j%h  Player: MyDogLooksLikeGnoll Game: DCSS 0.33 Server: clan Filename: 2025-05-15.13:00:26.ttyrec Time: (1747314026) Thu May 15 15:00:26 2025 k%h [?1051l[?1052l[?1060l[?1061hk%hC)0[?7hk%h2[?25l[?1cl%hl%hMyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 14/14 ========================Magic: 2/2========================AC: 2Str: 11EV: 12l%hOInt: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 2.0 (0.0)a) -1 short sword (flame)l%h=Nothing quiveredl%h .≈≈§§§....≈.....≈..≈≈≈...≈≈≈.≈≈≈≈.≈≈≈≈≈.....@....l%h$!....<..§§§≈..[...§§≈.≈.$?..§§.≈≈≈...≈≈≈.≈≈≈≈.≈≈≈≈l%h'l%h)Welcome back, MyDogLooksLikeGnoll the Kobold Cinder Acolyte.The flames of Ignis gently warm you.l%h-l%hl%hl%h _Press ? for a list of commands and other information.l%hnM l%hP L  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   i - Fire Magic   3.0   4.0   0  l%hQ 4        c + Short Blades 4.0   3.0  +3       d - Long Blades   1.3   1.4  -2               e - Armour   0.0   1.4  -2       f - Dodging   0.0   0.7  +2      l%hT  g * Stealth   0.0   0.5  +4                                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [l%hzT r/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsm%h m%h m%hڶ MyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 14/14 ========================Magic: 2/2========================.≈≈§§§...AC: 2m%h< ~Str: 11.≈.....≈..EV: 12Int: 15≈≈≈...≈≈≈.SH: 0Dex: 10≈≈≈≈.≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1.....@....Noise: ---------  Time: 2.0 (0.0)....<..§§§a) -1 short sword (flame)≈..[...§§≈Nothing quivered.≈.$?..§§.≈≈≈...≈≈≈.≈≈≈≈.≈≈≈≈Welcome back, MyDogLooksLikeGnoll the Kobold Cinder Acolyte.The flames of Ignis gently warm you. _Press ? for a list of commands and other information.m%h 4m%h% m%h n%hb _There is a staircase leading out of the dungeon here. _n%hn,n%h n%h%.≈≈§§§....≈.....≈§.≈≈≈...§§≈.≈≈≈§.≈≈§≈≈ .......... ....<..§.§ §..[...§§≈ .≈§$@..§§.n%h' §≈§§..≈≈≈. ≈≈§§.≈≈≈§ .§.§..... .§...... n%h+≈§.§§.....§@.§≈.5.0 (3≈...§§§≈§.≈≈≈≈n%h+...§..§§....§n%h,+6.0 (4n%h/n%h1Z _d - 2 scrolls labelled COEMUEFUYSIo%h3o%h o%ho%hBo%h,o%h`. _You now have 12 gold pieces.o%h0o%h2o%hN6o%h6o%h5<,o%hABo%hBo%h&F,o%h$Go%hIo%hLo%hiMo%hNo%hQo%hRo%hFSo%hTo%hVo%hYo%hmZo%h[o%h]o%hk`o%h`o%hao%hOco%hp%h[p%h,p%h,p%hp%h/Xp%hp%h,p%hp%h=p%hV,p%hp%hp%h,p%h,p%hp%h,p%hp%hp%h,p%hYp%hp%h,p%h|p%h@p%hi,p%hp%hnp%hop%hp%h,p%hp%h`p%hp%h,p%h`p%hp%h p%hw p%h p%h p%h ,p%hp%hp%hp%hvp%hp%hp%hJp%hp%hp%hmp%h&.############...##..................#............#.....########.#.##......#######..... §§§.................... ...≈§.......####....... ..§§≈..........#.#..... .≈≈≈≈≈§.........@#..... ......≈.....###........ p%h<....§≈≈............. ....§§≈≈≈...........g .§.§.§...≈..... .§≈≈§..§≈§≈§.. g   goblin (asleep) .§≈§≈≈.§§≈≈§.. .§§......§§... ...§..##.....p%h"-47.0 (27p%h",8.0 (28p%h%p%h)s _A goblin comes into view. It is wielding a +0 club.r%hr%hKwInventory: 4/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSIs%hs%hs%h.############...##MyDogLooksLikeGnoll the Cutter ..................Kobold of Ignis *****....#............#Health: 14/14 ========================.....########.#.##Magic: 2/2========================......#######.....AC: 2s%h,Str: 11 §§§....................EV: 12Int: 15 ...≈§.......####.......SH: 0Dex: 10 ..§§≈..........#.#.....XL:  1 Next:  0% Place: Dungeon:1 .≈≈≈≈≈§.........@#.....Noise: ---------  Time: 48.0 (0.0) ......≈.....###........a) -1 short sword (flame) <....§≈≈.............Nothing quivered ....§§≈≈≈...........g .§.§.§...≈........... .§≈≈§..§≈§≈§..s%hzg   goblin (asleep) .§≈§≈≈.§§≈≈§.. .§§......§§... ...§..##..... _Press ? for a list of commands and other information. _There is a staircase leading out of the dungeon here. _d - 2 scrolls labelled COEMUEFUYSI _You now have 12 gold pieces. _Found a robe. _A goblin comes into view. It is wielding a +0 club.s%hks%hs%hKs%hs%h:.................. ...## .....########.#.#........... §§.................... ..≈§.......####....... s%hY;Y§§≈..........#.#..... ≈≈≈≈≈§..........#..... ....≈.....###..@..... §≈≈........ ...§§≈≈≈.....g §.§.§...≈.s%h;# §≈≈§..§≈§≈§# §≈§≈≈.§§≈≈§.. §§......§§....§..##...........[s%h<<+.s%hBs%hC+9.0 (1s%h_Hs%hKt%h5 ...## .....########.#.#...... §.............. .≈§####....... §§≈...#.#..... ≈≈≈≈§.#..... ....≈.....###........ §≈... §§≈g§.§...## ≈≈§..§≈§≈§.. ≈§≈≈.§§≈≈§........§§... .§..##...........[.###.#50u%h&u%h&u%h3+u%hq.F _Unknown command.u%h.....########.#.#...... .............. ≈§#### §≈...#.# ≈≈≈§.#. ...≈.....###....u%hg§≈...§§≈g §.§...### ≈§..§≈§≈§# §≈≈.§§≈≈§... ......§§... .##.#.###..... ......[.###.#u%hu%h-1 _u%hou%hu%hҹ  The helpless goblin fails to defend itself.  You puncture the goblin! You burn the goblin.u%h] C)u%h 118 (0.8 _You kill the goblin!v%htq.....#.#.##  ......#.....  §.####. ≈.#.#.§.#.≈.....###. .§≈≈. §§≈≈≈.. .§...≈.# §..§≈§≈§.# ≈≈.§§≈≈§....§§... . #2.8 (1.0  Things that are here: _a +0 club; a goblin corpsev%hf ...#............# .....##.#.## #######..... ..... .####... ...#.#. ≈§..........#≈.....###≈≈.. §≈≈≈..)......≈...v%hi K##### ..§≈§≈§.# ≈.§§≈≈§.........#..§§... .##.#.# .##.......[. .###.#v%hrn v%hjo -3 _v%ht v%h4w w%h _w%h {..#............# ##.#.## #######..... ....####... ..#.#.> §..........# ≈.....###0 ≈≈... ≈≈≈..).......≈...#####! .§≈§≈§....#§§≈≈§.........#..§§... .##.#.# ##.... ....[.w%hh w%h| A4.8 (1w%h) ; _Found a stone staircase leading down.x%hIx%hx%h,x%hnx%hx%hBx%hx%h>Bx%hV x%hK#,x%h1$x%h0#######..... ...####.............#........>.### ###.............###............ .)......#### ...........#####§# #.###§.# #.. §... .##.#.# #..... ..$$# [. #x%h9W9.8 (560.8 (6x%hAx%hK] _e - a bubbling silvery potiony%h-Iy%h.y%hk8Xy%h9,y%hO _You now have 24 gold pieces (gained 12).y%hZ _You now have 43 gold pieces (gained 19).y%h[Iy%h\y%hdy%hUnny%h&.......#####.....# #.###.......# #...#  .##.#.# ###...#  #.....#  ..###.##  .# #..#  ##.#  #@#  #.#  ##.j #. j   gnoll (asleep)  71.8 (11.0)  A gnoll comes into view. It is wielding a +0 club.j.j====2.8 (12 _The gnoll shouts! You hear a bark!y%h~y%hQy%hy%hG\ _A gnoll is nearby!{%h)......########....###. ........# #.. . .##.#.# ###...#.....# .###.#.# #..##.j##..#.#{%h׋{%hj.----3.0) _{%h2{%hZ%hI %h5  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.%hP%hY%hb.......)......####MyDogLooksLikeGnoll the Cutter ........#####.....Kobold of Ignis *****. ........# #.###.Health: 14/14 ======================== ........# #...#Magic: 2/2======================== . .##.#.# ###...#AC: 2%hscStr: 11#.....#EV: 12Int: 15..###.##SH: 0Dex: 10.# #..#XL:  1 Next: 11% Place: Dungeon:1##@#Noise: ---------  Time: 73.8 (0.0)#.#a) -1 short sword (flame)#j#Nothing quivered#..%h(d;##..#.#j   gnoll _e - a bubbling silvery potion _You now have 24 gold pieces (gained 12). _You now have 43 gold pieces (gained 19).  A gnoll comes into view. It is wielding a +0 club. _The gnoll shouts! You hear a bark! _A gnoll is nearby!%h#mP  Okay, then.%hm%ht%hax. _%hHA gnoll. A taller and better-equipped relative of goblins, and ally of orcs. It is somewhat doglike in appearance. Max HP: ~13Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 65% to hit with your -1 short sword of flaming. It has about 54% to hit you. AttackMax Damage Hit: +0 club 10 It can open doors. [!]: Description|Quote%ho.......)......####MyDogLooksLikeGnoll the Cutter ........#####.....Kobold of Ignis *****. ........# #.###.Health: 14/14 ======================== ........# #...#Magic: 2/2======================== . .##.#.# ###...#AC: 2Str: 11#.....#EV: 12Int: 15..###.##SH: 0Dex: 10.# #..#XL:  1 Next: 11% Place: Dungeon:1##@#Noise: ---------  Time: 73.8 (0.0)#.#a) -1 short sword (flame)#j#Nothing quivered#..##..#.#j   gnoll _You now have 24 gold pieces (gained 12). _You now have 43 gold pieces (gained 19)%h2.  A gnoll comes into view. It is wielding a +0 club. _The gnoll shouts! You hear a bark! _A gnoll is nearby! _Okay, then.%h%h %h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising Flame%h None0% [?] toggle between ability selection and description.%h%hF&%h7.......)......####MyDogLooksLikeGnoll the Cutter ........#####.....Kobold of Ignis *****. ........# #.###.Health: 14/14 ======================== ........# #...#Magic: 2/2======================== . .##.#.# ###...#AC: 2Str: 11#.....#EV: 12Int: 15..###.##SH: 0Dex: 10.# #..#XL:  1 Next: 11% Place: Dungeon:1##@#Noise: ---------  Time: 73.8 (0.0)#.#a) -1 short sword (flame)#j#Nothing quivered#..##..#.#j   gnoll _You now have 24 gold pieces (gained 12). _You now have 43 gold pieces (gained 19).  %h: A gnoll comes into view. It is wielding a +0 club. _The gnoll shouts! You hear a bark! _A gnoll is nearby! _Okay, then.%h <Bj.%h =R 9 4.8 (1%haC%h*GC _A protective cloak of flame settles atop you.%h  You hit the gnoll. You burn the gnoll.  The gnoll is moderately wounded.%h 5=5.6 (0.8%h %hk S _The gnoll closely misses you.%h J  The gnoll is moderately wounded. _The gnoll closely misses you.  You barely miss the gnoll.  The gnoll is moderately wounded.  %h The gnoll hits you but does no damage.  The gnoll is burned by your cloak of flames.6.4%h %hQ ] _The gnoll is heavily wounded.%h+(  You barely miss the gnoll.The gnoll is heavily wounded.7.2 _The gnoll barely misses you.%h  You barely miss the gnoll.8.0 _The gnoll is heavily wounded.%hr3  You hit the gnoll. You burn the gnoll.  The gnoll is severely wounded.8%h6 %hI S _The gnoll closely misses you.%h9  You closely miss the gnoll.The gnoll is severely wounded.%hO:(9.6%h=%h@K _The gnoll misses you.%hcK  You hit the gnoll. You burn the gnoll.%h2)%h!%h.......)......####MyDogLooksLikeGnoll the Cutter ........#####.....Kobold of Ignis *****. ........# #.###.Health: 14/14 ======================== ........# #...#Magic: 2/2======================== . .##.#.# ###...#AC:  9  Str: 11#.....#EV: 12%h]Int: 15..###.##SH: 0Dex: 10.# #..#XL:  1 Next: 155% Place: Dungeon:1##@#Noise: =--------  Time: 80.4 (0.8)#)#a) -1 short sword (flame)#.#Nothing quivered#..##..#.# _The gnoll closely misses you.You closely miss the gnoll.The gnoll is severely wounded. _The gnoll misses you.You hit the gnoll. You burn the gnoll. _You kill the gnoll!%hQ  The gnoll is severely wounded. _The gnoll misses you.  You hit the gnoll. You burn the gnoll. _You kill the gnoll!Your Stealth skill gained 2 levels and is now at level 2!You have reached level 2!%h /  --more--%h.9/193/3225%  _%h3 e......)......####.#####......# #.###. .........# #...# .. .##.#.# ###...# . #..... ..###.##.# #@.#%h :#.# #)# #.# #..##..#.#%h o-1.4 (1.0 _%huM######.....)......########....%hs/###........# #. .##.#.# ###. .#.....# .###@##.# #.##.#)#..%hE+%h8]-2%hwM.....# ######.....)......########....###........# . .##.#.# ### .#....@# .###.##.# #..###.#.#%h&3%h%h˱%hD #.#>.# ......#.# ######......%h ^)......####.#####..... §.# #.###. §.........# #...#.. .##.#.# ###.@.# .. #.....# .%hJ  ..###.##.# #..##.# #)# #.# %h +##..%h %hW &4%h %h0####....#.#>.# .......#.# ######............)......#### ..#####..... ≈§.# #.###. ≈§.........# #@..# §... .##.#.# ###...#.. #.....# [. ..##### #.# #..##.# #)# #.# %hi8%h 9&5%h;%h=%hM.... ####.... #>.....# ###.....###...........)......#### ..####.....###. ≈§.........# §... .##.#.# ### ...#.....#..# #..6%hU=M#######..... .... ####.... #>.....#..........# ###......###...........)......#### ..%hVu####@....###. ≈§.........# #...# §... .##.#.# ###...####.#%ha%ha&7%hbf%hXn%hp M##.## .#######..... .... ####.... #%hr >.....# ######.....).....@#### ..####....###. ≈§.........# #...#.....#%hb{ <8%h %h %h xM...........# #%h; $#.## .#######..... .... ####.....#>.....# ###%h ###.....)......#### ..%h ####..... ≈§.........# #.###.#..%h Y9%hJM.. ...........# ##.## .#######..... .....%h:K####.....#>.....# ###%hK###.....)......#### %hLy...........#####.....##..%hW=90%h/^%h__%hM########...##.. ...........# ##.## .##########......####.....##>.....# ###%h###..... ..........)......#####.#%h%h_&1%h%h%h M ...... ########...##.. ...........# ##.####.K.. ##########......####.....##.....#%h  ###### .....................#####..K   kobold (asleep)%h" %hE# &2%h,' %h+ _A kobold comes into view. It is wielding a +0 dagger. _There is a stone staircase leading down here.%h4%h~%hC3 _%h%h=s                #.#### 2   #...@#   ######        %h>      %h ?%hB%hz-4.1 (1.7%h}%h$} _You climb downwards. _There is a stone staircase leading up here.%h". z       #  #.####  #..@<#  ######  %h. ,   %h3 %hq4 350 _%h8 %h; %hJ      ##  #. %hW #.####  #.@.<#  ######     %h<6%h%hm%hn         ######  #.....  #@####  #...<# ######    7%h          ###### #.@.... %h #.####. #...<#  ###### %h> %h&8%hI%h$%h6        ######.# %h6;#. #.####.# #...<#  ######   %h{7  %h:%h?;&9%h=%hG%h       # ######.#. #. #.####.# #...<# .. ###### #     100.1 (1.0)%hq      .# .# .#  ######.#.# #.# #.####.# #...<#...  #########     1%ho     #.#  #.#  #.# # ######.#.#  #.#  #.####.###  #...<#...  ##########     2%h      #.#.# #.#.# #.#.#  ######.#.#  #.#  #.####.###  #...<#...  ##########     3%h^d #.#  #.#.#  #.#.#  #.#.#  ######.#@#  #........#  #.####.### #...<#... ########## 4%haM. #####.#.......#.####.####%h<5%h%h%hx M. #####.##........#.%h #.%h <6%hT %h %h~ +M....... ######.#.####7%hM.....#.........#.. #.#.#..#%h<8%h3%h%h%hW     ##....#+#  #.#  ...  ......#  #.@.#   #.#.#   #.#.#   #.#.#   #.#.#   ######.#.#   #........#   #.####.###   #...<#...%h-Y9%hU|      #.##..  ###....#+#  %h`}#.#  ... ....@..# ####...#  #.#.#  #.%h~#.#  #.#.#  #.#.#  %h~ ######.#.#   #........#   #.####.###%h,=10%hB%h4%hM.. ... #.##... ###....#+#.#.........#.####..  #.#.##.#.#%h%hM&1%h)%h%hW !M... ..  #.##... ###....#+#.#........#.  ####...##.#.#2%h%S       .. ... . ... . %hT  #.##....  ###..@.#+#  .#.#   ..  .......#.# ####...#.#   %hV /#.#.#%hY %hY &3%h\ %h^ %h: #. #. ... +. ... #. #.##@.... ###....#+## .#.# .. .......#.# ####...#.#   %h{<4%h%h%h G..#. #.... +.... #. #.##......###....#+###.#.#.......####...#.# %hֲ%hA&5%h%h%hx k....###...#. #.... +.... #. #.##.......###....#+####.#.#......####...#.# %h <6%h6 %h  %h@ l....###...#. #.... +.%hAt... #. #.##........###....#+#####.#.#l   frilled lizard (asleep)%h+......####...#.#%hV  A frilled lizard comes into view..ll=7 _The frilled lizard hisses angrily.%hj& .r.#. ......###l...#. #.?... +.?... #. #.##.........###....#+#####r   quokka (wandering).#.#l   frilled lizard......%h)~  A quokka comes into view.%hUG.r.lr-8 _Found a scroll labelled ICEMAY JEXEEL and a scroll labelled MAMYEX WOMM.%ha#..r#  #...##. #.r..#....###.......l#.. #.?.... +.%h D?... #. #.##.........###....#+#####.#.#r   rat (wandering)..%hg%he  A rat comes into view.%h.  The quokka barely misses you.The frilled lizard bites you but does no damage.  The frilled lizard is burned by your cloak of flames.%h5.r.r†r   rat%hW730=9%h$^%haR _You kill the frilled lizard!%h#..#. #...# %h| #.r.##  #....##....###r@...#......†#..%hG #.?.... +.?... #. #.##.........###....#+#####.#.#%h[&  %hIThe quokka bites you.  The quokka is burned by your cloak of flames.%ht%hb4.r%h0 †r   rat%h.T8--4%hc/ 20%hy5%h8J _You kill the quokka!%h #.. # #..#. #...#  #...##  #.r@.## ....###†....# ......†#.. #.?..#... +.?... #. #.##.........###....#+#####%hX |  The rat bites you but does no damage.  The rat is burned by your cloak of flames.%h E†%h .51%hG %h& G _You kill the rat!%hA: #... #. #..##.. #..#.. #... %h>E#. ... #.†..## ....###†....#......†. #............ #.?..# ... +.?..... #.. #.##.........%hM%hN.-2%hzY%h&M . ##..#..g  #...##  ... #.†..##%h;(###†....#......†#............g   hobgoblin (asleep)%ho1V-3%hv=%hB\ _A hobgoblin comes into view.%h#... #.#... #.#..##..b#..#..g.#..@# #...## ... #.†..## ....###†....# #. #.?..# b   bat (asleep)   A bat comes into view.The hobgoblin shouts! You hear an angry hiss. You hear a shout!  You hear an angry hiss. You hear a shout!.b..Sb   batS   ball python (constriction)--====4 _A ball python comes into view.%hb\,%hd:b....%hf9===---9 (0.8%hu _You closely miss the bat. The bat closely misses you.%hj  ###... #.##... #.#..##b#..#@...S#...#gSg. #...##... #.†..##.#%h 8....###†....##.......† S   adder (wandering)#.... gg 2 hobgoblins (1 wandering) #.?..#b   bat... +.?S   ball python (constriction)%h w  A hobgoblin and an adder come into view.%h %hu>  The adder hisses angrily.%hI%h%h%h%h4 A hobgoblin and an adder come into view.  The adder hisses angrily.  A bat  A goblin comes into view. It is wielding a +0 club.  The hobgoblin hits you but does no damage.hobgoblin is burned by your cloak of flames.%h<  The hobgoblin is heavily wounded.The bat hits you but does no damage.  The bat is burned by your cloak of flames.%h gSgS...bg   goblinbb 2 bats (1 wandering) (…)The bat is severely wounded.%hI---5.9 (1.0%h%h"[ _The ball python barely misses you. x2%h 9  You hit the ball python. You burn the ball python.  You kill the ball python!%h< .bgw.Sg..b..w   ribbon wormS   addergg 2 hobgoblinsg   goblinThe bat completely misses you. The hobgoblin misses you.%h0m506.7 (0.8 _A ribbon worm comes into view.%hX4%h^%haF _Unknown command.%h ## #... #.###...##bgw##..##@S..$#..#.g..#...#gb #...##..%h| #.†..##.##....###†....##......† #....  #.?..#%h%hT%h%h"A ribbon worm comes into view. _Unknown command.  Found 11 gold pieces. The bat barely misses you.The adder bites you but does no damage.  The adder is burned by your cloak of flames.  The adder is almost dead.%h#,%h*.gg. %he+-7.7 (1.0%h7 _The bat closely misses you. The hobgoblin barely misses you.%h  You closely miss the adder.The adder is almost dead.%h( %hΨ %hj ,%h You closely miss the adder.  The adder is almost dead.  The bat misses you. The adder misses you.  The hobgoblin hits you but does no damage.  The hobgoblin is burned by your cloak of flames.  The hobgoblin is heavily wounded.%h %hq g.b.wb.==8.5 (0.8%hȽ %h _The hobgoblin barely misses you. The adder misses you.%hv4%hV~%h F _Unknown command.%hrKK  You hit the adder. You burn the adder.%hM%hd  You kill the adder!The bat hits you but does no damage.  The bat is burned by your cloak of flames.%hne%hug%hta  You kill the bat!  The hobgoblin hits you but does no damage.  The hobgoblin is burned by your cloak of flames.  The hobgoblin is almost dead.goblin hits you but does no damage.goblin is burned by your cloak of flames.%h{ $..bw........†....b   bat #........?..#You kill the goblin!%h|%hMyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 19/19 ========================Magic: 3/3========================AC:  9  Str: 11##EV: 12Int: 15#... #.##SH: 0Dex: 10#...##$..#XL:  2 Next: 120% Place: Dungeon:2#..##@bw.$Noise: =--------  Time: 129.3 (0.8)#..#gg....a) -1 short sword (flame)#...#.....Nothing quivered#...##...#... #.†..##.##....###†....##.w   ribbon worm......†.......gg%h[37m 2 hobgoblins#............b   bat#........?..#The hobgoblin hits you but does no damage.  The hobgoblin is burned by your cloak of flames.  The hobgoblin is almost dead.The goblin hits you but does no damage.  The goblin is burned by your cloak of flames.  You kill the goblin! _The hobgoblin barely misses you.You have reached level 3!%hǍ/  --more--%hI?  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %h23/234/4230%  _You feel agile. x2%hQ  You hit the bat but do no damage.The bat is severely wounded.%h  The bat closely misses you. The hobgoblin hits you.  The hobgoblin is burned by your cloak of flames.%h} ††b   hobgoblin%h0 2--530.1 _You kill the hobgoblin!%h28%h:h _Your Stealth skill increases to level 3!%hdE ## #... ##.## #...##@..# #..##.†w.$##..#g†...#...#..b #...##.. #.†..##.##....###†....##......† #....gb....(catching breath)%h `The ribbon worm expels a string of sticky webbing.%hɫ%h&Am@-1.1 (1.0%hH%hO _The stream of webbing misses you.Things that are here: _10 gold pieces; a +0 club%hRn  You hit the ribbon worm but do no damage.%hb  You hit the ribbon worm but do no damage.The bat closely misses you. The hobgoblin hits you.  The hobgoblin is burned by your cloak of flames.  The hobgoblin is severely wounded.  The bat hits you but does no damage.  The bat is burned by your cloak of flames.%hw †    You kill the bat!The ribbon worm bites you!  The ribbon worm is burned by your cloak of flames.%hb14----------7=9 (0.8 _The ribbon worm is moderately wounded.%h  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is heavily wounded.%h(2.7%h%h V _The hobgoblin barely misses you.%hk  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.5=-------3.5 _The ribbon worm closely misses you. The hobgoblin closely misses you.%hN M_The ribbon worm closely misses you. The hobgoblin closely misses you.The ribbon worm is severely wounded.  The ribbon worm  The hobgoblin hits you but does no damage.  The hobgoblin is burned by your cloak of flames.%h> [. %h 1224.3%hָ %hú M _You kill the hobgoblin!%hmW  You hit the ribbon worm. You burn the ribbon worm.%h2.%hq6305.0 (0.7%h%hO _You kill the ribbon worm!%hGk N..###... ##.#...##$.#..##.†@.$#..#.†.....#...#.....###...##...##... #.†...##....###†........†.......##.?..#%h\m %hm 5-6.0 (1.0%hs %hv %hH..###... ###...##$.#..##.†..$#..#..#.†..@..#...#.....## #...##...## ... #.†.##....###†....##.......†.......##.?..# .. +.?..%h %h r=-7%h%hd%h Q. .## #... ##.## .#...##$..## ..%h #..##.†..$#.#..#.†...@.# #...#.....## #...##...## ... #.†..##.## %h %h %h \6=8%hq %h %hy. .## ...##... ##.## ...##...##$..##...##..##.†..$#...#%h˥#..#.†....@# #...#.....## #...##...##  ... #.†..##.## %hQ%hTKK   kobold (wandering)%h,&9%h%h_u _A kobold comes into view. It is wielding a +0 dagger.%hP  You catch the helpless kobold completely off-guard!  You hit the kobold. You burn the kobold.%hZC$%hH28 (0.8 _You kill the kobold!%h . ......#  .##.....# #... ##.##....# #...##$..##...# #..##.†..$#@..##..#.†..##...#.....##..# #...##...## ..# #.†..##.## ..####†....## .....† #.... #.?..#40.8 (1.0%hj  You now have 60 gold pieces (gained 17).  Things that are here:%hBU17==%h$1.8 (2%hz%hR _a +0 dagger; a kobold corpse%h  ......# . ......#  .##.....# %h O#... ##.##....# #...##$..##.@.# #..##.†..$#)..# #..#.†.....#..# #...#.....##..#  #...##...##...# #.†..##.## ..####†....## ....† ....%h$ %h$ $2.8 (1%hb* %h, %h~N)# .# ........# .# #... ##.# #...##$..##...#%hP #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...#. #.†..##.## ..####†##.†.%hu3 _Found a mace.%hl#########)# .# ........# .# #... ##.# #...##$..##...# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...#  ... #.†..##.## ..####†##.4%h~ ##########)#.#....@....# ...# #... ##.# #...##$..##...# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...#  ... #.†..##.## ..#=5%h( 9###########)#.#........# ....# #....##.# #...##$..##.# #..##.†..$)..#%h #..#.†.....#..# #...#.....##..# #...##...##...#%h%hT8=6%h9#%h&%h############)#.#........# ....#%h..# #....##..# #...##$..##...# #..##.†..$)..# #..#.†.....#..# #...#.....##..#%h%hL&7%h$%ho(%hC #.)#.#.#.##.....#%h ' #....##.##...#  #...##$..##...#  #..##.†..$#)..#  #..#.†.....#..#  #...#.....##..#%h %hd &8%hu %h0 %h #.)#.#.#.##.....# #....##.##....#  #...##$..##...#  #..##.†..$#)..#  #..#.†.....#..#  #...#.....##..#%h,<9%h%h^%hց##.)##.##.##......##.....# #....##.##....#  #...##$..##...#  #..##.†..$#)..#  #..#.†.....#..#  #...#.....##..#%hƆ9==50%h%hɊ%h7A # #.)# #.# #.# #......#.....#  #....##.##....#  #...##$..##...# %h A #..##.†..$#)..#  #..#.†.....#..#  #...#.....##..#%huY1%h :############### #............)# #..# #.# ###.....# #....##.##....# #...##$..##...#%h!m #..##.†..$#)..# #..#.†.....#..# #...###..# #...##...#%h(%h)&2%h-%h?/%h ###############............).####.###..##... #.†..##.## ..#%h!%hD&3%hw%h%h  ###############............).####.####$..##%hq#..#....###†....##.%h=20==4%hr%hM%hoY ###############............).####.####$..####.†..$#)%hYv#.........†.......%h`<5%hg%hi%h؞ ###############............).####.####$..####.†..$#).†.....##...#............%h֥<6%hR%h%hc- ###############............).####.####$..####.†..$#).†.....#.#.....###.†..#........?..#7%h:  ###############............)..##%h ##.####$..####.†..$#).†.....#.#.....#%h ##...##.#†....... +........?..%hH %h B=8%h %h ............).##.##.####$..####.†..$#).†.....#.#.....##...##.... #.†..##.## #......... #..........1=9%h#.# #.# #......##.....# #....### #...##$.# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #..@##...##...# ... #.†..##.## ..# ....###†....##. ......†.......#......#.?..#... +.?..... #...#.##%h=60%h%h%hT #.# #......##.....# #....### #...##$.# %h #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...# ... #.†.@##.## ..# %h !....###†....##. ......†....... #......##.%h8 ?..##... +.?..... #.%h ..#.#####....#+#####%h <1%h %h %hM#......##.....# #....### #...##$.# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...# ... #.†..##.## ..# ....###†...@##. ......†........##......###.?..##... +.?..#... #...#.##  ###....#+#####  .......#.#%h2 %h &2%ht%h%h/`#....### #...##$.# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...# ... #.†..##.##. ..# ....###†....##... %h1......†.....@..##......## #.?..##  ... +.?..#  ... #...##.## ###....#+##### .......#.# ..%hB2==3%hE%hP%ha#...##$.# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...# ... #.†..##.##....# ....###†....##... ......†........# #......## #.?..## ... +.?..# ... #...#  #.##. ##....#+##### ......#.#.#.#%h:%h&4%h%h#%h%h%h<%h%h%h`#....##.##....# #...##$..##...# #..##.†..$#)..# #..#.†..# #...#...#  #...##...##...#  #.†..##.##....#....###†....##...........† #..  #.%h?..# +.?..# .. #..# #.##........... #....#+#%h6#####.#.%h+<5%hz %h %h#......##.....# #....##.##....# #...##$..##...# #..##.†..$#)..# #..#.†.....#..# #...#.....##..#  #...##...##...#  #.†..##.##....#....###†....##.@....  ......†%hA#+##..  #.?..# +.?# . #.# .##...........#+######.#%h %h&6%h-%h%h,(#......##.....# #....##.##....# #...##$..##...# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# %h3#...##...##...#  ... #.†..##.##....# ....###†....##. ......†.###+#.  #.##  #.?..##  +.?..# %h%h?r3===7%h%hs%h83 #......##.....# #....##.##....# #...##$..##...# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...# ... #.†..##.##....####†....##.†.###+#. #..## #.?..## ..#.#%hN5 %h5 &8%h< %h> %h*J%h,%hv- A'....#.#.#.#9 _You open the door.%hf#....### #...##$.# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...# .. #.†..##.##....######†....##..........†........###@#.. .###.... .?..## #..#.## .?..# #..#.# ...# #..# # . .#+######.#.%h=70%hg _There is an open door here.%h ##$..####.†..$#).†.....#.#.....##...##. .. #.†..##.##....######†....##...........†........###'#.###.@....%h?..## #..#.## #..#.# . # #... .#.#%hH%h(J==1 _%h%h4%h #...##$..##...# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...#  #.†..##.##....###.###†....##........†.%hJ ###'#.###.?..## #..#.#?..# #..#.# # #..#.# #..... #.# #.#%hK %h &2%hT %h %h$3?#..##.†..$#)..# #..#.†.....#..# #...#.....##..# #...##...##...# #.†..##.##....###.. ###†....##...........†........###'#..###....?..## #..#@### ?..# #..#.# %h5..# #..#.#  #..... +##### #.# .# .# .#%h9<3%h=%h>%h^ .†.....#.#.....##...##.†..##.##....###.. ###†....##........... ..†........###'#......###........?..## #..#.###   ... #.....##.###.#4%h .#.....##...##.†..##.##....###.. ###†....##......... ..†........###'#.....%hl ###......?..## #..#.###   ...%h K #........ +##### #.##.#### .# # #%he 8 # %hj %h &5%h %h %h  #...##.†..##.##....###.. ###†....##......... ..†........###'#.###...?..## #..#.###  #..#.# ...# #..#.#### #...@.... +##### #.##.#### .# # #.# #.#6%h†..##.##....###.. ###†....##......... ..†........###'#.###...?..## #..#.###  #..#.# ..#.#### #........ +##### #.##@#### .# # #.#   # %hZ<7%hj%h%h###†....##......... ..†........###'#.###...?..## #..#.###  #..#.# ...# #..#.#### #........ +##### #.##.#### .#  #@#   #%h8%h%h%h ..†........###'#.###...?..## #..#.###   ...#.#### #........ +##### #.##.#### .#  #.#   #%h R9%h %h.###...?..## #..#.###   .### #........ +##### #.##.#### .#  #.#   #80%hR?..## #..#.###   .### #........ +##### #.##.#### .#  #.#   #%h<1%h%h7 %hk  .### #........ +##### #.##.#### .#  #.#   #2%h .### #........ +##### #.##.#### .#  #.#   #3%h #........ +##### #.##.#### .#  #.#   #%h<4%h%h%hZO+##### #.##.#### %hZ.#  #.#   #%hw_%h`&5%huc%he%h%h^.#  #.#   #%h}%h%hR6%h%h%h d  #.%h %h 7%h %h %h4C ####  8%hr.### %h:w<9%h{%h~%hQ ....##### 90%h # #.# # #.# # #.# # #.# #%h~  #.# # #.# #.# ######.#....@.########%h <1%hI %hv %h .# #.# .# #.# .# #.# .# #.# .# #.# ## #.# . #.###.#.##%h%h<%h2%h%h%hS#.# #.# #.# #.# #.# #.# #.# #.# ..# #.## #.# .. #.###.#.##3%h .#.# #.# .#.# #.# .#.# #.# .#.# #.#.# #.# .### #.#. #.###.#.##%h Y4%hH#.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#.# #.# #.### #.# #... #.###.#%h&.##%h8%h&5%h%h{%h\e~ #.#.# #.#  #.#.# #.#  #.#.# #.# ##.#.# #.#.# #.# ##.### #.# <#... #.###.#.##6%hX+ #.#.# #.# #.#.# #.# #.#.# #.##.#.# #.#.# #.##.### #.# .<#... #.###.#.##%hj%h&7%h%h{%h , #.#.# #.# #.#.# #.# #.#.# #.##.#.# #.#.# #.##.### #.# ..<#... #.###.#.##%hu R8%h %h| #.#.# #.# #.#.# #.# #.#.#%h}N #.##.#.# #.#.# #.# .####.### #.#.<#... #.###.#.##%hJ%h&9%h%h&%h #.#.# #.# #.#.# #.# #.#.# #.##.#.# #.# #.# #.# #.####.### #.# #...<#... #.###.#.##200%he #.#.# #.# #.#.# #.# #.#.# #.#  ######.#.# #.#  #.# #.#  #.####.### #.#  #...<#... #.#  ##.#.##%h'%h((&1%h0%h D #.#.# #.# #.#.# #.# #.#.# #.# ######.#.# #.# #.# #.# #.####.### #.# #...<#... #.# ##.#.##2%hY < #.#.# #.# #.#.# #.# #.#.# #.# ######.#.# #.# #.# #.# #.####.### #.# #...<#... #.# #.#.##3%h*< #.#.# #.# #.#.# #.# #.#.# #.# ######.#.# #.# #.# #.# #.####.### #.# #...<#... #.# #.#.##4%h? #.#.# #.# #.#.# #.# #.#.# #.# ######.#.# #.# #.# #.# #.####.### #.# #...<#... #.# #.#.##5%h #.#.# #. #.#.# #. #.#.# #. ######.#.# #. #.# #. #.####.###%hq #. #...<#... #. #..%hR<6%h%h!%hk  #.#.# # #.#.# # #.#.# # ######.#.# # #.#%h 5 # #.####.### # #...<#... # #%hJ O 2 7%h %h \ _Your fiery armour burns out.%h; #.#.#  #.#.#  #.#.#  ######.#.#  #.#  #.####.###  #...<#...  %h?<8%hA%h6C%hp  #.#.#   #.#.#   #.#.#   ######.#.#   #.#   #.####.###   #...<#...        %hwR9%hwx%h# %h 3%h %h? B%h{ %h- B%h %h\ ,%h %h %hO ,%h  %h) %h ,%h %h " %h# ,%h$ %h}% %h' ,%hu' %h( %h`* ,%h* %hi, %hn- ,%h- %hZ/ %h0 %h91 ,%h2 %h3 ,%h3 %h15 %h#6 ,%h6 %h7 %h8 ,%hH9 %h: %h; ,%h4< %hu= %hw> ,%h> %h\ %h] B%h^ %h_ ,%ha ,%hb ,%hPc %h:g X%hl %hq X%hs X%ht %hC %  There is an open door here. _%h R%h %h2 %h<  #...##...##...# ... #.†..##.##....### ....###†....##......... ......†........###'#... #....b.......###...... #........?..## #..#.## ... +........?..# #..#.# ... #...........# #..#. #.##....@......# #... ###....#+ #.##. .......#.##. #.# .........#. #%h [44m.# .......#.##.# ####...#.# #.# b   bat (wandering) #.#.##.# #.#.##.# #.#.##.#58.8 (49.0)..b9.8 (50%h, %h V _A bat comes into view.%hT c#...#..#  #...##..#  #.†..##.##....###....###†....##.............†........###'#%h G#......b.....###....... #.?..## #..#.###... +.?..# #..#.# ... #.....@.....# #..#.### #.##...........# #.......###....#+######### #.##.###.#.##. #.#.. #. #.#.......#.# #.# ####...#.##.##.#.# #.##.#.# #.%hK !#%h %h %h .bb=60.8 (1.0)%hw %hX Q _The bat closely misses you.%hG  You hit the bat. You burn the bat.%h(3†%hA551.6 (0.8%h#%hG _You kill the bat!%h6 _No target in view!%h+/#...#.....##..# #...##...##...# ... #.†..##.##....###.....###†....##.......†.###'#.#.###.#.?..## #..#.### ... +......†.?..# #..#.# ... #.# #..#.##.##.# #.###....#+# #.##.# %h^.%h.<-2.6 (1.0 _%h93%h.5%h#...#.....##..# #...##...##...# ... #.†..##.##....###.. ....###†....##. ......†.###'#..... #.###. #.?..## #..#.### ... +......†.?..# #..#.# ... #.# #..#.#### #.##.%h"# #. ###....#+# #.##.#### %h{%V-3%h)%h%hJ#..#.†..# #...#..#  #...##..#  #.†..##.##....###.. ....###†....##........... ......†'#..... #....###........ #..?..## #..#.###... +......†.@..# #..#.# ... #.# #..#.####  #.##...........# #........ ###....#+######### #.##.####.#.#%hC.. #. #.#....####...#.# %h<4%hD%h!A5.6 (2%h%ha _f - a scroll labelled MAMYEX WOMM%h M#.†..$#)#.†..........## #...##...##...#  ... #.†..##.##....######†....##............†.###'#....###........ #..@..####+† ... #.#####.##...........# #........6.6 (1%hԸ %h A7.6 (2%h y _g - a scroll labelled ICEMAY JEXEEL%hKVM.##$..##.#.†..$#)#.†..........## #...##...##...#  ... #.†..##.##....######†....##............†.###'#.###........ #.....####+† ... #...........# #..#.############8.6 (1%hwM.##.##..##$..##.#.†..$#)#.†.....#.....## #...##...##...# %hx ... #.†..##.##....######†....##............†.###'#.###........ #.....####... +......†....# #..#.#%h9%.......#%hNJ<9%h %h M..##..##.##..##$..##.#.†..$#)#.†.....#.....## #...##...##...#  ... #.†..##.##....######†..@.##............†.###'#.###........#...........## #..#.###.......#%hӲ=70%h%h |M....##..##.##..##$..##.##.†..$#)#.†.....#.....## #...##...##...#  ... #.†.@##.##....######†....##............†.###'##............###..........†....#%hU <1%h %h %h #.# #.............# #......# #....##.# #...##$..##...# #..##.†..$#)..# #..#.†.....#..# #...#.....##..# #..@##...##...#  ... #.†..##.##....###.. ....###†....##.................†..###'#..... #..###........ #...........## #..#.### ... +†....# #..#.#... #.# #..#.#### #.##...........# #........%hϮR2%hT%hM)....##..##.##..##$..##.##.†..$#)#.†..........## #...##...##...#  ... #.†..##.##....###....###†....##......................%h<3%hP%h%h9############### #.)# #.# #.......# #......##.....# #....##.##....# #...##$..##...# #..##.†..$#)..# %hX#..#@†.....#..# #...#.....##..#  #...##...##...#  #.†..##.##....###......###†....##.................†'#.....#.#........ #.....## #..#.###... +......†....# #..#.#%hΟ<4%h%hA%h ############### #.)# #.# #.......# #......##.....# #....##.##....# #...##$..##...# #..##@†..$#)..# #..#.†..# #...#..#  #...##..# #.†..##.##....###......###†....##.................†'#.....#.#........ #.....## #..#.###5%hB/ ############### #.)# #.# #.......# #......##.....# #....##.##....# #...##@..##...# #..##.†..$#)..# #..#.†..# #...#....# #...##..# #.†..##.##....###......###†....##.................†'#.....#.#........%ht7 <6%h; %hB x  You now have 70 gold pieces (gained 10).7.6 (2%hnG %hI - _You see here a +0 club.%h# #.)# #......# #......# #......##.....# #....##.##....# #...##)@.##...# #..##.†..$#)..# #..#.†.....#..# #...#.....##..##... 8.6 (1%h? Y################............)# #.# #.......# #......##.....# #....### #...##).# #..##.†.@$#)..# #..#.†.....#..# #...#.....##..# #...##...##...#... #.†..##.##....###......###†....##.................†........###'#.....#......###........#.## #..#.###9%hKF %hJ# #.)# #.# #.......# #......##.....# #....##.##....# #...##)..##...# #..##.†..@#)..# #..#.†.....#..# #...#.....##..# #...#... #.†..##.## 80%hM%hRA1.6 (2%hZ%h]> _You now have 81 gold pieces (gained 11).%h################............)# #.# #.# #......##.....# #....##.##....# #...##)..##...# #..##.†...#)..# #..#.†....@#..# #...#.....##..# #...##...##...#  ... #.†..##.##....###.. ....###†....##........... ......†........###'#.....  #......###........  #.## #..#.###  +......†....# #..#.#%hA2.6 (1%h$%h%hb############### #.)# #.# #.............# #......##.....# #....##.##....# #...##)..##...# %hO#..##.†...#@..# #..#.†..# #...#.....##..#  #...##...##...# #.†..##.##....###..###†....##........... .....†'#..... #.#........ #.....## #..#.###%hn%h&3%h'%h-  Things that are here: _a +0 dagger; a kobold corpse%hh%h&4%h%h% _h - a +0 dagger%h)~ %h3 Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon %h %h%hp [?25h[?0c%hh%hUDMyDogLooksLikeGnoll the Cutter %h'(###############%h0Kobold of Ignis *****.%hH#............)#%hdHealth: 23/23 ========================%hX(#.............#%h%0Magic: 4/4%h2========================%hH#.............#%h@#AC: 2%h-Str: 11%hc#......##.....#EV: 12%hInt: 15#....##.##....#SH: 0Dex: 12#...##)..##...#XL:  3 Next: 35% Place: Dungeon:2%h#..##.†...#@..#Noise: ---------  Time: 284.6 (0.0)#..#.†.....#..#a) -1 short sword (flame)#...#.....##..#Nothing quivered#...##...##...# %h... #.†..##.##....###.. ...###†....##........... .....†........###'#..... #............###........ #...........## #..#.### _You see here a +0 club. _You now have 81 gold pieces (gained 11).  %hThings that are here: _a +0 dagger; a kobold corpse _h - a +0 dagger  What level of the Dungeon? (default 2, ? - help) %h>t [?25l[?1c%h}%h}%h݂%hR _You now have 81 gold pieces (gained 11).  Things that are here: _a +0 dagger; a kobold corpse _h - a +0 dagger  What level of the Dungeon? (default 2, ? - help) _You're already here!%h Where to? (Tab - D:2, ? - help)  D - Dungeon %h%hI[?25h[?0cMyDogLooksLikeGnoll the Cutter ###############Kobold of Ignis *****.#............)#Health: 23/23 ========================#.............#%haMagic: 4/4========================#.............#AC: 2Str: 11#......##.....#EV: 12Int: 15#....##.##....#SH: 0Dex: 12#...##)..##...#XL:  3 Next: 35% Place: Dungeon:2#..##.†...#@..#Noise: ---------  Time: 284.6 (0.0)#..#.†.....#..#a) -1 short sword (flame)#...#.....##..#Nothing quivered#...##...##...# %h ... #.†..##.##....###.. ...###†....##........... .....†........###'#..... #............###........ #...........## #..#.###Things that are here: _a +0 dagger; a kobold corpse _h - a +0 dagger  What level of the Dungeon? (default 2, ? - help) _You're already here!  What level of the Dungeon? (default 2, ? - help) %hH [?25l[?1c%hK1%h%N3%hO%h.Q%hQ/ _%hXn%h[%h\,%h^%h_%h5a,%hb%hMd%hMe%he%h;f%hKh%h9i%hi%h*j%hk%hBm%hm%hIn%hp%h|q%hq%hr%hOt%hu%h0v%hw%hx%hz%hz%h{%hX|%h}%hM%h΃%h,%hi,%h,%h%h6%h,%h_a +0 dagger; a kobold corpse _h - a +0 dagger  What level of the Dungeon? (default 2, ? - help) _You're already here! _You open the door.%h%hC@  There is an open door here.%h%h _%hsn%h/%h%h%h%hj%h%h%ho%h%h%h.%h%h%h%h %hx%h%h]%hʳ%h5%h%h%hU%h%h޸%h$%h%h%h#%h\%h%h&%hT%h%h/%h%h%h%hM%h%h%h%hB%h%h%h%h%h%h7%h%h%h%hE%h%h%h%h%hi%hW  There is a stone staircase leading up here.%hE%h\%h$ _%h'%h; 1%hԬ %h B%hd % %h̴ G_You climb upwards.  There is a stone staircase leading down here.%h *...... ########...## ...... ...........# ########.#.####.K.. .#######..........### ..................... ..####.......... .....#.#........@.# 320.1 (35.5) .......#..........# ..###.............### ............................)......##....###..... K   kobold (asleep) ≈§.........# #.###. ≈§# #...# §... .##.#.# ###...# _A kobold is nearby!%hInventory: 8/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)h - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - a scroll labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL Potions (go to first with !)  e - a bubbling silvery potion%h_h - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.6; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.1 XLs.  At current training (34%) you reach 10.0 in about 6.2 XLs.  Current attack delay: 0.7. Damage rating: 4 (Base 4 x 105% (Dex) x 114% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%hO Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)  h - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - a scroll labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL Potions (go to first with !)  e - a bubbling silvery potion %ha - a -1 short sword of flaming (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.6; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.1 XLs.  At current training (34%) you reach 10.0 in about 6.2 XLs.  Current attack delay: 0.7. Damage rating: 5 (Base 5 x 105% (Dex) x 114% (Skill) - 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {flame} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%h  Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)  h - a +0 dagger Armour (go to first with [) %h%  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - a scroll labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL Potions (go to first with !)  e - a bubbling silvery potion %hh - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.6; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.1 XLs.  At current training (34%) you reach 10.0 in about 6.2 XLs. %h` Current attack delay: 0.7. Damage rating: 4 (Base 4 x 105% (Dex) x 114% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%h O Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)  h - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - a scroll labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL Potions (go to first with !)  e - a bubbling silvery potion %h%h"%hR......MyDogLooksLikeGnoll the Cutter ########...##Kobold of Ignis *****. .............Health: 23/23 ======================== ...........#Magic: 4/4======================== ########.#.####.K..%h) AC: 2Str: 11 .#######..........###EV: 12Int: 15 .....................SH: 0Dex: 12 ..####.............#XL:  3 Next: 35% Place: Dungeon:1 .....#.#........@.#Noise: ---------  Time: 320.1 (0.0) .......#..........#a) -1 short sword (flame) ..###.............###Nothing quivered ..................... ..........)......#### ...........#####.....K   kobold (asleep) ≈§.........# #.###. ≈§.........# #...# §... .##.#.# ###...# _You open the door. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down here. _A kobold is nearby!%h4%h %h %hK#### ...... ########...##.. ...........# ...### ##.####.K.. ##########......####...##>.##.....# ######.....)......#### ..####....###. ≈§.........# %hC%h O1.1 (1 _%h U#### ...... ########...##..##)(# ...........# ...#### ##.####.K... ##########......####.....###>.##.....#######.....)......#### ..####....###.%h <2%hh U _Found 4 poisoned darts and a short sword.%h/#### ...... ########...## #.....##)(# ...........# ....#### ##.####.K....##########......####.....###>##.....#######.....)......#### ..####....3%h"  The helpless kobold fails to defend itself.  You puncture the kobold! You burn the kobold.%h. C)%h_ 79 (0.8 _You kill the kobold!%h M#### ...... . ########...## #.....##)(# ...........#.....#### ##.####.@....##########...... ..####.............##......#4.9 (1.0 _You see here a +0 dagger.%hKM####......... ...... ..... ########...## #.....##)(# ...........#....@#### ##.####.)....#######..........### .....................#....>.##5 _%h%h%hM ##...##..####.......... ............# ########...## #....#..##)@# ...........#.....#### ##.####.).... .#######..........###%hs,........#%hh %h, &6%h%h:T _You see here 4 poisoned darts.%h8 7Throw: 4 darts (poison) _i - 4 poisoned darts%hz I%hq %hk X%h ,%hQ %h! %hJ& ,%h-( %h* %h. ,%h/ %h1 %h6 ,%h8 %h; %h+> ,%h> %h? %h=E  ######  ..g..#### #######@.... ##...##......  ####..............  ............#..... ####...## #....#............##).######.%hE g   goblin (asleep).#### ####.#.####.) ####%hfL W33.9 (64.9 (7%hO %hT u _A goblin comes into view. It is wielding a +0 dagger.%h)  ###### ..g..####  #@....  #......  ........  ...#.....  #....#..... ). )....%h* ###### ..g..####  %hs+#@....  #......  ........  ...#..... #....#.....). %h,L)....%hr3%h:4%h@;%ha?] _A goblin is nearby!%h#######  ...g@.#### #######..... ##...##...... ####..............  ............#..... #####...## #....#........##).######.# ........#.....#####.#.####.)....%h1H5.9 (1 _%h %h%hD^  The helpless goblin fails to defend itself.  You puncture the goblin! You burn the goblin.)406.7 (0.8 _You kill the goblin!%h 3%h %h %h8 ,%h   Things that are here:  a +0 dagger; a goblin corpse%h# %h  _%h^ %h %h] ,%h %h %h %h %h9 %h{ B%hE %h %h %h ,%h} %h%h,%h %h/%h%h%hY%hX %h& ,%h %h%hR#.K..############ #..@.........####### ############.....).. ########. ##...##.. ##%hW##.......... ............#. K   kobold (asleep) .######..## #....#. ......%h............##).#### ...#............#.....####%h051.7 (15.0)%h@,2.7 (16%h[#%h2u _A kobold comes into view. It is wielding a +0 dagger.%h1%h^p # .K #..######  %hg#..@......... ############.....).%h5   )%h3!%hM %hܐ# .K #..######  #..@......... ############.....).%hÑ6   %h3)%h%h %h%hG] _A kobold is nearby!%h H##.K# #..# #.@.......... #.....) # ##...## #### .# .%h#...## #....# .##). ...#.#.....%ht%hs83.0) _%h%h%h{F ###...K## ############ ............#################.....) ####### ##...## ####. ............ .############...## #.... ...%hG 8...##).%h7R <4%hV %hrY %h!x  The helpless kobold fails to defend itself.  You puncture the kobold! You burn the kobold.%h!e)%hL525.5 (0.8%hޢ%hJ _You kill the kobold!%h3%h%%h%hX%h@B%h~  Things that are here:  a +0 dagger; a kobold corpse%h%h5 _%hR%h,%h@%h%hr,%h%h%h,%hh%h%h %h,%h%hs,%h %h%hpX%h ,%h %h %h@ ,%h %h%h,%hD%h:%h/,%h%h[%hD,%h%hN%h7,%h%h%h,%he %h/!%h"%hr#%h#%h%%h',%hF(%hf)%h@+,%h+%hc,%hh.,%h.%hk/%h1,%h92%ha3%h5,%h5%h:%h<,%h1=%hN>%h @,%hy@%hKA%h]C,%hC%hD%hrF,%hF%hG%hI,%hJ%hJ%hbL%hL%hCM%hM%hO%hP%h{P%hQ%hR%hiS,%hT%hV,%h,X%h[%h],%h^%ha`%hb,%hd%hge%hTh,%hi%hk%hm,%hn%h}o%hq,%h7s%hZt%hv,%h?x%hny%hH|,%hZ}%h~%h ,%h0%h%h%h%h\%h%h|,%h%h%h<,%h%h`%h,%h %h֚%hG,%hĝ%h~%h####.............. ............#..... #...####....#..... ......##).######.# ....#.....######.# #.#.####.).......# #..........###...# ...............#. ............####@# #........>.## #.# %h#..........# #.# ...........### #.# .............. #w# ...)......####w   dart slug (asleep) ....#####..... ....# #.###. ....# #...#%hj099.5 (44.0)%h.400.5 (45%hܲ%h}\ _A dart slug comes into view.%h: O .........)..######.#).......#...##.##@#>.## #.# #.# #.# #w#)%h3; >  #...#%h A .........)..######.#).......#...##.##@#>.## #.# #.# #.# #w#)  %h 4%h %h~ ` _A dart slug is nearby!%h....# #...#### ......##).######.##..... #.#.####.)...............###. .....#####. #>.## ..# .##... #w)#### ..g.#####..... #.###g   goblin %h(asleep)..# #.#.# ##%hI%h11.5 (1.0)%h8%hs _A goblin comes into view. It is wielding a +0 club.%h,#...#### ......##).######.##.... #.#.####.)...............### .....#### #>.## ..# %hɏ.##... #w)#### ..g.#####..... .$. #.###%h..# #.#.# ## #..%h%h&2%h%h+ _Found 14 gold pieces.%h':......##).######.##.... #.#.####.)...............### .....#### #>.## %h:..# .##... #w)#### ..g.#####.......$.. #.###......#..# %h;#.#.# ## #....###.##%hhJ%hK&3%hS%hV%h [  The helpless dart slug fails to defend itself.  %h 3You puncture the dart slug! You burn the dart slug.%h  \  You kill the dart slug!%hm$ g.g   goblin%hA k50====4.2 (0.7%hF %h'I ( _The goblin shouts!%h7 %h8 b=---5.0 (0.8%h5C %hG Q _You barely miss the goblin.%h%hj1------8%h%hgv _You closely miss the goblin. The goblin hits you with a +0 club.%hѢM  You hit the goblin. You burn the goblin.%h)D)%hK26.5 (0.7%h %hm%hE<_You kill the goblin!%h P %h* B_No target in view!%hV  _No target in view!%hB  _No target in view!%hE  _No target in view!%h/N  _No target in view!%h#  _No target in view!%h1 Q%h7 J%h %h %h. ;%h2=-- _%h3===%hF1 _HP restored.%h^%hƼ%h%hn&  %hVThings that are here:  a +0 club; a goblin corpse%h"%h _%h%hX%h%h3==%h%hM _You now have 95 gold pieces (gained 14).%h3%h%h0%h`,%h%h%h,%h%h%h,%h%hE%h,%h%h%hi,%h\%h %h,%h%h%h,%h%h7%h{ ,%h %h %h# %h####.............####.#.#.#........>.## #.# .......#...# #.# ..###.......#####.#%hJz.......#)###)......####.....# ...#####..........# ≈§.###......# ≈§%hy #@..###....#- §... .##.#.# ###...# #....# #.h...# #....# [. ..###.###....# %h g# .# #..####### ##.#h   jackal (wandering) #)# %hl[#.# #..%h024.5 (18.0)%h/O.h%hF-5.5 (19%h8%hsY _A jackal comes into view.%h[% >.## #.#  #.# .# .......#)### )......####.....# #..........#  #.###......#  #@..###....#   ###...#   #.....#  [. .h###.# # .# #..  ##.#  #)#  #.# %h'1 #.. %h>? >.## #.#  #.# .# .......#)### )......####.....# #..........#  #.###......#  #@..###....#   ###...#   #.....#  [. .h###.# .# #.. ##.#  #)# #.# #..%h(s _A jackal is nearby!%h& ...#.#>.## ...# ###...###.......#)###)####......#####........ ≈§ #.###.......###.. §... .##.#.# ###@..# #.. %h ... #.. [. #.h###.## # #.# #..###### #. ##.# #)..##..%h %h >h.%h U6.0) _%h[ g hh  The jackal barks!====7.3 (0.8 _You hit the jackal but do no damage. The jackal misses you.%h=---8.0 (0.7 _You hit the jackal but do no damage. The jackal misses you.%h 4 ---8 (0.8 _You hit the jackal but do no damage. The jackal barely misses you.%hb; 9.5 (0.7 _You closely miss the jackal. The jackal closely misses you.%hKs2--30.3 (0.8%h%h _You barely miss the jackal. The jackal bites you. The jackal misses you.%hq%hr-1.0 (0.7%h'x%h,{ _You closely miss the jackal. The jackal misses you.%h$%h+8 (0.8%h%h1 _You miss the jackal. The jackal closely misses you.%hɕ  You hit the jackal. You burn the jackal.  The jackal is heavily wounded.2.5 (0.7%h˛%hS _The jackal barely misses you.%hl  You hit the jackal but do no damage.The jackal is heavily wounded.%h/m g1---3.3 (0.8%hq %hs + _The jackal bites you.%h?et  You hit the jackal but do no damage.The jackal is heavily wounded.19---4.0 (0.7  You hit the jackal but do no damage.The jackal is heavily wounded. _The jackal bites you.  You hit the jackal but do no damage.The jackal is heavily wounded. _The jackal bites you.%h) _The jackal bites you.  You hit the jackal but do no damage.  The jackal is heavily wounded. _The jackal bites you.  You closely miss the jackal.  The jackal is heavily wounded.8---8 (0.8 _The jackal bites you.%h[M  You hit the jackal. You burn the jackal.%hF†%hB075.6%h%hJ _You kill the jackal!%ha %hb %h[i %hl H _No target in view!%h  _No target in view!%h9 _9=-hh   jackal (wandering)7.6 (2.0-8.6 (3%h1Y _A jackal comes into view.%h9#.#..# #.# ###....#####.# ......#)###)####.....# #####..........# §# #.#### §.# #...###....# %ho)D... .##.#.# ###...# #....# .. #.†.@.# #....#  #..###.###....#  #.# #..#######  #h ##.# #)##.##..# #.#%h3A9.6 (1%h=%hG%hl ###....#####.# ......#)###)%h9 ####.....# #####..........# # #.#### .%h # #...###....# .. .##.#.# ###...# #....#  #.†...# #....# %h  #..###@###....#  #.# #..####### #h ##.#  #)##.##..# #.# %hY%hrthh   jackal (wandering)%h'40%h %hb ......#)###)####.....# #####..........# # #.#### # #...###....#  .##.#.# ###...# #....#  #.h...# #....#  #..###.###....# #.# #.@####### %h #h ##.#  #)# #.##..##.. #.# %hR %h †hh   jackal (wandering)%h r20==1%h %hp %h4  )####......#####..... #.###..### . .##.#.# ###...#  #.†h#..###.### #..######h ##@#  #)..#...2%h%h+%hg%h%hZ .#####..... #.###..### . .##.#.# ###...#  #.†.#..###.### #..######h ##.# ...#.#%h<3%h,%hM _You see here a +0 club.%h -  #.###..### . .##.#.# ###...#  #.†#..###.### #..######h ##.#  #)%hb ~.##..#.#%hi %hv -4 _%hP %h%hB# #...###....#  .##.#.# ###...# #....#  #.†...# #....# #..###.###....# #.# #..####### #h ##.#  #)# #.##.## .#..%hX=5%hL %hI%hm%hn1=%htX%h3 hh   jackal (wandering) _You start resting.%h+8.6 (3%h+9.6 (4%h;o _A jackal comes into view.%hF ##.#.# ###...# #....#  #.†...# #....# #..###.###....# #.# #h.####### #h ##.#  #)# #.##.## .# ....%h.. %h %h w2==50.6 (1%h&%h%h>Q #.†#..###.### #h.######h ##.#  #).##.####.. ## ...............%hY%hZ&1%h^%h_%hZ%h%h%h%h(_ _You start resting.%h+3.6 (2%hXw3===4.6 (3%h%h" _HP restored.%h]3%h%h!%h-%h.%hk1%h^5,%hfSB%h$VP==%hY%hp%hI%h#X%hٻ%h<%h%hX%h,,%h%hx%hR,%h%ho%h,%h%h:7 _You open the door.%hI%h%h9,%h%hK@  There is an open door here.%hia _%h%hY%h%h%hr #.....# #.....# ##.#### #.# _# #.# ##P## #.# ##...###.# #..P..##.##P@...##.#851.0)#...P.##.##..P..##.####'####.#%h7 #......#########  %h!%h,6.6 (32%h8_%h;< _Found a faded altar of an unknown god.%ho3%hQ%h%h X%h,%h[%hD%hB%h@  There is an open door here.%hU%5 _%h;&%h'%h*%h/,%hr1%h3,%h4%h5%h8,%hv9%hy:%h=,%h=%h>%hbB,%hB%hJ%hOK%hwL%hN,%hN%hvP%hR,%hrS%hT%hW,%hX%h@Y%h[,%h \%h:]%h_,%h#`%hla%hd,%hd%he%hh,%hwh%hi%hel,%hl%hBn%hp,%h?q%hr%ht,%hRu%hdv%hRx,%hx%hy%h{,%h{%h|%h~,%h%h%h&%h%h%h%h,%h%h7 _You open the door.%hŎ3%h%hđ%h,%h|%h @  There is an open door here.%h%h5 _%h%h,%h|%hr%h,%h%h%h\,%h%h%hC,%h%hf%h,%h%h%hݷ,%h>%hr%hX,%h»%hz%hB%hп%hO,%h%h%hc...§§... .##.#.# ###...# #....# ##.....#.†...# #....# ....[.#..###.###....# ###.##.# #h.####### .##.. #h ##.# ...B..# #)# ...#.. #.###..## #..###..@# ##..#%hUs...#.# ##.#.# #.# ####.#### #.# #.......##.## #.......##..## #.......#B   giant cockroach (asleep)##..###.......###...........# ###'###.....#%hs.524.6 (38%h,5.6 (39%hR%hb _A giant cockroach comes into view.%h≈.§§≈≈§.........# #...###....# ....§§... .##.#.# ###...# #....# .##..... #.†...# #....# .....[. #..###.###....###.# #.b #.# #h.##########.. #.# ##.#%hDY.B..##.# #) .... #..[.# # #.@## #..## #...#.# ...#.# ##.# ..###.# ####.###### #.# #.# #.## #.# #..## #.#%hb   bat (asleep)..###.......#...........#%h4  A bat comes into view.6.6 (1.0)%hY%h* _Found a kite shield.%h §..§≈§≈§.# #.###......# ≈≈.§§≈≈§.........# #...###....# .....§§... .##.#.# ###...# #....###..... #.†...# #....# ......[. #..##..###.###....###.# #.b##.# #h.##########..##.# ##.#.#B..##.# #) ..... #@.[.# # #..### #..## #...#.# ...#.# ##.# ..###.# ####.###### #.# #.# #.## #.#  #.####.#7 %h~#§...≈..#####....§..§≈§≈§.# #.###...... §≈≈.§§≈≈§.........# #...###........§§... .##.#.# ###...# #.... §..##..... ..)# #.†...# #.........[. #..##..###.###....##.# #.b##.# #h.####### ##..##.# ##.#.#B@.##.# #) ......#.#..[.# ##..#..### #..##..g##...#..####...#.# ##.# ..###.# ####.###### #.# #.# g   hobgoblin (asleep) #.## #.#[3 %h&7m b   bat (asleep)  #.# %hL6k  A hobgoblin comes into view. %hC %hG8 %hdJ %hN  %hMO %hO_Found a hand axe. %h]l  The helpless giant cockroach fails to defend itself.  You puncture the giant cockroach! You burn the giant cockroach. %h4 .b†g   hobgoblin %hb   bat  You kill the giant cockroach! %hk>62=9.3 (0.7 %h %hQ _The bat closely misses you. %hIy&  %h zTYou barely miss the bat.The hobgoblin shouts! %h %h<.bgg %hF! %h %h==== %h'30.1 (0.8 %h %ho  %h %hB_The bat barely misses you. %hn  You hit the bat. You burn the bat.  You kill the bat! %h .gg..g 2 hobgoblins %h> c5=---9 %h  %h \ _A hobgoblin comes into view. %hP ≈≈§..§≈§≈§.# #.###≈≈.§§≈≈§.# #...###......§§... .##.#.# ###...# # .§..##..... ..)# #.†...# # ........[ #..##..###.######.# #..##.# #h.#####..# #..##.# ##.# ... #†..##.# #)#. #@#..[.# #.## #.g#..### #..##g..##...# ##..#.###...#.# ##.# ..###.# ####.### ## #.# #....... #.## #. #..## #. ##..###.[39; %h 49m.g#---1.9 (1.0 %h  %hҪ O _The hobgoblin misses you. %hg.2.7 (0.8 %h _You hit the hobgoblin but do no damage. The hobgoblin barely misses you. %h  You closely miss the hobgoblin. The hobgoblin barely misses you. %hkY0----3.5 %h %h- _The hobgoblin hits you. %h% %h-O JJ   endoplasm (wandering)gg 2 hobgoblins  You closely miss the hobgoblin. The hobgoblin barely misses you.An endoplasm comes into view. %hO-4.2 (0.7 %hW %hZW _The hobgoblin closely misses you. %h JJ  The endoplasm quivers.You hit the hobgoblin. You burn the hobgoblin.5.0 (0.8 %hpx _The hobgoblin is severely wounded. %h2  You barely miss the hobgoblin.The hobgoblin is severely wounded. %h3d18------8 %hn: %hm=g _The hobgoblin misses you. The hobgoblin hits you. %hɶS  You hit the hobgoblin. You burn the hobgoblin. %h %h_ J.   hobgoblin  You kill the hobgoblin! %h{15-----706.5 (0.7 %h %h- _The hobgoblin hits you. %h! S  You hit the endoplasm. You burn the endoplasm. %h+ .g   hobgoblin  %h, 7You kill the endoplasm! %hU 4----57.2 _The hobgoblin hits you. %hӦ §.§...≈...#####.......§≈§≈§.# #.###...≈≈.§§≈≈§.........# #...###. ......§§... .##.#.# ###...# #. §..##......)# #.†...# #....[. %h^ #..##..###.###....###.#..##.# #h.####### ##..##.# ##.#  #†@.##.# #)# .......#..[.# #.## #.g#..### #..## ..##...# ##..#.###...#.# ##.#..###.# ####.###### #.# #.##.## #.##..## #.# %h٫  %h/ :g. %h 5-8.2 (1.0 %h  %h  %h %h3=9 (0.7 %hX %h|U _You closely miss the hobgoblin. %hYwl  You hit the hobgoblin but do no damage. %hw-9.7 (0.8 %hy| %h~@ _The hobgoblin hits you but does no damage. %hX=  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is almost dead.-40.4 (0.7 _The hobgoblin barely misses you. %h= :  You closely miss the hobgoblin.The hobgoblin is almost dead.1.2 (0.8 _The hobgoblin completely misses you. %h/ S  You hit the hobgoblin. You burn the hobgoblin. %h  f. %h1 g5=802.0 %h@ c _You kill the hobgoblin! %h≈≈§..§≈§≈§.# #.###≈≈.§§≈≈§.# #...###......§§... .##.#.# ###...# # .§..##..... ..)# #.†...# # ........[ #..##..###.######.# #..##.# #h.#####..# #..##.# ##.# ... #†..##.# #)#. #@#..[.# #.## #..#..### #..##...##...# ##..####...#.# ##.# ..###.# ####.### ## #.# #....... #.## #. #..## #. ##..###. %h?-3.0 (1.0 %h^§≈§≈≈.§§≈≈§.# #...### §§......§§... .##.#.# ###...# # ..§..##..... ..)# #.†...# # .........[ #..##..###.######.# #..##.# #h.####..# #..##.# ##.# ... #†..##.# #)#.#.#..[.# #.## #@.#..### #..##.....##...# ##..#..###...#.# ##.# ..###.# ####.## ### #.# #...... #.## # #..## # ##..### ##...[39;49 %haOm-4 %hX[?25h[?0c  Search for what [? for help]? %hG [?25l[?1c%hfM%hW1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a faded altar of an unknown god%h) Level 1 of the Dungeon<>_(Press ? for help)  . ..###.# ####.####   ### #.# #.......##.## #.......##..## #.......###..###.......###...........####'###.....##PPPPP#.....##P.PPP#.....##PPPPP#.....##PPPPP#.....# ##.####  #.# _# #.###P## #.###...###.##..P..##.##P....##.##...P.##.##..P..##.####'####.##......#########%h%h%hMyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 15/23 ===============---------Magic: 4/4========================AC: 2Str: 11EV: 12Int: 15SH: 0Dex: 12XL:  3 Next: 80% Place: Dungeon:1Time:You closely miss the hobgoblin.The hobgoblin is almost dead. %h@J_The hobgoblin completely misses you.You hit the hobgoblin. You burn the hobgoblin. _You kill the hobgoblin!Search for what [? for help]? alt%h8§≈§≈≈.§§≈≈§.........# #...###.. §§......§§... .##.#.# ###...# #.. ..§..##..... ..)# #.†...# #.. .........[.#..##..###.###.. .....###.##..##.# #h.#### ......###..##.# ##.# ........#†..##.# #)# ........##.#..[.# #.###@.#..### #..## Noise: --------- 544.0 (0.0).....##...# ##..# a) -1 short sword (flame)..###...#.# ##.# Throw: 4 darts (poison). ..###.# ####.##### #.# #......#.## #...... #..## #...... ##..###...... [40%h6m##..........   The hobgoblin is almost dead. _The hobgoblin completely misses you.  You hit the hobgoblin. You burn the hobgoblin. _You kill the hobgoblin!  Search for what [? for help]? alt _Sorry, I don't know how to get there.%hcjl[?25h[?0c  Search for what [Enter for "alt", or ? for help]? %hH [?25l[?1c%h1P  Okay, then.%h%h+%hf. _%h%3%h&%h,%hs0%h5P _%hZ8i6=%h*:%h<%hK?,%h@%huB%hRE,%hWF%hOH%hJ,%hL%hM%hPO=%hR%hS%hVd17=%hRX%h}Y%ho 8==%hr,%ht%hEu%hw,%hx%h:z%h́9==%hK,%h %h2 ##.#..[.# #.##  #..#..### #..## ..# ##..# ###...#.# ##.# %hwz ..###.# ####.####  ### #.# #.......#  #.## #.......#  #..## #.......# ##..###.@.....# 60.0 (16.0)##.......... ###'###.... #PPPPP#....##P.PPP#....#PPPPP#.....##PPPPP#.....###.#####.#%h3%h'%hJ%hNX%h,%h%hß%hl%h9=%h/%hצ%hjb20=%hB%h%h,%h%h%h?,%hi%h #.## #.......# #..## #.......# ##..###.......# ##...........# ###'###.....#  #PPPPP#.....# P.PPP#.....# %hmPPPPP#.....# PPPPP#.@...# 6.0 (6.0) ##.####  %hg|#.#  _# #.###P## #.###...###.##..P..##%h.##P....##.##...P.##.#%h%h'_%h!%hWJb .###..## ##...... ###'###.PPPPP#...PPP#..PPPP#... ##@#### #.# _####.##..P..##.#%h K%h4O8_%h$P+7.0 (1%hS$_%hFT%hp%hq%hr%h8y%h}%h1==%h%hB%hZ%h %h˔%h`%h%h%hh2==%h%h%hB%hF%hh%h,%h%hB%h:%hP%ho9=%h%h%hQ%hL3==%h%h%h%h',%h%hf%h:==%h/%h@  There is an open door here.%hd%h^5 _%h<%h%h%h%h%h%h%h"%h%h-,%h%h%h,%h%h%h #PPPPP#.....# #P.PPP#.....# #PPPPP#.....# #PPPPP#.....# %hLP. ##.#### #P #.# #_# #.# ##P## #.###..@###.#869.0)#..P..##.# #P....##.# #...P.##.#%hA #..P..##.# ###'####.# #......# ######## %h%h%h- 2_%h- 7=7 (0.7)%h4 %h7 b _You hit the withered plant but do no damage.%hz %h -7.5 (0.8%h &_%h b _You hit the withered plant but do no damage.%h8 _You hit the withered plant. The withered plant begins to crumble.  The withered plant begins to die. You burn the withered plant.%h9(8.3%h@%hHE< _The withered plant is lightly damaged.%h>]  You hit the withered plant. You burn the withered plant.%h-9.0 (0.7%hp&_%h< _The withered plant is lightly damaged.%h,]  You hit the withered plant. You burn the withered plant.%hڃ&7%h38_%h< _The withered plant is lightly damaged.%h X _is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant.%h͖ .90.5 (0.8%h j  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.%h`A c _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant.%hB -1.2 (0.7%hE &_%h_P T  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.%h{c _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant.%hK-2.0 (0.8%hz8_%hT  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. You burn the withered plant. _The withered plant is lightly damaged.%h5E %hE %hS%hCT.%hV%hGW8%he]%h^_%hih %hh%hgi3_The withered plant crumbles away.%hi%hna ###'###.....# #PPPPP#.....# #P.PPP#.....# #PPPPP#.....##PPPPP#.....# P.P ##.#### #P# #.# #_# #.# ##@## #.# ##...###.# #..P..##.# #P....##.# #...P.##.# #..P..##.####'####.# #......#########-3.8 (1.0%hv_%hUw8-%h?_%h >M##......##'##P.#PPPPP##PPPPP#.....P.P ##.####P #@#  ##.## ##...###..P..##.##...P.#4 _There is a faded altar of an unknown god here.%h _The withered plant crumbles away. _There is a faded altar of an unknown god here.  This altar belongs to (a) the Shining One, (b) Yredelemnul or (c) Uskayaw, butyou can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.%hz  Okay, then. _%hU  Unknown command.%h%hV%h _Press < or > to pray at altars.%hY%hZ%h\%hg%hl%hrP _%hv,%hx%h%h,%hϧv%h  There is an open door here. _%hܲ%hٵ,%hR%h%hB%h¾%h,%hV%h,%h\%h%h%h,%h%hn%h,%hA%h'%h&,%h%hy%h+,%h%h%h,%hT%h%h/%hB%hH.%h,%h%h%h,%h%h%h!%h"%h$,%h$%h0%%h&,%h7'%h(%h8+,%h ,%h-%h.,%h/%h0%h2,%h3%h)5%h 7,%h7%h!9%h:,%h;%h<%h?,%h@%hB%hC%hD,%h)F%hRH,%hH%hI%hK,%hNL%h_M%h;O,%hO%hP%hR,%hS%hU%h&XB%hY%h[,%hM\%h]%hDa,%hFb%hc%hkg......§§......§§... .##.#.# ###.. ........§..##..... ..)# #.†..###.#.........[. #..##..###...#.....###.# #..##.# ###.........##.$ ##..##.# ###............ #†..##.##............ ##.#..[.#....######..#..###....@......##...#g...#...###...#.#%hm.!..#.......###.# #........##### #.# #....#...# #.## # ####### #..## # g   hobgoblin (asleep) ##..### ##.... ###'#%hu 643.8 (49.0)  A hobgoblin comes into view.%hu,4.8 (50%hz%h|+ _Found 16 gold pieces.%he4 %   ..)# #.†  [.     ##.$   .... #†  .... [.#  ....#####  ....@......##...#  g...#...###...#.#  .!..#.......###.#  ........##### #.#  ....#...# #.##   #..##  ##.. ##....%h4    ..)# #.†  [.     ##.$   .... #†%h '  .... [.#  ....#####  ....@......##...#  %h qg...#...###...#.#  .!..#.......###.#  %hy ........##### #.#  ....#...# #.##   #..##  ##.. ##....%h! %h %h %h= ` _A hobgoblin is nearby!%h{3! ......§§......§§... .##.#.# ###  .§..##..... ..)# #.† ###.#.[. #..##.. ...#.....###.# #..##.#  %h4 ##.##.$. ##..##.#  ##.# #†..##.# #.# ##.#..[.#%he5.######..#..###.......##...#.g...#...###...#.#.!..#.......###.# %hx6N.....##### #.#.#...# #.## # #..##  ##..%hF7p ##... ###'%hiI%hK85.8 (1.0) _%hU%h   You hit the ball python. You burn the ball python.  The ball python is heavily wounded.=7.0 (0.7%hgC%hF _The ball python barely misses you. The ball python closely misses you.%h, W  You hit the ball python. You burn the ball python.%h E†%h 4908 (0.8%h %h O _You kill the ball python!%hH` 4%hk ^ _No target in view!%h9%h%h^ _No target in view!%hT%hp%hi%h)H _No target in view!%h%h~%h%h2H _No target in view! %h7 %h8 %hfH^ _No target in view! %h4 %h< %h%  %h=_No target in view! %h)4 %ha/ %h/ %h4 %hz %h{ %h'* %h* %h5 %hH9 %hHO %hO %hP %h.T %hY: _ %hb %hyd}M§§......§§... .##.#. %hex........§..##..... ..)###....[. ...#.....###.# ##.##.$.## #†. %heO#. ##..######..)@.............##-†...†###...#.......## %hf...............#####.......$# _ You pick up a book of Party Tricks and begin reading... %h*o-8.8 (1.0 %hLpE-9.8 (2 %h.v %hxr  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.!%hf Spells (Memorise)TypeFailure Level  a - ScorchFire11% 2b - ApportationTranslocation24%1  c - JinxbiteHexes36% 2  d - Alistair's Intoxication Alchemy100% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$%h a$%hf$%hke......§§......§§... .##.#. MyDogLooksLikeGnoll the Cutter ........§..##..... ..) Kobold of Ignis *****.###.#.........[.#.. Health: 23/23 ========================...#.....###.##.. Magic: 4/4========================##.........##.$. ##.. AC: 2Str: 11##............# #†.. EV: 12Int: 15#............# ##.#. SH: 0Dex: 12...........######..#. XL:  3 Next: 90% Place: Dungeon:1$%hlF...)@.............##. Noise: ---------  Time: 659.8 (0.0)...†...†...#...###... a) -1 short sword (flame)...........#.......## Throw: 4 darts (poison)...............#####.$.........#...#.......$########......#....## _No target in view! _No target in view! _No target in view!  You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.$%hu$%hwMemorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes  N - No$%h_$%h[......§§......§§... .##.#. MyDogLooksLikeGnoll the Cutter ........§..##..... ..) Kobold of Ignis *****.###.#.........[.#.. Health: 23/23 ========================...#.....###.##.. Magic: 4/4========================##.........##.$. ##.. AC: 2Str: 11##............# #†.. EV: 12Int: 15#............# ##.#. SH: 0Dex: 12$%h؊J...........######..#. XL:  3 Next: 90% Place: Dungeon:1...)@.............##. Noise: ---------  Time: 659.8 (0.0)...†...†...#...###... a) -1 short sword (flame)...........#.......## Throw: 4 darts (poison)...............#####.$.........#...#.......$########......#....## _No target in view! _No target in view! _No target in view!  You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.60.8 (1$%hu _This spell is quite dangerous to cast!$%hߟA1.8 (2$%hW2.8 (3$%h, _You start memorising the spell. You continue memorising. x2$%hy _You finish memorising. Spell assigned to 'a'.$%h $%h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   i - Spellcasting   1.1   2.0   0          $%h  b - Unarmed Combat   0.0   1.0   0   j - Hexes   0.0   1.0   0   c - Throwing   0.0   0.8  +1   k - Fire Magic   3.0   4.0   0          d + Short Blades 4.8   3.0  +3       e - Long Blades   1.6   1.4  -2               f - Armour   0.0   1.4  -2  $%h      g - Dodging   0.0   0.7  +2       h * Stealth   3.7   2.0  +4                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-trainin$%h 4g are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%%hR> j + Hexes 0.0)%h)%h)%h......§§......§§... .##.#. MyDogLooksLikeGnoll the Cutter ........§..##..... ..) Kobold of Ignis *****.###.#.........[.#.. Health: 23/23 ========================...#.....###.##.. Magic: 4/4========================##.........##.$. ##.. AC: 2Str: 11)%h/##............# #†.. EV: 12Int: 15#............# ##.#. SH: 0Dex: 12...........######..#. XL:  3 Next: 90% Place: Dungeon:1...)@.............##. Noise: ---------  Time: 662.8 (0.0)...†...†...#...###... a) -1 short sword (flame)...........#.......## Throw: 4 darts (poison)...............#####.$.........#...#.......$########......#....##You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.)%h&)%h)%h{@)%hV  Spells (Memorise)TypeFailure Level  a - ScorchFire11% 2b - ApportationTranslocation24%1  c - Alistair's Intoxication Alchemy100% 5 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*%h*%h*%h......§§......§§... .##.#. MyDogLooksLikeGnoll the Cutter ........§..##..... ..) Kobold of Ignis *****.###.#.........[.#.. Health: 23/23 ========================...#.....###.##.. Magic: 4/4========================##.........##.$. ##.. AC: 2Str: 11##............# #†.. EV: 12Int: 15*%h#............# ##.#. SH: 0Dex: 12...........######..#. XL:  3 Next: 90% Place: Dungeon:1...)@.............##. Noise: ---------  Time: 662.8 (0.0)...†...†...#...###... a) -1 short sword (flame)...........#.......## Throw: 4 darts (poison)...............#####.$.........#...#.......$########......#....##You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.*%h*%hOMemorise Scorch, consuming 2 spell levels and leaving 0? Y - Yes  N - No*%h7 *%h_ ......§§......§§... .##.#. MyDogLooksLikeGnoll the Cutter ........§..##..... ..) Kobold of Ignis *****.###.#.........[.*%hfb #.. Health: 23/23 ========================...#.....###.##.. Magic: 4/4========================##.........##.$. ##.. AC: 2Str: 11##............# #†.. EV: 12Int: 15#............# ##.#. SH: 0Dex: 12...........######..#. XL:  3 Next: 90% Place: Dungeon:1...)@.............##. Noise: ---------  Time: 662.8 (0.0)*%h@f 0...†...†...#...###... a) -1 short sword (flame)...........#.......## Throw: 4 darts (poison)...............#####.$.........#...#.......$########......#....##You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.*%hg 23.8 (1 _*%hIp *%hv *%hS A4.8 (2*%hf A5.8 (3*%hs *%hB _You start memorising the spell. You continue memorising. x2*%h *%hq *%hy c _You finish memorising. Spell assigned to 'b'.+%hgCast: Scorch,%hX,%h,%h͝,%hK,%hP- ........§..##..... . ###.#.........[ #. ...#.....###.# #,%hijf##.........##.$.# ##.....# #† #.# ##.# %.######..#)..............##.@...†...#...###.0.........#.......#.....###$#...#.$######## ......# ## ,%h!,%hd,%h+6.8 (1,%h,%hz _Found an inkwell talisman. _You see here a ball python corpse.,%h>l 3,%hGm ,%ho ,%hs : _,%hx ,,%h{ ,,%h| ,%hM ,%h  ##.........##.$. # #...# # .......# ## #%...........#### #....).............,%hk B ##....†...†...#...###.......#......#.....#,%h #......#...# $######## ## .##?..b... b   bat (asleep) ,%h !,%hi s 8.8 (2  A bat comes into view.,%h +9.8 (3,%h ,%h _Found 2 scrolls labelled MOELIM YGAUTZ. _You see here 6 gold pieces.-%hc $.      #....).. ##....†...† #........ #........ #...@....  ..........$  .#.........#  ..........##  ..?..b... -%h3-%hxim $.      #....).. ##....†...† #........ #........ #...@....  ..........$  .#.........#  ......... ..?..b...  _A bat is nearby!-%hֹ  ##....# #%#####.....)......##....†...†...#...###..................###$#...# .$########.# .#?..b########70.8 (1Scorch _-%h -%h*9  Flames lash the bat..%hB* .%h^)†.%hA2------------2====1Scorch.%hR] _You kill the bat!.%hYm------------.%h.%h.%h.%h.%hh3======.%hf.%h.%h.%h.%h.%h.%h,.%h.%h.%hy>======.%hH.%h.%h.%hk.%h.%h.%hn.%h.%hJ.%h.%hn.%h.%hi#4======.%h$.%h)4 _Magic restored..%h.3.%h0.%h7.%h7.%h8.%h=M _You now have 101 gold pieces (gained 6)..%hOB.%hB.%hC.%hE.%hJ.%hxK>======.%hL.%hN.%hR.%hjS.%h=T.%h X.%haB.%hk4 #....)............ ##....†...†...#... #..#... #....#.%h^n| ##.............#... #..........$########.#.#.# .....## .#..@..†... ---- #.########  #.  # .%hu099.8 (28.0).%huK----700.8 (29.%hx.%hzd _j - 2 scrolls labelled MOELIM YGAUTZ.%h% 3.%hR& .%h( .%h/ X.%h0 ,.%h}1 .%h2 .%hl5 ,.%h5 .%h7 .%hh< B.%h> .%heB ,.%huC .%hyE .%hJ B.%hL .%h Q ,.%hR .%hS .%hW ,.%hX .%hSp .%h.q .%h@v  .%hx .%hty )_You now have 108 gold pieces (gained 7)..%h .%hى ,.%hۊ .%h> .%h ,.%hҐ .%h .%h ,.%h .%h .%hq ,.%h_ .%h* .%hF ,.%hv .%hQ .%h ,.%hM .%hǫ .%h> ,.%hg .%h) ,.%h? .%h N _You now have 124 gold pieces (gained 16)..%hػ 3.%h .%h .%h ,.%h .%h .%h ,.%h .%h v.%h B.%h X.%hH .%h9 .%h .%h .%h| .%h_ ,.%h .%h; .%h ,.%h .%h .%hj ,.%h .%h .%h ,.%h .%h? .%h ,.%h .%hl .%h) ,.%hM .%h! .%h$ ,.%h% .%h& .%h) ,.%h* .%h. C  You see here a +0 kite shield..%h1 .%h2  _.%h73 .%h;4 .%h6 ,.%h8 .%h6U `.%h\  You see here a jackal skeleton. _.%h^ .%h_ ,.%h` .%ha .%hc ,.%h[d .%hf .%huh ,.%hh .%hoj .%hl ,.%hm .%hn .%h q ,.%hq .%hr .%hu ,.%hFv .%hz X.%h{ .%hf~ ,.%hu .%h .%h ,.%h1 .%h/ .%h X.%hU ,.%h .%h .%hà ,.%hz .%h .%h ######## .......######## ######.....)..############.....####...##......>.. ####................. ............#........ #...####....#........ ......##).######@# 58.8 (58 ....#.....######.# #.#.####.).......# #..........###...# ...............#.# ............####.# #........>.## #.# #..........# #.# ...........#####.#9.8 (59 _Found a stone staircase leading down./%hCV/%h W/%hW/%h\/%h^/%hg/%h4yn/%h{/%hЦ/%h n/%hںB/%h./%h/%hE/%hF/%h/%h/%hP/%h/%h/%h/%h4/%h ,/%h/%h/%h/%h/%h/%h/%h/%h:/%h/%h,/%h8/%hm/%h/%hM/%hK/%h/%h[/%h/%h/%h/%h/%h/%h</%h5 /%h /%hS /%h /%h/%hm/%h/%h/%hG/%h/%hB/%h/%hh/%hO/%h/%h/%hA!/%h$/%h5%,/%h&/%h)/%h*,/%h4,/%h//%h7/%h7/%h9/%h;/%h<,/%h3>/%hBA/%hA,/%hC/%h9J,/%hJ/%hUM/%h(R,/%hR/%hU/%h Y,/%hY/%h[/%h`,/%ha/%hd/%hi,/%hi/%hk/%ho/%h@s,/%ht/%hKv/%hH/%h" #.# ############ ##.## ###..### ......##############.. ###................... ....############...## ............... §......#............#. ....@...########.#.##92.8 (33 .........#######..... .≈≈§§§.§.................. /%h.≈....h≈§.......####....... ≈≈≈...§§§..........#.#..... ≈≈≈≈§.≈≈≈≈≈§..........#..... h   jackal (wandering) ...........≈.....###........ ≈....<....§≈≈............... §≈..[....§§≈≈≈...........)../%hA/%h] _A jackal is nearby!/%h\V c #.#  ##.#   ###.. ....##### ........... §......#............ ....@...# ......... .§...... ≈§...... ....../%hW P ≈....< §≈..[)/%hJ H #.#  ##.#   ###.. ....##### ........... §......#............ ....@...# /%h U......... .§...... ≈§...... ...... ≈....< §≈..[)/%hK /%h /%h /%h ] _A jackal is nearby!/%h M #.#  ##.#   ###.. ....##### ........... §......#............ ....@...# ......... .§...... ≈§...... /%h f...... ≈....< §≈..[)0%h(6 #.#  ##.#   ###.. ....##### ........... §......#............ ....@...# ......... .§...... ≈§...... ...... ≈....< §≈..[)0%h;40%h#?s _A jackal is nearby!0%hB#.####..### ......##############. ###................ .....############...#................. #..# ...########.#.#≈...@.....#.....≈≈§§§.§................h≈§#### ≈≈≈...§§§....#.#≈§.≈≈≈§≈0%hC...# ...........≈.....###.. ≈....<....§≈≈...... §≈..[....§§≈≈≈) .§≈...§.§.§...≈..#0%hH0%hDO≈h..§.§§≈≈§≈h0%hDP^====3.8 (1.0)Scorch0%hT0%hBW' _The jackal barks!0%h<  Flames lash the jackal.0%hƶf*0%h §§≈§.≈≈≈You kill the jackal!0%h2------------74Scorch0%hɶ0%hB8 _You hear a bark! You hear a shout!0%h 0%h; 0%h 0%h ,0%h ,0%h ,0%h 0%hV 0%hIq ;§.----6.8 (2§≈.§≈≈§≈hh   jackal (wandering)---- _A jackal is nearby!0%h1 ##.#   .....#### ......... .......#. §........ §...@.... .≈≈§§≈....... .≈.....≈...... ≈≈≈...≈≈≈..... ≈≈§≈h... ≈....< §≈..[)1%hK ##.#   .....#### ......... .......#. §........ §...@.... .≈≈§§≈....... .≈.....≈...... ≈≈≈...≈≈≈..... ≈≈§≈h... ≈....< §≈..[) _A jackal is nearby!1%h+l ###..####......##############.###......................############...#................##§..########.#.....≈≈§§≈........≈.....≈####≈≈≈...≈≈≈...#.#≈≈≈≈§.§≈≈§≈h1%h.......h....§.....###...hh 2 jackals (wandering).≈≈§§.§≈≈§...≈≈≈..........#1%h 1%hW1%h1%hWt§≈h§≈≈.1%h97.8 (1Scorch1%h 1%h#Y _A jackal comes into view.1%hm 1%hdw6 Flames lash the jackal.1%hZz#*1%h<K   jackal1%hY  You kill the jackal!§≈§§≈≈.§≈.h§..§.§h1%h[1%h`}###..#### MyDogLooksLikeGnoll the Cutter ......##############. Kobold of Ignis *****.###.................. Health: 23/23 ========================.....############...# Magic: 0/4------------------------..................... AC: 2Str: 11.......#............# EV: 12Int: 15§........########.#.# SH: 0Dex: 121%haL§§........#######.... XL:  3 Next: 102% Place: Dungeon:1.≈≈§≈≈..@................ Noise: ====-----  Time: 798.8 (1.0).≈...§§≈........####...... a) -1 short sword (flame)≈≈≈...≈≈≈..........#.#.... Cast: Scorch≈≈≈≈§.§§≈≈≈...........#...........h§..§.§...###.......≈....<....§≈≈.............. h   jackal1%hZb&§≈..[....§§≈≈≈...........)..§≈...§.§.§...≈...........#.≈≈§§.§≈≈§...≈≈≈..........# _You hear a bark! You hear a shout! _A jackal is nearby! _A jackal is nearby! _A jackal comes into view.Flames lash the jackal.  You kill the jackal!1%h d~ _The jackal barks!  You have reached level 4!1%hXm/  --more--2%hô8/285------------4 1% Scorch2%hAjackal2%h4 _2%hI _No reachable target in view!3%h ###..##  ......# ### .....#.....#. §.#.#.§.# .≈≈§≈≈ .≈..§§§≈3%h;.#### ≈≈≈...≈≈≈.#.# ≈≈≈≈§.§§≈≈≈.# .h§..§.§...### ≈....<....§≈≈ §≈..[....§§≈≈≈.) .§≈...§.§.§...≈. .≈≈§§.§≈≈§...≈≈≈.3%hY3%hJ≈.≈.≈≈§...§≈≈§...h.§≈..3%hnL----9 _3%h 3%h 4%h ###..##  ...... ### .....#.#.≈.#.#≈§≈.# .≈§≈≈§ .≈.....§.#### ≈≈≈§..≈≈≈.#.#4%h ≈≈≈≈≈.§≈≈§≈.# ....§...h.§≈.....### ≈....<....§≈≈ §≈..[....§§≈≈≈. .§≈...§.§.§...≈ .≈≈§§.§≈≈§...≈≈≈4%h=4%hZ4%hH§≈≈≈≈≈§§.§h4%hE----8004%hd4%h4%hP ( ......############ ###............... .....############..................#≈...########§≈≈..#..§≈≈≈≈.......§...@§#### ≈≈§§..≈≈§§.........#.#≈≈.§≈≈§≈...# ...§§....§h≈.....###.. ≈..§.<...§§≈≈...... §≈..[....§§≈≈≈ .§≈...§.§.§...≈ .≈≈§§.§≈≈§...≈≈≈ ≈≈§§§.§≈§≈≈.≈≈≈≈≈4%h2 ≈≈§≈§≈...≈§§.§≈≈≈§§h.......§≈.≈(wandering)14%h 4%h 5%hw$ ###.............. .....############..................#≈...########5%h%~≈≈..#§≈§≈≈≈.......§§...§≈§#### ≈§≈..@≈§§.§........#.#≈≈.≈≈≈§§h...# ...........≈.....###.. ≈....<...§≈≈≈...... §≈..[....≈≈≈≈≈ .§≈...§.§.§...≈5%h+& .≈≈§§.§≈≈§...≈≈≈  ≈≈§§§.§≈§≈≈.≈≈≈≈≈  ......§§.............## 5%h(5%h..§§..≈h≈≈.≈§.5%h.§h   jackal (wandering)5%h/&25%hl35%h56%hY......###############............... .....############.....#.............≈..##.§§≈≈≈..#######≈§≈≈≈........§§...@≈h.......####...§≈...≈≈≈...#.#.≈≈≈≈≈.≈≈≈≈§...........#...........≈.....###≈.§..<..§≈§.[....≈≈≈≈≈...§≈...§.§.§...≈...≈≈§§.§≈≈§...≈≈≈..≈≈§§§.§≈§≈≈.≈≈≈≈≈.......6%h\[6%ha.≈§≈≈≈≈h.§§§§≈§§§≈6%hub&36%hUj7%hcl h.§hThe jackal barks!7%hm 7-1========4.6 (0.87%ht 7%h6z p _You hit the jackal but do no damage. The jackal bites you.8%hZ§§§§§=---5.4 _You hit the jackal but do no damage. The jackal closely misses you.8%hAN §≈.....§§§§.§ You hit the jackal. You burn the jackal.  The jackal is severely wounded.8%h)CL----6.28%hJ8%hO+ _The jackal bites you.8%h  You closely miss the jackal.The jackal is severely wounded.8%h/  S≈..§≈.≈≈≈≈≈....≈S   ball python (constriction, wandering)The jackal bites you but does no damage.8%h +9 (0.78%hi 8%h ^ _A ball python comes into view.8%h t  The ball python hisses angrily.  You hit the jackal. You burn the jackal.8%h 8%h܉ 6§..S§.≈§S   ball python (constriction)8%hخ O====47.68%h< 8%hI J _You kill the jackal!8%h ^ ...... ### .....# .# ...≈.§.# ..≈§§8%h K.# .≈≈≈≈≈. .≈.S.@.≈.#### ≈§≈...≈≈≈8%hA .#.# ≈≈§§≈.≈≈≈≈≈.# ..§......§.≈.....###8%h  ≈.§..<...§§§≈ §≈§.[....≈≈≈≈≈ .§≈...§.§.§...≈ .≈≈§§.§≈≈§...≈≈≈ ≈≈§§§.§≈§≈≈.≈≈≈≈≈8%h 8%h 8%h f≈.S§§§8%h, P§.≈8%h 5-8.6 (1.08%hT 8%hH 8%h W  You hit the ball python. You burn the ball python.8%h =.≈†≈§§§≈§§§.......<..§.§8%ha 98%h =5=9.4 (0.88%h- 8%h O _You kill the ball python!8%h  8%h 8%h 8%h H _No target in view!8%h 8%h 8%h 8%h H _No target in view!8%h48%h8%h7H _No target in view!8%h=48%hf8%hH _No target in view!9%h0^39%h^9%hb9%heh8= _9%hu9%h=2==========9%hM9%h֩}3=====9%hB9%hI,9%h49%hX9%hp:b§§-≈..≈≈≈.≈§.......<....≈9%hb   bat (wandering)9%h29.4 (20.0)§≈§§§9%hOg=====-30.4 (219%h9%heV _A bat comes into view.9%hH'  ...... ### ..... .#.≈..b.≈≈≈..§≈≈≈≈. .≈..@..§.#### ≈≈≈...§≈≈.#. ≈≈≈≈≈.≈≈≈≈≈. .S....§§§..≈.....### ≈....<....≈§≈ §≈§.[....≈≈≈≈≈ .§≈...§.§.§...≈S   ball python (constriction, wandering) .≈≈§§.§≈≈§...≈≈≈ ≈≈§§§.§≈§≈≈.≈≈≈≈≈9%h- 9%h/ 9%h3 ,9%h? %..§§b.@..≈§§.S1.4 (1.0)Scorch9%hLB 9%hU _A ball python comes into view. _You see here a ball python corpse.9%h A  Flames lash the ball python.9%h D*9%h^  You kill the ball python!9%h6  You hear a shout!9%hM........≈§§§≈§§.§b.≈§†..§...b9%h1----------7====2Scorch9%hC9%hMQ _The bat closely misses you.:%h> ......... ....≈.... ..§§§≈... ..≈§§≈≈.. .≈.§@..≈. §§≈.b.≈≈≈ ≈≈≈≈§.≈≈≈≈ ..†..§.... ≈....<.... §≈§.[:%hJ ......... ....≈.... ..§§§≈... ..≈§§≈≈.. .≈.§@..≈. §§≈.b.≈≈≈ ≈≈≈≈§.≈≈≈≈:%hRKP ..†..§.... ≈....<.... §≈§.[:%hHS:%hS:%h[:%h_Z _A bat is nearby!:%h G  You hit the bat. You burn the bat.:%h .≈§§@..≈§≈§.†.≈≈§:%h  §§§§.≈≈§§.§:%h<9 j8=---3.1 (0.7:%h> :%h@ G _You kill the bat!:%h :%h= 3---:%hh :%hT H _No target in view!:%h)<:%h<:%hB:%hnFH _No target in view!;%h;%h;%hL!;%h&;%h'$ _;%h0X;%h6;%h7@----------;%h9;%h>,;%hJ@;%hC;%hPs2=====.......§§§≈§≈§§§§@§.≈.-≈§§.†§≈§≈;%hP≈≈≈≈.§≈≈≈g§§§§.g   hobgoblin (wandering);%hP;%hXs.......≈≈§§≈§.§≈.7.1 (4.0§≈≈.†§§§≈§≈≈.≈≈≈≈†.;%hX5..;%hYE-8.1 (5;%h_;%hb\ _A hobgoblin comes into view.;%hp .... ....≈.... ..§§§§§.. ..≈≈§§≈ §≈≈.† ≈≈§≈≈.≈≈≈ .g†....... ≈....<.... §≈§.[;%h .... ....≈.... ..§§§§§.. ..≈≈§§≈ §≈≈.† ≈≈§≈≈.≈≈≈ .g†....... ≈....<.... §≈§.[;%ht;%hA;%hL#;%h'` _A hobgoblin is nearby!;%h, .... ....≈.... ..§§§§§.. ..≈≈§§≈ §≈≈.† ≈≈§≈≈.≈≈≈ .g†....... ≈....<.... ;%h3D§≈§.[;%h9D  .... ....≈.... ..§§§§§.. ..≈≈§§≈ §≈≈.† ≈≈§≈≈.≈≈≈ .g†....... ≈....<.... §≈§.[;%hH 4;%hP v _A hobgoblin is nearby!;%h 4;%hխ ;%hi R _No reachable target in view!;%h4;%hg/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)<%hCr###..................###########.....................#..≈.........#######§§§§§..≈≈§§≈§.......§§§§§§≈####§≈≈.@§§§≈...≈≈§≈≈.≈≈≈§≈..g†........≈.....###<%h ≈....<....≈§≈.......§≈§.[....≈≈≈≈≈.§≈...§.§.§...≈≈≈§§.§≈≈§...≈≈≈≈≈§§§.§≈§≈≈.≈≈≈≈≈......§§.............#<%h<%h..≈§..§≈≈.≈≈..≈..†..≈.≈≈≈.@.≈≈≈≈≈.g§.<%hRC9.1 (1Scorch _<%h<%hp _You see here a bat corpse.=%h =%h!{.....###########.....................#≈§..#######§≈≈.≈≈§≈≈.......≈..†..≈####≈≈≈.§.≈≈≈...≈≈≈≈≈@≈≈≈≈≈...g........≈.....###≈....<....≈§≈.......§§..[....≈≈≈≈≈.§≈.....≈.§...≈≈≈§§.§≈≈§...≈≈≈≈≈§§§.§≈§≈≈.≈≈≈≈≈......§§.............#..§..##=%h&=%hU'≈=%h'≈=%h9(!†=%h( †g=%h)≈=%h)§=%h).=%hh*§=%h*=%h,=%h,40 =%h- _=%h1=%hg4>%h]?  Flames lash the hobgoblin.>%h_f*>%h>>%h3?4§≈§>%h_F3§$>%h%w+0---------11====1Scorch _You kill the hobgoblin!>%hq 3>%hps >%hv >%h5w >%h| X>%h ~ >%hp~ >%hj >%h U--------->%h̃ >%hi ,>%h >%h ,>%h‹ >%h 1====>%h8 >%hכ n>%h >%h ,>%h >%h R====>%hy >%h8 ,>%hk >%h ,>%h2 >%h ,>%hٱ >%h ,>%h >%he ,>%h >%h ,>%h >%h m2=====>%h ,>%h >%h1 >%h ,>%h1 >%h2 ,>%h >%hk S=====>%h} >%h0 >%h >%ho >%h ,>%hG >%h ,>%hY >%hN ,>%h >%h ,>%h >%h ,>%h >%h 3=====>%h >%hB ,>%hY >%h S=====>%hf >%h ,>%h >%h ,>%h >%h ,>%h) >%h+ ,>%h >%h ,>%h- >%h/ ,>%h{ >%h" g4=====>%h >%h8 >%h >%h >%h ,>%h >%h} =====>%h ! B>%h" ,>%h# >%h& ,>%h' >%h}) ,>%h* >%h#- ,>%h- >%h0 ,>%hM2 >%h4 e5=====>%h"= n>%h> >%h@ ,>%hgB >%hF M  You now have 126 gold pieces (gained 2).>%h^G >%h$H >%hxN e _You see here a hobgoblin corpse.>%hO S=====>%hP >%hR >%hT ,>%hU >%hW >%hZ ,>%h6[ >%h\ >%h_ ,>%ha >%hd >%hf ,>%hwg >%hh >%hk ,>%hk >%h.o >%hp >%hEq ,>%her >%hs ,>%ht >%hu >%h/x ,>%hx >%h[z >%h| ,>%h| >%h~ >%h ,>%h >%hF >%h ,>%h4 >%h >%h ,>%hT >%h >%h ,>%h B  .§.§≈≈.†.≈≈≈   ..§≈§≈≈≈.≈≈≈≈   .§≈..††.....§   ..§§§§§...<..§.   #..§.≈§≈≈§..[...§§   #...≈^....≈§....§§   #..≈§≈...≈≈≈..§≈≈§   #.≈≈≈§≈.§≈§§≈.≈≈§≈   #@...§........§§----  >%h  ##..............§   ####.##.###.#   #..#.....#   ##.####   .# ##   .# #.  #%.....  #....).>%h .§910.1 (69.0)----1.1 (70 _k - a fizzy black potion>%h >%h >%h >%hi>%hB>%h,>%h>%h>%h>%h_>%h$X>%hh%>%h%>%hQ&>%h&>%h(,>%h)>%h*>%hR,>%h,>%h<->%h.>%h/>%hc0>%h0>%h3>%h9%  ###..    .....    .......    .........   ).....?# ....≈§....   .......##. ...≈≈≈....   >%h;.......#.....§≈§§≈...   ............≈..†§§≈§.   ....@......§≈≈.†.≈≈≈9.1 (8.0) #####...§§≈§≈≈≈.≈≈≈≈≈   ##...§.§..††.....§   #....§≈§§§...<..§.≈   #....≈≈§≈§..[...§§≈   #...≈^....≈§....§§§   #..≈≈≈...≈≈≈..§≈≈§   #.≈§≈§≈.§≈§§≈.≈≈§≈≈   #.............§§..>%h@P..§>%hVA,20.1 (9>%h9F>%hH$ _Found a sling.?%hZ3?%h[?%h^?%hiX?%hj,?%hdn?%ho?%h't,?%hfu?%hv?%hVy,?%h~?%h,?%h?%h%a _j - 3 scrolls labelled MOELIM YGAUTZ (gained 1)?%h0,?%hB?%h?%h/,?%h?%he?%hJ,?%hQ?%hW #.## #.# ## #.# ## ##.#  ###### #.....###..##  .....# #...........###### .....# #.....###...... .....####....>.....####### ..................31.1 (11.0) ?%h......####.§.§........#.... )......# .....≈§........### .......##...§§§§≈.........## .......#.....≈§§§≈.......... ............≈..†§§≈§.......# ...........§≈≈.†.≈≈≈....... #####.....≈§≈≈≈.≈≈≈≈≈....... ##.....≈..††.....§.≈.....#?%h _.....≈≈?%h-,2.1 (12?%hw?%ho; _Found a stone staircase leading down.?%h$ I?%h ?%hL ,?%h X?%hY ?%h ?%hP ,?%h ?%h: ?%h ,?%h\ ?%h ?%hv ,?%h ?%hP ?%h ,?%h ?%hR ?%hB ?%h ?%h: ?%h ?%h! ,?%h0 ?%hr ?%h ,?%h! ?%h% ?%h!' ,?%h' ?%hd) ?%h* ?%h.+ ?%h+ ?%h. ,?%h1/ ?%h5 | _f - 2 scrolls labelled MAMYEX WOMM (gained 1)?%h5 ?%hV6 ?%h6 ?%h7 ?%hE9 ?%h9 ?%h : ?%hL; ?%h< ?%h= ?%hx= ?%h> ?%h5@ ,?%h@ ?%hB ?%heC ?%hC ?%h/D ?%h.E ?%hF ?%hF ?%htG ?%hDH ?%hI ?%hI ?%hEJ ?%hPK ?%hL ?%h!M ?%hM ?%hN ?%h0P ?%hP ?%hP ?%hQ ?%h:S ?%hS ?%hS ?%h ?%hh ?%h ,?%h ?%hɱ ?%hY ,?%h ?%h ,?%h~ ?%hB ?%h׸ ,?%hQ ?%h ?%h ,?%h ?%h ?%h ,?%h| ?%h> ?%h ,?%h| ?%h ?%h ?%h#1 B?%h2 X?%hJ ?%hS X?%hV B?%ht X?%h+ g#.## #....)......#..# ##....†...†...###.###.............#...##.............. #...##.............# #...#.. #...#.#.........#  ?%h #..............##  #..@#.....†...## 92.1 (60 #...#.#########  #...#.#  #...### ##### ?%h# ?%h ?%h u _Partly explored, can't reach some places.@%h(3@%h})@%h\...........0.0) _Partly explored, can't reach some places.@%hm3@%hm@%hJ@%h_ _Partly explored, can't reach some places.A%hWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon A%h: [?25h[?0c#.## #....)........ MyDogLooksLikeGnoll the Cutter #..# ##....†...†...# Kobold of Ignis *****.##.###.............# Health: 28/28 ========================#...##.............. Magic: 5/5========================#...##.............# AC: 2Str: 11#...#...........#### EV: 12Int: 15#...#.#.........#SH: 0Dex: 12#..............##XL:  4 Next: 11% Place: Dungeon:1#..@#.....†...##Noise: ---------  Time: 992.1 (0.0)#...#.#########a) -1 short sword (flame)#..A%h! z.#.#Cast: Scorch#...######## _f - 2 scrolls labelled MAMYEX WOMM (gained 1) _You see here a +0 sling. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  What level of the Dungeon? (default 1, ? - help) B%h [?25l[?1cB%hL42B%h;B%hu,B%hB/ _B%h$,B%hBB%hB%h`B%hs,B%hB%hB%hFB%hB%hkXB%hPB%hXB%h ,B%hGB%hW%XB%h)<  You see here a +0 club.B%h5,B%h, _B%h.B%h1B%h#4B%h4B%h5B%h9B%h<,B%h=B%h.AB%hC,B%h EB%hGB%h J,B%hVKB%h NB%h{P,B%hQB%hFTB%hIV,B%hWB%h\XB%h/^B%h_,B%h`B%hbB%hd,B%h gB%hhB%hj,B%hkB%h;mB%hn,B%h/oB%hxqB%hs,B%htB%hvB%hx,B%hyB%hr{B%hJ},B%h}B%hB%h,B%hAB%hσB%hɅB%h1B%hֆB%h#nB%h,B%hB%hB%h<,B%hB%hgB%h,B%hB%h`B%hB%hB%hnB%h%  B%h4There is a stone staircase leading down here.B%h٩B%hkB%h($ _B%hIB%hsp2B%h*qB%hLsB%hsB%hduB%h}7  B%h]~{ ####...#.#   #.#.#.#   #.#.#.#   #.#.# B%h~  #.#.#  ######.#.#  #........#  #.####.###  #. 1025.6 (33.5)  ############   ..................   ##################       B%ha    B%hG3_You climb downwards.B%hŁB%hRB%ha _There is a stone staircase leading up here.B%hB%h3B%hLB%hB%h _B%hB%h,B%hB%h'B%h,B%hB%h/BB%h2B%hB%hB%h#B%hB%hB%hB%hB%hB%hB%hoB%h B%hUB%h|BB%h_B%h,B%hFB%hB%h0e ####...#.# # #.#.#.# # #.#.#.# # #.#.# # #.#.#%# # ######.#.#.# # #........#.# # #.####.###.# # #...<#...@.# #35.6 (10.0 ###### ..... ##### B%hB%h`,6.6 (11B%hdB%he0 _Found an inkwell talisman.B%hA B%hTB B%hB B%hqD B%hL XB%hM ,B%hN B%hQ B%h9T ,B%hU B%h%X B%h%[ ,B%h\ B%hg F  You see here an inkwell talisman.B%hi B%hOj  _B%hk B%hm B%ho ,B%h{p B%hr B%h_t ,B%h\u B%hv B%hw B%hx B%h|x B%hKy B%h!z B%hz ,B%h{ B%h| B%hL} ,B%hI~ B%h( B%h B%hT B%h8 B%hC B%hʂ B%h( B%hȃ B%h B%h ,B%h B%h\ B%hψ B%h@ B%hQ B%h B%h- B%h B%h B%h] B%hՏ B%hO B%h B%h B%h| B%h B%h\ B%h B%h* B%h B%hʘ B%h B%h! ,B%h B%h0   #....#..........  #....#..........  #....+......†...  #....#..........  #.##.......... B%hz  ########....#'######  ...$........#.#   #.............#   w...@.......#.#   ..#######...#.#   #.#.#.#   #.#.#.# #.#.#.# #.#.#%#w   ribbon worm (asleep) B%h ######.#.#.# #........#.# #.####.###.#B%h Y55.6 (196.6 (20B%h B%hz _A ribbon worm comes into view. _You see here a scroll labelled DEUFRUYCUE.B%hp †  #. ########... ...$........#.#  #.............#  w...@.......#.#  ..#######...#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#%#  .#  .#  B%h3q%.# C%h   †  #. ########... ...$........#.#  #.............#  w...@.......#.# C%h"W ..#######...#.#  #.#.#.#  #.#.#. #.#.#. #.#.#%#  . . .C%h4C%hKC%hkb _A ribbon worm is nearby!C%hQB  #....#  #....#  #....+......†  #....#  #.## #....#' .$........#.#  .#.............#  .w..@?.#.# .#...#.#  .. #.#.#.#  . #.#.#.#  #.#.#.#  #.#.#%#  ######.#.#.#  #.#C%ha.#  #.####.###.#7.6 (1.0)Scorch _C%h *wcombustible)  Flames lash the ribbon worm.  The ribbon worm is lightly wounded.C%h;j C%hu Q.wC%hv ~3----------====8C%h~ C%h C _The ribbon worm's fire resistance burns away.C%h * Flames lash the ribbon worm. The ribbon worm is burned terribly!C%hKRw1--------------------9Scorch _The ribbon worm is heavily wounded.D%h}fD%h=gD%hmD%hqe _You don't have enough magic to cast this spell.D%h}  #....#  #....#  #....+......†  #....#  #.## #....#'  ....$.#.#  #.#D%h6.#  ...w@.?.#.#  #...#...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  #.#.#%#   ######.#.#.#  D%h #.#.#   #.####.###.#D%hx@atching breath, combust…)D%h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.D%hombustible) 6 ----60Held D%hD%hj _You are caught in a web! _There is a web here.D%h---- _You don't have enough magic to cast this spell.D%hv(  _You are caught in a web!D%h 4D%h` D%hk e _You don't have enough magic to cast this spell.D%h D%hD%hD%hN _You are caught in a web!E%hRJE%hSe _You don't have enough magic to cast this spell.E%hbYou are caught in a web!  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%hwE%hvxE%hE%he _You don't have enough magic to cast this spell.F%h  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%h^ V  Casting: Scorch (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.F%h D _F%h ] atching breath, combust…)The web tears apart.F%h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.F%h<1F%hF%h. _You are caught in a web!G%ho  You struggle to detach yourself from the web.1------=2 _The ribbon worm bites you!G%h3ombustible)G%h[----------12 3G%h' _The web tears apart. The ribbon worm barely misses you.H%hZn  You hit the ribbon worm but do no damage.H%h+-4.3 (0.7H%hҋH%hЎf _The ribbon worm is moderately wounded.H%h-e  You hit the ribbon worm. You burn the ribbon worm terribly.  The ribbon worm is heavily wounded.H%h$f `2------5.1 (0.8H%hm H%hq Q _The ribbon worm misses you.I%hʅ   You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.I%h&9I%hI%hK _The ribbon worm is no longer more vulnerable to fire.I%h  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I%hK 4I%h I%h` e _You don't have enough magic to cast this spell.J%hx (catching breath)  You barely miss the ribbon worm.The ribbon worm is moderately wounded.J%h6~  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.J%h'J%hBq 6 6.7Held J%hJ%h. _You are caught in a web!J%hW g12 7.7 (1.0J%h^ J%hf n _The web tears apart. The ribbon worm closely misses you.K%hAW  You hit the ribbon worm. You burn the ribbon worm.K%h)B[3=8.5 (0.8K%hcFK%hPc _The ribbon worm is heavily wounded.K%hTQ  You barely miss the ribbon worm.The ribbon worm is heavily wounded.17-----2=====9.2 (0.7ScorchK%hK%h0 _The ribbon worm bites you.L%hN  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is heavily wounded.11----------9 _The ribbon worm bites you.M%h  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M%hGM%h|JThe spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes M%hqK' N - NoN%h^ N%h N%h4  #....#........ MyDogLooksLikeGnoll the Cutter  #....#........ Kobold of Ignis *****. #....+......†. Health: 11/28 =========--------------- #....#........ Magic: 2/5=========--------------- #.##........ AC: 2N%h Str: 11  ##########....#'##### EV: 12Int: 15  ....$........#.#SH: 0Dex: 12 N%h  #.#.............#XL:  4 Next: 11% Place: Dungeon:2  ...w@.?.......#.#Noise: =--------  Time: 1069.9 (0.0)  #...#######...#.#N%hs Qa) -1 short sword (flame)  #...#.#.#.#Cast: Scorch  #...#.#.#.#N%h   #...#.#.#.# #.#.#%#w   ribbon worm ######.#.#.# N%hF #........#.# #.####.###.#You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.  N%hN Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.N%h 4N%h N%h . _O%hԿM  Casting: Jinxbite (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O%h" Your spells (cast)TypeFailure Level  a + JinxbiteHexes32% 2 b - ScorchFire11%2 Select a spell to cast[!]/[I] toggle spell headersP%h7 P%h P%h  #....#........ MyDogLooksLikeGnoll the Cutter  #....#........ Kobold of Ignis *****. #....+......†. Health: 11/28 =========--------------- #....#........ Magic: 2/5=========---------------P%h n #.##........ AC: 2Str: 11  ##########....#'##### EV: 12Int: 15  ....$........#.#SH: 0Dex: 12  #.#.............#XL:  4 Next: 11% Place: Dungeon:2  ...w@.?.......#.#Noise: =--------  Time: 1069.9 (0.0)  #...#######...#.#a) -1 short sword (flame)  #...#.#.#.#Cast: Scorch  #...#.#.#.#  #...#.#.#.# #.#.#%#w   ribbon worm ######.#.#.# #........#.# P%hD t#.####.###.# _The ribbon worm bites you.  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h  #....#........ MyDogLooksLikeGnoll the Cutter  #....#........ Kobold of Ignis *****. #....+......†. Health: 11/28 =========--------------- P%hL #....#........ Magic: 2/5=========--------------- #.##........ AC: 2Str: 11  ##########....#'##### EV: 12Int: 15  ....$........#.#SH: 0Dex: 12  #.#.............#XL:  4 Next: 11% Place: Dungeon:2  ...w@.?.......#.#Noise: =--------  Time: 1069.9 (0.0)  #...#######...#.#a) -1 short sword (flame)  #...#.#.#.#Cast: Scorch  #...#.#.#.#  #...#.#.#.# #.#.#%#w   ribbon worm P%h ######.#.#.# #........#.# #.####.###.# _The ribbon worm bites you.  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hf * (combustible)  Flames lash the ribbon worm.  The ribbon worm is almost dead.P%ho :wP%h 0---------====70.9 (1ScorchP%h* P%hR C _The ribbon worm's fire resistance burns away.R%h@N  You hit the ribbon worm but do no damage.The ribbon worm is almost dead.R%h:Ob=---1.6 (0.7R%hYR%h,]C _The ribbon worm bites you but does no damage.R%hk atching breath, combust…)You barely miss the ribbon worm.The ribbon worm is severely wounded.R%hq  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.R%h4ombustible)R%h 6 ---2.4 (0.8Held R%hR%hu. _You are caught in a web!R%hUy12=12 -R%h3.4 (1.0R%hR%h,* _The web tears apart.S%hO  atching breath, combust…)You hit the ribbon worm. You burn the ribbon worm terribly.  The ribbon worm is almost dead.S%h ````The ribbon worm expels a string of sticky webbing.S%he@.?.S%hW---------=4.2 (0.8S%h*m _The stream of webbing misses you.S%h%  †  ######### ....$...  #.#......  ...w@.?..  #...#####  #...   #...   #...          You hit the ribbon worm. You burn the ribbon worm terribly.  The ribbon worm is almost dead.T%h#   †   ######### ....$...  #.#......  ...w@.?..  #...#####  #...   #...  #...       ombustible)  The ribbon worm bites you!5/28 ------9 (0.7 _* * * LOW HITPOINT WARNING * * *U%hw, #....#. #....#. #....+......†. #....#. #.##. #....#'# ....$.#.#  #.#.#  ...w.@?.#.#  #...#...#.#  #... #.#.#.#  #... #... #.#.#%# U%h*1(U%h15-5.9 (1.0U%h&5U%h47K _The ribbon worm is no longer more vulnerable to fire.U%h[ #....#. #....#. #....+......†. #....#. #.##. #....#'# ....$.#.#  #.#.#  ...w..@.#.#  #...#...#.#  #... #.#.#.#  #.  #.#.#%# U%h]U%hcH.wU%hWdi6=------6U%hjU%hm _You see here a scroll labelled DEUFRUYCUE.U%hwG ` #....#. #....#. #....+......†. #....#. #.##.U%h8H X #....#'#U%h4I  ....$.#.#  #.#.#  ....w.?#.#  #...#...#.#  #... #.#.#.#  #.#.#%# U%hrL U%hT c.w U%h[U -7 _U%h(] U%h_ V%h*# #....#. #....#.# #....+......†....# #....#.# #.##.# #....#'# ....$.#.#  #.#.#  .....w?.#.#  #...#...#.#  #... #.#.#.#  #.#.#%# (catching breath) ````The ribbon worm expels a string of sticky webbing.V%hg?.@.8 _The stream of webbing misses you.V%h  #....#.# #....#.# #....+......†....#  #....#.#  #.##.#  #....#'#  ....$.#.#  #.#.#  .....w?.#.#  #...#...#.#  #... #.#.#.#  #.#.#%# V%hM X.wV%h U1====9V%h V%hA W%hܲ #....#.# #....#.##  #....+......†....#  #....#.#  #.##.#  #....#'#W%hW  ....$.#.#  #.#.#  ......w.#.#  #...#...#.#  #... #.#.#.#  #... #.#.#.# #... #.#.#.# #.#.#%# W%hW%hC=80W%hW%hcW%h  #....#.##  #....+......†....# # #....#.....# #  #.##.# # ##########....#'######### # ....$........#.# # #.#....W%ho .# # ......w#.#  #...#######@..#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.# #.#.#%# ######.#.#.# #........#.# #.####.###.# W%h J#...<#.....#W%h W%h {?ww   ribbon wormW%hC R7=1W%h̻ W%h X%h+ +†....# #. #.###########....#'########X%hu ....$........#.# #.#..................?w......#. #...####### #@#.#.## %######.#.#.  ####################### X%h{X%hd&2X%hX%hgX%hL #.X%ha #.###########....#'######## ....$........#.# #.#...................?w......#.X%h #...#######...# #.#.# X%hb%...  ....................X%hD X%h[====3X%h=X%hUX%h(  #.###########....#'######## ....$........#.# #.#..........?w......# #...#######...X%h #.# %######.#.#.#.#  #################### X%hsX%hww   ribbon worm4X%hX%h X%hX%h\X%hJX%hY%he ##########....#'######## ....$........#.# #.#..........?w..w...# #...####### #.# %######.#.#........####.##..<#....  8=5Y%h6Y%hrY%hGsY%hwY%hyY%hi'   ....$........#.# #.#..........?w..w...# #...####### #.# %######@#.#.........#####.######  6Y%h} s  #.#.....#   ......?w..w...#.#   #...#######...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#   #.#.#%# ######.#.#.#  #....@...#.#  #.####.###.#  #...<#.....#  ######################  ...................  ###################   7Z%hW$  #.#.#  ......?w..w...#.#  #...#...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  #.#.#%#  ######.#.#.#  #.#.#  #.####.###.#  #...<#.....#  ########       8Z%h`  #.#.#  ......?w..w...#.#  #...#...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  #.#.#%#  ######.#.#.#  #.#.#  #.####.###.#  #...<#.....#  #       9=9Z%h'   #.#.#  ......?w..w...#.#  #...#...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  #.#.#%#  ######.#.#.#  #.#.#  #.####.###.#  #...<#.....#  ##       2=====90Z%hb y  ......?w..w...#.#Z%hbc   #...#######...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#   #.#.#%# ######.#.#.#Z%hVe X  #........#.#  #@####.###.#  #...<#.....#  ##################  ...............  ###############     Z%hi Z%huj &1Z%hn Z%hxp [%h #...#######...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  #.#.#%#  ######.#.#.# [%h #........#.#  #.####.###.#  #.@.<#.....#  ###################  ................ ################[%hoY  [%hR2[%hү[%h #...#...#.#  #... #.#.#.# [%h #... #.#.#.#  #... #.#.#.#  #.#.#%#  [%h{######.#.#.#  #..#.#  [%h#.####.###.#  #..@<#.....#  ####### [%hg. #  [%h [%hm 10/28==3[%h[[%h[%h(o #...#...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  [%h(~#.#.#%#  ######.#.#.#  #.[%h%#.#  #.####.###.#  #...@#.....#  ####### . #   [%h@[%hC=====4[%h[%h [%hS_There is a stone staircase leading up here.[%ha/ 4[%h1 [%h2 [%hIU[%hU[%hY[%h[\%h# \%h# \%h' \%h- \%h5 C5 _\%h~ ...................#.........# ########...####....#.........# .............##).######.###### ...........#.....######.# ########.#.####.).......# .#######..........###...# ......................#.# ..####.............####.#1 .....#.#........@.## #.# .......#..........# #.# ..###.............#####.# ......................#)### \%h$ ..........)......####.....# ...........#####..........# ≈..........# #.###......# ≈§.........# #...###....# ......##.#.# ###...# #....#\%h :=\%h \%hb -7.4 (2.5\%hh \%hWm } _You climb upwards. _There is a stone staircase leading down here.]%h r3]%hr]%ht]%h.}1=]%h~]%h12==3=====]%hB]%h9]%h]%h]%h>]%h]%hȔ]%h]%h*}3=======]%h]%h]%h ]%h;]%h]%hM]%hH]%h,]%hݧ]%h}]%h^4==]%h]%h@]%h]%h&]%hĮ,]%hǯ]%h;4]%h,=====]%h]%hw]%hK5=]%h]%h]%h]%h]%h)]%h]%h$]%hż]%h8======]%h]%h,]%h]%hU]%hS6=]%hw]%h,]%hl]%h7]%h]%h4]%h]%hB]%h7== _You start resting.123.4 (26.0)5=====4.4 (27 _Magic restored.]%hDu]%hB]%hq]%hX]%h^8==]%h ]%h S=====]%h ]%h ,]%hD ]%h ,]%h ]%hE ]%h ^9==]%h ]%h ,]%h) ]%h ,]%h+ ]%h ]%h8 ]%h` ]%h k20==]%h ]%h ]%hM" ,]%h3$ ]%h!' ,]%h( ]%hF+ ,]%h, ]%hO/ ;1]%h/ E==]%h0 ]%h3 ,]%hJ5 ]%h.8 ,]%h9 ]%h]< ]%h< ]%h= ]%h@ ]%h A 2=]%hkB ]%hE ;2]%h G ]%hI ,]%hJ ]%hM ,]%hO ]%hR ,]%hT ]%hV K3=]%hW ]%haX ]%hZ ,]%hg\ ]%h_ ,]%h` ]%hc ,]%h9d ]%hf h4==]%hg ]%hg ]%hi ,]%hj ]%hl ,]%hm ]%ho ,]%hp ]%hr 95]%hr E==]%hs ]%hHu ]%hu ]%hCv ]%hw ]%h1x ]%hx ]%hz ]%h[{ ]%h;| ]%h~ ]%h~ a6==]%h ]%hł ,]%h? ]%h7 ]%h ]%hl ]%ho ]%h ]%h ]%hJ ~7==]%hڒ n]%h ]%h ]%h ]%h! ]%h% ]%hB ]%h 9=]%h ]%h٥ _ _You start resting.]%h, -68.4 (44]%h #8]%h 7=9.4 (45]%hA ]%h` " _HP restored.^%h^%hi^%h^%h^%hw270.4 (1.0)^%h^%hl   #...#######...#.#   #... #.#.#.#   #... #.#.#.#   #... #.#.#.#   #.#.#%#   ######.#.#.#   #........#.#   #.####.###.# 2   #...@#.....#   #####################   ..................   #########^%hߖ#########          =^%h0^%ht-1.9 (2.5^%h ^%h} _You climb downwards. _There is a stone staircase leading up here._%hQY _  #.#.............#  ......?w..w...#.#  #...#######...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  #.#.#%#  ######.#.#.#  #.@......#.#  #.####w###.#  #...<#.....#  ## ................ ################ w   ribbon worm (wandering) 4.9 (3.0.5.9 (4_%hVC_%hLD3_%hP_%hS #.#.#  ......?w..w...#.#  #...#...#.# _%hhV #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  #.#.#%#  ######.#.#.#  #..@...w.#.#  #.####.###.#  #...<#.....#  ### . #w   ribbon worm (wandering)  _%hV _%hX&0_%h_.._%hdA6.9 (1_%hބ_%hh 3_%hi _%hn _%h\w  #.#.#  ......?w..w...#.#  #...#...#.#  #... #.#.#.#  #... #.#.#.#  #... #.#.#.#  #.#.#%#  ######.#.#.#  #._%hz Hw#.#  #.####.###.#  #...<#.....#  ## . #w   ribbon worm (wandering)   _%h &0_%hч A7.9 (1_%h a%hH #.#.#  ......?w..w...#.#  #...#...#.#  #... #.#.#.# a%hA #... #.#.#.#  #... #.#.#.#  #.#.#%#  ######.#.#.#  #....@..w#.#  #.####.###.#  #...<#.....#  ######### . #   a%ha%hkiw.8Scorcha%ha%ha%h!  *w  combustible)  Flames lash the ribbon worm.  The ribbon worm is moderately wounded.a%h w.3----------====9a%hT a%h C _The ribbon worm's fire resistance burns away.b%hhe  Flames lash the ribbon worm. The ribbon worm is burned terribly!b%hBC*b%h&.b%h 1--------------------780Scorch _You kill the ribbon worm!b%h' _b%hO ----------2==========3==========b%hWQ ,b%hV b%hX Q4=====b%hX b%hNZ ,b%h[ b%hy] ,b%h^ b%h&` ,b%h1a b%hb b%hoc 6=====b%hd b%he ,b%hf b%h\h ,b%hvi b%hj ,b%hwl b%h2n ,b%hm##### ...÷....# #..#.# ........# #..#.####g   hobgoblin (asleep) ........# #........ ######### #.##.#### ##. #.# _Magic restored. _l - a scroll labelled DEUFRUYCUE _You now have 137 gold pieces (gained 11). _m - a scroll labelled AQEATU CIAGEMN _You see here a frilled lizard skeleton. _A hobgoblin comes into view.e%hDe%h+U#......##.....# #....##.##....# #...##)..##...# #..##.†...#†..# #..#.÷.....#..# .... #...#.....##..# ... #...##...##...# .. #.÷..##.##....###..g.÷....##........ ÷........###'#.###..## #..#.#÷....# #..#.## #..#.####  5.9 (1Scorche%hC ......##.....# ....##.##....# ...##)..##...# ..##.†...#†..# ..#.÷.....#..# #. ...#.....##..# #. ...##...##...# #. .÷..##.##....###..g. ÷....##. .###'#.###.## #..#.# # #..#.#### 6e%h0  Flames lash the hobgoblin.*e%h :†e%h; 3----------20====7Scorch _You kill the hobgoblin! _Your Stealth skill increases to level 4!f%h!= _----gg   goblin (wandering)8----9.9 (2f%h9Ws _A goblin comes into view. It is wielding a +0 club.f%h)†...#†..#÷ #.....  #.....  #..... .÷.###..†.. ÷....@.... #.......g .........  #..#.####### .÷....# #..#.#    #. #.#f%hc )†...#†..#÷ #.....  #.....  #..... ÷.###..†.. ÷....@.... #.......g .........  #..#.#######÷....# #..#.    #. f%hl 4f%hn f%hˆ ] _A goblin is nearby!f%h\ ##.....# ##.##....# ##)..##...# ##.†...#†..# #.÷.....#..# #.#.....##..# #.##...##...# #. ÷..##.##....###..†. ....##.###'#.g.###.## #..#.#. ÷....# #..#.## #..#.#### .gf%h^ D10.9 (1Scorch _f%h8e g%h7 *g  combustible)Flames lash the goblin.  The goblin shouts!  The goblin is almost dead.g%hGg%ha-g.g%h 1--------------------====1Scorchg%hPg%h/> _The goblin's fire resistance burns away.g%hR)†...#†..#÷ #......  #......  #...... ÷###..†... ....@.... .....g... .........  #..#.#######. ÷....#   g%h VO  #. #.#g%h)†...#†..#÷ #......  #......  #...... ÷###..†... ....@.... g%h=.....g... .........  #..#.#######. ÷....#     #. g%h@g%h,g%hg%h] _A goblin is nearby!g%hj V  You hit the goblin. You burn the goblin terribly.g%hw$ 2)g%hT j1=---2.6 (0.7g%h[ g%h^ J _You kill the goblin!g%hP---g%h<g%hH _No target in view!h%hd3h%hh%hwh%h2$ _h%h----------h%hHh%hu2=====h%hh%hl=====h%hh%h,h%h>h%h,h%hr h%h ,h%h h%h ,h%hh%hg3=====h%hh%h,h%hh%h;,h%hh%h,h%hi=====h%hh%hX h%h h%hF!h%hv"h%h"h%he#h%h$h%h%h%h%h%h&h%h4'h%h'h%h)),h%h)h%h<+h%h+h%h#,h%h-h%h.Q4=====h%h@h%hB,h%hCh%hE,h%hFh%hHh%hCIh%hJh%hjLS=====h%hWNh%hVP,h%hQh%hS,h%hkTh%hsV,h%h`Wh%hY,h%hZh%hA\h%hY]h%h]h%h_h%h_h%hg`h%hah%hbO5=====h%hJch%hfh%hi,h%hjh%hnh%hp,h%h1rh%hhth%hv,h%hwh%hz|h%h~S=====h%hh%h'h%h,h%h2h%hh%h̆,h%hh%hh%hh%hh%hh%hh%hQh%hh%hWh%hh%h:h%hh%hh%hPh%hh%hlh%hh%hi ..# #....# ##+######## ##...# #...........†..# #.......# #.......##..# #....... ##...# #.......... #....###..†.....-.........##.## ###'#.....)...... | h%h##............#.##  #..#.#######.#.#  #..#.#  #..#.####  #........  #.##.####h%he061.6 (49.0)h%hͥF-2.6 (50h%h h%hVX _n - a fuming cyan potionh%h_h%hOh%hh%hxh%h)# # ##+######## ...# #........... †..# #.... #..# #.. #..# #.. ...# #........ ...###..†........ ..............##@##.. #'#.....)..|... ............#.##....# ..#.#######.#.#####. ..#.#.. ..#.#### ........ .##.#### . #.#h%h# ##+######### #...........# #.... ..# #. ..# #..... ..# #.....###..†.....................##.## '#.....)........@.... ...........#.##....###.#######.#.######.#..B#.######..... B   giant cockroach (asleep) ##.####  #.#  #.#h%ho15.6 (3.0)h%hb+6.6 (4h%hh%h! _A giant cockroach comes into view. _You see here a staff of conjuration.i%h&# #........... .# #.... .# #. # #. # #........###..†...............##.##.. #.....)..|....# ..........#.##..@.## #.#######.#.#####..# #.#..B> #.#######...... #.#### .# #.# #.#7.6 (1Scorch _Found a stone staircase leading down.i%hZ *B  combustible)Flames lash the giant cockroach.  i%h:[RThe giant cockroach is severely wounded.i%h+ i%h%= B.3----------====8i%hC ] _The giant cockroach's fire resistance burns away.j%hv  You miscast Scorch.  You are very lightly contaminated with residual magic.j%h]>B.j%h1------------------------9ScorchContam j%hj%h 0 _Nothing appears to happen.j%hl  You hit the giant cockroach. You burn the giant cockroach terribly.†j%h% 4=---70.4 (0.8 _You kill the giant cockroach!j%h  _No target in view!k%h۷ _No target in view!k%h _---------- _Your magical contamination has completely faded away.k%h2=====k%hhk%h&k%h>k%hk%hk%h}k%hN =====k%h k%hhXk%hk%hAk%h=k%h*k%hk%hIk%hk%hk%hk%hk%hk%hk%hk%hk%hIk%h3k%h@=====k%hk%hk%h k%h& k%h< k%hk%hk%hk%hkk%hk%hsk%hk%hk%hE =====k%hk%hk%h}k%h$k%h<k%h+k%hk%hk%h k%hI!k%hq"k%h$k%h$k%h%k%h~'k%h%(k%h=)k%h+k%h+k%h=-k%h.k%h/k%h04k%h0=====k%h1k%hO3k%h4k%hD5k%h[6k%h 8k%h8k%h9k%hu;k%h<k%hq=k%h)?k%h?k%h`@ =====k%h@k%hBk%hCk%h^Dk%h|Ek%hUGk%hGk%hIk%hJk%htKk%hLk%hsNk%h8Ok%hPk%hjRk%hSk%h>Tk%hVk%hVk%hWk%hYk%hTZk%hZ5k%hZ[=====k%h[k%h]k%h_k%hOak%hak%h)ck%he k%hwf k%hfFYou see here a giant cockroach corpse.k%hhk%hi k%hj_k%hkk%hnk%hpk%hwqk%hrk%hItk%hvk%hvk%hWw =====k%hwk%hxk%hzk%hX|k%h}k%h}k%h k%h k%h-There is a stone staircase leading down here.k%hOk%h: k%h_k%hk%hk%hk%hk%hxk%hk%h;k%hk%hk%hk%h7k%hk%hk%h͒k%h k%hk%hk%h2k%hsk%h k%h k%hQk%hk%h<k%hk%h@k%htk%h!k%hk%hk%h5k%hk%hk%h=k%hrk%h*k%hk%hk%h,k%hk%hk%hɰk%hk%hk%h{k%hk%hk%hk%hlk%hk%h]k%hk%h׽k%hk%hk%h7k%hk%hk%hk%hwk%h=k%hk%hIk%hk%hk%hk%hk%h1k%hk%hk%hk%hVk%hk%hvk%hk%h'k%hk%hpk%h/k%hl #. #.# k%hR&#.# k%hI #.#k%hK&#.# k%hI #.#k%hx&#.# k%hI #.#k%hr&#.# k%hI #.#k%hn&#.# k%h #.# # #.# k%h| #.# #g #.# k%h  #.# #..#########.# k%hp #.# #...@........#-  #.# #.############  #.# Scorch####.## #######g   hobgoblin (asleep) k%hs1437.4 (67.0)k%h"i.ggk%h6-8.4 (68 _A hobgoblin comes into view.k%h! #. #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #.# # #.#  #.# #. #.#  #.# #.g#########.#  #.# #...@........#  #.# #.############  #.#k%h^"Tk%hu! #. #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #.# # #.# k%h #.# #. #.#  #.# #.g#########.#  #.# #...@........#  #.# #.############  #.# k%h.4k%hk%h` _A hobgoblin is nearby!k%h)  #. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.. #.# #.# #.. #.# #.# #.. #.# #.# #.g#.# #.# #..@.........# #.# #.# #.# # ######.# .##k%hB/ N=9.4 (1.0) k%h\; l _The hobgoblin barely misses you.k%h?  Flames lash the hobgoblin.k%hC*l%hI:†l%he3----------7====40Scorchl%hlc _You kill the hobgoblin!l%h?4l%h7El%h-I _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l%h" _l%h(----------l%hZ),l%h)l%h*+,l%h+l%h,,l%hB-l%hS.,l%h.l%h0g4=====l%h0l%h1,l%h#2l%h3l%h3,l%h4l%h5,l%h6l%h6======l%h-7l%h7l%hc8,l%hR9l%h:,l%h;,l%hq<l%h>l%h>l%h2?l%h@l%h/Al%hAl%hC,l%hkE{5=====l%hEl%hFl%hGl%h:H,l%h!Il%hYJl%hJ,l%hMe  You see here a hobgoblin corpse.l%h$Ol%hO _l%hPl%hPl%hQS=====l%hzRl%hSl%hfTl%hT,l%h Vl%hVl%h'W,l%hWl%hXl%hWY,l%haZl%h5[l%h[,l%h\l%h^Bl%h _l%h`l%h`,l%hzal%h\bl%hc,l%hcl%hd,l%hrel%hfl%hf,l%hgl%h(hl%hh,l%hj,l%hbk,l%hll%hll%hm,l%hlnl%h%ol%ho,l%hpl%hUql%hq,l%hrl%hsl%htl%ht,l%hjul%h=vl%hyl%h zl%h${l%h{,l%hq|l%h|l%h~l%h~~,l%hl%htl%hˉXl%hl%h,,l%hl%hl%h,l%hkl%h,l%hl%hl%hl%h,l%hl%h֓l%he,l%h l%h,l%hl%hl%hl%h ,l%hl%h,l%hl%hl%h؝l%hc,l%hAl%hl%h,l%hol%hl%hs+......÷....# #..#.# #...........# #..#.###### #...........# #......... ..#'######### #.##.#####. ..#.# #.##.# #. l%h....# #.##.# #. ..#.# #.##.# #. ..#.# #.##.# #. #.#.# #@##.# #.#..#----99.4 (59.0) #.#.# ..)..##.# #.#..# #.#.# #######.# #.#..# #.#%# #.# #.#..# #.#.# #.# #.#.†#### ..#.# #.# #.#......  ###.#l%hO#.# #.#.#####  ....##.# #.#......  ###################.# #.###.### l%hNl%hصK----500.4 (60l%hl%hM% _Found a dagger.l%h+j 3l%hk l%hm l%h u Bl%hu l%hx ,l%h}y l%h:| l%hD~ ,l%hn l%h >  You see here a +0 dagger.l%h l%h  _l%h l%h) l%h ,l%h l%h= l%h ,l%h l%h l%h ,l%hԖ l%h l%h|  #....#...........# #..#.######  ###.##...........# #.......... #####....#'######### #.##.#####........#.# #.##.# #..........# #.##.# #......#.# #.##.# #. ######...#.# #.##.# #. l%h R#.#.#.############.##.# #. #.#.#.#<...@....)..##.# #.7.4 (7.0) l%hx 7#.#.#.###############.# #. #.#.#%# #.# #. ######.#.#.# #.# #........#.# #.# #. #.####.###.# #.# # #...<#.....# #.# #. ##########################.# # ...........................# #.l%hA l%hĥ +8.4 (8l%h l%h 9 _Found a stone staircase leading up.l%h 3l%h l%h l%h l%hS l%h> l%h} ,l%h l%h l%h l%h l%h l%h7 l%h l%h~ l%h l%h >  You see here a +0 dagger.l%h] l%h  _l%h, l%h` l%h l%h l%hy l%h l%h[ l%h l%h l%h l%h l%ht l%h?l%h,l%hl%hl%hd,l%hil%hl%hk,l%hel%hLl%h,l%h l%h l%h@ ,l%hL ,l%h ,l%hl%hl%hs,l%hl%h1l%hl%h!l%hl%h1,l%hl%hl%h>l%hl%h$l%hl%hl%hl%hDm%h8%h3<mm%h=m%h[m%h^m%hQ_m%h lm%hktm%hl _You now have 142 gold pieces (gained 5).m%hݺ ####+###  .......#  .......#  .......###  r+.## +. .......#..#########. #######.............  ###############.............  #............)#..............  #.............###..########.. r   quokka (asleep)  #.............# ##.# ###  #......##.....# #.#  #....##.##....# ##+##########m%h[40m603.4 (95.0)4.4 (96 _A quokka comes into view.m%h ####+###  .......#  m%hz.......#  .......###  r...@..+.##  .......#. m%h`#######...  ..........  )...   m%hY[ ##.#   #.#   m%h m%hv > m%hl f####+###  .......#  .......#  .......###  r...@..+.##  .......#. #######...  m%h $.......... m%h#! j )...   m%h9" a ##.#      m%h, m%h{- m%h89 m%h> ] _A quokka is nearby!m%hN #+####.##.##.### #r..@...+.## +m%hR #.......#..##.. #.......... #.)#... #.###..# #.# ##.#  #......##.....# #.# #....##.##....# ##+m%hZ m%h\ I5.4 (1.0)Scorch _m%hc m%hf m%h<  Flames lash the quokka.m%he*n%hʬ&.n%hJ3----------30====6Scorchn%hn%hJ _You kill the quokka!n%h4n%hFn%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n%h3n%hłn%hڈ _n%hŽ----------n%h,n%hn%h,n%h}n%hn%h,n%h0n%hn%hQ4=====n%h0n%hn%hn%hn%h,n%h~n%hn%hn%hn%h3n%hި======n%hn%hn%h@n%hǫn%h,n%hGn%h,n%hn%hn%hn%hn%hn%he5=====n%hfn%hn%hXBn%hn%h8,n%hn%hSn%h,n%hn%hn%hb S......  .....  ... #####'### #.#  ----#.......# #.......###  #.......+.## + #.......#..######### n%h########.............. S   ball python (constriction, asleep)###############..............#......)#..............#.............###..#..n%hJ 30.4 (24.0)  You open the door.n%hBi=====----1.4 (25n%h,n%h^ _A ball python comes into view.n%hS  S......  ..... ... #####'###  #....@..#  #.......#  #.......###  #.......+.##  #.......#   n%hgT ()  n%h ! S......  ..... ... #####'###  #....@..#  #.......#  n%h #.......###  #.......+.##  #.......#   )  n%h n%hQ n%hd n%hl b _A ball python is nearby!o%hsQ<o%hRR S......  ..... ... #####'###  #....@..#  #.......#  #.......###  #.......+.##  #.......#   o%hT()  o%hh S......  ..... ... #####'###  #....@..#  #.......#  #.......###  #.......+.##  #.......#o%hH   )  o%hp$o%h>%o%h+o%h ? M..@.......S................ .........####@###....#  #.......###.........#@   Terence (asleep) _A ball python is nearby!o%hCo%hDHi.SS)o%hH?2.4 (1.0)Scorcho%hLo%hcO _Terence the Veteran comes into view. He is wielding a +0 flail. _There is an open door here.o%h{A  Flames lash the ball python.o%hC*o%ho%hp.@.@wandering)o%h3----------1====3o%ho%h|O _You kill the ball python!q%hg i...........@........................#####'### ....@..###.+.##+.#..################............#######............).###..########q%hڃ q%hv g.q%h_ u----4Scorchq%h\ q%h1 r%h+X...............+r%hC----5r%hHr%h ) _You close the door.r%h  .........#####+### .......##.+.##+.#######.#.............# ##.#### r%hi r%hF &6r%h r%h r%hq &.......... . . #####+### #.......# #.# #.###..#.+.+..#.#..#########.########.............###############.#............)#.#.###..#########.# ##.# #####......##.....# #.#  ----------7r%h s%h)m.......... . . #####+### #.......# #.s%h# #.###..#.+.+..#.#..#########.########.............###############.#............)#.#.###..#########.# ##.# #####......##.....# #.#  #.s%hZ#....### ##+###########.s%hs%hŐ&8s%h(s%hs%h}  #####+### .......##..+.##+....#..################............###############.....##.. # #...##)..##...# #.............. s%hs%h&9s%hs%hs%h+ 3s%he s%h s%hB s%h s%h: s%hɯ g4=====s%h s%hڲ ,s%h s%hյ ,s%h s%h s%h s%h/ s%hV s%h ======s%h s%h- s%h s%hm s%hC s%h s%h| s%h s%h s%hr s%hM s%h! s%h s%h s%h ,s%h s%h s%h  s%hS s%h %_You start resting.s%hN s%h' s%h 53s%h# 4.0)s%h s%h 5s%h =====s%h %4.4 (15s%h s%h  s%h s%h! _Magic restored.t%h3t%hvt%ht%h't%h3),t%hE*t%h+t%hc-======t%h=.t%h.t%h1t%hP4t%h97,t%h8t%h;7 _You open the door.u%hu%hŖ ......... ......... ......... .........  #####@###   #....@..# 9.4 (5.0) #.......#  u%hO#.......### Scorch #.......+.## + #.......#..## u%h1########.............. @   Terence (wandering) ###############.............. #............)#..............  #.............###..########..u%hu%hv\ _Terence is nearby!v%h .....................#####@### ..........###....+.##+...#..################............#######............).###..######## ##.# ###v%h֗ v%h P'@v%h 360.4 (1 _v%h v%hS w%h}).......... . ......... #####'### #...@...# #.......# #.###..#.+.+..#.#..#########.########.............###############.#............)#.#.###..#########.# ##.# #####......##.....# #.#  w%hw%hT.@w%h&1w%hԌw%hԓw%h< h.......... . . #####'### #.......# #...@...# #.......###..#.+.+..#.w%h #..#########.########.............###############.#............)#.#.###..########w%h #.# ##.# #####......##.....# #.#  #.#....### ##+###########.w%hſ w%h> V.@w%h V2Scorchw%h w%hh x%hyh#####'### .......@....###.......+.##+....#..################............###############................)#.....###..######## ##.# ######  ##.####+########## # #...##)..##.............x%hx%hM.3x%hr x%hx%hCA . . #####'### #.......# #.x%hA # #.###..#.+.##+.....#.#..#########....#x%h7B ########@...............################.##............)#.##.###..########....##.# ##.# ####.#x%hB #......##.....# #.#  #.##....### ##+###########.##...##).# #..............#  #..##.†...#†..# #.x%hH <4x%h9L x%hM y%h . #####'### #.......# #.# #.......###..#.+.+.....#.......#..#########....# ########................# #########.# #............)#.y%h # #.###..########....# #.# ##.# ####.# #......##.....# #.#  #.# #....### ##+###########.# #...##).# #..............#. #..##.†...#†..# #.. #..#.÷.....#..# #.y%hI!y%h!&5y%h(y%h+y%ho#####'### #.......# #.# #.###..#.+.+.....#.#..#########....# ########................# ########.# ............)#.# .###..########....# .# ##.# ####.# ......##.....# #.#  #.# ....### ##+###########.# ...##).# #..............#. ..##.†...#†..# #.. ..#.÷.....#..# #. ...#.....##..# #.6y%hS #####'### #.# #.# #.### .. #.......+.## +..... #.#..#....# y%h0 ]##.# #.# )#.# ###..#....# # ##.# ####.# ##.....# ###.##....# ####)..##...# #.#. ##.†...#†..# #. .#.÷.....#..# #.#.....##..# #.y%h y%hf &7y%h y%h y%h<#####'### #.# #.# #.### .. #.y%hu@2+.## +..... #.#..#....# #.# .# )#.# ###..#....# y%hC# ##.# ####.# ##.....# #.###.##....# ##+###)..##...# #.#. ##.†...#†..# #. #.÷.....#..# #.#.....##..# #.y%hRnY8z%h2#####'### #.# #.# #.### .. #.+.## +..... #.#..#....# #.# .# )#.# ###..#....# # ##.# ####.# ##.....# #.##.##....# ##+ 9z%hOG#####'### #.# #.# #.### .. #.+.## +..... #.#..#....# #.# .# )#.# ###..#....# # ##.# ####.# 70z%h (#####'###  #.#  #.#  #.### ..  #.+.## z%h +.....  #.#..#....#  #.# .z%hz # )#.# ###..#....# z%h # ##.# ####.# z%h z%h &1z%h0 z%h z%hz%hLz%hz%htz%hz%h,z%htz%hp,z%hpz%h,z%hz%hY,z%h z%h_z%hz%hz%h,z%hgz%h,z%hAz%h,z%hz%hz%hz%hkz%h,z%hz%hz%hz%hWz%h,z%hz%h,z%hz%h!Bz%h,z%haz%hz%hz%hz%hz%h1,z%hF,z%hz%h~z%hz%h2z%hz%hz%haz%hz%hz%h;z%h,z%hz%hz%hz%hOz%hz%hz%hz%hIz%h\z%hz%hz%hz%h[z%hz%hz%hz%hOz%hmz%hz%h z%hE z%h z%h z%h z%hW z%h z%h z%h z%hTz%h,z%hz%hz%h?z%hz%hz%hz%hlz%h>z%hz%hz%hz%h z%h`z%h4z%hz%hz%hz%hUz%hz%hz%h=z%hz%hmz%hz%hz%hz%hz%hz%hz%h z%h` z%h^!z%h!z%h^#z%h#z%h$z%hR$z%hZ%z%h%z%h%z%h',z%h'z%h~(z%h(z%h)z%h*z%h+z%hY+z%h,z%h,z%h,z%h-z%hq.,z%h/z%h"0z%h0z%h1z%h"2z%h2z%h04z%h4z%h5z%hV6z%h6z%h97z%h8z%h-9z%h9z%h:z%h;z%hr;z%h<z%h=z%hl=z%h>z%hY?z%h?z%hAz%hAz%hA{%h{%h{%hp{%h{%hH{%h{%h{%h,{%h{%h{%h{%h{%h}{%h{%h {%h {%hq {%h` {%h ,{%h {%h ,{%hz{%h,{%h,{%h{%hU{%h{%h,{%h9{%h{%h{%h{%h3{%h{%h{%h,{%h{%h{%h{%h{%h{%hr{%hr{%h,{%h{%hQ{%h{%hx{%h{%hF{%h{%hc {%h {%h]!{%h!{%h+"{%h"{%hQ#{%h#{%hI${%h${%h%{%h1&{%h&{%h'{%h'{%h$({%h)B{%h){%h.+{%h+{%h,{%h-{%hz-{%h-{%hH/{%h/{%h!0{%h6k 770.4 (99.0) _You start waiting.{%h7-1.4 (100.0){%h={%hR?# _Done waiting.{%h< d......... #####'### #.# #.#  #.###  .. #.+.## +..... #.......#..#########....# .# ########.# )#................# ###..########....# ......# ##.# ####.##.....# #.# #.# .##....# ##+###########.# ..##...# #.#.#†2.0)|%h. ......... ####'### .# .#  .###  .. .+.## +..... .......#..#########....# .# #######.# )#................# ###..########....# ......# ##.# ####.# #.....# #.# #.# ##....# ##+###########.#|%h##...# #.#.#†|%h|%h&3|%h |%h |%h  '### # # ### .. +.## +..... #..#|%h_....# .# .# )#.# ###..#...|%hp.## ##.# ####.# |%h!|%hp&4|%h) |%h   '### # # .B..### ...+.## +..... #..#....# .|%h  # .# )#.# ###..#....## ##.# ####.## #.# #.# B   giant cockroach (asleep) |%h |%h &5|%h |%h b _A giant cockroach comes into view.|%hР c  ...... #'### # #....## #.B..#### #....# +.## +..... ....#..#########@...# .# ####.# )#................####..########....## ##.# ####.# # #.# |%hk #.# ...# ##+###########.# ...# #.#.|%h |%h' 46Scorch|%h] |%hA }%h/   ..... '### #....# # #....# # #.B..# ### #....##+.## +.@.... ...#..#########....#...# ###.)#................####..########....# # ##.# ####.## #.# #.## ##+###########.#7}%hW  ...... '##. B..# ### #.@..##+.## +..... ...#..#########....#... ##. .}%h)#............##..########...#### #.# }%h}%hW&8}%h}%h}%hK  The helpless giant cockroach fails to defend itself.  You puncture the giant cockroach! You burn the giant cockroach.}%hн E†}%h O49.1 (0.7Scorch}%h~ }%h }%h S _You kill the giant cockroach!~%hۉ   #. ....#..... ### #....# # #....# # #.†@.# ### #....## +.## +...... ..#..##########.#.#.# #)#................####..########....## ##.# ####.#80.1 (1.0~%hώ~%h~%h8  ####..! ~%h_#. ...#..... ## #....# # #...@# ~%hn# #.†..# ### #....## ~%h+.## +...... .#..#########....#.#.#.# #............~%h`....# ###..########....#~%hU~%h) &1~%hb$~%h&[ _Found a fuming cyan potion.~%h) SM #....####..!.+..# ......# #. ~%h) †..# .####....###....#~%hc1 ~%h1 &2~%h,5 ~%h= %h #.##..   #....#  ####..!.+  #.# ..#....@..# # #....#### # #....# # #.†# ### #....## +.## +......######### .#.# %h%h'&3%hҲ%h_%hiD-#. ..# #.##..   #....#  ####..!.+  #.# .#.......#  #....#### #....# #.†..# ## #....## .## +......##########.#%hK%hL&4%hbR%hT%hw'M  ..## #.##... #....#%h(###..@.+ ....#....####.%hR0%h1&5%hH7%h?%h@+6.1 (2%hF%hhJd _n - 2 fuming cyan potions (gained 1)%h%# ..##. #..###.##... #....#  ####....+  #......@#  #.#  #....#### #....##.†..# ##....#+......#######....#.#........7.1 (1%h9%h;%hB%h5E%h D##.'...%h <8%h$%hղ( _You open the door.%hp # #..# #. #..###.##...  #....#######....@....#.###..#.......# #....#%h F####....# #.†..# #....## # +...... #########%hU %h &9%hJ %hɟ Q _There is an open door here.%h4%ha%h%h# #..# #. #..## ##.##... ..#....###.####....'#.###.#.......# ..#....#### .  %h%hp.90 _%h%h~%h7D# #..# ...#. #..##..##.##... ..#....###.####....'.#.###.#.......# ..#....#### ...#....# ..b.#.†..# b   bat (asleep) %h%hN&1%hL%hkV _A bat comes into view.%hq U# #..#.... #. #..##..##.##.....#....###.####....'.#.###.#.# #.#....#### #.%h #....# #..b.#.†..# %h0 <2%hE %h %hDD# #..#....#. #..##..#####.##..........#....#######....'...#.......####.# #.#....#### #.#....# #..b#.†..# #....#....#+...... #####....#.# .....%hE%hKrr   rat (wandering)%hK43Scorch%hP%hSV _A rat comes into view.%h# #..#....#. #..##..#####.##...........#....#######....'...#.......###)#.# #.#....#### #.....r#....# #..b....#.†..# #......S#....## #.+...... ####....#.#S   ball python (constriction, asleep) ........#.# r   rat (wandering)#  A ball python comes into view.r.4 %h[_Found a club.%hmc# #..#..... #..##..######..............#######....'.........###) r###. #..b†....S...##.+...... ####....#.# .... %h {  The rat squeaks loudly. The ball python hisses angrily. You hear a loud squeak.%h %h %h %h( 5 The bat hits you.%h %h .Srb.KbS)K   kobold (wandering)r   rat%h\ ^7-===5%hR %hv! z _A kobold comes into view. It is wielding a +0 short sword.%h  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK P  Okay, then.%h( %h D _%h6L{ # #..#.... %hM #. #..##..#### #.##.... #....###. ####....'.%hN.. #.###) #.......# #.@.....%hO #....#### #....Sr. #....# #..b.... #.†..# #.%hP #....## #.......  +...... #..K.... #####....#.#.#.#%hQ}r   rat.#%hT%h-W%hX%h|Z%h[%hfTbSr.%h)h.K.K   kobold (wandering)r   rat%hwj/--6%hs%hx: _The bat hits you but does no damage.%hM  # #..#....  #. #..##..#### #.##.... #....###. ####....'... #.###@.....) #.......# #..bS... #....#### #....r.. #....# #.. #.†..# #....... #....## #..K.... +...... #....... ######....#.#r   rat.#.#  The bat attacks as it pursues you! The bat hits you but does no damage.bS.r.K.K   kobold (wandering)r   rat--%hP o7 _The bat barely misses you.%h  # #..#....  #. #..##..#### #.##..... #....###. ####....'.@....... #.......###.bS...)%h  #.......# #...r... #....#### #%h=... #....# #....... #.†..# #...K... #....## #. +...... #.......r   rat #######....#.#bS.r.%h>\8=-8%hC%hE%hӻ # #..#.... #. #..##..#### #.##........... #....###.%h ####....'@.bS..... #.###..r...) #.......# #....... #....#### #...... #....# #....... #.†..# #...K... #....## #. +...... #. #....#.#%h%h l  The bat attacks as it pursues you! The bat hits you but does no damage.%h%h%hDBS..b%h.=9%h%hP _The bat barely misses you.%hx  The bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you.  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hE Your spells (cast)TypeFailure Level a - JinxbiteHexes28%2  b + ScorchFire11% 2 Select a spell to cast[!]/[I] toggle spell headers%h %h %hNMyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 28/28 ========================%h Magic: 5/5========================# #..#....AC: 2Str: 11%h/#. #..##..####EV: 12Int: 15#.##...........SH: 0%hDex: 12#....###.......XL:  4 Next: 34% Place: Dungeon:2%h####....'@S.......Noise: =--------  Time: 1799.1 (0.0)#.......###b.r...)%hva) -1 short sword (flame)#.......# #.......Cast: Scorch#....#### #.......#....# #.......#.†..# #...K...b   bat#....## #.......S   ball python (constriction)+...... #.......r   rat ########....#.#The bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you.The bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you.Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hJ#MyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 28/28 ========================Magic: 5/5========================# #..#....AC: 2Str: 11#. #..##..####EV: 12Int: 15#.##...........SH: 0Dex: 12#....###.......XL:  4 Next: 34% Place: Dungeon:2####....'@S.......Noise: =--------  Time: 1799.1 (0.0)#.......###b.r...)a) -1 short sword (flame)#.......# #.......Cast: Scorch#....#### #.......#....# #.......#.†..# #...K...b  %h# bat#....## #.......S   ball python (constriction)+...... #.......r   rat ########....#.#The bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you.The bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you.%h&Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+%hU-The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes %h-' N - No%h]%hSMyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 28/28 ========================Magic: 3/5==============----------# #..#....AC: 2Str: 11#. #..##..####EV: 12Int: 15%h`#.##...........SH: 0Dex: 12#....###.......XL:  4 Next: 34% Place: Dungeon:2####....'@S.......Noise: =--------  Time: 1799.1 (0.0)#.......###b.r...)a) -1 short sword (flame)%hK#.......# #.......Cast: Scorch#....#### #.......#....# #.......#.†..# #...K...%hb   bat#....## #.......S   ball python (constriction)+...... #.......r   rat ########....#.# _The bat barely misses you.%hThe bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you.Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.%h%hYr br...  The bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you.asting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The ball python misses you.%h----------=800.1 (1Will/2 Jinx %h0%hnX _The ball python barely misses you.%h0*%h*  You barely miss the ball python.A giggling sprite leaps out and ties the ball python's tail in a knot.  You kill the ball python!br.r   rat%hf5-8 (0.7 _The bat closely misses you.%h  You hit the bat. You burn the bat.  The bat is severely wounded.%h %h %ho brb %h B-1.5%h %h P _The bat barely misses you.%h5---2.2 _You hit the rat but do no damage. The rat bites you.%hG  You hit the rat. You burn the rat.%hU%hĶ0 b.%hP;  You kill the rat!%h.79%h%hFI _The bat misses you.%h" *You closely miss the bat.%h&@  The bat is severely wounded.A giggling sprite leaps out and smacks the bat with its own wing. †  You kill the bat!%hIs83.7 (0.8Scorch%hN%hQi _The jinxing sprites lose interest in you.%h="# #..#.... #. #..##..#### #.##........... #....###. ####....'.@. #.###......) #.......# #....... #....#### #...K... #....# #.......#.†..# #...K... K   kobold (wandering) K.-4.7 (1.0 _You see here a ball python corpse.%h_3 # #..#.... #. #..##..#### #.##........... #....###. ####....'@†. #.###......) #.......# #...K... #....#### #....... #....# #....... #.†..# #...K... %h3 #....## #.  +...... #. #....#.#%h7%hV8Q----5 _%hZ<%h=%hfu # #..#.... #. #..##..#### #.##........... #....###. ####....@.†. #.###......) #.......# #...K... #....#### #.......  #....# #.  #.†..# #...K...  #....## #. # +...... #. #....#.#%h m%hYnT6=6%hq%h*uQ _There is an open door here.%h r # #..#.... #. #..##..#### #.##... #....###. ####...@'.†.%h k #.###......) #.# #...K... #....#### #.%h  #....# #.  #.†..# #...K... %hu # #....## #. ## +...... #. %hܼ ..#....#.#%hH `7 _%h ##.+.†.##.8%hD? _You close the door.%hs/7==4=====%h 2KScorchK   kobold (wandering)%h7  # #..#....  #. #.K#  #.##..  %h8#....#  ####...@+.† 12.7 (4 #.......#)  %h]9l#.......#   #....####   #....#   %h9k#.†..#  #      %hr:T _You start resting.%h # #..#....  #. #.K#  #.##..  #....#  ####...@+.†  #.......#)  #.......#   #....####   #....#  #.†..# %h\     %h%hu%h] _A kobold is nearby!%h  # #..#.... #. #.K##..#### ##..... #...@######....+.†.##......)...K####.. #.†..# %hfK # #....## ## +...... #.......%h%h 8K.%h# 23.7 (1 _%hn%h%h޷ M  Casting: Jinxbite (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%ht6 Your spells (cast)TypeFailure Level  a + JinxbiteHexes28% 2 b - ScorchFire11%%h2 Select a spell to cast[!]/[I] toggle spell headers%h%hw%hŷMyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 27/28 =======================-Magic: 4/5===================-----#..#AC: 2Str: 11# #K.#....EV: 12Int: 15#. #..##..####SH: 0Dex: 12#.##...........XL:  4 Next: 38% Place: Dungeon:2#...@###.......Noise: ---------  Time: 1813.7 (0.0)####....+.†.......a) -1 short sword (flame)%hڸ#.......###......)Cast: Scorch#.......# #...K...Will/2 #....#### #.......#....# #.......K   kobold (wandering)#.†..# #...K... ##....## #....... ##+...... #....... _There is an open door here. _You close the door. _You start resting. _A kobold is nearby!Casting: Jinxbite (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%huMyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 27/28 =======================-Magic: 4/5===================-----#..#AC: 2Str: 11# #K.#....EV: 12Int: 15#. #..##..####SH: 0Dex: 12#.##...........XL:  4 Next: 38% Place: Dungeon:2#...@###.......Noise: ---------  Time: 1813.7 (0.0)####....+.†.......a) -1 short sword (flame)#.......###......)Cast: Scorch#.......# #...K...Will/2 #....#### #.......#....# #.......K  [3%hF9;49m kobold (wandering)#.†..# #...K... ##....## #....... ##+...... #....... _There is an open door here. _You close the door. _You start resting. _A kobold is nearby!Casting: Jinxbite (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<  Flames lash the kobold.%hC*%h8)%h 8=2----------40====4.7 (1Scorch%h:%hjJ _You kill the kobold!%h=----------%h3=====%ha %h%h _You feel your willpower return.=====%h%h,%h%h,%h%hm,%h%h %hk%h%hV,%h+%h%h%hp%h%h( Q4=====%h %hJ",%h#%h9$%h$%h%%hU&%h&%h9'%h(%h(======%h)%h*%hU+%h+%h6-%h-%h.%hK/%h/%h30%h2,%h3%h5,%hI7%h29,%hx:%h<e5=====%h[>%hC4 _Magic restored.%hCE3%hF%hH%hJ,%hK%hM%hO,%hV=====%hW,%hX%hY%hZ,%h[%h]%h^%h_%hv_%h`%h^b,%h7c%hd%h_f,%hLg%h_h%hri,%hKj%hxl%hm%h...@...........#3.7 (2.0) #.#.###.# #.# ####..<#.# . #.# .......#.# ..##.###.#.#.# ...#..#.#.# .###.##..###.#..#.#.# #.##..#.#.##.#.#.# #.##).#......#.#.#%hE%h+4.7 (3%hg8_%h!; _Found a stone staircase leading down.%h%h %h%hl'%h.%h0,%h1%hC2%h2%h3,%h6%hP8B%h8%hS:,%h:%h;%h<%h\=%h=%h>%h?%h@@,%hICR  There is a stone staircase leading down here.%hlE%hE _%hF%hpG%hH,%h_I%hK%hbL%hM,%hOB%h......###.##..###.#........# #.##..#.#.##.......# #.##).#............# #.##..##..###......# #.##......... ........ ......# #....###..... ........ ####.####....+.†..... ........ #.#.......###..... ........ #@#.......#[3%h49;49m #..... ###'### #.#....#### #..... ......# #.#....# #..... ......# #.#.†..# #...K. ......### #B#....## #..... ......+.## +...... #..... B   giant cockroach (asleep) ......#..#########....#.# ######................#.# ######................#49.7 (25.0)50.7 (26 _A giant cockroach comes into view.%h.# .#.##.).#........##..###........ ..........# #....#######.####....+.† #.#.......###. ###'### ### ...... †K##B#....##.+.##.'......#..#########....#.# ######............ ....)%hU1.7 (1.0)Scorch%h%h%hS  %hU  %h)W Flames lash the giant cockroach.%h&v D*%h\ '.%h~ 3----------4====2Scorch%h %h< S _You kill the giant cockroach!%hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h _----------%h,%h%h,%h%hC4==========5=====%hX%hn%hB%h=====%h%h%hn%h%h%h_%h,%h>%h%h,%ha%hW,%h%hn%h%hW%h%ht%hKX%h%h,%h+%hX%hE%h%h%h%h%h7,%h%h{,%h%h%h,%hJ%h%h',%h%h%h%h,%h)%h%h,%hP%h+%h,%hi%hE%h,%hY ##################### S............... ....@.........#######---- ##..#########.# ##. ........... #. ####.##. #. #.##. ..##..... S   adder (asleep) #####..... #..... #.....%h?099.7 (47.0)%hL----2000.7 (48%h%h-Y _An adder comes into view.%h P ######### S........ ....@......... ##..#########. ##. ........ #. . #. #.##. ..##. %h[ B#####. #. #..%h  ######### S........ ....@......... ##..#########. ##. ........ #. . #. #.##. ..##. %h #####. #. #..%h P %h: W_An adder is nearby!%h %.S..........#..#.## ##.# .......%h  #.# ####.## #.# #.## ..## ##### # #.%hë %h I1.7 (1.0)Scorch _%h %h %h) *S  combustible)  Flames lash the adder.  The adder hisses angrily.  The adder is moderately wounded.%hc%hU.S%h~3----------====2%hw%hD= _The adder's fire resistance burns away.%hs *Flames lash the adder. The adder is burned terribly!%h8P .SThe adder is heavily wounded.7-1--------------------3Scorch _The adder bites you.%h! 4%hʡ %hU e _You don't have enough magic to cast this spell.%h  You hit the adder. You burn the adder terribly.  The adder is almost dead.=---4.5 (0.8 _The adder barely misses you.%hH  You barely miss the adder.The adder is almost dead.%hm4-------5.3%h-%h'* _The adder bites you.%hi  You barely miss the adder.The adder is almost dead.%h? b5=--6.1%h< %h R _The adder barely misses you.%hg [  You hit the adder. You burn the adder terribly.%h#† ----------629 _You kill the adder! _Your Short Blades skill increases to level 5!%hc _No target in view!%hå ? _=6=2=====7=======%hש 8==%he 1 _HP restored.%h@ %h %hl =%h %h Q3=====%h~ %hH %h$ ,%h# %h %h %hj %h< %h %h* %h ======%h %hs %hC %h %hV %h~ ,%h %hX ,%h@ ,%h %h ,%h %h ,%hy %h1 ;4%h B=====%h ,%hn %h ,%hY %he %h ,%h %h S=====%h %hO ,%h %h" ,%hE %h %h %h; ,%h %h %hz %h %h %hr ,%h %h O5=====%hu %hA %h %h B%h %hQ ,%h %h %hX ,%h %h %hz ======%h %hp %hr %h ,%h %hm %h ,%h %h= %h ,%h %h %hb ,%h; %h %h{ ,%hG %h %h ,%hp %h] %h ,%h %h %h: ,%hc %h' %h ,%h %h %hg ,%h? %h< %h ,%h %h %h@ ,%h  %h %hp ,%h2 %h %h ,%h] %h %h ,%hV %h %h ,%h! %ha" %h" ,%hv# %h:$ %h$ ,%hL% %h@& %h& ,%hT' %hC( %h( ,%hp) %h=* %h* ,%h+ %hi, %h, ,%h- %h3 n#####################.....................>...†.##### ###@.#########.##...-71.9 (65.0) ##.# ...... #.# ####.## #.# #.## #.## ..###..# #######.# ##.# ####.######## #%h6 \-2.9 (66%h`9 %h+; ; _Found a stone staircase leading down.%hj3%hqk%hLm%h9u%h v,%hv%hx%hy,%hz%hR  There is a stone staircase leading down here.%hԁ%heK _%hn%hދ%hی%h؍%h0,%h'%h%h,%h%h%h,%h%hz%h #####################...............@.....>...†..............###..#####J..........# ##.# ############ #.# #.## J   endoplasm (asleep) %hY#..# ##.# #.#%h5281.9 (9.0)%h/2.9 (10.0)%hs _An endoplasm comes into view.%h7%hQ<C  Skill  Level Cost  Apt Skill  Level Cost  Apt %h> a - Fighting   3.2   3.4  +1   i - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   j + Hexes0.8   1.0   0   c - Throwing   0.0   0.8  +1   k - Fire Magic   3.0   4.0   0          d + Short Blades 5.0   3.6  +3       e - Long Blades   1.7   1.4 [39;49%h@m -2               f - Armour   0.0   1.4  -2       g - Dodging   0.0   0.7  +2       h * Stealth   4.3   2.5  +4                      %hh                                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h %h%hOMyDogLooksLikeGnoll the Cutter Kobold of Ignis *****.Health: 28/28 ========================Magic: 5/5========================AC: 2Str: 11EV: 12Int: 15##################### SH: 0Dex: 12..................... XL:  4 Next: 62% Place: Dungeon:2%h=....@.....>...†...... Noise: ---------  Time: 2082.9 (0.0)...........###..##### a) -1 short sword (flame)J..........# ##.#Cast: Scorch############ #.##.##.##J   endoplasm (asleep)#..###.##.# _Your Short Blades skill increases to level 5! _No target in view! _HP restored. _Found a stone staircase leading down. _There is a stone staircase leading down here. _An endoplasm comes into view.%h%h%h %h %h#####################.....................>...†.......###..####J%hm.# ##.# ############# #.# #.# #.##%h #..# ##.# #.####.###%h%hQ93.9 (1Scorch%h>%h1%h?  Flames lash the endoplasm.%h#f*%hI'.%hZ3----------5====4Scorch%h%hM _You kill the endoplasm!%h!4%h2'%h:+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hdž  _----------4=====%h =====%h: %h? %h %h %h %hY %h? %hB %h %h %h %h 5%h B=====%h X%h, %ha %h' %h %h %h %h %h %h %h %h %h` =====%h %hp %hr %hN %h5 %h %h J %h q   # %h  #.....>...†%h   #@............###.----%h   #.....# ##%h   ##### #  #  #  #  #    110.9 (26.0)----1.9 (27 _o - a scroll labelled JOOJ MOHUU%h u%hX %h %hm B%h %hA ,%h %h %h %h %h %h %h %h %hh ,%h3 %h7 %h ,%hd %hj %h ,%hk %h %h ,%h %h ,%hl %h2 R  There is a stone staircase leading down here.%hC %h  _%hu %h %h %h ,%h %h %h ,%h %h! %h" ,%h"& b  You see here an adder corpse.%h' %h(  _%h) %h+ %h, %h, %hv- %h. %h/ %h&0 %h0 %h1 %h2 %hE3 %h3 %h4 %h7 B%h7 %h9 %h9 %h: %h; %h$< %h< %h= %h= %hA X%hC X%hG X%h0H %hH %h-I %hJ %hKK %hK %hL %h S %hX %h!Y %hY %hZ %h[ ,%h[ %h}] B%h_ %h` ,%h a %h0b %hb %h9c ,%hd %he ,%hf %hf %hg %hh ,%h|i %h j ,%hj %hEk %h"l %hl ,%h{m %hIn %hn ,%ho %hup %hp ,%hq %hr %h4s ,%hEt %hu %hu ,%hv %hQw %hw ,%hx %hy %h(z ,%hz %h{ %hA| ,%h| %h} %hr~ ,%h %h %hm ,%h- %h %h ,%h %ho %h ,%h %h %h ,%h %hI %h %h %hK %h %h ,%h: %h %h ,%h" %h %hw ,%hv %h( %h ,%hI %h( ,%h %h6 %h ,%h %hB %h %hu ,%hA %hӞ %hS ,%h %h %h( ,%h %h %h ,%h %h %hj %hӨ %hѩ %h %hp ,%h R  There is a stone staircase leading down here.%h %h  _%h %h %h϶ ,%hַ %h %hں %h| ,%h %hȿ %h> %h %h %h %hd %h %h %h %h %h! %h %h %h %h %h %h %h %h %hX %h %h= %h %h( %h %h %h %h %h %h %h %h %hD B%h %h %h) %h0 %h %h, %h %h %hW %h %hp %h %h> %h %hS %h %h ,%h %h %hT %h %hn %h %h` %h %hd %h%hp,%ho%h%h%h\,%h%h %h! ,%h %h %h ,%hY%h`,%h%h%hk<_  You see here a ball python skeleton. _  There is an open door here. _%h?n%h&Jv%h`N%hOR%hTX%hU%hV,%hXX,%h7Y,%h[,%h\,%hp]%h^%h`B%hce%hg%hh,%hj%hl%hn,%ho%hs,%h[t,%hu%haxB%h2X%h #######.#.# ........#.#### .............# .............# .............# .............##### .................# ..##.##..........# .....|....##....@# #.##....## #.....# #.#####..######### #.# #...># #.########.# .........#.# ########.#.# ###### #.#.# .....# #.#.#%ht237.9 (126.0)87%ha _p - a scroll labelled PIL DOIMMAD%hPb3%h/c%he%hl%h n,%hn%ho%hq,%hq%hs%ht%ht,%hv%h4w%hx,%hy%h5{%h{%h|%hޅ%h,%hՈ%h@%h-,%h!%hp%h:,%h%h%h%h%hz%hi  You see here a staff of conjuration.%h _%hФ%h%h%h%hf%h{%h%hc%hL%hN%h%h9%h%h,%h%h%h %h%h%h%h%hb%h,%h%h,%hX%hb%h%h%he,%h-%h%hx,%hO%h$%h,%h%hz%h,%h%h%h(,%h%hh%h,%h%h%h,%h%h%h$,%h%h%h5,%h%h%h$,%h%h%h:,%h%h%h,%h%hk%h,%h%h%h,%h%h%h,%h%hK%h,%h|.# #.#..# #.# #.#.# ##.# #.#..# #.###.#.# ##.# #.#..# #.....#.# ##.# #.#..# #######.#  #.# #.#..# #.#  #.# #.#.÷#########.#  #.# #.#............#  #.# #.#.############  #.# #.#......@.#75.9 (3%hvN7.0)#.# #.###.####.# ...# #..........#### #####.###### ###      %h%h %hE _Done exploring.%h.P 3.............0.0) _Done exploring.%hJ I%hN  _Done exploring.%hv %hex Where to? (Tab - D:2, ? - help)  D - Dungeon %h%h[?25h[?0c##.# #.#..# #.# #.#.#MyDogLooksLikeGnoll the Cutter ##.# #.#..# #.###.#.#Kobold of Ignis *****. ##.# #.#..# #.....#.#Health: 28/28 ======================== ##.# #.#..# #######.#Magic: 5/5========================#.# #.#..##.#AC: 2Str: 11  #.# #.#.÷#########.#EV: 12Int: 15  #.# #.#............#SH: 0Dex: 12  #.# #.#.############XL:  4 Next: 65% Place: Dungeon:2  #.# #.#......@.#Noise: ---------  Time: 2275.9 (0.0) ##.# #.###.####.#a) -1 short sword (flame) ...# %h #..........#Cast: Scorch #### #####.#########     _p - a scroll labelled PIL DOIMMAD _You see here a staff of conjuration. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) %h~ [?25l[?1c%hJ3%h _%h+X%hX%h,%h/%h,%h%h%h%hv%h%hh%hV%h̬%hB%hu%hK%h¯%h7%hr%hj%h%hW%h_%h%hg,%h̷%hҸ%hH%h%h%h%h,%hD%h<%h,%h%h,%hp%h%h%h,%h"%h%h,%h%h%hX,%hd%h,%h,%h%hx%h,%h%h%h{,%hX%h"%h,%hy%h%hg,%h2%h%hw,%hJ%h?%h,%h%hr%h,%h%h%h,%h%h %h,%hV%hh,%hYB%h ,%h Y  There is a stone staircase leading down here.%h%he%h$ _%ha%h3 }3%h;8 / %h8  ..#  ## #..#  ##.#.?.#  ##.[...## %h5;  ...306.7 (30.8) ##....... ##.#.### ## . .# _You climb downwards.  Found a leather armour and a scroll labelled ITTORPHU INITOU.%h? %hE a _There is a stone staircase leading up here.%h%h%h4%h%hp%hT$ _%h,%hk,%h%hZP....  #..#  #..# ####..# ##.#.@.# ##.[...## ....<..... ##........##.#.#######.#%h! .#%hh18.7 (2.0)%h"+9.7 (3%h<&%h'e _q - a scroll labelled ITTORPHU INITOU%h _%h %h %h %h4 %h %h ,%h %h ,%hz %h %h %h ,%h%h%hY,%h8%h^%h,%h%h4%h,%hC %hu %h ,%h %h %h ,%h%ht,%h%h%h%hT,%h%h%h,%h%h%hN,%h*%h_%h,%h*%h%h,%h~ %h!%ho",%h#%h>%,%h%%hf&%h'%h(,%h(%h#*%h*,%hd+%hB,%h,,%h-%h.%h/,%h0%h1%h2,%h2%h3%h4,%hh5%h~6%h7,%h7%h8%hw9,%hJ:%h@;%h;,%h<%h=%ha>,%hM?%h@%h$A,%h B%hQC%hQD,%hD%hF%hF,%h$G%h-H%hH,%hI%hJ%hIK,%hL%hM%hM,%h`N%hiO%hO,%hP%hQ%hsR,%hCS%hT%hU,%hV%hW%hW,%hBX%h&Y%hY,%h9Z%hL[%h[,%hN\%h^]%h],%h^%h_%h$`,%h`%ha%hUb,%h?d,%hd,%h@e%hHf%hf,%hzg%hh%h#i,%hi%hj%hak,%hk%hl%hkm,%hyn%h|o%ho,%hp%hq%hjr%hs%hs%ht%h|u,%h6v%hrw%hw,%hx%hy%h+z,%h{%h!|%h|,%h}%h~%hT,%hP%hy%h,%h%h%hm,%h[%hc%h,%h%h%h/,%hlj%h%hl,%hG%h%h,%h%h%h4,%h%he%h,%hǓ%h%h>,%hŕ%h%h4,%h%h%h,%h@%hW%h%h6%h%huB%hn%hĤB%h%h,%hz%h%h %h,%hb%h%h",%hȬ%h˭%hN,%h%h%h,%ẖ%h%h,%hʳ%h%hu,%hXB%hܷ%h%h%h8,%h%h2%h,%hq%h%hI,%h%h%h_,%hx%h%hC,%h%h%h^,%h]%hY%h,%h%h4%h,%h%h%h,%hp%h%h&,%h%h%h},%h%h4%h,%h%h%h8,%h%h$%h,%he%ho%h,%h%h%h`,%h%h %h,%h'%h.%h,%hh%hb%h,%h%hz%h%h%hG%hB#.##.##.##.# #.#> #.#.. #.#...#####.# .?..@....#408.7 (9%h 9.0) ...####### ..  . %hhY9.7 (100.0)%h; _Found a stone staircase leading down.%h%h%hI%hJ%h%h%h%h%hg=#.# #.# #.# #.# #.# > #.# .. #.# ...#####.# .?...@...# ...# .. .%hjH10.0)%h!3%h'"%hF$%h+%hS,%h.X%h%0,%h0%hb1%hD3,%h3%h4%h5%h6,%h9X%ht> #.#.##  ###....# +...... ###....# #...##   ##.##   #.#   #.#   #@#  8.7 (8%h? #.#   #.# > #.# .. #.# ...#####.#  .?.......#  ...#######  ..  %h8@%h_F%h! I%h" %hF* %h, X%h3. ,%h. %h 7 #######.# # #........# #.######## #.### #.#.#####....##+.......####....###.@.##22.7 (4##.## #. #> #.#.#%hJ9 %hO; %h3}3%h}%hd%hԄ%h.... ......... .#####.###### ##. #.......######### #.###  #.#.## ###+...@...#4.7 (2###....###...####.##.%h%h%h%hLK 3%hNL %hO %hX %hJ[ ,%h\ %h] %h_ ,%hY` %ha %h0d ,%h e %hhk ###.#.##...##.######  #....................#  ..###.#......#.#### ...........#.# %h=l G#######...## ##..###.##.# .## .... .........##.# #.#####.######.# .## #.######.# ##%h m  #@.......# 9.7 (5 # #.########  #.###  #.#.## ###....##%hQp ' +.......# ###....## ..## #.## %hGt %hev %h8cI%he%hyn%hv%h ###########  ...#  ######.#######.#  .....#.# # #.# #####.#.##...##.###### ...................# .###.#......##.####.### ...........# #.34######...#####..###.##. .## .... .........##.# #.#####.######.# .## #.######.# ## #........# # #.########### .#.##%h%h ###########  #.........#  ######.#######.#  # .....#.#######.#  #.######.#.##...##.###### #.##....................# ###.#.....@##.####.#### 9 .#.............####.........# .#.#######...#####..###.##.# .###.## .... .........##.# ## ##.# ####.######.# .###.## #.######.# ..#.## #........#%h ##.## #.########  #.# #.###%h&I%h5(%h)B%hP8`%h;%hD%hE,%hF%h)N%hN%hO%haQ%h5R,%hX########### #.........# %h}Y######.#######.# # .....#.#######.# #####.######.#.##...##.## #...#.##................. #.#......###.#......##.## ####...#...@.........####...50.7 (11.0) #%h[B#.#######...#####..# #.###..###.## #...........  ####.# #.## ##.# ##.#######.#  ......####.###.## #.# #.#  #..##.......#.## #..   #..##.######.###.# .##.# #.##.#  #...##.# #.# #.# %hg\%h_%hb%hw%hA%hV#B%h*#####.######.#.#...#.##.......#.#......###.#.####...#.......... #.......#.#######. #.###..###.## #. ####.# #.## ##.# ## #.###.##  #..##@......#.## 62.7 (12 #..##.######.##  ####..##.# #.#  ##.#...##.# #.# ##.[...###.#### ... ....<.......... ... ##.........#### ##.#.###### ###.#%hL/%h5%hE3%hF%hH%hXO%hQ%hS,%hT%hV%h,Y,%hnZ%hM\%h^,%hoa%hc%he,%hcg%h}i%hk,%h5m%ho%hr,%h"t%h. #.......#.#.. #.###..###..#####.# #.## ## ........####.### ##..##.......#.# #..##.######.##%h ####..##.# #.#  ##.#...##.# #.#  ##.@...###.#### ...70.7 (8.0) .....<.......... ... ###.........#### %h2##.#.##### ###.# #.# %hҕ%h%hpW _You see here a +0 leather armour.%hbA1.7 (1%h%hu- _r - a +0 leather armour%h%hJInventory: 18/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)h - a +0 dagger Missiles (go to first with ()i - 4 poisoned darts %h2vArmour (go to first with [)  b - a +0 robe (worn)r - a +0 leather armour Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - 2 scrolls labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL  j - 3 scrolls labelled MOELIM YGAUTZ  l - a scroll labelled DEUFRUYCUE  m - a scroll labelled AQEATU CIAGEMN  o - a scroll labelled JOOJ MOHUU  p - a scroll labelled PIL DOIMMAD  q - a scroll labelled ITTORPHU INITOU Potions (go to first with !)  e - 2 bubbling silvery potions %h k - a fizzy black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hir - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.5 (12.4 -> 11.9). Your spell failure would worsen by up to 8% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hInventory: 18/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)  h - a +0 dagger Missiles (go to first with ()  i - 4 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  r - a +0 leather armour Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - 2 scrolls labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL  j - 3 scrolls labelled MOELIM YGAUTZ  l - a scroll labelled DEUFRUYCUE  m - a scroll labelled AQEATU CIAGEMN  o - a scroll labelled JOOJ MOHUU  p - a scroll labelled PIL DOIMMAD  q - a scroll labelled ITTORPHU INITOU Potions (go to first with !)  e - 2 bubbling silvery potions  k - a fizzy black potion [Up|Down] select [PgDn|>] page down [PgUp|[3%hM-7m<] page up [Esc] exit[top]%h%hH%h:#.......#.# MyDogLooksLikeGnoll the Cutter .. #.###..###. Kobold of Ignis *****...#####.# #.## ## Health: 28/28 ========================........####.###. Magic: 5/5========================##..##.......#.# AC: 2Str: 11#..##.######.## EV: 12Int: 15%hc####..##.# #.# SH: 0Dex: 12##.#...##.# #.# XL:  4 Next: 65% Place: Dungeon:3##.@...###.#### ... Noise: ---------  Time: 2471.7 (0.0).....<.......... ... a) -1 short sword (flame)###.........####Cast: Scorch##.#.#########.##.#Found a leather armour and a scroll labelled ITTORPHU INITOU. _There is a stone staircase leading up here. _q - a scroll labelled ITTORPHU INITOU _Found a stone staircase leading down. _You see here a +0 leather armour. _r - a +0 leather armour%hd4%hx%h%h^  _q - a scroll labelled ITTORPHU INITOU _Found a stone staircase leading down. _You see here a +0 leather armour. _r - a +0 leather armour  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h- Your spells (cast)TypeFailure Level a - JinxbiteHexes26%2  b + ScorchFire%ht11% 2 Select a spell to cast[!]/[I] toggle spell headers%hUc%h|h%hm#.......#.# MyDogLooksLikeGnoll the Cutter .. #.###..###. Kobold of Ignis *****...#####.# #.## ## Health: 28/28 ========================........####.###. Magic: 5/5========================%ho##..##.......#.# AC: 2Str: 11#..##.######.## EV: 12Int: 15####..##.# #.# SH: 0Dex: 12##.#...##.# #.# XL:  4 Next: 65% Place: Dungeon:3##.@...###.#### ... Noise: ---------  Time: 2471.7 (0.0).....<.......... ... a) -1 short sword (flame)###.........####Cast: Scorch##.#.#########.##.# _q - a scroll labelled ITTORPHU INITOU _Found a stone staircase leading down. _You see here a +0 leather armour. _r - a +0 leather armour  %hrCasting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h8x:#.......#.# MyDogLooksLikeGnoll the Cutter .. #.###..###. Kobold of Ignis *****...#####.# #.## ## Health: 28/28 ========================........####.###. Magic: 5/5========================##..##.......#.# AC: 2Str: 11#..##.######.## EV: 12Int: 15%h{####..##.# #.# SH: 0Dex: 12##.#...##.# #.# XL:  4 Next: 65% Place: Dungeon:3##.@...###.#### ... Noise: ---------  Time: 2471.7 (0.0).....<.......... ... a) -1 short sword (flame)###.........####Cast: Scorch##.#.#########.##.# _q - a scroll labelled ITTORPHU INITOU _Found a stone staircase leading down. _You see here a +0 leather armour. _r - a +0 leather armour  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hn  Okay, then.%h=%h3. _%hRKInventory: 18/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)h - a +0 dagger Missiles (go to first with ()i - 4 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)r - a +0 leather armour Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - 2 scrolls labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL  j - 3 scrolls labelled MOELIM YGAUTZ  l - a scroll labelled DEUFRUYCUE  m - a scroll labelled AQEATU CIAGEMN  o - a scroll labelled JOOJ MOHUU  p - a scroll labelled PIL DOIMMAD  q - a scroll labelled ITTORPHU INITOU Potions (go to first with !)  e - 2 bubbling silvery potions  k - a fizzy black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h4r - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.5 (12.4 -> 11.9). Your spell failure would worsen by up to 8% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h8 #.......#.# MyDogLooksLikeGnoll the Cutter .. #.###..###. Kobold of Ignis *****...#####.# #.## ## Health: 28/28 ========================........####.###. Magic: 5/5========================##..##.......#.# AC: 2Str: 11#..##.######.## EV: 12Int: 15####..##.# #.# SH: 0Dex: 12##.#...##.# #.# XL:  4 Next: 65% Place: Dungeon:3##.@...###.#### ... Noise: ---------  Time: 2471.7 (0.0).....<.......... ... %h]: [40ma) -1 short sword (flame)###.........####Cast: Scorch##.#.#########.##.# _Found a stone staircase leading down. _You see here a +0 leather armour. _r - a +0 leather armour  Casting: Scorch (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _2.7 (13.7 (24.7 (35.7 (46.7 (5 0 _You start removing your armour. You continue removing your +0 robe. x5%h< %hpH  You finish removing your +0 robe.  You start putting on your armour.%hv 7.7 (68.7 (79.7 (880.7 (91.7 (10.0) 31 _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.%hk  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,%h/- Your spells (cast)TypeFailure Level a - JinxbiteHexes34%2  b + ScorchFire%h014% 2 Select a spell to cast[!]/[I] toggle spell headers%h #.......#.# MyDogLooksLikeGnoll the Cutter .. #.###..###. Kobold of Ignis *****...#####.# #.## ## Health: 28/28 ========================........####.###. Magic: 5/5========================##..##.......#.# AC: 3Str: 11#..##.######.## EV: 11Int: 15####..##.# #.# SH: 0Dex: 12##.#...##.# #.# XL:  4 Next: 65% Place: Dungeon:3##.@...###.#### ... Noise: ---------  Time: 2481.7 (0.0).....<.......... ... %hͬ[40ma) -1 short sword (flame)###.........####Cast: Scorch##.#.#########.##.#You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.......#.# MyDogLooksLikeGnoll the Cutter .. #.###..###. Kobold of Ignis *****...#####.# #.## ## Health: 28/28 ========================........####.###. Magic: 5/5========================##..##.......#.# AC: 3Str: 11#..##.######.## EV: 11Int: 15####..##.#%hcR #.# SH: 0Dex: 12##.#...##.# #.# XL:  4 Next: 65% Place: Dungeon:3##.@...###.#### ... Noise: ---------  Time: 2481.7 (0.0).....<.......... ... a) -1 short sword (flame)###.........####Cast: Scorch##.#.#########.##.#You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.%hU%h. _%hB%hF'  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   i - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   j + Hexes0.8   1.0   0  %hlH c - Throwing   0.0   0.8  +1   k - Fire Magic   3.0   4.0   0          d + Short Blades 5.0   3.6  +3       e - Long Blades   1.7   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   0.0   0.7  +2      [%h I37m h * Stealth   4.3   2.5  +4                                                      %hVOThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h %hp %h #.......#.# MyDogLooksLikeGnoll the Cutter .. #.###..###. Kobold of Ignis *****...#####.# #.## ## Health: 28/28 ========================........####.###. Magic: 5/5========================%h ##..##.......#.# AC: 3Str: 11#..##.######.## EV: 11Int: 15####..##.# #.# SH: 0Dex: 12##.#...##.# #.# XL:  4 Next: 65% Place: Dungeon:3##.@...###.#### ... Noise: ---------  Time: 2481.7 (0.0).....<.......... ... a) -1 short sword (flame)###.........####Cast: Scorch##.#.#########.##.#You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.  Casting: Scorch (safe; 14% risk of failure) [2%h[ 2d Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%h %h %hn %h0w _%h4%h 6,%h6%h7%hI<%hFN%hqPB%hoQ,%hvW%hcX%hF]M _You open the door.%he ####..# ##.#...## ####.....# +.....<.........b...####........#.......# ##.#.###.....# ###.# ...# #.#  #@# #.#  #.# #.# ####.###########.#.................####...#############...b   bat (wandering)#...###...###..#507.7 (26.0) %h2fs.  A bat comes into view.%hf,8.7 (27%h]i%hks _The bat moves out of view. _There is an open door here.%hkSM  #### ##.#...####.....###b..+.....<..####........#.......# ##.#.#####.....# ###.#.@.#.##'##. #.# #.####.###########.#................b   bat (wandering)0.0).b9.7 (1Scorch _%hu%h   You miscast Scorch.  You are very lightly contaminated with residual magic..bb3----------=10Contam  _Nothing appears to happen. The bat misses you.%h.9  Flames lash the bat.%h&2C*%h&.%h1--------------------7====%hR1Scorch%h%hG _You kill the bat!%h1%h%6m----------%h7%h8%h:9%hD _Your magical contamination has completely faded away.%hF%h"G%hG%hbI%hJm2=====%haYq=====%h^%hd%hnC3=====%h=====%h4==========%h45===== _Magic restored.%hX%hηX%hY%h%h`======%h%h۽%h,%h~%h^%h/,%h%h%h_%h%hX%h!%hX%h%h,%h%hi%h%hj,%h%h%hB%h%hK%hM,%h%h%h=%hZ%h$"B%h"%h-%,%h%%h'%h!),%h)%h+%h,%hj-,%h.%h 0%h0%h81%h1%h3,%h4%h4%hl5%h6,%h6%h7%h|8,%h:%h:%h;,%h~<%h=%h^>,%h?%h@%h@,%hA%h,%hQ%h%hk%h,%h-%h,%h%hy%h# ,%h%hJ%h%h%h",%h%h%hC,%h!%h%h,%h%h%hi,%hd7 _You open the door.%hU%hq3%h %h %h8!,%h"%hc#%h$,%h%%hZ&%h&,%h7(%h)%h),%hg+%hD,%h,,%h*.7 _You open the door.%h/%h/3%h1@  There is an open door here.%hy2%h3 _%h3%h)4%h9........##.#.##.#####.##.# '##.### ##...#.......# ##.....####### ##.......## %h9....####.........####.....@.'.........+....----61605.0)...####.........####... ##.......## ##> ##.....## # ##...## ##'## #.#%h: ####.#########  .............. %hS=%h>I----76%h@%hFC; _Found a stone staircase leading down.%h3%h %h%h-B%h+%h,%h%hz%h,%h%h %h%h,%h%hj%h<,%hR  There is a stone staircase leading down here.%hQ%h#5 _%h%h޶B%h%hλB%h׼%hѽB%h%h #. ##.. #.# ##.... #####.## ##..... .......####...... #...........'......  #. #.....####......  #[ ###..## ##.....  #.####>## ##...  #.@....# ##28.7 (11.0)  ######.# ##'#  #.# #.  .# ####. #.# ......  ###...  #...  #...  #9.7 (12 _Found a ring mail.%hw3%hx%h%z%h{,%h6%h.B%hڌ  You see here a +0 ring mail. _%h%h,%h>%h%h %h B%h%h%hB%h&%h%h4,%h.%h %h+B%hJ%hn%hX%hrX%h,%ho%h%%hǻB%hx%hn%hB%h$%hPB%h~%hB%h%h?,%h%h%h[,%h,%h>%h,%h%hP %h ,%h %h/ %h ,%h%h%hK,%h%h,%h%h%h%hc,%h%h%h,%hB%h7%h%h%hK,%hp %hN!%h!,%h`#%h$,%h$%h/%%h?&%h&,%hy'%hY(%h(,%h*R  There is a stone staircase leading down here.%h+%h\, _%h,%hu-%h.%h/,%h0%hw1%h*2,%h2%h3%h4,%hO5%hC6%h6,%hJ8%hQ9%h+:,%h:%h;%h<,%h=%h>%h?,%h@%hA%hTB,%hC%hD%hD,%h:F%h2G%hG,%hH%hI,%hJ%hL%hMB%hpN%hO%hKP,%hQ%h R%hR,%hS%hqT%h%U,%hU%hV%hW,%h%h,%hN%h.,%hҞ%h%h%h'%h%h%h8%h%hQ4=====%hP%h%h*%h%h%h8%h̩%hɪ%h ,%h%h"======%hǮ%hѯ%hv%h%h %hƲ%hi%ho%h%h̷%hI,%h+%h,%h"%h,%h%he5=====%h@%hK%h"%h%hj%h2%hA%h%hf%h%h4,%h&%h%hqS=====%h-%h%hT,%h%h%h/,%h%hg%hg%h,%h%h;,%h%h%h%h,%h%h%h~,%h2%h %h% &%h ,%hB%hw%h,%hl%h@%hc,%h%%hc%hq%hF,%h%hL,%h,%h%hB%h%h,%h%h]%h\ %h/!,%hc"%h)#.........#.##.#  ###.###........## #.# #####.....# .# #####.# #+# #.#  #.#  # #. ##)#.#  #...@# ----73.7 (46.0)........<#.#..####.###.# ##.%h-_----4.7 (47%h@1%hz3G _Found a mace. Found a stone staircase leading up.%hY ###.###........# #.# #####.....# #.# #####.# #+# #.#  #.# ###.# ##)#.# #....#####.....@..<S#.#..#####.###.#  ##. #S   adder (asleep)5.7 (1.0)6.7 (2%h!W Y _An adder comes into view.%h+.###.##  #.# #####.....#  #.# #####.#  #+# #.# #.# ###.# ##)#.# #....#......@.<S.#.#..#.###.# ##.#%hJDl7.7 (1Scorch%h v  You miscast Scorch.  You are very lightly contaminated with residual magic.%hɨ 3----------8Contam %h %h9 0 _Nothing appears to happen.%hL *Scombustible)  Flames lash the adder.  The adder hisses angrily.  The adder is lightly wounded.%h)%h#;S.%h$1--------------------====9Scorch%hj(%hY= _The adder's fire resistance burns away.%h'AJ%hLCe _You don't have enough magic to cast this spell.%hd #.###.## #.# #####.....# #.# #####.# #+# #.# #.# ###.# ##)#.# #....###### .S.. #.#..###### .###.#%hg  ##.  #%h?k TS.<%hl M----80 _%hu %hI& ###.###.## #.# #####.....# #.# #####.# #+# #.# #.# ###.# ##)#.# #....###### ....@.S.<..%h6@ #.#..###### .###.# ##. #%h%h ,S.----1%hճO   You closely miss the adder.The adder is lightly wounded.  The adder is no longer more vulnerable to fire.=2.4 (0.7 _The adder bites you but does no damage.%hX  You hit the adder but do no damage.The adder is lightly wounded.%h~Z q7-----------3.1%h"a %hd * _The adder bites you.%hN  You barely miss the adder.The adder is lightly wounded.9 (0.8 _The adder bites you but does no damage.%hψK  You hit the adder. You burn the adder.  The adder is severely wounded.The adder bites you.4----4.7%h%hK _Your magical contamination has completely faded away.%hҡ  You closely miss the adder.The adder is severely wounded.%h] b5=--5.5%hl %hr = _The adder bites you but does no damage.%hDsR  You closely miss the adder.%htuThe adder is severely wounded.6.2 (0.7%hy%hj|L  You closely miss the adder.  %h|?The adder is severely wounded. _The adder bites you but does no damage.  You closely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage.%ho The adder is severely wounded. _The adder bites you but does no damage.  You closely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage.  You miss the adder.9 _The adder is severely wounded.%h K  You hit the adder. You burn the adder.%h A. %h ^ 877.6 _You kill the adder!%h%h%hf _Your Hexes skill increases to level 1!%hG,3%hP-%h0=2===== _%h66=%h7%h8======%hq;%h<~7==%h=%h>,%h?%h@,%hA%h C%hC%heD%h[EO=%h F%hSHa8=%h*I%hJ1 _HP restored.%hKQ3=====%h=L%hM%hM,%hO%hO,%hQ%hR9=%hR%hSS=====%hT%hU,%hgV%hW,%h}X%hY%hZ,%hzc%hy-4=====%hz%h{S=====%hk|%h_},%h`~%hb,%hI%h,%hc%h,%h4%h,%hk%h,%h%h&,%h%h%hO5=====%h!%hÎ%h,%h%h%h%h%hR%h%hB%ha%h=====%hٞ%h%hR,%hL%h%h,%h%hl%h,%h_%hr%h %h%h%h%hM%h%h%h%h4%hɮ%h%h%hױ%h%h%hֵ,%hd%h%h%h%h1%hG7 _You open the door.%hV%h3%h@  There is an open door here.%h%hs5 _%h%hgB%h%hr\ #.# #####.....# #.# #####.# #+# #.# ..# %h#.#....## ###.#.....## ##)#.#......####....######......'..........<...####.#..######-840.6 (53.0).....####.###.##)...## #.## ##.#...# ##.###.###+# ##.#.####.###.##.##.#%h%hpF-1.6 (54%h%h' _Found a falchion.%h~I%h%hބ #.# #####.# #+# #.# ..# #.#..## ###.#..## ##)#.#..####....######.'..........<...####.#..######h...@.####.###.## %hׅ)...## #.## ##.## ##.###.####+# ##.#. ##. #.h   black bear (asleep)  #.#  #.# ..#%hb{ 0.0)  A black bear comes into view.%hj%h, r.hhr   ratThe black bear growls angrily.%hY===2.6 (1Scorch%hV _A rat comes into view.%hx#.# #####.....# #.# #####.# #+# #.# # #.# ## ###.# ......## ##)#.# .......####....###### r......'..........<.. .....######.h....####.###.## .)#.## ##.# #...## ##.####+# ##.##.##.# #.#%h,%h.rh.r   rat---3%h%h%h=###.###........## #.# #####.....# #.# #####.# #+# #.# # #.# %h## ###.# ......## ##)#.# .####....###### ......@'..........<.. .rh##.#..######......####.###.## .)#.## ##...## ##.####+# ##.##.## %h%hy%hkh.rr   rat---4%h7G%h5###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ...h...@.<.. ..r....####.#..###### ......####.###.## .).#..##+# ##.#.## ##.## .h..rr   rat5%h%hdQ _There is an open door here.%hVq###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ....h..'<.. ....r..####.#..###### ......####.###.## .)...##...###+# ##.#.## ##.## .h.r6 _%h ;###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### .....h.'.<.. .....r.####.#..###### ......####.###.## .)... ##+# ##.#.## ##.## %h ,%h l.h.r%h &7%hZ %h% %hcm###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......h'.<.. %hhd......r####.#..###### ......####.###.## ##+# ##.#.## ##.## %he%h5f%hjGrh.%h_k&8%hnp%hq%hA  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h&%h(# Your spells (cast)TypeFailure Level a - JinxbiteHexes32%2  b + ScorchFire%h\)14% 2 Select a spell to cast[!]/[I] toggle spell headers%h %hb;###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 28/28 ========================#+##.#Magic: 5/5========================..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######XL:  4 Next: 87% Place: Dungeon:3%hr......rh..@.......<..Noise: ---------  Time: 2848.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Cast: Scorch.)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear##.##r   rat#.##.#A black bear comes into view.The black bear growls angrily. _A rat comes into view. _There is an open door here.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hnJ###.###........##%hMyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 28/28 ========================#+##.#Magic: 5/5========================..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#%hSH: 0Dex: 12.......####....######XL:  4 Next: 87% Place: Dungeon:3......rh..@.......<..Noise: ---------  Time: 2848.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Cast: Scorch.)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear%hH##.##r   rat#.##.#A black bear comes into view.The black bear growls angrily. _A rat comes into view. _There is an open door here.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h *(combustible)Flames lash the black bear.  The black bear is lightly wounded.%h~,%h R.rh%h3----------====9.6 (1%h%hwB _The black bear's fire resistance burns away.%h|  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hi9  Flames lash the rat.%hżC*%hȈ%hIH'.h%h1--------------------850Scorch%h%hG _You kill the rat!%h%%h!Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)h - a +0 dagger Missiles (go to first with ()i - 4 poisoned darts Armour (go to first with [)  r - a +0 leather armour (worn)b - a +0 robe %h>Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - 2 scrolls labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL  j - 3 scrolls labelled MOELIM YGAUTZ  l - a scroll labelled DEUFRUYCUE  m - a scroll labelled AQEATU CIAGEMN  o - a scroll labelled JOOJ MOHUU  p - a scroll labelled PIL DOIMMAD  q - a scroll labelled ITTORPHU INITOU Potions (go to first with !)  e - 2 bubbling silvery potions  k - a fizzy black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h i - 4 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 2.4 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%hXF###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 28/28 ========================#+##.#Magic: 1/5====--------------------..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######XL:  4 Next: 88% Place: Dungeon:3.......'.h@.......<..Noise: ====-----  Time: 2850.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: 4 darts (poison).)...##[3%hJQ9;49m #.## ##.##...## ##.###.####+# ##.#.##h   black bear (combustible)##.###.##.#The black bear is lightly wounded. _The black bear's fire resistance burns away.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the rat. _You kill the rat!%ht ###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 28/28 ========================#+##.#Magic: 1/5====--------------------..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######XL:  4 Next: 88% Place: Dungeon:3.......'.h@.......<..Noise: ====-----  Time: 2850.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: 4 darts (poison).)...##[%hJx 40m #.## ##.##...## ##.###.####+# ##.#.##h   black bear (combustible)##.###.##.#Flames lash the rat. _You kill the rat!Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, more vulnerable to fire, 63% to hit)%h ###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 28/28 ========================#+##.#Magic: 1/5====--------------------..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######XL:  4 Next: 88% Place: Dungeon:3.......'.h@.......<..Noise: ====-----  Time: 2850.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: 4 darts (poison).)...##[%h -40m #.## ##.##...## ##.###.####+# ##.#.##h   black bear (combustible)##.###.##.#Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, more vulnerable to fire, 63% to hit)  You throw a poisoned dart. The poisoned dart hits the black bear.  The black bear is lightly wounded.%h %h܎ 4----=---1.6 (13%hE   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (lightly wounded, more vulnerable to fire, 63% to hit)  You throw a poisoned dart. The poisoned dart hits the black bear.  The black bear is lightly wounded. _The black bear completely misses you. The black bear claws you. x2%hb###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 24/28 ====================----#+##.#%hdMagic: 1/5====--------------------..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######XL:  4 Next: 88% Place: Dungeon:3.......'.h@.......<..Noise: =--------  Time: 2851.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: 3 darts (poison).)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear (combustible)##.###.##.#The black bear is lightly wounded. _The black bear completely misses you. The bl%heack bear claws you. x2  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, more vulnerable to fire, 63% to hit)%hw###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#%hKobold of Ignis *****.#.# #####.#Health: 24/28 ====================----#+##.#Magic: 1/5====--------------------..#%h˜#.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#%hԝSH: 0Dex: 12.......####....######XL:  4 Next: 88% Place: Dungeon:3.......'.h@.......<..%h֠^Noise: =--------  Time: 2851.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: 3 darts (poison).)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear (combustible)##.###.##.#Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, more vulnerable to fire, 63% to hit)  You throw a poisoned dart. The poisoned dart hits the black bear.  The black bear is lightly wounded.%h/:l Shift-Dir - straight line  Aim: a black bear (lightly wounded, more vulnerable to fire, 63% to hit)  You throw a poisoned dart. The poisoned dart hits the black bear.  The black bear is lightly wounded.no longer more vulnerable to fire.  The black bear bites you! The black bear claws you.14--------2.6 (12%h>%hjGW _The black bear barely misses you.%h ###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 14/28 ============------------#+##.#Magic: 1/5====--------------------..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######XL:  4 Next: 88% Place: Dungeon:3.......'.h@.......<..Noise: =--------  Time: 2852.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: 2 darts (poison)%hp.)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear##.###.##.#The black bear bites you! The black bear claws you. _The black bear barely misses you.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 63% to hit)%h?(%hA"###.###........##%hbBDMyDogLooksLikeGnoll the Cutter %h%IH#.# #####.....#%h4J0Kobold of Ignis *****.%hJH#.# #####.#%hKHealth: 14/28 ============------------%hL #+#%h@M #.#%hN:Magic: 1/5%hND====--------------------%hO ..#%hLP #.#%hQSAC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######%hTqXL:  4 Next: 88% Place: Dungeon:3......((((@.......<..Noise: =--------  Time: 2852.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: 2 darts (poison).)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear##.###.##.#Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle%h]Shift-Dir - straight lineAim: a black bear (lightly wounded, 63% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the black bear.%h'.hShift-Dir - straight lineAim: a black bear (lightly wounded, 63% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the black bear.The black bear barely misses you.The black bear claws you but does no damage.2--3.6 (1dart (poison) %hE _The black bear claws you.%hm ###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 12/28 ==========--------------#+##.#Magic: 1/5====--------------------..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######%hNp XXL:  4 Next: 88% Place: Dungeon:3......('.h@.......<..Noise: =--------  Time: 2853.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: dart (poison).)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear##.###.##.#The black bear claws you but does no damage. _The black bear claws you.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 63% to hit)%h^###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 12/28 ==========--------------#+##.#Magic: 1/5====--------------------..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######XL:  4 Next: 88% Place: Dungeon:3......('.h@.......<..Noise: =--------  Time: 2853.6 (0.0).......####.#..######%h[d@a) -1 short sword (flame)......####.###.##Throw: dart (poison).)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear##.###.##.# _The black bear claws you.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 63% to hit)  Okay, then.%he. _%h1 %h } Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone%hV o0% [?] toggle between ability selection and description.%h?h%h1m%hTr&###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 12/28 ==========--------------#+##.#Magic: 1/5%ht====--------------------..##.#AC: 3Str: 11....## ###.#EV: 11Int: 15......## ##)#.#SH: 0Dex: 12.......####....######XL:  4 Next: 88% Place: Dungeon:3......('.h@.......<..Noise: =--------  Time: 2853.6 (0.0).......####.#..######a) -1 short sword (flame)......####.###.##Throw: dart (poison).)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear##.###.##.# _The black bear claws you.  Throw: dart (poison)Press: ? - help, Q - select action, [3%hu9;49m( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 63% to hit) _Okay, then.%hb}  Aim: a black bear (lightly wounded, 63% to hit) _Okay, then.  A protective cloak of flame settles atop you.  The black bear barely misses you. The black bear misses you.The black bear claws you but does no damage.  The black bear is burned by your cloak of flames.%h0~R10 4.6 (1%h%he _The black bear is moderately wounded.%h4n###.###.## #.# #####.....# #.# #####.# #+# #.# ..# %h #.# ....## ###.# ......## ##)#.# .####....###### ......('.h.@......<.. .####.#..###### %hW......####.###.## .)...## #.## ##.##...## ####+# ##.#.## %hH(h%h.-5%hצ%hZ%hf###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .%h####....###### ......('.(h.@.....<.. .####.#..###### ......####.###.## .)...## #.## ##.##...## ##.###.####+# ##.#.## %h%ha.h _The black bear is moderately wounded.The black bear attacks as it pursues you!  heavi%hd3==6%h1%hoP _The black bear misses you.%ht ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .%h B####....###### ......('.(.h.@....<.. .####.#..###### ......####.###.## .)...## #.## ##.##...## ####+# ##.#.## .h bite.  The black bear claws you.  The black bear is burned by your cloak of flames.  The black bear is almost dead.10---7 _The black bear closely misses you.%h###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......('.(..h.@...<.. .####.#..###### ......####.###.## .)...## #.## ##.##...## ##.###.####+# ##.#.## hh(berserk)-8 _The black bear goes berserk!%h'###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.#  ......## ##)#.#  .####....######  ......('.(..h..@..<..  .####.#..######  ......####.###.##  .)...## #.## ##.#  #...## ##.###.##  ##+# ##.#.## %h%hˡ%h<..h%hh2=====-9%h%h` _The black bear rages. x2%h6  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy%h{# Your spells (cast)TypeFailure Level a - JinxbiteHexes32%2  b + ScorchFire%hd|14% 2 Select a spell to cast[!]/[I] toggle spell headers%h)v %h ###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 10/28 ========----------------#+##.#Magic: 2/5=========---------------..##.#AC: 10  Str: 11....## ###.#EV: 11Int: 15  ......## ##)#.#SH: 0Dex: 12  .......####....######XL:  4 Next: 88% Place: Dungeon:3  ......('.(....h@..<..Noise: ---------  Time: 2859.6 (0.0)  .......####.#..######a) -1 short sword (flame)......####.#[%h 40m##.##Throw: dart (poison).)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear (berserk)##.###.##.#The black bear is almost dead. _The black bear closely misses you. _The black bear goes berserk! _The black bear rages. x2  Casting: Scorch (safe; 14% risk of failure) [23d Confirm with . or Enter, or press ? or * to list all spells.###.###........##MyDogLooksLikeGnoll the Cutter #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 10/28 ========----------------#+##.#Magic: 2/5=========---------------..##.#AC: 10  Str: 11....## ###.#EV: 11%h Int: 15  ......## ##)#.#SH: 0Dex: 12  .......####....######XL:  4 Next: 88% Place: Dungeon:3  ......('.(....h@..<..Noise: ---------  Time: 2859.6 (0.0)  .......####.#..######a) -1 short sword (flame)......####.###.##Throw: dart (poison).)...## #.## ##.##...## ##.###.####+# ##.#.##h   black bear (berserk)##.###.##.#The black bear is almost dead. _The black bear closely misses you. _The black bear goes berserk! _The black bear rages. x2  Casting: Scorch (safe; 14% risk of f%h jailure)  Confirm with . or Enter, or press ? or * to list all spells.%h{ @  Flames lash the black bear.%hv C*%h *.%h###.###........##MyDogLooksLikeGnoll the Sneak #.# #####.....#Kobold of Ignis *****.#.# #####.#Health: 11/28 =========---------------#+##.#Magic: 0/5------------------------..##.#AC: 10  Str: 11....## ###.#EV: 11Int: 15  ......## ##)#.#SH: 0Dex: 12  .......####....######XL:  4 Next: 271% Place: Dungeon:3  ......('.(.....@..<..Noise: ====-----  Time: 2860.6 (1.0)  .......####.#..######a) -1 short sword (flame)......####.##%h`y#.##Throw: dart (poison).)...## #.## ##.##...## ##.###.####+# ##.#.####.###.##.# _The black bear goes berserk! _The black bear rages. x2  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the black bear. _You kill the black bear! asting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the black bear. _You kill the black bear!Your Stealth skill increases to level 5!You have reached level 5!  --more--%h V2/32=%h f6---------3592% %h e _You feel agile.%hʌ 1 ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......('.(....@...<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#%h b----1 _%h %h %hgQ f ###.###.## #.# #####.....# #.# #####.# #+# #.# ..#%hZR 3 #.# ....## ###.# ......## ##)#.# .####....###### ......('.(...@....<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.## %hR  ##+# ##.#.##  ##.##  #.#  #.#%hW %hX U3----2%h^] %hd %hR ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......('.(..@.....<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#%h8 R3%hV%h- ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# %h4.####....###### ......('.(.@......<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.##  ##+# ##.#.## %h ##.##  #.#  #.#%hz%h&4%h%h%h  ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......('.(@.......<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#5%hG% ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......('..<.. .####.#..###### ......####.###.##  .)...## #.## ##.#  #...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#14=6%h'7.6 (23 darts (poison)%h{.%h0_ _i - 3 poisoned darts (gained 2)%hy ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......('.<.. .####.#..###### ......####.###.## .)...## #.## ##.#  #...## ##.###.##  ##+# ##.#.## %h ##.##  #.#  #.#%h%h+8.6 (1%h%hc%h. ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......(.<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#1====9 _There is an open door here.%hq% ( ###.###.## #.# #####.....# #.# #####.# #+# #.# ..# #.# ....## ###.# ......## ##)#.# .####....###### ......@'.<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#5==70 _%h- q1.6 (24%h1  %h2 %h3 Q_i - 4 poisoned darts (gained 1)%hX ###.###.## #.# #####.....# #.# #####.# #+# #.#.# #.# ....## ###.# ......## ##)#.# .####....###### .'.<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#2.6 (1%hA%hS/ ###.###.## #.# #####.....# #.# #####.# #+# #.##...## #.#.## ###.# ......## ##)#.# .####....###### .'.<.. .####.#..###### ......####.###.## .)...## #.## ##.# #...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#====3%hi ###.###.## #.# #####.....# #.# #####.# #+# #.##...## #.##.....## ###.#.## ##)#.#/.####.....'.<.####.#...####.###.###.)...## #.## ##.###...## ##.###.##  ##+# ##.#.##  ##.##  #.#  #.#6==4%ho%hNsT _Found a silver wand.%h{  #.# #####.....# #.# #####.# #+# #.###...## #.#..## ###.#..## ##)#.#/.......####....####..'..........<.####.#..#######.## ##.)...## #.## ##.# ##%h z ##.###.## ##+## ##. # #.  #.#  #.#%h %h &5%hP %h %h%h #.# #####.# #+# #.###...## #.#..## ###.#..## ##)#.#/.......####....###+..'..........#.####.#..### ###.##  ##.)...## #.## ##.# ## ##.###.## ##+## ##. # #. %h #.#  #.# ..#%h %h9 &6%hE%hL%ht + ##...####.....## ####.......## ##)./.####....###+..'..........#####.#..### #####.###.## ##.@...## #.## ##. ##...## ##.###.# ##+## ##.#.## %h{<7%hփg _You see here a +0 falchion.%h' #.# #####.# #+#  #.# ## #.# ## ###.# ## ##)#.#  #./.####....## +.'...........####.#..## ..####.###.##)...## #.## ##.#...####.####+###.#.###.##  #.#  #.# #.#..#%h,%h-[7=8 _%h 4%hL) M#####.....#### #+#  ##...##  ##.....## ###.## ##)#.# #./%h) ####....##+'.........#..####.#.%h) v##.......####.###.###.)...## #.## ##.##...## ##.###.##%h/ 92%hV0 <====9%h 4 %hc5 %hM###.###........######.....#### #+#  ##...##  ##.....## ###.## ##)#.# #./####....##+'...........####.#.##.......####.###.###.)...## #.## ##.##+##%hZ80%hH #.........#.##.###.###...# #.# #####.....# #.# #####.# #+#  #.# ## #.# ## ###.# ## ##)#. #.####....# +.'........ ..####.#........####.#)...## #.## ##....####.###+##%ha#.#.###.##  #.#%h%h&1%ha%hœ%h`a8=2.6 (2%h%h?2 _s - a wand of mindburst (16)%hE  ###.###........# #.# #####..... #.# #####. #+# #.##...## #...## ###...## ##)#. ..####.... +.'....... #.####.# ####. ##.)...## #.## # ## ##.# ##+## ##. # #.  #.#====3.6 (1%hI>o##.......'......%hUC%hD&4%hG%h}J( _You open the door.%h. ###.###. #.# ##### #.# ##### #+# ##.. ##...## # #.. ##.....## ####..##.## ##)#.#.####..'?...#.####.#%h1C..##.####.###..# ##.)...## #.## ### ##...## ##.### ##+## ##.#.  ##.#  #.#  #.# %hV9%h9&5%hA%hNE _Found a scroll labelled AQEATU CIAGEMN. _There is an open door here.%ho  ###.### #.# ##### #.#  #+#  #..# ##...##  #..###.....## .##..##.## ##).#.####%h '.'.?...#.####.#.##.####.%h p.####.)...## #.### ##...## ##. ##+## ##.#%h2  ##. #. #.%hy %hW n9==6 _%h %h %hjKV ###.### #.# ##### #.#  #+# #..# ##...##%h5M$# #..###.....## #.##..##.......## ##.#.####.'.'.?...#.####..##.......####..####.)...## #.##.##### ##...## ##. ##+## ##. ## # #%hiS%hS&7%h:Y%hZ%hP=  #.# #####   #.# ##   #+#  #..# ##...##  ## #..###.....##  .#.##..#%hߤ#..##  .......#...##  .'.'..  ?@..#..####  %hd.....##  ###.)...##  ##### ## ##. %hĥ  . ##+## #   #   %h+ %h%h{8%h{%h#%hɷ  #.# #####   #.#   #+#   #..# ##...##  #.## #..###.....##  #.#.##..##.##  .#.  .'.'  .@...#.  .##.####  .####.)...## #.  .##### ##...## ## 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###.# ## ##)#.# .####....###### .'..........<.. ....###### #.......####.###.## ##.)#.## ##.#  ##...## ##.####+## ##. #. ##.####.#  .....# #.#  ##...########.#.............##...########## #.....#%h <8%h[ %h@ #+# #.# ## #.# ## ###.# ## ##)#.# ####....###### '..........<.. .#..###### .......####.###.## #.)#.## ##@# ##...## ##.####+## ##. #. ##.# ###.## #.# .....# #.# ##...########.#.............##...##########%h%h,&9%h %h %h #.# #####.#  #+#  #.#  ## #.# ## ###.# # ##)#.# .####....######.'..........<....####.#..######......####.###@##)...## #.## ##.#...## ##.###.###+## ##.#.##  #. ##.##  ###.## #.#  .....# #.#  ##...########.#  #.............#%hi'30=30%h'%h1M#####.....#### #+#  ##...## #.....## ## ### ##)#.# ####....######'..........<.. ..####.#.@###### #.......####.###.## ##.)...## #.## ##.###...## ##.###.##%hp%h&1%h %h%hTE###.###........## #.# #####.....# #.# #####.#  #+# #.# %hU## #.# ## ###.# ## ##)#.# ####....###### '.......@..<.. ..#..###### %h4V.......####.###.## #.)#.## ##.# ##...## ##.####+## ##. #. ##.# ###.#%hWy .....# #.#%h[%h[\&2%h}%he%h&@.###.##  #.# #####.....#  #.# #####.#  #+# #.# ...## #.# .....## ###.# ## ##)#.# ####....###### '..@.<.. ####.#..###### ####.###.## .)...## #.## ##.# 3%hz >.###.## #.# #####.....# #.# #####.# #+# #.# ...## #.# ## ###.# ## ##)#.# ####....#'...@<.####.#..#####.###.## 1==4%h2 .###.## .# #####.....# .# #####.# +# #.# ## #.# ## ###.# ## ##)#.# ####....#'....@.####.#..#####.###.## %h> 5 _There is a stone staircase leading up here.%h###.## # #####.....# # #####.# # #.# ## #.# ## ###.# ## ##)#.# ####....#'....<####.#..#####.###.##  6 _%hb .##  #####.....#  #####.#  #.# %h/ ## #.# ## ###.# ## ##)#.# ####....#'...<.####.#..#%h 1####.###.## %h=/%hC%hC&7%hQG%hH%hIc.## #####.....# #####.# #.#  #.# ## ###.# ## ##)#.# ####....#.'.<.####.#..#.####.###.## %hYd=  %hh%hiq2==8%hm%ho%ha .## .....# #####.# #.#  #.#  ###.# ## ##)#.# ####....#.'.<.####.#..#%h . ####.###.## %h %h &9%h %h %h## .....# #####.# #.# #.#  ###.# # ##)#.# .# %h####....#. '.<. ####.#..#..(.###.## ..  #.## ##.# # %h%hN'40%h%h% _Found 5 stones.%h## .....#  #####.# #.# #.# ...###.# ..#  ##)#.# ..#....#...# .<..#..#..(#.###.## .. #.## ##.# .## ##.###.## $# %h}1 _Found 13 gold pieces.%h~E## .....# #####.# #.# #.# .... ###.# ...#  %h0##)#.# #..## ....#...#<..#..#..(#.###.## .. .## ##.# ##.###..###.## .$#  #.#  #.#%hR%haB=2%hމ%h%h  ###.#  #.# #.# ....###.# %hm E...# ##)#.# #..# #....##########...### ........<............ %h#.#..##########.@(## .###.## .(......%h+# ##.# .##.###.##.## .$# #.## .###.#  #.# ##.#%h<3%h"C _Found 5 poisoned darts.%h|#####.#  #.# #.#....###.# ...#)#.# #..##....##########...### .........<............ %h##.#..##########..(####.## #.(.@....# ##.# #.##.###.# #.###.## .$# # ##.###  #. %hYl #.  #.# ###.# ....#%h%hz&4%hd%h~%hA  ....#####)#..## ##....##########...### %hwB.........<............ ##.#..##########..(## .###.## #.(......# .## ##.# #.##@###. #.###.#..$# #.#.## #..### ### #####%hK%hPL&5%hS%h5U%h  ....#####)#..## ##....##########...### .........<............ ##.#..##########..(## .###.## #.(......# .## ##.##.###. #.###.## #...@# #.#.## ###  ##.## . #67.6 (2 _You now have 155 gold pieces (gained 13).%h:M  . ##...#  ##)#.# #..## ##....##########...### .........<............ ##.#..##########..(## #.###.#(...... .## ##.# #.##@###. #.###.##..# # ##.#.##.#####.###..#8.6 (1%h;%h%hl&#####.# #.#  #.# .... ###.# ... %h>' ##)#.# #..## ###....##########...### %h'..........<............ ###.#..##########..(# ##.###.## #.(@.....# ##.# #.##.###.###.## #....# #.## #..###%ha(#.## #.. #.###  #.# ###%h(,#.# .....#%h+2%h2&9%hi9%hJ;%h7  #####.# #.# #.# .... ###.# ...# # ##)#.# #..###....#...### '%h:9 .<............#.#..##########..(###.###.## #..#  #.## ##.# #.##.###.#  ##.###.## #....# # ##.#.## #..### ##.## #..  #.# ##  #.# #####.# ......#%hH= %h= '50%h4A %h;E %hE [1.6 (29%hH %htJ _ _i - 9 poisoned darts (gained 5)%h#####.# #.# #.# .... ###.# ...# %hݔl ##)#.# #..## ....#...### .<............ %h(.#..##########..(## .###.## #.# #.## ##.# #.##.###.# %hro##.###.## #....# #  ##.#.## #..#####.## #.. %h?#%h%h+2.6 (1%h%h%h(#####.# #.# #.# .... ###.# ...#  ##)#.# #..## ....#%ht##...### <............ .#..##########..(## .###.## #.# .## ##.# #.##.###.# %h.###.## #....# # ##.#.## #..###  ##.## #..  #.# ###.##%hL%h3%h%h%h-.....# ####.# #.#   #.# %h.... #.# ...# )#.# #..## %hV,#....##########...### ........<..............##########.@(## %h#.## #........# # ##.# #.##.###.# .###....# # %hJ#.#..### %h##.##..#.# ##  #.# ##.#%hE%h&4%h %h%h # .# #.# #.# .... ###.# ...# )#.# #..## ....#...#<.+ .#..##..@## ###.## #.#  ##.# #.##.###.# ###.## #....# .# .#.## #..### # %h b#.# #.#%h %h? &5%hO %h L _You see here 5 stones. %h5<6 %h9 %hr<" _t - 5 stones %h ## ...# ##.#  #.#   #.# .... #.# ...# )#.# #..## ##########...#### .....<.........@..+ %h p..##########...####.## #........#  ##.# #.##.###.# ##....# .##..### # .##.. .# ## .# %hV  %h &7 %h%  %h;  %h## # .# #.# #.# .... .# ...# #.# #..## #...#### <.+ ..#...#### .## #........# ##.# #.##.## %h#.#.## #....# .# # %h %hW&8 %h %h %h## # .# .# .# ....  %h9A.# ...# .# #..## #...#### <.+ #...#### .## #........# .# #.##.###.#  %hr5  %h %h&9 %h %h %h......'......<.. %h 8< %h'60 %h %hs _You open the door. _Found a stone staircase leading up. %h! z # # # # .... #. # ...# #. # #..## #. #...####.<.. #...####. ## #.# #<.!  %h A.# #.##.###.# #. ## #....# .# #.   %h <1 %h  %hK _Found 2 fizzy silvery potions. _There is an open door here. %hk ^ .... #. ...# #. #..## ##....####.<.'...####. #.###<.!. # #.##.###.# #. #....# .# #. %h  %h  %h -2 _ %h  %h4  %h %h.... %h #.. %hxH...# ##.. %hYP#..## ##..  %h@########...####..  %hI.<............'.  %h@########...####.  %h & #........###<.!  #.##.###.# ##...  #....# .#  %hR #..### # #+##..##  %h %h53 %h %h+* ]....#.....# ##..#..## ##.. #######...####.. <............'. #######...####.  %h*  #........###<@!#.##.###.# ##...#....# .# ##..### # #+###.. %h* 5##  %hQ.  %h. &4 %h1  %h2  %h >.... #.. ...# ##.... #..## ##....####.  %h .'....####.#.###<.@. %h #.##.###.# ##.....##....# .# ##...##..### # ##+##  %hd \ #..  ## %hC  %h# &5 %h# %h  %hC +6.6 (2 %h  %h[ _u - 2 fizzy silvery potions %hZ}.... #.. ...# ##.... #..## ##.#...####.'....####.  #.###<..@...##.##.###.# ##.....##....# .# ##...##  #..  ## %hA7.6 (1 %h %h %hRm u.... #.. ...# ##  #..## ## ####...####.# ..........'.+ ####...####... #........###<. #.##.###.# ##.. #....# .# ##... #..### # ##+## #.. ## %ho  %hDp &8 %hs  %h1u  %h.... #...## ...# ##  #..## ## ###...####.# .........'.+ ##...####... ........###<. .##.###.# ##.. ....# .# ##... ..### # ##+## .. # %h %h<9 %hn %hY.... #...##  ...# ##.....##  #..## ##.## ...####.# '.+ ...####.# ###<......## ##.###.# ##.# .# ##...##   %hf=70 %h(h %hj %h7 .... #...## ...# ##.....## #..## ##.## ...####.# '.+ ...####.# ###<......## .###.# ##.....### .# ##...## 1 %h ###'......##2 _You open the door.%hwe #...## # ##.....## ..## ##.## ...####.####.'.. ...####.#.###<......##.##. .###.# ##.....## .## .# ##...## .# 3 _There is an open door here.%h{+ #...## # ##.....## ## ##.## ####.####.'.'####.#....j###<......##.##. ###.# ##.....###.# # # .# ##...## #.# # ##+## j   gnoll (asleep)  A gnoll comes into view. It is wielding a +0 whip.%hj.j===4%h %h%h_The gnoll shouts!%h\ o    . #...##  # ##.....## # ## ##.......## .# .####.####..j '.'. .####.#...j. ###<......##.##. .# ##.....###.# .#  .# ##...## #.# #  # ##+##   jj 2 gnolls (1 wandering)   %h %hR %hW  A gnoll comes into view. It is wielding a +0 club.%h  .j..jjpolearm)  A gnoll comes into view. It is wielding a +0 spear.%h 0---5%hy %h+ 2 _The gnoll moves out of view.%ha8   #...##  ##..## ##..#.# ##...####.. ...'.'..j...j ####..#..@..j ..###<##.##.... #.# ##.....###.# .##  .# ## #.# .#  # ##+## ..    j 3 gnolls (1 polearm, 1 wandering) %h:%  %hH%hI%h Rlj.j.%hRP=--6%hX%hZS _The gnoll closely misses you.%hU %      #...##   ## ## %h   ## ##.##  ###.####..j# ..'.%hi '..j@.. ###...#....j .###<.%h #.##.... .# ##.....###.##.##.. .# ##...## #.##.# ..%h~ } # ##+##..    %h@ m _The gnoll closely misses you.  hits you but does no damage.  The gnoll is burned by your cloak of flames.  The gnoll is heavily wounded.  hits you but does no damage.  The gnoll is burned by your cloak of flames.%hV =j.%h &7%hE %h ` _The gnoll is moderately wounded.%hP with a +0 spear.  The gnoll is severely wounded.  The gnoll hits you but does no damage.  The gnoll is burned by your cloak of flames.%hVK.j%hhY^29---8.3 (0.7%h8\%h^] _The gnoll is heavily wounded.%h   The gnoll shouts!  You hit the gnoll. You burn the gnoll.  You kill the gnoll!The gnoll hits you with a +0 whip.  The gnoll is burned by your cloak of flames..)@j)   gnoll%h~   MyDogLooksLikeGnoll the Sneak   Kobold of Ignis *****.  Health: 24/32 ==================------  Magic: 6/6========================#...##  AC: 10  Str: 11##.....## ##  EV: 11Int: 15##.......## ##.##  SH: 0Dex: 13 ###.........####...#.  XL:  5 Next: 113% Place: Dungeon:3 ..'.........'..)@j...  Noise: ====-----  Time: 2979.1 (0.8) ###.........#....)...  a) -1 short sword (flame) .###<......##.[%h ! 40m##.....  Throw: 9 darts (poison) .# ##.....###.##.##.. .# ##...## #.##.# .. # ##+##..  j   gnoll   _The gnoll is heavily wounded.The gnoll shouts!  You hit the gnoll. You burn the gnoll.  You kill the gnoll!The gnoll hits you with a +0 whip.  The gnoll is burned by your cloak of flames. _You kill the gnoll!You have reached level 6!  --more--%hl8/37---7/76 7% %h*%h4 _%hr  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h:%h? Your spells (cast)TypeFailure Level a - JinxbiteHexes22%2  b + ScorchFire%hcA14% 2 Select a spell to cast[!]/[I] toggle spell headers%h   MyDogLooksLikeGnoll the Sneak   Kobold of Ignis *****.  Health: 28/37 ==================------  Magic: 7/7========================#...##  AC: 10  Str: 11##.....## ##  EV: 11Int: 15##.......## ##.##  SH: 0Dex: 13 ###.........####...#.  XL:  6 Next:  7% Place: Dungeon:3 ..'.........'..)@j...  Noise: ====-----  Time: 2979.1 (0.0) ###.........#....)...  a) -1 short sword (flame) .###<......##.%h ##.....  Throw: 9 darts (poison) .# ##.....###.##.##.. .# ##...## #.##.# .. # ##+##..  j   gnoll   The gnoll hits you with a +0 whip.  The gnoll is burned by your cloak of flames. _You kill the gnoll! _You have reached level 6!Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  MyDogLooksLikeGnoll the Sneak   Kobold of Ignis *****.  Health: 28/37 ==================------  Magic: 7/7========================#...##  AC: 10  Str: 11##.....## ##  EV: 11Int:%h  15##.......## ##.##  SH: 0Dex: 13 ###.........####...#.  XL:  6 Next:  7% Place: Dungeon:3 ..'.........'..)@j...  Noise: ====-----  Time: 2979.1 (0.0) ###.........#....)...  a) -1 short sword (flame) .###<......##.##.....  Throw: 9 darts (poison) .# ##.....###.##.##.. .# ##...## #.##.# .. # ##+##..  j   gnoll   The gnoll hits you with a +0 whip.  The gnoll is burned by your cloak of flames. _You kill the gnoll! _You have reached lev%h' el 6!Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. * (combustible)  Flames lash the gnoll.  The gnoll is heavily wounded.%h.j5-------80.1 (1 _The gnoll's fire resistance burns away. The gnoll completely misses you.%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hc %h<S Flames lash the gnoll. The gnoll is burned terribly!%h"*%hTC%hl\8)%hˌ|3--------------121%hˏ%hۑI _You kill the gnoll!%h    #...##  ##.....## ###  ##.%h## ##.##  .####...#.# .'.'..).@...# .#....)...# ###<......##.##. # ##.....###.##.##..# %he# ##...## #.##.# ..# # ##+## ..     %h %hL E----2%hH%h  Things that are here: _a +0 club; a gnoll corpse%hrZ    #...##  ##.....## ###  ##.## ##.## # #%hs.####...#.#  '.'..).)@..#  #.#....)...#  %hmt<......##.##.  ##.....###.##.##..#  ##...## #.##.# ..# %h u  ##+## ..     %hVv%h%h`9----3 _%h%h    #...## ##..### (# #..##.##.# ..##...#.#  .%h T'..).)...#  .#....).@.#  #<##.##........ .....###.##.##..### ## #.##.##..#  +## .....#       %h %h &4%hX %h % _Found 5 stones.%h   #...## #..### (# ..##.##.#  .##...#.#  '..).)...#  #....)...####  <##.##....@....  #.....###.##.##..### ## #.##.##..#  +## .....#   ##.##      %h %ho F-------5%h %hG %hJPy  #...##  .....## ### (#  ## ##.##.#  %hLQ####...#.#  '..).)...#  #....)...# ......##.##.#  .....###.##.##..###.#  #...## #.##.##..#  %h?R##+## .....#  ##.##      %hZX%hX9 3 6%h^%h `\ _Your fiery armour burns out.%hX4  ...##  ## ### (#  ## ##.##.#  %hթ####...#.#  '..).)...#  #....)...#####  ##.##.#  ###.##.##..###.#  ...## #.##.##..# #  #+## .....#  ##.##      %h%h}U30=7%h%hd%h   ##  ## ### (#  ## ##.##.#  ####...#.#  '..).)...#  #....)...#####  ##.##.#  ###.##.##..###.#  ## #.##.##..# .#  +## .....# .#  ##.## .#      8%h~W .## ### (# ##.##.#  ##...#.#  '..).)...#  #....)...#####  ##.##.........#  ###.##.##..###@#  .%h{## #.##.##..# #.#  ## .....# #.#   ##.## #.#   #.#      %hƏ%hX4===9%h%hq%h".##.## ### (#.## ##.##..####...'..).)..#....)...#####%h##.##.........###..#####  ## ... ##.# .%h%h%h 90%hE%h%h4.## ### (#.## ##.##..####...'..).)..#....)...#######.##.........###..#####  ## ... ##.# %h..##%h!%h!"q1==1%h'%h0*%hs .## ##.##..####...'..).)..#....)...#######.##.........###..#####  ## ... ##.# .###%h { <2%hS %hz.####...'..).)..#....)...#######.##.........###..##### %h ## ... ##.#....#####%h%hED===3%he%h~%hWv'..).)..#....)...#####%hY?##.##.........###..### .##  ## ... ##.# ###....#####%hU`%ha&4%hi%hk%h{3%h%h< k2=%h43=%h%hf5====%hn%h-%h%hbh4==%h%hv%hR====%h,%hc%h3%h,%h%hU5=%h_%hh%h,%h%h+,%h%hM6===%h%h%h1K6=%h%hm %h ,%h!%h/",%h"#%h#Q===%hP&7==%h&,%h6'%h(%h(,%h)%h*,%h*%hU+9=%h+%h,%h-N7====%h-%h/%hV0%h0,%h1%h2%h3,%h3%h4%h4,%h5%h6%h6<====%h7%h98%h8,%h9%h@:%h:%h_;,%h,<%h<%hl=,%h:?%hZ@%h@%hfA%h%h%hs%hH%h%hY%h`%ht%h2E _t - 10 stones (gained 5)%hGX%hZH,%hH%hN%hO%hO%hP,%h7Q%h R%hR,%hcS%hET%h!U,%hU%hV%hW,%h"X%hY%hY,%h~Z%hY[%h"\,%h\%hz]%hB^,%h^%h`%haB%h)gX%hQkn%hft%h% #.#  #.#  #.#  #.#  ##.# #.#  #..>### #.#  ......# #.# .......#####.# #.$...@.......# #.......####### #.......##.......##.......#####.########.####......##.##.#.##########3064.1 (70.0)5.1 (71%hv _v - a scroll labelled MOCKYPHEIM%h%h%h%h%h*%h%hn%h9%h%h%h%h%h%h%h%hZ,%h+%hN _You now have 166 gold pieces (gained 11).%h %h 3%hX %h%hZ,%h%h%h,%h{%h%ht,%h%hE%h %h%h %h",%h"%h$%h$%hZ%,%hC'%h (%h(%hB)%hT*%h:+%h+,%h,%h.,%h/%h/%h0%h1,%h3%hg4,%h4%h5%h6%h7,%h%9%h9%h:,%h|;%h<%h>=,%hw>%hv?%h@,%hbA%h{B%hC,%hE%hF,%hMG%hTJ7 _You open the door.%hFQw..##.###..###.## #............. ####.# #.## ##.# ##.#######.### .....####.###.## #.# #.### ..##.......#.## #.... ..##.######.## #. #.### ..##.# #.# #.. #.### %hR)..##.# #.#### #$.g #.#.# .###.#### .....##.... ###.... ......... ......@.... +...... .....#### .....##.... ###.... ###### ..##.# #...#...# #. #.# #..##.## #.###.# #.#.# #.....# #.# g   goblin (asleep) # #.# # #.# .##.# # #.# ##.## %h^S. #.#%hZ-88.1 (23%hZ,9.1 (24%hO^%hf _A goblin comes into view. It is wielding a +0 dagger. _There is an open door here.%h##.......#.#######...#####..### .##.###..###.## #.............. ###.# #.## ##.# ##.#######.#..####.###.# #.#### .##.......+#..... .##.######.##.# .##.# #.# #...#.### .# #.######$.g #.#.## ###.#### .....#####....#... ......'.+... ....#### .....##..###. ##### ..##.###..#.. . #.# #..##.# .###.# #.#.#  ..... ####.#  #.# .# 90.1 (1.0) _%h%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h(<  Flames lash the goblin.%h.C*%h  )rr   quokka (wandering)You kill the goblin!%hF 5-------====1 _A quokka comes into view. %hs##.#.#...#####..###.# ##.###..###.## #. %h$#.# #.## ##.# ##.#.#####.###.## #.# #.# ##. %h6#.## #+# #. ##.######.## #.#.# ##.# #.# ##.#.### ##.# #.######$.).#.#.##  %h.#### .....##.@..r. ###....# ......'.+.##### .....##.###....# ..##.###..... %hk&. #.# ##.....###.# #. #.#  %h ;r. %hdE----2 %h{ %h  %h`  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%hۧ<  Flames lash the quokka.!%hwC*!%h8)!%h3--------------3====!%h3!%hK!%hJ _You kill the quokka!!%hI!%h!%h ,!%hJ !%h !%ha=-------!%h!%hy,!%h!%h5!%h!%h!%h!%hGO4===!%h!%hy,!%h!%h,!%h !%hJ!,!%hw"!%h$!%h$;===!%h%!%hD'!%h'!%h(!%h#+,!%hu,!%h-,!%h /!%h 0,!%h1!%hj3,!%hs4!%h5!%he6P5====!%h7!%h[9!%h9!%h;!%h<!%h$=!%h>!%h?!%h8@!%h@!%h6B!%hB<====!%hC!%hE,!%hF!%h@H!%hH!%hI!%hsK!%hK!%hL!%hWN!%hN!%hO!%hbQ!%hQ!%hR!%hT!%hUM6===!%hV!%hxW!%hW!%hX!%hZ,!%h<\!%h^!%hi^!%h,_!%h`!%h`;===!%h b!%hc!%hRd!%hxe!%h;g!%hg!%hh!%hj!%hij!%h=k!%hl!%hl!%hm!%h}o!%ho!%hp!%hur!%hrN7====!%h2t!%h'v!%hQw!%hw!%hx!%h {,!%h>|!%h~N _You now have 182 gold pieces (gained 16).!%h3!%h"!%hj!%he<====!%hĄ!%h!%h!%h#.............####........ ......#.#######...#####..###.###..###.## #..............##. !%hp# #.## ##.# ##.#######.######.##.###.## #.# #.######.# ......#.## ##+## #........!%hb.####.## ##...## #.######## # #.# ##.....## #.###  #.######..)@...# #.#.## ----!%h134.1 (41.0) #### .....##...###....## !%h&t. ......'...+.......# .....##.........###....## # ..##.###......<# #..!%hJ.##. #.# ##.... ##.##.###.# #.....####.# !%hƒ!%h"I----5.1 (42!%hi!%h<; _Found an escape hatch in the ceiling.!%h`o 3!%h2p !%hr !%hUx B!%hy !%h { ,!%h{ !%h7} !%h~ !%hw~ !%h~ !%hZ !%h !%hy !%h !%hӃ !%hń !%h !%h !%h !%hQ !%hƇ ,!%h ####.## ##...## #.####### # #.# ##.....## #.###  #.######..)....## #.#.## ### .....##.........###....## .... ......'.........+.......# #### .....##.........###....##  ..##.###......<## #...##  . #.# ##.....## ##. !%h .###.# ##.@.## #.#   ##+## #.#  ####.# #.#  #.# .# #.# #.# ##.## #.# #.#####..>### # #...........# #####.......#### #............!%h' 41.1 (6.0)'#.##.##.#!%hn b======2.1 (7!%h !%h = _As you open the door, it creaks loudly!!%h8!%h83"%h"%hN"%h'"%hl)"%h,"%h."%hB/"%hj0"%h42"%h3"%hb4"%h5"%h7"%h9"%h9"%h0;"%h<"%hd>"%h?"%h0@"%hB "%h|C "%hCThere is an open door here."%hYH"%hMI "%hI_"%hJ"%h+L"%hSM"%hlN"%h@Q"%hR"%hS"%hT"%heU"%hV"%h`X"%hY"%h["%hp\"%h]"%hq^"%h_"%h"%h|"%hn"%hE"%h:"%h"%h"%h^"%hN"%h,"%h"%h"%h"%h "%h"%h"%hy,"%h"%h"%h]"%h"%h"%hm"%h&"%h"%hX"%ho"%h"%h["%h"%h"%h"%h"%h"%hv"%h"%h"%h"%h^"%h\"%h"%hk"%h"%h"%h"%h#"%h|"%h"%ha"%h"%h"%hB"%h"%hV"%h"%h"%hZ"%h"%h"%hw"%h"%h~"%h"%h"%h"%h "%h"%h"%hT"%h"%h "%h)"%h"%hu"%hP,"%h"%h>"%h"%hA,"%h"%h"%h1"%h"%hA"%h"%h"%h)"%h"%h"%h"%hd"%h"%h#"%hB"%h&"%h4"%h-"%h"%hwB"%h"%hU"%h3,"%h"%h"%hC"%h"%h"%h"%hv"%h"%h3"%h"%hx"%h"%h7"%h"%h~"%h,"%h "%h "%h ,"%h!"%hW""%h""%h#"%h#"%h$"%h %"%h~%"%hA&"%h&"%hU'"%h'"%hJ("%h("%he),"%h*"%hB+"%h+"%h+"%h,"%hE-"%h-,"%h."%h8/"%h/,"%h`0"%h0"%h[1,"%hd2"%h3"%hm3,"%hQ4"%h4"%hK5,"%h`6"%h6"%h\7,"%hO8"%h8"%hI9,"%h!:"%h:"%h;,"%h;"%hy<"%h<,"%h="%hr>"%h>,"%h?"%h@"%h@,"%hA"%hbB"%hB,"%hC"%hDB"%hE"%hF"%hF,"%hG"%hH"%hI"%h`I"%hI"%hJ"%hJ"%hYK"%hK"%hL"%hL"%hJM"%hKN"%hN"%h_O"%hO"%hP"%hQ"%hQ"%hIR"%hT"%hHU,"%hTV"%hXX"%hY"%hY,"%h_Z"%h["%h\,"%h\"%h]"%h`^"%h^"%h$_"%h_"%hy`"%h`"%h>a"%ha"%htb"%hb,"%hc"%hed"%hd,"%hKf"%hf,"%h g"%hg"%hh"%hi,"%hi"%hj"%hj,"%hk"%hWl"%hl,"%hn"%hn"%ho,"%ho"%hp"%hp,"%hq"%hyr"%hr"%hSs"%hs"%hzt"%ht"%h. ##.# #..... "%h##.###### #@# ------264.1 (122.0)#.#.....####.##.# ##.####.......... "%h### ######..... ######  "%h    "%h"%hK------53"%h"%h; _Found a stone staircase leading down."%h/3"%h#0"%h1"%h2"%hL8B"%h9U#........###<..##....#.##.###.# ##.....###.##.##..##....# #.# ##...## #.##.##..##..#####.# ##+##...."%hB:}#........# ># ##.###.####### ####.#####.# #.......#.# "%h:Y#.#.>##.# #.@....6.0)##.###### #.#...."%h<#.#.....####.##.#.##.####...........### ######......######"%h/?"%h?+7.1 (2"%hB"%hD9 _Found an escape hatch in the floor."%ht3"%h*"%hy"%h,"%h"%hn"%h,"%hٓ,"%hה,"%hݖ,"%hJ"%h,,"%hB"%h,"%hx,"%hg"%h#,"%h"%hT"%h,"%h|"%hoX"%hB"%hZ"%h,"%h"%hs"%h"%h"%h ,"%h"%h}"%h,"%h["%h@  There is an open door here."%h5 _"%hr"%h"%h]"%h,"%h"%h"%hN,"%h"%h,"%h"%hJ"%h"%hv,"%h"%h"%h@,"%h7 _You open the door."%h3"%h%"%h@  There is an open door here."%h"%hc _"%hI"%h"%hu"%h,"%h"%hw"%h,"%h"%h"%h ,"%h "%h},"%h"%h"%hQ,"%h"%h"%hA,"%h"%h"%hE"%h,"%hz@  There is an open door here."%h? "%h  _"%h&!"%h$"%h$"%h%,"%h-("%h("%h:),"%h,"%hV-,"%h-"%h1"%he2,"%h2"%h6@  There is an open door here."%hC7"%h7 _"%h+8"%h ;"%h;,"%h <"%h>"%h?B"%hB"%hC,"%hC"%h5F"%hF,"%hFG"%hEJ"%hJ,"%hHK"%hN"%hN,"%huO"%hQ"%h=R,"%hR"%h U"%hU"%hV,"%hDX"%hX,"%hSY"%h["%hi\,"%h\"%h_"%h_"%h=`,"%h}b"%h c,"%hnc"%heP  There is a stone staircase leading up here."%hwf"%hf _"%h_g"%hi"%h'j"%hj"%hk"%hm"%hm,"%hgo"%hPq"%h r"%hqr"%hr"%ht"%hu"%hv"%hv"%hx"%hy"%hy"%hz"%hE|"%hZ},"%hR~"%h"%h"%hL"%h"%hP"%h:"%h"%h1"%h"%h"%h0"%h"%h"%h"%h,"%hڍ@  There is an open door here."%h 5 _"%h"%hK"%hՑ,"%hI"%h"%h,"%h"%h"%h:,"%hї"%hkX"%h0s ##.#.......##.#  ##...##...  #)........  #.........#.##.#  ###.###........##  "%hp#.# #####.....#  #.# #####.#  ##+## #.#  #..# ##.@.## #.#.####..###.....## ###.###.#.##..##.......## ##)#.##........#.........####....#### ###........'.........'..........< #..........#.........####.#..#### #.)........##.......####.###.## #.........####.)...## #.## ##.# ###...##### ##...## ##.###.##"%h#.##.##.#'346.1 (79.0)"%h"%hDM======7.1 (80"%huS _As you open the door, it creaks loudly!"%h _"%h^ ,"%h V  There is an open door here."%hY "%h  _"%h "%h "%hG "%h "%h "%h "%h "%h "%hd "%h( "%h "%hL "%h "%h "%h/ "%h "%h  "%h? w  t - 17 stones (gained 7)  Things that are here:"%h "%h! c _a +0 dagger; a goblin skeleton"%h# 3"%h# "%h9% "%h7& ,"%hM >"%hrO X"%hP "%hcR B"%h T B"%hT "%hU "%hV "%hZ "%h6[ "%h] @  There is an open gate here."%h^ "%h _  _"%h_ "%h` "%hxa ,"%hb "%hd @  There is an open gate here."%he "%hEf  _"%hf "%hh "%hh ,"%hi "%hj "%h+l ,"%hm "%h>n "%ht "%hMv "%h:w "%hw "%hx "%h y "%hy "%hcz "%hz "%h{ "%h| "%h8} "%h} "%h @  There is an open gate here."%hL "%hÀ  _"%hF "%h" "%h "%h` "%hڃ "%hi "%h( "%hȅ ,"%h} "%h- "%h ,"%hR "%h "%hs ,"%h "%hĊ "%h ,"%h "%h "%h7 ,"%h B"%h "%ht "%h ,"%h "%h "%h ,"%h "%h. "%h4 "%h ,"%hT "%hٝ ,"%hK "%h "%hi ,"%hޠ "%h "%h3 "%h "%h "%h "%h "%h "%hn "%h "%h B"%h' @  There is an open gate here."%h "%hw  _"%h "%h "%h ,"%h "%hQ "%h1 ,"%hŶ "%h "%h= "%h "%hW "%h @  There is an open gate here."%h "%h8  _"%hX "%h# "%h "%h "%h "%h "%h ,"%hM "%h "%h- ,"%h "%h "%hq "%h "%hw "%h "%h "%h~ "%h "%h "%h| "%h& "%h "%hE "%h "%hm "%hX "%h "%hD "%hM "%hG "%h "%h! "%h "%h "%ho "%h "%h "%h{ "%h ,"%h SThere is an open gate here.  door"%h "%h  _"%h "%h` "%h "%h ,"%h "%h "%h2 ,"%hm "%ht "%h "%hP "%h{ "%h "%h ,"%hd @  There is an open door here."%h. "%h  _"%h "%h "%h "%h# ,"%h} "%hC "%h ,"%hq "%h- "%h ,"%hU "%h "%h ,"%hb "%h "%h ,"%hR "%h  "%h ,"%hc "%h "%h ,"%h "%h" ,"%h "%h "%hw ,"%h "%h "%h ,"%h "%h7 "%h ,"%h5 "%h "%h "%hY ,"%h "%h "%h "%hl "%h 1door  "%hK "%h  _"%hr "%h "%h "%h "%h "%h "%h "%h "%h "%h! "%h" "%h# "%h# "%h$ "%h% "%h5& "%h& "%h+ >door _You open the door."%h0, 3"%h7- "%h / @  There is an open door here."%he0 "%h0  _"%h@1 "%h2 "%h3 "%h3 "%hn4 "%h>5 "%h6 "%hy6 ,"%h7 "%h8 "%h8 ,"%h9 "%h`: ,"%hސ ###........'..'.......#..........#.........####.#..#.)........##.......####.###.#.........####.)...## #.## #####...##### ##...## ##.###.#...# ##'## ##.#.###.## #.# ##.###.# ########.## #.##.# #...@.....# #.#------449.1 (102.0) #.# #.#####...########.# ##.## #.# #.............# #...# #.# ###...########## #.#.###.###.....# #.....###.# #####..# ########### ------ _Partly explored, can't reach some places."%h I"%h '....'.....0.0) _Partly explored, can't reach some places.#%hp3#%hr#%hI4#%h)u _Partly explored, can't reach some places.&%hg&%hh3&%hFo&%ho&%hu _&%hv&%hXx&%hqy,&%h!z&%h{&%h|&%hB}&%h}&%hi&%hH&%h&%hJ&%h@  There is an open door here.&%hU&%h _&%h&%h:&%hm,&%h-&%h&%h &%h&%h&%h&%h&%h;&%hʑ&%hI&%hw,&%hە&%hThere is an open door here. _Partly explored, can't reach some places. _There is an open door here.  &%hD&%h _&%h3&%h&%hǚ&%hB,&%h &%h&%hx,&%hU&%h&%h,&%h   #.......# ##'##   #.####..# ##...##   #.####..###.....##   ##.#.##..##.......##   #........#.........###   ###........'.........'..   #..........#.........#   #.)........##.......####   #......@..####.)...## #.64.1 (1&%h 5.0)   ###...##### ##...## ##   #...# ##'## #   ##.## #.#   #.# ########.##   #.# #.........#   #.# #.#####...######   ##.## #.# #..........   #...# #.# ###...###### &%h&%hX&%h$&%hq3&%h0&%h\&%h,&%h&%h,&%h&%h,&%hL&%h&%h,&%h&%hX&%h, #####...##...#.## #.# #)........#.## #.# #.........#.##&%hN #.# ###.###....... #^# #.# #####... ######.## #.# #### #.......# ##'##  &%h##.####..# ##...##  #.####.@###.....## ##70.1 (6.0) ##.#.##..##.......## ##) &%h#........#.........####.. ###........'.........'..... #..........#.........####.# &%h#.)........##.......####.## #.........####.)...## #.##  ###...##### ##...## ##.## &%hc#...# ##'## ##.&%h&%h&%hSG%hj #...##.#....... #####...##...#. #.# #).#. #.# #.........#.# #.# ###.###... #^# #.# #####.. ######.## #.### #.......# ##' #.####@.# ##  #.####..### # ##.#.##..## ## #........#.#### ###........'.'.... #............####. #.)........##.......####.# #.........####.)...## ###...##### ##...##1.1 (1G%h M_.#........##...##.#...... #####...##)G%h .........#.#.# ###.###.... #^# #####..G%h; #####.## #.# ###....@.# ##'## ####..# ##...##  #.###.....## G%h ##.#.##..##.......## ##...' G%hҸ G%hS &2G%h5 G%h G%hU M..##.###......_.#........##...##.#...... #####...##G%h9 ).........#.#.# ###.###.... #^# #####..#####@## #.# ###G%h s......# ##'## ####..# ##...## #.####..###.....## #...#G%h D G%h G%h &3G%h G%hy H%hH%h(Really walk into that teleport trap? Y - Yes  N - NoH%h H%h #'''##.# ###.### MyDogLooksLikeGnoll the Sneak #...##.###...... Kobold of Ignis *****.#._.#........### Health: 37/37 ========================#...##.#.......# Magic: 7/7========================#.#####...##...#.# AC: 3Str: 11#.# #)........#.# EV: 11Int: 15#.# #.........#.# SH: 0Dex: 13#.# ###.###...... XL:  6 Next: 13% Place: Dungeon:3#@# #.# #####.. Noise: ---------  Time: 3473.1 (0.0)######.## #.# ### a) -1 short sword (flame)%h &m#.......# ##'##Throw: 9 darts (poison)#.####..# ##...###.####..###.....## ###.#.##..##.......## ## #........#.........####. ###........'.........'.... #..........#.........####.  _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _There is an open door here. _There is an open door here.H%hx$ ##.## #..............##.#  ##.# ##.#######.######.# ##.## #.#######.# #.## ##+##.....# H%h)' E.## ##...## #.######## .# ##.....## #.### .######..)....## #.#.## ....##.........###....## .....'.........+@......# ....##.........###....## .##.###......<## #...## ###.# ##.....## ##.## ###.# ##...## #.# ....# ##'## #.# ###.## #.##.# #.# #.##.# ##.## #.# _Partly explored, can't reach some places. _There is an open door here.  You enter a teleport trap! The teleport trap disappears.H%hb* H%h. H%h/ +4.1 (1H%hP2 H%h3 @ _Your surroundings suddenly seem different.I%hUI%hV3I%hjhI%h=iI%h`q,I%hgs7 _You open the door.I%ht3I%h*{I%h|@  There is an open door here.I%h}I%h~ _I%hJI%hI%hI%h$I%ḧI%h,R  There is an escape hatch in the ceiling here.I%hWI%h _I%hI%hZI%h_,I%hI%hJI%h9,I%h͞I%h>@  There is an open door here.I%h5 _I%hI%hAI%hI%h{,I%hI%hŰ,I%hXI%hI%heI%h,I%hVI%h.,I%hI%hCI%h",I%hVI%hI%hlI%h,I%hI%hGI%h,I%hI%h2I%h,I%hI%h.,I%hI%hI%h,I%hI%hfI%h,I%hI%h5I%h,I%hI%hI%h`,I%hI%hI%h~,I%hI%hI%h,I%h I%h,I%h4,I%hPI%h,I%hzI%hI%h7,I%hI%hQI%h,I%hsI%hI%hrI%hl,I%h/I%hI%h{ ,I%h I%h1I%h@  There is an open door here.I%hI%hI _I%hI%hI%hI%h,I%h.I%hI%h,I%hBI%hm I%h!I%h"I%hS#,I%h4&@  There is an open door here.I%h&I%hW' _I%h'I%h,XI%hW-I%h!.,I%h.I%hO0I%h1I%h1I%h1I%hx3I%hV4I%h4,I%h:I%hJ;I%hs=BI%h=I%h?I%h@I%h@,I%hBI%hBI%hYC,I%hDI%hEI%hE,I%hvGI%hHI%hH,I%hKBI%h~KI%h4NP  There is a stone staircase leading up here.I%h|OI%h%P5 _I%h RI%hR,I%hSI%hlUI%hFV,I%h#WI%h)YI%hYI%h`ZI%hZI%hm\I%hw]I%h]I%ha^I%h`I%haI%haI%h bI%hcI%hdI%h eI%heI%h}hBI%h!iI%hjI%hrkI%hkI%hlI%hmI%hnI%hyoI%h*pI%h[qI%hqI%hrr,I%h֘  There is an open door here. _  There is an open door here.I%h _I%hPBI%hmI%hUvI%h,I%h3XI%h32 #.'...'........# ###...##.#####.# #'''##.# ###.### #...##.###...... I%hͽ###._.#........### #.#...##.#.......# #.#####...##...#.# #.# #)........#.# #@# #.........#.#553.1 (79.0) #.# ###.###...... #.# #.# #####.. ######.## #.# ### #.......# ##'## #.####..# ##...## #.####..###.....## #  ##.#.##..##.......## ##  #........#.........####. I%hvI%hE _Done exploring.I%hZd II%h>r 0.0)........ I%hw ?_Done exploring.J%h^ J%h<Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon K%h?K%h۪I[?25h[?0c#.'...'........#K%hMyDogLooksLikeGnoll the Sneak ###...##.#####.#Kobold of Ignis *****.#'''##.# ###.### Health: 37/37 ========================#...##.###...... Magic: 7/7========================###._.#........### AC: 3Str: 11#.#...##.#.......# EV: 11Int: 15#.#####...##...#.# SH: 0K%h5Dex: 13#.# #)........#.# XL:  6 Next: 13% Place: Dungeon:3#@# #.........#.# Noise: ---------  Time: 3553.1 (0.0)#.# ###.###...... a) -1 short sword (flame)#.# #.# #####.. Throw: 9 darts (poison)######.## #.# ####.......# ##'###.####..# ##...##K%h}\#.####..###.....## # ##.#.##..##.......## ## #........#.........####.  _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) L%hp [?25l[?1cL%hBJ4L%hL%hdL%h _L%hL%h,L%h)L%hȼL%hfL%h,L%hrL%h,L%hL%h+L%h,L%hFL%hL%h\,L%hL%hbL%hL%h,L%hFL%h\,L%hL%h L%h L%hThere is an open door here.L%h_L%hg L%h_L%h>L%h3L%hL%hvL%hsL%h,L%h,L%h L%h L%h L%hy L%hL%hL%hL%h"L%h L%hz L%hThere is an open door here.L%hcL%hH L%h_L%hL%h"L%hA  There is an open gate here. _  There is an open gate here. _%hB@9m  There is a stone staircase leading down here. _  You climb downwards.  You hear the sound of rushing water.  --more--M%hY=M%h##4  . #### M%hbM%hM%hnM%hp098.8 (45.7)M%h M%hs M%h# There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.N%h0Q N%hQ N%hS N%hU S%hyQS%hn _S%h|  _Found a book of Fire.S%h} S%h ####<# #.#.##...#.@.:..601.8 (3.0)#####.. S%h\ T%h%q 3T%hs T%hv T%h߆ T%hD T%hf  You pick up a book of Fire and begin reading...T%h ...# #####.#.##<##.#.##T%h E#.##..#...@..4#####..#.##.#.T%hК T%h T%hɢ  T%h0 N_You add the spells Foxfire, Plasma Beam and Starburst to your library.U%h  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 17% 1b - ApportationTranslocation32%1  c - Alistair's Intoxication Alchemy100% 5  d - Plasma BeamFire/Air100% 6  e - StarburstConjuration/Fire 100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitX%h+X%h40X%h3MyDogLooksLikeGnoll the Sneak Kobold of Ignis *****.Health: 37/37 ========================X%h4Magic: 7/7========================..# #AC: 3Str: 11####.#.#EV: 11Int: 15#<##.#.##SH: 0Dex: 13#.##.....XL:  6 Next: 13% Place: Dungeon:4#...@....X%h5Noise: ---------  Time: 3604.8 (0.0)#####....a) -1 short sword (flame)#.##Throw: 9 darts (poison).#.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here. _Found a book of Fire.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library.X%h?X%hAMemorise Foxfire, consuming 1 spell level and leaving 2? Y - Yes X%hDB' N - NoX%h- X%h? MyDogLooksLikeGnoll the Sneak Kobold of Ignis *****.Health: 37/37 ========================Magic: 7/7========================..# #AC: 3Str: 11####.#.#EV: 11Int: 15#<##.#.##SH: 0Dex: 13#.##.....XL:  6 Next: 13% Place: Dungeon:4#...@....Noise: ---------  Time: 3604.8 (0.0)#####....a) -1 short sword (flame)#.##Throw: 9 darts (poison).#.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here. _Found a book of Fire.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library.X%hT 5.8 (16.8 (2 _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.X%h>  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%hY%h_ Your spells (cast)TypeFailure Level a - JinxbiteHexes22%Y%h2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1 Select a spell to castY%h[!]/[I] toggle spell headersY%h YY%hvMyDogLooksLikeGnoll the Sneak Kobold of Ignis *****.Health: 37/37 ========================Magic: 7/7========================..# #AC: 3Str: 11####.#.#EV: 11Int: 15#<##.#.##SH: 0Dex: 13#.##.....XL:  6 Next: 13% Place: Dungeon:4#...@....Noise: ---------  Time: 3606.8 (0.0)#####....a) -1 short sword (flame)#.##Throw: 9 darts (poison).#.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.  Casting: Scorch (safe; 14% riskY%h~ of failure)  Confirm with . or Enter, or press ? or * to list all spells.MyDogLooksLikeGnoll the Sneak Kobold of Ignis *****.Health: 37/37 ========================Magic: 7/7========================..# #AC: 3Str: 11####.#.#EV: 11Int: 15#<##.#.##SH: 0Dex: 13#.##.....XL:  6 Next: 13% Place: Dungeon:4#...@....Noise: ---------  Time: 3606.8 (0.0)#####....a) -1 short sword (flame)#.##Throw: 9 darts (poison).#.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. %hAd Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _Z%hM###  ..# ####.#.# #<##.#.###.##....#####....Z%h]#.##.Z%hZ%h+27.8 (1 _Z%h Z%h [%hM####  ..# ####.#.# [%h<##@#.###.###....#####.....#[%hw[%h&8[%hb[%h[%hކAM###### .....# # <##.#.####.....#........###....#.##9[%h j####### ....@.# ######.#. #<##.#.## #.##... #.....#####....#.###.10[%h] [%h< #.# ##.#.# #<##.#.## #.##..... #........  #####....  #.##  .# [%h!? .[%h[%hR&1[%h[%h\%h~##.# ##.#.# #<##.#.## \%h I #.##.....  #.  #####....  #.##  .#  .\%ht2Y2\%hS # #.# # #.#.# #<##.#.##  #.##.....  #.  #####....  #.##  .# \%h9? .\%hMY3\%h1 a         \%h #   #.# #   #.#.#   #<##.#.##   #.##.....   #.   #####....  \%h  #.##   .#   .\%h \%h  &4\%h \%h \%h~ #  #.# #  #.#.#  #<##.#.##       .5]%h# #.# # #.#.# #<##.#.## ]%h_+.]%hJ]%h&6]%h]%h]%h# #.# # #.#.# #<##.#.## ]%hP@.]%h]%h&7]%h]%hP]%h # #.# # #.#.# #<##.#.## #.##.....#........ .8]%h3##########.......# ########@#.#  #<##.#.##.##..... #........#####. #.##.]%h40# ]%h98]%h8&9]%h;]%hu=^%h3 #########.......# #######.#.^%hU  #<#.##............###....#.##^%h^%hK'20^%h^%h7#########.##.......#.########.#.#  #<##.#.####.##.@...##........###### .#.##. .# ^%h<1^%h^%he  ..# #########.# #.......#.# #######.#.# #<##.#@### #.##.....# #........# #####......#.##.#. .#.^%h <2^%h-_%h+M## .#######......##### <##.#.#####.....##........##..#.##.#_%h<3_%h _%h_%h$M### .#######......##### <##.#.###.##.....#.....##....._%h_%hJ&4_%h_%hS_%h[ M##### ....#######......##### #<##.#.###..._%h[\ &5_%hL` _%hc _%hGO `####### ....@.# #########.# #.......#.#_%hQ o#######.#.# #<##.#.### #.##.....# #........######...... .#.##.#_%hS _%hXT &6_%hV _%hX `%h~#.# #.# #.#.# #.#.# #<##.#.###  #.##.....#  #.#  #####......  .#.##.#7`%h`%h^`%hy]#.# #.# #.#.#  #.#.#  #<##.#.### `%hBz #.##.....#  #.#  #####......  .#.##.#`%h{`%hm<8`%hF`%h=`%hH#.# #.# #.#.#  `%hH#.#.#  #<##.#.###  #.##.....#  #.# `%h0I #####......  .#.##.#`%hoL`%hL&9`%hN`%hP`%hIp #$.# #.# #.#.#  #.#.#  #<##.#.###  #.##.....#  #.#  #####......  .#.##.#30 _Found 8 gold pieces.`%h  #.$.##.# #.#.#  #.#.# `%h < #<##.#.###  #.##.....#  #.#  #####......  .#.##.#`%h Y1a%heG       .#  .$.#  .#.#   #.#.#   #.#.#   #<##.#.###   #.##.....#   #.#   #####......   .#.##.#2     #.#  .$.#  #.#.#   #.#.#   #.#.#   #<##.#.###   #.##.....#   #.#   #####......   .#.##.#3    # #.# ..# .#.#.# # #.#.#   #.#.#  %hj 40m #<##.#.###   #.##.....#   #.#   #####......   .#.##.#45.8 (2 _You now have 190 gold pieces (gained 8).a%hN]    ##  #. #.# #.# #.#.#.#  ## #.#.#   #.#.#   #<##.#.###   #.##.....#   #.#   #####......   .#.##.#6.8 (1b%h    ###  #.#  ###.#  #.#  #.#.#.# # ####.#.#   #.#.#   #<##.#.###   #.##.....#   #.#   #####......   .#.##.#b%hb%h&7b%hb%h!b%hbg    ###  #.#  ###.#  #.# b%h;c! #.#.#.#  #+####.#.#  b%hc? #.#.#  b%hc #<##.#.###  #.##.....#  b%h+d #.#   #####......b%hd   .#.##.# b%hbib%h j&8b%h;mb%h tb%hL   ###  #.# ###.############  #..............#  #@#.##########.# b%h #+####.......#.#  #######.#.#  #<##.#.###  #.##.....#  #........#  #####.....  .#.##.  . .#b%h <9b%h0 b%hz c%h '........#...###======40c%h = _As you open the door, it creaks loudly!c%h  ###.###.############..............#.###########@####.......#ß...ß#########.....# #<###_..#A#A   angel (asleep) .c%h G------1c%h c%h7 } _Found a glowing silver altar of Zin. _There is an open door here.c%h ;###.###.############..............#.#############'####.......#ß.@.ß########.....# #<##### #.##....._..#A..###### #####..... .#.## .# . c%ht AA------2c%h ' _The angel shouts!d%h###.###.############..............#.#############'####.......ß...ß########..@..# #<##### #.##....._..#A..###### #####......#.##d%hu .#  . d%hȞd%h&3d%hRd%h  # #.# ##.###########............ #.#.###########'####......ß.@.ß###### ..# #<##.#.##...####_..#A# #........######## #####....#.##.. .#.4d%hU d%h # #.# d%hUD##.###########............ #.#.############@####......d%h9ß...ß###### ..# #<##.#.##...##d%h##_..#A# #........######## #####....#.##.d%h H. .#.d%h'd%h>(&5d%h,d%h0Q _There is an open door here.e%hVHU #e%hH> #.# ##.###########............ #@#.#########e%hIN###'####......#ß...ß###### #.....# #<##.#.##e%hZJK...####_..#A# #........######## #####....#.##.. .#e%hRC6 _e%hTe%hVe%hAq |    ###   #.#  ###.############  #.@............#   #.#.##########.#  ###'####.......#.#  #ß...ß########.#.# #.....# #<##.#.### #...### #.##.....#  #_..#A# #........#  ####### #####......  .#.##.# 7e%h2   ###  #.#  ###.#  #.#  #.#.#.#  ###'####.#.#  #ß.. #... #...### #.##.....# #_..#A# #.# # #####. .#.##.#8 _You hear the slow rusting of a very distant drain.f%hc   ###  #.#  ###.#  #.#  #.#.#.#  ###'####.#.# f%h/f%hf%h]&9f%hf%hCf%h߿   ###  #.#  ###.#  #.#  #.#.#.#  ###'####.#.# 50f%h g   ###  #.#  ###.#  #.#  #.#.#.#  ###'####.#.# 1f%hb    ###  #.#  ###.#  #.#  #.#.#.#  ###'####.#.# f%hc /f%hqj R2f%hn g%hO!P ###  #.#  ###.#  #.#  #.#.#.#  ###'####.#.#       3g%hp### #.# ###.# #.# #.#.#.# ###'####.#.# g%h<4g%h$g%h&g%hg%hP### #.# ###.# #.# #.#.#.# ###'####.#.# g%hg%hg%hg%hx&5g%h>$g%h&g%h" ### #.# ###.# #.# #.#.#.# ###'####.#.# 6g%h%+ g%h[ ### #.# ###.# #.# #.#.#.# ###'####.#.# g%h R7g%hA h%h±x### #.# ###.#h%hLp #.# #.#.#h%h.#  ###'####.#.#  h%h\#ß...ß#.#.#  h%hK#.....# #<##.#.### h%hh%h6h%h&8h%h>h%h8h%h####.# ###.#############..............# #.#.##########@# ###'####.......#.# #ß...ß########.#.# #.....# #<##.#.### #...### #.##.....# #_..#A# #... ####### #####...... .#.##.#. .#9h%h  ###.###.############..............#.########## ###'####....... #ß...ß######## #.....# #<##....h%h =60h%hq h%hk h%h S ###.###.############..............#.########## ###'####....... #ß...ß######## #.....# #<##h%hx ### #.##..........##.....h%hKR1h%hi%h@9 ###.###.############..............#.########## ###'####....... #ß...ß######## #.....# #<##### #.##.....#_..#A.......##..#.##.#2i%ho####.#  ###.#############..............#  i%hc$#.#.##########.# ##'####.......#.# ß...ß########.#.# i%h).....# #<##.#.### ...### #.##...@.# _..#A# #........# ##### #####...... i%h..#.##.###.#.# .# . i%h:i%h8 &3i%h- i%hi%h*#.# ###.############ #..............# #.#.##########.# #'####.......#.# ...ß########.#.# ....# #<##.#.###### #.##.....# #A# #.......@# ##### #####........ ..#.##.####.#.# .i%hx# # . ## i%h̯i%hn&4i%hi%hvM ##.############ ..............# .#.##########.# '####.......#.# ..ß########.#.# # #<##.#.### .i%h\P ### #.##.....# #A# #........##### #### #####....@.... ..#.##.#####.#.#..#  # ..##.##i%hT i%hV &5i%hX i%h j%h\.# # #.#.# ####.#.# ß#.#.# # #<##.#.### ### #.##.....# #A# #.# #####...#.##.##.#.#..# #...## j%h <6j%haj%h2j%h.# # .#.# j%hy.#.# ß#.#.# # #<##.#.###  #.##.....# A# #.# #####...#.##.#j%h=#.#.#..# #...##.##..j%hR7j%hij%h# # #.# .#.# #.#.# # #<##.#.###  #.##.....# # #.# #####...#.##.##.#.#..# #...## 8j%h  # .# .#.# .#.#  #<##.#.###  #.##.....#  #.#.  #####...#.##.#.#.#.#..# 9k%h9 # .# .#.# .#.# #<##.#.### #.##.....# #.#.#####...#.##.#k%ha.#.#.#..# k%hk%h'70k%hk%hHk%h(h # .# #.# .#.#  #<##.#.### .  #.##.....# ..  #.#.  #####.?..#.##.#.#.#.#..# ..#...## . k%hN0R1k%h|3c _Found a scroll labelled MOCKYPHEIM.k%hC0 # .# #.# .#.# .... #<##.#.### ... #.##.....# .. #.#. #####.?...#.##.#.#.#.#..# ..#...## ....## ####k%hc6Y2k%h,  # .# #.# .#.# #. <##.#.### #. .##.....# #. .#..?...#.##.#.#.#.#..# #.#...## #..## ##3k%h>< # .# #.# .#.# #. ##.#.### #. ##.....# #.#..?.  ..#.##.#.  #.#.#..# #.#...## #..## #k%h]Al%h&4l%hl%hl%h38 # .# #.# .#.# #..#.### #......# #.#... ..#.##.#. #.#.#..# #.#...## #..## #56.8 (2 _v - 2 scrolls labelled MOCKYPHEIM (gained 1)l%h  #### ...# ##.# .#.# ######### .#.# #. .#.### #.# #. .....######## #............. .#.##.#######. .#.#..# #.  #...## #.........##########7.8 (1l%hh Q ### ..# #.#  #.# ########## #.# #.# #.### #.## #.# ....#########l%hi J............ #.##.#######.# #.#..# #.# #...## #.........##########l%h_o l%hp &8l%het l%hw m%h0L ## .# .#  .# ########## .# #.m%h3T# ### #.# # #.# ######### ............. .##.#######.#. .#..# #.# ...## #........ .##########m%h8m%h9&9m%h>m%h?m%h r # # # ########## # #........# ####.# .# #.# ########.# ......... ##.######## #..# #.###.## #. ## ######## m%h m%h\ '80m%h m%h m%h("p ########## #........# ##.# .# #.# ########.# ........... #.########... ..# #.#### .## #.# # ######## 1m%h%m%h'n%hȨ###########........##### ##.#...# #.#...# ########.#...#............########...# .# #.##### ## #.# ######### n%h߭n%hW&2n%hn%h]&# #........#####  #........#...#  #..#...# .#...# #.#...# # #..#####  #........##########.n%h*n%h+&3n%ht-n%h.n%h 5# #.##### #........#...# #........#...# .#...#.#...# #........#####  #.n%h -..# n%hB n%h &4n%h# n%h$ n%hp# #.##### #.#...# #.#...# .#...#.#...##.##### n%h<5n%hn%ho%ha# #.##### #.#...# #.#...# .#...#.o%h#...##.##### o%ho%hf&6o%ho%ho%h# #.##### #.#...# #.#...# .#...#.#...##.##### o%hC7o%h #  #.#####  #.#...#  #.#...# .#...#.#...##.##### o%hb o%hJ &8o%h o%hh p%hĢ # #.##### #.#...# #.#...# .#...#.#...# #.##### 9p%hmX? .##### .#...# .#...# .#...# .#...# .#####  p%h^p%h_'90p%hcp%hIfp%h- ##### #...# #...# #...##...###### # p%h0p%hw1&1p%h3p%hV5p%h  ##### #...# #...# #...##...###### # p%h p%hb &2p%h) p%h q%hq%h ##### #...# #...# #...##...###### #q%h q%h*Y3q%h ##### #...# #...# #...##...###### # q%hÆq%hg4q%hq%hq%h( ##### #...# #...# #...##...###### # q%h[,<5q%h.q%h0q%h  ##### #...# #...# #...##...###### # q%h q%h &6q%h q%h> q%h ##### #...# #...# #...# .#...# .##### # q%h>q%hϒ&7q%h]r%h2  ##### #...# #...# #...# #...# r%h###### r%hr%h\&8r%hr%hr%h ...# ...# ...# ...# r%hǐr%hВ&9r%hr%h%l _You hear the slow rusting of a drain nearby.r%hW  # # ## 700r%h9 # # #>#. r%h>r%h>&1s%hs%h7; _Found a stone staircase leading down.s%h' # # #># #.# s%h3Y2s%h ># .#  #s%hs%h&3s%hԔs%hhs%h  ># .# .# S#.#S   ball python (constriction, asleep)s%h s%h! &4s%hѫ s%h ^ _A ball python comes into view.t%h      ################## ................>#  ################@#   #.#  #S#  #.#  ###      t%h[t%h!{S.S)t%h/==5t%ht%h}5 _The ball python hisses angrily.t%hcW  You hit the ball python. You burn the ball python.t%hyf.t%hd4-6.6 (0.8 _You kill the ball python!t%h  ################## ................> ################..  --7.6 (1.0t%hZ t%h u%h!#u%h#8-u%h'u%h*v%h M ################# ................> v%hS ###############.#.# v%h v%he &8v%hL v%h w%h# ################### ................@># #################.#  #.#  #.# #.#### 9w%h9p#.>##.# #.# #.# #.#  ###w%hQ<w%h<'10w%h>w%hH@w%h ####.>##.# # #.# w%h #.#  #.#  ###w%hw%hӭ&1w%hw%h^w%h2: # .# .# .#.># .#.# ## #.#  #.#  #.#  ###w%h? <2w%h*C w%hO x%h. Qx%h Xx%h x%h< ,x%h x%h x%h ,x%h x%hi x%h ,x%hJ x%h x%h ,x%hlx%hx%hh,x%hx%hx%hx%hqx%hFx%hx%h ######### ........##### ........#...# ........#...# ........#...###########..............>#23.6 (11.0).......#...###########.# ........##### #.# ........# #.# ######## #.# ###x%hx%hy%h3wy%h### .# .# .# ########## .# #........##### .### #........#...## #........#...#########........#.....34##.#######........#...# .#..# #........##### ## #........# .## ########## z%huPQz%h7Vz%hZz%h\Xz%h^Bz%h2_z%hZ`,z%h`z%haz%hbz%hbz%h6cz%hj7########## ...........# ##########.# ##.......#.# ########## ########.#.# #........#### # #<##.#.### #........#... # #.##.....# #........#... # #........########........#... # #####.40 ..#.##.#######........#... #.#.#..# #........#### #...## #........# .## ##########z%hGlz%hm{%hk3{%hk{%h8m{%h:u{%h?w{%hx,{%hfx{%hy{%hz{%h&{,{%h'####.......#.######## #ß...ß########.#.##...... #.....# #<##.#.####...... #...### #.##.....# #...... #_..#A# #........########...... ####### #####......... ..#.##.#######... #.#.#..# #... #@..## #50.6 (6.0) #...### ####### .....# .#.#.# #.#.# _You hear the slow rusting of a drain nearby.|%h{3|%h||%h|%h׈|%h #.....# #<##.#.### #.....  #...### #.##.....# #  #_..#A# #........########  ####### #####........... ..#.##.# #.#.#..# # #.#...## ####...### #######...@.#2.6 (2..#.#.#   #.#.# #...# ## ##|%hw|%hڒ}%h #...### #.##.....# # #_..#A# #........######## ####### #####........... ..#.##.####### #.#.#..# # #.#...## ####...# ##### #.....#   ..#@#.# #.#.# #...# ##### }%h A3.6 (1}%h }%h}%h  #.....# #<##.#.### # #...### #.##.....# # #_..#A# #........############### #####........... ..#.##.####### #.#.#..# # #.#...## #... ###...####### #.@...#....#.#.#<...#.#.####.#...#..#####}%h }%h/ &4}%h }%h ; _Found an escape hatch in the ceiling.~%hCI~%hF~%h GB~%h8LX~%hDM #...### #.##.....# # #_..#A# #........######## ####### #####.......... ..#.##.#######~%hM #.#.#..# # #.#...## ## ### ###.##..... ~%hKO#..@.#.#.#6.6 (2<...#.#.#.####.#...# ..##### ...~%hQ~%hS~%hQ I~%hS ~%hgW B~%hI^ _Found an escape hatch in the floor.~%hqc C   #_..#A# #........#######   ####### #####..........  ..#.##.######   #.#.#..#  #.# #.#...##  ~%hd #.####   #.##.....  #>##....#.#.#  #...@...#.#.#8  #..####.#...#  #> ..#####  # ...      _Found a stone staircase leading down.~%hk ,~%hml c _There is an escape hatch in the ceiling here.%h; _  ####### #####.........  ..#.##.####   #.#.#..#  #. #.# #.#...##  #. #.####  #. #.##.....  #>##....#.#.#   #...<...#.#.#   #.@####.#...#61.6 (3  #>......#####   #........   #######     %hi 3%h[j %hs %hy   #.#.#..#  #. #.# #.#...##  #. #.####...###  #. #.##.....#  #>##....#.#.#  #...<...#.#.#  #..####.#...#  #>......#####  #...@.... 3.6 (2 ########.   %hz %h} %h,K%h?L%hL,%hyRw #.#.#..# #.. #. #.# #.#...## #.. #. #.####...### ### #. #.##.....#  #>##....#.#.#  %hT #...<...#.#.#  #..####.#...#  #>......#####  #......@...#6.6 (3 ########.#.# .# .. #.. %h4U%hX%hZ%hhI%h#. #.####...### #####. #.##.....# #>##....#.#.#  #...<...#.#.# #..####.#...# #>......##### #..........# ########.#.#  #@# # 9 #...# ##..#..##%h< 3%h"> %h@ %hG %hI %hL ,%hL %hQ #>##....#.#.#  #...<...#.#.# %hYR #..####.#...# #>......##### #..........# %hcS .########.#.#  #.#.#  #...# ##.@# 72#......##.###.%hU #.##.#%hDX %hLZ %hx_%h5 _Found a scroll labelled MOCKYPHEIM and 5 stones. _Found a sedimented white potion.#...<...#.#.# #..####.#...# #>......##### #.... ########.#.# .... #.#.# ....#...# ..!.##..###?...#....@....##.####.# .####.# .#(.# B#B   bombardier beetle (asleep)5%h+6.6 (4%hߧz _A bombardier beetle comes into view.%hPP#..####.#...# #>......##### #....# ########.#.# .... #.#.# #.#...# #..!##..###?..........##.###.# #.#####.# #.# (.# #B# #..%h?RA7.6 (1%hD\%h<>......####....# #######.#.# .... #......!#..###?.. #......#.### #.# #@#### (.# #B%h j #..#%h %ha!&8%hJ%%h(%hJ v....# #######.#.# .... #......!#..###?.... #..........#.###..... #.# #.#### (.# #B #..#.# ?.%h[ <9%h^ %hi d _Found a scroll labelled JAERAIBLIRO.%hކ  The helpless bombardier beetle fails to defend itself.  You puncture the bombardier beetle! You burn the bombardier beetle.%hF† %h 3280.3 (0.7 _You kill the bombardier beetle!Your Stealth skill increases to level 6!%hb%h*f _Your Hexes skill increases to level 2!%hP? #######.#.# .... #......!#..###?.. #.........#.###... #.# #.#### ( #..##.#%h? ...%hC%hD41.3 (1.0 _%hfH%hCK~ _You see here a bombardier beetle corpse.%h #.#.# #.#...# #..!.. %hYZ##..###?.... .......... ##.###..... .# #.#### %h #.# #.# (.# #†# #.##.# ?. ...#####%h%h-2 _%h%hz%h1.!#..###?.. #......#.### #.# #.#### (.# #†## #..## #?..#......######. 3%he#..###?.. #......#.###%hf #.# #.#### (.# #†## #..##.### #@..#..........####### %hl%hl&4%hp%hw%hLx+5.3 (2%h}%ha _w - a scroll labelled JAERAIBLIRO%h  #.......... ##.###..... #.# #.#### #.# #.#  (.# #†##%h<  #..# ##.###%h #####...##...@.....%h> g#.#######.%h A6.3 (1%h %hv %h  #. ##.###..... #.# #.#### #.# #.# (.# #†## #..# ##.### #####...# #.%h  #.#...#%h %h &7%hϗ %hc %hp[ 9 #. ##.###..... #.# #.#### #.# #.# (.# #†## #..# ##.### #####...# #. #.#. ...##.#.%h` %h` &8%hd %hf %hٛJ ##.###..... #.# #.#### #.# #.#  (.# #†## #..# ##.########...# #.........%hy$ #@#######.......... ####.#### #.# ...%h%h&9%hƪ%h#.......... ##.###..... #.# #.#####.# #.# (.# #†## #..#  ##.### #####...# #.@.......  #.#######.......... ####.#####.#...%h%hQ'90%hѓ%hޕ%hQf #. ##.###..... #.# #.#### #.# #.# (.# #†## #..# ##.### #####...# #. #.#%hf . ......... ####.#####.# %hm %hm &1%hq %hHt %h'%hd(#.%hq) %hA*3##.###..... %h +R#.# #.#### %h+O#.# #.# %h`-(.# #†## %h*.L#..# %h/N##.### %h1Q#####...# %h52)#.%h2 %h32#.#%h-4*. %h52......... %h/6 ###%h6  %h7 %h,8 %hF%hbI%hI2%hO%hQ%h#. ##.###..... #.# #.#### #.# #.# (.# #†## #..# ##.### #####...##. #.#. . 3%haM##..###?.....##.###.....####.# #.# (.# #†#..#  ##.### ####@..##.......%hb #.#######..........%hIi%hj&4%h=p%hs%h %hF%h%h%h M...# #..!##..###?.....##.###.....####.# #.# (.# #†#%hʚM#..#  ##@### ####...##........#.#######.%h<5%h%h'%h FM#....# #..!##..###?.....##.###.....####.# #.# (.# #†##.@# %hX  ##.### ####...###.........######.%h# %h˯ &6%h %hm %h ########.#.#  #.#.# #..... #...# #..!..#..###?.... #..........#.###..... #.# #.#### #.# #.%hE (.# #@## #..#  ##.# #####...## #......... #.#######.%h  .........####.#### #.#%h %h &7%h %hY ~ _You see here a bombardier beetle corpse.%ho M..........# ####### .... #....# #..!##..###?...........##.###.....%hw J#### (.# #†##..# ##.###...%h^`8 _%hM>#####..........# ####### .... #.%hUg...# #..!..##..###?..............##.###.....####.# #.# (.# #†##..##..%h%h&9%h'%h%h nM..####.#...>#####..........# ####### .... #....# #..!##..###?.....##.###@....####.# #.# (.# #†####.800%h>,M.<...#.#..####.#...>#####..........# ########.#....# #..!##..###?.....##.###.....####.# #.##..1%h%h!l _You hear the slow rusting of a drain nearby.%h M>##..<...#.#..####.#...>#####.........########.#....# #..!##..###%hۡ -.....##.###.....#.# #.#####†#%h" %h &2%hs %h 3.3 (2 _v - 3 scrolls labelled MOCKYPHEIM (gained 1)%h #. #.##.....#  #>##....#.#.#  #...<...#.#.#  #..####.#...#  #>######.  #..........# #.  ########.#.# #.#.#.# #....#...# #.@!##..####......##.###......#.# #.######.# #.#(.# #†#%h ##..# ##.###%hA %h +4.3 (1%hL %h %hy#. #.##.....# #>##....#.#.# #...<...#.#.# #..####.#...# #>......######. #.# #. #.#.# #......f#.#.# #.#...# #..@.##..###......[#....##.###.#.# #.#%hy#.# #.# f   sleepcap (dormant) %h~j  A sleepcap comes into view.%hӃu.ff%hڄ&5%h _Found a scale mail. _You see here a sedimented white potion.%h3. #.##.....# >##....#.#.# ...<...#.#.# ..####.#...# >......######. .# #..#.# #.#.#.# #.....f.#...# #..!##..###......[!#.##.###.#.# #.##.# #.# .f6%hlt _Found 2 lumpy emerald potions.%h'%h:(d5--=7.0 (0.7%h1 _You hit the sleepcap but do no damage. The sleepcap releases spores at you.%hG  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h] %h` { Your spells (cast)TypeFailure Level a - JinxbiteHexes21%2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1 Select a spell to cast%hIa [!]/[I] toggle spell headers%h(%h4.%he5$. #.##.....#MyDogLooksLikeGnoll the Sneak >##....#.#.#Kobold of Ignis *****. ...<...#.#.#Health: 35/37 ======================-- ..####.#...#Magic: 7/7======================== %h6V>......######........AC: 3Str: 11 ..........# #........EV: 11Int: 15 #######.#.# #........SH: 0Dex: 13#.#.# #........XL:  6 Next: 32% Place: Dungeon:4#...# #..!@f...Noise: =--------  Time: 3807.0 (0.0)##..###......[!a) -1 short sword (flame)#.............Throw: 9 darts (poison)##.###........#.# #.########.# #.#f   sleepcap(.# #†###..###.### _Found a scale mail. %h:_You see here a sedimented white potion. _Found 2 lumpy emerald potions. _You hit the sleepcap but do no damage. The sleepcap releases spores at you.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0A. #.##.....#MyDogLooksLikeGnoll the Sneak >##....#.#.#Kobold of Ignis *****. ...<...#.#.#Health: 35/37 ======================-- ..####.#...#Magic: 7/7======================== >......######........AC: 3%hBStr: 11 ..........# #........EV: 11Int: 15 #######.#.# #........SH: 0Dex: 13#.#.# #........XL:  6 Next: 32% Place: Dungeon:4#...# #..!@f...Noise: =--------  Time: 3807.0 (0.0)##..###......[!a) -1 short sword (flame)#.............Throw: 9 darts (poison)##.###........#.# #.########.# #.#f   sleepcap(.# #†###..###.### _Found a scale mail. %hLE_You see here a sedimented white potion. _Found 2 lumpy emerald potions. _You hit the sleepcap but do no damage. The sleepcap releases spores at you.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK * (combustible)Flames lash the sleepcap.  The sleepcap is moderately damaged.%h'3 fThe sleepcap's fire resistance burns away.5-------====8.0 (1%h< %hpA U _The sleepcap barely misses you.%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h59 vv, ally target)4-----------=---9 _You conjure some foxfire! The sleepcap closely misses you.%h   Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  *Flames lash the sleepcap. The sleepcap is burned terribly!%h  The sleepcap is moderately damaged.The foxfire hits the sleepcap.%hC`%h?a%h&q §vThe sleepcap is heavily damaged.The foxfire hits the sleepcap. The sleepcap is burned terribly!%h%h^ f§.)The sleepcap is heavily damaged.6=2-----------====10%h<<§%hV _The sleepcap closely misses you.%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  * Flames lash the sleepcap. The sleepcap is burned terribly!%h^  f.  The sleepcap is severely damaged.0-------------1%h%h %hG_The sleepcap releases spores at you but does no damage.%hk  You hit the sleepcap but do no damage.%h: ww   ribbon worm  The sleepcap is severely damaged.=---7 (0.7%h%h^ _A ribbon worm comes into view.%h(  You hit the sleepcap. You burn the sleepcap terribly.  The sleepcap is almost destroyed.%hD---2.4%hΞ%hM _The sleepcap releases spores at you but does no damage.%hW Z  You hit the sleepcap. You burn the sleepcap terribly.%h<  .wThe sleepcap is almost destroyed.%h D=3.1%h %hg U _The sleepcap barely misses you.%hô [1--- _The sleepcap barely misses you.  You hit the sleepcap but do no damage.  The sleepcap is almost destroyed.  The sleepcap releases spores at you%hc \.  You are engulfed in a cloud of soporific spores!  You fall asleep.%h /  --more--%hM  >< >#........  #....w...  #........  %h]%ha  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h%h  3 9 darts (poison)You are caught in a web!%h/  --more--%h ------8Held _%hQ %h s  >< >#........  #....w...  #........  #.#.# #........  #...# #..!@f...  #......[!  #.............  ##.###........  #.# #.####### #.# #.# (.# #†## #..# %h %he {27------54.8 (1%h ] _The sleepcap releases spores at you. You wake up.%hl l (catching breath)  You struggle to detach yourself from the web.%hn ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h Q ..  You are even more entangled.%hu ,50%h c _The sleepcap releases spores at you but does no damage.%hE%h_O .wThe web tears apart. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!%hQ24-----1===11 69 darts (poison)%hU%hW) _You are unaffected.%h0$P %ho9@_Unknown command.%hP  You hit the sleepcap but do no damage.5=-7.5 (0.7 _The sleepcap is almost destroyed.%h6 k  You hit the sleepcap but do no damage.%h7 .w  The sleepcap is almost destroyed.%hB (8.2%h %h V _The sleepcap closely misses you.%h<  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hx Your spells (cast)TypeFailure Level  a - JinxbiteHexes21% 2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%%h1 Select a spell to cast[!]/[I] toggle spell headers%h %h_. #.##.....#MyDogLooksLikeGnoll the Sneak >##....#.#.#Kobold of Ignis *****. ...<...#.#.#Health: 25/37 ================-------- ..####.#...#Magic: 1/7===--------------------- >......######........AC: 3Str: 11 ..........# #........EV: 11Int: 15 #######.#.# #........SH: 0Dex: 13#.#.# #...w....XL:  6 Next: 32% Place: Dungeon:4#...# #..!@f...Noise: =--------  Time: 3818.2 (0.0)##..###......[!a) -1 short sword (flame)#.............Throw: 9 darts (poison)##.##%h#........#.# #.########.# #.#f   sleepcap (combustible)(.# #†##w   ribbon worm#..###.### _The sleepcap is almost destroyed.You hit the sleepcap but do no damage.The sleepcap is almost destroyed. _The sleepcap closely misses you.Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. #.##.....#MyDogLooksLikeGnoll the Sneak >##....#.#.#Kobold of Ignis *****. ...<...#.#.#Health: 25/37 ================-------- ..####.#...#Magic: 1/7===--------------------- >......######........AC: 3Str: 11 ..........# #........EV: 11Int: 15 #######.#.#%h  #........SH: 0Dex: 13#.#.# #...w....XL:  6 Next: 32% Place: Dungeon:4#...# #..!@f...Noise: =--------  Time: 3818.2 (0.0)##..###......[!a) -1 short sword (flame)#.............Throw: 9 darts (poison)##.###........#.# #.########.# #.#f   sleepcap (combustible)(.# #†##w   ribbon worm#..###.### _The sleepcap is almost destroyed.You hit the sleepcap but do no damage.The sleepcap is almost destroyed. _The sleepcap closely misses you.Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or pr%hess ? or * to list all spells. vv(catching breath, ally ta…)You conjure some foxfire! The sleepcap closely misses you.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h:ally target)0--- 5 9.2 (19 darts (poison)Held  _You are caught in a web!%h  The web tears apart. The foxfire hits the ribbon worm.%h%h !The ribbon worm is moderately wounded.The foxfire hits the ribbon worm.%h %hx) .catching breath)  The ribbon worm is heavily wounded.The sleepcap completely misses you.%h>  %hk@ %h@ #`%hA `%h2B `%hC `%h?D <The ribbon worm expels a string of sticky webbing.%hD %h: @...11 209 darts (poison)%h` W _The stream of webbing misses you.%hCp4%hw\ _Unknown command.%hHe#>##....#.#.# #...<...#.#.# #..####.#...# #>......######........ #....# #%heI. ########.#.# #. #.#.# #...w.... #...# #..!.f... ##..###..@...[!%hpf #....... ##.###. #.# #.####### #.# #.# (.# #†## #..# ##.########...##%hh%ho .fThe sleepcap is no longer more vulnerable to fire.  The sleepcap attacks as it pursues you!%hpB61%h0w%hryM _The sleepcap releases spores at you but does no damage.%h>H #...<...#.#.#  #..####.#...#  #>......######........  #....# #.  ########.#.# #. #.#.# #...w....%h @6 #...# #..!..... ##..###...f..[! #......@...... ##.###. #.# #.####### #.# #.# (.# #†## #..# ##.########...## #.........%h\E,%hY.w.f-2%h2V  #..####.#...# #>......######........ #....# #. ########.#.# #. #.#.# #. #...# #..w..... ##..###......[! #.......f..... ##.###@....... #.# #.####### #.# #.#  (.# #†## #..# ##.########...## #......... #.#######.!w.f----3%hM>......######............# #######.#.!.#..###.w....[! #.............#.###.f #.# #@####### (.# #†## #..#.########...##.........#######..........w=4 _The sleepcap releases spores at you but does no damage.%hV....# #######.#.!#..###......[! #.....w.......#.###.f... #.# #.####### (.# #†## #..#.########...##.........#######.........####.####%h1,%hx.w.f%h_27=-5%h:%h1%h20------The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.releases spores at you!  You are engulfed in a cloud of soporific spores!  You fall asleep.  --more--%hZ        #.#.#   #...# #..!.....  #......[!  #............. %hZ  ##.###w.  #.# #f#  #.# #@# (.# #†## #..# ##.### %h[ n #####...##      %h.\ < %h^ %h`  3 =9 (0.79 darts (poison) _%hb %hj        #.#.#   #...# #..!.....  #......[!  #.............  ##.###w.  #.# #f# %h  #.# #@# (.# #†## #..# ##.# #####..              #.#.#   #...# #..!.....  #......[!  #.............  ##.###w.  #.# #f#  #.# #@# (.# #†## #..# ##.###  #####...##       %hmK ]       %hL #.#.#   #...# #..!.....  #......[!  #.............  ##.###w.  #.# #f#  #.# #@# (.# #†##%h`N Y #..# ##.# #####..      %h W #The sleepcap releases spores at you!! You wake up.%hwX 2/37 ----------------1===11 ===6.9 (19 darts (poison)%h+e l _* * * LOW HITPOINT WARNING * * *%hEa Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.%h2  #..........# #........MyDogLooksLikeGnoll the Sneak ########.#.# #........Kobold of Ignis *****.#.#.# #........Health: 2/37=-----------------------#...# #..!.....Magic: 1/7===---------------------##..###......[!AC: 3Str: 11#.............EV: 11Int: 15##.###w.......SH: 0Dex: 13#.# #f#######XL:  6 Next: 32% Place: Dungeon:4#.# #@#Noise: ===------  Time: 3826.9 (0.0)(.# #†##a) -1 short sword (flame)#..#Throw: 9 darts (poison)[33%h 3m##.########...###.........f   sleepcap#.#######.w   ribbon worm.........####.####The sleepcap is almost destroyed.The sleepcap releases spores at you!  You are engulfed in a cloud of soporific spores! _You fall asleep.  The sleepcap releases spores at you!! You wake up. _* * * LOW HITPOINT WARNING * * *  A protective cloak of flame settles atop you.  The sleepcap releases spores at you but does no damage.  The sleepcap is burned by your cloak of flames..w   ribbon worm%ho .10 47--7.9 (1 _You destroy the sleepcap!%h6 #######.#.!#..###......[! #.............#.###w.. #.# #.#######.# %h6(.# #@## #..##.########...##.........#######.........####.#### #.#%h-9%h<P.w%hF=j3---8%hA%hD~ _You see here a bombardier beetle corpse.%hbB m #.#.# #. #...# #..!..... ##..###......[! ....... ##.###........ .# #w####### #.# #.# (.# #†## #.@# ##.########...#.........#.#######.......... ####.#### #.#...%h8H T-9 %hH _%hR %hU\.!#..###......[! #.......#.### #.# #w#######.# (.# #†## #..##@########...##.........#######..........####.#### #.#... %h_6(catching breath)%hCj ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%hxd.†.%h 5 309 darts (poison)Held %h%hj _You are caught in a web! _There is a web here.%htd .w1 _You struggle to detach yourself from the web.%h%hj.w4=11 29 darts (poison)%h%h* _The web tears apart.%h6i#..###......[! #.......#.### #.# #.#######.# (.# #w## #..##.########@..##..........#######.........####.#### #.# ... %h6(catching breath)%h ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%hn+..%ho 5 39 darts (poison)Held %hqv%h{j _You are caught in a web! _There is a web here.%h[%h(\11 49 darts (poison)%h.a%hvd* _The web tears apart.%h #....... ##.###. #.# #.####### #.# #.#  (.# #w## #..# ##.########...## #...@..... #.#######..........  ####.#### #.%hY# ... %h%hD~†ww   ribbon worm%h&5%h_%h%h  #. ##.###. #.# #.# #.# #.# (.# #†## #.w# ##.### #####...## #. #.#. ......... ####.####  #.# ...%h# 5==2===6%h/- #. ##.###. #.# #.# #.# #.# (.# #†## #.w#%hy.M ##.### #####...## #. #.#. ......... ####.#### #.#  ...%h0%h}8pww   ribbon worm%hT9&7%h=%hA%hm  ##.###. #.# #.####### #.# #.#  (.# #†## #.w# ##.########w..## #......... #@#######..........  ####.#### #.# ...%h <8%h %hL %hd  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h2P  Okay, then.%hg3%hF9%h<. _%hQ#...... ##.###........ #.# #.########.# #.# (.# #†## #.w#  ##.### #####w..## #.@.......  #.#######.......... ####.#####.#...(catching breath) ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%hG '..%h  5 99 darts (poison)Held %h %hj _You are caught in a web! _There is a web here.%hl  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  You miscast Scorch.  You are very lightly contaminated with residual magic..w6=0------40Contam Held %h*%h0 _Nothing appears to happen.%h9 %hl> 2w.%h? 11 19 darts (poison)%hHC %hF * _The web tears apart.%h ##.###. #.# #.####### #.# #.#  (.# #†## #.w# ##.########...##%h #..w...... #@#######..........  ####.#### #.#  ...%h6(catching breath)%hW `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h&.%h} 5 29 darts (poison)Held %hƊ%hj _You are caught in a web! _There is a web here.%h N %h}N 11 39 darts (poison)%hQ %hS * _The web tears apart.%hB3 #.# #.####### #.# #.#  (.# #†##%hY #.w# ##.########...## #..w......%hj)####.#######.....@..... K####.#### #.#  ...%hX /..K   kobold (missile, asleep)%h%  %hM]A kobold comes into view. It is wielding a +0 club.%hw.7=------4%h%h^ _Found a whip and a glass wand.%hY#.# #.# (.# #†# #.w# ##.########...#.w....... )####.#######. .......... K####@####  #.# ... ../....o##o   orc (%h%%hU%h'.wo.o5%h0%h[5q _An orc comes into view. It is wielding a +0 whip.%hZ#.# #.########.# #.# (.# #†## #.w#  ##.### #####...##  #......... )####w#######.......@....K####.######.# . %hxo.......##%hj  The ribbon worm bites you but does no damage.  The ribbon worm is burned by your cloak of flames.%h o/ The ribbon worm is moderately wounded.%hd1====6%h%hK _Your magical contamination has completely faded away.%h4%hS%hF _Unknown command.%h {#.# #.# #.# #.# (.# #†## #.w# ##.### #####...## #.. )####w#. .K####.##.# .o.../.......## .w -7 _%hF#.# #.# #.# #.# (.# #†## #.w# ##.### #####...## #. )####.#. ......w.K####.##.# .....## %hXTD.woo   orc8==-8%h#.# #.# #.# #.# (.# #†## #.w# ##.### #####...## #. )####.#. .w.K####o#.#.# .....## o.9%h#.# #.# #.# #.# (.# #†## #.w# ##.### #####...## #. )####.#.#......ow.K####.#.##.# .....## .ow===50%hB#.# #.# #.# #.# (.# #†## #.w# ##.### #####...## ##...)####.#.#.ow.K####.#.#.#.# # .....## . (catching breath)  You hear the rusting of a drain very nearby. ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h>+ s..9= 5 19 darts (poison)Held  _You are caught in a web! _There is a web here.%h$.ow2 _You struggle to detach yourself from the web.%hM".w11 39 darts (poison) _The web tears apart.%h? #.# #.# #.# #.# (.# #†## #.w# ##.### #####...#####.... )####.#.#.o.w.@...#K####.#.#.##.# .# .o. .#../.. .......## .o4%hgf5#.# #.# #.# #.# (.# #†## #.w# ##.### #####...##### #..... )####.#.### .ow..@..# K####.#.#.# #.# #.# #.o. #.#../.. ........## .ow10/37=5%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hS\ Your spells (cast)TypeFailure Level  a - JinxbiteHexes21% 2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1 Select a spell to cast[!]/[I] toggle spell headers%h1g %h]j#.# #.#######MyDogLooksLikeGnoll the Sneak #.# #.#Kobold of Ignis ****..(.# #†##Health: 10/37 ======------------------#.w#Magic: 1/7===---------------------##.###AC: 10  Str: 11#####...#####EV: 11Int: 15#...........SH: 0Dex: 13)####.#######.###XL:  6 Next: 47% Place: Dungeon:4..........ow.@..#Noise: ---------  Time: 3855.9 (0.0)K####.#######.#.#a) -1 short sword (flame)#.# #.# #Throw: 9 darts (poison).o. #.[33%hm#../.. ........##w   ribbon wormo   orc _You are caught in a web! _There is a web here. _You struggle to detach yourself from the web. _The web tears apart.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.# #.#######MyDogLooksLikeGnoll the Sneak #.# #.#Kobold of Ignis ****..(.# #†##Health: 10/37 ======------------------#.w#Magic: 1/7===---------------------##.###AC: 10  Str: 11#####...#####EV: 11Int: 15#...........SH: 0Dex: 13)####.#######.###XL:  6 Next: 47% Pl%h9ace: Dungeon:4..........ow.@..#Noise: ---------  Time: 3855.9 (0.0)K####.#######.#.#a) -1 short sword (flame)#.# #.# #Throw: 9 darts (poison).o. #.#../.. ........##w   ribbon wormo   orc _You are caught in a web! _There is a web here. _You struggle to detach yourself from the web. _The web tears apart.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vw (ally target)  You conjure some foxfire! The foxfire hits the ribbon worm.%hI%hU%hv.ow=6.9 (1%hf _The ribbon worm is moderately wounded.%hx  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is severely wounded.The foxfire hits the ribbon worm.%hot.7.6 (0.7%h%hd _The ribbon worm is severely wounded.%hr  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h*Wvv(ally target)%h*[0---8.6 (1.0%h5E _You conjure some foxfire!%hNn  You hit the ribbon worm but do no damage.%h~ v§The ribbon worm is severely wounded.%hJThe foxfire hits the ribbon worm but does no damage.%hCE%h0R .The ribbon worm is severely wounded.The foxfire hits the ribbon worm but does no damage.%h%hg .§.  %hNThe ribbon worm is severely wounded.%h-9.3 (0.7%hp;§%h-  The ribbon worm is severely wounded.  The foxfire hits the ribbon worm but does no damage.  The ribbon worm is severely wounded.  The foxfire hits the ribbon worm but does no damage.  %hThe ribbon worm is severely wounded. _The ribbon worm barely misses you.%h$[ _The ribbon worm barely misses you.  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is almost dead.  The ribbon worm bites you but does no damage.  The ribbon worm is burned by your cloak of flames.%h.†@§o   orc %h]1=860.0%hT%h\O _You kill the ribbon worm!%hcF 9 #.# #.# #.# #.# (.# #†## #.w# ##.### #####...##### #..... )####.#.### .o@.§.# K####.#.#.# #.# #.# # .o. #.# ../.. ... .....##%h/X . The orc hits you but does no damage.  The orc is burned by your cloak of flames.1.0 (1.0%hZ %h^ _The orc is heavily wounded. _You see here a ribbon worm corpse.%hG  You hit the orc. You burn the orc.%h C)%h3O---97 (0.7%h7;%h#HG _You kill the orc!%hy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   i - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   j - Conjurations   0.0   1.0   0   c - Throwing   0.0   0.8  +1   k + Hexes2.2   3.0   0       l - Fire Magic   3.0   4.0   0  %h d + Short Blades 5.8   3.6  +3       e - Long Blades   2.1   1.4  -2   m - Evocations   0.0   0.7  +2           f - Armour   0.0   1.4  -2       g - Dodging   0.0   0.7  +2       h * Stealth   6.2   3.5  +4            [39;49%hSm                                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h %h #.# #.#######MyDogLooksLikeGnoll the Sneak #.# #.#Kobold of Ignis ****..(.# #†##Health: 11/37 =======-----------------#.w#Magic: 0/7------------------------##.###AC: 10  Str: 11#####...#####EV: 11Int: 15#...........SH: 0Dex: 13)####.#######.###XL:  6 Next: 49% Place: Dungeon:4...........)@...#Noise: =--------  Time: 3861.7 (0.0)K####.#######.#.#a) -1 short sword (flame)#.# #.# #Throw: 9 darts (poison).o. #.#../.. .[%h4 39;49m.......##The orc hits you but does no damage.  The orc is burned by your cloak of flames. _The orc is heavily wounded. _You see here a ribbon worm corpse.  You hit the orc. You burn the orc. _You kill the orc!%hG##.###........ #.# #.########.# #.# (.# #†## #.w#  ##.### #####...###### #.............)####.#######@### ...........)†...# K####.#######.#.# #.# #.#.#o. #.# #/.. ........##-2.7 (1%h%hRC  Skill  Level Cost  Apt Skill  Level Cost  Apt %h a - Fighting   3.2   3.4  +1   i - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   j - Conjurations   0.0   1.0   0   c - Throwing   0.0   0.8  +1   k + Hexes2.2   3.0   0       l - Fire Magic   3.0   4.0   0  d + Short Blades 5.8   3.6  +3       e - Long Blades [%h"m  2.1   1.4  -2   m - Evocations   0.0   0.7  +2           f - Armour   0.0   1.4  -2       g - Dodging   0.0   0.7  +2       h * Stealth   6.2   3.5  +4                          %h'$`                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h %h %h ##.###........MyDogLooksLikeGnoll the Sneak #.# #.#######Kobold of Ignis ****..#.# #.#Health: 11/37 =======-----------------(.# #†##Magic: 0/7------------------------#.w#AC: 10  Str: 11##.###EV: 11Int: 15#####...######SH: 0Dex: 13#.............XL:  6 Next: 49% Place: Dungeon:4)####.#######@###Noise: ---------  Time: 3862.7 (0.0)...........)†...#a) -1 short sword (flame)K####.#######.#.#Throw: 9 darts (poison)#.# #.#.#.o. #[40%hg km.# #../.. ........##The orc hits you but does no damage.  The orc is burned by your cloak of flames. _The orc is heavily wounded. _You see here a ribbon worm corpse.  You hit the orc. You burn the orc. _You kill the orc!%hN #.....#.###........ #.# #.####### #.# #.%h9(.# #†## #.w#  ##.###  #####...###### #.......@..... )####.#######.### ...........)†...#K####.#######.#.# #.# #.#.#%h .o. #.# # ../.. ........##%hx23.7 (1%hKW#..###[! #.....#.###........ #.# #.####### #.# #.(.# #†## #.w#  ##.###  #####..@###### %hX#............. )####.#######.### ...........)†...#K####.#######.#.# #.# #.#.# .o. #.# # ../.. ........##%hGc%h[d&4%hk%hsn%h Q%hb1===3=%h===4==5=2===16====7==8=3====%h 89=====%hW%hAL20=%h4===%h 1==== 901.7 (37.0) _You start resting.%hm2==2.7 (38%h _You hear the rusting of a drain very nearby.%hB] ##..###......[! #. ##.###. #.# #.# #.# #.# (.# #†## #..# ##.###%h|`l #####.@.###### #. )####.#.### .)†..# K####.#.#.#  #.# #.#.#  .o. #.# #  ../.. ...  .....##%hWg%hh13.7 (1.0)%h>n%hUp%hgC  #...# #..!.....#..###[! #.....#.###........ #.# #.####### #.# #.(.# #†## #..#  ##@###  #####...###### #............. )####.#######.### ...........)†...#K####.#######.#.# #.# #.#.# .o. #.# # ../.. ...%hwL <4%hR %hV %h+M#....# #..!.....##..###[!.....##.###.........########.# #.# (.# #†##.@#  ##.### ####...#######.............######.%h%hj3=5%h%h########.#.# #. #.#.# #........ #...# #..!.....#..###[! #.............#.###........ #.# #.####### #.# #.#(.# #@## #..#  ##.###  #####...###### #............. )####.#######.### ...........)†...#K####.#######.#.# #.# #.#.#%h%hY5====6%h%hJ~ _You see here a bombardier beetle corpse.%hxOM.........########.#....# #..!.....##..###......[!........##.###.........########.# #@# (.# #†##..# ##.###...%h%h-7 _%h%h M>#####.........########.#....# #..!.....##..###......[!..........##.###........########.# #.# %h (.# #†##..##..%ha <8%h %hX %h%%h&#..####.#...#  #>######.  #..........# #.  ########.#.# #. #.#.# #........ #...# #..!..... ##..###[! %h@'#...... ##.###.@...... #.# #.########.# #.# (.# #†###..# ##.########...######%h's #.............)####.#######.###%h0%h1\4=9%h6%h8%hR#...<...#.#.# #..####.#...# #>######. #..........# #. ########.#.# #. #.#.# #........ #...# #..!..... ##..###[! #...... ##.###........ #.# #.########.# #.#(.# #†###..# ##.########...###### #.............%hKa\====10%hc%he%h% ,>##....#.#.# ...<...#.#.# ..####.#...# >######. ..........# #. #######.#.# #. #.#.# #........ %he' F#...# #..!..... ##..###[! #...... ##.###........ #.# #.########.# #.#(.# #†###..# ##.########...######%h. %h/ &1%h6 %h4A %h M. #.##.... >##..<...#.# ..####.#...# >%h ##### ......... #######.#.....# #..!@....##..###[!.....##.###........#.%ht %h &2%h %hA %hHn#. #.##.....# #>##....#.#.# #...<...#.#.# #..####.#...# #>......######. #.# #.#.#.# #%h-K. #.#.# #. #...# #..@..... ##..###......[! #. ##.###. #.# #.#  #.# #.#  (.# #†##  #..#  ##.###%hIY5==3%he4.7 (2 _x - a sedimented white potion%ho. #.##.....# >##....#.#.# ...<...#.#.# ..####.#...# %hp>......######. .# #. .#.# #. #.#.# #. #...# #...@.... %hjqe##..###......[! #. ##.###.#.# #.# %hr%h]{%h)|+5.7 (1%h%h%h>  #.##.....# ##....#.#.# <...#.#.# ####.#...# %h u......######.# #..#.# #.#.#.# #.#...# #....%h ##..###......[!.#.##.###.#.# #.# %h %h %h2 V6===6%hn %h %h4#.##.....# ....#.#.# <...#.#.# ####.#...# ######.## #.%h#.#.# #.##.#.# #.##...# #.....@...###..###......[!.##.###.###.##.# #.# %h}j6=7%hg%h]%h....#.#.# <...#.#.# ###.#...# ....######.........#..# #.# ####.#.# #.#  #.#.# #.%h# #...# #.........# ##..###......@!.# ........# ##.#### .# #.##########.# #.#(.# #†# #..###.########...######%h<8%h%h|S _You see here a +0 scale mail.%hӇ #.#.# ...#.#.# .#...# ######.# # #.# .#.# #.# #.#.# #.# #...# #.........# ##..###......[@.# #.%h # ##.###.# #.# #.## %h %h -9 _%h_ %h@ `===20.7 (2%hŢ %hʤ [ _z - 2 lumpy emerald potions%hNs #.#.# #.#.# .#...# ######.# # #.# .#.# #.#  #.#.# #.%hNt #  #...# #.........#  ##..###......[.@# #.# ##.###.# #.# #.### %ht %hz %h?{ \27=1.7 (1%h %h %hk0oM#.... ..#.# #.#...# ##### .... ##.#...# .  ##..###[.....##.###.........#%ha5%h'6&2%hM%h,}M##...############# #.... ..#.# #.#...# ##### .... ##.#...# .  ##..###%h~[#..............#######%hm%h9&3%h0%h%hk M #.#...##........ ###...############# #.... ..#.# #.#...# %hm ##### .... ##.#...# .  ##..###......[..#.....#%ht %hu &4%h{ %h~ %h#&M#..####  #.#...##........ ###...############# #.... ..#.# #.#...# ##### .... ##.##...# #.........#.....#8==578 M..#.##.######...######..####  #.#...##........ ###...############# #....##### ..#.# #.#...# ##### .... ##.#.# #.........#..[..#7====6%hxM####.......................#.##.######%h...######..####  #.#...##........ ###...### ########## #....##### ..#.# #.#...# ##### .... ##.#.# #.........#.....#%h@%h&7%h%h%h/M........#########...##### ####.......................#.##.######...######..####  #.#...##........ ###...### ########## #....##### ..#.# #.#...# ##### .....# #.........#.....#%hY8%h. #.#.#...# ..#.##.#.#... #.#.#..# #.##### # #.#...## #.##...### # ##.....##.#.#.#.#.#.#.#.##.#...#.#.######.#.# #.........##.#.# #.........#  #.#.# #.#  #...# #.#  ##..###......[..#  #.#9=9%hR %h %hҬ %h %hϮ %h %hô %hj R====%h n%ht (30=%hk %h ,%h %h ## ######### ....#.#.# # .<...#.#.# ........# ####.#...# ........# .....######.........# ........# #.........# %hf k###.#.# #.........#  #.#.# #.........#  #...# #.....@...#35.7 (6  ##..###......[..#%h  #.....# ##.###...# #.# #.######### #.# #.# (.# #†#%hS # #..# ##.###%h %h %hb %hS%hT%hU%hY%h3[%h_1==%hU`%ha%h,c%hc%hd%he%hg,%hh%hei%hNk%hkN2=%hl%hm%hao,%hu  You see here a bombardier beetle corpse.%hv5 _%h!y%hjw3=%h #...# #.........# ##..###......[..# #......# ##.###.........# #.# #.######### #.# #.#  (.# #†##  #..#  ##@### 44.7 (9%h #####...###### #............. )####.#######.### ...........)†...# K####.#######.#.# #.#.#.# .o%h. #.# #../.. ...%h%h %h%h %hX %h$ %h %h %h %h ,%h %ht %h %h h4==%hg %h %h %h %h %h %h ,%h %h %h %h{ ,%h %h %hd h5= 3 %h %hH k#..............#  ##.###.........# #.# #.######### #.# #.#(.# #†###..# ##.### #####...#########............@.# 52.7 (8 ####.#######.####.# %h ..........)†...# .# ####.###.# .#.# #.#.# .#.o. #.# #../.. ...  .....## %h %h| \ _Your fiery armour burns out.%hY$ _You hear the brisk rusting of a drain very nearby.6=%hY# #.#  (.# #†##  #..#  ##.########...#########..............# ###.#######.####.# .........)†...##.# ###.#######.#.##@# 6.7 (4  #.# #.#.##.#  .o. #.# ##.#  ../.. ... ... .....## #.# %h%h%hY %hZ 3%h] %h^ %h_ ,%h-n 37== _HP restored.%hp I%hw  ##.########...#########..............# ##.#######.####.# ........)†...##.#..# ##.#######.#.##.#..#  #.# #.#.##.#..# %hx  .o. #.#.##.#..# ../.. .......@..#60 ....## ####.#..# #.#..# #.#!.# #.#..#%hky %h %hl Z _Found a fizzy cyan potion.%ht3%h%h%hm=%ht#.#######.####.# .......)†...##.#..# #.#######.#.##.#..# #.# #.#.##.#..# .o. #.#.##.#..# ./.. ..........# ...## ####.#..#  #.#..#  #.#@.# 4 #.#..#  ......##....#. ....%h%hW _A - a fizzy cyan potion%h #..#  ##.### ####...######## .............# #.#######.## .......)†...##.# #.#######.#.##.#. #.# #.#.##.#. .o. #.#.#8 ./.. ......... ...## ####.#..# #.#..#.#..##.#..#......##....#. ....%h%h(i3%hHj%hBo%h{n%h ,%hV%hs%h>%hՅ%h2%h͈,%h%hM###.........# # #.######### # #.#  #†##  #..#  ##.### ###...######## ..............#### #######.####.#.@# 72.....)†...##.#..# %ho#######.#.##.#..# .# #.#.##.#.# o. #.#.##.#..# /.. ..........# ..## ####.#..##.#..##.#..#%h۔%h%h(%h1D%h*E3%h}H%hJ%hJ,%h0T%hVB%hYbB%hd%hee ##.### ###...## %hf..............#### .#######.####.#..# ......)†...##.#..# .#######.#.##.#..# .# #.#.##.#..# o. #.#.##.#.. /.. ........%hhF7.7 (5## ####.#.. #.#.. #.#.. #.#. %hj..... .##.... .... %ho%h t%hKv%h< 3%h= %hA %hsK %hL %hM ,%hO %hR ,%hS %hV J _Found a stone staircase leading down.%h!Y 3%hY %h` .#######.#.##.#..# .# #.#.##.#..# o. #.#.##.#.. /.. ........## ## ### ....@....82 %ha "#.##..... ...... ...>.## ....### %hyf %h~h %hnI%he %h _Found a scroll labelled MAMYEX WOMM.%h`%hL%hV%hK %h#,%hu%%h/ #.#.##.#..#  #.#.##.#..#  ..........# # ####.#..#  #.#..# ##.#..# .##.#..####.#..........#.#.##...@.?%h2d5.7 (3#..........>.####....###.⌠..%hQ4%h5%hZ3%h%hm%h%h%h,%h%h#.#.##.#..# #.#.##.#..# ..#  ####.#..# #.#..# #.# #.#..# #.# #%hX#.#..####.# ............#..##.##.....@..# 8#..# ....>.####.# ....### .#%hV.⌠.. #%h1%hH%hem _f - 3 scrolls labelled MAMYEX WOMM (gained 1)%h  %h 3%h %h %h %h %h ###.## .)†.. ###.#.##.##.#.#.#.#.............# ... ####.#..# #.# #.#..# #.# %h K..# #@# #91#..####.# ............#..##.##........##...........#....>.####.#### .##%hj %hh %h %ha3%h:%hf%h1%hG..######## ........#### .)†.. ###......##.#.##.#..##......##.#.#......#..........##......#%he### 3.7 (2 #.# #.#..# #.# #.#..####.# ............#..#.........%h'%h %h%hK%hL3%hR%hU,%hZn%h^# ### ..######## %h^(........#### #.# .)†..##.### ###.#.##.##.#.%h@_#..@...#5..........##......#######.#####.#..# #.#%h_#.#..# #.# ##.#..#%hJ`%hsc%hAe%hK] w _Found a leather armour. # ### ..######## #B.........#### #.[ # #.# .)†..##.### ###.#.##.##.#.................##......#####.#..####.#####.#B   bombardier beetle (asleep)#.#6.7 (17.7 (2%h]r z _A bombardier beetle comes into view.%h%######## ### ##..######## #B.. .........#### #.[ ###.## #.# .)†..%hӅ###@#### ##..#.#.##.#..........##......###%h_###.####  #.# ##.#..####.# ..%h%hE+8.7 (1%h%h%h ....... ########  #.. ### ##...######## #B.... .........#### #.[... ###.## #@# .)†..###.#### ###......##......##.#.##.##..........##......######.####  #.# #9%hx %h %hkx2 ....... ########   # ### ########## #B. .........#### #@[... ###.## #.#### .)†..##.### ##.....#......#.#.##.#..........##......######.#### %h}?4000%h%h%hP  The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!! You burn the bombardier beetle!%hG†%h 681.4 (0.7 [..# # ......# ####### ## ..# #..# ## ###...######### #†@. ........#### #.[... ##.####.#..# #.####. )†...##.#..####.#### ##.#.##.#..##......#  #.#.##.#  ..........##......#####.#..####.#### _You kill the bombardier beetle!2.4 (1.0%h..# [..# # .....# ###### ### ..#  ##..# # ###@..# ######## #†...... .......#### #.[...## #.####.#..# #.####.. †...##.#..####.####.. #.#.##.# ..........##......#%h%h&3%h%h%h)q # ..# [..# # ....# ##### #### ..#  ##@.#  %ht j###...# ####### #†...... ......#### #.[...## .####.#..# #.####.. ...##.#..####.####.. #.##.#%hQ %hG <4%hf r _You hear the brisk rusting of a drain very nearby.%h# [..# ..# # ####  #####..# ##..# ###..@# ###### #†.......# .....#### #.[...##.# ####.#..# #.####.. .##.#..####.####.. #.##.#..##......# .....5%h&N # ..# # ### %hN S ####.####..#....##..#g.####...#..# %hWO ##### #†....@..# ....#### #.[...##.# ###.#..# #.####.. .. .##.#..####.####.. %hO ##.#..##......# .##.#..##......# g   goblin (asleep) .....%hiP Z ###.#..####.####%hd  A goblin comes into view. It is wielding a +0 club.%hn `.gg%ho E====6%ht %hz ( _The goblin shouts!%hf26-=---7.1 (0.7 _You closely miss the goblin. The goblin hits you with a +0 club.%hu X---8%hi %h _You hit the goblin but do no damage. The goblin closely misses you.%hO 8.5 _You closely miss the goblin.%hE M  You hit the goblin. You burn the goblin.%hM1)%hN9.2 _You kill the goblin!%hK,# # # .# ## #.. ####.#####..#.... ##..#..#  ###...#@.# #### #†.......# ...#### #.[...##.# ##.#..# #.####..... %hd-##.#..####.####..... ##.# ......##......#%h]1%h1d7=-10.2 (1.0%h4%hy7M _You see here a +0 club.%hY# # # #  #. # #.. ####.#####..#...... ##..#.@#  ###...#).# %hZY### #†.......# ..#### #.[...##.#.#..# #.####......#..####.####..... #.#%h_%h`G-1 _%hc%h4e%h .# .# .# .# .# ..# .# #.## ## #..  ####.##### #..#@..... ##..#..### ###...#).# #### #†.......# ...#### #.[...##.##.#..# #.####..... ##.#..####.####..... ##.#..##......# ##.#..##......#2%hwIM##..# .#### ## #..... ###@##### .... ##..#..######...#).###.#%h%h&3%hd%hc%h|M.. .##..# .#### ## #@.... ###.##### ....##..#..###...#=4%ht;M.. #.. #.###...# .#### ## #..... ###.######..#......##).#%hm%h$&5%h%h>%h.#.#.#.#.####.#~..#.#. .# #.###.##.@.# ..#%h###.#### ### #..... ####.##### #..#...... ##..#..### ###...#).# ##### #†.......# ....#### #.[...##.#%h%h&6%hP%h#%h '.#.#.#.#.# ###.# ~..##.# #..# %h m[..# #.###.# #@..#.# ###.##### #..... ####.#### #..#......  ##..#..###  ###...#).# ###### #†.# .....#### #.[...##.#%h %h &7%hP %h %h4%hG%hp%h!4%hl%h.%h"M ~### ~..# .#..# [%h####...# ...###.#### #####.....#%h%hơ&8%h{%h%h(#####.#%hx.#.#.#.## .#~~##%h .#~~~..## ....#.# [..##.###%h&.# #...# ....####.#### ##### #.....%h; ####.##### #..#...... ##..#..### ###...#).#%h%h&9%hr%h%hFG %h1N  ########## ######.#.#.#.# .### .##~~##.#~~~~@.## .....##~~##..# [..### ##.###.# #...# .....####.#### ###### #..... ####.#####%hN ~ #..#...... ##..#..###%hT %h} D20%hB ##.#.#.#.#.# ###.##~~####.#.##.#%hC#~~##..#.[..# ### ##.###.# #..#.# ###.#### # #.....  ####.##### %h]D #..#......  ##..#..###%hzKA  You enter the shallow water.%hL^1Water %h*P%h'e? _Moving in this stuff is going to be slow.%h`S ##.#.#.#.#.# ####.##~~####.#~..##.##~~##..#.[..# ######.###.# #...# .# ###.#### # #.....  ####.##### # #..#...... # ##..#..###2.8 (1.6%hZ%hU ##.#.#.#.#.# ####.##~~####.# S~~~@~~..##.##~~##..#%hyXK.[..# ######.###.# #...# .# ###.##### #.....S   adder (asleep) # ####.##### ## #..#...... .# ##..#..###%h_h  An adder comes into view.%h`%hKa%h| ~~~SS  The adder hisses angrily.  The adder bites you.  You are poisoned.6====-=4.4Pois Water  _The adder poisons you!%hP 5--5.1 (0.7 _You closely miss the adder. You feel sick.%hT '  Your unstable footing causes you to fumble your attack.4-8 _You feel sick. The adder barely misses you.%h\  Your unstable footing causes you to fumble your attack.%h(6.5%h%hzR _The adder barely misses you.%h  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h'%h Your spells (cast)TypeFailure Level a - JinxbiteHexes19%2  b - ScorchFire14%2  c + Foxfire%hConjuration/Fire 17% 1 Select a spell to cast[!]/[I] toggle spell headers%h %h 8##########MyDogLooksLikeGnoll the Sneak #########Kobold of Ignis ****.. ........#Health: 34/37 ======================-- ........#Magic: 7/7======================== ........#AC: 3%h Str: 11 ........#EV: 11Int: 15 ........#####SH: 0Dex: 13 ........# ####~~####XL:  6 Next: 68% Place: Dungeon:4 ........# ~~~S@~~..##Noise: =--------  Time: 4026.5 (0.0) ........# ####~~##..#a) -1 short sword (flame) .....[..#######.###Throw: 9 darts (poison) ........##...#Pois Water ........####.#### ##########.....S   adder #####.##### ###..#...... .###..#..###Your unstable footing causes you to fumble your attack. _You feel sick. The adder barely misses you.%h bYour unstable footing causes you to fumble your attack. _The adder barely misses you.Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h< 8##########MyDogLooksLikeGnoll the Sneak #########Kobold of Ignis ****.. ........#Health: 34/37 ======================-- ........#Magic: 7/7======================== ........#AC: 3%hM Str: 11 ........#EV: 11Int: 15 ........#####SH: 0Dex: 13 ........# ####~~####XL:  6 Next: 68% Place: Dungeon:4 ........# ~~~S@~~..##Noise: =--------  Time: 4026.5 (0.0) ........# ####~~##..#a) -1 short sword (flame) .....[..#######.###Throw: 9 darts (poison) ........##...#Pois Water ........####.#### ##########.....S   adder #####.##### ###..#...... .###..#..###Your unstable footing causes you to fumble your attack. _You feel sick. The adder barely misses you.%h ^Your unstable footing causes you to fumble your attack. _The adder barely misses you.Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ;  Flames lash the adder.%h: C*%h b §  You kill the adder!%h> 3-5-------73====7.5 (1%h) %h $ _You feel sick.%hV# #  #  .#  .#  .#.#.# ####.# ~####~~####.# ~~~~@~~~..##%hX|.# ~####~~##..#.[..# ######.###.# #...# .# ###.#### .# #..... .# ####.##### †## #..#...... ..# ##..#..###%h\%h]2------9.1 (1.6%h`%h8d _You feel sick. _You see here an adder corpse.%h8# # # .# .# %h<b.# #.# #.# #### #.# ~~####~~#### #.#§~~~..## #.# ~~####~~##..# #......[..# ######.###.# #...# #.# ###.#### #.# #..... #.# ####.##### #†## #..#...... #..#%h=H ##..#..###%hGV  You feel sick.0%hHS------30.7%h=N%hR[ _You are no longer poisoned.%hD # # # # # .# # .# # .# ##.#  #.### ####  #.##~~####~~####  #.#~~~~@~§~~~..##  #.##~~####~~##..# ##......[..##r ######.###.## #...# ##%h#E l.# ###.####  #.# #.....r   quokka (wandering)  #.# ####.#####  #†## #..#......  #..# ##..#..###%hOH %hI %hM zr@~†~%h>N (2.3%h-R %h;T Y _A quokka comes into view.%h-%h.{1=-------=3.0 (0.7%h2%hk4J _You miss the quokka.%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hC  Flames lash the quokka.%h <*%hFo'§%h3-------4====4.0 (1.0 _You kill the quokka!%h .### # .# # .# .# .# .# .# .##.# # #.#### #### # #.##~~####~~#### # #.#~~~@~~†~~~..## # #.##~~####~~##..##......[..##~# ######.###.##~ #...##.## ###.#### # #.# #..... # #.# ####.##### # #†## #..#......  #..# ##..#..###----5.6 (1.6 _You see here a quokka corpse.%h.# ######### #.# ........# #.# .# ..# .# ####.# .# #.##### #### .# #.##~~####~~#### .# #.#~~~†~~†~~~..## .# #.##~@####~~##..# .###[..##~## ######.### .......##~ #...# .###.##~ ###.#### .# #.##########~ #..... .# #.# ####.#### .# #†## #..#.....  #..##..#..### ##.######...#).#2=4===--------7.2 _%hd%h]#.# ........# .#.# .# ...# .# #####.# ..# #.##### #### #.# #.##~~####~~#### #.# #.#~~~†~~†~~~..## ..# #.##~~####~~##..# ..###%h'*[..##@## ######.### ........##~# #...# #.###.##~# ###.### #.# #.##########~# #.... #.# #.# #~~####.### (.# #†## #..#....  #..##..#..## ##.######...#).#  #####...######## #†.......#%h%h(8.8%h%h; . #####. ..# #### #### #~~####~~#####~~~†~~†~~~..## .%h<3#~~####~~##..#[..##~## ######.###.... #... #.#####.### #.######## #....Water ~~~#..............#### #.[...##.#%hA%h-BW3=40.4%hoG%hH%h&g o . #####. ..# %hg #### #### #~~####~~####~~~†~~†~~~..## .#~~####~~##..#%h;h [..##~## ######.###.... #... #.###%hh ##.### #.######## #.... #~~####.###%h#i ~Water #~~##%hi  ##.#######.####.#..# #.####..... %h:t %ht (2.0%hO %hͬ #####. ..# #### #### #~~####~~####~~~†~~†~~~..## .#~~####~~##..#[..##~## ######.###.... #... #.#####.### #.######## #.... #~~#%haU####.### (.# #†##~~~~~..#....  #..##~~### ####.###### ###...#)# ........)†...##.#..####.####..... %h \===3.6%hD%h%h.# #.##### #### .# #.##~~####~~#### .# #.#~~~†~~†~~~.. .# #.##~~####~~##..# ###......[..##~## ######.###.....##~# #...# #####~# ###.#### .# #.##########~# #..... .# #.# #~####.#### %hY.# #†##~~~~~~~ #..#.....  #..# ##~~#### ##..#..#####.##### ###...#).# #####...######## #†.......# #..............#### #.[...##.# #.#######.####.#..# #.####..... .......)†...##.#..####.####..... #.#######.#.##.#..##......#%h2%h#4%huP==5.2%h%h%h# #.##~~####~~#### # #.#~~~†~~†~~~.. # #.##~~####~~##..# ###......[..##~## ######.### ......##~# #...# #####~# ###.#### # #.##########~# #..... # #.# ##~~####~ ####.##### # #†##~~~@~~~~ #..#......  #..# ##~~####~ ##..#..### ##.##### ###...#).# ####...######## #†.......# ..............#### #.[...##.# .#######.####.#..# #.####..... ......)†...##.#..##########.#.##.#..##......# .# 5====[9;65%h?H6.8%h$  #.##~~####~~####  #.#~~~†~~†~~~..##  #.##~~####~~##..# ......[..##~## ######.### ##~# #...# .%h% F##~# ###.####  #.##~## #.....  #.# ##~~####~r ####.#####  #†## #~#..#......  %he& Y#..# ##~~####~~##..#..###  ##.### #### ###...#).# ...#%h&  #†.# #%hl' .####.#..# #.####..... r   river rat (asleep) %h33 %hS4 `5=8.4%h: %h \ _A river rat comes into view.%h0#.##~~####~~#### #.#~~~†~~†~~~..## #.##~~####~~##..# ......[..##~## ######.### ##~# #...# .##~# # ###.#### #.#~## ~# #..... #.# ##~~####~r#####.##### #†## #~#..#...... #..# ##~~####~~##..#..### ##.### #### ###...#).# ...# #†.# .####.#..# #.####.....  ~rr====50.0%hצI _The river rat squeaks loudly.%h4%hԀJ----7 (0.7%h%hpM _Your unstable footing causes you to fumble your attack.%hZH  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h`8*%hP  rFlames lash the river rat but do no damage.You hear a loud squeak.3-------====1.7 (1.0 _The river rat barely misses you.%hpV  Your unstable footing causes you to fumble your attack.  The river rat is engulfed in a cloud of scalding steam.2--=---2.4 (0.7%h? %h. _The river rat bites you.%ht  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h8*%hc  Flames lash the river rat but do no damage.The river rat is engulfed in a cloud of scalding steam.%hOY§~%h $1--------------9====3.4 (1.0%h+%h.M _You kill the river rat!%hU.##~~####~~#### .#~~~†~~†~~~..## .##~~####~~##..# ......[..##~## ######.### ##~# # #...# .##~# ~# ###.#### .#~## #~# #..... .# ##~~####§~#####.##### †## #~~~~~§@~~~#..#...... ..# ##~~####~~##..#..### .### #### ###...#).# ...# #†.# %h%h l r~~%h! r   quokkaYou hear the brisk rusting of a drain.%h L----5.0 (1.6%hL %h<" Y _A quokka comes into view.%h ##~~####~~#### #~~~†~~†~~~..## ##~~####~~##..# [..##~## ######.### ##~# ~# #...# ##~# r# ###.#### #~## ##~# #..... # ##~~####~~#####.##### ## #~#..#...... # ##~~####~~##..#..### .### #### ####...#).# ...# #†.# .####.#..# #.####..... %hE %h ~r3=-2===--------6.6%h# %h %h>:##### #### ##~~####~~#### #~~~†~~†~~~..## ..##~~####~~##..# [..##~## ~######.### ##~# ~~~# #...# .......##~# ~~# ###.#### ########~## ##r# #.....  ##~~####~@#####.##### # #~~~~~~~~~~#..#...... # ##~~####~~##..#..### ### #### ####...#).# ######## #†.......# .........#### #.[...##.# ###.####.#..#  .)†...##.#..####.####..... ##=8.2%hW _The quokka bites you but does no damage. x2%h M  You hit the quokka. You burn the quokka.%hט E†%h J809 (0.7%h J _You kill the quokka!%hM ### #### #~~####~~#### ~~~†~~†~~~..#...##~~####~~##..# [#~~######.##r~~~~# #...# .......##~# ∩~~~~# ###.#### #########~## ##@# #.....  ##~~####~~#####.#####~~~~~~~~~~#..#...... # ##~~####~~##..#..### ### #### ####...#).#r   rat (wandering)%hKB  A rat comes into view.~r4==-60.5 (1.6%h _Found a glowing drain. _You see here a quokka corpse.%hV. ### #### #~~####~~#### ~~~†~~†~~~..#...##~~####~~##..# [#~~######.##~~...# .......##~# ∩r~~@# ###.#### #########~##~~##†# #.....  ##~~####~~#####.#####~~~~~~~~~~#..#...... # ##~~####~~##..#..### ### #### ####...#)######## #†...... .........#### #.[...##.# ###.## ~r===-2.1 _%h`g.#.#.# .##### #### .##~~####~~##.#~~~†~~†~~~..##....##~~####~~##..# [..##~##~~######.###.##~#~~~~@~# #...# ........##~#~∩~r~~# ###.#### ##########~##~~##†# #..... ##~~####~~#####.##### ## #~~~~~~~~~~#..#...... .# ~~####~~##..#..### .### #### ####...#).######### #†.......# ..........#### #.[...##.#%hb==3.7%h%hd _The rat closely misses you. The rat bites you.%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h]= %hx?  Your spells (cast)TypeFailure Level a - JinxbiteHexes19%2 %h@  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%%h@ 1 Select a spell to cast[!]/[I] toggle spell headers%h%h%h........#MyDogLooksLikeGnoll the Sneak ........#Kobold of Ignis ****.. ........#Health: 34/37 ======================-- ........##### ####Magic: 2/7======------------------ ........##~~####~~####AC: 3Str: 11 %h........#~~~†~~†~~~..##EV: 11Int: 15 ........##~~####~~##..#SH: 0Dex: 13 .....[..##~##~~######.###XL:  6 Next: 80% Place: Dungeon:4 ........##~#~~~~@~# #...#Noise: =--------  Time: 4063.7 (0.0) ........##~#~∩~r~~# ###.####a) -1 short sword (flame) ##########~##~~##†# #.....Throw: 9 darts (poison) ###~~####~~#####.#####Water ###~~~~~~~~~~#..#...... .###~~####~~##..#..###r   rat .### #### ####...#).# %h...######## #†.......# ..........#### #.[...##.#A rat comes into view. _Found a glowing drain. _You see here a quokka corpse. _The rat closely misses you. The rat bites you.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hht........#MyDogLooksLikeGnoll the Sneak ........#Kobold of Ignis ****.. ........#Health: 34/37 ======================-- ........##### ####Magic: 2/7======------------------ ........##~~####~~####AC: 3%h>Str: 11 ........#~~~†~~†~~~..##EV: 11Int: 15 ........##~~####~~##..#SH: 0Dex: 13 .....[..##~##~~######.###XL:  6 Next: 80% Place: Dungeon:4 ........##~#~~~~@~# #...#Noise: =--------  Time: 4063.7 (0.0) ........##~#~∩~r~~# ###.####a) -1 short sword (flame) ##########~##~~##†# #.....Throw: 9 darts (poison) ###~~####~~#####.#####Water ###~~~~~~~~~~#..#...... .###~~####~~##..#..###r   rat %h@.### #### ####...#).# ...######## #†.......# ..........#### #.[...##.#A rat comes into view. _Found a glowing drain. _You see here a quokka corpse. _The rat closely misses you. The rat bites you.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h'w  You miscast Foxfire.  You are very lightly contaminated with residual magic.%h1---4.7 (1Contam Water %h%hV _Nothing appears to happen. The rat bites you but does no damage.%h  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[ 3vv(ally target)0------5 _You conjure some foxfire! The rat splashes around in the water.%hv  Your unstable footing causes you to fumble your attack.  The foxfire hits the rat.%h  The rat is moderately wounded.The foxfire hits the rat.%h!F§~%hDN%hSa~§~%h@1===6.4 (0.7 _You kill the rat!%h .#.#.##### ####.##~~####~~####.#~~~†~~†~~~..##.##~~####~~##..#[..##~##~~######.###....##~#~~~~~~# #...#.##~#~∩~@~~# ###.#### .##########~##~~##†# #..... .# ##~~####~~#####.##### †## #~~~~~~~~~~#..#...... ..# ##~~####~~##..#..### #.### #### ####...#).# #...######## #†.......#........#### #.[...##.# #####.####.#..# #.####.....5-8.0 (1.6%h%hZyA glowing drain. A passage leading to a sewer. It is gradually rusting away. Every inhabited place needs to dispose of its waste products. The Dungeon too has its stinking sewers and drains, full of filthy water and ignored by most butused as hideaways by the disgusting and the desperate. Old tales speak of dangerous creatures stalking through the foul-smelling green water, preying on each other without mercy. The tales also allude to valuable items accidentally washed into the drainage tunnels, forgotten and left to grow mouldy in the damp caverns. %hٶWhile standing here, you can enter the glowing drain with the > key; it will vanish after you do so. %h %h  ........#MyDogLooksLikeGnoll the Sneak .........#Kobold of Ignis ****.. .........##### ####Health: 35/37 ======================-- .........##~~####~~####Magic: 1/7===--------------------- .........#~~~†~~†~~~..##AC: 3Str: 11 .........##~~####~~##..#EV: 11 %hInt: 15 ......[..##~##~~######.###SH: 0Dex: 13 .........##~#~~~~~~# #...#XL:  6 Next: 80% Place: Dungeon:4 .........##~#~∩~@~~# ###.####Noise: ---------  Time: 4068.0 (1.6) .##########~##~~##†# #.....a) -1 short sword (flame) .###~~####~~#####.#####Throw: 9 darts (poison) †###~~~~~~~~~~#..#......Contam Water ..###~~####~~##..#..### #.### #### ####...#).# #...######## #†.......#  %h...........#### #.[...##.# #####.####.#..# #.####..... _You conjure some foxfire! The rat splashes around in the water.  Your unstable footing causes you to fumble your attack.  The foxfire hits the rat.  The rat is moderately wounded.The foxfire hits the rat. _You kill the rat! %h %h,%h( 6= # ..# ##..#  #..##### ####  #..##~~####~~####  #..#~~~†~~†~~~..##  #..##~~####~~##..# ##......[..##~##~~######.###..##~#~~~~~~# #...# ##..##~#~@~§~~# ###.####71.2 (3.2  #.##~##~~##†# #.....  #.# ##~~####~~#####.#####  #†## #~~#..#......  #..# ##~~####~~##..#..###  ##.### #### ####...#).# ###...## #†.......# ..#### #.[...##.# #######.####.#..# #.####..... _Your magical contam%h ination has completely faded away. _There is a glowing drain here.%h ~2.2 (1.0 _%hdY  #∩#  ~~#  ##.~#  #..# a Sewer #@.#  #.B#  #.##  %h3ZS.~# .~# B   giant cockroach (asleep)  The world spins around you as you enter the gateway.%h[:=%h`%hӻ-3.0 (1.8%h%h _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.%h!  The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!! You burn the giant cockroach.† 17 (0.7 _You kill the giant cockroach!3%ha 3%h1 33%h 3%h 3%h )7= _HP restored.2===3%h ,3%h 3%h ,3%hv 3%h 3%hT O=3%h 3%h) ;===3%h 3%ho ,3%h. 3%h ,3%h 3%h 3%hq ,3%h ,3%hi 3%hl ,3%h* 3%hG 3%h l3====3%h 3%h ,3%h, 3%h ,3%h 3%h ,3%h 3%h <====3%h> 3%h 3%hP ,3%hj 3%h ,3%h 3%h ,3%h 3%hi ,3%hw 3%h ,3%hW3%hO4===3%hf3%h'3%h,3%h3%hz,3%h3%h&,3%h3%h6;===3%h3%hg 3%h ,3%h 3%h ,3%h 3%h_ ,3%h3%h,3%hI3%h,3%h3%hP5====3%h3%h3%ho,3%h3%hd,3%h3%h,3%hA3%h<====3%hU3%h3%h,3%h3%h`,3%h3%h,3%h 3%hb!,3%h"3%h #,3%h,$3%h$M6===3%hF%3%h~&3%h&,3%h'3%hr(,3%hv)3%h),3%h*3%h+;===3%h+3%h,3%h-,3%h&.3%h.,3%h/3%h,0,3%h,13%h1,3%h23%h(3,3%hY43%h4N7====3%h53%h64 _Magic restored.3%h83%h833%hk93%ht:3%h:,3%h;3%he>  You enter the shallow water.Water 3%h>3%h@N _Moving in this stuff is going to be slow.3%hA[====3%hEB3%h4C3%hEF3%hDP3%hQ,3%hR3%hSR  There is an empty arch of ancient stone here.3%hY(#####∩##~~##.~#..##∩†#.~# ##~ll   frilled lizard (asleep)3%h]1133.3 (59.6)3%h[^,4.3 (603%h`3%hia _A frilled lizard comes into view.4%h[ ###  ##∩#  #~~#  ##.~#  #..##  #∩.# #@†# #.## .~# #.~# #~l#4%h d ###  ##∩#  #~~#  ##.~#  #..##  #∩.# #@†# #.## .~# #.~# #~l# 4%h 4%hۅ 4%h 4%h e _A frilled lizard is nearby!5%h #####∩~~##.~#..#∩.# .†###.~# #~l~5.3 (1.0) _5%h6 6%h=6%h;G17 stones 6%hP6%h6%h \Cast: Jinxbite6%h 6%h 7%hI7%hJ,Scorch7%hO7%h}R8%hA&D  Flames lash the frilled lizard.8%h2B* 8%hl §  You kill the frilled lizard!8%h/5-------====6Scorch8%h#48%h6- _You hear an angry hiss.8%h( 38%h 8%h. 8%hO S-------8%h 8%h 8%hf$ ----†ll   frilled lizard (wandering)8%h* ,40.3 (48%h+ H----1.3 (58%h0 8%hm4 a _A frilled lizard comes into view.9%h ###  ##∩#  #~~#  ##.~#  #..##  #∩.# #.†# #@## #.~# #.~# #~†# #~l#9%h ###  ##∩#  #~~#  ##.~#  #..##  #∩.# #.†# #@## #.~# #.~# #~†# #~l# 9%h%e _A frilled lizard is nearby!9%hLx_ ###  ##∩# 9%hy #~~#  ##.~#  #..##  #∩.# #.†# #@## #.~#9%h2za #.~# #~†# #~l#9%hz39%h ###  ##∩#  9%hl#~~#  ##.~#  #..##  #∩.# #.†#9%h  #@## #.~# 9%h#.~# #~†# #~l# 9%hE9%h9%h89%hi9%he _A frilled lizard is nearby!9%h?rK#####∩~~9%h8s##...#∩.# .†###.###.@# ~†9%hsAl~9%hvA  You enter the shallow water.9%hŃl~2.3 (1ScorchWater 9%h? _Moving in this stuff is going to be slow.9%hM  Flames lash the frilled lizard.* 9%h (§9%h@ 3-------2====3Scorch9%hKI h _You kill the frilled lizard!9%h 49%h˂ 9%h 4===----9%hɐ ,9%hr 9%h ,9%h 9%h 9%h R===9%h 9%h 9%h: 9%h ,9%h 9%h֥ g5====9%hx 9%h 9%hѨ ,9%hX 9%h ,9%h 9%hH 9%hЭ 9%h4 9%h =====9%h 9%h 9%hm ,9%h 9%h˴ ,9%h; 9%h ,9%h 9%hs ,9%h׺ 9%h ,9%h1 9%h N6===9%h־ 9%h 9%h? ,9%hK 9%h ,9%h 9%hd ,9%h 9%h <===9%hy 9%h, 9%h ,9%h 9%h ,9%h 9%h ,9%h3 9%h ,9%h 9%hR 9%h 9%hj 9%h O7====9%h 9%h| 9%h 9%h+ 79%h 9%h  You enter the shallow water.Water 9%hY d _Moving in this stuff is going to be slow.9%h 49%h 9%h 9%hz S====9%h 9%h 9%hD 9%h 79%h 9%h 9%h 09%h 9%h  You enter the shallow water.Water 9%h 9%h N _Moving in this stuff is going to be slow.9%h[ <9%h7 9%h 9%h,  You enter the shallow water.Water 9%h 9%hk   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.9%h 9%h   _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.9%h @Water 9%h 9%hH   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.9%h 49%h 9%h 9%h 9%h ,9%h 9%h #~~# ##.~# #..## #∩.# #.†#B~###.##.~#.~#.. #.~#~# #~†#----#~~#~#~~#~9%h #~.#~###~.#~.##~~#~~#B   giant cockroach (asleep)#..~~~##~~~~~##~~~~~#9%h 094.7 (51.4)9%h S----6.3 (53.09%h 9%h 9 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _A giant cockroach comes into view.9%h8  #~~# ##.~# #..## #∩.# #.†#B~#  ##.##.~ #.~#.. #.~#~# #~†#@# 9%hW:#~~#~# #~~#~# #~.#~## #~.#~.# #~~#~~# #..~~~#  :%h #~~# ##.~# #..## #∩.# #.†#B~#  ##.##.~ #.~#.. #.~#~# #~†#@# :%hˋp#~~#~# #~~#~# #~.#~# #~.#~. #~~#~~# #..~  :%h4:%hs:%h֔f _A giant cockroach is nearby!:%h:%hb #~~# ##.~# #..## #∩.# #.†#B~#  ##.##.~ #.~#.. #.~#~# #~†#@# #~~#~# #~~#~# #~.#~## :%h#~.#~.# #~~#~~# #..~~~#  :%hz #~~# ##.~# #..## #∩.# #.†#B~#  ##.##.~ #.~#.. #.~#~# #~†#@# #~~#~# #~~#~# #~.#~# #~.#~. #~~#~~# #..~   _A giant cockroach is nearby!:%h+VM#∩ #~#.~..##∩.#J~~ #.†#B~##.##.~#.~#..~#.~~†#.~~#~~#~#.#~##~.#~.#J   jelly (asleep)~#~.~:%h_X _A giant cockroach comes into view. _A giant cockroach is nearby! _is nearby!  You enter the shallow water.  Moving in this stuff is going to be slow.:%h`z7.3 (1.0)ScorchWater :%hd:%h,gX _A jelly comes into view.:%h{  *B  combustible)Flames lash the giant cockroach.  The giant cockroach is severely wounded.:%hY  The giant cockroach's fire resistance burns away.  The jelly quivers.The giant cockroach is engulfed in a cloud of scalding steam.:%hv :%h {~JJ:%h y5-------====8:%h۰ :%h- S _You kill the giant cockroach!:%hM%  ##∩# #~~# ##.~# #..## #∩.#~~~  #.†#J~#  ##.##.~#  #.~#..~#  #.~#@# #~†#.# #~~#~# #~~#~# #~.#~##    :%h} ##∩# #~~# ##.~# #..## #∩.#~~~  #.†#J~#  ##.##.~#  #.~#..~#  #.~#@# #~†#.# #~~#~# #~~#~# #~.#~#     _A jelly is nearby!;%hL ###∩ #~#.~..##~~#∩.#~~~# #.†#J#.##.~#.~#~###†#.~#~##.#~.~~#..§J ----9.9 (1.6 _The jelly is engulfed in a cloud of scalding steam.;%h& ;  Flames lash the jelly.;%h C*;%h ;%h' x J.J   endoplasm;%h 3You kill the jelly!;%h Y 3--------------99====2000Scorch _An endoplasm comes into view.;%h ;%ha m _Your Short Blades skill increases to level 6!=%h . ##∩~~##...##~J#∩.#~~~#.†#§~# =%hxg##.##..~#.###~†#.# ~#~.#~###~~~~~#=%h%l †You enter the shallow water.=%hз}----1Water =%h!=%h? _Moving in this stuff is going to be slow.=%hl ~~##...##~J#∩.#~~~.†#†~# ##.##.~#.~#..~#~###~†#@# =%hm~#~.#~###~.#~~~~~#=%h0zh----3.5 (1.6=%h=%h2  ##...##~J#∩.#~~~.†#†~# ##.##.~#.~#..~~##~†#.# ~=%h'3 .#~###~~#######=%h: A  You enter the shallow water.=%h8; d40Water =%hC? =%hEB ? _Moving in this stuff is going to be slow.=%hY % ..##~J#∩.#~~~.†#†~# ##.##..~#.~##~†#.# ~#~.#~##~.~#~~#~~~#-------6.1 (1.6>%h ∩.#~~~.†#†~# ##.##..~#.~##~†#.# ~#~.#@##~.#~#~~#..~~~~#4===7.7>%h>%hQ4>%h.===>%h4B>%h@,>%h>%hX,>%h>%hu>%h9,>%h>%h}JJ   endoplasm (wandering)>%hv  #∩        #.~#J###  #~†#.# #~~#~# #~~#~# #~.#@##15.7 (8.0 #~.#~.# #~~#~~# #..~~~# #~~~~~#   _You start resting.>%h= #∩        #.~#J###  #~†#.# #~~#~# #~~#~# #~.#@## #~.#~.# #~~#~~# #..~~~# #~~~~~#   >%ha _An endoplasm is nearby!>%h] 4..##~J∩.#~~~# #.†#†#.##..~.~#J###†#.>%h] ~#@# ~##.#~.#~~#>%h%a D..~~~~~#######>%hb >%hTi L~J>%hj x5====7.3 (1.6Scorch _>%hp >%hhr ?%h͗#.~# ..##~J∩.#~~~# #.†#†#.##..~.~#~###†#J~#~# ~#.#~.#~~#~~#..~~~~~#######?%hJJ5--=8.9?%h?%ho _The endoplasm hits you. The endoplasm closely misses you.?%hu  You hit the endoplasm. You burn the endoplasm.  The endoplasm is almost dead.?%hvv-9.6 (0.7?%h$}?%hZ _The endoplasm completely misses you.?%h(GS  You hit the endoplasm. You burn the endoplasm.?%hO1.?%hgQ?%hX##.~#MyDogLooksLikeGnoll the Sneak #..##~J#Kobold of Ignis ****..#∩.#~~~#Health: 35/37 ======================--#.†#†~#Magic: 5/7=================-------##.##.~#AC: 3Str: 11?%h[#.~#..~#EV: 11Int: 15#.~#~###SH: 0Dex: 13#~†#.#XL:  6 Next: 100% Place: a Sewer#~~#@#Noise: =--------  Time: 4220.3 (0.7)#~~#~#a) -1 short sword (flame)#~.#~##?%hl\Cast: Scorch#~.#~.#Water #~~#~~##..~~~##~~~~~##~~~~~######## _An endoplasm is nearby! _The endoplasm hits you. The endoplasm closely misses you.You hit the endoplasm. You burn the endoplasm.  The endoplasm is almost dead. _The endoplasm completely misses you.You hit the endoplasm. You burn the endoplasm.?%hn _You kill the endoplasm!You have reached level 7!  --more--@%h9/418--7 0% Scorch@%h@%h4 _A%h lA%h.m4A%hoA%hp% _A%h|640=--A%h~A%h~A%hrA%hu91A%h==6===A%hن1 _HP restored.A%hɇA%hlA%h:,A%hA%h,A%h?A%hZA%hُd====A%h,A%h~A%h|,A%hA%hA%hA%hA%h͗A%h]A%hA%hA%h%N7===A%hA%hA%h%A%hA%hA%hA%hoA%hEA%hԟA%h4A%h A%h<===A%hA%hv,A%hڣA%hA%hA%hjA%hA%h,A%hzA%hA%h>A%hA%hWA%hA%h~A%hN8===A%hJ _Magic restored.A%hA%hv&A%hɮA%h5A%ẖ  You enter the shallow water.Water A%hA%h N _Moving in this stuff is going to be slow.A%hS<A%hA%h@A%hQ===A%h A%hA%h   You enter the shallow water.Water A%hA%hN _Moving in this stuff is going to be slow.A%hq4A%h׾A%hA%h ,A%hA%hA%h,A%h^A%h)A%h@A%hA%hA%hA%hA%ha!A%hA%hA%hA  You enter the shallow water.A%hm@Water A%hA%hl  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.A%hA%hA%hA%hfA%hzA%hA%hGA%hA%h.A%hA%hA%hA%hA%hA%huA%h>A%hrA%hA%hAA%hA%h A%hA%hA%hA%hO############~~~~~~~####.~~.~~~~~..#####~~~~~~~@~.~~-##∩##~~~~~#####.~~#~~#.~.~### #l##.~#~~~## #..##~~#A%h##∩.#~~~# l   frilled lizard (asleep)#.†#†~##  ##.##.~#  #.~#..~#A%hY70.1 (49.8) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  A frilled lizard comes into view.A%h b  The frilled lizard hisses angrily. You hear an angry hiss. x2A%htA%hA%hUA%hSlSSS 2 ball pythons (constriction)l   frilled lizardA%hG=1.7 (51.4ScorchA%hA%ha _A ball python comes into view. x2A%h #########  ###~~~~~~~##  A%h####.~~.~~~~~..  ~~~~@~S~~  ##∩##~~~~~#####.l~  .~### #S  ~~##  ~##  #∩.#~~~# A%h{X #.†#†~##  ##.##.~#  #.~#..~#A%h8 #########  ###~~~~~~~##  ##.~~.~~~~~..  ~~~~@~S~~  ##∩##~~~~~#####.l~  .~### #S  ~~##  ~  #∩.#~~~#  #.†#†~##  ##.##.  #.~#..A%hJA%hA%hA%hd _There are monsters nearby!A%hm)A%h.A #########  A%h###~~~~~~~##  ##.~~.~~~~~..  ~~~~@~S~~ A%hK ##∩##~~~~~#####.l~  .~### #S  ~~## A%hD ~##  #∩.#~~~#  #.†#†~## A%he? ##.##.~#  #.~#..~#A%hзc #########  ###~~~~~~~##  ##.~~.~~~~~..  ~~~~@~S~~  ##∩##~~~~~#####.l~  .~### #S  ~~##  ~  #∩.#~~~#  #.†#†~##  ##.##.  #.~#.. _There are monsters nearby!B%hP_# ###~###.~~.~~~~~..######~~~~~~~~@S~~~##∩##~~~~~#####.l~#~~#.~.~### ##S~##.~#~~~## ~B%hQ#..##~~##  #∩.#~~~#  #.†#†~## ##.##.~# #.~#..~#B%hSB%h*^  The ball python bites you. The ball python grabs you.B%hdnSl~~ _There are monsters nearby!ball python bites you. The ball python grabs you.  The ball python constricts you.  The ball python bites you but does no damage. B%he The ball python constricts you.frilled lizard bites you but does no damage.B%he37--- 1 3.3 (1.6)Constr Water B%hSkB%hm0 _The ball python bites you.B%hB%hN   You barely miss the ball python.A ball python comes into view.The ball python bites you. The ball python constricts you.B%h_U  The frilled lizard bites you but does no damage.B%hh5----4.0 (0.7B%hJB%h8 _The ball python moves out of view.B%hd&  Your unstable footing causes you to fumble your attack.  The ball python barely misses you. The ball python bites you.B%h( `2---7B%h}+ B%h. _ _The ball python constricts you.C%h-  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C%hp C%h=r { Your spells (cast)TypeFailure Level a - JinxbiteHexes17%2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1 Select a spell to castC%hr [!]/[I] toggle spell headersD%h D%h D%hq <MyDogLooksLikeGnoll the Sneak Kobold of Ignis ****..Health: 32/41 ==================------Magic: 8/8D%h ========================AC: 3Str: 11#########EV:  1 Int: 15###~~~~~~~###SH: 0Dex: 13##.~~.~~~~S..#XL:  7 Next:  0% Place: a Sewer#####~~~~~~~~@S~~~Noise: =--------  Time: 4274.7 (0.0)D%h* t##∩##~~~~~#####l~~~a) -1 short sword (flame)#~~#.~.~### ##~~Cast: Scorch  ##.~#~~~##~Constr Water #..##~~###∩.#~~~#SS 2 ball pythons (constriction)#.†#†~##D%h l   frilled lizard ##.##.~# #.~#..~# _The ball python moves out of view.  Your unstable footing causes you to fumble your attack.  The ball python barely misses you. The ball python bites you. _The ball python constricts you.Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D%h D%h MyDogLooksLikeGnoll the Sneak Kobold of Ignis ****..Health: 32/41 ==================------Magic: 8/8========================AC: 3D%h" Str: 11#########EV:  1 Int: 15###~~~~~~~###SH: 0Dex: 13##.~~.~~~~S..#XL:  7 Next:  0% Place: a Sewer#####~~~~~~~~@S~~~Noise: =--------  Time: 4274.7 (0.0)##∩##~~~~~#####l~~~a) -1 short sword (flame)#~~#.~.~### ##~~Cast: Scorch  ##.~#~~~##~Constr Water #..##~~###∩.#~~~#SS 2 ball pythons (constriction)#.†#†~##l   frilled lizard ##.##.~# #.~#..~# _The ball python moves out of view.  Your unstable footing causes you to fumble your attack.  The ball python barely misses you. The ball python bites you. _The ball python constricts you.Casting: Scorch (safe; 14% risk of failure) %h" _3d Confirm with . or Enter, or press ? or * to list all spells.D%h)   Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The ball python barely misses you.D%h) uThe frilled lizard barely misses you.  The ball python bites you but does no damage.D%h. SS 3 ball pythons (constriction, 1 wand…)D%hg0 16------=5.7 (1Will/2 Jinx Constr Water D%h25 D%h8 _ _The ball python constricts you.F%h߄0*F%hr  You barely miss the ball python.A giggling sprite leaps out and ties the ball python's tail in a knot.F%hw  You kill the ball python!The ball python bites you but does no damage.  The ball python barely misses you.F%h .~~S~SS 2 ball pythons (constriction, 1 wandeF%h I11 =-6.4 (0.7F%h- F%h  F%h3 F%hĥ 8_The frilled lizard bites you but does no damage.G%h  You barely miss the ball python.The ball python bites you but does no damage. ~SSSThe ball python grabs you. The ball python constricts you.0- 1 -7.1Constr Water  _The frilled lizard bites you but does no damage.G%h27*G%hݦ_The frilled lizard bites you but does no damage.  You closely miss the ball python.A giggling sprite leaps out and ties the ball python's tail in a knot.  The ball python is heavily wounded.  The ball python hisses angrily.SS~Svery =8 _The ball python constricts you.H%hThe ball python bites you but does no damage. _The ball python constricts you.  Your unstable footing causes you to fumble your attack.frilled lizard bites you.  29---------8.5 _The ball python bites you but does no damage.H%hD .The ball python constricts you. _The ball python bites you but does no damage.  Your unstable footing causes you to fumble your attack.  The frilled lizard bites you but does no damage.  The ball python bites you but does no damage.-9.2 _The ball python constricts you.I%hW  You hit the ball python. You burn the ball python.I%h †   ball python (constriction)You kill the ball python!The ball python bites you but does no damage.I%hm30=11 9I%hI%hX _The ball python barely misses you.I%h * You hit the ball python. You burn the ball python.I%hT  The ball python is heavily wounded.A giggling sprite leaps out and makes the ball python trip over its own tail. I%h..l   frilled lizard  You kill the ball python!The jinxing sprites lose interest in you.I%hP#I%h$$"80.6I%h$ I%ho0I%h5 I%h7I%h=7_The frilled lizard barely misses you.I%h>J%h  You hit the frilled lizard. You burn the frilled lizard.†J%h1.3Scorch _You kill the frilled lizard!J%h; =############~~~~~~~#####.~~.~~~~†..#####~~~~~~~~~.~~~##∩##~~~~~#####@~~~~#~~#.~.~### ###~ ##.~#~~~## #..##~~## ~ #∩.#~~~# #.†#†~## #.##.~# .~#..~# .~#~###7===-2.9 (1.6J%h= { _You see here a frilled lizard corpse.K%h0m #########  ###~~~~~~~# ##.~~.~~~~†..## #####~~~~~~~~@.~~~# ##∩##~~~~~#####†~~~~  #~~#.~.~### ###~~~  ##.~#~~~##~~  #..##~~##~  #∩.#~~~#  #.†#†~## ##.##.~# #.~#..~#  You enter the shallow water.1==-30Water  _Moving in this stuff is going to be slow.K%h=" # ###~### ##.~~.~~~~†..## #####~.~~~# ##∩##~~~~~#####†~~~~ #~~#.~.~### ###~~~ ##.~#~~~## ~~  #..##~~## ~  #∩.#~~~#  #.†#†~##  ##.##.~#  #.~#..~#K%h%K%h&-5.5 (1.6K%h-K%hbU b # ###~### ##.~~.~~~~†..## #####~.~~~# ##∩##~~~~~#####†~~~~K%hV  #~~#.~.~### ###~~~ ##.~#~~~## ~~  #..##~~## ~  #∩.#~~~#  #.†#†~##  ##.##.~#  #.~#..~#K%hd 2=7.1K%hf K%h!a===K%hCl3=K%hv_ _You start resting.K%h}.91.1 (4.0K%hu~[8===2.1 (5K%hK%h% _Magic restored.L%hJL%h,L%hXL%hl4=L%hL%h<===L%h^L%hL%h,L%hHL%h;L%hL%h!L%hL%hp#5L%h)=L%hDL%h,L%h}L%h L%hg 300.1 (8 _You start resting.L%h{41.1 (9L%hL%h L%hQ_You feel your willpower return.L%h O6==7=8=L%hW L%h ,L%h 9=L%h^ L%h ,L%h L%hd c40=L%h L%h4 ,L%h L%h ,L%hz L%hu L%h L%h; L%h _ _You start resting.L%h~ 021.1 (20.0)L%h w1==2.1 (21L%h L%h " _HP restored.M%hM%hM%hM%h/M%hM%h{,M%hRM%h  You see here a frilled lizard corpse.  You enter the shallow water.=Water M%hvd _Moving in this stuff is going to be slow.M%h`M%hJM%hM%hY,M%hM%h9M%h,M%hF#BM%h$M%h$M%h#(BM%hq*XM%h-cM%h1  You enter the shallow water.Water M%hB$ _Moving in this stuff is going to be slow. #~~~~~~~~~.~~~## ~~~~~#####†~~~~## ~.~### ###~~~~# ~~####~~~# ~####~.## ~# #.~.# ## ##~~# # #.~## # #~@~# # ##~.#  #.~#  #.~# #Jw# w   dart slug (asleep) M%h1FJ   endoplasm (asleep)  You enter the shallow water.M%hI43.3 (21.2enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.4.3 (22Water M%hP _An endoplasm and a dart slug come into view.M%h/ ~~~†~~~~## ###~~~~# ##~~~# ##~.## #.~.# ##~~# # #.~## # #~@~# # ##~.# #.~# #.~# #Jw#M%hTW Q~~~†~~~~## ###~~~~# ##~~~# ##~.## #.~.# ##~~# #.~## #~@~# ##~.# M%h(Z #.~# #.~# #Jw# M%hv_ M%h` M%he M%hi d _There are monsters nearby!N%h ~~~~~#####†~~~~## ~.~### ###~~~~ ~~## ##~ ~##  ##~.##  #.~. ##~~  #.~##N%h ~~~##@. #.~Jw~~N%h |5.9 (1.6)Scorch _P%hA  Casting: Jinxbite (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h Your spells (cast)TypeFailure Level  a + JinxbiteHexes17% 2 b - ScorchFire14%2  c - FoxfireConjuration/Fire17%1 Select a spell to cast[!]/[I] toggle spell headersQ%h+: Q%hSA ~~~~~#####†~~~~##MyDogLooksLikeGnoll the Sneak ~.~### ###~~~~#Kobold of Ignis ****.. ~~####~~~#Health: 41/41 ======================== ~####~.##Magic: 8/8Q%hB P======================== ~##.~.#AC: 3Str: 11 ####~~#Q%hB EV: 11Int: 15 ##.~##SH: 0Dex: 13 #Q%hE #~~~#XL:  7 Next:  0% Place: a Sewer ###@.#Noise: ---------  Time: 4345.9 (0.0)#.~#a) -1 short sword (flame)#.~#Cast: Scorch#Jw#Water #~~#w   dart slug (asleep)J   endoplasm (asleep)You enter the shallow water.  Moving in this stuff is going to be slow. Q%hE y_An endoplasm and a dart slug come into view. _There are monsters nearby!Casting: Jinxbite (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hRF Q%hM @~~~~~#####†~~~~##MyDogLooksLikeGnoll the Sneak ~.~### ###~~~~#Kobold of Ignis ****.. ~~####~~~#Q%hN Health: 41/41 ======================== ~####~.##Magic: 8/8======================== ~##.~.#AC: 3Q%hAO 8Str: 11 ####~~#EV: 11Int: 15 ##.~##Q%hO SH: 0Dex: 13 ##~~~#XL:  7 Next:  0% Place: a Sewer ###@.#Q%hP Noise: ---------  Time: 4345.9 (0.0)#.~#a) -1 short sword (flame)#.~#Cast: Scorch#Jw#Q%h,Q Water #~~#w   dart slug (asleep)J   endoplasm (asleep)You enter the shallow water.  Moving in this stuff is going to be slow. Q%h~S y_An endoplasm and a dart slug come into view. _There are monsters nearby!Casting: Jinxbite (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hN\ *w  combustible)Q%h\ Flames lash the dart slug.  The dart slug is severely wounded.Q%h%0 P  The dart slug's fire resistance burns away.Q%h5 J~wJQ%h5 }6------====6.9 (1Q%h8 Q%h: ^ _The endoplasm quivers.Q%ha  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%hح * (combustible)Flames lash the endoplasm.  The endoplasm is moderately wounded.R%h[R%h7  The endoplasm's fire resistance burns away.  The dart slug is engulfed in a cloud of scalding steam.R%hk J.~R%h4------------17 _You kill the dart slug!R%hkb  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%h2 a  Flames lash the endoplasm. The endoplasm is burned terribly!R%h" B* R%h.` '.R%hۈ 2------------28Scorch _You kill the endoplasm!S%h} #~~~~~~~~~.~~~## ~~~~#####†~~~~# ~.~### ###~ ~~####~~~# ###~.# ~.~.###~~# .~##~@~ ###~..~~~#~~#----50.5 (1.6S%hE #.~~.~~~~†..## #~~~~~~~~~.~~~## ~~~~#####†~~~~# ~.~### ###~ ~~####~~~# ###~.# ~#.~.###~~# .@##~~~ ###~..~#~~#----2.1S%hj T%hmT%hĆ4T%h{Y------3===T%h(T%hȒ,T%hT%h,T%h"T%h.T%hǘ<===T%h@T%h,T%hT%hKT%hT%hvT%hT%h6T%hʠT%h<T%hT%h>T%hT%hiV4===T%h̤T%hT%hT%hgT%h!T%hT%hT%hT%hT%hdT%hT%h<===T%hT%h«T%h[T%hT%heT%hǭT%h+T%hT%hFT%hT%hcT%hŰT%hݲ5===T%h˳T%h/T%hT%hNT%hT%hT%h϶T%h2T%hT%hPT%h<===T%h#T%hT%hXT%hT%htT%hJ,T%h<T%hT%hT%hT%hT%hT%h9T%hT%hT%hT%hSP6===T%hT%hT%hT%hZT%hT%huT%hT%hT%hT%h\T%hT%h<===T%hT%hT%hT%hT%hcT%hT%h,T%hT%hAT%hT%h]T%hT%h#T%hT%hSN7===T%hT%hT%h*T%h{T%h/T%hT%hT%hT%hT%hT%hR===T%h]T%hkT%hT%hRT%h T%hT%hT%hT%hT%hjT%hDT%hT%h(T%h_ _You start resting.T%h1400.1 (48.0)T%h\8===1.1 (49T%hT%h% _Magic restored.T%h  ###~~~~~~~### #.~~.~~~~†..## #~~~~~~~~~.~~~## ~~~~#####†~~~~# ~.~### ###~~~####~~~# ###~.# ~#.~.###~@# .~##~~~# ###~..#~~#T%hi G2.7 (1.6)T%h T%h U%hhJ`U%hJ7U%hO  You enter the shallow water.Water U%hOU%h5RN _Moving in this stuff is going to be slow.U%hTZ===U%hTU%hUU%hV0U%hsWU%hVXU%hYU%h<^U%h^U%h`U%hd  You enter the shallow water.Water U%hdU%hfN _Moving in this stuff is going to be slow.U%h+i4U%hiU%hzkU%ham,U%hmU%hzoU%hvq7U%hqU%hrU%hLt0U%htU%huU%hxA  You enter the shallow water.U%hHy@Water U%hyU%hs|  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiU%h|ng to be slow.U%h~<U%hU%h2U%h*0U%hރU%hU%h #~~# ##~~# #U%h #~~# ##..# ##.~# #  ##~~# #  #..~# #  #.~## #@~# #~~.# #~~## U%h;~~~#.S.~# S   ball python (constriction, asleep) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.U%h=19.3 (16.6)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.20.3 (17Water  _A ball python comes into view.U%hp  #~~# ##~~# ##~~# ##..# ##.~# ###~~# ##..~# ##.~##  #@~# #~~.# #~~## ~~~# .S.~#U%hX  #~~# #~~# #~~# #..# #.~# ##~~# #..~# #.~##  #@~# #~~.# #~~## ~~~# .S.~# U%hZ U%hB[ U%hf x _A ball python is nearby!V%h## #~~# .# #~~# ~# #..# ~# #.~# ~##~~# ~# #..~## #.~## ##~~#V%h% .# #~~## ~~~.S.~#~~~.##V%hV%hV%hE S~S)The ball python hisses angrily.  The ball python bites you but does no damage.V%hUGK==1.9 (1.6)ScorchV%hlKV%hlMY _The ball python closely misses you.W%h8A  Flames lash the ball python.W%hnB* W%hĝ(§W%h6------====20ScorchW%hW%hO _You kill the ball python!W%h;W%h;4W%hl?W%hfGJJ   endoplasm (wandering)W%hOMQ0W%hU`----3.9 (1W%h>W] _An endoplasm comes into view.W%h#~~# #~~# #..# W%h #.~# ##~~# #..~# #.~## W%hv ##~~#  #@~.#  #§~##  W%hu~~~# .~.~# ~~J.##W%h >#~~# #~~# #..# #.~# ##~~# #..~# #.~##  ##~~#  #@~.#  #§~##  ~~~# .~.~# ~~J.## ---- _An endoplasm is nearby!W%h9 #~~# #~~# #..# #.~# ##~~# #..~# #.~##  ##~~#  #@~.#  #§~##  ~~~# .~.~# ~~J.##W%h #~~# #~~# #..# #.~# ##~~# #..~# W%h7 #.~##  ##~~#  #@~.#  #§~##  ~~~# W%h .~.~# ~~J.## W%h W%h W%h8 W%h W%hV  .~..~##~..~# #~## ##~~# ~~.###~~~# #.~.~~~J.#.~~.## _An endoplasm is nearby!W%h W%hJ~SS   ball python (constriction)W%hM>5.5 (1.6ScorchW%h W%h<  _A ball python comes into view. _You see here a ball python corpse.X%h"?  Flames lash the endoplasm.X%hH^ *X%hGX%hX%hDS~..X%ho4------------====60 _You kill the endoplasm!X%hEx#~~# #..# #.~# ##~~# X%hjy3#..~# #.~##  ##~~#  #~~.#  #@~##  #~~~# #S~.~# ~~~~.## .~~.##X%hz3X%h1#~~# #..# #.~# ##~~# X%h#..~# #.~##  ##~~#  #~~.#  #@~## X%h~ #~~~# #S~.~# X%h~~~~.## .~~.## X%h5 X%hX%hX%h"X%h&b _A ball python is nearby!X%h #~~# #..# #.~# ##~~# #..~# #.~##  X%h' ##~~#  #~~.#  #@~##  #~~~# X%h a#S~.~# ~~~~.## .~~.##X%h 3X%h #~~# #..# #.~# ##~~# #..~# #.~##  ##~~#  X%h #~~.#  #@~##  #~~~# #S~.~# ~~~~.## .~~.## X%hV X%h X%hf X%h x ~~# #..# ~~# #.~# ~~##~~# ~~# #..~# ### #.~## X%h ##~~# #~~.##†~##~#S~.~#~~~~.##..~ _A ball python is nearby!X%hg  The ball python closely misses you. The ball python completely misses you.X%h 0-=---8.1 (1.6X%hs X%h* s _The ball python bites you. The ball python barely misses you.X%hU A  Flames lash the ball python.X%hX B* X%h1 t †You kill the ball python!X%h? 2------------====90ScorchX%hC X%hlF - _You hear an angry hiss.Y%heY%hgfY%hiY%hLkH _No target in view!Y%h91= _HP restored.Y%h<3===-------SS   adder (wandering)Y%hA'30Y%hO----1.1 (2 _An adder comes into view.Y%h #..# #.~# ##~~# #..~# Y%h! v#.~##  ##~~#  #~~.#  ##†~##  Y%hr v#@~~#  #†~.~#  ~~~~.##  Y%h xS.~~.## .~.~##Y%h Y%h l#..# #.~# ##~~# #..~# #.~##  ##~~#  #~~.#  Y%h^ `##†~##  #@~~#  #†~.~#  ~~~~.##  S.~~.## .~.~## Y%hH Y%h Y%hà Y%h ] _An adder is nearby!Z%hY4 .# #~~# # #..# # .~# # ##~~# ~# #..~# ##.~####~~# ~~.# Z%hl5 ##@~##~~~# #†~.~# ~~S.~~..~.~##Z%h*7 Z%h&9 Z%hl: Z%h? S~S   adder (wandering)Z%hA E2.7 (1.6Scorch _Z%hC Z%hWF x _You see here a ball python corpse.Z%hy# #~~# # #~~# # #..# # .~# # ##~~#  #..~# #.~####~~# #~@.# ##†~#~~~# #S~.~# ~~.~~..~.~##Z%hZ%hC Z%h /4.3 _Z%hJ Z%h.[%hK  #~~#  #~~#  #~~#  #..#  #.~#  ##~~#  #..~# .~####~@# #~~.# ##†~#~~~# [%h #S~.~#~~.~~..~.~##[%h [%hE†[%h====5.9Scorch[%h[%hH!\%h\%hC4\%h]\%h2\%hy\%h3V4===\%h\%h,\%h\%hh\%h\%h\%h,\%hG\%hd\%hB\%h<===\%h@\%hs\%hdzE43.9 (8.0SS   adder (wandering) _An adder is nearby!\%h.  #~~# #~~# #~~# #..# #.~# ##~~# #..~# #.~## ##~@# #~~.# ##†~## #~~~# #S~.~#   \%h ' #~~# #~~# #~~# #..# #.~# ##~~# #..~# #.~## \%h k##~@# #~~.# ##†~## #~~~# \%h= #S~.~  \%h '  \%h 4\%hL \%hW ] _An adder is nearby!]%hK]%hS†4.9 (1Scorch _]%hV]%h'`]%h`]%heUS~S]%he&5]%hi]%hk]%h~< * (combustible)  Flames lash the adder.  The adder is heavily wounded.]%h  The adder's fire resistance burns away.  The adder is engulfed in a cloud of scalding steam.]%h# 3§]%hQ &2------5====6Scorch _You kill the adder!^%hS13===---===^%hR=4===^%h?^%h@^%hA^%hZC^%hD^%hD^%hF^%hxG^%hG===^%hH^%h|I^%h K^%hK^%hL^%hxN^%h4O^%hP^%hQ^%hUR^%h4S^%hT^%hU^%hpV^%hX^%hX^%hVY5^%hY===^%hHZ^%h&[^%h\^%h]^%h^^%h_^%h`^%h\a^%hb^%hVc^%hd^%hce^%hf^%h{f===^%hf^%hg^%h#i^%hi^%hj^%hk^%htl^%h4m^%hn^%ho^%hMp^%hq^%h@r^%hs^%ht^%h2u^%hu6^%h v===^%hsv^%hUw^%hx^%hEy^%hz^%hh{^%h|^%h|^%h~^%hW^%h^%hx^%h$^%h===^%h ^%h'^%ha^%h_^%hm^%h^%h^%h^%h^%ht^%h^%hp^%hc^%h/^%h^%hV^%hР7^%hA===^%h^%hy^%h8^%h^%h^%hB^%h^%h^%h=^%h^%h^%hn^%h7^%h===^%h"^%h^%h^%hR^%h$^%h^%hS^%hö^%h^%hE,^%h^%h ^%hM^%h^%h^%h8^%hC===^%h^%h ^%h4^%h^%h^%h^%h, ^%h ^%h5=You see here an adder corpse.^%hy^%h+ ^%h_^%h|^%hv}  You see here a ball python corpse.^%h ^%h_^%hr^%hn^%h&^%h=== ^%hug You see here a ball python corpse. ^%h" You enter the shallow water.Water  _Moving in this stuff is going to be slow.^%h(~~~~# ##~~# ~~~~# #..~# ##### #.~## ##~~# #~†.# ##†~##^%h ) ##~~~###†~.~# #~@~~.##----502.9 (56.0)^%hn/~.~.~~.##~~.~.~##.~~~### ∩.## ^%hH:a----4.5 (57.6^%h;^%hk> ^%h>^%hv?4_Found a gate leading back out of this place.^%h[r^%hs,^%hu^%hQw^%hw!^%h.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.^%hh^%h%  ^%h$You enter the shallow water.^%h8Water ^%h^%hN _Moving in this stuff is going to be slow.^%h<^%h^%hY  There is a gate leading back out of this place here.^%h^%h _^%h^%h ^%hA  You enter the shallow water.^%hX@Water ^%h^%hN _Moving in this stuff is going to be slow.^%h^%h^%h_^%hƟ^%hK,^%h^%h^%h,^%h^%h^%hV^%h^%h!^%h]^%h^%hZ^%h^%h^%h^%h^%hV^%hO^%hò^%hw^%hʷ^%hĸ^%h^,^%h^%h^%h7^%h_^%hG^%hA  You enter the shallow water.^%h@Water ^%h*^%hN _Moving in this stuff is going to be slow.^%hz4^%h^%h^%h# #~.#~## #~ #~.#~.# #~ #~~#~~# ^%h#.#..~~~# #.#~~~~~# ##~#~~~~~### #..^%h#######~### #.~#~~~~~## ##~~#~~@~~.~ #~†.^%h%} ##~~##.B##†~# ##.~####~~~# #~~~### ###†~.~#^%hv #~~~~.#####~~~~.####~~~~~.~.~.~~.## B   giant cockroach (asleep)##~~~~~~~.~.~#####~~~.~~~###^%hG###.∩.###^%h0/30.3 (25.8^%h.1.9 (27.4^%hn^%hXb _A giant cockroach comes into view._%hAr-#~.#~## #~#~.#~.# #~#~~#~~# #.#..~~~# #.~#~~~~~# ##~_%hr'#~~~~~### #..~#######~### #.~##~~~~~###~~#_%hes#~~~@~.~#~†.###~~##.B~##†~###.~##~l ##~~~# _%hsU#~~~### ###†~.~# #~~~~.#####~~~~.####~~~~~.~.~.~~.## ##~~~~~~~.~.~## _%httl   frilled lizard (asleep)###~~~.~~~######.∩.###_%h3.5 (1.6)Scorch _A frilled lizard comes into view._%h[ *B  combustible)Flames lash the giant cockroach.  The giant cockroach is severely wounded._%h V  The giant cockroach's fire resistance burns away._%h& G  The frilled lizard hisses angrily._%hD  A ball python comes into view.The giant cockroach is engulfed in a cloud of scalding steam._%h §Sl~S   ball python (constriction, wandering)l_%h* ~6------====40_%h _%h S _You kill the giant cockroach!`%h0  You miscast Scorch.  You are very lightly contaminated with residual magic.  Nothing appears to happen.`%h`%hQD  The ball python hisses angrily.`%h`%h_[Sl§l~S)l 2 frilled lizards4------------=---5Contam Water  _A frilled lizard comes into view.`%hF.#~.#~## #~~##~.#~.# #~~##~~#~~# #..##..~~~# #.~##~~~~~# ##~~##~~~~~### #..~#`%h.#~### #.~##~~~~~###~~# `%hE/ #~~~~@S~#~†.# ##~~##l§l~ ##†~## ##.~##~~~ ##~~~# `%h/#~~~###~ ###†~.~# #~##~~~~~.~.~.~~.## ##~`%h 07.~.~## `%h4`%hDS l~`%h'EThe ball python barely misses you. x2; The frilled lizard barely misses you.The ball python barely misses you. The ball python closely misses you.`%hLFI---7.1 (1.6`%h'O`%h{T\ _The frilled lizard closely misses you.`%hD  Flames lash the frilled lizard.`%h~*   frilled lizard`%hi`%h   You kill the frilled lizard!The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.`%h §~lll 2 frilled lizards (1 wandering)The frilled lizard bites you.`%hQf38--2------------`%h 1 6====80Constr Water `%h`%h`%ha _A frilled lizard comes into view.`%h  The frilled lizard hisses angrily.  You hit the ball python. You burn the ball python.  The ball python is heavily wounded.`%hp l†~J`%hFJ   endoplasmS   ball python (constriction)`%hll 2 frilled lizardsThe ball python bites you. The ball python constricts you.`%hh 5----=---8 (0.7`%h `%h ] _An endoplasm comes into view.`%h} W  You hit the ball python. You burn the ball python.`%h ^  You kill the ball python!`%h .§l~ll 2 frilled lizards`%hZ 4---11 =---9.5`%h& I _The frilled lizard bites you.b%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b%h^  Your spells (cast)TypeFailure Level a - JinxbiteHexes16%2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1 Select a spell to cast[!]/[I] toggle spell headersc%h5 c%hc #~.#~###~~# MyDogLooksLikeGnoll the Sneak #~.#~.##~~# Kobold of Ignis ****..#~~#~~##..# Health: 34/41 ===================-----#..~~~##.~# Magic: 2/8======------------------#~~~~~###~~# AC: 3Str: 11#~~~~~####..~# EV: 11Int: 15#######~####.~## SH: 0Dex: 13#~~~~~######~~# XL:  7 Next:  6% Place: a Sewer#~~~~@.§l~#~†.# Noise: =--------  Time: 4539.5 (0.0)c%h ##~~##l†~J ##†~## a) -1 short sword (flame)##.~##~~~ ##~~~#Cast: Scorch#~~~###~ ###†~.~#Contam Water #~~~~.#####~~~~.####~~~~~.~.~.~~.##J   endoplasm##~~~~~~~.~.~##ll 2 frilled lizards###~~~.~~~######.∩.### _An endoplasm comes into view.You hit the ball python. You burn the ball python.  You kill the ball python! _The frilled lizard bites you.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%h+ /#~.#~###~~# MyDogLooksLikeGnoll the Sneak #~.#~.##~~# Kobold of Ignis ****..#~~#~~##..# Health: 34/41 ===================-----#..~~~##.~# Magic: 2/8======------------------#~~~~~###~~# AC: 3Str: 11#~~~~~###c%h #..~# EV: 11Int: 15#######~####.~## SH: 0Dex: 13#~~~~~######~~# XL:  7 Next:  6% Place: a Sewer#~~~~@.§l~#~†.# Noise: =--------  Time: 4539.5 (0.0)##~~##l†~J ##†~## a) -1 short sword (flame)##.~##~~~ ##~~~#Cast: Scorch#~~~###~ ###†~.~#Contam Water #~~~~.#####~~~~.####~~~~~.~.~.~~.##J   endoplasm##~~~~~~~.~.~##ll 2 frilled lizards###~~~.~~~######.∩.### _An endoplasm comes into view.You hit the ball python. You burn the ball python.  You kill the ball c%h $python! _The frilled lizard bites you.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%hR ^  You beckon some vexing sprites to accompany your attacks.c%h  You feel your willpower being sapped.  A frilled lizard comes into view.c%h c%h8 ~llJ~l 3 frilled lizardsc%h 0------=40.5 (1ScorchWill/2 Jinx Contam Water c%h c%hB [ _The frilled lizard barely misses you.d%hH  You hit the frilled lizard. You burn the frilled lizard.l§l~†† 2d%hZy5=-1.2 (0.7d%h d%hd%hD_You kill the frilled lizard!d%hN 0*d%h#  You miss the frilled lizard.A giggling sprite leaps out and makes the frilled lizard trip over its own  talons.d%h~- †   frilled lizardYou kill the frilled lizard!d%h C#~~~~~# ##~~#~~~~~####..#######~####.~# #~~~~~###### ##~~##~~~~~†~~~~~ #~†.###~~##††~~~~ ##†~###.~##~~~.. ##~~~# #~~~###~.~###†~.~# #~@~~.#####~~~~.## ##~~~~~.~.~.~~.## ~~~~.~.~## #~~~.~~~###  ###.∩### ##### h%h 1=====7.3 (1.6i%h""#~~~~~####..~########~####.~## #~~~~~###### ##~~# #~~~~~†~~~~~ #~†.# ##~~##††~~~~ ##†~## #.~##~~~.. ##~~~# #~~~###~.~###†~.~# #~~~~.#####~~~~.## ##~@~~~.~.~.~~.## ~~~~.~.~## #~~~.~~~###  ###.∩.###  ##### 8.9i%h4#######~####.~##  #~~~~~###### ##~~# #~~~~~†~~~~~ #~†.# ##~~##††~~~~ ##†~## #.~##~~~.. ##~~~# #~~~###~.~###†~.~# #~~~~.#####~~~~.## i%h##~~~~~.~.~.~~.## ~~~~.~.~## #~~~.~~~###  ###.∩.###  ##### i%h22=60.5i%h<j%h!g A gate leading back out of this place. A gate that will let you return whence you came. While standing here, you can enter the gate with the < key; it will vanish afteryou do so.l%hCA#######~####.~## MyDogLooksLikeGnoll the Sneak #~~~~~###### ##~~#Kobold of Ignis ****..#~~~~~†~~~~~ #~†.#Health: 32/41 ==================------##~~##††~~~~ ##†~##Magic: 2/8======------------------##.~##~~~.. ##~~~#AC: 3Str: 11#~~~###~.~###†~.~#EV: 11Int: 15#~~~~.#####~~~~.##SH: 0Dex: 13##~~~~~.~.~.~~.##XL:  7 Next:  7% Place: a Sewer##~@~~~~~.~.~##Noise: ---------  Time: 4560.5 (1.6)###~~~.~~~###l%hBa) -1 short sword (flame)###.∩.###Cast: Scorch#####Will/2 Water _You see here a frilled lizard corpse.  You enter the shallow water.  Moving in this stuff is going to be slow. _The sprites lose interest in your situation.You enter the shallow water. _Moving in this stuff is going to be slow.l%hHl%h=y4l%hY|l%hc~F _Unknown command.l%hY 4l%hۧ l%h l%hQ 3=== _l%h+ l%h U3=l%hѳ l%h% n _You feel your willpower return.l%h <===l%h l%h ,l%h l%h& ,l%hm l%h l%h1 V4=l%h l%h0 l%h l%h~ l%h l4===l%h l%h b5=l%h l%h ,l%h l%h ,l%hp l%h l%ha <===l%h l%h l%h i6==l%h l%h l%hZ l%h l%h l%hx l%h l%hN ,l%h l%h l%h #7l%h> e=5===l%h l%h l%h l%h5 l%h l%hV l%h l%hx l%h l%h l%h l%h? 58=l%h 5===l%h l%h l%h l%he l%h< l%h l%h l%h l%h l%hG l%h l%hl V9=l%h l%h/ f6===l%h l%h{ l%h l%h l%h l%hB l%h l%hj l%h M40=l%h4 l%h l%hS <===l%h l%h l%h l%hF ,l%h i1==l%h l%h l%h2 l%h{ l%hT l%h l%h l%h l%h N7===l%h l%h P=l%h; l%h l%h` l%h l%h l%h l%h2 l%h l%hV <===l%h l%h l%h l%h9 l%h  l%h^ l%h l%h l%h l%hD l%h l%hb l%h l%h l%h N8===l%hW l%hv l%hS l%h l%h l%h l%h l%h l%hR l%h l%h l%h> l%h l%h; l%h l%hi D===l%h l%h l%h_  You enter the shallow water.Water l%h l%h N _Moving in this stuff is going to be slow.l%h 4l%h l%h1 l%h l%h! l%hr l%h# l%hW 7l%h l%h[" j  You see here a frilled lizard corpse.l%h$  You enter the shallow water.Water l%h/% l%h' N _Moving in this stuff is going to be slow.l%h=( 4l%h( l%h) l%hr* l%h* l%h+ l%h, l%h:- l%h- !l%h- l%hJ/ l%h 0 l%h^0 l%h0 l%h1 l%hb4  You enter the shallow water.Water l%h*5 l%h7 N _Moving in this stuff is going to be slow.l%h8 4l%h2: ,l%h: ,l%hx; l%h< l%h0= l%h= l%h= l%h> l%h? l%h? l%hC@ l%h#A l%hB l%hnB l%hB l%hC l%hD l%hD l%hKE l%h5F l%h#G l%hvG l%hG l%hH l%hI l%hI l%h/J l%hCK l%h] page down [PgUp|<] page up [Esc] exit[top]u%hj u%h##.~~.~~~~†..##MyDogLooksLikeGnoll the Sneak #####~~~~~~~~~.~~~##Kobold of Ignis ****.. ##∩##~~~~~#####†~~~~##Health: 41/41 ======================== #~~#.~.~### ###~~~~#Magic: 0/8------------------------ #.~#~~~## ~~.~##~~~#AC: 3Str: 11 ..##~~## ~~~~~##~.##EV: 11Int: 15 u%hQ∩.#~~~#B~~~~#.~.#SH: 0Dex: 13 .†#†~###BS~##~~#XL:  7 Next:  7% Place: a Sewer .##.~##@~~#.~##Noise: =--------  Time: 4658.6 (0.0) ~#..~###.~#~~~#a) -1 short sword (flame) ~#~####.~##~.#Cast: Scorch †#.###~~#.~#Contam Water ~#~##~~#.~# ~#~##~~#~~#BB 2 giant cockroaches .#~###~~#~~#S   ball python (constriction) .#~.##~~#~~# ~#~~#u%h#~~#..#You hit the giant cockroach but do no damage.The giant cockroach closely misses you. _The ball python bites you but does no damage.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.u%hg4u%h,u%hOv%hv%h3h .BYour unstable footing causes you to fumble your attack.9.3 (0.7 _The giant cockroach barely misses you. The ball python barely misses you.w%h  Your unstable footing causes you to fumble your attack.  The giant cockroach barely misses you. The ball python misses you.w%hM~Bw%h)60.0w%hw%hX _The ball python barely misses you.w%h  w%h> + Your unstable footing causes you to fumble your attack.  The giant cockroach splashes around in the water.  The ball python bites you but does no damage.1=== 1 7w%h IConstr Water w%h{ w%hm z _The ball python grabs you. The ball python constricts you.x%h6  You hit the ball python. You burn the ball python.  You kill the ball python!x%hx\~Bx%hF11 81.4x%hx%hn G _The giant cockroach splashes around in the water.x%h0 #####~~~~~~~~~.~~~ #∩##~~~~~#####†~ ~~#.~.~### ###~~~~# .~#~~~## ~~.~##~~~# .##~~## ~~~~~##~.# .#~~~# .~~~~#.~.# †#†~## #BB~##~~# ##.~# x%h +†~~#.~# #..~# ##@~#~~~# #~### .~##~.# #.# ##~~#.~# #~# ~~#.~# #~# #~~#~~# #~##~~#~~# #~. #~~# #~~#..#~~# ##~~#.~#x%h x%h x%h x%h w~†BBw   dart slugBB 2 giant cockroachesx%h @-3.0 (1.6x%h x%h \ _A dart slug comes into view.x%h ∩##~~~~~#####†~ ~#.~.~### ###~~~~# #~~~## ~~.~##~~~# x%h1 ##~~## ~~~~~##~.# #~~~# w~~~~#.~.# #†~## #~†~##~~# #.~# BB~#.~# ..~# ##.~#~~~# ~### #.@##~.# .# x%h B##~~#.~# ~# ~~#.~# ~# #~~#~~# ~## ~.# #~~#~~# BB 2 giant cockroaches ~~# #~~#..# ~~# ##~~#.~## #~~##~~#x%h W  You enter the shallow water.x%h &.w†Bw   dart slugBB 2 giant cockroachesx%h< ~-40Water x%h! x%h0 ? _Moving in this stuff is going to be slow.y%hw ~#.~.~### ###~~~~~~~## ~~.~## ##~~## ~~~~~##~.## #~~~# .w~~~#.~. #†~# #~†~##~~ #.~#  #†B~#.~## .##B~#~~~ ~## #.~##~. .# ##@~#.~ ~ ~#. ~~#####~~#..~#  The giant cockroach attacks as it pursues you!~w~.BBw   dart slugBB 2 giant cockroaches===5.6 (1.6 _The giant cockroach splashes around in the water.y%h/ ~~~## ~~.~## ##~~## ~~~~~##~.## #~~~# .~~~~#.~. #†~# #w†~##~~ #.~#  #†~~#.~## .#.~#~~~ ~## #BB##~. .# ##~~#.~ ~ ~y%hs#.~.. ###~### ##~~.#.~##y%h,y%h  .BThe giant cockroach splashes around in the water.y%hλ17.2y%ha _Your magical contamination has completely faded away.y%ht ##~~## ~~~~~##~.## #~~~# .~~~~#.~. #†~# #w†~##~~ #.~#  #†~~#.~## .#.~#~~~ ~## #.B##~. .# #B~#.~ ~ #~~#.~..##~~#.~y%hu ~~##~####~~#.. ###~### ##~~.#.~# #~~~~~#######~~~##~~#y%hv ,y%hz T~~BBy%h#{ (8.8y%h~~ y%h y%h<~~~# .~~~~#.~. #†~# #w†~##~~ #.~#  #†~~#.~## .#.~#~~~ ~## #.~##~. .# #~B#.~ ~y%hy #B~~~#~#.~..##~~#.~~~##~####~~#.. ###~### ##~~.#.~# #~~~~~#######~~~##~~#†~~~~~~~~~#~†.y%h y%h y%h y%hX~~BBy%h0-2====70.4Scorchy%h y%hl$4 _The giant cockroach bites you.z%h8†~# #w†~##~~ #.~#  #†~~#.~## .#.~#~~~ ~## #.~##~. .# #~~#.~ z%h~ #BB#~#~~.~..z%h##~~#.~~~##~####~~#.. z%hh###~### ##~~.#.~# #~~~~~#######~~~##~~#†~~~~~~~~~#~†. ##~~##††.##†~#z%hz%hz%hP~~BBz%h^1=-2.0z%huz%hz%hJ  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{%hC Your spells (cast)TypeFailure Level a - JinxbiteHexes16%2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1 Select a spell to cast[!]/[I] toggle spell headers|%hp#†~###w†~##~~#MyDogLooksLikeGnoll the Sneak #.~##†~~#.~##Kobold of Ignis ****.. ..~###.~#~~~#Health: 41/41 ======================== ~####.~##~.#Magic: 2/8======------------------ .###~~#.~#AC: 3Str: 11 ~##~~#.~#EV: 11Int: 15 ~##~~#~~#SH: 0Dex: 13 ~###BB#~~#XL:  7 Next:  8% Place: a Sewer ~.#|%h#@~#~~#Noise: ---------  Time: 4672.0 (0.0) ~~##~~#..#a) -1 short sword (flame) ~~###~~#.~#Cast: Scorch ~~##~~##~~#Water ~~#####~~#..~# ###~### ##~~.#.~##BB 2 giant cockroaches #~~~~~#######~~~##~~# #~~~~~†~~~~~~~~~#~†.# ##~~##††~~~~~~.##†~## _The giant cockroach splashes around in the water.  The giant cockroach splashes around in the water. _Your magical contamination has completely faded away. _The giant cockroach bites you.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%h1L#†~###w†~##~~#|%hMyDogLooksLikeGnoll the Sneak #.~##†~~#.~##Kobold of Ignis ****.. |%h..~###.~#~~~#Health: 41/41 ======================== ~####.~##~.#Magic: 2/8======------------------ .###~~#.~#AC: 3Str: 11 ~##~~#.~#EV: 11Int: 15 ~##~~#~~#SH: 0Dex: 13 ~###BB#~~#|%hjXL:  7 Next:  8% Place: a Sewer ~.##@~#~~#Noise: ---------  Time: 4672.0 (0.0) ~~##~~#..#a) -1 short sword (flame) ~~###~~#.~#Cast: Scorch ~~##~~##~~#Water ~~###|%h@##~~#..~# ###~### ##~~.#.~##BB 2 giant cockroaches #~~~~~#######~~~##~~# #~~~~~†~~~~~~~~~#~†.# ##~~##††~~~~~~.##†~## _The giant cockroach splashes around in the water.  The giant cockroach splashes around in the water. _Your magical contamination has completely faded away. _The giant cockroach bites you.  |%hCasting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%h  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The giant cockroach bites you.|%h0-0------==3.0 (1Scorch|%hTNWill/2 Jinx Water |%h|%h\ _The giant cockroach barely misses you.|%h \  Your unstable footing causes you to fumble your attack.|%h8 mww   dart slugBB 2 giant cockroaches--7 (0.7 _The giant cockroach splashes around in the water.|%h  You closely miss the giant cockroach. The giant cockroach barely misses you.38|%hY g--=-4.4|%h= |%h4 4 _The giant cockroach bites you.}%h3*}%hB(1 very drained) _ You hit the giant cockroach but do no damage.A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.  The giant cockroach is almost dead.  splashes around in the water.5.1}%h}%hG _The giant cockroach bites you but does no damage.}%h  Your unstable footing causes you to fumble your attack.  The giant cockroach bites you but does no damage.}%ha9-------8}%h}%hG _The giant cockroach splashes around in the water.}%hL }%h ~wYour unstable footing causes you to fumble your attack.}%hB (6.5}%h }%h \ _The giant cockroach barely misses you.}%h+ *You barely miss the giant cockroach.}%hd  The giant cockroach is almost dead.A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.}%h ~   giant cockroachYou kill the giant cockroach!}%h; 087.2}%h }%h& } * _The giant cockroach bites you.}%h~ B (very drained)You kill the giant cockroach! _The giant cockroach bites you.  You hit the giant cockroach but do no damage.  A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.  The giant cockroach is almost dead.}%h 29}%hp }%hW i _The jinxing sprites lose interest in you.}%h  You barely miss the giant cockroach.The giant cockroach is almost dead.}%h R~w}%h}V1===8.6}%h.}%hG _The giant cockroach splashes around in the water.~%ha[\  Your unstable footing causes you to fumble your attack.~%h\\099.3~%hc~%h!g] _The giant cockroach closely misses you.~%h  Your unstable footing causes you to fumble your attack.  The giant cockroach waves its antennae.~%h1-80.0~%hm~%hDG _The giant cockroach splashes around in the water.~%h_  You hit the giant cockroach. You burn the giant cockroach.~%hY~%hr~w~~%h1.=7~%h~%hS _You kill the giant cockroach!~%h ~%h F===1.4~%h ~%h ] _You hit the dart slug but do no damage.%h}  You hit the dart slug. You burn the dart slug.%h>(2.1%hĽ%ha _The dart slug is heavily wounded.%hP  You hit the dart slug but do no damage.40=8%hT%hvVa _The dart slug is heavily wounded.%hu  You hit the dart slug. You burn the dart slug.  The dart slug is almost dead.3.5%h>W _The dart slug splashes around in the water.%hqgF-4.2%h^k%hmM _Your unstable footing causes you to fumble your attack.%hF  Your unstable footing causes you to fumble your attack.=9 _The dart slug completely misses you.%hl  You hit the dart slug but do no damage.%h~Z=5.6%hF] _The dart slug is almost dead.%hS  You hit the dart slug. You burn the dart slug.%h<E~%h596.2 (0.6%h%hM _You kill the dart slug!%hM~~~.~~~~#.~. #†~###w†~##~~# #†~~#.~# ..~##.~#~~~ ~###.~##~. .#. #.~~ #~~#..#~~#. ~~##~~##~~#~~#%hg1=2===-7.8 (1%ht %h& %h %hu %hl %h %h3 %h N====%hP %h  ,%h, 3===- 96.8 (9.0 _You start resting.7.8 (10.0) _You feel your willpower return.%h===%hw44======%hg %hRB%hf5===%h%h,%h%hM%h,%hL,%h%hA%h<===%h%hn%h,%hI#B6===%h#%h$,%hf%%h%,%h&%h>',%h (%h|(<===%hi*X%hf+,%h+%h,%h-,%h-%h].,%h7/%h/,%h0%h 1N7===%ht1%h2%h2,%hw3%h4,%h4%hf5%h5%h86%h6<===%h7%h7%hr8,%hX9%h9,%hX;,%h;%h"=%hB,%h?Dd8===%hD%hbF %hgGD_Magic restored.%h:H%hH,%hJ,%hK%hL%hL%h6M%hM%h^N%hP%hPZ===%h%R%hX####~~~~~~~~~.~~~## ∩##~~~~~#####†~~~~# ~~#.~.~### ###~~~~# ~#~~~## ~~.~##~~~# .##~~## ~~~~B##~.#~~~#.~~~~#.~. †#†~###~†~##~ ##.~##†~~#.~## #..~##~# #~###.~##~.# #.#~~#.~# # #~~#.~# # #~%hY~#~~# #~##  #~~#~~#B   giant cockroach (wandering) #~.# #~~#~~## #~~#..# ~~~# ##~~#.~#%hG_7749.2 (51.4%h_&50.2 (52%he%hgb _A giant cockroach comes into view.%h5` w #∩†    %ha  ~~~~B##~.##  .~~~~#.~.#  #~†~##~~#  #†~~#.~##  ##@~#~~~# %ha #.~##~.#  ##~~#.~#  #~~#.~#  #~~#~~#  #~~#~~# %hb h      %hb %h  ∩†     %h|  ~~~~B##~.##  .~~~~#.~.#  #~†~##~~#  #†~~#.~## %h  ##@~#~~~#  #.~##~.#  ##~~#.~#  #~~#%h #~~# #~~#~~#  %h B  %h %h %hf %h f _A giant cockroach is nearby!%h #∩†      ~~~~B##~.##  .~~~~#.~.#  #~†~##~~# %h #†~~#.~##  ##@~#~~~#  #.~##~.#  ##~~#.~#  #~~#.~#  #~~#~~#  #~~#~~#       %hYE= ∩†      ~~~~B##~.## %hF> .~~~~#.~.#  #~†~##~~#  #†~~#.~##  ##@~#~~~#  #.~##~.#  ##~~#.~#  #~~# #~~# #~~#~~#    %h*K4%hO%hRf _A giant cockroach is nearby!%hn ##.~~.~~~~†..## ####~~~~~~~~~.~~~## #∩##~~~~~#####†~~~~# ~~#.~.~### ###~ .~#~~~## ~~.~##~~~# #~~## ~~~~B##~.# .#~~~.~~~~#.~. †#†~###~†~##~~# ##†@~#.~# #..~##.~#~~~ #~###.~##~. #.##~~#~~#. ~#.~~ # #~~#..%hqA  You enter the shallow water.%hvB~1.2 (1.0)Water %hy%h|? _Moving in this stuff is going to be slow.%h9 ###~~~~~~~# ##.~~.~~~~†..  #####~~~~~~~~~. ##∩##~~~~~#####†~~~~## %h#~~#.~.~### ~.###~~~~# #.~#~~~## ~~.B##~~~ ..##~~## ~~~~~##~.## ∩.#~~~# ~.~~~~#.~.# .†#†~##~@~##~~ .##.~#†~~#.~## ~#..~##.~#~~~# ~#~### #.~##~.# %h˫l†#.##~~#.~# ~#~# #~~#.~# ~#~# #~~#~~# .#~## #~~#~~# .#~.# #~~#~~#%h%hzl~BB%hs>2.8 (1.6Scorch%h%hkx _You see here a ball python corpse.%hv  You miscast Scorch.  You are very lightly contaminated with residual magic.%h]$R~B%hc&6------30Contam Water %hC.%h<20 _Nothing appears to happen.%h      ∩†  ~.##  ~~.~##~~~#  ~~~~~##~.## ∩ ~.~~B~#.~.#  #~@~##~~#  ##†~~#.~##  ##.~#~~~#  #.~##~.# †#.# ##~~#.~#         %h?      ∩†  ~.##%h   ~~.~##~~~#  ~~~~~##~.## ∩ ~.~~B~#.~.#  #~@~##~~#  ##†~~#.~##  ##.~#~~~#  #.~##~.# †#.# ##~~     %h %h %h~ %h f _A giant cockroach is nearby!%h %h 5=4.5 (0.7%hm %h _You barely miss the giant cockroach. The giant cockroach closely misses you.%h * (combustible)Flames lash the giant cockroach.  The giant cockroach is heavily wounded.%h  The giant cockroach's fire resistance burns away.  The giant cockroach is engulfed in a cloud of scalding steam.%h2§%h54------------10====5.5 (1.0Scorch%h[9%h5;S _You kill the giant cockroach!%h _No target in view!%hd? _------ _Your magical contamination has completely faded away.5===%h}F===%h_M%hN%h"OI6===%hQB%hR%hRS,%hS%hU,%hU%hV%hDW5===%hW%hX,%hY%hZ%hZ%hL[%hE\%h\%h\%h^%h^%h^%h_%hD`N7===%h`%ha%hhb%hb%hc%hd%hwd%h{e%he%hIf%h,g%hg<===%hh%hSi%hi%h"j%hk%hjk%hk%hl%h1m%hm%hzn%hn%ho%hkp%hpN8===%h_q%hr%hs%h3t%ht%hu%hv%h;w%hw%hx%hz%hz!%hz%h'|%h~A  You enter the shallow water.%hJ===Water %h%hN _Moving in this stuff is going to be slow.%hׂ4%h5%hT%h%h[%h%h%h%h+%hʈ%h%h%h %hh%hD%h-%h%h%hΎ%h`J ##.~~.~~~~†..## #####~~~~~~~~~.~~~## ##∩##~~~~~#####†~~~~## #~~#.~.~###~~.###~~~~# %hʔ##.~#~~~##~~~~~.~##~~~# #..##~~##~.~~~~~~~##~.## #∩.#~~~#~~~~~~.~~†~#.~.# %h8#.†#†~##~~~#####~†~##~~# ##.##.~#~~@## ##†~~#.~##----802.3 (46.8) #.~#..~#~~## ##.~#~~~# #.~#~###~~ #.~##~.# #~†#.#~~~# ##~~#.~# #~~#~#∩.~ #~~#.~# #~~#~# #~~#~~# #~.#~## #~~#~~# #~.#~.# #~~#~~# #~~#~~# #~~#..#%ha----3.9 (48.4%h_%h%hB _Found a gate leading back out of this place.%hx N  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You enter the shallow water.Water %h[~ _Moving in this stuff is going to be slow.%h y%h? #.~#..~#~~## ##.~#~~~#.~#~###~~# #.~##~.~†#.#~~~## ##~~#.~~#∩.~# #~~#.~%h  #~~#~#~~~# #~~#~~ #~.#~##~~# #~~#~~ #~.#~.#~~# #~~#~~ #~~#~~#..# #~~#.. #..~~~#.@# ##~~#.~%hh  #~~~~~#.~~~.~ #~~##~~ #~~~~~###~~~~ ##~~#..~ #######~###~l.#.~# #~~~~~#######~~~##~~# #~~~~~†~~~~~~~~~#~†.# l   frilled lizard (asleep) ##~~##††~~~~~~.##†~## ##.~##~~~..~~##~ #~~~###~.~###†~.~%h 17.1 (13.2  A frilled lizard comes into view.%h Xl~l%h 4=8.1 (14%h Scorch%h %h 8 _The frilled lizard hisses angrily.%hv#.~#~###~~# .~##~.##~†#.#~~~## ##~~#.~##~~#~#∩.~# ~~#.~##~~#~#~~~# #~~#~~##~.#~##~~# #~~#~~##~.#~.#~~# ~ #~~#~~##~~#~~#..# ~$ #~~#..##..~~~#..##~.~ ##~~#.~##~~~~~#.~@~.~~ #~~##~~##~~~~~###~~~~~ ##~~#..~########~###l~~ ##~~.#.~## #~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.###~~##††.##†~## .~##~~~..~~##~~~#~~~###~.~###†~.~##~~~~.#####~~~~.##  You enter the shallow water.  Moving in this stuff is going to be slow.l~[4%h}0m-9.1 (1.0)Water  _Found 6 gold pieces.%h %h 3=8 (0.7%h %h  Z _You closely miss the frilled lizard.%h\  Your unstable footing causes you to fumble your attack.%h)20.5%h%h[ _The frilled lizard barely misses you.%hU]  You hit the frilled lizard. You burn the frilled lizard.%h^F~%hUt[1.2Scorch%hT}%hR _You kill the frilled lizard!%h  %h %hR' ^ _No target in view!%h%h<4%hY%hl?#.~#~###~~# %h #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~# #~~#.~# #~~#~#~~~# #~~#~~# #~.#~##~~# ~S~. #~~#~~# #~.#~.#~~# ~.~[ #~~#~~# %h#~~#~~#..# ~~$[ #~~#..# #..~~~#..##~.~? ##~~#.~# #~~~~~#.~~@.~~. #~~##~~# #~~~~~###~##~~#..~# #~###~~~~ ##~~.#.~## #~~~~~#######~~~##~~# ##~~##††~~~~~~.##†~## S   ball python (constriction, asleep) %hm& %hP0  A ball python comes into view.%h5-2.8 (1.6%h>%h _Found a scroll of blinking, a ring mail and a faintly humming chain mail.%hD%h/8-%h%h%F _Unknown command.%h#.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~# #~~#.~# #~~#~#~~~# #~~#~~# #~.#~##~~#~~S~.[ #~~#~~# #~.#~.#~~#~~.~[) #~~#~~# #~~#~~#..#~~~$[? #~~#..# #..~~~#..##~.~?. ##~~#.~# #~~~~~#.~~~@~~.~ #~~##~~# #~~~~~###~##~~#..~# #%h~###~~~~≈##~~.#.~## #~~~~~#######~~~##~~# ##~~##††~~~~~~.##†~## %ht%h\04.4%h%h, _Found a scroll labelled MOELIM YGAUTZ, a dire flail and a pair of boots.%h B50%h %h %h <6%h! %h# %hi  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h/ Your spells (cast)TypeFailure Level a - JinxbiteHexes16%2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1 Select a spell to cast[!]/[I] toggle spell headers%h%hM%h']#.~#~###~~##.~##~.#MyDogLooksLikeGnoll the Sneak #~†#.#~~~####~~#.~#Kobold of Ignis ****..#~~#~#∩.~##~~#.~#Health: 41/41 ========================#~~#~#~~~##~~#~~#Magic: 8/8========================#~.#~##~~#~~S~.[ #~~#~~#AC: 3Str: 11%h+#~.#~.#~~#~~.~[) #~~#~~#EV: 11Int: 15#~~#~~#..#~~~$[? #~~#..#SH: 0Dex: 13#..~~~#..##~.~?. ##~~#.~#XL:  7 Next: 10% Place: a Sewer#~~~~~#.~~~@~~.~ #~~##~~#Noise: ---------  Time: 4826.4 (0.0)#~~~~~###~~~~~~~ ##~~#..~#a) -1 short sword (flame)#######~###~~~~≈##~~.#.~##Cast: Scorch#~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.###~~##††~~~~~~.##†~##S   ball python (constriction, asleep)##.~##~~~..~~##~~~##~~~###~.~###†~.~##~~~~.#####~~~~.##A ball python comes into view. _Found a scroll of blinking, a ring mail and [0;1%hs,0;1ma faintly humming chain mail. _Unknown command. _Found a scroll labelled MOELIM YGAUTZ, a dire flail and a pair of boots.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hd8`#.~#~###~~##.~##~.#MyDogLooksLikeGnoll the Sneak #~†#.#~~~####~~#.~#Kobold of Ignis ****..#~~#~#∩.~##~~#.~#Health: 41/41 ========================#~~#~#~~~##~~#~~#Magic: 8/8========================#~.#~##~~#~~S~.[ #~~#~~#AC: 3Str: 11#~.#~.#~~#~~.~[) #~~#~~#EV: 11Int: 15#~~#~~#..#~~~$[? #~~#..#SH: 0Dex: 13#..~~~#..##~.~?. ##~~#.~#XL:  7 Next: 10% Place: a Sewer%h-;#~~~~~#.~~~@~~.~ #~~##~~#Noise: ---------  Time: 4826.4 (0.0)#~~~~~###~~~~~~~ ##~~#..~#a) -1 short sword (flame)#######~###~~~~≈##~~.#.~##Cast: Scorch#~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.###~~##††~~~~~~.##†~##S   ball python (constriction, asleep)##.~##~~~..~~##~~~##~~~###~.~###†~.~##~~~~.#####~~~~.##A ball python comes into view. _Found a scroll of blinking, a ring mail and a faintly humming chain mail. _Unknown command. _Found a scroll labelled MOELIM YGAUTZ, a dire flail and a pair of boots.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hKv~v, al…)7---=7.4 (1%hS%hHU/ _You conjure some foxfire!%h%hF  The foxfire hits the ball python.%h%~vv§§§§§@§§~§%h,%h2iv§.§§%hΊ§§§@§§~§%h:.-8%hD§§§§@§§%hzO _You kill the ball python!%h+%hi3%h3%h&? S§~§~~~.~@~~~~%h?S   ball python (constriction)Your foxfire dissipates.-9%hG9§%hI^ _A ball python comes into view.%hEK  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK%h'X%hX%ha~~.Svv, ally target)%h2bz6------=30Scorch%h^k%hm/ _You conjure some foxfire!%h F  The foxfire hits the ball python.%hZ E†%ho %hq %hr %hs %ht %h ~§§§§§§§§§v%h3 -1Scorch _You kill the ball python!%h P§§%h h _Your Stealth skill increases to level 7!%h@  #.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~# #~~#.~# #~~#~#~~~# #~~#~~# #~.#~##~~#~~~~.[ #~~#~~# #~.#~.#~~#~§§~[) #~~#~~# #~~#~~#..#§§~$[? #~~#..# #..~~~#..##~§~?. ##~~#.~# #~~~~~#.~~@.~~.~ #~~##~~# #~~~~~###~§§§§v~ ##~~#..~# #~###~~~~≈##~~.#.~## #~~~~~###~~~##~~#  #~~~~~†~#~†.#  ##~~##††~~~~~~.##†~##%h O  ##.~##~~~..~~##~~~#  #~~~###~.~###†~.~#  #~~~~.#####~~~~.##  You enter the shallow water.  Moving in this stuff is going to be slow.~~†~~§~~~~§§-2Water § _Your foxfire dissipates.%h #.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~# #~~#.~# #~~#~#~~~#%h #~~#~~# #~.#~##~~#~~~~.[ #~~#~~# #~.#~.#~~#~§§~[) #~~#~~# #~~#~~#..#§†~$[? #~~#..# #..~~~#..##~§~?. ##~~#.~#%hF #~~~~~#.~@~.~~§~ #~~##~~# #~~~~~###~~~~~§§ ##~~#..~# #~###~~~~≈##~~.#.~## #~~~~~#######~~~##~~#  #~~~~~†~#~†.#  ##~~##††~~~~~~.##†~##  ##.~##~~~..~~##~~~#  #~~~###~.~###†~.~#  #~~~~.#####~~~~.##%h %.%ht-4.0 (1.6%h%h %h #.~#..~#~~###.~#~~~ #.~#~###~~# #.~##~. #~†#.#~~~###~~#.~ #~~#~#∩.~# #~~#.~ #~~#~#~~~# #~~#~~ #~.#~##~~#~~~~.[ #~~#~~ #~.#~.#~~#~§§~[) #~~#~~ #~~#~~#..#§†~$[? #~~#.. #..~~~#.@##~.~?. ##~~#.~ #~~~~~#.~~~.~~§~ #~~##~~ #~~~~~###~~~~~§§ ##~~#..~#######~###~~~~≈##~~.#.~# #~~~~~#######~~~##~~# #~~~~~†~~~#~†.#~~##††~~~~~~.##†~###.~##~~~..~~##~~~# #~~~###~.~###†~.~#%h7===5.6%hy4 ~===%hZ= _ _You start resting.%hL 43.6 (8.08===4.6 (9%h;N % _Magic restored.%h#.~#~###~~# .~##~.##~†#.#~~~## ##~~#.~##~~#~#∩.~# ~~#.~##~~#~#~~~# #~~#~~##~.#~##~~#~~~~.[ #~~#~~##~.#~.#~~#~§§~[) #~~#~~##~~#~~#..#§†~$[? #~~#..##..~~~#..##~.~?. ##~~#.~##~~~~~#.~@~.~~§~ #~~##~~##~~~~~###~~~~~§§ ##~~#..~########~###~~~~≈##~~.#.~## #~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.###~~##††.##†~##.~##~~~..~~##~~~#~~~###~.~###†~.~##~~~~.#####~~~~.##  You enter the shallow water.5.6 (1Water %hf[39;49m _Moving in this stuff is going to be slow.%h?#.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~# #~~#.~# #~~#~#~~~# #~~#~~# #~.#~##~~#~~~~.[ #~~#~~# #~.#~.#~~#~~.~[) #~~#~~# #~~#~~#..#§†~$[? #~~#..# #..~~~#..##~.~?. ##~~#.~# #~~~~~#.~~@.~~.~ #~~##~~# #~~~~~###~ ##~~#..~# #~###~~~~≈##~~.#.~## #~~~~~#######~~~##~~# 7.2 (1.6%h@#.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~# #~~#.~# #~~#~#~~~# #~~#~~# #~.#~##~~#~~~~.[ #~~#~~# #~.#~.#~~#~~.~[) #~~#~~# #~~#~~#..#~†~$[? #~~#..# #..~~~#..##~.~?. ##~~#.~# #~~~~~#.~~~@~~.~ #~~##~~# #~~~~~###~ ##~~#..~# #~###~~~~≈##~~.#.~## #~~~~~#######~~~##~~# %h#c8.8%h^z#.~#..~#~~###.~#~~~# #.~#~###~~# #.~##~.# #~†#.#~~~###~~#.~# #~~#~#∩.~# #~~#.~# %h`#~~#~#~~~#≈~~~~.~ #~~#~~# #~.#~##~~#~~~~.[~ #~~#~~# #~.#~.#~~#~~.~[). #~~#~~# #~~#~~#..#~†~$[?. #~~#..# #..~~~#..##~@~?.~ ##~~#.~# #~~~~~#.~~~.~~.~~ #~~##~~# #~~~~~###~~~~~#..~# #######~###~~~~≈##~~.#.~##~~~~~#######~~~##~~##~~~~~†~~~#~†.###~~##††~~~~~~.##†~###.~##~~~..~~##~~~##~~~###~.~###†~.~#%hn%htqJ===90%hy%hc|%h ##.##.~#~~.## ##†~~#.~## #.~#..~#~~###.~#~~~# #.~#~###~~# #.~##~.# #~†#.#~~~###~~#.~# #~~#~#∩.~#≈.~~~.~≈ #~~#.~# #~~#~#~~~#≈~~~~.~≈ #~~#~~# #~.#~##~~#~~~~.[~. #~~#~~# #~.#~.#~~#~~.~[).~ #~~#~~# #~~#~~#..#~†~@[?.~ #~~#..# #..~~~#..##~.~?.~≈##~~#.~# #~~~~~#.~~~.~~.~~F#~~##~~# #~~~~~###~~~~~%h ^#..~########~###~~~~≈##~~.#.~##~~~~~#######~~~##~~# F   bullfrog (asleep)#~~~~~†~~~#~†.###~~##††~~~~~~.##†~###.~##~~~..~~##~~~#%h =50%h1  _A bullfrog comes into view. _You see here 6 gold pieces.%hf%h-1 _%h=%h%h #.~#..~#~~## ##.~#~~~# #.~#~###~~# .~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~#≈.~~~.~≈ #~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~.[~.≈#~~#~~# #~.#~.#~~#~~.~[).~≈#~~#~~# #~~#~~#..#~†~$[?.~≈#~~#..# #..~~~#..##~.~@.~≈##~~#.~# #~~~~~#.~~~.~~.~~F#~~##~~# #~~~~~###~~~~~~~≈##~~#..~# #######~###~~~~≈##[34%h m~~.#.~## #~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.# ##~~##††.##†~##.~##~~~..~~##~~~#~~~###~.~###†~.~#%h( %h) 42Scorch%hC  _You see here a scroll of blinking.%hj~###~~# #.~##~.~†#.#~~~##~~#.~~#~#∩.~#≈.~~~.~≈ ~~~#≈~≈#~~#~.#~##~~#~~~~.[~...~[).~~#~~#..#~†~$[?....~#~.~?.~≈##~~#.~~~~~~#.~~~.~~@~~F#~~##~##~~~~~~~≈##~~#..######~###~~~~≈##~~.#.~# #~~~~~#######~~~##~~#†~~~~~~~~~#~†.#~~##††.##†~# ##.~##~~~..~~##~~~# #~~~###~.~###†~.~.#####~~~~.#%h%h-3 _%h%h?Y  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+ Your spells (cast)TypeFailure Level a - JinxbiteHexes16%2  b - ScorchFire14%2  c + FoxfireConjuration/Fire 17% 1 Select a spell to cast[!]/[I] toggle spell headers%h;'%h/%h>  #.~#~###~~##.~##~.#MyDogLooksLikeGnoll the Sneak #~†#.#~~~####~~#.~#Kobold of Ignis ****..%hv?l#~~#~#∩.~#≈.~~~.~≈ #~~#.~#Health: 41/41 ========================#~~#~#~~~#≈~~~~.~≈≈#~~#~~#Magic: 8/8========================%h@<#~.#~##~~#~~~~.[~.≈#~~#~~#AC: 3Str: 11#~.#~.#~~#~~.~[).~≈#~~#~~#EV: 11Int: 15%h@n#~~#~~#..#~†~$[?.~≈#~~#..#SH: 0Dex: 13#..~~~#..##~.~?.~≈##~~#.~#XL:  7 Next: 10% Place: a Sewer%hKCh#~~~~~#.~~~.~~@~~F#~~##~~#Noise: ---------  Time: 4853.8 (0.0)#~~~~~###~~~~~~~≈##~~#..~#a) -1 short sword (flame)#######~###~~~~≈##~~.#.~##Cast: Scorch#~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.###~~##††~~~~~~.##†~##F   bullfrog (asleep)##.~##~~~..~~##~~~##~~~###~.~###†~.~##~~~~.#####~~~~.## _Moving in this stuff is going to be slow. _A bullfrog comes into view. _You see here 6 gold pieces. _You see here a scroll of blinking.  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD%hP^ #.~#~###~~##.~##~.#MyDogLooksLikeGnoll the Sneak #~†#.#~~~####~~#.~#Kobold of Ignis ****..#~~#~#∩.~#≈.~~~.~≈ #~~#.~#Health: 41/41 ========================#~~#~#~~~#≈~~~~.~≈≈#~~#~~#Magic: 8/8========================#~.#~##~~#~~~~.[~.≈#~~#~~#AC: 3Str: 11#~.#~.#~~#~~.~[).~≈#~~#~~#EV: 11Int: 15#~~#~~#..#~†~$[?.~≈#~~#..#SH: 0Dex: 13#..~~~#..##~.~?.~≈##~~#.~#XL:  7 Next: 10% Place: a Sewer#~~~~~#.~~~.~~@~~F#~~##~~#Noise: ----%h`-----  Time: 4853.8 (0.0)#~~~~~###~~~~~~~≈##~~#..~#a) -1 short sword (flame)#######~###~~~~≈##~~.#.~##Cast: Scorch#~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.###~~##††~~~~~~.##†~##F   bullfrog (asleep)##.~##~~~..~~##~~~##~~~###~.~###†~.~##~~~~.#####~~~~.## _Moving in this stuff is going to be slow. _A bullfrog comes into view. _You see here 6 gold pieces. _You see here a scroll of blinking.  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hpi *Fcombustible)Flames lash the bullfrog.  The bullfrog is lightly wounded.%h8e  The bullfrog's fire resistance burns away.%h:T §§#F§§## The bullfrog is engulfed in a cloud of scalding steam.  The bullfrog swells and bulges.39--6------====4.8 (1%hX%hmZ, _The bullfrog hits you.%hu  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h *Flames lash the bullfrog. The bullfrog is burned terribly!%h F§§ The bullfrog is heavily wounded.The bullfrog is engulfed in a cloud of scalding steam.%h40=-4------------5%h%hV _The bullfrog closely misses you.%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h- * Flames lash the bullfrog. The bullfrog is burned terribly!%h Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bullfrog. The bullfrog is burned terribly!  The bullfrog is almost dead.  The bullfrog is engulfed in a cloud of scalding steam.  The bullfrog hits you.  The bullfrog is engulfed in a cloud of scalding steam.%h# 2§%h7A %hG 36--2------------296Scorch%hN %hR  %hR %hS (_You kill the bullfrog!%h!T %h #.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~#≈.~~~.~≈ #~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~.[~.≈#~~#~~# #~.#~.#~~#~~.~[).~≈#~~#~~# #~~#~~#..#~†~$[?.~≈#~~#..# #..~~~#..##~.~?.§§##~~#.~# #~~~~~#.~~~.~@.§§§#~~##~~# #~~~~~###~≈##~~#..~# #~###~~~~≈##~~.#.~##  #~~~~~#~~~##~~#  #~~~~~†~#~†.#  ##~~##††~~~~~~.##†%hI~##  ##.~##~~~..~~##~~~#  #~~~###~.~###†~.~#  #~~~~.#####~~~~.##  You enter the shallow water. J.~≈~≈J   endoplasmMoving in this stuff is going to be slow.----7Water  _An endoplasm comes into view.%h%3 #.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~#≈.~~~.~≈ #~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~J[~.≈#~~#~~# #~.#~.#~~#~~.~[).~≈#~~#~~# #~~#~~#..#~†~$[?.~≈#~~#..#%hf4Q #..~~~#..##~.~?.~≈##~~#.~# #~~~~~#.~~~.@~.§~≈#~~##~~# #~~~~~###~≈##~~#..~# #~###~~~~≈##~~.#.~## #~~~~~#~~~##~~#  #~~~~~†~#~†.# ##~~##††~~~~~~.##†~##  ##.~##~~~..~~##~~~# %h6 #~~~###~.~###†~.~#  #~~~~.#####~~~~.##%hG>.J----9.4 (1.6Scorch%hE%h(G%h. #.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~#≈.~~~.~≈ #~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~.[~.≈#~~#~~# #~.#~.#~~#~~.J[).~≈#~~#~~# #~~#~~#..#~†~$[?.~≈#~~#..#%hk #..~~~#..##~.~?.~≈##~~#.~# #~~~~~#.~~~@~~.§~≈#~~##~~# #~~~~~###~≈##~~#..~# #~###~~~~≈##~~.#.~## #~~~~~#~~~##~~#  #~~~~~†~#~†.# ##~~##††~~~~~~.##†~##  ##.~##~~~..~~##~~~#  #~~~###~.~###†~.~#  #~~~~.#####~~~~.##%h!%hp~J~%h`7--61.0%h%h@%ht #.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~#≈.~~~.~≈ #~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~#%hf #~.#~##~~#~~~~.[~.≈#~~#~~# #~.#~.#~~#~~.~[).~≈#~~#~~# #~~#~~#..#~†J$[?.~≈#~~#..# #..~~~#..##~.~?.~≈##~~#.~# #~~~~~#.~~@.~~.~~≈#~~##~~# #~~~~~###~≈##~~#..~# #~###~~~~≈##~~.#.~## #~~~~~###~~~##~~#  #~~~~~†~#~†.# ##~~##††~~~~~~.##†~##  ##.~##~~~..~~##~~~#  #~~~###~.~###†~.~#  #~~~~.#####~~~~.##  You enter the shallow water.~J------20Water  _Moving in this stuff is going to be slow.%h #.~#~###~~# #.~##~.# #~†#.#~~~## ##~~#.~# #~~#~#∩.~#≈.~~~.~≈ #~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~.[~.≈#~~#~~# #~.#~.#~~#~~.~[).~≈#~~#~~# #~~#~~#..#~†~$[?.~≈#~~#..# #..~~~#..##J.~?.~≈##~~#.~# #~~~~~#.~@~.~~.~~≈#~~##~~# #~~~~~###~≈##~~#..~# #~###~~~~≈##~~.#.~## #~~~~~#######~~~##~~#  #~~~~~†~#~†.# ##~~##††~~~~~~.##†~##  ##.~##~~~..~~##~~~#  #~~~###~.~###†~.~#  #~~~~.#####~~~~.##[37%hutm ~J  The endoplasm attacks as it pursues you!8=3===3.6 (1.6 _The endoplasm splashes around in the water.%h< #.~#..~#~~###.~#~~~ #.~#~###~~# #.~##~. #~†#.#~~~## ##~~#.~ #~~#~#∩.~#≈.~~~.~≈ #~~#.~%h  #~~#~#~~~#≈~~~~.~≈≈#~~#~~ #~.#~##~~#~~~~.[~.≈#~~#~~ #~.#~.#~~#~~.~[).~≈#~~#~~ #~~#~~#..#~†~$[?.~≈#~~#.. #..~~~#.@##~.~?.~≈##~~#.~%h%x #~~~~~#.~~J.~~.~~≈#~~##~~ #~~~~~###~~~~~~~≈##~~#..~#######~###~~~~≈##~~.#.~# #~~~~~#######~~~##~~# #~~~~~†~~~#~†.#~~##††~~~~~~.##†%h~###.~##~~~..~~##~~~# #~~~###~.~###†~.~#%h7%h$ J~The endoplasm attacks as it pursues you!%h%8=5.2%h,%h].W _The endoplasm closely misses you.%h }  You hit the endoplasm. You burn the endoplasm.%h\ +9 (0.7%h %h d _The endoplasm is moderately wounded.%h  You hit the endoplasm. You burn the endoplasm.  The endoplasm is severely wounded.6.6%hV _The endoplasm barely misses you.%hl  You hit the endoplasm but do no damage.%hdq9====7.3%h&%hb _The endoplasm is severely wounded.%h,  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm freezes you.5--8.0%hp%h% _You are frozen.%h% g  You barely miss the endoplasm.The endoplasm is severely wounded.The endoplasm freezes you.3---7 _You are frozen.%hlS  You hit the endoplasm. You burn the endoplasm.%hF~%ha309.4Scorch%h%hM _You kill the endoplasm!%h[&#.~#~###~~# .~##~.##~†#.#~~~## ##~~#.~##~~#~#∩.~#≈.~~~.~≈ #~~#.~##~~#~#~~~#≈~~~~.~≈≈#~~#~~##~.#~##~~#~~~~.[~.≈#~~#~~##~.#~.#~~#~~.~[).~≈#~~#~~#%hC]#~~#~~#..#~†~$[?.~≈#~~#..##..~~~#..##~.~?.~≈##~~#.~##~~~~~#.~@~.~~.~~≈#~~##~~##~~~~~###~~~~~~~≈##~~#..~########~###~~~~≈##~~.#.~## #~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.###~~##††.##†~##.~##~~~..~~##~~~#~~~###~.~###†~.~##~~~~.#####~~~~.##%h\eA  You enter the shallow water.%hfn-70.4 (1.0Water %h+l%hn? _Moving in this stuff is going to be slow.%h.Z #.~#..~#~~###.~#~~~ #.~#~###~~# #.~##~. #~†#.#~~~## ##~~#.~ #~~#~#∩.~#≈.~~~.~≈ #~~#.~ #~~#~#~~~#≈~~~~.~≈≈#~~#~~ #~.#~##~~#~~~~.[~.≈#~~#~~ #~.#~.#~~#~~.~[).~≈#~~#~~%h #~~#~~#..#~†~$[?.~≈#~~#.. #..~~~#.@##~.~?.~≈##~~#.~ #~~~~~#.~~~.~~.~~≈#~~##~~ #~~~~~###~~~~~~~≈##~~#..~#######~###~~~~≈##~~.#.~#[39;49m #~~~~~#######~~~##~~# #~~~~~†~~~#~†.#~~##††~~~~~~.##†%hّ~###.~##~~~..~~##~~~# #~~~###~.~###†~.~#%h%h4-4===-2.0 (1.6%h %hB%h%h 5====%h1B%h%h%h6==%h%h,%h_%hlO5===%h,%h,%h%h%hU7=%h%hN%h,%h%hF;===%h%h}%h%h%hF%hK8=%h0%h%ht%h%h%h%hl%h%hzO6===%h%h%h+U9=%h%h%h=,%hF%h%h0%h%h9;===%h%h%hL40=%h[%h%h%hX%hz%h%hZ%hf%h%h8%hA_ _You start resting.%hG098.0 (26.0)%hw1==9.0 (27%h%h3" _HP restored.%hL 3%hd_ 7=======%hi _ _You start resting.%ht 908.0 (9.0)8===9.0 (10.0)%hy %h{ % _Magic restored.%h"I%h#%h!.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.%h4J%h:9%hm=%h=%h@%hTE%h1T}===%hW,%hZ%ha,%hc%hcr<##.##.~#~~.## ##†~~#.~## #.~#..~#~~## ##.~#~~~# #.~#~###~~# #.~##~.# %hr~#~†#.#~~~## ##~~#.~# #~~#~#∩.~#≈.~~~.~≈ #~~#.~# %hPs#~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~.[~.≈#~~#~~# #~.#~.#~~#~~.~[).~≈#~~#~~# %hs#~~#~~#..#~†~@[?.~≈#~~#..# #..~~~#..##~.~?.~≈##~~#.~# %h+tA#~~~~~#.~~~.~~.~~≈#~~##~~# #~~~~~###~~~~~~~≈##~~#..~#%h u^#######~###~~~~≈##~~.#.~###~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.#%hu##~~##††~~~~~~.##†~####.~##~~~..~~##~~~#%hm .†#†~##~~~#####~†~##~~# ##.##.~#~~.## ##†~~#.~## #.~#..~#~~###.~#~~~# #.~#~###~~# #.~##~.# %h#~†#.#~~~##≈~~~~≈≈##~~#.~# #~~#~#∩.~#≈.~~~.~≈≈#~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~.[~.≈#~~#~~# #~.#~.#~~#~~.~@).~≈#~~#~~# #~~#~~#..#~†~.[?.~≈#~~#..# #..~~~#..##~.~?.~≈##~~#.~# #~~~~~#.~~~.~~.~~≈#~~##~~##~~~~~###~~~~~#..~########~###~~~~≈##~~.#.~##~~~~~#######~~~##~~#%h|#~~~~~†~~~#~†.###~~##††~~~~~~.##†~# _You now have 196 gold pieces (gained 6).%h͘]16.2 (7.2)7.2 (8%h1%hq  You see here the +2 chain mail of the Spider Nest {-Tele *Corrode rF+++ _Will++}.%h}%h~-8.2 (1.0%hX$ %h_y - the +2 chain mail of the Spider Nest {-Tele *Corrode rF+++ Will++}%h%h##.##.~#~~.## ##†~~#.~##.~#..~#~~## ##.~#~~~#  #.~#~###~~# .~##~.#  #~†#.#~~~##≈~~~~≈≈##~~#.~#  #~~#~#∩.~#≈.~~~.~≈≈#~~#.~#  #~~#~#~~~#≈~~~~.~≈≈#~~#~~#  #~.#~##~~#~~~~.[~.≈#~~#~~#  #~.#~.#~~#~~.~.).~≈#~~#~~#  #~~#~~#..#~†~.[@.~≈#~~#..#  #..~~~#..##~.~?.~≈##~~#.~#  #~~~~~#.~~~.~~.~~≈#~~##~~#  #~~~~~###~~~~~~~≈##~~%h##..~#  #######~###~~~~≈##~~.#.~## #~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.###~~##††.##†~##.~##~~~..~~##~~~#%h{&9%h%h%hq,20.2 (2%h"  _j - 4 scrolls labelled MOELIM YGAUTZ (gained 1)%h[ #.~#..~#~~## ##.~#~~~# #.~#~###~~ #.~##~.# #~†#.#~~~##≈~~~~≈≈##~~#.~# #~~#~#∩.~#≈.~~~.~≈≈#~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~.[~.≈#~~#~~# #~.#~.#~~#~~.~.).~≈#~~#~~#%hiv #~~#~~#..#~†~.[..~≈#~~#..# #..~~~#..##~.~@.~≈##~~#.~# #~~~~~#.~~~.~~.~~≈#~~##~~# #~~~~~###~~~~~~~≈##~~#..~# #######~###~~.#.~## #~~~~~#######~~~##~~ #~~~~~†~~~~~~~~~#~†.# ##~~##††.##†~## ##.~##~~~..~~##~~~ #~~~###~.~###†.~#%h%h+1.2 (1%h%hgA2.2 (2%h%hmd _l - 2 scrolls of blinking (gained 1)%hD M#.##.~#~~.## ##†~~#.~#..~#~~## ##.~#~~~.~#~###~~# #.~##~.†#.#~~~##≈~~~~≈≈#∩.~#≈.~~.~#~#~~~#≈~~~~.~≈#~~.[~..#~.#~~#~~.~.)~~~~#~†~.@..~≈#~~#....~~~#..##~.~..~≈##~~#..~~~.~~.~~≈#~~##~#~~~~~###~~~~~~~≈##~~#..~########3.2 (1 _You see here a +0 ring mail.%h .†#†~##~~~#####~†~##~~#  ##.##.~#~~.## ##†~~#.~##  #.~#..~#~~###.~#~~~#  #.~#~###~~# #.~##~.#  #~†#.#~~~##≈~~~~≈≈##~~#.~#  #~~#~#∩.~#≈.~~~.~≈≈#~~#.~#  %h#~~#~#~~~#≈~~~~.~≈≈#~~#~~#  #~.#~##~~#~~~~.[~.≈#~~#~~#  #~.#~.#~~#~~.~.@.~≈#~~#~~#  #~~#~~#..#~†~.[..~≈#~~#..#  #..~~~#..##~.~..~≈##~~#.~#  #~~~~~#.~~~.~~.~~≈#~~##~~#  #~~~~~###~~~~~#..~#  #######~###~~~~≈##~~.#.~##~~~~~#######~~~##~~##~~~~~†~~~#~†.###~~##††~~~~~~.##†~#%hK+%h.,-4 _%h2%h5s _You see here a +0 dire flail.%h/ M∩.#~~~#~~~~~~.~~†~#.~. #.†#†~##~~~#####~†~##~~# #.##.~#~~.## ##†~~#.~#..~#~~## ##.~#~~~.~#~###~~#≈≈~~.≈≈#.~##~.†#.#~~~##≈~~~~≈≈#∩.~#≈.~~.%h0 U~#~#~~~#≈~~~~.~≈#~~.@~..#~.#~~#~~.~.)~~~~#~†~.[..~≈#~~#..%h=2 #..~~~#..##~.~..~≈##~~#.~#~~~~~≈##%hB %hC -5 _%h`J %hwR V _You see here a +0 pair of boots.%hh_<6%he%hSg, _B - a +0 pair of boots%hL%h>\Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)%h:_dh - a +0 dagger Missiles (go to first with ()i - 9 poisoned darts  t - 17 stones Armour (go to first with [)  r - a +0 leather armour (worn)b - a +0 robe  y - the +2 chain mail of the Spider Nest {-Tele *Corrode rF+++ Will++}B - a +0 pair of boots Wands (go to first with /)s - a wand of mindburst (16) Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY %h`  d - 2 scrolls labelled COEMUEFUYSI  f - 3 scrolls labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL  j - 4 scrolls labelled MOELIM YGAUTZ  l - 2 scrolls of blinking  m - 2 scrolls labelled AQEATU CIAGEMN  o - a scroll labelled JOOJ MOHUU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hJ B - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 %hJ_It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it in a sewer. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} %hKMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hJ%h]%he #∩.#~~~#~~~~~~.~~†~#.~.#MyDogLooksLikeGnoll the Sneak #.†#†~##~~~#####~†~##~~#%h?iKobold of Ignis ****..##.##.~#~~.## ##†~~#.~##Health: 41/41 ========================#.~#..~#~~## ##.~#~~~#Magic: 8/8========================#.~#~###~~#≈≈~~.≈≈#.~##~.#AC: 3Str: 11  #~†#.#~~~##≈~~~~≈≈##~~#.~#EV: 11Int: 15  #~~#~#∩.~#≈.~~~.~≈≈#~~#.~#SH: 0Dex: 13  #~~#~#~~~#≈~~~~.~≈≈#~~#~~#XL:  7 Next: 30% Place: a Sewer  #~.#~##~~#~~~~.@~.≈#~~#~~#Noise: ---------  Time: 4926.2 (0.0)  #~.#~.#~~#~~.~.).~[0;10%hj m≈#~~#~~#a) -1 short sword (flame)#~~#~~#..#~†~.[..~≈#~~#..#Cast: Scorch#..~~~#..##~.~..~≈##~~#.~##~~~~~#.~~~.~~.~~≈#~~##~~##~~~~~###~~~~~~~≈##~~#..~########~###~~~~≈##~~.#.~###~~~~~#######~~~##~~##~~~~~†~~~~~~~~~#~†.# _j - 4 scrolls labelled MOELIM YGAUTZ (gained 1) _l - 2 scrolls of blinking (gained 1) _You see here a +0 ring mail. _You see here a +0 dire flail. _You see here a +0 pair of boots. _B - a +0 pair of boots%h2y%hz%h$l - 2 scrolls of blinking _You see here a +0 ring mail.a +0 dire flail. _a +0 pair of boots. _B - a +0 pair of boots  You start putting on your armour.7.2 (1%hA8.2 (2%hW9.2 (3%hd%hB30.2 (4%hj%h%h+1.2 (5%h 4 _You continue putting on your +0 pair of boots. x5%h*%hb _You finish putting on your +0 pair of boots.%h/3%ht%h%h%h-P _%hv  ##.~#~~~##~~~~~.~##~~~ #..##~~##~.~~~~~~~##~.## #∩.#~~~#~~~~~~.~~†~#.~. #.†#†~##~~~#####~†~## ##.##.~#~~.##F≈≈##†~~#.~## #.~#..~#~~##≈≈~≈≈##.~#~~~# #.~#~###~~#≈≈~~.≈≈#.~##~.# #~†#.#~~~##≈~~~~≈≈##~~#.~#%h= #~~#~#∩.~#≈.~~@.~≈≈#~~#.~# #~~#~#~~~#≈~~~~.~≈≈#~~#~~# #~.#~##~~#~~~~..~.≈#~~#~~# #~.#~.#~~#~~.~.).~≈#~~#~~# #~~#~~#..#~†~.[..~≈#~~#..# #..~~~#..##~.~..~≈##~~#.~#F   bullfrog (asleep) #~~~~~#.~~~.~~.~~≈#~~##~~##~~~~~###~~~~~~~≈##~~#..~########~###~~~~≈##~~.#.~##You enter the shallow water.%h 2.2 (1  Moving in this stuff is going to be slow.  A bullfrog comes into view.%h%h#g≈FF%h$~===3.2 (2ScorchWater %hN+%hE-< _The bullfrog gives a loud, deep croak!%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h* * (combustible)Flames lash the bullfrog.  The bullfrog is moderately wounded.%hSO  The bullfrog's fire resistance burns away.%hY  §FThe bullfrog is engulfed in a cloud of scalding steam.%hV 33-----6------====4.2 (1%h%hA, _The bullfrog hits you!%hl   %h; Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h: * Flames lash the bullfrog. The bullfrog is burned terribly!%h ~FConfirm with . or Enter, or press ? or * to list all spells.Flames lash the bullfrog. The bullfrog is burned terribly!  The bullfrog is severely wounded.%hR The bullfrog is engulfed in a cloud of scalding steam.  The bullfrog hits you.  The bullfrog is engulfed in a cloud of scalding steam.%h 24----------4------------%hd 5%h %h?# , _The bullfrog hits you.%h  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hn_  Flames lash the bullfrog. The bullfrog is burned terribly!%hwC*%hsN'§%h s8 2%hs------------486Scorch _You kill the bullfrog!%h| _Your Hexes skill increases to level 3!%h4%h%h%h$ 5----- _%h ,%h %hS------%h%hj6=%h%hl3===%h%h%h%h6%h%h%h%hK%hL7=%h%h;%h<===%h %h ",%hC#%h%j8=%hI&%h'%hJ(%h)%h*%h+%h+%h-%h.V4===%h49=%h6%hc9,%h;%hb=%h=<===%hI?%h@e30=%hgB%hC,%h3E%h&F%hV!1==5===%hu22====3=6===4=%h{h===%hg5=%h',%h9%h,%h9%hɘ%hlN7===%hԚ%h]6==%hg%h!%h%h3%h%h%hl%h%h<===%h%h>%h֨V7=%h%h,%h%hY,%h%h,%h%h8=8===%h%h,%h%hSn%h-9====40=%h6i1==%hd%h ~----98.2 (62.0).. _HP restored.%h;----%h%hE _Done exploring.%h0.0) _Done exploring.%h J%h <%h %h E _Done exploring.%hq 4%h %h _Done exploring.%hK%h"%h),%hA%hHJ%hP %h?Q%hQ7_Done exploring.%hT _=%hd _Done exploring. _ You enter the shallow water.Water  _Moving in this stuff is going to be slow.%h4%hc%hȻ%h%h?0%hֽ%h%h~  You enter the shallow water.Water  _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.%h%h!%hM%h~ ##.~#~~~##~~~~~.~##~~~ #..##~~##~.~~~~~~~##~. #∩.#~~~#~~~~~~.~~†~#.~ #.†#†~##~~~#####~†~##~ ##.##.~#~~.##≈≈≈##†~~#. #.~#..~#~~##≈≈~≈≈##.~#~ #.~#~###~~#≈≈~~.≈≈#.~## #~†#.#~~~##≈~~~~≈≈##~~# #~~#~#@.~#≈.~~~.~≈≈#~~#5015.8 (17.6) %h#~~#~#~~~#≈~~~~.~≈≈#~~# #~.#~##~~#~~~~..~.≈#~~# #~.#~.#~~#~~.~.).~≈#~~# #~~#~~#..#~†~.[~≈#~~# #..~~~#..##~.~..~≈##~~#  #~~~~~#.~~~.~~.~~≈#~~##  ###~~~~~~~≈##~~#.  #######~###~~~~≈##~~.#. %h%h%h _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here.%h%hХ%hͫ%hF _Unknown command.%h%hInventory: 28/52 slots Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon)h - a +0 dagger Missiles (go to first with ()i - 9 poisoned darts  t - 17 stones Armour (go to first with [)  r - a +0 leather armour (worn)  B - a +0 pair of boots (worn)b - a +0 robe  y - the +2 chain mail of the Spider Nest {-Tele *Corrode rF+++ Will++} Wands (go to first with /)s - a wand of mindburst (16) Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - 3 scrolls labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL  j - 4 scrolls labelled MOELIM YGAUTZ  l - 2 scrolls of blinking  m - 2 scrolls labelled AQEATU CIAGEMN  o - a scroll labelled JOOJ MOHUU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h%h%h'##.~#~~~##~~~~~.~##~~~ MyDogLooksLikeGnoll the Sneak #..##~~##~.~~~~~~~##~. Kobold of Ignis ****..#∩.#~~~#~~~~~~.~~†~#.~ Health: 41/41 ========================#.†#†~##~~~#####~†~##~ Magic: 8/8========================##.##.~#~~.##≈≈≈##†~~#. AC: 4Str: 11#.~#..~#~~##≈≈~≈≈##.~#~ EV: 11Int: 15#.~#~###~~#≈≈~~.≈≈#.~## SH: 0Dex: 13#~†#.#~~~##≈~~~~≈≈##~~# XL:  7 Next: 48% Place: a Sewer#~~#~#@.~#≈.~~~.~≈≈#~~# Noise: ---------  Time: 5015.8 (0.0)#~~#~#~~~#[%h`34m≈~~~~.~≈≈#~~# a) -1 short sword (flame)#~.#~##~~#~~~~..~.≈#~~# Cast: Scorch#~.#~.#~~#~~.~.).~≈#~~##~~#~~#..#~†~.[..~≈#~~##..~~~#..##~.~..~≈##~~# #~~~~~#.~~~.~~.~~≈#~~## #~~~~~###~~~~~~~≈##~~#. #######~###~~~~≈##~~.#. You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here. _Unknown command.%hf%hWg%hh%hkz9~~.~.~...#~†~..##~.~~.%h[ _Done exploring.%h*C I%h^  _Done exploring.%hoI%hv _Done exploring.%hcc%hc%hRi%ho%hbuH6.8 (1 _%h{;# ........# ##.........#  #.........##### ####  #.........##~~####~~####  #.........#~~~†~~†~~~..##  #.........##~~####~~##..# ##......[..##~##~~######.### ...........##~#~~~~~~# #...# Dungeon:4 ##.........##~#~@~~~~# ###.####  #.##########~##~~##÷# #.....  #.# ##~~####~~#####.#####  #†## #~~~~~~~~~~#..#......  #..# ##~~####~~##..#..###  ##.### #### ####...#).# ###...######## #†.......# .............#### #.[...##.# #######.####.#..# #.####.....%h=%hk-7.6 (1.8%h%h^} _Welcome back to the Dungeon! _There is a collapsed entrance here.%hF 3%hG %hL %hO A  You enter the shallow water.%hSV Water  _Moving in this stuff is going to be slow.%hLW %hJY %hZ ,%hA[ %hg   You see here a quokka skeleton. _%hg %hii ,%h4l %hl %h9n ,%h5o %hQq %h:r ,%hs %htt %hu %hv %hv %hw %hx %hy ,%hsz %hR{ %h{ ,%hr M  You see here a quokka skeleton. _  You see here an adder skeleton. _%h B%h B%h %h ## #~~#### ÷~~~..## #~~##..# ######.### ######## ~~~# #...# #....... ~~~# ###.#####......h ÷# #........@.... #~~#####.#####....... ~~~~#..#............h #~~##..#..####.###### ####...#).# #.#†.......#hh 2 jackals (asleep)  #.[...##.#  #.####64.8 (47.2)5.8 (48%h Y _2 jackals come into view.%h ÷~~~..##..#.### ########  #...# #....... ~~~# ###.#####......h ÷# #........@.... #~##....... ~........h ##.###### ).# #.#  #†  #.[  %hJ ÷~~~..##..#.### ########  #...# #....... ~~~# ###.#####......h ÷# #........@.... ~%hK##....... ~........h ##.######).# #.  #†  #.[  %h+P4%hU%hWd _There are monsters nearby!%h&  ~~#### ~~~..## ~~##..# .### ## #...# #. ~~# ###.#####......h.÷# #......... ~~#####.#####. ~~~#..#.h. ~~##..#..####.# #†.# %h+. B%h1 .hh.hh1 wandering)%h1 ^====6.8 (1.0)Scorch%h6 %h9 8 _The jackal barks! You hear a bark!%hf  The jackal barks!  You hit the jackal. You burn the jackal.%hAm  The jackal is heavily wounded.%hBy h.h.%hhh 3 jackalsA jackal comes into view.%h-7.5 (0.7%h%h> _The jackal bites you but does no damage.%h0i  You hit the jackal but do no damage.%h1%h: .h.hThe jackal is heavily wounded.%h,;]=---8.2%h7A%hCT _The jackal closely misses you.%h'   You hit the jackal but do no damage.%h[ h.h.  The jackal is heavily wounded.%h^ B---9%hQ %hI L _The jackal misses you.%hs `  You barely miss the jackal.%h| h.  The jackal is heavily wounded.%h} -9.5 (0.6%hw %hz L _The jackal misses you.%h]The jackal is heavily wounded. _The jackal misses you.  You hit the jackal. You burn the jackal.  The jackal is almost dead.  The jackal bites you.  The jackal bites you but does no damage.%h\0-70.2 (0.7%h %hvT _The jackal closely misses you.%hd  You hit the jackal but do no damage.The jackal is almost dead.The jackal bites you but does no damage.%hB9%hܞ%hV _The jackal barely misses you. x2%h M_The jackal barely misses you. x2  You hit the jackal but do no damage.The jackal is almost dead.The jackal bites you but does no damage. x21=1.6 _The jackal barely misses you.%hD  You hit the jackal but do no damage.The jackal is almost dead.The jackal misses you. The jackal bites you.%hKV0-2.3%hQ%hT> _The jackal bites you but does no damage.%hb  You hit the jackal but do no damage.The jackal is almost dead.The jackal bites you but does no damage.3.0 _The jackal barely misses you. x2%h  You hit the jackal. You burn the jackal. . 2You kill the jackal!7%h]5 _The jackal closely misses you. The jackal barely misses you.You hit the jackal but do no damage. The jackal closely misses you.4.3 (0.6M_The jackal closely misses you. The jackal barely misses you.You hit the jackal but do no damage. The jackal closely misses you.  The jackal is heavily wounded. -5.0 (0.7%h_ ` _The jackal bites you but does no damage.  You hit the jackal. You burn the jackal. †   jackalYou kill the jackal!1=97  _The jackal closely misses you.You hit the jackal. You burn the jackal.  The jackal is severely wounded.39--6.4 _The jackal bites you.  You barely miss the jackal.The jackal is severely wounded.7.1 _The jackal bites you but does no damage.%hB,  You closely miss the jackal.The jackal is severely wounded.8 _The jackal closely misses you.%h2 M  You hit the jackal. You burn the jackal.%h[ C.%hX X8.5Scorch%hk %h J _You kill the jackal!%hm%h`%h%h %h%h:_No target in view!%hD _No target in view!%h40=- _%h%h~1==%h%hv1 _HP restored.%h3%hX%h%h,%h>%hm%h7%h,%h %h%h9=%h%h%h %h,%h%h%hA,%h.%hD%h,%h %h %h,%h%h%h,%h0%h.%h,%h8X%hQ%hW%h,%h^%h %h%h?%h %h1 .#................#.#####...†......# ..#................# ..#..####.########.# ..#).# #.##.# .....# ###.# ..##.# #...# ##..... ##.### #..... #.@# %h - .# #.## .# ... .# j?## .# ### j   gnoll (missile, asleep)  # ..%h\096.5 (18.0)%hF-7.5 (19%h%h7 _A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net.%hj{ .......# †......# ..# .# ).# #.# #.#  ###.#  #...#  ##.###  #.@# #.## ... j?## ##  #%hBY .......# †......# ..# .# ).# #.# #.#  ###.#  #...#  ##.###  #.@# #.## ... j?## ##%hG  #%h 4%ha %h \ _A gnoll is nearby!%hd####.#####...†......# #..#................# #..#..####.########.#.#).# #.# #.#....# ###.###.# #...# ###.....#.####..... #..# ..#  #@## ..##....#jj?###.#### ### jj 2 gnolls (1 missile, asleep)#..#%hU8.0)Scorch%h  _A gnoll comes into view. It is wielding a +0 whip.%hWe~#..#..........# ##..#..####.########.#.#).# #.# #.#....# ###.# [...##.# #...# ####.....#.####..... #..# ...# ###.##.##.@.#.#.jj?###.##### ##### # # .. #..#%hvg jjjjjj 3 gnolls (1 polearm, 1 missile, 1 wa…)The gnoll shouts!  A gnoll comes into view. It is wielding a +0 spear.%h:(((%ha.@jjjj 3 gnolls (1 polearm, 1 wandering)====9%h#%hX*{ _The gnoll throws a throwing net. The throwing net closely misses you.%h&s####.#####...†# ..#................# #..####.########.# #).# #.# #.# ......# ###.# ...##.# ...# ..... ##.### ###..... #..# # ###@###  #...# # jjj?### ..# ###### jj 2 gnolls  #  ..%h(%hv1j.----100%h,4%h7| _You see here a throwing net.%h.j.jjj 3 gnolls (1 polearm, 1 wandering)----1 _C - a throwing net%hqf #................# ##.#####...†# ..#................# #..####.########.# #).# #.# #.# ..# ###.# ..##.# ...# ..... ##.### ##..... #.@# # ###.##  #.j.# # .jj?### .# #### ## 2 gnolls  # j..jjj 3 gnolls (1 polearm, 1 wandering)2%hD" 4%hS% %h* %h ###.#####  #.......... ###.#####...†...............####.########.#).# #.# #.#..##.# ..##.#  #...###@### ##..... #..##j## #...%h ..jj### .#### 2 gnolls ##  #%hb %ht %h j.j?%h &3%h) %hf}...# #.# ##.######  #................# ##.#####...†# #................# #..####.########.# #).# #.# #.# ..# ###.# .##.# #.@.# ..... ##.### #..... #.j# # ###.# #  #.j.# # ..j?### # #### #j.j.0-=4 _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.%hd### #########+##  ..# #.#  #.######  #................#  #.#####...†......#  #................#  #..####.########.#  #).# #.# #.#  ...# ###@#  ##.# #...#  ..... ##j###%hO< ..... #..#   ###j#  #...#   ..j?###  ####  %hyj.j.%ha36---5%h"%h] _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.%h` ### #########+# ..# #####.............#####...†...................####.####### #).# #.# ..### %h˘ ##.#  #.j.##.### ..... #.j##.## #.....j?#######%hU %h %h xj.j.%h; ]7---6%hT %h %h;  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h^  Your spells (cast)TypeFailure Level %h va - JinxbiteHexes14%2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1 Select a spell to cast[!]/[I] toggle spell headers%h5 %hl; %h4A t#  MyDogLooksLikeGnoll the Sneak ### #########+##  Kobold of Ignis ****.. ..# #..........#%h:C   Health: 37/41 =====================--- #.#####..........#  Magic: 8/8======================== #................#  AC: 4Str: 11 #.#####...†......#  EV: 11Int: 15 #................#  SH: 0Dex: 13 #..####.########.#  XL:  7 Next: 49% Place: Dungeon:4 #).# #.##@#%hG   Noise: ---------  Time: 5106.5 (0.0) ...####j#  a) -1 short sword (flame) ##.##...#  Cast: Scorch .....##j### .....#..# ###.##  jj 2 gnolls#...# ..j?### #### _You see here a throwing net. _C - a throwing net _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hO t#  MyDogLooksLikeGnoll the Sneak ### #########+##  Kobold of Ignis ****.. ..# #..........#%h  You barely miss the gnoll.The gnoll is severely wounded.%hd?-3.3 (0.7%hC%hHES _The gnoll closely misses you.%hU K  You hit the gnoll. You burn the gnoll.%h{] f)%h 79 (0.6 _You kill the gnoll!%hCY} ## #########+## ..# #.......... #.####...........#####...†................####.########)).# #.# ...# ###. ##..)... #### %hDZD %ho2===-4.9 (1.0 _You see here a +0 spear.%ht $ ## #########+## ..# #.......... #.####.....#####...†.................####.########)%h@ ).# #.# #) ...# ## ###..) .....##.####.   %h%hu1=-5 _%h%%h'%hL...# #..........# ##.#####.#  #......# #.#####...†......# .#................# .#..####.########)# .#).# #.# #)# ....# ###.# ##.# #.@)# %hM.....##.### #..... #..#  # ###.## # #... #..j?### # #### #%h%hW&6%hǪ%h%h F###.#####.#  #......# ###.#####...†......# ..#..........# ..#..####.########)#.#).# #.# #)#....# ###.###.# #..)# ##.....##@### ##..... #..# .# ###.## .# #... .#..j?### .# ####%h> [#  #%h %h &7%hu %h5 %h^ e #......# ####.#####...†......# #..#..........# #..#..####.########)#.#).# #.# #)#....# ###.###.# #..)# ###.....#.####.....%h_  #@.# ..# ###.##.# #....#..j?###.# ####%hb  ###  #..%hAi %hj D===8%h-q %hs %h_ ####.#####...†..#..........####.########) ...#).# #.# #)...# ###.###..)# ###.....##.##..# ..# ###@###...# ...?### ..#2=9%hl%h~#..#..........# ##..#..####.########)#.#).# #.# #)#....# ###.# [...##.# #..)# ####.....#.####..... #..# ...# ###.##.# #.@.#.#...?###.# #### ##### # # .. #..#%hZ30%hI c#..#..####.########)#.#).# #.# #)# †.......# ###.# .[...##.# #..)# .####.....#.### .####..... #..# ....# ###.##.#.###...#.#....@###.###### #### .# .# # .# .. .#..# ....#13=2.9 (2%hc  _w - 2 scrolls labelled JAERAIBLIRO (gained 1)%h ~##..#..####.#)##...#).# #.# #)# #†.# ###.# #.[...##.# #..)# #.####..... ##.### #.####..... #..#.# ###.##.##.###...#.#%h #...@.###.#.##### #.#### #.# #.# # #.# .. %h 9..#..# ....# ....#%h %h# `3===3.9 (1%h %h %h!.#~~##..#..####.#)##...#).# #.# #)#  #†.#%h" ###.#  #.[...##.# #..)#  #.####..... ##.### ##.####..... #..#.## ###.##.# #.###...#.# #..@..###.#%h"J.######.#### ##  #.#  #.# # ##.# .. ...#..# .....# .....#%h)<4%h.%hi1%h/M#~~##..#..####.#)#  ####...#).# #.# #)# #†.# ###.# #.[...##.# #..)# #.####..... #. ##.####.####..... #. #..# #......# #. ###.## #......# #.###...# #......# #.@...### %h#......#.######.#### .##.  #.##.  %h #.# ##. ###.# .. ....#..# ......# ......#%h%h%&5%h%h%hZf #~~##..#..####.#)# ####...#).# #.# #)# #†.# ###.# # #.[...##.# #..)# %hg # #.####..... #.# ##.####.####..... #.# #..# ##......# #.# ###.## ##......# #.###...# #%hg #......# #@....### ##......# #....######.#### #.##.# # #.## #.# %hYh # #.# # #.# ####.# .. .....#..# .# .#%h4q %hq g4==6%hx %hm| %h\W ####...#).# #.# #)# #†.......# ###.# ## #.[...##.# #..)# .# #.####..... #.# ##.### %h].####.####......#.# #..# .##......# ....#.# ###.## .##......# ....#.###... %h_;.##......# ....#.....### .##......# #..@.##### .####.#### #.##.# .# #.# # #.# %h `!.# #.# # #.# .####.# .. .# ......#..#%h`g. .# .>.####.#%hj%hkA===7%hs%hv%hі #†.......# ###.# # #.[...##.# #..)#  #.####..... #.# ##.### ####.####......#.# #..# ##......# ....#.# ###.## %hۘ##......# ....#.###...# ##......# ....#.....### ##......# #....##### ####.#### #.##@# # #.# # #.# # #.# # #.# ####.# .. #.#....#..# #.#..## >.####.# ### .#%hW%h&8%hg%h%h} # #.[...##..)####..... #.# ##.## ###.%hE..# ......# ###.#...#.###...# ...#.....## #....##### ##.#### #.##.#  #.# # # ###.# ..#.##%h%hw&9%hq%h֒%h w ####..... #.# ##.## ###...# ......# ###.###...# ..#.....##%h|  #....##### ##.#####.#  #.# # # ###.# .. .....#..#..# .%h$ k5=40%h %h %h L ##.%hS ..# ......# ###.###...# ....##%h  #....##### ##.#####.#  #.# # # ###.# .. .....#..#..# ###%h%h]&1%h%h%hv ......# ###.###...# ....## #....##### ##.#####.#  #.# # # ###.# .. .....#..#..# .##%h34===2%h ##...# ....## #....##### ##.#####.#  #.# # # ###.# .. .....#..#..# .... >.#########3%h J.##......# ....#.....### .##......# #....##### .####.#### #.##.# .# #.# # #.# .# #.# # #.# .####.# .. #.# ......#..# #.#.#####.#.# ....@.#>.####.# ####### .### .# . # 6=4%hh.##......# ....#.....### ..##......# #....##### ..####.#### #.##.# ..# #.# # #.# ..# #.# # #.# ..####.# .. #.#.#..# #.# #.##.#.# !...@..#.>.####.##.### .# .. #5 _Found a sapphire potion.%h#..##......# ....#.....###.##......# #....##### #..####.#### #.##.# #..# #.# # #.# #..# #.# # #.# #..####.# .. #.#.#..# #.# ##.# .######.#.# .!..@...#.>.####.# .#.### .# ⌠.. #===6%h[.#..##......# ....#.....###.##......# #....##### .#..####.#### #.##.# .#..# #.# # #.# .#..# #.# # #.# .#..####.# .. #.#.#..# #.# .##%h.##.######.#.#..!.@....#.>.####.#..#.### .# .⌠.. #%hǒR7%h%hZ #.#..##......# ....#.....###.##......# #....##### #.#..####.#### #.##.# #.#..# #.# # #.# #.#..# #.# # #.# #.#..####.# .. #.#.#..# #.# #.##.##.######.# #.#..!@.....#  ....>.####.#..#  ....### .#.  .⌠.. #%hD% 7=8%hi #.#..##......# ....#.....###.##......# #....##### ##.#..####.#### #.##.#  #.#..# #.# # #.#  #.#..# #.# ##. #.#  #.#..####.# ... #.#  .#..#. #.#  #.##.##.######.#  #.#...# ....>.####.#..# ....### .#..  .⌠.. #..#..9%h %h%hB,50.9 (2%hH%h U _D - a sapphire potion%h %h Ignis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Title - Furnace Favour - A shining star in the eyes of Ignis. Granted powers:(Cost)You are resistant to fire. %hj NYou can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. [!]: Overview|Powers|Wrath%h%h%h##.#..##......# ....#.....###MyDogLooksLikeGnoll the Sneak ......##......# #....#####Kobold of Ignis ****.. ##.#..####.#### #.##.#Health: 27/41 ===============---------#.#..# #.## #.#Magic: 4/8%h============------------#.#..# #.# ##. #.#AC: 11  Str: 11  #.#..####.# ... #.#EV: 11Int: 15  ..........#..#. #.#SH: 0Dex: 13  #.##........##.######.#XL:  7 Next: 57% Place: Dungeon:4  #...........#..@......#Noise: ---------  Time: 5150.9 (0.0)....>.####.#..########a) -1 short sword (flame)....### .#..Cast: Scorch.⌠..#..#..  You hit the gnoll. You burn the gnoll. _You kill the gnoll! _You see here a +0 spear. _w - 2 scrolls labelled JAERAIBLIRO (gained 1) _Found a sapphire potion. _D - a sapphire potion%h4%h%h%hv .##.#..##......# ....#.....###.##......# #....######.#..####.#### #.##.# #.#..# #.# # #.# #.#..# #.# ##.. #.#%hFw e #.#..####.# ...# #.# .#..#.# #.# #.##.##.######.# #.#.# ....>.####.#..%hw m# ....### .#..# .⌠.. #..# #..#%h %h ]5===1.9 (1%hń %h} %h>q.......##......# #....##### %h ####.#..####.#### #.##.#  #.#..# #.# # #.# #.#..# #.# ##.. #.#%h #.#..####.# ...# #.# ..........#..#.# #.#%hJ #.##........##.######.# #...#.........#%h&e ....>.####.#@.######## ....### .#..#  .⌠.. #..# #..#  #..#%h%h[\8=2%hҞ%hU%hFG####.#..####.#####.#   #.# # ##.. ###.# ...#..........#..##.##..##.#####.......... ....>.####.#..#######%h### .#@.# ⌠.. %h%hА&3%h%h%h  F #.#..# #.# # #.# #.#..# #.# ##.. #.# #.#..####.# ...# #.# ..........#..#.# #.# #.##%h r.##.######.# #....#.........# ....>.####.#..######## ....### .#..# .⌠.. #.@#  %h* #..# #..# %h %h &4%hf %h %h] ##.. ###.# ...#..........#..##.##..##.#####.......... ....>.####.#..########## .#..# ⌠.. 9====5%hA7###.# ...#..........#..##.##..##.#####.......... ....>.####.#..########## .#..# ⌠.. 6%h..........#..##.##..##.#####.......... ....>.####.#..########## .#..# ⌠..  ..%hr%hW&7%h)%ha%hd #.##..##.#####.......... ....>.####.#..########## .#..# ⌠.. ###.#%h̰%h?&8%h%hD%h4 ^.......... ....>.####.#..########## .#..# ⌠.. ..#### .%hg %h˛ W30=9%hF %hg %hr n  ....>.####.#..########## .#..# ⌠.. #..#######%h %h Y6===60%hى %hN %h### .#..# ⌠.. #)#..### .### 1 _Found a falchion.%h ⌠.. ##)..####....##### %h%h}&2%h%hc #..# #..#%hK #..# #..## #..# #)#..# #....#.####.#%h~....@.#######%h"%h_#s1==3%h(%h)%hE! u #..# #..# #..# #..# # #..# #)#..# #....##.####.##...@..##.######%h$ %h) D===4%h, %h. %h: #..# #..# #..# #..# # #..# #)#..## #....# #.####.# #..@...# #.#######%h4B<5%hF%hH%h@4W #..# #..# #..# #..#..# #..##.#)#..# #.#....# #.####.# #.@....# #.###### #.##%hn9<6%h:%hQ;%hk #..# #..# #..# #..# ..# #..# #.#)#..# #.#....# #.####.# #@.....# #.######%h #.# ###%h2=7 %hRM.⌠..##..# )#...####.....######.# %h:Y8 %h YM...### ..⌠.. ###..# )#...####.....#.#########7===9 %h %hAFM>.####.#..########...### ..⌠..#####...# )#...#####......###.#70 %h> <M#...........#.........>.####.#..########...### ..⌠..####..@# #.#.#)#.. #.#... %hl # #.####.##.# %h  %hj T3=1 %h  %h  %hQ %h  #.#.# ....>.####.#..# ....### .#..# .⌠.. #..# #..# #..# #..# ##### #..# #.@.# #..# #.#.#)#..# ...#.#....#####.####.# #......#  #.######  #.#  ### %hm<2 %hx %h ....>.####.#..######## ....### .#..#  .⌠.. #..# #..# #..# #..###### #..# #...# #..# #@#.#)#..# %hG.....#.#....#######.####.# #......# #.###### #.# ###  %h %hڦD===3 %hk %hG %h+F  ....### .#..#  .⌠.. #..# #..# #..# #..###### #..# #...# #..######.#.#)#..#....@.#.#....########.####.# #......# %hH  #.###### #.# ###  %h`L  %hM &4 %hNQ  %hT  %h ....### .#..# .⌠.. #..# #..# #..# #..# ##### #..# #...# #..##.#.#)#..#.#.#....##.####.# #......#  #.######  #.#  ### %h4=5 %hX ....### .#..# .⌠.. #..# #..# #..# #..# ##### #..# #...# #..##.#.#)#..#:.#.#....##.####.# #......#  #.######  #.#  %hA ### %h %h &6 %h" %h$/ _Found a book of Burglary. %h*? ....### .#..# .⌠.. #..# #..# #..# #..# ##### #..# #...# #..##.#.#)#..# %hV+.:.#.#....##.####.# #......#  #.######  #.#  %h+.A ### %ht3 %h4&7 %hR9 %h; %h  ....### .#..# .⌠.. #..# %hv D #..# #..# #..# ##### #..# #...# #..#. %h #.#.#)#..#.:.#.#....##.####.# #......#  %h  #.######  #.#  ### %h  %h} &8 %h  %h  %hH%  ....### .#..# .⌠.. #..# #..# #..# #..# ##### #..# #...# #..##.#.#.#)#..##..:.#.#....##.####.# #......#  #.######  #.#  ### %h( 5=8===9 %h1  %h/ ....### .#..# .⌠.. %h0 #..# #..# #..# #..# ##### #..## #...# #..# #.#.#.#)#..# %h^0 #...#.#....# #.####.# #......#  %h0 #.######  #.#  ### %h8 %h8'80 %h= %hwFX  You pick up a book of Burglary and begin reading... %hF+1.9 (2 %hK %hNp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library. %h ....### .#..# .⌠.. #..# #..# #..##. #..##. ##### #..# #. #...# #..# #.#.#.#)#..# #.#.#....# #.####.# #......#  #.######  #.#  ###6==2.9 (1 %h( a ....### .#.. .⌠.. #.. #.. #.. #.. #.. #.# ##### #.. #.# #...# #.. #.#.#.#)#.. #.#.#.... #.####. #...... #.  #.#  ### %h&,  %h, D===3 %h6  %hR  %hv  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice26% 2b - ApportationTranslocation32%1  c - PasswallEarth67% 3  d - SwiftnessAir67% 3  e - Alistair's Intoxication Alchemy100% 5  f - Plasma BeamFire/Air100% 6  g - StarburstConjuration/Fire 100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hp%h%h2....### .#.. MyDogLooksLikeGnoll the Sneak .⌠..#.. Kobold of Ignis ****..#.. Health: 36/41 =====================---#.. Magic: 8/8========================#..#.. AC: 11  Str: 11#.###### #.. EV: 11Int: 15#.##...# #.. SH: 0Dex: 13#.########.#.#)#.. XL:  7 Next: 57% Place: Dungeon:4#@.........#.#.... Noise: ---------  Time: 5183.9 (0.0)############.####. a) -1 short sword (flame)#...... Cast: Scorch#.######.#### _%h D - a sapphire potion _Found a falchion. _Found a book of Burglary.  You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.%hMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 1? Y - Yes  N - No%hj%h....### .#.. MyDogLooksLikeGnoll the Sneak .⌠..#.. Kobold of Ignis ****..#.. Health: 36/41 =====================---#.. Magic: 8/8========================#..#.. AC: 11  Str: 11#.###### #.. EV: 11Int: 15#.##...# #.. SH: 0Dex: 13#.########.#.#)#.. XL:  7 Next: 57% Place: Dungeon:4#@.........#.#.... Noise: ---------  Time: 5183.9 (0.0)############.####. a) -1 short sword (flame)#...... Cast: Scorch#.######.#### _%h]BD - a sapphire potion _Found a falchion. _Found a book of Burglary.  You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.4.9 (1 _This spell is dangerous to cast!5.9 (276.9 (3%hm _You start memorising the spell. You continue memorising. x2%hc _You finish memorising. Spell assigned to 'd'.%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   i - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   j - Conjurations   0.0   1.0   0   c - Throwing   0.0   0.8  +1   k + Hexes3.1   4.0   0       l - Fire Magic   3.0   4.0   0  %hd + Short Blades 6.4   4.2  +3   m - Ice Magic   0.0   1.0   0   e - Long Blades   2.3   1.4  -2           n - Evocations   0.0   0.7  +2   f - Armour   0.0   1.4  -2       g - Dodging   0.0   0.7  +2       h * Stealth   7.7   4.0  +4        %h                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hN[39;49m%h k * Hexes   3.1%hO> m + Ice Magic 0.0%h p k - Hexes   3.1%hW> k + Hexes 3.1%h| %h %hp ....### .#.. MyDogLooksLikeGnoll the Sneak .⌠..#.. Kobold of Ignis ****..#.. Health: 37/41 =====================---#.. Magic: 8/8========================#..#.. AC: 11  Str: 11#.###### #.. EV: 11Int: 15#.##...# #.. SH: 0Dex: 13#.########.#.#)#.. XL:  7 Next: 57% Place: Dungeon:4#@.........#.#.... Noise: ---------  Time: 5186.9 (0.0)############.####. a) -1 short sword (flame)#...... Cast: Scorch#.######.####%h You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.%h %hy %h1 %h %hn qM>.####...### ..⌠... ### #...# ########.#.#)#..........#.#...############.#####......7.9 (1 _%hU^*M#..........>.####...### ..⌠...... ### #...# ########.#.#)#..........#.#...############.####.%hDb%hb&8%he%hg%hTM####..........>.####...### .#..⌠........... ### #...# ########.#.#)##..........#.#....#9%h5M....#..####..........>.####...### .%hm5|#..⌠...... ### #### #...# #.########.#.#)#..###%hG8=90%hgQM#.#..####.# ......#..####..........( ....>.####...### .#..⌠...... ### #####.##...# #..#.. 1 _Found 6 stones.%h #.#..# #.# ###.#..####.# ...#..........#..#.##.####.### #...........#.#.(.....>.####.#..##.#.....### .#..##.#..⌠..#..##.#..##.#..##...... #..##.##### ##### #..##.# #...# #..##.########.#.#)#..##..........#.#....#############.####.##......2%h~#.#..# #.# #.#..# #.# ##.. #.#..####.# ...# ..........#..#.#  #.####.######...........#....#.(.....>.####.#..##.#.....### .#..# #.#@.⌠#..# #.%hį6#..# #......r#..# #....... #..##.###### #####.# #...# #..# r   quokka (asleep)#.########.#.#)#..##..........#.#....#############.####.#%h%hU&3%h)o _A quokka comes into view.%h.....## ######.####  #.# ##..#.#..####.# ............#..#.#  #.###.######...........#....#.(.....>.####.#..##...### .#.#..⌠#.......#%h@r...... ##### #### #...# ########.#.#)#..........#.#...%h%hr.r%hl9=4Scorch%h%hC%hl< ../.. ..........##...........## ######.####  #.# ##..#.#..####.# ............#..#.#  #.###.##%hIm###...........#....#.(@....>.####.#..###.#.....### .#.#..⌠......r#....... ##### ####%ho #...# ########.#.#)#%hxynr.5%h%hN  Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h j Your spells (cast)TypeFailure Level a - JinxbiteHexes13%2  b + ScorchFire14% 2 c - FoxfireConjuration/Fire17%1  d - Ensorcelled HibernationHexes/Ice26%2 Select a spell to cast[!]/[I] toggle spell headers!%h !%hɖ ../.. ..........##......#!%hܗ MyDogLooksLikeGnoll the Sneak .....## ####.#..####.####Kobold of Ignis ****..#.#..# #.#!%hlHealth: 39/41 ======================--#.#..# #.# ##.. Magic: 8/8========================#.#..####.# ...# AC: 11  Str: 11!%hc..........#..#.# EV: 11Int: 15#.##........##.## SH: 0Dex: 13####...........#.... XL:  7 Next: 57% Place: Dungeon:4#.(@....>.####.#..## Noise: ---------  Time: 5195.9 (0.0)#.#.....### .#..# a) -1 short sword (flame)!%hT#.#..r..#..# Cast: Scorch#.......#..##.......#..##.......#..# r   quokka#.###### ##### #..##.#!%h(S#...# #..##.########.#.#)#..# _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'. _Found 6 stones. !%hʞ_A quokka comes into view.Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%hƟ!%h] ../.. ..........##......#MyDogLooksLikeGnoll the Sneak .....## ####.#..####.####Kobold of Ignis ****..#.#..# #.#Health: 39/41 ======================--#.#..# #.# ##.. Magic: 8/8========================#.#..####.# ...# AC: 11  Str: 11..........#..#.# EV: 11Int: 15#.##........##.## SH: 0Dex: 13####...........#.... XL:  7 Next: 57% Place: Dungeon:4#.(@....>.####.#..## Noise: ---------  Time: 5195.9 (0.0)#.#.....###[4!%h+30m .#..# a) -1 short sword (flame)#.#..r..#..# Cast: Scorch#.......#..##.......#..##.......#..# r   quokka#.###### ##### #..##.##...# #..##.########.#.#)#..# _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'. _Found 6 stones. _A quokka comes into view.Casting: Scorch (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%h<  Flames lash the quokka.!%hID*!%h ;⌠!%h~6------8====6.9 (1Scorch!%h!%hJ _You kill the quokka!"%h#40=------1=="%h.,"%h9b7===="%h<"%hI==="%hMB"%hXRB"%hbU"%h9V"%hV08==="%hTbv _Magic restored."%hq _t - 23 stones (gained 6)"%hzv}==="%hQx"%hy"%hz"%h~,"%h"%h"%hJ"%hQ"%hˉB"%h"%h"%hv"%h"%hB,"%h _You now have 203 gold pieces (gained 7). #....#### #.[. )####.######.#..# #.##...........)†...##.#..####.##K####.#######.#.##.#..##.....#.#.#.##.#..##......o. #.#.##.#..##......./.. ..........##..........###########.#..####.##.@...<#.#..# #.# ----228.9 (32.0)...####.#..# #....####.#..#####.................#.#....####.##........####..............#.......>.####....#.#.....### . #.#..⌠..#"%h,_----9.9 (33"%h'O _Found a stone staircase leading up."%h3"%h"%h"%h"%hx 4 "%hk _Your fiery armour burns out."%hi"%hB"%h"%hv"%h,"%h"%h,"%hPX"%h"%h!  There is a stone staircase leading down here. _"%hB"%h,"%h;"%h0"%h,"%h"%h"%he,"%h "%h"%h,"%h"%hL"%h+,"%h"%hs"%hd,"%h"%h"%h"%h,"%h"%h"%h&,"%h"%h"%hQ,"%h"%h,"%h"%h7"%h,"%h"%hU"%h "%h "%h" "%h,"%h"%h"%hB"%hf"%h9,"%h"%h"%hB"%hG"%hH"%h"%h"%he"%h ,"%h"%h "%h!,"%h!"%h""%h#,"%hk$"%h$"%h%,"%hg&"%h+X"%h,"%hD-,"%h-"%h."%h/,"%h0"%hz1"%h2"%ht2,"%h3"%hN4"%h4"%h5"%h5"%h6"%h.7"%h7"%h8"%h9"%h:"%h:"%h<B"%h>,"%h@B"%hA"%hB"%hEC"%hC"%hoD"%hkE"%hE"%hEF"%hXG"%h?H"%hH"%hI"%h J"%hJ"%hoK"%hK"%hL"%hM"%hM"%hoN"%hO"%h%P"%hP,"%heV # ## .# "%hV.### #########+## ...# #........@.# ##.#####..........#  #................# ##.#####...÷......# .#............ "%h0X:.#..####.########) .#).# #.# #) ....# #.# ###.# .##.####.# #..)#"%h\._....♣.♣'89.9 (60"%h/c"%hcN======90.9 (61"%hg"%h8j _As you open the door, it creaks loudly! _Found a hazy altar of Hepliaklqana.#%h5@  _  There is an open door here. _#%hLu   There is an open door here. _#%h y X#%hC #%h #%h ,#%h #%h߇ #%h] #%h #%h #%h #%h, #%h #%h #%h #%h #%hN #%h #%h #%h #%h #%h@ #%h’ #%hF #%h #%h #%h #%hϕ #%h' #%h #%hk #%h< #%h #%h #%hՙ #%h #%h #%h~ #%h[ #%h8 #%h #%h #%h #%h~ #%h֟ #%h4 #%h #%hȡ #%hĢ ,#%h n#%h #%h #%h #%h #%hD #%h #%hB #%h #%h} #%hޮ #%hs #%hI #%h #%h #%h #%hϲ #%h, #%h #%h #%h #%h #%h #%h #%h #%h0 ,#%h #%hL #%h #%h #%h} #%h #%h #%h #%hG #%h #%h #%h #%h: #%h #%h #%h #%ha #%h #%h #%h #%h2 #%h #%hs #%h ,#%h #%h #%h #%hA #%h #%h #%h #%h= ,#%h #%h #%h #%h&! #%h*' #%hI #%hJ n##.### #### ####.#%hK g#####...######## #†..#%hK S#..............#### #.[.#%h)L b)####.#######.####.#..# #.## #%hL z ...........)....##.#..####.## #%hM q K####.#######.#.##.#..##.....#%hN  #.# #.#.##.#..##..... .o. #####.#.##.#..##..... ../..g...@.........##.....------#%h'O  #%hO U.....###########.#..####.###%h=P  #%hP m#......<#.#..# #.##%hW  #....####.#..# #.## #....####.#..####.## #.................#. g   hobgoblin (asleep) #....####.##........ #....####........... #....#.......>.####.#%hpu 350------1.9 (61#%h8 \ _A hobgoblin comes into view.#%h @  ####  #%h C #†  #.[  )  #%h J)...  .# #.# #.# .o. #####.#.##%hv d ../..g...@....... ##########.#.#%h > <#.#..# #.#  ..#  #%hS 7. .... #%hˆ =... .. >.####.#%h #%h#~  ####   #†  #.[  )  )...  .# #.# #.# .o. #####.#.# #%h(../..g...@....... ##########.#. <#.#..# #.#  ..#  . .... ... .. >.####.#%h44$%hv _A hobgoblin is nearby!$%h!"J ##.### #### #### #####...# #† #.#### #.[ )####.#.####.#..# #. .)....##.#..####. K####.#.#.##.#..##$%h" #.# #.#.##.#..## .o.######.#.##.#..## ../..g..@..........## .....#.#..####.$%h'5 #......<#.#..# #.# #....####.#..# #. #....####.#..####. #......# #....####.##....... #....####.. #....#.>.####$%h-_2.9 (1.0)Scorch _$%h70$%h1$%hۂ?  Flames lash the hobgoblin.$%hTe*$%hVie .  You kill the hobgoblin!$%hѕ6------====3Scorch _You hear a shout!$%hB $%h9 $%h $%h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$%h5 _------%%heK----9.9 (6K   kobold (missile)---- _A kobold is nearby!%%hO  ####   #†  #.[ )  ) #.# #.# .o.######.#. ../.K...@.... .....######### <    >%%hY,  ####   #†  #.[ )  ) #.# #.# .o.######.#. ../.K...@.... .....######### <    > _A kobold is nearby!%%h^  ####   #†  #.[ )  %%h_) #.# #.# .o.######.#. ../.K...@.... .....######### <  %%h`Y  >%%h  ####   #†  #.[ )  ) #.# #.# .o.######.#. %%h../.K...@.... .....######### <    >%%hR4%%h%%h$  ##.### ####  #####...# #† #.#### #. )####.#.####.#..# #. .)....##.#..####. K####.#.#.##.#..## #.# #.#.##.#..## .o.######.#.##.#..## ../.K.## .....#.#..####. #......<#.#..# #. #....####.#..# #. #....####.#..####. #. #....####.## #....#### #....#.>. _A kobold is nearby!%%h%%hD#>.K%%h=$D60.9 (1Scorch _%%h)%%h*%%h<  Flames lash the kobold.%%he*%%h9 l )You kill the kobold!%%h 5---====1Scorch%%h %%h ' _You hear a shout!%%hWA %%h$B %%h6I %%hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%%h^I%%h.P _%%hX%%h,%%h%%hYK----K   kobold (wandering)4.9 (3-------5.9 (4%%h%%hQu _A kobold comes into view. It is wielding a +0 dagger.&%h  ####   #†   )  ) #.#  .o.######.# ../K.).@.... .....######## <    >&%h]  ####   #†   )  ) #.#  .o.######.# ../K.).@.... .....######## <    > _A kobold is nearby!&%h9  ####   #†   )  ) #.#  .o.######.# ../K.).@.... .....######## <    >&%hP ' &%h  ####   #† &%h   ) &%hw > )&%h  #.#  .o.######.#&%h0 ../K.).@.... &%h.....######## < &%h   &%hK( &%h:>&%h^=4&%h[E&%hM  ##.### #### &%hkM #####...# # #.#### # )####.#.####.#..# # &%hM.)....##.#..#### K####.#.#.##.#..## #.# #.#.##.#..## ...######.#.##.#..## ../K.)&%h=N.## .....#.#..#### #......<#.#..# # #....####.#..# # #....####.#..#### #&%hN #....####.## #....#### #....#.>. _A kobold is nearby!&%hP&%h.K&%hVC6.9 (1Scorch _&%h`Z&%h[&%h <  Flames lash the kobold.&%h e*&%h l )You kill the kobold!&%h 3------9====7Scorch&%h &%h׷ ' _You hear a shout!'%ht 3'%hʠ '%hI n'%hܬ '%hH n4===---'%h '%hݵ ,'%h '%h] ,'%h '%h ,'%hz '%h Q==='%h '%hR ,'%hg '%hL ,'%h '%hR ,'%h '%h ,'%h '%hT e5==='%h '%h ,'%h '%h ,'%h '%ht ,'%hd '%h '%h ;==='%h '%hg '%h '%h '%h ,'%h '%h B'%hB ,'%hd '%h^ e6==='%h '%h ,'%hn '%hq ,'%h '%h ,'%hG! '%h# Q==='%h$ '%hQ& ,'%h' '%hx) ,'%h;, '%h. ,'%hg/ '%h%1 ,'%h`2 '%h4 c7==='%hr6 '%h<7 ,'%h8 '%h=: '%h: '%h; '%h> ,'%h>? '%h A '%hA ;==='%hB '%hD ,'%hE '%hH '%hH '%hvI '%hK ,'%hL '%hO '%hP '%h6Q '%h4W y8==='%hMX '%hZ '%hZ '%hc[ '%h_ Z  t - 28 stones (gained 5)'%h$a '%he < _You see here a +0 club.'%hg 3'%hh '%h=l ~  Things that are here:  a +0 dagger; a kobold corpse'%h1s  ##.### ####  #####...########  #...### )####.#######.####.#.. ...........)....##.#.. K####.#######.#.##.#..# ###.## #.#.##.#..# .....######.#.##.#..# .../@))....#---- .....###.#..g....# #......<#.#..'%hs ###### #....####.#.. #....####.#.. #g   goblin (wandering) #....####.##.. #....#### #....#.......>'%h>u 1409.9 (42.0)'%hy .A goblin comes into view. It is wielding a +0 dagger.'%h`z h===----10.9 (43'%h~ '%ht 3 _The goblin moves out of view.(%h ##.### ####(%hA #####...# #. )####.#.####.#.. ...........)....##.#.. K####.#######.#.##.#..<###.## #.#.##.#...######.#.##.#...@.))..#.#..g.....# #......<#.#..# #....####.#.. #....####.#.. #g   goblin (wandering) #....####.##. #....####.... #....#.0.0)(%h.1.9 (1(%h(%hH _Found a stone staircase leading up.(%hC+2.9 (2(%h(%h. _E - a wand of flame (19)(%h4_(%hg9X(%h>X(%hCT ##.###  #####...####### #... )####.#######.#### .............)....## ...####.#######.#.##...<###.## #.#.##...######.#.##(%hDK...@....))...###...# #......<#...####### #....####... #....#### #K   kobold (missile, wandering) #....####. #....####. #....#....(%hM 4)A kobold comes into view. It is wielding a +0 dagger.(%hQ:((((%h(...(%h3=5.9 (3(%hR(%hW _The kobold throws a stone. The stone hits you but does no damage.(%hv ;   ) ...) ...####.# ...<###.##  ......... K...@....)) ......... .........# < ...#######  (%hy M... (%h    ) ...) ...####.# ...<###.##  ......... K...@....)) ......... .........# < ...#######  ... (%h 4(%h (%h ] _A kobold is nearby!)%h ##.###  #####... # )####.#.####..)....##.####.#.#.##^...<###.## #.#.###.######.#.###K..@.....))#.#.# #......<#.# #....####. #....#### # #....#### #....#### #....#.K-)%hٲC6.9 (1Scorch _)%hs ##.### #####... # )####.#....).....####.#.#..^...<###.## #.#. #.######.#. #.K.)) #..# #......<.# #.....# #.... # #.... #.... #....#)%h|=7 _The kobold hits you but does no damage.)%hw<  Flames lash the kobold.)%hc|e*)%hO8))%hb6------====8Scorch)%h g)%hiJ _You kill the kobold!)%hј 3)%h_ )%h- )%hў )%hϥ B)%h+4 )%h`? ----9gg   goblin)%h6@ ;----)%hI )%hL ] _A goblin is nearby!)%h    ) ......) .....## .^...<###.##  #.......)%h5  #.)@......)) #....... ...........# < .....#######  ..g..# )%h'd   ) ......)%h() .....## .^...<###.##  #....... )%hB)#.)@......)) #....... ...........# <)%h) .....#######  ..g..# )%hj*)%h2)%h2)%hW:)%h= )%hw>O_A goblin is nearby!*%hT,   ) ......) .....## .^...<###.##  #....... #.)@......)) #....... ...........# < .....#######  *%hUo..g..# *%hц   ) ......) .....## .^...<###.##  #....... #.)@......)) #....... ...........# < .....#######  ..g..#  #####...#### #...........)####.#######.##...............).... .....####.#######.#. .^...<###.## #.#. #.........######.#. #.).))....... #..##########..# #......#.....####### #....###..g..# #....#.....# *%hԺ#...... #....## #.... #....#. #....# _A goblin is nearby!g.20Scorch _*%hԏ<  Flames lash the goblin.*%hf**%hr9)*%hk~4------------====1Scorch*%h*%h&J _You kill the goblin!*%hV *%hr *%h *%h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+%h n[?25h[?0c  Search for what [Enter for "alt", or ? for help]? sh-%h"-%h [?25l[?1c-%ho-%h6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a -1 short sword of flaming (weapon)  b - [carried] h - a +0 dagger Results elsewhere ([,] to cycle)  c - [D:4] a +0 dagger (8 further duplicates)d - [D:3] a dagger  e - [D:2] a +0 short sword  f - [D:1] a short sword/%hK/%hv/%hl #####...#### MyDogLooksLikeGnoll the Sneak #........... Kobold of Ignis ****..)####.#######.## Health: 41/41 ========================...............).... Magic: 4/8============------------.....####.#######.#. AC: 4Str: 11.^...<###.## #.#. EV: 11Int: 15#.........######.#. SH: 0Dex: 13/%h =#.).......))....... XL:  7 Next: 59% Place: Dungeon:4#.@.......######### Noise: ====-----  Time: 5421.9 (0.0)/%hC #...........# #...... a) -1 short sword (flame)#...).####### #....## Cast: Scorch#.....##....###.....#/%h #......#....## #....## #....#. /%h #....#.  _A goblin is nearby! _A goblin is nearby!Flames lash the goblin. /%hv "_You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "alt", or ? for help]? short/%h?4/%h /%h. _/%hʰ/%h/%h\/%hF _Unknown command./%h /%h| Inventory: 31/52 slots Hand Weapons (go to first with )) /%h < a - a -1 short sword of flaming (weapon)h - a +0 dagger Missiles (go to first with ()i - 9 poisoned darts  t - 28 stones  C - a throwing net /%h {Armour (go to first with [)  r - a +0 leather armour (worn)  B - a +0 pair of boots (worn)b - a +0 robe  y - the +2 chain mail of the Spider Nest {-Tele *Corrode rF+++ Will++} Wands (go to first with /)s - a wand of mindburst (16)  E - a wand of flame (19) Scrolls (go to first with ?)  c - a scroll labelled BULLAL LUOSY  d - 2 scrolls labelled COEMUEFUYSI  f - 3 scrolls labelled MAMYEX WOMM  g - a scroll labelled ICEMAY JEXEEL  j - 4 scrolls labelled MOELIM YGAUTZ  l - 2 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0%h0%h0%h#####...#### MyDogLooksLikeGnoll the Sneak #........... Kobold of Ignis ****..)####.#######.## Health: 41/41 ========================...............).... Magic: 4/8============------------.....####.#######.#. AC: 40%hEStr: 11.^...<###.## #.#. EV: 11Int: 15#.........######.#. SH: 0Dex: 13#.).......))....... XL:  7 Next: 59% Place: Dungeon:4#.@.......######### Noise: ====-----  Time: 5421.9 (0.0)#...........# #...... a) -1 short sword (flame)0%h'#...).####### #....## Cast: Scorch#.....##....###.....##......#....## #....## #....#. #....#.  _A goblin is nearby!Flames lash the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [Enter for "alt", or ? for help]? short _Unknown command.0%h?40%h0%hr0%hC0%h]C  Skill  Level Cost  Apt Skill  Level Cost  Apt 0%hV a - Fighting   3.2   3.4  +1   i - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   1.0   0   j - Conjurations   0.0   1.0   0   c - Throwing   0.0   0.8  +1   k + Hexes3.1   4.0   0      0%h9 l - Fire Magic   3.0   4.0   0  d + Short Blades 6.4   4.2  +3   m + Ice Magic0.0   1.0   0   e - Long Blades   2.3   1.4  -2           n - Evocations   0.0   0.7  +2   f - Armour   0.0   1.4  -2       g - Dodging   0.0   0.7  +2       h * Stealth   7.7   4.0  +0%h4                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base[39;40%hs9m level  [!] training|cost|targets1%hj0> i + Spellcasting 1.12%h,TargetTarget--  --  --  --  --  --  --  --  --  2%hu--  --  --  --  --  a-z] set[-] clear selected targetcost|targets2%hy <[?25h[?0c0 3%hE" 3%hF [?25l[?1c3%hS3.0 current training targets, if any.=] set aall targets3%hi$3%hJ#####...#### MyDogLooksLikeGnoll the Sneak #........... Kobold of Ignis ****..)####.#######.## Health: 41/41 ========================...............).... Magic: 4/8============------------.....####.#######.#. AC: 4Str: 11.^...<###.## #.#. EV: 11Int: 15#.........######.#. SH: 0Dex: 13#.).......))....... XL:  7 Next: 59% Place: Dungeon:4#.@.......######### Noise: ====-----  Time: 5421.9 (0.0)#...........# #...... a) -1 short sword (flame)#3%hPa...).####### #....## Cast: Scorch#.....##....###.....##......#....## #....## #....#. #....#.  _A goblin is nearby!Flames lash the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [Enter for "alt", or ? for help]? short _Unknown command.3%h, 33%h 3%h | _3%h B3%h 3%hn ,3%h 3%h! e5===3%hI 3%h ,3%h 3%h ,3%h 3%h ,3%h 3%h Q===3%h 3%h ,3%hh 3%h ,3%h 3%h ,3%hD 3%h ,3%h 3%he 3%h H6===3%h 3%hV ,3%hz 3%h ,3%h 3%he ,3%h 3%h Q===3%h 3%h ,3%h 3%h ,3%h 3%hq ,3%h 3%h ,3%h 3%hO ,3%hT 3%h 3%h+ M7===3%h  3%h 3%h 3%h 3%h 3%h 3%h? 3%h ,3%h; ===3%hC 3%hE 3%hF 3%hH 3%hK 3%hK 3%hM 3%hdP 3%hQ 3%hRR 83%hS ===3%hS 3%hU 3%hY 3%h@] 3%h$^ 3%hy` 3%h5f  3%hg  3%hg t - 29 stones (gained 1)3%hh 3%hHi 3%h,k 3%h)p  3%hp 3%hq _You see here a +0 dagger.3%hs 3%ht 3%hu 3%h`w 3%h3y 3%hz 3%h{ 3%h1| ===3%h| 3%h} 3%h 3%h& 3%h҃ 3%h- 3%h 3%hӉ 3%h~ 3%h̋ 3%h 3%h 3%hb 3%hӑ 3%h 3%h^ 3%h 3%hg 3%h 3%h 3%h 3%h 3%hޠ  3%hs  3%h There is a shaft here.3%hģ 3%h  3%hm _3%h 3%h 3%hh 3%h 3%hV 3%h 3%h 3%ha 3%h 3%h 3%h5 3%hߺ 3%h6 3%h 3%h 3%h 3%h 3%h 3%h 3%h 3%h 3%h 3%h0 3%h 3%h 3%h 3%h" 3%h 3%h 3%hA 3%h 3%h 3%h 3%h 3%h 3%h, 3%h 3%h 3%hf B3%h X3%h 3%h ,3%h 3%h 3%h- ,3%h 3%hZ 3%hN ,3%h ,3%h ,3%h 3%hK 3%h{ B3%h 3%h B3%h ,3%h! ,3%h 3%h1 ,3%h 3%h 3%h" 3%h 3%h 3%h! 3%h" 3%hS# 3%h# 3%h*% 3%h!& 3%h& 3%h' 3%h%( 3%h<) 3%h) 3%h)* 3%h* 3%h+ 3%h`, ,3%h@- 3%h. 3%h. ,3%he/ 3%h0 3%h1 B3%h4 B3%h4 3%h5 B3%h6 3%h7 3%hN8 3%h8 3%h9 3%h: 3%hZ; 3%h; 3%h< 3%h= 3%hO> 3%h> 3%h? 3%h@ 3%hB B3%hC 3%h'D 3%hD 3%hqE 3%hF 3%hF 3%hqG 3%hCH 3%hRI 3%hI 3%hDJ 3%hL 3%h$N ,3%hN 3%hP 3%h&Q 3%hQ 3%hS = _t - 34 stones (gained 5)3%hT 3%hT 3%h\U 3%hU 3%hV 3%h.W 3%hW 3%hPX 3%hX 3%hHY 3%hY 3%h Z 3%h%[ 3%h[ ,3%h\ 3%hXb 3%hKd ,3%h| 3%h B3%hv ,3%h 3%h׍ 3%h ,3%h ,3%he 3%hq 3%h 3%h 3%h 3%h 3%hZ 3%hœ 3%hx 3%h 3%hC 3%h 3%hf 3%h 3%hq 3%h֧ 3%h 3%h 3%h 3%h 3%h 3%h  3%h 3%h N_A - 2 fizzy cyan potions (gained 1)3%h 3%h& 3%h 3%h 3%h 3%h 3%hѻ 3%h 3%h ,3%h 3%h 3%h 3%h 3%h 3%h 3%h 3%hV 3%hy 3%hN 3%h 3%hm 3%h 3%hw 3%h 3%h 3%h 3%h 3%h 3%hi 3%h 3%h[ 3%h+ 3%h: ,3%h] 3%h 3%h ,3%h 3%h 3%h[ 3%h 3%h5 3%h 3%hj ,3%h 3%ht 3%hl 3%h 3%hT 3%h] 3%h ,3%h6 3%hT8 3%hzM B3%hO ,3%h/T 3%hU B3%h[V 3%h9W 3%h,X 3%hX ,3%hMZ 3%h[ ,3%h\ ,3%hqd 3%he B3%hf 3%h_h ,3%hj B3%hk ,3%hl 3%hn X3%hQo 3%h p 3%hpq B3%hr B3%hs 3%h v X3%hsw B3%hw 3%h|y B3%h{ X3%hd} 3%h~ B3%h 3%h ,3%h 3%hc 3%h B3%h0 3%h) 3%h ,3%hއ B3%h 3%hQ 3%h~ 3%h B3%h 3%h 3%h v3%h 3%hz 3%h n3%h 3%h 3%h3 ,3%hp B3%h 3%h B3%h 3%hc ,3%h X3%h 3%h 3%h 3%h ,3%h 3%h ,3%h 3%h 3%h 3%hm 3%h 3%h 3%h 3%h ,3%h# 3%hW B3%h 3%h ,3%h ,3%h, ,3%h 3%h 3%h; B3%h 3%h5 3%h 3%h 3%h 3%h0 ,3%hM 3%h 3%h B3%h 3%hT B3%hh 3%h B3%h2 3%h ,3%h,3%hq,3%h3%h>3%h,3%hW3%hB3%h3%h3%h,3%hj 3%h 3%h 3%h ,3%h 3%h ,3%h03%hL3%h B3%h3%hWB3%h:P  There is an escape hatch in the floor here.3%h K _3%h$,3%h%,3%h+   #...####..#.##.....#  #_..#A###.#.####  #########.#####........  3%hA,#####.......#.##.###  #.#.##.####.#.#..#  #.#.##.# #.#...##  #.#.##.####...### 3%h,` #.#.##.##.....######  #.#@##....#.#.##....----60180.0)   #.#...<...#.#.##   #.#..####.#...##.... 3%h.  #.#>......######....   #.#..........# #.  #.########.#.# #....  #.##.#.# #....  #.##...# #...  #.###..###...There is an escape hatch in the floor here.3%h.;----3%h13%h3T _Key pressed, stopping explore.3%hJI3%hN3%hO3%hSP _3%heT,3%hT3%h X3%hX3%h Y3%hY3%h2\3%h\,3%hn]3%h`3%ha3%ha,3%hd3%hse,3%he3%hh3%hdi,3%hi3%hl3%hm3%hxm3%hn3%hWp3%hp3%h=q3%hq3%hs3%hwB3%hx3%hy3%hy3%hy3%h |3%h|,3%hn}3%h3%h}3%h,3%ha3%h&3%h3%h3%h)3%h3%h3%h3%h3%h/3%h3%h 3%h+3%h3%h ,3%h[3%h,3%hz3%hՔ3%h,3%h3%h3%hș,3%h:3%hy3%hx,3%h=3%h3%h^,3%hץ3%h3%h,3%hT3%h3%h6,3%hĮ3%hW3%hb,3%h%3%h3%h,3%h@3%h3%hv,3%h^3%h3%h,3%h<3%h63%h3%h3%h3%hR3%h3%hM3%h3%h3%h3%h[3%h3%h&3%h3%h3%h3%h 3%h,3%hX3%h3%h,3%h3%h3%h3,3%h3%hI3%h,3%h?3%hj3%h,3%h3%h3%h,3%h3%h3%h 3%h3%hJ3%h3%hR3%h3%hG3%ho3%h3%h3%h3%h3%h3%hD3%h3%h 3%h 3%hF 3%h 3%h 3%h3%h=3%h3%h-3%h.3%hH13%hj3,3%h44%h  You see here a +0 leather armour. _4%hw4%hh ,4%h" 4%h4%hb,4%h4%hV4%h|%4%h.&<  You see here a +0 club.4%h*a _4%hm,,4%h-4%h/4%h71,4%h14%h34%h44%h%54%h54%h74%hP84%h84%h.94%h:4%h5<4%h<4%h=4%h>4%h?4%hE4%hWF4%hG4%hH,4%h.I4%hJ4%h>L4%hL4%h0M4%hO4%hP4%hP4%h Q4%hR4%hS4%hT4%hU4%hV4%hW4%hkX4%hX4%hZ4%h[\4%h\4%hL]4%hc^4%h_4%h `4%h`4%hf  There is an open door here. _4%hjl4%h4%h_ #.#  #.# #.# ### ##≈≈≈##  #≈≈≈≈≈#  4%hڔc#≈≈≈≈≈#  #≈♣ß♣≈#  #♣.@.♣# 76.9 (75.0) # #.._..# ## #♣...♣# .#  #♣.♣# .### #########'## ...# #..........# ##.#####..........#  #................# ##.#####...÷......#4%h4%hE_ _Partly explored, can't reach some places.4%h#4%hP%4%h&4%hC.0.0)...'........4%hE4%hQu _Partly explored, can't reach some places.4%h}4%hu _Partly explored, can't reach some places.4%h I4%h  _Partly explored, can't reach some places.4%hW I4%h J4%h _ _Partly explored, can't reach some places.@%h 3@%h @%hӶ J@%hE W _Partly explored, can't reach some places.@%h3@%h@%hJ@%hA%hC A%hE Where to? (Tab - Sewer @ (x,y), ? - help)  D - Dungeon B%hI[?25h[?0c#.#MyDogLooksLikeGnoll the Sneak #.#Kobold of Ignis ****..#.#Health: 41/41 ========================###Magic: 8/8========================##≈≈≈##AC: 4Str: 11#≈≈≈≈≈#EV: 11Int: 15#≈≈≈≈≈#SH: 0Dex: 13#≈♣ß♣≈#XL:  7 Next: 59% Place: Dungeon:4#♣.@.♣#Noise: ---------  Time: 5676.9 (0.0) ##.._..#a) -1 short sword (flame) ###♣...♣#Cast: Scorch .##♣.♣# .### #########'## ...# #..........# ##.#####..........##................# ##.#####...÷......# _Partly exB%hMplored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  What level of the Dungeon? (default 1, ? - help) C%h [?25l[?1cC%h! 45C%h" C%h%' C%h, [ _C%h-- P  There is a hazy altar of Hepliaklqana here.C%h/ C%hO _C%h._ H C%h`  C%h0a There is an open door here.C%hoc C%hd  C%he _C%hGg C%hl C%hn C%ho C%hq C%htv C%hx C%h[y C%hz C%h0} C%h~~ C%h- C%h5 C%h C%h̃ C%h{ C%h_ C%h C%h C%h C%h| C%h C%h C%h C%h C%hb C%h C%hK C%h+ C%hD C%hy C%h' C%h0 C%h' C%hU C%h C%h C%h C%h C%h΢ C%h C%h~ C%h C%hi C%h: C%h C%h> C%h C%h C%h C%h֯ C%h C%hV C%h C%hR C%h C%h C%h C%hظ C%h C%h` C%h< C%h C%h C%hF C%h] C%h C%h# ,C%h C%h C%hs C%h ,C%h C%h ,C%h- C%h C%h C%h[ ,C%h& C%h C%h ,C%hp C%hK C%h ,C%h C%hg C%h ,C%h C%h C%h ,C%h C%h C%hh ,C%h BC%h C%h! C%hY C%h C%hT C%h C%h C%hD C%h C%h  C%h S There is a stone staircase leading down here.C%h\ C%h C%h $ _C%hJ C%htc ;5C%hf BC%hp   #..  #.#  #.#  #.#  #@# 715.7 (38.8) .....#  ...#.#  .#...#C%hq  # ..# _You climb downwards.C%hv C%h4{ a _There is a stone staircase leading up here.D%hD%h3D%hD%hrf _D%hXD%hg#..#.#.#.#.#.#.#...#.#.##....#<##.....##..@#.#7.7 (2.0) #.#...# # ##..# .#.# >#D%hD%hr +8.7 (3D%h* D%h ; _Found a stone staircase leading down.L%heL%hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l