp? hw##......####P......P###§_.....♣_§###P........P####♣.....♣## #^..P# ##_......._## #.#.♣...........♣P#§# #####P@P.....P_P##### 81.6 (9 ##§##^_^##§## ? hRx #####§#####  ### ? h|u§__§##^_? h$~_ _There is a radiant altar of Vehumet here.@ h N  You kneel at the altar of Vehumet.@ h /  --more--A hA hVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. A h{Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionB hXB h,B h##.....................## MrZuerg the Chiller##P...................P## Mountain Dwarf#§_.....♣.......♣....._§# Health: 45/45 ========================##P.........♣.........P## Magic: 8/8========================##♣.................♣## AC: 9Str: 10#^.................P#EV: 11Int: 18##_..............._##SH: 0Dex: 12#.#.♣...........♣P#§#B hXL:  6 Next: 55% Place: Temple#####P@P.....P_P#####Noise: ---------  Time: 3581.6 (0.0)##§##^_^##§##-) Nothing wielded#####§#####Cast: Freeze###tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.B hk  Vehumet welcomes you!B h/  --more--C hq§__§C h2y  of Vehumet ......2.6 (1 _C h'D§_C hD hʄ3D hD hˍD hؗXD h[,D hD hD h,D hD hשD h,D hD hD h,D hD hOD h,D h>D h_D hE,D hD h##..........♣P## #§_.....♣.......♣....._§# ##^...................P## ##.....................##  ##P.....................P##  D ho#§_.....♣....<....♣....._§#  ##P.............P## ##.............## ##P...........@.......P## 9.6 (7#§_.....♣.......♣....._§##P.........♣.........P####♣.................♣###^.................P###_..............._##D h0#§#.♣...........♣P#§######P_P.....P_P#######§##^_^##§##D h(z__§_D hE hC ##_......_ #P.................P ##♣..........♣## ##..........♣.P## #§_.....♣♣....._§# ##^...................P## ##..## ##P..P## #§_.....♣♣....._§#92.6 (3 ##P..............P## ##.............## ##P.............P##§_.....♣.♣....._§#P.........♣.... hdm.....P## ##♣.................♣## #^.................P###_..............._##_ _There is a staircase back to the Dungeon here.F hs___F h}F h_R___F hS__F h3.6 (1 ___F hP,***,** *,* *#..,** #.# ** **,*****,* *#.######.# * **,,,,,,* #........# ** **,*****,* ##.####### F h,***,** *,* ###..# ,,*,** *,*##....# ,*,** *,*#.....# ,*,* #.##.P...# Dungeon:4 ,*,* #.# ,*,*** ##.#.PP..# ,,,,,* #./..P..# ,,**,* ##.###### ************#.* ,,,,*,,,,,,,#,* *,*,*,*,*,*,*,* ,,,,,,,,,,,,,,* +**************F hF hsM-5.1 (2.5F hPF hT _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.G hc,3G h/G h4G h:G h;$ _G hE,G hH,G h=KG hOG hT,G h[WG h`*,** **,,,,,,* #........# *,,** **,*****,* ##.####### *,*,***,** #,* ###..# ,,*,,*,** #.*##....# ,*,*,** #.*#.....#,* #.##.P...#,*,*,* #.....>..#,*,*,*** ##.#.PP..#,,,,,,,* #.@..P..#G ha7*,,**,* ##.###### ***************#.# ,,,,,*,,,,,,,#.# ,*,*,*,*,*,*,*,#.#,,,,..#**+***********### *,,,,,**G hfX8.1 (3.09.1 (4G hiG hn3 _o - a wand of quicksilver (5)G h G hƣ 3G h; G h G hV G h XG hJ G h G h6 G hH G hz G h_ G hN G h ,G h G h G h G hT G h G h G h G h G h G h G h{ G h1 G h1 G h G hQ G h G h G h G h G h G h G h G h G h> G hg G h; [.## *,,,,,* #......# ...## *,**#.# .# ....#* *,* #.# #.# .....#**** *,**#.# *** #.# ,G h3 r.....,,,* *,,,..# **,** #.# *,....**,* ****#.# ##..>** #.# ,**...,,,#######.###....,** #.# *,*,..,,,.........[.....,,* #.#.,*,******#@#*#...,,** #.#609.1 (10.0) ***,*,***,** #.# *#..,** #.#  *,,** *#.#####.# *#.######.#  *,** *#......# #........#  *,,** *#.#####.# ##.####### ***,*,***,** #.# ###..# ,,,,*,,*,** #.###....# **,,*,*,** #.##.....#  *,,*,*,*#.##.P...#G h G h -10.1 (11G h G h ; _Found a stone staircase leading down.H h IH h< BH hXH hnH hA  You see here a +0 ring mail.H h"a _H h)H h2H h9BH h? *########.#.#  *.........#.#  *.#########.#  ***,*** #.######  *,,,..# #......#  *,**#.# ######.#  *,* #.# #.# *** *,*##.# ### #.# * *,,,..# ##@## #.# ,* ****#.# ##..>## #.# ,,,#######.###.....## #.# ,,,.........[.......# #.# ,*,#######.###.....## #* #.# ##...## # * *#.#####.# ## hh7m.######  *#......# #... * *#.#####.# ##.######8.1 (8.0)9.1 (9 _p - a puce potionH hz,H h-H h-H h3H h?XH hAH hBH hJCH hEH hH,H h JH hKH hN,H hRPH hTA  You see here a +0 ring mail.H hWH hW _H hXH hZH h],H h,_H hMaH hd,H hOeH h$gH hi,H hkH hmH hr,H h-sH htH hv,H hPwH hxH hz,H hq{H h|H h~H hˀBH hH h{H hH h H hl,H hH h=H h,H h*H hH h,H hH hEH h,H hH hݟH h,H hӢH hH h ,H hͧH hH h7,H hH h H h,H hH hwH h߶,H hзH h}H h,H h5H hH h,H hH hzH h,H hH hH h,H hH hH h,H h@H hH h8,H hH hH hz,H h+H hH h,H hH hH h,H hlH hvH h6,H hH hH hI,H hH hH hH hJ,H hH hH hh,H hH hP....##.....##### #.###.# ### .....,.....,..# #.....# ##.## .####*.....##.# #####.# ##..>## H h## *,*#......#######.###.....## ******,#...............[.......# ,,,,,,......#.#######.###.....## ******##.#.*##.## #.# ##...## ,,,* *..** ##.#####.# ##.##### **,* #.** ##@.....# #......* #,,** *#.#####.# ##.#### *,,,****,*,**#[#* #.# ###..#,,,,,,*,,#.#* #.###....# *,,,***,,*,#.#* #.##.....#,** *,,*,#h* #.##.P...#h   hound (asleep)H hq/*,,***,,*,#,* #.....>..# ,,,,,,,,,*,*,*** ##.#.PP..# ,,,,,,,,,,,,,,,* #....P..#H hz 54.1 (35.0)  A hound comes into view.H hE ,5.1 (36H h H h- _Found a leather armour.J hM ...,.....,..# #.....# ##.######*.....##.# #####.# ##..>## *,*#......#######.###.....## #******,#...............[.......# ,,,,,,,......#.#######.#### ,******##.#.*##.## #.# ## J hO 2,,,,* *..** ##.#####.# ##.#### ,**,* #.** ##......# #..... ,**,** #,,** *#@#####.# ##.### ,*,,,****,*,**#[## #.# ###..# ,,,,,,,,,,*,,#.#* #.###....# **,,,***,,* #.##.....# ***,** *,,*,#h #.##.P...#*,,***,,*,#,* #.....>..# ,,,,,,,,,,*,*,*** ##.#.PP..#,,,,,,,* #....P..# *,**,**,,**,,**,* ##.######J hY J h[ 16.1 (1.0)J hLa J hmc J h####*.....##.# #####.# ##..>## #.## *,*#......#######.###.....#******,#...............[....... .,,,,,,,......#.#######.###******##.#.*##.## #.# ## ,,,,,* *..** ##.#####.# ##.###**,* #.** ##......# #.... ,J h,**,** #,,** ##.#####.# ##.## ,,*,,,****,*,**#@## #.# ###..# ,,,,,,,,,,*,,#.## #.###....# ,**,,,***,,* #..# ,***,** *,,*,#h #.##.P...# ,***,,***,,*,#,* #.....>..# ,,,,,,,,,,,*,*,*** ##.#.PP..#,,,,,,,* #....P..# **,**,**,,**,,**,* ##.###### ************************#.#J h_J h~h.hJ hE====7J hJ ho _The hound barks! _You see here a +0 leather armour.K hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h...####*.....##.# #####.# ##..>## MrZuerg the Chiller #.## *,*#......#######.###.....# Mountain Dwarf of Vehumet ...... .#******,#...............[....... Health: 45/45 ======================== .,,,,,,,......#.#######.###.....# Magic: 5/8===============--------- ,,******##.#.*##.## #.# ##...## AC: 9Str: 10 ,,,,,* *..** ##.#####.# ##.### EV: 11Int: 18 ,,**,* #.** #***....# #.... SH: 0Dex: 12 ,,**,** #,,** ****####.# ##.## XL:  6 Next: 55% Place: Dungeon:4 ,,*,,,****,*,*** hK(0;10m@*# #.# ###..# Noise: ====-----  Time: 3657.1 (0.0) ,,,,,,,,,,,*,,**** #.###....# -) Nothing wielded ,**,,,***,,*,#h** #.##.....# Cast: Freeze ,***,** *,,*,#**#.##.P...# ,***,,***,,*,#,*#.....>..# ,,,,,,,,,,,*,*,*** ##.#.PP..# h   hound ,,,,,,,,,,,,,,,,,* #....P..# **,**,**,,**,,**,* ##.###### ************************#.# _The hound barks! _You see here a +0 leather armour.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateK h ...####*.....##.# #####.# ##..>## MrZuerg the Chiller #.## *,*#......#######.###.....# Mountain Dwarf of Vehumet ...... .#******,#...............[....... Health: 45/45 ======================== .,,,,,,,......#.#######.###.....# Magic: 5/8===============--------- ,,******##.#.*##.## #.# ##...## AC: 9Str: 10 ,,,,,* *..** ##.#####.# ##.### EV: 11K h Int: 18 ,,**,* #.** ##......# #.... SH: 0Dex: 12 ,,**,** #,,** ##.#####.# ##.## XL:  6 Next: 55% Place: Dungeon:4 ,,*,,,****,*,**#@## #.# ###..# Noise: ====-----  Time: 3657.1 (0.0) ,,,,,,,,,,,*,,#.## #.###....# -) Nothing wielded ,**,,,***,,*,#h#* #.##.....# Cast: Freeze ,***,** *,,*,#.*#.##.P...# ,***,,***,,*,#,*#.....>..# ,,,,,,,,,,,*,*,*** ##.#.PP..# h   hound ,,,,,,,,,,,,,,,,,* #....P..# **,**,**,,**,,**,* ##.###### ************************#.# _You see here a K hr +0 leather armour.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.K h n#..##.##@##h##.#. K hh ==--8.1 (1FreezeRamparts K h- ###h##K hl   Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hound. x2; The hound completely misses you.L ht ###h##L hw 1------9L h=~ ###.##@###L hނ F _The wall freezes the hound. The hound bites you.M h| ###.#### The wall freezes the hound. The hound bites you. The wall freezes the hound.38-----60M h~##@####M h.* _The hound bites you.M h0 ###.###h##The wall freezes the hound but does no damage.M hT9-1M hI####h###M hR _The hound barely misses you.M hr  The wall freezes the hound. The hound misses you. The wall freezes the hound.  You kill the hound!M h(x ###.###.###M hZ 40=672Freeze##.###.## _Vehumet accepts your kill.M h@ ###.##.###1=-3###@#M h4###.####M h_f2=-4M hr##.##@##.##M hN h9j3=4=6===5== _HP restored. _The frozen ramparts melt away.====N hc7======8=== _Magic restored.N hŁ===N h,N hƒN hN h,N hN hΊN h3,N hWN h͐N h&,N h7N hN h,N hCN hN hM,N hoN hN h,N hȣN hN h,N hCN hMN hZ,N hzN h`N he,N hN hmN h,N h1N h>N h,*,,,,,,,..,,******##.#.*##.## ,*,***,,,[.,,,..* #..** ##.### ,*,***,,*...,*#.* #.## ## ,*....##.** #..## ##.###,***,**,,.!#...####.#.###[## * *,**,,,..........#..#.## *,* *,***,,*#...###..#.#.## *,* *,* *,,*##.## #..#.#.# N hs*,***,**#..###.@###..#.#.# 701.1 (37.0)*..?..........#.#.#** ,,,,,,**#..................* ,,,***,,..##.##.##..##..##.*,,,,**,*#,*##*###########*******,,,,,,*,,,,,,,*,,,,,N h-+  ~,~~~~~,~,,*,*,*,*,*,*,*,*,*,*,*,  ~,,,,,,,~,,,,,,,,,,,,,,,,,,,,,,,,  ~,~,,,~,~,,+********* N hN h,2.1 (38N hN h, _Found a pair of boots.O h܊ *,,,,,,.,..#******,#.......... ****,***,...[.,,,,,,,...... ,,,*,,,,,....,,*###**##.#.*##.## **,*,***,..[..,,..# #..** ##.  *,*,***,,#...,*#.# #.## ##..  *,,,,,,,,#....##.## #..## ##.##  *,,,***,*#...!#...####.#.###[##  *,,,* *,*#..g..........#..#.##  *,*,* *,***,,*#@..###..#.#.##  *,*,* *,* *,,*##.## #..#.#.#  *,*,***,**#..###..###..#.#.#  *,*,,,,,,,..?.......O h...#.#.#**  *,,,,,,,**#..................*  *,,,,***,,..##.##.##..##..##.* g   goblin (asleep) **,,,,,**,*#,*##*###########***** *,,,,,***,,, *,~,~~~~~,~,,*,*,*,*,*,*,*,*,*,*, 3.1 (1.0)  A goblin comes into view. It is wielding a +0 dagger..gg====4.1 (2 _The goblin shouts!O h{ ...[....,,*### ..[..,,..# #..**  #...,*#.# #.## O h #....##.## #..##  #...!#...####.#.###[##  *,,,* *,*#...g.........  *,*,* O hw#@..#  *,*,* *,* *,,*##.##   ..#  O h^U?.......  .....  #.##..# O h#######O hM ...[....,,*### ..[..,,..# #..**  #...,*#.# #.##  #....##.## #..##  #...!#...####.#.###[##  *,,,* *,*#...g.........  *,*,* #@..#  *,*,* *,* *,,*##.##   ..#  ?.......  .....  #.##..# ######O ho4O hiO h] _A goblin is nearby!O h M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P h *,,,,,,.,..#******,#.......... MrZuerg the Chiller ****,***,...[.,,,,,,,......#.#### Mountain Dwarf of Vehumet ...... ,,,*,,,,,....,,*###**##.#.*##.## Health: 45/45 ======================== **,*,***,..[..,,..# #..** ##.## Magic: 5/8===============---------*,*,***,,#...,*#.# #.## ##.. AC: 9Str: 10  *,,,,,,,,#...*##.## #..## ##.## EV: 11Int: 18  *,,,***,*#...***..####.#.###[## SH: 0Dex: 12  *,,,* *,*#...g**.......#..#.##XL:  6 NexP ht: 67% Place: Dungeon:4  *,*,* *,***,,**@**###..#.#.##Noise: ====-----  Time: 3704.1 (0.0)  *,*,* *,* *,,*****# #..#.#.#-) Nothing wielded  *,*,***,**#..###**###..#.#.#Cast: Freeze*,*,,,,,,,..?..........#.#.#***,,,,,,,**#..................**,,,,***,,..##.##.##..##..##.*g   goblin **,,,,,**,*#,*##*###########***** *,,,,,,,,,,,,*,,,,,,,*,,,,,,,*,,, *,~,~~~~~,~,,*,*,*,*,*,*,*,*,*,*, _The goblin shouts! _A goblin is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateP h#P h'g *,,,,,,.,..#******,#.......... MrZuerg the Chiller ****,***,...[.,,,,,,,......#.#### Mountain Dwarf of Vehumet ...... ,,,*,,,,,....,,*###**##.#.*##.## Health: 45/45 ======================== **,*,***,..[..,,..# #..** ##.## Magic: 5/8===============---------*,*,***,,#...,*#.# #.## ##.. AC: 9Str: 10  *,,,,,,,,#....##.## #..## ##.## EV: 11Int: 18  *,,,***,*#...!#...####.#.###[## SH: 0Dex: 12  *,,,* *,*#...g.........#..#.##XL:  6 Next: 67% Place: DunP hjgeon:4  *,*,* *,***,,*#@..###..#.#.##Noise: ====-----  Time: 3704.1 (0.0)  *,*,* *,* *,,*##.## #..#.#.#-) Nothing wielded  *,*,***,**#..###..###..#.#.#Cast: Freeze*,*,,,,,,,..?..........#.#.#***,,,,,,,**#..................**,,,,***,,..##.##.##..##..##.*g   goblin **,,,,,**,*#,*##*###########***** *,,,,,,,,,,,,*,,,,,,,*,,,,,,,*,,, *,~,~~~~~,~,,*,*,*,*,*,*,*,*,*,*,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the goblin!  You kill the goblin!P hoW.#.)..#@..##.#..P hHr)P h5==--5.1 (1Ramparts ###.#asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the goblin!  You kill the goblin! _Vehumet accepts your kill.P hl ###.#P hO Q----6P h @###P h Q h֜4Q hQ hkBQ hi,Q h]Q hH,Q hQ hG,Q h3Q h7Q hQ hP` _The frozen ramparts melt away.Q hQ he6===Q hQ hG,Q h Q h,Q hQ h,Q hQ hQ===Q hQ h,Q hQ h,Q hQ h)Q h0Q hQ hQ h6 ,Q h(Q hQQ h=7Q h ===Q hQ hQ h Q hQ h!Q h&Q h'Q h +Q h0Q h2Q h4Q h\8Q h9Q h9===Q h:Q h<Q h@Q hmAQ h{CQ hGQ hGQ hIQ hNQ hPQ hRQ hQWQ hXQ hMZQ hv^Q h`_Q h_8Q h`===Q h%aQ hjcQ hfQ hjQ hpQ htQ hqQ hTQ hԨQ hrQ h¸Q hBQ h).# #.#...####*.....##.# .# ****####.##.## *,*#...... ,* *...##*****,#........ ,*****,**#....[...,,,,,...... Q h,,,,,*,,,........####**##.#.*##.# ****,*,***,..[......# #..** ##. * *,*,***,,#....##.# #.## ## * *,,,,,,,,#....##.## #..## ##. * *,,,***,*#...@#...####[#-- * *,,,* *,*#...).........#..#.## * *,*,* *,*##..##...###..#.#.## * *,*,* *,* #..*##.## #..#.#.# * *,*,***,**#..###..###..#.#.# * *,*,,,,,,,..?..........#.#.#** * *,,,,,,,*##.................. * *,,,,***,,..##.##.##..##..##.* *  h?0m**,,,,,**,*#,*##*###########***Q ho034.1 (28.0)Q hJ===5.1 (29Q hQ hS _q - a purple potionQ ht! IQ hs$ Q hu2 XQ h5 ,Q h7 Q h9 Q h< ,Q h= Q h? Q hC ,Q hD Q hF Q hN BQ h S ,****,*,***,..[......# #..** ## ,* *,*,***,,#....##.# #.## *,,,,,,,,#....##.## #..## ## *,,,***,*#....#...####.#.###[* *,,,* *,*#...).........#.. Q hS >* *,*,* *,*##..##...###..#.#.## ,* *,*,* *,* #..###.## #..#.#.# ,* *,*,*##.###..###..###..#.#.# ,* *,*,,.......@..........#.#.#* ,* *,,,,...###........... Q hS ,* *,,,,#**,...##.##.##..##..##. ,* **,,,,,*#.##.*##############** ,* *,,,,,,.§,,..*,,,,,,,*,,,,,,,* Q hT &,* *,~,~~≈≈~,§..*,*,*,*,*,*,*,*,* ,***,~,,,.,,,≈..,,,,,,,,,,,,,,,,, ,,,,,~,~,,,~.≈..************+*****,*,~,~,_,~,~,,* *,,,,,,*,,,,,*Q hZ f40.1 (5.0).≈Q h[ +1.1 (6Q hb Q hb b _r - a scroll labelled SOHOOFF HEXER h>_R h,R hXR hR hR h *,* *,,,***,*#....#...####.#.# *,* *,,,* *,*#...).........#..#. R h w*>* *,*,* *,*##..##...###..#.#. *,* *,*,* *,* #..###.## #..#.#.# *,* *,*,###.###..###..###..# *,* *,*,...................#.#. *,* *,,,....###................. *,* *,,,,#*#....##.##.##..##..## *,* **,,,,,*#.##@##############3.1 (2 *,*R h/.....#,,,,,,,*,,,,,,, *,* *,~,~§≈≈≈.≈..#,*,*,*,*,*,*,*, *,***,~,,§....≈...,,,,,,,,,,,,,,, *,,,,,~,~...≈.≈..#***********+** ***,*,~,~._.≈.§..# *,,,,,,*,,,,  *,*,~,~...≈.≈§## ****  *,*,~,,.....≈.,***,****  *,*,~,~~~~~,~,*,*,**R hO≈§.R hz+4.1 (3R h[O _Found a blossoming altar of Fedhas.T hg> *,* *,,,* *,*#...).........#..  *>* *,*,* *,*##..##...###..#  *,* *,*,* *,* #..###.## #..#.#.  *,* *,*,###.###..###..###..#.#.  *,* *,*,...................#.#.  *,* *,,,....###......  *,* *,,,,#*#....##.##.##..##..# T h3@ *,* **,,...##.##.#############  *,* *,,,.......@.#,,,,,,,*,,,,,,  *,* *,~,≈≈§≈≈.≈..#,*,*,*,*,*,*,*  *,***,~,......≈....,,,,,,,,,,,,  *,,,,,~,§...≈.≈..###*********+**  ***,*,~,≈._.≈.§..# *,,,,,,*,,,,,  *,*,~,≈...≈.≈§## **,,,,, *,*,~,......≈..***,********* *,*,~,≈≈≈≈≈.≈.#,*,** *,,,,,,,,,,,,,,,T hfLZ§§≈.T hvM+5.1 (1T hST h/VT h7 *,* *,,,* *,*#...).#.. *>* *,*,* *,*##..##...###..#.# *,* *,*,* #,* #..###.## #..#.# *,* *,*,###.###..###..###..#.# *,* *,*,..........#.#T h/ *,* *,,,....###. *,* *,.,,#*#....##.##.##..##.. *,* **,....##.##.#  *,* *.#,* *,* *,~.≈≈§§≈.≈..#,*,*,*,*,*,*, *,***,~.≈.....  *,,,,,~.§...≈.§..####*+ ***,*,~.≈._.≈.≈..# *,,,,,,* *,*,~.≈...≈.≈.## **, *,*,~.≈..***, *,*,~.≈≈≈≈≈.≈.#,*,**  *,**T h8§T h&6T hT hT hv3 *,* *,,,* *,*#...).# *>* *,*,* #.*##..##...###..#. *,* *,*,* #[* #..###.## #..#. *,* *,*,###.###..###..###..#. *,* *,*,.....#. *,* *.,,....###T h4 *,* *...,#*#....##.##.##..## *,* **.....##.##.# *,* *,g.#,* *,* *,≈.≈≈§§≈.≈..#,*,*,*,*,*,* *,***,§.≈...... *,,,,,≈.§...≈.§..####*+ ***,*,≈.≈._.≈.≈..# *,,,,,,* *,*,§.≈...§.≈.## **g   goblin (asleep) *,*,≈.≈..***, *,*,§.≈≈≈≈≈.≈.#.*,**  *,**T h)K .§.≈§A goblin comes into view. It is wielding a +0 club.T haL&7T hQT hT_ _Found a pair of glowing gloves.U h ( *,* *,,,* U h~)  *>* *,*,* #.  *,* *,*,* #[*   *,* #.  *,* .  *,* *.,,....###  *,* *...,#*#..  *,* **.....##.##.#  *,* *,g......@...#  *,* *,≈.≈≈§§≈.≈..#  ...§...≈......  ≈.§...≈.§..####  .≈._.≈.≈..#  *,*,§.≈...§.≈.## U h *,*,≈.......≈.. *,*,§.≈≈≈≈§.≈.#.*,**   U hKz *,* *,,,* )  *>* *,*,* #.  *,* *,*,* #[*   *,* #.  *,* .  *,* *.,,....###  *,* *...,#*#.. U h *,* **.....##.##.#  *,* *,g......@...#  *,* *,≈.≈≈§§≈.≈..#  ...§...≈......  ≈.§...≈.§..####  .≈._.≈.≈..#  U h%*,*,§.≈...§.≈.##  *,*,≈.......≈.. *,*,§.≈≈≈≈§.≈.#. U hݭU hޮU hѹU hL] _A goblin is nearby!V hx *.#...####,* *,,...).......>.*##..##...##V h * #[* ## ###.###..###..###,*,............#.,,....###............. *...,#*#....##.##.##..##.V h~ *.....##@##.#############g..........#,,,,,,,*,,,, *,≈.≈≈§§≈.≈..#,*,*,*,*,*,****,§..§§...≈......,,,,,,,,,,,,,,≈.§...≈.§..####********+V h۪ ***,*,≈.≈._.≈.≈..# *,,,,,,*§.≈...§.≈.## **,,,,,,,,,≈.......≈..***,**********,§.≈≈≈≈§.≈.#.V h !*,**V hZ ≈§§≈...≈.≈§≈.§§.V h -8 _V h> V hK W hf_M,,,,,#.## #..#*.#...####,* *,,...).......>.*##..##...###,* #[* #..###.## #.###.###..###..###.#..........#.......###............. *...,#*#@...##.##.##..##.*.....##.##.#############g..........#,,,,,,,*,,,,*,* *,≈.≈≈≈§≈.≈..#,*,*,*,*,*,*....≈.≈## ≈........≈. ≈≈§§..§..§..#9W hE *,* *,*,***,,#....##.# # *,* *,,,,,...#....##.## #. *,* *,,,**#.##....#...####.# *,* *,,,* #.##...).........# *>* *,*,* #.###..##...###..# *,* *,#,* #[# #..###.## #..# *,* *,#.###.###..###..###..# *,* #.#.......# *,* #......@###............ *,* #....###....##.##.##.. *,* *#.....##.##.############W hIFy *,* *.g..........#,,,,,,,*,,, *,* *,≈.≈≈≈≈≈§§..#,*,*,*,*,* *,***,§..§..§.§......,,,,,,,, *,,,,,≈.≈...≈.≈§.####***********,*,≈.§._.≈.≈§.# * *,*,§.§...§.≈.## **,,,,,,,,W hK_.≈≈..W hL'50W hRW h**..[......*,**# #.#,,...#.## #..*.#...####,* *,,...).......>* *,*,* #.###..##...###,* #[# #..###.## *,#.###.###..###..####.#....@.......#...###............. #....###....##.##.##..#.....##.##.############.g..........#,,,,,,,*,, *.≈.≈≈≈≈≈.≈..#,*,*,*,*,*, g   goblin (asleep)***.§..§..§.≈......,,,,,,,,,,,,,≈.≈..####***********,*,≈.§._.≈.≈..# *,,,,,,*,,W h[40m§1W hr *****,,,,,,*,,,........####**##.#**.[......*,**# #.#,,...#.## #..*.#...####,* *,,...).......>* *,*,* #.###..##...###,* #[# #..###.## *,#.###@###..###..####.#........#...###............. #....###....##.##.##..#.....##.##.############g..........#,,,,,,,*,, *.≈.≈≈≈≈≈.§..#,*,*,*,*,****.≈..§..§.≈......,,,,,,,,,,,,,≈.≈..###********§2W h=! W hP$ W hz M,,,,,,,*****,**#....[...,,,,,.... *****,,,,,,*,,,........####**##.#**.[......*,**# #.#,,...#.## #..*.#...####,* *,,...).......W h >>* *,*,* #.###..##...##,* #@# ## *,#.###.###..###..####.#............#*,* #.......###.............#...#.#.. .g.. .≈.≈. W hT 9§W h &3W hV W h w _You see here a +1 pair of gloves.X h N§§≈X h &4X hx X h! M _s - a +1 pair of glovesY h yInventory: 19/52 slots Armour (go to first with [)  a - a +0 robe (worn)  e - a +1 helmet (worn)  k - the +4 pair of boots "Pecusi" (worn) {+Inv Dex+2}  n - a scarf of resistance (worn)m - a +0 buckler  s - a +1 pair of gloves Jewellery (go to first with "=)  c - an amulet of regeneration (worn)  i - a ring of resist corrosion (worn) Wands (go to first with /)o - a wand of quicksilver (5) Scrolls (go to first with ?)  f - a scroll of teleportation  l - a scroll of noise  r - a scroll labelled SOHOOFF HEXE Potions (go to first with !)  b - a potion of magicd - 6 potions of enlightenment  g - 2 pink potions  h - a fizzy purple potion  j - 2 potions of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][ hI: s - a +1 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (9.0 -> 11.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary [ h7;armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[ h[ he,,,,,,,*****,**#....[...,,,,,.... MrZuerg the Chiller *****,,,,,,*,,,........####**##.# Mountain Dwarf of Vehumet ......*,****,*,**#...[......# #.. Health: 45/45 ========================*,* *,*,**#..#....##.# #.# Magic: 8/8========================*,* *,,,,,...#....##.## #.. AC: 9Str: 10*,* *,,,**#.##....#...####.# EV: 11Int: 18*,* *,,,* #.##...).........# SH: 0Dex: 12*>* *,*,* #.###..##...###..# XL:  6 Next: 67% Place: Dungeon:4*,* [ hc*,#,* #@# #..###.## #..# Noise: ---------  Time: 3754.1 (0.0)*,* *,#.###.###..###..###..# -) Nothing wielded*,* #.#....................# Cast: Freeze*,* #.......###.............*,* #....###....##.##.##..##*,* *#.....##.##.############ *,* *.g......§...#,,,,,,,*,,, *,* *.≈§≈≈≈≈≈§≈..#,*,*,*,*,*, *,***.≈..§..§§≈......,,,,,,,,  _Found a blossoming altar of Fedhas.  A goblin comes into view. It is wielding a +0 club. _Found a pair of glowing gloves. _A goblin is nearby! _You see here a +1 pair of gloves. _s - a +1 pair of gloves[ h C§.[ h[ h:[ h'§.§.≈≈≈≈≈§  A goblin comes into view. It is wielding a +0 club. _Found a pair of glowing gloves. _A goblin is nearby! _You see here a +1 pair of gloves. _s - a +1 pair of gloves  You start putting on your armour.[ hCA5.1 (1[ h'.[ h+6.1 (2[ h[ h-.§≈§§7.1 (3[ h'§.......≈[ ha+8.1 (4[ h [ h}'.[ h+9.1 (5[ h[ h6 11 _You continue putting on your +1 pair of gloves. x5[ h[ h[ hc _You finish putting on your +1 pair of gloves.\ h:3\ h\ hO\ h\ h$ _\ h,\ h,\ h>\ h\ h;* #.# #.#...####* * #.# ****####.##.## *,*#.. ******,* *,,,.......##*****, ,,,,,,,****..[...,,,,,.... *****,,,,,,*.....####**##.#***,*,**#...[......# #..#.#.###..#....##.# #,* #..5.....#....##.## #..\ h,,**#@##....#...####,,* #.##...).......>* *,*,* #.###..##...###*,* *,#,* #.# #..###.## #..#*,* *,#.###.###..###..###..#*,* #.#....................# 5   ufetubus (asleep)...##.#...##.\ h 61.1 (2  An ufetubus comes into view.\ h} 555  The ufetubus shouts! You hear a shout!\ h_5===2.1 (3\ h"\ hK& _The ufetubus moves out of view. _An ufetubus comes into view.] h< ,* #.# #........., ,* #.# #.#...####*. ,* #.# ****####.##.## *,*# ,******,* *,,,.......##*****,# ,,,,,,,,*****,**#....[...,,,,,... ******,,,,,,*,,,........####**## *,****,*,**#...[......# #. *,* #.#.###..#....##.# # *,* #..5..@..#....##.## #. *,* #..5###.##....#...####. *,* #.,,* #.##...)......... *>* *,*,* #.###..##...###..] h=  *,* *,#,* #.# #..###.## #.. *,* *,#.###.###..###..###.. 55 2 ufetubi *,* #.#....... *,* #.......###............ *,* ##....##.##.##..5.---3.1 (1 _] hA ] hv M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h,* #.##.........,... MrZuerg the Chiller ,* #.##.#...####*... Mountain Dwarf of Vehumet ...... ,* #.# ****####.##.## *,*#. Health: 45/45 ======================== ^ h,******,* *,,,.......##*****,#. Magic: 5/8===============--------- ,,,,,,,,*****,**#....[...,,,,,... AC: 11Str: 10 ******,,,,,,*,,,........####**##. EV: 11Int: 18*,****,*,**#*..[......# #. SH: 0Dex: 12^ h *,* #.#*****.#....##.# #. XL:  6 Next: 67% Place: Dungeon:4*,* #..55*@**#....##.## #. Noise: ---------  Time: 3763.1 (0.0)*,* #..******#....#...####. -) Nothing wielded*,* #.,,* #**#...)......... Cast: Freeze*>* *,*,* #*###..##...###..^ hu*,* *,#,* #.# #..###.## #..*,* *,#.###.###..###..###.. 55 2 ufetubi*,* #.#....................*,* #.......###............*,* #....###....##.##.##..# _The ufetubus moves out of view. _An ufetubus comes into view.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate^ hC,* #.##.........,... MrZuerg the Chiller ,* #.##.#...####*... Mountain Dwarf of Vehumet ...... ,* #.# ****####.##.## *,*#. Health: 45/45 ======================== ^ hfD,******,* *,,,.......##*****,#. Magic: 5/8===============--------- ,,,,,,,,*****,**#....[...,,,,,... AC: 11Str: 10 ******,,,,,,*,,,........####**##. EV: 11Int: 18*,****,*,**#...[......# #. SH: 0Dex: 12*,* #.#.###..#....##.# #. XL:  6 Next: 67% Place: Dungeon:4*,* #..55.@..#....##.## #. Noise: ---------  Time: 3763.1 (0.0)*,* #...###.##....#...####. -) Nothing wielded*,* #.,,* #.#[40^ hzGm#...)......... Cast: Freeze*>* *,*,* #.###..##...###..*,* *,#,* #.# #..###.## #..*,* *,#.###.###..###..###.. 55 2 ufetubi*,* #.#....................*,* #.......###............*,* #....###....##.##.##..# _An ufetubus comes into view.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: ^ hmI[37mFrozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ufetubus resists. The wall freezes the ufetubus. The ufetubus resists.^ hL  The wall freezes the ufetubus. The ufetubus resists.  The wall freezes the ufetubus. The ufetubus slips past you!  The ufetubus hits you but does no damage. x2^ hR#.^ hS.###...5@5..###.#.#.^ hT==4.1 (1FreezeRamparts ^ hY#######^ hs\J _The ufetubus resists. The wall freezes the ufetubus.^ hC ####.##ufetubus hits you but does no damage. x2 _s.ufetubus resists. The wall freezes the ufetubu^ hD ufetubus hits you but does no damage.  The ufetubus closely misses you. The ufetubus resists.  The wall freezes the ufetubus. The ufetubus hits you.^ hE ]2---5^ hJ ######.##^ hL ? _The ufetubus hits you but does no damage.^ h%###.##  hits you but does no damage. x2completely resists.  The wall freezes the ufetubus but does no damage.  The ufetubus misses you. The ufetubus barely misses you. The ufetubus resists.  The wall freezes the ufetubus. The ufetubus hits you.^ hj39-----6^ h#######^ h? _The ufetubus hits you but does no damage._ hS#####.# _wall freezes the ufetubus but does no damage.ufetubus hits you  The ufetubus hits you. The ufetubus completely but does no damage.  The ufetubus closely misses you.7---7#####.# _The ufetubus hits you but does no damage._ hy######.  The ufetubus closely misses you. The ufetubus. The ufetubus barely misses you.The ufetubus completely resists.  The wall freezes the ufetubus but does no damage._ hET6-8_ hN#######_ hX _The ufetubus barely misses you. x2_ h@######.## _The ufetubus barely misses you. x2  _ hAThe ufetubus completely but does no damage.The ufetubus barely misses you.ufetubus resists. The wall freezes the ufetubus.  _ hB.79_ hR#####.##_ hV? _The ufetubus hits you but does no damage._ h$ DMThe ufetubus completely misses you. The ufetubus barely misses you.x2; The ufetubus resists.  The wall freezes the ufetubus.  You kill the ufetubus!_ h.  ###.###.##   ufetubus  Vehumet accepts your kill.The ufetubus resists. The wall freezes the ufetubus._ hS ]8=970_ hgr u#####.#_ hu _The ufetubus closely misses you. The ufetubus barely misses you._ h0 _ hE  The ufetubus resists. The wall freezes the ufetubus.  You kill the ufetubus!_ hM l###.g.###.##g   goblin (wandering)_ h 9=72-1Freeze_ hT #####_ h Z _Vehumet accepts your kill.` hvR######.##` hd341=6===-2######.#a h###########.# _Unknown command.a h)..###....@....###.#.#.2==3 _The frozen ramparts melt away.a hf Bgg   goblin (wandering)3=4b h *,* #.# #., *,* #.# #.#...####* *,* #.# ****####.##.## *,*# *,******,* *,,,.......##*****,# *,*****,**#....[...,,,,,*,,,,,,*,,,........####**## *,****,#,**#...[......# # *,* #.#.###..#....##.# # *,* #....@...#....##.## # *,* #.g.###.##....#...#### *,* #..,* #.##...) *>* #.*,* #.###..##...### *,* #,#,* #.# #..###.## h ]40m # *,* *,#.###.###..###..### *,* #.#..... *,* #.......### *,* #....###....##.##.##..g...4=5b hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c hmFO*,* #.##.........,.. MrZuerg the Chiller *,* #.##.#...####*.. Mountain Dwarf of Vehumet ...... *,* #.# ****####.##.## *,*# Health: 44/45 =======================- *,******,* *,,,.......##*****,# Magic: 3/8c hG=========--------------- *,,,,,,,,*****,**#....[...,,,,,.. AC: 11Str: 10 *******,,,,,,*,,,........####**## EV: 11Int: 18*,****,#,**#...[......# # SH: 0Dex: 12c h8I*,* #.#*****.#....##.# # XL:  6 Next: 72% Place: Dungeon:4*,* #g.**@**.#....##.## # Noise: ---------  Time: 3775.1 (0.0)*,* #..*****##....#...#### -) Nothing wielded*,* #..,* #.##...)........ Cast: Freeze*>* #.*,* #.###..##...###.*,* #,#,* #.# #..###.## #.*,* *,#.###.###..###..###. g   goblin (wandering)*,* #.#...................*,* #.......###...........*,* #....###....##.##.##.. _Unknown command. _The frozen ramparts melt away.  c hI[[36mCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatec hw*,* #.##.........,.. MrZuerg the Chiller *,* #.##.#...####*.. Mountain Dwarf of Vehumet ...... *,* #.# ****####.##.## *,*# Health: 44/45 =======================- *,******,* *,,,.......##*****,# Magic: 3/8=========--------------- c h*,,,,,,,,*****,**#....[...,,,,,.. AC: 11Str: 10 *******,,,,,,*,,,........####**## EV: 11Int: 18*,****,#,**#...[......# # SH: 0Dex: 12*,* #.#.###..#....##.# # XL:  6 Next: 72% Place: Dungeon:4*,* #g...@...#....##.## # Noise: ---------  Time: 3775.1 (0.0)*,* #...###.##....#...#### -) Nothing wielded*,* #..,* #.##...)........ Cast: Freeze*>* #.*,* #.###..##...###.*,* h|m #,#,* #.# #..###.## #.*,* *,#.###.###..###..###. g   goblin (wandering)*,* #.#...................*,* #.......###...........*,* #....###....##.##.##.. _Unknown command. _The frozen ramparts melt away.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatec hٔW.###..g..@...###.gc h5===6.1 (1Ramparts c hN@##c hc _The frozen ramparts melt away.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.d hQ<d h/C#.g##d hC/--7d hJV##d hKd h}  The wall freezes the goblin.  You kill the goblin!d hٞ#)#d hA--8d h#####d hZ _Vehumet accepts your kill.d hTc#####d h&9d hT###d hEd h ####=80###e hJe hul4===e hXe h Be h,e he h*e h<===e hOe h.e hղe he h17e hCI _The frozen ramparts melt away.5===e h,e he h,e hee h,e h,e hee h';===e h?e h%,e he h2,e hpe h,e he he he h(e h?,e h&e h*e6===e he h,e h+e hL ,e h7 e h0,e he hQ===e h\e h,e h.e hs,e h_e hj'e h*c7===e h+e h/,e h`1e hr4e h75e hX6e hr9,e h`;e ht=e h>;===e h?e hAe hBe hCe h$G,e hJe hDLe hLe hMe hnk8===e hy  Things that are here:  a +0 club; a goblin corpsee hz _e h1|e he he h;===e he hK e hv Things that are here:  a +0 club; a goblin corpsee hNe h _e hוe he h^,e h7e hke h,e he h=e he h.e he he he hke h4N _You now have 172 gold pieces (gained 15).e h~e he he hbe h,e he h;e hB,e h e he hbe hAe hSe he h(,e h-e hwe hne he he he hV,e he he hwe he he he h,e he he h,e he he h,e h~e he h #.* ##...### *#.. *,* ##.## #... *,* #.# ##.... *,* #.# #.... *,* #.# #.# *,* #.# ########.##. *.######.# #.......... *....?...#####.###....[.. ******#.@....#...........838.1 (58.0) #.####.#.###...[... #.* #.#.###..# #.* #..).....#... e hi #.* #...###.##... #.* #...# #.##...) #>* #.#.# #.###..# #.* #.#.# #.# #..# *,* #.#.###.###..#e hB9.1 (59e hGe h; _Found a stone staircase leading down.e hqU _e h [ e hb Be hc e hd e hf e hh e hl e hhm e h3n e h{   #.####......##########   #.* ##...### *#  e h|  *,* ##.## #   *,* #.# ##   *,* #.# #   *,* #.#   *,* #.# ########.   #.######.# #......   #....@...#####.###  #######......#.....  e hz e #.####.#.###...[   #.# #.#.###..#   #.# #..).....#   #.# #...###.##.   #.# #...# #.##.   #># #.#.# #.##   #.* #.#.# #.# e h 242.1 (3.0)e h +3.1 (4e h! e h ` _t - a scroll labelled HERUANARIOf hתf h[f hf h޺f h̼,f hQf hf h,f haf hgf h,f hf hf h,f hgf hdf h ,f h.f hf h,f hcf hmf hk,f hf hf h,f hf hf h,f hf hR  There is a stone staircase leading down here.f h45 _f hf hBf h,f hf hf hBf hXf hnf h^f hf h-.f h 0f h2,f h3f h5f h8,f ho9f hS;f h#>,f h>f hz@f hC,f hCf hFf hI,f hJf hNf h:Q,f hQf hSf hCV,f h Wf hxYf h\,f h\f h^f h`,f haaf hdf h+g,f hhf hif hk,f holf hjnf h;s #.# #......#,,,,, #.# #.≈.≈§≈§≈.≈..#,*,*, #.###.≈......§≈......,, #.....≈.≈...≈.≈..####** ###.#§§§≈._.§.≈..# *,,, #.#§§§≈...§.≈.## **,, #.#.§§§.....≈..***,**f hs1 #.#§§§≈≈≈§≈.≈.#.*,**  #.§§@§.....g,,,,,**  ##...#######,,,***  ##### *****  f hvg   goblin (asleep)   f hV{ 81.1 (38.0)  A goblin comes into view. It is wielding a +0 dagger.f ho.≈§≈§≈§.....§≈...≈§#§§§≈._.§§.§...§§......§#.#§≈.§≈§§≈.#...@§...§g.###f h5==2.1 (39f hf h( _The goblin shouts!f hl #.# #.#,#.# #.≈.≈§≈§≈§≈..#,*,*,*#.###.≈......§≈......,#.....§§≈...≈§≈..####*###.#§≈§≈._.§§≈..# *,#.#§§.§...§§≈.## **,#.#.§......§≈..***,*#.#§≈.§≈§§≈.≈.#.*,** #...§@...§g..,,,,** ##...#######.,,*** ##### ***** g   goblin0.0)≈≈≈.≈.≈.@§..g...##.f h >--3.1 (1g h  #.#  #.# #.≈.≈§≈§≈ #.###.≈...... #.....§§≈...≈ ###.#§≈§≈._.  #.#§§.§...≈§≈.##  #.#.≈...... #.#.≈.§≈  #....@§..  ##...#####  ##### ***** g h #.#  #.# #.≈.≈§≈§≈ #.###.≈...... #.....§§≈...≈ ###.#§≈§≈._.  #.#§§.§...≈§≈.##  #.#.≈...... g hO#.#.≈.§≈  #....@§..  ##...#####  ##### ***** g h!g hO9--g hg hǻ] _A goblin is nearby!g hTnM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h3 #.# #............#,,,,,, MrZuerg the Chiller#.# #.≈.≈§≈§≈§≈..#,*,*,* Mountain Dwarf of Vehumet ......#.###.≈......§≈......,,, Health: 45/45 ========================#.....§§≈...≈§≈..####*** Magic: 5/8===============---------###.#§≈§≈._.§§≈..# *,,,, AC: 11Str: 10#.#§§.§...≈§≈.## **,,, EV: 11Int: 18#.#.≈......§≈..***,*** SH: 0Dex: 12#.#.≈.§≈§§≈.≈.#.*,**XL:  6 Next: 72% g h Place: Dungeon:4#...*@***g...,,,,**Noise: ---------  Time: 3883.1 (0.0)##******####.,,***-) Nothing wielded##**# *****Cast: Freezeg   goblin _The goblin shouts! _A goblin is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateg h#.# #............#,,,,,, MrZuerg the Chiller#.# #.≈.≈§≈§≈§≈..#,*,*,* Mountain Dwarf of Vehumet ......#.###.≈......§≈......,,, Health: 45/45 ========================#.....§§≈...≈§≈..####*** Magic: 5/8===============---------###.#§≈§≈._.§§≈..# *,,,, AC: 11Str: 10g ho#.#§§.§...≈§≈.## **,,, EV: 11Int: 18#.#.≈......§≈..***,*** SH: 0Dex: 12#.#.≈.§≈§§≈.≈.#.*,**XL:  6 Next: 72% Place: Dungeon:4#....@§..g...,,,,**Noise: ---------  Time: 3883.1 (0.0)##...#######.,,***-) Nothing wielded##### *****Cast: Freezeg   goblin _The goblin shouts! _A goblin is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)   hbM6mPress: ? - help, Dir - look around, f - activateg hO#.≈.≈≈≈≈##.≈.§...§.§≈.§.≈._.§§≈.§§≈...≈.≈§§...≈§≈≈≈.≈.@.§g§...#######g ho==4.1 (1Ramparts g hi###g hS _A goblin is nearby!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.h hfh hS≈≈≈≈≈.....§≈§§..§§≈≈§§§_.≈..≈...§§...≈g.....###.##h h( h h/--5h h$~####h hL*2 _The wall freezes the goblin.h h3 }  The wall freezes the goblin!  You kill the goblin!h h? #§≈.≈≈≈≈≈.≈.≈.§§....§§.≈§≈§..≈.§§≈§_.§h hA ≈≈.)#####h h`\ A--6h hd X####h hh Z _Vehumet accepts your kill.h hj .≈.§≈≈§§≈..≈.≈§_.≈≈###7###h h i h6 .#.# #.#,#.# #.≈.§≈≈≈≈.≈..#,*,*,*,#.###.§§§§....≈......,#.....≈§≈§..≈.≈..####*###.#.≈.≈§_.≈.≈..# *,#.#.≈.≈...≈.≈.## **,#.#.≈.≈..***,*#.#.≈.≈≈≈≈≈.≈.#.*,** #.....@)..i h7 ** ##...#######..,*** ##### ***** i h= ....≈.._.≈.§i hM> /8 i hAB i h D j _The frozen ramparts melt away as you move.i h.#.# #.#,*#.# #.≈.§≈≈≈≈.≈..#,*,*,*,*#.###.§.≈......,#.....≈.≈...≈.≈..####*###.#.≈.≈._.≈.§..# *,#.#.≈.≈...≈.≈.## **,#.#.≈.i hd≈..***,*#.#.≈.≈≈≈≈≈.≈.#.*,** #..** ##...#...*** ##### ***** i hg#§§§≈§§§§9i h5O _You see here a +0 dagger.j hQC#.# #.#,*,#.# #§§.§≈≈≈≈.≈..#,*,*,*,*,#.###§≈§......≈......,#....§§§≈...≈.≈..####*###.#.≈.≈._.≈.§..# *,,,,,,*#.#.≈.≈...≈.≈.## **,j hR#.#.≈.≈..#**,*#.#.≈.≈≈≈≈≈.≈.#.*,** #......)** ##...#...#** ##### ****# j hJ\§##..§≈§§#§≈§#.§§§§§≈§j h~^.90 _j hdj hfj hK#.# #.#,*,#.# #§§.§≈≈≈§.≈..#.*,*,*,*,*#.###§≈§......≈......,#....§≈§§...≈.≈..####*###.#§≈§≈._.≈.§..# *,,,,,,*,#.#.§§≈...≈.≈.## **,#.#.§§......≈..#**,*#.#§≈§≈≈≈≈≈.≈.#.#,** #......).** ##...#...##* ##### ***## .§.≈≈≈§≈§§§§.§.§#§≈j hP<1j hRj hy#.# #.#,*,#.# #.§.≈≈≈§≈§≈..#.*,*,*,*,*,#.###§≈§....§§≈......,#....§§.§...≈.≈..####*###.#§§.§._.≈.§..# *,,,,,,*,#.#§§§≈...≈.≈.## **,#.#.≈§......≈..#**,*j h =#.#§≈§≈≈≈≈≈.≈.#.#.** #......).#* ##...#...### ##### **### j h.§§§§§≈§≈§_.≈.≈.≈≈§j h\X6===2j hSj hj h. X#.# #.#,*,#.# #.§.≈≈≈§≈§≈..#.*,*,*,*,*,*#.###§§§§§..§§≈......,#....§§§§...≈.≈..####*+###.#§≈§≈§_.≈.≈..# *,,,,,,*,#.#.≈§≈...≈.≈.## **,#.#.≈§......≈..#**,*#.#§≈§≈§≈≈≈.≈.#.#.#* #......).#* ##...#...### ##### *#### ≈§§§.≈§≈...≈§§...j h8 C3j h 9#.# #.#,*,#.# #.§.≈≈≈≈§§≈..#.*,*,*,*,*,*,#.###§§§§§.§§.≈......,#....§≈§≈...≈§≈..####*+*###.#§≈§≈§_.≈.≈..# *,,,,,,*,#.#.§.≈...≈.≈.## **,#.#.≈.≈..#**,*#.#§≈.≈§≈≈≈.≈.#.#.#* #......).#* ##...#...### ##### ##### j h .≈≈≈§§.§§.§..§j h/ &4j h j h k hm#.# ###.##.################.# #.......§....#,,,,,,,*,,,,,#.# #.§.≈≈≈§§.≈..#.*,*,*,*,*,*,*#.###§§§§§§§.§≈......,,,,,,,,,,,#....§≈§≈...≈.≈..####********+**###.#§≈§≈.§.≈.≈..# *,,,,,,*#.#.§.≈...≈.≈.## **,,,,,,,,,,#.#.≈.......≈..#**,***********k hq#.#§≈.≈§≈≈≈.≈@#.#.##......).........#*##...#######...######## #####k h...§§§...§.§§§§§._§5k hk hЗk h. pM #....###....##.##.##..##..#.....##.##.###############......§....#.,,,,,,*,,,,,, #.§.≈≈≈§§§§§.#.*,*,*,*,*,*,*###§§§...§.§§§.....,,,,,,,,,,,....§≈§≈§.####********+**###.#§≈§§._.≈.≈..# *,,,,,,*,,,,,§.≈§..≈.≈.## **,,,,,,,,,,.≈.......≈@.#**,***********#§≈.≈§≈≈≈.≈.#.#.#*......).........#*##...#######...###k hH: §§≈≈§§§≈§§...≈.§≈k hI; .k hZ< %===k hR= 6k hBC k h l hoa_M#........#.#.....###................ #....###....##.##.##..##..#.....##.##.###############......§§§.§#...,,,,*,,,,,, #.§.§≈≈§≈§§§§#.#,*,*,*,*,*,*###§§§...§§.§§.....,,,,,,,,,,,....§≈§§...≈.≈..####********+**###.#§≈§≈._.§.≈@.# *,,,,,,*,,,,,§.≈...≈.≈.## **,,,,,,,,,,.≈.§.....≈..#**,***********#.#§≈.≈§≈≈≈.≈.#.#.#*##...##.##.#....§§§.≈≈.§..l hSd...§.§§.8l hfl h"hl hi#.# #.#.###.###..###..###..#.#.# #.# #.#...........#.#.# #.# #.......###................. #.# #....###....##.##.##..##.. #.# ###.##.###############* #.# #........§§§.#...,,,,*,,,,,,, l hq#.# #.§.§≈≈≈≈.§..#.#.#.#,*,*,*,* #.###§§§......§.........,,,,,,,,, #....§≈§§...§.≈.@####********+*** ###.#§≈§≈._.§.≈..# *,,,,,,*#.#.§.§...≈.≈.## **,,,,,,,,,,#.#.≈.......≈..#**,***********#.#§≈.≈§≈≈≈.≈.#.#.#......).........#*##...#######...######## #####l h^#...§§§....≈§§≈l h&9l h?l hl heM #.# ## ###.###..###..####........#.#.#....###................. #....###....##.##.##..##..###.....##.##.###############*...........#...,,,,*,,,,,, #.§.§≈≈§§.§..#.#.#.#,*,*,*,*###§§§.§....≈.@.......,,,,,,,,, #....§≈§§§.#######*****+** l h###.#§≈§≈§_.§.≈..# *,,,,,,*,,,,,#.#.§.§...≈.≈.## **,,,,,,,,,,**###l heC§§.l h(900l h9l hl h l hs l h l h? m h/.# #.#.# #.# #..###.## #..#.#.# .# #.#.###.###..###..###..#.#.# .# #.#...........#.#.#* .# #.###... m h@.# #....###....##.##.##..##..##. .# ##.....##.##.######* .# #.#...,,,,*,* .# #.§.§≈≈§§.§..#.#.#.#.*,*,*,*,* .###§§§.§....≈. ....§≈§§§..§.§..#+*.#§≈§≈§_.§.≈..# *,,,,,,*,,,,,*  #.#.§.§§..≈.≈.##  #.#.≈...  #.#§≈.≈  #......).........#*  ##...#...### m hT&....§.§§§.≈§.7===1m hm h7m het# #.#.# #.# #..###.## #..#.#.# # #.#.###.###..###..###..#.#.# # #.#...m hf+#.#.#* # #.###..* # #....###....##.##.##..##..##.* # ##.....##.##.#######* # #..§.§.#...?.,,*,m hg*, # #.§.§≈≈§§§§..#.#.#.#.#,*,*,*,*, ###§§§.§....≈.§≈§§§§.≈.§..#+* #.#§≈§≈§§.§.≈..# *,,,,,,*,,,,,* #.#.§.§§..≈.≈.#m hh8 #.#.≈.≈. #.#§≈.≈≈≈≈≈.≈. #......)..... ##...#######.m hk/..### m hw:§§.m hxW≈§≈.§§m hy&2m hm h/e _Found a scroll labelled SOHOOFF HEXE.m h,; #.#.# #.# #..###.## #..#.#.#  #.#.###.###..###..###..#.#.#  #.#.#.#.#**  #.###.*  #....###....##.##.##..##..##.*  ##.....##.##.########* m h- #......§§..§.#...?.,,*,*,  #.§.§≈≈§≈§≈..#.#.#.#.#.*,*,*,*,*§§§.§..§§≈.§≈§§§§.≈.§..#+* .#§≈§≈§§.§.≈..# *,,,,,,*,,,,,* .#.§.§§..≈.≈ .#.≈....... .#§≈.≈≈≈≈≈ ......).. m h3.§.≈.§..§m h3&3m hB8m h9m hh #.#.# #.# #..###.## #..#.#.#  #.#.###.###..###..###..#.#.#  #.#.#.#.#**  #.###.*  #....###....##.##.##..##..##.* ##.....##.##.#########* #......§...§.#...?.S.*,*, #.§.§≈≈§§.≈.§#.#.#.#.#.#,*,*,*,*, #§§§.§....§.§≈§§§§.≈.§..#+* #§≈§≈§§.§.≈..# *,,,,,,*,,,,,* #.§.§§..≈ #§≈.≈≈≈≈≈.≈.#.#.#* S   adder (asleep) .4 _An adder comes into view.n hܥ##..##...### #.# ## ###.###..###..### #........#.#.#*...###.................  #....###....##.##.##..##..##.* #.....##.##.###############*****.....§...§.#...?.S.#,,,,,,,*,, #.§.§≈≈§§.≈..#.#@#.#.#.#,*,*,*,* #§§§.§....§.............,,,,,,,,, .§≈§§§§.≈.§..###########*+******* #§≈§≈§§.§.≈..# *,,,,,,*,,,,,§.§§..≈.≈.## **,,,,,,,,,,** #.≈.......≈..#**,*********** #§≈.≈≈≈≈≈.≈.#.#.#*..).........#* ...#######...###§≈§§≈§§===5n h# #...# #.##...).........#. #.#.# #.###..##...###..#.#.# #.#.# #.# #..###.## #..#.#.# #.#.###.###..###..###..#.#.# #.#...#.#.#** #.......###..................* ....###....##.##.##..##..##.* ##.##.###############****** ......§...§.#...@.S.#,,,,,,,*,,, .§.§≈≈§§.≈..#.#.#.#.#.#,*,*,*,*,* §§§.§...§≈§............,,,,,,,,,, §≈§§§§.≈§≈§.###########*+******** §≈§≈§§.§.§..# *,,,,,,** .§.§§..≈.≈.## **,,,,,,,,,, .≈.......≈..#**,*********** §≈.≈≈≈≈≈.≈.#.#.).........#*n h$7 6 _You see here a scroll labelled SOHOOFF HEXE.o hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o h|9#...# #.##...).........#..#.##MrZuerg the Chiller #.#.# #.###..##...###..#.#.##Mountain Dwarf of Vehumet ...... #.#.# #.# #..###.## #..#.#.#Health: 45/45 ======================== #.#.###.###..###..###..#.#.#Magic: 4/8============------------ #.#....................#.#.#**AC: 11Str: 10 #.......###..................*EV: 11Int: 18 #....###....##.##.##..##..##.*SH: 0Dex: 12 #.....##.##.##*****########****** XL:  6 Next: 72% Place: Dungeon:4 o h;......§...§.#***@*S*#,,,,,,,*,,,, Noise: ---------  Time: 3906.1 (0.0) .§.§≈≈§§.≈..#*******#.#,*,*,*,*,* -) Nothing wielded §§§.§...§≈§..***.***...,,,,,,,,,, Cast: Freeze §≈§§§§.≈§≈§.###########*+******** §≈§≈§§.§.§..# *,,,,,,*,,,,,* .§.§§..≈.≈.## **,,,,,,,,,,**S   adder (asleep) .≈.......≈..#**,*********** §≈.≈≈≈≈≈.≈.#.#.#* ....).........#* _An adder comes into view. _You see here a scroll labelled SOHOOFF HEXE.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activato he>eo hmI#...# #.##...).........#..#.##MrZuerg the Chiller #.#.# #.###..##...###..#.#.##Mountain Dwarf of Vehumet ...... #.#.# #.# #..###.## #..#.#.#Health: 45/45 ======================== #.#.###.###..###..###..#.#.#Magic: 4/8============------------ #.#....................#.#.#**AC: 11o hpStr: 10 #.......###..................*EV: 11Int: 18 #....###....##.##.##..##..##.*SH: 0Dex: 12 #.....##.##.###############****** XL:  6 Next: 72% Place: Dungeon:4 ......§...§.#...@.S.#,,,,,,,*,,,, Noise: ---------  Time: 3906.1 (0.0) .§.§≈≈§§.≈..#.#.#.#.#.#,*,*,*,*,* -) Nothing wielded §§§.§...§≈§............,,,,,,,,,, Cast: Freeze §≈§§§§.≈§≈§.###########*+******** §≈§≈§§.§.§..# *,,,,,,*,,,,,* .§.§§..≈.≈.## **,,,,,,,,,,**S   adder (asleep) .≈.......≈..#**,*********** §≈.≈≈≈≈≈.≈.#.#.#* ....).........#*Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparto htCs (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The adder hisses angrily.o hqPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The adder hisses angrily. freezes the adder. x2  You kill the adder!o h%s#####...@....#.#.#........o hvw6==7.1 (1Ramparts o hkI##o hlZ _Vehumet accepts your kill.o h #####.#.#--8####.#.#p hv*#####--9p h$0g###q h8#####.#5===10#####.# _r - 2 scrolls labelled SOHOOFF HEXE (gained 1)q hA<.#.# #.###..##...###..#.#.## .#.# #.# #..###.## #..#.#.# .#.###.###..###..###..#.#.# .#....................#.#.#** .......###.....* ....###....##.##.##..##..##.* ..##.###############******* .....§...§.#.......#,,,,,,,*,,,,, §.§≈≈§§.≈..#.#.#@#.#.#,*,*,*,*,* §§.§...§≈...............,,,,,,,,, ≈§§§§.≈§≈..############+********* ≈§≈§§.§.§..# *,,,,,,*,,,,,* .§§..≈.≈.## *,,,,** ≈.......≈..#**,*********** ≈.≈≈≈≈≈.≈.#.#.#* ...).........#*#######...###1 _The frozen ramparts melt away as you move.q h   #..###.##  ##.##.##.................** .......###......###....##.##.##..##..##.##.##.###############*******§...§.#.......#,,,,,,,*,,,,, §.§≈≈§§.≈..#.#.#.#.#.#.#,*,*,*,*§.§...§≈.......@.......,,,,,,,, ≈§§§§.≈§≈..############+*********≈§§.§.§..# *,,,,,,*,,,,,* ## #####2r hB#.# #.# #..###.## #..#.#.# # #.###.###..###..###..#.#.# # #.#.#.#** ####.* ###....##.##.##..##..##.* ##.##.#######*§...§.#.......#,*, .§≈≈§§.≈..#.#.#.#.#.#.#.*,*,*,*,*.§...§≈. §§§§.≈§≈..#+# §≈§§.§.§..# *,,,,,,*,,,,,* ll   iguana (wandering)3 _An iguana comes into view.r h/.# #.# #..###.## #..#.#.# #. .###.###..###..###..#.#.# #. .#.#.#** ####.* ####....##.##.##..##..##.* ###.##.###############*§...§.#.......#,..,,,,*, §≈≈§§.≈..#.#.#.#.#.#.#l#,*,*,*,*, .§...§≈..≈§≈..#+# ≈§§.§.§..# *,,,,,,*,,,,,* ≈≈≈≈≈.≈.#.#.#*  .ll===4r h%# #.# #..###.## #..#.#.# #.# ###.###..###..###..#.#.# #.#.#.#** ##.###.* #. .###....##.##.##..##..##.* ###.##.###############*#§...§.#.......#...,,,,*,# ≈≈§§.≈..#.#.#.#.#.#.#.#.*,*,*,*,# §...§≈.l...≈§≈..#+## §§.§.§..# *,,,,,,*,,,,,* .≈.#.#.#* r h4l.r h(<5r hs hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s hی# #.# #..###.## #..#.#.##.# MrZuerg the Chiller ###.###..###..###..#.#.##.. Mountain Dwarf of Vehumet ...... ...................#.#.#** ##. Health: 45/45 ======================== ....###..................* #. Magic: 2/8======------------------ .###....##.##.##..##..##.* ## AC: 11Str: 10 ..##.##.###############*********# EV: 11Int: 18 ..§...§.#....***#***,,,,*,,,,,,,# SH: 0Dex: 12 ≈≈§§.≈..#.#.#*******#.#.*,*,*,*,# XL:  6 Next: 76% Place: Dungeon:4 §...§≈.......***@**l....,,,,,,,,. Noise: ---------  h;49m Time: 3915.1 (0.0) §§.≈§≈..######*****#+###********# -) Nothing wielded §§.§.§..# *,,,,,,*,,,,,*Cast: Freeze §..≈.≈.## **,,,,,,,,,,** .....≈..#**,*********** ≈≈≈≈.≈.#.#.#*l   iguana ).........#* #####...######## _The frozen ramparts melt away as you move. _An iguana comes into view.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activates h* # #.# #..###.## #..#.#.##.# MrZuerg the Chiller ###.###..###..###..#.#.##.. Mountain Dwarf of Vehumet ...... ...................#.#.#** ##. Health: 45/45 ======================== ....###..................* #. Magic: 2/8======------------------ .###....##.##.##..##..##.* ## AC: 11Str: 10 ..##.##.###############*********# EV: 11Int: 18 ..§...§.#.......#...,,,,*,,,,,,,# SH: 0Dex: 12 ≈≈§§.≈..#.#.#.#.#.#.#.#.*,*,*,*,# XL:  6 Next: 76% Place: Dungeon:4 §...§≈..........@..l....,,,,,,,,. Noise: ---------  Time: 3915.1 (0.0) §§.≈§≈..############s h +###********# -) Nothing wielded §§.§.§..# *,,,,,,*,,,,,*Cast: Freeze §..≈.≈.## **,,,,,,,,,,** .....≈..#**,*********** ≈≈≈≈.≈.#.#.#*l   iguana ).........#* #####...######## _An iguana comes into view.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice....#....#.#.#....@.l.#####(slow)==6.1 (1Ramparts s h Y#.#.#s h E#####s h s h  s h Casting: Frozen Ramparts (dangerous; 2% risk of failure)s hZ onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the iguana. The iguana seems to slow down.s h##.#l.# --7Freeze#.#.##### _The wall freezes the iguana. The iguana seems to slow down.t h1 #.#.#####The wall freezes the iguana but does no damage.=-8#.### _The iguana barely misses you.t h}  The wall freezes the iguana!  You kill the iguana!t h#.#.#.####t hn3===8-9t h3Freezet h#.#.######t hCt hZ _Vehumet accepts your kill.t h0#.#.####-20t h}3#.#.######t h6t hr? #.######1#.######v hʹ #.# #..###.## #..#.#.# #.#.###..###..###..#.#.# #.#.#.#** ##.####.* #. ###....##.##.##..##..##.* ##. .##.##.###############*#. .§...§.#.......#...$.,,*,#.§§.≈..#.#.#.#.#.#.#.#.#,*,*,*,#. ...§≈.v hּ...@.....≈§≈..######+##.§.§..# *,,,,,,*,,,,,* ..≈.≈.## **,** v h&y  The frozen ramparts melt away as you move.v hz.2v hv h+ _Found 12 gold pieces.v hw6#.# #..###.## #..#.#.# #.##. #.###..###..###..#.#.# #.#.#.#** ##.#.###.* #.....##.##.##..##..##.* ##.# ##.##.###############*#.# §...§.#.......#...$.,,*,#.# §§.≈..#.#.#.#.#.#.#.#.#.*,*,*,#.#§≈...# .≈§≈..#+## .§.§..# *,,,,,,*,,,,,* v h<v hj=A===3v htAv hCv h[3.###..##...###..#.#.##.##. .# #..###.## #..#.#.# #.##.P .###..###..###..#.#.# #.......#.#.#** ##.#.P .###..................* #.... #....##.##.##..##..##.* ##.# #.##.#################*******#.# ...§.#.......#...$.S.#,,,,,,,#.# §.≈..#.#.#.#.#.#@#.#.#.*,*,*,#.# §≈.....................,,,,,..# ≈§≈..############+######*****### §.§..# *,,,,,,** ≈.≈.## **,,,,,,,,,, ..≈..#**,***********S   adder (asleep) ≈.≈.#.# .......#* ##...###4v h8v h:Y _An adder comes into view.w h/.##...).........#.#.# ###..##...###..#.#.##.##... # #..###.## #..#.#.# #.##.P ###..###..###..#.#.# #.....>...#.#.#** ##.#.PP ###..................* #....P ....##.##.##..##..##.* ##.### .w h0S##.#################*******#.# ..§.#.......#...@.S.#,,,,,,,#.# ≈..#.#.#.#.#.#.#.#.#.*,*,*,#.# §≈.....................,,,,,..# ≈..############+######*****### .§..# *,,,,,,**≈.## **,,,,,,,,,, .≈..#**,*********** .≈.#.# ......#*w h;w h<&5w hBw hkHR _You see here 12 gold pieces.w h7QM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x h##...).........#..#.## #.###.. MrZuerg the Chiller ###..##...###..#.#.## #.##... Mountain Dwarf of Vehumet ...... # #..###.## #..#.#.##.##.P. Health: 45/45 ======================== ###..###..###..#.#.##.....> Magic: 0/8------------------------ ...............#.#.#** ##.#.PP AC: 11Str: 10 ###..................* #....P EV: 11Int: 18 ....##.##.##..##..##.* ##.### SH: 0Dex: 12 .##.##########*****##*******#.#XL:  6 Next: 86% Place: Dungeon:4 ..§.#.......#***@*S*#,,,,,,,#.#Noise: ---------  Time: 3925.1 (0.0) .≈..#.#.#.#.#***** h10;1m**#.*,*,*,#.#-) Nothing wielded §≈...........***.***...,,,,,..#Cast: Freeze §≈..############+######*****### .§..# *,,,,,,*,,,,,* .≈.## **,,,,,,,,,,**S   adder (asleep) .≈..#**,*********** .≈.#.#.#* ......#* _An adder comes into view. _You see here 12 gold pieces.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatex h=##...).........#..#.## #.###.. MrZuerg the Chiller ###..##...###..#.#.## #.##... Mountain Dwarf of Vehumet ...... # #..###.## #..#.#.##.##.P. Health: 45/45 ======================== ###..###..###..#.#.##.....> Magic: 0/8------------------------ ...............#.#.#** ##.#.PP AC: 11Str: 10 ###..................* #....P EV: 11Int: 18 ....##.##.##..##..##.* ##.### SH: 0Dex: 12 .##.#################*******#.#x hDXL:  6 Next: 86% Place: Dungeon:4 ..§.#.......#...@.S.#,,,,,,,#.#Noise: ---------  Time: 3925.1 (0.0) .≈..#.#.#.#.#.#.#.#.#.*,*,*,#.#-) Nothing wielded §≈.....................,,,,,..#Cast: Freeze §≈..############+######*****### .§..# *,,,,,,*,,,,,* .≈.## **,,,,,,,,,,**S   adder (asleep) .≈..#**,*********** .≈.#.#.#* ......#*Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The adder hisses angrily. You hear a shout!x h?o#####...@S...#.#.#........S  x ho==6.1 (1Ramparts x h ######.#x h   Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The adder hisses angrily. You hear a shout! _The wall freezes the adder.y h< y h0u The wall freezes the adder.  You kill the adder!y h####†#.#y h79--7y h_######.#.#y hZ _Vehumet accepts your kill.y h ######.#.#y h]1===--8y h<i#####y h^w hٰe#####.#.#9##### _You now have 184 gold pieces (gained 12).x hJ...).#..#.## #.###...##...###..#.#.## #.##.  #..###.## #..#.#.# #.##.P...###..###..#.#.# #.....>.#.#.#** ##.#.PP..* #....P.##.##.##..##..##.* ##.# ##.##########*#.# §.#.#....@..#,#.# ≈..#.#.#.#.#.#.#.#.#.*,*,*,#.# ≈.x h79.......j..,,,,,..# ≈..#####+######*****### ≈.## **,** j   gnoll (polearm, wandering) x ho  The frozen ramparts melt away as you move.A gnoll comes into view. It is wielding a +0 spear.x hMj.)x h~N====30x hx h _The gnoll shouts! _You see here an adder corpse.y hyQz h] #...).#..#.## #.####..##...###..#.#.## #.## # #..###.## #..#.#.# #.##.P#..###..###..#.#.# #.....>.#.#.#** ##.#.PP#.* #....P.##.##.##..##..##.* ##. .##.##*#.# .z h {.§.#.#...@†..#,#.# .≈..#.#.#.#.#.#.#.#j#.*,*,*,#.# §≈...........,,,,,..# §≈..#####+######*****### .§..# *,,,,,,*,,,,,* .≈.## **,** .≈..#**,* .≈.#.#.#* ......#*z h z h =j.z hn L----1 _z h z hQ { h .##...).#..#.## #.### .###..##...###..#.#.## #.## .# #..###.## #..#.#.# #.##.P .###..###..###..#.#.# #......#.#.#** ##.#. .###.* #.... #....##.##.##..##..##.* ##. #.##.##*#.#.§.#.#..@.†j.#,#.# §.≈..#.#.#.#.#.#.#.#.#.*,*,*,#.# .§≈............,,,,,..# ≈§≈..######+######*****### §.§..# *,,,,,,*,,,,,* ≈.≈.## **,** ..≈..#**,* ≈.≈.#.#.#* .#*j.====---2 _The gnoll attacks as it pursues you! The gnoll barely misses you.{ hD#.##...).#..#.## #.### #.###..##...###..#.#.## #.## #.# #..###.## #..#.#.# #.##. #.###..###..###..#.#.# #.#.#.#** ##.#. ..###.* # ##....##.##.##..##..##.* ##. ##.##.#{ hx#*#.# §...§.#.#.@..j..#,#.#§.≈..#.#.#.#.#.#.#.#.#.*,*,*,#.# ..§≈.............,,,,,..# .≈§≈..############+######*****### .§.§..# *,,,,,,*,,,,,* .≈.≈.## **,** ...≈..#**,* { h̳;≈≈.≈.#.#.#* .#*{ h{ hԽAj†{ h&3{ h.{ hza _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.{ h2  #.###..##...###..# #.  #.# #..###.## #..#.#. #.## ##.###..###..###..#.#.# #.. ..................#.#.#** ##.####{ h @.......* #. ###....##.##.##..##..##.* ## .##.##.#################*******#. .§...§.#.......#...j†..#,,,,,,,#. ≈§§.≈..#.#.#.#.#@#.#.#.#.*,*,*,#. ...§≈.....................,,,,,.. §.≈§≈..############+######*****# { h| §.§.§..# *,,,,,,*,,,,,*.≈.≈.## **,,,,,** ....≈..#**,********* ≈≈≈.≈.#.#.#* ........ ####...###{ h { h { h 0.{ hv .-4{ h { h | hV# #.# #..###.## #..#.#. #. ###.###..###..###..#.#.# #.. ...................#.#.#** #####.......* #. .###....##.##.##..##..##.* ## ..##.##.#################*******# ..§...§.#.......#....†..#,,,,,,,# ≈≈§§.≈..#.#.#.#.#.#j#.#.#.*,*,*,# §...§≈..........@..........,,,,, §§.≈§≈..############+######*****#§.§.§..# *,,,,,,*,,,,,* .≈.≈.## **,,,,,**...≈..#**,********* ≈≈≈≈.≈.#.#.#* j   gnoll (polearm) )........ #####...###  #####.j-5| h<o.# #.# #..###.## #..#.#.# #. .###.###..###..###..#.#.# #.#.#.#** ##.###.* # .| h2A.###....##.##.##..##..##.* .##.##.#################*.§...§.#.......#....†..#, §≈≈§§.≈..#.#.#.#.#.#.#.#.#.*,*,*, .§...§≈.j.,,,,,§.≈§≈..#+######***** ≈§§.§.§..# *,,,,,,*,,,,,* §§..≈.≈.## **,** ......≈..#**,*≈.≈.#.#.#* .).#* ######...###  #####| hD| htN5j.| hrP&6| hX| hQ\| h i#.# #.# #..###.## #..#.#.# # #.###.###..###..###..#.#.# # #.#.#.#** .###.* | hf ..###....##.##.##..##..##.* .##.##.#################.§...§.#.......#....†..# .§≈≈§§.≈..#.#.#.#.#.#.#.#.#.*,*,* §.§...§≈.j.§.≈§≈..#+###### §≈§§.§.§..# *,,,,,,*,,,,,* .§§..≈.≈.## **,** .≈..#**,* .≈≈≈≈≈.≈.#.#.#* ..).#* #...### # #####j.2===7} h.8.#.# #.# #..###.## #..#.#.# .#.###.###..###..###..#.#.# .#.#.#.#** .###.*.###....##.##.##..##..##.*.##.##.#######.§...§.#.......#....†..# §.§≈≈§§.≈..#.#.#.#.#.#.#.#.#.*,*,§.§...§≈.j. ≈§§§§.≈§≈..#+###### ≈§≈§§.§.§..# *,,,,,,*,,,,,* §.§§..≈.≈.## **,** ≈.≈..#**,* ≈.≈≈≈≈≈.≈.#.#.#* ...).#* .#...### ## #####j.8} hK} h[#.#.# #.# #..###.## #..#.#.# #.#.###.###..###..###..#.#.# #.#.#.#.#** #} h.###.* #....###....##.##.##..##..##.* #.....##.##.##########.§...§.#.......#....†..# .§.§≈≈§§.≈..#.#.#.#.#.#.#.#.#.*,*§.§...§§.j. §≈§§§§.≈§≈..#+###### §≈§≈§§.§.§..# *,,,,,,*,,,,,* .§.§§..≈.≈.## **,** .≈} hQo.≈..#**,* §≈.≈≈≈≈≈.≈.#.#.#* ....).#* ..} h #...### } h`### #####} h0≈§j.9} h1} hEK #.#.# #.# #..###.## #..#.#.#  #.#.###.###..###..###..#.#.#  #.#.#.#.#**  #.###.*  #....###....##.##.##..##..##.* ##.....##.##.########## #......§...§.#.......#....†..# #.§.§≈≈§§.≈..#.#.#.#.#.#.#.#.#.*, #§§§.§....≈§.j. .§≈§§§§.≈§≈..#+###### #§≈§≈§§.§.§..# *,,,,,,*,,,,,* #.§.§§..≈.≈.## **,** #.≈.≈..#**,* #§≈.≈≈≈≈≈.≈.#.#.#* .....).#* } hH`...#...### #### #####} h0U} hF\].j..} h)]'40} hXc} hj} hd [ #.#.# #.# #..###.## #..#.#.# #.#.###.###..###..###..#.#.# #.#.#.#.#** #.###.* #....###....##.##.##..##..##.*  ##.....##.##.#########  #......§...§.#.......#....†..#  #.§.§≈≈§≈.≈..#.#.#.#.#.#.#.#.#.* ##§§§.§....≈.j. ..§≈§§§§.≈.≈..#+###### .#§≈§≈§§.≈.≈..# *,,,,,,*,,,,,* .#.§.§§..≈.≈.## **,** .#.≈.≈..#**,* .#§≈.≈≈≈≈≈.≈.#.#.#* ......).#* #...#...### ##### #####} hf } hm 5j.} hn D===1} hu } h^x ~ hP# #.#.# #.# #..###.## #..#.#.# # #.#.###.###..###..###..#.#.# # #.#.#.#.#** # #.###.* # #....###....##.##.##..##..##.* # ##.....##.##.######## # #............#.......#....†..# ~ h?Q# #.§.§≈≈≈≈.≈..#.#.#.#.#.#.#.#.#.#§§§.§....≈...@..j.§≈§§§§.≈.≈..#+ #.#§≈§≈§§.≈.≈..# *,,,,,,*,,,,,* #.#.§.§§..≈.≈.## **,** #.#.≈.......≈..#**,* #.#§≈.≈≈≈≈≈.≈.#.#.#* #......)..#* ##...#...###  ##### #####~ h2~ h[V ..§≈§..@.j..≈§§§.≈.≈§The gnoll attacks as it pursues you!~ h:]3--=2~ hY _The gnoll hits you from afar with a +0 spear.~ h .# #.#.# #.# #..###.## #..#.#.# .# #.#.###.###..###..###..#.#.# .# #.#...#.#.# .# #.###.. .# #....###....##.##.##..##..##. .# ##.....##.##.####### .# #..#.......#....†..# .# #.§.§≈§≈≈.≈..#.#.#.#.#.#.#.#.# .###§§§.§...§≈§.@..j.§≈§§§§.≈§§§.#+ ##.#§≈§≈§§.≈.≈§.# *,,,,,,*,,,,,*  #.#.§.§§..≈.≈.## **,**  #.#.≈.≈..#**,*  #.#§≈.≈≈§≈≈.≈.#.#.#*  ~ ho #......).........#*  ##...#######...###  ##### #####...≈≈.§§§§.@.j.§≈.§..≈.≈§....≈.≈≈.≈......####.5==-3 hPCM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h N- h he _You don't have enough magic to cast this spell. hS -#.# #.#.# #.# #..###.## #..#.#.# #.# #.#.###.###..###..###..#.#.# #.# #.#...........#.#.# #.# #.###.. #.# #....###....##.##.##..##..## #.# ##.....##.##.##### #.# #......#.......#....†.. #.# #.§.§≈§≈≈.§§.#.#.#.#.#.#.#.#. #.###§§§.§...§§§@..j #....§≈§§§§.≈§§§§ h z#+#.#§≈§≈§§.≈.§§.# *,,,,,,*,,,,,* #.#.§.§§..≈.≈§## **,**  #.#.≈.≈..#**,* #.#§≈.≈≈§≈≈.≈.#.#.#*  #......).#*  ##...#...###  ##### ##### hw  h ##..#.#..§j.4 _ h2 #># #.#.# #.###..##...###..#.#.  #.# #.#.# #.# #..###.## #..#.#.  #.# #.#.###.###..###..###..#.#.  #.# #.#...........#.#  #.# #.......###................  h3 #.# #....###....##.##.##..##..  #.# ##.....##.##.###############  #.# #.....§...§..#.......#....†  #.# #.§.§≈§≈≈§§@.#.#.#.#.#.#.#.#  #.###§§§.§...§§§..j.............  #....§≈§§§§.≈.§§§############+#####.#§≈§≈§_.≈§§§.# *,,,,, #.#.§.§§..§.≈§## **,,,,,,,,,,* #.#.≈..§....≈..#**,*********** #.#§≈.≈§§≈≈.≈.#.#.#* #......).........#*...#######...### h>6 h<...j.≈§.§§.≈..≈§§.§§ h>&5 h:B hy hO #.# #...# #.##...).........#. #># #.#.# #.###..##...###..#.# #.# #.#.# #.# #..###.## #..#.# #.# #.#.###.###..###..###..#.# #.# #.#.........#.# #.# #.......###............... #.# #....###....##.##.##..##.. #.# ##.....##.##.############## h #.# #.........@..#.......#....† #.# #.§.§≈≈≈§§§§.#.#.#.#.#.#.# #.###§§......§§§.j............. #....§≈§§§..≈.≈§.############+####.#§≈§§.§§§.≈§.# *,,,, #.#.§.§§..≈§§§## **,,,,,,,,,, #.#.≈..§.§§.≈..#**,********** #.#§≈.≈§§≈≈.≈.#.#.#* #......).........#* h h?§.j§......§....≈...≈.≈.§.≈._§§.≈...≈.§.≈.§.##....§§.≈...≈§§≈≈§≈.# hN[3===6 h h0 hf. #.# #...# #.##...).# #># #.#.# #.###..##...###..#. #.# #.#.# #.# #..###.## #..#. #.# #.#.###.###..###..###..#. #.# #.#......#. #.# #.......### #.# #....###....##.##.##..## #.# ##.....##.##.# #.# #.§#.#.... #.# #.≈.§≈≈≈§§§.j#.#.#.#.#.#.# #.###§≈§......§...... #....§≈.≈...≈.§[39;49 hQ1m.§#####+ ###.#§≈.≈._§§.≈..# *,,,,,,* #.#.§.≈.§.≈.≈.## ** #.#.≈....§§.§..#**, #.#§≈.≈§§≈≈§≈.#.#.#*  #......).#* h5 hm9j..≈...§§§≈..≈.≈§.#≈.≈.§.§.≈....≈.≈≈§.≈.# h:C==7 hi? h@ hK  #.# #...# #.##...).# #># #.#.# #.###..##...###..# #.# #.#.# #.# #..###.## #..# #.# #.#.###.###..###..###..# #.# #.#.............# #.# #.......###.. #.# #....###....##.##.##..## #.# ##.....##.##.# #.# #.j.#.# h  #.# #.≈.§≈≈≈§.≈..#.#.#.#.#.#. #.###.≈.§..§ #.....≈.≈...§§≈..# ###.#.≈.≈._§≈.≈§.# *,,,,,,* #.#.≈.≈.§.§.≈.## ** #.#.≈...§...≈..#**, #.#.≈.≈≈≈≈§.≈.#.#.#*  #......).#* h  h Gj.≈§≈≈≈§§..≈...§.≈..§≈.§._.≈.≈...≈..§§§≈ hX .=8 hظ  h p _The gnoll attacks as it pursues you! The gnoll misses you. hԪM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9 #.# #...# #.##...).........# MrZuerg the Chiller#># #.#.# #.###..##...###..# Mountain Dwarf of Vehumet ......#.# #.#.# #.# #..###.## #..# Health: 45/45 ========================#.# #.#.###.###..###..###..# Magic: 0/8------------------------#.# #.#....................# AC: 11Str: 10 h#.# #.......###............. EV: 11Int: 18#.# #....###***.##.##.##..## SH: 0Dex: 12#.# ##....*****#.############ XL:  6 Next: 89% Place: Dungeon:4#.# #.....**@*j*.#.......#... Noise: =--------  Time: 3948.1 (0.0)#.# #.≈.≈§≈≈≈§≈..#.#.#.#.#.#. -) Nothing wielded#.###.≈....§..≈.............. Cast: Freeze#.....§.≈..§≈.≈..###############.#.≈[ hd37m.§._.≈.≈..# *,,,,,,*,,#.#.≈.≈...≈.≈.## **,,,,,,,, j   gnoll (polearm)#.#.≈.....§§≈..#**,********#.#.≈.≈≈≈§≈.≈.#.#.#*#......).........#* _You don't have enough magic to cast this spell. _The gnoll attacks as it pursues you! The gnoll misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hiQ  #.# #...# #.##...).........# MrZuerg the Chiller#># #.#.# #.###..##...###..# Mountain Dwarf of Vehumet ......#.# #.#.# #.# #..###.## #..# Health: 45/45 ========================#.# #.#.###.###..###..###..# Magic: 0/8------------------------#.# #.#....................# AC: 11Str: 10#.# #.......###............. EV: 11Int: 18#.# #....###....##.##.##..## SH: 0Dex: 12#.# ##.....##.##.############ XL:  hR  6 Next: 89% Place: Dungeon:4#.# #.......@.j..#.......#... Noise: =--------  Time: 3948.1 (0.0)#.# #.≈.≈§≈≈≈.≈..#.#.#.#.#.#. -) Nothing wielded#.###.≈.......≈....§......... Cast: Freeze#.....§.≈...≈.≈..###############.#.≈.§._.≈.≈..# *,,,,,,*,,#.#.≈.≈...≈.≈.## **,,,,,,,, j   gnoll (polearm)#.#.≈.......≈..#**,********#.#.≈[40 hiU Dm.≈≈≈≈≈.≈.#.#.#*#......).........#* _The gnoll attacks as it pursues you! The gnoll misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.=9.1 (1Ramparts #  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the gnoll. The gnoll closely misses you. h ##.#§§.≈§§§§The wall freezes the gnoll but does no damage. h/-50 he# _The gnoll closely misses you. h{r#§ §§§ h@-1 h U## h3 X _The wall freezes the gnoll. The gnoll hits you but does no damage. h 7##.#§§≈§≈≈§.§..≈.≈§ h &2 h= Y##.# h7 o _The wall freezes the gnoll. The gnoll closely misses you. h\o  The wall freezes the gnoll.  You kill the gnoll!##.#)≈..≈.§.93-3## _Vehumet accepts your kill. h ##.#§§§§≈§..§≈≈§.≈ h @-4 hC## h h h h h....##.#..@.). hF'§ h.§§0§≈§≈≈≈≈§§≈§ hy§§§§§.≈.≈.§§§.§...§.##.≈≈§.≈. ha1===5.1 (1 h hg _You start resting. The frozen ramparts melt away. hbd he h{f hi hgj h?tB h{w h{ h| h h;=== h, hX h  h: h h hn hG h3 h h h h h1 h3 h2 h=== h= h h h h h h h^ hZ h h h h hU=== h h_ hO h  hg h  h  h  h} h- h h hW h h h h13 h*=== h h hX" h# h$ hM' h' hx) h, h- hY/ h32 h3 h 4=== h4 h6 h9 h9 h; h? hL@ hA hD hmE hF hI hJ hL hO hCP hP4 hLQ=== hQ hkS hV h3W hX h\ h\] h^ ha hjb hc h3g hg hvh=== hi hj htn h#o hp hs htt hv hx hy h%{ h ~ h~ h6 hm h$ h5 h"=== h h hK h h h܏ h h h$ hؕ h[ h h hQ=== h؜ h h hТ he hu h h( hӬ h h hƱ hp hγ h h[ h޷6 hm=== h h h h h) h h h h hf h h h hp=== h h| h^ h h h hx h h8 h h hQ h h h h h]7 h=== h h h  h h h> h hF h h hp h  h; ;=== h  h h% h h, hs h, hY! hV% h&& h' h=7 ..§.≈.≈≈.§≈.≈...§.≈._.§.≈..§≈.##§≈§.....§≈.§§§§≈≈≈.≈. _You start resting. hA§.4018.1 (63.0)≈.≈ h;B.≈.§....≈§ hC\8===9.1 (64 hH h7K% _Magic restored. h#.# #...# #.##...).#.#># #.#.# #.###..##...###..#.#.# #.#.# #.# #..###.## #..#.#.# #.#.###.###..###..###..#.#.# #.#.............#.#.# #.......###...#.# #....###....##.##.##..##.#.# ##.....##.##.###.# #.§.)..#.#.#.# #§≈§≈≈≈≈§.≈..#.#.#.#.#.#.##.###.≈§......≈.#....§≈.≈...≈.≈..#+###.#.≈.≈._.§.≈..# *,,,,,,*,#.#.≈.[3 hQ1m≈...§.≈.## **,#.#§≈§.§....≈..#**,*#.#.≈§§§≈≈§ .≈≈§.§≈.§§≈§§..§.§≈.≈§≈≈≈.20.1 (1.0) h hs#.# #...# #.##...).#.#># #.#.# #.###..##...###..#.##.# #.#.# #.# #..###.## #..#.##.# #.#.###.###..###..###..#.##.# #.#......#.# h\t#.# #.......###.#.# #....###....##.##.##..##.#.# ##.....##.##.###.# #.§...#.#....† h+w#.# #§≈.≈≈§≈§.≈..#.#.#.#.#.#.#.#.###.≈.§.....≈.......#....§≈.§...≈.≈..#####+####.#.≈.≈._.§.≈..# *,,,,,,*,#.#.≈.≈..§≈§≈.## **,#.#§§..§.§..≈..#**,*#.#.≈.≈§≈≈≈.≈.#.#.#*  hʀ.....#.....§§.≈≈....§.≈≈.≈. h§....§§§≈≈≈.§ h&1 h% hN _You see here a +0 spear. h$#.# #...# #.##...).#..##># #.#.# #.###..##...###..#.#.#.# #.#.# #.# #..###.## #..#.#.#.# #.#.###.###..###..###..#.#.#.# #.#...........#.#.#.# #.###..  #.# #....###....##.##.##..##..##.# ##.....##.##.###.# #.§.....§§)@.#.#....†.#.# #§≈.≈≈§≈§.≈..#.#.#.#.#.#.#.##.###.≈.....§.≈......#....§≈.≈...≈.≈..#####+####.#.≈.≈._.≈.≈..# *,,,,,,*,#.#.≈.≈...≈.≈ hH.## **,*#.#§§§......≈..#**,* ≈≈§≈≈§§≈2 _ h #># #.#.# #.###..##...###..#.# #.# #.#.# #.# #..###.## #..#.#.# #.# #.#.###.###..###..###..#.#.# #.# #.#....................#.#.# #.# #.......###....... #.# #....###....##.##.##..##..## #.# ##.....##.##.###############  h #.# #.§.....§§)..#.......#....†.. #.# #§≈.≈≈§≈≈.≈.@#.#.#.#.#.#.#.# #.###.≈.....§.≈.................. #....§≈.≈...≈.≈..############+### ###.#.≈.≈._.≈.≈..# *,,,,,,*,,,,,* #.#.≈.≈...≈.§.## *,,,,**#.#§§§§.....≈..#**,***********#.#.≈§≈§≈≈≈.§.#.#.#*#......).........#*##...#######...### h -.#..≈§§≈.§.§§§§≈§.§§§≈≈≈.. h D===3 h  h  h.# #.#.# #.# #..###.## #..#.#.# .# #.#.###.###..###..###..#.#.# .# #.#....................#.#.#* .# #.......###........ .# #....###....##.##.##..##..## .# ##.....##.##.############### .# #.§.......)..#.......#....†.. .# #§≈.≈≈§§≈.§..#.#.#.#.#.#.#.#.# .###.≈.......≈..@............... ....§≈.≈...≈.≈..############+#### ##.#.≈.≈._§§§≈..# *,,,,,,*,,,,,*  h #.#.≈.≈..§≈§§.## *,,,,**  #.#§§§§..§§§≈..#**,***********  #.#.≈§≈§≈≈≈.§.#.#.#*  #......).........#*  ##...#######...###### ### h§.§.§§§≈....§§..≈§§§4 h hj# #.#.# #.# #..###.## #..#.#.# # #.#.###.###..###..###..#.#.# # #.#...#.#.#* # #.###..*  h[&# #....###....##.##.##..##..##.* # ##.....##.##.#######* # #.§...§.§.§§.#.......#....†..#, # #§≈.≈≈§§≈§≈..#.#.#.#.#.#.#.#.#. ###.≈.§§.§≈.≈...≈§§..#+# #.#.≈.≈._§§§≈..# *,,,,,,*,,,,,* #.#.≈.≈..§§§§.# #.#§§§§..§§§≈.  h]#.#.≈§≈§≈≈≈.§. #......)..... ##...#######...###  h$#.§§≈§§§§≈.≈§§§.§§≈ h&5 h  h #.#.# #.# #..###.## #..#.#.#  #.#.###.###..###..###..#.#.#  #.#.#.#.#**  #.###.*  #....###....##.##.##..##..##.*  ##.....##.##.########*  #.§...§.§§§§.#.......#....†..#,  #§≈.≈≈§§≈§§..#.#.#.#.#.#.#.#.#.*.≈.§§.§≈.≈...§§≈..#+# .#.≈.≈._.≈§§§.# *,,,,,,*,,,,,* .#.≈.≈...§§≈  h§§≈≈.6 h3&#.#.# #.# #..###.## #..#.#.#  #.#.###.###..###..###..#.#.#  #.#.#.#.#**  #.###.*  #....###....##.##.##..##..##.* ##.....##.##.#########* #.§...§.§§§§.#.......#....†..#, #§≈.≈≈§§≈§§§.#.#.#.#.#.#.#.#.#.*, #.≈......§≈§., .§≈.≈...≈.≈..#+######* #.≈.≈._.≈§§§.# *,,,,,,*,,,,,* .§..≈.....7 hG# hC;#.#.# #.# #..###.## #..#.#.# #.#.###.###..###..###..#.#.# #.#.#.#.#** #.###.* #....###....##.##.##..##..##.* .....##.##.##########* .§...§.§§§§.#.......#....†..#, §≈.≈≈§§≈.§..#.#.#.#.#.#.#.#.#.*,* .≈.≈., §≈.≈...≈.≈..#+######* .≈.≈._.≈§§§.# *,,,,,,*,,,,,*  h<K≈§ h&8 h hA.#.# #.# #..###.## #..#.#.# .#.###.###..###..###..#.#.# .#.#.#.#** .###.* ....###....##.##.##..##..##.* .....##.##.##########* §...§.§§§§.#.......#....†..#, ≈.≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.*,*, ≈.≈., ≈.≈...≈.§..#+######* ≈.≈._.≈§§§.# *,,,,,,*,,,,,* 9 h#.# #.# #..###.## #..#.#.# # #.###.###..###..###..#.#.# # #.#.#.#** ####.* ###....##.##.##..##..##.* ##.##.#######* ...§.§§§§.#.......#....†..#, .≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.*,*,* .≈., .≈...≈.§..#+######* .≈._.≈§§§.# *,,,,,,*,,,,,*  h&D30 h(.# #.# #..###.## #..#.#.# #. .###.###..###..###..#.#.# #. .#.#.#** ####.* ####....##.##.##..##..##.* ###.##.#################*§.§§§§.#.......#....†..#, ≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.*,*,*,≈., ≈...≈.§..#+######*  h≈._.≈§§§.# *,,,,,,*,,,,,*   h h<1 hU h^# #.# #..###.## #..#.#.# #.# ###.###..###..###..#.#.# #.#.#.#** ##.###.* #. .###....##.##.##..##..##.* ###.##.#################*# . h&_§.§§§§.#.......#....†..#,#§§≈.≈..#.#.#.#.#.#.#.#.#.*,*,*,#≈.,,,,,. ...≈.§..#+######*****# ._.≈§§§.# *,,,,,,*,,,,,*  hOe hf&2 hi hk h #.# #..###.## #..#.#.# #.#.###..###..###..#.#.# #.#.#.#** ##.####.* #. ###....##.##.##..##..##.* ##. .##.##.#################*#. §.§§§§.#.......#....†..#,#. §§≈.≈..#.#.#.#.#.#.#.#.#.*,*,*,#.≈.,,,,,.≈.§..#+######*****# _.≈§§§.# *,,,,,,*,,,,,*  h^<3 hL hL h(c!#.# #..###.## #..#.#.# #.##. #.###..###..###..#.#.# #.#.#.#** ##.#.###. hd* #.....##.##.##..##..##.* ##.# ##.##.#################*#.# .§§§§.#.......#....†..#,#.#≈.≈..#.#.#.#.#.#.#.#.#.*,*,*,#.#≈.,,,,,..# .≈.§..# hd+######*****# .≈§§§.# *,,,,,,*,,,,,*  hf  hk hl&4 hv h.# #..###.## #..#.#.# #.##.P .###..###..###..#.#.# #.#.#.#** ##.#.P .###.* #. #....##.##.##..##..##.* ##.# #.##.#######*#.# §§§§.#.#....†..#,#.# ≈.≈..#.#.#.#.#.#.#.#.#.#,*,*,#.# ≈.,,,,,..# ≈.§..#+######*****### ≈§§§.# *,,,,,,*,,,,,* 5 h9 'gl.o.#####l   iguana (asleep)o   orc wizard (asleep)g   goblin (asleep)  You open the door. g..g   goblin  A goblin, an iguana and an orc wizard come into view.6Freeze h?  hG 7 _The orc wizard moves out of view. h3Q h7  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h ^.# #..###.## #..#.#.##.##.P MrZuerg the Chiller .###..###..###..#.#.##..... Mountain Dwarf of Vehumet ......  h L................#.#.#** ##.#.P Health: 45/45 ======================== .###..................* #.... Magic: 5/8===============--------- #....##.##.##..##..##.* ##.## AC: 11Str: 10 #.##.#################*******#.# EV: 11Int: 18  h ^§§§§.#.......#.***†..#,,,,,,,#.# SH: 0Dex: 12 ≈.≈..#.#.#.#.#*****#.#.#,*,*,#.# XL:  6 Next: 93% Place: Dungeon:4  h T..≈..........***@***....,,,,,..# Noise: ---------  Time: 4036.1 (0.0) ≈.§..#########***g*#####*****### -) Nothing wielded ≈§§§.# *,,,,,,*,,*l**Cast: Freeze §§≈.## **,,,,,,,,..## §§≈..#**,********### ≈.§.#.#.#*l   iguana (asleep) .......#*g   goblin ##...########A goblin, an iguana and an orc wizard come into view. _The orc wizard moves out of view.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hU.# #..###.## #..#.#.##.##.P MrZuerg the Chiller .###..###..###..#.#.##..... Mountain Dwarf of Vehumet ...... ................#.#.#** ##.#.P Health: 45/45 ======================== .###..................* #.... Magic: 5/8===============--------- #....##.##.##..##..##.* ##.## AC: 11Str: 10 #.##.#################*******#.# EV: 11Int: 18 §§§§.#.......#....†..#,,,,,,,#.# SH: 0 hSXDex: 12 ≈.≈..#.#.#.#.#.#.#.#.#.#,*,*,#.# XL:  6 Next: 93% Place: Dungeon:4 ..≈.............@.......,,,,,..# Noise: ---------  Time: 4036.1 (0.0) ≈.§..############g######*****### -) Nothing wielded ≈§§§.# *,,,,,,*,,.l.*Cast: Freeze §§≈.## **,,,,,,,,..## §§≈..#**,********### ≈.§.#.#.#*l   iguana (asleep) .......#*g   goblin ##...########Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The iguana hisses angrily.  The wall freezes the goblin.  You kill the goblin! hk\rPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.iguana hisses angrily.wall freezes the goblin.  You kill the goblin!  Vehumet accepts your kill. h9a....#.#....@...###l#o..lo   orc wizard h ww4==7.1 (1Ramparts  hz####l# h2 _The wall freezes the iguana. h:  #.####l#.  The wall freezes the orc wizard! The wall freezes the iguana.-8###l# h<W _The iguana completely misses you. h~   The wall freezes the iguana but does no damage.####l#oo   orc wizard4--9 h‚ ####l# h + _The iguana bites you. h &  h ####l# The wall freezes the iguana. The iguana bites you! h #.####l#* hr U #.####l#  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! h{ w####{ h l38----==40 h n#.###l# hA _Deactivating autopickup; reactivate with Ctrl-A. h( hPKN #.####.  The wall freezes the iguana but does no damage.9-----1#.####l# _The iguana closely misses you. hJl#.####l#{ 40=--2##l#.{ _The wall freezes the iguana. The iguana closely misses you. h8}  The wall freezes the iguana.  You kill the iguana! h: h=A#.####)#. h8B hoH.# #..###.## #..#.#.##.##.P MrZuerg the Chiller .###..###..###..#.#.##..... Mountain Dwarf of Vehumet ...... ................#.#.#** ##.#.P Health: 42/45 ======================-- .###..................* #.... Magic: 5/8===============--------- #....##.##.##..##..##.* ##.## AC: 11Str: 10 #.##.#################*******#.# EV: 11Int: 18  h3K§§§§.#.......#....†..#,,,,,,,#.# SH: 0Dex: 12 ≈.≈..#.#.#.#.#.#.#.#.#.#,*,*,#.# XL:  6 Next: 104% Place: Dungeon:4 ..≈.............@.......,,,,,..# Noise: ---------  Time: 4043.1 (1.0) ≈.§..############)######*****### -) Nothing wielded ≈§§§.# *,,,,,,*,,...*Cast: Freeze §§≈.## **,,,,,,,,..##Ramparts §§≈..#**,********### ≈.§.#.#.#* .......#* ##...######## _Deactivating autopickup; reactivate with Ctrl-A.The wall freezes the iguana but does no damage. _The iguana closely misses you. _The wall freezes the iguana. The iguana closely misses you.The wall freezes the iguana.  You kill the iguana! hWN[m - _Vehumet accepts your kill.You have reached level 7! h V/  --more-- hR6/50=9--7 2% Freeze h 9# h{4 _ hM  h #.####)#{ h_ 574 _ h ###)#{. h  h  h ....#.#....@...###)#.... hn 8=6===5 hƨ  h4 4 _The frozen ramparts melt away. h) ht9=6 h hsj M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS h} h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hDO#.# #..###.## #..#.#.# #.##. #.###..###..###..#.#.# #.#.#.#** ##.#. ..###.* # ##....##.##.##..##..##.* ##. ##.##.#######*#.# .§§§§.#.#....†..#,#.# §≈.≈..#.#.#.#.#.#.#.#.#.#,*,*,#.#.≈..,,,,,..# .≈.§..#)######*****### .≈§§§.# *,,,,,,*,,...* .§§≈.## **,..##§≈..#**,*### ≈≈.§.#.#.#* .#* ###...###  ##### h.R *A magic dart appears from out of thin air! hLH.{ h]4--=7 h hz. _The magic dart hits you. hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h _Unknown command. h4M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h7#.# #..###.## #..#.#.##.##. MrZuerg the Chiller #.###..###..###..#.#.##.... Mountain Dwarf of Vehumet ...... .................#.#.#** ##.#. Health: 44/50 =====================--- ..###..................* #... Magic: 3/9========---------------- ##....##.##.##..##..##.* ##.# AC: 11Str: 10 ##.##.#################*******#.# EV: 11Int: 18 .§§§§.#.......**.***..#,,,,,,,#.# SH: 0Dex: 12 §≈.≈..#.#.#.#*******#.#.#,*,*,#.# XL:  7 Next:  2% Place: Dungeon:4 ...≈.........***@***.....,,,,,..# Noise: =--------[33 h~m  Time: 4047.1 (0.0) .≈.§..########*****######*****### -) Nothing wielded .≈§§§.# *,,,,,,*,,...*Cast: Freeze .§§≈.## **,,,,,,,,..## §§§≈..#**,********### ≈≈.§.#.#.#* ........#* ###...######## _Unknown command.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate h9 ^#.# #..###.## #..#.#.##.##. MrZuerg the Chiller #.###..###..###..#.#.##.... Mountain Dwarf of Vehumet ......  h< .................#.#.#** ##.#. Health: 44/50 =====================--- ..###..................* #... Magic: 3/9========---------------- ##....##.##.##..##..##.* ##.# AC: 11Str: 10 ##.##.#################*******#.# EV: 11Int: 18 .§§§§.#.......#....†..#,,,,,,,#.# SH: 0Dex: 12 §≈.≈..#.#.#.#.#.#.#.#.#.#,*,*,#.# XL:  7 Next:  2% Place: Dungeon:4 ...≈............@........,,,,,..# Noise: =--------  Time: 4047.1 (0.0) .≈.§..############{######*****### -) Nothing wielded .≈§§§.# *,,,,,,*,,...*Cast: Freeze .§§≈.## **,,,,,,,,..[33 hz> m## §§§≈..#**,********### ≈≈.§.#.#.#* ........#* ###...########Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h? mCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic. hbM 9) h P z6=-8.1 (1Contam  huQ  hV  hY onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contam hpZ Finated with residual magic. _Nothing appears to happen. h 7==9 hV  hG`_Something hits you but does no damage. h M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv#.# #..###.## #..#.#.##.##. MrZuerg the Chiller #.###..###..###..#.#.##.... Mountain Dwarf of Vehumet ...... .................#.#.#** ##.#. Health: 47/50 ======================-- ..###..................* #... Magic: 0/9------------------------ ##....##.##.##..##..##.* ##.# AC: 11Str: 10 ##.##.#################*******#.# EV: 11Int: 18 .§§§§.#.......**.***..#,,,,,,,#.# SH: 0Dex: 12 §≈.≈..#.#.#.#*******#.#.#,*,*,#.# XL:  7 Next:  2% Place: Dungeon:4 ...≈.........***@***.....,,,,,..# Noise: =--------  [4 h$  0mTime: 4049.1 (0.0) .≈.§..########*****######*****### -) Nothing wielded .≈§§§.# *,,,,,,*,,...*Cast: Freeze .§§≈.## **,,,,,,,,..##Contam §§§≈..#**,********### ≈≈.§.#.#.#* ........#* ###...######## _Something hits you but does no damage.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate h ? #.# #..###.## #..#.#.##.##. MrZuerg the Chiller #.###..###..###..#.#.##.... Mountain Dwarf of Vehumet ...... .................#.#.#** ##.#. Health: 47/50 ======================-- ..###..................* #... Magic: 0/9------------------------ ##....##.##.##..##..##.* ##.# AC: 11Str: 10 ##.##.#################*******#.# EV: 11Int: 18  hA .§§§§.#.......#....†..#,,,,,,,#.# SH: 0Dex: 12 §≈.≈..#.#.#.#.#.#.#.#.#.#,*,*,#.# XL:  7 Next:  2% Place: Dungeon:4 ...≈............@........,,,,,..# Noise: =--------  Time: 4049.1 (0.0) .≈.§..############)######*****### -) Nothing wielded .≈§§§.# *,,,,,,*,,...*Cast: Freeze .§§≈.## **,,,,,,,,..##Contam §§§≈..#**,********### ≈≈.§.#.#.#* ........#* ###...######## _Something hits you but does no damage.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts ([0;10;1 hB mdangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.8==50.1 (1Ramparts Contam  hhF #.#.#### hH   Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ h^J k freezes something. Something hits you but does no damage. hqY####9=-1##.#.#### h _The wall freezes something. Something hits you but does no damage. hR  The wall freezes something.  Vehumet accepts your kill. h ##)####Reactivating autopickup. h" 50=7--2 h' ##.##### h8* 6 _You feel a bit more experienced. h ##.#.## h @-3 h ##.#.##### hU  h##.#.#####1==4 hۋ#.##### h ha  hy  h~  hZ ##.#.#### h i ##5 h W##You start resting. h ) h z###### h K _Your magical contamination has completely faded away. h4 hO hPf= h, h hQ== h h4~#.....#.#.#....@)..#### 8.1 (3 _You start resting.9.1 (4 _The frozen ramparts melt away. hR 3 hS  h a n hb  hf , hh  hwr a2=== ht  hy , h*{  h , h߀  hނ , hƃ  h: Q=== h  h , h  hʍ , h  hE , hy  h , hݕ  hk U3=== h  h  h\ , h1  h` , h  h , h  h Q=== h@  h  h!  hĭ  h7 , hv  h , h  h , h׸  h , h  h j4== h  h , h  hM , h  hP , h  h P== hT  hi , h  h , hB  hq , h  h , hW  h e5=== h  h0 , hd  h , hX  ho , hz  h ,===6=== h n h{  h| ;=== h  h  h , hn  h , h  h1 , hz  h# , hM$  h~& N7== h&  h'  h* , h,,  h6. , hv/  h1 , h2  h4 P== ha6  h@9 , h:  h< , h>  hcA , hB  h_E , hF  hI 98 hJ *=== h6K  hM , hN  h1Q , hhR  hT , hU  hX Q=== hZ  h"\ , hb]  hV_ , hn`  hb , hc  he , h^g  ho _ _You start resting. ht 1126.1 (67.0) ht 79=== hu %7.1 (68 h*y  hz % _Magic restored. h)..# #..###.## #..#.#.# #.##.P .###..###..###..#.#.# #.#.#.#** ##.#.P .###.* #. #....##.##.##..##..##.* ##.# #.##.#######*#.# §§§§.#.#....†..#,#.# ≈.≈..#.#.#.#.#.#.#.#.#.#,*,*,#.# ≈..,,,,,..# ≈.§..#)######*****### ≈§§§.# *,,,,,,*,,...* §§≈.## **,..##≈..#**,*### 8.1 (1.0)  Things that are here: _a +0 dagger; a +0 robe hhy###..###..###..#.#.# #.....>..............#.#.#** ##.#.PP ###.....* #... ....##.##.##..##..##.* ##.### .##.#################*******#.#  h{w§§§.#.......#....†..#,,,,,,,#.# .≈..#.#.#.#.#.#.#.#.#.#.*,*,#.# .≈.............)........,,,,..# §..############@######*****### §§§.# *,,,,,,#.....# §≈.## **,,,.......## ≈..#**,**######### .§.#.#.#* ......#* #...######  h{ hՆ-9 _ h h  There is an open door here.  Things that are here: _a +0 club; an iguana corpse hA % .............** ##.#.PP ###......* #.... ....##.##.##..##..###.### .##.#################*******#.# §§§.#.......#....†..#,,,,,,, .≈..#.#.#.#.#.#.#.#.#.#.*,*...........)........,,,,. .§..############)######*****## §§§.# *,,,,,,#..@..# ≈.## **,.........#.#**,*##########  h D30 _ h~  h  hi###.......* #.... #....##.##.##..##..##.* ##.## #.##.#################*******#.# §§§§.#.......#....†..#,,,,,,,#.# ≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,#.# ..≈.............)........,,,,..#  hkj≈.§..############)######*****### ≈§§§.# *,(....#.....# ≈.## **.....#§≈..#**,######### ≈.§.#.#.#* ..... ##...###  #####  hy hD===1 h( h_) _Found 5 boomerangs. h.###.* # ##....##.##.##..##..##.* ##. ##.##. h(#####*#.# .§§§§.#.#....†..#,#.# §≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,#.#.≈.)........,,,,..# .≈.§..######)######*****### .≈§§§.# *.(....#.....# .§§≈.## *#.##§≈..#**.# h}≈.§.#.#.#* .#* ###...###  ##### h h7&2 h h h .###.* ##....##.##.##..##..##.* ##. .##.##.####*#. §.§§§§.#.#....†..#,#.§≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,#..≈.)........,,,,.. ..≈.§..#####)######***** _.≈§§§.# #.(....#.....#.§§≈.## *#.## .§§§≈..#*#.#≈.§.#.#.#* .#* ####...###  #####3 h.###.* # .###....##.##.##..##..##.* ## ..##.##.#*# .§.§§§§.#.#....†..#,# ≈§§≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,#.≈.)........,,,,.≈.§..######)######***** ._.≈§§§.# #.(....#.....#.§§≈.## *#.## ..§§§≈..#*#.# §≈≈≈.§.#.#.#* ).#* #####...###  #####4 h+R.###.* # ..###....##.##.##..##..##.* .##.##.#* ..§.§§§§.#.#....†..#,≈§§≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,.≈.)........,,,, ≈...≈.§..#####)######***** ≈._.≈§§§.# #.(....#.....# ≈...§§≈.## *#.## §..§§§≈..#*#.# ≈§≈≈≈.§.#.#.#* .).#* ######...###  #####5 h/.###.* .###....##.##.##..##..##.* .##.##.#.§.§§§§.#.#....†..# .≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.#.*,*.≈.). .≈...≈.§..#####)###### .≈._.≈§§§.# #.(....#.....# .≈...§§≈.## *#.##§..§§§≈..#*#.# §≈§≈≈≈.§.#.#.#* ..).#* #...### # #####6 h_+.###.*.###....##.##.##..##..##.*.##.##.# §...§.§§§§.#.#....†..# ≈.≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.#.*, ≈.≈.). ≈.≈...≈.§..## h`n###)###### ≈.≈._.≈§§§.# #.(....#.....# ≈.≈...§§≈.## *#.##§..§§§≈..#*#.# ≈§≈§≈≈≈.§.#.#.#*.)..#* .#...### # hOaU# ### hk hl&7 hs hu h #.###.* #....###....##.##.##..##..##.* #.....##.##.# .§...§.§§§§.#.#....†..# §≈.≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.#.* .≈.≈.) h& b. §≈.≈...≈.§..#####)###### .≈.≈._.≈§§§.# #.(....#.....# .≈.≈...§§≈.## *#.##§..§§§≈..#*#.# .≈§≈§≈≈≈.§.#.#.#*.)... h #* ..#...### ### ##### hO  h &8 hZ'  h#*  h|1.###.* ....###....##.##.##..##..##.* .....##.##.#* §...§.§§§§.#.#....†..#, ≈.≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.#.*, ≈. h-}≈.)., ≈.≈...≈.§..#####)######*  h}≈.≈._.≈§§§.# #.(....#.....# ≈.≈...§§≈.## *#.## ..§§§≈..#*#.#  h(7≈§≈§≈≈≈.§.#.#.#* )...#*#...###  h h&9 h h8 hk ###.* ###....##.##.##..##..##.* ##.##.#* ...§.§§§§.#.#....†..#, .≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.#.*,* .≈.)., .≈...≈.§..#####)######*  h *.≈._.≈§§§.# #.(....#.....# .≈...§§≈.## *#.## ..§§§≈..#*#.# §≈§≈≈≈.§.#.#.#* ).. hD #* #...### ##### h  h '40 h  hC  hB ###.* ####....##.##.##..##..##.* ###.##.#*§.§§§§.#.#....†..#, ≈≈§§≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,≈.)., ≈...≈.§..#####)######* ≈._.≈§§§.# #.(....#.....# ≈...§§≈.## *#.## ..§§§≈..#*#.#  hC c≈§≈≈≈.§.#.#.#*   h <1 hA  h^  h M###.* #. .###....##.##.##..##..##.* ###.##.#*# .§.§§§§.#.#....†..#,#§§≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,#≈.)........,,,,. ...≈.§..#####)######*****# ._.≈§§§.# #.(....#.....# ...§§≈.## *#.## ..§§§≈..#*#.# §≈≈≈.§.#.#.#*  h$  hK& &2 hW-  h0  hg h###.* #. ###....##.##.##..##..##.* ##. .##.##.#*#. §.§§§§.#.#....†..#,#. §§≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,#.≈.)........,,,,.≈.§..######)######*****# _.≈§§§.# #.(....#.....# §§≈.## *#.## §§§≈..#*#.# ≈≈≈.§.#.#.#*  h  hݴ &3 hb  h  h...#.#.#** ##.# ..###..................* #.. ##....##.##.##..##..##.* ##.# ##.##.#################*******#.#  hx.§§§§.#.......#....†..#,,,,,,,#.# §≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,#.#.≈.............)........,,,,..  hN.≈.§..############)######*****### .≈§§§.# #.(....#  h≈.## *#.......... §§§≈..#*#.########### ≈≈.§.#.# ........#* ###...######## h" h' hf(&4 h, h?. h4 h+ h hP  hW  h  h  ht h h hW #.#.#** ##.#.P .###.* #. #....##.##.##..##..##.* ##.# #.##.#####*#.# §§§§.#.#....÷..#,#.# ≈.≈..#.#.#.#.#.#.#.#.#.#.*,*,#.# ≈.)........,,,,..# ≈.§..####)######*****### ≈§§§.# #.(....#.@...# §§≈.## *#.## ≈..#*#.# 5 h3y###..###..###..#.#.# #.....>...#.#.#** ##.#.PP ###..................* #....P ....##.##.##..##..##.* ##.### .##.#################*******#.# §§§.#.......#....÷..#,,,,,,,#.# ≈..#.#.#.#.#.#.#.#.#.#.*,*,#.# .≈.............)........,,,,..# .§..############@######*****###§.# #.(....# ≈.## *#.......... §≈..#*#.###########§.#.# ......#* #...### #####6 h.; hCM_Found 5 boomerangs.  There is an open door here.  Things that are here: _a +0 club; an iguana corpse h,N 7 #..###.## #..#.#.# #.##.P.. ##..###..###..#.#.# #.....>. ...#.#.#** ##.#.PP.  hO ##..................* #....P. ...##.##.##..##..##.* ##.#### ##.#################*******#.# §§.#.......#....÷..#,,,,,,,#.# ≈..#.#.#.#.#.#.#.#.#.#.#,*,#.#  hRQ ≈.............).@.......,,,..# ..############)########***###§.# #.(....#.....# ≈.## *#..........##  hoa t≈..#*#.########### §.#.# .....#* ...### #### he  hg -7 _ ht  hbw  ha#..###.## #..#.#.# #.##.P. #..###..###..#.#.# #.....>.#.#.#** ##.#.PP. #.* #....P.##.##.##..##..##.* ##.# #.#########*#.# .#.#....÷..#,#.# ..#.#.#.#.#.#.#.#.#.#.#.*,#.# .)...# ..#)#### .# #.(....#.....# .## *#..........## ..#*#.########### ..### 8 h..###.## #..#.#.# #.##.P...# ..###..###..#.#.# #.....>..##.#.#** ##.#.PP..# .* #....P..# .##.##.##..##..##.* ##.# .########**##***#.# .#.#....÷..#,..,,,,#.#  h#.#.#.#.#.#.#.#.#.#.#.#,#.# )...# #)#### .# #.(....#.....# ## *#..........###*#.########### ...#* .###  hV h/&9 h  hJ h###.## #..#.#.# #.##.P...# ###..###..#.#.# #.....>..# #.#.#** ##.#.PP..# * #....P..# ##.##.##..##..##.* ##.###### ###########***#.# #.#....÷..#...,,,,#.# #.#.#.#.#.#.#.#.#.#.#.#.#.# )...# #)#### # #.(....#.....# .#.#* ..#* ### 50 hY z###.## #..#.#.# #.##.P...# ###..###..#.#.# #.....>..# #.#.#** ##.#.PP..#  hi] * #....P..# .##.##..##..##.* ##.###### ###########*#.# .#....÷..#...$.,,#.# .#.#.#.#.#.#.#.#.#.#.#.#.# ).# )#  #.(....#.....# #.#* .#* h^   h%i  hj &1 hr  hv * _Found 2 gold pieces. h5  .## #..#.#.# #.##.P...# ..###..#.#.# #.....>..# #.#.#** ##.#.PP..#  h * #....P..# .##.##..##..##.* ##.###### ##########*#.# #....÷..#...$.,,#.# #.#.#.#.#.#.#.#.#.#.#.#.# ).# )### #.(....#.....# * # hQ <2 h  h  hc...###..#.#.##.##.....# .## #..#.#.# #.##.P...# #..###..#.#.# #.....>..# #.#.#** ##.#.PP..# .............* #....P..# .##..##..##.* ##.######  hI7######################.# .....#....÷..#...$...#.# #.#.#.#.#.#.#.#@#.#.#.# ........)..............# ########)##############  h}.(....##.........########## * hw h° h&3 h h h ....#.#.## ..###..#.#.##.##.....# .## #..#.#.# #.##.P...# ###..#.#.# #.....>..# #.#.#** ##.#.PP..#  h+ .............* #....P..# .##..##..##.* ##.###### #####################.# ...#....÷..#...@...#.# #.#.#.#.#.#.#.#.#.#.#.# .......)..............# ########)############## (....##......... ########### h <4 há  h  h +5.1 (2 h  h > _You now have 186 gold pieces (gained 2). h7T  hY MrZuerg the Chiller (MDIE)Turns: 4124, Time: 00:17:23 Health: 50/50AC: 11 Str: 10 XL: 7 Next: 7% Magic: 9/9EV: 11 Int: 18 God: Vehumet [......] Gold: 186SH:  0 Dex: 12 Spells: 2/9 levels left rFire + . .  h/Z - Nothing wielded rCold + . . (no offhand) rNeg . . .a - +0 robe rPois . hZ de - +1 helmet rElec .n - scarf {rC+ rF+} rCorr + s - +1 pair of gloves  hr[ VSInv .k - +4 pair of boots "Pecusi" {+Inv Dex+2} Will .....c - amulet of regeneration Stlth ++ h \ &i - ring of resist corrosion HPRegen 1.08/turn (no ring) MPRegen 0.11/turn %: no passive effects  h\ @: no status effects A: runic magic, artefact enchanting h hoq.......#..#.## #.###....#MrZuerg the Chiller ..###..#.#.## #.##.....#Mountain Dwarf of Vehumet ...... .## #..#.#.##.##.P...#Health: 50/50 ======================== ..###..#.#.##.....>..#Magic: 9/9 hY======================== .......#.#.#** ##.#.PP..#AC: 11Str: 10 .............* #....P..#EV: 11 hInt: 18 #.##..##..##.* ##.######SH: 0Dex: 12 #####################.# hgXL:  7 Next:  7% Place: Dungeon:4 ....#....÷..#...@...#.#Noise: ---------  Time: 4155.1 (0.0) #.#.#.#.#.#.#.#.#.#.#.#-) Nothing wielded  h{.......)..............#Cast: Freeze ########)############## (....#.....# ..........## ########### *_Found 5 boomerangs.  There is an open door here.  Things that are here: _a +0 club; an iguana corpse _Found 2 gold pieces. _You now have 186 gold pieces (gained 2). h h[3 h"] hf hfpX h,r, hvt hw h{, hW~ h2 h·, h hŒ h, h h h, hԗ h h˛, h h  hrB h_Found 2 gold pieces. _You now have 186 gold pieces (gained 2).  There is an open door here.  Things that are here:  a +0 club; an iguana corpse h h] _ h h h, h! h h-X h9, h ht h, h^ h hb, h h h, hb h h, h hi h, h h h1, h hQ hU, hU h hh, h h h , hr h h, h  h  hg , h  h  h , h  h  h , h&  h  h , hq  h"  h$ , h&  h(  h+ , h,  h/  h2 , h4  h77  h: , h;  h>  h@ , h`B  hD  h@G , hH  hJ  h}M , h.O  hfS  hgV , hX  h  You see here a +0 dagger. hf 5 _ h h  hi  h[l  hl  h[n  ht B hu  hw  hz , hC|  h!  h ### *#.......##...## ## #.........†....#* ##.......##.....##### .# #.........,.....,..# .# #.#...####*.....##.# .# ########.##.## *,*#......## .# #..........#######.#........ .#####.###....[.....S........#.##.#..........@####**##.#.*##.# # h} Z###.#.###...[......# #..** ##. # #.#.###..#....##.# #.## ## # #..).....#....##.## #..## ##. # #...###.##....#...####.#.###[# # #...# #.##...).........#..#.## S   adder (asleep) #.#.# #.###..##...###..#.#.## # #.#.# #.# #..###.## #..#.#.# # #.#.###.###..###..###..#.#.# h= 094.1 (39.0) h ,5.1 (40 hh  hj Y _An adder comes into view. h@H        #  #.  ########.##.##  #..........#######.#....[.....S..........@##...[......# #..** # #..#....##.# #.## # #..).....#....##.## #..## # hI #....#[ # #...# #.##...). # #.#.# #.###..## # #.#.# #.# #..  # .  hM        #  #.  ########.##.##  #..........#######.#....[.....S..........@##...[......# #..**  #..#....##.# #.##  #..).....#....##.## #..##  #....#[ #...# #.##...). #.#.# #.###..## #.#.# #.# #..  . hF h h hG _An adder is nearby! h} hy M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE ..###*#.......##...##MrZuerg the Chiller .###.........†....#*Mountain Dwarf of Vehumet ...... .###.......##.....##### Health: 50/50 ======================== .##.........,.....,..# Magic: 6/9================-------- .##.#...####*.....##.# AC: 11Str: 10 .# ########.##.## *,*#......## EV: 11Int: 18 .# #.........****####.#........ SH: 0Dex: 12 .#####.###....[*****S........#.## XL:  7 Next:  7% Place: Dungeon:4 .....#..........@*###**##.#.*##.# Noise: ---------  Time: 4195.1 (0.0) ####.#.###...[.. h#K ****# #..** ##. -) Nothing wielded # #.#.###..#...****# #.## ## Cast: Freeze # #..).....#...*##.## #..## ##. # #...###.##....#...####.#.###[# # #...# #.##...).........#..#.## S   adder (asleep) # #.#.# #.###..##...###..#.#.## # #.#.# #.# #..###.## #..#.#.# # #.#.###.###..###..###..#.#.# _An adder comes into view. _An adder is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of fai haN lure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate h_ ..###*#.......##...##MrZuerg the Chiller .###.........†....#*Mountain Dwarf of Vehumet ...... .###.......##.....##### Health: 50/50 ======================== .##.........,.....,..# Magic: 9/9======================== .##.#...####*.....##.# AC: 11Str: 10 .# ########.##.## *,*#......## EV: 11Int: 18 .# #..........#######.#........ SH: 0Dex: 12 .#####.###....[.....S........#.## XL:  7 Next:  7% Place: Dungeon:4 .....#..........@####**##.#.*##.# Noise: ---------  Time: 4195.1 (0.0) ####.#.###...[......# ht  #..** ##. -) Nothing wielded # #.#.###..#....##.# #.## ## Cast: Freeze # #..).....#....##.## #..## ##. # #...###.##....#...####.#.###[# # #...# #.##...).........#..#.## S   adder (asleep) # #.#.# #.###..##...###..#.#.## # #.#.# #.# #..###.## #..#.#.# # #.#.###.###..###..###..#.#.# _An adder is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting:  hu HFrozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. h  h . _ h).###########**.## ##*##...## # ##..†....#* # # ##.##.....##### # # #.........,.....,..# # # #.#...####*.....##.# # ########.##.## *,*#......### # #..........#######.#......... #####.###....[..@..S........#.## ....#...........########.#.*##.## ###.#.###...[......# #..** ##.  #.#.###..#....##.# #.##  #..).....#....##.## #..## ##.  #...###.##....#...####.#.###[  #...# #.##...).........#.  #.#.# #.###..#[4 hQ0m#...###..#.#.#  #.#.# #.# #..###.##  he6.1 (1 _ h?M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ...##########.....##**.### MrZuerg the Chiller .###*#.......##...### Mountain Dwarf of Vehumet ...... ###.........†....#* # Health: 50/50 ======================== ###.......##.....##### # Magic: 6/9================-------- ##.........,.....,..# # AC: 11Str: 10 ##.#...####*.....##.# # EV: 11Int: 18 # ########.##.## *,*#......### SH: 0Dex: 12 # #.........*****###.#......... XL:  7 Next:  7% Place: Dungeon:4 #####.###....[**@**S........#.### Noise: ---------  Time: 4196.1 (0.0) ....#... h .......****#####.#.*##.## -) Nothing wielded ###.#.###...[..*...# #..** ##.# Cast: Freeze#.#.###..#....##.# #.## ##.#..).....#....##.## #..## ##.##...###.##....#...####.#.###[## S   adder (asleep)#...# #.##...).........#..#.###.#.# #.###..##...###..#.#.###.#.# #.# #..###.## #..#.#.#Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, h% = Dir - look around, f - activate h2...##########.....##**.### MrZuerg the Chiller .###*#.......##...### Mountain Dwarf of Vehumet ...... ###.........†....#* # Health: 50/50 ======================== ###.......##.....##### # Magic: 6/9================-------- ##.........,.....,..# # AC: 11Str: 10 # h#.#...####*.....##.# # EV: 11Int: 18 # ########.##.## *,*#......### SH: 0Dex: 12 # #..........#######.#......... XL:  7 Next:  7% Place: Dungeon:4 #####.###....[..@..S........#.### Noise: ---------  Time: 4196.1 (0.0) ....#...........########.#.*##.## -) Nothing wielded ###.#.###...[......# #..** ##.# Cast: Freeze#.#.###..#....##.# #.## ##.#..).....#....##.## #..## ##.##...###.##....#...####.#.###[## S [42 hdm  adder (asleep)#...# #.##...).........#..#.###.#.# #.###..##...###..#.#.###.#.# #.# #..###.## #..#.#.#Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The adder hisses angrily.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.adder hisses angrily.wall freezes the adder. The adder seems to slow down. h.a.####..@S...###.S  slow) h==7.1 (1FreezeRamparts  hb##### hO _The wall freezes the adder. The adder seems to slow down. h g (####--8###### h {  The wall freezes the adder!  You kill the adder! hw ###.## h 9--9Freeze h g#### h Z _Vehumet accepts your kill. hd###### h(200 h##### h` h4 h[ hB hh, h hl!, h# h', h\* h/m7== hF2 h7` _The frozen ramparts melt away. hL9 hj=, h? hE, hG hWLP== hN hsR, hS hvV, hX hCZ, h[ h^ hh_ ha hgdc8=== he hh, h j hl, h n hq, h~r h@uQ=== hv hy, hz h}, h h, hr h+, h hc9=== h h' h, h h h, h hw hҠ, h/ hɣ h!Q=== hB h̩ hǪ hx h; h h?, h h޷ h, h h h  h h h hj, h hu hj, h h, h, h hn, h5 ho h, h hP hh, h he  You see here an iguana skeleton. h h _ h h(  h , h? hF h h h2 h" h, h h h!, h! h# h&, hb' ho) hI,, h!- h/ h1, hx3 h9 hL> h1? h@ h' h h h0  h  h h hM h h h hF! h7$ hc( hh) h* h- hm0 hg1 h2 h`5 h> hh@ hA hC hF hG hI hK hM hN hO hR hJU hV h X h_Z h\ h] h-_ ha hd he hg hvi hl hl h^n hp hs ht hv hx h{ h~ hk h h hC h2 hՊ h  h)  hߐDYou see here a ball python skeleton. h h  h_ hP h h h{ h  h h hW  h 6*,,,,,,*  hʪ  hz  h*4*,****,* hެ## h  hDT*,* *,* h#.. h  h_^*,* #,* h#. hı  h*,* #r* ######. ht  h6\*,****.####******#.....< h  hF*,,,,,,...,,,,,,...### hu  h+[*******#.#***######### h޷  h@#@#####......... hF  h##.##>...#######.#  h  hp#...÷§§......# #.#  h   hڼp#..§≈.≈§≈≈§§.###.# h  hA  h#######..≈.§§§...≈.. h$##.# h]  h%$#).......≈.≈≈≈≈≈.≈.....# r   quokka (asleep) h ####.##.##..≈.≈.....≈.###. h| #.........#.≈.≈._.≈.≈.###.## #.###.###.#.≈.≈...≈.≈§...... hK063.1 (63.0) h h. h%r h≈ h%r h h h h%4.1 (64 h  hm   hF h5_A quokka comes into view. h h U$   *,* *,* *,* #,* *,* #.*  ####< ... #.# #@# ##.##>  #...÷§§......# #.#  #..≈≈.###.#  #..≈...##.#  #).......≈......#  #..≈.≈.....≈.###.#  .#.≈.≈._.≈.≈. § ha    *,* *,* *,* #,* *,* #.*  ####< ... #.# #@# ##.##>  #...÷§§......# #.#  #..≈≈. #..≈.. #).......≈......#  #..≈.≈.....≈. .#.≈.≈._.≈.≈. § _A quokka is nearby! h******,,,, **##*.,  #.* ######..####r#########*#.....<..................######*******#@#***#########... #.#####.........###.##>...#######...÷§§......#  #..≈≈.≈§≈≈§§.#######..≈.§§§...≈..## #).......≈.≈≈≈≈≈.≈....###.##.##..≈.≈.....≈.###.#......._.≈.≈.###.## h .r§§§§§..5.1 (1.0)Freeze _ h4# hJ M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ********MrZuerg the Chiller*,,,,,,*Mountain Dwarf of Vehumet ......*,****,*### Health: 50/50 ========================*,* *,*#.. Magic: 6/9================--------*,* #,*#.# AC: 11Str: 10*,* #**######.# EV: 11Int: 18*.####*****#####*#.....<# SH: 0Dex: 12*.....*r****.......###### XL:  7 Next:  9% Place: Dungeon:4********@****#########... Noise: ---------  Time: 4265.1 (0.0)***####.........## -) Nothing wielded#***#[0;1 h' 0;1m>...#######.# Cast: Freeze#***÷§§......# #.##..§≈.≈§≈≈§§.###.########.§§§§§§...≈..##.# r   quokka#).......§.≈≈≈≈≈.≈.....#####.##.##..≈.≈.....≈.###.##.........#.≈.≈._.≈.≈.###.## _A quokka comes into view. _A quokka is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate h********MrZuerg the Chiller*,,,,,,*Mountain Dwarf of Vehumet ......*,****,*### Health: 50/50 ========================*,* *,*#.. Magic: 6/9================--------*,* #,*#.# AC: 11Str: 10*,* #.*######.# EV: 11Int: 18*.####.#########*#.....<# SH: 0Dex: 12*......r...........###### XL:  7 Next:  9% Place: Dungeon:4*******#@#***#########... Noise: ---------  Time: 4265.1 (0.0)#.#####.........## -) Nothing wielded##.##>...#######.# Cast:  h7Freeze#...÷§§......# #.##..§≈.≈§≈≈§§.###.########.§§§§§§...≈..##.# r   quokka#).......§.≈≈≈≈≈.≈.....#####.##.##..≈.≈.....≈.###.##.........#.≈.≈._.≈.≈.###.##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the quokka.  You kill the quokka! hŻ..####.†....#@##.##.#...≈§  h==6.1 (1FreezeRamparts  h_###@###.# hgasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the quokka.  You kill the quokka! _Vehumet accepts your kill. h #####.##.#.≈.. h /--7 h ######.# h6  hB###@##.## hCy≈.--8 hH####.##.# h+K h 4 h  h B h> , h  h , h  h , h  h , h  h e7== hZ  hL , h  hM , h7  hn 7 h  h } _The frozen ramparts melt away.== h  h , h  hA  hv , h9  h1 c8=== hy  h , hU  h  , h  h% , h  h Q=== h  hn , h  h! , h"  h)% , h&  h( , h)  hv, , h-  h/ c9=== h;2  h3  h5 , hp6  h7  h2: , h;  h<  h ? , h?  hA  hC Q=== hD  hG b  You see here a quokka corpse. hJ  h|J  _ hHK  hM  hO , hP  h`R  hDT , hT  hV  hX , h|Y  h0[  hj] , h!^  h_  ha , hib  hc  h#e , he  h g  hh , hhi  hjj  hk , hl  hm  ho , hdo  hgp  hxr , hs  ht  hv , hv  haz  h:| , h|  h~  h , h0  hǃ  h , hE  h{  hC , hP  hѐ  h~ , hH  hۗ  hә , hۚ  h  h, , hӞ  h  h , hw  h$  ht , h  h֭ X h b  You see here a quokka corpse. h  h  _ hij  h  hķ , h-  hӹ  h , hM  h-  h , hW  h  h^  h , h  h=  h , h  h  h*  h5  hK  h"  h  h*  h7  hD , hJ  hn X h  h  ho  h , h  hA  h , h}  h  h; , h  h0  h , he  h  h , h  h  h  hB!  h!  hR#  h% , h+ n h],  h. , h/  h1  h4 , h5  hk7  h9 , h:  hG<  h7> , h?  hA  hyE , hF  hH  hcK , hL  hP  h|S , hT  h'^ = h^ 6 ########  #@.....# ###.####.#  h8_  #.# #.# ## #.# #<# #########.####.# ## #.........##.#######**## h_  #.#####.#...........,,..######.# #.#.##÷#######**## #####.....<# #.#.##.######  hf 1347.1 (79.0) hg ,8.1 (80 hk  hn V _u - an amethyst potion hߩ hB h& hz'  Things that are here:  a jackal skeleton; a jackal skeleton _  You enter the shallow water.Water  _Moving in this stuff is going to be slow. hϿ  You enter the shallow water.Water  _Moving in this stuff is going to be slow. h~[37m h h hOX h"B h% h4/X h>9X hH hX  You see here a +0 leather armour. _ h^]B h^ h-gX hh hk hl hm hp h6u, hhw h....##.# #.## ##......# #.. ....##.## #..## ##.#####.# ##. ....#...####.#.###[## #.# ###.. ...).........#..#.## #.###.... #..##...###..#.#.## #.##..... #..###.## #..#.#.##.##.P... #..###..###..#.#.##.....>.. .............#.#.### ##.#.PP.. #...............@..# #....P..419.3 (71.2 ..##.##.##..##..##.# ##.### #.#########################.# ..#.......#....÷..#.......#.# ..#.#.#.#.#.#.#.#.#.#.#.#.#.# .............)..............# ..############)############## ..# #.( hO....#.....# §## ##..........## h h E _Done exploring. h? I hFb ~..[.....0.0) hb  hh  hi E _Done exploring. h hRead which item? Scrolls  f - a scroll of teleportation  l - a scroll of noise  r - 2 scrolls labelled SOHOOFF HEXE  hת t - a scroll labelled HERUANARIO [!] read|quaff|evoke[?] describe selected hj....##.# #.## ##......# #.. MrZuerg the Chiller ....##.## #..## ##.#####.# ##. Mountain Dwarf of Vehumet ...... ....#...####.#.###[## #.# ###.. Health: 50/50 ======================== ...).........#..#.## #.###.... Magic: 9/9======================== #..##...###..#.#.## #.##..... AC: 11Str: 10 #..###.## #..#.#.##.##.P... EV: 11Int: 18 #..###..###..#.#.##.....>.. SH: 0Dex: 12 .............#.#.### ##.#.PP.. X hwL:  7 Next:  9% Place: Dungeon:4 #...............@..# #....P.. Noise: ---------  Time: 4419.3 (0.0) ..##.##.##..##..##.# ##.##### -) Nothing wielded #.#########################.#Cast: Freeze ..#.......#....÷..#.......#.# ..#.#.#.#.#.#.#.#.#.#.#.#.#.# .............)..............# ..############)############## ..# #.(....#.....# §## ##..........## _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 leather armour. _Done exploring. _Done exploring. ###.#.#.##.###..#.#§....#§#§###.....§§@§§##..##§§##§########As you read the scroll labelled SOHOOFF HEXE, it dis hzsolves into smoke.20.3 (1 _It was a scroll of fog. h hRead which item? Scrolls  f - a scroll of teleportation  l - a scroll of noise  hZ; r - a scroll of fog  t - a scroll labelled HERUANARIO [!] read|quaff|evoke[?] describe selected h  h+ h8`....##.# #.## ##......# #.. MrZuerg the Chiller ....##.## #..## ##.#####.# ##. Mountain Dwarf of Vehumet ...... ....#...####.#.###[## #.# ###.. Health: 50/50 ======================== ...).........#..#.## #.###.... Magic: 9/9======================== #..##...###..#.#.## #.##..... AC: 11 h;dStr: 10 #..###.## #..#.#.##.##.P... EV: 11Int: 18 #..###..###..#.#§##.....>.. SH: 0Dex: 12 .............#§#§### ##.#.PP.. XL:  7 Next:  9% Place: Dungeon:4 #.............§§@§§# #....P.. Noise: ---------  Time: 4420.3 (0.0) ..##.##.##..##§§##§# ##.##### -) Nothing wielded #.#########################.#Cast: Freeze ..#.......#....÷..#.......#.# ..#.#.#.#.#.#.#.#.#.#.#.#.#.# .............)..............# ..############)############## ..# #.(....#.....# §## ##..........## _Moving in this stuff is going to be slow.  h i + Evocations 0.0 h TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  hq [?25l[?1c h$5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets h h hMrZuerg the Frost Mage.#Mountain Dwarf of Vehumet ............ .##Health: 50/50 ========================ho.... ..Magic: 6/9================--------.....)##.##AC: 11 hStr: 10......+..?EV: 11Int: 18......#..SH: 0Dex: 12......#.#XL:  7 Next: 17% Place: Dungeon:5#######.@#Noise: ---------  Time: 4475.1 (1.0)........######.-) Nothing wielded######.........Cast: Freeze######.........Ramparts #..................####.........h   black bear (wandering). ##'#######.o   orc#....##....#The wall freezes the bombardier beetle.  You kill the bombardier beetle!  hr_Vehumet accepts your kill.Training target 8.0 for Ice Magic reached!  Your Ice Magic skill increases to level 8!You need to enable at least one skill for training. h2 h-8##.##.@## h<. _ h h5 h hG..oo####oo 2 orcs h -6 _ h##.@### h: h  h h h.#.@##   orc h&7 h##### h h hC h" h\ h2 o.h...o.##.##.@## hX_h   black bear (wandering)oo 2 orcs (1 wandering)The wall freezes something.7==8 h##{@## hq _An orc comes into view. It is wielding a +0 whip. h8S  The orc shouts! The black bear growls angrily. h: h < h  The wall freezes the orc. h@ I.o..#.o#.#o#ooo 3 orcs h 50==--5Freeze h q##.### hh I _The wall freezes the black bear but does no damage. hRn  The wall freezes the orc.  You kill the orc! hLp i  Vehumet accepts your kill. hwq  hy V.o.#h#.###h   black bearoo 2 orcs hj A--6 h6 o#### hܝ B _The wall freezes the orc but does no damage. h h\ .###    orcThe wall freezes the orc. The orc hits you with a +0 whip. hy49-2====7 h####o@## hB6 _The wall freezes the black bear! hw  The wall freezes the orc!  You kill the orc! h hri  Vehumet accepts your kill. h#o)#.##h#  hL]50=-8 h##.##h@### h6 _The wall freezes the black bear. hl  h/ a #.o#.##h##h  (berserk)  h0 PThe wall freezes the orc. The wall freezes the black bear. h1 @-9 h; #.##h@### h? \ _The black bear goes berserk! h #.### . The wall freezes the black bear. _The black bear goes berserk!The wall freezes the black bear but does no damage.  The black bear bites you! The black bear claws you.black bear claws you but does no damage.  The wall freezes the orc. h y34--------==90 hl t#### h K _Your magical contamination has completely faded away. h< hD?# h@E#h@# hmA.## h(B  hCSYour magical contamination has completely faded away. hC5. The black bear barely misses you. hD@claws you but does no damage. x2 h]Ewall freezes the orc h*Fbla hF!ck bear but does no damage.  hH> The black bear bites you! The black bear claws you. hI23 hNm-------------===1 hQ hR8#.# hR## hS # h,T hW  hrX hKY4_The black bear claws you but does no damage. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  MrZuerg the Frost Mage .# Mountain Dwarf of Vehumet ......  h>...... .##  Health: 23/50 ===========------------- ...... .. Magic: 1/9==---------------------- .....)##.##  AC: 11Str: 10 ......+..? EV: 11Int: 18 ......#.. SH: 0Dex: 12 .....o#.# h XL:  7 Next: 23% Place: Dungeon:5 #######h@# Noise: ==-------  Time: 4491.1 (0.0) ........######.  -) Nothing wielded ######.........  Cast: Freeze  h ######.........  Ramparts  #..............  ....####.........  h   black bear (berserk) . ##'#######.  o   orc #....# #....#  hJ_The black bear claws you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 100% to hit) hHH  MrZuerg the Frost Mage .# Mountain Dwarf of Vehumet ...... ...... .##  Health: 23/50 ===========------------- ...... .. h=I Magic: 1/9==---------------------- .....)##.##  AC: 11Str: 10 ......+..? EV: 11Int: 18 ......#.. SH: 0Dex: 12 .....o#.# XL:  7 Next: 23% Place: Dungeon:5 #######h@# hL Noise: ==-------  Time: 4491.1 (0.0) ........######.  -) Nothing wielded ######.........  Cast: Freeze ######.........  Ramparts  #..............  ....####.........  h   black bear (berserk) . ##'#######.  o   orc #....# #....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 100% to hit)  You freeze the black bear!  You kill the black bear! h]Aim: a black bear (almost dead, berserk, 100% to hit)  You freeze the black bear!  You kill the black bear!  Vehumet accepts your kill.  The wall freezes the orc.orc! hc .# ...... .##  ...... .. .....)##.##  ......+..? ......#.. .....)#.# hcc )@# ........#  ######..   hd######..  #....... ##.. hJf . ##'# #..  h@w 442-2.1 (1 hԂ~Freeze _Vehumet accepts your kill. hj#.##)@## hrk _Your Evocations skill increases to level 2! hwB5=6= hD~ .#...)#.##)@#--...##. h{e 4.1 (2 _You start resting. hr=7- h ,5.1 (3 h h 4 _The frozen ramparts melt away. h; 3 h?  hRK 8=2===30 h......#..#......)#.##  hj8 ht hu&8 h{ hF; _Found a stone staircase leading down. h,## ..# #.# #.# ...... #.## ...... #.. .....)##.#.#......+.[...>#......#..#.#.....)#.##  h/ h* Y9 h e  hf ## ..# #.# #.#  ...... #.##  ...... #..  .....)##.#.#  ......+.[...>#  ......#..#.#   hh }.....)#.##  hk  hl  hm 70 hq  hs  h ##  ..#  #.#  #.#  ...... #.##  ...... #..  .....)##.#.#  ......+....>#  h ......#..#.#  .....)#.##  ).#  ######.  .   .    .    .####.    h h&1 h h O _You see here a +0 helmet. h ##  ..#  #.#  #.#   #.##   #..  )##.#.#  +.[@..>#  #..# h.#  )#.##  ).#  ######.  .  .    ####.   h`2 _ h 3 h7  h  hU,  hQ-  h"0  h2 , h4  h9 R  There is a stone staircase leading down here. h=  h>  _ hI@  hC  hF , hI  hK  h{L , hM  hS r    ### ## #.. ..# #.#  #.# #$#  #.# #.#  #.#.#   hT  #.. .@..#  )##.#.#  +.........[...># ....#..###########.# )#.## #.# ).# ... .....######. #### ###  .   hY +8.1 (6 hMZ +9.1 (7 h\]  h_ R _v - an inky potion h3 h( h h h h^ h, h h ho, h h, h hc N _You now have 208 gold pieces (gained 22). hq3 h hX hx h, h* h  h", hS$ h& h', h( h"* h+, h, hs. h0 h0 h81 h4 h6 h6 h77 h8 hW: h: h; h= h>, h? h@ hoB hB hC hIu ###### ###....#  ..# #.##.#  #.# #.##.#  #.# #.##.#  #.###########.##.#  #.. ..........##.#   hJ5#.###########.##@#  ......[...>##.#  ###########.##..  .## #.####.  .# ... .#  ##. #### #  .. .......  h Ll .......   hO095.1 (16.0) hbP,6.1 (17 hGS h9U. _w - a scroll of identify h>3 3 h4  h7  hB  hD  hE  hH , hI  hFL  hO B h Q  hR , hS  hU  h9W  hX , h\ , h!_ , h1`  ha , hb  hd  hg , hVh  hvi  hj , hRk  hl  hm , hin  h1o  hp , hHs , h4u , hXv  huw  h|  hE}  h~ , h8  ha  hځ , hS  h  h , h  h  h  h , h  h=  hŊ , h;  hȍ  h@  hƎ  h  h  ht  h  h  h  h/  h  h~  hؗ , hT  hO  hw B h$  h , h  hl  h , h  h.  h&  h  h  ḥ  h  h  h  h  h  h^  hԨ  h  h , h\  h  h , h  h_  hհ , hu  hɳ  h , h  h 7 _You open the door. hi 3 h+  h{  h  h l  There is an open door here. h> 5 _ h  h  h , h!  h  h , h  h  h , hx  h  There is an open door here. _ h  h= , h  h  h , hR  he  h , h  hj  h , h  h  h- , h\  hP  h , h  hT  h , h  h  h/ , h6  h 7 _You open the door. h 3 h  h` @  There is an open door here. hY  h  _ h  h  hE , hX  hX  h9" , h#  h%  h' , h)  hD+  hG- , hz.  hF1 You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. h3 3 h5  h7 There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. h9  h:  _ h:  h=  hC #...#.# ...#.#   h hcA hYB hC hsE hF hG hH h@K h@M h5N h&O hP hR hWS hLT hU h4W hX h`Y hZ h\ hT] h@^ hk` hb hb hc h:e hf hqg h^h hi h^k h3l hn hp hr hw hx hFz hO| h} h hu hք, h h h, hԬ h3 h h h hM hպ hV h h h, h hu h h# h hw h hC h h, h hN _You now have 221 gold pieces (gained 13). h3 h hK h, h h  h# h h hY h, h h hH, h h hL, h h h h_ hn h h hW h h h! h h5 h hJ h hZ h hB h h> h hT h h h  h h1 h  hO  h  h  hc h h| h  h hn h' h h h h h h h3 h h> h h_  h  h&X h'7 _You open the door. h) h) h#* h3-@  There is an open door here. h. h/ _ h/ h0 h3B h4 h5 hX6, h7 h8 hu9, h<; ht< h=, h)> h2? h? h\@ h@ h'B hB, hC hD hE, hF hG h8H, h)J hPI #...#####.##.##.## ###.# #.##.##..### #.# #........... #.# #..#.##..... #.# #..#.##..#.. #.# #..#)##..#.. #.# #..#<##..#.. hQ #.#####..#.##..#.. #@#............#..721.1 (67 #.#.###.#..###.#.. #.#.# #........... #.#.###.#....###.. #.#............... #.#####.#########.  #.# #...........  ).# ###########. #.  hU hkV,2.1 (68 hY h[' _Found a falchion. hvf g h5o  hv n hz , h~  h~  hY  h  h  h  h=  h X h @  You see here a +0 falchion. hۙ  h^  _ hԚ  h5  h  h6  h  h  hT , h  ho  h , hR  h˭  h֮  hX  h  h  h  h0  h  hݴ  h$  h  h  h  h޸  hS , h[  h_  hٻ , h߼  h  h~  h  h  h  h  h  h?  hN  h  hZ  h  h  hg  h  h  h  h  h'  h  h7  h , h]  h  h  h  hj  h  h  h  hw  h  h9  h  h  h  hP  h  h)  h  hh  h  h  h0  h  h<  h"  h  h%  h  h  h-  h  h;  h!  hf  h  h  hK  hj  #...# # #≈≈# ≈# #...#+≈≈# ≈≈ #...#≈≈#+#≈ #..... h ≈≈≈≈≈ #......≈≈≈≈ #...####...####..# #...'....s......# #...#### ###.# .# #.# .# #.# .# #.# hq .# #.#.# #.# s   scorpion (asleep).# #.#####.# #.#...#.##.#.## hT -54.1 (32 h ,5.1 (33 he  h [ _A scorpion comes into view. hJ #...#  ≈≈ #...#  #≈≈# ≈# #...### +≈≈# ≈≈# ##≈≈#+#≈≈# # ≈≈≈≈≈≈# #...... ≈≈≈≈≈# #...###..####..# #...'.....s...@..# #...###....####.#####.#. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.### #.# #.#.. h P.ss6.1 (1.0) hY hi  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU#...#MrZuerg the Frost Mage≈≈#...#Mountain Dwarf of Vehumet ......#≈≈# ≈# #...### Health: 50/50 ========================+≈≈# ≈≈# #...... Magic: 6/9 h>================--------#≈≈#+#≈≈# #...... AC: 11Str: 10≈≈≈≈≈≈# #...... EV: 11Int: 18.≈*≈≈≈# #...### SH: 0Dex: 12....#****.# hԄ#...'.. XL:  7 Next: 42% Place: Dungeon:5....s**@**##...### Noise: ---------  Time: 4756.1 (0.0)....#*****####.#-) Nothing wielded.#**#.#Cast: Freeze#*# hG#.##.##.##.##.#s   scorpion#.##.##.##.####.##.#.. _You see here a +0 falchion. _A scorpion comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hi #...#MrZuerg the Frost Mage≈≈#...#Mountain Dwarf of Vehumet ......#≈≈# ≈# #...### Health: 50/50 ========================+≈≈# ≈≈# #...... Magic: 6/9================--------#≈≈#+#≈≈# #...... AC: 11Str: 10≈≈≈≈≈≈# #...... EV: 11Int: 18.≈≈≈≈≈# #...### SH: 0Dex: 12....####..##...'.. XL:  7 Next: 42% Place: Dungeon:5....s..@..##...### Noise: ---------  Time: 4756.1 (0.0)....####.#####.#-) Nothing wielded.#[39;4 h"l Y9m.##.#Cast: Freeze#.##.##.##.##.##.#s   scorpion#.##.##.##.####.##.#.. _A scorpion comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hto (###..s.@..###.#.#. hp o==7.1 (1Ramparts  ht #####.## hOx R  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)   hy Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the scorpion but does no damage. hc #.s##.## The wall freezes the scorpion but does no damage.-8Freeze######.## _The wall freezes the scorpion. The scorpion barely misses you. h! ######The wall freezes the scorpion but does no damage. hn"@-9 h%r###### h(U _The scorpion barely misses you. h1#####.## h2'60 h09######.## hG=u _The wall freezes the scorpion. The scorpion closely misses you. h ###### The wall freezes the scorpion. h &1 h g### hh! A _The scorpion stings you but does no damage. h|p  The wall freezes the scorpion.  You kill the scorpion! hVw #†##.## h 54-2Freeze _Vehumet accepts your kill. h ###### hI k _Your Evocations skill increases to level 3! h1R### h3G-3 _ hh<q#### hi? h  #≈≈≈≈ #...# #≈≈≈≈ #...# #≈≈# ≈# #...#####≈ +≈≈# ≈≈# #.#≈≈###≈≈#+#≈≈# #..≈≈≈≈≈#...........≈≈≈≈≈≈≈≈# #...####....####@.# #...'.........†...# #...####....####.#####.# .#.# #.# ##.# #.# #.# #.# #.# #.# #.# #.####4 _The froz h/ ?en ramparts melt away as you move. h#.≈≈≈≈≈ #...# #.≈≈≈≈ # #...# #.#≈≈# ≈# #...##≈ +≈≈# ≈≈# #.#≈≈###≈≈#+#≈≈# #...≈# #.....≈# #...#....####.@# #...'.......†...# #...#....####.## ###.# #. #.# #.# ##.# #.# ##.# #.# ##.# #.# ##.# #.# ##.#  h*#.# h hE&5 h ho hoz≈≈≈≈≈#...# # ≈≈≈≈ # #...# # #≈≈# ≈# #...#####≈ +≈≈# ≈≈# #....... #≈≈###≈≈#+#≈≈# # ..≈≈≈≈≈≈≈≈≈≈# #...# #...#### ....####..# #...'... ......†.@.# #...#### ....####.## ###.#  . #. #.#  #.# #.# #.# h{ #.# #.# #.#  #.# #.#  #.# #.### #.# #.#... h h#W7==6 h h hH6 ≈≈≈≈≈ #...#  ≈≈≈≈ # #...#  #≈≈# ≈# #... #≈ +≈≈# ≈≈# # #≈≈###≈≈#+#≈≈# # ..≈# # ....≈# #... ....####..# #...' ......†@..# #... ....####.## ###.# h . #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# h{A #.# h hw&7 h hw  hI f ≈≈≈≈≈ #...# ≈≈≈≈ # #...# #≈≈# ≈# #... h8  #≈ +≈≈# ≈≈# # #≈≈###≈≈#+#≈≈# #. ..≈# #c....≈# #....####..# #...'.@...# #....####.## ###.#.. #.# #.#. #.# #.# #.# #.# #.# #.# c   centaur (asleep) #.# #.# #.# #.## #.# #.#. h' 8 _A centaur comes into view. _You see here a scorpion corpse. h>b ≈≈≈≈≈ #...# ≈≈≈≈ # #...# #≈≈# ≈# #... #≈ +≈≈# ≈≈# #####≈≈###≈≈#+#≈≈# #....≈# #.c....≈# #....####..# #...'†...# #....####.## ###.#.. #.# #.#... #.# #.#### #.# #.# #.# #.#  #.# #.# #.# #. #.# #.#9 _ hx! ≈≈≈≈≈ #...#≈≈ ≈≈≈≈ # #...#≈≈ #≈≈# ≈# #... #≈≈ +≈≈# ≈≈# ###≈≈###≈≈#+#≈≈# #..≈# #.c....≈# #....####..# #....†...# #....####.## ###... #.# h_ #.... #.# #.#### #.# #. #.# #. #.# #. #.# #. #.# #. h hZ==70 h hk[ #≈≈≈≈≈≈≈≈ # #≈≈≈ ≈≈≈≈ # # #≈≈# #≈≈# ≈# # #≈≈# +≈≈# ≈≈# #+#####≈≈###≈≈#+#≈≈# #.≈≈# #c....≈≈≈≈≈≈≈≈# #####..# #...†...# #..####.#####.# #.# #........# #.# #+######## #.# # #.# # #.# # #.# # hfY1 hzuC #≈≈##   #≈≈≈≈≈≈≈≈ # #≈≈≈ ≈≈≈≈ # # #≈≈# #≈≈# ≈# # #≈≈# +≈≈# ≈≈# ##+#####≈≈###≈≈#+#≈≈# #.≈≈# #c..@.≈≈≈≈≈≈≈≈# #####..# #...†...# #..####.###.# #.#.........# #.# #+######## #.# #.# #.# hT{ h|&2 h hŅ hx,  #≈≈### #≈ # #≈≈≈ ≈≈≈≈ # # #≈≈# #≈≈# ≈# # #≈≈# +≈≈# ≈≈# ##+#####≈≈###≈≈#+#≈≈# #.≈# #.c.@..≈# #.####..# #.†...# #.####.## .# #.#.# #.###+# #.#  #.#  #.# h5  h7 &3 hj>  hA  hc  #≈≈###   #≈≈≈≈≈≈≈≈  #≈≈≈ ≈≈≈≈ #  #≈≈# #≈≈# ≈#  #≈≈# +≈≈# ≈≈# ###+#####≈≈###≈≈#+#≈≈# .≈≈# c....≈≈≈≈≈≈≈≈# ####..# ...†...#.####.##.# #.#...........# #.####+######## #.#  #.#4Freeze h   hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   MrZuerg the Frost Mage  Mountain Dwarf of Vehumet ...... #≈≈###  Health: 50/50 ======================== #≈≈≈≈≈≈≈≈  Magic: 6/9================-------- #≈≈≈ ≈≈≈≈ #  AC: 11Str: 10 #≈≈# #≈≈# ≈#  EV: 11Int: 18 #≈≈# +≈≈# ≈≈#  SH: 0Dex: 12 ###+#####≈≈###≈≈#+#≈≈#  XL:  7 Next: 54% Place: Dungeon:5 .......@..≈≈≈≈≈≈≈≈≈≈#  Noise: ---------  Time: 4774.1 (0.0) ......c....≈≈≈≈≈≈≈≈#  -) Nothing wielded ...........####..#  Cast: Freeze .............†...#  ...........####.##  ...........# #.#  c h    centaur (asleep) ...........# #.#  ###+######## #.#  #.# _You see here a scorpion corpse.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (asleep, 100% to hit) h MrZuerg the Frost MageMountain Dwarf of Vehumet ......#≈≈###Health: 50/50 ========================#≈≈≈≈≈≈≈≈Magic: 6/9================--------#≈≈≈ ≈≈≈≈ #AC: 11Str: 10#≈≈# #≈≈# ≈#EV: 11Int: 18#≈≈# +≈≈# ≈≈#SH: 0Dex: 12###+#####≈≈###≈≈#+#≈≈#XL:  7 Next: 54% Place: Dungeon:5.......@..≈≈≈≈≈≈≈≈≈≈#Noise: ---------  Time: 4774.1 (0.0)......c....≈≈≈≈≈≈≈≈#-) Nothing wielded...........####..#Cast: Freeze.............†...#...........####.##...........# #.#c   [33 h mcentaur...........# #.####+######## #.##.#Press: ? - help, Shift-Dir - straight lineAim: a centaur (asleep, 100% to hit)  You freeze the centaur.  The centaur shouts!  The centaur is lightly wounded.  The centaur hits you but does no damage.47--7======5.1 (1  Aim: a centaur (asleep, 100% to hit)  You freeze the centaur.  The centaur shouts!is lightly wounded.hits you but does no damage. _The centaur misses you. The centaur closely misses you. The centaur kicks you. h"  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT; m  MrZuerg the Frost Mage  Mountain Dwarf of Vehumet ...... #≈≈###  Health: 47/50 ======================-- #≈≈≈≈≈≈≈≈  Magic: 6/9================-------- #≈≈≈ ≈≈≈≈ #  AC: 11Str: 10 #≈≈# #≈≈# ≈#  EV: 11Int: 18 #≈≈# +≈≈# ≈≈#  SH: 0Dex: 12 ###+#####≈≈###≈≈#+#≈≈#  XL:  7 Next: 54% Place: Dungeon:5 .......@..≈≈≈≈≈≈≈≈≈≈#  Noise: ====-----  Time: 4775.1 (0.0)  h(> ......c....≈≈≈≈≈≈≈≈#  -) Nothing wielded ...........####..#  Cast: Freeze .............†...#  ...........####.##  ...........# #.#  c   centaur ...........# #.#  ###+######## #.#  #.# _The centaur misses you. The centaur closely misses you. The centaur kicks you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (100% to hit) hm MrZuerg the Frost MageMountain Dwarf of Vehumet ......#≈≈###Health: 47/50 ======================--#≈≈≈≈≈≈≈≈Magic: 6/9================--------#≈≈≈ ≈≈≈≈ #AC: 11Str: 10#≈≈# #≈≈# ≈#EV: 11Int: 18#≈≈# +≈≈# ≈≈#SH: 0Dex: 12###+#####≈≈###≈≈#+#≈≈#XL:  7 Next: 54% Place: Dungeon:5.......@..≈≈≈≈≈≈≈≈≈≈#Noise: ====-----  Time: 4775.1 (0.0)......c....≈≈≈≈≈≈≈≈#-) Nothing wielded...........####..#Cast: Freeze hp .............†...#...........####.##...........# #.#c   centaur...........# #.####+######## #.##.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (100% to hit)  You freeze the centaur.  The centaur is moderately wounded.The centaur barely misses you. hw 8==---6.1 (1   hyx UPress: ? - help, Shift-Dir - straight lineAim: a centaur (100% to hit)  You freeze the centaur.  The centaur is moderately wounded.The centaur barely misses you. _The centaur kicks you but does no damage. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{>  MrZuerg the Frost Mage  Mountain Dwarf of Vehumet ...... #≈≈###  Health: 48/50 =======================- #≈≈≈≈≈≈≈≈  Magic: 5/9=============----------- #≈≈≈ ≈≈≈≈ #  AC: 11Str: 10 #≈≈# #≈≈# ≈#  EV: 11Int: 18 #≈≈# +≈≈# ≈≈#  SH: 0Dex: 12 ###+#####≈≈###≈≈#+#≈≈#  XL:  7 Next: 54% Place: Dungeon:5 .......@..≈≈≈≈≈≈≈≈≈≈#  Noise: =--------  Time: 4776.1 (0.0) ......c....≈≈≈≈≈≈≈≈#  -) Nothing wielded ...........####..#  Cast: Freeze .............†...#  ...........####.##  ...........# #.# [3 hC7m c   centaur ...........# #.#  ###+######## #.#  #.# _The centaur kicks you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (moderately wounded, 100% to hit) h/ BMrZuerg the Frost MageMountain Dwarf of Vehumet ......#≈≈###Health: 48/50 =======================-#≈≈≈≈≈≈≈≈ h0 Magic: 5/9=============-----------#≈≈≈ ≈≈≈≈ #AC: 11Str: 10#≈≈# #≈≈# ≈#EV: 11Int: 18#≈≈# +≈≈# ≈≈#SH: 0Dex: 12###+#####≈≈###≈≈#+#≈≈#XL:  7 Next: 54% Place: Dungeon:5.......@..≈≈≈≈≈≈≈≈≈≈#Noise: =--------  Time: 4776.1 (0.0)......c....≈≈≈≈≈≈≈≈# h3 ^-) Nothing wielded...........####..#Cast: Freeze.............†...#...........####.##...........# #.#c   centaur...........# #.####+######## #.##.#Aim: a centaur (moderately wounded, 100% to hit)  You freeze the centaur!  The centaur is severely wounded.The centaur closely misses you.The centaur kicks you but does no damage.  The centaur hits you but does no damage.97.1 (1 h7  h9:  You freeze the centaur!  The centaur is severely wounded.The centaur closely misses you.  The centaur kicks you but does no damage.hit h: S _The centaur barely misses you. h1  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0  MrZuerg the Frost Mage  Mountain Dwarf of Vehumet ...... #≈≈###  Health: 49/50 =======================- #≈≈≈≈≈≈≈≈  Magic: 4/9==========-------------- #≈≈≈ ≈≈≈≈ #  AC: 11Str: 10 #≈≈# #≈≈# ≈#  EV: 11Int: 18 #≈≈# +≈≈# ≈≈#  SH: 0Dex: 12 ###+#####≈≈###≈≈#+#≈≈#  XL:  7 Next: 54% Place: Dungeon:5 .......@..≈≈≈≈≈≈≈≈≈≈#  Noise: =--------  Time: 4777.1 (0.0) ......c....≈≈≈≈≈≈≈≈#  -) Nothing wielded ...........####..#  Cast: Freeze .............†...#  ...........####.##  ...........# #.#  h</  c   centaur ...........# #.#  ###+######## #.#  #.# _The centaur barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (severely wounded, 100% to hit) h  MrZuerg the Frost Mage  Mountain Dwarf of Vehumet ...... #≈≈###  Health: 49/50 =======================- h  #≈≈≈≈≈≈≈≈  Magic: 4/9==========-------------- #≈≈≈ ≈≈≈≈ #  AC: 11Str: 10 #≈≈# #≈≈# ≈#  EV: 11Int: 18 #≈≈# +≈≈# ≈≈#  SH: 0Dex: 12 hce ###+#####≈≈###≈≈#+#≈≈#  XL:  7 Next: 54% Place: Dungeon:5 .......@..≈≈≈≈≈≈≈≈≈≈#  Noise: =--------  Time: 4777.1 (0.0) ......c....≈≈≈≈≈≈≈≈#  -) Nothing wielded ...........####..#  Cast: Freeze .............†...#  ...........####.##  ...........# #.#  c   centaur ...........# #.#  h? ###+######## #.#  #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (severely wounded, 100% to hit)  You freeze the centaur!  You kill the centaur! hW    h\3  #≈≈≈ ≈≈≈≈ #  #≈≈# #≈≈# ≈#  #≈≈# +≈≈# ≈≈#  ###+#####≈≈###  hNa .......@..  ......)....  ...........####..#  .............† ...........### h ...........#  ...........#  ###+########  h> #.# h:c50=708.1 (1 h;FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (severely wounded, 100% to hit)  You freeze the centaur!  You kill the centaur! _Vehumet accepts your kill. hY? h]Ak _Your Evocations skill increases to level 4! h> #≈≈### #≈≈≈≈≈≈≈≈ #≈≈≈ ≈≈≈≈ # #≈≈# #≈≈# ≈# #≈≈# +≈≈# ≈≈#####+#####≈≈###≈≈#+#≈≈#..........≈≈≈≈≈≈≈≈+..#...........####..# #...†...######.###.# #.#.# #.#####+######## #.# #.#  #.#-9 _  hmB i_You see here a +3 orcbow. h  h PInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts. h׻ MrZuerg the Frost Mage#≈≈###Mountain Dwarf of Vehumet ......#≈≈≈≈≈≈≈≈Health: 50/50 ========================#≈≈≈ ≈≈≈≈ # Magic: 4/9==========--------------#≈≈# #≈≈# ≈# AC: 11Str: 10#≈≈# +≈≈# ≈≈# EV: 11Int: 18####+#####≈≈###≈≈#+#≈≈# SH: 0Dex: 12#..........≈≈≈≈≈≈≈≈≈≈#XL:  7 Next: 70% Place: Dungeon:5+......@....≈≈≈≈≈≈≈≈#Noise: ---------  Time: 4779.1 (0.0)#...........####..#-) Nothing wielded#.............†...#Cast: Freeze#[40 hl )m...........####.###...........# #.##...........# #.#####+######## #.##.##.#Aim: a centaur (severely wounded, 100% to hit)  You freeze the centaur!  You kill the centaur! _Vehumet accepts your kill. _Your Evocations skill increases to level 4! _You see here a +3 orcbow. h8  h  h  h`  h= Ability - do what?CostFailure  f - Evoke InvisibilityDrain14%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. h\ h hޞMrZuerg the Frost Mage#≈≈###Mountain Dwarf of Vehumet ...... he#≈≈≈≈≈≈≈≈Health: 50/50 ========================#≈≈≈ ≈≈≈≈ # Magic: 4/9==========--------------#≈≈# #≈≈# ≈# AC: 11Str: 10#≈≈# +≈≈# ≈≈# EV: 11Int: 18 h####+#####≈≈###≈≈#+#≈≈# SH: 0Dex: 12#..........≈≈≈≈≈≈≈≈≈≈#XL:  7 Next: 70% Place: Dungeon:5+......@....≈≈≈≈≈≈≈≈#Noise: ---------  Time: 4779.1 (0.0)#...........####..#-) Nothing wielded#.............†...# hZ<Cast: Freeze#...........####.###...........# #.##...........# #.#####+######## #.##.##.#Aim: a centaur (severely wounded, 100% to hit)   h(:You freeze the centaur!  You kill the centaur! _Vehumet accepts your kill. _Your Evocations skill increases to level 4! _You see here a +3 orcbow. h@P  Okay, then. hl h h . _ hh 3 hqm  hn  ho $ _ hw X hN n hy  h e5=== h  h , h  h{ , hڐ  h , h  h Q=== h  h , h,  hF , h  h , h  hڣ , h  h e6=== h  h  hQ , hX  hI Q=== h  h , h  hú , h  hӽ , hi  h: , hU  ht d7== h  h , h  h , h/  h. , h  h  h1 :== h  h , h(  h , h:  hP , h  h , h  h  hm M8=== hc  h4 , h  h_ , h  hw  h5  h  hA Q=== h  h} , h  h , h  h , h  h , hI  hQ  h M9=== h  hY  h , h  h  hI , h  h  h2 , h  h 7 _You open the door. h  h ;=== h  h7 C  There is an open door here. _ h8  h9 , h:  ho<  hYA  # +##########.#..≈ ...<≈≈ ..# 831.1 (5 h-B +2.0)...# #≈≈### ...# #≈≈≈≈≈≈≈≈...# #≈≈≈ ≈≈≈≈.........# #≈≈# #≈≈#+#######.# #≈≈# +≈≈# ≈  ####'#####≈≈###≈≈#+#≈ #..........≈≈≈≈≈≈≈≈≈≈  hB ~+......)....≈≈≈≈≈≈≈≈#  hE  hL ,2.1 (53 hO  hIQ 9 _Found a stone staircase leading up. h h h.....)###..#.## #..#.....# .####.....# ..####..... ...##. # #..... ....+ ....##.#....##.....# ........49.1 (17 #.#.##.###.....  #.... h@ [44m........  ####.######## #.# #.# ## #.# ... #.####≈≈≈+##########.#..≈≈≈≈≈50.1 (18 hP-& _Found a trident. h 3 h*  h  h .....) .....###..#.##.....# .#.....#..)..# ##.....#.....# ##..... .....# #.# #..... .....+ ....###.#....##.....#. . ..∩0.0) h$ &#.#.##.###.#..........####.########.#.##.#.#.+#. h 1.1 (1 _Found a falchion. Found Laquif's Antique Weapon Emporium. h3 h/ hq hX h, h hv h+, h h h, h h h.....)#....) ......# #######)#..#.##.....# .....#.....#..)..# ## ######..#.....#.....# ... ######..#.....#.....# .(.. #.....# #...........+ ........####..##.#....##.....#...... ##'#..............@.∩..... #...5.1 (4#.#.##.###.....#... h#.............#...####.########.....#...#.# ...### #...#.# ##>..# #...#.# ... ...##.<.#.####≈≈≈≈ ≈≈≈#####  hA6.1 (5 h hK _Found 2 stones. Found a stone staircase leading down. ha3 h h hhX h, hq h~ h}Welcome to Laquif's Antique Weapon Emporium! What would you like to do?  a -  36 gold a dagger  b -  100 gold a glowing giant spiked clubc -  180 gold a great sword  d -  180 gold a great sword  e -  72 gold a halberd  f -  108 gold a glowing hand axe  g -  117 gold a runed long swordh -  54 gold a spear You have 221 gold pieces. [Esc] exit hy[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list h{ h h .....)#.# MrZuerg the Frost Mage....) ......########).# Mountain Dwarf of Vehumet ......#..#.##.....#........## Health: 50/50 ========================#.....#..)..##############.... Magic: 9/9 h ========================#.....#.....#.......######.... AC: 11Str: 10#.....#.....#...(...#......... EV: 11Int: 18  # #...........+.........####.... SH: 0Dex: 12 ##.#....##.....#........ ##'### XL:  7 Next: 70% Place: Dungeon:5 ................@......# #....# Noise: ---------  Time: 4858.1 (2.0)  #.#.##.###............# #....# -) Nothing wielded#...................# #....# Cast: Freeze####.########.......# #....##.##...##### #....##.# #[3 h 43m#>..##....# #.# .......##.<..# #.####≈≈≈≈≈≈≈≈#######  #######.#..≈≈≈≈≈#  _There is an open door here. _Found a stone staircase leading up. _Found a trident. _Found a falchion. Found Laquif's Antique Weapon Emporium. _Found 2 stones. Found a stone staircase leading down.  There is an entrance to Laquif's Antique Weapon Emporium here. h  h . _ hy 3 h  hA  ho  h\ $ _ h& , hO  h  h  h  h , h  h' X hD  hj  h R hd , h  h  h , h  h  h , ht  h1  hH , h  hx  hW" , h#  h&  h( , h.*  h{,  h\. , h/  hy1  h43 , h 4  h6  hz= C.....)##.###########. ......+.........[...> ......#..###########. .....)#.## # ...# #######).# ...# ........######. ## )..############## h> . .....######.. #...(...#..... ...+.........####... .....## ##'#######. ....∩......## #..# ...........# #..S.# ...........# #....# S   adder (wandering) ####.......# #....######...##### #....#...########.>..## #....#...#........ h .....) ...[...> .. .....)#.##  #).#  ..######.  h>)......... ######......... (...#....@......... ....####......... ...## ##'#######. ∩......## #.S..# ......# #....# .....# #....# .....# #....#####  #...##### #....#>..##  hl .....) ...[...> .. .....)#.##  #).#  ..######. )......... ######......... (...#....@......... ....####......... ...## ##'#######. ∩......## #.S.......# #.........# #....# .....# #....#  #...##### #....#>..##  h4 h_ h] _An adder is nearby! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.....)##.###########. MrZuerg the Frost Mage......+.........[...> Mountain Dwarf of Vehumet ............#..###########. Health: 50/50 ========================.....)#.###. Magic: 6/9================-------- ...########).#.. AC: 11Str: 10 ...# hխs........######. ## EV: 11Int: 18 )..##############*........SH: 0Dex: 12 ...#.......###****........XL:  7 Next: 70% Place: Dungeon:5 ...#...(...#.***@*........Noise: ---------  Time: 4878.1 (0.0) ...+.........#******......-) Nothing wielded ...#........## ##**######.Cast: Freeze  h"....∩......## #.S*.# ...........# #....# ...........# #....#S   adder ####.......# #....######...##### #....#...########. ####>..###....#...#........ _An adder comes into view. _An adder is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h| F.....)##.###########. MrZuerg the Frost Mage......+.........[...> Mountain Dwarf of Vehumet ............#..###########. Health: 50/50 ========================.....)#.###. Magic: 6/9================-------- ...########).#.. AC: 11Str: 10 ...#........######. ## EV: 11Int: 18 )..##############......... h SH: 0Dex: 12 ...#.......######.........XL:  7 Next: 70% Place: Dungeon:5 ...#...(...#....@.........Noise: ---------  Time: 4878.1 (0.0) ...+.........####.........-) Nothing wielded ...#........## ##'#######.Cast: Freeze ....∩......## #.S..# ...........# #....# ...........# #....#S   adder ####.......# #....######...##### #....#...########. ####>..###....#...#........ _An adder is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or pre hz !ss ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hU.###....@.###...S#..  ho==9.1 (1Ramparts  h ###### h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the adder. hT h cf######S'# --80Freeze#### hg1 _The wall freezes the adder. hX{  The wall freezes the adder.  You kill the adder! h #####.# h2--1Freeze hi#### hZ _Vehumet accepts your kill. hK ######2 hP V##### hBR # h'S  h\ h~ h, h  hŬ ho h_ hBe7== h hB h7 h hC _The frozen ramparts melt away. hY hf== ht h, he h$, hJ h, h h, h hc8=== h h, h h h- h h, h hQ=== h& h, h  h , h9 h, h% h, h" h99 hL*=== h; he hP, h h h, h h h` , h=  h huQ=== h; h[  Items here: ))) [[ ÷. h ..# #.#........##.# #.#........##.# #.#........##.###########.# ........##.. ..........# .......)##.###########. ........+.........[...># ........#..###########.# )......@#.## #.#909.1 (2 h7.0)# ########).# ...# ........######. #################.........#.......######.........#...(...#.............. ..+.........####......... ..#........## ##'#######.  h' ...∩......## #....# h& hg'-10.1 (28 hU, h _Found a flail. _Items here: )) [[ ÷. h{3 h~ h h_ ha$ _ h h![  Items here: ))) [[ ÷. h h _ hh hq h, h h hB h> _You open the door.  h4o There is an open door here. _ h v h B h, X h%  h%  h* B h+  h- , h.  h0  h2  hn8  hL9  hU;  h= , h>  h@  hB , h, h=== hd hdP= h h , h h(, h hf6=== hN hB ht l....#.#.#†#.#....@........#..##..# hf !... hf 62.1 (8 _You start resting. hc33.1 (9 h@ h)4 _The frozen ramparts melt away. hMZu h{-=== h7== h==8=== h  hv=== _You start resting.87.1 (24.0)9===8.1 (25 _Magic restored. h4  # #. ..#.#.# #.### ......+ +.... ......# #....###.#.#.# .......#.#.# #...#.#.#.#.#.##.#†#.#.#.#..?.#.###.#.##.##..#.# #..)...... h 6 ....).......#.#  #..#.##.....#..  #.....#..)..## #.....#.....#.###### #.....#.....#...(...# # #.+.#### h  h 19.1 (1.0) h  h  h # #. ..#.#.# #.### ......+ +.... ......# #....###.#.#.# .......#.#.# #...#.#.#.#.#.##.#†#.#.#.#.?.#.###.#.##.##..#.# #..) ....).......#.#  #..#.##.....#..  #.....#..)..# #.....#.....#. [ h_$40m#.....#.....#...(...# # #.+.90 h9 h # #. . ..#.#.# #.###. ......+ +....? ......# #....###.#.#.# .......#.#.# #...#.#.#.#.#.##.#†#.#.#.#.?.#.### h #..#.##.##..#.# #..) ....).......#.#  #..#.##.....#..  #.....#..).. #.....#.....#. #.....#.....#...(...# # #.+. hW* h+&1 h5 hi91 _Found a scroll of identify. hݰ # #. . ..#.#.# #.###. ......+ +....? ......# #....###.#.#.# .......#.#.#. # #...#.#.#.#.#.##.#†#.#.#.##....?.#.####..#.##.##..#.# #..)....).......#.# .#..#.##.....#..  #.....#..).. #.....#.....#. #.....#.....#...(...# # #.+. h?l===2 h{ hA  # #. . ..#.#.# #.###. ......+ +....? ......# #....###.#.#.#. #........#.#.# h X.. #. #...#.#.#.#.#.##.#†#.#.#.# #....?.#.####..#.##.##..#.# #..)..).......#.# #.#..#.##.....#.. # #.....#..)..# #.....#.....#. #.....#.....#...(...# # #.+. h  h &3 h  h  heb # #.# . ..#.#.# #.###. ......+ +....? ......## #....###.#.#.#.## #........#.#.##.... #.##...#.#.#.# heJ.#.##.#†#.#.#.# #.....#.####..#.##.##..#.# #..) ......).......#.#  #.#..#.##.....#..  # #.....#..).. #.....#.....#. #.....#.....#...(...# # #.+ hdq hr&4 h{ hAA5.1 (2 hM hS _x - a scroll of vulnerability h'NM..# #  .#..#.#.##.###.+ +....? .....# #....###..## #.......#.... #.##...#.......#@##.#†#.#.#.# #....................#.###...####..#.##.##..#.# #..)...#.##..... .# #...... hM^^6.1 (1 h M####. ..# #  .#..#.#.##.###.#......+ +....?......# #....###...## #........#.... #@##.........#.##.#†#.#.#.# #................................#.###....######.... #..# #.....#..... h  h" &7 h*  h-  h&M#######. ..# #  .#..#.#.##.###.#......+ +....?......# ###..## #@.......#.... #.##...#.......#.##.#†#.#.#.##............................#.##. ....).....#..#.#.....#..). h# h(&8 h h h=n#### ######.... #...# # #.#.# .#..#.#.#.#.###.#+. +....?.......#.# #.@..###.#.#.#...## #........#.#.#.#.... #.##...#.#.#.#.......#.##.#†#.#.#.# h p #.................................#.###....####..#.##.##..#.# #..)........).......#.# #######.#..#.##.....#.. .. hx htz&9 hق h hX3#### #######.... #...# # #.#.# .#..#.#.#.#.###.#+. +..@.?.......#.# #....###.#.#.#...## #........#.#.#. hYD#.... #.##...#.#.#.#.......#.##.#†#.#.#.# #.................................#.###....####..#.##.##..#.# #..).........).......#.# ####### h` hb)5000 hzg hyi h\&4 h}- hc/ hK #### ###.... ..#...# .# #.#.# .#..#.#.#.#.###.#......+. hL +...@?.#.# #....###.#.#.#...## #........#.#.#.#.... #.##...#.#.#.#.......#.##.#†#.#.#.#.#...........................#.###. hM @####..#.##.##..#.# #..).......).#.# # hS  hS &1 hW  hNY  hu#### ### #.... ... #...# #.# # #.#.# #.#..#.#.#.#.###.#......+.+....@.#.# #....###.#.#.#...## #........#.#.#.#.... #.##...#.#.#.#.......#.##.#†#.#.#.#. hw\#...........................#.###.####..#.##.##..#.# #..).......).#.# # hj hý&2 hH h hS+3.1 (2 h hg: _w - 2 scrolls of identify (gained 1) h[ h`ZRead which item? Scrolls  f - a scroll of teleportation  l - a scroll of noise  r - a scroll of fogt - a scroll of butterflies  w - 2 scrolls of identify  ha  x - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected h9 MrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 52/52 ========================#### ############ Magic: 9/9========================.... ...#........ AC: 11Str: 10..# #.# # #........ EV: 11Int: 18#.# #.#..#.#.#........ SH: 0Dex: 12#.###.#......+........ XL:  7 Next: 93% Place: Dungeon:5+....@.......#........ Noise: ---------  Time: 5003.1 (0.0)# #....###.#.#.#........ -) Nothing wielded h5..## #........#.#.#........ Cast: Freeze#.... #.##...#.#.#.#..............#.##.#†#.#.#.#........#......................... ...............#.###........ ####..#.##.##..#.# #..)..... ......).......#.# #########  _The frozen ramparts melt away. _You start resting. _Magic restored. _Found a scroll of identify. _x - a scroll of vulnerability _w - 2 scrolls of identify (gained 1)Identify which item? (\ to view known items) Potions (select first with !)  g - 2 pink potions  h - a fizzy purple potion  p - a puce potion  q - a purple potion  u - an amethyst potion  v - an inky potion[?] describe selected  h7)   h0   hl8 MrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 52/52 ========================#### ############ Magic: 9/9========================.... ...#........ AC: 11Str: 10..# #.# # #........ EV: 11Int: 18  hC< #.# #.#..#.#.#........ SH: 0Dex: 12#.###.#......+........ XL:  7 Next: 93% Place: Dungeon:5+....@.......#........ Noise: ---------  Time: 5003.1 (0.0)# #....###.#.#.#........ -) Nothing wielded..## #........#.#.#........ Cast: Freeze#.... #.##...#.#.#.#..............#.##.#†#.#.#.#........#......................... ...............#.###........ ####..#.##.##..#.# #..)..... ......).......#.# #########  _T  hQ= he frozen ramparts melt away. _You start resting. _Magic restored. _Found a scroll of identify. _x - a scroll of vulnerability _w - 2 scrolls of identify (gained 1)  hL ]  As you read the scroll of identify, it crumbles to dust.  hM +4.1 (1  h7Q   hCS V _g - 2 potions of haste! hC! hRead which item? Scrolls  f - a scroll of teleportation  l - a scroll of noise ! h r - a scroll of fogt - a scroll of butterflies  w - a scroll of identify  x - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected" h:" ho#" hM,MrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 52/52 ========================#### ############ Magic: 9/9========================.... ...#........ AC: 11Str: 10..# #.# # #........ EV: 11Int: 18" hA/#.# #.#..#.#.#........ SH: 0Dex: 12#.###.#......+........ XL:  7 Next: 93% Place: Dungeon:5+....@.......#........ Noise: ---------  Time: 5004.1 (0.0)# #....###.#.#.#........ -) Nothing wielded..## #........#.#.#........ Cast: Freeze#.... #.##...#.#.#.#..............#.##.#†#.#.#.#........#......................... ...............#.###........ ####..#.##.##..#.# #..)..... ......).......#.# #########  _M" h80%agic restored. _Found a scroll of identify. _x - a scroll of vulnerability _w - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of haste" h1" h5Identify which item? (\ to view known items) Potions (select first with !)  h - a fizzy purple potion  p - a puce potion  q - a purple potion  u - an amethyst potion  v - an inky potion[?] describe selected# hF # h/O # hV MrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 52/52 ========================# hX #### ############ Magic: 9/9========================.... ...#........ AC: 11Str: 10..# #.# # #........ EV: 11Int: 18#.# #.#..#.#.#........ SH: 0Dex: 12#.###.#......+........ XL:  7 Next: 93% Place: Dungeon:5+....@.......#........ Noise: ---------  Time: 5004.1 (0.0)# #....###.#.#.#........ -) Nothing wielded..## #........#.#.#........ Cast: Freeze#.... #.##[40# hZ m...#.#.#.#..............#.##.#†#.#.#.#........#......................... ...............#.###........ ####..#.##.##..#.# #..)..... ......).......#.# #########  _Magic restored. _Found a scroll of identify. _x - a scroll of vulnerability _w - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of haste# he ]  As you read the scroll of identify, it crumbles to dust.# he +5.1 (1# hi # h@k  # hbl _h - a potion of might$ h$ hFRead which item? Scrolls  f - a scroll of teleportation  l - a scroll of noise  r - a scroll of fogt - a scroll of butterflies  x - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected% hfo % hx % h3 MrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 52/52 ========================#### ############ Magic: 9/9========================.... ...#........ AC: 11Str: 10% hF i..# #.# # #........ EV: 11Int: 18#.# #.#..#.#.#........ SH: 0Dex: 12#.###.#......+........ XL:  7 Next: 93% Place: Dungeon:5+....@.......#........ Noise: ---------  Time: 5005.1 (0.0)# #....###.#.#.#........ -) Nothing wielded% hR g..## #........#.#.#........ Cast: Freeze#.... #.##...#.#.#.#..............#.##.#†#.#.#.#........#......................... ...............#.###........ ####..#.##.##..#.# #..)..... ......).......#.# #########% h\   _x - a scroll of vulnerability _w - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _h - a potion of might% h P  Okay, then.% hߊ % h % h, . _& h3_& hA4& h*5$ _& h;& h0=,& h>& hA& hB& hC,& hE& hF& hG,& hEI& hJ& hK,& hO& hU ###   .######.###.# .M..........# #########@### ############& hW ............# #...# ..###.#..#.# #...# #.# #.#..#.#.#...# #.###.#......+...' +............## M   Menkaure (dormant)# #....###.#.#.#...#..## #........#.#.#..........##.... #.##...#.#.#.#..........#& h^ 11.1 (6  Menkaure, Prince of Dust comes into view.& h`+2.1 (7& h/c& h"e) _Found a chain mail.& hqu  ### #.# .######.###.#  .M..........#  #@###  ............#  ..###.#..#.#  #.# #.#..#.# #..... +............  # ##.#.#.#  ..## ..#.#.#  #.... & h  ### #.# .######.###.#  .M..........#  #@###  ............#  ..###.#..#.#  #.# #.#..#.# #..... +............  # ##.#.#.#  ..## ..#.#.#  #....  _Menkaure is nearby!) hfi ) hm What do you want to examine? Monsters  a - (M) Menkaure (dormant) Items) hn Tb - ([) a chain mail* h' -Menkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. Max HP: ~24Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human Speed: 80% (normally travels slower than you) You have about 98% to hit with your hands and 100% to hit with your off-hand punch (while incapacitated). He has about 55% to hit you. Attack Max Damage Hit 25 He is immune to torment; and resistant to miasma and drowning. He can see invisible. He can open doors. [!]: Description|Quote- h- hRMrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 52/52 ========================Magic: 9/9========================###AC: 11Str: 10#.#EV: 11Int: 18- h^.######.###.#SH: 0Dex: 12.M..........#XL:  7 Next: 93% Place: Dungeon:5#########@### ############ Noise: ---------  Time: 5012.1 (0.0)............# #..........# -) Nothing wielded..###.#..#.# #..........# Cast: Freeze#.# #.#..#.#.#..........#- hFM#.###.#......+..........'+............#..........# M   Menkaure (dormant)# #....###.#.#.#..........#..## #........#.#.#..........##.... #.##...#.#.#.#..........#As you read the scroll of identify, it crumbles to dust. _h - a potion of might _Okay, then.Menkaure, Prince of Dust comes into view. _Found a chain mail. _Menkaure is nearby!- hXw What do you want to examine? - hMonsters  a - (M) Menkaure (dormant) Items  b - ([) a chain mail - h8- h@- hHMrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 52/52 ========================- hIMagic: 9/9========================###AC: 11Str: 10#.#EV: 11Int: 18.######.###.#SH: 0Dex: 12.M..........#XL:  7 Next: 93% Place: Dungeon:5- hJ#########@### ############ Noise: ---------  Time: 5012.1 (0.0)............# #..........# -) Nothing wielded..###.#..#.# #..........# Cast: Freeze#.# #.#..#.#.#..........##.###.#......+..........'+............#..........# M   Menkaure (dormant)- hN# #....###.#.#.#..........#..## #........#.#.#..........##.... #.##...#.#.#.#..........#As you read the scroll of identify, it crumbles to dust. _h - a potion of might _Okay, then.Menkaure, Prince of Dust comes into view. _Found a chain mail. _Menkaure is nearby!- hQ- hpR- h1V- hV`2 hZt- ### #.# #.######.###.#2 hu ..M....@.....#  #########.###.##########...........# #. ..###.#..#.# #. #.# #.#..#.#.#. #.###.#......+. +............#. # #....###.#.#.#. ..## #........#.#.#.2 hx2 hr[MM2 hς23.1 (1 _2 h2 hi2 h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.4 hQ 4 hY 4 hid 0MrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 52/52 ========================Magic: 9/9========================AC: 11Str: 10###EV: 11Int: 18#.#SH: 0Dex: 12#.######.###.#XL:  7 Next: 93% Place: Dungeon:5..[M...@.....#4 hf ]Noise: ---------  Time: 5013.1 (0.0)#########.###.########### -) Nothing wielded............# #.......... Cast: Freeze..###.#..#.# #..........#.# #.#..#.#.#..........#.###.#......+.......... M   Menkaure+............#..........# #....###.#.#.#............## #........#.#.#..........As you read the scroll of identify, it crumbles to dust. _h - a potion of might _Okay, then.Menkaure, Prince of Dust comes into view. _Found a chain mail. _Menkaure is nearby!4 hp  You feel drained.You fade into invisibility!4 hVr P: 49/49 (52)4.1 (1Contam Drain Invis 4 h[x 4 hq| L _You are very lightly contaminated with residual magic.8 h58 h-<LMenkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. Max HP: ~24Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human 8 ho@Speed: 80% (normally travels slower than you) You have about 77% to hit with your hands and 73% to hit with your off-hand punch. He has about 55% to hit you. Attack Max Damage Hit 25 He is immune to torment; and resistant to miasma and drowning. He can see invisible. He can open doors. [!]: Description|Quote; hMrZuerg the Frost MageMountain Dwarf of Vehumet *.....HP: 49/49 (52) ========================MP: 9/9========================AC: 11Str: 10###EV: 11Int: 18#.#SH: 0Dex: 12#.######.###.#XL:  7 Next: 93% Place: Dungeon:5..[M...@.....#Noise: ---------  Time: 5014.1 (1.0)#########.###.########### -) Nothing wielded............# #.......... Cast: Freeze..###.#..#.# #.......... Contam Drain Invis #.# #.#..#.#.#..........#.###.#......+..........; h5 M   Menkaure+............#..........# #....###.#.#.#............## #........#.#.#..........Menkaure, Prince of Dust comes into view. _Found a chain mail. _Menkaure is nearby!You feel drained.You fade into invisibility! _You are very lightly contaminated with residual magic.= h_  MrZuerg the Frost Mage  Mountain Dwarf of Vehumet *.....  HP: 49/49 (52) ========================  MP: 9/9========================  AC: 11Str: 10 ### EV: 11Int: 18 #.# SH: 0Dex: 12 #.######.###.#  XL:  7 Next: 93% Place: Dungeon:5 ..[M***@.....#  Noise: ---------  Time: 5014.1 (0.0) #########.###.########### -) Nothing wielded ............# #.......... Cast: Freeze ..###.#.= hu5.#.# #.......... Contam Drain Invis  #.# #.#..#.#.#.......... #.###.#......+.......... M   Menkaure +............#..........  # #....###.#.#.#..........  ..## #........#.#.#..........You fade into invisibility! _You are very lightly contaminated with residual magic.  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (88% to hit)= ht ***M= hD4 9.*= hSK 9.*= hp[MAim: Menkaure (88% to hit)> h)MrZuerg the Frost MageMountain Dwarf of Vehumet *.....HP: 49/49 (52) ========================MP: 9/9========================AC: 11Str: 10###EV: 11Int: 18#.#SH: 0Dex: 12#.######.###.#XL:  7 Next: 93% Place: Dungeon:5*******@.....#Noise: ---------  Time: 5014.1 (0.0)#########.###.########### -) Nothing wielded............# #.......... Cast: Freeze> h>..###.#..#.# #.......... Contam Drain Invis #.# #.#..#.#.#..........#.###.#......+.......... M   Menkaure+............#..........# #....###.#.#.#............## #........#.#.#..........Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (88% to hit)  The bolt of dispelling energy hits Menkaure!  Menkaure is heavily damaged.> h!ph..[M...> hu  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Menkaure (88% to hit)  The bolt of dispelling energy hits Menkaure!  Menkaure is heavily damaged.Menkaure gestures at you while chanting.> hI"K===5.1 (1> h|6C _You struggle to resist.? h\  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? h MrZuerg the Frost MageMountain Dwarf of Vehumet *.....HP: 49/49 (52) ========================MP: 6/9================--------AC: 11Str: 10###? h EV: 11Int: 18#**SH: 0Dex: 12#.###***[0;10m**##.#XL:  7 Next: 93% Place: Dungeon:5..[M***@***..#Noise: ===------  Time: 5015.1 (0.0)? h[ ^######*****##.########### -) Nothing wielded.........***# #.......... Cast: Freeze..###.#..#.# #.......... Contam Drain Invis #.# #.#..#.#.#..........#.###.#......+.......... M   Menkaure+............#..........# #....###.#.#.#............## #........#.#.#..........Menkaure gestures at you while chanting. _You struggle to resist.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate@ h MrZuerg the Frost MageMountain Dwarf of Vehumet *.....HP: 49/49 (52) ========================MP: 6/9================--------AC: 11Str: 10###EV: 11Int: 18#.#SH: 0Dex: 12#.######.###.#XL:  7 Next: 93% Place: Dungeon:5..[M...@.....#Noise: ===------  Time: 5015.1 (0.0)#########.###.########### -) Nothing wielded............# #.......... Cast: Freeze..###.#..#.# #.......... Contam Drain Invis #.# #.#..@ h- #.#.#..........#.###.#......+.......... M   Menkaure+............#..........# #....###.#.#.#............## #........#.#.#..........Menkaure gestures at you while chanting. _You struggle to resist.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-6.1 (1Ramparts Contam Drain Invis ###.####.# _You struggle to resist.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.A h ######Menkaure calls on the powers of darkness!A h֢z26-------------7A h.r#####A hB5 _Your body is wracked with pain!C hO  MrZuerg the Frost Mage  Mountain Dwarf of Vehumet *.....  HP: 26/49 (52) ============------------  MP: 6/9================--------  AC: 11Str: 10 ### EV: 11Int: 18 #.# SH: 0Dex: 12 #.######.###.#  XL:  7 Next: 93% Place: Dungeon:5 ..[M***@.....#  Noise: ==-------  Time: 5017.1 (1.0) #########.###.########### -) Nothing wieldC h6ed ............# #.......... Cast: Freeze ..###.#..#.# #.......... Ramparts Contam Drain Invis  #.# #.#..#.#.#.......... #.###.#......+.......... M   Menkaure +............#..........  # #....###.#.#.#..........  ..## #........#.#.#..........Menkaure calls on the powers of darkness! _Your body is wracked with pain!  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (heavily damaged, 88% to hit)D h&23 ####.#**M########D h-###.#.###D he###.#[#######.#D ho####.#D h<&p*######.#D hD hh###.#[M#Aim: Menkaure (heavily damaged, 88% to hit)D h   MrZuerg the Frost Mage  Mountain Dwarf of Vehumet *.....  HP: 26/49 (52) ============------------  MP: 6/9================--------  AC: 11Str: 10D h U ### EV: 11Int: 18 #.# SH: 0Dex: 12 #.######.###.#  XL:  7 Next: 93% Place: Dungeon:5 ..[M...@.....#  Noise: ==-------  Time: 5017.1 (1.0) D h[ #########.###.########### -) Nothing wielded ............# #.......... Cast: Freeze ..###.#..#.# #.......... Ramparts Contam Drain Invis  #.# #.#..#.#.#.......... #.###.#......+.......... M   Menkaure +............#..........  # #....###.#.#.#..........  ..## #........#.#.#..........Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (heavily damaged, 88% to hit)  The bolt of dispelling energy hits Menkaure!  You destroy Menkaure!D h  ### #.# #.######.###.#  *******  #.# D h f    #.#      #    ..##  D ha D hA  ####..[....###.#Press: ? - help, Q - select action, ( or ) - cycleD hC VShift-Dir - straight line  Aim: Menkaure (heavily damaged, 88% to hit)  The bolt of dispelling energy hits Menkaure!  You destroy Menkaure!Vehumet accepts your kill.D hH MrZuerg the Frost MageMountain Dwarf of Vehumet *.....Health: 29/56 ============------------Magic: 6/9================--------D hI 4AC: 11Str: 10###EV: 11Int: 18#.#SH: 0Dex: 12#.######.###.#XL:  7 Next: 117% Place: Dungeon:5..[....@.....#D h K Noise: ===------  Time: 5018.1 (1.0)#########.###.########### -) Nothing wielded............# #.......... Cast: Freeze..###.#..#.# #.......... Ramparts Contam Invis #.# #.#..#.#.#..........#.###.#......+.......... +............#..........D h L  # #....###.#.#.#.......... ..## #........#.#.#.......... Shift-Dir - straight lineAim: Menkaure (heavily damaged, 88% to hit)  The bolt of dispelling energy hits Menkaure!  You destroy Menkaure! _Vehumet accepts your kill.D h"M ?Your life force feels restored.D h%N ]  The bolt of dispelling energy hits Menkaure!  You destroy Menkaure! _Vehumet accepts your kill.  Your life force feels restored.Your Fighting skill increases to level 2!D h0Q 6You have reached level 8!D h`[ /  --more--F hK 32/6210--18 8% F hO ####.#F hQ R _You feel stronger.G h3Z4G h\G hd4=5=G heP6G hfG hjhG h@id7=--G hjG hOo.####.#...@...---###.#...G hhx 22.1 (4 _You start resting.8=7==---3.1 (5G h{G hq G hZ._The frozen ramparts melt away.H h.4H hNH hH hT9=H hy'40=1H h_=)2===3=45=6=H hNVH hcWf 30.1 (7 _You start resting.H hX7=1.1 (8Invis H h [H h,]Y _You flicker for a moment.H h `H h, 8=8===950=1= 5.1 (4 _You start resting.2====6.1 (5H hY [ _You flicker back into view.I h63=46=7==9==8=960=1=== _You start resting.44.1 (82=5.1 (9I hi" _HP restored.K hK hh10/10===K h K h4 _Magic restored.K hK h:=K hK hK hj,K hyK hK h K h",K h#K h&K h((Z===K hg*Z _Your magical contamination has completely faded away.K h+K h-3K h3K h4,K h5K h6K h7,K hd8K h9K h>XK h??,K h@K h>AK hBK hzCK h,DK hEK hGBK hHK hJK hK,K hLK hOK hPK hQK hqRK hS,K hlTK hUK h]BK h_B  You see here a +0 chain mail.K hp`K h@a _K hbK h\cK hd,K heK hfK hhK hhK hiK hjK hUl,K hnN _You now have 253 gold pieces (gained 12).K hoK hpK hpqK h7rK hnsK hHtK huK huK hvK hwK hExK hgyK hzK h{K h|K hp}K hy~K hT,K hK h,K hK h,K hcK hC,K hK hK hK hK hK h,K hYK h%K hBBK hؑK h,K hK hĔK hK hn,K h2K hGK h,K hK hK hќ,K hK hD####.##############.##.............####.#########.# # #.# #.# # #@# ##.###### #.# #..[..... #.# ######### ...  ... ..###.# K hY+S.... #.# #.#. S   adder (asleep) .#... #.###.#. #.#.... + # #....###K hP081.1 (36.0)K h$,2.1 (37K hK hY _An adder comes into view.L hnN q###.############............##.#########.# # #.# #..##.#####..[.....########............>.... ..###.#L hP #S....# #.# #.#....##.#..... +........#...### #....###..##...L hX L hZ 13.1 (1.0)L hD` L hd ; _Found a stone staircase leading down.M h0###.############............##.##########M hp #.# ##.#####..[.....########..........# .............#>....... ..###.#.. #S....#.## #.# .#.... ##. +........#...### #....#######.....##...#.... #.##...#M hM h~S.SM h /==4M h@M hD/ _The adder hisses angrily.N h#############............ ###.######## #.# #.######..[..... #.# #########..........# ............#>S...... ..##N h9.. #.....#.## #.#  # #.###.##.#..... +....... ..#...### #######.....## #.......N h<S.N ht=--5FreezeN hZN hN h7  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N hpMrZuerg the Frost Mage###Mountain Dwarf of Vehumet *.....#.#Health: 62/62 ========================#############.#Magic: 7/10================--------#.............#AC: 11Str: 11###*#########.# # EV: 11Int: 18***#.# # SH: 0Dex: 12***##.###### XL:  8 Next:  8% Place: Dungeon:5*@*#..[..... Noise: ---------  Time: 5085.1 (0.0)*S*######### -) Nothing wielded......***.# ......... Cast: Freeze....#> hwm....... ..###.#... #.....#.## #.# #.#.#.#.... # #.###.#. S   adder#.#..... +.........#...### #....#######.....## #....... _Found a stone staircase leading down. _The adder hisses angrily.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateN h!` FMrZuerg the Frost Mage###Mountain Dwarf of Vehumet *.....#.#Health: 62/62 ========================#############.#Magic: 7/10================--------#.............#AC: 11Str: 11###.#########.# # EV: 11Int: 18#.##.# # SH: 0Dex: 12#.###.###### XL:  8 Next:  8% Place: Dungeon:5N h@b #@##..[..... Noise: ---------  Time: 5085.1 (0.0)#S########## -) Nothing wielded..........# ......... Cast: Freeze....#>....... ..###.#... #.....#.## #.# #.#.#.#.... # #.###.#. S   adder#.#..... +.........#...### #....#######.....## #.......Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the adder but does no damage.N he o==6.1 (1Ramparts N hg #.####N hk   Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the adder but does no damage. _The adder bites you but does no damage.O hٻU##.###S# -7#.##.###S# _The wall freezes the adder. The adder bites you but does no damage.O h@ O h  O hq"The wall freezes the adder!  O h7oYou kill the adder!Vehumet accepts your kill.O h:#O h#O h;#†#O hO hO h&!O h2s8===9--8Freeze#.####O he<4 _You feel your power returning.O hn #.###†#-9###@##P h,4P h,P h,P h===P hMP h _The frozen ramparts melt away.9==P h,==P hXP h10/10===P hXP h!b  You see here an adder corpse.P hl#P h%5 _P h?'P h'),P hn,,P h.P h/;===P h2,P hn4P h;5P h6P h>BP hAP hSDP hF,P h!HP hJP hLP hMP hbNP hQ7 _You open the door.P hT3P hJVP h.ZP h\,P hu^P hc@  There is an open door here.P hdP he _P h6gP h jP hQm,P h!oP h r7 _You open the door.P ht3P h(vP hG|@  There is an open door here.P h~P h5 _P hmP h,P hP hTP hP hQP hP hP hCP hP hP hP hP hP hcP hٙP h;,P hP hP h0,P hP h7 _You open the door.P hIP hMopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.P hP hw _P h4P heP h ,P hP hP heg#.#.....#...#.###.#...#.#.....'...+...........#...###...#....###.#####.....##'##........##....#.#.....#.##...#.##....'.......#.##.#†#.#....#.###.............P h[#....#................######@####..#.##.##..#.....o.........)........#####.###.#..#.##.....# #. #.#.....#..)..# .. # #.....#.....#... #.....#.....# o   orc (asleep)... # #.....+.... ##.#....##.....# .........P hc]125.1 (36.0)6.1 (37P hWP hO _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _An orc comes into view. It is wielding a +0 club.Q hNT  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q ha#.#.....#...#.###.#... MrZuerg the Frost Mage#.#.....'...+......... Mountain Dwarf of Vehumet *.......#...###...#....###.# Health: 62/62 ========================####.....##'##........# Magic: 7/10================--------#....#.#.....#.##...#.# AC: 11Str: 11#....***.....#.##.#†#.# EV: 11Int: 18#....****#............. SH: 0Dex: 12#....*****............# XL:  8 Next:  9% Place: Dungeon:5#####*@*###..#.##.##..# Noise: ---------  Time: 5126.1 (0.0).... hh5m*o*****....).......# -) Nothing wielded.####******#..#.##.....# Cast: Freeze#* #.#.....#..)..#.. # #.....#.....#... #.....#.....# o   orc (asleep)... # #...........+.... ##.#....##.....#................ _There is an open door here. _An orc comes into view. It is wielding a +0 club.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateQ hP#.#.....#...#.###.#... MrZuerg the Frost Mage#.#.....'...+......... Mountain Dwarf of Vehumet *.......#...###...#....###.# Health: 62/62 ========================####.....##'##........# Magic: 7/10================--------#....#.#.....#.##...#.# AC: 11Str: 11#....'.......#.##.#†#.# EV: 11Int: 18#....#.###............. SH: 0Dex: 12#....#................# XL:  8 Next:  9% Place: Dungeon:5######@####..#.##.##..# Noise: ---------  Time: 5126.1 (0.0).....o.........).......# Q hы7-) Nothing wielded.#####.###.#..#.##.....# Cast: Freeze#. #.#.....#..)..#.. # #.....#.....#... #.....#.....# o   orc (asleep)... # #...........+.... ##.#....##.....#................Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc shouts!Q h..#.###....#@#Q h@..o....#.###..o  Q h====7.1 (1FreezeRamparts Q h#.######Q honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Q hIPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc shouts! _The wall freezes the orc.Q h>#.####@#### =---8#.####@### _The wall freezes the orc. The orc closely misses you.R hU ####.##The wall freezes the orc but does no damage.R hzB---9R h,#.#####.###R h: _The orc hits you but does no damage.R hTw  The wall freezes the orc.  You kill the orc!R hq###@#)#R hb-30FreezeR h####.###R hZ _Vehumet accepts your kill.R h #.#######R h @-1R h #.#####.###R h8 R h@_ R hL` R h a R hb R hk nR hm R hn P8===R ho R hLy XR hz !R h| R h C _The frozen ramparts melt away.R hہ R h R h Q===R h R hU ,R h R hNj ,R h R h ,R h R hۑ R h R hȓ R h| R h8 L9==R h$ R hۘ R h R hY R h R hל R h R h8 R h R hҠ R h R h :==R h R h ,R h R hƫ ,R h- R h ,R h R h Q10/10===R h^ R h@ R h R hv ,R h. R hؼ \  Things that are here:  a +0 club; a +0 scale mailR hi 5 _R hȿ R hm R h ,R h R h R h Q===R h R h` R h^ R h R h R h R h R h1 R h R h R h: R h R h R h R h R h R h^ R hW R h R hm R h R h} R h ,R h" R hb 7 _You open the door.R h 3R h R h R hI ,R hc R hb V  There is an open door here.R hF K _R h R h R h R hjR hZ4R h!y _You open the door.  There is an open door here. _R h~.R hn/R h50R h0R h1,R hH3,R h65BR h8XR hy;BR h>XR hCR hD,R hFR hGBR hIR hZKR hM,R hOR hQR hUXR hZBR h\BR h _,R hoaBR hcR hffXR hhBR hkBR h5n,R hpBR htXR h;z _You open the door.R ĥ1You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _R hzR hR h.R h:R h`R hc9There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.   stone staircase leading down here. _R hR h R h4$`R hAS hXS h)vS hAS hX4S hZ,S h[S h]S h_,S h=aS hEcS h;f,S h`S hES hS h,S h'S hS h,S hS hS h,S h=S hqS h,S hAS hMS hɦ,S hS hdS h,S hS hŭS hc,S hS hS h,S hڶS hڷS h,S heS hS hS hk,S hUS h,S hS h]S h,S hS hBS hS hS h,S hS hS hg,S h<S h'XS hS hS h,S hS htS hD,S hS hS h,S hS hS ha,S h5S h,S h,S hS hXS hS h,S hpS h|,S hFS hS h,S hS hS h,S hS hS hS h S hJ!S h"S hR$S h%S h%S h'S hQ)S h*S h ,S h-S h.S h/,S he1S hQ2S h!3,S h4S hb5S h=6,S h7S h^8S h.9,S hs:S hl;S hI<,S h=S hb>S h?,S hAS hAS hB,S h,DS hES hE,S h0GS hHS hH,S h,JS hKS hK,S h!MS hMS h O,S hPS hQS hAR,S hSS hTS hAU,S hzVS heWS h#X,S hYYS hBZS h[,S h \S h ]S h],S h(_S h`S h`,S h6bS h6cS hd,S hneS hfS hgg,S hhS hiS hj,S hm@  There is an open door here.S hmoS hAp5 _S h|rS htsBS hGuS h3vS hv,S hxS hyS hTz,S h{S h|S h~,S hPS hS h_,S hS hS h,S hq@  There is an open door here.S hsS hQ5 _S hS h,S hÌS hS he,S h*S h{S hZ,S hS hHS h\S h%,S hDS haS h ,S hXS h8,S hS hS hS hd,S hGS h4,S hS hS hS hcS hsS hS h|,S h7S hS ha,S h)S hHS h%,S hS h-S h,S hS hS hj,S h'S hS h,S hlS hS h;S h,S h"S hS h,S hS h,S hS hS h,S hS hS hb,S h7S hIS hTBS hS hKM  You see here a +0 falchion. _S hrOnS h9PS h Q,S hQS hRS hhSS h*T,S hIUS h V,S hVS hWS hY,S hYS hZS h[S h\,S h]S h^,S hu_S h`S haS hbS hncS h;dS heS h=fS hfS h#iS h'jS hjS hkS hlS h)nS hnS hoS hpS hGrS hrS hsS htS hvS hwS hxS hyS h{,S h|S h~S hS hS h}S hS hS h<S hS h5S hSS hS hS hȌS hZS hS hŏS h͑7 _You open the door.S hxS h+S hA,S h>,S hS h@  There is an open door here.S h5 _S hZS h^S ha,S hXS hkS hS hsS h;S hkS h`,S h7S hS hzS hIS hS hGS h S hS hS hp #.............# ###≈≈###≈≈ #.............# #≈≈≈≈≈≈≈≈#.............# #≈≈≈≈≈≈≈≈#.............# #≈≈###≈≈#.###+#######.# #≈≈# +≈≈#.# ####'#####≈≈###≈≈#%####....≈≈≈≈≈≈≈#....'......)....≈≈≈≈≈≈ #@..........####..393.1 (262.0) #.................S h{  #...........####. #...........# #. #...........# #. ####'######## #. #.# #.# #.# #. #.# #.# _You open the door.S hP _Found a rimehorn talisman.T h H3T hJT hOT hST h|T$ _T h^XT h`T h_e@  There is an open door here.T hgT hi _T hjT hkT h_m,T hCnT hoT hpT hr,T hsT h7vBT hyT h{,T h|T hF  You see here a rimehorn talisman.T hH _ _You open the door.  There is an open door here. _T hT hT ha #.# #.# #.# #.###'##########.# #................. #.............###. #.............# # T ht#.............#  ...#  #.............# ###'#######.# .# #.# ####'####.. #%####........#s#....'......).##.######........ # #........ s   scorpion (asleep)T h  #........ #........ #........T h:4406.1 (13.0)T h,7.1 (14T h[T hI[ _A scorpion comes into view.U h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h?<#.# #.##.# MrZuerg the Frost Mage#.###'##########.# Mountain Dwarf of Vehumet *.....#................. Health: 62/62 ========================U hЏ#.............###. Magic: 7/10================--------#.............# ## AC: 11Str: 11#*............#EV: 11Int: 18**............#SH: 0Dex: 12****..........#XL:  8 Next:  9% Place: Dungeon:5U hF*@*##'#######.#Noise: ---------  Time: 5407.1 (0.0)*** #.# ####'#### -) Nothing wielded*** #%####........ Cast: Freeze#*#s#....'......).###.######........# #........ s   scorpion (asleep)#........#........#........ _There is an open door here. _A scorpion comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateV h]V h<#.# #.##.# MrZuerg the Frost Mage#.###'##########.# Mountain Dwarf of Vehumet *.....#................. Health: 62/62 ========================V hM#.............###. Magic: 10/10 ========================#.............# ## AC: 11Str: 11#.............#EV: 11Int: 18#.............#SH: 0Dex: 12#.............#XL:  8 Next:  9% Place: Dungeon:5#@###'#######.#Noise: ---------  Time: 5407.1 (0.0)V hTx#.# #.# ####'#### -) Nothing wielded#.. #%####........ Cast: Freeze#.#s#....'......).###.######........# #........ s   scorpion (asleep)#........#........#........ _A scorpion comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.V hxV hRV hD _W hn ##'#########.......................###... ##.... ...........###'####### #.# ####'####..#%####........#s#....')##.######....... # #.###'####W hIvW hex28.1 (1 _W hсW h W h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W h?#.###'##########.# MrZuerg the Frost Mage#................. Mountain Dwarf of Vehumet *.....#.............###. Health: 62/62 ========================#.............# ## Magic: 7/10================--------#.............#AC: 11Str: 11#*............#EV: 11Int: 18***...........#SH: 0Dex: 12***##'#######.#XL:  8 Next:  9% Place: Dungeon:5*@* #.# ####'#### Noise: ---------  Time: 5408.1 (0.0)****#%####........ -) Nothing wielded***s#....'......).W h'[m Cast: Freeze###*######........# #........#........ s   scorpion (asleep)#........#........####'####Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW h #.###'##########.# MrZuerg the Frost Mage#................. Mountain Dwarf of Vehumet *.....#.............###. Health: 62/62 ========================#.............# ## Magic: 7/10================--------#.............#AC: 11Str: 11#.............#EV: 11Int: 18#.............#SH: 0Dex: 12#.###'#######.#XL:  8 Next:  9% Place: Dungeon:5#@# #.# ####'#### Noise: ---------  Time: 5408.1 (0.0)#...#%####........ -) Nothing wielded#.#s#....'......). Cast: FreezeW h7 ###.######........# #........#........ s   scorpion (asleep)#........#........####'#### _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice..#..#.##@##.s.#.#..sW h ==9.1 (1FreezeRamparts W ha #W hЗ #W h 9#@#W h` #W h' W h W hȞ MW h Casting: Frozen Ramparts (safe; 1% risk of failure) W hl  Confirm wiW h th . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the scorpion but does no damage.X hTs#### -10#####.# _The wall freezes the scorpion. The scorpion closely misses you.X hur##@###-1##.###X hwm _The wall freezes the scorpion. The scorpion misses you.X hd##.##@###.#X hJf&2X huP###@###.# _The wall freezes the scorpion. The scorpion barely misses you.X hO@ F #.### The wall freezes the scorpion but does no damage.  The scorpion stings you but does no damage.  The wall freezes the scorpion.X hgB &3X hTF #.##@###.#X hGI A _The scorpion stings you but does no damage.X hm)#.##@##.# 59--4#####.# _The wall freezes the scorpion. The scorpion stings you.Y hq  The wall freezes the scorpion!  You kill the scorpion!Y hy###@##.†Y hozKY hm} 61/63=-15-5Y h~Freeze _Vehumet accepts your kill.Y h###@###.#Y hi _Your Fighting skill increases to level 3!Y htT#.##.#Y hW2=8===-6 _Y h^##.##@###.#Y hvaZ hv Z h: Z h Z h 3=Z h Z ho !Z h Z h," C _The frozen ramparts melt away.Z h~# ;===Z h$ Z h' Z h' 9=Z h( Z h* ,Z h+ Z h. ,Z h/ Z h?2 ,Z h'3 Z hp5 Z hP6 L9==Z h(7 Z h8 ,Z h9 Z h1< ,Z h< Z hA> Z h> Z h? Z h{@ Z h)A :==Z hA Z hC Z hC Z h_D Z hEE Z hE Z hF Z hG Z h;M Z hM Z h%O Z hO J10/10===Z hP Z hSR Z h2S Z hS Z hT Z hU Z hW ,Z hPX Z hz[ d  You see here a scorpion corpse.Z h\ Z h]  _Z hS^ Z ho` Z ha Z hb ;===Z h1c Z hd Z hf Z h0g Z hg Z hBi Z hk ,Z hdn ,Z hap ,Z hq Z hs Z h{ ]#.###'#######.# #≈#.###.# ####'#####≈#.†.#%####...#.#.#....'Z h~ l)...###.######.....# #....#.# #....#.# #..........#@# #..........#?# ####'#######.# #.# .# #.##.# #.##.# #.# @   Sigmund (polearm, asleep)#.# #.#.@# #.# #.#Z hk 040.1 (24.0)Z h ,1.1 (25Z hH Z h$ _Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom.] h] h6Sigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation ] haVas a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 98% to hit with your hands and 100% to hit with your off-hand punch (while incapacitated). He has about 54% to hit you. AttackMax Damage Hit: +2 scythe (venom) 15 + venom He can open doors. He has mastered the following spells, which are affected by silence and ] hz[!]: Description|Quotec hC#.###'#######.# #≈ MrZuerg the Frost Mage#.###.# ####'#####≈ Mountain Dwarf of Vehumet *.....#.†.#%####.......... Health: 63/63 ========================#.#.#....'......)... Magic: 10/10 ========================###.######.......... AC: 11Str: 11#.# #.......... EV: 11Int: 18#.# #.......... SH: 0Dex: 12#.# #.......... XL:  8 Next: 15% Place: Dungeon:5c h#@# #.......... Noise: ---------  Time: 5441.1 (25.0)#?# ####'###### -) Nothing wielded#.##.#Cast: Freeze#.##.##.##.##.##.#@   Sigmund (polearm, asleep)#.##.#.@##.##.#You kill the scorpion! _Vehumet accepts your kill. _Your Fighting skill increases to level 3! _The frozen ramparts melt away. _You see here a scorpion corpse. _Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom.c hϝc he hV Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.g h g hΐc#.###'#######.# #≈ MrZuerg the Frost Mage#.###.# ####'#####≈ Mountain Dwarf of Vehumet *.....#.†.#%####.......... Health: 63/63 ========================#.#.#....'......)... Magic: 10/10 ========================###.######.......... AC: 11Str: 11#.# #.......... EV: 11Int: 18#.# #.......... SH: 0g hDex: 12#.# #.......... XL:  8 Next: 15% Place: Dungeon:5#@# #.......... Noise: ---------  Time: 5441.1 (0.0)#?# ####'###### -) Nothing wielded#.##.#Cast: Freeze#.##.##.##.##.##.#@   Sigmund (polearm, asleep)#.##.#.@##.##.#You kill the scorpion! _Vehumet accepts your kill. _Your Fighting skill increases to level 3! _The frozen ramparts melt away. _You see here a scorpion corpse. _Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom.g h , unable to s…)You feel drained.You fade into invisibility!g hP: 58/58 (63)2.1 (1Contam Drain Invis g hg hL _You are very lightly contaminated with residual magic.i h.# ####'####.†.#%####...........#.#....')##.######. #.# ...###'######.# #.# .@## i hi h&3i hhi hM _You see here 2 scrolls of teleportation.i h_ †.#%####..........#.#....')##.######. #.# ?###'###### #.# .@## 4 _j hc%:#.#....')##.######. #.# ?###'######.# #.# .@## 5k h##.######. #.# ?###'######.# #.# .@## @k hk h׮&6k hk hk h<  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k hkj ###.######.......... MrZuerg the Frost Mage#.# #.......... Mountain Dwarf of Vehumet *.....#.# #.......... HP: 58/58 (63) ========================#.# #.......... MP: 7/10k hk ================--------#.# #.......... AC: 11Str: 11#*# ####'###### EV: 11Int: 18***#.#SH: 0Dex: 12***#.#k hn $XL:  8 Next: 15% Place: Dungeon:5*@*#.#Noise: ---------  Time: 5446.1 (0.0)***#.#-) Nothing wielded***#.#Cast: Freeze*@##.#Contam Drain Invis ####.#@   Sigmund (polearm, asleep, unable to s…)_You are very lightly contaminated with residual magic. _You see here 2 scrolls of teleportation.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatel h###.######.......... MrZuerg the Frost Mage#.# #.......... Mountain Dwarf of Vehumet *.....#.# #.......... HP: 58/58 (63) ========================#.# #.......... MP: 7/10================--------#.# #.......... AC: 11Str: 11#?# ####'###### EV: 11Int: 18#.##.#SH: 0Dex: 12#.##.#XL:  8 Next: 15% Place: Dungeon:5#@##.#Noise: ---------  Time: 5446.1 (0.0)#.##.#-) Nothing wielded#.##.#Cast: Freezel h[40m.@##.#Contam Drain Invis ####.#@   Sigmund (polearm, asleep, unable to s…)_You see here 2 scrolls of teleportation.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.#.##.##@##.##.#@.@unable to see you)==7.1 (1Ramparts Contam Drain Invis ####.#l h\   Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes Sigmund.m h ##.###.#. --8####.## _The wall freezes Sigmund.n h #.# ?###'######.# #.# #.##.##@##.#..#### n hXn h@@@   Sigmund (polearm, unable to see you)n h J--9n hbn h6j _The frozen ramparts melt away as you move.o h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o h#.# #.......... MrZuerg the Frost Mage#.# #.......... Mountain Dwarf of Vehumet *.....#.# #.......... HP: 58/58 (63) ========================#.# #.......... MP: 4/10=========---------------#?# ####'###### AC: 11Str: 11#*##.#EV: 11Int: 18***#.#SH: 0Dex: 12***#.#XL:  8 Next: 15% Place: Dungeon:5*@*#.#Noise: ---------  Time: 5449.1 (0.0)***#.#-) Nothing wielded@* hɒ10;1m*#.#Cast: Freeze#####.#Contam Drain Invis @   Sigmund (polearm, unable to see you) _The wall freezes Sigmund. _The frozen ramparts melt away as you move.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateo hf 0#.# #.......... MrZuerg the Frost Mage#.# #.......... Mountain Dwarf of Vehumet *.....#.# #.......... HP: 58/58 (63) ========================#.# #.......... MP: 4/10=========---------------#?# ####'###### AC: 11Str: 11o h0h #.##.#EV: 11Int: 18#.##.#SH: 0Dex: 12#.##.#XL:  8 Next: 15% Place: Dungeon:5#@##.#Noise: ---------  Time: 5449.1 (0.0)#.##.#-) Nothing wielded@.##.#Cast: Freeze#####.#Contam Drain Invis @   Sigmund (polearm, unable to see you) _The frozen ramparts melt away as you move.o hj Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.o hl F.#.##.##@##.#..# o hm ==50.1 (1Ramparts Contam Drain Invis o hq }#.####o h  h? :== h?  hA  hA  h`  _You start resting.545.1 (69.0)10/10===6.1 (70 _Magic restored. h  h  hQ  h[  h  h  hy  h , h  h  h Q=== hü  h&  hT , h  h B h  ha  hv , h  h<  h,  h  h  h#  hf , h  hf  h , h  h  h4 , h  h> , h  h x _f - 3 scrolls of teleportation (gained 2) h 3 h  h!  hc , h5  hO  hY  h0 , h  hp  hK , hg  h  h , h4  hk  hF , hh  h , h  h  h2  h , hZ  h  h  hQ  h(  h , hw  h  h  h  hp  h  Things that are here:  a +2 scythe of venom; a +0 robe h  hc  _ h-  h  hf  hZ , h  h  h , h  h1  h  , hT  h  hc , h!  h#  hk$ , h&  hz'  hO( , h)  h*  h+  hZ,  h9.  hC/  h20 , hU1  h2  h3 , h4  h6  h6 , h8  h9  h: , h;  h<  h= , h)@  hfA B hB  hC  hD , hE  hF  hG , hH  h:J , hK  hK  hL  hM , h O  h?P  hQ , hR  hS  hT , hU  hW  hW , hY  hZ  h[ , h%]  hM^  h_ , h`  h+b  hc , hMd  h{e  hLf , hRg  h5h  h i , hi  hj , hk  h]l  h;m , hn  h)}  h,~ B h:  hb B h  h , h  h  h B h  h B h/  h) B h֙  hҚ B ha  h B hR  h2 , h  h  h , h  h  h , h  h  hγ , h  h  h# , h  h @  There is an open door here. h  hI  _ h"  h  h , h  hs  hB , h$  h  h[ , h9  h  hD , h  h  h , h  h  h( , h  h  hK , h;  h7 @  There is an open door here. h}  h 5 _ h  ha , h2  hf  h , h  h3  h-  h  h  h  h , h  h  h~ , hL  hC  h! , h  h  h , h  h%  h  h , h  h , h  h  h  h , h!  h"  h# , hN& X h'  h(  hC.  h#/  h1  h3 B h4  h5  h6 , h8  hv: , h;  hf=  h>  h? , hB  hC  hD  hE  h~G  hwP  hQ  hS  hU  hV  hW  hY  h[  h\  h]  hk  hm , ho  hd~  h , hm  h R  There is a stone staircase leading down here. hv 5 _ hH  h  h  hj , h֠ W.# #.#...........+.........#### .###.#....##.....#........## ##'# ..................∩......## #... .###.#.##.###............# #.. .# #.#...................# #.. .# #.####.########.......# #.. ####.# #.##...##### #.. .....# #.# ####>..## #.. ###### #.# #.@.....# #.<645.1 (99  h2 #.####≈≈≈≈≈≈≈≈# #### #########.#..≈≈≈≈≈≈≈≈≈≈# ...........<≈≈###≈≈###≈≈# .......###..≈≈# +≈≈# ≈≈# ##### .......# ###≈≈###≈≈# ≈≈# #...#  .......# #≈≈≈≈≈≈≈≈ ≈≈# #...#  .......# #≈≈≈≈≈≈≈≈≈ ≈≈# #...#  .......# #≈≈###≈≈# ≈# #...##  h  h _ _Partly explored, can't reach some places. hk hm3 h&.............>..0.0). h\b........ hC h_ _Partly explored, can't reach some places. h:KRead which item? Scrolls  f - 3 scrolls of teleportation  l - a scroll of noise  r - a scroll of fogt - a scroll of butterflies  x - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected hY .# #.#...........+.........####.. MrZuerg the Frost Mage .###.#....##.....#........## ##'# Mountain Dwarf of Vehumet *..... ..................∩......## #... Health: 69/69 ======================== .###.#.##.###............# #... Magic: 10/10 ======================== .# #.#...................# #... AC: 11Str: 11 .# #.####.########.......# #... EV: 11Int: 18 ####.# #.##...##### #... SH: 0Dex: 12 .....# #.# ####>..###... XL:  8 Next: 43% Place: Dungeon:5 ######  h4 #.# #.@.....##.<. Noise: ---------  Time: 5645.1 (0.0)#.####≈≈≈≈≈≈≈≈##### -) Nothing wielded #########.#..≈≈≈≈≈≈≈≈≈≈#Cast: Freeze ...........<≈≈###≈≈###≈≈# .......###..≈≈# +≈≈# ≈≈# ##### .......# ###≈≈###≈≈# ≈≈# #...#  .......# #≈≈≈≈≈≈≈≈ ≈≈# #...#  .......# #≈≈≈≈≈≈≈≈≈ ≈≈# #...#  .......# #≈≈###≈≈# ≈# #...##  _a +2 scythe of venom; a +0 robe _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _Partly explored, can't reach some places. _[3 h^ 7mPartly explored, can't reach some places.  Okay, then. _ hj  h} >Drink which item? Potions  b - a potion of magicd - 6 potions of enlightenment  g - 2 potions of hasteh - a potion of might  hL  j - 2 potions of heal wounds  p - a puce potion  q - a purple potion  u - an amethyst potion  v - an inky potion [!] read|quaff|evoke[?] describe selected h(  h+  h 0 c.# #.#...........+.........####.. MrZuerg the Frost Mage .###.#....##.....#........## ##'# Mountain Dwarf of Vehumet *.....  h63 ..................∩......## #... Health: 69/69 ======================== .###.#.##.###............# #... Magic: 10/10 ======================== .# #.#...................# #... AC: 11Str: 11 .# #.####.########.......# #... EV: 11Int: 18 ####.# #.##...##### #... SH: 0Dex: 12 .....# #.# ####>..###... XL:  8 Next: 43% Place: Dungeon:5 ###### #.# #.@.....##.<. Noise: ---------  Time: 5645.1 (0.0)#.####≈≈≈≈≈≈≈≌ h\7 ##### -) Nothing wielded #########.#..≈≈≈≈≈≈≈≈≈≈#Cast: Freeze ...........<≈≈###≈≈###≈≈# .......###..≈≈# +≈≈# ≈≈# ##### .......# ###≈≈###≈≈# ≈≈# #...#  .......# #≈≈≈≈≈≈≈≈ ≈≈# #...#  .......# #≈≈≈≈≈≈≈≈≈ ≈≈# #...#  .......# #≈≈###≈≈# ≈# #...##  _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. h < e  You feel very buoyant. hl> q6.1 (1Will+ Fly  hzC  hF . _You fly up into the air. h Z###.#....##.....#.## ##'## .................∩......## #.... ###.#.##.###............# #. # #.#...................# #. # #.####.########.......# #. ###.# #.# #...##### #. ....# #.# ####>..## #. ##### #.# ##.......# #.< #.####≈≈≈@≈≈≈≈# ##### ########.#..≈≈ ..........<≈≈###≈≈######..≈≈# +≈≈# ≈≈# ###### ###≈≈###≈≈# ≈≈# #...## #≈≈≈≈≈≈≈≈ ≈≈#  hy[ #...# # #≈≈≈# #...# # #≈≈###≈≈## ≈# #...### #####.# #≈≈# +≈≈# ≈≈# #......7Water  hL] h1_ h)  hr  .................∩## #.... ###.#.##.###............#  #.#.........###.########...... ###.# #.# #...#### ...####>..## ######.......< #.####≈≈≈≈≈≈≈≈###### ########.#..≈≈# ..........<≈≈###≈≈###≈≈####..≈≈# +≈≈# ≈≈# ##### ###≈≈#### #...+≈≈#####'#####≈≈###≈≈#+#≈≈# #......  h  h  h &8 hu  h  h  ###.#.##.###......  #.#........###.########..... ###.# #.# #...#### ...####>..## ######.......< #.####≈≈≈≈≈≈≈≈###### ########.#..≈≈ hj ..........<≈≈###@≈###≈≈####..≈≈# +≈≈# ≈≈# ##### ###≈≈###... #≈≈≈≈≈≈≈≈##≈≈####≈≈# ##..........≈≈≈≈≈≈≈≈≈≈# #......  hc<9 h h`dl#P'### h)n ho'50 hv h |s _You reach down and open the door. _Found 8 gold pieces. hU@.# #.#.......# # .# #.####.########.# # ####.# #.# #...##### # .....# #.# ####>..## # ###### #.# ##.......# #.< #.####≈≈≈≈≈≈≈≈## #### #########.#.. hC,≈≈# ...........<≈≈###≈≈###≈≈####..≈≈#P@≈≈# ≈≈# #####.# ###≈≈###≈≈# ≈≈# #...#.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...#.# #≈≈≈≈≈# #...#.# #≈≈###≈≈###≈≈# #...## ######.# #≈≈# +≈≈# ≈≈# #.....  ####'#####≈≈###≈≈#+#≈≈# # ###..........≈≈≈≈≈≈≈≈≈≈# # ..').... #...## hI hK81 _ h6R hUQ _There is an open door here. h^  You hit the fungus. The fungus begins to die.=2 _The fungus is lightly damaged. hs# #.#.# #. # #.####.#.......# #..# #.# #...##### #.# #.# ####>..## #. #.# ##.......# #.<.#.####≈## #.#..≈ hj# <≈≈###≈≈###≈≈# ###..≈≈#P'@≈# ≈≈# ##### # ###≈≈###≈≈# ≈≈# #...# # #≈ hֳH# #...# # #≈# #...# # #≈≈###≈≈###≈≈# #...#.# #≈≈# +≈≈# ≈≈# #.####'#####≈≈###≈≈#+#≈≈# #..≈# #. .'......)....≈# #...# h h*\-3Water  h h h 7 ###.######## ###.# #.# #...#### ...####>..## ######.......#< #.####≈≈≈≈≈≈≈≈###### ########.#..≈≈ ..........<≈≈###≈≈###≈≈####..≈≈#P'≈≈# ≈≈# ##### ###≈≈###... #≈≈≈≈≈≈≈≈≈≈≈≈####≈≈###≈≈###≈≈##### ##...........####..##...'..  h  h @-4 hT  hk  ##.# #.# #...#### ... hj!####>..## ######.......#< #.####≈≈≈≈≈≈≈≈## h:"G#### ########.#..≈≈  h#..........<≈≈###≈≈###≈≈####..≈≈#P'≈≈# ≈≈# ##### ###≈≈###≈≈#+#≈≈# #... h% #≈≈≈≈≈@≈≈≈≈≈≈####≈≈##### ###### +≈≈# ...####..##.................##...###  h/ h$0&5 h6 h: h_< ...####>..## ######.......< #.####≈≈≈≈≈≈≈≈## h&`#### ########.#..≈≈ ..........<≈≈###≈≈###≈≈# ho`%###..≈≈#P'≈≈# ≈≈# ##### ###≈≈###≈≈#+#≈≈# #... #≈≈≈≈≈≈≈≈≈≈###≈≈#####  h`.#####.# #≈≈# +≈≈# ≈≈#...  ####'#####≈≈###≈≈#+#≈≈# hav..#  #...........####.#####.# hIa h$ h&6 hZ h h  ######.......< #.####≈≈≈≈≈≈≈≈###### ########.#..≈≈  h\ ..........<≈≈###≈≈###≈≈####..≈≈#P'≈≈# ≈≈# ##### ###≈≈###≈≈#+#... #≈≈≈≈≈≈≈≈≈≈#≈≈###@≈###≈≈### #####.# #≈≈# +≈≈# ≈≈#...  ####'#####≈≈###≈≈#+# h wWill+ Fly Water ###..## h .###...........# #.##.# h  hD &7 h)  h  hl#P'### h˱ h&8 h ht _You reach down and open the door. _Found 16 gold pieces. h  #.####≈≈≈≈≈≈≈≈## #### #########.#..≈≈# ...........<≈≈###≈≈###≈≈####..≈≈#P'≈≈# ≈≈# #####.# ###≈≈###≈≈#+#≈≈# #...#.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...#.# # h# ≈# #...#.# #≈≈###≈≈###≈≈# #...## ######.# #≈≈#P@≈≈# ≈≈# #.....  ####'#####≈≈###≈≈#+#≈≈# # ###..........≈≈≈≈≈≈≈≈≈≈# # ..')....# #...## ###...........####..### #...'.  #....... #...## #####.## ###.#  #.# #. #.#  #.# #.# h A #.# h  h 89 _ hp  h Q _There is an open door here. hxR  You hit the fungus. The fungus begins to die. h>y/=60 h h4 _The fungus is lightly damaged. h #.####≈## #.#..≈# <≈≈###≈≈###≈≈# ###..≈≈#P'≈≈# ≈≈# #####  hY # ###≈≈###≈≈#+#≈≈# #...# # #≈# #...# # #≈# #...#  hv q# #≈≈###≈≈###≈≈# #...#.# #≈≈#P'@≈# ≈≈# #.####'#####≈≈###≈≈#+#≈≈# #..≈# #. .'......)....≈# #...#.####..### #...'.#...# #...#  hD -1Water  h#######.#..≈≈ .........<≈≈###≈≈### h%####..≈≈#P'≈≈# ≈≈# ##### ## ###≈≈###≈≈#+#≈≈# #...# ## #≈≈≈≈≈≈≈≈≈≈≈≈# #...# # h# #≈# #...# ## #≈≈###≈≈###≈≈# #...####  h####.# #≈≈#P'≈≈# ≈≈# #.......'#####≈≈###≈@#+#≈≈# #. #..........≈≈≈≈≈≈≈≈≈≈# #. '......).... h## #...#### #.....####..### #...'... #. h"7.........# #...#### #....####.## ###.# #. h# #.#  #.# #.# # h W ####'####### hT h@-2 h\ hI hG1........<≈≈###≈≈####.###..≈≈#P'≈≈# ≈≈# ##### #.# ###≈≈###≈≈#+#≈≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #.# #≈# #...# #.# #≈≈###≈≈###≈≈# #...#### ###.# #≈≈#P'≈≈# ≈≈# #........'#####≈≈###≈≈#+#≈≈# #. ..........≈≈≈≈≈≈@≈≈≈# #. ......)## #...##### .....####..### #...'.... .........# #...##### ...####.## ###.# ...# #.#  #.# #  .# # h3.# #.# #  ###'######## #.# #.# #   #.# #.# #.# # 3 hZ##P#' hd  h;  h!You reach down and open the door. h h{$ hN h h4 h hWt _A nearby fungus withers and dies. _Found 13 gold pieces. hu#####.#..≈≈≈≈≈≈≈≈≈≈# #....<≈≈###≈≈###≈≈# #.###..≈≈#P'≈≈# ≈≈# ##### #.# ###≈≈###≈≈#+#≈≈# #...# #.# #≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #.. ...# #≈≈###≈≈###≈≈# #...#####'.# #≈≈#$'≈≈#P#≈≈# #. ##'#####≈≈###≈≈#@#≈≈# #....≈≈ #.........)....≈≈≈≈≈≈≈≈## #...#####'.####..### #...'..........# #...#####.####.####.# #.# #.# #.# #. ..........# #.# #.#  hxd[34m#. ##'######## #.# #.# #.5 _ _There is an open door here. hR  You hit the fungus. The fungus begins to die. hD.=6 h hN4 _The fungus is lightly damaged. h P........<≈≈###≈≈###≈≈# ####..≈≈#P'≈≈# ≈≈# ##### #.# ###≈≈###≈≈#+#≈≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #.# #≈# #...# #.# #≈≈###≈≈###≈≈# #...##### ###.# #≈≈#$'≈≈#P#≈≈# #........#'#####≈≈###≈≈#'#≈≈# # ..........≈≈≈≈≈≈@≈≈≈# #)....# #...#####......####..### #...'............# #...#########.## ###.# #.# #. #.# #.# #[37 hRm.# #.# # ###'######## #.# #.# #  #.# #.# #.# # h:S hS\-7Water  h$X hY h .<≈≈###≈≈###≈≈# #.###..≈≈#P'≈≈# ≈≈# ##### #.# ###≈≈###≈≈#+#≈≈# #...# #.# #≈# #...# #.# #≈# #...# #.# #≈≈###≈≈###≈≈# #...#.# #≈≈#$'≈≈#P#≈≈# ##'#####≈≈###≈≈#'#≈≈# # #.≈# # '......)....≈## #... #.####..### #...' #.........# #... #.####.## ###.# #.# #.# #.# #[1 h 45;12H.# #.# #.##'# #.# #.# #.# #.# #.#-8 h########.#..≈≈≈≈≈≈≈≈ .....<≈≈###≈≈###≈≈# .###..≈≈#P'≈≈# ≈≈# ##### .# ###≈≈###≈≈#+#≈≈# #...# .# #≈# #...#  h.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# ......# #≈≈###≈≈###≈≈# #...####.# #≈≈#$'≈≈#P#≈≈# #  ####'#####≈≈###@≈#'#≈≈# # ##......≈≈# #...... .')....≈≈≈≈≈≈≈≈## #...### ##...####..### #...'..  #..........# #...###  #....####.#####.#  #....# #.# #.#  #...........# #.# #.#####'######## #.# #.# hu h@&9 h h h-6 #.##### #### #########.#..≈≈≈≈≈≈≈≈.....<≈≈###≈≈###≈≈# .###..≈≈#P'≈≈# ≈≈# #####.# ###≈≈###≈≈#+#≈≈# #...#.# #≈# #...#.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# .......# #≈≈###≈≈###≈≈# #...## ######.# #≈≈#$@≈≈#P#≈≈# #  ####'#####≈≈###≈≈#'#≈≈# # ###..........≈≈# #..... ..')....≈≈≈≈≈≈≈≈## #...## ### h8.....####..### #...'. #...........# #...## #.....####.#####.#  #.# #.# #.# #...........# #.# #.# hm? hUB270 hF hJQ _There is an open door here. h( # #.####≈## #.#..≈#.<≈≈###≈≈###≈≈#.###..≈≈#P'≈≈# ≈≈# #####.# ###≈≈###≈≈#+#≈≈# #...#.# #≈# #...#.# #≈# #...#.# #≈≈###≈≈###≈≈# #...#.# #≈≈#@'≈≈#P#≈≈# # # ####'#####≈≈###≈≈#'#≈≈# ##.≈# #.'......)....≈## #...#.####..### #...' #...# #...#  #.####.## ###.#  #.# #.# #.#  #.# #.# #.#  hx C1 _ h) 2.1 (2 _You now have 269 gold pieces (gained 16). hF0 hL{ _Sorry, I don't know how to traverse that place. h  #.####≈## #.#..≈# <≈≈###≈≈###≈≈# ###..≈≈#P'≈≈# ≈≈# ##### # ###≈≈###≈≈#+#≈≈# #...# # #≈# #...# # #≈# #...# # #≈≈###≈≈###≈≈# #...#.# #≈≈#.@≈≈#P#≈≈# #.  ####'#####≈≈###≈≈#'#≈≈# #..≈# #.'......)....≈## #...#.####..### #...'.#...# #...###.####.## ###.##.# #.# #.##.#[ h 40m #.# #.#3.1 (1 _ h  h Q _There is an open door here. h#.####≈## #.#..≈# <≈≈###≈≈###≈≈# ###..≈≈#P'≈≈# ≈≈# ##### # ###≈≈###≈≈#+#≈≈# #...# # #≈ h# #...# # #≈# #...# # #≈≈###≈≈###≈≈# #...#.# #≈≈#.'@≈#P#≈≈# #.####'#####≈≈###≈≈#'#≈≈# #..≈# #. .'......)....≈## #...#.####..### #...'.#...# #...#  h4Water _ h h{{ `#######.#..≈≈ .........<≈≈###≈≈#######..≈≈#P'≈≈# ≈≈# ##### ## ###≈≈###≈≈#+#≈≈# #...# ## #≈≈≈≈≈≈≈≈≈≈≈≈# #...# ## #≈# #...# # h| h# #≈≈###≈≈###≈≈# #...#### ####.# #≈≈#.'≈≈#P#≈≈# #.......'#####≈≈###≈@#'#≈≈# #. #..........≈≈≈≈≈≈≈≈≈≈# #. '......)....## #...#### #.....####..### #...'... #..........# #...#### #....####.## ###.# #. h}} # #.#  #.# #.# # ####'####### hV  hׂ &5 h҅  h  h]J h h @........<≈≈###≈≈####.###..≈≈#P'≈≈# ≈≈# ##### #.# ###≈≈###≈≈#+#≈≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #. h# #≈# #...# #.# #≈≈###≈≈###≈≈# #...#### ###.# #≈≈#.'≈≈#$#≈≈# #........'#####≈≈###≈≈#'#≈≈# #. ..........≈≈≈≈≈≈@≈≈≈# #. ......)## #...##### .....####..### #...'.... .........# #...##### ...####.## ###.# ...# #.#  #.# #  .# #.# #.# #  ###'######## #.# #.# #   #.# #.# #.# #  h,  h hv&6 h2% hT( h #####.#..≈≈≈≈≈≈≈≈≈≈# #....<≈≈###≈≈###≈≈# #.###..≈≈#P'≈≈# ≈≈# ##### #.# ###≈≈###≈≈#+#≈≈# #...# #.# #≈ hV # #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #.. ...# #≈≈###≈≈###≈≈# #...#####'.# #≈≈#.'≈≈#$#≈≈# #. ##'#####≈≈###≈≈#@#≈≈# #....≈≈ h f #.........)....≈≈≈≈≈≈≈≈## #...#####'.####..### #...'..........# #...#####.####.####.# #.# #.#  h4 }#.# #. ..........# #.# #.# #. ##'######## #.# #.# #. h  hj 17 hA  h Q _There is an open door here. hM #.########## #####.#..≈≈≈≈≈≈≈≈≈≈# ....<≈≈###≈≈###≈≈# ##..≈≈#P'≈≈# ######≈≈###≈≈#+#≈≈≈≈≈≈≈≈ #.. ..##≈≈#######'.# #≈≈#.' ##'#####≈≈###≈≈#'#≈≈#....≈≈#......)....≈≈≈≈≈≈≈≈#######' ..........####..### #...'.....#. h h-8 _ h hA9.1 (2 hU _You now have 282 gold pieces (gained 13). hF@5 #####.#..≈≈ .......<≈≈###≈≈###≈≈####..≈≈#P'≈≈# ≈≈# ##### ###≈≈###≈≈#+#... #≈≈≈≈≈≈≈≈≈≈###≈≈#######' ##.'≈≈#....... hyA'#####≈≈### .........≈≈≈≈≈≈≈≈≈≈# )....#######'.###Will+ Fly #. ##'######## #.##.# #.  h`G hG,80.1 (1 hM h(QQ _There is an open door here. hY ......<≈≈###≈≈####.###..≈≈#P'≈≈# ≈≈# ##### #.# ###≈≈###≈≈#+#≈≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #.# #≈# #...# #.# #≈≈###≈≈###≈≈# #...#####'# #.# #≈≈#.'≈≈#.#≈≈# #.......... #'#####≈≈###≈≈#'#≈≈# #. ........≈≈≈≈≈≈≈≈@≈# #.)## #...#####'#....####..### #...'............# #...#####.#####.## ###.# #.## #.#  #.# #.# #.# #.# #. #'######## h  #.# #.# #. #.# #.# #.# #. h  hH [1Water _ h  h  h^4###.#..≈≈≈≈≈≈≈≈≈≈# #...#...<≈≈###≈≈###≈≈# #...# .###..≈≈#P'≈≈# #≈≈# ##### #...# .# ###≈≈###≈≈#+#≈≈# #...# #...# .# #≈# #...# #...# .# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #... .# #≈≈###≈≈###≈≈# #...#####'## .# #≈≈#.'≈≈#.#≈≈# #.  hD5'#####≈≈###≈≈#'#@≈# #....≈≈#...........)....≈≈≈≈≈≈≈≈## #...#####'######..### #...'............# #...#####.#####.####.# #.### #.# #.# #. ........# #.# #.# #..# '######## #.# #.# #..# hl] h C2 h M #.###########...' ###.#..≈≈≈≈≈≈≈≈≈≈#....<≈≈###≈≈## ##..≈≈#P'≈≈# ######≈≈###≈≈#+#≈≈≈≈≈≈≈≈ #...##≈≈#######'## .# #≈≈#.'≈≈#. '#####≈≈###≈≈#'#≈≈....≈≈##........)....≈≈≈≈≈≈≈≈#######'## ........####..### #...'......... ##3 ht M ##.......# .<..#...#  #.###### ######...' ###.#..≈≈≈≈≈≈≈≈≈≈#....<≈≈###≈≈## ##..≈≈#$'≈≈# ######≈≈###≈≈#+#≈≈≈≈≈≈≈≈ #...##≈≈## htt +#####'## .# #≈≈#.'≈≈#. '#####≈≈###≈≈#'#≈≈....≈≈##........ ...)....≈≈≈≈≈≈≈≈## #...#####'##. ht ` ..#.# hNy  hz &4 h2}  h@~  h1# #.# ####>..## #....#... # #.# ##.......# #.<..#...  #.##########... ####.#..≈≈≈≈≈≈≈≈≈≈## #... ......<≈≈###≈≈###≈≈# #... ..###..≈≈#$'≈≈# #≈≈# ##### #... ..# ###≈≈###≈≈#+#≈≈# #...# #... ..# #≈# #...# #... . h4.# #≈≈≈≈≈≈≈≈≈@≈≈# #...# #... ..# #≈≈###≈≈###≈≈# #...#####'# #.# #≈≈#.'≈≈#.#≈≈# # #'#####≈≈###≈≈#'#≈≈# #.≈≈## #..........)....≈≈≈≈≈≈≈≈## #...#####'#####..### #...'.............# #...#####..####.#####.# #.# hq9 h`:&5 h? hmA h+.# #.# #...##### #....# .# #.# ####>..## #....# ## #.# ##.......# #.<..#  #.###### ###### #####.#..≈≈≈≈≈≈≈≈≈≈## #.....<≈≈###≈≈###≈≈# # h&.###..≈≈#$'≈≈# #≈≈# ##### #.# ###≈≈###≈≈#+#≈≈# #...# #.# #≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #.. ...# #≈≈###≈≈###≈≈# #...#####' ##.# #≈≈#.'≈≈#.#≈≈# # ##'#####≈≈###≈≈#'#≈≈# #.≈≈## #.........)....≈≈≈≈≈≈≈≈## #...#####'####..### #...'............# #...#####. h<6 h3' hq ####P#'7 h֚  h l _You reach down and open the door. _Found a mace. hwgM###.########.......## #...##### . ####>..#. ## #.# ##.......# .<..  #.###### ##### #####.#..≈≈≈≈≈≈≈≈≈≈##....<≈≈###≈≈###≈≈#  hhT##..≈≈#$'≈≈#P#≈≈# #######≈≈###≈≈#@#≈≈#≈≈≈≈≈≈≈≈ #.. ..###≈≈########' ##.# #≈≈#.'≈≈#.#≈≈# #.........### h..## #....# ### #.# ##.......# #.<..# #.####≈≈≈≈≈≈≈≈## ###### ######.#..≈≈## # ........<≈≈###≈≈###≈≈# h! ####..≈≈#$'≈≈#P#≈≈# ##### #.# ###≈≈###≈≈#'#≈≈# #...# #.# #≈≈≈≈≈≈≈@≈≈≈≈# #...# #.# #≈# #...# #.# #≈≈###≈≈###≈≈# #...##### ###.# #≈≈#.'≈≈#.#≈≈# #........#'#####≈≈###≈≈#'#≈≈# # ..........≈≈≈≈≈≈≈≈≈≈## #)....## #...#####......####..### #...'...........# #...##### h h\-1Water  h h hM #.####.########.......# #....# ##.# #.# #...##### #....# ...# #.# ####>..## #....#  h#### #.# ##....... #.<..# #.########## #######.#..≈≈≈≈≈≈≈≈≈≈## #.....<≈≈###≈≈###≈≈# #.###..≈≈#$'≈≈#P#≈≈# ##### #.# ###≈≈###≈@#'#≈≈# #...# #.# # hx≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# .....# #≈≈###≈≈###≈≈# #...#####.# #≈≈#.'≈≈#.#≈≈# #  h####'#####≈≈###≈≈#'#≈≈# # #......≈≈## #....... ')....≈≈≈≈≈≈≈≈## #...#### #####..### #...'... h ha@-2 hՙ hΛ hdZ# #.#............# #.... # #.####.########.......# #.... ###.# #.# #...##### #.... ....# #.# ####>..## #.... ##### #.# ##.......# #.<.. #.######### ########.#..≈≈≈≈≈≈≈≈≈≈## .....<≈≈###≈≈###≈≈# .###..≈≈#$'@≈#P#≈≈# ##### .# ###≈≈###≈≈#'#≈≈# #...# .# #≈# #...# .# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# ......# #≈≈###≈≈###≈≈# #...####.# #≈≈#.'[40 hlpm≈≈#.#≈≈# #  ####'#####≈≈###≈≈#'#≈≈# # ##......≈≈## #...... .')....≈≈≈≈≈≈≈≈## #...###3Fly  _Careful! You are starting to lose your buoyancy. h\ .# #.#.# # .# #.####.#.......# # h` #.# #.# #...##### #.# #.# ####>..## ## #.# ##.......# #.< #.####≈## #.#..≈##.<≈≈###≈≈###≈≈#.###..≈≈#$@≈≈#P#≈≈# #####.# ###≈≈###≈≈#'#≈≈# #...#.# #≈# #...# hb |.# #≈# #...#.# #≈≈###≈≈###≈≈# #...#.# #≈≈#.'≈≈#.#≈≈# # ####'#####≈≈###≈≈#'#≈≈# ##.≈## # ..'......)....≈## #... hok  hm 14 hKt  hUy Q _There is an open door here. h6#.# #.#.# # #.# #.####.#.......# ##.# #.# #...##### #.# #.# ####>..## ## #.# ##.......# #.< # #.####≈## #.#..≈##.<≈≈###≈≈###≈≈#.###..≈≈#@'≈≈#P#≈≈# #####.# ###≈≈###≈≈#'#≈≈# #...#.# #≈# #...#.# #≈# #...#.# #≈≈###≈≈###≈≈# #...#.# #≈≈#.'≈≈#.#≈≈# # # ####'#####≈≈###≈≈#'#≈≈# ##.≈## #.'......)....≈## #... h; h<-5 _ hA h;G hH+6.1 (2 hK hM> _You now have 290 gold pieces (gained 8). h  hV a7.1 (1Fly  h>  h V _You feel more buoyant. h{ ".# #.#.# #. .# #.####.#.......# #..# #.# #...##### #.# #.# ####>..## #. #.# ##.......# #.<. #.####≈## #.#..≈## <≈≈###≈≈###≈≈# ###..≈≈#.@≈≈#P#≈≈# ##### # ###≈≈###≈≈#'#≈≈# #...# # #≈# #...# # #≈# #...# # #≈≈###≈≈###≈≈# #...# h .# #≈≈#.'≈≈#.#≈≈# #.  ####'#####≈≈###≈≈#'#≈≈# #..≈## #.'......)....≈## #...#8 hY  h߉ Q _There is an open door here. hq# #.####.######### #. ###.# #.# #...##### #. ....# #.# ####>..## #. ##### #.# ##.......# #.< #.####≈≈≈≈≈≈≈≈## ##### ########.#..≈≈# ..........<≈≈###≈≈###≈≈# ###..≈≈#.'≈≈#P#≈≈# ###### ###≈≈###@≈#'#≈≈# #...#  h# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# # #≈# #...# # #≈≈###≈≈###≈≈# #...### #####.# #≈≈#.'≈≈#.#≈≈# #......  ####'#####≈≈###≈≈#'#≈≈# #. ##..........≈≈≈≈≈≈≈≈≈≈## #. .'......) h## #...### ##.....####..### #...'.. hS hd[9Water _ h h# hY=#.# #.# #...##### #....# ...# #.# ####>..## #....# #### #.# ##.......# #.<..# #.####≈≈≈≈≈≈≈≈####### #######.#..≈≈ .........<≈≈###≈≈###≈≈# # h$v###..≈≈#.'≈≈#P#≈≈# ##### ## ###≈≈###≈≈#'#≈≈# #...# ## #≈≈≈≈≈≈@≈≈≈≈≈# #...# ## #≈# #...# ## #≈≈###≈≈###≈≈# #...#### ####.# #≈≈#.'≈≈#.#≈≈# #.......'#####≈≈###≈≈#'#≈≈# #. #..........≈≈≈≈≈≈≈≈≈≈## #. '......)## #...#### #. hܚ....####..### #...'... #......# #...#### h h(700 h h h0D .# #.# #...##### #....#.# #.# ####>..## #....#. #.# ##.......# #.<..#.#.####≈## ######..#..≈## #.<≈≈###≈≈###≈≈# #.###..≈≈#.'≈≈#)#≈≈# ##### #.# ###≈≈###≈≈#'#≈≈# #...# #.# #≈# #...# #.# #≈# #...# #.# #≈≈###≈≈###≈≈# #...#.# #≈≈#.'≈≈#.#≈≈# #.'#####≈≈###≈≈#'#≈≈# #. .≈## #. ......)....≈## #...# . htH [16;12H####..### #...'. .# #...#1 hkh.####.########.......# #....### .# #.# #...##### #....#. .# #.# ####>..## #....#. ## #.# ##.......# #.<..#.  #.###### ######. #####.#..≈≈≈≈≈≈≈≈≈≈## #....<≈≈###≈≈###≈≈# #.###..≈≈#.'≈≈#)#≈≈# ##### #.# ###≈≈###≈≈#@#≈≈# #...# #.# #≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# #.. ...# #≈≈###≈≈###≈≈# #...#####'.# #≈≈#.'≈≈#.#≈≈# #. ##'#####≈≈###≈≈#'#≈≈# #....≈≈## #.........)....≈≈≈≈≈≈≈≈## h6[m #...#####'####..### #...'.....2 _There is an open door here. h4 h h3Z0 h6[ _Sorry, I don't know how to get there. h|#.# #.# #...##### #....#. ..# #.# ####>..## #....# ### #.# ##.......# #.<..# #.####≈≈≈≈≈≈≈≈## ###### ######.#.. h3≈≈## # ........<≈≈###≈≈###≈≈# ####..≈≈#.'≈≈#)#≈≈# ##### #.# ###≈≈###≈≈#'#≈≈# #...# #.# #≈≈≈≈≈≈≈@≈≈≈≈# #...# #.# #≈# #...# # hu.# #≈≈###≈≈###≈≈# #...##### ###.# #≈≈#.'≈≈#.#≈≈# #........#'#####≈≈###≈≈#'#≈≈# # ..........≈≈≈≈≈≈≈≈≈≈## #)....## #...#####......####..### #...'...........# #...#####3.1 (1Water _ hW hb h & #.####.########.......# #....# ##.# #.# #...##### #....#  h8(Y...# #.# ####>..## #....# #### #.# ##....... #.<..# #.########## #######.#..≈≈≈≈≈≈≈≈≈≈## #.....<≈≈###≈≈###≈≈# #.###..≈≈#.'≈≈#)#≈≈# ##### #.# ###≈≈###≈@#'#≈≈# #...# #.# # hu)x≈# #...# #.# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# .....# #≈≈###≈≈###≈≈# #...#####.# #≈≈#.'≈≈#.#≈≈# #  h@+####'#####≈≈###≈≈#'#≈≈# # #......≈≈## #....... ')....≈≈≈≈≈≈≈≈## #...#### #####..### #...'... h\5 h6&4 h'> h@ hM............  #.####.########....... ## #...##### ... ####>..##. #### #.# ##.......# .<.. #.###### ##### #######.#..≈≈≈≈≈≈≈≈≈≈#....<≈≈###≈≈## ##..≈≈#.'≈@#)######≈≈###≈≈#'#≈≈####≈≈≈≈≈≈≈≈≈≈≈≈# .....# #≈≈###≈≈###≈≈# #...##### ## hM<5 h hg hc1oM##.#.##.###.................  #.####.########....... ## #...##### ... ####>..##. #### #.# ##.......# .<.. #.###### ##### #######.#..≈≈≈≈≈≈≈≈≈≈#....<≈≈###≈@## ##..≈≈#.'≈≈#)######≈≈###≈≈#'# .....# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# ### # h2# h6 h7&6 h; hM= h M................∩# ##.#.##.###..................  #.####.########....... ## #...##### ... ####>..#. #### #.# ##.......# .<.. #.###### ##### #######.#..≈≈≈≈≈@≈≈≈≈# h6$ Y....<≈≈###≈≈###≈≈# ##..≈≈#.'≈≈#)######≈≈###≈≈#'# .....# #≈≈≈≈≈≈≈≈≈≈≈≈# #...# ####≈≈###≈≈# h%  hO& &7 h)  h,  h M##.#....##.....#..## ##'## ................∩......## ##.#.##.###. h .................  #.####.########....... ## #...##### ... ####>..#. #### #.# ##.......# .<.. #.###### ##### #######.#..≈≈≈≈≈≈≈≈≈≈##....<≈≈###≈≈###≈≈# ##..≈≈#.'≈≈#)#≈≈# #### .....# ###≈≈###≈≈#'#≈≈# #...# # h 0'≈≈# hr  h &8 h3  h  h#M .......+.####.... ##.#....##.....#..## ##'## ................∩......## ##.#.##.###..#..................  #.####.########....... ## h #...##### ... ####>..#. #### #.# ##...@...# .<.. #.###### ##### #######.#..≈≈≈≈≈≈≈≈≈≈##....<≈≈###≈≈###≈≈# .....###..≈≈#.'≈≈#)#≈≈# ##### ### ##≈≈# h h19 h h h- M#.....#...(...#.....  .......+.####.... ##.#....##.....#..## ##'## ................∩# ##.#.##.###.# h. ...................#  #.####.########....... ## #...##### ... ####@..##. #### #.# ##.......# .<.. #.###### ##### #######.#..≈≈≈≈≈≈≈≈≈≈## .........<≈≈###≈≈###≈≈#### h2  h3 '10 h 7  h9 c _There is a stone staircase leading down here. h  h@  hP"  hJ+  h/4 C1 _ hi N ...........#  ...........#  ..$.......##  ....#  #......."#  #........#  #........# 6 #...@....#  .#  ##.#...###  #.#####    h j#  h-  h_= +8 (1.7 haA  hE _You fly downwards.  Found a dented sapphire amulet and 11 gold pieces. _There is a stone staircase leading up here. h (# .# .....# ..$## ....# #."# #.# #.# #...<....# #........# ##.#...####.######20 _ h+ # .# .....# ..$## ....# #."# #.# #........# #...<....# #........# ##.#...####.###### h h&3 h h hE+##.....# + # .# .....# ..$## ....# #."# #.# #........#  h#...<....# #........###.#...####.###### h h&4 h? h h|L+##.....# .+ .# .# .# ..$.## .# #.# #.# #.# #...<....# ###.######5 h]6.8 (2 _w - an amulet of guardian spirit ha, +##.....# .+ .# .# .# ..$.## .# #.# #.# ht #.# #...<....# #.# ##.#...### #.##### # h^7.8 (1 h/#+##.....# .+ .# .# .# ..$.## .# #.# #.# # h.# #...<....#  #.#  ##.#...### #.#####  # h. h&8 h h  hZ#+##.....#.+ .# .# .# ..$.## .# #.# #.# #.# #...<....#  #.#  ##.#...###  #.##### #. h Y9 h/ #+##.....#.+.# .# .#.$.##.# #.# #.# #.# #...<....#  # h-0 ?.#  ##.#...###  #.#####  #. h7  h8 '20 h=  h0@  h( .###+##.....#.+.#<.#.#.$.##.# h  #.# #.# #.# #...<....#  #.#  ##.#...### #.#####  #. hɴ 7< hg &1 h  h1 9 _Found a stone staircase leading up. h>i#.###+##.....#.+.#.<.#.#.$ h.##.# #.# # h:.# #.# #...<....#  # h .#  ##.#...### #.#####  h*#.. h h[&2 h  h hV .. ....$##.###+##.....#.+..#<.##......$##......####$.|#.# hp#.. #.##. #........## #...<....# #........##.#...### #.######.. h h&3 h  hY` _Found a staff of earth and 30 gold pieces. h#y# ..... .. ....$##.#.###+##.....##.+#...#...<.###......o#..... h$.####$.|#.# #...#.# #...#........##...#...<....#o   orc (asleep)#...#........# hp%#...##.#...### #.##### h:  An orc comes into view. It is wielding a +0 club. h`= h JE ooo   orc wizard (wandering)o   orcThe orc shouts! hK/==4 hR hX _An orc wizard comes into view. It is wielding a +0 dagger. _You see here 11 gold pieces. hn| h~ hш..oo   orc h/--5 h" h&? _You now have 301 gold pieces (gained 11). huJ X.#........ ....$# #.#.###+##.....# #..............+.#.#....<.#o##..#o..o.## ##..# ###$.|#.# #...#..# #...#........# hK  #...#...<..# #...#........#o   orc wizard (wandering) #...##.#...###oo 2 orcs (1 wandering) ######.##### #.. h\  An orc comes into view. It is wielding a +0 dagger. h_  hkb  h0n .oo..oo ho /==6 hrt  hv % _The orc shouts! hEw .# ..... .... ....$# #.#.###+##.....## #.+#.#.# ....<.##.##.#.oo..o.## ##.# hE ###$.|#.# #...#........# #...#........# #...#...<....# #...#........# #...##.#...###  hjF ######.#####  #.. hI hK hO h1V.oo..o hW@--7Freeze hh_ h"b hs9 h Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. hg  h  h .#.....MrZuerg the Frost Mage........$#Mountain Dwarf of Vehumet *.....#.#.###+##.....#Health: 69/69 ========================# #..............+Magic: 10/10 ========================#.#..............#AC: 11Str: 11....<...........#EV: 11Int: 18#.##.............#SH: 0Dex: 12..oo.............##XL:  8 Next: 43% Place: Dungeon:6##..o@..........#Noise: ---------  Time: 5727.8 (0.0)###$.|#........#-) Nothing wielded#...#[34 h m........#Cast: Freeze#...#........#Will+ Fly #...#...<....##...#........#o   orc wizard#...##.#...###oo 2 orcs######.######..The orc shouts! _An orc wizard comes into view. It is wielding a +0 dagger. _You see here 11 gold pieces. _You now have 301 gold pieces (gained 11).  An orc comes into view. It is wielding a +0 dagger. _The orc shouts!  You feel drained.You fade into invisibility!  You are very lightly contaminated with residual magic. h 1.oo.oo(unable to see you)oo(unable to see you)P: 64/64 (69)=8.8 (1Contam Drain Invis  _The orc hits you but does no damage. hˍ #.## ..... .... ....$# #.#.###+##.....# # # hT.+#.#...# ....<.#'#.##.....o..#..###o.o...####$.|#..# #...#........# #...#........# #...#...<....# #...#........# #...##.#...#########.##### h h h h̬o..o.o h h.-9 hl h hq .#.### ..... ....# ....$# #.#.###+##.....# # #.+ #.#.# ....<.##'#.##o.#.##.###.o.o.# ###$.|#.# #...#........# #...#........# #...#...<....# hMr #...#.# #...##.#...###  ######.##### ht, hooo...=30 h hX _The orc wizard closely misses you. hp  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hG MrZuerg the Frost Mage.#.### .....Mountain Dwarf of Vehumet *.........# ....$#HP: 64/64 (69) ========================#.#.###+##.....#MP: 7/10================--------# #..............+AC: 11Str: 11#.#..............#EV: 11Int: 18.***<...........#SH: 0Dex: 12#'#.#*o............#XL:  8 Next: 43% Place: Dungeon:6....***@oo.........##Noise: =--------  Time: 5730.8 (0.0)...##****...........#-)  hb [40mNothing wielded****.|#........#Cast: Freeze#*..#........#Will+ Fly Contam Drain Invis #...#........##...#...<....#o   orc wizard (unable to see you)#...#........#oo 2 orcs (unable to see you)#...##.#...#########.##### _The orc hits you but does no damage. _The orc wizard closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h% hMrZuerg the Frost Mage.#.### .....Mountain Dwarf of Vehumet *..... h....# ....$#HP: 64/64 (69) ========================#.#.###+##.....#MP: 10/10========================# #..............+AC: 11Str: 11#.#..............#EV: 11Int: 18....<...........#SH: 0Dex: 12#'#.##o............#XL:  8 Next: 43% Place: Dungeon:6.......@oo.........##Noise: =--------  Time: 5730.8 (0.0)...###..............#-) Nothing wielded###$.|#........#Cast: Freeze#...#........#Will+ Fly Conta hBm Drain Invis #...#........##...#...<....#o   orc wizard (unable to see you)#...#........#oo 2 orcs (unable to see you)#...##.#...#########.##### _The orc wizard closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. h6x _ h9 N .#.### ..... ....# ....$# #.#.###+##.....# # #.+ #.#.# ....<.##'#.##o.# h P.oo.##.###.#. ###$.|#.# #...#........# #...#.# #...#...<....# #...#.# #...##.#...###  ######.##### h  hɕ  h  h o.o..o h, :-1.8 (1 _ hl  hػ  hjE% .#.### ..... ....# ....$# #.#.###+##.....## # #..+#.#.#..#.....o<.##'#.##.#.o hF'.##.###..o.#.( ###$.|#.#. #...#.# #...#.# #...#...<....# #...#.# #...##.#...###  ######.##### hL hL hdN hY.oo.o. h=\@-2 hJf hi2 _Found 4 curare-tipped darts. hōi#.#.### ...........# ....$## #.#.#.###+##.....# #.#.#.....+ #.#.#... h#.# ......<.##'#.##o.#.o.o.###.....###.# h7j#..(. ###$.|#.##... #...#.##.. #.. h.#.##. #...#...<....## #...# h.#  #...##.#...###  ######.##### h) h! hV h h!Ao.Ko.o.K   kobold (wandering, unable to see you) hŶ&3 h h{u _A kobold comes into view. It is wielding a +0 dagger. h   hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hlMrZuerg the Frost Mage#.#.### .....Mountain Dwarf of Vehumet *..... h?n......# ....$# HP: 64/64 (69) ========================# #.#.#.###+##.....# MP: 7/10================--------#.#.#..............+ AC: 11Str: 11#.#.#..............# EV: 11Int: 18***...o...........# SH: 0 hpDex: 12####******............# XL:  8 Next: 43% Place: Dungeon:6K...***@o*o...........## Noise: ---------  Time: 5733.8 (0.0)#....*****.............# -) Nothing wielded#..(. ###$.|#........# Cast: Freeze#...#...#........# Will+ Fly Contam Drain Invis #..#...#........##.#...#...<....# o   orc wizard (unable to see you)##...#........# oo 2 orcs (unable to see you)#...##.#...### K   kobold (wandering, unable to see you) hqU[17;20H######.##### _Found 4 curare-tipped darts. _A kobold comes into view. It is wielding a +0 dagger.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hMrZuerg the Frost Mage#.#.### .....Mountain Dwarf of Vehumet *...........# ....$# HP: 64/64 (69) ========================# #.#.#.###+##.....# MP: 7/10================--------#.#.#..............+ AC: 11Str: 11#.#.#..............# EV: 11Int: 18......o...........# SH: 0Dex: 12####'#.##.............# XL:  8 Next: 43% Place: Dungeon:6K......@o.o...........## Noise: ---------  Time: h 5733.8 (0.0)#.....###..............# -) Nothing wielded#..(. ###$.|#........# Cast: Freeze#...#...#........# Will+ Fly Contam Drain Invis #..#...#........##.#...#...<....# o   orc wizard (unable to see you)##...#........# oo 2 orcs (unable to see you)#...##.#...### K   kobold (wandering, unable to see you)######.#####Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The kobold shouts!......<#. h8##o.K.....@oo..###.==4.8 (1Ramparts Will+ Fly Contam Drain Invis  h#T## h-onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.kobold shouts! _The wall freezes the orc. The orc misses you. h!  The wall freezes the orc. The wall freezes the orc!  You kill the orc! h# h}%i  Vehumet accepts your kill. hN-N#.##..oK....###   orc hH/--5 hP#.#### hT6 _The wall freezes the orc wizard. h]  You flicker for a moment.The wall freezes the orc!  You kill the orc! h hi  Vehumet accepts your kill. h-o)).....#K K   kobol hId (wandering, unable to see you) h55- hs--6FreezeInvis  hh#.### h 6 _The wall freezes the orc wizard. hI%o#.##..K...###.5=7#.#### hRK....##*#.#### h} #.####K   kobold (wandering, unable to see you)  The orc wizard casts a spell.The orc wizard flickers and vanishes! h h{ h# h!j### h== h 8 hC#.## h# h ha  hw hth_Deactivating autopickup; reactivate with Ctrl-A. h_ h.#.##.K....###9#.# hA#  h h_The kobold shouts! h#.##K.....###--40#.## h ...#.##......K...###.=8===--1  h?._The frozen ramparts melt away. hv h .KKYou flicker back into view. hU  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!  The puff of flame hits you but does no damage. hx[ 8{ h0] &== h ^ 2 hh  hm ! _You resist. hs  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha MrZuerg the Frost Mage#.#.### .....Mountain Dwarf of Vehumet *...........# ....$# HP: 65/65 (69) ========================# #.#.#.###+##.....# MP: 5/10============------------#.#.#..............+ AC: 11Str: 11#.#.#..............# EV: 11Int: 18***...<...........# SH: 0Dex: 12####******............# XL:  8 Next: 43% Place: Dungeon:6....***@**............## Noise: ==-------  Time:[ h>c m 5742.8 (0.0)#..K.*****.............# -) Nothing wielded#..(. ###$.|#........# Cast: Freeze#...#...#........# Will+ Fly Contam Drain#..#...#........##.#...#...<....# K   kobold##...#........##...##.#...#########.#####The puff of flame hits you but does no damage. _You resist.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h^MrZuerg the Frost Mage#.#.### .....Mountain Dwarf of Vehumet *...........# ....$# HP: 65/65 (69) ========================# #.#.#.###+##.....# MP: 5/10============------------#.#.#..............+ AC: 11Str: 11#.#.#..............# EV: 11Int: 18......<...........# SH: 0Dex: 12####'#.##.............# XL:  8 Next: 43% Place: Dungeon:6.......@{)............## Noise: ==-------  Time: 5742.8 (0.0) hH[33m#..K..###..............# -) Nothing wielded#..(. ###$.|#........# Cast: Freeze#...#...#........# Will+ Fly Contam Drain#..#...#........##.#...#...<....# K   kobold##...#........##...##.#...#########.#####The puff of flame hits you but does no damage. _You resist.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h  The walls around you are covered in ice.  The wall freezes something!  Vehumet accepts your kill. ha ...#.##.K..@)...###.Reactivating autopickup. h6/67 (70-63.8 (1Ramparts Will+ Fly Contam Drain#.##### _You feel a bit more experienced. h 2 hb<#.##.K## h*>]7=--4 hG}#### hKE _The wall freezes the kobold but does no damage. h}  The wall freezes the kobold.  You kill the kobold! h#.##)### h]=--5 hAR## hZ _Vehumet accepts your kill. htd#.##### h g&6 hr#.##### hXv h4 h3 h)B hE., h2 hYA#.##### hK #.#8.8 (2## _You start resting. hmLW9.8 (3Fly  hdV#.##### h^Yg _You are starting to lose your buoyancy. h# 6== h, ...#.##..)..###. 52 _You start resting.3.8 (4 _The frozen ramparts melt away. hkI h+J hN hR hQa KK   kobold (wandering)You start resting. hl&0 hvH==4.8 (1 hy h>s _A kobold comes into view. It is wielding a +0 club. h3xZ #.#.### ..... ......# ....$#. # #.#.#.###+##.....#.. #.#.#.......+..##.#.#......#K.......<.##K#.##.#.)@.)).#.....###. #..(.. ###$.|#. #..... #...#. #....$ #...#. #..... #...#...<.... KK 2 kobo hz lds (wandering) #..... #...#.###### #...##.#...  ######.##### h#  A kobold comes into view. It is wielding a +0 whip. hZ  Found 12 gold pieces. You float gracefully downwards. h8 hÞ.K'KK====5Freeze hZ h= _The kobold shouts! You hear a shout! x3 hK  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0MrZuerg the Frost Mage#.#.### ..... Mountain Dwarf of Vehumet *...........# ....$# HP: 67/67 (70) ========================. # #.#.#.###+##.....# MP: 3/10=======-----------------.. #.#.#..............+ AC: 11Str: 11..##.#.#..............# EV: 11Int: 18.K.***..<...........# SH: 0Dex: 12#####******............# XL:  8 Next: 46% Place: Dungeon:6.....*K[30 hm@***............# Noise: ====-----  Time: 5755.8 (0.0)##....*****............. -) Nothing wielded#..(.* ###$.|#........ Cast: Freeze#..... #...#........ Will+ Contam Drain#....$ #...#........#..... #...#...<.... KK 2 kobolds#..... #...#........###### #...##.#...########.#####Found 12 gold pieces. You float gracefully downwards. _The kobold shouts! You hear a shout! x3  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hI MrZuerg the Frost Mage#.#.### ..... Mountain Dwarf of Vehumet *...........# ....$# HP: 67/67 (70) ========================. # #.#.#.###+##.....# MP: 3/10=======-----------------.. #.#.#..............+ AC: 11Str: 11..##.#.#..............# EV: 11Int: 18.K......<...........# SH: 0Dex: 12#####'#.##.............# XL:  8 Next: 46% Place: Dungeon:6......K@. h Q))............# Noise: ====-----  Time: 5755.8 (0.0)##.....###.............. -) Nothing wielded#..(.. ###$.|#........ Cast: Freeze#..... #...#........ Will+ Contam Drain#....$ #...#........#..... #...#...<.... KK 2 kobolds#..... #...#........###### #...##.#...########.##### _The kobold shouts! You hear a shout! x3  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts. Nothing appears to happen. h K.K hm 3--=---6.8 (1 h  h   Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts. Nothing appears to happen. _The kobold hits you with a +0 club. h h~C'KK h0_4-----7 hP h = _The kobold hits you but does no damage. hi  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu MrZuerg the Frost Mage#.#.### ..... Mountain Dwarf of Vehumet *...........# ....$# HP: 64/67 (70) ======================--. # #.#.#.###+##.....# MP: 0/10------------------------.. #.#.#..............+ AC: 11Str: 11..##.#.#..............# EV: 11Int: 18...***..<...........# SH: 0Dex: 12#####******............# XL:  8 Next: 46% Place: Dungeon:6.....KK@***[4 hM Z0m............# Noise: =--------  Time: 5757.8 (0.0)##....*****............. -) Nothing wielded#..(.* ###$.|#........ Cast: Freeze#..... #...#........ Will+ Contam Drain#....$ #...#........#..... #...#...<.... KK 2 kobolds#..... #...#........###### #...##.#...########.##### _The kobold hits you with a +0 club. _The kobold hits you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h>WMrZuerg the Frost Mage#.#.### ..... Mountain Dwarf of Vehumet *...........# ....$# HP: 64/67 (70) ======================-- he?U. # #.#.#.###+##.....# MP: 0/10------------------------.. #.#.#..............+ AC: 11Str: 11..##.#.#..............# EV: 11Int: 18 h?........<...........# SH: 0Dex: 12#####'#.##.............# XL:  8 Next: 46% Place: Dungeon:6 h@.....KK@.))............# Noise: =--------  Time: 5757.8 (0.0)##.....###.............. -) Nothing wielded#..(.. ###$.|#........ Cast: Freeze hC&#..... #...#........ Will+ Contam Drain#....$ #...#........#..... #...#...<.... KK 2 kobolds#..... #...#........###### #...##.#...########.#####Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the kobold!  You kill the kobold! hUThe walls around you are covered in ice.  The wall freezes the kobold!  You kill the kobold!  Vehumet accepts your kill. h_...#.##.))@. hj`o.###.. ht6=1===8.8 (1Freeze h_Ramparts Will+ Contam Drain hk#.#### h Z _Vehumet accepts your kill. hf #####7==--9 hnk #.##### hm Y _Your enlightenment fades. hQ #.#.### ..... ......# ....$# . # #.#.#.###+##.....# .. #.#.#.......+ ..##.#.#......# ........<.# #####'#.##..# .....)).@)).# hU ##.....###..##..(.. ###$.|#.##..... #...#.##....$ #...#.##..... #...#...<....##..... #...#.####### #...##.#...#  h a--60 hM$  h' j _The frozen ramparts melt away as you move. hdZ#.#.### ..... ......# ....$# . # #.#.#.###+##.....# .. #.#.#.....+ ..##.#.#.... h\# ........<.# #####'#.##.# .....))..@).## ##.....###.# #..(.. ###$.|#.# #..... #...#.# #....$ #... h^#..... #...##  hYi hcj&1 h`s hzv  Things that are here: _a +0 dagger; a +0 robe; a +0 dagger hk ..#.#.### .....  ......# ....$# . # #.#.#.###+##.....# .. #.#.#..+ ..##.#.#....#  .K......<# #####'#.##@.# .....))..))## ##.....###.......# #..(.. ###$.|#..# #..... #...#..#....$ #...#........# K    hu$[40mkobold brigand (missile, wandering)#..... #...#...<....##..... #...#........####### #...##.#...###  A kobold brigand comes into view. It is wielding a +0 club and quiveringpoisoned darts..KK)====2 hy hB _The kobold brigand shouts! You hear a shout! h # # #...#.#.### .....  ......# ....$# . # #.#.#.###+##.....# .. #.#.#.+ ..##.#.#....#  ..K.....# #####'#.##..# .....))..))## ##.....###.......# #..(.. ###$.|#...#..... #...#........# #....$ # h ...#.......##..... #...#...<....##..... #...#........# h (((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you! hvj  hk #..... han  ho = hq 3 h.r UPois Contam Drain h  hƄ   h  h3 ,_You are poisoned.  h [_There is a stone staircase leading up here. h=.K hJz5=---4 hO h5_. #############.# #.............# ###.#########.# #.#.# #.#  h `a#.#.# ##.#### #.#.# #..[... ###########÷#.############ #......#.....5#.......#.###. hbaC #.......#.....#.#####.# #. #.......#.#.....#...#.###. ######.##.#.....'...+..... #.....#...###..#....# #..####.....##'##..... #..#....#.#.....#.##..  #..#....'.......#.##.#   h by#..#....#.###.........  _You feel sick. hbA--- hhF  You climb upwards. You feel sick. h=6.3 (2.5Drain h hY _Your magical contamination has completely faded away. _There is a stone staircase leading down here. hq  h(r  h&s  ht 72 hy == hz , hJ|  h|  h}  h := h] z 70.3 (4.0 _You start resting. You feel sick. x5 h X==1.3 (5Drain h7  hs [ _You are no longer poisoned. ha4 h" hkL7= h0=2.3 (1 hOU _You start resting. HP restored. hh&4 h ' h,3=== hk- h\., h / hg0, h0 hZ2, h2 hZ4 h4<=== hm5 h6 h7 h7 hu8 h9 h9 hc: h: hq; hP< h< h^= h<> h>U4== hS? hP@ h@ haA hK hK hL h.M hM hN h OV5=== hO hP hRQ hQ h2S hS h h hX hџ h h h h h h h/ h h- hA hɧ hK hV h٩ hT h-B h hq h h hw h h h h h$ h h" h1 h h. h@ h h= hM hϺ hg h h h h h h h h  h h hS h h hZ h h hm h h ht h hL h h= hO h h> h] h hN hi h hZ hv h hg h h ht h h h h h h h h h3 h h hO h h h, h ht h hB hX h' h3 h h ht! h/" h" h# h $ h$ h % h& h& h' h( h) h) h* h$+ h+ h, h- h- h. h/ h/ h0 h 1 h1 h2 h3 hz3 h4 h4 ht5 h|6 h6 hk7 h8 hD9 h9 h: h=; h; h< h4= h= h> hE _The kobold brigand hits you but does no damage. hMn  You feel sick. The wall freezes the kobold brigand. hq1##.K.K##31# hx[ _The kobold brigand barely misses you. h X  You feel sick. The wall freezes the kobold brigand! h The kobold brigand barely misses you.!  The wall freezes the kobold.  You kill the kobold!  Vehumet accepts your kill. h #.K)##    kobold ( h$ X8===2 hM ### _You feel your power returning. hSoD.K..K-3# _You feel sick. The wall freezes the kobold brigand. h  h   hj:You feel sick. The wall freezes the kobold brigand!   hc-You kill the kobold brigand! h2.Vehumet accepts your kill. h h h h4You kill the kobold brigand!  hd Vehumet accepts your kill.  h/  hyour power returning hk .   hNA kobold comes into view. It is wielding a +0 whip. h9The wall freezes the kobold!   hb)GYou kill the kobold!#K...)##)K   kobold (missile) hPP ealth: 63/70 =-agic: 9/10=====53-4Freeze _Vehumet accepts your kill.Your life force feels restored. hTZP#### h[fi _Your Fighting skill increases to level 6! h:## hf`#(((((((# hg##...)..@## hh-10/10======5 hrb### h&w| _You feel sick. The kobold throws a stone. The stone barely misses you. hA.#..#....## h (((((((The frozen ramparts melt away. You feel sick. The kobold throws a stone. hլl...)..@ hHM=6 h hS _The stone closely misses you. hd  You feel sick.  You are no longer poisoned. h>o =(((((( h9 ...)..7 _The kobold throws a stone. The stone hits you but does no damage. hu % # #.# #.... #.#.### ..... ......# ....$# . # #.#.#.###+##.....# .. #.#.# h 0.+ .@##.#.#.#.K...).@.<.# #####'#.##).# .....))..)[.## ##.....###.# #..(.. ###$.|#.# #..... #...#..# @   Eustachio (wandering) #....$ #...#.# K   kobold (missile) #..... #...#...<....#  #..... #...#.# h Eustachio the Magnificent comes into view. He is wielding a +0 rapier.Eustachio shouts! You hear an angry hiss. You hear a bark! h <((((( h3  h &   h The kobold throws a stone. The stone hits you but does no damage.  An adder comes into view.Eustachio gestures wildly while chanting. h] §SK...).S   adder hf 64=8 h3  h D _Eustachio blinks! Eustachio moves out of view. h3 #.#.# #.... #.#.### ..... ......# ....$# . # #.#.#.###+##.....# .. #.#.#.+ .§##.#.#.#.SK...)@..<.# #####'#.##).# .....))..)[.## ##.....###...# #..(.. ###$.|#.# #..... #...#.# #....[0;1 hS0;1m$ #...#.# #..... #...#...<....#  #..... #...#.#..SK6====--9 h #.#.# #.... #.#.### ..... ......# ....$# h . # #.#.#.###+##.....# .. #.#.#..+.##.#.#.#.SK..@...<.# #####'#.##).# .....))..)[.. h5? ##.....###..... #..(.. ###$.|#. #..... #...#. #....$ #...#. #..... #...#...<.... #..... #...#. h, ha\.SK h#z7=--50 h hk _Items here: ( )) †. hGb# #.#.# #....###.#.### ..... hcz#.......# ....$ . #.#.#.#.###+##........ #.#.#....##.#.#. hc.SK@)...<.'#####'#.##). .....))..)[... hod ##.....###.... #..(.. ###$.|# #..... #...# #....$ #...# #..... #...#...< hg #..... #...# h*j hv@.S@   Eustachio hqwS   adderK   kobold (missile) h/yD6=1Freeze hy h9 _The kobold hits you with a +0 whip. hG  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h MrZuerg the Frost Mage#.#.#Mountain Dwarf of Vehumet *.....#....Health: 66/70 ======================--###.#.### ..... Magic: 7/10================--------#.......# ....$ AC: 11Str: 11. #*#*#.#.###+##..... EV: 11Int: 18... **#**.............. SH: 0Dex: 12...@#******............. XL:  8 Next: 53% Place: Dungeon:6....**K@***.<........... Noise: =--------[ h! 33m  Time: 5951.8 (0.0)'####*S***#)............ -) Nothing wielded...***)***[............ Cast: Freeze##.....###.............#..(.. ###$.|#.......#..... #...#....... @   Eustachio#....$ #...#....... S   adder#..... #...#...<... K   kobold (missile)#..... #...#....... _Items here: ( )) †. _The kobold hits you with a +0 whip.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ca h# sting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hMrZuerg the Frost Mage#.#.#Mountain Dwarf of Vehumet *.....#....Health: 66/70 ======================--###.#.### ..... Magic: 7/10================--------#.......# ....$ AC: 11Str: 11. #.#.#.#.###+##..... EV: 11Int: 18... #.#.#.............. SH: 0Dex: 12...@##.#.#.............. XL:  8 Next: 53% Place: Dungeon:6 h......K@)...<........... Noise: =--------  Time: 5951.8 (0.0)'#####S#.##)............ -) Nothing wielded.....))..)[............ Cast: Freeze##.....###.............#..(.. ###$.|#.......#..... #...#....... @   Eustachio#....$ #...#....... S   adder#..... #...#...<... K   kobold (missile)#..... #...#.......Confirm with . or Enter, or press ? or * to list all spells. hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the adder. The adder seems to slow down.  The adder bites you but does no damage. The wall freezes the kobold. h{Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the adder. The adder seems to slow down.adder bites you but does no damage. The wall freezes the kobold.  The kobold closely misses you. The wall freezes the adder.  You kill the adder! hm .#.#.#.#.##.#.#.@.K@)..#†#.#..))..K   kobold (missile) hD*~74=2.8 (1Ramparts  h6##.#.## h?Z _Vehumet accepts your kill. hX  The wall freezes the kobold!  You kill the kobold!Vehumet accepts your kill. h 4 #.#.##r@.b#b   bat (summoned, wandering)r   rat (summoned)You feel your power returning.  The wall freezes Eustachio but does no damage. h 8=8===--3 h #.#.##.#.## hh i _Eustachio gestures wildly while chanting. hF<  The wall freezes the bat. The bat closely misses you. The wall freezes the bat.You kill the bat! h?E  The bat's corpse disappears in a puff of smoke!The wall freezes Eustachio. h&Q #.#.#.r@§#†#.#r   r) hTR 9==-4Freeze h] #.#.##.## ha _Eustachio screams, "This atrocity can only be purified with blood!" hT  The wall freezes Eustachio.  Eustachio mumbles some strange words. hU hV2. h`@.#....##.#.#.....r'#####†# haU70=5 h1rm### hw' _Eustachio blinks! h h   The wall freezes Eustachio! The wall freezes the rat.  You kill the rat! hF.... #@#.#....##.#.#......)'#####†#.#  h .-6 h #.##†#.# hy#e _The rat's corpse disappears in a puff of smoke! hRA hT&#.#.##@#.##†#.# h#Wo===-7Freeze hf'#.#.##@#.##†#.# hu1 _The wall freezes Eustachio. h #.#.##@#.##†#.#The wall freezes Eustachio but does no damage.66--=8#.#.##@#.## _Eustachio hits you with a +0 rapier. h[#@##--9==9#.#.##@#.##†#.# _The wall freezes Eustachio. Eustachio hits you with a +0 rapier. hUs.#.#.#.##@#.#...)@)..#†#.#..))..560 _The frozen ramparts melt away. Eustachio hits you with a +0 rapier. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h@MrZuerg the Frost Mage#.#.#Mountain Dwarf of Vehumet *.....#....Health: 65/70 ======================--###.#.### ..... Magic: 6/10==============----------#.......# ....$ AC: 11Str: 11. #*#*#.#.###+##..... EV: 11Int: 18... **#**.............. SH: 0 hDex: 12....#*@****............. XL:  8 Next: 54% Place: Dungeon:6....***@***.<........... Noise: =--------  Time: 5960.8 (0.0)'####*****#)............ -) Nothing wielded...***)***[............ Cast: Freeze##.....###.............#..(.. ###$.|#.......#..... #...#....... @   Eustachio#....$ #...#.......#..... #...#...<...#..... [ hg40m#...#....... _The wall freezes Eustachio. Eustachio hits you with a +0 rapier. _The frozen ramparts melt away. Eustachio hits you with a +0 rapier.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h MrZuerg the Frost Mage#.#.#Mountain Dwarf of Vehumet *.....#....Health: 65/70 ======================--###.#.### ..... Magic: 6/10==============----------#.......# ....$ AC: 11Str: 11. #.#.#.#.###+##..... EV: 11Int: 18... #.#.#.............. SH: 0Dex: 12....##@#.#.............. XL:  8 Next: 54% Place: Dungeon:6......)@)...<...........  h  Noise: =--------  Time: 5960.8 (0.0)'#####†#.##)............ -) Nothing wielded.....))..)[............ Cast: Freeze##.....###.............#..(.. ###$.|#.......#..... #...#....... @   Eustachio#....$ #...#.......#..... #...#...<...#..... #...#....... _The frozen ramparts melt away. Eustachio hits you with a +0 rapier.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - h look around, f - activateThe walls around you are covered in ice.6=1.8 (1Ramparts  h #.#.##@#.## hٽ B  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes Eustachio! Eustachio misses you. h(  The wall freezes Eustachio.  Eustachio mumbles some strange words. hz;4#.#.#.@#†#.#  h$>a72Freeze hN=#.#.##.#.##†#.# h3R' _Eustachio blinks! hͫ h##.#.#.@#†#.# h]8=--3 hZ#.#.### hs _Eustachio says, "My allies will avenge me." hf  hFw #.#.##.#.@# hy y9=--4 hو #.#.###.# h9  huA.##.#.##†#.#70=5 hS#.#.## htx  Eustachio gestures wildly while chanting. h#.#.#§# h&6 h#.#.##.##.# h2' _Eustachio blinks! hb#.#.##.#.#.#.# h&7 h##†#.# h h  hT 7@.. ##.#.#@   Eustachio h W7==8 h ##.##†# h  h h4v.#.... #.#.#@..##.#.#...)@)..#†#.#..))..=9 h2 h`4 _The frozen ramparts melt away. hrrrr 2 river rats (summoned)70 h he _Eustachio mumbles some strange words. h_ h" h h..@r..r h&1 h hS h=^  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h"MrZuerg the Frost Mage#.#.#Mountain Dwarf of Vehumet *.....#.... hHealth: 70/70 ========================###.#.### ..... Magic: 4/10=========--------------- h#.......# ....$ AC: 11Str: 11. #*#*#.#.###+##..... EV: 11Int: 18... **#**.............. SH: 0Dex: 12..@.#******............. XL:  8 Next: 54% Place: Dungeon:6.r..r**@***.<........... Noise: ---------  Time: 5971.8 (0.0)'####*****#)............ -) Nothing wielded...***)***[............ Cast: Freeze##.....### hI.............#..(.. ###$.|#.......#..... #...#....... @   Eustachio#....$ #...#....... rr 2 river rats (summoned)#..... #...#...<...#..... #...#....... _The frozen ramparts melt away. _Eustachio mumbles some strange words.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hOU MrZuerg the Frost Mage#.#.#Mountain Dwarf of Vehumet *.....#....Health: 70/70 ========================###.#.### ..... Magic: 4/10=========---------------#.......# ....$ AC: 11Str: 11. #.#.#.#.###+##..... EV: 11Int: 18... #.#.#.............. SH: 0Dex: 12..@.##.#.#.............. XL:  8 Next: 54% Place: Dungeon:6.r..r.)@)...<........... [ hX 33mNoise: ---------  Time: 5971.8 (0.0)'#####†#.##)............ -) Nothing wielded.....))..)[............ Cast: Freeze##.....###.............#..(.. ###$.|#.......#..... #...#....... @   Eustachio#....$ #...#....... rr 2 river rats (summoned)#..... #...#...<...#..... #...#....... _Eustachio mumbles some strange words.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - hPZ  look around, f - activateThe walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Eustachio casts a spell. hW_ .#.#.#.#r##.#.#..r..r)@)..#†#.#..))..r   rat (summoned) h]` o==2.8 (1Ramparts  hh ###†# hk H _The wall freezes the river rat but does no damage. h\ hC hx  Eustachio gestures wildly while chanting. h#.#.#.##.#.#5.rr.r5   iron imprr 2 river rats (summoned)r   rat (summoned) h@--3Freeze h#.#.##.##†#.# hH _The wall freezes the river rat but does no damage. h  hw  The wall freezes the rat!  You kill the rat! h˦ hľK ....@##.#.5.§r'#####†#rr 2 river rats (summoned)  The rat's corpse disappears in a puff of smoke!The wall freezes the river rat.=-4 h##.##†#.# hA _The river rat bites you but does no damage. h0  hg  h h... #.#.#...§##.#.#..5@.r hs '#####†#.#5   iron imprr 2 river rats (summoned) h &5 h ##.#.##†#.# h z _The wall freezes the river rat. x2; The river rat barely misses you. h  Eustachio mumbles some strange words. h #.#.#55§@..#r#.#5 2 iron imps (summoned)  The wall freezes the river rat.  The wall freezes the river rat but does no damage. h^5===6 hz##.# hW _The river rat closely misses you. h@ O #.#.#§.##.#.#.@5#r#.#The wall freezes the river rat.  The river rat bites you but does no damage.  The wall freezes the river rat but does no damage. h W64---7 hb #.#.###r#.# h6 . _The river rat bites you. h h  The wall freezes the river rat. The river rat bites you.  The wall freezes the river rat.  You kill the river rat! hz  The river rat's corpse disappears in a puff of smoke! h#..##.#.#.5@.5)#   river rat hB---8 h##.##r#.# _The iron imp resists. The wall freezes the iron imp. h& t  Eustachio mumbles some strange words. h  h  ##.#.#.5#.#55 2 iron imps (summoned)r   river rat h T  Eustachio blinks!  The wall freezes the river rat but does no damage. hx T5=9 hż )#.#.##.#.##r#.# h A _The river rat bites you but does no damage. h!% hh& h5 #.#.##.#.#.5.5#r#.#The iron imp resists. The wall freezes the iron imp.  The wall freezes the river rat but does no damage. hp6~58---====80 h=##.#.##r# h@. _The river rat bites you! h h#  The wall freezes the iron imp but does no damage.  The iron imp hits you but does no damage. h/LThe wall freezes the iron imp but does no damage.  The iron imp hits you but does no damage.iron imp resists. The wall freezes the iron imp.wall freezes the river rat!  You kill the river rat! h>#.#.##@....5#§#.#@   Eustachio55 2 iron imps (summoned) hJh9=---1 h|Z## h?k _The river rat's corpse disappears in a puff of smoke! h"x  Eustachio gestures wildly while chanting. hZ<  h;O#.#.##§#†#.#55 2 iron imps (summoned)  Eustachio blinks!  The wall freezes the iron imp but does no damage.60=-2 hY hZ# h8\#.##†#.# h^ hc  h\ _A hound is nearby!  h݅ ###.#.### ..... #.......# ....$# . #.#.#h#.###+##.....# ... #.#.#.+ ....##.#.#...#  h ...)..).)...<.#'#####†#.##). .....))..)[##.....###.@............# #..(.. ###..|#........# #..... #...#.# #....$ #...#........# #..... #...#<....# #..... #...#........####### #...##.#...#########.######..  hK  h2h.hh  he7====8.8 (1  h  h& _The hound barks!  h7Q  #....  ###.#.### ..... #.......# ....$# . #.#.#.#.###+##.....# ... #.#.#.h.+  huT1 ....##.#.#...# ...)..).)...<.#'#####†#.##). .....))..)##.....###......# #..(.. ###..|#........# #..... #...#.# #....$ #...#........# #..... #...#...<....# #..... #...#........####### #...##.#...#########.#####  h8U  hU  h{P.h  h}/--9  h|  h  Things that are here: _a +0 leather armour; a +0 club; an orc skeleton  h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h #....MrZuerg the Frost Mage###.#.### .....Mountain Dwarf of Vehumet *.....#.......# ....$#Health: 71/71 ========================. #.#.#.#.###+##.....#Magic: 4/10=========---------------... #.#.#..............+AC: 11Str: 11....##.#.#..............#EV: 11  h Int: 18...)..).).*h<...........#SH: 0Dex: 12'#####†#****............#XL:  8 Next: 68% Place: Dungeon:6.....))***@............##Noise: ---------  Time: 6019.8 (0.0)##.....#*****...........#-) Nothing wielded#..(.. ****.|#........#Cast: Freeze#..... #*..#........##....$ #...#........##..... #...#...<....#h   hound#..... #...#........####### #...##.#...#########.#####Thing  hE !s that are here: _a +0 leather armour; a +0 club; an orc skeletonCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  h#....MrZuerg the Frost Mage###.#.### .....Mountain Dwarf of Vehumet *.....#.......# ....$#Health: 71/71 ========================. #.#.#.#.###+##.....#Magic: 4/10=========---------------... #.#.#..............+AC: 11Str: 11....##.#.#..............#EV: 11Int: 18...)..).)..h<...........#SH: 0Dex: 12'#####†#.##)............#XL:  8 Next: 68% Place: Dungeon:6.....))..)@............##Noise: ---------[3  h3m  Time: 6019.8 (0.0)##.....###..............#-) Nothing wielded#..(.. ###..|#........#Cast: Freeze#..... #...#........##....$ #...#........##..... #...#...<....#h   hound#..... #...#........####### #...##.#...#########.#####Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.  hV.h  hM=20.8 (1Freeze  h٨/Contam   h  h 0  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate   hYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  h69-=1 _The hound bites you but does no damage. The hound bites you. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\#....MrZuerg the Frost Mage###.#.### .....Mountain Dwarf of Vehumet *.....#.......# ....$#Health: 69/71 =======================-. #.#.#.#.###+##.....#Magic: 1/10==----------------------... #.#.#..............+AC: 11Str: 11....##.#.#..............#EV: 11Int: 18...)..).).**<...........#SH: 0Dex: 12'#####†#***h............#XL:  8 Next: 68% Place: Dungeon:6.....))***@............##Noise: =--------  [3 hNc3mTime: 6021.8 (0.0)##.....#*****...........#-) Nothing wielded#..(.. ****.|#........#Cast: Freeze#..... #*..#........#Contam #....$ #...#........##..... #...#...<....#h   hound#..... #...#........####### #...##.#...#########.##### _Nothing appears to happen. _The hound bites you but does no damage. The hound bites you.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hz#....MrZuerg the Frost Mage###.#.### .....Mountain Dwarf of Vehumet *.....#.......# ....$#Health: 69/71 =======================-. #.#.#.#.###+##.....#Magic: 1/10==----------------------... #.#.#..............+AC: 11Str: 11....##.#.#..............#EV: 11Int: 18...)..).)...<...........#SH: 0Dex: 12'#####†#.##h............#XL:  8 Next: 68% Place: Dungeon:6.....))..)@............##Noise: =[40 hm--------  Time: 6021.8 (0.0)##.....###..............#-) Nothing wielded#..(.. ###..|#........#Cast: Freeze#..... #...#........#Contam #....$ #...#........##..... #...#...<....#h   hound#..... #...#........####### #...##.#...#########.##### _The hound bites you but does no damage. The hound bites you.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.70=2.8 (1Ramparts Contam ##[11 hpd#  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hound. The hound bites you but does no damage. h7  ##### The wall freezes the hound. The hound bites you. The wall freezes the hound. h ]66--3 h p###### h = _The hound bites you but does no damage. h{  The wall freezes the hound.  You kill the hound! h##)#### hs 9/73-71-- h4Freeze _Vehumet accepts your kill. h_####### hi _Your Fighting skill increases to level 7! hEJ#######70=-5 _ haXf#### h][ hi 4 h m  hEr 1=2== h!y  hg}  hj~ &2 h,  h_  hp W3= hʋ  h Z _Your magical contamination has completely faded away. h)  hU  h  h C== h  hϦ ` _The frozen ramparts melt away. h  h  hL 9= h  hܸ , hc  h&  h U3=== h  h B h , h~  h , h=  h Q=== h  h , h  h , h  h , h  h , h  h6j4== h h, h>  h, h$ hj, h; hyP== h h", h$ h>(, h* h., h1 h5k5=== hg8 h;, h> hkC, hE hH, h@K h3OQ=== hQ hU, hW hZ, hq^ h,b, he h id6== hm hp, h6s hrv, hx h|, h, hP== ha hq, hE hʏ, h` h, hc h@, h hd7== hq h, h h, h h?, h hP== h0 hu h& hU h, h8 h h h h h h8 he=== h h h  hF h. h h/ h.  h} h h h h hy=== hD h" h(' h(( h , h1 h2 hE6 hG; h$< h? h h h9 hN== h h1 h  h  h: h h h h hq h>  h# h$ h%== hD& hD) h@- h. hH1 h8 h9 h> h"C hD hL hDY hBZ h^ h.. ..............# ..### ##..|#........# ..#  #...#........# ..#  #...#........# h hU,4.8 (16 h hA; _Found a stone staircase leading down. hݮ 3 h=  h  hr  hR ##...#.....#+### #.. ....  #........# #.. ....  #.....# #.# ..... ##+##.....######.# S...# ..........'...##.#..............###..#.#...... ..........####.#.......#.##....@$.#.##..>....#....#....#### .|#........#....# ..#........#....##........#....# S   water moccasin (asleep) ..#...<....#....# h '[K ..#........#....# ..##.#...### 9.8 (5.0)  A water moccasin comes into view. h .SS=20.8 (6 h.  hh1 8 _The water moccasin hisses angrily. h    #.. ....   #.. ....   #.# ..... ######.# ....# ...##.#...... #..#.#S..... ###.#.......# #....@$.# #..>....# #....#### .|#....##....##....#<....#....# h5#....# hc~$    #.. ....   #.. ....   #.# ..... ######.# ....# ...##.#...... #..#.#S..... ###.#.......# #....@$.# #..>....#  h)V#....#### |#....#....#....#<....#....#.... _A water moccasin is nearby! hf  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hhE  ##...#MrZuerg the Frost Mage.....#+### #.. ....Mountain Dwarf of Vehumet *.....#........# #.. ....Health: 73/73 ======================== h"I #.....# #.# .....Magic: 7/10================-------- ##+##.....######.# ....#AC: 11Str: 11 ..........'...##*#*.....EV: 11Int: 18 ..........###..***S.....SH: 0Dex: 12 ..........####*****....#XL:  8 Next: 71% Place: Dungeon:6 ..........##..**@$.#Noise: =--------  Time: 6120.8 (0.0)  hhL *..........##..>****#-) Nothing wielded ...........#...****#Cast: Freeze .|#........#...*# ..#........#....# ..#........#....#S   water moccasin ..#...<....#....# ..#........#....# ..##.#...### _The water moccasin hisses angrily. _A water moccasin is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   hRP WPress: ? - help, Dir - look around, f - activate h{ ##...#MrZuerg the Frost Mage.....#+### #.. ....Mountain Dwarf of Vehumet *.....#........# #.. ....Health: 73/73 ========================#.....# #.# .....Magic: 7/10================-------- ##+##.....######.# ....#AC: 11Str: 11 ..........'...##.#......EV: 11Int: 18 ..........###..#.#S.....SH: 0Dex: 12 ..........####.#.......# hXL:  8 Next: 71% Place: Dungeon:6 ..........##....@$.#Noise: =--------  Time: 6120.8 (0.0) ..........##..>....#-) Nothing wielded ...........#....####Cast: Freeze .|#........#....# ..#........#....# ..#........#....#S   water moccasin ..#...<....#....# ..#........#....# ..##.#...### _A water moccasin is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h+ .#.#.#..#.S........###.=1.8 (1FreezeRamparts  h/m### h,5  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the water moccasin. hOs# ### (slow)The wall freezes the water moccasin. The water moccasin seems to slow down.-2 hxd##### h}F _The water moccasin bites you but does no damage. h1 #.####The wall freezes the water moccasin. The water moccasin seems to slow down. h" @-3 hU ##### hQ T _The water moccasin misses you. h k #The wall freezes the water moccasin but does no damage.4#### _The water moccasin bites you but does no damage. h\#.#### 5#.##### hg" _The wall freezes the water moccasin! The water moccasin closely misses you. hee #####The wall freezes the water moccasin but does no damage. hf&6 hMm#.##### hpF _The water moccasin bites you but does no damage. hZ .#.#.#..#.S........###.  The frozen ramparts melt away.7 _The water moccasin bites you but does no damage. h)|  h} X8===8 h  h` [ _The water moccasin barely misses you. h8o  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ##...#MrZuerg the Frost Mage.....#+### #.. ....Mountain Dwarf of Vehumet *.....#........# #.. ....Health: 73/73 ========================#.....# #.# .....Magic: 5/10============------------ ##+##.....######.# ....#AC: 11Str: 11 ..........'...##*#*.....EV: 11Int: 18 ..........###..****.....SH: 0Dex: 12  h..........####***S*....#XL:  8 Next: 71% Place: Dungeon:6 ..........##..**@$.#Noise: =--------  Time: 6128.8 (0.0) ..........##..>****#-) Nothing wielded ...........#...****#Cast: Freeze .|#........#...*# ..#........#....# ..#........#....#S   water moccasin (slow) ..#...<....#....# ..#........#....# ..##.#...### _The water moccasin bites you but does no damage. _The water moccasin barely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hA_ ##...#MrZuerg the Frost Mage.....#+### #.. ....Mountain Dwarf of Vehumet *.....#........# #.. ....Health: 73/73 ========================#.....# #.# .....Magic: 5/10============------------ ##+##.....######.# ....#AC: 11Str: 11 ..........'...##.#...... hBEV: 11Int: 18 ..........###..#.#......SH: 0Dex: 12 ..........####.#.S.....#XL:  8 Next: 71% Place: Dungeon:6 ..........##....@$.#Noise: =--------  Time: 6128.8 (0.0) ..........##..>....#-) Nothing wielded ...........#....####Cast: Freeze .|#........#....# ..#........#....#  hE..#........#....#S   water moccasin (slow) ..#...<....#....# ..#........#....# ..##.#...### _The water moccasin barely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.=9.8 (1Ramparts  hmLf### hNC  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the water moccasin. The water moccasin closely misses you. hO h0  The wall freezes the water moccasin.  You kill the water moccasin! hʺ#.##.†# hl82--30Freeze hc### hZ _Vehumet accepts your kill. h#.### hNA--1 h9F### h! h| #.#### h &2 hs T#### h  h 4 h  h  h! n h  hH  h  h e6== h  h , h  ht 7 hl  hd ` _The frozen ramparts melt away. hB  h  h :== hZ  h  h , h , h!  h#  hu$  h%  hC' , h6(  h)  hQ* N7== h*  h, , h-  hh/  h 0  h0  hM2 , h3  hV5  h6 :== h6  h 8  h8  hl9  h8;  h;  h<  h=  h>  h?  h@  hjA O8=== hB  hC  hD , hF , hG  hI , hKJ  hUL  hM ;=== hM  hO  hO  hP  h3R , hS  h'U  hU  h[V  hX  hX L9== h:Y  hZ  h~[  h\  h$^ , h^  h`  ha  ha  h(d P== hf B hg  hi , hj  hl  hl  hTm  h1o , hp  hLr g10/10=== h....# ########. h } 202.8 (70.0)  An iguana comes into view. h _.ll h,3.8 (71 h h<0 _The iguana hisses angrily. hB| ...##...  #l.#...  #..#..  #######....  .....#.... #........# # +........#.....#  #......@.#.###.#  #........#.###.#  #.#......#.....# #.....##.##### #........# #........# †.....# hc}c ...###.. >....#   h ...##...  #l.#...  #..#..  #######....  .....#.... #........#  +........#.....#  #......@.#.###.#  #........#.###.#  #.#......#.....# #.....##.#.......#........# †.....#...###..>....#  h:' _An iguana is nearby! hS1M#..# ...#...##...<l.#...O. #..#....########...........#.....  ###### # +..... #+##..#.###........#.### ....# #.#......#.....##.##...O   ogre (asleep).........###..  An ogre comes into view. It is wielding a +0 giant spiked club.Found a stone staircase leading up.<..#....l.#..OO==4.8 (1.0) _The ogre shouts! h*[ .... #..#..# ...#...##...<..#..... #l.#..O.########.............#.........  ###### # +... #+##.### #..#.....########.#####'...#..#.#........# h] e##.#.†.....####### h^  hc ..#...l...O hd /--5 hh  hcj  h~ .... .#.. #..# ...#....##...<##..#.#..#....#.#######l...O......#.#.#######  +.#.....# +### #.#.###.# # ## #######.#.....##.#####  hj '...##.#........# ###..#.#........#  h8  h  hc q.....l.O hU O--6Freeze h  h  h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hMrZuerg the Frost Mage.... .#..Mountain Dwarf of Vehumet *.....#..# ...#.Health: 73/73 ========================...##...<#Magic: 7/10================--------#..#......AC: 11Str: 11#*.#....#.EV: 11Int: 18######**........SH: 0Dex: 12.....#**l*O.....XL:  8 Next: 82% Place: Dungeon:6#.......@*######Noise: ---------  Time: 6206.8 (0.0)+.......**.....#-) Nothing wielded +### #.......**.###.# hc [40mCast: Freeze ...# #.......*#.###.# ...# #.#......#.....# ...######.#.....##.#####O   ogre ...'...##.#........#l   iguana ...###..#.#........# ...####.#.†.....#######Found a stone staircase leading up. _The ogre shouts!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hǥ MrZuerg the Frost Mage.... .#..Mountain Dwarf of Vehumet *.....#..# ...#.Health: 73/73 ========================...##...<# h }Magic: 7/10================--------#..#......AC: 11Str: 11#..#....#.EV: 11Int: 18#######.........SH: 0Dex: 12.....#..l.O.....XL:  8 Next: 82% Place: Dungeon:6#.......@#######Noise: ---------  Time: 6206.8 (0.0)+........#.....#-) Nothing wielded +### #........#.###.# h Cast: Freeze ...# #........#.###.# ...# #.#......#.....# ...######.#.....##.#####O   ogre ...'...##.#........#l   iguana ...###..#.#........# ...####.#.†.....####### _The ogre shouts!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h .#...lO.#.#.#. h\ K  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the ogre! freezes the iguana but does no damage. h 4==7.8 (1 h ;Ramparts  hx m### hǽ T _The iguana closely misses you. hϦ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h= q#### h<@ Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!  The wall freezes the ogre but does no damage.  The ogre hits you with a +0 giant spiked club!!  The wall freezes the iguana but does no damage. hD 55------4-------18 =8 hL ]## h$S > _The iguana bites you but does no damage. h ##The wall freezes the iguana but does no damage.  The iguana bites you.  The wall freezes the ogre but does no damage.50----------9## _The ogre misses you. h ###The wall freezes the iguana but does no damage. h g1----10 h m### hg T _The iguana closely misses you. h ###  The wall freezes the ogre. The ogre misses you. The wall freezes the iguana. h`W52=1 h [### hE> _The iguana bites you but does no damage. h; ###The wall freezes the iguana but does no damage.   h<IThe iguana bites you but does no damage.  The wall freezes the ogre. hy=43----------=2 hgI]## hWD _The ogre hits you with a +0 giant spiked club! h8 ###4----3 hG o### hM p _The wall freezes the iguana. The iguana barely misses you. hc   # (slow)  The wall freezes the ogre. The ogre hits you but does no damage.  The wall freezes the iguana. The iguana seems to slow down. h m55===-4 h\### h}L _The iguana misses you. h }  The wall freezes the iguana!  You kill the iguana! h4" ]  !  You kill the iguana!  Vehumet accepts your kill.  The wall freezes the ogre!  You kill the ogre!  Vehumet accepts your kill. h1 .)### hF V7/74=7=======93-5Freeze## hR 4 _You feel your power returning. h4 hĝ h hL8= h{950= h߫ _The frozen ramparts melt away.2===== h h53=4= h2 hD58=== h;w6= h7= hQ8 h49====61=2=3=45=9==6=78=9===71=2=34=10/10=== h\11  h0 _Your icy armour cracks and falls away as you move.==== h? h hK h, h h2 h h h  h! h" h.% hi' h( h) h0* ..# .# #....#..## ....#...### #......... .......# ### ###.......#.. #.@.#..# ...#.-  h1#......##...<# ###.#..#...... ...#..#....#. . #######......... .....#...)...... #........####### +........#.....#+### #........#.###.# h6\47.8 (32.0)8.8 (33 h]9 h;b _y - a scroll labelled HIGGOT ZEWNA  h_  hJ#..... #....# # #....# .# #....#..## # ....#...######.#... o.oo)........# ##@.....# ###.......#.. #...#..#....#. #......##...<# ###.#..#...... ...#..#....#. oo 2 orc wizards (asleep) #######......... o   orc (asleep) . .....#.[37  hbm..)...... #..####### 9.8 (1.0)  An orc and 2 orc wizards come into view.Found a sling. .ooooooThe orc shouts! The orc wizard shouts! x2; You hear a shout!*  hK (   hL   orc wizard  The orc wizard casts a spell.The orc wizard flickers and vanishes!  hH   hQ   h  {ooo 2 orcsDeactivating autopickup; reactivate with Ctrl-A.  h# 6===50.8 (2  h   h q _An orc comes into view. It is wielding a +0 club." h  ...#.#. #.....  #....# # #....# .# #....#..##  # ....#...#######.#.....o{oo..#..#...##......# #.###.......#.# #...#..#....#. #......##...<####.#..#...... ...#..#....#. #######......... .. .....#...).......o.)oo[37" hiSm---1.8 (1Freeze{" h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h> 'MrZuerg the Frost Mage...#.#.Mountain Dwarf of Vehumet *.....#.....Health: 74/74 ========================#....# #Magic: 7/10================--------#....# .#AC: 11Str: 11" h}@ #....#..##EV: 11Int: 18# **..#...###SH: 0Dex: 12.####***........XL:  8 Next: 93% Place: Dungeon:6..{o.*o@*.....#Noise: ---------  Time: 6251.8 (0.0)..#..o***.....#-) Nothing wielded#.###.*.....#..Cast: Freeze# #...#..#....#.#......##...<#" hC ;###.#..#......o   orc wizard...#..#....#.oo 2 orcs#######......... .......#...)......Deactivating autopickup; reactivate with Ctrl-A. _An orc comes into view. It is wielding a +0 club.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate# h+MrZuerg the Frost Mage...#.#.Mountain Dwarf of Vehumet *.....#.....Health: 74/74 ========================#....# ## hR-Magic: 7/10================--------#....# .#AC: 11Str: 11#....#..##EV: 11Int: 18# ....#...###SH: 0Dex: 12.####.#.........XL:  8 Next: 93% Place: Dungeon:6# hn.T..{o.)o@......#Noise: ---------  Time: 6251.8 (0.0)..#..o##......#-) Nothing wielded#.###.......#..Cast: Freeze# #...#..#....#.#......##...<## h1###.#..#......o   orc wizard...#..#....#.oo 2 orcs#######......... .......#...)...... _An orc comes into view. It is wielding a +0 club.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.# h4  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  # h6The walls around you are covered in ice.  The wall freezes the orc but does no damage. freezes the orc wizard.# h@_...#..o.oo@.{..##.# hB. 2-==2.8 (1# hC;Ramparts # hLp#### heP? _The orc wizard hits you with a +0 dagger.# h-   The wall freezes the orc wizard.o.o)o...##3---3# hk5 @### hA B _The wall freezes the orc but does no damage.# h # h # h  #.o# The wall freezes the orc wizard.  The orc wizard hits you but does no damage.# hݨ W2=-4# h R### h P _The wall freezes the orc. The orc hits you with a +0 club.$ hw  The wall freezes the orc!  You kill the orc!$ hi  Vehumet accepts your kill.$ h$ hF*3  You kill the orc!  Vehumet accepts your kill.  something. The wall freezes the orc wizard.  You kill the orc wizard!  $ hVehumet accepts your kill.offers you knowledge of Volatile Blastmotes.$ h/  --more--% h % h )).o##o   orc% hr t 6-5Freeze _% hy Y#{#% hg & hֈ  The wall freezes the orc.  You kill the orc!Vehumet accepts your kill.& h j#)#& h 4=8===-6& h f###& h 4 _You feel your power returning.& h30 ##The wall freezes something but does no damage. ##You hear some strange, mumbled words.' hBZ##' h/==7' h[##' hOn _Something tries to affect you, but you resist.' hT?###-8# _The wall freezes something. Something hits you but does no damage.' h<6##9=====-9## _The wall freezes something! Something hits you but does no damage.' h  ##The wall freezes something but does no damage.3-60### _Something hits you.( h6}...#.##..4=1 _The frozen ramparts melt away. Something hits you but does no damage.( h3-2 _Something hits you.) h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hJ) h ) h) h<_You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hP4* h5V* hX   Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)* hiYonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within rang+ hG<e! (Use Z to cast anyway.)asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h MrZuerg the Frost Mage...#.#.Mountain Dwarf of Vehumet **....#.....Health: 73/74 =======================-#....# #Magic: 6/10==============----------#....# .#AC: 11Str: 11#....#..##EV: 11Int: 18# **..#...###SH: 0Dex: 12.####***........XL:  8 Next: 96% Place: Dungeon:6.....**@*.....#Noise: =--------  Time: 6262.8 (0.0)..#..****.....#-) Nothing wielded#.###.*.....#..Cast: Fr+ h Reeze# #...#..#....#.#......##...<####.#..#.........#..#....#.#######......... .......#...)...... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate, hWMrZuerg the Frost Mage...#.#.Mountain Dwarf of Vehumet **....#.....Health: 73/74 =======================-, h#....# #Magic: 6/10==============----------#....# .#AC: 11Str: 11#....#..##EV: 11Int: 18# ....#...###SH: 0Dex: 12.####.#)........, hoXL:  8 Next: 96% Place: Dungeon:6.....){@......#Noise: =--------  Time: 6262.8 (0.0)..#..)##......#-) Nothing wielded#.###.......#..Cast: Freeze# #...#..#....#.#......##...<####.#..#.........#..#....#.#######......... .......#...)...... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice., hGa4==3.8 (1, hM;Ramparts , hT###, h=  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  , hThe walls around you are covered in ice. _ freezes something. Something hits you but does no damage., hb  The wall freezes something.  Vehumet accepts your kill., h9x )Reactivating autopickup.=9--4  Vehumet accepts your kill.  Reactivating autopickup. _You feel a bit more experienced.raining target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.  --more--. h.\ . hsj   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   g - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.0   0   h - Ice Magic   8.0  10.7  -1               i - Evocations   5.0   5.0  +1   c - Armour   0.0   0.8  +1  . hbl      d - Dodging   1.4   3.4  -3       e - Shields   0.0   0.8  +1       f - Stealth   1.4   2.8  -2                                                  . hp                     You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets1 h> i + Evocations 5.01 h6 TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets2 ht<[?25h[?0c0 2 hM3 [?25l[?1c2 h:8.0   The current training targets, if any.  The species aptitude is in white.2 h=P=] set aall targets3 h 3 h 3 hx MrZuerg the Frost Mage...#.#.Mountain Dwarf of Vehumet **....#.....Health: 74/74 ========================#....# #Magic: 6/10==============----------#....# .#AC: 11Str: 11#....#..##EV: 11Int: 18# ....#...###SH: 0Dex: 12.####.#)........XL:  8 Next: 99% Place: Dungeon:6.....))@......#Noise: ---------  Time: 6264.8 (1.0)..#..)##......#-) Nothing wielded#.###.......#..Cast: 3 hy 4[40mFreeze# #...#..#....#.Ramparts #......##...<####.#..#.........#..#....#.#######......... .......#...)......Vehumet accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.## _4 h*D44 hHG4 hK4 hS; _4 hV,4 hW4 h[,4 h[\4 h*_e7==4 hfX4 hgh,4 hj4 hm,4 hYq4 hsQ==4 h:u4 h x,4 hy4 hB|,4 hp~4 h4 h!4 h4 hyC _The frozen ramparts melt away.4 hbO8===4 hc4 hz,4 h4 h4 hǏ4 hk4 h,4 hp===9==4 hеB4 h,4 hӼ4 hjP==4 h4 h4 h4 h_,4 h4 h%g10/10===4 h4 h(4 h9,4 h4 h0X  Things that are here:  a +0 dagger; a +0 robe4 hy . ..>. . .#.#.#.# ...#.#.# #......  #....# # #....# .#  4 h##....#..## #.@...#...###94.8 (30.0) .####.#).............)).......# ..#..)##......##.###.......#..#.#...#..#.#.# #......##...<# ###.##...... ...#..#....#.4 hxB5.8 (314 h\4 hu; _Found a stone staircase leading down.4 h 4 hl 4 h%! 4 h. 4 h9 X4 hJ= Q===4 h? 4 huB 4 h)E ,4 hG 4 hI 4 hhL ,4 hN 4 hQ 4 h?Y 9 [ ..# #. .. ..#. .... ...#.#####.#. ........>... .#.#.#.#.#.# .........#.#.#....# 4 hnZ #....@..# 9.8 (4.0) #....#..#  #....#..# ##....#..###.....#...###.####.#).............)).......##..#..)##......##.###.......#..4 hb 4 hc -300.8 (54 hh 4 hok ( _Found a ring mail.5 hw35 h|5 h5 h7X5 h,5 h5 h5 h.. ..##.##  .. [.... # .##....##..#. .......# #...#.#####.#....#.# ........>.........# #.#.#.#.#.#......# ......#.#.#@...##.......#.....##....#..#.######....#..#c##....#..#### #.....#...### 5 hc   centaur (asleep).####.#).............)).......##..#..)##......#5 h\+2.8 (25 h߸+3.8 (35 hV5 h$Z _A centaur comes into view.5 h=  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h^MrZuerg the Frost Mage.. ..##.##Mountain Dwarf of Vehumet **...... [....Health: 74/74 ========================6 h# .##....##Magic: 7/10================--------..#. .......# #AC: 11Str: 11...#.#####.#....#.#EV: 11Int: 18........>..**.....#SH: 0Dex: 12#.#.#.#.#.**.....#XL:  8 Next: 99% Place: Dungeon:6......#.#.*@*..#Noise: ---------  Time: 6303.8 (0.0)6 hx#.....******..#-) Nothing wielded#....#.*#**####Cast: Freeze#....#..#c*##....#..#####.....#...###c   centaur (asleep).####.#).............)).......##..#..)##......# _Found a ring mail. 6 hA_A centaur comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate6 hO MrZuerg the Frost Mage.. ..##.##Mountain Dwarf of Vehumet **...... [....Health: 74/74 ========================6 h # .##....##Magic: 7/10================--------..#. .......# #AC: 11Str: 11...#.#####.#....#.#EV: 11Int: 18........>.........#SH: 0Dex: 12#.#.#.#.#.#......#XL:  8 Next: 99% Place: Dungeon:6......#.#.#@...#Noise: ---------  Time: 6303.8 (0.0)#.......#.....#-) Nothing wielded6 h #....#..#.#####Cast: Freeze#....#..#c.##....#..#####.....#...###c   centaur (launcher).####.#).............)).......##..#..)##......#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The centaur shouts!  The wall freezes the centaur. The centaur wields a +0 shortbow.6 hԽ ##((#6 h=x !##..66---====4.8 (1Ramparts ##asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.centaur shouts!wall freezes the centaur. The centaur wields a +0 shortbow. _The centaur shoots an arrow. The arrow hits you!7 h';m ###7 h<FThe wall freezes the centaur but does no damage.7 hCb##((7 h ###..#The centaur shoots an arrow. The arrow hits you! The wall freezes the centaur.7 hh#((#7 h_###..#54-------==--57 hjiR##7 hLlF _The centaur shoots an arrow. The arrow hits you.7 h7 hv#c#. 7 h5--------67 h$A##7 hC(3 _The wall freezes the centaur.7 h  ####The wall freezes the centaur but does no damage.(#(#(#(#7 h]w   The centaur shoots an arrow. The arrow barely misses you...@#c.#6====7Freeze7 h@y "#7 hI| #7 h~ #7 h I _The wall freezes the centaur.8 h{. ###The wall freezes the centaur but does no damage.  The centaur unwields a +0 shortbow. The centaur completely misses you.7=--8## _The centaur kicks you but does no damage.8 h- ## The wall freezes the centaur. The centaur hits you.8 hAg4---98 h.:#8 hO? _The centaur kicks you but does no damage.9 hvcentaur kicks you but does no damage..hits you but does no damage.  9 h7xB  You kill the centaur!9 hd~U##)#9 hY%9 h>MrZuerg the Frost Mage.. ..##.##Mountain Dwarf of Vehumet **...... [....9 h Health: 55/74 =================-------# .##....##Magic: 7/10================--------..#. .......# #AC: 11Str: 11...#.#####.#....#.#EV: 119 h7Int: 18........>.........#SH: 0Dex: 12#.#.#.#.#.#......#XL:  8 Next: 107% Place: Dungeon:6......#.#.#@...#Noise: =--------  Time: 6310.8 (1.0)#.......#)....#-) Nothing wielded#....#..#.#####Cast: Freeze#....#..#..Ramparts ##....#..#####.....#...###.####.#).............)).......##..#..)##......# _The centaur kicks you but does no damage.  The wall freezes the centaur.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.  The wall freezes the centaur.  You kill the centaur! _Vehumet accepts your 9 hTkill.You have reached level 9!9 h֚/  --more--: h>  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 18, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? ; h 61/81=1-20; h E9 3% Freeze; h8 U##; h S _You feel clever. x2< hψ 4< h݋ < h9 2=8==3< h_ <4< h < hȤ b5=< h < h ..#.#@.-...#)...#.#..< h[ e 4.8 (4 _You start resting.< h0 6===-5.8 (5< h < h 4 _The frozen ramparts melt away.= h= h'= h = h a8== hT9== h= h/R70= hCg1=9= hn)=== h\= hS= h}U2== h= h;3= hܻ= h = h%4= hx= h~5==== h= h'k7== h= ha8== h= h-k9== h= hC<80= h= h_ _You start resting.= h027.8 (12.0)= h1=10/11==8.8 (13= h>= hk" _HP restored.> hs> h Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 43% 3b - Summon Ice BeastIce/Summoning10% 3  c - Construct Spike LauncherForgecraft24% 2  d - Sigil of BindingHexes> h*43% 3  e - Diamond SawbladesForgecraft100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@ hy2 @ h = @ h8J MrZuerg the Frost Mage.. ..##.##Mountain Dwarf of Vehumet **...... [....Health: 81/81 ========================# .##....##Magic: 10/11 =====================---..#. .......# #AC: 11Str: 11...#.#####.#....#.#EV: 11@ hAM Int: 20........>.........#SH: 0Dex: 12#.#.#.#.#.#......#XL:  9 Next:  3% Place: Dungeon:6......#.#.#@...#Noise: ---------  Time: 6328.8 (0.0)#.......#)....#-) Nothing wielded#....#..#.#####Cast: Freeze#....#..#..##....#..#####.....#...###.####.#).............)).......##..#..)##......#Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored.@ hX P  Okay, then.@ h~Z @ hc @ hKg . _A hA h׹PInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.B h*B h4B h}AMrZuerg the Frost Mage.. ..##.##Mountain Dwarf of Vehumet **...... [....Health: 81/81 ========================# .##....##Magic: 10/11 =====================---..#. .......# #AC: 11Str: 11...#.#####.#....#.#EV: 11Int: 20B hD........>.........#SH: 0Dex: 12#.#.#.#.#.#......#XL:  9 Next:  3% Place: Dungeon:6......#.#.#@...#Noise: ---------  Time: 6328.8 (0.0)#.......#)....#-) Nothing wielded#....#..#.#####Cast: Freeze#....#..#..##....#..#####.....#...###.####.#).............)).......##..#..)##......# _You feel clever. x2 _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _Okay, then.B h?QB hRB hP\B h_C h7 Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.D hBMrZuerg the Frost Mage.. ..##.##Mountain Dwarf of Vehumet **...... [....Health: 81/81 ========================# .##....##Magic: 10/11 =====================---..#. .......# #AC: 11Str: 11...#.#####.#....#.#EV: 11Int: 20........>.........#SH: 0Dex: 12#.#.#.#.#.#......#XL:  9 Next:  3% Place: Dungeon:6......#.#.#@...#Noise: ---------  Time: 6328.8 (0.0)#.......#)....#-) Nothing wielded#....#..#.#####Cast: Freeze#....#..#D h(=..##....#..#####.....#...###.####.#).............)).......##..#..)##......# _You feel clever. x2 _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _Okay, then.  Okay, then. _E h? E hc Innate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.E h֕ {b - You can use scrolls of enchantment on lesser artefacts.H hE>MrZuerg the Frost Mage.. ..##.##Mountain Dwarf of Vehumet **...... [....Health: 81/81 ========================# .##....##Magic: 10/11 =====================---..#. .......# #AC: 11Str: 11...#.#####.#....#.#EV: 11Int: 20........>.........#SH: 0Dex: 12#.#.#.#.#.#......#XL:  9 Next:  3% Place: Dungeon:6......#.#.#@...#Noise: ---------  Time: 6328.8 (0.0)#.......#)....#-) Nothing wielded#....#..#.#####Cast: Freeze#....#..#I h&..##....#..#####.....#...###.####.#).............)).......##..#..)##......# _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _Okay, then. _Okay, then.I hLI h Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.J h} J h J hʚ >MrZuerg the Frost Mage.. ..##.##Mountain Dwarf of Vehumet **...... [....J h? Health: 81/81 ========================# .##....##Magic: 10/11 =====================---..#. .......# #AC: 11Str: 11...#.#####.#....#.#EV: 11Int: 20........>.........#SH: 0Dex: 12#.#.#.#.#.#......#XL:  9 Next:  3% Place: Dungeon:6......#.#.#@...#Noise: ---------  Time: 6328.8 (0.0)#.......#)....#-) Nothing wielded#....#..#.#####Cast: Freeze#....#..#..##....#..#####.....#...###.####.#)........J hz .....)).......##..#..)##......# _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _Okay, then. _Okay, then.J hz P  Okay, then.J h J h J h . _K h:3K hK hK hm$ _K hBK h:K h2,K hK hK hK hK h,K hK h,K h K h~,K h K h1K haM1===K hsK h94 _Magic restored.K h( 3K h K h  Things that are here:  a +0 shortbow; a centaur corpseK h K h _K hK heK hC,K hK h+&K h4(K h*Q===K hi,K h.,K h/K h1K h3,K h4K h6K h8K hC9K h9K h;K h=K h>K h5?K h CK h E,K h\FK hHK hZJ,K hLK h@NK hQQ,K hRK h~VK hX,K h?ZK h]K h_,K h+aK hmdK hf,K hfK hLhK hki,K hcjK hmK ho,K hYpK hbrK hGt,K hvK hwK h=z,K h=|K h K h,K h K hŇK hy,K hK h͍K h5  There is a stone staircase leading up here. _K hK h,K hK h K h,K h6K h?K h,K heK hK hK h]K h3K hK h,K hK hK h{,K h#K hK h,K hK hK h,K hK hK h,K h K hK h,K hsK hK h,K hK hyK h,K hQK hK h,K h.K hK h,K hK hK h;,K h K h! K h ,K hK hK h+K h K hK hK hK hK hK hK hJ*K h)+K h,K h.K hK/K h0K h!1K h2K hi3K h44K h5K h:8BK hU9K h:K ht;,K hBK hD,K hEK hTHK hK,K hLK hqNK hVXK hWK hQXK h5YK ha]K hi_,K h`K hbK he,K h ##..##.#.....##. #...##.#. .... ##...†..# ... #....####..# #.. #....# #..#. #..# #....# #..#. #..#####....####..#. #..@.#...#####......#.$.?.##.'...## #.#### ###....# #.##. #....# # #.....# ####.# #.#.# ##...#.# #....+ #.... .....#+###....# ###.#.### #........#....# #.# #.##.....#....#.T hU" H.##.T hp# q9===7T h( T h* 9 _Found an escape hatch in the floor.T h+ ###.##..#. #####....#. .>#. ##..##.#.....##.#. #...##.#.##.. ##...†..#...... #....####..# #.. #....# #..# #....# #..# #.@#####....####..# T h/#....#...#####.. #.$.?.##.'...## #.##..#####. ###....# #.##.### # #.... #.....# ####.# #.#.# ##...#.# #....+ #.... .....#+###....# ###.#.### #........#....#T h15(. .T h6/808T h<T h?U hnxO...#.#####..... .>#.#..##.#.. ..##.#.# #...##.#.# ...... ##...†..#.. ....# #....#### #..# #....# #.. #..## #....# #.. #..#####....####.. #@...#...#####....U h}y#.$.?.##.'...## #.## #####.####....# #.## ### #....# #.... #.....# #####.#.# ##...#.# #.... #.... .....#+###....###.#.### #........#.... #.......# #.##.....#....U hU hT1=9U hU hU hj  . .>#.# ##..##.#.##.U hl .# ...... ##...†..#.. ....# #....### # #..## #..#######.###....#...#####..#.$.?@##.'...## #.######.####.... ### #.....U h m . #.#.#.#.###+##.....##### U hs U hu '30U h8z U h V h[V hV hV hV h+ . .>#.# ##..##.# ..##.#.# #...##.#. ...... ##...†..# ....# #....#### #..# #....# # #..## #....# # #..#####....#### #.###....#...#####V h21 #.$.@.##.'...## #.## #####.####....# #.## ### #....# # #.....# #### #.#.# ##...#.# # #.... .....#+### ###.#.### #.# #.# #.##.....# . #.#.#.#.###+##.....V h V hV1===1V hV hV hF2.8 (2 _z - a scroll labelled SATZEBEADIV h  . .>#.# ##..##.# ..##.#.# #...##.# ...... ##...†..## ....# #....######. #..# #....# #... #..## #....# #.. #..#####....#### #.###....#...##### #.$@..##.'...## #. #####.####....# #. ### #....# # #.....#  #.#.# ##...#.# # #.... .....#+### ###.#.### #.# #.# #.##.....# . #.#.#.#.###+##..... h P2m=3.8 (1V hu  . .>#.# ##..##. ..##.#.# #...##.# ...... ##...†.. #. ....# #.... ##.# #..# #....#  ...## #..## #....#  ... #..#####.... #.###....#...##### #.@...##.'...## #. #####.####....# #. ### #....# # #.....#  #.#.# ##...#.# # #.... .....#+### ###.#.### #.# #.# #.##.....# . #.#.#.#.###+##.....4V h ===5.8 (2 _You now have 380 gold pieces (gained 19).W hf ...#. ##### . .>#.# ##..## ..##.#.# #...## #.. ##...†. #. ....# #....#####.# #..# #....#....####..## #....# #...# #..#####....## #@###....#...##### #.....##.'...## ######.####....# #### #  #.....# # #.#.# ##...#.# # #.... .....#+### ###.#.### #........# #.......# #.##.....6.8 (1W hM ...#. ### .># ..##.#.# #...### ...... ##...†. #. ..#####.# #..# #.....####..##  #..@# #..#####....#.#.###....#...##### #.....##.'...######.####....# #W hW hW h7W h#W h%W hmy QX hX ...#.  . .>#.# ##.. ..##.#.# #... # ...... ##...† #. ....# #.... ####.# #..# #....# #.....####..## #....# #.@.# #..#####.... #.#.###....#... #.#.....##.'...## +.#####.####....##. ### #....##. #.....# ..#.#.# ##...#.# ###.... .....#+ ###.#.### #.8X hRead which item? Scrolls  f - 3 scrolls of teleportation  l - a scroll of noise  r - a scroll of fogt - a scroll of butterflies  x - a scroll of vulnerability  y - a scroll labelled HIGGOT ZEWNA  z - a scroll labelled SATZEBEADI [!] read|quaff|evoke[?] describe selectedY h Y hT MrZuerg the Frost Mage...#.#### Mountain Dwarf of Vehumet **..... .>#.# ##..# Health: 81/81 ========================..##.#.# #...# Magic: 11/11 ========================# ...... ##...† AC: 11Str: 11#. ....# #....# EV: 11Int: 20####.# #..# #....# SH: 0Y h] 8Dex: 12#.....####..## #....# XL:  9 Next:  6% Place: Dungeon:6#.@.# #..#####....# Noise: ---------  Time: 6438.8 (0.0)#.#.###....#...#### -) Nothing wielded#.#.....##.'...##Cast: Freeze+.#####.####....##. ### #....##.#.....# ..#.#.# ##...#.# Y h S###.... .....#+## ###.#.### #........  _You open the door. _There is an open door here. _Found a scroll labelled SATZEBEADI and 19 gold pieces. _Found an escape hatch in the floor. _z - a scroll labelled SATZEBEADI _You now have 380 gold pieces (gained 19).Y h  As you read the scroll labelled HIGGOT ZEWNA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.Y h +9.8 (1Y h Y h . _It was a scroll of fear.Z hr Z hxv iRead which item? Scrolls  f - 3 scrolls of teleportation  l - a scroll of noise  r - a scroll of fogt - a scroll of butterflies  x - a scroll of vulnerability Z hLw  z - a scroll labelled SATZEBEADI [!] read|quaff|evoke[?] describe selected[ h[ h[ hMrZuerg the Frost Mage...#.#### Mountain Dwarf of Vehumet **..... .>#.# ##..# Health: 81/81 ========================[ h(..##.#.# #...# Magic: 11/11 ========================# ...... ##...† AC: 11Str: 11#. ....# #....# EV: 11Int: 20[ hc####.# #..# #....# SH: 0Dex: 12#.....####..## #....# XL:  9 Next:  6% Place: Dungeon:6#.@.# #..#####....# Noise: ---------  Time: 6439.8 (0.0)#.#.###....#...#### -) Nothing wielded#.#.....##.'...##Cast: Freeze+.#####.####....##. ### #....##.#.....# ..#.#.# ##...#.# ###.... .....#+## ###.#.### #........  _Found an escape hatch in the floor. _z - a scroll labelled SATZEBEADI _You now have 380 gold pieces (gained 19).  As you read the scroll labelled HIGGOT ZEWNA, it crumbles to dust.  You assume a fearsome visage. N[ h8othing appears to happen. _It was a scroll of fear.[ hQ  As you read the scroll labelled SATZEBEADI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.[ h,40.8 (1[ hH[ h 4 _It was a scroll of immolation.\ h3\ hN\ hZ\ hQ\ hj\ h\ h,\ h\ h<\ hK,\ h\ h \ h,\ h\ h .  ##..  \ h....#. ## ....>#.# ##. ..##.#.# #.. ###....... ##.. #@..#....# #...5.8 (5\ h|####.#...#..# #...#.....####..## #...#.###...# #..#####..... #.#.###....#...##... #.#.....##.'...##.. +.#####.####....#. #.. ### #.... #.# #\ h'\ hA \ hp ] h@q3] h"s] hx] h(|] hLB] h؍E _Found a shimmering altar of Xom.] hI  Found a glowing silver altar of Zin.] h4] hL3] h] h6 _The angel shouts!] hH3] hܤ] h....#####..##....#...#... ..._#...#_.# ....#..A#..###  ....#####.... ...........#. ####] hI#........>#.# ##..##.@##.#.## #...#8.8 (3 ###........ ##...† #...#....## #....#####.#...#..# #....##.....####..## #.... #.###...# #..#####....# A   angel (confused)#.#.###....#...####] h... #.#.....##.'...##.. +.#####.####....#] h:_] h_ hy4...?..... ....#####..##....#...#... _ h}O..._#...#_.# ....#..A#..####....#####..... ....#. ###......@.>#.# ##..##.###..##.#.## #...#####........ ##...†._ h #...#....## #....#####.#...#..# #.....####..## #....# #.###...# #..#####.... .. #.#.###....#...#####.#.#.....##.'...## #_ h# _ Found a scroll of teleportation.  The angel hits itself with a +2 whip of holy wrath!  The angel hits itself with a +2 whip of holy wrath. x2_ h+9.8 (1_ hB__ hTI _The angel hits itself with a +2 whip of holy wrath!_ h......## ...?..... ....#####..##....#...#... ..._#...#_.# ....#..A#..#### _ h....#####.....# ....#. ###.#........>#.# ##..##.#.###..##.#.## #...#####........ ##...†.._ h #...#....## #....#######.#...#..# #....# #.....####..## #....#_ h9#.###...# #..#####.... .. #.#.###....#...#####._ h_ hF......_..#.A....._ hJ._ h'50_ h:__ hnu _The angel stares off into space for a moment.` h)T####  ........## .....?..... ####..##.#...#...` h_#...#_.# .A.#..### #####@....# ##..` h5A.#...+ ###.......>#.### ###.###..##.#.## #...####........ ##...†.. #...#....#######.#...#..# ....####..## # #.###...# #..#####....###` h` h9` h........A.#_.` h e.###..##.` h&1` h8:_` h` h\T#### .....#### ...## .?..... ....#####..###....#...#... #` h!U..._#.A.#_.# #....#...#.@####  ....#####.....# ###` hU|...#...+ #####.#........>#.### ##..##.##.###..##.#.## #...##.#` hEVO###........ ##...†.. #...#....## #....####` hW!####.#...#..# #....# ##.....####..## #....# ` hZ` hyd...A#_.2` hKj8_` hLl` hʒ  #### ....####  ........## .....?.....  ####..#######.#...#........#_#..A#_@# ...#..####` hv u #####.....# ###...#...+ #####.........>#.### ###.###..##.#.## #...####........ ##...†.. #...#....####` h *###.#...#..# ` h ` h ` h *_` hÛ &3` h &_` hȢ a h #####  .....## ........#### .....?......   ....#####..#######  ....#...#@.......#  ..._#..A#_.######  ....#...#..####  ....#####.....# ##.....#...+ #####. #........>#.### ##..##.#.###..##.#.## #...##. ###........ ##...†.. #...#....## #....## hB19;17Ha h....A.#_.......a h&4a h5;_a ha h,a ha h9_a ha h#v ##### ####  ........####### .....?.......... ####@.######.#..A#........#_#...#_.######...#..#########.....# ##...........#...+ ###.......>#.### ###.###..##.#.## #...####........ ##...†..a hKz a h։ K_a h &5a hm 8_a hG b h=b h@?!b h?0###### b h@q#.....#### b hAG .........#######b hiC .....?.@........b hD ....#####..#######b hE ....#..A#........#b hfF ..._#...#_.#b hcG#####b h.H ....#...#..##b hH"##b hS ....#####.....# #b hT...........#...+ #####b hU #........>#.### ##..##b hkV?#.###..##.#.## #...##b h-Wb hYb hdb hd!....b he.b hf.b hig.b hQh.b h#iP..#...#...b hj._#.A.#_b hj.b hk .b hl.b h}m.b hBn........b hob hpb hq6b hwb h|x_b hMyb h{b hJ #######.....####..#.....?@......... ....#####..# ....#...#........# ..._#.A.#_.###### ....#...#..#### ....#####.....#  ...#...+ #.>#.### ##.. #.###..##.#.## #..._7_ _The angel lectures its feet at length about the books of the Law.b h  ########.....####..#.....@.............#####..#...#...#........#.._#.A.#_.###.....#...#..####S....#####.....#..#...+ S   adder (asleep)#.>#.### ##.. #.###..##.#.## #...  An adder comes into view..............._#...#_S...#..A....b h S..S.8 _The adder hisses angrily. _You see here a scroll of teleportation.j h:Xj h..................#.A.#...S_....#.............j hّ&9j h9_j hژi _f - 4 scrolls of teleportation (gained 1)k h3####### ###.....#### ....# .......... .....#####..# .....#.A.#........# k h 61...S_#...#_.######......#####.....# ....#...+ ####.>#.### ##..##.###..##.#.## #...#k h*7k hBS._60k h ZB_k hF:####### ###.....#### ....# .......... .....#####..# ....S#.A.#........# ...._#...#_.......#####.....# #....#...+ ####.>#.### ##..##.###..##.#.## #...#.....S.#..A.#_........1k hXQ@_k h:} a####### ###.....#### ....# .......... ....S#####..# .....#...#........# k h~ ...._#.A.#_.######........#####.....# #....#...+ #####.###.>#.### ##..##.#.###..##.#.## #...##.k h k h k h k hR S...@....A..#_....k hZ &2k h' 9_k hʎ k h H####### ###.....#### .#......S......#####..# #.....#...#........# #...._#A..#_.###### #.....#...#..#### #.....#####.....# #.k h  O.#...+ #####.###.>#.### ##..##.##.###..##.#.## #...##.#k hm R.S_k hV &3k h 9_k h l h'####### ###.....#### .#.S.........#####..##.....#...#........# #....._#A..#_.###### #......#...#..#### #......#####.....# ###...#...+ #####.###.>#.### ##..##.#.#.###..##.#.## #...##.#.l h.JH....S....A.#.....#_..........4l hL9_l h`Ol h$####### ###.....#### .#..S..........#####..#.##......#.A.#........# #....._#...#_.###### #......#...#..#### #......#####.....# ###.#......#...+ #####.###........>#.### ##..##.#.#.###..##.#.## #...##.#.#l h0z  The angel stares off into space for a moment...S...A_5_l h:g _The angel rambles incoherently.l h?  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m h 5MrZuerg the Frost MageMountain Dwarf of Vehumet **....Health: 81/81 ========================Magic: 8/11=================-------AC: 11Str: 11#######EV: 11Int: 20###.....####SH: 0Dex: 12..........******#####. XL:  9 Next:  6% Place: Dungeon:6..........S**@***..... Noise: ---------  Time: 6465.8 (0.0).....#####.*****####.##. -) Nothing wielded.....#..A#........##.. Cast: Freeze...._#...#_.#######.......#...#..#####.......#####.....####.#  h%7T3mA   angel (confused)............#...+ #####.... S   adder###........>#.### ##..##.#..#.###..##.#.## #...##.#.#The angel stares off into space for a moment. _The angel rambles incoherently.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatem h 2MrZuerg the Frost MageMountain Dwarf of Vehumet **....Health: 81/81 ========================Magic: 8/11=================-------AC: 11Str: 11#######EV: 11Int: 20###.....####SH: 0Dex: 12...........##########m hW . XL:  9 Next:  6% Place: Dungeon:6..........S..@........ Noise: ---------  Time: 6465.8 (0.0).....#####..########.##. -) Nothing wielded.....#..A#........##.. Cast: Freeze...._#...#_.#######.......#...#..#####.......#####.....####.# A   angel (confused)............#...+ #####.... S   adder###........>#.### ##..##.#..#.###..##.#.## #...##.#.# _The angel rambles incoherently.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe;m h 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.m hE '#####.S.@...####_ (slow)m h o==6.8 (1Ramparts m hT #########_m h` '  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the adder. The adder seems to slow down.n hVThe walls around you are covered in ice. _The wall freezes the adder. The adder seems to slow down.  The angel stares off into space for a moment.  The angel hits itself with a +2 whip of holy wrath!  The angel closely misses itself. The wall freezes the adder!  You kill the adder!..####†.####.A.#_n hYb37--7######_ _Vehumet accepts your kill.n h.....#####.###..#_A--8######_o h$&X ####### ###.....#### ..##########  .†@........  .....#####..########. ## .....#...#........# # ...._#...#_.###### # .....#A..#..#### #o h&; .....#####.....# ###. ......#...+ ##### ###........>#.### ##..##.# #.###..##.#.## #...##.#.o hz),o h/......A..#_.o h?1.9o h<9_o hCj _The frozen ramparts melt away as you move.o h ####### ###.....#### .# .. .....#####..#.  .....#...#........# # ...._#A..#_.###### # .....#...#..#### # .....#####.....# ### ..#...+ ##### ###.>#.### ##..##.# #.###..##.#.## #...##.#o h...A.#_....70o h9_o hs _You see here an adder corpse.o hY  ####### ###.....#### .# †. .....#####..#.  .....#...#........#  ...._#.A.#_.#### .....#...#..##o h#]  .....#####.....#  .#...+ ##### ###.>#.### ##..##. #.###..##.#.## #...##.o ha o hb o hk ..........#..A#...._#...#_............o hm &1o hlu ;_o h[z g _The angel rambles incoherently.o hSO  ####### ###.....#### .....# .....†.. .....#####..#. .....#..A#........# ...._#...#_.###### .....#...#..#### .....#####.....#  .....#...+ ##### ###.>#.### ##..## #.###..##.#.## #...##o hS 9_o hS &2o h[ 9_o hk^ p hGd ####### ###.....#### .....# .....†.. .....#####..#. .....#..A#........# ...._#...#p h*_.###### .....#...#..#### .....#####.....#  .....#...+  ###.>#.### ##.. #.###..##.#.## #...p h,p hh:_p h.U9==3p hB_p h< ####### ###.....#### .....# .....†.. .....#####..p h>#. .....#..A#........# ...._#...#_.### .....#...#..#### .....#####.....# .....#...+  ###.>#.### ##.. #.###..##.#.## #...p hA@p h:G.....A#_.......p hCH&4p hLP9_p hgRp hn  ##.....####..#..†....#####..#...#...#........#p hAs 0._#..A#_.####......#...#..####..#####.....#..#...+ #..>#.### ## #.###..##.#.## #p h9z p h9 ................#A..#....._#...#_..................5 _The angel lectures its feet at length about avoiding mutations.q hn7f #.####.....####..#..†.....#####..#.....#A..#..#..._#...#_.#####.......#...#..####....#####.....#...#...+ .####.>#.### ## #.###..##.#.## #q h? _The angel hits itself with a +2 whip of holy wrath!q huA&6q hUE;_q hH? _The angel hits itself but does no damage.q h< #.####.....####..#..†.....#####..#.....#A..#..#..._#...#_.######....#...#..####....#####.....#...#...+.####.>#.###  #.###..##.#.## #.......#.A.#..._.......==7_q hA. #.####.....####....†>........#####..#...#.A.#.#.._#...#_.######...#...#.####...#####.....#.q hB.#...+.####.>#.### #.###..##.#.##q hCq hH......#A.....q h J&8q hURt_ _Found a stone staircase leading down.r hb r h.r h(.. #######r hVe.####.....####r h.r hR.r h9..†.>........#####......#A..#r h M.#..._#...#_.######....#...#..####....#####.....#...#...+.####.>#.###  #.###..##.#.##r hD,r h`r h%r h&_r hQ'r h)r h)9r h0r hU2_r hO3r h7r hk t##.#..#... #######.####.....####...†.>........#####......#A..#...._#...#_.######....#...#..#####....#####.....##....#...+#....####..>#.###  #.###..##.#.##_80_v hu#.. #.. #... #...#.... #######.####.....####..#..†#..>........#####..#....#A..##..._#...#_.#....#.#..######....#####.....# #.....#...+ #....####...>#.###  #.###..##.#.##......A..#_.....1v hmv hI_v h v hw hw h #.... #.... #.... #.... #.... ###.... ####### ####.....#### ...######.................†.... #..>........#####..#### #....#...#......w h #..._#A..#_.#### #....#...#..######....#####.....# #.........#...#....####........>#.##w h+w h....A...#_w hY10/11==2w h);_w hDw hR ###### #....# #....# #....# #....# #....# ####....# ####### ####.....#### ....#######.................†... #..>........#####..### #....#A..#..... #..._#...#_. #....#...#..### ##....#####.....  #.........#.. ....._..3w hm;_w hw h( j ###### #....# #....# #....# #....# #....#  ####..@.# ####### ####.....#### .............#######...........†..w hK) S #..>........#####..## #...#A..#.... #.._#...#_. #...#...#..########..w h. ..._.4w h2 '_w h5 x h/ ###### #....# #....# #....# #....# #....# ####.@..# ##.####.....####....####..x h͟B.† #..>..#####.. #..#A..# #._#...#_. #..#...#.. ##.#####x hĨ`_5x hŮ9_x hjx hէ  ######   #....#   #....#   #....#   #....#   #....#  ######....# #######  x h9#.....@...####.....####  .............#  #.####...†   #..>#####.   #...#A..#..  x h"o #_#...#_   #..#...#..   ##.#####..   #.....x h:_x hųC==6x h]9_x h`y h8   ######  #....#  #....#  #....#  #....#  #....#y ht:  ######....# #   #.####.....   #.  y hn  #.####.   #..>.#####   #.#A..#   #._#...#_  #.#...#   ##.#####   #y hA8_y hd&7y h9_y h$y h   ######  #....#  #....#  #....#  #....#  #....# y hX ######....# #  #.####.....  #  #.#### # #..>.#####  #.#A..# y hV5 #._#...#  #.#...#  ##.#####  #y h"y h~#&8y h&y h`(y h^   ######  #....#  #....#  #....#  #....#  #....#  ######....# #  #.####.....  #  #.####  # #..>.  #..#A..  #.._#...  #...#...  ##..  #9y h   ######  #....#  #....# y h; #....#  #....#  #....#  ######....#  y hu #.####.....  #  #.####y h-  #. #..>. # #...#Ay h  #...._#  #.....# y h| ##..........  #y h&m1===90y h3-y h/z h8 ######  #....#  #....#  #....#  #....#  #....# ######....# ##### .........####.... .... z h #.####  #. #..>##  #. #.....#A  #. #...._# #. #...........# z hY## ##....##  #...  #....####z hY1z hG  #....#  #....#  #....#  #....#  #....# ######....# #### .........####...  ....  #@####...  #.# #..>#  #.. #....  #.._ #_#  #....#..#  ###..##.#  ####..  #....####  #.##2 _Found a white marble altar of Elyvilon.z h z h$ ;{ hAL ###########.........####.................####... #..>{ h^#...#..._h#_#h   howler monkey (asleep){ hҴ? #{ hbo  A howler monkey comes into view.{ hh.h{ hE====3{ h { h. _The howler monkey howls!| h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| hj #....#MrZuerg the Frost Mage #....#Mountain Dwarf of Vehumet **.... #....#Health: 81/81 ======================== #....#Magic: 8/11=================------- ######....# #### AC: 11Str: 11 ##.........####... EV: 11Int: 20 ***............... SH: 0Dex: 12 ***###............ XL:  9 Next:  7% Place: Dungeon:6 *@* #..>........# Noise: ====-----  Time: 6493.8 (0.0) | hl***h.#...........# -) Nothing wielded **._.#.........._# Cast: Freeze #*...#...........# ###..##..........# ####........... h   howler monkey #....####... #.## #A howler monkey comes into view. _The howler monkey howls!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate| h  #....#MrZuerg the Frost Mage #....#Mountain Dwarf of Vehumet **.... #....#| h Health: 81/81 ======================== #....#Magic: 8/11=================------- ######....# #### AC: 11Str: 11 | h W##.........####... EV: 11Int: 20 #................. SH: 0Dex: 12 #.####............ XL:  9 Next:  7% Place: Dungeon:6 #@# #..>........# Noise: ====-----  Time: 6493.8 (0.0) #..h.#...........# -) Nothing wielded #.._.#.........._# Cast: Freeze #....#...........# ###..##..........# | hy ####........... h   howler monkey #....####... #.## # _The howler monkey howls!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.| h S#..#.##@##.h.#.. (catching breath)  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the howler monkey. x2| h\ =========4.8 (1FreezeRamparts | h- ### _The howler monkey hoots and howls with incredible vigour!| hY ^ ####| h}Z 9The wall freezes the howler monkey.| h\ V=--------5| ha ##.###| hhf D _The howler monkey hits you but does no damage.} hc##.#### } heG--------6} hGlr####} hq _The wall freezes the howler monkey! The howler monkey closely misses you.} hB-#.##@# 0-7} h-##.##@##} h8U _The wall freezes the howler monkey. The howler monkey hits you.} h/##.###} h_`76--8} hD###} h1#} hU _The wall freezes the howler monkey. The howler monkey hits you.} h MThe howler monkey hits you but does no damage. _! The howler monkey closely misses you.wall freezes the howler monkey. The howler monkey hits you.. The howler monkey hits you.  .  You kill the howler monkey!##.##.#} h8. N7-9-9Freeze### _Vehumet accepts your kill.} h #####8=-500} h u####} h ~ h_~ hQ~ h~ h*80=9==1=~ hp" _The frozen ramparts melt away.==~ he=~ h ,~ hC"~ hu%,~ h8'~ h)~ hK*~ h*~ h,f10/11==~ ht-~ h|/,~ hZ0~ hg7==~ h 8,~ h8~ h/:,~ h:~ h;~ hV<~ h<~ h=~ h'>M1===~ h>~ h?~ h@~ h\A~ hA~ hC~ h/D~ hD,~ hE~ hF~ hG,~ hGJ~ hKQ===~ hK~ hM~ hN,~ h/O~ h`P~ h'Q~ hQ~ h1R~ hR~ hFT,~ hT~ hU~ hV~ hyW,~ hnY~ hoZ~ hZ~ h[[~ hp\~ h]~ h1^,~ h`~ ha~ hb~ hb~ he~ h(h,~ hk,~ hnpB~ ht,~ hl{,~ hȄn~ h~ h`~ hf #....#...........#A..#..... #.._.#.........._#...#_.### #....#...........#...#..### ###..##..........#####..... #####.................#.. #....####........>#.# #.##.# #.###..##.#.# #.##.####.#### #.##@.....##...#42.8 (42.0) #.......####.#...# #.......#.....####.. #.......#.###...# #.. #....$.... #.#.###.. ##......... #.#.....# #~ h;..........+.#####.# #........<.#.. ### #.#_3.8 (43_ _Found an escape hatch in the ceiling.~ h  _You now have 393 gold pieces (gained 13).~ h ~ h ,~ hx ~ ht ~ h/ ,~ h ~ h ~ h ,~ h ~ h} n~ h ,~ h ~ h ~ h-B~ h B~ h ,~ h B~ hf~ h{,~ h~ h~ h,~ h~ h~ h ",~ h$~ h)~ h\,,~ h2,~ hd5,~ h7~ h;~ h>~ h?~ h-B~ hE~ hH,~ hK~ hjQ~ hT,~ h%W~ h[]Y  Items here: ( )) ÷.~ h a~ ha _~ hq h&r hs h1v huy h.z h{ hB~ hV h h h hņ hs hڈ h h h h hi hm h. h h h3 h hk h hޢ h h hW hc h h{ h h*  h #.....# #......))  h=  hг #.....# ####.....  hO  h޴ #.....# #..(..#  ho  h #.....# #.....#  h #.....# #.....   #.....# #.....#   #.....# #.....   #.....# ######   #.@...#   #.....#   #######            h.  h, h604 h5 4.0) h7 h%5.8 (15 h h  h h#_y - a +4 ring of protection hoQ hgxX h| h h h hQ h܆ hO h h h h hȏ h h0 h hk h h` h h h hI, h# h h h h h h h hĹ h- h, h h hb, h hR h6, h h h, h hJ h;, h hOb  Things that are here:  a +0 rapier; a +0 leather armour h  hu _ h h h, h h_ h , h#  h h, h h~ h, h# h' h), h, h/ h2, h)5 h/8 hv; h< h> hlA hC, hE hH hJ hRN hP h7Q h@ZX h]B h^ hk h.p hq, hr hu h~w, hyx h{ h |, h| h~ h, h  h h", h h hcB h  There is an open door here. _ hx hk, hP hz ha, h h h^, hv h` h h\, h hF hB hR h hm h) h׹, h h ho, h! hk ####.....####. ............########## ... ............†......... ...  h+......#####..########. ##.#. ......#AA.#........# #.... ....._#...#_.###### # #..# ......#...#..#### #.# #..# ......#####.....##⌠._##.## .............#..@'...ß#####....#.54.8 (49  hE####........>#.###⌠._##..##.#.... # #.###..##.#.#####.#...##.#.### ####.####.........# ##...'..#.... .....##...#....#### #....####..#. ...####.#...#..# #....# #..#.  ...#.....####..## #....# #..#.  ...#.###...###..#####....####..#.  ......##.#.###....#...#####......  _You open the door. hG _Found two altars. hv _  There is an open door here. _  There is a glowing golden altar of the Shining One here. _  There is an open door here. hma _ h* hѧ h֨, h hQ _The angel shouts! h, h?B hB hZ, h h h h h h h h h h, h h h, h h[ _The angel hits itself with a +2 whip of holy wrath. x2 hQ3 h h) h h h h% h h, h= h h, h h hh, h h , h h X hM  h , h  h h, hw h!, hC h7 _You open the door. h3 hx h@  There is an open door here. h5 _ h`  h(" h@%, h?& h$( hd), h* h+ h7-, h- h/ h0 hG1 h1 h2 h;4 h4 h5 h: h: h;, h= h>, hi? hA hB hB, hD hlF h G hG hI hJ h}K hL h.O hP, hQ hS hGV, hHW hY hZ h[ h9\ h^ h`, hb hg hi, hNl hm h-o, hp hX hʊW  You see here a +0 ring mail. h _ hM hX h͓ h, h hs h h hz h hj h h h h h hH h[ ḩ h h hu h h h5 h hU h h h h<, h h h, hV hV h, h hc h, hl h3 h*, h ha h0, h h h, hw h7 h, h h= h, h h h, hX  h  h, hv h1 h, h h hu, h hU  h", h$ h>& h9(, h) h+ h, hr- h . h0 ht1 h<2, h4 h5 hf6 h$7 hH9 h: h; hH< h> h?, h6A hC hD hF, hH hI hO hP hR h!T hT hU hW hzX, hY huZ h[ h9\ h\ h] h_, hx` ha hc hc, he hg, hrn h@t hKvB h=w hx, hy hz h|, h| h~ h, h h h|..#........#.###.#  #........#.###.#   #.#......#.....#   ###.#.....##   .##.#........#   #.#........#   #.#.÷.....########   ........# .>....# ########@# ...#### #'# ...# ... ...# $....  # ....O..   ........#   O   ogre (asleep) .........#   ...$......#     h*G 743.8 (8  You open the door. h ,4.8 (90 h hM _An ogre comes into view. It is wielding a +0 giant club. _Found 26 gold pieces. h2N5.8 (1.0) _ hU hд.#..... ###.#.....##.#### ......# .. #.#.÷.....######## ......###........>....# ########...####  ...........#.....$.....#?.......O..#...........#... ....$o   orc wizard (asleep)...o. h  An orc wizard comes into view. It is wielding a +0 dagger.Found a scroll of identify. h*L  The ogre shouts! The orc wizard shouts! h87 O h+.Ooo 2 orc wizardso..oAn orc wizard comes into view. It is wielding a +0 dagger. h/;* h    orc wizard  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! h?VU{====6 _Deactivating autopickup; reactivate with Ctrl-A. _There is an open door here. hl.### ...#..... ###.##### .# ..#.#........# #.#.÷.....#######.....###....... h>....# ########## #'# ...........#.....$.O...#?...#... ...# .........$.....{..o....# h h, hO.o   orc wizardo.... h<L----7 _ h  h= h/  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8..#........#.###.#  MrZuerg the Frost Mage ..#........#.###.#  Mountain Dwarf of Vehumet **.... ..#.#......#.....#  Health: 81/81 ======================== ###.#.....##.#####  Magic: 8/11=================------- .##.#........#  AC: 11Str: 11 ..#.#........#  EV: 11Int: 20 #.#.÷.....####****  SH: 0Dex: 12 ......###....*****  XL:  9 Next:  9% Place: Dungeon:6 .>....# #######*@*  Noise: ---------  Time: 6747.8 (0.0) ...####***  -) Nothing wielded ...# ......[ h#<840m*O*..#  Cast: Freeze ...# .....$.....# ...# ?..........# ...# ...........#  O   ogre ...# ...........#  o   orc wizard....$..o...# ...........# _Deactivating autopickup; reactivate with Ctrl-A. _There is an open door here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h05..#........#.###.#  MrZuerg the Frost Mage ..#........#.###.#  Mountain Dwarf of Vehumet **.... ..#.#......#.....#  Health: 81/81 ======================== ###.#.....##.#####  Magic: 8/11 h =================------- .##.#........#  AC: 11Str: 11 ..#.#........#  EV: 11Int: 20 #.#.÷.....########  SH: 0Dex: 12 ......###........#  XL:  9 Next:  9% Place: Dungeon:6 .>....# ########@#  Noise: ---------  Time: 6747.8 (0.0) ...#####'#  -) Nothing wielded ...# .......O...#  Cast: Freeze ...# .....$.....# ...# ?..........# ...# ...........#  O   ogre ...# ...........[ h{40m#  o   orc wizard....$..o...# ...........# _Deactivating autopickup; reactivate with Ctrl-A. _There is an open door here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hL _There is an open door here.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   hEPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hq ####....##@##O# h... o.==8.8 (1FreezeRamparts  hY####### hy0 _The wall freezes the ogre! h^ Ability - do what?CostFailure  f - Evoke InvisibilityDrain11%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. h  h  h ..#........#.###.#  MrZuerg the Frost Mage ..#........#.###.#  Mountain Dwarf of Vehumet **.... ..#.#......#.....#  Health: 81/81 ======================== ###.#.....##.##### h%   Magic: 8/11=================------- .##.#........#  AC: 11Str: 11 ..#.#........#  EV: 11Int: 20 #.#.÷.....########  SH: 0 h JDex: 12 ......###........#  XL:  9 Next:  9% Place: Dungeon:6 .>....# ########@#  Noise: ==-------  Time: 6748.8 (0.0) ...#####O#  -) Nothing wielded  h< ...# ...........#  Cast: Freeze ...# .....$.....#  Ramparts ...# ?..........# ...# ...........#  O   ogre  h ...# .......o...#  o   orc wizard....$......# ...........# Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The wall freezes the ogre! h  h,  h  #####@##o.  You feel drained. You fail to use your ability. The wall freezes the ogre.P: 67/76 (81)---9.8 (1Drain h( ###### _The ogre hits you with a +0 giant club! hq Ability - do what?CostFailure  f - Evoke InvisibilityDrain11%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. hz h h޷..#........#.###.#  MrZuerg the Frost Mage ..#........#.###.#  Mountain Dwarf of Vehumet **.... ..#.#......#.....#  HP: 67/76 (81) =====================--- ###.#.....##.#####  MP: 8/11=================------- .##.#........#  AC: 11Str: 11 ..#.#........#  EV: 11Int: 20 #.#.÷.....########  SH: 0Dex: 12 ......###........#  XL:  9 Next:  9% Place: Dungeon:6 .>....# ########@#  Noise: ==-------  Time: 6749.8 (0.0) ...#####O#  -) Nothing wielded ...# ...........# [4 h0m Cast: Freeze ...# .....$.....#  Ramparts Drain ...# ?..........# ...# .......o...#  O   ogre ...# ...........#  o   orc wizard....$......# ...........# Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The wall freezes the ogre!  You feel drained. You fail to use your ability. The wall freezes the ogre. _The ogre hits you with a +0 giant club!#######O#o. h8/71 hZ=--50.8 (1Drain  h@### hY# h~#@##O#  h hBa_You feel drained. You fail to use your ability. h6u#### h[#@##O#o. 9===-1 h#######{ h[m _The wall freezes the ogre! The ogre closely misses you. h4 , h  The wall freezes the ogre!  You kill the ogre!Vehumet accepts your kill. hв ]#####@##){o..o   orc wizard h  70/73=10/11====13-2FreezeDrain _You feel your power returning. h #######)# h k _Your Evocations skill increases to level 6! hE  An orc comes into view. It is wielding a +0 trident.####. o   orc (polearm, wandering)o1-3######)# _The wall freezes something. The wall freezes the orc wizard. h  ####@##)#o.  The wall freezes the orc wizard.#######* h  ######)#o   orc (polearm, wandering)  The orc wizard gestures wildly while chanting. h0, ######@##)#{o)oThe orc wizard flickers and vanishes! The wall freezes something.  Something barely misses you. hn082===4 h8####)# h?L  hkR_The orc shouts! hD #######. The wall freezes something but does no damage.01=======-5###)#  hi_Something hits you. The wall freezes something! h  The wall freezes something.  Vehumet accepts your kill. h   h%   h 3Reactivating autopickup. h RYou feel a bit more experienced. The wall freezes something! h_   h\  hJ K#### hZ # h( "# h %)# h ) h .Vehumet accepts your kill. h,  h, c1/746---6 h ######@##)# _You feel a bit more experienced. hڍ h;}#####@##)#oo   orc (polearm) h͐W2--7 h#######)# h h   h  #####)#o. h& .38 ha ####)# hQ!  hi; hPA###@##o$ hr4====9 h}##### h hְ####....##@##)#. h?=60Drain h hܾY _The frozen ramparts melt away. The orc hits you but does no damage. h h9&1 h hP _The orc barely misses you. hA  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#..#........#.###.#  MrZuerg the Frost Mage ..#........#.###.#  Mountain Dwarf of Vehumet **.... ..#.#......#.....#  HP: 74/74 (81) ======================== ###.#.....##.#####  MP: 8/11=================------- .##.#........#  AC: 11Str: 11 ..#.#........#  EV: 11Int: 20 #.#.÷.....####****  SH: 0Dex: 12 ......###....*****  XL:  9 Next: 16% Place: Dungeon:6 .>....# #######*@*  Noise: =--------  Time: 6761.8 (0.0) ...####***  -) Nothing wielded ...# [3 h 4m......o**..#  Cast: Freeze ...# .....$.....#  Drain ...# ?..........# ...# ...........#  o   orc (polearm) ...# ...........# ....$......# ...........# _The frozen ramparts melt away. The orc hits you but does no damage. _The orc barely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h7$ h8#..#........#.###.# h9O  MrZuerg the Frost Mage  h;..#........#.###.#  Mountain Dwarf of Vehumet **.... ..#.#......#.....#  HP: 74/74 (81) ======================== ###.#.....##.#####  MP: 8/11 hZ==================------- .##.#........#  AC: 11Str: 11 ..#.#........#  EV: 11Int: 20 #.#.÷.....######## h7?2  SH: 0Dex: 12 ......###........#  XL:  9 Next: 16% Place: Dungeon:6 .>....# ########@# hg@  Noise: =--------  Time: 6761.8 (0.0) ...#####)#  -) Nothing wielded ...# ......o)...#  Cast: Freeze ...# .....$.....# hA   Drain ...# ?..........# ...# ...........#  o   orc (polearm) ...# ...........# ....$......# ...........# Casting: Frozen Ramparts (safe; 1% risk of failure)   hHConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc.1-=2.8 (1Ramparts Drain hI]#### hHJ# hJU#@# hQK # hK hN  hIO  hPMConfirm with . or Enter, or press ? or * to list all spells. hP~Casting: Frozen Ramparts (safe; 1% risk of failure)   hQAPress: ? - help, Dir - look around, f - activate hQEThe walls around you are covered in ice.   h1RThe wall freezes the orc.  hR5_The orc hits you from afar with a +0 trident. h s #####)#The wall freezes the orc.67----3#######)# _The orc hits you from afar with a +0 trident. hp ### 9=--4######@## _The wall freezes the orc. The orc hits you but does no damage. hhf ######The wall freezes the orc but does no damage. h@g^8=5 hl#####@##)# hC _The orc hits you from afar with a +0 trident. hmIwall freezes the orc. The orc hits you but does no damage. but does no damage.  .  You kill the orc!  Vehumet accepts your kill. hY######)#) hrd99==-6 h{######)# h?4 _You feel your power returning. hT######@#70-7 h|\######@# h_ h H## h< T1=8 h> #####@##)# h  ho; h< h"= h? hG2=310/11==== hJ hQx4= h"W, hY h], h` hga==Drain hi h2lC _The frozen ramparts melt away. hl:= hmn hxrB hu, hw hJzd1=== hʂ, h, h  h }  There is an open door here.  Items here: )) [ †. hU6 _ h h8X  Things that are here:  a +0 dagger; a +0 robe hҟ6 _ hݡ ha hR=== h h&, h׮ hM _You now have 414 gold pieces (gained 9). h4 h  h  hN, h hc h, h h! hl, h6 h, h hN _You now have 431 gold pieces (gained 17). h4 h hZ hZ, h h h, hl h h, h h..'...##.#........# ..###..#.#........# ..####.#.÷####### ....##.......###........# ...##..>########.# ...#....#### ########)#### .....#....# #......))...#  h#....# #...........# ....#....# #@..........# <....#....# #...........# ..#....# #...........# ## #...........# ### #...........# +...........# #...........# #############  h092.8 (24.0) hL,3.8 (25 h h. _B - a scroll of identify hV'  h(  h3*  h1  h+9 B h9  hc< , h>  hPA  hC , hE  h)I  hK , hM  h P  hIR , hT  heX  hZ , h^]  h_ 7 _You open the door. h\b 4 hc  h_i @  There is an open door here. hj 6 _ hk  hl  hm , hSn  ho  hWp  hp  h)q  hr  hs  hrs  hs  ht  hv  huv  hv  hw  hx  h%y  hy  h[z  hc{  h{  h6|  hV  hf , hـ  hA  h , ht  hȄ  h  h2 , h  h  h  h[  h  h` , hΖ  h  h , hқ  hq  h , h!  h  ha , h  h}  hB , hL  h  h , h  h  h , h  hp  h5 , h-  h  h , h  h P  There is a stone staircase leading up here. hc  h? _ h  h  h9 , h  h  h  h#  h  h.  h  h  hL  h/  h , h  h  h2  h  h@  h  h1 , h.  hG  h  hj  h  h  h    There is an open door here. hg 6 _ h  h=  h4 B h}  h|  hr  h  hi  h , h  h  h6 , h  h  h B h>  ....#+###....#........#.###.# ####........#....#........#.###.# .# #.##.....#....#.#......#.....# .###+##.....######.#.....##.#####........'...##.#........#.......###..#.#........# <...........####.#.÷.....########.......##.......###........#.......##..@....# ########.#835.8 (42 .............#....#### ########)#  h? l#..|#........#....# #......)). #...#........#....# #......... #...#........#....# #......... #...#...<....#....# #.........  #...#........#....# #.........  #...##.#...######## #.........  ######.#################.........  h_@ KThere is a stone staircase leading down here. h@  h3E  hG E _Done exploring. hbiRead which item? Scrolls  f - 4 scrolls of teleportation  l - a scroll of noise  r - a scroll of fogt - a scroll of butterflies  x - a scroll of vulnerabilityB - a scroll of identify [!] read|quaff|evoke[?] describe selected hW ........#+###....#........#.###.# MrZuerg the Frost Mage ####........#....#........#.###.# Mountain Dwarf of Vehumet **.... .# #.##.....#....#.#......#.....# HP: 74/74 (81) ======================== .###+##.....######.#.....##.##### MP: 11/11======================== ............'...##.#........#AC: 11Str: 11 ............###..#.#........#EV: 11Int: 20 <...........####.#.÷.....######## SH: 0Dex: 12 ............##.......###........# XL:  9 Next: 16% Place: Dungeon:6 ............##..@....# ########.# Noise:  hoZ ---------  Time: 6835.8 (0.0) .............#....#### ########)# -) Nothing wielded #..|#........#....# #......)). Cast: Freeze #...#........#....# #......... Drain #...#........#....# #......... #...#...<....#....# #.........  #...#........#....# #.........  #...##.#...######## #.........  ######.#################.........  _You open the door. _There is an open door here. _There is a stone staircase leading up here. _There is an open door here.  There is a stone staircase leading down here. _Done exploring.Identify which item? (\ to view known items) Potions (select first with [3 hD^ =7m!)  p - a puce potion  q - a purple potion  u - an amethyst potion  v - an inky potion  z - a sapphire potion  A - a viscous white potion[?] describe selected hv hO| h........#+###....#........#.###.# MrZuerg the Frost Mage ####........#....#........#.###.# Mountain Dwarf of Vehumet **.... .# #.##.....#....#.#......#.....# HP: 74/74 (81) ======================== .###+##.....######.#.....##.##### MP: 11/11======================== ............'...##.#........#AC: 11Str: 11 ............###..#.#........#EV: 11Int: 20 <...........####.#.÷.....######## SH: 0Dex: 12 ............##.......###........# XL:  9 Next: 16% Place: Dungeon:6 ............##..@....# ########.# Noise: -- h6-------  Time: 6835.8 (0.0) .............#....#### ########)# -) Nothing wielded #..|#........#....# #......)). Cast: Freeze #...#........#....# #......... Drain #...#........#....# #......... #...#...<....#....# #.........  #...#........#....# #.........  #...##.#...######## #.........  ######.#################.........  _You open the door. _There is an open door here. _There is a stone staircase leading up here. _There is an open door here.  There is a stone staircase leading down here. _Done exploring. hx]  As you read the scroll of identify, it crumbles to dust. hz+6.8 (1 hx hߛS _p - a potion of lignification h 4 h  hp7 '...###..####..##....0.....<....... ho8  h<  h= E _Done exploring. h7.8 (1 _ h hJ ##### .....# #....#   h .....  ... #.##### 7 #.@...#  #.###.#  .o! #... hu& .o.o. ......o   orc warrior (asleep) ....?.. hRooo 3 orc wizards (asleep) ##.o.o.o   orc (asleep)  h h: o ho.oooooo.oo hMwandering)You climb downwards. h 2L====8.5 (1.7 h8 h@  _The orc warrior shouts! The orc wizard shouts! x3; You hear a shout! x2  Found a red potion and a scroll of identify. _There is a stone staircase leading up here. hk  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:MrZuerg the Frost MageMountain Dwarf of Vehumet **....#####HP: 74/74 (81) ========================.....#MP: 8/11=================-------#....#AC: 11Str: 11.....EV: 11Int: 20***SH: 0Dex: 12*****##XL:  9 Next: 16% Place: Dungeon:7**@***#Noise: ====-----  Time: 6838.5 (0.0)******#-) Nothing wielded*o*Cast: Freeze#...Drain.o.o.......o   orc warrior....?..ooo 3 orc wizards##.o.o.o   orc (wandering) _ hThere is a stone staircase leading up here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up. hMrZuerg the Frost MageMountain Dwarf of Vehumet **....#####HP: 74/74 (81) ========================.....#MP: 8/11=================-------#....#AC: 11Str: 11.....EV: 11Int: 20...SH: 0Dex: 12#.#####XL:  9 Next: 16% Place: Dungeon:7#.@...#Noise: ====-----  Time: 6838.5 (0.0)#.###.#-) Nothing wielded.o!Cast: Freeze#...Drain.o.o....... h\To   orc warrior....?..ooo 3 orc wizards##.o.o.o   orc (wandering)Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  You miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.  Nothing appears to happen. h, h ho.o.o...o.o...o h h: h h\5==-- h$9.5 (1 hpFreeze h4Contam Drain h h   h`ZPress: ? - help, Dir - look around, f - activate   h'A stone staircase leading up.   hYou miscast Frozen Ramparts h" . hare very lightly contam hH"inated with residual magic.   hNothing appears to happen h.$. _The orc shouts! h'k  An orc priest comes into view. It is wielding a +1 short sword of holy wrath.o.o...oo   orc priest?..o 4 orc wizardsoo.---- hNs 40 hz hB  hJ hVV_An orc wizard comes into view. It is wielding a +0 dagger. h h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h~xgMrZuerg the Frost MageMountain Dwarf of Vehumet **....#####HP: 74/74 (81) ========================.....#MP: 5/11 hx==========--------------#....#AC: 11Str: 11.....EV: 11Int: 20***SH: 0Dex: 12 hcy_*****##XL:  9 Next: 16% Place: Dungeon:7*o@***#Noise: ---------  Time: 6840.5 (0.0)******#-) Nothing wielded*o* hyoCast: Freeze#...Contam Drain.........o.o   orc priest....?..oooo 4 orc wizards h-z##..oo. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   hz{Press: ? - help, Dir - look around, f - activateA stone staircase leading up. h4MrZuerg the Frost MageMountain Dwarf of Vehumet **....#####HP: 74/74 (81) ========================.....#MP: 5/11==========--------------#....#AC: 11Str: 11 hl.....EV: 11Int: 20...SH: 0Dex: 12#.#####XL:  9 Next: 16% Place: Dungeon:7#o@...#Noise: ---------  Time: 6840.5 (0.0)#.###.#-) Nothing wielded.o!Cast: Freeze#...Contam Drain.........o.o   orc priest....?..oooo 4 orc wizards##..oo. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up. h  hܗ Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice. hb ...#.####o@...#o###...o.  The wall freezes the orc wizard. The wall freezes the orc wizard!  The orc wizard hits you but does no damage.#.######* hVL #.###o### 3  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! h  h  h  h 4#.####o##oo{o   orc warrioroo   orc priest.ooo 3 orc wizardso   orc==1.5 (1Ramparts Contam Drain h #.###### hL _Deactivating autopickup; reactivate with Ctrl-A. h  h  h  h   A scorpion comes into view. A bullfrog comes into view. hm  h  The wall freezes the orc wizard. The orc wizard misses you. h  h Y  The wall freezes the orc warrior but does no damage. h  An orc comes into view. It is wielding a +0 club. h%  ###o###!oF...ooso(wandering)?.F   bullfrog (wandering)oos   scorpiono   orc priest ho& (…)An orc warrior comes into view. It is wielding a +0 mace.The wall freezes the orc wizard. h' .-2 hx/ #.####o### h7 A _The orc wizard hits you but does no damage. hZ h] htm #####.Foo.oooo   orc priest h+nPooo 3 orc wizards  The orc warrior shouts! hor#.####o### h*F _The orc wizard hits you  The orc warrior shouts!  The orc priest looks satisfied for a moment.  You kill the orc wizard!  Vehumet accepts your kill. h/ h7  You feel your power returning. The wall freezes the orc wizard!  You kill the orc wizard! h<#.###)#o##oso.o 2 orc warriorsoo..s   scorpiono   orc priest  h U6-6===8=3 hb]###o### h|bZ _Vehumet accepts your kill. h h h h+ h|>  The wall freezes the orc. h h h; hi h##o)###Fo.o h%.oo?.Fo   orc priestowizard h]5---4 h|###### hJ _The wall freezes the orc warrior but does no damage. h  The wall freezes the orc warrior but does no damage.#.####s###Foooo.o..s   scorpionopriest67--==5#.#####s### _The orc warrior hits you with a +0 flail! h3  The wall freezes the bullfrog! The bullfrog seems to slow down.  The wall freezes the scorpion.  The scorpion stings you but does no damage. h h #.####.o. (slow) The wall freezes the bullfrog! The bullfrog seems to slow down. h####s# h k hy #.######o.  The orc priest miscasts a cantrip.The wall freezes the orc warrior. The orc warrior closely misses you. h|8--7=====-6Drain h#.#####s### hɎK _Your magical contamination has completely faded away. hN@The wall freezes the orc warrior. The orc warrior closely misses you. _Your magical contamination has completely faded away. but does no damage..  You kill the bullfrog! hL ####s###.s   scorpiono   orc priestowizard  Vehumet accepts your kill. hX#.#####s## hwr, ht  The orc priest looks satisfied for a moment.The wall freezes the orc warrior. h###oo. hb9/7721-7 ha#.###s### hB _The orc warrior hits you but does no damage. hC  The frozen ramparts melt away. hP  The scorpion stings you but does no damage. hQ  The orc warrior hits you but does no damage. h ...#.####o@...#s###..o.ozz   wighto hvpriest(…)The scorpion barely misses you. h?708Drain h hTt _A wight comes into view. It is wielding a +2 dagger. h!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.&MrZuerg the Frost MageMountain Dwarf of Vehumet **....#####HP: 70/77 (81) =====================---.....#MP: 4/11========----------------#....#AC: 11Str: 11.....EV: 11Int: 20***SH: 0Dex: 12*****##XL:  9 Next: 21% Place: Dungeon:7*o@***#Noise: =--------  Time: 6848.5 (0.0)*s****#-) Nothing wielded*ooCast: Freeze#.o.Drain...........oo 2 orc warriors....?.. h-)s   scorpion##....zz   wighto   orc priest(…)_A wight comes into view. It is wielding a +2 dagger.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood. h; JMrZuerg the Frost MageMountain Dwarf of Vehumet **....#####HP: 70/77 (81) =====================---.....#MP: 4/11========----------------#....#AC: 11Str: 11.....EV: 11Int: 20...SH: 0Dex: 12#.##### h XL:  9 Next: 21% Place: Dungeon:7#o@...#Noise: =--------  Time: 6848.5 (0.0)#s###.#-) Nothing wielded.ooCast: Freeze#.o.Drain..... h ......oo 2 orc warriors....?..s   scorpion##....zz   wighto   orc priest(…) h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood.  The walls around you are covered in ice.  The wall freezes the scorpion. The scorpion stings you.  You are poisoned. h@  ho ...#.####o@...#s###..oThe walls around you are covered in ice.  The wall freezes the scorpion. The scorpion stings you.   h8 You are poisoned.scorpion poisons you! The wall freezes the orc wizard.orc warrior.  The orc warrior hits you but does no damage. h ####### hҎ {  The orc priest looks satisfied for a moment. h~ #.#######.o   orc priesto   orc wizard h͗ ==9.5 (1Pois Ramparts Drain h@ #.###s### h 7 _The wall freezes the orc warrior. h  You feel sick. The wall freezes the scorpion. The scorpion barely misses you.The wall freezes the orc warrior but does no damage.  The orc warrior hits you but does no damage. h#.###s##o.zz   wighto   orc priest-50 h1#.####### h&X _The wall freezes the orc warrior! The wall freezes the orc wizard! h  You feel sick. The wall freezes the scorpion.  The scorpion stings you but does no damage. hq  The wall freezes the orc wizard.  The wall freezes the orc warrior but does no damage. h  The orc warrior barely misses you. The wall freezes the orc priest. h#.#####s###.o.. h o   orc priesto   orc wizard h @-1 h##### h[7 _The wall freezes the orc warrior! hdR  You feel sick. The wall freezes the scorpion. hyZThe scorpion completely misses you. The wall freezes the orc warrior!orc warrior hits you with a +0 flail.  The wall freezes the orc wizard.  You kill the orc wizard!  Vehumet accepts your kill. h3##s###o).  h66=-5==32 h#.###s###{ _You feel your power returning. hK####s### Vehumet accepts your kill. _You feel your power returning.  You feel sick.  The wall freezes the scorpion but does no damage.  The scorpion stings you but does no damage.  The wall freezes the orc priest!#.######* hk #.####s###The orc priest calls upon Beogh to heal the orc warrior. h#  The orc priest calls upon Beogh to heal the orc warrior.The orc warrior is healed somewhat. The wall freezes the orc warrior!orc warrior hits you with a +0 flail.wall freezes the orc warrior. The wall freezes the scorpion.  You kill the scorpion!  Vehumet accepts your kill. hV=z#.#####)###{ozz   wight hH 0/78=---7=======6==3 _You feel your power returning. hW#.####)### _Your Evocations skill increases to level 7! h3  h  _You feel your power returning. _Your Evocations skill increases to level 7!  You feel sick.  The wall freezes the orc warrior but does no damage.  The orc warrior barely misses you. The wall freezes the orc priest!  You kill the orc priest!  Vehumet accepts your kill. h #.#####o##).o   orc h f9--7--4 hS ###o### h S _The wall freezes the orc warrior. The wall freezes something. h  You feel sick. The wall freezes the orc.  The orc hits you with a +0 short sword.  The wall freezes the orc warrior but does no damage. h S  The orc warrior barely misses you. The wall freezes the orc warrior.  You kill the orc warrior! #.#####o###zo   orc warriorz   wightoo 2 orcsVehumet accepts your kill. h   hz  h 4ealth: 59/81  h /=- h_ 2agic: 8/11 h 4======= h 32 h -- h^ 5 h   h $_The wall freezes something. h'  h'( $# h( # h)  h0   h3  h3 E_Your life force feels restored. ht5  h/C+ h2X  MrZuerg the Frost Mage  Mountain Dwarf of Vehumet **.... ##### Health: 59/81 =================------- .....# Magic: 8/11=================------- #....# AC: 11Str: 11 ..... EV: 11Int: 20 ... SH: 0Dex: 12 #.#####  XL:  9 Next: 32% Place: Dungeon:7 #o@...#  Noise: =--------  Time: 6855.5 (1.0) #o###.#  -) Nothing wielded  hZ[36m){z Cast: Freeze #..o Pois Ramparts  ..... ...... o   orc warrior ....?.. z   wight ##..... oo 2 orcs _Your life force feels restored.Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (heavilywounded, 74% to hit) h ****#*### h%p#o## h]A....#.####o@*### h_ #.####o@**## hT#.####o@..## hKp 6#.#@o##zoAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit) hW   MrZuerg the Frost Mage  Mountain Dwarf of Vehumet **.... ##### Health: 59/81 =================------- .....# Magic: 8/11=================------- #....# AC: 11Str: 11 ..... EV: 11Int: 20  hzZ... SH: 0Dex: 12 #.#####  XL:  9 Next: 32% Place: Dungeon:7 #o@...#  Noise: =--------  Time: 6855.5 (1.0) #o###.#  -) Nothing wielded ){z Cast: Freeze #..o Pois Ramparts  ..... ...... o   orc warrior ....?.. z   wight ##..... oo 2 orcsAiming: Quicksilver Bolt h*]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)  The bolt of dispelling energy hits the orc!  You kill the orc! hFmThe bolt of dispelling energy hits the orc!  You kill the orc!  Vehumet accepts your kill.The bolt of dispelling energy hits the wight!!  You destroy the wight!  Vehumet accepts your kill. hxYou destroy the wight!  Vehumet accepts your kill.You feel your power returning.orc!!kill the orc! h7~[ #####   ..... ... #.#####  #  #*###.#   h){* #..* ...*. ....*. ....?* ##..*  hy$kill the orc!sick.  You are no longer poisoned.  The wall freezes something! h/ #.#####)#)))....  Reactivating autopickup.You feel a bit more experienced.  The wall freezes the orc warrior but does no damage. hBU=9==6==6 hP^#.#####)### h=cB _The orc warrior hits you but does no damage. ha  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #.####)## A film of ice covers your body! The wall freezes the orc warrior!54-6------18 -7#.####)## _The orc warrior hits you with a +0 flail. h  ...#.####o@...#)###.  The frozen ramparts melt away.6---8 h  h. B _The orc warrior hits you but does no damage. h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h MrZuerg the Frost MageMountain Dwarf of Vehumet **....#####Health: 56/81 ================--------.....#Magic: 3/11======------------------#....#AC: 18  Str: 11.....EV: 11Int: 20***SH: 0Dex: 12*****##XL:  9 Next: 36% Place: Dungeon:7*o@***#Noise: =--------  Time: 6858.5 (0.0)******#-) Nothing wielded***Cast: Freeze#..)...........o   orc warrior....?..##..... _The orc warrior hits you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm  h Jwith . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood. h Z @* h1 MrZuerg the Frost MageMountain Dwarf of Vehumet **....#####Health: 56/81 ================--------.....#Magic: 3/11======------------------#....#AC: 18  Str: 11.....EV: 11Int: 20...SH: 0Dex: 12#.#####XL:  9 Next: 36% Place: Dungeon:7#o@...#Noise: =--------  Time: 6858.5 (0.0)#)###.#-) Nothing wielded)))Cast: Freeze#..)...........o   orc warrior....?..##..... _The orc warrior hits you but does no damage.  Casting:  h6 Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.7=9.5 (1Ramparts #.##### h5C S  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc warrior. The orc warrior barely misses you. h[  hl The wall freezes the orc warrior.  You kill the orc warrior!Vehumet accepts your kill. hep h^qN#.### h_r7#) hXsY#)### hPt! h{ hu|58 h}}= hi~5 hG==== hύ41--60  You kill the orc warrior!  Vehumet accepts your kill. _You feel your power returning.raining target 8.0 for Evocations reached!  Your Evocations skill increases to level 8!You need to enable at least one skill for training.   h--more-- h h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   g - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.0   0   h - Ice Magic   8.0  10.7  -1               i - Evocations   8.0   7.6  +1   c - Armour   0.0   0.8  +1   hۦ[20X     d - Dodging   1.4   3.4  -3       e - Shields   0.0   0.8  +1       f - Stealth   1.4   2.8  -2                                                   h[41G                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h > g + Spellcasting 1.7 hxTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  h١ [?25l[?1c hM$4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets hѳ  hǷ  h߿ MrZuerg the Frost MageMountain Dwarf of Vehumet **....#####Health: 58/81 =================-------.....#Magic: 5/11==========--------------#....#AC: 18  Str: 11.....EV: 11Int: 20...SH: 0Dex: 12#.#####XL:  9 Next: 41% Place: Dungeon:7#)@...#Noise: ---------  Time: 6860.5 (1.0)#)###.#-) Nothing wielded)))Cast: Freeze#..)Ramparts ...............?..##.....  You kill the orc warrior! h 'Vehumet accepts your kill. _You feel your power returning.  Training target 8.0 for Evocations reached!  Your Evocations skill increases to level 8!You need to enable at least one skill for training. h$ CFreeze hy ####)## h; . _ h (  ##### .....# #....## ...... h< ...# #.##### #@<...# #)###.# ))). #..).. ........ .......... ....?......# ##.........#Your icy armour cracks and falls away as you move. hN h\I911 1 hT h  h~_The frozen ramparts melt away as you move. _Items here: )) [[ †. hSw 0#####.....# #....## ...... ...# hz | #.#####)<...###.#.....))).....###..#..).......# ..........##.....>.....?######... ## h  h /602 h  h2 _Found a stone staircase leading down. _Items here: )) [[ †. h #####.....# #....## ...... ...# #.#####)<...###..###)###.##.....))@.....###..#..)....... #...........##.. .......... h h1=6===3 _ h h_  B - a red potion hcc2=4.5 (2 h h4H _Items here: )) [[. h '45= h^ 6==== h  h  h] 7 h  h  h  h+ 8 h = h  hH  hq  h>  h 9 h = hz  h  h  h  h6 70 h 7 h == h`  h  h+  h  hK 1 h = h  h  h4  h   h  h 3 h = h] oZ   bullfrog zombie (wandering) h Z  hA ;_You start resting. h  h  h^ %72.5 (8 hS  h $3.5 (9 h  h]   h  hC >_A bullfrog zombie comes into view. h  h  .....# #....## ......# ...##. #.######.. #)<...# h' ###..###)###.##......))).....# ##..#.@)....... #..... hv e##....> h f?######... h j# ##.# hY  .Z.###....##.## h  h  h N.Z h 344.5 (1 h  hF  h8 #....###. ......#.. ...# #.. #.##### #... #)<...#####..###)###.## ......))).....# ##..#..)....... #...@.##.....>? h####.###...# ##.#  h...###....##Z## ...... .. h h hU%1. h&q5===5 h^1 h5 hʬn #. ...... h. ...#. #.#####. #)<...#####..###)###.## h ......)))..... ##..#..).......#.##...........##.... hZ.>?####.###...  h2g##...##### h h h ?6= h6 h- hp hCR4  hR. ...#. #.######... #)<...#####..###)###.## hbS ......)))..... ##..#..).......#.##...........##.... hS.>####.###... # ## h>T@..# h_f hg.77 hp hހ ha.8= h$8.5 (2 h ha. _C - a scroll of identify h'M ....... ...# #.. #.##### #... #)<...# ####..###)###.#......))).....#  ##..#..)....... h#.####..>.....###.###.# ##........#..# h % h&c9=9.5 (1 hk- h0 hM.1M #....## ....... ...#  #.##### #... #)<...# ####..###)###.#......))).....#  ##..#..).......#.####..>.....###.###.........###...#####808==80 h6 h9 h <.....#  #....## #. ...... #.. ...# #.. #.#####  #... #)<...# ####..###)###.## ......))).....#  ##..#.@). #.#### . hN U.> ......####.###.# ###........... h ###....##.##...... .. h  h T1=1 h  h  h.##### .....#  #....## #. ......  h#.. ...# #.. #.#####  #... #)<...# ####..###)###.## ......))@.....#  ##..#..) h{. #.#### ..>......####.###.# ## h$#...........###....##.## hz<2 h hO$h _Items here: )) [[. hQ h7M##### .....#  #....## .........#  #.##### #... #)<...# ####..###@###.##......))).....#  ##..#..).......#.##...........##............ h h-3 _ h _Items here: )) [[ †. hܳ #####.....# #....###. ....... ...# #.#####. #)<...#####..###)###.## ......))@.....# ##..#..).......#.##...........##.. ..........###....##.##==4 _ hh _Items here: )) [[. h9 hxPick up what? 29/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 mace  b - a +2 dagger Armour (select all with [)c - a +0 chain mail  d - a +0 robe  h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hU hW h`#####MrZuerg the Frost Mage.....#Mountain Dwarf of Vehumet **....#....##Health: 81/81 ========================#. ......Magic: 8/11=================-------#.. ...#AC: 11Str: 11#.. #.#####EV: 11Int: 20#... #)<...#SH: 0Dex: 12####..###)###.## h`XL:  9 Next: 41% Place: Dungeon:7......))@.....#Noise: ---------  Time: 6884.5 (0.0)##..#..).......-) Nothing wielded#.##...........##Cast: Freeze................>..............####.###.........## ##........#...........###....##.## _A bullfrog zombie comes into view. _C - a scroll of identify _Items here: )) [[. _Items here: )) [[ †. _Items here: )) [[.  Okay, then. h9 h h h. _ h/A hljRead which item? Scrolls  f - 4 scrolls of teleportation  l - a scroll of noise  r - a scroll of fogt - a scroll of butterflies  x - a scroll of vulnerability h7C - a scroll of identify [!] read|quaff|evoke[?] describe selected hE h h0#####MrZuerg the Frost Mage.....#Mountain Dwarf of Vehumet **....#....##Health: 81/81 ========================#. ......Magic: 8/11=================-------#.. ...#AC: 11Str: 11#.. #.#####EV: 11Int: 20#... #)<...#SH: 0Dex: 12####..###)###.##XL:  9 Next: 41% Place: Dungeon:7......))@.....#Noise: ---------  Time: 6884.5 (0.0)##..#..).......-) Nothing wielded#.##...........##Cast: Freeze................>..............###[1 h{4;8H#.###.........## ##........#...........###....##.## _A bullfrog zombie comes into view. _C - a scroll of identify _Items here: )) [[. _Items here: )) [[ †. _Items here: )) [[. _Okay, then.Identify which item? (\ to view known items) Potions (select first with !)  q - a purple potion  u - an amethyst potion  v - an inky potion  z - a sapphire potion  A - a viscous white potion  B - a red potion[?] describe selected hڬ h h#####MrZuerg the Frost Mage.....#Mountain Dwarf of Vehumet **....#....##Health: 81/81 ========================#. ......Magic: 8/11=================-------#.. ...#AC: 11Str: 11#.. #.#####EV: 11Int: 20#... #)<...#SH: 0Dex: 12####..###)###.##XL:  9 Next: 41% Place: Dungeon:7......))@.....#Noise: ---------  Time: 6884.5 (0.0)##..#..).......-) Nothing wielded#.##...........##Cast: Freeze................>..............###[1 h4;8H#.###.........## ##........#...........###....##.## _A bullfrog zombie comes into view. _C - a scroll of identify _Items here: )) [[. _Items here: )) [[ †. _Items here: )) [[. _Okay, then. hs0_C - a scroll of identify. _ †. _Items here: )) [[.  As you read the scroll of identify, it crumbles to dust. h#+5.5 (1 h} h0 _q - a potion of brilliance hM7M##### .....#  #....## .........#  #.##### #... #)<...# ####..###@###.##......))).....#  ##..#..).......#.##...........##............ hd6 _Items here: )) [[ †. h> M##### .....#  #....## .........#  #.#### #... #@<...# ####..###)###.##......))).....# ##..#..).......#....##.....#####........# hE  hF -7 _ hK  hU l _Items here: )) [[ †. h M###### .....# #.#....####........#...<...#  #@##### #... #)<...# ####..###)###.# h <......))).....#..).....................###.........# h( 6< h U9==8 h  h 9 _Found a stone staircase leading up. h_{M###### ......# #....#####.......##...<..@# #...###.##### #... #)<...#  hYc####..###)###.##............ hUp hq&9 hw| hh hM###### ......# #....####...@...#<...##........###.########... #)<...###..... h" h'90 h  h^#.## #.#....##### #.# #...<...##..... #...###.####### #... #)<...# ####..###)###.##  ......))).....# ##..#..)....... #.##...........##  .> heY1 h@[U ## .......## #.#....##### #.# #...<...##..... #...###.####### #... #)<...# ####..###)###.## ......))).....# ##..#..). #.##...........##  .>==2 hj ## .......## #.#....##### #.# #...<...##..... #...###.#######  #... #)<...# ####..###)###.## ......))).....# ##..#..). #.##...##  .>3 h #########......  #.#@...##### #..........#  #...<...##..... #...###.####### #...# #)<...####..###)#####......))).....# ##..#..)....... #.#### h+ &4 h  h  h&!J h# h9##########....... ###.##.#....##### #..........#  #...<...##..... #...###.####### #...# #)<...####..###)###.##......))).....# ##..#..).......5 hfX ha\ Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 43% 3b - Summon Ice BeastIce/Summoning10% 3  c - Construct Spike LauncherForgecraft h]24% 2  d - Sigil of BindingHexes43% 3  e - AnguishHexes/Necromancy85% 4  f - Cause FearHexes85% 4  g - Diamond SawbladesForgecraft100% 7  h - EnfeebleHexes100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hz  Diamond Sawblades Forges up to four razor-sharp sawblades at fixed positions around the caster which shred any enemies adjacent to them over several turns. Level: 7 School: Forgecraft Fail: 100%  Power: 0% Damage: 4d4 (max 4d15)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also corrodes you. hez  Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 43% 3  b - Summon Ice BeastIce/Summoning 10% 3  c - Construct Spike Launcher Forgecraft24% 2  d - Sigil of BindingHexes43% 3  e - AnguishHexes/Necromancy85% 4  f - Cause FearHexes85% 4  g - Diamond SawbladesForgecraft100% 7  h - EnfeebleHexes100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hC  hm(MrZuerg the Frost MageMountain Dwarf of Vehumet **....Health: 81/81 ========================Magic: 9/11===================-----AC: 11Str: 11EV: 11Int: 20SH: 0Dex: 12############XL:  9 Next: 41% Place: Dungeon:7.......@...##Noise: ---------  Time: 6895.5 (0.0)###.##.#....#####-) Nothing wielded#..........#Cast: Freeze#...<...##.....#...###.########...# #)<...#####..###)###.##......))).....###..#..)....... _ h)Okay, then.As you read the scroll of identify, it crumbles to dust. _q - a potion of brilliance _Items here: )) [[ †. _Items here: )) [[ †. _Found a stone staircase leading up.  Okay, then. _ h#.###.##.#....##### #....# #...<...#..... #...##.####### #...# #)<...# ####..###)###.## ......))).....#  ##..#..) h)(. h h e10/11==6.5 (1 _ h" h[#.##.####.##.#....###### #..........# #...<...##..... #...###.# #...# #)<...# ####..###)###.##  ......))).....#  ##..#..).7 h  h hsr#j.## ht#.####.##.#....##### #/ #..........##. #...<...##.....#. #...###.#.. #...# #)<...# huBj   gnoll (polearm, asleep)#####..###)###.## ......))).....#  ##..#..) htv(. h%   h]A gnoll comes into view. It is wielding a +0 spear. h&8 h  h3X _Found a runed bone wand. h #.j.###.####.##.#....##### #/##..........# h x #.##...<...##..... #.##...###.# ..##...# #)<...# #####..###)###.##  ......))).....#  ##..#..). h\  h c.jj) h' /==9 h  h < _The gnoll shouts! You hear a shout! x2 hAL #.j.###.####.##.#....##### #[0;10;1m/##.# #.##...<...## #.##...###. ..##...# #)<...# #####..###)###.##  ......))).....# ##..#..).j===900 _You hear a shout! hA  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h `MrZuerg the Frost MageMountain Dwarf of Vehumet **....Health: 81/81 ========================Magic: 7/11===============---------AC: 11Str: 11EV: 11Int: 20SH: 0 h Dex: 12#####*****#######XL:  9 Next: 41% Place: Dungeon:7....j**@***.....##Noise: ===------  Time: 6900.5 (0.0)###.#*****#.#....#####-) Nothing wielded h#**#..........#Cast: Freeze#*##...<...##....#.##...###.######..##...# #)<...# j   gnoll (polearm)#####..###)###.##......))).....###..#..)...... _The gnoll shouts! You hear a shout! x2 _You hear a shout!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h MrZuerg the Frost MageMountain Dwarf of Vehumet **....Health: 81/81 ========================Magic: 7/11===============---------AC: 11Str: 11EV: 11Int: 20SH: 0Dex: 12#################XL:  9 Next: 41% Place: Dungeon:7....j..@........##Noise: ===------  Time: 6900.5 (0.0)###.####.##.#....#####-) Nothing wielded#/##..........#Cast: Freeze h ;#.##...<...##....#.##...###.######..##...# #)<...# j   gnoll (polearm)#####..###)###.##......))).....###..#..)...... _You hear a shout!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hy #####.j.@...###.## h . -1.5 (1Ramparts  h k###### h   Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the gnoll. hW #######.## The wall freezes the gnoll!79---2 hn ####### _The gnoll hits you from afar with a +0 spear. h"Y H  The wall freezes the gnoll.   hZ hYou kill the gnoll!Vehumet accepts your kill. hx #####)## h 80-8/12=2--3 _You feel your power returning. h #######/# _Your Spellcasting skill increases to level 2! ho###### hf1=-4 h#7### h%;### h'' _You hear a shout! hs#################.....)..........###.####@##.#....##### #/##..........# #.##...<...##.....#.##...###.#######..##...# #)<...######..###)###.# ......))).....# ##..#..).......#.##...........## hd h9=====5 h h?j _The frozen ramparts melt away as you move. hY  #################.....)..........#####.####.##.#....##### #@##...........##...<...##.....###.#######................>  h [--6 hJ(  h( F--7.5 (2 h1  h4 - _C - a wand of roots (5) hN  h  h  h  h M################# ....j)..........## ###.####@##.#....####.##..........# <...##.....#.##...###.#######j   gnoll bouda (wandering) h~ 0  A gnoll bouda comes into view. It is wielding a +0 club. h~  h zjz   wight h -The gnoll bouda shouts! hQ Q====8.5 (1 h  h ~ _A wight comes into view. It is wielding a +4 mace of freezing. h`_ TInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts. h1 h8 h@7MrZuerg the Frost MageMountain Dwarf of Vehumet **....Health: 81/81 ========================Magic: 9/12==================------AC: 11Str: 11EV: 11Int: 20#################SH: 0Dex: 12....zj..........## hAXL:  9 Next: 42% Place: Dungeon:7###.####@##.#....#####Noise: ===------  Time: 6908.5 (0.0)#.##..........#-) Nothing wielded#.##...<...##..... Cast: Freeze#.##...###.#######..##...# #)<...######..###)###.## j   gnoll bouda......))).....# z   wight##..#..).......#.##...........## _You hear a shout! _The frozen ramparts melt away as you move. _C - a wand of roots (5)  A gnoll bouda comes into view. It is wielding a +0 club.The gnoll bouda shouts! _A wight comes into view. It is wielding a +4 mace of freezing. hK4 h'X h_ hl  hv  Ability - do what?CostFailure  f - Evoke InvisibilityDrain6%  h;  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. hp  h  h MrZuerg the Frost MageMountain Dwarf of Vehumet **....Health: 81/81 ======================== hm Magic: 9/12==================------AC: 11Str: 11EV: 11 h, Int: 20#################SH: 0Dex: 12....zj..........##XL:  9 Next: 42% Place: Dungeon:7###.####@##.#....#####Noise: ===------  Time: 6908.5 (0.0)#.##..........#-) Nothing wielded#.##...<...##..... Cast: Freeze#.##...###.#######..##...# #)<...######..###)###.## j   gnoll bouda......))).....# z   wight##..#..).......#.##...........## _You hear a shout! _The frozen ramparts melt away as you move. _C - a wand of roots (5)  A gnoll bouda comes into view. It is wielding a +0 club.The gnoll bouda shouts! _A wight comes into view. It is wielding a +4 mace of freezing. h  You feel drained.You fade into invisibility! h [  You are very lightly contaminated with residual magic. h  h .zjjj(unable to see you)z(unable to see you) h }j   gnoll (polearm, wandering, unable to …) h` P: 76/76 (81)---9.5 (1Contam Drain Invis  h  h s _A gnoll comes into view. It is wielding a +0 spear. h~ ################# .....zj.@.......## ###z####.##.#....####.......#  hb C<...##.....###.#######j.##...# #)<...# #####..###)###.#z 2 wights (1 wandering, unable to see …)......))).....#  ##..#..)....... h-  h.  h0  h1  hY yz)zj.j.---10Freeze _A wight comes into view. It is wielding a +4 morningstar. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hMrZuerg the Frost MageMountain Dwarf of Vehumet **....HP: 76/76 (81) ========================MP: 6/12============------------AC: 11Str: 11EV: 11Int: 20SH: 0Dex: 12######*****######XL:  9 Next: 42% Place: Dungeon:7....z*zj@***....##Noise: ---------  Time: 6910.5 (0.0)###.##******#....#####-) Nothing wielded***#..........#Cast: Freeze#*##...<...##..... Contam Drain Invis #j##...###.#######..##...# #)<...#j   gnoll bouda (unable  hSto see you)#####..###)###.## zz 2 wights (1 wandering, unable to see …)......))).....# j   gnoll (polearm, wandering, unable to …)##..#..)....... _A gnoll comes into view. It is wielding a +0 spear. _A wight comes into view. It is wielding a +4 morningstar.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hMrZuerg the Frost MageMountain Dwarf of Vehumet **....HP: 76/76 (81) ========================MP: 6/12============------------AC: 11 hStr: 11EV: 11Int: 20SH: 0Dex: 12#################XL:  9 Next: 42% Place: Dungeon:7 h....z)zj@.......##Noise: ---------  Time: 6910.5 (0.0) he###.####.##.#....#####-) Nothing wielded#.##..........#Cast: Freeze h #.##...<...##..... Contam Drain Invis #j##...###.####### hg..##...# #)<...#j   gnoll bouda (unable to see you)#####..###)###.## zz 2 wights (1 wandering, unable to see …) hf......))).....# j   gnoll (polearm, wandering, unable to …)##..#..)....... _A gnoll comes into view. It is wielding a +0 spear.  h6_A wight comes into view. It is wielding a +4 morningstar.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   hOPPress: ? - help, Dir - look around, f - activate h #####... hi##.##.#.#j. h unable to see you)  The walls around you are covered in ice.  The wall freezes the gnoll bouda! The gnoll bouda closely misses you.The wight completely resists. h==1.5 (1Ramparts Contam Drain Invis  h1 h#######.# h(D _The wall freezes the wight but does no damage. h<  h |  The wall freezes the gnoll!  The wall freezes the gnoll bouda but does no damage. h L #####.z####.##j#. h. z The gnoll bouda barely misses you. The wight completely resists. h8 _7==-2 h=' #######j# h ) D _The wall freezes the wight but does no damage. h5{  The wall freezes the gnoll!  You kill the gnoll! hi  Vehumet accepts your kill. h'  h ###z.####.###)# h%L unable to see you) h  The wall freezes the gnoll bouda. The gnoll bouda closely misses you.The wight completely resists. h9*]==-3 hI######.### _The wall freezes the wight but does no damage. h , h   h S The wall freezes the gnoll bouda. The wight resists. h |#####.z.z##j##)# -4 h+ #######j### hp7 1 _The wall freezes the wight. h=Sz  The wall freezes the gnoll bouda.  The gnoll bouda hits you but does no damage. h\e ####)z##j###)#The wight resists. The wall freezes the wight. The wight resists. h].=5 h[h########)# hJln _The wall freezes the wight. The wight barely misses you. h2ight resists. The wall freezes the wight. The wight resists.The wight barely misses you.!  You kill the gnoll bouda!   hVehumet accepts your kill.  Vehumet offers you knowledge of Momentum Strike. h /  --more-- h͊  h 8 #######)#zz 2 wights (unable to see you)   hș ^Vehumet accepts your kill.  Vehumet offers you knowledge of Momentum Strike.ight completely resists.  The wall freezes the wight but does no damage.  The wight completely resists.  The wall freezes the wight but does no damage. h \7-46 h l###### h R _The wight barely misses you. h\  hq Your frozen ramparts will break if you move. Continue? Y - Yes  N - No hW  h~ + h MrZuerg the Frost MageMountain Dwarf of Vehumet **....HP: 76/77 (81) =======================-MP: 7/12==============----------AC: 11Str: 11EV: 11Int: 20SH: 0Dex: 12#################XL:  9 Next: 44% Place: Dungeon:7.....)zz.@......## h # RNoise: =--------  Time: 6916.5 (0.0)###.####)##.#....#####-) Nothing wielded#)##..........#Cast: Freeze#.##...<...##..... Ramparts Contam Drain Invis #.##...###.#######..##...# #)<...#zz 2 wights (unable to see you)#####..###)###.##......))).....###..#..).......Vehumet offers you knowledge of Momentum Strike.The wight completely resists.  The wall freezes the wight but does no damage.  The wight completely resists.  The wall freezes the wight but does no damage. _The wight barely misses you. h8&  hW 1.z7=-7.5 (1 _The frozen ramparts melt away as you move. h1# .....)z.z.## ###.####)##.#....##### #)##..........# #.##...<...##..... #.##.....##...# #)<...# #####..#......  h, h.z.z-8 h #################.....).z.z......#####.####)##@#....##### #)##..........#  hL #.##...<...##.....#.##...###.####### ..##...# #)<...######..###)###.# h + ......))).....###..#..).......#.##...........## hY  h  h e.z.z h &9 h  h  hJ#################.....)..z.z.....###.####)##.#....##### #)##.@........# #.##...<...##.....#.##...###.####### ..##...# #)<...# #####..###)###.# ......))).....#    wight##..#..).......#.##...........##.....>.z.zz 2 wights (unable to see you)8==20 h* hO#################.....)...z......###.####)##z#....##### #)##..........# #.##..@<...##.....#.##...###.####### ..##...# #)<...# #####..###)###.# ......))).....###..#..).......#.##...........##........>.###.z.z hj_=1 hF########## .....)....z.....## ###.####)##.#....##### #)##.z.# #.##...@...##..... #.##...###.####### ..##...# #)<...# #####..###)###.## ......##..#..). #.##.......... .z.z2Invis  hr _You flicker for a moment. _There is a stone staircase leading up here. hm h[ hv h hK.z h%.=3 hC h1  ############ ########..........###### ..................#....# ....................##.#### ...................[......# ...........#####.##....##.# ...........#............#.#  hŷ a##'####....#.#####.#....#.#6 ................@z........# ########.#.#.#.#.#.#...... # #........#.#.#....#.# # #..#.##.......#)....##..#.##....#..#.###### # ###.##.##....#..##   wight #####....#.##....#..######.# #..##.#....#.....#...#####.# ...##.#.####.#)##.####  hQ _The wight closely misses you.== h  h1 5-5.0 (2.5 h<  h? } _You climb upwards. _There is a stone staircase leading down here. hB  ##.######.#....#.##.####.[......#.#####.##....##.#.# hC ......#.##'####....#.#####.#....#.#>z.# .#.#.#.#.#.#.#......# .# #........#.#.#....#.# ## #..#.##.......#)....# # #..#.##....#..#.###### # hPD ,# ###.##.##....#..#......# ß#####....#.##....#..######.# ##..##.#....#.....#...#####.# #...##.#.####.#).##.#### hiG  hO 0z. h-R N-6.0 (1.0 _ h [  h ]  he ##.###### #.#....# #.##.#### #.[......# #.#####.##....##.# #....#.#.##'####....#.#####.#....#.#.z.# #.#.#.#.#.#.#.#......# #.# #........#.#.#....#.## #..#.##.......#)....# .# #..#.##....#..#.###### _## ###.##.##....#..#......# .ß#####....#.##....#..######.# _##..##.#....#.....#...#####.# .#...##.#.####.#).##.####z>7 hQ@ #  #.######  #.#....#  #.##.####  #.[......#  #.....#####.##....##.#  #....#..#.##'####....#.#####.#....#.#.z>.# ##.#.#.#.#.#.#.#......# ##.# #........#.#.#....#.## #..#.##.......#)....# #.# #..#.##....#..#.###### ._## ###.##.##....#..#......# ..ß#####....#.##....#..######.# ._##..##.#....#.....#...#####.# #.#...##.#.####.#).##.z.9[ hODM34m==8 hA # #.###### #..#....# #...##.#### #....[......# #.....#####.##....##.# #...#...#.##'####....#.#####.#....#.#.z.>.##.#.#.#.#.#.#.#......# .##.# #........#.#.#....#.## #..#.##.#)....# ##.# #..#.##.#..#.###### ⌠._## ###.##.##....#..#......#.ß#####....#.##....#..######.# ⌠._##..##.#....#.....#...#####.# ##.#...##.#.####.#).##.[39; h՛A49mz.z9 _You flicker back into view. h[ ############  MrZuerg the Frost Mage  ##########..........######  Mountain Dwarf of Vehumet **....  #...................#....#  HP: 77/77 (81) ========================  #.....................##.####  MP: 9/12==================------  #....................[......#  AC: 11Str: 11  #............#####.##....##.#  EV: 11Int: 20  #............#............#.#  SH: 0Dex: 12 ######'####....#*#####.#....#.#  XL:  9 Next: 44% Place: Dungeon:6 ................@z*.>.........#  Noise: ---------  Time: 6929.0 (1.0) ###.########.#.#*#* hN7[0;10m#.#.#......#  -) Nothing wielded .##.# #........#.#.#....#.#  Cast: Freeze ##### #..#.##.......#)....#  Contam Drain ##.# #..#.##....#..#.###### ⌠._## ###.##.##....#..#......#  z   wight ...ß#####....#.##....#..######.# ⌠._##..##.#....#.....#...#####.# ##.#...##.#.####.#).........##.## _You flicker back into view.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 mace of freezing and wearing a +0 robe (lightly  damaged) hF # **********#.*@z..#. h r..*** h(m..**. hA..*.**** h,...#*..*@z* hxc**#*. h ..*@* hV.@z**Aim: a wight, wielding a +4 mace of freezing and wearing a +0 robe (lightly  damaged) hv ############MrZuerg the Frost Mage##########..........######Mountain Dwarf of Vehumet **....#...................#....#HP: 77/77 (81) ========================#.....................##.####MP: 9/12==================------#....................[......#AC: 11Str: 11#............#####.##....##.#EV: 11Int: 20#............#............#.#SH: 0Dex: 12 ######'####....#######.#....#.#XL:  9 Next: 44% Place: Dungeon:6 ................#*#.>.........#Noise: ---------  Time: 6929.0 (1.0) ###.########.#.#####.#.#......#-) Nothing wielded .##.# #.[39 h: ;;49m.......#.#.#....#.#Cast: Freeze ##### #..#.##.......#)....#Contam Drain ##.##..#.##....#..#.###### ⌠._## ###.##.##....#..#......# z   wight ...ß#####....#.##....#..######.# ⌠._##..##.#....#.....#...#####.# ##.#...##.#.####.#).........##.## _You flicker back into view.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 mace of freezing and wearing a +0 robe (lightly  damaged) hA" (rooted)The roots erupt in riotous growth!  Roots grab the wight. h) hGm.@z..#. =======30 _The grasping roots constrict the wight! The wight hits you but does no damage. h>c # ####....###### #.......#....# #......##.#### #.... hdJ.[......# #...#####.##....##.# #..#....#.##'####....#.#####.#....#.#.z..>.##.#.#.#.#.#.#.#......# ..##.# #........#.#.#....#.## #..#.##.......#)....##.# #..#.##....#..#.###### #⌠._## ###.##.##....#..#......# '...ß#####....#.## h=h,....#..######.# #⌠._##..##.#....#.....#...#####.##.#...##.#.####.#).##. h*sv  The grasping roots constrict the wight. hty-------1Freeze h} hDA _The wight struggles to escape constriction. h)  # #..........###### #........#....# #...##.#### #...[......# #.#####.##....##.# #.#....#.##'####....#.#####.#....#.#.z..>.##.#.#.#.#.#.#.#......#.##.# #........#.#.#....#.## #..#.##.......#)....##.# #..#.##....#..#. ##⌠._## ###.##.##....#..#...... .'...ß#####....#.#[3 h, 4m#....#..######. ##⌠._##..##.#....#.....#...#####.#.#...##.#.####.#).##.  The grasping roots constrict the wight!  You destroy the wight! hD1 e) h}N 9-6-------2 hT  hV Z _Vehumet accepts your kill. hY  h)[  h \  he L9= hl &0 hI =3.0 (1 _You start resting. HP restored. h)4 h# hp h 10/12== h!X hEQ== hz h., hH1== 44.0 (11.0) _You start resting. h^Drain _Your magical contamination has completely faded away. hH  hk D [?25h[?0c [?1051l[?1052l[?1060l[?1061l