6%h i Player: Neaber Game: DCSS 0.33 Server: clan Filename: 2025-05-15.06:27:02.ttyrec Time: (1747290422) Thu May 15 08:27:02 2025 7%h2) [?1051l[?1052l[?1060l[?1061h7%hB+V)0[?7h[?25l[?1c7%hB7%hG7%h^zWelcome, Neaber. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Conjurer7%h_O 7%h# 7%h=9 Neaber the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart7%hb<  #... #⌠.. + #... .# #≈.. .# #≈≈.##.# #≈≈≈...# #≈≈≈...# #⌠≈≈@..# 7%h<= {########7%hZB 7%hgE Welcome, Neaber the Deep Elf Conjurer.A smirking vizier told you that the Orb of Zot is just within this dungeon.7%hH 7%hZ Press ? for a list of commands and other information.7%h 7%hX [ _Found a staircase leading out of the dungeon.9%hf9%hC  Skill  Level Cost  Apt Skill  Level Cost  Apt 9%hG a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1                   c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + Stealth9%h2.4   1.8  +3                                      9%h                    9%hp                9%h.    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9%h d * Dodging   2.49%h  e * Stealth   2.49%hw/ o d - Dodging   2.49%h=: o e - Stealth   2.4;%h#TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets;%h<[?25h[?0c0 =%hD [?25l[?1c=%hG8.0 current training targets, if any.=] set aall targets>%ha-z] setselected target >%hō<[?25h[?0c0 ?%h:P [?25l[?1c?%hS8.0 =] set aall targets@%hCoMaces & Flails@%hg3   pc - Axes0.0  --  -2  q - Hexes0.0  --  +3  d - Polearms0.0  --  -3  r - Summonings0.0  -- @%hWO  +1  e - Staves 0  s - Necromancy0.0  --  +2  @%h:f - Unarmed Combat   0.0-2  t - Forgecraft0.0  --  +1  g - Throwing0.0@%hd 0  u - Translocations   0.0  --  +1  v - Alchemy0.0  --  +1  h - Short Blades   0.0  --   0  w - Fire Magic0.0  --  +1  i - Long Blades0.0  --  -1  x - Ice Magic0.0  --  +1  j - Ranged Weapons   0.0  --  +3  y - Air Magic0.0  --  +1  z - Earth Magic0.0  --  +1  k - Armour0.0  --  -2  l - Dodging2.4  --  +2  0 - Invocations0.0  -- @%h  +1  m - Shields0.0  --  -2  1 - Evocations0.0  --  +1  n - Stealth@%h2.4  --  +3  2 - Shapeshifting   0.0  --   0  useful|allA%hE> u + Translocations 0.0A%h=a-z] setselected target A%h&[?25h[?0c0 A%h(B%hz" B%h { [?25l[?1cB%hv4.0 =] set aall targetsC%h^ Neaber the Conjurer #...Deep Elf #⌠.. +Health: 10/10 ======================== #... .#Magic: 6/6======================== #≈.. .#AC: 2Str: 4 #≈≈.##.#EV: 11Int: 22 #≈≈≈...#SH: 0Dex: 13 #≈≈≈...#XL:  1 Next:  0% Place: Dungeon:1 #⌠≈≈@..#Noise: ---------  Time: 0.0 (0.0) ########-) Nothing wielded Cast: Magic DartWelcome, Neaber the Deep Elf Conjurer.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? foC%h]r a list of commands and other information. _Found a staircase leading out of the dungeon.C%h C%h1C%hC%hw3C%hxC%hm{C%h1}C%h _C%h^C%hj,C%h!C%hފC%h,C%h^C%h|C%h   #⌠..>  #....   #.... #  #...# .#  #...##.#  #......#  #⌠.....+  #..@...#4.0 (4  #≈..##.# #≈≈.##.# C%hp>#≈≈≈...# #≈≈≈...# #⌠≈≈<..# ########  C%h}C%h+5.0 (5C%h/C%hū1 _Found an escape hatch in the floor.C%h& C%h C%hd C%h C%h ,C%h( C%h nC%h, ,C%h C%h XC%h / _You open the door.C%h[ 3C%hW C%h C%h ,C%h{ C%h @  There is an open door here.C%h T ######## #⌠..>..#  #......#  #......#  #...##.#  #...##.#  #......### C%h  #⌠.....'.#  #......#@# 11.0 (6.0) #≈..##.#.......> #≈≈.##.######... #≈≈≈...# #≈≈≈...# #⌠≈≈<..# ########C%h C%h +2.0 (7C%h C%hs ; _Found a stone staircase leading down.C%hO3C%hC%hbC%hC%h C%h,C%hyC%hC%hԹ #⌠..>..#  #......#  #......#  #...##.#  #...##.#  #......### ###. #⌠.....'.# .... C%h#......#.####..###. #≈..##.#...@...>...5.0 (3 #≈≈.##.######...#.. #≈≈≈...# _.#  #≈≈≈...# ... #⌠≈≈<..# ... ######## .. . C%h6_C%h,+6.0 (4C%hmC%h3< _Found a faded altar of an unknown god.D%h JD%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D%h2&_D%h8D%h6_D%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D%hwBD%h CD%hDD%hGD%hLJD%hK$ _D%hnRnD%hUD%hX,D%h~YD%h\D%h^,D%hf`D%hbD%he,D%hfD%hhD%hj,D%hkD%hmD%hnD%hIoD%hoD%hpD%h6rD%hrD%hsD%hnuD%h3vD%hvD%hvD%hwD%hxD%h?yD%hyD%hzD%h{D%h{D%h;|D%h/}D%h3~D%h~D%h~D%hD%hD%h;D%hD%hD%hD%hۄD%hED%hFD%hsD%hD%h0D%h6D%h ### ..# D%h8..# ..# #############.#.. #.# #............... #.# #.#######@#####.. ..### #.####......B.. D%h*..'.# #............##.#Magic Dart ..#.####..###.##.##.# #.#.......>......# ... #.######...#.....# ... B   giant cockroach (asleep) ..# #._.# .#.## ..# ..# #..... #. ... ..# ..#.....D%hY31.0 (15.0)_D%hQ,2.0 (16D%h2D%hb _A giant cockroach comes into view.E%h+& **B  _  The magic dart hits the giant cockroach.E%hE%h!r.B._E%hAj5----=3.0)E%hE%hh _The giant cockroach is severely wounded.E%h  The magic dart hits the giant cockroach.*.E%h[ (..E%h 4--------164Magic DartE%h_ E%hh S _You kill the giant cockroach!E%h E%h' E%h E%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F%h&| #### >..#.#.# #############.#.. ##.# #................ ##.# #.#######.#####.. ...### #.####..@.........'.# #....##.#.#.####..###.##.##.# ##.#.......>......# ...#.######...#.....# ... ...# #._.#..#.## ..#.# #..... #. ... <..# ..#..... #### #####..#-5 _F%hJ ##### .>..# ....#.# #############.#.. .##.# #................ .##.# #.#######.#####.. ....### #.####............'.# #....##.#.#.####..###.##.##.# ##.#.......>......# ... .##.######...#.....# ... ≈...# #._.#..#.## ..# ≈...# #......#. ... ≈<..# ..#..... ##### #####..# ...._-6F%hh U###### ..>..# .....#.# #############.#..##.# #................ ..##.# #.#######.#####.. .....### #.####............'.# #....##.#F%h .#.####..###@##.##.# ##.#.......>......# ... ≈.##.######...#.....# ... ≈≈...# #._.#..#.## ..#≈...# #......#.# ...≈<..# ...#....... ###### ######..# .. ........ ...F%hs F%hV Y5====7F%h G%h]⌠..>..#....#.# #############.#..##.# #.................##.# #.#######.#####......### #.####........... ⌠.....'.# #............##.#.#.####..###.##.##.# ≈..##.#.......>.@....# ... ≈≈.##.######...#.....# ...≈≈...# #._.#..#.## ..#≈...# #......#.# ... ⌠≈≈<..# ...#....... ####### #######..#... ........ #..... _8_%h^39;49mG%h`?#⌠..>..# #......# #......# ####.#.. #...##.# #G%hB......... #...##.# #.#######.#####.. #......### #.####........... #⌠.....'.# #............##.# #......#.####..###.##.##.# #≈..##.#.>@.....# ... #≈≈.##.######...#.....# ... #≈≈≈...# #._.#..#.## ..# #≈≈≈...# #......#.# ... #⌠≈≈<..# ...#......# #######..#... ........ #.....#G%h/JG%hS&9G%htV6_G%h XG%h/  #......#  #......# #############.#..  #...##.# #................  #...##.# #.#######.#####..  #......### #.####...........  #⌠.....'.# #............##.#  #......#.####..###.##.##.#  #≈..##.#.......>......# ...  #≈≈.##.######..@#.....# ...  #≈≈≈...# #._.#..#.## ..#  #≈≈≈...# #......#.# ...  #⌠≈≈<..# ...#.......  ######## ########...G%h ? ........ #.....# .##40G%hU_ #......# #############.#.. #...##.# #................ #...##.# #.#######.#####.. #......### #.####........... #⌠.....'.# #............##.# #......#.####..###.##.##.#  #≈..##.#.......>......# ... #≈≈.##.######...#.....# ... #≈≈≈...# #.@.#..#.## ..# #≈≈≈...# #......#.# ... #⌠≈≈<..# ...#.......  ######## #######..#... ........%hbm7m #.....# .### ====1 _There is a faded altar of an unknown god here.H%h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a faded altar of an unknown god here.  This altar belongs to (a) Jiyva, (b) Beogh or (c) Dithmenos, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.P%h #......# #############.#..Neaber the Conjurer#...##.# #................Deep Elf#...##.# #.#######.#####..Health: 10/10 ========================#......### #.####...........Magic: 5/6====================----#⌠.....'.# #............##.#AC: 2Str: 4#......#.####..###.##.##.#EV: 11Int: 22#≈..##.#.......>......# ...SH: 0Dex: 13#≈≈.##.######...#.....# ...XL:  1 Next: 16% Place: Dungeon:1#≈≈≈...# #.@.#..#.## ..#Noise: ---------%hם40m  Time: 41.0 (0.0)#≈≈≈...# #......#.# ...-) Nothing wielded#⌠≈≈<..# ...#.......Cast: Magic Dart######## #######..#...........#.....#.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a faded altar of an unknown god here.  This altar belongs to (a) Jiyva, (b) Beogh or (c) Dithmenos, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Dithmenos accepts your prayer!Dithmenos welcomes you!  --more--S%h  of Dithmenos *.....6====2.0 (1S%hx  S%h( S%h B_Dithmenos quiets all noise in your surroundings.S%hR X%hpDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Title - Bump in the Night Favour - Dithmenos is aware of your devotion. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 1 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath Followers of Dithmenos are surrounded by an unnatural quiet, which helps the sounds they make go unnoticed. As they rise in devotion, they will find their own shadow begins to imitate some of their actions, attacking when they attack and even casting shadowy magics that mimic the form - if not the substance - of whichever schools of magic they had been utilising. More devout worshippers additionally gain the ability to swap places with their shadow to mislead enemies, grasp other beings' shadows to unleash their magic onthe worshipper's behalf, and finally call down a night so dark that it hides alldenizens of the dungeon from each other. Dithmenos likes it when you explore the world. X%hFPOverview|Powerse%hv e%hz e%hg}  #......# #############.#..Neaber the Conjurer#...##.# #................Deep Elf of Dithmenos *.....#...##.# #.#######.#####..e%h} 'Health: 10/10 ========================#......### #.####...........Magic: 6/6========================#⌠.....'.# #............##.#AC: 2e%h/~ Str: 4#......#.####..###.##.##.#EV: 11Int: 22#≈..##.#.......>......# ...SH: 0Dex: 13e%h~ #≈≈.##.######...#.....# ...XL:  1 Next: 16% Place: Dungeon:1#≈≈≈...# #.@.#..#.## ..#Noise: ---------  Time: 42.0 (0.0)#≈≈≈...# #......#.# ...e%h4 U-) Nothing wielded#⌠≈≈<..# ...#.......Cast: Magic Dart######## #######..#...........#.....#.###which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Dithmenos accepts your prayer!Dithmenos welcomes you! _Dithmenos quiets all noise in your surroundings.e%h^ e%ht e%h e%hC f%h/If%hf%h f%h f%h f%h\f%h|,f%hef%hf%h,f%hf%hf%h,f%hf%h6  #...##.# #.#######.###   #......### #.####.......   #⌠.....'.# #............   #......#.####..###.##.##.   #≈..##.#.......>......# .   #≈≈.##.######...#.....#   #≈≈≈...# #._.#..#.## f%h  #≈≈≈...######......#.#   #⌠≈≈<..#@.....#.......   ########.########..#   .... ........   #.###. #.....#  f%h/#. .. .###  # ##     f%hP"E_9.0 (7f%h$,50.0 (8f%h~&f%h6(   _c - a metallic silvery potionf%h3f%hf%hyf%hf%hf%hƘf%h!,f%hœf%hFf%h,f%hȢf%hf%h,f%hf%hTf%hf%hf%hf%hf%hL,f%hf%h9f%h,f%hff%hʾf%h.,f%hf%h!f%h,f%hf%hf%h,f%hf%hf%hl,f%hf%hof%h,f%hf%hf%h,f%hf%hf%h9,f%hyf%hf%h,f%hf%hf%h%,f%h=f%hf%hq,f%h!f%hf%h;,f%h-f%hf%h,f%hf%hf%hd,f%hf%hf%hr,f%hf%hdf%h,f%h'f%hf%h ,f%h f%h f%h*,f%h`f%hf%h/,f%hPf%hf%h,f%hAf%hf%h,f%h!f%hj#f%h!%,f%hf&f%h(f%h*f%h+f%h,f%h.f%h90,f%h2f%h=f%h|?f%h?f%h@f%hN##......#.##.......# ...#.......... ######..#.......# .# f%hOs..............# #.## ######.....#..# ... ...# ##.####..# .. ##.# #.# #..## .# ##.# #.####...##.# ##.####.........@.# ..........##.#.#### ##........##.#.#   #........####f%h1P.#  #........# #.#  #........# #.#  #........# #.# f%hP #........# #.#  #.........f%h~T082.0 (32.0)f%hJW,3.0 (33f%h^w _d - a scroll labelled FYDYXZ IHATf%h gf%h f%h f%h f%h= ,f%h0 f%h f%h3 ,f%h f%h f%hw ,f%h, f%h f%hf ,f%h/ f%h f%hq ,f%h[ f%h' f%hL f%h f%h f%h> f%hW f%h f%h f%h f%h  f%hl f%h f%h9 f%hs f%h f%h/ f%hg f%h f%hr f%h f%h f%h f%hL f%h f%h f%h f%h0 f%h$1 f%h2 f%h3 ,f%hn4 f%h5 f%h7 ,f%h7 f%hn: f%h; ,f%h< f%h> f%hG@ ,f%hA f%h C f%hD ,f%hE f%hbH f%hI f%hvJ f%hJ f%hM f%hWY  #####  #.#..  f%hY #.#.#  ###.#S######.#.. (..# ........... #.#.##.#f%h}Z #.#####..####.@....#..............#.#### .......##.#####.#.#Magic Dart .##.##.##.#####.#.# f%h [ ....##........#.#.# ....##..........#.#S   ball python (constriction, asleep) .#.##.#####.# .#.##.......###f%h[ y##.## .............f%hce s 106.0 (23.0)  A ball python comes into view.f%h_f %Found 5 stones.f%hj a.SS)f%hm ,7.0 (24f%hNp f%hmr 5 _The ball python hisses angrily.f%h 4f%h\ f%hH b _A ball python is nearby!g%h\ ##### #.#.. #.#.# ###.#.# (..#S# #.#.##.# #.@....# .......#.#### .#####.#.##.#.##.#.#.....#.#.#####.#.#####.## .. g%ho ##### #.#.. #.#.# ###.#.# (..#S# #.#.##.# #.@....# .......#.#### .#####.#.##.#.##.#.#.....#.#.#####.#.#####.#.. _A ball python is nearby!g%h  The magic dart hits the ball python..*g%h6,..g%hP5----25=8.0 (1.0)Magic Dartg%hTg%hVO _You kill the ball python!g%h4g%hg%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g%h̅ g%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g%ho  _g%h\u ng%hv g%hy g%h"z G6====g%h{ g%h4 4 _Magic restored.g%h w ##### #.#.. #.#.# ##.####.#.# g%h` Y########.#..g.(..#.# ............ #@#.##.#- ####.#####..####......# #..........#.####Magic Dart.......##.#####.#.# #.##.##.##.#####.#.#.##........#.#.#g   hobgoblin (asleep)....##..........#.# ..#.##.....#.#####.#.##.......#####.##g%h z 12.0 (4  A hobgoblin comes into view.g%h~ [.ggg%h 3=3.0 (5g%h g%h + _The hobgoblin shouts!g%h  W #####  g%hv #.#..  #.#.#  ##.####.#.# #...g(..#.#  #@#.##.# #......# g%h ..#.#### ##.#.# #.#.# #.#.# ..#.# ###.#  g%h'O #####  #.#..  #.#.# g%h ##.####.#.# #...g(..#.#  #@#.##.# #......# ..#.#### ##.#.#g%hF#.#.##.#.# ..#.####.#g%hg%h,g%hg%hѵ` _A hobgoblin is nearby!h%hU #####  #.#..  #.#.#  ##.####.#.# #...g(..#.#  #@#.##.# #......# ..#.#### ##.#.# #.#.# #.#.# ..#.# ###.#  h%hU #####  #.#..  #.#.#  ##.####.#.# #...g(..#.#  #@#.##.# #......# ..#.#### ##.#.##.#.##.#.# ..#.####.#h%hkh%h h%h_h%h<_A hobgoblin is nearby!h%hsh%h{ #####  #.#..  #.#.#  ##.####.#.# #...g(..#.#  #@#.##.# #......# ..#.#### ##.#.# #.#.# #.#.# ..#.# ###.#  h%h6t #####  #.#..  #.#.#  ##.####.#.# #...g(..#.#  #@#.##.# #......# ..#.#### ##.#.##.#.##.#.# ..#.####.# _A hobgoblin is nearby! h%hvA The magic dart hits the hobgoblin.h%hh%h/3†**h%h!h%h?9(.h%h_h%h`5h%ha----h%h\b41h%h,c-h%hd4.0 (1h%hdMagic Darth%hj,h%hm h%h oh%ho)_You kill the hobgoblin!h%hAph%h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h%h h%h0  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h%hk h%h h%h h%h1 h%h` | _h%h@ h%h h%h h%hm h%h+ N6====h%h. h%h h%hJ h%h h%h h%h h%h h%h@ h%h h%h h%he h%h h%h h%h5 ;  You see here 5 stones.h%h h%h C==== _h%h h%h e  You see here a hobgoblin corpse.h%h h%h  _h%h h%h h%h h%h h%h ,h%h h%h h%hi h%h h%h9 ,h%hj! h%h% h%h' h%h0( h%h5) h%h0 nh%h(1 h%h1 h%h2 h%h4 e  You see here a hobgoblin corpse.h%h%6 h%h6  _h%hy7 h%h9 ;  You see here 5 stones.h%h1; h%h;  _h%h< h%h= h%hN? ,h%h? h%hrA h%hB h%hB h%hC h%hD h%h2F h%hF h%h5G h%hH h%hI h%hJ h%hJ h%hL h%hM h%hN h%hN h%hO h%hP h%hUQ h%hQ h%heT h%hU ,h%hV h%hW h%hY ,h%hY h%h[ h%h] ,h%hF^ h%h_ h%h` h%hBa h%hc h%hSe h%hf ,h%h_g h%hh h%hi h%hrh...r..4--------=1 _The quokka is almost dead.i%hwn  The magic dart hits the quokka.***. i%h )....i%h* 3--------582Magic Dart _You kill the quokka!i%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k%hc3k%hek%h:hk%hh$ _k%hn4====k%ho,k%hsk%hdt,k%hvk%h~x,k%hyk%h|R====k%h}~k%hf5====k%hk%hx,k%h<k%h,k%h{k%h<,k%hk%hR====k%hk%hГd6====k%hk%hk%h,k%hݘk%h'k%h̡C#..#..###.# ###..###.........)#  #..###.####.##### ###...##.# #.# # #.# ##.#.#### #.# ######.#.# #.# ....####.# #.####..# #.# #..-# #.# ######^..# #.# ....k%h1Magic Dart# #.# .b.h .....h   jackal (asleep).b   bat (asleep)k%h0753.0)k%hF-6.0 (14k%hٮk%hb _A jackal and a bat come into view.k%hB( )#   #.# #.# #.# ####  #.# .....  #.####......  #.# #...@.......  #.# ######^.....  #.# .....  #.# .b.h ...  ..  . k%hŽ h)#   #.# #.# #.# ####  #.# ..... k%ha b #.####......  #.# #...@.......  #.# ######^.....  #.# .....  #.# .b.... ..  . k%h k%hr k%h= k%hv N _There are monsters nearby!k%hV k%h )#   #.# #.# #.# ####  #.# .....  #.####......  #.# #...@.......  #.# ######^.....  #.# .....  #.# .b.h ...  ..  . k%h x)#   #.# #.# #.# ####  #.# .....  #.####......  #.# #...@.......  #.# ######^.....  #.# .....  #.# .b.... ..  .  _There are monsters nearby!k%hZS****bk%hk%hk%hHk%h  The magic dart hits the bat but does no damage..§...5k%hU----7.0)k%h k%hk%h&9_The teleport trap disappears. The bat disappears!l%hD  The magic dart hits the jackal.l%hl******.l%hD\.§.....l%hMy4--------758Magic Dart _You kill the jackal!l%hTJl%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l%h^p4l%htl%hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l%hN _l%h>U f _l%hV l%hX ;5l%hY +====l%hkZ l%h\ ,l%hC^ l%h>` ,l%ha l%hb l%hc l%hc l%hCe l%he <====l%hf l%hKh l%hh N6====l%hi l%hl l%hy %#..#.###.# ..###.)#  #..###.####.##### ...##.# #.# l%h|y l# #.# ##.#.#### #.# ### ##.#.# #.# .. ####.# #.####. # #.# #... # #.# ######.. l%hy # #.# ..Magic Dart # #.# ... ..h.l%hTz .....h   jackal (asleep).............l%hY a 86.0 (8  A jackal comes into view.l%h l%h th.hl%h 3=7.0 (9l%hk l%hӔ ' _The jackal barks!l%h )#   #.# #.# #.# #######  #.# .......  #.####....... # #.# #....@....... # #.# ######....... # #.# ....... # #.# ..h.... ........  l%h q.......  .......  ....... l%h!)#   #.# #.# #.# #######  #.# .......  #.####.......  #.# #....@.......  #.# ######....... l%h #.# .......  #.# ..h........... .......  ....... ....... l%h$l%hx'l%he/l%h3] _A jackal is nearby!l%h)#   #.# #.# #.# #######  #.# .......  #.####....... # #.# #....@....... # #.# ######....... # #.# ....... # #.# ..h.... ........  ....... l%hY .......  ....... m%h\p\)#  m%hq #.# #.# #.# #######  #.# .......  #.####.......  #.# #....@.......  #.# ######.......  #.# .......  #.# ..h....m%hre....... .......  ....... ....... m%hzm%h}m%h m%h܈] _A jackal is nearby!m%hXx@**m%hm%hR.h.m%h\5----8.0 (1m%h5m%h^H _The magic dart hits the jackal but does no damage.m%h * The magic dart hits the jackal.m%hm%hܖ h.  The jackal is moderately wounded.m%h+g4--------9m%hm%hS _The jackal barely misses you.m%hn  The magic dart hits the jackal.m%hTL  The jackal is almost dead.9/10 ---3--------90 _The jackal bites you.m%h )#   #.# #.# #.# #######  #.# .......  #.####....... # #.# #....@....... # #.# ######h...... # #.# ....... # #.# ....... ........  .......  .......  ....... m%hL m%h Q)#   #.# #.# #.# #######  #.# .......  #.####.......  #.# #....@....... m%h a #.# ######h......  #.# .......  #.# .............. .......  ....... ....... m%h m%h m%h m%h# ] _A jackal is nearby!m%h8D  The magic dart hits the jackal.m%h <F†m%hm%h>10/10===2--------911Magic Dart _You kill the jackal!n%h_n%h3====n%h\,n%h0n%hZQ===n%hn%hR====n%hn%hf4====n%hn%hT,n%h`n%hU,n%hn%h9n%hn%hn%hGR====n%h\n%h f5====n%h n%h ,n%hn%h,n%hn%hn%hn%h+n%hn%h<====n%h*n%hn%hyN6====n%hn%hn%h n%hn%hGn%h2 n%h!,n%h"n%h%n%h7',n%h(n%h*n%h,R====n%h.n%h1n%h3,n%hb5n%h8n%h:,n%h;<n%h'?n%h A,n%hmBn%hyDn%h!F,n%h7Gn%hIn%hJn%hKn%hKn%hMn%hQOn%hOn%hVPn%hc^#..#.#.####.. ......# ...###.# ......)# ##.#####  #.#  #.#  #.# ############  #.# #.........@# - n%h_ #.####..........#  #...............#  ######†.........# #..........##..........##..........##..........##............n%hHb1217.0 (26.0)n%heF-8.0 (27n%hhn%hejc _e - a scroll labelled IWNEJURGHUIGEn%hD3n%h;En%hFn%hLn%hMn%hN,n%hOn%hYQn%h0Rn%hRn%hT,n%hUn%hHVn%hVn%hWn%hYn%hYn%hYn%hE[n%h\n%h\n%hn]n%h^n%hR`n%h`n%h-an%hIbn%hcn%hdn%hdn%hfn%hPgn%hgn%h?hn%hin%hw #..........# ####..........# .............# .. ####†.........# ..  #..........# .#### #..........# ....  #..........# ..###..  #..........###.......  #..........  #................##.. n%h{x.........###.#.#Magic Dart ########.# .# # #.. . #... #.B   giant cockroach (asleep) #.#. .. ..... .B n%h]-28.0 (10n%hpBB.n%h,9.0 (11n%h)n%hb _A giant cockroach comes into view.n%h>d .#.# ...# ..†.# ..  .# .####  .....# ....  .....# ..###..  .....###.......  .......@.......  ...........##..  .........###.#.#  ########.# .# #  #.. .  #... #.  #.#. .B  ..... .. n%hr  .#.# ...# ..†.# ..  .# .####  .....# ....  .....# ..###..  .....###.......  .......@....... n%hu  ...........##..  .........###.#.#  ########.# .# # #.. . #... #.  #.#. . ..... .. n%hx n%h n%h n%h? f _A giant cockroach is nearby!n%hȯ  The magic dart hits the giant cockroach.*****†n%h* @.....n%h1, n%h2 o# #..........#Neaber the Conjurer ####..........# ..Deep Elf of Dithmenos *..... ..............# ..Health: 10/10 ======================== ####†.........# ..Magic: 5/6====================----#..........# .####AC: 2Str: 4#..........# ....EV: 11Int: 22#..........# ..###..SH: 0Dex: 13#..........###.......XL:  1 Next: 100% Place: Dungeon:1#............@.......n%h*3 Noise: =--------  Time: 230.0 (1.0)#................##..-) Nothing wielded.........###.#.#Cast: Magic Dart########.# .# ##.. .#... #.#.#. .†..... .. _You kill the jackal! _e - a scroll labelled IWNEJURGHUIGE _A giant cockroach comes into view. _A giant cockroach is nearby!The magic dart hits the giant cockroach. _You kill the giant cockroach!n%h<5  _comes into view. _A giant cockroach is nearby!  The magic dart hits the giant cockroach. _You kill the giant cockroach!Your Translocations skill increases to level 1!You have reached level 2!n%hz= /  --more--o%h 5/156/8------2 0% Magic Dart _p%hc _p%h7===p%hp%hg,p%hp%h,p%h p%h!,p%hp%hQ===p%hvp%hWc8===p%hp%hp%h,p%h`p%hp%hp%h!p%hp%hzp%h[,p%hp%hp%hwQ===p%h2p%hp%hg,p%hp%hp%h a#†.# ... #  #..# #.#### .#.  #p%h9 # #.... ....  #...# #..###..###..###.........#....................##................##..# p%h  .........###.#.# .  ########.#..@#.# - #...#.....r #.....#.#..##Magic Dart #.#.....†............ ....##..#...#.#.##r   rat (asleep).......#. .#..####.... .p%h:0444.0)p%hF-5.0 (15p%hp%h|V _A rat comes into view.p%hA-† ... #   #.#### .#.   #.... ....   #..###..##  ##.........  ........#  ...##..#  ###.#.# .  p%hB^#..@#.#  #...#.....r..  #.....#.#..##  #.#.....†....  ........ ....  ##..#...#.#.##  .......#. .#  ..####.... . p%h† ... #   #.#### .#.   #.... ....   #..###..##  ##.........  p%hf........#  ...##..#  ###.#.# .  #..@#.#  #...#.....r..  #.....#.#..##  #.#.....†.... ........ ... ##..#...#.#.##  .......#. .# ..####.... . p%hp%hp%hp%hZ _A rat is nearby!p%hsO j****rp%h p%hQ 5.....p%h 7---6.0)Magic Dartp%h p%h E _The magic dart hits the rat but does no damage.q%h5Zq%h`q%hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q%hq%hq%h|q%hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q%h . Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4  c - Fulminant PrismConjuration/Alchemy 43% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitr%h*##†.........# ... #Neaber the Conjurer#..........# #.#### .#.Deep Elf of Dithmenos *.....#..........# #.... ....Health: 15/15 ========================#..........# #..###..##Magic: 7/8=====================---#..........###.........AC: 2Str: 4  #....................#EV: 11Int: 22  #................##..#SH: 0Dex: 13.........###.#.# .XL:  2 Next:  0% Place: Dungeon:1########.#..@#.#Noise: ---------  Time: 246.0 (0.0)#...#........-) r%h TNothing wielded#.....#.#..##Cast: Magic Dart#.#.....†............ ....##..#...#.#.##.......#. .#..####.... . _You have reached level 2! _A rat comes into view. _A rat is nearby! _The magic dart hits the rat but does no damage. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r%htr%h$r%h`Memorise Searing Ray, consuming 2 spell levels and leaving 4? r%h"Y - Yes r%hq N - Nor%hr%h9r%hR?$r%h>@~##†.........# ... #r%h7A2Neaber the Conjurerr%h$B#..........# #.#### .#.s%h9Deep Elf of Dithmenos *.....#..........# #.... ....Health: 15/15 ========================#..........# #..###..##Magic: 7/8=====================---#..........###.........AC: 2Str: 4  #....................#EV: 11Int: 22  #................##..#SH: 0Dex: 13.........###.#.# .XL:  2 Next:  0% Place: Dungeon:1s%h_########.#..@#.#s%h]Noise: ---------  Time: 246.0 (0.0)s%h+U#...#........s%h:-) Nothing wieldeds%h#.....#.#..##s%h'Cast: Magic Darts%h#.#.....†....s%h ?........ ....s%hl ##..#...#.#.##s%h? ^.......#. .#s%h H..####.... . s%h *_You have reached level 2! s%h G_A rat comes into view. s%h=_A rat is nearby! s%hmL_The magic dart hits the rat but does no damage. s%hL_You can't see any susceptible monsters within range! (Use Z to cast anyway.) s%h#_You can't see any susceptible monsters within range! (Use Z to cast anyway.)s%hs%hrs%h+Rr   rats%hs%hps%h$7.0 (1s%hqMagic Dart s%h _s%h!s%h#s%h's%h#(.s%h( s%hm2s%h2$8.0 (2s%hs3Magic Darts%h3s%h7s%h9s%h=s%h,>rs%h-@r   rat8===9.0 (3Magic Darts%hCs%hF s%h&Gs%hG_You start memorising the spell. You continue memorising. x2s%hHs%hLs%h?Q s%hQs%h\RU_You finish memorising. Spell assigned to 'b'.s%h† ... #   #.#### .#.   #.... ....   #..###..##  ##.........  ........#  ...##..#  ###.#.# .  #..@#.#  #...#.r......  #.....#.#..##  #.#.....†....  ........ ....  ##..#...#.#.##  .......#. .#  ..####.... . s%h,† ... #   #.#### .#.   #.... ....   #..###..##  ##.........  ........#  ...##..#  ###.#.# .  #..@#.#  #...#.r......  s%hj*#.....#.#..##  #.#.....†.... ........ ... ##..#...#.#.##  .......#. .# ..####.... . s%hhs%hs%hЫs%hޮZ _A rat is nearby!s%h{-† ... #   #.#### .#.   #.... ....   #..###..##  ##.........  ........#  ...##..#  ###.#.# .  s%h?}^#..@#.#  #...#.r......  #.....#.#..##  #.#.....†....  ........ ....  ##..#...#.#.##  .......#. .#  ..####.... . s%h8"†s%h ... #   #.#### .#.   #.... ....   #..###..##  ##.........  ........#  ...##..#  ###.#.# .  s%hg#..@#.#  #...#.r......  #.....#.#..##  #.#.....†.... ........ ... ##..#...#.#.##  s%h1.......#. .# ..####.... . s%hs%h s%h's%h7 Z _A rat is nearby!s%h` s%h  s%h   s%hV /The magic dart hits the rat but does no damage.s%h s%h 4s%hO --s%h 7s%h ---s%h =s%hX 50.0 (1s%hC s%hO  s%h( s%h _The rat bites you.s%hy z  You miscast Magic Dart.  You are very lightly contaminated with residual magic.s%hh 5==6------1Contam s%hT s%h^  s%hk ^_Nothing appears to happen. The rat closely misses you.s%h s%h#!s%h$ s%h%2The magic dart hits the rat.t%hFh t%h؛3 The rat is moderately wounded.5------2 _The rat closely misses you.t%hA  The magic dart hits the rat.t%hF†t%hct%hP4------33Magic Dartt%hWt%hZG _You kill the rat!t%he< 4t%h= t%h,F 5=====t%hH ,t%h&I t%h?L 7t%haM t%hP  _Your magical contamination has completely faded away.6t%hDQ I======t%hQ t%hOT ,t%hjU t%h(X ,t%hIY t%h=[ ,t%h_\ t%h^ Q===t%h_ t%ha c7===t%hb t%he ,t%hf t%hg t%hh t%h,i t%hMk t%hk t%hl t%hx 8======t%h ,t%hE t%h> _  You see here a rat corpse.t%h t%ha  _t%h t%h t%h? ,t%h t%h t%hs Q===t%h} t%h t%hϔ ,t%h ,t%h ,t%h* t%h .t%h t%hx Bt%h t%h t%hw t%h t%h t%hH t%h t%h t%h t%h+ ,t%h t%hp t%h ,t%hV t%h t%h} t%h t%hR t%h8 t%hB Bt%hO t%h ,t%hN t%h t%hW ,t%h t%h# t%h t%hZ t%h t%h t%h t%h( t%h t%h t%h t%h0 t%h ,t%hc! k ..####.......###.#  . #...........#####   #...............#   #...#...#######.#   ... #.#   .. #.  .##### #.  #.#...#########.#  ..........@.....# -...###########                    -96.0 (43.0)  A malevolent force fills the Dungeon...t%h/ /  --more--v%h S  You fall into a shaft and drop 1 floor!v%h /  --more--w%hgf ..   . . .  .. .##.  ...## ... .  .?.... ..#...  .....)# #.#....  .......#...)... 2 #.@..#  ...........# ...........#### ..........##....................................w%hgA........####.. w%hlw%hw%h%7 (43.7w%h2w%h  w%h w%h:(_The shaft crumbles and collapses. w%h_Found a whip, a club and a scroll labelled VESEEGI REIWU.x%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x%h3x%hNx%hx%h.. ...# . ... ## .##..##. ... ..?.... ..#....)###.#....J.#...)...x%h# #@...#.#.####Magic Dart.##.<..J   endoplasm (asleep)...####..x%h 0.0)  An endoplasm comes into view.Found a stone staircase leading up.x%hN;.JJx%hc+7.7 (1x%hx%h^ _The endoplasm quivers.x%hi .. ..  ..# . .  .... ## .##.  ....##. ... .  ..?.... ..#...  ......)###.#....  .J......#...)...  #@...#  ...............#  ............####  ...........##  ............<  ..............  ...............  .........####.. x%h = .. ..  ..# . .  .... ## .##.  ....##. ... .  ..?.... ..#...  ......)###.#....  .J......#...)...  #@...#  ...............#  ............####  ...........## ............< ..............  ............... .........####..  _An endoplasm is nearby!x%h  ***** The magic dart hits the endoplasm.y%hlPS......y%hQ7y%hR---y%hS8y%hUUMagic Darty%hVy%h[y%h^ y%h_y%h[`=_The endoplasm is heavily wounded.y%hXy%h@4y%hGy%hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y%hDy%hMy%hSy%hV y%heW_You can't see any susceptible monsters within range! (Use Z to cast anyway.)z%hC #.. .. #..# . .#.... ### .##...##.. ... .?....# ..#...)###.#...........@.#...)...J...#....# .........#......####.....##......<J   endoplasmz%hn...................####..z%hz%h%.J..z%h'$T*9Magic Dartz%h)z%h,m _Your shadow now sometimes tangibly mimics your actions.z%h..  . . z%hu# . .#.... #### .##. ..##.. ... ?....# ..####.#......#...)...J..#....# ....######<..z%h!....z%hz%hS,J...z%h(300z%h'z%hM _You see here a +0 club.z%h G  The magic dart hits the endoplasm.z%h# Y.*z%hB (..z%h 6------10=1Magic Dartz%hl z%h M _You kill the endoplasm!|%hGBWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip |%hS}%h}%hNeaber the ConjurerDeep Elf of Dithmenos **......Health: 15/15 ========================#....Magic: 6/8==================------#..#. .AC: 2Str: 4#.... #### .##.EV: 11Int: 22.....##.. ... .SH: 0Dex: 13...?....# ..#...XL:  2 Next: 10% Place: Dungeon:2.......@###.#....Noise: =--------  Time: 301.7 (0.0).........#...)...-) Nothing wielded.......#....#Cast: Magic Dart................#.............####............##[3}%h7m.............<............................... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your shadow now sometimes tangibly mimics your actions. _You see here a +0 club.  The magic dart hits the endoplasm. _You kill the endoplasm!}%h&}%hY,}%h,7}%hd-===}%h--}%he.2.2 (0.5}%h.5f) +0 club}%hj/}%h3}%h5 }%hf6}%h6_f - a +0 club (weapon)}%hS }%hX ,}%hZ }%h^ }%h[_ ;===}%h|b }%hOg }%h"h M8===}%hNm }%hr 4 _Magic restored.}%ht 3}%hv }%hw }%hy ,}%hz }%h} }%hC ...? #.. .... [. #... ..  #..##. .. #..#.. . . #.#....#######.##.}%h '#......##........ .?@...# ..#...-9.2 (7.0..###.#.........#...)......#....#}%h S............#.........####........##..< }%h *..}%h }%h ,10.2 (8}%hݚ }%hÜ # _Found a robe.~%h+ ...?) #...# ..... [.#. #... ... #..##.. ..#. #..#.. . . #.#....#######.##..#......##. .#......@....# ..#...0#..###.#.....#...)....#....#.........#.....####..~%h .##...<  .~%hI===1.2 (1~%hd~%hP8 _Found a long sword.~%h+2.2 (2~%hA~%hc _g - a scroll labelled VESEEGI REIWU~%h 3~%hb# ~%h* ~%hH  #...... .. ...?). #...#...... [.#.##.... ....  #..##..# .. #. #..#..# . . #.#....#######.## ..#...@..##........ . #.....# ..#... ###.#....Magic Dart...#...)...#....#....#r   quokka (asleep)r..######...<~%hf` &0~%hg +3.2 (1~%ho ~%hq Y _A quokka comes into view.~%h  #...... ..  ...?). #...#  ...... [.#.#  #.... ....  #..##..# ..  #. #..#..# . .  #.#....#  ..#...@..# .  #...........#   #...........#  ..............#...)...  ............#....#  ...............  ~%h r..............  .................##  < ~%h  #...... ..  ...?). #...#  ...... [.#.#  #.... ....  #..##..# ..  #. #..#..# . .  #.#....#  ..#...@..# .  #...........#   #...........#  ..............#...) ............#.. ...............  r.............. ............... <~%hX ~%h ~%h@ ~%h ] _A quokka is nearby!~%he+ #...... ..  ...?). #...#  ...... [.#.#  #.... ....  #..##..# ..  #. #..#..# . .  #.#....#  ..#...@..# .  #...........#   #...........#  ..............#...)...  ............#....#  ...............  r..............~%hkf^  .................##  < %h¹ #...... ..  ...?). #...#  ...... [.#.#  #.... ....  #..##..# ..  #. #..#..# . .  #.#....# %h ..#...@..# .  #...........#   #...........#  ..............#...) ............#.. ...............  r.............. ............... <%ht%hT%h%h] _A quokka is nearby!%h ******r    The magic dart hits the quokka.%h9(%h})%h4......r.%h 8^7---=4%hA%hDa _The quokka is moderately wounded.%hc ****The magic dart hits the quokka.%h%h&y...r.%hc6------5%h[%h^ _The quokka is heavily wounded.%h% *** The magic dart hits the quokka.%h %h3 q..r.%hF m5-------6%hJ %h߳ _ _The quokka is severely wounded.%hZ= D  The magic dart hits the quokka.%h$B j**†%hk /..%h 4------7=7Magic Dart%h J _You kill the quokka!%hf3%hn%hk%he5===%h,%h}%h,%h%h%hb%h%h%hn6======%h%hT%h%h%h,%h%h%h%hd===7===%h%hX%hl8======%h%h%h,%hE %h#%hm%,%h,X%h.%hf0%h,> ........... ...$.....S. #........ #.##....... ..##.#......# .. .......?).##...# ..........#[.#.#  #.@....... - ##..##..## ..  #. #..#..# . .Magic Dart #.#....#######.## ..#......##........ . #.....# ..#... S   adder (asleep) #....###.#....%h@ ....†.#...)....#....#%hO{ 347.0)  An adder comes into view.%hUd===-5.2 (18%h Z%h3]9 _Found a stone staircase leading up.%hn? ..........  . ...$.....S  . #........  #.##....... .  .##.#......# ..  .......?).##...#  ..........#[.#.#  #.@.......  ##..##..## ..  #. #..#..# . .  #.#...  ..#...... .  #...........#   #..........  ....†.........#...)...   %hx ..........  . ...$.....S  . #........  #.##....... .  .##.#......# ..  .......?).##...#  ..........#[.#.#  #.@.......  ##..##..## ..  #. #..#..# . .  #.#... ..#......  #...........#   #.......... ....†.........#...) %h>] _An adder is nearby!%h}  ..........  . ...$.....S  . #........ %h### .##.#......#.....%hJ~..........).##...####..........#[.#.####..#...........## ##..##..##..# ..#. #..#..## .. . .%h%h%ha _There is a stone staircase leading up here.%h%h$%h)%hU/%hD5360.2 (1 _%h0:%h##..#.............#.....#..### .....# . ....# #  .....#  !.#.#####. #..........1 #@..#.# ###.#  # %h%h%hJ@+9 (1.7%hF%h>L _You climb upwards.  Found an inky potion. _There is a stone staircase leading down here.%hs _%h %hK $ _%h%hrB%h]( #.#..#...#.# ##.......###............ .......#.....# ..##.........# ....#.....###  %h1)i...........#  #.@.#.##### .......#..........##..###>..#####..!.. ###.#.####%h--3.9 (3.0%h[1+4.9 (4%h,4%h 6R _i - an inky potion%hE %hVM %hQ %hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %hp %hQ% %h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%h%h&%hW%h$ _%h B%h!%hf#%hZ&%h),%h+%h.%hZ..##.......##  ............ . .....#.....# ..........#  ...#.....### ..)...........# #..###.#...#.#####...#.........#..##@.###>..#####7.9 (3!...# ###.# #.##.###.# #  #.# ###8.9 (4 _Found a short sword.%hTI%hHW%hxY,%h_X%hb%hg,%hl%hul _i - 2 inky potions (gained 1)%h w3%hx%hG{%h~,%h%h%h,%h%h%h,%h"%hC%h,%h %h%h,%h%hp%h{%h%h%h͠%h6s b  . $##..#.  . #.#.....#...#.# #. #.#..##.......## #.###..............###..$........#.....#............# #....@......#.....####.....#...)...........###..#..###.#...#.##Magic Dart.................#.......#.###.#..##..###>..##%h&#. #............# ###.# b   bat (wandering). ..###.##.###.# ###.##.# #.##.##.# ###%h078.9 (10.0)%hp..%h$`9.9 (11Magic Dart%he%h%h3%hX%h?%hYX%hb,%h%h<,%hN%hºA _You now have 11 gold pieces.%h3%h%h%hm,%hC%h3%h7%h{%h%h%h%hZ%hhg-#.##.... #. .....  b... ... ## #  .. .....#  . $##..#..#  . #.#.....#...##. #@#..##.. 85.9 (6.0) #.###.... ####...........#.....# Magic Dart#..............#%hj#.###...........#.....####.....#...)..........b   bat (wandering)#.##.##..#..###.#...#.##...................#.......#..#.###.#..##..###>..##%hn%hr%hUuZ _A bat is nearby!%hl ##.... ..... b... ... ## #  ..   . $##  . #.#  #. #@#  #.###........  .........# %hK ..........  ..........#  #.....#...)....  #.##.##..#..### .............. >%h( ##.... ..... b... ... ## #  ..  %hs . $##  . #.#  #. #@#  #.###........  .........#  .......... ..........# %h5#.....#...)....  #.##.##..#..### .............. >%h%h4%hZ _A bat is nearby!%hm$%h@n/ ##.... ..... b... ... ## #  ..   . $##  . #.#  #. #@#  #.###........  %hn.........#  ..........  ..........#  #.....#...)....  %hJo[#.##.##..#..### .............. >%ht  ##.... ..... b... ... ## # %hK  ..   . $##  . #.#%h   #. #@#  %hP #.###........  .........#%h c  ..........%h  ..........# #.....#...)....  #.##.##..#..### %hy .............. >%h %hH  _A bat is nearby!%h  ##.... ..... b... ... ## #  ..  %hO u . $##  . #.#  #. #@#  %h I#.###........  .........#  %hQ Z..........  ..........#  #.....#...)....%h R  #.##.##..#..### .............. >%hR %h  ##.... ..... b... ... ## #  ..   . $##  . #.#  #. #@#  %h> g#.###........  .........#  .......... ..........#%h͘  #.....#...)....  #.##.##..#..### .............. >%he %h %h8 %h7 Z _A bat is nearby!%h ****b  The magic dart hits the bat.%h%hb%h%hd..b$.%hX[7---6.9 (1%hv%h\ _The bat is severely wounded.%hdA  The magic dart hits the bat.%hX†**%hfm?$.%h6------5=7Magic Dart%h%hG _You kill the bat!%hv%h%hl%hC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h _7===%h X%h$ %h` %h %h%h8%hQ===%h%hc8===%hz%h4 _Magic restored.%h 3%h!%h2'B%hN)%h^,%h,%hL.%h3L _You now have 19 gold pieces (gained 8).%h9%hs?Q===%hA%hT#......... w #######%hV..####...............# #........# #........# ## ##......†.# .....# #.....@..##..#..# -.......###.#.....#...#.# ######. #.#..##.......#Magic Dart #.###.............. ####...........#.....# #..............# w   dart slug (asleep) #.###...........#.....#%h4W #.....#...)..... #.##.##..#..###.#...#%hW!%hej098.9 (11.0)%huF-9.9 (12%hy%h| %h}N_A dart slug comes into view.%h<q  w ####### %h ..####.....  ..........#  #........#  #........# ## #  #......†.#   #.....@..#  .......###.# ######. #. #. ####. #..... #.###. #...)%h[ 3  w #######  ..####.....  ..........#  #........#  #........# ## #  %h^ #......†.#   #.....@..#  .......###.# ######. #. #. ####. #..... #.###. #...)%hf %hu %hm %h ` _A dart slug is nearby!%h`&   w #######  ..####.....  ..........#  #........#  #........# ## #  #......†.#   #.....@..#  .......###.# ######. #. #. ####. #..... #.###. #...)%h. %he   w #######  ..####.....  ..........#  #........#  #........# ## #  #......†.#   %hi Q#.....@..#  .......###.# ######. #. #. ####. #..... #.###. #...)%hK %ha %h v _A dart slug is nearby!%h ******w    The magic dart hits the dart slug.%hqZ%hB_`.w.....%hnm7---=400.0) _The dart slug is heavily wounded.%h ***** The magic dart hits the dart slug.%h6.....%h8c6------1%h@%hC] _The dart slug is almost dead.%hn  The magic dart hits the dart slug.†*****%hP6.....%hU5------79-2Magic Dart%h%h M _You kill the dart slug!%h%hr8-%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 3%ha %h %h V6=== _%h X%h? ,%hZ %h ,%h" %h& Q===%h( %h+ %h5, F7===%h, %h/ ,%h2 %h84 ,%h5 %h"7 ,%h 8 %h9 Q===%h: %hN< %h< M8===%h= %h\@ %hB ,%hJC %hE %hF ,%hG %hJ %hpK ,%hL %h N %hO Q===%hP %h"S %h3_  #........# #.##. #........# #.#.###.........:...r  ######## ...†####...... ....#  #........#  #.@......# ## # #......†.# .....#  ###........##..#..# Magic Dart%h_ #........###.#.....#.######.# #.#..##.... # #.###. r   rat (asleep) ####...........#.. #........ #.###...........#..%h|g 0175.0)%hk g.rr%h^n ,8.9 (16%hr %ht V _A rat comes into view.%hG   #.#  #.  #.#  ..###  .:.... .....r ########  ...†####......  ..........#  #........#  #.@......# ## #  #......†.#   ###........#  #........###.%h: w #.######.#  # #.# ####.. ..%h9  #.#  #.  #.#  ..###  .:.... %h9.....r ########  ...†####......  ..........#  #........#  #.@......# ## #  #......†.#   ###........#  #........###. #.######.#  # #.# ####.. ..%h>%h^A%hE%hIZ _A rat is nearby!%h -  #.#  #.  #.#  ..###  .:.... .....r ########  ...†####......  ..........#  #........#  #.@......# ## #  #......†.#   ###........#  #........###. #.######.#  # #.# ####.. ..%h  #.#  #.  #.#  ..###  .:.... .....r ########  ...†####......  ..........#  #........#  #.@......# ## #  #......†.#   ###........#  #........###.%hw+ #.######.#  # #.# ####.. ..%h%h%hF%hPZ _A rat is nearby!%hH@***%hyM%h/WR.r..%h[i7---=9.0)%hb%heE _The magic dart hits the rat but does no damage.%hA  The magic dart hits the rat.%h†**%h;,..%hH 6------82-20Magic Dart%hn G _You kill the rat!%h} %hk 8-%h %h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %h %hi %hN $ _%h y7===%hܧ %h} ,%hS %h ,%hx %h ,%hR %h- Q===%h2 %h c8===%h" %h %hϸ ,%h %h %hh B%hۿ %hb ,%hq %h %h Q===%hN %h< %h ,%hh %h %h %h9 %hB %h %h %h %h %h j  # #......##.#.   #.###........##.#.   #.# #........####.  %hm  #.# #........# #.   #.# #........# #.   #.# #........# #.  .######.# #........# #.  ...?....###.........  #..@.........  %h6 #.......###########   #......†####......   #...............#   ##........#    #........#  %h d #......†.#   ###.##   #.###You pick up a book of Cantrips and begin reading...%h 0344.0)%h ,5.9 (15%h0 %h  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.%h)r3%hr%hmv%h/|X%h|,%he}%h%h,%h`%h %h%h%h#%h,%h.%h | _d - 2 scrolls labelled FYDYXZ IHAT (gained 1)%h%h3%h%h%h,%h %h%h,%hz%h%h %h%h%h%hq,%h%h%h/%h%hU%hF%h%h\%h)%hO%hٞ%hc%h>%hB%hѡ%hI%h%hD%h],%h%h{%h%h%h˩%hZ,%hެM _You now have 30 gold pieces (gained 11).%h3%h%h%h\%h,%hH%h%h,%h%h,%hF%h%h0%h,%h%h%h6,%hE%h?%hϽ,%h %h %h%h#%h%h%h%h%hX%hO%h%hf%h %h%h%h1%h%h%hg%h%h%h%h,%h%h B%h%h,%h%h%hB%h4%h%h%h%h~%hT%h%hm%h,%h%h+%h%h%h%h%h%hO%h%hi%h%h<%h%h %h%h%h&%h%h7%hp%h%h!%h%h%h%h,%ho%h,%hF%h%h ,%h %h %h %hU %h %h%h,%h^%h%h<,%h%h"%h%h0%h%h%hA%h%hU%h%hU%h%hi%h!%h"%h#%h#%h$%h6&%h&%h(%h9*%h+%h,%h,%h-%hQ/%h/%h~0%h2%h*4,%h5%h<@q........####.# #.####....... ........# #.# .... ........# #.#### ######†...... ........# #.##.# #....... ........####.##.# #....... ................# #....... %h~A"........####....# #....... .###########.##.### #........ †####...........@.# #........ .........##.###...# ...... #........##. #...... ###### #........##. ##.#.###.# #......†.##.....#. #........##..#..#.. %hrC......###.#.....#...#.# #####.# #.#..##.......## #  #.###.........%hE-92.9 (57%hH,3.9 (58%hK%hM` _j - a scroll labelled ZAEBOELEOL%hj 3%hk %hp %h/ ......# #.# #...........# #.#### ######†....# #.##.# #.....####.##.# #...........# #...####....# #. ###########.##.### #. %hQ U####.............# #. ........##.###..@# 0.0)##. #......)# ####### .##. ##.#.###.# ......†.##.....#.# ..##..#..#.. .....###.#.....#...#.#.  ####.# #.#..##.......###   #.###.............. .  ####.....#.....# . %h A4.9 (1%hi %h ' _Found a hand axe.%hH 3%h %h %h X%h ,%hy %hn %h ,%h %h %hy G........# ####....# #. ###########.##.### ####.............###.###...##### .##. #......)# ####### %h ........##. ##.#.###.# ......†.##.....#.#...# .#..#@..# ###.#.....#...#.# . ####.# #.#..##.......####Magic Dart  #.###................. ####...........#.....##S.................#%h S   ball python (constriction, asleep) .###...........#.....###  #.....#...)...........#  #.##.##..#..###.#...#.#####%h +7.9 (3%h$ +8.9 (4%h %hC ^ _A ball python comes into view.%h ..# .### ...# ..#####  #......)#  ##.#.###.# †#.#...# #@..# #...#.#  ......##  .......... ..#.....##S .........# ....#.....###  .)...........#   %h ..# .### ...# ..#####  #......)#  ##.#.###.# †#.#...# #@..# %h-#...#.#  ......##  .......... ..#.....##S .........# ....#.....#  .).......... %h[ %hM%h~%h2%hKb _A ball python is nearby!%hoI ..# .### ...# ..#####  #......)#  ##.#.###.# †#.#...# #@..# #...#.#  ......##  .......... %h..#.....##S .........# ....#.....###  .)...........#   %hg ..# .### ...# ..#####  #......)#  ##.#.###.# †#.#...# #@..# %h@#...#.#  ......##  .......... ..#.....##S .........# ....#.....#  .)..........  %hO%hK%h)%h0b _A ball python is nearby!%hɕ ..# .### ...# ..#####  #......)#  ##.#.###.# †#.#...# #@..# #...#.#  ......##  .......... ..#.....##S .........# ....#.....###  .)...........#   %h,$ ..# .### ...# ..#####  #......)#  ##.#.###.# †%h+.#.#...# #@..# #...#.#  ......##  .......... ..#.....##S .........# ....#.....#  %h#/m.)..........  %hV8%hs:%hTH%h6Kb _A ball python is nearby!%hM 7 ******S  )The magic dart hits the ball python.  The ball python is moderately wounded.%h- %h' %hÕ \....S..%hԘ [7---9.9 (1%h %h, 5 _The ball python hisses angrily.%h I  The magic dart hits the ball python.%h f****.%h} 5.....%hu 6------6500Magic Dart%h O _You kill the ball python!%h4%h~<%h%h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hD _7======8===%hP%h%R%hT%hV,%hW%h,Z%hv\Q===%h^%h_%h`%hia%h]b%hJd%h(f,%hf%h.i%h!j%hj%hm,%hn,%ho%hq%hs,%h4t%hx%hy%hxz%h{%h}%h<,%h%hK%hх%hP%h%h>%hI%hC,%h+%h%h,%h%h%h޼,%hr%h%h%h,%hm%hq%h,%hb%h%hX%h%h%ho%h%h%h%h%h%h.%hB%h%h<%h%h %h,%hJ%h%h%h%h %h%%h~%h%h%hp%h,%hL _You now have 37 gold pieces (gained 7).%hV3%h%h%hY###.....##...## #..########..### #.. .......# ##..# ###...#...#### .#...#.#####...# l..... #.........#.# ............. ###>..#######.###..##.......### # ###.# ###......##.#...###### .%h3# ## #..................... .# #.#..@...##. ...###### ## #.##.##.##   #....# ##  Magic Dart ######  l   frilled lizard (asleep) %h%h035.9 (35.0)%h,6.9 (36%h?%ha _A frilled lizard comes into view.%h...## #..### #.. ##..# ###....# l.... #.# .... >#.###..#  ###.# ###......##.# ## #............ #.#..@...##.  #.##.##.##  #....# ##  ######%h3%hb{c...## #..### #.. ##..# ###....# l.... #.# .... >#.###..# %h4 ###.# ###......##.# ## #............ #.#..@...##.  #.##.##.##  #....# ##  #####  %hN%hԓ%he%hVe _A frilled lizard is nearby!%h9y...## #..### #.. ##..# ###....# l.... #.# .... >#.###..#  ###.# ###......##.# ## #............ #.#..@...##.  #.##.##.##  #....# ##  ######%h ...## #..### #.. ##..# ###....# l.... #.# .... >#.###..#  ###.# ###......##.# ## #............ #.#..@...##. %hS  #.##.##.##  #....# ##  #####  %h %h %h! %h$ e _A frilled lizard is nearby!%hl L  The magic dart hits the frilled lizard.%h! n.**** %h ?.....%h 7---9=7.9 (1.0)Magic Dart%h %hZ R _You kill the frilled lizard!%h%h%h%h" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h1y3%hz%h|%h~}$ _%hn%hM8===%h%hR%hd,%hK%h*%h],%h%h%hқ,%hX%h%hơ%h;===%hQ%hh%hn,%h%h%h,%h%hۯ%h"%h%hI%hͳ%h%h͵%hf%hr,%h%hM _You now have 48 gold pieces (gained 11).%h3%hT%hP%hf,%h-%h%ht%h ,%hm%h,%hj%h%h%hf,%h%h%hp,%h{%hX%h,%h%h%h;,%h%h%h,%h%h%hI,%hi%ha%h,%h%h%hF,%hZ%h#%h,%h%h%h,%h%h%hc,%hB%h%h[%h@%h,%hP%h:%h,%h)%h%h,%h%h%h,%h%h%h,%h%h!%h,%h %h%h,%h%h%h,%h%h%h%h)%h+%h~%h,%h%hB%h%hc %h %h %h5 %h %h %h%hz%h %h%h%h%ha%h%hE,%h%h%hI%h%hg%hr%hM%h%hp%h1 %h !%h!,%h #%h|$%h%,%h%%h&%ha',%hc(%h[)%h),%h+%h,%h,,%h-%h.%h}/,%h0%h1%h)2,%hI4%h5,%h5%h6%h7%h18,%h9%h:%he;,%h<%hg=%h=,%h>%h?%hb@,%hPA%hLB%hB,%hD%hD%hE,%hG,%hI,%hEJ%hsK%hO%hO%hIQ%hS,%hQT%hwV%hW%hoX%hX%hZ%h[%h|\%h ]%hc%h!########.#  .###.## ##. #.#  #.... #.. #.# ###  ......# ... #.K ... ...  ...# ... #..# #.# #.#  ......# #.####..#. #.# #.#  ......# #......... #.# #.#  ......# #..###..######.%h# #.#  ......###.......@....#.###.###  - ................##...........#  ............##..##.###.###.###  Magic Dart .......###.#.#...#.# #.# #.#  ######.#...#.#..##.###.###.#  #...#.†...............#   K   kobold (asleep) # #.....#.#..##.###.###.#  ######.#...................#  ##...................#######  %hu1610.9 (73.0)%h:F-1.9 (74%h%hz _A kobold comes into view. It is wielding a +0 short sword.%h#.#  ##. #.#  #.. #.# ###  ... #.K ... ...  ... #..# #.# #.#  #.####..#. #.# #.#  #......... #.# #.#  #..###..######.# #.# .......@....#. .......##...........# ...##..##.###.###.### #.#.#...#.# #.# #.# #...#  %h†........# # .#...###.# ...............# . %h0#.#  ##. #.#  #.. #.# ### %h ... #.K ... ...  ... #..# #.# #.#  #.####..#. #.# #.#  #......... #.# #.# %h? #..###..######.# #.# .......@....#. .......##...........# ...##..##.###.###.### %h#.#.#...#.# #.# #.# #...#  †........#  .#...###.# ...............# . %h'%h%h}%hC] _A kobold is nearby!%h#.#  ##. #.#  #.. #.# ###  ... #.K ... ...  ... #..# #.# #.#  #.####..#. #.# #.# %h  #......... #.# #.#  #..###..######.# #.# .......@....#. .......##...........# ...##..##.###.###.### #.#.#...#.# #.# #.# #...#  †....%h w....# # .#...###.# ...............# . %h W#.#  ##. #.#  #.. #.# ###  ... #.K ... ...  ... #..# #.# #.#  #.####..#. #.# #.# %h ? #......... #.# #.#  #..###..######.# #.# .......@....#. .......##...........# ...##..##.###.###.### #.#.#...#.# #.# #.# #...#  †........#  .#...###.# ...............# %h 1. %h %hڵ %h %h[ ] _A kobold is nearby!%h3 ) ****K  The magic dart hits the kobold.  The kobold is severely wounded.%h; K....@(ally target)@   shadowThe kobold shouts!%hc  Your shadow gestures at the kobold while chanting.The ray of shadow hits the kobold!%h******@   shadow%hQ%W).....%h7---932.9 (1.0)Magic Dart%ht%hJ _You kill the kobold!%h%ho%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hj %h %h@ %h| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hvQ 3%hVS %hT %hU $ _%h3_ %hrm %hn M8===%ho %h r %hu \ _Your shadow fades away.%hVw 3%hx %h{ %h} ,%h~ %h %h ,%h %hj %h Q===%h6 %h %hÍ ,%hs %h %hʐ %h^ %h %h %h %h %h1 %hL %h %h %h %h %h %h %h1 %hY %h %hP %hߠ %h %h %h %h %hR %hy %h %h %hJ %hw %h %h %h] %h %h %h %h %hh c   ... ..   #.#. .#   .>. .#   ###...##.#   #........#   #........   %h #....##.#   ##  308.0) #..#.##.#   ####..#.##.#  ### ...........#.#  %hz z..###.#####.#.##.#.#  ..#.... #..#.##.#.# ###   ..# ... #.)#.##.... ...    ..# ... #..#.####.# #.#    %hW ..# #.####..#.# #.# #.#   %hn %h ,1.9 (19%h %h ; _Found a stone staircase leading down.%hz3%h@%h%h@n%hH%h%ha%h^,%h%h%he,%h%h%hRn .. .. .# g.. #. #.# ..# #. #.#  ..... ...%h4 ###.#. #.# .....>. #.#  ###...##.#  #..##  #.........#  #....##.#.# Magic Dart #.......#.#  #..#.##.#.#  ####..#.##.#.# g   hobgoblin (asleep) #### ...........#.#  .###.#####.#.##.#.#  .#.... #..#.##.#.# ###  %h15.9 (4.0)%h+6.9 (5%h%h\ _A hobgoblin comes into view.%h .. .. .#  g.. #. #.#  ..# #. #.#  ..... ...  ####.#. #.#  .....>. #.#  ###...##.#  #.....@..##  #.........#  #....##.#.#  #.......#.# %h) #..#.##.#.#  ####..#.##.#.#  ...........#.# ##.#.#   ### %h .. .. .#  g.. #. #.#  ..# #. #.#  ..... ...  ####.#. #.#  .....>. #.#  ###...##.#  #.....@..##  %h#.........#  #....##.#.#  #.......#.#  #..#.##.#.#  ####..#.##.#.#  ...........#.# ##.#.#   ### %h%h%hF%hn` _A hobgoblin is nearby!%hO .. .. .#  g.. #. #.#  ..# #. #.#  ..... ...  ####.#. #.#  .....>. #.#  ###...##.#  #.....@..##  #.........#  #....##.#.#  #.......#.#  #..#.##.#.#  ####..#.##.#.#  ...........#.# ##.#.#   ### %hN .. .. .#  g.. #. #.#  ..# #. #.#  ..... ...  ####.#. #.#  .....>. #.#  ###...##.#  #.....@..##  #.........#  %hPh#....##.#.#  #.......#.#  #..#.##.#.#  ####..#.##.#.#  ...........#.# ##.#.#   ### %hV%ha%hf%h+j` _A hobgoblin is nearby!%h8H& ******g    The magic dart hits the hobgoblin.  The hobgoblin is almost dead.%h%h.g....>.%h9[7---7.9 (1%h%h3+ _The hobgoblin shouts!%hy G  The magic dart hits the hobgoblin.%h& .*****%h _....>.%h %h   Neaber the Conjurer.. .. .#  Deep Elf of Dithmenos **....... #. #.#  Health: 15/15 ========================..# #. #.#  Magic: 6/8==================------..... ...  AC: 2Str: 4%hɤ ####.#. #.#  EV: 11Int: 22.....>. #.#  SH: 0Dex: 13###...##.#  XL:  2 Next: 100% Place: Dungeon:1#.....@..##  Noise: =--------  Time: 638.9 (1.0)%h #.........#  f) +0 club#....##.#.#  Cast: Magic Dart#.......#.# #..#.##.#.# ####..#.##.#.# %hk P  #### ...........#.#   ...###.#####.#.##.#.#   ...#.... #..#.##.#.# ###    _A hobgoblin is nearby! %h _A hobgoblin is nearby!The magic dart hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin shouts!  The magic dart hits the hobgoblin. _You kill the hobgoblin!You have reached level 3!%hD /  --more--%hE  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %hO 9/197/10-----43 0% Magic Dart _You feel clever. x2%he _8===9=======%hw10/10===%h){%hK%h%hc  ###   ... .# .... #.##.# ###.##.# %h=* ......... #####.#.##.# b.....>.##.#  ###..@##. - #........##%h=  #.........# Magic Dart #....##.#.#  #.......#.#  #..#.##.#.# b   bat (asleep) ####..#.##.#.#   ##### ...........#.#  .###.#####.#.##.#.#  %hjv502.0)-1.9 (13%h/%hV _A bat comes into view.%h O .. ###  ... ... .#  .... #.##.#  ..###.##.#  .........  #####.#.##.#  b.....>.##.#  ###..@##.#  #........##  #.........#  #....##.#.#  #.......#.#  #..#.##.#.#  ####..#.##.#.#  ........  %h] d .. ###  ... ... .#  .... #.##.#  ..###.##.#  .........  #####.#.##.#  b.....>.##.#  ###..@##.#  %hS_ #........##  #.........#  #....##.#.#  #.......#.#  #..#.##.#.#  ####..#.##.#.#  ........  %hc %hf %hk %hfp Z _A bat is nearby!%h  .. ###  ... ... .#  .... #.##.#  ..###.##.#  .........  #####.#.##.#  b.....>.##.#  ###..@##.#  #........##  #.........#  #....##.#.#  #.......#.#  #..#.##.#.#  %hE b####..#.##.#.#  ........  %hd .. ###  ... ... .#  .... #.##.#  ..###.##.#  .........  #####.#.##.#  b.....>.##.#  ###..@##.#  %h#........##  #.........#  #....##.#.#  #.......#.#  #..#.##.#.#  ####..#.##.#.#  ........  %h %hr%hï%hͲZ _A bat is nearby!%h>: ******b  The magic dart hits the bat.%h,%hH%hY...b... %h m9/10 ---=2.0)%h%hF _The bat is severely wounded.%h%hkA  The magic dart hits the bat!%hn†***%hF,...%h8-----1-3Magic Dart%h%hCG _You kill the bat!%hR%h[8-%ha%he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hO? 3%h@ %hqA %h B $ _%hF 9==%h)H ,%hI %hJ %h?K %hK %hM 10/10=====%hM %h8P %hQ ,%hR %hT R  There is a stone staircase leading down here.%h,V %hV  _%hW %hY %hZ ,%h[ %h\ %h] %h:^ ;===%h^ %ho` %hAa %ha %h]b %hAc %h|d ,%he %h/f %hg %hlh ,%h ,%h/ %h ,%h %h %h %h* ,%h7 %h& %h ,%h %h %h\ ,%hp %hm! %h" ,%h' %h_( ,%h( %h$+ %h+ ,%he, %hF. %h. ,%h/ %hZ1 %h"2 ,%h<3 %h4 %h5 ,%h86 %h7 %h~8 ,%h9 %h=: %h); %h; ,%h< %h= %hv> ,%h? %h@ %h5A ,%hC %hC %hsD ,%hG _  You see here a bat corpse.%h.H %hH 5 _%hJ %hVK %hK %htL %hM %hN %hO ,%hP %h:R ,%hR %hT %hU %hKV %hV %h=X %hY %hY[ ,%h&\ %h{] %h^ %h^ %h_ %ha %hob %hc %had %he %h%f %hf %hg %h}j B%h$k %hFl %hl %hfm %hGn %hoo %hp %hp %hr %hs %hYt %ht %hx %hz ,%hj{ %h$} %h~ ,%h~ %hr %h %h7 %hς %hЃ %h %h %h, %h^ %hو ,%h %h9 %h %h %h %h %hW ,%h5 %h %hה %h` %h %h %h# %h %hD %h! %hL %h՛ %hl %hR %hw %h %h %h %h %h %h5 %h8 %hl %h %h %h %hר %h_ %h %h %h ,%h %h %hl ,%h %h %h ,%hZ %h %h ,%h %h %h ,%hU %h %h ,%h %h %hK ,%h %hA %hy ,%h4 %h} %h ,%hS %h %h ,%h] %he %h ,%h %h %h ,%hd %h %hw ,%h^ %h %h8 %h %hd %h %h# %h %h %hc %h ,%h %h %hB ,%hh %h %he ,%hK %h %hK %h %h %h %h ,%h= %h %h %h@ %h %h %hD %h %hc %h %hH %h %he %h %h %h@ %h %h %h ,%hM %h %hO ,%h %hw" %h# ,%h>$ %h& %h' ,%hQ( %h~* %hZ+ ,%h&, %h. %hp/ %h 0 %h0 %hW2 %h)3 %hd9 %h9 %h; %h< ,%ho= %h\? %hT@ %h@ %huA %hB %hC %hUD %hD %hE %hF %hG ,%hfI %h&J %hJ ,%hL %hM %hxN ,%hO %hQ %hQ ,%hS %h(T %hT ,%hV %h(W %hW ,%h Y %hZ %hZ ,%hV\ %hS] %h^ ,%h_ %hm` ,%ha %hb %h9c %hc ,%hh %hei %h#j ,%hvl %hm ,%hWn %h`p %hq ,%hWr %ht %hu %hmv %hw %hy %h"| ,%h} %h2 %h ,%hL %h %h] ,%h %h! %h ,%h %hӑ %h %h %hN %h/ %hח %h %hO %hӚ %h %h@ ,%h %hz B%hH %hĬ %h/ ,%hj %h %h %ho %h %hV %h %hd %hB %h %h %h1 %hֽ %h %h %h %hC %h %hk %h %h %hX %h %hl %h %hh %h ,%h %h %h ,%h %hO %h %h ,%h %h %h ,%hs %hx %h ,%he %h ,%h] %h %hd ,%h %hO %h# %h ,%hD %hH ,%h %h B%h ,%h ,%hO %h %h %h ,%h %h %h" ,%h %h %h ,%hn %h% ,%h %h %h ,%h %hL %hg ,%h %h %h %h ,%h %hK B%h X%h( B%hg %h %hA X%h B%h ,%h- ,%h ,%h ,%hs B%h %h1 B%ho %h ,%h7" ,%h# %hC$ ,%h$ %h& %h' %h( %h( %h) %h&+ %h+ %hT, %h~- %h. %hL/ %h/ %h 1 %hM2 %h2 %h|3 %h4 %hd6 %h7 %h7 %h9 %hi: %h: %h; %h< %hJ> ,%h? %h]@ %hA ,%hTB %hHC %h6D %hD ,%hH X%hI %hJ %hNK ,%hL %h[M ,%h N %hO ,%hbP ,%h%Q %hQ %hR ,%hvS %hU B%hV %hjW ,%hX %hX %hf %h=g %hg ,%hh %h+i %hj %hj ,%hgl %hLm %hm ,%hn %ho %hsp ,%heq %hNr %hr ,%ht %hu ,%hpv %h$x %hy %hy ,%hz %hv{ %h| ,%h| %h} %hL~ ,%h$ %h %h ,%ha v.#.....#...)...........# ##..# .#.##.##..#..###.#...#.#####...# ...................#.........#.# .#..#.###.#..##..###>..#######.## .#..#............# ###.# ###... ......###.##.###.# ### #..... ##.#### #.##.# #.# #.#...#.# #.##.##### #.##.#%hi ;### #.##....@# #....#893.9 (240.0)#.##.###.# #######.##.# #.#  #.##.###.#.##.....##.##.#####.##.# #.##.# #....#%hš %h1 %h( E _Done exploring.%hRh3%hki%h .....#####........ .#..#.... ......###....##....0.0)%h.##..##..##..##..##..##..##.....%hz,%h _There is a stone staircase leading down here. _You see here a bat corpse. _Done exploring.%h %h %h %h %h %h %h %h %h  _%h #You see here a bat corpse%h . %h /_Done exploring%hV .%h> 3%hF? %h_ %hbh ,%hGi _You see here a bat corpse. _Done exploring.%h%hLevel 1 of the Dungeon<>>>>_(Press ? for help)#.# #.###...............................#.#.### #.##.######...........#.....##.....##.#..####.......###.##.##.....................##.....##...## #...........######.##.###...........#.....########..### #...............#%h#.##.#.....#...)...........# ##..# #####...#...#######.##.##.#.##.##..#..###.#...#.#####...# #.............## #.##.##...................#.........#.# #..............# #.##....#..#.###.#..##..###>..#######.###..##.......#### #.##.#..#..#............# ###.# ###......##.#...#########.##.#.......###.##.###.# ### #.........................##.####.#### #.##.# #.##.#......##.#...############.# #.# #.##.######.##.##.###.#...##.# ### #.##....@#%h(#....#### #....###.##.##.###.####### ###..######.##.##.# #.##......##.##.##.###.##.####.##.##.##.....##.##...##.##.##.######.##.#######.##.##....##.##.##.#####....##.########.####%h\>@%h %h .#.....#...)...........# ##..# Neaber the Conjurer .#.##.##..#..###.#...#.#####...# Deep Elf of Dithmenos **.... ...................#.........#.# Health: 19/19 ======================== %h d.#..#.###.#..##..###>..#######.## Magic: 10/10 ======================== .#..#............# ###.# ###... AC: 2Str: 4 ......###.##.###.# ### #..... EV: 11Int: 24 ##.#### #.##.# #.##.#... SH: 0Dex: 13  %h d#.# #.##.######.##.# XL:  3 Next:  1% Place: Dungeon:1  ### #.##....@##....# Noise: ---------  Time: 893.9 (0.0)#.##.###.####### f) +0 club#.##.# #.#%h Cast: Magic Dart#.##.###.##.##.....##.##.######.##.##.##.##....# _You see here a bat corpse. _You see here a bat corpse. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h %hM %h' $ _%h %h ,%hS n%h  %h %h %h %h? %h ,%h %hT %h ,%h %h %h# %h %h/! %hm" %h# %h6$ %h$ %h<& %h( %h( %h,) %h* %h+ %hS, %h, %hY. %h/ %hU0 %h0 %h2 %h03 %h3 %h=4 %h5 %h$6 %h6 %h~7 %hb8 %hl9 %h: %h: %hA G #.#..##.......##.....##.##..#.##.............................#.....##.....##.#..### .................##.....##...## %hB ....#.....########..### #...)...........# ##..# #### #.##..#..###.#...#.#####...# ...............#.........#.# #... #.###.#..##..###@..#######.###908.9 (15.0) %hD #............# ###.# ###...... ..###.##.###.# ### #......... ### #.##.# #.# #.#......##.##.##### #.##.##.###.##.....# #....#####.##.###.#######.##.# #.##.###%hF %h,J %hK _Done exploring. __There is a stone staircase leading down here.%hMJ%hN9.0) _%h(%h%h&%hǗ  %hx ... ############# %h .... #.$..#....... %h ..(.# #....#.......  %hL....###....#.......  .##.............# %h2 %h+ .......$.....@.#. %h . ##............# %h #.##.....÷...>### %hm .##.#......#.......%h<........).##...###%ha+#%h-..........#[.#.#%h{###..#...........%h# ##..##..##..# ..%h #. #..#..## .. . .%hզ%h%h.11.4 (2.5%h%h3% %hZ& %he'_You climb downwards. %ho(S_There is a stone staircase leading up here.%hO3%h%h%h%h$ _%hD,%h,%h%h%h ,%h %h%h,%h%h\,%h}%hsL _You now have 56 gold pieces (gained 8).%h 3%hK"%h$%hv&,%h (%h*%h)-,%h/%h1%h4,%h5%h;,%h4=%hLAM _You now have 68 gold pieces (gained 12).%hC3%hE%hG%hRJ,%hL%hN%hP,%hIR%hU%hW,%h{Y%h\%hh7.......(.#.....?...# .........#  .........#  .........#  .........# ############ # #....#......%hui@ ..# #....#......25.4 (14.0) ..###....#...... #####.##.............# #............<.#.... #.#..##............##. #.##.##.....÷...>### #.##.#......#.......%hl ........).##...#### ..........#[.#.#%hdp%hCv,6.4 (15%h{%h~c _Found 5 stones. _You see here 8 stones.%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h1%h$%h4%h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h%h>%hz%hQ$ _%hX%hM%hf%hB%h%h,%h %h %h2%h%h%h%h[%h!%ht%hK&B%h'| _d - 3 scrolls labelled FYDYXZ IHAT (gained 1)%h(3%h)%hU,%h.,%h2,%h4,%h5%h7%h9%he:%hG;%hEBX%h,C%h{E,%hG%hH%hJ,%h>L%hN%hVP,%hQ%hT%h\#.........# #.........# #.........# #.........# ######### #.........# #....#... #.......(.## #....#... #..........###....#... ######.##....... #.@............<.# #.#..##...... %h]>#.##.##.....÷...>##Magic Dart #.##.#......#.. .........).##...### b..........#[.#.b   bat (asleep) #####..#.... ##.##..##..##..# #. #..#..## ..%hh'41%hj,2.4 (16%hvo%hrV _A bat comes into view.%h: ....#  ....#  ....#  ....#  ....#  ..(.##  .....## ######.##.... #.@............< #.#..##... #.##.#÷...> #.##.# .........) b..........#[.#.#  #####..#.  ##.##. #. %h@ %h  ....#  ....#  ....#  ....#  ....#  ..(.##  .....## ######.##....%h  #.@............< #.#..##... #.##.#÷...> #.##.# .........) b..........#[.#.#  #####..#. ##.##. #.  %h %h %h- %h Z _A bat is nearby!%hw  ....#  ....#  ....#  %hx t....#  ....#  ..(.##  .....## ######.##....%hy y #.@............< #.#..##... #.##.#÷...> #.##.#%hpz } .........) b..........#[.#.#  #####..#.  ##.##.%h2{ / #.  %hN f ....#  ....#  ....#  ....#  ....#  ..(.##  %hV .....## ######.##.... #.@............< #.#..##... %h #.##.#÷...> #.##.# .........) b..........#[.#.#  #####..#. ##.##. #. %h %hc= 4%h*B %h}C Z _A bat is nearby!%h!  ....#  ....#  ....#  ....#  ....#  ..(.##  .....## ######.##.... #.@............< #.#..##... #.##.#÷...> #.##.# .........) b..........#[.#.#  #####..#.%h K  ##.##. #.  %hCi ....#  ....#  ....#  ....#  ....#  ..(.##  .....## ######.##.... %hkk#.@............< #.#..##... #.##.#÷...> #.##.# .........) b..........#[.#.#  #####..#. ##.##. #.  %h r%hv%h|%h^Z _A bat is nearby!%hA  The magic dart hits the bat.%h****†%h_=....%h9/10 ---33.0)Magic Dart%h%hۉG _You kill the bat!%hf>%hD%htM%h9Q _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h}%h%hҋ%h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h}wI%hy: _%h10/10=== _Magic restored.%hΐB%hh%hg%hY===%h+%h,%h%hȡ%h%hF%h%h)%h,%hc%h%hB%h%h%hw%h/%h%hB%h<%h,%h%hQ%hB%h%hP########.##.#......#.......................).##...####.......†..........#[.#.############..#...........  ##.##..##..##..#  #..#..#..## .. . ########.#....#######.##.......#......##.# ...........###.#....÷.........#...).Magic Dart..............#....##.............................................## g   goblin (asleep)...............## S   ball python (constriction, asleep)S..g..................<...............%h0596.0)%h-60.4 (17%h)%hj _A ball python and a goblin come into view.%h  .  ..)  †...[.#.#  .  ##.##..##.  #..#..#..## .. .  ########.#....# .......#......# #.@.........#  #......... ....÷......) .............  %hx #.............. ............... ...............  S..g...........< %h  .  ..)  †...[.#.#  .  ##.##..##.  #..#..#..## .. .  %h{ ########.#....# .......#......# #.@.........#  #......... ....÷......) ............. #.............. ............... ...............  S..g...........<%h %hR %h z _There are monsters nearby!%h+ K .  ..)  †...[.#.#  .  ##.##..##.  #..#..#..## .. .  ########.#....# .......#......# #.@.........#  #......... ....÷......) .............  #.............. ............... ...............  S..g...........< %h .  ..)  †...[.#.#  .  ##.##..##.  #..#..#..## .. .  ########.#....# .......#......# #.@.........#  #......... ....÷......) ............. #.............. ............... ...............  S..g...........<%hz _There are monsters nearby!%h %h %h$The magic dart hits the ball python!%h($%h%*%h%*%hs&*%h#'*%h'*%h( *%h.)!%h).%h*%h%h6.%h".%hN.%h!....%hhu9/10 ---5=1.0)%h%h %h%h+_You kill the ball python!%hJ%h %h %hThe magic dart hits the goblin.%h%h*%hf*%h**** ) %hM%h=.%h.%h.%hw.%h.%h; .%h%h(8%h -----%h7%h-%h| 2%hZMagic Dart%h-%h%h^ %hN%h)&_You kill the goblin!%h%hC%hP8-%hiY%h;] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h} 3%h %h %hP $ _%h x9==%hk %h[ ,%h %h ,%h %h ,%h %hG %h h10/10=====%h %h} %hU ,%h %h %h ,%h %h %h ,%h+ %h %h Q===%h %h %hw %h %h %hm %h %h %hI %h %hy&  ###########..#.... ##.##..##..##..# #..#..#..## .. ##########.#....#######%h' ..........#......##......#####...........# . #.#####...........###. #........÷.........####...#...742.0)#.......%h' x......................................>##...)........................... %h, %h>3 ,5.4 (13%h6 %h*9 ; _Found a stone staircase leading down.%h@ 3%hWB %hE %hH ,%hN ,%h[ | ## #..#..#..## %h\ W..##########.#....####..........#......##. .............#  #.####.....## #........÷...# ###...#.######......%h] ...........>##...)Magic Dart.  ......S   adder (asleep)%hj^ {#.S... %hr 16.0)%ht +7.4 (2%h4| %h~ Y _An adder comes into view.%h>$ ##   .# #.. ....  #.#####.... #........÷. ###........ ######......... .......@....... ............... ..>##...)...... .. ............ ............. ............... .......#........  ...S... ....... %hTJ ##   .# #.. ....  #.#####.... #........÷. ###........%hK1 ######......... .......@....... ............... ..>##...)...... .. ............ ............. ............... .......#....... ...S... ....... %h>T%h[%h`c%hf] _An adder is nearby!%h{c *****%hS  *The magic dart hits the adder.  The adder is moderately wounded.%hB%hMM<....%hwND.S..%ha_9/10 ---8.4 (1%hj%hl/ _The adder hisses angrily.%hZ ***** The magic dart hits the adder.%h,%hy...S...%hb8-----9%h%hY _The adder is almost dead.%h/ ***The magic dart hits the adder.%hh%hFri..S.%hvve7-----80%h%hނY _The adder is almost dead.%h#  %h$  %h& The magic dart hits the adder.%h* %hg+ *%h, *%h, †%h- !%h /..%h 6-----301Magic Dart%hx %h M  The magic dart hits the adder. _The adder is almost dead.  The magic dart hits the adder. _The adder is almost dead.  The magic dart hits the adder. _You kill the adder!%h 3%hL %h 7==%h ,%hf %h` ,%h %h} 8=====%hV! %h~" ,%h# %h ' ,%h!( %h`) ,%h* %h, 9=====%h- %h/ ,%h0 %h3 B%h7 %h7 %hc8 %h: %h; o10/10=====%h< %h@ %hB ,%hHD %hHF %hyH ,%hI %hK %h[ >  You see here an adder corpse.=== _%hb %hb %hf R  There is a stone staircase leading down here.%hh %hi  _%hXj %hAl %hm ,%hn %hep %hr ,%hr %hu %hv %hw ,%hMy %hz %h}{ ,%h} %hf~ %hA ,%h! %h %h %h˄ %hg %h  ...................# ....).....## #.#####...........# #......w...........# ###..............#..######.............? ............g.......#####........>##...)%h $####..#....†... ####..Magic Dart... #..### #.......# ....w   ribbon worm (asleep) ##.........### g   hobgoblin (asleep) ##.......###........%h 1006.4 (25.0)  A hobgoblin and a ribbon worm come into view.%h7 ,7.4 (26%h %h g _Found 2 scrolls labelled IWNEJURGHUIGE.%h" ..........#  ....).....##  ...........#  w...........#  .......... ........? . g.......#####....... .......@.......>##...) .....$####..#....† ..... #### ....  ### %hKN     %hF ..........#  ....).....##  ...........#  w...........#  .......... ........? . g.......#####....... .......@.......>##...)%hJ .....$####..#....† ..... #### ....  ###    %h#U%h>Z%hd%hjd _There are monsters nearby!%h X ..........#  ....).....##  ...........#  w...........#  .......... ........? . g.......#####....... .......@.......>##...) %h'.....$####..#....† ..... #### ....  ###      %hj ..........#  ....).....##  ...........#  w...........#  .......... ........? . g.......#####....... %h.......@.......>##...) .....$####..#....† ..... #### ....  ###    %h %h%hv%hEd _There are monsters nearby!%h ******gThe magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.%h%h%h)%h.w.g.....w%h%h]9/10 ---8.4 (1.0) %h %h+ _The hobgoblin shouts!%h *****The magic dart hits the hobgoblin but does no damage.%h(a %hc %h p .w.g....%hv b8-----9%h_ %ho 7 _The hobgoblin is lightly wounded.%hh z  You miscast Magic Dart.  You are very lightly contaminated with residual magic.%h %h, .w.g%h 7-----10Contam %hU %hA 0 _Nothing appears to happen.%h-_ *** %h.8The magic dart hits the hobgoblin.%h%h .g..(catching breath)  The hobgoblin is severely wounded.%h ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%hQ\...--- 5 =1Held  _You are caught in a web!%hk>N  The magic dart hits the hobgoblin.%h]PT†**%h%hZ ..%hu6--3-2 _You kill the hobgoblin!%h& %h&\***The magic dart hits the ribbon worm.%h QL ...(catching breath)  The ribbon worm is lightly wounded. ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h...5----=3 _You are even more entangled.%h@ .w4------4%h H _You miscast Magic Dart. Nothing appears to happen.%hb ** %h:The magic dart hits the ribbon worm.%h"w ..(catching breath)  The ribbon worm is moderately wounded. ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%hn..----5 _You are even more entangled.%h ** The magic dart hits the ribbon worm.%hL%hpWe.w.%hX\e3--=6%h%h%h9d _The ribbon worm is severely wounded.%h *The magic dart hits the ribbon worm but does no damage.%hw&.%hw{]2-----7%h%h d _The ribbon worm is severely wounded.%hS9  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h, ......... Neaber the Conjurer ..........# ...##### Deep Elf of Dithmenos **.... ....).....## #.##### Health: 19/19 ======================== ...........# #...... Magic: 0/10------------------------ ............# ###.... AC: 2Str: 4 ..........#..######..... EV:  5 Int: 24 .....w..? .............. SH: 0Dex: 13 ......*.#####........... XL:  3 Next: 33% Place: Dungeon:2 ....†..@.......>##...).. Noise: =--------  Time: 1017.4 (0.0) %hX.....$####..#....†...... f) +0 club ..... ####........... Cast: Magic Dart .... #........... Contam Held  ### #.......#... ............. w   ribbon worm ##.........### ##.......##  #........ _The ribbon worm is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 93% to hit)%h9 ......... Neaber the Conjurer ..........# ...##### Deep Elf of Dithmenos **.... ....).....## #.##### Health: 19/19 ======================== ...........# #...... Magic: 0/10------------------------ ............# ###.... AC: 2Str: 4 ..........#..######..... EV:  5 Int: 24 .....w..? .............. SH: 0Dex: 13 ........#####........... XL:  3 Next: 33% Place: Dungeon:2 ....†..@.......>##...).. Noise: =--------  Time: 1017.4 (0.0) .....$####..#....†...... f) +0 club .....[4%hf0m ####........... Cast: Magic Dart .... #........... Contam Held  ### #.......#... ............. w   ribbon worm ##.........### ##.......##  #........ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!%h| ..........#  ....).....##  ...........#  ...*  ....* .....*..? . ......*.#####....... ......>##...) ...#....† ..... #### ....  ###     %h-....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  You kill the ribbon worm!%h:418.4 (1Magic DartRay %h$E%hIf _(Press . to maintain the ray.)%h 4%hF %h K  You stop channelling your searing ray.%he 0 _%hK& 1==%h+' ,%hk( %h+ ,%h4, %h0 QHeld %hR2 %h4 Z _Your magical contamination has completely faded away.%hm5 i2====%hI6 %h8 ,%h9 %h; ,%h= %h? ,%h7@ %hB %hB b3=====%hC %hE %hF %hI %hKK %hL %hL %hO ,%h\Q %hS x4=====%h=V %heY ,%hZ %h\ ,%h^ %h5` ,%ha %hc x5=====%he %hf %hh %hJi %h{l ,%hn %hPq ,%hWs %hv ;6%h!w I=====%hx %hO| ,%hn~ %h| ,%h %h3 %hT %hK %h` Q==%hNj %hƍ e7==%h %hА %h %hN %h %h %h %h %h %he %h+ %hݛ n8=====%h %h %h* %h %h %h %hM %hӦ ,%hA %h9 9=====%h %h ,%hĮ %h ,%hͱ %h %hP %h, %h 10/10=====%h %h ,%h` %h R _You struggle to detach yourself from the web.%h 011 %h %h 9 _The web tears apart.%h M..#########[.......... ..).....######## #....## ###..#..######..?........@#####.........-59.4 (41.0)%h †..........>##...)$####..#....†...... ####............##%hf %h G-60.4 (42%h[ C _Found a leather armour.%h%h-%h9%h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h === _ _e - 3 scrolls labelled IWNEJURGHUIGE (gained 2)%ho B%h X%h %hk ,%h %hF ,%h %hz M _You now have 78 gold pieces (gained 10).%h 3%h %h e  You see here a hobgoblin corpse.%h %h  _%h %h %h ,%h %h %h ,%h %h %h ,%h %h %h% ,%h %hr 1 .......† #..........#. ######## #.....  #............ ##  #...# ..##### ##[.# .. ##...# ...## #.....).....## #.## #......## # #...%hV d## ### #...........#..###### #............. #.........##### #.....†..........>##... #.......####..#....† #........# ####........ #......#... #........ %h$ 78 M.J# .......†#. ######## . ## ....# ..##### ##[......#..... ..%h`% 6## #### #....## ####...........#..######..J   endoplasm (asleep)#........%h(5 -73.4 (13%h= >4.4 (14Magic Dart%h|B %hPG _An endoplasm comes into view. _You see here a +3 sling.%hw> #.........J# † #..........#.  #............  #............ ##  #...........#  ##.......[.#  ##..........#  #.....@.....##  #............##  #.............##  #...........#. #............. #.........#### #.....†....> #.......####†  %hQ #.........J# † #..........#.  #............  #............ ##  #...........#  ##.......[.#  ##..........#  #.....@.....## %h #............##  #.............##  #...........#. #............. #.........#### #.....†....> #.......####†  %h %h%hK!%h&$a _An endoplasm is nearby!%h> #.........J# † #..........#.  #............  #............ ##  #...........#  ##.......[.#  ##..........#  #.....@.....##  #............##  #.............##  #...........#. #............. #.........#### #.....†....> #.......####†  %h(%h #.........J# † #..........#.  #............  #............ ##  #...........#  ##.......[.#  ##..........#  #.....@.....##  #............##  #.............##  #...........#. #............. #.........#### #.....†....> #.......####†  %h%hf%hX%h- %h[_An endoplasm is nearby!%hZ5 / ******J  The magic dart hits the endoplasm.  The endoplasm is severely wounded.%h; %h N.J.....%h d9/10 ---5.0) %h %h; ^ _The endoplasm quivers.%h G  The magic dart hits the endoplasm.%h W.*****%h K%hq G......%hC 8-----4=6Magic Dart%hM %hk M _You kill the endoplasm!%hd4%h߹%h %h+_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h%h%hX%h %h4_9==%h%h%hy %h %h %h+%h%h%h} 10/10%hU2=====%hH%h%h%h(%hx)!########%h(*##K%h*4## .%h+.%h2,)#.%h,_# ........†.%h-)#.%hE.=#..#########%h.)#.%h/ %hN0)#.%h01. ## %h1(#..%hb2>..# ..######%h3_[.# .......%h3#%hk4;# ...#%h5-%h5#.....).....## #.###%h6s#............## #...%h7+Magic Dart%h8e#.............## %hB9g#...........#..######%h9B#...............%h:eK   kobold (asleep)%hU;L#.........#####.........%h<!%h<#.....†..........>##...)%hl=#.%h>'####..#....†%h>!%hI%h_J%82.4 (6%hmN%h!O-%hO$3.4 (7%h3V%h[ %hM\%h\V_A kobold comes into view. It is wielding a +0 short sword.%h]%hN  You miscast Magic Dart.  You are very lightly contaminated with residual magic.9/10 ---4.4 (1Contam  _Nothing appears to happen.%hN ******KThe magic dart hits the kobold but does no damage.%h%hJ.%hɞK%hB.%hM!....%h8%h~ -----%h[5%h9%hK %h?%h_The kobold shouts!%h %h %h***** The magic dart hits the kobold.%h<%heE%hHF.%h!G.K%hG.%hH.%hI.%hJ .%hT%hU7%hV -----%hW6%h`%hf %h>g%hNh:_The kobold is heavily wounded.%hi%ha  %h5i E The magic dart hits the kobold.%haj )%hk *%hl *%hm *%hn *%h p %h&q %h t )%hk %h .%h .%h .%h .%h*%h+6%h, -----%h-6%h. 7%h~0!Magic Dart%hl1%h8%h< %h=%h>&_You kill the kobold!%h?%h 7==%h  _Your magical contamination has completely faded away.%h %h 8%hB 2=====%hp ,%h; %h %ha %h/ %h %h %h %h %h> %hv %h` %h 9%h 2=====%hj %h %ha %h= %hX %hE %h; %h[ %h %h. %h %h %h %h 10/10%hw 2=====%h" %hA %h %h %h %h %h %h %h %h %h- %h5 %h6 %h %h! %h$ %h% %h' ===%h( %hL- %h3 %h8 %h: %h ? %hH %hN %h~P %hU %h8X %huZ %hQ[ %h] %hk` %hOb %h,c %hd %hRg %h+i %h j %hk %ho %hq %hnr %hs %hv %hx %hy %hz %h| %hn~ %hS %h %h %hw %hT %h %hY %h6 %h %h~ %h %h %h %h] %h %hG %h$ %h %hD %h> %h %hʧ %h` %h %h %hR %h %hQ %h %hA %h& %h %h U[.###............#......##...... %h ..# ####...#####...........# ..# %h3 ..## ###.#####...........###.# %h ...## #........÷.........#...) %hE R....## ###.%h..#....# %h{?..#..######...%h3......... %h4...............%h/.......... %hf#####..........................## %hk.......>##...)%h <...........< %h h##..#....†.......................%h '####.....%h .......%h)Magic Dart %hR. #.....%h......#### %hVU## #.......#%hL...%h %hR;.........%h#. g   goblin (asleep)%him##.........######...%h##.......## ...g#........%hI %hJ %haL119.4 (3%h>M 2.0)  %hNGA goblin comes into view. It is wielding a +0 club.%hxP%hr-20.4 (33%h|%hof _Found a scroll labelled GYR APNYUGINI.%hJ [.###.... ####...#####...........#  ###.#####........ #........÷.....) ###............ ##...........................................>##...)..@.......<†..............  ............... . #................... #.......#...........  %h%K .............#.  ....######...#  ..## ...g  %h [.###.... ####...#####...........#  ###.#####........ #........÷.....) ###............ ##...........................................%ho >##...)..@.......<†..............  ............... #................... #.......#...........  .............#.  ....######...#  ..## ...  %h %h %h%h] _A goblin is nearby!%h) *****g  %h**The magic dart hits the goblin.  The goblin is heavily wounded.%h%hڷ7....%h?.g?%h&d9/10 ---1.4 (1.0) %h%h( _The goblin shouts!%hHD  The magic dart hits the goblin!%hv*****.#.)%hg@.....%h8-----8=2Magic Dart%h%hJ _You kill the goblin!%h%hp2%h>%hU@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h7 I%h %h< $ _%h x9==%h %h ,%h %h ,%h %h ,%h" %h% 10/10=====%h' %h* %h- ,%h. %h%1 %h~3 ,%h45 %hf7 %hd9 ,%h ; %hL= %h> %h? ;===%h@ %hoC %h9E ,%hF %hzH %hJ ,%hCK %hJN <  You see here a +0 club.%hP %hP  _%hzQ %hS %hmU ,%hV %hnc ...........## >##...)............< .†........................ %hd R.......................... ...................####.. ....#............## ..#..# .......######..)#.## ## #....@.#- ....... #..###### ....#%hd ] #### %hi 0364.0)%hl F-7.4 (15%hp %hr c _k - a scroll labelled GYR APNYUGINI%hG%hkJ,%h'LB%hDN%hO,%hQ,%h_T,%hV%hX%hZ,%hZ%h}]B%h_,%h`,%h=c,%hdB%hg%hq->##...)........ .####..#....†....................# ####................... #... #................# ##### #.......#............## .............#..# ##..######..)#.## ##.......######......# #........@.##..###### ?.....##....## J.... ######Magic Dart ####J   endoplasm (asleep)%hz| 48.4 (11  An endoplasm comes into view.%h{,9.4 (12%h%hvd _Found a scroll labelled FYDYXZ IHAT.%ht>##...)† ####.. #... #....  .......%hD  ##.......)#.##  ##.......######......#  #........@.##..  ?.....##....##  J.... ######  ####%hj>##...)†%h ####.. #... #....  .......  ##.......)#.##  ##.......######......#  %hF#........@.##..  ?.....##....##  J.... ######  ####  %hv%h9%h%ha _An endoplasm is nearby!%hI%h~Ju>##...)† ####.. #... #....  .......  ##.......)#.##  ##.......######......#  #........@.##..  ?.....##....##  J.... ######  ####%h2K<%hw >##...)† ####.. #... #....%h   .......  ##.......)#.##  ##.......######......#  #........@.##..  ?.....##....##  J.... ######  %hv \####  %h %h %hw %h} a _An endoplasm is nearby!%h$ G  The magic dart hits the endoplasm.%hA* *****.* %hȲ <.......%h p 9/10 ---5050.0)Magic Dart _You kill the endoplasm! _Your Spellcasting skill increases to level 4!%h%h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hIJ%hͳ%h%h%hɷ$ _%h:X%h,%h0%h%h[Q10/10===%h^%hs%h,%hw%h %h,%h%h%h,,%h%hi%hl####..#....†.....# ####..............#... g #............#########.#.......#... #.............#..#%h] ##.........######..)#.## ##.......######......# #..........##..###### #.?..@..##....##  #.......####### ######### Magic Dart g   goblin (asleep)%hV g7.4 (7glaunch%her)A goblin comes into view. It is wielding a +0 club.The goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling.%h \(((((((%h$'..%hT9....@%hI===8.4 (8%hp%hf _The goblin shoots a sling bullet. The sling bullet closely misses you.%h%hK † ####............ g #............#.#.......#... #............ ##.........#) ##.......####  #..........#  #.?..@..#  #.......#  ######### %h † ####............ g #............#.#.......#... #............ ##.........#) ##.......####  #..........#  %h3 #.?..@..#  #.......#  #########  %hv %h %h %hx ] _A goblin is nearby!%hpD  The magic dart hits the goblin!%huo)****** %h;......%hL9/10 ---19.4 (1Magic Dart _You kill the goblin!%hӰ%h%h͹%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hg[%he%hm%hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 3%h %h4 %h $ _%h2 X%h %h Q10/10===%h %h %h ,%h %h %h! ,%hR# %h]% %h& %h>' %h' %h* Q===%h+ %h/ | _d - 4 scrolls labelled FYDYXZ IHAT (gained 1)%h1 3%h3 %hJ5 %h6 ,%h7 %h9 %h: %hy; %h/< %h= %h> %h? %h^@ %hA %h>C %hC %hE %h@K %hL ,%hM %hQ %hT %hT %hU %hX %heZ ,%h[ %h^ %h` ,%hb %hFg %hji ,%hk %hTp %hq ,%hs %hx %h{ ,%h} %h %h ,%hن %h %hЌ ,%hr %h %hz ,%hі %hS %hs ,%h %h %h ,%h %h %h ,%h %h %h ,%h %hB %h0 ,%hg %hW %h %h ,%h ,%h  #........÷.........#...)...  ###.......#....# ####........# %hp ..................#### ............## >##...).........< ..†................. ...................... ................@.....####.. .....#......%h ###..K ...............#..# Magic Dart ......######..)#.## .....######......# ........##..######K   kobold (asleep) .....##....## .....####### ######%h %h 90.4 (31.0)  A kobold comes into view. It is wielding a +0 dagger.%h xK.K%h ,1.4 (32%h0 %h/ ( _The kobold shouts!%hT12 ÷)...  ..........#....# ...................# ................#### ...............## >##...)..................< †.................. ................... ................@.....####.. .........###.K. ......#..####..)#.###......##..###### .....#####%h ÷)...  ..........#....# ...................# ................#### ...............## >##...)..................< †.................. ................... ................@.....####.. .........###.K. ......#..####..)#.###......##..###### .....####%hg _A kobold is nearby!%h'b  ÷)...  ..........#....# ...................# ................#### ...............## >##...)..................< †.................. ................... %h{c................@.....####.. .........###.K. ......#..####..)#.###......##..###### .....#####%h ÷)...  ..........#....# %h0...................# ................#### ...............## >##...)..................< †.................. ................... ................@.....####.. .........###.K. ......#..####..)#.###......##..###### .....####%h%h%h%h %hW_A kobold is nearby!%hh>*****%h#%hK....K.%hd9/10 ---2.4 (1.0) %hV%hH _The magic dart hits the kobold but does no damage.%haV6****%h%hJ...K.%hj8-----=3%h%hFH _The magic dart hits the kobold but does no damage.%hT 4***%h  @...(ally target)@   shadowThe magic dart hits the kobold but does no damage.%h]  Your shadow gestures at the kobold while chanting.The ray of shadow hits the kobold.%h ****@   shadow%hQ N.)..%hu 7-----34Magic Dart%hv %h %h  %ḧ́ %hх <_You kill the kobold!%h4=3%hIA%hM{8===%hO,%h%R%hV,%hZ%hy],%h _%ha%hgm9=====%hj%hv%hx,%hpz%h|\ _Your shadow fades away.%h}%h~%h*,%hۂ%hO10/10=====%h%h%h,%hА%h%hؕ,%hp,%hG%h%h%h.%h5.......÷.........#...)... #....#....#.# ......# #### ### ..)....<## .< ...... ............####.. -2062.0)#....###....!%h#..# #####..######..)#.########......###..###### .##....#########%hX%hd===-7.4 (13%h\%hz _Found a stone staircase leading up. _You see here a +0 dagger.%h>  _......#....#.# ........#...#### ..### )...<###......<. ........).####...###.@..!...b.#..# ######.. ######..)#.## Magic Dart #####......#.##..###### #....## b   bat (asleep) ###### 8.0)9.4 (2 _A bat comes into view.%hDH ....... ....... .........### )..........<### ............<. ........ .....).####.... #.@..!...b  ######.... )#.## . %hWz ....... ....... .........### )..........<### ............<. ........ .....).####.... #.@..!...b  ######.... )#.## .   _A bat is nearby!%h, %h....... ....... .........### )..........<### ............<. ........ .....).####.... #.@..!...b  ######.... )#.## . %h< .......%hf ....... .........### )..........<### ............<. ........ .....).####.... #.@..!...b  ######.... )#.## .  %h(%h2%h<%h3Z _A bat is nearby!%hק A  The magic dart hits the bat.%hŬ M******†%h13 U..!...%hP 9/10 ---5=10.4 (1Magic Dart _You kill the bat!%h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hۥ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h% _10/10===%h;/n%hB0,%h5%hD1#....#.# ..........# ##.......#### .........### .... ........<###.............<..................).####...###....@...†...-#..# ######.....)#.## ............# ....... #..###### ....... ..## ....... .......#######%hCH+6.4 (6%haMc===-7.4 (7%hQ%hR_ _l - a sedimented emerald potion%h|3%h%h%hXX%hv,%hd%h%h#....#.# ........######......####.......### .......<###.......<..........).####..###......@.†....>9.4 (2#..# ######....)#.## #..# ......# #..# %hI.###### #..# ## #..# #..####%h%h,20.4 (3%hw%hJ; _Found a stone staircase leading down.%he %hRg %hh %hp %h Y.#...)...#....#.# ##......######.(..####.### .....<###......<.......).####..@.......0..###........†....> ...#..# ######..)#.##.#....#####........###########%hm f1.4 (1 _Found 4 stones.%h" 3%h $ %h"* %hx3 B%hz8 %h?< ,%h? %hC %hH ,%h`K %hOO %hR ,%hKU %hW %hX ,%hY %h~[ %h\ %hg] %h^ %h3b %hd ,%he %hg %hi ,%hj %hm %hn ,%h

..# ......#..# ######...........#%h 0398.0)%hV -40.4 (19%hI %h0 ] _An endoplasm comes into view.%hH .. .... ...J. ###.##.#.. . ........ ..  #..#... .. ..###.#...... ÷...#...)...# .#....#.#.# #### .......@..#(## .......####........# ......### #........# .......<###........# .........<.... ...... ..).. ###.†....>..#   %hR .. .... ...J. ###.##.#.. . ........ ..  #..#... .. ..###.#...... ÷...#...)...# .#....#.#.# #### .......@..#(## .......####........# ......### #........# .......<###.............<.......... ..)..###.†....>  _An endoplasm is nearby!%h&H .. .... ...J. ###.##.#.. . ........ ..  #..#... .. ..###.#...... ÷...#...)...# .#....#.#.# #### .......@..#(## .......####........# ......### #........# .......<###........# .........<.... ...... ..).. ###.†....>..#   %hN6 .. .... ...J. ###.##.#.. . ........ ..  #..#... .. ..###.#...... ÷...#...)...# .#....#.#.# #### .......@..#(## .......####........# ......### #........# .......<###.............<..........%h ..)..###.†....> %h%h!%h%ha _An endoplasm is nearby!%hQb .. .... ...J. ###.##.#.. . ........ ..  #..#... .. ..###.#...... ÷...#...)...# .#....#.#.# #### .......@..#(## .......####........# %hD......### #........# .......<###........# .........<.... ...... ..).. ###.†....>..#   %h.p .. .... ...J. ###.##.#.. . ........ ..  #..#... .. ..###.#...... ÷...#...)...# .#....#.#.# #### .......@..#(## %h1.......####........# ......### #........# .......<###.............<.......... ..)..###.†....> %h;%hG%hgP%hNRa _An endoplasm is nearby!%h  ******JThe magic dart hits the endoplasm but does no damage.%h %hE O.J.....%h l9/10 ---=1.0) %h %h ^ _The endoplasm quivers.%h ^ *****%h R The magic dart hits the endoplasm.%hU %h H.J....%h b8-----2%h %h֠ a _The endoplasm is heavily wounded.%hP **** The magic dart hits the endoplasm.%h?8%h,C..J...%h2d7-----3%h6%h8b _The endoplasm is severely wounded.%hMG  The magic dart hits the endoplasm.%hl.***%h;....%hO6-----8-4Magic Dart%h%hM _You kill the endoplasm!%h3%h,%h7==%h,%h"%h,%ho%hy8=====%h%h%hG%h%h,%h%h%ha%h%h&%hm9=====%h%h%h%h%h%h%h%h@,%h%hV%h3 h10/10=====%h %h%h,%h'%h%hw,%h%hg%h,%hH%h !%h "%h"4===%h%%hU)%h1+,%hl,%h*.%hn0,%h2%h5%hG....#....... .).##...#### ... ...# ...#[.#.#####... ...# ...[.....###...# ##..##..##..#....#..##..## ............##..#######.##.#......###................# %h3I# #..#...# -639.0)###.#..........# #...)...####### #....#.#.## ####...######.(##.####..### ...<###........#........<%hO%hWU,4.4 (20%hY%h[$ _Found a cloak.%h.÷...>### .....#....... .#).##...#####... ...##[.#.#####... ...#.........[.....###...# #..##..##..##..#....#..# #..#..## .......# #....#######.##.#......###.......#.###..#.........###.#..........#...#...)...########....#.#.## ##....######.(##..####.#..### #.#<###.#%h!%h|*15.4 (1.0)%h1%h3%hc #............##. #.....÷...>####. .... ....#.......$. ... .#%h̏ ).##...#####...[S ...##[.#.#####...( ...#.........[.....###...# ##..##..##..##..#....#..# .#..#..## #......# .#....#######.##@#......###.......#.###..#%hݒ .###.#..........# ÷...#...)...#######....#.#.## ##S   adder (asleep)....######.(##..####.#### #.#%h h  An adder comes into view.%hv 86Magic Dart%h ` _Found 6 stones, a leather armour and 16 gold pieces.%h.<.#.... ##............##....... ##.....÷...>####...... #......#.......$..... .#).##...#####...[S ...# ......#[.#.#####...( ...# .#...........[.....###...##..##..##..##..#....#..# ..#..#..## #....@.......## #.#....#######.##.#......# ###................#.###..#........# .###.#..........# .÷...#...)...######....#.#.## ##........######.(##..####.#7Magic Dart%h9%h<%hF%h{IF _Unknown command.%haC%hP%hUV%hY %hZ@_Unknown command.%hf##.....# ..<.#.... .##............##....... .##.....÷...>####....... #......#.......$....... .#).##...#####...[S....# .......#[.#.#####...(.....# ..#...........[.....###...# #.##..##..##..##@.#....#..#.#..#..## #......# ##.#....#######.##.#......# .###................#.###..#........# ..##.#..........#S   adder (asleep)÷...#...)...#####....#.#.## ##....######.(##%hu.SS8Magic Dart%h{~%h/ _The adder hisses angrily.%hG %hH %hW %h<[ F _Unknown command.%ho.....###....#....... .##.....# ..<.#.......... ..##............##....... #.##.....÷...>####....... #.#......#.......$....... .#).##...#####...[.....#......#[.#.#####..S(.....#.#...........[@....###...# ##.##..##..##..##..#....#..#  #..#..#..####............## ###.#....#######.##.#...####................# #.###..#...# #..##.#..........#÷...#...)...####....#.#.## ##.S9 _%hu%hv%he  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h\ .....###....#.......  Neaber the Conjurer .##.............# Deep Elf of Dithmenos **.... ............<.#..........  Health: 19/19 ======================== ..##............##.......  Magic: 8/10===================----- #.##.....÷...>####.......  AC: 2Str: 4 #.#......#.......$....... .#  EV: 11Int: 24 ......).##...#####...[.....#  SH: 0Dex: 13 ........#[.#.#####...(.....#  XL:  3 Next: 58% Place: Dungeon:2 %h #..#...........[@**S.###...#  Noise: ---------  Time: 1269.4 (0.0) ##.##..##..##..##..#....#..#  f) +0 club  #..#..#..####............##  Cast: Magic Dart ###.#....#######.##.#......# ..#......##................# #...........###..#.........#  S   adder #...........###.#..........# ...÷.........#...)...####### ...........#....#.#.## #### _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)%h FO.....###....#.......Neaber the Conjurer .##.............#Deep Elf of Dithmenos **.... ............<.#..........Health: 19/19 ======================== ..##............##.......Magic: 8/10===================----- #.##.....÷...>####.......AC: 2Str: 4 %hI#.#......#.......$....... .#EV: 11Int: 24 ......).##...#####...[.....#SH: 0Dex: 13 ........#[.#.#####...(.....#XL:  3 Next: 58% Place: Dungeon:2 #..#...........[@****###...#Noise: ---------  Time: 1269.4 (0.0) ##.##..##..##..##..#....#..#f) +0 club#..#..#..####............##Cast: Magic Dart ###.#....#######.##.#......# ..#......##................# #...........###..#.........#S   adder #...........###.#..........# ...÷.........#...)...####### ..........%hHM7.#....#.#.## ####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.%hQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.%hS.S..%hr=70.4 (1Ray %hN%h]!f _(Press . to maintain the ray.)%h)>****%hJ%hY6S...%hZ7---1+ %hj%hn _The searing ray misses the adder. The adder barely misses you.%h#d D  The searing ray hits the adder!%hl P****%hG ?†...%h M 6-----822Magic Dart++ _You kill the adder!Your Conjurations skill increases to level 5!%h" %h`% o _Your Translocations skill increases to level 2!%h%h%h%hw%h.###....#. #.##.#.<.#... #..##.##....... ##.##.....÷...>####....... ##.#......#.$....... .#.).##...#####...[.....#%hȜ6.#[.#.#####...(.....# ##..#.@.†...###...#  ##.##..##..##..##..#....#..# #..#..#..####............###.#....#######.##.#......#.#......##......# ##.###..#.......# ##.###.#.........#.÷.#...)...####### .#....#.#.## ####%h %hg7==-3%hE%h| _You stop channelling your searing ray. _You see here a +0 cloak.%h:Quiver which action? ([-] to clear)  a - Cast: Magic Dart %h b - Cast: Searing Ray [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on%h %h"......###....#.......Neaber the Conjurer #.##.............#Deep Elf of Dithmenos **.... .............<.#..........Health: 19/19 ======================== #..##............##.......Magic: 7/10%hL&================-------- ##.##.....÷...>####.......AC: 2Str: 4 ##.#......#.......$....... .#EV: 11Int: 24 .......).##...#####...[.....#SH: 0Dex: 13 .........#[.#.#####...(.....#XL:  3 Next: 82% Place: Dungeon:2 ##..#...........@.†...###...#Noise: ---------  Time: 1273.4 (0.0)  ##.##..##..##..##..#....#..#f) +0 club#..#..#..####............##Cast: Magic Dart ####.#....#######.##.#......# ...#......##................# ##...........###..#.........# ##...........###.#.....%hS*7[m.....# ....÷.........#...)...####### ............#....#.#.## ####The searing ray hits the adder! _You kill the adder!Your Conjurations skill increases to level 5! _Your Translocations skill increases to level 2! _You stop channelling your searing ray. _You see here a +0 cloak.%h-%hQ8%h9%hf %hy Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armour%h na +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hz([,] to select) a +0 robe (worn)  a - a +0 cloak%h%h%h,......###....#.......Neaber the Conjurer #.##.............#Deep Elf of Dithmenos **.... .............<.#..........Health: 19/19 ======================== #..##............##.......Magic: 7/10================-------- %h##.##.....÷...>####.......AC: 2Str: 4 ##.#......#.......$....... .#EV: 11Int: 24 .......).##...#####...[.....#SH: 0Dex: 13 .........#[.#.#####...(.....#XL:  3 Next: 82% Place: Dungeon:2 ##..#...........@.†...###...#Noise: ---------  Time: 1273.4 (0.0)  ##.##..##..##..##..#....#..#f) +0 club#..#..#..####............##Cast: Magic Dart ####.#....#######.##.#......# ...#......##................# ##...........###..#.........# ##...........###.#..........# ....[4%h0m÷.........#...)...####### ............#....#.#.## ####The searing ray hits the adder! _You kill the adder!Your Conjurations skill increases to level 5! _Your Translocations skill increases to level 2! _You stop channelling your searing ray. _You see here a +0 cloak.%h%h _%h%hA4.4 (1%ht%h%%h'+5.4 (2%h%hl%h !+6.4 (3%ht%%h,%hi/]8===7.4 (4%h3%hc9%h{<+8.4 (5%hA%h+ 3 _You start putting on your armour. You continue putting on your +0 cloak. x5%hT%h& %h Z _You finish putting on your +0 cloak.%hn3%hp%hr%hs$ _%h{X%hv===9==%hR%hΉ,%hH%hݎ,%hǐ%hQ,%hF%h10/10=====%hw%h%he,%h%hM%hC,%hެ%hb  You see here an adder corpse.%h%h _%hg%h%hQ===%hF%h%%h,%h%h,%h%h=M _You now have 94 gold pieces (gained 16).%h!3%h%h;%h,%h%h%h,%h<%h%hT,%h%h%hl,%h%h%h(%h%hX%h%h,%h%h,%h%h(U ################## #..............# #..............# ....@..# 300.4 (22.0) .............# %h)....<.#............# ........##.........#÷...>####.........# ...........######...[.....# #[.#.#####...(.....#..†...###...# _You now have 103 gold pieces (gained 9).%h.%h|2%h"4E _Done exploring.%h{ 3%h %h< ..0.0).........†%h& %h) %h E _Done exploring.%h3%h%h1 _Done exploring.%hڲ3%hO%h4%h%h0E _Done exploring.%h%h#%h2-%h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h$ 3%h' %hY %h_Z %h^ %hJ` E _Done exploring.%hU %hd 5Level 2 of the Dungeon<<<>>>(Press ? for help) ###########  #.......(.#  #.........#  #.........#  #.........#  #.........#  #.........# #####################  #.........# #....#..............#  #.......(.## #....#..............#  #..........###....#...........@..#  ######.##.............##.........# %hIf  #..............<.#............#  #.#..##............##.........#  #########.##.##.....÷...>####.........#  ##......## ##########.##.#......#.................#  ##........###.................).##...#####...[.....#  #..........##........†..........#[.#.#####...(.....#  #...)......#..###########..#.............†...###...#  #.............####.##..##..##..##..#....#..#  #..............####..#..#..####............##  #...........#....##########.#....#######.##.#......#  ##.......[.###............#......##................#  %hh s##..........# ####...#####...........###..#.........#%h 1<>>>>_ #......÷.##.....#.#...######## #.....#.#..##.###.###.#  ####........##..#..#...#.##.....######.#...................#  #........###.#.....#...#.##.....##...................#######  #.######.# #.#..##.##.....##.##..#...#.#.#####.# #.# #.###......................#.#.### #.# #.######...........#.....##.....##.#..####.......###.# #.##...............##.....##...## #...........##### #.##.###...........#.....########..### #......# #.##.#.....#...)....# ##..# #####...#...#######.#%h #.##.#.##.##..#..###.#...#.### #...## #.# #.##...................#...#.# #.....# #.# #....#..#.###.#..##..###>..#######.###..###### #.# #.#..#..#............# ###.# ####...#########.# #.#.......###.##.###.# ### #................# #.####.#### #.##.# #.# ###.#...########### #.# #.# #.##.##### #.##.##.###.#...#  #.# ### #.##.....# #....#### #....##  #.# #.##.###.# ###### ###..##### #.# #.##.# #.##......#%ho #.# #.##.###.##.####.# #.# #.##.....##.##...# #.# #.##.######.##.### ### #.##.##....# %h %h?#.###......#.##.#Neaber the Conjurer .##.....#.#.##.#Deep Elf of Dithmenos **.... ###.....#.#.###.#Health: 19/19 ========================#.....#....########.#Magic: 10/10 ========================######.................#.#AC: 3Str: 4#...............###.##.#.#EV: 11Int: 24#.....####......###.##.#.#SH: 0Dex: 13#.....# #...............#XL:  3 Next: 82% Place: Dungeon:2 ####.....###########.#.##.###Noise: ---------  Time: 1300.4 (0.0) %hz..................†..>.##.#f) +0 club ####.....###########...##.#Cast: Magic Dart # ########........## ##.........# ##....##.#.# ##.......#.##..#.##.#.#######..#.##.#.# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.%h^%h %h%h$ _%hlB%h1%hN%h%h,%h=%hN %h ,%h %h%h,%h%h%hx%h2%h%h%h0%h%hw%h"%h%,%h(%h+%h/,%h"1%h~4%h?7,%hc:%h9=%h?,%hA‰%h‰%h   There is a stone staircase leading up here.‰%h ‰%h $ _‰%h ‰%h;1‰%hM‰%hr,‰%h #.#...##.....##.##..#.##............................. ...........#.....##.....##.#..### .................##.....##...## ...........#.....########..### ...#...).....# ##..# #### #.##..#..###.#...#.#####...# #... ...............#.........#.# #... #.###.#..##..###@..#######.###..#14.9 (14.‰%hc;5) ## ###.# ###......# ..###.##.###.# ### #......... ### #.##.# #.# #.#......#  #.##.##### #.##.##.##  #.##.....# #....####  #.##.###.# #######.##.##.#  #.##.###.# _You climb upwards.‰%h‰%hK‰%hc _There is a stone staircase leading down here.‰%hZ‰%hB ‰%h‰%ha‰%h85.9 (1.0) _‰%h‰%h.......#.......### ###################### #....#..............#...(.## #....#..............# .........###....#..............# ####.##.............##.........# 2  #..............@.#............#  #.#..##............##.........#  #.....÷...>####..# ‰%h .##.#......#........... ..........).##...#####...[.....# .†..........#[.#.#####...(..... #####..#.............†...###...##.##..##..##..##..#....#..# #..#..#..####............##‰%h ‰%hC ‰%hY -7.4 (2.5‰%h` ‰%hb } _You climb downwards. _There is a stone staircase leading up here.ĉ%hTĉ%hLevel 2 of the Dungeon<<<>>>(Press ? for help) ###########  #.......(.#  #.........#  #.........#  #.........#  ĉ%hK #.........#  #.........# #####################  #.........# #....#..............#  #.......(.## #....#..............#  #..........###....#..............#  ######.##.............##.........#  #..............@.#............#  #.#..##............##.........#  #########.##.##.....÷...>####.........#  ##......## ##########.##.#......#.................#  ##........###.................).##...#####...[.....#  #..........##........†..........#[.#.#####...(.....#  #...)......#..###########..#.............†...###...#  #.............####.##..##..##..##..#....#..#  #..............####..#..#..####............##  #...........#....##########.#....#######.##.#......#  ##.......[.###............#......##................#  ##..........# ####...#####...........###..#.........#ĉ%h L@>ʼn%hdʼn%h_x(ʼn%hy........#ʼn%hz1Neaber the Conjurer ʼn%h{"........#ʼn%hw|5Deep Elf of Dithmenos **.... ʼn%hK}"........#ʼn%h ~cHealth: 19/19 ======================== ʼn%h........# ##################### Magic: 10/10 ======================== ʼn%h........# #....#..............# AC: 3ʼn%h+Str: 4 ʼn%h......(.## #....#..............# EV: 11ʼn%hb,Int: 24 ʼn%h5.........###....#..............# SH: 0ʼn%h,Dex: 13 ʼn%h####.##.............##.........# XL:  3 Next: 82% Place: Dungeon:2  ʼn%hԅ #..............@.#............# Noise: ---------  Time: 1317.4 (0.0)  ʼn%h#.#..##............##.........# f) +0 club#.##.##.....÷...>####.........# Cast: Magic Dart ##.##.#......#.................# ..........).##...#####...[.....# .†..........#[.#.#####...(.....# #####..#.............†...###...###.##..##..##..##..#....#..##..#..#..####............## _Done exploring. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.ʼn%hʼn%hʼn%huʼn%hʼn%hx ʼn%ht_ʼn%h<ʼn%hʼn%h# # ###################### #....#..............#(.## #....#..............# ##....#......# ###.##.............### #......<.#......# .#....##.# #.##.##.....÷...@##### 9.4 (2 #.##.#......#....# .........).##...#####...[.....# †..........#[.#.#####...( ####..#.............†...###...#  ##.##..##..##..##..#....#..#  #..#..#..[40ʼn%hTxm####............## ######.#....#######.##..# .....#......##....# _There is a stone staircase leading down here.ʼn%h Jʼn%h; ʼn%h ʼn%hS #20.4 (1 ʼn%h _ʼn%h ʼn%h}  .#  ..  .#  ##.##  ##...####  .......  #...# 3 ♣@.#  ♣~~~P~PP..#  ~P~~~~PP..#  ..........# ʼn%hU :~P~~~PP~.## ~~P~~~♣..# ~~P~~♣#.## ~♣♣~~ #.# ʼn%hB ʼn%h -1.1 (1.7ʼn%h ʼn%h down here.downwards.up _There is a stone staircase leading down here. _You climb downwards. _uplj%h{lj%hlj%hlj%hlj%hS320 _lj%hlj%h.......# .......# ##################### .......# #....#..............# .....(.## #....#..............# ........###....#..............# ###.##.............##.........# #..............<.#............# #.#..##............##.........#2 #.##.##.....÷...@####.........# #.##.#......#.................# .........).##...#####...[.....# †..........#[.#.#####...(.....# ####..#.............†...###...###.##..##..##..##..#....#..##..#..#..####............## lj%hU######.#....#######.##.#......# .....#......##................#lj%hlj%h-3.6 (2.5lj%hlj%hAup _There is a stone staircase leading down here. _You climb downwards.upup _down here.ȉ%h ȉ%h#ȉ%h-ȉ%hW9ȉ%h\D44.6 (1.0 _ȉ%hHȉ%h  .#  ..  .#  ȉ%h<d##.##  ##...####  .......  #...# 3 ♣@.#  ♣~~~P~PP..#  ~P~~~~PP..#  ..........# ~P~~~PP~.##ȉ%hS ~~P~~~♣..# ~~P~~♣#.## ~♣♣~~ #.# ȉ%h?ȉ%h1ȉ%hh-6.1 (2.5ȉ%hmȉ%hDp} _You climb downwards. _There is a stone staircase leading up here.ʉ%h `Read which item? Scrolls  d - 4 scrolls labelled FYDYXZ IHAT  e - 3 scrolls labelled IWNEJURGHUIGE  g - a scroll labelled VESEEGI REIWU  h - a scroll labelled ISAOXT BISCHI  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI [!] read|quaff[?] describe selectedˉ%h= ˉ%h) TNeaber the Conjurer.#Deep Elf of Dithmenos **......Health: 19/19 ========================.#Magic: 10/10 ========================##.##AC: 3Str: 4ˉ%h U##...####EV: 11Int: 24.......SH: 0Dex: 13#...#XL:  3 Next: 82% Place: Dungeon:3♣@.#Noise: ---------  Time: 1326.1 (0.0)♣~~~P~PP..#f) +0 club~P~~~~PP..#ˉ%h Cast: Magic Dart..........#~P~~~PP~.##~~P~~~♣..#~~P~~♣#.##~♣♣~~ #.# _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. ˉ%h g_You climb downwards. _There is a stone staircase leading up here.ˉ%h4  As you read the scroll labelled FYDYXZ IHAT, it crumbles to dust.  It is a scroll of identify.ˉ%h /  --more--̉%h̉%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled IWNEJURGHUIGE  g - a scroll labelled VESEEGI REIWU  h - a scroll labelled ISAOXT BISCHI  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI Potions (select first with !)  c - a metallic silvery potion  i - 2 inky potions  l - a sedimented emerald potion[?] describe selected͉%h$͉%h(͉%h&/Neaber the Conjurer.#Deep Elf of Dithmenos **......Health: 19/19 ========================.#Magic: 10/10 ========================##.##AC: 3Str: 4##...####EV: 11Int: 24.......SH: 0Dex: 13#...#XL:  3 Next: 82% Place: Dungeon:3♣@.#Noise: ---------  Time: 1326.1 (0.0)͉%h0%♣~~~P~PP..#f) +0 club~P~~~~PP..#Cast: Magic Dart..........#~P~~~PP~.##~~P~~~♣..#~~P~~♣#.##~♣♣~~ #.# _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled FYDYXZ IHAT, it crumbles to dust.  It is a scroll of identify.͉%h[<͉%h?+7.1 (1͉%hC͉%hG^ _e - 3 scrolls of teleportation͉%hle͉%hjRead which item? Scrolls  d - 3 scrolls of identify  e - 3 scrolls of teleportation  g - a scroll labelled VESEEGI REIWU  h - a scroll labelled ISAOXT BISCHI  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI [!] read|quaff͉%hkG[?] describe selectedΉ%hΉ%hΉ%h>Neaber the Conjurer.#Deep Elf of Dithmenos **......Health: 19/19 ========================.#Magic: 10/10 ========================##.##AC: 3Str: 4##...####EV: 11Int: 24.......SH: 0Dex: 13#...#XL:  3 Next: 82% Place: Dungeon:3♣@.#Ή%hNoise: ---------  Time: 1327.1 (0.0)♣~~~P~PP..#f) +0 club~P~~~~PP..#Cast: Magic Dart..........#~P~~~PP~.##~~P~~~♣..#~~P~~♣#.##~♣♣~~ #.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled FYDYXZ IHAT, it crumbles to dust.  It is a scroll of identify. _e - 3 scrolls of teleportationΉ%hΉ%hJRIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled VESEEGI REIWU  h - a scroll labelled ISAOXT BISCHI  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI Potions (select first with !)  c - a metallic silvery potion  i - 2 inky potions Ή%hv l - a sedimented emerald potion[?] describe selectedω%h-%ω%hg)ω%hW.Neaber the Conjurer.#Deep Elf of Dithmenos **......Health: 19/19 ========================.#Magic: 10/10 ========================##.##AC: 3Str: 4##...####EV: 11Int: 24.......SH: 0Dex: 13#...#XL:  3 Next: 82% Place: Dungeon:3♣@.#Noise: ---------  Time: 1327.1 (0.0)ω%h1[♣~~~P~PP..#f) +0 club~P~~~~PP..#Cast: Magic Dart..........#~P~~~PP~.##~~P~~~♣..#~~P~~♣#.##~♣♣~~ #.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled FYDYXZ IHAT, it crumbles to dust.  It is a scroll of identify. _e - 3 scrolls of teleportationω%h!7]  As you read the scroll of identify, it crumbles to dust.ω%h9+8.1 (1ω%h=ω%h@Q _g - a scroll of acquirementщ%hoRead which item? Scrolls  d - 2 scrolls of identify  e - 3 scrolls of teleportation  g - a scroll of acquirement  h - a scroll labelled ISAOXT BISCHI  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI [!] read|quaff[?] describe selected҉%h{҉%h҉%hNeaber the Conjurer.#Deep Elf of Dithmenos **......Health: 19/19 ========================.#Magic: 10/10 ========================##.##AC: 3Str: 4##...####EV: 11Int: 24.......SH: 0Dex: 13#...#XL:  3 Next: 82% Place: Dungeon:3♣@.#Noise: ---------  Time: 1328.1 (0.0)♣~~~P~PP..#f) +0 club~P~~~~PP..#Cast: Magic Dart..........#~P~~~PP~.##~~P~~~♣..#~~P~~♣#.##~♣♣~~ #.# _There is a stone staircase leading up here.  As you r҉%h/ead the scroll labelled FYDYXZ IHAT, it crumbles to dust.  It is a scroll of identify. _e - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _g - a scroll of acquirement҉%h1Choose an item to acquire.  a - the +1 helmet of the Blind Marksman {rElec Stlth+}  b - the staff of Odaic {rPois rF+ rN+ Conj Summ}c - a book of Minor Magic  d - 667 gold pieces (you have 103 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit%hH+ Acquire the staff of Odaic {rPois rF+ rN+ Conj Summ}? (y/N)%hT0%hF~Neaber the Conjurer.#Deep Elf of Dithmenos **......Health: 19/19 ========================.#Magic: 10/10 ========================##.##AC: 3Str: 4##...####EV: 11Int: 24.......SH: 0Dex: 13#...#%h=JXL:  3 Next: 82% Place: Dungeon:3♣@.#Noise: ---------  Time: 1328.1 (0.0)♣~~~P~PP..#f) +0 club~P~~~~PP..#Cast: Magic Dart..........#~P~~~PP~.##~~P~~~♣..#~~P~~♣#.##~♣♣~~ #.# _There is a stone staircase leading up here.  As you read the scroll labelled FYDYXZ IHAT, it crumbles to dust.  It is a scroll of identify. _e - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _g - a scroll of acquirement%hrN+9.1 (1%hnU%hY5 _Something appears at your feet!%ho%h tWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  f - a +0 club (weapon) Floor Items ([,] to select) Magical Staves %huthe staff of Odaic {rPois rF+ rN+ Conj Summ}[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hw([,] to select) a +0 club (weapon)  a - the staff of Odaic {rPois rF+ rN+ Conj Summ}%h4 %hF Neaber the Conjurer.#Deep Elf of Dithmenos **......Health: 19/19 ========================.#Magic: 10/10 ========================##.##AC: 3Str: 4##...####EV: 11Int: 24.......SH: 0Dex: 13#...#XL:  3 Next: 82% Place: Dungeon:3♣@.#Noise: ---------  Time: 1329.1 (0.0)♣~~~P~PP..#%htI f) +0 club~P~~~~PP..#Cast: Magic Dart..........#~P~~~PP~.##~~P~~~♣..#~~P~~♣#.##~♣♣~~ #.#As you read the scroll labelled FYDYXZ IHAT, it crumbles to dust.  It is a scroll of identify. _e - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _g - a scroll of acquirement _Something appears at your feet!%hQ >  You unwield your +0 club.%hT 30.1 (1g) staff of Odaic {rPois rF+ rN+ Conj Summ%h-X %hZ O _g - the staff of Odaic (weapon) {rPois rF+ rN+ Conj Summ}%h2 %h Drop what?13/52 slots (_ for help) Hand Weapons (select all with ))  f - a +0 club %h Armour (select all with [)  a - a +0 robe (worn)  m - a +0 cloak (worn) Magical Staves (select all with |)  g - the staff of Odaic (weapon) {rPois rF+ rN+ Conj Summ} Scrolls (select all with ?)d - 2 scrolls of identify  e - 3 scrolls of teleportation  h - a scroll labelled ISAOXT BISCHI  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI Potions (select all with !)  b - a potion of magic  c - a metallic silvery potion  i - 2 inky potions  l - a sedimented emerald potion [Up|Down] select[Esc] exit %hz Letters toggle [.|Space] toggle selected[top]%h (1 turn)  f + a +0 club[Enter] accept (1 chosen)%h|6 %hB Neaber the Conjurer.#Deep Elf of Dithmenos **......Health: 19/19 ========================.#Magic: 10/10 ========================##.##AC: 3Str: 4##...####EV: 11Int: 24.......%hC 9SH: 0Dex: 13#...#XL:  3 Next: 82% Place: Dungeon:3♣@.#Noise: ---------  Time: 1330.1 (0.0)♣~~~P~PP..#g) staff of Odaic {rPois rF+ rN+ Conj Summ~P~~~~PP..#Cast: Magic Dart..........#~P~~~PP~.##~~P~~~♣..#~~P~~♣#.##~♣♣~~ #.# _e - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _g - a scroll of acquirement _Something appears at your feet!  You unwield your +0 club. _g - the staff of Odaic (weapon) {rPois rF+ rN+ Conj Summ}%hF +1.1 (1%hJ %h 3%h@ %h)J %h|K %h M %h@O ,%hP %hQ %hT ,%hcU %hW %hX %h+Z ,%h[ %h] %h^ ,%h` %h0b %h}c ,%h:e %hff %hPg ,%hh %hi %hl B%hm ,%hn %ho %hp %hq ,%hr %hot %hfu ,%hv %hw %hx ,%hy %h?{ %h| ,%h} %h .........# #.# P~~~PP~.## #.# ~P~~~♣..# #.# ~P~~♣#.## #.# ♣♣~~ #.# #.  #        #  #........# Magic Dart %h/ ##...   ##......~~~   ...#....~~S  S   ball python (constriction, asleep) ....#....~~P #.###.....~♣♣ %h -65.1 (14%h ,6.1 (15%h %h ^ _A ball python comes into view.%h  #.#  #.#  #.#  #.#  #.# #.#  %hZ#.#  #.#  ##.##  #..@#  #.....#  #........#  ###........  ##......~~~  %h...#....~~S  ....#....~~P  #.###.....~♣♣ %hT #.#  #.#  #.#  #.#  #.# #.#  #.#  #.#  ##.##  #..@#  #.....#  #........# %h ###........  ##......~~~  ...#....~~S  ....#....~~P  #.###.....~♣♣ %h%h%h%h`b _A ball python is nearby!%hX #.#  #.#  #.#  #.#  #.# #.#  #.#  #.#  ##.##  #..@#  #.....#  #........#  ###........  ##......~~~  ...#....~~S  ....#....~~P  #.###.....~♣♣ %hW #.#  #.#  #.#  #.#  #.# #.#  #.#  #.#  ##.##  #..@# %hZ #.....#  #........#  ###........  ##......~~~  ...#....~~S  ....#....~~P  #.###.....~♣♣ %hze%ht%h~%hb _A ball python is nearby!%hLd  You feel a surge of power! The magic dart hits the ball python!%h~******~%h z a....~~~%hG 9/10 ---3=7.0)Magic Dart%h۱ %h O _You kill the ball python!%hm %hP 4%hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%ho _10/10=== _Magic restored.%hr===%h~~♣#.## #.#  ~~ #.# #.#   #.#   #.#   ##.##  ##...# #.#.....## #........#♣~♣  ###.....@..P♣  -##......~~~~~# #....#....~~~♣# Magic Dart#.....#....~~P~# .#.###.....~♣♣## ... ....#♣P♣  g   hobgoblin (asleep).# #...# ##  ##g[4%h70m## %h4,74.1 (7%h*E-5.1 (8%hV%h\ _A hobgoblin comes into view.%hPJ ) *****g*You feel a surge of power! The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.%hN %h: r.....g.%hL 9/10 ---=6.1 (1 _The hobgoblin shouts!%h ***** You feel a surge of power! The magic dart hits the hobgoblin.%hX....g.%hmx8-----7%h{a _The hobgoblin is heavily wounded.%h1 **** You feel a surge of power! The magic dart hits the hobgoblin.%ho}%hd...g.%h"d7-----8%h%hb _The hobgoblin is severely wounded.%h^b  You feel a surge of power! The magic dart hits the hobgoblin.%hg***.%h=....%h---7-9Magic Dart%h4%hM _You kill the hobgoblin!%h 3%h %h %h 8===9=====%h# ==%h-& g10/10===%hd' %h]- %h1. %hg/ %h1 A  You enter the shallow water.%h2 VWater %h6 N _Moving in this stuff is going to be slow.%h7 Z===%h8 %h9 %hh<  You enter the shallow water.Water %h8= %h? N _Moving in this stuff is going to be slow.%hjA <%h0B %hD %hE 0%hqG %hI %h3J %h7Q %hQ %h{S %hT %hV ,%hW %hX %hkY %h2Z %hZ %hzc  #........#♣~♣  ###........P♣♣#####......~~~~~##....#....~~~♣##.....#....~~P~#.#.###.....~♣♣## .........#♣P♣  .#.###...####  ##@## -403.3 (24.2) #.#  #.#  ...  ...  .....  ..... .<.....  %hg %hj ,4.3 (25%hm %ho 9 _Found a stone staircase leading up.%hF3%h:%hjB%hIn%h%h[B%hfX%h%h%h"%h%hV%hH%h%hػ%h+%h:%hb%hG%h %h%h6%h%h2%h%hf%h7%h%hy%hM%h%h %h%hJ%h%hO%h"%h%h%hk%h,%h%h%h",%h%hN%h,%h%h1%h,%h%hL  ###.#.#.......#  .... #.......#  ##.###.......#  #......<.....#  #..###.......#  #..# #.......#  #..# ##.######  #..# #.# #.@# #.# #..# .# %hL U#..# .# . ....# ...###  ####  %h/20.3 (16.0%h,1.3 (17%h%hrQ _n - a cyan potion%h z%h9}3%hp~%h%h,%ḧn%hÊ%h,%h%h%h,%hl%h=%hq,%h8%h %h:,%hƝ%h%hɠ,%h0%h%h+,%h%hة%h ,%h%h%h,%h%h%hߵ,%h %h%h,%h%h%h,%h%h%h ,%h!%h%h+,%h%h%h,%h%h%h),%h %h%h,%h%h%h,%h%h%h,%h%h%h,%h%h %h;,%h%h%hd,%h%h%h,%hC%h%h%h%h%h\ %ht %h %h %h %h %h %h2 %h %h %h %hv %h %h %h %h %h ,%h z _l - 2 sedimented emerald potions (gained 1)%h %h! 3%h# %hX% %h& ,%hO( %hL* %h}+ ,%h{- %h/ %h0 ,%h2 %h4 %h5 ,%he7 %hD9 %hp: ,%hz< %hD  #..##.# #.###. #..##.######.... #.............. ##.##.##.###...%hF " #.##.##.# #### #.##.## J #.##.##.# ####.......# .......#### ##########  Magic Dart  J   endoplasm (asleep) %hM -57.3 (36%hP ,8.3 (37%hT %hW ] _An endoplasm comes into view.%h   #. #. ... #. #........... #. ##.##.##. #. #.  #. #.%h   #J #.##.##.#  #.####.......#  #.@.......####  ########### %ha/   #. #. ... #. #........... #. ##.##.##. %hL1 #. #.  #. #.  #J #.##.##.#  #.####.......#  #.@.......####  ###########   %h{5 %h9 %h> %hB a _An endoplasm is nearby!%h%  #. #. ... #. #........... #. ##.##.##. #. #. %h' #. #.  #J #.##.##.#  #.####.......#  #.@.......####  ########### %hO  #. #. ... #. #........... #. ##.##.##. #. #.  #. #.  #J #.##.##.#  #.####.......#  #.@.......####  ###########    _An endoplasm is nearby!%h$ *J  You feel a surge of power! The magic dart hits the endoplasm.  The endoplasm is almost dead.%h%hc,.J%hl9/10 ---=9.3 (1.0) %h4%%h'*^ _The endoplasm quivers.%hQb  You feel a surge of power! The magic dart hits the endoplasm.%heA. %h&.%h/8-----9160Magic Dart%h2%h5M _You kill the endoplasm!%h%%h%h%hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h] %h_ 3%ha %hc $ _%hn 9==%hp %hzr %hBt ,%hv =10/10%hx ^=====%hz %h| %ht~ ,%hI %hz %h6 ,%h[ %hd %h" ,%h( %h Q===%h %h X%hÓ %hӔ %h ,%hy %h %h_ ,%h, %h9 %h ,%h՛ %hќ %h ,%h6 %hإ m ## # ..# #. #.# #.#@###########.#### #.#................# #.# #@# #..##.# #.#- #.# #..##.# #.##.# #..##.######..Magic Dart#.# #.............#.# ##.##.##.###..%hǦ #.# #.##.##.# ### @   Sigmund (polearm, asleep)#.# #.##.##.##.# #.##.##.##.####.......#%h3 0755.0)%h F-6.3 (16%h %h _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.%h ..#  #.#  @###########.####  ................#  #@#   #.#   #.#  #.#  #.#  #.#   #.#   #.#   #. %h!H ..#  #.#  @###########.####  ................#  #@#   #.#   #.#  #.#  #.#  #.#   #.#  #.#  #.%h'%%h'\ _Sigmund is nearby!%hr ******@)You feel a surge of power! The magic dart hits Sigmund.  Sigmund is lightly wounded.%h64  Sigmund shouts!%h=.@.....9/10 ---=7.0) %hE _Sigmund's eyes start glowing with a red light. %hu *****You feel a surge of power!  The magic dart hits Sigmund but does no damage. %h %hU.@.... %hb8-----8 %h( %h 1 _Sigmund is lightly wounded. %ha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h0 %hZ3 %h9 %h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h **** You feel a surge of power! The magic dart hits Sigmund. %h i %h}j %hs? l.@...l   frilled lizard (wandering)Sigmund is moderately wounded. %hvd7-----9 %h| %ha _A frilled lizard comes into view. %hGk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h:^   Neaber the Conjurer  Deep Elf of Dithmenos **.... ##. Health: 19/19 ======================== #.. Magic: 5/10============------------ ..# #.# AC: 3Str: 4 #.# #.# EV: 11Int: 24 l###########.#### #.# SH: 0Dex: 13 ...@***.........# #.# XL:  3 Next: 91% Place: Dungeon:3 #@# #..##.# #.# Noise: =--------  Time: 1479.3 (0.0) #.# #..##.# #.# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.# #..##.######.. Cast: Magic Dart #.# #............. #.#[40 %hx m ##.##.##.###.. #.# #.##.##.# ### @   Sigmund (polearm) #.# #.##.##.#  l   frilled lizard (wandering) #.# #.##.##.#  #.####.......# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  80% to hit) %hEc}Neaber the ConjurerDeep Elf of Dithmenos **....##. Health: 19/19 ========================#.. Magic: 5/10============------------..##.# AC: 3Str: 4#.##.# EV: 11Int: 24l###########.#### #.# SH: 0Dex: 13...****.........# #.# XL:  3 Next: 91% Place: Dungeon:3#@# #..##.# #.# Noise: =--------  Time: 1479.3 (0.0)#.# #..##.# #.# g) staff of Odaic {rPois rF+ rN+ Conj Summ#.# #..##.######.. Cast: Magic Dart %hUu#.# #.............#.# ##.##.##.###..#.# #.##.##.# ### @   Sigmund (polearm)#.# #.##.##.#l   frilled lizard (wandering)#.# #.##.##.##.####.......#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  80% to hit)  You feel a surge of power! You focus your ray upon Sigmund.  The searing ray hits Sigmund! %h(: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  80% to hit)  You feel a surge of power! You focus your ray upon Sigmund.  The searing ray hits Sigmund!  %h$Sigmund is heavily wounded.  (Press . to maintain the ray.) %hH.l..@..l %ht6==80.3 (1Ray  %h} %h$8 _The frilled lizard hisses angrily. %h *** The searing ray hits Sigmund! %hL %hN %h--more-- %hC? %hf %h+Neaber the ConjurerDeep Elf of Dithmenos **....##. Health: 24/24 ========================#.. Magic: 4/13=======-----------------..##.# AC: 3Str: 4#.##.# EV: 11 %hOInt: 25.###########.#### #.# SH: 0Dex: 13...l.)..........# #.# XL:  4 Next: 227% Place: Dungeon:3#@# #..##.# #.# Noise: ---------  Time: 1482.3 (1.0)#.# #..##.# #.# g) staff of Odaic {rPois rF+ rN+ Conj Summ#.# #..##.######.. Cast: Magic Dart#.# #............. Ray++ #.# ##.##.##.###..#.# #.##.##.# ### l   frilled lizard#.# #.##.##.##.# #.##.##.##.####.......# _Sigmund is almost dead.The searing ray hits Sigmund! _ %h`[40mYou kill Sigmund!Your Spellcasting skill increases to level 5!Your Translocations skill increases to level 3!You have reached level 4! %h}  You feel clever.You have reached level 5! %h/  --more-- %h_ h8/284--5 %hٍ 68%  %h  %h 4 _%h6g  You feel a surge of power! The magic dart hits the frilled lizard.%h=\†***%h .).  You kill the frilled lizard!%hj3--93Magic Dart%h%h< _You stop channelling your searing ray.%had %hh %ho %hLu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h*4= _%h ,%h_5===%h%hL%hg%h%hqB%h%h*%h6%hS====%h%h%h%h|%h%h%hXo7====%ht%hy%h%h7%hJ%h%h%h%ht8%hC0===%h,%h%h%h%h;%hA%h%h %hx%h0%h%h%h9%he0===%h+%h%h%h %hs %h %h%hI%h%h%h"10/14%h1====%hj%h%h%h%h%h%hoJ,%hm%h;|1===%h~%h%h3%hT%hZ%hڅ%h%h%h2%h\===%h{3====%h3%hc4====%h%hh%h,%h%h%h;,%hQ%h%h+%h2%h?%hS%hl%hy:==%h %h|n%h#.# .###.. .. .. .# #S###. ##. .... #..  ..# #.#  #.# #.# .###########@#### #.# ...†.)..........# #.# #######.###..##.# #.# #Magic Dart#.# #..##.# #.#######.# #..##.######.....#.# #.................. S   adder (asleep)#.# ##.##.##.###.......#.# #.##.##.# #########.# #.##.##.#%hN1525.3 (42.0)%hQ,6.3 (43%hU%h&XY _An adder comes into view.%h' ***S    You feel a surge of power! The magic dart hits the adder.  The adder is heavily wounded.%h %h"%h)_..S.%he._3--7.3 (1.0) %h6%h</ _The adder hisses angrily.%hp * You feel a surge of power! The magic dart hits the adder.%h%hU.S%ha2----8%hk %h Y _The adder is almost dead.%hK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy  Neaber the Conjurer .# .# ## Deep Elf of Dithmenos **.... .. .. . Health: 28/28 ======================== .. .# # Magic: 10/14 =================-------%hj .###. ##. # AC: 3Str: 4 .... #.. # EV: 11Int: 25 ..# #.# # SH: 0Dex: 13 #S# #.# # XL:  5 Next: 69% Place: Dungeon:3  .###########@#### #.# # Noise: ---------  Time: 1528.3 (0.0)  ...†.)..........# #.# # g) staff of Odaic {rPois rF+ rN+ Conj Summ  #######.###..##.# #.# # Cast: Magic Dart #.# #..##.# #.###### #.# #..##.######....... #.# #.................. S   adder #.# ##.##.##.###....... #.# #.##.##.# ######## #.# #.##.##.# _The adder is almost dead.Casting: [%h39;49mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 72% to hit)%h  Neaber the Conjurer .# .# ## Deep Elf of Dithmenos **.... .. .. . Health: 28/28 ======================== .. .# # Magic: 10/14 =================------- .###. ##. # AC: 3Str: 4 .... #.. # EV: 11Int: 25 %h\..# #.# # SH: 0Dex: 13 #S# #.# # XL:  5 Next: 69% Place: Dungeon:3  .###########@#### #.# # Noise: ---------  Time: 1528.3 (0.0)  ...†.)..........# #.# # g) staff of Odaic {rPois rF+ rN+ Conj Summ  #######.###..##.# #.# # Cast: Magic Dart #.# #..##.# #.###### #.# #..##.######....... #.# #.................. S   adder #.# ##.##.##.###....... #.# #.##.##.# ######## #.# #.##.##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 72% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder![1%hK .# .#  .. ..  .. .#  .###. ##.  ..*. #..  .*# #.#  #*# #.#   #.#  ...†.).. #.#  #######. #.#  #.#   #.#  #.# #... #.# ##.# #.# #.#  #.# %h~oG..†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 72% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder!%h1=76=9.3 (1Magic DartRay %h^%hf _(Press . to maintain the ray.)%h8 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Kinetic GrapnelForgecraft9%1  c - Poisonous VapoursAlchemy/Air9%1  d - Summon Small MammalSummoning9%1  e - Iskenderun's Mystic BlastConjuration/Translocation 12% 4  f - Fulminant PrismConjuration/Alchemy24% 4 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hT %hA] %hf Neaber the Conjurer.# .### Deep Elf of Dithmenos **...... ... Health: 28/28 ========================.. .## Magic: 11/14 ==================------.###.##. # AC: 3Str: 4....#.. # EV: 11%hi Int: 25..##.# # SH: 0Dex: 13#†##.# # XL:  5 Next: 76% Place: Dungeon:3.###########@#### #.# # Noise: =--------  Time: 1529.3 (0.0)...†.)..........# #.# # g) staff of Odaic {rPois rF+ rN+ Conj Summ#######.###..##.# #.# # Cast: Magic Dart#.# #..##.# #.###### Ray #.# #..##.######.......#.# #..................#.# ##.##.##.###.......#.# #.##.##.# %h_k [40m#########.# #.##.##.#Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 72% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder! _(Press . to maintain the ray.)%hat %hsv Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 7? Y - Yes  N - No%h %h0 Neaber the Conjurer.# .### Deep Elf of Dithmenos **...... ... Health: 28/28 ========================.. .## Magic: 11/14 ==================------.###.##. # AC: 3Str: 4....#.. # EV: 11Int: 25..##.# # SH: 0Dex: 13#†##.# # XL:  5 Next: 76% Place: Dungeon:3%hH .###########@#### #.# # Noise: =--------  Time: 1529.3 (0.0)...†.)..........# #.# # g) staff of Odaic {rPois rF+ rN+ Conj Summ#######.###..##.# #.# # Cast: Magic Dart#.# #..##.# #.###### Ray #.# #..##.######.......#.# #..................#.# ##.##.##.###.......#.# #.##.##.# #########.# #.##.##.#Aim: an adder (almost dead, 72% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder! _(Press . to maintain the ray.)  This spell is extremely dangerous to %h0 cast!%h <-30.3 (1%h %hq   You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder! _(Press . to maintain the ray.)  This spell is extremely dangerous to cast! _You stop channelling your searing ray.%he [-1.3 (2%h %h +2.3 (3%h %h2 %hA Z2==3.3 (4%h %h %h +4.3 (5%h %hi _You start memorising the spell. You continue memorising. x4%h+ %h %h1 c _You finish memorising. Spell assigned to 'c'.%hZ Y  Adjust (i)tems, (s)pells, or (a)bilities? %h %h+  Your spells (adjust)TypeFailure Level  a - Magic Dart%h NConjuration1% 1 b - Searing RayConjuration1%2  c - Iskenderun's Mystic BlastConjuration/Translocation 12%4 Select a spell to adjust[!] toggle spell headers%h%I%hQ%h1\Neaber the Conjurer.# .### Deep Elf of Dithmenos **...... ... Health: 28/28 ========================.. .#%h_# Magic: 12/14 ====================----.###.##. # AC: 3Str: 4....#.. # EV: 11Int: 25..##.# # SH: 0Dex: 13#†##.# # XL:  5 Next: 76% Place: Dungeon:3.###########@#### #.# # Noise: ---------  Time: 1534.3 (0.0)...†.)..........# #.# # g) staff of Odaic {rPois rF+ rN+ Conj Summ#######.###..##.# #.# # Cast: Magic Dart#.# #..##.# #.#######.#%hRc[m #..##.######.......#.# #..................#.# ##.##.##.###.......#.# #.##.##.# #########.# #.##.##.#This spell is extremely dangerous to cast! _You stop channelling your searing ray. _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? %h _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Iskenderun's Mystic Blast  Adjust to which letter? %h%h%he%h6 S _z - Iskenderun's Mystic Blast%h`%ha3%hc%hwd$ _%hi%hx3==%h,%hƮ%hް%h,%h<,%h%h 4====%hW%h%hB%hb  You see here an adder corpse.%h%h _%h%h%hB,%h%h%h%h\3==%h %h%h{%hD,%h%h%h,%h+%h%h,%h%h ,%hD%huF%h9H,%hI%hTPn%hRB%hZX%hp\%h^,%h`%hb%h|d%hue%hkf%hNh%hWj%hNk%hCl%h(n%hep%h2q%hq%hs%h&u,%h*v%hw%hy,%hz%h~,%h%h;N _You now have 113 gold pieces (gained 10).%h:3%h%h%h,%h%hΏ%h$,%h%hZ%hy,%h[%h3%h,%h%h7%h{%hw%h%h%h,%h%h8%h`,%hS%h%h%h%h9%h%h%h%h>%h%hd%hn%h%h## ### ...  ..# #..  #.# #.#  #.#.#  #.# # # ###.## .######.#.# #.##...####.....!..#.###.##...##... %ho.......@.#............# #######.###...........#  #..#...#........# #.#.....##...##... #........... ###.....##########  ##...###########  ##....†.)...... %h #.#######.###. %h078.3 (44.0)%h&,9.3 (45%h%h1 _o - an amulet of reflection%h6%h3%h%h %h%h%hO$ ## ### ... ..# #.. #.# #.# #.# #.# %h'T#.# # # ###.## ##.######.#.# #.##...###..#.###.##...##..........#............########.###........... #..#...#..... #.#.....##...##. #...............#..... ##...######### ##....†.)...%h=*281.3 (2.0)%h.-+2.3 (3%h 1%h4T _p - a coppery potion%h%hs3%hk%h|%h%hm%h,%h%h%hx%h,%h%hR%h,%h|%ha%h,%h%h%h%h)%h%h%h%h%h%hUX%h< ,%h %h %hV%h^%hm%h%h%h'%h2%h<,%hK%h z _l - 3 sedimented emerald potions (gained 1)%h}"3%h#%h%%h+t.. #.  #. ♣ ..##. .# #.##.##b##%h. ###.# ... ... ..#.# #.# #.. #.#.# #@# #.# #.#.# #.# #.# #.#.# #.###.## Magic Dart  ##.######.#.# #.##...########  ..........#.###.##...##.....###.........#............###b   bat (asleep)########.###...........# #.###.#..#...#........###.##.#.....##...##.....#%h3096.3 (14.0)%h5,7.3 (15%h(9%ht<V _A bat comes into view.%h-O .. #. %h#. ♣  ..##. .#  #.##.##b##  ###.# ... ...  ..#.# #.# #..  #.#.# #@# #.#  #.#.# #.# #.#  %hG#.#.# #.###.##  .# #.#  ...#.###.#  ...#.....  ...  %hG.#.   %hp .. #. #. ♣  ..##. .#  #.##.##b##  %hvj###.# ... ...  ..#.# #.# #..  #.#.# #@# #.#  #.#.# #.# #.#  #.#.# #.###.##  .# #.#  ...#.###.#  ...#.....  ...  .#. %hm|%h%h%hZ _A bat is nearby!%h \  You feel a surge of power! The magic dart hits the bat!%h k†**%h`-..%hp3--=8.0)Magic Dart%hl%hG _You kill the bat!%h%hӍ%h-%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hg1 3%h2 %h{3 %hb4 : _%h; X%h)? L4==%h@ %hvD %hO M.  #. ♣..##. .#  #.##.##†##♣♣.###.##........w..-.# #.# Magic Dart#.#.# #.###.##.# #....#.###.w   dart slug (asleep)...#....#.%hY -601.3 (3%h\ E-2.3 (4%hq r _A dart slug comes into view.%h ******w    You feel a surge of power! The magic dart hits the dart slug.%hML......w%h b3--=3.3 (1%h%hșd _The dart slug is moderately wounded.%h= ******You feel a surge of power! The magic dart hits the dart slug.%h^  .@....(ally target)@   shadowThe dart slug is moderately wounded.%hȁ  Your shadow casts a spell at the dart slug.The ray of shadow hits the dart slug!%h *****@   shadow%h *.....%h 3 2----8-4Magic Dart%h48 %h; M _You kill the dart slug!%h3%h;78-%h\=%hA %h>C_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%he %hzg 3%hi %hj S3== _%h q X%h!r ,%hr %h;  _Your shadow fades away.%h 4====%h %hH ,%hC %h̕ %h ,%h %hɚ %h ,%h %h %h %h P==%ha %hM ,%hF %h@ %h ,%h %h %hh %hb ,%hڱ %h> ,%h8 %hε %h ,%h %h %h ,%h~ %h X%hc %h ,%h %hp %h ,%h %hd %h` ## .[ . #. ..##.. [.....####♣ ..........♣♣ .......@...♣ 228.0).####.###.##♣♣ # #.##.♣ ..##.##. %hQ #.##.##†##♣♣.♣P ###.##..........~ ..#.###.###.....# #.#.# #.# #.##### #.#.# #.# #.#%hN %h ,3.3 (19%hO %h B _Found a leather armour and a pair of gloves.%h%h%h%h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h#.. #..##.. .[.#. #.....##.. [.....####...♣♣#...........♣ #.####.###.##♣♣#. #.##.♣%hu#..##.##.# ##.##.##†##♣♣.♣P ###.##..........~ ..#.###.###.....# #.#.# #.# #.#####%h%h84.0) _%h%h@%h G ...) #... #..###..# .[..##. #..#...##..# [....@####.♣#...........♣ #.####.###.##%hr 0♣♣# #.# #.##.♣ #..##.##.# ##.##.##†##♣♣.♣P ###.##..........~ ..#.###.###.....#%h %h &5%h %h6 W _Found a glowing dagger.%h  #.##. ## ...) . ♣ #... . ~~ #..#.#~~~##..#.~~ .[... ##. #..# ....##@.# [.....####!...♣♣###...........♣%h #.####.###.##♣♣#. #.# #.##.♣. #..##.##.## ##.##.##†##♣♣.♣P ###.##..........~%h%h&6%hq %hT _Found a cyan potion.%h UM..# .# #.##. ## ...). . ♣. . ♣ #..#.#~~~♣#.##..#.~~~~ #....[...♣##. %hY  ....##..# ...[.....####♣ !............♣♣###...#.####.%h %hi &7%hO %hQ %hZM..# .# #.##.### ...). . ♣%h- #... . ~ ♣ #..#.#♣#.##..#.~~~~ #....@...♣##.g##..##♣.....##..# ...[.....####♣..g   hobgoblin (asleep).###.. #..%hLL8Magic Dart _A hobgoblin comes into view. _You see here a +0 pair of gloves. %h  %h+Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hƠ  Neaber the Conjurer ..# .#  Deep Elf of Dithmenos **.... ..# .#  Health: 28/28 ======================== #.##.###  Magic: 12/14 ====================---- ...). . ♣  AC: 3Str: 4 #... . ~~  EV: 11Int: 25 ♣ #..#.#~~~  SH: 0Dex: 13 ♣#.##..#.~~~~  XL:  5 Next: 78% Place: Dungeon:3 #..**@...♣  Noise: ---------  Time: 1628.3 (0.0) ##.g##..##♣  g) [40 %hmstaff of Odaic {rPois rF+ rN+ Conj Summ .....##..# Cast: Magic Dart ...[.....####♣  !............♣♣  ###...........♣  g   hobgoblin (asleep) #.####.###.##♣♣  #. #.# #.##.♣  . #..##.##.# _You see here a +0 pair of gloves.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) %h  Neaber the Conjurer ..# .#  Deep Elf of Dithmenos **.... ..# .#  Health: 28/28 ======================== #.##.###  Magic: 12/14 ====================---- ...). . ♣  AC: 3Str: 4 #... . ~~  EV: 11 %h Int: 25 ♣ #..#.#~~~  SH: 0Dex: 13 ♣#.##..#.~~~~  XL:  5 Next: 78% Place: Dungeon:3 #....@...♣  Noise: ---------  Time: 1628.3 (0.0) ##.g##..##♣  g) staff of Odaic {rPois rF+ rN+ Conj Summ .....##..# Cast: Magic Dart ...[.....####♣  !............♣♣  ###...........♣  g   hobgoblin (asleep) #.####.###.##♣♣  #. #.# #.##.♣  . #..##.##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You feel a sur %h ]ge of power! You focus your ray upon the hobgoblin.  The searing ray hits the hobgoblin! %h ..# .#  ..# .#  %h #.##.###  ...). . ♣  #... . ~~  ♣ ~~~  ♣~~~  #..**@...♣  %h^e##**  ... ...[ ! ###........ #.####.## #. #.#  .  %h֚Z....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  %hCYou feel a surge of power! You focus your ray upon the hobgoblin.  The searing ray hits the hobgoblin!  You kill the hobgoblin! %h9=9.3 (1Magic DartRay  %h %hf _(Press . to maintain the ray.)"%h "%h Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) "%h* m - a +0 cloak (worn) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip #%h5([,] to select) a +0 robe (worn)    a - a +0 pair of gloves#%ht#%h#%h#Neaber the Conjurer..# .#Deep Elf of Dithmenos **......# .#Health: 28/28 ========================#.##.###Magic: 12/14 ====================----...). . ♣AC: 3Str: 4#... . ~~EV: 11Int: 25♣ #..#.#~~~SH: 0Dex: 13♣#.##..#.~~~~XL:  5 Next: 79% Place: Dungeon:3#%h#....@...♣Noise: =--------  Time: 1629.3 (0.0)##..##..##♣g) staff of Odaic {rPois rF+ rN+ Conj Summ.....##..#Cast: Magic Dart...[.....####♣Ray !............♣♣###...........♣#.####.###.##♣♣#. #.# #.##.♣. #..##.##.#Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You feel a surge of power! You focus your ray upon the hobgoblin.  The searing ray hits the hobgoblin!  You kill the hobgoblin! _(Press . to maintain the ray.)#%h#%hy.-#%h\ #%h" _You stop channelling your searing ray.  You start putting on your armour.#%hF-30.3 (1#%h#%hL"#%h%Z3==1.3 (2#%h)#%h.#%h(2+2.3 (3#%h5#%h:#%hT>+3.3 (4$%h$%h$%hs +4.3 (5$%h $%hE 4 _You continue putting on your +0 pair of gloves. x5$%h,$%h$%hc _You finish putting on your +0 pair of gloves.$%h$%h$%hO$%h$%h)q4==== _$%h,$%h8$%h$%h$%h$%h$%h$%h$%h$%h$%h$%ht $%h~~~ .# .... .# ... .# ♣..# .# ♣..# .# $%h~~♣##.##.#### ~~.....)....♣ #~~~~♣ #..#.#~~~~≈♣#.##..#.~~~~≈~#........♣♣PP ~##..##..##♣ ~~~.....##..# ~~...[.....####♣ ~!............♣♣###...........♣$%h78 M~~~ ...... ..$%h ♣..# .# ♣##.##.#### ~~....♣~~~♣.##......~~~~ ♣ #..#.#~~~~≈♣#.##..#.~~~~≈~.PP≈.~..~.~...$%h)"+8.3 (4$%h5'H==9.3 (5$%h4-$%h4} _You see here a +0 dagger of protection.$%h< 3$%h $%h $%h $%hh $ _$%h ,$%h# ,$%h} $%h $%h ,$%h $%h :*$%h $%h @.... .#$%h] Z♣..# .#$%hI  ~ ♣..# .#$%h/ k~~~♣##.##.####$%h ~~~.....)....♣~~~♣.##......~~~~ ♣ #..#.#~~~~≈ ♣#.##..#.~~~~≈~$%hB(  #♣♣PP≈~42.3 (3 ##..##..##♣ ~~~.....##..# ~~....[.....####♣ ~.!............♣♣ ####...........♣ #.####.###.##♣♣ #. #.# #.##.♣ . #..##.##.#$%h5 $%h;6 $3.3 (4$%h}? $%hE  $%hF $%hG R_You can now mislead enemies by swapping places with your shadow.$%hI %%h%%hX%%h%%h^%%h|%%h%%h%%hx%%h%%ha%%hV%%hX%%h%%h%%h" %%ht#%%h$H_n - 2 cyan potions (gained 1)%%h'%%h)%%h)%%h+%%h.%%h22%%h3%%h 6%%hn8%%h;%%h<%%h>%%huH%%hYI %%h5J2~~~.....)....%%h K %%hK~♣.##......~%%hL %%hM♣.##..#.#~~%%hsN %%hNOI♣♣♣ ♣#.##..#.~~~%%h&P %%h Qo#.# #........♣♣P%%h Rp ####.###..##..##♣%%hRw ..........##..#%%hS ###....[.....####♣%%hTi #@...............♣%%hU~ #.#####...........%%hxV %%hSWd#.# #.####.###.#%%h+X %%h Y#.# #.# #.# #.#%%hY %%hZD... ..# #..##.#%%h[ %%hm\\.## ##.# ##.##.#%%h,b  PP .# ###.##..  ~P ..#.###.  #.#.# #. %%hc53.3 (1%%hed 0.0)%%hCg%%h"h%4.3 (11%%hl%%h4p %%h8q%%hr4_r - a lumpy green potion%%hr%%h:X %%h|d  ♣.##..#.#~~♣♣♣ ♣#.##..#.~~#.# #........♣♣P####.###.#♣ ..........##..#  ###....[.....####♣ #................♣.#####...........# #.####.###.# #.# #.# #.#... ..# #....### ##.#~PP .# ###.##..≈≈~P ..#.###. J   endoplasm (asleep)♣♣≈~~ #.#.# #.≈J#.#.# %%hf %%h1u 15.3 (1.0)%%hx +6.3 (2%%h| %%h ] _An endoplasm comes into view.&%hj ♣♣♣  #.#  ####.##  ......  ###....[ #.. #.# #@#  #.# #.# #.#  ... ..#  ..### ##.#  ~PP .#  ≈≈~P  ♣♣≈~~ #.#.#  ≈J~P #.#.#  #.#.# &%h? ♣♣♣  #.#  ####.##  &%hA;......  ###....[ #.. #.# #@#  #.# #.# #.#  ... ..#  ..### ##.#  ~PP .#  ≈≈~P &%hAI ♣♣≈~~ #.#.#  ≈J~P #.#.#  #.#.# &%hL&%h*P&%hX&%h7^a _An endoplasm is nearby!&%h&%h2&%hJ&%h]  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'%h4'%h~'%h:'%h`> '%hc@ '%hI '%hXN (%h+*♣♣♣ ♣#~#.# #........♣♣P####.###..##..##♣ ........  ###....[.....####♣.................#####..# #.####.###.# #.# P~~P..........# #..#♣~~~P..###.##.# ##P♣~~~PP # .# #.♣~≈≈~ ..#.###PP♣♣≈~~#.#.# P ≈J~P♣♣~P##.#####JJ~7.3 (1 _The endoplasm quivers.(%hT #.# #........♣♣####.###..##..##♣  ..........##..#  ###....[.....#### #................## #.#####... #.# #.####.###~~P##.##.#####.# #.# #.♣P~~P..@.......# #..##.~♣~~~P..###.##.# ##.##.PP♣~~~PP. # .# ###.##. ♣~≈≈~P~# ..#.###PP♣♣≈J~P# #.#.# # ≈~~P~# #.#.# #♣♣~PP.#(%hW #.#.# # PPPP###.######.#.# # ..........#.###(%hk(%htHJ~(%h x&8(%h+}(%h߀^ _The endoplasm jiggles.)%h t #.# #.######.###..##..##♣...##..##. ###....[.....#. #. ###. #.#####. ... #.# #.####.###P~~P##.##.#####.# #.# # ♣P~~P.# #..##~♣~~~P..###.##.# ##.##P♣~~~PP.# # .# ###.##. ♣~≈≈JP~#)%hy  ..#. PP♣♣≈~~P# #.#.# PP♣ ≈~~P~# #.#.# .P~ ♣♣~PP.# #.#.#~♣ PPPP###.######.#.# .#.)%hD)%h&9)%hg")%h&*%h? *%h+O You hit the plant. The plant begins to die. You blast the plant.  The plant is lightly damaged.*%hW@J~@   shadow*%hX]H=60.5 (1.2Magic Dart*%hg*%hLk> _Your shadow hits the plant with a staff!*%h;  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%hLV #.# #........♣ Neaber the Conjurer ######.###..##..##♣ Deep Elf of Dithmenos ***... ............##..#  Health: 28/28 ======================== +%hW/#. ###....[.....### Magic: 12/14 ====================---- #. #............... AC: 4Str: 4 ###. #.#####......... EV: 11Int: 25 . ... #.# #.####.### SH: 0Dex: 13 P~~P##.##.#####.# #.# # XL:  5 Next: 79% Place: Dungeon:3 ♣P~~P.@........# #..## Noise: =--------  Time: 1660.5 (0.0) ~~♣~~~P..###.##.# ##.## g) staff of Odaic {rPois rF+ rN+ Conj Summ +%hX=PPP♣~@JPP.# # .# ###.## Cast: Magic Dart . ♣~≈≈~P~# ..#.## PP♣♣≈~~P# #.#.#  PP♣ ≈~~P~# #.#.#  J   endoplasm .P~ ♣♣~PP.# #.#.#  @   shadow ~♣ PPPP###.######.#.#  ..........#.## +%hC\_Your shadow hits the plant with a staff!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)+%h #.# #........♣ Neaber the Conjurer ######.###..##..##♣ Deep Elf of Dithmenos ***... ............##..#  Health: 28/28 ======================== #. ###....[.....### Magic: 12/14 ====================---- #. #............... AC: 4Str: 4 ###. #.#####......... EV: 11Int: 25+%h . ... #.# #.####.### SH: 0Dex: 13 P~~P##.##.#####.# #.# # XL:  5 Next: 79% Place: Dungeon:3 ♣P~~P.@........# #..## Noise: =--------  Time: 1660.5 (0.0) ~~♣~~~P..###.##.# ##.## g) staff of Odaic {rPois rF+ rN+ Conj Summ PPP♣~@JPP.# # .# ###.## Cast: Magic Dart . ♣~≈≈~P~# ..#.## PP♣♣≈~~P# #.#.#  PP♣ ≈~~P~# #.#.#  J   endoplasm .P~ ♣♣~PP.# #.#.#  @   shadow ~♣ PPPP###.######.#.#  ..........#.##Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You feel a surge of power! You focus your ray upon the +%h~endoplasm.  The searing ray hits the plant!  The plant is lightly damaged.  The searing ray hits the endoplasm!+%hΗ #.#  ## ..  +%h#. [ #.  ###.  . ... #.#  P~~###.# #.#  ♣P....#  ~~♣~~~*..###.##.#  PPP♣~@*PP.# # .#  . ♣~*≈~P~#  P  PP♣ ≈~~P~# #.#.# @   shadow .P~ ♣♣~PP.#  ~♣ PPPP##+%h4MP~≈Aim: an endoplasm (98% to hit)  You feel a surge of power! You focus your ray upon the endoplasm.  The searing ray hits the plant!  The plant is lightly damaged.endoplasm!  You kill the endoplasm!+%hZ801.5 (1Magic DartRay +%ha+%hef _(Press . to maintain the ray.)+%hQ24+%h4+%h9K  You stop channelling your searing ray.+%h:0 _+%h:?,%hV ,%h,%hL3==,%hC,%he _A nearby plant withers and dies.,%h>,%hz,%ha,,%h,%h',%h)*,%hD+,%hr,,%h0\ _Your shadow fades away.,%h_1j4====,%h2,%h5,%h:,,%h=,%h @,%hL ♣♣♣ ♣#.##..#. #.# #........ ######.###..##..## ............##..#  #.####....[.....##.. #.##.....P#..###.##.#####...........(...##.# #.####.#~P~~P##@##.#####.# #.# -8.5 (7 ♣P~~P..........# #..~~♣~~~~..###.##.# ##.~PPP♣~~~PP.# # .# ###.... ♣~≈≈~P~# ..#.#.P PP♣♣≈~~P# #.#.## PP♣ ≈~~P~# [,%hP34m#.#.#  .P~ ♣♣~PP.# #.#.# ~♣ PPPP###.######.#.# ,%hVU,%h YE-9.5 (8,%h^,%h`2 _Found 3 curare-tipped darts.,%h23,%h7,%ha  ♣.##..#   ♣♣♣ ♣#.##..#   #.# #.......   ######.###..##..#   ............##..  # #.####....[.....#  ... #.##.....  gP#..###.##.#####.......  PP...(.@.##.# #.####.#  ♣~P~~P##.##.#####.# #  ~~~♣P~~P..........# #..  .P~~♣~~~~..###.##.# ##.   ~PPP♣~~~PP.# # .# ###.  #... ♣~≈≈~P~# ..#. g ,%h~X  goblin (asleep)  ..P PP♣♣≈~~P# #.#.  # PP♣ ≈~~P~# #.#.   .P~ ♣♣~PP.# #.#.070.5 (1 _A goblin comes into view. It is wielding a +0 club.-%h}-%h-%h|-%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.).%hf  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retr.%hyhueat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel..%h .%h .%h? g.%h ~.%h g.%h .%h8 .%hO ==.%h\ ====.%hl 1.%h# (Magic Dart.%h  .%h .%h 3_You shout for attention! The goblin shouts!/%hK .g----2/%h!, **** You feel a surge of power! The magic dart hits the goblin./%h /%hT d.g.(./%h 3--=---3/%h /%h a _The goblin is moderately wounded.0%hz_  You feel a surge of power! The magic dart hits the goblin.0%h=~)***0%h ^.(.0%hO2-----4Magic Dart0%hu0%h J _You kill the goblin!0%h( E3==0%h9 X0%h+= 4====0%hC 0%hH 0%hJ 0%hM 0%hQ 0%hX 0%h!Z 0%hd] 0%hf  0%hii  0%hj #You see here 3 curare-tipped darts.0%h9o 0%hq  0%h's _0%hv 0%h{ 0%hk 0%h] 0%hR ==0%h@ 0%hj 0%h 0%h 0%h 0%h 0%hb  0%hp  0%hX Things that are here:  0%h7 $a +0 club; a goblin corpse0%h 0%h] 0%h  0%h _0%hM 0%h{ 0%h 0%h 0%h 0%hS 0%h 0%h 0%hC 0%h  0%h  0%h #You see here 3 curare-tipped darts.0%h 0%h1  0%h _0%h 0%h 0%h[ 0%h 0%h/ 0%h 0%h 0%h 0%hA 0%h 0%h 0%h 0%hS 0%h8 X0%h{ 0%h! ,0%h" 0%h& 0%h( ,0%h,* 0%h+ 0%h$. ,0%h$/ 0%h41 0%hm2 0%h43 0%h3 0%hK5 0%h8 ,0%h9: 0%hh= 0%hp? ,0%h@ 0%hD 0%hF ,0%hxH 0%h&L 0%hN 0%hT 0%heV 0%hX 0%h] ,0%h{_ 0%hna 0%he ,0%hf 0%hh 0%hk ,0%hm 0%h:o 0%hJr ,0%hs 0%hFv 0%hx ,0%hy 0%h{ 0%h| 0%h} 0%h~ 0%h 0%h 0%hd 0%hE 0%h1 0%h 0%h{ ,0%h# 0%hЉ 0%h" 0%h 0%h 0%h 0%h 0%h 0%hJ 0%hY 0%h" 0%h 0%h7 0%h ,0%h $ 0%hɗ *_You now have 126 gold pieces (gained 13).0%h 30%hu 0%hٚ 0%h 0%h ,0%h֝ 0%hܞ 0%h ,0%h 0%h 0%h ,0%h 0%h 0%h] ,0%hS 0%hX 0%h! ,0%hܩ 0%h ,0%hg $ 0%h0 *_You now have 137 gold pieces (gained 11).0%h 30%h® 0%h 0%hS ,0%h 0%h 0%h 0%h ,0%h 0%hܵ 0%h ,0%h 0%h ,0%h˺ 0%h! 0%h 0%h 0%hG 0%h 0%h ,0%hM 0%h 0%h ,0%h= 0%h 0%h ,0%h 0%h 0%h ,0%h 0%h 0%h A  You enter the shallow water.0%h @Water 0%h! 0%h N _Moving in this stuff is going to be slow.0%hG q ##### 0%hC '#...# #.#.# #.#.# ♣♣♣♣♣♣♣♣  #.#.# ##♣♣~P~~~~♣♣  #.#.###~~~@P~~PP~♣ - #.#......~..~P~P~~ .#  #.###........~.~~~~~~ .# Magic Dart0%h k #.###................. .#  ##.#~P~~~~..~....~..... .# #..♣P~~~~~P~~PP..~~♣..# .# l   frilled lizard (asleep) #.♣~~PPP~~~~~~~~~~l♣..# .# #..P~~~~P~≈~~P~~~~♣##.##.###0%h z ##..~~~~~~≈≈~≈~~~~.....)....0%h 1730.5 (56.0)0%h .2.1 (57.60%h! 0%h# a _A frilled lizard comes into view.1%h9n ##### #...# #.#.# #.#.# ♣♣♣♣♣♣♣♣  #.#.# ##♣♣~P~~~~♣♣  #.#.###~~~@P~~PP~♣  #.#......~..~P~P~~ .#  #.###........~.~~~~~~ .#  #.###................. .#  ##.#~P~~~~..~....~..... .#  #..♣P~~~~~P~~PP..~~♣..# .#  #.♣~~PPP~~~~~~~~~~l♣..# .#  #..P~~~~P~≈~~P~~~~♣ ##..)1%h ##### #...# #.#.# #.#.# ♣♣♣♣♣♣♣♣  #.#.# ##♣♣~P~~~~♣♣  #.#.###~~~@P~~PP~♣  #.#......~..~P~P~~ .#  #.###........~.~~~~~~ .#  #.###................. .#  ##.#~P~~~~..~....~.....  #..♣P~~~~~P~~PP..~~♣..# .#  #.♣~~PPP1%h}x~~~~~~~~~~l♣..#  #..P~~~~P~≈~~P~~~~♣ ##..)1%hJ1%h e _A frilled lizard is nearby!2%h 2%h%i You feel a surge of power! The magic dart hits the frilled lizard.2%h&*2%h'*2%h(**2%h)*2%hK/d*†2%h#w.....~†3--1=3.1 (1.0)Magic Dart _You kill the frilled lizard!2%h2%h2%h62%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2%hh 2%h 42%ht 2%h % _2%h 2%h? ,2%h 2%h 2%h4 M4==2%h 2%h 2%h 2%h !2%hi r2%h_ 2%h ,2%h ,2%h 2%h! :==2%h" 2%h% 2%h, B2%hT/ 2%h1 ,2%h3 2%hP6 2%h8 ,2%h: 2%h> 2%h@ ,2%hTC 2%hS 2%hW 2%hDZ 2%h] 2%ha 2%hl ,2%hs ,2%hv 2%hVx 2%hz 2%hp~ 2%hρ 2%hV 2%h! 2%h 2%h 2%h 2%hI 2%hF 2%h^ 2%h$ 2%h 2%h 2%h 2%h? 2%hѡ 2%hã 2%h 2%h̦ 2%h 2%h۩ 2%h 2%h 2%h 2%h 2%hc 2%h 2%h 2%h 2%h 2%h 2%hܹ 2%h 2%he 2%h 2%h 2%hz 2%h7 2%hz 2%h 2%h2 2%h 2%h 2%h; 2%h 2%h 2%h 2%h* 2%h 2%h 2%h2 2%hx ,2%hD 2%h\ 2%h 2%hm 2%h3 2%h ,2%hp ,2%h 2%h 2%h 2%h 2%h 2%h 2%h 2%h  2%h #2%h A ################2%hr ##2%h^ W #.......@.......2%h }..-63.7 (30.6) #.####.##.###### # ♣♣♣ #.# #.# <# # ~~♣♣ #.# #.# .. PP~♣♣## #.# #.# ### #### ~P~~♣~♣##.# #.# .... 2%h .~~~~~~##.# #.# ##~P ..........# #..♣~~ ..~.......# #.#♣~~2%h 2%h -2%h %4.7 (312%h 2%hX  2%hQ 2%h1 +_Found a stone staircase leading up.3%hc3%h333%h3%h-3%h 3%h5 ,3%h 3%hMP  There is a stone staircase leading up here.3%h3%h5 _3%h3%h,3%hA3%h}3%h3%h,3%h3%h3%hf,3%h 3%h!3%hf#,3%h$3%hH&3%h',3%h(3%hO*3%h+,3%h,3%h~.3%h/,3%h713%h23%h/4,3%hF53%hJ63%hA7,3%h)9,3%h:3%h!;M _You now have 145 gold pieces (gained 8).3%h<3%h=33%h:?3%h@A  You enter the shallow water.3%hAVWater 3%hCN _Moving in this stuff is going to be slow.3%hH<3%hH3%hJ3%hK3%hL03%hSN3%h'O3%hO,3%hSQ3%h>R3%hS,3%hS3%hT3%hU,3%hV3%hW3%hX,3%hY3%hZ3%h[,3%h\3%h]3%h^,3%h`3%h`3%ha,3%hb3%hc3%hd,3%he3%hf3%hLg,3%hXi3%h&j,3%hj3%hk3%hl3%hm,3%hn3%ho3%hp,3%hq3%hr3%hs,3%ht3%hu3%hvv,3%hCw3%hDx3%hy,3%hz3%h6{3%h |,3%h6}3%hv~3%hD,3%h3%h,3%hd3%h13%hވA  You enter the shallow water.3%h@Water 3%h3%hN _Moving in this stuff is going to be slow.3%hƔ3%h3%h3%h3%h,3%hX3%hR3%hߡ73%h3%h3%h/03%hũ3%h3%hĭ3%h3%h3%h3%h3%h3%h3%hJ3%hr,3%h3%h&3%h9,3%hA3%h3%ht3%hI3%h3%h3%h3%h3%h\3%hW3%h3%hV3%h#3%hY3%h8X3%h3%hV3%h*3%h3%h,3%hk3%h3%he,3%h3%h3%h,3%ht3%h3%h,3%hY3%h3%hH,3%h 3%h3%h@,3%h3%hu3%h ,3%hN,  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.3%h0B3%h13%h7M3%h83%h<03%h'>3%h@3%hB,3%hD3%hF3%h I,3%hkJ3%hL3%h O3%hO3%hP3%hR3%hT3%hU3%hhV3%h[X3%h"Z3%hZ3%h[3%h]3%hi_3%h>`3%ha3%hb3%hSd3%h'e3%he3%hcg3%hj _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. 3%hk_Moving in this stuff is going to be slow.  You enter the shallow water.Water 3%hl3%hot  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water3%hMu. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.3%hxR3%h{3%h}03%h~3%h3%hJ3%h=3%h3%h3%hE3%h43%h 3%h3%h&3%h3%h3%h3%h3%h3%h3%h3%hȔ3%h̕,3%h?3%h,3%hE3%h3%h`3%hl,3%h3%h,3%h3%h3%h|3%hW3%h",3%h*3%h_3%h3,3%h3%hܮ3%h3%h|3%hS3%h3%h3%hX3%h>3%h3%hv3%hJ3%h_3%hк3%h3%h3%h3%h,3%hr3%h*3%hV,3%h,3%h{3%h3%hx3%hP3%hz3%h3%hs3%hK3%h@3%ha3%hF3%h&3%h3%h3%h3%h3%h!3%h3%hM3%h%3%hz3%h3%hu3%hM3%hi3%h3%he3%h<3%h3%h3%h3%hk3%h3%h3%h3%h3%h~3%h ,3%h 3%hO3%h3%h,3%h3%h3%h3%h3%h3%h,3%h!3%h)X3%h*3%h,3%h-3%h.3%h03%h23%hn33%he43%h:3%h<3%hk=3%h8>3%h?3%hQA,3%h"B3%hC3%hD3%hE3%hF3%hG3%huI3%hEJ,3%hK3%hM3%hM,3%h5O3%hGP3%hQ,3%hZS3%h3U3%h~V,3%hX3%hY3%hNZ3%h[3%h\3%h_,3%h`a3%hc3%hGf,3%hh3%hj3%ho _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. 3%hp_Moving in this stuff is going to be slow.  You enter the shallow water.Water 3%hmr3%hAu  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. 3%hv_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.3%hx<3%hz3%h}3%h\3%h,3%h3%h$3%h,3%h3%h3%hę,3%h›3%h3%h,3%hU3%h;3%h,3%h$3%h3%h1,3%h3%hk3%h,3%hS3%h3%h,3%h3%h3%h#,3%h3%h3%h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi3%htng to be slow.  You enter the shallow water.Water 3%hH3%h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. 3%hP You enter the shallow water. _Moving in this stuff is going to be slow.3%hf3%h@3%h3%h3%h73%h3%h3%h$03%h\3%h3%hU3%hB3%ha3%h3%h3%h3%h3%hZ3%hs#3%h(3%h/+3%h; 3%h=d ~~PP....## #.##...... 3%h@ P~P~~P#).###.##.#####  .~PPPP...(...##.# #  ~P~~♣~P~~P##.##.#####3%hAR  #.PP~~~♣P~~P.........  ##PP.P~~♣~~~~..###.##  ####~PPP♣~~~PP.##.#  ####...P♣~≈≈~P~##. 3%h C #..@.PPPP♣♣≈~~P##.##907.3 (142.6)  ###.###~PP♣♣≈~~P~##.#   ##...##P.P~♣♣♣~PP.##.#   #..~P.P~~♣♣~~PPPP###.##  #.~P~~~♣≈~♣~P~~~.......  #..~~♣P~PPP.....####... 3%hC #.P~~~..P.......# ####  #...........###.#  ############# #.#3%hG3%hZP3%hER+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.3%h2|_3%h~3%h߇: _3%hm3%h}  You enter the shallow water.Water 3%hX3%hN _Moving in this stuff is going to be slow.3%h3%h{&3%hN3%h3%h  You enter the shallow water.Water 3%h3%hN _Moving in this stuff is going to be slow.3%h43%h3%h0h  You enter the shallow water.Water 3%h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.3%hQR3%h3%h 3%h 3%h3%h)3%hY,3%hvn3%h3%h!,3%h#3%hA%3%h&,3%hj(3%h+3%h/X _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water 3%h13%h4  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.3%h743%hR:3%hK<3%hM>73%h!@3%hC3%hD03%hF3%hWK,3%hL3%h@N3%h P3%hlS,3%hU3%hAW3%h#Z,3%h[3%h]3%h`3%ha3%hc3%hZln3%hQo,3%h9q3%hs3%hu,3%hw3%h*y3%hz3%h{3%h|3%h~3%h>,3%h+3%h3%hc,3%h3%h7,3%h,3%h3%h3%h,3%hg3%hB3%h3%hCB3%h3%hB3%ho3%hؕB3%h_3%h4B3%hk3%hB3%h3%h,3%h 3%h,3%h,3%h3%hVB3%he3%h,3%h3%hߨ3%h,3%h3%hc3%h73%h,3%h3%h3%hů,3%h3%h3%h,3%h3%h3%h,3%h3%h,3%hʸ3%h3%hƺ,3%h,3%h3%h,3%h3%h,3%hm3%hW3%hgB3%hh3%hy3%hw,3%hB3%h3%h83%hB3%h@3%hX,3%h3%h}3%hB3%h3%h,3%h3%h3%hc3%hP3%hO,3%h3%h3%h3%h3%hH3%h3%h3%h3%h3%h[3%h*3%h 3%h3%h3%h3%hv3%h/3%h,3%h3%hV 3%hz ,3%hG3%h}3%h3%h3%h3%h3%h3%h3%h3%h3%h3%hn,3%h13%h3%h ,3%ho"3%h#3%h$,3%h&3%h'3%h(,3%hG*3%hh+3%h_,,3%h-3%h.3%h/,3%h03%h13%h2,3%h43%h}53%hm6,3%hS73%hS83%hK9,3%hU:3%hk;3%he<,3%h=3%h>3%h?,3%hA3%hAC3%h:D3%h\E3%hnF3%hH3%hH3%hI3%hK3%hL3%hM3%hzN3%hpO3%hP3%hQ3%hR3%hS3%hVB3%hW3%hY,3%h\,3%h],3%hn^3%hg_3%h`3%ha,3%h-c3%he,3%hf3%hg3%hih3%hhi,3%hj3%h†..### ##.# #..)... #.# ##....♣. ###.#  #.... ####...#5%hY #..†##....### #..@..####-23.5 (5 #5%h]5%hE-4.5 (65%h5%h0; _Found a stone staircase leading down.6%hP_6%h #.# #....## #.# #. #.#####...# #####.# #. #.#$..###.###...#..# #. ###.>†..###...> ##.# #..)...... #.# # #....♣... ###.#  #.....####...# #..†##....### #.@...####0 #6%h6%h+5.5 (16%h6%h; _Found a stone staircase leading down.6%h 6%h 6%h 6%h2 6%h X6%h 6%h} :==6%h! 6%h!% 6%h+( ,6%hJ* 6%h- 6%h/ ,6%h0 6%ht2 6%h 4 ,6%hA5 6%hP8 _  You see here a rat corpse.6%h: 6%hp:  _6%hj; 6%hZ= 6%h> ,6%h@ 6%hbB ,6%hsC 6%hQF N _You now have 157 gold pieces (gained 12).6%h[H 36%hI 6%hL R  There is a stone staircase leading down here.6%hN 6%hO  _6%h*P 6%hQ 6%hS ,6%hT 6%hBV 6%hW 6%hX 6%hX 6%hw]  Things that are here:  a +0 whip; a stone; a kobold corpse6%h _ 6%hg_  _6%hl` 6%hb 6%hqc ,6%hed 6%h f 6%hKg 6%hg 6%h]h 6%hi 6%hk ,6%hl 6%hn 6%hNo 6%ho 6%hRp 6%hq 6%hr 6%hXs 6%hs 6%hz 6%h{ ,6%h| 6%h̀ 6%h9 ,6%hW 6%hF 6%h ,6%h҇ 6%h 6%h ,6%he 6%h% _  You see here a bat corpse.6%h 6%h  _6%h 6%hҖ 6%h ,6%h 6%h 6%h ,6%h7 6%hޟ 6%h ,6%hq n6%h 6%h ,6%h 6%h 6%hS 6%h 6%hH 6%h< 6%h 6%hy 6%hl ,6%h 6%h 6%he ,6%h 6%h 6%hd ,6%hj 6%h 6%h ,6%h! 6%h 6%h ,6%h 6%h 6%h 6%h 6%h} 6%hZ 6%h_ 6%h 6%h 6%h 6%h 6%h 6%h 6%hX 6%h 6%h 6%h 6%h 6%h 6%hb 6%h& 6%h 6%h 6%h 6%h 6%h3 6%h 6%h 6%h 6%hP 6%h 6%h 6%h  6%h 6%h" 6%h 6%h] 6%h 6%h 6%h 6%h 6%hf 6%h 6%h* 6%h 6%h 6%hC 6%h 6%hk 6%h 6%h 6%hf 6%h. 6%h 6%h ,6%hP 6%h8 6%hD 6%h 6%hJ 6%h ! 6%h" 6%h}" 6%h( 6%he) 6%hl* 6%h* 6%h(+ 6%h , 6%h- 6%ha- 6%h- 6%h. 6%h/ 6%h0 6%hv0 6%h1 6%hv2 6%h2 6%h<3 6%h:4 6%hA5 6%h5 6%h6 6%h7 6%h8 6%h8 6%h<9 6%h6: 6%h; 6%h; 6%h; 6%h= 6%h> 6%h]> 6%h> 6%h? 6%h@ 6%hA 6%h|A 6%hwB 6%h`C 6%hC 6%hhD 6%h E 6%hE 6%hF 6%h"G 6%hJH 6%h7I 6%hI 6%hI 6%hK 6%hK 6%hUL 6%hL 6%hM 6%hN 6%h$O 6%hO 6%hP 6%hQ 6%hQ 6%hWR 6%hS 6%hT 6%h5U 6%hU 6%hV 6%hW 6%hW 6%hJX 6%hY 6%hY 6%hSZ 6%hZ 6%h[ 6%hv\ 6%h ] 6%h^] 6%hE_ ,6%h_ 6%hM` 6%ha 6%hVc 6%hc 6%hqd 6%hg 6%hg 6%hQh 6%hi 6%hk 6%hm ,6%hn 6%hp 6%hq ,6%hr 6%hu 6%hsw ,6%h7x 6%h)z 6%h{ 6%h{ 6%h| 6%h 6%h> 6%h ~.~P~PPP~~~♣~~P~~♣#.## #.# ≈.~~~♣♣♣♣..#~♣♣~~##.# #.# ≈.~~♣♣ ...# # ... #.# ≈.~≈♣ #.## ..> #.# ≈.~~♣♣ .. #.# ##.## ~.≈~~♣ #.# ##...## ~.≈≈≈♣♣♣♣ #.# #.#.....## 6%hӍ w~.≈≈≈≈~~♣ #.# #........# ~.≈~≈~P~♣# #@## ###.......107.5 (82.0) ~.~≈~~~P~♣# #..#.## ###...... ~.~~P~~~~P~ ##.###.####.#....#... ~.~~~~~~P♣# #.#####....#.....#... ♣.♣P~~~~♣# ##.....##...#.###.... ...~~P♣♣# ##.................# ...#### #...###...#.###...# #### ##.## .## # ##.## #.# .## #.#6%h 6%hT ,8.5 (836%h 6%h ; _Found a stone staircase leading down.7%hb37%h^c7%hWe7%hk≈.~~~♣♣♣♣..#~♣♣~~##. #.#≈.~~♣♣ ...# # ...  #.#≈.~≈♣ #.## ##..> #.#7%hm≈.~~♣♣ .. ..#.##.##~.≈~~♣ #r#.#..## ~~.≈≈≈♣♣♣♣ #.#.# #.#.....# ~~.≈≈≈≈~~♣ #.#.# #........ P~.≈~≈~P~♣# #.#.## ###...... ~~.~≈~~~P~♣# #.@#.## ### ~~.~~P~~~~P~ ##.###.####.#....# ~~.~~~~~~P♣# #.#####....#Magic Dart ♣♣.♣P~~~~♣# ##.....##...#.## ....~~P♣♣# ##..............#### #...###...#.###... r   rat (asleep) #####  ##.## .## # ## #  #.# .## #. ##### #.# ..# ####.#7%hu,0.0)7%hz+9.5 (17%h|7%hV _A rat comes into view.7%h| \  You feel a surge of power! The magic dart hits the rat.7%h H.***7%h K7%h 8....7%h6 3--10Magic Dart7%h 7%h'" G _You kill the rat!8%h8%hQ1T4====8%h6,8%h_=8%hWB8%hC8%hDE8%hMI8%hK8%hL8%hjN8%hQ8%hU8%h,V8%hY8%h^ 8%h{d 8%hd-There is a stone staircase leading down here.8%h'g8%hh 8%hh_8%hi8%hl8%hWm8%hn8%h r 8%hr8%hrT_e - 4 scrolls of teleportation (gained 1)8%ht8%hGu8%hu8%hv8%hx8%hGz8%hz8%h|8%h}8%h%8%h8%h8%h8%hX8%h8%h˄8%h+8%hm8%h8%h8%hC8%h8%h&8%h8%h8%hѐ8%h8%h,8%hϩ8%hi8%h,8%h,8%hm8%h`,8%h8%hy8%h۹,8%h68%hW8%h`,8%h8%h8%h,8%h8%h8%h ,8%hi8%h8%h,8%hg8%ha8%h,8%h8%h8%h,8%h:8%h8%h,8%h8%h8%h,8%h8%h 8%h,8%h8%h8%hg,8%h58%h8%h,8%hr8%hB8%h?8%h8%h*8%h 8%h 8%hq 8%h 8%h@ 8%hu8%h8%h]8%h8%h,8%h8%h8%hy,8%h8%hR$8%h%,8%h,&8%h4*8%h+,8%hh,8%h<08%hj1,8%h28%h*68%hL7,8%h=n8%h)@8%h\p8%hq8%h.8%h8%hȏB8%h78%h,8%h8%h8%h  You enter the shallow water.Water 8%h˜8%h$N _Moving in this stuff is going to be slow.8%h748%hs8%h+X8%h_8%hL78%h28%h8%h]08%h8%h 8%h,8%h\8%hI8%h,8%hV8%h%8%h,8%h8%h8%h,8%h8%h88%h%,8%h8%hf8%h  You enter the shallow water.Water 8%h08%hRN _Moving in this stuff is going to be slow.8%h<8%h8%h8%h8%h ,8%h 8%h8%hv,8%h8%hO8%h6,8%h8%h8%h78%h8%h2!8%h"08%h$8%h&8%h(,8%h*8%h,8%h.,8%h[08%h28%h48%h#58%h68%h:l  You see here a +0 dagger of protection.8%h<8%hI= _8%h?8%hxA8%hBD,8%hF8%hI8%hK,8%hjM8%hO8%hyQ,8%hS8%hV8%hY,8%h[8%h^8%hc  You enter the shallow water.Water 8%hHf8%hoN _Moving in this stuff is going to be slow.8%hr<8%hs8%hv8%hx8%h8%h>8%h8%h,8%h(8%h8%h,8%hC8%hܐ8%h$,8%h8%h;8%h,8%h8%hF8%h,8%h8%hn8%h6,8%h8%h̨8%hC,8%h8%ha8%h,8%hȯ8%h8%hk8%h8%h8%hs8%h8%h8%hp8%h8%h&8%h8%h8%h8%hi8%h8%h8%h8%hO8%h8%hj8%h8%h*8%h8%hi8%h8%h8%hp8%h\8%h78%h8%hD8%hN8%h 8%h8%h?8%hR8%hU8%h9,8%h8%h"8%hK,8%h)8%h]8%h{8%h8%hB8%h8%h`8%h8%h8%h8%hp8%h8%h8%h8%hA  You enter the shallow water.8%h@Water 8%hH8%h~N _Moving in this stuff is going to be slow.8%h48%hG8%h8%h$,8%h8%h8%h4,8%h8%h/#.~~~~≈~~≈≈.~~♣♣ #...####.....### ..♣♣PP≈~~≈≈.~≈♣ ##.#####..>..... ##♣♣P~~~≈≈≈.~~♣♣ #......#.###### # ♣♣♣~~~≈~.≈~~♣ ######.#.# 8%h1####♣♣~~~~~.≈≈≈♣♣♣♣ #.#.# ....♣♣♣~~~~.≈≈≈≈~~♣ #.#.# .....♣♣~~P~.≈~≈~P~♣# #.#.## ###.##♣♣~~~.~≈~~~P~♣## #..#.## # ###.##.♣~~~.~~P~@~~P~###.###.####245.7 (135.2) .##.##.#P~~.~~~~~~P♣###.#####.. .##.##÷##♣♣.♣P~~~~♣# ##.....##. .##..........~~P♣♣# ##.......###.###.....#### #...###.# #.#8%h6[m #.##### ##.## ##. .# #.# #.##.# #. .# #.###.## ### #.# #. .# #.##...######## ##.####.## #8%h5;8%hd>E _Done exploring.8%h(8%hH)8%h+8%h`U ..#####..>............ .. ....#...#...0.0).~...8%hU~..........~.....8%h]8%hd  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.8%h 8%h9 8%h 8%h'8%h[*8%h78%hb> _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.9%h 9%h9%h9%hB<9%h [ _Done exploring.9%hjN9%hR)Level 3 of the Dungeon<<<>>>(Press ? for help)##..~~~~~~≈≈~≈~~~~.....)....♣~~~~≈.≈~~~~~≈~~~~~P~~~♣..# #.###.##♣♣~~~≈~~~~~♣.##......~~~~~~~.~P~PPP~~~♣~~P~~♣#.## #.##.# ###♣~~P~~P♣.##..#.#~~~~≈~~≈.~~~♣♣♣♣..#~♣♣~~##.##.#9%hS/#.# #♣♣♣♣♣♣#.##..#.~~~~≈~~≈≈.~~♣♣ #...####.....###### #.##.##.# #........♣♣PP≈~~≈≈.~≈♣ ##.#####..>.......# #.##.#########.###..##..##♣♣P~~~≈≈≈.~~♣♣ #......#.#######.###.###................##..# ♣♣♣~~~≈~.≈~~♣ ######.#.# #.##...###############.####....[.....####♣♣~~~~~.≈≈≈♣♣♣♣ #.#.# #.#.....##### #~~PP....## #.##................♣♣♣~~~~.≈≈≈≈~~♣ #.#.# #........#♣~♣9%hT #P~P~~P#).###.##.#####...........♣♣~~P~.≈~≈~P~♣# #.#.## ###........P♣♣###.~PPPP...(...##.# #.####.###.##♣♣~~~.~≈~~~P~♣## #..#.## #####......~~~~~##~P~~♣~P~~P##.##.#####.# #.###.##.♣~~~.~~P~@~~P~###.###.####.#....#....~~~♣###.PP~~~♣P~~P..........# #..##.##.#P~~.~~~~~~P♣###.#####....#.....#....~~P~###PP.P~~♣~~~~..###.##.# ##.##.##÷##♣♣.♣P~~~~♣# ##.....##...#.###.....~♣♣######~PPP♣~~~PP.##.##.#####.##..........~~P♣♣# ##.................#♣P♣ ####...P♣~≈≈~P~##.##.....#.###.###.....#####...###...#.###...#### #....PPPP♣♣≈~~P##.######.#.# #.# #.#######.## ##.##.# ##.##9%hW###.###~PP♣♣≈~~P~##.# #.#.# #.# #.##.# #.##.# #.###...##P.P~♣♣♣~PP.##.# #.#.# #.###.##### #.# #..#.####.#### #..~P.P~~♣♣~~PPPP###.######.#.# #.##...######## ##.####.## ##.#.#.......# #.~P~~~♣≈~♣~P~~~............#.###.##...##.....###...##.#.#####.#.#.......# #..~~♣P~PPP.....####.........#............###.........###........#.......# #.P~~~..P.......# ########.###...........# #.###...##.#.#####.###.......# 9%hY"\>@:%h:%h/L#.~~~~≈~~≈≈.~~♣♣ #...####.....### Neaber the Conjurer ..♣♣PP≈~~≈≈.~≈♣ ##.#####..>..... Deep Elf of Dithmenos ***... ##♣♣P~~~≈≈≈.~~♣♣ #......#.###### Health: 28/28 ======================== # ♣♣♣~~~≈~.≈~~♣ ######.#.#Magic: 14/14 ======================== ####♣♣~~~~~.≈≈≈♣♣♣♣ #.#.#AC: 4Str: 4 ....♣♣♣~~~~.≈≈≈≈~~♣ #.#.#EV: 11Int: 25 .....♣♣~~P~.≈~≈~P~♣# #.#.##SH: 0Dex: 13 :%h2###.##♣♣~~~.~≈~~~P~♣## #..#.## # XL:  5 Next: 83% Place: Dungeon:3 ###.##.♣~~~.~~P~@~~P~###.###.#### Noise: ---------  Time: 2245.7 (0.0) .##.##.#P~~.~~~~~~P♣###.#####.... g) staff of Odaic {rPois rF+ rN+ Conj Summ .##.##÷##♣♣.♣P~~~~♣# ##.....##.. Cast: Magic Dart .##..........~~P♣♣# ##........ Water .###.###.....#####...###.. .# #.# #.#######.## ##.  .# #.# #.##.# #.  .# #.###.##### #.# #.  .# :%hW3#.##...######## ##.####.## ## You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _Done exploring.:%h5:%hF:%hI:%hP; _:%hQ:%hS,:%h U:%hX:%hZ,:%hu\:%h^`:%h@b,:%hc:%hg:%h)i7:%hj:%hn:%hp0:%hr:%hu:%hw,:%hy:%h}:%h,:%hJ:%h|:%h,:%ht:%h:%hL,:%h:%h:%hC _Moving in this stuff is going to be slow. _Done exploring. _ You enter the shallow water.:%hÖ@Water :%h<:%hN _Moving in this stuff is going to be slow.:%h;4:%h:%hf:%h",:%hy:%h:%h,:%h:%h:%hc:%hݯ:%h:%h@:%hԿ:%h:%h:%h :%h:%h:%h:%hJ:%hR:%hN:%h:%h:%hd:%hw:%he:%h:%h3:%h(:%h/:%h:%h:%hm:%hF:%h):%h:%hL:%h:%hp:%h:%h/:%h:%h:%hw:%h :%hK :%h :%h :%h:%h+:%h:%h:%h;:%hJ:%h:%h{:%hA:%h:%h:%h*:%h :%h":%hp#:%h$:%h.:%hY/}.#♣♣~~≈~♣♣♣♣~~~P~PP..# ##...## :%h/♣~~~~~≈~~~~P~~~~PP..# ###.# :%hi0.....................# #.# :%h0.~~~~~≈≈~~~~P~~~PP~.## #.# :%h|1.≈~~~~~≈~~~~~P~~~♣..# #.# .:%h2~P~PPP~~~♣~~P~~♣#.## #.# .:%h2~~~♣♣♣♣..#~♣♣~~##.# #. :%h3.~~♣♣ #...####.....###### #.# :%h3.~≈♣ ##.#####..@.......# #.# :%h 4 80.9 (35.:%h42) :%h5.~~♣♣ #......#.#######.###.## :%h5.≈~~♣ ######.#.# #.##...## :%h6.≈≈≈♣♣♣♣ #.#.# #.:%h/7 ### :%h7s.≈≈≈≈~~♣ #.#.:%h=8#........#♣ :%h8.≈~≈~P~♣# #.#.## ###....... .:%hV9~≈~~~P~♣## #..#.## #####......~ .:%h9N~~P~~~~P~###.###.####.#....#... .:%hT:*~~~~~~P♣###.#####....#.....#....:%h::%hx>:%hKC:%hYG :%hH:%h-IU_There is a stone staircase leading down here.:%h^# :%hs- :%h3 :%hWC N1.9 (1.0) _:%hJ :%hu L :%h w N############  #>.........#  #..........#### 4 #......#  #..........##..  #..........#  .######.#### #.. ... #.. #... :%h?x :%h{ :%h -2.7 (1.8:%h :%h4 _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.;%h>#;%h@4Read which item? Scrolls  d - 2 scrolls of identify  e - 4 scrolls of teleportation  h - a scroll labelled ISAOXT BISCHI  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI [!] read|quaff|evoke[?] describe selected<%hD }Neaber the ConjurerDeep Elf of Dithmenos ***...Health: 28/28 ========================Magic: 14/14 ========================AC: 4Str: 4############EV: 11Int: 25#>.........#SH: 0Dex: 13#..........####XL:  5 Next: 83% Place: Dungeon:4#......@......#Noise: ---------  Time: 2282.7 (0.0)#..........##..g) staff of Odaic {rPois rF+ rN+ Conj Summ#..........#Cast: Magic Dart.######.#####.....#..#...  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.<%hF Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled ISAOXT BISCHI  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI Potions (select first with !)  c - a metallic silvery potion <%hYN i - 2 inky potions  l - 3 sedimented emerald potions  n - 2 cyan potions  p - a coppery potion  r - a lumpy green potion[?] describe selected>%hq>%hx>%hˀNeaber the ConjurerDeep Elf of Dithmenos ***...Health: 28/28 ========================Magic: 14/14 ========================AC: 4Str: 4############EV: 11Int: 25#>.........#SH: 0>%hDex: 13#..........####XL:  5 Next: 83% Place: Dungeon:4#......@......#Noise: ---------  Time: 2282.7 (0.0)#..........##..g) staff of Odaic {rPois rF+ rN+ Conj Summ#..........#>%hTCast: Magic Dart.######.#####.....#..#...  >%hYou enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.>%h͑]  As you read the scroll of identify, it crumbles to dust.>%h+3.7 (1>%hЙ>%hܛS _h - a scroll of fog>%h >%hU #Read which item? Scrolls  d - a scroll of identify  e - 4 scrolls of teleportation  h - a scroll of fog  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI [!] read|quaff|evoke[?] describe selected>%h, >%h >%h" Neaber the ConjurerDeep Elf of Dithmenos ***...Health: 28/28 ========================Magic: 14/14 ========================AC: 4Str: 4############EV: 11Int: 25#>.........#SH: 0Dex: 13#..........####XL:  5 Next: 83% Place: Dungeon:4#......@......#Noise: ---------  Time: 2283.7 (0.0)#..........##..g) staff of Odaic {rPois rF+ rN+ Conj Summ#..........#Cast: Magic Dart.######.####>%hF% #.....#..#... _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of fog>%h(( zIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled ZAEBOELEOL  k - a scroll labelled GYR APNYUGINI Potions (select first with !)  c - a metallic silvery potion  i - 2 inky potions  l - 3 sedimented emerald potions  n - 2 cyan potions  p - a coppery potion  r - a lumpy green potion>%h( ][?] describe selected?%h ?%h ?%h Neaber the ConjurerDeep Elf of Dithmenos ***...Health: 28/28 ========================Magic: 14/14 ========================AC: 4Str: 4############EV: 11Int: 25#>.........#SH: 0Dex: 13#..........####?%h >XL:  5 Next: 83% Place: Dungeon:4#......@......#Noise: ---------  Time: 2283.7 (0.0)#..........##..g) staff of Odaic {rPois rF+ rN+ Conj Summ#..........#Cast: Magic Dart.######.#####.....#..#... ?%h^ J_There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of fog?%h" ]  As you read the scroll of identify, it crumbles to dust.?%h +4.7 (1?%h ?%h 1 _j - a scroll of butterflies@%h 3@%h@%hw@%h X@%hJ#############>.........#..........####......<......#....##..# .######.####  #.. Magic Dart ......#.....h   jackal (asleep)?....h...##@%h\&5@%h#+6.7 (2@%h'@%h(Y _A jackal comes into view.@%h ############  #>.........#  #..........####  #......<......#  #..........##.. @%h #......@...#  .######.####  #.. .... #.... @%h #.....  ?....h.  #.....## A%h\q ############  #>.........#  #..........####  #......<......#  #..........##..  A%h.^b#......@...#  .######.####  #.. .... #.... #.....  ?....h. #.....## A%ho4A%hfs _A jackal is nearby!A%h *****h  A%hbYou feel a surge of power! The magic dart hits the jackal.  The jackal is almost dead.A%h^A%hvaA%hjk.......A%ht3--7.7 (1Magic DartA%h|A%hB' _The jackal barks!A%h"A%h#A%h&A%h(A%hI,A%hZ<k<.Magic Darthl   iguana (wandering)h   jackallA%h6E&0A%hJ+8.7 (1A%hxMA%hpPZ _An iguana comes into view.B%h_  You feel a surge of power! The magic dart hits the jackal.B%h<l***†B%h;Y  You kill the jackal!B%hP  The iguana hisses angrily. You hear a bark!B%h...llh   jackal.hB%h)q2----4=9B%h"B%hZY _A jackal comes into view.B%hW  ***** You feel a surge of power! The magic dart hits the iguana.B%h....lh..--90B%hw _The iguana is moderately wounded.B%hې ****You feel a surge of power! The magic dart hits the iguana.B%h'7/ ..@...(ally target)@   shadowThe iguana is moderately wounded.B%hN  Your shadow gestures at the jackal while chanting.The ray of shadow hits the iguana! The ray of shadow hits the jackal!B%hR$****l  (distracted)**@   shadowB%hB%hB.l..lally target)..B%h!e1--5-1B%h B%h!J _You kill the jackal!C%h ***You feel a surge of power!  The magic dart hits the iguana but does no damage.C%hc C%hau .@...  The iguana is almost dead.C%h  Your shadow gestures at the iguana while chanting.The ray of shadow hits the iguana!C%hNj ***@   shadow*...*C%h. .....Neaber the ConjurerDeep Elf of Dithmenos ***...Health: 28/28 ========================############Magic: 10/14 =================-------#>.........#AC: 4Str: 4#..........####EV: 11Int: 25#......<......#SH: 0Dex: 13#..........##..XL:  5 Next: 105% Place: Dungeon:4#......@...#Noise: =--------  Time: 2292.7 (1.0).######.####g) staff of Odaic {rPois rF+ rN+ Conj Summ#@.Cast: Magic Dart....#...†#.....@   shadow?......#.....## _You kill the jackal!%hj# 9;2HYou feel a surge of power!  The magic dart hits the iguana but does no damage.  The iguana is almost dead.Your shadow gestures at the iguana while chanting.The ray of shadow hits the iguana! _You kill the iguana!You have reached level 6!  --more--D%h 32/321/16--6 3% Magic DartD%h( D%h 4 _G%hd*2== _3=== G%h8]_Your shadow fades away.G%hE9-G%h9 .G%h1:Magic DartG%h:jS   adder (wandering)G%h0;SG%h;G%hAG%hV,6.7 (4G%hfS.-7.7 (5G%h%yY _An adder comes into view.G%h( - ############  #>.........#  #..........####  #......<......#  #..........##..  #......@...#  .######.####  #.. .... #...†  #.....  ?...S..  #.....## G%h  ############  #>.........#  #..........####  #......<......#  #..........##..  #......@...#  .######.####  #.. .... #...† #.....  ?...S.. #.....##  _An adder is nearby!G%h  You feel a surge of power! You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.G%hSG%h SG%h*.G%h+G%hG2G%h@-G%hP$8.7 (1G%hZContam G%hDG%hG%h G%h(G%h!_The adder hisses angrily.H%hjW ****H%hi You feel a surge of power! The magic dart hits the adder.H%h`...S.1---=9 _The adder is moderately wounded.H%h[  H%h;h  You feel a surge of power! The magic dart hits the adder!***.H%h :....H%hr--6-300Magic DartH%hH%hMI _You kill the adder!I%ho4I%hpI%hxI%hZ{e2==I%h{}I%h47I%hI%h _Your magical contamination has completely faded away.I%hG3===I%hԌXI%hnI%h_4===I%h4I%h*5===I%h,I%hݣI%h,I%hFI%h۩6===I%hKI%h.4 _Magic restored.I%h############>..........###<......#....##......# .######@####-166.0) #.....#........<##...†.###..#?.......#.....###.......I%hI%h,7.7 (17I%hI%h9 _Found a stone staircase leading up.I%hB I%h #############>.........##..........#####......<......##..........##..#..........# .######.##### I%h3 ....###.....### #....@......<8.0)#####...†.####.....# ..I%h ....#.......<.[...I%h$ I%ha 9.7 (2 _Found a ring mail. Found a stone staircase leading up.I%hw3I%hzI%h]I%h" >...................####..<............##.. .######.#####...###.....### #...........<#####@..†.###0I%h #.....# ?........#.>........I%hmI%hAI==20.7 (1I%hI%h; _Found a stone staircase leading down.J%h`?3J%hF,J%hHL,J%hR,J%h..........#.##...!....... J%h2+3.7 (3J%hE+4.7 (4J%hVJ%hA` _d - a scroll labelled HYTREJARAUJ%h IJ%hT J%h BJ%h J%h J%hh J%h J%h J%hl ,J%h$ J%hg J%h ,J%hJ J%h J%h ,J%h J%hQ J%h #####...†.### #.######.....###. ................. ####..##.....###### ##.............## ###....#.......## J%h: #....<.[........ #.>............# ....#.##..@!.....# .................# J%h ,.....#.##...# Magic Dart.....#. #.........#J%h .. #.........##...# J   endoplasm (asleep)#.........#J%h# s#.......J.#J%h9' +9.7 (5J%h/ ,30.7 (6J%h4 J%h6 ] _An endoplasm comes into view.K%h. †.###  ##.....###.  ...........  ##.....######  ##.............##  ###....#.......##  #....<.[........  #.>............#  #..@!.....#  .................#  K%h.....#.##.........#   #.........#  .. #.........#  #.........#  #.........#  #.......J.# K%h}i †.###  ##.....###.  ...........  ##.....######  ##.............##  ###....#.......##  #....<.[........  #.>............#  #..@!.....#  .................#  .....#.##.........#   #.........# .. #.........# #.........#  #.........# #.......J.# K%h.wK%hK%hw _An endoplasm is nearby!K%h  *****J  *You feel a surge of power! The magic dart hits the endoplasm.K%hNK%h1ZM.....J.K%hhb5--=1.7 (1K%huoK%hrb _The endoplasm is severely wounded.K%hLt b  You feel a surge of power! The magic dart hits the endoplasm.K%h{ *****...#.K%h G......K%h3 4---7-2Magic DartK%h; K%h? M _You kill the endoplasm!K%hh K%h5 8-K%h K%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%hC3L%h]L%hL%h˵$ _L%h5=L%h06===L%hL%hf _p - 2 coppery potions (gained 1)==L%h,,L%h-L%hQ.L%h=0L%hGL%hVS,L%hTL%hVL%hW,L%hXL%h[L%h-],L%h]L%h%pL%hjrL%hsL%hsL%hzuL%hLwL%hwL%hxL%h;zL%h{L%h|L%h}L%hL%hSL%h/L%hӆL%h^L%hL%hL%hL%hL%hL%hX7....# L%h 0.##### L%h9.....### L%h <.......< L%hH...†.### L%h>.....###.( L%hԡq.........#.. ##### L%h.....######...###...# L%hܪ..........###...@...# L%h51L%hz 9.0) L%h9r...#.......######...# L%hx..<.[...............# L%h /............#####L%hԯC...# L%h\.##.........# ####L%h- # L%hݱ6............# L%h6.##.........# L%hMW. #.........#L%h#.........#L%hL%hL%hL%ha%2.7 (20L%hL%h L%hL%h_Found 3 boomerangs.L%h>L%h%3.7 (21L%h3L%h L%htL%h:_s - a bubbling sapphire potionL%hvL%h3L%h9!L%hW%L%h/XL%h0,L%h3L%h79L%h=,L%h?L%hDL%h]H,L%h)KL%h9PL%h T,L%hVL%haZL%h^,L%h`L%h dL%hlh,L%hvkL%hq?  You see here 3 boomerangs.L%huL%hnv _L%hFyL%hF|L%h[~,L%hL%h  ############ #>.........# #..........#### #......# #..........##.. #..........# .######.##### ###.....###########.  #.....<.@$.$.... L%h #####...†.####..############.....###.(.## .........#..### ##### ###..#######...###...# L%ho= ##........###.......#  ###....#.......######...#  #....<.[...............#L%h #.>..........#####...#You pick up a book of Maladies and begin reading...L%h62.7 (9.0)3.7 (10.0)  You add the spells Sublimation of Blood, Curse of Agony and Rimeblight to your _library.L%hӬ _L%h BL%h: ,L%h L%h N _You now have 172 gold pieces (gained 15).L%h 3L%h L%h L%h ,L%hm L%h ,L%h L%h? N _You now have 182 gold pieces (gained 10).L%h8 3L%h L%h, L%h ,L%h ,L%h) ,L%h L%h L%h ,L%h> L%h L%h ,L%h L%h L%h ,L%h L%hQ #### ....# ....#### <# ##########...##.. ........# #.......# .##### #@......# .....########## .......<.........## L%h |†.####..####### .....###.(.## .........#..### ##### .....######...# ..........### ...#.......#L%h "L%h -74.7 (11L%h& ,5.7 (12L%h L%h . _t - a +4 ring of slayingL%h 3L%hă L%hH L%h XL%hv ,L%hK L%h L%h5 ,L%h L%h͠ L%hN ,L%h L%hܧ L%hT ,L%h¬ L%hE L%ht ,L%h L%h L%h$ ,L%hҼ L%ht L%h! ,L%h6 L%h L%hR ,L%h1 L%h( L%h L%h L%h L%h L%h ,L%h L%h L%h ,L%ho L%h L%h ,L%h L%h L%h ,L%h L%h L%hF ,L%h+ L%h L%h2 L%h L%h6 L%h L%hV L%h L%hZ L%h^ L%h* ,L%h L%h L%h) ,L%h L%h L%hQ ,L%hu L%h L%h ,L%h L%h, L%h ,L%h L%h L%h" ,L%h L%h L%h L%h L%hh L%h L%h3 ,L%h L%h] L%h ,L%h@ L%h L%h_ ,L%h L%h3 L%hj ,L%h L%h L%h #..........#####......<......### #..........##.... ..######..........###### ........######.##### #.......###.....##### ####.##...........<.. #.######...†.####. L%h  _#@######.....###.(403.7 (28 .....[.................# ##########..##.....##### L%h` |##............. ###....#...... #....<.[.....  L%h #.>..........  ....#.##.......  ...............L%h E L%h# L%h% ,4.7 (29L%hk) L%h* & _Found a buckler.M%h,M%hw1M%h78M%h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M%hG3M%hDM%hM%h!M%h$ _M%hv,M%h[ #<......## #..........##.....######...##### ........######.#####  #.......###.....#### ####.##...........<. #.######...†.############.######.....(.....[@................5.7 (1.0)M%hF###########..##.....### ##............ ###....# #....<.[ #.>........#.## .......#.##M%hZM%h/ +6.7 (2M%h\M%h5% _Found 4 stones.M%hK 3M%h M%h M%h BM%h: ?  You see here a +0 buckler.M%h M%hT  _M%h] M%h M%h ,M%h M%hL M%h M%he M%h M%h) M%h ,M%h' M%h M%h ,M%h M%h M%h ,M%h M%hz ;  You see here 4 stones.M%h M%hd  _M%h M%h M%h ,M%h M%h M%h ,M%h M%h . #>...... #.... #......< #....... ..######....... ..####### #.......###..##### ####.##.........?.@# #.######.$......########.######.........(.....[.........###########..##........# ##M%hV ######### ### # #.> ....#M%h 016.7 (10.0)M%h ,7.7 (11M%h M%h - _u - a wand of light (8)M%h\ 3M%h"_ M%hb M%hhn XM%hEq ,M%hrs M%h]| ,M%h~ M%hb x _e - 5 scrolls of teleportation (gained 1)M%hA 3M%hF M%ho M%h֏ ,M%h M%hD M%h ,M%h% M%ht M%hj ,M%h# M%h ,M%h M%h M _You now have 186 gold pieces (gained 4).M%h M%h M%h M%hS M%h ,M%hݯ M%hX M%h M%hD M%h/ M%hi M%hζ M%h4 M%h M%hθ M%h ,M%hi M%h M%h} M%h M%hN M%h M%hZ ,M%h@ M%hc M%h# ,M%h/ M%h" M%h ,M%h M%h M%h ,M%hG M%h] M%h M%h M%h M%hI M%ho ,M%hH M%h M%h ,M%hd M%hK M%hT ,M%h M%h ;  You see here 4 stones.M%h M%hc  _M%h M%h M%h ,M%h M%hk M%h- ,M%hW M%h M%hP,M%hAM%hM%h,M%hM%h9M%h M%hl M%h) M%h<?  You see here a +0 buckler.M%hM%hl _M%hM%h1M%h,M%hoM%hM%h#,M%hM%hM%hM%hM%hM%hM%h'T############ #>.........# #..........####  ####......<......###.# ##..........##..#.### S..######....######...# .........######.#####  ###.# #..@....###.....#### ####.##### ####.##...........< M%h'.........# #.######...†.####Magic Dart .........########......# .........(.....[............. .........###########..##.....#### S   water moccasin (asleep) .........###............ #############....#.....#....<.[....M%hJ/-49.7 (32M%h(1-50.7 (33M%h)5M%h 7a _A water moccasin comes into view.O%h! ******SYou feel a surge of power! The magic dart hits the water moccasin.  The water moccasin is lightly wounded.O%hO%hO%hl%f..S....O%h)g5--=1.7 (1.0) O%h3O%h68 _The water moccasin hisses angrily.O%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hJP%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hlP%hToP%hNwP%h%zF _Unknown command.P%h ****You feel a surge of power!  The magic dart hits the water moccasin but does no damage.P%hbd P%ho N.S...P%hr h4----2P%h| P%h < _The water moccasin is lightly wounded.P%hy  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h.   Neaber the Conjurer ############  Deep Elf of Dithmenos ***... #>.........#  Health: 32/32 ======================== P%hҰ #..........####  Magic: 12/16 ==================------  ### #......<......## AC: 4Str: 4  #.# # #..........##... EV: 11Int: 25  #.### ...######..........##### SH: 0Dex: 13  #...# ...S*....######.#####  XL:  6 Next:  7% Place: Dungeon:4  ###.# #**@....###.....#### Noise: ---------  Time: 2452.7 (0.0) P%h -####.##### ####.##...........<. g) staff of Odaic {rPois rF+ rN+ Conj Summ .........# #.######...†.#### Cast: Magic Dart .........########.######.....###. .........(.....[................. .........###########..##.....#### S   water moccasin .........# ##............ ########## ###....#..... #....<.[.... P%h$ _The water moccasin is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 72% to hit)Q%hhNeaber the Conjurer############Deep Elf of Dithmenos ***...#>.........#Health: 32/32 ========================Q%hi#..........#### Magic: 12/16 ==================------####......<......## AC: 4Str: 4  #.# ##..........##... EV: 11Int: 25  #.### ...######..........##### SH: 0Dex: 13  #...# ...**....######.#####XL:  6 Next:  7% Place: Dungeon:4  ###.#Q%h4k#**@....###.....#### Noise: ---------  Time: 2452.7 (0.0) ####.##### ####.##...........<. g) staff of Odaic {rPois rF+ rN+ Conj Summ .........##.######...†.#### Cast: Magic Dart .........########.######.....###. .........(.....[................. .........###########..##.....#### S   water moccasin Q%hn5.........###............ #############....#.....#....<.[....Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin.Q%hSo@S...(ally target)@   shadow: a water moccasin (lightly wounded, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin.  The water moccasin is moderately wounded.  (Press . to maintain the ray.)Q%h ******Sdistracted, ally targ…)Your shadow casts a spell at the water moccasin.Q%h"Q%h.S....Sally target)Q%h3==3.7 (1Ray Q%hӚQ%hh@ _The ray of shadow hits the water moccasin.Q%h *** The searing ray hits the water moccasin!Q%hj Q%h? Q%h L..SQ%h:! 2--4+ Q%hs) Q%h, g _The water moccasin is severely wounded.R%h8  The searing ray hits the water moccasin!**@   shadowR%h`'..R%h3 1---49=5Magic Dart++ R%h(_You kill the water moccasin!Training target 4.0 for Translocations reached!  Your Conjurations skill increases to level 6!R%hAR%ho _Your Translocations skill increases to level 4!R%hr   You stop channelling your searing ray. _R%hw{ z2==R%h| R%hy R%h ,R%hQ R%hՒ y _Your shadow fades away.R%h R%h( 3===R%hޘ R%h ,R%hW R%h ,R%h R%h 4===R%h R%h_ ,R%h R%h1 ,R%hw R%hT ,R%h R%h 5===R%h R%h ,R%h R%h R%h R%h R%h 96R%hy F===R%h R%h3 R%h ,R%hN R%h R%h' ,R%hw R%hX R%h ,R%h R%h R%h P==R%h R%h R%hW ,R%h R%h R%h ,R%h R%h R%hL ,R%h R%hr R%h R%h: R%h: R%hs R%h[ ,R%h R%h\ R%h ,R%hO R%h R%h R%hh R%h' R%h R%h ,R%h ,R%h R%h R%h R%h+ R%h R%h R%h R%h6 R%h R%hY R%h9 R%h R%h R%h R%h R%h R%h R%h R%h R%h R%hr ,R%h3 R%h R%h ,R%hu R%h" R%h, ######.......###.....########## #### ####.##...........<....... ...##.######...†.####..#### ...########.######.....###.(.## ...(.....[.................#..# R%h- O...###########..##.....######...# ...# ##........... #### ###....#.......#### #@...<.[..........-89.7 (3R%hs- A4.0) #.>..### ....#.##.........#  R%h- .................# .....#.##.# .....#.##.........#R%h1. : ......#.##...# >......# #.........##.........#R%hI3 R%h7 G-90.7 (35R%h0< R%h= ; _Found a stone staircase leading down.S%hY3S%hZS%h`S%h`S%h8S%h,S%hS%h7S%h¹,S%hS%hS%h;,S%hS%h}S%h,S%h S%h#S%h ,S%hS%h|S%h,S%hQS%h&S%h,S%hS%hgS%hS%hzS%h$S%hS%h,S%hS%hS%h,S%hS%hS%hS%hjS%hgS%hS%hl,S%hS%hS%h,S%hS%h9S%hK,S%hS%h,S%hS%h$ S%h/_f - a wand of charming (19) (gained 9 charges)S%h3S%heS%hyS%hC,S%hS%hS%h,S%hdS%hS%h4BS%h ,S%hX S%h S%h S%h6S%hS%hS%h=S%hS%hS%hS%h2 #...>......#  ##.####...###  # #..# #.#.#  .. #.## .#.# S%h ... ##.# #  ...S ##..#  ..... #..##  ......###.## S%h!........@..# ......##### .....Magic Dart....J....J   endoplasm (asleep).S   ball python (constriction, asleep) S%h(.521.7 (31S%h}+,2.7 (32S%h{.S%hO0n _An endoplasm and a ball python come into view.T%h  You feel a surge of power! The magic dart hits the ball python..***T%h6ru ....@, ally target)@   shadowYou kill the ball python!  Your shadow points at the endoplasm and mumbles some strange words.The ray of shadow hits the endoplasm!****@   shadowT%h2....T%h 5--50=3.7 (1.0)Magic Dart _You kill the endoplasm!T%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U%h$E  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 5.9   3.6  +3           b - Staves   0.0   1.0   0   h + Conjurations 6.1   5.9  +1   c - Unarmed Combat   0.0   1.4  -2   i - Translocations   4.0   4.2  +1               j - Invocations U%hF[m  0.0   0.8  +1   d - Armour   0.0   1.4  -2   k - Evocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3                                        %hH0m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsV%hO#...>......# Neaber the Conjurer##.####...### Deep Elf of Dithmenos ***...##..# #.#.#Health: 32/32 ========================..#.## .#.#Magic: 15/16 ======================--...##.##AC: 4Str: 4.... ##..#EV: 11Int: 25..... #..##SH: 0Dex: 13......###.##XL:  6 Next: 50% Place: Dungeon:4.......@..#Noise: =--------  Time: 2523.7 (0.0)......#####g) staff of Odaic {rPois rF+ rN+ Conj Summ....@Cast: Magic Dart.........@   shadow.  You feel a surge of power! The magic dart hits V%h}the ball python.  You kill the ball python!Your shadow points at the endoplasm and mumbles some strange words.The ray of shadow hits the endoplasm! _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%h  _V%h x6==V%h V%h V%h V%h V%h. V%hD ,V%h V%h V%h` ,V%h V%h V%h 5  You swap places.V%h P==V%h? V%h \ _Your shadow fades away.V%h 3V%h V%h V%h ,V%h" V%h$ V%h& ,V%h( V%h) V%h+ ,V%hm, V%h. ,V%h0 V%hy2 N _You now have 200 gold pieces (gained 14).V%hB4 3V%h05 V%hZ7 V%h8 V%hq9 V%h9 V%h; V%h,= V%h= V%h> V%h? V%hA ,V%h,B V%hC V%hjw  _You now have 204 gold pieces (gained 4).V%hx V%hL} XV%hف XV%hʂ V%h V%hǃ V%hC V%h V%h% V%h z _l - 5 sedimented emerald potions (gained 2)V%h 3V%hB V%h V%h ,V%h' V%h V%h ,V%h V%h V%h V%h V%h V%h V%h@ V%h V%h* V%hR V%hߝ V%h5 V%hӞ V%h V%h V%h V%h V%h V%h V%h_ V%h V%h V%h: V%h V%h V%hԩ V%h V%h> V%h V%h V%h3 V%h V%h߮ V%h V%h V%hb V%h V%h V%hƳ V%h V%h V%h V%hW ,V%h V%h V%h ,V%h V%hʻ V%h* V%h V%hܽ V%h V%hӿ V%h* V%h V%h V%h V%hX V%h V%h V%h1 V%h V%h V%h V%h V%h` V%h V%h V%h V%h> V%h V%h V%h ## #..# #.#.# #...# .## #.## #.#.# ..## ##.# .#.## ...# ##..# ..... ...# #..## ...  V%h h...###.## ... .......# #.# ...##### #.# ......##########@###..##- ...##................... V%hR ...###############.#..##Magic Dart ...#... # ...# ...# ..## V%h ...#K   kobold (asleep) .## ..# ##.K#V%h V%h- 074.7 (51.0)V%h= F-5.7 (52V%hi V%h) s _A kobold comes into view. It is wielding a +0 whip.W%h _  You feel a surge of power! The magic dart hits the kobold.W%h]*****.#*)W%hQG......W%h5--=6.7 (1.0)Magic DartW%h W%hZJ _You kill the kobold!W%h>  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%hֵ  _W%hN 6==W%hC W%h ^#.## #.#.#W%h3 \##.# .#.## W%h o..# ##..# ..... W%hS N.# #..## W%h ). W%hS V###.## ... W%h v....# #.# W%hU +##### W%h X#.# #W%hU d...##########.###..###W%h ^.##............@.......W%hH -W%h r.###############.#..###W%hH /.#W%h ... # Magic Dart.# oW%h t# .## ....# ## ....# o   orc (asleep) # W%h l...)# ....#W%h0 $9.7 (3W%hb W%h -W%h[ %80.7 (4W%h W%h:6  W%h6 W%h[7 M_An orc comes into view. It is wielding a +0 club.W%h7 X%h@\  You feel a surge of power! The magic dart hits the orc.X%h3f**)X%hN|...X%h 5/17---1=1.7 (1Magic Dart _You kill the orc!X%h5 X%hX%hI_Your Spellcasting skill increases to level 6!X%h@X%hh  _6=--X%h X%h 7=====X%ha XX%h] X%h X%hl X%h X%h X%h  X%h X%h X%h X%h X%h@ X%h X%h X%h X%hw X%h X%h X%h X%h( X%hD) /##........#.##.........# X%h) _ ###........#.##.........# X%hU*  #...>......# #.........# X%h* _##.####...###. #.........# X%h^+ #..# #.#.# #. #.K.......# X%h+ q#.## #.#.# #.## ..... X%hX, \#.# #.#.###..# ... X%h, # .........##.# X%hY- ## ........#@.# X%h- - X%hV. |## ........#.## X%h. # #.#..#...# X%hI/ Magic Dart X%h/ O# #.##...##X%h=0 # X%h0 h#########.###..###### X%h41 \..................... X%h1 jK   kobold (wandering) #X%h42 h##########.#..######X%h2 R#......#X%h.3 .#..)...#X%h3 X%h9 X%h9 95X%h9 4.0)X%h5< X%h< -X%h#= %6.7 (15X%h@ X%hfF  X%hF X%hgG Q_A kobold comes into view. It is wielding a +0 dagger.X%hG Y%h> ***K  You feel a surge of power! The magic dart hits the kobold.  The kobold is severely wounded.Y%hY%hڛ7  The kobold shouts!Y%hYY%h7]r.K..r   quokkaK   koboldY%hNg6--=7.0) Y%hY%hY _A quokka comes into view.Y%ho  Y%hߵ Y You feel a surge of power! The magic dart hits the kobold!Y%h Y%hY \$**Y%h[L| @..(ally target)Y%h+M@   shadowYou kill the kobold!Y%h7c  Your shadow gestures at the quokka while chanting.The ray of shadow hits the quokka!Y%he****@   shadowY%h)W....Y%h5---28Magic DartY%hY%hJ _You kill the quokka!Z%h44Z%hZ%hC Z%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z%h  _Z%h8 6=Z%hG Z%h Z%h Z%hj 7Z%h 0===Z%h Z%h Z%h  Z%h Z%hU "_Your shadow fades away.Z%h Z%h6 Z%h Z%h Z%h Z%h Z%h@ Z%h Z%hw Z%h Z%h Z%h Z%h Z%h> Z%h Z%h Z%h: ==Z%h Z%h Z%hK  Z%h  Z%h \You now have 218 gold pieces (gained 14).Z%h4=  Z%hrE Z%hE _You see here a +0 dagger.Z%hH Z%hI Z%hJ Z%hyK Z%hmP Z%hNR Z%hR Z%hIT Z%hV Z%h Y Z%hY Z%h7[ Z%hI_ Z%hia Z%h b Z%hc Z%h1f Z%hh Z%h0i Z%hj Z%hl Z%hQo Z%ho Z%hq Z%hs Z%hv Z%hew Z%h7y Z%hH{ Z%hM} Z%h} Z%hj Z%he Z%ht Z%h Z%hą Z%h_ Z%h Z%h9 Z%hҏ Z%hK Z%hs Z%h Z%h Z%h Z%hp Z%h Z%h Z%hl Z%h' Z%hʡ Z%h Z%hޤ Z%h Z%h@ Z%h] Z%h Z%h Z%hK Z%h\ Z%h Z%h Z%h$ Z%h Z%h Z%h3 Z%hӵ Z%h Z%hY Z%h Z%h Z%h Z%h Z%h Z%hH Z%hB Z%hi Z%h Z%h Z%h Z%h Z%h Z%h Z%h7 Z%hc Z%h[ Z%h Z%hu Z%hl Z%ha Z%h Z%h Z%h Z%hL Z%h Z%h Z%h Z%h8 Z%h Z%h Z%h Z%h Z%hN Z%hI Z%h Z%hG Z%h Z%h Z%hO Z%h} Z%h9 Z%h Z%h- Z%h Z%h Z%h Z%h# Z%h Z%h, q #.#.# #.###)Z%h )## Z%h( g#####.#.###..##......## Z%h ##....Z%h H.##.###### Z%h d..........#..# Z%h S #...........#.## Z%h P ######.#..#...# Z%h  Z%h G#.##...### Z%h ! r#######.###..########...Z%h! h...............@.....?KZ%h" -Z%h" }#######.#..########...Z%h#  Z%h# 4#......# Z%h$ Magic DartZ%h$  Z%h% F#..)...#Z%hw%  Z%h% #......Z%ha& !#Z%h&  Z%hH' 7#......# Z%h' pK   kobold (missile, asleep)Z%h;(  Z%h( '#.....)Z%h,) +#Z%h) #....Z%h* #..#Z%h* #######Z%h+ "#Z%h0 Z%h1 637.7 (3Z%h2 9.0)Z%h3 Z%h3 -Z%h 4 %8.7 (40Z%hN8 Z%h'=  Z%h= Z%h'> O_A kobold comes into view. It is wielding a +0 whip.Z%h> [%h ******K  )You feel a surge of power! The magic dart hits the kobold.[%hIs .....?KThe kobold is moderately wounded.[%hJ[%hR>((((((([%hQ>@.....?[%hCT6--=[%h9.7 (1.0) [%h[%hn _The kobold throws a stone. The stone closely misses you.[%h՟  You feel a surge of power! The magic dart hits the kobold.******)[%h% +.....?[%h E 5---40Magic Dart[%hOO [%hQ J _You kill the kobold!\%hh_3\%hg6=\%hnB\%h,r,\%h*t\%hw,\%h;y\%h?|7===\%h$~\%h/\%hX,\%h \%hڇ\%hJ #.#.# #.###)......## .#.###..##......## ...........##.###### ...........#..# ...........#.## #####.#..#...# O\%hі#.##...### ....###..##....?)..-.#..##..\%hS#......# ...Magic Dart#..)...# . #......# \%hӗO   ogre (asleep) \%hե+6.7 (6\%hE-7.7 (7\%h/\%h,x _An ogre comes into view. It is wielding a +0 giant club.\%hf  #.#.# #.###)    O   ... \%h H..########..... .......@...?).. ..########.....   ...  #..)...# .      )#    \%hC  #.#.# #.###)    O   ... ..########..... .......@...?).. \%h ..########.....   ...  #..)...# .      \%h 8)    \%h \%h \%h: \%h\ \ _An ogre is nearby!\%h< ******O  You feel a surge of power! The magic dart hits the ogre.\%h\%h>L.......\%h16--=8.7 (1Magic Dart\%h\%h_ _The ogre is moderately wounded.]%h ]%h K-9^%ht7==-50^%hD^%h^%h ^%h OO   ogre^%h 81Magic Dart^%h ^%h _%hO **You feel a surge of power! The magic dart hits the ogre._%h_%hYO..O_%hU6--2_%hB_%h_ _The ogre is moderately wounded._%h&   You feel a surge of power! The magic dart hits the ogre. _The ogre is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure) _%hU'] Confirm with . or Enter, or press ? or * to list all spells._%hp;  #.#.# #.###)......##  Neaber the Conjurer ###.#.###..##......##  Deep Elf of Dithmenos ***... ...........##.######  Health: 32/32 ======================== ...........#..#_%h'< 6 Magic: 14/17 ===================----- ...........#.## AC: 4Str: 4 #####.#..#...# .  EV: 11Int: 25  #.##...### ...  SH: 0_%h< Dex: 13 #####.###..########.....  XL:  6 Next: 52% Place: Dungeon:4 ................@*O.?)..  Noise: ---------  Time: 2652.7 (0.0) #######.#..########.....  g) staff of Odaic {rPois rF+ rN+ Conj Summ _%hI=  #......# ...  Cast: Magic Dart  #..)...# .  #......#  #......# O   ogre  #.....)# _%h@  #......#  ######## _The ogre is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)_%h^  #.#.# #.###)......##Neaber the Conjurer ###.#.###..##......##Deep Elf of Dithmenos ***... ...........##.######Health: 32/32 ======================== ...........#..#Magic: 14/17 ===================----- ...........#.##AC: 4Str: 4 #####.#..#...#._%h" EV: 11Int: 25#.##...###...SH: 0Dex: 13 #####.###..########.....XL:  6 Next: 52% Place: Dungeon:4 _%h 4................@****)..Noise: ---------  Time: 2652.7 (0.0) #######.#..########.....g) staff of Odaic {rPois rF+ rN+ Conj Summ#......#...Cast: Magic Dart_%h_ #..)...#.#......##......#O   ogre#.....)#_%h #......#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line_%h Aim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)  You feel a surge of power! You focus your ray upon the ogre.  The searing ray hits the ogre!_%h3 9Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)  You feel a surge of power! You focus your ray upon the ogre.  The searing ray hits the ogre!  The ogre is severely wounded._%h> ;O..?_%h @ q=3.7 (1Ray _%hEI _%hoL f _(Press . to maintain the ray.)`%hc9  The searing ray hits the ogre!****`%h))..?`%h864Magic Dart+  _You kill the ogre!`%h;K J`%h-P K  You stop channelling your searing ray.`%hRX v _`%ha X`%had `%h4e L5==`%h8g `%hl `%h"m `%hn `%hVr `%hr `%ht `%hw `%hx i6===`%hz `%h} `%h~ `%h? `%h `%h `%h `%hq `%hH i7===`%hÉ `%h `%hc `%h `%hl `%h; b  You see here a +0 giant club.`%h| #.#.# #.###)......## .#.###..##......## ##.###### #..# #.## #####.#..#...# #....`%h #.##...### #....###..##..)@.?)..-.#..##..#......# ....Magic Dart#..)...# ......#......# .......#......# #.....BB   giant cockroach (asleep)#.....)# #.....#......# ##### `%h 065.7 (11.0)`%h F-6.7 (12`%h` `%h b _A giant cockroach comes into view.a%ho  You feel a surge of power!  The magic dart hits the giant cockroach.a%hl******†a%h;......a%h86--7.0)Magic Dart _You kill the giant cockroach!a%hi ua%h4n a%hn ,a%hgq a%hu a%hv E7==a%hiy a%hB~ a%hg ,a%hU a%h a%h  #.###)......## ##..##......## ##.###### #..# #.## ###### .#..#...# ##.....# a%hK H#.##...### ##...###..##..)..@)...#..##.. #......# #..a%h Magic Dart #..)...# #.. #......# #..g #......# ##.....†..g   goblin (asleep) a%h #.....)# ##.....# #......# ###### a%h ,71.7 (4a%h +2.7 (5a%h" a%hv _A goblin comes into view. It is wielding a +1 dagger of venom. _You see here a scroll of identify.b%hz #.###) ######  ##.....#.  ##........ ######......... ....)..@)...... ######.........  #......... )...# #.........  #........g  ##.....†.. )# ##.....#.  ###### b%hCd #.###) ######  ##.....#.  ##........ ######......... ....)..@)...... ######.........  #......... )...# #......... #........ ##.....†.. )# ##.....#. ######b%hX] _A goblin is nearby!b%hl  You feel a surge of power! You miscast Magic Dart.  You are very lightly contaminated with residual magic.b%h6--3.7 (1Contam b%hNb%hu0 _Nothing appears to happen.b%h | ******g  b%h You feel a surge of power! The magic dart hits the goblin.  The goblin is heavily wounded.b%h]2 b%h&= <.....g.b%h? h5---=4b%hE b%hG ( _The goblin shouts!c%hU  You feel a surge of power! The magic dart hits the goblin!*****)c%h95.....c%h -7-5Magic Dartc%hc%hJ _You kill the goblin!c%h7 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Kinetic GrapnelForgecraft7%1  c - Poisonous VapoursAlchemy/Air7%1  d - Summon Small MammalSummoning7%1  e - Sublimation of BloodNecromancy11%2  f - Fulminant PrismConjuration/Alchemy19% 4  g - Curse of AgonyNecromancy89% 5  h - RimeblightIce/Necromancy 100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitk%hPDescribMemorise|Describel%hM Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1 School: Forgecraft Fail: 7% Power: 32%Damage: 1d5 (max 1d8) Accuracy: +++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.q%h  Spells (Describe)TypeFailure Levela - ApportationTranslocationq%h 1%1  b - Kinetic GrapnelForgecraft7% 1  c - Poisonous VapoursAlchemy/Air7% 1  d - Summon Small Mammal Summoningq%h 7% 1  e - Sublimation of Blood Necromancy11% 2  f - Fulminant PrismConjuration/Alchemy19% 4  g - Curse of AgonyNecromancy q%hF 89% 5  h - RimeblightIce/Necromancy 100% 7 q%hP N10 spell levels left q%h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitr%hr%hr%h Q#.# #.###)......##Neaber the Conjurer #.###..##......##Deep Elf of Dithmenos ***... .......##.######Health: 32/32 ======================== .......#..#Magic: 15/17 =====================--- .......#.########AC: 4Str: 4 #.#..#...# ##.....#.EV: 11r%hUInt: 25 #.##...### ##........SH: 0Dex: 13 #.###..########.........XL:  6 Next: 87% Place: Dungeon:4 .............)..@)......Noise: ---------  Time: 2675.7 (0.0) ###.#..########.........g) staff of Odaic {rPois rF+ rN+ Conj Summ #......##.........Cast: Magic Dart #..)...##.......).Contam #......##......... #......###.....†.. #.....)###.....#. #......####### ######## _Nothing appears to happen.  You feel a surge of power! The magic dart hits the goblin.  The goblin is heavily wounded. _The goblin shouts!  You feel a surge of power! The magic dart hits the goblin! _You kill the goblin!r%hP| ########  Okay, then.r%h#r%hQ;r%h<. _r%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r%h6F 4r%hI r%hM r%haN % _r%hV Br%hX r%ha^ b6=r%h$b r%h%h 7r%hKk r%hp Z _Your magical contamination has completely faded away.r%h8q r%hs r%hw ,r%hx r%h{ 7===r%h} r%h؍ '..r%h ,82.7 (7r%hn +3.7 (8r%h r%h7 . _v - a scroll of identifys%h3s%hs%hs%hs%hBs%hXs%h,s%h^s%h:==s%hCs%hBs%hs%hs%h{,s%hCs%hy..#..# ..#.## ############# #...# ##.....#.....#### ##.............########.............. ........)...).......... ..########...... ..# #.....# #......@) ..# #..... ..# ##.....† .)# ##.....#.....# s%h..# ############### s%h}&#..#  .#.## #######  ...# ##.....#.....# .### ##.# .#. )...). .#.... .# #.....s%h  .# #.......@. .# #. .# ##.....†.# )# ##.....#.....# .# #######           s%h+8.7 (5s%hr+9.7 (6s%hs%hx _You see here a +1 dagger of venom.s%h Is%h s%h s%hz $ _s%h s%h) s%h ,s%h s%h s%h ,s%h s%ha s%h ,s%h s%h s%h ,s%hY s%h s%h ,s%h s%h(! s%h0# ,s%h$ s%h *  Things that are here:  a +0 whip; 2 stones; a kobold corpses%hQ- 5 _s%h/ s%h)2 s%h-4 ,s%h5 s%h8 s%h%: ,s%h; s%h? s%h@ ,s%hQB s%hkF b  You see here a +0 giant club.s%hH 5 _s%htJ s%hJM s%hOO ,s%hP s%hS s%hT ,s%h]V s%hX s%h7Z ,s%h[ s%h] s%h_ ,s%ha s%hd s%hf ,s%hCh s%hSk s%hm ,s%hoo s%hq s%hTs ,s%ht s%hv s%h^x ,s%hLy s%h{ s%h} ,s%h~ s%h̀ s%h ,s%h s%h s%h| s%h s%hc s%h s%h s%hw s%h s%hC s%h] s%hȌ s%hE s%h] s%h s%h s%h s%h s%hۓ ,s%h s%hW s%h s%h s%h s%h s%hX s%h s%h7 s%hr s%h s%h) s%h s%h͡ s%h* s%h s%h s%h s%hD s%h s%h# s%h6 s%h s%h s%h s%h s%h s%h s%h s%hL s%hS s%hϯ s%h5 s%h s%h s%hu s%hڲ s%h s%h s%h1 s%h s%hù s%h s%h s%h s%h s%h s%h s%h s%h s%h s%hI s%h s%h s%h s%h` s%h s%h s%h9 s%h s%h3 s%h s%h  #.........########.## #.........(.....[.... #.........########### #.........# #### # ########### #..### ########## #....# ...# ##.... r........##########..... ...$............ s%h ................ .........##########.....Magic Dart ########## ###..... #...>... ##.####.. r   quokka (asleep)####### #..# #.###.....## #.## #.###.......## ##.#####.#s%hb 1731.7 (42.0)s%h ,2.7 (43s%hf s%h Y _A quokka comes into view.t%h (.....[  ####    ##########  .........#  r........###### ...$...@....... .................... .........##########.. ########## ###... #...>.. .  #..#   #.##   t%hX P (.....[  ####    ##########  .........#  r........###### ...$...@....... .................... .........##########.. ########## ###... #...>.. .  #..#   #.##   t%ht%ht%h t%hu#] _A quokka is nearby!t%h (.....[  ####    ##########  .........#  r........###### ...$...@....... .................... .........##########.. ########## ###... #...>.. .  #..#   #.##   t%h (.....[  ####  t%h#  ##########  .........#  r........###### ...$...@....... .................... .........##########.. ########## ###... #...>.. .  #..#   #.##   t%h-t%h56t%h^Bt%hE] _A quokka is nearby!t%hK ******r  You feel a surge of power! The magic dart hits the quokka.t%hW( !....r.$...6--=3.7 (1.0) t%h@4 u _The quokka is severely wounded.t%h ***** You feel a surge of power! The magic dart hits the quokka.t%h{ t%h< g.r$...t%h h5----4t%h t%h Z _The quokka is almost dead.u%h|  You feel a surge of power! The magic dart hits the quokka..****u%hT.$...u%hZ*-=5Magic Dartu%h?-J _You kill the quokka!u%h 3u%ho u%h] u%h a6=u%hN u%h ,u%h u%hL ,u%h8 u%h ,u%h u%h u%h 7===u%h% u%h u%h u%h u%h u%h u%h u%h u%h ,u%h ,u%h\ u%h  u%h u%h ==u%h u%h u%h u%h u%h u%h8  u%he9 u%h9 $ #.........#####u%hk: Z #.........(.....[u%h: 5 #.........u%ho; [ #.........# #u%h;  u%ht< ;#### #.u%h<  u%hu= ?#### #.u%h=  #.........# ##u%h|> R #.........u%h> ####u%h{? S #...@....u%h? -u%hv@ 47u%h@ 2.0)u%hA F #................u%hB H #.........u%hB ####u%hFC  u%hC ?#### ###u%hQD / #..u%hD 1 ##.##u%hXE s ####### #..# u%hE ^ ##.....## #.## u%hiF F ##.......## ##.## u%hF G_You now have 226 gold pieces (gained 8).u%hI u%hhJ -u%hJ u%hN u%h-P  u%hP u%hZQ 7_Done exploring.u%h9....0.0)v%h)q _Done exploring.v%h\G _Done exploring.v%hxj _Done exploring.v%h Level 4 of the Dungeon<<<>>>(Press ? for help)###.# ######.......###.....###########..###########.##### ####.##...........<.........###.........##.######...†.####..########.........########.######.....###.(.###.........(.....[.................#..### ######.........###########..##.....######...###...##.........# #### ##.............###.......############ #..######....#.......######...#############....###....<.[...............##.........###....##.>............#####...##.........##########........#.##.........# ######...@....................................##...........................#.##.........##.........##########........#.##.........###############........#.##.........##...>......#.##.........###.####...###.##.........######## #..# #.#.# #.##.........###.....## #.## #.#.# #.###)......####.......## #v%h# Y#.#####.#.###..##......###.........# ##..##...........##.#######.........# #..###...........#..##.........###.## #...........#.## #############w%hO@>w%hJ^>>w%hE#.........####### Neaber the Conjurer#.........(.....[ Deep Elf of Dithmenos ***...#.........####### Health: 32/32 ========================#.........# ## Magic: 17/17 ========================########### #. AC: 4Str: 4############. EV: 11Int: 25#.........### SH: 0Dex: 13#.........##########. XL:  6 Next: 87% Place: Dungeon:4#...@................ Noise: ---------  Time: 2747.7 (0.0)#.................... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.........##########. Cast: Magic Dart##############.%h-H 13;30H#...##.## ####### #..# ##.....## #.## ##.......## ##.###  _You kill the quokka! _You now have 226 gold pieces (gained 8). _Done exploring. _Done exploring. _Done exploring. _Done exploring.w%hIw%huJ$ _w%h\Pnw%hpSw%hU,w%h+Vw%h Yw%hZ,w%h[w%h^w%h`,w%haw%hdw%h(f,w%hLgw%hjw%hk,w%hlw%how%h q,w%hqw%hRtw%hu,w%hvw%h:yw%hz,w%h{w%hs~w%hq,w%h؁w%hw%h,w%hw%hʈw%hq,w%hw%hw%h,w%hPw%hTw%hw%hw%hw%hw%hpw%hw%hw%hƝw%hܟw%hBw%hw%hĢw%hMw%hw%hbw%hw%hw%hw%hw%hw%h٬w%h@w%hww%hw%hw%hw%hȳw%hw%h3,w%hw%hKw%h,w%hew%hw%h;w%hw%h\w%h### ####.##....<........ ..##.######...÷.####..##### ..########.######.....###.(.## ..(.....[.................#..### ..###########..##.....######...## ..# #### ##.............###.. ### #..######....#.......####....###....<.[..........##....##.####71.7 (24.0) ########........#.### .............................# ................#.##.........# ########........#.##.........####........#.##.........##...>%h^ J9m......#.##.........###.####...###.##.........##..# #.#.# #.##.........# _There is a stone staircase leading down here.x%hx%h x%h^x%hx%h$82.7 (1.0) _x%h*x%hHp ... ...  ... x%hԞ#.# #.# #.# #.#5 #@#x%hJ #........  #.#..####  ....... ... .###x%h ....... ..... ## #.....# x%hx%hTx%h-3.4 (1.7x%h%x%h} _You climb downwards. _There is a stone staircase leading up here.x%h_x%hx%hP _x%h.......##.....##.#..##.#..##.#..##.#..##<#..####.#.@.......#.#..####x%hR......... Magic Dart#.......####h.........####.....###h   hound (asleep)#....##.#..#x%h,40x%h+5.4 (2x%h x%hX _A hound comes into view.y%hBY *****hYou feel a surge of power! The magic dart hits the hound.  The hound is lightly wounded.y%hy%hn.....hy%h}Z6--6.4 (1y%h~y%hN& _The hound barks!y%h| **** You feel a surge of power! The magic dart hits the hound!z%h ,z%hs!n....h.z%h#`5---7z%hL(z%h ,] _The hound is heavily wounded.z%h **You feel a surge of power!  The magic dart hits the hound but does no damage.z%h Vz%h \a.h.z%hu^@-8z%hcz%hf] _The hound is heavily wounded.z%hB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%hDK A ... Neaber the Conjurer ....##  Deep Elf of Dithmenos ***... .....#  Health: 32/32 ======================== #.#..#  Magic: 13/17 ==================------ #.#..#  AC: 4Str: 4 #.#..#  EV: 11Int: 25 #.#..#  SH: 0Dex: 13 #<#..####.  XL:  6 Next: 87% Place: Dungeon:5 #.@.......  Noise: ---------  Time: 2778.4 (0.0) z%hM #*#..####.  g) staff of Odaic {rPois rF+ rN+ Conj Summ .h.......  Cast: Magic Dart #.......####  ..........  ####.....###  h   hound #.....# #.#..#. _The hound is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 76% to hit)z%hU...Neaber the Conjurer....##Deep Elf of Dithmenos ***........#Health: 32/32 ========================#.#..#Magic: 13/17 ==================------#.#..#AC: 4Str: 4#.#..#EV: 11Int: 25#.#..#SH: 0Dex: 13#<#..####.XL:  6 Next: 87% Place: Dungeon:5#.@.......Noise: ---------  Time: 2778.4 (0.0)#*#..####.g) staff of Odaic {rPois rF+ rN+ Conj Summ.*.......Cast: Magic Dart#.*...%hW 40m..####..*.......####.....###h   hound#.....##.#..#.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 76% to hit)  You feel a surge of power! You focus your ray upon the hound.  The searing ray hits the hound!z%he.#.@h..(ally target)@   shadowPress: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 76% to hit)  You feel a surge of power! You focus your ray upon the hound.  The searing ray hits the hound!  The hound is almost dead.  z%hkS(Press . to maintain the ray.)z%h  Your shadow points at the hound and mumbles some strange words.The ray of shadow hits the hound!z%hm*****@   shadow{%hwZg.†...{%h[{%hOh...Neaber the Magician....##Deep Elf of Dithmenos ***........#Health: 32/32 ========================#.#..#Magic: 13/17 ==================------#.#..#AC: 4Str: 4#.#..#EV: 11Int: 25#.#..#SH: 0Dex: 13#<#..####.XL:  6 Next: 100% Place: Dungeon:5#.@.......Noise: =--------  Time: 2779.4 (1.0)#.#.@####.g) staff of Odaic {rPois rF+ rN+ Conj Summ.†.......Cast: Magic Dart#.......####{%h}>[39;49mRay ..........####.....###@   shadow#.....##.#..#.  You feel a surge of power! You focus your ray upon the hound.  The searing ray hits the hound!  The hound is almost dead.(Press . to maintain the ray.)  Your shadow points at the hound and mumbles some strange words.The ray of shadow hits the hound! _You kill the hound!You have reached level 7!  --more--|%ht6/368-7 0% Magic Dart|%h||%h4 _|%h  You stop channelling your searing ray. _4=|%h ,|%h|%hs |%h|%h"_Your shadow fades away.|%h(|%h|%hnx5===|%h:|%h|%h|%h|%hx|%h|%h[|%h@ |%h!|%h#|%hQ$|%h$6|%hh%0===|%h%|%h'|%h(|%h)|%h*|%hZ,|%h-|%h%.|%h 0|%h0|%h17|%h2/==|%h2|%h3|%ha5|%h6|%h*7|%h8|%h9|%h:|%h<|%hn=|%h=8|%h>0===|%h%?|%h7@|%h7C |%hC|%hRD_Magic restored.|%h(F|%hF|%h_G|%h{H|%hJ|%h,Z|%hZ. .....#|%hY[b #.#..#|%h[x #.#..#|%h|\x #.#..#|%h ]n #.#..#|%h]z #<#..####.|%h^^| #.........|%h^|#.##.#..####.|%haA#..†|%h+b-|%hb>#.......####|%h?c,#.............|%hcMagic Dart|%hRd)####.....|%hd#####|%hfeR #.....#|%he #.#..#. |%hfoo   orc (asleep)|%hgf #.#.#|%hg+.##|%h#hM .o..|%h||%h(~95|%h~ 6.0)|%h|%hf-|%h%6.4 (17|%h|%h |%h,|%hM_An orc comes into view. It is wielding a +0 club.|%h3}%h^ }%h)"}%h̷*}%he*}%h*}%h*}%h( *}%hº2o  }%h^}%h*}%hTYou feel a surge of power! The magic dart hits the orc.  }%h=+The orc is almost dead.}%hν}%hB }%hN }%hO .}%hQ .}%hR .}%h2S .}%hNT .}%hlU o}%hzV .}%hi }%hj 7}%hk --}%hl 7}%hm .0) }%hRr }%h,u  }%hu }%hMv _The orc shouts!}%h˸  You feel a surge of power! The magic dart hits the orc.*****)}%h9D.....~%hI!6---8Magic Dart~%h&~%hk*G _You kill the orc!~%h43~%hQ~%hؼ7=~%h~%h_,~%hL~%h98~%hMF===~%h%~%h3~%h<,~%h4~%ha  You see here a hound corpse.~%h .....### #.#..#.. #.#..##. #.#..##. #.#..##. #<#..####.#r #......... #.##.#..####. #.@†........ #.......#### #..~%hMagic Dart ####.....#####  #.....# #.#..#..r   quokka (asleep) #)#.### ....#.#~%h?-803.4 (5~%h+4.4 (6~%h~%hDY _A quokka comes into view.~%h *r  You feel a surge of power! The magic dart hits the quokka.~%h; = r.@(ally target)@   shadowThe quokka is heavily wounded.~%hY  Your shadow gestures at the quokka while chanting.The ray of shadow hits the quokka!~%h *******@   shadow~%ht?K.......~%hj7--=5.4 (1Magic Dart~%h\q~%h,tJ _You kill the quokka!%h3%hX%hx 8==%hQ%hm%h,%h#%h%h_'%h(,%h*%hr,\ _Your shadow fades away.%h.3%h/%h1%h3P==%hl4%h6%h'8,%h>9%h:%hg<,%hE=%h6?%hxA,%htB%h,D%hE%hiF%hG%hH%h6J%hJ%hYK%h%O`  Things that are here:  a +0 club; a +0 leather armour%hX#.#.##.#..####.#.#..†........#.#.......#####.............####.....##### #.....#  #.#..#... #.####)#.#.### #.....@..#.# -#.####.### #  #.. Magic Dart ..#.#/..##.. # %hZ5   ufetubus (asleep)...#5#%h;]016.4 (11.0)%h]%hbX55.%h#eF-7.4 (12%hh%hj\ _An ufetubus comes into view.%h\I   #.#..†..  #.#....  #......  ####.....#####  #.....#  #.#..#...  #.####)#.#.###  #.....@..#.#  #.####.### #  #.. ..#. #/..#  #.5 #  ... .#.#%h`   #.#..†..  #.#....  %hAa_#......  ####.....#####  #.....# %ha, #.#..#...  #.####)#.#.###  %h2b2#.....@..#.#  #.####.### #  %hb#.. ..#. #/..#%h@cx #.5 #  ... .#.# %hk%hep%hw%hz` _An ufetubus is nearby!%h a  You feel a surge of power! The magic dart hits the ufetubus!%h 7****%hX 6. #%h B.....%h p7--1=8.0)%hm 4Magic Dart%h %h  %h F_You kill the ufetubus!%h 3%h%h]X%hL8==%hV%h%h ,%h* %h=%h5,%hU%h %h,%h%h%h>!###.....#####  #.....#  #.#..#... #.####)#.#.### #........#.# #.####.###.#####........ #..#...... ##@..#####- #...# .....#Magic Dartg.#.#..#..# ..#...... ......#g   Ijyb (wand, asleep)...%h!H. ..# ...#.## .#. #.%h),23.4 (5%h-b==-4.4 (6%h0%h 8   Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of flame. _You see here a wand of flame (20).%hr **g)You feel a surge of power!  The magic dart hits Ijyb but does no damage.%h9 %h ..g55   ufetubus (wandering)  %h YIjyb shouts!  An ufetubus comes into view.%hL A**%hY /..%h e3--7--%h -==5.4 (1%h؆ %h O _Ijyb zaps a wand. The puff of flame hits you. You resist.%ht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h6 ####.....#####  Neaber the Magician #.....#  Deep Elf of Dithmenos ***... #.#..#...  Health: 33/36 ======================-- %h<_#.####)#.#.###  Magic: 15/18 ====================---- #........#.#  AC: 4Str: 4 #.####.###.###  EV: 11Int: 25 ##........  SH: 0Dex: 13 %h#..#......  XL:  7 Next:  1% Place: Dungeon:5 ##@..#####  Noise: ==-------  Time: 2825.4 (0.0) #*..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ %hƑ *....#  Cast: Magic Dart g5#.#..#  ..# ..#...  ... ......#  g   Ijyb (wand)%h .... ..# ...  5   ufetubus (wandering) #.## .#. #. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hU7Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of  flame (81% to hit)%h####.....#####Neaber the Magician#.....#Deep Elf of Dithmenos ***...#.#..#...Health: 33/36 ======================--#.####)#.#.###%hMagic: 15/18 ====================----#........#.#AC: 4Str: 4#.####.###.###EV: 11Int: 25##........SH: 0Dex: 13#..#......XL:  7 Next:  1% Place: Dungeon:5##@..#####Noise: ==-------  Time: 2825.4 (0.0)#*..#g) staff of Odaic {rPois rF+ rN+ Conj Summ*....#Cast: Magic Dart*5#.#..#.*# ..#...... ......#g   Ijyb (wand).... ..# ...5   ufetubus (wandering)#.## .#. #.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [3%h9;49mIjyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of  flame (81% to hit)  You feel a surge of power! You focus your ray upon Ijyb.  The searing ray hits Ijyb.%hp: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of  flame (81% to hit)  You feel a surge of power! You focus your ray upon Ijyb.  The searing ray hits Ijyb.  Ijyb is lightly wounded.  (Press . to maintain the ray.)%h  ..5g..5  The ufetubus shouts!%h)A**%h=/..%h 29---6.4 (1Ray %hO _Ijyb zaps a wand. The puff of flame hits you. You resist.%h **** The searing ray hits Ijyb.%hD%hHj  Ijyb is moderately wounded.%h*Tf5g...%hv%hv20=2===%hw%hy,%h{%h|,%hb~%h%h31==3===%hr%hՄ,%h%h,%hR%hX,%h%h;2=4==%h%hH,%h%h,%h%h5==%hf%hi3=%hڠ%h٣,%h7%h.6===%h%hi,%hݫ%ht4==%h%h7===%h%hմ%hM%h#%h%hx%hN%h%h5=8==%hۼ%h%hR%h%hT%h%h%h%h)i9===%h,%h%hN26=%h%h%h %h%hR%h%h%h%h(==7==%h%h#%h%h%h,%h-%h5k8=%h%h,%h(%h,%h9%h,%hi%hL%hD9=%h@%h,%h%hc,%h%h,%h%h%hZi30==%hN%h<%h%h%h`%h%h%h %h %h %h k1=%h%h],%h%h,%h<%h,%h;%h8%hK2=%hL%h;,%h !%h)#%h#%h$%h&%hg'%hg(%hk*~3==%hJ,%h%.,%h/%hl1,%h2%h4%hb5U4=%hs6%h]8,%h9%h=,%hP?%hA,%hB%hzDa5=%hE%hG,%hH%hJ%hK%hkL%hN,%hO%hQ%h`Rh6==%h\S%ha^ ....--- _HP restored.%h e1910.4 (79.0)%hhH---1.4 (80%hyl%hHn. _w - a wand of flame (20)%hx3%h5z%hm|%hB%h~n  w - a wand of flame (40) (gained 20 charges)  Things that are here:%h%h%h> _a +0 club; a +0 ring mail%h%h9=%h%h%h%h%h%h%hמ%h%hV%hu%h},%h%hy%h%h%h%hB _v - 2 scrolls of identify (gained 1)%h{ #.#..#... #.####)#.#.### #........#.#.# #.####.###.###... #.# ##............ ##.###..#...........##...###...#####Y.......#...#)..## #@.........###.##..#.#..# #....#...#....Magic Dart ##...........# #....#...#.... #.##..#.#..##.Y   ice beast (asleep) ## ##.....## #...##...#%hB,21.4 (1%h?,2.4 (11%h%h] _An ice beast comes into view.%hm ******Y  You feel a surge of power! The magic dart hits the ice beast!%hOO N @Y......(ally target)@   shadowThe ice beast is moderately wounded.%hT *******Ydistracted, ally target)Your shadow casts a spell at the ice beast.%hi %h .......@   shadow%h 8--3.4 (1.0)Magic Dart%hm %h ; _The ray of shadow hits the ice beast.%h.z3%h|%h9==%h͈%h%hRMM....#  .# #.#..#...####)#.#.### #........#.# %h w.# ###.###.###.. #.# ##... ##.###..#......##@..###...#####.......@#...#)..#...Y.##..........# %h... ##.##..#.#..# Magic Dart.#....#...#......#..Y   ice beast (ally target)#..#..%h+5.4 (2%hݥBY.%h+6.4 (3%h%hõ%hމ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hM #.....#  Neaber the Magician .# #.#..#...  Deep Elf of Dithmenos ***... #.####)#.#.###  Health: 36/36 ======================== #........#.#  Magic: 17/19 =====================--- .# #.####.###.###  AC: 4Str: 4 ... #.# ##........  EV: 11Int: 25 .... ##.###..#......  SH: 0Dex: 13 .....##@..###...#####  XL:  7 Next:  7% Place: Dungeon:5 ....Y**@#...#)..##  Noise: ---------  Time: 2926.4 (0.0) .....##..........#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ... ##%h_.##..#.#..#  Cast: Magic Dart . #....#...#....  ##...........#  #....#...#....  Y   ice beast (ally target) #.##..#.#..##.  @   shadow%h ## ##.....##  #...## _The ray of shadow hits the ice beast.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, ally target, 83% to hit)%h,#.....#Neaber the Magician.# #.#..#...Deep Elf of Dithmenos ***...#.####)#.#.###Health: 36/36 ========================#........#.#Magic: 17/19 =====================---.# #.####.###.###AC: 4Str: 4... #.# ##........EV: 11Int: 25.... ##.###..#......SH: 0Dex: 13.....##@..###...#####XL:  7 Next:  7% Place: Dungeon:5...****@#...#)..##Noise: ---------  Time: 2926.4 (0.0).....##..........#g) staff of Odaic {rPois rF+ rN+ Conj Summ... ##.##..#.#..#Cast: Magic Dart.#%h=H[39;49m....#...#....##...........##....#...#....Y   ice beast (ally target)#.##..#.#..##.@   shadow## ##.....###...##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, ally target, 83% to hit)  You feel a surge of power! You focus your ray upon the ice beast.  The searing ray hits the ice beast!%h&yAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, ally target, 83% to hit)  %h6You feel a surge of power! You focus your ray upon the ice beast.  The searing ray hits the ice beast!  The ice beast is severely wounded.%h  ..@.Y..  (Press . to maintain the ray.)%h  Your shadow gestures at the ice beast while chanting.The ray of shadow hits the ice beast!%hp*******@   shadow%h*!%h@;.......%hl 26=7.4 (1Magic DartRay _You kill the ice beast!%h(v%hxm _Your Spellcasting skill increases to level 7!%hR4%hJV%h]K  You stop channelling your searing ray.%h_0 _%hjiw8=%hj%hIn,%hq%ht,%hw%h _Your shadow fades away.9=== #.....# .# #.#..#... #.####)#.#.##### #..#.#...#### #.####.###.###...... #.# ##..<...... ##.###..#........##...###...#####..#...#)..##-34.4 (7..##..#.... ##.##..#.#..#...... #....#...#....#.##### ##.....## #....#...#.... #.##..#.#..##. ## ##.....##  #...##%hˬE-5.4 (8%hO _Found a stone staircase leading up.%hsJ I%hOS %h[ X%h:] %h] :==%h^ %h c %hs %hv  #.#.....#.< #.......#.# ####.... #.# #.... #.# .# #.#.. # #.# #.####)#.# ##.##.# #..# #.....##### #.####.### #...# #.# ##....9.4 (4 #..<......###.###..#.. #.........##...###...# #............#...#)..# #.#.......##... #.#.......###.##..#.#. # #.......[40%hdz >m# #....#...# ##.###### ##........ #..#...# %h %h؃ ,40.4 (5%h %hĈ 9 _Found a stone staircase leading up.%hK%hi%hK,%h %h=,%h%hI%h>%h,%h%h~%hJ,%h%h%h,%h%h%h,%h%hb,%h2%hC    #   .###   >..   ...  # ###..#### #   #.##....... ..   #.#.#..#### #.#.   #.@....... #.#55.4 (15.0)   ##.##.#### #.#   #.# #.#.   #.# #.#.   #.# #.#   #.## ##   #..##.< #...  %h ##.##.# ####   #.##.# 6.4 (16%hD%h; _Found a stone staircase leading down.%hU %hڊ 9 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 2 HP, Piety-, Instant 45% %h }[?] toggle between ability selection and description.%hZ^ Nescribe what?%h Shadowslip Instantly swaps places with your shadow (so long as it is active) and misleads all enemies in sight about which of the two is which. Enemies which were previously focused on you will instead focus their attention exclusively upon your shadow for several turns before they realize their mistake - though if theysucceed in destroying your shadow, the illusion will end prematurely. The duration of this effect increases with Invocations skill, as will the durability of your shadow immediately after using it. Range: N/A This ability costs: MP : 4 HP : 2 %hXPiety : - (about 2% of your maximum possible piety) This ability is instantaneous.%hI Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 2 HP, Piety-, Instant 45% %hg[?] toggle between ability selection and description.%h Neaber the Magician  #Deep Elf of Dithmenos ***...  .###Health: 36/36 ========================  >..Magic: 19/19 ========================  ...AC: 4Str: 4  ## ###..###### EV: 11Int: 25  #.##......... SH: 0Dex: 13  #.#.#..#### #.#. XL:  7 Next: 26% Place: Dungeon:5  #.@....... #.#. Noise: ---------  Time: 2956.4 (0.0)  ##.##.#### #.#. [33%hmg) staff of Odaic {rPois rF+ rN+ Conj Summ  #.##.#. Cast: Magic Dart  #.##.#.  #.##.#.  #.## ###.#.   #..##.<#...   ##.##.#####   #.##.##  _Your Spellcasting skill increases to level 7! _You stop channelling your searing ray. _Your shadow fades away. _Found a stone staircase leading up. _Found a stone staircase leading up. _Found a stone staircase leading down. ## ###..##.<...##.###   #.##.# # Okay, then. _%hc _  .#  .#  o# # o####.###  ..o..>...   .o. ....   ##o###..####   #@##.......   ##.#.#..#### #  ##......... #Magic Dart  ##.##.#### #  #.# #  #.#  # ooooo[39;%h49m 5 orcs (asleep)  #.#  #  #.## ##   #..##.<%hs 8.4 (2  5 orcs come into view.%h%h %hZ %hThe orc shouts! x4%h %h%h .%ho%hh oo.%h2o.%ho%hm ooooo%he%h%h%h ===%h9.4 (3%h5%h %h-%h,_The orc barely misses you.%h~%hQ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Y  Neaber the Magician .# Deep Elf of Dithmenos ***... .# Health: 36/36 ======================== .# #  Magic: 17/19 =====================---%h  o####.###  AC: 4Str: 4 oo...>...  EV: 11Int: 25 o.. ....  SH: 0Dex: 13 ##o###..####  XL:  7 Next: 26% Place: Dungeon:5 #@##.......  Noise: ===------  Time: 2959.4 (0.0) ##.#.#..#### # g) staff of Odaic {rPois rF+ rN+ Conj Summ ##......... # Cast: Magic Dart ##.##.#### # %h| =#.# # #.# # ooooo 5 orcs #.# # #.## ## # #..##.< # _The orc barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (83% to hit)%hfoo  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (83% to  hit)%hs u oo(83% to hit)%hoohand axe and wearing a +0 leather armour (83% to  hit)%h   Neaber the Magician .# Deep Elf of Dithmenos ***... .# Health: 36/36 ======================== .# #  Magic: 17/19 =====================--- o####.###  AC: 4Str: 4 oo...>...  EV: 11Int: 25 o.. ....  SH: 0Dex: 13 ##o###..####  XL:  7 Next: 26% Place: Dungeon:5 %ha#@##.......  Noise: ===------  Time: 2959.4 (0.0) ##.#.#..#### # g) staff of Odaic {rPois rF+ rN+ Conj Summ ##......... # Cast: Magic Dart ##.##.#### # #.# # #.# # ooooo 5 orcs #.# # #.## ## # #..##.< #Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)  You feel a surge of power! You focus your ray upon the orc.  The searing ray hits the orc!%h1: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)  You feel a surge of power! You focus your ray upon the orc.  The searing ray hits the orc!  You kill the orc!%h{  You kill the orc!The searing ray hits the orc!%h& .# .# .# #  *####.###  *o...>... %h *.. ....  ##*          #.#  #.#  2 orcs #.#  #.## ##  <  %h=You kill the orc!.%hf  The orc is almost dead.%h]%h.o.o)%h{7--60.4 (1Ray %hW| _(Press . to maintain the ray.)%hN  The searing ray hits the orc.  The orc is almost dead.The searing ray hits the orc!***   orc%h x))o%h,6-8---1+ %hnd] _You kill the orc!%h B  The searing ray hits the orc!%h ***%h N)))%hQ -=2Magic Dart++ %h{ %h< G _You kill the orc!%h%h%h%h}K  You stop channelling your searing ray.%hv0 _%h F%h] %h%hK7=%hk%h],%h%h%h%h%hp#%h$h8==%h%%hh),%h+%h/,%hP1%hf79===%h8%h;%hq=,%h>%hDm  Things that are here:  a +0 dagger; a +0 club; a +0 leather armour%hG5 _%h~H%h#V==%h XB%hZ%h"]%h]%hn_%h{  There is a stone staircase leading down here. _%h~%hԅX%hB%hӐ%h,%h%hʕ%h ### 5.# ..#  ..#  #...#  #.#..#  #.# #####..#  #.# #...@..# %h- #.# #.###.......  #.####.###..##### ... Magic Dart #)....>.....# .... #)..........# ..... ##)###..###### ####.#.. 5   Grinder (asleep) #.##....... ..##.#.. ##.#.#..#### #.#.##.#.. ##......... #.#.##.#..%hL082.4 (20.0)%hŬF-3.4 (21%h%hEX _Grinder comes into view.%h&@ *%h****5You feel a surge of power!%h+t%h"ud.5....%hC|g8--=4.4 (1.0) %h[ _The magic dart hits Grinder but does no damage.%h= ****You feel a surge of power! The magic dart hits Grinder.%hsG %hK 3.5%hYL +...%hO `7---5%hR %hT 1 _Grinder is lightly wounded.%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy  Neaber the Magician%hiz ###  Deep Elf of Dithmenos ***... ..#  Health: 36/36 ======================== ..#  Magic: 15/19 ==================------ 5.#  AC: 4Str: 4 #. *.#  EV: 11Int: 25 %hP}#.# *.#  SH: 0Dex: 13 #.# #####*.#  XL:  7 Next: 28% Place: Dungeon:5 #.# #...@..#  Noise: =--------  Time: 2985.4 (0.0) #.# #.###.......  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.####.###..##### ...  Cast: Magic Dart #)....>.....# ....# #)..........# ..... ##)###..###### ####.#.. 5   Grinder #.##....... ..##.#.. ##.#.#..#### #.#.##.#.. ##......... #.#.##.#.. _Grinder is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h~GAim: Grinder (lightly wounded, 81% to hit)%hRNeaber the Magician###Deep Elf of Dithmenos ***.....#Health: 36/36 ========================..#Magic: 15/19 ==================------*.#%h|SAC: 4Str: 4#.*.#EV: 11Int: 25%hS"#.#*.#SH: 0Dex: 13#.# #####*.#%hVXL:  7 Next: 28% Place: Dungeon:5#.# #...@..#Noise: =--------  Time: 2985.4 (0.0)#.# #.###.......g) staff of Odaic {rPois rF+ rN+ Conj Summ#.####.###..##### ...Cast: Magic Dart#)....>.....#....##)..........#.....##)###..###### ####.#.. 5   Grinder#.##.........##.#..##.#.#..#### #.#.##.#..##......... #.#.##.#..Confirm with . or Enter, or press ? or * to list all spells.%h?WAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 81% to hit)  %hW_You feel a surge of power! You focus your ray upon Grinder.  The searing ray hits Grinder.%hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (lightly wounded, 81% to hit)  You feel a surge of power! You focus your ray upon Grinder.  The searing ray hits%hT  Grinder is moderately wounded.%hlX.5..%hd6==6.4 (1Ray %h%hf _(Press . to maintain the ray.)%h ****The searing ray hits Grinder!%h1gj  Grinder is heavily wounded.%h'qY..5.%hu5---7+ %h}%hz _Grinder says, "Mostly I couldn't keep them alive."%h **** The searing ray hits Grinder!%hƏ ..5.  Grinder is almost dead.*%hli  ###  ..#  ..#  ..#  #. ..#  #.# 5.#  #.# #####..#  #.# #...*..#  #.# #.###.......  .###..##### ...  #)....>.....#  #)...#  ##)###  #.     Grinder gestures at you.%h @ 4--- 2 -You suddenly lose the ability to move! You stop channelling your searing ray.%h  %h--more--%h.%h 8Para _%h R.5%h Y5=9.4 (2%h@ %h% %h 4=90.4 (3%hv %h %  ###  ..#  ..#  ..#  %hN h#. ..#  #.# ..#  #.# #####5.#  #.# #...@..#  #.# #.###.......  %h .###..##### ...  #)....>.....#  #)...#  ##)###  %hO #.     _Grinder hits you but does no damage. x2%h =11 1.4 (4%hw %h  R _You can act again.%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Magician ###  Deep Elf of Dithmenos ***... ..#  Health: 36/36 ======================== ..#  Magic: 13/19 ================-------- ..#  AC: 4Str: 4 #. ..#  EV: 11Int: 25 #.# ..#  SH: 0Dex: 13 #.# #####5.#  XL:  7 Next: 28% Place: Dungeon:5 #.# #...@..#  Noise: =--------  Time: 2991.4 (0.0) #.# #.###.......  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.####.###..##### ... [3%hR7m Cast: Magic Dart #)....>.....# ....# #)..........# ..... ##)###..###### ####.#.. 5   Grinder #.##....... ..##.#.. ##.#.#..#### #.#.##.#.. ##......... #.#.##.#.. _You can act again.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (almost dead, 81% to hit)%hXz Neaber the Magician###Deep Elf of Dithmenos ***.....#Health: 36/36 ========================..#Magic: 13/19 ================--------..#AC: 4Str: 4#...#EV: 11Int: 25#.#.*#SH: 0Dex: 13#.# #####*.#%h} KXL:  7 Next: 28% Place: Dungeon:5#.# #...@..#Noise: =--------  Time: 2991.4 (0.0)#.# #.###.......g) staff of Odaic {rPois rF+ rN+ Conj Summ#.####.###..##### ...Cast: Magic Dart#)....>.....#....##)..........#.....##)###..###### ####.#.. 5   Grinder#.##.........##.#..##.#.#..#### #.#.##.#..##......... #.#.##.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (almost dead, 81% to hit)  You feel a surge of power! You focus your ray upon Grinder.  The searing ray hits Grinder.%hN .5Press: ? - help, Shift-Dir - straight line: Grinder (almost dead, 81% to hit)  You feel a surge of power! You focus your ray upon Grinder.  The searing ray hits Grinder.  Grinder is almost dead.  (Press . to maintain the ray.)%h 5-4=2.4 (1Ray %h: %h ' _Grinder hits you.%hG**%hK.5%h 3--3+ %h%hmZ _The searing ray misses Grinder. Grinder hits you but does no damage.%h G**%hQ .52---4++ %hX  _The searing ray misses Grinder. Grinder barely misses you.%h I  The searing ray hits Grinder.%h w**%hf ..  You kill Grinder!%hݫ} 6=1/20---%h,6=5Magic Dart _You finish channelling your searing ray.%h%hֶm _Your Conjurations skill increases to level 7!%hz72=- _3===4==%hj5===6===%h B%h%h8%h %h%h%h%h%h7%hq==%h8,%hB%h%h\%ha8==%h4,%h<,%hw%hد,%h%hR9==%h%ht20===%hb%h4#### %h,...# %h@L#..# %hK#..# %hx(#. %hK#..# %ht#.# #..# %hYt#.# #####..# %h#.# #....@.# %h-%h-p#.# #.###.%hf%h_I#.####.###..#%h,... %hMagic Dart%h5#)....>.....# %h....#%hn]#)..........# %h .....#%h##)###..###### ####.#..# f   sleepcap (dormant)%hK#.##.%h %h3..##.#..#%hCf##.#.#..#### #.#.##.#..#%h##.%hQ #.#.##.#..#%h%h53019.4 (2%h 4.0)%h"%h-%hU&20.4 (25%hS%h %h%h7_A sleepcap comes into view.%h%h_ ******fYou feel a surge of power! The magic dart hits the sleepcap.%h< %h Q.....f.%h `19--1.4 (1.0) %h %h 6 _The sleepcap is lightly damaged.%h  ***** You feel a surge of power! The magic dart hits the sleepcap.%hx%hP....f.%h8---2 _The sleepcap is moderately damaged.%h/ ****You feel a surge of power! The magic dart hits the sleepcap.%h%h4O...f.%hRH-=3%h%hFc _The sleepcap is moderately damaged.%hXh / _The sleepcap is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Neaber the Magician #### Deep Elf of Dithmenos ***...%h $ ...# Health: 36/36 ======================== #..# Magic: 16/20 ===================----- #..# AC: 4Str: 4%h  #. #..# EV: 11Int: 25 #.# #..# SH: 0Dex: 13 #.# #####..#%hP  XL:  7 Next: 68% Place: Dungeon:5 #.# #....@*# Noise: =--------  Time: 3023.4 (0.0) %h M#.# #.###..**f...  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.####.###..###### ...  Cast: Magic Dart #)....>.....# ....## #)..........# .....#%h  ##)###..###### ####.#..# f   sleepcap #.##....... ..##.#..# ##.#.#..#### #.#.##.#..# ##......... #.#.##.#..# _The sleepcap is moderately damaged.%h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)%h.:Neaber the Magician####Deep Elf of Dithmenos ***......#Health: 36/36 ========================#..#Magic: 16/20 ===================-----#..#AC: 4%h2Str: 4#.#..#EV: 11Int: 25#.##..#SH: 0Dex: 13#.# #####..#XL:  7 Next: 68% Place: Dungeon:5#.# #....@*#Noise: =--------  Time: 3023.4 (0.0)#.# #.###..***...g) staff of Odaic {rPois rF+ rN+ Conj Summ#.####.###..###### ...Cast: Magic Dart#)....>.....#....###)..........#.....#%h3##)###..###### ####.#..# f   sleepcap#.##.........##.#..###.#.#..#### #.#.##.#..###......... #.#.##.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hq4Aim: a sleepcap (moderately damaged, 100% to hit)  You feel a surge of power! You focus your ray upon the sleepcap.  The searing ray hits the sleepcap.%hIAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (moderately damaged, 100% to hit)  You feel a surge of power! You focus your ray upon the sleepcap.  The searing ray hits%hY  The sleepcap is heavily damaged.%hT..f.4.4 (1Ray  %h"X_(Press . to maintain the ray.)%hD *** The searing ray hits the sleepcap!%h%hM.f.%hz5--5+ %h&%h)a _The sleepcap is almost destroyed.%hG  The searing ray hits the sleepcap.%h:y**%hT4(..%h.-74-6Magic Dart++ %h%hFO _You destroy the sleepcap!%hF 4%hO %h0 K  You stop channelling your searing ray.%h! 0 _%hf( 6=%hJ) %h+ ,%h+ %h . ,%h/ %h1 ~7==%h2 %h5 ,%h5 %hZ7 ,%hU8 %h: %h: h8==%h; %h%= ,%h> %hm@ ,%hA %h+C %hC a9==%hD %h=F ,%hKG %h$I ,%hCJ %hL %hL j20===%hM %hQ %h)S ,%hS %hT %hdV ,%hV %hY %h[ ,%h[ %h\ %hO^ P==%h^ %hF` %h` %hLa ,%hb %hzc %hc ,%he %h3f %hf %h8g %hg %h i %hi %h$j %hj %hl %hl %h'o ,%ho %h0p %hp %hr %hGt ,%ht %hv %h x ,%hx %hcz %hm{ ,%hK| %hD~ %h %h %h %h %hT %h؂ %h\ %h ,%hх %hv N _You now have 239 gold pieces (gained 13).%h" 9#..##..# #..# ##########..# ##...###......########.....#####.###................... ###.###..########.....#### ...>.....# #####....## .........# #..@......# ##..###### #.####.#..# ....... .W ..##.#..# %h Magic Dart .#..#### ###.#.##.#..# ........ #.#.##.#..# .##.#### #.#.##<#..####. W   phantom (dormant) .#### #.#.##......... .# #.#.##.#..####. %h5 .# #.#..†........%ht 057.4 (31.0)%h ,8.4 (32%h %h Z _A phantom comes into view.%h **W  You feel a surge of power! The magic dart hits the phantom.%hi%h r.W.19--9.4 (1.0) %hu%hwb _The phantom is moderately damaged.%hq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h@  #..# Neaber the Magician #..# Deep Elf of Dithmenos ***... #..# #####  Health: 36/36 ======================== %hC  #####..# ##...##  Magic: 17/20 ====================----  #......########.....####  AC: 4Str: 4  #.###...................  EV: 11Int: 25 ###.###..########.....####  SH: 0Dex: 13 ...>.....# #####....##  XL:  7 Next: 74% Place: Dungeon:5 .........# #.*@......#  Noise: ---------  Time: 3059.4 (0.0) ##..###### #W####.#..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....... .. ..##.#..#  Cast: Magic Dart .#..#### ###.#.##.#..# ........ #.#.##.#..# .##.#### #.#.##<#..####.  W   phantom .#### #.#.##......... .# #.#.##.#..####. .# #.%hD q#..†........ _The phantom is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 76% to hit)%h#..#Neaber the Magician#..#Deep Elf of Dithmenos ***...#..######Health: 36/36 ========================#####..###...##%hДMagic: 17/20 ====================----#......########.....####AC: 4Str: 4#.###...................EV: 11Int: 25 ###.###..########.....####SH: 0Dex: 13 ...>.....# #####....##XL:  7 Next: 74% Place: Dungeon:5 .........# #.*@......#Noise: ---------  Time: 3059.4 (0.0) ##..###### #*####.#..#g) staff of Odaic {rPois rF+ rN+ Conj Summ ....... .. ..##.#..#Cast: Magic Dart .#..#### ###.#.##.#..# ........ #.#.##.#..# .##.#### #.#.##<#..####.W   phantom .#####.#.##......... .##.#.##.#..####. %h%.##.#..†........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 76% to hit)  You feel a surge of power! You focus your ray upon the phantom.  The searing ray hits the phantom!%hL'Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 76% to hit)  You feel a surge of power! You focus your ray upon the phantom.  The searing ray hits the phantom!  The phantom is almost destroyed.%h @W.%h"r=60.4 (1Ray %h'%h+f _(Press . to maintain the ray.)%h  The searing ray hits the phantom!**%hw'..%hE Thaumaturge881Magic Dart+ _You destroy the phantom!Training target 8.0 for Spellcasting reached!%h%h߶m _Your Spellcasting skill increases to level 8!%hV   You stop channelling your searing ray. _8=%hX ,%h1Z %hP\ ~9==%h~] %h` ,%ha %ht 20=====%h `%hؗ ,%hG ,%h %h %h; %h١ ,%h %h ,%h ,%h5 B%ho B%h4 ,%hi B%hg %h ,%h ,%h B%h ,%h ,%h ,%h# ,%h4 %h %h %h ,%h^ %h5 %h %h ,%h %h %h/ ,%h %h %h ,%ho %hk B%h %h %h ,%h %h %h %h: %h %h %hi ,%hC %h %h ,%h %hi %h ,%h %h %h{ ,%hX %h2 %h ,%h %h %hq ,%h %h %hv ,%h %hv %h, %h %hO %h %h ,%h %h %h^ ,%hk %hK %h ,%h %h %h ,%h %h %hh %h %h %h %h ,%h %h %h8 ,%hm %h %h, ,%h8 %ho %h) ,%h %h %h ,%h %h %h ,%h %h %h] ,%h0 %h %h ,%h %h %h ,%h %h %h= %h %h] %h: %h ,%h %h %hK ,%h! %h %hO ,%h %h ,%hI %h %h %h6! ,%h" %hu# ,%h $ %hN% %h& %h& ,%h( ,%h6) ,%h7* %h)+ %h+ ,%h, %h- ,%h. %hQ/ %h<0 %h0 ,%h1 %h2 %h3 ,%h$4 %h5 %h5 ,%h6 %h7 %hK8 ,%h9 %h: %h: ,%h; %h< %h= ,%h> %h? %h{@ ,%hvA %hkB %h*C ,%h(D %hE %hE ,%hF %hG %hH ,%hI %hJ %hK ,%hL %hM %hN ,%hP %hP %hQ ,%hR %hS %hkT ,%hgU %hpV %hW ,%hX %h*Y %hY ,%h[ %h\ %h] ,%h^ %h1_ %h_ ,%ha %hc %h9d %h e %hg %h i ,%h9j %h=l %hm ,%hln %hp %hp %hzq %hr %hs %hVt %ht %hu %hv %hw %hOx %hx %hy %h .....############.########.##.# #....## #.# ##.#.#.## ......# #.# ##.###...## ##.#..# .# #.## ##.... ##.#..# #.# ##.###...## ##.#..# ########.# ##.#.#.##.#..# #........# ##.##.# ##<#..####.######### ####.# ##.......@[.# #..-#..####.#######.# ### .†.......... # .....####.#...#....#####.#....# #.#..#...%hk  .. )#.#.###...#.#.##.# ....## #.# ##.#.#.## .....# #.# ##.###...# #.#..# #.# #.## ##.... #.#..# #.# ##.###...# #.#..# #.# ##.#.#.## .#..# #.# ##.##.# <#..####.# ####.# ...# #.. .#..####.#.# ### †. .# ####.# .## .######.# .[%h 40m## #.# .# #..#... .. .. 158.4 (9%h[ 7.0)%hf \-9.4 (98%h _You see here a +0 leather armour of poison resistance.%hO%hR3%h#W%hZ%hi| _%hj%hro%hr%h(t%hu%hy%h+|%hP}%h~%h%hn%h"%h%h%h%h;%h%h%h/%hj%hA%ho%hv%h.%h%h%h%h՘%h%h%hQ%h%h۟%hp%h+,%h,%h%h%hs%h%h%h%h%h%hE%hy%h@n%h%h)%h%ho%h;%hN%h%h%h+%hF%h%h%hh%h %h)"%h#%h$%h%%h'%h.%h/W #.# ##.###...%h;0!.. %h0f####.# ##.#.#.## %h12##.##.#%h)2[###### ####.# %h26....[.#%ho3#..%h4w####.# ### %h4 #.# ######S#. %hi5w #.# #........ %h6 #.##########@####..# %h6 #.##...........$..# %h7 #.##..############.#%h8)Magic Dart %ho9" #....%h: %h:! ###.%hU; %h9< #.. S   adder (asleep) #...#%hBp #..... #..####%hB&80.4 (21%h\D%hE%1.4 (22%h7I%hK %hzL%hM5_An adder comes into view.%hM%h, ****S    %h9You feel a surge of power! The magic dart hits the adder.%hL....S19--=2.4 (1.0)  _The adder is heavily wounded.%hKS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hӓ$%h6 #.# ##.###...######..  Neaber the Thaumaturge ####.# ##.#.#.## Deep Elf of Dithmenos ***... .....# ##.##.# Health: 36/36 ======================== ####### ####.# Magic: 17/20 ====================---- ....[.# #.. AC: 4Str: 4 #####.# ### EV: 11Int: 25  #.# ######.#.  SH: 0Dex: 13  #.# #.***S...  XL:  7 Next: 88% Place: Dungeon:5  #.##########@####..#  Noise: =--------  Time: 3182.4 (0.0)  #.##...........$..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #.##..############.#  Cast: Magic Dart  #.....#[22%hDX  ###...# #...# S   adder #...# #..... #..#### _The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 72% to hit)%h#  #.# ##.###...######..Neaber the Thaumaturge ####.# ##.#.#.##Deep Elf of Dithmenos ***... .....# ##.##.#Health: 36/36 ======================== ####### ####.#Magic: 17/20 ====================---- ....[.##..AC: 4Str: 4 #####.####EV: 11Int: 25#.#######.#.SH: 0Dex: 13#.##.****...XL:  7 Next: 88% Place: Dungeon:5#.##########@####..#Noise: =--------  Time: 3182.4 (0.0)#.##...........$..#g) staff of Odaic {rPois rF+ rN+ Conj Summ#.##..############.#Cast: %hi .[40mMagic Dart#.....####...##...#S   adder#...##.....#..####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 72% to hit)  You feel a surge of power! You focus your ray upon the adder.%h %h Tonfirm with . or Enter, or press ? or * to list all spells.%h |Aiming: Searing Ray (safe; 1% risk of failure)  %hx TPress: ? - help, Shift-Dir - straight line  %h |Aim: an adder (heavily wounded, 72% to hit)  %h You feel a surge of power! You focus your ray upon the adder.  The searing ray misses the adder.%h %h L.S..%hh! %h" $3.4 (1%h$ (Ray %h$ %h* %h-  %h. %h/ X_(Press . to maintain the ray.)%hD  The searing ray hits the adder!%hN**%hS.†%ho90-4Magic Dart+ %h%hI _You kill the adder!%h<[ 4%h[ %h _ K  You stop channelling your searing ray.%h_ 0 _%hd 8=%hf ,%h4g %h_i ,%hj %hk ~9==%hZl %hm ,%hvn %ho ,%hp %hq %hr j20===%h8s %hSt %hu %hvv ,%hBx %h?y %hy ,%h{ %hW| %h} ,%h %h P==%h N _You now have 255 gold pieces (gained 16).%h@ .# ##.#.#.## .# ##.##.# # ### ####.# ## o# [.# #.. .# #.# #.# ### .##.#.# ######.#.# #.# #..†.....# #.##########.####..# #.##............@.# - %hD #.##..############.# #.....# .# Magic Dart ###...# ##...##...# o   orc priest (asleep)#.....#..#####..#%h\ 0973.0)%h t.oo%hR ,8.4 (14%h %h`  _An orc priest comes into view. It is wielding a +0 short sword.%h5 ****You feel a surge of power! The magic dart hits the orc priest.%h>%h?%hEG9 oo...o   orc (missile, wandering)The orc priest is lightly wounded.%hIh19--=9.0) %hM%hOSu _An orc comes into view. It is wielding a +0 hand axe.%hH *** You feel a surge of power! The magic dart hits the orc priest.%hUJ q  The orc priest is heavily wounded.%hK %h&V oo...o)%hY b8---200%h{a %hye % _The orc shouts!%h]d  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hMZ%hR\%hYc%h1gP _You don't know that spell.Š%h@\  You feel a surge of power! The magic dart hits the orc!Š%hhl)***Š%hoŠ%hub.o...Š%h@H-11Š%hBŠ%hG _You kill the orc!Š%h̘ ***You feel a surge of power! The magic dart hits the orc priest.Š%haŠ%h%W)o..Š%h)\7--2Š%h3Š%h8b _The orc priest is heavily wounded.Ê%hG ** You feel a surge of power! The magic dart hits the orc priest.Ê%hAÊ%hÊ%hV o.o.o   orc (missile, wandering)The orc priest is severely wounded.Ê%hRg6---3Ê%hÊ%hq _An orc comes into view. It is wielding a +0 club.Ê%h>  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ċ%h.# ##.#.#.## Neaber the Thaumaturge .# ##.##.# #  Deep Elf of Dithmenos ***... ### ####.# ## .#  Health: 36/36 ======================== [.# #.. .# #o#  Magic: 14/20 ================-------- #.# ### .##)#  AC: 4Str: 4 #.# ######.#.#  EV: 11Int: 25 #.# #..†...o.#  SH: 0Dex: 13 #.##########.####*.#  XL:  7 Next: 91% Place: Dungeon:5 #.##............@.# Noise: ---------  Time: 3203.4 (0.0) #.##..############.#  Ċ%hmg) staff of Odaic {rPois rF+ rN+ Conj Summ #.....# .#  Cast: Magic Dart ###...# #  #...#  #...# o   orc priest  #..... o   orc (missile, wandering)  #..####  #..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail  (severely wounded, 85% to hit)Ċ%hG.# ##.#.#.## Neaber the Thaumaturge .# ##.##.# #  Deep Elf of Dithmenos ***... ### ####.# ## .#  Health: 36/36 ======================== [.# #.. .# #o#  Magic: 14/20 ================-------- #.# ### .##)#  AC: 4Str: 4 #.# ######.#.#  EV: 11Int: 25 #.# #..†...o.#  SH: 0Ċ%hQ Dex: 13 #.##########.####..#  XL:  7 Next: 91% Place: Dungeon:5 #.##............@.# Noise: ---------  Time: 3203.4 (0.0) #.##..############.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....# .#  Cast: Magic Dart ###...# #  #...# Ċ%hy #...# o   orc priest  #..... o   orc (missile, wandering)  #..####  #..#Ċ%hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail  (severely wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the orc priest.  The searing ray hits the orc priest.Ċ%hܠ   #  Ċ%h¡ ## .# [.# #.. .# #o#  ### .##*#  Ċ%h,*#  #..†...*.# ###.####*.# ...###  .#      #...#o   orc (missile, wandering)  Ċ%h*    Ċ%hR3/o).).o): an orc priest, wielding a +0 short sword and wearing a +0 scale mail  Ċ%h4^(severely wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the orc priest.  The searing ray hits the orc priest.  You kill the orc priest!  (Press . to maintain the ray.)Ċ%h:T(((((Ċ%hh).).@Ċ%h5==7=4.4 (1  You kill the orc priest!Ċ%hJ|Press . to maintain the ray. _The orc throws a boomerang. The boomerang barely misses you.raining target 8.0 for Conjurations reached!  Your Conjurations skill increases to level 8!You need to enable at least one skill for training.Ċ%h1/  --more--Ɗ%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g - Spellcasting   8.0   5.3  +3           b - Staves   0.0   1.0   0   h - Conjurations   8.0   7.6  +1   c - Unarmed Combat   0.0   1.4  -2   i - Translocations   4.0   4.2  +1               Ɗ%hj - Invocations   0.0   0.8  +1   d - Armour   0.0   1.4  -2   k - Evocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3                                        Ɗ%h                               You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsNJ%h` oMaces & Flails7  -3   pAxes q - Hexes   0.0   0.6  +3d - Polearms0.0   1.7  -3   r - Summonings0.0   0.8  +1  e - Staves0.0   1.0   0   s - Necromancy 7  +2f - Unarmed Combatt - Forgecraftg - Throwing0.0   1.0   0   u - Translocations   4.0   4.2  +1         v - Alchemy0.0   0.8  +1  h - Short Blades   0.0   1.0   0   w - Fire Magic0.0   0.8  NJ%h9i +1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons   0.0   0.6  +3   y - Air Magic0.0   0.8  +1  z - Earth Magic0.0   0.8  +1  k - Armour0.0   1.4  -2  l - Dodging2.4   2.1  +2   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.4  -2   1 - Evocations0.0   0.8  +1  n - Stealth2.4   1.8  +3   2 - ShapeshiftingNJ%hk    0.0   1.0   0  The relative cost of raising each skill is in cyan.  The species aptitude is in white.useful|allɊ%hq? v + Alchemy 0.0Ɋ%h TargetTarget--  --  --  --  --  --  --  --  Ɋ%h --  --  --  --  --  --  --  --  --  --  Ɋ%hD --  --  --  --  --  --  --  Ɋ%h L--  --  --  --  Ɋ%h a-z] set[-] clear selected targetcost|targetsɊ%h =[?25h[?0c0 ʊ%hk [?25l[?1cʊ%hp5.0 current training targets, if any.=] set aall targetsʊ%hq ʊ%hz ʊ%h .# ##.#.#.##Neaber the Thaumaturge .# ##.##.##Deep Elf of Dithmenos ***... ### ####.# ## .#Health: 36/36 ======================== [.##.. .# #o#Magic: 15/20 ==================------ #.#### .##)#AC: 4ʊ%h [Str: 4 #.#######.#.#EV: 11Int: 25 #.##..†...).#SH: 0Dex: 13 #.##########.####..#XL:  7 Next: 97% Place: Dungeon:5 #.##............@.#Noise: =--------  Time: 3204.4 (1.0) #.##..############.#g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....#.#Cast: Magic Dart ###...##Ray #...##...#o   orc (missile)#.....#..#####..#You kill the orc priest!(Press . to maintain the ray.) _The orc throws a boomerang. The boomerang barely misses you.Training target 8.0 for Conjurations reached!  Your Conjurations skill increases to level 8!You need to enable at least one skill for training.ʊ%h{ ʊ%h ʊ%h . _ˊ%h` **** You feel a surge of power! The magic dart hits the orc.ˊ%h>mm  The orc is moderately wounded.ˊ%hu.o.).ˊ%h̊%h̊%h\̊%hZ  Items here: ( )) †.̊%h5 _̊%ho̊%h̊%h,̊%h̊%hc  Things that are here:  a +0 short sword; a +0 scale mail̊%h'5 _̊%h̊%hE̊%h,̊%h̊%hY̊%hA,̊%h̊%hz̊%h,̊%he̊%h̊%hf,̊%h̊%hr̊%h,̊%h"̊%h̊%h̊%h4̊%h̊%h ̊%h ̊%h ̊%hA ̊%h< ̊%hi̊%h̊%h̊%h̊%h̊%h̊%h̊%hŮ%h2̊%h,̊%h ̊%h̊%h,̊%h̊%h̊%hK,̊%h4̊%h̊%h,̊%h!̊%hD"̊%h",̊%h#̊%h$̊%hk%,̊%hO&̊%hd',̊%h(̊%h.,n̊%hf.X̊%h83̊%h"5̊%h6B̊%hb;̊%h<̊%h=̊%h>,̊%hh?̊%hX@̊%h@̊%hÅ%h+B̊%h@C̊%hC,̊%h6E̊%h.F̊%hF,̊%hG̊%hH̊%hsI,̊%hK̊%hK,̊%hqL̊%hM̊%hN̊%hO,̊%hSP̊%hGQ̊%hQ,̊%h S̊%hT̊%hT,̊%hŮ%hV̊%h9W,̊%hX̊%hY̊%hZ,̊%hG[̊%h#\̊%h\,̊%h]̊%h^̊%hA_,̊%hz`̊%hFå%ha,̊%hb̊%hc̊%h]d,̊%hse̊%h|f,̊%h g̊%hg̊%hh̊%hei,̊%hk̊%hk,̊%h:l̊%h5m̊%h/n̊%hn,̊%hop̊%h=q̊%hq,̊%hs̊%hs̊%ht,̊%hů%hv̊%hw,̊%hqx̊%h`ẙ%hy,̊%hz̊%h{̊%hk|,̊%h}̊%h~̊%hf,̊%hހ̊%h̊%hL,̊%h^̊%hÅ%hӄ,̊%hC̊%hl,̊%hj,̊%hB̊%h̊%h>,̊%h؍̊%h̊%hZ̊%h,̊%h̊%h̊%hj,̊%h&&̊%h,̊%h%̊%hԧ̊%h,̊%h2̊%h̊%h-̊%h̊%h #.....# #......### .... #.###.###.####.... ...# #.# ##...## #..## .... #.# ##.######..# .##. #.# #.........# ##  #.# ########.## #  #.# #.# ##.# #.# #.@# #.# #.#.....# #.# ... ....... ...Magic Dart ̊%h)o... .....## #.# #.###. #...... # #. ###..#o   orc (asleep) #. ..# #..# ̊%h>31913.0) _a +0 short sword; a +0 scale mail _Items here: ( )) †.  Things that are here: _a +0 short sword; a +0 scale mail  An orc comes into view. It is wielding a +0 short sword.̊%hc-204̊%h̊%h# _Found a mace.̊%h* . ***o  You feel a surge of power! The magic dart hits the orc.  The orc is heavily wounded.̊%hܓ ...o.@(ally target)@   shadoẘ%h %The orc shouts!̊%h  Your shadow gestures at the orc while chanting.The ray of shadow hits the orc!̊%h ***@   shadoẘ%hd/̊%h4> )).ww   dart slug (distracted)̊%h?@   shadowYou kill the orc!̊%hhp19--8=1.0) ̊%hp̊%hr\ _A dart slug comes into view.͊%h ****w  You feel a surge of power! The magic dart hits the dart slug!͊%h4~ U ...)w͊%h3 e(ally target)The dart slug is almost dead.͊%h ````The dart slug launches a dart at you.͊%h… ͊%h' ...)1----8---2͊%h< ͊%hP - _The slug dart hits you.Ί%hb  You feel a surge of power! The magic dart hits the dart slug!Ί%h****†@   shadowΊ%hͧZ...)Ί%h/|--3Magic DartΊ%hΊ%hM _You kill the dart slug!Ί%h3Ί%h;Ί%hBΊ%hڽΊ%h,Ί%h<Ί%h\ _Your shadow fades away.Ί%h2=---9=Ί%h1Ί%h,Ί%h5Ί%h20===Ί%hΊ%hTΊ%hh3==Ί%hΊ%h Ί%hΊ%hΊ%hΊ%hΊ%hΊ%h7Ί%h:==Ί%hΊ%hΊ%hbU4=Ί%h+Ί%hΊ%hΊ%hUΊ%hΊ%hΊ%hΊ%h(Ί%hΊ%hΊ%hΊ%hjK5=Ί%h Ί%hΊ%hΊ%hHΊ%h Ί%hΊ%h{Ί%h_Ί%hΊ%hΊ%hΊ%hh6==Ί%hΊ%h?Ί%h%,Ί%h Ί%h, Ί%h ,Ί%hRΊ%hYΊ%hT,Ί%h(Ί%hCΊ%hΊ%h9=Ί%hZΊ%h&Ί%hΊ%hΊ%hHΊ%h Ί%h"Ί%hE#Ί%h#Ί%ha&Ί%h',Ί%h%)Ί%h*Ί%h{,,Ί%hF-Ί%h.Ί%h30Ί%h0Ί%hf1Ί%h`4C  You see here a +0 short sword.Ί%hP6Ί%h6 _Ί%h7Ί%h><  You see here a +0 mace.Ί%h7@Ί%h@ _Ί%hjAΊ%h1Ee  You see here a dart slug corpse.Ί%hF5 _Ί%hLHΊ%hJ<  You see here a +0 mace.Ί%hL5 _Ί%hNΊ%hOΊ%h9Q,Ί%h1RΊ%hTΊ%h/V,Ί%h3WΊ%h&YΊ%h`..........# #.# ##...#...#.... #.# ##.## ##..#.#..##. ### #.# #...  ##.....## ..# #.# ####  #...## #.# #.# Ί%hag ...# #.# ##.#####  .#.. #.# #..#...####.#####.###.#.....####.....@................-56.4 (33.0).......###)).........#####.#.## #†###.##.......Ί%hb.. #.# #.#####..###.> #.# #.# ..##? #.# #.# .## #.# #.## ... #.#.#. ..#Ί%hpfΊ%hh,7.4 (34Ί%htlΊ%h%n; _Found a stone staircase leading down.ϊ%h@ϊ%hϒϊ%hϊ%hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ϊ%h& ϊ%h ϊ%h ϊ%hV ϊ%hL ϊ%hy $ _ϊ%h Bϊ%h ϊ%h| ϊ%h ϊ%h ,ϊ%h ϊ%h ϊ%ho ,ϊ%h ϊ%h3 ϊ%hE ,ϊ%h ϊ%h ϊ%h7 ,ϊ%h ϊ%h ϊ%h ϊ%h7 ϊ%h ,ϊ%h  ...# #.# #.# ##.# .#.. #.# #.# #..#. ###.#####.###.# #####................ ..........###))...... #####.#.### #†###.##. ϊ%h9 w#....# #.# #.### #.>### #.# #.#  #@.# #.# #.# 64.4 (7.0) #..# #.# #.#  #..# ... #.#  #... .#. ..# #..## . . ... #..# ......># ϊ%h ϊ%h< +5.4 (8ϊ%hp ϊ%h J _Found a stone staircase leading down.ϊ%h +6.4 (9ϊ%h^ ϊ%h : _v - 3 scrolls of identify (gained 1)Њ%h5QЊ%hURead which item? Scrolls  d - a scroll labelled HYTREJARAU Њ%hV e - 5 scrolls of teleportation  h - a scroll of fogj - a scroll of butterflies  k - a scroll labelled GYR APNYUGINIv - 3 scrolls of identify Њ%heW[!] read|quaff|evoke[?] describe selectedҊ%h_qҊ%hxҊ%hπ...# #.# #.# ##.## Neaber the Thaumaturge.#.. #.# #.# #..#. Deep Elf of Dithmenos ***...###.#####.###.#.. Health: 36/36 ========================#####................ Magic: 20/20 ========================..........###))...... AC: 4Str: 4Ҋ%hރ#####.#.### #†###.##. EV: 11Int: 25#....# #.# #.### SH: 0Dex: 13#.>### #.# #.#XL:  7 Next: 98% Place: Dungeon:5#@.# #.# #.#Noise: ---------  Time: 3366.4 (0.0)#..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ#..# ... #.#Cast: Magic Dart#... .#. ..##..## . . ...#..#......># _You see here a dart slug corpse. _You see here a +0 mace. _Found a stone stairҊ%h҄case leading down. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. _v - 3 scrolls of identify (gained 1)Ҋ%hҊ%hyIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled HYTREJARAU  k - a scroll labelled GYR APNYUGINI Potions (select first with !)  c - a metallic silvery potion  i - 2 inky potions  l - 5 sedimented emerald potions  n - 2 cyan potions  p - 2 coppery potions  r - a lumpy green potion Ҋ%h s - a bubbling sapphire potion[?] describe selectedӊ%hӊ%hӊ%hj...# #.# #.# ##.## Neaber the Thaumaturge.#.. #.# #.# #..#. Deep Elf of Dithmenos ***...###.#####.###.#.. Health: 36/36 ========================#####................ Magic: 20/20 ========================..........###))...... AC: 4Str: 4#####.#.### #†###.##. EV: 11ӊ%hInt: 25#....# #.# #.### SH: 0Dex: 13#.>### #.# #.#XL:  7 Next: 98% Place: Dungeon:5#@.# #.# #.#Noise: ---------  Time: 3366.4 (0.0)#..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ#..# ... #.#Cast: Magic Dart#... .#. ..##..## . . ...#..#......># _You see here a dart slug corpse. _You see here a +0 mace. _Found a stone staircase leading down. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. _v - 3 scrolls of identify ӊ%h2 (gained 1)ӊ%h]  As you read the scroll of identify, it crumbles to dust.ӊ%hy+7.4 (1ӊ%hӊ%hJ4 _d - a scroll of enchant weaponӊ%hYRead which item? ӊ%hScrolls  d - a scroll of enchant weapon  e - 5 scrolls of teleportation  h - a scroll of fogj - a scroll of butterflies  k - a scroll labelled GYR APNYUGINIv - 2 scrolls of identify [!] read|quaff|evoke[?] describe selectedՊ%h8...# #.# #.# ##.## Neaber the Thaumaturge.#.. #.# #.# #..#. Deep Elf of Dithmenos ***...###.#####.###.#.. Health: 36/36 ========================#####................ Magic: 20/20 ========================..........###))...... AC: 4Str: 4#####.#.### #†###.##. EV: 11Int: 25#....# #.# #.### SH: 0Dex: 13#.>### #.# #.#XL:  7 Next: 98% Place: Dungeon:5[9Պ%hM>;16H#@.# #.# #.#Noise: ---------  Time: 3367.4 (0.0)#..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ#..# ... #.#Cast: Magic Dart#... .#. ..##..## . . ...#..#......># _Found a stone staircase leading down. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. _v - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _d - a scroll of enchant weaponՊ%hDՊ%hL Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled GYR APNYUGINI Պ%hOPotions (select first with !)  c - a metallic silvery potion  i - 2 inky potions  l - 5 sedimented emerald potions  n - 2 cyan potions  p - 2 coppery potions  r - a lumpy green potion  s - a bubbling sapphire potion[?] describe selected֊%hq ֊%h...# #.# #.# ##.## Neaber the Thaumaturge.#.. #.# #.# #..#. Deep Elf of Dithmenos ***...###.#####.###.#.. Health: 36/36 ========================֊%h#####................ Magic: 20/20 ========================..........###))...... AC: 4Str: 4#####.#.### #†###.##. EV: 11Int: 25#....# #.# #.### SH: 0Dex: 13#.>### #.# #.#XL:  7 Next: 98% Place: Dungeon:5#@.# #.# #.#Noise: ---------  Time: 3367.4 (0.0)#..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ֊%h8#..# ... #.#Cast: Magic Dart#... .#. ..##..## . . ...#..#......># _Found a stone staircase leading down. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. _v - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _d - a scroll of enchant weapon֊%hd]  As you read the scroll of identify, it crumbles to dust.֊%h+8.4 (1֊%h֊%h, _k - a scroll of poison׊%h?׊%hFRead which item? Scrolls  d - a scroll of enchant weapon  e - 5 scrolls of teleportation  h - a scroll of fogj - a scroll of butterflies  k - a scroll of poison  ׊%h.v - a scroll of identify [!] read|quaff|evoke[?] describe selected؊%h؊%h'؊%h...# #.# #.# ##.## Neaber the Thaumaturge.#.. #.# #.# #..#. Deep Elf of Dithmenos ***...###.#####.###.#.. Health: 36/36 ========================#####................ Magic: 20/20 ========================..........###))...... AC: 4Str: 4؊%h#####.#.### #†###.##. EV: 11Int: 25#....# #.# #.### SH: 0Dex: 13#.>### #.# #.#XL:  7 Next: 98% Place: Dungeon:5#@.# #.# #.#Noise: ---------  Time: 3368.4 (0.0)#..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ#..# ... #.#Cast: Magic Dart#... .#. ..##..## . . ...#..#......># _Found a stone staircase leading down. _v - 3 scrolls of identify (gained 1)  As you read the scroll of identif؊%hy, it crumbles to dust. _d - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _k - a scroll of poison؊%h؊%h.Identify which item? (\ to view known items) Potions (select first with !)  c - a metallic silvery potion  i - 2 inky potions  l - 5 sedimented emerald potions  n - 2 cyan potions  p - 2 coppery potions  r - a lumpy green potion  s - a bubbling sapphire potion[?] describe selectedي%h ي%hZي%h...# #.# #.# ##.## Neaber the Thaumaturge.#.. #.# #.# #..#. Deep Elf of Dithmenos ***...###.#####.###.#.. Health: 36/36 ========================#####................ Magic: 20/20 ========================..........###))...... AC: 4Str: 4#####.#.### #†###.##. EV: 11Int: 25ي%h9#....# #.# #.### SH: 0Dex: 13#.>### #.# #.#XL:  7 Next: 98% Place: Dungeon:5#@.# #.# #.#Noise: ---------  Time: 3368.4 (0.0)#..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ#..# ... #.#Cast: Magic Dart#... .#. ..##..## . . ...#..#......># _Found a stone staircase leading down. _v - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _d - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _k - a scroll of poisonي%hh,]  As you read the scroll of identify, it crumbles to dust.ي%h/+9.4 (1ي%h{3ي%h5W _l - 5 potions of curingڊ%h؁ 3ڊ%h ڊ%h  #####.#.### #†###.##.. #....# #.# #.#####.>### #.# #.#  #..# #.# #.#  #..# #.# #.#  #..######... #.# #.........#. ..# #..######... ... #.@# .........?.S... .......>####### Magic Dart#########  ڊ%hۭ t[0;10;1mS   adder (asleep) ڊ%h 74.4 (5  An adder comes into view.5.4 (6ڊ%h3 ڊ%hҸ 2 _Found 3 scrolls of identify.ۊ%hY  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۊ%h  #####.#.### #†###.##.. Neaber the Thaumaturge #....# #.# #.#### Deep Elf of Dithmenos ***... #.>### #.# #.#  Health: 36/36 ======================== #..# #.# #.#  Magic: 18/20 =====================--- #..# #.# #.#  AC: 4Str: 4 #..######... #.#  EV: 11Int: 25 #.........#. ..#  SH: 0Dex: 13 #..######... ...  XL:  7 Next: 98% Place: Dungeon:5 #.@# Noise: ---------  Time: 3375.4 (0.0) ۊ%h@ ........***S...  g) staff of Odaic {rPois rF+ rN+ Conj Summ .......>#######  Cast: Magic Dart #########  S   adder (asleep) _Found 3 scrolls of identify.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)ۊ%h8 4 #####.#.### #†###.##.. Neaber the Thaumaturge #....# #.# #.#### Deep Elf of Dithmenos ***... ۊ%h #.>### #.# #.#  Health: 36/36 ======================== #..# #.# #.#  Magic: 18/20 =====================--- #..# #.# #.#  AC: 4Str: 4 #..######... #.#  EV: 11Int: 25 #.........#. ..#  SH: 0Dex: 13 #..######... ...  XL:  7 Next: 98% Place: Dungeon:5 #.@# Noise: ---------  Time: 3375.4 (0.0) .........?.S...  g) staff of Odaic {rPois rF+ rN+ Conj Summ .......>#######  Cast: Magic Dart #########  S   adder (ۊ%h asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!ۊ%hޜ   #† #....# #.#  ۊ%h4 !#.>### #.# #.#  #..# #.# #.#  #..# #.# #.#   #.#   ..#   ...  #.@# ........****...  ...###  ### ۊ%hyD.?.†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder!#####.#.### #†###.##.. Neaber the Thaumaturge#....# #.# #.#### Deep Elf of Dithmenos ***...#.>### #.# #.#Health: 36/36 ========================#..# #.# #.#Magic: 18/20 =====================---#..# #.# #.#AC: 4Str: 4#..######... #.#EV: 11Int: 25#.........#. ..#[4ۊ%hP}0mSH: 0Dex: 13#..######... ...XL:  7 Next: 100% Place: Dungeon:5#.@#Noise: =--------  Time: 3376.4 (1.0).........?.†...g) staff of Odaic {rPois rF+ rN+ Conj Summ.......>#######Cast: Magic Dart#########Ray Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder! _(Press . to maintain the ray.)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder! _(Press . to maintain the ray.)  Your Alchemy skill increases to level 1!You have reached level 8!ۊ%h;R/  --more--݊%ho41/419/22-68 0% Magic Dart݊%hf _You feel clever.݊%hܣ 4݊%hϧ ݊%h K  You stop channelling your searing ray.݊%h4 0 _݊%h 20=݊%h/ ݊%h| ,݊%h ݊%hl ~1==݊%hI ݊%h" ,݊%h ݊%h ,݊%h ݊%h( 2===݊%h ݊%h@ ݊%h ,݊%h ݊%h ݊%h ,݊%h ݊%h ݊%h" ݊%h ݊%hw ݊%h  #....# #.# #.######.>### #.# #.# .#..# #.# #.# #..# #.# #.# #..######... #.# #.........#. ..# #..######... ... .#####..#######.# .........@.†.....-.......>################## ݊%hN ݊%h 087.4 (11.0)݊%h c==-8.4 (12݊%h} ݊%h / _v - 3 scrolls of identifyފ%hpފ%hvsRead which item? Scrolls ފ%hw d - a scroll of enchant weapon  e - 5 scrolls of teleportation  h - a scroll of fogj - a scroll of butterflies  k - a scroll of poison  v - 3 scrolls of identify [!] read|quaff|evoke[?] describe selected%hx%h%h#....# #.# #.#####. Neaber the Thaumaturge#.>### #.# #.# . Deep Elf of Dithmenos ***...#..# #.# #.#Health: 41/41 ========================#..# #.# #.#Magic: 22/22 ========================#..######... #.#AC: 4Str: 4#.........#. ..#EV: 11Int: 26#..######... ...SH: 0Dex: 13.#####..#######.#XL:  8 Next:  0% Place: Dungeon:5.........@.†.....Noise: ---------  Time: 3388.4 (0.0).......>#########g) staff of Od%haic {rPois rF+ rN+ Conj Summ#########Cast: Magic Dart _(Press . to maintain the ray.)  Your Alchemy skill increases to level 1!You have reached level 8! _You feel clever. _You stop channelling your searing ray. _v - 3 scrolls of identifyIdentify which item? (\ to view known items) Potions (select first with !)  c - a metallic silvery potion  i - 2 inky potions  n - 2 cyan potions  p - 2 coppery potions  r - a lumpy green potion  s - a bubbling sapphire potion[?] describe selected%h,$%h7(%hD/#....# #.# #.#####. Neaber the Thaumaturge#.>### #.# #.# . Deep Elf of Dithmenos ***...#..# #.# #.#Health: 41/41 ========================#..# #.# #.#Magic: 22/22 ========================#..######... #.#AC: 4Str: 4#.........#. ..#EV: 11Int: 26#..######... ...SH: 0Dex: 13.#####..#######.#XL:  8 Next:  0% Place: Dungeon:5.........@.†.....Noise: ---------  Time: 3388.4 (0.0).......>#########g) staff of Od%hS2aic {rPois rF+ rN+ Conj Summ#########Cast: Magic Dart _(Press . to maintain the ray.)  Your Alchemy skill increases to level 1!You have reached level 8! _You feel clever. _You stop channelling your searing ray. _v - 3 scrolls of identify%h98]  As you read the scroll of identify, it crumbles to dust.%h:+9.4 (1%hZ>%hGY _c - a potion of moonshine%h%hRead which item? Scrolls  d - a scroll of enchant weapon  e - 5 scrolls of teleportation %h.S h - a scroll of fogj - a scroll of butterflies  k - a scroll of poison  v - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected%h%ha%h#....# #.# #.#####. Neaber the Thaumaturge#.>### #.# #.# . Deep Elf of Dithmenos ***...#..# #.# #.#Health: 41/41 ========================%hx#..# #.# #.#Magic: 22/22 ========================#..######... #.#%hjAC: 4Str: 4#.........#. ..#EV: 11Int: 26#..######... ...SH: 0Dex: 13.#####..#######.#XL:  8 Next:  0% Place: Dungeon:5.........@.†.....Noise: ---------  Time: 3389.4 (0.0).......>#########g) staff of Odaic {rPois rF+ rN+ Conj Summ#########Cast: Magic DartYou have reached level 8! _You feel clever. _You stop channelling your searing ray. _v - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c - a potion of moonshineIdentify which item? (\ to view known items) Potions (select first with !)  i - 2 inky potions  n - 2 cyan potions  p - 2 coppery potions  r - a lumpy green potion  s - a bubbling sapphire potion[?] describe selected%h&"%h*%hBD#....# #.# #.#####. Neaber the Thaumaturge#.>### #.# #.# . Deep Elf of Dithmenos ***...#..# #.# #.#Health: 41/41 ========================#..# #.# #.#Magic: 22/22 ========================#..######... #.#AC: 4Str: 4#.........#. ..#EV: 11Int: 26#..######... ...SH: 0Dex: 13.#####..#######.#XL:  8 Next:  0% Place: Dungeon:5.........@.†.....Noise: ---------  Time: 3389.4 (0.0).......>#########g) staff of Od%h Haic {rPois rF+ rN+ Conj Summ#########Cast: Magic DartYou have reached level 8! _You feel clever. _You stop channelling your searing ray. _v - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c - a potion of moonshine%hU]  As you read the scroll of identify, it crumbles to dust.%h^Y,90.4 (1%h_%hWbV _i - 2 potions of haste%h %h dRead which item? Scrolls  d - a scroll of enchant weapon  e - 5 scrolls of teleportation  h - a scroll of fogj - a scroll of butterflies  k - a scroll of poison  v - a scroll of identify %h [!] read|quaff|evoke[?] describe selected%h %h %hK#....# #.# #.#####. Neaber the Thaumaturge#.>### #.# #.# . Deep Elf of Dithmenos ***...#..# #.# #.#Health: 41/41 ========================#..# #.# #.#Magic: 22/22 ========================#..######... #.#AC: 4Str: 4#.........#. ..#EV: 11%h^Int: 26#..######... ...SH: 0Dex: 13.#####..#######.#XL:  8 Next:  0% Place: Dungeon:5.........@.†.....Noise: ---------  Time: 3390.4 (0.0).......>#########g) staff of Odaic {rPois rF+ rN+ Conj Summ#########Cast: Magic Dart _You stop channelling your searing ray. _v - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _i - 2 potions of haste%h%hIdentify which item? (\ to view known items) Potions (select first with !)  n - 2 cyan potions  p - 2 coppery potions  r - a lumpy green potion  s - a bubbling sapphire potion[?] describe selected%h %hޖ %h #....# #.# #.#####. Neaber the Thaumaturge#.>### #.# #.# . Deep Elf of Dithmenos ***...#..# #.# #.#Health: 41/41 ========================#..# #.# #.#Magic: 22/22 ========================#..######... #.#AC: 4Str: 4#.........#. ..#EV: 11Int: 26#..######... ...SH: 0Dex: 13.#####..#######.#%h XL:  8 Next:  0% Place: Dungeon:5.........@.†.....Noise: ---------  Time: 3390.4 (0.0).......>#########g) staff of Odaic {rPois rF+ rN+ Conj Summ#########Cast: Magic Dart _You stop channelling your searing ray. _v - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _i - 2 potions of haste%h/ ]  As you read the scroll of identify, it crumbles to dust.%hծ +1.4 (1%h %hִ \ _n - 2 potions of heal wounds%h#  You see here an adder corpse. _%hd#n%h+%h,%hC-%h4.%h /%h1%h2,%h3%h5%hS7,%h 8%h:%hz<,%h>%hwA,%hC%hEP _w - a wand of flame (45) (gained 5 charges)%hF%hHG3%hQH%hcI%h%J,%h$K%hL%hL,%hM%hN%h-P,%hQ%hR%hMS,%h&T%hT%hU,%hV%hfW%h#X,%hY%hZ%hP[,%h/\%h\%h],%hv^%hi_%h`,%h`%h1b%hb,%hc%h|d%h6e,%h f%hf%hg,%h^h%h1i%hi,%h k%hk%hl,%hm%hZn%h5o,%hp%hq%hq%hr%h/s%h5t%ht,%hu%hv%huw,%h^y%hWz%h{,%h|%h}%h},%h~%h%h,%h%h%h,%h„%h%h$%h%hp%h΍,%h%h%h%hC,%h%hr,%h %h–%h%h2,%h%h{,%h'%hb%h%,%h%hQ%h[%h,%h%h%hӣ,%h%h%h,%hި%h%h,%hū%h%hȭ,%h%hi%h-,%h#%h,%hķ%h~%h`,%h!%h%h,%hV%h%hy%h8,%h%h,%hC%hs%h%hD,%hv%h%he,%h%h!%h,%h%h%h,%h%hr%h%h%h%h%h<%h%h%hF%h%h%h%h?%h%h%h#%h%h^%h%h%h,%h%h%hw%h%h%h%hP%h%h%hO%h%h%h>%h%h%h,%h%h!%hu%h#%h%h%h%h%h%h%hw %h+ %h %h%h,%h %h%hN,%h%h%h,%h%h%hj%h+,%h%h %hi!%h"%hP#%h$%h&,%h(%h)%h+%h+%h-%hYZ%ho%hBy%hc{,%hy|%h}%h%h%hn%h%hȃ,%h%h%hH,%hk%h%h,%hM%h#%hc,%h4%h%h,%h&%h%h,%h%hҠ%hy,%hMX%h%h\%h%h%h\%h,%h%h%hM,%h\%h%ho,%h;%h%h%h%hQ%h?%h%hD%h%h %h%h%hm%hN%hB%hm%h,%hQ%h%h%h%h;%hl%h2,%h%h%h,%he%h%h,%h>%h%h,%h7%h%h,%hk%hAP  There is a stone staircase leading up here.%h%h _%h\%h%h %h,%h%h%hJ,%hu%hW%h$,%hM%h,%hk%h| %h %hW ,%h %h %h,%h%h%h,%h %hL%h4,%h9%h*  #.##.# #.# #   #.##.# #.# #   #.##.# #.####   ##.##.# #.....   #.....##### #.####  %h, #.........# #.# ##   #..<......###.###.   #.........##...###   #@...........#...#   #.#.......##......   #.#.......###.##..Magic Dart  #.#.......# #....#  #.##.###### ##....  #.##.##....# 5   white imp (asleep)  #.###.##..  #5######.  ##%h#252029.0)%h_%-1.4 (130%hv(%hr*\ _A white imp comes into view.%hq *****5  *You feel a surge of power! The magic dart hits the white imp.  The white imp is heavily wounded.%h;%h.....5.%hg1--=2.0) %h,m _The white imp shouts, "Out, out, thou puny toad-spotted brigand!"%hԕ ***** You feel a surge of power! The magic dart hits the white imp.%h#2 p  The white imp is severely wounded.....5@   Eustachio (wand, wandering).5   white imp@0----3  Eustachio the Magnificent comes into view. He is wielding a +0 rapier and _carrying a wand of charming.%h5 ****You feel a surge of power!  The magic dart hits the white imp but does no damage.%h-L  The white imp is severely wounded.Eustachio shouts!  Eustachio mumbles some strange words...@5.@).-=4 _Eustachio blinks!%ha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h +%h\  %h a#.##.# #.# # Neaber the Thaumaturge%hz  %h b#.##.# #.# # Deep Elf of Dithmenos ***...%h  %hi #.##.# #.#### Health: 41/41 ========================%h-  %h ##.##.# #..... Magic: 18/22 ===================-----%h  %hz #.....##### #.#### AC: 4%h0 -Str: 4%h  %h #.........# #.# ## EV: 11%h\ .Int: 26%h  %h #..<......###.###. SH: 0%h} .Dex: 13%h3  %h #.........##...### XL:  8 Next:  0% Place: Dungeon:5%h  #@...........#...# Noise: =--------  Time: 3524.4 (0.0) #*#.......##...... g) staff of Odaic {rPois rF+ rN+ Conj Summ #*#.......###.##.. Cast: Magic Dart %hn #@#.......# #....# #5##.###### ##.... #.##.# #....# @   Eustachio (wand) #.## #.##.. 5   white imp #.# #####. ## _Eustachio blinks!  Casting: Magic Dart (safe; 1% risk of failure)  %h2 xConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (severely wounded, 83% to hit)%h<  #.##.# #.# # Neaber the Thaumaturge #.##.# #.# # Deep Elf of Dithmenos ***... #.##.# #.#### Health: 41/41 ========================%h e ##.##.# #..... Magic: 18/22 ===================----- #.....##### #.#### AC: 4Str: 4 #.........# #.# ## EV: 11Int: 26 #..<......###.###. SH: 0Dex: 13 #.........##...### XL:  8 Next:  0% Place: Dungeon:5 #@...........#...# Noise: =--------  Time: 3524.4 (0.0) %h #.#.......##...... g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#.......###.##.. Cast: Magic Dart #@#.......# #....# #5##.###### ##.... #.##.# #....# @   Eustachio (wand)%h` X #.## #.##.. 5   white imp #.# #####. ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (severely wounded, 83% to hit)  %hԘ You feel a surge of power! You focus your ray upon the white imp.  The searing ray misses Eustachio. The searing ray hits the white imp!%h  #.##.# #.#  #.##.# #.#  #.##.# #. ##.##.# #.%h}  ##### #. ....# #.#  ....###. ....##.. .......#.%hK  #*#.......##... #*#.......###. #*#.......# #. #*##.###### ##. #.##.# #... #.## #.##.%h #.# #####.%h/,Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (severely wounded, 83% to hit)  You feel a surge of power! You focus your ray upon the white imp.  The searing ray misses Eustachio. The searing ray hits the white imp!  You kill the white imp!.@..%h[5.4 (1Ray %hN^f _(Press . to maintain the ray.)%h ****The searing ray hits Eustachio.%hM%hVN@...%h_j-6+ %h(g%hj3 _Eustachio is lightly wounded.%hC- **** The searing ray hits Eustachio!%h @...  Eustachio is heavily wounded.%h37---7-=7++ %hH%h: _Eustachio hits you with a +0 rapier.%h~dR****%h @...  The searing ray misses Eustachio.  You finish channelling your searing ray.%hg6--8%h%hS _Eustachio closely misses you.%hs  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.  %h 0 "%h0 .%h1 @%h2  %hb3 VYou feel a surge of power! You erupt in a blast of force!  %h+4 'The mystic blast hits Eustachio!  %h4 -Eustachio is almost dead.%h5 %hx8 %hP9 8%h: =--%h: 3%h; ----%hi< ==%hB 9%hF  %hG %hH 6_Eustachio is knocked back by the mystic blast.%hB~ W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h +%h  %h .#.##.# #.# # Neaber the Thaumaturge #.##.# #.# # Deep Elf of Dithmenos ***... #.##.# #.#### Health: 38/41 ======================-- ##.##.# #..... Magic: 11/22 ============------------ #.....##### #.#### AC: 4Str: 4%ho  #.........# #.# ## EV: 11Int: 26 #..<......###.###. SH: 0Dex: 13 #.........##...### XL:  8 Next:  0% Place: Dungeon:5 #@...........#...# Noise: ===------  Time: 3529.4 (0.0) #*#.......##...... g) staff of Odaic {rPois rF+ rN+ Conj Summ%h  #*#.......###.##.. Cast: Magic Dart #*#.......# #....# #@##.###### ##.... #.##.# #....# @   Eustachio (wand) #.## #.##.. #.# #####. ##Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and carrying  %h ^a wand of charming (almost dead, 76% to hit)%h+%h #.##.# #.# # Neaber the Thaumaturge #.##.# #.# # Deep Elf of Dithmenos ***... #.##.# #.#### Health: 38/41 ======================-- ##.##.# #..... Magic: 11/22 ============------------ #.....##### #.#### AC: 4Str: 4 #.........# #.# ## EV: 11Int: 26 #..<......###.###. SH: 0Dex: 13 #.........##...### XL:  8 Next:  0% Place: Dungeon:5 #@...........#...# Noise: ===------  Time: 3529.4 (0.0) #.#.......##...... g) staff of Odaic {rPois rF+ rN+ Conj Summ #[3%h7m.#.......###.##.. Cast: Magic Dart #.#.......# #....# #@##.###### ##.... #.##.# #....# @   Eustachio (wand) #.## #.##.. #.# #####. ##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and carrying  a wand of charming (almost dead, 76% to hit)  You feel a surge of power! You focus your ray upon Eustachio.  The searing ray hits Eustachio! #.##.# #.#  #.##.# #.#  #.##.# #. ##.##.# #. ##### #. ....# #.#  ....###[%h44m. ....##.. .......#. #*#.......##... #*#.......###. #*#.......# #. #*##.###### ##. #.##.# #... #.## #.##.  #.# #####.  %hj...)Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and carrying  %hka wand of charming (almost dead, 76% to hit)  You feel a surge of power! You focus your ray upon Eustachio.  The searing ray hits Eustachio!  You kill Eustachio!%h 15--30.4 (1Magic DartRay _(Press . to maintain the ray.)%hk%hy _Your Alchemy skill gained 2 levels and is now at level 3!%hʑ  You stop channelling your searing ray. _12=9%hݛ3==%h۠b40=%h۹4==5==1==6===%h7==%hu8==9==%h,%hi%h6,%h %h20==%h,%h%h~1==%h%h%h2===%h%h-%h,%hF%h %h,%hP%h%h##.##......#.....##### #.####.........# #.# ..<......###.###.......##...............#....#.......##.....#.......###.##..#.......# #..---%h)##.###### ##.#.# #....#...#.#  #.###   #.##.   ##%h:E %h -62.4 (32.0)  A malevolent force fills the Dungeon...%h/  --more--%h' :*%h  @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.%h`========3.4 (33Mark %hC _You hear an angry hiss.%h4%h&%hn%ht%g==%h(p  f - a wand of charming (28) (gained 9 charges)  Things that are here:%h)%h*%hX0E _a +0 rapier; a +0 leather armour%h(44%hW5%hi8%hQ;,%h<%h9?%hC,%h7E%hG%h7K,%hL%h8O%hXR%h!S%hS%h5U%hV,%h[W%h Y%h/_|.#.......##)##.##.....##.# #.....## #.##..# #####..# # ## # #--------..S..... ###.#### Magic Dart #  %hpb S   adder71.4 (8.0)%hd<S.%heL--------2.4 (9%hh%h[jY _An adder comes into view.%h  You feel a surge of power! The magic dart hits the adder.%hl  The adder is heavily wounded.1--=3.4 (1 _The adder misses you. The adder barely misses you.%h~[  You feel a surge of power! The magic dart hits the adder.%hr>  The adder is severely wounded.0----4 _The adder closely misses you.%h` ^  You feel a surge of power! The magic dart hits the adder.%hc D.%h '.%h%-6-5Magic Dart%h*%h=-I _You kill the adder!%hNC4%hD%hK1=%hT2===%hxVB%hW,%hY%hZ,%h\,%hl^%h|o ==%hw%h&z _The sentinel's mark upon you fades away.%h7~%h>%h%hX%h%hn%hX%hB%h#X%hJX%hܪ%hx%h6X%h%hB%h%h,%hn%h%hz%h$,%h%h,%hv%h%h,%h,%h%h{,%hT%h%h,%hj%h%hK,%h%h%h,%h[%h^%h9%h,%h%h:,%h%h%h%hh%h%h%h,%h%ha%h%h%h%h%hd%h%h%h%h%h\%h%%hv%h,%h n%h %he,%h*%h%h\,%h%hq%h%h>%h%h%h",%h, %hx#%h_%B%h'%h ),%h*%h+%h,,%hW.%h/%h2,%hq3%h9X%h;%h^=,%h>%h@%hXB,%hD%hpG%hI,%hJ%h/M%hN,%hAP%hR%hS,%hT%hV%hX,%hY%h'^[  Things that are here:  a +0 club; a +0 ring mail%h_5 _%ha%h_c%hd,%he%hh%hj,%h'l%hm%h4o,%hbp%h r%h1s,%hXt%hpv%hNw%hw%hx%h{%h<},%h~%hg%h,%h%h'%hwX%h<%h,%h%h,%h>%h%h1,%h֌%h:%h ,%hʐ%h%h,%h^%h3%hڔ%h,%h %h,%h]%h3%h %h,%h%hY%h%h%h%h,%h5%h%h?,%h5%h%h%h,%h%h,%h%hR%h,%h%h%hb,%hb%h}%h%h%h,%h%h,%h%h%h+,%h1%h%hQ,%hL%h%h,%h%h%h,%h%h%hA%h%h%hQ%ha,%h4%h%h,%hn%h%h%hK,%h%h%h),%hs%hi%h,%hG%h(%h,%h%h%hT,%hD %h %h ,%h %hy %h ,%hB%h%hg%he%h ,%h%h %h,%h%h%hu,%h%h%h),%h4%h%h,%h%h%hJ,%h< %h3!%h!,%h"%h#,%h$%hH%%h&%h&,%h'%h|(%h"),%h,%h-,%h@.%h5/%h/,%h0%h1%hI2,%h3%h 4%h4,%hZ5%h5%h6%hJ7,%h,8%h8%h9,%hU:%h;%h;,%h?%h?,%hx@%hK%hL,%hMM%hP,%hGQ,%hT%h=U,%hU%hX%h)Y,%hY%hF\%h\,%h]%h`%h`,%ha%hc%hd,%hFe%hg%hNh,%hh%hQk%hk,%hl%ho%ho,%hlp%hs%hs,%hqt%hv%hw,%h,%h%h%h]%h,%h%h%hb,%hE%h%h,%h%h_%h,%hy%h",%h%h%h2,%h%h%h}%h#,%h%h%hn,%hO%hC%h,%h%h%hl,%hp%hB%h,%h%h%h,%hV%h,%h%h%h%h%h@%h'%hA%h%h%hw%h%h6 %h %h %h %h %hO %h~%h%h0%h%h<####.########.##.#  #.# ##.#.#.## #####  #.# ##.###...######...#  #.# #.## ##.........#.#  #.# ##.###...######...# ####.# ##.#.#.## ##.## .....# ##.##.# ####### ####.###### #.# ....[.#.....###.## 76994.0) #####.######.##)#.## # #.#######.#.###.## # #.##..†...).####.# # #.##########.####..#.....# # #.##..............###..#.# # #.##..############.#...#.# # #.....###.####.# # ###...##.# #.#[%h?39;49m _Done exploring.%hT3%h %h5m........0.0)%hC=,%h;?E _Done exploring.%h.X3%h9Y%hq4%hr%h&tE _Done exploring.%hξ %h[ !Level 5 of the Dungeon<<<>>>(Press ? for help)#.# #####..###...###.###########.##.# #......########.....#########.###########.#####.# #.###.........................##.............#%hb j#.####.###..########.....############.########.##.##)....>.....# #####....###.# ##.#.#.## ######)..........# #.........##.# ##.###...######...###)###..##########.####.#..##.# #.## ##.........#.##.##.................##.#..##.# ##.###...######...###.#.#..##########.#.##.#..# ########.# ##.#.#.## ##.##%h ##..........# #.#.##.#..# #........# ##.##.##.###.##.####.# #.#.##<#..####.######### ####.###### #.##.#### #.# #.#.##...............[.##@.....###.###.# #.# #.#.##.#..####.#######.#######.##)#.###.# #.# #.#..÷...........# #.#######.#.###.###.#######.#####.#.......####.#.# #.##..†...).####.#%h #..##.<.......#..............#.# #.##########.####..#.....###.##.#######.####.....#####.#.# #.##..............###..#.##.##.# #.# #.....#####.#.# #.##..############.#...#.##.##.# #.# #.#..#......#.# #.....###.####.##.##.# #.####)#.#.#####.#.# ###...##.# #.###.##.# #........#.# #.#.# #...##.####.#%hj F#.....##### #.####.###.#####.#.# #...######....#.###.........# #.# ##...........#.# #.......#####....#%h #.........# #.# ##...........#.# #......####....# #..<.###..#...........# #.. #..#.# #.........##...###...########### #..# ##.## #....# #............#...#)..###..###...## #.##.# #.#..#..........##### #..##.###.###### #.##.# #.###.##..#.#..##.## #.....# #......#####.##.# #.#.......# #....#...#.....## #.###.###.####..........# #)##.###### ##...........#..# #.# ##...## #..####.####%h #.##.# #....#...#......# #.# ##.######..# #. #.##.# #.##..#.#..##.#.####### #.# #.........# #.#  #####.....#####.......# #.#####.## #.#.# ##...## #.#####.# #.# #.# #.#.# ##...## #.# #.# ##.##### #.# #.# #.# #..#..# #.# #.# #..#...## #.# #.# .##############.### ###.#####.###.#.....#######.#####.# ......# #.#####.................................# ##.###.# #...........###)).........#######.#######  #.# #.# #######.#.### #†###.##............# %hm[20;13H #.# #.# #....# #.# #.#####..########  #.# #.# #.>### #.# #.# #..#  #.# #.# #..# #.# #.# #..#  #.##########.#### #..# ##.###.# #..  #.........# #..######...##.# ## %h ####.########.##.#Neaber the Thaumaturge#.# ##.#.#.## #####Deep Elf of Dithmenos ***...#.# ##.###...######...#Health: 41/41 ========================#.# #.## ##.........#.#Magic: 22/22 ========================#.# ##.###...######...#AC: 4Str: 4 ####.# ##.#.#.## ##.##EV: 11Int: 26 .....# ##.##.##.#SH: 0Dex: 13 ####### ####.###### #.#XL:  8 Next: 16% Place: Dungeon:5 ....[.##@.....###.##Noise: ---------  Time: 3769.4 (0.0) #####.#%h [40m######.##)#.##g) staff of Odaic {rPois rF+ rN+ Conj Summ # #.#######.#.###.##Cast: Magic Dart # #.##..†...).####.# # #.##########.####..#.....# # #.##..............###..#.# # #.##..############.#...#.# # #.....###.####.# # ###...##.# #.# _The sentinel's mark upon you fades away.Things that are here: _a +0 club; a +0 ring mail _Done exploring. _Done exploring. _Done exploring.%h %h P _%h %hd %h %h %h %h{ %h %h %h %h %hN %hE %h% %h  %h %h %h %hj %h %h" %h$ %h% %h3' %hO+ %h.- %h. %h/ %h^3 %hI5 %h/6 %h7 %h<  %hP= 5 Things that are here: %h > _a +0 club; a +0 ring mail %h> 9_Done exploring. %h? _%hB@  You see here a%h@ 'n adder skeleton.%hB %hC  %hD _%h %h^@ %hCA %hB %h&E %h G %hH %hI %hK %hM %h}N %hP %hQ %hS %hT %h=V %hW %hY %heZ %h[ %h~c %hGd  %he |##...## #.#####.# #.#%h=g  ##...## #.# #.# ##.### #..#..# #.# #.# #..#.. ##########.### ###.#####.###.#... .......# #.#####.................##.# #...........###))....... #.# #######.#.### #.###.##.. #.# #....# #.# #.#### #.##.@### #.# #.#%hi 818.4 (4%hj 9.0)%hJk  %h l #.#%hl #..# #.# #.# #%hm #####.#### #..# ##.###. %hrn g..........# #..######...##.%h9o +# # #%h+p \#####.##.# #.........#....%hp ####%hq  %hr p#.##.# #..######..........%hs . %ht  %hwu Z#.##.#####..#######.#.######%hDv . %hw  %hw #..............†......# #%hx . %hby  %h(z t####.......>#########.# #%h{ / %hE| %h %h> %h  %h %h[ U_There is a stone staircase leading down here.%h04%h%hy%h89.4 (1.0) _%h%h^3 #......)..  ........##. %h\4 ...........  ..........  #.........  # #.........  #..#......... 6 #...@......#  #...........  #...........  ............# %h6z...#........... ## ###......... ##...$.... ##.#..... %h9%h.20.2 (1.8%h%h _You climb downwards.  Found 9 gold pieces and a sling. _There is a stone staircase leading up here.%h\f%h^##......)..%h`..%ha,.##..%hc.%hd..%he$>%hg#%hhB#. #.%hqj#%hLlT#..#.#%h`o.<###..#.#....##Magic Dart...### ### ##...$F   sky beast (asleep)#..%hV{......F%h %h^ %hx 0.0  %h0A sky beast comes into view.%h.%hL%h\$1.2 (1%h%h %h3%hd-_Found a stone staircase leading down.%h5Put on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflectiont - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h`%hh%hr #......)..Neaber the Thaumaturge.........##..Deep Elf of Dithmenos ***...............Health: 41/41 ========================..........>Magic: 22/22 ========================#..........AC: 4Str: 4#. #.........#EV: 11Int: 26#..#.........#SH: 0Dex: 13#...<......##XL:  8 Next: 16% Place: Dungeon:6%h x#....@.......Noise: ---------  Time: 3821.2 (0.0)#...........#g) staff of Odaic {rPois rF+ rN+ Conj Summ.............##Cast: Magic Dart...#...........### ###..........##...$.....F   sky beast (asleep)##.#...........F... _There is a stone staircase leading down here. _You climb downwards.  Found 9 gold pieces and a sling. _There is a stone staircase leading up here.  A sky beast comes into view. _Found a stone staircase leading down.%hz   .........##..  ............  ..........>  #..........  #. #.........#  #..#.........#  #...<......##  #....@.......  #...........#  .............##  ...#...........#  ## ###..........  ##...$.....  ##.#......  .....F... %hV~   .........##..  ............  ..........>  #..........  #. #.........#  #..#.........#  #...<......##  #....@.......  #...........# %h4 .............##  ...#...........# ## ###.......... ##...$.....  ##.#...... .....F... %h#%h=>Spend multiple turns changing equipment anyway? Y - Yes  N - No%h %h #......)..Neaber the Thaumaturge.........##..Deep Elf of Dithmenos ***...............Health: 41/41 ========================..........>Magic: 22/22 ========================#..........AC: 4Str: 4#. #.........#EV: 11Int: 26#..#.........#SH: 0Dex: 13#...<......##XL:  8 Next: 16% Place: Dungeon:6#....@.......Noise: ---------  Time: 3821.2 (0.0)#...........#g) staff of Odaic {rPois rF+ rN+ Conj Summ.............##Cast: Magic Dart...#...........### ###..........##...$.....F[39;49%h5 m   sky beast (asleep)##.#...........F...  Found 9 gold pieces and a sling. _There is a stone staircase leading up here.  A sky beast comes into view. _Found a stone staircase leading down.  A sky beast is nearby!Okay, then. _%hg  #).. .##.... > #.. #. #.##...# ### #.. #..# ..# ...#.#%h;i A## ###............$.....##.#...........F...%ho %h| i2.2 (1Magic Dart _%h6 %h1 a _There is a stone staircase leading up here.%h" 3 _%hP%##...## #.#####.# #.###...## #.# #.# ##.####..#..# #.# #.# #..#.. ##########.### ###.#####.###.#... .......# #.#####................. ######.# #.....###)).......%hb#.# #######.#.### #.###.##..#.# #....# #.# #.####5#.# #.@### #.# #.##.# #..# #.# #.# ######.#### #..# ##.###.# ..........# #..######...##.# # ######.##.# #.........#....#####.##.# #..######.......... #.##.#####..#######.#.###### %hB~#..............†......# # ####.......>#########.# # %h/%hy-4.7 (2.5%h%h !} _You climb upwards. _There is a stone staircase leading down here.%hoPut on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflectiont - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hl6 %h?##...## #.#####.# #.#Neaber the Thaumaturge##...## #.# #.# ##.### Deep Elf of Dithmenos ***...#..#..# #.# #.# #..#.. Health: 41/41 ======================== %hbD##########.### ###.#####.###.#... Magic: 22/22 ======================== .......# #.#####................. AC: 4Str: 4 ######.# #...........###))....... EV: 11Int: 26#.# #######.#.### #.###.##.. SH: 0Dex: 13#.##....# #.# #.#### XL:  8 Next: 16% Place: Dungeon:5#.##.@### #.# #.#Noise: ---------  Time: 3824.7 (0.0)#.##..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ ######.#### #..# ##.#%hH##.#Cast: Magic Dart ..........# #..######...##.# # ######.##.# #.........#....#####.##.# #..######.......... #.##.#####..#######.#.###### #..............†......# # ####.......>#########.# #  _Found a stone staircase leading down.  A sky beast is nearby! _Okay, then. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%hL%hR _%hY%h]f  You start putting on your amulet.%hq5.7 (16.7 (2%h'm7.7 (3%hڙ8.7 (49.7 (5%h` 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.%h %h%h5X _o - an amulet of reflection (worn)%h %h Put on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)t - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on%h [tab] equip|unequip %h '%h.%hc6##...## #.#####.# #.#Neaber the Thaumaturge##...## #.# #.# ##.### Deep Elf of Dithmenos ***...%h7#..#..# #.# #.# #..#.. Health: 41/41 ======================== ##########.### ###.#####.###.#... Magic: 22/22 ======================== .......# #.#####................. AC: 4Str: 4 ######.# #...........###))....... EV: 11Int: 26#.# #######.#.### #.###.##.. SH: 5Dex: 13#.##....# #.# #.#### XL:  8 Next: 16% Place: Dungeon:5#.#%hP:#.@### #.# #.#Noise: ---------  Time: 3829.7 (0.0)#.##..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ ######.#### #..# ##.###.#Cast: Magic Dart ..........# #..######...##.# # ######.##.# #.........#....#####.##.# #..######.......... #.##.#####..#######.#.###### #..............†......# # ####.......>#########.# #  _There is a stone staircase leading down here.  You start putting on your amulet. %h =_You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _o - an amulet of reflection (worn)%hA%hTF.30.2 (0.5%hL%hO5 _t - a +4 ring of slaying (worn)%h*%h0%h7%h>%hH-1.2 (1.0%hK%hK- %hsMV#......)..  .........##..  ............  ..........>  #....  #. #.........#  #..#.........# 6 #...@......##  #............  #...........#  .............## ...#...........# ## ###......... %hN##...$.... ##.#..... .....F...%hO%hV%h-2.7 (2.5%hJ%h} _You climb downwards. _There is a stone staircase leading up here.%h*#......).....##...... %hM> # #. #.# #..#.# .<## #.. #.# ....## %h...### ### ##...$..... F   sky beast (asleep)#...........F%h{) %hG%h6yFF.%htI3.7 (1.0Magic Dart _%h^%h%h5  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h %h %h P _You don't know that spell. %hY  Adjust (i)tems, (s)pells, or (a)bilities?  %h %h  Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration1%2  z - Iskenderun's Mystic BlastConjuration/Translocation 4%4 Select a spell to adjust[!] toggle spell headers %h %h> %hj#......)..Neaber the Thaumaturge.........##..Deep Elf of Dithmenos ***...............Health: 41/41 ========================..........>Magic: 22/22 ========================#..........AC: 4Str: 4#. #.........#EV: 11Int: 26#..#.........#SH: 5Dex: 13#...<......##XL:  8 Next: 16% Place: Dungeon:6#....@.......Noise: ---------  Time: 3833.7 (0.0)#...........#g) staff of Odaic {rPois rF+ rN+ Conj Summ.............##Cast: Magic Dart...#...........### ###..........##...$..... %hHF   sky beast##.#..F............ _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. %h %h %hf. _ %h:  %h;! %h=* %h>* %h?* %hz@* %hA* %hBSYou feel a surge of power! The magic dart hits the sky beast. %h %h0 %h. %h. %h. %hW. %h.F %h. %h@ %h1 %h-- %h#= %hj4.7 (1 %h %h  %h %h)_The sky beast is lightly wounded. %h] + %hc`  #......)..  Neaber the Thaumaturge .........##..  Deep Elf of Dithmenos ***... ............  Health: 41/41 ======================== ..........>  Magic: 20/22 =====================--- #..........  AC: 4Str: 4 #. #.........#  EV: 11Int: 26 #..#.........#  SH: 5Dex: 13 #...<......##  XL:  8 Next: 16% Place: Dungeon:6 #....@.......  Noise: =--------  Time: 3834.7 (0.0) %ha  %ha #.....*.....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ %hb  %h|c .........*...##  Cast: Magic Dart %h=d  %h e ...#......*....#  %he  %hf ## ###.....*....  %hSg  %h%h ##...$.F...  F   sky beast %hh  %hi e##.#......  %h  %h' 8.........  %h  %h YYou feel a surge of power! The magic dart hits the sky beast.  %h )_The sky beast is lightly wounded.  %h Aiming: Magic Dart (safe; 1% risk of failure)  %h Press: ? - help, Q - select action, ( or ) - cycle %h Shift-Dir - straight line %hӒ MAim: a sky beast (lightly wounded, 100% to hit)%h]#......)..Neaber the Thaumaturge.........##..Deep Elf of Dithmenos ***...............Health: 41/41 ========================..........>Magic: 20/22 =====================---#..........AC: 4Str: 4#. #.........#EV: 11Int: 26#..#.........#SH: 5Dex: 13#...<......##XL:  8 Next: 16% Place: Dungeon:6#....@.......Noise: =--------  Time: 3834.7 (0.0)#.....*.....#g) staff of Odaic {rPois rF+ rN+ Conj Summ.........*...##Cast: Magic Dart...#......*....### %h###.....*....##...$.F...F   sky beast##.#...............  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, 100% to hit)  You feel a surge of power! The magic dart hits the sky beast.  The sky beast is lightly wounded.%h1%h=%h?.%hp@.%hZA.%h@BF%h)C.%hrN%h[O-%hAP 5.7 (1 %h*Q _%h*V%hQY%hC ***You feel a surge of power!  The magic dart hits the sky beast but does no damage.%hgw..F.%hq'=6%ht%hx %hy%hz)_The sky beast is lightly wounded.%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hbl U #......)..  Neaber the Thaumaturge .........##..  Deep Elf of Dithmenos ***... ............  Health: 41/41 ======================== ..........>  Magic: 18/22 ===================----- #..........  AC: 4Str: 4 %hhm #. #.........#  EV: 11Int: 26 #..#.........#  SH: 5Dex: 13 #...<......##  XL:  8 Next: 16% Place: Dungeon:6 #....@.......  Noise: =--------  Time: 3836.7 (0.0) #.....*.....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ........*....##  Cast: Magic Dart ...#......F....#  ## ###..........  %hn ##...$.....  F   sky beast ##.#......  .........  _The sky beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hn LAim: a sky beast (lightly wounded, 76% to hit)%h"#......)..Neaber the Thaumaturge.........##..Deep Elf of Dithmenos ***...............Health: 41/41 ========================..........>Magic: 18/22 ===================-----#..........AC: 4Str: 4%hE#. #.........#EV: 11Int: 26#..#.........#SH: 5Dex: 13#...<......##XL:  8 Next: 16% Place: Dungeon:6#....@.......Noise: =--------  Time: 3836.7 (0.0)#.....*.....#g) staff of Odaic {rPois rF+ rN+ Conj Summ........*....##Cast: Magic Dart...#......*....### ###....*.....##...$.....F   sky beast##.#...............  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly w%h[ounded, 76% to hit)  You feel a surge of power! You focus your ray upon the sky beast.  The searing ray hits the sky beast!%hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, 76% to hit)  You feel a surge of power! You focus your ray upon the sky beast.  The searing ray hits the sky beast!  The sky beast is severely wounded.%h[.F..%hr#i7.7 (1Ray %h*%h-f _(Press . to maintain the ray.)%hH  The searing ray hits the sky beast!%h&%b****%hϰ;....%h  7-25-8Magic Dart+ _You kill the sky beast!%h%hh _Your Alchemy skill increases to level 4!%h1% #).. .##.... > #.. #. #.##...#%h ### #.. #..# ..# ...#.### ###............$.....##.#...............%h%hd8=-9%h9%hv _You stop channelling your searing ray. _There is a stone staircase leading up here.%hd %hk %h9p %hu %h} %40 %hO~ _%hJ %hJ ##...## #.#####.# #.###...## #.# #.# ##.####..#..# #.# #.# #..#.. ##########.### ###.#####.###.#... .......# #.#####................. ######.# #.....###)).......#.# #######.#.### #.###.##..#.# #....# #.# #.####5%hL #.# #.@### #.# #.##.# #..# #.# #.# ######.#### #..# ##.###.# ..........# #..######...##.# # ######.##.# #.........#....#####.##.# #..######.......... #.##.#####..#######.#.###### #..............†......# # ####.......>#########.# # =%h R %h [9=2.2 (2.5%h %h@ } _You climb upwards. _There is a stone staircase leading down here.%h)%h1E Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Poisonous VapoursAlchemy/Air2%1  c - Fulminant Prism%h5EConjuration/Alchemy4% 4  d - Kinetic GrapnelForgecraft5%1  e - Summon Small MammalSummoning5%1  f - Sublimation of BloodNecromancy9%2  g - Curse of AgonyNecromancy83% 5  h - RimeblightIce/Necromancy100% 7 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h0%h##...## #.#####.# #.#Neaber the Thaumaturge##...## #.# #.# ##.### Deep Elf of Dithmenos ***...#..#..# #.# #.# #..#.. Health: 41/41 ======================== ##########.### ###.#####.###.#... Magic: 19/22 ====================---- .......# #.#####................. AC: 4Str: 4 ######.# #...........###))....... EV: 11Int: 26#.# #######.#.### #.###.##.. SH: 5Dex: 13#.##....# #.# #.#### XL:  8 [3%h13mNext: 25% Place: Dungeon:5#.##.@### #.# #.#Noise: ---------  Time: 3842.2 (0.0)#.##..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ ######.#### #..# ##.###.#Cast: Magic Dart ..........# #..######...##.# # ######.##.# #.........#....#####.##.# #..######.......... #.##.#####..#######.#.###### #..............†......# # ####.......>#########.# #  _You kill the sky beast! _Your Alchemy skill increases to level 4! _You stop channelling your searing ray. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%hMemorise Fulminant Prism, consuming 4 spell levels and leaving 12? Y - Yes  N - No%h %h ##...## #.#####.# #.#Neaber the Thaumaturge##...## #.# #.# ##.### Deep Elf of Dithmenos ***...%h3 ;#..#..# #.# #.# #..#.. Health: 41/41 ======================== ##########.### ###.#####.###.#... Magic: 19/22 ====================---- .......# #.#####................. AC: 4Str: 4 ######.# #...........###))....... EV: 11Int: 26%h #.# #######.#.### #.###.##.. SH: 5Dex: 13#.##....# #.# #.#### XL:  8 Next: 25% Place: Dungeon:5#.##.@### #.# #.#Noise: ---------  Time: 3842.2 (0.0)#.#%h_ B#..# #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ ######.#### #..# ##.###.#Cast: Magic Dart ..........# #..######...##.# # ######.##.# #.........#....#####.##.# #..######.......... #.##.#####..#######.#.###### #..............†......# # ####.......>#########.# #  _You kill the sky beast! _Your Alchemy skill increases to level 4! _You stop channelling your searing ray. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%h +3.2 (1%ho %h _This spell is dangerous to cast!4.2 (2%h %h %h2 Z20=5.2 (3%h %h %hh +6.2 (4%hg %h< %h v1==7.2 (5%h %h _You start memorising the spell. You continue memorising. x4%hq %h %hF c _You finish memorising. Spell assigned to 'c'.%hiY  Adjust (i)tems, (s)pells, or (a)bilities? %hى%hHy Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Fulminant PrismConjuration/Alchemy4%%h*4  z - Iskenderun's Mystic BlastConjuration/Translocation 4%4 Select a spell to adjust[!] toggle spell headers%hL %hU %h_ ##...## #.#####.# #.#Neaber the Thaumaturge##...## #.# #.# ##.### Deep Elf of Dithmenos ***...%hc #..#..# #.# #.# #..#.. Health: 41/41 ======================== ##########.### ###.#####.###.#... Magic: 21/22 ======================-- .......# #.#####................. AC: 4Str: 4 ######.#[40m #...........###))....... EV: 11Int: 26#.# #######.#.### #.###.##.. SH: 5Dex: 13#.##....# #.# #.#### XL:  8 Next: 25% Place: Dungeon:5#.##.@### #.# #.#Noise: ---------  Time: 3847.2 (0.0)#.##..#[%ht m #.# #.#g) staff of Odaic {rPois rF+ rN+ Conj Summ ######.#### #..# ##.###.#Cast: Magic Dart ..........# #..######...##.# # ######.##.# #.........#....#####.##.# #..######.......... #.##.#####..#######.#.###### #..............†......# # ####.......>#########.# #  _There is a stone staircase leading down here. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Fulminant Prism  Adjust to %h $which letter? %h;%hQ>%hB%hCI _t - Fulminant Prism%h~%h%%h%h9$%hn4H8.2 (1 _%hp #......)..  .........##..  ............  ..........> %hW #....  #. #.........#  #..#.........# 6 #...@......##  #............  #...........#  .............## ...#...........%h# ## ###......... ##...$.... ##.#..... .........%h%h%h7)-9.7 (2.5%h-%h0} _You climb downwards. _There is a stone staircase leading up here.%h(I%h*%h02== _Magic restored.%hU13%hT2%h4%h6,%hA:,%h><%h<%h=%hQAP==%hIB,%h/K%hL. #...........#..#.%hL=..##..#.# # #...<##.. #...... #...........# .............## ...#...........##. ## ###.. %hMf##...$ #.# Magic Dart #. .... .....# l   iguana (asleep)#...###............ ........l %h1N %h`T.54.7 (5.0%hU+5.7 (6%hY%h[Z _An iguana comes into view.%h N ***%h) (**l  *You feel a surge of power! The magic dart hits the iguana.  The iguana is moderately wounded.%h3eh .@...%hg(ally target).@   shadowlThe iguana hisses angrily.%h(|  Your shadow casts a spell at the iguana.The ray of shadow hits the iguana!%h***@   shadow*.*%ha....†%hi'j1--8=6.7 (1%h$(4Magic Dart%hV,%h/J _You kill the iguana!%h! q2==%h(  _You now have 264 gold pieces (gained 9).%hx* %h+ %hQ, %h- %h0  %h1 %hW2 "_Your shadow fades away.%h3 %hY5 %ha6 %h*7 ==%h7 %hl9 %h< %hJ %hK 8 #...<%hL ##..%hM Y #..............%hLN X ##...........#%hO a .............##%hO ...#....%hP +.##.%hyQ ## ###............%h@R  %h S h##...........%hS  %hT Q##.#........%hhU  %h-V #%hV ...%hW -%hX + #....%hOY ...%hZ V.....#........%h[ +Magic Dart%h[ G###........%h\ d#.... ........†%hq] T. .........%h@^ qe   Dowan (asleep)%h_ x...##.. #....%h_ &e. ...%h` %ho %hp %62.7 (6%hz %h{ -%h} $3.7 (7%h; %hՆ  %h %h} b_Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.%hg %h$ *****e  *You feel a surge of power! The magic dart hits Dowan.%h3`.....e.1--=4.7 (1 _Dowan is moderately wounded.%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #...<......##..  Neaber the Thaumaturge %h#..............  Deep Elf of Dithmenos ***... ##...........#  Health: 41/41 ======================== .............##  Magic: 17/22 ==================------ ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11Int: 26 ##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 28% Place: Dungeon:6 #@..........  Noise: =--------  Time: 3864.7 (0.0) #..............  g) staff of Odaic {rPois rF+ rN+ Conj Summ%h] #**...#........  Cast: Magic Dart #**.###........  #***. ........†  *****. .........  e   Dowan .*e##*. #....  ... ...You feel a surge of power! The magic dart hits Dowan. _Dowan is moderately wounded.%hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target!%hrU***!%hV****.*****.e##**!%hq***.e!%h! #...<......##..  Neaber the Thaumaturge #..............  Deep Elf of Dithmenos ***... ##...........#  Health: 41/41 ======================== .............##  Magic: 17/22 ==================------ ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11Int: 26 ##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 28% Place: Dungeon:6 #@..........  Noise: =--------  Time: 3864.7 (0.0) #..............  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....#........  !%h#[40mCast: Magic Dart #...###........  #.... ........†  ...... .........  e   Dowan ..e##.. #....  ... ... _Dowan is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power! #...<  #..............  .......#  ......##  ...##.  ## ......  ......  ##.#........  #@..........  #......  #...!%hQ(..#........  #...###..... #..*. ...... ..e... ......... (ally target) ...##.. #.... *   fulminant prism ... ... 8==5.7 (1**!%h)N  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!!%hd!%hEhe.*!%h/--6!%hD**!%he _Your fulminant prism crackles loudly."%h"%h_y  Your fulminant prism explodes!The blast of energy engulfs Dowan!!  You kill Dowan!#################"%h4"%hJd ....)......e.....e   Duvessa..  You hear a distant scream of rage. You feel a bit more experienced."%hed36====7"%hl"%h1t _Duvessa, Sister of Dowan comes into view. She is wielding a +4 short sword.#%hyM  Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%h{+ #...<......##..  Neaber the Thaumaturge #..............  Deep Elf of Dithmenos ***... ##...........#  Health: 41/41 ======================== .............##  Magic: 14/22 ===============--------- ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11Int: 26 #%h|##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 36% Place: Dungeon:6 #@..........  Noise: ====-----  Time: 3867.7 (0.0) #..............  g) staff of Odaic {rPois rF+ rN+ Conj Summ #**...#........  Cast: Magic Dart #**.###........  #***. ........†  e****. .........  e   Duvessa .**##*. #....  ... ...You hear a distant scream of rage. You feel a bit more experienced. #%hS_Duvessa, Sister of Dowan comes into view. She is wielding a +4 short sword.Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target#%h ..)....e....#%h..##. _Duvessa, Sister of Dowan comes into view. She is wielding a +4 short sword.Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetOut of range.$%hX:..$%h A..%%h *****************%%hj+%%h3l %%hNme#...<......##..  Neaber the Thaumaturge%%hn %%hof#..............  Deep Elf of Dithmenos ***...%%hep %%hkq##...........#  Health: 41/41 ========================%%hs .............##  Magic: 14/22 ===============--------- ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11Int: 26 ##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 36% Place: Dungeon:6 #@..........  Noise: ====-----  Time: 3867.7 (0.0) #..............  g) staff of Odaic {rPois rF+ rN+ Conj Summ %%htu#.....#........  Cast: Magic Dart%%hv %%h/xg#)..###........ %%hy #.... ........†  e..... .........  e   Duvessa ...##.. #....  %%h|... ...Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!%%h%%h %%h #...<%%h_|  #..............  .......#  ......##  ...##.  ## %%h7O......  ......  ##.#........  #@..........  #......  #.....#........  #)..###..... #..*. ...... .e.... ......... e(berserk, ally target) ...##.. #.... *   fulminant prism ... ... %%h5===--8.7 (1%%hB** %%hy %%hjMConfirm with . or Enter, or press ? or * to list all spells.%%h4Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetfeel a surge of power!  You conjure a prism of explosive energy! _Duvessa goes berserk!&%hTe*.*----9&%h{V9*&%hYe _Your fulminant prism crackles loudly.'%hM  Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%h #...<......##..  Neaber the Thaumaturge #..............  Deep Elf of Dithmenos ***... ##...........#  Health: 41/41 ======================== .............##  Magic: 13/22 ==============---------- ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11Int: 26 ##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 36% Place: Dungeon:6 #@..........  Noise: ---------  Time: 3869.7 (0.0) #..*...........  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.*['%hm...#........  Cast: Magic Dart #e..###........  #..*. ........†  ...... .........  e   Duvessa (berserk, ally target) ...##.. #....  *   fulminant prism ... ...Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +4 short sword and wearing a +0 scale mail (berserk,  ally target, 87% to hit)'%h, #...<......##..Neaber the Thaumaturge#..............Deep Elf of Dithmenos ***...##...........#Health: 41/41 ========================.............##Magic: 13/22 ==============----------...#...........##.AC: 4Str: 4## ###............EV: 11Int: 26##...........SH: 5Dex: 13##.#........XL:  8 Next: 36% Place: Dungeon:6#@..........Noise: ---------  Time: 3869.7 (0.0)#..*...........g) staff of Odaic {rPois rF+ rN+ Conj Summ#.*...#........Cast: [4'%h 0mMagic Dart#*..###........#*.*. ........†...... .........e   Duvessa (berserk, ally target)...##.. #....*   fulminant prism... ...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +4 short sword and wearing a +0 scale mail (berserk,  ally target, 87% to hit)  You feel a surge of power! You focus your ray upon Duvessa.  The searing ray hits Duvessa!'%hO Press: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +4 short sword and wearing a +0 scale mail (berserk,  '%h| ally target, 87% to hit)  You feel a surge of power! You focus your ray upon Duvessa.  The searing ray hits Duvessa!  Duvessa is lightly wounded.'%hj '%h ############### )##'%h   (Press . to maintain the ray.)  Your fulminant prism explodes!The blast of energy engulfs Duvessa!!(%h..e..)............====70.7 (1Ray  _Duvessa is heavily wounded.)%hI ****The searing ray hits Duvessa.)%hj)%h e.).  Duvessa is heavily wounded.)%hN33-----=---1+ )%h>)%h= _Duvessa hits you with a +4 short sword!*%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You erupt in a blast of force!  The mystic blast hits Duvessa!  Duvessa is severely wounded.  Duvessa is knocked back by the mystic blast.*%h~ b.e *%h 9/22 -----==-2*%h" *%h$ < _You stop channelling your searing ray.+%hW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,%h; .e You feel a surge of power! You erupt in a blast of force!  The mystic blast hits Duvessa.  Duvessa is almost dead.,%hd5---------3,%h ,%h!B _Duvessa is knocked back by the mystic blast.-%hSW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%h:+-%hu -%hLe#...<......##..  Neaber the Thaumaturge-%h -%hf#..............  Deep Elf of Dithmenos ***...-%h -%h##...........#  Health: 33/41 ===================----- .............##  Magic: 1/22=----------------------- ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11Int: 26 ##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 36% Place: Dungeon:6 #@..........  Noise: ===------  Time: 3873.7 (0.0) #..............  g) staff of Odaic {rPois rF+ rN+ Conj Summ #**...#........  Cast: Magic Dart #**.###........  #***. ........†  *-%hO3e***. .........  e   Duvessa (berserk) .**##*. #....  ... ...-%h -%h 1Duvessa is almost dead. -%hJ_Duvessa is knocked back by the mystic blast.  -%hCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  -%hMConfirm with . or Enter, or press ? or * to list all spells.-%hqAiming: Fulminant Prism (dangerous; 4% risk of failure)  -%hp4Press: ? - help, Dir - move target-%h9/%h***********.e****..##./%h ^g****e/%hEm****../%h$  #...<......##..  Neaber the Thaumaturge #..............  Deep Elf of Dithmenos ***... ##...........#  Health: 33/41 ===================----- .............##  Magic: 1/22=----------------------- ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11/%h Int: 26 ##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 36% Place: Dungeon:6 #@..........  Noise: ===------  Time: 3873.7 (0.0) #..............  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....#........  Cast: Magic Dart #)..###........  #.... ........†  .e.... .........  e   Duvessa (berserk) ...##.. #....  ... ... _Duvessa is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism ([/%h0;10;1mdangerous; 4% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!/%h[ #...<  #..............  .......#  ......##  ...##.  ## ......  ......  ##.#........ /%h  #@..........  #......  #.....#........  #e.*###..... #.... ...... ...... ......... , ally target) ...##.. #.... *   fulminant prism ... ... /%h_2=-4.7 (1/%h!V**/%hM$  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!1%hGM  Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%h3 #...<......##..  Neaber the Thaumaturge #..............  Deep Elf of Dithmenos ***... 1%h##...........#  Health: 33/41 ===================----- .............##  Magic: 0/22------------------------ ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11Int: 26 ##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 36% Place: Dungeon:6 #@..........  Noise: ==-------  Time: 3874.7 (0.0) #..*...........  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.*...#........  Cast: Magic Dart 1%h#e.*###........  #.... ........†  ...... .........  e   Duvessa (berserk, ally target) ...##.. #....  *   fulminant prism ... ...Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +4 short sword and wearing a +0 scale mail (almostdead, berserk, ally target, 87% to hit)1%h.  #...<......##..  Neaber the Thaumaturge #..............  Deep Elf of Dithmenos ***... ##...........#  Health: 33/41 ===================----- .............##  Magic: 0/22------------------------ ...#...........##.  AC: 4Str: 4 ## ###............  EV: 11Int: 26 ##...........  SH: 5Dex: 13 ##.#........  XL:  8 Next: 36% Place: Dungeon:6 1%h #@..........  Noise: ==-------  Time: 3874.7 (0.0) #..............  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....#........  Cast: Magic Dart #e.*###........  #.... ........†  ...... .........  e   Duvessa (berserk, ally target) ...##.. #....  *   fulminant prism ... ...Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +4 short sword and wearing a +0 scale mail (almostdead, berserk, ally target, 87% to hit)  You feel a surge of power! You focus your ray upon Duvessa.  The searing ray hits Duvessa!1%h{  #...<  #..............  .......#  ......##  ...##.  ## ......  ......  ......  ......  1%h# c#..*...........  #.*......  #*... #*... ...... ...... ......... *   fulminant prism ...##.. #... ... ... 1%hF ..).*.*(unaware): Duvessa, wielding a +4 short sword and wearing a +0 scale mail (almostdead, berserk, ally target, 87% to hit)  You feel a surge of power! You focus your ray upon Duvessa.  The searing ray hits Duvessa!  1%hUG You kill Duvessa!  (Press . to maintain the ray.)1%hH 447-5.7 (1  You kill Duvessa!  (Press . to maintain the ray.) _Your fulminant prism crackles loudly.raining target 5.0 for Alchemy reached!  Your Alchemy skill increases to level 5!You need to enable at least one skill for training.1%hYP /  --more--3%h/3%hC  Skill  Level Cost  Apt Skill  Level Cost  Apt 3%h a - Fighting   0.0   1.4  -2   g - Spellcasting   8.0   5.3  +3           b - Staves   0.0   1.0   0   h - Conjurations   8.0   7.6  +1   c - Unarmed Combat   0.0   1.4  -2   i - Translocations   4.0   4.2  +1       j - Alchemy   5.0   5.0  +1          3%h8 d - Armour   0.0   1.4  -2   k - Invocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2   l - Evocations   0.0   0.8  +1   f - Stealth   2.4   1.8  +3                                            3%hK*                           You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets6%ho> f + Stealth 2.47%h^TargetTarget--  --  --  --  --  --  --  7%h`?--  --  --  -- 7%h4 --  a-z] set[-] clear selected targetcost|targets7%hm'[?25h[?0c0 7%ho8%h:Y [?25l[?1c5.0  +3  The current training targets, if any.  The species aptitude is in white.=] set aall targets:%h_= e + Dodging 2.4:%h_pa-z] setselected target :%hJb<[?25h[?0c0 ;%hJ [?25l[?1c;%hX5.0  +2 =] set aall targets;%h];%hd;%hl#...<......##..Neaber the Thaumaturge#..............Deep Elf of Dithmenos ***...##...........#Health: 34/41 ===================-----.............##Magic: 0/22------------------------...#...........##.AC: 4Str: 4## ###............EV: 11Int: 26##...........SH: 5Dex: 13;%ho##.#........XL:  8 Next: 47% Place: Dungeon:6#@..........Noise: =--------  Time: 3875.7 (1.0)#..............g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....#........Cast: Magic Dart#).*###........Ray #.... ........†...... .........*   fulminant prism (unaware)...##.. #....... ...  You kill Duvessa!(Press . to maintain the ray.) _Your fulminant prism crackles loudly.Training target 5.0 for Alchemy reached!  Your Alchemy skill increases to level 5!You need to enable at least one skill for training.;%hג Magic DartYour Dodging skill increases to level 3!;%hD>**;%hOh _Your Stealth skill increases to level 3!<%hZL #..#...# #...<......##.. #.......##..... ...........## ...#...........##. ## ###............ ##.... ##@#........  #. #....... #.....#.. ).*###...#.... ........† <%hwO -*... ............##.. #....... ...<%h3] <%hfa ##################You stop channelling your searing ray.<%hhx.........)........<%hy1=====6<%h<%hVT _Your fulminant prism explodes!=%hUM #..#...###<## ...###. ...## ...#..#### ###.##.@.......#.# #....#..............#..#=%hVy.#.....##.. #....=%h=%hE----7=%h=%h[=%hՍM. ..## #..#...###<## ...###. ...## =%hT...#..#### ###.##...##.#.#.....................###............ ......=%h=%hC----8=%hA=%hӰ=%h M .>.. ..# #..#...###<## ...###. ...## ...#..#### ###.##...##.#............#..... .......=%h 5=2==9>%hUM.... .>... .. #..#...###<## ...###. ...## ...#..#### ###.##.............###......>%h>%h+'80>%hq.>%h6>%h#### .... >.... #... #..#.# #...### #...<##.. #.... ###..# ...  ...#.##.## #>%hJ}....... ##.#... #.... #........ #.....#.>%hB>%h&1>%h>%h ^M#)..  ..##.. ## ..... .>%h >... ... #..#...###<## ... ###>%h ..## ...#...........##.#.......>%h >%h o3==2>%h >%h ?%hk91M#)..  ..##.. .## ..?%h:... .>... .... #..#...##### ... ###.?%h;p..............##.......?%h\D?%hmPq6==3?%hdW?%hZa _There is a stone staircase leading up here.?%h ?%h ?%h($ ?%h- ?%h"; -4 _?%hlB ?%hC ##...## #.#####.# #.###...## #.# #.# ##.####..#..# #.# #.# #..#.. ##########.### ###.#####.###.#... .......# #.#####................. ######.# #.....###)).......#.# #######.#.### #.###.##..#.# #....# #.# #.####5?%h4G #.# #.@### #.# #.##.# #..# #.# #.# ######.#### #..# ##.###.# ..........# #..######...##.# # ######.##.# #.........#....#####.##.# #..######.......... #.##.#####..#######.#.###### #..............†......# # ####.......>#########.# # ==?%h]L ?%h" Y4=6.2 (2.5?%h> ?%hA } _You climb upwards. _There is a stone staircase leading down here.?%hL ?%hV 3?%hj ?%h 75==?%h B?%hV &8=6==?%h?%h?%h^7==?%hJ?%h?%hU9=?%h-?%h_ 8==?%h ,?%h ?%hk,?%h?%h?%hR40=9?%hQ==?%h,?%h?%hc,?%ha?%h1?%hD10/22==?%hV?%h&_ _You start resting.?%h,1902.2 (16.0)?%h0R1==?%h1%3.2 (17?%h6?%h,8" _HP restored.@%h81====12===@%hM$F3==@%h%,@%h&4==@%h,5@%h-[==@%h/,@%h0@%h1,@%h2@%h.36==@%h!4@%hJ5@%h>6,@%h/7@%hA87==@%h]9@%hQ:,@%hZ;@%hM<,@%hP=@%h[>~8==@%h@,@%h1A@%h(B,@%h C@%hC@%hUIh9==@%hkJ@%hLB@%hMB@%hN@%hO20==@%hQ@%hQ,@%hR@%hS~1==@%hT@%hU,@%hV@%h^W,@%h)a_ _You start resting.@%hj-34.2 (31@%hlx2===5.2 (32@%hIp@%h@r% _Magic restored.@%h 6.2 (1.0)@%h #......)..  .........##..  @%h/.## .............  ... ..........>.  ... #.....  #..#.........#  #..#.........### 6 #...@......##..  #..............  ###...........#  @%hT..............## ...#...........##. ## ###......... ##........... ##.#..... #...........@%hx @%h;==@%h3@%hm 7.7 (2.5 _You climb downwards. _There is a stone staircase leading up here.A%h  _A%hP A%h͔ A%h: A%hc A%hJ ,A%h7 A%h A%h ,A%h* A%h A%hV ,A%h] A%h A%h ,A%hM A%hȹ A%h ,A%h A%h A%hv ,A%ha A%hk A%he ,A%hS A%h A%h '###...........#..............##...#...........##.A%h > ##.###............ #..###........... #..###.#.. #...#..... #........ #..@..#........A%hn  #[..###........ #....† ........†Magic Dart ..........##..... #....A%hu v.... ....#.. f   sleepcap (wandering)... .....#.# ..f..# ... A%h { 46.7 (9.0  A sleepcap comes into view.A%h0 tff.A%h -7.7 (10.0) A%h A%h W _Found a bombardier beetle corpse.C%hN *****You feel a surge of power! The magic dart hits the sleepcap.C%h=C%h=....f.1--8.0)  _The sleepcap is lightly damaged.D%h.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D%hxSearing RayG%hn hFulminant Prism (3%) G%h H%hRIskenderun's Mystic Blast (4%) I%h2 ~Zap: wand of charming (28)I%h} J%h blight (8)K%h1 `flame (45)K%h Abil: ShadowslipL%h4L%hw:L%h_;@Cast: Magic DartL%hJ@L%hCM%hЌ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M%hT M%hK[ M%h{b M%h8g   Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M%h M%hH M%hZ M%h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.N%h ****You feel a surge of power! The magic dart hits the sleepcap.N%hL} (....f.0---9 _The sleepcap is lightly damaged.O%hD0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O%hMd ###...........#  Neaber the Thaumaturge ..............##  Deep Elf of Dithmenos ***... ...#...........##.  Health: 41/41 ======================== ##.###............  Magic: 18/22 ===================----- #..###...........  AC: 4Str: 4 #..###.#........  EV: 11Int: 26 #...#...........  SH: 5Dex: 13 #..............  XL:  8 Next: 47% Place: Dungeon:6 #..@..#........  Noise: ---------  Time: 3949.7 (0.0) #[.*###%hg7m........  g) staff of Odaic {rPois rF+ rN+ Conj Summ #...*† ........†  Cast: Magic Dart .....*...........  ....##.f... #....  .... ....#..  f   sleepcap ... .....#...  .# .....# ...  _The sleepcap is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)O%h;R###...........#Neaber the Thaumaturge..............##Deep Elf of Dithmenos ***......#...........##.Health: 41/41 ========================##.###............Magic: 18/22 ===================-----#..###...........AC: 4Str: 4#..###.#........EV: 11Int: 26#...#...........SH: 5Dex: 13#..............XL:  8 Next: 47% Place: Dungeon:6#..@..#........Noise: ---------  Time: 3949.7 (0.0)#[.*%h"U0;10m###........g) staff of Odaic {rPois rF+ rN+ Conj Summ#...*† ........†Cast: Magic Dart.....*...............##.*... #........ ....#..f   sleepcap... .....#....# .....# ...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  You feel a surge of power! You focus your ray upon the sleepcap.  The searing ray hits the sleepcap!O%hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  You feel a surge of power! You focus your ray upon the sleepcap.  The searing ray hits the sleepcap!  O%hmMThe sleepcap is heavily damaged.O%h..f.9==50.7 (1Ray O%hO%hf _(Press . to maintain the ray.)O%h  **** The searing ray hits the sleepcap.P%hKP%hU\.f..P%hW8--1+ P%h,`P%hka _The sleepcap is severely damaged.P%hW **** The searing ray hits the sleepcap.P%hnP%hqNf...P%hr7---2++ P%hwP%hAza _The sleepcap is almost destroyed.Q%h ****The searing ray hits the sleepcap but does no damage.Q%hWm36----  The searing ray hits the sleepcap but does no damage.  The sleepcap is almost destroyed.  You finish channelling your searing ray.leepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.Q%h4u/  --more--R%hq# R%h.  ........##  ...#...........##.  ##.###............  #..###...........  #..###.#........  #...#...........  #..............  #..@..#  #[.*###  #...*†   .....*..  ....##.*... #....  .... ....#..  ... .....#...  .# .....# ... R%hԒR%h-  2  0 =3 _R%h|R%hm .  ........##  ...#...........##.  ##.###............  #..###...........  R%hsw#..###.#........  #...#...........  #..............  #..@..#  #[.f###  #....†   ........ ....##.....  .... ....#..  ... .....#... .# .....# ... R%hġ  The sleepcap releases spores at you! You wake up.  You are engulfed in a cloud of soporific spores!R%h20-------------11  5 =4.7 (2R%h+R%h) _You are unaffected.S%hY  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S%hk%  ###...........#  Neaber the Thaumaturge ..............##  Deep Elf of Dithmenos ***... ...#...........##.  Health: 20/41 ===========------------- ##.###............  Magic: 15/22 ================-------- #..###...........  AC: 4Str: 4 #..###.#........  EV: 11Int: 26 #...#...........  SH: 5Dex: 13 #..............  XL:  8 Next: 47% Place: Dungeon:6 #..@..#........  Noise: ==-------  Time: 3954.7 (0.0) S%h>+ P#[.f###........  g) staff of Odaic {rPois rF+ rN+ Conj Summ #....† ........†  Cast: Magic Dart .................  ....##..... #....  .... ....#..  f   sleepcap ... .....#...  .# .....# ...  _You are unaffected.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)T%h ###...........#  Neaber the Thaumaturge ..............##  Deep Elf of Dithmenos ***... ...#...........##.  Health: 20/41 ===========------------- ##.###............  Magic: 15/22 ================-------- #..###...........  AC: 4Str: 4 #..###.#........  EV: 11Int: 26 T%h#...#...........  SH: 5Dex: 13 #..............  XL:  8 Next: 47% Place: Dungeon:6 #..@..#........  Noise: ==-------  Time: 3954.7 (0.0) #[.f###........  g) staff of Odaic {rPois rF+ rN+ Conj Summ #....† ........†  Cast: Magic Dart .................  ....##..... #....  .... ....#..  f   sleepcap ... .....#...  .# .....# ... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You feel a surge of power! You focus your ray upon the sleepcap. T%h( The searing ray hits the sleepcap!T%h .  ........##  ...#...........##.  ##.###............  #.......  T%h.......  .......  .......    #[.*  #...*†   .....* ....##.*...  .... ....#.. ... .....#... .# .....# ... T%h' D....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (almost destroyed, 100% to hit)  You feel a surge of power! You focus your ray upon the sleepcap.  The searing ray hits the sleepcap!  You destroy the sleepcap!T%hCI 250-5.7 (1Magic DartRay T%hN T%h`Q f _(Press . to maintain the ray.)U%h 4U%h6 U%hK  You stop channelling your searing ray.U%h1=6= _U%h\U%h7==U%hU%h,U%hU%hD a2=U%h!U%h#~8==U%hL&U%hK(U%hR)U%hF*U%h,U%h -U%h-U%h0U%h$13=9==U%h+2U%hR4U%hB5U%hT6U%h8U%hB9U%hC:U%h;U%h=4==20==U%h >U%h?U%h@U%hAU%hZCU%hlDh1==U%hhEU%huU%hvU%hvU%hPxU%h'yU%hyU%h.{U%h|U%h|U%h~U%h~K9=U%hU%h9U%hU%hԂU%hU%hU%h܅U%hBU%hU%hۈU%hU%hN30=U%hӋU%h;U%hU%hՎU%hU%hU%hȑU%hU%hݓj1==U%hДU%h8U%h)U%hU%h0U%hU%hݚU%h:U%hU%hԝU%h\U%h+U2=U%hU%h,U%hBU%hXU%h3=U%hW4=U%h%U%hU%hK5=U%hyU%hU%hU%hU%hpU%h7U%h U%hU%hyU%hSU%hU%hh6==U%hU%h5U%h U%hU%h3U%h U%hU%h,U%hU7=U%hU%hYU%h!U%hU%hDU%h3U%h U%hoU%hBU%hU%hqU%hYK8=U%h4U%hU%hgU%h>U%hU%haU%h9U%h',U%hU%hk9=U%hU%h,U%hU%hU%hU%haU%hk,U%hDU%hbb40=U%h U%ha ,U%hF U%hO,U%h4U%hD,U%h/U%hIU%h3h1==U%h U%h%1 _HP restored.U%h9U%hU%hU%h(........# ...#...........##. ##.###............ #..###.. #..###.#. #...#... #.... #.....#........ #[@.###.--....†.........†.......................##.....##..... ....#........U%h*#....# .....# ...## ..!##. ..U%hd- .## ...#...........##. ##.###...... #..###.... #..###.#. #...#.. #. #.....#. #@..###. #....†.† .. .....##.....##..... U%hL."....#..........#.....#. .....# ....#### ..!##. ..U%hq224034.7 (79.0)U%h29F-5.7 (80U%hd=U%hCl _Items here: )) [[ †.V%h-3V%h.V%h@:*V%hcP...#.##.###............ ..###... #..###.# #...#.... #.............. #.....#........ ##[..###........ #..@.†.........† 0.0)........... .....##.....##.... ...... ....#...............#....#. .....# V%hS.#### ..!##.  #.### ..V%hXV%hc+6.7 (1V%hlV%hpy _You can now unleash an enemy's spells as if they were a marionette.V%hf 3V%h V%h$ V%h {=V%hA ,V%h V%h7 V%h ,V%hV V%ho V%h ,V%h V%h V%h# ,V%h V%hg V%h ,V%h. V%h ,V%h! V%h q _l - 6 potions of curing (gained 1)V%hj 3V%h, V%h V%h~ ,V%h V%h V%h ,V%h V%h V%hm ,V%hq V%hg V%h V%h V%hS V%hW V%h V%h V%h V%h5A .### ##[..###.. ..#.##....†.........†... ........................ ......##.....##........S ...........#........... ...........#......#..# ...#.......#........### .#####...##...........# #.####.....@...# ### ##.....#...#  ####.## ..#V%hE [m Magic Dart ### ##  S   adder (asleep) V%hpL { 548.0)  An adder comes into view.V%h.Q yS.SV%hX ,5.7 (19V%hu\ V%h^ / _The adder hisses angrily.[%hU ***** You feel a surge of power! The magic dart hits the adder![%hp,[%ho..S...[%hg1--=6.0) [%h[%h] _The adder is heavily wounded.[%hi ***You feel a surge of power!  The magic dart hits the adder but does no damage.[%hs [%h .S..0---7[%hn [%h ] _The adder is heavily wounded.\%hd  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\%hN (.### ##[..###........  Neaber the Thaumaturge ..#.##....†.........†...  Deep Elf of Dithmenos ****.. ........................  Health: 41/41 ======================== ......##.....##.........  Magic: 18/22 ===================----- ...........#...........  AC: 4Str: 4 ...........#......#..#  EV: 12Int: 26 ...#.......#.......S###  SH: 5Dex: 13 .#####...##......**...#  XL:  8 Next: 50% Place: Dungeon:6 \%h -#.####.....@...#  Noise: =--------  Time: 4057.7 (0.0) ### ##.....#...#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ####.## ..#  Cast: Magic Dart ### ##   S   adder _The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 72% to hit)\%h .### ##[..###........  Neaber the Thaumaturge ..#.##....†.........†...  Deep Elf of Dithmenos ****.. ........................  Health: 41/41 ======================== ......##.....##.........  Magic: 18/22 ===================----- ...........#...........  AC: 4\%h Str: 4 ...........#......#..#  EV: 12Int: 26 ...#.......#.......S###  SH: 5Dex: 13 .#####...##...........#  XL:  8 Next: 50% Place: Dungeon:6 #.####.....@...#  Noise: =--------  Time: 4057.7 (0.0) ### ##.....#...#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ####.## ..#  Cast: Magic Dart ### ##   S   adderConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (\%h߮ [40mheavily wounded, 72% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!\%hN  ##[ ..†.........†... ................ .....##......... ...#.. ...## ....#*### \%h V...##......**...#  #.####.  ### ###  # ..#  ### ## \%hV5 =†..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 72% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder!\%h[ 9=8.7 (1Magic DartRay \%h_ \%ha f _(Press . to maintain the ray.)]%h,]%h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 2 HP, Piety-, Instant 43%  b - Aphotic Marionette5 MP, Piety-63% [?] toggle between ability selection and description.^%h> ^%h^%h=.### ##[..###........Neaber the Thaumaturge ..#.##....†.........†...Deep Elf of Dithmenos ****.. ........................Health: 41/41 ======================== ......##.....##.........Magic: 19/22 ====================---- ...........#...........AC: 4Str: 4 ...........#......#..#EV: 12Int: 26 ...#.......#.......†###SH: 5^%hDex: 13 .#####...##...........#XL:  8 Next: 50% Place: Dungeon:6#.####.....@...#Noise: =--------  Time: 4058.7 (0.0)### ##.....#...#g) staff of Odaic {rPois rF+ rN+ Conj Summ####.## ..#Cast: Magic Dart### ##Ray Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 72% to hit)  You feel a surge of power! You focus your ray upon the adder.  The searing ray hits the adder!  You kill the adder! _(Press . to maintain the ray.)^%h P  Okay, then.^%h|$^%h(^%h*. _^%hO4^%hQ^%hRU  You stop channelling your searing ray. _^%h [20=^%h\^%h\,^%h^,^%h_^%h`^%h=bh1==^%h\eX^%h'h^%hii2===^%h/k^%hp^%hs,^%hs^%h;x^%h#.##....†.........÷......................... ##.....##......... ...#........... .#......#..# #^%h o.#.......†### . ####...##....#jPP  #.####.........#...Pj### ##.....#@..# - ####.###..#  ### .## Magic Dart ##jj 2 gnolls (asleep)^%h 67.7 (9  2 gnolls come into view.Found Buneqem's Assorted Antiques.^%h^%h .j.P∩j   gnoll  The gnoll shouts! x2; You hear a shout!^%h6==8.7 (10.0) ^%h^%h_2 _The gnoll moves out of view._%hL ***_%hi You feel a surge of power! The magic dart hits the gnoll!_%hh _%hr Dj..._%ht g1---9.0) _%h{ _%h ] _The gnoll is heavily wounded.`%h\O  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%hf"#.##....†.........÷....  Neaber the Thaumaturge .......................  Deep Elf of Dithmenos ****.. `%hh....##.....##.........  Health: 41/41 ======================== .........#...........  Magic: 19/22 ====================---- .........#......#..#  AC: 4Str: 4 .#.......#.......†### .  EV: 12Int: 26 ####...##...........#.PP  SH: 5Dex: 13 `%hi #.####.........#j..P∩  XL:  8 Next: 50% Place: Dungeon:6  ### ##.....#@**#  Noise: =--------  Time: 4069.7 (0.0) ####.###..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ### .##  Cast: Magic Dart ## `%h^m j   gnoll _The gnoll is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 85% to hit)`%h/"#.##....†.........÷....  Neaber the Thaumaturge .......................  Deep Elf of Dithmenos ****.. `%h+....##.....##.........  Health: 41/41 ======================== .........#...........  Magic: 19/22 ====================---- .........#......#..#  AC: 4Str: 4 .#.......#.......†### .  EV: 12Int: 26 ####...##...........#.PP  SH: 5Dex: 13  #.####.........#j..P∩  XL:  8 Next: 50% Place: Dungeon:6 `%hm: ### ##.....#@..#  Noise: =--------  Time: 4069.7 (0.0) ####.###..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ### .##  Cast: Magic Dart ##  j   gnoll`%hJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray hits the gnoll!`%hq†÷.... `%h.............. ..##......... #........... #.. #.. . ....PP  ...**.P∩  ### `%h:**#    ### .##  ## `%hX )...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  `%hZ6Aim: a gnoll, wielding a +0 flail (heavily wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray hits the gnoll!  You kill the gnoll!`%h170.7 (1Magic DartRay `%h`%hf _(Press . to maintain the ray.)a%h\a%h]]a%hQ^a%h%K  You stop channelling your searing ray.a%h20=....#).jMagic Dartj   gnoll (polearm, wandering)a%h;&0a%hɢ;-1.7 (1a%ha%hbs _A gnoll comes into view. It is wielding a +0 spear.b%hS+ ****j  )  You feel a surge of power! The magic dart hits the gnoll!  The gnoll is heavily wounded.b%h}w,b%h).j.. b%hg19--2b%hb%hp _The gnoll shouts! _A gnoll comes into view. It is wielding a +0 spear.b%h **** You feel a surge of power! The magic dart hits the gnoll.b%h= b%hG )j..j 2 gnolls (polearms)b%hmJ _8--3b%hS b%hX ` _The gnoll is moderately wounded.c%hϱ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%h#.##....†.........÷....  Neaber the Thaumaturge .......................  Deep Elf of Dithmenos ****.. ....##.....##.........  Health: 41/41 ======================== .........#...........  Magic: 16/22 =================------- .........#......#..#  AC: 4Str: 4 .#.......#.......†### .  EV: 12Int: 26 ####...##...........#.PP  SH: 5Dex: 13  #.####.........#*jjP∩  XL:  8 Next: 51% Place: Dungeon:6  ### ##.....#@**#  Noise: ---------  Time: 4073.7 (0.0) ####.###..#  g) staff of Odaic {rPoc%his rF+ rN+ Conj Summ ### .##  Cast: Magic Dart ##  jj 2 gnolls (polearms) _The gnoll is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 85% to hit)c%h? #.##....†.........÷....Neaber the Thaumaturge .......................Deep Elf of Dithmenos ****.. ....##.....##.........Health: 41/41 ======================== .........#...........Magic: 16/22 =================------- .........#......#..#AC: 4Str: 4 .#.......#.......†### .EV: 12Int: 26 ####...##...........#.PPSH: 5Dex: 13#.####.........#**jP∩XL:  8 Next: 51% Place: Dungeon:6### ##.....#@**#Noise: ---------  Time: 4073.7 (0.0)####.#c%h ##..#g) staff of Odaic {rPois rF+ rN+ Conj Summ### .##Cast: Magic Dart##jj 2 gnolls (polearms)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.c%hQ Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (heavily wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray misses the gnoll.  (Press . to maintain the ray.)c%hU c%h] Z)j..c%h_ 7==4.7 (1Ray c%hWh c%hpl H _Something hits the plant! The plant begins to die.d%h~vD  The searing ray hits the gnoll!d%h****   gnoll (polearm)d%hd%h:d%h9')j..j 2 gnolls (1 polearm)d%hO6-2-5+ d%h:Zd%h]I _You kill the gnoll!d%h D  The searing ray hits the gnoll!d%hq ****   gnolld%h d%hT [)j...d%hQ 5--3-6++ d%h d%h! I _You kill the gnoll!e%h4 **** The searing ray hits the gnoll!e%hR  The searing ray hits the gnoll! _You kill the gnoll!  The searing ray hits the gnoll! _You kill the gnoll!  The searing ray hits the gnoll!  The gnoll is almost dead.e%hiVj)..e%hH-7e%h[e%h> _You finish channelling your searing ray.e%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e%hY #.##....†.........÷....  Neaber the Thaumaturge .......................  Deep Elf of Dithmenos ****.. ....##.....##.........  Health: 41/41 ======================== .........#...........  Magic: 13/22 ==============---------- .........#......#..#  AC: 4Str: 4 .#.......#.......†### .  EV: 12Int: 26 ####...##...........#.PP  SH: 5Dex: 13  #.####.........#j).P∩  XL:  8 Next: 53% Place: Dungeon:6  ### ##.....#@**#  Noise: ---------  Time: 4077.7 (0.0) ####.###..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ### e%h.##  Cast: Magic Dart ##  j   gnoll _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 85% to hit)f%hy$f%h||#.##....†.........÷....  Neaber the Thaumaturge f%h~.......................  Deep Elf of Dithmenos ****.. f%h/....##.....##.........  Health: 41/41 ======================== f%h.........#...........  Magic: 13/22 ==============---------- f%h.........#......#..#  AC: 4f%h+Str: 4 f%h.#.......#.......†### .  EV: 12f%h\Int: 26 ####...##...........#.PP  SH: 5Dex: 13  #.####.........#j).P∩  XL:  8 Next: 53% Place: Dungeon:6  ### ##.....#@..#  Noise: ---------  Time: 4077.7 (0.0) ####.###..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ### .##  Cast: Magic Dart ##  j   gnollConfirm with . or Enter, or press ? or * to list all spells.f%hϊyAiming: Searing Ray (safe; 1% risk of failure)  f%hD;Press: ? - help, Shift-Dir - straight linef%hAim: a gnoll, wielding a +0 flail (almost dead, 85% to hit)  f%hDYou feel a surge of power! You focus your ray upon the gnoll.  f%hȓ%The searing ray hits the gnoll.f%h†f%hM÷.... f%h.............. f%hj..##......... f%hO#........... #.. #.. . ....PP  ...**.P∩  ### **#  f%h  ### .##  ## f%h6Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (almost dead, 85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray hits the gnoll.  You kill the gnoll!  (Press . to maintain the ray.)f%h>N))....f%h ~4=8.7 (1Magic DartRay f%h7f%h V _A nearby plant withers and dies.f%hN3 Jf%h8 K  You stop channelling your searing ray.f%h: `4= _f%hyD \f%hF ,f%h~H f%hK 5==f%hM f%hO ,f%h]Q f%hT ,f%hU f%h8X f%hqY j6==f%hZ f%h\ f%h] f%h_ f%hha f%hb f%hd f%h9f f%hFg j7==f%hBh f%hj f%hk f%hl f%hn f%ho f%hp f%h s f%hs h8==f%ht f%h1v f%hw f%hw f%hpy f%hdz h9==f%hG{ f%h| f%h} f%h~ f%h; f%h f%h f%h f%h i20==f%h f%h( f%h f%h f%h\ f%h@ f%h[ f%h ~1==f%h9 f%hN f%h ,f%h ,f%h f%hd f%hk i2===f%hr f%h f%h f%h f%h f%hG f%h= f%hD f%h6 f%h Xf%h B  Things that are here:  f%h Fa +0 flail; a +0 flail; a gnoll corpsef%hܵ f%h A== _f%h f%h- %  f%h 6Items here: )) ††.f%ht f%hD  _f%h f%h_ f%h f%h f%h f%h f%hs f%hA f%h f%h f%h Welcome to Buneqem's Assorted Antiques! What would you like to do?  a -  147 gold a glowing hat  b -  18 gold a fizzy yellow potion  c -  18 gold a fizzy yellow potion  d -  168 gold a potion of heal wounds f%he  e -  588 gold a runed quick bladef -  18 gold a robe  g -  42 gold a scroll of identify  h -  21 gold a scroll labelled VOOLES LARPH You have 264 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listo%h} o%hل.###........  Neaber the Thaumaturge .†.........÷.....#..##  Deep Elf of Dithmenos ****.. o%ho.................. ...  Health: 41/41 ======================== ....##...........##..  Magic: 22/22 ======================== ..#................##  AC: 4Str: 4 ..#......#..###.#...#  EV: 12Int: 26 ..#.......†###......#  SH: 5o%hDex: 13 ##...........#.PP...#  XL:  8 Next: 54% Place: Dungeon:6 ##.........#))..@P.#  Noise: ---------  Time: 4109.7 (31.0)  ##.....#...##..P..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ####.###..##.....#  Cast: Magic Dart### #.######### ###o%h@          _A nearby plant withers and dies. _You stop channelling your searing ray.  Things that are here: _a +0 flail; a +0 flail; a gnoll corpse _Items here: )) ††.  There is an entrance to Buneqem's Assorted Antiques here.o%h|o%hjo%h. _o%ho 3o%h}q o%hv o%h@z o%h{ $ _o%h ,o%h ,o%h o%h o%h ,o%h o%h o%h ,o%hӝ o%h o%hݩ >........  #. .....  > ....  ...........  #..##....###  #..........#  ......÷.....#..###  ........#  .##o%h 6...##@.#  13.7 (4.0) ................###  ......#..###.#...#  .......†###......#  ..........#.PP...# ........#))..∩P.## .....#...##..P..# ###.###..##.....# ### #.######### o%hİ o%hŴ +4.7 (5o%h o%h ,_You stop channelling your searing ray.  Things that are here: _a +0 flail; a +0 flail; a gnoll corpse _Items here: )) ††. _Found a stone staircase leading down.p%hBTIp%hXp%h#qXp%hs,p%htp%hvp%h/xp%hfy,p%h{p%h4~,p%hfp%hYp%hp%h1,p%hp%hÊ,p%hp%hp%h,p%hp%hp%h,p%hp%h֚p%h,p%hVp%hp%hp%h#p%hap%hpp%hv,p%hop%hp%hp%h,p%hp%hp%hǽBp%h߾,p%h¿p%hMp%h ,p%hp%hsp%hp%hbp%hCp%hp%h,p%h|p%h7p%h,p%hp%hp%hp%hp%hp%h3p%hMp%h{p%hp%hp%h,p%hp%hp%h ,p%h`p%hDp%h,p%hp%hHp%h8,p%h#p%h p%h ,p%h p%hp%h),p%hep%h#p%h,p%hAp%hTp%h7!p%h4"p%h$p%hAp%hJ .... .....  .... ....  ..... ##...###  ..... #......##  >..... ..#.$..#  ......##.##...#  ....#  .......@......# 42.7 (28.0) #)..#.....#  .........##.....#  .## ...............#  ... ..........>...# ... #.............###### #..#.........###......# #..#.........###.....## #...<p%hKE......##...##..#p%hNp%hqV,3.7 (29p%hZp%hb; _Found a stone staircase leading down.q%h3q%hBq%hq%hXq%h ,q%h:q%hq%h q%hq%hq%hq%h,q%hq%hq%hvq%hq%hq%hUq%hi,q%h2N _You now have 274 gold pieces (gained 10).q%hq%hq%hq%h/q%hq%hq%hq%hq%hyq%h,q%h.q%hOq%h,q%hpq%he,q%hYq%hq%hq%h,q%hiq%h,q%hpq%h,q%h,q%h:q%hq%h,q%hq%hTq%hO,q%hq%hkBq%hq%hq%h,q%h9q%h,q%hq%hq%h Bq%h q%h5q%hq%hgq%h,q%hq%h>q%hq%h,q%h(q%hq%h,q%hZ%nq%hI+###### ... ####....## #..# #....#...# #... #.###....#  #.. ###.# #....#  #..##...# #....#  ... #.....### #...##  q%h,... #.....# ##.##  .... ##...### #@##  69.7 (26 ....##......## ##.#  ........#....# .#  .....##.##...# #.  .............# +#  .............# ..    ....)..#.....# .#    ......##.....# )#    .............#  q%h0q%h2-70.7 (27q%h/8q%h4:E _Found a hammer. Found a runed translucent door.q%h3q%hq%h2q%hdBq%h2q%hNq%h&,q%hq%hҵ7 _Crazy Yiuf shouts!q%h^q%h<3q%hq%hq%h`q%h,q%hq%hq%h,q%hq%htq%hq%h,q%h q%h ,q%hq%hq%h^q%h_,q%hwq%hq%h,q%h<q%h^q%h_,q%hRq%hKq%hR,q%h:q%h;,q%h'q%hq%h,q%hq%hq%hBq%h q%hq%h=,q%h-q%h<Bq%h3q%hGq%hO,q%h;q%h<,q%h(q%hq%htBq%hq%hfq%hf,q%hq%hq%h,q%hq%hq%h,q%hq%hq%h,q%hq%hq%h,q%hq%hq%h",q%h q%h q%h ,q%h q%h q%h,q%hq%hq%h,q%h}q%hq%h,q%hq%hMq%h=,q%h"q%hq%hq%hq%hq%hr!q%h`"q%h;#q%h$q%h&q%h',q%h)q%h+q%h,q%ht-q%h.q%hm0q%h[1q%hD2q%h3q%h5q%h6q%h7q%h9q%h:q%h;q%h<q%h>q%h@q%h@q%hAq%hW ####......##  #..........##  ............##  ............#  #..#......###  ##......#....##  ..##.......#.....# ### q%hX...........#.##..## #.. .......@.....##...## #.# ............####...###.# ..............##..##...# ...#.........###.....### .. #...........#.....# . .#.........###...###  ............##......## ........>........#....# ......##.##...#q%hy\.208.7 (38q%h{d,9.7 (39q%hgq%hi. _v - a scroll of identifyr%h&r%h6(3r%h,r%hQ3Xr%h)F ####... ##.#... ####......# #..........##............ ............#  #..#......### r%hzG4 ##......#....##  ...##.....# 10.7 (1.0)#.....#.##..## #......##...## ..####......##..##......#.###.....#.....#...#.........(.#...r%hHm###...#.. ......##......r%hNr%hgA1.7 (2r%h=u% _Found 4 stones.r%h3r%h r%hr%hXr%hi,r%hr%hr%h2!r%h"r%h;$r%h%r%h',r%h )r%h-r%h0,r%h]4r%h5r%h}H#. ######.# ##..#....# ####....5.... ##.#........####.#....#.......#.#..........@....... ...#..##.#..#......###  #... ###......#....## Magic Dartr%hlI ###...##.......#.....# #............#.##..## #..............##5   shadow imp (asleep) ..............####... ................##..# .....#..###...r%h)U+6.7 (5r%h[+7.7 (6r%h^r%ha] _A shadow imp comes into view.r%h  #. ####  ##.# ##..#  ....# ####....  5.... ##.#...#  .....####......##  ....#..........##  ...#.#............##  .......@...........#  ...#..##.#..#..  #... ###.....  ###..... r%hO= #. ####  ##.# ##..#  ....# ####....  5.... ##.#...#  .....####......##  ....#..........##  ...#.#............##  .......@...........# r%h+ ...#..##.#..#..  #... ###.....  ###.....r%hr%h\r%hr%ha _A shadow imp is nearby!s%hDrC ******5    You feel a surge of power! The magic dart hits the shadow imp.  The shadow imp is heavily wounded.s%hI 5....@.(ally target)@   shadowThe shadow imp shouts, "Fly, thou mooning clay-brained vassal!"s%h  Your shadow points at the shadow imp and mumbles some strange words.The ray of shadow hits the shadow imp!s%h*****@   shadows%h2.....s%h1--5=8.7 (1Magic Darts%hs%hN _You kill the shadow imp!s%h"^ s%h)h s%hn s%hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t%hL2== _t%hyt%ht%ht%h,t%hWt%ht%h<t%ht%h"t%h#t%h$==t%h%t%hM't%h)t%h+t%h-t%h.t%h1t%h~3t%h4t%h*6t%h|9t%h;t%h<t%hh>t%h@t%hDCt%hHt%haJt%h"Mt%hOt%hPt%hRt%hGVt%huXt%hYt%h[t%hw]t%h_t%hat%hct%hGet%hgt%hit%hjt%hlt%hgot%h0qt%hrt%h ut%hhwt%hxt%hzt%h:|t%h~t%hYt%hځt%ht%h݆t%h t%ht%h׋t%hWt%ht%h$t%hmt%ht%hdt%ht%h0t%hʠt%ht%ht%h8t%ht%ht%hLt%h&t%ht%ht%ht%ht%ht%h2t%ht%ht%h!t%h;Q#......#........t%h, t%h!a###...#.#.........t%h t%hb##.................t%h} ##......#..##.#..#..t%h #.....#.....###.....t%h #....####...##......t%h #.....###...........t%h ##.......#...........t%hh #...@...t%h.....t%h-t%hy41.7 (2t%h 3.0)t%h..........t%h.....t%hs@)................#......t%he@.................#......t%hVT................(.#.....t%h]=........................t%hH t%h=..........#.##.........>t%h0/ t%hY............. .. .  . t%h,t%hlt%h-t%h%2.7 (24t%ht%h t%h _Found a mace.t%hk^ D ###...#...............#..##.#..# #.....#.....###.. #....####... #.....###....# ##.......#.#..h#...............@.#)##.#Magic Dart(.#.#.##. h   hound (asleep)<............##....# 0.0)  A hound comes into view.Found a stone staircase leading up.t%hd H.hht%h4e !t%hm 3=3.7 (1t%ho t%hr & _The hound barks!u%h^ **You feel a surge of power! The magic dart hits the hound.u%hĞ,u%hRR..hu%h]1---4u%hEu%hѲ3 _The hound is lightly wounded.u%h0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u%h8  ###...#.#........ Neaber the Thaumaturge ##................ Deep Elf of Dithmenos ****.. ##......#..##.#..#. Health: 41/41 ========================u%hd9  #.....#.....###.... Magic: 19/22 ====================---- #....####...##..... AC: 4Str: 4u%h9  #.....###.......... EV: 12Int: 26 u%h~: # ##.......#.......... SH: 5Dex: 13 #...#................... XL:  8 Next: 55% Place: Dungeon:6 u%h= ......h@................ Noise: ---------  Time: 4244.7 (0.0) #)................#..... g) staff of Odaic {rPois rF+ rN+ Conj Summ #.................#..... Cast: Magic Dart .................(.#.... ........................ ...........#.##......... h   hound <................  ........##....#  _The hound is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 76% to hit)u%hg ###...#.#........ Neaber the Thaumaturge##................ Deep Elf of Dithmenos ****..##......#..##.#..#. Health: 41/41 ========================#.....#.....###.... Magic: 19/22 ====================----#....####...##..... AC: 4Str: 4u%h #.....###.......... EV: 12Int: 26# ##.......#.......... SH: 5Dex: 13#...#................... XL:  8 Next: 55% Place: Dungeon:6u%h ...****@................ Noise: ---------  Time: 4244.7 (0.0)#)................#..... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.................#..... Cast: Magic Dart.................(.#............................u%h ...........#.##......... h   hound<........................##....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 76% to hit)  You feel a surge of power! You focus your ray upon the hound.  The searing ray hits the hound!u%h{ -...hPress: ? - help, Shift-Dir - straight line: a hound (lightly wounded, 76% to hit)  You feel a surge of power! You focus your ray upon the hound.  u%h The searing ray hits the hound!  The hound is severely wounded.  (Press . to maintain the ray.)u%hģ a0-=5.7 (1u%h7 >Ray u%h u%h * _The hound bites you.v%hD  The searing ray hits the hound.v%hP****v%h"U...†v%hE86Magic Dart+ v%h}Kv%hMI _You kill the hound!v%h 4v%hf v%hq K  You stop channelling your searing ray.v%h  _1=v%h| v%hvG 20==1==2===v%hP   You see here a hound corpse. _v%h>X nv%h[ v%h] P==v%h^ v%h7s  ##......#..## #.....#.....## #....####...## #.....###.#####.......##...#..... #......†.. ##)# #.#-593.0)......(...#. ###.# #< .# # .)....v%hy v%h| G-60.7 (14v%h v%h # _Found a mace.w%h(nw%hnw%hbw%hw%hw%hw%haw%hw%hύw%hڑw%h–w%h`w%h w%hw%hТw%hw%hOw%h*w%haw%hw%h_w%h<w%hw%hw%hw%hϸw%hw%hw%hDw%h*w%h˿w%haw%hw%hw%h;w%h w%h w%hv w%h##w%hJ w%h##w%h" w%h#w%h w%h^#w%h\# ### #...w%h8g###.##@## ######...w%h #.......## ##...#...w%h?S #........### #† ##.........# ##)...#.........####........###.............  ####.....#..........  #....###......... #.....# #<........ w%hw%h9&71.7 (11w%hw%h%2.7 (12w%hw%h w%h:w%h=_x - a scroll labelled OCSYTI BIKEw%h$w%hw%hJw%hgw%hw%h,w%huw%hw%h ###.##.## ######....#.......## ##...#.....#........### #......†...##.........# ##).......#.........####.......###.................####.....#........ ##....###....... #.@...# #<......#.....................###........# Magic Dart..........)w%h u.................#..#......## j   gnoll (polearm, asleep)###..........w%h l##....j.... w%h 281.7 (9.0)w%h& -2.7 (10.0) w%hs* w%h/ u _A gnoll comes into view. It is wielding a +0 halberd.x%h$ *****j)*You feel a surge of power! The magic dart hits the gnoll.  The gnoll is lightly wounded.x%hmQ,x%hSx%h_ .....j   gnoll sergeant (polearm, wandering).j   gnoll (wandering)jjThe gnoll shouts!x%ha_1--3.0) x%hix%hv _A gnoll comes into view. It is wielding a +0 whip. _A gnoll sergeant comes into view. It is wielding a +3 spear of venom.z%h ###### #.###.##.## ######.......## ##...#...#........### #......†##.........# ##)#.........#######............####.....#..##.@..###.. #.....# #<...#....##.##....##)..........#..#...######..........###...jj....#z%h9z%h:B2==4Magic Dartz%hFCz%hI; _The gnoll sergeant moves out of view.z%h J #....## ###### #.....####.##.## ######.z%h ## ##...#...#..### #......†##..# ##).#.........#######.............####..@..#..##....###..# #.....# #<..#.............##..##..........##....)..........#..#...######..........#z%h z%h &5z%hƹ z%h {%hA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{%hs  #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. ###.##.## ######...... Health: 41/41 ======================== {%h #.......## ##...#....... Magic: 18/22 ===================----- #........### #......†..... AC: 4Str: 4 ##.........# ##).......... EV: 12Int: 26 #.....****####........... SH: 5Dex: 13 ###...*****.............. XL:  8 Next: 58% Place: Dungeon:6 {%h @####**@**#............. Noise: ---------  Time: 4285.7 (0.0) ##****###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.****# #<........... Cast: Magic Dart #.....................##.. ##....................#  #................)....   ....................#..  {%h + #............###   ###..........#   _A gnoll sergeant comes into view. It is wielding a +3 spear of venom. _The gnoll sergeant moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target|%hw....@******|%hɆz.....*******|%h8 ..@..*******|%hك y....*******|%h #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. ###.##.## ######...... Health: 41/41 ======================== #.......## ##...#....... Magic: 18/22 ===================----- #........### #......†..... AC: 4Str: 4 ##.........# ##).......... EV: 12Int: 26 #.........####........... SH: 5Dex: 13 ###...................... XL:  8 Next: 58% Place: Dungeon:6 ####..@..#............. Noise: ---------  Time: 4285.7 (0.0) ##....###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....# #<........... Cast: Magic Dart #.........|%h............##.. ##....................#  #................)....   ....................#..   #............###   ###..........#   _The gnoll sergeant moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!|%hf%u ######  ###.##.##  #.......##  |%hF&g#........### † ##...# ##) #...####.. ###.... ####..@..# ##....##|%h& #.....# #< #.... ##.......*|%h(~ #................).... j   gnoll (polearm) ............... *   fulminant prism (unaware) #.......j....### |%h7F==6.7 (1Magic Dart|%h;9*|%h=N  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!~%hZ  #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. ###.##.## ######...... Health: 41/41 ======================== #.......## ##...#....... Magic: 17/22 ==================------ #........### #......†..... AC: 4~%h Str: 4 ##.........# ##).......... EV: 12Int: 26 #.........####........... SH: 5Dex: 13~%h . ###...................... XL:  8 Next: 58% Place: Dungeon:6 ####..@..#............. Noise: ==-------  Time: 4286.7 (0.0) ~%h` ##..*.###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #...*.# #<........... Cast: Magic Dart ~%h #........*............##.. ##......**............#  #......*.........)....  j   gnoll (polearm) ........*...........#..  *   fulminant prism (unaware) #.......j....###  ###..........# You feel a surge of power! _You conjure a prism of explosive energy!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit)~%h >#....## Neaber the Thaumaturge#######.....# Deep Elf of Dithmenos ****..###.##.## ######...... Health: 41/41 ========================~%h? #.......## ##...#....... Magic: 17/22 ==================------#........### #......†..... AC: 4Str: 4##.........# ##).......... EV: 12Int: 26#.........####........... SH: 5~%h¸ BDex: 13###...................... XL:  8 Next: 58% Place: Dungeon:6####..@..#............. Noise: ==-------  Time: 4286.7 (0.0)~%h@ ##..*.###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ#...*.# #<........... Cast: Magic Dart#........*............##..##......**............#~%h> #......*.........)....j   gnoll (polearm)........*...........#..*   fulminant prism (unaware)#.......j....######..........#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit)  You feel a surge of power! The magic dart hits the gnoll.  The gnoll is moderately wounded.~%hQ ~%h\ p....*.~%h\ , ally target).j*.~%hj g-7.7 (1Magic Dart~%hs V**~%hv c  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit)  You feel a surge of power! The magic dart hits the gnoll.  The gnoll is moderately wounded. _Your fulminant prism crackles loudly.%h{N #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. %h'u###.##.## ######...... Health: 41/41 ======================== #.......## ##...#....... Magic: 16/22 =================------- #........### #......†..... AC: 4Str: 4 ##.........# ##).......... EV: 12Int: 26 %h@#.........####........... SH: 5Dex: 13 ###...................... XL:  8 Next: 58% Place: Dungeon:6 ####..@..#............. Noise: =--------  Time: 4287.7 (0.0) ##....###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....# #<........... Cast: Magic Dart #.....................##.. ##.......*............#  #................)....  j   gnoll (polearm, ally target) .........j..........#..  *   fulminant prism #............###  ###..........# The gnoll is moderately wounded. _Your fulminant prism crackles loudly.Aiming: %hYMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%h %h 9#....## Neaber the Thaumaturge#######.....# Deep Elf of Dithmenos ****..###.##.## ######...... Health: 41/41 ========================#.......## ##...#....... Magic: 17/22 ==================------#........### #......†..... AC: 4Str: 4%h ##.........# ##).......... EV: 12Int: 26#.........####........... SH: 5Dex: 13###...................... XL:  8 Next: 58% Place: Dungeon:6####..@..#............. Noise: =--------  Time: 4287.7 (0.0)##....###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....# #<........... Cast: Magic Dart#.....................##..##.......*............##................)....j   gnoll (polearm, ally target).........j..........#..*   fulminant prism#............###[3%h! 4m###..........#The gnoll is moderately wounded. _Your fulminant prism crackles loudly.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%h6 W*Okay, then.%h= %h(B 9*%hD . _%h%ha %h\%hj %hbk  %hmA gnoll comes into view. It is wielding a +0 whip.Your fulminant prism explodes!The blast of energy engulfs the gnoll!!%hEs%ht####%ht #####%hu #####%h:v #####%hv5j  %hwunaware%hKx )%hx#####%hy!%h`zj%h {%h  ................)..j.....jYou kill the gnoll!%h0 8==9====8.7 (1Magic Dart%hm'  %h( %h( ._The gnoll shouts! You hear a shout! x2%h.   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h! #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. ###.##.## ######...... Health: 41/41 ======================== #.......## ##...#....... Magic: 14/22 ===============--------- #........### #......†..... AC: 4Str: 4 ##.........# ##).......... EV: 12Int: 26 #.....****####........... SH: 5Dex: 13 ###...*****.............. XL:  8 Next: 59% Place: Dungeon:6 ####**@**#............. Noise: ====-----  Time: 4288.7 (0.0) ##****###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.****# #<........... Cast: [3%h "87mMagic Dart #.....................##.. ##....................#  #.......)........)....  j   gnoll ....................#..  #.......j....###  ###..........# You kill the gnoll! _The gnoll shouts! You hear a shout! x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target%hF w....@******%h d.....*******%h %h..@..*******%h(y....*******%h7 #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. ###.##.## ######...... Health: 41/41 ======================== #.......## ##...#....... Magic: 14/22 ===============--------- #........### #......†..... AC: 4Str: 4 ##.........# ##).......... EV: 12Int: 26 %h:#.........####........... SH: 5Dex: 13 ###...................... XL:  8 Next: 59% Place: Dungeon:6 ####..@..#............. Noise: ====-----  Time: 4288.7 (0.0) ##....###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....# #<........... Cast: Magic Dart #.....................##.. ##....................#  #.......)........)....  j   gnoll ....................#..  #.......j....###  ###..........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$>Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power! You miscast Fulminant Prism.  You are very lightly contaminated with residual magic.%hI ######  ###.##.##  #.......##  #........### † ##...# ##) #...####.. ###....%hLY ####..@..# ##....## #.....# #< #.... ##... #.......)........)....  ........j...... #............### %hRVy----9.7 (1Contam %h[%h]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! You miscast Fulminant Prism.are very lightly contaminated with residual magic. _Nothing appears to happen.%hv%h<j.%hJD----90%hқ%h^%h7B%hv*j.j   gnoll sergeant (polearm)jj 2 gnollsjj%hV5=1%h%h%hG M  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hb` #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. ###.##.## ######...... Health: 41/41 ======================== #.......## ##...#....... Magic: 11/22 ============------------ #........### #......†..... AC: 4Str: 4 %h##.........# ##).......... EV: 12Int: 26 #.........####........... SH: 5Dex: 13 ###...................... XL:  8 Next: 59% Place: Dungeon:6 ####..@..#............. Noise: ---------  Time: 4291.7 (0.0) ##....###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.****# #<........... Cast: Magic Dart #......*****..........##.. Contam  ##.....**j**..........#  #.....*****......)....  j   gnoll sergeant (polearm) .......*****........#..  jj 2 gnolls #.......jj...###  ###..........# _Nothing appears to happen.  Casting: Fulminant%h(= Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip%h ...*j***.*****.*****%hu+%hja#....## Neaber the Thaumaturge%h=######%hW#.....# Deep Elf of Dithmenos ****..%hI###.##.## ######...... Health: 41/41 ========================%h#.......## ##...#....... Magic: 11/22 ============------------%h#........### #......†..... AC: 4%hJ,Str: 4%h##.........# ##).......... EV: 12%h@Int: 26#.........####........... SH: 5Dex: 13###...................... XL:  8 Next: 59% Place: Dungeon:6####..@..#............. Noise: ---------  Time: 4291.7 (0.0)##....###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....# #<........... Cast: Magic Dart#........@............##.. Contam ##.......j*...........##.......)........)....j   gnoll sergeant (polearm, ally target)....................#..jj 2 gnolls (1 ally target)#.......jj...###*  %h[40m fulminant prism###..........#@   shadowCasting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h*Aiming: Fulminant Prism (dangerous; 3% risk of failure)  %h3Press: ? - help, Dir - move target%h"7You feel a surge of power!  %h(You conjure a prism of explosive energy!%hs"%h#%**%h#*%h $5j  %h$,distracted, …)%h%*%hy% *%h%*%hj&Aim%h&!  %hg'LPress: ? - help, Dir - move target  %h'$You feel a surge of power!  %h](/You conjure a prism of explosive energy!  %h(cYour shadow points at the gnoll sergeant and mumbles some strange words.%hQ)6The ray of shadow hits the gnoll%h)!%h8%h %hP %h9+The ray of shadow hits the gnoll sergeant!!%h*%h\ j*)jally target)jj..* %h;%h==%h2.7 (1%h%h L**%h %h%hy2_The gnoll hits your shadow with a +0 whip!%h l jj..*The gnoll completely misses your shadow.--3* %h __Your fulminant prism crackles loudly.%h  The gnoll barely misses your shadow.%hE  The gnoll sergeant hits your fulminant prism with a +3 spear of venom!  Your fulminant prism explodes!%hFThe blast of energy engulfs the gnoll sergeant!!%h2  You kill the gnoll sergeant!The blast of energy engulfs the gnoll!!!%hq  You kill the gnoll!The blast of energy engulfs the gnoll!!%ht#################@   shadow#####%hZt ....@..))....)........  You kill the gnoll!%h 12=68====4%hޡMagic Dart _You hear a shout!  Your Dodging skill increases to level 4!%h%hh _Your Stealth skill increases to level 4!%hk @ _3== %h \_Your magical contamination has completely faded away. _Your shadow fades away.4==%h %h 5%h/ /==%h ----%h) +Magic Dart%h .%h# wM   Menkaure (wandering)%hY 8M%h &301.7 (7%hN %h %h) %h ----%h $2.7 (8%h %h  %hk %h E_Menkaure, Prince of Dust comes into view.%hZ %h%M  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. ###.##.## ######...... Health: 41/41 ======================== #.......## ##...#....... Magic: 11/22 ============------------ #........### #......†..... AC: 4Str: 4 ##.........# ##).......... EV: 12Int: 26 #.....****####........... SH: 5Dex: 13 ###...*****.............. XL:  8 Next: 68% Place: Dungeon:6 ####**@**#............. Noise: ---------  Time: 4302.7 (0.0) %h@##****###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.****# #<........... Cast: Magic Dart #.....................##.. ##......))............#  #.......)........)....  M   Menkaure ....................#..  #.........M..###  ###..........# _Your shadow fades away. _Menkaure, Prince of Dust comes into view.Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target%hT w....@******%h^z.....*******%hU..@..*******%hWm......**.*****.**********%h  #....## Neaber the Thaumaturge ###### #.....# Deep Elf of Dithmenos ****.. ###.##.## ######...... Health: 41/41 ======================== #.......## ##...#....... Magic: 11/22 ============------------ #........### #......†..... AC: 4Str: 4 ##.........# ##).......... EV: 12Int: 26 %h c#.........####........... SH: 5Dex: 13 ###...................... XL:  8 Next: 68% Place: Dungeon:6 ####..@..#............. Noise: ---------  Time: 4302.7 (0.0) ##....###...........# g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....# #<........... Cast: Magic Dart #.....................##.. ##......))............#  #.......)........)....  M   Menkaure ....................#..  #.........M..###  ###..........# _Menkaure, Prince of Dust comes into view.Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h 9Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!%h  ######  ###.##.##  #.......##  #........### † %hf##...# ##) #...####.. ###.... ####..@..# ##....## #.....# #< #.... ##......))* #.......)........).... (ally target) ..........M....%h *   fulminant prism #............### %h h==3.7 (1Magic Dart%h9*%h  Casting: Fulminant Prism (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!%h@ *Your fulminant prism crackles loudly.Menkaure calls on the powers of darkness!%hGo24------------4%h(N;*%hP5 _Your body is wracked with pain!%h#.....#. #....## ###### #.....#####.##.## ######.## ##...#...#..### #......†##.# ##)..#...#######......@.......####.....#......##....###....# #.....# #<..........#.............##...##......))*...........# #)........).... *..M.........#..#...###%h!%hF ########### #########Your fulminant prism explodes!The blast of energy engulfs Menkaure!%hQE.......))...)....M..%hI12=====5Magic Dart%hV%h<\] _Menkaure is severely damaged.%hM  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hӟT #.....#. Neaber the Thaumaturge #....### Deep Elf of Dithmenos ****.. ###### #.....## Health: 24/41 ==============---------- ###.##.## ######....... Magic: 8/22%hP\========---------------- #.......## ##...#........ AC: 4Str: 4 #........### #......†...... EV: 12Int: 26 ##......***# ##)........... SH: 5%hTDex: 13 #......***####............ XL:  8 Next: 68% Place: Dungeon:6 ###....**@**.............. Noise: ====-----  Time: 4305.7 (0.0)%h ####.****#.............. g) staff of Odaic {rPois rF+ rN+ Conj Summ ##.***###...........#. Cast: Magic Dart #.....# #<............%hp( #.....................##... ##......))............#  M   Menkaure #.......)........)....  %hϡ..........M.........#..  #............### The blast of energy engulfs Menkaure! _Menkaure is severely damaged.%h.UCasting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target%h7q...@****%h $t...******%h̹ ..@..******%h;7 w....******%hb#.....#. Neaber the Thaumaturge#....### Deep Elf of Dithmenos ****..#######.....## Health: 24/41 ==============----------###.##.## ######....... Magic: 8/22========----------------#.......## ##...#........ AC: 4Str: 4#........### #......†...... EV: 12Int: 26##.........# ##)........... SH: 5Dex: 13#.........####............ XL:  8 Next: 68% Place: Dungeon:6%h###......@................ Noise: ====-----  Time: 4305.7 (0.0)####.....#.............. g) staff of Odaic {rPois rF+ rN+ Conj Summ##....###...........#. Cast: Magic Dart#.@...# #<............#.........*...........##...##......))............#M   Menkaure (ally target)#.......)........)....*   fulminant prism..........M.........#..@   shadow#............###Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant%h; Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!%hf`Aim  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  Your shadow gestures at Menkaure while chanting.The ray of shadow hits Menkaure!%hfp*.***   fulminant prism*@   shadow*%hL..*)*(unaware)).%h;G 580==--6.7 (1Magic Dart _You destroy Menkaure!Training target 5.0 for Stealth reached!%h %hbA %htF j6==%hH %h7K ,%hL %hSO 1==%h&Q %hxS 7==%hLU %h^Y ,%h\ %hR^ ,%h_ %hzb 2=8==%hd %hf ,%hh %hk ~9==%hrm %ho ,%hq %ht a3=%hv %hy %hz b20==%h| %h~ ,%h %h$ ,%h %h 4=1==%h %h ,%hU %hb ,%h %h %h 5=2===%h& %h} ,%hN %h ,%hS %h ,%h %h 6====%h %hگ ,%h %h ,%h %h ,%hԹ %h k7=%h %h! ,%h %h( ,%h %hm ,%h- %ho a8=%h %h ,%h %h ,%h %h ,%h %h k9=%h %h ,%h %h ,%h %hT ,%h' %h b40=%h %hi ,%h %h ,%h %h ~1==%h %hM %h ,%h %h %h^ ,%h' %h@ %h~ ,%h{ %h2 %hy O=%h %h) ,#........### #......†.....##.........# ##).......... #.........####..... ###............... ####.....#.. . ##....###...# ...#.....###<#.........####......)@............# %h) ----#.......)........).... ....................#.. ...###.#..........# ##.........#%h+ w ### ### %h0  #..# ##)..... #...###.##........... #####.....#...... ##....###...#..#.....###<..#..............###))  .).........#####. %h1 G......##.  You see here a +0 whip.%h76 071.7 (62.0)%hz= 32.7 (63 _%hA %hG _Items here: )) [[ ††.%hB3%hF%h&R%hyU%h [: _%h8_{  Things that are here:  a +0 whip; a gnoll corpse%hXb%hb _%hd%hAh%hrk,%hm%hp%hs,%hv%h|%hv,%h%h%h,%h%hE%h,%hG%h%h',%h%h%h*,%h%hF%hX ##..###....### #....#.....###< #............ ##......)).. ###.......).)... #...........# ##.....###.  ###...#  ### 81.7 (9.0) #%h ##  ##.......# ......##. ........ #......... #......... ###....)..%hճ%h/2.7 (10.0)%h%h% _Found a rapier.%h 3%hG %h %h ,%h ,%h$ ,%h %h# %he' ,%h** %hG2 %h5 ,%h7 %h: %hI= ,%h? %hFD %hQG ,%hH %hL %hO ,%hLQ %hl[ %h] ,%h[_ %hPg %hj ,%hHl %hp %hr ,%ht %hUw %h| ,%h} %h %h ,%h %hM %hE ,%h} %h %h ,%h %hA %h ,%h %h8 %hC %h %h %h %hU ,%hx %h! %h %h %h #.........####....)..###....... #..........#....... ##..........#....... #..........#...... ##............... ##..#........# #.##.......#####... ######..... ..####.#.......=... ...#.#.#.... .......###..! #....#..# .. #....##........##......#...........###402.7 (23.7 (21[39;4%h `9m _z - a silvery potion%hs(3%h+%h.%h5X%hf7,%h8%h!;%h%=%hw=%h>%h@%hLB%h3v#....)..###..........# ..........#.......# .# ##.## ..........#.......####.# #.. ..........#.............#.. #............... .......#.. ##..#........# .......#.#.##.......#####.......#.######...................### ##[ #.#.......#.##..#.#..................###..!....#......###..#......##....##...........##........#.... #.......#####.. ....#...# #.# ### 7.7 (4.0)8.7 (5%he3 _y - a +6 ring of intelligence%h`%huPut on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  t - a +4 ring of slaying (worn)y - a +6 ring of intelligence%h M[?] describe selected %h[!] equip|wield|wear|put on[tab] equip|unequip %hq%hP{%h3#....)..###..........#. Neaber the Thaumaturge ..........#.......# .# ##.## Deep Elf of Dithmenos ****.. ..........#.......####.# #..# Health: 41/41 ======================== ..........#.............#.. Magic: 22/22 ======================== #............... .......#.. AC: 4Str: 4 %hn##..#........# .......#. EV: 12Int: 26  #.##.......#####.......#. SH: 5Dex: 13  %h7######...................### ##[ XL:  8 Next: 80% Place: Dungeon:6#.#.......@..........#.##.. Noise: ---------  Time: 4408.7 (0.0)#.#........................ g) staff of Odaic {rPois rF+ rN+ Conj Summ..###........!....#......## Cast: Magic Dart#..#..............##........##................. ........##................ ...#.... #................. .#####.. ....#...#.........#.# ###  _Items here: )) [[ ††.  Things that are here: _a +0 whip; a gnoll corpse _Found a rapier. _z - a silvery potion _y - a +6 ring of intelligence%hU  You feel clever.%h532409.2 (0.5%h%h: _y - a +6 ring of intelligence (worn)%h:%h"Inventory: 26/52 slots Armour (go to first with [)  a - a +0 robe (worn)  m - a +0 cloak (worn)  q - a +0 pair of gloves (worn) Magical Staves (go to first with |)  g - the staff of Odaic (weapon) {rPois rF+ rN+ Conj Summ} Jewellery (go to first with "=)  o - an amulet of reflection (worn)  t - a +4 ring of slaying (worn)  y - a +6 ring of intelligence (worn) Wands (go to first with /)f - a wand of charming (28)  u - a wand of light (8)  w - a wand of flame (45) Scrolls (go to first with ?)%h;/d - a scroll of enchant weapon  e - 5 scrolls of teleportation  h - a scroll of fogj - a scroll of butterflies  k - a scroll of poison  v - a scroll of identify  x - a scroll labelled OCSYTI BIKE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hƕ %h %hy #....)..###..........#. Neaber the Thaumaturge ..........#.......# .# ##.## Deep Elf of Dithmenos ****.. ..........#.......####.# #..# Health: 41/41 ======================== ..........#.............#.. Magic: 22/22 ======================== #............... .......#.. AC: 4Str: 4 ##..#........# .......#. EV: 12Int: 32  #.##.......#####.......#. SH: 5Dex: 13  %h ######...................### ##[ XL:  8 Next: 80% Place: Dungeon:6#.#.......@..........#.##.. Noise: ---------  Time: 4409.2 (0.0)#.#........................ g) staff of Odaic {rPois rF+ rN+ Conj Summ..###........!....#......## Cast: Magic Dart#..#..............##........##................. ........##................ ...#.... #................. .#####.. ....#...#.........#.# ###  _a +0 whip; a gnoll corpse _Found a rapier. _z - a silvery potion _y - a +6 ring of intelligence  %h [You feel clever. _y - a +6 ring of intelligence (worn)%hN %hB %hB %hƴ %h%h=< Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  t + Fulminant PrismConjuration/Alchemy%ht2%4  z - Iskenderun's Mystic Blast Conjuration/Translocation 3% 4 Select a spell to describe[!]/[I] toggle spell headers%h%h%h)'#....)..###..........#. Neaber the Thaumaturge ..........#.......# .# ##.## Deep Elf of Dithmenos ****.. %h(..........#.......####.# #..# Health: 41/41 ======================== ..........#.............#.. Magic: 22/22 ======================== #............... .......#.. AC: 4Str: 4 ##..#........# .......#. EV: 12Int: 32  #.##.......#####.......%hR+#. SH: 5Dex: 13  ######...................### ##[ XL:  8 Next: 80% Place: Dungeon:6#.#.......@..........#.##.. Noise: ---------  Time: 4409.2 (0.0)#.#........................ g) staff of Odaic {rPois rF+ rN+ Conj Summ..###........!....#......## Cast: Magic Dart#..#..............##........##................. ........##................ ...#.... #................. .#####.. ....#...#.........#.# ###  _a +0 whip; a gnoll corpse _Found a rapier. _z - a silvery potion _y - a +6 ring of intelligence  You feel clever. _y - a +6 ring of intelligence (worn)%h3%hq>%hD%hoG%h %h :Remove which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  t - a +4 ring of slaying (worn)  y - a +6 ring of intelligence (worn)[?] describe selected [!] unequip|take off|remove%hD [tab] equip|unequip%hi %h}q %h{ #....)..###..........#. Neaber the Thaumaturge ..........#.......# .# ##.## Deep Elf of Dithmenos ****.. ..........#.......####.# #..# Health: 41/41 ======================== ..........#.............%h} #.. Magic: 22/22 ======================== #............... .......#.. AC: 4Str: 4 ##..#........# .......#. EV: 12Int: 32  #.##.......#####.......#. SH: 5Dex: 13  ######...................### ##[ XL:  8 Next: 80% Place: Dungeon:6#.#.......@..........#.##.. Noise: ---------  Time: 4409.2 (0.0)#.#........................ g) staff of Odaic {rPois rF+ rN+ Conj Summ..###........!....#......## Cast: Magic Dart#..#..............##........##................. ........##................ ...#.... #................. .#####.. %h+~  ....#...#.........#.# ###  _a +0 whip; a gnoll corpse _Found a rapier. _z - a silvery potion _y - a +6 ring of intelligence  You feel clever. _y - a +6 ring of intelligence (worn)%hb M  You remove your +6 ring of intelligence.%h; 4267 (0.5%h %h P _You feel stupid.%hh%hG Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  t + Fulminant PrismConjuration/Alchemy3%4  z - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 Select a spell to describe[!]/[I] toggle spell headers%h.@ %hI %hU o#....)..###..........#. Neaber the Thaumaturge ..........#.......# .# ##.## Deep Elf of Dithmenos ****.. ..........#.......####.# #..# Health: 41/41 ======================== ..........#.............#.. Magic: 22/22 ======================== %hW *#............... .......#.. AC: 4Str: 4 ##..#........# .......#. EV: 12Int: 26  #.##.......#####.......#. SH: 5Dex: 13  ######...................### ##[ XL:  8 Next: 80% Place: Dungeon:6#.#.......@..........#.##.. Noise: ---------  Time: 4409.7 (0.0)#.#........................ g) staff of Odaic {rPois rF+ rN+ Conj Summ..###........!....#......## Cast: Magic Dart%h[Y #..#..............##........##................. ........##................ ...#.... #................. .#####.. ....#...#.........#.# ###  _z - a silvery potion _y - a +6 ring of intelligence  You feel clever. _y - a +6 ring of intelligence (worn)  You remove your +6 ring of intelligence. _You feel stupid.%hc %hu %h~ %hb %h%hɓ%hf%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h<%h%hF _Unknown command.%hV %h8 uPut on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  t - a +4 ring of slaying (worn)y - a +6 ring of intelligence%h M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h %h %hF #....)..###..........#. Neaber the Thaumaturge ..........#.......# .# ##.## Deep Elf of Dithmenos ****.. %h ..........#.......####.# #..# Health: 41/41 ======================== ..........#.............#.. Magic: 22/22 ======================== #............... .......#.. AC: 4Str: 4 ##..#........# .......%h /#. EV: 12Int: 26  #.##.......#####.......#. SH: 5%hD Dex: 13  ######...................### ##[ XL:  8 Next: 80% Place: Dungeon:6#.#.......@..........#.##.. Noise: ---------  Time: 4409.7 (0.0)#.#........................ g) staff of Odaic {rPois rF+ rN+ Conj Summ%h ..###........!....#......## Cast: Magic Dart#..#..............##........##................. ........##................ ...#.... #................. .#####.. ....#...#.........#.# ### You feel clever. _y - a +6 ring of intelligence (worn)  You remove your +6 ring of intelligence. _You feel stupid. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.%h U  You feel clever.%h 532410.2 (0.5%h %h' : _y - a +6 ring of intelligence (worn)%h! %h %hW %h- %hU ,%h+ ,%h9 %h ,%h %h %h1 ,%hT %h .......#.......####.## #..###................ #..#.............. #...#. .# ....#.. #######...# #..##.............### ##[..# #.#.....#.##....† #.#.........%h$ .........###.......#......##.#..#...##..##...............##......##...#####...##....#...## #.#### #...# ### # .. #...# %h -3.2 (3.0%h +4.2 (4%h %h S _A - a yellow potion%h3%h%h%hl B%hn%h!,%h%hB%h%h8%h%h%h8%h%h &%h',%h)%h-%h$0,%h1%h5%h7,%h:%h=%h?,%hG@%hB%hv,%h9%hl%h9###..## ...# ...#....## ... ...# #..  ... #. ....## ...# ### #..# %h....####...##.# #..# ..##.## #. #...< ........#.......$.. #... #.... ......###........##....< ### .....##..@...# .....25.2 (11.0) ..)..###...##.# ...# .......#.### .# ##.### .......#.####.##. #..### .......#.......... #..# ........................ #...#.  .#........#............. #....%hq  ##.......#####.........# #....  ####...................### ##[..# %h%h%,6.2 (12%hJ*%h,9 _Found a stone staircase leading up.%h23%ha%h_%h$X%h,%h]%h$,%h%h<N _You now have 284 gold pieces (gained 10).%h{3%h5%h%h{,%h%hP%h,%h%h%h,%h%h%h%h%hf%h%h,%h%hn%h@,%hK%h %h\ ,%h %h0%hp%h%h%h8%h,%h%hh%h,%h%h%h ,%h!%hB#%hZ$,%hc%%hJ'%h(,%h)%hg.%h/,%h0%hX2%h3,%h4%h9%h;,%h<%h?P  There is a stone staircase leading up here.%hwA5 _%hB%hD%hwF,%hG%hI%hL,%hN%hP%hQ,%hFS%hqW%h\Y,%hZ%h\%h7^,%ha_%hd%h/f,%hg%hi%h7l,%hm%ho%hq,%h4s%hu%htw,%hx%hz%hd},%h~%h,%hL,%hg%hr%h ,%h-%hԎ%hQ,%hU%h*%h,%h%hw%h,%hM%hƛ%h2,%h%h%h,%h%h%h0,%ho%h=%h,%h%h%h7,%hZ%hB%h,%hgX%h%h#%h,%h%h%h,%h%h%h,%h.%h %h,%h%hW%h,%h%hW%h&,%hs%ht%h%hH%h<%h?%h%hf%ht%h%h(,%he%h%h,%h%h%hd,%hq%h%h,%h(%h %h ,%ha%h%h,%h;%h%hH,%h%h%h,%hA %hz"%hi$,%h%%h'%h),%h*%h,%h4.,%hz/%h1%hu3,%h4%h67%h8,%h:%hA%h(C,%h_D%hfF%hH,%hI%hK%hL,%h#N%hP%hR,%hST%hzV%hX,%h1Z%hcb%hd,%hf%h i%hj,%hbl%hYn%ho,%hp%hs%ht,%hu%hx%hy,%hz%h}%h ,%ho%hs%h,%h%hՇ%h,%hҋ%hČ%h,%h%h%h̓,%h>%h%hט,%h%hʛ%h,%hҞ%h{%hO,%hy%h%h$,%h%h)%h>,%h©%h%h<,%h%hP%h_,%hְ%h%h,%hy%h%h%h%h%hd%h %h%hw%h%h%hw,%h%h%h%h-%h%h%h%h%hy%hV%hK%h%h/%h%h%h%h%h%h,%h%h%h,%h%hn%hx%h%h5%h%h,%hS%h%h%h0%h%h%h%hf%h%h-%hn%h%hP%h%h%h|%h0%hJ%h%h9%h8%hD%h,%h%hW%h[%h%hb%hF %hS %h %ht %hM %h ,%h %h %h ,%h %hD %hP ,%hr %h H ####.#...................## #........#...#...........#  #......###...#............  ##.##...#...##...........#  #.###.##...#   ### ####...# #....# #...## %h #..@# ##### %h 2538.2 (112.0)%h " ,93%h$ %h& c _B - a scroll labelled DOIJAT BACIHA%h3%hT%h)%h+%h1%h5,%ho7%h[8%h~9%h;%h=%hq>%h?%hA%hC%hD%hE%hH%hJ%hkK%hL%hN%hP%hQ%hS%hU%hEX%hX%h(Z%hQ\%h\^%h_%h`%h%hn%h,%hr%h%h%hǬ%h~%h#%h԰%hͱ%h&%h %h%h%hK%h%hb%h]%h%h#%h%h%h%h5,%h %h%h%h%hz%h%h%h%h%h`%h%h%h%h>%h%hQ%h:%h%h%h%h%h%h_%h%h%h%h%h%ht%h%h@%h%h%hY%h%hq%hV%hN%h%h]%hJ%h%h%h:%h5%h%h%hM%hW%h%h%h%h%h&%h %hH %h; %h %hH%h%h%h%hZ%h%h%h%h\%h5%h>%h%h%ho %h"%h'%hZ)%hW*%hk+%h,7%h9%h_:%h:%h>%hS,%h=U%hh%hj,%hl%ht%hv,%hx%hZ%h,%h/%h@%h,%h%hi%h,%h%h[%h,%hU%h%h,%hL%h˭Z  Items here: )) [[ ÷.%h%h _%hu%h%hu,%h%hB%h,%h%h%h9,%h%h%h,%h*%h=%h,%hn%h%h,%h:%h%h,%h%h%hj,%h%h[%h,%hZ%h%h,%ht%h%h,%h/%h}%h0,%h%h %h ,%hQ%hf%h/,%h%h%h,%h%hK%h(!,%h"%h%%h',%h))%h,%h-,%h/%hK2%h!4,%h5%hY8%h:,%h<%h?%hA,%hAC%hE%hG,%h0I%hK%hM,%hbO%hQ%hS,%hU%h'W%hX,%h(Z%hf\%h],%h,_%ha%hb,%hc%he%h g%hg%hTh%hj%h!l%hl%h?m%hn%hPp%hp%hq%h`s%ht%h8u%hu%hw%hy%hsy%hz%h|%h~%h^~%h&%h7%hQ%h%h%h%h%hV%h%h%hZ%h%hW%h%h%hc%h”%hf%h,%hP%h%h׮%hA%h%hH%h,%h̴%hM%hθ,%h%h%hZ,%h%hv%h,%h%h%h%h%h:%h%h,%h%hT%h,%h%h%h%h=%h%h4%h,%h%h%h%hc%h%h%h}B%h2%h,%h%h%h %h%h%%hq%hB%hM%hY,%h%h%h%hB%h%he%h;%h%h$%h%n%h%h%hy%h%h8%h%h %h%h%h^%h%h%h# %h %h %hf %h %h %h%h%h%h%hq%h%h4%h%h0%h+%h,%h(,%h,%h %h!%h#%h%$%h%%h'%hJ)%h*,%h#,%h1.##...## #.###....#  ####...###.# #....#  ..##..##...# #....#  %h2.###.....### #...##  ...#.....# ##.##  ..###...### #.##  ..##......## ##.#  ......#....# #.##  %h 3}...##.##...# ## 6578 %hm3...........# #+# ...........# ... ..)..#.....# #...#%h3 ....##.....# #j.)# ...........# #####%h4  j   Crazy Yiuf (wandering) .......>...# ...........######%h4I .......###......# %h6%hI9%h:%h8O%huB.## #.###.%hs1..###.# #..%h1.##...# #..%hj..%h.%hd.%h.%h[.%h.%hB0%h.0)%h%h%hr %h%hxO_Could not explore, unopened runed door.%hLQ%hs%h%h %h2%hO_Could not explore, unopened runed door.%h %h Level 6 of the Dungeon <<<>>>∩(Press ? for help)#.....#.....###......#....#########....####...##.......#.....# ####....#########.....###............#.##..## #....#...####.##.## ######.......#..............##...## #.###....##.......## ##...#......................####...###.# #....##........### #......†......................##..##...# #....###.........# ##)................#.........###.....### #...###.........####.................#...........#.....# ##.#####...........................(.#.........###...### #.########.....#..............................##......## ##.#%h7 ~##..###....###...........#.##.........>........#....# #.###....#.....###<................##...........##.##...# ##@##.....................##....###.....................#  #+# ##......))............#.....# ##..##................#  ... ###.......)........).........####.####......)..#.....# #...##....................#............###.........##.....# #j.)###............###....###...........##................# ########..........# #......#....###.#................>...###.........###...#........####......#.............#######........###...###......## ##..##..#.........###......####.......####...##.......# #..###..#.........###.....###.......##.#.............####..# ##...<......##...##..###............#...........#....# #...............##..##%h %hp) .##...## #.###....#  Neaber the Thaumaturge ####...###.# #....#  Deep Elf of Dithmenos ****.. ..##..##...# #....#%h* R  Health: 41/41 ======================== .###.....### #...##  Magic: 22/22 ======================== %h* 9...#.....# ##.##  AC: 4Str: 4 ..###...### #.##%h-   EV: 12Int: 32 ..##......## ##.#  SH: 5Dex: 13 ......#....# #.##  XL:  8 Next: 80% Place: Dungeon:6 ...##.##...# ##@#  Noise: ---------  Time: 4657.2 (0.0) ...........# #+#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...........# ...  Cast: Magic Dart ..)..#.....# #...# ....##.....# #j.)# ...........# #####  j   Crazy Yiuf (wandering) .......>...# ...........###### .......###......# %hf. _You now have 284 gold pieces (gained 10). _There is a stone staircase leading up here. _B - a scroll labelled DOIJAT BACIHA _Items here: )) [[ ÷. _Could not explore, unopened runed door. _Could not explore, unopened runed door.%h [?25h[?0c%h New annotation for D:6 (include '!' for warning):  ed translucent door %h [?25l[?1c%h YLevel 6 of the Dungeon <<<>>>∩(Press ? for help)#.....#.....###......#....######## %h #....####...##.......#.....# ####....#########.....###............#.##..## #....#...####.##.## ######.......#..............##...## #.###....##.......## ##...#......................####...###.# #....##........### #......†......................##..##...# #....###.........# ##)................#.........###.....### #...###.........####.................#...........#.....# ##.#####...........................(.#.........###...### #.########.....#..............................##......## ##.###..###....###...........#.##.........>........#....# #.###....#.....###<................##...........##.##...# ##@#%h Z#.....................##....###.....................#  #+# ##......))............#.....# ##..##................#  ... ###.......)........).........####.####......)..#.....# #...##....................#............###.........##.....# #j.)###............###....###...........##................# ########..........# #......#....###.#................>...###.........###...#........####......#.............#######........###...###......## ##..##..#.........###......####.......####...##.......# #..###..#.........###.....###.......##.#.............####..# ##...<......##...##..###............#...........#....# #...............##..##%ho%h.##...## #.###....#  Neaber the Thaumaturge ####...###.# #....#  Deep Elf of Dithmenos ****.. ..##..##...# #....#  Health: 41/41 ======================== .###.....### #...##  Magic: 22/22 ======================== ...#.....# ##.##  AC: 4Str: 4 ..###...### #.##  EV: 12%hInt: 32 ..##......## ##.#  SH: 5Dex: 13 ......#....# #.##  XL:  8 Next: 80% Place: Dungeon:6 ...##.##...# ##@#  Noise: ---------  Time: 4657.2 (0.0) ...........# #+#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...........# ...  Cast: Magic Dart ..)..#.....# #...# ....##.....# #j.)# ...........# #####  j   Crazy Yiuf (wandering) .......>...# ...........###### .......###......# _B - a scroll labelled DOIJAT BACIHA _Items here: )) [[ ÷. _Could not explore, unopened runed door. _Could not explore, unopened %h\runed door.  Current level annotation: 1 runed translucent door  Okay, then.%hk%h5. _%h~X%hbLevel 6 of the Dungeon <<<>>>∩(Press ? for help)#.....#.....###......#....#########....####...##.......#.....# ####....########%hc#.....###............#.##..## #....#...####.##.## ######.......#..............##...## #.###....##.......## ##...#......................####...###.# #....##........### #......†......................##..##...# #....###.........# ##)................#.........###.....### #...###.........####.................#...........#.....# ##.#####...........................(.#.........###...### #.##%hd######.....#..............................##......## ##.###..###....###...........#.##.........>........#....# #.###....#.....###<................##...........##.##...# ##@##.....................##....###.....................#  #+# ##......))............#.....# ##..##................#  ... ###.......)........).........####.####......)..#.....# #...##....................#............###.........##.....# #j.)#%he##............###....###...........##................# ########..........# #......#....###.#................>...###.........###...#........####......#.............#######........###...###......## ##..##..#.........###......####.......####...##.......# #..###..#.........###.....###.......##.#.............####..# ##...<......##...##..###............#...........#....# #...............##..##%h4%h:.##...## #.###....#  Neaber the Thaumaturge ####...###.# #....#  Deep Elf of Dithmenos ****.. ..##..##...# #....#  Health: 41/41 ======================== .###.....### #...##  Magic: 22/22 ======================== ...#.....# ##.##  AC: 4Str: 4 ..###...### #.##  EV: 12Int: 32 ..##......## ##.#  SH: 5Dex: 13 ......#....# #.##  XL:  8 Next: 80% Place: Dungeon:6 %h <{...##.##...# ##@#  Noise: ---------  Time: 4657.2 (0.0) ...........# #+#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...........# ...  Cast: Magic Dart ..)..#.....# #...# ....##.....# #j.)# ...........# #####  j   Crazy Yiuf (wandering) .......>...# ...........###### .......###......# _B - a scroll labelled DOIJAT BACIHA _Items here: )) [[ ÷. _Could not explore, unopened runed door. _Could not explore, unopened runed door.  Current level annotation: 1 runed translucent door _Okay, then.%h[?25h[?0c New annotation for D:6 (include '!' for warning):  ed translucent door %h! [?25l[?1c%hLevel 6 of the Dungeon <<<>>>∩(Press ? for help)#.....#.....###......#....######## #....####...##.......#.....# ####....#########.....###............#.##..## #....#...#%h-###.##.## ######.......#..............##...## #.###....##.......## ##...#......................####...###.# #....##........### #......†......................##..##...# #....###.........# ##)................#.........###.....### #...###.........####.................#...........#.....# ##.#####...........................(.#.........###...### #.########.....#..............................##......## ##.###..###....###...........#.##.........>........#....# #.###....#.....###<................##...........##.##...# ##@##.....................##....###.....................#  #+# ##......))............#.....# ##..##................#  ... ###.......)........).........####.####......)..#.....# #...##....................#............###.........##.....# #j.)###............###....###...........##................# ########..........# #......#....###.#................[3%h/&7m>...###.........###...#........####......#.............#######........###...###......## ##..##..#.........###......####.......####...##.......# #..###..#.........###.....###.......##.#.............####..# ##...<......##...##..###............#...........#....# #...............##..##%h %hQ .##...## #.###....#  Neaber the Thaumaturge ####...###.# #....#  Deep Elf of Dithmenos ****.. ..##..##...# #....#  Health: 41/41 ======================== .###.....### #...##  Magic: 22/22 ======================== %h  ...#.....# ##.##  AC: 4Str: 4 ..###...### #.##  EV: 12Int: 32 ..##......## ##.#  SH: 5Dex: 13 ......#....# #.##  XL:  8 Next: 80% Place: Dungeon:6 ...##.##...# ##@#  Noise: ---------  Time: 4657.2 (0.0) ...........# #+#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...........# ...  Cast: Magic Dart ..)..#.....# #...# ....##.....# #j.)# ...........# #####  j   Crazy Yiuf (wandering) .......>...# %h*  ...........###### .......###......# _Could not explore, unopened runed door. _Could not explore, unopened runed door.  Current level annotation: 1 runed translucent door _Okay, then.Current level annotation: 1 runed translucent door  Okay, then.%h %h . _%hp`%h|$%hALevel 6 of the Dungeon <<<>>>∩%h̏a(Press ? for help)%hO+#.....#.....###......#....##%hĐ######%h; %hI#....####...##.......#.....# ####....##%h0 %h ######%h#I#.....###............#.##..## #....#...#%h %h|###.##.## ######.......#..............##...## #.###....#%h %h|#.......## ##...#......................####...###.# #....#%h %h #........### #......†......................##..##...# #....#%h %h##.........# ##)................#.........###.....### #...##%h| %hZ#.........####.................#...........#.....# ##.##%hwF###...........................(.#.........###...### #.########.....#..............................##......## ##.###..###....###...........#.##.........>........#....# #.###....#.....###<................##...........##.##...# ##@##.....................##....###.....................#  #+# ##......))............#.....# ##..##................#  ... ###.......)........).........####.####......)..#.....# #...##....................#............###.........##.....# #j.)###............###....###...........##................# ########..........# #......#....###.#................>...###.........###...#........####......#.............#######........###...###......## ##..##..#.........###......####.......####...##.......# #..###..#.........###.....###.......##.#.............####..# ##...<......##...##..###............#...........#....# #...............##..##%h %hm%ha^>@%h@E .##...## #.###....#  Neaber the Thaumaturge ####...###.# #....#  Deep Elf of Dithmenos ****.. ..##..##...# #....#  Health: 41/41 ======================== .###.....### #...##  Magic: 22/22 ======================== ...#.....# ##.##  AC: 4Str: 4 ..###...### #.##  EV: 12Int: 32 %h _ ..##......## ##.#  SH: 5Dex: 13 ......#....# #.##  XL:  8 Next: 80% Place: Dungeon:6 ...##.##...# ##@#  Noise: ---------  Time: 4657.2 (0.0) ...........# #+#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...........# ...  Cast: Magic Dart ..)..#.....# #...# ....##.....# #j.)# ...........# #####  j   Crazy Yiuf (wandering) .......>...# ...........###### .......###......# _Could not explore, unopened runed door. _Could not explore, unopened runed door.  Current level annotation: 1 runed translucent door _Okay, then.Current level annotation: 1 runed translucent door [%h{d 23d_Okay, then. _%hj %h=p %hr %hE B%h %h] %hĄ %hr %hЊ %hx %h` %hݐ %hj %h< %h3 %h %h" %hϙ %hǚ %h %h[ %h %h %h3 %hߥ %h %h %h %h` %h %h %h %hZ %hh %h] %hD %hſ %hp %hW %h %hn %h %h %h %h` %h %h %h %h7 %h %h %hK %h% %h ,%h6 %h %h %h %h %h %h/ %h~ %h %h %h %h %h] %hJ %hS %h %h %h %h %h %h %h %h%hY%hG%h %h %h` %h%h?%h%hp%h%h%hn%h%hD!%h#%h$%h &%ha(%h*%h+%hA-%hb;%h;a..###............#.##..## #.... %hk<.....#..............##...## #.###%h<.................####...###.# # .%hn=z....................##..##...# #%h=.......#.........###.....### #%ht>........#...........#.....# #%h%?.......(.#.........###...### #%h?...............##......## #%h#@d.##.........@........#....# %h@83.2 (2%hA 6.0)%hAh##...........##.##...# %h-Bg##....###.....................# %hB#.....# ##..##................#%h9C..####.####......)..#.....#%hCf..###.........##.....# %h9D %hD#%h/E8.....##................#%hE  %h)Fm#....###.#................>...#%hF %hG #%hG.............###%hG/ %hpH%hP%hJV%hX %ho%hs,%hu%h{%h/|%h}%hx _e - 6 scrolls of teleportation (gained 1)%h@%h%h_%h%h?X%h_%h~) ############# .............  #########.....#####  ..................#  ............#.#.......  .......<#.#.#.#.#.....  ..........#.#.#.# ...#  ..........#.#.#.# ...  #########+#+#@#.# §. .....O..#.# § $.#.#Magic Dart F.......# ........# ###...#.#O   ogre (asleep) .......F   bullfrog (asleep) ........ %h?097.9 (13.0)%h$,8.9 (14%h%hf _An ogre and a bullfrog come into view.%h *OYou feel a surge of power! The magic dart hits the ogre.%h%h%h]%h .OF.F%h7g1--=9.0) %hH%hp2 _The ogre is lightly wounded.%ho  %hCasting: Magic Dart (safe; 1% risk of failure)  %hFConfirm with . or Enter, or press ? or * to list all spells.%h.%h(%hr %hh#############  Neaber the Thaumaturge%h %hh.............  Deep Elf of Dithmenos ****.. %hě #########.....#####  Health: 41/41 ======================== %hϜ ..................#  Magic: 19/22 ====================---- %hŝ ............#.#.......  AC: 4%hߠStr: 4  .......<#.#.#.#.#.....  EV: 12Int: 32  ..........#.#.#.# ...#  SH: 5Dex: 13  ..........#.#.#.# ...  XL:  8 Next: 80% Place: Dungeon:7  #########+#+#@#.# §.  Noise: =--------  Time: 4699.9 (0.0) ......O.#.# §  g) staff of Odaic {rPois rF+ rN+ Conj Summ ..F...$.#.#  Cast: Magic Dart ........# %hˡ?........#%h %h###...#.#%h O   ogre%h %hn.......%h F   bullfrog%h %h........%h  %h":_The ogre is lightly wounded.  %hCasting: Magic Dart (safe; 1% risk of failure)  %h-MConfirm with . or Enter, or press ? or * to list all spells.%hyAiming: Searing Ray (safe; 1% risk of failure)  %h5;Press: ? - help, Shift-Dir - straight line%hbAim: an ogre, wielding a +0 giant club (lightly wounded, 92% to hit)%hh O#############Neaber the Thaumaturge.............Deep Elf of Dithmenos ****..#########.....#####%hk Health: 41/41 ========================..................#Magic: 19/22 ====================----............#.#.......AC: 4Str: 4.......<#.#.#.#.#.....EV: 12Int: 32..........#.#.#.# ...#SH: 5Dex: 13..........#.#.#.# ...XL:  8 Next: 80% Place: Dungeon:7#########+#+#@#.# §.%hp Noise: =--------  Time: 4699.9 (0.0)......*.#.# §g) staff of Odaic {rPois rF+ rN+ Conj Summ..F..*$.#.#Cast: Magic Dart....*...#...*....####...#.#O   ogre.......F   bullfrog........  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 92% to hit)  You feel a surge of power! You focus your ray upon the ogre.  The searing ray hits the ogre!%h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, 92% to hit)  You feel a surge of power! You focus your ray upon the ogre.  The searing ray hits the ogre!  The ogre is heavily wounded.%h!  F..O......  (Press . to maintain the ray.)20=700.9 (1Ray  _You block the ogre's attack.%hz **** The searing ray hits the ogre.%h..FO...19-1+  _The ogre is severely wounded.%hINC  The searing ray hits the ogre!%hS<***%h6T*F   bullfrog%h*%hb`.F...%h?8--382 _The ogre is severely wounded.%h.The searing ray hits the ogre! _You kill the ogre!raining target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!You need to enable at least one skill for training.%h/  --more--%h#%hp)M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g - Spellcasting   8.0   5.3  +3      %h*     b - Staves   0.0   1.0   0   h - Conjurations   8.0   7.6  +1   c - Unarmed Combat   0.0   1.4  -2   i - Translocations   4.0   4.2  +1       j - Alchemy   5.0   5.0  +1          %hs,< d - Armour   0.0   1.4  -2   k - Invocations   0.0   0.8  +1   e - Dodging   5.0   4.2  +2   l - Evocations   0.0   0.8  +1   f - Stealth   5.0   3.6  +3              %h/                                                         You need to enable at least one skill.[?] Help[=] set a skill target  %h0[/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h = a + Fighting 0.0%h[ TargetTarget--  --  --  --  --  --  --  --  --  --  --  %h8] *--  a-z] set[-] clear selected targetcost|targets%h<[?25h[?0c0 %h5 [?25l[?1c%hU3.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targets%h %hư %h@ O#############Neaber the Thaumaturge.............Deep Elf of Dithmenos ****..#########.....#####%h Health: 41/41 ========================..................#%h& Magic: 18/22 ===================-----............#.#.......AC: 4Str: 4.......<#.#.#.#.#.....EV: 13Int: 32..........#.#.#.# ...#SH: 5Dex: 13..........#.#.#.# ...XL:  8 Next: 88% Place: Dungeon:7#########+#+#@#.# §.Noise: =--------  Time: 4702.9 (1.0)......F.#.# §%hG g) staff of Odaic {rPois rF+ rN+ Conj Summ......$.#.#Cast: Magic Dart........#Ray++ ........####...#.#F   bullfrog............... _The ogre is severely wounded.The searing ray hits the ogre! %ho _You kill the ogre!Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!You need to enable at least one skill for training.%h )2/42%h %h, . _%h>f  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the bullfrog!  The bullfrog is severely wounded.  The bullfrog is knocked back by the mystic blast.%h 9 %h i5---==3%hl %h < _You stop channelling your searing ray.%hW  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h;(  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the bullfrog!%h22)%hx\ 3/4311-------954Magic Dart _You kill the bullfrog!%ha%hsei _Your Fighting skill increases to level 1!‹%hy3‹%hm‹%hq‹%hn$ _‹%hS‹%hg12=---‹%h‹%h,‹%h‹%h,‹%h‹%h‹%h3==‹%hf,‹%hW‹%hk,‹%h‹%hM4==‹%h‹%h},‹%h ‹%hu5==‹%hW ,‹%h ‹%h_,‹%h‹%h6==‹%h‹%hQ,‹%h‹%h,‹%h: ‹%h$7==‹%h&‹%h*,‹%hw+‹%h/,‹%h0‹%h5~8==‹%h7‹%h:,‹%h;‹%h=‹%hDh9==‹%hE‹%hH,‹%hI‹%h9L,‹%hWM‹%hO20==‹%hQ‹%hT,‹%hU‹%hW,‹%hX‹%hG[~1==‹%hr\‹%h_,‹%h`‹%hb,‹%hc‹%h.h2===‹%hSi‹%hQl4 _Magic restored.‹%ho3‹%hr‹%hub  You see here a +0 giant club.‹%hy‹%h,z _‹%h[{‹%h,‹%h‹%h>M _You now have 288 gold pieces (gained 4).‹%h&P==‹%hq‹%hE‹%h,‹%h‹%h‹%hՔ,‹%h‹%h‹%hҙ,‹%h‹%hJ‹%hB,‹%hS‹%h‹%h|,‹%hi‹%h‹%h,‹%h,‹%h",‹%h,‹%hX‹%hX‹%h‹%hX‹%h‹%h,‹%he‹%h ‹%hV,‹%h‹%hL‹%h<,‹%h‹%hO‹%h,‹%h‹%h‹%h,‹%h‹%h= _You open the large door.‹%hhZ####...#..§≈# #..............≈≈#####................§≈≈≈≈#  ##############...≈§≈≈≈# #####+..≈≈≈≈#  #........≈≈≈#  #..........≈#  #............ #####@#####..---.'# ###... ‹%h|Magic Dart..#####...... #.....D.D   steam dragon (asleep) #........ +.........‹%hr§≈§55.9 (51.0)‹%hIH---6.9 (52‹%h‹%h_ _A steam dragon comes into view. _There is a large open door here.ċ%hW  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ċ%h) ####...#.######.§≈#  Neaber the Thaumaturge  #..............≈≈#####  Deep Elf of Dithmenos ****..  ................§≈≈§≈#  Health: 43/43 ========================  ##############...≈≈≈≈≈#  Magic: 18/22 ===================----- #####+..≈≈§≈#  AC: 4Str: 4 #........≈≈≈#  EV: 13Int: 32 #..........≈#  SH: 5Dex: 13 #.............  XL:  8 Next: 95% Place: Dungeon:7 #####@#####...  Noise: ---------  Time: 4756.9 (0.0) .......'# ###  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...ċ%h-[.....* Cast: Magic Dart ........** #####...***  #...**D*  D   steam dragon (asleep) #...*****  +.........  _A steam dragon comes into view. _There is a large open door here.  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetŋ%hS ... .....D...... _There is a large open door here.  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou can't see that place.ŋ%h ****** *******D*ŋ%hX < ####...#.######.§≈#Neaber the Thaumaturge#..............≈≈#####Deep Elf of Dithmenos ****..ŋ%h R................§≈§§≈#Health: 43/43 ========================##############...≈≈§§≈#Magic: 18/22 ===================-----#####+..≈§§§#AC: 4Str: 4#........§§§#EV: 13Int: 32#..........≈#SH: 5Dex: 13#.............XL:  8 Next: 95% Place: Dungeon:7#####@#####...ŋ%h Noise: ---------  Time: 4756.9 (0.0).......'# ###g) staff of Odaic {rPois rF+ rN+ Conj Summ.........Cast: Magic Dart.........*#####......#.....D.D   steam dragon (asleep, ally target)#........*   fulminant prism+......... _There is a large open door here.  ŋ%h qCasting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!ŋ%h h==7.9 (1Magic Dartŋ%h ;*ŋ%h" > _You conjure a prism of explosive energy!Ƌ%hSxM.........# .§≈#####...#.######.§≈# #......≈≈#### ................§##############...≈≈§§≈####+..≈§§§#....§§§......≈# #....@....... #####'#####..........'# ###..................*###.D...+.........Ƌ%h/ ≈§§§§.§Ƌ%h/--8Ƌ%hƋ%h. _You hear a loud crackle.Nj%hbTM.#§≈#  .........# .§≈#  ####...#.######.≈≈# #≈≈#### ................§§##############...≈≈§§≈####+..§§§§#§§Nj%h%d.§# .........§.§ #####'#####..........'# ###..##.....#......Nj%hoY##########Nj%h ≈##≈§§§§≈§≈'.........Nj%h7l9========9Nj%hNj%hD _You hear an explosion! You hear an angry hiss.ȋ%h˿.#.# .#§§# .# .#.≈# .........# ..≈## ####...#.######.≈§#  #...§§#####  ...............§≈§§§≈# ##############...≈≈§§§# ȋ%hp#####+..§§≈§# #.§§§# #.# #.........§.§.  #####'#####..........'# ###..................*#####......#.....D.ȋ%h##≈≈≈≈§≈...ȋ%hG-------60ȋ%h ȋ%hȋ%hΩ M  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȋ%h O.........#.# .#§§# Neaber the Thaumaturge .........# .#.≈# Deep Elf of Dithmenos ****.. .........# ..≈## Health: 43/43 ======================== ####...#.######.≈§# Magic: 15/22 ================--------  #..............§§#####  AC: 4Str: 4 ȋ%h 7 ...............§≈§≈≈≈#  EV: 13Int: 32 ##############.****§§§#  SH: 5Dex: 13 #####+***≈§§#  XL:  8 Next: 95% Place: Dungeon:7 #...**@**§§§#  Noise: ---------  Time: 4760.9 (0.0) #...*****..≈#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #...*****.....  Cast: Magic Dart #####'#####...  .......'# ###  .........  .........*  #####......  #.....D.   _You hear a loud crackle. _You hear an explosion! You hear an angry hiss.  ȋ%h MCasting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetɋ%hd}..≈≈@**ɋ%huX ..§***@*.*****.ɋ%hDY j*****.**ɋ%h...@.*****ʋ%h{a.........#.# .#§§#Neaber the Thaumaturge .........# .#.≈#Deep Elf of Dithmenos ****.. .........# ..≈##Health: 43/43 ======================== ####...#.######.≈§#Magic: 15/22 ================--------#..............§§#####AC: 4ʋ%hStr: 4  ...............§≈≈≈≈≈#EV: 13Int: 32 ##############...≈≈§§§#SH: 5Dex: 13#####+..§§§≈#XL:  8 Next: 95% Place: Dungeon:7#.....@.§≈≈≈#Noise: ---------  Time: 4760.9 (0.0)#.........§≈#g) staff of Odaic {rPois rF+ rN+ Conj Summ#.............ʋ%hlCast: Magic Dart#####*#####..........'# ###.........*   fulminant prism (unaware).........*#####......#.....D. _You hear an explosion! You hear an angry hiss.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!ʋ%h~d6===1.9 (1ʋ%htʋ%hӞ4  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ʋ%hIxAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!ʋ%h/m).#.#. #...# .#.§.#.≈# .........# ..≈## ####...#.######.≈§#  #.......§§#####  ...............§≈≈≈≈≈# ʋ%hr##############...≈≈§≈#####+@.§§§≈#§≈≈§≈# ............. #####*#####.....'# ###.............*####.ʋ%h.≈§.§..**ʋ%h/--2ʋ%h;*ʋ%he _Your fulminant prism crackles loudly.ˋ%hwf#####+#+#.#.# ...  ).#.#. #..#  .#.# .#.≈#  .# .#.≈#  .........# ..≈#####...#.######.§§#  #........§§#####  ...............§≈≈≈≈≈#  ##############.@.≈≈§≈≈# #####+..§§§≈#ˋ%hxF #........≈§≈# #..........§# #............. #####*#####... .......'# ### ......... .........*ˋ%h|B####ˋ%h##§§≈#≈≈.§§§≈§≈≈#ˋ%h<k≈§≈#§≈≈≈#....ˋ%hF=======3ˋ%hˋ%hb, _You hear an explosion!͋%h'.........####'.'#͋%h ...͋%hTK.≈≈≈≈≈§͋%h .≈≈≈≈≈#≈≈#§§#§§.͋%h7==-------4͋%h͋%h( _You open the door.͋%hM  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͋%h"N#####+#+#.#.# ... Neaber the Thaumaturge  .......).#.#. #..# Deep Elf of Dithmenos ****..  .........#.# .#.≈#͋%h7# Health: 43/43 ========================  .........# .#.≈# Magic: 13/22 ==============----------  .........# ..≈##  AC: 4Str: 4  ####...#.######.≈≈#  EV: 13͋%h#Int: 32  #...........*****#####  SH: 5Dex: 13 ͋%h$ ............*****≈≈≈§#  XL:  8 Next: 95% Place: Dungeon:7  ##############*@**≈≈≈≈#  Noise: ---------  Time: 4764.9 (0.0) ͋%h$#####***§≈≈≈#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #...****§≈§§#  Cast: Magic Dart #..........§# ͋%h, #.........§§..  #####'#####...   .......'# ###   .........  .........*  _You hear an explosion! _You open the door.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target΋%h[Z...≈≈@*΋%hn-*****΋%h\....≈*******΋%h^0 .@.≈***΋%hM q'..****΋%h A#####+#+#.#.# ...Neaber the Thaumaturge.......).#.#. #..#Deep Elf of Dithmenos ****...........#.# .#.≈#Health: 43/43 ========================.........# .#.≈#Magic: 13/22 ==============----------.........# ..≈##AC: 4Str: 4  ####...#.######.≈≈#EV: 13Int: 32#..............≈≈#####SH: 5Dex: 13................≈≈≈≈§#XL:  8 Next: 95% Place: Dungeon:7  ##############.@.§≈≈≈≈#Noise: ---------  Time: 4764.9 (0.0)#####'..≈≈≈≈#΋%h:Bg) staff of Odaic {rPois rF+ rN+ Conj Summ#......§.≈§§#Cast: Magic Dart#..........≈##....*....§§§.#####'#####...*   fulminant prism (unaware).......'# ###..................* _You open the door.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!==5.9 (1**  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism ([4ϋ%h  0mdangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!ϋ%hh ≈.§*.*ϋ%hs /--6ϋ%h9z 9*ϋ%h# e _Your fulminant prism crackles loudly.Ћ%h}.......#.#.#.# ######+#+#.#.# ...  ).#.#. #..#  .#.# .#.≈#  .# .#.≈ .........# ..≈#####...#.######.≈≈#  ###### .............@..≈≈≈≈§###############.≈#Ћ%h #####'..≈≈≈≈# #........≈§§# #..........§# #....*....§§.. #####'#####... .......'# ### .Ћ%hЋ%h]###########Ћ%hg§§....≈≈≈......≈.......''Ћ%hru4=====7Ћ%hyЋ%h~T _Your fulminant prism explodes!ы%h*gM  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ы%h.......#.#.#.# ... Neaber the Thaumaturge ######+#+#.#.# ...  Deep Elf of Dithmenos ****..  .......).#.#. #..#  Health: 43/43 ========================  .........#.# .#.≈#  Magic: 10/22 ==========--------------  .........# .#.§#  AC: 4Str: 4  .........# ..≈##  EV: 13Int: 32  ####...#.######**≈#  SH: 5Dex: 13  #..........*****≈#####  XL:  8 Next: 95% Place: Dungeon:7  ...........**@**≈≈≈≈§#  Noise: ====-----  Time: 4767.9 (0.0)  ##############***≈≈§≈≈#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #####*ы%h&*.≈≈≈≈#  Cast: Magic Dart #........≈≈≈#  #..........≈#  #.............   #####'#####...   .......'# ###   .........  _Your fulminant prism crackles loudly. _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetы%h 2.≈ы%h .*****.*@**********ы%h+`Y...≈≈**ы%h*a+***ҋ%h%.@..≈*****ҋ%h}...≈***ҋ%hR .......#.#.#.# ...Neaber the Thaumaturge ######+#+#.#.# ...Deep Elf of Dithmenos ****.........).#.#. #..#ҋ%h Health: 43/43 ========================.........#.# .#.≈#Magic: 10/22 ==========--------------.........# .#.§#AC: 4Str: 4.........# ..≈##EV: 13Int: 32ҋ%hy k####...#.######.≈§#SH: 5Dex: 13#..............≈≈#####XL:  8 Next: 95% Place: Dungeon:7.............@..≈≈§≈§#ҋ%h Noise: ====-----  Time: 4767.9 (0.0)##############...≈≈§≈≈#g) staff of Odaic {rPois rF+ rN+ Conj Summ#####'..≈≈≈≈#Cast: Magic Dart#........≈≈≈##....*.....≈#ҋ%hu #.............*   fulminant prism (unaware)#####'#####..........'# ###......... _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!ҋ%h F((((((*   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  ҋ%h{ You feel a surge of power!  You conjure a prism of explosive energy!  An arrow appears from out of your range of vision.ҋ%hJy ҋ%hN{ 1*...ҋ%h&| ...ҋ%h| *ҋ%h} ҋ%h `==--8.9 (1ҋ%h ;*ҋ%hm : _The arrow hits your fulminant prism!Ӌ%hM ...# .......#.. ######+#+#.#.# ...).#.#. #...# .#.≈.#.§# .........# ..≈#####...#.######.≈§# #≈≈#### .............§##############...≈≈§####'..≈....≈≈*.....≈# *.......... #####'#####...'# ###§**  An arrow appears from out of your range of vision.  Ӌ%h ,The arrow hits your fulminant prism!Ӌ%hk .((((((Ӌ%h N§§≈§§#≈.......----9 _Your fulminant prism detonates feebly.Ջ%hO<#.#.#.#.#..... #.#.#.# ...# ......#.#.#.# .... #####+#+#.#.#. ....  .).#.#. #..#  .#.#..#.≈#  .#....#.§#  .........# #....§##  ####...#.######@§≈# #§§##### ................≈≈§≈≈#  ##############...≈≈§≈≈######'..≈≈§≈##........≈≈≈# c   centaur (launcher, unaware)#..........≈##...........c. #####'#####...≈c)c[37Ջ%hm.1==--70Magic DartՋ%h, Ջ%h-Ջ%h.R_A centaur comes into view. It is wielding a +0 orcbow.Ջ%h.֋%h ......#.#.......<#.#.#.#.#.........#.#.#.#....#.. .......#.#.#.#......# ######+#+#.#.#......  ).#.#..#..#  .#.#..#.≈#  .#....#.§ .........# #..@.≈#####...#.######§§≈#  #..............§§##### ................≈≈§≈≈###############...≈≈≈≈# #####'..≈≈§≈# #........≈≈≈# #..........≈# #..........c..§.≈§§≈≈≈≈≈≈§§§≈§§[֋%h 40mc   centaur (launcher)≈≈c.≈.1֋%hV# ֋%h& ؋%h<.......# ......#.#....... <#.#.#.#.#.........#.#.#.#....#.. ........#.#.#.#......# #######+#+#.#.#...... ).#.#..#..# .#.#..#.≈# .#...@#.§ .........###....§#####...#.######.≈§#  #.§≈≈##### ................≈≈≈≈≈###############...≈≈§§§# #####'..≈≈§§# #........≈≈# #c.≈#؋%hp,≈≈؋%h§§§≈≈§..≈≈≈.c.؋%hd12===2Magic Dart؋%h؋%hѬً%hM  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ً%hX................# Neaber the Thaumaturge ..........#.#.......  Deep Elf of Dithmenos ****.. .....<#.#.#.#.#........  Health: 43/43 ======================== ........#.#.#.#....#..  Magic: 8/22========---------------- ........#.#.#.#......#  AC: 4Str: 4 #######+#+#.#.#......  EV: 13Int: 32  .......).#.#**#..#  SH: 5Dex: 13  .........#.#**#.≈#  XL:  8 Next: 95% Place: Dungeon:7  .........#.**@#.§#  Noise: ---------  Time: 4772.9 (0.0)  .........###****≈##  g) staff of Odaic {rPois rF+ rN+ Conj Summ  ####...#.######*≈≈#  Cast: [ً%h40mMagic Dart  #.............§§§#####  ...............§≈≈§≈≈#  ##############...≈≈§§§#   #####'..≈≈≈§#   #.......c≈≈≈#   #..........≈#   _Your fulminant prism detonates feebly. _A centaur comes into view. It is wielding a +0 orcbow.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetً%hM ...*@******ڋ%h....********ڋ%hQ@.*****܋%ha..≈*******܋%h................#Neaber the Thaumaturge ..........#.#.......Deep Elf of Dithmenos ****.. .....<#.#.#.#.#........Health: 43/43 ======================== ........#.#.#.#....#..Magic: 8/22========---------------- ........#.#.#.#......#AC: 4Str: 4 #######+#+#.#.#......EV: 13Int: 32.......).#.#..#..#SH: 5Dex: 13.........#.#..#.≈#XL:  8 Next: 95% Place: Dungeon:7.........#...@#.§#Noise: ---------  Time: 4772.9 (0.0).........###....≈##g) staff of Odaic {rPois rF+ rN+ Conj Summ####...#.######.≈≈#Cast: Magic Dart[12;5܋%hQH#.............§≈§#####................*≈≈≈≈###############..c≈≈≈≈§#c   centaur (launcher)#####'..≈§§§#*   fulminant prism (unaware)#........≈≈≈##..........≈# _A centaur comes into view. It is wielding a +0 orcbow.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!܋%hF==3.9 (1Magic Dart܋%hEV**܋%h  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!݋%h #######.....####......##.........#.#........ <#.....#.. ........#....# #######+#+#....).#.#..#..#.#.@#.≈....#.§# ݋%h0.........###....≈######...#.######.≈≈##§≈§#### ................*≈≈≈≈##############..c≈≈≈≈*####'..≈§§§≈≈݋%hC**݋%h(((((**݋%h(v ....§, ally target)§*≈The centaur shoots an arrow. The arrow hits you!݋%hzc32--------4݋%h D**݋%hOe _Your fulminant prism crackles loudly.ދ%h+{M ............. #######.....##### #####......##.... ......#.#........ ..<#.....#..≈≈ ........#....# #######+#+#....#).ދ%hv{#.#..#.≈#....#.§# .........###....≈##..≈*##############..c≈§≈≈####'..≈≈§§ދ%h?;  You hear an explosion!ދ%h'ދ%h .............Neaber the Thaumaturge #######.....##### #####Deep Elf of Dithmenos ****.. ................##.... .Health: 33/44 ==================------ ..........#.#........ ..Magic: 9/22=========--------------- .....<#.#.#.#.#.........AC: 4Str: 4 ........#.#.#.#....#..≈≈EV: 13Int: 32 ........#.#.#.#......#SH: 5Dex: 13 #######+#+#.#.#......#XL:  8 Next: 103% Place: Dungeon:7ދ%hB.......).#.#.@#..#Noise: =======--  Time: 4775.9 (1.0).........#.#..#.≈#g) staff of Odaic {rPois rF+ rN+ Conj Summ.........#....#.§#Cast: Magic Dart.........###....≈######...#.######.≈≈##..............≈§#####...............§*≈≈≈≈###############..c≈§≈≈§######'..≈≈§§#Press: ? - help, Dir - move targetYou feel a surge of power! _You conjure a prism of explosive energy!  The centaur shoots an arrow. The arrow hits you! _Your fulminant prism crackles loudly.You hear an explosion! _You feel a bit more experienced.  You have reached level 9!  --more--%h͡  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 26, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? %h CI6/48=3=49 1% Magic Dart _You feel clever. x2%h _710/23=8=%h%h?%h^1==%h`%h,%h$%hH%h%h#%h4%h^9=12%hE==%hR%h{%h!%hb%h%hyj3==%hs%hU%hL40=%hf%h %h%h%h%hDj4==%h%h%h%h%h%hFU1=%h%h %h j5==%h %hY%h%h%h%hjK2=%h%hx%hj6==%h%h$%hJ%%hQ&%hI*%h*j7==%h.,%h0%hc1U3=%h2%hC6%h6%h7%h<%h\=j8==%h=%hB%h{C%hD%hwH%hIK4=%hdJ%hN%h1Oh9==%hP%hT%h7U%hKV%hY%hlZU5=%h[%h7`%hUai20==%hb%hf%hg%hh%hl%hm%hn%hr%h7s6=1==%hu,%hx%h`y%hzz%hk~%h h2==%h܀%h%hU7=%h%h%hG%hY%h%h?k3%h0 ===-------Magic Dartk   wyvern (wandering)%h\1813.9 (38.0)%hU/ .%hM  A wyvern comes into view.%hj-------4.9 (39Magic Dart%h%h_%h3 _The wyvern moves out of view.%h} #############  ............. ########.....##### #####.......##....k.......#.#........#..<#.#.#.#.#..........#.#.#.#....#..≈≈ .........#.#.#.#......# ########+#+#.#.#@.....# ).#.#..#..#.# %h.#.#..#.≈# .#....#.§ .........###....#####...#.######.≈≈# k   wyvern (wandering) #)≈§##### ................*≈≈≈≈###############..c≈§≈≈§#%h%hAdk.§%h C5.9 (1.0)Magic Dart%h%h%hh   %hf =Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ############# Neaber the Thaumaturge  ............. Deep Elf of Dithmenos ****.. ########.....##### #####  Health: 47/48 =======================- %h .................##***k..  Magic: 19/23 ===================----- ...........#.#....****#..  AC: 4Str: 4 ......<#.#.#.#.#..****...  EV: 13Int: 34 .........#.#.#.#..**#**≈≈  SH: 5Dex: 13 .........#.#.#.#......#  XL:  9 Next:  1% Place: Dungeon:7 ########+#+#.#.#@.....#  Noise: ---------  Time: 4815.9 (0.0)  .......).#.#..#..#.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ  .........#.#..#.≈#  Cast: Magic Dart  .........#....#.§#  .........###....≈##  ####...#.######§≈≈#  k   wyvern (wandering)[0;1%h5 R0m #.............)≈§#####  ................*≈≈≈≈#  ##############..c≈§≈≈§# A wyvern comes into view. _The wyvern moves out of view.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target%hjz ...k..........#.. _The wyvern moves out of view.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetOut of range.%h ***k**********#**%h(  ############# Neaber the Thaumaturge  ............. Deep Elf of Dithmenos ****.. ########.....##### #####  Health: 47/48 =======================- %h .................##...k..  Magic: 19/23 ===================----- ...........#.#........#..  AC: 4Str: 4 ......<#.#.#.#.#.........  EV: 13Int: 34 .........#.#.#.#....#..≈≈  SH: 5Dex: 13 .........#.#.#.#......#  XL:  9 Next:  1% Place: Dungeon:7 ########+#+#.#.#@.....#  Noise: ---------  Time: 4815.9 (0.0)  .......).#.#..#..#.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ %hܔ @ .........#.#..#.≈#  Cast: Magic Dart  .........#....#.§#  .........###....≈##  ####...#.######§≈≈#  k   wyvern (wandering) #.............)≈§#####  %hÕ ^................*≈≈≈≈#  ##############..c≈§≈≈§# Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  %h- Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!%h     ### ##### ..##...... *k#.. <#......... #....#..≈≈ #......# #@.....#  ).#.#..#..#.#  #..#.≈#  #  #  ####§≈≈#kally target) ) *   fulminant prism .    Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetfeel a surge of power!  You conjure a prism of explosive energy!  The wyvern hisses angrily.8===[9%hQ L;65H6.9 (1*%h < _The wyvern bites your fulminant prism!%hJ%h8Rr*.k.%hU/--7%hA[:*%h^e _Your fulminant prism crackles loudly.%hj %h %hW  Your fulminant prism explodes!The blast of energy engulfs the wyvern!!%h. #################%h k..............#..%h2 9/49=20=9====8%h4rMagic Dart _You kill the wyvern!%h9%h`<i _Your Fighting skill increases to level 2!%hp=M#############  ............. ########.....##### ##### ......##..........#.#..#<#.....#..≈≈ .........#. ########+#+#....# )..#.#.........#.#..#.≈##..%h%hL----9 _%h %h'%h3%h%h1==%h]%h,%h0%h#~2==%h&%h.,%hV0%h^7%h >%h+?%hJ §---- _You start resting.%hS,25.9 (6%hWw3===6.9 (7%h[%h\% _Magic restored.%h %h %h %hr %ht X%h( ,%h+ %h0 %h: ,%hq; %h> %hB %hC 3==%hC %hH %hWL %hL %hM %hS B%hT %hGV %hAY ,%hY %h[ %h^ ,%h/_ %h` %hc ,%hd %hjf %hj ,%hj %hm %hyo ,%h p %hxr %hu ,%h}v %h|x 7 _You open the door.%h{ 3%h| %hn~ @  There is an open door here.%h݁ %hs 5 _%h %hdž ,%h] %h %h ,%h %h %h ,%h %hȔ @  There is an open door here.%hC %h՘  _%hT %h %h ,%h$ %h %h ,%hs %hæ %h ,%h %hʬ %h~ ,%h %h %h ,%h %h %h7 ,%h: %h %h ,%h4 %h %h ,%h %h %h ,%h %h ,%hl %h ~ _B - 2 scrolls labelled DOIJAT BACIHA (gained 1)%h 3%h\ %hc 7 _You open the door.%h 3%h %h4 %h ,%h %h @  There is an open door here.%h2 %h  _%hA %h %h %h: .....#'#### .#........### ....≈≈≈≈§...###### ..≈≈§§§§≈≈≈......# #≈§§§≈§≈≈≈#.....# ####≈≈§≈§##.....####### #.# #§§≈≈##.#§§..'.....# ##..#≈≈≈##.##≈§§.#####... %h* # ..#§≈≈#.##≈§..@#  .#####. #≈§......# ≈# . #≈§......# Magic Dart §##### # #≈≈......+ *≈≈≈≈# S§.......# ≈§≈≈§# §≈≈....###. S   lava snake (wandering) .≈≈§§# §§.§...# .# ..≈≈≈# ≈§...... # ....≈#%hv }...≈.#.#....##≈..#§≈§58.9 (32.0)#§§§%h #≈≈S≈≈≈§§≈≈..§§.%h ,9.9 (33%h%hk] _A lava snake comes into view.%h M  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hb.....#'#### Neaber the Thaumaturge .#........### Deep Elf of Dithmenos ****.. ....≈≈≈≈§...###### Health: 49/49 ======================== ..≈≈§§§§≈≈≈......# Magic: 19/23 ===================----- .#≈§§§≈§≈≈≈#.....# AC: 4Str: 4 %ho.####≈≈§≈§##.....#######  EV: 13Int: 34 #.# #§§≈≈##.#....'.....#  SH: 5Dex: 13 ##..#≈≈≈##.##≈...#####...  XL:  9 Next:  9% Place: Dungeon:7 # ..#§≈≈#.##§≈§.@# Noise: ---------  Time: 4859.9 (0.0) ## .#####. #§§§.....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ≈# . #≈**.....#  Cast: Magic Dart §##### # #***.....+ *≈≈≈≈# *S***.....# ≈§≈≈§# ≈*****..###.  S   lava snake (wandering) .≈≈§§# §*****..# .# ..≈≈≈# §§....... # %h5....≈# _There is an open door here. _A lava snake comes into view.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target%hʿ **≈S****≈*****≈*****%h.....#'####Neaber the Thaumaturge .#........###Deep Elf of Dithmenos ****.. ....≈≈≈≈§...######Health: 49/49 ======================== ..≈≈§§§§≈≈≈......#Magic: 19/23 ===================----- .#≈§§§≈§≈≈≈#.....#AC: 4Str: 4 .####≈≈§≈§##.....#######EV: 13Int: 34 #.# #§§≈≈##.#....'.....#SH: 5Dex: 13 ##..#≈≈≈##.##≈...#####...XL:  9 Next:  9% Place: Dungeon:7 # ..#§≈≈#.##§≈§.@#Noise: ---------  Time: 4859.9 (0.0) ## .#####. #§§§.....#g) staff of Odaic {rPois rF+ rN+ Conj Summ ≈#.%h #≈§......#Cast: Magic Dart §##### # #≈≈......+ *≈≈≈≈# ≈S≈*......# ≈§≈≈§# ≈≈§≈....###.S   lava snake (catching breath, ally tar…).≈≈§§# §§≈.....# .#*   fulminant prism ..≈≈≈# §§....... # ....≈#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!  The lava snake hisses angrily.*******Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energ%hՠ|y!  The lava snake hisses angrily.  The lava snake spits lava at you.%h §.§@≈§.§§≈.≈§§≈ally target)§*≈§==60.9 (1%h** _The glob of lava misses you.%hz M######.# ....#'#### .#........### ..≈≈≈≈§...#####.≈≈§§§§≈≈≈..≈§§§≈§≈≈≈#.....# .####≈≈§≈§##.....#######.# #§§≈≈##.#....'.....# #..#≈≈≈##.##≈..@#####... # ..#§≈≈#.##§≈.§.# ## .#####. #§≈§.§...# ≈#. #§≈......#≈+≈S≈**   fulminant prism≈≈§§# §§# .≈≈≈# §≈§...... #%h §..§.≈S≈≈S   lava snake (ally target)§*   fulminant prism§%h /--1%h^ B**%hO e _Your fulminant prism crackles loudly.%h ........# #######.# .....#'#### #........### ...≈≈≈≈§...###### #..≈≈§§§§≈≈≈......#.#≈§§§≈§≈≈≈#.....# ..####≈≈§≈§##.....####### .#.# #§§≈≈##.#..@.'.....# %h w≈##..#≈≈≈##.##≈...#####... §# ..#§≈≈#.##§≈§..# # .#####. #§≈.§..#≈# . #§≈......# ≈§##### # #S≈......+ .*≈≈≈≈# ≈≈≈*......#%hf $* c≈§≈≈§# §§≈§....###.§§# §§§§....#.#%hM! %h2 %hB  Your fulminant prism explodes!The blast of energy engulfs the lava snake!!!%hvE ##################%h §≈≈≈.≈§..≈§..≈§..≈≈...≈≈...  You kill the lava snake!%h20=10===2Magic Dart%h< _You hear a bark!%h# ########## .........# ########.# .....#'#### #......§.### ......≈≈≈≈≈...#######..≈≈§§§§≈≈≈......#.#≈§§§≈§≈≈≈#.....# ..####≈≈§≈§##..@..####### %h$ ..#.# #§§≈≈##.#....'.....# .≈##..#≈≈≈##.##≈...#####... .§# ..#§≈≈#.##≈≈...# .≈## .#####. #≈§..# .§≈# . #≈§......# )≈§##### # #≈§......+ %hM% ..*≈≈≈≈# ≈≈≈.......#c≈§≈≈§# §§≈≈....###.%h2 .§≈≈≈§%h< 0---3%hC %hE %hi  ##########  .........# #########.# #.......#'#### #........### ......≈≈≈≈≈...#######..≈≈§§≈≈≈≈≈......#.#≈§§§≈§≈≈≈#.@...# %hiK..####≈≈§≈§##.....####### #..#.# #§§≈≈##.#....'.....# #.≈##..#≈≈≈##.##≈...#####... #.§# ..#§≈≈#.##≈≈...#.≈## .#####. #§≈..# #.§≈# . #≈≈......# .)≈§##### # #≈≈......+ .%ha..*≈≈≈≈# ≈§≈.......#%h2§≈§§§#≈≈%h>B---4%h%hg%hp 1==%h 2==3===%h؝ %h %h ,%ht %h[ %hg P==%h %hx %h ,%h; %h %hg ,%h% %h %hd ,%h %hm %hW ,%h %h %hu ,%h %h %h} ,%h` %h9 %h> ,%h %h %h ,%h %h %h ,%h %h %h\ B%h %h! ,%h %h) %hE ,%h %h %hx R..#.#..#.≈##..#≈≈≈##.##≈§..#####. ..#....#.§#...#§≈≈#.##§≈...# ..###....≈###.#####.##≈≈......# #..§≈#.........#≈≈......# .)≈§#####.#####≈≈......+......*≈≈≈≈#.# ≈§≈.......# #######..c≈§≈≈§#.# §§≈≈....###.  #####'..≈≈§§#.# §§§§....# .# %h~  #........≈≈≈#@# §≈§...... #  #..........≈#.#  #.............. Magic Dart  #####'#####.....  .......'# #####.h  ......... #.. h   hound (wandering)  .........* #  #####...... # #.....D.%h z 86.9 (22.0)  A hound comes into view.%h Lh.%h 4=7.9 (23%h %h & _The hound barks!%h M  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hh..#.#..#.≈##..#≈≈≈##.##≈§..#####. Neaber the Thaumaturge ..#....#.§#...#§≈≈#.##§≈...#  Deep Elf of Dithmenos ****.. ..###....≈###.#####.##≈≈......#  Health: 49/49 ======================== %h_#.######.§≈#.........#≈≈......#  Magic: 21/23 =====================--- ........)≈§#####.#####≈≈......+  AC: 4Str: 4 ..........*≈≈≈≈#.# ≈§≈.......#  EV: 13Int: 34 #######..c≈§≈≈§#.# §§≈≈....###.  SH: 5Dex: 13  #####'..≈≈§§#.# §§§§....# .#  XL:  9 Next: 10% Place: Dungeon:7  #........≈≈≈#@# §≈§...... #  Noise: =--------  Time: 4887.9 (0.0) %h #..........≈#*# g) staff of Odaic {rPois rF+ rN+ Conj Summ  #.............* Cast: Magic Dart  #####'#####....h  .......'# #####..  ......... #..  h   hound  .........* #..  #####...... #..  #.....D. _The hound barks!  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (76% to hit)%h"..#.#..#.≈##..#≈≈≈##.##≈§..#####. Neaber the Thaumaturge ..#....#.§#...#§≈≈#.##§≈...#Deep Elf of Dithmenos ****.. ..###....≈###.#####.##≈≈......#Health: 49/49 ======================== #.######.§≈#.........#≈≈......#Magic: 21/23 =====================--- ........)≈§#####.#####≈≈......+AC: 4Str: 4 ..........*≈≈≈≈#.# ≈§≈.......#EV: 13Int: 34 #######..c≈§≈≈§#.# §§≈≈....###.SH: 5Dex: 13#####'..≈≈§§#.# §§§§....# .# XL:  9 Next: 10% Place: Dungeon:7#........≈≈≈#@# §≈§...... # Noise: =--------  Time: 4887.9 (0.0)#..........≈[%h+m#*#g) staff of Odaic {rPois rF+ rN+ Conj Summ#.............*Cast: Magic Dart#####'#####....*.......'# #####*.  .........#..h   hound  .........*#..  #####......#..#.....D.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (76% to hit)  You feel a surge of power! You focus your ray upon the hound.%h ..@h.(ally target)@   shadowAiming: Searing Ray (safe; 1%  Press: ? - help, Shift-Dir - straight line: a hound (76% to hit)  You feel a surge of power! You focus your ray upon the hound.  The searing ray misses the hound.(Press . to maintain the ray.)%h * Your shadow casts a spell at the hound.%h$%h%%hY,Dh.%h-i8.9 (1Ray %ha1%h]37 _The ray of shadow hits the hound!%hI4%hQd _There are no items here.%hj K***%h9Ch..%hU;57-%h<0-9+ %hgD%hvE %hF^_The searing ray misses the hound. The hound bites you.%hXK***%h h..  The searing ray misses the hound. The hound closely misses you.%h~-90++ %h|%h~= _The hound bites you but does no damage.%h) D  The searing ray hits the hound!%hq2 ***@   shadow%h †..  You kill the hound!%h 9/50-19-21  The searing ray hits the hound!  You kill the hound! _You finish channelling your searing ray.  Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training.%h /  --more--%hw  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   g - Spellcasting   8.0   5.3  +3           b - Staves   0.0   1.0   0   h - Conjurations   8.0   7.6  +1   c - Unarmed Combat   0.0   1.4  -2   i - Translocations   4.0   4.2  +1       j - Alchemy   5.0   5.0  +1 [%hV{40m          d - Armour   0.0   1.4  -2   k - Invocations   0.0   0.8  +1   e - Dodging   5.0   4.2  +2   l - Evocations   0.0   0.8  +1   f - Stealth   5.0   3.6  +3                                  [%h{~40m                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h> g + Spellcasting 8.0%h($TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h<[?25h[?0c0 %h7[Q [?25l[?1c12.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets%h%h %h ..#.#..#.≈##..#≈≈≈##.##≈§..#####. Neaber the Thaumaturge ..#....#.§#...#§≈≈#.##§≈...#Deep Elf of Dithmenos ****.. ..###....≈###.#####.##≈≈......#%h%dHealth: 49/50 =======================- #.######.§≈#.........#≈≈......#Magic: 19/23 ===================----- ........)≈§#####.#####≈≈......+AC: 4Str: 4 ..........*≈≈≈≈#.# ≈§≈.......#EV: 13Int: 34 #######..c≈§≈≈§#.# §§≈≈....###.%h:SH: 5Dex: 13#####'..≈≈§§#.# §§§§....# .# XL:  9 Next: 12% Place: Dungeon:7#........≈≈≈#@# §≈§...... # Noise: =--------  Time: 4891.9 (1.0)#..........≈#†#g) staff of Odaic {rPois rF+ rN+ Conj Summ#..............Cast: Magic Dart%hS#####'#####...@.  .......'# #####..  .........#..@   shadow.........*#..  #####......#..#.....D.The searing ray hits the hound!  You kill the hound! _You finish channelling your searing ray.  Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training.%hDMagic Dart%h$%hU. _%h$3%h%hj%h:$ _%hB%h=D20= _Your shadow fades away.50= _HP restored.1==%h>,%h?%hW =2==3===%hW%h[a  You see here a hound corpse.%h^%hD_ _%hg`%hEb%hf,%hg%h0k%h|######.§≈#.........#≈≈......# ....)≈§#####.#####≈≈......+......≈≈≈≈≈#.#§≈≈≈≈.......# ####..c≈≈≈≈§#.#≈≈§≈≈....###.  #####'..≈≈§§#.#≈§≈≈.....# .#  #.§§≈#.#≈§§....... #  #..........≈#†#≈§§§....  #......................  #####'#####....@#..... -%h~b9043.0) ......'# #####........ ........ .#..=...= ........* .. #...... ####...... ... #..#+# #.....D. (... ..#  #..[... .# +............ .# %hʆ#####≈§≈≈≈§≈≈≈≈≈≈.≈≈§§§≈#†#≈.......§§....%hIc==-5.9 (14%h%h< _Found 5 boomerangs and a plate armour.%h_ 3%h& %h %hì B%h %hմ ,%h %hn %h ,%h %h .....≈≈≈≈≈#.#§§≈≈≈.......# ##..c≈≈≈≈§#.#≈≈§§≈....###. ###'..≈§§§#.#§§§≈.....## .# .......≈≈≈#.#≈≈§§....... # ......§.§≈#†#§.......... ..............:.. ###'#####.....#......... ...'# #####........... %hE ..... ......#..@...=...* ......##. #./... ##..#+#### #.....D..(... #..#........[... #..# +............ #..# .#.. . ...%hM (#≈≈§§§≈≈§≈§§§8.9 (3.0)9.9 (4 _C - a +6 ring of strength%h %h*Put on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  t - a +4 ring of slaying (worn)  y - a +6 ring of intelligence (worn)C - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hu  %h  %hЍ .....≈≈≈≈≈#.#§§≈≈≈.......#Neaber the Thaumaturge ##..c≈≈≈≈§#.#≈≈§§§....###.Deep Elf of Dithmenos ****.. ###'..≈§§§#.#§§≈≈.....## .#Health: 50/50 ======================== .......≈≈≈#.#≈§≈§....... # %hq Magic: 23/23 ======================== ......§.§≈#†#§§§§.......AC: 4Str: 4 .....................:..EV: 13Int: 34 ###'#####.....#.........SH: 5Dex: 13  %h ...'# #####...........XL:  9 Next: 12% Place: Dungeon:7 ..... ......#..@...=...Noise: ---------  Time: 4909.9 (0.0) .....* ......##.........g) staff of Odaic {rPois rF+ rN+ Conj Summ #......../... ##..#+####Cast: Magic Dart #.....D..(... #..# #........[... #..# +............ #..#.#... ... _You need to enable at least one skill for training. _Your shadow fades away. _HP restored. _You see here a hound corpse. _Found 5 boomerangs and a plate armour. _C - a +6 ring of strength %hS P  Okay, then. %h(  %h  %h . _ %hUK3 %hN %hW, %hd≈≈≈≈≈#.#§§≈≈≈.# ..c≈≈≈≈§#.#≈≈§§§....###. '..≈§§§#.#§§≈§.....###.# ≈≈≈#.#≈§≈§.# §.§≈#†#§§§§. %hKfc.:.'#####.....#.'# #####... ......#...@..=.* ......##. ./... ##..#+#Magic Dart . #..# c   centaur (wandering) ..... %hjt#≈≈≈≈≈≈§.§.§. %h~z,10.9 (1 %h} %hMZ _A centaur comes into view. %h"_  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hѐ....≈≈≈≈≈#.#§§≈≈≈.......#  Neaber the Thaumaturge #..c≈≈≈≈§#.#≈≈§§§....###.  Deep Elf of Dithmenos ****.. ##'..≈§§§#.#≈≈≈≈.....###.#  Health: 50/50 ======================== ......≈≈≈#.#≈≈§.§....... #  Magic: 19/23 ===================----- .....§.§≈#†#§.§........c  AC: 4Str: 4 ....................:...  EV: 13Int: 34 ##'#####.....#*****.....  SH: 5Dex: 13 ..'# #####..*****.....  XL:  9 Next: 12% Place: Dungeon:7  %h!G.... ......#.**@**=....  Noise: ---------  Time: 4910.9 (0.0) ....* ......##*****.....  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......../... ##**#+#####  Cast: Magic Dart .....D..(... #..# ........[... #..# ............ #..# c   centaur (wandering) .#.. ..... _Okay, then. _A centaur comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target %h^.*****.*****.*@*** %hB.***** %h|.*****.*****.@****.*****. %h` %h>b-.***** %h_c-.***** %hd6@***** %h}l..***** %h1m. %h0 *****.*****.*****.*****.*****%h*******.....%h $%h <....≈≈≈≈≈#.#§§≈≈≈.......#%h? 4Neaber the Thaumaturge %h #..c≈≈≈≈§#.#≈≈§§§....###.%h 5Deep Elf of Dithmenos ****.. %h/ ##'..≈§§§#.#≈≈≈≈.....###.#%h cHealth: 50/50 ======================== %h ......≈≈≈#.#≈§§.§....... #%h+ uMagic: 19/23 ===================----- %h .....§.§≈#†#§.§........c%h AC: 4Str: 4 ....................:...EV: 13Int: 34 %h ##'#####.....#......*...SH: 5Dex: 13 ..'# #####............XL:  9 Next: 12% Place: Dungeon:7 .... ......#...@..=....Noise: ---------  Time: 4910.9 (0.0) ....* ......##..........g) staff of Odaic {rPois rF+ rN+ Conj Summ ......../... ##..#+#####Cast: Magic Dart .....D..(... #..# ........[... #..# ............ #..#c   centaur (launcher, ally target).#..*   fulminant prism.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous[4%h 0m; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!  %h The centaur shouts!%h %h3 &((%h <*  %h| Aiming: Fulminant Prism (dangerous; 2% risk of failure)  %h LPress: ? - help, Dir - move target  %h $You feel a surge of power!%hJ conjure a prism of ex%h plosive energy!  %h The centaur shouts%h~ >!wields a +0 shortbow. The centaur shoots an arrow.%h %h -#≈≈≈%h §§§%ha ,≈..%hȜ *§.%h ..%hU *%h *%hš %hG %hޮ ==%hv 1.9 (1%h Magic Dart%h %h %h+ *%h %h  %hH %h ,_The arrow hits your fulminant prism!%hrt.≈≈≈≈≈#.#§§≈≈≈.# ##..c≈≈≈≈§#.#≈≈≈§§....###.#'..≈§§§#.#§§§≈.....###.#.≈≈≈#.#≈§≈. #.§.§≈#†#§§.c..:...#'#####.....#......*....'# #####.. ......#..@...=.....* ......##. #./... ##..#+##### #.....D..(... #..# #.[... #..# +. #..#*   fulminant prism .#.. .....%hy≈§§§≈.§c*c   centaur (launcher, ally target)*   fulminant prism%h؀%hs--%h  2%h%h %h+%hnjA_Your fulminant prism crackles loudly.%hZ%hP.≈≈≈≈≈#.#§§≈≈≈.##..c≈≈≈≈§#.#≈≈≈≈§§...###.#'..≈§§§#.#§§§≈.....###.#.≈≈≈#.#§§≈. #.§..≈#†#≈§..§§.:.c.#'#####.....#......*....'# #####.. ......#.@....=.....* ......##. ##./... ##..#+#####  #.....D..(... #..#  #.[... #..#  +. #..#*   fulminant prism .#.. ..... %hi The centaur unwields a +0 shortbow. The centaur hits your fulminant prism.%h- %hGK  %hNThe centaur kicks your fulminant prism but does no damage.  Your fulminant prism explodes!The blast of energy engulfs the centaur!!%hR%hS####%hOT####.%hT####%hU ####%h7V ####%hV!%h≈≈.............:).........=..%h}20=6===3%h %h%h'_You kill the centaur!%h{%hqPut on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  t - a +4 ring of slaying (worn)  y - a +6 ring of intelligence (worn)C - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h 0%h >......≈≈≈≈≈#.#§§≈≈≈.......#%h 4Neaber the Thaumaturge %h ###..c≈≈≈≈§#.#≈≈≈≈≈§...###.%hq Deep Elf of Dithmenos ****.. ####'..≈§§§#.#§§§≈.....###.#Health: 50/50 ======================== ........≈≈≈#.#§≈≈......... #Magic: 20/23 ====================---- .......§..≈#†#≈§..........AC: 4Str: 4 ......................:)..EV: 13Int: 34 ####'#####.....#..........SH: 5Dex: 13 ....'# #####............XL:  9 Next: 16% Place: Dungeon:7 ...... ......#.@....=....Noise: ===------  Time: 4913.9 (0.0) ......* ......##..........g) staff of Odaic {rPois rF+ rN+ Conj Summ ##........[0;%h 10;1m/... ##..#+#####Cast: Magic Dart#.....D..(... #..##........[... #..#+............ #..#.#....... %h A_Your fulminant prism crackles loudly.%hA gThe centaur unwields a +0 shortbow. The centaur hits your fulminant prism.  %h AThe centaur kicks your fulminant prism but does no damage.  %h /Your fulminant prism explodes!%h" EThe blast of energy engulfs the centaur!! %h <_You kill the centaur! %hÕ  %hl Okay, then.%h %h %hX %hk %hӥ  %hn _%h %h< _1=%hrX%h,%hW%hj%hh2==%hx%h3===%h%hX%hJ%h^,%h1%h%h%h8%h%h%h%h:==%h%h%h%h"%h%hX≈≈≈≈≈#.#§§≈≈≈.......# c≈≈≈≈§#.#≈≈≈≈≈....###.. ..≈§§§#.#≈≈≈≈.....###.# ≈≈≈#.#≈≈≈..........# §..≈#†#≈...........# :)..### #.....#..........'.. # #####.....#  ......#......@....# %h%---* ......##..........# ...../... ##..#+###### ..D..(... #..# .....[... #..# .. #..#.#........%h&?§26.9 (1%h;' 3.0)%h?-H---7.9 (14%hz3%hs6. _D - a +4 ring of slaying%h+2 %h~^ H %h_ ###.#####.### ≈#.........#§≈......# §#####.#####≈§......+ .. %hf ≈≈≈≈≈#.#§§§§≈.......##.. ≈≈≈≈§#.#≈≈≈§≈....###...≈§§§#.#≈§§§.....###.# ..≈≈≈#.#≈≈≈# .§..≈#†#§# .........@)..###. ####..........'...  #####............###.  ......#...........# * ......##..........#/... ##..#+###### .D..(... #..# ....[... #..# ........ #..#You pick up a book of the Hunter and begin reading...%hTj %hk ≈%h m §%hm ≈%ho §§%h~p 30.9 (3%hq .0)%hz +1.9 (4%hS %h@  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.%h %h Put on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  t - a +4 ring of slaying (worn)  y - a +6 ring of intelligence (worn)C - a +6 ring of strength  D - a +4 ring of slaying[?] describe selected %h [!] equip|wield|wear|put on[tab] equip|unequip %h %h ###.#####.##≈≈......#Neaber the Thaumaturge ≈#.........#§≈......#Deep Elf of Dithmenos ****.. §#####.#####≈≈......+ ..%h Health: 50/50 ======================== ≈≈≈≈≈#.#§§§§≈.......##..Magic: 23/23 ======================== ≈≈≈≈§#.#≈≈§§≈....###...AC: 4Str: 4 .≈§§§#.#≈§≈§.....###.#EV: 13Int: 34 ..≈≈≈#.#≈§§..........#SH: 5%hc `Dex: 13 .§..≈#†#§...........#XL:  9 Next: 16% Place: Dungeon:7 ................@)..###.Noise: ---------  Time: 4931.9 (0.0) ####.....#..........'...g) staff of Odaic {rPois rF+ rN+ Conj Summ#####............###.Cast: Magic Dart......#...........# * ......##..........# ..../... ##..#+###### .D..(... #..# ....[... #..# ........ #..# _You kill the centaur! _Okay, then. _D - a +4 ring of slaying  You pick up a book of the Hunter and begin reading...  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.%hf P  Okay, then.%h* %hs %h . _%h3o%hsn Spells (Memorise)Type%h"tpFailure Level  a - ApportationTranslocation 1% 1b - Poisonous VapoursAlchemy/Air1%1  c - Kinetic GrapnelForgecraft3%1  d - Summon Small MammalSummoning3%1  e - Sublimation of BloodNecromancy4%2  %hCuf - Call Canine FamiliarSummoning10% 3  g - Sigil of BindingHexes10% 3  h - Dimensional BullseyeHexes/Translocation14% 4  i - Curse of AgonyNecromancy65% 5  j - RimeblightIce/Necromancy100% 7 %hHv13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'%h'%hØ'%h###.#####.##≈≈......#Neaber the Thaumaturge ≈#.........#§≈......#Deep Elf of Dithmenos ****.. §#####.#####≈≈......+ ..Health: 50/50 ======================== ≈≈≈≈≈#.#§§§§≈.......##..Magic: 23/23 ======================== ≈≈≈≈§#.#≈≈§§≈....###...AC: 4Str: 4 .≈§§§#.#≈§≈§.....###.#EV: 13'%hrInt: 34 ..≈≈≈#.#≈§§..........#SH: 5Dex: 13 .§..≈#†#§...........#XL:  9 Next: 16% Place: Dungeon:7 ................@)..###.Noise: ---------  Time: 4931.9 (0.0) ####.....#..........'...g) staff of Odaic {rPois rF+ rN+ Conj Summ#####............###.Cast: Magic Dart......#...........# * ......##..........# ..../... ##..#+###### .D..(... #..# ....[... #..# ........ #..# _Okay, then. _D - a +4 ring of slaying  You pick up a book of the Hunter and begin reading...  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library. _Okay, then.'%hP  Okay, then.'%h9'%h;'%h9. _'%hZ 3'%h] '%hd '%hj '%hm $ _'%hev ,'%hZ| ,'%h~ '%hH '%h ,'%hD '%h '%h6 ,'%hm '%h8 '%h ,'%h~ '%h0 '%hF ,'%h '%h '%h ,'%h '%h '%hƸ ,'%h '%h& '%h9 ,'%h '%hB '%h ,'%h5 '%h '%h ,'%h '%h1 '%h[ '%h{  #####'..≈≈§§#.#≈≈§≈.....###. #........≈≈≈#.#§≈≈.§........ #..........≈#†#§§.§........# #.......................)..# #####'#####.....#..........'  .......'#########............#  .........#...........#  ........##..........#  #####.'%h .#+###### #..(...# #..# #.F[...# #..#Magic Dart +........#..# ....#.. ...≈≈≈≈≈..........F   bullfrog (wandering) .≈≈≈≈≈≈≈≈≈....#. ≈~~≈≈≈≈≈≈≈≈≈..# '%h 042.9 (11.0)'%h M.F'%h ,3.9 (12'%h '%h _A bullfrog comes into view. _You see here a wand of mindburst (20).)%h2@W *****F  You feel a surge of power! The magic dart hits the bullfrog!  The bullfrog is heavily wounded.)%hZ) ....@F.(ally target)@   shadowThe bullfrog croaks.)%hk  Your shadow points at the bullfrog and mumbles some strange words.The ray of shadow hits the bullfrog!)%h*****@   shadow)%hU...†.)%h)2--94.0)Magic Dart)%h)%hL _You kill the bullfrog!)%hT 3)%h X )%hf B)%hti )%h+j E3==)%hl )%h ............)%h +6.9 (2)%h +7.9 (3)%hT )%hv 2 _E - a wand of mindburst (20)*%h3*%hT*%h$*%hB*%h*%h*%h*%h!*%hL-9  #..........≈#†#§§§§........# #.......§.......)..########'#####....§#....'.........'#########............##.................#.....#  ..........##..#  #####....###..#+######  #(...# #..#  #..[.@.# #..# +..†....#..# .......D#.. Magic Dart...≈≈≈≈≈*%h|....≈≈≈≈≈≈≈≈≈....#≈~~≈≈≈≈≈≈≈≈≈..# . D   steam dragon (wandering)≈~~≈.. 5   white imp (wandering)5≈......  Your shadow fades away.*%hW8:..8.9 (1*%h6:+9.9 (2*%h@*%hB\ _A white imp comes into view.+%h3 +%h, _ Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Poisonous VapoursAlchemy/Air1%1  c - Kinetic GrapnelForgecraft3%1  d - Summon Small MammalSummoning3%1  e - Sublimation of BloodNecromancy4%2  f - Call Canine FamiliarSummoning10% 3  g - Sigil of BindingHexes10% 3  h - Dimensional BullseyeHexes/Translocation14% 4  i - Curse of AgonyNecromancy65% 5  j - RimeblightIce/Necromancy100% 7 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,%h[,%ha,%hx #..........≈#†#§§§§........#Neaber the Thaumaturge#.......................)..### Deep Elf of Dithmenos ****..#####'#####.....#..........'.. Health: 50/50 ========================.......'#########............### Magic: 23/23 ========================.................#...........#AC: 4Str: 4  .................##..........#EV: 13Int: 34  #####............###..#+######SH: 5Dex: 13#........(...# #..#XL:  9 Next: 19% Place: Dungeon:7#........[.@.# #..#Noise: ---------  Time: 4949.9 (0.0)+..†...........#..#g) ,%h1staff of Odaic {rPois rF+ rN+ Conj Summ.............D#..Cast: Magic Dart...≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈....#.#≈~~≈≈≈≈≈≈≈≈≈..# .D   steam dragon (wandering)≈~~≈≈≈≈≈≈≈≈≈..5   white imp (wandering)5≈...≈≈≈≈≈≈...  Your shadow points at the bullfrog and mumbles some strange words.The ray of shadow hits the bullfrog! _You kill the bullfrog! _E - a wand of mindburst (20)  Your shadow fades away. _A white imp comes into view.  Okay, then. _,%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%h3 #..........≈#†#§§§§........#  Neaber the Thaumaturge  #.......................)..### Deep Elf of Dithmenos ****..  #####'#####.....#..........'.. Health: 50/50 ========================  .......'#########............### Magic: 19/23 ===================-----  .................#...........#  AC: 4Str: 4  .................##..........#  EV: 13Int: 34  #####............###..#+######  SH: 5Dex: 13 #........(...# #..#  XL:  9 Next: 19% Place: Dungeon:7 #........[.@.# #..#  Noise: ---------  Time: 4949.9 (0.0) +..†.........**#..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ-%h ...........**D#..  Cast: Magic Dart ...≈≈≈≈≈...*****..  .≈≈≈≈≈≈≈≈≈.***#*#  ≈~~≈≈≈≈≈≈≈≈≈..# .  D   steam dragon (wandering) ≈~~≈≈≈≈≈≈≈≈≈..  5   white imp (wandering) 5≈...≈≈≈≈≈≈...  _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you)-%hA ********D*****....#..%hl' #..........≈#†#§§§§........#  Neaber the Thaumaturge  #.......................)..### Deep Elf of Dithmenos ****.. .%hm #####'#####.....#..........'.. Health: 50/50 ========================  .......'#########............### Magic: 19/23 ===================-----  .................#...........#  AC: 4Str: 4  .................##..........#  EV: 13Int: 34  #####............###..#+######  SH: 5Dex: 13 .%hq#........(...# #..#  XL:  9 Next: 19% Place: Dungeon:7 #........[.@.# #..#  Noise: ---------  Time: 4949.9 (0.0) +..†...........#..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ .............D#..  Cast: Magic Dart ...≈≈≈≈≈..........  .≈≈≈≈≈≈≈≈≈....#.#  ≈~~≈≈≈≈≈≈≈≈≈..# .  D   steam dragon (wandering) ≈~~≈≈≈≈≈≈≈≈≈..  5   white imp (wandering) 5≈...≈≈≈≈≈≈... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy! [.%hq023d The steam dragon bites your fulminant prism!.%h}= †  ..)  .  #########.  ...#  ...#.%h4~  ...#  #......# #..#  #......# #..#  +..†...*#..# .%h~ .....D#..  ...... #.# ≈~~..# . Dally targ.%hxet) ≈~5..5 ≈≈......*   fulminant prism .%hW==50.9 (1**  Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!  The steam dragon bites your fulminant prism! _claw..%h ≈≈≈#.#§≈≈.§.#≈#†#≈..§........# ................)..### #####'#####.....#'..'#########.##..........##..........####....###..#+######(#........[...# #+..†*#..#..........D#....≈≈≈≈≈...........≈≈....#.#≈~~≈..# .≈~5≈≈≈ *≈≈...≈≈≈≈≈≈....%hќ  Your fulminant prism crackles loudly.The steam dragon bites your fulminant prism..%h  .%h $#####  The steam dragon claws your fulminant prism.  Your fulminant prism explodes!The blast of energy engulfs the steam dragon./%h%....D5~=1 _The steam dragon is lightly wounded./%h/TM  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./%h $/%h  #........≈≈≈#.#§≈≈.§........#  Neaber the Thaumaturge  #..........≈#†#≈..§........#  Deep Elf of Dithmenos ****..  #.......................)..### Health: 50/50 ========================  #####'#####.....#..........'.. Magic: 15/23 ===============---------  .......'#########............### AC: 4Str: 4  .................#...........#  EV: 13Int: 34  .................##..........#  SH: 5Dex: 13  #####............###..#+######  XL:  9 Next: 19% Place: Dungeon:7 #........(.@.# #..#  Noise: ===------  Time: 4951.9 (0.0) #........[...# #..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ /%h +..†.........**#..#  Cast: Magic Dart ...........**D#..  ...≈≈≈≈≈...*****..  .≈≈≈≈≈≈≈≈≈.***#*#  D   steam dragon ≈~~≈5≈≈≈≈≈≈≈..# .  5   white imp ≈~~≈≈≈≈≈≈≈≈≈..  ≈≈...≈≈≈≈≈≈... _The steam dragon is lightly wounded.  /%h8 zCasting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (lightly wounded)0%h ********D*****....#.0%he  #........≈≈≈#.#§≈≈.§........# Neaber the Thaumaturge#..........≈#†#≈..§........#Deep Elf of Dithmenos ****..#.......................)..### Health: 50/50 ========================#####'#####.....#..........'.. Magic: 15/23 ===============---------.......'#########............### AC: 4Str: 4  .................#...........#EV: 13Int: 34  .................##..........#SH: 5Dex: 13  #####............###..#+######XL:  9 Next: 19% Place: Dungeon:7#........(.@.# #..#Noise: ===------  Time: 4951.9 (0.0)#........[...# #..#[330%hvh mg) staff of Odaic {rPois rF+ rN+ Conj Summ+..†..........*#..#Cast: Magic Dart.............D#.....≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈....#.#D   steam dragon (ally target)≈~~≈5≈≈≈≈≈≈≈..# .5   white imp≈~~≈≈≈≈≈≈≈≈≈..*   fulminant prism≈≈...≈≈≈≈≈≈...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!  The steam dragon bites your fulminant prism.0%hq c6=-2.9 (10%hOy #*0%h{ )*0%h|   Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!  The steam dragon bites your fulminant prism. _claw1%hLv#####'..≈≈§§#.#≈≈§≈.....###.# #.≈≈≈#.#≈≈≈.#.≈#†#≈..§..# #.................)..### #####'#####.....#'... .'#########..###. .#..# ......##..........# #####...@###..#+#######.(...# #..# #........[...# #..# +..†1%h*#..#.............D#.....≈≈≈≈≈..........5   white imp.≈≈≈≈≈≈≈≈≈....#.#≈~~≈5..# .≈~~≈≈≈≈..1%h 1%h3*^5≈1%h3P---31%hDD _You hear a loud crackle.2%h ######..c≈§≈≈§#.#≈§§≈§..####'..≈≈§§≈.....###≈≈≈#.#≈≈≈.§.#≈#†#≈..§........# ................)..###  #####'#####.....#'..'#########.##.. ............... ####....###..#+######(#........[...# +..†*#..#..........D#.. ..≈≈≈≈≈...........≈≈≈≈5≈≈≈≈....#.#≈~~≈..# .######5≈..##≈2%hE>:§§...D..D   steam dragon5≈....5   white imp=======4 3%h&_You hear an explosion!3%hM  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3%hA######..c≈§≈≈§#.#≈§§≈§....###...  Neaber the Thaumaturge  #####'..≈≈§§#.#≈§≈≈.....###.#  Deep Elf of Dithmenos ****..  #........≈≈≈#.#≈≈§.§........#  Health: 50/50 ========================  #..........≈#†#≈..§........#  Magic: 12/23 ============------------  #.......................)..###. AC: 4Str: 4  #####'#####.....#..........'... EV: 13Int: 34 .......'#########............###. SH: 5Dex: 13 .................#...........#  XL:  9 Next: 19% Place: Dungeon:7 ................@##..........#  Noise: =======--  Time: 4954.9 (0.0) #####............###..#+######  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #........(.**# #.3%h\EK.#  Cast: Magic Dart  #........[.**# #..#  +..†.......**D*#..#  .........***.D#..  D   steam dragon ...≈≈≈5≈.***......  5   white imp .≈≈≈≈≈≈≈≈≈....#.#  ≈~~≈≈≈≈≈≈≈≈≈..# . _You hear an explosion!  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (almost dead)3%ht ....#..D......There is a wall there.4%hu< ***4%hwv******#***D****4%h}l*********4%hq ######..c≈§≈≈§#.#≈§§≈§....###...  Neaber the Thaumaturge  #####'..≈≈§§#.#≈§≈≈.....###.#  Deep Elf of Dithmenos ****..  #........≈≈≈#.#≈≈§.§........#  Health: 50/50 ========================  #..........≈#†#≈..§........#  Magic: 12/23 ============------------  #.......................)..###. AC: 4Str: 4  #####'#####.....#..........'... EV: 13Int: 34 .......'#########............###. SH: 5Dex: 13 .................#...........#  XL:  9 Next: 19% Place: Dungeon:7 ................@##..........#  Noise: =======--  Time: 4954.9 (0.0) #####............###..#+######  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #........(...# #..# [394%h ;49m Cast: Magic Dart  #........[...# #..#  +..†.........D*#..#  .............D#..  D   steam dragon ...≈≈≈5≈..........  5   white imp .≈≈≈≈≈≈≈≈≈....#.#  ≈~~≈≈≈≈≈≈≈≈≈..# . Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power! You miscast Fulminant Prism.  You are very lightly contaminated with residual magic.4%h 4%h  4%h 4%h 9≈§≈§4%hM   ≈≈  †#≈..  4%h< H)  #########........# .......@# ........#  #........(...# #..#  #........[...# 4%h:   +..†.... ......5......D#.. (catching breath) ≈≈....  ...  onfirm with . or Enter, or press ? or * to list all spells.4%h %Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  4%h& You feel a surge of power! You miscast Fulminant Prism.are very lightly contaminated with residual magic.  Nothing appears to happen. 4%h& 4%hc' *4%h( *4%h( *4%hP) *4%h) *4%h* t5   white imp4%hM+   4%h+ ;The steam dragon breathes steam at you.4%h, 4%h 4%h §4%hN §4%h §4%h @4%h §4%hp §4%h .#4%h2 .4%h ..4%h ..4%hJ ...4%h 4%h 4%h 474%h --4%h 34%h' =4%h .==-----4%h $5.9 (14%h" Contam 4%h 4%h 4%hh  4%h 4%h /_The ball of steam hits you. You resist.4%h7I 4%hX 4%h~Y -----4%hZ 4%he 4%h k  4%hk 4%hfl "_Unknown command.4%hm 5%h .........≈≈≈≈≈#.#≈≈§§§.§.....##.. ######..c≈§≈≈§#.#§§§≈≈...####'..≈≈§§#.#≈§§§.....###≈≈≈#.#≈≈§.§........#≈#†#≈.§§........# .......................)..### 5%h  #####'#####.....#..........'..'#########.......##.§@#. ............... ####...§###..#+######(..§#........[...# +..†.........D*#..#...5......D#....≈≈≈≈≈...........≈≈....#.#5%h# 5%h3 _≈≈§.§.§§.§.§§#§5.........5%h= 6--6 _5%hC 5%hD 6%h.≈≈≈≈≈#.#≈≈§§§.§.....###..c≈§≈≈§#.#≈§§≈≈....###... #####'..≈≈§§#.#≈§≈§.....###.# #.≈≈≈#.#≈≈§.§..# #.≈#†#≈§.§..# #..§.§.....)..### #####'#####.....#.'  .'#.###  .§@§#6%hR.#  .§.##.#  #####.§§###..#+###### #.(..§# #..# #.[.§.# #..# +..†....5....D*#..# .......D#.. ...≈≈≈≈≈..  .≈....#.#6%h6%h6%ho ..@....D5[.§.......D   steam dragon...5   white imp....6%h |4==--76%h 6%hM" 7%h` M  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7%hB_ ..........≈≈≈≈≈#.#≈≈§§§.§.....##. Neaber the Thaumaturge #######..c≈§≈≈§#.#≈§§≈≈....###... Deep Elf of Dithmenos ****..  #####'..≈≈§§#.#≈§≈§.....###.#  Health: 47/50 ======================--  #........≈≈≈#.#≈≈§.§........#  Magic: 12/23 ============------------  #..........≈#†#≈§.§........#  AC: 4Str: 4  #...............§.......)..### EV: 13Int: 34  #####'#####.....#..........'.. SH: 57%hP` Dex: 13  .......'#########............### XL:  9 Next: 19% Place: Dungeon:7  ...............@.#...........#  Noise: ---------  Time: 4957.9 (0.0)  ...............*.##..........#  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #####...........*###..#+######  Cast: Magic Dart #........(..D# #..#  Contam  #.......5[.§.# #..#  +..†..........*#..#  D   steam dragon .............D#..  5   white imp ...≈≈≈≈≈.......... 7%ha  .≈≈≈≈≈≈≈≈≈....#.# _Unknown command.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, almost dead, 83% to hit)7%h0 ..........≈≈≈≈≈#.#≈≈§§§.§.....##. Neaber the Thaumaturge #######..c≈§≈≈§#.#≈§§≈≈....###... Deep Elf of Dithmenos ****..  #####'..≈≈§§#.#≈§≈§.....###.#  Health: 47/50 ======================--  #........≈≈≈#.#≈≈§.§........#  Magic: 12/23 ============------------ 7%h44  #..........≈#†#≈§.§........#  AC: 4Str: 4  #...............§.......)..### EV: 13Int: 34  #####'#####.....#..........'.. SH: 5Dex: 13  .......'#########............### XL:  9 Next: 19% Place: Dungeon:7  ...............@.#...........#  Noise: ---------  Time: 4957.9 (0.0)  .................##..........#  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #####...........§###..#+######  Cast: Magic Dart #........(..D# #..#  Contam  #.......5[.§.# #..#  +..†..........*#..#  D   steam dragon .............D#..  5   whi7%h4 (te imp ...≈≈≈≈≈..........  .≈≈≈≈≈≈≈≈≈....#.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, almost dead, 83% to hit)  You feel a surge of power!  You focus your ray upon the steam dragon.  The searing ray hits the steam dragon.7%h9 }      †.7%hf:  ......)  ...  ###...  ...  .......*7%h;   ........*  #........(..*# #..#  #...... 7%hH=  +..†..........*#..# 5   white imp ............ ...≈≈≈≈≈..... 7%hӽ Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (steam, almost dead, 83% to hit)  You feel a surge of power!ocus your ray upon the steam dragon.  The searing ray hits  You kill the steam dragon!7%h ..5..§.[.§.#7%he x 12/2426=8.9 (17%hI Ray _(Press . to maintain the ray.)7%h 7%hr m _Your Spellcasting skill increases to level 9!8%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%h/#..........≈≈≈≈≈#.#≈≈§§§.§.....##. Neaber the Thaumaturge #######..c≈§≈≈§#.#≈§§≈≈....###... Deep Elf of Dithmenos ****..  #####'..≈≈§§#.#≈§≈§.....###.#  Health: 47/50 ======================--  #........≈≈≈#.#≈≈§.§........#  Magic: 10/24 ==========--------------  #..........≈#†#≈§.§........#  AC: 4Str: 4  #...............§.......)..### EV: 13Int: 34 8%h3 #####'#####.....#..........'.. SH: 5Dex: 13  .......'#########............### XL:  9 Next: 26% Place: Dungeon:7  ...............@.#...........#  Noise: =--------  Time: 4958.9 (0.0)  ..............*..##..........#  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #####.........*..###..#+######  Cast: Magic Dart #........5..§# #..#  Contam Ray  #........[.§.# #..#  +..†..........*#..#  5   white imp .............D#..  ...≈≈≈≈≈..........  .≈≈≈≈≈≈≈≈≈....#.# _Your Spellcasting skill increases to level 9!Casting: Searing Ray (safe; 1% risk of failure)  [408%h6cmConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (83% to hit)9%hF..........≈≈≈≈≈#.#≈≈§§§.§.....##. Neaber the Thaumaturge #######..c≈§≈≈§#.#≈§§≈≈....###... Deep Elf of Dithmenos ****..#####'..≈≈§§#.#≈§≈§.....###.# Health: 47/50 ======================--#........≈≈≈#.#≈≈§.§........# Magic: 10/24 ==========--------------9%hH#..........≈#†#≈§.§........#AC: 4Str: 4#...............§.......)..### EV: 13Int: 34#####'#####.....#..........'.. SH: 5Dex: 13  .......'#########............### XL:  9 Next: 26% Place: Dungeon:7  ...............@.#...........#Noise: =--------  Time: 4958.9 (0.0)  ..............*..##..........#g) staff of Odaic {rPois rF+ rN+ Conj Summ#####.........*..###..#+######9%h[KCast: Magic Dart#........*..§# #..#Contam Ray #........*.§.# #..#+..†..........*#..#5   white imp.............D#.....≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈....#.#Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (83% to hit)  You feel a surge of power! You focus your ray upon the white imp.  The searing ray hits the white imp.9%h@..5[(ally target)9%hX@   shadowPress: ? - help, Shift-Dir - straight line  Aim: a white imp (83% to hit)  You feel a surge of power! You focus your ray upon the white imp.  The searing ray hits the white imp.  The white imp is heavily wounded.  (Press . to maintain the ray.)9%hg  Your shadow gestures at the white imp while chanting.The ray of shadow hits the white imp!9%h****@   shadow**9%h/0..§(.§.[.§......≈..9%h~8=9.9 (1Magic Dart9%h9%h.M _You kill the white imp!:%hs  You stop channelling your searing ray.1= _9=:%h _Your magical contamination has completely faded away.2==:%h:%h:%h:%h :%h:%hJ"_Your shadow fades away.:%h:%hϤ:%hw13:%h"/==:%hǦ:%h:%h:%h:%h50:%hS=:%h:%hð:%h:%hѴ:%h:%h":%h:%h˻4:%hv/==:%h:%h:%h~:%hT:%h:%h:%h$:%h=:%h:%h:%hG:%h1:%h5:%h/==:%h:%h:%hb:%h;:%h:%h5:%h%:%h6:%h/==:%hT:%hV:%hv:%ha:%h4:%h:%h:%h:%h :%h :%h 7:%h1 /==:%h :%h:%h:%h:%h:%h:%h:%h:%h:%h:%h8:%h+ /==:%h :%h":%h&:%h&:%hr*:%h ?:%hq@:%h/A9:%hCE==:%hD:%hI:%hJ:%h'M:%h#T:%hU:%h]:%hd:%htf:%hg20:%hMi/==:%hj:%hn:%ht:%h5v:%hy:%h}:%h~:%hX1:%h/==:%h:%hc:%h:%hZ:%hS:%hM:%h/:%h:%h!:%h:%h2:%h[/==:%h:%hږ:%hD:%h:%h؜:%h!:%h:%h:%h:%hݦ:%h3:%h8/==:%hܨ:%h:%h :%h:%h:%hг:%h:%hb4:%h8/==:%hܶ:%h:%h:%h:%h:%h:%h^:%hW:%h=:%h :%h:%h:%h:%h:%h:%h:%hj:%h=:%h:%h:%h:%h4:%h( #:%h.............§...)..# :%hJc #####'#####.....#..........' :%hP.......'#########............###. :%hf.................#.....:%hj# :%hDx.................##..........# :%h{#####............###..#+###### :%h #........(...# #..#  :%hh #........[...###..#  :%h$ +..†:%hT.#..# :%hn-:%h98.9 (3:%h 9.0):%ha :%h:%hB......#.. :%hk ...≈≈≈≈≈..........  .≈≈≈≈≈≈≈≈≈....#.## ≈~~≈≈≈≈≈≈≈≈≈..# .. ≈~~≈≈≈≈≈≈≈≈≈.. # ≈≈...≈≈≈≈≈≈... ≈.>.≈≈≈≈≈≈.### :%h':%h :%h^ -:%h %9.9 (40:%h:%h :%hT:%h3_Found a staircase to the Ecumenical Temple.:%h_ 3:%h :%h :%hI X:%h B:%hn :%hJ ,:%h :%h} :%hH ,:%h :%h :%h ,:%h :%h% :%h9 ,:%h :%h :%hu ,:%h :%h= :%hh ,:%h :%h :%h ,:%h :%h :%h &......(...# #..#.# ......[...###..#.# †.....#..#.# ## ....#...#.... ≈≈≈≈≈..............# ≈≈≈≈≈≈≈≈≈....#.#####.# ~~≈≈≈≈≈≈≈≈≈..#........ ≈~~≈≈≈≈≈≈≈≈≈..########.#≈≈...≈≈≈≈≈≈....@.......5008.9 (9.0):%hn F≈.>.≈≈≈≈≈≈.#####.........≈≈≈≈≈≈.# ...##≈≈≈≈≈≈≈..# (#≈≈.... .#≈...... #....... :%hh# :%h#& /9.9 (10.0):%hy) :%h!, % _Found 5 stones.;%h;%h;%h@;%h,;%h;%hQ;%he(...# #..#.# ;%hƤN[...###..#.# ;%h.;%hUJ..#..#.# ## ;%h#2..#...#.... ;%h&≈≈≈≈≈........;%h# ;%h4....#.#####.# ;%hV≈;%h  ..#..;%h ;%h~~≈;%h|(..#;%hO>.#. ;%hF≈≈...≈≈≈≈≈≈....;%h3$>;%h$0.0)  ;%h≈.>.≈≈≈≈≈≈.#####.;%hQ...≈≈≈≈≈≈.# ....#;%h≈;%hR..# ..;%h M(.#;%h5≈≈≈.... ...;%hy,.#;%h*2≈...... ....;%h+#;%h.;%hR2 .####;%h *.#;%h;%h;%h;%h{%10.9 (1;%hx;%h ;%h ;%h-_Found a stone staircase leading down.;%hb ;%h X;%hА ,;%h| ;%h ;%h ;%h ;%h ;%h۠ ;%h ;%hn ;%hu ;%hЩ ;%h ;%h; ;%h ;%h ;%h ;%h% ;%hw ;%hO ;%h% ;%h ;%h ;%h, ;%h ;%hE ;%h1 ;%h ;%h ;%h? ;%h ;%hv ;%h ;%h  ;%hI ;%h )_You now have 296 gold pieces (gained 8).;%h ;%h ;%hy ;%h ;%h ;%ha ;%h8 ;%hT ;%hl ;%hD ;%hn ;%h ;%h ;%hJ ;%hE ;%h ;%h! ;%h$ ;%h& ;%h' ;%hW* ;%h0- ;%h. ;%h1/ ;%h$1 ;%hF4 ;%h,5 ;%h{6 ;%hp8 ;%h: ;%h; ;%h7= ;%hA? ;%hB ;%hqC ;%hD ;%hF ;%hR ;%hsS @#§≈......# ;%hFT z##≈≈......+.....>...# ;%hU R§§§.§.....##........# ;%hU I§≈≈....###..........# ;%hV |≈§.....###.##....$..#;%hoW N.§........##.......# ;%h*X e.§........# #.......# ;%hX ...§...)..###.......# ;%hY ..........'.....@...# ;%hDZ 33.9 (2;%hZ 3.0) ;%h[ ..........###.##.#### ;%hj\ \..........###+##.# ;%h"] ^..........##.....#######.# ;%h] T#..#+#######.............. ;%h^ t#..#.# #.....######### ;%hE_ ~#..#.#. +............ ;%h_ h#..#.#.#####....######## ;%h` -.#...#.....#....#;%ha ;%hg ;%hk ;%hl %4.9 (24;%hpp ;%h$s  ;%hs ;%ht -_Found a stone staircase leading down.<%hv%<%hR<%h<%h  _You now have 306 gold pieces (gained 10).<%hX<%ha<%h<%h<%h<%h<%h<%h<%h <%h<%h}<%h<%h<%h<%h<%hw<%h<%h<%hH<%h<%h<%h<%hd <%h <%h+<%h<%h'<%h<%h[!<%h"<%h" <%h~#  <%h6$/##### <%h%g....# #######'#### <%h%3....# <%h&...[ .<%h:'...######<%h' ....<%h(.'...<%hR).... <%h#*≈§..#####.......@....?..<%h*47.9 (13 <%h+≈...# #........##'#### <%hi,≈<%ha-F##........ <%h.≈<%h.C##........<%h/  <%h0≈......+.....>...# <%hO1U.§.....##........<%h2  <%h2{....###..........# <%h3^....###.##.......<%h\4 <%h5.......##..<%h5 ..#<%hq6<%h<<%hC<%hC%8.9 (14<%h8H<%hJ <%hK<%hL_Found a pair of boots.<%hVq <%h{ <%hl| <%h:~ <%h <%h <%h <%hF <%h <%h+ <%h <%h <%h <%hͰ <#.#<%h O#.# <%h  <%h N#.# <%hH  <%hz =#######'######  #..........[.# ###### #.....# .###.....# ####..........#  #........##'###### ..##........##.# ..##........##.# ..+.....>...##.#.##........##.# ##..........##.# ##.##.......##..##.....<%h $..#<%hv <%h& 53.9 (5<%hϿ .0)<%hl <%h $4.9 (6<%h <%h^  <%h <%h -_F - a scroll of acquirement<%hj >%h3e   #.#  #.#   #.#  #######'######   #.[.#  ##### #.#  ....###.........@..#  ###........#   #........##'###### .##.##.#  .##........##.#  .+.....>...##.#    .####.#    #....##.#    #.##.##..  >%h\8+5.9 (1>%h>>%hUA>%h0    #.#  #.#   #.#  #######'######   #.[.#  #### #.#  ...####  ##........#   #..##'###### ##.##.#  ##........##.#  +.....>...##.#  ####.#  ....##.#  >%h>%h&6>%h>%h>%h     #.#  #.#  #.#   #######'######  #[.# ##### #.# ....###.# ###.........#  #..##'###### .##..##.#>%h  .##........##.# .+.....>...##.# ##.##.# >%h9 >%h &7>%h >%h ?%hװ d    #.#  #.#  #.#  #'######  #..#   #.#  ###.#  .# ?%hŲ  #.##'######  ##..##.#  ##.##.#  +.....>...##.#  ##.##.#  ?%h= ?%h &8?%h ?%h V _You see here a +0 pair of boots.?%h\ ?%ha Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  m - a +0 cloak (worn)  q - a +0 pair of gloves (worn) Floor Items ([,] to select) Armour?%hNc }a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip A%h ([,] to select) a +0 robe (worn)    A%h ? a - a +0 pair of bootsA%h%A%h)A%hb.  Neaber the Thaumaturge  Deep Elf of Dithmenos ****..  Health: 50/50 ========================  Magic: 24/24 ========================#.#  AC: 4Str: 4#.#  EV: 13Int: 34#.#  SH: 5Dex: 13#######'######  XL:  9 Next: 26% Place: Dungeon:7#..........@.#A%hd/  Noise: ---------  Time: 5058.9 (0.0) #### #............#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...###............#  Cast: Magic Dart ##................# #........##'###### ##........##.#   ##........##.#   +.....>...##.#   ##........##.#   _You now have 296 gold pieces (gained 8). _Found a stone staircase leading down. _You now have 306 gold pieces (gained 10). _Found a pair of boots. A%h 0m_F - a scroll of acquirement _You see here a +0 pair of boots.A%hp7A%hE: _A%h=A%hHf  You start putting on your armour.A%hPA9.9 (1A%h[A%h`,60.9 (2A%heA%hPiA%hk+1.9 (3A%hmA%h\qA%hs+2.9 (4A%huA%hRyA%h{+3.9 (5A%h}A%hX 5 _You continue putting on your +0 pair of boots. x5A%hA%hwx _You finish putting on your +0 pair of boots.A%hgOA%hP3A%h RA%h]f _A%hfXA%h'## #o  #.#  #.# # #.# # #######'###### # #....# ### #...# '.....###...# Magic Dart###...# # #........##'###### ...##........##.# o   orc (asleep) ...##........##.# ...+.....>...##.# ...##........##.#A%hG+5.9 (2A%h+6.9 (3A%hlA%hq _An orc comes into view. It is wielding a +0 whip.B%h)P ****oYou feel a surge of power! The magic dart hits the orc.  The orc is lightly wounded.B%hx$ o...'@(ally target)@   shadowThe orc shouts!B%hF  Your shadow casts a spell at the orc.The ray of shadow hits the orc!B%h*****@   shadowB%hIP)...'B%h3-7.9 (1Magic DartB%hB%hG _You kill the orc!C%hC%hC%hC%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C%hC%hC%hC%hC%h$ _C%h,C%hK4=C%hlC%hC%h,C%hwC%hͣ@  There is an open door here.C%hC%h _C%h4C%hC%hC%h,C%hC%h\ _Your shadow fades away.C%hO=C%hC%h\C%h*,C%hC%h  Things that are here:  a +0 whip; a +0 chain mail; an orc corpseC%h5 _C%hzC%hC%hh,C%hC%hC%h,C%hC%hC%h{,C%hC%hC%h,C%hC%hC%h,C%hvC%h;C%h,C%h C%h^C%h,C%hC%h4C%h,C%h`C%hC%h` ,C%h6 C%h C%h,C%h}C%h)C%h,C%hC%h)C%h,C%h]C%hC%h,C%hdC%hM C%h'########### #)........# #.#######.# #.# #.# #.# #.# #######'#######.#  #............##.#C%h(  #............##.#  ##............##@#  88.9 (21.0) ..............##.#  .C%hu)'#######.#  ......##.# #.#  ......##.# #.#  >...##.# #.# C%h[*F...##.# #.#  ...##.# #(#  ...##..  C%h)+E C%hT0C%h2,9.9 (22C%h5C%h7% _Found 4 stones.C%h2 3C%h5 C%hS; C%hK XC%hN ,C%hQ C%hU C%hZ ,C%h] C%h*` C%hd ,C%h2f C%hh C%hmj ,C%hk C%h6n C%hp ,C%hq C%h}s C%hv ,C%hTw C%hz ;  You see here 4 stones.C%h} C%h~  _C%hR C%hT C%h ,C%h1 C%h C%h C%ho C%hH C%hS C%hC ,C%hm C%h? C%h= ,C%ha C%h= C%h ,C%h C%hD C%h ,C%h C%hϤ C%h ,C%h C%h۩ C%hH ,C%h# C%hܮ C%h ,C%h C%h C%h| ,C%h\ C%h# C%h ,C%h C%hP C%hG -......# #. ##.#### # ##.# . ...#######.# ............ ...#########5 ... .. ..############. ..# .......C%h& # .####.## ### #. Magic Dart ###### # . ####... 5   ufetubus (asleep)+ #### C%h .108.9 (19C%hk ,9.9 (20C%hY C%h{ \ _An ufetubus comes into view.D%h #.#  #.#  . #.# #.# #.# .. #.# #5 #.#  .. #.# #####.#.# D%h! .......@#  .####.###  #.  # D%h #.#  #.#  . #.# #.# #.# .. #.# #5 #.#  .. #.# #####.#.#  .......@#  .####.###  #.  # D%hD%hD%hD%h` _An ufetubus is nearby!D%h6 : ***5  You feel a surge of power! The magic dart hits the ufetubus.  The ufetubus is heavily wounded.D%h ,D%h K  The ufetubus shouts! You hear a shout!D%h D%hR .5.5.5 2 ufetubiD%h i3-===10.9 (1.0) D%h D%h \ _An ufetubus comes into view.E%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%h*......# #.# Neaber the Thaumaturge ##.#### #.# Deep Elf of Dithmenos ****.. ##.# . #.# Health: 50/50 ======================== ...#######.# #.# Magic: 21/24 =====================--- ............ #.# AC: 5Str: 4 ...#########. #.# EV: 13Int: 34 E%h.......... 5. #.# SH: 5Dex: 13 ..############5#.# XL:  9 Next: 26% Place: Dungeon:7 ..# ......*@# Noise: ===------  Time: 5110.9 (0.0) ..# .####.### g) staff of Odaic {rPois rF+ rN+ Conj Summ ### #. Cast: Magic Dart ###### # ....... ####... 55 2 ufetubi ...+ #### _An ufetubus comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 72% to hit)E%hh=......# #.# Neaber the Thaumaturge ##.#### #.# Deep Elf of Dithmenos ****.. ##.# . #.# Health: 50/50 ======================== ...#######.# #.# Magic: 21/24 =====================--- ............ #.# AC: 5Str: 4 E%h;+...#########. #.# EV: 13Int: 34 .......... 5. #.# SH: 5Dex: 13 ..############5#.# XL:  9 Next: 26% Place: Dungeon:7 ..# .......@# Noise: ===------  Time: 5110.9 (0.0) ..# .####.### g) staff of Odaic {rPois rF+ rN+ Conj Summ ### #. Cast: Magic Dart ###### # ....... ####... 55 2 ufetubi ...+ ####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE%hAim: an ufetubus (heavily wounded, 72% to hit)  You feel a surge of power! You focus your ray upon the ufetubus.  The searing ray hits the ufetubus.E%h' #.#  #.#  . #.# #.# #.# E%hf.. #.# #. #.#  5. #.# #####*#.#  ......*@#  .##  #.  #    ufetubusE%hMyAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (heavily wounded, 72% to hit)  You feel a surge of power! You focus your ray upon the ufetubus.  The searing ray hits  You kill the ufetubus!E%hs~[.5..E%hz7--1.9 (1Ray E%hE%h:f _(Press . to maintain the ray.)E%h{ =**E%h ,E%hE R..5E%h  ---2+ E%h E%h F%hG  The searing ray hits the ufetubus!F%h 1**F%h!KF%h+..F%h0-=3Magic Dart++  _You kill the ufetubus!F%hP4   You stop channelling your searing ray.1= _2==3==4==F%ho =F%hr F%hsv ,F%h-x F%h\z F%hH} ,F%h  F%h F%hV ,F%h F%hQ F%h ,F%h* F%hٓ F%hҖ ,F%hE F%h! F%h1 F%h ,F%hf F%h ,F%hP F%h F%h ,F%h F%hN F%h˯ ,F%h' F%h F%hj ,F%h F%h F%hg ,F%hA F%h F%h ,F%hY F%h F%h ,F%h) F%hh F%h/ F%hK F%hq F%hP F%h ,F%h< F%h F%h F%h F%h F%hA F%h ,F%hC F%h F%h ,F%h F%h ' #.....#########.#.#.#  +.................#.# ##....############.#.# F%h ....# #........# #.##...# #.####.### #.##.### #...##.# #..###########.##.# F%h ##.#..............##.# ..>#######.# -.......+.......+ ..# F%h ..########.......# ### (.# #.......## #.......# ..# #.......# F%h n### ######### F%h i52.9 (39.0)'...#####F%h F%h1 6===3.9 (40F%h F%h" = _As you open the door, it creaks loudly!G%h'G%hdž3G%hG%hnG%hs,G%hG%hn,G%h.G%hG%h,G%hG%hG%h?,G%h G%hG%h,G%h[G%hG%h,G%hbG%hgG%hk,G%hG%hϵG%hQ,G%hG%hG%hc,G%hG%hG%hT,G%hG%hG%h%,G%hG%hG%hG%h],G%hG%hA,G%hG%hG%hG%hWBG%hG%h,,G%hG%h$G%hP,G%hG%hG%h,G%hG%h{G%h,G%hG%hIG%h},G%h2 G%h G%hj ,G%h)G%h'G%h`,G%hG%h%G%h,G%hG%hHG%h,G%hG%huG%hP ,G%h*!G%h #G%hU%,G%h&G%h(@  There is an open door here.G%h]+G%h,5 _G%h.G%hC1,G%h 2G%h4G%h37,G%h7G%h:G%hb<,G%h=G%h;?G%hA,G%hCG%hDG%h0G,G%hHG%hJR  There is a stone staircase leading down here.G%hMMG%hM _G%hNG%hPG%hS,G%hAUG%hBWG%hY,G%h1[G%h3]G%h_,G%h`G%hrcG%he,G%hgG%hhG%hTk,G%h6lG%h7pG%hs,G%hzxG%h{G%h,G%hG%hG%h),G%hG%hНXG%hG%h,G%hG%hG%h1,G%h1,G%hõXG%hG%hG%hG%h-G%h+G%h;G%hG%h>G%hmG%h2G%hnG%hG%hkOz _You open the door.G%hQG%hRG%hT,G%hUG%hWG%hYG%hZG%h}[G%h\G%hN_,G%hX`G%h-c;  You see here 5 stones.G%heG%h_j _G%h6kG%hmG%h q,G%hYrG%htG%hx,G%h$zG%h{G%h,G%hՀG%hG%h.,G%hbG%h?G%h,G%hG%h G%hm,G%hG%hG%h̜,G%hG%h͞G%h͠,G%hG%htG%h=,G%hG%hG%h,G%h~G%h@G%h,G%hrG%hjG%h=,G%h4G%h)G%h,G%hG%hG%h,G%hzG%hlG%h,G%hG%hG%h,G%hG%hG%h,G%hlG%h(G%h),G%hG%hG%h,G%hG%h}G%h,,G%hG%hG%h,G%hG%hgG%h ,G%hG%hG%hu,G%hnG%hSG%h#,G%hG%hG%hh,G%hNG%h/G%h,G%htG%hZG%h,G%hG%hG%h,G%hG%hpG%h,G%hG%hG%h,G%h{G%hG%h ,G%hG%hG%h,G%hdG%h[G%h,G%hG%hbG%h*BG%h]G%h0,G%hG%hG%h,G%hUG%hG%h ,G%h G%h$ 7 _You open the door.G%hd3G%hFG%hJ@  There is an open door here.G%hEG%h)5 _G%hG%hO,G%h8G%hG%h(BG%hx7 _You open the door.G%hS!3G%h"G%h#@  There is an open door here.G%h#&G%h'5 _G%hy(G%hq*,G%hN+G%h',G%h-,G%h.G%h/G%hj1,G%hD2G%h3G%h4,G%h5G%h6G%h{8,G%hX9G%h6:G%h;,G%hv<G%hS=G%h?,G%h?G%h@G%hB,G%hCG%hlDG%hE,G%hKGG%h!HG%hI,G%h\JG%hYKG%hL,G%hMG%hNG%h5P,G%hPG%hQG%hS,G%htTG%hUG%hW,G%h)XG%hYG%hZ,G%hj[G%hW\G%h5^,G%h^G%hm`G%hEc,G%hfdG%heG%hh,G%hhG%hjG%hl,G%hlG%hinG%h"p,G%hpG%h~rG%hHt,G%h"uG%hvG%hx,G%h&{,G%h|,G%h}G%h~G%h,G%h G%h8G%h,G%hĆG%hr,G%h@G%hI _v - 2 scrolls of identify (gained 1)G%hՍ3G%hG%haG%hT,G%hkG%h2G%h,G%hG%hG%h[,G%h/G%hG%h,G%hwG%h$ #.# #....#  #.# #....#  #.# #....#  #.# #....#  #.# #....########### #.# #....'.........# #.# #....#########.# #.# ###'##....<..#.# #.# #.##@# #.#---300.9 (147.0) #.# #.##.# #.# #.# #.##.# #.# #.G%hg# #.##.#.# #.# #.##.#.# #.# #.##.#.# #.# #.##.#######.##.######.##.........##........############---18 _Found a stone staircase leading up.H%huH%h  There is a stone staircase leading up here.H%h?5 _H%hH%h,H%hH%hH%h-,H%hH%h$H%h,,H%hH%h"P  There is a stone staircase leading up here.H%h*5 _H%hH%h!H%h,H%h%H%h'H%h,H%hH%hH%h,H%h$H%hH%h,H%hH%hH%h,H%hH%hJH%h ,H%h H%h H%hy ,H%hH%h*H%h,H%hH%hH%h,H%h_H%hYH%h#,H%hH%hhH%hy,H%hH%hH%h,H%h H%h&!H%h>#H%h),H%h*H%hk,,H%h-H%h-H%h/,H%h1,H%h3,H%h4H%h"5H%h7,H%hM8H%h8H%h=;,H%h;H%h<H%h>,H%hx?H%h@H%hCB,H%hBH%hCH%hE,H%hFH%hdGH%hI,H%hJH%h7KH%hM,H%hQNH%hOH%hP,H%hiQH%hRH%hT,H%hUH%h{VH%hY,H%hYH%hZH%h\,H%h]]H%h^H%h`BH%haH%hd,H%hdH%heH%h-h,H%hj,H%hdl,H%hmH%hmH%h+p,H%hpH%h*rH%hsH%ht,H%huH%h xH%hx,H%hz@  There is an open door here.H%hj}H%h~ _H%h~H%hH%h,H%h3H%hH%h,H%hmH%hH%hӬ,H%hvH%hA@  There is an open door here.H%h$H%h5 _H%hXH%hH%h,H%hH%hH%h,H%hHH%hJH%h,H%hVH%hH%h ,H%hH%hH%h,H%hmH%hH%h,H%hH%hH%h,H%hH%hH%heH%h,H%hw H%hp ,H%h H%heH%h,H%hH%hH%hYBH%h;H%ht!,H%h5"H%h%H%h',H%h(H%hO,H%hw.,H%h7/H%h2H%h5,H%h5H%h)9H%hk;,H%hM<H%h?H%hA,H%hBH%hEH%h0H,H%hHH%hKH%hdN,H%hWOH%hQH%hS,H%h}TH%hVH%hDX,H%hXH%h[H%h7]BH%h_H%ha,H%h0bH%h dH%he,H%hfH%h{hH%hn,H%hoH%hqH%ht,H%huH%hpxH%h {,H%h~|H%h~H%h,H%hH%h<H%h6,H%hH%hH%hE,H%hH%hH%h,H%hH%hyH%h,H%h5H%hH%h,H%hH%h@H%h,H%htH%hH%h,H%h}H%hH%hq,H%hH%hH%h,H%hH%hH%h,H%hCH%hTH%h,H%h!H%h<H%h,H%hH%hdH%hm,H%hH%hH%h,H%hEH%hCH%h,H%h+H%hH%h,H%hH%hH%h,H%hH%hH%h,H%hsH%h~H%hT,H%hH%hH%h( ,H%h H%hIH%hB,H%hH%h2H%h,H%hSH%hH%h!,H%h"H%hR%H%h(,H%hC*H%h,H%h/,H%h1H%h3H%h6,H%hz8H%h$;H%hy>,H%hF@H%hBH%hE,H%hGH%hK,H%hQMH%hPN _You now have 320 gold pieces (gained 14).H%hS3H%hUH%hPXH%h[,H%h]H%h_H%hn ..............# #..<.......≈≈≈≈≈....... ........≈≈≈≈≈≈≈≈≈....# ...$..≈≈~~≈≈≈≈≈≈≈≈≈..# H%ho##'#.≈≈≈≈~~≈≈≈≈≈≈≈≈≈.. ##....≈≈≈≈≈≈...≈≈≈≈≈≈.. #.....≈≈≈≈≈≈.>.≈≈≈≈≈≈.# #....≈≈≈≈≈≈...≈≈≈≈≈≈.# H%hp#....@≈≈≈≈≈≈≈≈≈≈≈≈≈..#410.9 (109 #.......≈≈≈≈≈≈≈≈≈....# #.........≈≈≈≈≈......# H%h`r###.................# ##...........####### +.........#.# #.........#.# ###########.# #.#H%hwH%h-1.9 (110H%hH%h 9 _Found a stone staircase leading up.I%hn43I%h5I%h7I%hnXI%hQq,I%h)rI%hEtI%h3w,I%h'xI%h|zI%hn~,I%hkI%hI%ho,I%h7I%h5,I%h,I%hN _You now have 330 gold pieces (gained 10).I%hǐ3I%hۑI%hI%hZ,I%h I%hιI%h3,I%hI%hI%h,I%hI%hI%hmI%h#I%h?I%hI%h~,I%hI%h I%hI%hI%hI%hI%hI%hEI%h{I%h/"I%h',I%h(I%hO+I%h/,I%hC1I%h4I%h8,I%h,:I%h@I%h(DI%hDI%haEI%hJHI%hJ,I%h}KI%hMI%h[#.......)≈§#####.................≈≈≈≈≈###############..c≈§≈≈§#. #...# #####'..§§§§#. #...# #........≈≈≈#I%hd]4 #...# #..........≈#†. #...# #.............(...#...#######'#####..........@.......'#######30.9 (19.0).............................................#...#####............## ##### #........(.. #######........[..  #.....+..÷........  #####............. #..<.......≈≈≈≈≈.. I%hdI%hg,1.9 (20I%hFnI%hs% _Found 3 stones.J%h3J%hJ%hŠJ%hѹXJ%h',J%hJ%hJ%h,J%hJ%hJ%h,J%h^J%hhJ%heFJ%h/pJ%hq}XJ%hl,J%hJ%hJ%h3,J%hJ%hJ%hJ%h,J%hJ%h,J%hOJ%hnJ%hJ%hJ%h ,J%hJ%hJ%hšJ%hv,J%h~J%hJ%hG,J%hJ%h^J%h",J%hbJ%htJ%h),J%hOJ%hJ%hn,J%hJ%hJ%h~,J%htJ%hrJ%h$,J%hJ%hJ%h\,J%h J%h<~ #.#....#######....... #.#.##.#.....+..÷.... #.#..#........J%h#.##.#.#..<.......≈≈≈≈#....#.#.≈≈≈≈≈≈######.#......≈≈~~≈≈≈≈ #......###'#.≈≈≈≈~~≈≈≈ #.#######....≈≈≈≈≈≈ #.#..@.#.....≈≈≈≈≈≈.>. #.#.##.##....≈≈≈≈≈≈ #.#..#.##.....≈≈≈≈≈≈≈≈Magic Dart #.##.#.##.......≈≈≈≈≈≈ #....#y##.........≈≈≈≈######.####..y   hornet (asleep) .# ##.. ## +# #.........#J%h7x 76.9 (45  A hornet comes into view.J%hFy.yJ%h4=7.9 (46J%hJ%h6B _The hornet buzzes angrily. You hear a shout!K%hV ** You feel a surge of power! The magic dart hits the hornet.K%hͲ .@(ally target)@   shadowThe hornet is moderately wounded.K%hи ****Your shadow casts a spell at the hornet.K%hW! y.. . The ray of shadow misses the hornet.The hornet completely misses your shadow.K%hZf3--8.9 (1.0) K%haK%hke4 _The hornet stings your shadow!K%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%h #.#....#######........ Neaber the Thaumaturge #.#.##.#.....+..÷..... Deep Elf of Dithmenos ****.. #.#..#.#####.......... Health: 50/50 ======================== #.##.#.#..<.......≈≈≈≈ Magic: 21/24 =====================--- #....#.#........≈≈≈≈≈≈ AC: 5Str: 4 ######.#......≈≈~~≈≈≈≈ EV: 13Int: 34 #......###'#.≈≈≈≈~~≈≈≈ SH: 5Dex: 13 #.#######....≈≈≈≈≈≈... XL:  9 Next: 27% Place: Dungeon:7 #.#..@.#.....≈≈≈≈≈≈.>. Noise: ---------  Time: 5478.9 (0.0) #.#.##*##....≈≈≈≈≈≈... g) staff of Odaic {rPois rF+ rN+ Conj Summ K%h #.#..#@##.....≈≈≈≈≈≈≈≈ Cast: Magic Dart #.##.#y##.......≈≈≈≈≈≈ #....#.##.........≈≈≈≈ ######.####........... y   hornet (ally target) .# ##.......... @   shadow ## +.........# #.........# _The hornet stings your shadow!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, ally target, 74% to hit)K%h< #.#....#######........ Neaber the Thaumaturge#.#.##.#.....+..÷..... Deep Elf of Dithmenos ****..#.#..#.#####.......... Health: 50/50 ========================#.##.#.#..<.......≈≈≈≈ Magic: 21/24 =====================---#....#.#........≈≈≈≈≈≈ AC: 5Str: 4######.#......≈≈~~≈≈≈≈ EV: 13Int: 34K%h` #......###'#.≈≈≈≈~~≈≈≈ SH: 5Dex: 13#.#######....≈≈≈≈≈≈... XL:  9 Next: 27% Place: Dungeon:7#.#..@.#.....≈≈≈≈≈≈.>. Noise: ---------  Time: 5478.9 (0.0)#.#.##*##....≈≈≈≈≈≈... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.#..#*##.....≈≈≈≈≈≈≈≈ Cast: Magic Dart#.##.#*##.......≈≈≈≈≈≈#....#.##.........≈≈≈≈######.####........... y   hornet (ally target).# ##.......... @   shadow## +.........##.........#Casting: Magic DartK%h [36m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, ally target, 74% to hit)  You feel a surge of power! You focus your ray upon the hornet.K%hzf Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a hornet (lightly wounded, ally target, 74% to hit)  You feel a surge of power! You focus your ray upon the hornet.  The searing ray misses the hornet.  (Press . to maintain the ray.)K%ht y .@yjj   gnoll (missile)@   shadowThe hornet misses your shadow.K%hw q=9.9 (1Ray K%h. K%h[  A gnoll comes into view. It is wielding a +1 flail of protection and quivering _2 throwing nets.L%h:7 *** The searing ray hits the hornet!L%h  The hornet is heavily wounded.The hornet stings your shadow.L%hL%hCL%hm.y.j.L%hk-80+ L%hL%hO _Your shadow is destroyed!L%h2 ** The searing ray hits the hornet!L%h,L%h.zy.j.L%h0--1++ L%hZ _The hornet is almost dead.M%h E  The searing ray hits the hornet!M%h%*j   gnoll (missile)M%hY  You kill the hornet!M%h_.j.M%hX-3=2M%hXM%hc> _You finish channelling your searing ray.M%h^  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N%h #.#....#######........ Neaber the Thaumaturge #.#.##.#.....+..÷..... Deep Elf of Dithmenos ****.. #.#..#.#####.......... Health: 50/50 ======================== #.##.#.#..<.......≈≈≈≈ Magic: 18/24 ==================------ #....#.#........≈≈≈≈≈≈ AC: 5Str: 4 ######.#......≈≈~~≈≈≈≈ EV: 13Int: 34 #......###'#.≈≈≈≈~~≈≈≈ SH: 5Dex: 13 #.#######....≈≈≈≈≈≈... XL:  9 Next: 37% Place: Dungeon:7 #.#..@.#.....≈≈≈≈≈≈.>. Noise: =--------  Time: 5482.9 (0.0) #.#.##*##....≈≈≈≈≈≈... g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#..#j##.....≈≈≈≈≈≈≈≈%h9;49m Cast: Magic Dart #.##.#.##.......≈≈≈≈≈≈ #....#.##.........≈≈≈≈ ######.####........... j   gnoll (missile) .# ##.......... ## +.........# #.........#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 flail of protection and quivering 2 throwing nets  (85% to hit)N%h=|#.#....#######........ Neaber the Thaumaturge#.#.##.#.....+..÷..... Deep Elf of Dithmenos ****..#.#..#.#####.......... Health: 50/50 ========================N%h#.##.#.#..<.......≈≈≈≈ Magic: 18/24 ==================------#....#.#........≈≈≈≈≈≈ AC: 5Str: 4######.#......≈≈~~≈≈≈≈ EV: 13Int: 34#......###'#.≈≈≈≈~~≈≈≈ SH: 5Dex: 13#.#######....≈≈≈≈≈≈... XL:  9 Next: 37% Place: Dungeon:7#.#..@.#.....≈≈≈≈≈≈.>. Noise: =--------  Time: 5482.9 (0.0)N%h #.#.##*##....≈≈≈≈≈≈... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.#..#*##.....≈≈≈≈≈≈≈≈ Cast: Magic Dart#.##.#.##.......≈≈≈≈≈≈#....#.##.........≈≈≈≈######.####........... j   gnoll (missile).# ##..........## +.........##.........#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 flail of protection and quivering 2 throwing nets  (85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray hits the gnoll.N%hPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +1 flail of protection and quivering 2 throwing nets  (85% to hit)  N%hYou feel a surge of power! You focus your ray upon the gnoll.  The searing ray hitsgnoll is lightly wounded.j.3.9 (1Ray  _(Press . to maintain the ray.)N%h * The searing ray hits the gnoll.N%h{ jThe gnoll is heavily wounded.N%h)~ 43----7-4N%hO <+ N%h N%h G _The gnoll hits you with a +1 flail of protection!O%ha O%h@!O%h$*O%hC5The searing ray hits the gnoll.O%h* O%h,!O%hY.jO%h/'The gnoll is heavily wounded.O%h1O%h5O%h7-O%h85O%h8:'++ O%h;O%hDO%h&G O%hGO%hH%_You block the gnoll's attack.P%hV4  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the gnoll. )You kill the gnoll!P%h3----==6Magic Dart P%h_6_You stop channelling your searing ray.P%h4=---4=---5==5=P%h& XP%h0P%h.#...P%h .#.##.P%h .#..#.P%h .##.#.P%hp6P%hK/==P%hI....#.......P%hC..#..---.#..#.Magic Dart.##.....#jj   gnoll bouda (wandering)P%h0%92.9 (6P%hP%hu ---P%hP!$3.9 (7P%hH&P%h 0 P%h0P%h1T_A gnoll bouda comes into view. It is wielding a +0 whip.P%hL2R%hwZ ****R%hj  You feel a surge of power!  The magic dart hits the gnoll bouda but does no damage.R%hvhq)..j.6=5-=4.9 (1 _The gnoll bouda shouts!R%h(  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%h,6 #.#....#######........ Neaber the Thaumaturge #.#.##.#.....+..÷..... Deep Elf of Dithmenos ****.. R%hX.]#.#..#.#####.......... Health: 46/50 ======================-- #.##.#.#..<.......≈≈≈≈ Magic: 13/24 =============----------- #....#.#........≈≈≈≈≈≈ AC: 5Str: 4 ######.#......≈≈~~≈≈≈≈ EV: 13Int: 34 #......###'#.≈≈≈≈~~≈≈≈ SH: 5Dex: 13 R%h/?#.#######....≈≈≈≈≈≈... XL:  9 Next: 37% Place: Dungeon:7 #.#..@.#.....≈≈≈≈≈≈.>. Noise: =--------  Time: 5494.9 (0.0) #.#.##*##....≈≈≈≈≈≈... g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#..#*##.....≈≈≈≈≈≈≈≈ Cast: Magic Dart #.##.#*##.......≈≈≈≈≈≈R%h0 #....#j##.........≈≈≈≈ ######.####........... j   gnoll bouda .# ##.......... ## +.........# #.........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%h,2+Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (85% to  hit)R%h9[ #.#....#######........ Neaber the Thaumaturge#.#.##.#.....+..÷..... Deep Elf of Dithmenos ****..#.#..#.#####.......... Health: 46/50 ======================--#.##.#.#..<.......≈≈≈≈ Magic: 13/24 =============-----------#....#.#........≈≈≈≈≈≈ AC: 5Str: 4######.#......≈≈~~≈≈≈≈ EV: 13Int: 34#......###'#.≈≈≈≈~~≈≈≈ SH: 5Dex: 13#.#######....≈≈≈≈≈≈... XL:  9 Next: 37% Place: Dungeon:7#.#..@.#.....≈≈≈≈≈≈.>. Noise: =--------  Time: 5494.9 (0.0)#.#.##*##....≈≈≈≈≈≈... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.#..#R%h^ [40m*##.....≈≈≈≈≈≈≈≈ Cast: Magic Dart#.##.#*##.......≈≈≈≈≈≈#....#*##.........≈≈≈≈######.####........... j   gnoll bouda.# ##..........## +.........##.........#Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (85% to  hit)  You feel a surge of power!  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda.R%h LAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (85% to  hit)  You feel a surge of power!ocus your ray upon the gnoll bouda.  The searing ray hits  The gnoll bouda is moderately wounded.R%h ).j.R%hK i5.9 (1Ray R%h R%h| f _(Press . to maintain the ray.)S%hFO***S%hT)j.-6+  _The searing ray misses the gnoll bouda.S%hM ** The searing ray hits the gnoll bouda!S%h& j.12--7++  _The gnoll bouda is severely wounded.T%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%h  You feel a surge of power! You miscast Iskenderun's Mystic Blast.  You are very lightly contaminated with residual magic.  Nothing appears to happen. You stop channelling your searing ray.T%hw79/24 ----=8Contam T%hT%h9 _You block the gnoll bouda's attack.U%hW  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%h  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the gnoll bouda!!U%hf)U%h5-------9==9Magic DartU%hmU%hbO _You kill the gnoll bouda!U%h 4U%hb U%hu 6=---U%h5 b8=U%h U%h u7==U%h U%h ,U%h U%h l9=U%h U%h# 98U%h % D==U%h(& U%hT, w _Your magical contamination has completely faded away.U%h8 U%h< U%h = U%h? U%hB U%hD 650=U%h\F m9==U%hJ U%h W 10/24==U%hY U%h[ U%h\ U%h_ U%ha U%ha =U%hc ,U%h g U%h6h U%hi 1U%h;j %==U%hk ,U%hn U%hp U%hq U%ht U%h;v U%hw U%hz U%h| U%h| 2U%h} %==U%h~ U%hh U%hD U%h] U%h- U%h U%h U%h‹ 13U%h~ /==U%h3 U%h U%h{ U%h U%hq nU%h U%h8 y4==U%hR U%h U%h U%h U%h ,U%hK U%hA U%h 5U%hx [==U%h U%h! U%hT U%h U%h U%h[ y6==U%hx U%h U%hx !---U%h2 Magic DartU%h jU%h4 Vj   gnoll (wandering)U%h U%h9 U%hL( 527.9 (2U%h+ 8.0)U%h1 A---8.9 (29U%h: U%hH  U%hQ l_A gnoll comes into view. It is wielding a +0 club.V%h P ***V%h u*j  You feel a surge of power! The magic dart hits the gnoll.V%h P)..j.5-=9.9 (1.0)  _The gnoll is lightly wounded.W%h *** You feel a surge of power! The magic dart hits the gnoll.W%h~).j.W%hI--30W%hW%h1` _The gnoll is moderately wounded.W%ha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%h #.#....#######........ Neaber the Thaumaturge #.#.##.#.....+..÷..... Deep Elf of Dithmenos ****.. #.#..#.#####.......... Health: 50/50 ======================== #.##.#.#..<.......≈≈≈≈ Magic: 13/24 =============----------- #....#.#........≈≈≈≈≈≈ AC: 5Str: 4 ######.#......≈≈~~≈≈≈≈ EV: 13Int: 34 #......###'#.≈≈≈≈~~≈≈≈ SH: 5Dex: 13 #.#######....≈≈≈≈≈≈... XL:  9 Next: 39% Place: Dungeon:7 #.#..@.#.....≈≈≈≈≈≈.>. Noise: ---------  Time: 5530.9 (0.0) #.#.##*##....≈≈≈≈≈≈... g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#..#*##.....≈≈≈≈≈≈≈W%hP Cast: Magic Dart #.##.#j##.......≈≈≈≈≈≈ #....#.##.........≈≈≈≈ ######.####........... j   gnoll .# ##.......... ## +.........# #.........# _The gnoll is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 85% to hit)X%h)#.#....#######........ Neaber the Thaumaturge#.#.##.#.....+..÷..... Deep Elf of Dithmenos ****..#.#..#.#####.......... Health: 50/50 ========================#.##.#.#..<.......≈≈≈≈ Magic: 13/24 =============-----------#....#.#........≈≈≈≈≈≈ AC: 5Str: 4######.#......≈≈~~≈≈≈≈ EV: 13Int: 34#......###'#.≈≈≈≈~~≈≈≈ SH: 5Dex: 13#.#######....≈≈≈≈≈≈... XL:  9 Next: 39% Place: Dungeon:7#.#..@.#.....≈≈≈≈≈≈.>. Noise: ---------  Time: 5530.9 (0.0)#.#.##*##....≈≈≈≈≈≈... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.#..#*%h-om##.....≈≈≈≈≈≈≈≈ Cast: Magic Dart#.##.#*##.......≈≈≈≈≈≈#....#.##.........≈≈≈≈######.####........... j   gnoll.# ##..........## +.........##.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray hits the gnoll!X%hg9Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray hits the gnoll!  The gnoll is almost dead.X%h7)X%hjX%h.X%hmX%h=X%h1.9 (1X%h!(Ray X%h,X%ho X%h`_(Press . to maintain the ray.)X%h  The searing ray hits the gnoll!**X%h3 )) 5--2Magic Dart+ _You kill the gnoll! _Your Spellcasting skill increases to level 10!Y%h  You stop channelling your searing ray. _4=Y%hԾY%h,Y%hXY%he5==Y%hY%h ,Y%h<Y%h46==Y%hY%hE,Y%h2Y%h,Y%h:Y%h7==Y%h3Y%h,Y%h3Y%hs,Y%hY%hn8==Y%hY%h*,Y%hQY%h09==Y%hY%h[Y%hY%hY%hy,Y%h=Y%hy20==Y%hSY%ht,Y%h;Y%h~1==Y%h{Y%h,Y%hY%hv,Y%h3 Y%h ~2==Y%hy Y%hs,Y%h4Y%h,Y%h?Y%h!~3==Y%h-Y%h,Y%hY%h~4==Y%hY%h,Y%hY%h!,Y%hk"Y%h %~5==Y%h%Y%h+6-Y%h/;#.#.##.#.....+..÷#.#..#.#####......#.##.#.#..<.......≈≈≈≈≈#....#.#........≈≈≈######.#......≈≈~~#......###'#.≈≈#.#######....≈≈≈≈≈≈...Y%h0#.#....#.....≈≈≈≈≈≈.>.≈#.#.##@##....≈≈≈≈≈≈...≈#.#..#)##.≈≈≈#.##.#.##.......#....#.##..######.####.... ..# ### +.# #.#.###########.Y%hV5064.9 (32.0)Y%h6,5.9 (33Y%h9Y%hBb  H - 2 throwing netsY%hgC,6.9 (34Y%hFY%hxHo _Items here: )) [ †.Y%h'#3Y%h-%Y%h-Y%h7BY%h:{  Things that are here:  a +0 club; a gnoll corpseY%hs>Y%h?@= _Y%h@Y%hBY%hG,Y%hHY%hZKY%hO,Y%hNQY%hVY%hZZ,Y%h%\Y%h_Y%hf,Y%hgY%hhY%hj,Y%hrkY%hlY%hn,Y%hroY%h qY%hrY%hqsY%h7tY%hNvY%hxY%hxY%hyY%hzY%hW|Y%h}Y%h}Y%h~Y%h1Y%h<,Y%h Y%hBY%hنY%h,Y%hY%heY%h,Y%h,Y%hY%h,Y%hY%hFY%hBY%hvY%h0Y%hYY%h&,Y%hY%hY%hl,Y%hϠY%huY%hw  #.#....#.....≈≈≈≈≈≈.>   #.#.##)##....≈≈≈≈≈≈   #.#..#)##.....≈≈   #.##.#.##.......   #....#.##.........   ######.####..........   #......# ##.........  Y%h #.###### +.........   #.#.@..# #.........   #.#.##j# ##########   #.#..# # Magic Dart   #.##.#   #....#  ######j   gnoll (polearm, wandering)    Y%h^-87.9 (21Y%h&,8.9 (22Y%hY%h{u _A gnoll comes into view. It is wielding a +0 halberd.Z%h *j)  You feel a surge of power!  The magic dart hits the gnoll but does no damage.Z%h .jThe gnoll shouts!4-==9.9 (1.0)  Z%hb-_You block the gnoll's attack.Z%h'h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z%h{  #.#....#.....≈≈≈≈≈≈.> Neaber the Thaumaturge #.#.##)##....≈≈≈≈≈≈.. Deep Elf of Dithmenos ****.. #.#..#)##.....≈≈≈≈≈≈≈ Health: 50/50 ======================== #.##.#.##.......≈≈≈≈≈ Magic: 22/25 =====================--- #....#.##.........≈≈≈ AC: 5Str: 4 ######.####.......... EV: 13Int: 34 #......# ##......... SH: 5Dex: 13 #.###### +......... XL:  9 Next: 39% Place: Dungeon:7 #.#.@*.# #......... Noise: ==-------  Time: 5589.9 (0.0) #.#.##j# ########## g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#..# #  Cast: %h -40mMagic Dart #.##.# #....# ###### j   gnoll (polearm) _You block the gnoll's attack.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (85% to hit)Z%ht q #.#....#.....≈≈≈≈≈≈.> Neaber the Thaumaturge  #.#.##)##....≈≈≈≈≈≈.. Deep Elf of Dithmenos ****..  Z%hOv #.#..#)##.....≈≈≈≈≈≈≈ Health: 50/50 ========================  #.##.#.##.......≈≈≈≈≈ Magic: 22/25 =====================---  #....#.##.........≈≈≈ AC: 5Str: 4  ######.####.......... EV: 13Int: 34  #......# ##......... SH: 5Dex: 13  #.###### +......... XL:  9 Next: 39% Place: Dungeon:7  Z%hy #.#.@*.# #......... Noise: ==-------  Time: 5589.9 (0.0)  #.#.##*# ########## g) staff of Odaic {rPois rF+ rN+ Conj Summ  #.#..# #Cast: Magic Dart  #.##.#  #....#  ######j   gnoll (polearm)    Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray hits the gnoll.Z%h".@j, ally target)@   shadowZ%hPress: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 halberd (85% to hit)  You feel a surge of power! You focus your ray upon the gnoll.  The searing ray hits the gnoll.  The gnoll is heavily wounded.  (Press . to maintain the ray.)Z%h7!  Your shadow points at the gnoll and mumbles some strange words.The ray of shadow hits the gnoll!!Z%h%*@   shadowZ%h9)Z%h40-90.9 (1Magic DartRay Z%hZ%hVI _You kill the gnoll![%hP   You stop channelling your searing ray.3= _[%h 0[%h [%h ~4==[%h [%h ,[%h [%h ,[%hn [%h* [%h, ~5==[%h- [%h+0 \ _Your shadow fades away.[%h3 3[%h3 [%h5 [%hX7 [%h7 [%h8 [%h; ?  You see here a +0 halberd.[%h@  #.#..#)##.....≈≈≈ #.##.#.##.......≈≈≈≈≈≈≈ #....#.##.........[%hA = ######.##..... #......# ##... #.###### +.# #.#....# #..# #.#.##)# ########### [%h4B #.#..#@# #-- #.##.#.# #. #....#.# #.Magic Dart ######.##. #.# [%hB #.#l   iguana (asleep) #.# .l. [%hUH +8.9 (8[%hI E-9.9 (9[%h;L [%hN Z _An iguana comes into view.\%h5@" *****l*You feel a surge of power!  The magic dart hits the iguana but does no damage.\%h\%hq.....l.\%h c4-=600.9 (1\%h\%hl0 _The iguana hisses angrily.\%h[! *****You feel a surge of power! The magic dart hits the iguana.\%hI\%hA....l.3--1 _The iguana is lightly wounded.]%h  **** You feel a surge of power! The magic dart hits the iguana.]%h ]%hc...l.]%h@-2]%h]%h^ _The iguana is heavily wounded.]%hs  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]%hW  #.#..#)##.....≈≈≈≈≈≈≈≈≈ Neaber the Thaumaturge #.##.#.##.......≈≈≈≈≈≈≈ Deep Elf of Dithmenos ****.. #....#.##.........≈≈≈≈≈ Health: 50/50 ======================== ######.####............ Magic: 21/25 ====================---- #......# ##........... AC: 5Str: 4 #.###### +.........#. EV: 13Int: 34 #.#....# #.........#. SH: 5Dex: 13 #.#.##)# ###########. XL:  9 Next: 40% Place: Dungeon:7 #.#..#@# #. Noise: =--------  Time: 5602.9 (0.0) ]%hcZ )#.##.#*# #. g) staff of Odaic {rPois rF+ rN+ Conj Summ #....#*# #. Cast: Magic Dart ######*# #. #l# #.# l   iguana #.# ... _The iguana is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 85% to hit)]%hM  #.#..#)##.....≈≈≈≈≈≈≈≈≈ Neaber the Thaumaturge #.##.#.##.......≈≈≈≈≈≈≈ Deep Elf of Dithmenos ****.. #....#.##.........≈≈≈≈≈ Health: 50/50 ======================== ######.####............ Magic: 21/25 ====================---- #......# ##........... AC: 5Str: 4 #.###### +.........#. EV: 13Int: 34 #.#....# #.........#. SH: 5Dex: 13 #.#.##)# ###########. XL:  9 Next: 40% Place: Dungeon:7 #.#..#@# #. Noise: =--------  Time: 5602.9 (0.0) ]%hyO #.##.#.# #. g) staff of Odaic {rPois rF+ rN+ Conj Summ #....#.# #. Cast: Magic Dart ######.# #. #l# #.# l   iguana #.# ...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the iguana.  The searing ray hits the iguana!]%hS  )     #.#....#      *#  *#  *#  #*# #.# #.# ... ]%h D...†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the iguana.  The searing ray hits the iguana!  You kill the iguana!]%h= 13.9 (1Magic DartRay ]%h]%hf _(Press . to maintain the ray.)^%hYR****^%hR^%hS...†^%h-4+ ^%h^%h4^%h^%hK  You stop channelling your searing ray.^%hJ0 _^%h\^%ha2=^%h^%h,^%h^%h~3==^%h^%hC,^%hH^%hG,^%h9^%h0~4==^%h^%h#,^%h^%h,^%h^%hV~5==^%h0^%hQ^%hE,^%h^%h\^%h^%h^%h^%hs^%h)^%h ^%h^%h^%h"^%h9=^%h^%hc  You see here an iguana corpse.^%h^%h _^%h^%hQ^%hN,^%h^%h^%h,^%h}^%h ^%h,^%h^%h^%h^%h,^%h^%hJ,^%h$^%h^%hh ,^%h& ^%h( ^%h ,^%h ^%hl ^%h ,^%h ^%h ^%h* ,^%h ^%h ^%h ^%h ,^%h ^%h ^%hz ,^%h ^%h ^%h ,^%h ^%h ^%h ,^%hG ^%hk ^%h( ,^%h ^%h ^%h ,^%hs ^%h ^%h ,^%h ^%ht" ,^%hT# ^%h&$ ^%hm% ^%hC& ,^%h' ^%h( ^%h) ,^%hQ* ^%h, ^%h, ,^%h- ^%h/ ^%h~0 ,^%hS2 ^%h23 ^%h4 ,^%h65 ^%h6 ^%h7 ,^%h8 ^%hX: ^%h<; ,^%hI< ^%h> ^%h> ,^%h%A ,^%hB ^%hC M _You now have 336 gold pieces (gained 6).^%h_E ^%h7F 3^%hG ^%htI ^%hOJ ,^%hK ^%hM ^%h^N ^%hO ^%hO ^%h5Q ^%hQ ,^%hR ^%h$T ^%hT ,^%hU ^%hW ^%hW ,^%hx[ ^%h\ ,^%h] ^%h,_ ^%h` ^%hea ,^%hc ^%hc ^%hd ,^%hf ^%hg ^%hg ,^%hh ^%hBj ^%h-k ,^%h7l ^%hn ,^%hn ^%ho ^%h8q ^%hq ,^%hs ^%hnt ^%h4u ,^%hTv ^%hw ^%hFx ,^%h ^%h ? _You open the door.^%h 3^%hE ^%ht ^%h ,^%hO ^%h ^%hn ,^%h_ ^%h ^%h ,^%h ^%hn ^%h+ ,^%h ^%h ^%h: ,^%h ^%h ^%h ,^%h' ^%h ^%h ,^%h ^%h_ ^%h" ,^%h ^%h ^%h ,^%h8 ^%h ^%h" ,^%h ^%h ^%h^ ,^%h ^%h ^%hu# ,^%h% ^%h' ^%h* ,^%h , ^%h/ f  You see here a bullfrog skeleton.^%h2 ^%hK3  _^%h?4 ^%h+7 ^%hY9 ,^%h:; ^%h > ^%h@ ,^%hB ^%hD ^%h=G ,^%hH ^%hcK ^%hM ,^%h@O ^%hQ ^%h'T ,^%hU ^%hn x  There is a large open door here. _  There is a large open door here. _^%hPq ^%hOr ,^%hTs ^%h}   There is an open door here.^%hX 5 _^%h ^%h ^%hN B^%hh ^%hҎ ,^%h ^%hݑ ^%h ,^%hʔ ^%h ^%h3 ,^%h ^%hЛ ^%h ^%he ^%h% ^%h ^%h ^%hM ^%h/ v..........#.#.#.#......#≈§§§#########+#+#.#.#......####.......).#.#..#..#.#.#§§.........#.#..#.≈##..#≈≈.........#....#.≈#...#§≈.........###....§###.#######...#.######.≈≈#....##.............)≈≈>......@.........≈≈≈≈≈-70703.0)##############...≈≈≈≈§ #...# #####'..≈≈§≈ #...# #........≈§§######...# #..........≈#†#....#...# #............. #(...#...#######'#####... #...............'######## #........................ ^%h ^%h ,84^%h ^%h ; _Found a stone staircase leading down._%h3_%h _%h"_%h$_%hh%_%h|*,_%h,,_%h.,_%h0,_%h2_%h3_%hV5,_%hR6_%h`=X_%h?_%hqA,_%hnB_%h=D_%hF,_%hG_%hVS _You open the door._%hT_%h0X@  There is an open door here._%hZ_%h[ __%hW\_%h^_%h'a,_%ha_%hc_%he,_%hf_%hh_%hj_%hj_%hk_%hl_%hAn_%h/o,_%hmp_%hr_%hr,_%ht_%htv_%hy_%hy_%h'|_%h},_%h~_%hY_%hR,_%h_%hւ_%h,_%hd_%h _%h[_%h,,_%h_%h>_%h),_%hg_%h_%h,_%h_%h_%hӑ,_%h_%hߓ_%hŔ,_%hȕ_%h    ###  #.#  ##.##########  #h..........  #@###########....  #.#..............  #.#.............Magic Dart  #.#........<#.#.  ##.##..........#.#.  #..............#.#. h   hound (asleep)  ########'#+#.  #........).  #......32.9 (24.0)3.9 (25 _A hound comes into view._%hi ****h    You feel a surge of power! The magic dart hits the hound._%h\..h..4-=4.9 (1.0)  _The hound is moderately wounded.`%hm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%h   Neaber the Thaumaturge  Deep Elf of Dithmenos ****..  Health: 50/50 ========================  Magic: 22/25 =====================--- ### AC: 5Str: 4 #.# EV: 13Int: 34 ##.################ SH: 5Dex: 13 #..**h............. XL:  9 Next: 41% Place: Dungeon:7 #@###########..... Noise: =--------  Time: 5734.9 (0.0) #.#............... g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#.............#. Cast: Magic Dart #[30`%h m.#........<#.#.#. ##.##..........#.#. #..............#.#. h   hound ##############'#+#. #........). #.......... _The hound is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 76% to hit)`%h]   Neaber the Thaumaturge  Deep Elf of Dithmenos ****.. `%h _ ,Health: 50/50 ======================== Magic: 22/25 =====================---  ###`%hTr AC: 5Str: 4  #.#EV: 13Int: 34  ##.################ SH: 5Dex: 13  #..***............. XL:  9 Next: 41% Place: Dungeon:7  #@###########..... Noise: =--------  Time: 5734.9 (0.0)  #.#............... g) staff of Odaic {rPois rF+ rN+ Conj Summ  #.#.............#. Cast: Magic Dart  #.#........<#.#.#.  ##.##..........#.#.  #..............#.#. h   hound  ##############'#+#. #`%hwu Q........). #..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 76% to hit)  You feel a surge of power! You focus your ray upon the hound.  The searing ray hits the hound!`%h Aiming: Searing Ray (safe; 1% risk of failure)  `%h Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 76% to hit)  You feel a surge of power! You focus your ray upon the hound.  The searing ray hits the hound!  The hound is almost dead.`%h R.h.`%h2 3=5.9 (1Ray `%h `%h f _(Press . to maintain the ray.)a%hA**a%hxAh.46--2--6+  _The searing ray misses the hound. The hound bites you.a%hi!D  The searing ray hits the hound!a%ho&w*a%h&.a%h7--1--3a%ho=7Magic Dart++ a%ha%h{I _You kill the hound!b%hK74b%h8b%hb<K  You stop channelling your searing ray.b%h=^2= _b%hEb%hQH8=3==b%hIb%hLL,b%hxMb%hO~4==b%hPb%hSk9=b%h+Ub%hW,b%h$Yb%h[[~5==b%h1\b%h^,b%h_b%hab50=b%hbb%hcb%he,b%hfb%hjkb%hgmb%h=nO=b%hqb%hr,b%hsb%htb%h#vb%hvO=b%hWxb%hyb%hHz,b%h{b%h|b%h~},b%h~b%hb%h,b%hyb%hfb%h,b%h<b%hdb%h,b%hb%hab%h,b%hb%h>b%h,b%h#b%h;Bb%hRb%h*,b%hٓb%hb%hRb%h,b%hbb%hÙb%ho,b%hΛb%hCb%h,b%hګb%h,b%h|b%hNb%h),b%hb%hjb%ha,b%hXb%hb%h,b%hb%hb%ht,b%hb%hb%h#,b%hDb%hb%h{,b%hb%hb%h,b%h"b%hb%h,b%h4b%h$b%h,b%hb%hb%h,b%hb%hjb%hX,b%htb%hb%h>,b%hb%h b%h ,b%h*b%h  Things that are here:  a +0 orcbow; a centaur skeletonb%hb%hu _b%h b%h|b%h,b%h b%h!b%h#,b%h$b%h(@  There is an open door here.b%h+b%h+ _b%hd,b%h0b%h^2,b%h3b%h/7b%h9,b%ho;b%h>b%hB,b%heDb%hHE  There is a large open door here.b%hK5 _b%hMb%hcQE  There is a large open door here.b%hSb%hT _b%hUb%hXb%h.[,b%h\b%h_b%hPb,b%hcb%hfb%hi,b%hlb%h,pb%hNs,b%htb%hwb%hz,b%h]|b%h?b%h,b%hb%h]b%h,b%hb%hfb%h,b%hݑb%h;b%h,b%hxb%hb%h(,b%hb%h9b%h,b%hnb%hb%hEb%h@b%hb%hb%h,b%hݲb%hb%hv,b%hb%hnb%hEb%hb%hb%hb%hrb%hb%hb%hb%hb%h[b%hb%hb%h"b%hb%h{b%hb%h:b%hb%hb%hb%hb%hb%hLb%hb%h^b%h ,b%h b%hb%hw,b%htb%hb%hD,b%h2b%hAb%h,b%hb%hb%h,b%hb%hb%h,b%hb%hb%hb%hb%h;b%h0b%h,b%hb%hb%h,b%hb%hb%hU,b%hgb%hb%h8,b%hgb%hb%hG,b%hb%hb%h,b%hb%hb%hz,b%hb%hb%h[b%hb%hb%hb%h0 b%h b%h b%hD b%h ,b%h b%h6b%h,b%hb%hMb%h,b%hb%hb%h8,b%h/b%hb%h,b%hb%hb%h,b%hb%hb%h,b%h b%h!b%hu",b%h#b%h$b%h%,b%h~&b%h#(b%h(,b%h *b%hO+b%h,,b%h2-b%h.b%he/,b%h~0b%h1b%h2,b%h3b%h 5b%h5,b%h6b%h8b%h^9,b%hJ:b%h;b%hh<,b%h=b%h>b%hk?,b%hz@b%hAb%hB,b%hCb%hDb%hE,b%hFb%hDHb%hH,b%hIb%h'Kb%hK,b%hLb%hNb%hN,b%hOb%hPb%heQ,b%hRb%hOTb%hT,b%hUb%hWb%hLX,b%h$Yb%h1Zb%hZ,b%h[b%h\b%h],b%hg^b%h_b%h,`,b%h ab%h:bb%hb,b%hcb%heb%he,b%h} #.#.##)##... #.#..#)##... #.##.#.##...b%h" #....#.##... ######.####. #......##### #.######...' #######.#....##### #@....#.#.##)# #-85417.0) ####.#..#.#   #.##.#.#   #....#.# #.# ######.# #.# #.# #†# #.# #.# #.# #.#####.####.## #.............#b%h8-b%h b%hE _Done exploring.c%h/LIc%hGSO0.0).....c%hT<........c%hY,c%h0[E _Done exploring.c%h8c%hA:3c%h]4c%h^c%h_E _Done exploring.d%h|d%h͍Level 7 of the Dungeon <<<>>>>(Press ? for help) #......###'#.≈≈≈≈~~≈≈≈≈≈≈≈≈≈..########.#..............##.#  d%h#.#######....≈≈≈≈≈≈...≈≈≈≈≈≈............>#####.......###.#  #.#....#.....≈≈≈≈≈≈.>.≈≈≈≈≈≈.#####...........+.......'...#  #.#.##)##....≈≈≈≈≈≈...≈≈≈≈≈≈.# #....########.......#####  #.#..#)##.....≈≈≈≈≈≈≈≈≈≈≈≈≈..# #..(.##.......#  #.##.#.##.......≈≈≈≈≈≈≈≈≈....# #....##.......#  #....#.##.........≈≈≈≈≈......# #....##.......#  ######.####..................# #.######### #########  #......#####...........####### #.# #....#  #.######...'.........#.##.# #....#   #######.#....#####.........#.##.# #....#   #@....#.#.##)# ###########.##.# #....#   #.#####.#..#.##.##.# #....#   #.# #.##.#.##.##.# #....#   #.# #....#.#%h37H#.##.# #....###########   #.# ######.# ##########.##.# #....'.........#   #.# #.# #†# #..........##.# #....#########.#   #.# #.# #.# #.###########.# ###'##....<..#.#   #.#####.####.## #.##.# #.##.##..#.#.#   #.............# #.##.# #.##.#...#.#.#   #######.####.## #.##.# #.##.#...#.#.#  #.###########.##.# #.##.#...#.#.#  #.............##.# #.##.#..##.#.#d%h@ #.#........≈≈≈....#.#####.#.##.### ######.#......≈≈~~≈≈≈≈≈≈≈≈≈..##..###########......###'#.≈≈≈≈~~≈≈≈.########.#.......######...........>...#.....≈≈≈≈≈≈.>.≈≈≈≈≈≈.#####...........+.......'...#.##)≈≈≈≈≈≈...≈≈≈≈≈≈############..#)≈≈≈≈≈≈≈≈≈≈≈≈≈(.##.#.##.......≈≈≈≈≈≈≈≈≈...# #.......#.##...≈≈≈≈≈.........# #.......######.####.........######### ######### #....####### #.######...'.........#..#####.........@....#.#.##)# ##############.##.##. ....#...#.# #######.....'........ #.# #†# #..........##....######### #.# #.# ############'##....<d%hsE ..##.............# #######.####.## #.e%h e%h. #.#.##)##... Neaber the Thaumaturge #.#..#)##... Deep Elf of Dithmenos ****.. #.##.#.##... Health: 50/50 ======================== #....#.##... Magic: 25/25 ======================== ######.####. AC: 5e%h0Str: 4 #......##### EV: 13Int: 34 #.######...' SH: 5Dex: 13  #######.#....##### XL:  9 Next: 43% Place: Dungeon:7  #@....#.#.##)# # Noise: ---------  Time: 5854.9 (0.0)  #.#####.#..#.#g) staff of Odaic {rPois rF+ rN+ Conj Summ  #.# #.##.#.#Cast: Magic Dart  #.# #....#.#  #.# ######.#  #.# #.# #†#  #.# #.# #.#  #.#####.####.##e%h3  #.............# _There is an open door here. _There is a large open door here. _There is a large open door here. _Done exploring. _Done exploring. _Done exploring.e%h ;e%ha<e%h=: _e%hAe%hCe%hC,e%hGe%h=I,e%hIe%hMe%hhO,e%hPe%hTe%hTe%hU,e%hYe%hZ,e%h[e%h `e%h`e%hya,e%hee%hf,e%hge%h(`e%hXe%he%h,e%hΌe%he%h,e%he%he%h,e%he%h;e%h,e%he%h@e%h,e%hRe%ḩe%h,e%h٩e%h٭e%h7,e%he%he%h,e%hoe%h߸e%hǹe%h,e%h?e%he%h,e%he%h,e%he%he%h,e%he%he%he%hBe%hVe%h,e%he%he%h,e%he%he%h,e%he%h_e%h,e%he%he%h,e%he%he%h,e%he%hie%h,e%hce%he%h ,e%h e%hH e%h*e%h,e%hce%hNe%h,e%hje%hce%h.,e%hae%hY+,e%h,e%h.e%h/,e%h0e%h2e%h=4,e%h+5e%h<e%hIe%hL,e%hPe%h6Te%hUe%hbWe%h\e%h_e%hae%hce%hfe%hje%hke%hxme%hpe%hFse%hWte%hue%h!ze%hv}e%h~e%he%h.e%h=e%hue%he%h0e%hie%h[e%hÑe%h'e%he%hte%hؘe%hye%he%he%hxe%he%he%he%he%hHe%he%he%hEe%hqe%h!e%he%h8e%he%he%hڿe%hfe%he%he%he%he%h:e%he%he%hVe%he%hxe%hke%h4e%hBe%h%e%h\ '..# #..#.#######.....#########.# ..###..#.#.....'.............. ....#..#.#.#####....############ .....#...#.....#....# #... .............#.##...# ≈....#.#####.#.##.### #...##. ≈≈≈..#.........#..########. e%h,<≈≈≈≈..########.#..............##. ≈≈≈≈............@#####.......###.919.9 (65.0) ≈≈≈≈.#####...........+.......'... ≈≈≈≈.# #....########.......#### ≈≈≈..# #..(.# ...# ≈....# #....# #.......# .....# #....# #.......# .....# #.######### #######e%h## ###### #.# #....# #.# #....#e%he%he%h large open door here. _Done exploring. __There is a stone staircase leading down here.e%he%hae%h%e%h,e%h5920.9 (1.0) _e%hv:e%h  ......##.....  .... .......###  <.............#  >.... .........  ##..o..........  e%hk *.o..o.#....[...  #..... 8 #@..#  ##.##  .# .# ## o   orc wizard (asleep) oo 2 orcs (asleep) e%h e%hn e%h/ e%h׎ ?1.7 (1.8Magic Darte%h e%h  _Done exploring.stone staircase leading down here. _You climb downwards.  Found a leather armour. Found an escape hatch in the ceiling.  Found a stone staircase leading down. _upg%hܔ **o1 asleep)You feel a surge of power!g%h g%h #g%h0.o.o.owandering)g%h5b4-=20g%h@h%h E _The magic dart hits the orc but does no damage.h%h *You feel a surge of power! The magic dart hits the orc.h%h@m  The orc is moderately wounded.h%hB,h%hF4  The orc shouts!h%hTDo.o.o.oowandering)oo 3 orcsh%hV@-3h%hi`h%hgq _An orc comes into view. It is wielding a +0 club.i%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i%hUg  Neaber the Thaumaturge i%hh......##.....  Deep Elf of Dithmenos ****.. .... .......###  Health: 50/50 ======================== <.............#  Magic: 22/25 =====================--- >.... .........  AC: 5Str: 4 ##.............  EV: 13Int: 34 o.o...#....[...  SH: 5Dex: 13i%hi #..o.o........  XL:  9 Next: 43% Place: Dungeon:8 #@..#  Noise: =--------  Time: 5923.7 (0.0) ##.##  g) staff of Odaic {rPois rF+ rN+ Conj Summ .# Cast: Magic Dart .#i%hky ##  o   orc wizard (wandering)  ooo 3 orcsCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  i%hQlPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (moderatelywounded, 85% to hit)i%h T *oi%hIo*Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (85% to hit)j%h T *ol%hx**.om%hAL..*on%h   Neaber the Thaumaturge n%hb......##.....  Deep Elf of Dithmenos ****.. .... .......###  Health: 50/50 ======================== <.............#  Magic: 22/25 =====================--- >.... .........  AC: 5Str: 4 ##.............  EV: 13Int: 34 o.o...#....[...  SH: 5Dex: 13 #..o.o........  XL:  9 Next: 43% Place: Dungeon:8 #@..#  Noise: =--------  Time: 5923.7 (0.0) n%hW##.##  g) staff of Odaic {rPois rF+ rN+ Conj Summ .# Cast: Magic Dart .# ##  o   orc wizard (wandering)  ooo 3 orcsn%h8Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The searing ray hits the orc!n%h>jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The searing ray hits the orc!  n%hXYou kill the orc!  The searing ray hits the orc!n%hX ......##.....  .... .......###  <.............#  n%hطK>.... ...  ##....  o....  #.****........  #@..#  ##.##  .# .# ## o   orc n%hW .)@)(ally target)@   shadowYou kill the orc!n%hXf(Press . to maintain the ray.)n%hs  Your shadow casts a spell at the orc.The ray of shadow hits the orc wizard!n%h&  n%hˈ_You kill the orc wizard!The ray of shadow hits the orc!!n%h[*****@   shadow n%hfn%h M).).kn%hE k   wyvernYou kill the orc!n%hGq44.7 (1Ray n%hOn%hRY _A wyvern comes into view.o%hT **** The searing ray hits the wyvern.o%h o .k@)(ally target)The wyvern is moderately wounded.1--5+ o%h  o%h o%hu k_The wyvern barely misses your shadow. The wyvern bites your shadow.p%h **** The searing ray hits the wyvern!p%hH  .k@)The wyvern is severely wounded.--6++  _The wyvern completely misses your shadow.q%huT  The searing ray hits the wyvern!q%h% q%h\#>****q%h  .)@)You kill the wyvern!q%h&~0-527Magic Dartq%hq%hq%h> _You finish channelling your searing ray.s%h@ Y8s%h+s%h/'. s%h6T1=9s%hAt%hvM _Your shadow fades away.t%h@.#.. ##....<......##.............###.<......#.>........##..............).)...#....[...#..).@........#...##<..##....... ##.##.... .#... .#..###<t%ht%h- 30t%ht%h! t%h t%h+_Found a stone staircase leading up.  t%hThings that are here: t%h H_a +0 morningstar; a +0 ring mailv%h2== _v%hw,v%hv%h^v%h[v%h4v%hv%hD3v%h/==v%hv%hv%hv%hhv%hv%hv%hav%hev%hQv%hv%hZ4v%h/==v%hv%hC v%h v%h_ v%hv%hv%hv%h5v%hQ/==v%hv%hKv%hz v%hv%hW_Magic restored.v%h"v%h3#v%h#v%h &v%h)v%h3v%hI4t..#... ##....v%h4#.<......##......v%h5#v%h52........###v%h5c ..<....v%hz6..#v%h6 .>..............v%hi7x..##.............v%h7..).)...#....[...v%hB8M #..@.)v%h8..v%h9 #...##<..##..v%h~9j .......###.##v%h:+Magic Dartv%hr:..... .#v%h:>#....... .#v%h:;U #........ ##v%h;hK   kobold (asleep)v%h<G.#.......v%hx<sK.##....##.v%hDv%hE4v%h}E 0.0)v%haGv%hG%1.7 (11v%hMv%h`V v%hV v%hYWQ_A kobold comes into view. It is wielding a +0 dagger.v%hW1Things that are here: v%h....w%h7q ..w%h 4-2.7 (1.0)Magic Dartw%h w%hi J _You kill the kobold!x%hz3x%h*x%h5Bx%h/G5=x%h Ix%hnLx%h-Z#.<......##......#..............###...<.............#...>..........##................).)...#....[ #..).)......#...##<..##.. .......@###.## 5.7 (3.........# .# .#x%h\7....#  #..##.#...#).##....##.## ..#... .# #..#... .>x%h9ax%hCg+6.7 (4x%hkx%hDn; _Found a stone staircase leading down.x%h 3x%hJ x%h5 x%h x%h x%h x%h x%h O=x%h0x%hx%h,x%hx%hx%he,x%hx%hx%hx%h_x%hUx%h x%h"x%h##x%h~$x%h)x%h +x%hu+x%hS,x%hN.x%h0x%h0x%h1x%h3x%h6x%h|6x%hJ7x%h<R  There is a stone staircase leading down here.x%h?x%h? _x%h@x%hBx%h#Ex%hEx%h\Fx%h@Lx%h[\........###.## .........#..# .#..........# y #.........## ###.. #.#.........# ..... ).##....##.## ...... ...#.....## #...# ##..#.....>##....# x%h^... #.......@..# ..#....# ...##.####..#..../Magic Dart... ## #...#####.. ≈~~~≈≈ #...###y   killer bee (asleep) ##### x%h3o 57.7 (11.0)  A killer bee comes into view.x%h x,8.7 (12x%h|x%h] _Found a sharpened glass wand.z%h:  ******yYou feel a surge of power! The magic dart hits the killer bee.  The killer bee is lightly wounded.z%hػ ,z%hս z  The killer bee buzzes angrily. You hear an angry buzzing noise.z%h z%h  yy.....y 2 killer bees (1 wandering)A killer bee comes into view. x2z%h f4-=9.0) z%h" z%h 7 _The killer bee moves out of view.{%h+ *****You feel a surge of power! The magic dart hits the killer bee.{%hׁ,{%hl{%hԂ{%hC{%hu~.yy...y{%h`3--60{%hF{%he _The killer bee is moderately wounded.{%hd  {%hw ***You feel a surge of power! The magic dart hits the killer bee.{%hbN {%hN#...@(1 ally target)@   shadowThe killer bee is moderately wounded.{%hlS {%hS******ydistracted, 1 ally t…)Your shadow points at the killer bee and mumbles some strange words.{%h,{%h,{%h[{%h{%hm.yy..y..yyy 3 killer bees (1 ally target){%hH--1{%h<{%h? _The ray of shadow hits the killer bee! x2|%ha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%h ........###.## Neaber the Thaumaturge  .........#..# Deep Elf of Dithmenos ****..  .#..........# ~  Health: 50/50 ========================  #.........## ###..  Magic: 21/25 ====================----  #.#.........# ..y..  AC: 5Str: 4  ).##....##.## .y....  EV: 13Int: 34 ...#.....## #...#  SH: 5Dex: 13  ##..#.....>##*y..#  XL:  9 Next: 52% Place: Dungeon:8  ... #.......@..#  Noise: ---------  Time: 5961.7 (0.0)  ..#...........@.# [|%hg37m g) staff of Odaic {rPois rF+ rN+ Conj Summ ...##.####..#..../  Cast: Magic Dart ... ## #...#####  .. ≈~~~≈≈  #...###  yyy 3 killer bees (1 ally target) #####  @   shadow _The ray of shadow hits the killer bee! x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 65% to hit)}%h2}%hm ........###.##Neaber the Thaumaturge.........#..#Deep Elf of Dithmenos ****...#..........#~Health: 50/50 ========================#.........## ###..Magic: 23/25 ======================--#.#.........# ..y..AC: 5Str: 4).##....##.## .y....EV: 13Int: 34}%h@...#.....## #...#SH: 5Dex: 13##..#.....>##.y..#XL:  9 Next: 52% Place: Dungeon:8... #.......@..#Noise: ---------  Time: 5961.7 (0.0)..#...........@.#}%hg) staff of Odaic {rPois rF+ rN+ Conj Summ...##.####..#..../Cast: Magic Dart... ## #...#####..≈~~~≈≈}%hI#...###yyy 3 killer bees (1 ally target)#####@   shadowCasting: Magic Dart (safe; 1% risk of failure)  }%hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 65% to hit)  Okay, then.}%h\}%h!}%h}%h. _}%h!c  You feel a surge of power! The magic dart hits the killer bee!}%h)*† 2}%hG,}%h}%hh}%hN.y}%h2=-4=2.7 (1}%h}%hPN _You kill the killer bee!~%hI$c  You feel a surge of power! The magic dart hits the killer bee.~%h+.   killer bee~%h~%h~%hw.y(ally target)~%hh3 6--73 _You kill the killer bee! _Your Spellcasting skill increases to level 11!~%hG%  You feel a surge of power! The magic dart hits the killer bee.~%h~%h @.  The killer bee is almost dead.~%h  Your shadow points at the killer bee and mumbles some strange words.The ray of shadow hits the killer bee!!~%h*@   shadow%h:†%hU1--94Magic Dart _You kill the killer bee!%hH02=3==%h[SB%hff _Your shadow fades away.4==5==%hTi,%hwk%hl%hl6%h*m/==%hm%hn%hq%hs%hs%ht%hv%hx%h|y%hz%h|%h~%h6%hV%hh%h_%h %hw=%h܅%h%h %h%h%hȍ%hď%h|%h%h%hǔ%h%hG%hd%h%hI........#.. ~~~ %h|.......##..####... %h6........# .......%hW %hȠ]....##.## ....... %h9=.#.....####...# %h.#.....>##††..#  %h%N#..........## %h.............###+# %hY..##.####..#....@# %ht- %h.. ## #...###### %h]i. #≈≈≈~~~≈≈ %hΤ4####...###%h=0 ##### %h%h %h`%hϩ83%h6 9.0)%h%h)-%h%4.7 (20%hG%h %h.%h _I - a wand of roots (10)%h%##+###KKK#...## KKK...###'....Magic Dart%h K   kobold brigand (missile, asleep)KKKKK 5 kobolds (missiles, asleep)%h?&t0.0)  You open the door.  5 kobolds and a kobold brigand come into view.  A kobold is quivering darts of disjunction. A kobold is quivering darts of  disjunction. A kobold is quivering darts of disjunction. A kobold is quivering  darts of disjunction. A kobold is quivering darts of disjunction. The kobold  brigand is quivering darts of disjunction.%h['%h>,.........'KK.KKKKK%h,})KKKKK2 wandering)%h.i  The kobold shouts! x2; The kobold brigand shouts! The kobold shouts!%h{G* KK.KK)A kobold opens the door.==5.7 (1 _The kobold shouts!%hNP  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h;........#.. ~~~ Neaber the Thaumaturge .......##..####... Deep Elf of Dithmenos ****.. ........# ........ Health: 50/50 ======================== ....##.## ........ Magic: 24/26 ======================-- .#.....####...##K## AC: 5Str: 4 .#.....>##††..#K..# EV: 13Int: 34  #..........## KKK SH: 5Dex: 13 .............###K#%h XL:  9 Next: 59% Place: Dungeon:8 ..##.####..#....@# Noise: ==-------  Time: 5985.7 (0.0) .. ## #...###### g) staff of Odaic {rPois rF+ rN+ Conj Summ . #≈≈≈~~~≈≈ Cast: Magic Dart ####...### #####  K   kobold brigand (missile)  KKKKK 5 kobolds (missiles) _The kobold shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  %h(Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (79% to hit)%h?OKK%hhJ [ *K%hJK*Aim: a kobold, quivering darts of disjunction (79% to hit)%h ........#.. ~~~ Neaber the Thaumaturge .......##..####... Deep Elf of Dithmenos ****.. ........# ........ Health: 50/50 ======================== ....##.## ........ Magic: 24/26 ======================-- .#.....####...##K## AC: 5Str: 4 .#.....>##††..#K..#%h1  EV: 13Int: 34  #..........## KKK SH: 5Dex: 13 .............###K# XL:  9 Next: 59% Place: Dungeon:8 ..##.####..#....@# Noise: ==-------  Time: 5985.7 (0.0) .. ## #...###### g) staff of Odaic {rPois rF+ rN+ Conj Summ . #≈≈≈~~~≈≈ Cast: Magic Dart ####...### #####  K   kobold brigand (missile)  KKKKK 5 kobolds (missiles)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hE Aim: a kobold, quivering darts of disjunction (79% to hit)  You feel a surge of power! You focus your ray upon the kobold.  The searing ray misses the kobold brigand.The searing ray hits the kobold!%hn o: a kobold, quivering darts of disjunction (79% to hit)  You feel a surge of power! You focus your ray upon the kobold.  The searing ray misses the kobold brigand.  The searing ray hits the kobold!  You kill the kobold!%h8  ~~~... ........ ........*##>##††..#K*.#  %h R...## K*K....###*## ## #...   ##### KKK 3 %hrb Y  You kill the kobold!%h"c %hc %hi (..K'K%hˆ i6.7 (1Ray %h %hz f _(Press . to maintain the ray.)%hE  The searing ray hits the kobold!%h(**** 2%hɷ (.('  You kill the kobold!%h ((The kobold throws a dart of disjunction.%hEo  The dart of disjunction barely misses you.%hOE.K@%hO%hx49---7+ %h%hԁ2 _The kobold brigand hits you.%hf  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$<  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the kobold.%hU  You kill the kobold!The mystic blast hits the kobold.%ha a((K..  You kill the kobold!  The mystic blast hits the kobold.  You kill the kobold! brigand!  %hwa The kobold brigand is moderately wounded.kobold brigand is knocked back by the mystic blast.%he 50=0----===8%h= %hl < _You stop channelling your searing ray.%hAW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hՒ I........#.. ~~~ Neaber the Thaumaturge .......##..####... Deep Elf of Dithmenos ****.. ........# ........%h  Health: 50/50 ======================== ....##.## ........ Magic: 18/26 ================-------- .#.....####...##(## AC: 5Str: 4 %h. .#.....>##††..#...# EV: 13Int: 34  #..........## .(( SH: 5%h cDex: 13 .............###(# XL:  9 Next: 59% Place: Dungeon:8 ..##.####..#.K**@# Noise: ===------  Time: 5988.7 (0.0) %h| .. ## #...###### g) staff of Odaic {rPois rF+ rN+ Conj Summ . #≈≈≈~~~≈≈ Cast: Magic Dart ####...### #####  K   kobold brigand (missile)Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (moderately wounded, 79%  to hit)%h* ........#.. ~~~Neaber the Thaumaturge .......##..####...Deep Elf of Dithmenos ****.. ........# ........Health: 50/50 ======================== ....##.## ........Magic: 18/26 ================-------- .#.....####...##(##AC: 5%h* ;Str: 4 .#.....>##††..#...#EV: 13Int: 34  #..........## .((SH: 5Dex: 13 .............###(#%h\+ XL:  9 Next: 59% Place: Dungeon:8 ..##.####..#****@#Noise: ===------  Time: 5988.7 (0.0) .. ## #...######g) staff of Odaic {rPois rF+ rN+ Conj Summ . #≈≈≈~~~≈≈%h, Cast: Magic Dart####...########K   kobold brigand (missile)Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, quivering darts of disjunction (moderately wounded, 79%  %h/ to hit)  You feel a surge of power!  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!%hz .K..  to hit)  You feel a surge of power!  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is severely wounded.  (Press . to maintain the ray.)%h7 (((The kobold brigand throws a dart of disjunction.%hIQH..@%hQr--9.7 (1Ray %hV%hY` _The dart of disjunction barely misses you.%h ****The searing ray hits the kobold brigand.%h#I .K..  The kobold brigand is severely wounded.%huK (((The kobold brigand throws a dart of disjunction.%h H..@%h ---90+ %h %h d _The dart of disjunction completely misses you.%hk:****%h؞%h..K.7--1++ %h%h` _The searing ray misses the kobold brigand.%hZ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the kobold brigand.%h[ (  You kill the kobold brigand!%hp4----63===2Magic Dart%hRx%hy< _You stop channelling your searing ray.%h 3%h %hF ,%h %h ,%h3 %h %h" O5=--%h %hz ,%hW %h ;6%hE E==%h %hb ,%h_ %hp ,%h1 %h ;7%h E==%h %h ,%h %h j8==%h %ha %hs ,%h& %hW ,%h  %h^ j9==%h %h@ %h! ,%h# %h% k20==%h(& %h' %h) ,%h+ %h.. ,%h0 %h3 ~1==%h5 %h7 ,%h9 %h< ~2==%h> %hP@ ,%haC %hE ,%hDG %hI ~3==%h_K %hM ,%hZO %hoQ h4==%hQ %hSS %hU ,%hDW %hyY ,%hf[ %h] h5==%h^ %h4` %h^b ,%hd %hg 96%h~g E==%hbi %hl %ho ,%hp %hau  There is an open door here.  Things that are here:  2 darts of disjunction; a kobold corpse%hw %h~  _%h %h I  You see here 4 darts of disjunction.%hĆ %h&  _%h %h I  You see here 2 darts of disjunction.%h %h @= _%h %h %hN ,%h %h _You see here 4 darts of disjunction. _You see here 2 darts of disjunction.  There is an open door here%hg q.  Things that are here:  2 darts of disjunction; a kobold corpse%h %h  _%h %h %h #...... )...#....[.....[.. #..).)............. %h] #...##<..##.. #...#...###.## #.......#..# ###...### ..#.. ≈≈~~~≈≈##..####...##%h7 P......##......@..#---6028.7 (36.0)..##.###.........##.....####...##(### .#.....>##††..#...##..........%h ###.((# .............###(## ..##.####..#..(..# .. ## #...###### . #≈≈≈~~~≈≈%h %h %h H---9.7 (37%hv %h - _Found a leather armour.%h6 3%h: %h8F %hwL ,%hS %hV %h] ,%hd %hi %hn ,%h6q %hRt %hx ,%hwz %h} %h2 ,%hT %h %h" ,%h %hO %h ,%h %hE %hH ,%hk %h %h ,%h %h %h ,%hͮ %h %h0 ,%h %h %h ,%h %hc %h ,%h %h %h, ,%h %h; %h ,%h %h %h ,%h %h %h ,%h %h %h ,%h %h %h ,%h %h %h ,%h %h %h ,%hL %h+  #.## . .... ... . ..... ..##. ........# #...##........# .............. ## ......#...... #... #)..# ....... ......#@..###...... #.<%hS ##......# #..............### ...<.............#### ...>..............#.## ...##................## ...).)...#....[.....[..# ...##..).)............. ....#...##<..##..##...#%h 78 M .. #.## . .... . ..... ..##. #...### ###....#.........# #... #@..# .......#...###......#.<......##......#..............###.............%h~! p......##..).).....%h& -50.7 (21%h, ,1.7 (22%h1 %hd: _You see here the +8 dagger "Zafur" {freeze, rPois Str+4}.%hY%hZZ%h\%ha%hc%hd$ _%hPjX%hxk%hFq%hns%ht%ht%h*w%h%hu ... ..### .... ..#.F. ..# ... ...... #. ..##...... #.  ##.###........ ##.....@....... #.....##..........#....###...##........#Magic Dart## ###.............. ##.........#...... #....#)..##....... F   bullfrog (asleep)#......#...#####.<......##......##..............###%h% 7.7 (6.0)  A bullfrog comes into view.%hHs.FF%h+8.7 (7%h%hH< _The bullfrog gives a loud, deep croak!%h3d y #.... ..###  .... .....  #... ......  # ... ......  #. .F##......  #. .........  ##.###........  ##.....@.......  #.....##..........#  ....###...##........#  ## ###..............  ##.........#......  ).....    ##.<   %h  #.... ..###  .... .....  #... ......  # ... ......  #. .F##......  #. .........  ##.###........  ##.....@.......  #.....##..........#  ....###...##........#  %h ## ###.......... ##.........#.. ).....   ##.< %hh %h< %hu %h _ _A bullfrog is nearby!%hQ! ** You feel a surge of power! The magic dart hits the bullfrog!%h @.(ally target)@   shadowThe bullfrog is moderately wounded. ***** Your shadow points at the bullfrog and mumbles some strange words.%hEf".....F5-9.7 (1 _The ray of shadow hits the bullfrog!%h * You feel a surge of power! The magic dart hits the bullfrog.%h$ %h8  %h29 %h9 5.F.@%hj: .  %h: 0The bullfrog is almost dead.%h; %hpP  %h/Q  %hQ OYour shadow gestures at the bullfrog while chanting.%hT :The ray of shadow hits the bullfrog!%hX %hMY ***%h\ _@   shadow%h] !%hV J.†.%h. 4--660Magic Dart%h6 %h; L _You kill the bullfrog!%h3%hd%h5=%h%h@%ha6==%h%hY%h^,%hi%h%h,%h%h%hn%h,%h}%h\ _Your shadow fades away.%h............z ............ ........... .........### #.........####....... ##... #.... #....##  #....†....... Magic Dart ##.###.##.............#.....##..........#z   wight (dormant)%h....###...##........### ###........ ###......%h +6.7 (6%h  .  A wight comes into view. It is wielding a +0 mace.%h{=7.7 (7Magic Dart%h%h2 _The wight moves out of view.%h*3%h@%h%h?%h%hk%hM,%h`c# ...z.. ...### #.####..#8.7 (1#.......#....##..Magic Dart#....†....###......#......... z   wight #.....##..........#....###...##........### ###%hn%h r%h*u %hu%h4v8_A wight is nearby!%hv%hN ***%hYW*You feel a surge of power! The magic dart hits the wight.%h ..@..(ally target)@   shadowThe wight is lightly damaged. *** Your shadow points at the wight and mumbles some strange words.%h"%h~-T.z.%h99T5-9%h@%hC7 _The ray of shadow hits the wight!%h\; ***You feel a surge of power!  The magic dart hits the wight but does no damage.%h[ .z..4--=70%hb  %h %hg :_The wight is almost destroyed.%h %h **You feel a surge of power!  The magic dart hits the wight but does no damage.%hlvm  The wight is almost destroyed.%h! z..z 2 wights (1 distracted, 1 ally target)The wight closely misses your shadow.%hH--1%h%h;y _A wight comes into view. It is wielding a +0 short sword.%h ^  You feel a surge of power! The magic dart hits the wight.%h )**z   wight (distracted)%hd5 %hL= .z..zally target)%hj d3-9=2%hq %ht L _You destroy the wight!%hWi *** You feel a surge of power! The magic dart hits the wight.%hp%hZ.z..%hH--3%h%h^ _The wight is severely damaged.%hi **You feel a surge of power! The magic dart hits the wight.%h? %h(K ...@The wight is severely damaged.%hV  Your shadow points at the wight and mumbles some strange words.The ray of shadow hits the wight!%h Z *****@   shadow%hr b..)..%ht 2-71=4Magic Dart%hS %h L _You destroy the wight!%hb/%h(B%hP%hFS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hR _3=%h8{4== _Your shadow fades away.%hG:~5==%hO?X%h@~6==%hbB%hF%hH,%hI%hK%hM,%hO%hQ%h[B ##.. #.....#....z .###...z#....#%h[2........... ....# ........@### -%hR\#.........###..#..............Magic Dart##......#....... #....##.%h\Azz 2 wights (dormant) #....†.. ##.###.... ##.%h]"%hg085.7 (11.0)%h}kF-6.7 (12%ho%hz _2 wights come into view. _Items here: )) [[.%h } ******z%hR U1 dormant)You feel a surge of power!%hMC\ z..%hD@.....t, 1 ally target)@   shadowThe magic dart hits the wight but does no damage.%h;PX ******z%hPqYour shadow gestures at the wight while chanting.%h%hl%hy|..z.....z%ha5-4=7%h .0) %hn%h+ X _The ray of shadow hits the wight. You feel a bit more experienced.%h *****You feel a surge of power!%h %h%h`z.z.%h....%hԕ@4--%hÖ8%h@%hG _The magic dart hits the wight but does no damage.%h= O ***%h W*You feel a surge of power! The magic dart hits the wight!%hG %hH %hQ b.z...%hT H--9%h\ %h_ ] _The wight is heavily damaged.%h %h****You feel a surge of power! The magic dart hits the wight!%h %h%h(a..zz...%h§g3--90%hά%hi^ _The wight is almost destroyed.%h/J ***You feel a surge of power! The magic dart hits the wight.%hv%h%hX..zz.%h1H-=1%h%h^ _The wight is almost destroyed.%hy  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<  Neaber the Thaumaturge #........#..  Deep Elf of Dithmenos ****.. #.....#.....  Health: 50/50 ======================== .###...........  Magic: 21/26 ===================----- #..............#  AC: 5Str: 4 ..........@....  EV: 13Int: 34 ...........zz  SH: 5Dex: 13 ..........*# XL:  9 Next: 74% Place: Dungeon:8 %h........@###  Noise: =--------  Time: 6091.7 (0.0) #.........###..  g) staff of Odaic {rPois rF+ rN+ Conj Summ #..............  Cast: Magic Dart ##.............  #..............  #....##........  zz 2 wights (1 ally target) #....†.........  @   shadow ##.###..........  ##............... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 war axe and wearing a +0 robe (almost destroyed,  83% to hit)%hq  Neaber the Thaumaturge #........#..  Deep Elf of Dithmenos ****.. #.....#.....  Health: 50/50 ======================== .###...........  Magic: 21/26 ===================----- #..............#  AC: 5Str: 4 ..........@....  EV: 13%hTInt: 34 ...........zz  SH: 5Dex: 13 ...........# XL:  9 Next: 74% Place: Dungeon:8 ........@###  Noise: =--------  Time: 6091.7 (0.0) #.........###..  g) staff of Odaic {rPois rF+ rN+ Conj Summ #..............  Cast: Magic Dart ##.............  #..............  #....##........  zz 2 wights (1 ally target) #....†.........  @   shadow ##.###..........  ##............... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 war axe and wearing a +0 robe (almost destroyed%h{,  83% to hit)  You feel a surge of power! You focus your ray upon the wight.  The searing ray misses the wight. The searing ray hits the wight.%h #........#..  #.....#.....  .###...........  #.....#  .....*.  .....**  ..........*# ....  #..  #..... %hL ##.... #..... #....##........ z   wight ( #....†.........  ##.###.......... %h) Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 war axe and wearing a +0 robe (almost destroyed,  83% to hit)  You feel a surge of power! You focus your ray upon the wight.  The searing ray misses the wight. The searing ray hits the wight.  You destroy the wight!%h/ a..)z%h2 )7-62.7 (1  The searing ray misses the wight. The searing ray hits the wight.  You destroy the wight! _(Press . to maintain the ray.)  Training target 12.0 for Spellcasting reached!  Your Spellcasting skill increases to level 12!  You need to enable at least one skill for training.%h9 /  --more--%h)%h6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   h - Spellcasting  12.0   8.9  +3           b - Staves   0.0   1.0   0   i - Conjurations   8.0   7.6  +1  %hX c - Unarmed Combat   0.0   1.4  -2   j - Translocations   4.0   4.2  +1   d - Throwing   0.0   1.0   0   k - Alchemy   5.0   5.0  +1               l - Invocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.8  +1   f - Dodging   5.0   4.2  +2      %h g - Stealth   5.0   3.6  +3                                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*[39;%h049m] useful|all skills [!] training|cost|targets%hS > f + Dodging 5.0%hZl7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h=[?25h[?0c0 %hǧ [?25l[?1c%h@ U8.0  +2  The current training targets, if any.  The species aptitude is in white.=] set aall targets%hO > i + Conjurations 8.0%hpa-z] setselected target %hu=<[?25h[?0c0 %h`" %h` [?25l[?1c%hYe10.0 =] set aall targets%h %h' %h  %h CNeaber the Thaumaturge#........#..Deep Elf of Dithmenos ****..#.....#.....Health: 50/50 ========================.###...........Magic: 21/27 ==================------#..............#AC: 5Str: 4..........@....EV: 13Int: 34............)SH: 5Dex: 13%h ..........z#XL:  9 Next: 76% Place: Dungeon:8........@###Noise: =--------  Time: 6092.7 (1.0)#.........###..g) staff of Odaic {rPois rF+ rN+ Conj Summ#..............Cast: Magic Dart##.............Ray #..............#....##........z   wight (ally target)#....†.........@   shadow##.###..........##...............The searing ray misses the wight. The searing ray hits the wight.  You destroy the wight! _(Press . to maintain the ray.)  Training target 12.0 for Spellcasting reached!  Your Spellcasting skill increases to level 12!You need to enable at least one skill for training.%h5 %h? %hB . _%h ^  You feel a surge of power! The magic dart hits the wight.%h  The wight is heavily damaged.You stop channelling your searing ray.%hן .  Your shadow fades away.%hM47--0--3%hR _The wight hits you with a +0 falchion.%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h(  Neaber the Thaumaturge #........#..  Deep Elf of Dithmenos ****.. #.....#.....  Health: 47/50 ======================-- .###...........  Magic: 18/27 ================-------- %hr)0#..............#  AC: 5Str: 4 ...............  EV: 13Int: 34 ............)  SH: 5Dex: 13%h) ..........z# XL:  9 Next: 76% Place: Dungeon:8 ........@###  Noise: ---------  Time: 6093.7 (0.0) %h*=#.........###..  g) staff of Odaic {rPois rF+ rN+ Conj Summ #..............  Cast: Magic Dart ##.............  #.............. %h + #....##........  z   wight #....†.........  ##.###..........  %h+##............... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h,Aim: a wight, wielding a +0 falchion and wearing a +0 robe (heavily damaged,  83% to hit)%ht|Neaber the Thaumaturge#........#..Deep Elf of Dithmenos ****..%hN}L#.....#.....Health: 47/50 ======================--.###...........Magic: 18/27 ================--------#...........*..#AC: 5Str: 4%hI............*..EV: 13Int: 34...........*)SH: 5Dex: 13..........*#XL:  9 Next: 76% Place: Dungeon:8........@###Noise: ---------  Time: 6093.7 (0.0)#.........###..g) staff of Odaic {rPois rF+ rN+ Conj Summ#..............Cast: Magic Dart##.............#..............#....##........z   wight#....†.........##.###..........##...............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion %hand wearing a +0 robe (heavily damaged,  83% to hit)  You feel a surge of power! You focus your ray upon the wight.%hm/ ...zPress: ? - help, Shift-Dir - straight line: a wight, wielding a +0 falchion and wearing a +0 robe (heavily damaged,  83% to hit)  You feel a surge of power! You focus your ray upon the wight.  The searing ray misses the wight.(Press . to maintain the ray.)9=4.7 (1Ray  _The wight barely misses you.%hf **** The searing ray hits the wight.%h 4 ..%h a.zThe wight is severely damaged.%h p685+ %h %h: < _The wight hits you with a +0 falchion.%h ****The searing ray hits the wight but does no damage.%hf| ...zThe wight is severely damaged.39----6++  _The wight hits you with a +0 falchion!%h0U****%hC ...zThe searing ray misses the wight.You finish channelling your searing ray.%hnG33-------7--7%hP%h"T< _The wight hits you with a +0 falchion.%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h"i  Neaber the Thaumaturge #........#..  Deep Elf of Dithmenos ****.. #.....#.....  Health: 33/50 ===============--------- .###...........  Magic: 15/27 =============----------- %hi0#..............#  AC: 5Str: 4 ...............  EV: 13Int: 34 ............)  SH: 5Dex: 13%hj ..........z# XL:  9 Next: 76% Place: Dungeon:8 ........@###  Noise: ---------  Time: 6097.7 (0.0) %hkB#.........###..  g) staff of Odaic {rPois rF+ rN+ Conj Summ #..............  Cast: Magic Dart ##.............  #..............  %hul#....##........  z   wight #....†.........  ##.###..........  ##............... %ho+Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (severely damaged,  83% to hit)%hNeaber the Thaumaturge#........#..Deep Elf of Dithmenos ****..#.....#.....Health: 33/50 ===============---------.###...........Magic: 15/27 =============-----------#...........*..#AC: 5Str: 4............*..EV: 13Int: 34...........*)SH: 5Dex: 13..........*#XL:  9 Next: 76% Place: Dungeon:8........@###Noise: ---------  Time: 6097.7 (0.0)#.........###..g) staff of Odaic {rPois rF+ rN+ Conj Summ#..............Cast: Magic Dart##.%h............#..............#....##........z   wight#....†.........##.###..........##...............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (severely damaged,  83% to hit)  You feel a surge of power! You focus your ray upon the wight.%hw.@...z(ally target)@   shadowPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (severely damaged,  83% to hit)  You feel a surge of power! You focus your ray upon the wight.  The searing ray misses the wight.  (Press . to maintain the ray.)%h| ** Your shadow casts a spell at the wight.%h.z4==8.7 (1Ray %hN%h U _The ray of shadow hits the wight. You block the wight's attack.%h   The searing ray hits the wight!****@   shadow%h ; [...)%hIl 99Magic Dart+ %hQp  %hq %hq (_You destroy the wight!%har %hBFP %h0I %hK.You stop channelling your searing ray.%h[> _%hd%h?i%hn\6=%h~%h%h%h#5%h=%h#%hۆ%h %h&%h"_Your shadow fades away.%h'%h%h`%h%hʒ%hk%h7%hz/==%h%h,%ho%h%h 36%h=%h%h%h%h%h8%hK/==%hѨ%h%hA%h%h1%hl%h4%h%h%hh%h7%ho=%h9%ho=%h%h%h%hM%hq%hy%hN20=%h%h%h%h%h%h%h]8%h=%hQ%h5%h %h %h 1%h /==%h %h %h%h%h%h%h\%h9%h_=%h2%hg/==%h%h%h%hO%hQ!%h#%h$%h&%h/)%h)%hj*3%h*/==%hl+%h-%hs0%h41%h140%h42=%h2%h.5%h7%h8%h)94%h9/==%h!:%hg<%h~?%h8@%hB%hFE%hF%hF1%hG=%hxG%hpI%h>L%hT%hU5%hU/==%hV%hX%hZ%h][%hs]%h`%ha%hb6%h0c/==%hc%hf%h%h@%hC,%hD%h@K%hL,%hSN%hX%h&Z,%ht[%h]%h_,%h`%hJc%h$e,%hf%hSi%h9k,%hl%hso%hq,%h~s%hu%hx,%hy%h|%hd,%h%h+%hI,%h#%h%h3,%h %hؒ%h,%h%hř%h,%h %hϠ%hj,%hv%h˧%h ...).)...#....[.....[.. [...##..).)..................#...##<..##..##...#.........###.##.#..#...# .........#..##.####...# .#..........#..# ≈≈~~~≈ %h.B#...##..####...# #.#.........##......... ).##..@.##.###.........217.7 (53.0) ......#.....####...##(## %h..##..#.....>##††..#...# ... #..........###.((# ...#.......###(## .# ...##.####..#..(..#%h= ... ### #...###### ... #≈≈≈~~~≈≈ ####...###%h%h,8.7 (54%h%hP# _Found a robe.%hߕ 3%h^ %hئ %h$ B%h %h} z[...##..).)......... ......#...##<..##..## .........###.##.#..#.. .........#..##.####.. .#..........#..# ≈≈~~K #.........##..####.....#.#.........##.......K..).##....##.####.....@#.....####...##(%h - #..##..#.....>##††..#.. . ...##..........###.(Magic Dart..#.............###(...#.....##.####..#..(..~. ...... ### #...##### KK 2 kobolds (1 missile, asleep). ... ... #≈≈≈~~~≈≈#... ####...### ##%hc 19.7 (1.0)%hs ,20.7 (2%hs %h Y _2 kobolds come into view.%h$ # ******K 1 asleep)You feel a surge of power! The magic dart hits the kobold.  The kobold is severely wounded.%hܶ .K.K.)...K)%h: b6-==1.7 (1%hf %h A _The kobold shouts! x2; You hear a shout! x3%h_  You feel a surge of power! The magic dart hits the kobold.%h( )*****   kobold%h .)...@(ally target)@   shadowYou kill the kobold!%h  Your shadow gestures at the kobold while chanting.The ray of shadow hits the kobold!%he*****@   shadow%h0%hsB K....K   kobold brigand (missile)@   shadowYou kill the kobold!%h%hH--2%hq%hu{  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts.%hd *****You feel a surge of power! The magic dart hits the kobold brigand.%hZ .)..., ally target)The kobold brigand is heavily wounded.%hf (((((The kobold brigand throws a poisoned dart.%hN.)...%hQf5--3%h%h1 _The poisoned dart hits you!%h,g  %hg ***** You feel a surge of power! The magic dart hits the kobold brigand.%h %h .)...  The kobold brigand is severely wounded.%h   Your shadow gestures at the kobold brigand while chanting.The ray of shadow hits the kobold brigand!!%h*****@   shadow%ht%hu )K....K   kobold (missile)@   shadowYou kill the kobold brigand!%h6h4--834%hf%hPs _A kobold comes into view. It is wielding a +0 club.%hp %hn %h7**%h **%h %hPYou feel a surge of power! The magic dart hits the kobold.%hw K.K...K 2 kobolds (missiles, 1 ally target)The kobold is severely wounded.-5  A kobold comes into view. It is wielding a +2 short sword of flaming and _quivering poisoned darts.%h| _  You feel a surge of power! The magic dart hits the kobold!%h )***   kobold (missile)%hl%hMu....@   shadow%h˝3--6Magic Dart%h*%hJ _You kill the kobold!%h  ...).)...#....[.....[.[...##..).)................#...##<..##..##....###.##.#..#.K..#..##.####... .#...# ≈≈~~~. #..##..####.).#.#.........##..).).##.@..##.###........#......#.....####...##(##..##..#.....>##††..#.... ...##..........###.(( ...@#.............###(#...#.....##.####..#..(..# K[4%hk 20m   kobold (missile, ally target)~. ...... ### #...###### @   shadow. ... ... #≈≈≈~~~≈≈#...####...###%h !(%h (%h (%h (%h ((%h (%h %h 1....%h .@..%h n4==7Magic Dart%h %h ~ _The kobold throws a poisoned dart. The poisoned dart closely misses you.%h **** You feel a surge of power! The magic dart hits the kobold.%hJ%h*` ....@.  The kobold is moderately wounded.%hj  Your shadow casts a spell at the kobold.The ray of shadow hits the kobold!%hp*******@   shadow%hs)....@.%h93-8Magic Dart%hE%hHJ _You kill the kobold!%h)4=5== _Your shadow fades away.6==7==%hu:%hp@,%hE%hF%h@V #..............### ........<..# #.......>............###.............).)...#....[.....[...##..).)........ ....#...##<..##..# #...#.##.# #..)@.......#..##.###-402.0)%hV) #...#..........#..# ≈..$...##.........##..###)..).#.#..........).).##....##.###.... ...##......#.....####...%h8W ... #..##..#.....>##††..  .. ......##..........##  ......#.............# %h_%hlb=-1.7 (13%hq< _Found a trident.%hw3%h|%h9....%h #. .<..~ #.>.#.##.).)...#....[.[...##..).).#...##<..##.. #.###.##.# #..@..#..##. #...#.#..#  ..$...##..##..$.)..).#.#..##%h@.).).##....##.###.##......#.....####. #..##..#.....>##††. ......##... ......#.%hx,0.0)%hڼ+2.7 (1%h%h, _Found 10 gold pieces.  Things that are here: _a +2 short sword of flaming; 8 poisoned darts; a kobold corpse%h7X3%h\%hc%hg: _%ho,%hIt,%h8y%h #~##.......>.....#.......## ...........).)...#....[ .......[...##..).)%h; ...........#...##<..## #............###.## #..)........#..##...####...#..........#......$.@.##.........##..##$.)..).#.#.........##.#.....).).##....##.###. #....##......#.....####%h ' #.... #..##..#.....>##†.. ......##.......~..~ ......#...........~ ...#.....##.####.. ~. ...... ### #%h> ...##.).)...#....[...[...##..).)..... ...........#...##<..## #....###.##.. #..)........#....####...#..........#...$...#####$.)..@.#.#.## #.....).).##....##.###......#.....####.~.#.. ~........ ... ... #≈≈≈~~ %hɛ+4.7 (2%hv+5.7 (3%h%h0 _Items here: ( )) ††.%hh3%hn%hqz%hÀ%hn: _%hC%h@,%h %h,%h%hPN _You now have 352 gold pieces (gained 16).%h`3%h%hD?  You see here a +0 trident.%h%ha _%h%h޵%hI,%hI%h,%h%hN _You now have 362 gold pieces (gained 10).%h3%h%h%%h2,%h%hq%h%h%h%h/%h%h%h%h%h,%h%h%h,%h%h#%hV,%h]%h%h=,%h%hd%hF%h%h%h%h,%h%hW%h,%hT%h!%h,%h%h%h ~..h. ..# .....y.... #.. ~# #~##<....#..####~#.....#..........#... ~~#..............#..##~~#.........[......#~~##. #.....#~~~#.....##.. ##....@#.~##.....# #....~.####.$.........###...........Magic Dart...........##..##..)..).##.............##.....)%h d #+###.........##....##. h   black bear (asleep) ###.......##.....#. y   killer bee (asleep) ##...#........... #.###...~..~~...%h 64.7 (19.0)  A black bear and a killer bee come into view.Found 19 gold pieces. Found a stone staircase leading up.%h:%h%h.....hyhy%ht,5.7 (20%h!%hD$S _The black bear growls angrily. The killer bee buzzes angrily.%h( ****You feel a surge of power! The magic dart hits the killer bee.%h+ %h, %h- %h9 ...h.y..%h < ^6-6.7 (1.0) %hE %hI 8 _The killer bee is lightly wounded.%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Neaber the Thaumaturge ~.... ..# ..... Deep Elf of Dithmenos ****.. ..... #.. ~# #~##.... Health: 50/50 ======================== <...h#..####~#.....#.... Magic: 24/27 =====================--- ......#... ~~#.......... AC: 5Str: 4 ....y.#..##~~#.........[ EV: 13Int: 34 .....*...#~~##.......... SH: 5Dex: 13 #...*.#~~~#.....##.... XL:  9 Next: 83% Place: Dungeon:8 ##....@#.~##.....# #.. Noise: ---------  Time: 6266.7 (0.0) #........~##.....####.. g) st%h> @aff of Odaic {rPois rF+ rN+ Conj Summ $.........###........... Cast: Magic Dart ...........##..##..)..). ##.............##.....). #+###.........##....##. h   black bear ###.......##.....#. y   killer bee ##...#........... #.###...~..~~... _The killer bee is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, 65% to hit)%h* Neaber the Thaumaturge~.... ..#..... Deep Elf of Dithmenos ****....... #.. ~# #~##.... Health: 50/50 ========================<...h#..####~#.....#.... Magic: 24/27 =====================---...*..#... ~~#.......... AC: 5Str: 4....*.#..##~~#.........[ EV: 13Int: 34.....*...#~~##.......... SH: 5Dex: 13#...*.#~~~#.....##.... XL:  9 Next: 83% Place: Dungeon:8##....@#.~##.....# #.. Noise: ---------  Time: 6266.7 (0.0)[1%h#. 0;11H#........~##.....####.. g) staff of Odaic {rPois rF+ rN+ Conj Summ$.........###........... Cast: Magic Dart...........##..##..)..).##.............##.....).#+###.........##....##. h   black bear###.......##.....#. y   killer bee##...#...........#.###...~..~~...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, 65% to hit)  You feel a surge of power! You focus your ray upon the killer bee.%hE Fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (lightly wounded, 65% to hit)  You feel a surge of power! You focus your ray upon the killer bee.  The searing ray misses the killer bee.%hз y...h..y%h %hӺ =%h 7.7 (1%h (Ray %h] %h %h  %h3 %h X_(Press . to maintain the ray.)%h **** The searing ray hits the killer bee.%htq  The killer bee is heavily wounded.%hn....h.y8+  _You block the killer bee's attack. The killer bee closely misses you.%hU **** The searing ray hits the killer bee.%h m  The killer bee is almost dead.%hy ....hyThe killer bee stings you but does no damage.%hB3-9++ %h!%h%X _The killer bee closely misses you.%hK I  The searing ray hits the killer bee!%hR \****%h ]  You kill the killer bee!%h X.....h%h: Q-570%h T _You finish channelling your searing ray.Œ%h  Œ%hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Œ%hm  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the black bear!  The black bear is heavily wounded.Œ%hp X  The black bear is knocked back by the mystic blast.Œ%hx ?yh. y   killer bee (wandering)19----==1Œ%h} Œ%h ] _A killer bee comes into view.Ì%h*W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Č%h  Neaber the Thaumaturge ~.... ..# ..... Deep Elf of Dithmenos ****.. .y... #.. ~# #~##.... Health: 50/50 ======================== <....#..####~#.....#.... Magic: 17/27 ===============--------- ......#... ~~#.......... AC: 5Str: 4 ......#h.##~~#.........[ EV: 13Int: 34 .......*.#~~##.......... SH: 5Dex: 13 #....*#~~~#.....##.... XL:  9 Next: 85% Place: Dungeon:8 ##....@#.~##.....# #.. Noise: ===------  Time: 6271.7 (0.0) #........~##.....####.. g) Č%h[40mstaff of Odaic {rPois rF+ rN+ Conj Summ $.........###........... Cast: Magic Dart ...........##..##..)..). ##.............##.....). #+###.........##....##. h   black bear ###.......##.....#. y   killer bee (wandering) ##...#........... #.###...~..~~... _A killer bee comes into view.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 87% to hit)Č%h2Neaber the Thaumaturge~.... ..#..... Deep Elf of Dithmenos ****...y... #.. ~# #~##.... Health: 50/50 ========================<....#..####~#.....#.... Magic: 17/27 ===============---------......#*.. ~~#.......... AC: 5Str: 4Č%hy5......#*.##~~#.........[ EV: 13Int: 34.......*.#~~##.......... SH: 5Dex: 13#....*#~~~#.....##.... XL:  9 Next: 85% Place: Dungeon:8##....@#.~##.....# #.. Noise: ===------  Time: 6271.7 (0.0)#........~##.....####.. g) staff of Odaic {rPois rF+ rN+ Conj Summ$.........###........... Cast: Magic Dart...........##..##..)..).##.............##.....).#+###.........##....##. h   black bear###.......##.....#. y   killer bČ%h5ee (wandering)##...#...........#.###...~..~~...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 87% to hit)  You feel a surge of power! You focus your ray upon the black bear.  The searing ray hits the black bear.Č%hO.h.Č%hL.@(ally target)@   shadowPress: ? - help, Shift-Dir - straight lineČ%h: a black bear (heavily wounded, 87% to hit)  You feel a surge of power! You focus your ray upon the black bear.  The searing ray hits the black bear.  The black bear is heavily wounded.  (Press . to maintain the ray.)Č%h  Your shadow points at the black bear and mumbles some strange words.The ray of shadow hits the black bear!!Č%hB******y   killer bee (wandering)@   shadowČ%hrz  You kill the black bear!Č%h4..Č%hyČ%h.Č%h~.Č%hF.Č%h@Č%h–.Č%h~.Č%hWyČ%h*>ally target)Č%hČ%hV90Č%h --Č%h2.7 (1Č%h](Ray Č%hČ%hČ%h4 _The killer bee buzzes angrily.Ō%h *** You feel a surge of power! The magic dart hits the killer bee!Ō%hLe   The killer bee is heavily wounded...y.---3 _You stop channelling your searing ray.ƌ%h * You feel a surge of power! The magic dart hits the killer bee.ƌ%h/"ƌ%h7# .yThe killer bee is severely wounded.45---6--4ƌ%h@Bƌ%hHH0 _The killer bee stings you.ƌ%h c  You feel a surge of power! The magic dart hits the killer bee.ƌ%h †@   shadowƌ%he ƌ%hmn F yy   killer bee (wandering)@   shadowYou kill the killer bee!ƌ%h H-25ƌ%h ƌ%hj ] _A killer bee comes into view.nj%hme ******y  You feel a surge of power! The magic dart hits the killer bee.  The killer bee is moderately wounded.nj%h\d,nj%h3k..y...†(ally target)nj%hn^5-=6nj%hsnj%hv4 _The killer bee buzzes angrily.nj%h ****You feel a surge of power! The magic dart hits the killer bee.nj%h<nj%hN ..@†.  The killer bee is heavily wounded.nj%hnOnj%h@kk  Your shadow gestures at the killer bee while chanting.The ray of shadow hits the killer bee!*****@   shadownj%h<.....nj%h6=--4--47Magic Dartnj%hnj%hN _You kill the killer bee!Ȍ%hA Ȍ%hB Ȍ%hD Ȍ%h?P 5=Ȍ%hQ Ȍ%hU 7=6==Ȍ%hcX Ȍ%h \ ,Ȍ%h^ Ȍ%hb ,Ȍ%hLd Ȍ%hr Ȍ%hs 7==Ȍ%hu Ȍ%h,w \ _Your shadow fades away.Ȍ%hw K8=Ȍ%hGx Ȍ%h%z 8==Ȍ%hz Ȍ%h| Ȍ%h| Ȍ%h} Ȍ%h1 Ȍ%h Ȍ%h^ Ȍ%h؁ Ȍ%hc 9=9=Ȍ%h4 Ȍ%hτ Ȍ%h5 Ȍ%hڅ Ȍ%hR Ȍ%h N20=Ȍ%hƉ Ȍ%hD Ȍ%h L50=Ȍ%h Ȍ%h Ȍ%h~ Ȍ%h# Ȍ%hK 1==Ȍ%h7 Ȍ%h Ȍ%h Ȍ%h Ȍ%hU Ȍ%hؕ =2==Ȍ%h Ȍ%h) Ȍ%h Ȍ%h5 Ȍ%hϚ Ȍ%hT Ȍ%h Ȍ%hq Ȍ%h h3==Ȍ%h Ȍ%h Ȍ%h Ȍ%h Ȍ%h. Ȍ%h h4==Ȍ%hl Ȍ%h Ȍ%ho Ȍ%h Ȍ%h Ȍ%h Ȍ%h Ȍ%hW Ȍ%hҫ h5==Ȍ%h Ȍ%h Ȍ%h Ȍ%h Ȍ%h5 Ȍ%h h6==Ȍ%hp Ȍ%h Ȍ%hR Ȍ%h Ȍ%h Ȍ%h Ȍ%h Ȍ%h Ȍ%h h7==Ȍ%h[ Ȍ%h Ȍ%hk ,Ȍ%h Ȍ%h5 Ȍ%h ,Ȍ%hI Ȍ%h1 Ȍ%h ,Ȍ%hP Ȍ%h Ȍ%h- Ȍ%h 9=Ȍ%hK Ȍ%h Ȍ%h ,Ȍ%h Ȍ%h Ȍ%h, Ȍ%h Ȍ%h Ȍ%ht Ȍ%h Ȍ%h Ȍ%h Ȍ%h\ Ȍ%h Ȍ%h Ȍ%h N _You now have 381 gold pieces (gained 19).Ȍ%h Ȍ%h Ȍ%h Ȍ%h Ȍ%h Ȍ%h Ȍ%hF Ȍ%hb Ȍ%hj Ȍ%h Ȍ%h+ Ȍ%h Ȍ%h% BȌ%h Ȍ%h ,Ȍ%hR Ȍ%h Ȍ%h% ,Ȍ%h Ȍ%h Ȍ%hq nȌ%hy Ȍ%h3 Ȍ%h g #......#...#~~#..... #......#..##~~# #.........#~~##. ###..#...†.#~~~#.....# ##...##.....#.~##.....# #....#........~##.....# ##............#####............##..## #..##@............#-324.7 (47.0) #####'###......... ... ###.......## ..... ##...#..... ⌠.....⌠ #.###...~. ....⌠.... #.# #.#....#._.###._.#### #.#.#.#### #### ^ Ȍ%hk 9_You open the door.Ȍ%h _Found an iron altar of Okawaru and an ancient bone altar of Kikubaaqudgha.Ɍ%h3Ɍ%hoɌ%hɌ%hɌ%h$ _Ɍ%hɌ%h Ɍ%h Ɍ%h;There is an open door here.Ɍ%hɌ%hU Ɍ%h_Ɍ%hɌ%hɌ%hLɌ%h?Ɍ%hɌ%h`Ɍ%h Ɍ%hɌ%hɌ%h Ɍ%h  Ɍ%hT4There is a fountain of clear blue water here.  Ɍ%h.You briefly stop to wash your hands.Ɍ%hIɌ%hɌ%h Ɍ%h_ _Ɍ%hQ Ɍ%h, Ɍ%h Ɍ%h]Ɍ%hPɌ%hGɌ%hɌ%hɌ%hɌ%h Ɍ%h@ Ɍ%hCThere is a fountain of clear blue water here.Ɍ%hN Ɍ%h_Ɍ%hɌ%hɌ%hG Ɍ%hJ!Ɍ%hX"Ɍ%h'Ɍ%h(Ɍ%h)Ɍ%h*Ɍ%h{,Ɍ%h-Ɍ%h.Ɍ%ht/Ɍ%h1Ɍ%h^3Ɍ%h3Ɍ%hZ5Ɍ%hD7Ɍ%h8Ɍ%h9Ɍ%h:Ɍ%hJ= Ɍ%h= Ɍ%h3>There is an open door here.Ɍ%h?Ɍ%h@ Ɍ%hIA_Ɍ%hdBɌ%hDɌ%hFɌ%h6GɌ%hXHɌ%hzJɌ%hNLɌ%hLɌ%h NɌ%h(PɌ%hQɌ%htRɌ%hSɌ%hUɌ%hWɌ%h'XɌ%hKYɌ%hF[Ɍ%h\Ɍ%h]Ɍ%h^Ɍ%hgɌ%hBh*Ɍ%hh-Ɍ%hiɌ%hrɌ%h s!Ɍ%hys3##.....Ɍ%hsw###~≈≈... # Ɍ%ht≈~~~.......# ..Ɍ%h u.≈.....##.. ~# #~##.Ɍ%hu #<....#..####~#.....#.Ɍ%h%v #......#...#~~#.Ɍ%hvo#......#..##~~#.....Ɍ%hwo#....@....#~~##.....Ɍ%hw&43.7 (19Ɍ%hx###..#...†.#~~~#.....##Ɍ%hx##...##.....#.~##.....# Ɍ%hy#....#........~##.....###Ɍ%hyi##............###......Ɍ%h1zn##............##..##..)Ɍ%hz/ Ɍ%h'{b#..##.............##....Ɍ%h2}P #####'###.........##.... ###.....###.......##.... Ɍ%hQɌ%hɌ%h%4.7 (20Ɍ%hސɌ%h7 Ɍ%hƔɌ%hWH_You can now surround yourself with impenetrable night.Ɍ%hɌ%h=Ɍ%h#Ɍ%h#(Ɍ%ha$F....#y....#Ɍ%h$) ......... Ɍ%h^%F .?.....#Ɍ%h% Ɍ%h[&> ##....... Ɍ%h(###~≈≈.... # ## Ɍ%hd)≈~~~.......#?.# Ɍ%h)..≈.....##.... ~# #~##Ɍ%h|*P<...@#..####~Ɍ%h* #Ɍ%hu+ #......#...#~~#......Ɍ%h+#......#..##~~#....... Cast: Magic DartɌ%h|,h#.........#~~##.......Ɍ%h,###..#...†.#~~~#.....##.Ɍ%hz-F#...##..Ɍ%h.vy   killer bee (asleep)Ɍ%h~.T...#........Ɍ%h#0`#............#Ɍ%h0...........#Ɍ%h1!Ɍ%hKɌ%hhL6Ɍ%hL.0)Ɍ%h,UɌ%hU$7.7 (3Ɍ%h|ZɌ%h] Ɍ%h^Ɍ%h_9_A killer bee comes into view.Ɍ%hw_ʌ%hzL ***ʌ%h ***y  You feel a surge of power! The magic dart hits the killer bee!  The killer bee is moderately wounded.ʌ%hۢʌ%hʌ%h!\...y..ʌ%h..ʌ%huY6-8.7 (1ʌ%h#ʌ%h4 _The killer bee buzzes angrily.ʌ%h ****You feel a surge of power!  The magic dart hits the killer bee but does no damage.ˌ%hEˌ%hCFˌ%hU9..yˌ%h'V%..ˌ%hYH-=9ˌ%hdˌ%hpe _The killer bee is moderately wounded.ˌ%h}I **You feel a surge of power! The magic dart hits the killer bee.ˌ%hˌ%hˌ%h?R..yˌ%h55-ˌ%h 50ˌ%hˌ%hb _The killer bee is heavily wounded.ˌ%h5  You feel a surge of power! The magic dart hits the killer bee.ˌ%h  The killer bee is severely wounded.The killer bee misses you.ˌ%h _4--1ˌ%h9  ˌ%ht ˌ%h 5_The killer bee stings you but does no damage.̌%hw  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̌%hʒ  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the killer bee!̌%h .̌%h& ̌%h ̌%hI ̌%hە ̌%he ̌%h ̌%h 1̌%h_ ----̌%h 7̌%h ==̌%hq 2̌%h, Magic Darť%h ̌%h3 ̌%h{  ̌%hH ̌%h *_You kill the killer bee!̌%h ̌%h+2=--3==4==̌%h%1̌%h;̌%ht?̌%hmA,͌%h5==͌%h ͌%h/6==͌%h͌%h,͌%h͌%h497͌%hE==͌%h ͌%h͌%h,͌%h ͌%hc"͌%h$,͌%h{'͌%h>*͌%h,,͌%h-͌%h/͌%h1O=͌%h)3͌%h5͌%hs6͌%h6͌%h7͌%hDJ....≈~.#.# #.≈≈~..≈~....#...≈...≈≈.....≈........##.....#.#####........#.....#͌%hJ  #...........#  #.@.....## --- ##.......# ####~≈≈.....# ## ~≈~~~.......#?.#͌%h K ~≈..≈.....##.... ~# #~ #####<....#..####~#.... ##...#~~#.... ͌%hlK##..##~~# #.#~~##...͌%h$O072.7 (20.0)͌%hUH---3.7 (21͌%h&Y͌%h9[b _J - a scroll labelled TOXOMI GOSTU͌%hI͌%h>͌%hX͌%hJX͌%h,͌%h ͌%h͌%h,͌%hp͌%h)͌%h,͌%h͌%h1͌%h͌%h-͌%h͌%h͌%h$͌%h͌%h=͌%h ͌%h͌%h͌%h͌%h..≈...≈≈....#..≈........ ....͌%hw.##.....#.##### ##........#.....# ##...........# ##.......## ͌%h#..##.......### ##.####~≈≈.....#.## #.͌%hWQ~≈~~~.......#@.# .......~≈..≈.....##....#~# #~##......#####<....#..####~#.....#......#......#...#~~#............#......#..##~~#.........[..͌%h#.........#~~##........###..#...†.#~~~#.....##..##...##.....#.~##.....# #..)#....#........~##.....####...#͌%hh 281.7 (8.0)͌%h +2.7 (9͌%h ͌%hd _K - a scroll labelled WYDDYE MARUNNU͌%h:8͌%hF͌%hG͌%hI͌%huK,͌%hL͌%h0N͌%hO,͌%hxP͌%hR͌%hS͌%hS͌%hT͌%h V͌%h1W͌%hW͌%hX͌%hUY͌%h}Z͌%hZ͌%hk[͌%h],͌%h_͌%h:`$ ͌%h`M_l - 7 potions of curing (gained 1)͌%hAbI͌%hc͌%hmd͌%hd͌%h)e͌%hf͌%hag͌%hg͌%h.h͌%hی%hF [39;49m.###......... .## #.....##ی%hܻ ی%h z8.7 (9 _Found an escape hatch in the floor.܌%h3܌%hH܌%h܌%h܌%he ,܌%h܌%h!܌%hR%X܌%h.܌%h5#..........##........)#. ...........##..............)### #.........####.....##...###....## #.....##.... ܌%h6&..##.###.# #......##..  #..# ### #.....##........  #.## #.....##....##. ###.# #.....##....†... #..## #..@.###.###......܌%hi7# #.>.### ...## #....#.....##Magic Dart ..## ###....###...## ### ܌%h8 ###.5###.. . .##...#5   white imp (asleep) .. .#....#)..##...܌%h8# #......#...###...###܌%hB9f ##.<......##....܌%hA,63.7 (5܌%hE+4.7 (6܌%hJ܌%h|L\ _A white imp comes into view.܌%h ).......)#.....# #.....## #......  #..# ### #.....#  #.## #.....# #.....##....† #..@.# #.>.## #....܌%h w ###... ###..##.#....#)#..܌%h - ##.<܌%hWB ).......)#.....# #.....## #......  #..# ### #.....#  #.## #.....#܌%hE ; #.....##....† #..@.# #.>.## #.... ###... ###..##.#....#)#.. ##.<܌%hQ ܌%h] ܌%hdl v _A white imp is nearby!݌%h>nG ***5  You feel a surge of power! The magic dart hits the white imp.  The white imp is heavily wounded.݌%hD ...5The white imp shouts, "Slither home, thou underdone sow-suckled jarkman!"݌%h ***The white imp gestures at you.݌%hy3...݌%h2}3--7-=5.7 (1݌%h݌%hA1 _The puff of frost hits you.݌%hj *** ݌%hdSYou feel a surge of power! The magic dart hits the white imp.݌%h݌%hk..5.݌%h'!g6---6݌%h)݌%h.] _The white imp is almost dead.݌%hc b  You feel a surge of power! The magic dart hits the white imp.݌%h |**.݌%hg3...݌%h4=--3=7Magic Dart݌%h݌%hM _You kill the white imp!ތ%h3ތ%hތ%h7=ތ%hbތ%h695ތ%h}=8==ތ%h^ތ%h,ތ%hތ%h,ތ%hތ%hތ%hZa6=ތ%hތ%hGO=ތ%h.ތ%hLތ%h,ތ%hRތ%hތ%h,ތ%hތ%hތ%h^O=ތ%hތ%hLތ%h,ތ%hތ%hI ތ%hz,ތ%hތ%h+ތ%h@,ތ%h ތ%hGތ%h,ތ%heތ%hތ%h ",ތ%h#ތ%h'ތ%hv),ތ%h,ތ%h4ތ%h8,ތ%h[:ތ%h<ތ%h>,ތ%h@ތ%hCތ%hE,ތ%h$Hތ%hbJތ%hL,ތ%hMތ%hlOތ%hQ,ތ%hRތ%hYތ%hf[,ތ%h\ތ%hW_ތ%h?a,ތ%hbތ%hdeތ%hg,ތ%hDiތ%h>kތ%h7m,ތ%hnތ%hpތ%hrތ%hsތ%htތ%hvތ%hwތ%h-xތ%hxތ%hތ%hSI  You enter the shallow water.ތ%h8Water ތ%h>ތ%hN _Moving in this stuff is going to be slow.ތ%hv4ތ%hތ%hhތ%hGBތ%hތ%h,ތ%hތ%hjXތ%hތ%hތ%hތ%hތ%hWތ%hBތ%hތ%hތ%hތ%h#ތ%hތ%h̩ތ%h_ތ%hɪތ%hތ%hBތ%hóތ%hlތ%hތ%hZތ%hތ%hӶތ%hތ%hGތ%hތ%hٹތ%hdތ%hƺތ%hތ%hތ%h3ތ%hތ%hWތ%h#ތ%hތ%hތ%hތ%hތ%hތ%hތ%hތ%haތ%hތ%hPތ%hތ%h}ތ%hތ%h[ތ%h=ތ%hތ%hތ%hތ%hތ%hތ%h/ތ%hތ%hjތ%hDތ%hތ%h3ތ%hތ%hތ%hPތ%hOތ%hތ%hތ%hތ%hތ%hތ%hތ%hjތ%hތ%hތ%hތ%h)ތ%hތ%hxތ%hVތ%hތ%hFތ%hތ%h ތ%h ތ%hoތ%hތ%h,ތ%h/ތ%hތ%hm,ތ%hތ%hތ%hA,ތ%hތ%hތ%h,ތ%hތ%hތ%h,ތ%hތ%hތ%hތ%h`,ތ%hތ%h,ތ%hތ%hތ%h ތ%h ތ%h ތ%h ތ%hx ,ތ%h ތ%hތ%hތ%hތ%h~ތ%hxތ%h+ތ%hތ%hތ%h\ތ%hMތ%hތ%h0ތ%hތ%hmތ%h !,ތ%h"ތ%h\&Xތ%h (ތ%h)Bތ%h+ތ%h-,ތ%h/ތ%hA3Bތ%hc4ތ%h6ތ%h(J#..#.....#~~~#.....##....... #...##.....#.~##.....####..)... ....#........~##.....####...#........###.....## ##............##..##..)..).#.# #..##.............##.....).).## #####'###.........##....##......#....###.......##.....#..##..#.......##...#@........##-566.7 (99.0)⌠.....⌠..#.###...~..~~#..⌠.....#.# #.#....~~...# #._.###._.#### #.#.#...~~...## ##### ^......... ...  ... ....# #...[15;ތ%hJ15H ... ..... #...> ... ތ%hKތ%hQG-7.7 (100.0)ތ%hUތ%hW4 _Found a staircase to the Lair.ߌ%h0ߌ%hhߌ%hߌ%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ߌ%h} ߌ%h~ ߌ%h ߌ%h ߌ%h P _ߌ%h\ Xߌ%h Bߌ%h# ߌ%h ߌ%hШ ,ߌ%h ߌ%h ߌ%h ,ߌ%hB ߌ%h* ߌ%hc ,ߌ%h ߌ%h¼ ߌ%hӽ ,ߌ%h ߌ%h ߌ%h ,ߌ%h ߌ%h ,ߌ%hh ߌ%h M _You now have 390 gold pieces (gained 9).ߌ%hK 3ߌ%h ߌ%h ߌ%h  #####'###.........##....##  ###.....###.......##.....#..##  ##.........##...#...........  #..⌠.....⌠..#.###...~..~~......#  ⌠.....#.# #.#....~~..  ##._.###._.######.#.#...~~....  ##### #####. #^............. . #.....##...##...  #......@..# 70.0)ߌ%h  .......#...>.......  .......#.......##..  ....#.###.....## # ߌ%h$ ... #. ##.#.##.> ## ###### ߌ%h5 ߌ%h1 ,8.7 (11ߌ%h ߌ%h ; _Found a stone staircase leading down.%h4-I%hF2%hF6%hE%hO,%hQ%hS%hyV%h`B%hteX%h${%hX%h%hbB%hB%h%h3%hB%hj%h%h,%hB%hn%h X%hH %hS %h&There is a staircase to the Lair here.%hf%hL %h_%h%h%h^%h*%hS%h"%h3%h%h%h%h0%h%h%h%h%h%h%h.%h%hV%hJ%h%hP%h%h%h%h0%h%h%h%hd%h%h%h%h9%h%h%h %h)%h%h` %hK %h[%h%h%h%hv%h %h%h%h%hU %h!%hu2%h4%h5%hV7%h;%h2>%h>%h@%h E%hG%hH%hJ%hN%hBQ%h R%h3T%hX%h \%h\%h{_%hc%hf%hyg%hi%hm%hCp%hp%h:s%hx%h{%h{|%h~%h%h%hh%hf%h%h׏%h%h%h%h~%h'%hp%h%h%h2%h%hܨ%he%h`%h%hM%h2%hG%h%h%hú%h%hm%hY%hv%hq%h/%ht%hD%h@%h%h%h%h%h%h]%h@%h8%h%h%h%h%hh%h%h%h%h %h/%h%h|%h%h%hv%h%hN%hB%h%h%h%h%hQ%h%h.%hQ%h%h%h%h%h~%h%%hR%h7 %h %hy %h %h%h %hK %hYou enter the shallow water.%h%h"Water %h%h%he %h%h*_Moving in this stuff is going to be slow.%hB%h%h%h%h%hi!%h)"%h"%h#%ha%%hY( %h) %h)You enter the shallow water.%hI*%h*"Water %hX+%hm,%h/ %hp0%h0*_Moving in this stuff is going to be slow.%h2%hp3%h3%h4%ho6%h7%hn8%hY9%h:%hZ<%h =%h=%h?%hA,%hB%h D%hcE%hF%hG%huH%hI%h|J%hK%hL%hM%hN%hO%hP%hQ%h~R%hS%hzT%h`U%hV%hX%hX%hY%h [%hn\%hb%hc%hUe%hf%h>g%hh%hi%hj%hk%h{l%hQn%h\p%hq%ht%hu%hv%hw%hy%hx{%h9|%hq}%hi%h%hނ%h%h:%h%h%h%h%h%hk%h%h%hȓ%h%h%h%h^%h8%hq%hJ%h#%hʟ%h̠%hj%hʣ%hq%hn%h%h%h'%hL%h%hn%h)%h4%h*%hȳ%ho%h%h̷%h%h2%hf%hĽ%hi%h%hA%h2%h%hv%h%h%hU%h%h'%h%h%hT%h%hG%h%hm%h%hZ%h%h%h%h%hU%h%h%%h%hX%h%h%h%ha%h %h%h%hc%h %h %h%h%h%h%hT%h%hl%h%h%h%h%h%h%h%h%h%h{%h %h %h %h@ %h%hU%h\%h-%h%hD%hI%h"%h%h3%hI%h%h%h%h %ha"%h$%h$%h%%h'%h1)%h)%h+%h -%h.%hG/%h`0%h.2%h3%hS4%hf5%h,7%h8%h;9%h:%h[<%h=%hi>%hs?%h A%hvB%hC%h'D%hiF%hG%hH%hvK %hL%hL*_You now have 400 gold pieces (gained 10).%hM%hN%hN%hO%hQ%hR%hS%hzT%hX%hZ%h[%h\%hS^%h_%h{`%ha%hd%hf%hg%hJi%hk%hl%hZm%hn%h]p%h!t%ht%h:v%h4}%h%h%h%h:%h(%h߅%h+%h{%h%h%h%h%h%h͐%h̑%h%h8%h%h1%h/%hĞ%h%h%h<%h%ha%h%h%hk%h$B%hj%h%h.,%h%h%h,%hN%hp%hg%h,%h%h%hH,%h%h%h%h>%h%h%h%hg,%h%h,%h%h %h,%h%%h%h%h%h%h%h:,%h"%h%h,%h%h!%hA",%h#%h'%hU(,%hE)%h-%hH.,%h#/%h2%ht4,%h75%hF8%hT9,%h9%h=%h=,%hb>%h=B%hC,%h4D%hG%hG,%hH%hK%hL,%hM%hO%hP,%h~Q%hT%hU,%h'V%h Y%hY,%h~Z%hM]%hD^,%h^%hb%hd,%hd%hg%hh,%hi%hJl%hm,%hn%hq%h^s,%ht%h@w%hx,%hz%h=}%h~,%h%h%h ,%h%h%h,%hC%h%h ,%h%hM%h,,%h˙%h%h,%hF%h%hܦ,%hu%h%h,%h%h@%hU%h%h3%h%h,%h?%h%h,%h%h.%h,%he%hO%h,%hv%h%he,%hP%hB%hc,%h%h%h;,%h%h%h,%h%h%h ,%hl %h%h,%h%h %h,%h%h%h ,%hu"%h%%h(,%h)%h1W  Items here: )) [[.%h4%hp4 _%h6%hF9%hr;,%h<%hC@%hC,%hE%hH%hJ,%hL%hO%hQ,%hS%hW%h[%h8b,%hg%hk%hem%ho%hz%hh~%hT%h߁%hT%hʉ%h%hk%hɑ%h%h%h%h%h%hY%h%h%h%h7%hJ%hQ%hɭ%hv%hj%hw%h%h%h%hȾ%h%ht%h%h%h %h%h"%h%h4%h%h5%hz%h%hf%h#%h/%h+%h%h\%h%ho%h%h%h%h%h+%h%h%h/%h%h%h%h9%h%h%h-%h|!%hH"%h(%h0@%hD%  %hD\You enter the shallow water.Water %hF%hKN _Moving in this stuff is going to be slow.%hRR%h U%hW%hjX%hWZ%h^%hh`,%hSb%hd%hg,%hh%h{k%hm,%h5o%hq%h@t,%hv%hx%h^z%hz%h&|%h~%h,%h?%h%hs,%hϘ%h%hm  You enter the shallow water.Water %hl%h .).#.#.........##.........# .).).##....##.###.........# ##......#.....####...##(### .#..##..#.....>##....#...# .......##..........###.((# ......#.............###(## ...#.....##.####..#..(..# ~........#######...###### %hc.........# #≈≈≈@~~≈≈# 801.5 (222.8) ##...##..# ####...### ###.###### ##### ....# ..### ### _Moving in this stuff is going to be slow.%h%h-%hE _Done exploring.%h+0J%h8%hK9.%h`:.%h%<. %h<.%h\=.%h=...%h>.%hb?.%h@.%h@.%h9A.%hA.%hC.%hD....%hD0.0%h E )%hE.%hF. %hF ...%h'G%hT%hV%hX  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. %hX:_Done exploring.%hJ%h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.%h J%h5 <%hJ %hU E _Done exploring.%h%h))$%h *Level 8 of the Dungeon <<<<>>>>>__%h*`(Press ? for help)%h*+ %h+%hM,### #......#..##~~#.........[...##..).)..............#%h- %h.%h.L#.........#~~##..............#...##<..##..##...###%h$/ %h/%h<08###..#.....#~~~#.....##............###.##.#..#...#%h0 %hb1%h1P##...##.....#.~##.....####..)........#..##.####...####%h2 %h3%h3n#....#........~##.....####...#..........#..##≈≈~~~≈≈≈#%h+4 %h4%hA5<##............###...........##.........##..####...####%h5 %hP6%h6a##............##..##..)..).#.#.........##.........#%hq7 %h7%h8b#..##.............##.....).).##....##.###.........#%h9 %h9%h4:N#####'###.........##....##......#.....####...##(###%h: %hD;%h;g###.....###.......##.....#..##..#.....>##....#...#%h< %h*=%h=h##.........##...#...............##..........###.((#%hJ> %h>%hf?R#..⌠.....⌠..#.###...~..~~......#.............###(##%h @ %h@%h.Ao#.....⌠.....#.# #.#....~~...#.....##.####..#..(..#%hA %h@B%hBM##._.###._.######.#.#...~~........#######...######%haC %hC%h~D##### #####.###^.................# #≈≈≈@~~≈≈#%hE %hE%hFN#.....##........###...##..# ####...###%hF %hG%hGN###................###.###### #####%h.H %hH%hI##........#...>.........# #.........#.......##..### #......#.###.....######%h1L ##.....#.# ##.#.## ##.>.#### ##### #####%h~ ]>@%hF%hX$%hX@.).#.#.........##.........#%hfY4Neaber the Thaumaturge %hY|.).).##....##.###.........#%hZ5Deep Elf of Dithmenos *****. %h,[##......#.....####...##(###%h[cHealth: 56/56 ======================== %h+^.#..##..#.....>##....#...#Magic: 28/28 ======================== .......##..........###.((#AC: 5Str: 4 ......#.............###(##EV: 13Int: 34 ...#.....##.####..#..(..#SH: 5Dex: 13 ~........#######...######XL: 10 Next:  3% Place: Dungeon:8 .........# #≈≈≈@~~≈≈#Noise: ---------  Time: 6801.5 (0.0) ##...##..# ####...###g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.###### #####Cast: Magic Dart ....#Water ..### %h_ ###%h_8You enter the shallow water. %h`0_Moving in this stuff is going to be slow. %h#_Done exploring. _Done exploring. _Done exploring. _Done exploring.%h[y _%h1B%h%hH........#...##<..##..##...### %hL#............###.##.#..#...#%hv#..)........#..##.####...#### %h$O###...#..........#..##≈≈~~~≈≈≈#%h_##.........##..####...#### %h<)..).#.#.........##.........#%hȺ).).##....##.###.........# %hRk..##......#.....####...##(###%h׻^#..##..#.....@##....#...#%h]$7.1 (5.6 %h.........##..........###.((# %h{~~......#.............###(## %h5~~...#.....##.####..#..(..# .~~........#######...###### ...........# #≈≈≈~~~≈≈# .###...##..# ####...### ..###.###### ##### ......#%h%hyc _There is a stone staircase leading down here.%h%h~%h%h%h+8.1 (1.0 %hC _%h%h  ##+########  #.........#  #.o.......# 9 #....@....#  #.......<.#  #.o....(..#  #.........+ #....... #oo....}..# oo 2 orc wizards (asleep) #.........# oo 2 orcs (asleep) #......... %h 9<%hg =9 (1.8Magic Dart%hrn %h _You climb downwards.  Found 6 stones and a condenser vane. Found a stone staircase leading up. _There is a stone staircase leading up here.%hb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ========================  Magic: 24/28 ====================----  AC: 5Str: 4 ##+########  EV: 13Int: 34 #.........#  SH: 5Dex: 13 #.o.......#  XL: 10 Next:  3% Place: Dungeon:9 #****@....#  Noise: ---------  Time: 6808.9 (0.0) #****...<.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #*o**..(..#  Cast: Magic Dart #****.....+ %h<  #****.....#  #oo....}..#  oo 2 orc wizards (asleep) #.........#  oo 2 orcs (asleep) #.........#  _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)%hD# *o***o....%h? .o..*o****Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)%hU ....o*%h6oo**%hoNeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================Magic: 24/28 ====================----AC: 5Str: 4##+########EV: 13Int: 34#.........#SH: 5Dex: 13#.o.......#XL: 10 Next:  3% Place: Dungeon:9#....@....#Noise: ---------  Time: 6808.9 (0.0)#.......<.#g) staff of Odaic {rPois rF+ rN+ Conj Summ#.o....(..#%h Cast: Magic Dart#.*.......+#.........##oo....}..#oo 2 orc wizards (asleep, 1 ally target)#.........#oo 2 orcs (asleep)#.........#*   fulminant prism _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!%h4==9.9 (1%hKV**%hN  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!%hmM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h^  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ========================  Magic: 22/28 ==================------  AC: 5Str: 4 ##+########  EV: 13Int: 34 #.........#  SH: 5Dex: 13 #.o.......#  XL: 10 Next:  3% Place: Dungeon:9 #....@....#  Noise: ==-------  Time: 6809.9 (0.0) #..**...<.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.o....(..#  [4%h6J0mCast: Magic Dart #.*.......+  #.........#  #oo....}..#  oo 2 orc wizards (asleep, 1 ally target) #.........#  oo 2 orcs (asleep) #.........#  *   fulminant prismCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, ally  target, 100% to hit)%h) ***.o*%hd **..**%h o*..*Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)%hZ|XNeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================Magic: 22/28 ==================------AC: 5Str: 4##+########EV: 13Int: 34#*........#SH: 5Dex: 13#.**......#XL: 10 Next:  3% Place: Dungeon:9#...*@....#Noise: ==-------  Time: 6809.9 (0.0)#.......<.#g) staff of Odaic {rPois rF+ rN+ Conj Summ#.o....(..#Cast: Magic Dart#.*.......+#.........##oo....}..#%h72oo 2 orc wizards (1 asleep, 1 ally target)#.........#oo 2 orcs (asleep)#.........#*   fulminant prismAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  You feel a surge of power! You focus your ray upon the orc wizard.  The searing ray hits the orc wizard!%hO: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  You feel a surge of power! You focus your ray upon the orc wizard.  The searing ray hits the orc wizard!  The orc wizard is heavily wounded.  (Press . to maintain the ray.)%h%...o.**-10.9 (1Ray %h;*%h!!e _Your fulminant prism crackles loudly.%h%h~6****%hYk  The searing ray misses the orc wizard.%h0  The orc shouts! x2; The orc wizard shouts!  Your fulminant prism explodes!The blast of energy engulfs the orc wizard!!!%h  You kill the orc wizard!The blast of energy engulfs the orc!!%h   You kill the orc!The blast of energy engulfs the orc!!!%hD####################   orc wizard%h< ..o......)..........))..  You kill the orc!%hE *The orc wizard points at you and mumbles some strange words.%h&.%h648----=====1+ %hq%h. _The magic dart hits you!%hg ****The searing ray hits the orc wizard but does no damage.%hW2 ..o.  The orc wizard is heavily wounded.%h68*%hO   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!%h8{%hp9=---1==---2Magic Dart++ %hq%h _Deactivating autopickup; reactivate with Ctrl-A.%hGc:****%hCD  The searing ray hits something!%h)....%h~Z-----3%hR%h> _You finish channelling your searing ray.%hju  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h6f %hn 9--%hv %hz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQt  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits something!%h~z )Reactivating autopickup.%hl17----4===4%h%h6 _You feel a bit more experienced.%h> ##+#########.........# #.# #...)<....# #.....@.<.# #.)....(..# #.........+ #.##))....}..##.........# 8=------5%h %h ##+########.........)<....<)...@(.........+######+#####%h%h{50=---6%h%h2%h7  ##+########.........)<....<)....(.....@...+#))....}%h\C %h>O &7%hg %hYj %hm:##+#########.........# #.# #...)<....# #.......<.# #.)....(..# #.........+ #.# #))....}..# #.........# #####+##### %h%hs9==8%hp%hF%hv ##+########.........%h)<....<)....(.........+#)).......%h%h.19%hZ%h#%h)z20==20.9 (2%h-%h/W _L - a +0 condenser vane%h ##+######## #.# #.........# #...)<....# #.......<.# #.)....(..# #.+ #..# #)).# #.#  #.# #.........######+#####%h$1.9 (1%hS%hI%h^L ##+######## #.# #.........# #...)<....# #.......<.# #.)....(..# #.+ #..# #)).#  #%hM .#  #.# #.........######+#####%hX%hEeT2=2%ho%hr%h- M#+#######..)<.........<)..@.(..#+..#)).......#%h8 %hr? s1==3%hH %hwK %hM#+#######..)<......@..<)....(..#+#.........######+#####%h%h&4%h%h %hM#+#######..)@.........<)....(..##.........+#.........#%ha%h+^2=5%hw _There is a stone staircase leading up here.%h_ %h FRead which item? Scrolls  d - a scroll of enchant weapon  e - 6 scrolls of teleportation  h - a scroll of fogj - a scroll of butterflies  k - a scroll of poison  %h v - 3 scrolls of identify  x - a scroll labelled OCSYTI BIKE  B - 2 scrolls labelled DOIJAT BACIHA  F - a scroll of acquirement  J - a scroll labelled TOXOMI GOSTU  K - a scroll labelled WYDDYE MARUNNU [!] read|quaff|evoke%h G[?] describe selected%h%h%%hENeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 52/56 ======================--Magic: 22/28 ==================------AC: 5Str: 4%h##+########EV: 13Int: 34#.........#SH: 5%hqjDex: 13#.........#%hXL: 10 Next:  4% Place: Dungeon:9#...)@....#Noise: ---------  Time: 6825.9 (0.0)#.......<.#g) staff of Odaic {rPois rF+ rN+ Conj Summ%h#.)....(..#Cast: Magic Dart#.........+%h #.........##)).......##.........##.........#%h<#.........#You feel a surge of power! You erupt in a blast of force!  The mystic blast hits something!  Reactivating autopickup. _You feel a bit more experienced. _L - a +0 condenser vane _There is a stone staircase leading up here.%h%hpChoose an item to acquire.  a - a +2 demon blade of venom  b - the ring of Niox {*Slow rPois Int+3}  c - the +0 ring mail "Gystublo" {rCorr Dex+3}%hyd - 857 gold pieces (you have 400 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit%h   a - a +2 demon blade of venom  b - the ring of Niox {*Slow rPois Int+3}%h{yacquire|examineexamine item%ho The ring of Niox {*Slow rPois Int+3}. It is an ancient artefact. *Slow: It may slow you when you take damage. rPois:It protects you from poison. Int+3:It affects your intelligence (+3). If you were wearing this ring: Your spell failure would improve trivially. You acquired it on level 9 of the Dungeon. Stash search prefixes: {artefact} {artifact} {rPois} {jewellery} {resist poison}{poison resistance} Menu/colouring prefixes: identified artefact jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 %hHbpChoose an item to acquire.  a - a +2 demon blade of venom  b - the ring of Niox {*Slow rPois Int+3}  c - the +0 ring mail "Gystublo" {rCorr Dex+3}  d - 857 gold pieces (you have 400 gold) [!] acquire|examine items [a-d] examine item[Esc] exit"%hǀ 857 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away "%hLD with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683.#%h*Choose an item to acquire.  a - a +2 demon blade of venom  b - the ring of Niox {*Slow rPois Int+3}  c - the +0 ring mail "Gystublo" {rCorr Dex+3}  d - 857 gold pieces (you have 400 gold) #%hɬ9[!] acquire|examine items [a-d] examine item[Esc] exit#%h~ macquire|examineselect item for acquirement$%h# o+ Acquire 857 gold pieces? (y/N)%%h%%h(Neaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 52/56 ======================--Magic: 22/28 ==================------AC: 5Str: 4##+########EV: 13Int: 34#.........#SH: 5Dex: 13#.........#XL: 10 Next:  4% Place: Dungeon:9#...)@....#Noise: ---------  Time: 6825.9 (0.0)#.......<.#g) staff of Odaic {rPois rF+ rN+ Conj Summ%%hC#.)....(..#Cast: Magic Dart#.........+#.........##)).......##.........##.........##.........#You feel a surge of power! You erupt in a blast of force!  The mystic blast hits something!  Reactivating autopickup. _You feel a bit more experienced. _L - a +0 condenser vane _There is a stone staircase leading up here.%%h^336.9 (1%%h-%%h .5 _Something appears at your feet!&%hl 3&%hL 3=&%h> a4=&%h 4==&%hZ &%h ,&%h &%hO ~5==&%hT &%h k5=&%h &%h ~6==&%h &%hJ ,&%h &%h! a6=&%h# &%h' _HP restored.7==&%h( &%hU+ ,&%h- &%h/ ~8==&%h1 &%h6 _Magic restored.  You now have 1257 gold pieces (gained 857).=&%h8 &%hO= P _There is a stone staircase leading up here.&%h? 3&%h7B &%hqE &%h`G ,&%h%I &%hK &%hM O=&%hO &%hT 7 _You open the door.&%hV 3&%hX &%hNZ &%h[ ,&%hO] &%hFa @  There is an open door here.&%h4c &%hc  _&%hd &%hif &%hh ,&%h/i &%hl &%hn ,&%hOo &%hsq &%hr ,&%h c _You open the door.  There is an open door here. _#........F#.........##.........++.........# #.........# #...# #...# #.@.......# #.........# ##'########Magic Dart #..# #.## ##'########F   bullfrog (asleep) #.........# #.........# #...)<....#&%h+ 052.9 (26.0)&%h ,3.9 (27&%hw &%h [ _A bullfrog comes into view.'%h ******F  You feel a surge of power! The magic dart hits the bullfrog!'%h}^u F....@.(ally target)@   shadowThe bullfrog is moderately wounded.'%hhb ***** Your shadow casts a spell at the bullfrog.'%h'%hZ'%hwt..F..'%h^7-4.9 (1.0) '%h'%h: _The ray of shadow hits the bullfrog!'%h-a  You feel a surge of power! The magic dart hits the bullfrog.'%h{4.****@   shadow'%hkb...@.'%hb6--6=5Magic Dart'%h'%h(L _You kill the bullfrog!(%hj3(%hl(%hNx7=(%h{~8==(%h}(%hh(%hՈ,(%h(%h(%h(%h+,(%h؟(%hݡ\ _Your shadow fades away.(%hN3(%h(%h(%h(%h9=(%hU(%hM _You open the door.(%h3(%h(%h̰,(%hv(%hN@  There is an open door here.(%h(%hi _(%h(%h(%hB(%h(%h,(%h(%h(%h,(%hP(%h:(%hP,(%h(%h(%h(%h0,(%hK(%h(%h(%h(%hg(%hf(%h(%h>(%hj7 _You open the door.(%h3(%h(%hC@  There is an open door here.(%h(%h; _(%h(%h(%h,(%h(%hQ(%h,(%h^(%hR(%hV  #.  #(  #.  ##.###### ######  #.......# #.....  #......# #.....  #......# ######.....  (%h5#.$@...# #....'.....-78.9 (23.0)  ##......###.####.....  #.......#...# #.....  ..........'.### #.....  ###.......### #.....  #.......# #.....  #.......# ##'###  ###+##### #..#  (%huP #.##(%h(%hF-9.9 (24(%h(%h- _Found 5 poisoned darts.(%hP 3(%h (%hc X(%hSB(%hO _You now have 1268 gold pieces (gained 11).(%h3(%hk(%h(%h ,(%h (%h (%h ,(%h.(%h(%h(%h(%h(%h(%hh (%h!(%hv'C  You see here 5 poisoned darts.(%h/*(%h* _(%hb,(%h.(%h1,(%h03(%h4(%h'6,(%h6(%h8(%h9(%h:(%h:(%h(<(%h)=(%h=(%h >(%h?(%h A(%hqA(%hA(%hyD(%hE,(%hF(%hG(%hXI,(%hI(%hVK(%hZL(%hL(%h@M(%hO(%hP(%h%Q(%hQ(%hS(%hT(%hT(%hvU(%hVV(%h>W(%hXB(%hY(%hs*%hv*%hx,*%h%z*%h|*%h~,*%h*%h)*%hs,*%hW*%h_*%h    ######## #......###  #.####...####  #..#####....#  ##..#######.# *%hx ##...@#=[#(#  ####.'$[#.#  #.'###.######Magic Dart #.'Z#.......# #.'###. #.'Z #......# #### Z   howler monkey simulacrum (dormant) ..#Z #......# #... Z   centaur skeleton (dormant) .#####......###.## Z   howler monkey skeleton (dormant) #.......#...#*%h"P 9.9 (5.0)  You open the huge gate.*%hbaZ.Z*%h$,10.9 (6*%h*%h%  A howler monkey simulacrum, a howler monkey skeleton and a centaur skeleton _come into view. _Found a yellow potion.,%h  ,%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%h/  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ======================== -%h0######## Magic: 26/28 ======================-- #......###  AC: 5Str: 4 #.####...####  EV: 13-%h1Int: 34 #..#####....#  SH: 5Dex: 13 -%h1##..#######.#  XL: 10 Next:  6% Place: Dungeon:9 ##...@#=[#(#  Noise: ---------  Time: 6910.9 (0.0) -%h2####.*$[#.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.*###.######  Cast: Magic Dart -%h4#.'Z#.......#  #.Z###......#  #.'. #......# #### Z   howler monkey simulacrum (dormant) ..#Z #......# #... Z   centaur skeleton (dormant) .#####......###.## Z   howler monkey skeleton #.......#...# _Found a yellow potion.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey simulacrum (dormant, 100% to hit)-%hCI  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ======================== -%hKp######## Magic: 26/28 ======================-- #......###  AC: 5Str: 4 #.####...####  EV: 13Int: 34 #..#####....#  SH: 5Dex: 13 ##..#######.#  XL: 10 Next:  6% Place: Dungeon:9 ##...@#=[#(#  Noise: ---------  Time: 6910.9 (0.0) -%hXN####.'$[#.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.'###.######  Cast: Magic Dart #.'Z#.......#  #.Z###......#  #.'. #......# #### Z   howler monkey simulacrum (dormant) ..#Z #......# #... Z   centaur skeleton (dormant) -%hEQ5.#####......###.## Z   howler monkey skeleton #.......#...# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey simulacrum (dormant, 100% to hit)  You feel a surge of power!  You focus your ray upon the howler monkey simulacrum.  The searing ray hits the howler monkey simulacrum!-%h X     -%hMZ #.  #####.#  =[#(#  ####.*$[#.#  #.*  #.'*  #.'.  Z   centaur skeleton (dormant)-%h[ ..#Z  Z   howler monkey skeleton .#### -%hJPress: ? - help, Shift-Dir - straight line  Aim: a howler monkey simulacrum (dormant, 100% to hit)  You feel a surge of power!ocus your ray upon the howler monkey simulacrum.  The searing ray hits the howler monkey simulacrum!  The howler monkey simulacrum vaporises!-%h-%h8''Z○'ZZ.-%h q=1.9 (1Ray -%h -%h f _(Press . to maintain the ray.).%h<O***.%hem.%h#n,.%hy'Z'Z'○..%h{j-2+ .%h.%h0%h]O***0%hS/YZ'.Z.'°5--3++ 0%h00%hT41%h3 *** The searing ray hits the centaur skeleton.1%hGz  The centaur skeleton is moderately damaged.1%hKT Z'!You finish channelling your searing ray.1%hSVg4--41%hp`1%hdd _The howler monkey skeleton closely misses you.1%h8c  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%hO The howler monkey skeleton is severely damaged.The howler monkey skeleton is knocked back by the mystic blast.  The mystic blast hits the centaur skeleton!  The centaur skeleton is almost destroyed.  The centaur skeleton is knocked back by the mystic blast.  The centaur skeleton slams into the stone wall.1%h 1%h f  You destroy the centaur skeleton!1%h 1%h y  An unseen horror skeleton comes into view.1%hJ 1%hG N.'ZZZZ  zombieunseen horror skeletonZ   howler monkey skeleton1%hf j1---===51%h 1%h a _A centaur zombie comes into view.4%h&W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%h--  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ======================== ########5%h .3 Magic: 19/28 ================-------- #......###  AC: 5Str: 4 #.####...####  EV: 13Int: 34 #..#####....#  SH: 55%h0Dex: 13 ##..#######.#  XL: 10 Next:  6% Place: Dungeon:9 ##...@#=[#(#  Noise: ===------  Time: 6915.9 (0.0) ####*'$[#.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #*'###.######  Cast: Magic Dart #Z'!#.......#  #ZZ###......#  #.'. #......# #### Z   centaur zombie ..#. #......# #... Z   unseen horror skeleton .#####......###.## Z   howler monkey skeleton #.......#...# _A centaur zombie comes into view.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) 5%h+1K Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror skeleton (98% to hit)5%h+5%h 5%h P Neaber the Thaumaturge5%h 5%hQ Deep Elf of Dithmenos *****.5%h 5%h Health: 56/56 ========================5%h} 5%h########5%hu Magic: 19/28 ================--------5%h 5%hf^#......###  AC: 55%h-Str: 45%hZ 5%h^#.####...####  EV: 135%hL.Int: 345%h 5%h=^#..#####....#  SH: 55%hnDex: 13 ##..#######.#  XL: 10 Next:  6% Place: Dungeon:9 ##...@#=[#(#  Noise: ===------  Time: 6915.9 (0.0) ####.'$[#.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.'###.######  Cast: Magic Dart #Z'!#.......#  #ZZ###......#  #.'. #......# #### Z   centaur zombie ..#. #......# #... Z   unseen horror skeleton .#####......###.## Z   howler monkey skeleton #.......#...# Aim: an unseen horror skeleton (98% to hit)  You feel a surge of power!  You focus your ray upon the unseen horror skeleton.  The searing ray hits the unseen horror skeleton!  5%hLThe unseen horror skeleton is moderately damaged.5%hFThe searing ray hits the howler monkey skeleton!5%h5%h]5%h 5%hS 5%h 5%h> 5%h 5%h+ 5%h 5%h 5%h* #.5%h 5%h ##5%hL###.# 5%hs 5%h=[#(# 5%hq3 ####*5%h( 5%hh 6 #*5%h # 5%hZ 6 #*5%h !5%hi 6 #*5%h !5%h] 3 #.'. 5%h  5%hL = ..#. 5%h  5%h> 5%h) .####5%h; 5%h 5%h# 5%h5%h:You feel a surge of power!5%h5ocus your ray upon the unseen horror skeleton.  5%h:The searing ray hits the unseen horror skeleton!  5%h!LThe unseen horror skeleton is moderately damaged.5%h1PThe searing ray hits the howler monkey skeleton!  5%h+JYou destroy the howler monkey skeleton!5%h7 5%h 5%hP(Press . to maintain the ray.)5%h 5%hZ5%h_.5%h.Z5%h .'5%hS%75%h--6.9 (15%h(Ray 5%h5%h5%h+ 5%hG_The unseen horror skeleton hits you but does no damage.6%h0 ****The searing ray hits the unseen horror skeleton!6%h'd  The unseen horror skeleton is heavily damaged.You block the unseen horror skeleton's attack. ZZ.'.  The unseen horror skeleton closely misses you.4---7+  _The unseen horror skeleton hits you.7%hb ****  The searing ray hits the unseen horror skeleton!  The unseen horror skeleton is severely damaged.The searing ray hits the centaur zombie!7%hB  The centaur zombie is heavily damaged.The unseen horror skeleton hits you. ZZ...  The unseen horror skeleton closely misses you. x22--8-8++  _You block the centaur zombie's attack. The centaur zombie closely misses you.7%hµ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7%h~Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the centaur zombie!  The centaur zombie is almost destroyed.  The centaur zombie is knocked back by the mystic blast.  7%hP0The centaur zombie slams into the stone wall!7%h' 7%h)4" You destroy the centaur zombie!The mystic blast hits the unseen horror skeleton!! .'  You destroy the unseen horror skeleton!8%h0y3-14----8%hio9==9Magic Dart8%h8%h7# 8%hD$._You stop channelling your searing ray.9%hnG39%hI9%hP15---9%hS9%hbV4=6=9%hY9%h2[,9%h\9%h_7==9%ha9%hc,9%h(g9%h_ik5=9%hߍ9%hv9%hI9%hɓ89%hL/==9%hĔ9%h9%h9%hq9%h9%h9%h9%hD69%há=9%h>99%h/==9%h79%hf9%hg9%h9%hu9%h9%ha9%h209%h/==9%h"9%h_9%hA9%h9%hº9%h˿9%h9%ht=9%h9%h29%h9%h9%hY19%h/==9%h9%h9%h9%h9%h9%h9%h9%h+29%h=9%ho9%hm9%h(9%h9%h49%h9%h|9%hZ9%h9%h 9%h39%hC=9%h9%h9%h[9%h79%h9%h9%h 9%h 49%ha /==9%h 9%h9%h&9%h9%h@9%h9%h9%h 59%hE!/==9%h!9%h%9%h)9%h*9%h-9%h09%ho19%h39%h69%hc79%h769%hl8/==9%h"99%h{;9%hA9%hsB9%hD9%hxG9%hCH9%hH79%htI/==9%hI9%hL9%hR9%h\S9%h7Y9%h2]9%h^9%h^89%hsd/==9%he9%hg9%hj9%hsn9%h'o9%h_q9%ht 9%hu 9%hvThere is a huge open gate here.9%hx9%hy 9%hz_9%h|9%h9%hއ9%hB9%h 9%h39%h+_You now have 1280 gold pieces (gained 12).9%h͔9%h9%hm=9%h9%h9%h99%hУ 9%h` 9%h 9%h ##9%h, 9%hĦ3 #......### 9%hW6 #.####...#### 9%h6 #..#####....# 9%h ##..#######.# 9%h ##....#@[#(# 9%h ---9%h ####.'.[#.# 9%h5k #.'###.###### #9%hƫ #.'!#.......# 9%hZ #9%hj #.'###......# 9%h #9%h #.'. #......# ######9%h. 9%h; ..#. #......# #....'9%hү. 9%hiZ #.#####......###.####9%h. 9%hz #. #.......#...# #9%h%/ 9%h9%h9%h 54.9 (39%hι 5.0)9%hĻ9%h?---9%h%5.9 (369%hY9%h 9%h9%hZ_F - a ring of flight:%h  There is a huge open gate here. _  There is a huge open gate here. _ _A - 2 yellow potions (gained 1):%h{G  There is a huge open gate here. _:%h':%h:%hv:%h:%h:%hX:%h':%h{:%hn:%h*:%h:%h#:%h:%h:%hb:%h:%h]:%h:%h:%h:%h:%h:%h:%h:%h:%hI :%h/ :%h :%hG% :%h A #.'###......##....:%h0 ##.'..#......# ######.... #..#..#......# #....'....:%h #.#####......###.####....:%h9 #..###.......#...# #....:%h ##...........'.### #....:%hy #####.......### #....:%hg #.......##....:%h #..@....###'##:%h%73.9 (18:%h\B ###'#####:%h 4#..# :%h_ #.# #.##  :%h #.# ##'## :%h " #.# #.....  #.# #.....  #.# #...)< #.> #.....#.)... _You open the door.:%h=$Y _Found an escape hatch in the floor.;%h\_;%hH];%h|e _  There is an open door here.;%htf _;%hJg;%hSj;%hm,;%ho;%hHq;%hr,;%hus;%hu;%h{v,;%hHw;%h{y;%h{,;%h2};%h~;%h,;%h8;%h;%h>,;%hO;%h|P  There is an escape hatch in the floor here.;%h ;%h _;%hf;%hF;%h!,;%h;%h;%h;%hb;%h;%h,;%h;%hV _p - 3 coppery potions (gained 1);%hƦ;%h,;%h?;%h;%h,;%h;%h-  #.# #.. #.## #...)< #.># #.. ##.# #.);%h #.# #.. #.# #..  #.# #))  #.## #..;%hC  #@.# #......  ##.# #......  .#;%hX#####+#  .#  .#  ..  ..  ..;%hx-88.9 (15;%h),9.9 (16;%h!;%hR1 _M - a ring of magical power;%h7  #.##...)< #.># #......   ##.# #.)....( #.# #...   #.# #.   #.# #)) #.##...   #..# #.   ##@# #.90.0) .# #####+##   #.#   #.# ... ... ... ...[ 1.9 (2;%h@@ > _Found a ring mail.<%h,<%h  #... #. #)).....#.###..###.#.. #.####+## #   3<%h 1#.$.........# #........<..##...........##......[....##.~.........##...........##............<%hB%<%h]*+4.9 (3<%h-<%h/; _Found an escape hatch in the ceiling.<%h? 3<%h <%h <%h X<%h ,<%h <%h <%hr <%h <%h <%h <%h ,<%h <%h <%ht ,<%h <%h ,<%h; <%h O _You now have 1296 gold pieces (gained 16).<%he 3<%h <%h <%hZ ,<%h <%h  <%h ,<%h <%h <%h ,<%h\ <%h <%h< ,<%h& <%h" <%h% ,<%h,& <%h( <%h * ,<%h4+ <%h-- <%h. ,<%h/ <%h1 <%h2 <%h!3 <%h3 <%h[5 <%h6 <%h7 <%h7 <%h8 <%h2: <%h: <%h ; <%h< <%h= <%h> <%hx> <%h@ <%hA ,<%hB <%hGD <%hE ,<%h@F <%h"H <%h}I ,<%hvJ <%hqL <%hM <%h>N <%hO <%hP <%h7R <%hR <%h=S <%hT <%hPV <%hV <%hQW <%hY <%hZ <%h=[ <%h\ <%h^ <%h` ,<%hAb <%hDd <%he ,<%h.g <%hi <%hj <%hk <%hk <%hm <%ho <%hEp <%hp <%hr <%h;t <%ht <%hv <%hQw <%hx <%h4y <%hz <%h  ##.#........#  #.######+#####  #.#  #####.######  ...........#########+## ........<..##.........# ...........##.........# ......[....##.........+ .~.........##...@)....# <%hl ...........#.. ................# ...........####.# ...~...##### #........# .....#.# #~~.~..### ...~##.# ## .#####.# ####### .......#<%h ##.# #.# #.# #####+##### #.# .###### ..........##+## ......<..##.# ..##.# ....[....##.+ ~..##....@....# ..<%h #...# ....# .......~...### #<%h 270251.0)<%h8 ,6.9 (32<%hЗ <%h _You see here the +8 dagger "Zuxtixza" {flame, rN+ Stlth+}.=%hoE=%hF=%hvI=%hP=%hT=%haP _=%hpd,=%hf=%hj=%hn=%ho=%hq=%hu=%h y=%hy=%h|=%h7 _You open the door.=%h=%h+=%h=%h[@  There is an open door here.=%hD=%h _=%h3=%h4=%h$=%h=%h=%h=%h=%h$=%h==%h7 _You open the door.=%h1=%h=%hq=%h=%hݣ=%hW=%h{=%h@  There is an open door here.=%h9=%h _=%h=%h=%hv=%h=%hI=%h?=%h #.........# ####+#####  #.## # #.. #########'## ### ##.........# .D.. ##...### ..... ##.........'.#####...... ##....)....#.... #..#######...=......# .....Magic Dart ####........# .... # #........# .(.  #~~.~..### ..D   acid dragon (asleep)  ##.....# #  ####### =%h~ 40.9 (14  An acid dragon comes into view.=%hV,1.9 (15=%h=%h% _Found 9 stones.?%hl #.# #####+##### #.## ## #..# .#'## ### .##...# .D.. .##.........### ..... .##.........'.#####...... .##....)....#.... .#.#...=..?%h  .# ..... .####.# .... ## #.# .(. #~~.~..### .. ##.....# #  #?%hA2.0)Magic Dart?%h W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%h%6 #.........# Neaber the Thaumaturge  #####+##### Deep Elf of Dithmenos *****. #.## Health: 56/56 ======================== ## #..# Magic: 24/28 ====================---- .#########'## ###  AC: 5Str: 4 .##.........# .D..  EV: 13Int: 34 .##.........### .....  SH: 5Dex: 13 .##.........'.#####......  XL: 10 Next:  9% Place: Dungeon:9 .##....)....#.**@**......  Noise: ---------  Time: 7042.9 (0.0) .#..........#######...=..  g) staff of Odaic {rPois rF+ rN+ Conj Summ .............# .....  Cast: Magic Dart .####........# .... ## #........# .(.  #~~.~..### ?%h6 ..    ##.....# #   #######   An acid dragon comes into view. _Found 9 stones.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target@%h*.*@****@%hV*.@*****@%hC& **@*******@%h̟**.*******A%hJ #.........#Neaber the Thaumaturge#####+#####Deep Elf of Dithmenos *****.#.##A%h+Health: 56/56 ======================== ###..#Magic: 24/28 ====================---- .#########'#####AC: 5Str: 4 .##.........#A%hg.D..EV: 13Int: 34 .##.........### .....SH: 5Dex: 13 A%h.##.........'.#####......XL: 10 Next:  9% Place: Dungeon:9 .##....)....#...@...*....Noise: ---------  Time: 7042.9 (0.0) .#..........#######...=..A%hbg) staff of Odaic {rPois rF+ rN+ Conj Summ .............#.....Cast: Magic Dart .####........#A%h/.... ## #........#.(.#~~.~..###..*   fulminant prism (unaware)##.....#A%h######## _Found 9 stones.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!==3.9 (1**  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!A%hW #.# #####+##### #.### #..# .A%h>.##'## ### ..##...# .D.. ..##.### ..... ..##A%h,.'.#####...... ..##....)....#.*.... ..#.#...=..A%hQ.# ..... ..####.# .... ### #.#A%h  .(. #~~.~..### ..*  ##.....# # A%hI #A%hR**A%h/--4A%hA%he _Your fulminant prism crackles loudly.A%h & #.# #####+##### #.### #..#.##'## ### <..##..# .D...##.### ......##.'.#####.......##....)....#.*.....#.#...=...# ..... ...####.# .... #### #.# .(. #~~.~..### ..*  ##.....# #  #A%h A%h Z##########B%h=..........B%h^5====5B%hB%heT _Your fulminant prism explodes!B%hM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%hM #.........# Neaber the Thaumaturge #####+##### Deep Elf of Dithmenos *****. #.## Health: 56/56 ======================== #### #..# Magic: 21/28 ==================------ ...#########'## ###  AC: 5Str: 4 <..##.........# .D..  EV: 13Int: 34 ...##.........### .....  SH: 5Dex: 13 ...##.........**#####......  XL: 10 Next:  9% Place: Dungeon:9 B%hOt...##....)....#*@**........  Noise: ===------  Time: 7045.9 (0.0) ...#..........#######...=..  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...............# .....  Cast: Magic Dart ...####........# .... #### #........# .(.  #~~.~..### ..   ##.....# #   #######    _Your fulminant prism crackles loudly. _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetB%h.l^'@***B%hB h..@****B%h< r*@******C%h~*.******C%h s.*****..C%h ~*.******C%h P#.........#Neaber the Thaumaturge#####+#####Deep Elf of Dithmenos *****.#.##Health: 56/56 ======================== #####..#Magic: 21/28 ==================------ ...#########'#####AC: 5C%h, WStr: 4 <..##.........#.D..EV: 13Int: 34 ...##.........### .....SH: 5Dex: 13 ...##.........'.#####......XL: 10 Next:  9% Place: Dungeon:9 ...##....)....#.@...*......C%h Noise: ===------  Time: 7045.9 (0.0) ...#..........#######...=..g) staff of Odaic {rPois rF+ rN+ Conj Summ ...............#.....Cast: Magic Dart ...####........#.... #### #........#C%h .(.#~~.~..###..*   fulminant prism (unaware)##.....######### _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!C%h4 3-6.9 (1C%hx C%hd Y  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  C%hJ SYou feel a surge of power! _You conjure a prism of explosive energy!D%hNm #.# #####+##### #.### #..#.#'##D%hC ### .<..##..# .D...##.### ......##.'.#####.......##....)....#@....*.......#D%h.#...=...# ..... ....####.# .... D%h ##### #.# .(. # #~~.~..### .. # ##.....#D%hnx # # # #D%hD%h DD   acid dragon*   fulminant prism (unaware)D%hNX2---7D%hA**D%hve _Your fulminant prism crackles loudly.D%hqv M.........#####+##### #.# ##### #..#  ...#########'# ### .<.# .D### .......'@#####.D#....)....#.....*....#..........#######...= ................#..........*   fulminant prism (unaware)~##.....########D%hy D%h #######  Your fulminant prism explodes!E%h4.......E%hjd12====8E%hL _You feel a bit more experienced.E%h'xM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%hg #.........# Neaber the Thaumaturge #.........# Deep Elf of Dithmenos *****. #####+##### Health: 56/56 ======================== #.## Magic: 18/28 ===============--------- ##### #..# AC: 5Str: 4 ....#########'## ###  EV: 13Int: 34 .<..##.........# .D..  SH: 5Dex: 13 ....##........*### .....  XL: 10 Next: 12% Place: Dungeon:9 E%h2....##........**@#####.D....  Noise: ====-----  Time: 7048.9 (0.0) ....##....)...*#***.........  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#..........#######...=..  Cast: Magic Dart ................# ..... ....####........# .... ##### #........# .(.   # #~~.~..### ..   # ##.....# #   # ####### Your fulminant prism explodes! _You feel a bit more experienced.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetE%h2 ..*@.#****F%hU_'****F%hq@.*****F%h _.******F%h#.........#Neaber the Thaumaturge#.........#Deep Elf of Dithmenos *****.#####+#####Health: 56/56 ========================#.##Magic: 18/28 ===============--------- ######..#AC: 5Str: 4 ....#########'#####EV: 13Int: 34 .<..##.........#.D..SH: 5F%hDDex: 13 ....##.........### .....XL: 10 Next: 12% Place: Dungeon:9 ....##.........'@#####.D....Noise: ====-----  Time: 7048.9 (0.0) ....##....)....#....*.......g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#..........#######...=..Cast: Magic Dart ................#..... ....####........#.... ##### #........#.(.*   fulminant prism (unaware) ##~~.~..###.. ###.....## ######## _You feel a bit more experienced.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%h9Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!F%h`==--9.9 (1F%hpB**F%h  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!F%hޔ # #.# # #.# # #####+##### # #.### #..#.#'## ### ..<..##F%hU S..# .D...##.### ..... [....##.@.#####.D.....##....)....#....*..#..#######...=......# ......####........# .... .##### #........# .(.* .# #~~.~..### .. .# ##.....# # .# #F%h 8*F%hש 9=----50F%hC 9*F%h2 _Your fulminant prism crackles loudly. _There is an open door here.G%h@.# #.# .# #.# .# #####+##### .# #.## .###### #..#.#'## ###.<..##.# .D...##.### ..... .[....##'.#####.D....G%h_ .##....)....#....*..#.#######...=....# ......####..# .... ..##### #..# .(.* #.# #~~.~..### .. #.# ##.....# # #.# #G%h-G%h2F####G%hړ)....G%h0===1G%hG%hgT _Your fulminant prism explodes!H%hB"H%h(~20==---2H%h.H%hW1H%h.H%h@B---3H%hIH%hLH%h4 H%h: s1==4H%h3E H%hG I%h3I%hܦI%hI%hGI%hXI%h#I%h;U2=I%hI%hI%hDI%hI%h!I%h(K3=I%hI%hI%h3I%hI%hcI%hI%hhI%hI%hh4==I%hiI%h,I%hYI%hNI%h,I%h7I%h5I%h/==I%hI%hI%h I%h6 ,I%h I%h$ h6==I%h1 I%hS I%h I%h" I%hR I%h I%h7 I%h I%h~ h7==I%h I%h" I%h(# I%hf$ I%h& I%hJ' h8==I%h( I%hp, I%h. I%h1/ I%hr0 I%h3 @  There is an open door here.I%hA6 I%h6  _I%h\8 I%h: I%h; ,I%h%> I%h1@ I%hpB I%hB 9=I%hD I%hIG I%hI I%hJ I%hK I%hN I%h| I%h BI%h Z###+#####  #.##~  #..#.# ####'## ########.##.....I%h( #.........## #........... ...'.#####[........# )....#...............# .#####...@.....# .# #.........# I%h ..# #.........# # #....(....# ~.~..### #.........#...# ################ I%h I%h. 082.9 (28.0)I%h ,3.9 (29I%hV I%hF 1 _N - a ring of magical powerK%h3.........# ####+#####  #.## ~  #.. . #####'## ########.# ###..### #... .......'.#####[.#)....#.........#######.#.# #.#.# #.........# ........# #(....# ~~.~..### #.........#.....############ #######4.9 (1.0)K%hO#.##+##### #.## ~ #..# .##'## #.##.# #.##.### #..'.#####[.#.)....#.#.#.#.# #.# #.# #.# #.# #....(....# #~~.~..### #.# ##.....# #  #5K%h #.........#Neaber the Thaumaturge #####+#####Deep Elf of Dithmenos *****.#.##~Health: 56/56 ========================#..#.#Magic: 28/28 ======================== ######'## ########.##AC: 5Str: 4 ........# #.........##EV: 13Int: 34 ........### #...........SH: 5Dex: 13 ........'.#####[........#XL: 10 Next: 12% Place: Dungeon:9 ...)....#.......@.......#Noise: ---------  Time: 7085.9 (0.0) ........#######.........#g) staff of Odaic {rPois rF+ rN+ Conj Summ .........# #.........#Cast: Magic Dart #........# #.........# #........# #%h, ;49m....(....# #~~.~..### #.........# ##.....################### _There is an open door here. _Your fulminant prism explodes! _There is an open door here. _N - a ring of magical power  Press: ? - help, v - describe, . - travelThe floor.L%hr [@Your fulminant prism explodes! _There is an open door here. _N - a ring of magical power  Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 acid dragon scales; an acid dragon corpse.  The floor.L%hvU What do you want to examine? Items  a - ([) +0 acid dragon scales  b - (†) an acid dragon corpseM%h6+0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6Encumbrance rating: 5 M%hIt can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (5.0 -> 9.0). Your EV would decrease by 2.4 (13.7 -> 11.3). Your spell failure would worsen by up to 2% (press '!' for details). Stash search prefixes: {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (g)o to location.U%h If you equipped this item, your spell failure would worsen: Iskenderun's Mystic Blast 1%-> 3% Fulminant Prism1%-> 3% (g)o to location.W%h0z What do you want to examine? Items W%h a - ([) +0 acid dragon scales  b - (†) an acid dragon corpseW%h#.........#Neaber the Thaumaturge #####+#####Deep Elf of Dithmenos *****.#.##~Health: 56/56 ========================#..#.#Magic: 28/28 ======================== ######'## ########.##AC: 5Str: 4 ........# #.........##EV: 13Int: 34 ........### #...........SH: 5Dex: 13 ........'.#####[........#XL: 10 Next: 12% Place: Dungeon:9 ...)....#.......@.......#Noise: ---------  Time: 7085.9 (0.0) ........#######.........#g) staff of Odaic {rPois rF+ rN+ Conj Summ .........# #.........#Cast: Magic Dart #........# #.........# #........#W%hVp[37m #....(....# #~~.~..### #.........# ##.....################### _Your fulminant prism explodes! _There is an open door here. _N - a ring of magical power  Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 acid dragon scales; an acid dragon corpse.  The floor.W%h#.........#Neaber the Thaumaturge #####+#####Deep Elf of Dithmenos *****.#.##~Health: 56/56 ========================#..#.#Magic: 28/28 ======================== ######'## ########.##AC: 5Str: 4 W%h;........# #.........##EV: 13Int: 34 ........### #...........SH: 5Dex: 13 ........'.#####[........#XL: 10 Next: 12% Place: Dungeon:9 ...)....#.......@.......#Noise: ---------  Time: 7085.9 (0.0) ........#######.........#g) staff of Odaic {rPois rF+ rN+ Conj Summ .........# #.........#Cast: Magic Dart #........# #.........# #........# #....(....# #~~.~..### #.........# ##.....################### _Your fulminant prism explodes! _There is an open door here. _N - a ring of magical power  Press: ? - help, v - describe, . - travel, g - get itemW%hItems here:  +0 acid dragon scales; an acid dragon corpse.  The floor.X%h+L#.........#Neaber the Thaumaturge #####+#####Deep Elf of Dithmenos *****.#.##~Health: 56/56 ========================#..#.#Magic: 28/28 ======================== ######'## ########.##AC: 5Str: 4 ........# #.........##EV: 13X%h-$Int: 34 ........### #...........SH: 5Dex: 13 ........'.#####[........#XL: 10 Next: 12% Place: Dungeon:9 ...)....#.......@.......#Noise: ---------  Time: 7085.9 (0.0) ........#######.........#g) staff of Odaic {rPois rF+ rN+ Conj Summ .........# #.........#Cast: Magic Dart #........# #.........# #........# #....(....# #~~.~..### #.........# ##.....################### _Your fulminant prism explodes! _There is an open door here. _N - a ring of magical power  Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 acid dragon scales; an acid dragon corpse.  The floor.X%hi7X%h?X%hC. _Y%hpu #.#  #.........######+#####  #.##Y%hv ~ #.. . #######'## ########.# ###.### #.........'.#####.#)....#......#Y%h`w#######.# ..# #.# ##.# #.........#  #........# #....(.#  #~~.~..### #........Y%h?xh.#.....###################Y%hW}Y%hʂ26.9 (1 _Y%hۆY%h  Y%hHThings that are here: _+0 acid dragon scales; an acid dragon corpseY%hk Y%hn RWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  m - a +0 cloak (worn)  q - a +0 pair of gloves (worn) Y%hsn  G - a +0 pair of boots (worn) Floor Items ([,] to select) Armour+0 acid dragon scales[?] describe selected [!] equip|wield|wear|put onY%hq y[tab] equip|unequip \%h4([,] to select) a +0 robe (worn)      a - +0 acid dragon scales\%h;\%hC\%hN #.........#Neaber the Thaumaturge#.........#Deep Elf of Dithmenos *****.#####+#####Health: 56/56 ========================#.##~Magic: 28/28 ========================#..#.#\%hQ"AC: 5Str: 4 #######'## ########.##EV: 13Int: 34 .........# #.........##SH: 5Dex: 13 .........### #...........XL: 10 Next: 12% Place: Dungeon:9 .........'.#####@........#Noise: ---------  Time: 7086.9 (0.0) ....)....#...............#g) staff of Odaic {rPois rF+ rN+ Conj Summ .........#######.........#Cast: Magic Dart ..........# #.........# ##........# #.........##........# #....(....##~~.~..### #.........###.....################### _N - a ring of magical power  \%hSXPress: ? - help, v - describe, . - travel, g - get itemItems here:  +0 acid dragon scales; an acid dragon corpse. _The floor.  Things that are here: _+0 acid dragon scales; an acid dragon corpse\%h>a\%hi _\%h?q\%hz\%hs+7.9 (1\%hψ\%h\%hP+8.9 (2\%h\%h\%h+9.9 (3\%hW\%hH\%h,90.9 (4\%h@\%h\%hu+1.9 (5\%h\%h# 3 _You start removing your armour. You continue removing your +0 robe. x5\%hw\%h\%h  You finish removing your +0 robe.  You start putting on your armour.\%h+2.9 (6\%hR\%h\%h+3.9 (7\%hN\%hh\%h+4.9 (8\%ht\%h\%h +5.9 (9\%hA \%h0 \%h\ /6.9 (10.0)\%h \%hn 91 _You continue putting on your +0 acid dragon scales. x5\%h \%h \%h g _You finish putting on your +0 acid dragon scales.^%h ^%h) s Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  t + Fulminant PrismConjuration/Alchemy3%4 ^%h = z - Iskenderun's Mystic Blast Conjuration/Translocation 3% 4 Select a spell to describe[!]/[I] toggle spell headers_%hs_%h_%h+% _%h#.........#_%h5Neaber the Thaumaturge_%hɜ$#.........#_%h6Deep Elf of Dithmenos *****._%h$#####+#####_%hdHealth: 56/56 ========================_%hc#.##_%h~_%hաdMagic: 28/28 ========================_%h#..#_%h9 .#_%h-AC: 9_%h+Str: 4 _%hdk#######'## ########.##_%h-EV: 11_%ha,Int: 34 _%hl.........# #.........##_%h%LSH: 5Dex: 13 .........### #...........XL: 10 Next: 12% Place: Dungeon:9 _%h~.........'.#####@........#Noise: ---------  Time: 7096.9 (0.0) ....)....#...............#g) staff of Odaic {rPois rF+ rN+ Conj Summ .........#######.........#_%h/Cast: Magic Dart ..........# #.........# ##........# #.........##........# #....(....##~~.~..### #.........###.....################### _+0 acid dragon scales; an acid dragon corpse _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  _%h1You start putting on your armour. _%hT_You continue putting on your +0 acid dragon scales. x5 _You finish putting on your +0 acid dragon scales._%h_%hܽ_%h_%h,_%h_%h_%h_%h֓_%h_%h_%hz _%h__%h_%hq_%hM_%hU_%hX_%h#_%h;_%hB_%hL_%hH_%hG_%hv_%h_%h_%h_%hO_%h_%h_%h_%h_%h_%h_%h_%h6_%h_%h_%h_%h_%h_%h_%h_%h_%h _%hE_%h"_%h_%h+_%h_%h_%h_%h_%h>_%h_%hD_%h_%h_%hk_%h_%h_%h|_%h_%h_%h_%h_%hk_%hD_%h  _%hJ _%h +_You now have 1309 gold pieces (gained 13)._%h _%h _%h9 _%hj,_%h_%h_%h]_%hN_%h_%hO_%h#_%h_%h_%hv_%hD_%h_%h_%h_%h_%h" _%h"_%h,#_You open the door._%h&_%h&_%hV'_%h{(_%h/*_%h2_%h2I #..~≈~~  _%h431 #.~~.~  _%h30 #....# _%hO4-#######.##_%h4-######+ _%h5f.........########....... _%h\6................#......> _%h6†_%hd7#####.#.?..... _%h7* #.#_%hk8  _%h8B# #._%hl9 _%h9117.9 (2_%hg: 1.0)_%h:<.....# ###_%hq;  _%h;X# ####### _%hv<(..._%h<!.# _%h~=.._%h>!.# _%h>#########_%h? # _%h?_%h(@_%h@ _%hD_%hG_%hhH%8.9 (22_%hK_%h'O _%hO _%hpP,_Found a stone staircase leading down. _%hPC_There is an open door here._%he __%h۷_%h_%h_%h_%h_%h# _e - 7 scrolls of teleportation (gained 1) _You open the door.  There is an open door here.  You enter the shallow water.Water  _Moving in this stuff is going to be slow._%h_%h_%h_%h _%ho_%hP_%hF_%h_%h_%h__%h #.>.c.....# +......... #.)...<.. .?~~.. ....... _%h1..~~≈~#### ..... ##  ..~≈~~≈≈≈ ... .#  #.≈~≈~~≈ #'# ###.#  #..~≈~~ #@####~#.#  #.~~.~ #....~≈≈.#  #....# ######~~.#Magic Dart _%h#####.## #######'≈~#########.......≈~# ..............#......>.≈#c   centaur (asleep) .......######.#........~# _%h.......# #.#.......≈~# .......# #.'........≈~#_%h c37.1 (18.2clauncher)_%hmYou open the door.  A centaur comes into view.The centaur shouts!_%hN ((_%h#n((((The centaur wields a +0 shortbow. The centaur shoots an arrow.`%hTv.....'43------=8.1 (19`%hq _The arrow hits you!  Found a flail. _Found a stone staircase leading up and a stone staircase leading down.`%h ******You feel a surge of power! The magic dart hits the centaur.`%h>^ k .....'  The centaur is lightly wounded.`%huc f(((((((`%hb j.....'@`%hy ((((((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.`%h3| B.....' `%h~ 32-----------7-9.1 (1.0) `%h `%h ) _The arrow hits you!c%h,w#.>.c.....#+......... #.)...<.. ..?~~.. ....... ~~≈~####.. ##~≈~~≈≈≈ ... .# #.≈~≈~~≈ #'# ###.# c%hw#..~≈~~ #.####~#.# #.~~.~ #.@..~≈≈.# #....# ######~~.# ####.########'≈~# ......########.......≈~#......#......>.#c%hOx'######.#........~## #.#.......≈~## #.'..# ###.#c%h|c%h.cc   centaur (launcher)c%hh]8=-40c%h0c%hc%hk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d%h #.>.......#  Neaber the Thaumaturge d%h+...c.....  Deep Elf of Dithmenos *****. #.)...<..  Health: 32/56 =============----------- ..?~~.. ....... Magic: 24/28 ====================---- ..~~≈~#### ..... ##  AC: 9Str: 4 d%hv~..~≈~~≈≈≈ ... .#  EV: 11Int: 34 #.≈~≈~~≈ #*# ###.#  SH: 5Dex: 13 d%hw#..~≈~~ #*####~#.#  XL: 10 Next: 12% Place: Dungeon:9 #.~~.~ #*@**~≈≈.#  Noise: ---------  Time: 7140.1 (0.0) #....# ######~~.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ####.## #######'≈~#  Cast: Magic Dart ......########.......≈~# .............#......>.≈# d%h......######.#........~#  c   centaur (launcher) ......# #.#.......≈~# ......# #.'........≈~# ......# ###.........≈# The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.d%hd_The arrow hits you!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  d%hAIPress: ? - help, Dir - move targetd%h^b***@*.d%h1 U*****d%h1 *****.@.e%h0f*****.e%hu#.>.......#Neaber the Thaumaturge+...c.....Deep Elf of Dithmenos *****.#.)...<..Health: 32/56 =============----------- ..?~~.. .......Magic: 24/28 ====================---- ..~~≈~#### ..*.. ##AC: 9Str: 4 ..~≈~~≈≈≈ ... .#EV: 11Int: 34 #.≈~≈~~≈#'# ###.#SH: 5Dex: 13 #..~≈~~#.####~#.#XL: 10 Next: 12% Place: Dungeon:9 #.~~.~#.@..~≈≈.#e%hlxNoise: ---------  Time: 7140.1 (0.0) #....#######~~.#g) staff of Odaic {rPois rF+ rN+ Conj Summ ####.#########'≈~#Cast: Magic Dart ......########.......≈~# .............#......>.≈# ......######.#........~#c   centaur (launcher, ally target) ......# #.#.......≈~#*   fulminant prism ......# #.'........≈~# ......# ###.........≈#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!e%h|((**  e%hka..**onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!  The centaur shoots an arrow. The arrow hits your fulminant prism!e%h c(( e%hw..**e%h3===1.1 (1Magic Darte%hKK**e%hW _The centaur shoots an arrow. The arrow hits your fulminant prism.e%h*0#.>.# +...c..... e%h(1#.)...<.. ?~~.. ....... e%h2~~≈~#### ..*.. ## ~≈~~≈≈≈ ... .# .≈~≈~~≈ #'# ###.# ..~≈~~ #.####~#.# .~~.~ #..@.~≈≈.# e%h2E....# ######~~.# .## #'≈~# ######.#.~#e%h3p# #.#.≈~# e%h<e%h?/--2e%hDe%hG. _You hear a loud crackle.f%hM  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h{ #.>.......#  Neaber the Thaumaturge +...c.....  Deep Elf of Dithmenos *****. #.)...<.. Health: 33/56 ==============---------- .?~~.. ....... Magic: 20/28 =================------- .~~≈~#### ..*.. ##  AC: 9Str: 4 .~≈~~≈≈≈ ... .#  EV: 11Int: 34 .≈~≈~~≈ #'# ###.#  SH: 5Dex: 13 ..~≈~~ #*####~#.#  XL: 10 Next: 12% Place: Dungeon:9 f%ho.~~.~ #**@**≈≈.#  Noise: ---------  Time: 7142.1 (0.0) ....# ######~~.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.## #######'≈~#  Cast: Magic Dart .....########.......≈~# ............#......>.≈# .....######.#........~#   .....# #.#.......≈~#   .....# #.'........≈~#   .....# ###.........≈#   _The centaur shoots an arrow. The arrow hits your fulminant prism. _You hear a loud crackle.  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetf%h< O*@*~g%hfEO**@.g%hF #...@ _You hear a loud crackle.  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.g%h .#You can't see that place.  [the floor.]g%h% T.'an open door.]h%hQ'# rock wall.]h%h P'#n open door.]i%hi%h?#.>.......#Neaber the Thaumaturge+...c.....Deep Elf of Dithmenos *****.#.)...<..Health: 33/56 ==============---------- .?~~.. .......Magic: 24/28 ====================---- .~~≈~#### ..*.. ##AC: 9i%h*(Str: 4 .~≈~~≈≈≈ ... .#EV: 11Int: 34 .≈~≈~~≈#'# ###.#SH: 5Dex: 13 ..~≈~~#.####~#.#i%hwXL: 10 Next: 12% Place: Dungeon:9 .~~.~#..@.~≈≈.#Noise: ---------  Time: 7142.1 (0.0) ....#######~~.#g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.#########'≈~#i%h;Cast: Magic Dart .....########.......≈~# ............#......>.≈# .....######.#........~# .....# #.#.......≈~# .....# #.'........≈~# .....# ###.........≈#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou can't see that place.  [an open door.]  Okay, then.i%h*i%hi%hVi%h. _j%h1#.>.# +...c..... #.)...<.. ?~~.. . ~~≈~#### ..*.. ## ~≈~~≈≈≈ ... .# ≈~≈~~≈ #'# ###.# ~≈~~ #.####~#.# ~~.~ #...@~≈≈.# # ######~~.# j%h U.## #'≈~# #.≈~##......>.≈# j%h}j%h+5===========3.1 (1j%hQj%h Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou can't see that place.  [an open door.] _You hear an explosion!k%h#.>.# +...c..... #.)...<.. ~~.. . ≈~#### ..*.. ## ≈~~≈≈≈ ... .# ~≈~~≈ #'# ###.# ~≈~~ k%h#.####~#.# .~ #....@≈≈.# # ######~~.# .## #'≈~# #.......≈~##......>.≈#######.#........~## #.#.......≈~## #.'........≈~# k%hYA  You enter the shallow water.k%hi4-------4Water k%hk%h? _Moving in this stuff is going to be slow.l%hk@+...c..... l%h#.)...<.. ~.. ....... ≈~#### ..*.. ## ~~≈≈≈ ... .#  #'# ###.# l%h[≈~~ #.####~#.# .~ #....~≈≈.# .# ######@~.# ########'≈~# l%h]W..########.......≈~# ......#......>.≈# ######.#........~## #.#.......≈~## #.'........≈~## ###.........≈## ##########~#l%hl%h6==-------5.7 (1.6l%hl%hyn%hM  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n%h. +...c..... Neaber the Thaumaturge #.)...<.. Deep Elf of Dithmenos *****. ~.. ....... Health: 34/56 ==============---------- ≈~#### ..*.. ##  Magic: 22/28 ==================------ ~~≈≈≈ ... .#  AC: 9Str: 4 ≈~~≈ #'# ###.#  EV: 11Int: 34 ≈~~ #.####*#*#  SH: 5Dex: 13 .~ #...*****#  XL: 10 Next: 12% Place: Dungeon:9 .# ######@**#  Noise: ---------  Time: 7145.7 (0.0) .## #######***#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ..########.....****#  Cast: Magic Dart .........#......%h,;1m>.≈#  Water ..######.#........~# ..# #.#.......≈~#   ..# #.'........≈~#   ..# ###.........≈#   ..# ##########~#  You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n%h Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetn%hj  ~#..~≈≈.#@~.'≈~..≈~ _Moving in this stuff is going to be slow.  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n%hm <Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.n%hR% ##You can't see that place.  [a rock wall.]n%h 7##o%h|Xz *****#o%h> +...c..... Neaber the Thaumaturge #.)...<.. Deep Elf of Dithmenos *****. ~.. ....... Health: 34/56 ==============---------- ≈~#### ..*.. ##  Magic: 22/28 ==================------ ~~≈≈≈ ... .#  AC: 9Str: 4 ≈~~≈ #'# ###.#  EV: 11Int: 34 ≈~~ #.####~#.#  SH: 5Dex: 13 .~ #....~≈≈.#  XL: 10 Next: 12% Place: Dungeon:9 .# ######@~.#  Noise: ---------  Time: 7145.7 (0.0) .## #######'≈~#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ..########.......≈~# o%h?   Cast: Magic Dart .........#......>.≈#  Water ..######.#........~# ..# #.#.......≈~#   ..# #.'........≈~#   ..# ###.........≈#   ..# ##########~#  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!o%hF?  #.)...<..  ..*.. ##  ... .#  #'# ###.#  #c####~#.#  #.*#  ######@~.#  #'≈~# # # # #.#.......≈~#c   centaur (launcher) #.'........≈~#*   fulminant prism (unaware) ###.........≈#   You conjure a prism of explosive energy!o%h K * The centaur wields a +0 shortbow. The centaur shoots an arrow.o%hx, ally target)*o%h4==6.7 (1o%hS**o%h: _The arrow hits your fulminant prism.o%h[  #.)...<.. ~.. ....... ≈~#### ..*.. ## ~~≈≈≈ ... .# o%hQ U≈~~≈ #'# ###. c####~ .~ #.*..~≈≈ .#######~~##≈~.########..............#......>.≈######.#........~ #.#.......≈'.###########~# ..###o%h o%h 5=3=--8.3 (1.6o%h o%h q _You hear a loud crackle. _There is an open door here.p%hԪM  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q%h< q%hF 9--q%huL q%hP P _You don't know that spell.r%h ;  You hear an explosion!r%h b4=======90r%hX r%h 6 _You feel a bit more experienced.s%h%M  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%hd #.)...<.. Neaber the Thaumaturge ~.. ....... Deep Elf of Dithmenos *****. ≈~#### ..*.. ##  Health: 35/56 ===============--------- ~~≈≈≈ ... .#  Magic: 19/28 ================-------- ≈~~≈ #'# ###.#  AC: 9Str: 4 ≈~~ #c####~#.#  EV: 11Int: 34 .~ #.*..****#  SH: 5Dex: 13 .# ######***#  XL: 10 Next: 14% Place: Dungeon:9 .## #######@**#  Noise: =======--  Time: 7149.3 (0.0) ..########....*****#  g) staff of Odaic {rPois rF+ rN+ Conj Summ .........#....*****#  Cast: s%hg[40mMagic Dart ..######.#........~# ..# #.#.......≈~# ..# #.'........≈~#   ..# ###.........≈#   ..# ##########~#   ..###  You hear an explosion! _You feel a bit more experienced.  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targets%h/ ~≈≈.#~~.@≈~...≈~..>.≈ _You feel a bit more experienced.  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.t%h .#You can't see that place.  [the floor.]t%h *.*****@*u%h(u%hټN#.)...<..u%hH4Neaber the Thaumaturge u%hH~.. .......u%h5Deep Elf of Dithmenos *****. u%h≈~#### ..*.. ##Health: 35/56 ===============--------- u%h]~~≈≈≈ ... .#Magic: 19/28 ================-------- ≈~~≈#'# ###.#AC: 9Str: 4 ≈~~u%h\#c####~#.#EV: 11Int: 34 .~#.*..*≈≈.#SH: 5Dex: 13 .#u%h######~~.#XL: 10 Next: 14% Place: Dungeon:9 .#########@≈~#Noise: =======--  Time: 7149.3 (0.0) ..########.......≈~#u%hg) staff of Odaic {rPois rF+ rN+ Conj Summ .........#......>.≈#Cast: Magic Dart ..######.#........~# ..# #.#.......≈~# u%h3..# #.'........≈~#*   fulminant prism (unaware) ..# ###.........≈# ..###########~# u%h..###Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!u%h820u%h=u%h.==-----u%h%50.3 (1u%hu%h *u%h|*u%hu%hd u%h0_You conjure a prism of explosive energy!v%h~.. ....... ≈~#### ..*.. ## ~~≈≈≈ ... . ≈~~≈ #'# ### c####~ .~ .*..*≈≈ .######~~########'≈~.########.............>.≈######..~ ≈'.≈~###.≈# ##########~ #v%hp6-------1v%hC**v%he _Your fulminant prism crackles loudly.w%hNp≈~#### ..*##~≈≈≈ . .#≈~~ #'# ###.# ~≈~~ #c####~#.# ~. #.*..*≈≈.#.# ######~~.# #.#########'≈~#..########.......≈~#........#>.≈#######.#........~#.# #.#≈~#.# #.'..≈~#.# ###..≈#.# ##########~#.###.# ###########w%hU~≈≈~~'≈1=========2 _You hear an explosion!x%hM  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y%hu~≈~#### ..*.. ##  Neaber the Thaumaturge ≈~~≈≈≈ ... .#  Deep Elf of Dithmenos *****. ~≈~~≈ #'# ###.#  Health: 36/56 ===============--------- ~≈~~ #c####~#.#  Magic: 17/28 ==============---------- ~.~ #.*..*≈≈.#  AC: 9Str: 4 ..# ######~~.#  EV: 11Int: 34 #.## #######**~#  SH: 5Dex: 13 ...########...*****~#  XL: 10 Next: 14% Place: Dungeon:9 ..........#...**@**≈#  Noise: =======--  Time: 7152.3 (0.0) ...######.#...*****~#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...# #.#.%h0m..*****~#  Cast: Magic Dart ...# #.'........≈~# ...# ###.........≈# ...# ##########~#   ...###   ...#  ####  _Your fulminant prism crackles loudly. _You hear an explosion!  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targety%h ****.*****.*@***.*****....≈y%hgs *****....~z%h*#***.@>.≈z%h+***...≈~z%hk~≈~#### ..*.. ##Neaber the Thaumaturge ≈~~≈≈≈ ... .#Deep Elf of Dithmenos *****. z%h7~≈~~≈#'# ###.#Health: 36/56 ===============--------- ~≈~~#c####~#.#Magic: 17/28 ==============---------- ~.~#.*..**≈.#AC: 9Str: 4 ..#######~~.#EV: 11Int: 34 #.#########'≈~#SH: 5Dex: 13 ...########.......≈~#XL: 10 Next: 14% Place: Dungeon:9 ..........#.....@>.≈#Noise: =======--  Time: 7152.3 (0.0) ...######.#........~#g) staff of Odaic {rPois rF+ rN+ Conj Summ ...# #.#.......≈~#Cast: Magic Dart ...# #.'........≈~# ...# ###.........≈# ...#z%hϮ##########~#*   fulminant prism (unaware) ...### ...# #### _You hear an explosion!  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!z%hY==-----3.3 (1z%h0A**z%hݸ  Casting: Fulminant Prism (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!z%hx,~≈~#### ..*.. ## ~≈~~≈≈≈ ... .# ≈~≈~~≈ #'# ###.# .~≈~~ #c####~#.#z%hS.~.~ #.*..**≈.#.# ######~~.##.## #'≈~#.##.≈~#.#....@.>.≈#.######.#.~#.# #.#.≈~#.# #.'.≈~#.# ###.≈#z%h/.# #~# ....# ## ....##z%h5z%h=78=-------4z%hAz%h7E. _You hear a loud crackle.{%h+ .~~≈~#### ..*.. ## .~≈~~≈≈≈ ... .# .≈~≈~~≈ #'# ###.# ..~≈~~ #c####~#.# .~~.~ #.*..**≈.#.# ######~~.##.## #'≈~#.##.≈~#.#...@..>.≈#.######.#.~#.# #.#.≈~#.# #.'.≈~# .....# ###.≈# .....# #~# (....# ## .....########|%hw> .~.'≈~=======5 _You hear an explosion!|%hUM  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%hf.~~≈~#### ..*.. ##  Neaber the Thaumaturge .~≈~~≈≈≈ ... .#  Deep Elf of Dithmenos *****. .≈~≈~~≈ #'# ###.#  Health: 37/56 ===============--------- ..~≈~~ #c####~#.#  Magic: 14/28 ============------------ .~~.~ #.*..**≈.#  AC: 9Str: 4 ....# ######~~.#  EV: 11Int: 34 ###.## #######'≈~#  SH: 5Dex: 13 .....########.*****.≈~#  XL: 10 Next: 14% Place: Dungeon:9 }%h............#.**@**>.≈#  Noise: =======--  Time: 7155.3 (0.0) .....######.#.*****..~#  g) staff of Odaic {rPois rF+ rN+ Conj Summ .....# #.#.*****.≈~#  Cast: Magic Dart .....# #.'........≈~# .....# ###.........≈# .....# ##########~#   (....###   .....#  ######  _You hear a loud crackle. _You hear an explosion!  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target}%h *.*****.*@***.*****.*****}%h$ *.*****.@****.*****.*****}%h ***.*****@*****.*****....≈}%hQ ***....~~%h*.~~≈~#### ..*.. ##Neaber the Thaumaturge .~≈~~≈≈≈ ... .#Deep Elf of Dithmenos *****. .≈~≈~~≈#'# ###.#Health: 37/56 ===============--------- ..~≈~~#c####~#.#Magic: 14/28 ============------------ .~~.~#.*..**≈.#AC: 9Str: 4 ....#######~~.#EV: 11~%h sInt: 34 ###.#########*≈~#SH: 5Dex: 13 .....########.......≈~#XL: 10 Next: 14% Place: Dungeon:9 ............#...@..>.≈#Noise: =======--  Time: 7155.3 (0.0) .....######.#........~#g) staff of Odaic {rPois rF+ rN+ Conj Summ .....# #.#.......≈~#Cast: Magic Dart .....# #.'........≈~# .....# ###.........≈# .....###########~#*   fulminant prism (unaware) (....### .....# ###### _You hear an explosion!  ~%hgCasting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!~%h:Y==-----6.3 (1~%h:*~%h[  Casting: Fulminant Prism (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!~%h2.~~≈~#### ..*.. ## ..~≈~~≈≈≈ ... .# #.≈~≈~~≈ #'# ###.# #..~≈~~ #c####~#.# #.~~.~ #.*..**≈.# #....# ######~~.##.## #*≈~#.##.≈~#.#..@...>.≈#.######.#~%hn.~#.# #.#.≈~#.# #.'.≈~#.# ###.≈#.# #~#* .(....# ## ......##~%hPL**~%h]15-------7~%h1A**~%hPe _Your fulminant prism crackles loudly.%hv$.~~≈~#### ..*.. ##  ..~≈~~≈≈≈ ... .#  #.≈~≈~~≈ #'# ###.#  #..~≈~~ #c####~#.#  #.~~.~ #.*..**≈.#  #....# ######~~.##.## #*≈~#.%h$##.≈~#.#.@....>.≈#.######.#.~#.# #.#.≈~#.# #.'.≈~#.# ###.≈#.# #~# ..(....# ## .##%h%hd##############%hJ.'≈~...≈~..>.≈%hR{8=====8%h\Y%h7^T _Your fulminant prism explodes!%h %h  ..~≈~~≈≈≈ . .# #.≈~≈~~ #'# ###.# #..~≈~~ #c####~#.# #.~~. #.*..**≈.# #....# ######~~.# ######.#########'≈~# ........########.......≈~#........#%h ?>.≈#######.#@.......~#.# #.#≈~#.# #.'..≈~#.# ###..≈#.# ##########~#(....###......%h Y# ######### %h %h %6%hw P=----9%h %h %h! #.≈~≈~~≈ #'# ###.~≈~~ c####~~~.~ .*..**≈...######~~ ######.#########'≈~ ........########..............>.≈######..~ ≈#.'.≈~####.≈%h(%h5.D----60%hT4%h47%hf } #..~≈~~ #c####~#.# #.~~. #.*..**≈.# #....# ######~~.# #######.########'≈~# .........########.......≈~#........#>.≈# †######.#........~#.# #.#≈~#.# #...≈~#.# ###..≈#.# ##########~#(....###......# ########## 9=1 _There is an open door here.%hK7==2 _%hǽ %hy &3%h %h %h%h40=8==4%h}%hN%h<5%hC%h;%h %h s9==6%h %h> %hҞY7%h3%h %hF1=20==%hP%h2=1==%h!%h),%hM%h,%h%htk2=%h%h%hNN3=%h%hca3=%h%h,%h%h44==%h#,%h%hq65==5=6==6=7== _You start resting.87.3 (20.0)8==8.3 (21 _Magic restored.%ho~ 3%h_ %h a7=%h. %hO 8==%h a9=%hj %hÖ ,%h %h5 %h %h9 %hƛ %hF %h˜ %hf %h V50=%h %hd %h %hk %h %ho %h %hx %h %1%h %hS %hө %hT %hث %hY %h, %h= %h %h %h %h| K2=%h; %hq ,%h %h, B%h/ k3=%hʶ %h %hT %h %hչ %h$ %h %hX 4=%h %h %hx %h# ,%hu %hn %h U5=%h` %hz %h %h8 %hR %h %h0 %hI %h %h %h _ _You start resting.%h -219.3 (3%h [6=20.3 (32%h} %hG " _HP restored.%h=< _%h= %hF %h!K B%h(W %hxX %hX 9=%hY %hZ %h\ %h\ %h,] %h _ %h` ,%ha %hc %hd ,%hf %hg %hj B%hn %ho %h;p %h:q %hSs %hu ,%hUw %h n%h$ %h %hg %h %hQ %h %h %h %hr %h %hȌ %h͏ %h_ ,%hV %hh %h\ ,%hȜ %h͟ %hx %h' %h| %h %h %h %hv %hC %h %h %hT G _k - 2 scrolls of poison (gained 1)%h. I  You enter the shallow water.%h۹ 8Water %h %h N _Moving in this stuff is going to be slow.%hm 4%h %h %h %h !%h %h %h %hc %h %h %hU %h %h) %h %h %h2 %hI %h_ %h %h %h# %h %h %h5 %hh %h1 %h %h %h %h %h  ,%h %hp %h ,%h %hr %h ,%h %hE %h* %h %hi %h %h A  You enter the shallow water.%he @Water %hN %h! N _Moving in this stuff is going to be slow.%h # %h# &%h>$ %h& %h|' %h) %h* %h+ %h- ,%h. %ho/ %hQ0 %h0 %h[1 %h02 %h:3 %h3 %h4 %h55 %h6 ,%h6 %hQ7 %h8 %h8 %hb9 %h-; %h< ,%h= %hfG   .  .>  ...  ....  ######### .....  ≈≈≈≈≈~.~#######  #≈≈≈≈≈~......@' 63.1 (42.8  #≈≈≈≈~~.######  ##≈≈~≈~^# #####  ##~~%hH 8.~.# #.~~~~.###~.~.≈.# #......~~~~.# #......~≈.≈.## #......~~~~..# _You open the door.%hJ [ _Found a stone staircase leading down.%h 3%h %h4 %h` @).................>........# ......≈≈≈≈≈≈~.~#......≈%h #≈≈≈≈≈~.......@......≈0.0)#≈≈≈≈~~.######.##≈≈~≈~^# ######+##~~.~.##.~~~~.###~.~.≈.# ......~~~~.# ......~≈.≈.## ......~~~~..#%h9 %h +4.1 (1%h %h i _Found a war axe. _There is an open door here.%hk3%hm%hr%hv%hMf _%h+%h%h%hN,%h%h%hu,%h(%h%h,%h֙%h%h*,%h2X%h8%hR  There is a stone staircase leading down here.%hߪ%hF _%h%hp%h,%hs%hkQ+# ##.# ##.. #..## #######.≈≈###  #).......~≈.#  #........#  #.....>.@##  #.........#  %h93#........## ### #......≈.# .~#######......≈≈... ~.......'......≈..## ~~.######.........# ≈~^# #######+#... .~.# ###%h<,73.1 (9%h/4.1 (10.0)%h%ha _P - a scroll labelled ULUYPN HUBB%hI%h %h X%h.%hf,%h%h<%h,%hi%h%h,%h`%hz%h*0..................o.....o..#......# ..o..  ...  %h#,Z#' ##@#  ##..#  #..## Magic Dart #######.≈≈### #).......~≈.# #........#~≈.#oo 2 orc wizards (asleep) #.....>..#####o   orc (missile, asleep) #.........# #........##%h3L 80.1 (6.0)  You open the door.%ht;f.oo1 asleep)%h;+1.1 (7%hZA%hLh _An orc and 2 orc wizards come into view.%hM  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Thaumaturge ...........  Deep Elf of Dithmenos *****. .......o.  Health: 56/56 ======================== ....o..#  Magic: 26/28 ======================-- ......#  AC: 9Str: 4 ..... EV: 11Int: 34 .o. SH: 5Dex: 13 #*# XL: 10 Next: 14% Place: Dungeon:9 ##@# Noise: ---------  Time: 7281.1 (0.0) ##..# g) staff of Odaic {rPois rF+ rN+ Conj Summ %hZj#..## Cast: Magic Dart #######.≈≈###  #).......~≈.#  #........#~≈.#  oo 2 orc wizards (1 asleep) #.....>..#####  o   orc (missile, asleep) #.........# #........## _An orc and 2 orc wizards come into view.Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit)%hNeaber the Thaumaturge...........Deep Elf of Dithmenos *****........o.Health: 56/56 ========================....o..#Magic: 26/28 ======================--...*..#AC: 9Str: 4..*..EV: 11Int: 34.*.SH: 5Dex: 13%hI#*#XL: 10 Next: 14% Place: Dungeon:9##@#Noise: ---------  Time: 7281.1 (0.0)##..#g) staff of Odaic {rPois rF+ rN+ Conj Summ#..##Cast: Magic Dart#######.≈≈####).......~≈.##........#~≈.#oo 2 orc wizards (1 asleep)#.....>..#####o   orc (missile, asleep)#.........##........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit)  You feel a surge of power! You focus your ray upon the orc wizard.  The searing ray hits the orc wizard.%hmPress: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit)  You feel a surge of power! You focus your ray upon the orc wizard.  The searing ray hits the orc wizard.  The orc wizard is moderately wounded.  (Press . to maintain the ray.)%h'o%h6p%hx...oo..ooo)%hhyq=2.1 (1Ray %h%h&N _The orc wizard shouts! The orc shouts! You hear a shout!%hS  The searing ray misses the orc wizard. The searing ray hits the orc!%h[_****%h%h  You kill the orc!An orc priest comes into view. It is wielding a +0 flail.%hK%hq( oo.).o..oo   orc priest (wandering)oo 2 orc wizardso   orc (wandering)The orc wizard hits you but does no damage.%h?-3+  _An orc comes into view. It is wielding a +0 mace.%h{  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Thaumaturge ........oo.  Deep Elf of Dithmenos *****. .........  Health: 56/56 ======================== ..*****#  Magic: 22/28 ==================------ .****o#  AC: 9Str: 4 ***** EV: 11Int: 34 *** SH: 5Dex: 13 #o# XL: 10 Next: 14% Place: Dungeon:9 ##@# Noise: ---------  Time: 7283.1 (0.0) ##..# g) staff of Odaic {rPois rF+ rN+ Conj Summ #..## Cast: Magic Dart #######%hw.≈≈###  Ray+  #).......~≈.#  #........#~≈.#  o   orc priest (wandering) #.....>..#####  oo 2 orc wizards #.........# o   orc (wandering) #........##The orc wizard hits you but does no damage. _An orc comes into view. It is wielding a +0 mace.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  %hdIPress: ? - help, Dir - move target%h> `*******o%hi   Neaber the Thaumaturge ........oo.  Deep Elf of Dithmenos *****. .........  Health: 56/56 ========================%hDj  .......#  Magic: 22/28 ==================------ ...).o#  AC: 9Str: 4 ..... EV: 11%hj Int: 34 ... SH: 5Dex: 13 #o#%hk  XL: 10 Next: 14% Place: Dungeon:9 ##@# Noise: ---------  Time: 7283.1 (0.0) %hwk ##..# g) staff of Odaic {rPois rF+ rN+ Conj Summ #..## Cast: Magic Dart #######.≈≈###  Ray+ %hk  #).......~≈.#  #........#~≈.#  o   orc priest (wandering) #.....>..#####  oo 2 orc wizards %h{l #.........# o   orc (wandering) #........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  %hn Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!  The orc priest shouts! The orc shouts!%hv  ...........  .......oo  .......# %h>w  ...*..#  ...o. ... #o# %hw ##@# ##..# #..##%hWx & #  #) #........#~≈.#o%hx 0 #.....>..##### (1 ally target) #.........#o%hy  *   fulminant prism%hkz <==4.1 (1%h A**%h Z  Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!%hz conjure a prism of explosive energy!  The orc priest shouts! The orc shouts! _You stop channelling your searing ray. You block the orc wizard's attack.%hY........... .......oo  .......# ...*..# ...o.  ... #o###.##.%hܫ#..########.≈≈###).......~≈.........#~≈.#....>..####........# .# ##%hL≈.# *%h%h%h%hO%h..oo*.o'o*%h%h/--5%hnK**%h?e _Your fulminant prism crackles loudly.%hE0M  Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h z) ...........  Neaber the Thaumaturge .........  Deep Elf of Dithmenos *****. .....oo#  Health: 56/56 ======================== ...*..#  Magic: 20/28 =================------- ..... AC: 9Str: 4 ..o EV: 11Int: 34 #*# SH: 5Dex: 13 %h}###o# XL: 10 Next: 14% Place: Dungeon:9 ##.@# Noise: ---------  Time: 7285.1 (0.0) #..## g) staff of Odaic {rPois rF+ rN+ Conj Summ #######.≈≈###  Cast: Magic Dart #).......~≈.#  #........#~≈.#  #.....>..#####  o   orc priest #.........# oo 2 orc wizards (1 ally target) #........## o   orc ## #......≈.# *   fulminant prismCasting: Fulminant Prism (dangerous; 3% risk of failure)  %h€|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  79% to hit)%h **o*%hZt%h9vX*.o*%h\xAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  79% to hit)%h7...........Neaber the Thaumaturge.........Deep Elf of Dithmenos *****......oo#Health: 56/56 ========================...*..#Magic: 20/28 =================-------...*.AC: 9Str: 4..*EV: 11Int: 34#*#SH: 5Dex: 13##*#XL: 10 Next: 14% Place: Dungeon:9##.@#Noise: ---------  Time: 7285.1 (0.0)#..##g) staff of Odaic {rPois rF+ rN+ Conj Summ#######.≈≈###Cast: Magic Dart#).......~≈.##........#~≈.##.....>..#####o [%h'i30m  orc priest#.........#oo 2 orc wizards (1 ally target)#........##o   orc ## #......≈.#*   fulminant prismAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  79% to hit)  You feel a surge of power! You focus your ray upon the orc wizard.  The searing ray hits the orc wizard.  The orc wizard is heavily wounded.The searing ray hits the orc wizard!%hˈ%hW.%h҉o%hM'%hƊo%h@@%h+(ally target)%h4(…)%hbYou feel a surge of power! You focus your ray upon the orc wizard.  %h++The searing ray hits the orc wizard.  %hUThe orc wizard is heavily wounded.d%hI!  %hŎS(Press . to maintain the ray.)%h} %h2  %hGYour shadow casts a spell at the orc priest.%h0<The ray of shadow hits the orc wizard!%h %h  %h.)You kill the orc wizard!%h<The ray of shadow hits the orc wizard!%h %h %h0*%h*%h*****o  distracted, ally target)o   orc*   fulminant prism@   shadowYou kill the orc wizard!%h;%hP %hjR %hR&The ray of shadow hits the orc priest!%hd %hce  %he8The orc hits your fulminant prism with a +0 mace.  %hff/Your fulminant prism explodes!%hf;The blast of energy engulfs the orc!!%hv %hv  %h,w"You kill the orc!%hwCThe blast of energy engulfs the orc priest!!!%h}%hg~#####%h~ #####%hn #####%h ###%h^ ###%hڀ_@   shadow%hS%hˁ%h< %h ........)...).).....)').%h* S 1=6====6.1 (1Magic DartRay _You kill the orc priest!%hR m _Your Conjurations skill increases to level 9!%h5 +  You stop channelling your searing ray. _2=3=%h %h %h %h$  %hx% %h & "_Your shadow fades away.%h& %h' %hl( %h+ %h%. %h. %hQ/ 4%h/ /==%h<0 %hM2 %h4 %hj5 %hJ7 %hv: %h@; %hi< 5%h< /==%hU= %h5? %hA %hGB %hD %hG %hbH %hH 6%hZI /==%hI %hL %hO %hO %hQ %hT %hT %h=W %hY %hZ %h[ 7%h[ /==%h \ %h] %h` %h%a %hd %h?g %hg %hlh 8%hh /==%hYi %h?k %h p  %hp %h q _Magic restored.%hcs %ht %h{t %hhv %h-{  %h{  %h7| Things that are here:  %h| a +0 dagger; a +0 robe%h %h  %h _%hK %h:  %hLJ  %h; There is an open door here.%h %h  %hm _%h, %hҖ %hK %h %hy =%h %h %h %h1 %hק %h` %h %h} %h! %hi %h %h %hú %h %h7 %h %hU %h( %h9 %h !%h/  %h `#......!#%h a #######..~~~~.#%h1 \#..........$~..%h @#.............~%h* ?#.............%h ]#........).#%h# ]#.......).)#%h V+..@.......####%h ----%h `........)....#%hS  %h ?########'####.#%hG  %h *##)#%h:  %h ##%h) ..#%h  %h 0#..##%h  %h #####%h ##.≈≈###%h  %h ##)...%h ....~≈.#%hz  %h #.%h .......#~≈.#%h %h %h: 310.1 (2%h 4.0)%h %hX ----%h %1.1 (25%h) %h  %h( %h =_Q - a scroll labelled OFUICR GILL%hx %h}%h\X%h%h%h%h%h;%h %h' %h%hi%hE%h%h%h%h%hK%hW %h:%%h'%h`(%hO*%h,%h?/%h/%h1%h>5%h5%h7%h; %h0<%h<+_You now have 1327 gold pieces (gained 18).%h@ %h@ %hAYou enter the shallow water.%hA%h2B"Water %hB%h'E%h8H %hH%h8I*_Moving in this stuff is going to be slow.%h\K%hL%hL%h,N%hUQ%hQ%hrR%hT%hY %hZ%h[U_s - 2 bubbling sapphire potions (gained 1)%hn]%h^%h^%hg`%hc%hae%hf%hg%hSj%hl%hbm%h|o%hs%hHv%hv%hx%hK{%h}%h~%hs%h'%h%h2%h%h %h< %hYou see here a +0 flail.%hO%h- %h_%hƒ%h%h%h%ho%h%hH%h %h%h%h%hX%h%h]%h%h%h%h%ho%h%h^%h=%h%h%hF%h!%hC%h%h%h%h%h~%hn%h$%h%h%h%h%h?%h%h%hP%h%h%h%h%h;%h%h %h %ho%h%h*%h%h%hk%hz%h;%h %h %h$You enter the shallow water.%h%hN"Water %h%h %hb# %h#%ho$*_Moving in this stuff is going to be slow.%hD&%h&%hh'%h(%h+%h/%h/%h40%h1%h3%h}5%h!6%h7%h::%h:%h#<%hA %hA%hBU_s - 3 bubbling sapphire potions (gained 1)%hD %hIE %hEYou enter the shallow water.%hjF%hF"Water %h\G%hH%hL %hnM%hyN*_Moving in this stuff is going to be slow.%h@P%hP%heQ%hR%hT%hV%hW%heX%hZ%h\%h_ %h` %h`You enter the shallow water.%h....... %hO...~~~~.....+...c..... ..~≈~≈~.#####.)...< ....~~..# %hBD81.1 (70'...............#.>......+.........#.)...<...#%h%h6===2.1 (71%h"%h$= _As you open the door, it creaks loudly!%h%h%h%hH%h%h_%h  There is an open door here. _%h%hJ%h%hQ%h %hT%h(,%h%h%hB%h%hZX%hB%hxX%hB%h4 %h %hB %h %hY%h%h}%h%h%hB%h%h%h%h1%h%h%h%hH%hv  You enter the shallow water.Water %h %h"N _Moving in this stuff is going to be slow.%h$<%h%%h/(@  There is an open door here.%h)%ht* _%h+%h,%hf.,%h/%h2%h4,%h4%h6%hZ9A  You enter the shallow water.%h9@Water %h:%h}CPThere is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.%hF%hG7%hH%hBK%hqL0%hL%hO%hP,%hQQ%hS%hVB%hW%h Y,%hY%h[%h\,%h]%h_%h`,%ha%hc%hd,%hWe%hVg%hzh,%hh%hj%hk%hk%h_l%ho  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.%hOp%hp _%hq%hQs%hzt%ht%hYu%hv%h x,%hx%hz%h{%h|%h|%h~%h%hV%h׀%h%h,%h%hB%h,%h_%h$%h,%h/%hȔ%h?,%hD%h%h,%hٚ%h+%hZ%h%h)%hF%hT%hB,%hr%h,%h,%h%h%h%h%h%hf%h%h%h%h%h%h%h%h%h%h%h]%h%hD%h%h˸%h/%h%hû%h,%h@%h%h,%h%h%h,%h%hU%hy,%h%h%h_B%h%hi,%h>%h%h,%h%hE%h,%h%hy%h,%h>%h%h^,%hV%hQ%h,%h%hn _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. _You open the door.%hK3%h%h|@  There is an open door here.%h*%h _%h%h{%h,%h%h P  There is a stone staircase leading up here.%h7%h _%h\%h%h,%hv%h5%hD,%h%h"%h$,%h?&%h(%h*,%h,%h/%h0,%hE2%h4@  There is an open door here.%h65 _%hw8%h:%h<,%h{=%h?%h@%h@%hA%hJD@  There is an open door here.%hE%hF _%hNG%hH%h6J,%hJ%hL%hM%h@N%hN%hYS%hT,%h^U%hV%h5X%hX%hX%h~Z%hl[%hna%ha%h>c%hgd,%hd%hg%hlo ########+## # #.........# # #.........###### ######........@'zzzz#--- # #....'.........####z# ###.####.........#Magic Dart #...# #.........# ######### '.### #.........# ≈≈≈≈≈~.~### %hq### #.........# #≈≈≈≈≈~.... zzzzz 5 wights (dormant) # #.........# #≈≈≈≈~~.## # ##'######## ##≈≈~≈~^# # #..# ##~~.~.#%hx 462.9 (80.8  You open the door.  5 wights come into view.%hy%h=z%hxzzz.zzz2 dormant)%h܂H---3.9 (81%hC%h.q _A wight is wielding a +3 short sword of freezing.%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ========================  Magic: 26/28 ======================--  AC: 9Str: 4 # ########+## EV: 11Int: 34 # #.........# SH: 5Dex: 13 # #.........######  XL: 10 Next: 16% Place: Dungeon:9 # ######........@zzz.z#  Noise: ---------  Time: 7463.9 (0.0) # #....'.........####z#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.####.........# Cast: [%hLl37mMagic Dart #...# #.........# ######### '.### #.........# ≈≈≈≈≈~.~### ### #.........# #≈≈≈≈≈~.... zzzzz 5 wights (2 dormant) # #.........# #≈≈≈≈~~.## # ##'######## ##≈≈~≈~^# # #..# ##~~.~.# _A wight is wielding a +3 short sword of freezing.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (83% to hit)%hX ^zz  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 short sword of freezing and wearing a +0 robe (83% %hk zz0 falchion and wearing a +0 robe (83% to hit)%h2S z*%hLNeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================Magic: 26/28 ======================--AC: 9Str: 4 #########+##EV: 11Int: 34 ##.........#SH: 5Dex: 13 ##.........######XL: 10 Next: 16% Place: Dungeon:9 # ######........@****z#Noise: ---------  Time: 7463.9 (0.0) # #....'.........####z#g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.####.........#Cast: Magic Dart %h#...# #.........# ######### '.### #.........# ≈≈≈≈≈~.~### ### #.........# #≈≈≈≈≈~.... zzzzz 5 wights (2 dormant) ##.........# #≈≈≈≈~~.## ###'######## ##≈≈~≈~^# ##..###~~.~.#Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!  The searing ray hits the wight but does no damage.  The searing ray hits the wight!  The wight is severely damaged.The searing ray hits the wight.%h Lzzz.@t, 1 ally target)@   shadowThe searing ray hits the wight but does no damage.  The searing ray hits the wight!  The wight is severely damaged..  The wight is moderately damaged.(Press . to maintain the ray.)%h  Your shadow gestures at the wight while chanting.The ray of shadow hits the wight! x2%h *******zzz 4 wights (1 dormant, 2 distracted, …)You destroy the wight!%h# z  The ray of shadow hits the wight! x2  The wight hits you with a +0 short sword.%h$ %h6% %h* zz.zz..####.zzzistracted, 1 ally targ%hP P: 49/54 (56)---P: 26/28 17=4.9 (1Ray Drain%hh } _You partially resist. You feel drained.%h$U D  The searing ray hits the wight!%h] ****z 3 wights (1 distracted, 1 ally target _You partially resist. You feel drained.The searing ray hits the wight!  You destroy the wight!searing ray hits the wight.  The wight is severely damaged. but does no damage.%hr %h %h] z)z.zz%h 5---5-9%hl J5+ Drain%h %h ` _The wight is moderately damaged.%hD  The searing ray hits the wight.%h **** 2  You destroy the wight!The searing ray hits the wight!%h&%h%h8+f)z.z.%hJS ealth: 49/56 agic: 25/28-206+  _The wight is almost destroyed.%h_Q%hTi _Your life force feels restored.%h  ****The searing ray hits the wight but does no damage.  The wight is almost destroyed.The searing ray hits the wight!%hS  The wight is severely damaged.z)z.504--7%h> _You finish channelling your searing ray.%hB  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hf  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 50/56 =====================---  Magic: 22/28 ==================------  AC: 9Str: 4 # ########+## EV: 11Int: 34 # #.........# SH: 5Dex: 13 # #.........######  XL: 10 Next: 20% Place: Dungeon:9 # ######........@z)z..#  Noise: ---------  Time: 7467.9 (0.0) %hVZ# #....'......@..####.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.####.........# Cast: Magic Dart #...# #.........# ######### '.### #.........# ≈≈≈≈≈~.~### ### #.........# #≈≈≈≈≈~.... zz 2 wights (1 ally target) # #.........# #≈≈≈≈~~.## @   shadow # ##'######## ##≈≈~≈~^# # #..# ##~~.~.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (almost destroyed,  ally target, 83% to hit)%h ,   Neaber the Thaumaturge%h,   Deep Elf of Dithmenos *****.  Health: 50/56 =====================---  Magic: 22/28 ==================------  AC: 9Str: 4 # ########+## EV: 11Int: 34 # #.........# SH: 5%h. eDex: 13 # #.........######  XL: 10 Next: 20% Place: Dungeon:9 # ######........@z)z..#  Noise: ---------  Time: 7467.9 (0.0) # #....'......@..####.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.####.........# Cast: Magic Dart #...# #.........# ######### '.### #.........# ≈≈≈≈≈~.~### ### #.........# #≈≈≈≈≈~.... zz 2 wights (1 ally target) # #.........# #≈≈≈≈~~.## @   shadow # ##'######## ##≈≈~≈~^# # #..# ##~~.~.# %h~. Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (almost destroyed,  ally target, 83% to hit)  You feel a surge of power! You focus your ray upon the wight.  The searing ray hits the wight!%h6: %h: t: a wight, wielding a +0 falchion and wearing a +0 robe (almost destroyed,  ally target, 83% to hit)  You feel a surge of power! You focus your ray upon the wight.  The searing ray hits the wight!  You destroy the wight!.%h>? =%h? A ##### #.... #....##  .......@****.#  ....# ... #....  #.... %hpB Y #.........# @   shadow #.........#  ##'######## ^ #..# %h & %h k))).  You destroy the wight!%h d 3=3=%hd 8.9 (1Magic DartRay _(Press . to maintain the ray.)%h %h& h _Your Dodging skill increases to level 7!%hD.>****%h%hT)))..%hq2--9+ %h%hpM _Your shadow fades away.%h% 4%h' %hB+ K  You stop channelling your searing ray.%h+ ^3= _%hf0 Q1%h`1 %hB3 ,%h4 %h6 ~4==%hy8 %h; a2=%h> %hB %hC h5==%hG %hL ,%hKP %hVU %hU %hY %h#^ %h_ 3=6==%h_ %hb %hg %hbh %hmj %hl ~7==%hn %h q a4=%hs %hu ~8==%hy %h{ ,%hJ} %h ,%h %h k5=%h4 %hX O=%h %h ,%h %h، %hi K6=%h %h %h ,%ha %h   #+##  #..#  #.######  ######..@))..# %hH -  #....'..####.# .####...# ...# #.........# .### #.........# ≈≈≈≈≈~.~# #.........# #≈≈≈≈≈~. %h ,#.........# #≈≈≈≈~~.# ##'## #..  There is an open door here.%h  #+## #..# #.###### ######..)@)..# #....'.####.# .####..# # #... ### #.........# ≈≈≈≈≈~.~# #%h: \ #.........# #≈≈≈≈≈~.#.........# #≈≈≈≈~~.###'#######  Items here: ))) [[[.%h 089.9 (20.0)%h J90.9 (21 _%h  Things that are here: _a +3 short sword of freezing; a +0 robe%h<3%hJ>%hE%hcG%hf` _  Things that are here:  a +0 war axe; a +0 robe= _  Things that are here:  a +0 war axe; a +0 robe%h _a +0 war axe  a +3 short sword of freezing; a +0 robe _  There is an open door here.  Items here: ))) [[[. _%h,%h,X%hp%hы7 _You open the door.%h3%h}%h"@  There is an open door here.%hݗ%hD _%hp%h7%h,%hԝ%h%h,%h%h%h,%h %htu  There is an open door here. _%h%h%h,%he%hX%hG,%hv%h%h,%h>%h)%h,%h%h%h?,%h?%hS%hm,%hJ%h%h,%h%hB%h,%h%h%hh,%hx%h@  There is an open door here.%h%h1 _%he%h%hn ,%h %hj%h{,%h%h _Items here: ))) [[[. _You open the door. _There is an open door here.  %hy%h _%h%h%h",%h|$%h'%h\*,%hW,%h1P  There is a stone staircase leading up here.%h4%h6 _%hT8%h;%h>,%h@%hE;  You see here 6 stones.%h0H%hH _%hJ%hN%h%h@%h,B,%h;C%hE%hDG,%hH%hK7 _You open the door.%hL3%hiM%hBR@  There is an open door here.%hS%h+T _%h+U%hV%hYX,%hY%hZ%h[%hE\%h\%h0^%hr_%h_%hz`%hb%hc%hLd%hd%h|f%hh%hh%hi%hj%hk%h{l%hm%hn%hVp%hp%hfq%h s%h7t%ht%h?u%hHw%hx%hy%h3z%h{%ha}%h~%h~%h%hׁ%h%hH%h%ht,%h:%h%h,%hrI _v - 4 scrolls of identify (gained 1)%hZ%h%hQ%h$%h%h,%h%hϑ%hO,%h%h{%h,%hK%h+%h,%h%h%h$,%h%h%hy,%h{%h\%hޞ,%hן%h%h`,%h>%h%h %h5%hTA ##... ....  .....  ..?########## ...[..'@.............###594.1 (103.2) ###.################.... #####  ##### %h#...# ###.# # #'## # #.........# _You open the door.%hH _Found a ring mail.%h _  There is an open door here.%hm#######.....#).......#%h*...#..?...##..[.@'..............5.1 (1.0)..###.#####..#  ##### #...# ##%hհ#.# ### ##'## ..# #.........#%h>%hʺ+6.1 (2%hľ%h' _Found a bardiche.%hc %h5 %hE %hG %hI X%h ,%hޛ %hٞ %hq B%ḩ ,%h %hׯ | _x - 2 scrolls labelled OCSYTI BIKE (gained 1)%hֲ 3%hC %hŸ %h ,%h %h %h| ,%h %h %h7 ,%ha %h %hR ,%h %h %hV ,%h %h %hl ,%h %h# %h %hm %h %h %h` ,%h2 %h/ %hl %h %h %h 7 _You open the door.%ha ###########........# #).......# #........# #........############## #.....[..'............. #..###.####### #.## #@#610.1 (14.0) ### §§.._#  #######%h R #...# ###.# #############'## ....##.........# ....# #.........######..# ######....)))..#%h Y#_.#%h ,1.1 (15%hI C_%h _Found a glowing golden altar of the Shining One and a shimmering altar of Xom. _There is an open door here.%h 3%h %he %hm %h $ _%hB %hm %h ,%h %h @  There is an open door here.%hG %h  _%h %h %h ,%hH %h+ %hy ,%hO ,%h ,%h %hl Y  There is an open door here. _%h B%hs X%h %h ,%h %h %h4 %h ,%h %hU %h ,%h %h ,%h( %h& %h7 B%h" %h" %h# %h~# %hS& %hX' ,%h ( %h* %h+ %h5, %h, %hl/ %h0 %h0 %hg1 %h4 %h5 ,%h5 %hg8 %hu9 ,%h): %h= %h= %hY> %h> %h B %h.C ,%hD %hF %hG ,%hH %hM @  There is an open door here.%hN %hO  _%h4Q %hyT %hV ,%hGX %h\ %h_ ,%h b %hTe %hg ,%hti %hl %h o ,%hyr %hu %h&x ,%hw Q  There is an open door here. _%h^ zThere is an open door here.  Things that are here:  a +0 dagger; a +0 robe%h؛ 5 _%h %h %h5 ,%h %h٨ %h ,%h= %h %hi ,%h %h2 %h* ,%h %h J%h ,%h %h @  There is an open door here.%h ' _%h[ %h %h %h ,%h %h5 %h? ,%h  %hd %h: ,%hl %h8 %h: ,%h;; %hH %h^   You enter the shallow water.Water  _Moving in this stuff is going to be slow.%h` %he X%hf k  You enter the shallow water.Water %h g %hpg %hj N _Moving in this stuff is going to be slow.%hPk <%hXl %hm %ho 0%ho %hsr %hs ,%h:u %hw %hx ,%hy %h{ %h| %hE} %h~ %h %hZ %hr ,%h %h# %h %hy %h$ %h֊ %h8 %h %h %h* %h %h_ %h %h %h %hƔ %h; %hٗ ,%h %h %h A  You enter the shallow water.%h @Water %h %hG  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water%h 4. _Moving in this stuff is going to be slow.%hܵ %h\ %h %h! %hA %h %h* %h ..# #......~~~~..# #.........# <.# #......~~~~..# #.........# ..####.....~≈~≈~..####.>.......# ..'.##......~~~~.....+.........# ..#..#.....~≈~≈~.#####.)...<...# %h1 L..##.........~~..# #.........# ..####......~~≈~######### ..# #......~≈~~≈≈≈≈####......... ..# ######.≈~≈~@≈≈≈≈≈###'######.88.5 (77.4 ####..~≈~~≈≈≈### #)####~#.%h z#.~~.~≈≈≈## #....~≈≈.#....##### ######~~. # ########.## #######'≈~ # #.........########.......≈~  ### #.......%h ..#......>.≈  '.#####÷........######.#........~  #...............# #.#.......≈~ %ho %hp %h5 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi%h dng to be slow. _Partly explored, can't reach some places%h%J%hT......%h\=~~0.0)%h%h%h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places%hJ%h%h%hq%h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places%h%%h'0Level 9 of the Dungeon <<<<>>>>__(Press ? for help) #.###'######## ######~.~.≈.##.#  #.##.........# #......~~~~.# ####'######  #.##.........# #......~≈.≈.## #.........#  #.###...)<....# #......~~~~..# #.........#  #.>#%h4#.......<.# #......~~~~..# #.........#  ##.##.)....(..####.....~≈~≈~..####.>.......#  #.##.........'.##......~~~~.....+.........#  #.##.........#..#.....~≈~≈~.#####.)...<...#  #.##)).......##.........~~..# #.........#  #.###.........####......~~≈~#######........###  #..##.........# #......~≈~~≈≈≈≈####.........#  ##.##.........# ######.≈~≈~@≈≈≈≈≈###'######.#  #.######+######..~≈~~≈≈≈### #)####~#.#  #.##.###.~~.~≈≈≈## #....~≈≈.#  ######.#######..##....##### ######~~.#  #...........#########'## ########.#########'≈~#  #........<..##.........# #.........########.......≈~#  #...........##.........### #................#......>.≈#  #......[....##.........'.#####%hM6{[40m÷........######.#........~#  #.~.........##....)....#...............# #.#.......≈~##  #...........#..........#######.........# #.'........≈~#  #.......................# #.........# ###.........≈#  #...........####........# #.........###########~#%hST~@%h.D≈~%hmQD~≈%h:7.~%h 7..%h)7..%h"7..%h7..%h{1B..%h> @..%h @..%h @..%h @..%h$R %hS%hS %hT #.#%hJU #.##%hV #.~~~~.#%hV#.#####%hqW.%hX.%h?Y%h  ###'######..###~~.~.##.....######..%hD  #.......###'######## ##≈≈~≈~^# #######'#....###%h6%.%ht @  #.......#%hY #.........#  ##≈≈≈≈~~.######.........##..# #%h2..# #......~~~~..# #.........# Neaber the Thaumaturge <.# #......~~~~..# #.........# Deep Elf of Dithmenos *****. ..####.....~≈~≈~..####.>.......# Health: 56/56 ======================== ..'.##......~~~~.....+.........# Magic: 28/28 ======================== ..#..#.....~≈~≈~.#####.)...<...# AC: 9Str: 4 ..##.........~~..# #.........# EV: 11Int: 34 ..####......~~≈~#######........## SH: 5Dex: 13 ..# #......~≈~~≈≈≈≈####......... XL: 10 Next: [39;4%h9m23% Place: Dungeon:9 ..# ######.≈~≈~@≈≈≈≈≈###'######. Noise: ---------  Time: 7688.5 (0.0) ####..~≈~~≈≈≈### #)####~#. g) staff of Odaic {rPois rF+ rN+ Conj Summ#.~~.~≈≈≈## #....~≈≈. Cast: Magic Dart#....##### ######~~. Water # ########.#########'≈~ # #.........########.......≈~  ### #................#......>.≈  '.#####÷........######.#........~  #...............# #.#.......≈~  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. %h_Partly explored, can't reach some places. _Partly explored, can't reach some places.%h%h%h%h  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesSorry, I don't know how to traverse that place.%h l.# #......~~~~..# #.# .<.# #......~~~~..# #.# (..####.....~≈~≈~..####.>.#.'.##......~~~~.....+.#%h .#..#.....~≈~≈~.#####.)...<...#.##.~~..# #.#.####......~~≈~#######..# #......~≈~~≈≈≈≈####.# ######.≈~≈@~≈≈≈≈≈###'####### #..~≈~~≈≈≈### #)####~# #%h  #.~~.~≈≈≈## #....~≈≈ # #....##### ######~~ ## ########.## #'≈ .# #.........#.≈ .### #.........#......>. .'.#####÷........######.#. .#.# #.#.≈%h %h 590.1 (1.6 _%h %h %hn)%h3%h9;%h>T _Why would you want to do that?%hx%h%h%hT _Why would you want to do that?%h M≈.≈.# .. .<.# .~~~~..# #.. (..##%hM~≈~≈~..####.>'.#.~~~~.....+........#.....~≈~≈~.#####.)...<...~~..# #.##~≈~#######.#......~≈~@≈≈≈≈####........ ...# ######.≈≈≈###'##### ####%h.~≈~~≈≈≈### #)####~# ##.~~.~≈≈≈## #....~≈≈ Water ...%hH%hi$/1.7 _%ho+%h-%h=%hB%hF%hHT _Why would you want to do that?%h .# #......~≈.≈.## #..# #......~~~~..# #. ..<.# #......~~~~..# #. .(..####.....~≈~≈~..####.>%hr 8..'.##......~~~~.....+..#..#.....~≈~≈~.#####.)...<....##.~~..# #..####......~~≈~#######.%h@ .# #......~≈@~≈≈≈≈####.# ######.≈~≈~~≈≈≈≈≈###'# #..~≈~~≈≈≈### #)####~ ## #.~~.~≈≈≈## #....~ .#%h r #....##### ###### '## ########.## #' ..# #.........#%h . ..### #..........#......>.'.#####÷.######.#%hj %hQ /3.3 _%h( %hs+ %h C.# #......~~~~.# ####'####.# #......~≈.≈.## # <....# #......~~~~..# # ...<.# #......~~~~..# #.(..####≈~≈~..####.>%h .'.##......~~~~.....+......#..#.....~≈~≈~.#####.)...<.##...~~..# .####......~@≈~####.# #......####...... .....# ######.≈~≈~~≈≈≈≈≈###'#### +##### #..~≈~~≈≈≈### #)##### #.~~.~≈≈≈## #.... .. #....##### ###### #'## ########.## #######.# #.........########.......### #........#%hU %h (4.9%h%hz%hn ####### ######~.~.≈.# #.# .# #......~~~~.# ####'### ......# #......~≈.≈.## # %hq)<....# #......~~~~..# #..<.# #......~~~~..# #.%h"y(..####≈~≈~..####.>.'.##......~~~~.....+......#..#.....~≈~≈~.#####.)...<.##..@~~..# %h.####......~~≈~####.# #......####..... ......# ######.≈~≈~~≈≈≈≈≈###' #+##### #..~≈~~≈≈≈### #)### #.## #.~~.~≈≈≈## #.... #.. #....##### ##'## ########.## ######.# #########6.5%h%h #.~~~~.# #.## ######## ######~.~.≈.# #.# .# #......~~~~.# ####'## .......# #......~≈.≈.## # .)<....# #......~~~~..# #..<.# #......~~~~..# #.(..####≈~≈~..####.>.'.##......~~~~.....+......#..#≈~≈~.#####.)...<.##...~~..# .####......~~≈~###.# #......####.... .......# ######.≈~≈~~≈≈≈≈≈###' #%ho#+##### #..~≈~~≈≈≈### #)##  #.## #.~~.~≈≈≈## #...  #.. #....##### ###'## ########.## #####  You enter the shallow water.%hd70Water %h%h}? _Moving in this stuff is going to be slow.%h; &.## #.~~~~.# #. '# ######~.~.≈.# #.#.# #......~~~~.# ####'.# #......~≈.≈.## # ..)<....# #......~~~~..# #.<.# #......~~~~..# # %h= )....(..####.....~≈~≈~..####.>.'.##......~~~~.....+.#..#....@~≈~≈~.#####.)... ).##.~~..# #.####......~~≈~#######.# #......~≈~~≈≈≈≈####.# ######.≈~≈~~≈≈≈≈≈###'#+##### #..~≈~~≈≈≈### #) #.## #.~~.~≈≈≈## # #..# #....##### #'## #.## %hB %hL 59.1 (1.6%hU %h8X %hL3%h%h%h%h,%h,%ht%h%h!,%hN%he #.........# #≈#≈≈≈≈≈~.......'  #.........# ##≈≈≈≈~~.#####  ##'######## ##≈≈~≈~^#  #..# ##~~.~.#  #.## #.~~~~.#  ##'######## ######~.~.≈.# %h$L #.........# #......~~~~.# ##  #.........# #......~≈.≈.## #  #...)<....# #@.....~~~~..# #703.1 (4.0 %hB #.......<.# #......~~~~..# #  #.)....(..####.....~≈~≈~..####  #.........'.##......~~~~.....+ %h #.........#..#.....~≈~≈~.#####.  #)).......##.........~~..# #.........####......~~≈~#######.......# #......~≈~~≈≈≈≈ %h2 #.........# ######.≈~≈~~≈≈≈≈≈%h4%h%h%h M#≈≈≈≈≈~.~########≈#≈≈≈≈≈~.......'.........# ##≈≈≈≈~~.######'######## ##≈≈~≈~^# #.#~~. #.## #.~~~~#'######## ######~.~.≈.# ~~~.# ##..≈.≈.#)<....%h ......<.# #......~~~~..# #.)....(..####.....~≈~≈~..####... #......~%h( %h- +4.1 (1%h46 %h9 %h #.# #≈≈≈≈≈≈~.~#.#.# #≈#≈≈≈≈≈~.'.#.# ##≈≈≈≈~~.######.##'# ##≈≈~≈~^# ##..# %h~ q##~~.~.# #.## #.~~~~.#  ##'# ######~.~.≈.#  #.# #......~~~~.# ##.# #.@....~≈.≈.## #.#...)<....# #......~~~~..# #.#.<.# #......~~~~..# #.#.)....(..####.....~≈~≈~..####.>#.'.##......~~~~.....+.#.#..#.....~≈~≈~.#####.)  #)).##..~~..# #.#.%h ####......~~≈~#.#.# #......~≈~~≈≈≈≈#%h*%h &5%h%%h}(%hE#.# #≈≈≈≈≈≈~.~#.#.# #≈#≈≈≈≈≈~.'.#.# ##≈≈≈≈~~.######.##'# ##≈≈~≈~^# ##..# ##~~.~.# ##.## #.~~~~.# # ##'# ######~.~.≈.# # #.# #......~~~~.# # #.# #..@...~≈.≈.## #. #...)<....# #......~~~~..# #. #.<.# #......~~~~..# #. #.)....(..####.....~≈~≈~..####.>. #.'.##......~~~~.....+. #.#..#.....~≈~≈~.#####.). #[3%hH7m)).##..~~..# #. #.####......~~≈~#. #.# #......~≈~~≈≈≈≈####.%hR&6%hY%hY[%h<#.# #≈≈≈≈≈≈~.~#. #.# #≈#≈≈≈≈≈~.......'. #.# ##≈≈≈≈~~.######. ##'# ##≈≈~≈~^# # #..# ##~~.~.# #. #.## #.~~~~.# #. #'# ######~.~.≈.# #. .# #......~~~~.# ####' .# #...@..~≈.≈.## #. ...)<....# #......~~~~..# #. .<.# #......~~~~..# #. .)....(..####.....~≈~≈~..####.>%hA[0;10m. .'.##......~~~~.....+. .#..#.....~≈~≈~.#####.). )).##..~~..# #. .####......~~≈~#. .# #......~≈~~≈≈≈≈####.7%hG .# ########### #. .# #≈≈≈≈≈≈~.~#######. .# #≈#≈≈≈≈≈~.......'. .........# ##≈≈≈≈~~.######.... #'######## ##≈≈~≈~^# ##### ..# ##~~.~.# #. .## #.~~~~.# #.# '######## ######~.~.≈.# #.## #....@.~~~~.# ####'#.....# #......~≈.≈.## #.)<....# #......~~~~..# #. ......<.# #.~~~..# #... ).%hP ...(..####.....~≈~≈~..####.>'.##.~~~.....+... ..#..#.....~≈~≈~.#####.) )##.....# #..####......~~≈~#######..8%hT %h}# #.# #.# ########### #.# #≈≈≈≈≈≈~.~#######.# #≈#≈≈≈≈≈~.......'. %h~u........# ##≈≈≈≈~~.######..... '######## ##≈≈~≈~^# ###### ##~~.~.# #... ## #.~~~~.# #.# ######## ######@.~.≈.# #.# %hp# #......~~~~.# ####'##.....# #......~≈.≈.## #. .)<....# #......~~~~..# #. .....<.# #.~~~..# #...(..####.....~≈~≈~..####.>'.##.~~~.....+... .#..#.....~≈~≈~.#####.)...<##.....# #..%hzA  You enter the shallow water.%h ^9Water %h%h _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.%h iM###.# ########## ≈≈≈≈≈~.~########≈#≈≈≈≈≈~.......' ........# ##≈≈≈≈~~.######..... '######## ##≈≈~≈~^# ###### .%hi#~~... #@~~~~# ######## ######~.~.≈.# #.# #......~~~~.# ####'## ...#......~≈.≈.## %hj~.)<....# #......~~~~..# #......#. ##.....~≈~≈~.##%hqt%h 610.7 (1.6%hz%h׊%h )))..# #.....>####.# #.# #.# #.# ########### #.%h # #≈≈≈≈≈≈~.~#######.# #≈#≈≈≈≈≈~.......'. .......# ##≈≈≈≈~~.######...... ######## ##≈≈~≈~^# ####### # ##@~.~.# #.... # #.~~~~.# #.### %h C####### ######~.~.≈.# #.# # #......~~~~.# ####'### ......# #......~≈.≈.## #. )<....# #......~~~~..# #.%h <.# #.~~~..# #...%h_ "(..####.....~≈~≈~..####.>'.##.~~~.....+.......%h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.%h d10Water %h9 %hJ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. %h 1_Moving in this stuff is going to be slow.%hbl###### #.......)))..# #.....>####.# #.# #.# #.%hne# ########### #......≈# #≈≈≈≈≈≈~.~#######......≈# #≈#≈≈≈≈≈~.......'......≈ ......# ##≈≈≈≈~~.######....... ####### ##≈≈@≈~^# #######' ##~~.~.# #..... #.~~~~.# #.#### ###### ######~.~.≈.# #.# # #......~~~~.# ####'#### .....# #......~≈.≈.## #. <....# #......~~~~..# #.<.# #.~~~..# #...[40%hfam(..####.....~≈~≈~..####.>%hm%hu-3.3 (1.6%h{%h"~%h %hۆ Remove which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  t - a +4 ring of slaying (worn)  y - a +6 ring of intelligence (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip%hk %h %hc ......#######....... Neaber the Thaumaturge ......)))..#%h* #.....>. Deep Elf of Dithmenos *****. ......####.##....... Health: 56/56 ======================== ......# #.##....... Magic: 28/28 ======================== ......# ########### #......≈ AC: 9Str: 4 ......# #≈≈≈≈≈≈~.~#######......≈ EV: 11%h Int: 34 ......# #≈#≈≈≈≈≈~.......'......≈ SH: 5Dex: 13 ......# ##≈≈≈≈~~.######....... XL: 10 Next: 23% Place: Dungeon:9 ####### ##≈≈@≈~^# #######' Noise: ---------  Time: 7713.3 (0.0)##~~.~.##..... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.~~~~.##.#### Cast: Magic Dart ###### ######~.~.≈.##.#Water .....# #......~~~~.# ####'#### %h g.....# #......~≈.≈.## #........  <....# #......~~~~..# #........  ...<.# #......~~~~..# #........  ..(..####.....~≈~≈~..####.>...... You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.%h %h +8 (0.5%h %h x _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi%h ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You remove your +4 ring of slaying.%hf`Put on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  y - a +6 ring of intelligence (worn)t - a +4 ring of slaying  C - a +6 ring of strength  D - a +4 ring of slaying  F - a ring of flight  M - a ring of magical power  N - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h ......#######....... Neaber the Thaumaturge ......)))..##.....>. Deep Elf of Dithmenos *****. ......####.##....... Health: 56/56 ======================== ......# #.##....... Magic: 28/28 ======================== %h 7......# ########### #......≈ AC: 9Str: 4 ......# #≈≈≈≈≈≈~.~#######......≈ EV: 11Int: 34 ......# #≈#≈≈≈≈≈~.......'......≈ SH: 5Dex: 13 ......# ##≈≈≈≈~~.######....... XL: 10 Next: 23% Place: Dungeon:9 ####### ##≈≈@≈~^# #######' Noise: ---------  Time: 7713.8 (0.0)##~~.~.##..... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.~~~~.##.#### Cast: Magic Dart %hě 8###### ######~.~.≈.##.#Water .....# #......~~~~.# ####'#### .....# #......~≈.≈.## #........  <....# #......~~~~..# #........  ...<.# #......~~~~..# #........%hӞ   ..(..####.....~≈~≈~..####.>......  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You remove your +4 ring of slaying.%h =  You fly up into the air.%h {4.3 (0.5Fly Water %h %h 1 _F - a ring of flight (worn)%h+.###### #.)))..# #.....>.####.# #.# #.# #.# # #.......# #≈≈≈≈≈≈~.~#.......# #≈#≈≈≈≈≈~.'.......# ##≈≈≈≈~~.####### ##≈@~≈~^# # # ##~~.~.# # # #.~~~~.# #.# ######~.~.≈.# #.#.# #......~~~~.# ####'.# #......~≈.≈.## # )<....# #......%hX,s~~~~..# #.<.# #......~~~~..# #.(..####.....~≈~≈~..####.>%h3%h;[5.3 (1.0Water %hA%hC%hP%hzZ%hb%h9g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h`*4%h8-%h2%hE5%h6% _%h<,%h=,%hb@%h D%hH,%hJ%hL%hO,%hQ%hS%hOV,%h#X%hZ%hC\,%h]%hwm%ho,%hp%hs%hxu,%hw%h%h,%h%h}%hq,%h%h%h%h?)%h%hq%h|%h%h~%h%h%h"%h%hd%h%h%h%hu%h%h%h%h2%hF%hͦ%hI%h%h,%h%h/%hI,%h%hݰ%hޱ%h`%h%h@  There is an open door here.%h:%h _%h}%ha%h,%h=%hQ%h%h"%h%h<%h,%hL%h{%hV,%h%h%h,%hV%h%hm,%h%hV%hqTWater %h%h%h~,%h%h%h,%h%h%h;,%h~%h%h?%h;,%hVWater %h%h>U%h&,%h6jWater %h %hB%hX%hg $ ##)# #...##   ##..# ####..##   #..## #≈###..#   #######.≈≈###≈####.#   #).......~≈.#~≈≈.#.#   #........#~≈.#..≈~.#  %h! #.....>..######≈≈###   #.........###≈≈≈##   #........##≈≈@###  54.3 (39.0)  #......≈.######   ####......≈≈.....#   ...'......≈..###.#   ####.........##..#   #######'#....##   #.....######   #.#####  #.# %h#%h&%h'E _Done exploring.%hJ%hT≈≈..~≈.#~...#~≈.#..≈.≈.0.0).. ...'%hy _Done exploring.%hi 4%h0 %hh?<%hcF[ _Done exploring.%h Level 9 of the Dungeon <<<<>>>>__(Press ? for help)  #......####..###.################........'..........####   #.####...#####.##≈#'#~###########........)....#   #..#####....#####_..._#########'####.###   ##..#######.###########)# #...##   ##....#.[#(##...###..# ####..##   ####.'.[#.####.##..## #≈###..#  #.'###.##############'#########.≈≈###≈####.#  #.'.#.......##.........##).......~≈.#~≈≈.#.#  #.'###......##.........#######........#~≈.#..≈~.#   ##.'..#......# ######.........)))..##.....>..######≈≈###   #..#..#......# #....'.........####.##.........###≈≈≈##   #.#####......###.####.........# #.##........##≈≈@###   #..###.......#...#[%h 40m #.........# ########### #......≈.######   ##...........'.### #.........# #≈≈≈≈≈≈~.~#######......≈≈.....#  #####.......### #.........# ##≈#≈≈≈≈≈~.......'......≈..###.#  #.......##.........# #≈≈##≈≈≈≈~~.######.........##..#  #.......###'######## #≈≈≈##≈≈~≈~^# #######'#....##  ###'######..########~~.~.##.....######  #.##.###.~~~~.##.#####  #.###'######## ######~.~.≈.##.#  #.##.........# #......~~~~.# ####'######  #.##.........# #......~≈.≈.## #.........#  #.###...)<....# #......~~~~..# #.........#%hz_>@%h_: %hkd ##)# #...##  Neaber the Thaumaturge##..# ####..##  Deep Elf of Dithmenos *****.#..## #≈###..#  Health: 56/56 ========================#######.≈≈###≈####.#  Magic: 28/28 ========================%hh #).......~≈.#~≈≈.#.#  AC: 9Str: 4#........#~≈.#..≈~.#  EV: 11Int: 34#.....>..######≈≈###  SH: 5Dex: 13#.........###≈≈≈##  XL: 10 Next: 23% Place: Dungeon:9#........##≈≈@###  Noise: ---------  Time: 7754.3 (0.0)#......≈.######  g) staff of Odaic {rPois rF+ rN+ Conj Summ ####......≈≈.....#  Cast: Magic Dart ...'......≈..###.#  Fly Water ####.........##..# #######'#....##  #.....######  #.#####  #.#   _F - a ring of flight (worn) _You can't see any susceptible monsters within %hi Orange! (Use Z to cast anyway.) _There is an open door here. _Done exploring. _Done exploring. _Done exploring.%hs %hjx g _%hy ,%hy %h{ %h~ ?%h %hi %h %h- @Water %hԃ %hG %h %h )%h %hE %h %h: %h %h~ %hю %h TWater %h# %hۓ %h` %hE %h %hΚ ?%h %hĞ %h ,%h %h %h ,%h %hL E##########........)....#  ########'####.###  ##)# #...##  ##..# ####..##  #..## #≈###..#  #######.≈≈###≈####.#  #).......~≈.#~≈≈.#.#  #........#~≈.#..≈~.#  %h_ #.....@..######≈≈### 65.3 (11.0) #.........###≈≈≈##  #........##≈≈≈### ##### #......≈.###### ≈~.~#######......≈≈.....# ≈≈~.......'......≈..###.# %h߳ ≈≈~~.######.........##..# ≈~≈~^# #######'#....## ~~.~.# #.....######%h %h %ha c _There is a stone staircase leading down here.%h:%hcE%h:G%hjU%h>N6.3 (1.0) _%h>######## #......# #......# +..=...# ......# ......+ # 10# # ##+####  %h%hy-7.0 (1.7%h%hЂ _You fly downwards.  Found a knobbly steel ring. _There is a stone staircase leading up here.%h4%h>%h4%he%hd% _%h1,%h %h%h{%h9%h2,%hH%h%hԱ,%h ######## #......# #......# +..@...# #......# #......+#......##.....<##......####+####71.0 (4.02.0 (5 _R - a ring of ice%hk4%hl%hm%hDpB%h{{ ## #......# #......# +@.....# #......# #......+ #......# #.....<#  #......#  ###+####%h.#####......'4.0 (2.#####%hx%h===5.0 (3 _As you open the door, it creaks loudly!%h/ 4%h %h %h= %h %h3 %h ,%h %h %h ,%h %hD %h0 ,%h %h %h? ,%h %h F _You reach down and open the door.%h #########......#.######......# ......'......# .######......### #......@.# ---81.0 (6#......#.....'.#.....<#.#####.#......#># ###+#####%h/ 3# %h %h G---2.0 (7%h %h  _Found a staircase to the Orcish Mines. _There is an open door here.Í%hW`Í%hoZÍ%h[% _Í%hn,Í%hp,Í%hqÍ%hsÍ%hu,Í%hvÍ%hexÍ%h5z,Í%h{Í%ho}Í%h #########......# ## #####......# ... ....'......# .... #####......### $...W #......'.#####......#......#....@'......#.....<#.#####.....#......#># ....Magic Dart###+###### .... ###W   shadowghast (wandering)Í%h{ 6.0 (4  A shadowghast comes into view.Í%h=W.Í%h+7.0 (5Í%hԙÍ%h0* _Found 9 gold pieces.č%h *****W  You feel a surge of power! The magic dart hits the shadowghast.č%hIEč%h)P..W..'7-=8.0 (1č%h>Sč%hWf _The shadowghast is moderately damaged.č%heM ****You feel a surge of power!  The magic dart hits the shadowghast but does no damage.č%hP 7 ...č%h '@(ally target)@   shadowThe shadowghast is moderately damaged.č%h  *****W  distracted, ally target)Your shadow casts a spell at the shadowghast.č%hIR č%hV ..W...Wč%hX g6---9č%h\ č%ht_ = _The ray of shadow hits the shadowghast!ƍ%h Neaber the ThaumaturgeDeep Elf of Dithmenos *****.########Health: 56/56 ========================#......###Magic: 26/28 ======================-- #####......#...AC: 9Str: 4 ....'......#....EV: 11Int: 34 #####......### $W...SH: 5Dex: 13#......'.#####......XL: 10 Next: 23% Place: Dungeon:10#......#....@'......Noise: ---------  Time: 7789.0 (0.0)#.....<#.#####@.....g) staff of Odaic {rPois rF+ rN+ Conj Summ#......#># .....Cast: Magic Dart###+######....Fly ###W   shadowghast (ally target)[ƍ%hL 35m@   shadowThe magic dart hits the shadowghast but does no damage.  The shadowghast is moderately damaged.Your shadow casts a spell at the shadowghast. _The ray of shadow hits the shadowghast!  Press: ? - help, v - describe, . - travelThe floor.ƍ%hZI@#A rock waƍ%h[ ll.Ǎ%h #@  The shadowghast is moderately damaged.  Your shadow casts a spell at the shadowghast. _The ray of shadow hits the shadowghast!  Press: ? - help, v - describe, . - travelHere: a shadow, wielding a staff (friendly)  The floor.Ǎ%hA shadow. A featureless silhouette of your own body, moving independently through the divine power of Dithmenos. No matter how many times it is struck down, it will reform itself, for a shadow is inextinguishable so long as whatever cast it remains. Max HP: 20 Will: ∞AC: ++ EV: ++++ Ǎ%h rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human You have about 26% to hit with the staff of Odaic. It has about 72% to hit you. AttackMax Damage Hit: staff 14 It is immune to torment; and resistant to miasma and drowning. Ǎ%hIt is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence andɍ%h"Neaber the ThaumaturgeDeep Elf of Dithmenos *****.########Health: 56/56 ========================#......###Magic: 26/28 ======================-- #####......#...AC: 9Str: 4 ....'......#....EV: 11Int: 34 #####......### $W...SH: 5Dex: 13#......'.#####......XL: 10 Next: 23% Place: Dungeon:10#......#....@'......Noise: ---------  Time: 7789.0 (0.0)#.....<#.#####@.....g) staff of Odaic {rPois rF+ rN+ Conj Summ#......#># .....Cast: Magic Dart###+######....Fly ###W   shadowghast (ally target)[ɍ%h$35m@   shadowThe shadowghast is moderately damaged.Your shadow casts a spell at the shadowghast. _The ray of shadow hits the shadowghast!  Press: ? - help, v - describe, . - travelHere: a shadow, wielding a staff (friendly)  The floor.ʍ%hO~Neaber the ThaumaturgeDeep Elf of Dithmenos *****.########Health: 56/56 ========================#......###Magic: 26/28 ======================-- #####......#...AC: 9Str: 4 ....'......#....EV: 11ʍ%hQ=Int: 34 #####......### $W...SH: 5Dex: 13#......'.#####......XL: 10 Next: 23% Place: Dungeon:10#......#....@'......Noise: ---------  Time: 7789.0 (0.0)#.....<#.#####@.....g) staff of Odaic {rPois rF+ rN+ Conj Summ#......#># .....Cast: Magic Dart###+######....Fly ###W   shadowghast (ally target)@   shadowThe shadowghast is moderately damaged.Your shadow casts a spell at the shadowghast. ʍ%h_The ray of shadow hits the shadowghast!  Press: ? - help, v - describe, . - travelHere: a shadow, wielding a staff (friendly)  The floor.ʍ%hʍ%h;ʍ%h. _ʍ%hA -  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  ######## Health: 56/56 ========================  #......# ##  Magic: 25/28 =====================--- #####......# ...  AC: 9Str: 4 ....'......# ....  EV: 11Int: 34 #####......### $W...  SH: 5Dex: 13  #......'.#####**....  XL: 10 Next: 23% Place: Dungeon:10 ʍ%h  #......#....@*......  Noise: ---------  Time: 7789.0 (0.0)  #.....<#.#####@.....  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #......#># .....  Cast: Magic Dart  ###+###### ....  Fly  ###   W   shadowghast (ally target)  @   shadowHere: a shadow, wielding a staff (friendly) _The floor.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (severely damaged, ally target, 100% to hit)ʍ%h Neaber the ThaumaturgeDeep Elf of Dithmenos *****.########Health: 56/56 ========================#......###Magic: 25/28 =====================--- #####......#...AC: 9Str: 4 ....'......#....EV: 11Int: 34 #####......### $W...SH: 5Dex: 13#......'.#####**....XL: 10 Next: 23% Place: Dungeon:10#......#....@*......Noise: ---------  Time: 7789.0 (0.0)#.....<#.#####@.....g) staff of Odaic {rPois rF+ rN+ Conj Summ#......#># .....Cast: Magic Dart###+######....Fly ###W   shadowʍ%h ghast (ally target)@   shadowAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (severely damaged, ally target, 100% to hit)  You feel a surge of power!  The magic dart hits the shadowghast but does no damage.ʍ%h9 4..'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ʍ%h|: CAim: a shadowghast (severely damaged, ally target, 100% to hit)  You feel a surge of power!  The magic dart hits the shadowghast but does no damage.  The shadowghast is severely damaged.ʍ%hD 8*ʍ%h @   shadow  The shadowghast slips into darkness.The shadowghast flickers and vanishes!ʍ%h\8{ʍ%h?6==90.0 (1Magic Dartʍ%hʍ%hֲ _Deactivating autopickup; reactivate with Ctrl-A.̍%hm  # #......# ###......# ....'......# ....#......### ${... #......'.#####...... #......#...@.'...... #.....<#.#####@..... #......#># ..... ###+###### .... ###̍%h %.̍%h .-1̍%h ̍%hC ͍%h # #......# ## .######......# ....'......# .... .######......### $.... #......'.#####...... #......#..@..'...... #.....<#.#####@..... #......#># ..... ###+###### ....  ###͍%h͍%hi͍%hy7==-2͍%h&͍%h e ######## #......# ##  .######......# ...  ......'......# ....  .######......### $....͍%h  #......'.#####...... #......#.@...'...... #.....<#.#####@..... #......#># ..... ###+###### ....  ###͍%h ,͍%h /. ͍%hz &3͍%h6 ͍%h M _Your shadow fades away.΍%h$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.΍%h2 ΍%h8 ΍%h= ΍%hA P _You don't know that spell.Ѝ%h>;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѝ%h   Neaber the Thaumaturge  Deep Elf of Dithmenos *****. ########Ѝ%hT  Health: 56/56 ======================== #......# ##  Magic: 25/28 =====================---  .######......# ...  AC: 9Str: 4  ......'......# ....  EV: 11Int: 34  .######......### $....  SH: 5Dex: 13 #......'.#####......  XL: 10 Next: 23% Place: Dungeon:10 #......#.@...'......  Noise: ---------  Time: 7793.0 (0.0) #.....<#.#####......  g) staff of Odaic {rPois rF+ rN+ Conj Summ #......#># .....  Cast: Magic Dart ###+###### ....  Fly  ###       [40Ѝ%hQ m   _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineэ%hJ5@*э%h?**э%hd|?**э%h+?**ҍ%hNeaber the ThaumaturgeDeep Elf of Dithmenos *****.########Health: 56/56 ========================#......###Magic: 25/28 =====================---.######......#...AC: 9Str: 4  ......'......#....EV: 11Int: 34  .######......### $....SH: 5Dex: 13#......'.#####......XL: 10 Next: 23% Place: Dungeon:10#......#.@****......Noise: ---------  Time: 7793.0 (0.0)#.....<#.#####......g) staff of Odaic {rPois rF+ rN+ Conj Summ#......#># .....Cast: Magic Dart###+######....Fly ### _You dҍ%hon't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! You focus your ray upon something.ҍ%h8  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! You focus your ray upon something.  The searing ray hits something!ҍ%h?)...'ҍ%hE6==4.0 (1Ray ҍ%hKҍ%hPf _(Press . to maintain the ray.)Ӎ%h>****ԍ%hm[ԍ%hd"...'ԍ%hq5--5+ Ս%hnPD  The searing ray hits something.Ս%hQ ****Reactivating autopickup.Ս%h)...'Ս%h"4--7=6++ Ս%hJՍ%h6 _You feel a bit more experienced.׍%h5A ########  #......# ## .######......# ... ......'......# .....######......### $.... #......'@#####...... #......#.....'...... #.....<#.#####...... #......#>#.###+######....###5=-7 _You stop channelling your searing ray.׍%h ######## #......# ## .######......# ... ......'......# .... .######......### $.... #......@.#####......׍%h #......#.....'...... #.....<#.#####...... #......#># ..... ###+###### ....  ###׍%h"׍%hA(@-8׍%h,׍%h1Q _There is an open door here.׍%h 9 ## #......# ## .######......# ... ......'......# .... .######......### $.... #'.#####...... #......#.....'...... #.....<#.#####...... #......#># ..... ###+###### ....  ###׍%h ׍%h& x6==9 _׍%h* ׍%h / ؍%hu؍%hv؍%hyw؍%h ؍%h؍%hb7==؍%h؍%hV,؍%h@؍%h_ _You start resting.؍%hܞ-803.0 (4؍%h'v8==4.0 (5؍%hN؍%hl% _Magic restored.ٍ%h bٍ%hg  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Poisonous VapoursAlchemy/Air1%1  c - Kinetic GrapnelForgecraft5%1  d - Summon Small MammalSummoning5%1  e - Sublimation of BloodNecromancy8%2  f - Call Canine FamiliarSummoningٍ%hhR16% 3  g - Sigil of BindingHexes16% 3  h - Dimensional BullseyeHexes/Translocation22% 4  i - Curse of AgonyNecromancy82% 5  j - RimeblightIce/Necromancy100% 7 22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitݍ%hEDescribMemorise|Describeݍ%h'Hide) Describe|Hideݍ%hGPoisonous VapoursAlchemy/Air Kinetic Grapnel Forgecraft 5Summon Small MammalSummoning blimation of BloodNecromancy82Call Canine FamiliarSummoning ݍ%h[J16% 3Sigil of Binding Hexes Dimensional Bullseye/Translocation22% 4Curse of Agony Necromancy 82% 5Rimeblight Ice/Necromancy100% 7 1 spell hiddenލ%h/Kinetic Grapnel Forgecraft 5Summon Small MammalSummoning blimation of BloodNecromancy82Call Canine FamiliarSummoning 16% 3Sigil of Binding Hexes Dimensional Bullseye/Translocation22% 4Curse of Agony Necromancy 82% 5Rimeblight Ice/Necromancy100% 7 2s hiddenߍ%hSummon Small MammalSummoning blimation of BloodNecromancy82Call Canine FamiliarSummoning 16% 3Sigil of Binding ߍ%h}GHexes Dimensional Bullseye/Translocation22% 4Curse of Agony Necromancy 82% 5Rimeblight Ice/Necromancy100% 7 3ߍ%h/-blimation of BloodNecromancy82Call Canine FamiliarSummoning 16% 3Sigil of Binding Hexes Dimensional Bullseye/Translocation22% 4Curse of Agony Necromancy 82% 5Rimeblight Ice/Necromancy100% 7 4%h Call Canine FamiliarSummoning 16% 3Sigil of Binding Hexes Dimensional Bullseye/Translocation22% 4Curse of Agony Necromancy 82% 5Rimeblight Ice/Necromancy100% 7 5%hL{ShowApportation Translocation1% 1Poisonous VapoursAlchemy/Air1% 1Kinetic Grapnel Forgecraft 5% 1Summon Small MammalSummoning 5% 1Sublimation of BloodNecromancy 8% 2Hide|Show%h>Memorise)Call Canine FamiliarSummoning 16% 3Sigil of Binding Hexes 16% 3Dimensional BullseyeHexes/Translocation22% 4Curse of Agony Necromancy82% 5Rimeblight Ice/Necromancy100% 7MemoriseShow%h<DescribMemorise|Describe%hE Sigil of Binding Creates two sigils nearby. Anyone who passes over them will be bound, able to act and dodge normally but unable to move away. When the effect wears off, theirmovement speed will rebound, giving them temporary swiftness. Swiftness from anysource grants immunity to binding. Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight. Level: 3School: HexesFail: 16% Power: 20% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also slows you.%h\ Spells (Describe)TypeFailure Levela - Call Canine FamiliarSummoning16% 3  b - Sigil of BindingHexes16% 3  c - Dimensional Bullseye Hexes/Translocation 22% 4  d - Curse of AgonyNecromancy82% 5  e - RimeblightIce/Necromancy100% 7 22 spell levels left 5 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h%h%hNeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================########Magic: 28/28 ========================#......#%h##AC: 9Str: 4.######......#...EV: 11Int: 34......'......#....SH: 5Dex: 13.######......### $....XL: 10 Next: 27% Place: Dungeon:10#.....@'.#####......Noise: ---------  Time: 7804.0 (0.0)#......#.....'......g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....<#.#####......%hJCast: Magic Dart#......#># .....Fly ###+######....###Reactivating autopickup. _You feel a bit more experienced. _You stop channelling your searing ray. _There is an open door here. _You start resting. _Magic restored.%hP  Okay, then.%hY %h@ %h . _%h< [?25h[?0c  %hk >Search for what [? for help]? %h [?25l[?1c%hJ=book%h!A%hC%hEX _Can't find anything matching that.%h%ho Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning16% 3b - Sigil of BindingHexes16% 3  c - Dimensional BullseyeHexes/Translocation22% 4  d - Curse of AgonyNecromancy82% 5  e - RimeblightIce/Necromancy%h100% 7 22 spell levels left 5 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hQ %h%sNeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================########Magic: 28/28 ========================#......###AC: 9Str: 4.######......#...%hEV: 11Int: 34......'......#....SH: 5Dex: 13.######......### $....XL: 10 Next: 27% Place: Dungeon:10#.....@'.#####......Noise: ---------  Time: 7804.0 (0.0)#......#.....'......g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....<#.#####......Cast: Magic Dart#......#># .....Fly ###+######....### _There is an open door here. _You start resting. _Magic restored. _Okay, then.Search for what [? for help]? book _Can't find anything matching that.%hsP  Okay, then.%hF %h^%h. _%h`%hbPut on which piece of jewellery? Jewellery (go to first with "=)  o - an amulet of reflection (worn)  y - a +6 ring of intelligence (worn)  F - a ring of flight (worn)t - a +4 ring of slaying  C - a +6 ring of strength  D - a +4 ring of slaying  M - a ring of magical power  N - a ring of magical power  %h{cfR - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hr %h" %h aNeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================########Magic: 28/28 ========================#......###AC: 9Str: 4.######......#%h ...EV: 11Int: 34......'......#....SH: 5Dex: 13.######......### $....XL: 10 Next: 27% Place: Dungeon:10#.....@'.#####......Noise: ---------  Time: 7804.0 (0.0)#......#.....'......g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....<#.#####......Cast: Magic Dart#......#># .....Fly ###+######....### _You start resting. _Magic restored. _Okay, then.Search for what [? for help]? book _Can't find anything matching that. %h 6_Okay, then.%h P  Okay, then.%hd %h̢ %h{ . _%h94%h;%h?%huB%h}K{ _  There is an open door here.%hwNL _%hP%hS,%hU%hW%hZ,%h>\%h^%h#b,%h,gn%hmX%hy<  There is an open door here. _%h _You now have 1336 gold pieces (gained 9).%hÐB%h*&#......# ########## #......# #........# '......# #........# #......### #........# #......'.#####........# #......#.....'........# #.....<#.#####........+ #......#># #........# ###+###### #..@.....#  ###+###### %hk %hɠ20.0 (16.0)'#.##..##...%hM>$....%h%hP6===1.0 (17%h%hvz _As you open the door, it creaks loudly! _Found 19 gold pieces.%hD)  _%hT2 V  There is an open door here.%hj3 %hs4 _%h5 %h8 %h; ,%hS= %h? %hB ,%hzD %hlH %h|T ......'.#####........# ......#.....'........# .....<#.#####........+ ......#># #........# #+###### #........#  ###'######  #.##  #..#  ##@# ---5.0 (4.0).........##..$......#%hV ..............#.........#?..##.........#### #.........##......(..#%hnY %hC^ G---6.0 (5%ha %hc % _Found 6 stones.%hT%h4%h!%h0%h%h2(n%h- _You now have 1355 gold pieces (gained 19).%h/%h#0%h2%h[5B%h6%h`8%hy:%h:%h$=,%h>%hm?%h@%hA%hCB%hlF,%h[G,%hH%hIJ%hJ%hL,%hN,%hRB%hR%hHV _e - 8 scrolls of teleportation (gained 1)%hV%hRX%hY%h[,%hc  ###'###### #.## #..# ## ###.####### ... #.........#.... ###.........#..... ##..................####..#.........#......'@...##.........#40.0 (14.0)%hTgd......#######.........#.>... #......(..#..>. #.........###+ #.........# #####.#### _You reach down and open the door. _Found an escape hatch in the floor. Found a stone staircase leading down.%h4%h3%h %h%h; _%h  There is an open door here. _%h%h,%h%h'%h!,%h%h %h",%hW#%h./ ##+####### ###.####........# #....... #........# ###........#........# ##................####..#...... #.........'....##...... #.........#######...... #...>....# #...... #....@...# #...... #####+#### #...... #####.#%hl/d  There is an escape hatch in the floor here.%h 65.0 (5.0)'..##.##..#.##.#+%hp:%h>5===6.0 (6%huA%hD= _As you open the door, it creaks loudly!%h 4%hX %h %hk B%h%  There is an open door here. _%h: %hH g  #.........#######.... #...>....# # #....>...# # #####'#### # #..# ##### ##.##  #..# #.## #@#---54.0 (8 #'#. .....#.....................>...... _You reach down and open the door. _Found a stone staircase leading down.%hc%he%hf%hk%ht #...>....# .>..####'### #..# ####%ho##.# ..# .# ---0#.........#+.........##.........#...#..+>......#[.#%h%hw+5.0 (1%h%hn _Found a tower shield. _There is an open door here.%h 4%h %hr %h Q _%h %h ,%h& %h3 %h8 ,%h %h %hw ,%h %h F _You reach down and open the door.%he 4%h2 %h' @  There is an open door here.%h %h _%h %h& %h ,%h %h ` #..#  ##.##  #..#  #.##  #.# ###'####### ###.........##.'.........#+@.#.........# ####.........# #.........+ #..>......# #.[.......# #.........# #######..# %h! #..........................'62.0 (7....................#%h %h4 5===3.0 (8%h| %h = _As you open the door, it creaks loudly!%h4%h%h"%hf-H %ha.: There is an open door here.%h1%h2 _%hG4%hV9%h<,%h=%h?%hnB,%hC%hF%h.H,%hI%hgK%h%M%hS%h`T%h(V%hX,%hX%hZ%he ...........###  ....... #.........'..  ..............###  %hf..... #...>....#  .... #....>...#  ... #####'####  >..... #..#   #....## ##.##   #####.@## #..# ---70.0 (7  %h%iq #.......# #.##   #.......# #.#   #.......# ###'#######   #.......####...#   #.......##.'...#   #.......'..#.........#  #.......####.........#  #.......# #.........+%hl%hSrG---1.0 (8%hEu%h.x; _Found a stone staircase leading down.%h %h %hy %h %hH X%h( ,%h %h %hi ,%h  %hb %h! ,%h" %h$ %h& ,%h' %h) %h, %h, %he- %h0 %h2 ,%h3 %h6 %h8 ,%h": %hl= %h? ,%h@ %hB %hD ,%hE %hG %hI ,%hJ %hL %h_  _You reach down and open the door.%ha J%h)h  There is an open door here. _%h+i ,%hi %hj %hk %hTl ,%hom %hn ,%h=o %hp %h:q %hq ,%hs %h|t %ht ,%hKv %hhw %hw %hlx %h9y %hz %h${ %h{ %h| %hZ q  .######.....  #.<[..........'...  #........######.....  #........# #.....  #........# #..... %h n #........# #.....  #........# #.....  #........# ###+##  #@#### 95.0 (24.0)  #....#####   ####.....#   ##########'####+####  #...........##......  #............#......  %h  #............#......   #...........   #...........#....... %h %hl ,6.0 (25%h^ %h} M _Found a scale mail. Found a stone staircase leading up.%h+5%h6%h6%h8%h:%h;%hH@,%h A%hB,%h4D%hAF,%h%G%h?I%hMK,%hM%hP%hQ%h|R%h&S%hU%hW,%h[Y%hZ%h ],%h^%hyen%hmg,%hKh%hj%hk%hul%hm%hdo%hq,%hr%h-t%hyu%h8v%hv%hw%h(y%hy,%hh{%hl},%h~%h/%h%h%h%h@  There is an open door here.%hڄ%hk _%h%h'%h%hG%h݉%h%h%h'%h%hm%h%hJ%h%h%h֒%h{%h%h%h0%h%hU%h͘F _You reach down and open the door.%h%h%h7%hf@  There is an open door here.%h%h$ _%h%h%hΡ%ht,%h%h%h/,%h+%hE,%hV%h@  There is an open door here.%h%h6 _%h%h%h!%h%h޵%ht%h%h%h%h,%h%hq@  There is an open door here.%h%h _%h %h?%h\%h,%hB%h%h/,%hY%hXB%h%h%h%h:%h%hQ%h%hu%h:@  There is an open door here.%h%h/ _%h%h3%h%h$%h%hW%h%h8%h%h%h%h%h<%h3%h%h,%h%h%hS%h%hw%hV%h_,%h%h%h%h%h%h%h.%h%hS%hYou reach down and open the door. _There is an open door here. _You reach down and open the door.%h%h>%h%hThere is an open door here. _You reach down and open the door.  There is an open door here.%h[%h _%h%ht%h%hU,%hA%h%h',%ho%h{%h7,%hN%hz%h",%h %h %h ,%h %h %hO,%h'%h-%h,%h %hK%h,%h%h/%h,%h%h%h%hT%h@%h@%h,%h%h%h,%h %h!%h.",%h"%h$%h$,%h%%h&%hl',%h?(%h)%h+,%h&,%h-%h-,%hi/You reach down and open the door. _There is an open door here. _You reach down and open the door.%h0%hw1%h1%h3You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.%h@5%h5 _%hb6%h8%h> ##########  #..  ############.. ####..........'.@......Y .....##########......... .######........Y Magic Dart ##  #........$  #########+ %hB?YY 2 yaks (asleep) #%hE 962.0 (66 _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  2 yaks come into view.%hXF,3.0 (67%hI%hL+ _Found 20 gold pieces.%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ========================  Magic: 24/28 ====================----  AC: 9Str: 4 ##########  EV: 11Int: 34 #****.....  SH: 5Dex: 13  ############****.....  XL: 10 Next: 27% Place: Dungeon:10 ####..........**@**....Y  Noise: ---------  Time: 7963.0 (0.0) .....##########****.....  g) staff of Odaic {rPois rF+ rN+ Conj Summ .##### #****....Y  Cast: Magic Dart ## #........$  %hFN Fly  #########+   YY 2 yaks (asleep) #2 yaks come into view. _Found 20 gold pieces.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target%h}....*'*@************%h .*****.@****.*****.*****.*****%h .*****@*****.*****.*****.*****%h.*****.*****.*****.*****.*****%hNeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================Magic: 24/28 ====================----AC: 9Str: 4##########EV: 11Int: 34#.........SH: 5Dex: 13############.........XL: 10 Next: 27% Place: Dungeon:10 ####..........'.@......YNoise: ---------  Time: 7963.0 (0.0) .....##########.....*...g) staff of Odaic {rPois rF+ rN+ Conj Summ .######........YCast: Magic Dart ###....@...$Fly #########+YY 2 yaks (asleep, 1 ally target)*   fulminant prism@   shadow #Casting: [3%hI7mSearing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!**.***Y1 asleep, 1 ally target)Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  %hWyYour shadow casts a spell at the yak.The ray of shadow hits the yak!!%hY[%h|\%hU^8  The yak bellows! x2%hYeY.*..Y..Y.YY 3 yaks (*%hf4==4.0 (1%h(kJ**%hnV _A yak comes into view.%h  # #. #.#..........'.Y. #.....#.....*..Y ..##### #.Y.# #....@...$ #+ 2*#%h̺ B%hr Y.*.Y.Y.Y 3 yaks (1 ally target)*5=--5%h T**%h e _Your fulminant prism crackles loudly.%hH ## ## # #. %hI# #.#..Y.. ##.....#.....*.Y. '..##### #......Y..# #....@...$ %hI# ##+ # 2#%hL%heM%h%N%hk%h|  Your fulminant prism explodes!The blast of energy engulfs the yak!!!%h############.########%h@   shadow  Your fulminant prism explodes!blast of energy engulfs the yak!!!  You kill the yak!  The blast of energy engulfs the yak!!  The yak is heavily wounded. %hO......†Y......Y..@..%hA(1 ally target)%h 930===6%h %h _The yak is almost dead. _There is an open door here.%h 8  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ========================  Magic: 24/28 ====================---- %h # AC: 9Str: 4 ###########  EV: 11Int: 34 ##.........  SH: 5Dex: 13 # ############.........  XL: 10 Next: 30% Place: Dungeon:10 ######..........@.....†Y..  Noise: ===------  Time: 7966.0 (0.0) ##.....##########***......  g) staff of Odaic {rPois rF+ rN+ Conj Summ '..##### #...**Y...  Cast: Magic Dart #### #....@...$  Fly ##########+ # YY 2 yaks (1 ally target)  @   shadow ### _%h Q[31mThe yak is almost dead. _There is an open door here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)%hNeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================Magic: 24/28 ====================---- #AC: 9Str: 4 ###########EV: 11Int: 34 ##.........SH: 5Dex: 13 # ############.........XL: 10 Next: 30% Place: Dungeon:10 ######..........@.....†Y..Noise: ===------  Time: 7966.0 (0.0) ##.....##########***......g) staff of Odaic {rPois rF+ rN+ Conj Summ '..######...**Y...Cast: Magic Dart #####....@...$Fly ##########+ #YY 2 yaks (1 ally target)@  %hpa[40m shadow ###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You feel a surge of power!  The magic dart hits the yak but does no damage.%h %h @Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, 100% to hit)  You feel a surge of power!  The magic dart hits the yak but does no damage.  The yak is heavily wounded.%h*%h96Y.....Y...---7.0 (1 _%h7;%h+%h %h@ P Neaber the Thaumaturge%h! %h"Q Deep Elf of Dithmenos *****.%h# %hG% Health: 56/56 ========================%h!& %h& Magic: 23/28 ===================----- %h)# AC: 9Str: 4 ###########  EV: 11Int: 34 ##.........  SH: 5Dex: 13 # ############.........  XL: 10 Next: 30% Place: Dungeon:10 ######..........@**...Y...  Noise: ---------  Time: 7967.0 (0.0) ##.....##########..**Y....  g) staff of Odaic {rPois rF+ rN+ Conj Summ '..##### #.........  Cast: Magic Dart #### #....@...$  Fly ##########+ # YY 2 yaks (1 ally target)  @   shadow ###The magic dar%h)(t hits the yak but does no damage. %h0_The yak is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)%h~+%h"6Neaber the Thaumaturge%h8#Deep Elf of Dithmenos *****.%h\mHealth: 56/56 ========================%h}Magic: 23/28 ===================----- %h#%h-AC: 9%h+Str: 4 %ha###########EV: 11Int: 34 ##.........SH: 5%hDex: 13 # ############.........XL: 10 Next: 30% Place: Dungeon:10 ######..........@**...Y...Noise: ---------  Time: 7967.0 (0.0) ##.....##########..**Y....g) staff of Odaic {rPois rF+ rN+ Conj Summ '..######.........Cast: Magic Dart %h#####....@...$Fly ##########+ #YY 2 yaks (1 ally target)@   shadow ###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You feel a surge of power! The magic dart hits the yak.  The yak is severely wounded.%hy....Y†.Y.4=8.0 (1 _%h)%hU  Neaber the Thaumaturge%h  Deep Elf of Dithmenos *****.  Health: 56/56 ========================  Magic: 23/28 ===================----- # AC: 9%hStr: 4 ###########  EV: 11Int: 34 ##.........  SH: 5Dex: 13 %hY# ############.........  XL: 10 Next: 30% Place: Dungeon:10 ######..........@**..Y†...  Noise: ---------  Time: 7968.0 (0.0) ##.....##########..*Y.....  g) staff of Odaic {rPois rF+ rN+ Conj Summ '..##### #.........  Cast: Magic Dart #### #....@...$  Fly ##########+ # YY 2 yaks (1 ally target)  @   shadow %h>###You feel a surge of power! The magic dart hits the yak. _The yak is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)%hXNeaber the ThaumaturgeDeep Elf of Dithmenos *****.%h|YHealth: 56/56 ========================Magic: 23/28 ===================----- #AC: 9Str: 4 ###########EV: 11Int: 34 %h&[##.........SH: 5Dex: 13 # ############.........XL: 10 Next: 30% Place: Dungeon:10 ######..........@**..Y†...Noise: ---------  Time: 7968.0 (0.0) ##.....##########..*Y.....g) staff of Odaic {rPois rF+ rN+ Conj Summ '..#####%h[#.........Cast: Magic Dart #####....@...$Fly ##########+ #YY 2 yaks (1 ally target)@   shadow %h^s###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You feel a surge of power! The magic dart hits the yak!  The yak is almost dead.%hy%h%h%h*..YY.... %h$9.0 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 100% to hit)  You feel a surge of power! The magic dart hits the yak!  The yak is almost dead. _Your shadow fades away.%hܴ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ========================  Magic: 21/28 ==================------ # AC: 9Str: 4 #%h# ##########  EV: 11Int: 34 ##.........  SH: 5Dex: 13 # ############.........  XL: 10 Next: 30% Place: Dungeon:10 ######..........@**YY.†...  Noise: ---------  Time: 7969.0 (0.0) ##.....##########.........  g) staff of Odaic {rPois rF+ rN+ Conj Summ '..##### #.........  Cast: Magic Dart #### #........$  Fly ##########+ # YY 2 yaks ### _Your shadow fades away.%h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 90% to hit)%h  Neaber the Thaumaturge  Deep Elf of Dithmenos *****.  Health: 56/56 ========================  Magic: 21/28 ==================------ # AC: 9Str: 4 ###########  EV: 11Int: 34 ##.........  SH: 5Dex: 13 # ############.........  XL: 10 Next: 30% Place: Dungeon:10 ######..........@..YY.†...  Noise: ---------  Time: 7969.0 (0.0) ##.....##########.........  g) staff of Odaic {rPois rF+ rN+ Conj Summ '..##### #.........  Cast: Magic Dart #### #........$  Fl%hy ##########+ # YY 2 yaks ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 90% to hit)  You feel a surge of power! You focus your ray upon the yak.  The searing ray misses the yak. The searing ray hits the yak.########## #.........  #######..... .......@****.†... ###.....  #.........  #........$ ########Y   yak %h 3%hKAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 90% to hit)  You feel a surge of power! You focus your ray upon the yak.  The searing ray misses the yak. The searing ray hits the yak.  You kill the yak!.Y..%h]u24=70.0 (1Ray  _(Press . to maintain the ray.)%ha B  The searing ray hits the yak.%hd P****%h )....%h` 18-1Magic Dart+ %h9 %h G _You kill the yak! %h54 %h7 %h<K  You stop channelling your searing ray. %hCN2 _ %hFB %hO3= %hQB %h8U4== %hUV %h&Y, %hZ %h\, %h{] %h_ %h`5== %hg6== %hi, %hj %h.l7== %hl %hn, %ho %hp %hq, %hr %h`si8== %hs %hu %hv %hw %h-x %hy %hE{ %h{ %hz| %hf} %h~ %hr %h  %h* %h %hJ:= %h %h& %hц %hm %hv %h %hu, %hǞO _You now have 1375 gold pieces (gained 20). %h( %h4 %h(F _You reach down and open the door. %h] %h-4 %h@  There is an open door here. %h %he6 _ %h %h0, %h %h %hn############# #...........# ###########...........# ..........'.....†.....# .##########...........# ###...........#   #...........#   #########'###   #.@...#  - #.#####   #y Magic Dart ..  #..  #.. %h>\  y   hornet (wandering)#.. ...    %h28001.0 (30.0) %h@y. %h,2.0 (31 %h %hLY _A hornet comes into view. %h6  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h #############  Neaber the Thaumaturge #...........#  Deep Elf of Dithmenos *****. ###########...........#  Health: 56/56 ======================== ..........'.....†.....#  Magic: 26/28 ======================--  %hD.##########...........#  AC: 9Str: 4 ## #...........#  EV: 11Int: 34 #...........#  SH: 5Dex: 13 #########'###  XL: 10 Next: 38% Place: Dungeon:10 #.@...#  Noise: ---------  Time: 8002.0 (0.0) #y#####  g) staff of Odaic {rPois rF+ rN+ Conj Summ %hg #. Cast: Magic Dart .. Fly  #.. #.. y   hornet (wandering) #.. ... _A hornet comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, 74% to hit) %h '#############  Neaber the Thaumaturge#...........#  Deep Elf of Dithmenos *****. ###########...........#  Health: 56/56 ======================== ..........'.....†.....#  Magic: 26/28 ======================-- .##########...........#  AC: 9 %h -Str: 4 ###...........#  EV: 11Int: 34#...........#  SH: 5Dex: 13#########'###  XL: 10 Next: 38% Place: Dungeon:10#.@...#  Noise: ---------  Time: 8002.0 (0.0)#*#####  g) staff of Odaic {rPois rF+ rN+ Conj Summ %h B#.  Cast: Magic Dart..  Fly #.. #..  y   hornet#.. ...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, 74% to hit)  You feel a surge of power! You focus your ray upon the hornet.  The searing ray hits the hornet!  The hornet is moderately wounded. %h y: a hornet (wandering, hasn't noticed you, 74% to hit)  You feel a surge of power! You focus your ray upon the hornet.  The searing ray hits the hornet!  The hornet is moderately wounded.hornet buzzes angrily.  (Press . to maintain the ray.) %h 49---===3.0 (1Ray  %hc  %h; / _The hornet stings you. x2 %h{  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hn  You feel a surge of power! You erupt in a blast of force!mystic blast hits the hornet!  The hornet is heavily wounded.  is knocked back by the mystic blast.  The hornet slams into the rock wall.  The hornet is severely wounded. %hq a3---4 %hs  %hv < _You stop channelling your searing ray. %hW  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hu  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the hornet!. %ha19------435Magic Dart _You kill the hornet! %h'" 4 %h#  %h/ $50---20=-- %h0  %h2  %h!4 1== %h 7 <1 %h7  %h<: l2= %h;  %h< , %h=  %h>  %h? b2= %hB  %hB b3= %haD  %hYE , %hF  %hG 3=4== %hkH  %hI  %hzJ , %hK  %hL i5== %hM  %haN  %hFO , %h%Q  %h,R b4= %hS  %hT i6== %hdU  %hIV  %h,W , %hX  %hY 5=7== %hDZ  %hZ  %h[ , %h\  %h7] , %hJ^  %h_ 8== %hn`  %h6a b6= %hc 1 _HP restored. %hgd  %he 4 %hZg  %ho / #...........# ############.# ..........'.....†.....# ##########...........# ### #.#  #..#  #########'###  #.....#   #@##### --- #.#   ... Magic Dart#....  #.....  #.....# %hSp    o   orc (asleep) ......#   #o....#     %h 28.0 (23.0)---9.0 (24 %h q _An orc comes into view. It is wielding a +0 club. %h \  You feel a surge of power! The magic dart hits the orc! %h ****** )  %h-  %hk@   %hUA ! %h"B . %hB . %hD }...o   orc priest (wandering) %hG . o   You kill the orc! %hg  %hlh 7 %h.i - %h:j 30.0 (1 %h&n .0) %hp  %h<|   %hb}  %h~ X_An orc priest comes into view. It is wielding a +0 falchion. %h< %h *****o  *You feel a surge of power! The magic dart hits the orc priest!  The orc priest is heavily wounded.%hl%h.%h.%h .%hn.%h.%hS9.o)%h4=-%h"==1%hr %hP%h0_The orc priest shouts! You hear a shout!%h4  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hP. #...........#  Neaber the Thaumaturge ############...........#  Deep Elf of Dithmenos *****. #..........'.....†.....#  Health: 56/56 ======================== ..##########...........#  Magic: 23/28 ===================----- ### #...........#  AC: 9Str: 4 #...........#  EV: 11Int: 34 #########'###  SH: 5Dex: 13 #.....#  XL: 10 Next: 43% Place: Dungeon:10 #@#####  Noise: =--------  Time: 8031.0 (0.0) #.# g) staff of Odaic {rPois rF+ rN+ Conj Summ *** Cast: Magic Dart #**** Fly %hP/ #****.  #****.#  o   orc priest **o**.#  #)....# The orc priest is heavily wounded. _The orc priest shouts! You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target%hb  .................o.. _The orc priest shouts! You hear a shout!  Casting: Magic Dart (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetOut of range.%ht5..%he ******************o***%hU: #...........#  Neaber the Thaumaturge ############...........#  Deep Elf of Dithmenos *****. #..........'.....†.....#  Health: 56/56 ======================== ..##########...........#  Magic: 23/28 ===================----- ####...........#  AC: 9Str: 4#...........#  EV: 11Int: 34#########'###  SH: 5Dex: 13#.....#%h<   XL: 10 Next: 43% Place: Dungeon:10#@#####  Noise: =--------  Time: 8031.0 (0.0)#.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ..@  Cast: Magic Dart#....  Fly #..*.. #.....#  o   orc priest (ally target)..o...#  *   fulminant prism#)....#  @   shadow Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou f%h= Deel a surge of power!  You conjure a prism of explosive energy!%hL Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  Your shadow casts a spell at the orc priest.The ray of shadow hits the orc priest!%haR @****   fulminant prism*@   shadow*%hg %h .*.*(unaware)).%h# z4=2.0 (1Magic Dart%h$ *%h% *%hO& %h2*  %h+ %h+ *_You kill the orc priest!%h, %h-; o   orc warrior*   fulminant prism (unaware)o@   shadowYour fulminant prism crackles loudly.4=--3Magic Dart*%h<~ _An orc warrior comes into view. It is wielding a +0 battleaxe.%h$ %h V######################%h @   shadow%h'%h2..@..............(ally target)%h24U.o....%h4E====4%h:%h>T _Your fulminant prism explodes!%hS *****You feel a surge of power!  The magic dart hits the orc warrior but does no damage.%hIJ%h[ .....@..  The orc warrior is severely wounded.%ho  Your shadow casts a spell at the orc warrior.The ray of shadow hits the orc warrior!%hb**@   shadow**%h]..).%h$I 3-26----5Magic Dart _You kill the orc warrior!Training target 8.0 for Dodging reached!%h-%h~2h _Your Dodging skill increases to level 8!%hE%h---- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hD 4%hKE %hH %h$J S4= _%hdQ X%hY 5==%hZ %h[ %h6k %hl %h]m b6==%hn %hp \ _Your shadow fades away.%hq %h7r %h3t ,%hu %hw 97%hex F==%hx %hz ,%h{ %h 8==%h` ,%h %hp %hF ,%h %h %h ,%h %h- %h %h, 3=%h– %h %h ,%h %hg %h9 %hȟ %h %h %h\ ,%h %ht %h ,%h %h %h ,%h %h& %h %h6 %h %h %hx %h %h %h %h ,%h %hP %h ,%h %h %h %h %hz %h F _You reach down and open the door.%h 4%h %hn %h ..##.....##########...........# ..'..##### #...........# ..#### #...........# #########'###  #.....#  #.##### ####### ##.#### ##### .......### #.....# ....# )......@.# #.....# 60.0 (25.0) ....# .......#.# #.....# ..... .......#.####.....# ....# .......#......)...# ....# .......######)....# ....# ....... #.....# .(..# ....... #.....# ....# ....... #.....# ....##.....#%h %hH ,1.0 (26%h %h * _Found a short sword. %h- C_There is an open door here.%hL4%h%hQ _%h;,%h X%h ,%hy %h?%hE,%h9%h%h+Y..##########'### #####  # #  #.#### # ########## ##.#### #### .........### #.....# ......# ..)......'.# #.....# ......# T........#.# #.....# .........#.####.....#..# .......)...#..#..######)....#.#..# #.....#%hI.Magic Dart(..#..# #.....#..#..# #.....#..#..# #.....#T   troll (asleep) #.####..# ##.#### #####+#### .# %hZ<{ 5.0 (4.0)  A troll comes into view.%hBo.TT%hD+6.0 (5%hJ%h M' _The troll shouts!%h( *****You feel a surge of power! The magic dart hits the troll.%hخ%hMS...T....%hiY7-7.0 (1%h%h3 _The troll is lightly wounded.%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h3....##########'### Neaber the Thaumaturge ######.....#  Deep Elf of Dithmenos *****. ##.#####  Health: 56/56 ======================== # ########## ##.####  Magic: 23/28 ===================----- ####### .........### #.....#  AC: 9Str: 4 ......# .*****...'.# #.....#  EV: 12Int: 34 ......# .*****...#.# #.....#  SH: 5Dex: 13 ....... .*T***...#.####.....#  XL: 10 Next: 46% Place: Dungeon:10 %hu......# .*****.@.#......)...#  Noise: ---------  Time: 8067.0 (0.0) ......# .*****...######)....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .........# #.....#  Cast: Magic Dart ...(..# .........# #.....#  Fly ......# .........# #.....# ......# .........# #.....#  T   troll #.#### .........# ##.####  #####+#### .# You feel a surge of power! The magic dart hits the troll. _The troll is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target%hl.)...*******%hY ......T****.*****.*****.**********%hcN....##########'### Neaber the Thaumaturge ######.....#Deep Elf of Dithmenos *****. ##.#####%hVHealth: 56/56 ======================== ########### ##.####Magic: 23/28 ===================----- ####### .........### #.....#AC: 9Str: 4 ......# ..).@....'.# #.....#EV: 12Int: 34 ......# .........#.# #.....#SH: 5Dex: 13 ....... ..T......#.####.....#XL: 10 Next: 46% Place: Dungeon:10 ......# .......@.#......)...#Noise: ---------  Time: 8067.0 (0.0) ......# ....*....######)....#g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .........# #.....#Cast: Magic Dart ...(..# .........# #.....#[39%h;49mFly ......# .........# #.....# ......# .........# #.....#T   troll (ally target) #.#### .........# ##.####*   fulminant prism#####+####.#@   shadowCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!****T  distracted, ally target)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!  Your shadow points at the troll and mumbles some strange words.%h%h..T..T==8.0 (1%h %hL8 _The ray of shadow hits the troll!!%hM  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h....##########'### Neaber the Thaumaturge ######.....#  Deep Elf of Dithmenos *****. ##.#####  Health: 56/56 ======================== # ########## ##.####  Magic: 19/28 ================-------- ####### .........### #.....#  AC: 9Str: 4 ......# .***@*...'.# #.....#  EV: 12Int: 34 ......# .*****...#.# #.....#  SH: 5Dex: 13 ....... .**T**...#.####.....#  XL: 10 Next: 46% Place: Dungeon:10 ......# .*****.@.#......)...#  Noise: ==-------  Time: 8068.0 (0.0) ......# .*****...######)....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .%h~k........# #.....#  Cast: Magic Dart ...(..# .........# #.....#  Fly ......# .........# #.....# ......# .........# #.....#  T   troll (ally target) #.#### .........# ##.####  *   fulminant prism #####+#### .#  @   shadow _The ray of shadow hits the troll!!  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (heavily wounded, ally target)%hp *****.**@**.*****.*T***.*****...*.*%h%h-x |....##########'### Neaber the Thaumaturge ######.....#  Deep Elf of Dithmenos *****. ##.#####  Health: 56/56 ======================== # ########## ##.####  Magic: 19/28 ================-------- %h3y ####### .........### #.....#  AC: 9Str: 4 ......# ..).@....'.# #.....#  EV: 12Int: 34 ......# .........#.# #.....#  SH: 5Dex: 13 ....... ...T.....#.####.....#  XL: 10 Next: 46% Place: Dungeon:10 ......# .......@.#......)...#  Noise: ==-------  Time: 8068.0 (0.0) ......# ....*....######)....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .........# #.....#  Cast: Magic Dart ...(..# .........# #.....#  Fly ......# .........# #.....# ......# .........# #.....#  T   troll (ally target) #.#### .........# ##.####  *  %hy fulminant prism #####+#### .#  @   shadow %h _The ray of shadow hits the troll!!  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!%h-    ##########   ...###   ..)   ....*....#.#   ....T....#  ...#)...#  ...######)....#  ...#  (..# ...#   ...#  .........# %hU   .........#  ** 2 fulminant prisms #####+#### .#  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!%h2 \20=9.0 (1%hܑ [***%h e _Your fulminant prism crackles loudly.%h M  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h]....##########'### Neaber the Thaumaturge ######.....#  Deep Elf of Dithmenos *****. ##.#####  Health: 56/56 ======================== # ########## ##.####  Magic: 18/28 ===============--------- %h ####### .........### #.....#  AC: 9Str: 4 ......# ..).@....'.# #.....#  EV: 12Int: 34 ......# ....*....#.# #.....#  SH: 5Dex: 13 ....... ....T*...#.####.....#  XL: 10 Next: 46% Place: Dungeon:10 ......# ......*@.#......)...#  Noise: ==-------  Time: 8069.0 (0.0) %h $O......# ....*....######)....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .........# #.....#  Cast: Magic Dart ...(..# .........# #.....#  Fly ......# .........# #.....# ......# .........# #.....#  T   troll (ally target) #.#### .........# ##.####  ** 2 fulminant prisms #####+#### .#  @   shadow _Your fulminant prism crackles loudly.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, ally target, 83% to hit)%h....##########'### Neaber the Thaumaturge ######.....#Deep Elf of Dithmenos *****. ##.#####Health: 56/56 ======================== ########### ##.####Magic: 18/28 ===============--------- ####### .........### #.....#AC: 9Str: 4 ......# ..).@....'.# #.....#EV: 12Int: 34 ......# ...**....#.# #.....#SH: 5Dex: 13 ....... ....**...#.####.....#XL: 10 Next: 46% Place: Dungeon:10 ......# ......*@.#......)...#Noise: ==-------  Time: 8069.0 (0.0) ......# ....*....#%h #####)....#g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .........# #.....#Cast: Magic Dart ...(..# .........# #.....#Fly ......# .........# #.....# ......# .........# #.....#T   troll (ally target) #.#### .........# ##.####** 2 fulminant prisms#####+####.#@   shadowConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, ally target, 83% to hit)  You feel a surge of power! You focus your ray upon the troll.  The searing ray hits the troll.%hyAiming: Searing Ray (safe; 1% risk of failure)  %hJPress: ? - help, Shift-Dir - straight line  Aim: a troll (heavily wounded, ally target, 83% to hit)  You feel a surge of power! You focus your ray upon the troll.  The searing ray hits  The troll is severely wounded.%hu  (Press . to maintain the ray.)%hTThe troll is severely wounded.  (Press . to maintain the ray.)  Your fulminant prism crackles loudly.  Your fulminant prism explodes!  %hdThe blast of energy engulfs the troll!!  You kill the troll!%hg*#########################*   fulminant prism@   shadow%h.........[......%h1p..........*(unaware)%hO852====70.0 (1  The blast of energy engulfs the troll!!  You kill the troll! %h9_The troll leather armour is intact enough to wear.  Training target 10.0 for Conjurations reached!  Your Conjurations skill increases to level 10!You need to enable at least one skill for training.%hH/  --more--%h' %h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   h - Spellcasting  12.0   8.9  +3           b - Staves   0.0   1.0   0   i - Conjurations  10.0  10.1  +1   c - Unarmed Combat   0.0   1.4  -2   j - Translocations   4.0   4.2  +1   d - Throwing   0.0   1.0   0   k - Alchemy   5.0  [%hL 36m 5.0  +1               l - Invocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.8  +1   f - Dodging   8.0   6.4  +2       g - Stealth   5.0   3.6  +3                      [39%h f;49m                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'%hw > g + Stealth 5.0(%hTargetTarget--  --  --  --  --  --  --  --  --  --  (%hP--  --  --  a-z] set[-] clear selected targetcost|targets(%h=[?25h[?0c0 )%h" )%h" [?25l[?1c)%h=U8.0  +3  The current training targets, if any.  The species aptitude is in white.=] set aall targets)%hW )%h` )%h?i ....##########'### Neaber the Thaumaturge ######.....#Deep Elf of Dithmenos *****. ##.#####Health: 56/56 ======================== ########### ##.####Magic: 18/28 ===============--------- ####### .........### #.....#AC: 9Str: 4 )%hj ......# ..).@....'.# #.....#EV: 12Int: 34 ......# ....*....#.# #.....#SH: 5Dex: 13 ....... .........#.####.....#XL: 10 Next: 52% Place: Dungeon:10 ......# .....[.@.#......)...#Noise: ====-----  Time: 8070.0 (1.0) ......# .........######)....#g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .........# #.....#Cast: Magic Dart ...(..# .........# #.....#Fly Ray ......# .........# #.....# ......# .........# #.....#*   fulminant prism (unaware) #.#### .........#[39;)%hk F49m ##.####@   shadow#####+####.#The blast of energy engulfs the troll!!  You kill the troll! _The troll leather armour is intact enough to wear.  Training target 10.0 for Conjurations reached!  Your Conjurations skill increases to level 10!You need to enable at least one skill for training.)%h GMagic Dart)%h Q**)%h . _*%h ....##########'### Neaber the Thaumaturge #####*%h 7#.....#Deep Elf of Dithmenos *****. ##.#####Health: 56/56 ======================== ########### ##.####Magic: 18/28 ===============--------- ####### .........### #.....#AC: 9*%h Str: 4 ......# ..).@....'.# #.....#EV: 12Int: 34 ......# ....*....#.# #.....#SH: 5*%h[ Dex: 13 ....... .........#.####.....#XL: 10 Next: 52% Place: Dungeon:10 ......# .....[.@.#......)...#*%h Noise: ====-----  Time: 8070.0 (0.0) ......# .........######)....#g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .........# #.....#Cast: Magic Dart *%h W...(..# .........# #.....#Fly Ray ......# .........# #.....# ......# .........# #.....#*   fulminant prism (unaware) #.#### .........# ##.####*%h m@   shadow#####+####.# _The troll leather armour is intact enough to wear.  Training target 10.0 for Conjurations reached!  Your Conjurations skill increases to level 10! *%h _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travelThe floor.*%h O*.@+%h *[.*  Training target 10.0 for Conjurations reached!  +%h fYour Conjurations skill increases to level 10! _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 troll leather armour; a troll corpse.  The floor.+%h4X %....##########'### Neaber the Thaumaturge ######.....#Deep Elf of Dithmenos *****. ##.#####Health: 56/56 ======================== ########### ##.####Magic: 18/28 ===============--------- ####### .........### #.....#AC: 9Str: 4 ......# ..).@....'.# #.....#EV: 12Int: 34 +%hVZ ......# ....*....#.# #.....#SH: 5Dex: 13 ....... .........#.####.....#XL: 10 Next: 52% Place: Dungeon:10 ......# .....[.@.#......)...#Noise: ====-----  Time: 8070.0 (0.0) ......# .........######)....#g) staff of Odaic {rPois rF+ rN+ Conj Summ ......# .........# #.....#Cast: Magic Dart ...(..# .........# #.....#Fly Ray ......# .........# #.....# ......# .........# #.....#*   fulminant prism (unaware) #.#### .........# ##.####@   shadow#####+####.#Training target 10.0 for Conjurations reached!  Your Conjurati+%hb eons skill increases to level 10! _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 troll leather armour; a troll corpse.  The floor.+%h?l ** _,%h`**** _Unknown command.,%h.# #'# #.....# ## #.##### .## ##.#### .# #.### #.....#.# +..).@....'.# #.....#.# #....*....#.# #.....#,%h. #.........#.####.....#.# #.....[@..#......)...#.# #.######)....#.# #.# #.....#.(..# #.# #.....#.# #.# #.....#.# #.# #.....#*#.#### #.# ##.##########+#### .#,%h,%h #########################@   shadow  You stop channelling your searing ray.  Your fulminant prism explodes!The blast of energy engulfs you!!,%h.4.....).@...............[@25--------------9==1.0 (1,%hN .# #' '###### #.....# .## #.##### ..# # ##.#### #.# #.### #.....#.# +..).@....'.# #.....#.# #.#.# #.....#. #.........#.####.....#.# #.....@...#......)...#.# #.######)....#.# #.# #.....#.(..# #.# #.....# .# #.# #.....#.# #.# #.....# ###.#### #.# ##.####  ######+#### .# _Ouch! That really hurt!,%h Qe6=------------------2  Things that are here: _a +0 troll leather armour; a troll corpse-%hJ4-%hԽ-%hW  You start resting.-%h20==-%hg-%hb7=-%h-%h1==-%hZ-%h",-%h-%hl2=-%h=-%hj8=-%h-%h7,-%h-%hnb3=-%h-%hb9=-%h-%h4==-%h" -%hS -%h -%h -%hJ-%h2305==-%h-%h,-%h#-%h,-%hF-%h6==-%h-%h"j1=-%hK#-%h%7==-%h&-%h),-%hG*-%h@5 2=.----- _Your shadow fades away.-%h ?0919.0)-%h6Ew8==2.0 (20-%h%I-%h?N% _Magic restored.-%hE 03==-%hI x4=-%hT -%hX 5=-%h[ ,-%h"^ -%hW_ ,-%h?a -%hCc b6=-%he -%h%h -%hh ,-%hk ,-%h~m -%ho B-%hgs f7-%hw -%hw -%hvz -%hs| B-%h: j8=-%hp -%h| ,-%h 9=-%h -%h ,-%h ,-%hc 40=1=2=3=45=6=-%hfn [m7=8=9=50=12=3=4=[13-%hMp ;38H-%hq -%h{ 5=-%h -%h _ _You start resting.-%hY .174.0 (82-%hD 6=5.0 (83 _HP restored..%h;i......##########'# Neaber the Thaumaturge '#######.....# Deep Elf of Dithmenos *****. .###.##### Health: 56/56 ======================== ..############ ##.#### Magic: 28/28 ======================== #.####### #.........### #.....# AC: 9Str: 4 ........# +..)......'.# #.....# EV: 12Int: 34 .%ht........# #.........#.# #.....# SH: 5Dex: 13 ......... #.........#.####.....# XL: 10 Next: 52% Place: Dungeon:10 ........# #.....@...#......)...# Noise: ---------  Time: 8175.0 (0.0) ........# #.........######)....# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........# #.........# #.....# Cast: Magic Dart .....(..# #.........# #.....# Fly ........# #.........# #.....# ........# #.........# #.....# ###.#### #.........# ##.##########+####.# .%huF_Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 troll leather armour; a troll corpse.  The floor..%hbR What do you want to examine? Items  a - ([) a +0 troll leather armour  b - (†) a troll corpse/%h$lA +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.0 (9.0 -> 6.0). Your EV would increase by 1.0 (12.0 -> 13.0). Your spell failure would improve by up to 1% (press '!' for details). You found it on level 10 of the Dungeon. Stash search prefixes: {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already (g)et.5%hHX If you equipped this item, your spell failure would improve: Iskenderun's Mystic Blast 3%-> 2% Fulminant Prism2%-> 1% (g)et.7%hg( What do you want to examine? Items  a - ([) a +0 troll leather armour  b - (†) a troll corpse7%hz ......##########'# Neaber the Thaumaturge '#######.....# Deep Elf of Dithmenos *****. .###.##### Health: 56/56 ======================== 7%h{ ..############ ##.#### Magic: 28/28 ======================== #.####### #.........### #.....# AC: 9Str: 4 ........# +..)......'.# #.....# EV: 12Int: 34 ........# #.........#.# #.....# SH: 5Dex: 13 7%hq} Q......... #.........#.####.....# XL: 10 Next: 52% Place: Dungeon:10 ........# #.....@...#......)...# Noise: ---------  Time: 8175.0 (0.0) ........# #.........######)....# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........# #.........# #.....# Cast: Magic Dart 7%h% .....(..# #.........# #.....# Fly ........# #.........# #.....# ........# #.........# #.....# ###.#### #.........# ##.##########+####.# _Magic restored. 7%hz _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 troll leather armour; a troll corpse.  The floor.7%hf ......##########'# Neaber the Thaumaturge '#######.....# Deep Elf of Dithmenos *****. .###.##### Health: 56/56 ======================== ..############ ##.#### Magic: 28/28 ======================== #.####### #.........### #.....# AC: 9Str: 4 ........# +..)......'.# #.....# EV: 12Int: 34 7%h ,........# #.........#.# #.....# SH: 5Dex: 13 ......... #.........#.####.....# XL: 10 Next: 52% Place: Dungeon:10 ........# #.....@...#......)...# Noise: ---------  Time: 8175.0 (0.0) ........# #.........######)....# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........# #.........# #.....# Cast: Magic Dart .....(..# #.........# #.....# Fly ........# #.........# #.....# ........# #.........# #.....# 7%hɕ ###.#### #.........# ##.##########+####.# _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 troll leather armour; a troll corpse.  The floor.8%hѸ......##########'# Neaber the Thaumaturge '#######.....# Deep Elf of Dithmenos *****. .###.##### Health: 56/56 ======================== ..############ ##.#### Magic: 28/28 ======================== #.####### #.........### #.....# AC: 9Str: 4 ........# +..)......'.# #.....# EV: 12Int: 34 ........# #.........#.# #.....# SH: 5Dex: 13 ......... #.........#.####.....# XL: 10 Next: 52% Place: Dungeon:10 ........# #.....@...#......)...# Noise: ---------  Time: 8175.0 (0.0)8%h ........# #.........######)....# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........# #.........# #.....# Cast: Magic Dart .....(..# #.........# #.....# Fly ........# #.........# #.....# ........# #.........# #.....# ###.#### #.........# ##.##########+####.# _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 troll leather armour; a troll corpse.  The floor.8%h&8%hD _9%h349%h67Wear which item? Inventory Items Armour (go to first with [)  m - a +0 cloak (worn)  q - a +0 pair of gloves (worn)  G - a +0 pair of boots (worn)  O - +0 acid dragon scales (worn)a - a +0 robe Floor Items ([,] to select) Armoura +0 troll leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :%h ([,] to select) a +0 cloak (worn)       a - a +0 troll leather armour;%h;%h&;%hj ......##########'# Neaber the Thaumaturge '#######.....# Deep Elf of Dithmenos *****. .###.##### Health: 56/56 ======================== ..############ ##.#### Magic: 28/28 ======================== #.####### #.........### #.....# AC: 9Str: 4 ........# +..)......'.# #.....# EV: 12Int: 34 ........# #.........#.# #.....# SH: 5Dex: 13 ......... #.........#.####.....# XL: 10 Next: 52% Place: Dungeon:10 ;%h/@........# #.....@...#......)...# Noise: ---------  Time: 8175.0 (0.0) ........# #.........######)....# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........# #.........# #.....# Cast: Magic Dart .....(..# #.........# #.....# Fly ........# #.........# #.....# ........# #.........# #.....# ###.#### #.........# ##.##########+####.# _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 troll leather armour; a troll corpse. _The floor.;%h;%h# ;%h$_;%h*;%h0 ;%h1;%hp2(;%h)3&Fly ;%h4#........#;%h4 ..... ;%hq5|###.#### #.........# ##.;%h 6 ####;%h6:######+####;%h9p.#  You start removing your armour.;%h C;%hC$6.0 (1;%hH;%h6N;%hT;%hT$7.0 (2;%hY;%h`;%hg;%hh$8.0 (3;%hl;%h`r;%hx;%hVy$9.0 (4;%h};%h;%h;%hZ%80.0 (5;%h͏;%hC ;%h ;%h3;%h4 ;%hs]_You continue removing your +0 acid dragon scales. x5;%h;%ho;%h;%h  ;%hҩ  ;%h6You finish removing your +0 acid dragon scales.  ;%hA+You start putting on your armour.;%h;%hٱ;%h$1.0 (6;%h׶;%h;%h;%h$2.0 (7;%h;%hQ;%h@;%h$3.0 (8;%hB;%he;%hu;%h*$4.0 (9;%ha;%h;%h;%hB5.0 (1;%h 0.0);%h>;%h ;%hx!;%hL6;%h 3 ;%h `_You continue putting on your +0 troll leather armour. x5  ;%hv ;You finish putting on your +0 troll leather armour.;%h4 ;%h ;%hx ;%hr t _The armour throbs as it attunes itself to your uninjured body.>%h0>%hInventory: 45/52 slots Missiles (go to first with ()  H - 2 throwing nets Armour (go to first with [)  m - a +0 cloak (worn)  q - a +0 pair of gloves (worn)  G - a +0 pair of boots (worn) >%he S - a +0 troll leather armour (worn)a - a +0 robe  O - +0 acid dragon scales Magical Staves (go to first with |)  g - the staff of Odaic (weapon) {rPois rF+ rN+ Conj Summ} Jewellery (go to first with "=)  o - an amulet of reflection (worn)  y - a +6 ring of intelligence (worn)  F - a ring of flight (worn)t - a +4 ring of slaying  C - a +6 ring of strength  D - a +4 ring of slaying  M - a ring of magical power  N - a ring of magical power  R - a ring of ice >%hSWands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@%h_ca - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. @%hQSIf you switch to wearing this armour: Your AC would decrease by 1.0 (6.0 -> 5.0). Your EV would increase by 1.5 (13.0 -> 14.5). Your spell failure would improve by up to 1% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.A%h^A%hvcA%h3i'......##########'# Neaber the Thaumaturge '#######.....# Deep Elf of Dithmenos *****. .##A%hj#.##### Health: 56/56 ======================== ..############ ##.#### Magic: 28/28 ======================== #.####### #.........### #.....# AC: 6Str: 4 ........# +..)......'.# #.....# EV: 13Int: 34 ........# #.........#.# #.....# SH: 5Dex: 13 ......... #.........#.####.....# XL: 10 Next: 52% Place: Dungeon:10 ........# #.....@...#......)...# Noise: ---------  Time: 8185.0 (0.0) A%hl(........# #.........######)....# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........# #.........# #.....# Cast: Magic Dart .....(..# #.........# #.....# Fly ........# #.........# #.....# ........# #.........# #.....# ###.#### #.........# ##.##########+####.# _You continue removing your +0 acid dragon scales. x5  You finish removing your +0 acid dragon scales.  You start putting on your armour. _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour. A%ho__The armour throbs as it attunes itself to your uninjured body.A%hrA%hx+6.0 (1A%h}A%h  You finish removing your +0 acid dragon scales.  You start putting on your armour. _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour. _The armour throbs as it attunes itself to your uninjured body. _You drop a +0 robe.B%hOB%h#.Inventory: 44/52 slots Missiles (go to first with ()  H - 2 throwing nets Armour (go to first with [)  m - a +0 cloak (worn)  q - a +0 pair of gloves (worn)  G - a +0 pair of boots (worn)  S - a +0 troll leather armour (worn)O - +0 acid dragon scales B%h Magical Staves (go to first with |)  g - the staff of Odaic (weapon) {rPois rF+ rN+ Conj Summ} Jewellery (go to first with "=)  o - an amulet of reflection (worn)  y - a +6 ring of intelligence (worn)  F - a ring of flight (worn)t - a +4 ring of slaying  C - a +6 ring of strength  D - a +4 ring of slaying  M - a ring of magical power  N - a ring of magical power  R - a ring of ice Wands (go to first with /)f - a wand of charming (28) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C%hZMO - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.0 (6.0 -> 9.0). Your EV would decrease by 1.0 (13.0 -> 12.0). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.L%hInventory: 44/52 slots Missiles (go to first with ()  H - 2 throwing nets L%hArmour (go to first with [)  m - a +0 cloak (worn)  q - a +0 pair of gloves (worn)  G - a +0 pair of boots (worn)  S - a +0 troll leather armour (worn)  O - +0 acid dragon scales Magical Staves (go to first with |)  g - the staff of Odaic (weapon) {rPois rF+ rN+ Conj Summ} L%hJewellery (go to first with "=)  o - an amulet of reflection (worn)  y - a +6 ring of intelligence (worn)  F - a ring of flight (worn)  t - a +4 ring of slaying  C - a +6 ring of strength  D - a +4 ring of slaying L%h3 M - a ring of magical power  N - a ring of magical power  R - a ring of ice Wands (go to first with /)f - a wand of charming (28) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]M%hM%hM%hq......##########'# Neaber the Thaumaturge '#######.....# Deep Elf of Dithmenos *****. .###.##### Health: 56/56 ======================== ..############ ##.#### Magic: 28/28 ======================== #.####### #.........### #.....# AC: 6Str: 4 ........# +..)......'.# #.....# EV: 13Int: 34 ........# #.........#.# #.....# SH: 5Dex: 13 ......... #.........#.####.....# XL: 10 Next: 52% Place: Dungeon:10 ........# #.....@...#......)...# Noise: ---------  Time: 8186.0 (0.0)M%hL ........# #.........######)....# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........# #.........# #.....# Cast: Magic Dart .....(..# #.........# #.....# Fly ........# #.........# #.....# ........# #.........# #.....# ###.#### #.........# ##.##########+####.#You finish removing your +0 acid dragon scales.  You start putting on your armour. _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour. _The armour throbs as it attunes itself to your uninjured body. _You drop a +0 robe.M%hVM%hM%h M%hVM%h/M%h!5-Inventory: 44/52 slots Missiles (go to first with ()  H - 2 throwing nets Armour (go to first with [)  m - a +0 cloak (worn)  q - a +0 pair of gloves (worn)  G - a +0 pair of boots (worn)  S - a +0 troll leather armour (worn)O - +0 acid dragon scales Magical Staves (go to first with |)  g - the staff of Odaic (weapon) {rPois rF+ rN+ Conj Summ} Jewellery (go to first with "=)  o - an amulet of reflection (worn)  y - a +6 ring of intelligence (worn)  F - a ring of flight (worn)t - a +4 ring of slaying  C - a +6 ring of strength  M%h5D - a +4 ring of slaying  M - a ring of magical power  N - a ring of magical power  R - a ring of ice Wands (go to first with /)f - a wand of charming (28) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N%hN%h+N%h9Z......##########'# Neaber the Thaumaturge '#######.....# Deep Elf of Dithmenos *****. .###.##### Health: 56/56 ======================== ..############ ##.#### Magic: 28/28 ======================== #.####### #.........### #.....# AC: 6Str: 4 ........# +..)......'.# #.....# EV: 13N%h<Int: 34 ........# #.........#.# #.....# SH: 5Dex: 13 ......... #.........#.####.....# XL: 10 Next: 52% Place: Dungeon:10 ........# #.....@...#......)...# Noise: ---------  Time: 8186.0 (0.0) ........# #.........######)....# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........# #.........# #.....# Cast: Magic Dart .....(..# #.........# #.....# Fly ........# #.........# #.....# ........# #.........# #.....# ###.#### #.........# ##.####N%hf=######+####.#You finish removing your +0 acid dragon scales.  You start putting on your armour. _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour. _The armour throbs as it attunes itself to your uninjured body. _You drop a +0 robe.N%hPEN%hMN%hUN%h/XN%h)4N%h*N%h-N%h~4XN%hT5,N%h7N%h8N%h|:,N%hV;N%h>FYou start putting on your armour. _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour. _The armour throbs as it attunes itself to your uninjured body. _You drop a +0 robe.  You see here a +0 short sword.N%hH6 _N%hJN%hKN%hM,N%hzNN%hPN%hzRN%h.SN%hSN%hVF _You reach down and open the door.N%hX4N%hYN%h^@  There is an open door here.N%h_N%hl` _N%haN%hFcN%hd,N%hfN%h....# #......(..# #......>...# #.........# #...... ####'#### #.........# #......  #..# #####.##### #......  ##.## #.@...# ######+  #..# #.#####  #.## ...Magic Dart N%h@s #.# #... ##'####### #..?.# #..YYY 2 yaks (asleep) .........# #Y .........# #... .........#N%h\y 204.0 (18.0)  2 yaks come into view.N%hܪ,5.0 (19N%hN%h/ _Found a scroll of poison.O%hu  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O%hG ........# ##.............#...... Neaber the Thaumaturge ........####..#.........###.....[ Deep Elf of Dithmenos *****. O%hݜ ........'....##.........# #...... Health: 56/56 ======================== ........#######.........# #...... Magic: 24/28 ====================---- ...>....# #......(..# #...... AC: 6Str: 4 ....>...# #.........# #...... EV: 13Int: 34 ####'#### #.........# #...... SH: 5Dex: 13  #..# #####.##### #...... XL: 10 Next: 52% Place: Dungeon:10  ##.## #.@...# ######+ Noise: ---------  Time: 8205.0 (0.0)  #..# #.#####  g) staff of Odaic {rPois rF+ rN+ Conj Summ O%h  #.## *** Cast: Magic Dart  #.# #*** Fly ##'####### #*** .........# #**Y YY 2 yaks (asleep) .........# #Y** .........# #... .........#2 yaks come into view. _Found a scroll of poison.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetP%hd 7**P%h.........# ##.............#...... Neaber the Thaumaturge ........####..#.........###.....[ Deep Elf of Dithmenos *****. ........'....##.........# #...... Health: 56/56 ======================== ........#######.........# #...... Magic: 24/28 ====================---- ...>....# #......(..# #...... AC: 6Str: 4 ....>...# #.........# #...... EV: 13Int: 34 ####'#### #.........# #...... SH: 5Dex: 13#..######.##### #...... XL: 10 Next: 52% Place: Dungeon:10  ##.###.@...#%hE7m ######+ Noise: ---------  Time: 8205.0 (0.0)  #..##.#####g) staff of Odaic {rPois rF+ rN+ Conj Summ#.##...Cast: Magic Dart  #.##...Fly ##'####### #.*? .........# #..YYY 2 yaks (asleep, 1 ally target) .........# #Y..*   fulminant prism .........# #... .........# _Found a scroll of poison.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!==6.0 (1**  Casting: Searing Ray (safe; 1% risk of failure)onfiQ%h rm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!Q%h"*Q%hQ%hO!/--7Q%h%#*Q%hR&1*Q%hD(e _Your fulminant prism crackles loudly.R%hR%h 5  The yak bellows!R%hn!R%h2R%hA  A yak comes into view.Your fulminant prism explodes!The blast of energy engulfs the yak!!!R%hxE ############Y   yak###YR%h }........?......YR%h P 5=5====8 _You kill the yak! _Your Stealth skill increases to level 6!S%hRHM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S%h........# ##.............#...... Neaber the Thaumaturge ........####..#.........###.....[ Deep Elf of Dithmenos *****. ........'....##.........# #...... Health: 56/56 ======================== ........#######.........# #...... Magic: 21/28 ==================------ ...>....# #......(..# #...... AC: 6Str: 4 ....>...# #.........# #...... EV: 13Int: 34 ####'#### #.........# #...... SH: 5Dex: 13  #..# #####.##### #...... XL: 10 Next: 55% Place: Dungeon:10  ##.## #*@**.# ######+ Noise: ====-----  Time: 8208.0 (0.0)  #..# #*#####  g) staff of Odaic {rPois rF+ rN+ Conj Summ S%h4R #.## .** Cast: Magic Dart  #.# #... Fly ##'####### #..? .........# #... Y   yak .........# #... .........# #.Y. .........# _You kill the yak! _Your Stealth skill increases to level 6!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetS%hg] t@*.*****T%h<U*****T%h±|.@.*****T%hmP p.*****T%h#........# ##.............#...... Neaber the Thaumaturge ........####..#.........###.....[ Deep Elf of Dithmenos *****. ........'....##.........# #...... Health: 56/56 ======================== ........#######.........# #...... Magic: 21/28 ==================------ ...>....# #......(..# #...... AC: 6Str: 4 ....>...# #.........# #...... EV: 13Int: 34 ####'#### #.........# #...... SH: 5Dex: 13  #..# #####.##### #...... XL: 10 Next: 55% Place: Dungeon:10  ##.## #.@...# ######+ Noise: ====-----  Time: 8208.0 (0.0)  #..# #.#####  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #.## ... Cast: Magic Dart  #.# #...%hv/9;49m Fly ##'####### #..? .........# #... Y   yak .........# #... .........# #.Y. .........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!  Your shadow gestures at your fulminant prism while chanting. ...[..# ...# >....# .(..# >...# #.........#  #.........#  #..# #####.#####  ##.## #.@...#  #..# #.#####  #.## ..@  #.#T%h2S[37m #... #.*Y #*..YY 2 yaks (1 ally target) #.Y.*   shadow prism #...*   fulminant prism@   shadow==--9.0 (1****  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!  Your shadow gestures at your fulminant prism while chanting. _Your shadow conjures a prism of shadowy energy!U%h5U%hU%hY?Y.*U%h@Z2----10U%hA**U%h e _Your fulminant prism crackles loudly.U%hPU%hQU%hU #########   yak (###*   fulminant prism###@   shadow .........#  Your shadow prism explodes!The blast of shadow engulfs the yak!V%hV%h}$###@   shadow  Your shadow prism explodes!  The blast of shadow engulfs the yak!  The yak is moderately wounded.  Your fulminant prism explodes!  The blast of energy engulfs the yak.  The yak is heavily wounded.V%h..@.....Y.........V%h=y9====1V%hC6 _You feel a bit more experienced.W%h0M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%hƣ........# ##.............#...... Neaber the Thaumaturge ........####..#.........###.....[ Deep Elf of Dithmenos *****. W%h.@........'....##.........# #...... Health: 56/56 ======================== ........#######.........# #...... Magic: 20/28 =================------- ...>....# #......(..# #...... AC: 6Str: 4 ....>...# #.........# #...... EV: 13Int: 34 ####'#### #.........# #...... SH: 5Dex: 13  #..# #####.##### #...... XL: 10 Next: 59% Place: Dungeon:10 W%h~ ##.## #.@...# ######+ Noise: ====-----  Time: 8211.0 (0.0)  #..# #*#####  g) staff of Odaic {rPois rF+ rN+ Conj Summ  #.## ..@ Cast: Magic Dart  #.# #..* Fly ##'####### #..Y .........# #... Y   yak (ally target) .........# #...W%hN @   shadow .........# #... .........# _You feel a bit more experienced.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, ally target, 90% to hit)W%hA ........# ##.............#...... Neaber the Thaumaturge ........####..#.........###.....[ Deep Elf of Dithmenos *****. ........'....##.........# #...... Health: 56/56 ======================== ........#######.........# #...... Magic: 20/28 =================------- ...>....# #......(..# #...... AC: 6Str: 4 ....>...# #.........# #...... EV: 13Int: 34 ####'#### #.........# #...... SH: 5Dex: 13#..######.##### #...... XL: 10 Next: 59% Place: Dungeon:10  ##.###.@...#%hq 7m ######+ Noise: ====-----  Time: 8211.0 (0.0)  #..##*#####g) staff of Odaic {rPois rF+ rN+ Conj Summ#.##..*Cast: Magic Dart  #.##..*Fly ##'####### #..* .........# #...Y   yak (ally target) .........# #...@   shadow .........# #... .........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, ally target, 90% to hit)  You feel a surge of power! You focus your ray upon the yak.  The searing ray hits the yak!W%h0 +Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, ally target, 90% to hit)  You feel a surge of power! You focus your ray upon the yak.  The searing ray hits the yak!  The yak is severely wounded. .@.?#... .........#=---2.0 (1Magic DartRay  _(Press . to maintain the ray.)X%hOv R****X%h= .@.YY   yak (ally target)@   shadow----3Magic Dart+ X%h **** The searing ray hits the yak!X%h}6X%h'>f.@Y?X%h@19--4++ Y%hY%hWW _The yak is almost dead.Y%hoB  The searing ray hits the yak!Y%hy ****#... .........#Y%h  You kill the yak!You finish channelling your searing ray.Y%h%i..†?Y%h!:-635Magic DartY%h>Y%hAM _Your shadow fades away.Z%haZ%hc&6Z%h@gZ%hZ%hr Z%h## W20=7Z%h, Z%h. [%h #.# ##...#.....####..#..###......'....##...# #.#.........# # [%h #...>....# #......(..# # #....>...# #.........# ##'#### #.........# # #..# #####.##### # ##.## #@....# ###### #..#[%h[  #.##### #.## ...† #.# #..†..#'# #..?... #.# #....... [%h '.# #........ #.# #......... #.#[%h [%h3 &8[%hm [%h I _Found a yak corpse.\%hHT.\%hT###..###'....# ##### #...>....# (.>. #####'### \%h U  #..# #####.######.#.....# ######..# ##### ##...†...... #..†....... \%hiU@###'####### #..?........................ '... #..!.\%hV(+\%h [\%ht_&9\%h!g\%h~ia _Found a bubbling sapphire potion.\%h7  '....# ##### #...>....# (.>. #####'###  #..# #####.######.#.....# ######..# \%hӸV###.####### ##..@†...... †. ###'####### #..?\%hIFly #.......... #..>......#\%h\%hXt1==20\%h\%h\%h B ##### #...>....# (.>. #####'###  #..# #####.######.#.....# ######..# ###.####### #\%h n...†...... . ###'####### #..?.......... '#.......... #.[.......#\%hi \%h &1\%h \%hM p _You see here a yak corpse.]%h]%h$ ]%hb#...>....# ]%h}(]%h2.>]%hy. #####'###  #..# #####.######.#.....# ######]%h..# ###.####### #...†...... ]%h†. ###'####### #.......... '#]%h5Y........... #.........#]%hg]%h]%h2]%h=]%h2 ]%hH _]%h/]%h]%hd]%hҼ$3.0 (2]%h]%h ]%h]%h^*_k - 3 scrolls of poison (gained 1)]%hRRead which item? Scrolls  d - a scroll of enchant weapon  e - 8 scrolls of teleportation  h - a scroll of fogj - a scroll of butterflies  k - 3 scrolls of poison  v - 4 scrolls of identify  x - 2 scrolls labelled OCSYTI BIKE  B - 2 scrolls labelled DOIJAT BACIHA  J - a scroll labelled TOXOMI GOSTU  K - a scroll labelled WYDDYE MARUNNU  P - a scroll labelled ULUYPN HUBB  Q - a scroll labelled OFUICR GILL [!] read|quaff|evoke[?] describe selected`%h `%h `%h #...>....# #......(..# #..... Neaber the Thaumaturge #....>...# #.........# #..... Deep Elf of Dithmenos *****. `%h #####'#### #.........# #..... Health: 56/56 ========================#..#`%h: #####.##### #..... Magic: 22/28 ==================------##.###.....# ###### AC: 6Str: 4`%h #..####.#######EV: 13Int: 34`%h #.###...†......SH: 5Dex: 13`%h3 o#.##..†.......XL: 10 Next: 63% Place: Dungeon:10 ###'####### #..@.......`%h Noise: ---------  Time: 8223.0 (0.0) #.........# #..........`%h ;g) staff of Odaic {rPois rF+ rN+ Conj Summ '.........# #..........Cast: Magic Dart #.........# #..........`%h Fly #.........# #........!. #.........+ #.......... `%hq l#..>......# #.......... #.[.......# ........... #.........#You finish channelling your searing ray. _Your shadow fades away. _Found a yak corpse. _Found a bubbling sapphire potion. _You see here a yak corpse. _k - 3 scrolls of poison (gained 1)`%h  As you read the scroll labelled OCSYTI BIKE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.`%h Y3=4.0 (1`%h `%hT . _It was a scroll of fear.a%hz .>. #####'###  #..# #####.######.#.....# ######..# ###.####### #...†...... †. ###'####### #............ '#!##.......... #######..#5a%h\ ###'#### #.# #.  #..# #####.##### #.##.## #.....# ######+#..# ###.########  #.## #...†......  #.# a%h #..†.......# ##'####### #....# .........# #....# .# #.# .a%h g# #.# .a%h n# #.!.# .+ #.. ..># #.# a%hO (.[.......# ..# ...# ########..# ###.######## a%h a%h< &6a%h a%h b%h :4==5==b%h16==b%hG2b%h3b%h5b%hu6b%h67b%hJ70==b%h7b%h9b%hd;b%h<b%h=b%hAb%h4Bb%hB8b%h C0==b%hjCb%hDb%hCH b%hHb%hI_Magic restored.b%hHKb%hLb%hkLb%hMb%hPb%hRb%hSb%h1Ub%hWb%hZb%hZb%h3\b%h5bb%h lb%hlb%hm=b%hnb%h{pb%hsb%hzb%h{b%h|b%hb%h8b%h?b%h b%hmb%hքU_s - 4 bubbling sapphire potions (gained 1)b%hb%hb%hxb%hlb%hb%hb%hVb%h;b%h*b%hb%hb%hߑb%h_b%hb%h b%hja#.....# ######+#### b%h؛9 ###.########  b%hK| #...†......# #  b%hR #..†.......# .. b%h-]## #..........# ... b%h].# #..........# .... b%h r.# #..........# .....b%hR# #..........###....$.# #..........#@'...e..+ #............#......# #..........### .....Magic Dart# ......# ####..........# ##+ # ###.######## e   Fannar (asleep) #. ##b%hȥ b%h8 b%h45b%h  9.0)  b%hj!You reach down and open the door.b%hXb%h%6.0 (20b%hʬb%h b%h  b%hijFannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff ofb%hٸc_freezing and wearing a +2 robe of cold resistance. b%hrE_Found 17 gold pieces.d%h@`#.....# ######+####Neaber the Thaumaturge###.########Deep Elf of Dithmenos *****.#...†......##Health: 56/56 ========================#..†.......#..Magic: 28/28 ======================== d%hoA## #..........# ...AC: 6Str: 4 .# #..........# ....EV: 13Int: 34 .# #..........# .....SH: 5d%hADex: 13 .# #..........###....$.XL: 10 Next: 63% Place: Dungeon:10 .# #..........#@'...e..d%hBNoise: ---------  Time: 8246.0 (0.0) .+ #............#......g) staff of Odaic {rPois rF+ rN+ Conj Summ .# #..........### .....d%h0DCast: Magic Dart .# ............# ....Fly .####..........# ##+ # ###.########e   Fannar (asleep)#.##You reach down and open the door.  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of_freezing and wearing a +2 robe of cold resistance. _Found 17 gold pieces.  Press: ? - help, v - describe, . - travelThe floor.d%h\#@'...e _freezing and wearing a +2 robe of cold resistance. _Found 17 gold pieces.  Press: ? - help, v - describe, . - travel  Here: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of ice (asleep)d%h Fannar the Cold-Hearted A cold-hearted elven sorcerer, draped in robes of high office. They whisper grimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them. Max HP: ~80 Will: ++AC: ++ EV: +++  rF: x.. rC: ++.rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with the staff of Odaic (while incapacitated). They have about 60% to hit you. Attack d%h3 Max Damage Hit: +0 quarterstaff (freeze) 17 + 8 (freeze) They can open doors. They have mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Cold (3d18) (5) b - Ozocubu's Refrigeration (4d13)c - Summon Ice Beastd - !Blink f%hD#.....# ######+####Neaber the Thaumaturge###.########Deep Elf of Dithmenos *****.#...†......##Health: 56/56 ========================#..†.......#..Magic: 28/28 ======================== ## #..........# ...AC: 6Str: 4 .# #..........# ....EV: 13Int: 34 .# #..........# .....SH: 5Dex: 13 .# #..........###....$.XL: 10 Next: 63% Place: Dungeon:10 .# #..........#@'...e..Noise: ---------  Time: 8246.0 (0.0) .+ #............#......g) staff of Odaic {rPois rF+ rN+ Conj Summ .#%hQL9;49m #..........### .....Cast: Magic Dart .# ............# ....Fly .####..........# ##+ # ###.########e   Fannar (asleep)#.## _freezing and wearing a +2 robe of cold resistance. _Found 17 gold pieces.  Press: ? - help, v - describe, . - travelHere: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of ice (asleep)  The floor.f%h(f%hH#.....# ######+####f%h5Neaber the Thaumaturgef%hC%###.########f%h16Deep Elf of Dithmenos *****.f%h9#...†......#f%h#f%hZHealth: 56/56 ========================f%h,9#..†.......#f%h..f%hcMagic: 28/28 ======================== f%hg## #..........# ...f%h-AC: 6f%hg+Str: 4 f%h.# #..........# ....EV: 13Int: 34 .# #..........# .....SH: 5Dex: 13 .# #..........###....$.XL: 10 Next: 63% Place: Dungeon:10 .# #..........#@'...e..Noise: ---------  Time: 8246.0 (0.0) .+ #............#......g) staff of Odaic {rPois rF+ rN+ Conj Summ .# #..........### .....Cast: Magic Dart .# ............# ....Fly .####..........# ##+ f%h~# ###.########e   Fannar (asleep)#.## _freezing and wearing a +2 robe of cold resistance. _Found 17 gold pieces.  Press: ? - help, v - describe, . - travelHere: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of ice (asleep)  The floor.f%h: ,f%hC f%h6(_f%hn_1 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 3 HP, Piety-, Instant 41% b - Aphotic Marionette5 MP, Piety-61%  c - Primordial Nightfall8 MP, Piety----92% [?] toggle between ability selection and description.i%hrNescribe what?k%hG{ Aphotic Marionette Grabs hold of another creature's shadow and rapidly unleashes their spells and abilities as if they were your own, aimed at random enemies. Creatures they summon this way will belong to you, and many beneficial effects that they would apply to themselves will be applied to you instead. You are also fully protectedfrom any damage they would cause. Can only be used on creatures with eligible spells that they could productively cast at the moment. The process also leaves the victim's shadow too dim to graspa second time - once used successfully on a target, it may never be used on themagain. (Not all spells can be cast via this method; those which cannot will be marked with an exclamation mark when examined.) Range: N/A This ability costs: MP : 5 k%h|c4Piety : - (about 2% of your maximum possible piety)%hT  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 3 HP, Piety-, Instant 41%   b - Aphotic Marionette5 MP, Piety-61%   c - Primordial Nightfall 8 MP, Piety----92% [?] toggle between ability selection and description.%hP Primordial Nightfall Invokes a night from before the stars first burned in the sky, engulfing your surroundings in impenetrable darkness. The user's sight radius will be reduced to nothing, preventing enemies from tracking or aiming abilities at you, and slowly expand back to normal over the duration of the effect. Your stealth will also be increased. It cannot be invoked again until its effect has fully ended, as even the very first night of creation must eventually give way to day. Invocations skill increases the duration of the effect. Range: N/A %hSb`This ability costs: MP : 8 Piety : ---- (about 9% of your maximum possible piety)%h  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 3 HP, Piety-, Instant 41%   b - Aphotic Marionette5 MP, Piety-61%  c - Primordial Nightfall 8 MP, Piety----92%  [?] toggle between ability selection and description.%h#.....# ######+####Neaber the Thaumaturge###.########Deep Elf of Dithmenos *****.#...†......##Health: 56/56 ========================#..†.......#..Magic: 28/28 ======================== ## #..........# ...AC: 6Str: 4 .# #..........# ....EV: 13Int: 34 .# #..........# .....SH: 5Dex: 13 .# #..........###....$.XL: 10 Next: 63% Place: Dungeon:10 .# #..........#@'...e..Noise: ---------  Time: 8246.0 (0.0) .+ #............#......g) staff of Odaic {rPois rF+ rN+ Conj Summ [%h%40m.# #..........### .....Cast: Magic Dart .# ............# ....Fly .####..........# ##+ # ###.########e   Fannar (asleep)#.## _freezing and wearing a +2 robe of cold resistance. _Found 17 gold pieces.  Press: ? - help, v - describe, . - travelHere: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of ice (asleep) _The floor. # ###.########e   Fannar (asleep).##  Okay, then. _%hB  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hFX  #.....# ######+####  Neaber the Thaumaturge  ###.######## Deep Elf of Dithmenos *****.  #...†......# #  Health: 56/56 ========================  #..†.......# ..  Magic: 24/28 ====================---- ## #..........# ...  AC: 6Str: 4 .# #..........# ....  EV: 13Int: 34 .# #..........# ****.  SH: 5Dex: 13 .# #..........###*****.  XL: 10 Next: 63% Place: Dungeon:10 .# #..........#@'***e*.  Noise: ---------  Time: 8246.0 (0.0) .+ #............#*****.  g) staff of Odaic {rPois rF+ rN+ Conj Summ .# #..........### ****.  [%h[ W33mCast: Magic Dart .# ............# ....  Fly .####..........# ##+ # ###.######## e   Fannar (asleep) #. ## _The floor. _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%h+}....*****%hr f....$**%h=3 ****e..***..%hV#.....# ######+####Neaber the Thaumaturge###.########Deep Elf of Dithmenos *****.#...†......##Health: 56/56 ========================#..†.......#..Magic: 24/28 ====================---- ## #..........# ...AC: 6Str: 4 .# #..........# ....EV: 13Int: 34 %h&.# #..........# .....SH: 5Dex: 13 .# #..........###....$.XL: 10 Next: 63% Place: Dungeon:10 .# #..........#@'...e..Noise: ---------  Time: 8246.0 (0.0) .+ #............#......g) staff of Odaic {rPois rF+ rN+ Conj Summ .# #..........### *....Cast: Magic Dart .# ............# ....Fly .####..........# ##+ # ###.########e   Fannar (asleep, ally target)#.*   fulminant prism## _Okay, then.Casting: Searing Ray (safe; 1%%h risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!==7.0 (1%hT**%hO  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!%h M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h6(%h %h>i#.....# ######+####  Neaber the Thaumaturge %h. ###.########%h)O Deep Elf of Dithmenos *****. %h #...†......# #  Health: 56/56 ======================== %hA #..†.......# ..  Magic: 20/28 =================------- %hh## #..........# ...  AC: 6%hA+Str: 4 %h.# #..........# ***.  EV: 13%h,,Int: 34 %h.# #..........# ****.  SH: 5%h,,Dex: 13 %h.# #..........###*****.  XL: 10 Next: 63% Place: Dungeon:10 %h3!.# #..........#@'***e*.  Noise: ==-------  Time: 8247.0 (0.0) %h.+ #............#*****.  g) staff of Odaic {rPois rF+ rN+ Conj Summ %hp.# #..........### *....  Cast: Magic Dart %h.# ............# ....  Fly %hrY.####..........# ##+ %h# ###.########%ht e   Fannar (asleep, ally target)%h %hi#.%h *   fulminant prism%hR %h##%hj %h6You feel a surge of power! %h}_You conjure a prism of explosive energy!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%hPD*.***.**$****e......**%h.*******%hB K#.....# ######+####Neaber the Thaumaturge###.########Deep Elf of Dithmenos *****.#...†......##%hC Health: 56/56 ========================#..†.......#..Magic: 20/28 =================------- ## #..........# ...AC: 6Str: 4 %hC .# #..........# ....EV: 13Int: 34 .# #..........# .....SH: 5Dex: 13 %hC .# #..........###.*..$.XL: 10 Next: 63% Place: Dungeon:10 .# #..........#@'...e..Noise: ==-------  Time: 8247.0 (0.0) %h`D .+ #............#......g) staff of Odaic {rPois rF+ rN+ Conj Summ .# #..........### *....Cast: Magic Dart %hD .# ............# ....Fly .####..........# ##+ # ###.########e   Fannar (asleep, ally target)%h=E Z#.** 2 fulminant prisms##Casting: Fulminant Prism (dangerous; 1% risk of failure)  %h0H Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!8.0 (1%hM e***%hhQ M##  Confirm with . or Enter, or press ? or * to list all spells.Aim%hQ   Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy! _Your fulminant prism crackles loudly.%ho%hl##############e  *   fulminant prismYou conjure a prism of explosive energy! _Your fulminant prism crackles loudly.  Your fulminant prism crackles loudly.Your fulminant prism explodes!The blast of energy engulfs Fannar!!! %hzH Fannar is heavily wounded.%hM*'..e..........*1=====9** _Fannar shouts!%hM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h@ #.....# ######+####  Neaber the Thaumaturge  ###.######## Deep Elf of Dithmenos *****.  #...†......# #  Health: 56/56 ========================  #..†.......# ..  Magic: 17/28 ==============---------- ## #..........# ...  AC: 6Str: 4 .# #..........# ....  EV: 13Int: 34 .# #..........# ****.  SH: 5Dex: 13 .# #..........###*****.  XL: 10 Next: 63% Place: Dungeon:10 %h.# #..........#@'**e**.  Noise: ====-----  Time: 8249.0 (0.0) .+ #............#*****.  g) staff of Odaic {rPois rF+ rN+ Conj Summ .# #..........### ****.  Cast: Magic Dart .# ............# ....  Fly .####..........# ##+ # ###.######## e   Fannar (ally target) #. *   fulminant prism ##Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resi%hpstance and wearing a ring of ice (heavily wounded, ally target)%h ....e*****%hs .*..$***%h****e*..***..*%h,&  #.....# ######+####  Neaber the Thaumaturge  ###.######## Deep Elf of Dithmenos *****.  #...†......# #  Health: 56/56 ========================  #..†.......# ..  Magic: 17/28 ==============---------- ## #..........# ...  AC: 6Str: 4 .# #..........# ....  EV: 13Int: 34 .# #..........# .....  SH: 5Dex: 13 .# #..........###.*..$.  XL: 10 Next: 63% Place: Dungeon:10 %h' .# #..........#@'..e...  Noise: ====-----  Time: 8249.0 (0.0) .+ #............#......  g) staff of Odaic {rPois rF+ rN+ Conj Summ .# #..........### .....  Cast: Magic Dart .# ............# ....  Fly .####..........# ##+ # ###.######## e   Fannar (ally target) #. *   fulminant prism ##Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!%hF-       #...† #  #..† ..   ...   ##..  #.... ###..  #..........#######$.  .....#@#####.. %h/  #............#####..  #..........### .....  ......# .... ......# ##+ ###.########  #.* ##  Aim  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  Your fulminant prism explodes!The blast of energy engulfs Fannar!!%h %h .........'.e......**%h< ,50.0 (1%hl ;*%h V _Fannar is almost dead.%hp###.########  #...†......## #..†.......#.. ### #..........#. ..# #..........#. ..# #..........#. ..# #..........###....$. ..# #..........#.'.e.... ..+ #..........@.#...... ..# #..### *.... ..# ..# .... ..####.# ##+ ###.######## %hXq#.  ## %hE  You hear a loud crackle.  %h{PFannar gestures wildly while chanting.%hgD§%h8=----1Magic Dart%h}: _Fannar blinks!%h #...†......## #.#.. #### #....#. ...# #.#..# #.#..# #.###....$..# #.#.'.§.....+ #...#.......# #### *.....# ..# .....####.# ##+ ###.########  #. ## ###%hO '..=======2 %hIQ %hHR 6_You hear an explosion! You hear an angry hiss.%h8 #...†......# # #..†.# ..# #....# ....# #%hО .# .....# #.# ......# #.###....$..# #.#.'.......+ #.#.......# #.### *.....# %hҟt.# .....####.# ##+ #..# ###.# #.  ##%h%hee   Fannar%hձ[-------3Magic Dart%h%h;%hM %hS V.e%hT 9==-------4%hX %hZ %hc%h7 - Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 3 HP, Piety-, Instant 41% b - Aphotic Marionette5 MP, Piety-61%  c - Primordial Nightfall8 MP, Piety----92% [?] toggle between ability selection and description.%h< %hGC %hK 0#...†......##Neaber the Thaumaturge#..†.......#..Deep Elf of Dithmenos *****. ##### #..........# ...Health: 56/56 ======================== ....# #..........# ....Magic: 19/28 ================-------- ....# #..........# .....AC: 6Str: 4 ....# #..........###....$.EV: 13%hdM lInt: 34 ....# #..........#.e......SH: 5Dex: 13 ....+ #............#......XL: 10 Next: 63% Place: Dungeon:10 ....# #........@.### *....Noise: ---------  Time: 8254.0 (0.0) ....# ............# ....g) staff of Odaic {rPois rF+ rN+ Conj Summ ....####..........# ##+Cast: Magic Dart #..# ###.########Fly #.##e   FannarThe blast of energy engulfs Fannar!! _Fannar is almost dead.You hear a loud crackle.  Fannar gestures wildly while chanting. _Fannar blinks! _You hear an explosion! You hear an angry hiss.%hh  #...†......# #  Neaber the Thaumaturge #..†.......# ..  Deep Elf of Dithmenos *****. ##### #..........# ...  Health: 56/56 ======================== ....# #..........# ....  Magic: 19/28 ================-------- ....# #..........# .....  AC: 6Str: 4 ....# #..........###....$.  EV: 13Int: 34 ....# #..........#.e......  SH: 5Dex: 13 ....+ #............#......  XL: 10 Next: 63% Place: Dungeon:10 ....# #........@.### *....  Noise: ---------  Time: 8254.0 (0.0) ....# ............# ....  g) staff of Odaic {rPois rF+ rN+ Conj Summ %hj ....####..........# ##+  Cast: Magic Dart #..# ###.######## Fly  #. ## e   Fannar _Fannar blinks! _You hear an explosion! You hear an angry hiss.  Aiming: Aphotic Marionette (61% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, 1/4 spells usable)%h6 #...†......# #  Neaber the Thaumaturge #..†.......# ..  Deep Elf of Dithmenos *****. ##### #..........# ...  Health: 56/56 ======================== ....# #..........# ....  Magic: 19/28 ================-------- %hQ....# #..........# .....  AC: 6Str: 4 ....# #..........###....$.  EV: 13Int: 34 ....# #..........#.e......  SH: 5Dex: 13 ....+ #............#......  XL: 10 Next: 63% Place: Dungeon:10 ....# #........@.### *....  Noise: ---------  Time: 8254.0 (0.0) ....# ............# ....  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....####..........# ##+  Cast: Magic Dart #..# ###.########%h}j Fly  #. ## e   FannarAiming: Aphotic Marionette (61% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, 1/4 spells usable)  You grasp Fannar's shadow with your own and put on a performance!  Fannar gestures wildly while chanting. x2%h: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, 1/4 spells usable)  You grasp Fannar's shadow with your own and put on a performance!  Fannar gestures wildly while chanting. x2  %h\Your ice beast disappears in a puff of smoke!%h6r  Your ice beast disappears in a puff of smoke!%hA #...†%hJ #  #..†.......# ..  #..........# ...  #..........# ....  #..........# .....  #..........###....$.  #..........#e'......  #............# %h #........@.### *....  ...........Y# .... ........§# ##+  ###.######## #. ##(shadowless) %h>Y   ice beast (summoned, wandering) %h\e14----5.0 (1%h%h K _Fannar's shadow slips away and your performance ends.%h%50# #...†......# # #..†.# ..# #....# ....# #.# .....# #.# ......# #.###....$..# #.#e'.......+ #.#.......# #.### *.....# .Y# .....####.§# ##+ ##..# ###.%h8#  #. ##%hP:%h6<%hUD.eY.ally target, shadowless))%hGZ15----6%hx%h@  %hcA=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h C# #...†......# #  Neaber the Thaumaturge #..†.......# ..  Deep Elf of Dithmenos *****. ###### #..........# ...  Health: 56/56 ======================== .....# #..........# ....  Magic: 13/28 ===========------------- .....# #..........# .....  AC: 6%hy Str: 4 .....# #..........###....$.  EV: 13Int: 34 .....# #..........#.'......  SH: 5Dex: 13 %h .....+ #.........*e.#......  XL: 10 Next: 63% Place: Dungeon:10 .....# #.......@*Y### *....  Noise: ---------  Time: 8256.0 (0.0) .....# ............# ....  g) staff of Odaic {rPois rF+ rN+ Conj Summ %h .....####.........§# ##+  Cast: Magic Dart ##..# ###.########  Fly  #. ## e   Fannar (ally target, shadowless)  Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, ally target, missing a  shadow, 72% to hit)%hH##...†......##Neaber the Thaumaturge#..†.......#..Deep Elf of Dithmenos *****. ###### #..........# ...Health: 56/56 ======================== .....# #..........# ....Magic: 13/28 ===========------------- .....# #..........# .....AC: 6Str: 4 .....# #..........###....$.EV: 13Int: 34 .....# #..........#*'......SH: 5Dex: 13 .....+ #.........**.#......XL: 10 Next: 63% Place: Dungeon:10 .....# #.......[4%h_7m@*Y### *....Noise: ---------  Time: 8256.0 (0.0) .....# ............# ....g) staff of Odaic {rPois rF+ rN+ Conj Summ .....####.........§# ##+Cast: Magic Dart ##..# ###.########Fly #.##e   Fannar (ally target, shadowless)Y   ice beast (summoned)Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, ally target, missing a  shadow, 72% to hit)  You feel a surge of power! You focus your ray upon Fannar.  The searing ray hits Fannar!%h ..e..  resistance and wearing a ring of ice (almost dead, ally target, missing a  shadow, 72% to hit)  You feel a surge of power! You focus your ray upon Fannar.  The searing ray hits Fannar!  Fannar is almost dead.  (Press . to maintain the ray.)=7.0 (1Ray  _Your ice beast hits Fannar but does no damage.%hb5S ***%h5M*The searing ray hits Fannar but does no damage.%h  #...† #  #..†.......# ..  #..........# ...  #..........# ....  #..........# .....  #..........###....$.  #..........#*'......  #.........**.#  #.......@*Y### *....  ............# .... ..........# ##+  ###.########  #. ##%hwFannar is almost dead.Fannar gestures wildly while chanting.%h;y #...† #  #..†.......# ..  #..........# ...  #..........# ....  #..........# ..... %h z #..........###....$.  #..........#*'......  #.........**.#%hR  #.......@*Y### *....  ............# .... ..........# ##+  ###.########  #. ## %h ..e.  Fannar drains the heat from the surrounding environment!%h30------------=8+ %hڡ%hgD _Your ice beast hits Fannar but does no damage.%h:M****%hV ..e.  The searing ray misses Fannar.%hl  #...† #  #..†.......# ..  #..........# ...  #..........# ....  #..........# .....  #..........###....$.  #..........#.'......  #.........*e.#%ht  #.......@*Y### *....  ............# .... ..........# ##+  ###.########  #. ##%hZFannar casts a spell at you.%hɗ  #...† #  #..†.......# ..  #..........# ...  #..........# ....  #..........# .....  #..........###....$.  #..........#.'......  #.........*e.#  #.......@*Y### *....  ............# .... ..........# ##+  ###.########  #. ##  ***The bolt of cold hits you!!%hg   * * * LOW HITPOINT WARNING * * *Your ice beast hits Fannar..)@...Y   ice beast (summoned) 7/56 ---------------------2-799  * * * LOW HITPOINT WARNING * * *  Your ice beast hit _Fannar dies!raining target 8.0 for Stealth reached!  Your Stealth skill gained 2 levels and is now at level 8! need to enable at least one skill for training.  --more--Î%h'Î%h#+  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   h - Spellcasting  12.0   8.9  +3           b - Staves   0.0   1.0   0   i - Conjurations  10.0  10.1  +1   c - Unarmed Combat   0.0   1.4  -2   j - Translocations   4.0   4.2  +1  Î%hZ. d - Throwing   0.0   1.0   0   k - Alchemy   5.0   5.0  +1               l - Invocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.8  +1   f - Dodging   8.0   6.4  +2       g - Stealth   8.0   5.3  +3          [12;61Î%h.H                                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsȎ%h> g + Stealth 8.0Ȏ%h7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsȎ%hU=[?25h[?0c0 Ɏ%hz `[?25l[?1c10.0  +3  The current training targets, if any.  The species aptitude is in white.=] set aall targetsʎ%h'L > f + Dodging 8.0ʎ%h} a-z] setselected target ʎ%h3 =[?25h[?0c0 ̎%h [?25l[?1c10.0  +2 =] set aall targets̎%h ##...†......##Neaber the Thaumaturge#..†.......#..Deep Elf of Dithmenos *****. ###### #..........# ...Health: 7/56===--------------------- .....# #..........# ....Magic: 12/28 ==========-------------- .....# #..........# .....AC: 6Str: 4 .....# #..........###....$.EV: 13Int: 34 .....# #..........#.'......SH: 5Dex: 13 .....+ #..........).#......XL: 10 Next: 79% Place: Dungeon:10 .....# #.......@̎%h .Y### *....Noise: ==-------  Time: 8259.0 (1.0) .....# ............# ....g) staff of Odaic {rPois rF+ rN+ Conj Summ .....####..........# ##+Cast: Magic Dart ##..# ###.########Fly Ray++ #.##Y   ice beast (summoned)* * * LOW HITPOINT WARNING * * *Your ice beast hits Fannar. _Fannar dies!Training target 8.0 for Stealth reached!  Your Stealth skill gained 2 levels and is now at level 8!You need to enable at least one skill for training.̎%h ̎%h )Magic Dart̎%hR ̎%h? ̎%h  ̎%h _̎%hg ͎%hF  You stop channelling your searing ray.8 _93=10/56=2==4==͎%hS3=͎%hZV4=15=͎%ha͎%hb͎%hcc5͎%hc=͎%hJd͎%he͎%h}h͎%h7i͎%hi6͎%hj͎%hk͎%han͎%hyu͎%hu7͎%hhv=͎%hv6͎%hOw=͎%hw͎%h@y͎%h{͎%h|͎%hJ}8͎%h}=͎%h8~͎%h͎%h͎%h͎%h59͎%h=͎%h7͎%h0==͎%h2͎%hx͎%h#͎%h͎%h 20͎%h=͎%h͎%h͎%hg͎%hC͎%h̝1͎%hS=͎%h͎֞%h͎%h*͎%h͎%h2͎%h#=͎%h8͎%h50==͎%h͎%hz͎%h͎%hy͎%h24͎%h=͎%h͎%hа͎%h ͎%h͎%hx5͎%h=͎%h9͎%h0==͎%h͎%h]͎%h͎%hZ͎%h6͎%hp=͎%h͎%h͎%h͎%hB͎%h7͎%h1=͎%h20͎%h 0==͎%h͎%h͎%h͎%h͎%h8͎%ho=͎%h͎%h_͎%h͎%hL9=͎%h͎%h͎%h\͎%h30͎%h^1͎%h0==͎%hP͎%hC͎%h&͎%h͎%h1͎%h=͎%hr͎%h͎%h'͎%h͎%h{2͎%h=͎%hw2͎%h=͎%h͎%h͎%h͎%h͎%h=3͎%h=͎%h.͎%h͎%h͎%h͎%h44͎%h=͎%he3͎%h=͎%hK͎%h͎%h͎%h͎%h,6͎%h=͎%h,͎%h͎%h?͎%h͎%hz7͎%h=͎%hj͎%h ͎%h ͎%h ͎%h 8͎%h=͎%h/4͎%h0==͎%h"͎%h͎%hS͎%h͎%h9͎%hk=͎%h͎%h͎%h͎%h ͎%h?!40͎%h!=͎%hV"5͎%h-#0==͎%h#͎%h%͎%hz)͎%h=*͎%h*1͎%h:+=͎%h+͎%h-͎%h>2͎%h 3͎%h32͎%h4=͎%h<,͎%hn?͎%h?3=6==͎%hqA͎%h1F͎%hF&4͎%h`H͎%hLg5=7͎%hMF==͎%hN͎%hQl6=͎%h-S͎%hU͎%hhV8=8==͎%hW͎%hZ9==͎%h>\͎%h`_m50=͎%hZa͎%hc<1͎%h^e͎%hh~2==͎%h@j͎%hml3=͎%ho͎%hZrb4=͎%ht͎%h#wl5=͎%hx͎%h{b6=͎%h;~͎%hX͎%h͎%h],͎%h̝͎%hh8 ###.########  #...†......# #  #..†.......# .. #### #...# ... # #..# .... # #..# ..... # #..###....$. # #..͎%h#T#.'...... + #...@).#...... --# #.Y.### *.... # ....# .... ...####..........# ##+ ..# ###.#########. ##͎%h###.# #...†......# # #..†.# ..  #....# ... # #.# .... # #.# ..... # #.###....$. # #.͎%hJ#.'...... + #...@.#...... # #..Y.### *.... # .# .... ####.# ##+ # ###.###. 306.0 (47.0)͎%hBY.͎%hG--7.0 (48͎%hr͎%h?S  a - a ring of ice  Things that are here:͎%hH=8.0 (49͎%hh͎%h  a +0 quarterstaff of freezing; a +2 robe of cold resistance; the elf corpse of _Fannar͎%h [ 4͎%h] ͎%hg ͎%hj ͎%hs X͎%hu ͎%hw ,͎%hy ͎%h) V  There is an open door here.͎%hz  _͎%hˎ ͎%h ͎%hÓ ,͎%hZ ͎%hz ͎%h ͎%h8 ͎%h ͎%hѝ ͎%hp ͎%he ͎%h ͎%h O _You now have 1392 gold pieces (gained 17).͎%h ͎%hs 4͎%hƲ ͎%h ͎%h9 ͎%h ͎%h ͎%h ͎%h/ ͎%h׺ ͎%hƼ ,͎%hD ͎%h: ͎%hR .......# #.........# #.....# ##.##### #.........# ##.#### ...# ######+#### .#####....# ##+####### ....# #.# ....# #.# ....# #.### ....# #͎%h0 '.# ....###........#..# ....#.'..# ..D# Magic Dart....).#.# #.# .....###........# .. ......# #........# #D   steam dragon (wandering) ......# ######+###Y   ice beast (summoned) #######͎%h V 19.0 (11  You reach down and open the door.͎%h ͎%h .YD.Dally target)͎%h3 -20.0 (12͎%h ͎%h _ _A steam dragon comes into view.Ύ%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ύ%hk.......# #.........# #.....#  Neaber the Thaumaturge ##.##### #.........# ##.####  Deep Elf of Dithmenos *****. ...# ######+#### .#  Health: 56/56 ======================== ####### Magic: 26/28 ======================-- ......# ##+####### AC: 6Str: 4 ......# #........# EV: 13Int: 34 ......# #........# SH: 5Dex: 13 ......# #........###  XL: 10 Next: 79% Place: Dungeon:10 ......# #.......@*.#  Noise: ---------  Time: 8320.0 (0.0) ......###.......Y#**#  g) staff of Odaic {rPois rF+ rN+ Conj Summ Ύ%h......#.'........# .D.#  Cast: Magic Dart ......).#........# #.#  Fly ......###........# .. ......# #........# #  D   steam dragon (ally target) ......# ######+### Y   ice beast (summoned) ####### _A steam dragon comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (ally target, 83% to hit)ώ%hLC.......# #.........# #.....#Neaber the Thaumaturge ##.##### #.........# ##.####Deep Elf of Dithmenos *****. ...# ######+####.#Health: 56/56 ======================== #######Magic: 26/28 ======================-- ......# ##+#######AC: 6ώ%hStr: 4 ......# #........#EV: 13Int: 34 ......# #........#SH: 5Dex: 13 ......# #........###XL: 10 Next: 79% Place: Dungeon:10 ......# #.......@*.#Noise: ---------  Time: 8320.0 (0.0) ......###.......Y#**#g) staff of Odaic {rPois rF+ rN+ Conj Summ ......#.'........# .*.#Cast: Magic Dart ......).#........# #.#Fly ......###........# .. ......# #........# #D   steam dragon (ally target) ......# ######+###[15;ώ%h%38HY   ice beast (summoned) #######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (ally target, 83% to hit)  You feel a surge of power!  You focus your ray upon the steam dragon.ώ%h#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (ally target, 83% to hit)  You feel a surge of power!ocus your ray upon the steam dragon.  The searing ray misses the steam dragon.ώ%h+Y.#.D.ώ%hJ2=1.0 (1Magic DartRay ώ%hH| _(Press . to maintain the ray.)Ў%hReally fire in your ice beast's direction? Y - Yes  N - Noю%h߸ю%hю%hReally fire in your ice beast's direction? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.Ҏ%h߾Ҏ%h.......# #.........# #.....#Neaber the Thaumaturge ##.##### #.........# ##.####Deep Elf of Dithmenos *****. ...# ######+####.#Health: 56/56 ======================== #######Magic: 26/28 ======================-- ......# ##+#######AC: 6Str: 4 ......# #........#EV: 13Int: 34 ......# #........#SH: 5Dex: 13 ......# #........###XL: 10 Next: 79% Place: Dungeon:10 ......# #.......@*.#Noise: =--------  Time: 8321.0 (0.0) ......###........#**#g) staff of Odaic {rPois rF+ rN+ Conj Summ ......#.'..Ҏ%ha......# .*.#Cast: Magic Dart ......).#........# #.#Fly Ray+ ......###........# .. ......# #........# #D   steam dragon ......# ######+###Y   ice beast (summoned) #######You focus your ray upon the steam dragon.  The searing ray misses the steam dragon. _(Press . to maintain the ray.)  The searing ray hits your ice beast.  Your ice beast is lightly wounded.  The searing ray hits the steam dragon.Ҏ%h}aThe searing ray misses the steam dragon. _(Press . to maintain the ray.)  The searing ray hits your ice beast.  Your ice beast is lightly wounded.  The searing ray hits the steam dragon.team dragon is lightly wounded.Ҏ%h! §.D.(catching breath)  Your ice beast disappears in a puff of smoke!Ҏ%h$ ******  The steam dragon breathes steam at you.Ҏ%hw*+§§§@§§...##.#..#Ҏ%h-70---Ҏ%h#/.5-Ҏ%h?B==2.0 (1Magic DartҎ%hHҎ%h َ%h> َ%h@ َ%h@ َ%hqA َ%hC  An orc comes into view. It is wielding a +0 short sword.َ%hD َ%hE َ%hE َ%hfF َ%hav  o.oO..o...oo.oo.oo.oooooooo.$$..ooo)Ooooo 143 wandering)An orc comes into view. It is wielding a +2 short sword of electrocution.The orc shouts! The orc warrior shouts! The orc shouts! x4; You hear a shout!====8.0 (4َ%hy َ%hх _The orc shouts! You hear a shout! The orc shouts! You hear a shout! x4 _Found 82 gold pieces, 5 poisoned darts and a clear potion.ێ%h+W  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ێ%h< .# ###.######## ###..#  Neaber the Thaumaturge #. #...##  Deep Elf of Dithmenos *****. ## #.###  Health: 56/56 ======================== ## ###.########  Magic: 24/28 ====================---- o.o #...........  AC: 6Str: 4 .O** ####...........  EV: 13Int: 34 .o*** #..............  SH: 5Dex: 13 .oo*oo#.##......<....  XL: 10 Next: 82% Place: Dungeon:10 .oo*o**@##...........  Noise: ====-----  Time: 8368.0 (0.0) ooooo*####...........  g) [0ێ%h>E ;10;1mstaff of Odaic {rPois rF+ rN+ Conj Summ .oo.$ #...........  Cast: Magic Dart $$.. ############  Fly  ..$ ## ooo 3 orc warriors (1 polearm)  O   ogre  oooo 14 orcs (3 wandering) _Found 82 gold pieces, 5 poisoned darts and a clear potion.  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail܎%h" *oOo**oo*ooo*o*'ooo$ݎ%hmz$ݎ%h.# ###.######## ###..#  Neaber the Thaumaturge #. #...##  Deep Elf of Dithmenos *****. ## #.###  Health: 56/56 ======================== ## ###.########  Magic: 24/28 ====================---- o.o #...........  AC: 6Str: 4 .O.. ####...........  EV: 13Int: 34 .o... #..............  SH: 5Dex: 13 .oo.oo#.##......<....  XL: 10 Next: 82% Place: Dungeon:10 .oo.o.'@##...........  Noise: ====-----  Time: 8368.0 (0.0) ooooo$####........... [37ݎ%hm g) staff of Odaic {rPois rF+ rN+ Conj Summ .oo.$ #...........  Cast: Magic Dart $$.. ############  Fly  ..$ ## ooo 3 orc warriors (1 polearm)  O   ogre  oooo 14 orcs (3 wandering)Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surݎ%hxge of power!conjure a prism of explosive energy!  The orc shouts! x2  An orc comes into view. It is wielding a +0 trident.  An orc comes into view. It is wielding a +0 war axe.  An orc comes into view. It is wielding a +0 dagger.  An orc comes into view. It is wielding a +0 vampiric trident.  An orc comes into view. It is wielding a +0 hand axe.    #.   ## #.###  ##   .o.   o.Oo ####  o.o*. #  o.oo.(#.#<....  [3ݎ%h'1mooooooo@#  .oo.oo###  o.oo$   $$..   ..$ ##o 4 orc warriors (1 polearm) ooo 18 orcs (2 polearms, 1 ally target) *   fulminant prism===-9.0 (1ݎ%h?ݎ%h*ݎ%hFݎ%h& ݎ%hݎ%hU_An orc warrior comes into view. It is wielding a +0 mace.ݎ%h ߎ%hu.####..........# ######'### .# ###.######## ###.....####  #.### ## ##.########.o. #.....o.Oo ####.....o.o*. #..........o.oo.(#<ooooooo).oo.oo###o.oo$o #...........$$... ############..$.. 3####ooooo 12 orcs (1 polearm, 1 missile, 1 w…)ߎ%h  An orc comes into view. It is wielding a +0 dagger.ߎ%h'ߎ%h ,ߎ%hm ߎ%h ߎ%h  .o.o..o.oo 2o 10 orcs (1 missile)You hear a loud crackle.ߎ%h 4-----5=---70ߎ%h ߎ%h! > _The orc warrior hits you with a +0 mace!%h^+# ...# #........# ####..........# ######'### # ###.######## ###..# #. #...##  #.### ## ###.######## .o. #. o.Oo #### %ho.o*. #.@............ o.oo.(#.##......<.... .o.oooo)##........... .oo..o####........... .o.ooo #...........$$... ############   orc warrior..$..6####%h%h  You hear an explosion!  You feel a bit more experienced. x15; The blast of energy engulfs the orc!!%hR#.o%hq\ xoo'o$.o.o%h> 7=----90=======1 _You kill the orc!%h'HM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD.# ............# #........# # Neaber the Thaumaturge .####..........# ######'###  Deep Elf of Dithmenos *****. # ###.######## ###..#  Health: 47/56 ====================---- #. #...##  Magic: 23/28 ===================----- ## #.###  AC: 6Str: 4 ## ###.########  EV: 13Int: 34 .o. #...........  SH: 5Dex: 13 o.Oo ####...........  XL: 10 Next: 90% Place: Dungeon:10 o.o*. #.@............  Noise: =======--  Time: 8371.0 (0.0) o.oo.(#o##......<....  g) staff of Odaic {rPois rF+ rN+ Conj Summ .o.ooo')##.[%h37m..........  Cast: Magic Dart ..o.o$####...........  Fly  ..o.oo #...........  $$o.. ############  o   orc warrior ..$.. oooooo 6 orcs (1 missile) ####Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (81% to  hit)%h [ o*%hfsF**%ho$Aim: an orc, wielding a +0 short sword (83% to hit)%h.# ............# #........# # Neaber the Thaumaturge .####..........# ######'###  Deep Elf of Dithmenos *****. # ###.######## ###..#  Health: 47/56 ====================---- #. #...##  Magic: 23/28 ===================----- ## #.###  AC: 6Str: 4 ## ###.########  EV: 13Int: 34 %h7.o. #...........  SH: 5Dex: 13 o.Oo ####...........  XL: 10 Next: 90% Place: Dungeon:10 o.o*. #.@............  Noise: =======--  Time: 8371.0 (0.0) o.oo.(#o##......<....  g) staff of Odaic {rPois rF+ rN+ Conj Summ .o.ooo')##...........  Cast: Magic Dart ..o.o$####...........  Fly  ..o.oo #...........  $$o.. ############  o   orc warrior ..$.. oooooo 6 orcs (1 missile) ####You feel a surge of power! You focus your ray upon the orc.  The searing ray hits the orc warrior.  The orc warrior is lightly w%hounded.  The searing ray hits the orc!  The orc is almost dead.The searing ray hits the orc!%h         #.   ## #.###  ## ###.########  %he.o. #...........  o.Oo ........  o.o*. ........  o.oo.(#*##......<....  .o.oo**........  ..o.*........  ..o.oo #...... $$o.. ############  ..$.. 5 orcs #### %h΋%h:The searing ray hits the orc warrior%hp .%horc warrior is lightly wounded%h .%h#searing ray hits the orc!  %h~The orc is almost dead.  The searing ray hits the orc!  You kill the orc!%hC %h!%h6o%h÷0)o%hk1o)o%h`5..$%hp3.o%hDf(Press . to maintain the ray.)%h%h8%h4%h=%hg.=------%h9$2.0 (1%h(Ray %h%hU%h %h%h4_The orc warrior barely misses you.%h%hv  The searing ray misses the orc warrior. The searing ray hits the orc! **** 4 orcsYou kill the orc!The searing ray hits the orc.%ho.).ooo.o 2 orc warriors (1 polearm) 3 orcs%h9=3--------3+ %h%h %h%hM8_The orc is severely wounded.%h%h? J# .# #.# # ####.# ######'###  ###.#%h. ###..# #. #...## ## #.### ## ###.# .o. #.. o.Oo ####. o.o*. #o. o.oo.(#.##......<.... .o.oo)))##.. ..o.oo####... ....oo #.......%h;....$$... ###### ..$.. %h@ 2 orcs####%h%h%hm%h %ha5.oo$.%h751=-4%h@%hC< _You stop channelling your searing ray.%h[  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h| # ............# #........# #  Neaber the Thaumaturge ####..........# ######'###  Deep Elf of Dithmenos *****.  ###.######## ###..#  Health: 51/56 =====================--- %h #. #...##  Magic: 21/28 ==================------ ## #.###  AC: 6Str: 4 ## ###.########  EV: 13Int: 34 .o. #...........  SH: 5%hd 9Dex: 13 o.Oo ####...........  XL: 10 Next: 90% Place: Dungeon:10 o.o*. #.o@...........  Noise: ---------  Time: 8374.0 (0.0)%h  o.oo.(#.##......<....  g) staff of Odaic {rPois rF+ rN+ Conj Summ .o.ooo))##...........  Cast: Magic Dart ..o.oo####...........  Fly  ....$. #...........  $$... ############  oo 2 orc warriors (1 polearm) ..$.. oo 2 orcs ####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (lightly  wounded, 81% to hit)%h Z o*%hF**%hw o*Aim: an orc, wielding a +2 short sword of electrocution and wearing a +0  leather armour (83% to hit)%h# ............# #........# # Neaber the Thaumaturge ####..........# ######'###Deep Elf of Dithmenos *****.###.######## ###..#Health: 51/56 =====================---#.#...##Magic: 21/28 ==================------###.###AC: 6Str: 4##%h6###.########EV: 13Int: 34.o.#...........SH: 5Dex: 13o.Oo ####...........XL: 10 Next: 90% Place: Dungeon:10o.o*. #.*@...........Noise: ---------  Time: 8374.0 (0.0)o.oo.(#*##......<....g) staff of Odaic {rPois rF+ rN+ Conj Summ.o.oo**)##...........Cast: Magic Dart..o.oo####...........Fly ....$. #...........$$... ############oo 2 orc warriors (1 polearm)..$..oo 2 orcs####Aim%hf: an orc, wielding a +2 short sword of electrocution and wearing a +0  leather armour (83% to hit)  You feel a surge of power! You focus your ray upon the orc.  The searing ray hits the orc warrior.  The orc warrior is moderately wounded.The searing ray hits the orc.%h,@o.o), 1 ally tar…)@   shadowYou feel a surge of power! You focus your ray upon the orc.  The searing ray hits the orc warrior.  The orc warrior is moderately wounded..is heavi  (Press . to maintain the ray.)%hz  Your shadow casts a spell at the orc warrior.The ray of shadow hits the orc warrior. x2; The ray of shadow hits the orc!%h *******odistract   orc%hd%h%h`%h".o@.o%h"oooally taroo 3 orcs%hH2=2=5.0 (1Ray %h`%h@gG _You kill the orc!%h  The searing ray hits the orc warrior but does no damage.  The orc warrior is moderately wounded.The searing ray hits the orc.%h{  You kill the orc!The searing ray hits the orc.%h0****   orc%hnV  You kill the orc!%hx%h&zo.oo)$%h49-16+ %h%h> _The orc warrior hits you with a +0 mace.%h 8 _The orc warrior hits you with a +0 mace. warrior.  The orc warrior is heavily wounded. warrior.  The orc warrior is moderately wounded.  The searing raythe orc!%hJ****@   shadow%hgV  You kill the orc!%hw%h07ooo)o   orc (polearm)@   shadow%hV50-7++ %hb%hDfQ _The orc warrior misses you.%hF c _The orc warrior misses you.%h but does no damage.heavi warrior!  The orc warrior is severely wounded.  The searing ray hits the orc!%h= ****@   shadow%h oo$)You kill the orc!You finish channelling your searing ray.  The orc warrior hits you with a +0 mace!%hq38-----0-8%h%hL _The orc warrior hits you from afar with a +0 partisan.%hl  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK # ............# #........# #  Neaber the Thaumaturge ####..........# ######'###  Deep Elf of Dithmenos *****.  ###.######## ###..#  Health: 38/56 ================-------- #. #...##  Magic: 18/28 ===============--------- ## #.###  AC: 6Str: 4 ## ###.########  EV: 13Int: 34 .o. #.@.........  SH: 5Dex: 13 o.Oo ####...........  XL: 10 Next: 90% Place: Dungeon:10 o.o*. #.o@...........  Noise: =--------  Time: 8378.0 (0.0) o.oo.(#o##......<....  g) staff of Odai%hIO c {rPois rF+ rN+ Conj Summ .o.oo$))##...........  Cast: Magic Dart ..o.)$####...........  Fly  ....$. #...........  $$... ############  oo 2 orc warriors (1 polearm, 1 ally tar…) ..$.. @   shadow ####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (heavilywounded, 81% to hit)%hBoopartisan and wearing a +0 plate armour  (severely w%h:>ounded, ally target, 83% to hit)%hR ' %h 4o*%h&A**%h#e# ............# #........# # Neaber the Thaumaturge ####..........# ######'###Deep Elf of Dithmenos *****.###.######## ###..#Health: 38/56 ================--------#.#...##Magic: 18/28 ===============---------###.###AC: 6Str: 4#####.########EV: 13Int: 34.o.%hg#.@.........SH: 5Dex: 13o.Oo ####...........XL: 10 Next: 90% Place: Dungeon:10o.o*. #.*@...........Noise: =--------  Time: 8378.0 (0.0)o.oo.(#*##......<....g) staff of Odaic {rPois rF+ rN+ Conj Summ.o.oo**)##...........Cast: Magic Dart..o.)$####...........Fly ....$. #...........$$... ############oo 2 orc warriors (1 polearm, 1 ally tar…)..$..@   shadow####Confirm with . or Enter, or press ? or * to list all spells.Aiming: %hgzSearing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The searing ray hits the orc warrior.  The orc warrior is severely wounded.The searing ray hits the orc warrior!%hPress: ? - help, Shift-Dir - straight line  You feel a surge of power! The searing ray hits the orc warrior.  The orc warrior is severely wounded.  The searing ray hits the orc warrior!almost dead.  (Press . to maintain the ray.)%h .oo$))  Your shadow fades away.%h| >The orc warrior hits you with a +0 mace!%h 22-------9=9.0 (1Ray %h %hsL _The orc warrior hits you from afar with a +0 partisan.%h J  The searing ray hits the orc warrior!%h  You kill the orc warrior!The searing ray hits the orc warrior!%h _****%hhq R))$)%h;r %h 23-------8-580Magic Dart+ %hR %h  %hܧ I_You kill the orc warrior!%h{  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h# ............# #........# #  Neaber the Thaumaturge ####..........# ######'###  Deep Elf of Dithmenos *****.  ###.######## ###..#  Health: 23/56 =========--------------- %hۇ#. #...##  Magic: 14/28 ============------------ ## #.###  AC: 6Str: 4 ## ###.########  EV: 13Int: 34 .o. #**.........  SH: 5%hlHDex: 13 o.Oo ####**.........  XL: 10 Next: 95% Place: Dungeon:10 o.o*. #**@**.........  Noise: =--------  Time: 8380.0 (0.0) %hFo.oo.(#*##**....<....  g) staff of Odaic {rPois rF+ rN+ Conj Summ .o.oo$))##**.........  Cast: Magic Dart ..o.)$####...........  Fly Ray+  %h....$. #...........  $$... ############   ..$..  ####   The searing ray hits the orc warrior! _You kill the orc warrior!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%hc r..*@*..%h+ A*)##*.%hpr..**@..%h&q7**)##.%h2 U***%h= y.)@)$))$Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [Stash: a +0 long sword]  [the floor.]%h **@***)*%hȅ # ............# #........# # Neaber the Thaumaturge ####..........# ######'###Deep Elf of Dithmenos *****.###.######## ###..#Health: 23/56 =========---------------#.#...##Magic: 14/28 ============------------###.###AC: 6Str: 4##%hZ ###.########EV: 13Int: 34.o.#...........SH: 5Dex: 13o.Oo ####...........XL: 10 Next: 95% Place: Dungeon:10o.o*. #.)@...........Noise: =--------  Time: 8380.0 (0.0)o.oo.(#*##......<....g) staff of Odaic {rPois rF+ rN+ Conj Summ.o.oo$))##...........Cast: Magic Dart..o.)$####...........Fly Ray+ ....$. #...........$$... ############*   fulminant prism (unaware)..$..####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fu%h܋ Blminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!%h t4==1.0 (1%h %hf 4 _You stop channelling your searing ray.%hGG .# #.# # .# ######'### ###.# ###..# #. #...## ## #.### ## ###.# .o. #. o.Oo ####. o.o*. #.). %hzHo.oo.(#*##......<.... .o.oo$))##. ..o.)$####. ....$. #....$$... ## * %hQ8*%hVf5=15--2%h4];*%h_e _Your fulminant prism crackles loudly.%h$Y.# #.# # .# ######'###  ###.# ###..# #. #...## ## #.### ## ###.# .o. #. o.Oo ####. o.o*. #.).. %hZo.oo.(#*##......<.... .o.oo$))##. ..o.)$####. ....$. #...$$... # * %hk%hnJ####%h .).)6=====3%hw %h T _Your fulminant prism explodes!%h # #.# # .# ######'### ###.# ###..# #. #...## ## %h #.### ## ###.# .o. #. o.Oo ####. o.o*. #.).. o.oo.(#)##......<.... .o.oo$))##. ..o.)$####. ....$. #..$$... ## %hG %h 7=6=----4%h %h %h5# #.# # .# ######'### .# ###..#  #. #...##  ## #.### ## ###.#%h .o. #. o.Oo ####. o.o*. #.).. o.oo.(#)##......<.... .o.oo$))##. ..o.)$####. ....$. #.$$... # %h%hHq9=----5%hS%hb%h]# #.# # # ######'### .# ###..# #. #...## ## #.### ## ###.#.o. #.#o.Oo ####.#o.o*. #.)..#%hao.oo.(#)##......<....#.o.oo$))##.#..o.)$####.....$. #.#$$... # %h^g%hoU30=6%hx%hwz%h3 # ######'### ######## ###..# . #...##  #.###  #####.#########.o.#...........#  o.Oo ####.#  o.o*. #.)..#  o.oo.(#)##.....@<....#  %h4 .o.oo$))##.....#  ..o.)$####..  ....$. #.##$$... #############  ..$..  #### %hR: %hZB 1=7==7%h+J %hL %h/%hQ3# ######'### # ###..#  #...##  #.### ## ###.# .o. #.# o.Oo ####.# o.o*. #.)..# o.oo.(#)##.....# .o.oo$))##.# ..o.)$####. ....$. #.# ..$.. ####%hY%hZ2%hO[=%h[8%ha%hBe %hoh%hiS_There is a stone staircase leading up here.%hT%h%h#%hs.%hP3=8==%hZT&9 _%hd%hY≈≈##≈≈~≈~^# #######'#....##~~.~.# #.....#######.~~~~.# #.##### ####~.~.≈.# #.# .....~~~~.# ####'###### .%hY....~≈.≈.## #...# .....~~~~..# #...# .....~~~~..# #...#9 ....~≈~≈~..####...# .....~~~~.....+%hZ8...#..~≈~≈~.#####.)...<...#..~~..# #...# .....~~≈~#######........###...~≈~~≈≈≈≈####.........#.≈~≈~~≈≈≈≈≈###'######.##..~≈~~≈≈≈### #)####~#.#%hP[_#.~~.~≈≈≈## #....~≈≈.#%h[3==%h\%hb%hd5=90.5 (2.5%h%h|{ _You fly upwards. _There is a stone staircase leading down here.%h4%hٱ%h^6=9=7%hK%h%h8=20==%h%h%hE9=%h}%hO40=%h(%hf%h%h1=1==%h%h%h"L2=%h}%h 93%hk=2=%h%hF%h4%h0%h%hz5=3=%h%h197%hF==%h%h%h V8=%h%h%hE9=4==%h%h%hP50=%h4%hX%ho15==%h8%h%hVL2=%hp%h%hV3=%h%hY%h4=6==%hU%h95%h3=%h %h_ _You start resting.%hk1409.5 (19.0)%h&6=7==10.5 (20%h_)" _HP restored.%h4%h%h%h,%h_ _You start resting.%h1.5 (1.0)8==2.5 (2%h%%h(% _Magic restored.%hq %h %h" %h %h +3.5 (1%h %hGC +.......# ######'### ### ###..#  #...##  #.### ## ###.######### o. #.....# o.Oo ####.....# o.o*. #.)......# 10 o.oo.(#)##.....# %hD o.oo$))##.....# o.)$####.............. $. #.....### $$... #############$.. %huE J==%hDL %h -5.0 (2.5%h %h { _You fly downwards. _There is a stone staircase leading up here.%hX.# ######'### .# ###..# . #...## # #.###  ## ###.#  .o. #.#  o.Oo ####.#  o.o*. #.[..#  o.oo.(#)##%hY <....#  .o.oo$))##.#  ..o.)$####.  ....$. #.###  $$... #  ..$..  ####%h_%he46.0 (1.0 _%hi%h l%h .# ######'### #.# ###..# #.%h  #...## ## #.### ## ###.# .o. #.# o.Oo ####.# o.o*. #.[..# o.oo.(#)##....@.<....# .o.oo$))##.# ..o.)$####. ....$. #.###  $$... #  ..$..  ####%h %h &7%hη %hZ %h[%h\%hW^%hvb%hf,%hm%hp%hB%h%h%hR%hc%h%h%h%h%h%h%h%h%he%h'%hֲ%hU%h\  Things that are here:  a +0 chain mail; a +0 mace%h7####..........# ######'### .# ###.######## ###..# #. #...## ## #.### ## ###.######### .o. #...........# o.Oo ####...........# o.o*. #.[............# o.oo.(#@##......<....# .))o)[))##...........# ..!.($####..............Magic Dart ....$. #...........### $$... ############# ..$..o   orc priest (wandering) ####%h{,23.0 (6%hBX[oo%h+4.0 (7%h5%h _An orc priest comes into view. It is wielding a +0 short sword.Things that are here: _a +0 plate armour; a +0 partisan%hn M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h..####..........# ######'###  Neaber the Thaumaturge .# ###.######## ###..#  Deep Elf of Dithmenos *****. #. #...##  Health: 56/56 ======================== ## #.###  Magic: 26/28 ======================-- ## ###.#########  AC: 6Str: 4 .o. #...........#  EV: 13Int: 34 o.Oo ####...........#  SH: 5Dex: 13 o.o*. #.[............#  XL: 10 Next: 95% Place: Dungeon:10 o.oo.(#@##......<....#  Noise: ---------  Time: 8424.0 (0.0) .))[o**)##...........#  g) staff of Odaic {rPois rF+ rN+ Conj Summ %h$..!.($####.............. Cast: Magic Dart ....$. #...........### Fly  $$... #############  ..$.. o   orc priest ####Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (83% to hit)%h..####..........# ######'###Neaber the Thaumaturge .# ###.######## ###..#Deep Elf of Dithmenos *****.#.#...##Health: 56/56 ========================##%h#.###Magic: 26/28 ======================--#####.#########AC: 6Str: 4.o.#...........#EV: 13Int: 34o.Oo ####...........#SH: 5Dex: 13o.o*. #.[............#XL: 10 Next: 95% Place: Dungeon:10o.oo.(#@##......<....#Noise: ---------  Time: 8424.0 (0.0).))[***)##...........#g) staff of Odaic {rPois rF+ rN+ Conj Summ..!*($####.............. Cast: Magic Dart....$. #...........### Fly $$... #############..$..o   orc priest%h####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (83% to hit)  You feel a surge of power! You focus your ray upon the orc priest.  The searing ray hits the orc priest.%h~JPress: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (83% to hit)  You feel a surge of power! You focus your ray upon the orc priest.  The searing ray hits%h[  The orc priest is moderately wounded.%hڒc)[).%hA=5.0 (1Magic DartRay %h_%hf _(Press . to maintain the ray.)%h2 %h %h%h( %h0_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h4%h%hK  You stop channelling your searing ray.%hF _%hN,%hVU%h=g......-6oMagic Darto   orc priest%hj8-%h|%hxb _An orc priest is nearby!%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h..####..........# ######'###  Neaber the Thaumaturge .# ###.######## ###..#  Deep Elf of Dithmenos *****. #. #...##  Health: 56/56 ======================== ## #.###  Magic: 24/28 ====================---- ## ###.#########  AC: 6Str: 4 .o. #...........#  EV: 13Int: 34 o.Oo ####...........#  SH: 5Dex: 13 o.o*. #.[............#  XL: 10 Next: 95% Place: Dungeon:10 o.oo.(#@##......<....#  Noise: ---------  Time: 8426.0 (0.0) %h.))[o**)##...........#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ..!.($####.............. Cast: Magic Dart ....$. #...........### Fly  $$... #############  ..$.. o   orc priest ####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 83% to hit)%h..####..........# ######'###Neaber the Thaumaturge %h.# ###.######## ###..#Deep Elf of Dithmenos *****.#.#...##Health: 56/56 ========================###.###Magic: 24/28 ====================----#####.#########AC: 6Str: 4.o.#...........#EV: 13Int: 34o.Oo ####...........#SH: 5Dex: 13o.o*. #.[............#XL: 10 Next: 95% Place: Dungeon:10o.oo.(#@##......<....#Noise: ---------  Time: 8426.0 (0.0)%h\A.))[***)##...........#g) staff of Odaic {rPois rF+ rN+ Conj Summ..!*($####.............. Cast: Magic Dart....$. #...........### Fly %h$$... #############..$..o   orc priest####Aiming: Searing Ray (safe; 1% risk of failure)  %hcPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 83% to hit)  You feel a surge of power! You focus your ray upon the orc priest.  The searing ray hits the orc priest!%h]{Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 83% to hit)  You feel a surge of power! You focus your ray upon the orc priest.  The searing ray hits the orc priest!  The orc priest is almost dead.%h9)[)%h*.%hF%h<L5==%h7.0 (1%h!Magic Dart%hU(Ray %h%h%h@ %h%hX_(Press . to maintain the ray.)%h$ M****%hCz %h o[).o   orc priest%h \4--8%h= QMagic Dart+ %h; %h: %h1  The searing ray hits the orc priest!****%h;N$[).%hw-6-9Magic Dart++ %hE%hN _You kill the orc priest!%ho J%hSK  You stop channelling your searing ray.%h0 _%h%h b5=%h&%h8.,%hV3%h;,%h@%hK%hb6==%h%h ,%h%h2E7==%hG%hH%hI8%hgJF==%h@O%hB`%hI  ###.######## ###..#  #. #...## ## #.# #####+# ###.#########...[... #...........#..[)[)$####.....#...).[)#.[......#...[)[(#[##......<....#..))[$[@)##...........#..!.($####......$. ###$$...$ ############# ...$...####### _Magic restored.%h͓/30.0)%h -40.0 (11%h7%ht _Found a +0 flail, 17 gold pieces and a +0 hand axe.  There is an open door here. _Items here: )) [ †.%h.4%h?:%hY%hh#..# ###.# ###..# #. #...## ## #.####+## ###.#.[...# #..#_..[)[)$####...#.).[)#.[..#.[)[(#[##......<....#.))[$@))##.#%hh.!.($####.$.# #..$$...$# #.$...###%hxH_0.0)%h {+1.0 (1%h8_%h} %hE%h,_Found a roughly hewn altar of Beogh.  %hu)You now have 1401 gold pieces (gained 9).%hV%h$2.0 (2%h%h %h%hTj_Items here: )))) [[ †††.%hS`%h}XP=%h`%h+k,%hp%h|O _You now have 1419 gold pieces (gained 18).%h4%h%h,%h%h:O _You now have 1440 gold pieces (gained 21).%hv4%h%h ,%h%h"O _You now have 1451 gold pieces (gained 11).%h4%h`%h%h ,%h%hX  Items here: ( )) [.%h  %h _%h %h( O  You now have 1478 gold pieces (gained 27).%h( %h4 %hL #..# ###.# ###..# #. #...## ## #.####+## ###.#....[...# #...#_..[)[)$####.%hM .#....).[)#.[.#....[)[(#[##......<....#...))[@[))##.%h&N #....!.(.####+........# #.#..$$....# #....$...##%h`  ......####..........# ######'### ###..# ###.######## ###..# #. #...## ## #.### %hc n #######+## ###.####### #....[...# # #_..[)[)$#### #....).[)#.[. #....[@[(#[##< #...))[)[))## #....!.(.#### +........# #.......... #..$$....# ########### #....$...########### _Items here: )) [ †.%h*n 052.0 (10.0)%hr ,3.0 (11%h %h؃  Things that are here: _a +2 dagger of venom; an orc corpse%h _%hI  You now have 1486 gold pieces (gained 8).  Things that are here:%hF%hzp _a +0 ring mail; a +0 trident; an orc corpse%hG4%h%hZ(?  You see here a +0 war axe.%h.%hF/ _%h5%h~  #. #...##  ## #.#########+## ###.#######....[...# #......... #_..[)[)$####......... #....).[)#.[ #....[)[(#[##< #...))[)[))## #....@.(.####...... +........# # #..$$....# ########## #....$...#  ##########  T - a clear potion7.0 (4.0)8.0 (5%h^8_%h@ _You now have 1498 gold pieces (gained 12).%h %h %h%hI%hgb,%hf%hbj%hq,%hy%h,%h|%hN _You now have 1506 gold pieces (gained 8).%h$4%hT%h,%hm%h!O _You now have 1520 gold pieces (gained 14).%h4%h%h%h*,%h%h,%h%hO _You now have 1533 gold pieces (gained 13).%h4%h%h%h ,%hn %h %hQ %h %h" %h* %h/ ,%h4 %hA  Items here: )))) [[ †††.%hI %hJJ _%hO %h}W C  You see here 5 poisoned darts.%h^ %h_ _%h|e %h`m =  You see here a +0 flail.%hr  %hs _%h{w %hE~ ,%h  _You now have 1539 gold pieces (gained 6).%h %hȭ %h ,%h` %h F _You reach down and open the door.%h2 4%h %h @  There is an open door here.%h{  %h _%h %hu %h ,%h %hP %h2! %ha> X%hD %h]I %hN ,%h*R %hU %hY ,%h^ %h` %hxc ,%h/g %hi %hk ,%hm %ho %hNq ,%hr %hw %hx ,%hy %hR{ %h{ ,%h| %hނ %h %h/ ,%hn F _You reach down and open the door.%h 4%hB %hŠ @  There is an open door here.%hs 6 _%hӍ %hd %hZ ,%hT %hb %h M....# ###'####### #..........# ....####.........# #..........# ....##.'.........# #..........# ....'..#.........# #...## ....####.........####...# ....# #.........'.##..) ....# #..>......#..#....## %h ....# #.[.......##.....# ....# #........@####...# ##### #######..## ###.######## .# #......# Magic Dart#..... ######.#...... #######'###.....#....[...#c   centaur (asleep)#....#_..[)[).####c..#....).[)#.[#....[)[(#[#%h 093.0 (35.0)%hq ,4.0 (36%h ;_%hL Z _A centaur comes into view.%h   ........#  ........#  ........# ........# #.........') #..>......#.. #.[.......##...  #........@####..  #######..## ###.  #...# #......#  #..... .#  ...... '##  #..... #....[...#  %hf#.... #_..[)[). #c.. #....).[)#.[ #....[)[(#[%hu   ........#  ........#  ........# ........# #.........') #..>......#.. #.[.......##...  #........@####..  #######..## ###.  #...# #......#  #..... .#  ...... ' #..... #....[...#  #.... #_..[)[). #c.. #....).[)#.[ #....[)[(#[ %hzO[34m_A centaur is nearby!%hD *%hu2****c  *You feel a surge of power! The magic dart hits the centaur.  The centaur is moderately wounded.%hLK .....(launcher)._cThe centaur shouts! (((((((_(The centaur wields a +0 orcbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!%h%h"@%h.%h|....._c %h!%h$(%h<(%h(%h(%hn(%h (%h_%haThe arrow barely misses the centaur. The centaur shoots an arrow.%hl%hVm.%hGn.%h3o.%h p.%hDq.%h'r .%hs_%ht%hƅ%h3%h3--%hڇ7%h-%h2=5.0 (1.0)%h[%h_%h%h %h%hS_The arrow hits you.%hU  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h....# ###'####### #..........#  Neaber the Thaumaturge ....####.........# #..........#  Deep Elf of Dithmenos *****. %he....##.'.........# #..........#  Health: 53/56 ======================-- ....'..#.........# #..........## Magic: 23/28 ===================----- ....####.........####..........#. AC: 6Str: 4 ....# #.........'.##..........). EV: 13Int: 34 ....# #..>...***#..#..........## SH: 5Dex: 13 ....# #.[....***##............#  XL: 10 Next: 96% Place: Dungeon:10 ....# #......**@####..........#  Noise: =--------  Time: 8495.0 (0.0) %h##### #######**## ###.########  g) staff of Odaic {rPois rF+ rN+ Conj Summ #..*# #......#  Cast: Magic Dart #..... ######.#  Fly  ...... #######'##  #..... #....[...#  c   centaur (launcher) %h1#.... #_..[)[).### #c.. #....).[)#.[ #....[)[(#[#The arrow barely misses the centaur. The centaur shoots an arrow. _The arrow hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%h*%hs...****@**%hz**%h%hW....********%h ....@********%h):..***********%h....# ###'####### #..........# Neaber the Thaumaturge ....####.........# #..........# Deep Elf of Dithmenos *****. ....##.'.........# #..........# Health: 53/56 ======================-- ....'..#.........# #..........## Magic: 23/28 ===================----- %h-z....####.........####..........#. AC: 6Str: 4 ....# #.........'.##..........). EV: 13Int: 34 ....# #..>......#..#..........## SH: 5Dex: 13 ....# #.[.......##............# XL: 10 Next: 96% Place: Dungeon:10 ....# #........@####..........# Noise: =--------  Time: 8495.0 (0.0) ##### #######..## ###.######## g) staff of Odaic {rPois rF+ rN+ Conj Summ%h#...##......#Cast: Magic Dart#.....######.#Fly ...*..#######'##%h#.....#....[...#c   centaur (launcher, ally target)#....#_..[)[).### *   fulminant prism#c..#....).[)#.[%hs#....[)[(#[#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!%hp((((*((%h[2(*%h@...*...*%hi5=4==6.0 (1%hBT_*%h}(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy! _The centaur shoots an arrow. The arrow closely misses you.%h- 7 #.# #..† ###'##########.' '.. ######.......'.#)..>......#..#.#%hJ [.... ....# #.........####.......... ##### #######..## ###.######## #...#......#..... .%h #...*..######'#*   fulminant prism......[...#%h (...._..[)[).####c..).[)#.[%h %h Z *c   centaur (launcher, ally target)*   fulminant prismc.%h OYour fulminant prism crackles loudly.%hj T*(%hvc.*_%h{z6==--7%hԁS*_%hqW _The centaur shoots an arrow. The arrow hits your fulminant prism.%hR |#.† #.# #..† ###'##########.' '.. #######.'.#)..>..##[%h .##.. ....# #.........####.......... ##### #######..## ###.######## #...#.....#... .# *   fulminant prism...*..######'###.........[...#c.._..[)[).###%hq %h{ %hU  Your fulminant prism explodes!The blast of energy engulfs the centaur!!%h ##############. %h'B&..........)...5==8===8Magic Dart%h`_ _You kill the centaur!%hGy%h =6==%hR7==8==%h,%hR%hl%h6%hٶ%h%h:%hnf=%h%hr%hF%h%h%hd%h %h%h%h+###.........####....%hP.%h6#.........'.##...%h).%hTc..>......#..%h#%h~ #.[.......##..%h7h #.........### %h##### #######..## ###.######## %h %h#g###...#### #%h # %hU %h#........# ######.# %h %h-)#...%hW.# #######'## %hd ---%h511%h 3.0)%h- %h#.#.).........#....[...# %hl %h2. #%h..##.#_..[)[).###%hM %h#........# #....).[)#.[%hh#........# #....[)[%h[N(#[#%h#........# #...))[)[))#%h#........# #......(.####...<....# +........# #........#%h %h ---%h %2.0 (14%h?%h_%hx%h, %h%h-_Found an escape hatch in the ceiling. %hM4 %hQ %hT %hYX %h[, %hX] %h_ %h&b, %h!d %hg %h^j, %h7m %hPz %h>~, %h# %h %h, %h %h %h, %h) %h %hB %h %hj, %hE %hЛ %h, %h7 %h %h, %h' %h %h, %h %h; %h %hA %h± %h %h1, %hl %h %hB %h1 %h, %h %h %hq, %h %h %h , %hM %h %h, %hY %h  %h, %h %h0 %h %hs %h %h_ %hN %h %hX %h %h %h %h %hr %hx, %h` %h %h, %h %h: %hL, %h; %h %h9 ###  #..........## ##.#.)........ # #..#........## #. #.##..## #). #.##........## #... ###.# %h}..## #....###...##........## #..####...<....##38.0 (26 #....##### ########### ####  %h %h %h,9.0 (27 %h %h) _Found a long sword. %h %hY %h? %h  %h %hsn %h  %hw %hb %hp %hN %he %h9 %h^ %ho  %h)  %h< %h %h! %h %h %h %h %hy! %hQ&, %h*( %h)* %h+ %h, %hl- %ha1 %hg4 %h5 %hk6 %hw: %h=, %h@ %h;! %h" %h# %h$ %h2 #.......##.'..  #.......'..#........  #.......####........   #.......# #........   #.......# #..>.....   %h{5 #.......# #.[......   #.......# #..   ###+##### #######..   #@## ###...   #..# ###......   ##.# #........  ###.## ##.#.)....  #....# #..#......  #....# #.##......   #)...# #.##......   #....# ###.##......   #....###...##...... %hr8E  %h<#.......'#.......##.......#..............'50.0 (11 %h@ %hC6===1.0 (12 %hhG %h,J= _As you open the door, it creaks loudly! %h/; 4 %hI<  %h^  %he B %hh @  There is an open door here. %h]j  %hj _ %hk  %hp  %hr , %hxs  %h7w  %hx , %hy  %hz}  %h~ , %h  %hB  %hʅ , %h  %h  %h_ , %h  %hO @  There is an open door here. %h  %h _ %h  %h  %h; , %h  %hi  %h , %h  %h @  There is an open door here. %h  %hq _ %h!  %hɯ  %h , %h  %h9  %h , %h  %hݼ  %h , %h=  %h  %h , %h`  %h  %h@ , %hp  %hF  %h X %h  %h  %h  %hI  %h , %hL  %h=  %hB , %h  %h @  There is an open door here. %h  %h% _ %h  %h?  %hR , %h  %h  %h , %h  %hB  %h , %h  %h  %h& , %h  %h  %hS , %h   %h  %h~ , %h  %h  %h , %hA  %h  %h , %h  %hq  %hf , %h8  %h  %h! , %h*#  %hf%  %h(' , %h9. n %h{/  %h0  %h1  %hA2  %hZ7 cThere is an open door here. _There is an open door here.  Things that are here:  a +2 robe of cold resistance; a +0 quarterstaff of freezing; the elf skeleton  of Fannar %h>9  %h9 _ %he:  %h-<  %h? , %hSA  %hC @  There is an open door here. %hzE  %hF _ %hF  %hH  %hyJ , %hK  %hM  %hN  %hO  %h5P  %hR  %h:S  %hS  %hwT  %h4V  %hW  %h}X  %h1Y  %h[  %h] , %hz^  %h` F _You reach down and open the door. %hbb 4 %hc  %hh @  There is an open door here. %hj  %hk _ %hl  %hn  %h\p , %hq  %hs  %hu  %hLv  %h;w  %hx  %hy  %hz  %h?{  %hW|  %hy}  %h~  %h~  %h  %h  %h  %h@  %hE  %hO  %h  %h  %h2 @  There is an open door here. %h(  %hˆ _ %h]  %hj  %h'  %hی , %h  %h  %hn , %hi  %hD  %h , %h  %h۔  %h , %h  %hu  %h) , %h  %h , %hW  %hP  %hC  %h , %h  %h  %hJ  %hԡ  %h  %h  %hp  %h  %hƥ  %h̦  %hi  %h  %h@  %h  %h!  %h  %h  %h  %h  %h9  %h  %h  %h  %hG  %h  %h  %h , %h  %hr  %h! , %h  %h&  %hĺ  %h[  %h g ........'.## #.....# ........#..####.....# ......÷.##...##.....# ........####.##.....#  %h- ........# #........# ........# ####.....# #####'### #.....#  ###..# ##.####  #...##  ---618.0 (67  #.###'# ##.######### ... ...........# #.... ...........# +..... ...........# #...... ......<....# #).....# ...........# #......# .............. _You reach down and open the door. %hK _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a short sword. %h4 %h# %h %h %h% _ %hl  There is an open door here. %h6 _ %h %h[, %h7 %hD %h:, %h %h %h' %h %h %hAF _You reach down and open the door. %h,4 %hd %h@  There is an open door here. %h %hA _ %h %h= %h, %h  %h<  %hj  %h#  %h  %h@  There is an open door here. %hU %h _ %h %h %h, %h %h %hb %h %h %h %h, %h %h %h ! %h! %hP" %h<# %hU$ %h % %h% %h& %h' %hN( %h*, %hz+, %h, %h1 %h2 %h3 %h>4 %h5 %h6, %ho7 %h$9 %h9 %h:, %h; %h= %h[>, %h> %hf@, %hA %hB %hC %h>D %hD %hF %hyH, %hI %hu?#.........#.####.....# #.....[...#......)...# #.........######)....# #..# #.....# # %hu..# #.....# #..# #.....#.........# #.....# #.........# ##.#### ######+####.#---42.0 (24 #......#.##'# ##.#### %hZv# #.....## #.....#### #.....#..'.## #.....##..####.....#÷.##...##.....# %hy %h %h6E _Done exploring. %h J %h O0.0)..... %hs 7... %h  %h  %h   %h ?_Done exploring. %h4 %h9 %hj< %h %h1E _Done exploring. %h4 %hp %h'a< %hc %h'ee _There is an open door here. _Done exploring. %h4 %hc %h#< %h*V _Done exploring. %he %h3YLevel 10 of the Dungeon <<<<>>>>>_(Press ? for help) ##########'####+####### ###.#########.........### #.....#  #...........##........# #.........#.'..)......'.# #.....#  #............#........# ###.........#.#.........#.# #.....#  #............#........# ##.............#.........#.####.....#   %h #.....................####..#.........###.....[...#......)...#  #...........#.........'....##.........# #.........######)....#  #...........#.........#######.........# #.........# #.....#  #...........##...>....# #......(..# #.........# #.....#  #...........##....>...# #.........# #.........# #.....#  #...........######'#### #.........# #.........# #.....#  #.>.........# #..######.##### #.........# ##.####  ####....##### ##.###.....# ######+#### #@.#  #####..## #..####.######## #......##.##  #.......# #.###...÷......# ##'####### ##.####  #.......# #.# %hK#..÷.......# #........# #.....#  #.......# ###'####### #..........# #........# #.....#  #.......####.........# #..........# #........### #.....#  #.......##.'.........# #..........# #........'.## #.....#  #.......'..#.........# #..........###........#..####.....#  #.......####.........####..........#.'......÷.##...##.....#  #.......# #.........'.##..........[.#........####.##.....#  #.......# #..>......#..#..........###........# #........#  #.......# #.[.......##............# #........# ####.....#%h@%h4Z %h N#.........#.####.....#Neaber the Thaumaturge #.....[...#......)...#Deep Elf of Dithmenos *****. #.........######)....#Health: 56/56 ======================== #.........# #.....#Magic: 28/28 ======================== #.........# #.....#AC: 6Str: 4 %h #.........# #.....#EV: 13Int: 34 #.........# #.....#SH: 5Dex: 13 #.........# ##.####XL: 10 Next: 98% Place: Dungeon:10 ######+#### #@.#Noise: ---------  Time: 8642.0 (0.0) #......##.##g) staff of Odaic {rPois rF+ rN+ Conj Summ #'####### ##.####Cast: Magic Dart ........# #.....#Fly ........# #.....# ........### #.....# ........'.## #.....# ........#..####.....# ......÷.##...##.....# _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.[8;7%hh 63H%h3 %h %h= % _%h %h %hH ,%hE %h %h ,%h> %hu %h ,%hH %h %hŹ %hM %h %hR %h ,%h %h9 f _Done exploring. _ You see here a +0 club.%h %hb _%h4 %hv %h ,%hE %h %h ,%h %h %h ,%h %h %hY ,%h %h %h ,%h %h %h6 ,%h %h @  There is an open door here.%h} %h _%h %h} %h,%h%h%h5,%h%h %h2 ,%h%h%hm,%he%hb%h,%h%h%h,%h %h-%C  You see here a +0 short sword.%h&%hs' _%h(%h+%h!-,%h$0%h;3%h4,%h6%h9@  There is an open door here.%h;%h; _%h9<%hS?%h@,%hB%hD%h....# #...... ..........##....@...# #......87.0 (45.0) ....######'#### #...... >.........# #..# #####.# ##....##### ##.## #.....# #####..## #..# ###.##### # #.## #...÷....  ## #.# #..÷.....  # ###'####### #........  #.......####.........# #........ %hA%h%ha _There is an escape hatch in the floor here.%h%hĥ Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning12% 3b - Sigil of BindingHexes12% 3  c - Dimensional Bullseye%hHexes/Translocation17% 4  d - Curse of AgonyNecromancy71% 5  e - RimeblightIce/Necromancy100% 7 22 spell levels left 5 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hK%hQ%hT$%hU########'####+####### ###.### Neaber the Thaumaturge ..........##........# #...... Deep Elf of Dithmenos *****. ...........#........# ###...... Health: 56/56 ======================== ...........#........# ##........ Magic: 28/28 ======================== ....................####..#...... AC: 6Str: 4 ..........#.........'....##...... EV: 13Int: 34 ..........#.........#######...... SH: 5Dex: 13 ..........##...>....# #...... XL: 10 Next: 98% Place: Dungeon:10 ..........##....@...%h XB# #...... Noise: ---------  Time: 8687.0 (0.0) ..........######'#### #...... g) staff of Odaic {rPois rF+ rN+ Conj Summ >.........# #..######.# Cast: Magic Dart ##....##### ##.###.....# Fly #####..## #..####.##### #.......# #.###...÷....  #.......# #.##..÷.....  #.......# ###'####### #........  #.......####.........# #........  _You see here a +0 club. _There is an open door here. _You see here a +0 short sword. _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here.%h[ %h[J Okay, then.%hS`%hc%he. _%hûWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines %h!3[?25h[?0c########'####+####### ###.### Neaber the Thaumaturge ..........##........# #...... Deep Elf of Dithmenos *****. ...........#........# ###...... Health: 56/56 ======================== ...........#........# ##........ Magic: 28/28 ======================== ....................####..#...... AC: 6Str: 4 ..........#.........'....##...... EV: 13Int: 34 ..........#.........#######...... SH: 5Dex: 13 ..........##...>....# #...... XL: 10 Next: 98% Place: Dungeon:10 ..........##..%h4..@...# #...... Noise: ---------  Time: 8687.0 (0.0) ..........######'#### #...... g) staff of Odaic {rPois rF+ rN+ Conj Summ >.........# #..######.# Cast: Magic Dart ##....##### ##.###.....# Fly #####..## #..####.##### #.......# #.###...÷....  #.......# #.##..÷.....  #.......# ###'####### #........  #.......####.........# #........  _You see here a +0 short sword. _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here. _Okay, then.What level of the Lair of Beasts? (default 1, ? - help) %h~ [?25l[?1c%hw%h4%hz%h$%hí _  There is a stone staircase leading down here.%hǯ%h _%hƱ%h1%hA%h%hŸ%h%h!%h%h%h%h%h%ht%he%h%ha%h%%h%h%h%h%h%h%h%hx%h&%h%h%hw%hK@  There is an open door here.%h%h _%hm%hh%h%h,%h%h%h,%h%h%hm,%hZ%h%h,%h%h%h^,%h%hf%h>%hH%hU%hM,%h %h?%h,%h%h%h,%h%h%hC ,%hU"%h"%%h',%h})%he,%h.,%h0%hE3%h5,%hU7%hD:X  There is a stone staircase leading up here.%h <%ho>%h ?% _%h@%hmF!9%hG%h#I,%h,K%hYj _You fly upwards.  There is a stone staircase leading down here.%h[%h\EWater _%hO^%h`%h`c,%hf%htg%hji%hj)%h)k%h*%hۏB%h%h}%hV%h  There is a stone staircase leading up here. _%h<8%h%h,%h\up _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.%hY%hW _%hM%h%h,%h%h'%hp%h%hd%h%h%h%h%h%h%h%h%h{%hc%h[%h %h%hJ%h^%h%h%hB%h%h%h%h%hM%h%h %hF%h%h%h]You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  aircase to the Lair%h:%hr%h8 % _%h\ %hS%hY)Generating dungeon...o\\/o/ building the Dungeon \o\%h@< /o/%h9< \o\%hc< /o/%hu4< \o\%hHtbuilding the Lair of Beasts /o/%h]%hENeaber the ThaumaturgeDeep Elf of Dithmenos *****.Health: 56/56 ========================Magic: 28/28 ========================AC: 6Str: 4EV: 13Int: 34SH: 5Dex: 13XL: 10 Next: 98% Place: Lair:1Time:Fly _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here.%h%h,%h%hL ####......#..#P.$.............# ........# ..#......#...#...)......+####......#..........@....#Noise: --------- 8737.7 (50.7)...............g) staff of Odaic {rPois rF+ rN+ Conj Summ...............Cast: Magic Dart...............#+.##............ #........... ......##.##%h.......# .. _You fly downwards. Welcome to the Lair of Beasts!  Found a falchion and 5 gold pieces.%h%h.%hd _There is a staircase back to the Dungeon here.%h-%hg/%hA1%h|6%h:%h 9== %h  %h  %h , %hs  %h  %h."...##.......#.... ....... .(........P.................##....#...........#.....#........#?-92.7 (8##....###.#+.#.................................. ........ %h&.....................#.+#.##..(.......#.....+... %hx  %hPE-3.7 (9 %h= %h_% _Found 4 stones.!%hHY 4!%hp[ !%h_ !%hc ,!%hm ,!%h~ ...#......#..... ...#..# ..# .(..P....# #.....###....#..#.....#..# #....@....?# ##....###.#+.#..............Magic Dart.................S...................................S   water moccasin (asleep).........................#.+#.##..(.. !%hϊ +4.7 (1!%h G=5.7 (2!%h !%hٖ a _A water moccasin comes into view."%h ****SYou feel a surge of power!"%htI ..@.S(ally target)@   shadowThe magic dart hits the water moccasin but does no damage."%h{T **** "%hJ|ZYour shadow casts a spell at the water moccasin."%hP,"%h- S....8-=6.7 (1"%h"%h@ _The ray of shadow hits the water moccasin!"%h~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%h  Neaber the Thaumaturge ...#......#.....  Deep Elf of Dithmenos *****. ...#...........#  Health: 60/60 ======================== ...............#  Magic: 26/29 =====================--- .(........P....#  AC: 6Str: 4 #................#.  EV: 13Int: 34  ##....#.............  SH: 5Dex: 13  #.....#...........#  XL: 11 Next:  2% Place: Lair:1 #..........@*...?#  Noise: =--------  Time: 8796.7 (0.0)  ##....###.#+.#*S....  g) staff of Odaic {rPois rF+ rN+ Conj Summ  ..............#%hk.@....  Cast: Magic Dart  ....................  Fly  ....................  ....................  S   water moccasin (ally target)  ....................  @   shadow  .......#.+#.##..(..  .......#.....+... _The ray of shadow hits the water moccasin!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, ally target, 72% to hit)#%h X+#%h %%hB _HP restored.8==%%hXD %%hFG ,%%hb =9==%%h-f ,%%h]g %%hDh %%hxk %%h6n P=%%h} %%h %%hf _d - 2 scrolls of enchant weapon (gained 1)%%h %%h ,%%hD %%h֐ %%h ,%%h %%h %%h0 ,%%hך %%h %%h2 ,%%h %%h %%h9 ,%%h %%hd %%h= ,%%h %%ho %%h ,%%h' %%h %%hB %%hݵ %%h %%h %%h ,%%h %%hb %%h8 ,%%hT %%h %%h ,%%h %%h %%h ,%%h %%h %%h %%hg %%h %%h. %%h ,%%h %%h` %%h ,%%h %%h %%h ,%%hc %%h %%h %%h %%h %%h %%h' ,%%h %%h %%h B%%h\ %%h ,%%h %%h %%hF %%h %%hv %%h %%h %%h %%h5 %%h %%h %%h %%h %%h' %%h ,%%h %%h] %%h ,%%hM,%%h,%%h%%h%%h,%%hQ%%h\ %%h %%h %%h{ %%h%%h/%%h%%hv%%hRX%%hT _Your fulminant prism explodes!*%h M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%hP  Neaber the Thaumaturge  Deep Elf of Dithmenos *****. ## ### ###  Health: 60/60 ======================== ####.#########.###.#### Magic: 22/29 ==================------ ....................... AC: 6Str: 4 .............####.#.#.. EV: 13Int: 34 #.#####*#....#......#.. SH: 5Dex: 13 ########*##....#......... XL: 11 Next:  3% Place: Lair:1 *%h......**@##.............. Noise: ====-----  Time: 8864.7 (0.0) ......***##..(........P.. g) staff of Odaic {rPois rF+ rN+ Conj Summ k.....***##.............. Cast: Magic Dart .#.......##....#......... Fly  .........#.....#......... .######.###..............  .####....###.#+.#..  . ................  ................  _Your fulminant prism crackles loudly. _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target+%hNb***@***+%h@n.*******+%h7.*****@*****.*****.,%h*****.*****.*****.,%h6-*****,%h   Neaber the Thaumaturge  Deep Elf of Dithmenos *****. ## ### ###  Health: 60/60 ========================,%h  ####.#########.###.#### Magic: 22/29 ==================------ ....................... AC: 6Str: 4 .............####.#.#.. EV: 13Int: 34 #.#####.#....#......#.. SH: 5Dex: 13 ########.##....#......... XL: 11 Next:  3% Place: Lair:1 ........@##.............. Noise: ====-----  Time: 8864.7 (0.0) .........##..(........P.. g) staff of Odaic {rPois rF+ rN+ Conj Summ k........##.............. Cast: Magic Dart .#.......##....#......... Fly  .........#.....#......... .######.###..............  .####....###.#+.#..  . ................  ................  ,%h: _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!,%h  ## ### ###  ####,%h  #.##### ########.# ........@# .k..*....##..( .........# .#.......# .........# .######.##k   rime drake .#*   fulminant prism (unaware) .  ,%h ,%h `==--5.7 (1,%h 4*,%h   Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!-%hBF-%hPv.k.**-%h5X3=----6-%h.aT**-%hWfe _Your fulminant prism crackles loudly.-%hT -%hiV -%hBq -%hd  Your fulminant prism explodes!The blast of energy engulfs the rime drake!!!-%h ####################-%h3..........-%h0..........-%hc+) 6====7 _You kill the rime drake! _Your Dodging skill increases to level 9!.%hk 4= _.%ho .%haq .%hs .%hzt E5=.%hu .%hqx ,.%h@} .%hJ ,.%h' .%hG .%h b6==.%h .%h ,.%hI .%h .%hȊ i7==.%h .%hk ,.%h .%hs .%h, i8==.%h .%h͓ .%h֔ .%h .%h; .%hJ .%h* .%h .%hA i9==.%h# .%h .%hw ,.%h: .%h .%h .%h .%hk .%hШ .%h ,.%h .%h .%h .%hƯ :=.%hn .%hE .%hU .%h .%h .%hb .%h .%h_ ,.%h .%h .%hP .%h .%h .%h .%h .%h .%h .%h2 .%h .%h .%h .%h ,.%h .%hB .%h[ ,.%h .%h .%h ,.%h .%h .%h .%hr .%h .%h .%h .%h= .%h .%h .%h& .%h .%hT .%h .%hy .%h .%h .%h@ .%h .%h# .%h .%h .%h .%h .%hK .%h .%h .%h .%h .%h .%h .%h .%h* .%h .%h .%h .%h+ .%h .%h .%hd .%h .%h $ .%h" "_You reach down and open the door..%h .%h .%h .%hG .%h .%h .%h$ .%h $ .%h "_You reach down and open the door..%h .%h2 .%h .%h @  There is an open door here..%h .%h2 _.%h .%h .%h P#.##.P.#..########.### #P..##...........####..##...........## #...###........... #...###...###.%hJ  #...'.............# #.#'###...######.### #.#..# ## .#### #.#@## . ----906.7 (39.0) .......  ...}...........  ..%h v.......  .$.....  ...###..P##...# >.# ..... ...# .. ..... ...  #.%h7 .%h% I----7.7 (40.%h) .%h + ; _Found a stone staircase leading down./%h/%hX/%ho /%h /#...###...#.......##../%hP .#...'....../%h #.../%h o#.#'###...######.###../%hn #.#..##..#### .####../%h* .###.#.##....... . ..../%h ]................. .../%h ...}............. ..../%hU ^................. ..../%h; .........@....... .....###..P##...### ..>.#....... ...# ....#. ..... ..?... ..#.#...... ..... #.F   bullfrog (asleep)#...... .#.$ #...F...... ../%h1 /%ht 10.7 (3/%hO .0)/%h$ /%h_% $1.7 (4/%h+ /%hl0  /%h+1 /%h1 6_A bullfrog comes into view. /%h2 L_You see here 20 gold pieces.0%hgQ  #...'...... #.#'###... #.#..##..####  .###.#.##....... .  .................  ...}.............  0%hR f.................  .........@.......  ...###..P##...###  >.#....... ...#  ..#....... .....  ....?... .....  #...... .....  #...... .#.$  F......0%h d #...'...... #.#'###... #.#..##..####  .###.#.##....... .  .................  0%h ...}.............  .................  .........@.......  ...###..P##...###  >.#....... ...#  ..#....... .....  ....?... .....  #...... .....  #...... .#.$  F......0%h 0%hF0%h0%hM_ _A bullfrog is nearby!2%hW2%h]2%hd2%hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3%h #...###...#.## #...'.......# #.#'###...######.### #.#..##..#### .#### .###.#.##. .  .. 3%h ...}......  ..  $.  ...###..P##...###  >.#....... ...#  ..#............. .?...#...... #.#.......#...... #3%h@? #.......# ..#.$ # F........ .#  3%h:3%hG2.7 (1Magic Dart _3%h3%h*4%he5 *****F*You feel a surge of power! The magic dart hits the bullfrog.  The bullfrog is lightly wounded.4%h,4%h....F...8-34%hz4%hX * _The bullfrog croaks.4%h **** You feel a surge of power! The magic dart hits the bullfrog.5%hM5%h]...F.-=45%hoy _The bullfrog is moderately wounded.5%hS ***5%hܧRYou feel a surge of power! The magic dart hits the bullfrog!5%hX&5%hj'5%h-[.F..5%h0\7--55%hP@5%hF 5%hI5%hJ<_The bullfrog is heavily wounded.5%hMV5%hP * You feel a surge of power! The magic dart hits the bullfrog.5%h5F.6--=6 _The bullfrog is severely wounded.6%h>a  You feel a surge of power! The magic dart hits the bullfrog!6%hB\.6%h{-9.6%hF-77Magic Dart6%hL6%hNL _You kill the bullfrog!6%h 6%h 6%h 6%h 7=6%h2 6%h ,6%h 6%h 8==6%h" 6%h ,6%h2 6%h ,6%h 6%h{ 9==6%h 6%h B6%h  6%h% ,6%h' 6%h/  6%h8 __You now have 1595 gold pieces (gained 20).6%h< 6%hi =6%hn 6%hy X6%hz 6%h| 6%h8 6%hہ 6%hƂ 6%h 6%h 6%h 6%hŋ 6%hB  6%h 6%hƐ Z_B - 3 scrolls labelled DOIJAT BACIHA (gained 1)6%hS 6%hM 6%h 6%hؖ 6%hr 6%h 6%hϜ 6%hɞ 6%h 6%h 6%hЧ 6%h 6%h7 6%h 6%h 6%hK 6%h 6%hm 6%h 6%hй 6%h2 6%h 6%h 6%hE 6%hr 6%h<  6%h ###..##6%h ..6%hw >.... #...###6%h0 .6%h H.... #...###...#....6%h H..... #...'..........6%hd [.... #.#'###...######6%h  6%h s #.#..##..#### 6%h ......###.#.##....... 6%hJ  6%h ...... 6%h  6%hl .6%h /..... 6%h -6%h ^ ..................... 6%h\  ..6%h ^............ 6%h  .......###..P##...### 6%h .>.#.......#...#6%hO f.....#.............6%h |..............#......6%h h......#.......#......6%h .... #.......# ..#.$6%h 6%h 38.7 (6%hT 21.0)6%h 6%h -6%hP %9.7 (226%h 6%h  6%h 6%hb 4_U - a +0 phial of floods6%h 7%hz7%h{,7%h}7%h~7%hP#.##.P.#..######P.......# #P..##>.......P ###..##..##......# #...###...# #...###...#... #......# #...'........ #......# #.#'###...###### #.#..##..#######.#.##.......7%h΋O41.7 (2.0)..........................................##.......###..P##...### #....>.#.......#...#.P......#.......7%hn3.P.......#......7%hz7%h+2.7 (37%ho7%h"; _Found a stone staircase leading down.7%h7%h<7%h7%h27%hX7%h7%h7%hs7%hv7%hA,7%h57%hZ7%h* ,7%hT 7%h 7%h7%h7%h7%h7%ht7%hA7%h7%h7%hS,7%h7%hAX8%hO8%h .#......# #.#..##..#### .####... ........###.#.##........ . ........................ ........................ ........................ .. ....................... ##.......###..P##...### .....#....>.#.......#...#... ..... .P......#.......@....... ..... .P..............#......S #..........##....... #....Magic Dart8%h(.... ##...#.$. #..... ......# ## ................... ... S   water moccasin (asleep)...#######....... ...... ......... ..... ..... ...8%h,50.7 (88%hT+1.7 (98%h8%hl!a _A water moccasin comes into view.8%h  ******SYou feel a surge of power! The magic dart hits the water moccasin.  The water moccasin is lightly wounded.8%h0 8%hl1 8%hk: [....S....8%h; Y8-2.7 (18%hgD 8%hG 8 _The water moccasin hisses angrily.9%h **** You feel a surge of power! The magic dart hits the water moccasin.9%hT\9%hfP...S.9%hg@-39%hw9%hzi _The water moccasin is moderately wounded.9%hW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9%h!.#......# #.#..##..#### .####... Neaber the Thaumaturge ........###.#.##........ . ..... Deep Elf of Dithmenos *****. ........................ ..... Health: 60/60 ======================== ........................ ..... Magic: 26/29 =====================--- ........................ ..... AC: 6Str: 4 ....................... ..... EV: 13Int: 34 ##.......###..P##...### ..... SH: 5Dex: 13  #....>.#.......#...#... ..... XL: 11 Next:  7% Place: Lair:1 .P......#.......@***S... ..... Noise: ---------  Time: 8953.7 (0.0) .P..............#....... #.... g) staff of Odaic {rPois rF+ rN+ Conj Summ [9%hw>40m ......#.......#....... #.... Cast: Magic Dart  .... #.......#...#.$. #.... Fly  . .............# ## ... ................ ... S   water moccasin ...#######....... ... ... ......... ... .. ..... ... _The water moccasin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 72% to hit)9%hO.#......# #.#..##..#### .####... Neaber the Thaumaturge ........###.#.##........ . ..... Deep Elf of Dithmenos *****. ........................ ..... Health: 60/60 ======================== 9%hT........................ ..... Magic: 26/29 =====================--- ........................ ..... AC: 6Str: 4 ....................... ..... EV: 13Int: 34 ##.......###..P##...### ..... SH: 5Dex: 13  #....>.#.......#...#... ..... XL: 11 Next:  7% Place: Lair:1 .P......#.......@****... ..... Noise: ---------  Time: 8953.7 (0.0) .P..............#....... #.... g) staff of Odaic {rPois rF+ rN+ Conj Summ......#.......#....... #....9%h9[40m Cast: Magic Dart.... #.......#...#.$. #.... Fly . .............# ##...................... S   water moccasin...#######...................................Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!9%h}ePress: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 72% to hit)  You feel a surge of power!ocus your ray upon the water moccasin.  The searing ray hits the water moccasin!  The water moccasin is severely wounded.9%hpf9%hIkY.S..9%hlq=4.7 (1Ray 9%h p9%h%rf _(Press . to maintain the ray.)9%h@ M  The searing ray hits the water moccasin!9%h$ z****9%hP [.†..9%h 5-9-5Magic Dart+ 9%h 9%hw 9%h R _You kill the water moccasin!:%h! J:%h K  You stop channelling your searing ray.:%h+^6= _:%hB:%h:%h7==:%h:%hX,:%h:%h"8==:%h$:%h',:%hl):%h+,:%hW-:%h60:%h0i9==:%h1:%h4:%h7,:%h}8:%hW;:%h=,:%h(?:%hA:%hC,:%hgE:%hH:%hJP=:%h^K:%hL:%hN,:%h`O:%h'Q:%h>R:%hX:%hX:%h[,:%h[:%h^^O _You now have 1609 gold pieces (gained 14).:%h_4:%h`:%hvb:%hc,:%hd:%hf:%hh:%hh,:%hj:%hl:%hl:%h|m:%ho:%hp:%hbq:%hr:%hs:%h?u:%hu:%hv:%hy,:%hz:%haO _You now have 1633 gold pieces (gained 24).:%hM4:%h:%hĄ:%h,:%h:%h:%h,:%h:%h`:%h:%h:%h:%h:%hp:%h4:%h:%h/:%h:%hm:%h8:%h;:%h,:%hB:%hg:%ho,:%h*:%h:%hȫ,:%h:%h :%h,:%hб:%h:%h:%h:%h:%h8g  v - 6 scrolls of identify (gained 1):%h:%h; _You see here 5 stones.:%h4:%h=:%h:%h,:%hh:%hy:%h:%h:%h:%h:%hV,:%h:%hA:%h..#...#.......#..............#########......#..†..#..............#.....# ##...(.........##.####............................ ..................... ....................... ...........@...........- ...###...##......###### ... ........#####:%hvLMagic Dart #........P....##...#P #........#....##...... #.............+.......l   basilisk (asleep) ......P....##...##.... .......#...l##.## #...) #+####....:%hP093.7 (38.0):%hN ,4.7 (39:%h2 :%hS [ _A basilisk comes into view.;%h$$ *****l*You feel a surge of power! The magic dart hits the basilisk.  The basilisk is lightly wounded.;%hQ .@....(ally target).@   shadowlThe basilisk hisses angrily.;%h *** **Your shadow gestures at the basilisk while chanting.The ray of shadow hits the fungus! The fungus begins to die.;%h=P..l.8-5.7 (1.0);%hC;%hG; _The ray of shadow hits the basilisk!!<%h^ *****<%hrl You feel a surge of power! The magic dart hits the basilisk!<%h:&<%h44....<%hO5;.l.<%hP@-6<%hY<%h,\\ _The basilisk is almost dead.<%h ****You feel a surge of power! The magic dart hits the basilisk.<%h <%h f...l.<%h! \7-=7<%hS) <%hj, \ _The basilisk is almost dead.=%ha  You feel a surge of power! The magic dart hits the basilisk.=%h***†@   shadow=%hT[  You kill the basilisk!=%hcH....=%hX-108Magic Dart=%hs=%hW _A nearby fungus withers and dies.=%hP 4=%h?T =%hm =%h!x B=%h| z _Your shadow fades away.=%h| =%h~ b8==%hd =%h ,=%h& =%h =%hՆ i9===%h =%h =%h/ ,=%h =%h =%h- T..............#.....# ###..........(.........##.####  ................... ......................... .... .... ...###...##......####### ...#######- #.......##...#P #........#.†..##....=%h pMagic Dart #.............+..... #........P....##...## l..#....##.## #l   komodo dragon (asleep)##.####.#.....##+#### ........ ........< .....=%hs .9004.7 (6=%h E-5.7 (7=%h> =%h ` _A komodo dragon comes into view.>%h>>%h@"(.........# >%hlCh ................................ .................. >%hO|.................. ...###...##......# ...#......@....... #.............# #........#.†..# #.............+ #........P....# l........#....##.##  ##.####.#.....# .. ........ <>%h (.........#  ................................ .................. .................. ...###...##......# ...#......@....... #.............# #........#.†..# #.............+ #........P....# l........#....##.##  ##.####.#.....# .. ........ <>%h>%h >%h>%hI@_A komodo dragon is nearby!>%h>%hH u ******l>%hI You feel a surge of power! The magic dart hits the komodo dragon.  The komodo dragon is lightly wounded.>%h ...@...l>%h (ally target)@   shadowThe komodo dragon hisses angrily.>%hq ***** Your shadow gestures at the komodo dragon while chanting.>%h^ >%h_ >%hal ..l.SS   water moccasin (distracted)>%hm @   shadowThe ray of shadow hits the komodo dragon!>%hz a8-=6.7 (1>%h5 >%h a _A water moccasin comes into view.>%hd( *****You feel a surge of power!  The magic dart hits the komodo dragon but does no damage.?%h ......@unaware)The komodo dragon is moderately wounded. **** distracted)Your shadow casts a spell at the komodo dragon.The ray of shadow hits the komodo dragon!?%h@..l.SS?%hGM_7--7?%hU?%hiY@ _The ray of shadow hits the water moccasin!?%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%h@ ?%h9P ?%h9X ?%h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@%h-O ****You feel a surge of power! The magic dart hits the komodo dragon.@%h},@%hj@%hw....Sl.@%hH--8@%h@%he _The komodo dragon is heavily wounded.A%hc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A%h$A%hʹ?.......................#.....#... Neaber the Thaumaturge ###..........(.........##.####... Deep Elf of Dithmenos *****.  ................................ Health: 60/60 ======================== ................................. Magic: 23/29 ===================----- ................................. AC: 6Str: 4 ........................... EV: 13Int: 34 ........................... SH: 5Dex: 13 ...###...##......#######... XL: 11 Next: 10% Place: Lair:1 ...#......@.......######... Noise: ---------  Time: 9008.7 (0.0) #.............##...#P... g) staff of Odaic {rPois rF+ rN+ Conj SummA%h% #*****...#.†..##........ Cast: Magic Dart #***@*........+......... Fly  #*Sl**...P....##...##... .*****...#....##.## #... l   komodo dragon (ally target) ##*####.#.....##+####... S   water moccasin .. ........ ........< @   shadow ......... _The komodo dragon is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  A%hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, ally target)A%h9 !*****.*****.**@**.Sl***.*****.shadow, wielding a staff (friendly)A%hZ - ****@.*****.*****.*@***Sl****.....A%h=9**##*.***@*.*****.*****.@****l....B%h!$B%hy.......................#.....#... Neaber the Thaumaturge B%hM###..........(.........##.####... Deep Elf of Dithmenos *****.  ................................ Health: 60/60 ======================== ................................. Magic: 23/29 ===================----- B%h3................................. AC: 6Str: 4 ........................... EV: 13Int: 34 ........................... SH: 5Dex: 13 ...###...##......#######... XL: 11 Next: 10% Place: Lair:1 ...#......@.......######... Noise: ---------  Time: 9008.7 (0.0) B%h#.............##...#P... g) staff of Odaic {rPois rF+ rN+ Conj Summ #........#.†..##........ Cast: Magic Dart #...@.........+......... Fly  #.Sl.....P....##...##... .........#....##.## #... l   komodo dragon (ally target) ##.####.#.....##+####... S   water moccasinB%hv- .. ........ ........< @   shadow ......... _The komodo dragon is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!B%hB%h@(.........# B%h B%hW.B%h.......B%h..B%h.......B%hV ...B%h ...B%h B%h!......B%h ...B%hx B%h9!......B%h ...B%h B%h^...###...##......#B%h B%h+...#..B%h ...B%he B%h-Z#.....*.......#B%h B%h1#.....@..#.†..# #......+ #...# B%hw.........#....##.##  ##.####.#.....#(ally target) .. ........ < *   fulminant prism @   shadow  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.B%h sAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy! B%h  B%hcYour shadow points at the water moccasin and mumbles some strange words.B%hh@The ray of shadow hits the komodo dragon!!B%hh B%hj You kill the komodo dragon!The ray of shadow hits the water moccasin!!B%htB%hv/***B%hw*****   fulminant prism@   shadowB%h*......*(unaware)B%hP/5==9.7 (1Magic Dart* _You kill the water moccasin!B%h ##########..†..#. ................#.....#. ##..(.........##.####......B%h J..... ...........................................###...#########....#.......####.#.....*.......##...#P#.....@..#.†..###.............+.......#........P....##...##.*.........#....##.## #...)##.####.#.....##+####...... ........ .<B%h T**B%h 84--10B%h 4*B%h e _Your fulminant prism crackles loudly.C%hx#...#.......#........##########..†..#. ...#.....#. C%hD%hW@,D%hAD%hBD%h@D,D%hDD%hFD%haGD%h)H,D%hID%hJD%hK,D%hMD%hND%haO,D%hPD%hQD%h|RD%hSD%hSD%hTD%hU,D%hWD%hXD%hYD%huZD%hH[D%h\D%hj],D%h`D%h=aD%hb,D%hpcD%hdD%hre,D%hfD%hhD%hhD%hiD%hZkD%h`sm .......... ............|....#.... #...##..#.####...#.. #...#......#.. #...#.#.. #....#...#.+................##...#........#.#..+.D%h.F....#...#.#...#.##...P###.###................#Magic Dart........................#########.#.#####.###.P###### ### #### F   cane toad (asleep)  63.7 (27  A cane toad comes into view..FF4.7 (28 _The cane toad gives a loud, deep croak!E%h %} ****You feel a surge of power!E%hm,E%hӯYF.....E%hӰ_8-5.7 (1.0)E%h`E%hfK _The magic dart hits the cane toad but does no damage.E%hݥ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%h%c  ............. Neaber the Thaumaturge ............|....# Deep Elf of Dithmenos *****. .... #...##..#.####...# Health: 60/60 ======================== .... #...#............# Magic: 26/29 =====================--- ..... #...#........#.... AC: 6Str: 4 ..... #............#...# EV: 13Int: 34 ......+................# SH: 5Dex: 13 ......#...#........#.... XL: 11 Next: 15% Place: Lair:1 ....F**@..#........+.... Noise: ---------  Time: 9065.7 (0.0) ......#...#.#...#.##...P g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.#E%hd w[40m##................# Cast: Magic Dart ........................ Fly  #########.#.#####.###.P# ##### ### #### F   cane toad _The magic dart hits the cane toad but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (85% to hit)E%h +E%h +............. Neaber the Thaumaturge............|....# Deep Elf of Dithmenos *****..... #...##..#.####...# Health: 60/60 ========================.... #...#............# Magic: 26/29 =====================---..... #...#........#.... AC: 6E%h? Str: 4..... #............#...# EV: 13Int: 34......+................# SH: 5Dex: 13......#...#........#.... XL: 11 Next: 15% Place: Lair:1...****@..#........+.... Noise: ---------  Time: 9065.7 (0.0)......#...#.#...#.##...P g) staff of Odaic {rPois rF+ rN+ Conj Summ###.###................# Cast: Magic Dart........................ Fly #########.#.#####.###.P###### ### #### F   cane toadE%h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.E%hRFE%h9HD.F..E%hI@E%hfK)(ally target)E%hMf@   shadowE%hN@Aiming: Searing RayE%hP\Press: ? - help, Shift-Dir - straight lineE%hR9: a cane toad (85% to hitE%hT)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad but does no damage.  (Press . to maintain the ray.)E%hX E%hyY E%h?Z*E%h [*E%h[ *E%h\ E%h^]IYour shadow gestures at the cane toad while chanting.E%h7^E%h ....F7==6.7 (1Ray E%h E%hUE%h<-_The ray of shadow hits the cane toad!F%h ****The searing ray hits the cane toad.F%hO ...F6--7+  _The cane toad is heavily wounded.G%h:****G%hWG%hX>...FG%hYG%h[G%hw\5G%h[]--G%h9^-G%h_8G%h`'++ G%h`G%hfG%hvj G%hokG%h[lx_The searing ray misses the cane toad. The cane toad barely misses you.G%h:mG%h,  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%h4FF...  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the cane toad!  The cane toad is almost dead.  The cane toad is knocked back by the mystic blast.H%h2---===9 _You stop channelling your searing ray.H%h W  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%h  ............. Neaber the Thaumaturge ............|....# Deep Elf of Dithmenos *****. .... #...##..#.####...# Health: 60/60 ======================== .... #...#............# Magic: 20/29 ================-------- ..... #...#........#.... AC: 6Str: 4 ..... #............#...# EV: 13Int: 34 ......+................# SH: 5Dex: 13 ......#...#........#.... XL: 11 Next: 15% Place: Lair:1 ...F***@..#........+.... Noise: ===------  Time: 9069.7 (0.0) ....@.#...#.#...#.##...P g) staff of Odaic {rPois rF+ rN+ Conj SummH%hµ  ###.###................# Cast: Magic Dart ........................ Fly  #########.#.#####.###.P# ##### ### #### F   cane toad (ally target)  @   shadow _You stop channelling your searing ray.  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, ally target, 85% to hit)I%hm............. Neaber the Thaumaturge............|....# Deep Elf of Dithmenos *****..... #...##..#.####...# Health: 60/60 ========================.... #...#............# Magic: 20/29 ================--------..... #...#........#.... AC: 6Str: 4..... #............#...# EV: 13Int: 34......+................# SH: 5Dex: 13......#...#........#.... XL: 11 Next: 15% Place: Lair:1...****@..#........+.... Noise: %hw9m===------  Time: 9069.7 (0.0)....@.#...#.#...#.##...P g) staff of Odaic {rPois rF+ rN+ Conj Summ###.###................# Cast: Magic Dart........................ Fly #########.#.#####.###.P###### ### #### F   cane toad (ally target)@   shadowConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, ally target, 85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad.I%hqAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (almost dead, ally target, 85% to hit)  I%hYou feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits  The cane toad is almost dead.I%h, F.@..(Press . to maintain the ray.)I%h!(  Your shadow points at the cane toad and mumbles some strange words.The ray of shadow hits the cane toad!I%h+*****@   shadow I%hF.....I%h9--70.7 (1Magic DartRay I%h+I%hZM _You kill the cane toad!I%h= 4I%hQ@ I%hD K  You stop channelling your searing ray.I%hE `1= _I%hN nI%h&V 2==I%hW I%hW I%hX I%h'f I%hf I%hg i3==I%hh I%hOk \ _Your shadow fades away.I%h)l I%h%m I%hn l4=I%ho I%hq ,I%hur I%hvt ,I%hUu I%hEw b5=I%h0x I%hz ,I%hz I%h| I%h} i6==I%h~ I%h I%h I%hq I%ho I%h9 i7==I%h I%h؄ I%h I%hC I%h I%hȇ I%h~ I%hN I%h! i8==I%hي I%h I%h ,I%hÎ 9==I%h{ I%hX I%hZ I%h ,I%hR I%h ,I%hv I%hӚ F _You reach down and open the door.I%h 4I%h I%h @  There is an open door here.I%h I%h A= _I%h I%h I%hU ,I%h I%h I%h I%h I%h\ I%h I%h I%he ,I%h^ I%h ,I%hC I%h] I%h{ ,I%h I%h I%h ,I%h I%h I%h I%h I%hx I%h I%h I%h I%hG I%h I%h( I%h I%h I%h; I%h I%hI I%h I%h I%h ,I%hV I%hK I%h1 I%h I%h I%h3 I%h ,I%h? I%h I%h I%hq ,I%h I%h I%h ,I%h I%h I%hl ,I%h I%h I%h ,I%h I%h ,I%h I%hI I%h ,I%h^ I%h1 I%h ,I%h] I%h] I%hv I%h< ,I%h I%h ,I%h I%hM I%h ,I%ho I%h I%h5 ,I%h I%h  I%h I%h I%h I%h L _You reach down and open the large door.I%h 4I%h_ I%h I%h I%hY I%h I%h/ E  There is a large open door here.I%h I%h! _I%hO" I%hq$ E  There is a large open door here.I%h& I%h& _I%h{' I%h) I%h* ,I%h+ I%h- I%h/ I%h/ ,I%hX2 I%h): t............................... #...................... #.....#.#'####......... #.....###'.#.##....### #.4k..#P.....##....#... #.....##.....##....#...##6....#......##....#...@#.....##....#---##............P#....#... +.....#......##........Magic DartI%h;  #.....#########....##.# #..... #P######............... ................ 6   Amaemon (wand, asleep)....... ................ 4   orange demon (reaching, asleep)....... ................ k   rime drake (asleep)................I%hv@ 125.7 (55.0)  Amaemon, an orange demon and a rime drake come into view.I%hIE p.44)I%hF F-6.7 (56I%hFK I%hS _Amaemon is wielding a -1 demon whip of venom and carrying a wand of roots.K%h>b  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%hU5 ..................... Neaber the Thaumaturge ....................... Deep Elf of Dithmenos *****. K%hW#...................... Health: 60/60 ======================== #.....#.#'####......... Magic: 25/29 ====================---- #*****###'.#.##....###. AC: 6Str: 4 #**k**#P.....##....#... EV: 13Int: 34 #**4**##.....##....#... SH: 5Dex: 13 ##6****#......##....#... XL: 11 Next: 19% Place: Lair:1 K%hXs..*****@#.....##....#... Noise: ---------  Time: 9126.7 (0.0) ##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ +.....#......##........ Cast: Magic Dart #.....#########....##.# Fly  #..... #P######........ ....... ................ 6   Amaemon (wand, asleep) ....... ................ 4   orange demon (reaching) K%h Zd....... ................ k   rime drake (asleep) ................ _Amaemon is wielding a -1 demon whip of venom and carrying a wand of roots.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orange demonK%h& .....4******L%h#B..k..L%h'.6**.****@.*********M%hM%h+..................... Neaber the Thaumaturge....................... Deep Elf of Dithmenos *****.#...................... Health: 60/60 ========================#.....#.#'####......... Magic: 29/29 ========================#.....###'.#.##....###. AC: 6Str: 4#..k..#P.....##....#... EV: 13Int: 34#..4..##.....##....#... SH: 5Dex: 13##6....#......##....#... XL: 11 Next: 19% Place: Lair:1.......@#.....##....#... Noise: --------- %h-0m Time: 9126.7 (0.0)##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##........ Cast: Magic Dart#.....#########....##.# Fly #..... #P######............... ................ 6   Amaemon (wand, asleep)....... ................ 4   orange demon (reaching)....... ................ k   rime drake (asleep)................ _Amaemon is wielding a -1 demon whip of venom and carrying a wand of roots.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  %h?1R36mPress: ? - help, Dir - move targetOkay, then.M%h6M%h#9M%hHD _M%hx ..................... Neaber the Thaumaturge....................... Deep Elf of Dithmenos *****.#...................... Health: 60/60 ========================#.....#.#'####......... Magic: 29/29 ========================#.....###'.#.##....###. AC: 6Str: 4#..k..#P.....##....#... EV: 13Int: 34#..4..##.....##....#... SH: 5Dex: 13##6....#......##....#... XL: 11 Next: 19% Place: Lair:1.......@#.....##....#... Noise: --------- M%h [40m Time: 9126.7 (0.0)##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##........ Cast: Magic Dart#.....#########....##.# Fly #..... #P######............... ................ 6   Amaemon (wand, asleep)....... ................ 4   orange demon (reaching)....... ................ k   rime drake (asleep)................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travelThe floor.M%h 4@Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then.  Press: ? - help, v - describe, . - travelHere: an orange demonM%hN_ hk4 rime drake (asleep)N%h k6Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep)O%h1Amaemon the Diabolical Poisoner Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to fleefar from the surface. The passage of time has only left him more obsessed with what he has lost - consumed by poison both physical and spiritual. Max HP: ~87 Will: ++ AC: + EV: +++ Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 98% to hit with the staff of Odaic (while incapacitated). He has about 49% to hit you. AttacksMax Damage After Damaging Hits Hit: -1 demon whip (venom) 22 + venom Claw 12 Tail8 Poison He has an unusual item: a wand of roots. He is immune to torment; and resistant to miasma. He is vulnerable to silver and hated by Zin. He can open doors. P%hb ..................... Neaber the Thaumaturge....................... Deep Elf of Dithmenos *****.#...................... Health: 60/60 ========================#.....#.#'####......... Magic: 29/29 ========================#.....###'.#.##....###. AC: 6Str: 4#..k..#P.....##....#... EV: 13Int: 34#..4..##.....##....#... SH: 5Dex: 13##6....#......##....#... XL: 11 Next: 19% Place: Lair:1.......@#.....##....#... Noise: ---------  %h- 40mTime: 9126.7 (0.0)##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##........ Cast: Magic Dart#.....#########....##.# Fly #..... #P######............... ................ 6   Amaemon (wand, asleep)....... ................ 4   orange demon (reaching)....... ................ k   rime drake (asleep)................Press: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travelHere: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep)  The floor.P%h ..................... Neaber the Thaumaturge....................... Deep Elf of Dithmenos *****.#...................... Health: 60/60 ========================#.....#.#'####......... Magic: 29/29 ========================#.....###'.#.##....###. AC: 6Str: 4#..k..#P.....##....#... EV: 13Int: 34#..4..##.....##....#... SH: 5Dex: 13##6....#......##....#... XL: 11 Next: 19% Place: Lair:1.......@#.....##....#... Noise: ---------  %h: 40mTime: 9126.7 (0.0)##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##........ Cast: Magic Dart#.....#########....##.# Fly #..... #P######............... ................ 6   Amaemon (wand, asleep)....... ................ 4   orange demon (reaching)....... ................ k   rime drake (asleep)................Press: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travelHere: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep)  The floor.P%h P%h> D _Q%hFN1 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 4 HP, Piety-, Instant 41% b - Aphotic Marionette5 MP, Piety-61%  c - Primordial Nightfall8 MP, Piety----92% [?] toggle between ability selection and description.R%h'R%h5R%h..................... Neaber the Thaumaturge....................... Deep Elf of Dithmenos *****.#...................... Health: 60/60 ========================#.....#.#'####......... Magic: 29/29 ========================#.....###'.#.##....###. AC: 6Str: 4R%h#..k..#P.....##....#... EV: 13Int: 34#..4..##.....##....#... SH: 5Dex: 13##6....#......##....#... XL: 11 Next: 19% Place: Lair:1.......@#.....##....#... Noise: ---------  Time: 9126.7 (0.0)##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##........ Cast: Magic Dart#.....#########....##.# Fly #..... #P######............... ................ 6   Amaemon (wand, asleep)R%hAS....... ................ 4   orange demon (reaching)....... ................ k   rime drake (asleep)................Press: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travelHere: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep) _The floor.R%h{ ..................... Neaber the Thaumaturge ....................... Deep Elf of Dithmenos *****. #...................... Health: 60/60 ======================== #.....#.#'####......... Magic: 29/29 ======================== #.....###'.#.##....###. AC: 6Str: 4 #..k..#P.....##....#... EV: 13Int: 34 #..4..##.....##....#... SH: 5Dex: 13 ##6....#......##....#... XL: 11 Next: 19% Place: Lair:1 .......@#.....##....#... Noise: ---------  Time: 9126.7 (0.0) ##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ +.....#......##........ Cast: Magic Dart #.....#########....##.# Fly  #..... #P######........ ....... ................R%h[40m 6   Amaemon (wand, asleep) ....... ................ 4   orange demon (reaching) ....... ................ k   rime drake (asleep) ................Here: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep) _The floor.  Aiming: Aphotic Marionette (61% risk of failure)  Press: ? - help, Dir - move targetAim: a rime drake (asleep, 1/1 spells usable)S%h|O k.S%h.6(asleep) _The floor.  Aiming: Aphotic Marionette (61% risk of failure)  Press: ? - help, Dir - move target  Aim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 1/2 spells usable)U%h ..................... Neaber the Thaumaturge ....................... Deep Elf of Dithmenos *****. #...................... Health: 60/60 ======================== #.....#.#'####......... Magic: 29/29 ======================== #.....###'.#.##....###. AC: 6Str: 4 #..k..#P.....##....#... EV: 13Int: 34 U%hT#..4..##.....##....#... SH: 5Dex: 13 ##6....#......##....#... XL: 11 Next: 19% Place: Lair:1 .......@#.....##....#... Noise: ---------  Time: 9126.7 (0.0) ##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ +.....#......##........ Cast: Magic Dart #.....#########....##.# Fly  #..... #P######........ ....... ................ 6   Amaemon (wand, asleep) ....... ................ 4   orange demon (reaching) ....... ................ k   rime drake (asleep) ................(asleep) _The floor.  Aiming: Aphotic Marionette (61% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 1/2 spells usable)U%h ............ #.............. #.....#.#'####.. #.....###'.#.##. #..k..#P.....##.U%h #.....##.....##. ##6..4.#......##. .......@#. ##............P#. +.....#......##. #.....#########. #..... . ....... . ....... . ....... . .U%h+7.7 (1U%hU%h3 _You fail to use your ability.Z%hH67  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z%h 7[%h ..................... Neaber the Thaumaturge ....................... Deep Elf of Dithmenos *****. #...................... Health: 60/60 ======================== #.....#.#'####......... Magic: 28/29 =======================- #.....###'.#.##....###. AC: 6Str: 4 #..k..#P.....##....#... EV: 13Int: 34 #.....##.....##....#... SH: 5Dex: 13 ##6**4.#......##....#... XL: 11 Next: 19% Place: Lair:1 .....**@#.....##....#... Noise: ---------[%h+  Time: 9127.7 (0.0) ##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ +.....#......##........ Cast: Magic Dart #.....#########....##.# Fly  #..... #P######........ ....... ................ 6   Amaemon (wand, asleep) ....... ................ 4   orange demon (reaching) ....... ................ k   rime drake (asleep) ................Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 100% to hit)\%h/\%h$..................... Neaber the Thaumaturge....................... Deep Elf of Dithmenos *****.#...................... Health: 60/60 ========================#.....#.#'####......... Magic: 29/29 ========================#.....###'.#.##....###. AC: 6Str: 4#..k..#P.....##....#... EV: 13Int: 34#.....##.....##....#... SH: 5Dex: 13##6..4.#......##....#... XL: 11 Next: 19% Place: Lair:1\%hO^.......@#.....##....#... Noise: ---------  Time: 9127.7 (0.0)##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##........ Cast: Magic Dart#.....#########....##.# Fly #..... #P######............... ................ 6   Amaemon (wand, asleep)\%h....... ................ 4   orange demon (reaching)....... ................ k   rime drake (asleep)................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 100% to hit)  Okay, then.\%h@\%h\%h\%h \%h>_\%h\%hEDMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 100% to hit) _Okay, then.Unknown command.\%h 1 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 4 HP, Piety-, Instant 41% b - Aphotic Marionette5 MP, Piety-61%  c - Primordial Nightfall8 MP, Piety----92% [?] toggle between ability selection and description._%h_%h_%h@..................... Neaber the Thaumaturge....................... Deep Elf of Dithmenos *****.#...................... Health: 60/60 ========================#.....#.#'####......... Magic: 29/29 ========================#.....###'.#.##....###. AC: 6Str: 4#..k..#P.....##....#... EV: 13Int: 34#.....##.....##....#... SH: 5Dex: 13##6..4.#......##....#... XL: 11 Next: 19% Place: Lair:1.......@#.....##....#... Noise: ---------  [_%hb40mTime: 9127.7 (0.0)##............P#....#... g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##........ Cast: Magic Dart#.....#########....##.# Fly #..... #P######............... ................ 6   Amaemon (wand, asleep)....... ................ 4   orange demon (reaching)....... ................ k   rime drake (asleep)................Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 100% to hit) _Okay, then. _Unknown command._%h_%h_%h6_%hh _Your shadow is still firmly attached to your body.`%hs=  ........... #............. #.....#.#'####. #.....###'.#.##....### #..k..#P.....##....# #.....##.....##....#.##6..4.#......##....#.#.....##....#.##.P#....# +.....#......## #.....#....##.`%h7?" #.....##P###### ......... .`%hdA  The orange demon misses you. The orange demon hits you.59-=8.7 (1Weak Fly `%h(h `%hh`%h;i>_You feel your attacks grow feeble.`%hi`%hrZ  . #...... #.....#.#'####`%h7[ #.....###'.#.##.... #..k..#P.....##....# #.....##.....##....#.##6..4.#......##....#.#.....##....#`%hG\g.##.P#....# +.....#......## #.....###....## #.....##P###### .`%h]. .. .. `%h o`%hls_6--9`%hx`%h{o _The orange demon stings you. The orange demon misses you.b%hb`b%hb Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 4 HP, Piety-, Instant 41% b - Aphotic Marionette5 MP, Piety-61%  c - Primordial Nightfall8 MP, Piety----b%h$cp92% [?] toggle between ability selection and description.c%h c%h| c%h ................... Neaber the Thaumaturge..................... Deep Elf of Dithmenos *****.#.................... Health: 56/60 ======================--#.....#.#'####....... Magic: 29/29 ========================#.....###'.#.##....## AC: 6Str: 4#..k..#P.....##....#. EV: 13Int: 34#.....##.....##....#. SH: 5Dex: 13c%h ..##6..4.#......##....#. XL: 11 Next: 19% Place: Lair:1.......@..#.....##....#. Noise: =--------  Time: 9129.7 (0.0)..##............P#....#. g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##...... Cast: Magic Dart#.....#########....## Weak Fly #.....##P######............................ 6   Amaemon (wand, asleep)....................... 4   orange demon (reaching)....................... k   rime drake (asleep).............. _Okay, then. _Unknown command. _Your shadow is still firmly attached to your body.  The orange demon misses you. The orange demon hits you. _You feel your attacks grow feeble. c%h t[23d_The orange demon stings you. The orange demon misses you.c%h  ................... Neaber the Thaumaturge ..................... Deep Elf of Dithmenos *****. #.................... Health: 56/60 ======================-- #.....#.#'####....... Magic: 29/29 ======================== #.....###'.#.##....## AC: 6Str: 4 #..k..#P.....##....#. EV: 13Int: 34 #.....##.....##....#. SH: 5Dex: 13 ..##6..4.#......##....#. XL: 11 Next: 19% Place: Lair:1 .......@..#.....##....#. Noise: =--------  Time: 9129.7 (0.0) ..##............P#....#. g) staff of Odaic {rPois rF+ rN+ Conj Summ +.....#......##...... Cast: Magic Dart #.....#########....## Weak Fly  #.....##P######...... ......................%h =m 6   Amaemon (wand, asleep) ....................... 4   orange demon (reaching) ....................... k   rime drake (asleep) .............. _You feel your attacks grow feeble. _The orange demon stings you. The orange demon misses you.Aiming: Aphotic Marionette (61% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 1/2 spells usable)d%h ................... Neaber the Thaumaturge ..................... Deep Elf of Dithmenos *****.d%h #.................... Health: 56/60 ======================-- #.....#.#'####....... Magic: 29/29 ======================== #.....###'.#.##....## AC: 6Str: 4 #..k..#P.....##....#. EV: 13Int: 34 d%h#.....##.....##....#. SH: 5Dex: 13 ..##6..4.#......##....#. XL: 11 Next: 19% Place: Lair:1 .......@..#.....##....#. Noise: =--------  Time: 9129.7 (0.0) ..##............P#....#. g) staff of Odaic {rPois rF+ rN+ Conj Summ +.....#......##...... Cast: Magic Dart #.....#########....## Weak Fly  #.....##P######...... ...................... 6   Amaemon (wand, asleep) ....................... 4   orange demon (reaching) ....................... k   rime drake (asleep) .............. _The orange demon stings you. The orange demon misses you.Aiming: Aphotic Marionette (61% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asld%h;eep, 1/2 spells usable)  You fail to use your ability.d%h%  Press: ? - help, Dir - move target: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 1/2 spells usable)  You fail to use your ability.  d%hTThe rime drake hisses angrily.  The orange demon stings you but does no damage.d%h D .......d%hD  #...... #.....# #.....# d%h #.....#P.... #.6.k.##.... ..##...4.#..... .......@..# ..##...........d%h  +.....#..... #.....###### #.....# d%h{(........6wandering) ......... ..........kd%h:4730.7 (1d%hd%hC _The orange demon hits you but does no damage.j%h j%h  The searing ray hits the cane toad.  The cane toad is almost dead.(Press . to maintain the ray.)  Your shadow points at the cane toad and mumbles some strange words.The ray of shadow hits the cane toad! _You kill the cane toad! _You stop channelling your searing ray. _Your shadow fades away. _You reach down and open the door. _There is an open door here. _You reach down and open the large door. j%hr _There is a large open door here. _There is a large open door here.  Amaemon, an orange demon and a rime drake come into view. _Amaemon is wielding a -1 demon whip of venom and carrying a wand of roots. _You fail to use your ability.  Your shadow is still firmly attached to your body.  The orange demon misses you. The orange demon hits you. _You feel your attacks grow feeble. _The orange demon stings you. The orange demon misses you.j%h- You fail to use your ability.  The rime drake hisses angrily.  The orange demon stings you but does no damage.  The orange demon hits you but does no damage.j%hq U_The cane toad is heavily wounded. _The searing ray misses the cane toad. The cane toad barely misses you.You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the cane toad!  The cane toad is almost dead.  The cane toad is knocked back by the mystic blast.  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toj%h $ad.  The cane toad is almost dead.  (Press . to maintain the ray.)  Your shadow points at the cane toad and mumbles some strange words.  The ray of shadow hits the cane toad! _You kill the cane toad! _You stop channelling your searing ray. _Your shadow fades away. _You reach down and open the doorj%h . _There is an open door here. _You reach down and open the large door.re is a large open door here. _There is a large open door here.  Amaemon, an orange demon and a rime drake come into view. _Amaemon is wielding a -1 demon whip of venom and carrying a wand of roots. _You fail to use your ability.m%hZm%h]m%hX"................... Neaber the Thaumaturge..................... Deep Elf of Dithmenos *****.#.................... Health: 57/60 ======================--#.....#.#'####....... Magic: 29/29 ========================#.....###'.#.##....## AC: 6Str: 4#.....#P.....##....#. EV: 13Int: 34#.6.k.##.....##....#. SH: 5Dex: 13m%h %..##...4.#......##....#. XL: 11 Next: 19% Place: Lair:1.......@..#.....##....#. Noise: =--------  Time: 9130.7 (0.0)..##............P#....#. g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##...... Cast: Magic Dart#.....#########....## Weak Fly #.....##P######............................ 6   Amaemon (wand, wandering)....................... 4   orange demon (reaching)....................... k   rime drake..............Aim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (asleep, 1/2 spells usable)  You fail to use your ability.  The rime drake hisses angrily.  The orange demon stings you but does no damage. _The orange demon hits you but m%h%does no damage.m%h[-m%h/m%h8m%hd;m%h/m%hm%h'm%h  (asleep, 1/2 spells usable)  You fail to use your ability.  The rime drake hisses angrily.orange demon stings you but does no damage. _hit _Unknown command.o%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%hƭlAmaemon is moderately wounded.mystic blast hits the rime drake!  The rime drake is moderately wounded.  The rime drake is knocked back by the mystic blast.  The mystic blast hits the orange demon.  The orange demon is lightly wounded.o%h6..4k....6  ) o%h(8=5----==1.7 (1o%hyo%hcK _The orange demon is knocked back by the mystic blast.p%hn3 W  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p%h  ................... Neaber the Thaumaturge ..................... Deep Elf of Dithmenos *****. #.................... Health: 58/60 =======================- #***..#.#'####....... Magic: 21/29 =================------- #***..###'.#.##....## AC: 6Str: 4 #6**4k#P.....##....#. EV: 13Int: 34 #***..##.....##....#. SH: 5Dex: 13 p%h ..##***..#......##....#. XL: 11 Next: 19% Place: Lair:1 .......@..#.....##....#. Noise: ===------  Time: 9131.7 (0.0) ..##............P#....#. g) staff of Odaic {rPois rF+ rN+ Conj Summ +.....#......##...... Cast: Magic Dart #.....#########....## Weak Fly  #.....##P######...... ...................... 6   Amaemon (wand) ....................... 4   orange demon (reaching) ....................... k   rime drake ..............Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dp%h2 Eangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a -1 demon whip of venom and carrying a wand of roots  (moderately wounded)q%h, ...*6**4****q%hm,****@q%hn....k*******.***@******q%hz 6..***.**@**.*****r%hH ................... Neaber the Thaumaturge ..................... Deep Elf of Dithmenos *****. #.................... Health: 58/60 =======================- #.....#.#'####....... Magic: 21/29 =================------- #.....###'.#.##....## AC: 6Str: 4 #6..4k#P.....##....#. EV: 13Int: 34 #.....##.....##....#. SH: 5Dex: 13 ..##.....#......##....#. XL: 11 Next: 19% Place: Lair:1 .......@..#.....##....#. Noise: ===------  Time: 9131.7 (0.0) ..##............P#....#. g) staff of Odaic {rPois rF+ rN+ Conj Summ +.....#......##...... Cast: Magic Dart #.....%hm40m#########....## Weak Fly  #.....##P######...... ...................... 6   Amaemon (wand) ....................... 4   orange demon (reaching) ....................... k   rime drake ..............Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power! ....... #...... #.....# #.....# #6....#P.... #...4k##.... ..##...*.#.....%hOt69;49m ...# ..##... +.....#..... #.....###### #.....# ........ ........., ally target) .......... *   fulminant prismYou conjure a prism of explosive energy!r%hB{H####*####r%hS r%h X r%hX*r%hVY*r%hYMAmaemon zaps a wand. The roots erupt in riotous growth!r%hA]*(rooted)r%hh;*r%hJ  r%hK !r%h.L :.*.r%hL .@.r%hM ...r%hFN The grasping roots grab you! Roots grab your fulminant prism.r%hN 7The grasping roots constrict you.r%hQ r%hS 6r%hS -r%h h + Spellcasting 12.0%hL7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h.<[?25h[?0c0 %h1 [?25l[?1c%h38 $14.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets%hr%h%hăy................... Neaber the Thaumaturge..................... Deep Elf of Dithmenos *****.#.................... Health: 28/60 ===========-------------#.....#.#'####....... Magic: 13/29 ==========--------------#.....###'.#.##....## AC: 6Str: 4#...4.#P.....##....#. EV: 13Int: 34%hE#....†##.....##....#. SH: 5Dex: 13..##@.)..#......##....#. XL: 11 Next: 29% Place: Lair:1.......@..#.....##....#. Noise: ====-----  Time: 9137.7 (1.0)..##............P#....#. g) staff of Odaic {rPois rF+ rN+ Conj Summ%h„6+.....#......##...... Cast: Magic Dart#.....#########....## Weak Fly Ray+ #.....##P######............................ 4   orange demon (reaching, ally target)....................... S   water moccasin%h?......S................ @   shadow.............. _A water moccasin comes into view.Training target 10.0 for Stealth reached!  Training target 10.0 for Dodging reached!  %hYour Dodging skill increases to level 10!Your Stealth skill increases to level 10!You need to enable at least one skill for training.%hb _%h7 %h H Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 4 HP, Piety-, Instant 41%  b - Aphotic Marionette5 MP, Piety-61% c - Primordial Nightfall8 MP, Piety----92% [?] toggle between ability selection and description.%hC %h %h _................... Neaber the Thaumaturge..................... Deep Elf of Dithmenos *****.#.................... Health: 28/60 ===========-------------#.....#.#'####....... Magic: 13/29 ==========--------------#.....###'.#.##....## AC: 6Str: 4#...4.#P.....##....#. EV: 13Int: 34#....†##.....##....#. SH: 5Dex: 13%h ..##@.)..#......##....#. XL: 11 Next: 29% Place: Lair:1.......@..#.....##....#. Noise: ====-----  Time: 9137.7 (0.0)..##............P#....#. g) staff of Odaic {rPois rF+ rN+ Conj Summ+.....#......##...... Cast: Magic Dart#.....#########....## Weak Fly Ray+ #.....##P######............................ 4   orange demon (reaching, ally target)....................... S   water moccasin......S................ @   shadow.............. _A water moccasin comes into view.Training target 10.0 for Stealth reached!  Training target 10.0 for Dodging reached!  Your Dodging skill increases to level 10!Your Stealth skill increases to level 10! [2%h V3d_You need to enable at least one skill for training.%hئ P  Okay, then.%hx %h D _%hG%hH Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 4 HP, Piety-, Instant 41%  b - Aphotic Marionette5 MP, Piety-61% c - Primordial Nightfall8 MP, Piety----92% [?] toggle between ability selection and description.%h %h( %hh ................... Neaber the Thaumaturge..................... Deep Elf of Dithmenos *****.#.................... Health: 28/60 ===========-------------#.....#.#'####....... Magic: 13/29 ==========--------------#.....###'.#.##....## AC: 6Str: 4#...4.#P.....##....#. EV: 13Int: 34#....†##.....##....#. SH: 5Dex: 13..##@.)..#......##....#. XL: 11 Next: 29% Place: Lair:1.......@..#.....##....#. Noise: ====-----  Time: 9137.7 (0.0)..##............P#....#. g) staff of Odaic {rPoi%hm s rF+ rN+ Conj Summ+.....#......##...... Cast: Magic Dart#.....#########....## Weak Fly Ray+ #.....##P######............................ 4   orange demon (reaching, ally target)....................... S   water moccasin......S................ @   shadow..............Training target 10.0 for Stealth reached!  Training target 10.0 for Dodging reached!  Your Dodging skill increases to level 10!Your Stealth skill increases to level 10! _You need to enable at least one skill for training. _Okay, then.%h: ................... Neaber the Thaumaturge..................... Deep Elf of Dithmenos *****.#.................... Health: 28/60 ===========-------------#.....#.#'####....... Magic: 13/29 ==========--------------#.....###'.#.##....## AC: 6Str: 4#...4.#P.....##....#. EV: 13Int: 34#....†##.....##....#. SH: 5Dex: 13..##@.)..#......##....#. XL: 11 Next: 29% Place: Lair:1.......@..#.....##....#. Noise: ====-----  Time: 9137.7 (0.0)..##............P#....#. g) staff of Odaic {rPois rF+ %h rN+ Conj Summ+.....#......##...... Cast: Magic Dart#.....#########....## Weak Fly Ray+ #.....##P######............................ 4   orange demon (reaching, ally target)....................... S   water moccasin......S................ @   shadow..............Your Dodging skill increases to level 10!Your Stealth skill increases to level 10! _You need to enable at least one skill for training. _Okay, then.Activating: Shadowslip (41% risk of failure)  Press: ? - help, Dir - look around, f - activate%h&@.@%h @..%h~p 4.  Your Stealth skill increases to level 10! _You need to enable at least one skill for training. _Okay, then.  Activating: Shadowslip (41% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an orange demon (severely wounded, ally target)%h¿ ................ Neaber the Thaumaturge.................. Deep Elf of Dithmenos *****................... Health: 28/60 ===========-------------#................. Magic: 13/29 ==========--------------#.....#.#'####.... AC: 6Str: 4#.....###'.#.##... EV: 13Int: 34%h #...4.#P.....##... SH: 5Dex: 13#....†##.....##... XL: 11 Next: 29% Place: Lair:1..##@.)..#......##... Noise: ====-----  Time: 9137.7 (0.0)..........@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ.....##............P#... Cast: Magic Dart.... +.....#......##... Weak Fly Ray+ %hL q### #.....#########...#.....##P######... 4   orange demon (reaching, distracted, a…)................... @   shadow..........................S............. %h _Okay, then.Activating: Shadowslip (41% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an orange demon (severely wounded, ally target)  You swap places with your shadow and weave the vestiges of your form into it.  You stop channelling your searing ray.%h 24--9/29 ---%hH %h   Activating: Shadowslip (41% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: an orange demon (severely wounded, ally target)  You swap places with your shadow and weave the vestiges of your form into it.  %h[ You stop channelling your searing ray. _The orange demon turns its attention towards your shadow.%h   %hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hY ................ Neaber the Thaumaturge .................. Deep Elf of Dithmenos *****. .................. Health: 24/60 =========--------------- #................. Magic: 7/29=====------------------- #.....#.#'####.... AC: 6Str: 4 #.....###'.#.##... EV: 13Int: 34 #...4.#P.....##... SH: 5Dex: 13 #.**.†##.....##... XL: 11 Next: 29% Place: Lair:1 ..##@.)..#......##... Noise: ====-----  Time: 9137.7 (0.0) ..........@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ .....##............P#... [3%hC3mCast: Magic Dart .... +.....#......##... Weak Fly  ### #.....#########... #.....##P######... 4   orange demon (reaching, distracted, a…) ................... @   shadow .................... ......S.............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orange demon (severely wounded, not watching you, ally target, 90% to  hit)%hq  ................ Neaber the Thaumaturge .................. Deep Elf of Dithmenos *****. .................. Health: 24/60 =========--------------- #................. Magic: 7/29=====------------------- #.....#.#'####.... AC: 6Str: 4 #.....###'.#.##... EV: 13Int: 34 #...4.#P.....##... SH: 5Dex: 13 #....†##.....##... XL: 11 Next: 29% Place: Lair:1 ..##@.)..#......##... Noise: ====-----  Time: 9137.7 (0.0) ..........@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ .....##............P#... Cas%hzr t: Magic Dart .... +.....#......##... Weak Fly  ### #.....#########... #.....##P######... 4   orange demon (reaching, distracted, a…) %hs (................... @   shadow .................... ......S.............Press: ? - help, Shift-Dir - straight lineAim: an orange demon (severely wounded, not watching you, ally target, 90% to  hit)  You feel a surge of power!  You focus your ray upon the orange demon.  The searing ray hits the orange demon!%h|  ......... ......... #....... # # #...**# #.**.†# # ....# ...%h} 1... .... #.. ### ### #.....#@   shadow ........ ..........%h tAim: an orange demon (severely wounded, not watching you, ally target, 90% to  hit)  You feel a surge of power!ocus your ray upon the orange demon.  The searing ray hits the orange demon!  You kill the orange demon!%h R....S   water moccasin@   shadowS.%he; 25=33=---8.7 (1Ray %h@ %hC f _(Press . to maintain the ray.)%hji ................ Neaber the Thaumaturge .................. Deep Elf of Dithmenos *****. .................. Health: 25/60 ==========-------------- #................. Magic: 6/29====-------------------- #.....#.#'####.... AC: 6%hStr: 4 #.....###'.#.##... EV: 13Int: 34 #.....#P.....##... SH: 5Dex: 13 #....†##.....##... XL: 11 Next: 33% Place: Lair:1%h ..##@.)..#......##... Noise: =--------  Time: 9138.7 (0.0) .......*..@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ .....##.*..........P#... Cast: Magic Dart .... +.*...#......##... Weak Fly Ray  ### #..*..#########... #..*..##P######... S   water moccasin .....*............. @   shadow ......S............. ....................You kill the orange demon! _(Press . to maintain the ray.)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, %htQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (100% to hit)%hg................ Neaber the Thaumaturge.................. Deep Elf of Dithmenos *****................... Health: 25/60 ==========--------------#................. Magic: 6/29====--------------------#.....#.#'####.... AC: 6Str: 4#.....###'.#.##... EV: 13Int: 34#.....#P.....##... SH: 5Dex: 13#....†##.....##... XL: 11 Next: 33% Place: Lair:1..##@.)..#......##... Noise: =--------  Time: 9138.7 (0.0)%hi.......*..@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ.....##.*..........P#... Cast: Magic Dart.... +.*...#......##... Weak Fly Ray ### #..*..#########...#..*..##P######... S   water moccasin.....*............. @   shadow......S.................................Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (100% to hit)  You feel a surge of power! The magic dart hits the water moccasin.  The water moccasin is lightly wounded.%h9%hC.....(ally target)S.69.7 (1%hG%hJ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (100% to hit)  You feel a surge of power! The magic dart hits the water moccasin.  The water moccasin is lightly wounded. _You stop channelling your searing ray%huV +%hJY  %hY `................ Neaber the Thaumaturge%hZ  %h5[ w.................. Deep Elf of Dithmenos *****.%h[  %h\ .................. Health: 26/60 ==========--------------%h,]  %h] #................. Magic: 5/29%hr^ E====--------------------%h%_  %h3` #.....#.#'####.... AC: 6%h` -Str: 4%hka  %h b #.....###'.#.##... EV: 13%hb .Int: 34%hDc  %hc #.....#P.....##... SH: 5%hd .Dex: 13%he  %h5g #....†##.....##... XL: 11 Next: 33% Place: Lair:1%hg  %hh ..##@.)..#......##... Noise: =--------  Time: 9139.7 (0.0)%h$i  %hi ........*.@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ%hmj  %hk .....##.*..........P#... Cast: Magic Dart%h>l  %hl .... +..*..#......##... Weak Fly %hm  %hvv ### #..*..#########... #...*.##P######... S   water moccasin (ally target) .....S............. @   shadow .................... ....................The water moccasin is lightly wounded. _You stop channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, ally target, 100% to hit)%h +%h j................ Neaber the Thaumaturge%h .................. Deep Elf of Dithmenos *****.%h .................. Health: 26/60 ==========--------------%ht #................. Magic: 5/29====--------------------#.....#.#'####.... AC: 6Str: 4#.....###'.#.##... EV: 13Int: 34#.....#P.....##... SH: 5%h Dex: 13#....†##.....##... XL: 11 Next: 33% Place: Lair:1..##@.)..#......##... Noise: =--------  Time: 9139.7 (0.0)........*.@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ.....##.*..........P#... Cast: Magic Dart.... +..*..#......##... Weak Fly ### #..*..#########...#...*.##P######... S   water moccasin (ally target).....S............. @   shadow%h ........................................Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, ally target, 100% to hit)  You feel a surge of power! The magic dart hits the water moccasin!  The water moccasin is heavily wounded.%h ...S..7640.7 (1 _%hs  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h:u  ................ Neaber the Thaumaturge .................. Deep Elf of Dithmenos *****. .................. Health: 27/60 ==========-------------- #................. Magic: 4/29===--------------------- #.....#.#'####.... AC: 6Str: 4 #.....###'.#.##... EV: 13Int: 34 #.....#P.....##... SH: 5Dex: 13 #....†##.....##... XL: 11 Next: 33% Place: Lair:1 ..##@.)..#......##... Noise: =--------  Time: 9140.7 (0.0) ........*.@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ .....##.*...[40%h~y m.......P#... Cast: Magic Dart .... +..*..#......##... Weak Fly  ### #..S..#########... #.....##P######... S   water moccasin (ally target) ................... @   shadow .................... .................... _The water moccasin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, ally target, 72% to hit)%h:................ Neaber the Thaumaturge.................. Deep Elf of Dithmenos *****................... Health: 27/60 ==========--------------#................. Magic: 4/29===---------------------#.....#.#'####.... AC: 6Str: 4#.....###'.#.##... EV: 13Int: 34#.....#P.....##... SH: 5Dex: 13#....†##.....##... XL: 11 Next: 33% Place: Lair:1..##@.)..#......##... Noise: =--------  Time: 9140.7 (0.0)%h?........*.@..#.....##... g) staff of Odaic {rPois rF+ rN+ Conj Summ.....##.*..........P#... Cast: Magic Dart.... +..*..#......##... Weak Fly ### #..*..#########...#.....##P######... S   water moccasin (ally target)................... @   shadow........................................Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, ally target, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!%h[Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (heavily wounded, ally target, 72% to hit)  You feel a surge of power!ocus your ray upon the water moccasin.  The searing ray hits the water moccasin!  The water moccasin is almost dead...S..8=1.7 (1Ray %h<%hMf _(Press . to maintain the ray.)%hށ  The searing ray hits the water moccasin!****@   shadow%ha  You kill the water moccasin!%hO.....†.%h#9=4-2Magic Dart+ %h6*%h-M _Your shadow fades away.%h ....#######.....#..............#.....#.#'####..#.....###'.#.##.#.....#P.....##. #.@..†##.....##. ..##..)..#......##..............#.....##......##............P#.%h] v.... +.†...#......##.### #.....#########.#.....##P######....%hm %h< z30=-3%h %hP < _You stop channelling your searing ray.%h-F............##.#######......%hH..#..............#.....#.#'####..#.....###'.#.##....##..@..#P.....##....# #....†##.....##....# ..##..)..#......##....#.............#.....##....#.....##............P#....#.... +.†...#......##.### #.....#########....##.....##P######%hS%ha1=5=4%hci%hl%hF'.................. Neaber the Thaumaturge##.......#######....... Deep Elf of Dithmenos *****....................... Health: 31/60 ============------------..................... Magic: 5/29====--------------------.................... AC: 6Str: 4#................... EV: 13Int: 34#.....#.#'####...... SH: 5Dex: 13%h'a#.....###'.#.##....# XL: 11 Next: 34% Place: Lair:1#..@..#P.....##....# Noise: ---------  Time: 9144.7 (0.0)#....†##.....##....# g) staff of Odaic {rPois rF+ rN+ Conj Summ..##..)..#......##....# Cast: Magic Dart.............#.....##....# Weak Fly .....##............P#....#.... +.†...#......##..... ### #.....#########....# %h](#.....##P######..... ..................... The searing ray hits the water moccasin!  You kill the water moccasin! _Your shadow fades away. _You stop channelling your searing ray.  %hd+aPress: ? - help, v - describe, . - travelThe floor.%h,l;@.%h.) _Your shadow fades away. _You stop channelling your searing ray.  Press: ? - help, v - describe, . - travel, g - get item  Items here:  a -1 demon whip of venom; a wand of roots (2); the demonspawncorpse of Amaemon.%hL %hN%hPWhat do you want to examine? Items  a - ()) a -1 demon whip of venom %h"Y b - (†) the demonspawn corpse of Amaemon  c - (/) a wand of roots (2)%h.................. Neaber the Thaumaturge##.......#######....... Deep Elf of Dithmenos *****....................... Health: 31/60 ============------------..................... Magic: 5/29%h====--------------------.................... AC: 6Str: 4#................... EV: 13Int: 34#.....#.#'####...... SH: 5Dex: 13#.....###'.#.##....# XL: 11 Next: 34% Place: Lair:1%hB#..@..#P.....##....# Noise: ---------  Time: 9144.7 (0.0)#....†##.....##....# g) staff of Odaic {rPois rF+ rN+ Conj Summ..##..)..#......##....# Cast: Magic Dart.............#.....##....# Weak Fly .....##............P#....#%h.... +.†...#......##..... ### #.....#########....# #.....##P######..... .....................  %h_Your shadow fades away. _You stop channelling your searing ray.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a -1 demon whip of venom; a wand of roots (2); the demonspawncorpse of Amaemon.  The floor.%h.................. Neaber the Thaumaturge##.......#######....... Deep Elf of Dithmenos *****....................... Health: 31/60 ============------------%h..................... Magic: 5/29====--------------------.................... AC: 6Str: 4#................... EV: 13Int: 34#.....#.#'####...... SH: 5Dex: 13%hG;#.....###'.#.##....# XL: 11 Next: 34% Place: Lair:1#..@..#P.....##....# Noise: ---------  Time: 9144.7 (0.0)#....†##.....##....# g) staff of Odaic {rPois rF+ rN+ Conj Summ..##..)..#......##....# Cast: Magic Dart%h,.............#.....##....# Weak Fly .....##............P#....#.... +.†...#......##..... ### #.....#########....# %hw#.....##P######..... .....................  _Your shadow fades away. _You stop channelling your searing ray.  Press: ? - help, v - describe, . - travel, g - get item%hItems here:  a -1 demon whip of venom; a wand of roots (2); the demonspawncorpse of Amaemon.  The floor.%hw.................. Neaber the Thaumaturge##.......#######....... Deep Elf of Dithmenos *****....................... Health: 31/60 ============------------..................... Magic: 5/29====--------------------.................... AC: 6Str: 4#................... EV: 13Int: 34#.....#.#'####...... SH: 5Dex: 13#.....###'.#.##....# XL: 11 Next: 34% Place: Lair:1%hy#..@..#P.....##....# Noise: ---------  Time: 9144.7 (0.0)#....†##.....##....# g) staff of Odaic {rPois rF+ rN+ Conj Summ..##..)..#......##....# Cast: Magic Dart.............#.....##....# Weak Fly .....##............P#....#.... +.†...#......##..... ### #.....#########....# #.....##P######..... .....................  _Your shadow fades away. _You stop channelling your searing ray.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a -1 demon whip of venom; a wand of roots (2); the demonspawncorpse of Amaemon.  The floor.%h%h̐%h. _%hWC.###........#########.............#..............#.....#.#'####.......#...@.###'.#.##....##.....#P.....##....#. #....†##.....##....#. ..##..)..#......##....#..............#.....##....#......##............P#....#%h< .... +.†...#......##......### #.....#########....###.....##P######%hµ%hch3=5.7 (1 _%h%hQ%h6X ".... ##...#...#..####........#########..............#..............#....@#.#'####........#.....###'.#.##....####.....#P.....##....#.%hX = #....†##.....##....#. ..##..)..#......##....#..............#.....##....#......##............P#....#.... +.†...#......##.......### #.....#########....##%h^ %h5f T4=6%hi %hmk %hYCM.......##...#... #### .#.......#########....%hZ.........#'####........##'.###....#P#....†##.....##....#....+.†...#%hyf%hwn5=67%hz%hNM.P.%h-P.##...#... #### .#.......#########....#..........#'####........##'.####.....#P.....##....#..%hZ0##......%h %h6=8Fly %hI%h?"f _Your attacks no longer feel as feeble.%hw %h ! %h" %h% %h* 77=%hM+ T8=%h- %hz/ %h0 9=8==%h1 %h5 :40%h6 1=%h*8 %h{: %h; L1=%h< %h?? %h? f29==%hA %hD <44%hD )=%hF %hH %hI 5==10/29==%hJ %hL %h M V6=%hkN %hP %hHQ &7%hR %hT %hU 8=1==%hV %hY %hY V9=%hZ %h\ %hr] {50=2=%h^ %hga %ha O1=%hc %hTe %hf p23=%hUg %hi %hj L3=%hsk %hm %hm i5==%h]o %hq %hq Q6=4%hhr <==%hys %hv <7%hw %hy j8=15%h&z F==%h{ %h} %h{ V9=%hЃ %h _ _You start resting.%h] 069.7 (21.0)%h 60=70.7 (22 _HP restored.%hxj4%h#k%ht6==%hu,%h=x%h{7==%h}%hU%h%:=%h %hI%hX8=%h%hb%h%h%h,%h%h9=%h%h%hPe20==%h%h%h%h%h.1==%h,%h%h,%hR%hF;2%hF==%h4%h,%h%h%h9b3==%h%h,%h%h,%hQ%hd94%h3=%h%h ,%h%h95%h )=%hI%h3,%h%h%h%i6==%hd%h{%h%h%h%h%h%h%hb7==%hZ%hW%h%h%h98%hsF==%h %hL ,%h %h_ _You start resting.%ht#.200.7 (30%h*w9==1.7 (31%h.%h0% _Magic restored.%h %h %h %h %hu %h] ,%h %h" %h$ %h7% :=%h3& %h( %hg* ,%h+ %h7 #########...............................................%hi8 2 #.#...... #.....#.#'#### #.....###'.#.##....# #.....#P.....##....# #..@.†##.....##....#%h8  ..##..)..#......##....#.............#.....##....#.....##............P#........ +.†...#......##...### #.....#########....# %ha9 #.....##P######... ................... ........%h%> $ ............ ............ #.#.......%h>  #.....#.#'######'.#.##....#P.......†##..##..@..#..............#...##......P.Fly %h@ ##............................... %hD 16.7 (5.0)%h$K +7.7 (6%hN %hwU m  I - a wand of roots (12) (gained 2 charges)  Things that are here:%h[ +8.7 (7%h^ %h^` _a -1 demon whip of venom; the demonspawn corpse of Amaemon%h4%h6%h%hX%h,%h%h%h,%hC%hF _You reach down and open the door.%h4%hE%h@  There is an open door here.%h%h _%h%h%h,%h %h%hB%h%h%h%hz,%h%hB%h%hL%hK,%h$%h9 %h %h %h2 %h %hh%h%h%h.%h,%h%h%hB%h %h",%ht$%ho&%hh),%h*%h,%h.,%h&0%h<( .P#  #......P.  #......P#  #......##  ......#..... # .....#........... %h=z##|###.###.......#### #.....................  ##...@................  #...............%h.?b  ##.#P#+#.#.#..........  # ###..####.....#.#'#  #.....##.....###'.  #.....##.....#P  ##.....##....†##  #......##..)..#  ##.............#%hD025.7 (17.0)%hH,6.7 (18%hL%hS1 _V - a wand of polymorph (3)%h|%h%hO%h%h4X%h,%h2%h%h,%hP%hqN  #....>.#  #.. .P#  #.#......P.... %hW #.#......P......# ##.#......##  .........#  #.# .....#........%h=   ##|###.#####  #.@..  ##....%h   #........  ##.#P#+#.#.#....... #.###..####.....# #..#.....##.....##%h   #..#.....##.....#P  #.##.....##....†## %h!d #......##..)..#%h&78 M##.......## ... #....>. ... #... #.#......P##.#.#.... #.# .....#..%h&(##@###.#####.....##.... #.................. Fly ##.#%h=,19.7 (3.0)%hO2,30.7 (4%h5%h7t _You see here a staff of earth.%hC %hC %hD %h+P g _%hW X%h![ %h@] ,%h^ %hd %hf ,%hLh %h3k %hUm ,%hn %hp %hhr ,%h t %hUv %h-x ,%hy %h{ %h} ,%h- %h %h %h %hS %h %h %h %h %h %h# ,%h %h| %h ,%h? %hܑ %h %h\ %h %h %hq %hϖ %hO %hM %h= %h %h) %hF %hʞ ,%hɟ %h %hY ,%h% %hu %h ,%hG %h %h֪ ,%h %h %hE ,%hԮ %hP %h ,%h{ %h %h ,%hU %hB %h ,%h %h< %h %h %h %h %hs ,%h %h@ %h ,%h %h, %h ,%h %h %h- %h %h: %h %h %h %h O _You now have 1646 gold pieces (gained 13).%h 4%h %h %h= ,%h %h %h %h %h %h* %h %h| %h %h4 %hE %h %h0 %hd %h^ %h %h %h %h %h{ %h %h| %h %h %h %hz %h ,%h %h> %h %h %hy%h]%h,%h%h%h ,%h1 %h %hg,%h%hy%h,%h%h%h,%h%hN%h ,%h\!%h#%h%,%h&%hO)%h+,%hj,%h.%h0,%h#2%h4%hi6,%h7%h:%h<,%h=%h?%hA,%hB%hgE%hF,%h8H%hI%hsK,%hdL%h OR  There is a stone staircase leading down here.%hP%hP _%hdQ%hR%hT%h~T%hU%hGV%hW%hW%hX%hY%hZ%hS[%h[%h4]%h^%h^%h_%hbf%hg,%h~h%hLl,%hl%hm%h,p%hq,%hr%hu%hdv,%hw%hzB%h{%h}%h%,%h%hׁ%h ,%h%hv%h,%ht%h2%h=%h%h%hn%h|,%h%hh%h%hf%h,%h %h %h%hG%h  You see here a staff of earth. _%h8B%h%hm%h%h%hO%h%h%h%h%h%h,%hH%h%h%h%hP%h7B%hF%hr,%h%h%h4%hSn%h%h%h%ht%h%h #..#.....##  #..#.....##.....#  #.##.....##....†#  #.#......##..)..# ##.##......  #..##.....##..... #..##......'.†...# #.#####.#.#.....#  #@.# #####.....  ##.......   #...Magic Dart  .  #....... . %h #....... ...... S   water moccasin (asleep)  ........  .##S### %h 321.7 (91.0)  A water moccasin comes into view.%hSS.%h,2.7 (92%hU%hp 8 _The water moccasin hisses angrily.%h, #. #.. #.# #.#) ##.# #..# #..#†%h- ##.# #@.#  ##.......  #....... ........ #....... %h- #.......  ....S...  .##.### %h #. #.. #.# #.#) ##.# #..#%ho #..#† ##.# #@.#  ##.......  #....... ........%hV #.......  #.......  ....S... .##.###%h?%h,%h%hwe _A water moccasin is nearby!%hLU ****%h©`*You feel a surge of power! The magic dart hits the water moccasin.%h2,%hP8o...S...%h:g8-=3.7 (1.0)%hg>%h7@< _The water moccasin is lightly wounded.%h#\  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hhX  #..#.....##.....# Neaber the Thaumaturge #..#.....##.....# Deep Elf of Dithmenos *****. #.##.....##....†# Health: 60/60 ======================== #.#......##..)..# Magic: 26/29 =====================---%h[  ##.##............. AC: 6Str: 4 #..##.....##...... EV: 13Int: 34 #..##......'.†...# SH: 5Dex: 13 ##.#####.#.#.....# XL: 11 Next: 34% Place: Lair:1 #@.# #####.....# Noise: =--------  Time: 9323.7 (0.0) %h'^ J##*...... ........ g) staff of Odaic {rPois rF+ rN+ Conj Summ #*............... Cast: Magic Dart ..*.............. Fly  #.S..... ........ #....... ...... S   water moccasin ........  .##.###  %hda _The water moccasin is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 72% to hit)%hW  #..#.....##.....# Neaber the Thaumaturge #..#.....##.....# Deep Elf of Dithmenos *****. #.##.....##....†# Health: 60/60 ======================== #.#......##..)..# Magic: 26/29 =====================--- ##.##............. AC: 6Str: 4%h  #..##.....##...... EV: 13Int: 34 #..##......'.†...# SH: 5Dex: 13 ##.#####.#.#.....# XL: 11 Next: 34% Place: Lair:1 #@.# #####.....# Noise: =--------  Time: 9323.7 (0.0) ##*...... ........ g) staff of Odaic {rPois rF+ rN+ Conj Summ #*............... Cast: Magic Dart ..*.............. Fly  %h x#.*..... ........ #....... ...... S   water moccasin ........ .##.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.%hk Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 72% to hit)  You feel a surge of power!ocus your ray upon the water moccasin.  The searing ray misses the water moccasin.%h]s c..S..%h|w i4.7 (1Ray %h} %h f _(Press . to maintain the ray.)%h **** The searing ray hits the water moccasin!%h) %h* %hu3 kS...%h5 j-5+ %h;= %h{A f _The water moccasin is heavily wounded.%hT****%hB S...The searing ray misses the water moccasin.5--6++ %h%h< _You block the water moccasin's attack.%hK **** The searing ray hits the water moccasin!%hU S...The water moccasin is severely wounded.You finish channelling your searing ray.%h S-=7%h( %hF+ [ _The water moccasin barely misses you.%hd  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the water moccasin!!%h F†%h 1---6==8Magic Dart%h %h R _You kill the water moccasin!%h%h͜%h8%hЩ2=--%h%h,%h\%h%hCi3==%h%h,%h۸%h%hbV4=%h/%h,%h%h ,%h%h,%hL5=%h%h%h>%hW%h%h i6==%h%h%h\%h%hT,%hk%h 97%h^F==%ha8==9==%hZ%h  You see here a water moccasin corpse.%h5 _%h%h%h&%hw%h5%h%h%hz:=%h%h%hU,%h%h9%h,%h%h%h,%h%h|%h ,%h %h %h%hW%h%h%h%%h%hr%h%h,%h%h%h,%h_%h3%h,%h %h#%h$,%h/%%h&%h',%h(%h/*%h0- ##................... #.................... ##................... ##..........# #............  #..##.###.##.  ##.##.##### ... ##.##.....# ... #...@.....# ...---61.7 (33.0)%h1+ ##..######.#  #... #  #.....  ##..### #.> ### %hZ1<##%h4%hv7H---2.7 (34%h9%hz;; _Found a stone staircase leading down.%h3. %h/ %hM0 %h:4 %hB %hC %hF %hzH %h`I %hJ %hxM %hO %hP %hR %hU %h%X %h Y %hsZ %hjc %hd %hIe %he %hug %hh %hfo %h

B%h %hi %h< %h %h %h6 X%h %h %hx %h %ho %h ,%he %h %h ,%h %h %h' ,%h %hl %h ,%hK %h %h ,%h %h %h ,%h^ %hs %h ,%h@ %h; %h ,%hE %h %h ,%hL %h %h %h %h+ %h %h %hM %h %h| %h %h6 %h %h> %h %hH %h %h3 %h %h %h %h %h9 %h %h@ %h %h %hS %h %h %h0 %h %h %hO %hW %h %h. %hd %hq! %h" ,%h# %h$ %h% %h% %h& %h'( %h( %h") %h(, %hw- ,%h{. %h/ %h1 ,%h1 %h43 %h4 %hl4 %h4 %h7 %h8 ,%h9 %h/; %hb< ,%h< %h> %hx? %h? %h[@ %h B %hB %h\C %hC %hE %hHF %hF %h8G %hI %hX ...#..... .......# .. .................#....F. ...#.............#...... ...#.......#............ ...........#.....# ..... .................#..... ...P.......#.....#....  ...#####..##......###.#+ .................. #.P########.###.# %hY n#### ### ###  Magic Dart  F   cane toad (asleep) %h`g -416.7 (5%h4q ,7.7 (55%ht %hv \ _A cane toad comes into view.%hGS ******FYou feel a surge of power!  The magic dart hits the cane toad but does no damage.%h %hK %h MlF.....%hv l   komodo dragon (wandering)The cane toad gives a loud, deep croak!%h" _8-8.7 (1.0)%h %h ` _A komodo dragon comes into view.%h0^] *****%hA_SYou feel a surge of power! The magic dart hits the cane toad.%hF  The cane toad is lightly wounded.%h%h%h.l..F...l%h_7--9%h%h7 _The komodo dragon hisses angrily.%hG  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hW...#..... .......# ..  Neaber the Thaumaturge .................#......  Deep Elf of Dithmenos *****. ...#.............#..*l*.  Health: 60/60 ======================== ...#.......#.......****.  Magic: 23/29 ===================----- ...........#.....# *F**.  AC: 6Str: 4 .................#****.  EV: 13Int: 34 ...P.......#.....#**..  SH: 5Dex: 13 ...#####..##......###.#+  XL: 11 Next: 36% Place: Lair:1 ................@.......  Noise: ---------  Time: 9419.7 (0.0) #.P########.###.########  g) staff of Odaic {rPois rF+ rN+ Conj Summ #### ### ### Cast: %h;hK[39;49mMagic Dart  Fly   l   komodo dragon  F   cane toad _The komodo dragon hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (lightly wounded)%hڕ .l.F**%h .....F..........  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]%h~ .#There is a wall there.%ho *F********###**...*%ha8 T...#..... .......# ..  Neaber the Thaumaturge .................#......  Deep Elf of Dithmenos *****. ...#.............#...l..  Health: 60/60 ======================== ...#.......#............  Magic: 23/29 ===================----- ...........#.....# .F...  AC: 6Str: 4 .................#.....  EV: 13Int: 34 %h: b...P.......#.....#....  SH: 5Dex: 13 ...#####..##......###.#+  XL: 11 Next: 36% Place: Lair:1 ................@.......  Noise: ---------  Time: 9419.7 (0.0) #.P########.###.########  g) staff of Odaic {rPois rF+ rN+ Conj Summ #### ### ### Cast: Magic Dart  Fly   l   komodo dragon  F   cane toadCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%h= FYou feel a surge of power!%hP %hQ  %hxR 6 .. %hS \.......#...... %hS [......#...... %hT ..#........l... %hT ..#.....# ..... ........#.F... #.....#.*.. .#####.#+ %hU Q............... ##.###.########  ### ###  %hnX (ally target) *   fulminant prism %hX 4%hiY ==%hY 20.7 (1%hZ^ %h^ *%hU_ %hb  %hb 0_You conjure a prism of explosive energy!%hE.l.F**--1** _Your fulminant prism crackles loudly.%hB%h &  %huYour fulminant prism explodes!The blast of energy engulfs the komodo dragon!!!%h/R  You kill the komodo dragon!%h 0BThe blast of energy engulfs the cane toad!!!%h37#########%h4p######...# %h .........†###......%h  5/30=43====%h[ 2Magic Dart _You kill the cane toad!%h %h n _Your Spellcasting skill increases to level 13!%h?k  _%hs 6=%hwt %hu %hu %h,x %hx E7=%h]y %h B%h 8==%h> %h %h b9==%h %h} ,%h %h %hq j30==%hܞ %hި %hR   You see here a cane toad corpse.%h@ %h _%h %h %h ,%hM %ho %h\ %h˷ :=%h* %h %hO ,%h %h %h %hB %h %h %h %hF %h %hi %h %h8 %h %h7 %h1 %h %h %hX %hu ,%hH %h %h ,%hk %h %h %h %h %h6 %h %h %h %h &%h ,%h n%h %h %h %h %h %hg %h %h %h %h, ,%h|! %h# ,%h# %h$ %hW& %h' %h$( %h) %h* %h@, %h, %h- %h<5 %hZ< X%h= ,%h*? %h'A %hC %hG %h8I %h]K %h M ,%hN %h{P %hBR ,%hS %hU %hXW %hW %hX %h[ %h\ ,%h1^ %h` %h5d ,%he %h-h %hj ,%h,l %h[n %hp ,%hr %hu %hx ,%hz %h} %h ,%h %h7 %hu ,%h %h5 %h ,%h %h& ,%h %hŚ I _v - 7 scrolls of identify (gained 1)%h 4%h %h %h ,%h %hث %h ,%h/ %h %h ,%h- %h %h ,%h %h\ %h- ,%h %h %h ,%h %hT %h ,%hO %hD %h ,%h& %h %h ,%h %h %h+ ,%hf %hH %h ,%h\ %h6 %h ,%h" %hx %hn ,%h8 %h%h,%hV%h %hB%hYB%h%h %h,%h%h%h %hp %h!%h#%h_%,%h&%h(%h1*,%hx+%hj-%h.%h!/%h 0%hf2%h,4,%hH6%h8%h:,%hU<%h>%h?,%hyA%hZC%hE,%hG%hH%hJ,%hL%hM%hJO%hO%hmQ%h[R%h4T,%h8U%h[%hq\,%h]%h}_%hh`,%ha%hdc%hd,%he%hgF _You reach down and open the door.%hLi4%hpj%hl@  There is an open door here.%hn%h!o _%hNp%hÎ##...##......#######.................######......#.#.#P....##...#P..................#.†..##...........#..........+............#......P....##...##......#......%h,.....#....##.####...)......... #.####.#.....##'####......#...... ................<....##...#----515.7 (93.0) %h................................. ................................. ................................. ............####+.##............. ......|....#.......#.............  %hf..#.####...#.............##.#####  ...........#.............#.......  .......#.................#......P %hm;----%hv%hAE _Done exploring.%hVJ%h0........'0.0).%h0%h?%hE _Done exploring.%h _Done exploring.%h 4%h` %h %h %h %h7 E _Done exploring.%h5 4%h| %h= %h7 %h %h* E _Done exploring.%hHLevel 1 of the Lair of Beasts <>>>(Press ? for help)#.................................................................####.#P#+#.#.#......................................................P##.###..####.....#.#'####.........................................###..#.....##.....###'.#.##....###...##......#######...............##..#.....##.....#P.....##....#..............######......#.#.#P.#.##.##.....##....†##.....##....#.............##...#P.............#.##.#......##..)..#......##....#........#.†..##...........#......#.###.##.............#.....##....#.............+............#......#.###..##.....##............P#....#........P....##...##......#......P..##..##......'.†...#......##.............#....##.####...)...........####.#####.#.#.....#########....##.####.#.....##'####......#......#.###..#########.....##P######.....................@.....<....##...#...###†...............................................................####................................................................##.................................................................###.........................................####+.##...............###................#.#P.##............|....#.......#...............##........................#...##..#.####...#.............##.#####..###..##.###.##.....#.......#...#............#.............#.........P#%hc@##.##.######.....#.......#...#........#.................#......P..####.##.....##.....#.......#............#...#.............#......#..##.........##.....#.......'................#.......#............+..###..######.#.....#.......#...#........#...........#.....#......#..#%h  #. #..........######.......###..P##...####+..##.+#.##..(..PP#.###.....>.#.......#...#.............+....##....#......P..........†...#..........+......#...P#......P..............#.....#..........##....#P.....#.....#......#.....#...%h ##......##.......#...#.#......#............#########......#..†.......#...##.#......#..............#.....#.....###.#.P...#|###.###............(........#..........................................#.#.###.#P#+#.#.#P# #.###..####.....#.#'####........## #..#.....##.....###'.#.##....###...##......###### #..#.....##.....#P.....##....#..............######......#.#.#P.#.# #.##....†##.....##....#..##...#P......#.# #.#......##..)##....#%hs s.#.†..##.#......#.#........#.....##....#......+.#......#.####.P#....#P....##...##......P..#..##......'.†##.....#....##.####...).....##%hY##...##......#######............. Neaber the Thaumaturge ..............######......#.#.#P. Deep Elf of Dithmenos *****. .............##...#P............. Health: 60/60 ======================== ........#.†..##...........#...... Magic: 30/30 ======================== .............+............#...... AC: 6Str: 4 ........P....##...##......#...... EV: 13Int: 34 ........#....##.####...)......... SH: 5Dex: 13 #.####.#.....##'####......#...... XL: 11 Next: 43% Place: Lair:1 ................@.....<....##...# Noise: ---------  Time: 9515.7 (0.0) ................................. g) staff of Oda%h-ic {rPois rF+ rN+ Conj Summ ................................. Cast: Magic Dart ................................. Fly ............####+.##............. ......|....#.......#.............  ..#.####...#.............##.#####  ...........#.............#.......  .......#.................#......P  _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _%híX%h%h',%hC%h%h,%h%h%h ,%h%h%h<,%h%h%h,%h%h%hC,%h%hJ%h/2%h5B%h7%h1N%hRB%hyT%hW,%hX%h[%h],%h_%hkn%hOmB%ho%hEq,%hr%ht%hpv,%h2w%h4y%h)|B%h~%h1%h7X%hޘ%h%h.%h ,%h%h& #...###.##......# #.#'###...###  #...###..#......# #.#..##..####  #.........###.#.##  #........................  #..................  #........................  #.....................  #.########.......###..P##...###  #.#......#....@.#.......#...#..47.7 (32.0)  #P#.........÷  #.#P......#  #.#P#.......#  ##.##......#.......#...#  #.........#............###  ##.#......#.............  ##|###.###.......#######......  #..............%ha%h%hf _Done exploring. __There is a stone staircase leading down here.ď%hز ď%h ď%h ď%h ď%h ď%h 8.7 (1ď%h .0) ď%h _ď%hF ď%h  ď%h  ď%h+ You fly downwards.  ď%h 4You hear a distant snort.ď%h ď%h/  --more--Ə%h ###########  #.#  ##   ## ## #..### 2 #......@..P#  ....P#  ......#  .....#.......P.  .... ........ ... ..... ........ Ə%h+Ə%h  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!  A malevolent force fills the Lair of Beasts...Ə%h/  --more--ȏ%hj:*ȏ%h @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.ȏ%h ========9.4 (1.7Mark Fly ȏ%h0 ȏ%h ? _You hear an angry hiss. You hear a croak. ȏ%hV S_There is a stone staircase leading up here.ˏ%hˏ%h$ˏ%h[ˏ%h ˏ%h1U--------500 _ˏ%hd8ˏ%h #...###.##......# #.#'###...####...###..#......# #.#..##..#####.......###.#.##.......#.....................#....................#......................#......................#.########.###..P##...###1#.#......##.......#...#..#........Pˏ%h@ #.........÷....#.#......P......#......#.#......P......#.......#......##.#......##.......#...#..#.........#...........### ##.#......#............... ##|###.##########........ #............................... ˏ%hl!?--------ˏ%hb'ˏ%h-1.9 (2.5ˏ%hpˏ%h{ _You fly upwards. _There is a stone staircase leading down here.ˏ%hˏ%hdˏ%hˏ%h)ˏ%hYnˏ%hˏ%h:ˏ%hˏ%h+,ˏ%h.Jˏ%h1ˏ%h2,ˏ%h4ˏ%h6,ˏ%h 9ˏ%h:,ˏ%h<ˏ%h?,ˏ%hhȀ%h-,̏%h̏%h,̏%h̏%h&,̏%h]3n̏%h@,̏%hlC,̏%h|Ȅ%hG,̏%hȈ%hL,̏%hN̏%hQ,̏%hS̏%hV,̏%hX̏%h7[,̏%h\̏%h:^,̏%h_̏%hQa,̏%hnc̏%hgB̏%hcl̏%h^v̏%h̏%h ̏%h ̏%hv 82.9 (31.̏%h0) ̏%h_You start waiting.̏%h5̏%h̏%h%3.9 (32̏%hAFly ̏%hV̏%h ̏%hZ̏%hD_The sentinel's mark upon you fades away.̏%h̏%h4̏%h̏%h n̏%h ̏%h,̏%hc̏%h,̏%h̏%h)̏%h*̏%hG-̏%h0̏%h1̏%h{4̏%h-7̏%h18̏%h,:̏%hC̏%hF,̏%hdJ̏%heK̏%hM̏%hQ̏%h Ȑ%hUT̏%hW̏%hX̏%h[̏%hJ^̏%h^̏%hf`̏%h|b̏%h%c̏%hd̏%hf̏%hNg̏%h\ȉ%hik̏%hl̏%h5̏%h̏%h҂̏%hj̏%h+̏%h̏%h̏%h̏%h̏%hw̏%h̏%h̏%hЗ̏%hS̏%h̏%h ̏%h̏%h̏%h{̏%h̏%h̏%h֭̏%ht̏%h̏%h"̏%h̏%h;̏%h̏%h־̏%h̏%h̏%hW̏%h̏%h̏%hȀ%h̏%h̏%hS̏%h ̏%h̏%h̏%hȄ%h̏%hX̏%h̏%hȕ%h̏%h̏%h&̏%hk̏%h"̏%h̏%hȈ%hy ̏%h1̏%hH̏%h̏%hw̏%h̏%h̏%h̏%h$̏%h̏%hȀ%hq!̏%h"̏%h#̏%h%̏%hi&̏%h'̏%h*̏%h*̏%h,̏%h).̏%h.̏%hC0̏%hO2̏%h3̏%h4̏%h7̏%h7̏%hE9̏%hQ;̏%h;̏%hl=̏%hx?̏%h!@̏%hȀ%hC̏%hmD̏%hȄ%h H̏%hH̏%h$J̏%h0L̏%hL̏%hMN̏%hZP̏%hQ̏%hȐ%hT̏%h\Ȕ%hV̏%hX̏%hY̏%h[̏%h]̏%h]̏%h6_̏%hBȁ%hb̏%hc̏%hȅ%h@f̏%h:h̏%hFj̏%hj̏%hbl̏%hmn̏%hȍ%hp̏%hȑ%hs̏%hȕ%hAw̏%hw̏%h^y̏%hl{̏%h|̏%h4~̏%h̏%h̏%h̏%hH̏%h̏%h̏%h̏%hv̏%hǜ̏%hj̏%h^̏%hb̏%h@̏%h!̏%hK̏%h(̏%h ̏%h*̏%h̏%h̏%h̏%hƾ̏%hӿ̏%h̏%h̏%h̏%h̏%h/̏%h̏%hȁ%h̏%h`̏%h̏%h!̏%h̏%hT̏%hx̏%h&̏%h̏%h̏%hy̏%h̏%hB̏%h̏%hȑ%h̏%hT̏%h̏%h̏%h̏%h+̏%hw̏%h1̏%h̏%h̏%h̏%hC̏%hd̏%h̏%h̏%h̏%hh̏%h̏%h ̏%h̏%hQ̏%h̏%hB̏%h̏%h̏%h ̏%h ̏%h< ̏%h̏%h̏%h ̏%h̏%hc̏%h̏%h8̏%h̏%h̏%h̏%h ̏%h#̏%h#̏%h.%̏%h:'̏%h'̏%hV)̏%hd+̏%h ,̏%h-̏%h/̏%hZ0̏%h1̏%h4̏%hd5̏%h7̏%h9̏%hK:̏%h<̏%h>̏%hS?̏%hVC̏%hȄ%hF̏%hqȈ%hL̏%hL̏%hN̏%h T̏%hT̏%hV̏%hZ̏%hZ̏%h^̏%hiȁ%hgb̏%hd̏%hqm̏%hTn̏%hȍ%h ̏%h^ ̏%h682.9 (99 ̏%ha_You start waiting.̏%hՃ̏%h3̏%h3.9 (10̏%h 0.0)̏%hY̏%h ̏%ht̏%h_Done waiting.̏%h ̏%h Level 1 of the Lair of Beasts <>>>(Press ? for help)##...##..##......###...###...........##................#..........##...##..........# #...###...#.......##....#...................#..##...##..##......# #...'.............#.....#...........#.......#..##...###.##......# #.#'###...######.###................#+..#.#.#..##...###..#......# #.#..##..######.####....###.#+.#...............###...............###.#.##.........................................P##................................................................###................................................................###.................................................................##................................................................###.########.......###..P##...####+..#.......#.+#.##..(..PP#.##....###.#......#....@.#.......#...#..............#.....+....#......#....##........P......#.........÷................#..........+......#...P##.#......P..............#...........#......#..........#......#....##.#......P......#.......#...........#......#.....#...............####.#......#......#.......#...#.......#........................#....##.........#..................#########......#..†..#...........#...####.#......#.................................#.....#.....###.#.P...###|###.###.......#######..........(.........##.####...............##.................................................................###................................̏%h ................................##.................................................................####.#P#+#.#.#......................................................P#͏%hVP#............##.#####.#....##.....####...#..####...P#..#P#.##.P.#..#########...###.......#P.###P..###.....###....##..>.P####..##...........##..(P....#......#..###...###.......................#### #...###...###....##..###..### #...'#.....###..####.### #.#'###...######.####+..#.#.#..####..## #.#..##..######.####....###.#+.#####.#.##P...........................................................................#....................########.###..P##...####+..#.+#.##..(..PP#.## @.#.....+....# #P#÷..................+P P##.....#......#....# #.#......P.......#...#.....###.####...###....#.###########..†..##...###.###.....#.....###.#.P...#|###.###.......#######(##.#####Ώ%hf #...###.##......# #.#'###...### Neaber the Thaumaturge#...###..#......# #.#..##..#### Deep Elf of Dithmenos *****.#...............###.#.##....... Health: 60/60 ========================#.............................. Magic: 30/30 ========================#.............................. AC: 6Str: 4#.............................. EV: 13Int: 34#.............................. SH: 5Dex: 13#.########.......###..P##...### XL: 11 Next: 43% Place: Lair:1#.#......#....@.#.......#...#.. Noise: ---------  Time: 9683.9 (0.0)#........P......#.........÷....[40Ώ%hljm g) staff of Odaic {rPois rF+ rN+ Conj Summ#.#......P..............#...... Cast: Magic Dart#.#......P......#.......#...... Fly ##.#......#......#.......#...#..#.........#..................### ##.#......#..................... ##|###.###.......#######........ #...............................  _You fly upwards. _There is a stone staircase leading down here. _You start waiting. _The sentinel's mark upon you fades away. _You start waiting. _Done waiting.Ώ%h}Ώ%hZ,Ώ%hN,Ώ%h,Ώ%h\Ώ%h߈Ώ%h,Ώ%hfΏ%h@Ώ%h,Ώ%h@Ώ%hIΏ%hΏ%hܔΏ%hΏ%hΏ%hΏ%hEΏ%hΏ%hΏ%hΏ%hYΏ%hΏ%hWΏ%huΏ%hӠΏ%hZΏ%h̢Ώ%hΏ%hgΏ%h Ώ%hΏ%hΏ%hEΏ%hΏ%hΏ%h,Ώ%hΏ%hΏ%h,Ώ%h3Ώ%h   ### ######   ####.###.#..############   #.........   ##...##.###   #P...##.###   ##...P#..#.......P#.##.P.#   ##.......#P.......###P..   #....##..@.......P####..##Ώ%h95.9 (12.0)   ##...##..##......###...###   #...##..........# #...###   #...##..##......# #...'   #...###.##......# #.#'###   #...###..#......# #.#..   #...............###.#.## Ώ%h  #................   #.Ώ%hΏ%hΏ%h _There is a stone staircase leading down here. _You start waiting. _The sentinel's mark upon you fades away.You start waiting. _Done waiting. _There is a stone staircase leading down here.Ϗ%h8Ϗ%hϏ%h'Ϗ%hAϏ%h86.0) _Ϗ%hϏ%hH  You fly downwards.  You hear a distant snort.Ϗ%h  Ϗ%h4--more--Ϗ%hЏ%h  ....P ....#  . r...##....##  .. ..........#  ... .P......##  .... .....F.. Џ%h% .....#.....#  ...# 2 .......@.# .........# ........## .......## ......# ......F   bullfrog (asleep) ......r   hell rat (asleep) ......  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!Џ%hЏ%hB7.6 (1.7Magic DartЏ%hЏ%h, _You hear the loud beating of a drum nearby. _There is a stone staircase leading up here.я%h  я%h=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.я%hQ   Neaber the Thaumaturge ....P ....#  Deep Elf of Dithmenos *****. . r...##....##  Health: 60/60 ======================== .. ..........#  Magic: 28/30 ======================-- ... .P......##  AC: 6Str: 4 .... .....F..  EV: 13Int: 34 .....#...*.#  SH: 5Dex: 13 ........*.#  XL: 11 Next: 43% Place: Lair:2 .......@.# Noise: ---------  Time: 9697.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........##[1я%h9 1;34H Cast: Magic Dart .......## Fly  ......# ...... F   bullfrog (asleep) ...... r   hell rat (asleep) ...... _There is a stone staircase leading up here.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)я%hq Neaber the Thaumaturge....P ....#Deep Elf of Dithmenos *****.. r...##....##Health: 60/60 ========================.. ..........#Magic: 28/30 ======================--... .P.....*##AC: 6Str: 4.... .....*..EV: 13Int: 34.....#...*.#SH: 5Dex: 13........*.#я%hs XL: 11 Next: 43% Place: Lair:2.......@.#Noise: ---------  Time: 9697.6 (0.0).........#g) staff of Odaic {rPois rF+ rN+ Conj Summ........##Cast: Magic Dart.......##Fly ......#......F   bullfrog......r   hell rat (asleep)......Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  You feel a surge of power! You focus your ray upon the bullfrog.  The searing ray hits the bullfrog!  The bullfrog is heavily wounded.я%h .@....F.., ally target)@   shadow: a bullfrog (asleep, 100% to hit)  You feel a surge of power! You focus your ray upon the bullfrog.  The searing ray hits the bullfrog!  The bullfrog is heavily wounded.я%h mbullfrog croaks.  (Press . to maintain the ray.)я%h 2 ****r    Your shadow gestures at the hell rat while chanting.The ray of shadow hits the hell rat!я%h я%hW я%h я%hk ..r..Fя%h s===8.6 (1Ray я%hȬ я%hd S _The hell rat roars deafeningly! You hear a deafening roar! x3ҏ%h **** The searing ray hits the bullfrog!ҏ%hb k  The bullfrog is almost dead.ҏ%h .r...Fҏ%h 7---9+ ҏ%h ҏ%h̵ N _The bullfrog misses you.ӏ%hG  The searing ray hits the bullfrog!ӏ%h ****......ӏ%h%\ӏ%h^[  You kill the bullfrog!ӏ%h`ӏ%hgrr....†r 2 hell rats (1 distracted)ӏ%h-4--700++ ӏ%h0ӏ%hi^ _A hell rat comes into view. x2ԏ%h9X  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԏ%h   Neaber the Thaumaturge r...P ....#  Deep Elf of Dithmenos *****. r ....##....##  Health: 60/60 ========================ԏ%hZ | .. ..........#  Magic: 23/30 ==================------ ... .P......##  AC: 6Str: 4 ԏ%h .... @.......  EV: 13Int: 34 .....#****.#  SH: 5Dex: 13ԏ%hl ; .....*****#  XL: 11 Next: 44% Place: Lair:2 .....**@*#ԏ%h s Noise: =--------  Time: 9700.6 (0.0) .....****# g) staff of Odaic {rPois rF+ rN+ Conj Summ ԏ%h .....***## Cast: Magic Dart .......## Fly Ray++ ԏ%h?  ......# ...... rr 2 hell rats (1 distracted) ...... @   shadow ......You kill the bullfrog! _A hell rat comes into view. x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetՏ%hہ*#***.*****.***@***Տ%hT * @****#**.*****†****@.*****.....Տ%ho&* *P*** @*.***#..*****.*****@.....֏%h* ***** *P.*** @.*********......֏%hE  Neaber the Thaumaturge r...P ....#  Deep Elf of Dithmenos *****. ֏%h!r ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 23/30 ==================------ ... .P......##  AC: 6Str: 4 .... @.......  EV: 13Int: 34 .....#.....#  SH: 5Dex: 13 ........†.#  XL: 11 Next: 44% Place: Lair:2֏%h% .......@.# Noise: =--------  Time: 9700.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........## Cast: Magic Dart .......## Fly Ray++  ......# ...... rr 2 hell rats (1 distracted) ......֏%h}( @   shadow ...... _A hell rat comes into view. x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!֏%h+1m  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!  ֏%h1You conjure a prism of explosive energy!  Your shadow casts a spell at something.r shadow conjures a prism of shadowy energy!֏%h62֏%h{3֏%h:\ .*..P ....#  . r...##....##  ֏%h<.. ..........#  ... ##  ...* r@......  .....#.....#  ...#  ...# ...# ........## ֏%h=.......## ......# ......rrally target) ......*prism ......*   fulminant prism @   shadow֏%hA>=1.6 (1֏%h;GA**֏%h~J< _You stop channelling your searing ray.׏%h׏%h^׏%h׏%hA׏%hE׏%h.r* ..r*׏%h]4=--2׏%h_****׏%he _Your fulminant prism crackles loudly.؏%h[M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.؏%h$\  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the hell rat!؏%hc؏%h7z[  You kill the hell rat!؏%h  A hell rat comes into view.Your fulminant prism explodes!؏%h@The blast of energy engulfs the hell rat!!؏%h= r*# ##### ##### #؏%h}#########.*   hell rat@   shadow  You kill the hell rat!The blast of energy engulfs the plant!! The plant begins to die.؏%h؏%hB  The plant is lightly damaged.  Your shadow prism explodes!The blast of shadow engulfs the hell rat!؏%h - ##### ####@   shadow  You kill the hell rat!؏%hy{ c †.... ..... ..... .P... ............You feel a bit more experienced.؏%h 0---5====3Magic Dart؏%h ؏%h% - _You hear an angry hiss.ُ%hX 1---ُ%hu :r----Magic Dartr   hell rat@   shadowُ%h  †...P ....#  . ....##....##  .. ..........# ُ%h&  ... .P......##  ...r .@......  .....#.....#  ُ%hr ........†.#  .......@.#4 .........#ُ%h R ........## .......## ......# ُ%h K...... ...... ...... ُ%hQ I_You start resting.ُ%hl  †...P ....#  . ....##....##  .. ..........#  ... .P......##  ...r .@......  .....#.....#  ........†.#  .......@.# .........# ........## .......## ......# ...... ُ%hq...... ...... ُ%h;----ُ%h1ُ%hY_ _A hell rat is nearby!ڏ%hu[ W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڏ%hv [  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. . ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 19/30 ===============--------- ... .P......##  AC: 6Str: 4 ...r .@......  EV: 13Int: 34 ....*#.....#  SH: 5Dex: 13 .....**.†.#  XL: 11 Next: 45% Place: Lair:2 .......@.#ڏ%h,z  Noise: ---------  Time: 9704.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........## Cast: Magic Dart .......## Fly  ......# ...... r   hell rat ...... @   shadow ...... _A hell rat is nearby!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (heavily wounded, 83% to hit)ۏ%hNeaber the Thaumaturge†...P ....#Deep Elf of Dithmenos *****.. ....##....##Health: 60/60 ========================.. ..........#Magic: 19/30 ===============---------... .P......##AC: 6Str: 4...* .@......EV: 13Int: 34....*#.....#SH: 5Dex: 13.....**.†.#XL: 11 Next: 45% Place: Lair:2.......@.#Noise: ---------  Time: 9704.6 (0.0).........#g) staff of Odaic {rPois rF+ rN+ Conj Summ........##Cast: Magic Dart.......##Fly ......#......r   hell rat......@ۏ%h :[39;49m   shadow......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (heavily wounded, 83% to hit)  You feel a surge of power! You focus your ray upon the hell rat.  The searing ray hits the hell rat.ۏ%hKPress: ? - help, Shift-Dir - straight line: a hell rat (heavily wounded, 83% to hit)  You feel a surge of power! You focus your ray upon the hell rat.  The searing ray hits the hell rat.  The hell rat is severely wounded.  (Press . to maintain the ray.)ۏ%hFۏ%h|. .....ۏ%h)=5.6 (1Magic DartRay ۏ%hۏ%h+M _Your shadow fades away.܏%h&܏%h܏%hL܏%hK  You stop channelling your searing ray.܏%hSS   water moccasin܏%h&0܏%h܏%hD.Srr   hell rat-6.6 (1Magic Dart܏%h ܏%h a _A water moccasin comes into view.܏%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.܏%h   Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****.܏%hV  . ...S##....##  Health: 60/60 ======================== .. ..........#  Magic: 17/30 =============-----------܏%h  ... .P......##  AC: 6Str: 4 ܏%h .... r.......  EV: 13Int: 34 ܏%hs .....#*....#  SH: 5Dex: 13 ......*.†.#  XL: 11 Next: 45% Place: Lair:2 ܏%hE :.......@.# Noise: ---------  Time: 9706.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........## Cast: Magic Dart ܏%h .......## Fly  ......#܏%h  ...... S   water moccasin ܏%h< ...... r   hell rat ......܏%h 6 _A water moccasin comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.܏%h )Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (severely wounded, 83% to hit)܏%h  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. . ...S##....##  Health: 60/60 ======================== .. ..........#  Magic: 17/30 =============----------- ... .P......##  AC: 6Str: 4 .... r.......  EV: 13Int: 34 .....#.....#  SH: 5Dex: 13 ܏%h,........†.#  XL: 11 Next: 45% Place: Lair:2 .......@.# Noise: ---------  Time: 9706.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........## Cast: Magic Dart .......## Fly  ......# ...... S   water moccasin ...... r   hell rat ......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (severely wounded, 83% to hit)  You feel a surge of power! You focus your ray upon the hell rat.  The searing ray hits the hell rat!܏%h J †...P ....#  . ...S##....##  .. ..........#  ... .*##  .... *.  .....#*....#  ܏%ht~......*.†.#  ... ... ... ... ... ...... ...... ......  Press: ? - help, Shift-Dir - straight line: a hell rat (severely wounded, 83% to hit  You feel a surge of power! You focus your ray upon the hell rat.  The searing ray hits the hell rat!  ܏%h? JYou kill the hell rat!plant.܏%h'I  The plant is lightly damaged.܏%h۲.܏%hqS܏%hP܏%h†܏%h=.܏%ha.܏%ht܏%h8܏%h=܏%hZ=܏%h7.6 (1܏%h(Ray ܏%h2܏%h܏%hb ܏%h܏%hX_(Press . to maintain the ray.)ݏ%hnN  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݏ%hzݏ%hݏ%hݏ%hP _You don't know that spell.ޏ%h^ ****You feel a surge of power! The magic dart hits the water moccasin.ޏ%hy  The water moccasin is lightly wounded.  You stop channelling your searing ray.ޏ%hޏ%hz g...S...ޏ%h i7--8ޏ%h ޏ%hZ V _A nearby plant withers and dies.ߏ%hg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߏ%h  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. . ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 15/30 ============------------ ... ...S....##  AC: 6Str: 4 .... †.*.....  EV: 13Int: 34 .....#.*...#  SH: 5Dex: 13 .......*†.#  XL: 11 Next: 45% Place: Lair:2 .......@.# Noise: ---------  Time: 9708.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ[11ߏ%hu;9H ........## Cast: Magic Dart .......## Fly  ......# ...... S   water moccasin ...... ...... _A nearby plant withers and dies.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 72% to hit)ߏ%hNeaber the Thaumaturge†...P ....#Deep Elf of Dithmenos *****.. ....##....##Health: 60/60 ========================.. ..........#Magic: 15/30 ============------------... ...*....##AC: 6Str: 4.... †.*.....EV: 13Int: 34.....#.*...#SH: 5Dex: 13.......*†.#XL: 11 Next: 45% Place: Lair:2.......@.#Noise: ---------  Time: 9708.6 (0.0).........#g) staff of Odaic {rPois rF+ rN+ Conj Summ........##Cast: Magic Dart.......##Fly ......#......S[ߏ%h 40m   water moccasin............Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!ߏ%hߏ%h\Press: ? - help, Shift-Dir - straight line  ߏ%hZAim: a water moccasin (lightly wounded, 72% to hit)  ߏ%h;$You feel a surge of power!ߏ%h6-ocus your ray upon the water moccasin.  ߏ%h92The searing ray hits the water moccasin!  ߏ%h1SThe water moccasin is heavily wounded.ߏ%hߏ%hߏ%h.ߏ%h[.ߏ%hSߏ%h.ߏ%hEߏ%hߏ%h]16ߏ%h=ߏ%h˧9.6 (1ߏ%hq(Ray ߏ%hߏ%hߏ%h~ ߏ%h;ߏ%hX_(Press . to maintain the ray.)ߏ%hF **** The searing ray hits the water moccasin!ߏ%h#o...S15-10+  _The water moccasin is severely wounded.%h!   You feel a surge of power! The magic dart hits the water moccasin.%hb  The water moccasin is almost dead.  You stop channelling your searing ray.  A black mamba comes into view.  You block the water moccasin's attack. The water moccasin closely misses you.=1%h' %hר%ho*_The black mamba moves out of view.%hvg  You feel a surge of power! The magic dart hits the water moccasin.%hq  The water moccasin is almost dead.%hSS   black mamba (wandering)S   water moccasin%h \4-2%h%hF _The water moccasin bites you but does no damage.%h~1  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. . ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 12/30 =========--------------- ... ........##  AC: 6Str: 4 .... †.......  EV: 13Int: 34 .....#.....#  SH: 5Dex: 13 .......S†.#  XL: 11 Next: 45% Place: Lair:2 .......@.# Noise: =--------  Time: 9712.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........##%h[37m Cast: Magic Dart S......## Fly  ......# ...... S   black mamba (wandering) ...... S   water moccasin ...... _The water moccasin bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 72% to hit)%hS2  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. . ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 12/30 =========--------------- ... ........##  AC: 6Str: 4 .... †.......  EV: 13Int: 34 %hU.....#.....#  SH: 5Dex: 13 .......S†.#  XL: 11 Next: 45% Place: Lair:2 .......@.# Noise: =--------  Time: 9712.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........## Cast: Magic Dart S......## Fly  ......# ...... S   black mamba (wandering) ...... S   water moccasin ......Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin. [2%hLV+3d The searing ray hits the water moccasin.%h[ †...P ....#  . ....##....##  .. ..........#  ... ...*....##  .... †.*.....  .....#.*...#  %hG]H.......*†.#  ... ... ... S.. ... ...... ...... ...... %h: a water moccasin (almost dead, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin.  You kill the water moccasin!  (Press . to maintain the ray.)%h...†S.S%hJ3=73.6 (1Ray  _The black mamba hisses angrily.%h9  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h!  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. %h %. ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 9/30=======----------------- ... ........##  AC: 6Str: 4 %hN!.... †.......  EV: 13Int: 34 .....#.....#  SH: 5Dex: 13 %h ".......††.#  XL: 11 Next: 47% Place: Lair:2 .*****.@.# Noise: =--------  Time: 9713.6 (0.0) %h%!.*****...# g) staff of Odaic {rPois rF+ rN+ Conj Summ .S****..## Cast: Magic Dart .*****.## Fly Ray  .*****# ...... S   black mamba ...... ......(Press . to maintain the ray.) _The black mamba hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  %h%mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%h}*******.....%h|******.....%h%** **.***#*.*****.*****.*****S....%h .. †.*******%h!  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. %h. ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 9/30=======----------------- ... ........##  AC: 6Str: 4 .... †.......  EV: 13Int: 34%h) .....#.....#  SH: 5Dex: 13 .......††.#  XL: 11 Next: 47% Place: Lair:2 .......@.#%h Noise: =--------  Time: 9713.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ .S......## Cast: Magic Dart .......## Fly Ray  ......# ...... S   black mamba ...... ......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!%h %hB †...P ....#  . ....##....##  %h0.. ..........#  ... ##  .... .  %hY5.....#.....#  ...#  ...S*..@.# %h...# ........## .......## %h......# ......(ally target) %h@......*   fulminant prism ...... %he!u=4.6 (1Magic Dart%hX'S**%h),onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  %hO+Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy! _You stop channelling your searing ray.%hM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. . ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 5/30====-------------------- ... ........##  AC: 6Str: 4 .... †.......  EV: 13Int: 34 .****#.....#  SH: 5Dex: 13 .*****.††.#  XL: 11 Next: 47% Place: Lair:2 .**S**.@.# Noise: ==-------  Time: 9714.6 (0.0) .*****...# g) staff of Odaic {rPois rF+ rN+ Conj Summ .*****..##[%hv2m Cast: Magic Dart .......## Fly  ......# ...... S   black mamba (ally target) ...... *   fulminant prism ...... _You stop channelling your searing ray.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (ally target)%h *** **S.....*%h?* ***.** **.***.*****.*S***.....*%hR*****. ****.* ***.**#**.**.**.S*..*%h .....*. ****..#***.********@*%h*^*******#*%h"+g*..@.*%h .*****.*********.#****.*******%hH+2  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. . ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 5/30====-------------------- ... ........##  AC: 6Str: 4 %h,.... †.......  EV: 13Int: 34 .....#.....#  SH: 5Dex: 13 .......††.#  XL: 11 Next: 47% Place: Lair:2 ...S*..@.# Noise: ==-------  Time: 9714.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ........## Cast: Magic Dart .......## Fly  ......# ...... S   black mamba (ally target) ...... *   fulminant prism ......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; [%h#433m1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!  The black mamba bites your fulminant prism! x2 †...P ....#  . ....##....##  .. ..........#  ... ##  .... †.*.....  .....#.....#  ...#  ...S...@.# ...# ........## .......## ......# ...... ......* ...... %h5@5.6 (1Magic Dart%h,:K**%h=  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  The black mamba bites your fulminant prism! x2 _Your fulminant prism detonates feebly.%hrr%ht%h{e*..S*%ho|H6--6%hES**%he _Your fulminant prism crackles loudly.%hG&M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hJConfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the black mamba!!  The black mamba is severely wounded.  The black mamba is knocked back by the mystic blast.  Your shadow gestures at the black mamba while chanting. ########################** , bound)@   shadowThe black mamba is pinned to its own shadow.%h*..........†..........††.S.....@%h,t2---=====7%h6%hV;T _Your fulminant prism explodes!%h*o  Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. %h+. ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 1/30------------------------ ... ........##  AC: 6Str: 4%h+ .... †.......  EV: 13Int: 34 .....#.....#  SH: 5Dex: 13%h . .......††.#  XL: 11 Next: 47% Place: Lair:2 .S*****@.# Noise: =====----  Time: 9717.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ......@.## Cast: Magic Dart .......## Fly  ......# ...... S   black mamba (ally target, bound) ...... @   shadow ......%h#5}The black mamba is pinned to its own shadow. _Your fulminant prism explodes!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (severely wounded, ally target, bound in place, 100% to hit)%hDNeaber the Thaumaturge†...P ....#Deep Elf of Dithmenos *****.. ....##....##Health: 60/60 ========================.. ..........#%hMagic: 1/30------------------------... ........##AC: 6Str: 4.... †.......EV: 13Int: 34.....#.....#SH: 5Dex: 13.......††.#XL: 11 Next: 47% Place: Lair:2.S*****@.#Noise: =====----  Time: 9717.6 (0.0).........#g) staff of Odaic {rPois rF+ rN+ Conj Summ......@.##Cast: Magic Dart.......##%hFly ......#......S   black mamba (ally target, bound)......@   shadow......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (severely wounded, ally target, bound in place, 100% to hit)You feel a surge of power! The magic dart hits the black mamba.  The black mamba is severely wounded.%ht<.....%hRw2==----8.6 (1 _%h;%h%h.+%h/ %h0P Neaber the Thaumaturge%hA1 %h1†...P ....#  Deep Elf of Dithmenos *****.%h2 %hj3. ....##....##  Health: 60/60 ========================%h4 %hO5.. ..........#  Magic: 1/30%h52------------------------%h6 %hL7... ........##  AC: 6%h7,Str: 4%h8 %hN9.... †.......  EV: 13%h9-Int: 34%h: %hc=.....#.....#  SH: 5Dex: 13 .......††.#  XL: 11 Next: 47% Place: Lair:2 .S*****@.# Noise: =--------  Time: 9718.6 (0.0) .........# g) staff of Odaic {rPois rF+ rN+ Conj Summ ......@.## Cast: Magic Dart .......## Fly  ......# %h&>'......%h? S   black mamba (ally target, bound)%h? %h]@'......%hAx @   shadow%hA %heB'......%h'C %hhD[You feel a surge of power! The magic dart hits the black mamba. %h4E@_The black mamba is severely wounded.%hEAiming: Magic Dart (safe; 1% risk of failure)  %hFPress: ? - help, Q - select action, ( or ) - cycle%hG Shift-Dir - straight line%hNAim: a black mamba (severely wounded, ally target, bound in place, 100% to hit)%h]}+%h~6Neaber the Thaumaturge%h[†...P ....#%h7Deep Elf of Dithmenos *****.%ho. ....##....##%h[Health: 60/60 ========================%hQ.. ..........#%h1Magic: 1/30%h~)------------------------%hqI... ........##%h#AC: 6%h-Str: 4%h҉p.... †.......%hԊ-EV: 13%hS.Int: 34%h;.....#.....#%h#SH: 5%hh.Dex: 13%h>.......††.#%hՐ|XL: 11 Next: 47% Place: Lair:2%he.S*****@.#Noise: =--------  Time: 9718.6 (0.0).........#g) staff of Odaic {rPois rF+ rN+ Conj Summ......@.##Cast: Magic Dart.......##Fly ......#......S   black mamba (ally target, bound)......@   shadow......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%hAim: a black mamba (severely wounded, ally target, bound in place, 100% to hit)%hFYou feel a surge of power! The magic dart hits the black mamba.  %hp3The black mamba is almost dead.%h%h)%h#%hl.%hR/>..S...%h0 )%h0%hi4%h}5-%h@6 9.6 (1 %h6 _%h:E%hHK%h]   Neaber the Thaumaturge †...P ....#  Deep Elf of Dithmenos *****. . ....##....##  Health: 60/60 ======================== .. ..........#  Magic: 0/30------------------------ ... ........##  AC: 6Str: 4 .... †.......  EV: 13Int: 34 .....#.....#  SH: 5Dex: 13 .......††.#  XL: 11 Next: 47% Place: Lair:2 ...S***@.# Noise: ---------  Time: 9719.6 (0.0) .........%h M[33m# g) staff of Odaic {rPois rF+ rN+ Conj Summ ......@.## Cast: Magic Dart .......## Fly  ......# ...... S   black mamba (ally target) ...... @   shadow ......You feel a surge of power! The magic dart hits the black mamba. _The black mamba is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, ally target, 100% to hit)%h?Neaber the Thaumaturge†...P ....#Deep Elf of Dithmenos *****.. ....##....##Health: 60/60 ========================.. ..........#Magic: 0/30%h!------------------------... ........##AC: 6Str: 4.... †.......EV: 13Int: 34.....#.....#SH: 5Dex: 13.......††.#XL: 11 Next: 47% Place: Lair:2...S***@.#Noise: ---------  Time: 9719.6 (0.0).........#g) staff of Odaic {rPois rF+ rN+ Conj Summ......@.##Cast: Magic Dart.......##%h,Fly ......#......S   black mamba (ally target)......@   shadow......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, ally target, 100% to hit)  You feel a surge of power!  The magic dart hits the black mamba but does no damage.%hu!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black mamba (almost dead, ally target, 100% to hit)  You feel a surge of power!  The magic dart hits the black mamba but does no damage.  The black mamba is almost dead.r..S. r   hell rat (distracted)@   shadow120.6 (1%h %h%hk7_A hell rat comes into view.%h%hl%he%hE%h%h%h`.r.S%h>r%h}&1%h%h%hFj   ### ###### ##  ####.###.#..############.  #........................  %h##...##.###...............  #P...##.###...............  ##...P#..#.......P#.##.P.#  ###P.......###P..##%h:1  #....##..@.......P####..##  ##...##..##......###...###  %hb#...##..........# #...###  #...##..##......# #...'..  #...###.##......# #.#'###  %h#...###..#......# #.#..##  #...............###.#.##.   %h#........................  #........................ %h%h%hvY2=3.1 (2.5Magic Dart%h^%h`{ _You fly upwards. _There is a stone staircase leading down here.%hh 4%h %h 3==%h %hQ %hk %h\ }4==%hD %h %h %h) %h1 ,%h %h %hL g5==%h %hl ,%hs%hLj6=%hS%h' ,%h %h %hzJ7=%h%h ,%h%h,%h%h_u8==%hP%h,%h%h%h_9==%h<%h!,%h"%h=$10/30==%hu%%h&,%h'%hr)b1=%hH*%h+%h,%h,%h.%h.%hG/%h0%h,1T2=%h1%hG3%h3%hs4%h5%hT6_3==%h7%hq8%h8%h9%h:%h];_4==%h<%hx=%h=%h>%h @%h@_5==%hPress: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy! %h** %h ..#.##. ...........P..... ...........#..... ....... ... ..../.k.# #.##......## %h [. ##......*..# .÷... ##...@$# ÷...P #....#..# ......##....#### ....# ....## .....÷.......# .....#.....###* ......†÷÷.##  .<.#.# %h %h %hgk..** %h/76--2 %h8* %hDe _Your fulminant prism crackles loudly. %h)..#.##........... ...........P..... ...........#..... ................ ... ....k...# #.##......##[. ##......*..#.÷...$#  ÷...P #...@#..#......##....#### .............#  .## .....÷.......# .....#.....### ......†÷÷.## * .......<.# .†.### %h+  Your fulminant prism explodes!The blast of energy engulfs the wyvern!! %h"3d############ %h ./...†......You kill the wyvern! %hƜ  %h c4====3 %h 7Magic Dart %h  %hA @ _You hear a bellow! You hear an angry hiss. %h 4 %hm  %hn b7= %hҞ  %h , %h(  %h 8== %h  %h , %hT  %h , %h  %h  %h JS9==----Magic DartS   water moccasin (wandering) %hE `8.6 (5 %h H----9.6 (6 %h  %h a _A water moccasin comes into view. %hשa ****** %h^XYou feel a surge of power! The magic dart hits the water moccasin. %h77 . %h18).†.@..(ally target)@   shadowThe water moccasin is lightly wounded. %h%> ****** Your shadow gestures at the water moccasin while chanting. %hx %h %h.S./.† %hkb8-=50.6 (1 %h %hr@ _The ray of shadow hits the water moccasin! %h **** You feel a surge of power! The magic dart hits the water moccasin! %h>  %h /@†...The water moccasin is almost dead. %h  Your shadow gestures at the water moccasin while chanting.The ray of shadow hits the water moccasin! %h *****@   shadow %h5  %hT; a  You kill the water moccasin! %hL S.../..hS   water moccasinh   black bear@   shadow %hk P-6-1 %hp  %ht _A water moccasin comes into view. A black bear comes into view.%hH  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hX " ..#.##...........  Neaber the Thaumaturge ...........P.....  Deep Elf of Dithmenos *****. ...........#..S..  Health: 60/60 ======================== ................  Magic: 24/30 ===================----- ... ..../..h#  AC: 6Str: 4 #.##.@†...##  EV: 13Int: 34 [. ##****.....#  SH: 5Dex: 13%h , .÷... ##*****#  XL: 11 Next: 56% Place: Lair:2 ÷...P #.**@#..#  Noise: ---------  Time: 9951.6 (0.0) ......##.***####  g) staff of Odaic {rPois rF+ rN+ Conj Summ .........****# Cast: Magic Dart %h^ ............## Fly  .....÷.......# .....#.....### S   water moccasin ......†÷÷.##%h  h   black bear .......<.#.# @   shadow .......†.###You kill the water moccasin! %hU_A water moccasin comes into view. A black bear comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%hc*@**.***.*@.....%hk\*****.*****%h N.**...%h**.*****.@%h.*****.@****.***.%h ..#.##...........  Neaber the Thaumaturge ...........P.....  Deep Elf of Dithmenos *****. ...........#..S..  Health: 60/60 ========================%hް ................  Magic: 24/30 ===================----- ... ..../..h#  AC: 6Str: 4 %hD#.##.@†...##  EV: 13Int: 34 [. ##.........#  SH: 5Dex: 13 .÷... ##....$#  XL: 11 Next: 56% Place: Lair:2 ÷...P #...@#..#  Noise: ---------  Time: 9951.6 (0.0) ......##....####  g) staff of Odaic {rPois rF+ rN+ Conj Summ .............# Cast: Magic Dart ............## Fly  %h.....÷.......# .....#.....### S   water moccasin ......†÷÷.## h   black bear .......<.#.# @   shadow .......†.### _A water moccasin comes into view. A black bear comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hO9Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!%hv,%h   ...........P.....  ...........#.....  ...........S....  ... ..../...#  #.##.@†..h##  [. ##.....*...#  .÷... ##....$#  ÷...P #...@#..#  %h#....####  ....... ............##%h  .....÷. .....#.....### ......†÷÷.##(ally target) .......<.#.#%h *   fulminant prism @   shadow%hT4==2.6 (1%hS**%hjQ  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!%h %hp %h .Sh.**%h ]5=--3%h 8*%hI e _Your fulminant prism crackles loudly.%h|%h=O  The black bear bites your fulminant prism.%h  The black bear claws your fulminant prism. x2  Your fulminant prism explodes!The blast of energy engulfs the water moccasin!!!%h>  You kill the water moccasin!The blast of energy engulfs the black bear!!%h͹W ###############@   shadow  .......†.###  You kill the black bear!%hQ../..@†.†.....$%hT1-60====4st of energy engulfs the black bear!! kill the black bear! _You feel a bit more experienced.  Training target 14.0 for Spellcasting reached!  Your Spellcasting skill increases to level 14!You need to enable at least one skill for training.%hZ\/  --more--%h8:  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   h - Spellcasting  14.0  10.7  +3           b - Staves   0.0   1.0   0   i - Conjurations  10.0  10.1  +1  %h0 c - Unarmed Combat   0.0   1.4  -2   j - Translocations   4.0   4.2  +1   d - Throwing   0.0   1.0   0   k - Alchemy   5.0   5.0  +1          %h1     l - Invocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.8  +1   f - Dodging  10.0   8.5  +2       g - Stealth  10.0   7.1  +3                                    %hN              %h             %hBYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h%h= a + Fighting 3.0%hrTargetTarget--  --  --  -- %h --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h<[?25h[?0c0 %hEA [?25l[?1c5.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targets%h %h %hu r..#.##...........Neaber the Thaumaturge...........P.....Deep Elf of Dithmenos *****............#.....Health: 60/60 ========================................Magic: 25/31 ===================-----... ..../...#AC: 6Str: 4#.##.@†.†.##EV: 13Int: 34%h [. ##.........#SH: 5Dex: 13.÷... ##....$#XL: 11 Next: 60% Place: Lair:2÷...P #...@#..#Noise: ====-----  Time: 9954.6 (1.0)......##....####g) staff of Odaic {rPois rF+ rN+ Conj Summ.............#Cast: Magic Dart............##Fly .....÷.......#.....#.....###@   shadow......†÷÷.##.......<.#.#.......†.###The blast of energy engulfs the black bear!!  You kill the black bear! _You feel a bit more experienced.  Training target 14.0 for Spellcasting reached!  Your Spellcasting skill increases to level 14!You need to enable at least one skill for training.%h ]Magic Dart%h* . _%h4%hq%h<%hi6= _%h%hOY----Magic DartY   yak@   shadow%h&5%h]H----6.6 (2%h%hV _A yak comes into view.%h:M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h6 ..#.##...........  Neaber the Thaumaturge ...........P.....  Deep Elf of Dithmenos *****. %hd ...........#.....  Health: 60/60 ======================== ................  Magic: 22/31 =================------- ... ..*****.#  AC: 6Str: 4%h{ #.##.@****##  EV: 13Int: 34 [. ##...***Y..#  SH: 5Dex: 13 .÷... ##....*#  XL: 11 Next: 60% Place: Lair:2 ÷...P #...@#..#  Noise: ---------  Time: 9956.6 (0.0) %h+n......##....####  g) staff of Odaic {rPois rF+ rN+ Conj Summ .............# Cast: Magic Dart ............##%h: Fly  .....÷.......# .....#.....### Y   yak%h ......†÷÷.## @   shadow .......<.#.# %h.......†.### _You need to enable at least one skill for training. _A yak comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  %hlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%hK *****.*@***.******%hX .†*****Y*@%hQ /.*****.***%hf  ..#.##...........  Neaber the Thaumaturge ...........P.....  Deep Elf of Dithmenos *****. ...........#.....  Health: 60/60 ======================== ................  Magic: 22/31 =================------- ... ..../...#  AC: 6Str: 4 #.##.@†.†.##  EV: 13Int: 34 [. ##......Y..#  SH: 5Dex: 13 .÷... ##....$#  XL: 11 Next: 60% Place: Lair:2 ÷...P #...@#..#  Noise: ---------  Time: 9956.6 (0.0) ......##....####  g) staff of Odaic {rPois rF+ rN+ Conj Summ .............# Cast: Ma%hj gic Dart ............## Fly  .....÷.......# .....#.....### Y   yak ......†÷÷.## @   shadow .......<.#.# .......†.###Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!   ...........P.....  ...........#.....  ................  ... ..../...#  #.##..†.†.##[37%hs m  [. ##..*..Y...#  .÷... ##....$#  ÷...P #...@#..#  #....####  ....... ............## .....÷. .....#.....###(ally target) ......†÷÷.##*   fulminant prism .......<.# ==7.6 (1**onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy! %hw G_Your shadow fades away.%h97  .....P..... ...........#..... ................ ... ..../...# #.##..†.†.##[. ##..*..Y...#.÷... ##....$#  ÷...P #....#..#......##..@.#### .............#  ## .....÷.......# .....#.....### ......†÷÷.##  .......<.#.#* .......†.### ..##*.Y.*3--8%h8? S**%h? e _Your fulminant prism crackles loudly.%h%h .#..... ................ ... ..../...# #.##..†.†.##[. ##..*.Y....#.÷... ##....$#  ÷...P #....#..#......##....#### .........@...#  # .....÷.......# .....#.....### ......†÷÷## .......<.#.# .......†.###* ..#%h&3# %h%hm%h %h)-#################  yak  Your fulminant prism explodes!The blast of energy engulfs the yak!%hXT.....†...Y....$..%hLVE====9%h~\%h[_^ _The yak is moderately wounded.%h y  %hy=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ...........#.....  Neaber the Thaumaturge ................  Deep Elf of Dithmenos *****.%h/ 7 ... ..../...#  Health: 60/60 ======================== #.##..†.†.##  Magic: 21/31 ================-------- [. ##...Y.....#  AC: 6Str: 4 %h .÷... ##...*$#  EV: 13Int: 34 ÷...P #...*#..#  SH: 5Dex: 13 ......##..*.####  XL: 11 Next: 60% Place: Lair:2 %h; .........@...#  Noise: ====-----  Time: 9959.6 (0.0) ............##  g) staff of Odaic {rPois rF+ rN+ Conj Summ .....÷.......#  Cast: Magic Dart %h .....#.....###  Fly  ......†÷÷.## .......<.#.# Y   yak %hn .......†.### ........## .......## _The yak is moderately wounded.%h \Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 90% to hit)%h{...........#.....Neaber the Thaumaturge................Deep Elf of Dithmenos *****.... ..../...#Health: 60/60 ========================#.##..†.†.##Magic: 21/31 ================--------[. ##...*.....#AC: 6Str: 4.÷... ##...*$#EV: 13%h10Int: 34÷...P #...*#..#SH: 5Dex: 13......##..*.####XL: 11 Next: 60% Place: Lair:2.........@...#Noise: ====-----  Time: 9959.6 (0.0)............##%hCg) staff of Odaic {rPois rF+ rN+ Conj Summ.....÷.......#Cast: Magic Dart.....#.....###Fly ......†÷÷.##.......<.#.#Y   yak%h".......†.###........##.......##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h=Aim: a yak (moderately wounded, 90% to hit)  You feel a surge of power! You focus your ray upon the yak.  The searing ray hits the yak.%h9Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 90% to hit)  You feel a surge of power! You focus your ray upon the yak.  The searing ray hits  The yak is heavily wounded.%h L%h"M.%hMY%hN.%hjO .%h.X%h\%h]2%h^=%h_5=---%h-ec60.6 (1Ray %h| _(Press . to maintain the ray.)%hD **** The searing ray hits the yak!%hD %h a..Y.%h 1-----1+ %h %h \ _The yak is severely wounded.%h.6U****%h1%h[U...Y%hJ--2++ %h%hU _The searing ray misses the yak.%hB  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the yak!!%h †  You kill the yak!%h$17---2===3Magic Dart%h*%h-< _You stop channelling your searing ray.%h_4%h%hh|8---%hY _You hear the deafening beating of a drum very nearby.%hC%h%h?,%h%hd9=%h%h,%hy%h20==%h%h#%h%h%h1==%h!%h',%h[*%hr0,%h2%h8;2%h69F==%h;%hB,%hE%h^Mn3=%hP%hHS,%hxV%hUZ%hCe4=S---Magic DartS   water moccasin (wandering)%ho0774.0)%hsH---8.6 (15%hy%h!{a _A water moccasin comes into view. %ht W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hr  ...........#.....  Neaber the Thaumaturge ................  Deep Elf of Dithmenos *****. ... ..../...#  Health: 60/60 ======================== #.##..†.†.##  Magic: 20/31 ===============--------- [. ##.........#  AC: 6Str: 4 .÷... ##....$#  EV: 13Int: 34 ÷S..P #****#..#  SH: 5Dex: 13 ......##****####  XL: 11 Next: 62% Place: Lair:2 %het k.......**@**.#  Noise: ---------  Time: 9978.6 (0.0) .......*****##  g) staff of Odaic {rPois rF+ rN+ Conj Summ .....÷.*****.#  Cast: Magic Dart .....#.....###  Fly  ......†÷÷.## .......<.#.# S   water moccasin (wandering) .......†.### ........## .......## _You hear the deafening beating of a drum very nearby. _A water moccasin comes into view.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hv Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target!%h9t..***@*.*****.*****.!%h<.*##**†****@.*****.*****.!%h.**##*.*****@*****.*****.!%h` .***##.*****.*****..÷...!%hS  ...........#.....  Neaber the Thaumaturge ................  Deep Elf of Dithmenos *****. ... ..../...#  Health: 60/60 ======================== #.##..†.†.##  Magic: 20/31 ===============--------- [. ##.........#  AC: 6Str: 4 .÷... ##....$#  EV: 13!%h \Int: 34 ÷S..P #....#..#  SH: 5Dex: 13 ......##..†.####  XL: 11 Next: 62% Place: Lair:2 .........@...#  Noise: ---------  Time: 9978.6 (0.0) ............##  g) staff of Odaic {rPois rF+ rN+ Conj Summ .....÷.......#  Cast: Magic Dart .....#.....###  Fly  ......†÷÷.## .......<.#.# S   water moccasin (wandering) .......†.### ........## .......##!%hCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!!%h!%h   .........  ... ..../...#  #.##..†.†.##  [. ##.........#  .÷... ##  ÷...P #....#..#  ....S*##..†.####  .....#  .....##  .....#  !%h; $.....#.....###  ......†÷÷.## .......<.#.#Sally target) .......†.###*   fulminant prism ........# !%h&k==9.6 (1Magic Dart!%h-:*!%h1onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy! _The water moccasin hisses angrily."%h **The water moccasin bites your fulminant prism."%hL`1=--80"%hS**"%h:e _Your fulminant prism crackles loudly."%h "%hP #############   The water moccasin bites your fulminant prism.  Your fulminant prism explodes!The blast of energy engulfs the water moccasin!#%h%g.S...........#%h'Z====1Magic Dart#%h,#%h/g _The water moccasin is severely wounded.#%h M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%h(V4#%hZ#%h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$%hƔ **** You feel a surge of power! The magic dart hits the water moccasin.$%h $%h $%hn( T..S..$%h) u0-----2$%h7 $%h; b _The water moccasin is almost dead.$%hC  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$%hUc 4 ...........#.....  Neaber the Thaumaturge ................  Deep Elf of Dithmenos *****. $%hOd ... ..../...#  Health: 60/60 ======================== #.##..†.†.##  Magic: 18/31 =============----------- [. ##.........#  AC: 6Str: 4 .÷... ##....$#  EV: 13Int: 34 $%h1e ÷...P #....#..#  SH: 5Dex: 13 ......##..†.####  XL: 11 Next: 62% Place: Lair:2 ......S**@...#  Noise: ---------  Time: 9982.6 (0.0) $%h1f ............##  g) staff of Odaic {rPois rF+ rN+ Conj Summ .....÷.......#  Cast: Magic Dart .....#.....###  Fly  $%hf {......†÷÷.## .......<.#.# S   water moccasin .......†.### ........## .......## $%hEg V_The water moccasin is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 72% to hit)%%h ...........#.....  Neaber the Thaumaturge ................  Deep Elf of Dithmenos *****. ... ..../...#  Health: 60/60 ======================== #.##..†.†.##  Magic: 18/31 =============----------- [. ##.........#  AC: 6Str: 4 .÷... ##....$#  EV: 13Int: 34 ÷...P #....#..#  SH: 5%%hcDex: 13 ......##..†.####  XL: 11 Next: 62% Place: Lair:2 ......S..@...#  Noise: ---------  Time: 9982.6 (0.0) ............##  g) staff of Odaic {rPois rF+ rN+ Conj Summ .....÷.......#  Cast: Magic Dart .....#.....###  Fly  ......†÷÷.## .......<.#.# S   water moccasin .......†.### ........## .......##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!%%hү   .........  ... ..../...#  #.##..†.†.##  [. .....#  .÷...   ÷...P   .....  .....****@...#  %%hr.....  .....  .....  ..... .......<.#. .......†.## ........# %%hz%%h{3.†..%%h|TPress: ? - help, Shift-Dir - straight line  %%h}Aim: a water moccasin (almost dead, 72% to hit)  %%h?~$You feel a surge of power!%%h~-ocus your ray upon the water moccasin.  %%h2The searing ray hits the water moccasin!  %%h?You kill the water moccasin!%%h %%h9%%hZ=%%h3%%h=%%h:3.6 (1%%h#!Magic Dart%%h(Ray %%h%%hh%%h %%h%%hX_(Press . to maintain the ray.)&%h  You stop channelling your searing ray. _20==1==&%hܖ2==&%h,&%h&%h _You hear the deafening beating of a drum very nearby.&%h&%h&%hҧ&%hTQ3=&%h۩&%h,&%hC&%hٲ&%hWE4=&%h&%h\,&%h&%h &%h5==&%h&%h]&%h(&%h&%h1&%h0&%hC&%h&%h6&%h0==&%h}&%h&%h &%hc&%h+&%h&%hz&%h 7&%hI=&%hn&%h:&%h&%h:!&%h"&%h"8&%hP#=&%h#&%h%&%h)&%h|*&%hV,&%h0&%hx1&%h 29&%h20==&%h[3&%h(5&%hE:&%h;&%h^=&%h@&%h`A&%h:C&%hF&%hG&%h}H30&%hI0==&%hI&%hZK&%hN&%hO&%hEQ&%h%U&%hU&%hV1&%hW0==&%hX&%hY&%h\&%h^&%h_&%ha&%h_e &%h You see here a yak corpse. _&%hCn _After a thunderous strike, the drumbeats cease.= &%h}_You now have 1657 gold pieces (gained 11).&%h&%h0&%h ,&%h&%h  Things that are here:  a water moccasin corpse; a wyvern corpse&%hU&%h _&%h&%h,&%hR&%hQ _w - a wand of flame (60) (gained 15 charges)&%h4&%h$&%h&%h{,&%h&%h&%he,&%h&%h8&%h@,&%hu&%hJX _The walls and floor vibrate strangely for a moment.&%h #.... .......... #..... .#........ #.....####........# ## #......#.........# &%h ..#.##...............# ...........P.........# ...........#.......#.#  ...............@....#-10023.6 (40.0)............##.##.#&%hF#.##..†.†.## ..# ##.........# (## .. ##.....#....# .P #....#..##....# ..##..†.######.#.. ..†......# #...# ........## ###.&%hl&%hF-4.6 (41&%he&%hl!% _Found 5 stones.&%h J&%hd &%h] &%h B&%h ,&%h &%h &%h ! &%h# &%h)( ,&%h?) &%hk+ &%h'3 X&%h5 ,&%h'7 &%h9 &%h= ,&%h? ,&%hB ,&%hB &%hE &%hNG ,&%huH &%hI &%hL ,&%hN &%hO &%h/S ,&%hT &%hU &%hzX ,&%hY &%h` X&%ha &%hfd ,&%he &%hg &%h`k ,&%hon &%hq &%h5u ,&%hOv &%hy &%hJ| ,&%h} &%h &%hj ,&%h &%h f  You see here a black bear corpse.&%h. &%h _&%h &%h< &%h ,&%h &%h &%hx ,&%h &%h &%hѠ ,&%hA &%h &%h ,&%h_ &%hh &%h ,&%h &%h &%h ,&%hZ &%h &%h ,&%h &%h &%h ,&%h4 &%h &%h ,&%hL &%h &%hp x ......$.. ..(  .......... .. . ........$##. ... ..........#.#.... #.... ....... ......... #.....@.#.#...53.6 (29 ##.................. #......##.#......... #.....####........# ## #......#.........#  ..#.##..............#  ...........P.........#  ...........#.......#.# ....................#&%h" &%h ,4.6 (30&%h3 &%h8 $ _Found a stone.'%h4'%h'%h0'%h,Y78 M)...#. ... $.. ..( .. .. .. $##. ..#.#..#'%h9.........0.0)##.......#.#... ##...............##.#.........#.....####........#......P................#'%h'%h+5.6 (1'%h'%hL) _Found a long sword.'%h= `'%h '%h '%h '%h T #..... ##..... ... # ##... ...)...#..P.... $..S..(..  .....$##......#.#.........#....................Cast: Magic Dart................Fly ##.......#.#.......'%h S   black mamba (asleep)#........#......#.......'%h { 7.6 (2  A black mamba comes into view.'%hX '%hY r.SS'%h +8.6 (3'%h '%h5 _The black mamba hisses angrily.(%h! #..... ...  ##..... ...  #...... ##.....  ...)...#..P....  ......$.....(..  .......... ..... (%h< ........S#  .........@#  ............#....  ................  ................  ##.......#.#...  ##..................  #......##.#.........  #.....####........#  ##  (%h$$ #..... ...  ##..... ...  #...... ##.....  ...)...#..P....  (%h(......$.....(..  .......... .....  ........S#  .........@#  ............#....  ................  ................  ##.......#.#... ##..................  #......##.#.... #.....####.... ## (%h{0(%h1(%h2:(%h<b _A black mamba is nearby!)%h7  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)%hL&  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the black mamba!!  The black mamba is heavily wounded.)%h!- mS$ )%h. g27----===9.6 (1)%h~3 )%hF6 J _The black mamba is knocked back by the mystic blast.*%hW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the black mamba!*%hWE†*%h#4*%h!------*%hQ7*%h 60*%h!Magic Dart*%h*%h,e _You kill the black mamba!*%hM *%h M5=-S---..Magic Dart.S   water moccasin (wandering)*%h -1*%h` ---*%h( $2.6 (2*%h> *%h a _A water moccasin comes into view.+%hܑ ******SYou feel a surge of power! The magic dart hits the water moccasin.  The water moccasin is lightly wounded.+%h`0;..S....4-3.6 (1 _The water moccasin hisses angrily.,%hm **** You feel a surge of power! The magic dart hits the water moccasin!,%hah.S...3--=4,%h0ki _The water moccasin is moderately wounded.,%h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,%hY!8  Neaber the Thaumaturge #..... ...  Deep Elf of Dithmenos *****. ##..... ...  Health: 60/60 ======================== #...... ##.....  Magic: 21/31 ================-------- ...)...#..P....  AC: 6Str: 4 ......$.....(..  EV: 13Int: 34 ....S*..†. .....  SH: 5Dex: 13 ,%hl$......**$##.....  XL: 11 Next: 67% Place: Lair:2 .........@#.#....  Noise: =--------  Time: 10064.6 (0.0) ............#....  g) staff of Odaic {rPois rF+ rN+ Conj Summ ................  Cast: Magic Dart ................  Fly  ##.......#.#...  ##..................  S   water moccasin #......##.#.........  #.....####........#  ## #......#.........# _The water moccasin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 72% to hit),%hL1zNeaber the Thaumaturge#..... ...Deep Elf of Dithmenos *****.##..... ...Health: 60/60 ========================#...... ##.....Magic: 21/31 ================--------,%h2...)...#..P....AC: 6Str: 4......$.....(..EV: 13Int: 34....**..†. .....SH: 5Dex: 13......**$##.....XL: 11 Next: 67% Place: Lair:2.........@#.#....Noise: =--------  Time: 10064.6 (0.0)............#....g) staff of Odaic {rPois rF+ rN+ Conj Summ................Cast: Magic Dart................Fly ,%h2##.......#.#...##..................S   water moccasin#......##.#.........#.....####........### #......#.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.,%hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 72% to hit)  You feel a surge of power!ocus your ray upon the water moccasin.  The searing ray misses the water moccasin.,%hU..S..,%h2=5.6 (1Ray ,%h*,%hGf _(Press . to maintain the ray.),%h **** The searing ray hits the water moccasin!,%h8K ...S1--6+ ,%h0M ,%h>P g _The water moccasin is severely wounded.-%hR  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%hk  -%h  -%h' @You feel a surge of power! You erupt in a blast of force!  -%h )The mystic blast hits the water moccasin!-%h  -%hu -%h †-%h   -%h} <You kill the water moccasin!-%h4  1/6118----9===7Magic Dart _You stop channelling your searing ray. -%h,7 -%h/; [_Your Fighting skill increases to level 4!.%hG4.%h>I.%huL.%hM% _.%hzQ.%h.Rf9=--.%hS.%hzX.%h>^.%h`.%heB.%hy20==.%hT1==.%h .%hɦ.%hPk2==.%h\.%h,.%hh.%h;3.%ha3=.%h.%h,.%h.%h̾,.%h.%hJb4=.%hd.%h9,.%h.%h95.%hF==.%h.%h.%h]?---Magic DartF   cane toad (wandering)F836.0).%h{O#---.%hXP%4.6 (17.%hW.%h#[ .%h[.%h\N_A cane toad comes into view..%hw| ******FYou feel a surge of power! The magic dart hits the cane toad.  The cane toad is lightly wounded..%h ,.%h L  The cane toad gives a loud, deep croak!.%hy F....F.F 2 cane toads (1 wandering)..%h $ U==5.0).%h+ .%h/ \ _A cane toad comes into view./%hb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./%h  Neaber the Thaumaturge #..... ...  Deep Elf of Dithmenos *****. ##..... F..  Health: 61/61 ======================== #...... ##.....  Magic: 21/31 ================-------- ...)...#..P....  AC: 6Str: 4 ......$.....(..  EV: 13Int: 34 ........†. .....  SH: 5Dex: 13 ........$##.....  XL: 11 Next: 69% Place: Lair:2 ........†@#.#....  Noise: =--------  Time: 10085.6 (0.0) ...........*#....  g) staff of Odaic {rPois rF+ rN+ Conj Summ ..........****/%hB[40m..  Cast: Magic Dart ..........*****.  Fly  ##.......#*#F*.  ##.......**..*......  FF 2 cane toads (1 wandering) #......##.#.........  #.....####........#  ## #......#.........# The cane toad gives a loud, deep croak! _A cane toad comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target/%hLv \**.....0%h6`1 .#..........#F. _A cane toad comes into view.  Casting: Magic Dart (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere is a wall there.0%he& .#You can't see that place.  [the floor.]0%hYW#.a rock wall.]0%h[  #0%hi ****P***** **1%h  Neaber the Thaumaturge #..... ...  Deep Elf of Dithmenos *****. ##..... F..  Health: 61/61 ======================== #...... ##.....  Magic: 21/31 ================-------- ...)...#..P....  AC: 6Str: 4 ......$.....(..  EV: 13Int: 34 ........†. .....  SH: 5Dex: 13 1%h `........$##.....  XL: 11 Next: 69% Place: Lair:2 ........†@#.#....  Noise: =--------  Time: 10085.6 (0.0) ............#....  g) staff of Odaic {rPois rF+ rN+ Conj Summ ................  Cast: Magic Dart ................  Fly  ##.......#.#F..  ##..................  FF 2 cane toads (1 wandering) #......##.#.........  #.....####........#  ## #......#.........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!1%h/1%h #..... ...  ##..... ...  #...... ##F....  ...)...#  ...*..(..  .... .....  1%hc........$#  ........†@#  .....#....  .......  ....F...  ##.#.#... ##.................. FFally target) #......##.#......... *   fulminant prism #.....####.... ## 1%h%3=6.6 (11%hL+1%h-6 _You conjure a prism of explosive energy!1%h| #..... ...#.....#..###F........)...#..P...........$..*..(....†. ..... .$##.....1%h~ †.#.#.... .@...#.... ...... F... .###.#... ##............ ##.#. ###..#*## #......#.......#.##......1%hD 1%h 1%h .F*F.*2=--7* _Your fulminant prism crackles loudly.2%h #..... ...####.....# ...#.#......###.....#....)...#.FP....2%h|.$..*..(...†........$##..... .†.#.#.... .#......F.....##.#.#...2%h# ##..... #......##.#. #.....####..#* ## #.....2%hv.#.........#  ..#.##.#2%h]2%h*2%h&:##############F. _Your fulminant prism crackles loudly.  The cane toad stings your fulminant prism!!  Your fulminant prism explodes!  The blast of energy engulfs the cane toad!! 2%h> The cane toad is almost dead.  The blast of energy engulfs the fungus! The fungus begins to die.2%h:...FP.....†..$F.2%hE====82%h2%h?4 _The fungus is lightly damaged.2%h M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2%hx . #..... ...  Neaber the Thaumaturge ####.....# ...  Deep Elf of Dithmenos *****. #.#......###**...  Health: 61/61 ======================== #....)...#*FP*...  Magic: 18/31 =============----------- ........$****.(..  AC: 6Str: 4 .........***.....  EV: 13Int: 34 .........*##.....  SH: 5Dex: 13 2%h ........†.#.#....  XL: 11 Next: 69% Place: Lair:2 .......@....#....  Noise: ====-----  Time: 10088.6 (0.0) ...........F.....  g) staff of Odaic {rPois rF+ rN+ Conj Summ .................  Cast: Magic Dart ..##.......#.#...  Fly  # ##..................  #......##.#.........  FF 2 cane toads #.....####........#  ## #......#.........#  ..#.##...............# The blast of energy engulfs the fungus! The fungus begins to die. _The fungus is lightly damaged.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target3%h*###*.*#*FP.*******3%h f.###.**#*FP*****.*******3%h'..#.F**@****3%h .$...******F4%h +4%h 4%hd#..... ...  Neaber the Thaumaturge4%h 4%hzh####.....# ...  Deep Elf of Dithmenos *****.4%hY 4%h=#.#......###.....  Health: 61/61 ========================4%hm 4%hf#....)...#.FP....  Magic: 18/31 =============-----------4%hO 4%h=........$.....(..  AC: 64%h*,Str: 44%h/ 4%h%.........†.......  EV: 134%h -Int: 344%h 4%h.........$##.....  SH: 5Dex: 13 ........†.#.#....  XL: 11 Next: 69% Place: Lair:2 .......@....#....  Noise: ====-----  Time: 10088.6 (0.0) ...........F.....  g) staff of Odaic {rPois rF+ rN+ Conj Summ .................  Cast: Magic Dart ..##.......#.#...  Fly  # ##..................  #......##.#.........  FF 2 cane toads 4%h #.....####........# 4%hq* 4%h+## #......#.........#  ..#.##...............# _The fungus is lightly damaged.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!4%hZ-4%h-4%h=8*  ...  ####.....# ...  #.#......###.....  #....)...#..P....  .....(..  ...F  ...#  ...*#.#....  ...F.#....  .........  ........  ..###.#...  4%h9# ##... #......##.#.. (1 ally target) #.....####... *   fulminant prism ## #......#.... 4%h:`==--9.6 (14%hB4*4%hD4  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.4%hvExAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!4%hעJ #..... ... ####.....# ... #.#......###......#....)...#..P.....$.....(..4%h-.†F.......$##......†*#.#.....F.#.......##.#.#....# ##.4%h8 #......##.#. #.....####..#*  ## #......#.........# 4%hŤR ..#.##.#4%h74%h4%h4%h F.*F..9=----904%h!A**4%hPe _Your fulminant prism crackles loudly.5%h_; #..... ... ####.....# .... #.#......###......#....)...#..P.....$.....(...F.......<5%h=.$##......†*#.#.....F...#.......##.#.#....# ##.. #......##.#. #.....####.# * ## #......#.........#  ..#.##.#5%h>5%h?5%hP5%hcb 5%hc Found an escape hatch in the ceiling.  Your fulminant prism explodes!The blast of energy engulfs the cane toad!5%hmU #####################   cane toad  You kill the cane toad!The blast of energy engulfs the cane toad!!5%h$..†....$.†.F.........5%hml2/6272====15%h:5%h=b _The cane toad is severely wounded.6%h(JM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6%hV #..... ...  Neaber the Thaumaturge ####.....# ...  Deep Elf of Dithmenos *****. . #.#......###.....  Health: 62/62 ======================== ..#....)...#..P....  Magic: 17/31 =============----------- ..........$.....(..  AC: 6Str: 4 ...........†.......  EV: 13Int: 34 <..........$##.....  SH: 5Dex: 13 ..........†.#.#....  XL: 11 Next: 72% Place: Lair:2 .......@*F....#....  Noise: ====-----  Time: 10091.6 (0.0) ...................  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...................  Cast6%h: Magic Dart ....##.......#.#...  Fly  ..# ##.................. . #......##.#......... F   cane toad #.....####........#  ## #......#.........#  ..#.##...............# _The cane toad is severely wounded.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 85% to hit)6%h  #..... ...  Neaber the Thaumaturge ####.....# ...  Deep Elf of Dithmenos *****. . #.#......###.....  Health: 62/62 ======================== ..#....)...#..P....  Magic: 17/31 =============----------- ..........$.....(..  AC: 6Str: 4 ...........†.......  EV: 13Int: 34 <..........$##.....  SH: 5Dex: 13 ..........†.#.#....  XL: 11 Next: 72% Place: Lair:2 .......@.F....#....  Noise: ====-----  Time: 10091.6 (0.0) ...................  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...................  Cast: [396%h` ;49mMagic Dart ....##.......#.#...  Fly  ..# ##.................. . #......##.#......... F   cane toad #.....####........#  ## #......#.........#  ..#.##...............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad!  ...  ####.....# ...  . #.#......###.....  ..#....)...#..P....  .......(..  ..........  <..#  ...#.#....  .......@****..[36%h3m#....  ..........  ..........  ....#.#...  ..# ... . #......##.# #.....####. ## #...... 6%hPress: ? - help, Shift-Dir - straight line: a cane toad (severely wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad!  You kill the cane toad!  (Press . to maintain the ray.)6%hök..†..6%h=86=---2.6 (1Magic DartRay 6%h6%hW _A nearby fungus withers and dies.7%htA7%hpB7%h(D7%hJK  You stop channelling your searing ray.7%hK0 _7%hSz9=7%hW7%h^B7%ha,7%hi20==7%hh----Magic Darth   black bear (wandering)7%h+7.6 (57%h̓E-8.6 (67%h7%h*] _A black bear comes into view.7%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%h7 #..... ...  Neaber the Thaumaturge ####.....# ...  Deep Elf of Dithmenos *****. . #.#......###.....  Health: 62/62 ======================== h.#....)...#.......  Magic: 16/31 ============------------ ..........$.....(..  AC: 6Str: 4 ...........†.......  EV: 13Int: 34 <....*****.$##.....  SH: 5Dex: 13 .....*****†.#.#....  XL: 11 Next: 76% Place: Lair:2 .....**@**....#....  Noise: ---------  Time: 10098.6 (0.0) 8%hS9.....*****.........  g) staff of Odaic {rPois rF+ rN+ Conj Summ .....*****.........  Cast: Magic Dart ....##.......#.#...  Fly  ..# ##.................. . #......##.#......... h   black bear (wandering) #.....####........#  ## #......#.........#  ..#.##...............# _You stop channelling your searing ray. _A black bear comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target8%h**********.*****.***@*†*****......8%h] **********.*****.*****.****@......8%h_S *********.*****.*****.*****.....@9%h' #..... ...  Neaber the Thaumaturge ####.....# ...  Deep Elf of Dithmenos *****. . #.#......###.....  Health: 62/62 ======================== 9%hh.#....)...#.......  Magic: 16/31 ============------------ ..........$.....(..  AC: 6Str: 4 ...........†.......  EV: 13Int: 34 <..........$##.....  SH: 59%h=Dex: 13 ..........†.#.#....  XL: 11 Next: 76% Place: Lair:2 .......@.†....#....  Noise: ---------  Time: 10098.6 (0.0) 9%h...................  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...................  Cast: Magic Dart ....##.......#.#...  Fly  9%h..# ##.................. . #......##.#......... h   black bear (wandering) #.....####........#  ## #......#.........#  ..#.##...............# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!9%h  ...  ####.....# ...  . #.#......###.....  .h#....)...#.......  .......(..  ....*.......  <..#  ...#.#....  .....#....  ..........  ..........  ....##.#.#...  ..# ##... . #......##.#hally target) #.....####. *   fulminant prism ## #...... 7=9%hn[40m==9.6 (1**9%hxonfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  9%hRwYou feel a surge of power!conjure a prism of explosive energy! _The black bear growls angrily.9%h9%h< }.h**9%h1--1009%h!8*9%h#e _Your fulminant prism crackles loudly.9%hp9%h!9%h<  Your fulminant prism explodes!The blast of energy engulfs the black bear!!9%h\A~########################:%hOa.....†..................:%h,98=7=====1Magic Dart _You kill the black bear!:%hv4:%hx:%h7B:%hd9=:%hw:%h,:%h:%hT,:%h/:%h:%hIl20==:%hp:%he,:%h:%h1==:%h:%h\,:%h:%hʶ2==:%h:%h,:%h:%hn3=:%h:%h,:%hA:%h,:%hy:%h:%hL4=:%h:%ha:%h':%h2:%hY:%hi5==:%h:%h:%h!:%hh:%h :%he i6==:%h :%hN,:%h:%h:%h:%h:%h:%hqV7=:%h:%h :%h :%h!:%h*'x8=:%hB9==;%h,;%h;%h30==;%hF ;%hB ,;%h;%h ,;%h;%h1==;%hc;%h@;%h;%h;%h;%h ;%hv#,;%h+,;%hY#..>..#.  ....... .  #...... ... ####.....# .... . #.####..... ..#....)...#....... ...†$.....(.. ...†....... -----33.6 (32.0)<....$##..... ..........†.#.#.... .........†....#.... ...............................##...#.....# ##..... #......##.#.---;%hZ--4.6 (33 _Found a stone staircase leading down.;%h4;%h;%h;%hf=;%h;%h;%h ;%hN _You now have 1662 gold pieces (gained 5).;%hy;%h8;%h;%hg  You see here a black mamba corpse.;%h;%h4  _;%h";%h(',;%he);%h1O _You now have 1676 gold pieces (gained 14).;%hb74;%h9;%hG=;%hE;%h`F;%hLI;%hT;%h]5 ............... ........# #..>..#........####....... ........# #...... ........# ####.....# #.. . #.#......###........ ..#....)...#..@. 41.6 (7;%hH^.0)...†............(..... .....†.........) <....##........ ....†.#.#.......;%h^.........†....#.......................................................##.......#.#.....;%hnf;%hn+2.6 (8;%h5t;%h' _Found a falchion.;%hG;%h;%h};%hs;%h:78 M.n..§....#### ............ >..#..###.. . .# ####.....#  #.#......####....)...#.....†............(.....;%hhMagic Dart.†..)<...........##........n   bog body (wandering)................;%h(&0;%hoO.n..;%h+3.6 (1;%h;%hJ[ _A bog body comes into view.>%hNeaber the Thaumaturge..n......####Deep Elf of Dithmenos *****............Health: 62/62 ========================...............#>%h7Magic: 31/31 ========================#..>..#........###AC: 6Str: 4#................#EV: 13Int: 34#...... ........#SH: 5Dex: 13####.....# #........XL: 11 Next: 77% Place: Lair:2. #.#......###@.......Noise: ---------  Time: 10143.6 (0.0)..#....)...#..........g) staff of Odaic {rPois rF+ rN+ Conj Summ...†............(.....Cast: Magic Dart...........†.........)Fly <...........##..................†.#.#.......>%hCn   bog body (wandering).........†....#................................................... _You see here a black mamba corpse. _You now have 1676 gold pieces (gained 14). _Found a falchion. _A bog body comes into view.Press: ? - help, v - describe, . - travelThe floor.>%h. n@You now have 1676 gold pieces (gained 14). _Found a falchion. _A bog body comes into view.Press: ? - help, v - describe, . - travelHere: a bog body (wandering, hasn't noticed you)  The floor.?%hA bog body. An undead figure preserved by the brackish waters of a bog, and reanimated by some unknown magic. Max HP: ~39 Will: +AC: + EV: ++rF: +.. rC: +..rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (swim: 71%) You have about 67% to hit with the staff of Odaic. It has about 55% to hit you. Attack Max Damage After Damaging Hits Touch 20 Cold damage (max 30) It is immune to torment; and resistant to steam, miasma and drowning. It can travel through water. It can open doors ?%h( It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Cold(3d18) (5) b - Slow(46%) (7) A%hDNeaber the Thaumaturge..n......####Deep Elf of Dithmenos *****............Health: 62/62 ========================...............#Magic: 31/31 ========================#..>..#........###AC: 6Str: 4#................#EV: 13Int: 34#...... ........#SH: 5Dex: 13####.....# #........XL: 11 Next: 77% Place: Lair:2A%hF/. #.#......###@.......Noise: ---------  Time: 10143.6 (0.0)..#....)...#..........g) staff of Odaic {rPois rF+ rN+ Conj Summ...†............(.....Cast: Magic Dart...........†.........)Fly <...........##..................†.#.#.......n   bog body (wandering).........†....#................................................... _You now have 1676 gold pieces (gained 14). _Found a falchion. _A bog body comes into view.Press: ? - help, v - describe, . - travelHere: a bog body (wandering, hasn't noticed you)  The floor.A%hc)Neaber the Thaumaturge..n......####Deep Elf of Dithmenos *****............Health: 62/62 ========================...............#Magic: 31/31 ========================#..>..#........###AC: 6Str: 4#................#EV: 13Int: 34#...... ........#SH: 5Dex: 13####.....# #........A%hCXL: 11 Next: 77% Place: Lair:2. #.#......###@.......Noise: ---------  Time: 10143.6 (0.0)..#....)...#..........g) staff of Odaic {rPois rF+ rN+ Conj Summ...†............(.....Cast: Magic Dart...........†.........)Fly <...........##..................†.#.#.......n   bog body (wandering).........†....#................................................... _You now have 1676 gold pieces (gained 14). _Found a falchion. _A bog body comes into view.Press: ? - help, v - describe, . - travelHere: a bog body (wandering, hasn't noticed you)  The floor.A%hA%hA%h. _B%hM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%hp  Neaber the Thaumaturge ..n......####  Deep Elf of Dithmenos *****. ...........  Health: 62/62 ======================== ...............#  Magic: 27/31 ====================---- #..>..#........###  AC: 6Str: 4 #................#  EV: 13Int: 34 #...... ****....#  SH: 5Dex: 13  ####.....# #***.....  XL: 11 Next: 77% Place: Lair:2  . #.#......###@**.....  Noise: ---------  Time: 10143.6 (0.0)  ..#....)...#*****.....  g) staff of Odaic {rPois rF+ rN+ Conj Summ  ...†........*****.....  Cast: Magic Dart  ...........%h40m†.........)  Fly  <...........##........  ..........†.#.#.......  n   bog body (wandering)  .........†....#.......  ......................  ...................... Here: a bog body (wandering, hasn't noticed you) _The floor.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetB%h> }******@....(B%hU *******.....B%h<x*******@..C%h**********.*****.**.....C%h   Neaber the Thaumaturge ..n......####  Deep Elf of Dithmenos *****. ...........  Health: 62/62 ======================== ...............#  Magic: 27/31 ====================---- #..>..#........###  AC: 6Str: 4 #................#  EV: 13Int: 34 #...... ........#  SH: 5Dex: 13 C%h' ####.....# #........  XL: 11 Next: 77% Place: Lair:2  . #.#......###@.......  Noise: ---------  Time: 10143.6 (0.0)  ..#....)...#..........  g) staff of Odaic {rPois rF+ rN+ Conj Summ  ...†............(.....  Cast: Magic Dart  ...........†.........)  Fly  <...........##........  ..........†.#.#.......  n   bog body (wandering)  .........†....#.......  ......................  ...................... _The floor.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!C%h .........####  ..n........  .........#  #..>..#..*.....###  C%hk(..#   ..#   #........  . #@.......  )...#...  ....  .....)  <.....##........  ...†.#.#....... nally target)  ..†....#....... *   fulminant prism  ...............  C%h4==4.6 (1C%h='I**C%h*  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!D%h.........#### ..n........ ........##..>..#..*##.............. # ###D%h:# #.. #.#......##.#....)...#...†............(........†.........)<.##..D%h`5†.#.#†....#......*...###.#.....D%hD%hA:.n.D%hs]8=--5D%hS**D%he _Your fulminant prism crackles loudly.E%h] .. ........n# #..>..#..*.....####................#  .#####.....# #. #.#......###.#E%hba..#....)...#......†...........@(.....†.........)<.##...†.#..†....#...................*....##.......#.#.....$..# ##...........E%hۭq  Found 11 gold pieces.  The bog body touches your fulminant prism!  The bog body freezes your fulminant prism. ################   Your fulminant prism resists.  E%h/Your fulminant prism explodes!E%hU@The blast of energy engulfs the bog body!!E%hE%hU.n..............E%hs+0===6E%h3E%hCa _The bog body is severely damaged.E%h}M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%hV  ...........  Neaber the Thaumaturge ........n......#  Deep Elf of Dithmenos *****. #..>..#........###  Health: 62/62 ======================== #................#  Magic: 24/31 ==================------ #...... ........##  AC: 6Str: 4  ####.....# #........#  EV: 13Int: 34  . #.#......###****....#  SH: 5Dex: 13 E%hW  ..#....)...#.*****.....  XL: 11 Next: 77% Place: Lair:2  ...†.........**@**.....  Noise: ===------  Time: 10146.6 (0.0)  ...........†.*****...).  g) staff of Odaic {rPois rF+ rN+ Conj Summ  <...........##****.....  Cast: Magic Dart  ..........†.#.#........  Fly  .........†....#........  .......................  n   bog body  .......................  ....##.......#.#.....$.  ..# ##.................. The blast of energy engulfs the bog body!! _The bog body is severely damaged.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1%E%hZ w risk of failure)  Press: ? - help, Dir - move targetE%h E%h j*****@....E%hR"s*******.....F%h*******..@(.F%hKr*******.....F%h...........Neaber the Thaumaturge........n......#Deep Elf of Dithmenos *****.#..>..#........###Health: 62/62 ========================#................#Magic: 24/31 ==================------#...... ..*.....##AC: 6Str: 4####.....# #..@.....#EV: 13Int: 34  . #.#......###........#SH: 5Dex: 13  ..#....)...#...........XL: 11 Next: 77% Place: Lair:2  ...†...........@(......Noise: ===------  Time: 10146.6 (0.0)  ...........†.........).g) staff of Odaic {rPois rF+ rN+ Conj Summ<...........##.........Cast: Magic Dart  ..........†.#.F%h#........Fly .........†....#...............................n   bog body (ally target).......................*   fulminant prism....##.......#.#.....$.@   shadow..# ##..................Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!F%hzwAim  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  Your shadow points at the bog body and mumbles some strange words.The ray of shadow hits the bog body!!F%h#*****   fulminant prism@   shadowF%hSw†..**(unaware)F%h3/635=84-7.6 (1  Your shadow points at the bog body and mumbles some strange words.The ray of shadow hits the bog body!! _You destroy the bog body!  Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!  You need to enable at least one skill for training.F%h/  --more--H%hK3  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   8.5  -2   h - Spellcasting  14.0  10.7  +3           b - Staves   0.0   1.0   0   i - Conjurations  10.0  10.1  +1   c - Unarmed Combat   0.0   1.4  -2   j - Translocations   4.0   4.2  +1   d - Throwing   0.0   1.0   0   k - Alchemy   5.0 %h5m  5.0  +1               l - Invocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.8  +1   f - Dodging  10.0   8.5  +2       g - Stealth  10.0   7.1  +3                      H%h9j                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL%h1> h + Spellcasting 14.0L%hO 7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsL%h  <[?25h[?0c0 M%h [?25l[?1cM%h $16.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsN%h0mN%hnN%hT}N%h,...........Neaber the Thaumaturge........†......#Deep Elf of Dithmenos *****.#..>..#........###Health: 63/63 ========================#................#Magic: 25/31 ===================-----#...... ..*.....##AC: 6Str: 4####.....# #..@.....#EV: 13Int: 34  N%h. #.#......###........#SH: 5Dex: 13  ..#....)...#...........XL: 11 Next: 84% Place: Lair:2  ...†...........@(......Noise: ==-------  Time: 10147.6 (1.0)  ...........†.........).g) staff of Odaic {rPois rF+ rN+ Conj Summ<...........##.........Cast: Magic Dart  ..........†.#.#........Fly .........†....#...............................*   fulminant prism (unaware).......................@   shadow....##.......#.#.....$...# ##..................Your shadow points at the bog body and mumbles some strange words.The ray of shadow hits the bog body!! _You destroy the bog body!Training target 5.0 for FiN%hghting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.N%hGMagic DartN%hu4*N%h>. _N%h[   .†......#  #..>..#........###  .........#   ..*.....##   #..@.....#  . N%h###........#  )...#...........  .......@(......  ...†.........).  <....##.........  ..†.#.#........  .†....#........  ............  *  .............  ....#.#.....$.  ..#  N%h[   .†......#  #..>..#........###  .........#   ..*.....##   #..@.....#  . ###........#  )...#...........  .......@(......  ...†.........).  <....##.........  ..†.#.#........  .†....#........  ............ *  .............  ....#.#.....$.  ..# N%h**** _A fulminant prism is nearby!P%hC/* _You need to enable at least one skill for training. _A fulminant prism is nearby!A bolt of cold appears from out of your range of vision.  The bolt of cold hits your fulminant prism!  Your fulminant prism resists.  The bolt of cold hits your shadow!!***** P%hM †..*.*Your shadow is destroyed!-8P%hT2*P%hhXe _Your fulminant prism crackles loudly.P%hNG**P%h ******  A bolt of cold appears from out of your range of vision.  The bolt of cold hits your fulminant prism!P%h5(P%h2 #######################  Your fulminant prism resists.P%hx N†.......................6=====9 _Your fulminant prism explodes!Q%hZ Q%h>[ Q%h] Q%h_ Q%hx nMagic Dartn   bog bodyQ%hۑ &0Q%ho K----50.6 (1Q%h Q%h( [ _A bog body comes into view.R%h M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%h^  ...........  Neaber the Thaumaturge ........n......#  Deep Elf of Dithmenos *****. #..>..#........###  Health: 63/63 ======================== #................#  Magic: 22/31 =================------- #...... ........##  AC: 6Str: 4  ####.....# #........#  EV: 13Int: 34  . #.#......###****....#  SH: 5Dex: 13  ..#....)...#.*****.....  XL: 11 Next: 84% Place: Lair:2  ...†.........**@**.....  Noise: ---------  Time: 10150.6 (0.0)  ...........†.*****...).  g) staff of Odaic {rPois rF+ rN+ Conj Summ  <...........##****.....  %h 80mCast: Magic Dart  ..........†.#.#........  Fly  .........†....#........  .......................  n   bog body  .......................  ....##.......#.#.....$.  ..# ##.................. _Your fulminant prism explodes! _A bog body comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetR%h9o*****@....S%h&s*******.....S%hd*******..@(.S%h r*******.....S%h{  ...........  Neaber the Thaumaturge ........n......#  Deep Elf of Dithmenos *****. #..>..#........###  Health: 63/63 ======================== #................#  Magic: 22/31 =================------- #...... ........##  AC: 6Str: 4  ####.....# #........#  EV: 13Int: 34  . #.#......###........#  SH: 5Dex: 13  ..#....)...#...........  XL: 11 Next: 84% Place: Lair:2  ...†...........@(......  Noise: ---------  Time: 10150.6 (0.0)  ...........†.........).  g) staff of Odaic {rPois rF+ rN+ Conj Summ  <...........##.........  Cast: Magic Dart  ..........†.#%hz50m.#........  Fly  .........†....#........  .......................  n   bog body  .......................  ....##.......#.#.....$.  ..# ##.................. _A bog body comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!   .†......#  #..>..#..n.....###  .........#   ..*.....##   #..#  . ###..#  )...#...  ......S%h8([37m  ....).  <....##...  ..†.#.#........  .†....#........  ............ (ally target)  ............. *   fulminant prism  ....#.#.....$.  ..# ==1.6 (1*  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!T%hdP........†##..>..#..n##.............. # ..*##### #......... #.#......##.#....)...#....†............(.†...@.....)<.##...†.#.#.†................##.......#.#.....$*# ##.................. #......##.#T%hT%h#p.n**T%h73--2T%h;6*T%he _Your fulminant prism crackles loudly.T%h f#..>..#........####.........n......#  ..*.....#####.....# #... . #.#......###.# ..#....)...#.... ...†............( T%h.....†.........) <...##. ...†.#. .†....#. ....... ..... ....##.......#.#.....$ ..# ##................. . #......##.#..  #.....####..#T%hT%h)T%h2  Your fulminant prism explodes!The blast of energy engulfs the bog body!!!T%h q##################T%he ^..................T%hu p90===3Magic DartT%h T%h` O _You destroy the bog body!U%hM 4U%h+P U%h\m h4=5==6==U%ht BU%hj <7=8=U%h ,U%hd U%h U%h b9==U%h U%h ,U%h U%h ,U%h U%h 30==U%h6 U%hk ,U%hi U%hn U%h i1==U%h U%h U%he ,U%h= U%h U%h9 ,U%h* U%hԽ U%h ,U%hi U%h| U%h #......###.##### ...)...#....... ............($... .......†.........)...... ........##....[... ....†.#.#... ..†....#...... ............< .U%h ..... ---73.6 (20.0) ###.#.....$...## ##...........##  ###.#...#  #.....####........###  #......#.........##    #...............##    ......P.........#    ......#.......#.#   U%h U%h d=---4.6 (21U%h U%hW 9 _Found a stone staircase leading up.V%hkV%hV%hV%h]V%hҿ..)...#........ ........($V%h   †.........)......l ##..[ †.#.#...V%h]$. †....#.... ..........< . ##.###.  #.V%h..........##  ......##.##  Magic Dart .....####..###  ....##  ..##   l   komodo dragon (asleep) .....P# V%h #.#.#  ..#  V%h,0.0)V%h+5.6 (1V%hV%h _A komodo dragon comes into view. _You see here 11 gold pieces.X%h]..)...#................  Neaber the Thaumaturge ...........(.......$....  Deep Elf of Dithmenos *****. ......†.........)......l  Health: 63/63 ======================== .......##..........[..*.  Magic: 30/31 =======================- .....†.#.#...........*..  AC: 6Str: 4 ....†....#.........**...  EV: 13Int: 34 ..................*...<.  SH: 5Dex: 13 .................*......  XL: 11 Next: 90% Place: Lair:2 #.......#.#.....@...##.  Noise: ---------  %h g0mTime: 10175.6 (0.0) #..................##  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......##.#.........#  Cast: Magic Dart .....####........###  Fly ......#.........## ...............## l   komodo dragon (asleep) .....P.........# .....#.......#.# ...............# _A komodo dragon comes into view. _You see here 11 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (asleep, 100% to hit)X%hG ..)...#................  Neaber the Thaumaturge ...........(.......$....  Deep Elf of Dithmenos *****. ......†.........)......l  Health: 63/63 ======================== .......##..........[..*.  Magic: 30/31 =======================- X%h7 .....†.#.#...........*..  AC: 6Str: 4 ....†....#.........**...  EV: 13Int: 34 ..................*...<.  SH: 5Dex: 13 .................*......  XL: 11 Next: 90% Place: Lair:2 #.......#.#.....@...##.  Noise: ---------  Time: 10175.6 (0.0) #..................##  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......##.#.........#  Cast: Magic Dart .....####........###  Fly ......#.........## ...............##  l   komodo dragon .....P.......X%h <..# .....#.......#.# ...............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (asleep, 100% to hit)  X%h ZYou feel a surge of power!  The magic dart hits the komodo dragon but does no damage.X%h| l..@....(ally target)@   shadowShift-Dir - straight line  Aim: a komodo dragon (asleep, 100% to hit)  X%h You feel a surge of power!  The magic dart hits the komodo dragon but does no damage.  The komodo dragon hisses angrily.  Your shadow gestures at the komodo dragon while chanting.X%hC *****l  distracted, ally target)X%h N  The ray of shadow hits the komodo dragon!X%h ..l..lX%h8 X%h. :=6.6 (1 _X%hG9 Y%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%h..)...#................  Neaber the Thaumaturge ...........(.......$....  Deep Elf of Dithmenos *****. ......†.........).*****.  Health: 63/63 ======================== Y%hF5.......##.........****l.  Magic: 26/31 ====================---- .....†.#.#........*****.  AC: 6Str: 4 ....†....#........@****.  EV: 13Int: 34 ..................*****.  SH: 5Dex: 13 Y%hV|........................  XL: 11 Next: 90% Place: Lair:2 #.......#.#.....@...##.  Noise: =--------  Time: 10176.6 (0.0) #..................##  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......##.#.........#  Cast: Magic Dart .....####........###  Fly ......#.........## ...............## l   komodo dragon (ally target) .....P.........# @   shadow .....#.......#.# Y%h...............#Your shadow gestures at the komodo dragon while chanting. _The ray of shadow hits the komodo dragon!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetY%h r.....*******Z%h{N..)...#................  Neaber the Thaumaturge ...........(.......$....  Deep Elf of Dithmenos *****. ......†.........).......  Health: 63/63 ======================== .......##..........[..l.  Magic: 26/31 ====================---- .....†.#.#..............  AC: 6Str: 4 ....†....#........@.....  EV: 13Int: 34 ......................<.  SH: 5Dex: 13 ........................  XL: 11 Next: 90% Place: Lair:2 #.......#.#.....@...##.  Noise: =--------  Time: 10176.6 (0.0) #..................##  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......##.#.........#  Cast: MagZ%hQic Dart .....####........###  Fly ......#.........## ...............## l   komodo dragon (ally target) .....P.........# @   shadow .....#.......#.# ...............# _The ray of shadow hits the komodo dragon!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!Z%h}W) ..(.......$.... .......)....... ..........[.l.. †.#.#..... †....#..*... ....<. ...... #.##. ...## Z%h(Y#..# ........### .......## ......##......#*   fulminant prism....#.#@   shadowZ%hZ:7=7.6 (1Z%h$cS**Z%hfN  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!Z%h-Z%hpm.l*Z%h/--8Z%hk*:*Z%h{5e _Your fulminant prism crackles loudly.Z%h> Z%hc Z%hq t ######################### @   shadow  Your fulminant prism explodes!The blast of energy engulfs the komodo dragon!!Z%ho .[........@l.......<.....Z%h Z%h s8=====9Z%h Z%h; a _The komodo dragon is almost dead.[%h1 m..)...#................  Neaber the Thaumaturge ...........(.......$....  Deep Elf of Dithmenos *****. [%h)2 ......†.........).......  Health: 63/63 ======================== .......##..........[....  Magic: 27/31 ====================---- .....†.#.#..............  AC: 6Str: 4 ....†....#........@l....  EV: 13Int: 34 ..................*...<.  SH: 5Dex: 13 .................*......  XL: 11 Next: 90% Place: Lair:2 #.......#.#.....@...##.  Noise: ====-----  Time: 10179.6 (0.0) [%h5 #..................##  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......##.#.........#  Cast: Magic Dart .....####........###  Fly ......#.........## ...............## l   komodo dragon (ally target) .....P.........# @   shadow .....#.......#.# ...............#The blast of energy engulfs the komodo dragon!! _The komodo dragon is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (almost dead, ally target, 100% to hit)[%h...)...#................  Neaber the Thaumaturge ...........(.......$....  Deep Elf of Dithmenos *****. ......†.........).......  Health: 63/63 ======================== .......##..........[....  Magic: 27/31 ====================---- .....†.#.#..............  AC: 6Str: 4 ....†....#........@l....  EV: 13Int: 34 [%h2......................<.  SH: 5Dex: 13 ........................  XL: 11 Next: 90% Place: Lair:2 #.......#.#.....@...##.  Noise: ====-----  Time: 10179.6 (0.0) #..................##  g) staff of Odaic {rPois rF+ rN+ Conj Summ ......##.#.........#  Cast: Magic Dart .....####........###  Fly ......#.........## ...............## l   komodo dragon (ally target) .....P.........# @   shadow .....#.......#.# ...............#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or[%h2e ) - cycleShift-Dir - straight lineAim: a komodo dragon (almost dead, ally target, 100% to hit)  You feel a surge of power! The magic dart hits the komodo dragon.  You kill the komodo dragon![%hK8)    † †..... *...<. *    [%h:  @   shadow[%hpF...[%h 3----80.6 (1Magic Dart _\%h4...########  .)...#..........# ....(.......$..... †...\%h)....... .##..[ †.#.#.. †....#@..... ......< ........ .#.#.....$...##... ....# ..#  ##### # .# P..#  ##.#  \%h\%hY C----1\%h \%h ]%hL)...#.........# ..........($..... †.........)........ ..##....[..... †.#.#....... †....#@...... ...........<.. .... ##.###... #............##  ##.#. #### ..#.  . P. .##.# ....# ]%h]d.]%hT8=2]%hk]%h/\ _Your shadow fades away.]%h+3.6 (2]%h]%hm@ _You now have 1687 gold pieces (gained 11).]%hzX...########  .)...#..........#  ....(.......$.....  †...)........  .##..[.....  †.#.#.  †....#..  <..  ....]%hX....  .#.#... ....# ..#  ##### # .#]%hj P..#  ##.#  ]%h]%hv9==4.6 (1]%h]%h>]%hi W# #.#  ....########.##  )...#..........# ....(.......$..... †...)....... .##..[ †.#.#. †....#. < ..... #.#....  ....]%hˡ ## #.#  ..# #  ###### # .# P..#  ]%h ]%h &5]%hB ]%h ]%h  ..##  # #.# ##  ...########.## #  #..........# ....(.......$.....]%h & †...)....... .##..[ †.#.#. .†....#. < ..... #.#.....  ....## ##.##  ..# #  ###### # .# ]%h ]%h~r30==6]%hc ]%ha ^%hkM. . .##  # ## #######.## ##..........#.....(.......$....†..).........##.[.†.# .†....#^%hm.<..... .....#.#.........##.....  #....#^%hzy^%h&7^%hW^%h^%h wM###.# . .##  # ## #######.## ##..........#.....(.......$....†..).........##. ..†.# .†....#.< ........................  .....##^%hl8^%hE&8^%hrL^%hkPs _You see here an orb of guile._%h..#........###  Neaber the Thaumaturge .............#  Deep Elf of Dithmenos *****. .... ........##  Health: 63/63 ======================== ...# #........# ##  Magic: 30/31 =======================- ...###........#####.## #   AC: 6Str: 4 ...#.................#..   EV: 13Int: 34 ........(.......$.......   SH: 5Dex: 13 ...†.........)..........   XL: 11 Next: 93% Place: Lair:2 ....##..........@.......   Noise: ---------  Ti_%h,me: 10188.6 (0.0) ..†.#.#.................   g) staff of Odaic {rPois rF+ rN+ Conj Summ .†....#.................   Cast: Magic Dart ...................<....   Fly ........................  .....#.#.........##.....    ................## ##.##    ...##.#.........# ##    ..####........###   _Your shadow fades away. _You now have 1687 gold pieces (gained 11). _You see here an orb of guile.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of guile.  The floor._%h# * An orb of guile. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of guile': it weakens the willpower of the wielder and everyone they hex. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {guile} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)et.`%hG..#........###  Neaber the Thaumaturge .............#  Deep Elf of Dithmenos *****. .... ........##  Health: 63/63 ======================== ...# #........# ##  Magic: 30/31 =======================- ...###........#####.## #   AC: 6Str: 4 ...#.................#..   EV: 13Int: 34 ........(.......$.......   SH: 5Dex: 13 ...†.........)..........   XL: 11 Next: 93% Place: Lair:2 ....##..........@.......   Noise: ---------  Ti`%hOIme: 10188.6 (0.0) ..†.#.#.................   g) staff of Odaic {rPois rF+ rN+ Conj Summ .†....#.................   Cast: Magic Dart ...................<....   Fly ........................  .....#.#.........##.....    ................## ##.##    ...##.#.........# ##    ..####........###   _Your shadow fades away. _You now have 1687 gold pieces (gained 11). _You see here an orb of guile.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of guile.  The floor.a%hp..#........###  Neaber the Thaumaturge .............#  Deep Elf of Dithmenos *****. .... ........##  Health: 63/63 ======================== ...# #........# ##  Magic: 30/31 =======================- ...###........#####.## #   AC: 6Str: 4 ...#.................#..   EV: 13Int: 34 ........(.......$.......   SH: 5Dex: 13 ...†.........)..........   XL: 11 Next: 93% Place: Lair:2 ....##..........@.......   Noise: ---------  Time:%hCrs49m 10188.6 (0.0) ..†.#.#.................   g) staff of Odaic {rPois rF+ rN+ Conj Summ .†....#.................   Cast: Magic Dart ...................<....   Fly ........................  .....#.#.........##.....    ................## ##.##    ...##.#.........# ##    ..####........###   _Your shadow fades away. _You now have 1687 gold pieces (gained 11). _You see here an orb of guile.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of guile.  The floor.a%h|a%hD _a%hUJa%hXa%hYS1= _a%hEa,a%hd,a%hga%hma%hr,a%hta%hy,a%h{a%h ....## ##.##.##.#.........# ## ..####........###    _You now have 1705 gold pieces (gained 18).a%hF=a%hnja%h,a%ha%hKa%h,a%ha%ha%hc,a%hFa%h+Xa%ha%h,a%ha%hƮa%hZa%ha%ha%hXa%ha%hE,a%ha%h,a%hFa%ha%hBa%h{a%h,a%h~a%ha%h,a%ha%ha%h=,a%ha%ha%h,a%ha%ha%hz,a%ha%ha%h,a%h}a%hea%h~,a%ha%h a%ha%ha%h[a%ha%h,a%ha%ha%h,a%ha%hJa%h,a%hza%ha%h,a%h& a%hE a%h,a%ha%hBa%hy,a%h6a%h|a%hd,a%ha%hg!a%h#,a%h#a%h%a%h,',a%h'a%h*a%hV5d ...   ~~.   ♣♣§.   §§§§. §§§..## ♣§§.... ...####  a%h6..# 220.6 (32.0)  ........†......##  #..>..#.###  #...#  ##..##  ####.....###........# ###  #.#......###........#####.###### .#....)...#.................#...#†....(.................a%h6;>§§§§§§§a%hHA,1.6 (33a%hEI§§a%hH5 _Found a staircase to the Swamp.c%hqc%h,c%hkc%hTnc%h",c%h#c%hN&c%hI(,c%h(c%h ,c%h-,c%h.c%hK0c%h2,c%h2c%h'5c%h7,c%h7c%h9c%h:,c%hj;c%h]=c%h ?,c%h?c%hGAc%h}Bc%h'Cc%hCc%hDc%hFc%hGc%h'Hc%h=Jc%hKc%hNLc%hLc%hgNc%hsPc%hOQc%hRc%hSc%h9Vc%h]#......<..P#..........P#.#..............#.....#.......P.................................. ...........##................ ^## F.#........#### c%h_#...........###Magic Dart ##......♣~~...# ##....§§♣♣§.## ..#...§~§§§..# F   cane toad (wandering) #..#..§§~§~§..### ......§.~♣~.....# .......§.......####c%hb-35.6 (14c%hfF.~~§.~§.c%hxg,6.6 (15c%hkc%hOm\ _A cane toad comes into view.d%h" *****§F§You feel a surge of power! The magic dart hits the cane toad.  The cane toad is lightly wounded.d%hd%h.F......§♣§§§♣♣~§§d%h,I§~§§d%h_0-7.0)d%h9O§§§§~§d%h8+ _The cane toad croaks.e%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e%hZeD§§e%hfe%h;nZ§§§§e%hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e%h 9§e%hF e%hc D§§e%hm F _Unknown command.f%h ****§You feel a surge of power!  The magic dart hits the cane toad but does no damage.f%h2.F....§.§§.§§§§§§§§§~~§-8§§§§ _The cane toad is lightly wounded.f%hOQ   f%hR Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%hJ? #......<..P# Neaber the Thaumaturge  ..........P#.# Deep Elf of Dithmenos *****.  ..............#f%hKC Health: 63/63 ========================  .....#.......P. Magic: 28/31 =====================---  ............... AC: 6Str: 4  ............... EV: 13Int: 34  ... ...........## SH: 5Dex: 13  ................###  XL: 11 Next: 93% Place: Lair:2 f%hYO...F***@.^##  Noise: ---------  Time: 10238.6 (0.0) ..#........####  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....§.§...###  Cast: Magic Dart ##....§.♣§~...#  Fly  ##...§§§♣♣~.##  ..#..§§§§§§..#  F   cane toad #..#..§§§§~§..###  ........~♣~§....#  .......§.......#### _The cane toad is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 85% to hit)g%hP #......<..P#Neaber the Thaumaturge..........P#.#g%hMSDeep Elf of Dithmenos *****...............#Health: 63/63 ========================.....#.......P.Magic: 28/31 =====================---...............AC: 6Str: 4  ...............EV: 13Int: 34  ... ...........##SH: 5Dex: 13  ................###XL: 11 Next: 93% Place: Lair:2...****@.^##Noise: ---------  Time: 10238.6 (0.0)..#........####g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....§.§...###Cast: Magic Dart##....§.♣§~...#Fly g%hyV##...§§§♣♣~.##..#..§§§§§§..#F   cane toad#..#..§§§§~§..###........~♣~§....#.......§.......####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad.g%h@F...§§§(ally target)§@   shadowPress: ? - help, Shift-Dir - straight line: a cane toad (lightly wounded, 85% to hit  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad.  The cane toad is moderately wounded.  (Press . to maintain the ray.)g%hv *§§§§§§§F  distracted, ally target)§§Your shadow gestures at the cane toad while chanting.g%hg%h.F§§§§~F.§§§§.g%hWq=9.6 (1Ray g%h^§§§g%h< _The ray of shadow hits the cane toad!!g%h ****§§§§~§§The searing ray hits the cane toad.g%hKpg%hRyT..F......§§.§§♣♣§..§~§..~~§♣§g%hzk-40+ g%hU§§§g%h] _The cane toad is almost dead.h%hdV  The searing ray hits the cane toad!****§@   shadow§♣§h%h-..†.§§§♣~..§§~§§§§§...~§h%h/~h%hPF7-7-1h%hG^Magic Dart++ h%hM§§♣♣§§§§h%hPM _You kill the cane toad!i%h/Ji%h  You stop channelling your searing ray.8= _i%hBi%h{i%h,i%hi%h \ _Your shadow fades away.i%h6 i9==i%hi%h\,i%h)i%h30==i%h7i%h,i%hi%h!i1==i%hp"i%h>#i%hK)i%h,,i%h>/i%hT3i%hX6,i%h}7i%hI:i%h;,i%h=i%h?i%h@P=i%hAi%hnCi%hD,i%hEi%hMGi%hHi%hIi%haJi%hXLi%hMi%hNi%h^Oi%hQi%hSi%hzTi%hDUi%hjWi%hcY,i%hZi%hi]i%h_,i%h`i%h{ci%hu #........# #........### #......<..P### ..........P#.## ..............## i%hv@.....#.......P.# .......## ................#........@......##598.0)..........###.....†...^##.........#........####.........#........§..###.........##......♣§§...#.........###....§§♣♣~.## .>##..#...~§§§§..#  #..#...§§§§§..# i%hE|i%h!-60.6 (19i%hLji%hԌ; _Found a stone staircase leading down.l%h4l%hXl%hU,&l%h6l%h8l%hR:l%h@l%hCl%hTKl%hP,l%h-^l%h^.l%h_%........###l%hg`' .l%h1a~.....†...^##l%hae .........#........####l%hbh .........#........§..###l%hca .........##......♣§§...#l%hdc .........###....§§♣♣~.##l%hSe .>......##..#...~§§§§..#l%hf l%hfb..#..#...§§§§§..#l%hsg l%h&h(....~♣~....l%hh8.6 (8l%hi .0)l%hJj l%hk(....§......l%hk*..............l%hgl.l%hm...†...l%hnzP..#.##..>..#.....l%hnI.###...........l%h|oA. #......#...l%h4pQ......(.#####.....###..l%hud. #.#......###..l%h~l%h~$9.6 (9l%h؃l%h l%hrl%h*_Found 4 stones.l%hvl%h;`l%hBBl%hFl%hGl%hGIl%hnLl%hyOl%hvPl%hRl%hUl%hoYl%huZl%h\l%h `l%hcl%hdl%h{gl%hMnl%hl%hl%hl%hNl%hSl%hJl%hQl%hl%hIl%hgl%hcl%h-l%hl%h|l%hzl%hl%hzl%hpl%hl%h l%h l%hAYou see here a black bear corpse.l%h)l%hI..l%h@.........†......l%h......P..#.##..>..#........l%hg..........###..............l%hc...l%hV.# ##......#......l%hq.......(.#####.....###.....l%hO..l%h^##.#......###.....l%h........#....)...#.......l%h.l%hVU.†............(..l%h .l%h,÷...l%h84.6 (1l%hV 5.0)l%h-......<l%h##l%h.÷.#.#l%h7†....#.l%h_).............l%h....l%h)l%h0##.......#l%hU[l%h?####...........l%hi9. #......##.#..l%h$l%h l%h l%h{ %5.6 (16l%hH l%h*  l%h l%h _Found a sling.m%hzm%h{m%hm%h m%hܪ P..#.##..>..#. ..........###..... ...# ### (.#######m%hܫ ........##.#......### ..#....)...#. ..†............( .÷.... <m%h̬..##0.0) ......÷.#.#†....#......)##m%h#.#.[####......)...## #......##.# #m%h#m%hm%hC+6.6 (1m%hm%h' _Found a scimitar.m%hm%h[m%h m%h$m%hBm%hm%h,m%hm%hm%h_,m%ham%hBm%h|m%hm%h},m%hm%hy #...........#....)...# .......† .........÷ ...........<...........# ..............÷.#............†... ###..)##... #...[####.... #.....)...## #......## ## #.....### #∩.## ## #P..#.##...... #............P ...................# .........m%h9...†........÷<...÷.m%h†... . ###..)## #...#### #.....)...## # #.........# # #∩.## #......m%h3 #P........#.##...... #....P ...#.. m%h ,91.6 (5m%h(+2.6 (6m%h^.m%h9s _You see here an orb of light.n%h4n%hn%hmn%hBB ##....)†...F.<....÷.†..............###.@)........## #...[......####.....n%hb #.....)...## #......Magic Dart #...# # #∩.## # #P#.##...... F   cane toad (asleep) #.P #...........n%hh+&0n%h,+3.6 (1n%h2n%h4\ _A cane toad comes into view.n%h  ) ............... ............... F............<. ...............÷ ...............† ............... ............... ###.@)...... #...[...... #.....)...##  #.........#  #.......∩.##  #P........# #.......... ...........n%h]  ) ............... ............... F............<. ...............÷ ...............† ............... ............... ###.@)...... #...[...... #.....)...##  #.........#  #.......∩.##  #P........# #.......... ........... _A cane toad is nearby!o%hd .....†.......÷F<...÷.†....... ###..)###...@......####.#.....)...## #......##.........# #.....###.∩.## #.#P.#.##.#..o%h% ........P..#. ...   o%hu o%hz d4Magic Dart _o%h o%hة s _You see here an orb of light.q%h6................†........ Neaber the Thaumaturge........................÷ Deep Elf of Dithmenos *****.F............<........... Health: 63/63 ========================.......................÷. Magic: 31/31 ========================......................†.. AC: 6Str: 4......................... EV: 13Int: 34......................... SH: 5Dex: 13###..)........##...... XL: 11 Next: 97% Place: Lair:2#...@......####...... Noise: ---------  Time: 10294.6 (0.0)#.....)...## #......# g) staff of Odaic {rPois rF+ rN+ Conj Summ#........q%h8.# #.....## Cast: Magic Dart#.......∩.## #......# Fly #P........#.##.......#..................P. ...................#. ...................... ..........  _A cane toad comes into view. _A cane toad is nearby! _You see here an orb of light.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of light.  The floor.q%h An orb of light. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. You found it on level 2 of the Lair of Beasts. q%hStash search prefixes: {ego} {branded} {light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)et.w%h ................†........ Neaber the Thaumaturge........................÷ Deep Elf of Dithmenos *****.F............<........... Health: 63/63 ========================.......................÷. Magic: 31/31 ========================......................†.. AC: 6Str: 4......................... EV: 13Int: 34......................... SH: 5Dex: 13###..)........##...... XL: 11 Next: 97% Place: Lair:2#...@......####...... Noise: ---------  Time: 10294.6 (0.0)#.....)...## #......# g) staff of Odaic {rPois rF+ rN+ Conj Summ#........w%h͉ .# #.....## Cast: Magic Dart#.......∩.## #......# Fly #P........#.##.......#..................P. ...................#. ...................... ..........  _A cane toad comes into view. _A cane toad is nearby! _You see here an orb of light.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of light.  The floor.x%h ................†........ Neaber the Thaumaturge........................÷ Deep Elf of Dithmenos *****.F............<........... Health: 63/63 ========================.......................÷. Magic: 31/31 ========================......................†.. AC: 6x%h Str: 4......................... EV: 13Int: 34......................... SH: 5Dex: 13###..)........##...... XL: 11 Next: 97% Place: Lair:2#...@......####...... Noise: ---------  Time: 10294.6 (0.0)#.....)...## #......# g) staff of Odaic {rPois rF+ rN+ Conj Summ#.........# #.....## Cast: Magic Dart#.......∩.## #......# Fly #P........#.##.......#..................P. ...................#. ...................... ..........  _A cane toad comes into view. _A cane toad is nearby! _Yx%h~ ou see here an orb of light.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of light.  The floor.x%hQ x%hi x%hu . _y%hdžy%h+5.6 (1y%hȟy%hģ  ..........  _W - an orb of lightz%hZA 4z%hOE z%hN z%hk  ##....) †. . F<. ..÷ † ............z%hNn ###.@)........## #..........####..... #.....)...## #......Magic Dart #...# # #∩.## # #P#.##...... F   cane toad (asleep) #.P #...........z%h &0z%hǍ +6.6 (1z%h z%h z%hX  ) ............... ............... F............<.z%hK  ...............÷ ...............† ............... ............... ###.@)......z%h h #.......... #.....)...##  #.........#  #.......∩.## z%h i #P........# #.......... ...........{%h"v ) ............... ............... F............<. ...............÷ ...............† ............... ............... ###.@)...... {%hwh#.......... #.....)...##  #.........#  #.......∩.##  #P........# #.......... ...........{%h{%h%{%hov _A cane toad is nearby!{%h2 ******FYou feel a surge of power!{%h+ W..F.....0-7 _The magic dart hits the cane toad but does no damage.|%h ****You feel a surge of power! The magic dart hits the cane toad.|%hdk .....@.(ally target)|%h|@   shadowThe cane toad is lightly wounded.|%h" ******* Your shadow casts a spell at the cane toad.|%hg|%hp....F....|%h#@-8|%h3|%h37< _The ray of shadow hits the cane toad!!|%h1t  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%h0SI #...........#....)... Neaber the Thaumaturge ................†....... Deep Elf of Dithmenos *****. ........................ Health: 63/63 ======================== .............<.......... Magic: 28/31 =====================--- .......................÷ AC: 6Str: 4 |%hAZ...F..................†. EV: 13Int: 34 ....*...@............... SH: 5Dex: 13 .....**................. XL: 11 Next: 97% Place: Lair:2 ###.@)........##..... Noise: ---------  Time: 10298.6 (0.0) #..........####..... g) staff of Odaic {rPois rF+ rN+ Conj Summ #.....)...## #...... Cast: Magic Dart #.........# #.....# Fly  #.......∩.## #...... #P........#.##...... F   cane toad (ally target) #..................P @   shadow ...................# ..................... _The ray of shadow hits the cane toad!!  Casting: |%h*]Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 85% to hit)}%h H#...........#....)... Neaber the Thaumaturge................†....... Deep Elf of Dithmenos *****......................... Health: 63/63 ========================.............<.......... Magic: 28/31 =====================---.......................÷ AC: 6Str: 4...*..................†. EV: 13Int: 34....*...@............... SH: 5Dex: 13.....**................. XL: 11 Next: 97% Place: Lair:2}%ha###.@)........##..... Noise: ---------  Time: 10298.6 (0.0)#..........####..... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....)...## #...... Cast: Magic Dart#.........# #.....# Fly #.......∩.## #......#P........#.##...... F   cane toad (ally target)#..................P @   shadow...................#.....................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad!}%hgj9Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded, ally target, 85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad!  The cane toad is severely wounded.}%hwi.F..}%h;{q=9.6 (1Ray }%h{}%hgf _(Press . to maintain the ray.)}%hR **** The searing ray hits the cane toad.}%hp|}%hhe..F.}%h7--300+ }%hՎ}%h?] _The cane toad is almost dead.~%h~E****~%hr~%h'Q....F~%hވ--1++ ~%h~%h[ _The searing ray misses the cane toad.~%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the cane toad!!%h5 .@   shadow  You kill the cane toad!%h6%h{ #...........#....)... Neaber the Thaumaturge................†....... Deep Elf of Dithmenos *****......................... Health: 63/63 ========================.............<.......... Magic: 23/31 =================-------.......................÷ AC: 6Str: 4......................†. EV: 13Int: 34........@............... SH: 5Dex: 13........................ XL: 11 Next: 101% Place: Lair:2###.@)........##..... Noise: ===------  Time: 10302.6 (1.0)%hS#..........####..... g) staff of Odaic {rPois rF+ rN+ Conj Summ#.....)...## #...... Cast: Magic Dart#.........# #.....# Fly #.......∩.## #......#P........#.##...... @   shadow#..................P...................#..................... _The searing ray misses the cane toad.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the cane toad!!  You kill the cane toad! _You stop channelling your searing ray.  You have reached level 12!%h/  --more--%h8/682---52 0% Magic Dart%h%hP _You feel clever.%hY %hZ %h\ %hm %h0v x4=%hx \ _Your shadow fades away.%h{ 4%hw V5=%h %h͂ %h! ,%h %h b6=%hO %h ,%h %h} ,%h %h %h@ %h 7%hw 0==%h2 %h %h %h* %h %h %h %h 8%hQ \==%h ,%h& %h$ 99%h 3=%h %h[ ,%h %h %h9 F30=%h %h ,%h %h 91%h F==%h %h ,%h_ %h %h b2==%h %h %h ,%h} %h %h ,%hK %h{ %hM %h %h %h %h %h3 :=%h9 %h %h ,%hS %h %h ,%h %h %h! ,%h" %h$ %h% %h& %h1' %h( %h* %h* %h+ %h. %hw0 ,%h1 %h3 %h^> ..........<.......................%h ? ^...........###..).......###....#####..# #......# #.....)...###....@## #.........# ---30.6 (28.0)#.....# #.......∩.####....# #P........#....... #.................... ......%hPA e.......... ................. ..>..  [.%h^D %hJ H---1.6 (29%hM %hO ; _Found a stone staircase leading down.%h+R%hX%h%hB%hPX%hH,%h)%h%h,%h%hL%h%h%h%h!%hZ%h%h|%hw%h,%h%h%h,%h%h %h,%he%hp%h,%h?%h%h,%h%hz"%h$,%h&%h+%hT%h1V%h[B%h`%hxl.........P........[....###..... #.........##......÷...###.....# ##.......####....÷....##....#..##...........##..†.#####....%h,m4......÷......# .................## ...............÷.......# .........#.....### ##........@.....÷÷÷.## 56.6 (25##..............<.#.# ..............÷.### ##%hm......##  ##.....## ###........## ##.......# ..[......%hu%h,7.6 (26%h%h") _Found a chain mail.%hH 4%hJ %hYh %hbr n%ht ,%hhz ,%h({ ,%h| %h~ %hՀ ,%h" %h %h ,%h% %h  ##..............÷÷÷.##  ##..............<.#.#  ..............÷.###  ##.............##  ##...........##  ###........##  ##.......##  #.#........[#  %hk _#..#  #..[.......#  ###  ###########          ##.<.#. ..............÷.####....##  ##..##  ##### # ###.#.[ #...........########### 65.6 (8.0)6.6 (9%h x _You see here a scarf of repulsion.%hVh _%h{%h%h%h%h%hQ%hN%hm%h}%hk%h %h%h+%h,%hj%hB%hC%hc%h%h%h,%h{%h%h%h%h%h%h,%h=%h`%h %h ,%hi%hW%h,%h%h0%h,%hs%h!%h#,%h%%hL(%hl*,%h&,%hs/%h1,%hg3%hg6%h8,%h[:%h<%h>,%h@%hlC%hkE,%h%G%h(I%hK,%hL%hVN%h&P,%hQ%hS%hU%hV%h.X%haZ%h\%h+^%h_%ha%hc,%hKe%hg%hi,%hk%hm%h(p,%hq%ht%hv,%hgx%hqz%hc|,%h}%hU%ha,%h%hE%hJ,%h%h<%hj,%h%%h%h2,%h%h%hf,%h %h%hݢ%h%h%hɧ%h&= %hH6........  .........%hZ.........  %hUgl................  ..................  ........................  ........................  .......................  .#......... %hN .%hh#..###....  %hi#.#.#........###.....   ###.........##.....%ht7Magic Dart%hw##.........#.....%hl##........##....%h##............. l   komodo dragon (asleep)%hx#.##...........%hd#####..........%hL##...........%h1406.6 (40.0)%h,7.6 (41%h%h0  %h" D_A komodo dragon comes into view.%h%h ............... l.............. ............... ............... ............... .............. #.........# #..@....... #.#.#....... ###....... ##...... ##..... ##.... #.##.. #####. ##....%hg  ............... l.............. ............... ............... ............... .............. #.........# #..@....... #.#.#.......%hi  ###.......##......##.....##....#.##..#####.##....%h6o %h %h %h\ d _A komodo dragon is nearby!%h ******lYou feel a surge of power! The magic dart hits the komodo dragon.  The komodo dragon is lightly wounded.%h%h "z.l......%hs&g1-=8.6 (1.0)%hk.%h:27 _The komodo dragon hisses angrily.%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ........ Neaber the Thaumaturge ........................ Deep Elf of Dithmenos *****. .l****.................. Health: 68/68 ======================== .*****.................. Magic: 27/32 ====================---- .*****.................. AC: 6Str: 4 %h* .*****.................. EV: 13Int: 35 .****.................. SH: 5Dex: 13 #.........#......... XL: 12 Next:  0% Place: Lair:2 #..@.........###.... Noise: =--------  Time: 10408.6 (0.0) #.#.#........###..... g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.........##..... Cast: Magic Dart ##.........#..... Fly  ##........##.... ##............. l   komodo dragon #.##........... #####.......... ##...........The komodo dragon is lightly wounded. _The komodo dragon hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulmina%h nt Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%hl*****.*****.*****.******%hZ ........ Neaber the Thaumaturge  ........................ Deep Elf of Dithmenos *****.  .l...................... Health: 68/68 ========================  ........................ Magic: 27/32 ====================----  ....*................... AC: 6Str: 4  ......@................. EV: 13Int: 35  ....................... SH: 5Dex: 13  #.........#......... XL: 12 Next:  0% Place: Lair:2  #..@.........###.... Noise: =--------  Time: 10408.6 (0.0)  #.#.#........###..... g) staff of Odaic {rPois rF+ rN+ Conj Summ [0%h*;10m ###.........##..... Cast: Magic Dart  ##.........#..... Fly  ##........##....  ##............. l   komodo dragon (ally target)  #.##........... *   fulminant prism  #####.......... @   shadow  ##...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!******l  distracted, ally target)*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism [40%h|m(dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!  Your shadow gestures at the komodo dragon while chanting.%h%..l.*.l=9.6 (1%h1** _The ray of shadow hits the komodo dragon!%h .   .   .   %hv..l. ....*. ......@. .. #.#. %h#...@.###....#   #.#.#..###.   ###...##.....#   ##...#.....#   ##..##....#   ##.... #.##.. %he#####.. ##.....%hYv.l**%h.28=--10Magic Dart* _Your fulminant prism crackles loudly.%h%D . . . ...l. ....*. ......@. . #.#. #.###....# #.#.#.###......# ###.##.....# ##.#.....# ##.##....# ##. #.##.* #####. ##.%h%h  Your fulminant prism explodes!The blast of energy engulfs the komodo dragon!!!%h#########################@   shadow%hgD .......†...........@.....%hF;You kill the komodo dragon!%h3x Eclecticist3-3====1 _You hear an angry hiss.%hT%hen _Your Spellcasting skill increases to level 15!%hɤ9= _%h30=%hp%h,%h\%hF\ _Your shadow fades away.%h 1=S.----Magic DartS   water moccasin (wandering)%hE+5.6 (4%hH----6.6 (5%h7%ha _A water moccasin comes into view.%hiM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hķ .......... Neaber the Eclecticist .......................... Deep Elf of Dithmenos *****. .......................... Health: 68/68 ======================== ....†..................... Magic: 27/33 ===================----- ..S....................... AC: 6Str: 4 .......................... EV: 13Int: 35 ......*****.............. SH: 5Dex: 13 #..*****..#........... XL: 12 Next:  3% Place: Lair:2 #..**@**.....###....## Noise: ---------  Time: 10416.6 (0.0) #.#.#****....###......# g) staff of Odaic {rPois rF+ rN+ Conj Summ ###****.....##.....## Cast: Magic Dart%hE[12;14H ##.........#.....## Fly  ##........##....## ##............... S   water moccasin (wandering) #.##............. #####............ ##............. _Your shadow fades away. _A water moccasin comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%hD$**********.*****.***@*.*#***.....%h**********.*****.*****.****@..#...%h|**********.*****.*****......@%hs .......... Neaber the Eclecticist .......................... Deep Elf of Dithmenos *****. .......................... Health: 68/68 ======================== ....†..................... Magic: 27/33 ===================----- ..S....................... AC: 6%huStr: 4 .......................... EV: 13Int: 35 ......................... SH: 5Dex: 13 #.........#........... XL: 12 Next:  3% Place: Lair:2 #....@.......###....## Noise: ---------  Time: 10416.6 (0.0) #.#.#........###......# g) staff of Odaic {rPois rF+ rN+ Conj Summ ###.........##.....## Cast: Magic Dart ##.........#.....## Fly %h&v ##........##....## ##............... S   water moccasin (wandering) #.##............. #####............ ##.............Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  %hyYou conjure a prism of explosive energy!  Your shadow gestures at the water moccasin while chanting.Your shadow conjures a prism of shadowy energy!%h ................. ..*.............. ....†............ ........ ....S.*%h... .....@... ##.. #... #.#.#..# ###...%hՁZ ##........ ##....... ##......Sally target) #.##....*   shadow prism #####...*   fulminant prism%hς @   shadow%h4==7.6 (1%h‰****%hr  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!  Your shadow gestures at the water moccasin while chanting.Your shadow conjures a prism of shadowy energy! _The water moccasin hisses angrily.%h %h| *..*S**%h ]8=--8%h; ?**%h  %h W_Your fulminant prism crackles loudly.%h؅%h%h############*.S*   fulmin%hant prism@   shadow%h %hD:  Your shadow prism explodes! Your fulminant prism explodes!The blast of energy engulfs the water moccasin!!%he@######################@   shadow%h........†..................@...†..%h=4=====9Magic Dart%h%hrR _You kill the water moccasin!%h # #.†............@.†#........... #....###....##.#.#.###.###..##.##....###...##.#####%hp %hu9=-----20%hU%h%h. 4%h?1 %hN B%ha %hUd ,%hie %hi \ _Your shadow fades away.%hj W30=%hl %hp ,%h4s %hv b1=%h+x %h{ ,%h$~ %h7 2==%h% %h0 ,%h %h 3==%h' %h2 %ht ,%h %hБ %hx ,%h %h %h2    #..P.##   #     ...   .....†     [....  .......@.......-----31.6 (%h f11.0)  .#P.##.†.......#........   ....###...   #.#.#..###....  #####..##....   ##...#....   ####...    ##    #.## %h %h{ ,2.6 (12%hy ? _Found a scale mail.%h4%h` %h%h|=%h",%h$%h&%h),%hZ+%h0%ht3,%h5%h9%ha<,%h>%h1A%h'C,%hD%hF%hOH,%hK%hN%hO,%hP%h T%hU,%hYW%hY%h[,%h]%h!`%h2c,%hd%hnB  You see here a +0 scale mail.%hp6 _%htr%hHt%hu,%hw%hby%h\z,%h|%hX%h,%h%h*%h/,%h%h%h9,%hK%h%h,%h%h%h5,%h%h%hl,%hȠ%h%hP,%hZ%h2%hЩ,%h!%hY%h,%h%h%hq,%hŵ%h%h,%h%h%h2,%h<%h%h\,%hQ%h%hN,%ho%hn%h,%h%h%h,%hg%h^%h,%h%hZ%h,%h%h%h,%h%h%h<,%h%h%h,%h%h%h,%h%h%hS,%h %h. %h>,%h%h%h!%h'#%hU$%h(%h+,%hq-%h/%hr2,%hx4%h7%h9,%h;%hN>%hN .....#... ......... %hOZ#...$ # ####  ##.#[  #  %hP##..@......# 74.6 (4 ####.........##  #.....# .>... ##.........P.# .... ##P........P.... .... %hR##............... .... ###.#.............. ..... #..#...............  ##........#.....## P%hW%h^,5.6 (43%hb%hh2 _Found a robe.%ho,6.6 (44%hs%hu_ _h - 2 scrolls of fog (gained 1)%hr %h %hx %hM %h %h %h ,%hi ,%hd %h %hR %h %h: %h %h %h6 %h X%h %h* %h %h %h %h %ho %hO %h %h. %h %hB %h O _You now have 1729 gold pieces (gained 24).%h- %h| %h %h %h ,%hD %h %h@ ,%h3 %h^ %h %h %h %h %h %hF %h %h %h %hb %h) %h %hD ,%hd %h %h{" ,%h# %h=& %h' ,%h,) %hq+ %hi/ ,%hf1 %h3 %h6 %h6 %hc9 %h$: %h< ,%h= %h? %hA %hIB %h C %h E %h>G %hG %hH %hJ %hL %hM %hN %hS %hV ,%h\ ,%h] ,%h%_ %hha %hc ,%h}e %hj %hl ,%hrn %hp %hnr ,%hns %hu %hIw ,%hPx %hz %h{ %h| %hw} %h %h+ 0#..........#.........###.........#..######.........###...####............##..>####.........P.#P..###P........P.........##....................###.#...................#..#...........@........506.6 (30 %h\ +##........#.....##.........P..#.# #.........#.....###.#..........## ..........##...P ###....# ....#.##.###.... #.......(.### ......# ## #>... ..........## ....P.## ......###.....# .....#.............† ...................%h1 %h ,7.6 (31%hݜ %hΞ 9 _Found an escape hatch in the floor.%hw4%hu%hz %hX%h,%h%h,$%h(,%h:*%h-%h,/,%hY0%h 2%h3,%h4%h7P  There is an escape hatch in the floor here.%h :6 _%h:%hn@%h*B,%hRC%hyE%hjG,%h\H%hJ%hL,%h~M%hjO%h Q%hQ%hR%hpT%hV%hTW%hX%h Z%hi\,%hz]%hA_%hJa%hb%hb%hd%hf%hbg%h*h%h#u%hw,%h9y%h|%h~,%h%hɃ%h˅,%h>%h%h,%h%h%h3,%h%h%hC,%h%h%hg,%h%h%hI,%h%hG%h,%h%h%h,%he%hY%h,%h%h'%h=,%h%hh%hz,%h%hx%h,%h%hy%h%h%h%h%h%hY%h %h%h1,%h%ha%hn,%h%hd%hu,%h%hQ%hu,%h%h%h,%h%h%h%h%hS%h?%hP,%h%hm %h %h %h %h%h.%h%h%h%hA%h%h%h%h2%h,%h[%h%h_,%h%h%h,%h"%h#,%hU$%h;&%h',%h(%hv*%h+%h,%hP-%h3.%h/,%h0%hU2%h3%h4%hR5%h26%hx7%h<8%h9%h9%h:%h;,%h<%h=%h>,%h@@%hAA%hB,%hN%h~O,%hIP%hET%hU,%hV%hZ%hz\,%h]%ha%hc,%hd%hh%hEj,%hk%h}o%hZq,%hr%hv%hlx,%hy%hk}%hX,%hŀ%h:%h,%hd%h%h,%hk%h%h%h1%h%h%h ,%hĢ%hȦ%h,%hy%h%hF,%h%ht%h,%hL%h%hR,%h%h%h,%h%hW%h,%h%h%h,%hq%h%hp,%hr%h%h,%h %hx%h,%h%h5%hd%h$%h%h%h@%h%h%hZ%h%h%ha%h%h%h%hj%h%h%hV%h%h%h%h%hS%h%h%hl%h/%h%h %h %h %h%hh,%h%h%hK,%h%h%h,%h %h$$i  You see here a komodo dragon corpse.%hT&%h' _%h'%h8*%h ,,%h-%hK0%hX2,%h3%h5%h[7%h8%h8%h.;%h<%hw=%h3>%hoAB  You see here a +0 scale mail.%hjC6 _%hD%hF%hFH,%hBI%hK%hwL%h8M%hM%h4O%hiQ,%hER%hU%hsWP*%h]X%hq| ####### ###.... #.#.#.######..... #.....#... #......... #......... #............ #..........† #.......... #@....[...602.6 (95 #P##...... %ht####...#P.##.†....  #########......  #.#.#...  #####.. ##. ##. ##%h9v%hy%h{E _Done exploring.%h %hq %h͖ %h ......†.....[...0.0)%h %h %h E _Done exploring.%h4%h#%h<%h%hwE _Done exploring.%h%h4%h%h%h4%hE _Done exploring.%hy 4%hz %h <%hʷ %h E _Done exploring.%h%h'Level 2 of the Lair of Beasts <<<<>>>>>∩(Press ? for help)##........#.....##.........P..#.##..>..#........#####.........#.....###.#..........###................###..........##...P.####..........# ##......#........## ####### ###.....#.##.###......###.......(.#####.....###........# ### #.#.#.######.........######>....###..........##.#......###........#####.#########.....#............P.##.........###...........#....)...#.................#...#.##...................#..........................†............(..................##......................................................÷.........).............##...........................................<...........##..........[..........##..........†..........................................÷.#.#....................##....................................................†....#....................##@....[................................................................<.......##P##...........................................................................#####...#P.##.†.......#............###..)........##.......#.#.........##........#####%hN*5#####............###....#####..........####..................#####.#######.#.#........###......# #.....)...## #......##.#.........# ########.........##.....## #.........# #.....####........#####.........#.....#####.......∩.####......#.........####........##....##.##P........#.##...............####................##..................P.........##.##..................................#.......#.######...........................................###......................................##.##.## #%h#.#.#.######.........######>....###...##.#......###........#####.#########.....#............P.##.........###.....)...#........#...#.##...................#................†......(..................#.........................................÷..%h1y).............#........................<.......[...............†...............÷.#.#............†....#.. #@....[.......<P##.... ####...#P.##.†####..)##.......#.###  ############....#########.........#####.##### #.#.##### #.....)...## ###.## ### #######.....## ## #.....####### ##.........#.....#####.......∩.####......#.........## ##..##P#.##.## ##..........#.............P....# #.##...........................#.# #####...............%h(.......# ##.....................##.## #.###.>P.##.##..†.†.##...#.P# ### #P[....###.........#.(##..# ####÷...###.....#....####..## ######....÷....##....#..##....#..##%hH/%h%C ####### ###.... Neaber the Eclecticist #.#.#.######...... Deep Elf of Dithmenos ****** #.....#........... Health: 68/68 ======================== #................. Magic: 33/33 ======================== #................. AC: 6Str: 4 #................. EV: 13Int: 35 #..........†...... SH: 5%h'Dex: 13 #................. XL: 12 Next:  4% Place: Lair:2 #@....[........... Noise: ---------  Time: 10602.6 (0.0) #P##.............. g) staff of Odaic {rPois rF+ rN+ Conj Summ ####...#P.##.†.... Cast: Magic Dart  #########...... Fly  #.#.#... #####...  ##..  ##.  ##  _You see here a +0 scale mail. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h*%h2%h4%h5% _%hz;,%ht<,%h\=%hlA%hC,%h\E%h7I%hK,%hL%hO%hYQ,%hR%h1V%hxX,%hY%h\%h^,%h,`%hzfX%hEt%h3J%h%h[%h9%h%h,%h԰%h0X%h%h,%hp%h6%h%h%h%h/%h%h%h%h%hE%hU%h%hA%hh%h%h%hv #.#.#........###......# #. %h #####.........##.....## #%h %hl##.........#.....#####%h %hbl##........##....##.##P%h: %h7##......%h## #.##.... #####.... %hcI##.... #.###.@.........P25.6 (23.0) ### #.........P ##.........##.. ##.......####....÷ ##............ %h5#............ ##............ ###........... #............%h %h%h _Done exploring. __There is a stone staircase leading down here.%hV%h;f%hf%hm%hBu%h86.6 (1.0) _%h<%hG  ..#..........#  ...#.≈~~~~...##  ....≈≈≈≈≈≈F...#  ...~≈≈≈≈≈≈~~..#  ...~~≈S≈≈≈≈≈~.#  ....~~≈≈≈≈≈≈~.#  #..≈≈.~~~~≈.# 3 #.~.@.~~≈≈≈.  ##.### #.#...#.## # #.#.. # #. ###..F   cane toad (asleep)##S   electric eel (asleep) %hlB7.4 (1.8Magic Dart%hr%hv{ _You fly downwards. _There is a stone staircase leading up here.%h+ M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Neaber the Eclecticist ..#..........#  Deep Elf of Dithmenos ****** ...#.≈~~~~...##  Health: 68/68 ======================== ....*****≈F...#  Magic: 29/33 =====================--- ...~*****≈~~..#  AC: 6Str: 4%h  ...~**S**≈≈≈~.#  EV: 13Int: 35 ....*****≈≈≈~.#  SH: 5Dex: 13 #.*****~~~≈.#  XL: 12 Next:  4% Place: Lair:3 #.~.@.~~≈≈≈.  Noise: ---------  Time: 10627.4 (0.0) ##.......###  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#...#.##  Cast: Magic Dart %h # #.#.. #  Fly  #. ###  .. F   cane toad (asleep) ## S   electric eel (asleep) _There is a stone staircase leading up here.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, asleep)%h> ≈*****≈*****~*S***~*****.*****%h|≈****F≈*****≈S****~*****≈*****%hCNeaber the Eclecticist..#..........#Deep Elf of Dithmenos ******...#.≈~~~~...##Health: 68/68 ========================....≈≈≈≈≈≈F...#Magic: 29/33 =====================---...~≈≈≈≈≈≈~~..#AC: 6Str: 4...~~@S≈*≈≈≈~.#EV: 13Int: 35....~~≈≈≈≈≈≈~.#SH: 5Dex: 13#..≈≈.~~~~≈.#XL: 12 Next:  4% Place: Lair:3#.~.@.~~≈≈≈.Noise: ---------  Time: 10627.4 (0.0)##.......###g) staff of Odaic {rPois rF+ rN+ Conj Summ#.#...#.##Cast: Magic Dart# #.#..%h~G #Fly #. ###..F   cane toad (asleep, ally target)##S   electric eel (asleep, ally target)*   fulminant prism@   shadowCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!*******≈*F  distracted, ally target)S  *Aim  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  Your shadow casts a spell at the cane toad.The ray of shadow hits the electric eel!%h%h ..≈~≈≈≈FSF*The ray of shadow hits the cane toad!!%h] ****%h l***The electric eel shoots out a bolt of lightning at you!%h \*≈.@...*%hbc3--==8.4 (1%hiS**%ho7 _The bolt of electricity hits you.%hM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+I  Neaber the Eclecticist ..#..........#  Deep Elf of Dithmenos ****** ...#.≈~~~~...##  Health: 63/68 ======================-- ....≈≈≈≈≈≈~...#  Magic: 27/33 ===================----- ...~≈≈≈≈≈≈F~..#  AC: 6Str: 4 ...~~@S≈*≈≈≈~.#  EV: 13Int: 35 ....~~*≈≈≈≈≈~.#  SH: 5Dex: 13 #..≈≈*~~~~≈.#  XL: 12 Next:  4% Place: Lair:3 %h#.~.@.~~≈≈≈.  Noise: ==-------  Time: 10628.4 (0.0) ##.......###  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#...#.##  Cast: Magic Dart # #.#.. #  Fly  #. ###  .. F   cane toad (ally target) ## S   electric eel (ally target)  *   fulminant prism  @   shadow _The bolt of electricity hits you.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1%h% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, almost dead, ally target, 72% to hit)%hy   Neaber the Eclecticist ..#..........#  Deep Elf of Dithmenos ****** ...#.≈~~~~...##  Health: 63/68 ======================-- %h֬ ....≈≈≈≈≈≈~...#  Magic: 27/33 ===================----- ...~≈≈≈≈≈≈F~..#  AC: 6Str: 4 ...~~@S≈*≈≈≈~.#  EV: 13Int: 35 ....~~≈≈≈≈≈≈~.#  SH: 5Dex: 13 #..≈≈.~~~~≈.#  XL: 12 Next:  4% Place: Lair:3 #.~.@.~~≈≈≈.  Noise: ==-------  Time: 10628.4 (0.0) ##.......###  g) staff of Odaic {rPois rF+ rN+ Conj Summ #.#...#.##  Cast: Magic Dart # #.#.. #  Fly  #. [40%h em###  .. F   cane toad (ally target) ## S   electric eel (ally target)  *   fulminant prism  @   shadowAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, almost dead, ally target, 72% to hit)  You feel a surge of power!  You focus your ray upon the electric eel.  The searing ray hits the electric eel!%hH ! ..#..........#  ...#.≈~~~~...##  ....%hG ~...#  ...~≈*..#  ...~~@*≈*≈≈≈~.#  ....~~*≈≈≈≈≈~.#  #..≈≈*~~~~≈.#  .  ###  #  # #.#.. #  #.  .. ##%hH *   fulminant prism @   shadow %h< Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, almost dead, ally target, 72% to hit)  You feel a surge of power!ocus your ray upon the electric eel.  The searing ray hits the electric eel!  You kill the electric eel!%hsE G ≈≈≈≈≈~≈≈*≈≈≈F.*(Press . to maintain the ray.)%hn 48=-9.4 (1Ray %hw 8*%hi| e _Your fulminant prism crackles loudly.%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h;   Neaber the Eclecticist ..#..........#  Deep Elf of Dithmenos ****** ...#.≈~~~~...##  Health: 64/68 ======================-- ....≈≈≈≈≈≈~...#  Magic: 26/33 ==================------ ...~≈≈≈≈≈≈~~..#  AC: 6Str: 4 ...~~@≈≈*≈≈≈~.#  EV: 13Int: 35 ....~~≈≈≈F≈≈~.#  SH: 5Dex: 13 #..≈≈.*~~~≈.#  XL: 12 Next:  4% Place: Lair:3 #.~.@.~~≈≈≈.  Noise: =--------  Time: 10629.4 (0.0) ##.......###  g) staff of Odaic {rPois rF+ rN+ Conj Summ[11;12%h H #.#...#.##  Cast: Magic Dart # #.#.. #  Fly Ray  #. ###  .. F   cane toad (ally target) ## *   fulminant prism  @   shadow _Your fulminant prism crackles loudly.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (water, heavily wounded, ally target, 85% to hit)%ht Neaber the Eclecticist..#..........#Deep Elf of Dithmenos ******...#.≈~~~~...##Health: 64/68 ======================--....≈≈≈≈≈≈~...#Magic: 26/33 ==================------...~≈≈≈≈≈≈~*..#AC: 6Str: 4...~~@≈≈*≈*≈~.#EV: 13Int: 35....~~≈≈≈*≈≈~.#SH: 5%hw Dex: 13#..≈≈.*~~~≈.#XL: 12 Next:  4% Place: Lair:3#.~.@.~~≈≈≈.Noise: =--------  Time: 10629.4 (0.0)##.......###g) staff of Odaic {rPois rF+ rN+ Conj Summ#.#...#.##Cast: Magic Dart# #.#.. #Fly Ray #. ###..F   cane toad (ally target)##*   fulminant prism@   shadowConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (water, heavily wounded, ally target, 85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits the cane toad.%h SRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (water, heavily wounded, ally target, 85% to hit)  You feel a surge of power! You focus your ray upon the cane toad.  The searing ray hits  The cane toad is heavily wounded.%h;!& ~≈≈≈*≈≈F~~@*(Press . to maintain the ray.)%h& ****** Your shadow points at the cane toad and mumbles some strange words.%hڥ%h%h  The ray of shadow hits the cane toad! You block the cane toad's attack.  Your fulminant prism explodes!The blast of energy engulfs the cane toad!!%h #########################@   shadow %h.≈≈≈≈≈~≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈.†~@%h* 57====30.4 (1Magic Dart _You kill the cane toad!%hc%he%h}g%hVmK  You stop channelling your searing ray.%ho6=7= _%hw7=%h y%h~b8=%h%h1 _HP restored.%hOi8==%h%hK%hȚ,%h%h\ _Your shadow fades away.%hi9==%h%h P=%hԢ%hm30=%hg%h,%he%hb1=%h%hZ,%h@%h\2==%h'%h,%h%hŸ,%h%hn3==%hg%h4 _Magic restored.%h4%h,%h,%h%h2%h%h,%hg%h%h:=%h%hX%h%h,%hI%h%h,%h+%h%h,%h%hI%h3,%h%h%h,%h*%h,%h%h%h,%h%h%h%h,%hl%h,%h%h%hU,%hN%h%hw  ###..#..........#####.....#.≈~~~~...###F.P......≈≈≈≈≈≈~...#F........~≈≈≈≈≈≈~~..# .......~~≈≈≈≈≈≈≈~.# ......~~≈≈≈≈≈≈~.# #..#..≈≈.†~~~≈.## #P@##.~.<.~~≈≈≈.#---- #..###.......### ##.##.#...#.##Magic Dart #..# #.#..## #..###.#### #.........#F   cane toad (asleep) #########..#F   bullfrog (wandering)%h| *##%h'059.4 (29.0)%hH.F%hJ----60.4 (30%h%hw j _A bullfrog and a cane toad come into view.%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ha  Neaber the Eclecticist ###..#..........#  Deep Elf of Dithmenos ****** ####**...#.≈~~~~...##  Health: 68/68 ======================== #**P**....≈≈≈≈≈≈~...#  Magic: 29/33 =====================--- %hFF****...~≈≈≈≈≈≈~~..#  AC: 6Str: 4 ****...~~≈≈≈≈≈≈≈~.#  EV: 13Int: 35 **....~~≈≈≈≈≈≈~.#  SH: 5Dex: 13 #..#..≈≈.†~~~≈.##  XL: 12 Next:  7% Place: Lair:3 #P@##.~.<.~~≈≈≈.#  Noise: ---------  Time: 10660.4 (0.0) #..###.......###  g) staff of Odaic {rPois rF+ rN+ Conj Summ ##.##.#...#.##  Cast: Magic Dart #..# #.#..##  Fly  #..###.####  #.........#  F   cane toad (asleep) #########..#  F   bullfrog (wandering) ##  _Magic restored%hE. _A bullfrog and a cane toad come into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%h+  Neaber the Eclecticist ###..#..........#  Deep Elf of Dithmenos ****** %h####.....#.≈~~~~...##  Health: 68/68 ======================== #..P......≈≈≈≈≈≈~...#  Magic: 29/33 =====================--- FF.......~≈≈≈≈≈≈~~..#  AC: 6Str: 4 .......~~≈≈≈≈≈≈≈~.#  EV: 13Int: 35 ......~~≈≈≈≈≈≈~.#  SH: 5Dex: 13 #..#..≈≈.†~~~≈.##  XL: 12 Next:  7% Place: Lair:3 #P@##.~.<.~~≈≈≈.#  Noise: ---------  Time: 10660.4 (0.0) %h.#..###.......###  g) staff of Odaic {rPois rF+ rN+ Conj Summ ##.##.#...#.##  Cast: Magic Dart #..# #.#..##  Fly  #..###.####  #.........#  F   cane toad (asleep) #########..#  F   bullfrog (wandering) ## Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!  Your shadow casts a spell at something.Your shadow conjures a prism of shadowy energy!%hl ###..#.....  ####.....#.≈~  #*.P......  FF.*%h]  ..@    #..#  #P@##.~.<  #..###.......###  ##.##.#...#.##  #..# #.#..##  #..###. #.........# F #### Fally target) ## *   shadow prism *   fulminant prism(…)%h4==1.4 (1%h***  Press: ? - help, Dir - move target  You feel a surge of power!conjure a prism of explosive energy!  Your shadow casts a spell at something.  Your shadow conjures a prism of shadowy energy! _The bullfrog croaks.%hg%h!i%hjs *.FF**%h+uj*The bullfrog misses your shadow prism.%hw830--2%h-~****%hφe _Your fulminant prism crackles loudly.%hs ,%h~ %h The bullfrog misses your shadow prism. _Your fulminant prism crackles loudly.  Your shadow prism explodes!  The blast of shadow engulfs the plant!! The plant begins to die.  The plant is lightly damaged.  The blast of shadow engulfs the bullfrog!!%hA  ######### *   fulminant prism@  You kill the bullfrog!The blast of shadow engulfs the cane toad!!%hc%h0iThe blast of shadow engulfs the cane toad!!  The cane toad is almost dead.  Your fulminant prism explodes!energyplant!!!  The plant is moderately damaged.energy!!!%hW9##########@   shadow%hK....P........††@...%hk10====3Magic Dart%h3xM _You kill the cane toad!%hy%h}%h4%h %h}x1=%h"B%h%2==%h>X%h\ _Your shadow fades away.%hF%hi3==%h %he _A nearby plant withers and dies.%hh%h%h%h".%h2%h9%h<%h?@%hOX%hR%hT%hU=%hW%hMY%hC\%hH_%h`%ho  You see here a cane toad corpse. _%hs  You see here a bullfrog corpse. _%h4%hh###..#......... ####.....#.≈~~~~..## ##.........≈≈≈≈≈≈~.#.. #.........~≈≈≈≈≈≈~~#... #.#††.....~~≈≈≈≈≈≈≈#..##..##......~~≈≈≈≈≈≈#...#####..#..≈≈.†~~~###.## #P.##.~.<.~~≈.@# #..###.......----#...P..# ##.##.#...#.####...... #..# #.#..##Magic Dart#.P....# #..###.####......#.P##.........#..#.#.P#.###########..# S   water moccasin (wandering).P#..#.##.P ##......S. P#%h_0796.0)%hJ----80.4 (17%hz%ha _A water moccasin comes into view.%h  ## ## #.. #. #... #.#††. #..##..##... #...#####. ###.## #P.##.~.< #.@#  #...P..#  ###...... #..#  #.P....#   ......#.P  ..#.#.P#.## .P#..#.##.P  ......S. P# %hy W ## ## #.. #. #... #.#††. #..##..##... #...#####. ###.## #P.##.~.< #.@#  #...P..#  ###...... #..#  #.P....#   ......#.P ..#.#.P#.## .P#..#.##.P  ......S. P# %hc %hŖ %hA %h e _A water moccasin is nearby!%h%hMDithmenos the Shrouded Followers of Dithmenos are surrounded by an unnatural quiet, which helps the sounds they make go unnoticed. As they rise in devotion, they will find their own shadow begins to imitate some of their actions, attacking when they attack and even casting shadowy magics that mimic the form - if not the substance - of whichever schools of magic they had been utilising. More devout worshippers additionally gain the ability to swap places with their shadow to mislead enemies, grasp other beings' shadows to unleash their magic onthe worshipper's behalf, and finally call down a night so dark that it hides alldenizens of the dungeon from each other. Dithmenos likes it when you explore the world. %h~[!]: Overview|Powers|Wrath%h-%h3%h9###..#......... Neaber the Eclecticist####.....#.≈~~~~.. Deep Elf of Dithmenos ******## ##.........≈≈≈≈≈≈~. Health: 68/68 ========================#.. #.........~≈≈≈≈≈≈~~ Magic: 33/33 ========================#... #.#††.....~~≈≈≈≈≈≈≈ AC: 6Str: 4#..##..##......~~≈≈≈≈≈≈ EV: 13Int: 35#...#####..#..≈≈.†~~~ SH: 5Dex: 13###.## #P.##.~.<.~~≈ XL: 12 Next: 10% Place: Lair:3#.@# #..###....... Noise: ---------  Time: 10680.4 (0.0)#...P..#%h^<  ##.##.#...#.# g) staff of Odaic {rPois rF+ rN+ Conj Summ###...... #..# #.#..## Cast: Magic Dart#.P....# #..###.#### Fly ......#.P##.........#..#.#.P#.###########..# S   water moccasin (wandering).P#..#.##.P##......S. P# _Your shadow fades away. _A nearby plant withers and dies. _You see here a cane toad corpse. _You see here a bullfrog corpse. _A water moccasin comes into view. _A water moccasin is nearby!%hA%hE%hK%hWM%hc %hh %hl %ho F _Unknown command.%h *****S%ht*You feel a surge of power! The magic dart hits the water moccasin.%h#%h7]x.....S.%h}ow2-=1.4 (1%h,< _The water moccasin is lightly wounded.%h~ I **%h *** You feel a surge of power! The magic dart hits the water moccasin!%h %hh %h\ q...S..%h @-2%h %h?! i _The water moccasin is moderately wounded.%h8   %h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ###..#......... Neaber the Eclecticist ####.....#.≈~~~~.. Deep Elf of Dithmenos ****** ## ##.........≈≈≈≈≈≈~. Health: 68/68 ======================== #.. #.........~≈≈≈≈≈≈~~ Magic: 30/33 =====================--- #... #.#††.....~~≈≈≈≈≈≈≈ AC: 6Str: 4 #..##..##......~~≈≈≈≈≈≈ EV: 13Int: 35 #...#####..#..≈≈.†~~~ SH: 5Dex: 13 ###.## #P.##.~.<.~~≈ XL: 12 Next: 10% Place: Lair:3 #.@# #..###....... Noise: =--------  Time: 10682.4 (0.0) #...P.*# ##.##.#...#.# g) staff of Odaic {rPois rF+ rN+ Conj Summ ###...*[3%hĜ 2m.. #..# #.#..## Cast: Magic Dart #.P*...# #..###.####  Fly  ....S.#.P##.........#  ..#.#.P#.###########..# S   water moccasin .P#..#.##.P ## ........ P#  _The water moccasin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 72% to hit)%h ###..#......... Neaber the Eclecticist####.....#.≈~~~~.. Deep Elf of Dithmenos ******## ##.........≈≈≈≈≈≈~. Health: 68/68 ========================#.. #.........~≈≈≈≈≈≈~~ Magic: 30/33 =====================---#... #.#††.....~~≈≈≈≈≈≈≈ AC: 6Str: 4#..##..##......~~≈≈≈≈≈≈ EV: 13Int: 35#...#####..#..≈≈.†~~~ SH: 5Dex: 13###.## #P.##.~.<.~~≈ XL: 12 Next: 10% Place: Lair:3#.@# #..###....... Noise: =--------  Time: 10682.4 (0.0)#...P.[%h30;10;1m*# ##.##.#...#.# g) staff of Odaic {rPois rF+ rN+ Conj Summ###...*.. #..# #.#..## Cast: Magic Dart#.P*...# #..###.#### Fly ....*.#.P##.........#..#.#.P#.###########..# S   water moccasin.P#..#.##.P##........ P#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin.%hPress: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 72% to hit)  You feel a surge of power!ocus your ray upon the water moccasin.  The searing ray hits  The water moccasin is heavily wounded.%he...S.%h i3.4 (1Ray %h> %hf _(Press . to maintain the ray.)%hl" **** The searing ray hits the water moccasin.%h$ %h+ b.S..%h s29-4+ %h %h# g _The water moccasin is severely wounded.%h **** The searing ray hits the water moccasin.%h}%h~% S...The water moccasin is almost dead.%hu&}-5++ %h*%h-T _The water moccasin misses you.%h]M  The searing ray hits the water moccasin!%hec****%h %h!%hy†...You kill the water moccasin!%h8-1=6Magic Dart%h%h`> _You finish channelling your searing ray.%h %h %h) %h* 9=%h %h %h2 %h W30=%hz %h ,%h %h 91%h )=%h %h ,%h %h %h i2==%hZ %h %h %h %hQ %h i3==%h %h %hN %h@ %h %hF j  You see here a water moccasin corpse.%h %h _%h %h %h ,%h %h |=%hP %h %h %hh %h %h %hp %hJ %hG %h %h %hm! %h# %h4& %h' %h' %hX+ %hB. ,%h/ %h_3 %h6 %h7 %h|> X%h? %hqA %h0C ,%h D %hF %hG %hH %hrI %h9K %hL %hM %hN %hO %hQ %hhR %hDS %hMU %hX ,%h1Z %h~\ %hq^ ,%h_ %ha %hId ,%he %h"g %h i %hj %hj %hl %huo ,%hp %h8s %hv ,%hx %hE .#.#.#....##### ### ............##..#.. #............ #.......##..P##... ........###.##....#..## #.##..P##.. ##..### %h #.P ...###?....#.## ~. ........@....... -P..###.)#.##.## # #.#..... .# .......#.P.. #.#...........###..P...... #.....#..# ....P##%hr   ............##..#..#..........##..P##... .#.## #..## #.##P##.. ##..####.P ...###?....#.##~. ................ P..###.@#.##.### #.#.....#.#%h p .......#.P.....#.#........###...#.#.#...##%h 1716.4 (30.0)%hP F-7.4 (31%h %h } _You see here a +0 short sword of speed.%h %hn %h %h %h %h Q _%h %h] %h %h ,%h)! %h:$ G _k - 4 scrolls of poison (gained 1)%hX& 4%h' %h&* %h+, ,%h- %h/ %h1 ,%h'3 %h+5 %h? Q #.......##..P##... .###.##  ....#..## #.##  ..P##.. ##..### #.PP...###.....#.## ~. ................ .P..###.)#.##.## ~.#.###.#.....#.#~~.....@....#.P..~~....#.#........%h@ f~~...###..P......Magic Dart~~.P# #.....#..~~.# ....P## .~.. #...## S   water moccasin (asleep)~. ... S..%hJ 223.4 (6.0)%hO +4.4 (7%hS %hV a _A water moccasin comes into view.%h *****S%h't*You feel a surge of power! The magic dart hits the water moccasin.%hn9%h':%hRB......##..%hiK2-=5.4 (1Magic Dart%hQ%hT< _The water moccasin is lightly wounded.%hLN#.##..P##... .###.## ....#..## #.## ..P##.. ##..### ##.PP...###.....#.## ~. ......... .P..###.)#.##.## ~.#.###.#.....#.# ~~.#.P.. ~~....#.#.%h+ ~~...###..P...... ~~.P# #.....#.. ~~.# ....P## .~.. #S..## S   water moccasin~. .....P...%h%hI...##%hp.-6%h%ha%hV S#........###..P##...........###.## ....#..## #.## ..P##.. ##..### # #.PP...###.....#.## ~. ................ .P..###.)#.##.## ~.#.###.#@....#.# ~~..........#.P.. ~~....#.#........ ~~...###..P...... ~~.P# #.....#..~~.# S...P## .S   water moccasin~.%hZ #...##~.#.....P...%h_ %hSa %ho S.3=-7Magic Dart%h>z %h~ %h .##..#...........#..P##.......###.##..#..## #.## %h R..P##.. ##..### # #.PP...###.....#.##~. ................ .P..###.@#.##.#.#.###.#.....#.#..........#.P.%hd ....#.#.........###.SP.......P# #.....#.~.# ....P## ..##~.#.%h #...%h%hADS.%h?&8%hK%h?#} _You see here a +0 short sword of speed.%h4j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<  ............##..#..  Neaber the Eclecticist #..................  Deep Elf of Dithmenos ****** #.......##..P##...  Health: 68/68 ======================== ........###.## Magic: 31/33 ======================-- ....#..## #.## AC: 6Str: 4 ..P##.. ##..### #  EV: 13Int: 35 #.PP...###.....#.##  SH: 5Dex: 13 ~. ................  XL: 12 Next: 11% Place: Lair:3 .P..###.@#.##.##  Noise: ---------  Time: 10728.4 (0.0) %h ~.#.###.#*....#.#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ~~.......*..#.P..  Cast: Magic Dart ~~....#.#S.......  Fly  ~~...###..P......  ~~.P# #.....#..  S   water moccasin ~~.# ....P## .  ~.. #...##  ~. #.... _You see here a +0 short sword of speed.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 72% to hit)%h%c L............##..#..%hc Neaber the Eclecticist#..................Deep Elf of Dithmenos ******#.......##..P##...Health: 68/68 ========================........###.##Magic: 31/33 ======================--....#..## #.##AC: 6%hc Str: 4..P##.. ##..### #EV: 13Int: 35#.PP...###.....#.##SH: 5%h2d Dex: 13~. ................XL: 12 Next: 11% Place: Lair:3.P..###.@#.##.##Noise: ---------  Time: 10728.4 (0.0)%hd ~.#.###.#*....#.#g) staff of Odaic {rPois rF+ rN+ Conj Summ~~.......*..#.P..Cast: Magic Dart%hd ~~....#.#*.......Fly ~~...###.*P......~~.P# #.....#..%h1e _S   water moccasin~~.# ....P## .~.. #...##~.#....%hf Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 72% to hit)  You feel a surge of power!  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!%h Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 72% to hit)  You feel a surge of power!ocus your ray upon the water moccasin.  The searing ray hits the water moccasin!  The water moccasin is heavily wounded.%hT b.S..%h_ q=9.4 (1Ray %hp %hB f _(Press . to maintain the ray.)%h  The searing ray hits the water moccasin!****%h N.†..%hѡ%hP-30Magic Dart%h<+ %h%hR _You kill the water moccasin!%h J #.....##..P##... .#.## #..## #.##P##.. ##..### ##.PP...###.....#.##~. ................ .P..###.)#.##.##~.#.###.#@....#.~.......†..#.P......#.#..........###..P.....P.#.....P...-1 _You stop channelling your searing ray.%hc ##..P##... .#.## #..## #.##P##.. ##..### ##.PP...###.....#.##~. ................ .P..###.)#.##.##~.#.###.#.....#.~.......@..#.P..#.#........###..P.....#Fly #.P...%h%h%hdT2=2%h%hg{ _You see here a water moccasin corpse.%h, `%hn- %h2 ; _%h[@  .#.## #..## #.##P##.. ##..### ##.PP...###.....#.##~. ................%hA  .P..###.)#.##.##~.#.###.#.....#.#~.......†..#.P......#.#@.......3...###..P.P# ##.....#.Fly #......%hJJ %hT %hW %h3==%hk%h# #..## P##.. ##..### ##.PP...###.....#.##~. ................ .P..###.)#.##.##~.#.###.#.....#.#%h#~.......†..#.P......#.#......###.@P4P# ##.....## ....P## .#Fly ..#..... _Magic restored.%h)%h.%h1%hk%h:%hX%h1%hB%hIP##.. ##..### ##.PP...###.....#.##~. ................ .P..###.)#.##.##~.#.###.#.....#.~.......†..#.P...#.#......###..PP# ##@....#..5# #....P## ... ##...##  #.... #.P............#........#.#..%h`7%h!Bq #.PP...###.....#.##~. ................ .P..###.)#.##.##~.#.###.#.....#.~.......†..#.P...#.#......###..PP# ##.....#..# #.@..P## 6.. ##...##  #....Fly .........#%h^E%hL`%hsYX%h6\%h]:=%hx_%hb%hd,%hYg%hh%hj,%h-l%h~v  ~~.......†..#.P.. ~~....#.#......~~..P......~.P# ##..%hv# #....P## ... ##...## . #....## #.P......%h,w #@.......40.4 (4 #..#......%hw. ......#.#..............#P.##..#.#.#####%hw]# ######## %hE}%hh%hu%h( `%h B%h v #.#......###..P.....P# ##.....## #....P## .. ##...##  #....##.. #.P....##..#.@#......1.4 (1..........#.#................#####Fly %hn %h˯ %h %h86EM...†..#.P.#.#.........###..P....P# ##.....#.~.# #....P## .. ##...## ~....## #.P##@....... #..#................#.#................P.##..#.#.#####%h!:&2%h'>%h`@%hj4%hʑ%hf%hX%h[%hL%h%h%hݨ,%hΫ%h~. ....... .P..###.)#.##.##.#.###.#.....#.#......†..#.P.....#.#........~...###..P......%h6~.P# ##.....#..~~.# #....P## .~..## 5.4 (3%h~. #....##.. #.P....##........Fly %h#..#................#.#..............#P.##.####%hFI# ########%h%hc%h%hʳ %h޴ %h^ %h %h %hy %h %hR +78 M#.PP...###.....#.##~. ................ .P..###.)#.##.#.#.###.#.....#.#...†..#.P.#.#....###..P......P# ##.....#.~.# #.@..P## .%h 6.4 (1. ##...## ~.....##.. #.P......##..........#.#.####%h %hv`%hmB%hW78 M..P##.. ##..### # #.PP...###.....#.##~. ................ .P..###.)#.##.#.#.###.#.....#.#....†..#.P.#.#....###..P......P# ##@....#.7%h~.# #....P## .. ##...## ~....###.P...............#%h %h ?Level 3 of the Lair of Beasts <(Press ? for help)  #..................   #.......##..P##...   ........###.##   ....#..## #.##  ..P##..  ##..### #  #.PP...###.....#.##  %h$ ~. ................   .P..###.)#.##.##   ~.#.###.#.....#.#   ~~.......†..#.P.. %hm   ~~....#.#........   ~~...###..P......   ~~.P#  ##@....#.. %h   ~~.#  #....P## .   ~..  ##...##  %h ~.  #....##..    #.P......  ##........  %hK r #..#......   ..........#.#..   ..............#  %h O P.##..#.#.#####  # ########%hJa#... #.#††.....~~≈≈≈≈≈≈≈~.# #..##..##......~~≈≈≈≈≈≈~.# #...#####..#..≈≈.†~~~≈.## ###.## #P.##.~.<.~~≈≈≈.##.###..# #..###.......### #...P.†#####.##.#...#.#####.##..# #.#..## #.P....###..###.#### ........#.P#....#  ...#.#.P#.###########..# .P#..#.##.P#  ## ..........P# .P.....P..## .#.#.#....##### ### %hb ............##..#.. #................ #.......##..P##...  ........###.##  ....#..## #.## ..P##..  ##..### # #.PP...###.....#.# ~. ................  .P..###.)#.##.## %hL%hȸj..P##.. ##..### #Neaber the Eclecticist#.PP...###.....#.##Deep Elf of Dithmenos ******~. ................Health: 68/68 ========================.P..###.)#.##.##Magic: 33/33 ========================~.#.###.#.....#.#AC: 6%hStr: 4~~.......†..#.P..EV: 13Int: 35~~....#.#........SH: 5Dex: 13~~...###..P......XL: 12 Next: 11% Place: Lair:3~~.P# ##@....#..Noise: ---------  Time: 10747.4 (0.0)~~.# #....P## .g) staff of Odaic {rPois rF+ rN+ Conj Summ~.. ##...##Cast: Magic Dart~.#....##..Fly #.P......##........#..#................#.#................# _(Press . to maintain the ray.)  The searing ray hits the water moccasin! _You kill the water moccasin! _You stop channelling your searing ray. _You see here a water moccasin corpse. _Magic restored.%hh%h%hB%h!  The searing ray hits the water moccasin! _You kill the water moccasin! _You stop channelling your searing ray.ee here a water moccasin corpse. _Magic restored.  You see here a water moccasin corpse. _%hP%h%h+,%h%h}l  You see here a +0 short sword of speed.%h6 _%h%h%h,%h`%h%h,%h[%h %hP %h %hH %h0%h1%h:6B%h8%h:%h>,%hG@%hqD? _Found 2 scrolls of poison.%hF4%h}H%h K%hL,%hN%hiQ%hS,%hU%hW%hY,%h![%hW]%h"_,%h`%hb%hd%h}j%hok%hbm%ho,%hcp%hjr%h&t,%ht%h^v%hw,%hy%h>{%h|,%h}%h}d  You see here a bullfrog corpse.%h7%h _%h%hĆe  You see here a cane toad corpse.%h%h- _%h%h%hԍ,%h%h%hk,%hŔ%h%h,%hd%hʜ%hO,%hc%hݢ%h%h #...#.#.....  ###..#..........# ####.....#.≈~~~~...####.........≈≈≈≈≈≈~...#.........~≈≈≈≈≈≈~~.#.#††.....~~≈≈≈≈≈≈≈~.# .##..##......~~≈≈≈≈≈≈~.# #...#####..#..≈≈.†~~~≈.## ###.## #P.##.~.@.~~≈≈≈.#85.4 (38.0) ###..# #..###.......### ..P.†#####.##.#...#.## #.......##..###.#..## #.P....###..###.#### .....#.P##.........# #.#.P#.###########..# ..#.##.P# ## %h][40m.......P# _There is a stone staircase leading up here.%h%hf%hy%h/%h86.4 (1.0) _%h %hg#.#.#........###......# #.....#####.........##.....## #..... ##.........#.....#####..... ##........##....##.##P.... ##................##..... #.##..................... #####.................... ##.....................2 #.###.@.........P...... ### #...P........ ##.........##...... ##.......####....÷ ##............... %h#...............  ##..............  ###............  #............ %h%h-7.9 (2.5%h _You fly upwards. _There is a stone staircase leading down here.%h8 %hoG [Level 2 of the Lair of Beasts <<<<>>>>>∩(Press ? for help)#P##...........................................................................#####...#P.##.÷.......#............###..)........##.......#.#.........##........##########............###....#####..........####..................#####.#######.#.#........###......# #.....)...## #......##.#.........# ###%hI #####.........##.....## #.........# #.....####........#####.........#.....#####.......∩.####......#.........####........##....##.##P........#.##...............####................##..................P.........##.##..................................#.......#.######...........................................###......................................##.##.###.###.@.........P...........##.##..†.†.##...#.P#### #.........P........[....###.........#.(##..###.........##......÷...###.....#....####..####.......####....÷....##....#..##....#..##%h1K 9##...................##..†.######.#...#.##...................÷......# ##...######........................## ####.####...............÷.......#####...............#.....######..............÷÷÷.####..............<.#.##..............÷.###%hV(N ###.....###.#### ##....##...P.####....# #........## ####### ###.....#.##..(.##### ### #.#.#.######...######>....###..........##.#.#####.#########.....#............P.##.........###..#....)...#.........#...#.##...................#...................†......(..................##................................÷%h+O.).............##...................<..##....[..........##..........†........÷.#.#....................##....................†....#....................##.....[..........................<.......##P##.......................................................#####...#P.##.÷.......#...###..)........###.#.........##........##########............###....#####..........####..................#####.#######.#.#........### #.....)...## #......##.#.........# ########.........## # #.....####........#####.........#####∩.####......#.........####........##.##P#.##...............####................##...P.......%he,2..##.##...................#.......#.######.............................###........................##.##.###.###.@.........P##.##..†.†.##...#.P#%hCN- #..........#.........#........§..#####.........#..........##......♣~§...#####.........###.........###....~~♣♣§.###............##..>......##..#...~§§§~..###.........P.#P..........#..#...~~§§§..#####P........P......................~♣§.....###.........................................#######.#...........................................##..#....................................†......##%hN##........#.....##.........P..#.##..>..#........###>%h%h?& %h#.#.#........###......# #..... Neaber the Eclecticist#####.........##.....## #..... Deep Elf of Dithmenos ******##.........#.....#####..... Health: 68/68 ========================##........##....##.##P.... Magic: 33/33 ========================##................##..... AC: 6Str: 4#.##..................... EV: 13Int: 35%hKE#####.................... SH: 5Dex: 13##..................... XL: 12 Next: 11% Place: Lair:2#.###.@.........P...... Noise: ---------  Time: 10787.9 (0.0)### #.........P........ g) staff of Odaic {rPois rF+ rN+ Conj Summ##.........##...... Cast: Magic Dart##.......####....÷ Fly ##...............#............... ##.............. ###............ #............  _Found 2 scrolls of poison. _You see here a bullfrog corpse. %hG_You see here a cane toad corpse. %h)_There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.%h%h%h%h%hH %h_%h %h*$%h6&%h&%h,(%h-%h&/%h/%ht1%h8%h;%hj<%h1>%hG%hI%hJ%hK%hdP%huR%hS%hjT%hdX%hZ%hZ%h[%hL`%ha%hb%hc%hg%hni%hj%h;k%ho%hp%h{q%hr%h@w%hsy%hz%h{%hh%h%h)%h.%h%h{%h%h%h%ha%h %hݕ%h%h9%h%hK%hB%hԷ%h%h%ho%h%hD%h%h%hU%h%h%h%h%hD%h%h%h9%h%h|%h%h%h`%h6%hK%h%h%h%h%h%h9%h0%h;%hD %h# %h %h%h%h%h%h%hI%h%h:%h3$%h(%h)%h+%hS/%h>%hN?%hsB%hG%hL%h[M%hO%hf ##..............#  ##.............## %hi #......................#######...........†...^###.#......[#...#..........####.........###♣ ###.........######....~~ ............##.##..#...~§816.9 (29.0) #.........P.#P...#..#...~~ P........P.......%h/kA.......~ .......................... .................. .................. ....#.....##.........P..#.##..> ....#.....###.#..........### ....##...P.####..........# ##%h[a _You see here a bullfrog corpse.cane toad corpse. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _%hK6%h>%hB%h>H%hQ87.9 (1.0) _%hmV%h  .S....# # ...♣... # #  #. #.... .##  .###...♣..##  ..h..##.♣ %h  ......S.. 3 ♣.@.♣ ...........#  .....#  #..##h.♣..##  ## (.. .## .... ##SS 2 water moccasins (asleep) .♣.[.hh 2 wolves (asleep) .....# %hx %hp 7  You fly downwards.%h %h  ShShh[SShhh 3 wolves (1 wan%h vdering)  The wolf howls! You hear a howl!  A wolf comes into view.%h a====8.6 (1.7Magic Dart%hq %h!  _The water moccasin hisses angrily. You hear an angry hiss.  Found a jewelled scale mail, 6 stones and a leather armour. _There is a stone staircase leading up here.%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-The mystic blast hits the wolf!  The wolf is moderately wounded.  The wolf is knocked back by the mystic blast.  The mystic blast hits the wolf!  The wolf is heavily wounded.  The wolf is knocked back by the mystic blast.  The wolf howls!%hIl.S..hS..h...hl   komodo dragonSS 2 water moccasinshhh 3 wolves29---===-90%h%hz` _A komodo dragon comes into view.%hvW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hۅ  Neaber the Eclecticist l.....# Deep Elf of Dithmenos ****** # ..S♣... # Health: 68/68 ======================== # ...... #. Magic: 27/33 ===================----- #.... .##  AC: 6Str: 4 .###...♣..##  EV: 13Int: 35 ...........##.♣  SH: 5Dex: 13 ....h*.....S...  XL: 12 Next: 11% Place: Lair:3 ♣*@.♣ Noise: ===------  Time: 10819.6 (0.0) ...........#  g) staff of Odaic {rPois rF+ rN+ Conj Summ%hc# ...h.......#  Cast: Magic Dart #..##[.♣..##  Fly  ## (.. .##  ..h. ## l   komodo dragon .♣.[. SS 2 water moccasins .....# hhh 3 wolves _A komodo dragon comes into view.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (72% to hit)%hJtNeaber the Eclecticistl.....#Deep Elf of Dithmenos ****** #..S♣... #Health: 68/68 ======================== #...... #.Magic: 27/33 ===================-----#.... .##AC: 6Str: 4.###...♣..##EV: 13Int: 35...*.......##.♣SH: 5Dex: 13%h....**.....S...XL: 12 Next: 11% Place: Lair:3♣*@.♣Noise: ===------  Time: 10819.6 (0.0)...........#g) staff of Odaic {rPois rF+ rN+ Conj Summ...h.......#Cast: Magic Dart#..##[.♣..##Fly ## (.. .##..h. ##l   komodo dragon.♣.[.SS 2 water moccasins.....#hhh 3 wolves  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (72% to hit)  You feel a surge of power! You focus your ray upon the wolf.  The searing ray hits the wolf!%hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (72% to hit)  You feel a surge of power! You focus your ray upon the wolf.  The searing ray hits the wolf!  The wolf is heavily wounded.%h%h%hП%h,%h}B%h>%h;.l.S..h.......h...S.h.%hL8=--20.6 (1Ray %h;%hf _(Press . to maintain the ray.)%hn  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h&  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the wolf!!%h`?~  You kill the wolf!The mystic blast hits the wolf!%hEYou kill the wolf!  The mystic blast hits the water moccasin!!  The water moccasin is almost dead.water moccasin is knocked back by the mystic blast.  The water moccasin slams into the rock wall.  The water moccasin is almost dead.%hGB%hfN.l.S††h.   wolf%hvr4---3==1%heR _You stop channelling your searing ray.%hW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hx  You feel a surge of power! You erupt in a blast of force!  The mystic blast hits the wolf!!%h  You kill the wolf!The mystic blast hits the water moccasin!%h %h %hL %he .l.S..   water moccasin%h l1-----42%hz( %h, R _You kill the water moccasin!%h/W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  You feel a surge of power! You erupt in a blast of force!  The water moccasin is severely wounded.The water moccasin is knocked back by the mystic blast.  The water moccasin collides with the komodo dragon!  The komodo dragon is moderately wounded.%h.lS.  %he17-----3%h$%hb _The water moccasin is almost dead.%hJW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Eclecticist ......# Deep Elf of Dithmenos ****** # ...♣... # Health: 68/68 ======================== # .***** #. Magic: 13/33 =========--------------- #*l** .##  AC: 6Str: 4 %h.###S**♣..##  EV: 13Int: 35 ..*****....##.♣  SH: 5Dex: 13 ..*****........  XL: 12 Next: 14% Place: Lair:3 ♣.@.♣ Noise: ===------  Time: 10823.6 (0.0) .....†.....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ...........#  Cast: Magic Dart #..##[.♣..##  Fly  ## (.. .##  .... ## l   komodo dragon .♣.[. S   water moccasin .....# _The water moccasin is almost dead.Casting: Iskender%h'tun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (almost dead)%hm= .#S*.*****.*****%hp..l** ***%hX.*****.*****%hB   Neaber the Eclecticist ......# Deep Elf of Dithmenos ****** # ...♣... # Health: 68/68 ======================== # ...... #. Magic: 13/33 =========--------------- #.l.. .##  AC: 6Str: 4 .###S..♣..##  EV: 13Int: 35 ...........##.♣  SH: 5Dex: 13 .....†.........  XL: 12 Next: 14% Place: Lair:3 ♣.@.♣ Noise: ===------  Time: 10823.6 (0.0) .....†.....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ..........%hF .#  Cast: Magic Dart #..##[.♣..##  Fly  ## (.. .##  .... ## l   komodo dragon .♣.[. S   water moccasin .....# _The water moccasin is almost dead.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power! ......# ...♣... # ...... #. #.... .##  %h>H .###l.*♣..##  .....S.....##.♣  ......  ♣.@.♣ ...#  ...#  #..##[.♣..##  ## (.. .## .... ## .♣.[.(ally target) .....#*   fulminant prism %h9J 3-4.6 (1%hZO %h S   Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!%h  %h=Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Neaber the Eclecticist ......# Deep Elf of Dithmenos ****** # ...♣... # Health: 68/68 ======================== %h# ...... #. Magic: 11/33 ========---------------- #.... .##  AC: 6Str: 4 .###l.*♣..##  EV: 13Int: 35 %h.....S.....##.♣  SH: 5Dex: 13 .....†*........  XL: 12 Next: 14% Place: Lair:3 ♣.@.♣ Noise: ==-------  Time: 10824.6 (0.0) .....†.....#  g) staff of Odaic {rPois rF+ rN+ Conj Summ%h ...........#  Cast: Magic Dart #..##[.♣..##  Fly  ## (.. .##  .... ## l   komodo dragon .♣.[. S   water moccasin (ally target) .....# *   fulminant prism _You conjure a prism of explosive energy!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 72% to hit)Ð%hl.*S*komodo dragon (moderately wounded, 87Ð%h*  Neaber the Eclecticist ......# Deep Elf of Dithmenos ****** # ...♣... # Health: 68/68 ======================== # ...... #. Magic: 11/33 ========---------------- #.... .##  AC: 6Str: 4 .###l.*♣..##  EV: 13Int: 35 .....S.....##.♣  SH: 5Dex: 13 .....†.........  XL: 12 Next: 14% Place: Lair:3 ♣.@.♣ Noise: ==-------  Time: 10824.6 (0.0) .....†.....#  g) staff of Odaic {rPois rF+ rN+ CÐ%h/!onj Summ ...........#  Cast: Magic Dart #..##[.♣..##  Fly  ## (.. .##  .... ## l   komodo dragon .♣.[. S   water moccasin (ally target) .....# *   fulminant prismAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 87% to hit)  You feel a surge of power!  You focus your ray upon the komodo dragon.  The searing ray hits the water moccasin!Ð%h(K  ......# ...♣... # ...... #. Ð%h)#*... .##  .###*.*♣..##  .....*#.♣  Ð%h+.....†*........  ♣.@.♣ ...  ...  #..  ## (..  .... ## .♣.[.*   fulminant prism .....# : a komodo dragon (moderately wounded, 87%Ð%h, to hit)  You feel a surge of power!ocus your ray upon the komodo dragon.  The searing ray hits the water moccasin!  You kill the water moccasin!Ð%h,"komodo dragoÐ%h8-n!Ð%hk .l@*..Ð%h4<(ally target)*@   shadowThe komodo dragon is heavily wounded.(Press . to maintain the ray.)Ð%hW *@* Your shadow casts a spell at the komodo dragon.Ð%h}]Ð%hk .l*The ray of shadow hits the komodo dragon!Ð%h25-5.6 (1Ray Ð%h S**Ð%he _Your fulminant prism crackles loudly.Đ%h^L  The searing ray hits the komodo dragon!Đ%hg**@****   fulminant prism@   shadowĐ%hb]Đ%he###### ##############@   shadowĐ%h....... ..@..†....†...Đ%h18====6Magic Dart+ Đ%h(Đ%h2 _You kill the komodo dragon! Your fulminant prism explodes!Ő%h## ......### ...♣...# ## .# .......#. # #......###.###.@.♣..##.†.....##.♣..†.Ő%h ♣@<.♣.†.....#.....##..##[.♣..## ## (....## .....## .♣.[.. .....#.PŐ%hŐ%h(X2----7Ő%hoŐ%h< _You stop channelling your searing ray.Ő%h9I ......##  ...♣...# ## # .......#.  #......## #.###.@.♣..## Ő%h......†.....##.♣ ......†. ♣.@.♣ ......†.....# .....# ##..##[.♣..## ## (....##.....## .♣.[.......#.PŐ%hŐ%hC----8Ő%hŐ%ha _There is a stone staircase leading up here.Ɛ%hJƐ%h   You start resting.3=4==Ɛ%h5=Ɛ%hƐ%hyƐ%hƐ%h,Ɛ%hƐ%hej6=Ɛ%hƐ%h,Ɛ%hƐ%h^ 17==Ɛ%h! Ɛ%h,Ɛ%hHƐ%hƐ%h*k8==Ɛ%hƐ%h6,Ɛ%hƐ%hn9=Ɛ%h Ɛ%h*#,Ɛ%h$Ɛ%h'e20=Ɛ%h(Ɛ%h\+,Ɛ%h-Ɛ%hC/1==Ɛ%h0Ɛ%h 4,Ɛ%h5Ɛ%h7,Ɛ%h9Ɛ%h;2==Ɛ%h=Ɛ%h?,Ɛ%hAƐ%hGDn3=Ɛ%hFƐ%hYH,Ɛ%hJƐ%hLd4=Ɛ%hgNƐ%hP,Ɛ%hbSƐ%hPǐ%h&ǐ%h+3.6 (1ǐ%hǐ%h9 _Found an escape hatch in the floor.Ȑ%hȐ%h0.##Ȑ%hS ...♣...# ## Ȑ%hV ≈.#Ȑ%hb .......#. Ȑ%hU#Ȑ%he## #......##Ȑ%h6 Ȑ%h#.###...♣..##Ȑ%h3i......†.....##.♣Ȑ%hn+......†.........Ȑ%h:G#...♣..♣.<.♣.+ Ȑ%hi+......†.....#Ȑ%hLR#......@.....#Ȑ%h###..##[.♣..##Ȑ%hr ## (....#Ȑ%h+ .Ȑ%h#♣.[..Ȑ%h9....#.PȐ%hlN...##>P#Ȑ%h[ ... .##Ȑ%h]Ȑ%hȐ%hm≈.Ȑ%hF .......#. Ȑ%hT(## Ȑ%hd## #......##Ȑ%hG Ȑ%h##.###...♣..##Ȑ%h8t#......†.....##.♣Ȑ%h+......†.........Ȑ%h(H#...♣..♣.<.♣.+ Ȑ%hi+......†.....#Ȑ%h&#Ȑ%h4.....Ȑ%hf###..##@.♣..##Ȑ%h ###.(....## Ȑ%h=........## Ȑ%hrT.....♣.[..# Ȑ%ha.#......#.P.......##>P#... ... .#.####.###Ȑ%hȐ%h 4Ȑ%hȐ%hy$5.6 (2Ȑ%hMȐ%h Ȑ%hȐ%h_You see here the +0 scale mail of Entitlement {-Tele Regen+ Int+2 SInv}.Ȑ%h 4Ȑ%hr Ȑ%h7" Ȑ%hH Q _Ȑ%hL ;  You see here 6 stones.Ȑ%hwR L _Ȑ%hT Ȑ%h=W ,Ȑ%h3Y Ȑ%h] Ȑ%hj^ ,Ȑ%h-` Ȑ%hb Ȑ%hd ,Ȑ%hlf Ȑ%hj Ȑ%hm ,Ȑ%hio Ȑ%hq Ȑ%hs ,Ȑ%hu Ȑ%hbx Ȑ%hvz ,Ȑ%h| Ȑ%h1~ Ȑ%h, ,Ȑ%hҁ Ȑ%h\ Ȑ%hǦ Ȑ%h3 BȐ%h Ȑ%hu Ȑ%h Ȑ%h' Ȑ%h Ȑ%h, BȐ%h Ȑ%h Ȑ%hp Ȑ%hr Ȑ%h Ȑ%h ,Ȑ%h. Ȑ%h@ Ȑ%h BȐ%h Ȑ%hq # ### # #.# ####........##..#.. #P#.P####P.....♣.[..# ....... ...........#......#.P# P##... #...#...#.......##>P# ## ##.#............##.## ## #.........####.#.### .### # #...##..#### ##### ...#.## # #...# ....... ##@.# #.##.## #.?..# ....#.# #....P# Magic Dart ..#.P.. ...#..# ....... ...##... P...... ...## F   bullfrog (asleep) [34Ȑ%hj m....#.. F... .#.# ..P## . .... # .# ..##Ȑ%h /90.0)Ȑ%h ,6.6 (21Ȑ%h= Ȑ%h [ _A bullfrog comes into view.ɐ%hB S ### # #.# ....##  #P#.P####P.....♣.[..#  ...........#......#.P#  #...#...#.......##>P#  ##.#............##.##  #..........###  # #...##..#### #####  # #...# ##@.# #.?..#  #....P#  ...#..##  ...##... ..... ...##  F... .#.# . .... # .#ɐ%h+  ### # #.# ....##  #P#.P####P.....♣.[..#  ...........#......#.P#  #...#...#.......##>P#  ##.#............##.## ɐ%h  #..........###  # #...##..#### #####  # #...# ##@.# #.?..#  #....P#  ...#..##  ...##... ..... ...##  F... .#.# . .... # .#ɐ%h ɐ%h ɐ%h ɐ%h _ _A bullfrog is nearby!ʐ%hL  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ː%hrP  Okay, then.ː%hyː%h\ː%h. _ː%h ******F  You feel a surge of power! The magic dart hits the bullfrog.  The bullfrog is lightly wounded.ː%hLː%hMː%hKXf......F.ː%hZ_2-7.6 (1.0)ː%hbː%h0h< _The bullfrog gives a loud, deep croak!ː%hM **** You feel a surge of power! The magic dart hits the bullfrog.ː%h ` .?.@...(ally target)@   shadowThe bullfrog is moderately wounded.ː%h  Your shadow casts a spell at the bullfrog.The ray of shadow hits the bullfrog!!ː%h4 *******@   shadowː%hQ ː%hX .......K   Sonja (missile)ː%hSY @   shadowKYou kill the bullfrog!ː%h4{ ː%h| X1--8ː%hN ː%hK  Sonja, the Graceful Assassin comes into view. She is wielding a +0 short sword _of venom and quivering curare-tipped darts.ː%h ̐%h  ******You feel a surge of power! The magic dart hits Sonja.̐%hu̐%hU .?...@..., ally target).Sonja is lightly wounded.̐%hR *** **Your shadow gestures at Sonja while chanting.̐%h9GB  The ray of shadow hits Sonja!̐%hH̐%hNo..K...̐%h]P@-9̐%h8a _Sonja says, "If only old Madame Brzewit could see me now!"͐%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͐%h{O # ### # #.# ####........##  Neaber the Eclecticist ##..#.. #P#.P####P.....♣.[..#  Deep Elf of Dithmenos ****** ....... ...........#......#.P#  Health: 68/68 ======================== P##... #...#...#.......##>P#  Magic: 27/33 ===================----- ## ##.#............##.##  AC: 6Str: 4 ## #.........####.#.###  EV: 13Int: 35 .### # #...##..#### #####  SH: 5Dex: 13 ...#.## # #...# XL: 12 Next: 18% Place: Lair:3 ....... ##@.#͐%h4Q N Noise: ---------  Time: 10999.6 (0.0) #.##.## #.?..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#.# #*@..P#  Cast: Magic Dart ..#.P.. ***#..##  Fly ....... ***##... P...... .*K** ...##  K   Sonja (missile, ally target) ....#.. .*** .#.# @   shadow ..P## . .... # .# ..##The ray of shadow hits Sonja! _Sonja says, "If only old Madame Brzewit could see me now!"Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͐%hqT Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetΐ%h0 ........K..... _Sonja says, "If only old Madame Brzewit could see me now!"  Casting: Magic Dart (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range.ΐ%hk f#.There is a wall there.ϐ%h6 ***@******#**ϐ%h@# ### # #.# ####........##  Neaber the Eclecticist ##..#.. #P#.P####P.....♣.[..#  Deep Elf of Dithmenos ****** ....... ...........#......#.P#  Health: 68/68 ======================== P##... #...#...#.......##>P#  Magic: 27/33 ===================----- ## ##.#............##.##  AC: 6Str: 4 ## #.........####.#.###  EV: 13Int: 35 .### # #...##..#### #####  SH: 5Dex: 13 ...#.## # #...# XL: 12 Next: 18% Place: Lair:3 ....... ##@.# Noise: ---------  Time: 10999.6 (0.0) #.##.## #.?..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#.# #.@..P#  Cast: Magic Dart ..#ϐ%hڡ.P.. ...#..##  Fly ....... ...##... P...... ..K.. ...##  K   Sonja (missile, ally target) ....#.. .... .#.# @   shadow ..P## . .... # .# ..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!  Sonja mumbles some strange words. ### # #.# ....##  #P#.P####P.....♣.[..#  ...........#......#.P#  #...#...#.......##>P#  .......##.##  ...###  # #...ϐ%h##..#### #####  # #...# ##@.# #.?..#  #.@..P#  ..*#..##  ...## ..§.. ...##*   fulminant prism .... .#.# . .... # .#==1000.6 (1Magic Dart**  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  Sonja mumbles some strange words. _Sonja blinks!А%ho8*А%hy]8=--1А%h;*А%he _Your fulminant prism crackles loudly.ѐ%hѐ%h/ѐ%hCѐ%hRK############ѐ%hRK   Sonja (missile, ally target)K.ѐ%h.?.@.........K.ѐ%hZ====2Magic Dartѐ%hyѐ%hT _Your fulminant prism explodes!Ґ%hSM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ґ%h&# ### # #.# ####........##  Neaber the Eclecticist ##..#.. #P#.P####P.....♣.[..#  Deep Elf of Dithmenos ****** ....... ...........#......#.P#  Health: 68/68 ======================== P##... #...#...#.......##>P#  Magic: 24/33 =================------- ## ##.#............##.##  AC: 6Str: 4 ## #.........####.#.###  EV: 13Int: 35 .### # #...##..#### #####  SH: 5Dex: 13 ...#.## # #...# XL: 12 Next: 18% Place: Lair:3 ....... ##@.# Noise: ====-----  Time: 11002.6 (0.0) #.##.## #.?..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#.# #*@..P#  Cast: Ґ%h[37mMagic Dart ..#.P.. ***#..##  Fly ....... ***##... P...... .**** ...##  K   Sonja (missile, ally target) ....#.. .K** .#.# @   shadow ..P## . .... # .# ..## _Your fulminant prism crackles loudly. _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetҐ%hm ...........K.. _Your fulminant prism explodes!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range.Ґ%h&.KAim: Sonja, wielding a +0 short sword of venom and quivering curare-tipped  darts (moderately wounded, ally target)Ґ%hq y .KOut of range.Ӑ%h ***********K**Ӑ%h%$Ӑ%h&y# ### # #.# ####........##  Neaber the Eclecticist Ӑ%h'##..#.. #P#.P####P.....♣.[..#  Deep Elf of Dithmenos ****** Ӑ%h=(....... ...........#......#.P#  Health: 68/68 ======================== Ӑ%h(P##... #...#...#.......##>P#  Magic: 24/33 =================------- Ӑ%h)|## ##.#............##.##  AC: 6Ӑ%hN*+Str: 4 Ӑ%h*## #.........####.#.###  EV: 13Ӑ%h+,Int: 35 Ӑ%h.y.### # #...##..#### #####  SH: 5Dex: 13 ...#.## # #...# XL: 12 Next: 18% Place: Lair:3 ....... ##@.# Noise: ====-----  Time: 11002.6 (0.0) #.##.## #.?..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#.# #.@..P#  Cast: Magic Dart ..#.P.. ...#..##  Fly ....... ...##... P...... ..... ...##  K   Sonja (missile, ally target) ....#.. .K.. .#.# @   shadow Ӑ%h.(..P## . .... # .# Ӑ%hE/..##Ӑ%h/MConfirm with . or Enter, or press ? or * to list all spells.Ӑ%h0Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Ӑ%h213Press: ? - help, Dir - move targetӐ%h10You feel a surge of power!Ӑ%hJAӐ%hB ### # #.# Ӑ%hB7....## Ӑ%h*C #P#.P####P.....♣.[..# Ӑ%hCr ...........#......#.P# Ӑ%hP# Ӑ%hD Ӑ%hP#  Magic: 22/33 ================-------- ## ##.#............##.##  AC: 6Str: 4 ## #.........####.#.###  EV: 13Int: 35 .### # #...##**#### #####  SH: 5Dex: 13 ...#.## # #***# XL: 12 Next: 18% Place: Lair:3 ....... ##@*# Noise: ---------  Time: 11006.6 (0.0) #.##.## #****#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#.# #****P#  Cast: Magic Dart ..#.P.. ..@#..[Ր%h;240m##  Fly ....... ...##... P...... ..... ...##  K   Sonja (missile) ....#.. .... .#.# @   shadow ..P## . K... # .# ..## _Your fulminant prism crackles loudly. _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetՐ%h| ...@***.P*@#**Ր%hU...**.***.**@#*.**##*֐%h0@?**.*@#.***##.*** *֐%h..****** .***֐%h<# ### # #.# ####........##  Neaber the Eclecticist ##..#.. #P#.P####P.....♣.[..#  Deep Elf of Dithmenos ****** ....... ...........#......#.P#  Health: 68/68 ======================== ֐%h=wP##... #...#...#.......##>P#  Magic: 22/33 ================-------- ## ##.#............##.##  AC: 6Str: 4 ## #.........####.#.###  EV: 13Int: 35 .### # #...##..#### #####  SH: 5Dex: 13 ...#.## # #...# XL: 12 Next: 18% Place: Lair:3 ....... ##@.# Noise: ---------  Time: 11006.6 (0.0) #.##.## #.?..#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ֐%h?,....#.# #....P#  Cast: Magic Dart ..#.P.. ..@#..##  Fly ....... ...##... P...... ..... ...##  K   Sonja (missile) ....#.. .... .#.# @   shadow ..P## . K... # .# ..##֐%hACasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  You conjure a prism of explosive energy!֐%hHAim  Press: ? - help, Dir - move target  You feel a surge of power!  You conjure a prism of explosive energy!  ֐%h@IYour shadow fades away.  Sonja mumbles some strange words.֐%hDR ### # #.# ....##  #P#.P####P.....♣.[..# ֐%h!TE ...........#......#.P#  #...#...#.......##>P#  .......##.##  ...###  # #...##..#### #####  # #...# ##@.#֐%hUp #.?..#  #....P#  ...#..##  .*.## ..... ...##*   fulminant prism֐%h*V7 .... .#.# . .... # .#֐%hZs3==7.6 (1Magic Dart֐%h_2*֐%hb# _Sonja blinks!֐%h]C**֐%h/--8֐%hА2*֐%he _Your fulminant prism crackles loudly.֐%hZ֐%hyb##############א%h̃x..............א%hp====9 _Your fulminant prism explodes!א%hM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.א%hc # ### # #.# ####........##  Neaber the Eclecticist ##..#.. #P#.P####P.....♣.[..#  Deep Elf of Dithmenos ****** ....... ...........#......#.P#  Health: 68/68 ======================== א%hf P##... #...#...#.......##>P#  Magic: 19/33 =============----------- ## ##.#............##.##  AC: 6Str: 4 ## #.........####.#.###  EV: 13Int: 35 .### # #...##**#### #####  SH: 5Dex: 13 ...#.## # #***# XL: 12 Next: 18% Place: Lair:3 ....... ##@*# Noise: ====-----  Time: 11009.6 (0.0) #.##.## #****#  g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#.# #****P#  Cast: Magic Dart ..#.P.. ...#..##  Fly ....... ...##... P...... ..... ...##   ....#.. .... .#.#  ..P## . .... # .#  ..##  א%h3g _Your fulminant prism crackles loudly. _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetא%hV> ...@***.P**#**א%h...**.***.***#*.**##*ؐ%h@?**.**#.***##.*** *ؐ%h?..****** .***ؐ%h~0# ### # #.# ####........## Neaber the Eclecticist ##..#.. #P#.P####P.....♣.[..#Deep Elf of Dithmenos ****** ؐ%h....... ...........#......#.P# Health: 68/68 ======================== P##... #...#...#.......##>P# Magic: 19/33 =============----------- ####.#............##.## AC: 6Str: 4 ###.........####.#.###EV: 13Int: 35 .### # #...##..#### #####SH: 5Dex: 13 ...#.## # #...#XL: 12 Next: 18% Place: Lair:3 .......##@.#Noise: ====-----  Time: 11009.6 (0.0) #.##.###.?..#g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#.##....P#Cast: Magic Dart ..#.P.. ...[40ؐ%ham#..##Fly ....... .*.##... P...... ..... ...##*   fulminant prism (unaware) ....#.. .... .#.# ..P## . .... # .# ..## _Your fulminant prism explodes!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!ؐ%h420===--10.6 (1ؐ%hD9*ؐ%h  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power! _You conjure a prism of explosive energy!ؐ%h[ؐ%hyi?K*K   Sonja (missile)*   fulminant prism (unaware)ؐ%hYof----1Magic Dartؐ%h=z4*ؐ%he _Your fulminant prism crackles loudly.ؐ%h[ ؐ%h\ ؐ%ht{ ؐ%hݛ $  Your fulminant prism explodes!The blast of energy engulfs Sonja!!##############ؐ%h*).............ؐ%hp-1/34=23====2  Your fulminant prism explodes!  The blast of energy engulfs Sonja!! _You kill Sonja!  Training target 16.0 for Spellcasting reached!  Your Spellcasting skill increases to level 16!You need to enable at least one skill for training.ؐ%h6/  --more--ڐ%hLڐ%hK  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   8.5  -2   h - Spellcasting  16.0  12.5  +3          ڐ%h> b - Staves   0.0   1.0   0   i - Conjurations  10.0  10.1  +1   c - Unarmed Combat   0.0   1.4  -2   j - Translocations   4.0   4.2  +1   d - Throwing   0.0   1.0   0   k - Alchemy   5.0   5.0  +1      ڐ%h         l - Invocations   0.0   0.8  +1  ڐ%h4 e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.8  +1   f - Dodging  10.0   8.5  +2       g - Stealth  10.0   7.1  +3  ڐ%hl                                                            You need to enable at least one skill.[?] Help[=] set a skill target  ڐ%h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsސ%h> h + Spellcasting 16.0ސ%h7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsސ%hW <[?25h[?0c0 %hN [?25l[?1c%h4 $18.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets%h" %hE# ### # #.# ####........## Neaber the Eclecticist ##..#.. #P#.P####P.....♣.[..#Deep Elf of Dithmenos ****** ....... ...........#......#.P# Health: 68/68 ======================== P##... #...#...#.......##>P# Magic: 21/34 ==============---------- ####.#............##.## AC: 6Str: 4 ###.........####.#.###EV: 13Int: 35 .### # #...##..#### #####SH: 5Dex: 13 ...#.## # #...#XL: 12 Next: 23% Place: Lair%hC:3 .......##@.#Noise: ====-----  Time: 11012.6 (1.0) #.##.###.?..#g) staff of Odaic {rPois rF+ rN+ Conj Summ ....#.##)...P#Cast: Magic Dart ..#.P.. ...#..##Fly ....... ...##... P...... ..... ...## ....#.. .... .#.# ..P## . .... # .# ..##Your fulminant prism explodes!The blast of energy engulfs Sonja!! _You kill Sonja!Training target 16.0 for Spellcasting reached!  Your Spellcasting skill increases to level 16!You need to enable at least one skill for training.%hGMagic Dart%h%h. _%h' %h %h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l