%hT  Player: Pixie Game: DCSS trunk Server: clan Filename: 2025-05-15.13:31:02.ttyrec Time: (1747315862) Thu May 15 15:31:02 2025 %hϸ [?1051l[?1052l[?1060l[?1061h%hG)0[?7h%h[?25l[?1c%hTrunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - No%h0 %h6Welcome, Pixie. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Forgewright%hMYWelcome, Pixie the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Barachi Forgewright%h %h-%h.Pixie the TinkererBarachiHealth: 13/13 ========================Magic: 3/3%h========================AC: 2Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic GrapnelZot (6000) %h^=..........%h.###.####...#.######.......##..@...#%h##...#####..#...#..........%hni##....##.........%hor above to equip it'Options error: Missing colour in message_colour setting: 'but rights himselfreflexively soon after'%hOptions error: Missing colour in message_colour setting: 'before it is toolate'✅ Successfully initialized magus.rc [v1.11.6]%h  Welcome, Pixie the Barachi Forgewright.It is said that the Orb of Zot exists deep within this dungeon.%h%h  Press ? for a list of commands and other information.%h%h%h{C  Skill  Level Cost  Apt Skill  Level Cost  Apt %h a - Fighting   0.0   0.7  +2   g + Spellcasting 2.1   3.0   0          %h b - Maces & Flails   0.0   0.8  +1   h + Forgecraft4.3   4.2  +1   c - Unarmed Combat   0.0   0.8  +1                       d - Armour   0.0   0.7  +2  %h    e + Dodging2.1   2.5  +1      f + Stealth1.7   2.0   0                                                              %hp        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hy g - Spellcasting   2.1 e - Dodging   2.1 f - Stealth   1.7%h0%h7%h?N...Pixie the Tinkerer...Barachi..Health: 13/13 ========================..Magic: 3/3========================.AC: 2Str: 11###.###EV: 11Int: 15#...#.#####SH: 0%hAlDex: 10#.......#XL:  1 Next:  0% Place: Dungeon:1#..@...#Noise: ---------  Time: 0.0 (0.0)##...###a) +0 hammer##..#Cast: Kinetic Grapnel...#Zot (6000) ..........##....##.........  late'✅ Successfully initialized magus.rc [v1.11.6]Welcome, Pixie the Barachi Forgewright.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.%hF%hWJ%hN%hQ%h 4%hy %h .............. ..  ###.### #...#.##### #.@.....# #..<...#....#####..# ...#%h  . ......##....###%ho %h@ M5998 _%ht %hT .........#.# ..#  ###.### #..@#.######...#.......# #.... #..<...#...#..#.####.. ##..##. ...# . ......#....#%h %h. 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##..#  ##...#..........6%h_#.# ##..#####...### #.#####..## ##..# #....##..# #...## ####....## ##.....# ####..####. ##..##..##....# #..#...###.... ##....### ..... #.....@# ##.....# ####..# ##... ##..#...................5%h  #.# ##..#####...### #.#####..## ##..# #....##..# #...## ####....## ##.....# ####..####. ##..##..##....# #..#...###.... ##....### ..... #....@.# ##.....# ####..# ##... ##..# .... .... ..... ......4%h%h #.# #....##..<...#... #.# ##..#####...### #.#####..## ##.. #....##..# #...######....## ##.....#####..####.......##..##..##....# #..#...#####...@### ..... #......#.....#####..#.##..# ....  .3%h(%h#.# ###...#.......# #.# #....##..<...#...#.# ##..#####...####.#####..## ##..# #....##..# #...## ####....## # ####..####....... ##..##..##....# #..#..@###.... ##....### .....#......# ##.....# ####[0;1%h0;1m..###...##..#........%h o2%h&78 M ###...#.######...#.......#  #....##..<...#....# ##..#####...########..## ##..# ....##..# #...######....## ##.....######..####.......###..##.@##....#..#...###.... ##....### ...........##.....#%hY0%h%h;..#  ###.### #.# ###...#.##### #.# ###...#.......# #.# #....##..<...#...#.# ##..#####...####.#####..## ##..# #....##..# ## ####....## ## ####..####.@.....# ##..##..##....# #..#...###....# ##....#%h;[0;10;1m## ......#......# ######.....#####..###...##..#%h:Gp49%hT# ..# . ###.###  ###...#.#######...#.......#  #....##..<...#....# ##..#####...########..## ##..# %h@Uw....##..# ##...## ####....## ##@....######..####...##..##..##....# ..#...###....# %hU##....### ............# .######....####..# .###... #%hY%hx47m..###.####.# ##.....###..# ..####..#....# ..###.....#.###..#####.....#.....2%hN ###...#.##### ###...#.......# ....##..<...#...#  ##..#####...### .# ##..## ##..# .# ##..# ##...## #.# %hOj...## ##.....## ..# ##..####.......##..#  ##..##..##....#@..# #..#...###....#..# %hO##....####.......# #......###.####.# ##.....###..# ...%hHP.####..#....# ....###.....## ...###..### ...##..... ...#%hUY1%h Y%h###...#.##### .####...#.......# .##....##..<...#...# ##..#####...### .# ..## ##..# .# ..# ##...## ##.# ## ##.....###..# ..####.......##..# ##..##..##....#.@.#  #..#...###....#..#  ##....####.......# %h#......###.####.# ##.....## ....###..### ....##..... ....#0%h78 M ###.###  ###...#.######...#.......#  #....##..<...#.. ##..#####...### #..## ##..# #..# ##...## ## ..## ##.....## #..####.......## ##..##..##....#....#...###....###....####......#......###.####.#....29%hC ..# #..  ###.### #.#  ###...#.######.# ###...#.......#..# ....##..<...#...# ..#####...### ..# ..## #.# .# ##...## ##.# %h.## ##.....###.@# ..####.......##..# #..##..##....#...# #..#...###....#..# ##....####.......#  #......###.####.#  ##.....###..# #...####..#....# #....###.....## #....#%hjY8%h2%h78 M.## ..# . ###.###  ###...#.########...#.......#....##..<...#. #..#####...### . ..## ##..# .# ##...## #### ##.....###.. ..####.......##..##..##....#.. #..#...###....#..##.##%h7Y6%h%h (78 M. .## ..# . ###.###  ###...#.########...#.......#%h2....##..<...#. #..#####...####. ..## ##..# .# ##...## #### ##.....###.. ..####.......## #..##..##....#...##%h~Y5%hz%hj78 M....... .## ..# . ###.###  ###...#.######%hP,##...#.......#....##..<...#. #..#####...####. ..## ##..# #.# ##...## #### ##.....###.. ..####.......##..#.#%hf%hC4%h%h+78 M........ .## ..# . ###.###  ###...#.######%h,##...#.......#....##..<...#. #..#####...####. ..## ##..# #.# ##...## ## .## ##.....###..#%h0Y3%h%4%hDH78 M......... .## ..# . ###.### %hE{ ###...#.########...#.......#....##..<...#. #..#####...####. ..## ##..# # ..# ##...## ##.##%hIY2%h9M%h]78 M.....  .#............... ...%h^p##. ..# . ###.###  ###...#.########...#.......#....##..<...#. #..#####...####. ..## ##..# ##.#%hcY0%hPf%hy78 M ... .. ...#. #...#........... ....... ........%h{8##......$ ..# .b...... ###.###  ###...#.########...#.......# #....##..<...#. #..#####...####..#b   bat (asleep)%h݀5Kinetic Grapnel%hY079.2 (79.2)%h ✅ Successfully initialized magus.rc [v1.11.6]Welcome, Pixie the Barachi Forgewright.  It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  A bat comes into view.%h܎=b.b%hs=80.4 (80.419%h%hݕd _The bat hits you but does no damage.%h.# ..# .# .... ..# ...# .. .##...#....... ........ .....#  ...........# ###b.....$ ..# #.@........ ###.### #.####.....  ###...#.######.# ..#...#....# ....##..<...#...#.#####...####..# .## ##.# .# ##...## ##.# ## ##.....###..#%h;p[40m1.6 (1.2)8%h4p _The bat barely misses you.%h .12--3.0 (1.4Kinetic Grapnel7 _The bat hits you but does no damage. _The bat barely misses you. _You barely miss the bat. The bat hits you but does no damage. The bat hits you. 😕 HP[-1] _You take 1 damage, and now have 12/13 hp.%h?y _No target in view!%h%h%hm%h˫%hdz`6 _%h4%hQUbb   bat%hC5%h%h L-5.0 (2.0Kinetic Grapnel%h:-%h%hbZ _A bat is nearby!%hY#... #...# .#b#... #...# ..#.# #....#...# .........#...# ...# # . #........##...#.# ....... #........  ...... ..............# #.......b....# ###$ ..# #......  ###.### #.####....#...#.######.# ..... #...#.......#..# .....##..<...#...# ...b 2 bats (1 asleep)###...####..# .. ## ##.#[37%h0Zm # ## ##.#%h.de  A bat comes into view.%h e%hLjn%hsK.bb.b%hup=6.2 (1.23%h2~%hd _The bat hits you but does no damage.%hwR.b..b13==7.6 (1.42 _You barely miss the bat. The bat barely misses you. The bat closely misses you.  You barely miss the bat. The bat closely misses you. The bat hits you..b12--9.01 _The bat barely misses you. The bat hits you but does no damage.b.b.1----90.409%ho # ##...## ##.# _You barely miss the bat. The bat hits you.😕 HP[-1] _You take 1 damage, and now have 11/13 hp.%h5%h<,%h=%h>%h?%h]N..bb.2==1.88%hz\%heU _You hit the bat. The bat hits you but does no damage. The bat misses you. _😕 HP[+1]%hu%h  You hit the bat but do no damage. The bat barely misses you.%h%hX  The bat closely misses you. The bat barely misses you.%h%h@8b...b%hHc3.26%h%hd _The bat hits you but does no damage.%hH%hN%hbO%hP%hP%hxR%h_*.bb.%h`ac4.65%hf%hi _You closely miss the bat. The bat hits you but does no damage. x2%h B%hG ,%hI  b..b  You barely miss the bat. The bat closely misses you. The bat barely misses you.%h 13====6.04%h  %h?  _You closely miss the bat. The bat hits you but does no damage. x2barely miss the bat. The bat closely misses you. The bat barely misses you._hits you but does no damage. %h 😎 HP[+1] _Your hp is fully restored (13).%h %h %hZ %h %ha %h֮ %h 8.b.b.%h c7.42%h\ %ha _You closely miss the bat. The bat barely misses you. x2%hDB%hkP%h]R%hOT%hV%h0b...b12--8.81 _Your hp is fully restored (13). _You closely miss the bat. The bat barely misses you. x2 _You barely miss the bat. The bat hits you. The bat hits you but does no damage. 😕 HP[-1] _You take 1 damage, and now have 12/13 hp.%h4_  You hit the bat.%h6%hJ  You kill the bat!b.†   bat%h--1100.2 (1.4)899 _The bat hits you.%h$  # . .#.. ..#.# # .... ......#...# ...# ###...#.# .#.  ...... .b....# #...........# #.######......$ ..# #...†.  ###.### #.####.##...#.######.# .. #...#.......#....##..<...#.... .#####...####.....# ##..# ###%h/(!b.%h+h1.4 (1.28%h5 _The bat hits you but does no damage. The bat barely misses you.%hOX%h1--2.8 (1.47%hX%h0> _The bat hits you. _The bat hits you but does no damage. The bat barely misses you. _You miss the bat. The bat hits you.  😕 HP[-1] _You take 1 damage, and now have 11/13 hp.%h %h@ %h %hC %h .b4.25%h %hk _You miss the bat. The bat misses you.%hd  You hit the bat..%h2==25.6Kinetic Grapnel4 _You kill the bat! _😕 HP[+1]%htI4%hK%hMd _No target in view!%hK%hN%hYz _No target in view!%h)%h*%h.%h2%hD9`3 _%ho>%h>C2%htB%h4G%hGC1%hK%hP%hQ{13====0%ha%hFy#... #...# ..#..#... #...# ...#.# #....#...# ..... ............#...# ...# # #........##...#.## #....... ..## #.## #.######$..## #...†......  ###.### #.#### ##...#.######.# . ...#.......#..# ..##..<...#...# . #####...####..# . # ##..#[39;4%hTz39m ##.# ####  ##...## ##.#89%hG%h%h#... #...# ...#.. %h.#... #...# ...#.# #....#...# ..... #...# ...# #  #.##...#.##  #.#  .# ....# #...#  ...# #.######..@...$..# %hͱ..# #...†. %h###.### #.####.%hDh...#.######.# .%h#.%h&#..# ..%hUX##..<...#...# ..%hzcB   giant cockroach (asleep)%h(O...####..# .......B %h. ##..# ##.# ######.###...## ##.# ..%h-%h.10.8 (5.2%h-2.0 (6.48%h%h _No target in view!No target in view! _A giant cockroach comes into view.  😎 HP[+1] _Your hp is fully restored (13).%hS  #... #...# ...#..  #... #...# ...#.#  #....#...# ..... ...#...# ...# #  #........##...#.##  #................#  .................#  #................#  ...# #..@...$..#  ..# #...†.........  #.####........ #.# ........  ........ < ........  .......B  ##..# ##.# ######.#   ##.# .. %hu  #... #...# ...#..  %hw #... #...# ...#.#  #....#...# ..... ...#...# ...# #  #........##...#.##  #................#  .................#  #................#  ...# #..@...$..#  ..# #...†.........  #.####........ #.# ........  ........< ........  .......  ##..# ##.# ######.#  [1%h6 F0G ##.# ..%h %h %h^ | _A giant cockroach is nearby!%h- #... #...# ...#..  #... #...# ...#.#  #....#...# ..... ...#...# ...# #  #........##...#.##  #................#  .................#  #................#  ...# #..@...$..#  ..# #...†.........  #.####........ #.# ........  ........ < ........  .......B  ##..# ##.# ######.#   ##.# .. %h< #... #...# ...#..  #... #...# ...#.#  #....#...# ..... ...#...# ...# #  #........##...#.##  #................#  .................# %h0 #................#  ...# #..@...$..#  ..# #...†.........  #.####........ #.# ........  ........< ........  .......  ##..# ##.# ######.#   ##.# ..%h5%h[%h%hf _A giant cockroach is nearby!%h~E#... #...##...#.###....#...##...... ..........#...##...#.# #........##...#.# #........#  ..# # #...# # #.######......$..##.# #...†.@........ ##.### #.#### ...#.######.# #. .#.......#..# #. ##..<...#...# #. %hG###...####..# #.B  ##..# ##.# #######.####...## ##.# ... ##.....###..# %hL%h~Oo3.2 (1.26 _%h+W%h:Y%h#....#...##...... .........#...##...#.#  #........##...#.# #........#  ..# # #....# # #.######%h$..##..# #...†.......... #.### #.#### ..#.######.# #. #.......#..# #. #..<...#...# #..####..# #.B  ##..# ##.# #######.### ##...## ##.# ... #.....###..# ....# %hl%h9==4.45%h%%h(%h........#...##...#.#  #........##...#.# #........#  ..# # #.....# ..# #.######%hW$..##...# #...†..........### #.#### .#.######.# #......#..# #. ..<...#...# #..####..# #.B# ##.# #######.#### #...## ##.# ... .....###..# ...# ##....#...# %hw%hc5.64%h%h%h 5 #........##...#.# #........# . ..# .. # ## ... # #.######$..##.. # #...†.......... ### #.#### #.######.# #......#..# #.%h <...#...# #..####..# #.B# ##.# #######.##### ...## ##.# ... ....###..# ..# #....#...# ...># .%h %h? %h rB.B%h }6.8Kinetic Grapnel3%h %h e _Found a stone staircase leading down.%h  #.##...#.## ..  #.# ..  .# ...#  #.# ....#  #.######......$..##....# #...†.%h+  #.####. .######.# #.#..# #....@B. <...#...# #.####..# #. ..# ##.# #.### ##.# ...###..# #... ##..# .... ....#...# ....>....#..# ....%h| %h% k=8.02%h %h q _The giant cockroach bites you but does no damage.%hk  You hit the giant cockroach.%h1.%h+49.4 (1.4Kinetic Grapnel0%h%h ] _You kill the giant cockroach!%h%hѭ%h%h=%h %hѻ%h@_No target in view!%hu%h~4%hRz _No target in view!%h%h%hs%h.......#...##...#.# . #%h':##...#.## .. . #.# ... . %h'.# ...# # #..........# ....# %h ># #.######......$..##....# # #...†. %h### #.####. #.######.# #. %h......#..# #...... .<...#...# #%hC..####..# #............. #..# ##.# #######.###### ##.# #..##.##..# .....#....>%hY%hK79 _%h%h78 M #.##......%h......#...##...#.# ##...#.## # ... . .%h* ............# ..%h"#.######......$..##....# # #...†.%hl## #.### #.######.......#.%h<...#. ...####..# #.............#%ht%h%h C8%h %h$ 78 M #..#.##  #%h% }..##............#...##...#.# ##...#.## # ... . . .........%h% ...# ....#.######......$..##....# # #...†.## #.### %h% :#.######.......#. .<...#...# #.............%h, %h=- ;7%h K %hf ;78 M. %hg #.#.##  #.%h\h ~.........#...##...#.# ##...#.## #%hi  ... . . ......%hi ...# ....#.######..##....# # ..†.%hzj c## #.### #.######.. ......#..# #.............%hk %hp %hWq C5%hw %h %h C4%h9  %h  #... #...##...#.###....#...##...... ......#...##...#.#  #........##...#.## ..  #........# ...  ..# ...#  ## ....#  #.######...##....#  #...†.....@........ # #.####..... .######.# #..... .....#..# #. <...#...# #.......####..# #.[15;3%h H# ##.# #######.###### ..## ##.# ...#..# #.. _You now have 13 gold pieces.3%hP #... #...##...#.## #....#...##...... #...##...#.# #.%h L##...#.## .. #.# ... .# ...# #.# ....# %h5 #.######.........##....##...†..... #.####.....%h # ######.# #.....##..# #......# ...#...# #.#####..# #.# ##.# #.######. %h Y2%h %h ... #...##...#.## ....#...##...... .#...##...#.# .. .##...#.## .... .# ....# ...# .# ....# .######.........##....##.#...†.....  #.####.....#..# #.....# #..# #......# ####..# #. # %h" ##.# #.######. ## ##.# #... .###..# ##...%h Y1%h %h f #...##...#.## ##.....##...##...... .......##...##...#.# .......###...#.## .......#...# ...... ..# ....# .# ....# ######.........##....##.#...†.....#.####.....%h/! #..# #.....# #..# #......#  ##.# #.######. ##.# #... .. ###..# ##... ..%h2% %h% C0%h) %hi=  #...##...#.#####.....# #...##...... (.# %h> 1#...##...#.# #.# ##...#.###.# ......##...... ....##....# ..##....# %h> .........##....##.#...†.....#.####.....#..# #.....# #..# #......# #...# #%hO? ..# #  ##.# #  ##.# #... ...# %hA F##... .%h+F Z68%hlK %hH_ 78 M. .#.# #.#####%h_ 7... (# ###...#.#.#........ ..............#%hX` [ #####.........##@...##.....†...............  #.###... %h` ###... .#..# #.............#%h/a ?...%hf %h8g C7%hk %hm~ 78 M  # #. .#.#%h J #.#####... (# ##...#.#.##.... .....%h& . #####.........##....##.....†..................  #.####........ ###.# #.............# ...........#%hۅ %hN C6%h݊ %h 78 M .   # #. .#.#%hp  #.#####... (#  ##...#.###%h ..... ...... #####.........##....##..%hW W..†..................#.####.............#...........%h %h7 C5%h~ %h o78 M.  . #   # ##.#.. .#.# #.#####... (#  ##...#.###.....%h2 #.## ...... #####.........##....###...†......................%h Y4%h %h &78 M #..  . #   # ##.#.. .#.# #.#####... (#  ##...#.###.....#.## ...... #####.........##....##........%he %h ;2%h %h 78 M #..  . # %h-   # ##.#.. .#.# ...#.#####.......(#%h   ##...#.###.....#.## %h ..............##....# #%h %hs ;1%hM %h 78 M #.  %h . #   # ##.#.#...#.. .#.# #.#####.......(%h #...##...#.## ##...#.###..... ..............##....##.##%h %h %h ;0%h, %h/  # .. . #%hi0  #...# # ##.#.# .. #...##...#.. .#.#.#. #...##...#.#####.....#.#...##.@.......#%h0 .#...##...#.###.......#.##...#.###.......##.##...##....##.##.#%hL1 *#....# ##.........##....##...  #...†.................. #.####.............#...%h1 %h6 Z59%hO: %hSE Y8%hI %h?^  #.. . ##...# ###.#.# . #...##...#.. .#.#.#  #...##...#.#####.....# #...##...............# #...##...#.###@......# ...##...#.###.......##.......##... ##....##.## ##....# # #####...##....##... %h` 8 #...†..................#.####.............#... ###.# #.............# .. _d - 5 stones%he %h}f C7%hl %h .#.. . ##...# ###.#.#  #...##...#.. .#.#.#  #...##...#.#####.....# #...##...............# #...##...#.###.......# ...##...#.###.##.......##....##....##.#####....# # ####...##....##...  #...†..................  #.####.............#... ##.# #.............# ..[0;10;%hv 1m..# #.............# .%h %hG C5%hN %h ... .. # #...# # ###.#.# #...##...#.. ..#.#.# #...##...#.#####.....# #...##...............# #...##...#.###.......# ...##...#.###.####.......##.....##....##.######....# # ###...##....##... #%h s...†.................. #.####.............#... #.# #.............# .. ..# #.......%h # . ..# #.......#%h %hE ;4%h %h q...#...# ...# # ###.#.# %hM #...##...#.. ..#.#.# ...##...#.#####.....# ...##...............# ...##...#.###.......# %hȾ ##...#.###.......####.##...##....##.####.##....# # %h5 .........##....##... .####.......#... .# #......#%h  ..# #.... %hE %h ;3%h- %h C....# ....# # # ####.#.# %h ##...#.. ..#.#.# ##...#.#####.....# ##...............# ##...#.###.......# ##...#.###.......####.##...%h> %!##....##.####.##....# # .........##....##... †.................. ####.......#... # #......# .. # #.......# . # #..#%hB Y2%h %h] ....# ....# %h # # ####.#.# ##...#.. ..#.#.# ##...#.#####.....# ##...............# ##...#.###.......# %h -##...#.###.......####.##...!.##....##.####.##....# .# .........##....##... †...............................#.... %hm c #.............#.....  #.............#......  #.............#.......%h %h C1%h2 %h ....# ....# # # #####.#.# ##...#.. ...#.#.# %hQ ##...#.#####.....# ##.........# ##...#.###.......# ##...#.###.......####...###...!.%h ##....##.####.##....##.# ...##....##... †..................%h .............#....  #.............#.....  #.......#......  #.%h  e#.......%h! %h$ D49%h& %h7 I # # #####.##...#.. ...%ho8 t#####...........#.###..###...# ........##............!..#....##@####....%h8 o#....##.# ...##....##... †..................%h 9 k........  #......................%h> %h> ;8%hB %hU .....# %hU  ....#  # #####.#.# ...#.. ...#.#.# %h)V ...#.#####.....# ...............#  %hyV ...#.###.......# .. #...#.###.......####...###.......@....!...%hV W##....##.####....#..##....##.# ## %hW .......##....##... .................. #.....%hgW ;#.... #......#..... #.....%hY #...... #.#.......%he o7%h[ .....# ....# # #####.#.# ...#.. ...#.#.# ...#.#####.....# .........# #. ...#.###.......# .. ...#.###.......####...#.##...!.##....##.####....#.##....##.# .## ...##....##... .............. .....#.... .....#..... ......#...... .#.6[1%h 13;38H%hʞ 4.....# ....# # #####.#.# #.. ...#.#.# #.#####.....# #........# #.#.##.###.......# ..#.###.......####...#..###...!....###....##.####....#.###....##.# ..## %h ...##....##... ?......... ......#.... .....#..... ....#...... . %hu Y5%h %h .....# ....#  # #####.#.# #.. ...#.#.# #.#####.....# # ..........# ###.#.#.#.###.......# ....... %h #.###.......####...#..# ##...!....# ##....##.####....#.# ##....##.# ...## %h ...##....##... ..?.. ....... .........#.... .......#...........%hy ..#............#.............%h^ Y3%h %h .....# ....# # #####.#.# #.. ...#.#.# # .# #.#####.....# .# .. ........# ####.#.#. %h, 5#.###.......# #....... #.###.......####...#..# ##...!....# %h S##....##.####....#.# ##....##.# #...## ...##....##... ...?.. .......%h  ........ ..#..... ..#......%hj #..#......##......#%h Y2%h %h .....# ....#  #####.#.# # # .. ...#.#.# .# .# .#####.....# .# .. ........# ####.#.#.# %h& .###.......# #.......(# .###.......####...#..# ##.......# ##....##.####....#.# %hw h##....##.# #...## ..##....##... ...?.. .......... .#...... .#.....# ..#...##..%h %h C1%hR %ha4 &-%h9 058.6 (39.2)%h; -9.6 (400%h@ %hB Q _e - a grey potion%h<.....................##... ..... .%h%h%h## .# .######.#.# .# #.# . ...#.#.# .# ..# %h#####.....# .#...# .........# ####.#.#.# #### #.......(# %h###.......####...#..# ..........# ##....##.####..@.#.# %h_##....##.# #...## ##....##.......?.. ...................#....%h#...##..##.#.%h%hrD39%h%hn# #####.## . ..... #####....#...# .....####.#.#. ###.......(#%h ####...#..# .............###.####....#.# #..@## #.......?.....#.....................##...#.#%hp# #.######..............#%hY8%hf%hJ . ...#.. #####....# .....%h p####.#.#.# ###.......(####...#..# ...........###.####....#.#.####...##.####.......@.....#.........%hz# #... ..............#%hOY6%h%h%h263.2 (3.6)%hB f4.2 (45%h%%h(e _f - a scroll labelled CONGISCH GONAEZ%h/`...%hKX78 M ##### # . ...#.## ##### .#...# ...###.#.#.# #.......(# #####...#..#.............#.####....#.# #.####..@##.### .##....##.. ........#.............#4%h^ ....# .# #.#  #####.#.# .#.#.#  ...#.#.# .#...# ####.....# .#...# ...# ####.#.#.# .# #.......(# ##.......####...#..# ##.................# ##....##.####...@#.# ##....##.####...##.### ##....##.......# ......# #......##......##.%h_.....##.....# .............#%hgY3%hi%h~.....# #. .#.#  ....# #.#.#.# #####.#.# #.#.#.#  ...#.#.# #.#...# ###.....# #.#...# ..# ####.#.#.# .# #.......(# #.####...#..# ...............@.# ....##.####....#.# ....##.####...##.### #....##........[0;1%hՀ0;1m.....# .......##.......##.............##.............##.............#%ho2%hO .# ... . .....# #.#.#.#  ....# #.#.#.# ####.#.# #.#.#.# ...#.#.# #.#...# ##.....# #.#...# .# ####.#.#.# .# #.......(# .####...#.@# .................# ....##.####....#.# ....##.####...##.### ##........%h4.....#.......##.............##.............##.............#1%hi78 M  ... ..#  ...# ####.#.#. ...#.##.#...# ## #.#...###.#.#. #.....@.(#####...#..###............###....#.# ....##.####...##.###......%hp29%h...>. .# .....  %hl .....# #.#.#.# ....# #.#.#.# .#.# #.#.#.# #.#.# #.#...# %h4.....# #.#...# # ####.#.#.# # #......@(# %hM####...#..### ......# ##.####....#.# ##.####...##.#%hr*####.............#......#%ha/#.............##.............#%h.70.2 (6.0%h%hP h1.4 (7.28%h %he _Found a stone staircase leading down.%hE......%h%he%h5...>.  .# .....  .....# #.#.#.# %h*6 ....# #.#.#.#  .#.# #.#.#.# %h6i .#.#.# #.#...#  .....# #.#...#  %h77W# ####.#.#.#  # #.......@#  %h7p####...#..###  .......#  ##.####....#.# %h]8 ##.####...##.###  ##.......#  %h9 .......#   %h94#.............#   #.............#   %h@C7%hfA%hvF%hR%h*V+2.6 (1%hWf3.6 (26%hZ%h\* _g - 5 poisoned darts%hL.%h78 M.. .. ...>   ..... . ... ##.##.#. #.#..####.#.# #........####...#..###............. ..##.####....#.# # ...5%hʪp78 M #.. .. ...>   ..... ..  ... ###.# #.#..####.#.#%h! #........####...#..### ...............# #...%hwj #.....%hԮY4%hb%h78 M..## ##..... .. %h{ ...>   ..... .#.  .... #%h##.# #.#..###.#.#%h #........ .....####...#..### ....... %hk..##...%h2Y2%h%h78 M#.#  ..### ##.......... ...>   ..... .#  ...#. ##.##.# #.#..%hb###.#.# .....# #........# .#.. ..#....#%h3#%hY1%h%h#78 M# #.# #. ..####.###....%h.......# ...>..   ..... .%hU ... ##.##.##. #.#.. %h.....# ####.#.#.# %h2Y0%h%h 78 M  #.# #. ..########.###...............# ........>..#  .# ...........# . ... ###.#. .....# #.#...# %ho p# .#.%h%hT<19%h%h$O78 M # #.#  #. ..#########.###.....%h*'. >  .# ........@..# .####.#.#.###  ...# ## .#.#.# #.#...# ....%hD*Y8%h*-%h_>#.#  # #.#  .#.# %h> # .#.#  #. ..#####  ####.###..... %h;? .#  .>..# %h?} .# ..@.#  # ####.#.#.### %hV@e ....# #.#.#.#  #.#.# #.#.#.#  %h@#.#.# #.#...#  # #.#...#  # ####.#.#.# %hAU # #........#  ####...#..###  %hpE%hE;6%hI%h{ZC #.#  #.# # #.# %h\ .#.#  # .#.#   #. ..######  ####.###......  ....#  .@..#  .# ...........# .# ####.#.#.###  ....# #.#.#.# #.#.# #.#.#.# #.#.# #.#...# .# #.#...# .# ####.#.#.# .# #........# %ha%h~a;5%hd%hzm M # %hl{r #.# .#.#  #. ..############.###......... >. %h{ .# ........... .####.#.#.###....# #.#.#.# %h'|. #There is a stone staircase leading down here.%hy%hՀJ4 _%h %hCS78 M   #%h #.#.#  #.#...############.###@...........###### %h>.  .# ........... .....# ####.#.#.### . #.#%h%h;3%h%ho.. .. #g#.# #.#.#%hݮ #.#.#  #.#.#  #.#.# %h< #.#.#  # #.#.#   #.#.@.########%h<  ####.###.........  ...........###### %h" ........>..#  .# ...........#%hTu.# ####.#.#.### g   goblin (asleep)  ....# #.#.#.# %h###.#.# #.#.#.##.#.# #.#...#%hp%h086.8 (13.2)%hyi8.0 (14.42%h%hs _A goblin comes into view. It is wielding a +0 club.%ht8 .. .. #g#.# #.#.# #.#.# #.#.# #.#.# #.#.# # #.#.# #.#.@.# %hx ####.###.........  ...######  >..#  .# ...#   .###  ....# #.#.#.# #.#.#.# #.#...#%h, .. .. #g#.# #.#.# %hQ#.#.# #.#.# #.#.# #.#.# # #.#.# #.#.@.#  ####.###.........  ...######  >..#  .# ...#   .###  ....# #.#.#.# #.#.#.# #.#...#%h%h%h%hp%hB) %h* %h*L #.# %h++ ..#..%h>,U #g#.#%h,a #.#.#%h-a #.#.#%hd.a #.#.#%h2a #.#.#%h2c #.#.#%h3 # #@#.# %hw4t #.#...########%h=5 ####.###.........%h5 %h;....###### .>..# .# ...........#.# ####.#.#.###  ....# #.#.#.# ####.#.# #.#.#.# _A goblin is nearby!%h1?%hS%hT.%hT g%haU g%hV %hDY%hY9.2 (1.2%hZ )%hdrKinetic Grapnel0 _%hhj%hLY%hr[##.# ..#...g  #.#.#  #.#...############.###.........%h\Z...###### %hX`t>..# .# ............#####  ...%h.d%hi".g%hQle90.409%hq%h y%hm##.# ..#...g  #.#.#  #.#...############.###............###### >..# .# ...........#.######11----=1.68 %h .....# ####.#.#.### _The goblin hits you with a +0 club.😕 HP[-2] _You take 2 damage, and now have 11/13 hp.%h  You hit the goblin.)%h^ 53.0 (1.4Kinetic Grapnel7 _You kill the goblin!%hYG 4%hDO %hbR d _No target in view!%h  _No target in view!%h34%hڿ%h3%h`6 _%hyY5%h8%h2==--4%h%hY3%h %hY2%h%h Y1%h%h13====0%h%h) ###...#..#.#.#).#.#...########.%h8*Zot (5800) ......###....# #.#.#.#%h-[798%h0%h@  ...#..#.#.#).#.#...############.###..........##Zot (5798) %hA# ####.#.# #.#.#.#%hhEY7%hI%h[..#..#.#.# #.#.# #.#.# #)#.# #.#.# #.#.# # #.#.# #.#.@.############.###......... ...........###### %h?^=.>..# .# ....#  .....# ####.#.#.#### #.#.#.# ###.#.# #.#.#.# ..#.#.# #.#...#%hbY6%hf%h\{#.#.#  #.#.#  #.#.#  #)#.#  #.#.#  #.#.#  # #.#.#  %h{#.#...######## ####.###@........  ...........######  ........>..#  .# ...........#  .....# ####.#.#.### %h&| # #.#.#.#    ##.#.# #.#.#.# %h(~&   .#.#.# #.#...#   ...# #.#...#   %hLl==5%h%hn #.#.#  #.#.#  #)#.#  #.#.#  #.#.# %h# #.#.#  #.#...######## #####.###......... #.......@...###### >..#  .# #....#  .....# #####.#.#.###  ....# #.#.#. %h8###.#.# #.#.#.# ..#.#.# #.#...# #.....# #.#...#.# ####.#.#.#%hY4%h%h #.#.# #.#.# #)#.# #.#.# #.#.# # #.#.# #.#...# #####.###.. #....######.>..# .###.# .....# #####.#.#.### ....# #.#.#.##.#.# #.#.#.#.#.#.# #.#...##.....# #.#...#.# ####.#%hW.#.#2%h #.#.# #.#.####)#.#..#.#.##.#.#.# #.#.#.# #.#...## #####.###.. #....######.>..# .###.# .....# #####.#.#.### ....# #.#.#.##.#.# #.#.#.#  ...#.#.# #.#...##.....# #.#...#.#[%h39;49m ####.#.#.#%h%h/;1%hJ%hQT #.#.# #.#.# #.#.# ###)#.# ..#.#.#%h #.#.#.# #.#.#.#  #.#...######## #####@###......... #...........######%hE ...>..# .###...........#.# #####.#.#%ho.### ....# #.#.#.#%h#####.#.# #.#.#.#  ...#.#.# #.#...# ####.....# #.#..#%h%hrC0%h%hy78 M..#.. #.###).%h.#.#  #@#...#############.###......... #...........######............>..#%hFl.###...........#####%h%h!&89%h#%h^'%hjM78 M#.# ..#.. #.####)..#.#  #.#...############.###......... #...........######............>..#.......####.#.#..##%hGQ%hRC8%hV%hiu78 M##.# ..#.. #.##.#######).........#.# %h(j #.#...############.###.........#...........######.....#%hoY6%hs%hĚ~78 M##.# ..#.. #.##.#######).........#.####.#.#  #.#...#############.###.........##.#.5%h ### #.# ..#.. #.#.# #.#.# #.#.##.#)#.##.#.#.##.#.#####.#.#.# #.#.#.# #.#...# #####.###.. #...........###### ......>..# .###...........# .....# #####.#.#.###4%h׸%hb ### #.# ..#.. #.#.# #.#.# #.#.# ###.#)#.# #.#.#.# #.#.#####.#.#.# #.#.#.# #.#...# #####.###.. #...........###### .....>..# .###...........# .....# #####.#.#.###%hZY3%h|%hc) ### #.# ..#.. #.#.# #.#.# #.#.# ###.#)#.# #.#.#.# #.#.#####.#.#.# #.#.#.# #.#...#  #####.###..  #...........######  .>..#  .###.#  .....# #####.#.#.###%h(o2%h{ X ### #.# ..#.. #.#.# #.#.## #.#.# ###.#)#.# #.#.#.# #.#.#####.#.#.## #.#.#.# #.#...#  #####.###..  #...........######  .>..#  .###.#  .....# #####.#.#.###%hY0%h%h& ##### #.##. ..#..%hT'#. #.#.##. #.#.# #. #.#.# ###.#)#.# #%h'.#.#.# #.#.#####.#.#.# #. #.#.#.#%h(#. #.#.....#####.###.###...........  %hb(.>..#  .###.#  .....# #####.#.#.###%h$.Z79%h8%hD ### ### #.# #.. ..#..%hfE& #.# #.#.# #.# #.#.# #.# #.#.# ###.#)#.# #%hG.#.#.# #.#.#####.#.#.## #.# #.#.#.# #.# #.#... ..#####.###. ###...........  .>..#  .###.#  .....# #####.#.#.###%hMY8%hoQ%hQf, ### ### #.# #.. ..#.. #.# #.#.# #.# #.#.# #.# #.#.# ###.#)#.# #.#.#.# #.#.#####.#.#.# #.#.# #.#.#.##.#.# #.#...%hf6#...#####.###.#.###...........r   quokka (asleep)r..>..#.%h/g.###.# .....# #####.#.#.###%ho&-%h)s1221.6 (28.6)%hw`rr.%h~-2.8 (29.87%hsb _No target in view! _No target in view! _A quokka comes into view.  😎 HP[+2] %hԋ[_Your hp is fully restored (13).%hE ###  ### #.#  #.. ..#..  #.# #.#.#  #.# #.#.#  #.# #.#.#  ###.#######)#.#  #.@.......#.#.#  #.#.#####.#.#.#  #.#.# #.#.#.#  #.#.# #.#.. #...#####.###. #r###........ ..>..#  ..  .....#  %h5W ###  ### #.#  #.. ..#..  #.# #.#.#  #.# #.#.#  #.# #.#.#  ###.#######)#.#  #.@.......#.#.#  #.#.#####.#.#.#  #.#.# #.#.#.#  #.#.# #.#.. #...#####.###. #r###......%hY.. ..> .. .....#  _A quokka is nearby!%h ###### #.# #.. ..#.. #.# #.#.# #.# #.#.# #.# #.#.####.#######)#.# #.........#.#.# #@#.#####.#.#.# #.#.# #.#.#.# #.#.# #.#...#### #...#####.###..... #r###...........## .............>..#  ..###....#.....# #####.#.#.### ....# #.#.#.#r.4.0 (1.2)Kinetic Grapnel[12%h ;46H6 _The quokka twitches its whiskers.%h###... ..#..# #.#.##.###.#######).........#.#.#####. r..####...#####.###.....###...........##.....>####......# #####.#.#.## ....# # # # #####.#=5.24 _The quokka barely misses you.%h@  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h& Your spells (cast)TypeFailure Level  X + Kinetic GrapnelForgecraft3% 1 Select a spell to cast[!]/[I] toggle spell headers%h### #.#Pixie the Tinkerer#.. ..#..Barachi#.# #.#.#Health: 13/13 ========================#.# #.#.#Magic: 3/3========================#.# #.#.#AC: 2Str: 11###.#######)#.#EV: 11Int: 15#.........#.#.#SH: 0Dex: 10#.#.#####.#.#.#XL:  1 Next: 50% Place: Dungeon:1#@#.# #.#.#.#Noise: =--------  Time: 225.2 (0.0)#r#.# #.#...#### a) +0 hammer#...#####.%hR###..... Cast: Kinetic Grapnel#.###...........## Zot (5774) .............>..#..###...........# r   quokka.....# #####.#.#.###....# #.#.#.# # # #####.#.# #.#.#.# _Your hp is fully restored (13). _A quokka is nearby! _The quokka twitches its whiskers. _The quokka barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.### #.#Pixie the Tinkerer#.. ..#..Barachi#.# #.#.#Health: 13/13 ========================#.# #.#.#Magic: %hv$ 3/3========================#.# #.#.#AC: 2Str: 11###.#######)#.#EV: 11Int: 15#.........#.#.#SH: 0Dex: 10#.#.#####.#.#.#XL:  1 Next: 50% Place: Dungeon:1#@#.# #.#.#.#Noise: =--------  Time: 225.2 (0.0)#r#.# #.#...#### a) +0 hammer#...#####.###..... Cast: Kinetic Grapnel#.###...........## Zot (5774) .............>..#..###...........# r   quokka...[%h(~40m..# #####.#.#.###....# #.#.#.# # # #####.#.# #.#.#.# _Your hp is fully restored (13). _A quokka is nearby! _The quokka twitches its whiskers. _The quokka barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ### #.#  Pixie the Tinkerer%h #.. ..#..  Barachi #.# #.#.#  Health: 13/13 ======================== %hW#.# #.#.#  Magic: 2/3================-------- #.# #.#.#  AC: 2%hR Str: 11 ###.#######)#.#  EV: 11Int: 15%h #.........#.#.#  SH: 0Dex: 10%hf #.#.#####.#.#.#  XL:  1 Next: 50% Place: Dungeon:1 #@#.# #.#.#.#  Noise: =--------  Time: 225.2 (0.0) #r#.# #.#...#### a) +0 hammer #...#####.###..... Cast: Kinetic Grapnel #.###...........## Zot (5774)  .............>..#  ..###...........#  r   quokka %h,B.....# #####.#.#.###  ....# #.#.#.# # # #####.#.# #.#.#.# _The quokka barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  %hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%h8Aim: a quokka (64% to hit)%h9G### #.#Pixie the Tinkerer#.. ..#..Barachi#.# #.#.#%hh:!Health: 13/13 ========================#.# #.#.#Magic: 2/3================--------#.# #.#.#AC: 2Str: 11%h:R###.#######)#.#EV: 11Int: 15#.........#.#.#SH: 0%h-;Dex: 10#.#.#####.#.#.#XL:  1 Next: 50% Place: Dungeon:1#@#.# #.#.#.#%h;"Noise: =--------  Time: 225.2 (0.0)#r#.# #.#...#### a) +0 hammer#...#####.###..... Cast: Kinetic Grapnel%h=#.###...........## Zot (5774) .............>..#..###...........# r   quokka (grapneled).....# #####.#.#.###....# #.#.#.# # # #####.#.# #.#.#.# _The quokka barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)%h  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (64% to hit)  The kinetic grapnel hits the quokka. The quokka bites you.%h12--6.2 (13%hp%h  The kinetic grapnel hits the quokka. The quokka bites you. _The quokka closely misses you.  😕 HP[-1] MP[-1]  You take 1 damage, and now have 12/13 hp. _You lost 1 mp, and now have 2/3 mp.%hv  The grapnel guides your strike. You sock the quokka!%hR} H†%hԑ 13==77.6 (1.4Kinetic Grapnel2%hΖ %h§  _You lost 1 mp, and now have 2/3 mp.The grapnel guides your strike. You sock the quokka! _You kill the quokka!  😎 HP[+1] _Your hp is fully restored (13).%h%  _No target in view!%h* _No target in view!%h 4%h %h^ %h J1 _%h %h Y0%h w69==87%h- Y6%hg 5%h Y4%h! %h$ Y3%h( %h>+ %ho1 C2%h4 %hH %hPJ %hJ 3%hCW U========1%hY %h~ Q .. ..#..# #.#.#####.#######).........#.#.#####.#.# ..####...#####.###.....###...........##.....>..# .# ##...#.. ...#.#.# #.#...#0%ho %hĝ / # #.#.####.#######).........#.#.#####.#.# †#.#..####..#####.###.....###...........##.....>..# ...###....## ##...#.#####.....# #.#...#You see here a quokka corpse.%h %h K59 _%hh %h  ###.#######).........#.#.#####.#.# †#.%h ..####...#####.###.....###...........##....................>..# .....g...###.........%hi `.........# #####.#.#.##..!.###g   hobgoblin (asleep) %h ##...............# ####.#.#.#%h0 <-Kinetic Grapnel%h& 041.0 (13.4)%h %h g.g-2.2 (14.67 _No target in view! _You see here a quokka corpse. _A hobgoblin comes into view.  😎 MP[+1] _Your mp is fully restored (3).%h #.# #.#.#  #.# #.#.#  ###)#.#  #..  #.#.#%hIM  #.#.#   #†#.#  #...#%h #@# .......g............>..#  %h%F.........###.....  .........# #####.  %hb..!......#  # # ######.#.#   ...#.#.#  %hI....#  ....#  %h #.# #.#.#  #.# #.#.#  ###)#.#  #..  #.#.#  #.#.#   %h#†#.#  #...# #@# .......g............>..# %h/ .........###.....  .........# #####.  ..!......# %h # ######.#.#   ...#.#.# ....# ....# %hȯ%hɰ%h|%h1` _A hobgoblin is nearby!%h8 %h11----=========3.6 (1.4)6%hv%hѤ _Your mp is fully restored (3). _is nearby! _You hit the hobgoblin. The hobgoblin hits you.  😕 HP[-2]You take 2 damage, and now have 11/13 hp.%hK  5.05%hs %ht _You hit the hobgoblin. The hobgoblin closely misses you.%hS e  You hit the hobgoblin.%h 2.%hM2 2==--96.4Kinetic Grapnel3%h: %hF _You kill the hobgoblin! _😕 HP[+1]%h%h%h%h%h %hb%h@_No target in view!%h.%h04.†.2 _%h8Y1%h=%hD%h2E;0%hI%hO%h Pu13====49%hT%hf ###.#######).........#.#.#####.# †#.#%hg..####...#####.###.....########.###...........##........@...........>..# ###.%hWg #####.#.#.##! #.#.#.# . %hg##...#.###.......# #........#%hflY8%hGp%h###.#######)#.# #.........#.#.# #.#.#####.#.#.# #.#.# #.#.#.# #†#.# #.#...###%hV #...#####.###.....########.###...........#............>..####...........#%h6#.# #####.#.#.####..!......# #.#.#.# %h.# # #######.#.# #.#.#.# .##...#.. ...#.#.# #.#...# .##...#.#####...%h*@..# #.#...# .##...............# ####.#.#.# .##...#.###.......# #........# .##...#.###.......####...#..###%hc%h;7%h`%hqL #.........#.#.# #.#.#####.#.#.# #.#.# #.#.#.#%hީ #†#.# #.#...## #...#####.###.....########.###.......%h4.....................>.. ####........... #%h(.# #####.#.#.# #..!......# #.#.#.# %hت..# # #######.#.# #.#.#.# .%h+X.##...#.. ...#.#.# #.#...# ..##...#.#####.....# #.#...# .%h~.##...............# ####.#.#.# ..##...#.###.......# #........# .%hϫ.##...#.###.......####...#..### ..........##.................#%h%hC6%h8%h #.#.#####.#.#.# #.#.# #.#.#.#.%hB  #†#.# #.#...#.. #...#####.###.....########.###......................> #%hs"###. #.# #####.#.#.# #..!..@...# #.#.#. ...# # #######.#.# #.#.#.#.##...#.. ...#.#.# #.#...#.##...#.#####.....# #.#...#.##...............# ####.#.#.#.##...#.###.......# #........#.##...#.###.......####...#..###.........##.................#.##....##.####....#.#==4 #.#.#####.#.#.. #.#.# #.#.#.. #†#.# #.#.... [0%h &;10;1m#...#####.###.#.###. ......> #...### #.........# #####.#.#. #..!.@....# #.#.#. #...# # #.#.# #.#.#. #...##...#.. ...#.#.# #.#... #...##...#.#####.....# #.#... #...##....# ####.#.#. #...##...#.###.......# #..##...#.###.......####...#...##........#.##....##.####....#.#3## #.#.#####.#.#.. #.#.# #.#.#.. #†#.# #.#.. #%h(\...#####.### ....#.### ....... #...### #.........# #####.#.# #..!@.....# #.#.#  #...# # #.#.# #.#.#  #...##...#.. ...#.#.# #.#  #...##...#.#####.....# #.# .#...##.# ####.#.# .#...##...#.###.# # .##...#.###.####...#..# .##.# .##....##.####....#.# 2%h?0## #.#.#####.#... #.#.# #.#.. #†#.# #.# ..... #...#####. ....#.### ... #...### #.........# #####.#. #..@......# #.#. #...# # #.#.# #.#. . #...##...#.. ...#.#.# #.# . #...##...#.#####.....# #.# ..#...##.# ####.#. ..#...##...#.###.# #.##...#.###.####...#...##..##....##.####....#.%h&=o1%hL%hmLC0%h3Q%h9l #### #.#.#####.#.#%hlA..... #.#.# #.#.#..... #†#.# #.#.%hlq..... #...#####.#%h=m....#.###.....%hmr#...###.%hm0#.........# #####.#.##...@.....# #.#.#%hn#...# # #.#.# #.#.# %hon. #...##...#.. ...#.#.# #.#.  #...##...#.#####.....# #.#. .#...##.%hnP# ####.#.# .#...##...#.###.%hp# #.##...#.###.####...#..###.###....##.####....#.# _e - 2 grey potions (gained 1)%huD39%hu%hy%h!G#### #.#.#####.#.#...... #.#.# #.#.#.%h..... #†#.# #.#...... #...#####.###.....#.###...%h.....>#...###.%hD #.........# #####.#.#.#....@....# #.#.#. #...# # #.#.# #.#.#. %hM#...##...#.. ...#.#.# #.#. #...##...#.#####.....# #.#. #...##.# ####.#.#. #...##...#.###.%h# #.##...#.###.####...#..##%hH##.###....##.####....#.#%h%hC7%hh%h#### #.#.#####.#.#.#..... #.#.# #.#.#.#%hN..... #†#.# #.#...#..... #...#####.###.....#%h.###........>.#.%h..###.#.........# #####.#.#.##.....@...# #.#.#.# ...# # #%h[.#.# #.#.#.# ...##...#.. ...#.#.# #.#...# ...##...#.#####.....# #.#...# ...##....# ####.#.#.# ...##...#.###.......# #.###...#.###.......####...#..###........##....##.##%h%h;6%hC%h.....#.#.# #.#.#.# ..... #†#.# #.#...#%hT|#...#####.###...########.###.....................> #..###%hR.#.........# #####.#.#.###.........# #.#.#.# %h7..# # #######@#.# #.#.#.# ##...#.. ...#.#.# #.#...# ##...#.#####.....# #.#...# %h0##...............# ####.#.#.# ##...#.###.......# #........###...#.###.......####...#..###.......##.................%ht###....##.####....#.###....##.####...##.###5%h%hn%h5 †#...## .....%h...#####.###... ....########.###........ ...............> #.........###.%h-#.........# #####.#.#.###.........#  ..# # #######.#.#%h~#...#.. ....#####.....#............# ####.#.#%h6#.###.......# #.......# #.........##....##.............#%h%hY4%h %hE ..... #...#####.###.. ....########.###....... ..............>%h #.........###. #.........# #####.#.#.# #.........# #.#.#. %h ...# #########.#.# #.#.#.#.##...#.......#.#.# #.#...#.##...#.#####.@...# #.#...#%hE.##...............# ####.#.#.#.##...#.###.# #........#%ht.##...#.###.####...#..###.........##...........#.##....##.####....#.#.##....##.####...##.###  ##.##....##.............#  ...†.............# %h%h;3%h=%hE ....########.###....... ..............> #.........###%hu. #.........# #####.#.# #.........# #.#.#. %h#...# #########.#.# #.#.#. #...##...#.......#.#.# #.#... #...##...#.#####.....# #.#... #...##..........@....# ####.#.#. %h`#...##...#.###.# #.........##...#.###%h7.####...#..#.........##...........# .##....##.####%hM#.#.##....##.####...##.## ###.##....##............. #%hN...†............. #.####.......#....%h3.%h$%h$;1%h(%h9 ....#.### ... #%h^:=...### #.........# #####.#.# #.........# #.#.#  #...# #########.#.# #.#.# %h:D #...##...#.......#.#.# #.#  #...##...#.#####.....# #.# .#...##.....# ####.#.# %h ;.#...##...#.###.# #.##...#.###.####...#..%hY;.##..#.##....##.#....#.#%h;.##....##.####...##.#.##....##.  #...†%h;..........  #.####.......#...%h!A%h}A;0%hE%hV ....#.### .. #...###%h8W #.........# #####.#. #.........# #.#. #...# ###.#.# #.#. %hW. #...##...#.......#.#.# #.# . #...##...#.#####.....# #.# ..#...##%hW>.....# ####.#. ..#...##...#.###.# #.##...#.###%hY.####...#...##..##....##.####....#..##....##.####...##.#.##....## #...†.......  #.####.......#%h]%h]<29%ha%hq ....#.### .. #%hr_...### #.........# #####.# #.........# #.# #...# #.#.# #.# .. #...##...#%hr.#.#.# #.# .. #...##...#.#####.....# #.#.#...##%hCsz.....# ####.#.#...##...#.###.# #.##...#.###.####...#%hs.##.##....##.####....#.##....##.####...###%hs.##....## #...†....... #.####.......#%hCt%hxY8%h0}%h ....#.### .. #...###%h #.........# #####. #.........# #. . #...# #.#.# #.%h}. #...##...#.#.#.# #.. #...##...#.#####.....# #..#...##.....# ####..#...##...#.###.# #.##...#.###.......####...#.##...##....##.####.....##....##.####... .######.##....## #...†..... #.####......#%hY%h;7%hz%h ....#.### .. #...### #.........# ##### #.........# # #. #...# ###.#.# # #... #...##...#.......#.#.# # #... #...##...#.#####.....# # #....#...##.....# ####.#...##...#.###.# # #.##...#.###.......####... #...##........##....##.#### #....%h[30m.##....##.####... #.######.........##....## #...†...... # #.####......#5%hɹ%h ....#.###. ....%hQ; #...###.. #.........# .. #.........# %h #. #...##. #########.#.#  #... #...##...#.......#.#.#  #... #...##...#.#####.....# %hU #....#...##.....# .#...##...#.###.# # %h6 #.##...#.###.......####  #........##.....  ..........##....##.####  #..........##....##.####  #.######.........##....## #...†........# #.####.............#%hQ%hxC4%h%h$.... .....#.###.... .... ....##. #...### ...... #.........#  ..... #.........# #. #...##...#########.#.#%h #... #...##...#.......#.#.# #... #...##...#.#####.....# #....#...##.....# .#...##...#.###.# # . #.##...#.###.......#### . #.........## . ...........##....##.#### # #........##....##.#### # #.######.........##....## # #...†........# #.####[%h\m40m.............#%hLo3%h aS.... ..... #...##. .....########.###...... .........%h .....##.# #.........###..# #.........# ## .....# #.........#%hk  #. #...##...#########.#.# #... #...##...#.......#.#.# #... #...##..@#.#####.....# %h  #....#...##...............# # ........#...##...#.###.......# # .. #%h .##...#.####### .. #................##.......... .. .................##....##.#### S   ball python (constriction, asleep) .# #................##....##.#### .# #.######.........##....## .# #...†........%h &-%h 076.6 (30.2)%hB -7.8 (31.42%h$ %h+1 ` _No target in view! _e - 2 grey potions (gained 1) _A ball python comes into view.  😎 HP[+1] %h1 [_Your hp is fully restored (13).%hx...... ..... #†#.S..... ..... #...#. .....########.###....... ...............##.# #.........#.......# #.........# # .....# #.........# #. #...##...#########.#.# #... #...##.@.#.......#.#.# #... #...##...#.#####.....#  #....#...##...............# .......#...##...#.###.# . ###...#.######.[%hWm #.........##.......... ... ..........##....##. ..# #..........##....##.### ..# #.######...##....##..SS)9.0 (1.2)1 _The ball python hisses angrily. You hear an angry hiss.%h........# #.#.S.......# #†#.. ..... #........ .....########.##....S... ...............##.# #.#...........# #.# ...........# #.........# #. #...##@..#########.#.# #... #...##...#.......#.#.# #... #...##...#.#####.....# #....#...##........#.......#...##...#.###.#. ###...#[%h%37m.##### SS 2 ball pythons (constriction, 1 wande…). #........##........... .........##....##..# #................##....##.##.S.S)80.2Kinetic Grapnel19 _A ball python comes into view.%h78  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h& %h)  Your spells (cast)TypeFailure Level  X + Kinetic GrapnelForgecraft%h[* 3% 1 Select a spell to cast[!]/[I] toggle spell headers%hL..............##.#. Pixie the Tinkerer..............##†#. Barachi.S...... .....#... Health: 13/13 ========================........ .....########.## Magic: 3/3========================........ ................ AC: 2Str: 11.....S..##.# #.........## EV: 11Int: 15...........# #.........# SH: 0Dex: 10...........# #.........# XL:  1 Next: 90% Place: Dungeon:1#. #...##@..#########.#.# %hO[40mNoise: ---------  Time: 280.2 (0.0)#... #...##...#.......#.#.# a) +0 hammer#... #...##...#.#####.....# Cast: Kinetic Grapnel#....#...##...............# Zot (5719) ..........#...##...#.###.......# .... #........##...#.###.......## SS 2 ball pythons (constriction) .... #................##......... .... .................##....##.## ...# #................##....##.##😎 HP[+1] _Your hp is fully restored (13). _The ball python hisses angrily. You hear an angry hiss. _%hfQA ball python comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%V..............##.#. Pixie the Tinkerer..............##†#. Barachi.S...... .....%hV/#... Health: 13/13 ========================........ .....########.## Magic: 3/3========================........ ................ AC: 2Str: 11.....S..##.# #.........## EV: 11Int: 15...........# #.........# SH: 0Dex: 10...........# #.........# XL:  1 Next: 90% Place: Dungeon:1%hX#. #...##@..#########.#.# Noise: ---------  Time: 280.2 (0.0)#... #...##...#.......#.#.# a) +0 hammer#... #...##...#.#####.....# Cast: Kinetic Grapnel#....#...##...............# Zot (5719) ..........#...##...#.###.......# .... #........##...#.###.......## SS 2 ball pythons (constriction) .... #................##......... .... .................##....##.## ...# #................##....##.##😎 HP[+1] _Your hp is ful%hYly restored (13). _The ball python hisses angrily. You hear an angry hiss. _A ball python comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ..............# #.#. Pixie the Tinkerer ..............# #†#. Barachi .S...... ..... #... Health: 13/13 ======================== ........ .....########.## Magic: 2/3================-------- ........ ................ AC: 2Str: 11 .....S..##.# #.........## EV: 11Int: 15 ......*....# #.........#  SH: 0Dex: 10 .......*...# #.........#  XL:  1 Next: 90% Place: Dungeon:1 #. #...##@..#########.#.#  Noise: ---------  T%h 7ime: 280.2 (0.0) #... #...##...#.......#.#.#  a) +0 hammer #... #...##...#.#####.....#  Cast: Kinetic Grapnel #....#...##...............#  Zot (5719) ..........#...##...#.###.......# .... #........##...#.###.......## SS 2 ball pythons (constriction) .... #................##......... .... .................##....##.## ...# #................##....##.## _A ball python comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)%h(%h %hUd..............# #.#. Pixie the Tinkerer%h %hV..............# #†#. Barachi%h> %hߏ.S...... ..... #... Health: 13/13 ========================%h ........ .....########.## Magic: 2/3================-------- ........ ................ AC: 2Str: 11 .....S..##.# #.........## EV: 11Int: 15 ...........# #.........#  SH: 0Dex: 10 ...........# #.........#  XL:  1 Next: 90% Place: Dungeon:1 #. #...##@..#########.#.#  Noise: ---------  Time: 280.2 (0.0) #... #...##...#.......#.#.#  a) +0 hammer%h %h=#... #...##...#.#####.....#  Cast: Kinetic Grapnel%hѓ %hΔ#....#...##...............#  Zot (5719) %hk..........#...##...#.###.......# %h.... #........##...#.###.......## SS 2 ball pythons (constriction) %h;.... #................##......... %h.'.... .................##....##.## %h(...# #................##....##.##%h\Casting: Kinetic Grapnel (safe; 3% risk of failure)  %hMConfirm with . or Enter, or press ? or * to list all spells.%h}Aiming: Kinetic Grapnel (safe; 3% risk of failure)  %h#;Press: ? - help, Shift-Dir - straight line%h<Aim: a ball python (77% to hit)  %hN=The kinetic grapnel hits the ball python.%h֛%h! %hj..............#  %h;j..............#  %hj.S...... .....  %hB........ .... %hx........  %h......%h# %h %hT......*....# %h  .......*...#   #.   #...   #...    # #...#.#   ball python ....... .......# ......%hl%hp%h$).S%h.%hv.%h .%hm%hy*%hDH..............#%h c#.#. Pixie the Tinkerer%h^..............#%hU#†#. Barachi%h`s..S..... .....%h.#... Health: 13/13 ========================%h........ .....########.## Magic: 2/3%h<================--------%h ........ ................ AC: 2%hM -Str: 11%hT ........##.# #.........## EV: 11%h -Int: 15%h ...........# #.........# SH: 0%h -Dex: 10%hj...........# #.........# XL:  1 Next: 100% Place: Dungeon:1%hQj#. #...##@..#########.#.# Noise: =--------  Time: 281.2 (1.0)%h,#... #...##...#.......#.#.# a) +0 hammer%hA#... #...##...#.#####.....# Cast: Kinetic Grapnel%h#....#...##...............# Zot (5718) %h..........#...##...#.###.......# .... #........##...#.###.......## S   ball python (constriction) .... #................##......... .... .................##....##.## ...# #................##....##.##Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.%h%%hAim%h!  %hTPress: ? - help, Shift-Dir - straight line%h?;: a ball python (77% to hit%h )  %h\The kinetic grapnel hits the ball python. %hN_You kill the ball python!  %hXMYou have reached level 2!%h,  %h9---more--%h-%h[ 9/193/5--2 0% Kinetic Grapnel%hQe Wball python (constriction)%h{ 5  😎 HP[+6] _You now have 19 max hp (+6). Your hp is fully restored (19).%hf %h  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft9% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4 %h  d - Forge Lightning Spire Air/Forgecraft 63% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hhZ%he%hn/..............##.#. Pixie the Tinkerer..............##†#. Barachi..S..... .....#... Health: 19/19 ========================........ .....########.## Magic: 3/5==============----------........ ................ AC: 2Str: 11........##.# #.........## EV: 11Int: 15...........# #.........# SH: 0Dex: 10%hi...........# #.........# XL:  2 Next:  0% Place: Dungeon:1#. #...##@..#########.#.# Noise: =--------  Time: 281.2 (0.0)#... #...##...#.......#.#.# a) +0 hammer#... #...##...#.#####.....# Cast: Kinetic Grapnel#....#...##...............# Zot (5718) ..........#...##...#.###.......# .... #........##...#.###.......## S   ball python (constriction) .... #................##......... .... .................##....##.## %h04...# #................##....##.##The kinetic grapnel hits the ball python. _You kill the ball python!You have reached level 2!😎 HP[+6] _You now have 19 max hp (+6). Your hp is fully restored (19).Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No%h %h ..............##.#. Pixie the Tinkerer..............##†#. Barachi%h ..S..... .....#... Health: 19/19 ========================........ .....########.## Magic: 3/5==============----------........ ................ AC: 2Str: 11........##.# #.........## EV: 11Int: 15...........# #.........# SH: 0Dex: 10...........# #.........# XL:  2 Next:  0% Place: Dungeon:1#. #...##@..#########.#.# Noise: =--------  Time: 281.2 (0.0)#... #...##...#.......#.#.# a) +0 hammer[40%hդ m#... #...##...#.#####.....# Cast: Kinetic Grapnel#....#...##...............# Zot (5718) ..........#...##...#.###.......# .... #........##...#.###.......## S   ball python (constriction) .... #................##......... .... .................##....##.## ...# #................##....##.##The kinetic grapnel hits the ball python. _You kill the ball python!You have reached level 2!😎 HP[+6] _You now have 19 max hp (+6). Your hp is fully restored (19).%h1 K.S%h u-2.2 (17 _%hɷ %hU %h %h L..S%h -3.2 (2Kinetic Grapnel6%hg %hz K.S%h f4.2 (35%h %hj _You start memorising the spell. You continue memorising. x2%hi %h %h w _You finish memorising. Spell assigned to 'Y'.%h h.####  #.#.......# #.#.......# #†#%hz .......# #.........########.#...........##.# #.#S....# #.# ........@...# #.........#%h a #....#...##...#########.#.# #... #...##...#.......#.#.# #... #...##...#.#####.....# #....#...##........#.......#...##...#.###.. ###...#.####. #........##.......... ........##....##.%h  The ball python barely misses you.The ball python grabs you.%h /  --more--%hu%hw17--- 1 =5.4 (1.24) Constr %h%h  The ball python barely misses you.  The ball python grabs you. _The ball python constricts you.  😕 HP[-2] _You take 2 damage, and now have 17/19 hp.%hf h  You sock the ball python!%h _†%h3 11 46.8 (1.4Kinetic Grapnel3) %h: %hH= Y _You kill the ball python!%h %h %hz _No target in view!%hB0%h> _No target in view!%h%h'%h%hƺd _No target in view!%h %h%h%hܕ%hӝ`2 _%hY1%h˥%hƫ%hv8=--0%h/%hܵ%hvq4=====09%h%ho8%ho7%h19===6%h{%h/o=====5%h%hY4%h%hY3%h$%hl==2%h%hY1%h%hY0%h%h [699%h)"85=====7%h>3 #....#### #.#........# #.#..%h3......# #†#.......# #..........########.##...........##.# #.%h#4^#.†.@..# #.#  ............# #.........# %h4x#....#...##...#########.#.# #... #...##...#.......#.#.# #... #...##...#.#####%h6 #....#...##.........# .....#...##...#.###.#  #.##...#.###.## #.......##.........%h3;Y6%hZ?%ha........ #..........########.#.#...............# #.#.#%h...............# #†#.#...............# #...#.........##.#.........##.# #.#.†..@.# #.# #.....# #.# #....#...##...##.#.# #... #...##...#.#.#.# #... #.#....#...##.....# #...##...#.###.#  #.##...#.###.# #........##.%hY4%h%hT/| ###### ###.##..... #..............####### #.#.#...............# #.#.# .........# #†#.# ........# #..........########.###............................##@# #.###..†....# #.# ##%h&2 ............# #.........# #....#...##...#########.#.# #... #...##...#.......#.#.##... #...##...#.#####.....#  #....#...##.........# #.....#...##...#.###.#  #.##...#.###.####%h)8Y3%h:%hL78 M #.#  ########.##  %htL....#######.†#.#  #...##########.###%hL<........@.................##.###.........###.†.....##%h:Mn ............# #........#....#...##...#########.#.##..#%hR%hRY=====2%hV%hz #.# #. ####### ###.# .  #.... ####### #.#.# .# #.#.# .# #†#. .# #...# ########.### ......... ...##.###...# .......†....# #.........# # ............# #.........# #....#...##...#########.#.# #... #...##...#.......#.#.# #... #[4%h0m...##...#.#####.....#  #....#...##........#1 #. #. #. ######## ### .  #... ####### #.#. .# #.#. .# #†#. .# #... ########.## ......... ...##.###..# †....# #.........# ............# #.........# #....#...##...[0;%h10m#########.#.# #... #...##...#.......#.#.# #... #...##...#.#####.....#0%h # # # ###########%huf ### .#  #. ####### #.# .# #.#%h8 .# #†# .# #.. ########.# %hK........ ...##.###.#%h †....# #...#  ............# #.........#%h&  #....#...##...#########.#.#  #....#...##...#.......#.#.# %h5%h<88%hN%h{############..........# #.%hu.####### #.......# #........# #†......# #........########...............%h_\##.###†....# #........# #..%h,#....#...##...#########.#. #....#...##...#.......#.#. #... #...##...#.#####.....%h%hV;7%hp%h_#############...........# .####### #.......# #%ho.......# #......# #.......########.............##.###†....# #%h......# ##....#...##...#########.# #....#...##...#.......#.# #... #...##...#.#####...%h #....#...##.........%hC6%h(%h%hd#############............# .####### .......# .......# %h(C......# .......######.............##.###†....# #......# #%h ##....#...##...######### #....#...##...#.......#. #... #...##...#.#####... #....#...##......... %h..............#...##...#.###%h%hH;5%hZ%hU%##############.............#.#######.......#.......#......#.......######............##.###%h%,†....# #......# ####....#...##...######### #....#...##...#.......# #....#...##...#.#####.%hu( #....#...##......... ...............#...##...#.###  #........##...#.###%h+%hB,;4%h1%hEG.............##.########.......##.......##......##.......######...........##.###†....# #......# ####....#...##...########%hqJ #....#...##...#....... #....#...##...#.#####. #....#...##........................#...##...#.###  #........##...#.### .#................##%h}MY2%hR%he #.####### #.......# #%hGf.......# #......# #.......#####..........##.####%h i†....# #......# ####....#...##...####### #....#...##...#...... #....#...##...#.##### #....#...##........................#...##...#.### #........##...#.### .#................##  ..........##%hUm%hm;1%hq%h1 ...................#####%h\....................##.###....†....# ............###...@#...##...####### %h ...##...#........######.##...........%hX.......###................##..%hL %hى%h/;0%h%hOP #.......# #......# #.......####%h`......... ##.### #†....# #%hI .........# # ..###....#...##...###### %h#..@.#...##...#..... #....#...##...#.#### #....#...##........................#...##...#.### #........##...#.### ........#................## ...... ........## ....###........## ...# #.######..##%h%h<79%h:%hH #......# #.......####........ #..##.### #...†....# # ...........# #%h|L ..###....#...##...##### #....#...##...#.... #.@..#...##...#.### #....#...##.......................#...##...#.### ...#........##...#.### ........#................## ...... .....## ....###................## ....# #.######.........####..# #. #...÷........%hY8%h%hk #........###........ #.....##.### #....†....# # ..........# # ..###....#...##...#### #....#...##...#... #....#...##...#.## #@...#...##......................#...##...#.## .........#........##...#. ........#................ ...... .... # .....###.. #.# #.######. ####..# #.. [0;10;1%hm#...÷.. # ###.##### #.####%h$%hC6%h/%h ##................%h.....##.###....†....# . ..........%h.. ..###....#...##...####!... #............# #...##%h&j......#.................#.## %hw#........# .........%h ...... ..#..j   gnoll (asleep)%h #.## ####...#.######.# #.......%hY&-%h 323.2 (36.4)  A gnoll comes into view. It is wielding a +0 flail.%h "d.jj%h$q=4.4 (37.65%h&*%hL? _No target in view!  A gnoll comes into view. It is wielding a +0 flail. _The gnoll shouts! %h?W 😎 HP[+2] MP[+2] _Your hp is fully restored (19). Your mp is fully restored (5).%h=H ##................ #..............##. #............†....#  . ..................#  .. ..###....# !... #....# .....# #....# .j.....#....# ...........@...# .........#........# ........#......... ...... .......... # .....###......... # .....# #.######.. # ###..# #.. # ### #  %hdn ##................ #..............##. #............†....#  . ..................#  .. ..###....# !... #....# .....# #....# .j.....#....# ...........@...# .........#........# ........#......... ...... .......... .....###......... .....# #.######.. ##%hrB#..# #..  ###    _A gnoll is nearby!%hk  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4Z%h[ Your spells (cast)TypeFailure Level  X + Kinetic GrapnelForgecraft3% 1 %hZ\ Y - Construct Spike Launcher Forgecraft4% 2 Select a spell to cast[!]/[I] toggle spell headers%hWS%h\%hkq##.................... Pixie the Tinkerer#..............##.###. Barachi#............†....# #. Health: 19/19 ========================. ..................# #. Magic: 5/5========================.. ..###....#...##...#### AC: 2Str: 11!... #....#...##...#... EV: 11Int: 15.....# #....#...##...#.## SH: 0Dex: 10.j.....#.%h...#...##....... XL:  2 Next:  4% Place: Dungeon:1...........@...#...##...#.## Noise: =--------  Time: 324.4 (0.0).........#........##...#.## a) +0 hammer........#................# Cast: Kinetic Grapnel...... .................# Zot (5675) #.....###................# #.....# #.######.........# j   gnoll ####..# #.. #...÷........ ####.##### #.####....... ####...#.######.# #.......😎 HP[%hĠ[32m+2] MP[+2] _Your hp is fully restored (19). Your mp is fully restored (5). _A gnoll is nearby!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.................... Pixie the Tinkerer#..............##.###. Barachi#............†....# #. Health: 19/19 ========================. ..................# #. Magic: 5/5========================.. ..###....#...##...#### AC: 2Str: 11!... [33%hVm#....#...##...#... EV: 11Int: 15.....# #....#...##...#.## SH: 0Dex: 10.j.....#....#...##....... XL:  2 Next:  4% Place: Dungeon:1...........@...#...##...#.## Noise: =--------  Time: 324.4 (0.0).........#........##...#.## a) +0 hammer........#................# Cast: Kinetic Grapnel...... .................# Zot (5675) #.....###................# #.....# #.######..%h[.......# j   gnoll ####..# #.. #...÷........ ####.##### #.####....... ####...#.######.# #.......😎 HP[+2] MP[+2] _Your hp is fully restored (19). Your mp is fully restored (5). _A gnoll is nearby!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..j#3----------=5.4 (14  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 3/5 mp.%hP%hL.j%hq--63 _%hj%h%h %h+ L.j%h --7Kinetic Grapnel2%hh %hC %h͠%h:K.j%ha81%h%h%hy%h""H.j%h"----------90%h (%h)%h3n  Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft3%1  Y + Construct Spike Launcher Forgecraft4% 2 Select a spell to cast[!]/[I] toggle spell headers%hf%h%h?##.................... Pixie the Tinkerer#..............##.###. Barachi#............†....# #. Health: 19/19 ========================. ..................# #. Magic: 3/5==============----------.. ..###....#...##...#### AC: 2Str: 11!... #....#...##...#... EV: 11Int: 15%hҮ.....# #....#...##...#.## SH: 0Dex: 10.......#....#...##....... XL:  2 Next:  4% Place: Dungeon:1.........j.@...#...##...#.## Noise: ---------  Time: 329.4 (0.0).........#........##...#.## a) +0 hammer........#................# Cast: Kinetic Grapnel...... .................# Zot (5670) #.....###................# #.....# #.######.........# j   gnoll ####..# #[39;49%h:m.. #...÷........ ####.##### #.####....... ####...#.######.# #....... _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 3/5 mp.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h:##.................... Pixie the Tinkerer#..............##.###. Barachi#............†....# #. Health: 19/19 ========================. ..................# #. Magic: 3/5==============----------%hַ.. ..###....#...##...#### AC: 2Str: 11!... #....#...##...#... EV: 11Int: 15.....# #....#...##...#.## SH: 0Dex: 10.......#....#...##....... XL:  2 Next:  4% Place: Dungeon:1.........j.@...#...##...#.## Noise: ---------  Time: 329.4 (0.0).........#........##...#.## a) +0 hammer........#................# Cast: Kinetic Grapnel...... .................# Zot (5670) #%h{[37m.....###................# #.....# #.######.........# j   gnoll ####..# #.. #...÷........ ####.##### #.####....... ####...#.######.# #....... _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 3/5 mp.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hx" ##.................... Pixie the Tinkerer #..............##.###. Barachi #............†....# #. Health: 19/19 ======================== . ..................# #. Magic: 2/5=========--------------- .. ..###....#...##...#### AC: 2Str: 11%h$ !... #....#...##...#... EV: 11Int: 15 .....# #....#...##...#.## SH: 0Dex: 10 .......#....#...##....... XL:  2 Next:  4% Place: Dungeon:1 .........j*@...#...##...#.## Noise: ---------  Time: 329.4 (0.0) .........#........##...#.## a) +0 hammer ........#................# Cast: Kinetic Grapnel ...... .................# Zot (5670) # .....###................# # .....# #.######.........#[39;4%h9'H9m j   gnoll # ###..# #.. #...÷........ # ###.##### #.####....... # ###...#.######.# #....... _You lost 2 mp, and now have 3/5 mp.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (77% to hit)%hp##.................... Pixie the Tinkerer#..............##.###. Barachi#............†....# #. Health: 19/19 ========================. ..................# #. Magic: 2/5=========---------------.. ..###....#...##...#### AC: 2Str: 11!... #....#...##...#... EV: 11Int: 15.....# #....#...##...#.## SH: 0Dex: 10.......#....%he{[33m#...##....... XL:  2 Next:  4% Place: Dungeon:1.........j*@...#...##...#.## Noise: ---------  Time: 329.4 (0.0).........#........##...#.## a) +0 hammer........#................# Cast: Kinetic Grapnel...... .................# Zot (5670) #.....###................# #.....# #.######.........# j   gnoll (grapneled) ####..# #.. #...÷........ ####.##### #.####....... ####...#.######.# #....... _You lost 2 mp, and now have %h3/5 mp.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (77% to hit)%hݦ8*%h 9 %hT%h^.j=30.4 (169%htc%hq9  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (77% to hit) _The kinetic grapnel hits the gnoll. The rocky spike skewers the gnoll.  %hq😎 MP[-1] _You lost 1 mp, and now have 2/5 mp.%hI  The grapnel guides your strike. You hit the gnoll.%hO s)%h 621.8 (1.4Kinetic Grapnel8 _You kill the gnoll!%h7 %h u _Your Forgecraft skill increases to level 5!%h>74%h:%h<%hCC76%hD%hoE}3=====5%hF%h>IY4%hJ%hMY3%hPO%h3RY2%hT%hYo=====1%hZ%h\Y0%h^%hmN5987%hƇu654=====432%h y1=====04987654%ho3%hq.............†..............%h2-#%h:56.8 (25.0)5=====-7.8 (262%h%h _You kill the gnoll! _Your Forgecraft skill increases to level 5! _You start resting.  😎 MP[+3]Your mp is fully restored (5).%h ##.... #........##.##### #............†....# #.. ............# #....###....#...##....!... #....#...##...#%h..###....#...##...#..#....#...## .@....#...##...#. .#.##...#. ..#...... ##..###. .#...# #.######. .###..# #.. #...÷ .# ###.##### #.#### .# ###...#.######.# #%ht%hs9.0 (1.2)1 _%h=%hX _You see here a +0 flail.%hr %hVw h6000%h9 %hL $ _h - a +0 flail%h%h%h%hG #.......... ##.................. #..............##.#### #............†....# %h~ ..................# ......###....#...##...##!... #....#...##...#.###....#...##...# #....#...##...........#...##...#..#%h##...#.# ..... %h####.###.......# .......# #.######. #.# #####..# #.. #...÷ ..# ###.##### #.####%hvZ38%hc %h # ## 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####....#  #.r..##.#  #...   #######   ..#.# #.##   #.###########..# #..   ..# ###.######   #.####...#.#### r   rat (asleep)   #.# ###...#.......%hU   #.# #....##..<  #.# ##..#####...###%h[ 6.4 (1.27.6 (2.42 _A rat comes into view.%h2 #.......... #.......... #............#  #.......... #####.......... .......>....... ## ####.......... #.r..##.......... #....@........ ####.......... ..#............#  #.###########..# #..  ..#  #.#  #.#  #.# < #.# %h #.......... #.......... #............#  #.......... #####.......... .......>....... ## ####.......... #.r..##.......... #....@........%h ####.......... ..#............#  #.###########..# #..  ..#  #.#  #.#  #.# < #.# %h%h%he%hZ _A rat is nearby!%ho   #  #.###  #.# #  #.###  #####.#  .......>  #######....#  #.r..##...#  #  ####.###  ..#.# #.  #.#..# #..  ..# ###.  #.# ###...#.  #.# ###...#  #.# #....##..<...  #.# ##..#####...%h %h o8.8 (1.21 _%h %hP %h(   #  #.###  #.# #  #.###  #####.#  .......>  #######.#  #.r..##.#  #  ####.###  ..#.# #.  #.##..# #  ..# ###. %h  #.# ###...#.  #.# ###...#  #.# #....##..<  #.# ##..#####...%h %h k.rr%hc ===80.0Kinetic Grapnel0%h %h^ - _The rat squeaks loudly.%h  #.......  #............###  #......# #  #.....###  #####....#  .......>  #######..#  #..r.##.#  #  ####.###  ..#..# #  #.####..# #  ..# ###.  #.# ###...#.  #.# ###...#  #.# #....##..<  #.# ##..#####....r--1.218 _%hUBThe rat bites you but does no damage.%hA  You hit the rat..%hе6--2.6 (1.4Kinetic Grapnel7%hԹ%hQ _You kill the rat!%hv%hp%h%h"d _No target in view!%h %h %h %hF d _No target in view!%h_ 4%h+c %hv L  ##....######  #..............  #............#  #............# %hx   #......#  #####......  .......>....  #######....... #...@##...... #.##..... ####.#  ..#............#   #.###########..#  ..# ###.#  #.# ###...# %hIz $ #.# ###...#..  #.# #....##..<%hE} %h ~ J6 _%h %hX   ##....######  #  #.  #.#  #.  #####  .>  #######  #..@.##  #.##.. # ####.  ..#..#  #.#########..#  ..# ###.  #.# ###...#  #.# ###...#  #.# #....##..5%ha   ##....######  #  #.  #.  #.  #####  .>  #######  #.@..##  #.##..  #. ####. #. ..#... ## 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##..# ##.# #######.######  ##...## ##.# #... .  ##.....###..# #%ho%hʘ;5%h_%h|= ....###....#...##...#.#####.....# .%h.....#....#...##......#..#...##...#.###.#...#.%hE5##...#.###.#..#..##.......%hĵ(##....##.####..##....##.## #.######..%h!0##....##...# #....#...÷ ###.##.####.#. #%hz...#.######.# #..#.#.#..# #...#. .%hҶ##..<...#...# #....#....####..# #..... %h+ ##..# ##.# #######.######.##...## ##.# #... .##.....###..# %ha##... .You see here a bat skeleton.%hd%hJ4 _%h%hu.#....#...##...............# ....#...##...#.#### #........##...#.###.##........##......##....##.#####.......##....##.## #.########....##... #..# #....#...÷.........########.##### ...#..# #.#. .#.......#..# #.#. ##..<...#...# #.#. ###...####..# #..  ##..# ##.# #######.######....  [%h 40m##...## ##.# #... .... ##.....###..# # #....#  ....3%h....#...##...#.#### %h^-#........##...#.###.####........##.....%h##....##.######.......##....##.## #.######%hx##....##....# #....#...÷.........########.##### ..#..# #.#. #.......#..# #.#. #..<...#...# #.#..####..# #..  ##..# ##.# #######.###### ##...## ##.# #... . #.....###..# #... ....#  .. .##....#...# ....>%hF%hC1%hh %h)#........##...#.###.#####........##......##....##.#### .###.......##....##.# .# #.########....##..... .# #....#...÷......... .########.##### .#..# #.#......#..# #.#. ..<...#...# #.#..####..# #..# ##.# #######.###### #...## ##.# #... . .....###..# ##.... ... ...#  . ##....#...# ....[%h*H40m> ## %h&-%h<Q0%h]#........##..............##....##.#### ###.......##....##.####. # #.########....##...... # #....#...÷......... ########.##### #..# #.#. ......#..# #.#. .<...#...# #.#..####..# #..# ##.# #######.###### ...## ##.# #... . ....###..# ##.... .....#  . #....#...# ....># .......#%hgx39%h5}..##....##.#### ##.......##....##.####.  #.########....##......  #....#...÷......... #######.##### ..# #.#. .....#..# #.#. <...#...# #.#. ..####..# #..# ##.# #######.###### ..## ##.# #... .#..# ##.... ..#  ......#...# ....># ........#  ####.#%h o8%h.##....##.####. #..##....##.####. #.######..##....##. #....#...÷...####..#. ######.# #...#.#..# #....#. ...#...# #.....#. .####..# #.....# ##.# #.######.## ##.# #... .###..# ##.... ... ##..# ......#...# ....>. ....#..# .... .# ......####.#%hQ[40m ..)...%hC7%h%h%hK......%hc##....##.####...# .########....##...... ....#...÷.........####.#####..# #.#. ...#..# #.#.#...# #.#. ####..# #....... %h# ##.# #######@######.. ## ##.# #...# ..#..# ##....# ... ..#  ....... #...# ....>...# ........# ..####.# ...) ..# #........%h%h%h9;5%h%h########....##.......... ...#...÷.%h......... ####.####......#...# #.......#. %h |..#..# #.......#. .#...# #.............#. ###..# #................  ##.# #######.######...##.# #.@.# .#..# ##....# ... %hk..# ......... #...# #.....>....# #.........# ... ####.# .....) #...%h ........# #....# ....%hY4%hs %h#.........##....##.#...÷.........%h$h.####.............#..# #.............#. .#..# #.............#. #...# #.............#...# #........%hM%V##.# #######.######.  ##.# #..@# ...# %h'g##....# ... ##..# #.. #...# #.....>.#..# #.# ..# ......). # #... .. # #....# ..%h.%hd2C3%h7%hR ..#...÷............... ###.####.....# #..... .#..# #...... %hS_#.......#......  ##.# #######.######%hTn #...### ##.##.@..# ... ............%hTx>..... .#.. %hU# #....# #...............%h\%hy\C2%ha%hG~#...÷.......####......#..# #......#. #..# #.......#. ...# #.......#. #..# #........ ##.# #######.######. ##.# #...### . #..# %h###..@.# ... ..# #.# ...# #.....>.....# #..# #.# ...# .......).  #... ..  #....# #.  #....# #.1%hU#.##### #.# #.#. ..# #.#. ..# #.#.# #.......# #######.######.......# #...### ...... ..# ##....##...... ..# #....@......# ..# #.....>.....# # #....... ..# ....# #.# ........)... ...w   dart slug (asleep) #....# #. #....# #.  ....# ..w%hm.69.0 (49ww.70.2 (50.429 _A dart slug comes into view.%he [. #... #.... #..... #...... #.##.. #...### ...... ##....##......  #....@......#  #.....>.....#  #............#  ...............#  ........)........  .................  #.................  #..w..............  ....# ................. %hm- . #... #.... #..... #...... #.##.. #...### ...... ##....##......  #....@......#  #.....>.....#  #............#  ...............#  ........)........ .................  #................. #..w..............  ....# ................. _A dart slug is nearby!%h:#.# #......#.# #.......#.# #.......# #..# #.................. ##.# #######.######.....#.# #...### ....# ##....##...... #..# #...........#.# #...@.>.....# #..# #............#.# ....# ##.# .)..  #.....  #....# #.  #....# #..w.  [0;10;1%h ;m....# #... ....####%hA@w.%hs1.4 (1.2)8 _%hk %h %h .#..# #.............#.# #.............# ##..# #.............  ##.# #######.######...  ##.# #...### ...#%h  ##....## #..# #...........#.# #.....>.....# .#..# #..@.........# ....# !.....# ###.# .).. #%h t #..... # #....###...w.. # #....# #...%h M. ....# #.l   frilled lizard (asleep) ....#%h ### #l. ..#%h%h yll.%h &}2.6Kinetic Grapnel7%hr/%hS2K _A frilled lizard comes into view.%h2%hCs.# #.............# ###..# #.............  ##.# #######.######... # ##.# #...### ###..# ##....## .##..# #...........# %hA.#...# .. #.....>.....# ..#..# .....##............# .....# .!.....# ####.# .).. .# #..... .# #....###...w. ## #....# #...... ....# #. ....#l###g   goblin (asleep) #... ..#l   frilled lizard . #....g.....##%h%h4   A goblin comes into view. It is wielding a +0 club.%hpw.l.%h7c3.86%h %h"Z _The frilled lizard hisses.%h' ###.  ##.# #######.######... # #...### ..##..# . ##....##...... ... #...........# ...# ....>.#...#.......#.!..... ####.# ..). .# #...%hW) ;w.....###..... ##  l  #...###....  . ..# g   hobgoblin (asleep) .g.....## g   goblin (asleep) ..g..?..# l   frilled lizard%hW7 k  A hobgoblin comes into view.%h? a  The goblin shouts!%hCA %h'C %hY l l.ggg 2 hobgoblins (wandering)ggg..  A hobgoblin comes into view.%h[ l==5.05%hcc %h e Y _The dart slug misses you.%h  The hobgoblin shouts!%hN %h %hc B%h l.gg g..gg..%h p-6.4 (1.43%h} %h _You hit the dart slug. The dart slug barely misses you.%h0 .#.# ###..# #................  #######.######.. # ##.# #...### ........... #. ##....##......#..# .. .#... >.....# #....## .....# .!.# ####.# ....) .......wl .### #. # #.....g...............##....g.....###.... #...g. ..# . ...##%hտ |  The frilled lizard attacks as it pursues you!%h N wl..gg.g..  The frilled lizard barely misses you.The dart slug attacks as it pursues you!%hN 16-----7.6 (1.22%hb %h K  The frilled lizard barely misses you.The dart slug attacks as it pursues you!The dart slug bites you.  😕 HP[-3] %hd m_You take 3 damage, and now have 16/19 hp.%hy.#. .#..%h# ###..# #................  %hiT#######.######... # ##.# #...### ........... #%h ##....##......#..# .. .%h#...# .... >.....# %h#..# .....## .....# .!..........# ####.# wl..) ... .##.# #.g # #....g................##...g###.... . ..#%h%h%h%h|  The frilled lizard attacks as it pursues you!%hS%hD[ wl..gg.g...  The frilled lizard bites you but does no damage.The dart slug attacks as it pursues you!%hc8.81%h%hk _The dart slug bites you but does no damage.%h####..#. .#.%h.# ###..# #.............  %hQ#######.######... # ##.# #...### ........... # ##....##......#%h .#. >.....# %hA#..# .....##.. .....# .!.....wl...# %h,####.# ...) ......... .###.....g%h# #..g # #..g%h............#####....%h%h,%hq%hl.gg.g..%hml-80.00%h@ %h %he###.... ####..#. .#..# ###..# #.............  %h  #######.######... # ##.# #...### ........... # ##....##......# .#. #.....>.....# #....##.l %h.....# .!.....w....# ####.# ...........) ........g .##....g# #g # #........%h%hlw.gg..%h7=----1.218%h>%h _😕 HP[+1]%h 4%ht %hS %h -...#...÷....###... ####...#. .#..# ###..# #.............  %h.#######.###### # ##.# ...### ........... # ##@...##......# #......#. #.l...>.....# #....##.w .....# .!..........# ####.# .......gg..) ........ .##....g%h1d# ##%h 2%h3:  The frilled lizard attacks as it pursues you!%h-<%h<%h=%h lwgg..g.%h1k=2.47%h%h> _The frilled lizard closely misses you. The frilled lizard misses you.%hux######.##....## ....#...÷.......#.####.......# #####.# #.......# ...#..# #.......# ..#...# #.......# ####..# #............ ##.# #######.######%h  ##.# #@..### ..........#..# . ##....##...... ..##..# .. #.l.........#.# .... #.w...>#..# .....##.g...# ......# .!.....g...####.# ...........).g   goblin ..# #... .......g.l   frilled lizard ..# #....###......%h%h#%h$%h%%hJ1l.g.g   hobgobling.%h/3k-3.66%hY8%h:m _The dart slug briefly extends its eye-stalks.%h̞  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hHw Your spells (cast)TypeFailure Level X + Kinetic GrapnelForgecraft2%1  Y - Construct Spike Launcher Forgecraft3% 2 Select a spell to cast[!]/[I] toggle spell headers%hD %hV .######.........##....##......... Pixie the Tinkerer ....#...÷........................ Barachi #####.####.............#......... Health: 17/19 =====================--- #####.# #.............#......... Magic: 5/5======================== ...#..# #.............#......... AC: 2Str: 11 ..#...# #.............#......... EV: 11Int: 15 ####..# #....................... SH: 0Dex: 10 # ##.# #######.######.......... XL:  2 Next: 66% Place: Dungeon:1 ## ##.#%hX #@..### .......... Noise: ---------  Time: 483.6 (0.0) .###..# . ##l...##......a) +0 hammer ..##..# .. #...........#Cast: Kinetic Grapnel ..#...# .... #.g...>.....#Zot (5516) ...#..# .....##............# ......# .!.....g...........#g   hobgoblin .####.# ........g..)........g   goblin ..# #... ....................l   frilled lizard ..# [%hFp 30m#....###................. _😕 HP[+1]The frilled lizard attacks as it pursues you! _The frilled lizard closely misses you. The frilled lizard misses you. _The dart slug briefly extends its eye-stalks.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..######.........##....##......... Pixie the Tinkerer ....#...÷........................ Barachi #####.####.............#......... Health: 17/19 =====================--- #####.# #.............#......... Magic: 5/5======================== ...#..# #.............#......... AC: 2Str: 11 ..#...# #.............#......... EV:%h%r  11Int: 15 ####..# #....................... SH: 0Dex: 10 # ##.# #######.######.......... XL:  2 Next: 66% Place: Dungeon:1 ## ##.##@..### .......... Noise: ---------  Time: 483.6 (0.0) .###..# . ##l...##......a) +0 hammer ..##..# .. #...........#Cast: Kinetic Grapnel ..#...# .... #.g...>.....#Zot (5516) ...#..# .....##............# ......# .!.....g%ht ...........#g   hobgoblin .####.# ........g..)........g   goblin ..# #... ....................l   frilled lizard ..# #....###................. _😕 HP[+1]The frilled lizard attacks as it pursues you! _The frilled lizard closely misses you. The frilled lizard misses you. _The dart slug briefly extends its eye-stalks.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h ] `  You shape a spike launcher from a nearby wall.%h+   The rocky spike misses the frilled lizard.%h( S#lg.g   goblin.l   frilled lizard%h* 8=3----------==4.6 (15%hb0 %h > \  You shape a spike launcher from a nearby wall.  The rocky spike misses the frilled lizard. _The frilled lizard barely misses you.  😕 HP[+1] MP[-2] _You lost 2 mp, and now have 3/5 mp.%hM6*%h)z  The rocky spike skewers the frilled lizard!%h)%h,%h!g.gg   hobgobling   goblin%h3j7054%h>%h]V\ _You kill the frilled lizard!%h6*%h  You hit the goblin but do no damage. The rocky spike skewers the goblin.%hh)%hl%h%hwg.w   dart slugg   hobgoblin%hp57.0 (1.43%h%hT _You kill the goblin!%hoP  You hit the dart slug.)*g   hobgoblin%h   You kill the dart slug!The rocky spike skewers the hobgoblin.%hx)%hvgg   hobgoblin%hUs9-8.41%h%hW _You kill the hobgoblin!%h?J ..#...÷........ ####.####......#.# #.......#. ..#..# #.......#. .#...# #.......#. ###..# #.........  ##.# #######.########.# #...### .#..# . ##@...##...... ..# .. #.g.........# #...# .... #.....>.....# # .....##.........# .!.........# ####.# ...........)  #... ....................# #..%hW _..###......... ## #....# #.........*%hb  The rocky spike skewers the hobgoblin.%h. ;†%h %h& ...#...÷......................... Pixie the Tinkerer ####.####.............#.......... Barachi ####.# #.............#.......... Health: 19/19 ======================== ..#..# #.............#.......... Magic: 3/5==============---------- %h# V.#...# #.............#.......... AC: 2Str: 11 ###..# #........................ EV: 11Int: 15##.# #######.######........... SH: 0Dex: 10 # ##.##...### ........... XL:  2 Next: 104% Place: Dungeon:1 %h ###..# . ##@...##......Noise: ==-------  Time: 489.6 (1.2) .##..# .. #.†.........#a) +0 hammer .#...# .... #.....>.....#Cast: Kinetic Grapnel ..#..# .....##............#Zot (5510) .....# .!.................# ####.# ...........)........ .# #... .................... .# #....###................. ## #....# #................. _You kill the goblin!You hit the dart slug.You kill the dart slug!The rocky spike s%h Bkewers the hobgoblin. _You kill the hobgoblin!The rocky spike skewers the hobgoblin. _You kill the hobgoblin!You have reached level 3!%h /  --more--%h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %h 24/24==3/6--73 2% Kinetic Grapnel%h%hG  Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  Things that are here:  a +0 club; a frilled lizard corpse;  😎 HP[+6] _You now have 24 max hp (+5). Your hp is fully restored (24).%hH4%h%h8#%hK09 _%h@%hY8%h<%hY7%h"%h04====6%h2%h:Y5%h@%huHY4%hN%hTY3%h%[%hX`=====%h`12%hye%hpjY1%hn%h0499875====6543====2%h%h"Y1%h%hl%h;0%ha %h Z89%h 8%h* o7%hL4 6====6%hI u#####.####......##.# #.......# %hkJ ...#..# #.......#.# #.......# ####..# #....... # ##.# #######.###### ## ##.# #...### %hL .###..# . ##)...##...... ..##..# .. #@†.........# ..#...# .... #.....>.....# ...#..# .....##............#....# .!.....# .####.# ...........).. ..# #... ............... ..# #....###......# #....# #..... ....# #.....%h2S %hS C5%hX %hl k  ...#.#. ####%hl . # ##.# #######.###### ## #...### .###..# . ##)...##...... .. #.†.........# .%h/m .. #@....>.#.#.......#.%hym !.....####.# ...........)..%hm ..#.#. . ....##..........###....%hn %hu Y4%hz %h k ...#.#. ####. #%h}  ##.# #######.###### ## #...### .###..# . ##)...##...... .%h . #.†.........# ... #.....>.#.#.......#...# ..!.....####.# ............). ..# #...........### .#........... ..#%hQ %h ;2%h[ %h 0.# #.# .####..# #. .# ##.# #######.###### %hl 8.## ##.#### #...### ..###..#.... ##)...##...... ..##..#..... #.†.........#%hٴ /.#...#...... #.....>.....#..#..#.......##............#%h6 ....#...!.....# #.####.#...%h ).. #..# #....%hֵ .# #....###.# #....# #..... %h% ### ....# #..... .. ....#####%ht . #.. ..# ... ###%h %h Q====1%h %h& f<...#...# #.# .%h X.####..# # ..# ##.# #.###### ..## ##.######## #...### %h .###..#....... ##)...##.......##..#....... #.†.#.#...#....... #.....>.....# #....#..#.##..# #.#...!...@..# ##.####.#.). ##..# #..# #....###..## #....# #...... .### ....# #....... ....##.%h #..... #.. ..# .... #.##%h- C0%h %h, %h .<...#...# #.#.####..# # #..# ##.# #.######.## ##.###...### %h '.###..#.###)...##.......##..#.##.†..%hE .# #....#...#.##.....>.....# ##....#..#%h .##..# ##.#...!..@...#%h #.####.#.).#..# #. %h7 #....# #....###..## #....# #%h . ..### ....# #.. ....##.%h ##..... #. ..#. #.##%he %h --gg   goblin (wandering)%h 1519.6 (30.0)%h --20.8 (31.279%h'% %hY4   😎 HP[+6] _You now have 24 max hp (+5). Your hp is fully restored (24). _A goblin comes into view. It is wielding a +0 dagger of freezing. %h4 MP[+3 _Your mp is fully restored (6).%h-W<   ##.#  ##.######### #.......###) #.......##.†.... #.......##.....> #.......##...... #...!..@........ #.............).  #.................  #...g###..........  #....# #..........  ....# #..........  ..........#  #............ ..#  #..........## %h <   ##.#  ##.######### #.......###) #.......##.†.... #.......##.....> #.......##...... #...!..@........ #.............).  #.................  #...g###..........  #....# #.......... ....# #..........  ..........# #............  #..........# _A goblin is nearby!%h #...####..# #. ##..# ##.# #######.######.## ##.##########...### ..###..#.......###)...##..##..#.##.†.........# ##....#...#.##.....>.....# ###....#..#.##............##.......#...!......# .###.####.#.....@.......).. .###..# #... .#....# #...g###. .....## #....# #. #..### #....# #.... .....#####. #...[40%hn m ..#.. ###.. #?..%h @g.%h 2.0 (1.2)Kinetic Grapnel8 _%h %h+ %h- o.<...#...# #.# ...####..# #..............# ##.# #######.######.## ##.##########...### .###..#.###)...##...... .....##..#.##.†.........# ....#...#.%hF/ ###.....>.....# ....#..#.......### ##.......#...!.# ###.####.#....) ###..# #....g... #....# #....###. ....## #....# #.### #....# #... .....##.###.... #.. ..# %h/ Q#...#%h1 %h3 %hZ< Ag.%h? 3.2Kinetic Grapnel6%hE %hG %h8 %h %h %h P _Unknown command.%h <   ##.#  ##.######### #.......###) #.......##.†.... #.......##.....> #.......##...... %hD #...!..@........ #g............).  #.................  #....###..........%h Q  #....# #..........  #....# #..........  %h v..........#  #............ ..#  #..........## %h<   ##.#  ##.######### #.......###) #.......##.†.... #.......##.....> #.......##...... #...!..@........ #g............).  #.................  #....###.......... %hm #....# #.......... #....# #..........  ..........#%h9 #............  #..........#%hq%h>%hs _A goblin is nearby!%h0;#...####..# #. ##..# ##.# #######.######.## ##.##########...### ..###..#.......###)...##..##..#%h`.##.†.........# ##....#...#.##.....>.....# ###....#..#.##............##.......#...!.....# .###.####.#g..).. .###..# #.... .#....# #....###. .....## #....# #. #..### #....# #.... .....#####. #%h%5... ..#.. ###.. #?..%ht%h%hC .gr   quokkag   goblinrThe goblin shouts!%hO===4.4Kinetic Grapnel5%h%hY _A quokka comes into view.%hζ#..# ##.# #######.###### #...## ##.##########...### .....###..#.......###)...##..†.........# ##....#.....>#....##............#.!..... .###.####.#.g..)..# #.......###....## #....# #..### #... ..... .....##.###.... .. ..# .## .#r?# #....%ha.gr.%hm---5.64%h%h%h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike Launcher Forgecraft%h'3% 2 Select a spell to cast[!]/[I] toggle spell headers%h%h)%h9Q##..# ##.# #######.######...... Pixie the Tinkerer #...## ##.##########...### ...... Barachi .....###..#.......###)...##...... Health: 24/24 ======================== ......##..#.......##.†.........# Magic: 6/6%h<======================== ##....#...#.......##.....>.....# AC: 2Str: 11 ###....#..#.......##............# EV: 11Int: 17 ###.......#...!.................# SH: 0Dex: 10 .###.####.#.............)........ XL:  3 Next:  2% Place: Dungeon:1 .###..# #....g..@................ Noise: ---------  Time: 525.6 (0.0) .#....# #....###................. a) +0 hammer .....## #....# #................. Cast: Kinetic Grapnel %h~=[40m#..### #....# #................. Zot (5474) ..... .....##..........###.... .....#............ ..#r   quokka (wandering) ......#r.........##g   goblin .......#.......?..# ...#.......... _Unknown command. _A goblin is nearby!The goblin shouts! _A quokka comes into view.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+JN##..# ##.# #######.######...... Pixie the Tinkerer #...## ##.##########...### ...... Barachi .....###..#.......###)...##...... Health: 24/24 ======================== %hEK......##..#.......##.†.........# Magic: 6/6======================== ##....#...#.......##.....>.....# AC: 2Str: 11 ###....#..#.......##............# EV: 11Int: 17 ###.......#...!.................# SH: 0Dex: 10 .###.####.#.............)........ XL:  3 Next:  2% Place: Dungeon:1 .###..# #....g..@................ Noise: ---------  Time: 525.6 (0.0) %hK.#....# #....###................. a) +0 hammer .....## #....# #................. Cast: Kinetic Grapnel #..### #....# #................. Zot (5474) ..... .....##..........###.... .....%hN #............ ..#r   quokka (wandering) ......#r.........##g   goblin .......#.......?..# ...#.......... _Unknown command. _A goblin is nearby!The goblin shouts! _A quokka comes into view.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hW%hX%ha.g#rr.%hb4--------==6.6 (13%hj%h| ... #.......... _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 4/6 mp.%hJ ..# ##.# #%h .######. ...## ##.##...### .%h ###..#.###)...##...... ##..#.%hT ##.†.# ....#...#.%h ##.....>.....# ....#..#.##.%h# 8# .#...!.# ###.####.#.%h$ ). ###..# #.....g. #....# #....###. ## #....# #. ..### #....# #.  .....##.# #.r. ..#  #.##  #.?..# #.%h (#%h 1*%h M`..*%h[<  The rocky spike misses the goblin. The rocky spike skewers the goblin.%h:E )%h ,%h d)r.%h y4--7.8 (1.22%h %hy T _You kill the goblin!%h.####..# #............ ##..# ##.# #######.###### #...## ##.##########...### ......#..#.###)...##...... ......##..#.##.†.........#.#.##.....>#....#..#.......##.#......#...!.# .###.####.#...). .###..# #.....). .#....# #....###....## #....# #. #..### #....# #r.......... .....#####.... #... [0;10;%h1m..# #....##..... #?..#r.--9.01%h%h#...####..# #  ##..# ##.# #.###### ##...## ##.##...### #.....###..#.###)...##.##..#.##.†...# .##....#...#.##.....>.....# .###....#..#.##.#.#...!. ..###.####.#.).###..# #.....).#....# #....### #.....## #....# #r#..### #....# # #..... ......##..###.... #..... .. #.... ..# #...... . #..## #. #.......[%h5v0;10;1m?.#*%hm  The rocky spike skewers the quokka.%h[=†%hڎ830.2Kinetic Grapnel69 _You kill the quokka!%hJ ##..# ##.# #######.######.## ##.##########...### ..###..#.......###)...##..##..#.##.†....##....#...#.##.....>..... ..###....#..#.##...........#.......#...!.... ...###.####.#...).###..# #.. #..#....# #....### ##.....## #....# #†  ##..### #....# #..  #..... ......##....###  #..... ... #............ ..#  [0;%hf10;1m#...... #..........##  #...... #.......?..  #...  #..........#%hc%h--------1.48%h%h$e _You see here a +0 dagger of freezing.%hlt %hv g207%h{ %h} 1 _k - a +0 dagger of freezing%hPWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h%h%hްb ##..# ##.# #######.######.... Pixie the Tinkerer##...## ##.##########...### .... Barachi ##.....###..#.......###)...##.... Health: 24/24 ======================== #.......##..#.......##.†......... Magic: 4/6================-------- ..##....#...#.......##.....>..... AC: 2Str: 11 ..###....#..#.......##........... EV: 11Int: 17 .####.......#...!................ SH: 0Dex: 10 %hs...###.####.#.............)...... XL:  3 Next:  8% Place: Dungeon:1 ...###..# #.....@................ Noise: ---------  Time: 532.4 (0.0) #..#....# #....###............... a) +0 hammer ##.....## #....# #†.............. Cast: Kinetic Grapnel##..### #....# #............... Zot (5467) #..... ......##..........###...#..... ... #............ ..##........#..........###.......#.......?..##...#..........#The rocky spike %hmisses the goblin. The rocky spike skewers the goblin. _You kill the goblin!The rocky spike skewers the quokka. _You kill the quokka! _You see here a +0 dagger of freezing. _k - a +0 dagger of freezing%hP  Okay, then.%h%h%h8 _%h Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  k - a +0 dagger of freezingh - a +0 flail  a - a +0 hammer (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hE ##..# ##.# #######.######.... Pixie the Tinkerer##...## ##.##########...### .... Barachi ##.....###..#.......###)...##.... Health: 24/24 ======================== #.......##..#.......##.†......... Magic: 4/6================-------- ..##....#...#.......##.....>..... AC: 2Str: 11 ..###....#..#.......##........... EV: 11Int: 17 .####.......#...!................ SH: 0Dex: 10 ...###.####.#.............%hH)...... XL:  3 Next:  8% Place: Dungeon:1 ...###..# #.....@................ Noise: ---------  Time: 532.4 (0.0) #..#....# #....###............... a) +0 hammer ##.....## #....# #†.............. Cast: Kinetic Grapnel##..### #....# #............... Zot (5467) #..... ......##..........###...#..... ... #............ ..##........#..........###.......#.......?..##...#..........# _You kill the goblin!The rocky spike skewers the quokka. _[40%h;KmYou kill the quokka! _You see here a +0 dagger of freezing. _k - a +0 dagger of freezing _Okay, then.%hY  You unwield your +0 hammer.  Your +0 dagger of freezing glows with a cold blue light!%h[3.4 (1k) +0 dagger (freeze)6%h8fP _k - a +0 dagger of freezing (weapon)%hD%h4   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   i - Spellcasting   2.1   3.0   0           b - Maces & Flails   0.0   0.8  +1   j + Forgecraft5.4   5.0  +1   c - Unarmed Combat   0.0   0.8  +1      %hŲ d - Throwing   0.0   1.0   0               e - Short Blades   0.0   0.8  +1               f - Armour   0.0   0.7  +2       g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0  [3%h>9;49m                                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[40%h#mtargets%hS %h[d %h5m  ##..# ##.# #######.######.... Pixie the Tinkerer%hm 8##...## ##.##########...### .... Barachi ##.....###..#.......###)...##.... Health: 24/24 ======================== #.......##..#.......##.†......... Magic: 4/6================-------- %hn ..##....#...#.......##.....>..... AC: 2Str: 11 ..###....#..#.......##........... EV: 11Int: 17 .####.......#...!................ SH: 0%h|o Dex: 10 ...###.####.#.............)...... XL:  3 Next:  8% Place: Dungeon:1 ...###..# #.....@................ Noise: ---------  Time: 533.4 (0.0) #..#....# #....###............... k) +0 dagger (freeze) %hq ##.....## #....# #†.............. Cast: Kinetic Grapnel##..### #....# #............... Zot (5466) #..... ......##..........###...#..... ... #............ ..##........#..........###.......#.......?..##...#..........# _You see here a +0 dagger of freezing. _k - a +0 dagger of freezing _Okay, then.You unwield your +0 hammer.  Your +0 dagger of freezing glows with a cold blue light! _k - a +0 dagger of freezing (weapon)%h{ %h0 %h %h %h! 4%h) %h8 Y5%hl; %h 4#5====3210====5987654%h 6====3%h 78 M###...####..# #............. ##..# ##.# #######.######  ##...## ##.##########...### #.....##)...## #.......##†........#.#.....>.#....######.......#...!.####.#) ...###.....#.....###. ##.....## #....# #†.  ##..### #....# #..................##..........$.........%h Y2%hW%h78 M..<...#.# ###...####..# #............. ##..# ##.# #######.######  ##...## ##.##########...### #.....##)...## #.......##†........#.#.....>.#....######.......####.#) ...###.....#....###. ##.....## #....# #†...............# #.. #.... #...%hY1%h{!%hsG%hP048.8 (15.4)%hWg9.8 (160%hc%hy  Your +0 dagger of freezing glows with a cold blue light!(weapon) _l - a glowing purple potion  😎 MP[+2] _Your mp is fully restored (6).%hF\..%h*##...####..# #.  ##..# ##.# #######.######.## ##.##########...### ..###..#.......###)...##..##..#.##.†....##....#...#.##.....>.###....#..#.##.....#.......#...........###.####.#).###..# #.. ##..#....# #....###  ##.....## #....# #†  ##..### #....# #.. #..... ......##....### #....... #............  #..........[%h50;10;1m$.. #..........##  #...# #.......?..====49 _%h{ ##..# ##.# #######.######.## ##.##########...### ..###..#.......###)...## #..##..#.##.†....##....#...#.##.....>.###....#..#.##.....#.......#...........###.####.#).###..# #.. ###..#....# #....###  ##.....## #....# #†.. ##..### #....# #..... #..... ......##..........### #......##............  #..........$..##..........##%h\% #...###.......?.. #... . #....#%hZY7%hF"%hd.## ##.##########...### #..###..#.......###)...## ##...##..#.##.†.... .##..##....#...#.##.....> .#...###....#..#.##..... .#.......#...........###.####.#) #.....###..# #.. ####..#....# #..@.###....  ##.....## #....# #†... ##..### #....# #.... #..... ......#### #......#[0;%hi10;1m#... #..........$..#### #............###?.. #.# #....# #....#6#..###..#.......###)...## .####.......##..#.##.†.... ..##..##....#...#.##.....>.#...###....#..#.##..... #.#.......#........ #......###.####.#) ##.....###..# #.........  ####..#....# #....###...  ##.....##[%hkm #.@..# #† ##..### #....# # #..... ......### #.......##... #..........$..#### #......###?.. #.# #....# #.# .#5 .####........†..... ..##..##....#.....>...###....#. #....#.........###.####.#.............)#.# #................  [0;1%hz0;1m####..#....### ##.....## #....# #† ##..### ..............##.##...............$##).........#4 .##..##....#.##.....>...###....#.#. #....#.........###.####.#.......)#.# #........  ####..#....### ##.....## #....# #† ##..#####...........@..##.##.%h.$##..#?..# ..........#3 ...###....#... #....#.........###.####.#.....)#.# #.......  ####..#....### ##.....## #....# #† ##..#####..............##.##..$##..#?..#  ...........#1 #....#.........###.####.#...[37%hfm..)#.# #.......  ####..#....### ##.....## #....# #† ##..#####..............##.##..##..#?..#  .Zot (5441) ........$.#039 ..###.####.#....)#.# #.......  ####..#....### ##.....## #....# [0;10%h;1m#† ##..#####..............##.##..####?..#  .  ..........# _You now have 26 gold pieces (gained 13).8 #.# #......  ####..#....### ##.....## #....# #† ##..#####..............##.##..####?..#  .  )###########7  ####..#....###[%h37m ##.....## #....# #† ##..#####..............##.##..#####?..#  .  ).6  ##.....## #....# #† ##..#####..............##.##..####?..#  .  ).4  ##..#####..............##.###..####?..#  .  ).[1%hߙ2;17H$3%h# .............##.###..###?..#  .  ).$.2%h;%hd#..###?..#  .  ).$.########## %hY1%h)%hJ$###?..#  .  )..########## %h!Y0%h%hZ29%h%h  #....##.. #....##.%hz..##...###.?..# #...# #..........##.....# ....# )..# ...# ..@# ...# ..........# ########### _You now have 37 gold pieces (gained 11).%h\%o7%h8####......###?#..........##...)............%hEO###########%hQIY6%hL%h`78 M#..######....# #...###......###?#..........##...)............#%heY5%hvi%h~78 M##.....## #....# #†#..######....# #%hu...###......###?%hX[#..........##...).%h}..........#%hY4%h%h78 M####..#....# #....###.##.....## †#..######....# #...####......###?#..........##...)..........#%h%h3C3%h%hNS78 M.....###%h=R..... ####..#....# #....###.##.....## †#..######....# #...#####...%hH...###?#..........##...)..........#%hr%h]C1%h%h .####.#...).....###..... ####..#....# #....###.##.....## †#..######....# #...####...#...###?#..........##...)............%h Y0%h %h >####.......#.. .....###.####.#....) .....###..# #........ ###..#....# #....###..%h ##.....## #....# #†##..######....# ...#....##.###.#....##.. .#...@##...##...###.?..# #...# #..........##.....# ..%h! ..#)..#...#...#...#%h& Z19%h+ %hA G78 M#...#....######.......#.....####.#...) .....###..... ###..#....# #....###.##.....## †#..######....# #%h\B K...###.. ......####?#..........##............#%hJ Y8%hP %hDk `78 M#..##....#...#....> #...#....######.......#.....####.#...) .....###..... ###..#....# #....###.##.....## †#..######....# #...###.. ......####?#............# #..........#%hp %hq C7%hv %h 78 M#.......##....##.†.... ##..##....#...#.....> #...#..#.......######.......#.....####.#...) .....###%h ..... ###..#....# #....###.##.....## †#..######...@# #...###.. ......###............###.......?..#%h| Y5%h %h P78 M ##.....###..###)...###.......##...##.†.... ##..##....#.....> #....#..#.......######.......#.....%hܰ t.####.#....) 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.)...%hԸ . ... ... ...%h %hq <69%h %ha ..#.#.#...#.#%h z..#.#.#.#.##.######.##...####%h/ .# ..###)...##.....# ..##.†.........# ..##.....>.....## ..##......#........####.).............. †...%h %hr ;8%h %hc ..#....#.#...#%h .#..#.#.#.#..##.######%h@ W.##...####.#.###)...##.....#.##.†.........%h k#.##.....>.....##.##......#......####%h4 ?.)...................... #............ %h }#†.............%h Y7%h %h .....#.#....#.#.....#%hU .#.....#.#......# ######.######.##...####.# %h J....###)...##..............#.##.†........@###########.##.....>.....## .##............#%h 9........####)........................ ##..........  #†...... ##......%hs Y5%h6& %h9  ..............%h_: ,........ ######.######............. ....###)...##............%h: ).†.........##########....> .......#%h: ..####)....%hL; ... #..........###..........%hA %hA C4%hXG %hZ #.............# #.............# .............# #####.######..............# ...####........%h7[ # ...###)...##..............# ##.†.........########### %h[ ##.....>.....## ##...........@# .......####%h[ )........... .... #..%h] .†... g   hobgoblin (asleep) #..... ...### .......#g%he %hp .635.4 (35%hr i6.6 (37.03%h$y %h>{ \ _A hobgoblin comes into view.%hSg...#... ..#... ..... #.... #.... )...##..............# †......... ..>.....##........@#.........#### .)........... ............. ............. ............. .............. ..###.......... .......#......g. %hx...#... ..#... ..... #.... #.... )...##..............# †......... ..>.....##........@#.........#### .)........... ............. ......................... ................###.................#......g.%h 4%hv _A hobgoblin is nearby!%hf.... #####.######..# ...###)...#.†.........##########....>.....## .............@####%hjW)............................... #.......†............ .###.........#.g....#####...%h&u%hQzs7.8 (1.2)2 _%h%h%h ^....# ####.######.....# ...####.....# %h ..###)...##.....# ##.†.........########### ##.....>.....## ##............# ..#########)......... †%hN ).. .###......#g.######..# #.%h) %hӧ igg.%h l==9.01%h* %h< U _The hobgoblin shouts!%hX]###.######....# ...####....# .###)...##....# ##.†.........########### ##.....>.....## ##............# ..##########).......... .###g.....#.######.# #.# #.%hfg.--40.2Kinetic Grapnel59%hVg%h\k%h^A...............##.######....# ####...####....# ..###)...##..............# ..##.†.........########### ..##.....>.....####.# .##########).... †g......###.........#..######..# #.g.--1.48%hC%h%h{#....# .................##.######.....# #####...####.....#.###)...##..............#.##.†.........###########.##.....>.....####.# .##########)... #g. #†.. #......###...........#...######..g.2.67%h %hM  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h %h Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft %h 1%1  Y + Construct Spike Launcher Forgecraft3% 2 Select a spell to cast[!]/[I] toggle spell headers %h  %h$ ............#.............#Pixie the Tinkerer ..........................#Barachi #####.######..............#Health: 24/24 ======================== #####...####..............#Magic: 6/6========================  %h1 9...###)...##..............#AC: 2Str: 11 ...##.†.........###########EV: 11Int: 17 ...##.....>.....##SH: 0Dex: 10 ...##............#XL:  3 Next:  8% Place: Dungeon:1 ................@##########Noise: ---------  Time: 642.6 (0.0) .........).................k) +0 dagger (freeze) .................g.........Cast: Kinetic Grapnel #..........................Zot (5357) #†......................... #.......................... %hZ g   hobgoblin ..........###.............. ...............#........... ..........######........... _You now have 48 gold pieces (gained 11). _A hobgoblin comes into view. _A hobgoblin is nearby! _The hobgoblin shouts!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h ............#.............#Pixie the Tinkerer ..........................#Barachi #####.######..............#Health: 24/24 ======================== #####...####..............#Magic: 6/6========================  %h ...###)...##..............#AC: 2Str: 11 ...##.†.........###########EV: 11Int: 17 ...##.....>.....##SH: 0Dex: 10 ...##............#XL:  3 Next:  8% Place: Dungeon:1 ................@##########Noise: ---------  Time: 642.6 (0.0) .........).................k) +0 dagger (freeze) .................g.........Cast: Kinetic Grapnel #..........................Zot (5357)  %h #†......................... #..........................g   hobgoblin ..........###.............. ...............#........... ..........######........... _You now have 48 gold pieces (gained 11). _A hobgoblin comes into view. _A hobgoblin is nearby! _The hobgoblin shouts!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h1  %h #g.4--------==3.6 (16 %h#  %h0 8  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  %h1 😎 MP[-2] _You lost 2 mp, and now have 4/6 mp. %h...# ............### #####...####)...##..............†.........###########>.....##### ..##########)g........ ....... #...... #†.... #.......###.............g.--4.8 (1.25 _ %h" %h621---=-504 %h  😎 MP[-2] _You lost 2 mp, and now have 4/6 mp. _You barely miss the hobgoblin. The hobgoblin hits you.• HP[-3 _You take 3 damage, and now have 21/24 hp. %hG2* %h  You hit the hobgoblin but do no damage. The rocky spike skewers the hobgoblin. %he! %h  %h. %hhD %hRE12 %h F= %hF 6 %hG0Kinetic Grapnel %h.....##XL:  3 Next: 12% Place: Dungeon:1 ...##...........@#Noise: ==-------  Time: 646.8 (0.0) .................##########k) +0 dagger (freeze) .........).................Cast: Kinetic Grapnel ...........................Zot (5353) #.......................... #†......................... #.......................... ..........###%ht[37m.............. ...............#...........😕 HP[-3] _You take 3 damage, and now have 21/24 hp.  You hit the hobgoblin but do no damage. The rocky spike skewers the hobgoblin. _You kill the hobgoblin!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h............#.............#Pixie the Tinkerer ............#.............#Barachi ..........................#Health: 21/24 =====================--- #####.######..............#Magic: 4/6================-------- #####...####..............#AC: 2Str: 11 %h...###)...##..............#EV: 11Int: 17 ...##.†.........###########SH: 0Dex: 10 ...##.....>.....##XL:  3 Next: 12% Place: Dungeon:1 ...##...........@#Noise: ==-------  Time: 646.8 (0.0) .................##########k) +0 dagger (freeze) .........).................Cast: Kinetic Grapnel ...........................Zot (5353) #.......................... #†......................... #.......................... ..........###.............. ...............#...........😕 %hAv[37mHP[-3] _You take 3 damage, and now have 21/24 hp.  You hit the hobgoblin but do no damage. 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#.# # #.b.# #%h'--%h",712.2 (65.4)--3.4 (66.66  #.b..........# #........ _A bat comes into view.😎 HP[+3] MP[+2] _Your hp is fully restored (24). Your mp is fully restored (6).%h   ##.....###..# #. ####..#....# #....### ##.....## #....# #† ##..######....###%h k #.............##. #.....##. #......##. #%h .#.. #.# #... #%hS<.# #.... #.# #..... #..).# #...... #...# #. #.# # #.# # #.b%h\.# # ############## #%h&#%h*s4.6 (1.2)5 _%h2%h4%h ####..#....# #....### ##.....## #....# #† ##..######....### #.............%hf #.## #.## ## #.# # #.# # #.# #%h8 #..).# # #...# # #.# # #.# # #.b.# #%h ############## # #######%hc%hYc5.84%h{%h%hK ##.....## #....# #† ##..######....### #............. #.## #.## ## #.# # #.# # #.# # #..).# # #...# # #.# # #.# # #.b.# # ############## # ###### [%hK37mb.b7.0Kinetic Grapnel3%h&%hb.22--=802%h%hO %hnC_You closely miss the bat. The bat hits you. x2  😕 HP[-2] _You take 2 damage, and now have 22/24 hp.%ha|  You hit the bat. 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 .#.#  .#....)....@.#  .#.#.#  #.#.# .#  #.#.# .#  )#.# .#  #.#.# .#  .#.#.# .#  #.#.#.# .#  #.#...# .#  48%hJ  ### ###  %hS.#.#  .#....).....@#  .#.#.#  #.#.# #.#  #.#.# #.#  )#.# #.#  #.#.# #.#  .#.#.# #.#  #.#.#.# #.#  #.#...##.#  7%h`" ###### ####.###########. .....#....)...... %haF####.#.#########  #.#.# ####) ##.###...........#   %hfY6%hjk%h{J ###### ####.###########. .....#....)...... ####.#.#########  #.#.# %h~|@####) ...#. .........#########   %hY5%h=%hH/54.8 (39.6%hW%h%hСa _Done exploring.%hO  .....#....).......#...#..#.)#..#..#.%h (.#..%hY %h %h4 0.0) _Done exploring.%h %ha %hޠ %h %h %h) w _Done exploring.%h6| %h Level 1 of the Dungeon<>>>(Press ? for help) ######  #########.###########.#  #.........#....)......#  %h Y#.#######.#.#########.#  #.# #.#.##@#  #######.# #.#.##.#  #....# ##################.#######)#.##.#  #....# #.............#%hb #.........#.#.##.#  ##....# #.............########.#.#####.#.#.##.#  #.....# #...................##.#.# #.#.#.#%h0 #.#  #.....# #...................##÷#.# #.#...#########.#  #.....# #...................##...#####.###...........#  %hՊ #.....# #...................########.###...........#########  ##....# ##.......................................>..#  #....# #..............##.###.........###...........#  ##....######............÷....# #.........# #####.#.#.###  #............................# #.........# #.#.#.#  #............###....#...##...#########.#.# #.#.#.#  #.%hD ...........# #....#...##...#.......#.#.# #.#...#  #............###....#...##...#.#####.....# #.#...#   #########..............#....#...##...............# ####.#.#.#   #..........>................#...##...#.###.......# #........#   #.#######..............#........##...#.###.......%h ####...#..###%h@O@>%h  Pixie the Tinkerer  Barachi  Health: 24/24 ========================  Magic: 6/6========================######   AC: 2Str: 11 ####.###########.#   EV: 11Int: 17 .....#....)......#   SH: 0Dex: 10 ####.#.#########.#   XL:  3 Next: 14% Place: Dungeon:1#.#.##@#   Noise: ---------  Time: 854.8 (0.0)#.#.##.#  %h[ k) +0 dagger (freeze) ####)#.##.#   Cast: Kinetic Grapnel ...#.#.##.#   Zot (5145) ##.#.#.##.#  #.#.#.##.#   #.#...#########.#    ##.###...........#    .........#########    _Your hp is fully restored (24). _You see here a +0 club. _You see here a +0 trident. _Done exploring. _Done exploring. _Done exploring.%hw X[?25h[?0c  Search for what [? for help]? %h 3[?25l[?1c8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 tridentb - [D:1] a stone staircase leading down  c - [D:1] a +0 club (1 further duplicate)  d - [D:1] a stone staircase leading down  e - [D:1] a dagger  f - [D:1] a club  g - [D:1] a staircase leading out of the dungeon  h - [D:1] a stone staircase leading down %h*   Pixie the Tinkerer  Barachi  Health: 24/24 ========================  Magic: 6/6========================######   AC: 2Str: 11 ####.###########.#   EV: 11Int: 17 .....#....)......#   SH: 0Dex: 10 ####.#.#########.#   XL:  3 Next: 14% Place: Dungeon:1#.#.##@#   Noise: ---------  Time: 854.8 (0.0)#.#.##.#  %h,   k) +0 dagger (freeze) ####)#.##.#   Cast: Kinetic Grapnel ...#.#.##.#   Zot (5145) ##.#.#.##.#  #.#.#.##.#   #.#...#########.#    ##.###...........#    .........#########    _You see here a +0 club. _You see here a +0 trident. _Done exploring. _Done exploring. _Done exploring.Search for what [? for help]? . _ %hInventory: 14/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)h - a +0 flail  a - a +0 hammer Missiles (go to first with ()g - 5 poisoned darts  d - 5 stones Armour (go to first with [)  b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR Potions (go to first with !)  c - a potion of magic  l - a glowing purple potion  j - a green potion  e - 2 grey potions  i - a purple potion#%h   Pixie the Tinkerer  Barachi  Health: 24/24 ========================  Magic: 6/6========================######   AC: 2Str: 11 ####.###########.#   EV: 11Int: 17 .....#....)......#   SH: 0Dex: 10 ####.#.#########.#   XL:  3 Next: 14% Place: Dungeon:1#.#.##@#   Noise: ---------  Time: 854.8 (0.0)#.#.##.#  #%h?   k) +0 dagger (freeze) ####)#.##.#   Cast: Kinetic Grapnel ...#.#.##.#   Zot (5145) ##.#.#.##.#  #.#.#.##.#   #.#...#########.#    ##.###...........#    .........#########    _You see here a +0 club. _You see here a +0 trident. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? .$%hlWhere to? (? - help)  D - Dungeon $%h  Pixie the Tinkerer  Barachi  Health: 24/24 ========================  Magic: 6/6========================######   AC: 2Str: 11 ####.###########.#   EV: 11Int: 17 .....#....)......#   SH: 0Dex: 10 ####.#.#########.#   XL:  3 Next: 14% Place: Dungeon:1#.#.##@#   Noise: ---------  Time: 854.8 (0.0)#.#.##.#  $%h k) +0 dagger (freeze) ####)#.##.#   Cast: Kinetic Grapnel ...#.#.##.#   Zot (5145) ##.#.#.##.#  #.#.#.##.#   #.#...#########.#    ##.###...........#    .........#########    _You see here a +0 club. _You see here a +0 trident. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? .$%h[,$%he$%h4 _$%h|-2$%hI ,$%hJ $%h $%hz $%h %1$%hV $%h $%h $%h! $%h $%h4 %0$%h $%h $%hP $%h $%h $%h &39$%h} $%h $%h $%h1 $%h $%h^ %8$%h $%h $%h $%h $%h $%h %6$%h[ $%h0 $%h! $%h" $%h# $%h# %5$%h^$ $%hP% $%h& $%h( $%h( $%h+) %4$%h) $%he* $%h- $%hA/ $%h/ $%hN0 %3$%h0 $%h 2 $%h4 $%h5 $%h]6 $%h6 %2$%h77 $%h8 $%h: $%h< $%h.= $%h= %0$%h&> $%h? $%hA $%hWC $%hC $%hhD &29$%hD $%h1F $%hXH $%hJ $%hJ $%h/K %8$%hK $%hL $%hO $%hJQ $%hQ $%h\R %7$%hR $%h!T $%hV $%hW $%hX $%hY %6$%hlY $%hZ $%hD`  $%h`  $%h;a ?There is a stone staircase leading down here.$%ha $%h c $%hd $%he $%h0f #5 $%hf _$%h h $%h 2$%h I11125) $%hq Y4$%hf $%h #  ##.# ..... $%h #.... ##.....###  ........ 75.8 (2$%h; 1.0) ##..#..###  #. $%h .. #. # _You climb downwards.$%h$ $%hʸ } _There is a stone staircase leading up here.%%h~ 4%%hт %%h֖ #. #. #.  # .. .##.###. ...  #..... .##.....### <#%%hh  #..#..###  #..  .... %%h 7 #.#..  #.#.. # #.# .. %%hm 3## %%h %%h J3 _%%hY %%hE  #.#  #.# # #.# # #. ..# #.##.###..  .##  #...... .##.....### %%h .<# .###..#..### # #..#  ....# %%h  #.#..# #.#..# # #.## .. ##%%h. Y1%%hѻ %%h 78 M  # ## #. ..##.##.###.. .........#####.# .:....#..##....@###.........<.###..#..####. ## ....##%%h Y0%%h %%h ##  #.#  #.#   #.#   # ##.#  # #. ..#  %%h "#.##.###..  .........#####.#   #.....@:....# ..##.....#######%%h  ..........<#  .###..#..### #. #..# %%h5 { # ....#   #.#..#  %%h  #.#..#   # #.##  %%h Z19%%hb %%h ##  #.#  #.#  #.# %%hN 1 # ##.#  # #. ..#  #.##.###..  .#####.#  #......@....#  ..##.....#  ...<#  .###..#..###  #. #..#  # ....#  #.#..#  #.#..#  # #.##  %%h %%hK Y8%%hz %%hZ3 g  You pick up the Precepts of Phantasms and begin reading...%%h7 281.8 (6.0)%%hz f2.8 (77%%hU~ %%h t  You add the spells Call Imp, Martyr's Knell and Summon Horrible Things to your _library.'%h! Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft6% 3b - Call ImpSummoning28% 2  c - Forge Blazeheart Golem Fire/Forgecraft 52% 4  d - Forge Lightning Spire Air/Forgecraft 52% 4  e - Martyr's KnellNecromancy/Summoning 88% 4  f - Summon Horrible Things Summoning100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(%hn (%h; (%h6 ##  Pixie the Tinkerer#.#  Barachi#.#  Health: 24/24 ========================#.#  Magic: 6/6========================# ##.#  AC: 2(%h1 Str: 11# #. ..#  EV: 11Int: 17#.##.###..  SH: 0Dex: 10.........#####.#  XL:  3 Next: 14% Place: Dungeon:2#......@....#  Noise: ---------  Time: 882.8 (0.0)..##.....#######  k) +0 dagger (freeze)..........<#  Cast: Kinetic Grapnel.###..#..###  Zot (11117) #. #..# # ....#  #.#..#  #.#..#  # (%hД [0;10;1m#.##   _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.You pick up the Precepts of Phantasms and begin reading...  You add the spells Call Imp, Martyr's Knell and Summon Horrible Things to your _library.(%hʡ (%hm Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - No)%ho(##  Pixie the Tinkerer#.#  Barachi#.#  Health: 24/24 ========================#.#  Magic: 6/6========================# ##.#  AC: 2Str: 11# #. ..#  EV: 11Int: 17#.##.###..  SH: 0Dex: 10)%h+.........#####.#  XL:  3 Next: 14% Place: Dungeon:2#......@....#  Noise: ---------  Time: 882.8 (0.0)..##.....#######  k) +0 dagger (freeze)..........<#  Cast: Kinetic Grapnel.###..#..###  Zot (11117) #. #..# # ....#  #.#..#  #.#..#  # #.##   _There is a stone staircase leading down here. _You climb downwards. )%h2,_There is a stone staircase leading up here.You pick up the Precepts of Phantasms and begin reading...  You add the spells Call Imp, Martyr's Knell and Summon Horrible Things to your _library.)%h%.f3.8 (16)%h_+ _This spell is quite dangerous to cast!4.8 (255.8 (346.8 (43)%hrg _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'Z'.+%h'j....<+%h%(+%h\3+%h'I ##  #.#  #.#  #.#  # ##.#  # #. ..#  #.##.###..  .#####.#  #.....#  ..##.....#  ...<#+%hI  .###..#..###  #. #..#  # ....#  #.#..#  #.#..# +%h^J # #.## +%hbv2 _+%hXn5 ###  #.#  #.#  #.#  # ##.#  # #. ..#####.##  #.##.###......... ...#####.#  ..##...........#  ..##.....#######  ..........<# .###..#..### #..#..##.....###.#..# #.#..#+%hqY0+%hAt+%h`#78 M#  #####.# # #.....#####.###.##.###@...............#####.##..#+%h ......#.##.....#######..........<#..+%hzZ09+%hD+%h### #.# #.# #.######.## #.....#####.####.##.###.................@.#####.####........... ..##.....####### ..........<#  .###..#..### #..#..# #.....# ##.#..# #.#..#8+%h+%h ### #.# #.# #.# #####.# # #.....#####.##+%h\#.##.###..#.#####.###...##...........# ..##.....# ...<#+%h .###..#..### #..#..# #.....# ##.#..# #.#..#+%h+%h;7+%h+%hq ### #.# #.# #.# #####.# # #.....#####.## ###.##.###.. #.#####.## #...##...........## ..##.....# ....<# .###..#..### #..#..# #.....# ##.#..# #.#..#+%hY6+%h&+%h]*= ### #.# #.# #.# #####.# # 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    +%hY7+%hҏ+%hr #..###..#..### #..# #..#..# ....# #.....# #..# ##.#..# ....# #.#..# +%hX#.## #.#.###  ### #.....#  #.#  ...@..#  #   +%hY6+%h=+%h #..###..#..####..# #..#..#....# #.....##..# ##.#..#....# #.#..##.## #.#.### ### #.....# #.# ..@...# #5 #..###..#..####..# #..#..#....# #.....##..# ##.#..#....# #[39+%h`;49m.#..##.## #.#.### ### #.....# #.# .@....# #4+%h #..###..#..###  #..# #..#..#  +%h....# #.....#  #..# ##.#..#  +%h....# #.#..#  #.## #.#.### ### #.....##.# ..#+%hR #+%hY2+%h+%hV #..###..#..### #..# #..#..# +%h@....# #.....# +%h#..# ##.#..# ....# #.#..# +%h#.## #.#.### ### #.....##.#+%hS..##+%h!+%h"C1+%h&+%h1<h #..###..#..### #..# #..#..# +%h<.....# #.....# #..# ##.#..# ....# #.#..#+%h=E #.## #.#.### ### #.....#+%h=#.#..##+%h C+%hCC0+%hG+%hY #..###..#..### +%h_Z#..# #..#..# ....# #.....# #..# ##.#..#+%hZO ....# #.#..# #.## #.#.###+%h[ ### #.....##.#..#+%hy[#+%h`+%ha<59+%h|d+%h5zG #..###..#..### #..# #..#..# ....# #.....# #..# ##.#..# ....# #.#..# #.## #.#.### ### #.....##.#..##+%hzC8+%h}+%hh #..###..#..### #..# #..#..# +%h .....# #.....# #..# ##.#..# ....# #.#..# +%heO#.## #.#.### ### #.....##...+%h+%hf+%h‘;6+%hV+%hL #..###..#..### #..# #..#..#+%hs ....# #.....# #..# ##.#..# +%hԣ....# #.#..# #.## #.#.### ### #.....#+%h3D#..+%h%+%h;5+%hz+%h+%h #..###..#..### #..# #..#..# ....# #.....# #..# ##.#..# ....# #.#..# #.## #.#.### ### #.....##.S.S   ball python (constriction, asleep)+%hM,944.4 (57.6)5.6 (58.84 _A ball python comes into view.-%h #..###..#..### #..# #..#..# ....# #.....# #..# ##.#..# ....# #.#..# #.## #.#.### ### #.....##..S...........6.8 (1.2)3-%hx-%h, #..###..#..### #..# #..#..# .# #.....# #..# ##.#..# .# #.#..# #.## #.#.### ### #.....##..S8.02-%h2-%h%6-%h|  #..###..#..### #..# #..#..# .# #.....# #..# ##.#..# .# #.#..# #.## #.#.### ### #.....##..S9.20.%hi #..###..#.. #..# #..#..# .# #.....# #..# ##.#..# .# #.#..# #.## #.#.### ### #.....##..S50.4Kinetic Grapnel49.%h H #..###..#.. #..# #..#..# .# #.....# #..# ##.#..# .# #.#..# #.## #.#. ### #......#..S.%h .%h c1.68.%h .%h .%hx  #..###..#.. #..# #..#.. .# #..... #..# ##.#.. .# #.#.. .%h@ P#.## #.#. ### ##.#.#.....S.%h= 2.87.%hz /%hw #..###..# #..# #..# .# # #..# ##.# .# #.# #.## #.#. ### # #.#. #.....S /%h4.06/%h   The helpless ball python fails to defend itself.You hit the ball python. You freeze the ball python./%hs./%h$650Kinetic Grapnel5/%hW%/%h<o _You kill the ball python!/%h]/%hk/%h/%h@"d _No target in view!0%h0( 0%h ,   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   2.1   3.0   0          0%h.  b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft5.5   5.0  +1   d - Unarmed Combat   0.0   0.8  +1       e - Throwing   0.0   1.0   0   m - Evocations   0.0   0.8  +1           f - Short Blades  [0%h/ 30m 0.0   0.8  +1               g - Armour   0.0   0.7  +2       h - Dodging   2.1   2.5  +1       i - Stealth   1.7   2.0   0                            [0%h 2 m                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2%h 2%h 2%h #..###..#. Pixie the Tinkerer#########..# #..#. Barachi...........# #.... Health: 24/24 ========================#########..# ##.#. Magic: 6/6========================...........# #.#. AC: 2Str: 11#########.## #.#. EV: 11Int: 17### #... SH: 0Dex: 102%hS" #.###################.## XL:  3 Next: 16% Place: Dungeon:2#......@................ Noise: ---------  Time: 955.0 (0.0)######################## k) +0 dagger (freeze)Cast: Kinetic GrapnelZot (11045)        _You finish memorising. Spell assigned to 'Z'. _A ball python comes into view.The helpless ball python fails to defend itself.You hit the ball python. You freeze the ball python. _You kill the ball python! _No target in view!2%h_$ 2%hN% 2%h. 2%h3s 42%hx 2%h7  #..###..# #..# #..# .# # #..# ##.# 2%h .# #.# #.## #.# ### # #.#. #2%h 2. 2%h 2%h J3 _2%h 2%h  #..###.. #..# #.. .# # #..# ##. .# #. 2%h f#.## #. ### # #.#. #. 2%h Y22%h 2%h  #..### #..# # .# # #..# ## .# # 2%h d#.## # ### # #.# #. 2%h 2%h C12%h 2%h  #..### #..# # .# # #..#  .# ## 2%h #.## .. ###  #. #. 2%h Y02%h 2%h #. #..#. #..# #. .# #. #..# .. 2%h E.# ###. #.## ... ### #. #. 2%h Z392%h 2%h'  #.# #.. #.# #..#2%h'  #.# .# #.# #..# ... .# ###.## #.## .... ### #. #.2%h*  2%h>- 2%h- C72%h0 2%hiG . #########.........#.# ######### ... ...........##.#####.#############.##..........b..# ### ################.................##################b   bat (asleep) 2%h"L 5Kinetic Grapnel2%hT .62.2 (7.22%hU h3.4 (8.462%hY 2%h[ V _A bat comes into view.3%h o#. #...##.# #....#.# #..##.# #########..# #.# ...........# ###.# #########..#  .... ...........# ##.#####.#############..........@b..# ### #######.##################..................################### 4.6 (1.254%hC  The helpless bat fails to defend itself.You hit the bat. You freeze the bat..4%h850Kinetic Grapnel4 _You kill the bat!4%h4%h4%h"5%ha$5%h%a #.# #... #.# # #.# #... #.# #..# #.# #########..# #.# ...........###.#####.#############..# ........................# ##.#####@#############.##5%h'.............# ### ########.################ #.................################## 5%haFo35%hR .# # #.# # #.# # #.# #.. #.# #.. #.# #########.. #.# ...........###.#####.#############..........@................###.#####.#############.# .............# ########.############### #................#################5%hto25%h_ .# # #.# # #.# # #.# # #.# # #.# # #.# #.#####.#.#.#####.#. ......#  #.### #. ##0 .# # #.# # #.# # #.# # #.# # #.# #[405%hm #.# #.#####.#.#.#####.# .....#  #.## # 295%h7 .#  #.#  #.#  #.#  #.#  #.# # #.# #.#####..#.#####. .......# ###. # 5%h o85%h7#. .##. #.##. #.##. #.#5%h)#. #.##. #.#  #. #.# #.#####..#.#####. .............# #########. # 5%h`Y75%h5%h #.# #.# #.# #.# #.# #.# #.# #.#5%h! #.# #.# ###### #.# #.# .......#######.#####.##########......................... #######@#####.##########...l...............# ##############.########## #........... ############ l   frilled lizard (asleep)5%hU5%h,.72.8 (7.25%hh4.0 (8.465%h1w _A frilled lizard comes into view.5%hz  #.# #.# #.# #.# #.# #.# #.# #.# ##### #.# #.# ......#######.#####.######### ........................#######.#####.#########....l...@...........# ###############.######### #.......... ########### 5.2 (1.2Kinetic Grapnel46%hGF #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  .#.#####. .....#.#####..l.##. # 6.436%h7 #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  .6%h!#.#####. ...#.#####.#.....l.#6%h"#. # 6%hv+6%h,c7.626%h/6%h^26%h> E #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  .#.#####... .#.#####. #.....l.# #. # 8.816%hMS  The helpless frilled lizard fails to defend itself.You hit the frilled lizard. You freeze the frilled lizard.6%hPY _†6%hw 2090Kinetic Grapnel06%h]{ 6%h~ \ _You kill the frilled lizard!7%hJ7%h2 #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.# ## .#.#####... .#.#####. #.....@..# #. # 19  #.# #.# #.# #.# #.# #.# #.# #.# # #.# #.# ##< .#.#####....#.#####. #....@†.. [0;10;7%h1m#. #  You see here a frilled lizard corpse.<81.0 (1.27%hh2.2 (2.477%h> y _Found a stone staircase leading up.8%h+Z4†.8%h[8%hn8%hf#. #.# #.##. #.# #.##. #.# #.##. #.# #.# ###? #.# #.##<#.#.#####.K........#.#####. #...@.† #. # K   kobold (missile, asleep) 0.03.4 (1.26 _A kobold comes into view. It is wielding a +0 dagger.;%h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;%hط Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft3%2  Z - Launch Clockwork Bee Forgecraft6% 3 Select a spell to cast[!]/[I] toggle spell headers<%hڷ <%h#.#.# #.#Pixie the Tinkerer#.#.# #.#Barachi#.#.# #.#Health: 24/24 ========================#.<%hTu#.# #.#Magic: 6/6========================###?#.# #.#AC: 2Str: 11#####<#.#######.#####.### EV: 11Int: 17K........................ SH: 0Dex: 10........#######.#####.### XL:  3 Next: 20% Place: Dungeon:2#...@.†.............. Noise: ---------  Time: 983.4 (0.0)#################.### k) +0 dagger (freeze)#.... Cast: Kinetic Grapnel##### Zot (11016) K   kobold (missile, asleep) _You kill the frilled lizard!<%h You see here a frilled lizard corpse. _Found a stone staircase leading up. _A kobold comes into view. It is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%h#.#.# #.#Pixie the Tinkerer#.#.# #.#Barachi#.#.# #.#Health: 24/24 ========================#.<%hu#.# #.#Magic: 6/6========================###?#.# #.#AC: 2Str: 11#####<#.#######.#####.### EV: 11Int: 17K........................ SH: 0Dex: 10........#######.#####.### XL:  3 Next: 20% Place: Dungeon:2#...@.†.............. Noise: ---------  Time: 983.4 (0.0)#################.### k) +0 dagger (freeze)#.... Cast: Kinetic Grapnel##### Zot (11016) K   kobold (missile, asleep) _You kill the frilled lizard!<%hYou see here a frilled lizard corpse. _Found a stone staircase leading up. _A kobold comes into view. It is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%h<%hThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No=%hs=%h+=%h8 =%h$#. #.# #.#  Pixie the Tinkerer=%h =%h$#. #.# #.#  Barachi=%h =%h&#. #.# #.#  Health: 24/24 =========================%h =%h#. #.# #.#  Magic: 3/6=%h=============------------=%h =%hE###? #.# #.#  AC: 2=%h-Str: 11=%h =%h<#####<#.#######.#####.### EV: 11=%hgInt: 17 K........................ SH: 0Dex: 10 ........#######.#####.### XL:  3 Next: 20% Place: Dungeon:2 #...@.†.............. Noise: ---------  Time: 983.4 (0.0) #################.### k) +0 dagger (freeze) #.... Cast: Kinetic Grapnel ##### Zot (11016)   K   kobold (missile, asleep) _A kobold comes into view. It is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 3% risk of failure)  =%h"MConfirm with . or Enter, or press ? or * to list all spells.=%hAiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  =%h13Press: ? - help, Dir - move target=%h]Aim: a kobold, wielding a +0 dagger and quivering stones (asleep)?%h#.#.# #.#Pixie the Tinkerer#.#.# #.#Barachi#.#.# #.#Health: 24/24 ========================#.#.# #.#Magic: 3/6============------------###?#.# #.#AC: 2Str: 11#####<#.#######.#####.### EV: 11Int: 17K........................ SH: 0Dex: 10........#######.#####.### XL:  3 Next: 20% Place: Dungeon:2#...@.†.............. Noise: ---------  Time: 983.4 (0.0)#############[0?%h;10;1m####.### k) +0 dagger (freeze)#.... Cast: Kinetic Grapnel##### Zot (11016) K   kobold (missile, asleep)Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (asleep)  You lock target on the kobold and prepare to deploy your bee.==4.4 (15) Winding ?%h  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep)  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 3/6 mp.@%h #. #.# #.# #. #.# #.# #. #.# #.# @%hɬ &#. #.# #.# ###? #.# #.# #####<#.#.#####.#K.........#.#####.##....@†.#.##.#@%ht @%h --5.6 (1.24) @%hP = _You stop assembling your clockwork bee.A%h& #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# ###? #.# #.# #####<#.#.#####. K....... .#.#####. #...@.† #. # K   kobold (missile, asleep) ..A%hN)XKK)A%h)3=-A%h|*\6.83A%hP0A%h3 A%h-4A%h4._The kobold shouts!A%h)5A%hn #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# ###? #.# #.# #####<#.#.#####.#.....K.....#.#####.##....@†.#.##.#((((((A%h ......23-8.02A%h A%hW    _The kobold throws a stone. The stone hits you.😕 HP[-1] _You take 1 damage, and now have 23/24 hp.A%h=q #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# ####? #.# #.# .#####<#.#.#####.#..........K.....#.#####.##.....@.##A%h r E.##.#A%hG A%h_ *((((((((A%h J.......@A%h 24=9.20A%h A%h _You take 1 damage, and now have 23/24 hp. _The kobold throws a stone. The stone closely misses you.  You see here a frilled lizard corpse.Ž HP[+1Your hp is fully restored (24).B%hnud#. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# ####? #.# #.# .#####<#.#.#####.#.........K.....#.#####.##.....†# #.##.#.KK   kobold (missile) -90.409 _B%hK l#. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# ####? #.# #.# .#####<#.#.#####.#.........K....#.#####.##.....†.# #.##.#.KK   kobold (missile) -1.68C%hm    Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C%hR Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraftC%hQB3%2  Z + Launch Clockwork Bee Forgecraft6% 3 Select a spell to cast[!]/[I] toggle spell headersD%hl#.#.# #.#Pixie the Tinkerer#.#.# #.#Barachi#.#.# #.#Health: 24/24 ========================#.#.# #.# ### Magic: 3/6============------------###?#.# #.# ... AC: 2Str: 11#####<#.#######.#####.####### EV: 11Int: 17............................. SH: 0Dex: 10....K...#######.#####.####### XL:  3 Next: 20% Place: Dungeon:2#.....†.@.............#Noise: ---------  Time: 991.6 (0.0)#################.#######%h9;49m k) +0 dagger (freeze)#........ Cast: Kinetic Grapnel######### Zot (11008) K   kobold (missile)You see here a frilled lizard corpse.  😎 HP[+1] _Your hp is fully restored (24).Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.#.# #.#Pixie the Tinkerer#.#.# #.#Barachi#.#.# #.#Health: 24/24 ========================#.#.# #.# ### Magic: 3/6============------------###?#.# #.# ... AC: 2Str: 11###D%h[##<#.#######.#####.####### EV: 11Int: 17............................. SH: 0Dex: 10....K...#######.#####.####### XL:  3 Next: 20% Place: Dungeon:2#.....†.@.............#Noise: ---------  Time: 991.6 (0.0)#################.####### k) +0 dagger (freeze)#........ Cast: Kinetic Grapnel######### Zot (11008) K   kobold (missile)You see here a frilled lizard corpse.  😎 HP[+1] _Your hp is fully restored (24).Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hk39;49mThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoD%hq7 D%hr|  #. #.# #.#  Pixie the Tinkerer #. #.# #.#  Barachi D%h| #. #.# #.#  Health: 24/24 ======================== #. #.# #.# ### Magic: 0/6------------------------ ###? #.# #.# ... AC: 2Str: 11  #####<#.#######.#####.####### EV: 11Int: 17 D%hd} I ............................. SH: 0Dex: 10  ....K...#######.#####.####### XL:  3 Next: 20% Place: Dungeon:2 #.....†.@.............#  Noise: ---------  Time: 991.6 (0.0)D%hX > #################.####### k) +0 dagger (freeze) #........ Cast: Kinetic Grapnel ######### Zot (11008)   K   kobold (missile) _Your hp is fully restored (24).Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stonesE%h #. #.# #.#  Pixie the Tinkerer E%hm#. #.# #.#  Barachi #. #.# #.#  Health: 24/24 ======================== #. #.# #.# ### Magic: 0/6------------------------ ###? #.# #.# ... AC: 2Str: 11  #####<#.#######.#####.####### EV: 11Int: 17  ............................. SH: 0E%h"|Dex: 10  ....K...#######.#####.####### XL:  3 Next: 20% Place: Dungeon:2 #.....†.@.............#  Noise: ---------  Time: 991.6 (0.0) #################.####### k) +0 dagger (freeze)E%h #........ Cast: Kinetic Grapnel ######### Zot (11008)   K   kobold (missile)Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  E%h#Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones  You lock target on the kobold and prepare to deploy your bee.E%hC #. #.# #.# E%hG #. #.# #.#  #. #.# #.#  E%h#. #.# #.#  ###? #.# #.#  #####<  E%hS .....K  E%h2  E%hۘ4==2.6 (1E%htW7) Winding E%hE%hۨ  Aim: a kobold, wielding a +0 dagger and quivering stones  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.E%h)  😎 MP[-3] _You lost 3 mp, and now have 0/6 mp.H%h.K1====--36.  _You continue winding your clockwork bee... _😎 MP[+1]I%h2 You continue winding your clockwork bee...I%hG.(((((I%hBZ...†.I%h D=-45.. I%hW _The kobold throws a stone. The stone hits you but does no damage.I%h΃ I%h I%h .Ky, ally target)y   clockwork bee (minion)I%h\ n-54) I%h I%hU _With a metallic buzz, your clockwork bee launches itself at the kobold.K%h +.Ky†-6Kinetic Grapnel3K%hn1K%h1 |  Your clockwork bee closely misses the kobold.K%h (((((((( The kobold throws a stone. The stone misses your clockwork bee.K%h  The stone closely misses you. Your clockwork bee stings the kobold. K%h )y†.@.... K%h ====2=7Kinetic Grapnel2 _The kobold dies!L%h5**   dormant clockwork bee (minion)L%h Bi-81L%hYEL%hIL _Your clockwork bee winds down and falls to the ground.M%hJM%hA00999M%hM%h޸Y8M%hM%h4Y7M%hhM%h92M%hRY====6M%h(M%hY5M%hXM%hMY4M%hM%h?Y3M%hM%h-a _You start resting.M%hn====2M%hEM%hSY1M%hM%hY0M%hM%hvZ89M%hM%hY8M%hM%hY7M%hM%h93====6M%hM%h. Y5M%h M%h Y4M%h&M%hQY3M%hM%hn====2M%hM%hY1M%hM%hY0M%hM%h~Z79M%hM%h="Y8M%h#M%h%Y7M%h&M%h+)4====6M%h,M%h-Y5M%h@/M%h1Y4M%h3M%h5Y3M%h6M%h8n====2M%h+:M%h"<Y1M%hq=M%hJ?Y0M%h@M%hBZ69M%hCM%hFM%hyFC8M%hGM%hIY7M%hKM%h/M5====6M%hNM%hPY5M%hQM%hSY4M%hZUM%hXY3M%haYM%h,[n====2M%h\M%h_^Y1M%h_M%h`bY0M%hcM%hIfM%hkD59M%hmM%hEoY8M%hqM%hSsY7M%htM%h>{{.-M%h21042.6 (44.0)M%h6====3.6 (456M%hhM%hi _Your clockwork bee winds down and falls to the ground. _You start resting. _Your dormant clockwork bee falls apart.  😎 MP[+5] _Your mp is fully restored (6).M%h(R{ #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# M%hR ###? #.# #.#  #####<#.#.#####. ..... .#.#####. #...).†.# #. # M%hYM%h<[s4.8 (1.2)5 _M%hIpN%hL 4N%h& N%ht  #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.#  ###? #.# #.#  #####<#.#.#####. ...... .#.#####. #...).@..# N%h p#. # N%h< Y4N%hH N%h $  #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.#  ###? #.# #.#  #####<#.#.#####. ....... .#.#####. #...)@†.. #. #N%h m  You see here a frilled lizard corpse.N%h N%hl J2 _N%h N%h  #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# ###? #.# #.# #####<#.#.#####. .. N%h{ 5.#.#####. #...@.†. #. # N%h X====1N%h N%hP N%hR1 <  d - 9 stones (gained 4)N%h2 C0N%h96 N%hX  #.# #.# #.#N%h{X  #.# #.# #.# #.# #.# #.# #.# #.# #.#N%hX  #.# #.# #.# N%h2Y }###?# #.# #.# ######<#.#######.#####.##.................N%hY ........@#######.#####.########...).†.............N%hY #################.## #...#### N%h@Z 2_You see here a +0 dagger.N%he Z49N%h}h N%h| o78 M  #. N%h} ###?# #.# #.# ######<#.#######.#####.##.........................#######.#####.########...).†.............N%h a#################.###...N%h C8N%h N%h| N%hO 78 M   #. N%hz ###?# #.# #.# ######<#@#######.#####.##.........................#######.#####.########...).†.............#################.##N%hg Y7N%h N%hd 78 M.   #. ###@# #.# #.# ######<#.#######.#####.##..................................#######.#####.########...).†.............N%h N%h: ;5N%h N%hs N%h .54.2 (9.4N%h j5.2 (10.4)4N%h/ N%hh a _o - a scroll labelled TIN QUEZUSTO%hp...).†.O%hO%h O%h0t78 M##.    ###.# #.# #.# ######<#.#######.#####.##............................#######.#####.###O%h1 # O%h(=Y3O%hu@O%hV78 M##.    O%hW###.# #.# #.# ######<#.#######.#####.##..........................O%h^O%h^C2O%hQcO%hzM##.   O%h {H###.# #.# #.# Zot (10942) #O%hY1O%h~O%h?78 M##.   O%h###.# #.# #.#O%hY0O%hO%h278 M##.  #.# #.# #.#O%hZ38O%hO%hT78 M###.  #.# #.# #.#O%hO%hY7O%h7O%h,@78 M.########........  #.# #.# #.#O%hY6O%hO%h78 M########........#######  O%h+#.# #.# #.#O%hY5O%h,O%hbL.#.#.#.# #.# #. .#O%h2 #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.# #.# O%h  #.# #.# #.#  ###.# #.# #.# O%h. Y4O%hO%h#..#.##.#.# #.# #. . #.# #.# #. #.# #.# #.O%h1  #.# #.# #. #.# #.# #. #.# #.# #. ###.# #.# #.O%h"Y2O%hx%O%h3v#..#.#.#.#.# #.# #. O%h3 #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# #O%h5 ###.# #.# #O%h7Y1O%h:O%hH#..#.##.#.#.# #.# #. #.# #.# O%hID #.# #.# #.# #.# #.# #.# #.# #.#O%hYI ###.# #.#O%hLY0O%h)OO%hV`##..#.##.#.#.# #.# #. #.# #.#  #.# #.# O%h`b #.# #.#  #.# #.#  #.# #.#  ###.# #.#O%h hZ29O%hlO%h# #.#..#.##.#.O%hρ#.# #.# #. #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# O%h ###.# #.#O%hNO%hІC8O%hlO%h .#.#..S...#..#.. #.. #..#..#.##.#.#.##O%hU #.# #. #.# #.#  #.# #.# #.# #.# S   ball python (constriction, asleep)  #.# #.#  #.# #.#  ###.# #.#O%hXO%hQ/72.0 (16.8O%hxi3.2 (18.06O%hO%hj^ _A ball python comes into view.P%h u.#.# ..S ... #.. #.. #.. #.. ######..# .......# ####.#.#.# # #.# #. #.# #.# #.#.# #.##.#.###.P%h P%h l4.4 (1.2)5P%h P%h Q%hX  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hA Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft3%2  Z + Launch Clockwork Bee Forgecraft6% 3 Select a spell to cast[!]/[I] toggle spell headersQ%h Q%ho .#.#Pixie the Tinkerer..SBarachi...Health: 24/24 ========================#..Magic: 6/6========================#..AC: 2Str: 11#..EV: 11Int: 17#..SH: 0Dex: 10######..#########XL:  3 Next: 22% Place: Dungeon:2.........@......#Noise: ---------  Time: 1074.4 (0.0)####.#.########.#k) +0 dagger (freeze)##.# #.Cast: Kinetic Grapnel#.# #.# Zot (10925) #.# #.##.# #.##.# #.##.# Q%hI #.####.# #.#d - 9 stones (gained 4) _You see here a +0 dagger. _o - a scroll labelled TIN QUEZUST _A ball python comes into view.Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#.#Pixie the Tinkerer..SBarachi...Health: 24/24 ========================#..Magic: 6/6========================#..AC: 2Str: 11#..EV: 11Int: 17#..SH: 0Dex: 10######..#########XL:  3 Next: 22% Place: Dungeon:2.........@......#Noise: ---------  Time: 1074.4 (0.0)####.%h 33m#.########.#k) +0 dagger (freeze)##.# #.Cast: Kinetic Grapnel#.# #.# Zot (10925) #.# #.##.# #.##.# #.##.# #.####.# #.#d - 9 stones (gained 4) _You see here a +0 dagger. _o - a scroll labelled TIN QUEZUST _A ball python comes into view.Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hد Q%hK Q%h_ Q%h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T%h8X  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%hB The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoW%htW%h .#.# Pixie the Tinkerer ..S Barachi ... Health: 24/24 ======================== #.. Magic: 3/6============------------ #.. AC: 2Str: 11 #.. EV: 11Int: 17 #.. SH: 0Dex: 10 ######..#########  XL:  3 Next: 22% Place: Dungeon:2 W%h .........@......#  Noise: ---------  Time: 1074.4 (0.0) ####.#.########.#  k) +0 dagger (freeze) # #.# #.  Cast: Kinetic Grapnel #.# #.#  Zot (10925)  #.# #.#  #.# #.#   #.# #.#   #.# #.#   ###.# #.#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetX%h-.@X%hX%h .#.#Pixie the Tinkerer..SBarachi...Health: 24/24 ========================#..Magic: 6/6X%h 0========================#..AC: 2Str: 11#..EV: 11Int: 17#..SH: 0Dex: 10######..#########XL:  3 Next: 22% Place: Dungeon:2.........@......#Noise: ---------  Time: 1074.4 (0.0)####.#.########.#k) +0 dagger (freeze)##.# #.Cast: Kinetic GrapnelX%h #.# #.# Zot (10925) #.# #.##.# #.##.# #.##.# #.####.# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetX%h*X%hNX%h;X%hX _You see nothing there to target.Z%h B  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z%h [%h[%h Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft3%2  Z + Launch Clockwork Bee Forgecraft6% 3 Select a spell to cast[%h[!]/[I] toggle spell headers\%hW\%h:\%h.#.#Pixie the Tinkerer..SBarachi...Health: 24/24 ========================#..Magic: 6/6========================#..AC: 2Str: 11#..EV: 11\%hInt: 17#..SH: 0Dex: 10######..#########XL:  3 Next: 22% Place: Dungeon:2.........@......#Noise: ---------  Time: 1074.4 (0.0)####.#.########.#k) +0 dagger (freeze)##.# #.Cast: Kinetic Grapnel#.# #.# Zot (10925) #.# #.##.# #.##.# #.##.# #.####.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target _You see nothing there to target.  Casting: Launch Clockwork Bee (quit\%hUe dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\%h3.#.#Pixie the Tinkerer..SBarachi...Health: 24/24 ========================#..Magic: 6/6========================#..AC: 2Str: 11\%hN#..EV: 11Int: 17#..SH: 0\%hDex: 10######..#########XL:  3 Next: 22% Place: Dungeon:2.........@......#Noise: ---------  Time: 1074.4 (0.0)\%h&####.#.########.#k) +0 dagger (freeze)##.# #.Cast: Kinetic Grapnel#.# #.# Zot (10925) #.# #.##.# #.##.# #.##.# #.####.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target _You see nothing there to target.  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\%hj\%hThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No]%h= ]%h  .#.# Pixie the Tinkerer ..S Barachi ... Health: 24/24 ======================== #.. Magic: 3/6============------------ #.. AC: 2Str: 11 #.. EV: 11Int: 17 #.. SH: 0Dex: 10 ######..#########  XL:  3 Next: 22% Place: Dungeon:2 .........@......#  Noise: ---------  Time: 1074.4 (0.0) ]%h} ####.#.########.#  k) +0 dagger (freeze) # #.# #.  Cast: Kinetic Grapnel #.# #.#  Zot (10925)  #.# #.#  #.# #.#   #.# #.#   #.# #.#   ###.# #.#   _You see nothing there to target.  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target^%hj^%ho.#.#Pixie the Tinkerer..SBarachi...Health: 24/24 ========================#..Magic: 6/6========================#..AC: 2Str: 11#..EV: 11Int: 17#..SH: 0Dex: 10######..#########XL:  3 Next: 22% Place: Dungeon:2.........@......#Noise: ---------  Time: 1074.4 (0.0)####.#.########.#k) +0 dagger (freeze)##.# #.Cast: Kinetic Grapnel#.# #.# Zot (10925) #.# #.##.# #.##.# #.##.#^%h1r( #.####.# #.#Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.^%hzu^%hw^%h{^%hP8 _a%hF .#g# ..S ... #.. #.. #.. #.. ######..# .# ####.#.#.# # #.# #. #.# #.#  #.# #.# #.# #.# g   goblin (wandering) #.# #.# S   ball python (constriction, asleep)  #.# #.#  ###.# #.#a%hMK.ga%hPh5.6 (1.24a%hWa%h~[u _A goblin comes into view. It is wielding a +0 dagger.b%hX  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b%h0b%hI4 Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraftb%h51% 1 Y - Construct Spike LauncherForgecraft3%2  Z + Launch Clockwork Bee Forgecraftb%h>66% 3 Select a spell to cast[!]/[I] toggle spell headersc%hc%h%c%hV).#.#Pixie the Tinkerer.gSBarachi...Health: 24/24 ========================#..Magic: 6/6========================#..AC: 2Str: 11#..EV: 11Int: 17#..SH: 0Dex: 10######..#########XL:  3 Next: 22% Place: Dungeon:2........@.......#c%h-4Noise: ---------  Time: 1075.6 (0.0)####.#.########.#k) +0 dagger (freeze)##.# #. Cast: Kinetic Grapnel#.# #.# Zot (10924) #.# #.##.# #.# g   goblin (wandering)#.# #.# S   ball python (constriction, asleep)#.# #.####.# #.#Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then. _A goblin comes into view. It is wielding a +0 dagger.Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%h5.#.#Pixie the Tinkerer.gSBarachi...Health: 24/24 ========================#..Magic: 6/6========================#..AC: 2Str: 11#..EV: 11Int: 17#..SH: 0Dex: 10######..#########XL:  3 Next: 22% Place: Dungeon:2........@.......#Noise: ---------  Time: 1075.6 (0.0)####.#.########.#k) +0 dagger (freeze)##.# #. Cast: Kinetic Grapnelc%h7=#.# #.# Zot (10924) #.# #.##.# #.# g   goblin (wandering)#.# #.# S   ball python (constriction, asleep)#.# #.####.# #.#Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then. _A goblin comes into view. It is wielding a +0 dagger.Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%h>c%h<@The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Noc%h\ c%h" .#.# Pixie the Tinkerer .gS Barachi c%h$P... Health: 24/24 ======================== #.. Magic: 3/6============------------ #.. AC: 2Str: 11 #.. EV: 11Int: 17 #.. SH: 0Dex: 10 c%h'######..#########  XL:  3 Next: 22% Place: Dungeon:2 ........@.......#  Noise: ---------  Time: 1075.6 (0.0) ####.#.########.#  k) +0 dagger (freeze) # #.# #.  Cast: Kinetic Grapnel #.# #.# Zot (10924)  #.# #.# #.# #.# g   goblin (wandering) #.# #.# S   ball python (constriction, asleep) #.# #.# ###.# #.# _A goblin comes into view. It is wielding a +0 dagger.Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (%hB(mquite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)e%h v .#.# Pixie the Tinkerer .gS Barachi ... Health: 24/24 ======================== e%hk #.. Magic: 3/6============------------ #.. AC: 2Str: 11 #..e%hX # EV: 11Int: 17 #.. SH: 0Dex: 10 ######..#########  XL:  3 Next: 22% Place: Dungeon:2 ........@.......#  Noise: ---------  Time: 1075.6 (0.0) ####.#.########.#  k) +0 dagger (freeze) # #.# #.  Cast: Kinetic Grapnel #.# #.# Zot (10924)  #.# #.# #.# #.# g   goblin (wandering) #.# #.# S   ball python (constriction, asleep) e%h% #.# #.# ###.# #.#Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targete%h zAim: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee.e%h  .#.# ..S .g.e%h5  #.. #.. #.. e%hؓ c#..    e%hl    # #.# #.  e%h #.#  #.#  #.# ge%h  #.#  #.#  e%h <###.# e%h ==6.6 (13) Winding e%h" e%h   Aim: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee. _(Press . to continue winding your bee.)  e%h 😎 MP[-3] _You lost 3 mp, and now have 3/6 mp.f%h3 O  You continue winding your clockwork bee...f%h4 f%h< ..SgS)f%h? --72. f%hD f%hJH _ _The ball python hisses angrily.g%h@,g%haGP..Sg.g%hK--8Kinetic Grapnel1.. g%hRV _You continue winding your clockwork bee...h%hZ..gSy, ally target)y   clockwork bee (minion)90)  _With a metallic buzz, your clockwork bee launches itself at the ball python.h%h  The goblin misses your clockwork bee.Your clockwork bee stings the ball python!h%h.y   clockwork bee (minion)h%hk58019h%hh%hFU _The ball python dies!i%h[J  (ally target)Your clockwork bee locks its sights upon the goblin.  Your clockwork bee stings the goblin but does no damage.The goblin closely misses your clockwork bee.i%ha18i%hi%h!e _Your clockwork bee stings the goblin.i%hc  The goblin closely misses your clockwork bee.Your clockwork bee stings the goblin!i%h )**   dormant clockwork bee (minion)  The goblin dies!i%h<72Kinetic Grapnel7i%hi@ i%h@i%h|A>_Your clockwork bee winds down and falls to the ground.j%h .#.## ...# ...# #..# #..# #).# #.*##..#.##.#.#.# #. #.# #.#. #.# #.## #.# #. #.# #. #.# #. #.# #. ###.# #.3.8 (1.26j%hչ ) .#.#..). #.*# #######.@########................#####.#.########. #.## 5.05k%h&?P k%hL You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)k%hQ  ... .#..#.## ...# ...# #..# #..# #).# #@*#  #######..######### .................######.#.########.# #.#.# #.# ## #.# #.# #### #.# # #.# # #.# #4====6.23 _ k%h\ _😎 MP[+1]k%h < # ###......#.# .#.#... #.*# #######..########................#####.#.########.##.# #.###7.42 _ k%h=  k%h=> &P - a ring of poison resistance  k%h> Things that are here:k%h@ k%hA $8.4 (2k%h*B %1k%hB k%hF k%hI  k%hXJ k%hJ H_a +0 dagger; a +0 ring mail; a goblin corpsek%hK l%hF## ### ..... #.#.# #.#.## #....# ....# #..# #.@# #).#  #.*# #######..######### .................######.#.########.# #.#.# #.# #.# #.# #.# #.####.# #.9.6 (10l%hb ## ###.....# #.######........). l%h/ #.*# #######..########................#####.#.########.##.# #.l%h ====90.809n%h*4n%h32n%hz]87n%hln%h qq.n%hqC6n%hzn%hk _Your dormant clockwork bee falls apart.5n%hÄ5====4n%h2n%h Y3n%hAn%h?Y2n%hKn%hno1n%h3n====0n%h@n%h[899n%hsn%h\Y8n%hSn%hY7n%hn%hĽY6n%hWn%hY5n%hn%h6====4n%hn%h$## ### ..... #.#.# #.#.#######....# .........# #..# #@.# #).# #..#n%h#######..######### .................# #####.#.########.# #.#.# #.# # # #.# #.# # ### #.# #n%h8Y3n%hn%h ## ### .....#.#.##.#.#######.......... #.....#######..#########Zot (10893) #.# # n%hn%hC1n%hn%h$  Things that are here:n%h"c  .....#.#.#.#.#######......... #....)#######..#########n%h"..................#.####Zot (10891) #.##.# # a +0 dagger; a +0 ring mail; a goblin corpsen%hd'n%h'J0 _n%h+n%ht< #.#.#######......... #....).#######@.#########..................######.#.########n%h<Zot (10890) #.# # n%hlA=====n%hA289n%hrEn%hV #.#.#######....# .........# #..# #..# #).# #..##########..#########n%hZY........@..........########.#.########.# #.#.# #.# #.#.# #.#  #.### #.##.  #.##. #.##. #.##.###.#n%h\Y8n%h}`n%hr #####....#   .........#   #..#   #..#   #).#   #..#  ##########..#########  ....................#   #######@#.########.#   #.#.# #.#   #.#.# #.#   #.### #.#   #.#  #.#   #.# #.#   #.# #.#   #.####.#   #.#%h>39;49m ######<#.##### 7n%hÑ ..... #..#..)..###########..#########.................... #######.#.######## #@#.# #   #.. .............. n%hΗY5n%hn%hn%hY% n%h5 #..n%h..#n%h10).#n%h/..#n%hLK##########..#########n%hN....................n%h9 #######.#.######## #.#.# #  n%hn ... .........##### n%h/n%h n%h%4n%hn%hn%hIn%h% n%h_&..n%h)n%h5.n%h_##########..#########n%hN....................n%h~ #######.#.########n%hv #.#.# n%hs#n%h  n%hO  n%h n%h&v### ######...).†..n%h6 n%hn%hbn%h!n%h%3n%hn%hB n%hj"N ).##########..#########.................... #######.#.######## #.#.# # ##n%h"  ######### n%h^+Y2n%hV2n%h`G .##########..#########.................... #######.#.######## #.#.# # ########<#.#####n%hGL  n%hKY1n%hNn%h`_ ##########..#########.................... #######.#.######## #.#.# # ########<#.#####Zot (10881) # n%ha3 n%hcZ79n%hgn%hw .................... #######.#.######## #.#.# # ########<#.#####. ..................######  n%h{Y8n%hn%h)  #######.#.######## #.#.# # ########<#.#####.............................#####n%hw###########...).†..  n%hY7n%hpn%hu #.#.# # #########<#.#####........................######################...).†.. #########n%h1Y6n%hϵn%h)# #########<#.#############.........................######################...).†..######### n%hIY5n%hn%h  #.#.# #.#   #.### #.#   #.# #.#   #.# #.#   #.#n%h #.#   #.# ###.#   #.#<#.  #. ..  #...).†         n%hY3n%hCn%h  #.#.# #.#  #.### #.#  #.# #.#  #.# #.#  #.#n%hK #.#  #.# ###.#  #.#<#. #. .. #...).†        n%hgY2n%hn%h?>  #.#.# #.#  #.### #.#  #.# #.#  #.#n%h% #.#  #.# #.#  #.# ###.#  #.##<#.  .#. .. #...).        n%hn%hn%hC1n%h n%h0z  #.#.# #.#  #.### #.#  #.# #.#  #.# #.# n%h+2K #.# #.#  #.# ###.#  #.########<#.  #.#.  #.. #...)        n%h2n%hX6Y0n%h9n%h+J_  #.#.# #.  #.### #.  #.# #.  #.# #.  #.# #.  #.# ###.  #.########<#.  #.#.  #..  #...  n%hY      69n%hf" n%hn #.#.# #  #.### #  #.# #  #.# #  #.# #  #.# ###  #.#<#  #.#.  #.  #        n%hsY7n%hun%h  #.#.#  n%h# #.###   #.#   #.#n%h}   #.#  n%hֆ[ #.#   #.#<  #.n%h-#.  #.  n%hl#     n%h-   n%hY6n%hjn%hɱ  #.#.#  #.###  #.#  #.#  #.#  #.#   #.#  #.#.  #.  #        n%hCY5n%hn%h  #.#.#  #.###  #.#  #.#  #.#  #.#   # #.  #.#.  #.          n%hn%hY4n%hun%ha.  #. #.#.#  #. #.###  #. #.#  #. #.#  #. #.#  #. #.#  #. #.  #.#.  #.         n%hY3n%hn%h`  #.# #.#.#  #.# #.###  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.  #.#.  #.         1n%hn%hV n%h .n%h!##n%h"! n%hX#P #.#####n%h$##########.................##################n%h'*n%h +n%h+%0n%h,n%h6n%hUF#######.#.###.##  #.#####n%hF##########.................##################n%hKZ59n%hMn%hZa. ..............#######.#.###.##  #.###############n%hZ.................##################n%h]Y8n%h`n%hn 78 M## ##########..##. ..............n%hn#######.#.###.##  #.#####n%hn##########  #.................n%hun%hpuC7n%h zn%hۍ78 M #..# ## ##########..##n%hR. ..............#######.#.###.## n%h #.#####  #.##########......n%hn%h;5n%hn%h!78 M) #..# ## ##########..##. ..............#######.#.###.##   #.##.#####478 M.) #..# ## ##########..##. ..............#######.#.###.##  #.##.#378 M...) #..# ## ##########..##. .........%h *0m.....#######.#.###.##  #.##.#278 M............) #..# #############..##. ..............#######.#.###.##  #.##.#178 M#####............) #..# #############..##................#######.#.###.##  #.##.#49%h,49m #.#.######............) #..# #############..##................#########.#.###.##8 #.#.##  #####....#  .#  #..#  #..#  #).#  n%hO-#..#  #..# #... #.#.#.# #.# #.#.# n%h2 #.# #.#.#  #.# #.# #.# #.# #.#7n%h4n%h DP #.#.##  #####....#  .#  #..#  n%hH#..#  #).#  #..#  #..# #... #.#.#.# #.# #.#.#  #.# #.#.#  # # # # #n%hIY6n%h Pn%hhn%hp #.#.##  #####....#  .#  #..#  #..#  #).#  #..#  #..# #... #.#.#.# #.# #.#.#  #.# n%hKrf#.#.#  #.# #.# #.# #.# #.# #.# #.# #.# #n%hwb n%h|n%h}%5n%h!~n%hn%h> #.#.##  #####....#  .#  #..#  #..#  #).#  #..#  #..#n%h #... #.#.#.# #.# #.#.#  #.# #.#.#  #.# n%h{#.#  #.# #.#  #.# #.#  #.# #.# #n%hEY3n%hon%h #.#.##  #####....#  .#  #..#  #..#  #).#  #..#  #..# #... #.#.#.# #.# #.#.# # #.# #.#.# # #.# #.### # #.# #.# # #.# #.# #n%hd[39;49m #.# #.# # #.# #.# #n%hkY2n%hn%hV #.#.##  #####....#  .#  #..#  #..#  #).#  #..#  #n%h/..# #... #.#.#.#. #.# #.#.# #. #.# #.#.# #. #.# #.### #. #.# #.# #. #.# n%h_#.# #. #.# #.# #. #.# #.# ###.n%hY1n%hn%h #.#.##  #####....#  .#  #..#  #..#  #).#  n%h #..#  #..# #...# #.#.#.#.# #.# #.#.# #.# #.# #.#.# #.# #.# #.### #.# #.# #.# #.# #.# n%h3b#.# #.# #.# #.# #.# #.# #.# ###.#n%hY0n%hun%h! 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.n%h 5....@.n%h/ ######.#.####.n%h a#.#.## ..n%h5 #n%h V....# ### n%h: n%hʕ n%hL n%hƖ n%h@ n%h2 n%h n%hn %6n%h n%h: n%h5  n%hӹ n%h\ ##n%h, #.n%h #n%h: #n%h .n%h8 #n%h .n%h3 ....'n%h 'n%h9 ######.#.####.n%h #n%h? ~#.#.## #.n%h #n%h> #n%h T....# ## n%hB n%h n%h> n%h n%h@  n%h /There is an open door here.n%hT n%h n%h n%h6 #5 n%h+ _n%h n%h # #.# #.#......'.'.######.#.####.n%hI V##.#.## #.#  #....# # n%h n%h, Y3n%h n%h~ 2# #.#  #.#.  .....'.'.  ######.#.####.##.#.#.## #.# #....# # n%h Y2n%h n%h) # #.# #.#..# .....'.'..# ######.#.####.n%h* ##.#.#.## #.# ....# # n%h34 Y1n%h4 n%hF [# #.# .#..# ....'.'..# .#.####.##.#.#.## #.# n%h@G ....# # n%hL Y0n%h^O n%h_` # #.# .#..# ....'.'..# .#.####.##.n%h}b ]#.#.## #.# ....# # n%he Z09n%h/i n%hy Y# #.# #.#..# ....'.'..# n%hz .#.####.##.#.#.## #.# ##....# # n%h& Y7n%hx n%h̒ # ##.# .# .#..# ....'.'..# .#.####.n%h; w##.  #.#.## #.# ##....# # n%h n%h Y6n%h n%hʫ ...#.#.##..###..# #.#..# .#..# ....'.n%hT D..# .#.####.##. #.#.## #.# ##....# ## n%h n%hj Y5n%h n%h 6 ... #.# #.# #.## ...# ####..# #..#..# .n%h #..# ....'.'@.# .#.####.##. .#.## #..# ## ....# #### ....# ##..#  #..#  #).# n%h #..#  There is an open door here.n%hC n%h J4 _n%h> n%hx &... #.# #.# ##.## ...# ##########..# #........#..# .#..# ....'.n%h '.@# #.####.##. #.## #........###..# ########## n%h[ ...# #..# #..# #).# #..#n%h Y3n%h n%h  #.###.## ...##########........ #####.. .....'........'..######## n%ha #.####........##@........ #........########### ...# ########## ...# #..#########n%h Y1n%h n%h & ... #.# #.##.## ...# ##########..# #.#..# n%h #######........#..# ......'........'@.######## .#.####........##......... .n%hT #.## #........########### ....# ########## ....# ##.n%h .#  #..#  #).# n%h v #..#n%h. o0n%h: 78 n%hF M#... #.# ##.# .######## #........ #######........#@.# .....'........'..#########.##......... .#.## #........########### ....# ##########n%hI [799n%hN n%h_ 78 M#... #.# ##.# .######## #######........#..# .....'........'..##########........##......... .#.## #........###############n%hc Y8n%h@g n%hax z78 M#... #.# #.###.# #....######## #######........#..# .....'........'..######## n%hx .#.####........##...........##n%h| Y7n%h n%hˏ [ .... #... #... #.. ... #.# #. #.###.## #...@..#n%h  ##########..# #.#..# ########........#..# ......'........'..######## #.#.####.##......... #.#.## #........########### #....# ########## .....#n%h? Y5n%h n%h$  .... #... #... #.. ... #.## #.#n%h  #.###.## #..@...# ##########..# #.#..##n%h N.#..#.....'.'..# ##.#.####.##..  #.#.## #.##### ##....# # ......#n%h4 Y4n%h n%h ; .... #... #...## #..#. ...#. #.# #. #.# #.###.## #.@....# ##########..#n%h  #.#..##.#..# .........'.'..# ###.#.####.##..  #.#.## #.# ###....# # .......#n%h Y3n%h n%h  .... #... #... ### #.. #.. ... #.# #.# #.# #.# #.###.## #@.....# ##########..#n%h  #.#..##.#..# ..........'.'..# n%h ####.#.####.##..  #.#.## #.n%h # ####....# # ........#n%h~ Y2n%h n%h w78 M .... #...## #. ... #.# ###.## #.....#########..# # n%h\ o###########........#..#n%h Y1n%h* n%h {78 M .... #...####. ... #.# ###.## #......##########..##........#..#n%h Z89n%h'! n%h7 78 M ..... #.....####............. #.# ###.# #.....##########..#n%h<8 C8n%h8 n%h: n%hK 78 M .... . . #...####........##.#### #.# ###.#n%hL V#......#n%hO Y7n%hR n%hc \.... #... .##.....######.....##.##.###.#n%hd q#.# #.# #.###.## ##########..# n%hh Y6n%h6l n%h~~ ##.....##.....# #.....# #####.....# #.# #.###.##### #.# #.# #.###.## #n%h~ z####### n%ĥ Y5n%h n%hS x###### .....# #.....# #.....# #####.....# #.# #.###.##### #.# #.# #.###.## #......##..##.#..#.#..#....'.'..#n%h Y3n%hR n%h W####### n%h #.....# #.....#  #.....# #####@....# #.........# n%h\ #.###.######.# #.# #.###.##n%h | #......#n%h] ##########..# #.#..# #######........#..#n%hr n%h· C2n%hغ n%h 4 n%hD Y#######.....#####.#....###.#####.# #.# n%h ~##.### n%h# |......'........'..########n%h n%hX C1n%h n%hG L #######n%h .....#####.....#.###@#####n%h (#.# #.# ##.##.....n%h # .#.####........##.........n%h, n%hy C0n%h# n%h  #######.....#n%h( !.######.....##.........##.###.#####n%hq  #@# ##.##.....n%h %##########..# .#.## #........###########n%h n%h <79n%h n%hc  #######.....#..#n%h ..#####...........###.####n%h/ c #.# ##@###......###########..#n%h ........ ....# ##########n%h* Y7n%hN- n%hB #.....# #.....# #.....# #####.....# #.........# #.###.##### #.# #.# #.###.##.....@# ##########..# #........#..# ######.#..# .....'........'..######## #.####........##......... #.## #..###########..# ########## ...#%hE bK6n%h0H n%h_  #####.....###.#### #.# #.###.##.....##########......... #####Zot (10776) .# #..#n%ha Y5n%hd n%h@v  #####.....###.#### #.# ###.###......##########......... ##### n%hv 0.....'........'..########..Zot (10775) ...### #..#n%hz Y4n%h-~ n%h  #####.....###.#### #.# ##.##.....##########......... ##### n%hm .....'........'..######## #.####........##...............#####Zot (10774) # #).#n%hΔ Y3n%h n%h$  ....###.#### #.# ##.##.....##########......... ######........ .....'........'.@######## n%h [#.####........##......... ..#############Zot (10773) #..#n%h Y1n%hb n%h r#.###.##### #.# #.# #.###.##......# ##########..# #........#..# #####.n%h" U.#..# ....'........'..######### .####........##.@........ .## #........############ ..# ########## ..# # ..# ).# ..# ..#n%h| &########n%h Y0n%h n%h \#.###.##### #.# #.# #.###.## #......# ##########..# #........#..# .n%h #..# '.'..# ####.##. ## #.## .# # .# # .# .# .# n%h Z69n%h! n%h{ #.###.##### #.# #.# #.###.## #......# #..# n%hz #........#..# .#..# '.'..#.##. #.## # # # ####n%h Y8n%h n%h&#.###.##### #.# #.# #.###.## #......#  #..#  #........#..# .n%h&#..# '.'..#.##.  #.##  #   n%hY7n%hn%h'!#.###.##### #.# #.# #.###.## #......# #..# #.#..# .n%h-(B.#..# '.'..#..##. #.## #  n%h6,Y5n%h[/n%h?#.###.##### #.# #.# #.###.## #......# ..# n%hg@.#..# .#..# .'..#. .##. .##  n%h*DY4n%h6Gn%hW#.###.##### #.# #.# #.###.## #......# ..# #..# n%hY0#..# '..#.##.## # .  # n%h(]Y3n%hd`n%hq#.###.##### #.# #.# #.###.## #......# ..# #..# n%hFr'#..# '..#...S##.# S   ball python (constriction, asleep)##.. #.n%hwn%h^2236.6 (145.8)n%hɀj7.8 (147.02n%hn%h _There is an open door here.There is an open door here. _A ball python comes into view.  😎 MP[+2] _Your mp is fully restored (6).p%hQpp%hRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of death Jewellery (select all with "=)c + unknown amulets  p%hd + unknown rings  e - rings of poison resistance Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls Potions (select all with !)h + unknown potions  i + potions of magic (rare) Missiles (select all with ()j + boomerangs  k + darts  l + javelins  m - large rocksn + stones  o + throwing nets [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]p%hL  g - unknown scrollsp%h/  #.###.#####Pixie the Tinkerer#.# #.#Barachi#.###.##Health: 24/24 ========================#......#Magic: 6/6======================== #######..#AC: 2Str: 11 ......#..#EV: 11Int: 17 ......#..#SH: 0Dex: 10 ......'..############...SXL:  3 Next: 27% Place: Dungeon:2 ......##........@........Noise: ---------  Time: 1237.8 (0.0) ......###################k) +0 dagger (freeze) #######Cast: Kinetic GrapnelZot (10762) p%h W[32mS   ball python (constriction, asleep)##.. #####. _There is an open door here. _There is an open door here. _A ball python comes into view.😎 MP[+2] _Your mp is fully restored (6).p%h$ Qr%hX  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r%hQr%h}\The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Nos%ht s%hӈ $s%hM - #.###.#####s%h؉ J Pixie the Tinkerer s%hي  #.# #.#s%hR : Barachi s%h  #.###.##s%h  Health: 24/24 ======================== s%h  #......#s%h ^ Magic: 3/6s%h ;============------------ s%hl #######..#s%h G AC: 2s%h ,Str: 11 s%h *......#..#s%hp G EV: 11s%h ,Int: 17 s%hZ *......#..#s%h G SH: 0s%h- ,Dex: 10 s%h &......'..############...S  XL:  3 Next: 27% Place: Dungeon:2 s%h7 ......##........@........  Noise: ---------  Time: 1237.8 (0.0) s%h ......###################  k) +0 dagger (freeze) s%h (#######s%h Z Cast: Kinetic Grapnels%h  s%hs J Zot (10762) s%h s%hN  s%hÜ  S   ball python (constriction, asleep)s%hQ  s%h ##s%h,  s%h .. s%h ####s%hp #. s%h 8_Your mp is fully restored (6).s%hb Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  s%h0 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)t%h #.###.#####Pixie the Tinkerer#.# #.#Barachi#.###.##Health: 24/24 ========================#......#Magic: 3/6============------------ #######..#AC: 2Str: 11 ......#..#EV: 11Int: 17 ......#..#SH: 0Dex: 10 ......'..############...SXL:  3 Next: 27% Place: Dungeon:2 ......##........@........Noise: ---------  Time: 1237.8 (0.0) ......###################k) +0 dagger (freeze) #######Cast: Kinetic GrapnelZot (10762) %h^2mS   ball python (constriction, asleep)##.. #####.Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee.==8.8 (11) Winding t%h  Aim: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 3/6 mp.u%h1u%h2--90. u%hP6u%h!9@ _You continue winding your clockwork bee...u%h^ u%h_ --4059.. u%h>d u%h]g @ _You continue winding your clockwork bee...v%hiv%h0ny, al…)y   clockwork bee (minion)v%hof18) v%hsv%hu _With a metallic buzz, your clockwork bee launches itself at the ball python.w%hw%hEK.yw%ha27w%hw%hw%hxw%hyw%hzw%h%.w%h..y.SSlly targetw%h{a36w%h҅w%h w%hQ_The ball python hisses angrily.x%h#.###.#####  #.# #.#  #.###.##  x%h#......# ..# #..# #..# .. .....'..#.##.........@...y.S.# #..# #.#x%hx%h8 S.  Your clockwork bee closely misses the ball python.The ball python closely misses your clockwork bee.x%h;h5.0 (1.25x%hXCx%hGj _The ball python misses your clockwork bee.x%hD/ #.###.##### #.# #.# #.###.## #......# ..# #..# ..#..# ..'..#.##.yS.# ###  #.#x%hPy  Your clockwork bee stings the ball python!x%hPQx%hVy.†y   clockwork bee (minion)x%huk96.23x%hxx%h{U _The ball python dies!y%h**   dormant clockwork bee (minion)y%hqg702y%h y%hNL _Your clockwork bee winds down and falls to the ground.y%h .###.##### .# #.# .###.## ......# ###y%h: ..# ....#..# ...#..# ..y%hŢ Z'..#.##.y%hr *.†.#  #.#y%hh y%h# 4====8.4 (1.21y%h y%h _😎 MP[+1]y%hvy%hy%hsy%h  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)z%hZ0z%h1z%hA  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.){%h{%h n.{%h~g900{%hz{%hA _You deconstruct your dormant clockwork bee.|%hz4|%h|%h#p49|%h(Y8|%h1.|%h5n====7|%h;|%h>Y6|%hA|%h\EY5|%h H|%hKY4|%hM|%h QY3|%hS|%hMW5====2|%hY|%hN]Y1|%h'`|%h\cY0|%hf|%hiZ39|%hl|%hpn====8|%hr|%hvY7|%hy|%hM}Y6|%hI|%hY5|%h}|%h؉Y4|%h|%h$|%hC3|%hs6====2|%h|%h٫###.##### ...# # #.# ...# ###.## ...## ...##..# .......##..# .......##..# .......#'..#.###.|%h_?.@.†.# ### ..#  #.#|%hY1|%hղ|%h6.##### ....#  #.# ....# .## ....# # ....##### ..# #.# #..# #.# #..# #.# '..#.#.##.|%h`$..@†.# ### ..# #.#|%hv|%hC0|%h|%hW78 M........ ##.#####.  #.# ##.# ......#### ##..#  |%h}'..############@......#...............†....... .######################## ## |%hZ29|%h,|%hR78 M##. ........ ##.#####.  #.# . ##.# ......#### #|%h#..#  '..############.......#...............†....... .######################## ##|%h`|%hX====7|%h|%hQ78 M #... ##... .......# ... ##.##### ..  #.# .. ##.#.....# ......#### ##..#  |%hl:'..############.......#...............†....... .########################|%hY6|%h}|%h82?78 M########  ## ###[. .......##... ##.######....  #.# #.... ##.## #.........# |%h2..#.........#### ##..#  '..############.......#. .##..............†.......|%h9Y5|%hA|%hVE78 M  #.########  # ##[ ....... ##.######.  #.# ##.# ..#......@..##### #|%h,W#######..#  .'..############.......#.|%h]Y4|%ha|%hwQ ####### # #.....# #.  #.....# #.#########  #.....###.# ###.....##[.# ........##|%hy.# ###.#####.# #.# #.# ###.## #.# .....# #.........##### ###..# #######.......# ..#..# #.......#.#..# #.......#.'..############.#. ..##..............†....... ..######################## ###|%h~Y3|%h^|%hkl ####### # #.....# #.  #.....# #.#########  #.....###.# ####.....##[.# .........##.# .###.#####.# .# #.# #.#|%hk###.## #.# ......# #.........##### ####..# #######.......#.#..# #.......#.#..# #.......#.'..############.#..##..............†....... ...########################|%hY1|%h#|%h; ####### # #.....# #.  #.....# #.#########  #.....###.# #####.....##[.# #.........##.# #.###.#####.# #.# #.#|%h&.# #.###.## #.# ......# #.........##### #####..# #######.......#.#..# #..#.#..# #.......#.'..############.#..##..............†.......|%h<Y0|%h|%h... # #. #.....# #. #.....# #.# #.....###.# |%hf #####.....##[.#  #.##.#  #.###.######...@......#  #.# #.# ##.........#  #.###.## #.........#  #......# #.........##### ######..# #.......#.#..# #...#.#..# #...#.'..#....#..##|%hU....†.....|%hZ19|%h|%h>R .. .. # #. #.....# #. #.....# #.# #.....###.# #####.....##[.# #.##.# #.###.######..@.......#|%h #.# #.# ##.........# #.###.## #.........# #......# #.........######..# #....#.#..# #....#.#..# #.....#.'..#......#..##....†.......|%h7|%hC8|%h|%h  ... ... # #.. #.....# #.# #.....# #.# #.....###.# #####.....##[.# #.##|%h .# #.###.######.@........# #.# #.# ##.........# #.###.## #.........# #......# #.........######..# #.....#.#..# #.....#.#..# #......#.'..#.......#. .##....†.|%h>Y7|%h|%h* .... ... # #.. #.....# #.# #.....# #.# #.....###.# #####.....##[.# #.##|%hN,.# #.###.######@.........# #.# #.# ##.........# #.###.## #.........# #......# #.........######..# #######......#.#..# #......#.#..# #.......# .'..#.......#. .##....†.|%h1Y5|%hQ6|%hIG#.. .... ... ####### #.. #.....# #.# #.....# #.#########  #.....###.|%h$K# #####.....##[# #.........##.@........# #.###.######..........# #.# #.# ##.........# #.###.## #.........#  #......# #.........##### ########..# #######.......##..# #.......##..# #.......#'..############.......#.|%hQY4|%hU|%ho 78 M+...#.... .###### #..  #.######## #####[........##.....##.######...... #.# ##......#.###.## #.........#.378 M#...#+...##.... .###### #..  #.######## ######[........##.....##.######......#.# #.# ##.........#2|%hG [13;38H78 M##.#+...###...#.+ ....###### #..  #@######## #######[........##.....#.###.######..........#178 M... ##.# +###...#.....+ ....####### #...#  #.######## #.........#####[.........#.........##..........#..........0978 M#.#[40|%h0i m ##... .###.# +########...#...........+ ........###### #@..###  #.######## #...#####.....##[.........#.#..........878 M #.# #... .###.# +########...#+ ........########...##  #.#########.....###.........#.##....7 #.# #.# ##|%h(u  ... .# #.##. #...# +...##...##.+...# #...# #.....# #.### #.....# #.## #.....###...#  #####.....##[...# #.##..........#  #.###.######..........# #.# #.# ##.........#6#.# #.# #.# ## ... .#|%h( #.##. #...#  +...# #########...# #..+ ............# #########...# #.....# #.### #.....# #.######### #.....########.....##[...#.........##.....#.###.######..........#578 M.... ..#.# ## ..... .#.##..# +########@..##....+[|%ha 40m.........########...#.....# #.###3#######.......' SKinetic GrapnelS   ball python (constriction, wandering)You open the door.96.2 (46.8)S.7.2 (47Kinetic Grapnel2 _You deconstruct your dormant clockwork bee.  You open the door. _A ball python comes into view.  😎 MP[+2] _Your mp is fully restored (6).~%huX  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h' Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 %hY - Construct Spike LauncherForgecraft3%2  Z + Launch Clockwork Bee Forgecraft6% 3 Select a spell to cast[!]/[I] toggle spell headers%h&x %h~ %h N...Pixie the Tinkerer#.#.Barachi#.# ..Health: 24/24 ========================#.# ## ..Magic: 6/6========================... .#SAC: 2Str: 11#.##..EV: 11Int: 17########...#SH: 0%h} Dex: 10.......'...#XL:  3 Next: 29% Place: Dungeon:2#########@..#Noise: ---------  Time: 1297.2 (0.0)#...........+k) +0 dagger (freeze)............#Cast: Kinetic Grapnel#########...#Zot (10702) #.....# #.####.....# #.#########S   ball python (constriction, wandering)#.....###.........######.....##[.........##.........##..........# _A ball python comes into view.😎 MP[+2] _Your mp is fully restored (6).Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or pr%h~ 8ess ? or * to list all spells.%h ...Pixie the Tinkerer#.#.Barachi#.# ..Health: 24/24 ========================#.# ## ..Magic: 6/6========================... .#SAC: 2Str: 11#.##..EV: 11Int: 17########...#SH: 0Dex: 10.......'...#XL:  3 Next: 29% Place: Dungeon:2#########@..#Noise: ---------  Time: 1297.2 (0.0)#...........+k) +0 dagger (freeze)............#Cast: Kinetic Grapnel#########...#Zot (10702) #.....# #.[4%hŽ 0m####.....# #.#########S   ball python (constriction, wandering)#.....###.........######.....##[.........##.........##..........# _A ball python comes into view.😎 MP[+2] _Your mp is fully restored (6).Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hU %hM The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No%h* %hs  ... Pixie the Tinkerer %h 9#.# .  Barachi #.# ..  Health: 24/24 ======================== #.# ## ..  Magic: 3/6============------------ %hm ... .#S  AC: 2Str: 11 #.##..  EV: 11Int: 17 ########...#  SH: 0Dex: 10 .......'...#  XL:  3 Next: 29% Place: Dungeon:2 #########@..#  Noise: ---------  Time: 1297.2 (0.0) #...........+  k) +0 dagger (freeze) ............#  Cast: Kinetic Grapnel #########...#  Zot (10702)  #.....# #.###  #.....# %hذ #.#########  S   ball python (constriction, wandering) #.....###.........#  #####.....##[.........#  #.........##..........# _Your mp is fully restored (6).Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h@ cAiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you)%h$  ... Pixie the Tinkerer #.# .  Barachi #.# ..  Health: 24/24 ======================== #.# ## ..  Magic: 3/6============------------ ... .#S  AC: 2Str: 11 #.##..  EV: 11Int: 17 ########...#  SH: 0Dex: 10 .......'...#  XL:  3 Next: 29% Place: Dungeon:2[%h 40m #########@..#  Noise: ---------  Time: 1297.2 (0.0) #...........+  k) +0 dagger (freeze) ............#  Cast: Kinetic Grapnel #########...#  Zot (10702)  #.....# #.###  #.....# #.#########  S   ball python (constriction, wandering) #.....###.........#  #####.....##[.........#  #.........##..........# Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous%h ; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you)  You lock target on the ball python and prepare to deploy your bee. ... #.# .  #.# ..  #.# ## ..  ... .#.  #.##.S                  S)     ==8.2 (1Kinetic Grapnel1) Winding   Aim: a ball python (wandering, hasn't noticed you)  You lock target on the ball python and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 3/6 mp.%h%hS.--90. %h(@ _You continue winding your clockwork bee...%hZ .S--300699.. %hLj @ _You continue winding your clockwork bee...%ht3%hT.Sy, ally target)y   clockwork bee (minion)18) %h%h %h/%h6~_With a metallic buzz, your clockwork bee launches itself at the ball python.%h#.# .#.# .. #.# ## .. ... .#. #.##.. ########...# .......'.S.# #########.y.# #.........@.+ ..%h..# #########...# #.....# #.### #.....# #.##########.....###.........# #####.....##[...# #.........##...#.###.######...%ht/  The ball python misses your clockwork bee.The ball python closely misses your clockwork bee.Your clockwork bee stings the ball python.%h:.y   clockwork bee (minion)%hP31=2.4 (1.2Kinetic Grapnel7%hW%hN[U _The ball python dies!%h 4%h%h **   dormant clockwork bee (minion)%h'Y6%h. _Your clockwork bee winds down and falls to the ground.5%hr/%h4%h;%h<C4%h?%hNDY3%h=H%hQ4====2%heVY1%h Z%h:^Y0%hd%h~hZ89%hk%hpn====8%h9t%h(xY7%h{%hY6%hs%hWY5%h%h8%ho.4%h%h _Your dormant clockwork bee falls apart.3%h%h 5====2%h%hY1%hۿ%hLo0%hZ79%h%h0n====8%h|%hgY7%h%h~Y6%h%hJY5%h%hFY4%hm%hY3%ha%hw6====2%h%hI...  #.#  #.# ##.# ## ..... .# #.##..########...# .......'...# #########..@# #..+ ............# #########...# #.....# #.###%h#.....# #.######### #.....###  #####.....##[  #.........##..%h%hl;1%h%h&178 M... # # #.# ...##.# ## ...... .#. #.##..%h_2######## .......'########...##...........+.........#########...#%h7Y0%h<%h3R78 M .... ..  .$.# #.# ....#.##.# ## ......... .#... #.##..######### .......'########...##...........+............###%hTZ69%hW%hPm... . #.# $.## #.# ....##.##.#### .....##.......#......# #.##@.#########...#.#.......'...#.##########...#..#..+...............##############...##.....# #.####.....# #.#########%hp%h6qX====7%h_t%h......##....?.#?......#... .....#.# ....$.# # #.# ......# #.##.####......# #.#......# #.##.@# ##...#.# .......'...#.# #...#.. #...........+...............##############...##.....# #.####.....# #.%h7Y6%h1%h......# ......# ##....?.#  .?##... ......... #.# #....$.# # #.# #......# #.##.####......# #.......#@.....# %h/A#.##..#+####...########...#.# .......'...#.# #########...#..#..+...............##############...##.....# #.###%h%hrC5%h %h n#......# #......# ......# ####....?.#  ..?###... .......... #.# #....$.# # #.# #......# #.##.####.@....# #.......#......#  #.##..#+####....########...#.# .........'...#.#  #########...#..  #..+...  ............##############...#%h/%hC4%h%hH8######## #......# #......# # #......# #.#####....?.# #.....?####...............> #.# #....$.# # #.# #..@...# %hM#.##.####......# #.......#......#  #.##..#+####....  ########...#.# ...  .......'...#.# ..# #########...#.. .# #..+... # ............#####%h8-35.8 (33.4)%hT%h-7.0 (34.63%h%h\ ............##### _Found a stone staircase leading down.😎 MP[+3] _Your mp is fully restored (6).%hɀ........%hn%h######## #......#  #......# # #......# #.#####....?.# #.....?####%ha...............># #.# #...@$.# # #.# #......# #.##.####......# #.......#......#  #.##..#+####.... ########...#.# .... %h .......'...#.# ...########...#.. ##.#+... .#%hd%hJ1 _%h%h# #......# #......# # #......# #.#####....?.# #.....?......#### .># #.# #....@.# # #.# #......# #.##.####......# #.#......# ...#.'...#.# ....#...#.. ###.#%hwk+... .#%h%hC0%h%hZ59%h%h ######## #......# #......## #......# #.#####....?.# #.....?......#### .........># #.# #......# # #.# #...@..# #.##.####......# #.......#......# #.##..#+####.... ########...#.# .... .......'...#.# ....# ########...#.. ###.# ...........+...[39;4%h 9m .#.##### # _You now have 62 gold pieces (gained 14).%hY8%hz%h #......# #......## #......# #.#####....?.# #.....?......#### .........># #.# #......# %hL# #.# #......# #.##.####..@...# #.......#......# #.##..#+####....  ########...#.# ....#  .......'...#.# ....# #########...#.. ###.#...........+... .#.##### # #########...#%hY7%ht%hu  #......## #......# #.#####....?.# #.....?......#### .........># #.# #......# # #.# #......# #.##.####......# #.......#.@....# #.##..#+####....########...#.# ....# .......'...#.# ....##########...#.. ###.#  #...........+... .#  %hz.##### #  #########...#  #.....# #.###%hY6%hK%h&'#.##.#......###%h+Y5%h/%hV@w #.#####....?....?......####.........>#.# #......# #....##.####..........#... #.##..#@####....########...#.#.# ....#.......'...###Zot (10655) #####%h[B#.....# #.######### _You open the door.%hDY3%h|H%h_Q  #......# # #......# #.#####....?.#  #.....?#### ...............># #.# #......#%h"`  # #.# #......# #.##.####......##.......#@.....#  #.##..#'####.... ########...#.#.# ....# .......'...#.#.# ....# #########...#.... ###.# #.....+.....#%hb .........####### #########...# #.....# #.###  There is an open door here.%hØv2 _%h# #......# #.#####....?.# #.....?......#### .........># #.# #......# # #.# #......# #.##.####......# #.......#......# #.##.@#'####....########...#.#.# ....# .......'...#.#.# ....##########...#.... ###.# %hϾ[0;10;1m#...........+.... .# .###### # #########...# #.....# #.### #.....# #.#########1%h #......# # #......# #.#####....?.#  #.....?......#### ...............># #.# #......# # #.# #......# #.##.####......##......@#......#  ####.##..#'####.... ########...#.#.# ....# .......'...#.#.# ....# #########...#.... ###.# #...........+.....# .%h...........####### #########...# #.....# #.###%h%hC0%hu%h #......# # #......# #.#####....?.# #.....?......#### .># #.# #......# # #.# #......# #.##.####......# #.#......#%h ####.##..#'####.... #...#.#.# ....# .'...#.#.# ....# #...#.... ###.# #.....+.... .# ......###### # #########...# #.....# #.###%h(Z49%h%h:#. #......# #. #......# #.#####....?.# #.....?......#### ...># #.# #......# # #.# #......# #.##.####......#%hW #.#......# ####.##..#'####.... ##...#.#.# ....# .'...#.#.# ....# ##...#.... ###.# #....+.... .# ....###### # 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#......# #.# #......# ##### #.# #......# ...# #.#####....?.##.#####.###.....?.......%h=J#.######.##.####......# #.##.# #......# #.##.####......# #.#......# ####.##..#'#### #...#.#.#  .'...#.#.#  #...#.... _p - 3 boomerangs%h@%h9AC6%hD%h]C78 M######...####### #.# #..............# #.#####....?##.#####@###.....?#.........................##.######.##.####..... #....#.##.####......#4%ha%hs ###### #...... #.# #......####### #.# #..............@.# #.#####....?.###.#####.###.....? ........................##.######.##.####......#%huv #.##.# #......# #.##.####......# #.......#......# ####.##..#'#### ########...#.#.# %hxY3%h?|%h   ### #.# #.# #.# #(..# #.#####....?#.#####.###.....? .... ##.######.##.####...... #.##.# #...... #.##.####...... #.#...... ####.##..#'#### #...#.#.#%hY2%h*%hO  ### #.# #.# #.# #.(..# #.#####.....####.#####.###.....? ... ##.######.##.####..... #.##.# #.... #.##.####... #.#.. ####.##..#'  #...#.#.#%ho1%h8  ### #.# #.# #.# #.(..# #.######.####.#####.###.....? ..........###.######.##.####... #.##.# #.... #.##.####... #.#.. ####.##..#'  #...#.#.#0%h%hE  ### #.# #.# #.# #.(..# #.#####.#.####.#####.###.....? .......... ###.######.##.####...#. #.##.# #..#. #.##.####... #. #.#.. ## ####.##..#'  #...#.#.# 28%h%hV  ### #.# #.# #.# #.(..# #.#####.#.####.#####.###.....? .......... ###.######.##.#### #.# #.##.# #.. #.# #.##.####.. #.# #.#.. ### ####.##..#' #...#.#.%hHY7%h%h;  ## #.# #.# #.# #.(..# #.#####.#.####.#####.###.....? .......... ###.######.##.#### #.# #.##.# # #.# #.##.#### #.# #.# ### ####.##..# #...#.#%hX6.# #.# .# #.# >.....(..# #..#.####.#####.###..... .......... ###.######.##.#### #.# #.##.# # #.# #.##.#### #.# #.# ### ####.##.. #...#.73.6 (364.8 (37.85 _Found a stone staircase leading down.%hIRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of death Jewellery (select all with "=)c + unknown amulets  d + unknown rings  e - rings of poison resistance Wands (select all with /)f + unknown wands Scrolls (select all with ?)  g - unknown scrolls Potions (select all with !)h + unknown potions  i + potions of magic (rare) Missiles (select all with ()j + boomerangs  k + darts  l + javelins  m - large rocksn + stones  o + throwing nets [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]%hH V  e + rings of poison resistance%hQ  l + javelins  m - large rocks  n + stones  o + throwing nets Miscellaneous (select all with })p + Gell's gravitambourines  q + boxes of beasts %h r + condenser vanes  s + lightning rods  t + phantom mirrors  u + phials of floods  v + sacks of spiders  w + tins of tremorstones Talismans (select all with %)  x - quill talismans  y - maw talismans  z - serp%h7ent talismans  A - blade talismans  B - granite talismans  C - dragon-coil talismans  D - talismans of death47%%h r + condenser vanes  u + phials of floodsE - storm talismans  F - protean talismans52%h| u + phials of floods  w + tins of tremorstonesG - sanguine talismans  H - rimehorn talismans8%h I - spider talismans61%h C - dragon-coil talismans  D - talismans of death  E - storm talisman  F - protean talismans  G - sanguine talis%hp mans  H - rimehorn talismans  I - spider talismanJ - hive talismans  K - wellspring talismans  L - riddle talismans  M - lupine talismans  %h& *N - inkwell  O - fortress talismans  P - scarab  Q - medusa Other Items  R + manuals  S + gold  T + spellbooks  U + runes  V - gemsbot%hGu  J - hive talismans  K - wellspring talismans%hZ x  K - wellspring talismans  L - riddle talismans%h%hhu + phials of floods  v + sacks of spiders  %hw + tins of tremorstones Talismans (select all with %)x - quill talismans  y - maw talismans  %hZz - serpent talismans  A - blade talismans  B - granite talismans %hVk L - riddle talismans75%%h  m - large rocksn + stones  o + throwing nets Miscellaneous (select all with })p + Gell's gravitambourines  q + boxes of beasts  r + condenser vanes  s + lightning rods  t + phantom mirrors  B - granite talismans50%hs Scrolls (select all with ?)  g - unknown scrolls Potions (select all with !)h + unknown potions  i + potions of magic (rare) Missiles (select all with ()j + boomerangs  k + darts  l + javelins  t + phantom mirrors25%h Magical Staves (select all with |)a + unknown magical staves  b + staves of death Jewellery (select all with "=)c + unknown amulets  d + unknown rings  e + rings of poison resistance Wands (select all with /)f + unknown wands  g - unknown scrolls  l + javelinstop%h:+%hPixie the TinkererBarachiHealth: 24/24 ========================Magic: 6/6========================AC: 2Str: 11EV: 11Int: 17.############.#SH: 0Dex: 10...........####### #.#XL:  3 Next: 31% Place: Dungeon:2>.....(.@........# #.#### Noise: ---------  Time: 1374.8 (0.0)....#.####.#####.###..... k) +0 dagger (freeze)................. Cast: Kinetic Grapnel###.######.##.#### Zot (10625) #.# #.##.#[%h37m ##.# #.##.#### #.# #.......# ### ####.##.. ########...#.  _Your mp is fully restored (6). _You now have 62 gold pieces (gained 14). _You open the door. _There is an open door here. _p - 3 boomerangs _Found a stone staircase leading down.%h%h%h|%h .....................%h %hR %h 9#.# #.#.# #.##>.....(@..# #..#.####.#####.###%hL .. .. ....## ###.######.##. #.# #.##.# #.# #.##. #.# #. ### ####.## #...#%h %h C4%h^ %h #.# #.#.# #.# #>.....@...# #..#.####.#####.###.# ... . ###. ###.######.##... #.# #.##.### #.# #.##.%hu " #.# # ### ####.## #...%h@ %h C2%hl %h %h -7.2 (2.4%h f8.2 (31%h9 %h 6 _g - 11 poisoned darts (gained 6)%h<..%h-"%hD>##.# #.# .# #.# #>......# #.#......#.####.#####.###....# ... .. ###. ###.######.##.#..## #.# #.##.##.# #.### ####.##.#...#0%hP##.# #.# .# #.# #>......# #.#......#.####.#####.###....# ... ...... ###. ###.######.##.#.. #.# #.##.# ### #.# #.##.##.# #.#### ####.##.#...#.19%hՇY####.# #.# #.# #.# ##>......# #.#......#.####.#####.###.....?...# ... ....... ###. ###.######.##.####... #.# #.##.# #.## #.# #.##.####.#.# #.#.### ####.##..##...#.#8%h0###.##.############.# #..............####### #.# #.#>................# #.#####.......#.####@#####.###.....?....##......................... ###.####.######.##.#### .. #.# #.##.# #.## #.# #.##.####. #.# #.......#.### ####.##..#' ########...#.#........'...#.#.%hY7%hTU####..##.############.# #..............####### #.# #.#>................# #.#####.......#.####.#####.###.....?....##........@................ ###.####.######.##.#### .. #.# #.##.# #.## #.# #.##.####. #.# #.......#.### ####.##..#'# ########...#.#.#.......'...#.#.##########...#...5%hV##.##.########### #.# #.%h,......# #.# #.#>................# #.#####.%h......#.####.#####.###.....?....##... ###.####.######.##.####... #.# #.##.# #.%hN## #.# #.##.####.#.# #.#.### ####.##..#'###...#.#.#.'...#.#.##...#....%hA%hC4%h%h"##.##.########### #.# #......# #.# #.#>..........# #.#####.......#.####.#####.###.....?....##... ###.####.######.##.####... #.# #.##.# #.## #.# #.##.####.#.# #.#.### ####.##..#'# 3%h K##. ##.# #.# #. .# #.# #.#>..........# #.#####....? %hL......#.####.#####.###.....?. ...##.. . ###.####.######.##.####... #.# #.##.# #.## #.# #.##.####.#.# #.#.### ####.##..#'# %h(R%hRC2%hV%hi##. #.# #.# #.####### #.# #. %h_k#>................# #.#####....?.#.####.#####.###.....?.##..  ###.####.######.##.####......#.. #.# #.##.# #......### #.# #.##.####......##.# #.#......#### ####.##..#'####. #...#.#.# .%hl: .'...#.#.# . #...#.... # %hp%hpC1%hs%h;##......# .# #.# #......#%hA####### #.# #......# >................# #.#####....?.##.####.#####.###.....?......# .##..###.####.######.##.####......# .. #.# #.##.# #......# %h0## #.# #.##.####......# #.# #..### ####.##..#'####.#...#.#.# ..'...#.#.# .#...#.... #%h^%h,D09%h%h# #......# # #.# #......# ####### #.# #......# ................# #.#####....?.# #.####.#####.###.....?......# ##..###.####.######.##.####......# .. #.# #.##.# #......# ## #.# #.##.####......# #.# #### ####.##..#'####.#...#.#.# ..'...#.#.# .#...#.... #[%hw37m8%h# #......#  #.# #......# ####### #.# #......# ...........# #.#####....?.# #.####.#####.###.....?......# #..> ###.####.######.##.####......# .. #.# #.##.# #......# ## #.# #.##.####......# #.# #..### ####.##..#'####.#...#.#.# ..'...#.#.# .#...#.... ###.[13;38%hH7%h".#.#.# # .# #......#  #.# #......# ####### #.# #......# ...........# #.#####....?.# #.####.#####.###.....?......# ..>#.####.######.##.####......#  .. #.# #.##.# #......#  ## #.# #.##.####......# #.# #.....### ####.##..#'####.... [0%h$;10;1m#...#.#.# ....#.'...#.#.# ....##...#.... ###.#%h|&%hT'C6%h*%h=#.# #.# #.# #.# ########  %h?>#.# #......# ######## #.# #......# ....####### #.# #......# ............# #.#####....?.# #.####.#####.###@....?#### ......................%he?..># #.####.######.##.####......# .. #.# #.##.# #......# ## #.# #.##.####.# #.......#......#%hA### ####.##..#'####....########...#.#.# ....#.......'...#.#.# ....#%hVD%h EC5%hH%h#.# #.# #.# #.# # #.# #......#  #.# #......# # #.# #......# .....# #.#####....?.# .####.#####.###.@...?......#### ..># .####.######.##.####......#  #.# #.##.# #......#  #.# #.##.####...[39;%h49m...##.# #.......#......#### ####.###...'..3#.# #.# #.# #.# # #.# #......#  #.# #......# # #.# #......# .....# #.#####....?.# ####.#####.###..@..?......#### ..># ####.###[0;%h10m###.##.####......#  #.# #.##.# #......#  #.# #.##.####......##.# #.......#......#### ####.##..#'####....#..'.2#.# #.# #.# #.# # #.# #......#  #.# #......# # #.# #......# .# #.#####....?%h).# .#####.###...@.?......#### ..># .######.##.####......# #.# #.##.# #......# #.# #.##.####......##.# #.#......#### ####.##..#'####.... 1#.# #.# #.# #.# ######## #.# #......#  #.# #......# # [%h140m#.# #......# .# #.#####....?.# .#####.###....@?......#### ..># .######.##.####......##.# #.##.# #......#  #.# #.##.####.  #.# #.#.  ### ####.##..#'####....#...#.#.# ....#.'...#.#.#0#.# #.# #.# %h4#.# ######## #.# #......#  #.# #......# # #.# #......# .# #.#####....?.# .#####.###.....@......#### ..># .######.##.####......# #.# #.##.# #......# #.# #.##.#### #.# #.# ### ####.##..#...#.#.# ....#.'...#.#.[4%h@#0m# ....#599401.0 (22.8)2.0 (238 _q - a scroll labelled ZOIHYI IMAIS QIA%h{_ % ..%h_ \..............%h` %hc %ht ]#.# %h7u #.# #.# #.# ########  #.# #......# ## #.# #......# %hu d####### #.# #......# .......# #.#####@...?.# #####.###......#### ................%hGw ..># .######.##.####......###. .# #.##.#  .# #.##.### .# #.......#...... ## ####.##..#'####....########...#.#.# ....#%h { %hv{ C6%h %h #.# #.# #.# #.# # %hV #.# #......#  #.# #......# # #.# #......# # #.#####.@..?.# %h #####.###............#### ># ######.##.####......###.# %h)  #...#.#.#%h C5%hg %hƙ %hͫ #.# #.# #.# #.# # %hB U#.# #......#  #.# #......#  #.# #......# # #.#####..@.?.# %h0 .###............#### ># .##.####......###.#  #.##.# #......# # #...#.#.# ....#%h C4%h %h %h #.# #.# #.# #.# # %hu #.# #......# #.# #......#  #.# #......# # #.#####...@?.# .###............#### ># %h .##.####......###.# %h Y3%h %h9 #.# #.# #.# #.# # %h #.# #......# #.# #......#  #.# #......# # #.#####....@.# .###............#### ># .##.####......###.# %h* 0%h< C2%h %h %h& %h) 18.0 (6.0)%h+, f9.0 (71%h. %hF1 b _r - a scroll labelled KIFAAXT JYHE%h,b.........%hC#.##.# #.# #.# #########.# #......# #.# #......# ### #.# #......# ..# #.#####......# #.###...........@#### .......># ##.##.#######.#  #.##.# #......# #  #.##.####......#  #.......#......#  ####.##..#'####.... #####...#.#.# ....# ....'...#.#.# ....#%hGZ89%hR%hh##.# #.# #.# #########.# #......# #.# #......# ## #.# #......# .# #.#####......# ###............#### ......># #.##.#######.# .##.# #......# # #.##.####......# #.......#......%hcn# ####.##..#'####.... ####...#.#.# ....# ...'...#.#. ####...#.... ###.#%hq%hDr%8%hr%h w%hM#.# #.# #.# ######## #.# #......# #.# #......#  #.# #......# # #.#####......# ###..#### .@># .##.####......###.# .##.# #......# .# .##.####......# .# .#......# .#.##..#'####....#...#.#.# ....#'...#.#.# ....#...#.... ###.#%haY7%hn%h:#.#  %hu#.#  #.# ########  #.# #......#  #.# #......#  #.# #......#  #.#####......# %h..#### ..@# ##.####......###.# ##.# #......# #.# ##.####......# #.# #......# #.#%h.##..#'####....#...#.#.# ....#'...#.#.# ....#%h...#.... ###.#%h٩%hNC6%h%hf ########.............%h####..... ##............#### .....> ##.####......### #......# ###... ......# %h......+.... ..#There is a stone staircase leading down here.%hu%h+5 %h_%h %h3 %h^_########...........####..... %h##............#### ..........> ##.####......###. %hX ## ......Zot (10585) %hI. .....###### #.#%h Y3%h%h  ......####..... ##............#### .....> ##.#######.  ## ...... ##.##..#'####.....#.#.# ....##.# ##...#..#%h_o2%ha] ####..... ##............#### .....> ##.#######.  ## ...... ##.##..#'####.....#.#.# #.. .'#...##.###..#1%h%h" ####..... ##............#### ..%h;$...> ##.#######.  ###... ......#......## ##.##..#'####.....#.#.# .' ##...#.... ..###..#.#####.######### ...%h5'C0%h'%hw*%h~A ####..... ##............#### ..%hA...> ##.####......###. #......# ###..... ......#......## %h8B##.##..#'####.....#.#.# .' ##...#.......### %hB.....+.....#. . ##.........# ...%hRGZ79%hJ%h\k ##............#### ..........> ##.####......###.%ht\ #......# ###..... ......#......## ##.##..#'####.....#.#.# %h\.' ##...#.......### .....+.....#. .%h]c####### ##. %h\]j#[.........# ....%ha%hJb;7%he%hv ..........> ##.####......###. #......# %hw###...... ......#......## ##.##..#'####...%hz..#.#.# .' ##...#.......### .....+.....#....########### ##...# ... #..........# .....%h@|%h|;6%h%hr##.####......###.# .##.# #......# #.# %h̔s.##.####......# #.# .......#......###.# ###.##..#'####....##...#.#.# #....# %h!..'...#.#.## #....# ###...#.......###.# ......+.....#...@.#%hr^.###########.# ###...# ..# #.### ..# %hÕ# #.######### .... ###.........# ....[%h.# .....##.# ......#%hcG.# .##%h%hIC5%h?%hN##.# #......# #.# ##.####......# #.# .....#......###.# ##.##..#'####....# ...#.#.# #....# .'...#.#.## #....# ##...#.......###.# .....+.....#.....# ###########@# ##...# #....#  #.### #....#  #.##########..... #.........##...%h..[.##.....#..##.......#####.### #.#%hC%h;4%h %hw.##.####......# #.# .......#......###.# ###.##..#'####....#%h#...#.#.# #....# ..'...#.#.## #....# ###...#.......###.# ......+.....#.....#.###########.# %h'###...# #..@.# #.### #....# # #.##########.....# %h###.........##.....r.[.##.....####%h.##......r   rat (asleep) ##%hD.#######.  ##.# #.# ..  #%hXe.# ?# .%h 5Kinetic Grapnel%h7b 25.8 (16.8)  A rat comes into view.%h%hr.r%h====7.0 (18.03%hz%h- _The rat squeaks loudly.%h.....#......###.# ##.##..#'####....# ...#.#.# #....# .'...#.#.## #....# ##...#.......###.# .....+.....#.....# ###########.# ##...# #....#  #.### #...@#  #.##########....r#.........##.......[.##.....###..##..#####.### #.# ...# #?# .  #.#####.# .22--%h=---8.2 (1.2)1 %hx #.........#####.# .. _The rat bites you.😕 HP[-2] _You take 2 damage, and now have 22/24 hp.%h %h L0----%h j---900%hG %h  😕 HP[-2] _You take 2 damage, and%h now have 22/24 hp. _You barely miss the rat. The rat bites you.0%h%R%hSc3069%hi _You completely miss the rat. The rat closely misses you.%h  You hit the rat. You freeze the rat.%h<$2.%hB1=-31Kinetic Grapnel8%hG%hRL _You kill the rat! _😕 HP[+1]%h #.##..#'####....# ...#.#.# #....# %h'...#.#.## #....# #...#.......###.# %h ....+.....#.....# ###########.# %h#...# #....# .### #....# #.##########. #.........##..........# %hM[.##.....####.# ..##...... %hɬ.#####.##.# #.# .. #.%hs# #?# . %h#.#####.# .. #######.......#%h!.%h-2.4 (1.27 _%hK ...#.#.# #....# ...#.#.## #....# %hL ...#.......###.# ...+.....#.....# ###########.# %hRM # #....# .### #....# %h$P .##########.#### .........##.....@....# .##.....####.# .##...... #####.##.# #.# . .# #?# . .%hP #####.# . ######.......#.%h1Q A #.#%h^ %hxd i-3.66%he %hn %h,r %h? 5%hH 2==43%h R 2%h U Y1%hW %h[ 3==0%hk^ %hb Z59%hce %hEi %hi C8%hm %hgs Y7%hw %h 24==6%h %h )'...#.#.## #....# #...#.......###.#.+.....#.....#.###########.# #...# #....# #.### #....## #.##########.....###### #.........##..........# [.##....@####.#.##.......# .#####.##..# #.# #.# .... #.# #?# ..... #.#####.# ...... #######.......#. ###+# #.#. #.#.%h$ %h C5%h %h e##...#.......###.# .....+.....#.....#.###########.# ##...# #....#  #.### #....##  #.##########.....###### ##.........##..........# #[.##.....####.# #.##...@...# #.#####.##..# ##.# #.# .....  #.# #?# .....  #.#####.# ......  #######.......#.# ###+# #%hl .#.# #.#.# ########.#.#4%hb  .....+.....#....########### ##...# #...  #.##########.....###### ##.............. #[.#### #.....# ####@##..# ## #.# .....  ?# .....####.... .........†.......#%h> %h C2%h %h& i ########### %h& t##...# #...  #.##########.....###### ##.........##.......... #[%h>' C#.....#### #.#.......# ####.##..# ##%h' B #@# .....  ?# .....####..%h' pZot (10552) ##################%h, k=1%h0 %h>A  ##...# #...  #.###....#########.....###### ##.........##.......... #[%hA .....#### #.......# ###.##..# ## #.# .....  %hC  .....####..######.......#.# ###+#  %hW o0%hY %h] 049.6 (16.0)%h._ i50.6 (1749%hb %h0o  _s - a scroll labelled ZIMNUER MEES VIN😎 HP[+3] _Your hp is fully restored (24).%hrq.....%h78 M.....########### ##...#....#  #....##  #.##########.....##### ##......... #[....####.#.......# .####.##..# #.....  #. .........#####.# ......#########+##.......#.#%hv8 _%heg78 M+.....#.... .....########### ##...  #....##  #.##########.....##### ###......... #[#.....####.#%hx#.......# .####@##..# #.....  #. .........#####.# ......#######.......#.# ###+#%hY7%h%h#...#.......###.# +.....#.....# ....###########.# #...# #....# %h#.### #....## .##########.....###### .##..........# [%hB##.....####.# .##....@..# ..#####.##..# #.%hE# #.# ..... #.# #.# ...... %hV}#.........#####.# ...... #######.#.# ###+#%h#.#.# #.%h[#.# #######.......#.#[40m%hP Y5%h%hCI...#.###.# +.....#.....# #####.# %hC...# #....# .### #....## .##.....###### .%hO##..........# .##.....####.# ##.....@.# #####.##..# .# #.# ..... .# #.# .......# .#####.# $......#.#.# #+###+##.#.##.#.#.#.#%hR%hSC4%hZ%hu#.###.# +.....#.....# #####.# # #....# ### #....## ##.....###### ##..........# ##.....####.# ##......@# #####.##..# # #.#...... # #.#[.......# #####.#..#.## 3%hry%h +.....#....########### #... ##...##%h5#######.....###### ........##...........####...## ####.##@.# #.#..........#[.......######.#.$......# ......†.......#%ho2%h ########### #... ##%hR#....#########.....###### ........##..........#.....#####.......## #%h.I####.##..#..#### #.#.@........[##%hy####.#.$ Zot (10542) %hū7###############%hY1%hմ%h$k  #... ##....##%h@#######.....###### ........##............####...## #####.##..#..####%h #.#..........[######.#.$%h( #####.......#.###+###+#Zot (10541) %h{Z39%h%h ##########.....###### .............####.#%h...##.#####.##..#..#### #.#..........[######.#.%hf #####.......#.###+###+#  # %hY8%h%hTY7%hA%hn  #....## .....###### ##..........# %h;##.....####.# ##.......##.## #####.##..#..## #.#...%hEg# #.#[.......## #####.#..# .%h#.###+###+## #.#.# #.%h<#.#  %hHR_You now have 71 gold pieces (gained 9).%h=%h;6%h%h0}'#..####%h85%h5;5%hA:%hx #######.....###### .......##..........#.####....##.#####.##..#..##### #.#...........[## ####.#... ####.......#.###@###+##  # #.....# ####># ###  ### _You open the door.64.6 (145.8 (15.24 _Found a stone staircase leading down. _There is an open door here.%hM{....##..#...#[.%h{%..%hυ%h......##..........# ##.....####.# ##.......##.##%hF#####.##..#..###### #.#........... # #.#[.......## %h#####.#........# ###.......#.###'###+##  #.#.# #.@...# #.%hՓ#.# #####># ###.#.# ....†%hj.# ############# %hbC####.#%h%h6J3 _%h%hέ##.# ##.....####.# ##.......##.## %hJ#####.##..#..##### # #.#.... # #.#[.......## #####.#........# .#.###'###+##  #.%h#.# #..@..#  #.#.# #####># .#.# #†.#  %hY1%h5%h.##.# ##.....####.# ##.##.## #####.##..#..##### # #.#. # #.#[.## #####.#........# .#.###'###+## #.#.# #...@.# #.#.# #####># .#.# ## †.#  %h%hnC0%h+%h##.# ##.....####.# ##.##.## #####.##..#..##### # #.#. # #.#[.## #####.#.# .#.###'###+## .#.# #....@# .#.# #####># .#.# ### †.#  %hp29%h..####..##.#.#..####..........#...'8%h' v M########%h ?........####.# .......##.## ####.##..#..######...........%hp! #.#[.......#######.#........###'###@##.....#####>......#### %h#y.†.......# _You open the door.%h &Y7%h)%h<:  #....## ####.....###### ##..........# ##.....####.# ##.......##.## #####.##..#..##### %hn=# #.#....# #.#[#######.#.......@# #.###'###'##.# #.....# #.# #####># .....#.#%h> ### †.......# #########  There is an open door here.%hB%hCJ6 _%hF%h-X78 M  #....## #######.......####.# .......##.## ####.##..#..########.#......... #.#[######.#........###'###'##..... ......#.# #####>#%h\Y4%hz`%hp######.# #....#  #....## ###.....###### %hwq##..........# ##.....####.# ##.......##.## #####.##..#..########.### #.#..........# #.#[.######..######.#........# %hq#.###'###'##.# #.....##.# #####># .....#.# ### .......# %hjr:########%hxY3%hz%h.#  #....#  #....##  .....######  ##.#  ##.....####.#  ##.##.##  #####.##..#..#.##. # #.#.. # #.#[.......######..#. #####.#..#  #.###'###'##  #.# #.....#  #.# #####>#   #.# ###   #      2[37%hEm.#  #....#  #....##  #.....######  #.#  #.....####.#  #.##.##  .##..#..#.##.  #.#..  #.#[.......######..#.# .#........#  #.###'###'##  #.# #.....#  #.# #####>#  #.# ###  #    1.# [0%hH;10;1m ....#  ....##  .....######  .#  .....####.#  .##.##  .##..#..#.##. #.#.. #.#[.......######..#.# .#........# # #.###'###'##  #.# #.....#  #.# #####>#  #.# ###  #    0.#  #  ##  ###### [30%hKm #  ####.# ## ##.## .. .##..#..#.##. #.#.. #.#[.......######..#.##.  .#........# ##  .#.###'###'##  .#.# #.....#  .#.# #####>#  .#.# ###  #    18.#  #  ##  ######  #  ####.# ####  ##.## [18%hPRG... ##  #.##..#..#.##....#  #.#..#  #.#[.......######..#.##.#  #.#..# .##  #.###'###'## .. #.# #.....# .#w #.# #####># .##. w   dart slug (asleep) #.# ### .. #. # .# .#  .# # Kinetic Grapnel81.2 (15.4w.w[9;6%hX5H2.4 (16.67 _A dart slug comes into view.%hn)#.# .# .## .###### .# .####.# #### .##.## ... ## #.##..#..#.##....#  #.#......#  #.#[.......######..#.##.# #.#..# .## .#.###'###'## .w .#.# #.....# .#. .#.# #####># .##.   .#.# ### .. #.  .# .#[39%h -;49m .#  # .# #  3.6 (1.2)Kinetic Grapnel6%hp]#.# .# .## .###### .# .####.# #### .##.## ... ## #.##..#..#.##....#  #.#.#  #.#[.######..#.##.# #.#........# .## .#.###'###'## .w .#.# #.....# .#. .#.# #####># .##. .#.# ### .. #. .# .# .# [17%hd;5H# .# # ww   dart slug4.8Kinetic Grapnel5%hS #.# #....# #....## #.....######%h  #.# #.....####.# #### %h #.##.## ... ## #.##..#..%h. #.##....#  #.#.#  #.#[.######w.#.##.# %h K#.#........# .## .#.###'###'## .w %h ].#.# #.....# .#. .#.# #####># .##. %h .#.# ### .. #. .# .# .# # .# # %h %hJ c6.04%h' %h+ %h #.#  #....#  #....## #.....###### #.# #.....####.# #### #.##.## ... ## #.##..#..#.##....# # #.#.# # #.#[.######w.#.##.# #.#........# .## .#.###'###'## .w .#.# #.....# .#. .#.# #####># .##. .#.# ### .. #.%h  .# .# .# # .# #  ````The dart slug launches a dart at you.%h )....%h" 20----=7.2Kinetic Grapnel2%hS# %h* %h>:  _A dart slug comes into view.  The dart slug launches a dart at you.The slug dart hits you.  😕 HP[-4] _You take 4 damage, and now have 20/24 hp.%hFF#.#  #....#  #....## #.....###### .##.# %hF.##.....####.# #### .##.##.## ... ## .#####.##..#..#.##....# %hFX.# #.#.# .# #.#[.######w.#.##.# %h+G.#####.#..# .## .#.###'###'## .w %hG.#.# #.....# .#..#.# #####># .##. %hG.#.# ### .. #..# .# .## .# #%hI%hO;w.%hQr-8.41 _%hW%hX%h X  Casting: Launch Clockwork Bee (quite dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft2%2  Z + Launch Clockwork Bee Forgecraft5% 3 Select a spell to cast[!]/[I] toggle spell headers%h%######.#Pixie the Tinkerer#....#Barachi#....##Health: 20/24 ====================---- ###.....######Magic: 6/6======================== .##..........#AC: 2Str: 11 .##.....####.#####EV: 11Int: 17 .##.......##.##... ##SH: 0Dex: 10 .#####.##..#..########.##....#XL:  3 Next: 33% Place: Dungeon:2 .# #.#........@....w.......#Noise: ---------  Time: 1488.4 (0.0) .# #.#[.......######..#.##.#k) +0 dagger (freeze) .#####.#........# .##[0;10%hmCast: Kinetic Grapnel .....#.###'###'## .wZot (10511) .....#.# #.....#.#. .....#.# #####>#.##.w   dart slug .....#.# ###.. #. .......#.# .# ########.# # _The slug dart hits you.😕 HP[-4] _You take 4 damage, and now have 20/24 hp.  Casting: Launch Clockwork Bee (quite dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$%h######.#Pixie the Tinkerer#....#Barachi#....##Health: 20/24 ====================---- ###.....######Magic: 6/6======================== .##..........#AC: 2Str: 11 .##.....####.#####EV: 11Int: 17 .##.......##.##... ##SH: 0Dex: 10 .#####.##..#..########.##....#XL:  3 Next: 33% Place: Dungeon:2 .# #.#........@....w.......#%h KNoise: ---------  Time: 1488.4 (0.0) .# #.#[.......######..#.##.#k) +0 dagger (freeze) .#####.#........# .##Cast: Kinetic Grapnel .....#.###'###'## .wZot (10511) .....#.# #.....#.#. .....#.# #####>#.##.w   dart slug .....#.# ###.. #. .......#%h>.# .# ########.# # _The slug dart hits you.😕 HP[-4] _You take 4 damage, and now have 20/24 hp.  Casting: Launch Clockwork Bee (quite dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hn  Okay, then.%hc&%h)8 _%h.#  #....#  #....## %h .....######  ##.#  ##.....####.# ####  %h@!##.##.## ... ##  #####.##..#..#.##....#  # #.#.w.#  # #.#[.######..#.##.#  %h#####.#..# .##  #.###'###'## .w  #.# #.....# .#. %h  #.# #####># .##.  %h-#.# ### .. #.  # .# .#   .# #  %hƗ%h: ```%hɡOThe dart slug launches a dart at you.%h(...%h19-=9.6 (1.2Kinetic Grapnel0%h%h _Okay, then.  The dart slug launches a dart at you. _The slug dart hits you.  😕 HP[-1] _You take 1 damage, and now have 19/24 hp.%hRT.#  %heS#....#  #....##  #.....######  #.#  #%hS.....####.# ####  #.##.## %hT... ##  .##..#..#.##....#   #.#.w.#   #.#[.######..#.##.#  .#........# .## %hT  #.###'###'## .w  #.# #.....# .#.  #.# #####># .##. %hPU #.# ### .. #.  # .# .#   %hW.# #  %h^%hyd ````````The dart slug launches a dart at you.%hԺ.....@..-90.809%hY _The slug dart misses you.%hA.#  ....#  ....##  .....###### %h2Bp .#  .....####.# ####  .##.## ... ##  %hBz.##..#..#.##....#  #.#.w.#  #.#[.%hB######..#.##.#  .#........# .##  #.###'###'## .w  %h^CI#.# #.....# .#.  #.# #####># .##.  #.# ### .. #.  # %hC+.# .#   .# #  %h[H%hHD-2.0%hKI;8%hN%hEQ%hWmX  Casting: Launch Clockwork Bee (quite dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hb Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft2%2  Z + Launch Clockwork Bee Forgecraft5% 3 Select a spell to cast%h>[!]/[I] toggle spell headers%hO %h###.#  Pixie the Tinkerer ....#  Barachi ....##  Health: 19/24 ===================----- .....######  Magic: 6/6%h 6======================== ..........#  AC: 2Str: 11 .....####.#####  EV: 11Int: 17 .......##.##... ##   SH: 0%hDex: 10 ###.##..#..########.##....#   XL:  3 Next: 33% Place: Dungeon:2#.#...........@.w.......#   Noise: ---------  Time: 1492.0 (0.0)%hP#.#[.......######..#.##.#   k) +0 dagger (freeze) ###.#........# .##  Cast: Kinetic Grapnel ..#.###'###'## .w  Zot (10508) ..#.# #.....#.#. %h^..#.# #####>#.##.  w   dart slug %hIQ..#.# ###.. #. ....#.# .#  #####.# #  😕 HP[-1] _You take 1 damage, and now have 19/24 hp.  %hThe dart slug launches a dart at you. _The slug dart misses you.Casting: Launch Clockwork Bee (quite dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ht###.#  Pixie the Tinkerer ....#  Barachi ....##  Health: 19/24 ===================----- .....######%hZ  Magic: 6/6======================== ..........#  AC: 2Str: 11 .....####.#####  EV: 11Int: 17 .......##.##... ##   SH: 0Dex: 10 %h###.##..#..########.##....#   XL:  3 Next: 33% Place: Dungeon:2#.#...........@.w.......#   Noise: ---------  Time: 1492.0 (0.0)%h#.#[.......######..#.##.#   k) +0 dagger (freeze) ###.#........# .##  Cast: Kinetic Grapnel ..#.###'###'## .w  Zot (10508) ..#.# #.....#.#. ..#.# #####>#.##.%hǹ  w   dart slug ..#.# ###.. #. ....#.# .#  #####.# #  %h😕 HP[-1] _You take 1 damage, and now have 19/24 hp.  The dart slug launches a dart at you. _The slug dart misses you.Casting: Launch Clockwork Bee (quite dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hlw.#%hH4--------==3.0 (17%hs%h  Casting: Launch Clockwork Bee (quite dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  😕 MP[-2] _You lost 2 mp, and now have 4/6 mp.%hI #.# #....# #....## #.....###### #.# #.....####.# #### #.##.##%h m ... ## #.##..#..#.##....#  #.#.w.#  #.#[.######..#.##.# #.#........# .## .#.###'###'## .w .#.# #.....# .#. .#.# #####># .##. %h[ .#.# ### .. #. .# .# .# # .# # %h]* w.  The dart slug attacks as it pursues you!%h , 20=-4.2 (1.25%h2 %h4; _The dart slug barely misses you. _😕 HP[+1]%hZ '#.#  #....#  #....## #.....###### #.#%h  #.....####.# #### #.##.## ... ## #.##..#..#.##....# # #.#.w.# # #.#[%h .######..#.##.# #.#........# .## .#.###'###'## .w .#.# #.....# .#. .#.# #####># .##. .#.# ### .. #. .# .# .# # .# # *%hv\ 8 %hf %h% w.  The rocky spike skewers the dart slug.The dart slug attacks as it pursues you!%h -5.44%h< %h a _The dart slug closely misses you.%h.*%h9  You hit the dart slug but do no damage. The rocky spike skewers the dart slug!%hh=U%h.9=60Kinetic Grapnel3%hm _You kill the dart slug!%hMF4%hL%h[--------2%h`%hg1==1%hk%hnY0%hq%hev[499%h^y%hI}Y8%h%h%h*2==5====7%h%h9#%hnC6%hC%h1Y5%h%hY4%h՞%h3======3%h%hЩY2%h%hY1%h%hշY0%h%h24==89%h%h8Y8%h~%h6====7%hh%h-.#  #....#  #....##  #.....######  #.#  #.....####.# ####  #.##.## ... ##  .##..#..#%h<.##....#   #.#..#   #.#[.######..#.##.#  .#........# .##  #.###'###'## .w  #.# #.....# .#.  #.# #####># .##.  %h#.# ### .. #.  # .# .#   .# #  %hWY6%h\%h.#  ....#  ....##  .....######  .#  .....####.# ####  .##.## ... ##  .##..#..#%hl.##....#  #.#..#  #.#[.######..#.##.#  .#........# .##  #.###'###'## .w  #.# #.....# .#.  #.# #####># .##.  #.# ### .. #.  # .# .#   .# #  %hb%hU=5%h%h.#  #  ##  ######  #  ####.# ####  ##.## %h... ##  .##..#..#.##....#  #.#..#  #.#[.######..#.##.#  .#........# .##  .#.###'###'## .w  .#.# #.....# .#.  .#.# #####># .##.  .#.# ### .. #.  # %h,.# .#   .# #  %hY4%h%h*.#  #  ##  ######  #  ####.# ####  ##.## ... ##  #%h/,,.##..#..#.##....#  #.#..#  #.#[.######..#.##.#  #.#.# .##  #.###'###'## ..  #.# #.....# .#.  #.# #####># .##.  #.# ### .. #.  # .# .#   %h%-~.# #  %h1%h}1X====2%h4%h.Gm.#  .#  .##  ######  #  ####.# #####  ##.## #... ###  %hHc.##..#..#.##....#  .#..#  .#[.######..#.##.#  .#.# #.##  .###'###'## #..  .# #.....# #.#.  .# #####># #.##.  .# ### #.. #.  .# %hHZ#.# .#   #.# #  %h MY1%hP%ha4 ## #####.... ####.# ##### ...##.## #....#####..#..########@##....#.............%h2cx[.......######..#.##.#........## r###'###'##. .#...... .#r   rat (asleep)#####>##. ####. #.  ..%hSj>--Kinetic Grapnel%hvy 518.4 (22.0)  A rat comes into view.%hxzr.r%h{s===9.6 (23.20%h%h/g .# #.# .#   _The rat squeaks loudly.  😎 HP[+4] MP[+2] _Your hp is fully restored (24). Your mp is fully restored (6).%hFw #  #  # #### ....#  .####.# ###### .##.##....####  ##..#..########.##....#  #...............@.....#  #[######..#r##.#  #........# #.## .#  ###'###'## #..  # #.....# #.#. # #####># #.##. #  # ### #.. #.  # #.# .# %hx [30m # #.# #  %hx %hF 8r.%h w--20.8 (1.2)79%h= %h Z _The rat barely misses you.%h%%h--108%h%h %h_You hit the rat but do no damage. The rat closely misses you.%h23-27_The rat barely misses you. _You hit the rat but do no damage. The rat closely misses you.You hit the rat but do no damage. The rat bites you.• HP[-1]You take 1 damage, and now have 23/24 hp.%h   You hit the rat. You freeze the rat.%h /l.%hH/413%hHaKinetic Grapnel6%hM%hQ; _You kill the rat!%hnR%h_    #  ######  #  ####.# ######  ##.## #....####  #..#..#.##....#  .....#  [.######..#.##.#  .# #.###.#  '###'## #.. #.#   #.....# #.#. #.#   #####># #.##. .#   ### #.. #.%h`@[m #   #.# .#   #.# #  -5.0 (1.25%h R      #  .# ######  .%hV ##.## #....####  ..#..#.##....#  .@...#  .######..#.##.#  # #.###.#  #'###'## #.. #.#  %h #.....# #.#. #.#  #####># #.##. .#  ### #.. #. #  #.# .#  #.# #  %h %h -6.23%h %h %h:L24=2%hr^     #  .# ######  ##.## #....####  .#..#.##....#  ..@..#  ######..#.##.#  # #.###.# #  '###'## #.. #.#  .....# #.#. #.#  ># #.##. .#  ### #.. #. #  #.# .#  #.# #  %ha%h-bC1%hc%h[q.   %hr  #  #.# ######  #.## #....####  #..#%hr[.##....#  ...@.#  ######..#.##.#  # #.###.#.#  %h5s###'## #.. #.##  # #.#. #.#  ># #.##. .#  ### #.. #. #  %hs#.# .#  #.# #  %hLw%hwC0%hy%h0  ##%h .#  .# ###### .#%h<#....####  ..########.##....#  .................#  ######..#.##@#  # #.###.#.#  %hˈ##'## #.. #.##  ...# #.#. ##.#  ##># #.##. .#  %h`= ### #.. #. #   #.# .#  #.# #    %hz%hD69%h%h  ## .#######%h ....####.########.##..................######..#.##. #.###. ##'#. #.# ...# %h#. ##.# ##>#.   %h%hU=8%h%hJw### ..# %hٲ#.####### #.## #....#### #..########.##....# ................# %h######..#.##.# .# #.###.#.# ###'## #.. #@## ....# #.#. ##.# ###># #.##. .#  ### #.. #. ##  #.# .#  #.# # %hO ### %hl%hC6%h%hgF #### ...#  #. ###### #.## #....#### #..########.##....# ..............# .######..#.##.# ......# #.###@#.# %h/'###'## #..#$#.## .....# #.#.###.# ####># #.##. .# ### #.. #. ##  #.# .# %h@y#.# #  %h%hWC5%h%h*=##### ....# ###.####### .##.## #....#### ..#..########.##....# ...................# ######..#.##.# .# #.###.#.# #'###'## #..#@#.## #.....# #.#.###.# #####># #.##. .#  ### #.. #. ##  #.# .#  #.# #  ### %h%hBKinetic GrapnelB   giant cockroach (wandering)%h,34.4 (8%hA .A giant cockroach comes into view.5.6 (9.4Kinetic Grapnel4 _The giant cockroach moves out of view.6.6 (10.4)3%h*  A giant cockroach comes into view. _The giant cockroach moves out of view. _You now have 85 gold pieces (gained 14).  😎 HP[+1] _Your hp is fully restored (24).%hm.....#..%h9%h.....# ####.####### ..##.## #....#### #..#..########.##....# ...................# [######..#.##.# %h.# #B###.#.# ##'###'## #..#.#.##  #.....# #.#@###.#  #####># #.##.# .#  ### #.. #..##  %h~#.# .##  #.# #  %hB   giant cockroach (wandering) %ht###  #.# %h5Kinetic Grapnel%he80.0)B.7.8 (1.22 _%h ###### ......#  ####. ###### ...##.## #....#### ##..#..########.##....# #..............# #[.######B.#.##.# ........# #.###.#.# ###'###'## #.@#.#.## # #.....# #.#.###.# # #####># #.##.# .# # ### #.. #..## # #.#%hЩ - .## ##.# # #)  #.  ### #. .BB=9.01 _The giant cockroach barely misses you.%hJ4000 _You closely miss the giant cockroach. The giant cockroach barely misses you.%h]  You closely miss the giant cockroach.159 _The giant cockroach bites you but does no damage.%h#  You hit the giant cockroach but do no damage.22--28%h  ### #.   _The giant cockroach bites you.%h😕 HP[-2] _You take 2 damage, and now have 22/24 hp.%h( | 😕 HP[-2] _You take 2 damage, and now have 22/24 hp.  You hit the giant cockroach but do no damage.The giant cockroach completely misses you.37 _The giant cockroach bites you but does no damage.%h   You hit the giant cockroach but do no damage.3=-46 _The giant cockroach bites you but does no damage. _😕 HP[+1]%h;4B55 _You barely miss the giant cockroach. The giant cockroach barely misses you.%h|  You hit the giant cockroach but do no damage.%h a64%h%h}f _The giant cockroach barely misses you.%hs  You barely miss the giant cockroach.%ha73%hȫ%hq _The giant cockroach bites you but does no damage.%h1G  You hit the giant cockroach but do no damage.The giant cockroach closely misses you.The giant cockroach waves its antennae.%h8H24==82%hK%h W  ### #.   _The giant cockroach closely misses you.😎 HP[+1] _Your hp is fully restored (24).%hX |  You hit the giant cockroach but do no damage.%h, a91%h %h j _The giant cockroach completely misses you.%h>R t  You closely miss the giant cockroach.%hT b500%hW %hY j _The giant cockroach completely misses you.%h|  You hit the giant cockroach but do no damage.%hb149%h} _The giant cockroach closely misses you.%hg  You hit the giant cockroach. You freeze the giant cockroach.%hh}=28%hn%hrf _The giant cockroach barely misses you.%h|  You hit the giant cockroach but do no damage.%ha37%h`+%h .i _The giant cockroach barely misses you. x2%h+  You hit the giant cockroach. You freeze the giant cockroach.%h_†%h54Kinetic Grapnel6%h%hN] _You kill the giant cockroach!%h/< n  ###### ......#  ####. ###### ....##.## #....#### .##..#..########.##....# .#..............# .#[%h(= .######..#.##.# .#........# #@###.#.# .###'###'## #..#.#.## .# #.....# #.#.###.# .# #####># #.##.# .# .# ### #.. #..## .# #.# .## ## #.# #  #).  #.# %hC %hE p-5.2 (1.24%hI %hlS _You see here a giant cockroach corpse.%h%h":-%hy)%h+%h4%h%hO#### ....# %hr .####.# ###### .##.##....####  %hں##..#..########.##....#  #.....................#  #[######..#.##.#  #..%h-# #†###.#.#  ###'###'## #.@#.#.##  # #.....# #.#.###.#  %h# #####># #.##.# .#  # ### #.. #..##  # #.# .##  # %h̽ #.# #   #).  #.#  ### #.  %h0%hJ3 _%hF%h....#  ####.# ###### ..##.##....####  %h<#..#..########.##....#  .....................#  [######..#.##.#  ..%hp# #†###.#.#  ##'###'## #..#.#.##   #.....# #.#@###.#  %h #####># #.##.# .#   ### #.. #..##   %h#.# .##   #.# #   #).  #.#  ### #.  #.#  %h4%h%h;2%hu%hg###.# ###### .##.#%hJ(#....####  ..########.##....#  ....................#  ######..#.##.#  .# #†###.#.#  %h(#'###'## #..#.#.##  #.....# #.#.###.#  #####># #.##@# .#   ### #...#..##   #.#. .##  #.#. ##  #)..  #.## ### #.  #.#  ## #.#  %h%h;1%h$%h C.##....####  ..########.##....#  .................#  ######..#.##.#  # #†###.#.#  %hh'###'## #..#.#.##  .....# #.#.###.#  ####># #.##.#..#   ### #...#@.##   #.#...##  #.#.###  #)..  #.##  ### #.  #.# # %he  # #.#  # #.#  %hY0%h%hM5..#..########.##....# ...................# ######..#.##.# .# #†###.#.# #'###'## #..#.#.## #.....# #.#.###.# #####># #.##.#..#  ### #...#..##  #.#.  #.#.#  #)..  #.## ### #.   #.# # ## #.#  .# #.# .######.# %h9%h":<38%h=%hN#..#..#.##....# .# [.######..#.##.# %hrP.# #†###.#.# #'###'## #..#.#.##  #.....# #.#.###.#  #####># #.##.#..#  ### #...#..##  #.#@..##  #.#.###  #)..#  #.###  ### #.  #.# # # #.# .# #.# #.######.# %hiT%hT;7%hX%hj ................. 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#.# #.##.#### #.# #.#%hFE Q ### ####.##..#' #...#.#.#  +....'...#.#. ###%hE #...# ####.....'.....# +..... #...# %h .. #.# #.##.# # ## #.# #.##.#### #.# #.# ### ####.##..#'%h1f > #...#.#.# +....'...#.#. ####...# ####.....'..... +..... %hh #...# #.....# #.### #.....# #. #.....###.. #####.....##[.. #.##.... #.###.######.......... #.# #.# ##.........%h 2 .. #.# #.##.# # ## #.# #.##.#### #.# #.# ### ####.##..#' #...#.#.# +....'...#.#. #####...# ####.....' +..... #...# #.....# #.### #.....# #. #.....###. #####.....##[. #.##... #.###.######.... #.# #.#[39;4%h 9m ##....0 .. #.# #.##.# # ## #.# #.##.#### #.# #.# ### ####.##..#' #...#.#. +....'...#.#. ######...# ####.....' +..... #...# #.....# #.### #.....# #. #.....###. #####.....##[. #.##... #.###.######.... #.#[%h# 39;49m #.# ##....59%h  .. #.# #.##.# # ## #.# #.##.#### #.# #.# ### ####.##..# #...#.# +....'...#.# ############...# ####.....' +..... #...# #.....# #.### #.....# #. #.....###. #####.....##[. #.##... #.###.######.... #.# #.# ##....[%hv F40m8%hq %h g#+.#..%h W#...+..b'#...#..#.#b   bat (asleep)%hF .%h5Kinetic Grapnel%h/v 841.6 (262.6)  You open the door.%h'( .bbA bat comes into view.23-=237  You open the door.  A bat comes into view.The bat hits you. The bat misses you.  😕 HP[-1] _You take 1 damage, and now have 23/24 hp.%hE' %h, $'b'%h. Z24=3.6 (1.0%h/ G)6%h14 %h)B  😕 HP[-1] %hC _You take 1 damage, and now have 23/24 hp. _You closely miss the bat. The bat hits you but does no damage.Ž HP[+1Your hp is fully restored (24).%hV .. #.# #.##.# # ## #.# #.##.#### #.# #.##### ### ####.##.. #...#...#. +...+....'...#.%h>X #...############...# #...####.....' +...@.............. #..b#...# #... #.....# #.### #... #.....# #. #### #.....### #####.....##[ #.##.. #.###.######... #.# #.# ##...%hDZ%h[%hb%hSj"b.%h5mh4.8 (1.25%hs%h{ _The bat hits you but does no damage. _There is an open door here.%h0%h2 .. #.# #.##.# %h4 ## #.# #.##.%h6b #.# #%h7.%h9y ######## ####.##%hM:M #...#%h; #...#%h?=# +...+%h>!.'...#%h?p #...############...#%h%@P #...####%hA.'%hCH +..@'. #.b.#...# #...# #.....# #.### #...# #.....# #. ##### #.....### #####.....##[ #.## #.###.###### #.# #.# ##%hMJ%hW%ha%hb.b%h&e%he!6.0%h~f%4%hg%hOl%hp %hp%hQq@_The bat hits you but does no damage.%hq%h[ zb.703 _You closely miss the bat. The bat hits you but does no damage.%h .. #.# #.##.# ### #.# #.##.##.# #.######### ####.##.#...##...#.+...+.'...#.#...############...#.#...####.'.+...@b.##...#...# #...# #.....# #.### #...# #.....# #.###### #.....###.#####.....##[.#.##.#.###.######.#.# #.# ##..b=8.2 (1.21 _The bat%h3 R barely misses you. _There is an open door here.%h\8.. #.# #.##.# #.## #.# #.##.####.#.# #.#.######## ####.##..##...#...#.#%ht;+...+.'...#.##...############...#.#...####.'.+...'@b.##...#...# #...# #.....# #.### #...# #.....# #.###### #.....###.#####.....##[.#.##.#.###.######.#.# #.# ##.%h?%h@%hF ..b%hrGc9.40%hK%hNZ _The bat barely misses you.%hz.. #.# #.##.# #.## #.# #.##.####.#.# #.#.# ####.##..#'#...#...#.#.+...+.'...#.#.#...############...#.#...####.'.+...'.@.b.##...#%h...# #...# #.....# #.### #...# #.....# #.###### #.....###.#####.....##[.#.##.#.###.######.#.# #.# ##.%h)%hI b.  The bat misses you. The bat hits you but does no damage.%h6 e50.649%h`%hD&[ _The bat closely misses you.%h%hd.b 108%h%h _You hit the bat. You freeze the bat. The bat hits you but does no damage.%h%h6l N.. #.# #.##.# #.## #.# #.##.####.#.# #.#.# ####.##..#'##...#...#.#.#+...+.'...#.#.##...######...#.%hm #...####.'.+...'..@b.##...#...# #...# #.....# #.### #...# #.....# #.###### #.....###.#####.....##[.#.##.#.###.######.#.# #.# ##.%h o ,%hXw %hx h2.8 (1.27%h{ %h} _The bat misses you. The bat hits you but does no damage.%h) ;b.%h^ g306%h; %h _You closely miss the bat. The bat hits you but does no damage.%h-=.b23-45%h%homisses you. The bat hits you but does no damage. _You closely miss the bat. The bat hits you but does no damage.You closely miss the bat. The bat hits you.  😕 HP[-1] _You take 1 damage, and now have 23/24 hp.%hw,%hc ..b%h`a54%hW _You completely miss the bat. The bat barely misses you.%ha.. #.# #.##.# #.## #.# #.##.####.#.# #.#.# ####.##..#'##...#...#.#.# +...+.'...#.#.##...#####...#.%h#...####.'.+...'...@.b.##...#...# #...# #.....# #.### #...# #.....# #.###### #.....###.#####.....##[.#.##.#.###.######.#.# #.# ##.%h%h%h"8 %h#-7.0 (1.23%h1(%h>*G _The bat hits you.%h)k.. #.# #.##.# #.## #.# #.##.####.#.# #.#.#%hh" ####.##..#'##...#...#.#.# +...+.'...#.#.##...####...#.#...####.'.....#+...'....@b.##...#...# #...# #.....# #.### #...# #.....# #.###### #.....###.######.....##[.##.##.##.###.######.#%h$#.# #.# ##.#%h,%h%h'b.%hc8.21%h%hBZ _The bat barely misses you.%h Y.. #.# #.##.# #.## #.# #.##.####.#.# #.#.# ####.##..#'##...#...#.#.# #+...+.'...#.#.##...####%h j...#.#...####...b.'.....#.+...'.##...#...# ##...# #.....# #.### ##...# #.....# #.###### #.....###.######.....##[.##.##.##.###.######.# %h ,%h %.b%ht c9.40%h %h d _The bat hits you but does no damage.%hV ,%ha ..b%h_b 24=60039%hi %h;w  _The bat barely misses you. _The bat hits you but does no damage.miss the bat. The bat  😎 HP[+1] _Your hp is fully restored (24).%h.. #.# #.##.# #......### #.# #.##.####......##.# #.#......## ####.##..#'####.#...#%h...#.#.# #.+...+.'...#.#.####.#...####...#.##...####.'.....#.+...'.b.....##...#%h...# #.#...# #.....# #.### #.#...# #.....# #.#.##### #.....###.##.#####.....##[.##.#.##.%h]##.#.###.######.# %hb.%hh1.6 (1.28%h%hn _The bat closely misses you. The bat barely misses you.%h  You hit the bat. 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#.#####......# #.####.#####.###............### ..............................> #.####.######.##.####......###.#....878 M#. ###### ######## ####### #.# .............# #.##### #.####.#####.###...### ..............................>##7%hZ78 M#. ###### ######## ####### #.# .............# #.##### #.####.#####.###............#####6%h%h378 M%h##. ###### ######## %h ####### #.# .............# #.#####......#%hY5%h%h78 M##. ###### ######## .......####### #.# #......#%h%hh;3%h%hH.78 M###. %h.###### #########.# #......#%h!3C2%h3%h:%hTs78 M%h:U# #####... #######.# #......#%hU%h[C1%h{\%ha%h`x78 M# ####...%hx### #.# ########%hO|%h|;0%hk%hֱ99.8 (74.4) _Done exploring.%hE%h.LLevel 2 of the Dungeon<<<>>>(Press ? for help)####.##.#####.##...@####################.##.............##.########.#####.#%hO#.##.# #.##.# #########.# #.##.# #......#######.#####.############.# #......##......................####### #.# #......####.####.#####>................# #.#####......##........# #......#.####.#####.###............#####.#..)<### #...##...............................>##.[0;%hP10;1m###### #...####.####.######.##.####......###.##.##........# #.# #.##.# #......# #.##.##.######## #.# #.##.####......# #.##.##.##.# #.......#......###.##.#%h9b#.# ######## ####.##..#'####....##.##.# ####...############...#.#.# #....##.##.# #..+...+..........'...#.#.####....##.##.###.##...############...#.......###.#%hQ3@>%h ^>>%hQ#.##.##.# #.......#......###.##.##.# ######## ####%hR.##..#'####....##.##.# ####...############...#.#.# #....##.##.# #..+...+..........'...#.#.####....##.##.###.##...############...#.......###.##......##...####...........'.....#.....##.................'...'............%hU..###########.#############...############...##....# #...# #.....# #.### ....## #...# #.....# #.##########....###### ##### #.....###.........##..........# #####.....##[.........##....####.####### ##..........##......##.###....#### #.###.######..#####.##..#..########.#%hwV#....# #.# #.# ### #.#.....................# #.###.## #.........# #.#[.......######..#.##.# #......# #.........#####.#........# #†###.#.# ##########..# #######.......###'###'## #..#.#.## #........#..# #...#.# [%hX0;10;1m#.....# #.#.###.# ################........#..# #.......#.# #####># #.##.#..# #..............'........'..######.......#### #...#..## #.#######.#.####........##........÷.......#.#...## #.# #.#.## #........################.#.###%h %h{   Pixie the Tinkerer  BarachiHealth: 24/24 ========================Magic: 6/6========================###AC: 2Str: 11#.#EV: 11Int: 17#.#SH: 0Dex: 10####.#XL:  3 Next: 50% Place: Dungeon:2#...@#Noise: ---------  Time: 1999.8 (0.0)####.#k) +0 dagger (freeze)#.#Cast: Kinetic Grapnel#.#Zot (10000) #.# #########.# #......# #########.# #......# .......####### #.# #......# .............# #.#####%h ......# _u - a scroll labelled SOOFUD FUCZEY _There is a stone staircase leading down here. _v - a scroll labelled DUORCH OWYQATE _Found a stone staircase leading up. _You see here a +0 whip of pain. _Done exploring.%h %h %h1 Spells (Memorise)TypeFailure Level  a - Call ImpSummoning28% 2  b - Forge Blazeheart Golem Fire/Forgecraft 52% 4  c - Forge Lightning Spire Air/Forgecraft 52% 4  d - Martyr's KnellNecromancy/Summoning 88% 4  e - Summon Horrible Things Summoning100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h%h%hH>  Pixie the Tinkerer  BarachiHealth: 24/24 ========================Magic: 6/6========================###AC: 2Str: 11%hS#.#EV: 11Int: 17#.#SH: 0Dex: 10####.#XL:  3 Next: 50% Place: Dungeon:2#...@#Noise: ---------  Time: 1999.8 (0.0)####.#k) +0 dagger (freeze)#.#Cast: Kinetic Grapnel#.#Zot (10000) #.# #########.# #......# #########.# #......# .......####### #.# #......# .............# #.#####......# _u - a scroll labelled SOOFUD FUCZEY _There is a stone staircase leading down here. _v - a scroll labelled DUORCH OWYQATE _Found a stone staircase leading up. _You see here a +0 whip of pain. _Done exploring.%h$There is a stone staircase leading down here.v - a scroll labelled DUORCH OWYQATE _Found a stone staircase leading up. _You see here a +0 whip of pain. %h_Done exploring.  Okay, then.%hF%h3%h8 _%h̬  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   2.1   3.0   0           b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft5.7   5.0  +1   d - Unarmed Combat   0.0%h[34m   0.8  +1       e - Throwing   0.0   1.0   0   m - Evocations   0.0   0.8  +1           f - Short Blades   0.0   0.8  +1               g - Armour   0.0   0.7  +2       h - Dodging   2.1   2.5  +1[%h39;49m       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|%hall skills [!] training|cost|targets%h %h   Pixie the Tinkerer  BarachiHealth: 24/24 ========================Magic: 6/6========================###AC: 2Str: 11#.#EV: 11Int: 17#.#SH: 0Dex: 10####.#XL:  3 Next: 50% Place: Dungeon:2#...@#Noise: ---------  Time: 1999.8 (0.0)####.#k) +0 dagger (freeze)#.#Cast: Kinetic Grapnel#.#Zot (10000) #.# #########.# #......# #########.# #......# .......####### #.# #......# .............# #.#%h ####......# _There is a stone staircase leading down here. _v - a scroll labelled DUORCH OWYQATE _Found a stone staircase leading up. _You see here a +0 whip of pain. _Done exploring. _Okay, then.%h %h %h{ [[?25h[?0c  Search for what [Enter for "."]? %hs [?25l[?1c%h %h b4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:2] a leather armourc - [D:2] a robe  %h d - [D:2] a +0 ring mail%h! Level 2 of the Dungeon<<<>>>(Press ? for help) #......# #.........#####.#........# #†###.#.# ##########..# #######.......#.###'###'## #..#.#.## #........#..##.......#.# #.....# #.#.###.# ################........#..##.......#.# #####># #.##.#..#[39;4%h: 9m #..............'........'..############.......#.# ### #...#..## #.#######.#.####........##..............÷.......##.#...###.# #.#.## #........##########################.#.####.#######....# ###########)..##............##.##############..#### #.##..##.# #.##).################## %h [40m#.# #.##..##...........^...# #.# #.###############..##########.#.###########.######.# #.##.......................##.#.##.##.....#####.#####.##########.#.########.# #########.#.####.##.###..........##.##.#.##.# #.......#.#.##..........#####.#####.[0;10;%h$ 1m##.#.##.# #.#####.#.#.##...##...........##.##.####.# #.# #.#.#.##...##.....########.##.##.# #.# #.#.#.##...........<##.##.##.# #.# #.#.#.##..###..#..####.##.[30%h*( m##.# #.# #.#.#.#########..# #..#..##.##.####.# #.# #.#.#............# #.....#%h %h %h .Pixie the TinkererBarachiHealth: 24/24 ========================Magic: 6/6%hf L========================AC: 2Str: 11EV: 11Int: 17SH: 0Dex: 10%h' XL:  3 Next: 50% Place: Dungeon:2Time:Zot (10000) %h !_v - a scroll labelled DUORCH OWYQATE _Found a stone staircase leading up. _You see here a +0 whip of pain. _Done exploring. %h _Okay, then.Search for what [Enter for "."]? armor%h %h# %hQ$ %h( ~9999)  _%h%* Y7%h* %h. %h/ Y6%h"0 %h!3 %h&4 Y5%h25 %hA8 %h 9 %hq9 C4%h9 %h= %h> Y3%h? %hVB %hB %h:C C1%hC %hF %h*H Y0%hHI %hbL %h{N p89%hQ %h{S Y8%hT %h[ 7%h] %h^ Y5%h_ %hQb %hjc Y4%hd %hg %hh Y3%hi %hl %hm Y2%hn %hTq %hr Y1%hs %hv %hx Z79%hBz %h} %h~ Y8%hg %h %h %hׅ C7%h %h %h %hS C6%hL %h %h %h4 C5%hs %h %h Y3%hy %h| %h8 Y2%hã %h %h %h9 C1%h3 %h z0697%h B%h C6%h 5%h$ %hT Y4%hJ %h %h9 Y3%h7 %h %h Y1%ht %h %h Y0%h# %h0 %h Z59%h7 %h %h Y8%hh %hr %hF Y7%h %hZ %h Y5%h %h' %h Y4%h %h %h; o3%h% %h %h6 C2%h %h %hQ Y1%h- 49%h/ %hr0 C8%h0 %hI1 %hR3 %h3 %h=4 C7%h4 %h2E *6532%hH o1%hQ  There is an open door here.0 _%hYS Z39%hS %hU %huV %hV C7%hiW %hY %hZ %hZ C6%h[ %hg] %h^ %h7_ C5%h.` %hb %hg 4%hei Y3%hj %hl %hUn Y1%ho %hq %hr Y0%h+t %hox j  There is an open door here.%hz a29 _%h{ %h} %h Y8%h %h- %h Y7%h %h %h% Y5%hO %h6 %hO Y4%h %h# %hё Y3%h %h %h* Y2%h %h7 %h Y1%h %h %h< %h D19%h %h* %ha %hϣ C8%h %h  ################........#..##..............'........'..##.#######.#.####........##..#.# #.#.## #........#####.#######....# ###########............#%hƵ &###########..##..##@.#Noise: --------- 2081.4 (81.6)#..#k) +0 dagger (freeze)##############..#########Cast: Kinetic Grapnel#.......................##.##########.#.########.# ##.##.#.##.# # #.##.#.##.# # #.##.####.# # #.##.##.# # Things that are here:%hT %h  _a +0 dagger; a +0 ring mail; a goblin skeleton%hb:%h#>Pick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 ring mail %h>Carrion a goblin skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected%h~?7[top]%hh  b + a +0 ring mail[Enter] accept (1 chosen)%h ################........#..# Pixie the Tinkerer#..............'........'..# Barachi#.#######.#.####........##.. Health: 24/24 ========================#.# #.#.## #........#### Magic: 6/6========================#.#######....# ##########AC: 2Str: 11#............#EV: 11Int: 17###########..#SH: 0Dex: 10#..#XL:  3 Next: 50% Place: Dungeon:2#@.#Noise: ---------  Time: 2081.4 (0.0)#..#k) [39;%hM !49m+0 dagger (freeze)##############..#########Cast: Kinetic Grapnel#.......................#Zot (9918) #.##########.#.########.# ##.##.#.##.# # #.##.#.##.# # #.##.####.# # #.##.##.# #  _Okay, then. _Search for what [Enter for "."]? armor _There is an open door here. _There is an open door here.Things that are here: _a +0 dagger; a +0 ring mail; a goblin skeleton2.4 (17 _w - a +0 ring mail%hr \Inventory: 24/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)h - a +0 flail  a - a +0 hammer Missiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h w - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 1.6 (11.2 -> 9.6). Your spell failure would worsen by up to 8% (press '!' for details). You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour %hZ !_________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h %h %h  ################........#..# Pixie the Tinkerer#..............'........'..# Barachi%h F#.#######.#.####........##.. Health: 24/24 ========================#.# #.#.## #........#### Magic: 6/6========================%h #.#######....# ##########AC: 2Str: 11#............#EV: 11Int: 17%h ###########..#SH: 0Dex: 10#..#XL:  3 Next: 50% Place: Dungeon:2#@.#Noise: ---------  Time: 2082.4 (0.0)#..#k) +0 dagger (freeze)##############..#########Cast: Kinetic Grapnel#.......................#Zot (9917) #.##########.#.########.# ##.##.#.##.# # #.##.#.##.# #%h  #.##.####.# # #.##.##.# #  _Search for what [Enter for "."]? armor %he P_There is an open door here. _There is an open door here.Things that are here: _a +0 dagger; a +0 ring mail; a goblin skeleton _w - a +0 ring mail%h) 4%h* %h? 3.4 (16%hTF %hG f4.4 (25%hK %hQ %h7S f5.4 (34%h[V %ho] %hg |6.4 (43%hm %hn f7.4 (52%hr %h>>(Press ? for help)#.##.######## #.# #.##.####......# #.##.##.##.# #.......#......###.##.##.# ######## ####.##..#'####....##.##.# ####...############...#.#.# #....##.##.# #..+...+..........[4%h 0m'...#.#.####....##.##.###.##...############...#.......###.##.##########.....##...####...........'.....#.....##.................'...'..............###########.####################...############...##....##...# #.....# #.####....###...# #.....# #.##########.....########### #@....###.........##..........######.....##[.........##[0;10%h>! m.....####.########.........##..........##.......##.###....#####.###.######..........#####.##..#..########.##....##.# #.# ##.........# #.#.....................##.###.## #.........# #.#[.......######..#.##.##......# #.........#####.#........# #†###.#.###########..# #######.......[0%h=# ;10;1m#.###'###'## #..#.#.###........#..##.......#.# #.....# #.#.###.#################........#..##.......#.# #####># #.##.#..##..............'........'..############.......#.# ### #...#..###.#######.#.####........##..............÷.......##.#...##%h2!Level Map ('X' in the main screen): Esc : Leave level map (also Space or any unused key). Dir. : Move the cursor. Shift-Dir. : Move the cursor in larger steps (7 by default). - or + : Scroll level map 20 grids up or down. . : Start travel (also Enter and , and ;). (Moves cursor to the last travel destination if still on @.) [ or ] : Examine the next higher or lower level. (Moves cursor to the staircase destination if a known staircase is highlighted.) G: View another level by choosing a branch and depth. o: Move the cursor to the next autoexplore target. { or } : Zoom out or in (tiles only). Travel exclusions e: Create a travel exclusion, change its radius, or remove it. R#: Create a travel exclusion with a specified radius or changeits radius to #, where # is a number from 1 to 8. E%h;$: Cycle through travel exclusions. Ctrl-E : Erase all travel exclusions on the level. Waypoints w : Set waypoint to current position. W : Cycle through all waypoints on the level.%hLevel 2 of the Dungeon<<<>>>(Press ? for help) %hs#.# #.######## #.# #.##.####......# #.# #.# #.# #.# #.......#......###.# #.# #.# ######## ####.##..#'####....#%hϱ #.# #.# ####...############...#.#.# #....# #.# #.# #..+...+..........'...#.#.####....##.# #.###.##...############...#.......###.# #.##########.....##...####...........'.....#.....##.................'...'..............###########.####################...############...%h{[0;10;1m##....# #...# #.....# #.### #....## #...# #.....# #.##########.....###### ##### #@....###.........##..........######.....##[.........##.....####.####### %h^#.........##..........##.......##.###....#### #.###.######..........#####.##..#..########.##....# #.# #.# ##.........# #.#.....................# #.###.## #.........# #.#[.......######..#.##.# #......# #.........#####.#........# #†###.#.#[%h `1K ##########..# #######.......#.###'###'## #..#.#.###........#..##.......#.# #.....# #.#.###.# ################........#..##.......#.# #####># #.##.#..# %hƸ#..............'........'..############.......#.# ### #...#..## #.#######.#.####........##..............÷.......##.#...##%hb%h #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....##[%hX+0;10m[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##... You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _There is an open door here. _There is an open door here.%h<8 %h;  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning56% 2  b - Forge Blazeheart Golem Fire/Forgecraft 82% 4  c - Forge Lightning Spire Air/Forgecraft 82% 4  d - Martyr's KnellNecromancy/Summoning 99% 4  e - Summon Horrible Things Summoning%h> 100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h  #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....#[40%h m#[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##... You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _There is an open door here. _There is an open door here.You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _%h There is an open door here.  Okay, then. _%h>  Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~%h Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft4% 1 Y + Construct Spike LauncherForgecraft7%2  Z - Launch Clockwork Bee Forgecraft13% 3 Select a spell to cast[!]/[I] toggle spell headers%h4 %h@" %h*  #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10%h- #...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....##[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##...  [%hO 37m_You finish putting on your +0 ring mail. _There is an open door here. _There is an open door here. _Okay, then.Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: [%hR 40m50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....##[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##...  _You finish putting on your +0 ring mail. _There is an open door here. _There is an open door here. _Okay, then.[22%hDW ;2HCasting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _%h+@%hxB Spells (Memorise)TypeFailure Level  a - Call ImpSummoning56% 2  b - Forge Blazeheart Golem Fire/Forgecraft 82% 4  c - Forge Lightning Spire Air/Forgecraft 82% 4  d - Martyr's KnellNecromancy/Summoning 99% 4  e - Summon Horrible Things Summoning%h*C100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hT %h %h^ ] #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi%hz #.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2%h_* ##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....##[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##...  _There is an open door here. _There is an open door here. _Okay, then.Casting: Construct Spike Launcher (safe; 7% risk of failure)  [3%h1+ M6mConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Okay, then. _%hy%hC  Skill  Level Cost  Apt Skill  Level Cost  Apt %h a - Fighting   0.0   0.7  +2   j - Spellcasting   2.1   3.0   0           b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft5.7   5.0  +1   d - Unarmed Combat   0.0   0.8  +1       e - Throwing  [%h30m 0.0   1.0   0   m - Evocations   0.0   0.8  +1           f - Short Blades   0.0   0.8  +1               g - Armour   0.0   0.7  +2       h - Dodging   2.1   2.5  +1       i - Stealth   1.7   2.0  [3%hҖ9;49m 0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%ha #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....#[40%h4e3m#[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##...  _There is an open door here. _Okay, then.Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.%h%h Spells (Memorise)TypeFailure Level  a - Call ImpSummoning56% 2 %h"Q b - Forge Blazeheart Golem Fire/Forgecraft 82% 4  c - Forge Lightning Spire Air/Forgecraft 82% 4  d - Martyr's KnellNecromancy/Summoning 99% 4  e - Summon Horrible Things Summoning100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hr %h< %hh : #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5%h Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....##[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #...[39;49%h4 m...# #......... ##########..# #######... #........#..##...  _There is an open door here. _Okay, then.Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.%h P  Okay, then.%h 4%hq 8 _%hConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.%hNr%h\u Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft4% 1 Y + Construct Spike LauncherForgecraft7%2  Z - Launch Clockwork Bee Forgecraft%h7v13% 3 Select a spell to cast[!]/[I] toggle spell headers%h3%h[ #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....##[0;10%hem[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##... Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then.Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.# ####...############...#.#.# Pixie the Tinkerer#.# [40%hUjm#..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....##[......... k) +0 dagger (freeze)#.........##.......... Cast: %h4tKinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##... Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then.Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _%hn)V Your spells (describe)TypeFailure Level X - Kinetic GrapnelForgecraft4%1  Y + Construct Spike LauncherForgecraft7%2  Z - Launch Clockwork Bee Forgecraft13% 3 Select a spell to describe[!]/[I] toggle spell headers%h %h %h  #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###%h mSH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....##[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... %h #......# #......... ##########..# #######... #........#..##...  _Okay, then. _Okay, then. _Okay, then.Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%h %h %hG %hU %h%h"@Inventory: 24/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)h - a +0 flail  a - a +0 hammer %hMissiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)  w - a +0 ring mail (worn)b - a +0 robe Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h Zb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. %h dIf you switch to wearing this armour: Your AC would decrease by 3.0 (5.0 -> 2.0). Your EV would increase by 1.6 (9.6 -> 11.2). Your spell failure would improve by up to 8% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hG #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 5Str: 11 #########...############...#EV: 9Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2128.4 (0.0)#####.....#[40%hLm#[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9871) #.# #.# ##.........#.###.## #......... #......# #......... ##########..# #######... #........#..##...  _Okay, then. _Okay, then. _Okay, then.Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _%hYn  You start removing your armour.%h_f9.4 (10%hc%hg30.4 (2691.4 (382.4 (473.4 (56 011 _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.4.4 (655.4 (74%h%hf6.4 (83%h%h %hf7.4 (92%h%h%h/j8.4 (10.0)1%h %h  2 _You start putting on your armour. You continue putting on your +0 robe. x5%hh%hW%hu _You finish putting on your +0 robe.%h3  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   2.1   3.0   0           b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft5.7   5.0  +1   d - Unarmed Combat   0.0%h[34m   0.8  +1       e - Throwing   0.0   1.0   0   m - Evocations   0.0   0.8  +1           f - Short Blades   0.0   0.8  +1               g - Armour   0.0   0.7  +2       h - Dodging   2.1   2.5  +1[%hZ39;49m       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|%h all skills [!] training|cost|targets%hK> g + Armour 0.0%hɚ %h %hv f #.# ####...############...#.#.# Pixie the Tinkerer#.# #..+...+..........'...#.#.## Barachi#.###.##...############...#..... Health: 24/24 ======================== ##.....##...####...........'..... Magic: 6/6======================== ........'...'..............###### AC: 2Str: 11 %h' #########...############...#EV: 11Int: 17#...# #.....# #.###SH: 0Dex: 10#...# #.....# #.######## XL:  3 Next: 50% Place: Dungeon:2##### #@....###......... Noise: ---------  Time: 2138.4 (0.0)#####.....##[......... k) +0 dagger (freeze)#.........##.......... Cast: Kinetic Grapnel#.###.######.......... Zot (9861) #.# #.# ##.........#.###.## #......... #......#[39;%h 49m #......... ##########..# #######... #........#..##...  _Okay, then.You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.%hF %h %h- %h{ %h4%hL%h<%hn%h a _Done exploring.%hx %h{ %h %h{ P _Unknown command.%h>8..+...+..........'###.##...############...#..... ##...............' ........'...'...###### #########...############...#  #...# #.....# #.#############......... ####[#.....#.###.#### #.# ####.## .....################........ ######9.6 (1.20 _%h: V ##.##...############...#..... ##...............' ........'...'...###### #########...############...#  #...# #.....# #.#############......... ####[#.....###.#####.# #.# ####.## # ......'........'..############... %ht %h e40.859%h %h3 %hC  ##...............' ........'...'...###### %h b#########...############...#  #...# #.....# #.#############......... ####[.....#.###@######.# #.# ##%h! ##.## .....# .#.####........##..............÷. %h7 %h6 c2.08%h^/ %h= ........'...'...###### #########...############...#  #...# #.....# #.###########.###......... #####.....##[#.........##.#.###.##### #@# ####.## .....##..#Zot (9858)  .#.## #........################## %h*%hc3.26%h %h/%hJ? #########...############...#  #...# #.....# #.##..#########..###......... #####.....##[.........##.###.#### #.# ####@## #......###########..# #######Zot (9856)  ....# ##########4.45%hAC  #...# #.....# #.##.########...###......... #####.....##[.....###.#### #.# ###.###.## #....@.#################........ ###### ....#5.64%hW#...# #.....# #.############## #.....###......... #####.....##[.##.........##..##.###.######.##.# #.# ##.###.#.##......# #.###########.@# ########........#..# #. ######.#..# #. .....'.'..############. #.####..##..............÷ #.## #........################### ...# ########### #..#6.8%hYXM[39;49m3%hM #####......... ####[.....###.#### #.# #####.## #......################............ ##### .....'.'..###########..Zot (9853) ...### #..#%hS%hoVc8.02%h^%h;`%h   ####[.....###.#### #.# ####.## .....################............ ##### .....'........'..########### #.####........##..............÷......#####Zot (9852) # #).######### %h %h c9.20%h> %h %hZ  .....###.#### #.# ####.## .....################............ %h[ K######........ .....'........'.@########### #.######..............÷ ..#####################Zot (9850)  #..##....... %hc %hCe e50.449%hek %h+m %hW ###.#### #.# ####.## .....################............ #####%hY.. .....''..########### #.####........##@.............÷ #........################### ...# ##########  #..##########.#.#### %h%h%h!1.6%h%8%hi%hs%h%h#.###.######.##.# #.# ##.# #.###.## #.# #......# #.###########..# #.#..#..# #..#..# #.'.'..#. .####.##.÷. .## #.### # # ..# ..# ).# # ..# #. ..# #.#.#2.87%hi \#.###.######.##.# #.# ##.# #.###.## #.# #......# #.###########..# #.#........#..# #..#..# #.'.'..#. ####.##.÷. ## #.### # # ## .# # .# #. .# #.#.#4.06%h #.###.######.##.# #.# ##.# #.###.## #.# #......# #.##..# #.#........#..# #..#..# #.'.'..#..##.÷. # #.## # # # ## # # # #. # #.#.#5.24%h,] #.###.######.##.# #.# ##.# ##.###.## #.# ##......# #.##..# #.##........#..# #.#.#..# #.# .'.'..#.#.##.÷.  #.##  #   # #. #.#.#6.43%h #.###.######.#####.#.# #.# ##.# #.#.###.## #.# #.#......# #.#####. #..# #.#. #.#..# #.#. #..#..# #.#. '.'..#.#. #.##.÷. #.## # ##.^ #.#.#7.62%h.#.###.######.#####.##.# #.# ##.# #.##.###.## #.# #.##......# #.#####.#..# #.#.# .#..# #.#.# .#..# #.#.# .'..#.#.# .##.÷.# .## ##.^. #.#.#8.81%h#.###.######.#####.##.# #.# ##.# #.#.#.###.## #.# #.#[#......# #.#####.#...# #.#.##..# #.#.# #..# #.#.# '..#.#.# ##.÷.# ##  ##.^. #.#.#60.00%ht,#.###.######.#####.##.#.# #.# ##.# #.#.#.###.## #.# #.#[.#......# #.#####.#...# #.#.##..# #.#.# ##..# #.#.# #'..#.#.# ##.÷.# #  ##.^. #.#.#.1.238%hJ|#.###.######.#####.##.#.# #.# ##.# #.#.#.###.## #.# #.#[.#......# #.#####.#...# #.#.###'#..# #.#.# #.#..# #.......#.# #'..#.#.# ##.÷.# #  ##.^...# #.#.#.#2.47%h#.###.######.#####.##..# #.# #.# ##.# #.#. #.###.## #.# #.#[. #......# #.%hj{#####.#...# #.#.###'##..# #.......#.# #.#..# #.......#.# #'..#.#.# ##.÷.# #  # #.^...#  #.#.#.#%h%hc3.66%h%h%h6o*.###.######.%ho#####.##..#. .# #.# ##.# #.#. .###.## #.%ho# #.#[. ......# #.%hVp#####.#...# #.......#.###'#%hp#..# #.......#.# #.#..# %hq#.......#.# #'..#.%hmqp#.# ##.÷.%h@sQ# #  # #.^...#  #.#.#.#%hy%h.|c4.85%h%h`.###.######....#####.##..#. # #.# ##.........# #.#. %h8###.## #.........# #.#[.# #.........#####.#.%h..# #.......#.###'##..# %hc#.......#.# #.#..# %h+#.......#.# #'..#.#.# ###.÷.%h/# #  # #.^...#  #.#.#%h.#%h}%hc6.04%h%h%hZ1.######..........#####.##..#..#  #.# ##.........# #.#.%h.## #.........# #.#[.# #.........#####.#...# #######.#.###'###' .#..# #.%hۤ#.# #. .#..# #.#.# #####>'..#.#.# # .##.÷.# #  # #.%h̥x^...# #.#.#.#%h¯y7.22%h%h%h2.######..........#####.##..#..# #.# ##.........# #.#. #.## #.........# #.#[.# #.........#####.#. #..# #######.#.###'###'# #..# #.#.# #.....# #..# #.#.# #####># '..#.#.# # ##..# #  ### ##.^...# ##.#.#.#%hy8.41%hw%h% _You see here a ball python skeleton.%hl.....##..[39;49m........##.......##.## .######..........#####.##..#..### .# ##.........# #.#.. .## #.........# #.#[# ..# #.........#####.#........ ..# #######.#.###'###'# ..# #.%hv#.# #.....# ..# #.#.# #####># ..#############.# ### #..............÷.......# ####################### # #.################# #.#...........^...# #.%hA%h%h9j9.60 _%h%h%hJ>M[.####.# ....##..........##.## #####....####.##..#..### ##...... .#......# #.#[.........#####.#........########'###'##..... #####> %h Kx..############.......#.# ### #..............÷....... ########################%hP%hPRe70.829%hW%hX%h T#.....###.##..........# #.....##[.##.....####. ......##.##.......##.## #.######..#####.##..#..## #.#...# #.#. #.## #.........# #.#[..# #.........#####.#........ #..# #######.#.###'###'# #..# #.#.# #.....# #..# #.#.# #####># '..############.#.# ###..............÷.......# ######################### # # #%h %h 2.08%h |  #.....# #.##########.....######  #.....###.##..........# ##.....##[.##.....####. .......##.##.......## ##.######.#####.##..#..#  #.#..# #.# ##.## #.........# #.#[ ....# #.........#####.#....... ##..# #######.#.###'###' .#..# #.#.# #..... .#..# #.#.# #####> .'..############.#.# ## .##..............÷.......# .######################### ## %h 3.26%hT' #.....# #.### #  #.....# #.##########.....######  #.....###.##..........# ###.....##[.##.....####. ........##.##.......## ###.####.#####.##..# #%hUM #.# ##.# #.# ###.## #.# #.#[ .....# #.....@...#####.#...... ###..# #######.#.###'### ..#..# #.#.# #.... ..#..# #.#.# ### ..'..############.#.# # ..##..............÷.......# ..######################### ###%hZ%h\c4.45%hRb%hf%h############...# #.... # #.....# #.### # # #.....# #.##########.....#### # #.....###.##.......... ####.....##[.##.....####. .........##.##.......## .###.####.#####.##..# .# #.# ##.# #.# .###.## #.# #.#[ ......# #.........#####.#..... ####..# #######.#.###'##.#..# #.#.# #....#..# #.......#.# ###.'..############.#.#.##..............÷.......# ...##########%h~\############### ####%h%h%h@!5.6%h%4%h%h %h%hZ.'..............###########.# .############...# #.... .# #.....# #.### # .# #.....# #.##########.....#### #.....###.##........ #####.....##[.##.....#### #.........##.##.......## #.###.####.#####.##..# #.# #.# ##.# #.# #.###.## #.# #.#[......# #.........#####.#.... #####..# #######.#.###'#.#..# #.#.# #...#..# #.......#.# ###.'..############..#.#.##..............÷....[0%h;f;10;1m...# ....#########################6.83%h.####.....'.....#.....# ..'..............###########.# ..############...# #.... ..# #.....# #.### # ..# #.....# #.##########.....### #.....###.##........  #####.....##[.##.....#  #.........##.##.....  #.###.####.#####.##  #.# #.#.# #.#  #.###.## #.# #.#[  #......# #.........#####.#... ######..# #######.#.###'.#..# #.#.# [0;10;1%h[ m#..#..# #.#.# ##.'..############..#.#.##..............÷.......#8.02%h@ .############...#.......###.#.####.....'.....#.....#.'..............###########.#.############...# #.....# #.....# #.### # ...# #.....# #.##########.....## #### #.....###.##....... #####.....##[.##.....# #.........##.##..... #.###.#####.#####.## #.# #.#.# #.# #.###.## #.# #.#[  #......# #.........#####.#.. #######..# #######.#.###%hF .#..# #.#.# .#..# #.#.# #.'..############.#.#9.20%h +...+..........'...#.#.####....# #...############...#.......###.# #...####.....'.....#.....# '...'..............###########.# #...############...# #.... #...# #.....# #.### # #...# #.....# #.##########.....# ##### #.....###.##...... #####.....##[.##.....# #.........##.##..... #.###.#####.#####.## #.# #.#.# #.# #.###.## #.# #.#[  #......# #.........#####.#. ########..# #######[0;%h 10;1m.#.#.#..# #.#.#.#..# #....#.#80.419%h  %h.+...+.'...#.#.####....# ##...##...#.###.# ##...####.....'.....#.....# .'...'.....#.# ##...##...# #....#  %hI #...# #.....# #.### #....  #...# #.....# #.#.....  ##### #.....###.## #####.....##.##..... #.##.## #.###.######.#####. #.# #.# ##.# #.# #.###.## #.# #.# #......# #.#####.# #..# #######.#.# %h6n .#..# #.......#.# .#..# #.......#.#  %h1.68 _You see here a +0 leather armour. %hz  %hK" g207 %h'  %h* - _x - a +0 leather armour %h+V %hd\Inventory: 25/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)h - a +0 flail  a - a +0 hammer Missiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [) %hYfx - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] %h Tx - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.5 (11.2 -> 10.7). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 2 of the Dungeon.  %h} Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h}Inventory: 25/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  %h{d - 9 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)  n - a staff of death {!a} %h[[Jewellery (go to first with "=)  P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ %hm m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h.+...+..........'...#.#.####....# Pixie the Tinkerer ##...############...#.......###.# Barachi ##...####...........'.....#.....# Health: 24/24 ======================== .'...'..............###########.# Magic: 6/6======================== ##...############...##....# AC: 2Str: 11  #...# #.....# #.####....# EV: 11Int: 17  #...# #.....# #.##########..... SH: 0Dex: 10  ##### #.....###.........##..... XL:  3 Next: 50% Place: Dungeon:2#####.....##@........%h[40m.##..... Noise: ---------  Time: 2182.6 (0.0)#.........##..........##..... k) +0 dagger (freeze)#.###.######..........#####.# Cast: Kinetic Grapnel#.# #.# ##.........# #.# Zot (9817) #.###.## #.........# #.##......# #.........#####.#  #########..# #######.......#.#  ........#..##.......#.#  ........#..##.......#.#  _You finish putting on your +0 robe. _Done exploring. _Unknown command. _You see here a ball python skeleton. _You see here a +0 leather armour. _x - a +0 leather armour[%h( 40m%h,+...+.'...#.#.####....# ...##...#.###.# ...####.....'.....#.....# '...'.....#.# ...##...# #....# %h#...# #.....# #.### #....# #...# #.....# #.#.....# ##### #.....###.##.#####.....##.##.....##.##.##.#.###.######.#####.##.# #.# ##.# #.#.#.###.## #.# #.#[#......# #.#####.#...# #######.#.###..# #.......#.##..# #.......#.#%hݸ%hh3.8 (1.26%h%hN%hD...+.'...#.#.####....# ...###...#.###.# ...####.....'.....#.....# ...'.....#.# ...##...# #....# ...# #.....# #.### #....## ...# #.....# #.#.....#%h~ #.....###.##.#####.....##.##.....##.##.##.#.###.######.#####.##.#.# #.# ##.# #.#.%h#.###.## #.# #.#[.#......# #.#####.#.. ..# #.#.###%h #..# #.#.# # #..# #.......#.# # %h@%hƮc5.05%h%h%h2[?25h[?0cDone exploring. _Unknown command.You see here a ball python skeleton. _a +0 leather armour. _x - a +0 leather armour  Search for what [Enter for "armor", or ? for help]? %hQ [?25l[?1c%h%h10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a robeb - [D:2] a stone staircase leading down  c - [D:2] a teleport trap  d - [D:2] a stone staircase leading down  e - [D:2] a stone staircase leading down  %hf - [D:2] a +0 dagger (2 further duplicates)  g - [D:2] a stone staircase leading up  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading up  j - [D:2] a +0 whip of pain%h Level 2 of the Dungeon<<<>>>(Press ? for help) ####.# #....# ############### ####.# #.............##.# #######.#####.##.# #.# #.##.# ######## #.# #.##.# #......# ######.#####.########### #.# #......#%hި  #......................####### #.# #......# ###.####.#####>................# #.#####......##........# #......#.####.#####.###............#####.#..)<### #...##...............................>##.###### #...####.####.######.##.####......###.##.##........# #.# #.##.# #......%h # #.##.##.######## #.# #.##.####......# #.##.##.##.# #.......#......###.##.##.# ######## ####.##..#'####....##.##.# ####...############...#.#.# #....##.##.# #..+...+..........'...#.#.####....#[21%h ;6H#.##.###.##...############...#.......###.##.##########.....##...####...........'.....#.....##.................'...'..............###########.####################...############...##....#%h/+Pixie the TinkererBarachiHealth: 24/24 ========================Magic: 6/6========================AC: 2Str: 11EV: 11Int: 17SH: 0Dex: 10XL:  3 Next: 50% Place: Dungeon:2Time:Zot (9815) _Done exploring. _Unknown command. _You see here a ball python skeleton. _You see here a +0 leather armour. _x - a +0 leather armour  Search for what [Enter for "armor", or ? for help]? .%hT2%h6%hi8%h9J3 _%h=2%h>%h%A%h`BY1%hC%hE%h)GY0%hG%hI%h3KZ09%h;L%h[N%h>O%hOC7%hYP%hR%hS%hJTC6%hT%hV%hW%h~XC5%hY%hZ%h[%h\C4%h ]%h^%h_%hv`C3%h`%hhb%hc%hdC1%h|d%he%hf%hXgC0%hg%h)i%h-j%hjE799%hk%hdl%h7m%hsC8%hVt%hu%h}v%hwC7%htw%hy%hy%h5zC5%h|,%hB}Y4%h}%h]%h3Y3%h%hl%h%hC2%h%hQ%h%hmC1%h%h%h%hgD89%hމ%h%h1%h:C8%h%h`%h{%h C7%hБ%h%hC6%h%h%h,%hMY5%h%h%hC3%h͜%h2%h%hC2%h%hF%h%hY1%h%h%hY0%h%h%h1Z79%h%h%h%hC7%h%hr%hY6%h%h%hY5%hH%ht%hY4%h%h%h/Y3%hR%h%h%hC1%he%h%hq%hC0%h%h%h%hoD69%h%h%hV%hC8%h%h%hd%hC7%h%hp  There is a stone staircase leading up here.%h%h`J5 _%h%h #.............# #######.#####.# #.# #.# #.# #.# %hc######.#####.####### #...................  ###.####.#####>.......%h!  #........# #......#.##  #.#..@<### #...##..... Noise: --------- 2234.2 (49.2) %h7 #.###### #...####.## k) +0 dagger (freeze)  #.##........# Cast: Kinetic Grapnel  #.##.######## %h #.##.#  #.##.# ####   #.##.# ####... %hDE  #.##.# #..+...   #.##.###.##... %h%hh%h_ _You see here a +0 whip of pain.%ha%hl5.2 (1.0)4%h%h+ _y - a +0 whip of pain%hO%hWInventory: 26/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} %heJewellery (go to first with "=)P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hEcy - a +0 whip of pain. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  %h d Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 5.6 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 100% (Skill)). Pain: In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.%hdIt can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{pain} {melee weapon} %h,ee(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%hInventory: 26/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail %h b - a +0 robe (worn) Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hk k - a +0 dagger of freezing (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.9 XLs. Damage rating: 4 (Base 4 x 100% (Dex) x 100% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. %hk _You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."%h\Inventory: 26/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#%hyy - a +0 whip of pain. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 5.6 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 100% (Skill)). #%hwPain: In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{pain} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%%hxInventory: 26/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)  n - a staff of death {!a} %%hwJewellery (go to first with "=)P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&%h  #.............#Pixie the Tinkerer #######.#####.#Barachi #.# #.#Health: 24/24 ======================== #.# #.#Magic: 6/6======================== ######.#####.####### AC: 2Str: 11 #................... EV: 11Int: 17  ###.####.#####>....... SH: 0Dex: 10  #........# #......#.## XL:  3 Next: 50% Place: Dungeon:2  #.#..@<### #...##..... Noise: ---------[&%h33m  Time: 2235.2 (0.0)  #.###### #...####.## k) +0 dagger (freeze)  #.##........# Cast: Kinetic Grapnel  #.##.######## Zot (9764)   #.##.#  #.##.# ####   #.##.# ####...   #.##.# #..+...   #.##.###.##...  _You see here a +0 leather armour. _x - a +0 leather armour _Search for what [Enter for "armor", or ? for help]? . _There is a stone staircase leading up here. _You see here a +0 whip of pain. _y - a +0 whip of pain'%h.'%h$=JLevel 2 of the Dungeon<<<>>>(Press ? for help)####.#'%h?r#....####################.##.............##.########.#####.##.##.# #.##.# #########.# #.##.# #......#'%h @F######.#####.############.# #......##......................####### #.# #......####.####.#####>................# #.#####......#'%h$A#........# #......#.####.#####.###............#####.#..@<### #...##...............................>#'%hO#.###### #...####.####.######.##.####......###.##.##........# #.# #.##.# #......# #.##.##.######## #.# #.##.####......# #.##.##.##.# #.......#......###.##.##.# ######## ####.##..#'####....##.[0;10;1'%h4Qvm##.# ####...############...#.#.# #....##.##.# #..+...+..........'...#.#.####....##.##.###.##...############...#.......###.##.##########.....##...####...........'.....#.....##.................'...'..............###########.####################...############...##....#(%hB>@)%h&)%h)X #.............#Pixie the Tinkerer #######.#####.#Barachi #.# #.#Health: 24/24 ======================== #.# #.#Magic: 6/6========================)%h. ######.#####.####### AC: 2Str: 11 #................... EV: 11Int: 17  ###.####.#####>....... SH: 0Dex: 10)%h6y  #........# #......#.## XL:  3 Next: 50% Place: Dungeon:2 )%h  #.#..@<### #...##..... Noise: ---------  Time: 2235.2 (0.0)  #.###### #...####.## k) +0 dagger (freeze)  #.##........# Cast: Kinetic Grapnel  #.##.######## Zot (9764)   #.##.#  #.##.# ####   #.##.# ####...   #.##.# #..+...  )%h #.##.###.##...  _You see here a +0 leather armour. _x - a +0 leather armour _Search for what [Enter for "armor", or ? for help]? . _There is a stone staircase leading up here. _You see here a +0 whip of pain. _y - a +0 whip of pain)%hY)%hK)%h|32)%hQY1)%h)%hr)%hSY0)%h)%hٹ)%hqZ58)%h)%h)%h)%hC7)%hK)%h)%h)%hC6)%hf)%h)%h)%h&C5)%h)%h<)%h)%hVC4)%h[)%h2 #  ################  #.............#  #######.#####.#  )%h#.# #.# #.# #.#  ######.#####.###########  #......................####  ###.####.#####@...........46.0 (10.8) )%h2 #........# #......#.####.#####.  #.#...<### #...##.......  #.###### #...####.####.######  #.# #........# #.# #  #.# #.######## #.#  #.# #.# #.# #  #.# #.# ######## #  #.# #.# ####...#########)%h0)%h)%h7J _x - a +0 leather armour _Search for what [Enter for "armor", or ? for help]? . _There is a stone staircase leading up here. _You see here a +0 whip of pain. _y - a +0 whip of pain )%hq_There is a stone staircase leading down here.)%hS Read which item? Scrolls  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  s - a scroll labelled ZIMNUER MEES VIN  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff[?] describe selected+%hχ+%h&+%h# Pixie the Tinkerer################ Barachi#.............#Health: 24/24 ========================#######.#####.#Magic: 6/6========================#.# #.#AC: 2Str: 11#.# #.#EV: 11Int: 17######.#####.###########SH: 0Dex: 10#......................###### XL:  3 Next: 50% Place: Dungeon:2+%hϒ###.####.#####@................ Noise: ---------  Time: 2246.0 (0.0)#........# #......#.####.#####. k) +0 dagger (freeze)#.#...<### #...##.............. Cast: Kinetic Grapnel#.###### #...####.####.###### Zot (9754) #.##........# #.# ##.##.######## #.# # #.##.##.# # #.##.# ######## # #.#[1+%h5X7;14H#.# ####...#########  _x - a +0 leather armour _Search for what [Enter for "armor", or ? for help]? . _There is a stone staircase leading up here. _You see here a +0 whip of pain. _y - a +0 whip of pain _There is a stone staircase leading down here.+%hP  Okay, then.+%h+%h+%he8 _+%h# 7.0 (13 _+%h/ +%h0 E.##. ...+%h_1  +%h/2  +%h2 .......+%h3  +%h4  +%hY5 ......+%h$6  +%hW7 +#...+%h.8 - ###..+%h9  ......##+%h9  +%h: 9#.∩... +%h;  +%h[ #∩∩∩.#3 #.∩.@# ####.# #.# +%h\ #.# #.# #.# #.# ..# ###+%hX] I15753) +%h` +%h f8 (1.82+%h +%h _You climb downwards.Found Zeuhiuh's Antique Weapon Shoppe. _There is a stone staircase leading up here.+%h +%h) ZDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notes+%h E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills+%hA 4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes,%h;Y,%h,`,%hh[.##. ...Pixie the Tinkerer.......Barachi......Health: 24/24 ========================#....#Magic: 6/6========================###..#.#AC: 2Str: 11......##EV: 11Int: 17#.∩...,%hiiSH: 0Dex: 10#∩∩∩.#XL:  3 Next: 50% Place: Dungeon:3#.∩.@#Noise: ---------  Time: 2247.8 (0.0)####.#k) +0 dagger (freeze)#.#Cast: Kinetic Grapnel#.#Zot (15752) #.##.#,%hZj#.#..#### _y - a +0 whip of pain _There is a stone staircase leading down here. _Okay, then. _You climb downwards.Found Zeuhiuh's Antique Weapon Shoppe. _There is a stone staircase leading up here.,%hn,%hq,%hv,%hy-%h4-%h-%h_ . #l. #.###......... ...... #....##.###..#.# #.......##.# #.∩.....# #∩∩@.# #.∩.<#####.# #.# -%hw'#.# #.#l   frilled lizard (asleep) #.# #.# ..#-%he -%h-%h$s.ll-%hh9.0 (1.21-%h-%h`  _A frilled lizard comes into view. _There is an empty arch of ancient stone here./%h  #... . . #..##.##.##.l....#..... ...... #....# #.###..#.# ##........##.# #.@.....# #∩∩∩.#### #.∩.<#####.#  #.# #.# #.# #.# #.#.l50.249 _ /%hg_There is an empty arch of ancient stone here./%hQ#.# .## #... .# #. #..##.#.##......#...l.......... #....# ###..#.# ##.....@..##.######.∩.....∩∩∩.####.∩.<####..##/%h,F.l/%h-1.4Kinetic Grapnel8 _/%hK/%h0%h& #.#  ##.# #... .# #. #..##.####.##......#..........#...l....# #....# #.###.@#.# ........##.######.∩.....#∩∩∩.####.∩.<####.0%hs(0%h,F.l0%hm2y2.670%h40%h[l=3060%hp0%hr _You closely miss the frilled lizard. The frilled lizard closely misses you.0%h  You barely miss the frilled lizard.450%hH p _The frilled lizard bites you but does no damage.0%h׭ 23-540%h 0%h   #.# _You closely miss the frilled lizard. The frilled lizard bites you.😕 HP[-1] _You take 1 damage, and now have 23/24 hp.1%hd41%hT52--631%hK81%hC  😕 HP[-1] _You take 1 damage, and now have 23/24 hp.21%h1%h0---721%h`1%hI22201%hS  You hit the frilled lizard. The frilled lizard seems to slow down.You freeze the frilled lizard.1%hX1.1%hz28Kinetic Grapnel11%h9~1%h\ _You kill the frilled lizard!1%h%  _No target in view!1%h[  ##.# .# #.... #..##.####.##......# ..........# ........# #....# #.###..#.# #1%hO\ #.....@..##.####.∩.....# #∩∩∩.####.∩.<# #.#1%hf 1%hj w-9.8 (1.20 _1%ho 1%hq 2%hX # #... .##. #..##.####.##...... .... ...... #....# #.###..#.# #.......##.######.@.....# #∩∩∩.###.∩.<# ###. #..##2%h1=--61.0392%hz2%h+  There is an empty arch of ancient stone here. _😕 HP[+1]2%hC=. #..##.####.##...... ..........# .. #....# #.###..#.# ##........##.######.∩....2%hH #∩@∩.####.∩.<# ###. #..##.2%hM2%hj2.27 _2%h2%h _There is an entrance to Zeuhiuh's Antique Weapon Shoppe here.2%h U652==43213==029872%h 70.0)24==3.2 (1162%h)-  _😕 HP[+1] _There is an entrance to Zeuhiuh's Antique Weapon Shoppe here. _You start resting.  😎 HP[+3Your hp is fully restored (24).3%h^ `Welcome to Zeuhiuh's Antique Weapon Shoppe! What would you like to do?  a -  9 gold a clubb -  38 gold a dagger  c -  95 gold a glowing daggerd -  57 gold a hand axe  e -  66 gold a long sword  f -  171 gold a runed morningstar  g -  133 gold a glowing orcbowh -  28 gold a sling You have 85 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list9%hLZ c $  You are short 10 gold pieces for the purchase.[Enter] buy shopping list:%hW:%hy:%hO&E#. #..##.##Pixie the Tinkerer##.##......#Barachi..........#Health: 24/24 ========================:%h'P........#Magic: 6/6========================#....#AC: 2Str: 11#.###..#.# #EV: 11Int: 17:%h)`#........##.#SH: 0Dex: 10#####.∩.....#XL:  3 Next: 52% Place: Dungeon:3#∩@∩.####Noise: ---------  Time: 2273.2 (0.0)#.∩.<#k) +0 dagger (freeze)####.#Cast: Kinetic Grapnel#.#Zot (15726) #.##.##.##.#..# _😕 HP[+1] _There is an entrance to Zeuhiuh's Antique Weapon Shoppe here. _You start resting.:%h,😎 HP[+3] _Your hp is fully restored (24).:%h>4:%h?:%hjCr _You can access your shopping list by pressing '$'.;%h*? 4;%hG ;%hC[ G # #... . #. #..##.####.##......#..........#........# #....#  #.###..#.# # #........##.######@∩.....# #∩∩∩.#### #.∩.<#####.# #.# #.#  #.#  #.# #.#;%h a ;%hb J5 _;%hh ;%hy  ##.# . #... .#  #. #..##.####.##......#....#........# #....# ;%h| ###..#.# ##....@...##.######.∩.....∩∩∩.####.∩.<####.#;%h Y4;%hJ ;%h 78 M #.# # ##.# .# #... .#  #. #..##.###.##...#........# #....# #.###@.#.# ;%hÖ X........##.######.∩.....∩∩∩.#####.∩.<#.#;%h| Y3;%h ;%h 78 M .#  #.# # ##.# . #... .# . #. #..##.#...##.##.....................# #@...# #.###..#.# #........##.######.∩.....#;%hu #∩∩∩.####;%hd Y2;%h; ;%h ~78 M. .#  #.# # ##.##.# # #... .#  #. #..##.###.##........@.....#.....###....##.#;%h $. #.###..#.# ........#######.∩.....###;%h Y0;%h ;%h  .. .# #.# # ##.##.# # #... .#. #. #..##.##.##.##......#.#......#.###....##.#.$..#.###..#.# #.. #........##.# #####.∩.....# #∩∩∩.#### #.∩.<# ####.#  #.#19;%h\ y#. ..#. .##. #.# ## #< ##.##.#.. #. #.....#.. #. #..##.##.##.##......#.#......#.###....##.#;%h .$..#.###..#.# #.. #........##.#.. #####.∩.....## #∩∩∩.#### #.∩.<# ####.# #.#;%h H<80.4 (7.2;%h ;%h h1.6 (8.48;%hA$ ;%h& c _Found a stone staircase leading up.<%hYz......∩<%h Z<%h^<%hq< #.. .. #.# .# #.# #.# ##+ #<###.##.##... #.##.....#. #.##..##.##.##.##......#.#.<%hrC.#.###....##.#.$..#.###..#.# #. #........##.##... #####.∩.....##+ #∩∩∩.####  #.∩.<#  ####.#  #.#<%hzY7<%h6<%h #.# .# #.# #.# ###+# #<###.##.#...# #.##.....#..# #.##..##.##!......##.##......#......#...####....##.#$..#.###..#.# ##..... #........##.###... #####.∩.....# ##+ #∩∩∩.#### #.∩.<# [0;<%h 10;1m####.# #.#  #.#<%hњC6<%h #.# .# #.# #.# # ##+# #<###.##.# ##...# #.##.....##.....# #.##..##.###!......##.##......#.#....#.###....##.##....$..#.###..#.# ##.....##........##.# ##...# #####.∩.....# ##+# #∩∩∩.####  [<%h30m#.∩.<#  ####.#  #.#  #.#4<%h #.# #.# ###+# #<###.##.#...# #.##.....#<%hE..###.##..##.##!......##.##......#.......#<%h+.........##..###....##.#<%h #....$.@#.###..#.# # ##.....##........##.# ##...# #####.∩.....#<%hE ##+# #∩∩∩.#### #.∩.<# ####.#<%h] #.#  #.#  #.#<%h&<%h;3<%h<%h #.# #.# # ##+# #<###.##.# ##...## #.##.....# ##.....###.##..##.## ##!......##.##......# #.# +..........# #...###....##.# #....$@.#.###..#.# # ##.....##.##.# ##...#######.∩.....# ##+# #∩∩∩.####  #.∩.<#  <%h####.#  #.#  #.#  #.#<%h<%hrC2<%h\<%h3z #.# #.# # ##+## #<###.##.# ##...## #.##.....# ##.....###.##..##.## ##!......##.##......# #.# +<%h76..........# #...###....##.# #....@..#.###..#.# # ##.....##.##.# ##...#######.∩.....# ##+## #∩∩∩.####  #.∩.<#  ####.#  #.#  #.#  #.#<%hj;Y1<%h?<%hGY0<%h4K<%hV^  #.# .#  <%h^#.# #.# # ##+## #<###.##.# ##...## #.##..... ###.##..##.##<%h_ ##!##.##......# #...#<%h~`K +................###....##.#...#.###..#.# #<%h_a..##........##.#...#######.∩.....###+## #∩∩∩.####<%hcw #.∩.<#####.#  #.#  #.# _You now have 94 gold pieces (gained 9).<%hZq<%hrD09<%h|<%h  #.. .. #.# .#  #.# #.# # ##+## #<###.##.#<%h<i ##...## #.##..... ###.##..##.## ##!##.##......#<%h #...# +...........<%h0  .....###....##....#.###..#.# ..##........##.<%hݑ...#######.∩.....##+## #∩∩∩.### #.∩.<###<%hz^##.#  #.#<%h<%hC7<%h<%hn #.. .. #.# .#  #.# #.# #<%hιJ ##+## #<###.##.# ##...## #.##..... ###.##..## ##!##.##...... #<%h\^... +........... .....###....##...#.###..#.# <%h*..##........##...#######.∩....##+## #∩∩∩.## #.∩.<#####.#<%h;<%hC6<%h<%h #.. .. #.# .#  <%he#.# #.#  ##+## #<###.##. ##...## #.##.....<%h ###.##..## ####.##<%h?{ #.. +<%h........... .....###....#...#.###..#...##........#<%h ...#######.∩... ##+## #∩∩∩.# <%h #.∩.<# <%hY5<%h<%h<%h094.6 (13.0)<%hXg5.6 (144<%h<%hqQ _z - a pink potion<%hw .............<%hmx <%h #.. .. #.# .# #.# #.###+## #<###.##...## #.##.....###.##..##.......##.##... ..... + #### ###.###..#.<%hT  ###........ ##...#######.∩.. ##+## #∩∩∩ #.∩.< ####.<%hƖ Y3<%h <%h h #.. ..# .####+## #<###.####...## #.##....##.....######................+####### ##.....##.......#. <%h Y2<%h6 <%h ##.#.###.>....'....###<%h Y1<%hm <%h } 9.0 (3.4) _You open the door.<%h o _Found a stone staircase leading down.=%h`*..=%h3=%h=%h #.. .. #.# .# #.# #.# ##+## #<###. ##...## #.## ##.....###.##.. ##.##.## ##.#.### #.>....@.#....####.##### ##.#.###..# ##.....## ##...#######.∩ ##+## #∩∩∩ #.∩. #### [0;10;1=%h+m#=%hs=%hL699 _=%h#=%h  #..  #.# . #.# #. ##+## #<###. ##...## #.#### ##.....###.##.... ##.##.## ##.#.###=%h #.>...@'. #....####.### ### ##.#.###.. ##.....## ##...#.∩ ##+## #∩∩ #.∩ ###  There is an open door here.=%h=%hJ8 _=%h`=%h #..  #.#  #.# # ##+## #<### ##...## #.## ### ##.....###.## ..# ##.......##.## ##.#.### #.>..@.'. #....####.### ###. ##.......#.###.. ##.....##.# ##...#.# ##+## #∩ #. =%hY7=%h=%h   #..   #.#   #.#   ##+## #<  # ##...## #.##  #.### ##.....###.##  #...## ##.......##.##   ##.#.###   #.>.@..'.   #....####.###   ###.. ##.......#.###   .... ##.....##   .#### ##...#   #=%hT S ##+## #   #    6=%h =%h=( 78 M . #.#   ##+## #<# ##...## #.### ##.....#...## ##.......##.####.#@###.....=%h)  #.>....'........####.........###.. ##.......#.###  .... ##.....##..... # =%h<. 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##.....##........##.###...#######.∩.....###+## #∩∩∩@####  #.# ######.∩.< ####.###...#### .......... ###...##...# #.#There is a ston>%h e staircase leading up here.1 _## #.##.....# ###.##..##.## ##.##......# ..........# ........# ..###....##.# ...###..#.# # #.....##........##.# ##...#######.∩..@..#  ##+## #∩∩∩.####  #.# ######.∩.<# ###.###...#[33>%hm####.# ..........# #.# ##...##...# #.# #.....#...# #.# ##...##...### #.#  ##.#.......###.#0...## #.##.....# .....###.##..##.## ##.##......# ........# .......#####....##.# #.###..#.# .# .....##.##.# ...#######.∩...@.# ##+## #∩∩[4>%h0m∩.####  #.# ######.∩.<# .###...#####.# ..# #.#...##...# #.# .....#...# #.#...##...### #.# ##.#.......###.#19...## #.##.....# ###.##..##.## ##.##......# .# .## ###....##.# #.###..#.#[0;1>%h;0m#.# ##.##.# ...#######.∩....@# +## #∩∩∩.#### #.# ######.∩.<# .###...#####.# 878 M#+## #<###.#### ...# ###.###.##......# .........#..###....#.###..#.#.##........## ...#######.∩.....+## #∩∩∩.####.# ######>%hs[37m.∩.< #.###...#####.#778 M #.# #+## #<###.#### ...# ###.###.##.......# .........#...#.###..#.##........## ...#######.∩.....+## #∩∩∩.#### #.# ######.∩.<####5>%h78 M .##  #.# #.# #+## #<###.#### #.##.....# ###.##..##.###.##............# .........#...#.###..#.##........## ...#######.∩..... #+## #∩∩∩.####>%ho4>%h$ #.. .... #.# .##. #.# #.##.# ##+## #<###.##.# #...## #.##.....#.##..##.####.##......#..........@##...###....##.#..#.###..#.##.#..##........##.#...#######.∩.....##+## #∩∩∩.####  #.# ######.∩.<# ##.###...#####.>%h2[0;10;1m# .........# #.#>%ho3>%h0 #.# #.. ..... #.# .##.# #.# #.##.#  ##+## #<###.##.# ##...## #.##..... ##.##..##.####.##......#.#..........##...###....##.#..#.###..#.##.#..##........##.#...#######.∩.....##+## #∩∩∩.####  #.# ######.∩.<[0;1>%h20;1m# ###.###...#####.#>%h4C2>%h$:>%hH78 M #.#. .....  #.#  ##+## #<###.###...## #.##.....# #.....###.##..##.###.##..# .........##..###....##.# .......#.###..#.##.###.>%hNPY1>%hP>%hXaQ78 M #.#. .....  #.# #.#  ##+## #<###.###...## ...# >%hAc#.....###.##..##@####.##..# .........# .........###....##.#.##>%hf>%h%gD09>%hnj>%hR{78 M #.#. .....  >%h>|#.# #.#  ##+## #<###.###...## #.##....@# #.....###.####.##......#..........# ..................##.####>%h_Y8>%h>%h78 M. #.#. .....  #.# #.#  ##+## #<###.###...## ...# #.....###.##..##.###.##......# ..................#......###..#...>%hY7>%h>%h 78 M##. ##.##. .....  #.#  ##+## #<###.###...## #.##.....# #.....###.##..##.# .......##.##......#...........#.#.>%hRY6>%h>%h?78 M##. #.# ########.###.........#  #.#  ##+## #<###.###...## >%h8...# #.....###.##..##.##.>%hY5>%h>%h78 M##. #.# >%hd#######.##.......@.##.###.##.## #.#  ##+## #<###.## ##...## #.##.....#>%h>%hkC3>%h>%h78 M##. #.# ########@##........#.###.##.## #.# ###+## #<###.##.#>%hY2>%h>%hR./78 M##. #@# ########.###.........###.##.###.# #.##.#>%h64Y1>%hY7>%hI78 M###. #.# #######.#........##.###.##.##>%hOY0>%hR>%ho?78 M#########........ #.# #######.#>%h?p#.........#>%h x[599>%h|>%h978 M#########........####### #.# ########.##7>%h(>%h޴#.##.# #.# #.# ##.## #.........# #.###.##.## #.# #.##.# ##+## #<###.##.#>%hC6>%hA>%h>%h.#.#r#.# #.# #.# #.## #...#r   rat (asleep) #.###.##.##>%h\ #.# #.##.# ##+## #<###.##.#>%h>%hq2403.4 (104.4)>%hj4.6 (105.65>%h>%hV _A rat comes into view.?%hWH .#...#.r#.# #.#?%hJ  #.# #.## #...# #.###.##.## #.# #.##.# ##+## #<###.##.#?%hU ?%h*Y l5.8 (1.2)4?%h^ ?%hb @%hS.#.#.r#.# #.# #.#  #.## #.#  #.###.##.##  #.# #.##.#  ##+## #<###.##.#@%hT@%hRVc7.03@%hXY@%h[@%h3( .#.#.r#.# #.# #.#  #.## #.#  #.###.##.##  #.# #.##.#  ##+## #<###.##.#@%h- @%h. c8.21@%h\1 @%h/3 B%hb  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%h5CB%h+E Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft2%2  Z - Launch Clockwork Bee ForgecraftB%hE5% 3 Select a spell to cast[!]/[I] toggle spell headersD%h D%h  Pixie the Tinkerer  Barachi D%hM Health: 24/24 ========================Magic: 6/6========================AC: 2Str: 11EV: 11Int: 17SH: 0Dex: 10....###########XL:  3 Next: 52% Place: Dungeon:3........@.....#Noise: ---------  Time: 2408.2 (0.0)...r#########.#k) +0 dagger (freeze)#.#Cast: Kinetic Grapnel#.#Zot (15591) ########.###.........#r   rat (asleep)#.###.##.###.# #.##.###+## #<###.##.# _Found a stone staircase leading down. D%h-_There is an open door here. _There is a stone staircase leading up here. _A rat comes into view.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D%hT  Pixie the Tinkerer  Barachi  Health: 24/24 ========================Magic: 6/6========================AC: 2Str: 11EV: 11Int: 17SH: 0Dex: 10....###########XL:  3 Next: 52% Place: Dungeon:3........@.....#D%hP*Noise: ---------  Time: 2408.2 (0.0)...r#########.#k) +0 dagger (freeze)#.#Cast: Kinetic Grapnel#.#Zot (15591) ########.###.........#r   rat (asleep)#.###.##.###.# #.##.###+## #<###.##.# _Found a stone staircase leading down. _There is an open door here. _There is a stone staircase leading up here. _A rat comes into view.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D%h~D%hThe spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes  N - NoD%h| D%h   Pixie the Tinkerer  Barachi  Health: 24/24 ========================  Magic: 3/6============------------  AC: 2Str: 11  EV: 11Int: 17  SH: 0Dex: 10 ....###########  XL:  3 Next: 52% Place: Dungeon:3 ........@.....#  Noise: ---------  Time: 2408.2 (0.0) ...r#########.#  k) +0 dagger (freeze) #.#  Cast: Kinetic Grapnel #.#  Zot (15591)  ########.##  #.........# D%hk _ r   rat (asleep) #.###.##.##  #.# #.##.#  ##+## #<###.##.# _A rat comes into view.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (asleep)E%h  Pixie the Tinkerer  Barachi  Health: 24/24 ========================Magic: 3/6============------------AC: 2Str: 11EV: 11Int: 17SH: 0Dex: 10....###########XL:  3 Next: 52% Place: Dungeon:3........@.....#Noise: ---------  Time: 2408.2 (0.0)...r#########.#k) +0 dagger (freeze)#.#Cast: Kinetic Grapnel#.#Zot (15591) ########.###.........#r   rat (asleep)#.###.##.###.# #.##.###+## #<###.##.#Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: E%hLaunch Clockwork Bee (quite dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (asleep)  You lock target on the rat and prepare to deploy your bee.==9.2 (10) Winding E%hE%h_   Aim: a rat (asleep)  You lock target on the rat and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 3/6 mp.F%hTF%hrU--1089. F%h-XF%hZ@ _You continue winding your clockwork bee...F%hF%h--18.. F%h F%hx@ _You continue winding your clockwork bee...F%h  With a metallic buzz, your clockwork bee launches itself at the rat.F%h* 9r...@y.rlly target)y   clockwork bee (minion)F%hr ===2Kinetic Grapnel7) F%h F%hХ  F%h f_The rat squeaks loudly. You hear a shout! x2G%h, ....# ....r...y@....# ....#.# #.# #.# #.# #.###.##.## .r.y.---3.4 (1.26G%h1 G%hp2 P _You swap places.G%h"v ,G%hOy G%hɓ <  A gnoll comes into view. It is wielding a +0 club.A gnoll comes into view. It is wielding a +0 flail.The rat misses your clockwork bee. Your clockwork bee stings the rat.G%h .y.j.jjj 2 gnollsG%he 4---40Kinetic Grapnel5G%h G%h{ M _The rat dies!H%h H%hH%hH%h"j.jy....(1 ally target)H%hoa54H%hH%hI _Your clockwork bee locks its sights upon the gnoll.I%h ....# ..j.jy.# j...#.# #.#I%h^ #.#  #.## #.#j 3 gnolls (1 wandering, 1 ally target)I%hW #.###.##.##  #.# #.##.#  ##+## #<###.##.#I%h<  A gnoll comes into view. It is wielding a +0 flail.I%hns  Your clockwork bee stings the gnoll.I%h  j.j.jThe gnoll hits your clockwork bee but does no damage.I%h6.6 (1.2Kinetic Grapnel3I%hI%hk d _Your clockwork bee misses the gnoll.I%h1V#....#.j.jjy.#.#.#..I%hg2, #.# #.#  #.## #.# #.###.##.##  #.# #.##.#  ##+## #<###.##.#I%hQI%hcU  The gnoll hits your clockwork bee but does no damage.Your clockwork bee misses the gnoll.  Your clockwork bee stings the gnoll.  The gnoll hits your clockwork bee but does no damage.Your clockwork bee stings the gnoll.  Your clockwork bee winds down and falls to the ground.I%h[j..jj**   dormant clockwork bee (minion)I%h]4====7.82I%hbI%hg _The gnoll hits your dormant clockwork bee but does no damage. _😎 MP[+1]J%h##...j##....jj*.##.....#.##... #.#.. #.#  #.## #.# #.###.##.##  #.# #.##.#  ##+## #<###.##.#J%hJ%hPk=9.01J%hJ%h o _The gnoll hits your dormant clockwork bee with a +0 club.J%h\yy   J%hh]W3----J%hmaJ%hk _😎 MP[+1] _The gnoll hits your dormant clockwork bee with a +0 club.  You wind your clockwork bee back up and it locks its sights upon the gnoll!  -1 _You lost 1 mp, and now have 3/6 mp.K%hQ  Your clockwork bee stings the gnoll. Your clockwork bee stings the gnoll!K%h\R K%hS K%hs_ .jpolearm)The gnoll dies!K%h y83-2000K%hk K%h s _A gnoll comes into view. It is wielding a +0 spear.M%hgThe gnoll dies! _A gnoll comes into view. It is wielding a +0 spear.  Your clockwork bee locks its sights upon the gnoll.!  The gnoll hits your clockwork bee with a +0 flail!  Your clockwork bee stings the gnoll!M%hO )* 2 gnolls (1 polearm, 1 ally target)*   dormant clockwork bee (minion)The gnoll dies!M%hrM%hV  Pixie the Tinkerer  Barachi  Health: 24/24 ========================Magic: 3/6============------------AC: 2Str: 11#EV: 11Int: 17##..SH: 0Dex: 10......###########XL:  3 Next: 110% Place: Dungeon:3#....j)*@.......#Noise: ==-------  Time: 2421.0 (1.0)#....j#########.#M%ḥ~k) +0 dagger (freeze)#...#.#Cast: Kinetic Grapnel..#.#Zot (15579) ########.###.........#jj 2 gnolls (1 polearm, 1 ally target)#.###.##.##*   dormant clockwork bee (minion)#.# #.##.###+## #<###.##.#Your clockwork bee locks its sights upon the gnoll.  Your clockwork bee stings the gnoll!The gnoll hits your clockwork bee with a +0 flail!Your clockwork bee stings the gnoll!The gnoll dies! _Your clockwork bee winds down and falls to the ground.M%hФThe gnoll hits your clockwork bee with a +0 flail!  The gnoll dies! _Your clockwork bee winds down and falls to the ground.  Your Armour skill increases to level 1!  You have reached level 4!M%h/  --more--P%h֕ 30/307--14 6% P%h[ L2 gnolls (1 polearm, 1 ally target)P%hS  Your Armour skill increases to level 1!  You have reached level 4!  You feel agile. P%h _ 😎 HP[+6] _You now have 30 max hp (+6). Your hp is fully restored (30).Q%h yy   Q%hm2------Q%hQ%h`4  😎 HP[+6] _You now have 30 max hp (+6). Your hp is fully restored (30).You wind your clockwork bee back up and it locks its sights upon the gnoll!MP[-1You lost 1 mp, and now have 2/7 mp.R%hd R%hO ~ y. ##+## #<###.##.#  Your clockwork bee stings the gnoll.The gnoll barely misses your clockwork bee.R%hX j--28R%h R%h o _The gnoll completely misses your clockwork bee.S%h 3 2  Your clockwork bee stings the gnoll.The gnoll closely misses your clockwork bee. x2--37S%h:  _Your clockwork bee barely misses the gnoll.T%h\  Your clockwork bee closely misses the gnoll.The gnoll hits your clockwork bee with a +0 flail!T%h]i=46T%h|aT%hco _The gnoll completely misses your clockwork bee.T%hٲ  Your clockwork bee misses the gnoll.The gnoll hits your clockwork bee with a +0 flail.The gnoll hits your clockwork bee with a +0 spear.T%h-----55T%hT%hk _Your clockwork bee barely misses the gnoll.U%h  Your clockwork bee barely misses the gnoll.The gnoll hits your clockwork bee with a +0 flail.U%h}-64U%h9U%hd _The gnoll misses your clockwork bee.U%h d  Your clockwork bee stings the gnoll. )   gnoll (polearm,  The gnoll dies!The gnoll hits your clockwork bee with a +0 spear.U%h 2273U%h l _Your clockwork bee closely misses the gnoll.V%h   Your clockwork bee locks its sights upon the gnoll.  V%hQNYour clockwork bee stings the gnoll!V%hE^3=====V%hD82V%hV%h _The gnoll hits your clockwork bee with a +0 spear! _😎 MP[+1]W%hԞs  Your clockwork bee stings the gnoll!W%hw W%hn W%h*W%h)W%hfw*   dormant clockwork bee (minion)W%huY  The gnoll dies!W%h W%h W%h* 39W%h-W%h 9W%h0Kinetic GrapnelW%hm1 W%hU_Your clockwork bee winds down and falls to the ground.W%h-W%hC W%hW%h^Q_Your Forgecraft skill increases to level 6!W%hW%h` ####....# #....)*.# #....)#.# # #.... #.# .... #.# ###.. #.## ### #.# # #.###.##.## . #.# #.##.# # ##+## #<###.##.#-30.2 (1.269 _Y%h`### ###... .# #....)*.# #....)#.#  #.... #.#  ..... #.#  ##.. ## #.#    1.48[%h [%h~  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning28% 2 [%h Q b - Forge Blazeheart Golem Fire/Forgecraft 50% 4  c - Forge Lightning Spire Air/Forgecraft 50% 4  d - Martyr's KnellNecromancy/Summoning 88% 4  e - Summon Horrible Things Summoning100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`%hy   Pixie the Tinkerer  Barachi  Health: 30/30 ========================Magic: 3/7==========--------------AC: 2Str: 11###EV: 11Int: 17###...SH: 0Dex: 11.......###########XL:  4 Next: 39% Place: Dungeon:3#....)*.@.......#Noise: ---------  Time: 2431.4 (0.0)#....)#########.#k) +0 dagger (freeze)#....#.#Cast: Kinetic Grapnel.....#.#Zot (15568) ##.. ########.#### #.........#*  [`%h 37m dormant clockwork bee (minion)#.###.##.###.# #.##.###+## #<###.##.# _😎 MP[+1]Your clockwork bee stings the gnoll!The gnoll dies! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 6!  Okay, then.`%h^ 8 _a%h@a%hB0Inventory: 27/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)P - a ring of poison resistance a%hBScrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]b%h [ x - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withb%hR\ [almost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.1 (2.1 -> 3.2). Your EV would decrease by 0.5 (11.3 -> 10.8). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.d%hqInventory: 27/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  P - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]d%h(d%hgd%hI  Pixie the Tinkerer  Barachi  Health: 30/30 ========================Magic: 3/7==========--------------AC: 2Str: 11###EV: 11Int: 17###...SH: 0Dex: 11.......###########XL:  4 Next: 39% Place: Dungeon:3#....)*.@.......#Noise: ---------  Time: 2431.4 (0.0)#....)#########.#k) +0 dagger (freeze)#....#.#Cast: Kinetic Grapnel.....#.#Zot (15568) ##.. ########.#### #.........#*   %hr2mdormant clockwork bee (minion)#.###.##.###.# #.##.###+## #<###.##.# _😎 MP[+1]Your clockwork bee stings the gnoll!The gnoll dies! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 6! _Okay, then.d%h;d%hh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   2.1   3.0   0           b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft6.0   5.9  +1   d - Unarmed Combat   0.0d%h [34m   0.8  +1       e - Throwing   0.0   1.0   0   m - Evocations   0.0   0.8  +1           f - Short Blades   0.0   0.8  +1              g + Armour1.7   1.4  +2       h - Dodging   2.1   2.5  +1  d%h      i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [%h 0;1m!] training|cost|targetsf%hf%hif%h  Pixie the Tinkerer  Barachi  Health: 30/30 ========================Magic: 3/7==========--------------AC: 2Str: 11###EV: 11Int: 17###...SH: 0Dex: 11.......###########XL:  4 Next: 39% Place: Dungeon:3#....)*.@.......#Noise: ---------  Time: 2431.4 (0.0)#....)#########.#k) +0 dagger (freeze)#....#.#Cast: Kinetic Grapnel.....#.#Zot (15568) ##.. ########.#### #.........#*   %hb2mdormant clockwork bee (minion)#.###.##.###.# #.##.###+## #<###.##.# _😎 MP[+1]Your clockwork bee stings the gnoll!The gnoll dies! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 6! _Okay, then.f%hf%h f%hf%hg%hg%hg%hg%ho7g%hʝg%hC6g%h.g%hHY5g%hg%hY4g%h;g%hQY3g%h˼g%hY2g%h{g%h2  Your clockwork bee stings the gnoll!The gnoll dies! _Your clockwork bee winds down and falls to the ground. _Your Forgecraft skill increases to level 6! _Okay, then. _You start resting.g%h4===1g%h|C0g%h8g%hZ59g%hg%h'Y8g%hg%hm===7g%hg%hY6g%hZg%h}Y5g%hg%h Y4g%h g%hY3g%h`g%hDY2g%hg%h5====1g%hg%hY0g%hg%h"Z49g%h$g%h;'Y8g%h(g%h,n====7g%h.g%h+2Y6g%h4g%h6Y5g%h@8g%h;Y4g%hDG32g%hM6===1g%hGPY0g%hQg%hsTZ39g%h+Vg%hXY8g%hZg%h]m===7g%hk_g%h7bY6g%hcg%hfg%h;gC5g%hmhg%hmY4g%h>z3g%h}Y2g%hsg%hC)g%hX067.4 (36.0)g%hW7====8.4 (371g%hZ  ##+## #<###.##.# _Your dormant clockwork bee falls apart.😎 MP[+4] _Your mp is fully restored (7).h%h=4h%h@Fh%h` ### ###... .# #....))@..#h%hbk #....)#.# # #.... #.# . ..... #.# # ##.. #.## # ## #.# # #.###.##.## . #.# #.##.# # ##+## #<###.##.#h%h%lh%hmJ0 _h%hIrh%h #####...#.# #....)@...# #....)#.# ## #..... #.# ..... #.# .##...#. #.## .# ##.##. #.# .##. #. #.###.##.## ... .. #.# #.##.# .# ##+### #<###.##.#h%hZ29h%h<h%hL  #####...##.# #....@)...# #....)#.## #.....# #.# #.. .# #.# #.# .###...#.#h%hE#.## #.# ##.##.##.# #.# #. #.##.###.##.##. .. ..##.# #.##.# #.# ##+#####<###.##.#Items here: )) ††.h%hh%h8J8 _h%hyh%hR #########...##.........########### #....)).........######### ###.# .. ....Zot (15528) h%hj. #.###...## #.##.....#You see here a +0 flail.h%hh%hL_====6 _h%hh%h$  Things that are here:h%h&  #########...## #.........########### #...@)).........# #....)#########.# h%h ### #.....# #.#  #.. .........# #.  #.# .###...#.#########.##  #.##.##.##.........#  #.# #. #.##.###.##h%hW5.##  ... .. ..##.# #.##.#  #.# ##+#####<###.##.#a +0 spear; a gnoll corpseh%hh%hzJ5 _h%h h%h!78 M ##### #####...## #.......@.###########.###....))........ #....)########## #h%h#.. .........##.#h%h*#Y4h%hb'h%hN=5###########...## #.........########### #.###..@.)).........# #....)#########.#### #.....# #.# #.. .........#h%h<>d #.# #.# .###...#.#########.## #.# ##.##.##.........# #.# #. #.##.###.##.## ... .. ..##.# #.##. #.###+#####<###.##.#h%hPGY3h%hoMh%hc_1###########...## #.........###########h%h` #.###....)).........# #.@..)#########.#### #.....# #.# #.. .........# #.# #.# .###...#.#########.## #.# ##.##.##.........# #.# #.##.##.###.##.## ... .....##.# #.##.h%haI #.###+#####<###.##.# #.##...## #.##.....#h%hmo2h%h ###########...##.........##############....))......... #....)############.# .. .......h%h[r# .##.###...#.#########.##.Zot (15522) ###.#### ##.....###.##..##.##h%hY0h%hh%hh%h% h%h h%h#####h%húX######...##h%hM.........###########h%hֻ_###....)).........h%hL #....)############ .##.###.....# h%hL.. .......# .##.###...#.#########.## ##.##.##......... #.##.##.###.##.###.#...## ##.......##.##......#h%hMZ19h%hh%h ##### ######...## #.........##### #.###....))...# #....)##.# ### #.##.###.....# #.# #......# #.# #.# #.##.###...#.##.## #.# ##.##.##.# #.# #.##.##.###.##.## ... .....##.# #.##.# #.# ##+#####<%h_;10;1m###.##.#  #.# ##...## #.##.....#  ##.#### ##.....###.##..##.##  ##.#...## ##.##.##......# h%hoh%h;8h%hh%h ##### ######...## #.........# #.###....))...#h%h #....)##.# #####.##.###.....# #.# #..h%h,b....# #.# #.###.##.###...#.##.h%h0 #.# ##.##.##. #.# #.##.##.###.##. ... .....##.# #.##.# #.# ##+#####<###.##.# #.# ##...## #.##.....# ##.#### ##.....###.##..##. ##.#...## ##.##.##......h%h%C7h%hth%hr!h%h=2 ##### ######...## #......... #.###....))...# #....)#h%h2#. #####.##.###.....# #. #....# #.h%h2 #.###.##.###...#.##. #.# # ##.##.## #.#h%h.3; #.##.##.###.##. ... .....##.# #.##. #.#h%hu3 ##+#####<###.##. #.# ##...## #.##..... ##.#### ##.....###.##..##.h%h3 ##.#...## ##.##.##h%h:Y6h%h@h%hRy ##### ######...## #.........# #.###....))..h%hS #. #....)## #####.##.###.....# #h%hbS #....# # #.###.##.###...#.#h%hSg# #.# #. ##.##.## #.# #. #.##.##.###.##h%hT ... #. .....##.# #.## #.# ## ##+#####<###.## #.# ##...## #.##h%hT ##.#### ##.....###.##..## ##.#...## ##.##.##h%h\Y4h%h9ah%hr ##### ######...## #......... #.###....))..h%h8s #.# #....) #####.##.###.....#  #....#h%hs  #.###.##.###...#. #.# #.# ##.##.##h%ht_ #.# #.# #.##.##.###. ... #.. .....##.# #. #.# ### ##+#####<###. #.#h%h4vg ##...## #.## ##.#### ##.....###.##.. ##.#...## ##.##.##h%hzY3h%hfh%h0x78 M h%h##### #####...## ........##########....))....... #.# #....)########h%h%#####.##@###....................# #.###.##.###...#.#########h%h##.##.##......#.# #.# #.##.##.###.#h%hܚY2h%hh%h*###########...## #.........####### #.###....))......h%h# #.# #....)############.##.###.....#  #......@.........# #.###.##.###...#.#######h%hc #.# # #.# ##.##.##..... #.# #.# #.##.##.### ... #.. .....##.# #.h%h #.# ### ##+#####<###. #.# ##...## #.##..#.####..###.##...##..##.##..h%h{Y1h%hyh%hX ####### ######...##.. #.........#. #.###....))..h%hr #. #.# #....) #####.##.###.....# #....# #.###.##.###...#.h%h #.# #. #.# ##.##.## #.# #. #.# #.##.##.###h%h ... .. #.. .....##.# # #.# ## ### ##+#####<### #.# ##...## #.## ##.#### ##.....###.## ##.#...## ##.##.##0h%h9    #####   #########...##   ..##...   #.##.###....))..   #.##.# #....)   #####.##.###.....#   #....#   #.###.##.###...#.   #.# #.##.# ##.##.## h%h%  #.# #.##.# #.##.##.   ... ..##.. .....##.#   #.# ###### ##+#####<   #.# ##...## #.##   ##.#### ##.....###.##   ##.#...## ##.##.##h%h5Z08h%hih%h2 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#.##................# #.# h%hQ #.##.###.##.###...#.#########.# #.##.# #.##.# ##.##.##.........# #.##.###.##.####.##.##.###.##.## #........##.........##.# #.##.# ####.###########@#####<###.##.#  #.# ##...## #.##.....# ##.#### ##.....###.##..##.###.#...## ##.......##.##......#  #.###.#.###.............  ##.#.>...%h 39;49m.'.....#...####..........###....######..# ##.......#.###..#.##.##.....# ##.....##........##.# _You open the door.h%h Y1h%h h%h8    #....)#########h%h B#####.##.###.....# ............###.##.###...#.#########.##  ##.##.##.........#h%h _###.##.##.###.##.#.......##.........##.#  ###.###########'#####<##  #.# ##.@.## #.##....##.#### ##.....####.####.#...## ##.......#....Zot (15461) .##.##### ##...#######.∩.....# There is an open door here.h%h h%hr ,59 h%h _h%h h%hZ  #####.##.###.....# ............###.##.###...#.#########.##  ##.##.##.........#####.##.#.......##.........##.#  ###.###########'#####<##  #.# ##...## #.##....##.#### ##..@..####.####.#...## ##.......#.....###.#.###......#.#.>....'...##.h%h F##.###+## #∩∩∩.#### h%hG! h%h! ;8h%h1% h%h7  ............###.##.###...#.#########.##h%h!8 >  ##.##.##.........#####.##.#.......##.........##.# h%hn8 o ###.###########'#####<##  #.# ##...## #.##....h%h8 K##.#### ##.....####.####.#...## ##...@...#....h%h 9 .###.#.###......#.#.>....'.#h%hh9 Zot (15458) .#h%h9 #.##.# ######.∩.<#h%h> h%hB? ;7h%hB h%hS  ###.##.###...#.#########.## h%hT ) ##.##.##.........#####.##.#.......##.........##.#  h%h_T h###.###########'#####<##  #.# ##...## #.##....h%hT O##.#### ##.....####.####.#...## ##.......##.##......h%h!U .###.#.###......#.#.>....'#h%hoU  ##....#######....##.##..# ###.###..#h%hW d#.# ########.###...#####.#h%h\ Y6h%h_ h%hp    ##.##.##.........##h%hp :###.##.#.......##.........##.#  ###.###########'#####<## h%h?q n #.# ##...## #.##....##.#### ##.....####.##h%hq |##.#...## ##.......##.##.......###.#.###......#.#.>....'#h%hq  ##....#######....##.##..# ###.###..#h%h&r .....# ##.....##.......###.# #..............# #.#h%hw Y5h%h{ h%h c #####.##.#h%hj .......##.........##.#  ###.###########'#####<##  #.# ##...## #.##....h%h ##.#### ##.....###.##..##.####.#...## ##.......##.##.......###.#.###......h%h #.#.>....'# ##....#######....##.h%hT ##..# ###.###..#.....# ##.....##.......Zot (15455) h%h #.# #.#####...##...# #.#h%h h%h C3h%hN h%h  .......##.........##.#  h%h[ ###.###########'#####<##  #.# ##...## #.##....##.#### ##.....###.##..##.####.#...## ##.......##.##......h%h .###.#.###......#.#.>....'h%h # ##....#######....##.##..# ##h%hZ :#.###..#.....# ##.....##.......##### ##...#######.∩....h%h Zot (15453) #.# #.# #.....#...# #.#h%h@ h%h ;2h%hA h%h8  ###.###########'#####<##  #.# ##...## #.##....h%h ##.#### ##.....###.##..##.####.#...## ##.......##.##.......###.#.###......#.#.>....'h%h # ##....#######....##.##..# ##h%hG t#.###..#.....# ##..@..##.......##### ##...#######.∩....h%h  ##+## #∩∩∩.###Zot (15452) #.#####.# ##...##...### #.#h%h h%h h%ho ;1h%hg h%h   #.# ##...## #.##....##.#### ##.....###.##..##.##h%hu ##.#...## ##.......##.##.......###.#.###......#.#.>....'.# ##....####h%h ?###....##.##..# ###.###..#.....# ##.....##.......h%h ##### ##.@.#######.∩.... ##+## #∩∩∩.###h%hl t #.# ######.∩.<# Zot (15451) #.......# ##.#.......###.#h%h h%hl C0h%h h%h'#.##.#.........h%hz#...###.#.h%hh%h@<49h%h h%h  ##.#### ##.....###.##..##.##h%h7t##.#...## ##.......##.##.......###.#.###......#.#.>....'..#h%h ##....#######....##.##..# ###.###..#h%h5.....# ##.....##.......##### ##...#######.∩.... ##@## #∩∩∩.### #.# ######.∩.<# ########.###...#####.Zot (15449) .....######### #.#...........# _You open the door.h%h#Y8h%h'h%h:  ##.#...## ##.......##.##......h%hU; .###.#.###......#.#.>....'..# ##....####.###....##.h%h;##..# ###.###..#.....# ##.....##.......h%h;##### ##...#######.∩.... ##'## #∩∩∩.### #@# ######.∩.<# h%h<<=########.###...#####...............# #####...##h%h<##...###.#.......#####There is an open door here.h%h'Bh%h|BJ6 _h%hEh%hu .###.#.###......#.#.>....'....# ##....####..........###....##.##..# ##.......##.....# ##.....##.......##### ##...#######.∩.... ##'## #∩∩∩.### #.# ######.∩.<# ########@###...#####.#..............# #.#####...##...# #.....#...##.###...###5h%h> #.#.>....'........# ##....####..........###....##.##..# ##.......##.....# ##.....##.......##### ##...#######.∩.... ##'## #∩∩∩.### #.# ######.∩.<# ########.###...#####.#.......@......# #####...###.# #.....#...####.# ##...##...###..#.# #%hԊ37m...#4h%h  ##....####..........###....##.##..# ##.......##.....# ##.....##.......##### ##...#######.∩.... ##'## #∩∩∩.### #.# ######.∩.<# ########.###...#####...............# #.#####.@.##...##.# #.....#...#####...##...###Zot (15444) .##...#.# #####h%h>[40mh%hYY3h%hjh%hڶ ##..# ####.....# ##.....##.......##### ##...#######.∩.... ##'## #∩∩∩.###h%hH #.# ######.∩.<# ########.###...#####.#..............# #.#####...##...# #..@..#h%hN####...##...###......# ##.#.......##..Zot (15443) h%h:.......####.#h%hpY2h%hhh%h .....# ##.....##.......##### ##...#######.∩.... ##'## #∩∩∩.###h%h# #.# ######.∩.<# ########.###...#####...............# #####...## #.....h%hw;####.# ##.@.##...###......# ##.#.......########## #.#................Zot (15442) h%hw#...###.#h%hY0h%h?h%h- ##### ##...#######.∩.... ##'## #∩∩∩.### #.# ######.∩.<# ########.###...#####...............# h%h#####...## #.....####.# ##...##...###......# ##@#.......##h%hT######## #.#.......... #.#.......######...### .###.#h%hZ39h%hh%hg  ##'## #∩∩∩.### #.# ######.∩.<# ########.###...#####...............# #####...## #.....#h%h####.# ##...##...###......# ##.#.......########## ... ####h%h"##...###  #...# #.#h%h Y8h%h2h%h  #.# ######.∩.<# ########.###...#####...............# #####...## #.....#####...##...###......# ##.#.......########## h%h ... ######...###  #...# ###h%h2!!h%hw&Y7i%h4########.###...#####...............# #####...## #.....####...##...###......# ##.#.......########## ... ######...###  #...# ### r   quokka (asleep)r..562.8 (94.44.0 (95.66 _A quokka comes into view.j%hR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h?j%hB Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraftj%hB1% 1 Y - Construct Spike LauncherForgecraft2%2  Z + Launch Clockwork Bee Forgecraft4% 3 Select a spell to cast[!]/[I] toggle spell headersj%hY j%h j%hc j%h  #.# ########.###...#####.#Pixie the Tinkererj%h #.# #..............# #.#Barachi#.# #.#####...##...# #.#j%hU Health: 30/30 ========================j%h g#.# #.# #.....#...# #.#Magic: 7/7========================j%h  #.#####.# ##...##...### #.#AC: 2j%hl Str: 11#.......# ##.#.......###.#EV: 11Int: 17######### #.#...........#SH: 0Dex: 11#.#.......#####XL:  4 Next: 39% Place: Dungeon:3#@###...###Noise: ---------  Time: 2564.0 (0.0)#.# #...#k) +0 dagger (freeze)#.# #####Cast: Kinetic Grapnel#.#Zot (15436) j%h !#.##.#r   quokka (asleep)#.#j%h* #.#r.. _There is an open door here. j%h _You open the door. _There is an open door here. j%h 9_A quokka comes into view.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  j%h@ \Confirm with . or Enter, or press ? or * to list all spells.j%h j%h!  #.# ########.###...#####.#Pixie the Tinkererj%hN" #.# #..............# #.#Barachij%h" I#.# #.#####...##...# #.#Health: 30/30 ========================j%h6# g#.# #.# #.....#...# #.#Magic: 7/7========================j%h# #.#####.# ##...##...### #.#AC: 2Str: 11#.......# ##.#.......###.#j%h' EV: 11Int: 17######### #.#...........#SH: 0Dex: 11#.#.......#####XL:  4 Next: 39% Place: Dungeon:3#@###...###Noise: ---------  Time: 2564.0 (0.0)#.# #...#k) +0 dagger (freeze)#.# #####Cast: Kinetic Grapnel#.#Zot (15436) #.##.#r   quokka (asleep)#.##.#r.. _There is an open door here. _You open the door. _There is an open door here. _A quokka comes into view.Casting: Launch Clockwork Bee (dangerous; %h' 33m4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hE3 P  Okay, then.j%h5 j%h[= j%h-@ 8 _k%hR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h"k%h% k%h{Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft2%2  Z + Launch Clockwork Bee Forgecraftk%hH4% 3 Select a spell to cast[!]/[I] toggle spell headersk%hK k%h[R k%hM[  #.# ########.###...#####.#Pixie the Tinkerer#.# #..............# #.#Barachi#.# #.#####...##...# #.#Health: 30/30 ========================#.# #.# #.....#...# #.#Magic: 7/7========================#.#####.# ##...##...### #.#AC: 2Str: 11#.......# ##.#.......###.#EV: 11Int: 17######### #.#...........#SH: 0Dex: 11#.#.......#####XL:  4 Next:k%hb X 39% Place: Dungeon:3#@###...###Noise: ---------  Time: 2564.0 (0.0)#.# #...#k) +0 dagger (freeze)#.# #####Cast: Kinetic Grapnel#.#Zot (15436) #.##.#r   quokka (asleep)#.##.#r.. _A quokka comes into view.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hc | #.# ########.###...#####.#Pixie the Tinkerer#.# #..............# #.#Barachi#.# #.#####...##...# #.#Health: 30/30 ========================#.# #.# #.....#...# #.#Magic: 7/7========================#.#####.# ##...##...### #.#AC: 2Str: 11#.......# ##.#.......###.#EV: 11Int: 17######### #.#...........#SH: 0Dex: 11k%hf #.#.......#####XL:  4 Next: 39% Place: Dungeon:3#@###...###Noise: ---------  Time: 2564.0 (0.0)#.# #...#k) +0 dagger (freeze)#.# #####Cast: Kinetic Grapnel#.#Zot (15436) #.##.#r   quokka (asleep)#.##.#r.. _A quokka comes into view.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h~ y #.# ########.###...#####.#  Pixie the Tinkerer  #.# #..............# #.#  Barachi  #.# #.#####...##...# #.#  Health: 30/30 ========================  #.# #.# #.....#...# #.#  Magic: 4/7=============-----------  #.#####.# ##...##...### #.#  AC: 2Str: 11  #.......# ##.#.......###.#  EV: 11Int: 17  ######### #.#...........#  SH: 0Dex: 11 k%h #.#.......#####  XL:  4 Next: 39% Place: Dungeon:3 #@###...###  Noise: ---------  Time: 2564.0 (0.0) #.# #...#  k) +0 dagger (freeze) #.# #####  Cast: Kinetic Grapnel #.# Zot (15436)  #.# #.# r   quokka (asleep) #.# #.# r.. _Okay, then.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: k%h #Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)l%h #.# ########.###...#####.#Pixie the Tinkerer#.# #..............# #.#Barachi#.# #.#####...##...# #.#Health: 30/30 ========================l%h#.# #.# #.....#...# #.#Magic: 4/7=============-----------#.#####.# ##...##...### #.#AC: 2Str: 11#.......# ##.#.......###.#EV: 11Int: 17######### #.#...........#SH: 0Dex: 11#.#.......#####XL:  4 Next: 39% Place: Dungeon:3#@###...###Noise: ---------  Time: 2564.0 (0.0)#.# #...#k) +0 dagger (freeze)#.# #####Cast: Kinetic Grapnel#.#Zot (15436) %h!0m#.##.#r   quokka (asleep)#.##.#r..  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee.l%h==5.0 (15) Winding l%hrl%h8  Aim: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 4/7 mp.m%hkm%h--64. m%hxm%h`@ _You continue winding your clockwork bee...m%h m%h zrr.m%h; --73.. m%hx m%h @ _You continue winding your clockwork bee...n%hsn%hy(ally target)ry   clockwork bee (minion).n%hZ|82) n%h% _With a metallic buzz, your clockwork bee launches itself at the quokka.o%hJ #.# ######.∩.<#######.###...####..........####...# .....#...# #####.# ##...##...### .......# ##.############ #............#####y###...###...#####.r#.#.yr.9.2 (1.20o%hOo%hSP _You swap places.o%h o%hg o%h r.yr.o%h 700Kinetic Grapnel29o%h# o%h*( l _Your clockwork bee barely misses the quokka.p%hĵt  Your clockwork bee stings the quokka.p%h{ †#.#p%h401Kinetic Grapnel8p%hp%hP _The quokka dies!r%h.r%hW  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   2.1   3.0   0           b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft6.0   5.9  +1   d - Unarmed Combat   0.0r%h   0.8  +1       e - Throwing   0.0   1.0   0   m - Evocations   0.0   0.8  +1           f - Short Blades   0.0   0.8  +1              g + Armour1.7   1.4  +2       h - Dodging   2.1   2.5  +1  r%h     i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [r%h!] training|cost|targetss%h~  g * Armour   1.7s%h| g - Armour   1.7u%h op - Conjurations0.8  +Axes  q - Hexes   0.0   0.8Polearms 1.0   0   r - Summonings   0.0   0.7  +2  Staves u%h ]0.8  +1   s - Necromancy1.2  - f - Unarmed Combat   0.0   0.8  +1   t + Forgecraft 6.0   5.9  +1  g - Throwing 1.0   0   u - Translocations   0.0   0.8  +1   v - Alchemy   0.0   0.8  +1  h - Short Blades   0.0   0.8  +1   w - Fire Magic   0.0   0.8  +1  i - Long Bladesu%h 0.0   0.7  +2   x - Ice Magic   0.0   0.7  +2  j - Ranged Weapons   0.0   1 y - Air Magic   0.0   0.8  +1   z - Earth Magic   0.0   1.0   0   k - Armour   1.7   1.4  +2   l - Dodging   2.1   2.5  +1   0 - Invocations   0.0   1.2  -1   m - Shields   0.0   0.8  +1  %h O10;1m 1 - Evocations   0.0   0.8  +1   n - Stealth   1.7   2.0   0   2 - Shapeshifting   0.0   1.0   0  useful|ally%h t * Forgecraft   6.0z%h;| t - Forgecraft   6.0z%h> t + Forgecraft 6.0{%h? y + Air Magic 0.0|%hQ|%h|%h- #.##.# ######.∩.<#Pixie the Tinkerer|%h(#.# ########.###...#####.#Barachi#.# #..............# #.#Health: 30/30 ========================#.# #.#####...##...# #.#Magic: 4/7=============-----------|%hZ#.# #.# #.....#...# #.#AC: 2Str: 11#.#####.# ##...##...### #.#EV: 11Int: 17#.......# ##.#.......###.#SH: 0Dex: 11######### #.#...........#|%h-XL:  4 Next: 40% Place: Dungeon:3#@#.......#####Noise: ---------  Time: 2571.2 (0.0)#.###...###k) +0 dagger (freeze)#.# #...#Cast: Kinetic Grapnel#y# #####Zot (15428) #†##.#|%hy   clockwork bee (minion)#.##.##.# _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the quokka. _You swap places. _Your clockwork bee barely misses the quokka.Your clockwork bee stings the quokka. _The quokka dies!|%h|%h|%h|%hl}%h4}%h3}%h-}%h **   dormant clockwork bee (minion)You start resting.}%h|2.2 (17}%hL _Your clockwork bee winds down and falls to the ground.}%h 4}%h }%hE 5====65}%h o4}%h Y3}%h }%h n====2}%h }%h Y1}%h }%h Y0}%h }%h~ Z19}%h_ }%h Y8}%hp }%h }%h' C7}%h }%h 6===6}%h a _You start resting.}%h Y5}%h }%h Y4}%h }%h Y3}%h }%h m===2}%h }%h Y1}%h }%h Y0}%h }%h Z09}%h }%h Y8}%hF }%hW Y7}%h }%hr" 2.}%h:' 092.2 (20.0)}%ha( 7====3.2 (216}%h+ }%h|6 s  #.# _Your dormant clockwork bee falls apart.😎 MP[+3] _Your mp is fully restored (7).~%h4~%hk~%h)$########.###...#####...............# #####...##~%h5 #.....####...##...###......# ##.#.......########## ... #.######...###  #...# ~%hl###†# ....~%h~%h}J5 _~%hB~%hc..............# #####...## #.....####...##...###......# ##.#.......########## ... #.######...###  #...# ###†# ....~%h~%htC4~%hi~%h.#####...## #.....####...##...###~%h/......# ##.#.......########## ... #.######...###  #...# ###†# ....~%h:Y3~%hdO #.....####...##...###......# ##.#.......########## ... #.######...###  #...# ### ....#====2~%hxi ####...##...###......# ##.#.......########## ... #.######...###  #...# ###†# ......##.  You see here a quokka corpse.0 _~%hu: ......# ##.#.......########## ... #.######...###  #...# ###†# ..........###.#399~%hy######## ... #.######...###  #...# ###†# .........[...........###.... .######## #~%hYB #+~%h Y8~%h~%h  #.######...###  #...# ###†# .#.......#...!.......####..[.......#.##7~%h~%h ##...###  #...# ###†# .######.###.....@.#...!.####..[........ #......###.##.#~%h~%h!C6~%h~%h*~ #.# #...#  #.# ##### #†#  #.# #.# #.#######.######.......##....!...@...#####..[.......... #......###.### #......# .# ######.# # #+# ~%hY4~%h ~%h5+O #.# #...# #.# ##### #†# #.# #.# #.# ######.###.......##.!..@....#.####..[. #......###.### #......# .#  ######.# #  #+#3~%hK2~%hSw #.# #...# #.# ##### #†# #.# #.# #.# ######.###.......###.....!.@.....##.####..[. #......###.### #......# .#  ######.# #  #+#2 #.# #...# #.# ##### #†#~%h7[40m #.# #.# #.# ######.## ######.......## #.....!@......# #.####..[. #......###.### #......# .#  ######.# #  #+#1~%hi@ #.# #...# #.# ##### #†# #.# #.# #.# ######.## ######.......## #.....@.......# #.####..[. #......###.### #......# .#  ######.# # #+#0610.0 (16.81.0 (1789~%h~%h"Y _A - a viscous puce potion%h" !.%hH# M.†.........%h# %hQ) %hA  #.# #...# #.# ##### #†#%hB  #.# #.# #.#%hB \ ######.## ######.## #....@..# #.####..[. #......###.###%hC " #......# .# ######.# # %heC f #+#%hhL %hL ;7%hkR %h  #.# #...# #.# ##### #†# #.# #.# #.# ######.## ######.## #...@...# #.####..[. #......###.### #......# .# ######.# #  #+#6%h   #.# #...#   #.# #####   #†#   #.#   #.#   #.#   ######.##   ######.##   #..@....#   #.####..[.  # #......###.###   #......# .#   ######.# #   #+#    5%h' %h޸   #.# #...#   #.# #####   #†#   #.#   #.#   #.#   ######.##   ######.##   #.@.....#   #.####..[.   #. #......###.###  #. #......# .#  #. ######.# #  #. #+#  #. #. #.4%h/ %h   #.# #...  #.#   #†#  #.#  #.#  #.#  ######.##  ######.##  #@......#  #.####..[  #.# #......###.  #.# #......# .#  #.# ######.# #  #.# #+#  #.#  #.#  #.#3 ###†# [0;1%h 0;1m.######.########.......##.......####..[......... #......###.## .# #####.#  ...1 †# .######.########.......##.............%h. ####..[......... #......###.## .# #####.#  #+#  ..!0 .######.########.......##.......####..[......... #......###.## .# #####.#  #+#   .##%h): p79%hZJ k ######.########.......##.......####..[......... #......###.## .# #####.#  #+#   .%hUT Y8%hSX %hi  ######.########.......##......%h j r.####..[......... #......###.## .# #####.#  #+# %hZj c .  #.%ho Y7%hs %h  ######.########.......##%h .......####..[......... #......###.## .# %h #####.#  #+#  ...#.###  #.%h o5%h ######.......##.......####..[.........%h`  #......###.## .# #####.#  #+#  ...%h ...!.##.###... .##. #%h #%h %hE ;4%h %hR  .......####..[......... #......###.## .# #####.#  #+#  #...##...!..##.###.#%h0 k..#  %hF Y3%h %h; D ####..[......... #......###.## .# #####.# %h  #+#  ##.###.@.##...!...'...#.###.##...%h w .. .##  %h Y2%hp %h!  #.####..[. #.# #......###.# #.# #......# .#  %hr }#.# ######.# #  #.# #+#  #.# %h3 t #.#  ##.##  #..@#  #...!...'. ##.###.##. ... .# . #.#. # #.#. # ##  %h Y1%h %h   #......###.### .# #####.# %h  t #+#  ##.####...####....#...@...'....#.###.##%hp S... .# .#.#. # .%h '#  %h` %h <69%h %h( %h') ;8%h+ %h A  #.# #......###.###  %hZA #.# #......# .#  #.# ######.# #  #.# %hA #+#  #.#  #.# %hA ##.## .. ##...####. %h2B 3#....@..'. ##.###.##. ... .# ..%hED  #.#. .#  #.#. .# # ## ##   _z - 2 pink potions (gained 1)%hG Y7%h_J %hDZ  #.# #......###.###  #.# #......# .#  #.# ######.# #  #.# #+#  #.#  #.# .. ##.## ..%hZ . ##...####. #.....@.'. ##.###.##.%hZ  ... #.# .. #.#. #.# .. %h*[ #.#. ..# # ## ### %ht[ %h\ %hd bb   bat (wandering)%hf /32.4 (21.4%hg %hi %hl >b.%hn i3.6 (22.66%hr %ht V _A bat comes into view.%hr Z#.# #......###.### #.# #......# .# #.# ######.# # #.# #+###.# b..##.# ...##.## ..##...####....b.#......@'.##.###.##.... #.# .....O#.#. #.# ...%hv /#.#. ..# ...## ## ### '##O   ogre (wandering)#bb 2 bats (1 wandering, 1 asleep)%h %h %h %h& %h ,%hV %h %h %h3 %h# ..b.....bO.bb)%h 4.8 (1.2)Kinetic Grapnel5%hg %hH a _A bat and an ogre come into view.%h #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ...# #.# ..... ##.## ...... ##...####. #.b.....b. ##.###.##......O ... #.# ...... #.#. #.# ..... #.#. ..# ...# # ## ###%h/[39;49m '##bb 2 bats (1 wandering) #%h,%hk%h#,%hGp'..b...bb%hSk=6.04%h!%h[ _The bat closely misses you.%h  #.# #......###.###   #.# #......# .#   #.# ######.# #  %hd #.# #+##   #.# ...#   #.# .....   ##.## ......   ##...####.   #.'..b....  %hB ##.###b##......O   ... #.# ......   #.#. #.# .....   #.#. ..# ...#   # ## ### '##   #   %h%h%h%hɭ%h%h%h-bb'....%hTc7.22%h%h _The bat hits you but does no damage. The bat barely misses you.%h  %hHBCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hcN Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft2%2  Z + Launch Clockwork Bee Forgecraft4% 3 Select a spell to cast[!]/[I] toggle spell headers%h %h %h Z #.# #......###.### Pixie the Tinkerer  #.# #......# .#Barachi %hT ? #.# ######.# #Health: 30/30 ========================  #.##+##Magic: 7/7========================  #.#...#AC: 2Str: 11 %h|  #.#.....EV: 11Int: 17  ##.## ......SH: 0Dex: 11  ##...####.......XL:  4 Next: 40% Place: Dungeon:3  #....@bb'.......Noise: =--------  Time: 2637.2 (0.0)  ##.###.##......Ok) +0 dagger (freeze)  ... #.# ......Cast: Kinetic Grapnel  #.#. #.# .....Zot (15362)  #.#. ..# ...#  # %h ## ### '##bb 2 bats  #   _A bat comes into view. _A bat and an ogre come into view. _The bat closely misses you. _The bat hits you but does no damage. The bat barely misses you.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.# #......###.### Pixie the Tinkerer  #.# #......# .#Barachi  #.# ######.# #Health: 30/30 ========================  #.##+##Magic: 7/7========================  #.#...#AC: 2Str: 11  #.#.....EV: 11Int:%h [40m 17  ##.## ......SH: 0Dex: 11  ##...####.......XL:  4 Next: 40% Place: Dungeon:3  #....@bb'.......Noise: =--------  Time: 2637.2 (0.0)  ##.###.##......Ok) +0 dagger (freeze)  ... #.# ......Cast: Kinetic Grapnel  #.#. #.# .....Zot (15362)  #.#. ..# ...#  # ## ### '##bb 2 bats  [15;2%h= 6H#   _A bat comes into view. _A bat and an ogre come into view. _The bat closely misses you. _The bat hits you but does no damage. The bat barely misses you.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #.# #......###.###  Pixie the Tinkerer #.# #......# .#  Barachi #.# ######.# #  Health: 30/30 ======================== %hB p#.# #+##  Magic: 4/7=============----------- #.# ...#  AC: 2Str: 11 #.# .....  EV: 11Int: 17 ##.## ......  SH: 0Dex: 11%hE  ##...####.......  XL:  4 Next: 40% Place: Dungeon:3 #....@bb'.......  Noise: =--------  Time: 2637.2 (0.0) ##.###.##......O  k) +0 dagger (freeze) ... #.# ......  Cast: Kinetic Grapnel #.#. #.# .....  Zot (15362)  #.#. ..# ...#  # ## ### '##  bb 2 bats #  _The bat hits you but does no damage. The bat barely misses you.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;10%h ';1mLaunch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bat%h4l| #.# #......###.###  Pixie the Tinkerer #.# #......# .#  Barachi #.# ######.# #  Health: 30/30 ======================== #.# #+##  Magic: 4/7=============----------- %hl#.# ...#  AC: 2Str: 11 #.# .....  EV: 11Int: 17 ##.## ......  SH: 0Dex: 11 %hn##...####.......  XL:  4 Next: 40% Place: Dungeon:3 #....@bb'.......  Noise: =--------  Time: 2637.2 (0.0) ##.###.##......O  k) +0 dagger (freeze) ... #.# ......  Cast: Kinetic Grapnel #.#. #.# .....  Zot (15362)  #.#. ..# ...#  # ## ### '##  bb 2 bats # Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4%[4%hXo0m risk of failure)  Press: ? - help, Dir - move targetAim: a bat  You lock target on the bat and prepare to deploy your bee.%hsvonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a bat  You lock target on the bat and prepare to deploy your bee.  (Press . to continue winding your bee.)%hst%hx #.#   #.#  .#  #.#  #  #.# #+##  #.# ...#  #.# ..... %hz ##.##     .    ... #b#   #.#. #.# .....  #.#. ..#  # ## ### '## 29-=8.2 (11) Winding %h}%hÎ  (Press . to continue winding your bee.) _The bat hits you. The bat barely misses you.  😕 HP[-1] MP[-3]You take 1 damage, and now have 29/30 hp. _You lost 3 mp, and now have 4/7 mp.%hC} %h} %h,~ %ht O  You continue winding your clockwork bee...%h# 6b.b.%h -90. %hY %h [ _The bat closely misses you.%hϼ  You continue winding your clockwork bee...  The bat closely misses you. The bat hits you but does no damage. x2%h-4059.. %h%hZ _The bat barely misses you.%hI   With a metallic buzz, your clockwork bee launches itself at the bat.The bat barely misses you. The bat closely misses you.%hz y@bb.(1 ally target)y   clockwork bee (minion)%h f18) %h+  _The bat barely misses you. The bat hits you but does no damage.%hmK  #.# #......###.###   #.# #......# .#   #.# ######.# #   #.# #+##   #.# ...#   #.# .....   ##.## ......   ##...####.   #...@ybb'.   ##.###.##......O   ... #.# ......   #.#. #.# .....   #.#. ..%hLe# ...#   # ## ### '##   #   %hZM%hKX  You swap places.The bat completely misses your clockwork bee.%hX%haY%hY%hI_Sby.b%hU`30=2.4 (1.27%hd%h`sT   _The bat hits your clockwork bee but does no damage.😎 HP[+1] _Your hp is fully restored (30).%hvB  You hit the bat. You freeze the bat.%h]E%hc  You kill the bat!The bat hits your clockwork bee but does no damage.%hh  Your clockwork bee completely misses the bat.Your clockwork bee stings the bat!%hm.y.'.y   clockwork bee (minion)%hƊ330Kinetic Grapnel6%h%hM _The bat dies!%h #.# #......###.###  #.# #......# .#  #.# ######.# #  #.# #+##  #.# ...#  #.# .....  ##.## ......  ##...####.  #....@y.'.  ##.###.##......O  ... #.# ......  #.#. #.# .....  #.#. ..# # [4%h<0m## ### '##   %h**   dormant clockwork bee (minion)%hp-4.6 (1.25%h%hL _Your clockwork bee winds down and falls to the ground.%h-  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)%h  #.# #......# .#  #.# ######.# #  #.# #+##  #.# ...#  #.# .....  ##.## ......  ##...####.......  #.....*.'.  ##.###@##......O  ... #.# ......  #.#. #.# .....  #.#. ..# #  # ## ### '## # [%h K5.84 _%h#.# #......###.####.# #......# .# #.# ######.# ##.# #+## #.# # #.#  .##  ##...####. #.....*@'....... ##.###.##....... ... #.# ...... #.#. #.# ..... #.#. ..# ...## ## ### '###=7.03%h%hM #.# #......###.### #.# #......# .# %hOQ s#.# ######.# # #.# #+## #.# #...##.# #.....###.## #.##...####.[#.....*.@.##.###.##.... #.# #.#.#. #.# #.....##.#. ..# #...## ## ### #'## .##%h` %hWf 5====8.21%hq %h=  There is an open door here. _😎 MP[+1]%h #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# #...## #.# #.....# ##.## #. ##...####.[ #.....*@'. ##.###.##. ... #.# #. #.#. #.# #.....# #.#. ..# #...## #[37%hv?m ## ### #'## .# #%h]%hj9.40 _%h%h%h #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# #...## #.# #.....# ##.## #. ##...####.[ #.....*.@. ##.###.##. ... #.# #. #.#. #.# #.....# #.#. ..# #...### ## ### #'## .##%h 50.649%h %h? [ _There is an open door here.%h#.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# #...## #.# #.....###.## ##.###...####.[.#.....*.'##.###.##.... #.###.#.#. #.# #.....# # ## ### #'## #1.88 _%h` #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# #...## #.# ##.....## %ha +##.## ##.###...####.[.##.....*.'.'##.###.##.#... #.###.#.#. #.# ##.....##. # ## ### #'## .#.%h"g %h7j ====3.07%huo %hq %hV< #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# #...## #.# ##.....## ##.## ##.## ##...####%hq`.[.# #.....*.'.' ##.###.##.# ... #.###. #.#. #.# ##.....##.  #.#. ..# #...## # ## ### #'##  .# .# .%hH%h7c4.25%hY%h%h  #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# #...## #.# ##.....## ##.## ##%hY.## ##...####.[.# #.....*..' ##.###.##.# ... #.###. #.#. #.# ##.....##.  #.#. ..# #...## # ## ### #'##  .#  .#  .%h%h+.%h5c5.44%h%h _Your dormant clockwork bee falls apart. _There is an open door here.%hG #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# #...## #.# ##.....## ##.## ##.## ##...####.[b# #.'' ##.###.##.# ... #.###. #.#. #.# ##.....##. # ## ### #'## %h'H b   bat (wandering) ..b6.63%hEJ V _A bat comes into view.%h#.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# #...## #.# ##.....## ##.## ##.## ##...####.[.# #.'.@....b..' ##.###.##.# ... #.###. #.#. #.# ##.....##. # ## ### #'## .#.%hob.6===7.8Kinetic Grapnel2 _😎 MP[+1]%hM  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  %h(\Confirm with . or Enter, or press ? or * to list all spells.%h%h# Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft2% 2  Z + Launch Clockwork Bee Forgecraft%h4% 3 Select a spell to cast[!]/[I] toggle spell headers%h+ %h^ %h #.# #......###.###Pixie the Tinkerer#.# #......# .#Barachi#.# ######.# #Health: 30/30 ========================#.##+##Magic: 6/7====================----#.##...##AC: 2Str: 11#.# ##.....##EV: 11Int: 17##.## ##.......##SH: 0Dex: 11##...####....b..[.#%h XL:  4 Next: 43% Place: Dungeon:3#.......'.@.......'Noise: ---------  Time: 2657.8 (0.0)##.###.##.........#k) +0 dagger (freeze)... #.###.........Cast: Kinetic Grapnel#.#. #.# ##.....##.Zot (15342) #.#. ..# #...### ## ### #'##b   bat (wandering).#.#. _There is an open door here. _A bat comes into view. _😎 MP[+1]Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter,%h) > or press ? or * to list all spells.%h #.# #......###.###Pixie the Tinkerer#.# #......# .#Barachi#.# ######.# #Health: 30/30 ========================#.##+##Magic: 6/7====================----#.##...##AC: 2Str: 11#.# ##.....##EV: 11%h Int: 17##.## ##.......##SH: 0Dex: 11##...####....b..[.#XL:  4 Next: 43% Place: Dungeon:3#.......'.@.......'Noise: ---------  Time: 2657.8 (0.0)##.###.##.........#k) +0 dagger (freeze)... #.###.........Cast: Kinetic Grapnel#.#. #.# ##.....##.Zot (15342) #.#. ..# #...### ## ### #'##b   bat (wandering).#.#. _There is an open door here. _A bat comes%h   into view. _😎 MP[+1]Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hf  #.# #......###.###  Pixie the Tinkerer #.# #......# .#  Barachi #.# ######.# #  Health: 30/30 ======================== #.# #+##  Magic: 3/7==========-------------- #.# #...##  AC: 2Str: 11 #.# ##.....##  EV: 11Int: 17 ##.## ##.......##  SH: 0Dex: 11 ##...####....b..[.#  XL:  4 Next: 43% Place: Dungeon:3 #.......'.@.......'  Noise: ---------  %hj Time: 2657.8 (0.0) ##.###.##.........#  k) +0 dagger (freeze) ... #.###.........  Cast: Kinetic Grapnel #.#. #.# ##.....##.  Zot (15342)  #.#. ..# #...##  # ## ### #'##  b   bat (wandering) .#  .#  . _😎 MP[+1]Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (wandering, ha%hl sn't noticed you)%h<` #.# #......###.###  Pixie the Tinkerer #.# #......# .#  Barachi #.# ######.# #  Health: 30/30 ======================== #.# #+##  Magic: 3/7==========-------------- #.# #...##  AC: 2Str: 11 #.# ##.....##  EV: 11Int: 17 %ha##.## ##.......##  SH: 0Dex: 11 ##...####....b..[.#  XL:  4 Next: 43% Place: Dungeon:3 #.......'.@.......'  Noise: ---------  Time: 2657.8 (0.0) ##.###.##.........#  k) +0 dagger (freeze) ... #.###.........  Cast: Kinetic Grapnel #.#. #.# ##.....##.  Zot (15342)  #.#. ..# #...##  # ## ### #'##  b   bat (wandering) .#  .# %hc/  . Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (wandering, hasn't noticed you)  You lock target on the bat and prepare to deploy your bee.%hGl #.#   #.#  .#  #.#  #  #.# #+##  #.#   #.#   ##.##   %hmJ...[.#  b    ...   #.#. #.#   #.#. ..#  # ## ### #'##b .# .# .onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a bat (wandering, hasn't noticed you)  %hpYou lock target on the bat and prepare to deploy your bee.  (Press . to continue winding your bee.)%ht==8.8 (11) Winding %hx%hG  . _The bat hits you but does no damage.😎 MP[-3] _You lost 3 mp, and now have 3/7 mp.%h%h%hd%h%h--90. %h¾%hB@ _You continue winding your clockwork bee...%hO  You continue winding your clockwork bee...%hg%h'.b%h=-6039.. %hI%h;S _The bat misses you.%h: %h  With a metallic buzz, your clockwork bee launches itself at the bat.%h The bat barely misses you. x2; Your clockwork bee stings the bat!%h .yy   clockwork bee (minion)%h 41Kinetic Grapnel8) %h %h M _The bat dies!%hP q#.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...## #.# ##.....## ##.## ##.## ##...####.[.##.'.%h c'.##.###.##..y......#... #.###.##.#. #.# ##.....##.#.#. ..# ## ## ### #'## ..%h **   dormant clockwork bee (minion)-3.0 (1.27%hR %h L _Your clockwork bee winds down and falls to the ground.%h #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...## #.# ##.....## ##.## ##.## ##...####.[.## #.'.'.%hԻ ##.###.##..*......## ... #.###.# #.#. #.# ##.....##.. #.#. ..# ##...## # ## ### #'##  .#  .# ..%hS%h-4.25%h %h%h߰  #.# #......###.### #.# #......# .# #.# ######.# # #.# #+##%hk  #.# ##...## #.# ##.....## ##.## ##.## ##...####.[.## #.'.'. ##.###.##..*......##%h  ... #.###.# #.#. #.# ##.....##..  #.#. ..# ##...## # ## ### #'##  .# .# ..%h %h c5.44%h %h~ %hq  #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...## #.# ##.....## ##.## ##%hr .## ##...####.[.## #..'. ##.###.##..*......## ... #.###.# #.#. #.# ##.....##..  #.#. ..# ##...## # ## ### #'##  .#  .#  ..%hy %h7{ c6.63%h %h [ _There is an open door here.%h #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...## #.# ##.....## ##.## ##.## ##...####.[.## #%h='.'. ##.###.##..*......## ... #.###.# #.#. #.# ##.....##.. #.#. ..# ##...## # ## ### #'## .# .#  ..%h%hM4===7.82 _%h%h _😎 MP[+1]%hKRx #.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...##%hT #.# ##.....## ##.## ##.......## ##...####.[.## #.'.'. ##.###.##..*......## ... #.###..# #.#. #.# ##.....##.. #.#. ..# ##...## # ## ### #'##%hRX .#  .#  ..%hIe9.01 _%hj%hzm%hP  #.# #......###.###   #.# #......# .#   #.# ######.# #   #.# #+##   #.# ##...##  %h? #.# ##.....##   ##.## ##.......##   ##...####.[.##   #.'.'.   ##.###.##..*......##   ... #.###...#   #.#. #.# ##.....##..   #.#. ..# ##...##  %hk # ## ### #'##   .#   .#   ..%h%hJe70.229%h?%hx%hOt  #.# #......###.###   #.# #......# .#   #.# ######.# #   #.# #+##  %hu #.# ##...##   #.# ##.....##   ##.## ##.......##   ##...####.[.##   #.'.'.   ##.###.##..*......##   ... #.###.........#   #.#. #.# ##.....##..  %hv9 #.#. ..# ##...##   # ## ### #'##   .#   .#   ..%h}%hc1.48%h҄%h%h 4%h %h& ===7%h a _You start resting.%h> %h C6%h %hs %h C5%hT %h Y4%h %h Y3%h! %h 5====2%hM %h Y1%hn %h %h C0%h~ %h %hB D19%h %h %h X====8%h %hR %h C7%h1 %h %h C6%h %h %h C5%h7 o4%h %h Y3%h 6===2%h o1%h% %hq %h C0%h p09%h; %h %hQ W===8%h %hX %h  C7%h ,%h Y6%hb 7543%h3 %h 2.%ht 096.4 (25.0)%h 7====7.4 (262%hl" %hR-  _😎 MP[+1] _You start resting. _Your dormant clockwork bee falls apart.  3 _Your mp is fully restored (7).%h3%h9  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   2.1   3.0   0          %h? b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft6.0   5.9  +1   d - Unarmed Combat   0.0   0.8  +1   m + Air Magic0.0   0.8  +1   e - Throwing   0.0   1.0   0           n - Evocations   0.0   0.8  +1[40%hAm   f - Short Blades   0.0   0.8  +1               g - Armour   1.7   1.4  +2       h - Dodging   2.1   2.5  +1       i - Stealth   1.7   2.0   0                        [%hADam                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h; m * Air Magic   0.0%h]* | m - Air Magic   0.0%hb> j + Spellcasting 2.1%hHrTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h 5<[?25h[?0c0 %hM [?25l[?1c%h 3.0 current training targets, if any.=] set a%hO all targets%hQ %hT #.# #......###.### Pixie the Tinkerer  #.# #......# .#Barachi  #.# ######.# #%h9UgHealth: 30/30 ========================  #.##+##Magic: 7/7========================  %hU#.# ##...##AC: 2Str: 11  #.# ##.....##EV: 11Int: 17 %hIV ##.## ##.......##SH: 0Dex: 11  %hVt##...####.......[.## XL:  4 Next: 44% Place: Dungeon:3  #...@...'.........'. Noise: ---------  Time: 2697.4 (0.0)  ##.###.##.........## k) +0 dagger (freeze)  %h1Y2... #.###.........# Cast: Kinetic Grapnel  #.#. #.# ##.....##.. Zot (15302)  #.#. ..# ##...##  # ## ### #'##  .#  .#  .. _😎 MP[+1] _You start resting. _Your dormant clockwork bee falls apart.😎 MP[+3] _Your mp is fully restored (7).%hB^%h`%hd%hf%h #.# #......###.###  #.# #......# .#  #.# ######.# #  #.# #+##  #.# ##...##  #.# ##.....##  ##.## ##.......##  %h##...####.[.##  #.'.'.  ##.###.##.##  ... #.###.........#  #.#. #.# ##.....##..  #.#. ..# # ## ### %h%hJo8.6 (1.21 _%h^%h %h  #.# #......# .#  #.# ######.# #  #.# #+##  #.# ##... #.# ##.... %h# ##.## ##..... ##...####.......[ #.......'..'.  ##.###@##.........##  ... #.###.........#  #.#. #.# ##.....##..  #.#. ..# ##  # ## ### #'## .# %hw$ P .. %h, %h[. c9.80%h1 %h4 %hlV%hW#.# #......###.####.# #......# .# #.# ######.# ##.# #+## #.# ## #.# ## .## #### ##...####.[.## #......@'.........'. ##.###.##.........## %h]Y... #.###.........# #.#. #.# ##.....##..#.#. ..# ##...## ## ### #'##.#.#..%h[%h(]*701.0%h]=299%h_%ha%hzI %hGJ k#.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...## #.# ##.....## %hK =##.## ##.## ##...####.[.## #..'. ##.###.##.## %hK ... #.###.# #.#. #.# ##.....##.. #.#. ..# ##...### ## ### #%h`N '##.#.# %h8] y2.27%h)b %hi [ _There is an open door here.%h#.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...## #.# ##.....## ##.## ##.## ##...####.[.## #.''. ##.###.##.## ... #.###.# #.#. #.# ##.....##.. %hO%hqj3.46 _%h%h%h;#.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...## #.# ##.....## %hf##.## ##.## ##...####.[.## #.'.'. ##.###.##.## ... #.###.# #.#. #.# ##.....##.. .#..%h%hc4.65%h%h%h#.# #......###.### #.# #......# .# #.# ######.# # #.# #+## #.# ##...## #.# ##.....## ##.## ##.## ##...####.[.## #.'.%h|'. ##.###.##.## ... #.###.# #.#. #.# ##.....##.. #.#. ..# # %h3 !..%h&%h0)c5.84%h[4%h #.# #......###.### #.# #......# .# #.# ######.# # #.# ##+## #.# ##...## #.# ##.....## %h##.## ##.## ##...####.[.##.#.'.'.##.###.##.##.... #.###.# #.#. #.# ##.....##.#.#. ..# ##...## .O# ## ### ##'## O   ogre (wandering) %h%hO.O%hkk=7.03%h%hP _The ogre shouts!%hCR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h; Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft2% 2  Z + Launch Clockwork Bee Forgecraft4% 3 Select a spell to cast[!]/[I] toggle spell headers%h4#.# #......###.###Pixie the Tinkerer#.# #......# .#Barachi#.# ######.# #Health: 30/30 ========================#.###+##Magic: 7/7========================#.# ##...##AC: 2Str: 11#.# ##.....##EV: 11Int: 17##.## ##.......##SH: 0Dex: 11##...####.......[.##.XL:  4 Next: 44% Place: Dungeon:3#.......'...@.....'..Noise: =--------  Time: 2707.0 (0.0)##.###.##.........##.k) %hJ+0 dagger (freeze)... #.###.........#Cast: Kinetic Grapnel#.#. #.# ##.....##.O.Zot (15293) #.#. ..# ##...## ..# ## ### ##'##O   ogre.#.#..  😎 MP[+3] _Your mp is fully restored (7). _There is an open door here. _The ogre shouts!Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.# #......###.###Pixie the Tinkerer#.# #......# .#Barachi#.# ######.#[39;%hL49m #Health: 30/30 ========================#.###+##Magic: 7/7========================#.# ##...##AC: 2Str: 11#.# ##.....##EV: 11Int: 17##.## ##.......##SH: 0Dex: 11##...####.......[.##.XL:  4 Next: 44% Place: Dungeon:3#.......'...@.....'..Noise: =--------  Time: 2707.0 (0.0)##.###.##.........##.k) +0 dagger (freeze)... #.###.........#Cast: Kinetic Grapnel#.#. #.# ##.....##.O%hN.Zot (15293) #.#. ..# ##...## ..# ## ### ##'##O   ogre.#.#..  😎 MP[+3] _Your mp is fully restored (7). _There is an open door here. _The ogre shouts!Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hO (%h  %h f#.# #......###.###  Pixie the Tinkerer%h  %h V#.# #......# .#  Barachi%h  %h #.# ######.# #  Health: 30/30 ========================%h/ %h#.# ##+##  Magic: 4/7%hN=============----------- #.# ##...##  AC: 2Str: 11 #.# ##.....##  EV: 11Int: 17 ##.## ##.......##  SH: 0Dex: 11  ##...####.......[.##.  XL:  4 Next: 44% Place: Dungeon:3  #.......'...@.....'..  Noise: =--------  Time: 2707.0 (0.0) %h ##.###.##.........##.  k) +0 dagger (freeze) %hv ... #.###.........#  Cast: Kinetic Grapnel %h  #.#. #.# ##.....##.O.  Zot (15293) %h #.#. ..# ##...## .. %hJ # ## ### ##'##  O   ogre%h %hYC.#%h %heC.#%h %hq7.. %hB_The ogre shouts!%hCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  %hMConfirm with . or Enter, or press ? or * to list all spells.%hAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  %hL3Press: ? - help, Dir - move target%hxDAim: an ogre, wielding a +0 giant club%h (%h #.# #......###.###  Pixie the Tinkerer%hZK #.# #......# .#  Barachi #.# ######.# #  Health: 30/30 ======================== #.# ##+##  Magic: 4/7=============----------- #.# ##...##  AC: 2Str: 11 #.# ##.....##  EV: 11Int: 17 ##.## ##.......##  SH: 0Dex: 11  ##...####.......[.##.  XL:  4 Next: 44% Place: Dungeon:3 %hrz #.......'...@.....'..  Noise: =--------  Time: 2707.0 (0.0)  ##.###.##.........##.  k) +0 dagger (freeze)  ... #.###.........#  Cast: Kinetic Grapnel  #.#. #.# ##.....##.O.  Zot (15293)  #.#. ..# ##...## ..  # ## ### ##'##  O   ogre%hd .# .# ..Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  %hqPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club  You lock target on the ogre and prepare to deploy your bee.%hq&%hZ' #.#   #.#  .# %h){ #.#  #  #.# ##+##  #.#   #.#   ##.##         ...   #.#. #.# O..  #.#. ..#  ..  # ## ### ##'## %h[* %h*-.#%h.K .# ..%h&/=%h/8.0 (1%h>0A2) Winding %h0%h6%hWe  %hfPAim: an ogre, wielding a +0 giant club  %hgDYou lock target on the ogre and prepare to deploy your bee. %hgY_(Press . to continue winding your bee.%heh ) %hi  %hix😎 MP[-3] %hsj~_You lost 3 mp, and now have 4/7 mp.%h 0O.--91.  _You continue winding your clockwork bee...%h%h9O.%hD--10%h] rKinetic Grapnel0.. %h@'%hu*@ _You continue winding your clockwork bee...%h% %hr& %h+ yO.(ally target)y   clockwork bee (minion)%h- %h- `189) %h2 %hv4 _With a metallic buzz, your clockwork bee launches itself at the ogre.%hx #.# #......###.### #.# #......# .# #.# ######.# # #.# ##+## #.# ##...## #.# ##.....## ##.## ##.## ##...####.[.##. #.'.'.. ##.###.##...y.....##.%h{ ... #.###.....O...# #.#. #.# ##.....##... #.#. ..# ##...## .. # ## ### ##'## .#  .#  ..%h5|%h^}%hj.yO.%h"h2.2 (1.27%h%h%h #.# #......# .#  #.# ######.# # #.# ##+##  #.#...## #.#..###.##..##...##%h`[.##. #.......'...'.. ##.###.##.##. ... #.###...yO....##.#. #.# ##.....##... #.#. ..# ##...## .. # ## ### ##' . .# .. %h%  Your clockwork bee stings the ogre. Your clockwork bee stings the ogre!%h!)c3.46%h51%h5k _The ogre closely misses your clockwork bee.%h@ #####.#  ##+## ##...####.....####.## ##.......####...####.[.##........'..'.#.###.####%h_ ?... #.###@..yO....# #.# ##.....##.....# ##...##  ## ### ##'##  .#.. %h  Your clockwork bee stings the ogre!Your clockwork bee completely misses the ogre.%h c4.65%h %h7 n _The ogre completely misses your clockwork bee.%h} g#.# ######.# # #.# ##+## #.# ##...## #.# ##.....## ##.## ##.## ##...####.[.##. #.......'.'.. ##.###.##.##. ... #.###.@.yO....# %h/ %#.#. #.# ##.....##... #.#. ..# ##...## .. # ## ### ##'## .# .. ...%hϗ  Your clockwork bee stings the ogre.%h c5.84%h %h0 k _Your clockwork bee closely misses the ogre.%hD  The ogre hits your clockwork bee with a +0 giant club!Your clockwork bee stings the ogre!%hw *)*   dormant clockwork bee (minion)  The ogre dies!%h%hև#.# ######.# #Pixie the Tinkerer#.###+##Barachi#.# ##...##Health: 30/30 ========================#.# ##.....##Magic: 5/8===============---------##.## ##.......##AC: 2Str: 11##...####.......[.##.EV: 11Int: 17%h#.......'.........'..SH: 0Dex: 11##.###.##.........##.XL:  4 Next: 187% Place: Dungeon:3... #.###.@.*)....#Noise: ==-------  Time: 2716.8 (1.0)#.#. #.# ##.....##...k) +0 dagger (freeze)#.#. ..# ##...## ..Cast: Kinetic Grapnel# ## ### ##'##Zot (15283) .#.#*   dormant clockwork bee (minion)..... _Your clockwork bee closely misses the ogre.The ogre hits your clockwork bee with a +0 giant club!%h/Your clockwork bee stings the ogre!The ogre dies! _Your clockwork bee winds down and falls to the ground.  Training target 3.0 for Spellcasting reached!%h  Your clockwork bee stings the ogre!  The ogre dies! _Your clockwork bee winds down and falls to the ground.  Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!  You have reached level 5!%h /  --more--%hs5/359--547% Kinetic Grapnel%h'%h=  😎 HP[+5] MP[+1] _You now have 35 max hp (+5). Your hp is fully restored (35).%h%%h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   3.0   4.0   0          %h` b b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft6.5   5.9  +1   d - Unarmed Combat   0.0   0.8  +1       e - Throwing   0.0   1.0   0   m - Evocations   0.0   0.8  +1      %h p     f - Short Blades   0.0   0.8  +1              %hk  g - Armour   1.7   1.4  +2       h - Dodging   2.1   2.5  +1       i - Stealth   1.7   2.0   0                                              The relative cos%h 0t of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h%h%h %hQ#.# ######.# #Pixie the Tinkerer#.###+##Barachi#.# ##...##Health: 35/35 ========================%hT#.# ##.....##Magic: 5/9=============-----------##.## ##.......##AC: 2Str: 11##...####.......[.##.EV: 11Int: 17#.......'.........'..SH: 0Dex: 11##.###.##.........##.XL:  5 Next: 47% Place: Dungeon:3... #.###.@.*)....#Noise: ==-------  Time: 2716.8 (0.0)#.#. #.# ##.....##...k) +0 dagger (freeze)#.#. ..# ##...## ..Cast: Kinetic Grapnel# ##%h߳[39;49m ### ##'##Zot (15283) .#.#*   dormant clockwork bee (minion).....  Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!You have reached level 5!😎 HP[+5] MP[+1] _You now have 35 max hp (+5). Your hp is fully restored (35).%hn%h%h%h)%hnZ%hi^ Spells (Memorise)TypeFailure Level  a - Call ImpSummoning26% 2b - Forge Blazeheart GolemFire/Forgecraft41% 4  c - Forge Lightning Spire%h`aAir/Forgecraft41% 4  d - Martyr's KnellNecromancy/Summoning86% 4  e - Summon Horrible Things Summoning100% 8 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h]s%h%h#.# ######.# #Pixie the Tinkerer#.###+##Barachi#.# ##...##Health: 35/35 ========================%hU#.# ##.....##Magic: 5/9=============-----------##.## ##.......##AC: 2Str: 11##...####.......[.##.EV: 11%hkInt: 17#.......'.........'..SH: 0Dex: 11##.###.##.........##.XL:  5 Next: 47% Place: Dungeon:3... #.###.@.*)....#Noise: ==-------  Time: 2716.8 (0.0)#.#. #.# ##.....##...k) +0 dagger (freeze)%h#.#. ..# ##...## ..Cast: Kinetic Grapnel# ## ### ##'##Zot (15283) .#.#*   dormant clockwork bee (minion)%hbq.....  Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!You have reached level 5!😎 HP[+5] MP[+1] _You now have 35 max hp (+5). Your hp is fully restored (35).%hJP  Okay, then.%hE%h%h8 _%h%hAD Spells (Memorise)TypeFailure Level  a - Call ImpSummoning26% 2b - Forge Blazeheart GolemFire/Forgecraft%hC41% 4  c - Forge Lightning SpireAir/Forgecraft41% 4  d - Martyr's KnellNecromancy/Summoning86% 4  e - Summon Horrible Things Summoning100% 8 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hz%h%h#.# ######.# #Pixie the Tinkerer#.###+##%hgBarachi#.# ##...##Health: 35/35 ========================#.# ##.....##Magic: 5/9=============-----------##.## ##.......##%h&AC: 2Str: 11##...####.......[.##.EV: 11Int: 17#.......'.........'..SH: 0%hDex: 11##.###.##.........##.XL:  5 Next: 47% Place: Dungeon:3... #.###.@.*)....#Noise: ==-------  Time: 2716.8 (0.0)#.#. #.# ##.....##...k) +0 dagger (freeze)#.#. ..# ##...## ..Cast: Kinetic Grapnel# ## ### ##'##Zot (15283) .#.#*   dormant clockwork bee (minion).....  Your Spellcasting skill increases to level 3!You have reached level 5!😎 HP[+5] MP[+1] %hϒ_You now have 35 max hp (+5). Your hp is fully restored (35). _Okay, then.%hDP  Okay, then.%hW%hѦ%hũ8 _%h%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   3.0   4.0   0          %h b - Maces & Flails   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft6.5   5.9  +1   d - Unarmed Combat   0.0   0.8  +1      %hɥ e - Throwing   0.0   1.0   0   m - Evocations   0.0   0.8  +1           f - Short Blades   0.0   0.8  +1               g - Armour   1.7   1.4  +2       h - Dodging   2.1   2.5  +1       i - Stealth   1.7 [39;4%h9m  2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h] op - Conjurations0.8  +Axes  q - Hexes   0.0   0.8Polearms 1.0   0   r - Summonings   0.0   0.7  +2  Staves 0.8  +1   s - Necromancy1.2  - f - Unarmed Combat   0.0   0.8  +1   t + Forgecraft 6.5   5.9  +1  g - Throwing 1.0   0   u - Translocations   0.0   0.8  +1   v - Alchemy   0.0   0.8  [37%hz m+1  h - Short Blades   0.0   0.8  +1   w - Fire Magic   0.0   0.8  +1  i - Long Blades0.0   0.7  +2   x - Ice Magic   0.0   0.7  +2  j - Ranged Weapons   0.0   1 y - Air Magic   0.0   0.8  +1   z - Earth Magic   0.0   1.0   0   k - Armour   1.7   1.4  +2   l - Dodging   2.1   2.5 %h;  +1   0 - Invocations   0.0   1.2  -1   m - Shields   0.0   0.8  +1   1 - Evocations   0.0   0.8  +1   n - Stealth   1.7   2.0   0   2 - Shapeshifting   0.0   1.0   0  useful|all%hơ? y + Air Magic 0.0%h%h#.# ######.# #Pixie the Tinkerer#.###+##Barachi#.# ##...##Health: 35/35 ========================#.# ##.....##Magic: 5/9=============-----------##.## ##.......##AC: 2Str: 11##...####.......[.##.EV: 11Int: 17#.......'.........'..SH: 0Dex: 11##.###.##.........##.XL:  5 Next: 47% Place: Dungeon:3... #.###.@.*)....#Noise: ==-------  Time: 2716.8 (0.0)#.#. [0;%h+10;1m#.# ##.....##...k) +0 dagger (freeze)#.#. ..# ##...## ..Cast: Kinetic Grapnel# ## ### ##'##Zot (15283) .#.#*   dormant clockwork bee (minion).....  You have reached level 5!😎 HP[+5] MP[+1] _You now have 35 max hp (+5). Your hp is fully restored (35). _Okay, then. _Okay, then.%h[%hv%hF4%h"%h)%h*J2 _%hX0%h>o1%hBo0%h Z79%h%hsY8%h~%hY7%h#%hB*Y6%h.%h84Y5%h8%h=6===4%hB%hIY3%hFO%hXVY2%he%h~.1 _Your dormant clockwork bee falls apart.===0%h5Z69%h%hY8%h%hrY7%h:%h*Y6%hH%hY5%h%hU%ht7==4%h(o3%h%hY2%h&%h.Y1%h%%h7%hV==0%h%h%hR<59%h%h%h C8%hP%hY7%h%#%hr-%h.C6%hU%h[8===5%h5m%hsxo4%hy%h|C3%h%h%h{C2%h%h?<===%hR11%h*%hY0%h%hƲZ49%h[%hY8%h%hY7%h9===6%h#.# ##+## #.# ##...#.# ##..##.## ##..%hv##...####.......[.##.#.......'..'.. ##.###.##.##. ... #.###....)....# #.#. #.# .##...#.#. ..# ## .. # ## ### ##'##  .# ........#%hKY5%h?%h4!#.# ##...#.# ##..##.## ##...##...####.......[.##..#.......'..'.. ##.###.##.##. ... #.###....)....# %h"s#.#. #.# .##...#.#. ..# ## .. # ## ### ##'##  #.# #.# #............#....%hC+Y3%h9/%hiL ##.....####.## ##.......## .##...####.[.##.........'..'.. #.###.####... #.###....)....# #.# ##.....##.....# ##...##  ## ### ##@##  #.# ...##.##2%hO%hh  #.# ## .# ## ## ## . ##...####.[.###.......'.'.. ##.###.##.........##.... #.###....)....#  #.#. #.# ##.....##...  #.#. ..# ##..@## ..# ## ### ##'##.# #.# #..........#.....There is an open door%hAi here.%h|m%h(n^===1 _%hr%h7#.# +## #.# ## .# ## .ß## ## ..  ##...####.[.###.......'.'..  ##.###.##.........##.... #.###....)....# %h#.#. #.# ##....@##... #.#. ..# ##...## .. # ## ### ##'##.# #.##............#%hY0%h%hGd#.# ######.# ##.# +## ##.# ## ...# ## .ß.## ## ..# %hJ##...####.[.##.. #.......'.'.. ##.###.##.........##. ... #.###....).@..# .#. #.# ##.....##...# %h1.#. ..# ##...## ..#  ## ### ##'## ...#.# #.##.# ß.#.. ........%h/Z39%hA%hx#.# ######.# #  #.# ##+## #  #.# ##...## ..  #.# ##.....## .ß. ##.## ##.## ..# ...####.[.##.. .'.'.. .###.##.##.  #.###....)..@.# #. #.# ##.....##...# %h#. ..# ##...## #..# ## ### ##'## #... #.# ##.###.. .... # %hHY7%h%h8#.# ######.# # #.# ##+## # #.# ##...## .. #.# ##.....## .ß. .## ##.## ..# ...####.[.##.. 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'..'..# %h/.##.........##.# .###....)....#.# .# ##.....##...# # ##...####..### %hC ##'## ##..@# #.# ###.# #.# .!ß. #.. #...... ... #.#.####.... #. .#...# ## .# ##.## .#%hZ29%hq%h ##.......####..# ###.......[.##.. %hV..'..'..# .##.###....)....# ##.....##...%h ##...####..### ## ##'## ##... #.# ### #.!ß.ß.#%hJ. #......#.#.######%h Y8%h%h# ###.......[.##.. ..'.........'..# .##.........###....)....# ##.....##... ##...####..### ## ##'## ##...# # #.# ###.#'#.# #.@ß.ß.#......#.###. .# %h0o7%h:Y6%h7?%hsR` .'..'..# .## ##.##.# ..ß ###....)....#.# _. # .##...# .. # # ##...####..###.# .# %hS6# ##'## ##...#.# .. #.# ###.#'#.##.# #..ß.ß.# #.. #..@...# ... #.#.#### .#...# %haSb...# ###.# ..... .###.## ..#%hU ### _t - 2 yellow potions (gained 1)%h]U_--74.0 (57.2)%h|a%h1c--5.2 (58.44%hhf&_%hv _Found a faded altar of an unknown god.😎 MP[+4] %hvX_Your mp is fully restored (9).%hj...)....#.# _....##....####..'....._%h'...'..# #.## ...##.# ...ß ....)....#.# ._. #  ##.....##...# ... .#  ##...####..###.# #.#  ##'## ##...#.#... #.# ###.#'#.# #.# #..ß.ß.# #.. #...@..# ... #.#.#### %hDW.... #...# ...# ###.# ..... #.###.## ..####%hp_3 _%h#%hu5..'..###.## .##.#ß...ß ....)....#.# ._. # ##.....##...# ... .#  ##...####..###.###.# ##'## ##...#.#... #.# ###.#'#.# #.# #..ß.ß.# #.. #....@.# ... #.#.#### .... #...# ...# ##[%hx>40m#.# ..... #.###.## ..####_2_%hCI[.##.. '..###.## ........##.#ß...ß %hI0....)....#.# ._. # #.....##...# ... .# ##...####..###.###.###'## ##...#.#...%h J#.# ###.#'#.# %h_J#.# #..ß.ß@# #.. #......# ... #.#.####.... #...# %hKU# ###.#  ..... #.#  ##.##..####%hO%hOPC1%h S&_%hd78 M.####..#[.##.. '..###.##....##.#ß...ß ....)....#.# ._. .....##...# ... .# ##...####..###.###.###'## ##...#.#...####.#'##ß.ß.#%hdD..... #.#.####.... #...##%h@i%hiC0%hl%hK~78 M#.....## ..ß..####..#[.##.. '..###.##....##.#ß...ß %h~....)....#.# ._. # #.....##...# ... . ##...####..###.###  ##'## ##...#.#@..####.#'#.#### #..ß.ß.%h ##......... #.#.#####.%hZ#%hj~_18%hR%hL$.....## ..ß. .#####..# .##[.##.. ..#'..###.## ..##.#ß...ß ..)....#.# ._. .# %hO.....##...# ... .# ...####..###.###.# ##'## ##...#.#.@.#  #.# ###.#'#.###  #.# #..ß.ß.#  #.. #......#  ... #.#.####  .... #...#  ...# ###.# %hʠY7%h%h..####..# .##[.##.. ..#...'..###.## ...##.#ß...ß ..)....#.# ._. .# #.....##...# ... .# ##...####..###.###.#  ##'## ##...#.#...#  #.# ###.#'#@###%h# #.# #..ß.ß.#  #.. #......# ... #.#.#### .... #...#  ...# ###.#.. #.#  ##.## ..# ###%hY6%h3&_%h [.##.. ....'..###.## .. ##.#ß...ß)....#.# ._. .# #.....##...# ... .#...####..###.###.#  ##'## ##...#.#...# #.# ###.#'#.### #..ß.ß@# ......#.###. #...# #_5%hE...'..###.## ...##.#ß...ß .. #....)....#.# ._. .# ##.....##...# ... .#  ##...####..###.###.#  ##'## ##...#.#...# #.# ###.#'#.### #.# #..ß.ß.#  #.. #....@.# ... #.#.#### .... #...#  [0;10%hV;1m...# ###.#.. #.# ##.## ..# ### %h%huC4%h:_%h#[.##.. #.# ..# '.'..###.## .......##.#ß...ß ..)....#.# ._. .#%h..##...# ... .#...####..###.###.##'## ##...#.#...# #.# ###.#'#.###%h #.# #..ß@ß.# #.. #......#  #.#.#### .... #...# ...# ###%h2D.# ..... #.###.## ..####%hi_2%h'%h9>78 M#.####..#'# .# #[.##.. #.# ..# '..'..###.##.........##.#ß...ß .. ##....)....#.# ._. .###.....##...# ... .###...####..###.###.##'## ##...#.#...%h:/###.#@#.####ß.ß.#..... #.#.####.... #...##%hr@Y1%h\D%hrY6 M ##.....## ..ß.ß .# #.####..#'# .# #[.##.. #.# ..# ''..###.###.........##.#ß...ß#.. ##....)....#.#.._..  %h-Zl##.....##...# ... ##...####..###.#####'## ##...#@#...###.#'#.#### #..ß.ß.###......#... #.#.#####There is an open door here.%h_&_%h`J0 _%hst:_%h/78 M ##...## ..... %h ##.....## ..ß.ß .# #.####..#'# .# #[.##.. #.# ..# ''..###.##.........##.#ß...ß#.. ##....)....#.#.._..#  %h##.....##...#ß...ß###...####..###@#####'## ##...#.#...###.#'#.####.ß.ß.#.. #......#%h͒}.#.#####.#%hlZ09%h%hҷ3 ##+ ..###.  ## .....  ## ..ß.ß .  ##.......####..#'# .## ##%h[.##.. #.# ..# .'.'..###.###.......##.#ß...ß#.. #)....#.#.._..#.# #..##...#ß@..ß#.# %h# ##...####..###.###.# # ##'## ##...#.#...# #.# ###.#'#.### #.# #..ß.ß.# #.. #......#  #.#.#### .... #...# ...# ###.#%h_8%h#####.# # +## ..###.## ..... ## ..ß.ß .# %hh####..#'# .## #.[.##.. #.# ..# '.'..###.###.. .........##.#ß...ß#.. #....)....#.#..@..#.#  ##.....##...#ß...ß#.#  ##...####..###.###.# ##'## ##...#.#...# #.# ###.#'#.###%hnG#.# #..ß.ß##.. #......#... #.#.####.... #...#%h|Y6%h%h A M......# . #####.# #  ##+## ###.%h  ##...## .....  ##.....## ..ß.ß .# #.####..#'# .# #[.##.. #.# ..# ''..###.##.........##.#ß.@.ß#.. ##....)....#.#.._..  %h ##.....##...#ß...ß##...####..###.#####'## ##...#.#...#There is a faded altar of an unknown god here.%hR%h!J5 _%h %h*78 M##.#### # ......# .# #. .. %h,W#####.# # . . ##+## ..###.  ##...## .....  ##.....## ..ß.ß .# #.####..#'# .# #[.##.. #.# ..# ''..###@### #%h,l.........##.#ß...ß#.. ##....)....#.#.._..  ##.....##...#ß...ß##...####..###.###.#%h3%h3C4%hg8%hP`78 M[.......... .##.#### #) ......# .# #. .. #####.# # ##. .# ##+## ..###.# ##...## ......  ##.....## ..ß.ß .# #.####..#'# .# #[.##.. #@# ..# ''..###.### #.........##.#ß...ß#.. ##....)....#.#.._..###.....##...#ß...ß#.#%h{e%h/fC3%hm%h078 M......#  #[.......... .###.#### #) ......# .# . #####.# ####.  ##+## ....###.### ##...## #........#  ##.....## #..ß.ß.#.# #.####..# #[.##.. #.# ..# ''..###.## #.........##.#ß...ß#.. ##....)....#.#.._..#.##ß...ß####.###%hC2%hߟ%h M# ......#  %hK [.......... .###.#### #) ......# .# #. .. #####.# #.####. .#  ##+## ......###.## ##...## #........# %h: ##.....## #..ß@ß.#.# #.####..#'#.#.# #[.##.. #.# ...# '%h'..###.###... #.........##.#ß...ß#..##.#%hß...ßThere is an open door here.%h%h?oo   orc (wandering)%h/98.0 (22.8%hi9.2 (24.00%h%hq _An orc comes into view. It is wielding a +0 club.%hX3 .#[...............###.#### #) %hǣ .# #. .. #####.# #.####. .#  ##+## ......###.#####...## #........  ##.....## #..ß.ß.#.# %h##.......####.o#@#.#.## #.[.##.. #.# ... '%hXm..'..###.###... ###.#ß...ß#..## ##....)....#.#.._..#.##ß...ß%h..#..#.# ###.#'#.###%h]%h)o.o   orc (wandering)800.4 (1.2)199%h;_%h[ _There is an open door here.%h [...........#....###.#### #)  .# #. .. #####.# #.#### %hh ##+## ......###.#####...## #........###.....## #.oß.ß.#.# ##.......####..#'#.#.## #.[.##.. #@# ... '..'..###.###... ###.#ß...ß#..## ##....)....#.#.._..#.##  ##.....##...#ß...ß#####.###%hj#.# #..ß.ß.#%ho.o   orc (wandering)%h1.6Kinetic Grapnel8 _%h;_%h%hz\d....###.#### #)  .# #. .. #####.# #.####. .# %hy] ##+## ......###.#####...## #..o.....##.....## #..ß.ß.# ##.......####..#'#.#.## #.%hQ^[.##.. #.# ... '..'..###@###... #%h_*##.#ß...ß#..## ##....)....#.#.._..#.##  ##.....##...#ß...ß#.#  %h_\ ##...####..###.## ##'## ##...#.#.. #.# ###.#'#.##%h` #..ß.ß#....%hj%hm%hxm.oo%hzm===2.87%hf'_%hO _The orc shouts!%hR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h׵%hnZ Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%h3% 3 Select a spell to cast[!]/[I] toggle spell headers%h8w......###.#### #)Pixie the Tinkerer ......# .# #. ..Barachi #####.# #.####. .#Health: 35/35 ========================##+## ......###.###Magic: 9/9========================##...## #........#AC: 2Str: 11  ##.....## #..ß.ß.#.#EV: 11Int: 17 ##.......####..#o#.#.##SH: 0Dex: 11 #.......[.##.. #.# ...#XL:  5 Next: 47% Place: Dungeon:3 '.........'..###@###...Noise: ===%h%x[40m------  Time: 2802.8 (0.0) #.........##.#ß...ß#..##k) +0 dagger (freeze) ##....)....#.#.._..#.##Cast: Kinetic Grapnel  ##.....##...#ß...ß#.#Zot (15197) ##...####..###.###.###'## ##...#.#...#o   orc#.# ###.#'#.####.# #..ß.ß.##.. #......#There is an open door here. _An orc comes into view. It is wielding a +0 club. _There is an open door here. _The orc shouts!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press %hz{4? or * to list all spells.%hE......###.#### #)Pixie the Tinkerer ......# .# #. ..Barachi #####.# #.####. .#Health: 35/35 ========================##+## ......###.###Magic: 9/9========================##...## #........#AC: 2Str: 11  %h##.....## #..ß.ß.#.#EV: 11Int: 17 ##.......####..#o#.#.##SH: 0Dex: 11 #.......[.##.. #.# ...#XL:  5 Next: 47% Place: Dungeon:3 '.........'..###@###...Noise: ===------  Time: 2802.8 (0.0) #.........##.#ß...ß#..##k) +0 dagger (freeze) ##....)....#.#.._..#.##Cast: Kinetic Grapnel  ##.....##...#ß...ß#.#Zot (15197) ##...####..###.###.###'## ##...#.#...#o   [0;1%h_0;1morc#.# ###.#'#.####.# #..ß.ß.##.. #......#There is an open door here. _An orc comes into view. It is wielding a +0 club. _There is an open door here. _The orc shouts!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h7'o#7-------3.8 (16%h6%h1o  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 7/9 mp.%h_ .# #. .. #####.# #.####. .#  ##+## ......###.#####...## #........##.....## #..ß.ß.# ##.......####..#'#.#.## #.[.##.. #o# ... '%hck..'..###.###... ###.#ß.@.ß#..## ##....)....#.#.._..#.##  ##.....##...#ß...ß#.#  ##...####..###.## ##'## ##...#.#.. #.# ###.#'#.## #..ß.ß#.....#.###%hk2*%ho  The stone spike skewers the orc!%h)%hI-)_%hd9--5.0 (1.2Kinetic Grapnel5%he%ho;_%hp; _You kill the orc!%hCq%h #####.# #.####  ##+## ......###.#####...## #........##.....## #..ß.ß.# ##.......####..#'#.#.## #.[.##.. #)# ... '..'..###.###... ###.#ß...ß#..## ##....)....#.#..@..#.##  ##.....##...#ß...ß#.#  ##...####..###.## ##'## ##...#.#...... #...#%hN%h--6.23%hŏ%hږx _There is a faded altar of an unknown god here.%h  _You kill the orc! _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Qazlal or (c) Uskayaw, but you can't tellwhich.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.%h'%h)ZRu the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,%h)/but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. %h)*Granted powers:(Cost)You now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)%ho*>You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)[!]: Overview|Powers|Wrath%h^2 %hY; r#####.# #.####. .#Pixie the Tinkerer##+## ......###.###Barachi##...## #........#Health: 35/35 ========================##.....## #..ß.ß.#.#Magic: 7/9==================------ ##.......####..#'#.#.##AC: 2Str: 11 #.......[.##.. #)# ...#%h<= EV: 11Int: 17 '.........'..###.###...SH: 0Dex: 11 #.........##.#ß...ß#..##XL:  5 Next: 49% Place: Dungeon:3 ##....)....#.#..@..#.##Noise: ---------  Time: 2806.2 (0.0)  ##.....##...#ß...ß#.#k) +0 dagger (freeze)##...####..###.###.#Cast: Kinetic Grapnel##'## ##...#.#...#Zot (15193) #.# ###.#'#.####.# #..ß.ß.##.. #......#... #.#.####%h= .... #...# _You kill the orc! _There is a faded altar of an unknown god here.This altar belongs to (a) Ru, (b) Qazlal or (c) Uskayaw, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.%h Qazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrath%h8%hB#####.# #.####. .#Pixie the Tinkerer##+## ......###.###Barachi##...## #........#Health: 35/35 ========================##.....## #..ß.ß.#.#Magic: 7/9==================------ ##.......####..#'#.#.##AC: 2Str: 11 %hD#.......[.##.. #)# ...#EV: 11Int: 17 '.........'..###.###...SH: 0Dex: 11 #.........##.#ß...ß#..##XL:  5 Next: 49% Place: Dungeon:3 ##....)....#.#..@..#.##Noise: ---------  Time: 2806.2 (0.0)  ##.....##...#ß...ß#.#k) +0 dagger (freeze)##...####..###.###.#Cast: Kinetic Grapnel%hFd##'## ##...#.#...#Zot (15193) #.# ###.#'#.####.# #..ß.ß.##.. #......#... #.#.####.... #...# _You kill the orc! _There is a faded altar of an unknown god here.This altar belongs to (a) Ru, (b) Qazlal or (c) Uskayaw, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.%h P  Okay, then.%h %h %h8 8 _%h4%hv%hv2 _%hY1%h%h/Y0%h&%hZ89%h%h8===8%h%hY7%hS%hY6%h%h i#5%h%ho m===4%h)%hY3%hI%hY2%h\"%h&Y1%h*%h.Y0%h~2%h69===79%h:%h1N}78 M......# .# . #####.# #.####. .#  ##+## ......###.## ##...## #.......  ##.....## #..ß.ß.#.# #.####..#'#.#.# #%hR[.##.. #)# ...# ''..###.###... .........##.#ß.@.ß#..## ##....)....#.#.._..#.####.....##...#ß...ß##...####..###.#####'## ##...#.#...#878 M##.#### #) ......# .# #. .. #####.# #.####. .#  ##+## ......###.## ##...## #.......  ##.....## #..ß.ß.#.# #.####..#'#.#.# #[%hZ9G[.##.. #)# ...# ''..###@###... .........##.#ß...ß#..## ##....)....#.#.._..#.####.....##...#ß...ß##...####..###.###.#778 M[.......... .###.#### #) ......# .# #. .. #####.# #.####. .#  ##+## ......###.## ##...## #.......  ##.....## #..ß.ß.#.# #.####..#'#%hq.#.# #[.##.. #@# ...# ''..###.###... .........##.#ß...ß#..## ##....)....#.#.._..#.####.....##...#ß...ß#.#6 M......#  #[.......... .###.#### #) ......# .# . #####.# #.####. .#  ##+## ......###.### ##...## #........#  ##.....## #..ß.ß.#.# #.####..[4%h_x0m#@#.#.# #[.##.. #)# ...# ''..###.###... .........##.#ß...ß#..## ##....)....#.#.._..#.###ß...ß####.###You see here a +0 club.===5 _ M# ......#  [.......... .###.#### #) ......# .# #. .. #####.# #.####. .#  ##+## ......###.## ##...## #........#  ##.....## #..ß@%hj[39;49mß.#.# #.####..#'#.#.# #[.##.. #)# ...# ''..###.###... #.........##.#ß...ß#..##.#ß...ßThere is an open door here.3 _####.## ##  .....# # [.......... .####.#### ##) .....# .# #. .. ####.# #.####. .# +## ......###.### ## #....@...[3%hd3m# ## #..ß.ß.#.# ####..#'#.#.## .[.##.. #)#....# ..'..###.###... .........##.#ß...ß#..## #....)....#.#.._..#.## ##.....##...#ß...ß#.#  ##...####..###.###.#2.... # [.....# ...###.#### ###) # .# #. ... ###.# #.[0;%h10m####. #.#  ##+## ......###.### ##...## #........# #..#..ß.ß@#.# ..##..#'#.#.## ......[.##.. #)#....# .'..###.###... ##.#ß...ß#..##)....#.#.._..#.##.##...#ß...ß#.#####..###.###.#'## ##...#.#...#1 .# [........... ....###.#### ###)  .# #. ... [0;1%h(0;1m###.# #.####. #.#  ##+## ......###.### ##...## #........# #.....## #..ß.ß.#.# .......####..#'#@#.##[.##.. #)#....#..'..###.###......##.#ß...ß#..###..#.# ###.#'#.###078 M# ......#  [.......... .###.#### ###) ....# .# #. ... ###.# #.####. #.[33%h]m#  ##+## ......###.####...## #........# #.....## #..ß.ß@#.# .####..#'#.#.##[.##.. #)#....# '..###.###...... ........##.#ß...ß#..###..69%h+%h<##### .#  #[.......... .#.###.#### ###) .....# .# #. ... ####.# #.####. #.#  ##+## ......###.###  ## #....@...# ## #..ß.ß.#.# #.......####..#'#.#.##[.##.. #)#....# .'..###.###.........##.#ß...ß#..###..)....#.#..%h[47m_..#.##..##...#ß...ß#.#...####..###.###.#%hY7%hn%ht#.##.##.# # ..[. .#.###.#### ###).# .# #. ...%h#.# #.####. #.# ##+###......###.### ##...## #...@....# %h ##.....## #..ß.ß.#.##.####..#'#.#.## #%h_.[.##...#)#....# '.'..###.###...... #.##.#ß...ß#..%h###.. ##....)....#.#.._..#.##  ##.....##...#ß...ß#.# ##...####..###.###.#%hY6%h%h #.## ## #.## ...# #. # #..[.<. .# #......###.####. ###) #......# .# #. ...#.# #.####. #.# ##+###......###.###%hs g ##...## #..@.....# ##.....## #..ß.ß.#.#  ##.####..#'#.#.## ##%h .[.##...#)#....# .'.'..###.###...... ##%h ...##.#ß...ß#..###..#....)....#.#.._..#.%h[ f## # ##.....##...#ß...ß#.# # ##...####..###.###.#%h 033.4 (27.2)%h %h| i4.6 (28.45%h %h#  _You see here a +0 club. _There is an open door here. _Found an escape hatch in the ceiling.  😎 MP[+2] _Your mp is fully restored (9).%hL...ß.'#.).._%hM%hU%hZr .## ## 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Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hqZ Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft%h?3% 3 Select a spell to cast[!]/[I] toggle spell headers%h" %h'##.####.#.###)#Pixie the Tinkerer#.# #.#.....#Barachi#.####.###.###Health: 35/35 ======================== ##......###.###Magic: 9/9======================== ######........#AC: 2Str: 11 .## #..ß.ß.#.#EV: 11Int: 17 ..####..#'#.#.##SH: 0Dex: 11 .[.##...#)#....######...#XL:  5 Next: 49% Place: Dungeon:3 ...'..###.###...@........Noise: ---------%hr(  Time: 2889.8 (0.0) ...##.#ß...ß#..###..#...#k) +0 dagger (freeze) ....#.#.._..#.## J#Cast: Kinetic Grapnel .##...#ß...ß#.# #Zot (15110) ####..###.###.# # ##...#.#...#J   endoplasm (asleep)###.#'#.####..ß.ß.##......# _Your mp is fully restored (9). _You see here a +0 dagger. _There is an escape hatch in the ceiling here. _An endoplasm comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0##.####.#.###)#Pixie the Tinkerer#.# #.#.....#Barachi#.####.###.###Health: 35/35 ======================== ##......###.###Magic: 9/9======================== %h2######........#AC: 2Str: 11 .## #..ß.ß.#.#EV: 11Int: 17 ..####..#'#.#.##SH: 0Dex: 11 .[.##...#)#....######...#XL:  5 Next: 49% Place: Dungeon:3 ...'..###.###...@........Noise: ---------  Time: 2889.8 (0.0) ...##.#ß...ß#..###..#...#k) +0 dagger (freeze) ....#.#.._..#.## J#Cast: Kinetic Grapnel .##...#ß...ß#.# #Zot (15110) ####..###.###.# # ##...#.#...#J   endoplasm (asleep)###.#'#.####..ß.ß.##......# _Your mp is fully restored (9). [1%hr29d_You see here a +0 dagger. _There is an escape hatch in the ceiling here. _An endoplasm comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hr##.####.#.###)# Pixie the Tinkerer  #.# #.#.....# Barachi  #.####.###.### Health: 35/35 ======================== ##......###.### Magic: 6/9================-------- ######........# AC: 2Str: 11 .## #..ß.ß.#.# EV: 11Int: 17 ..####..#'#.#.## SH: 0Dex: 11 .[.##...#)#....######...#  XL:  5 Next: 49% Place: Dungeon:3 ...'..###.###...@........  Noise: ---------  Time: 2889.8 (0.0) ...##.#ß...ß#..###..#...#  k) %h2k+0 dagger (freeze) ....#.#.._..#.## J#  Cast: Kinetic Grapnel .##...#ß...ß#.# #  Zot (15110) ####..###.###.# # ##...#.#...# J   endoplasm (asleep)  ###.#'#.### #..ß.ß.# #......# _An endoplasm comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (asleep)%h- ##.####.#.###)# Pixie the Tinkerer  #.# #.#.....# Barachi  #.####.###.### Health: 35/35 ======================== ##......###.### Magic: 6/9================-------- ######........# AC: 2Str: 11 .## #..ß.ß.#.# EV: 11Int: 17 ..####..#'#.#.## SH: 0Dex: 11 .[.##...#)#....######...#  XL:  5 Next: 49% Place: Dungeon:3 ...'..###.###...@........  Noise: ---------  Time: 2889.8 (0.0) ...##.#ß...ß#..###..#...#  k) +0 dagger (freeze)%h8  ....#.#.._..#.## J#  Cast: Kinetic Grapnel .##...#ß...ß#.# #  Zot (15110) ####..###.###.# # ##...#.#...# J   endoplasm (asleep)  ###.#'#.### #..ß.ß.# #......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (asleep)  You lock target on the endoplasm and prepare to deploy your bee.  (Press . to continue winding your bee.)%hqO .####.#.###)#  #.# #.#.....#  #.####.###.###.....###.###......# .#[)  J  .#  #  J    ==90.8 (109) Winding %hMW %h|c 7  You lock target on the endoplasm and prepare to deploy your bee.  (Press . to continue winding your bee.) _The endoplasm quivers. The endoplasm jiggles.  😎 MP[-3] _You lost 3 mp, and now have 6/9 mp.%h%h&J.%h.--18. %h%h@ _You continue winding your clockwork bee...%hO  You continue winding your clockwork bee...%h=-27.. %h%h` _The endoplasm barely misses you.%hv? y_(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the endoplasm.The endoplasm freezes you.33---36) %hz%hp   #......# _You are frozen.😕 HP[-2] %h c_You take 2 damage, and now have 33/35 hp.%hq#.####.#.###)# # #.# #.#.....# # #.####.###.####......###.### .######........# .%hcZ.## #..ß.ß.#.#.####..#'#.#.## ..[.##...#)#....######...#.'..###.###..@yJ..##.#ß...ß#..###..#...# )....#.#.._..#.## .#.##...#ß...ß#.# # .####..###.###.# ## ##...#.#...# # ###.#'#.### # #..ß.ß.# . #......#%h  _ You swap places.Your clockwork bee stings the endoplasm.%h&p=5.0 (1.25%h%hp _The endoplasm closely misses your clockwork bee.%h @  Your clockwork bee stings the endoplasm.._y   clockwork bee (minion)%h-5 50-60Kinetic Grapnel4%hp: ;_%h< S _The endoplasm dies!%hZ *g_g   goblin (launcher)*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.-73%hL];_%h_gt _A goblin comes into view. It is wielding a +0 sling.%hyy   %hV5---%h3%h= . #......#  You wind your clockwork bee back up and it locks its sights upon the goblin!  😕 MP[-1] _You lost 1 mp, and now have 5/9 mp.%h8 ,%h|: %h3E ..y...g., ally target)%hH 4=-82 _%hQ %hZ  . #......# _😕 HP[+1]%hW O.####.#.###)#  #.# #.#.....#  #.####.###.### ......###.### %hv ######........# ## #..ß.ß.#.# ####..#'#.#.## [.##...#)#....######...# '..###.###...@.y...g.. ##.#ß...ß#..###..#...# ....#.#.._..#.## .# ##...#ß...ß#.# # ####..###.###.# ##...#.#...# %h a ###.#'#.###   %h %h K.y%h@ ((The goblin shoots a sling bullet.%hja h.y.%h%j 6===9.2 (1.20%hk '_%ht _The sling bullet hits your clockwork bee! _😕 MP[+1]%h>Dr.####.#.###)# #.# #.#.....# #.####.###.### ......###.### .# ## #..ß.ß.#.# ####..#'#.#.## # %hH[.##...#)#....######...#'..###.###.y.g.##.#ß...ß#..###..#...#.#.#.._..#.## ..# # ##...#ß...ß#.# ..# ..###.###.# ..#  ##...#.#...# ..####.#'#.### .<.#..ß.ß.# #..#......# ##.%hN%h~bi.y<%hmD ((((_  Found a stone staircase leading up. The goblin shoots a sling bullet.The sling bullet completely misses your clockwork bee.%hn  The sling bullet hits you but does no damage.%hXEYour clockwork bee stings the goblin!%hs...y)_y   clockwork bee (minion)%hw1=900.4099%h%hSP _The goblin dies!%hl3.####.#.###)# .# #.#.....# .####.###.### ......###.### .#  #..ß.ß.#.# ####..#'#.#.## .# .##...#)#....######...#'..###.###.y).##.#ß...ß#..###..#...#.##.#.._..#.## #..# .# ...#ß...ß#.# #..# ..###.###.# #..#  ##...#.#...# #..# ###.#'#.### #.<.#..ß.ß.# ##.. %h6=**   dormant clockwork bee (minion)%h>35==-1.68%h&F%h7P_  #......# ##. _Your clockwork bee winds down and falls to the ground.  😎 HP[+1] _Your hp is fully restored (35).%h< ####.#.###)# # #.#.....# ####.###.### ###.### #.# .#  #..ß.ß.#.# ..#..#'#.#.## ..# ##...#)#....######...# '..###.###.*). ##.#ß...ß#..###..#...#.#.#.#.._..#.## #..# ..# ...#ß...ß#.# #..# .#..###.###.# #..# # ##...#.#...# #..#  #......# ###.-2.87 __%h].#.###)#  #.#.....# .###.### #####.### ..# .# ..#  #..ß.ß.#.# ...# ..#'#.#.## #..# ...#)#....######...####. ..###.###.*)..#ß...ß#..###..#...#.#. #.#.._..#.## #..##..# #ß...ß#.# #..# #.# ..###.###.# #..# .#...#.#...# #..# # ###.#'#.### #.<%h.  #..ß.ß.# ##..  #......# ###._===4.06_%hfs  #.#.....# ##.###.### #### ...###.### ...# #........# ...# ..ß.ß.#.# ...# #..#'#.#.## ##..# ...#)#....######...####.. .###.###........*)......#ß...ß#..###..#@..#.#.. .#.._..#.## #..##..# .#ß...ß#.# #..# #.# ###.###.# #..# .# .#.#...# #..# ##.#'#.### #.<. ..ß.ß.# ##.. #......# ### #.#.####[37%hct m_5.24_%h###.#.###)#  #.#.....# ###.###.### #### ....###.### ...##........# ...#  #..ß.ß.#.# ...# ##..#'#.#.## ##..# #...#)#....######...####.. ..###.###.......@*)....... #.#ß...ß#..###..#...#.#.. #.#.._..#.## #..##..#.#ß...ß#.# #..# #.####.###.# #..#.#...#.#...# #..# ###.#'#.### #.%h[40m<.  #..ß.ß.# ##.  #......# ###._=6.43_%h^] #.#.....# ##.###.### #### ...###.### ...# #........# ...# ..ß.ß.#.# ...# #..#'#.#.## ##..# %h...#)#....######...####.. .###.###........*)....... #ß...ß#..###..#@..#.#.. .#.._..#.## #..##..# .#ß...ß#.# #..# #.# ###.###.# #..# .# .#.#...# #..# ##.#'#.### #.<. ..ß.ß.# ##.. #......# ### #.#.####%h39_%hzc7.62%h%h<%hS#.#.###)# .#.....#  #.###.### ##### ..###.### #...# ........# ....# ..ß.ß.#.# #...##'#.#.## ##..# .#)#....######...#### ###.###........*@........ #ß...ß#..###..#...#.#.... #.._..#.## #..##..# #ß...ß#.# #..###.# ###.###.# #..# .# ..#.#...# #..# ###'#.### #.<. ..ß.ß.# ##.. %h ......# ###.7==8.81 _  B - a ring of willpower  Things that are here:9.8 (20%h@ _a +0 sling; a +0 long sword; a +0 leather armour _😎 MP[+1]%he...# #.# %h.#.###)# .#.....#  ###.### ##### %ha###.### ##...# .....# ....# %hß.ß.#.# #...# .#'#.#.## ##..# .#)#....######..@####... %h#.###........*)..... ß...ß#..###..#...#.#....) .._..#.## #..##..#.# ... %h!Tß...ß#.# #..###.# # . ##.###.# #..# ..# %hu.#.#...# #..# ####'#.### #.<.ß.ß.# ##..%h@%h 8._%h"h11.0 (189%hF':_%hm)g _Your dormant clockwork bee falls apart.%h=v4%h %h Y8%h%h0|_==7%h]:_%hY6%h7%hi_5%h}:_%hi_4%h:_%h*8===3%h&_%h}_2%h=%h%h C1%h&_%hRY0%h O_===7987__6_%h}_5%h%hi_4%h %h(_9===3%hi+%hD78 M#.## ...# #.###)..... # #######.### #.##..........#ß.ß.#.# #...#'#.#.## ##.@# .#)#....######...####... ##.###.........)......... ß...ß#..###..#...#.#....) %hDI.._..#.## #..##..#.# ...#.%hIf_1%h4N7_%h&^X78 M... .#.## ...# #.###).....#  #######.### #.##......# #...ß.ß.#.# #.@.#%he`9'#.#.## ##..## .#)#....######...####... ##.###.........)......... ß...ß#..###..#...#.#....)_.##..#.#.##%hd}_0%hj%h$. ### ...# #.###)....##.### # #####.##.........# #...ß.ß.#.# #..%h#'#.#.## ##.@##)#....######...####... ##.###.........).........#.Zot (15070) _.##..#.#.%he## .#'#.### #.<.%hmZ69%h7_%h ..# #.###)....##.### # ######.##.........# #...%hß.ß.#.# #...# .#'#.#.## ##..##)#....######..@####... ##.###.........)......... %hJß...ß#..###..#...#.#....) .._..#.## #..##..#.# ...#. .ß.ß.# ##..%hm===8%hը&_%h #.###)....##.### # #####.##..............# .ß.ß.#.# #...# .#'#.#.## ##..#)#....######...####.... %hQ%##.###.........)@........ ß...ß#..###..#...#.#....) .._..#.## #..##..#.# ... %h<ß...ß#.# #..###.# # . .....# ###.%hY7%h&_%h ....##.### # #####.##...# ............# .ß.ß.#.# #..#'#.#.## ##..#.)#....######...####.... %hi3##.###.........)..... ß...ß#..###..#..@#.#....) .._..#.## #..##..#.# ... ß...ß#.# #..###.# # . ##.## ..# #.####%h1&_%hC5%h:_%h2 ##.### # #####.##...# .........ß.ß.#.# #..#'#.#.## ##..#.)#....######...####.... ##.###.........)......... %h/dß...ß#..###..#...#.#....) .._..#.## #..##.@#.# ... ß...ß#.# #..###.# # ##.##%h ..# .#.#...##....%hH### ..#%hr|_4%h%h .##...........ß.ß.#.# #..#'#.#.## ##..#.)#....######...####... ##.###.........)..... ß...ß#..###..#...#.#....) .._..#.## #..##..#.# ... ß...ß#.# #..###@# # ##.###...# .#.#..#.##'#.### #.<.. # #.#%hY3%h 9_%h:.......# #......#ß.ß.#.# #...# .%h:<.#'#.#.## ##..## . ..#)#....######...####.... ###.###.........)......... #ß...ß#..###..#...#.#....) #.._..#.## #..##..#.# ... #ß...ß#.# #..###.# # . ###.###.# #..#.@.# ..#.#...# #..#.### %h#=#.#'#.### #.<.. .ß.ß.# ##..>.....# ###.#.#### #. ...# %h=#. ##.##.  #.##.%hN036.6 (25.6)%hAW%_%hYi7.8 (26.82%hAa9_%hw _😎 MP[+1] _Your dormant clockwork bee falls apart.Found an escape hatch in the floor.  2 _Your mp is fully restored (9).%h D....._%h +..%hy %h Z###.### #.##...# .....# #......# ß.ß.#.# #...# #'#.#.## ##..## . .#)#....######...####.... %h #.###.........)......... ß...ß#..###..#...#.#....) .._..#.## #..##..#.# ... ß...ß#.# #..###@# # . ##.###.# #..#...# .#.#...# #..#.####'#.### #.<.. %h -ß.ß.# ##..>....# ###. #.#####. ..# #. #.# #.%h 9_%h J1 _%h%_%h78 M #######.####......# #...ß.ß.#.# #... '#.#.## ##..## .#)#....######...#### ##.###.........)......... %hbOß...ß#..###..#...#.#....) .._..#.## #..##.@#.# .. ß...ß###.# # . ##.####....#...# #..#.### .#'#.### #.<..#%hmi_59%h%h6/78 M.....#  ########.####......# #...ß.ß.#.# #... '#.#.## ##..## . %h{8 .#)#....######...####.... ##.###.........)......... ß...ß#..###..#..@#.#....) .._..#.## #..##..#.# .. ß...ß##.# # . ##.###... .#.#...# #..#.###....###%hCi_8%h~K:_%h3c#.###)# #.....# ###.### # ##### ###.### #.##...# .....# #......# ß.ß.#.# #...# #'#.#.## ##..## )#....######...#### #.###.........).@........%he^.ß#..###..#...#.#....). ._..#.## #..##..#.# .... ...ß#.# #..###.#.# .. #.###.# #..#...#.# #.#...# #..#.###.# #'#.### #.<.. .# ß.ß.# ##..> .. ....# ###. ##%h-iY7%hm&_%hk~.....# #.### # #####.### #.##...# +# .....# #......# ...ß.#.# #...# .... '#.#.## ##..## ..... )#....######...####.... .###.........)...... %ha..ß#..###..#...#@#....). _..#.## #..##..#.# .... .ß#.# #..###.#.# .. ###.# #..#...#.# .#...# #..#.###.# '#.### #.<.. ..# .ß.# ##..> ... ...# #. ### #### #.%h_| _6%hA% _%hsm###)# ....# .### # #####  #.### #.##...# +##...# #......# # ß.#.# #...# #.#.## ##..## #....######...#### %h###.........)...@........ .ß#..###..#...#.#....)...#.## #..##..#.#.#......ß#.# #..###.#.#.# >.... ###.# #..#...#.#.# ...# #...# #..#.###.#.# +## #.### #.<.. ..#.# ß.# ##..> ...%h.# ..# ###. #####%h%hN43.8 (6.0%hӿ )%hT%h%h&5.0 (7.2%h%%5%h%h%hX %h%hvA_Found a stone staircase leading down.%h%hSN ..#....%hZ %hT[ 5...# %h[ {### # ##### %hm\ .### #.##...# #+## %h] ...# #......# #...%h] #.# #...# #.. %h5^ .#.## ##..## #.. %h^ ....######...####.......g%hS_ #.........)...... %h_ cß#..###..#...#.#@...)%ht` #.## #..##..#.#.#.... %ha ß#.# #..###.#.#.# >....# %h)c ##.# #..#...#.#.# ...## ...# #..#.###.#.# +## .### #.<.. ..#.# g   hobgoblin (asleep) .# ##..> ...# .# #. ##### ## #.%hk %h l %htt  %hu %hu 0.0  %hv 0A hobgoblin comes into view.%hv %hv| %h| .%h\} g%h} g%h2~ %h~ %h %h =%hl 6.2 (1.2%hف %3%hA %h %h  %hA %h 1_The hobgoblin shouts!%h %hX ##)..#  #### #### #+## ..# #... #...# #...# #.....##.## ##..## # ....######...####. ##.........)....@......g ß#..###..#...#.#....) .#.## #..##..#.#.#....... ß###>.... ##..#...##..# #..#.####+#### #.<.. ..###..> .... %h\ U[17d.###. #####g.-7.42%hݒ R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h{ %h  Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headers%h`%h%h##)#Pixie the Tinkerer ...#Barachi .### # #####Health: 35/35 ======================== %h`.### #.##...# #+##Magic: 9/9======================== ...# #......# #...##AC: 2Str: 11 .#.#%h<#...# #.....#EV: 11Int: 17 .#.## ##..## #.......SH: 0Dex: 11 ....######...####........XL:  5 Next: 51% Place: Dungeon:3 ##.........)....@.....g..Noise: ---------  Time: 2947.4 (0.0) ß#..###..#...#.#....)....k) +0 dagger (freeze) .#.## #..##..#.#.#.......Cast: Kinetic Grapnel ß#.# #..###.#.#.##>....#Zot (15052) ##.# #..#...#.#.# #...## ...# #..#.###.#[%hx3m.# #+##g   hobgoblin .### #.<.. ..#.# .# ##..> ....# .# ###. ##### _Your mp is fully restored (9). _Found a stone staircase leading down.A hobgoblin comes into view. _The hobgoblin shouts!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h p##)#Pixie the Tinkerer ...#Barachi .### # #####Health: 35/35 ======================== .### #.##...# #+##Magic: 9/9%hi======================== ...# #......# #...##AC: 2Str: 11 .#.##...# #.....#EV: 11Int: 17 .#.## ##..## #.......SH: 0Dex: 11 ....######...####........XL:  5 Next: 51% Place: Dungeon:3 ##.........)....@.....g..Noise: ---------  Time: 2947.4 (0.0) ß#..###..#...#.#....)....k) +0 dagger (freeze) %h.#.## #..##..#.#.#.......Cast: Kinetic Grapnel ß#.# #..###.#.#.##>....#Zot (15052) %h##.# #..#...#.#.# #...## ...# #..#.###.#.# #+##g   hobgoblin .### #.<.. ..#.# %h.# ##..> ....# .# ###. ##### _Your mp is fully restored (9). _Found a stone staircase leading down.A hobgoblin comes into view. _The hobgoblin shouts!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hL^##)# Pixie the Tinkerer ...# Barachi .### # ##### Health: 35/35 ======================== .### #.##...# #+##  Magic: 6/9================-------- ...# #......# #...##  AC: 2Str: 11 .#.# #...# #.....#  EV: 11%hLInt: 17 .#.## ##..## #.......  SH: 0Dex: 11 ....######...####........  XL:  5 Next: 51% Place: Dungeon:3 ##.........)....@.....g..  Noise: ---------  Time: 2947.4 (0.0) %hLJß#..###..#...#.#....)....  k) +0 dagger (freeze) .#.## #..##..#.#.#.......  Cast: Kinetic Grapnel %h9Mß#.# #..###.#.#.##>....#  Zot (15052) ##.# #..#...#.#.# #...## ...# #..#.###.#.# #+##  g   hobgoblin %h^O.### #.<.. ..#.# .# ##..> ....# .# ###. ##### _The hobgoblin shouts!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin%hH$%h##)# Pixie the Tinkerer ...# Barachi .### # ##### Health: 35/35 ======================== .### #.##...# #+##  Magic: 6/9================-------- ...# #......# #...##  AC: 2Str: 11 .#.# #...# #.....#  EV: 11Int: 17 .#.## ##..## #.......  SH: 0Dex: 11 ....######...####........  XL:  5 Next: 51% Place: Dungeon:3 ##.........)....@.....g..  Noise: ---------  Time: 2947.4 (0.0) [%h40mß#..###..#...#.#....)....  k) +0 dagger (freeze) .#.## #..##..#.#.#.......  Cast: Kinetic Grapnel ß#.# #..###.#.#.##>....#  Zot (15052) ##.# #..#...#.#.# #...## ...# #..#.###.#.# #+##  g   hobgoblin .### #.<.. ..#.# .# ##..> ....# .# ###. #####Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3%%hHA[37m risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee.)# # #####  #+##     #...# %h     g...          #+##  #.<..  ##..>  ###. ==8.4 (11) Winding %h%h  Aim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 6/9 mp.%h; %h G 4g.%hH --9Kinetic Grapnel0. %hS %hmW @ _You continue winding your clockwork bee...%hq%hB4g.%h--5049.. %h? %hg@ _You continue winding your clockwork bee...%h%hp%h5yg.(ally target)y   clockwork bee (minion)%hf18) %h%h _With a metallic buzz, your clockwork bee launches itself at the hobgoblin.%hM f  The hobgoblin misses your clockwork bee.=27 _Your clockwork bee closely misses the hobgoblin.%hN %h  %hCYour clockwork bee stings the hobgoblin.%hp9The hobgoblin misses your clockwork bee.%hHYour clockwork bee stings the hobgoblin!%hJ%hר.%hayy   clockwork bee (minion)%h8!%h23Kinetic Grapnel6 _The hobgoblin dies!%h 0..# ### # ##### ### #.##...# #+##.# #......# #... #.# #...# #.. #.## ##..## ##....######...####.. #.........).....y...###..#...#.#.@..) #.## #..##..#.#.#.......# #.# #..###.#.#.##>....## #.# #..#...#.#.# #...## ..# #..#.###.#.# #+## ### [0%h83;10;1m#.<.. ..#.# # ##..> ....# # #. ##### # #.%hB **   dormant clockwork bee (minion)-4.6 (1.25%hI%hML _Your clockwork bee winds down and falls to the ground.%h8 #  # #####  #.##...# #+## # #......# #...## .# #...# ##.....## .## ##..## ##.#######...####.# .).....*..' ..###..#...#.#..@.).....# .## #..##..#.#.#.# .# #..###.#.#.##>....## .# #..#...#.#.# #...## # #..#.###.#. #.<.. ..#.#  %h}>  ##..> ....# ###. ##### 7==-5.84 _😎 MP[+1]%h1#  # #####  #.##...# #+## # #......# ##...## # #...# ##.....## ## ##..## ##.## %hC######...####.#.).....*..'.###..#...#.#...@).....# ## #..##..#.#.#.## # #..###.#.#.##>....## # #..#...#.#.###...## %h #.<.. ..#.# %h7.03 _%h%h%hc%hd  #### ## #+## #... ##...##  #...# ##.....## ## ##..## #### ######...####..#%he.......).....*.@......'. .###..#...#.#....).....#?#..#.#.#.......####.#.#.##>....##..#.#.###...##.#.####+## %hveB# #.<.. ..###..> ....###. #####%hk%h(n(8.2%hn;1%hr%ht%h d  # #####  #.##...# ##+##  #......# %h7 3##  #...# ## # ##..## ## ######...####...#. ......).....*........'..%h #..#...#.#....)?##..##..#.#.#...  #..###.#.#.##>.  #..#...#.#.###...  #..#.###.#.# ##+###.<.. ..#.###..> ....#%h %h c9.40%h %h %hi# ##### #.##...# ##+## #......# ##...## #...# ##.....##  ##..## ##.## ...####.#. ).....*..%h'...#...#.#....).....#?#  #..##..#.#.#.##  #..#...#.#.###...## %h%h==60.639%h%h%h](o# ######.##...# ##+###......# ##... #...# ##..##..## ##.. ####...####...##. .....).....*.'.... #..#...#.#....).....#?##..##..#.#.#.......## #..###.#.#.##>....## #..#...#.#.#...## #..#.###.#.# ##+## #.<.. ..#.# ##..> ....##. #####1.88%h*%ht+%h  # ##### #.##...# ##+## #......# ##...## #...# ##.....## ##..## ##.## ...####.#.##.).....*..'. ..#...#.#....).....#?##. ..##..#.#.#.## ..###.#.#.##>....## ..#.###.#.# ##+## 3.07%h& %hJ %hT0  You start resting.6%h+8===5%h043%hH5%hW:-2%h B%h%hn|===1%h Y0%h#%hz&%h&&29%h(,%h98%h9%h;Q7%hQ%hCR.%hR %hut70.0)9===4.0 (116 _😎 MP[+1]  You start resting. _Your dormant clockwork bee falls apart.  2 _Your mp is fully restored (9).%ho  ##### .##...# ##+## ......# ##...## #...# ##.....##  ##..## ##.## ...####.#.##.)........'.%hpP#...#.#....).....#?##.##..#.#.#.## ###.#.#.##>....## #...#.#.###...## %hXz%hs5.2 (1.2)4 _%h%hˊ%ho -##### ##...# ##+## # ##...##  #...# ##.....## ##..## ##.## #...####.#.##...#%hr #)........'......$ #...#.#....).....#?##...# ##..#.#.#.## .. ###.#.#.##>....## #)# #...#.#.###...## # %h} %hӁ c6.43%h %hҎ %h@ %h %h %h@ ## ##### .....# ##+## .## ##...## .# #...# ##.....## .#..## ##.%h٩ d##.# # ...####.#.##...#.)..............@......$. ...#.#....).....#?##...#.%h_ i..#.#.#.##... ...#.#.##>....## ###)# %h %hճ Y2%h/ %h  ### #####.. ...# ##+## #.# ...# ##...## #.# # ##.....###.# # ..## ##..#.# .## ..####..%h U.##...#.# ).......'......$.#.#.#....).....#@##...#. #.#.#.......##........##.#.##>....######)##### ..#.#.###...## # ###.#.# ##+##  ..#.#  ....#  #####  There is an open door here.%h %hL ^===1 _%h' %h Y0%ha %h     ###  ### #..  # ##+## #.#  # ##...## #.# %h^ b  ..###.# #  .## .##.# .##  .#####.##...#.# %h  ............'.@....$.# .#.#....).....#.##...#.#  %h .#.#.#.......##........#  .#.#.##>....######)##### .#.#.###...# ##.#.# ##+##  ..#.#   ....#   #####   _s - 2 scrolls labelled ZIMNUER MEES VIN (gained 1)%h Z19%hv %hA .# ### .#  #.. .. .# ##+## #.# .# .# ##...## #.# .# .# ##.....###.# .##  ## ##.......##.# ..##  ####.#.##...#.#  .'..@...$.#  #.#....).....#.##...#.#  #.#.#.......##........#  #.#.##>....######)#####  #.#.###...## =#  #.#.# ##+##[39;4%hI H9m .# ..#.# .# ....# .. ##### ## %he o7%hq Z#.# %hs  ####.#  # #.....  # ##+## #.##.#  # ##...## #.##.#  # ##.....###.##.##  # ##.......##.##..##  .#.##...#.# %hu  %h v .'...@..$.# %hv  %hw .#....).....#.##...#.# %hw  %hx R.#.#.......##........# %hx  %hy t.#.##>....######)##### %hz  %h| q.#.###...## #=# %h}  %hC~ .#.# ##+## #.# %h~  .%h= "#.# %h L#.# %hπ  %hM # %hˁ ,#.. %hM  %hȂ  %hQ _.##  %hq Y6%h %h #.#  ####.#   #.....  %hr  ##+## #.##.#   ##...## #.##.#   ##.....###.##.##   ##.%hު ##.##..##  .#.##...#.#  .'....@.$.#  #....).....#.##...#.#  #.#.##........#  #.##>....######)#####  #.###...## #=#  #.# ##+## #.#  #.# #.#  # #..   .##  %hЯ Y5%h׳ %hJ #.#  ####.#  #.....  ##+## #.##.# %h  ##...## #.##.#  ##.....###.##.##  ##.##.##..## #%h  #.#.##...#.#  .'.....@$.#  %hk o....).....#.##...#.#  .#.##........#  %h j.##>....######)#####  .###...## #=#  .# ##+## #.#  .# #.#  .# #..   .##  %hM %h ;4%h %h #.#  ####.# ## #..... .# %hV ##+## #.##.# .# ##...## #.##.# .# ##.....###.##.## .# #.%h ##.##..##.#  .#.##...#.#  .'......@.# %h?  ).....#.##...#.#  #.##........# %h ` ##>....######)#####  ###...## #=#  %h n# ##+## #.#  # #.#  # #.. %h  # .##  %h %h_ C3%h= %h %h 87.0 (10.6)  You now have enough gold to buy a glowing dagger on this level.You can access your shopping list by pressing '$'.%h g8.0 (112%hy %h i _You now have 106 gold pieces (gained 12).%h_ R.'.......%h=f %h\ -####.# ##  #..... .# %h ##+## #.##.# .# ...## #.##.# .# ..###.##.## .# ..##.##..##.# ..#.##...#.#%h\  .'........# ).....#.##..@#.# #.......##........# .##>....######)##### .###...## #=#  %hć .# ##+ #.# .# #.# .# #.. # .## %ho %h C0%hx %h  #..... .# %h ##+## #.##.# .# ...## #.##.# .# %h: P..###.##.## .# ..##.##..##.#%h  ..#.##...#.# ....'........# #....).....#.##...#.# #.#..#....@...# #.##>....######)##### #.###...## #=#  #.# ##+ #.# #.# #.# .# #.. %hr ### .##  .  %h . %hp %h D09%hŹ %h ## ##+## #.##.# .# # ##...## #.##.# .# %h #..###.##.## .# #...##.##..##.# #%h ...#.##...#.# %h K...'........# #....).....#.##...#.# .#.#.......##........# %hI .#.##>....######@##### .#.###...## #=#  .#.# ##+ #.# .#.# #.# ...# #.. ####%hf  .##  .   .  . %h Y8%h %h(  ##...####.....### .###........##.##..........#.# ......'........# .#....).....#.##...#.#.......##........#%h( 0#>....######)######...## #@#  ##+## #. ..##(  You see here a +0 dagger.%h/ %h4 J7 _%h> %hOE %hI 292.8 (4.8)%h,K f3.8 (56%hN %h\ ( _F - a ring of fire%h %h6xInventory: 30/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  d - 9 stones Armour (go to first with [)%hx - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)F - a ring of fire  P - a ring of poison resistance  B - a ring of willpower Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR %h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hZ[ B - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You took it off a goblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%h/%h%h*# ##...## #.##.# .#  Pixie the Tinkerer # ##.....###.##.## .#  Barachi # ##.......##.##..##.#  Health: 35/35 ======================== ###.........#.##...#.#  Magic: 9/9%hj======================== ............'........#  AC: 2Str: 11 .#....).....#.##...#.#  EV: 11Int: 17 .#.#.......##........#  SH: 0Dex: 11 .#.##>....######)#####  XL:  5 Next: 52% Place: Dungeon:3 .#.###...## #@#  Noise: ---------  Time: 2993.8 (0.0) .#.# ##+## #.#  k) +0 dagger (freeze) .#.##.#  Cast: Kinetic Grapnel ...#%h#..  Zot (15006) ####.## .  .  #.  #(   _s - 2 scrolls labelled ZIMNUER MEES VIN (gained 1)  You now have enough gold to buy a glowing dagger on this level.You can access your shopping list by pressing '$'. _You now have 106 gold pieces (gained 12). _You see here a +0 dagger. _F - a ring of fire%h~4.3 (0.55%h@%ho  You now have enough gold to buy a glowing dagger on this level.You can access your shopping list by pressing '$'. _You now have 106 gold pieces (gained 12). _You see here a +0 dagger. _F - a ring of fire _Bwillpower (worn)%h, %h;2 Inventory: 30/52 slots Hand Weapons (go to first with ))  k - a +0 dagger of freezing (weapon)y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  %hi3 Pd - 9 stones Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)F - a ring of fire  P - a ring of poison resistance  B - a ring of willpower (worn) Scrolls (go to first with ?)  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR %h5 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h | P - a ring of poison resistance. A ring that protects its wearer from poison. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________ %h  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%hh#%hx/# ##...## #.##.# .#  Pixie the Tinkerer # ##.....###.##.## .#  Barachi # ##.......##.##..##.#  Health: 35/35 ======================== ###.........#.##...#.#  Magic: 9/9======================== ............'........#  AC: 2Str: 11 .#....).....#.##...#.#  EV: 11Int: 17 .#.#.......##........#  SH: 0Dex: 11 .#.##>....######)#####%h5[8;31H  XL:  5 Next: 52% Place: Dungeon:3 .#.###...## #@#  Noise: ---------  Time: 2994.3 (0.0) .#.# ##+## #.#  k) +0 dagger (freeze) .#.##.#  Cast: Kinetic Grapnel ...##..  Zot (15005) ####.## .  .  #.  #(  You now have enough gold to buy a glowing dagger on this level.You can access your shopping list by pressing '$'. _You now have 106 gold pieces (gained 12). _You see here a +0 dagger. _F - a ring of fire _B - a ring of willpower (worn)%hL~8 (0.5  You can access your shopping list by pressing '$'. _You now have 106 gold pieces (gained 12). _You see here a +0 dagger. _F - a ring of fire _Bwillpower (worn) _Ppoison resistance (worn)%h%hPixie the Tinkerer (Barachi Forgewright) Turns: 2603, Time: 00:10:07 Health: 35/35AC:  2 Str: 11 XL: 5 Next: 52% Magic: 9/9%hDEV: 11 Int: 17 God: Gold: 106SH:  0 Dex: 11 Spells: 4/10 levels left rFire . . .k - +0 dagger (freeze) rCold . . .(no offhand) rNeg . . .b - +0 robe rPois + (no helmet) rElec .%h(no cloak) rCorr .(no gloves) SInv .(no boots) Will +....(no amulet) Stlth ++B - ring of willpower HPRegen 0.25/turn P - ring of poison resistance MPRegen 0.11/turn %h6%: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS%h %h 0# ##...## #.##.# .#  Pixie the Tinkerer # ##.....###.##.## .#  Barachi # ##.......##.##..##.#  Health: 35/35 ======================== ###.........#.##...#.#%h t  Magic: 9/9======================== ............'........#  AC: 2Str: 11 .#....).....#.##...#.#  EV: 11Int: 17 .#.#.......##........#  SH: 0Dex: 11 .#.##>....######)#####  XL:  5 Next: 52% Place: Dungeon:3 .#.###...## #@#  Noise: ---------  Time: 2994.8 (0.0) .#.# ##+## #.#  k) +0 dagger (freeze) .#.##.#  Cast: Kinetic Grapnel ...#%h #..  Zot (15005) ####.## .  .  #.  #(  You can access your shopping list by pressing '$'. _You now have 106 gold pieces (gained 12). _You see here a +0 dagger. _F - a ring of fire _B - a ring of willpower (worn) _P - a ring of poison resistance (worn)%hL" %h- %h0 %hv...)%h%h?z##.....#####........##.# ###...#.# ...'........ .#....).....#.##...##.......##.......#>....######)#####...## #.#  ##+##  .. ###.##. . .##. ##(..4%hT ##........## ###...# ...'....... .#....).....#.##...#%hfV#.......##.......#>....######)#####...## #.#  ##+##  ...# ###.##.# #. .###  %hy2 ##... ...'....... .#....).....#.##...##.......##.......#>....######)#####...## #.#  ##+##  ##...# #### ........## .######. . #  %h'~C1%h%hp....'........# #.#....).....#.##...#.# #.#.#..#........#%hpF #.#.##>####)##### #.#.###...## #.#  %hǙ#.#.# ##+ #.# .#.# #.### ...# .########...# ##### ........@##.#  ..######.# .#  #.# #  #.#   #(#  ...  ###  %h~Y0%h%h #.#....).....#.##...##.......##.......#>....######)#####...## #.#  ##+## ..#.# ##..# .########...# %hD8##### .........##.# ..######@#  #.#  (%h! %h7L %h/\4999%h%h5\ #.......##.......#>....######)#####...## #.#  ##+## ..#.# ###..# .########... %h##### .........## ..######.#  #@#  (...  %hdY8%hg%h#>....######)#####...## #.#  ##+## # 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.... ##. ##.# ... #.# #.##.# ..) #.# ##.# ♣.♣ #.# %h.....# ♣.♣ #.# ∩.#### #.#####.# #+# .<# #......@# #.# .# ####.# #.# #.# #.# ######.## #.# #.##.##.# ##...#...## #.# #.##.##.###.# #.# #.##.......... #%h.# #.#####.###.....#.# %hbZ08%h%h* 78 %h,iM##.## ..♣.  )..♣ #..## .#. %h.-'.. #..)## .....# ♣.♣  ∩.#### #.#####%hB.V+ .<# #.......###.####### #.# .......# ######.## #.# #.##.##.# ##...#...##%hI7,%ht8%h>9%7%h9%hE@%h 78 %h%M%h4...# %h;##.## %h=..♣. %h0S )..♣ #%hJ..## .%hX/#. %h.%hd. %h#%ho..)%h## %h X.....# ♣.♣ %h" ∩.#### #.#####+ .<# #.......###.####### #.# #.# #.......# ######.##%h'%h(%hP)%6%h)%h-%hOK78 M## ...# ##.## ..♣.  )..♣ #..## .#. .. #..)## .....# ♣.♣  ∩.#### #.#####+ .<# #....... #.# ####.####### #.#%hJRY5%h9W%hq78 M## ...# ##.## ..♣.  )..♣ ##..## .#. .. #..)## .....# ♣.♣  ∩.#### #.#####+ .<##.......# #.#4%hԨ78 M# ## ...# ##.## ..♣.  )..♣ ##..## .#.+ .. #..)## .....# ♣.♣  ∩.#### #.#####.# #+#2%h...# .#.# #.# ..# #.## # ..♣. # )..♣ ### .## .... ##@+ .##.# ... #.###.# ..) #.# ##.# ♣.♣ #.# ....# ♣.♣ #.##### #.#####.# #+# <# #.......# .# ####.####### #.# .# %hC#.......# ######.##1%h +##...#....r.............'.[..........................#+##r   rat (asleep)%h2 198.4 (105.%hl6)  You open the door.A rat comes into view.%hr.rr%hwo=960%h%h - _The rat squeaks loudly.%h&# .## .# .# #+## # #...# .## #.....## ..♣. #....r.# )..♣ ###.## .... ##.@.[. %h ##.# ... #.##. ##.# ..) #.# #. ##.# ♣.♣ #.# #.....## ♣.♣ #.# #...# #### #.#####.# #+## # #....... # ####.###### # #.......%hH%hr.-200.6 (1.2)799%h[ _There is an open door here.%he# ## # # #+## # #...## ## #.....## ..♣. ##...r...#%hgz# )..♣ ###.## .... ##.'@[..# ... #.##..# ..) #.###.#.# ♣.♣ #.# #.....#  #.#####.# #+##  %hj,%htI.r%h-1.8Kinetic Grapnel8 _%hQ' #   #+##  #...## # ## # ..♣. ## %h( # )..♣ ###.@.......## .... ##.'.[r+ .# ... #.##.. .# ..) #.###..# ♣.♣ #.# ##.. .# ♣.♣ #.# #... ## #.#####.# #+## #.......####.####### #.#%h6 %hC8 34-=3.07%h{E %hM y  ####.####### #.# _The rat bites you.😕 HP[-1] _You take 1 damage, and now have 34/35 hp.%h%hg406%hQ%h _You hit the rat but do no damage. The rat bites you but does no damage.%h %h a55%h%h _You hit the rat but do no damage. The rat barely misses you.%h%hc35=64%h|%h} _You hit the rat but do no damage. The rat bites you but does no damage. _You hit the rat but do no damage. The rat barely misses you. _You closely miss the rat. The rat barely misses you. %hi 😎 HP[+1] _Your hp is fully restored (35).%h?6 %h<8 33--73%hAA %hX X  😎 HP[+1] _Your hp is fully restored (35).barely miss the rat. The rat bites you.%h\Y • HP[-2You take 2 damage, and now have 33/35 hp.%h %h 2---82%h# %h • HP[-2You take 2 damage, and now have 33/35 hp.112 %hDP %hQa91 %hX %h[ _You closely miss the rat. The rat barely misses you. %h}  You hit the rat. You freeze the rat. %hTH† %h3=310Kinetic Grapnel0 %h _You kill the rat! _😕 HP[+1] %h)#+####...##..  ..♣.##..  )..♣ ###.. .... ##.'.[+  ... #.##.........# # ..) #.###  %h6T# ♣.♣ #.# ## # ♣.♣ #.# ...## # #.#####.# #+##  #.......# #.#  ####.######  #.......# ######.# %h %hex-1.2 (1.288 _ %hh %h! _You see here a rat corpse. %h ##+####...##..  ..♣.##..)..♣ ###.. .... ##.'.[†+  ... #.##... %h̬ #  ..) #.###  ♣.♣ #.# ##  ♣.♣ #.# ##  #.#####.# ##+##  #.......# #.# ####.###### #.......# ######.# #.##.##.# ##...#.. %h޶  %h -2.47 _ %h<  %h 4 %h  %h 4==6 %h Y5 %h"  %h( Y4 %hcE 3 %hQ 35==2 %hV  %hgn +## ##  ## ..♣. ##  )..♣ ###.........#  .... ##.'.[†+ ... #.##....  %hho H..) #.###..♣.♣ #.# ##..♣.♣ #.# ##...#.#####.# ##+##  #.......##.####### #.# .......# ######.## %h@u Y1 %h8y  %hb 78 M ##+##  ##...##  ##.....## ..♣. ###)..♣ ###...#.##.'.[†......+. #.##...........)##.......## %h ♣.♣ #.# ##.....## %h Y0 %h  %h̨ 078 M ##+##  ##...##  ##.....##  %hҩ n..♣. ####)..♣ ###...#.##.'.[†......+. #.##......... %h ..) #.###.......## %hϼ  %h5  %hԾ &79 %hq  %h  %h 78 M ##+##  ##...##  ##..@..## ..♣. ####)..♣ ###...#.##.'.[†......+... #.##.........## %h  %h U=7 %hy  %h278 M ##+##  ##.@.##  %h##.....## ..♣. ####)..♣ ###...#.... ##.'.[†......+ %hC6 %hE %h %h1y............#.# %hz2r#.##.#' %h9Y5 %hW< %hn M######....... #.#  ##@##  ##...##  ##.....## ..♣. ####)..♣ ###.........## _You open the door.4 %hnx  %hM######............ #@#  ##'##  ##...##  ##.....## ..♣.##.......####..#There is an open door here.3 _ %h778 M......J ...########..#..................... #.#  %h# ##'##  ##...## ##.....##.......J   endoplasm (asleep).........'..+##..# %hp %ha026.8 (14.4) %hi8.0 (15.62 %h, %h _You open the door. _There is an open door here.An endoplasm comes into view.  😎 HP[+2] _Your hp is fully restored (35). %h   ..J ...######## ..#......  .......  .....  ...  %hp #.###'####...####.....## ..♣.##.......##.........'.[†......+##.........#..) #.###.......## %h  %h s9.2 (1.2)0 _ %h  %ho  %h'p[ Your movement speed is slow. Your attack delay is about 1.0. %h+q %ht %hv  Your damage rating with your +0 dagger of freezing is about 4 (Base 4 x 102% _(Dex) x 100% (Skill)).%hkM......J ...########..#.............%hGl........ #.#  ##'##  ##...## ##.....##%hl).......J   endoplasm (asleep).........'..+##..#%hw30.469 _%h%hpR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hd Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headers%h= ....Pixie the Tinkerer..JBarachi...########Health: 35/35 ========================..#......Magic: 9/9========================.......AC: 2Str: 11.....EV: 11Int: 17...SH: 0Dex: 11#.#XL:  5 Next: 53% Place: Dungeon:3#@#Noise: ---------  Time: 3230.4 (0.0)#.#k) +0 dagger (freeze)##'##Cast: Kinetic Grapnel##...##Zot (14769) ##.....## ..♣.##.......##J   endoplasm (asleep))..♣ ###.........#.... [%hB 30m##.'.[†......+... #.##.........# _Your hp is fully restored (35).Your movement speed is slow. Your attack delay is about 1.0.  Your damage rating with your +0 dagger of freezing is about 4 (Base 4 x 102% _(Dex) x 100% (Skill)).  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.....Pixie the Tinkerer..JBarachi...########Health: 35/35 ========================..#......Magic: 9/9========================.......AC: 2Str: 11.....EV: 11Int: 17...SH: 0Dex: 11#.#XL:  5 Next: 53% Place: Dungeon:3#@#Noise: ---------  Time: 3230.4 (0.0)#[4%h^D F0m.#k) +0 dagger (freeze)##'##Cast: Kinetic Grapnel##...##Zot (14769) ##.....## ..♣.##.......##J   endoplasm (asleep))..♣ ###.........#.... ##.'.[†......+... #.##.........# _Your hp is fully restored (35).Your movement speed is slow. Your attack delay is about 1.0.  Your damage rating with your +0 dagger of freezing is about 4 (Base 4 x 102% _(Dex) x 100% (Skill)).  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h` f .... Pixie the Tinkerer ..J Barachi %hC3%h%h ########### ##.........#  #..........#  %h~###..........# ## #............# .# #............########### %h.# #.......#....#.......... .# ###..#.###@........# .# #####.#.........##.# ## %hI,##.....#.......# ..# ##.#####.###### .#### .# .## '## .# ...#### %h~%hC2%h%h;# ##.# #.# ###.%h#  #.....# # #............##### # #.......#....#. # ###..#.###.@.......# %ho f# #####.#.........##.# ## ##.....#.# # ##.#####.###### ## ### #.# %hQo1%h1(# ##.# #.# ###.#  #.#  #......####  #.......#....#. %hH) ###..#.###..@......#  #####.#.........##.#  ##.....#.# # ##.#####.######  ### #.# #.#  %h) %h-%h..;0%hS1%hnA## ##.# #.%hA# ###.# #.# #.....### %h?Dq#.......#....#. ###..#.###...@.....# #####.#.........##.#  ##.....#.#  ##.#####.######  ###.###'##  %hHZ19%hRK%he[######### ##.........#  #..........# %h[V###..........# #............# #............########### #.......#....#@.........###..#.###.........#.##%hj\?#####.#.........##.# ##.....#.......# ##.#####.#########.#%h\{'##..##%h`%hEa;7%hd%hu# ##.# #.#  ###.%h(v7#  #.#  #.#  #.......#....#.  %h!w###..#.###.........#.######.#.........##.# ##.....#.......# ### #.##%hy).###'####...##%h|%hh|;6%h%h+# ##.# #.# ###.# #.# %hu3#.# #.......#....#. ###..#.###.........#.######.#.........##.# %hA##.....#.......# ##.#####.######### #.##.#%ho##'####...##%h(%h;5%h%h#  ##.#  #.# .# .# .# .......#....#...#.###.........#.####.  #####.#.........##.# ##.....#.......# ##.#####.####### ##...##4%h# ##.# #.# .# %hpn# #...#....#.#..#.###.........#.####.# #####.#.........##.# %h##.....#.......# ##.#####.###### #.#%h/v##'####...##%hY3%h%h6 # .# .# %h.# # # ...#....#.# %h..#.###.........#.####.# .#.........##.# ##.....#.......# %h##.#####.###### %h4%h;1%h@%hK .# # # # %h# ...#....#.# #.###.........#.####.# %h4.#.........##.# ##.....#.......# ##.#####.######### #.#%hK#.# %h %hp;0%h%%h  # # # # # ...#....#.# #.###.........#.####.# .#.........##.#  ##.....#.......# ##.#####.######### #.# %h8 D09%h ,%hf&   #  #  %h( #  #  #  .#....#.#  .###.........#.####.#  #.#.........##.#  ##.....#.......#  ##.#####.######  ### #.#   #.#   ##'##   ##...##   %h, %hH- ;8%h:0 %h@ y  #  %hEA 8#  #  #  #  .#....#.# %hA  ###.........#.####.#  .#.........##.# # #%hB .....#.#  ##.#####.######  ### #.# %hB  #.#  ##'##  ##...##  %hB %hF %hF ;7%hI %hX   #  # %hX  #  #  #  #....#.%hY (#  .........#.####.#  %h[ ;#.........##.# .#  .....#.# .# #.#####.###### .# ### #.# .# #.# .# ##'## .# ##...## >. %hc 093.0 (51.8)%hf %h5g i4.2 (53.05%h0j %hw J _😎 MP[+1] _Your dormant clockwork bee falls apart. _Found a stone staircase leading down.  2 %hKx e_Your mp is fully restored (9).%h................ #...... .....%h  #  #  #  #  #  ....#..@# %hb #.#.####.#  .##.# #.#  #.# #.#  .#####.###### #.#   #.# #.#  #.# #.#  ##'## #.#  ##...## .>.  %h+`4 _%h%h%h$ %h{##### ....##############%h............ #.........#.#### ..##.# #...... .#####.#######.....## ...  %h%hX%h%3%h? %hL %h0 ##### ....##############............ #.........#.#### .##.# #...... .#####.##### ## #.#   ##.......## .#.  %h3%h4C2%h7%hFL ....##############............ #.........#.#### .##.# #...... .#####.##### ## #.# %hL ##.........# . .  %hPQY1%hS%hd #############............ #.........#.#### .##.# #...... .#####.##### ## #.# ##'##%h*e #. .. .'.[†......+ .. ..  %hi[699%hm%h} #############............ #.........#.#### .##.# #...... .#####.##### ## #.# ##'##%hd~##...## .>.#.#... ##.........# #. ...  %hY8%h-%hԘJ#############............ #.........#.#### .##.# #...... .#####.##### ## #.# ##'####...## .>.##.....## #...###.......## #.#.. ##..# #. ... %h`".'.[†+ .. ... ##...# #. ....### ## .....%hY7%h%h #############............ #.........#.#### .##.# #...... .#####.##### ## #.# ##'####...## #...>.....###.....## #.#...###.#%h##.......### #.#....# # ##.....##.....#  %hY6%h%h............ #.........#.#### .##.# #...... .#####.##### ## #.# ##'## ####.########...## #...@.....###.....## #.#...#####.......### #.#... ##..# #. ..... .'.[†%h+ .. .....# ##...# .#.#### .### ##.....## #  ##...## ####%hY5%h%h #...#  .#.####.#  ##.# #.#  #.# #.#  #####.###### #.#  # #.# #.#  #.# #.#  ##'## ####.######  ##...## #...>@....#  ##.....## #.#...###.#  ##.### #.#...  #.# #.......  '.[†......+ ........#  #.# .%hG#.......#  .###.##......#   ##.....## # .......#   ##...## ##.#####  There is a stone staircase leading down here.%h[ %ho J3 _%h%hg2.#...# #.#.####.# .##.# #.# .#.# #.# .#####.###### #.# # #.# #.#  #.# #.#  ##'## ####.######  ##...## #...@.....#  ##.....## #.#...###.#  ##.### #.#... #.# #....... .'.[†......+ ........# #.# .#.......# #.###%h4 .##......# # ##.....## # .......# # ##...## ##.##### %h7C2%h7%hpX #....#...# #.#.####.# #.##.# #.# .#.# #.# #.#####.###### #.# # #.# #.#  #.# #.#  ##'## ####.######  ##...## #..@>.....#  ##.....## #.#...###.#  ##.### #.#.... #.# #.......# #.'.[†......+ ........# .##.# %hZ.#.......# .###.###.##......# .# ##.....## # .# .# ##...## ##.#####  There is a stone staircase leading down here.%ha`1 _%hb%hK.#....#...# #.#.####.# .#.##.# #.# #.....#.# #.# #.#####.###### #.#  ### #.# #.#  #.# #.#  ##'## ####.######  ##...## #.@.>.....#  ##.....## #.#...###.#  ##.###.#.#.....  ###.##.#.......# #.'.[†......+......%h،j....# #.##.##.#.......# #.###.###.##......# #.# ##.....## #. .......# #.# ##...## ## ##.##### 0%h|%h##...#.####.# .#.# #.# ##.......# #.#  ##.#####.###### #.#  ### #.# #.#  #.# #.# #'## ####.###### ...## #...>.....# ..## #@#...###.# ..###.#.#..... #..##.#.......# .'.[†......+..........#  #.##...##.#.......#  #.#####.%h_-[40m##......#  #.# ## #.........#  #.# ## #####.##### #.# ##+##  %hp89%h$ #.#.##.# #.....#......  ##.#####.##### ### #.# ##'## ####.########...## #...>.....##.....## #.#...###.##.......###@#.#..... ###.%h..##.#.......###.'.[†+....##...##.#.#. ...## ...# #.#  %hgY7%h;%hlt #.....#......  ##.#####.##### ### #.# ##'## ####.########...## #...>.....##.....## #.#...###%h##.......###.#.#..... ###..##@#.......###.'.[†+...........##...##.#.......####.##.......... ### #### #.#  %hBY6%h%hS#####.###### #.#  # #.# #.#   #.# #.#  ##'## ####.###### ##...## #...>.....#  ##..%h#.#...###.#  ##..#.#.#.....#  ###..##.#.......# ##.'.[†+..@.......#  #.##.........##.##  #.####.##  #.# %h## #.........#  #.# ## #####.#####  #.# ##+## .#  ..# #.# #  ### #.#   ######.# %h %h_ C5%h %h9-# #.# #.#   #.# #.#  ##'## ####.###### %hJ3##...## #...>.....#  ##..#.#...###.#  ##..#.#.#.....#  ###..##.#.......#  #.'.[†+....#  .##.........##.##  .####.##  .# %h% ## #.........#  .# ## #####.#####  .# ##+## .#  .# #.# .#  ## #.# #   ######.# ##...#.. %hd$Y4%h'%h8( #.# #.#  ##'## ####.###### ##...## #...>.....#  ##..#.#...###.#  ##..%h:#.#.#.....#  ##..#.#.......#  .'.[†+....#  ##.........##.##  ####.##  # ## #.........#  # ## #####.#####  # ##+## .#  # #.# .#  # #.# .#  ####.#.#  #...#...# .........####### .# %h?Y3%hE%hUM##'## ####.###### ##...## #...>.....#  ##..#.#...###.#  ##..%h)X#.#.#.....#  #..#.#.......#  '.[†+....#  #.........##.##  ###.##   ## #....@....#   ## #####.#####   ##+## #.#   #.# #.#   #.# #.#  #####.##.#  ...#..#.#  ........########.#  ........#[39;4%hXH9m  %h)]Y1%h a%hw ##...## #...>.....  ##.....## #.#...### ##.......###.#.#......##.#.. 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# #∩∩∩.#### #.#####.# ##+## #.∩.<# #.......# #. ####.# ####.####### #.#  #.# #.......# ######.## #.# #.##.##.# ##...#...## #.# #.##.##.###.........#### ## #.# #.##.................... .###.# #.#####@###.....#.###### .....# #.#%hr[39;49m #.# ##...##.# ##### #.# #.# ######.# #.. ..# #.# ### ### #.# ########.# #........# #.######.########.######.#%hY8%h%h ∩∩∩.#### #.#####.# ##+## .∩.<# #.......# #.# ###.# ####.######  .......# ######.####.##.# ##...#...###.##.###.........#### ###.................... .######.###.....#.###### ....%h #@# ##...##.# #### #### ## #.. ..#  ### ####...........##.#%hLY7%hǵ%h .∩.<# #.......# #.# ###.# ####.######  .......# ######.####.##.# ##...#...####.........#### ##%h!................... .#####.###.....#.###### .... #.# ##...##.# #### #### %hw## #.......#  ########Zot (14647) %ho######### #.#####.###.##.##%hY5%h;%h. ###.# ####.######  .......# ######.####.##.# ##...#...####.........#### ##................... .##%h/ ###.###.....#.###### .... #.# ##...##.# ##### #.#####.# #### ## #......@#  %ht######## #######.......%h ..#.....# #.# #.# #.#...##### %h1Y4%hU%h 778 M.∩.<# #....... ######.####### #.# ......# ######.##  ##...#...##  %hlS##.###.........#### ## ....................#######.###.....#.###### .%h....# #.# #.# ##... .##### #.#####@# ##### ##.......######### %hc########........#%hz%hC3%h %h78 M∩∩∩.#### #.#####.# ##+## #.∩.<# #....... ######.####### #.# ......# ######.##  ##...#...##  ##.###.........#### ## ....................#######.###.....#.###### .....%hE #@# ##... .##### #.#####.# ##### ###.......######### ########.#%hOY2%h %h`278 M.∩.....# ♣.♣ #.# ##...## # #∩∩∩.#### #.#####.# ##+## #.∩.<# #....... ######.####### #.# ......# ######.## #.##.# ##...#...##  #.##.###.........#### ## #....................#######@###.....#.###### ..... #.# ##... .##### #.#####.# ##### ##.......##########.#%hb6Y1%h9%h"KR......##.# ♣.♣ #.#..## #.∩.....# ♣.♣ #.# ##...##  #∩∩∩.#### #.#####.# ##+##.∩.<# #.......# #.# %hpM#####.# ####.####### #. # #.# #.......# ###### # #.# #.##.##.# ##...#...##  #.# #.##.##.###.........### ### #.# #.##..@................###.# #.#####.###.....#.##### ......# #.# #.# ##...##.# ..##### #.#####.# ######.# ### #.......# #.# ########## #.# # ########.# #........# #.######.#%hQZ39%hU%hf.##.# ♣.♣ #.# ##.....###.∩.....# ♣.♣ #.# ##...## #∩∩∩.#### #.#####.# ##+###.∩.<# #.......# #.# %h(gl.#####.# ####.####### #.# .# #.# #.......# ######.## .# #.# #.##.##.# ##...#...## .# #.# #.##.##.###. .### #.# #.##.@...###.# #.#####.###.....#..# #.# #.# ##...##.#%hti.##### #.#####.# ######.# .### #.......# #.# .# ### #.# ## #.#  #.#  #.######.#%hlY8%ho%hȁ+###..#.##.# ..) #.#.. ........##.# ♣.♣ #.#..# ####.∩.....# ♣.♣ #.# ##...##  #∩∩∩.#### #.#####.# ##+## %h####.∩.<# #.......# #.# ..#####.# ####.####### #. ..# #.# #.......# ###### ..# #.# #.##.##.# ##...# ..# #.# #.##@##.###.........#### #.# #.##.................###.# #.#####.###.....#.###%hX.....# #.# #.# ##...##.# ....##### #.#####.# ######.# ..### #.......# #.# ..########## #.# ### ########.# #........#%h$Y7%h%h78 M... .###..#..)##....... ........####..... ####.∩.....# ♣.♣ #.# ##...## %h] #∩∩∩.#### #.#####.# ##+## ####.∩.<# #.......#######.####### #.# %hßv#.......# ######.##  ##...#...# .##.###.........#### .................%hg#######.###.....#.### %hy........# #.# #.# ##...##.#%hY6%h%hi78 M.........## .#.'.[†... .###..#..)##....... ........####..... ####.∩.....# ♣.♣ #.# ##...##  #∩∩∩.#### #.#####.# ##+## %h~:####.∩.<# #.......######.####### #.# #...@...# ######.## #.##.##.# ##...#...# .##.###.........#### ................. ....###.# #.#####.###.....#.###%h<Y5%h%hd78 M )..♣ ###... ..........## .#.'.[†... .###..#..)##....... ........####..... ####.∩.....# ♣.♣ #.# ##...##  #∩∩∩.#### #.#####.# ##+## ####.∩.<# #.......########@####### #.# ......# ######.## #.##.##.# ##...#...# #.##.##.###.........# ..### #.# #.##.................%hY3%h%hi:78 M#.##..♣... ## )..♣. ###... ..........## .#.'.[†... .###..#..)##....... ........####..... ####.∩.....# ♣.♣ #.# ##...##  #∩∩∩.#### #.#####.# ##+## ####.∩.<# #@......####%h#####.####### #.# #.......# ######.## #.##.##.# ##...#...# ..# #.# #.##.##.###.........#%hF Y2%h %h 78 M##.## .j..... ##.....# #.##..♣.... ## )..♣. ###... ..........## ....j ##.'.[†... .###..#%h` ..)##....... ........####..... ####.∩.....# ♣.♣ #.# ##...##  #∩∩∩.#### #@#####.# ##+## ####.∩.<# #.......%h ######.####### #.# ......# ######.## ..# #.# #.##.##.# ##...#...##jj 2 gnolls (asleep)%h$ %h63 367.4 (73.28.6 (74.41%h7 %h7H X _2 gnolls come into view.%hER  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %hZ  Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%h 3% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h#.##..##.## .j..... ##.....# Pixie the Tinkerer #.##......# ..♣.... ##....... Barachi ..........# )..♣. ###........ Health: 35/35 ======================== %h..........## ....j ##.'.[†..... Magic: 9/9======================== .###....##.# ... #.##........ AC: 2Str: 11 .###..#.##.# ..) #.###....... EV: 11%hlInt: 17 ........##.# ♣.♣ #.# ##.....# SH: 0Dex: 11 %h####.∩.....# ♣.♣ #.# ##...## XL:  5 Next: 54% Place: Dungeon:3#∩∩∩.#### #@#####.# ##+## Noise: ---------  Time: 3368.6 (0.0) ####.∩.<#%h\#.......# #.#k) +0 dagger (freeze) ..#####.# ####.####### #.#Cast: Kinetic Grapnel %h..# #.# #.......# ######.## Zot (14631) ..# #.# #.##.##.# ##...#...## %h*..# #.# #.##.##.###.........# jj 2 gnolls (asleep) ..### #.# #.##................. ....###.# #.#####.###.....#.### %hgN........# #.# #.# ##...##.# _Your mp is fully restored (9). _There is a stone staircase leading down here. _There is a stone staircase leading down here. _2 gnolls come into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#.##..##.## .j..... ##.....# Pixie the Tinkerer #.##......# ..♣.... ##....... Barachi ..........# )..♣. ###........ Health: 35/35 ======================== ..........## ....j ##.'.[†..... Magic: 9/9======================== .###....##.# ... #.##........ AC: 2Str: 11 .###..#.##.# ..) #.###....... EV: 11Int: 17 ........##.# ♣.♣ #.# ##.....# SH: 0Dex: 11 %h####.∩.....# ♣.♣ #.# ##...## XL:  5 Next: 54% Place: Dungeon:3#∩∩∩.#### #@#####.# ##+## Noise: ---------  Time: 3368.6 (0.0) ####.∩.<##.......# #.#k) +0 dagger (freeze) ..#####.# ####.####### #.#Cast: Kinetic Grapnel ..# #.# #.......# ######.## Zot (14631) ..# #.# #.##.##.# ##...#...## %h'..# #.# #.##.##.###.........# jj 2 gnolls (asleep) ..### #.# #.##................. ....###.# #.#####.###.....#.### ........# #.# #.# ##...##.# _Your mp is fully restored (9). _There is a stone staircase leading down here. _There is a stone staircase leading down here. _2 gnolls come into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h1#.##..##.## .j..... ##.....# Pixie the Tinkerer #.##......# ..♣.... ##....... Barachi ..........# )..♣. ###........ Health: 35/35 ======================== ..........## ....j ##.'.[†..... Magic: 6/9================-------- .###....##.# ... #.##........ AC: 2Str: 11 .###..#.##.# ..) #.###....... EV: 11Int: 17 ........##.# ♣.♣ #.# ##.....# SH: 0Dex: 11 ####.∩.....# ♣.♣ #.# ##...## XL:  5 Next: 54% Place: Dungeon:3  #∩∩∩.#### #@#####.# ##+## %hU4[39;49m Noise: ---------  Time: 3368.6 (0.0) ####.∩.<# #.......# #.#  k) +0 dagger (freeze) ..#####.# ####.####### #.#  Cast: Kinetic Grapnel ..# #.# #.......# ######.##  Zot (14631) ..# #.# #.##.##.# ##...#...## ..# #.# #.##.##.###.........# jj 2 gnolls (asleep) ..### #.# #.##................. ....###.# #.#####.###.....#.### ........# #.# #.# ##...##.# _2 gnolls come into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (asleep)%hTe#.##..##.## .j..... ##.....# Pixie the Tinkerer #.##......# ..♣.... ##....... Barachi ..........# )..♣. ###........ Health: 35/35 ======================== ..........## ....j ##.'.[†..... Magic: 6/9================-------- .###....##.# ... #.##........ AC: 2Str: 11 .###..#.##.# ..) #.###....... EV: 11Int: 17 ........##.# ♣.♣ #.# ##.....# SH: 0Dex: 11 ####.∩.....# ♣.♣ #.# ##...## XL:  5 Next: 54% Place: Dungeon:3  #∩∩∩.#### #@#####.# ##+##  [%h40mNoise: ---------  Time: 3368.6 (0.0) ####.∩.<# #.......# #.#  k) +0 dagger (freeze) ..#####.# ####.####### #.#  Cast: Kinetic Grapnel ..# #.# #.......# ######.##  Zot (14631) ..# #.# #.##.##.# ##...#...## ..# #.# #.##.##.###.........# jj 2 gnolls (asleep) ..### #.# #.##................. ....###.# #.#####.###.....#.### ........# #.# #.# ##...##.# Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (asleep)  You lock target on the gnoll and prepare to deploy your bee.    %hb  )..♣.  ..... ##.'.[ ..j  ..)  ♣.♣ #.# ∩ ♣.♣ #.#  #∩∩∩.####  ##+## ∩.<#  #.#   #.#  #.#    #.#   #.# j1 asleep) #.# ............... . #.# #.# ==9.6 (1Kinetic Grapnel0) Winding   Aim: a gnoll, wielding a +0 flail (asleep)  You lock target on the gnoll and prepare to deploy your bee. _(Press . to continue winding your bee.) [22%h̬d 😎 MP[-3] _You lost 3 mp, and now have 6/9 mp.%h H.j--7029.  _You continue winding your clockwork bee...%hrT %h_ P.j%hXa --18.. %hj %hm @ _You continue winding your clockwork bee... %h1F  With a metallic buzz, your clockwork bee launches itself at the gnoll. %hF %hzG %hK`  The gnoll shouts! %hCXj.j.jyjj 3 gnolls (1 wandering, 1 ally target) %hXy   clockwork bee (minion) %hAZn=27)  %hf %hyr _A gnoll comes into view. It is wielding a +0 whip.!%h"....# .j♣.... ##....... .... )..♣. ###.# ..... ##.'.[† .###....##.# ... #.##...#)# .......♣.♣ ##.....# ####.∩....j ##...#  #∩∩∩.#### #y#####.# ##+## ####.∩.<# #@......# #.# ..#####.# ####.###### .......# ######.####.##.# ##...#...##.##.###.........[14!%h%;4H##........ 2 gnolls (..#####.###.....#.###... #.# ##...##.#########.# ####!%h'_  You swap places.!%hV-z  The gnoll barely misses your clockwork bee.!%h/!%h{? jjjj 4 gnolls (1 polearm, 1 ally target)  Your clockwork bee completely misses the gnoll.A gnoll comes into view. It is wielding a +0 heavy spear.3.8 (1.26!%h'D!%hQh _The gnoll hits your clockwork bee with a +0 flail."%hC"%hyO"%hU"%h ].♣...j 3"%hQ_g405"%hw _Your clockwork bee stings the gnoll. x2; The gnoll misses your clockwork bee.#%hQ#%hs  Your clockwork bee stings the gnoll!#%h,#%h|)..♣.j)   gnoll#%h 62-5Kinetic Grapnel4#%h#%heO _The gnoll dies!#%h n#%h #%h j#%ha j#%h y.jj 3 gnolls (1 polearm, 1 ally target)#%h2 -6Kinetic Grapnel3#%h& #%h) I _Your clockwork bee locks its sights upon the gnoll.$%h~w  The gnoll hits your clockwork bee with a +0 flail.$%h$%h3Z...jj$%h$%h7$%hX m==72$%h*$%h $%h $%h;G_Your clockwork bee closely misses the gnoll. $%hw_😎 MP[+1]$%h%%h? m  Your clockwork bee closely misses the gnoll.%%h wThe gnoll closely misses your clockwork bee.Your clockwork bee stings the gnoll!%%h a81%%h %%h o _The gnoll closely misses your clockwork bee. x2&%h  The gnoll hits your clockwork bee with a +0 flail!Your clockwork bee barely misses the gnoll.90 _The gnoll barely misses your clockwork bee.&%h  Your clockwork bee barely misses the gnoll. _The gnoll barely misses your clockwork bee.  Your clockwork bee barely misses the gnoll.  The gnoll closely misses your clockwork bee.  Your clockwork bee closely misses the gnoll.&%h c8019&%h &%hF d _The gnoll misses your clockwork bee.'%h  The gnoll hits your clockwork bee with a +0 flail.Your clockwork bee stings the gnoll!'%h )* 2*   dormant clockwork bee (minion)The gnoll dies!Your clockwork bee winds down and falls to the ground.  The gnoll hits your dormant clockwork bee but does no damage.'%h==7118'%hp'%hw _The gnoll completely misses your dormant clockwork bee.(%h"k##.## ....... ##.....# #.##..♣.... ## )..♣. ###... ..........## ..... ##.'.[†..... .###..#)jj##....... ........##*##..... ####.∩.....# ♣)♣ #.# ##...##  #∩∩∩.#### #@#####.# ##+## ####.∩.<# #.......######.####### #.# ......# ######.##  ##...#...# ##.####### .................#######.###.....#.###.... #.# ##...[39(%hk;49m3.0 (1.27(%ho (%hp(%hKqY_The gnoll hits your dormant clockwork bee but does no damage.(%hq)%hOL....# ..♣.... ##....... ....)%hBM )..♣. ###.# ..... ##.'.[† .###....##.# ... #.##...#)jj# .......)%hM♣*♣ ##.....# ####.∩....) ##...# )%hP #∩∩∩.#### #.#####.# ##+## ####.∩.<# #@......# #.# ..#####.# ####.###### .......# ######.####.##.# ##...#...####.........##.........#####.###.....#.###... #.# ##...##.#########.# ####)%hm)%hoc4.25)%h:v)%hnx _The gnoll hits your dormant clockwork bee but does no damage. x2*%hR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h*%hXJ Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headers*%h %*%hA,*%h%5Z#.##......# ..♣.... ##....... Pixie the Tinkerer ..........# )..♣. ###........ Barachi ..........## ..... ##.'.[†..... Health: 35/35 ======================== .###....##.# ... #.##........ Magic: 7/9==================------ .###..#.##.# )jj #.###....... AC: 2Str: 11 ........##.# ♣*♣ #.# ##.....# EV: 11Int: 17 *%h7####.∩.....# ♣)♣ #.# ##...## SH: 0Dex: 11#∩∩∩.#### #.#####.# ##+## XL:  5 Next: 71% Place: Dungeon:3 ####.∩.<##@......# #.#Noise: ---------  Time: 3384.2 (0.0) ..#####.# ####.####### #.#k) +0 dagger (freeze) ..# #.# #.......# ######.## Cast: Kinetic Grapnel ..# #.# #.##.##.# ##...#...## [40*%h 8,mZot (14615) ..# #.# #.##.##.###.........# ..### #.# #.##................. jj 2 gnolls (1 polearm, 1 ally target) ....###.# #.#####.###.....#.### *   dormant clockwork bee (minion) ........# #.# #.# ##...##.# ....##### #.#####.# ######.#The gnoll hits your dormant clockwork bee but does no damage. _The gnoll completely misses your dormant clockwork bee. _The gnoll hits your dormant clockwork bee but does no damage. _The gnoll hits your dormant clockwork bee but does no damage. x2  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h,AZ#.##......# ..♣.... ##....... Pixie the Tinkerer ..........# )..♣. ###........ Barachi ..........## ..... ##.'.[†..... Health: 35/35 ======================== .###....##.# ... #.##........ Magic: 7/9==================------ .###..#.##.# )jj #.###....... AC: 2Str: 11 ........##.# ♣*♣ #.# ##.....# EV: 11Int: 17 +%hI####.∩.....# ♣)♣ #.# ##...## SH: 0Dex: 11#∩∩∩.#### #.#####.# ##+## XL:  5 Next: 71% Place: Dungeon:3 ####.∩.<##@......# #.#Noise: ---------  Time: 3384.2 (0.0) ..#####.# ####.####### #.#k) +0 dagger (freeze) ..# #.# #.......# ######.## Cast: Kinetic Grapnel ..# #.# #.##.##.# ##...#...## [40+%h(mZot (14615) ..# #.# #.##.##.###.........# ..### #.# #.##................. jj 2 gnolls (1 polearm, 1 ally target) ....###.# #.#####.###.....#.### *   dormant clockwork bee (minion) ........# #.# #.# ##...##.# ....##### #.#####.# ######.#The gnoll hits your dormant clockwork bee but does no damage. _The gnoll completely misses your dormant clockwork bee. _The gnoll hits your dormant clockwork bee but does no damage. _The gnoll hits your dormant clockwork bee but does no damage. x2  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%h7cn#.##......# ..♣.... ##....... Pixie the Tinkerer ..........# )..♣. ###........ Barachi ..........## ..... ##.'.[†..... Health: 35/35 ======================== .###....##.# ... #.##........ Magic: 4/9==========-------------- .###..#.##.# )jj #.###....... AC: 2Str: 11 ........##.# ♣*♣ #.# ##.....# EV: 11Int: 17 +%h+k####.∩.....# ♣)♣ #.# ##...## SH: 0Dex: 11  #∩∩∩.#### #.#####.# ##+##  XL:  5 Next: 71% Place: Dungeon:3 ####.∩.<# #@......# #.#  Noise: ---------  Time: 3384.2 (0.0) ..#####.# ####.####### #.#  k) +0 dagger (freeze) ..# #.# #.......# ######.##  Cast: Kinetic Grapnel ..# #.# #.##.##.# ##...#...## Zot (14615) ..# #.# #.##.##.###.........# ..### #.# #.##................. jj 2 gnolls (1 polearm, 1 ally target) ....###.# #.#####.###.....#.### *   dormant clockwork bee (minion) ........# #.# #.# ##...+%hVwN##.# ....##### #.#####.# ######.# _The gnoll hits your dormant clockwork bee but does no damage. x2  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 heavy spear (ally target),%h[Ujjwhip-%hbfjjheavy spear (ally target)-%h#.##......# ..♣.... ##....... Pixie the Tinkerer ..........# )..♣. ###........ Barachi ..........## ..... ##.'.[†..... Health: 35/35 ======================== .###....##.# ... #.##........ Magic: 4/9==========-------------- -%h.###..#.##.# )jj #.###....... AC: 2Str: 11 ........##.# ♣*♣ #.# ##.....# EV: 11Int: 17 ####.∩.....# ♣)♣ #.# ##...## SH: 0Dex: 11 -%h #∩∩∩.#### #.#####.# ##+##  XL:  5 Next: 71% Place: Dungeon:3 ####.∩.<# #@......# #.#  Noise: ---------  Time: 3384.2 (0.0) ..#####.# ####.####### #.#  k) +0 dagger (freeze) ..# #.# #.......# ######.##  Cast: Kinetic Grapnel -%h]-..# #.# #.##.##.# ##...#...## Zot (14615) ..# #.# #.##.##.###.........# ..### #.# #.##................. jj 2 gnolls (1 polearm, 1 ally target) ....###.# #.#####.###.....#.### *   dormant clockwork bee (minion) ........# #.# #.# ##...##.# -%hgy....##### #.#####.# ######.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 heavy spear (ally target)  You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.)-%h-%h -%hl}   )..♣.  ..... ##.'.[ ...  )j) -%h ♣j♣ #.# ∩ ♣)♣ #.#  #∩∩∩.####  ##+## ∩.<#  #.#  -%h #.#  #.#    #.#   #.#  #.# )  #.# #.#   -%h==5.2 (14) Winding -%h-%h  You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.) _Your existing bee falls apart.  😎 MP[-3] _You lost 3 mp, and now have 4/9 mp./%h~% /%hr& /%h0 .j5===--63. /%h5 /%h< _You continue winding your clockwork bee... _😎 MP[+1]0%h 40%hD)j--72.. 0%h[QV _You continue winding your clockwork bee...1%h  With a metallic buzz, your clockwork bee launches itself at the gnoll.1%h/ .jy, 1 ally target)y   clockwork bee (minion)The gnoll hits you with a +0 whip.29-----=81) 1%h1%h(  With a metallic buzz, your clockwork bee launches itself at the gnoll.The gnoll hits you with a +0 whip. _Your clockwork bee barely misses the gnoll.  😕 HP[-6] _You take 6 damage, and now have 29/35 hp.1%hBJ .... )..♣. ###.# ..... ##.'.[† .###....##.# ... #.##...#).)# .......♣.♣ ##.....# ####.∩....j ##...#  #∩∩∩.#### #j#####.# ##+## ####.∩.<# #.y.....# #.# ..#####.# ####@####### #.......# ######.###.##.##.# ##...#...###.##.##.###...1%h*K ......##.........#####.###.....#.###... #.# ##...##.# ########.# ####### #.......# 1%hN 1%h"O 1%h\ L)j1%h%^ 30=-----9.4 (1.201%hd 1%hi _Your clockwork bee stings the gnoll. _😕 HP[+1]3%hU R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4%h`N Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headers5%h'@5%hKH5%hQ(..........# )..♣. ###........ Pixie the Tinkerer ..........## ..... ##.'.[†..... Barachi .###....##.# ... #.##........ Health: 30/35 ====================---- .###..#.##.# ).) #.###....... Magic: 5/9=============----------- ........##.# ♣.♣ #.# ##.....# AC: 2Str: 11 5%hR####.∩.....# ♣)♣ #.# ##...## EV: 11Int: 17#∩∩∩.#### #j#####.# ##+## SH: 0Dex: 11 ####.∩.<##jy.....# #.#5%hpTXL:  5 Next: 71% Place: Dungeon:3 ..#####.# ####@####### #.#Noise: ---------  Time: 3389.4 (0.0) ..# #.# #.......# ######.## k) +0 dagger (freeze) ..# #.# #.##.##.# ##...#...## Cast: Kinetic Grapnel ..# #.# #.##.##.###.........# Zot (14610) ..### #.# #.##................. ....###.# #.#####.###.....#.### jj 2 gnolls (1 polearm, 1 ally target) ........# #.# #.# ##...5%hU##.#y   clockwork bee (minion) ....##### #.#####.# ######.# ..####.......##.# _You take 6 damage, and now have 29/35 hp. _Your clockwork bee stings the gnoll. _😕 HP[+1]Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%hja..........# )..♣. ###........ Pixie the Tinkerer ..........## ..... ##.'.[†..... Barachi .###....##.# ... #.##........ Health: 30/35 ====================---- .###..#.##.# ).) #.###....... Magic: 5/95%h-d=============----------- ........##.# ♣.♣ #.# ##.....# AC: 2Str: 11 ####.∩.....# ♣)♣ #.# ##...## EV: 11Int: 17#∩∩∩.#### #j#####.# ##+## SH: 0Dex: 11 ####.∩.<##jy.....# #.#XL:  5 Next: 71% Place: Dungeon:3 ..#####.# ####@####### #.#Noise: ---------  Time: 3389.4 (0.0) ..# #.# #.......# [305%hdm######.## k) +0 dagger (freeze) ..# #.# #.##.##.# ##...#...## Cast: Kinetic Grapnel ..# #.# #.##.##.###.........# Zot (14610) ..### #.# #.##................. ....###.# #.#####.###.....#.### jj 2 gnolls (1 polearm, 1 ally target) ........# #.# #.# ##...##.#y   clockwork bee (minion) ....##### #.#####.# ######.# ..####.......##.# _You take 6 damage, and now have 29/35 hp. _Your clockwork bee stings the gnoll. 5%h_f_😕 HP[+1]Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%hh{  You miscast Construct Spike Launcher.5%hq/  --more--5%hB  You are very lightly contaminated with residual magic.Nothing appears to happen. Your clockwork bee stings the gnoll.5%h The gnoll hits you with a +0 whip. The gnoll barely misses you.5%h x26---3-----5%h |=90.4 (109) Contam 5%h۪ 5%hN  The gnoll hits you with a +0 whip. The gnoll barely misses you. _Your clockwork bee stings the gnoll!  5%h 😮 HP[-4] MP[-2]  You take 4 damage, and now have 26/35 hp. _You lost 2 mp, and now have 3/9 mp.6%h 2  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6%hm 6%hOp Z Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft6%h3q 3% 3 Select a spell to cast[!]/[I] toggle spell headers7%h7%h7%h ..........# )..♣. ###........ Pixie the Tinkerer ..........## ..... ##.'.[†..... Barachi .###....##.# ... #.##........ Health: 26/35 =================------- 7%h0.###..#.##.# ).) #.###....... Magic: 3/9========---------------- ........##.# ♣.♣ #.# ##.....# AC: 2Str: 11 7%ha####.∩.....# ♣)♣ #.# ##...## EV: 11Int: 177%hW#∩∩∩.#### #j#####.# ##+## SH: 0Dex: 11 ####.∩.<#7%h#jy.....# #.#XL:  5 Next: 71% Place: Dungeon:3 ..#####.# ####@####### #.#7%h#Noise: =--------  Time: 3390.4 (0.0) ..# #.# #.......# ######.## k) +0 dagger (freeze) 7%h"..# #.# #.##.##.# ##...#...## Cast: Kinetic Grapnel ..# #.# #.##.##.###.........# Zot (14609) Contam ..### #.# #.##................. ....###.# #.#####.###.....#.### jj 2 gnolls (1 polearm, 1 ally target) ........# #.# #.# ##...##.#y   clockwork bee (minion) ....##### #.#####.# ######.# ..####.......##.#😮 HP[-4] MP[-2]You take 4 damage, and now have 26/35 hp. _You lost 2 mp, and now have 3/9 mp.7%hCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7%h7%h<..........# )..♣. ###........ Pixie the Tinkerer ..........## ..... ##.'.[†..... Barachi .###....##.# ... #.##........ Health: 26/35 =================------- .###..#.##.# ).) #.###....... Magic: 3/9========---------------- ........##.# ♣.♣ #.# ##.....# AC: 2Str: 11 7%h'####.∩.....# ♣)♣ #.# ##...## EV: 11Int: 17#∩∩∩.#### #j#####.# ##+## SH: 0Dex: 11 7%h5####.∩.<##jy.....# #.#XL:  5 Next: 71% Place: Dungeon:3 ..#####.# ####@####### #.#Noise: =--------  Time: 3390.4 (0.0) ..# #.# #.......# ######.## k) +0 dagger (freeze) ..# #.# #.##.##.# ##...#...## Cast: Kinetic Grapnel ..# #.# #.##.##.###.........# Zot (14609) Contam ..### #.# #.##................. ....###.# #.#####.###.....#.#7%h## jj 2 gnolls (1 polearm, 1 ally target) ........# #.# #.# ##...##.#y   clockwork bee (minion) ....##### #.#####.# ######.# ..####.......##.#😮 HP[-4] MP[-2]You take 4 damage, and now have 26/35 hp. _You lost 2 mp, and now have 3/9 mp.7%haCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7%h!8*7%h]  You shape a spike launcher from a nearby wall.  The rocky spike skewers the gnoll.7%heQ   gnoll7%h,# )# (ally target)  7%h#wYou kill the gnoll!Your clockwork bee locks its sights upon the gnoll.7%hC 18-----1------80=1.4 (18 7%hD_Your clockwork bee stings the gnoll! The gnoll hits you with a +0 whip!7%hQ7%hg _Your clockwork bee stings the gnoll! The gnoll hits you with a +0 whip!Your Air Magic skill increases to level 1!  7%hh😮 HP[-8] MP[-2]  You take 8 damage, and now have 18/35 hp.  MASSIVE DAMAGE!! (PAUSE)7%hby/  --more--:%hߚ _You lost 2 mp, and now have 1/9 mp.:%h.F* :%h  You hit the gnoll. You freeze the gnoll. The rocky spike skewers the gnoll.y   clockwork bee (minion):%hA )**   dormant clockwork bee (minion)You kill the gnoll!:%h{G^92Kinetic Grapnel:%hH17:%hkb _Your clockwork bee winds down and falls to the ground.;%hͶ 4;%hC ;%hY 9=----6;%h Y5;%h| ;%h 2===---4;%h ;%hx Y3;%h$ ;%hO V20=--;%h&  ;%h( p7.4 (5 _You start resting.;%h0 --;%h1 62) ;%hUD ;%h)c  ;%hc =_Your clockwork bee winds down and falls to the ground. ;%hxd _You start resting. _Your magical contamination has completely faded away. ;%hh W 😮 HP[+2] MP[+1] _You regained 2 hp, and now have 20/35 hp.<%h4<%h%<%hYY1<%hW===0<%h<%h>[599<%hd<%h <%hL y1=8<%h<%h<%h;7<%h<%h3a _You start resting.<%hG6Y6<%h$9<%h'<3===5<%h(?<%hsD2==4<%hG<%hIY3<%hVL<%hbOY2<%h R<%hUm===1<%hW<%hZ}3=0<%h]<%h`Z89<%hWc<%hfY8<%hj<%h+mY7<%ho<%hDs4=4==6<%h(v<%hyY5<%h߁o4<%h<%hY3<%h<%hK5====2<%hA<%hlY1<%hV<%hY0<%h{<%hAZ79<%h<%h}6=8<%hۧ<%h˪5===7<%h<%h˱Y6<%h<%hY5<%hE<%hٽ27=4<%h5<%h m===3<%h<%hY2<%h18==0698<%h%<%h'6===7<%hr<%h9=6<%hG<%hIY5<%hS<%hY4<%h<%hGm===3<%h<%hX 30=2<%hg <%hY1<%h<%hY0<%h<%h<Z59<%h <%h#1==7==<%h_$;8<%h(<%hn,Y7<%h3o6<%h\5<%h?8Y5<%h+;<%hh>2===4<%hA<%hDY3<%hG<%hJY2<%hTN<%hR<%hXC1<%hQ[<%h^3=0<%ha<%hd8===49<%hg<%hlY8<%ho<%hUrY7<%ht<%h;x4==6<%hz<%h ~m===5<%h<%h_Y4<%h'<%hY3<%h<%hE#).<%h14569.0)<%h35==7.4 (602<%h.<%h~ _You regained 2 hp, and now have 20/35 hp.You start resting. _Your dormant clockwork bee falls apart.  😎 HP[+15] MP[+6] _Your hp is fully restored (35). You regained 6 mp, and now have 8/9 mp.<%h M#.##..♣.... ## )..♣. ###... ..........## ..... ##.'.[†..... .###..#).)##....... ........##.##..... ####.∩.....# ♣)♣ #.# ##...## <%h  #∩∩∩.#### #)#####.# ##+## ####.∩.<# #@......########.####### #.# #.......# ######.## #.##.##.# ##...#...# ..# #.# #.##.##.###.........#<%h <%ho s8.6 (1.2)1 _<%h <%h$ W _You see here a +0 whip.=%hM##.## ....... ##.....# #.##..♣.... ## )..♣. ###... ..........## ..... ##.'.[†..... .###..#).)##....... ........##.##..... ####.∩.....# ♣)♣ #.# ##...##  #∩∩∩.#### #@#####.# ##+## ####.∩.<# #)......######.####### #.# ......# ######.## ..# #.# #.##.##.# ##...#...##=%h=%h_9=%h====%h!9.8=%h#0 =%h_=%h=%h _=%hmYour hp is fully restored (35). You regained 6 mp, and now have 8/9 mp. _=%h!You see here a +0 whip.  =%h$You see here a +0 heavy spear. =%hd=%h#y 😎 MP[+1] =%h< b_Your mp is fully restored (9).?%hJ?%ho 78 ?%hQ%M?%h...# .###+###. ##...#?%hj##.## ........) ##.....# ?%h #.##?%hC..♣.... ## ♣)..♣.♣ ###... .?%hV.........## ..... ##.'.[†.♣...♣. .###..#).)##....... ?%hH........##.##..... ####.∩.....# ♣@♣ #.# ##...##  #∩∩∩.#### #)#####.# ##+## ?%hV####.∩.<# #)......#######.####### #.# ?%hy0..# #.# #.......# ######.##?%h?%h$39 ?%h_?%hc?%h ?%h  ?%hThings that are here:?%h" ?%h(?%hhM?%h <###.##.# ♣. j . .♣ ##'## ?%h...# ♣.###+###.♣ ##...#?%hj##.## ........) ##.....# ?%h #.##?%h`..♣.... ##?%h  ♣)..♣.♣ ###... .?%hg!a.........## ..... ##.'.[†?%h!.?%h#@♣...♣?%h#. .?%h/$ ###..#?%h%T♣).)♣ #.###....... ........####..... ####.∩.....# ♣)♣ #.# ##...##  #∩∩∩.#### #)#####.# ##+## ####.∩.<# #)...... ?%h9'..#####.# ####.####### #.#?%h'cj   gnoll (polearm, asleep)?%h(?%h)?%hZ*   ?%h+.a +0 flail; a gnoll corpse?%h+?%h:?%h1;?%hWI?%hI"61.0?%hK?%hAL=?%hL&2.2 (2.4?%hRM%7?%hM?%hV?%hgg ?%hh?%hhO_A gnoll comes into view. It is wielding a +0 spear.?%h i@%hx%.#  . .. ♣ #.# <###.##.# ♣. j .. .♣ ##'## ...# ♣.###+###.♣ ##...###.## ........) ##.....# #.##..♣.... ## ♣)..♣.♣ ###... ..........## ♣.....♣ ##.'.[†..... .###..#♣)@)♣ #.###....... ........##.# ♣♣.♣♣##..... ####.∩.....# ♣)♣ #.# ##...##  #∩∩∩.#### #)#####.# [0@%hJ&;10;1m##+## ####.∩.<# #)......######.####### #.# ......# ######.## ##...#...# ##.####@%h5@%h*8h3.4 (1.26@%h$D@%hG@%hۋ ## .. .j# ### #.#  .. .. ♣ #.# <###.##.# ♣. j .. .♣ ##'## ...# ♣.###+###.♣ ##...###.##♣........)♣ ##.....# #.##♣..♣....♣ ## ♣)..♣.♣ ###... .@%h. .........## ♣.....♣ ##.'.[†..@.. .###..#).)##....... ........##.# ♣♣.♣♣##..... ####.∩.....# ♣)♣ #.# ##...## @%h  #∩∩∩.#### #)#####.# ##+## ####.∩.<# #)......j 2 gnolls (polearms, asleep)######.####### #......# ######.## ##...#...#@%h @%hڷ ===4.65@%hU @%h; s _A gnoll comes into view. It is wielding a +0 spear.@%ho ........# ### ### ##.#####.##### #.. .j# ### #.# @%ht ^ .. .. ♣ #.# <###.##.# ♣. .j .. .♣ ##'## ...# ♣.###+###.♣ ##...###.##♣........)♣ ##.....# #.##♣..♣....♣ ## ♣)..♣.♣ ###... ..........## ♣..@..♣ ##.'.[†.♣♣...♣♣ #.##. .###..#).)##....... @%h r........##.# ♣♣.♣♣##..... ####.∩.....# ♣)♣ #.# ##...##  #∩∩∩.#### #)#####.# ##+## ####.∩.<# #)......######.####### #......# ######.##@%h @%h @%hq @%h `  The gnoll shouts!@%h @%h% @%hRJj. jj   gnoll sergeant (polearm, wandering)j   gnoll (polearm, wandering)@%hc5.84@%h@%h&| _A gnoll sergeant comes into view. It is wielding a +0 spear.A%htI #######.## ##.....#.............# ### ### ##.#####.##### #.. .j# ### #.# ♣ #.. ..#  #.# <###.##.# ♣. .. j. .♣ ##'## ...# ♣.###+###.♣ ##...###.##♣........)♣ ##.....# #.##♣..♣....♣ ## ♣).@♣.♣ ###... ..........## ♣.....♣ ##.'.[†.♣♣...♣♣ #.##. .###..#).)##....... A%hDL ........##.# ♣♣.♣♣##..... ####.∩.....# ♣)♣ #.# ##...##  #∩∩∩.#### #)#####.# ##+## ####.∩.<# #)......######.####### #A%hU ###.).j'jj 2 gnolls (polearms, 1 wandering)A%hY A%hY A%hbc g.jj.A%hd }7.0Kinetic Grapnel3A%h8m A%h2p W _A gnoll opens the door.C%hz .........# ###.### ##.#####.######.##.## #..)..# ### #.#   ♣ #...jj# ♣ <##♣. ..j.. .##'## #C%h]} .##.....# ♣.###'###.♣ ##...####.##♣........)♣ ##.........# ♣..♣....♣ ##....... .... ♣)..♣.♣ ###.# ♣..@..♣ ##.'.[† .###....##.# ♣♣...♣♣ #.##...# ♣).)♣ #.### .......♣.♣ ##.....# ####.∩.....# ♣)♣  ##...#  #∩∩∩.#### #)#####.# ##+## ####.∩.C%h!~ [40m<# #)......# #.# ..#####.# ####.###### .......# ######.##C%hi C%h C%h C%h~ j...jjC%h c8.21C%hԥ C%h D%hv###.##.## #..).j# ### #.#   ♣ #.....# ♣ <##. ...j. .♣ ##'## #D%hy.##.....# ♣.###j###.♣ ##...####.##♣........)♣ ##.........# ♣..♣....♣ ##....... .... ♣)..♣.♣ ###.# ♣.....♣ ##.'.[† .###....##.# ♣♣.@.♣♣ #.##...# ♣).)♣ #.### .......♣.♣ ##.....# ####.∩.....# ♣)♣  ##...#  #∩∩∩.#### #)#####.# ##+## ####.∩.<# D%hz]#)......# #.# ..#####.# ####.###### .......# ######.####.##.# ##...#...##D%h6}D%hk~D%hD%hnj..jjD%hc9.40D%hsD%hD%hB   ♣ #.....# ♣ <##. ..... .♣ ##'## #.##.....# ♣.###j###.♣ ##...####.##♣....j...)♣ ##.........# ♣..♣....♣ ##....... .... ♣)..♣.♣ ###.# ♣.....♣ ##.'.[† .###....##.# ♣♣...♣♣ #.##...# ♣)@)♣ #.### .......♣.♣ ##.....# ####.∩.....# ♣)♣  ##...#  %hD 30m#∩∩∩.#### #)#####.# ##+## ####.∩.<# #)......# #.# ..#####.# ####.###### .......# ######.##   gnoll (polearm)##.##.# ##...#...####.........D%hQ wjjj)D%hT 70.6Kinetic Grapnel29D%h9c D%he E%h=<##. ..... .♣ ##'## #.##.....# ♣.###j###.♣ ##...####.##♣....j...)♣ ##.........# ♣..♣....♣ ##....... ....E%h5 ♣)..♣.♣ ###.# ♣.....♣ ##.'.[† .###....##.# ♣♣...♣♣ #.##...# ♣).)♣ #.### .......♣♣@♣♣ #.# ##.....# ####.∩.....# ♣)♣  ##...#  #∩∩∩.#### #)#####.# ##+## ####.∩.<# #)......# #.# ..#####.# ####.###### .......# ######.####.##.#%h0m ##...#...####.........##.......E%h<E%hE%hE%hch'jjE%h@c1.88E%hE%hGN .##.....# ♣.###'###.♣ ##...####.##♣....j...)♣ ##.....E%h"O 7....# ♣..♣j...♣ ##....... .... ♣)..♣.♣ ###.# ♣.....♣ ##.'.[† .E%hQ )###....##.# ♣♣...♣♣ #.##...# ♣).)♣ #.### .......♣♣.♣♣ #.# ##.....# ####.∩.....# ♣@♣  ##...#  #∩∩∩.#### #)#####.# ##+## ####.∩.<# #)......# #.# E%hR 7..#####.# ####.###### .......# ######.##E%hgS G##.##.# ##...#...####.........##.........#####.###.....#.###E%h(W E%hW E%hng h.jjE%hij c3.07E%hv E%h~  Things that are here: _a +0 flail; a gnoll corpseG%h##.##♣........)♣ ##.........# ♣..♣j...♣ ##....... ....G%h ♣).j♣.♣ ###.# ♣.....♣ ##.'.[† .###....##.# ♣♣...♣♣ #.##...# ♣).)♣ #.### .......G%hK♣.♣ ##.....# ####.∩.....# ♣)♣  ##...#  #∩∩∩.#### #@#####.# ##+## ####.∩.<# #)......# #.# ..#####.# ####.####### .......# ######.####.##.# ##...#...####.........##.........#####.###.....#.###... #.# ##...##.#G%htG%h]G%h_h.jjG%h2j4.25 _G%hG%h ^ _You see here a +0 heavy spear.H%h ....# ♣..♣....♣ ##....... ....H%hQ  ♣).j♣.♣ ###.# ♣..j..♣ ##.'.[† .###....##.# ♣♣...♣♣ #.##...# ♣).)♣ #.### .......♣.♣ ##.....# H%hL ####.∩.....# ♣)♣  ##...#  #∩∩∩.#### #)#####.# ##+## ####.∩.<# #@......# #.# H%h_ S..#####.# ####.###### .......# ######.####.##.# ##...#...####.........##.........#####.###.....#.###... #.# ##...##.#########.# ####H%h5 H%h H%h h.jjH%h j5.44 _H%h H%h W _You see here a +0 whip.I%h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%hCn  Okay, then.J%h4N _J%h<  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%h: Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headersK%hj K%hm #.##......# ♣..♣....♣ ##....... Pixie the Tinkerer ..........# ♣)..♣.♣ ###........ Barachi ..........## ♣..j..♣ ##.'.[†..... Health: 35/35 ======================== K%h^p .###....##.# ♣♣.j.♣♣ #.##........ Magic: 9/9======================== .###..#.##.# ♣).)♣ #.###....... AC: 2Str: 11 ........##.# ♣♣.♣♣ #.# ##.....# EV: 11Int: 17 ####.∩.....# ♣)♣ #.# ##...## SH: 0Dex: 11#∩∩∩.#### #)#####.# ##+## XL:  5 Next: 89% Place: Dungeon:3 ####.∩.<##@......# #.#%hp mNoise: ---------  Time: 3475.4 (0.0) ..#####.# ####.####### #.#k) +0 dagger (freeze) ..# #.# #.......# ######.## Cast: Kinetic Grapnel ..# #.# #.##.##.# ##...#...## Zot (14524) ..# #.# #.##.##.###.........# ..### #.# #.##................. j   gnoll sergeant (polearm) ....###.# #.#####.###.....#.### j   gnoll (polearm) ........# #.# #.# ##...##.# ....##### #.#####.# %hr G0m######.# _You see here a +0 whip.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%h~ `#.##......# ♣..♣....♣ ##....... Pixie the Tinkerer ..........# ♣)..♣.♣ ###........ Barachi ..........## ♣..j..♣ ##.'.[†..... Health: 35/35 ======================== .###....##.# ♣♣.j.♣♣ #.##........ Magic: 9/9======================== .###..#.##.# ♣).)♣ #.###....... AC: 2Str: 11 K%h~ ........##.# ♣♣.♣♣ #.# ##.....# EV: 11Int: 17 ####.∩.....# ♣)♣ #.# ##...## SH: 0Dex: 11#∩∩∩.#### #)#####.# ##+## XL:  5 Next: 89% Place: Dungeon:3 ####.∩.<##@......# #.#Noise: ---------  Time: 3475.4 (0.0) ..#####.# ####.####### #.#k) +0 dagger (freeze) ..# #.# #.......# ######.## CasK%h t: Kinetic Grapnel ..# #.# #.##.##.# ##...#...## Zot (14524) ..# #.# #.##.##.###.........# ..### #.# #.##................. j   gnoll sergeant (polearm) ....###.# #.#####.###.....#.### j   gnoll (polearm) ........# #.# #.# ##...##.# ....##### #.#####.# ######.# _You see here a +0 whip.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%h #.##......# ♣..♣....♣ ##....... Pixie the Tinkerer ..........# ♣)..♣.♣ ###........ Barachi ..........## ♣..j..♣ ##.'.[†..... Health: 35/35 ======================== .###....##.# ♣♣.j.♣♣ #.##........ Magic: 6/9================-------- K%h %.###..#.##.# ♣).)♣ #.###....... AC: 2Str: 11 ........##.# ♣♣.♣♣ #.# ##.....# EV: 11Int: 17 ####.∩.....# ♣)♣ #.# ##...## SH: 0Dex: 11  #∩∩∩.#### #)#####.# ##+##  XL:  5 Next: 89% Place: Dungeon:3 ####.∩.<# #@......# #.#  Noise: ---------  Time: 3475.4 (0.0) K%h *..#####.# ####.####### #.#  k) +0 dagger (freeze) ..# #.# #.......# ######.##  Cast: Kinetic Grapnel ..# #.# #.##.##.# ##...#...## Zot (14524) ..# #.# #.##.##.###.........# ..### #.# #.##................. j   gnoll sergeant (polearm) ....###.# #.#####.###.....#.### j   gnoll (polearm) ........# #.# #.# ##...##.# ....##### #.#####.# ######.# _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mailM%h#.##......# ♣..♣....♣ ##....... Pixie the Tinkerer ..........# ♣)..♣.♣ ###........ Barachi M%hL..........## ♣..j..♣ ##.'.[†..... Health: 35/35 ======================== .###....##.# ♣♣.j.♣♣ #.##........ Magic: 6/9================-------- .###..#.##.# ♣).)♣ #.###....... AC: 2Str: 11 ........##.# ♣♣.♣♣ #.# ##.....# EV: 11Int: 17 ####.∩.....# ♣)♣ #.# ##...## SH: 0Dex: 11  #∩∩∩.#### #)#####.# ##+##  XL:  5 Next: 89% Place: Dungeon:3 ####.∩.<# #@......# #.#  Noise: ---------  Time: 3475.4 (0.0) ..#####.# ####.####### #.#  k) +0 dagger (freeze) %hd..# #.# #.......# ######.##  Cast: Kinetic Grapnel ..# #.# #.##.##.# ##...#...## Zot (14524) ..# #.# #.##.##.###.........# ..### #.# #.##................. j   gnoll sergeant (polearm) ....###.# #.#####.###.....#.### j   gnoll (polearm) ........# #.# #.# ##...##.# ....##### #.#####.# ######.# Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail  You lock target on the gnoll sergeant and prepare to deploy your bee.M%h+     ♣.....♣ ##.'.[ ♣♣.j.♣♣  ♣)j)♣  ♣♣.♣♣ #.# ∩ ♣)♣ #.#  #∩∩∩.####  ##+## ∩.<#  #.#   #.#  #.#    #.#   #.#  #.# M%hl.D  #.# #.#   ==6.4 (1Kinetic Grapnel3) Winding M%h6M%hB   Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail  You lock target on the gnoll sergeant and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 6/9 mp.M%hV M%hV M%h_ h.jjM%h` --72. M%hh M%h[j @ _You continue winding your clockwork bee...N%hIN%hN%hh.jjN%h--81.. N%hON%he@ _You continue winding your clockwork bee...N%hs N%h With a metallic buzz, your clockwork bee launches itself at the gnoll sergeant.N%hyN%hO , ally target)N%h my   clockwork bee (minion) N%hN%h,N%h27N%h------N%h==N%h 9N%h]@0) N%hN%hN%hqjWith a metallic buzz, your clockwork bee launches itself at the gnoll sergeant.N%h_The gnoll sergeant hits you from afar with a +0 spear!  😕 HP[-8]  You take 8 damage, and now have 27/35 hp.  MASSIVE DAMAGE!! (PAUSE)N%h   N%hC --more--N%h O%h; 9 _P%ha8.... ♣)..♣.♣ ###.# ♣.....♣ ##.'.[† .###....##.# ♣♣...♣♣ #.##...# ♣).)♣ #.### .......♣j♣ ##.....# ####.∩.....# ♣j♣  ##...#  #∩∩∩.#### #y#####.# ##+## ####.∩.<# #)......# #.# ..#####.# ####@####### #.......# ######.###.##.##.%h"93m# ##...#...###.##.##.###.........##.........#####.###.....#.###... #.# ##...##.# ########.# ####### #.......# P%h:S   The gnoll sergeant hits your clockwork bee with a +0 spear!Your clockwork bee stings the gnoll sergeant!P%hUr-80.6 (1.219P%haP%hdq _The gnoll sergeant hits your clockwork bee with a +0 spear.R%h?  Your clockwork bee stings the gnoll sergeant!Your clockwork bee stings the gnoll sergeant.R%hIB8=-------108R%hoLR%hU _The gnoll sergeant completely misses your clockwork bee. _😕 HP[+1]S%hh  Your clockwork bee stings the gnoll sergeant.S%h`}-27S%hS%hSt _The gnoll sergeant barely misses your clockwork bee.S%h]+ 7 **   dormant clockwork bee (minion)Your clockwork bee stings the gnoll sergeant.Your clockwork bee winds down and falls to the ground.S%h, 7==36S%h}4 S%h*; _The gnoll sergeant hits your dormant clockwork bee but does no damage. _😕 MP[+1]T%h7#.##♣..♣....♣ ## ♣)..♣.♣ ###... ..........## ♣.....♣ ##.'.[†T%hg.♣♣...♣♣ #.##. .###..#).)##....... ........##.# ♣♣j♣♣##..... ####.∩.....# ♣j♣ #.# ##...##  #∩∩∩.#### #*#####.# ##+## ####.∩.<# #@......########.####### #.# #.......# ######.## T%h#.##.##.# ##...#...# ##.####### .................#######.###.....#.###.... #.# ##.....##### #.#####.# #####T%h T%h/Wjj 2 gnolls (polearms)T%hp=4.8 (1.25T%h%T%h4 _The gnoll sergeant closely misses you. _You see here a +0 whip.U%h73yy   6--U%h<U%hiH _You see here a +0 whip.  You wind your clockwork bee back up and it locks its sights upon the gnoll  sergeant!  😕 MP[-1]You lost 1 mp, and now have 6/9 mp.U%hTF.... ♣)..♣.♣ ###.# ♣.....♣ ##.'.[† .###....##.# ♣♣...♣♣ #.##...# ♣).)♣ #.### .......♣j♣ ##.....# ####.∩.....# ♣j♣ U%h:G ##...#  #∩∩∩.#### #y#####.# ##+## ####.∩.<# #)......# #.# ..#####.# ####@####### #.......# ######.###.##.##.# ##...#...###.##.##.###.........##U%hG.........#####.###.....#.###... #.# ##...##.# j   gnoll (polearm)########.# ####U%h~Ja### #.......# U%hDa  Your clockwork bee barely misses the gnoll sergeant.Your clockwork bee stings the gnoll sergeant.U%habU%hcU%hj+j.jjj 2 gnolls (polearms)y   clockwork bee (minion)U%hzrU%hz..........# ♣)j.♣.♣ ###........ Pixie the Tinkerer ..........## ♣.....♣ ##.'.[†..... Barachi .###....##.# ♣♣...♣♣ #.##........ Health: 29/35 ===================----- U%hz|.###..#.##.# ♣).)♣ #.###....... Magic: 6/9================-------- ........##.# ♣♣.♣♣ #.# ##.....# AC: 2Str: 11 ####.∩.....# ♣j♣ #.# ##...## EV: 11Int: 17#∩∩∩.#### #y#####.# ##+## SH: 0U%h {fDex: 11 ####.∩.<##)......# #.#XL:  5 Next: 144% Place: Dungeon:3 ..#####.# ####@####### #.#U%h|Noise: ---------  Time: 3486.0 (1.2) ..# #.# #.......# ######.## k) +0 dagger (freeze) ..# #.# #.##.##.# ##...#...## Cast: Kinetic Grapnel ..# #.# #.##.##.###.........# Zot (14514) ..### #.# #.##................. ....###.# #.#####.###.....#.### jj 2 gnolls (polearms) ........# #.# #.# ##...##.#y   clockwork bee (minion) ....##### #.#####.# ######.# ..####.......##.#😕 U%h.}MP[-1] _You lost 1 mp, and now have 6/9 mp.Your clockwork bee barely misses the gnoll sergeant.Your clockwork bee stings the gnoll sergeant. _The gnoll sergeant dies!Your Forgecraft skill increases to level 7!U%h-Your clockwork bee barely misses the gnoll sergeant.  Your clockwork bee stings the gnoll sergeant. _The gnoll sergeant dies!  Your Forgecraft skill increases to level 7!  Your Air Magic skill increases to level 2! have reached level 6!U%h/  --more--Y%hm34/4110--622% Y%hY%h<  Your Air Magic skill increases to level 2!  You have reached level 6!  😕 HP[+6]  Y%hYou now have 41 max hp (+6). _You regained 6 hp, and now have 34/41 hp.[%hX  Your clockwork bee locks its sights upon the gnoll.[%h .j, 1 ally target)  Your clockwork bee barely misses the gnoll. x2[%h g703[%hE[%hu _The gnoll hits your clockwork bee but does no damage.\%hZG\%hb .jYour clockwork bee stings the gnoll but does no damage.\%hKda82\%hr\%huu _The gnoll hits your clockwork bee but does no damage.\%hQ+ T .jYour clockwork bee closely misses the gnoll.Your clockwork bee barely misses the gnoll.91\%hS0  \%hk3 \%hI4 D_The gnoll hits your clockwork bee with a +0 spear.\%h5 ]%hV .j Your clockwork bee completely misses the gnoll.5=--900 _The gnoll hits your clockwork bee with a +0 spear. _😕 HP[+1]]%h&  ]%hBYour clockwork bee closely misses the gnoll.Your clockwork bee stings the gnoll.]%heb109]%h]%hZl _The gnoll closely misses your clockwork bee.^%hՙ  Your clockwork bee stings the gnoll!.   gnoll (polearm,^%hj7==7=28^%hD^%h _The gnoll dies! _😕 MP[+1]_%h * *   dormant clockwork bee (minion)Your clockwork bee stings the gnoll.Your clockwork bee winds down and falls to the ground.6==37 _%h2_The gnoll hits your dormant clockwork bee with a +0 spear! _😕 HP[+1]`%hB==#.##♣..♣....♣ ## ♣)..♣.♣ ###... ..........## ♣.....♣ ##.'.[†.`%h=4♣♣...♣♣ #.##. .###..#).)##....... ........##.# ♣♣.♣♣##..... ####.∩.....# ♣j♣ #.# ##...##  #∩∩∩.#### #*#####.# ##+## ####.∩.<# #@......#`%h\>,#######.####### #.# #.......# ######.## #.##.##.# ##...#...# ##.####`%h>### .................#######.###.....#.###.... #.# ##.....##### #.#####.# #####`%hb4.2 (1.25 _The gnoll misses you. _You see here a +0 whip.`%h] yy   6-- _The gnoll misses you. _You see here a +0 whip.  You wind your clockwork bee back up and it locks its sights upon the gnoll!  😕 MP[-1]You lost 1 mp, and now have 6/10 mp.a%hfx.... ♣)..♣.♣ ###.# ♣.....♣ ##.'.[† .###....##.# ♣♣...♣♣ #.##...# ♣).)♣ #.### .......♣.♣ ##.....# ####.∩.....# ♣j♣  ##...#  #∩∩∩.#### #y#####.# ##+## ####.∩.<# #)......# #.# ..#####.# ####@####### #.......# ######.###.##.##%hy37m.# ##...#...###.##.##.###.........##.........#####.###.....#.###... #.# ##...##.# ########.# ####### #.......# a%h*%  a%hلYYour clockwork bee closely misses the gnoll. x2a%hU-5.44a%ha%hAa%hY _The gnoll completely misses your clockwork bee.a%ha%hk  Your clockwork bee stings the gnoll. The gnoll misses your clockwork bee.a%h׵ -603a%h a%ht d _Your clockwork bee stings the gnoll.b%h!s  Your clockwork bee stings the gnoll.b%h<)y   clockwork bee (minion)b%hB7=317Kinetic Grapnel2b%hb%hE _The gnoll dies! _😕 HP[+1]c%h+ #.##♣..♣....♣ ## ♣)..♣.♣ ###... ..........## ♣.....♣ ##.'.[†.♣♣...♣♣ #.##. .###..#).)##....... ........##.# ♣♣.♣♣##..... ####.∩.....# ♣)♣ #.# ##...##  #∩∩∩.#### #y#####.# ##+## ####.∩.<# #@......####c%h, ####.####### #.# #.......# ######.## #.##.##.# ##...#...# ##.####### .................#######.###.....#.c%h;- ###.... #.# ##.....##### #.#####.# #####c%hA **   dormant clockwork bee (minion)c%hF --8.6 (1.21c%hU c%h?Y _Your clockwork bee winds down and falls to the ground. _You see here a +0 whip.d%hS d%hT d%h~Y d%hnf o0d%h5j 7==499d%h"n d%hs 98d%hZt N=8d%hx d%h| Y7d%h1 d%hdž Y6d%hk d%h 9===5d%h- d%h Y4d%hD d%he Y3d%h> d%ha Y2d%h d%hm a _You start resting.d%h? 40=8===1d%h d%h Y0d%h2 d%h% Z89d%h d%hF Y8d%h d%hQ C)d%hg 1511.6 (13.0)d%h 41=====2.6 (147d%hD d%h!% _You start resting. _Your dormant clockwork bee falls apart.  😎 HP[+4] MP[+2]  Your hp is fully restored (41). _You regained 2 mp, and now have 8/10 mp.e%h|4e%he%heo6e%hY5e%h$%e%h',Y4e%h0e%hi8k=3e%h>e%hC9==2e%hFe%hIY1e%hLe%hOY0e%hRe%hVZ79e%hYe%h\;==e%h]18e%ha_e%hRbY7e%hde%h\hY6e%hHle%hoY5e%h#re%hX}e%h*-24.6 (12e%h{10/10===5.6 (134e%hee%h  Your hp is fully restored (41). _You regained 2 mp, and now have 8/10 mp. _You start resting.  😎 MP[+2]r mp is fully restored (10).e%h(h M##.##♣........)♣ ##.....# #.##♣..♣....♣ ## ♣)..♣.♣ ###... ..........## ♣.....♣ ##.'.[†.♣♣...♣♣ #.##. .###..#).)##....... ........##.# ♣♣.♣♣##..... ####.∩.....# ♣)♣ #.# ##...##  #∩∩∩.#### #@#####.# ##+## ####.∩.<# #)......######.####### #.# ......# e%hGn ######.## ..# #.# #.##.##.# ##...#...##6.8 (1.2)3 _e%hdx ^ _You see here a +0 heavy spear.f%hEM...# ♣.###'###.♣ ##...###.##♣........)♣ ##.....# #.##♣..♣....♣ ## ♣)..♣.♣ ###... ..........## ♣.....♣ ##.'.[†.♣♣...♣♣ #.##. .###..#).)##....... ........##.# ♣♣.♣♣##..... 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Pixie the Tinkerer  ... #.###....)....#. Barachi  #.#. #.# ##.....##... Health: 41/41 ========================  #.#. ..# ##...####.. Magic: 10/10 ========================  #.######### ##'## ##. AC: 2Str: 11  . .... ..# #.# ## EV: 11Int: 17  . ..# #.# #.####### SH: 0Dex: 11  #.#w# #.# ##......## XL:  6 Next: 31% Place: Ds%hIungeon:3  #.#.#@###.###...###.## Noise: ---------  Time: 3664.4 (0.0)  #......##.##[....##.## k) +0 dagger (freeze)  #.###.#..##.###...###.## Cast: Kinetic Grapnel  #.....................## Zot (14335)  #####.#####.####.###....  #.......# #.# ##.## w   dart slug  ######### #.# #.#  s%hL#.. ..#  ### #### _There is an open door here.Things that are here: _a +0 sling; a +0 long sword; a +0 leather armour _A dart slug comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%hGVR ##.###.##.........##. Pixie the Tinkerer  ... #.###....)....#. Barachi s%h>W% #.#. #.# ##.....##... Health: 41/41 ========================  #.#. ..# ##...####.. Magic: 10/10 ========================  s%h X#.######### ##'## ##. AC: 2Str: 11  . .... ..# #.# ## EV: 11s%hXDInt: 17  . ..# #.# #.####### SH: 0Dex: 11 s%hYi #.#w# #.# ##......## XL:  6 Next: 31% Place: Dungeon:3  s%h\#.#.#@###.###...###.## Noise: ---------  Time: 3664.4 (0.0)  #......##.##[....##.## k) +0 dagger (freeze)  #.###.#..##.###...###.## Cast: Kinetic Grapnel  #.....................## Zot (14335)  #####.#####.####.###....  #.......# #.# ##.## w   dart slug  ######### #.# #.#  #.. ..#  ### #### _There is an open door here.Things that are here: _a +0 sling; a +0 long sword; a +0 leather armour s%hz]_A dart slug comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%h ##.###.##.........##. Pixie the Tinkerer ... #.###....)....#. Barachi s%h#.#. #.# ##.....##... Health: 41/41 ======================== #.#. ..# ##...####.. Magic: 9/10=====================--- #.######### ##'## ##. AC: 2s%hLStr: 11 . .... ..# #.# ## EV: 11Int: 17 s%hޙ. ..# #.# #.####### SH: 0Dex: 11 #.#w# #.# ##......## XL:  6 Next: 31% Place: Dungeon:3s%hg #.#.#@###.###...###.## Noise: ---------  Time: 3664.4 (0.0) #......##.##[....##.## k) +0 dagger (freeze)s%hr #.###.#..##.###...###.## Cast: Kinetic Grapnel #.....................## Zot (14335)  #####.#####.####.###.... #.......# #.# ##.## w   dart slug ######### #.# #.#  #.. ..#  ### #### _A dart slug comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)s%h ##.###.##.........##. Pixie the Tinkerer  ... #.###....)....#. Barachi  #.#. #.# ##.....##... Health: 41/41 ========================  #.#. ..# ##...####.. Magic: 9/10=====================---  #.######### ##'## ##. AC: 2Str: 11  . .... ..# #.# ## EV: 11Int: 17  . ..# #.# #.####### SH: 0Dex: 11  #.#w# #.# ##......## XL:  6 Next: 31% Place: Dungeon:3 s%h #.#.#@###.###...###.## Noise: ---------  Time: 3664.4 (0.0)  #......##.##[....##.## k) +0 dagger (freeze)  #.###.#..##.###...###.## Cast: Kinetic Grapnel  #.....................## Zot (14335)  #####.#####.####.###.... s%hyr #.......# #.# ##.## w   dart slug (grapneled)  ######### #.# #.#  #.. ..#  ### #### _A dart slug comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)s%h5's%h'n=5.4 (14s%hs+s%h8C  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit) _The kinetic grapnel hits the dart slug.  😎 MP[-1] _You lost 1 mp, and now have 9/10 mp.s%h(#K  The grapnel guides your strike. 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I.......###u%h S######..ß.ß.# u%hx #.#.#.# #.# ##......##.....u%h, c.###.###...###.##.#.###u%hB .....##.##[....##.##...# u%h ##.#.#...###.####................... #####.#####.####.###......  #.......# #.# ##.#####u%h ####### #.#  #......########u%h; u%h %4u%hC u%h|# u%h @ u%h@ #.#.#.# #.# ##......##.....u%hQA c.###.###...###.##.#.###u%hA n.....##.##[....u%haB "..# u%hB 0##.#.u%hC P#...###.####u%hD U................... #u%hD X####.#####.####.###...... u%h9E  #.......# #.# ##.#####u%hE #######u%hCF Y###.# u%hF  u%hqG D#@.....#u%hG ######u%hyH u%hL ,u%h_M u%hM %3u%h[N u%hQ u%hy} M-717.0 (47.4)u%h* u%h u%h8   You hit the dart slug. You freeze the dart slug. _You kill the dart slug!  Done exploring.  😎 MP[+1] _Your mp is fully restored (10).u%h$ v%hi.#...............v%hv%h`0.0)v%ha _Done exploring.v%h+k ......###.# #.#######..ß.ß #.# ##......##......#.#.###.###...##.####....[....##.##..v%hk ###.#..##.###...### #.....................#### #####.#####.####.###.............. ##.############### #@####.#...... ######## v%ho v%hp o8.2 (1.21 _v%hs v%hu v%h ##.#...... ###.#'#.###......###.# #.#######..ß.ß #.# ##......##......#.#.###.###...###.##.#.####....[....##.##..###.#..##.###...### #.....................#### v%h\ #####.#####.####.###.............. ##.############### #.####.#......# ######## v%hv%hc9.40v%hv%hMw%h # #.######### ##'## ##...#.#... ###.#...... ###.#'#.###......###.# #.#######..ß.ßw%h_$ #.# ##......##......#.#.###.###...###.##.#.####....[....##.##..###.#..##.###...###.#w%h% .....................#### #####.#####.####@###.............. ##.######w%h&######### #.####...... ########w%h/w%h3e20.679w%h7w%h:w%hx w%h  Spells (Memorise)TypeFailure Level  a - Call ImpSummoningw%h 26% 2b - Forge Lightning SpireAir/Forgecraft26% 4  c - Forge Blazeheart GolemFire/Forgecraftw%h 38% 4  d - Martyr's KnellNecromancy/Summoning86% 4  e - Summon Horrible Things Summoning100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz%hNz%hſz%h #.######### ##'## ##...#.#...# Pixie the Tinkerer ###.#.......# #.# ###.#'#.### Barachi #.......###.# #.#######..ß.ß.#Health: 41/41 ======================== #.#.#.#.# #.# ##......##......#Magic: 10/10 ======================== #.#.#.#.###.###...###.##.#.####AC: 2Str: 11 z%h"#.#......##.##[....##.##...#EV: 11Int: 17 #.###.#..##.###...###.####.#SH: 0Dex: 11 #.....................####.#XL:  6 Next: 33% Place: Dungeon:3 #####.#####.####@###.......#Noise: ---------  Time: 3720.6 (0.0)#.......# #.# ##.######k) +0 dagger (freeze)######### #.####.#Cast: Kinetic Grapnel#......#Zot (14279) ########         _You kill the dart slug!Done exploring.😎 MP[%h32m+1] _Your mp is fully restored (10). _Done exploring.z%h*P  Okay, then.z%h6z%hz%hN8 _{%hp {%h) % {%h  Skill  Level Cost  Apt Skill  Level Cost  Apt {%h  a - Fighting   0.0   0.7  +2   k - Spellcasting   3.0   4.0   0  {%h          b - Maces & Flails   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   c - Axes   0.0   0.8  +1   m + Forgecraft7.1   6.7  +1   d - Staves   0.0   0.8  +1   n + Air Magic2.3   2.5  +1   e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0 {%h =[40m  1.0   0   o - Evocations   0.0   0.8  +1           g - Short Blades   0.0   0.8  +1               h - Armour   1.7   1.4  +2       i - Dodging   2.1   2.5  +1       j - Stealth   1.7   2.0   0 [{%hm?40m                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}%hc}%hhk}%hNt #.######### ##'## ##...#.#...# Pixie the Tinkerer ###.#.......# #.# ###.#'#.### Barachi #.......###.# #.#######..ß.ß.#Health: 41/41 ======================== #.#.#.#.# #.# ##......##......#}%h=wMagic: 10/10 ======================== #.#.#.#.###.###...###.##.#.####AC: 2Str: 11 #.#......##.##[....##.##...#EV: 11Int: 17 #.###.#..##.###...###.####.#SH: 0Dex: 11 #.....................####.#XL:  6 Next: 33% Place: Dungeon:3 #####.#####.####@###.......#Noise: ---------  Time: 3720.6 (0.0)#.......# #.# ##.######k) +0 dagger (freeze)######### #.####.#Cast: Kinetic Grapnel#......#Zot (14279) ########    [0;10;1}%hwm    Done exploring.😎 MP[+1] _Your mp is fully restored (10). _Done exploring. _Okay, then.}%h|}%h}%h̅}%h}%h3 }%hB Inventory: 32/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe  k - a +0 dagger of freezing (weapon)y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer }%hqC kMissiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  d - 14 stones Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail }%hF \ b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  C - a scroll labelled CATZEP CELI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~%hx D - the +5 woodcutter's axe. A weapon that chops foes down as steadily and methodically as a forester cuttingwood. The unchanging rhythm of its work has settled on it with the force of natural law, and no amount of force or skill can make it swing faster or slower.Base accuracy: -4 Base damage: 15 Base attack delay: 1.0 This weapon's minimum attack delay (1.0) is reached at skill level 0.  Your skill: 0.0 Damage rating: 20 (Base 15 x 102% (Str) x 100% (Skill) + 5 (Ench)). This battleaxe falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Axes} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee unrand artefact weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.%h RInventory: 32/52 slots Hand Weapons (go to first with )) %hR D - the +5 woodcutter's axe  k - a +0 dagger of freezing (weapon)  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer %hRMissiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  %h]Sd - 14 stones Armour (go to first with [)  x - a +0 leather armour %hS w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |) %h T n - a staff of death {!a} Jewellery (go to first with "=)  F - a ring of fire %hT P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?) %hV1 C - a scroll labelled CATZEP CELI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h^fk - a +0 dagger of freezing (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs. Damage rating: 4 (Base 4 x 102% (Dex) x 100% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage %h_that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%hfInventory: 32/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe  k - a +0 dagger of freezing (weapon)  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  d - 14 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  C - a scroll labelled CATZEP CELI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h k - a +0 dagger of freezing (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs. Damage rating: 4 (Base 4 x 102% (Dex) x 100% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. %h )This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%hʓInventory: 32/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe  k - a +0 dagger of freezing (weapon)  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  d - 14 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  C - a scroll labelled CATZEP CELI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h > D - the +5 woodcutter's axe. A weapon that chops foes down as steadily and methodically as a forester cuttingwood. The unchanging rhythm of its work has settled on it with the force of natural law, and no amount of force or skill can make it swing faster or slower.Base accuracy: -4 Base damage: 15 Base attack delay: 1.0 This weapon's minimum attack delay (1.0) is reached at skill level 0.  Your skill: 0.0 Damage rating: 20 (Base 15 x 102% (Str) x 100% (Skill) + 5 (Ench)). %h* This battleaxe falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Axes} {two-handed} %h {melee weapon} Menu/colouring prefixes: identified melee unrand artefact weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.%h%h%h  #.######### ##'## ##...#.#...# Pixie the Tinkerer ###.#.......# #.# ###.#'#.### Barachi %h#.......###.# #.#######..ß.ß.#Health: 41/41 ======================== #.#.#.#.# #.# ##......##......#Magic: 10/10 ======================== #.#.#.#.###.###...###.##.#.####AC: 2Str: 11 %hJ#.#......##.##[....##.##...#EV: 11Int: 17 #.###.#..##.###...###.####.#SH: 0Dex: 11 #.....................####.#XL:  6 Next: 33% Place: Dungeon:3 #####.#####.####@###.......#Noise: ---------  Time: 3720.6 (0.0)#.......# #.# ##.######D) +5 woodcutter's axe######### #.####.#Cast: Kinetic Grapnel#......#Zot (14279) ########        %hj😎 MP[+1] _Your mp is fully restored (10). _Done exploring. _Okay, then.You unwield your +0 dagger of freezing.  %hSYour +0 dagger of freezing stops glowing.%hA %h f1.6 (18%h %hO  _Your mp is fully restored (10). _Done exploring. _Okay, then.  You unwield your +0 dagger of freezing.  Your +0 dagger of freezing stops glowing. _D - the +5 woodcutter's axe (weapon)%h%hC  Skill  Level Cost  Apt Skill  Level Cost  Apt %h# a - Fighting   0.0   0.7  +2   k - Spellcasting   3.0   4.0   0          %h@ b - Maces & Flails   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   c - Axes   0.0   0.8  +1   m + Forgecraft7.1   6.7  +1   d - Staves   0.0   0.8  +1   n + Air Magic2.3   2.5  +1   e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0   o - Evocations  [%h$;40m 0.0   0.8  +1           g - Short Blades   0.0   0.8  +1          %h)     h - Armour   1.7   1.4  +2       i - Dodging   2.1   2.5  +1  %h^     j - Stealth   1.7   2.0   0                                  %hX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help%hG[=] set a skill target  %hW [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h%h%h #.######### ##'## ##...#.#...# Pixie the Tinkerer ###.#.......# #.# ###.#'#.### Barachi #.......###.# #.#######..ß.ß.#Health: 41/41 ======================== #.#.#.#.# #.# ##......##......#Magic: 10/10 ======================== #.#.#.#.###.###...###.##.#.####AC: 2Str: 11 #.#......##.##[....##.##...#EV: 11Int: 17 #.###.#..##.###...###.####.#SH: 0Dex: 11 #.....................####.#XL:  6 Next: 33% Place: Dungeon:3 [40%hlm#####.#####.####@###.......#Noise: ---------  Time: 3721.6 (0.0)#.......# #.# ##.######D) +5 woodcutter's axe######### #.####.#Cast: Kinetic Grapnel#......#Zot (14278) ########         _Your mp is fully restored (10). _Done exploring. _Okay, then.You unwield your +0 dagger of freezing.  Your +0 dagger of freezing stops glowing. _D - the +5 woodcutter's axe (weapon)%h %h"%h%h%h9J%hp<%hw _Done exploring.%h5%hCInventory: 32/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon)k - a +0 dagger of freezing  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  d - 14 stones Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  C - a scroll labelled CATZEP CELI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h( %h\. %h,3 & #.######### ##'## ##...#.#...# Pixie the Tinkerer ###.#.......# #.# ###.#'#.### Barachi #.......###.# #.#######..ß.ß.#Health: 41/41 ======================== #.#.#.#.# #.# ##......##......#Magic: 10/10 ======================== %h4 #.#.#.#.###.###...###.##.#.####AC: 2Str: 11 #.#......##.##[....##.##...#EV: 11Int: 17 #.###.#..##.###...###.####.#SH: 0Dex: 11 #.....................####.#XL:  6 Next: 33% Place: Dungeon:3 #####.#####.####@###.......#Noise: ---------  Time: 3721.6 (0.0)#.......# #.# ##.######D) +5 woodcutter's axe######### #.####.#Cast: Kinetic Grapnel#......#Zot (14278) ########     %h9     _Done exploring. _Okay, then.You unwield your +0 dagger of freezing.  Your +0 dagger of freezing stops glowing. _D - the +5 woodcutter's axe (weapon) _Done exploring.%h> 4%h3? %h@ %h2 %h< Drop what?32/52 slots (_ for help) Hand Weapons (select all with ))  D - the +5 woodcutter's axe (weapon)k - a +0 dagger of freezing  y - a +0 whip of pain  h - a +0 flail  a - a +0 hammer Missiles (select all with ()g - 11 poisoned darts  p - 3 boomerangs  d - 14 stones Armour (select all with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn) Magical Staves (select all with |)n - a staff of death {!a} Jewellery (select all with "=)F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (select all with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit %hZ? Letters toggle [.|Space] toggle selected[top]%hC (1 turn)  D - the +5 woodcutter's axe (weapon)  a + a +0 hammer[Enter] accept (1 chosen)%h\2 turns)  h + a +0 flail  a + a +0 hammer2%h6 3  k + a +0 dagger of freezing  h + a +0 flail3%h(4  k + a +0 dagger of freezing  y + a +0 whip of pain4%he%h #.######### ##'## ##...#.#...# Pixie the Tinkerer ###.#.......# #.# ###.#'#.### Barachi #.......###.# #.#######..ß.ß.#%hHealth: 41/41 ======================== #.#.#.#.# #.# ##......##......#Magic: 10/10 ======================== #.#.#.#.###.###...###.##.#.####AC: 2Str: 11 #.#......##.##[....##.##...#%hMEV: 11Int: 17 #.###.#..##.###...###.####.#SH: 0Dex: 11 #.....................####.#XL:  6 Next: 33% Place: Dungeon:3 #####.#####.####@###.......#Noise: ---------  Time: 3721.6 (0.0)#.......# #.# ##.######D) +5 woodcutter's axe######### #.####.#Cast: Kinetic Grapnel#......#Zot (14278) ########         _Done exploring. _Okay, then.%h(You unwield your +0 dagger of freezing.  Your +0 dagger of freezing stops glowing. _D - the +5 woodcutter's axe (weapon) _Done exploring.%hE%h%h@|2.6 (17%h%h d _You drop a +0 hammer.%h f3.6 (26%h<%h)c _You drop a +0 flail.%h+f4.6 (35%h%h!p _You drop a +0 dagger of freezing.%hQ#f5.6 (44%h (%h)%hY-%h/[ _You drop a +0 whip of pain.%h###.#.......# #.# ###.#'#.## #.......#########..ß.ß.# #.#.#.# #.# ##......##.....##.###...###.##.#.###.....##.##[....##.##...# ##.##...###.####....................# #####.#####.####)###......  #.......# #@# ##.###############.#  #.....######6.8 (1.23%h%h%h]Level 3 of the Dungeon <<<<>>>>∩∩∩∩_∩(Press ? for help)#.###+###......###.### #.##...# ##'## #.##.###.#%h#.# ##...######........# #......# ##...## #.##.# #.##.# ##.....## #..ß.ß.#.# ####...# ##.....###.##.###.#%hf##.## ##.......####..#'#.#.## ##..## ##.......##.##..##.###...####.......[.##...#)#....######...####.........#.##...#.##.......'.........'..###.###.........)..............'........#%h ###.###.##.........##.#ß...ß#..###..#...#.#....).....#.##...#.##...# #.###....)....#.#.._..#.## #..##..#.#.#.......##........##.#.###.# ##.....##...#ß...ß#.# #..###.#.#.##>....######)######.#.....# [0%h;10;1m##...####..###.###.# #..#...#.#.###...## #.##.######### ##'## ##...#.#...# #..#.###.#.# ##+## #.####.#.......# #.# ###.#'#.### #.<......#.# #.##.####.......###.# #.#######..ß.ß.[%h30m# ##..>......# #.########...##.#.#.#.# #.# ##......##......# ###.####### ##.........##.##.#.#.#.###.###...###.##.#.#####.# ###...######.##.##.#......##.##[....##.##...##.# #.........##.##.##.###[40%h{m.#..##.###...###.####.##.#######.#...###.##.##.##.....................####.##..........#..###.##.##.######.#####.####)###.......##########.###...........##.......# #@# ##.######### ###################### #.####.##......#########%hVi^>@%hL>>%hL'###.#.......# #.# ###.#'#.### Pixie the Tinkerer #.......###.# #.#######..ß.ß.#Barachi #.#.#.#.# #.# ##......##......#Health: 41/41 ======================== #.#.#.#.###.###...###.##.#.####Magic: 10/10 ======================== #.#......##.##[....##.##...#AC: 2Str: 11 #.###.#..##.###...###.####.#EV: 11Int: 17 #.....................####.#SH: 0Dex: 11 #####.#####.####)###.......#XL:  6 Next: 33% Place: Dungeon:3#.......# #@# ##.######Noise: --------- [39;4%h+09m Time: 3726.8 (0.0)######### #.####.#D) +5 woodcutter's axe#......#Cast: Kinetic Grapnel########Zot (14273)          _D - the +5 woodcutter's axe (weapon) _Done exploring. _You drop a +0 hammer. _You drop a +0 flail. _You drop a +0 dagger of freezing. _You drop a +0 whip of pain.%hj7Y2%h  %h l Items here: )))).%h0 _%hD69%h%h$,%h&%h'%h8(%8%h(%h6*%h^/%h41%hk2%h2%7%ho3%h6%h;%h<%h.>%h>%6%h1?%h@%h$D%hG%hDH%hH%4%hFI%hJ%hNM%hU%hYWY3%hY%h[%h[%h=\%2%h\%h]%h_%hj1%h#)058765421%h[0%h%hǰ%hF&49%h%h)%h%hc%h%h%8%h%ha%hü%h%hV%hտ%6%hL%h%h%h%hd%h%5%h\%h%h %h%hA%h%4%hP%hO%hD%h%h]%h%3%hS%h%h%h%h%h=%2%h%h%hu%h%hM%h%0%hS%h%h%h%hnZ39%h%h%h%hI%8%h%h%h8%h%h9%h%7%h.%h%h%h %h %h %6%h %h %h= %h  %hSThings that are here:  %h0a +0 sling; a +0 long sword; a +0 leather armour%h%h%h#4 %h _%h!%h $%h4&%h&%hb'%3%h'%h)%h+%h.%h.%hp/%2%h/%h1%h4%hR6%h7%h7%1%h8%h9%hd<%h4?%h?%hc@%0%h@%hB%h2E%hG%h7H%hH&28%h.I%hK%hM%hO%hP%hQ%7%hQ%hRS%hU%hW%hX%hY%6%hY%h[%hk%hQl #.##...# ##'## #.##.###. #%hl #......# ##...## #.##.# #.# #%hmQ ####...# %hn2..###.##.###.# #%hn# ##..## ##.......##.##..##.# %h=o.######...####.........#.##...#.# %ho........)..............'........# %hcp.###..#...#.#....).....#.##...#.#%hp #..##..#.#.#.......##........# %hq# #..###.#.#.##@....######)#####%hs73.6 (46.8) # #..#...#.#.###...## #.# # #..#.###.#.# ##+## #.# # #.<......#.# #.# #.###  ##..>......# #.########...#  ###.####### ##.........##.# #.# ###...######.##.# #.# #.........##.##.# #.#######.#...###.##.##.#%hu%h!v%h}%h[ %h%hy[_There is a stone staircase leading down here.%h%hg%h%4.6 (1.0)5 _%h e ### ...%h D #g# #.# #.# #.#%h$  ####.## #.....####### 4 .... %h  #.########  #.#  #.#  %hH  #.# ..# g   goblin (asleep) %h >### %h D20%h %heG h5.4 (1.84%hK %hB[ > _You climb downwards. %h[ [_There is a stone staircase leading up here.%hN  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hM  Your spells (cast)TypeFailure Level  X + Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h~###Pixie the Tinkerer...Barachi#g#Health: 41/41 ========================#.#Magic: 10/10 ========================#.#AC: 2Str: 11#.#EV: 11Int: 17####.##SH: 0Dex: 11#.....#######XL:  6 Next: 33% Place: Dungeon:4#@........%hNoise: ---------  Time: 3775.4 (0.0)#.########D) +5 woodcutter's axe#.#Cast: Kinetic Grapnel#.#Zot (20224) #.#..#g   goblin (asleep)### _a +0 sling; a +0 long sword; a +0 leather armour _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hU%h###Pixie the Tinkerer...Barachi#g#Health: 41/41 ========================#.#Magic: 10/10 ========================#.#AC: 2Str: 11#.#EV: 11Int: 17####.##SH: 0Dex: 11#.....#######XL:  6 Next: 33% Place: Dungeon:4#@........%h Noise: ---------  Time: 3775.4 (0.0)#.########D) +5 woodcutter's axe#.#Cast: Kinetic Grapnel#.#Zot (20224) #.#..#g   goblin (asleep)### _a +0 sling; a +0 long sword; a +0 leather armour _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%heH ### Pixie the Tinkerer ... Barachi #g# Health: 41/41 ======================== #.# Magic: 7/10================-------- #.# AC: 2Str: 11 #.# EV: 11Int: 17 ####.## SH: 0Dex: 11 #.....#######  XL:  6 Next: 33% Place: Dungeon:4 #@........  Noise: ---------  Time:[%h2ND37m 3775.4 (0.0) #.########  D) +5 woodcutter's axe #.# Cast: Kinetic Grapnel #.# Zot (20224)  #.# ..# g   goblin (asleep) ### _There is a stone staircase leading up here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep)%h/###Pixie the Tinkerer...Barachi#g#Health: 41/41 ========================#.#Magic: 7/10================--------#.#AC: 2Str: 11#.#EV: 11%h2Int: 17####.##SH: 0Dex: 11#.....#######XL:  6 Next: 33% Place: Dungeon:4#@........Noise: ---------  Time: 3775.4 (0.0)#.########D) +5 woodcutter's axe#.#Cast: Kinetic Grapnel#.#Zot (20224) #.#..#g   goblin (asleep)###Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep)  You lock target on the goblin and prepare to deploy your bee.%h5==6.4 (13) Winding %hB;%hXF  Aim: a goblin, wielding a +0 dagger (asleep)  You lock target on the goblin and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 7/10 mp.%h %h --72. %h! %h& @ _You continue winding your clockwork bee...%he%hV--81.. %h%h@ _You continue winding your clockwork bee...%hށ  With a metallic buzz, your clockwork bee launches itself at the goblin.%hۂ%h.gyglly target)y   clockwork bee (minion)%hWo==90) %h%hR _The goblin shouts!%h,,%h9.gy.--80Kinetic Grapnel19%hy  The goblin barely misses your clockwork bee.Your clockwork bee stings the goblin!%h)%hy%h(.%h܄yy   clockwork bee (minion)%h`!%h%hl--%h1%ht0Kinetic Grapnel%h8%hn%h,%h %h9%hQ,_The goblin dies!%h%h% **   dormant clockwork bee (minion)%hC( a27%h4- %hb0 L _Your clockwork bee winds down and falls to the ground.%hyb4%hc%hlo6%hn8===5%h_p%htY4%hu%hdzY3%hA|%hY2%h%h %hW===1%h%hY0%h<%h_Z09%h%h%a _You start resting.%h%h7C8%h%hM9==%hy;7%h%hY6%h%hPY5%h%hY4%hj%hl==3%h%h%hdC2%ho1%h%h\o0%hn1.%h0997.0)%hV 10/10===800.4 (18199%h %hA# _Your dormant clockwork bee falls apart.😎 MP[+3] _Your mp is fully restored (10).%hM###....) #.# ###.## #...@.########.##<........%hX########.#%hd%hs1.6 (1.2)8 _%h%h%hz4%h%h0 ### ... #.# #.# #)# #.# ####.## #..@..####### #.##<.# #.# #.# %h I#.# #.# ..# ###%hY7%h{%h& ### ... #.# #.# #)# #.# ####.## #.@...####### #.##<. #. #.#%hN#. #.#.. #.### #.# ..# ###%hY6%h3%h ### ... #.# #.# #)# #.# ####.## #@....####### #.##<. #.##.## #.##.# ..##.# ####.#  ..#  ###%h%hW===4%h%hT### ... #.# #.# #)# #.# ####.## #.@...####### #.##<. %h]#.##.## #.##.# ..##.#####.# %hX Y3%h %hw ### ... #.# #.# #)# #.# ####.## #..@..####### #.##<. %hL #.##.# #.##.# ..##.#####.#..####%h` Y2%hK" %h2 ###... #.# #.# #)# #.# ####.##.....########.##@........ #.##.######## #.##.# %h3 ?..##.# ####.# ..#### %hM9 Y1%h> %hT { ...#.#).####.###.....########.##<........######## .##There is a stone staircase leading up here.%hZ %hV[ J0 _%h_ %hq > #.#).####.##.....#######.##<.........######## .## .%h)x Z88%hq| %h ).####.##.....#######.##<.........######## .## .### %h Y7%h %h ).####.##.....#######.##<.........######## .##........#########%h  %hK Y6%h %h  #.#####.## #.....####### #.##<........ #.##.########%h( 7 #.##.#  ..##.##########.#........@.############%h  %hU Y5%hP %hy -#)#  #.# ####.## #.....####### #.##<........ #.##.#########.##.#  ..##.# %h /#########@# ..........# ###########%h Y4%h %ho y.) #.# ###.## .....#######<........######## ..#########...........###########2.) #.# ###.## .....#######%h c<........######## ..#########...........###########%h + o1%h9 78 M....) #.# %h9 "###.## .....#######<........######## %hB: ..#########...........#%h*A Y0%hE %hiV ~78 M###....)%hV ? #.# ####.## #.....#######........#######%h3W # ..#########.#%h\ D79%hF] %h7a %hy  ### ... #.#%hz  #.# #)# #. ####.##  #..@..#######%h{  #.##<........ #.##.######## #.##.# ..##.# #########.# ..........############There is a stone staircase leading up here.%h %h J8 _%h %h } ### ... #.# #.# #)# #.#%h  ####.## #.@...####### #.##<. #.##.# #.##.# ..##.# #########.# ...# ###%hÞ %h C6%h΢ %h Z### ...%h : #.# #.# #)# #.#####.##%hK  #.....####### #@##<........ #.##.########%hѴ  #.##.#  ..##.##########.# .........#%h ] ########### %h %hw C5%h %h Z ...#.#).####.##.....#########<........%h .######## .#######%h %h' ;4%h %h4 T #.#).####.##.....#########<.........######## #.....#######..........%hG %h C3%h %h ).####.##.....#######%h "##<.........#########.### #.....%hs ######..........########## %h Y2%h %h* + #.# #)# #.# ####.##%h++ n #.....# #.##<. #.##.%h}+ q# #.####.##.# #....@.##.# %h+ ##.# ...# %h- 3#%h3 Y0%h: %hH  #.# #)# #.# ####.## #.....# #.##<.%h)I  #.##.# #.####.##.# #...@..##.# %hzI ##.# ...# #%hI %hP %hgP <69%h T %hd a #.# #)# #.# ####.## #.....%hd 0# #.##<.# #.##.#%hNe  #.####.##.# #..@...##.# ##.#%he  ...# #%hk %h/l ;8%ho %h  #.# #)# #.# ####.##%hw ### #.....#.. #.##<. #. #.##.%hʀ q# #.####.##.# #.@....##.# %h ##.# ...# #%h %hr ;7%h %h  #.# #)# #.# ####.##%h4  #### #.....# ..# #.##<. #.# #.##.%h [# #.####.##.# #@.....##.# %h ##.# ...# #%h Y6%hm %hַ .) #.#  ####.## #### #.....#######.<........ #.##.############.#......%ha #########...........###########%hb %h C4%h %h ....) #.#  ####.## ..J####### #.....#######...S....<........ #######%h 8####.#......##########...........###########%h J   endoplasm (asleep)S   ball python (constriction, asleep)%h %h 35.2 (33.6)  An endoplasm and a ball python come into view.%h, |(JJ%h i6.4 (34.83%h %hY V _The endoplasm quivers.%hR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hbR Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headers%h_%h1e%hs...Pixie the Tinkerer#.#Barachi#.#Health: 41/41 ========================#)#Magic: 10/10 ========================#.#AC: 2Str: 11####.##EV: 11Int: 17..(####### #.....####### SH: 0Dex: 11..JS.....# #.##<........ XL:  6 Next: 33% Place: Dungeon:4#@# #.##.######## Noise: ---------  Time: 3836.4 (0.0)#.####.##.#D) +5 woodcutter's axe#......##.#Cast: Kinetic Grap%h*nel#########.#Zot (20163) ..........############J   endoplasmS   ball python (constriction, asleep) _There is a stone staircase leading up here. _There is a stone staircase leading up here.An endoplasm and a ball python come into view. _The endoplasm quivers.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....Pixie the Tinkerer#.#Barachi#.#Health: 41/41 ========================#)#Magic: 10/10 ========================#.#AC: 2Str: 11####.##EV: 11Int: 17..(####### #.....####### SH: 0[3%hJ3mDex: 11..JS.....# #.##<........ XL:  6 Next: 33% Place: Dungeon:4#@# #.##.######## Noise: ---------  Time: 3836.4 (0.0)#.####.##.#D) +5 woodcutter's axe#......##.#Cast: Kinetic Grapnel#########.#Zot (20163) ..........############J   endoplasmS   ball python (constriction, asleep) _There is a stone staircase leading up here. _There is a stone staircase leading up here.An endoplasm and a ball python come into view. _The endoplasm quivers.Casting: Launch Clockwork Bee (dangerous[%hГ39;49m; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ...  Pixie the Tinkerer #.#  Barachi %hI#.#  Health: 41/41 ======================== #)#  Magic: 7/10================-------- #.#  AC: 2%hStr: 11 ####.##  EV: 11Int: 17 ..(####### #.....####### SH: 0%hoDex: 11 ..JS.....# #.##<........ XL:  6 Next: 33% Place: Dungeon:4 %h8#@# #.##.######## Noise: ---------  Time: 3836.4 (0.0) #.####.##.#  D) +5 woodcutter's axe %hwI#......##.#  Cast: Kinetic Grapnel #########.#  Zot (20163)  ..........#  ###########  J   endoplasm  S   ball python (constriction, asleep) _The endoplasm quivers.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)%hn ...  Pixie the Tinkerer #.#  Barachi%hEo #.#  Health: 41/41 ======================== #)#  Magic: 7/10================-------- #.#  AC: 2Str: 11 %hSp####.##  EV: 11Int: 17 ..(####### #.....####### SH: 0Dex: 11 ..JS.....# #.##<........ XL:  6 Next: 33% Place: Dungeon:4 #@# #.##.######## Noise: ---------  Time: 3836.4 (0.0) #.####.##.#  D) +5 woodcutter's axe #......##.#  Cast: Kinetic Grapnel #########.#  Zot (20163)  ..........#  %hp###########  J   endoplasm  S   ball python (constriction, asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)  %hrYou lock target on the ball python and prepare to deploy your bee.  (Press . to continue winding your bee.)%hs@Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  %huAim: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee.  (Press . to continue winding your bee.)  The ball python hisses angrily. You hear an angry hiss.%hx%hVy%hy%h̀ ...  #.#  #.#  #)#  #.#    ..S%h; #.... .S.J.S...# #.##< #@# #.##. .##.#  #......##.#  .#  .  S   adder J   endoplasm SS 2 ball pythons (constriction, 1 wande…)==7.4 (1Kinetic Grapnel2) Winding %h%hw _An adder comes into view. A ball python comes into view.😎 MP[-3] _You lost 3 mp, and now have 7/10 mp.%h&%hS.(.S.J.S%h--81. %h=%h@ _You continue winding your clockwork bee...%hUS.S.J.SS 2 adders (1 wandering)   ball python (constriction)--90.. %h+ %hh, %h,1_You continue winding your clockwork bee... %h`-?_An adder comes into view.%h-%h %hA  With a metallic buzz, your clockwork bee launches itself at the ball python.%hB The ball python bites you.Your clockwork bee stings the ball python!%h E %hbF %hFP ].S..S.J†ydistracted)y   clockwork bee (minion)%h[s 40-=4059) %hx %h  _The ball python dies!😕 HP[-1] _You take 1 damage, and now have 40/41 hp.%h0o%ho%hp%h~- .S..SJy.Sally target)  Your clockwork bee locks its sights upon the adder.%h@a18%h%hp _The endoplasm closely misses your clockwork bee.%h###....) #.#  ####.## %h(####### #.....#######..S..SJy@# #.##<........########.# #.##.########.####.##.......##.#########%h:..........###########%h\w  Your clockwork bee stings the endoplasm.%h%h%hp .S..Sy   clockwork bee (minion)  The endoplasm dies!Your clockwork bee stings the adder.%h:p42.6 (1.27%hpA%hDv _The adder bites your clockwork bee but does no damage.%h8 %h %hy  Your clockwork bee misses the adder. The adder bites your clockwork bee.%h j....Sj   gnoll (polearm, distracted)%h SS 2 adders (1 ally target)y   clockwork bee (minion)%h41=306%hE%h4' _A gnoll comes into view. It is wielding a +0 spear.😎 HP[+1] _Your hp is fully restored (41).%h  Your clockwork bee stings the adder. The adder misses your clockwork bee.Your clockwork bee stings the adder.%h1^  The adder dies!%h.j...S†*j)   adder (*   dormant clockwork bee (minion)%h8===845%hu%h@ _Your clockwork bee winds down and falls to the ground. _😎 MP[+1]%hlyy   %hV7---%h%hH6  You wind your clockwork bee back up and it locks its sights upon the adder!  😎 MP[-1] _You lost 1 mp, and now have 7/10 mp.%hR %hz^  The adder bites your clockwork bee but does no damage.%hm & %hm .j..Sy†Your clockwork bee completely misses the adder.%hn i-54%hv %hy o _The adder completely misses your clockwork bee.%hJ{  Your clockwork bee closely misses the adder.%h ^ .jThe adder closely misses your clockwork bee.%h_%hKdv-63%h;l%h^nl _Your clockwork bee closely misses the adder.%h| %h} %h F j.jj 2 gnolls (1 polearm)  The adder misses your clockwork bee. Your clockwork bee stings the adder.%h0 }=72%h% %hX s _A gnoll comes into view. It is wielding a +0 flail.%h6 z  The adder barely misses your clockwork bee.%hP .jYour clockwork bee completely misses the adder.The adder completely misses your clockwork bee.%hP ---81%hZ %h^ o _Your clockwork bee completely misses the adder.%h  Your clockwork bee stings the adder..j 90 _The adder barely misses your clockwork bee.%hws  Your clockwork bee stings the adder.%hD .j The adder bites your clockwork bee but does no damage.%hc5049%h,%hl _Your clockwork bee closely misses the adder.%h=  The adder bites your clockwork bee but does no damage.Your clockwork bee stings the adder!%h%h%h".jjy   clockwork bee (minion) %h;?j4218%hC%hEO _The adder dies!%h"`  *, 1 ally target)*   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the gnoll.  Your clockwork bee stings the gnoll.Your clockwork bee winds down and falls to the ground.=27%h` %hCc p _The gnoll hits your dormant clockwork bee with a +0 spear!%h$ ### ... #.# #.# #)# #.# ####.##.(# #.....%h<.jj*@.# #.##<.#.# #.##. #.####.##.# #......##.# #########.# %ho.# #%h4%hM36---8===3.8 (1.26%h%h _The gnoll hits your dormant clockwork bee with a +0 spear!The gnoll hits you from afar with a +0 spear.%hdQ see here a ball python corpse.  😕 HP[-5] MP[+1] %h p_You take 5 damage, and now have 36/41 hp.%hyy   %hV7---%h%h4  You wind your clockwork bee back up and it locks its sights upon the gnoll!  😕 MP[-1] _You lost 1 mp, and now have 7/10 mp.%hBh### ... #.# #.# #)# #.# ####.## %hh`...(# #.....#.....jjy†@# #.##<..#%hCi*.# #.##.##.####.##.# #......##.# %hi####.# # %hY  Your clockwork bee closely misses the gnoll.Your clockwork bee stings the gnoll.7----5.05%h+%h _The gnoll hits your clockwork bee but does no damage. _😕 HP[+1]%hr!  Your clockwork bee misses the gnoll.The gnoll barely misses your clockwork bee.%h"-604%h(%h+l _Your clockwork bee closely misses the gnoll.%h1%  %h{NYour clockwork bee stings the gnoll!%hZ%h!Y.   gnoll%h2DS773%hD%hI%hwLO _The gnoll dies!%h* (ally target)*   dormant clockwork bee (minion)  Your clockwork bee stings the gnoll! %h_The gnoll dies!  Your clockwork bee locks its sights upon the gnoll.  stings the gnoll but does no damage.The gnoll hits your clockwork bee with a +0 flail.  Your clockwork bee stings the gnoll!%hD---8%hY;2%h%hL _Your clockwork bee winds down and falls to the ground.%h  ### ... #.# #.# #)# #.# ####.## ...(# #..... ......j*@.# #.##< .#.# #.##. #.####.##.# #......##.# #########.# .# # 8===9.2 (1.20%h  %h ? Your clockwork bee stings the gnoll! %h _%h{ winds down and falls to the gro%h und. %h L_The gnoll hits your dormant clockwork bee with a +0 flail!%h: kYou see here a ball python corpse. %h %hC _😕 HP[+1]%hyy   6--%h1%hT 7  You wind your clockwork bee back up and it locks its sights upon the gnoll!  😕 MP[-1] _You lost 1 mp, and now have 6/10 mp.%hz### ... #.# #.# #)# #.# ####.## ...(# #.....#......jy†@# #.##<..#.# #.##.##.####.##.# #......##.# ####.# # %hp  Your clockwork bee stings the gnoll!%h)†yy   clockwork bee (minion)%h=k52--60.4Kinetic Grapnel%h239%h%hO _The gnoll dies!%h!l**   dormant clockwork bee (minion)7==--108%hS- %h- %ho.=_Your clockwork bee winds down and falls to the ground. %h._😕 MP[+1]%hy/%h %hm %h %h  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)%hn}9=27 _ _😕 HP[+1]%h]36 _%h 5==440=3%h` o2%h %h@ Y1%hȝ %h %h %0%h %h %h[ %h %hE  %h %h 9.4 (6 %h: '_You start resting.%h %hO %h †%h\ !%h %h 41%h ==%h 8%h ===%h" %70.4 (7%h &29%h %h %h  %h %h C_Your dormant clockwork bee falls apart.%h9 😎 HP[+2] MP[+1] %h ;_Your hp is fully restored (41).%hJ %h<) ### ... #.# #.# #)# #.# ####.## ...(# #..... ......)†@.# #.##< .#.# #.##. #.####.##.# #......##.# #########.#  .#  #%h&%ho1.6 (1.28 _%h%h _You see here a ball python corpse.%hF76====543%hfb29==1019%hIx8==765485.6 (14.0)10/10===6.6 (153 _You start resting.😎 MP[+2] _Your mp is fully restored (10).%hs6 ### ... #.# #.# #)#%h3u #.#.. ####.##.(# #......)@†.# #.##<#.#.# #.##.%huz #.####.##.# #......##.# #########.#  .#  #%hׁ%h s7.8 (1.2)2 _%h%hF _You see here an adder corpse.%ha  ### ... #.# #.# #)#. #.#.# ####.##.(# #......@††.# #.##<%hA .#.#.# #.##. #.####.##.# #......##.#  #.#  .#  #%h! %hF j9.01 _%h %h  Things that are here: _a +0 flail; a +0 spear; a gnoll corpse%hSe ### ... #.# #.# #)#. #.##...## ####.###.....(# #.....#%h;g)††.# #.##<.#.#.# #.##. #.####.##.# #......##.#  #.#  .#  #%hs%hvl90.209 _%hB%hT%hAA # ###.# ...#. #.#.# #.#.# .. #)##..# #. #.# #...##. ####.## #.....(# #..... #%h>B .)††.# #.##<.#.#.# #.##. #.####.##.# #......##.#  #.#  .#  #%hoN %hQ ===1.48%hZ %hi^ %h;  ### .# ...#. #.# .#### #.## .... #)## #.. #. #...##.# #### ######## #.....# #........)††.# #.##<..%hjj...#.########.# #.##.#### .. #.####.##.### #......##.# #########.# j   gnoll bouda (asleep) ..........############%h+%hc2.67%h%ha  _A gnoll bouda comes into view. It is wielding a +0 club. _You see here a throwing net {=f!f}.%h&:R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headers%hU%hPixie the Tinkerer#### Barachi.#... Health: 41/41 ========================#.#.# Magic: 10/10 ========================.#####.# AC: 2Str: 11#.# ....#)# EV: 11Int: 17#..# #..#.# SH: 0Dex: 11#...##.#####.## XL:  6 Next: 52% Place: Dungeon:4#.....@####### #.....# Noise: ---------  Time: 3892.6 (0.0)#........)††.#%hW[m #.##<.. D) +5 woodcutter's axej...#.########.# #.##.## Cast: Kinetic Grapnel## ..#.####.##.# Zot (20107) ###......##.##########.# j   gnoll bouda (asleep)..........############Things that are here: _a +0 flail; a +0 spear; a gnoll corpse _A gnoll bouda comes into view. It is wielding a +0 club. _You see here a throwing net {=f!f}.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h8 Pixie the Tinkerer#### Barachi.#... Health: 41/41 ========================#.#.# Magic: 10/10 ========================.#####.# AC: 2Str: 11#.# ....#)# EV: 11Int: 17#..# #..#.# SH: 0Dex: 11#...##.#####.## XL:  6 Next: 52% Place: Dungeon:4#.....@####### #.....# Noise: ---------  Time: 3892.6 (0.0)#........)††.#%h[39;49m #.##<.. D) +5 woodcutter's axej...#.########.# #.##.## Cast: Kinetic Grapnel## ..#.####.##.# Zot (20107) ###......##.##########.# j   gnoll bouda (asleep)..........############Things that are here: _a +0 flail; a +0 spear; a gnoll corpse _A gnoll bouda comes into view. It is wielding a +0 club. _You see here a throwing net {=f!f}.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hU  Pixie the Tinkerer ####  Barachi .# ...  Health: 41/41 ======================== #. #.#  Magic: 7/10================-------- .#### #.#  AC: 2Str: 11 #.# .... #)#  EV: 11Int: 17 #..# #.. #.#  SH: 0Dex: 11%hX #...##.# ####.## XL:  6 Next: 52% Place: Dungeon:4 #.....@####### #.....# Noise: ---------  Time: 3892.6 (0.0) #........)††.# #.##<.. D) +5 woodcutter's axe j...#.########.# #.##.## Cast: Kinetic Grapnel ## .. #.####.##.#  Zot (20107)  ## #......##.#  #########.#  j   gnoll bouda (asleep) ..........#  ###########  _You see here a throwing net {=f!f}.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [%hZf39;49mLaunch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (asleep)%hBPixie the Tinkerer#### Barachi.#... Health: 41/41 ========================#.#.# Magic: 7/10================--------.#####.# AC: 2Str: 11#.# ....#)# EV: 11Int: 17#..# #..#.# SH: 0Dex: 11#...##.#####.## XL:  6 Next: 52% Place: Dungeon:4#.....@####### #.....# Noise: ---------  Time: 3892.6 (0.0)#........)††[4%hE~0m.# #.##<.. D) +5 woodcutter's axej...#.########.# #.##.## Cast: Kinetic Grapnel## ..#.####.##.# Zot (20107) ###......##.##########.# j   gnoll bouda (asleep)..........############Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (asleep)You lock target on the gnoll bouda and prepare to deploy your bee.%hE==3.6 (16) Winding %hO%h;V(  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (asleep)You lock target on the gnoll bouda and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 7/10 mp.%h%h--45. %h%h@ _You continue winding your clockwork bee...%h --54..  _You continue winding your clockwork bee...%h6 %h y, ally target)y   clockwork bee (minion)%h f63) %h %h^ _With a metallic buzz, your clockwork bee launches itself at the gnoll bouda.%hKm.y%hPa72%h]%ha%h%hB%hBy...%ha81%h) %hH%hz.. #####.. .# .... .. #. #.#.. .. .#### #.##.# > .... #)# #..#. # #.# #...##.#####.# #.....(####### #..... #y...@...)††.# #.##<..j...#.########.# #.##.#### .. #.####.##. ## #......##.# #########.# ..........# #######%h2@#### %h%h ..jyj%h h9.8 (1.20%h# %h e _Found a stone staircase leading down.%h   Your clockwork bee stings the gnoll bouda!The gnoll bouda hits your clockwork bee with a +0 club!%h8===9000099%h%h) %hl*_Your clockwork bee closely misses the gnoll bouda. _😎 MP[+1]%hE %hn j==18%h %h } _Your clockwork bee stings the gnoll bouda but does no damage.%h1 .....# # ##..#..# #. ...#.#. #. .. .... .##### #. #.#.>. ..... #) #..#. #... #. #...##.# ####. #.....(# # #.)††.# #.##<j..jy.#.#.# #.##.## ... #.####.##. #### #......##. #.%hb4Y[m . j   gnoll (wandering, swift)y   clockwork bee (minion)%h\kz  A gnoll comes into view. It is wielding a +0 club.Your clockwork bee stings the gnoll bouda!y.j.).j   gnoll (swift)y   clockwork bee (minion) %h65--3.0 (1.27%hU _The gnoll bouda dies!%hJ ...jy t, ally target)  Your clockwork bee locks its sights upon the gnoll.--406%hN %hdO%hO@_Your clockwork bee stings the gnoll!%hP%h` s  Your clockwork bee stings the gnoll.%h  )**   dormant clockwork bee (minion)  The gnoll dies!%h ===7055%h %h L _Your clockwork bee winds down and falls to the ground.%h'. .....#  #.##..#..##  #.#...#.#.%h # .......#.###### # #.#.>........ # #..#..#... # #...##.# #### #.....(# # #%h.)††.# #.##.)*.#.#.# #.####.... #.####.## ###### #......## #  %h%h-%hjj   gnoll (swift, ally target)*   dormant clockwork bee (minion)%h˲%hPh6.2 (1.23%h%hXr _A gnoll comes into view. It is wielding a +0 club.%h$ . .....# %h #.##..#..##  #.#...#.#.#  .......#.###### %h #.#.>........  #..#..#...  #...##.#  #.....(# # #.)††.# #..j..)*.#.#.# #.#..... #.####. ####### #......   %h%h%hR..j%h>}7.4Kinetic Grapnel2%h%h X #.##..#..## #.#...#.#.# .......#.###### #.#.>........ #..#..#...  #...##.### #.....(####### #.########........)††.# #.....j)*@#.########.# #.########......... #.####. #########. #...... ###### ....... #######%h%h2H.j%h3k=8.61%hC%hG} _The gnoll hits your dormant clockwork bee but does no damage.%h yy   %h& V7---%h+ %h= 6  You wind your clockwork bee back up and it locks its sights upon the gnoll!  😎 MP[-1] _You lost 1 mp, and now have 7/10 mp.%hʰ  Your clockwork bee stings the gnoll! Your clockwork bee stings the gnoll.%hR)y   clockwork bee (minion) %hS 8===4=90Kinetic Grapnel0 _The gnoll dies!%hQ%hQ  Your Air Magic skill increases to level 3! _😎 MP[+1]%h  **   dormant clockwork bee (minion)--1089%h %hO L _Your clockwork bee winds down and falls to the ground.%hR[Z. .....# #..#..##.#...#.#.# .......#.#######.#.>........#..#..#... ##.# ## (##############@.......)††......)*.#.########.# ########......... #.#############. #......#######.......#######%hd%hf--1.8 (1.28%hk%hm%h>. .....# #.##..#..## #.#...#.#.# .......#.###### #.#.>........ #..#..#... #...##.# ##.....(# #.##.)††.# #.#......)*.#.#.# #.##......... #.####.##########. #......##.#[%h40m3.07%h(. .....# ##.##..#..## .#.#...#.#.# #.......#.###### ##.#.>........ ##..#..#... ##...##.# ##.....(# #.##.)††.# #.#......)*.#.#.# #.##......... #.####.##########. #......##.#[%h40m===4.25%hG%h%h%. .....# ##.##..#..## .#.#...#.#.# %hOk#........#.###### #.#.#.>........ #)#..#..#... %hӝ6#.#...##.# ####.#.....(# #.#%hT#.)††.# #.##<......)*.#.#.# #.##.#%h#......... #.####.##.#########. #......##.#..#%hë%hc5.44%h%h%hQ L. .....# ####.##..#..## ..#.#...#.#.# #.#.......#.#######.##.#.>........#)##..#..#... #.##...##.# ####.# #....@(####### #.....########........)††.# #.##<......)*.#.########.# #.##.#########......... #.####.##.##########. #......##.##########.#..........###########%hW %hZ %hj[ !6.6%h\ %3%h\ %hh %hen %h. .....# ### #.##..#..## ... #.#...#.#.# #.# .......#.###### #.# #.#.>........ #)# #..#..#... #.# #...##.# ####.##.....@####### #.....###.)††.# #.##<.......)*.#.#.# #.##.###......... #.####.##.# ###%h#.# 9==7.828.8 (21%hZ %h< %h  _a - a throwing net {=f!f} %h _😎 MP[+1]%h %h3L4%hP%h]%h^J0 _%hh%h%hWq.79%h%h _Your dormant clockwork bee falls apart.==%h18%h%h%hC7%hk%hC6%hG%h5%heY5%hS%h10/10===4%hk%hX%h78 M. .....# ####..#..#...#.#...#.#.# .......#.########. #.#.#.>............ #)%hrA#..#..#......... #.# #...##@# ####.# .####### #.....#########........)††.#<..%h~......)..#.########.# #########......... #.####.##.##%hC3%h]%ht%h.78 M# .  . .....# %h/V#####..#..#...#.#...#.#.# .......#.########.#.#.>...)%h/6#..#..#@........ #.# #...##.######## ####.# #......####### #.....#########........)††%h^0<........)..#.########.# #.##.#####.#%h7%h 8;1%h=%hN# #. . .....# ### #.##..#..## %hP ... #.#...#.#.# #.# .#.#.. #.# #.#.>.#)# #..#..#.#.# #...##.#####.## #......####### #.....##........)††.# #.##<.......)..#.########.# #.##.#########.# %hX%h5Y;0%h]%h s # #.  . .....#  ### #.##..#..##%hs ...#.#...#.#.# #.#.......#.########.. #.##.>.... #)#%hst#..#..#.......... #. #...##.############# #......####### #.....# ########........)††.# #.##<..%hu ......)..#.########.# #.##.##########......... #.####.##.##########. #......##.# #########.#%h&}X===69%h}%hǁ%hS # #. %hە . .....#  ### #.##..#..## ...#.#...#.#.# #.#.......#@########.. #.##.#.>...%hYb. #)##..#.......... #.#...##.############# #......####### #...%h  ########........)††.# #.##<.  ......)..#.########.# #.##.# ########......... #.####.##.# #########. #......##.#%hٗL %hoY8%hn%h$\78 M# #  #S##.  . .....# %h####..#..#...#.#...#.#@# .......#.########.#.#.>...........)%h)#..#..#.......... ##...##.#############.##S   ball python (constriction, asleep)%h%h\31.8 (13.0)3.0 (14.27%h%hU" _Your dormant clockwork bee falls apart. _A ball python comes into view.  _Your mp is fully restored (10).%hh##.. #. # #. ..##S##.  ...... ## #.##..#.@## ..#.#...#.#.# #........#.########.. #.#.>..... #) #..#..#.......... #.##...##.############# #......####### #... ########........)††.# #.##< ......)..[4%hi0m#.########.# #.##.%hp%hr4.2 (1.2)Kinetic Grapnel5 _%h{%h}%hg  ### ... #.# # #.##..##S##.##.##  #.##..#@.##  #.#...#.#.# # .......#.##.. # #.#.>.... # #..#..#.. # ##...##.## #......# # #........)††.# #.## ......)..#.########.# #.##[3%hb 7m%h %h* %h t..SS)%h c5.44%hp %hj %h?  You hit the ball python.†%hI 5=60Kinetic Grapnel3 _You kill the ball python!%hљ  ### ... #.# # #.# #..##.##. #...... ##.##..#..## #.#...#.#.# .......#.########.. ###.#.>...#..#.......... ##...##.###### #......####### #.. ########........)††.# #.%hw -7.6 (1.22 %h _You see here a ball python corpse.%hJ%hRA## ###.. ...#. #.# #. #.# #..##.##.# #†.## ##.##..#..## #.#...#.#.# .......#.##.. ###.#.>.. ##..#..#. ##...##. #......# # ##........)††.# #.%h3v1 _%h%hw(.#%h..%h.%h B ##.###%h8 ......%hb #.##.#%hw# #.##.#%h2 #..##.##.#%h #....@.†.##%hO ##.##..#..##%h #.#...#.#.#%hec .......#.%h #..%ho ###.#.>%h.%hu.%h ##..#..#%h~ .%ho ##...##.%hFa #......%h5# #%h{ %h$##........)††.# #%h+%h%h%hS%0%h%h%h  78 %h~ &M%h #%h .%hU- .# %hA##.###%h7......%hs %hy# #.##.#%hc#..##@##.# %hUi......†.## %h##.##..#..##%h#.#...#.#.# %h.......#.########..%h  #%h: %hl.%h #%h%h:%h%h &58%h'!%h$%h!V%hW) .#%hW.%hNX ..%hX.B%hY) .#%h$Z{#.. ##.###%hZg.. ......%hl[p.. #.##.#%h\#. #.##.#%h'] #..##.##.#%h^ #...@..†.##%h_ ##.##..#..##%h`} #.#...#.#.#%h{bq .......#.########..%hc###.#.>..........%hd ...%he} ##..#..#%hf. B   giant cockroach (asleep)%hh ##...##.#########%h9iv #......%hl########........)††.#%h}%h~-%h%h9%h'41.2 (3.6%h%h$.%h1B%h B%h%h%h%hџ&2.4 (4.8%h%7%h%h:%hB %h0%h>_A giant cockroach comes into view.%hҴ%h?Q%hIJ.... ##. .#....#.. ..B....#.. .# #.B.... ##.### ..... ...... .... #.##.# #.. #.##.# #..##.##.# #..@...†.##%hNKJ ##.##..#..## #.#...#.#.#........#.#####.#.>.. ##..#..#B 2 giant cockroaches (1 asleep) ##...##. #......#%hK #........)††.#%hYV%h$Y%hZ%hc.B..BB%hf3.6 (1.2Kinetic Grapnel6%hn%hpb _A giant cockroach comes into view.%hH ##..# #.# .###.# .#.....#..[ ...B...#..# .# #......###.###..............B..##.##.# #..##.##.# #.@##.##. #......†#.##..#..##%h&K c #.#...#.#.#  ........#.############.#.>..#..#........#...##.# ########%hL %hJM %hdS p.B.B%hT c4.85%hnY %h[ %h6Bm  You slash the giant cockroach!%hD%h"G%h!O..B#.   giant cockroach%hZqo=504%h1w%hpy] _You kill the giant cockroach!%h9 J .##  ##..# ###.# .#.[ .......#..# .# #......###.####..B..........#......##.##.# %h ......†.## ##.##..#..##.#...#.#.# ........#.############.#.>...##..#..#........##...##%h %hJ.B%hp-7.0 (1.23%hR %h%hq .. .## #.# ###..# #.# .###.## .#.......#..[ ........#..# .#  ####.### #.............#...B@.##.##.##.###..##.##.# #..##.##. #......†#.##..#..## #.#...#.#.#  ........#.###########.#.>..#..#.......%h%hik=8.21%h]%hSq _The giant cockroach bites you but does no damage.%hi  You completely miss the giant cockroach.900%h %h j _The giant cockroach closely misses you. x2%h+Yk  You hit the giant cockroach.%h@a_†%h650Kinetic Grapnel49%h%hӊ] _You kill the giant cockroach!%hz M.. ##.# .. #.##  %h{ G###..# #.# ###.## .#.[ .........#..# .# ###.###.@..........†..##.##.##.##%hi~ .^##.##.# # #......†.##%h %h' p-1.4 (1.28%h %hH_M .... ##.# .. #.##  ###..# #.# .###.###.#.#..[. .........#..# .# ###.###............†..##.##.# #.###.^ #..##.##.###%hΪ%h-2.67%h).##  ... .. ..# #.# ... #.## #.# ###..# #.# .# ......###.###.###........#..[.>............#.@# .# #......###.### #............. #...†..##.##.# #.##.^ #..##.##.### #......†.####.##..#..###.#...#.#.#%hc3.86%hd%he _Found a stone staircase leading down.%hI#. #.##  #... .. ..# #.# ... .## #.# ###..# #.# .# ......###.###.###.#.#..@.>.....#.......#..###.######......###.### #............. #...†..##.###..#.^ #..##.##.### #......†.####.[4%h-+0m##..#..##%hn%hc5.05%h %h%hf6.0 (24%h"%h. + _h - a +0 tower shield%hHR#. #.## #... .. ..# #.# ... #.## #.# ###..# #.# .# ......###.###.###.# .#...@>.....# .#..###.##### #......###.### #....... #...†..#.###...^ #..## #..##.%hd%hYf7.2 (12%hx%h%hJ%h*#. #.## #... .. ..# ##%h?#.# ... .##.## #.# .####..# #.# .# ......###.###.###.# .%h:D#....@.....# .#..###.##### #......###.### #............. %hɔ#...†..##.##.##.###..##.##.#.^ #..##.##.# %hj%h;1%hK%hH #.###... ....# ###%h>#.# ... ..# # #.# #.# ###..# #.# #.# ......###.###.###.#.#....>.....# .#..###@##### %h #......###.### #............. #...†..##.##.# #.###..##.##.#.^ #..##.##.%h### #......†.## ##.##..#..#...#.#.#  There is a stone staircase leading down here.%h%h`0 _%h( .... ..# ####.#. .. #.## #.# ####..#......###.###.###.#.#....>.....##..###.##### #.... ..............#..†..##.##.##.####..##.##.#........#.########..39%hS:....# ####.# ... ..# # #.# #.# ###..# #.# #.# ......###.###.###.#.....>.....# .#..###.#####  #......###.######%h<#..........@....##...†..##.##.##.# #.###..##.##.# .^ #..##.##.# ## #......†.## ##.##..#...#...#.##........#.########..####.#.>.............%hBY8%hn%hj.. ..# ###  #.# ... ..# #.## #.# #.#  ###..# #.# #.#  ......###.###.###.#  .#....>.....#  %h.#..###.##### #......###.###### #..@...# #...†..##.##.##.# #.###..##.##.# .^ #..##.##.# ## #......†.## ###.##..#..## . #.#...#.#.# # ........#.#%h1.. # ####.#.>... # %hY6%hz"%h)4a.. ..# ### #.# ... ..#  #.## #.# #.# ###..# #.# #.# ......###.###.###.# .#....>.....# .#..###.##### %h5#......###.###### #...@..# #...†..##.##.##.# #.###..##.##.# #.^ #..##.##.#  ## #......†.## ###.##..#..## .#.#...#.#.# #.........#.#.. #.%h7####.#.>... #)%h<Y5%h?%h^%h\ ..# ### .# ... ..# #.## #.# #.# ..# #.# #.# ###.###.###.# #....>.....# #..###.##### #......###.###### #....@.# #...†..##.##.##.# #.###..##.##.# .#  .^ #..##.##.# .. ## #......†.########.##..#..## .#.#...#.#.# #.#..#.#.. #.#####.#.>.. #)#[39;4%h9m4 ..# ### # ... ..# .## #.# #.# ..# #.# #.# ###.###.###.# #....>.....# #..###.#####  #......###.######  #.....@#  #...†..##.##.##.#  #.###..##.##.##.# .^ #..##.##.##..  #......†.#######.##..#..## ...#.#...#.#.# #.#.#.#.. #.#[%h,17;6H####.#.>. #)#3%h #. .. .## #.# # #..# ....###.###.###.#.#....>....###.####  #......###.######.........†..##.##.#####..##.##.# .^ . # ....†.##########..#..#.......... #.#2%h .## #.# # #..# ....###.###.###.#.#....>....###.####  #....####.........†..##.##.##### .^ ........ # ....†.##########. ###Zot (20032) ##...##.#############.## %hY0%h%hc$ %h#..# %hS....###.###.###.#%h7.#....>....%h?3###.#### %h7 #....%h ###%ht5.........%h9†..##.##.##%hC###%h4######. %h H.^ %h ........ %h 0# %hZ q....†.##########. ###%h  %h8 `##.##..#..## ...%h = #.#...#.#.%h  #.#%h !%hM U#......####### #.....#%h 6 %h%h=%h%h&29%h%h%h1%h>2..# #.# #.# %h2>###.###.###.# %hC3c#....>.....# %h3b#..###.##### %he4#......###.###### %h4#.%hX5H.....# %h5s#...†..##.##.##.# %hZ6P#.###..##.##.##.#%h6'.# %hT7f^ #..##.##.##. %h7U #......†.##%hP8P.. ### %h8?##.##..#..## %hA95... %h9>#.#...#.#.# %hC< #.# ####.#.>. #)# ##..#..#. #.# ##...##.#.## #......# #.....#%hC%hC%hRD%8%hD%hhH%hb%h~c# #.# #.# %hc>###.###.###.# %hdc#....>.....# %heb#..###.##### %hef......###.###### %he.%hyfH.....# %hfr...†..##.##.##.# %hgO.###..##.##.##.#%hh>.#. %hhF #..##.##.##.%h i;#......†.##%hiP... ### %hj?##.##..#..## %hk5... %hk>#.#...#.#.# %h l4#.# %hl %hmA####.#.>.%hmt #)# %h6n%##..#..#.%hnN #.# %h/o%##...##.#%ho!.## %hp!#......#%hnp; #.....#%hp%hw%h]x%hx%7%hOy%hu}%h4%h˕# #.# #.# %hL>###.###.###.# %hϖc#....>.....# %h[c#..###.##### %hޗb###.###### %hhA.....# %he†..##.##.##.# %hN###..##.##.##.#%hJ.#.#%hC#..##.##.##.%h;#......†.##...# ### ##.##..#..## ... #.#...#.#.# #.#  ####.#.>. #)# ##..#..#. #.# ##...##.#%h!.## %h1!#......#%h; #.....#%h"%h%hȦ%hW%6%hɧ%hi%h #.# #.# ###.###.###.# #....>.....# #..###.##### ###.###### .....# †..##.##.##.# ..##.##.##.#.#.#.  #..##.##.##.#......†.##...#.###  ##.##..#..## # ... #.#...#.#.# #.#  ####.#.>. #)# ##..#..#. #.# ##...##.#.## #......# #.....#%ho4%h#.# #.# .###.###.# #....>.....# #..###.##### ###.###### .....# †..##.##.##.# ..##.##.##.#.#.#.# #..##.##.##.# #......†.##...#.### ##.##..#..## ## ...  #.#...#.#.# #.# ####.#.>. #)# ##..#..#. #.# ##...##.#.## #......# #.....#3%hAn#.# #.# .###.###.# ....>.....# ..###.##### ###.###### .....# ..##.##.##.# # ..##.##.##.#.#.#.# ..##.##.##.# ......†.##...#.### .##..#..## .## ... #.#...#.#.# # #.# .#.>. #)# ##..#..#. #.# ##...##.#.## #......# #.....#%hC%h D;2%h{G%hX.# #.# ..# .###.###.# ...>.....# %hZ#..###.##### ..###.###### .......# .###.##.##.# .# ##.##.##.#.#.#.# ##.##.##.# †.##...#.### .##..#..## ..## ... .#...#.#.# ..# #.# #.#..# #.#.#.>...# #)#  ##..#..#...# #.###...##.#######.###......# #.....#%hucY1%hGh%h`|# #.# ..# ###.###.# .. %h|.>.....# ##.. ###.##### #.. ###.###### ... .....# #.# ##.##.##.# #.# # ##.##.##.#.#.#.# ##.##.##.%hl}*# †.#...#.### ##..#..## #..## ... #...#.#.# #..# #.# %h}S#.##.#.>.. ##..#..#..  ##...##.####### %h]%h߆;0%h8%h78 M## #.# # ###.###%h .. ..>.....#.. # ###.#####... %h\........ # #.# # #######@#.#.# %hLe##.##.##.............# ....†.##########...#.### ##..#..## ... #...#.#.#%h#..# #.#%h%h <18%hլ%h #.# ..# #.###.#%h..# .>.....# ##..# ##.##### #...#.#....# ........# #.#.# %hk#.##.##.# #.#.#.##.##.#######.#.#.#.##.##.........@...# ...†.##########...#.### %h#..#..## #..## ... ...#.#.# #..# #.# .....#.########.>.............# #)#.#..#...# #.#.##.#############.#......# #.....#######%h|%hC7%h%h#.# o.## .# ...# %hP#.###.# ..# >.....# ##..# .##### #...# #.###### ....# %hh.......# #.#.# .##.##.# #.#.# .##.##.#######.#@#.# ##.##.............# %h2..†.##########...#.### #..## #..##.... #.#.# #..# #.#%hB...#.########..# #.# o   orc (asleep)>.......# #)# ..#..#..........# #.%ha# #...##.#############.##%h%h(082.4 (25.2)%hp.oo%hi3.6 (26.46%h %hq _An orc comes into view. It is wielding a +0 club.%h\@r.### .# .o #.### >.....##.##### #. #.#####..........# #.#@# .#######.#.#.# .##.##.............# †.##########...#.###.###....#.#.# #.# ....#.########. #.>....)# ..#..#..........# #.o4.8 (1.2)5%hB%hD%h# ..##.##.##o >....##. #.#####.# .. .......#.###.##.#######.#@#.#............#.†.##########...#.####..## #..##....#.# #.#..#.########.# #.>...........) ..#..#..# #...##.#############.##.o6.04%h R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0  Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h)%h,#.#..##Pixie the Tinkerer #.#%ha...#Barachi #.###.#%h,#..#Health: 41/41 ======================== >.....###.o#%hMagic: 10/10 ======================== #.######...#AC: 2Str: 11 %h#.###### ....#EV: 11Int: 17 %hXa.......# #.#.#SH: 0Dex: 11 .##.##.# #.#.#%h~XL:  6 Next: 76% Place: Dungeon:4 .##.##.#######.#@#.#Noise: ---------  Time: 3986.0 (0.0) %h.##.##.............#D) +5 woodcutter's axe ..†.##########...#.###Cast: Kinetic Grapnel ..#..###..##....Zot (20014) ..#.#.##..# #.# ....#.########..# #.#o   orc #.>.............# #)# ..#..#..........# #.# #...##.#############.## _Found a stone staircase leading down. _h - a +0 tower shield _There is a stone staircase leading down here. _An orc comes into view. It is wielding a +0 club.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h#.#..##Pixie the Tinkerer #.#%h8...#Barachi #.###.##..#%hHealth: 41/41 ======================== >.....###.o#%hMagic: 10/10 ======================== #.######...#AC: 2%h{Str: 11 #.###### ....#EV: 11Int: 17 %h.......# #.#.#SH: 0%h2Dex: 11 .##.##.# #.#.#XL:  6 Next: 76% Place: Dungeon:4 %hy.##.##.#######.#@#.#Noise: ---------  Time: 3986.0 (0.0) %h%M.##.##.............#D) +5 woodcutter's axe ..†.##########...#.###Cast: Kinetic Grapnel ..#..###..##....Zot (20014) ..#.#.##..# #.# ....#.########..# #.#o   orc #.>.............# #)# ..#..#..........# #.# #...##.#############.## _Found a stone staircase leading down. _h - a +0 tower shield _There is a stone staircase leading down here. _An orc comes into view. It is wielding a +0 club.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  %hz\Confirm with . or Enter, or press ? or * to list all spells.%hjU#.# ..## Pixie the Tinkerer %hU#.# ...# Barachi #.###.# #..# Health: 41/41 ======================== %hVV>.....# ##.o# Magic: 7/10%hV================-------- #.##### #...# AC: 2%hWStr: 11 #.###### ....# EV: 11Int: 17 %hyWc.......# #.#.# SH: 0Dex: 11 .##.##.# #.#.#%hW XL:  6 Next: 76% Place: Dungeon:4 .##.##.#######.#@#.#  Noise: ---------  Time: 3986.0 (0.0) %h&Z.##.##.............#  D) +5 woodcutter's axe ..†.##########...#.###  Cast: Kinetic Grapnel ..#..## #..##....  Zot (20014) ..#.#.# #..# #.# ....#.########..# #.#  o   orc #.>.............# #)# ..#..#..........# #.# #...##.#############.## _An orc comes into view. It is wielding a +0 club.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  %h*[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club%h $%h .#.# ..## Pixie the Tinkerer #.# ...# Barachi #.###.# #..# Health: 41/41 ======================== >.....# ##.o# Magic: 7/10%h ================-------- #.##### #...# AC: 2Str: 11 #.###### ....# EV: 11Int: 17 .......# #.#.# SH: 0Dex: 11 .##.##.# #.#.# XL:  6 Next: 76% Place: Dungeon:4 .##.##.#######.#@#.#  Noise: ---------  Time: 3986.0 (0.0) .##.##.............#  D) +5 woodcutter's axe %h Q..†.##########...#.###  Cast: Kinetic Grapnel ..#..## #..##....  Zot (20014) ..#.#.# #..# #.# ....#.########..# #.#  o   orc #.>.............# #)# ..#..#..........# #.# #...##.#############.## Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club  You lock target on the orc and prepare to deploy your bee.%h   ..## ...# #..# > ##..# #..o# ....# #.#.#%h "  #.#.#      #..#  #.# > #) #.#==7.0 (1Kinetic Grapnel3) Winding %h* %h:   Aim: an orc, wielding a +0 club  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 7/10 mp.%h|\ %hg P.o%hLi --82. %hq %hBu @ _You continue winding your clockwork bee... %h3 %h<P.o %h>>--91..  %hD %hUH@ _You continue winding your clockwork bee... %h`Y %hbf.oy(ally target)y   clockwork bee (minion) %hhg900)  %hUq %hTu _With a metallic buzz, your clockwork bee launches itself at the orc. %h#.##.## >....## #.####.# .# .......#.#.# .###.## %hl{#.#o# ..######.#y#.#.........@..#.†.##########...#.####..## #..##....#.# #.#..#.########. #.>...........)# ..#..#..# #...##.#############.##..## #.....####### %h  You swap places.The orc barely misses your clockwork bee. %h|BYour clockwork bee stings the orc! %h)y   clockwork bee (minion) %h7=1.2 (1.2Kinetic Grapnel08 %h] c _The orc dies! %hJYz# . #.### # >.....# # #.#####....# # ......#.#.# .# #.#)# ..#######.#@#.# .##.##..........y..# †.##########...#.###.###....#.#.# #. ....#.########.# #.>....)# ..#..#..........# ###########.## %hm **   dormant clockwork bee (minion) %hn:You swap places. %hqk-2.47 %hz %h|L _Your clockwork bee winds down and falls to the ground. %h}68===54 %hY3 %h %h %hs%2 %h %h %h` %h %h>=== %h1 %h: %h  %hP %h %h9 %0 %h  %h" %h' %h( %h))19999 %h~) %h- %h2 %h4 %ha5%8 %h5 %hr8 %hL? %h@@ %h@9 %hmA== %hB%7 %hB %h8E %hM %h+O %hO%6 %hKP %hR %h}  %h; %h'_You start resting. %h %h  %h %hs%5 %h %h %h %h6 %h%4 %hG %h! %h %h} %h== %h3 %h %h %h %hé %hA%2 %h %h %hF %h %hy%1 %h %h %hi %h %h%0 %h %hź %h> %h %hؿ&89 %h` %h< %h %h- %h. %h  %h %h!4010.4 (18. %h 0) %hR10/10===1.4 (198 _Your clockwork bee winds down and falls to the ground. _You start resting. _Your dormant clockwork bee falls apart.  😎 MP[+3] _Your mp is fully restored (10). %hr.# ...# .###.##..# .....# ##..# .##### #...# # .#....# .# ......# #.#.###.# ##.##.# #.#)#... ##.##.#######.#.#.# ##.##...........@.# †.##########...#.### .#..## #..##.... #.#.# #..# ##.# .#.########.[0;10;1 %hm.# #.#>.............# #)# .#..#....# #.#.##.#############.# ......####### #.....#######7 _ %h# ..## # ...# ###.# ..# ...# ##..# ##### #...# # ###### ....# .# .....# #.#.###.#.#.##.# #.#)#....?#.##.#######.#.#@# #.##.............# †.##########...#.### #..## #..##.... #.#.# #..####.#.#.########..# #.# > %hf......# #)# #..#..........# #.###.#############.## %h|Y6 %h %hn478 M### # # . ### ....#  # # #####....# .# .....###.#. #.#)#@...?########.#.#.###.# #.##.............# †.##########...#.### #..###..##....#5 %h %h%  ### .# ..## .# ...# .#.# #..# .# %h h# ##..# .# #...# .#  ....# .# # #.#.###.#.# .##.# #.#)#.@..?# .##.#.#.#.###.# .##....# .#...#.### ..## #..##.... .#.# #..####.# ..#........ %h===3 %h-### #.# ..## #.# ...# #.# .# #..# #.# # ##..# #.#  #...# #.#  ....# #.# # %hh/# #.#.###.#.# ##.# #.#)#..@.?# ##.#.#.#.###.# ##....# # #...#.### ## #..##.... #.# #..####.# #.##.#. %h.8Y2 %h< %hP### #.#.#..## #.#.#...# #.#.# .# #..# #.#.## ##..# #.#.# #...# #.#.# ....# #.#.#  %h Q# #.#.###.#.# .# #.#)#...@?# .#.#.#.###.# ...# .# ...#.###.# ## #..##.....# .# #..####.### .#  %hbYY1 %h^ %ho### #.#.# ..## #.#.# ...# #.#.# # #..# #.#.# # ##..# #.#.#  #...# #.#.#  %hTr ....# #.#.# # #.#.###.#.# .# #.#)#....@# .#.#.#.###.# ...# #.# ...#.###.#  #..##.....# # #..####.###  %hwY0 %h{ %hZ79 %h# %h M .### # . # # #...# # #....# #..###.# %h #.#)#.....#######.#.#.## .............# ########...#.###.# _s - 3 scrolls labelled ZIMNUER MEES VIN (gained 1) %hkY8 %h %h'578 M .### # . # # # #....# .###.# #.#)#.....#######.#.#.## .............# #.# %hY6 %h %h78 M .### # . # # # #....# .###.# #.#)#.....  %hf.#######.#.#.###.# %hY5 %h %h}>78 M .### # . # # # #....# .###.# .# #.#)#.....# %h! %hC4 %h %ht/78 M#S# .### # . # # # #....# .# #.#.###.#.#S   adder (asleep) %h7 %h.D/25.6 (14.2 %h8Ei6.8 (15.43 %hI %hwLY _An adder comes into view.%hOR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h  Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%hǠ2% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h %h#S.#Pixie the Tinkerer#..#Barachi..#Health: 41/41 ========================..#Magic: 10/10 ========================..#AC: 2Str: 11### #.#.#EV: 11Int: 17..## #.#.#SH: 0Dex: 11...# #.#.#%h XL:  6 Next: 77% Place: Dungeon:4 ##..# #.#@#Noise: ---------  Time: 4026.8 (0.0) ###..# #.#.#D) +5 woodcutter's axe ##...# #.#.#Cast: Kinetic Grapnel ## ....# #.#.#Zot (19973) .# #.#.###.#.# .# #.#)#.....#S   adder (asleep) .#######.#.#.###.# .............# #.# ########...#.###.#😎 MP[+3] _Your mp is fully restored (10). _s - 3 scrolls labelled ZIMNUER MEES VIN (gained 1) _An adder comes i%h!nto view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#S.#Pixie the Tinkerer#..#Barachi..#Health: 41/41 ========================..#Magic: 10/10 ========================..#AC: 2Str: 11### #.#.#EV: 11Int: 17%h $..## #.#.#SH: 0Dex: 11...# #.#.#XL:  6 Next: 77% Place: Dungeon:4 ##..# #.#@#Noise: ---------  Time: 4026.8 (0.0) ###..# #.#.#D) +5 woodcutter's axe ##...# #.#.#Cast: Kinetic Grapnel ## ....# #.#.#Zot (19973) .# #.#.###.#.# .# #.#)#.....#S   adder (asleep) .#######.#.#.###.# .............# #.# ########...#.###.#[3%hq$9;49m😎 MP[+3] _Your mp is fully restored (10). _s - 3 scrolls labelled ZIMNUER MEES VIN (gained 1) _An adder comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h\ #S.#%h{^ Pixie the Tinkerer #..# Barachi ..# Health: 41/41 ======================== ..# Magic: 7/10================-------- ..# AC: 2Str: 11 ### #.#.# EV: 11Int: 17 %h^..## #.#.# SH: 0Dex: 11 %h7_i...# #.#.# XL:  6 Next: 77% Place: Dungeon:4 # #..# #.#@#%h_ Noise: ---------  Time: 4026.8 (0.0) # ##..# #.#.# D) +5 woodcutter's axe # #...# #.#.#%h_ Cast: Kinetic Grapnel ## ....# #.#.# Zot (19973) %hV`.# #.#.###.#.# .# #.#)#.....# S   adder (asleep) .#######.#.#.###.# %h`.............# #.# ########...#.###.# _An adder comes into view.%ha;Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hoaAAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)%h? ]#S.#Pixie the Tinkerer#..#Barachi..#Health: 41/41 ========================..#Magic: 7/10================--------..#AC: 2Str: 11### #.#.#EV: 11Int: 17..## #.#.#SH: 0Dex: 11%h 7...# #.#.#XL:  6 Next: 77% Place: Dungeon:4 ##..# #.#@#Noise: ---------  Time: 4026.8 (0.0) ###..# #.#.#D) +5 woodcutter's axe ##...# #.#.#Cast: Kinetic Grapnel ## ....# #.#.#Zot (19973) .# #.#.###.#.# .# #.#)#.....#S   adder (asleep) .#######.#.#.###.# %h5 .............# #.# ########...#.###.#Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.%h ==7.8 (12) Winding %h %h   Aim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 7/10 mp.%hd %h̰ %h --%h5 8%h %1%h . %hJ %h %hJ  %h %h 2_You continue winding your clockwork bee...%h%hr--90.. %hA%hԎ@ _You continue winding your clockwork bee...%h y, ally target)y   clockwork bee (minion)3069)  _With a metallic buzz, your clockwork bee launches itself at the adder.%h %hi a18%h %h8 %hh #. ### #.# ..##. ##y#..# .. .#.#.###.#.)#......#.. ##..##.....#y.3.0 (1.27%h8%hkP _You swap places.%hLo%h8y:y.%h\}g406%h%h%hD` M#S# ..### #.#y# . # # # #....# .# #.#.###.#.#S   adder (asleep, ally target)y.8===5.2 (1.24 _😎 MP[+1]%hy.603 _%h,k { SS    The adder hisses angrily.The adder bites your clockwork bee but does no damage.72%ho %hp d _Your clockwork bee stings the adder!%h&i.#!S#y# .%hi### # . # # # #%htj&....# .###.# #.#)#....#######.#.#.## .............# %hxs%hz%h&  %h]Your clockwork bee closely misses the adder.An endoplasm comes into view.%ho=)JSJ   endoplasmy   clockwork bee (minion)8.4 (1.21 _Your clockwork bee completely misses the adder.%h?  Your clockwork bee stings the adder but does no damage.  The adder bites your clockwork bee.%huLS.JS   ball python (constriction, distracted)y   clockwork bee (minion)===900 _A ball python comes into view.%hs  Your clockwork bee stings the adder!%h%h'%h%h!S..yJJ   endoplasmS   ball python (constriction)y   clockwork bee (minion)%hll814059%hs%huO _The adder dies!%hKP.# #.#!)S..#yJ# .### # . # # # #....# .###.# #.#)#....#######.#.#.##%hv%h6  Your clockwork bee locks its sights upon the ball python.  The ball python closely misses your clockwork bee. x2  Your clockwork bee stings the ball python.%h 4†y%h.†Jy   clockwork bee (minion)%h""O21.6 (1.2Kinetic Grapnel%h";8%h,%h0U _The ball python dies!%h9  Your clockwork bee locks its sights upon the endoplasm.Z.y.JZ   howler monkey zombie (distracted)J   endoplasm (ally target)y   clockwork bee (minion)9==207%h%hȱ _A howler monkey zombie comes into view. _😎 MP[+1]%h< %Z†yJundZ   howler monkey zombieJ   endoplasm (ally target)y   clockwork bee (minion)%h a36%hY %h _ _A hound zombie comes into view.%ho  %h  %h ,You slash the endoplasm!%h %h  %h } You kill the endoplasm!%h[ Z%h †%hk Z%h y%h .%h .%hk Z%h  ally target)y   clockwork bee (minion)%hV !%hb? %h? =%h@ 4%hA 0Kinetic Grapnel%h^B 5%hE %heK %hP  %hQ %hR B_Your clockwork bee locks its sights upon the hound zombie.%h # .# #.#Z)†Z†##.y #..### #%h } . # # # #....# .###.# #.#)#....%h %h %h  Your clockwork bee stings the howler monkey zombie.Your clockwork bee winds down and falls to the ground.%h  Z*.water moccasin zombieundZ   howler monkey zombie (ally target)*   dormant clockwork bee (minion)The howler monkey zombie hits your dormant clockwork bee.%hϭ -5.8 (1.2Kinetic Grapnel4%hw %h h _A water moccasin zombie comes into view.%h &# .# #.#Z)Z #.*# #..### #.## # . # # # #....# .###.#%h %h %h !ZThe howler monkey zombie hits your dormant clockwork bee but does no damage.%h ==-7.03%hm %h% _The hound zombie bites your dormant clockwork bee but does no damage.%h?: # .# #.#!)ZZ #.*## #..### #.%h:3## #. ...# # # # # #....# %h%a  The hound zombie bites your dormant clockwork bee but does no damage.%hck=8.21%hGl%hsno _The howler monkey zombie hits your dormant clockwork bee.%ha yy   8--%hO %h [ _ You wind your clockwork bee back up and it locks its sights upon the hound  zombie!  😎 MP[-1] _You lost 1 mp, and now have 8/10 mp.%h(ally target)  😎 MP[-1] %h_You lost 1 mp, and now have 8/10 mp.  Your clockwork bee stings the hound zombie.The hound zombie closely misses your clockwork bee.The howler monkey zombie misses your clockwork bee.  Your clockwork bee stings the hound zombie.%hٷg900%h%h` _The hound zombie bites your clockwork bee.%h\!   Your clockwork bee stings the hound zombie.The howler monkey zombie barely misses your clockwork bee.The hound zombie closely misses your clockwork bee.%h( y5049%h+ k _Your clockwork bee stings the hound zombie.%h  The howler monkey zombie barely misses your clockwork bee.The hound zombie bites your clockwork bee but does no damage.%hn9==18%h%h% _Your clockwork bee barely misses the hound zombie. _😎 MP[+1]%h %hc **   dormant clockwork bee (minion) _😎 MP[+1]misses your clockwork bee.  Your clockwork bee stings the hound zombie.  Your clockwork bee winds down and falls to the ground.  The howler monkey zombie hits your dormant clockwork bee but does no damage.%h Z27%h %h!  %hJ" %h" a_The hound zombie bites your dormant clockwork bee but does no damage.%hN# %hyy   %hM8--%h?%ho _The hound zombie bites your dormant clockwork bee but does no damage.You wind your clockwork bee back up and it locks its sights upon the hound  zombie!  😎 MP[-1] _You lost 1 mp, and now have 8/10 mp.%h;   Your clockwork bee stings the hound zombie.The howler monkey zombie hits your clockwork bee but does no damage.Your clockwork bee stings the hound zombie!†  howler monkey zombiey   clockwork bee (minion)636 _The hound zombie is destroyed! %hw  %h   %hs *(ally target)  %h EYour clockwork bee stings the hound zombie!  %h^ i_The hound zombie is destroyed!  %h IYour clockwork bee locks its sights upon the howler monkey zombie.  %hG gYour clockwork bee stings the howler monkey zombie!  %h MThe howler monkey zombie misses your clockwork bee.  %h$ g The water moccasin zombie closely misses your clockwork bee. %h  %h  %h6 4 %h %5 %h  %h  %h(   %h  %h O_Your clockwork bee stings the howler monkey zombie. %h !%h\u !%h> The howler monkey zombie misses your clockwork bee.Your clockwork bee stings the howler monkey zombie!!%h !%h.*(ally target)*   dormant clockwork bee (minion)  The howler monkey zombie is destroyed!Your clockwork bee winds down and falls to the ground.!%h8j9054!%h _The water moccasin zombie bites your dormant clockwork bee but does no damage.!%h^ yy   7----- _The water moccasin zombie bites your dormant clockwork bee but does no damage.You wind your clockwork bee back up and it locks its sights upon the water  moccasin zombie!  😎 MP[-1] _You lost 1 mp, and now have 7/10 mp."%hEW  Your clockwork bee stings the water moccasin zombie.The water moccasin zombie closely misses your clockwork bee."%hYa63"%h_"%hct _Your clockwork bee stings the water moccasin zombie!#%h%  Your clockwork bee stings the water moccasin zombie.The water moccasin zombie bites your clockwork bee.#%hؔ i=72#%h #%h t _Your clockwork bee stings the water moccasin zombie!$%hR _!Your clockwork bee stings the water moccasin zombie.  The water moccasin zombie bites your clockwork bee. _!  Your clockwork bee barely misses the water moccasin zombie.$%hSi-81$%hW$%hkZi _The water moccasin zombie bites your clockwork bee.%%hUR * *   dormant clockwork bee (minion)Your clockwork bee closely misses the water moccasin zombie.The water moccasin zombie closely misses your clockwork bee.Your clockwork bee stings the water moccasin zombie!%%hS8====90%%h]X%%hY^ _Your clockwork bee winds down and falls to the ground. _😎 MP[+1]%%h7 yy   %%h V7---%%h %%h  _😎 MP[+1]  You wind your clockwork bee back up and it locks its sights upon the water  moccasin zombie!  %%h -1 _You lost 1 mp, and now have 7/10 mp.&%h,a  Your clockwork bee misses the water moccasin zombie.The water moccasin zombie bites your clockwork bee.Your clockwork bee stings the water moccasin zombie!.y   clockwork bee (minion)&%hveYPixie the TinkererBarachi#Health: 41/41 ========================.# #Magic: 7/10================--------#.#!AC: 2Str: 11#)†#EV: 11Int: 17#..#SH: 0Dex: 11#.y#XL:  6 Next: 103% Place: Dungeon:4&%hHg##.@#Noise: =--------  Time: 4060.2 (1.0)#...#D) +5 woodcutter's axe### #.#.#Cast: Kinetic Grapnel..## #.#.#Zot (19939) ...# #.#.# ##..# #.#.#y   clockwork bee (minion) ###..# #.#.# ##...# #.#.# ## ....# #.#.#😎 MP[-1] _You lost 1 mp, and now have 7/10 mp.Your clockwork bee misses the water moccasin zombie.The water moccasin zombie bites your clockwork bee.Your clockwork bee stings the water moccasin zombie!&%hm - _The water moccasin zombie is destroyed!You have reached level 7!&%hr/  --more--'%hV[6/461-7 1% Kinetic Grapnel'%hb'%hy5  😎 HP[+5] _You now have 46 max hp (+5). Your hp is fully restored (46).,%h**   dormant clockwork bee (minion),%hti-18,%h,%h5L _Your clockwork bee winds down and falls to the ground.,%h ..♣. #. # #. .###. #.#! #)†# #..# #@*# ##..# #...#### #.#.# ..## #.#.# ...# #.#.# .# #..# #.#.# .# ##..# #.#.# #...# #.#.#,%hv ,%h -2.4 (1.27,%hh ,%h -%h?  ♣. ..♣ ♣.♣ #.♣# #.#.###.#.#!#)†. #.*# #..-%h@ ### #.## . .#-%hkG -%hH c3.66-%hL -%h]N .%h♣♣♣....♣♣## #.♣#.# #.###.#.#!#)@# #..# #.*# ##..#  #...#### #.#.# ..## #.#.# ...# #.#.# # ..# #.#.#-4.85 _You see here a ball python corpse..%h@8u♣♣♣♣....♣ ♣## #.♣#.# #.###.#.##)†##..# #.*# ##..# #...# ### #.#.#..## #.#.# ...# #.#.#6.04 _.%h;.%h<$7.0 (2.%h=%3.%h>/%hW/%h  /%h /%hYY_l - 3 glowing purple potions (gained 2)/%hץ ♣♣♣♣....♣♣.♣## # #.# #.# #.## #. #)@## #.. #.*###..# #...#### #.#.# ..## #.#.# ...# #.#.# # #..# #.#.#8==8.2 (11  You see here a ball python corpse. _😎 MP[+1][40/%h m/%h 0 /%h y_You start resting./%h R29/%h= /%h2 8==7/%h /%hF o6/%h /%h)  Z†Z   hound zombie (wandering) _Your dormant clockwork bee falls apart./%h2 .73.2 (5.0/%h?3 f4.2 (65/%h9 /%h: _ _A hound zombie comes into view.1%hXx  1%hxBCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%hYA1%hGC= Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike Launcher1%hlFSForgecraft1%2  Z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headers1%h-\ 1%hg 1%hp ♣♣♣Pixie the Tinkerer♣Z.Barachi..♣Health: 46/46 ========================♣.♣Magic: 8/11=================-------## #.♣AC: 2Str: 11#.# #.#EV: 11Int: 17#.###.#SH: 0Dex: 11#.#.#XL:  7 Next:  1% Place: Dungeon:4#)@##Noise: ---------  Time: 4074.2 (0.0)#..#D) +5 woodcutter's axe#.†#Cast: Kinetic Grapnel##..#Zot (19925) #[41%hq W0m...#### #.#.#Z   hound zombie (wandering)..## #.#.#...# #.#.# ##..# #.#.# _😎 MP[+1] _You start resting. _Your dormant clockwork bee falls apart. _A hound zombie comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%h} ♣♣♣Pixie the Tinkerer♣Z.Barachi..♣Health: 46/46 ========================♣.♣Magic: 8/11=================-------## #.♣AC: 2Str: 11#.# #.#EV: 11Int: 17#.###.#SH: 0Dex: 11#.#.#XL:  7 Next:  1% Place: Dungeon:4#)@##Noise: ---------  Time: 4074.2 (0.0)#..#1%h} D) +5 woodcutter's axe#.†#Cast: Kinetic Grapnel##..#Zot (19925) #...#### #.#.#Z   hound zombie (wandering)..## #.#.#...# #.#.# ##..# #.#.# _😎 MP[+1] _You start resting. _Your dormant clockwork bee falls apart. _A hound zombie comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%hؾ  ♣♣♣  Pixie the Tinkerer ♣Z.  Barachi ..♣  Health: 46/46 ======================== ♣.♣  Magic: 5/11==========-------------- ## #.♣  AC: 2Str: 11 #.# #.#  EV: 11Int: 17 #.###.#  SH: 0Dex: 11 1%h #.#.# XL:  7 Next:  1% Place: Dungeon:4 #)@## Noise: ---------  Time: 4074.2 (0.0) #..# D) +5 woodcutter's axe #.†# Cast: Kinetic Grapnel ##..# Zot (19925)  #...# ### #.#.# Z   hound zombie (wandering) ..## #.#.# ...# #.#.# # #..# #.#.# _A hound zombie comes into view.Casting: 1%h bLaunch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a hound zombie (wandering, hasn't noticed you)3%h9 ♣♣♣  Pixie the Tinkerer ♣Z.  Barachi ..♣  Health: 46/46 ======================== ♣.♣  Magic: 5/11==========-------------- ## #.♣  AC: 2Str: 11 #.# #.#  EV: 11Int: 17 #.###.#  SH: 0Dex: 11 3%h<#.#.# XL:  7 Next:  1% Place: Dungeon:4 #)@## Noise: ---------  Time: 4074.2 (0.0) #..# D) +5 woodcutter's axe #.†# Cast: Kinetic Grapnel ##..# Zot (19925)  #...# ### #.#.# Z   hound zombie (wandering) ..## #.#.# ...# #.#.# # #..# #.#.#Casting: Launch Clockwork Bee ([43%hE0mdangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a hound zombie (wandering, hasn't noticed you)  You lock target on the hound zombie and prepare to deploy your bee. ♣♣♣  ♣..  .Z♣  ♣.♣  ## #.♣  #.# #.#    #.#.# #)@## #..# #.†# ##..# #...# ### #.#3%hL.#Z ..##  ...#  #..# ==5.2 (14) Winding 3%hTX  Aim: a hound zombie (wandering, hasn't noticed you)  You lock target on the hound zombie and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 5/11 mp.4%hT4%hL.Z4%h6===--63. 4%hL4%he _You continue winding your clockwork bee... _😎 MP[+1]4%hL ,4%hV .Z--7Kinetic Grapnel2.. 4%h_ 4%hj @ _You continue winding your clockwork bee...5%h5%hQ5%h .Zy(ally target)y   clockwork bee (minion)5%hͺf81) 5%h/5%h _With a metallic buzz, your clockwork bee launches itself at the hound zombie.7%h  ♣♣♣ ♣.. ..♣ ♣.♣ ## #.♣ #.#.###Z#7%h  #@#.# #)y## #..# #.†# ##..# #...#y   clockwork bee (minion)### #.#.# ..## #.#.# ...# #.#.#7%h _  You swap places.7%h=9.4 (1.2Kinetic Grapnel07%h7%hol _Something closely misses your clockwork bee.7%hQ 2♣♣♣♣.. ..♣ ♣.♣ ## #.♣ #.# #.# ##.# y#Z# #)@## 7%h4 #..# #.†# ##..# #...#### #.#.# Z   hound zombie (ally target)..## #.#.# y   clockwork bee (minion)7%h @...# #.#.# ##..# #.#.#7%hړ 7%hS 7%h 7%hx 42---===80.6Kinetic Grapnel197%h 7%h ( _Something closely misses your clockwork bee. _You swap places. The hound zombie bites you.  You see here a ball python corpse.  😕 HP[-4] _You take 4 damage, and now have 42/46 hp.8%h% ♣♣♣ ♣.. ..♣ ♣.♣ ## #.♣ #.# #.# #.###.# #y#Z# #@†## #..# #.†# ##..#  #...# ### #.#.# ..## #.#.# ...# #.#.# .# #..# #.#.[38%h'%3m#8%hb58%hk[ .yThe hound zombie barely misses your clockwork bee.Your clockwork bee stings the hound zombie.8%h]c1.888%h%a8%htf _The hound zombie closely misses your clockwork bee. _You see here a +0 hand axe.9%h  Your clockwork bee barely misses the hound zombie.9%hǯg2079%h9%hr _The hound zombie barely misses your clockwork bee.9%hE  Your clockwork bee stings the hound zombie!The hound zombie misses your clockwork bee.Your clockwork bee stings the hound zombie!9%hȢ.y   clockwork bee (minion)9%h33Kinetic Grapnel69%h^9%hk^ _The hound zombie is destroyed!:%h% **   dormant clockwork bee (minion)3=--7==-45 :%h/ O_Your clockwork bee winds down and falls to the ground. _😕 HP[+1] MP[+1];%h4;%hC3;%h;%hY2;%h(;%hc"4===1;%h#;%h(Y0;%hF4 095=8;%h7;%hPf8==765-90.0)46==5.8 (114;%hA}u _😕 HP[+1] MP[+1] _You start resting.  😎 HP[+3] MP[+1]Your hp is fully restored (46).;%h[4;%h;%ha  You start resting.;%h==3;%hiY2;%h;%h;%hOC1;%h;%hk=0;%h>;%h[899;%h);%h99;%h;e==8;%h$Y7;%h;%hs Y6;%h ;%h Y5;%hf ;%h ;==;%hT 14;%h| ;%hj Y3;%h ;%h< Y2;%h ;%h Y1;%hH ;%h ;%h o10/11==0;%h" ;%h Z89;%h] ;%h! Y8;%hJ# ;%h% Y7;%h& ;%h|) l==6;%h+ ;%h/ Y5;%h0 ;%h2 Y4;%h4 ;%h9 ;%h< C3;%h= ;%hE G†;%hP 116.8 (211===7.8 (222;%hR ;%h&^ Your hp is fully restored (46).  _Your dormant clockwork bee falls apart.  😎 MP[+3] _Your mp is fully restored (11).<%hN♣♣♣ ♣.. ..♣ ♣.♣ ## #.♣ #.# #.# #.###.# #.#.# #)@## #..# #.†# ##..# ### #.#.#..## #.#.#...# #.#.# # #..# #.#.#9.0 (1.2)1 _ <%hR[18d_You see here a ball python corpse.<%h♣♣♣♣....♣ ♣## #.♣#.# #.###.#@# #)†##..# #.†# ##..# #...#### #.#.#..## #.#.# ...# #.#.#20.279 _<%h J♣♣♣♣....♣ ♣## #.♣#.# #.###.#.<%h:M#)†##..# #.†###..# #...#### #.#.#..## #.#.#<%hQ<%hVy1.48<%h ]=%hS....#<.##.. .....♣♣♣... ♣..... ..♣ #.# ♣## #.#.♣=%h#.# #.###.#.#)†##..##.†###..# #...#### #.#.#=%h7<=%h===2.67=%h=%hMc _Found a stone staircase leading up.=%huW ...  .#< .##.. ♣ ..... ♣.♣♣♣... .♣..... ..♣ #.##♣## #.#@♣#.# ##.#♣#.###.#.#)†##..##.†###..# #...#3.86>%hj^...  .#<  .##.. ♣ ..... ♣♣.♣♣♣... #♣.♣..... #...♣ #.##♣## #.#.♣.♣#.# ##.#♣♣..#.##>%h'♣.♣#.#.♣♣#)†##..##.†###..#>%h+>%hc5.05>%hT>%h?%h} J?%h!... .#<.##..♣ ..... ♣♣.♣♣♣ ... #♣.♣.. ... #...♣ #.##♣.♣## #.#@♣.♣ #.# ##.#♣♣.. #.###.## ♣.♣ #. ♣♣ #)† #.. #.†###..# #...#?%h ~ 3... .#<.##..♣ ..... ♣♣.♣♣♣ ... #♣.♣.. ... #...♣ #.##♣.♣## #.#.♣.♣ #.# ##@#♣♣.. #.###.## ♣.♣ #. ♣♣ #)†  #.. #.†###..# #...#### #.#.#2#.#...5# .#<#. ..##?%h .... ♣ ....... ♣♣.♣♣♣..... #♣.♣..... #...♣ #.##♣. ## #@#.♣.♣ ##.#♣♣..###.## ♣.♣ #.#.## ♣♣ #)†## #..#5   white imp (asleep) #.†# ##..# #...# 7.4 (2.4  A white imp comes into view..55==8.6 (3.61 _The white imp shouts, "Quail, thou bawdy beetle-headed surfacer!"A%hy R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A%hM A%h  Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headersB%h B%h B%h ...#.#Pixie the Tinkerer.....#Barachi. .#<#5Health: 46/46 ========================..##.... ♣Magic: 11/11 ========================....... ♣♣.♣♣♣AC: 2Str: 11..... #♣.♣..EV: 11Int: 17... #...♣SH: 0Dex: 11#.##♣.♣XL:  7 Next:  3% Place: Dungeon:4## #@#.♣.♣Noise: ==-------  Time: 4128.6 (0.0)#.# ##.#♣♣..D) +5 woodcutter's axe#.###.## ♣.♣Cast: Kinetic Grapnel#.#B%h .## ♣♣Zot (19871) #)†###..#5   white imp#.†###..##...# _You see here a ball python corpse. _Found a stone staircase leading up.A white imp comes into view. _The white imp shouts, "Quail, thou bawdy beetle-headed surfacer!"Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%h#! A...#.#Pixie the Tinkerer.....#Barachi. .#<#5B%h! /Health: 46/46 ========================..##.... ♣Magic: 11/11 ========================....... ♣♣.♣♣♣AC: 2Str: 11..... #♣.♣..B%h! EV: 11Int: 17... #...♣SH: 0Dex: 11#.##♣.♣XL:  7 Next:  3% Place: Dungeon:4B%h# +## #@#.♣.♣Noise: ==-------  Time: 4128.6 (0.0)#.# ##.#♣♣..D) +5 woodcutter's axe#.###.## ♣.♣Cast: Kinetic Grapnel#.#.## ♣♣Zot (19871) #)†###..#5   white imp#.†###..##...# _You see here a ball python corpse. _Found a stone staircase leading up.A white imp comes into view. _The white imp shouts, "Quail, thou bawdy beetle-headed surfacer!"B%h$ JCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%hZ^  ...#.# Pixie the Tinkerer .....# Barachi . .#<#5 Health: 46/46 ======================== B%h^ ..##.... ♣  Magic: 8/11=================------- ....... ♣♣.♣♣♣  AC: 2Str: 11 ..... #♣.♣..  EV: 11B%h;_ Int: 17 ... #...♣  SH: 0Dex: 11 #.##♣.♣  XL:  7 Next:  3% Place: Dungeon:4B%ha  ## #@#.♣.♣  Noise: ==-------  Time: 4128.6 (0.0) #.# ##.#♣♣..  D) +5 woodcutter's axe #.###.## ♣.♣  Cast: Kinetic Grapnel #.#.## ♣♣  Zot (19871)  #)†## #..# 5   white imp #.†# ##..# #...# _The white imp shouts, "Quail, thou bawdy beetle-headed surfacer!"Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a white impC%h<\ ...#.#Pixie the Tinkerer.....#Barachi. .#<#5Health: 46/46 ========================..##.... ♣Magic: 8/11=================-------....... ♣♣.♣♣♣AC: 2Str: 11..... #♣.♣..EV: 11Int: 17... #...♣SH: 0Dex: 11#.##♣.♣XL:  7 Next:  3% Place: Dungeon:4## #@#.♣.♣Noise: ==-------  Time: 4128.6 (0.0)C%h]] #.# ##.#♣♣..D) +5 woodcutter's axe#.###.## ♣.♣Cast: Kinetic Grapnel#.#.## ♣♣Zot (19871) #)†###..#5   white imp#.†###..##...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp  You lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.)C%hBj *****Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp  You lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.)  The white imp gestures at you.C%h۲ >.....C%h& 38-----9.6 (10) Winding C%h C%ha H  The white imp gestures at you. _The puff of frost hits you!  😕 HP[-8] MP[-3]  You take 8 damage, and now have 38/46 hp. _You lost 3 mp, and now have 8/11 mp.C%hz O  You continue winding your clockwork bee...C%hƒ *****The white imp gestures at you.C%h >.....C%h 27----------3069. C%h C%h7 The white imp gestures at you. _The puff of frost hits you!  😮 HP[-11]  You take 11 damage, and now have 27/46 hp.MASSIVE DAMAGE!! (PAUSE)C%h /  --more--E%h+9 _E%h ..#. .#<#5 ..##.... ♣....... ♣♣.♣♣♣ ..... #♣.♣..  ... #...♣ #.##♣.♣ ##.♣.#.# ##@#♣♣..##.## ♣.♣#.## ♣♣ #)†## #..##.†###..##...#### #.#.#--1.8 (1.2%h m8)  . .#<#5 ..##.... ♣ ....... ♣♣.♣♣♣ ..... #♣.♣.. ... #...♣ #.##♣.♣## #.#.♣.♣ #.# ##.#♣♣.. #.###@## ♣.♣ #. ♣♣ #)†  #.. #.†###..# #...#### #.#.# ..## #.#.# %h m_You stop assembling your clockwork bee.8-------3.07 _😮 HP[+1]F%h* ..##.... ♣ ....... ♣♣.♣♣♣ ..... #♣.♣.. ... #...♣ #.##♣.♣## #.#.♣.♣F%h5 #.# ##.#♣♣.. #.###.## ♣.♣ #. ♣♣ #)†  #.. #.†###..# #...#### #.#.# ..## #.#.# ...# #.#.#F%hF%hj4.25 _F%hF%h8F%h w ....... ♣♣.♣♣♣ ..... #♣.♣.. ... #...♣ #.##♣.♣## #.#.♣.♣ #.# ##.#♣♣.. #.###.## ♣.♣ #. ♣♣ #)  #.. #.†#F%h 3##..# #...#### #.#.# ..## #.#.# ...# #.#.# # #..# #.#.#F%h F%h c5.44F%h} F%h! _You see here a ball python corpse.F%h¥   #♣.♣..  ... #...♣  #.##♣.♣ ## #.#.♣.♣#.# ##.#♣♣.. #.###.## ♣.♣ #.#.## ♣)†## .@# †##... ###..# #.#.#F%h F%h 9=6.63 _F%hx F%h~  # ##..# #.#.# _😮 HP[+1]G%h  ... #...♣  #.##♣.♣ ## #.#.♣.♣#.# ##.#♣♣.. #.###.## ♣.♣ #.#.## ♣)†## ..# ##..#.### #.#.# ##...# #.#.#9==7.82 _  You see here an adder corpse. _😮 MP[+1]G%hwm  #.##♣## #.#.♣.♣ #.# ##.#♣♣.. #.###.## ♣.♣G%ho  #.#.## ♣♣ #)†##  #..# #.†###@.# #...#### #.#.# ..## #.#.# ...# #.#.# .# #..# #.#.# G%ho ..##..# #.#.## #...# #.#.### ....# #.#.#G%hs G%hVz v55   white impG%hY| j9.01 _G%h G%h́ H%hB/##.#.# ##.#♣♣...###5## ♣.♣#.#.## ♣♣ #)†## #..# #.†# ##..# #..@# ### #.#.# ..## #.#.# ...# #.#.# ##..# #.#.# # ##..# #.#.# # #...# #.#.#....# #.H%h/0#.# .# #.#.###.#.#.55   white imp30=40.259H%hl6 _😮 HP[+1]J%h(y.# ##.#♣♣.. #.###.## ♣.♣ #.#5## ♣)†## ..# †##...### #.# ..## #..# # ###. ## . .#.#.##)#....J%h;J%hGP  #.#   #.###.## ♣.♣  #.#5## ♣♣  J%hH#)*## #.*# #.*# ##.*# #..*# J%hH### #.#@# ..## #.#.# J%hv]<...# #.#.# #J%hI^  #..# #.#.# # ##..# #.#.# # #...# #.#.# ....# #.#.#J%h$h #.# #.#)#.....#The white imp gestures at you.J%h]J%h J%hH#.# J%h7 J%h J%h#.###.## ♣.♣ J%hp J%h7#.#5## ♣♣ J%h J%h}#)*##J%hf J%h2t#.*#J%h J%ht#.*#J%h] J%h"u##.*#J%h J%ht#..*#J%h2J ### #.#@# ..## #.#.# ...# #.#.# #..# #.#.# ##..# #.#.# #...# #.#.# ....# #.#.# #.# #.#)#.....# J%h J%h%The puff of frost hits you!J%hJ%hf|.5.†..22----==1.48  J%hThe white imp gestures at you.  The puff of frost hits you! _* * * LOW HITPOINT WARNING * * *  😨 HP[-8] _You take 8 damage, and now have 22/46 hp.J%h[ #.###.## ♣.♣ #.#.## ♣)5## ..# †##..#.### #.# ..##. ###. ## . .#.#.##)#....######.#.#.###†5==--2.67 _J%h7K%h~ v  You aren't carrying any items that you can evoke.K%h ;--K%h֔ K%h 8 _L%h(6 L%hp8 L%h@ L%haN P _Unknown command.M%h {M%hRead which item? Scrolls  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  s - 3 scrolls labelled ZIMNUER MEES VIN  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff[?] describe selectedN%hjN%hN%h#.###.## ♣.♣Pixie the Tinkerer#.#.## ♣♣Barachi#)†##Health: 22/46 ===========-------------#.5#Magic: 9/11===================-----#.†#AC: 2Str: 11##..#EV: 11Int: 17#...#SH: 0Dex: 11### #.#.#XL:  7 Next:  3% Place: Dungeon:4..## #.#@#Noise: ---------  Time: 4142.6 (0.0)...# #.#.#D) +5 woodcutter's axeN%hs* ##..# #.#.#Cast: Kinetic Grapnel ###..# #.#.#Zot (19857) ##...# #.#.# ## ....# #.#.#5   white imp .# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.# _* * * LOW HITPOINT WARNING * * *😨 HP[-8] _You take 8 damage, and now have 22/46 hp. _You aren't carrying any items that you can evoke. _Unknown command.N%hP  Okay, then.N%h N%hdN%h8 _N%h*N%h+Inventory: 30/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()g - 11 poisoned darts  N%h~p - 3 boomerangs  d - 14 stones  a - a throwing net {=f!f} Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn)h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)F - a ring of fire N%h|R P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T%h ] a - a throwing net {=f!f}. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 1.2 XLs. T%h) Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.W%h Inventory: 30/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  g - 11 poisoned darts  p - 3 boomerangs  d - 14 stones  a - a throwing net {=f!f} Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn)  h - a +0 tower shield Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y%hY%hY%hpl#.###.## ♣.♣Pixie the Tinkerer#.#.## ♣♣Barachi#)†##Health: 22/46 ===========-------------#.5#Magic: 9/11===================-----Y%h #.†#AC: 2Str: 11##..#EV: 11Int: 17#...#SH: 0Dex: 11### #.#.#XL:  7 Next:  3% Place: Dungeon:4..## #.#@#Noise: ---------  Time: 4142.6 (0.0)...# #.#.#D) +5 woodcutter's axe ##..# #.#.#Cast: Kinetic Grapnel ###..# #.#.#Zot (19857) ##...# #.#.# ## ....# #.#.#Y%h2t5   white imp .# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.#😨 HP[-8] _You take 8 damage, and now have 22/46 hp. _You aren't carrying any items that you can evoke. _Unknown command. _Okay, then.Y%hY%hY%hY%hWZ%hC0😨 HP[-8] _You take 8 damage, and now have 22/46 hp. _You aren't carrying any items that you can evoke.Unknown command.Okay, then.  You aren't carrying any items that you can evoke.Z%hE1Z%h89Z%h"<8 _[%h}  #.###.## ♣.♣  Pixie the Tinkerer #.#.## ♣♣  Barachi #)†## Health: 22/46 ===========------------- #.5# Magic: 9/11===================----- #.†# AC: 2Str: 11 ##..# EV: 11Int: 17 #...# SH: 0Dex: 11 ### #.#.# XL:  7 Next:  3% Place: Dungeon:4 ..## #.#@# Noise: ---------  Time: 4142.6 (0.0) ...# #.#.# D) +5 woodcutter's axe # #..# #.#.# Cast: Kinetic Grapnel # ##..# #.#.#[%hЀ [40m Zot (19857) # #...# #.#.# ## ....# #.#.# 5   white imp .# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.# _You aren't carrying any items that you can evoke. _Unknown command. _Okay, then. _You aren't carrying any items that you can evoke.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move target\%h/Z#.###.## ♣.♣Pixie the Tinkerer#.#.## ♣♣Barachi#)†##Health: 22/46 ===========-------------#.5#Magic: 9/11===================-----#.†#AC: 2Str: 11##..#EV: 11Int: 17#...#SH: 0Dex: 11### #.#.#XL:  7 Next:  3% Place: Dungeon:4..## #.#@#Noise: ---------  Time: 4142.6 (0.0)...# #.#.#D) +5 woodcutter's axe\%h9b ##..# #.#.#Cast: Kinetic Grapnel ###..# #.#.#Zot (19857) ##...# #.#.# ## ....# #.#.#5   white imp .# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.# _Unknown command. _Okay, then. _You aren't carrying any items that you can evoke.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetOkay, then. _\%h  You aren't carrying any items that you can evoke.\%hʈ 8 _]%hq]%h vPDrink which item? Potions  c - a potion of magic  l - 3 glowing purple potions  j - a green potion  e - 2 grey potions  z - 2 pink potions  i - a purple potion  A - a viscous puce potion ]%h~y t - 2 yellow potions [!] read|quaff[?] describe selected_%h{ _%h #.###.## ♣.♣Pixie the Tinkerer#.#.## ♣♣Barachi#)†##Health: 22/46 ===========-------------#.5#Magic: 9/11===================-----#.†#AC: 2Str: 11##..#EV: 11Int: 17_%h #...#SH: 0Dex: 11### #.#.#XL:  7 Next:  3% Place: Dungeon:4..## #.#@#Noise: ---------  Time: 4142.6 (0.0)...# #.#.#D) +5 woodcutter's axe ##..# #.#.#Cast: Kinetic Grapnel ###..# #.#.#Zot (19857) ##...# #.#.# ## ....# #.#.#5   white imp .# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.# _Okay, then. [40_%hj <m_You aren't carrying any items that you can evoke.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move target _Okay, then. _You aren't carrying any items that you can evoke._%h n  Okay, then._%hX _%h 8 _a%h"Read which item? Scrolls  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  s - 3 scrolls labelled ZIMNUER MEES VIN  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff[?] describe selecteda%h a%h a%hz #.###.## ♣.♣Pixie the Tinkerer#.#.## ♣♣Barachi#)†##Health: 22/46 ===========-------------#.5#Magic: 9/11===================-----#.†#AC: 2Str: 11##..#EV: 11Int: 17#...#SH: 0Dex: 11### #.#.#a%h2 ^XL:  7 Next:  3% Place: Dungeon:4..## #.#@#Noise: ---------  Time: 4142.6 (0.0)...# #.#.#D) +5 woodcutter's axe ##..# #.#.#Cast: Kinetic Grapnel ###..# #.#.#a%h˝ KZot (19857) ##...# #.#.# ## ....# #.#.#5   white imp .# #.#.###.#.# a%ha .# #.#)#.....# .#######.#.#.###.# _You aren't carrying any items that you can evoke.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move target _Okay, then. _You aren't carrying any items that you can evoke. _Okay, then.a%h8 P  Okay, then.a%h a%h a%h 8 _f%h8f%hInventory: 30/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()g - 11 poisoned darts  p - 3 boomerangs  f%hd - 14 stones  a - a throwing net {=f!f} Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn)h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR f%h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h%hR a - a throwing net {=f!f}. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 1.2 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.k%h#.###.## ♣.♣Pixie the Tinkerer#.#.## ♣♣Barachi#)†##Health: 22/46 ===========-------------#.5#Magic: 9/11===================-----#.†#AC: 2Str: 11##..#EV: 11Int: 17#...#SH: 0Dex: 11### #.#.#XL:  7 Next:  3% Place: Dungeon:4..## #.#@#Noise: ---------  Time: 4142.6 (0.0)...# #.#.#D) +5 woodcuttek%hNr's axe ##..# #.#.#Throw: throwing net {=f!f} ###..# #.#.#Zot (19857) ##...# #.#.# ## ....# #.#.#5   white imp .# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.#Hit: D) +5 woodcutter's axePress: ? - help, Dir - move target _Okay, then. _You aren't carrying any items that you can evoke. _Okay, then. _Okay, then.k%h #.###.## ♣.♣Pixie the Tinkerer#.#.## ♣♣Barachi#)†##k%h Health: 22/46 ===========-------------#.5#Magic: 9/11===================-----#.*#AC: 2Str: 11##.*#EV: 11Int: 17#..*#SH: 0k%h$ Dex: 11### #.#*#XL:  7 Next:  3% Place: Dungeon:4..## #.#@#Noise: ---------  Time: 4142.6 (0.0)...# #.#.#D) +5 woodcutter's axe #k%h #..# #.#.#Throw: throwing net {=f!f} ###..# #.#.#Zot (19857) ##...# #.#.# ## ....# #.#.#k%h 5   white imp .# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.# _Okay, then. _Okay, then.Throw: throwing net {=f!f}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (50% to hit)m%h#.###.## ♣.♣Pixie the Tinkerer#.#.## ♣♣Barachi#)†##Health: 22/46 ===========-------------#.5#Magic: 9/11===================-----#.(#AC: 2Str: 11##.(#EV: 11Int: 17m%hj#..(#SH: 0Dex: 11### #.#(#XL:  7 Next:  3% Place: Dungeon:4..## #.#@#Noise: ---------  Time: 4142.6 (0.0)...# #.#.#D) +5 woodcutter's axe ##..# #.#.#Throw: throwing net {=f!f} ###..# #.#.#Zot (19857) ##...# #.#.# ## ....# #.#.#5   white imp (caught) .# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.#m%hɦThrow: throwing net {=f!f}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (50% to hit)  You throw a throwing net {=f!f}.The throwing net {=f!f} hits the white imp.m%hB5†...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linm%h*e  Aim: a white imp (50% to hit)  You throw a throwing net {=f!f}.The throwing net {=f!f} hits the white imp.The white imp is caught in the net!m%h2  #.###.## ♣.♣  #.#.## ♣♣  #)†## #.5# #.*# ##.*# #..*# m%h ### #.#*# ..## #.#@# ...# #.#.# # #..# #.#.# # ##..# #.#.# # #...# #.#.# ....# #.#.# #.# #.#)#.....##.#The white imp gestures at you.m%h΂* #.###.## ♣.♣  #.#.## ♣♣  #)†## #.5# #.*# ##.*# #..*# m%hǃ### #.#*# ..## #.#@# ...# #.#.# #..# #.#.# ##..# #.#.# #...# #.#.# ....# #.#.# #.# #.#)#.....##.#m%h`  The puff of frost hits you.m%hz †...  * * * LOW HITPOINT WARNING * * *m%h17---==3.6 (1Nothing quivered6m%hCm%h  The puff of frost hits you.  * * * LOW HITPOINT WARNING * * * _struggles against the net.  😨 HP[-5] _You take 5 damage, and now have 17/46 hp.n%h G #.#.## ♣)†## .5# †##...### #.# ..##n%h"/. ###. ## . .#.#.##)#....######.#.#.###............# n%hn%hx--4.8 (1.25 _n%hn%ho%h/)†## .5# #.†##..o%h.### #.# ..##. ###. ## . .#.#.##)#....######.#.#.###............# ########...#.##o%ho%hE10/11==--6.04o%ho%h%M_You take 5 damage, and now have 17/46 hp.The white imp struggles against the net. _😨 MP[+1]o%hiT #.5# #.†##...### #.# ..##. ###. ## . .#.#.##)#....######.#.#.### o%hTa##..##.....#o%hdy7.22o%hko%ho^ _The white imp struggles against the net.o%h  †##...### #.# ..##. ###. ## . .#.#.##)#....o%h| ######.#.#.### ##..####.###o%h\o%hg8=--8.41o%ho%h' _😨 HP[+1]p%h$ ##...### #.#p%hu ..##. ###. ## . .#.#.##)#....######.#.#.### ########..# #.#p%h~p%h9.60 _p%h p%hq%h h .### #.# ..##. ###. ## . .#.#.##)#....######.#.#.###............# ..........# #)#q%hyx==50.849q%h$q%h͂q%hZ ### #.#.# ..## #.#.# ...# #.#.# .# #..# #.#.# .##..# #.#.## #...# #.#.### ....# #.#.# q%hW ..# #.#.###.#.# #.# #.#)#...@.# #.#######.#.#.###.# #.............# #.# #########...#.###.# #..##.....# .# #..####.### .########..# #.# ...........# #)# #.# #.#q%h q%h$ 9=2.08q%h q%h _😨 HP[+1]q%hj ### #.#.# ..## #.#.# ...# #.#.# #.# #..# #.#.# ..# ##..# #.#.#q%hc# #...# #.#.## ....# #.#.#.# #.#.###.#.##.# #.#)#..@..##.#.#.#.###.##...# #.##...#.###.# .## #..##.....# #.# #..####.### #.q%h?#..# #.# .# #)# .#.# #.#q%hq%hj3.26 _q%hq%hr%hYH ### #.#.# ..## #.#.# ...# #.#.# ##.# #..# #.#.#.# ##..# #.#.## #...# #.#.## ....# #.#.#.# #.#.###.#.# .##.# #.#)#.@...# .##.#.#.#.###.# .##....# #.# .#...#.###.# ..## #..##.....# .#.# #..###r%hI[30m#.### .#.##..# #.#...# #)# ..#....# #.#r%hD\11===4.45r%hdr%h_y _😨 H _😨 HP[+1]  😨 MP[+1] _Your mp is fully restored (11).r%h J m# ..## #.#.# # ...# #.#.# ###.# #..# #.#.# ....##..# #.#.# ##### #...# #.#.### ....# #.#.# .....# #.#.###.#.# r%hpJ o#.##.# #.#)#.....# #.##.#######.#.#@###.# #.##.............# #.# †.##########...#.###.# #..## #..##.....# r%hL #.#.# #..####.### ..#.########..# #.# >.............# #)# #..#...# #.##.#############.##r%hFS r%h(T 20=5.64 _r%hZ r%h_ _😨 HP[+1]r%h  . ###.## ...# ####.r%h A## .. .....#.#.###.# #.###)#.....#######.#.#.###.#...........@# r%h †.##########...#.## #..## #..##....#..####.##..# #.#.#..## .....####### #.....#######r%h r%h j6.83 _r%h r%h r%h ##.## ...# ####.# .# .....#.#.###.# #.###)#....r%hk%######.#.#.###............# †.##########...#@## #..## #..##.....##.#..####.###r%h´#Zot (19843) .......)††.# #.##<........r%h r%hc8.02r%hr%hUs%hx...# ##..# #.#.# #### #...# #.#.# ....# #.#.# s%hy....# #.#.###.#.# ##.# #.#)#.....# .##.#######.#.#.###.# .##.............# #.# s%hy.##########...#.###.# ..## #..##.@...# .#.# #..####.### s%h]z}.#.########..# #.# ...........# #)# ..## #.s%hz# .##.#############.#..# #.....s%h<{#######.)††.# #.##<........########.# #.##.########s%hs%h1====9.20s%has%h _😨 HP[+1]s%h### #...# #.#.# ....# #.#.# ...# #.#.###.#.# ##.# #.#)#.....# ##.#######.#.#.###.# ##.............# #.# ##########...#.###.#  #..##.....# #.# #..####@### #.########..# #.# ...........# #)# ## #.# ##.#############.## ...# #.....#######.)††.# #.#%h_L;10m#<........ ########.# #.##.########..... #.####.##.#60.439 _s%hs%h6s%h4M # . ...#.#.## ##)#....######.#.#.###.#s%ho............# #.########...#.###.# .## #..##.....# #.###.##########..# #@# ..........)#.Zot (19839) #####. #......##.#s%hs%h\c1.68s%h s%hs%hu  ...#.#.## ###)#....######.#.#.###............# #.#########...#.###.# .## #..##..... #.##.#########..# #.# .......... .#. ##.#############.##Zot (19838) ##########.#2=2.87s%h  s%h -_😨 H s%hP s%h `_😨 HP[+1] s%h 6 You see here a +0 dagger. s%h; _s%h s%hd P ##)#....######.#.#.###............# ########...#.### .## #..##.... #.##.#########..# #.# ..........)# ##.#############.## .. #.....#########<..Zot (19837) #..........#s%hm 4.06 _s%hq s%hqs t%hǥT ######.#.#.###............# ########...#.### .## #..##.... #.##.#########..# #.# ..........)#. ##.#############@## .. #.....#######t%hͧP..)††.# #.##<........##Zot (19836) ###########t%ht%hFc5.24t%hgt%ht%h#,3 t%h,............# ########...#.### .## #..##.... #.##.#########..# #.# ..........)#. ##.#############.## .. #...@.#######..)††.# #.##<........ t%h -########.# #.##.########Zot (19834) t%hS4t%h4#3t%h45==6.43t%h9t%h? _😨 HP[+1]t%hX' ########...#.### .## #..##.... #.##.#########..# #.# ..........)#. t%h##.#############.## .. #.....#######..)††.# #.##@........ ########.# #.##.######## ...... #.### #####. #.....t%hft%haj7.62 _t%h&t%h2} _There is a stone staircase leading up here.u%hIu%hu%hu%hu%h801 _u%hy d #.##...# ##'## #.##.###.# # #......# ##...## #.##.# #.# # ####...# ##.....###.##.###.# #u%h* # ##..## ##.......##.##..##.# .######...####.........#.##...#.# ..)..............'........# .###..#...#.#....).....#.##...#.# ## #..##..#.#.#.......##........#3 # #..###.#.u%h 8######)##### # #..#...#.#.###...## #.# # #..#.###.#.# ##+## #.# # #.<......#.# #.##.#####..>......# #.########...####.####### ##.........##.#u%h#.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.#u%hI:=u%hu%hw2470.1 (2.529u%hk~u%h _😨 HP[+1] _There is a stone staircase leading up here.You climb upwards.There is a stone staircase leading down here. _😮 HP[+1]u%h(87u%hW65=5u%h43u%hu%h}6=2u%hu%hѥY1u%hʨu%hY0u%h.u%hZZ19u%hu%h7=8u%hu%hyY7u%hu%hܻY6u%hu%h+u%hC5u%hu%h=}8=4u%hu%hY3u%hu%hY2u%h#u%hO9=1u%hu%hY0u%hdu%hHu%hD09u%hu%hu%hFC8u%hu%h:30u%h D=7u%hu%hY6u%hu%hY5u%hvu%hpY4u%hFu%hr1=3u%hu%hu%hIC2u%hu%hY1u%hbu%hNY0u%hu%h2=799u%hu%h" Y8u%hr u%hV Y7u%h u%h 3=6u%h u%h Y5u%h, u%h- Y4u%hr u%h Y3u%h, u%h" }4=2u%h u%h Y1u%h u%ht Y0u%h u%h" Z89u%h# u%h% 35=8u%hr' u%hZ) Y7u%h* u%h, Y6u%h\. u%h0 6=5u%hU2 u%h?4 Y4u%h5 u%h7 Y3u%h9 u%hh< Y2u%hL> u%h~@ 7=1u%hWB u%hUD Y0u%hE u%hG Z79u%hUI u%hL Y8u%hM u%hO 8=7u%hQ u%h|S Y6u%hU u%h W Y5u%h[X u%h\ u%hc q9=4u%he u%hg Y3u%hh u%hk Y2u%hm u%hEo Y1u%hq u%hRs 40=0u%h*u u%h[w Z69u%hy u%h{ Y8u%h|} u%h Y7u%hu u%hà 1=6u%h u%hʇ Y5u%h| u%h Y4u%h u%h Y3u%hߑ u%hF 2=2u%h, u%hU u%h̘ C1u%hs u%h Y0u%h u%h7 3=59u%h u%h Y8u%h¥ u%h Y7u%h u%h$ Y6u%h u%h@ 4=5u%h! u%h/ Y4u%hյ u%h Y3u%h u%h Y2u%h u%hF 5=1u%h u%h Y0u%h u%h Z49u%h u%h u%h\ 1250.1 (80.0)u%h 46==1.1 (818u%h{ u%h T  #.#######.#...###.##.##.# _You start resting.😎 HP[+22] _Your hp is fully restored (46).v%hhv%hUv%hv%hv%hd s2.1 (1.0)7 _v%hy v%h+ #########...#.###.# .## #..##.....# v%he,.# #..####.### .########..# #.#...........# #)##v%h,....# #.# ##.#############.## v%hH-...####### #.....####### 4 .....)††.# v%h-.... #######.# #.##.######## ...... #.####.##.# ####. #......##.#  v%h-: #########.# ..........# ########### v%h=/:=v%h5v%hdh3.6 (2.56v%hLv%h _You climb downwards. _There is a stone staircase leading up here.v%hFM.............# # ##########...#.### .#..... #..####.### #.########..) v%hLJv.#..........# #.# ########.## ####### #...@.####### .....)††.# #.##<........ ########.# ####### ...... #.#### #####. #......##.#v%hTv%hUo4.8 (1.25 _v%h]v%h `w%h\M#######.#.#.##w%h2?.............# # ##########...#.### .#..... #..####.### #.########..) .#..........# #.# ##w%h######@## ####### #.....####### .....)††.# #.##<........ ########.# #.##.######## ...... #.####.##.#w%hw%h"w%h"c6.04w%h|'w%hP)w%h1PM #.#)#....#######.#.#.##.............# # ##########...#.### .#.....w%h #..####.### #.########..) .#..........# #@# ########.## ####### #.....####### .....)††.# #.##<........ ########.# #.##.########w%hw%hc7.22w%hmw%h#$M...###.# #.#)#....#######.#.#.##.............# # ##########...#.### .#..... #..####.### #.########w%hv.. .#..........# #.# ########.## ####### #.....####### .....)††.# #.##<........w%h#w%hoy8.41w%h%w%hY _You see here a +0 dagger.x%hQM###....# ..#.###.# #.#)#....#######.#.#.###.#.............# #.# ##########...#.###. .#..... #..####.### #.######## ..) .#..........# #.# ########.## ...####### #.....########x%hx%hYj9.60 _x%hx%h&0 M # ###....# ...###.# #.#)#.....########.#.#.###..............# #.# ##########...#.###.# .##.....#x%h1  #..####@### #.########..) .#..........# #.# ##.#############.##x%hA x%h?B e60.839x%hpJ x%hK y%h%.# ##..# #.#.#  #...# #.#.# ### ....# #.#.# ..# #.#.###.#.# .# #.#)#.....# .#######.#.#.###.# .............# #.# #########...#.###.# # #..##...@.# .# #..####.###########..# #.# .# #)# ..........# #.# #.########%h&7m####### #.....####### ....)††.# #.##<........ #######.# #.##.########55   white imp2.08z%hRR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%h Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headersz%h/ .###..# #.#5#Pixie the Tinkerer ###...# #.#.#Barachi ### ....# #.#.#Health: 46/46 ======================== ..# #.#.###.#.#Magic: 11/11 ======================== #.# #.#)#.....#AC: 2Str: 11 #.#######.#.#.###.#EV: 11Int: 17 #.............# #.#SH: 0Dex: 11 #########...#.###.#XL:  7 Next:  3% Place: Dungeon:4 ###..##...@.#Noise: ---------  Time: 4262.0 (0.0) .##..####.###D) %h 0m+5 woodcutter's axe .########..# #.#Nothing quivered ...........# #)#Zot (19738) #..........# #.# #.#############.##5   white imp ..####### #.....####### ....)††.# #.##<........ #######.# #.##.######## _Your hp is fully restored (46). _You climb downwards. _There is a stone staircase leading up here. _You see here a +0 dagger.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[39;49m.###..# #.#5#Pixie the Tinkerer ###...# #.#.#Barachi ### ....# %hw 10;1m#.#.#Health: 46/46 ======================== ..# #.#.###.#.#Magic: 11/11 ======================== #.# #.#)#.....#AC: 2Str: 11 #.#######.#.#.###.#EV: 11Int: 17 #.............# #.#SH: 0Dex: 11 #########...#.###.#XL:  7 Next:  3% Place: Dungeon:4 ###..##...@.#Noise: ---------  Time: 4262.0 (0.0) .##..####.###D) +5 woodcutter's axe .########..# #.#Nothing quivered ...........# #)#Zot (19738) #..........# #.# #.#############.z%h [0;10;1m##5   white imp ..####### #.....####### ....)††.# #.##<........ #######.# #.##.######## _Your hp is fully restored (46). _You climb downwards. _There is a stone staircase leading up here. _You see here a +0 dagger.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%h@4 $z%h4 c.# ##..# #.#5#z%hZ5 J Pixie the Tinkerer z%h5 ]## #...# #.#.#z%hd6 : Barachi z%h9 {### ....# #.#.# Health: 46/46 ======================== ..# #.#.###.#.# Magic: 8/11=================------- #.# #.#)#.....# AC: 2Str: 11 #.#######.#.#.###.# EV: 11Int: 17 #.............# #.# SH: 0Dex: 11 z%hl; N#########...#.###.# XL:  7 Next:  3% Place: Dungeon:4 ## #..##...@.# Noise: ---------  Time: 4262.0 (0.0) .# #..####.### D) +5 woodcutter's axe .########..# #.# Nothing quivered ...........# #)#z%h< H Zot (19738) z%h< b#..........# #.# z%h= [#.#############.##z%h%>  5   white imp z%h> e..####### #.....####### z%ha? [....)††.# #.##<........ z%hA c#######.# #.##.######## z%h,B 7_You see here a +0 dagger.  z%hB Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  z%h]C MConfirm with . or Enter, or press ? or * to list all spells.z%hC Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  z%hoD 3Press: ? - help, Dir - move targetz%hE -Aim: a white imp{%hQ .# ##..# #.#5# Pixie the Tinkerer ## #...# #.#.# Barachi ### ....# #.#.# Health: 46/46 ======================== ..# #.#.###.#.# Magic: 8/11=================------- #.# #.#)#.....# AC: 2Str: 11 #.#######.#.#.###.# EV: 11Int: 17 #.............# #.# SH: 0Dex: 11 #########...#.###.# XL:  7 Next:  3% Place: Dungeon:4 ## #..##...@.# Noise: --------- {%h  Time: 4262.0 (0.0) .# #..####.### D) +5 woodcutter's axe .########..# #.# Nothing quivered ...........# #)# Zot (19738) #..........# #.# #.#############.## 5   white imp ..####### #.....####### ....)††.# #.##<........ #######.# #.##.######## Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp  You lock target on the white imp and prepare to deploy your bee.{%h  ##..# #.#.#{%h%  #...# #.#5# ....# #.#.#  #.#) #.#   #.#{%h P #)#{%h Z #.#{%h- {%h {%ho {%h. G)††.# {%h {%h9  {%h -==3.0 (1{%hh m7) Winding {%h)   Aim: a white imp  You lock target on the white imp and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.{%hO.5--46.  _You continue winding your clockwork bee...|%h|%h\.5|%h--55.. |%h|%h @ _You continue winding your clockwork bee...|%h( 8.yy   clockwork bee (minion)64) |%h |%h2 _With a metallic buzz, your clockwork bee launches itself at the white imp.}%hG# ##..# #.#.#  #...# #.#.#  ....# #.#.# # #.#.###.#.# .# #.#)#...5.# .#.#.#.###.# .# #.# ...#.###.#  #..##..y.@# # #..####.### #..# #.# # #)# .# #.# .#.## 5[37}%hZMCm   white imp (ally target)# #.....# y   clockwork bee (minion))††.# #.##.# #.##.}%hQ.5.y7.2 (1.22}%hm~%h.K .# ##..# #.#.## #...# #.#.## ....# #.#.#~%h"L H.# #.#.###.#.# #.# #.#)#.....# #.#.#.#.###5# #.# #.##...#.###.#~%hL # #..##...@y# .# #..####.### .#..# #.#~%hP .# #)# #.# #.# #.#.## ..# #.....#.)††.# #.##<.#.# #.##.#~%h6S ~%hv ~%h  y.  You swap places.8.41 _The white imp hits your clockwork bee but does no damage.%h  Your clockwork bee stings the white imp.The white imp picks up a beetle and eats it.The white imp completely misses your clockwork bee.9==900%hp%hM _Your clockwork bee stings the white imp. _😎 MP[+1]%h   Your clockwork bee closely misses the white imp.%h" c7029%hS %hh p _The white imp closely misses your clockwork bee.%h  Your clockwork bee closely misses the white imp.The white imp closely misses your clockwork bee.18 _Your clockwork bee stings the white imp but does no damage.%h7  Your clockwork bee stings the white imp!.y   clockwork bee (minion)%hhi427%h%hS _The white imp dies!%hP j# ##..# #.#.#  #...# #.#.# %h1  ....# #.#.# # #.#.###.#.# .# #.#)#.....# .#.#.#.###.# .# #y# ...#.###.#  #..##....@# # #..####.### %hU #..# #.# # #)# .# #.# .#.## # #....)††.# #.##.# #.##.%h, **   dormant clockwork bee (minion)%hA. ==3.6 (1.26%h07 %h9 L _Your clockwork bee winds down and falls to the ground.%h4%h%h Y5%h %h6 Y4%ho# %hs+ Y3%h0 %h7 Y2%hT< %hB 10/11==1%hG %hN Y0%h*S %hlY Z19%hC^ %hd Y8%hUi %hq l==7%hu %h Y6%h %h %h Y.5%h %h %h _Your dormant clockwork bee falls apart.4%hܸ %h 11===3%h %h .# ##..# #.#.## #...# #.#.## ....# #.#.#.# #.#.###.#.# #.# #.#)#.....# #.#.#.#.###.# #.# #.#%h N#...#.###.## #..##...@.# .# #..####.### .#..# #.#.# #)# #.# #.# #.#.## ..# #...%h? 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It is wielding a +0 club.😎 MP[+2] _Your mp is fully restored (11).%hSP4%hp%h%h>###.##.##.###########.........# ## .. g..######@# #. #.# ... ..##.############ #.# #.# #.##............## #. ###..# #.# #.###.. #. ......###.###.###.#########..# #. .....>.....# ##..# #. .#..###.##### ##...# #.  #......###.###### #....# #. #.........# ##.#.###. 20.2 (1.2)79 _[%h>m%h Q%h 4%hu %h %hac .# #. ##.#########.........# .. g..######. #.# ... ..##@############  #.## #.# #.##............## ###..##............#####Zot (19679) #...†..##.##.##.# #.#)#... 1.48%hh#)#.#.#.##########.#.........# ##. . g..######.# #.. .# ... ..##.############ #.## #.# #.##.@..........## #.# ##..# #.# #.## #.# .....###.###.###.#########..# #.#....>.....# ##..# #.##..###.##### ##...# #.#  #......###.###### #....# #.##.........# ##.#.###.##...†..##.##.##.# #.#)#...#.###..##.##.##.#######.#.#.###%h%hc2.67%h%h%h#)†#.#.5#.##########.†#.........# ##.g..######.# #.. # ... ..##.############ #.## #.# #.##............## #.#..# #.# #.# #.#. ....###.###.###.#########..# #.#.....>.....# ##..# #.#.#..###.##### ##...# #.#.  #......###.###### #....# #.#.#.........# ##.#.###.#.#...†..##.##.##.# #.#)#.....#.###..##.##.##.#######.#.#.### .^ #..##.##.##.............# #%h-.%hiy3.86%h%h%h Q%h%h&Level 4 of the Dungeon<<>>(Press ? for help) ##   #.#.♣.♣  #.#  ##.#♣♣..   #.###.##  ♣.♣  #.#.##  ♣♣%h  #)†## #. #.5# #.##########.†#    #.........#%hu+##..#  ..   g..######.##...# %hN #.#   ... ..##.############ #.#.#  #.##   #.# #.##............## #.#.#  ###..#  #.# #.###.@..........# #.#.#  ......###.###.###.#########..# #.#.#  .......#....>.....###..# #.#.#  .......[0;1%h$0;1m#..###.##### ##...# #.#.#  #......###.###### #....# #.#.# #...............# ##.#.###.#.# #...†..##.##.##.# #.#)#.....#  #.###..##.##.##.#######.#.#.###.# %hZ .^  #..##.##.##.............# #.# ##  #......†.##########...#.###.# ##.##..#..###..##.....#  #.#...#.#.##..####.###%h3 % #.#   ... ..##.############ #.#. #.##   #.# #.##............## #.#. ###..#  #.# #.###.@..........# #.#.%h  ......###.###.###.#########..# #.#.# .......#....>.....###..# #.#.# .......#..###.##### ##...# #.#. #......###.###### #....# #.#. #......# ##.#.###.# #...†..##.##.##.# #.#)#..[39;%h 49m  #.###..##.##.##..#.#.##  .^  #..##.##.##...#  ##  #......†.##########...#.## ##.##..#..## #..##....  #.#...#.#..####.##  ........#.########..# #.# ####.#.>.............# #%h )# ##..#..#..........# #.# ##...##.#############.## #..... #.....#######   ########........)††.# #.##<........   ......)..#.# #.##.########  ########......... #.####.##.# #########. #......#%h%h$%h+%h#.# Pixie the Tinkerer#)† Barachi#.#.5 Health: 46/46 ========================#.##########.† Magic: 11/11 ========================#.........###.. AC: 2Str: 11%hg..######.##... EV: 11Int: 17 # ... ..##.############ #.#. SH: 0Dex: 11 .## #.# #.##............## #.#. XL:  7 Next:  4% Place: Dungeon:4 #..# #.# #.###.@..........# #.#. Noise: ---------  Time: 4323.8 (0.0) ....###.###.###.#########..# #.#. D) +5 woodcutter's axe .....#....>.....###..# #.#. Nothing quivered .....#..###.##### ##...# %h?[30m#.#. Zot (19676) #......###.###### #....# #.#.#...............# ##.#.###.#. #...†..##.##.##.# #.#)#..... #.###..##.##.##.#######.#.#.###.  .^ #..##.##.##.............# #. Things that are here: _a +0 club; an orc skeleton _A goblin comes into view. It is wielding a +0 club.😎 MP[+2] _Your mp is fully restored (11).%h4%h%h4%hC5%hl%h%h?%hC3%h %h %h;%hC2%h %h%h1%hm %h C0%h!%hO#%h%%h(&D69%h&%h)%hl,%h,C7%h^%ha%h4f%hfC6%hh%hj%hm%hnC5%h:o%h,q%hs%hȜ%hW;4%h%h%h£%h5C3%h%h\%h%hC1%h%h%hY%hΰC0%hұ%h%h%h\D59%h%hP %h_A goblin comes into view. It is wielding a +0 club.  😎 MP[+2] _Your mp is fully restored (11).Things that are here:  a +0 club; an orc skeleton%h%h%h1B8 _%h@%h?%h 75%h%h>;4%hZ%h%hY3%h%h%hY2%h%hf%hc%hC1%ha%hS>  You see here a +0 dagger.%ha49 _%h%h%hY8%h%h%h Y7%h %h}%hY6%h%h##########...#.###.# .###..##.....# #.# #..####.### #.########..# #.# ......# #)# .#..........# #.# #.#############.##%h^..####### #.....####### .....)††.# #.## 530.0) ########.# #.##. . #.####.##.# #####. #......##.# #########.# ..# ########### %h%h#%h%} _There is a stone staircase leading up here.%hr 4%h %h %h s4.8 (1.0)5 _%h %h  #.##...# ##'## #.##.###.# # #......# ##...## #.##.# #.# # ####...# ##.....###.##.###.# ## ##..## ##.......##.##..##.# .######...####.........#.##...#.# ..)..............'........# .###..#...#.#....).....#.##...#.# ## #..##..#.#.#.......##........#3 # #..###.#.######)##### # #..#...#.#.###...## #.# %h7 # #..#.###.#.# ##+## #.# # #.<......#.# #.##.#####..>......# #.########...####.####### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.#%h %h[S h6.3 (2.53%hX %h_ _You climb upwards. _There is a stone staircase leading down here.%hO %h Read which item? Scrolls  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  s - 3 scrolls labelled ZIMNUER MEES VIN  q - a scroll labelled ZOIHYI IMAIS QIA %h~ [!] read|quaff[?] describe selected%hX.%h$4%h:# #.##...# ##'## #.##.###.# Pixie the Tinkerer # #......# ##...## #.##.# #.# Barachi # ####...# ##.....###.##.###.# Health: 46/46 ======================== ## ##..## ##.......##.##..##.# Magic: 11/11 ======================== %hV=.######...####.........#.##...#.# AC: 2Str: 11 ........)..............'........# EV: 11Int: 17 .###..#...#.#....).....#.##...#.# SH: 0Dex: 11 ## #..##..#.#.#.......##........# XL:  7 Next:  4% Place: Dungeon:3 # #..###.#.#.##@....######)##### Noise: ---------  Time: 4356.3 (0.0) # #..#...#.#.###...## #.#D) +5 woodcutter's axe # #..#.###.#.# ##+## #.#Nothing quivered # #.<[0;10;1%h=fm......#.# #.##.###Zot (19643) ##..>......# #.########...####.####### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.#Things that are here: _a +0 club; an orc skeleton _You see here a +0 dagger. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%hG  As you read the scroll labelled ZIMNUER MEES VIN, it crumbles to dust.It is a scroll of identify.%hCW/  --more--%hR%haIdentify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  q - a scroll labelled ZOIHYI IMAIS QIA Potions (select first with !)  l - 3 glowing purple potions  j - a green potion %hOb e - 2 grey potions  z - 2 pink potions  i - a purple potion  A - a viscous puce potion  t - 2 yellow potions[?] describe selected%h%%h%h$%h # #.##...# ##'## #.##.###.# Pixie the Tinkerer # #......# ##...## #.##.# #.# Barachi # ####...# ##.....###.##.###.# Health: 46/46 ======================== ## ##..## ##.......##.##..##.# Magic: 11/11 ======================== %h.######...####.........#.##...#.# AC: 2Str: 11 ........)..............'........# EV: 11Int: 17 .###..#...#.#....).....#.##...#.# SH: 0Dex: 11 ## #..##..#.#.#.......##........# XL:  7 Next:  4% Place: Dungeon:3 # #..###.#.#.##@....######)##### Noise: ---------  Time: 4356.3 (0.0) %h}# #..#...#.#.###...## #.#D) +5 woodcutter's axe # #..#.###.#.# ##+## #.#Nothing quivered # #.<......#.# #.##.###Zot (19643) ##..>......# #.########...####.####### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.# _You see here a +0 dagger. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.As you read the scroll labelled ZIMNUER MEES VIN, it crumbles to dust.It is a scroll of identify.%h'%h)f7.3 (12%h-%h1Z _l - 3 potions of moonshine%he %ho Read which item? Scrolls  s - 2 scrolls of identify {@r1}  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST %h6  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff[?] describe selected%hI %hL S# #.##...# ##'## #.##.###.# Pixie the Tinkerer %hsO # #......# ##...## #.##.# #.# Barachi # ####...# ##.....###.##.###.# Health: 46/46 ======================== ## ##..## ##.......##.##..##.# Magic: 11/11 ======================== .######...####.........#.##...#.# AC: 2Str: 11 ........)..............'........# EV: 11Int: 17 .###..#...#.#....).....#.##...#.# SH: 0Dex: 11 ## #..##..#.#.#.......##........# XL:  7 Next:  4% Place: Dungeon:3 %hlP l# #..###.#.#.##@....######)##### Noise: ---------  Time: 4357.3 (0.0) # #..#...#.#.###...## #.#D) +5 woodcutter's axe # #..#.###.#.# ##+## #.#%h;R 0Nothing quivered # #.<......#.# #.##.###Zot (19642) ##..>......# #.########...####.####### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%hT As you read the scroll labelled ZIMNUER MEES VIN, it crumbles to dust.It is a scroll of identify. _l - 3 potions of moonshine%h| %h Identify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  q - a scroll labelled ZOIHYI IMAIS QIA Potions (select first with !)  j - a green potion  e - 2 grey potions  z - 2 pink potions  i - a purple potion  A - a viscous puce potion  t - 2 yellow potions[?] describe selected%h= %hy %h # #.##...# ##'## #.##.###.# Pixie the Tinkerer # #......# ##...## #.##.# #.# Barachi # ####...# ##.....###.##.###.# Health: 46/46 ======================== ## ##..## ##.......##.##..##.# Magic: 11/11 ======================== %h .######...####.........#.##...#.# AC: 2Str: 11 ........)..............'........# EV: 11Int: 17 .###..#...#.#....).....#.##...#.# SH: 0%h Dex: 11 ## #..##..#.#.#.......##........# XL:  7 Next:  4% Place: Dungeon:3 # #..###.#.#.##@....######)##### Noise: ---------  Time: 4357.3 (0.0) %hk # #..#...#.#.###...## #.#D) +5 woodcutter's axe # #..#.###.#.# ##+## #.#Nothing quivered %h # #.<......#.# #.##.###Zot (19642) ##..>......# #.########...####.####### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.As you read the scroll labelled ZIMNUER MEES VIN, it crumbles to dust.It is a scroll of identify. _l - 3 potions of moonshine%h"  As you read the scroll of identify, it crumbles to dust.%h f8.3 (11%h %hJ _ _e - 2 potions of curing%h'%hx$%h81Read which item? %hScrolls %hY. s - a scroll of identify {@r1} %h; C - a scroll labelled CATZEP CELI %hs+ f - a scroll labelled CONGISCH GONAEZ %h( m - a scroll labelled COOCER LICUR %h* v - a scroll labelled DUORCH OWYQATE %h( r - a scroll labelled KIFAAXT JYHE %h* u - a scroll labelled SOOFUD FUCZEY %h+( o - a scroll labelled TIN QUEZUST %h- q - a scroll labelled ZOIHYI IMAIS QIA %hc [!] read|quaff%h G[?] describe selected%h}R # #.##...# ##'## #.##.###.# Pixie the Tinkerer # #......# ##...## #.##.# #.# Barachi # ####...# ##.....###.##.###.# Health: 46/46 ======================== ## ##..## ##.......##.##..##.# Magic: 11/11 ======================== .######...####.........#.##...#.# AC: 2Str: 11 ........)..............'........# EV: 11Int: 17 .###..#...#.#....).....#.##...#.# SH: 0Dex: 11 ##[37%hyW m #..##..#.#.#.......##........# XL:  7 Next:  4% Place: Dungeon:3 # #..###.#.#.##@....######)##### Noise: ---------  Time: 4358.3 (0.0) # #..#...#.#.###...## #.#D) +5 woodcutter's axe # #..#.###.#.# ##+## #.#Nothing quivered # #.<......#.# #.##.###Zot (19641) ##..>......# #.########...####.####### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.# _There is a stone staircase leading down here.As you read the scroll labelled ZIMNUER MEES VIN, it crumbles to dust.It is a scroll of identify. _l - 3 potions of moonshine%hY OAs you read the scroll of identify, it crumbles to dust. _e - 2 potions of curingIdentify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  q - a scroll labelled ZOIHYI IMAIS QIA Potions (select first with !)  j - a green potion  z - 2 pink potions  i - a purple potion  A - a viscous puce potion  t - 2 yellow potions[?] describe selected%hV # #.##...# ##'## #.##.###.# Pixie the Tinkerer # #......# ##...## #.##.# #.# Barachi # ####...# ##.....###.##.###.# Health: 46/46 ======================== ## ##..## ##.......##.##..##.# Magic: 11/11 ======================== .######...####.........#.##...#.# AC: 2Str: 11 ........)..............'........# EV: 11Int: 17 .###..#...#.#....).....#.##...#.# SH: 0Dex: 11 ##[37%hy m #..##..#.#.#.......##........# XL:  7 Next:  4% Place: Dungeon:3 # #..###.#.#.##@....######)##### Noise: ---------  Time: 4358.3 (0.0) # #..#...#.#.###...## #.#D) +5 woodcutter's axe # #..#.###.#.# ##+## #.#Nothing quivered # #.<......#.# #.##.###Zot (19641) ##..>......# #.########...####.####### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.# _There is a stone staircase leading down here.As you read the scroll labelled ZIMNUER MEES VIN, it crumbles to dust.It is a scroll of identify. _l - 3 potions of moonshine%h As you read the scroll of identify, it crumbles to dust. _e - 2 potions of curing  As you read the scroll of identify, it crumbles to dust.9.3 (10%h %h  %hj %h% -_z - 2 potions of brilliance%hƧ %h%h Read which item? Scrolls  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR %h v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff[?] describe selected%h%hB%h# #.##...# ##'## #.##.###.# Pixie the Tinkerer # #......# ##...## #.##.# #.# Barachi # ####...# ##.....###.##.###.# Health: 46/46 ======================== ## ##..## ##.......##.##..##.# Magic: 11/11 ======================== .######...####.........#.##...#.# AC: 2Str: 11 ........)..............'........# EV: 11Int: 17 .###..#...#.#....).....#.##...#.# SH: 0Dex: 11 ## [0;1%h]0;1m#..##..#.#.#.......##........# XL:  7 Next:  4% Place: Dungeon:3 # #..###.#.#.##@....######)##### Noise: ---------  Time: 4359.3 (0.0) # #..#...#.#.###...## #.#D) +5 woodcutter's axe # #..#.###.#.# ##+## #.#Nothing quivered # #.<......#.# #.##.###Zot (19640) ##..>......# #.########...####.####### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.#It is a scroll of identify. _l - 3 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _e - 2 potions of curingAs you read the scr%h9oll of identify, it crumbles to dust. _z - 2 potions of brilliance  Okay, then. _%h^%hOdqDrink which item? Potions  z - 2 potions of brilliance  e - 2 potions of curing {@q1}  c - a potion of magic  l - 3 potions of moonshine {!q}  j - a green potion  i - a purple potion  A - a viscous puce potion %he t - 2 yellow potions [!] read|quaff[?] describe selected%ha%hx%hS# #.##...# ##'## #.##.###.# Pixie the Tinkerer %h# #......# ##...## #.##.# #.# Barachi # ####...# ##.....###.##.###.# Health: 46/46 ======================== ## ##..## ##.......##.##..##.# Magic: 11/11 ======================== .######...####.........#.##...#.# AC: 2Str: 11 %h ........)..............'........# EV: 11Int: 17 .###..#...#.#....).....#.##...#.# SH: 0Dex: 11 ## #..##..#.#.#.......##........# XL:  7 Next:  4% Place: Dungeon:3 # #..###.#.#.##@....######)##### Noise: ---------  Time: 4359.3 (0.0) # #..#...#.#.###...## #.#D) +5 woodcutter's axe # #..#.###.#.# ##+## #.#Nothing quivered # #.<......#.# #.##.###Zot (19640) ##..>......# #.########...####.#%h ###### ##.........##.##.# ###...######.##.##.# #.........##.##.##.#######.#...###.##.##.# _l - 3 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _e - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _z - 2 potions of brilliance _Okay, then.%hJP  Okay, then.%h%h9%h8 _%hG4%hM%hR%hrWo60.3 (139 _%hX%hG#########...#.###.# .## #..##.....# .# #..####.### .########..# #.#...........# #)##....# #.# ##.#############.## ...####### #.....####### 4 .....)††.# .... #######.# #.##.######## %h=J...... #.####.##.# ####. #......##.#   #########.# ..........# ########### %h[Q%hL~1.8 (2.58%h %hx_You climb downwards. _There is a stone staircase leading up here.%h4%h$%h...#.###.# ## #..##.....# .# #..####.### .#..# #.# # #)# #.%h# #.# .#####.## # #.....#)††.# #.##<.# #.##.# #.####.##.# . #......##.# ##.#...#####%h%h_J7 _%h%hOp...#.###.#  #..##.....# # #..####.### #..# #.# # #)# .# #.# .#%hwz####.## # #.....#)††.# #.##<..# #.##.# #.####.##.# . #......##.# #.#..####%hY5%h%h...#.###.#  #..##.....#  #..####.### ..# #.# # #)# # #.# #####.## # #.....#%hb.)††.# #.##<..# #.##.# #.####.##.# . #......##.# %h>Y4%h_%h3@...#.###.# #..##.....# #..####.### ..# #.# # #)# # #.# ####.##  #.....#.#)††.# #.##<.#%h&[.# #.##.# #.####.##.# . #......##.# %h!Y3%h&%h=...#.###.# #..##.....# #..####.### ..# #.# # #)# # #.# #.##  #.....#.# )††.# #.##<.# .# #.##.#%h/>  #.####.##.# . #......##.# %hIDY2%hkH%hOZ...#.###.# #..##.....# #..####.### ..# #.# # #)# # #.# %h;[##.##  #.....#.# ††.# #.##<.# .# #.##.#  #.####.##.#  #......##.# %haY1%h{f%hx1...#.###.# #..##.....# #..####.### ..# #.# # #)# # #.# .##  #.....#.# .# #.##<.%h}y^# .# #.##.# #.####.##.# #......##.# %h3Z29%h%%h...#.###.#  #..##.....#  #..####.### ..# #.# # #)# # #.# .##  #.....#.# %hl.# #.##<.# .# #.##.# .####.##.# ......##.# # %hY8%h%hڲJ...#.###.# #..##.....# #..####.### ..# #.# # #)# # #.# .## # #.....#.# # #.##<.%h]# # #.##.# ####.##.# ##.# # %hY7%h%h...#.###.# .# ..##.....# .# ..####.### 5# ..# #.# .## #)# .## #.# .#.## .#  #.....#.#  #.##<.#  #.##.# .##.# ##.# # 5   Grinder (asleep)  72.6 (10.8)  Grinder comes into view.  --more--%hC %h .55 3.8 (12.06 _%h R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hN  Your spells (cast)TypeFailure Level  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft2% 3 Select a spell to cast[!]/[I] toggle spell headers%h...#.###.#.#Pixie the Tinkerer ..##.....#.#Barachi ..####.###.#Health: 46/46 ======================== ..# #.#5#Magic: 11/11 ======================== ..# #)#.#AC: 2Str: 11 ..# #.#.#EV: 11Int: 17 ######.##.#SH: 0Dex: 11#.....#########.#XL:  7 Next:  4% Place: Dungeon:4#.##<.........@.#Noise: ---------  Time: 4373.8 (0.0)#.##.############D) +5 woodcutter's axe ###.##.#Nothing quivered ....##.#Zot (19626) ######.# .......#5   Gr%h̵inder ######## _Okay, then. _You climb downwards. _There is a stone staircase leading up here. _Grinder comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....#.###.#.#Pixie the Tinkerer ..##.....#.#Barachi ..####.###.#Health: 46/46 ======================== ..# #.#5#Magic: 11/11 ======================== ..# #)#.#AC: 2Str: 11 ..# #.#.#EV: 11Int: 17 ######.##.#SH: 0Dex: 11#.....#########.#XL:  7 Next:  4% Place: %hDungeon:4#.##<.........@.#Noise: ---------  Time: 4373.8 (0.0)#.##.############D) +5 woodcutter's axe ###.##.#Nothing quivered ....##.#Zot (19626) ######.# .......#5   Grinder ######## _Okay, then. _You climb downwards. _There is a stone staircase leading up here. _Grinder comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h...#.###.# .# Pixie the Tinkerer ..##.....# .# Barachi ..####.### .# Health: 46/46 ======================== ..# #.# 5# Magic: 8/11=================------- ..# #)# .# AC: 2Str: 11 ..# #.# .# EV: 11Int: 17 ######.## .# SH: 0Dex: 11  #.....#########.# XL:  7 Next:  4% Place: Dungeon:4  #.##<.........@.# Noise: ---------  Time:[39;%h=49m 4373.8 (0.0)  #.##.############ D) +5 woodcutter's axe ###.##.# Nothing quivered ....##.# Zot (19626) ######.# .......# 5   Grinder ######## _Grinder comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder%hD...#.###.#.#Pixie the Tinkerer ..##.....#.#Barachi ..####.###.#%hHealth: 46/46 ======================== ..# #.#5#Magic: 8/11=================------- ..# #)#.#AC: 2Str: 11 ..# #.#.#EV: 11Int: 17 ######.##.#SH: 0Dex: 11#.....#########.#XL:  7 Next:  4% Place: Dungeon:4#.##<.........@.#Noise: ---------  Time: 4373.8 (0.0)#.##.############D) +5 woodcutter's axe ###.##.#Nothing quivered ....##.#Zot (19626) ######.# .......#5   Grinder ########Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  %h[oPress: ? - help, Dir - move targetAim: Grinder  You lock target on Grinder and prepare to deploy your bee.  (Press . to continue winding your bee.)  Grinder says, "My boss said I was rubbish. His entrails said otherwise."%hUPress: ? - help, Dir - move target  Aim: Grinder  You lock target on Grinder and prepare to deploy your bee.  (Press . to continue winding your bee.)  Grinder says, "My boss said I was rubbish. His entrails said otherwise."Grinder gestures at you.%h==4.8 (15) Winding %h%h' _You resist with some effort.😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.%h\%hG#J.5%h%$--54. %h(%h+@ _You continue winding your clockwork bee...%h O  You continue winding your clockwork bee...%h ]  Grinder gestures at you.%hM %h)N --63.. %h!R %hT R _You resist with some effort.%h  With a metallic buzz, your clockwork bee launches itself at Grinder.%h Y5§y(ally target)y   clockwork bee (minion)72) %h %h[O _Grinder blinks!%h`#...#.###.# .# #..##.....# .# #..####.### 5# #..# #.# .#.# #)#%hU §#.# #.# .##.## .# # #.....#.# %h&# #.##<........@y.# # #.##.#%h#.##.#.##.# #.#.#y   clockwork bee (minion)%h5#%h%hq;y.%hAh9.0 (1.21%h%hP _You swap places.%hS ...#.###.# .# ..##.....# .# ..####.### .# ..# #.# 5# # #)# .# # #.# .# .## .#  #.....#y#  #.##<.#  #.##.# .##.# ##.# # 5   Grinder (ally target) y   clockwork bee (minion)%hW j.5y.%hX e80.219%h[ %h] %h #.###.# #.# ##.....# #.# %hP####.### #.# # #.# #.# # #)# #5# # #.# %hu#y# .## #.#  #.....#.#  #.##<.%hh#  #.##.# .##.# ##.# %h E#  %h*9  %h Your clockwork bee barely misses Grinder.Grinder closely misses your clockwork bee.%hc1.48%h%hd# _Your clockwork bee stings Grinder! Grinder hits your clockwork bee!%h..# .#.###.....###.###..)5 .# #.# %hvky #####.## ....#########<...........  ########### ## ... ##### ...... #######%h8  Your clockwork bee misses Grinder. Your clockwork bee stings Grinder.%h99==2.67%h @%hE _Grinder hits your clockwork bee but does no damage. _😎 MP[+1]%h8 ?#.#.##..# .#.###.....###.###..)5 .# #.# y %h>9 R#####.## ....#########<...........  ########### ## ... ##### ...... #######%hI |  Your clockwork bee completely misses Grinder.%hJ k=3.86%hhM %h_O _Grinder hits your clockwork bee. Your clockwork bee stings Grinder.%hR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hըZ Your spells (cast)TypeFailure Level X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%hk2% 3 Select a spell to cast[!]/[I] toggle spell headers%hP%h%h)#.#.###.##.#Pixie the Tinkerer ....# #.##.#Barachi ..#.###.##.#Health: 46/46 ======================== .##.....#%h#.#Magic: 9/11===================----- .####.####.#AC: 2Str: 11 .# #.##.#EV: 11Int: 17 .# #)##5#SH: 0Dex: 11 .# #.##y#XL:  7 Next:  4% Place: Dungeon:4 #####.###@#Noise: =--------  Time: 4383.8 (0.0)  #.....#########.#D) +5 woodcutter's axe#.##<...........#Nothing quivered#.##.############Zot (19616) ##.##.# ...##.#5   Grinder (ally target) #####.#y   clockwork bee (minion) ......# ####### _😎 [0;10%hq;1mMP[+1]Your clockwork bee completely misses Grinder. _Grinder hits your clockwork bee. Your clockwork bee stings Grinder.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#.#.###.##.#Pixie the Tinkerer ....# #.##.#Barachi ..#.###.##.#Health: 46/46 ======================== .##.....##.#Magic: 9/11===================----- .####.####.#AC: 2Str: 11 .# #.##.#EV: 11Int: 17 .# #)##5#SH: 0Dex: 11 .# #.##y#XL:  7 Next:  4% Place: Dungeon:4 #####.###@#Noise: =--------  Time: 4383.8 (0.0)  #.....#########.#D) +5 woodcutter's axe#.##<.........%h..#Nothing quivered#.##.############Zot (19616) ##.##.# ...##.#5   Grinder (ally target) #####.#y   clockwork bee (minion) ......# ####### _😎 MP[+1]Your clockwork bee completely misses Grinder. _Grinder hits your clockwork bee. Your clockwork bee stings Grinder.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h18*%hhS  You shape a spike launcher from a nearby wall.%ha %h`!%h95%h"#%hT1The rocky spike skewers Grinder.%h)4Your clockwork bee closely misses Grinder.%h%h%h 7%h----%h=%h4.8 (1%h;5%h%hf %h+ The rocky spike skewer%hq"  %h]Your clockwork bee closely misses Grinder. %hKg_Grinder hits your clockwork bee but does no damage.  😎 MP[-2] _You lost 2 mp, and now have 7/11 mp.%h2*%h%8 %h]a? 5* *   dormant clockwork bee (minion)The rocky spike skewers Grinder. Your clockwork bee stings Grinder!Grinder misses your clockwork bee.Your clockwork bee stings Grinder but does no damage.-54%hQgb _Your clockwork bee winds down and falls to the ground.%h9yy   6-------%hN=%huI  Your clockwork bee stings Grinder but does no damage. _Your clockwork bee winds down and falls to the ground.  You wind your clockwork bee back up and it locks its sights upon Grinder!  😎 MP[-1] _You lost 1 mp, and now have 6/11 mp.%hM2*%h,%h  The rocky spike skewers Grinder. Your clockwork bee stings Grinder.%h.y   clockwork bee (minion)%h) Fabricator5363 _Grinder dies!Your Forgecraft skill increases to level 8!%hZ%h6t _Your Air Magic skill increases to level 4!%h? 4%hu %hI %h )  *0*   dormant clockwork bee (minion)You start resting.%h/ -7.8 (12 _Your clockwork bee winds down and falls to the ground.%h4%h{%h1--0%hے7==09%hi%hY8%hP%hY7%h%hY6%h%h>l==5%h%hY4%h?%ha _You start resting.%h%Y3%h%hY2%h|%h8==1%hX%hY0%h%h[599%h"%h2Y8%h%h9l==7%h7%hY6%h9%hY5%h%hY4%h3%h9==3%h#%h^Y2%h%h"Y1%h%h%h2C0%h%hQm==89%h%hY8%hn%hY7%h%hY6%h%h3Y5%h%hA10/11==4%h%h3Y3%h%hY2%h%hY1%hX %h, l==0%h %h,Z79%h%hY8%hk%h%hY7%hn.#-%h1422.8 (35.0)%h11===3.8 (366%h%h( _Your clockwork bee winds down and falls to the ground. _You start resting. _Your dormant clockwork bee falls apart.  😎 MP[+5] _Your mp is fully restored (11).%h4%h%h?78 M)#.... #.#.##..# .#.###.....###.###.) .# #.# %h,#####.## #.....#########<...........  #.##.############%h%hJ5 _%h%h78 M.###.# #)#.... #.#.##..# .#.###.....###.###.) .# #.# #####.## #.....##########.##<...........#%hY3%h%h 78 M..# .###.# #)#.... #.#.##..# .#.###.....###.###.) .# #.# %h#####.## #.#.....#########.#%hFY2%hq%h,78 M. ..# .###.# #)#.... #.#.##..# .#.###.....###.###.) .# #.# #####.##%h,G#.#%hL3m===1%h8%hQ78 M##. ..# .###.# #)#.... #.#.##..# .#.###.....###.###.) .# #.##.#%h1dY0%hh%h78 M ##. ..# .###.# #)#.... #.#.##..# %h.#.###.....###.###. .# #)##.#%h9Z69%hɓ%h78 M ##. ..# .###.# #)#.... #.#.##..# .#.###.....###.### .# #.#%hG#.#%h]Y7%hٱ%h 78 M# ##. ..# .###.# #)#.... #.#.##..# .#.###..... .####.####.#%hY6%h %h78 M## # ##. ..# .###.# #)#.... #.#.##..# .#.### .##.....##.#%hY5%h%h 78 M #.. ## # ###. ..# .###.# #)#.... #.#.##..# ..#.###.#%hgG#.#%hY4%hZ%h78 M#  #.. ## # ######.#...$..# ..# .###.# #)#.... #.#.## ....# #.##.#3%hV=78 M #.†#  #.. ## # ######...$..# ..# ######.###.# #)#.... #.#.###.##.#1%hP#.†# ##..# #...#  #.#.# ## #.#.# # #.#.# # #.#.# # #.#.# #.# # #.#.# #.@..$..# # #.#.# #.# .###.#.# #.# )#.....# #.# .#.###.# #.## #.# #.##.###.# #.# ##.....# #.# ####.### #.#%hVY0%h]%h#.†# ##..# #...#  #.#.#  #.#.# # #.#.# # #.#.# # #.#.# #.# # #.#.# #..@.$..# # #.#.# #.# ###.#.# #.# #.....# #.# #.###.# #.## #.# #.# #.###.# #.#.....# #.#.### #.[30%hm#59%h#.†#  ##..#  #...#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# #.#  #.#.# #...@$..#  #.#.# #.#%hl .#.# #.# .....# #.# %h]Y8%h%hШE#.†# ##..# #...# #.#.# #.#.# #.#.# %hK#.#.# # #.#.# #.# #.#.# #....@..# #.#.# #.# %hJ.#.# #.# # #.# %hY7%hw%h%Y6%hɻ%hV #.†# ..# ...# ## %h.#.# .. .#.# .# .#.# .# .#.# .# .#.# #.# .#.# #.%hq# .#.# #.# .#.# #.# # #.# %h-%h\S_You now have 112 gold pieces (gained 6).%hu%h;4%h%h l.†# ..# # ### #.# #.. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# # #.# %h#Y3%hLB5† .##. #######......#.####### #.#..2%hV%hV2)†## .%hHW5%hW †%hwX %hY.%hY##%hQZ.%hZ %h[5#######%h&\6#.......%h\2###### %ha]#%h].%h^ #%h_%hd%he%hef%1%hf%hj%h+{78 M.#.## ♣♣ )†## .5†%h{W# .# .##.. ######...... #.##.#######%h|%h~078 M###.## ♣. .#.## ♣♣ )†## .5 †  .# .##.#..# ###### #.##.......#48%h78 M ##.#♣♣.. ###.## ♣. .#.## ♣♣ )†## .5 † # . .##..### #.########.#%h}%h@C7%h%hY##.#♣♣.. .## ♣.♣ #.## ♣♣ ## †## %h.# 5# .# †# .# # .# # ###.# .# #.@.# .# #.### .# #.# .# #.# .# #######.# .# #.# .# #.####### %hY6%h%hq ##.#♣♣..  #.## ♣.♣  .## ♣♣ ###  ## ..#  # #.#  # #.#  # #.#  # ###.#  # #..@#  # #.###  # #.#  # #.#  # #.#  # #.#    # #.#######   [%h 0;10;1m # #.#    # #.#   %hP Y5%h %hg- 78 M.#.♣.♣ #.#♣♣.. #.## ♣. .## ♣♣###. ###..%h+. #### ##.# %h3 Y4%hJ6 %h2G 78 M.##♣.♣ .#.♣.♣ #.#♣♣.. #.## ♣. .## ♣♣%h!H x###. ####...#.### ##.# %hL Y2%hO %h*` E78 M #...♣ .##♣.♣ .#.♣.♣ #.#♣♣.. #.## ♣. .## ♣♣ ####. ##%h` .. ##.### # #%hRf Y1%hh %hy 78 M♣.♣.. . #...♣ .##♣.♣ .#.♣.♣ #.#♣♣.. #.## ♣. %hy i.## ♣♣..#######........ ## ##...# %hz %h Y0%hځ %hؑ 78 M ♣♣.♣♣♣♣.♣.. . #...♣ .##♣.♣ .#.♣.♣ #.#♣♣.. #.## ♣.♣ %h .## ♣♣..#######........####### ####.# %hK Z39%h %h . ♣♣.♣♣♣ . #♣.♣.. . #...♣ #.##♣.♣  #.#.♣.♣  ##.#♣♣.. #.## ♣.♣ #.## ♣♣..# †##.# 5##.# †# #.# .# #.# .# ###.# .# #...# .# #.### .# #.# .# #.#[3%h R9;49m8%h5 %h S. ♣♣.♣♣♣. #♣.♣... #...♣  #.##♣.♣ #.#.♣.♣ ##.#♣♣..#.## ♣.♣ .#.## ♣♣♣..# )†##.# .5##.# .†# #.#.# #.# ..# ###.# #.# #...# #.# #.### #.# #.# #.# #.#6%h V. ♣♣.♣♣♣. #♣.♣..  ... #...♣ #.##♣.♣ #.#.♣.♣ # ##.#♣♣.. .###.## ♣.♣ #.#.## .♣♣♣..# #)†##.# #.5##.# #.†# #.# #..# #.# ...# ###.# .#.# #...# .#.# #.### .#.# #.# .#.# #.#%hc Y5%hj %h =. ♣♣.♣♣♣. #♣.♣.. ... #...♣ #.##♣.♣ # #.#.♣.♣♣ .# ##.#♣♣... #.###.## ♣.♣.  #.#.## #.♣♣♣..#  #)†## #.#  #.5##.#  #.†# #.# ##..# #.# #...# ###.# #.#.# #...# #.#.# #.### #.#.# #.# #.#.# #.#%h C4%h %h2 . ♣♣.♣♣♣  ..... #♣.♣.... ... #...♣ _. #.##♣.♣ .# #.#.♣.♣♣♣.♣ #.# ##.#♣♣...♣.  #.###.## ♣.♣..  #.#.## #.♣♣♣..#%h3 4 #)†## #.# #.5# #.# #.†# #.#  ##..# #.#  #...# ###.#  #.#.# #...#  #.#.# #.###  #.#.# #.#  #.#.# #.#%hd; .65.6 (41.8 %hc@ 6.8 (43.03%hC 8_%hE d _Found a basalt altar of Yredelemnul.%h _...............%h . ♣♣.♣♣♣♣ .♣ ..... #♣.♣.... ..%h  ... #...♣ _. .♣ #.##♣.♣ . ..  ## #.#.♣.♣♣♣.♣.  #.# ##.#♣♣...♣..  #.###.## ♣.♣..♣%h  #.#.## #.♣♣♣..# #)†## #......# #.5# %h #.# #.†# #.# ##..# #.# %hy  #...# ###.#  #.#.# #...# # #.#.#%h] ( #.### # #.#.# #.# # #.#.# #.#%h %h} ;2%h %hm M78 M## ♣ ♣♣ .. ♣♣.♣♣♣♣ .♣..... #♣.♣.... ..... #...♣ _. .♣♣# #.##♣.♣ . ...# #.#.♣.♣♣♣.♣..  #.# ##.#♣♣...♣..#.###.## ♣.♣..♣ .#.## #.♣♣♣.@#######%hJ j)†## #...........5# ############.# #.†##..##.#%h %hS 078 M .#<#5 ## ## .♣ ♣♣ .. ♣♣.♣♣♣♣ .♣..... #♣.♣.... .. ... #...♣._. .♣♣# #.##♣.♣ .. ...## #.#.♣.♣♣♣.♣..♣#.# ##.#♣♣...♣..♣#.###.## ♣.♣.@♣ .#.## #.♣♣♣..#######)†## #............#5# ############.†##.#[5;%ho 15H_2978 M.....#  .#<#5 ## ###.♣ ♣♣ .. ♣♣.♣♣♣♣ .♣..... #♣.♣.... .. ... #...♣._. .♣♣ #.##♣.♣ ... ...## #.#.♣.♣♣♣.♣..♣#.# ##.#♣♣...♣@.♣#.###.## ♣.♣..♣# .#.## #.♣♣♣..######)†## #...........#.5# ########%h!s ####.#8.....#  .#<#5 ## ♣ ##.... #.♣ .♣♣  ♣♣.♣♣♣♣..♣  ..... #♣.♣....♣.. ... #...♣._.♣.♣♣# #.##♣.♣ ...♣...# ## #.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣...♣.@♣  #.###.## ♣.♣..♣# #.#.## #.♣♣♣..####### #)%hu †## #............# #.5# ######## _7 .#<#5 ## 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#.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣...♣..♣%h  #.###.###♣♣.♣..♣# #.#.## #.♣♣♣..# #)†## #.@..........# #.5# #.# #.†# #.# ##..# #.#  #...# ###.# #### #.#.# #...# ...## #.#.# #.### ....# #.#.# #.# ##..# #.#.# #.#%h Y1%h %hI . ♣♣.♣♣♣♣..♣ ..... #♣.♣....♣.. ... #...♣._.♣.♣♣# #.##♣.♣ ...♣...# ## #.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣...♣..♣ #.###.###♣♣.♣..♣# #.#.## #.♣♣♣..# %h {#)†## #..@.........# #.5# #.# #.†# #.# ##..# #.# %h Y0%h- %h1 . ♣♣.♣♣♣♣..♣ ..... #♣.♣....♣.. ... #...♣._.♣.♣♣# #.##♣.♣ ...♣...# ## #.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣...♣..♣ #.###.###♣♣.♣..♣# #.#.## #.♣♣♣..# #)†## #...@........# #.5# #.# #.†# #.# ##..# #.# _18_%h ? ..##.... #.♣ .♣♣  ....... ♣♣.♣♣♣♣..♣ ..... #♣.♣....♣.. ... #...♣._.♣.♣♣#  #.##♣.♣ ...♣...### #.#.♣.♣♣♣.♣..♣#.# ##.#♣♣...♣..♣ #.###.###♣♣.♣..♣# #.#.## #.♣♣♣@.####### #)†## #............# #.5# ############.# .†# #.# ##..#  #.#  #...# ###.#%hD [37m # #.#.# #...# ## #.#.# #.### _7%hiL %hW 78 M .#<#5 ## ♣ ..###.♣ .♣♣.. ♣♣.♣♣♣♣..♣%hX ..... #♣.♣....♣.. ... #...♣._.♣.♣♣ #.##♣.♣ ...♣...## #.#.♣.♣♣♣.♣..♣#.# ##.#♣♣...♣..♣#.###.###♣♣.♣@.♣# .#.## #.♣♣♣..#######%h&Y _)†## #............#5# ############.†##.#%h_ Y6%hEc %hu w .....#  . .#<#5 ## ♣ ##.... #.♣ .♣♣....... ♣♣.♣♣♣♣..♣..... #♣.♣....♣.. ... #...♣._.♣.♣♣# %h~v #.##♣.♣ ...♣...# ## #.#.♣.♣♣♣.♣..♣ ##.#♣♣..@♣..♣##.###♣♣.♣..♣#  #.#.## #.♣♣♣..####### #)†## #............# #.5# ############.# #.†# #.# ##..# #.#  #...# ###.# #.#.# #...#%h0} }_5%h %h @ .....# . .#<#5 ## ♣ ..##.... #.♣ .♣♣ . ♣♣.♣♣♣♣..♣%h  ..... #♣.♣....♣.. ... #...♣._.♣.♣♣# #.##♣.♣ ...♣...# ## #.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣.@.♣..♣ #.###.###♣♣.♣..♣# #.#.## #.♣♣♣..#######%hp  #)†## #............# #.5# ############.#  #.†# #.#  ##..# #.#  #...# ###.# %h ### #.#.# #...#%h. {_4%h %h @ .....# . .#<#5 ## ♣ ..##.... #.♣ .♣♣ . ♣♣.♣♣♣♣..♣%hб  ..... #♣.♣....♣.. ... #...♣._.♣.♣♣# #.##♣.♣ ...♣...# ## #.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣@..♣..♣ #.###.###♣♣.♣..♣# #.#.## #.♣♣♣..#######%h 3 #)†## #............# #.5# #####.#  #.†# #.#  ##..# #.#  #...# ###.# #### #.#.# #...#%hu Y2%h 8_%h # .....#  . .#<#5 ## ♣ ##.... #.♣ .♣♣....... ♣♣.♣♣♣♣..♣..... #♣.♣....♣.. %hq "... #...♣._.♣.♣♣# #.##♣.♣♣...♣...# ## #.#.♣@♣♣♣.♣..♣ ##.#♣♣...♣..♣##.###♣♣.♣..♣#  #.#.## #.♣♣♣..####### #)†## #............# #.5# ############.# #.†# #.# ##..# #.# #...# ###.#%hI {_1%h3 :_%h> # .....#  . .#<#5 ## ♣ ##.... #.♣ .♣♣%hs ....... ♣♣.♣♣♣♣..♣..... #♣.♣....♣.. ... #...♣._.♣.♣♣# #.##♣@♣♣...♣...# ## #.#.♣.♣♣♣.♣..♣ ##.#♣♣...♣..♣##.###♣♣.♣..♣# %h\  #.#.## #.♣♣♣..####### #)÷## #............# #..# ############.# #.†# #.# ##..# #.#%h %h Z_Z   hound zombie (wandering)%h: K_88.4 (21.6%h i9.6 (22.80%hI %h _ _A hound zombie comes into view.%hD  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h[  Your spells (cast)TypeFailure Level %h X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h h%hPixie the Fabricator...#.#Barachi.....#Health: 46/46 ========================. .#<#5 ## ♣Magic: 11/11 ========================..##.... #.♣ .♣♣AC: 2Str: 11....... ♣♣Z♣♣♣♣..♣EV: 11Int: 17..... #♣.♣....♣..SH: 0Dex: 11... #...♣._.♣.♣♣#XL:  7 Next: 53% Place: Dungeon:4#.##♣@♣♣...♣...#Noise: ---------  Time: 4489.6 (0.0)## #.%hG#.♣.♣♣♣.♣..♣D) +5 woodcutter's axe#.# ##.#♣♣...♣..♣Nothing quivered#.###.###♣♣.♣..♣#Zot (19510) #.#.## #.♣♣♣..########)÷## #............#Z   hound zombie (wandering)#..# ############.##.†##.###..##.# _Your mp is fully restored (11). _You now have 112 gold pieces (gained 6). _Found a basalt altar of Yredelemnul. _A hound zombie comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[40%hmPixie the Fabricator...#.#Barachi.....#Health: 46/46 ========================. .#<#5 ## ♣Magic: 11/11 ========================..##.... #.♣ .♣♣AC: 2Str: 11....... ♣♣Z♣♣♣♣..♣EV: 11Int: 17..... #♣.♣....♣..SH: 0Dex: 11... #...♣._.♣.♣♣#XL:  7 Next: 53% Place: Dungeon:4#.##♣@♣♣...♣...#Noise: ---------  Time: 4489.6 (0.0)## #%h..#.♣.♣♣♣.♣..♣D) +5 woodcutter's axe#.# ##.#♣♣...♣..♣Nothing quivered#.###.###♣♣.♣..♣#Zot (19510) #.#.## #.♣♣♣..########)÷## #............#Z   hound zombie (wandering)#..# ############.##.†##.###..##.# _Your mp is fully restored (11). _You now have 112 gold pieces (gained 6). _Found a basalt altar of Yredelemnul. _A hound zombie comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[4%h-0m  Okay, then._ _%hC8 ...#.# # .....# .♣  .#<#5 ## ♣. ♣ ..###.♣. .♣.. ♣♣Z♣♣♣♣..♣%h9 U..... #♣.♣....♣.. ... #.@.♣._.♣.♣♣ #.##♣.♣♣...♣...## #.#.♣.♣♣♣.♣..♣#.# ##.#♣♣...♣..♣#.###.###♣♣.♣..♣#.#.## #.♣♣♣..#######)÷## #...........#..# ########### #.†%hE %hG f.Z_%hI q90.8 (1.209 _%hP 8_%hlS %h  Z_Z  You completely miss the hound zombie.%ho=108%h8_%hq _The hound zombie bites you but does no damage. x2%hL_27%hR%hU _You barely miss the hound zombie. The hound zombie barely misses you.%hgw36%hB%h _You hit the hound zombie. The hound zombie barely misses you.%h  You slash the hound zombie! The hound zombie misses you.%h43--=45%h%h  #.†##.# _The hound zombie bites you.😕 HP[-3] _You take 3 damage, and now have 43/46 hp.%h  You slash the hound zombie!._%ha 4--454%h :_%hQ _You destroy the hound zombie! _😕 HP[+1]%h+M...#.#  # .....# .♣  .#<#5 ## ♣.♣ ♣ ..##%h=#.♣.♣ .♣♣.. ♣♣.♣♣♣♣..♣..... #♣@♣....♣.. ... #...♣._.♣.♣♣ #.##♣.♣♣...♣...## #.#.♣.♣♣♣.♣..♣#.# ##.#♣♣...♣..♣.###♣♣..#♣#..%h_--7.0 (1.23 _%h;_%h%h=4%h %hGY2%h%h;Y1%h[%h5=0%h%h'%~_499%hs*;_%h2Y8%h!99_%hE;_%hFy46==7%hL9_%h` ...#.## .....#.♣. .#<#5 ## ♣.♣ ♣%hav.##.... #.♣.♣ .♣♣ ...♣♣.♣♣♣♣..♣ #♣.♣....♣.. ... #.@.♣._.♣.♣♣# #.##♣.♣♣...♣...%h~b## #.#.♣.♣♣♣.♣..♣ .#♣♣.Zot (19497) .###♣♣..#%hc♣#..#.†##.#%hmc%hmi{_5%hn%hY ...#.## .....#.♣%h. .#<#5 ## ♣.♣ ♣.##.... #.♣.♣ .♣♣ ...♣♣.♣♣♣♣.. #♣.♣....♣.. ... #...♣._.♣.♣♣#%h #.##♣@♣♣...♣...## #.#.♣.♣♣♣.♣..♣ .# ##.#♣♣...♣..♣ #♣Zot (19495) ####..##.#%h"%hkY4%h+8_%hQ[...#.## .....#.♣. .#<#5 ## ♣.♣ ♣%h` ..##.... #.♣.♣ .♣♣ ....... ♣♣.♣♣♣♣..♣ ..... #♣.♣....♣..%ho ... #...♣._.♣.♣♣# #.##♣.♣♣...♣...### #.#@♣.♣♣♣.♣..♣%hE #.# ##.#♣♣.. #.###.###♣♣.♣..♣#%h #.#.## #.♣♣♣..####### #)÷## #............# #..# ###########%h#.# #.†# #.###..#%h #.# #...####.#%hY3%h08_%h?m .....#.♣. .#<#5 ## 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....#.#.#. # ........#.. .♣ .....#<#..### ♣.♣ ♣ %h{...##....$##.♣.♣ .♣♣ ...#♣♣.♣♣♣♣..♣ #.......@#♣.♣....♣.. %h.|<#####...##...♣._.♣.♣♣#  #.#.##♣.♣♣...♣...#%h|6##. ##.#.♣.♣♣♣#.# ##.#♣♣..%h }##.###.###♣♣.♣..♣# #.#.## #.♣♣♣..#######%h#)÷## #............##..# ############.#%h(Y7%h9_%ha78 M# ...#### # ## %h̢ ....#.#.#. #%h$.......#.. .♣ ..#<#..### ♣.♣ ♣ ##....$##.♣.♣ .♣..♣.♣♣♣♣..♣........#♣.♣....♣.. #####...##...♣._.♣.♣♣%hy #.#.##♣.♣♣...♣...###.###.#.♣.♣♣♣.♣..♣##%he~_6%h9_%h@X78 M# ...#### # ##  ....#.#.#.# #.......#.. .♣ ..#<#..### ♣.♣ ♣ ..###.♣.♣ .♣%h>..♣.♣♣♣♣..♣........#♣.♣....♣.. #####...##...♣._.♣.♣♣#.#.##♣.♣♣...♣...#%h5##%h~_5%hy%hY4%h.9_%h .# ...#### # ## .....#.#.#.# #........#.. .♣ .....#<#..### ♣.♣ ♣ ...##.....##.♣.♣ .♣♣%h ........@.#♣♣.♣♣♣♣..♣ ##..#♣.♣....♣.. #####...##...♣._.♣.♣♣# #.#.##♣.♣♣...♣...###.###.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣.. ##.###.###♣♣.♣..♣# #.#.## #.♣♣♣..###### #)÷## #............ _You now have 121 gold pieces (gained 9).%hY2%h$%h #.##.#....#### # ## .....#.#.#.# # ........#.. .♣....#<#..### ♣.♣ ♣....##.....##.♣.♣ .♣♣#..........#♣♣.♣♣♣♣..♣ ##%h `..#♣.♣....♣.. #####...##...♣._.♣.♣♣# #.#.##♣.♣♣...♣...###.###.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣.. ##.###.###♣♣.♣..♣# #.#.## #.♣♣♣..##### #)÷## #........... #..# ############%h|_1%h;_%h)= #.#.....###### ##.....#.#.#.# #..........#.. .♣.......#<#..### ♣.♣ ♣%h)#....##.....##.♣.♣ .♣♣ #..........#♣♣.♣♣♣♣..♣ ##..#♣.♣....♣.. #####@..##...♣._.♣.♣♣# %h -r#.#.##♣.♣♣...♣...###.###.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣.. ##.###.###♣♣.♣..♣# #.#.## #.♣♣♣..#### #)÷## #.......... #..# ########### # #.†#%h1Y0%h278_%hI #....###### ##%h8JO.......#.#.#.# #..........#.. .♣.......#<#..### ♣.♣ ♣#....##.....##.♣.♣ .♣♣ #..........#♣♣.♣♣♣♣..%hJ> ##........#♣.♣....♣.. #####...##...♣._.♣.♣♣# #@#.##♣.♣♣...♣...%hJ##.###.#.♣.♣♣♣.♣..♣ #.# ##.#♣♣...♣..♣ #%h(MZZot (19480) ###..#%hSZ79%h]%hk .......#.#.#.# # ..........#.. .♣ .......#<#..### ♣.♣ ♣ #....##.....##.♣.♣ .♣♣ #..........#♣♣.♣♣♣♣..♣ ##........#♣.♣....♣.. #####...##...♣._.♣.♣♣ ##.#.##♣.♣♣...♣...%hmD##@###.#.♣.♣♣♣.♣..♣ #.## ##.#♣♣.. ##.###.###♣♣.♣..♣# #.#.## #.♣♣♣..### #)÷## #......... #..# ##########  ## 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....#.#.#.# #.......#.. .♣ %h}8.......#<#..### ♣.♣ ♣ #....##....@##.♣.♣ .♣#..........#♣♣.♣♣♣♣..♣##........#♣.♣....♣.. #####...##...♣._.♣.♣♣##.#.##♣.♣♣...♣...###%h~_7%h#%h"Q78 M  #.#. #....###### ## ....#.#.#.#### #...#.....♣.♣ %hr.......#<#.@### ♣.♣ ♣ #....##.....##.♣.♣ .♣#..........#♣♣.♣♣♣♣..♣##........#♣.♣....♣.. #####...##...♣._.♣.♣♣#%hY6%h%h#.# #. #....######### .......#.#.#.#### # .%hǻ..#.@...♣.♣ .......#<#..###♣♣.♣ ♣ #....##.....##.♣.♣ .♣♣ #...#♣♣.♣♣♣♣..♣ ##........#♣.♣....♣..#####...##...♣._.♣.♣♣##.#.##♣.♣♣...♣...###.###.#.♣.♣♣♣#.## ##.#♣♣..%hn;_%hC4%h9_%hJ #.# #.#. #....######### .#.#.#.#### # .#@....♣.♣ %h.#<#..###♣♣.♣ ♣ #....##.....##.♣.♣ .♣♣ #..........#♣♣.♣♣♣♣..♣ ##........#♣.♣....♣.. #####...##...♣._.♣.♣♣#  ##.#.##♣.♣♣...♣...#  ##.###.#.♣.♣♣♣.♣..♣  #.## ##.#♣♣...♣..♣%hY3%h9_%h^U #.# #.#.  #....#########  #.#@#.#### # ..........#.....♣.♣ %hd .......#<#..###♣♣.♣ ♣ ...##.....##.♣.♣ .♣♣..........#♣♣.♣♣♣♣..♣##........#♣.♣....♣..#####...##...♣._.♣.♣♣# ##.#.##♣.♣♣...♣...# ##.###.#.♣.♣♣♣.♣..♣%hE~_2%h%h/#.# #.#.....######### .......#.#.#.#### # .........@#.....♣.♣ #<#..###♣♣.♣ ♣%hA^ #....##.....##.♣.♣ .♣♣ #..........#♣♣.♣♣♣♣..♣ ##........#♣.♣....♣.. #####...##...♣._.♣.♣♣#%h[ ##.#.##♣.♣♣...♣...####.#.♣.♣♣♣.♣..♣ #.## ##.#♣♣..%h?Y1%h;;_%h8+t #.##.#. #....######### .#.#.#.#### # .#.....♣.♣ %h-.#<#..###♣♣.♣ ♣ #....##.....##.♣.♣ .♣♣#..........#♣♣.♣♣♣♣..♣###........#♣.♣....♣.. #####...##...♣._.♣.♣♣# ##.#.##♣.♣♣...♣...# ##.###.#.♣.♣♣♣.♣..♣  #.## ##.#♣♣...♣..♣%h2Y0%h6%hG #.# ##.#.#....#########.#.#.#.#### #.#.....♣.♣#.#<#..###♣♣.♣ ♣#....##.....##.♣.♣ .♣♣%hH ##..........#♣♣.♣♣♣♣..♣ ###........#♣.♣....♣.. #####...##...♣._.♣.♣♣ ##.#.##♣.♣♣...♣...  ##.###.#.♣.♣♣♣.♣..♣ #.## ##.#♣♣...♣..♣%h0N;_%hND58%hQ9_%hCb4 #.# ##.#. ###....######### #.#.#.#### #.....#.....♣.♣ %hc...#<#..###♣♣.♣ ♣ ..##.....##.♣.♣ .♣♣..........#♣♣.♣♣♣♣..♣###........#♣.♣....♣.. #####...##...♣._.♣.♣ %hc ##.#.##♣.♣♣...♣..  ##.###.#.♣.♣♣♣.♣.. %hhY7%hel9_%h}^##..#. #.#. ##.#.#....#########.#.#.#.#### #....#.....♣.♣#%h.#<#..###♣♣.♣ ♣ ##....##.....##.♣.♣ . ##..........#♣♣.♣♣♣♣.. ###........#♣.♣....♣ #####...##...♣._.♣. ##.#.##♣.♣♣...♣ ##.###.#.♣.♣♣♣.♣%h~_6%h%hߝ ### ..## #.# #.#.# ##.#.##....#########.#.#.#.#### #....#.....♣.♣#.#<#..###♣♣.♣ ♣ ##....##.....##.♣.♣ . ##..........#♣♣.♣♣♣♣ ###........#♣.♣....♣ #####...##...♣._.♣ ##.#.##♣.♣♣...♣ ##.###.#.♣.♣♣♣.♣%h|_5%hI;_%hB(##### #...# #.#.#%h #.#.# ##.#.#  #####..@.######### ...#.#.#.#### #W...%hj....#.....♣.♣ ###...#<#..###♣♣.♣ ##.....##.♣.%h۾M..........#♣♣.♣♣♣♣ W   phantom (dormant)###........#♣.♣....#####...##...♣._. ##.#.##♣.♣♣...%h%hO--_%h1544.8 (47.8)%h.WW_%h(i6.0 (49.04%h9_%hlJ _😕 HP[+1] _You now have 121 gold pieces (gained 9).A phantom comes into view.  😎 HP[+2 %h"^_Your hp is fully restored (46).%hv %hx ##.#.##♣.♣♣..%hqz.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hL,%h1% %h!2:Your spells (cast)%h3Type%ha4Failure Level %h`5* X - Kinetic Grapnel%hX6Forgecraft%hh7@1% 1 %he89Y + Construct Spike Launcher%h9Forgecraft%h:1%%h;2 %hH=[ Z - Launch Clockwork Bee Forgecraft1% 3 %hb@Select a spell to cast[!]/[I] toggle spell headers%hLoPixie the FabricatorBarachiHealth: 46/46 ========================#####Magic: 11/11 ========================#...#AC: 2Str: 11#.#.#EV: 11Int: 17#.#.#SH: 0Dex: 11##.#.#XL:  7 Next: 54% Place: Dungeon:4#####..@.#########Noise: ---------  Time: 4546.0 (0.0)............#.#.#.#### # D) +5 woodcutter's axe.W.............#.....♣.♣ Nothing quivered#####.......#<#.%hTu[30m.###♣♣.♣ Zot (19454) ##....##.....##.♣.♣##..........#♣♣.♣♣♣♣ W   phantom###........#♣.♣....#####...##...♣._.##.#.##♣.♣♣... _A phantom comes into view.😎 HP[+2] _Your hp is fully restored (46).Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pixie the FabricatorBarachiHealth: 46/46 ========================#####Magic: 11/11 ========================#.[40%hwm..#AC: 2Str: 11#.#.#EV: 11Int: 17#.#.#SH: 0Dex: 11##.#.#XL:  7 Next: 54% Place: Dungeon:4#####..@.#########Noise: ---------  Time: 4546.0 (0.0)............#.#.#.#### # D) +5 woodcutter's axe.W.............#.....♣.♣ Nothing quivered#####.......#<#..###♣♣.♣ Zot (19454) ##....##.....##.♣.♣##..........#♣♣.♣♣♣♣ W   pha%hzntom###........#♣.♣....#####...##...♣._.##.#.##♣.♣♣... _A phantom comes into view.😎 HP[+2] _Your hp is fully restored (46).Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hM+%h %hN Pixie the Fabricator%hu %h< Barachi%h %h Health: 46/46 ========================%h4 %hs#####%hq_ Magic: 8/11%hE=================-------%h %h%w#...#%h~ AC: 2Str: 11 #.#.# EV: 11Int: 17 %hݱg#.#.# SH: 0Dex: 11 ##.#.# XL:  7 Next: 54% Place: Dungeon:4 #####..@.#########  Noise: ---------  Time: 4546.0 (0.0) ............#.#.#.#### #  D) +5 woodcutter's axe .W.............#.....♣.♣  Nothing quivered #####.......#<#..###♣♣.♣  Zot (19454)  ##....##.....##.♣.♣  %h˲##..........#♣♣.♣♣♣♣ W   phantom ###........#♣.♣....%h' #####...##...♣._. ##.#.##♣.♣♣... _Your hp is fully restored (46).Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom%hZ  Pixie the Fabricator  Barachi  Health: 46/46 ======================== ##### Magic: 8/11=================------- #...# AC: 2Str: 11 #.#.# EV: 11Int: 17 %hy]#.#.# SH: 0Dex: 11 ##.#.# XL:  7 Next: 54% Place: Dungeon:4 #####..@.#########  Noise: ---------  Time: 4546.0 (0.0) ............#.#.#.#### #  D) +5 woodcutter's axe .W.............#.....♣.♣  Nothing quivered #####.......#<#..###♣♣.♣  Zot (19454)  ##....##.....##.♣.♣  ##..........#♣♣.♣♣♣♣ W   phantom ###.......%h^[40m.#♣.♣.... #####...##...♣._.%h5e[ ##.#.##♣.♣♣...Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.%he%hwf%hg %hh ##### #...# #.#.# #.#.#   %hOi %hi%hfj.%hkJ # %hk %hrl_..W..    %hm.  .#♣.%ht  #####...##.. ##.#.##♣.==7.0 (13) Winding %h  %h68Aim: a phantom  %hDYou lock target on the phantom and prepare to deploy your bee. %h2Y_(Press . to continue winding your bee.%h ) %hJ  %hՈx😎 MP[-3] %hV_You lost 3 mp, and now have 8/11 mp.%h%hm.W--%h۠`82. %h9_%h@ _You continue winding your clockwork bee...%h> .W--91.. %h %h @ _You continue winding your clockwork bee...%h%h%h!Wy.(ally target)y   clockwork bee (minion)_%h g500) %hb'%h~+ _With a metallic buzz, your clockwork bee launches itself at the phantom.%ho#####...###.#######....#########.....Wy.@...#.#.#.#### #..........#.....♣.♣#####%hb#<#..###♣ ##....##.....##.♣.♣  ##..........#♣♣.♣♣♣♣ ###........#♣.♣.... #####...##...♣._ ##.#.##♣.♣♣..##.###.#.♣.♣♣♣%hQ _Your clockwork bee misses the phantom.1.2 (1.248%hT9_%hXm _The phantom barely misses your clockwork bee.%hj }  Your clockwork bee closely misses the phantom.%h  The phantom hits your clockwork bee. The phantom blinks!%hk ...WyYour clockwork bee blinks!207%h ;_%hY f _Your clockwork bee misses the phantom.%h8##### #...# #.#.# .#.# %h ##.#.# ######...@######### .#.#.#.#### # ...............#.....♣.♣ %h#####...W...#<#..###♣♣.♣ ♣##...y##.....##.♣.♣ .##..........#♣♣.♣♣♣♣###........#♣.♣....♣%hg1#####...##...♣._.♣#.##♣.♣♣...♣%h%h|%h%hW.y._%hh3.4 (1.26%h%hn _Your clockwork bee closely misses the phantom.%hH##### #...# #.#.#%h/I #.#.##.#.#######....######### ........@W..#.#.#.#### # %hI#.......#.....♣.♣ #####....y..#<#..###♣♣.♣ %hJ##....##.....##.♣.♣  ##..........#♣♣.♣♣♣♣ ###........#♣.♣...%hJC #####...##...♣._. ##.#.##♣.♣♣...###.#.♣.♣♣♣.%h`O%h^@y.%h_69==%h`d=4.65%hg%hrR _The phantom hits you but does no damage. %hEs_😎 MP[+1]%hW : _%hX Your clockwork bee completely misses the phantom.Your clockwork bee stings the phantom but does no damage.%h\Y g504%hqa ;_%hre ^ _The phantom barely misses you.%hW  You slash the phantom! Your clockwork bee stings the phantom!%hXa63%h\9_%h'_^ _The phantom barely misses you.%h  You barely miss the phantom. Your clockwork bee stings the phantom! x2%hS .y   clockwork bee (minion)_.%h j7272%h %h~ Y _The phantom is destroyed!%hxl_%h**   dormant clockwork bee (minion)_==1%h%h1 _ _Your clockwork bee winds down and falls to the ground.0%h;_%h}_39%h%h~_8%h10/11==7%h}*%h;|_6%h:?;_%h|_5%h %h] Y4%h*;_%h,9_%h@==3%h%h;_%hc A_%h ;2%ha$%h;%hK?._. %h?C1%hC%hH _ _Your dormant clockwork bee falls apart.0%hL%htQ11===29%hT;_%hl5 ##### #...# #.#.# #.#.# ##.#.#.######....#########....#.#.#.#### #>.#.....♣.♣#.#<#..###♣♣.♣ ##....##.....##.♣.♣ ##..........#♣♣. ###........#♣.♣ #####...##...♣._ ##.#.##♣.♣♣ ##.###.#.♣.♣♣♣%ht-703.0) _-1.8 (14.28%h _Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _Found an escape hatch in the floor.  😎 MP[+2] _Your mp is fully restored (11).%hk .__%h#  ##### #...# #.#.# #.#.#%h# A ##.#.##.######....##########.....#.#.#.#### %h^$ i.>.#.....♣.#%h$ {.#<#..###♣♣. ##....##.....##.♣.♣ ##..........#♣♣.%h%  ###........#♣.♣ #####...##...♣.%h &  ##.#.##♣.♣♣ ##.###.#.♣.%h2 `7 _%h7 %hN g ##### #...# #.#.# #.#.# ##.#.# #.######....######### #.....#.#.#.####.>.#.....♣#.#<#..###♣♣%hO  ##....##.....##.♣. ##..........#♣♣. ###........#♣.♣ #####...##...♣ ##.#.##♣.♣♣ ##.###.#.♣.%hU %hUV C5%hY %hVp  ##### #...# #.#.#%hq  #.#.# ##.#.# #.######....######### #.....#.#.#..>.#......#.#<#..### ##....##.....##.♣%hlr  ##..........#♣♣. ###.#♣.♣ #####...##... ##.#.##♣. ##.###.#.♣.%hN %h %h ===%h 4%h %hN %h  ##### #...# #.#.# #.#.# ##.#.# #.######....%h" # #.....#.#.#.#...>.##.#.#<#..### ##....##.....##. ##..........#♣♣ ###.#♣. #####...## ##.#.##♣. ##.###.#.♣%h Y3%h %h0  ##### #...# #.#.# #.#.# ##.#.# #.######....%h # #.....#.#.#. #...>.# #.#.#<#..%h ~ ##....##.....## ##.# ###.#♣ #####...##%hl  ##.#.##♣ ##.###.#.%h C2%h %hT %h 3 ##### #...# #.#.# #.#.## ##.#.#%h&  #.######.... #.....#.#.#. #...>.# #.#.#<#..%h ^ ##....##..... ##..# ###.# #####...## ##.#.##%h Q ##.###.#%h$ %h C1%h* %h c..#.. ######. #...##. #.#.##. #.#.#%h  #. ##.#.# #.######.... #.....#.#.# #...>.# #.#%hX .#<#..# ##....##..... ##... ###. #####... ##.#. ##.###.%h %h D19%h %h  . . .#. ... ##### #.# #...#%hm  #.# #.#.# #.# #.#.# #.# ##.#.# #.######.... #.....#.#. #...>%h >.# #.#.#<# # ##....##%hG + ## ### #####... ##.#. ##.###%hd$ %h$ ;8%h&( %h8 78 M# # #%hA9  ...###.  ##.#.# ######....######%hl;  #.............#.#.#...>........##.########.......#<####....##....%h@ %h@ C7%hCE %h[  . .#.######.#%hl\ ...##.######....######............#.#.#...>...............##.#########<#.%h\ #Zot (19417) ##.###%h] L %hxa %ha ;6%hd %h4u  #.#####%hu #.#...##.######....##########.............#.#.%hv $#...@...............##########<#.# ##....##...%hov  ##.....#.## # %h]| Y5%hm %h I  .#. ... ##### #.# #...#%hF x #.# #.#.# #.# #.#.# #.# ##.#.# #.######.... ####.....#.#%h  #..@>. #.#.#<#%h8  # ##....## ## ### #####.. ##.# ##.## #.##  There is an escape hatch in the floor here.%h %hў J3 _%h֡ %hu w .#. ... ##### #.# #...# #.# #.#.#%hϲ  #.# #.#.# #.# ##.#.# #.######.... ####.....#.%h  #.@.> #.#.#< #<%h\  ##....##.. ##### ###%h  #####.  ##.  ##.#%h   #.## %h* .86.2 (14.4 %h %h; i7.4 (15.62%h %hq [ _Found an escape hatch in the ceiling.%h>...........>%hK%h? < .#.%h ... ##### #.# #...# #.# #.#.# #.# #.#.# #.# ##.#.# #.######.... ####.# #@..> #.#.# #<# ##....## ..# ## #### ###%h. ##### ## ##. #.%h%hC1%h %hOk .######.#...%h*PJ########....###%hQV####................>.#########<# ##....##... ##.....### #####. %hwVY0%hY%h/pW #.#...#######....#######................>......#########%hp6 ##....##.#....!.. ##.....######## ### %h%q####### %h}yZ09%h|%hD #######....#######................>.################<# ##....##.#....!. ##.....#######%hD ### #####  # There is an escape hatch in the ceiling here.%hI%hΙJ7 _%hޝ%hG  #.# #.#.# #.# #.#.# #.# ##.#.# #.######.... ####. #...> #.#%hg#. #<# ##....## #....!@.# ## %h# ###   ##%he^ #.%hpY6%hu%h #.# #.#.# #.# #.#.# #.# ##.#.# #.######.... #### #...> #.## %hg#<# ##.... #....@..# ## # ###   # %hY5%h^%hY4%h%hP+ #.# #.#.# #.# #.#.# #.# ##.#.# #.######....#####.#...>.#.##.#<# ##....##.....@.# ##.# ###.####.## _A - 2 viscous puce potions (gained 1)%heY3%h%hO#.# #...# #.# #.#.# #.# #.#.# #.# ##.#.#  #.######....#######..##...>...... #.########.......#######@# ##....##%h#.......# ##...############....######. #.# ##. ## %hbY2%h%h. M...###.  ##.#.# %h / #.######....#####......#..>...... #@########.......########<##....###.......##..############....#####There is an escape hatch in the ceiling here.%h4%h?5J0 _%h7%hH.#. ... ##### #.# #...# #.# #.#.# #.# #.#.# #.# ##.#.#  #.######....#######..%hJ##.@.>....... #.########.......#<#######<# ##....###.......# ##...############.....#####.##.##%h6O[399%h+R%hb+.#. ... ##### #.# #...# #.# #.#.# #.# #.#.# #.# ##.#.# #.######....#####.#.##..@>.#.#.%hc>#<########<# ##....##.#.......# ##.######### ###.#####..##.###.###.##%hNhY8%h(k%h?{. . .#. ... ##### #.# #...# #.# #.#.# #.# #.#.# #.# ##.#.#  #.######....#########@.#.##...>........%h} #.########.......#<########<# ##....###.......# ##...############....... #####... . ##.### %h*Y7%hH%h?78 M# # # ...###.  ##.#.# %h #@######....##########.#.#.#...>........# #.########.......#<#%h#######<###....##....%h%hbC6%h,%hB78 M## ## # ...###.  ##.#.#  #.######....#########.............#.#...>...............##.########.......#<#..%hJ %h|Y4%h%hp78 M## ##.. ..# ...###.  ##.#.#  #.######....#########...#.#.#...>...............##%hhJ %hY3%h%h/l78 M##. ..## ##... ..#.#.# ...###.%h<  ##.#.#  #.######....##########.............#.#.#%hY2%h%h]78 M# ##. .#.## ##... ..#.#.# #...# ####.  ##.#.# %hfh#.######....######%hM Y1%h)%h4 78 M# # #.##. .#>..## ##.#... ...# #.@.# ######.##. %h y#.# ##.#.#%h'/608.8 (21.4 %hv-10.0 (22.60%h0%h2e _Found a stone staircase leading down.%hU%hA Spells (Memorise)TypeFailure Level  a - Forge Lightning Spire Air/Forgecraft 12% 4b - Call ImpSummoning%h26% 2  c - Forge Blazeheart GolemFire/Forgecraft32% 4  d - Martyr's KnellNecromancy/Summoning86% 4  e - Summon Horrible Things Summoning100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h/%h"%hZhPixie the FabricatorBarachiHealth: 46/46 ========================# ##Magic: 11/11 ========================#.##. .#AC: 2Str: 11>..## ##.#EV: 11Int: 17... ...SH: 0Dex: 11#.#.#XL:  7 Next: 72% Place: Dungeon:4%hz#.@.# #####Noise: ---------  Time: 4610.0 (0.0)##.## #...#D) +5 woodcutter's axe#.# #.#.#Nothing quivered#.# #.#.#Zot (19390) #.# ##.#.##.######....###### ####.............#.#. #...>...............# #.########.......#<#.  _There is an escape hatch in the floor here. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. %h_A - 2 viscous puce potions (gained 1) _There is an escape hatch in the ceiling here. _Found a stone staircase leading down.%h%hMemorise Forge Lightning Spire, consuming 4 spell levels and leaving 2? Y - Yes  N - No%h%hPixie the FabricatorBarachiHealth: 46/46 ========================# ##Magic: 11/11 ========================#.##. .#AC: 2Str: 11>..## ##.#EV: 11Int: 17... ...SH: 0Dex: 11#.#.#%h8XL:  7 Next: 72% Place: Dungeon:4#.@.# #####Noise: ---------  Time: 4610.0 (0.0)##.## #...#D) +5 woodcutter's axe#.# #.#.#Nothing quivered#.# #.#.#Zot (19390) #.# ##.#.##.######....###### ####.............#.#. #...>...............# #.########.......#<#.  _There is an escape hatch in the floor here. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _A - 2 viscous puce potions (gained 1) _There is an escape hatch in the ceiling here. _Found a stone st%h+aircase leading down.%hg1.0 (189%hZ%h&u _This spell is quite dangerous to cast!%h'f2.0 (28%h,%hS1%hm3f3.0 (37%h5%h:|4.0 (46%hp=%h D%hDf5.0 (55%h..#####.# ...#... #.#.# #..@# ##### ##.## #...# #.# #.#.# #.# #.#.# #.##.######....#####...#.#.##...>..#.#.########.#<#.%hG%hJ3 _%hٕ%h878 M# # #.##. .#>..#####.######...#.........#.# ...#####.##.#.# #.#.#%hըY2%hЫ%h z78 M # ##.##. .# >..#####.######...#@........#.#.######## #...#####.##.#.# #.#.#%hY1%hT# # ## #.##. .# >..#####.#%h...#.#.#.##...# ##### ##.## #...# #.# #.#.# #.# ##.#.# #.######....#####..%h$#.#.#.%h Y0%h1 %hK ##..# # .### %h #.##. ..# >..#####.#...#.%h f#.#.##%h *#...# ##### ##.## #...# #.%h0 P#.# #.#.# #.# ##.#.# #.######....#####.#.#.#.#%h)$ %h$ D79%hi( %h; z78 M###  ... %h< K # #.###.##. #...# >..#####@########...#............#.###########...%h> #####.## #...##.#%hA %h;B ;7%hD %hV #### ...  # # #.###%hvV #.##. #.@.# >..#####.########...#........... #.#.########## #...# ###%hV =####.## #...# #.# #.#.# #.# #.#.#%h.W m #.# ##.#.#%h\ %h\ ;6%h;_ %h{o  ##### ...# # # #.### #.##. #@..#%ho  >..#####.## ...#........... #.#.########## %hIp x #...# #####  ##.## #...#  #.# #.#.# %hp  #.# #.#.#  #.# ##.#.#%hu %hw ;5%hx %h [78 M#.#######.........#  # #@####.##. #...# >..#####.########...#...........#.#.##########4%h )78 M#.#######........@# #)####.#.####.##.. #...# >..#####.#########.##...#...........##%h Y3%h %h %ht /#.%h #%h~ .#%h o#)####.#.###%h  #.##...#...#%h'  >..#####.#%h #%h7  #.##...#....%h ".......%h g # # #.#.##########  #...# ##### %h  ##.## #...#  #.# #.#.#%h Y1%h %h] /###.########...........# ##)####@#.###%h 8 #.##...#...# .>..#####.########%h :#.##...#........... # # #.#.########## #...# ##### ##.## #...# #.# #.#.#  #.# #.#.#%h %h C0%h %hD ###.######## ...........# ##)####.#.### #.##.@.#...# #.>..#####.#########.##...#........... # ###.#.########## #...# ##### ##.## #...# #.# #.#.#  #.# #.#.# #.###.#.#69%hpU @###.########%hU  ...........# ##)####.#.### #.##...#...# #.>.@#####.######## #.##...#........... # ###.#.##########%hTV  #...# ##### ##.## #...# #.# #.#.#%h6X v #.# #.#.# #.# ##.#.# #.######....### %hb o8%hr  ###.######## ....#%hs  ##)####.#.### #.##...#...# #.>@.#####.# #.##...#.... # ###.#.# #...# #####%h;t  ##.## #...# #.# #.#.# #.# #.#.# #.# ##.#.# #.######....%ht %hz Y7%h~ %hk ##..#. ###.########%h  ...........# ##)####.#.### #.##...#...# #.@..#####.# #.##...#...%hh . #. ###.#.##g #...# ######. ##.%hY ## #...#.. #.# #.#.# g   goblin (asleep)#. #.# #.#.##. #.# ##.#.##. #.######....#%h %h̝ 033.0 (18.0)%h 7g.g%h 5%h %h> b4.2 (19.25%h %h _A goblin comes into view. It is wielding a +0 club. _There is a stone staircase leading down here.%h ## .. #. %h9 3###.######## ...........# ##)####.#.### #.##...#...# #.>@.#####.# #.##...#.... #g ###.#.# #. #...# ##### #. ##.#%h .. #.# #.#.# #. #.# #.#.# #. #.# ##.#.# #. #.######....## %h %h` %h g.g   goblin%h} 5.4 (1.2)4 _%h %hG %h.%ht0%h143%h1--%h2=%h26%h)3 0%h3%3%h'4%h`9%haF _%h%GNA goblin comes into view. It is wielding a +0 club.%hGFThere is a stone staircase leading down here.%h9HLThe goblin hits you with a +0 club. %hH%h]Iz 😕 HP[-3] %hIp_You take 3 damage, and now have 43/46 hp.%hSk  You slash the goblin!%hWh>%hv%h>w4%hw--%hx7%h3y%2%hy%hn~%h %h6 %h܆/_You kill the goblin! %h~_😕 HP[+1]%h %h?4%h%h%h`1 _%hnY0%h%h5=59%h%hgY8%h_%h Y7%hk%hH%h;6%ho%h(46==5%h%%hE?N ## .. #. ###.######## ...........# ##)####.#.### #.##...#...# #.@..#####.#%h? #.##...#. #. ###.#.# #. #...# #####%hrB #. ##.## #...# .. #.# #.#.# #. #.# #.#.# #. #.# ##.#.# #. #.######....%hKY4%hNQ%huy  There is a stone staircase leading down here.Things that are here:%hyJ  ### ..# #.# ###.######## ...........# ##)####.#.###%hz5 #.##...#...# #@>..#####. #.##...# #.####.#. #.# #...#  #.# ##.## #...%hozq ..# #.# #.#. #.# #.# #.#. #.# #.# ##.#. #.# #.######....%hzZa +0 club; a goblin corpse%hK%hJ3 _%hH%h˛ ###..####.########%hW........... ##)####.#.### #.##...#....>..#####.#########...#..........###.#.######### #...# %h#.#...#.#####........... %hƤY2%h%hZ78 M##. #.# %h.###.#######...........# ##)####.#.##.##...#...# >..#####.#######%h.##...#..........###.#.#####...###%h]#.# ##.## #...%h%hU=0%h%h/~78 M##. #.# ###.#######...........# ##)####.#.####...#...# >..#####.#######.##...#..........###.#.######.# #...# ##### %h%h<49%h%h 78 M##. #.# %hL v####.#########...........# ##@####.#.####...#...# >..#####.#######%h[ .##...#..........#.####.#.#########.. #%h %h0 ;8%h %h2 M##. #.# %hJ3 ###.########...@.......# ####)####.#.####...#...# >..#####.#######%h3 #.##...#..........You see here a +0 spear.%h: %hp: J7 _%h> %hO 78 M###.%hP  #.# ####@########...........# ####)####.#.####...#...# %hP ^#.>..#####.#######%h+d Y6%h%g %h~ 78 M#########....S...%he~  #@# ####.#########...........# ####)####.#.###.##...#...#%h~ uS   adder (wandering)%hɄ &-%h 054.0 (16.6)%h ;S.%h -5.2 (17.84%h %hq _a +0 club; a goblin corpseYou see here a +0 spear. _An adder comes into view. %hJ 😎 HP[+2] _Your hp is fully restored (46).%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft8.2   7.6  +1   d - Unarmed Combat   0.0%h[34m   0.8  +1   m + Air Magic4.7   4.2  +1   e - Throwing   0.0   1.0   0           n - Evocations   0.0   0.8  +1           f - Armour   1.7   1.4  +2       g - Dodging   2.1   2.5  +1       h - Shields   0.0 %h  0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [[0;10;1%h[dm*] useful|all skills [!] training|cost|targets%h%hw%hF^  Pixie the Fabricator  BarachiHealth: 46/46 ========================%hMagic: 11/11 ========================AC: 2Str: 11EV: 11Int: 17##########SH: 0Dex: 11%h...S.....#XL:  7 Next: 72% Place: Dungeon:4#@#Noise: ---------  Time: 4655.2 (0.0)####.########%hfD) +5 woodcutter's axe#...........#Nothing quivered%h4####)####.#.###Zot (19344) #.##...#...##.>..#####.####### S   adder (wandering)#.##...#..........#.####.#.#########%h#.# #...# #### _a +0 club; a goblin corpse _You see here a +0 spear. _An adder comes into view.😎 HP[+2] _Your hp is fully restored (46).%h4%h%hѲ%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h}D%hW% %hX:Your spells (cast)%hYType%hyZFailure Level %h[a - Forge Lightning SpireAir/Forgecraft12%4  X - Kinetic Grapnel%hC]Forgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 %heSelect a spell to cast[!]/[I] toggle spell headers%h %h   Pixie the Fabricator  BarachiHealth: 46/46 ========================Magic: 11/11 ========================AC: 2Str: 11EV: 11Int: 17##########SH: 0Dex: 11...S.....#XL:  7 Next: 72% Place: Dungeon:4%h* \#@#Noise: ---------  Time: 4655.2 (0.0)####.########D) +5 woodcutter's axe#...........#Nothing quivered####)####.#.###Zot (19344) %h #.##...#...##.>..#####.####### S   adder (wandering)#.##...#..........#.####.#.##########.# #...# #### _An adder comes into view.%h 😎 HP[+2] _Your hp is fully restored (46).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Pixie the Fabricator  BarachiHealth: 46/46 ========================Magic: 11/11 ========================AC: 2Str: 11EV: 11Int: 17##########SH: 0Dex: 11...S.....#XL:  7 Next: 72% Place: Dungeon:4#@#Noise: ---------  Time: 4655.2 (0.0)####.########D) +5 woodcutter's axe#...........#Nothing quivered####)####.#.###Zot (19344) #.##%h ...#...##.>..#####.####### S   adder (wandering)#.##...#..........#.####.#.##########.# #...# #### _An adder comes into view.😎 HP[+2] _Your hp is fully restored (46).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h*   Pixie the Fabricator  Barachi  Health: 46/46 ========================  Magic: 8/11=================-------  AC: 2Str: 11  EV: 11Int: 17 ##########%h$-  SH: 0Dex: 11 ...S.....# XL:  7 Next: 72% Place: Dungeon:4 #@# Noise: ---------  Time: 4655.2 (0.0) ####.########  D) +5 woodcutter's axe #...........#  Nothing quivered ####)####.#.###  Zot (19344)  #.##...#...#  #.>..#####.####### S   adder (wandering) #.##...#.......... #.####.#.######### #.# #...# #### _Your hp is fully restored (46).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm wit%h- 7h . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you)%h/B   Pixie the Fabricator  Barachi  Health: 46/46 ========================  Magic: 8/11=================-------  AC: 2Str: 11%h?D   EV: 11Int: 17 ########## SH: 0Dex: 11 ...S.....# XL:  7 Next: 72% Place: Dungeon:4 #@# Noise: ---------  Time: 4655.2 (0.0) ####.########  D) +5 woodcutter's axe #...........#  Nothing quivered ####)####.#.###  Zot (19344)  #.##...#...#  #.>..#####.####### S   adder (wandering) %h9G ##.##...#.......... #.####.#.######### #.# #...# ####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)%hP   .....S...# #@#        #.>.S #.# #...# ==6.2 (13) Winding %hQ %hU %h`   You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) _The adder hisses angrily.  😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.%h %h O.S%h --72. %h) V _You continue winding your clockwork bee...%h%h;K.S%hܦ--81.. %h%h4@ _You continue winding your clockwork bee...%h D y%h~ (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the adder.%h %h n=90) %h %h| _The adder closely misses you. The adder bites you but does no damage.%h##########.......S. #y####@#########...........#####)####.#.### #.##...#....>..#####.#######.##...#...........####.#.######### #...# #.#...  You swap places. Your clockwork bee stings the adder!60.4 (1.239%h  %h%hx@_The adder misses your clockwork bee.%h%ha z  Your clockwork bee stings the adder!%hd †y   clockwork bee (minion)%h6y %hy 5%hI h-108%h  %hΉ %hA A_The adder dies!%h#########.......†.%h1 #@# ####y#########...........# ####)####.#.####...#...#>..#####.#######...#..........###.#.#####...%h ###%h **   dormant clockwork bee (minion)You swap places.-2.6 (1.27 _Your clockwork bee winds down and falls to the ground.%h9==306%hf%hZ _😎 MP[+1]%h#########.......†########.# ###*#######...........# ####)####.#.####...#...# >..#####.#######...#..........###.#.#####%h!%hzo4.8 (1.25 _%hR%h%h]4%h%h4%hC3%h%h:%hV==2%h%hY1%h%h%hC0%hG%hZ29%h}%h%hVv10/11==8%hM%ha _You start resting.%h[%hC7%h%h %h$-6%h$%h%%h(Y5%h)%h!1==4%h1%hL2C3%hb3%h5%h6C2%h%7%h=:%h:C1%h;%h>Y0%h3B%hIt.%hM&79.8 (15.%hN*0)11%hNv===80.8 (1619%hQ%h[p _😎 MP[+1] _You start resting.Your dormant clockwork bee falls apart.  2 _Your mp is fully restored (11).%h %h %h& %h #.@.##.# ####.##%h  #...........# ####)####.#.### #.##...#...# #.>..#####.%hp  #.##...# #.####.#.%h %hZ J8 _%h %h #†.##.# ####.##%h!  #.....# ####)####.#.### #.##...#...# #.>..#####. #.##...#%h  #.####.#.You see here an adder corpse.%h+ %h J6 _%h %h #.†.##.# ####.# #.# %h  ####)####.#.### #.##...#...# #.>..#####. #.##...# #.####.#.%h %h_ ;5%h %h ##.†.##.# ####.%h # #.#  ####)####.#.### #.##...#...# #.>..#####. #.##...# #.####.#.%h %h W===4%hg %h2 # #..@.†.# #%h2 .# ####.# #.# #.##...#...# #.>..#####.##.##...#.#.####.#.#%h9 Y3%h> %h P # #...@†.# #%hP f.# ####.# #.# #.##...#...# #.>..#####.#%hQ 9#.##...#.#.####.#.#%h$W Y2%h[ %h;x # #....@.# #.# ####.## #.....# ####)###.##...#...# #.>..#####.##.##...#.#.####.#.#0%h.z %hّ ###############..........†.# %h^ ############@#  ####.#########...........# ####)####.#.### #.##...#...##.>..#####.########.##...#..........#.####.#.##########.# #...#  You see here an adder corpse.%h %hf K09 _%h %h  ##############..........†.########### %h U########...........#####)####.#.### #.##...#...#.# ##.## #... %h Y8%h/ %hS  ##############..........†.%h X########### ####.#########...@.......####)####.#.###%hG ! #.##...#...Zot (19308) ..# #.# #.#.%h L %h C7%h %hs %hg  ##############..........†.###########%h d ####.########...........####@####.#.### #.##...#...%h >..#####.########Zot (19307) #.# #.# #.#. %hY6%h%h5Z ##############%h0..........†.########### ####.#########...........#####)####.#.### #@##...#...>..#####.#########...#..........###.#.#########..# #.# #.# ##.#.%hl f You see here a +0 spear.%h+`4 _%hz,%h1?m ##############%h?..........†.########### #######%h?...........###)####.#.### #.##...#...>..#####.#######%h7@##...#..........###.#.######### #...# #%h@#.# #.######.... %h9G%hG;3%hK%hF] ##############..........†.%h]########### #######...........###)####.#.###%h;`f #.##...#...>..#####.#########...#..........###.#.######### #...# #.#...#.#####........... %hid%hd;2%hr%h ..........†.########### 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M...........# ####)####.#.####...#...# %hq>..#####.#######...#..........###.#.##### ...######.# ##.##.#...### %h ##.# #.# #.##########.#####...........%hB%h5$Y5%h>(%h8^78 M###.#######...........# ####)####.#.####...#...# >..#####.#######...#..........###.#.##### ...###%h8N####@# ##.##....###  ##.##.# #.######....%hA9%h>Y4%hkB%hR78 M######## ###.#######...........# ####)####.#.####...#...# %hSz>..#####.#######...#..........###.#.##### %hjT...#######.# ##.##.#...%hT### #.# #.# ##.#.%h-U%h^Y3%hc%h~78 M..........†########%h~ ###.#######...........# ####)####.#.####...#...# %h >..#####.#######...#..........###.#.##### ...######.# ##.##....####.# #.# #.#.%hY2%h%h78 M############..........†######## %h*###.########...........# ####)####.#.##%h̫##...#...# >..#####.#######...#..........###.#.##### %h...######.# ##.##.%hF#....# #.# #.#.%h6C0%h%h%h############## #..........†.# ############.# ####.######## #...........# ####)####.#.### #.##...#...# #.@..#####.#########.##...#...........#.####.#.###### #.# #...# #########.# ##.## #...##....# #.# #.#.#####.# #.# #.#.#[0%h@7;10m#.# #.# ##.#.# #.# #.######....#%hZ79%h%hQy  There is a stone staircase leading down here.Things that are here:%h  ### #....†.# #.# ####.######## %h:#...........# ####)####.#.### #.##...#...# #.>@.#####.# %hk!#.##...#. #.####.#.# %h#.# #...# ##### ####.# ##.#%h #....# #.# #.#.# ####.# #.# #.#.# #.# #.# ##.#.# #.# #.######....#a +0 club; a goblin corpse%h+%h+J8 _%h3%hK###############..........†.#  ############.#  ####.#########...........# ####)####.#.### #.##...#...# #.>..#####.#########.##@..#........... #.####.#.########## #.# #...# ##### %hsK]####.# ##.## #...# #....# #.# #.#.#####.# #.# #.#.# %hK #.# #.# ##.#.# #.# #.######....#######.#####.............%h'RY7%hU%hj# #....†.# #.# ####.######## #...........# ####)####.#.### #.##...#...# #.>..#####.# #.##.@.#. %hJm#.####.#.# #.# #...# ##### ####.# ##.## #...# #....# #.#####.# #.# #.#.# #.# #.# ##.#.# #.# 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.#.### ...#...# .#####.# ...#...#.##.  #...# #####  ##.## #...# %hM80%h9;Y8%hu>%h]P # .#.### #...# #####.#.#..#.#.##.# #...# ##### ##.## #...# %h%UY6%h!Z%htj # .#.### #...# .# .#..# .#.##.# ...# ##### .## #...# 5%h~%h( # #.### #...# .# #..# #.##.# ..# ##### .## #...# %hOY4%hN%hY # .### ...# .# ..# .##.# .# ##### ## #...# %h0%h*Y3%h%h # ### # .# .# ##.# %hu# #####  #...#   %hY2%h%h8 # .# # #.#  ##### #  #...# 0%h; # # # .# ##### .# #...# .##.#.# .##.#.# .###.#.# .#....# ## %hZ49%hi%hax # .# ##### ..# #...# ...# #.#.# ..ß.##.#.# +....#  ##.#.# #...%h.#....############ %hoY8%h%h( ################## ................. ################  ##### #......+..#+..ß ...........#.....♣.♣%h2.Y7%h)1%hDD ##################### ..................# #################.#  ##### #..@.# #...# +....# #.#.# +..ß.#%hE #.#.# +....##.#.# #....# ###....############ .........#.#.#.#### #....#.....♣.♣ ###<#..###♣♣.♣ ♣%hKY6%hM%h1a ## .# .################### ...................# ##################.#  ##### #....# #...# +.@..# #.#.# +..ß.# #.#.# +....#%ha#.#.# #....# ####....############ ..........#.#.#.#### #....#.....♣.♣ ####<#..###♣♣.♣ ♣  ##....##.....##. .♣♣%hNhY4%hvk%hq|####.# #.##.######.# # ##### #....# # #...# +@...#%h:}  #.#.# +..ß.# #.#.# +....# ##.#.# #....# #####....############ .#.#.#.#### # .#.....♣.♣ ####.#<#..###♣♣.♣ ♣  ##....##.....##.♣.♣ .♣♣%hʂY3%hJ%h@######.....#.....'#w....'#.....'#.....######w   ribbon worm (asleep)%hh%ht 756.4 (75.6  You open the gate.%h?g7.4 (762%h%hү _A ribbon worm comes into view. _Found a snail-covered altar of Cheibriados.%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h! Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft12%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h #Pixie the Fabricator #Barachi ###Health: 46/46 ======================== ..#Magic: 11/11 ======================== #.###################AC: 2Str: 11 ....................#EV: 11Int: 17 ###################.#SH: 0Dex: 11 # #####.....#....#XL:  7 Next: 75% Place: Dungeon:4 # #...#.....'@...#Noise: ---------  Time: 4757.4 (0.0)#.#.#w....'..ß.#D) +5 woodcutter's axe#.#.#.....'....#Nothing quivered##.#.#.....#....#Zot (19242) #####....############ ...........#.#.#.####%h[#  #w   ribbon worm (asleep) ..............#.....♣.♣ ####.......#<#..###♣♣.♣ ♣##....##.....##.♣.♣ .♣♣ _a +0 club; a goblin corpseYou open the gate. _A ribbon worm comes into view. _Found a snail-covered altar of Cheibriados.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Pixie the Fabricator #Barachi ###Health: 46/46 ======================== ..#Magic: 11/11 ======================== #.###################AC: 2Str: 11 ....................#EV: 11Int: 17 ###################.#SH: 0Dex: 11 # #####.....#....#XL:  7 Next: 75% Place: Dungeon%h'& :4 # #...#.....'@...#Noise: ---------  Time: 4757.4 (0.0)#.#.#w....'..ß.#D) +5 woodcutter's axe#.#.#.....'....#Nothing quivered##.#.#.....#....#Zot (19242) #####....############ ...........#.#.#.#### #w   ribbon worm (asleep) ..............#.....♣.♣ ####.......#<#..###♣♣.♣ ♣##....##.....##.♣.♣ .♣♣ _a +0 club; a goblin corpseYou open the gate. _A ribbon worm comes into view. _Found a snail-covered altar of Cheibriados.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hF $%hG !#%hH L Pixie the Fabricator %hH #%hH : Barachi %hdI ###%hK  Health: 46/46 ======================== ..# Magic: 8/11=================------- #.###################  AC: 2Str: 11 ....................#  EV: 11Int: 17 ###################.#  SH: 0Dex: 11 # #####.....#....#  XL:  7 Next: 75% Place: Dungeon:4 # #...#.....'@...#  Noise: ---------  Time: 4757.4 (0.0) #.#.#w....'..ß.#  D) +5 woodcutter's axe #.#.#.....'....#  Nothing quivered  ##.#.[%hK 37m#.....#....#  Zot (19242) #####....############ %h/L ...........#.#.#.#### #  w   ribbon worm (asleep) %hL +..............#.....♣.♣ %hM /####.......#<#..###♣♣.♣ ♣ %h~M / ##....##.....##.♣.♣ .♣♣ %hM =_Found a snail-covered altar of Cheibriados.%hhN Casting: Launch Clockwork Bee (safe; 1% risk of failure)  %hN MConfirm with . or Enter, or press ? or * to list all spells.%hPO Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  %hO 3Press: ? - help, Dir - move target%h.P 9Aim: a ribbon worm (asleep)%h;$%h!#%h-L Pixie the Fabricator %h#%h-: Barachi %h###%h1 Health: 46/46 ======================== %h..#%h4_ Magic: 8/11%h;=================------- %h9h#.###################  AC: 2%hgStr: 11 ....................#  EV: 11Int: 17 ###################.#  SH: 0Dex: 11 # #####.....#....#  XL:  7 Next: 75% Place: Dungeon:4 # #...#.....'@...#  Noise: ---------  Time: 4757.4 (0.0) #.#.#w....'..ß.#  D) +5 woodcutter's axe #.#.#.....'....#  Nothing quivered  ##.#.#.....#....#  Zot (19242) #####....############ ...........#.#.#.#### #  w   ribbon worm (asleep) ..............#.....♣.%h %hE/####.......#<#..###♣♣.♣ ♣ %h0 ##....##.....##.♣.♣ .♣♣ %h}Casting: Launch Clockwork Bee (safe; 1% risk of failure)  %hMConfirm with . or Enter, or press ? or * to list all spells.%hAiming: Launch Clockwork Bee (safe; 1% risk of failure)  %h 3Press: ? - help, Dir - move target%h8Aim: a ribbon worm (asleep)  %h BYou lock target on the ribbon worm and prepare to deploy your bee.%h[%%h%%h]& %h& %hT' %h' %hS(R....................# %h( %hI) %h) %hX* %h*w%hR+) %h+ %hI,L#.#.#_%h,) %hi- %h-%hZ. %h. %hI/ %h/%hB09 #%h0w%h81%h1!%h12<%h2 %hC3   %hG4%hp8==8.4 (11) Winding %hF  %hdG:Aim: a ribbon worm (asleep%hG )  %hLHHYou lock target on the ribbon worm and prepare to deploy your bee. %hHY_(Press . to continue winding your bee.%hbI ) %hI  %hXJx😎 MP[-3] %hJ_You lost 3 mp, and now have 8/11 mp.%h (catching breath)You continue winding your clockwork bee... %h!%h'````%hgKThe ribbon worm expels a string of sticky webbing.%h%FThe stream of webbing hits you but does no damage.%h%hy& %hB' "...'%h( %ha)  5 %h* --%h* 9%h+ B0) Held Wi%h:, nding. %h, %h2 %h6  %h7 %hf8 4_You are caught in a web!%h 9 %hbU.w--6039..  _You continue winding your clockwork bee...%hy, ally ta…)y   clockwork bee (minion)18 _With a metallic buzz, your clockwork bee launches itself at the ribbon worm.%h%.wy'27%hN   ally target)Your clockwork bee stings the ribbon worm.The ribbon worm misses your clockwork bee.36 _Your clockwork bee stings the ribbon worm.%h?? catching breath, ally ta…)Your clockwork bee barely misses the ribbon worm.%hY( %h], webbed)The ribbon worm expels a string of sticky webbing.The stream of webbing hits your clockwork bee but does no damage.%h45 _Your clockwork bee is caught in a web!%hqO )Your clockwork bee struggles to get unstuck from the web.Your clockwork bee tears the web.9==54 _The ribbon worm misses your clockwork bee. _😎 MP[+1]%h ww  distracted, catching bre63%h  _Your clockwork bee stings the ribbon worm!%hgy  Your clockwork bee stings the ribbon worm!%hh%hr†.yy   clockwork bee (minion)%ha72%h%hqU _The ribbon worm dies!%h7f **   dormant clockwork bee (minion)You struggle to detach yourself from the web.81 _Your clockwork bee winds down and falls to the ground.%h+==0298710/11==6543%hl==2%h %h%h '_You start resting.%h{%hS%h%h%1%h%h+%hU%h%h%0%h %h%h%h%h#&19%h%h%h%%h%hP%8%h%h%h %h ......................'@.%h %h)81%h 3.0)%hw%h11%hh===%h%2.4 (14%hS%7%h%h %h %h/  %h  ##....##.....##.♣.♣ .♣♣ %hP!C_Your dormant clockwork bee falls apart.%h!u😎 MP[+2] %hw"C_Your mp is fully restored (11).%h"%h3.0)6 _You struggle to detach yourself from the web.%hJ%hw54===3210%hp09%hC%hC8%h 76%h+54321%h-o0%hG 1998%h Y7%h %h Y6%h%h#543210%h)'898%h'%h~-7%h-C6%h.%hm1Y5%h2%h\5Y4%h;3%h =Y2%h]>%hsAY1%hB%hEY0%hRF%hdJZ79%h[+87654%h_3%hvdo2%he%hwfC1%hMg%hniY0%h j%hTud6987%hAvC6%hv%h-y%hyC5%hz%h9|Y4%h|%h9Y3%h$%hY2%h%h%hEC1%h%hY0%h%hZ59%hG%h2Y8%h%h<Y7%h%hړY6%h%hC5%hc%h%h%h(C4%hx%hY3%h%h#Y2%h%hlY1%h%haY0%h%hZ49%hͽ%hY8%h%huY7%h%hY6%h%h+Y5%h%hlY4%hZ%hY3%h{%hFY2%h%h/Y1%h%ho0%hZ39%h=%htY8%h%h7%hY6%hY5%ha%hY4%h %h%hC3%h %ho2%h'102987654321019%h187 882.4 (99.0) _You start waiting.Done waiting.%hA/  --more--%hڝ%hYv 3.4 (100.0)6 _%h%ht4.0)5 _You struggle to detach yourself from the web.%h:%h:a54%h=%h,@m _You struggle to detach yourself from the web.%h%hp11 63) %hYj _The web tears apart.%h U ## .. #.################### ....................# ###################. #####.....#...%h ...#...†.' #.#.#_....'@.ß..##Zot (19113) ##..........#♣♣.♣♣♣♣..♣%ho %h h7.6 (1.22%h %h %h|k.### ...# ##.################### .....................####################.# .# #####.....#....## #...#...†.'....# #.#.#_....'..ß.# # #.#.#.....@....# # ##.#.#.....#....# ######....############ ............#.#.#.#### #....#.....♣.♣ ######<#..###♣♣.♣ ♣ %h}7 ##....##.....##. .♣♣ ##..........#♣♣.♣♣♣♣..♣ ###.#♣.♣....♣..%h}>8.8%h؃;1%h%h[ _There is an open gate here.%h#.### #...##.## #..# #.###########.#.# #####.....#....# .## #...#...†.'....# %h.# #.#.#_....'..ß.# .# #.#.#....@'....# .# ##.#.#.....#....# .######....############.#.#.#.#### # >.#.....♣.♣ ######.#<#..###♣♣.♣ ♣  ##....##.....##.♣.♣ .♣♣  ##.#♣♣.♣♣♣♣..♣  ###.#♣.♣....♣..%h%hk90.00 _%h#%h%hBI .#.### .#...##.# .#.# .#.##.#.# #####.....#....# #.## #...#...†.'....# #.# #.#.#_....'..ß.# #.# #.#.#...@.'....# #.# ##.#.#.....#....# #.######....###### #.#.#.#.#### # .>.#.....♣.♣ #.#<#..###♣♣.♣ ♣  ##....##.....##.♣.♣ .♣♣  ##.#♣♣.♣♣♣♣..♣  ###.#♣.♣....♣..%h=O z1.208%hP %hR %h3N#.#.### ..#...##.# ..#.# #.#.####.# %h"O#...# #####.....#....##.## #...#...†.'....#  #.# #.#.#_....'..ß.#  #.# #.#.#..@..'....#  #.# ##.#.#.....#....#  #.######....%hO#######.#.#.#.#### # ..>.#.....♣.♣ #.#<#..###♣♣.♣ ♣ # ##....##.....##.♣.♣ .♣♣ # ##%hP.#♣♣.♣♣♣♣..♣ # ###.#♣.♣....♣..%h9W%hWc2.47%h3b%h;.....# ##.#.### ...#...######.################### ...#.....................# ##.#.###################.#  #...# #####.....#....##.## #...#...†.'....# #.# #.#.#_@...'..ß.# #.# #.#.#.....'....# #.# ##.#.#.....#....#  #.######....############ ####.#.#.#### # ...>........#.....♣.♣ .######...#<#..###♣♣.♣ ♣ <###.....##.♣.♣ ♣♣ .#..#♣♣.♣♣♣♣..♣3.6%h^<6%h.##.#.### #...#...# ..#####.# #...#.##.#.#####.# #...# #####.....#....# ##.## #...#...†.'....# #.# #.#.#@....'..ß.# #.# #.#.#.....'....# #.# ##.#.#.....#....# #.######....###### ####.#.#.#.#### # #...>.#.....♣.♣ #.#.#<#..###♣♣.♣ ♣ #<# ##....##.....##.♣.♣ .♣♣  ..# ##.#♣♣.♣♣♣♣..♣ 4.85 %ht_There is a snail-covered altar of Cheibriados here.%h|  You kneel at the altar of Cheibriados.%hC/  --more--%hq%hunCheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they %hEvEattain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time and its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:(Cost)%hvCheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 MP, Piety-)%hTwYou can warp the flow of time around you.(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.(5 MP, Piety--)You can step out of the flow of time.(10 MP, Piety---)%hw[!]: Overview|Powers|Wrath [J/Enter]: join religion%h_&%h&/%h6......#Pixie the Fabricator ###.#.###%h8Barachi #...#...#Health: 46/46 ======================== ..#####.###################Magic: 11/11 ======================== #...#.....................#AC: 2Str: 11 ###.#.###################.#EV: 11Int: 17#...# #####.....#....#SH: 0Dex: 11##.## #...#...†.'....#XL:  7 Next: 75% Place: Dungeon:4#.# #.#.#@....'..ß.#%h|>Noise: ---------  Time: 4894.8 (0.0)#.# #.#.#.....'....#D) +5 woodcutter's axe#.# ##.#.#.....#....#Nothing quivered#.######....############Zot (19105) ####.............#.#.#.#### # #...>...............#.....♣.♣ #.########.......#<#..###♣♣.♣ ♣ #<###....##.....##.♣.♣ .♣♣  ..###..........#♣♣.♣♣♣♣..♣  _You struggle to detach yourself from the web. _You struggle to detach yourself from the web. _The web tears apart. _There is an open gate here. _There is a snail-covered altar of Cheibriados here.You kneel at the altar of Cheibriados.  Cheibriados welcomes you!  --more--%hD  Cheibriados begins to support your attributes as your movement slows.%hF a of Cheibriados ......28289%hnF M5.8 (128656%hK %hM n _Cheibriados is now slowing the effects of poison on you."%hr0Cheibriados is now slowing the effects of poison on you.  Your movement speed is very slow.  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill).  "%h 1Your damage rating with the +5 woodcutter's axe is about 20 (Base 15 x 105%  (Str) x 100% (Skill) + 5 (Ench))."%hc; _Your base attributes are Str 11, Int 17, Dex 11.$%h........#.....♣.♣ .########.......#<#..###♣♣.♣ ♣ <# ##....##.....##.♣.♣ .♣♣$%hi $%hj J5 _$%hQn $%h v # .#.### #...# #####.# #.# .#.##$%h u###.# #...# #####.....#....# ##.## #...#..@†.'....#  #.# #.#.#_....'..ß.#  #.# #.#.#.....'....#  #.# ##.#.#.....#....#  #.######....###### $%h Y3$%h_ $%h,  # .#.### #...# .# #.# .#.#####.# ...# #####.....#....# .## #...#...@.'....# $%h #.# #.#.#_....'..ß.# #.# #.#.#.....'....# #.# ##.#.#.....#....# #.######....#####  $%h Y2$%hV $%h Y  # #.### #...# .# #.# #.#$%h# ####.# # #####.....#....# .## #...#...†@'....# $%h %.# #.#.#_....'..ß.# .# #.#.#.....'....# .# ##.#.#.....#....# $%h V You see here a ribbon worm corpse.$%h $%h J0 _$%h $%hm  # .### ...# .# .# .###########.# # #####.....#....# ## #...#...†.@....# # #.#.#_....'..ß.# # #.#.#.....'....# # ##.#.#.....#....# $%h ######....############ $%h4 Z49$%h $%hfM  # 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#.##)%h#######.#)%h3 .^ #..##.##.##........)%h## #......÷.##########...)%hK ##.##..#..##)%hh#####.#...#.#.#)%hT #..#)%h #)%hV9 )%hc#.#.>.)%hd #)%h)%h)%h)%hR%1)%h)%h)%h78 M#.# ... ..##.###########)%h #.## .####..# #.# .........###.###.###.#######...#....>..... ##.......#..### ##......###.###### #..................# ##.#....)%h%C #.#) #.#########.# .^##.##.##........## #......÷.##########...##.##..#..###..#)%h#)%h)%hsC0)%h)%hS.. g..######.# #.# ... ..##.############ .## #.# #.##..#####..# #.# #.###............#......###.###.###.#########..#.......#....>.....# #.......#..###.##### ##...#)%hP#......###.###### #....##.........@.....# ##.#.##......##.##.##.# #.#)##.###..##.##.##.#######.#.#.^ #..##.##.##.........## #......÷.##########. ##.##..#..## #..#######.#...#.#.# #..###..<........#.########..##.#####.#.>....#)%hZ28)%h)%h|278 M #.......... g..######.# #.# ... ..##.############  #.## .####..# #.# .........###.###.###.#######..#....>..... ##.......#..###.##### ##)%h5.....###@###### #...........##.#......##.##.##.# #.#) #.###.##.#######.#.#.^ #..##.##.##............)%h;Y7)%h?)%hzR78 M######## #.......... g..######.# #.# ... ..##.############  #.## .####..# #.# #.###..........)%hnS ###.###.###.########....>.....# ##.......# ##.....###.###### #.................# ##.#......##.##.##.# #.#)#.###..##.##.##.#######.#.#)%hZY5)%h])%hn78 M ######## #.......... g..######.# #.# ... ..##.############  #.## .####..# #.# #.###..........)%hq###.###.###.########....>@....# ##.......#..###.##### #####.#####...........##.#.#......##.##.##.# #.#)#.# #)%h4uY4)%h6y)%hQ$78 M ######## #.......... g..######.# #.# ... ..##.############  #.## .####..# #.# #.###..........###.###@###.#######..>..... ##.......#..###.##### ##.....###.#####...#...............# ##.#.##2)%h878 M ######## #.......... g..######.# )%h=#.# ... ..##.############  #.## .####..# #.# .........###.###.###.########....>.....# ##.......#..###.##### ###......###.###### #....#. #)%hIo1)%hj78 M ######## ###.......... ..g..######.# #.# #.......##.############  #.## .####..# #.# .........###.###.###.#######..>.....)%hf ##.......#..###.##### ##...#g   goblin (asleep))%h)%hy331.1 (18.9))%h)%hp.)%h'r==2.6 (20.40)%hD)%h~R _The goblin shouts!)%hC U........)%hD )%hI )%hg 78 M  #.######## ###.......... .....######.# #.# #......@##.############ )%hth a #.## ###g###.##.####..# #.# .........###.###.###.#######.......#....>.....###..#g   goblin)%hn )%hq ,0.0))%hAx Tg.--)%hx L4.0 (1.418)%h| )%hG~ +%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%h{X+%hZ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft11%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft+%h([1% 3 Select a spell to cast[!]/[I] toggle spell headers0%h0%h:0%hnPixie the FabricatorBarachi of Cheibriados ......Health: 46/46 ========================Magic: 11/11 ========================#.AC: 2Str: 12#.#########EV: 11Int: 18###.........#SH: 0Dex: 12.. .....######.#0%hXL:  7 Next: 75% Place: Dungeon:4#.# #...g..@##.############ Noise: ---------  Time: 5134.0 (0.0)#.## ###.###.##............## D) +5 woodcutter's axe###..# #.# #.###............# Nothing quivered0%hH......###.###.###.#########..# Zot (28418) .......#....>.....###..#.......#..###.##### ##...# g   goblin#......###.###### #....##...............# ##.#.##......##.##.##.# #.#)# _There is an open gate here. _You see here a ball python skeleton. _Found a stone staircase leading up. _The goblin shouts!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%h0%hPixie the FabricatorBarachi of Cheibriados ......Health: 46/46 ========================Magic: 11/11 ========================#.AC: 2Str: 12#.#########EV: 11Int: 18###.........#SH: 0Dex: 12.. .....######.#XL:  7 Next: 75% Place: Dungeon:40%h8#.# #...g..@##.############ Noise: ---------  Time: 5134.0 (0.0)#.## ###.###.##............## D) +5 woodcutter's axe###..# #.# #.###............# Nothing quivered......###.###.###.#########..# Zot (28418) .......#....>.....###..#0%h2.......#..###.##### ##...# g   goblin#......###.###### #....##...............# ##.#.##......##.##.##.# #.#)# _There is an open gate here. _You see here a ball python skeleton. _Found a stone staircase leading up. _The goblin shouts!0%hCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%h0%h^.g.@#0%he9/11 -----==5.0 (170%h̽0%h0%h&  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%h6You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 9/11 mp.0%h%{#.############........... .....#######.# #....g..##.############ #.## ###.###@##............#####..# #.# #.###.0%h'......###.###########.#....>.....# ###.######. #....# #..........#.###.##.## #.#)###..##.##.##.#######.#.0%h.0%h>!.g0%h?42----6.5 (1.561%hc1%hZ  😎 MP[-2] _You lost 2 mp, and now have 9/11 mp. _The goblin hits you with a +0 club.• HP[-4You take 4 damage, and now have 42/46 hp.1%h -7051%h 1%h _You barely miss the goblin. The goblin hits you but does no damage.2%h5  You slash the goblin!You kill the goblin!2%h$s)2%hY84 _Cheibriados appreciates the change of pace.2%h~ #.  #.######### ####.........# .. ......######.#  #.....@.##.########## #.## ###.###.# ###..# #.# #.###............ ##.###.###.#########.. .#....>.....# ##.........#..###.# ##... ####.###### #.... #...............# ##.#. #......##.##.##.# #.#)------40.0 (1.52 _2%hH4You see here a +0 club.4%hx3=--1 _4%h,10/11==04%hU-#4%h.4%h/4%h/&094%h04%h44%h:4%hQ;4%h;44%hY<=4%h<84%hP=4%h@4%hF4%hF4%hUG%74%hG4%hWK4%hbP4%h&Q4%hQ==4%h:R64%hR4%h:V4%h0[4%h[4%hs\%54%h\4%hV`4%hR5=44%h4%hEC34%hu4%h4%hZp11===24%h4%hY14%hb4%h1j46==4%h4%h #. #.##..# ...######.# #.# #....@).##. #.## ###.###.##. ###..# #.# #.### ......###.###.###.# 4%h$.#....>.....# ## .#..###.##### ##..  #......###.###### #...  #.......# ##.#  #......##.##.##.# #.# 4%h2[3994%hI4%hGB##.. #. #.##.#####...# ...######.# #.# #...@.).##.4%h? #.## ###.###.## ###..# #.# #.### ......###.###.###.# .#....>.....# ## .#..###.##### ## #......###.###### # #.......# ##. #......##.##.##.# #.4%hm===84%h4%h,### .. #. #.#########.#####.........#..........######.# #.# #.....).##.######### #.## ###@###.##..........4%h-##..# #.# #.### ......###.###.###.######## .......#....>.....#  .#..###.##### #......###.######  #...............# ## #......##.##.##.# # #.###..##.##.##.#######4%hJ4Y64%h&84%hOJ ### ..##########.#####...................#######.# #.....).##.#########4%hzKs #.## ###.###.##..........###..# #@# #.###......###.##########.#....>.....# #..###.#####.#.^ #..##.##.##........ 4%hQk=54%hU4%hLj  ..##########.#####...................#######.# #.....).##.#########4%hkI #.## ###.###.##..........###..# #.# #.###......###@##########.#....>.....# #..###.##### #......### #....### #......÷.########## 4%huY34%h{4%h5w #. #.#########.#####.........#..........######.# #.# #.....).##.######## #.## ###.###.##.........4%h##..# #.# #.### ......###.###.###.####### .......#@...>.....#  .#..###.##### #......###.######  #...............# # ###.##.##.# #.###..##.##.##.######4%h.^. #..##.##.##.......### #......÷.######### ##.##..#..##4%h3Y24%h44%h #########.#####...................#######.# #.....).##.######## #.## ###.###.##.........###..# #.# #.###......###.###.###.#######.#....>.....# 4%hĶR###.##### #......###.#######...............#......##.##.## ##.######.#...#.#.#4%hY04%h4%h#. .#####.........#...........######.# #.# #.....).##.####### #.## ###.###.##.........###..# #.# #.####......###.###.###.#######.......#....>.....# #.......#..###.#####4%h" #...@..###.######  #...............#  ###.##.##.#  #.###..##.##.##.#####.^. #..##.##.##......### #......÷.########  ##.##..#..#######.#...#.#.# #..<........#.###### 4%h14%hD894%h4%h # #.###########. .#####.........#...........######.#  #.....).##.###### #.## ###.###...###..# #.# #.###...... ####.###.###.##### #.#....>.....#4%h##......@#..###.##.##......###.###### #...............# #......##.##.##.#  #.###..##.##.##.#### .^. #..##.##.##.....#### #......÷.####### ##.##..#..## #####.#...#.#.#4%hY74%h4%h"n #.  # #.###########. .#####.........#...........######.#  #.....).##.###### #.## ###.###....###..## #.# #.###..... #4%h'A##.###.###.#### #.#....>.....# #.......#..###.##.##......###.####### #...............# #......##.##.##.# #.###..##.##.##.### .^. #..##.##.##....#### #......÷.###### ##.##..#..##4%hY64%h4%h53 .. #.  # #.###########. .#####.........#...........######.#   #.....).##.#### # #.######.###.....###..## #.# #.###....4%h5 ###.###.###.### #.#....>.....# #.......#..###.#.##......###.#######. #...............#. #......##.##.##.# # #.###..##.##.##.##  .^.# #..##.##.##... ##### #......÷.##### 4%hn<Y44%h7B4%h&w78 M###. #.  # #.##########. .#####...................######.#  #.# #.....).##.#### # #.######.###.##.....###.@## #.# .....###.###.###.###..#....>............#. ##.##......###.######. ##34%h ### .. #. ## #.# ##. .#####.# ....######.# #.# #.....).##. # #.######.###.## ....###@.## #.# #.### #......###.###.###. #.......#....>.....# #.......#..###.##### ##.##......###.###### #. #.......# .. #......##.##.##.# ### [4%h30m#.###..##.##.##. .^.# #..##.##.##1   ###   ..    #.   ## #.#########  ##.#.#####.........#  ...........######.#    #.....).##.##   # #@######.###.  ....###..## #.# #.###..   #......###.###.###.#   #.......#....>.....#   #...4%h:....#..###.  ##.##......###.####   #. #...............   .. #......##.##.##.  ### #.###..##.##.##04%h4%hd 4%hL   ###  4%h+ 4%h3 ..  4%h"   #.   ## ## #.#########  #####.#.#####.........#  #..............######.    #.....).##.#   # #.#.######.###.  ....###..## #.# #.###.  ###......###.###.###.  4%h #.......#....>.....   #.......#..###.  #.##......###.####   #. #.............   .. #......##.##.##4%hP4%ho-o   orc (wandering)4%hU 4%hb072.8 (32.8)4%hzj4.3 (34.3784%h4%h[6^ _Cheibriados appreciates the change of pace.You see here a +0 club. _An orc comes into view. It is wielding a +0 club.  😎 HP[+4] MP[+2] _Your hp is fully restored (46). Your mp is fully restored (11).5%h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%h. 5%h[/ R Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft11%4  X - Kinetic GrapnelForgecraft5%h/ 1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft5%h0 1% 3 Select a spell to cast[!]/[I] toggle spell headers6%h Pixie the Fabricator  Barachi of Cheibriados ......  ###Health: 46/46 ========================  ..Magic: 11/11 ========================  #.AC: 2Str: 12  ## ## #.######### EV: 11Int: 18  #####.#.#####.........# SH: 0Dex: 12  #.............o######.# XL:  7 Next: 75% Place: Dungeon:4  #@## #.....).##.# Noise: ---------  Time: 5174.3 (0.0)  # #.#.######.###.##.. D) [46%h"0m+5 woodcutter's axe  ....###..## #.# #.###. Nothing quivered  ###......###.###.###. Zot (28378)  #.......#....>.....  #.......#..###.#### o   orc (wandering)  ##.##......###.####  #. #..............  .. #......##.##.## _An orc comes into view. It is wielding a +0 club.😎 HP[+4] MP[+2] _Your hp is fully restored (46). Your mp is fully restored (11).Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6%h[37m Pixie the Fabricator  Barachi of Cheibriados ......  ###Health: 46/46 ========================  ..Magic: 11/11 ========================  #.AC: 2Str: 12  ## ## #.######### EV: 11Int: 18  #####.#.#####.........# SH: 0Dex: 12  #.............o######.# XL:  7 Next: 75% Place: Dungeon:4  #@## #.....).##.# Noise: ---------  Time: 5174.3 (0.0)  # #.#.######.###.##.. D) [6%h40m+5 woodcutter's axe  ....###..## #.# #.###. Nothing quivered  ###......###.###.###. Zot (28378)  #.......#....>.....  #.......#..###.#### o   orc (wandering)  ##.##......###.####  #. #..............  .. #......##.##.## _An orc comes into view. It is wielding a +0 club.😎 HP[+4] MP[+2] _Your hp is fully restored (46). Your mp is fully restored (11).Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6%h 6%h#  Pixie the Fabricator  Barachi of Cheibriados ...... ###  Health: 46/46 ======================== ..  Magic: 8/11=================------- #.  AC: 2Str: 12 ## ## #.######### EV: 11Int: 18 6%h$#####.#.#####.........# SH: 0Dex: 12 #.............o######.# XL:  7 Next: 75% Place: Dungeon:4 #@## #.....).##.# Noise: ---------  Time: 5174.3 (0.0) # #.#.######.###.##.. D) +5 woodcutter's axe ....###..## #.# #.###. Nothing quivered ###......###.###.###. Zot (28378)  #.......#....>..... #.......#..###.#### o   orc (wandering) ##.##......###.#### #. #.............. 6%h&.. #......##.##.## _Your hp is fully restored (46). Your mp is fully restored (11).Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you)6%hx   Pixie the Fabricator  Barachi of Cheibriados ...... ###  Health: 46/46 ======================== ..  Magic: 8/11=================------- #.  AC: 2Str: 12 ## ## #.######### EV: 11Int: 18 #####.#.#####.........# SH: 06%h { Dex: 12 #.............o######.# XL:  7 Next: 75% Place: Dungeon:4 #@## #.....).##.# Noise: ---------  Time: 5174.3 (0.0) # #.#.######.###.##.. D) +5 woodcutter's axe ....###..## #.# #.###. Nothing quivered ###......###.###.###. Zot (28378)  #.......#....>..... #.......#..###.#### o   orc (wandering) ##.##......###.#### #. #.............. .. #......##.##.##Casting: Construct Spike Launcher (safe; 1% risk of failure)  6%h~ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.6%hN m### .. #.  ## ##  6%h S . #@## #.....) # .  #.#  . ....> .S   ball python (constriction, wandering)  #.  .. 6%hȆ ==5.3 (17) Winding 6%h 6%h   Aim: an orc, wielding a +0 club (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.7%h:L.--66. 7%hbV _You continue winding your clockwork bee...7%h$7%h*oo   orc7%h*--75.. 7%h.7%h0@ _You continue winding your clockwork bee...8%h8%h,8%hy.o...S(ally target)S   ball python (constriction, distracted)y   clockwork bee (minion)84) 8%h8%h& _With a metallic buzz, your clockwork bee launches itself at the orc.9%h)J  #. #K #.  #. ###  #. ..  . #.   ##.## #.#########  #####.#.#####.........#  #......@y.o...S######.#  #.####.#####.....).##.##   # #.#.######.###.##..   ....###..## #.# #.###.   ###......###.###.###.#   #.......#....>.....   #.......#..###.#   ##.##......###.##### K   [49%hM <0mkobold (missile, asleep)   #. #............... y   clockwork bee (minion)9%h3p  A kobold comes into view. It is wielding a +0 dagger.9%hq 9%h'  The kobold shouts!Your clockwork bee stings the orc!The orc dies!9%h 9%hR 9%h 9%hG .K)..S..S   ball python (constriction)K   kobold (missile)y   clockwork bee (minion)9%h y6==9.8 (1.539%h 9%h a _Cheibriados appreciates the change of pace.;%h;%hT,;%h.Ky.).S., ally target);%hDq--8002;%hl;%h)J _Your clockwork bee locks its sights upon the kobold.<%h<%h<%hby..)S.<%hX ((((  The kobold throws a stone. The stone misses your clockwork bee.<%h3<%h?ky..@<%hWA=-11<%hAM<%hDQ\ _The stone barely misses you.<%h@ 4<%h <%h =%hai . ###K . #y #.  ##.## #.#############.#@#####...............)S....######.# #.####.#####.....).##.## # #.#.######.###.##.....###..## #.# .######.###.###..>............###.####.#####=%hl=%hz  Your clockwork bee closely misses the kobold.The kobold hits your clockwork bee but does no damage.=%hdS). =%h/9==-3.3 (1.569=%h=%h _Your clockwork bee stings the kobold. _😎 MP[+1]=%h  #.#  #.# =%hu #.#  #.#  #.#   #.# ###  =%h  #K# ..   #y# #.   ##@## #.#########   #####.#.#####.........#  =%h³6 #.......S).....######.  #.####.#####.....).##.#   # #.#.######.###.  ....###..## #.# #.###.  #####.###.###.   #.#....>.....   #.......#..###.=%hp  Your clockwork bee stings the kobold!The kobold dies!=%h6=%h 44---Cheibriados appreciates the change of pace.The ball python bites you.The ball python grabs you.=%h-/  --more--@%h)S.y   clockwork bee (minion)@%h)3-- 1 =4.88) Constr @%h@%h  The ball python bites you.The ball python grabs you. _The ball python constricts you.  😕 HP[-3] _You take 3 damage, and now have 43/46 hp.@%h  You hit the ball python.You kill the ball python!@%hT 7 *.*   dormant clockwork bee (minion)  Cheibriados appreciates the change of pace.@%h[3v11 507) @%h7@%h9L _Your clockwork bee winds down and falls to the ground.A%h(A%hy)i-66A%h1A%h\3A%h4A%hvA%h==5A%hw44A%hA%h"Y3A%h!$A%h'Y2A%h(A%h+10/11==1A%hI-A%h 15=0A%h2A%hq5Z59A%hv7A%hq:Y8A%h2<A%hE:-A%hdJ,94.8 (8A%hK46====5.8 (97A%hNA%h[  Cheibriados appreciates the change of pace. _Your clockwork bee winds down and falls to the ground. _You start resting.  😎 HP[+3] MP[+1] A%h1\^_Your hp is fully restored (46).B%h4B%hcB%ha  You start resting.B%hDo6B%hY5B%hQ B%h Y4B%htB%hs.B%htg8.8 (3=11B%hs===9.8 (43B%huB%hM& _Your hp is fully restored (46).  _Your dormant clockwork bee falls apart.  😎 MP[+1] _Your mp is fully restored (11).C%h*4C%h1C%hJ78 M######### .# ###)# . #@# #.  ##.## #.############.#.#####...............).....####  #.####.#####.....).##.#C%hVC%hXJ1 _C%hbC%hy78 Mß.ß.......#########C%hz .# ###. #.# #.  ##.## #.############.#.#####........  C%h6{,#........).....######.####.### C%he|C%hكY0C%hGC%hk  d - 17 stones (gained 3)49C%hC%hC%hb1 #.######## ###)# ..###.## #.#########Nothing quivered.....Zot (28349) ###.###  #.......#....>.....  C%h90_You see here a +0 dagger.C%hm===7C%h}C%h9  ###)# ...# ###@## #.##############.#.#####.................).....##########.#####.....).  #.......#..###.#### C%hY6C%hC%h #.#  #.#  #.#  #.#  #.# ###  C%he  #)# ..  #.# #.  C%h ##.## #.#########   C%h #####.#@#####.........#  #........).....######.# C%h_  #.####.#####.....).##.#   C%h  # #.#.######.###.##...   C%h ,....###..## #.# #.#   ###......###.###.###.#  C%h(   #.....>.....#   C%hl M#.#..###.#####   C%h B##.##......###.#C%h`Y4C%hC%hr/  #.#   #.#   #.#  C%h/ #.# ###   #)# ..   #.# #.  C%h2 #.## #.#########  #####.#.#####.........#   #.....@..).....######.#   #.####.#####.....).##.#   # #.#.######.###.##..  ....###..## #.# #.###   ###......###.###.###   #.......#....>.....   #.......#..###.###   ##.##......###.   #. #..............C%h!9C%ht9C3C%h=C%hO ###)# ...# #C%h|O##.## #.##############.#.#####.................).....#######.####@#####.....).C%hOH # #.#.######.###.##......###..## #.# #.### ###......###.##.#C%hPT#.. C%hhP .. #......##.##.## C%hjo1C%hu  #.#  #.# ###  #)# ..  #.# #. #.## #.######## #####.#.#####......... C%h}B #........).....######.  #.####.#####.....).##.  # #@#.######.###.##.  ........###..## #.# #.###  .###.###......###.###.###  #.......#....>...  #.......#..###.###  ##.##......###.  #. #.............  .. #......##.##.# ### #.###..##.##.C%h)Y0C%heC%h  #.# ###  #)# ..  #.# #. #.## #.####### #####.#.#####........  #........).....######  #.####.#####.....).##C%hJ  #####.###.#.######.###.##  #.......@###..## #.# #.##  #.###.###......###.###.  #.......#....>...C%h/  #.......#..###.##  ##.##......###. C%hŝi #.##............  ..##......##.## #####.###..##.##.  .^.# #..##.##.C%hZ38C%hC%h  #.# ###  #)# ..  #.# #. C%hn ##.## #.  #####.#.#####  #........)..... C%h #.####.#####.....).  #####.###.#.######.###.  #.###..## #.# #.C%h+  #.###.###......###.###. # #.......#....>  #.......#..###. C%h: ##.##......###.  #.##.  ..##......##.## C%h #####.###..##.##  .^.# #..##.##C%hY7C%h^C%h  #.# ###  #)# ..  #.# #.  ##.## #.  #####.#.##### C%h; #........).....  #.####.#####.....).  #####.###.#.######.###.  #.###..## #.# #.  #.###.###......###.###.  #. #.......#....> #. #.......#..###. #. ##.##......###. #. #.##.. .. ..##......##. .# #####.###..##. # .^.# #..##.C%hcY5C%hAC%hkC  #.# ###  #)# ..  #.# #.  ##.## #. C%hp #####.#.#####  #........).....  #.####.#####.....)  #####.###.#.######.###C%h5n  #.###..## #.# #  #.###.###......###.### C%hZ  #.# #.......#....>  #.# #.......#..###  #.# ##.##......###  #.# #.##  ..# ..##......##.  .## #####.###..##.  # .^.# #..##.C%h3Y4C%hKC%he//  #.# ###  #)# ..  #.# #.  ##.## #.  #####.#.#####  #........).....  #.####.#####.....C%hj4  #####.###.#.######.  #.###..## #.#   #.###.###......###.  #.# #.......#....  #.# #.#..  #.# ##.##......  #.# #.##  ..# ..##......##  .## #####.###..##  # .^.# #..##C%h78Y2C%h;C%hM  #.# ###  #)# ..  #.# #.  ##.## #.  #####.#.##### C%hNC #........).....  #.####.#####  #####.###.#.######.  #.###..## #.#  #.###.###......###.  # #.# #.#  #.# #.#..  #.# ##.##......  #.# #.##  ..# ..##...... C%hOC .## #####.###..  # .^.# #..C%hVY1C%hOZC%hj  #.# ###  #)# ..  #.# #.  ##.## #.  #####.#.##### C%hk #........).....  #.####.#####  #####.###.#.######.  #.###..## #.  #.###.###......###.  #. #.# #.#  #. #.# #.#..  #. #.# ##.##......  #. #.# #.##  #. ..# ..##......C%h?l  #. .## #####.###..  #. # .^.# #..C%h)tZ29C%hwC%h  #.# ###  #)# ..  #.# #.  ##.## #.  #####.#.##### C%h]  #........)  #.####.#####  #####.###.#.######  #.###..## #  #.###.###......###  #.# #.# #.#  #.# #.# #.#C%h  #.# #.# ##.##  #.# #.# #.##  #.# ..# ..##  #.# .## #####.###  #.. # .^.# #C%hY8C%h C%h;\ )# ...# ###.#######.#.####........)...####.##########.###.#.######........###..## ###.###......## #.# #.......#.#.##....  ######## #. C%hY6C%h2C%hc #.# ###  #)# ..  .# #.   ##.## #.# #####.#.##### #........)... #.####.#####...C%h #####.###.#.######. #.@......###..## #. #.###.###......## #.# #.# #.#. #.# #.# #.......# #.# #.# ##.##. #.# #.# #.##. #.# ..# ..##..... #.# .## #####.###. #.. #.^.# #.C%h=Y5C%hC%h #.# ###  #)# ..  #.# #.  ##.## #.# #####.#.#####. C%hJ#........).....# #.####.#####. #####.###.#.######.# #.###..## #.# #.###.###......###.# #.# #.# #.#. #.# #.# #.#..# #.# #.# ##.##......# #.# #.# #.##.C%h@ #.# ..# ..##......# #.# .## #####.###..# #.. # .^.# #..#C%hY3C%hC%ht #.# ###  #)# ..  #.# #.  ##.## #.# #####.#.#####. C%hn#........).....# #.####.#####. #####.###.#.######.# #.###..## #.#  #.###.###......###.# #.# #.# #.#. #.# #.# #.#..# #.# #.# ##.##......# #.# #.# #.##.C%h #.# ..# ..##......# #.# .## #####.###..# #.. # .^.# #..#2C%h  #)# ..  #.# #.  ##.## #.#### #####.#.#####..... #........).....### C%h;!#.####.#####.....) #####.###.#.######.### #........###..## #.#  #.###@###......###.### #.# #.# #.......#....> #.# #.# #.#..### #.# #.# ##.##......# #.# #.# #.##... #.# ..# ..##......## #.# .## #####.###..##. #.. # .^.# #..##. ### ##### #.....C%h)Y0C%hg.C%hd?~ .# ###.## #.#########.#.#####.............).....#######.#####.....)#####.###.#.######.####........###..## #.# C%h?#.###.###......###.##.# #@# .#....>####.##.... ...C%hB@s ##.##. C%h"GZ19C%hMLC%hPa ##.## #.#########.#.#####.............).....#######.#####.....)C%hc#####.###.#.######.###........###..## #.# ###.###......###.##.# #.# .#....>####.##.... .....# .##.# #####.#.. C%hrY7C%ha{C%h<" #####.#.#####.............).....#######.#####.....)#####.###.#.######.###........###..## #.# ###.###......###.##C%h.# #.# .#....>####.##.... ...C%h..# .###.## #####.####C%ho #..<..... C%hY6C%hC%h9 ........).....#######.#####.....)#####.###.#.######.###........###..## #.# ###.###......###.##.# #.# .#....>C%h!G####.##.... ...#..# .###.## #####.###C%h..# .^.#  #.#####.# C%hKY4C%hC%h4 ####.#####.....)#####.###.#.######.###........###..## #.# ###.###......###.##.# #.# C%h(.#....>####.##....##.# ...#.@# .#### #####.###..# .^.# C%h ### ##### #.... ##. C%hY3C%h}C%hw  #.####.#####.....  #####.###.#.######.  #.###..## #.#   #.###.###......###.  #.# #.# #.#....C%h  #.# #.# #.#..  #.# #.# ##.##......  #.###.# #.##  #.##@.# ..##......##C%h^  #.##.## #####.###..##  #...#. .^.# #..##C%hKK  #### ## ##### #  ##.##  #####.#  #..<  #.#####.  ##C%h.Y1C%h,C%ho #####.###.#.######.##........###..## #.# ###.###......###.##.# #.# .#....###.##....##.# ....# .#### #####.####...#.......^.# #### ##.####### #....#Zot (28311)  # 0C%h+ #........###..## #.#  #.###.###......###.### #.# #.# #.....> #.# #.# #.#..### #.# #.# ##.##......# #.###.# #.##... #.##..# ...##......## #.##.##[#####.###..##. #...#@......^.# #..##. ####.##.####### #..... #. # %hE.m##.## #. #####.#.. #.#..<.... #.#.#####.# #.  ## C%h.D08C%h5C%hW #.###..## #.# #. #.###.###......###.###. #.# #.# #.#....>. #.# #.# #.#..###. #.# #.# ##.##......###.C%hWa #.###.####.##. #.##..#....##......##.# #.##.##[#####.###..##.# #...#.C%hZ^.# #..##.# ####.##.# #. #. .# ##.##. #. .# #####.#. #. .# #..<. #. S# #.#####.#. S   adder (asleep) #. ..##.. ## .###. .##.C%hcC%h"k| 244.1 (44.3)  An adder comes into view.C%h}lC%h~rS.SC%hsi5.6 (45.87C%hxC%hw{Y _The adder hisses angrily.E%hsU  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%htE%hnv Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/ForgecraftE%hv11%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraftE%hwh1%2  Z + Launch Clockwork Bee Forgecraft1% 3 E%h]wSelect a spell to cast[!]/[I] toggle spell headersF%h0c F%hkM  #........###..## #.# #. Pixie the Fabricator  #.###.###......###.###. Barachi of Cheibriados ...... F%ho #.# #.# #.......#....>. Health: 46/46 ========================  #.# #.# #.......#..###. Magic: 11/11 ========================  #.# #.# ##.##......###. AC: 2Str: 12  #.###.####.##.......... EV: 11Int: 18  #.##..#....##......##.# SH: 0Dex: 12  #.##.##[#####.###..##.# XL:  7 Next: 76% Place: Dungeon:4%hrp;6H  #...#.@.....^.# #..##.# Noise: ---------  Time: 5245.6 (0.0)  ####.##.####### #...... D) +5 woodcutter's axe #. .###.##.. Nothing quivered #. S# #####.#... Zot (28307)  #. .# #..<...... #. .# #.#####.#. S   adder #. ..##.. ## .###. .##.d - 17 stones (gained 3) _You see here a +0 dagger.  An adder comes into view. _The adder hisses angrily.Casting: Launch ClockworkF%h"s Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%hjyM  #........###..## #.# #. Pixie the Fabricator  #.###.###......###.###. Barachi of Cheibriados ...... F%hxz #.# #.# #.......#....>. Health: 46/46 ========================  #.# #.# #.......#..###. Magic: 11/11 ========================  #.# #.# ##.##......###. AC: 2Str: 12  #.###.####.##.......... EV: 11Int: 18  #.##..#....##......##.# SH: 0Dex: 12 F%h} #.##.##[#####.###..##.# XL:  7 Next: 76% Place: Dungeon:4  #...#.@.....^.# #..##.# Noise: ---------  Time: 5245.6 (0.0)  ####.##.####### #...... D) +5 woodcutter's axe #. .###.##.. Nothing quivered #. S# #####.#... Zot (28307)  #. .# #..<...... #. .# #.#####.#. S   adder #. ..##.. ## .###. %h6~7m.##.d - 17 stones (gained 3) _You see here a +0 dagger.  An adder comes into view. _The adder hisses angrily.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%hωF%hT#S.F%h9/11 -----==6.6 (16F%h%F%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 9/11 mp.G%hK   #........###..## #.# #  #.###.###......###.###G%h¾ |  #.# #.# #.#....>  #.# #.# #.#..###  #.# #.# ##.##......###  #.###.####.##  #.##..#....##......##.G%h   #.##.##[#####.###..##.  #...#.^.# #..##.  ####.##.# #  #. 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l%h>#)# .. #.# #. ##.## #.######### #####.#.#####.# l%hC#........@.....######.# #.####.#####.....).##.######.###.#.######.###.##.#..###..## #.# #.###.l%hD#.###.###......###.###.###.##.# #.# #.......#....>.....##.# #.# #.......#..###.######.# #.# ##.##......###.#l%hFr#.###.####.##.#l%hrY2l%hl%h  #.# #.# #.# #.# ### #)# .. l%h!#.# #. ##.## #.### #####.#.#####.# #........)@....######.# #.####.#####.....).##.#l%h"#####.###.#.######.###.##.#.###..## #.# #.###.#.###.###......###.###.###.# l%h"3 You see here a +0 club.l%h,l%h$-J0 _l%h4l%hI#.# #.# #.# #.# ### #)# .. l%hJp#.# #. ##.## #.## #####.#.#####.# #........).@...######.# #.####.#####.....).##.######.###.#.######.###.##.#.###..## #.# #.###.#.###.###......###.###.###.# l%h(M=l%hdap19l%h n#.# #.# #.# #.# ####l%hn.#)# ..##.# #.###.## #.# #####.#.#####.# #........)..@..######.# #.####.#####.....).##.# #####.###.#.######.###.##. #.l%hn]###..## #.# #.###. #.###.###......###.###.###.# l%hvY7l%h{l%h#.# #.# #.# #.# #.# #### #)# ..# .# #.#  ##.## #.######### #####.#.#####@........# l%h&v#........).....######.#  #.####.#####.....).##.######## ####.###.#.######.###.##.. ........###..## #.# #.###........ .###.###......###.###.###.#######  .# #.# #.#....>.....# .# #.# #.......#..###.##### #  .# #.# ##.##......###.###### # l%hY6l%h l%hN78 M .# ###)# . #.# l%hҽC  ##.## #@############.#.#####...............).....######.#  #.####.#####.....).##.######## l%hE####.###.#.######.###.##.........l%hY4l%hl%hIM######### .#.#####)#..... #.#  l%h= ##.## #.############.#.#####.........#........).....######.#Zot (28214) #l%h'--l%h --338.1 (89.0)  A malevolent force fills the Dungeon...l%h%/  --more--n%hQ  You fall into a shaft and drop 2 floors!  --more--n%hC n%hZ )Generating dungeon...o\\/o/ building the Dungeon \o\o%hH0< /o/o%h*o%h}8Pixie the FabricatorBarachi of Cheibriados ......Health: 46/46 ========================Magic: 11/11 ========================AC: 2Str: 12EV: 11Int: 18SH: 0Dex: 12#.########o%h8$XL:  7 Next: 78% Place: Dungeon:6#...@...)#Noise: ---------  Time: 5338.1 (89.0)########.#D) +5 woodcutter's axeNothing quiveredZot (28214) o%hV9[_Cheibriados appreciates the change of pace. _You now have 127 gold pieces (gained 6). _You see here a +0 robe. _You see here a +0 club.  A malevolent force fills the Dungeon...  You fall into a shaft and drop 2 floors!o%h<o%hm9.3 (90.237213o%ho%hx _The shaft crumbles and collapses.😎 MP[+2] _Your mp is fully restored (11).o%hԥq%hD4q%hq%h5J# #.# #..@....)# #.#q%h0?q%h@J2 _q%h1Eq%hX###.. #. #.# #.@.....)# #.#q%h$`Y0q%htcq%h....... ########.......)#########.#q%h145.3 (6.0) q%h~6.8 (7.56q%hDq%he _Found a stone staircase leading down.q%h$Y u.....q%h\ q%h x >##.######>.......##.#####.# #######.......)########.#4q%h #.#.>.#.##.#####.# #.## #.......)# ########.#q%h o3q%h) *#.##.>.##.##.#####.# #.## #.......)# ########.#q%h o1q%h Y ####.# #.>.# #.##.#####.# #.# #.)#  #.#q%h Y0q%h q%h] # ####.# #.>.# #.##.#####.## #.# #q%hJ .)#  #.#q%h q%hi E198q%hS q%hK ###.#.#h #.q%h ####.# #.>.#q%h  #.##.#####.# #. #.#q%ho ## #.)#  q%h #.#h   howler monkey (asleep)q%hB q%hq 054.3q%h a5.8 (9.07q%h# q%h ` _A howler monkey comes into view.s%h|  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t%h- Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft11%4  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headerst%h" Pixie the FabricatorBarachi of Cheibriados ......##Health: 46/46 ========================#.Magic: 11/11 ========================#.AC: 2Str: 12#hEV: 11Int: 18#.SH: 0Dex: 12####.#######XL:  7 Next: 78% Place: Dungeon:6#.>..@.....#Noise: ---------  Time: 5355.8 (0.0)#.##.#####.#D) +5 woodcutter's axe#. #.########Nothing quivered## #.......)#Zot (37197) ########.#h   howler monkey (asleep)😎 MP[+2] _Your mp is t%h fully restored (11). _Found a stone staircase leading down. _A howler monkey comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pixie the FabricatorBarachi of Cheibriados ......##Health: 46/46 ========================#.Magic: 11/11 ========================#.AC: 2Str: 12#hEV: 11Int: 18#.SH: 0Dex: 12####.#######XL:  7 Next: 78% Place: Dungeon:6#.>..@.....#Noise: ---------  Time: 5355.8 (0.0)#.##.#####.#D) +5 woodcutter's axe#. #.########Nothing quivered##%h f40m #.......)#Zot (37197) ########.#h   howler monkey (asleep)😎 MP[+2] _Your mp is fully restored (11). _Found a stone staircase leading down. _A howler monkey comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t%h0   Pixie the Fabricator  Barachi of Cheibriados ...... ## Health: 46/46 ======================== #. Magic: 8/11=================------- #. AC: 2Str: 12 #h EV: 11Int: 18 #. SH: 0Dex: 12 ####.#######  XL:  7 Next: 78% Place: Dungeon:6 #.>..@.....#  Noise: ---------  Time: 5355.8 (0.0) #.t%h> [40m##.#####.#  D) +5 woodcutter's axe #. #.########  Nothing quivered ## #.......)#  Zot (37197)  ########.#   h   howler monkey (asleep) _A howler monkey comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep)u%h  Pixie the Fabricator  Barachi of Cheibriados ...... ## Health: 46/46 ======================== #. Magic: 8/11=================------- u%h>#. AC: 2Str: 12 u%hͪ]#h EV: 11Int: 18 #. SH: 0u%hkFDex: 12 ####.#######  XL:  7 Next: 78% Place: Dungeon:6u%hv #.>..@.....#  Noise: ---------  Time: 5355.8 (0.0) u%h#.##.#####.#  D) +5 woodcutter's axe u%h,#. #.########  Nothing quivered ## #.......)#  Zot (37197)  u%h0########.#   h   howler monkey (asleep)u%h'u%hLUConfirm with . or Enter, or press ? or * to list all spells.u%h²Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetu%h'Aim: a howler monkey (asleep)  You lock target on the howler monkey and prepare to deploy your bee.  (Press . to continue winding your bee.)u%hGu%h ## #. u%hZ#. #. #. ####h  u%h{    #.   u%hX## )#   u%hah u%hu%hG====6.8 (16) Winding u%hu%h8  You lock target on the howler monkey and prepare to deploy your bee.  (Press . to continue winding your bee.u%h) _The howler monkey howls! You hear a shout!  u%hL😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.v%h  You continue winding your clockwork bee...=---75. v%hv%hne _The howler monkey closely misses you.v%h6K  You continue winding your clockwork bee...39-------84..  _The howler monkey hits you!😕 HP[-7] _You take 7 damage, and now have 39/46 hp.v%hr  With a metallic buzz, your clockwork bee launches itself at the howler monkey.y(ally target)y   clockwork bee (minion)5------93) v%hsv%h _The howler monkey hits you.😕 HP[-4] _You take 4 damage, and now have 35/46 hp.w%h  You barely miss the howler monkey. The howler monkey hits you!w%hh 28------=602w%h w%h K _Your clockwork bee stings the howler monkey!😮 HP[-7] _You take 7 damage, and now have 28/46 hp.x%h&  You barely miss the howler monkey. The howler monkey barely misses you.Your clockwork bee stings the howler monkey!The howler monkey dies!x%h͡] .x%h 87-11 _Cheibriados appreciates the change of pace.x%hx%ht _Your Air Magic skill increases to level 5!y%hZ 4y%hT\ y%hp 9=---.....-.y%hw  *0*   dormant clockwork bee (minion)You start resting.y%h| n-2.8 (10y%h  _Your clockwork bee winds down and falls to the ground. _😮 HP[+1]z%h!z%hz%h z%hz%h{s9==89z%hz%hz%hC8z%hCz%hz%hU=7z%hz%h z%h V306z%hz%hz%hV==5z%hAz%h9 z%h C4z%h4z%hz%hy1=3z%hz%hz%hC2z%hz%h!z%h]"C1z%h#z%h'z%h'v10/11==0z%h(z%h@a _You start resting.z%hQDz%hEh2=79z%hEz%hIz%hJC8z%hJz%h_Nz%hNC7z%h[Oz%hu==63=5434=.- z%h~797.0)11===80.8 (182z%hz%h"0 _You start resting. _Your dormant clockwork bee falls apart.  😮 HP[+5] MP[+3]  You regained 5 hp, and now have 34/46 hp. _Your mp is fully restored (11).z%h Jz%h 106935====8z%hv 76z%h 5z%h 6=4z%h M321z%h z%h* j7=0z%h z%h Z59z%h z%h ,z%h z%h( 8=8765z%h* 9=4z%hK6 32z%hN Q140=04981=764z%hP o3z%hS z%hpX 2=1z%h] o0z%h] Z39z%hv^ z%hna 3=8z%hb z%hd Y7z%he z%hJh z%hh C6z%hi z%htl 4=5z%hm z%ho Y4z%hp z%hQt z%hz C3z%h\{ z%hp~ Y2z%h. z%hP 5=1z%hB z%h$ Y0z%h҆ z%h. Z29z%hr z%h o8z%h z%h 424.8 (4446==5.8 (457z%hH  _You start resting.😎 HP[+12] _Your hp is fully restored (46).{%hW ### #.. #.# #.# #.# ####.# #.>.# #.##.#####.# #.. #.# #### #{%h.)#  #.#{%h{%hs7.3 (1.5)6 _{%hg{%h|%h|%h|%h|%h ###..#####.#######.>........#.##@#####.# #.....#.############.#.......) ########. 4|%h)  ### #.. #.# #.# #.#  ####.####### #.>@.......##.##.#####.# .. #.....#.#########.# #####.#.......)##.########.##|%h1. |%h. C3|%h 1 |%hEA  ### #.. #.# #.# #.# ####.# #.@........# #.##.#####.# ... #.....#.#|%hB  #.### #####.#.)#  #. #.#  #|%hF |%hG U=1|%hkI |%hQ^   ### #.. #.# #.# #.# ####.# #@>........# #.##.#####.# ...##.....#. #.#########.#.) #. |%h^ #. #There is a stone staircase leading down here.|%h)e |%he J0 _|%h-h |%hBx  ###..######.#######.>........##.######....##.....#.########.#########.#.......)#.Zot (37120) #|%h~ |%h~ D18|%h |%h ###..#####.#######.>........####.##.######...@##.....#.################.#.......)#. ########.#  7|%ha < ###|%h 5 #..|%hT 5 #.#|%h 5 #.#|%h G #.#|%hb x ####.#######|%h d #.>........#|%hÿ  ####.##.#####.#|%hb u #..@.##.....#.|%h g #.#########.#|%h .|%hG A #.|%h  |%h ]# #|%h |%h C5|%h, |%h  ### #.. #.# #.# #.# ####.####### #.>........# ####.##.#####.# #.@..##.....#. #.#########.# #..  #..#..#..#..#..#..4|%hV |%h  ### #.. #.# #.# #.# ####.# #.>........# ####.##.#####.# #@...##.....#. #.#########.#|%he  #...  #..## #... #... #... #..## #...|%hb |%h C2|%h |%h o ..##|%h ####.#######.>........####.##.#####....##.....#.#############.#.....#.......# #######..####.# |%h! =. .##..|%h , |%h, C1|%h0 |%hC  #####.#######.>........####.##.#####....##.....#.######.#########.#.....#.@.....# ########## . $###.#|%hI |%hJ D09|%hL |%h]  #.# #.# #.#|%h^  ####.####### #.>........# ####.##.#####.# #....##.....#.|%hp^ t ##.#########.# #@......#  #..####.# #....|%h_  #...$#  #....#  #..###  #...  ##.. #.##|%hO o8|%h_ #.# #.# ####.########.>........# ####.##.#####.# #....##.....#.######.#########.#.....|%h >#.......# #######.@####.# #.......# #...$#..##....# ##..####...##...###.#|%h Y6|%h |%h #.# ####.########.>........# |%ht ####.##.#####.# #....##.....#.#######.#########.#......#.......# #######|%h #..####.# #..@....# #...$#..# #....# # |%h L#..### #...##...###.|%h c##.|%h Y5|%h |%h ####.########.>........# ####.##.#####.# #....##.....#.########.#########.#.......#.......# #########..####.# #.......# #...@#..# #....# # #..### #... ##..#.###.##. |%h; Y3|%h |%hl Y2|%h |%h   #.# ####.#######  #.>........# ####.##.#####.# |%hf E#....##.....#.#########.#########.#.......)#.......# ########.#..####.# #....@..# |%h #....#..# #....#..##..###..##... ..###.. .##|%h #.## ###.##. _You now have 143 gold pieces (gained 16).|%h Y1|%hu |%hS ####.########.>........# ####.##.#####.# #....##.....#.##########.#########.#.......)#.......# ########.##..####.##.......# |%h #....#@.# #....#..# #..###..# #... ...# ##.. ..###.######.##. |%h! |%h" E099|%h% |%h;  .>........####.##.#####....##.....#.##########.#########.#.......).......# ########.#..#### #......#....#..##. .#.....##|%hF |%hMG C8|%hL |%hc a ####.##.#####....##.....#.##########.#########.#.......).......# ########...#### .......#..###...>.##.....# #.##### #|%h+n .55.3 (28.0) |%hv |%hGw i6.8 (29.56|%h1{ |%hP~  |%h~ W_Found a stone staircase leading down.}%ha}%h.##.............#..}%ht}%hY}%ho}%h #....##.....#.########.#########.#.......) #.......# ########. #..####.#  #.......# #....#..# #....#..#}%h( #..###..# #...>@..# ##.....## #.### #.#  #. }%h!}%h}%hoC5}%h}%h#.#########.#....... #.......# ######## #..####.#  #.......# #....#..#}%h  #....#..# #..###..# #...>...# ##..@..## #.### #.#  #. }%h}%hC3}%h}%h ##.#.# #.......#  #..####.# #.......# #....#..# #....#..# #..###..# #...>...# ##.@...## #.##### #.#}%hX #.#.##}%hPY2}%hV }%h #.......# ###### #..####.#  #.......# #....#..# #....#..# #..###..# #...>...# ##.....## #@#### #.#  #.# #.. ### 0#### ....#..##..###..##...>...##.....## #.#####  .### [1}%h3d89....###..###..>..#.....# #.#####  .....######.# 7#....#####..>..#.....# #.#####  #####.....###### 6#....#..# #....#..# #..###..# #...>...# #[4}%hn0m#.....## #.##### #.# #.###### #.@....# ######.# }%h(o4}%hJ#....#..# #....#..# #..###..# #...>...# ##.....## #.##### #.# #.###### #..@...# ######.# }%hrY3}%h}%h=Q#....#..# #....#..# #..###..# #...>...# }%hF3##.....## #.##### #.# #.###### #...@..# ######.# #}%hS Y1}%h }%h+ #....#..# #....#..# #..###..# #...>...# ##.....## #.##### #.# #.###### #....@.# ######.# .# .#.#..##}%h@o0}%hlO#....#..# #....#..# #..###..# #...>...# ##.....## #.##### #.# #.###### #.....@# ######.# #.# #.# #.##..###}%hS}%hTD78}%hW}%hg ###..>..}%hh#.....# #.#####  #.######.....######  }%hp}%h1qC7}%ht}%h ###..>..#.....#}%h #.#####  ######......######.  }%h}%h؏C5}%h}%h^ .>..#.....# #.#####  #####.....#####.### }%h}%hdC4}%h3}%h@#.....# #.#####  #####.....#####...<....#####.###}%h-79.3 (22}%h}%hj80.8 (24.02}%hk}%h    _Found a stone staircase leading up.~%h7.##### #.# #.#######......# ######.#  #.# #.# #.####.##.##.@..<....#~%h######.####~%h=~%hl2.3 (1.5)1~%hǒ~%h~%h #.##### #.# #.###### #......# ######.# #.# #.# #.####.##.# #..@.<....# ######.#### 3.869%h@.#.##### #.# #.###### #......# ######.# #.# #.# ##.####.##.# #...@<....# ######.#### ..##5.38%hONf#.##### #.# #.###### #......# ######.# ####.# ..%hN#.# .# #.####.##.# #....@....# ######.#### ... #### %hV%h+Wc6.86%h Z%hc} _There is a stone staircase leading up here.%hM%hN%hR%hv]%hc705 _%h%h %h#######%h* #%h.......##%h-Y .. r.......%hO ... .≈≈≈≈≈.≈%h?} .[.. .≈.....≈%hc..... .≈.≈≈≈≈≈%ha...... ?≈.≈...≈%h[.......##.≈.≈.≈.≈5.....r..@.≈.≈_≈.≈..........≈.≈≈≈.≈..........≈.....≈..........≈≈≈≈≈≈≈ ................. .............$.## rr 2 quokkas (asleep) ...............# ###............# %hX#####........#%h%h )40500%h%hf%h;vj8.5 (1.7499%h[~:_%hk _You climb upwards.Found four items. Found a radiant altar of Vehumet. _There is a stone staircase leading down here.%hɋ%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h >%hv@ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft11%%h@y4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher%hhAcForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%hA1% 3 Select a spell to cast[!]/[I] toggle spell headers%h:%hPE%hhSL#######Pixie the Fabricator#......##Barachi of Cheibriados ........r.......%h TIHealth: 46/46 ========================....≈≈≈≈≈.≈Magic: 11/11 ========================%hTQ.[.. .≈.....≈AC: 2Str: 12..... .≈.≈≈≈≈≈EV: 11%hX)Int: 18...... ?≈.≈...≈SH: 0Dex: 12.......##.≈.≈.≈.≈XL:  7 Next: 87% Place: Dungeon:5.....r..@.≈.≈_≈.≈Noise: ---------  Time: 5488.5 (0.0)..........≈.≈≈≈.≈D) +5 woodcutter's axe..........≈.....≈Nothing quivered..........≈≈≈≈≈≈≈Zot (40499) ..............................$.##rr 2 quokkas (asleep)...............####............######........# _There is a stone staircase leading up here. %hgY_You climb upwards.Found four items. Found a radiant altar of Vehumet. _There is a stone staircase leading down here.%h ZCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hfL#######Pixie the Fabricator#......##Barachi of Cheibriados ........r.......%hgHealth: 46/46 ========================....≈≈≈≈≈.≈Magic: 11/11 ========================.[.. .≈.....≈AC: 2%h~gStr: 12..... .≈.≈≈≈≈≈EV: 11Int: 18...... ?≈.≈...≈SH: 0%hg9Dex: 12.......##.≈.≈.≈.≈XL:  7 Next: 87% Place: Dungeon:5.....r..@.≈.≈_≈.≈%hiNoise: ---------  Time: 5488.5 (0.0)..........≈.≈≈≈.≈D) +5 woodcutter's axe..........≈.....≈Nothing quivered..........≈≈≈≈≈≈≈Zot (40499) ..............................$.##rr 2 quokkas (asleep)...............####............######........# _There is a stone staircase leading up here. _You climb upwards.Found four items. Found a radiant altar of Vehumet. _There is a stone staircase leading down here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #######  Pixie the Fabricator %h# ......##  Barachi of Cheibriados ...... .. r.......  Health: 46/46 ======================== %hx... .≈≈≈≈≈.≈  Magic: 8/11=================------- .[.. .≈.....≈  AC: 2Str: 12 ..... .≈.≈≈≈≈≈  EV: 11Int: 18 ...... ?≈.≈...≈  SH: 0Dex: 12 .......##.≈.≈.≈.≈  XL:  7 Next: 87% Place: Dungeon:5 .....r..@.≈.≈_≈.≈  Noise: ---------[4%hL0m  Time: 5488.5 (0.0) ..........≈.≈≈≈.≈  D) +5 woodcutter's axe ..........≈.....≈  Nothing quivered ..........≈≈≈≈≈≈≈  Zot (40499)  .................  .............$.##  rr 2 quokkas (asleep) ...............#  ###............#  #####........# _There is a stone staircase leading down here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)%h  #######  Pixie the Fabricator # ......##  Barachi of Cheibriados ...... .. r.......  Health: 46/46 ======================== ... .≈≈≈≈≈.≈  Magic: 8/11=================------- .[.. .≈.....≈  AC: 2Str: 12 ..... .≈.≈≈≈≈≈  EV: 11Int: 18 ...... ?≈.≈...≈  SH: 0Dex: 12 .......##[40%h~ m.≈.≈.≈.≈  XL:  7 Next: 87% Place: Dungeon:5 .....r..@.≈.≈_≈.≈  Noise: ---------  Time: 5488.5 (0.0) ..........≈.≈≈≈.≈  D) +5 woodcutter's axe ..........≈.....≈  Nothing quivered ..........≈≈≈≈≈≈≈  Zot (40499)  .................  .............$.##  rr 2 quokkas (asleep) ...............#  ###............#  #####........# [0%h- ;10mCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee.   #   ..   ...   .[..   .....        .....?r_≈.≈          r1 asleep)   ==9.5 (18) Winding _%h7   Aim: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.%h%hL.r%h--907. %h V _You continue winding your clockwork bee...%h O  You continue winding your clockwork bee...%h% .r_r%h =-16.. %h :_%h h _The quokka bites you but does no damage.%h  With a metallic buzz, your clockwork bee launches itself at the quokka.%h.%h.ry(1 ally target)y   clockwork bee (minion)%hf25) %hh%h#V _The quokka misses you.%hD %hqE %hvJ %hUW .r.y%hX 41---34%h.b :_%hjo   #####........# _You barely miss the quokka. The quokka bites you. x2  😕 HP[-5] _You take 5 damage, and now have 41/46 hp.%h}  You slash the quokka!You kill the quokka!%hg{  Cheibriados thoroughly appreciates the change of pace.%h݅%hx ?r.@y≈.≈_.%h֐   quokka (Your clockwork bee locks its sights upon the quokka.%hi843%hA:_%hm _Your clockwork bee closely misses the quokka.%h _You closely miss the quokka.Your clockwork bee barely misses the quokka.%hȐ ---52%h4 :_%h 5 _The quokka bites you.%h %h&  %hdYou slash the quokka!You kill the quokka!%h, .%hC*≈.≈_*   dormant clockwork bee (minion)  Cheibriados appreciates the change of pace.%h9==61%h%h _Your clockwork bee winds down and falls to the ground. _😕 MP[+1]%h>%huZ ######## # .......###.. ............. #.≈≈≈≈≈.≈.[.. #.≈.....≈...... #.≈.≈≈≈≈≈....... #?≈.≈...≈........##@≈.≈.≈.≈......?..>*≈.≈_≈.≈..≈.≈≈≈.≈.≈.....≈..%hZE≈≈≈≈≈≈≈......$.###...###....%hd%h;ex-8.1 (1.689 _%hFl;_%hm%hҊY ######## # ### ............ ≈≈≈≈.≈≈[.. .... #.≈.≈≈≈≈ .......##.≈.≈.....?..>*≈.≈_≈.≈..........≈.≈≈≈.≈≈.........≈..............≈≈≈≈≈≈≈..........$###...2-9.78%hn%h_500.7 (27%h;_%h _a - a scroll labelled XEHIUTH YBESCHA _😕 HP[+1]%hɡ -#########.......###...... #.≈≈≈≈≈.≈≈[.......≈.....≈≈≈≈....%hH .#≈....?..>*≈.≈_.........≈.≈≈≈.≈≈.........≈.....≈..........≈≈≈≈≈≈...................$.###....####%h5 :_%hdz ==2.2 (1.55 _%hֽ %h %hx######### .......### .. .......... ... #.≈≈≈≈≈.≈≈ .[.. #.≈.....≈. ..... #.≈.≈≈≈≈≈. ...... #.≈.≈...≈. .......##.≈.≈.≈.≈. .....?..@*≈.≈_≈.≈. ..........≈.≈≈≈.≈≈ .≈.....≈. .≈≈≈≈≈≈≈. ......... $.### ...#[39;49%hm ###.# #####.#%h5_%h3=3.74%h:_%h  There is a stone staircase leading down here. _😕 HP[+1]%h '######## .......###........ ................ #.≈≈≈≈≈.≈≈[..... #.≈.....≈........ #.≈.≈≈≈≈≈.... #.≈.≈...≈...##.≈.≈.≈.≈.%h[ ?..>*≈.≈_≈.≈....@..≈.≈≈≈.≈≈.≈.....≈..≈≈≈≈≈≈≈..........$.###...# ####.# #####.# #.#%h %h( ;.≈.≈_10/11==5.22_ _Your dormant clockwork bee falls apart. _😕 MP[+1]%h' ##.......####............#.##.≈≈≈≈≈.≈≈#..[.....##.≈.....≈.#.##.≈.≈≈≈≈≈.#.##.≈.≈...≈.#.##.≈.≈.≈.≈.#......?..>.≈.≈_≈.≈.#.≈.≈≈≈.≈≈#.≈.....≈.#.≈.#.#.$.####.##.# #####%hz C[40m.# #.#_4=6.8 (1.60 _ _😕 HP[+1]%h ########  ##########.......### #............ #........##.≈≈≈≈≈.≈≈ #..[.....##.≈.....≈. #.##.≈.≈≈≈≈≈. #.##.≈.≈...≈. #........##.≈.≈.≈.≈. #>.≈.≈_≈.≈. #.≈.≈≈≈.≈≈ #.≈.....≈. #≈≈≈≈≈≈≈. #...... #$.### #....######....######.#%h9_%hp8.3 (1.579 _%hA:_%h_9.3 (28%hB %h e _k - 2 scrolls labelled PIFUCH KUODIDA%h ##########.......####................... #.##.≈≈≈≈≈.≈≈ #..[.....##.≈.....≈. #........##.≈.≈≈≈≈≈. #.##.≈.≈...≈. %h #.##.≈.≈.≈.≈. #.>.≈.≈_≈.≈. #..≈.≈≈≈.≈≈ #.≈.....≈. #.≈≈≈≈≈≈≈. #........ #.$.####..####### ###### #.#%h 9_%h 5===10.8 (17%hi %h _%h %h  %h %hD _😕 HP[+1]%h %h$W_%h:_%h%hJ6 _%h:_%hY5%h%h| K11===%h ;4%h:_%h\_46%hW==3%h%h-0%#................... #.##.≈≈≈≈≈.≈≈ #..[.....##.≈.....≈. %h2#........##.≈.≈≈≈≈≈. #.##.≈.≈...≈. #.##.≈.≈.≈.≈. #.>.≈.≈_≈.≈. #.....≈.≈≈≈.≈≈ #.≈.....≈. #.≈≈≈≈≈≈≈. #........ #.$.### #..####### ###### #.#%h3u#.###....#%h9:_%h6:C1%h?:_%h2S#..##.≈≈≈≈≈.≈≈ #..[.....##.≈.....≈. %hS}#........##.≈.≈≈≈≈≈. #.##.≈.≈...≈. #.##.≈.≈.≈.≈. %h0T#.>.≈.≈_≈.≈. #.....≈.≈≈≈.≈≈ #.%hVh≈.....≈. #.≈≈≈≈≈≈≈. #........ #.$.### #..# ##### ##### #.###....##. .....%hOd}_0%hhf%hz#..[.....##.≈.....≈. #........##.≈.≈≈≈≈≈. #.%hw{###.≈.≈...≈. #.##.≈.≈.≈.≈. #.>.≈.≈_≈.≈. #.....≈.≈≈≈.≈≈ %h{:#.≈.....≈. #.≈≈≈≈≈≈≈. #........ #.%h\|+$.### #..# ######  #####%h| #.###....##. ......# .%hm:_%hX===68%hٍ:_%h#........##.≈.≈≈≈≈≈.≈#.##.≈.≈...≈.≈#.##.≈.≈.≈.≈.≈#.>.≈.≈_≈.≈.#.....≈.≈≈≈.≈≈≈#.≈.....≈..#.≈≈≈≈≈≈≈.≈#........#.$.### #..# ######  ######  #.###....##. ......# ... .%h%hU=7%hR:_%h#..##.≈.≈≈≈≈≈.≈#.##.≈.≈...≈.≈_#.%h##.≈.≈.≈.≈.≈.#.>.≈.≈_≈.≈.#.....≈.≈≈≈.≈#.%h...≈.....≈.#...≈.≈%hj#...#.%hw.@.$.### #.# #####.# #####.%h# #. #......# #%hT.. #%hI_20.0) %h_2.4 (11.65_%h  _😕 HP[+1]Found a hazy altar of Hepliaklqana.  %h; W😎 HP[+1] MP[+1] _Your hp is fully restored (46). Your mp is fully restored (11).%hdP.....%hWh:_%hy#..##.≈.≈≈≈≈≈.≈#.##.≈.≈...≈.≈_≈#.##.≈.≈.≈.≈.≈.≈#.>.≈.≈_≈.≈...≈#.≈.≈≈≈.≈#.≈.....≈.#.%hyY≈.≈#.#..@$.### #.# #####.%hy# #####.# %hMz.. #.......%he|%h_j   gnoll (polearm, wandering)j%h,0.0)%hĊ_j.3.9 (1.54%h:_%hqu _A gnoll comes into view. It is wielding a +0 halberd.%h5  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hث %h X Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft11%4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z + Launch Clockwork Bee Forgecraft%hm 1% 3 Select a spell to cast[!]/[I] toggle spell headers%h.1%h;%hC #........##.≈.≈≈≈≈≈.≈≈≈%h|D~Pixie the Fabricator#........##.≈.≈...≈.≈_≈Barachi of Cheibriados ......%h E#........##.≈.≈.≈.≈.≈.≈Health: 46/46 ========================%hE-#.........>.≈.≈_≈.≈...≈Magic: 11/11 ========================#...........≈.≈≈≈.≈≈≈≈≈AC: 2%h!FStr: 12#...........≈.....≈....EV: 11%hFUInt: 18#...........≈≈≈≈≈≈≈.≈≈≈SH: 0Dex: 12#......................%h5GXL:  7 Next: 88% Place: Dungeon:5#.............@$.###%hGiNoise: ---------  Time: 5523.9 (0.0)#................#D) +5 woodcutter's axe#####............#%hIHNothing quivered#####........#Zot (40464) #........##[3%hJ7m.###....#j   gnoll (polearm, wandering)#. #......# #....j... #.......😎 HP[+1] MP[+1] _Your hp is fully restored (46). Your mp is fully restored (11). _A gnoll comes into view. It is wielding a +0 halberd.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hW #........##.≈.≈≈≈≈≈.≈≈≈Pixie the Fabricator#........##.≈.≈...≈.≈_≈Barachi of Cheibriados ......#........##.≈.≈.≈.≈.≈.≈Health: 46/46 ========================#.........>.≈.≈_≈.≈...≈Magic: 11/11 ========================#...........≈.≈≈≈.≈≈≈≈≈AC: 2Str: 12#...........≈.....≈....EV: 11Int: 18#...........≈≈≈≈≈≈≈.≈≈≈SH: 0[7;%hlY56HDex: 12#......................XL:  7 Next: 88% Place: Dungeon:5#.............@$.###Noise: ---------  Time: 5523.9 (0.0)#................#D) +5 woodcutter's axe#####............#Nothing quivered#####........#Zot (40464) #........##.###....#j   gnoll (polearm, wandering)#. #......# #....j... #.......😎 HP[+1] MP[+1] _Your hp is fully restored (46). Your mp is fully restored (11). _A gnoll comes into view. It is wielding a +0 halberd.Casting: Launch Clockwork Bee[0;%hM[10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hݗO #........##.≈.≈≈≈≈≈.≈≈≈  Pixie the Fabricator  #........##.≈.≈...≈.≈_≈  Barachi of Cheibriados ......  #........##.≈.≈.≈.≈.≈.≈  Health: 46/46 ========================  #.........>.≈.≈_≈.≈...≈  Magic: 8/11=================------- %hUT #...........≈.≈≈≈.≈≈≈≈≈  AC: 2Str: 12  #...........≈.....≈....  EV: 11Int: 18  #...........≈≈≈≈≈≈≈.≈≈≈  SH: 0Dex: 12 %h\ #......................  XL:  7 Next: 88% Place: Dungeon:5  #.............@$.###  Noise: ---------  Time: 5523.9 (0.0)  #................#  D) +5 woodcutter's axe  #####............#  Nothing quivered #####........#  Zot (40464)  #........#  #.###....#  j   gnoll (polearm, wandering) #. #.....  .# #....j.  .. #....... _A gnoll comes %h&into view. It is wielding a +0 halberd.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you)%hT a #........##.≈.≈≈≈≈≈.≈≈≈  Pixie the Fabricator  #........##.≈.≈...≈.≈_≈  Barachi of Cheibriados ......  #........##.≈.≈.≈.≈.≈.≈  Health: 46/46 ========================  #.........>.≈.≈_≈.≈...≈  Magic: 8/11=================-------  #...........≈.≈≈≈.≈≈≈≈≈  AC: 2Str: 12 %h;  #...........≈.....≈....  EV: 11Int: 18  #...........≈≈≈≈≈≈≈.≈≈≈  SH: 0Dex: 12  #......................  XL:  7 Next: 88% Place: Dungeon:5  #.............@$.###  Noise: ---------  Time: 5523.9 (0.0)  #................#  D) +5 woodcutter's axe  #####............#  Nothing quivered #####........#  Zot (40464)  #........#  #.###....#  j   gnoll (polearm, wanderi%h< ng) #. #.....  .# #....j.  .. #....... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you)  You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.)       _          %hI>          j) #. #...j .# #...... %h> B.. %h@ ==4.9 (13) Winding %hF :_%h\ >You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.) _The gnoll shouts! You hear a shout!  😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.%h| i_j.--52. _ _You continue winding your clockwork bee...%hGlj.--61.. _ _You continue winding your clockwork bee...%hG %hI %hP _yj., ally target)y   clockwork bee (minion)%h-Q g759) %hU :_%hdX _With a metallic buzz, your clockwork bee launches itself at the gnoll.%h/#..[.....##.≈.....≈.....  #........##.≈.≈≈≈≈≈.≈≈≈.  #..##.≈.≈...≈.≈_≈.  #.##.≈.≈.≈.≈.≈.≈.  #.>.≈.≈_≈.≈...≈.  #.%hn≈.≈≈≈.≈≈≈≈≈#.≈.....≈.....  #.≈≈≈≈≈≈≈.≈≈≈≈#..@........  #.$.########.....y#  #####.....# #####.j##........# #.###....# #. #.....# #%h%h .y The gnoll closely misses your clockwork bee.Your clockwork bee stings the gnoll.%hh9.5 (1.68%h _The gnoll closely misses your clockwork bee.%h #..[.....##.≈.....≈.....≈ #.##.≈.≈≈≈≈≈.≈≈≈.≈ #..##.≈.≈...≈.≈_≈.≈ #.##.≈.≈.≈.≈.≈.≈.≈ #.>.≈.≈_≈.≈...≈.≈ #.≈.≈≈≈.≈≈≈≈≈.≈ #.≈.....≈.....≈ #.≈.≈ #. %hY#.$.# #.# #####.y# #####.# #.###....# #..%hy(  Your clockwork bee stings the gnoll but does no damage.%h(DYour clockwork bee stings the gnoll.%h)i31.0 (1.56%h1:_%h3l _The gnoll closely misses your clockwork bee.%hf   Your clockwork bee stings the gnoll!The gnoll dies!y.)y   clockwork bee (minion)%h׌ 9==91205%h  %h %h <_Cheibriados appreciates the change of pace. %h _😎 MP[+1]%h %h' .≈≈≈≈≈.≈≈≈...≈.≈_.#≈.≈.≈..>.≈.≈_≈.≈....≈.≈≈≈.≈≈≈≈....≈....≈≈≈≈≈≈.≈≈≈≈.............$@########.y# ####.  #####%hZ*) .j   gnoll (wandering)y   clockwork bee (minion).. #..j....%hcH  A gnoll comes into view. It is wielding a +0 whip.The gnoll shouts! You hear a shout!%hH%hMX  Your clockwork bee locks its sights upon the gnoll.%h Q  A gnoll comes into view. It is wielding a +0 spear.%hzQ%h?R%hS,%hf{ _.yj 2 gnolls (1 ally target)jj.  A gnoll comes into view. It is wielding a +0 flail.=%hz3.6 (1.64_%h\ _The gnoll moves out of view.%hdl...≈.≈_≈.≈.#≈.≈.≈.≈.≈.>.≈.≈_≈.≈...≈.≈..≈.≈≈≈.≈≈≈≈≈.≈....≈.....≈≈≈≈≈≈≈.≈≈≈≈≈.............$.########.@# ####  #####y .###. #...jj.#..... .. %h~h%h\j%h )yThe gnoll misses your clockwork bee.%hp-5.1 (1.52%h:_%h,l _The gnoll closely misses your clockwork bee.%h,.#≈.≈.≈.≈..>.≈.≈_≈.≈...≈..≈.≈≈≈.≈≈≈≈....≈....≈≈≈≈≈≈.≈≈≈≈.............$.########..# ####  #####) .###...y#. #...jj.#..... . .##  Your clockwork bee stings the gnoll but does no damage.%hc2  Your clockwork bee winds down and falls to the ground.  The gnoll hits your dormant clockwork bee but does no damage.The gnoll completely misses your dormant clockwork bee. x2**   dormant clockwork bee (minion)-6.7 (1.61%h %hí %h%h$Y_The gnoll hits your dormant clockwork bee but does no damage.%h%h˙.>.≈.≈_≈.≈....≈.≈≈≈.≈≈≈≈....≈....≈≈≈≈≈≈.≈≈≈≈.............$.########..# #### %h ##### .###...*#. #...jj.#..... .. . ### %hG%h _jj 3 gnolls (1 polearm, 1 ally target)  The gnoll completely misses your dormant clockwork bee.%h==8.2 (1.549%h޵%hE _The gnoll hits your dormant clockwork bee with a +0 flail!Things that are here: _a +0 halberd; a gnoll corpse%h ..≈.≈≈≈.≈≈≈≈....≈....≈≈≈≈≈≈.≈≈≈≈.............$.########..# ####  #####) ###...*#. #...jj.#.j... ... ..%h[ ###'# .#+ .%h %hG  The gnoll hits your dormant clockwork bee but does no damage. x2%h4 j. The gnoll hits your dormant clockwork bee with a +0 whip!%h[ 10/11====9.8 (1.68%h %h _The gnoll hits your dormant clockwork bee but does no damage. _😎 MP[+1]%hFyy   %hIGQ9/11 --%hO%h\Z  #....+ .  You wind your clockwork bee back up and it locks its sights upon the gnoll!  😎 MP[-1] _You lost 1 mp, and now have 9/11 mp.%h [  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft10%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%ho %h"#...........≈.≈≈≈.≈≈≈≈≈.≈Pixie the Fabricator #...........≈.....≈.....≈Barachi of Cheibriados ...... #...........≈≈≈≈≈≈≈.≈≈≈≈≈Health: 46/46 ======================== #........................%h#SMagic: 9/11===================----- #..............$.########AC: 2Str: 12 %h##................#EV: 11Int: 18 #####............#SH: 0Dex: 12#####.......)#XL:  7 Next: 91% Place: Dungeon:5#.......@#Noise: ==-------  Time: 5539.8 (0.0)%hP&#.###...y#D) +5 woodcutter's axe#. #..jjjNothing quivered.# #......Zot (40448) .. #.......#........jjj 3 gnolls (1 polearm, 1 ally target)#....###'#y   clockwork bee (minion)#....# .##....+ .  You wind your clockwork bee back up and it locks its sights upon the gnoll!  😎 MP[-1] _You lost 1 mp, and now have 9/11 mp.  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h6#...........≈.≈≈≈.≈≈≈≈≈.≈Pixie the Fabricator #...........≈.....≈.....≈Barachi of Cheibriados ...... #...........≈≈≈≈≈≈≈.≈≈≈≈≈Health: 46/46 ======================== #........................Magic: 9/11===================----- #..............$.########AC: 2Str: 12 #................#EV: 11Int: 18 #####............#SH: 0Dex: 12#####.......)#XL:  7 Next: 91% Place: Dungeon:5#.......@#Noise: ==-------  Time: 5539.8 (0.0)#.###...y#D) +5 woodcutter's axe#.%h@:# #..jjjNothing quivered.# #......Zot (40448) .. #.......#........jjj 3 gnolls (1 polearm, 1 ally target)#....###'#y   clockwork bee (minion)#....# .##....+ .  You wind your clockwork bee back up and it locks its sights upon the gnoll!  😎 MP[-1] _You lost 1 mp, and now have 9/11 mp.  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hA9*%hɼS  You shape a spike launcher from a nearby wall.%h*  The rocky spike skewers the gnoll! Your clockwork bee stings the gnoll!The gnoll dies!%hZ9 #) 2  Cheibriados appreciates the change of pace.The gnoll hits you from afar with a +0 spear.%hY43--7----340.8 (17%h]b%h{  The gnoll hits you from afar with a +0 spear. _The gnoll hits your clockwork bee but does no damage.  %hh{😕 HP[-3] MP[-2]You take 3 damage, and now have 43/46 hp. _You lost 2 mp, and now have 7/11 mp.%h! 7*%h %`%h j _You lost 2 mp, and now have 7/11 mp.  The rocky spike misses the gnoll.  Your clockwork bee locks its sights upon the gnoll.  Your clockwork bee barely misses the gnoll.The gnoll hits you from afar with a +0 spear.  The gnoll misses your clockwork bee.%h~ 1----16%hB %h j  #....+ . _Your clockwork bee barely misses the gnoll.😕 HP[-2] _You take 2 damage, and now have 41/46 hp.%h7*%h%hy jThe rocky spike skewers the gnoll! Your clockwork bee misses the gnoll.The gnoll hits you but does no damage.-25%hP _The gnoll closely misses your clockwork bee.%he   Your clockwork bee stings the gnoll.The gnoll hits you from afar with a +0 spear.The gnoll closely misses your clockwork bee.39--34%hh %h   #....+ . _Your clockwork bee stings the gnoll!😕 HP[-2] %hG c_You take 2 damage, and now have 39/46 hp.%h 7*%h}  %h  %h pThe rocky spike skewers the gnoll.You kill the gnoll!%h܋ \   gnoll (polearm,%hy  Cheibriados appreciates the change of pace.Your clockwork bee stings the gnoll.The gnoll dies!%h )))y   clockwork bee (minion)%h" D----7%h# D43%h + %h- a _Cheibriados appreciates the change of pace.%h%h%h4%hU 0**   dormant clockwork bee (minion)You start resting.-5.8 (12%hb _Your clockwork bee winds down and falls to the ground.%h` #.≈.....≈.....≈  #.≈≈≈≈≈≈≈.≈≈≈≈≈  #..............  #$.########  #...#  #####.# #####)# #..# #.###..@*# #. #..)))....# .# #.........#. #.........# #...# #....###'## #....# .# #....+ . #....# .-%hbl[40m7.3 (1.50%h4 \#.≈≈≈≈≈≈≈.≈≈≈≈≈ #............. #.$.######## #..# ######  #####%h7 )#  #.# #.###...*#####...#. #..)@)....#.# #.........# .. #.#  #.# #....###'###....# .# #....+ .#....# #....# %h]A %hNB 40-8==8.839%hJ %hX 6  You see here a +0 whip. _😕 HP[+1] MP[+1]%h%h%h%hY8%hNo7%hn%h%hq1=5%h%h ;==%hP 14%hb%h,%h%hk2=2%h.%h#,%h&%h,9==1%h/%h.d_ _You start resting.293=87==6%hgY5%hdo4=4%hq%hPu%huC3%hx%h|%h}v10/11==2%h}%h%h%hŜ%h%hq5=1%hw%h"%hC0%h8%h%hW==19%h%h3R.#%h 068.8 (20.0)%h=46==%h]`9.8 (217%h5%h5c __Your dormant clockwork bee falls apart.  😎 HP[+62Your hp is fully restored (46). _You regained 2 mp, and now have 10/11 mp.%h4%h%h!B%h$Y6%h['%h1+Y4%h-%h4%h<n72.8 (3.0)=11%h?8===3.8 (4%hC%hQM Your hp is fully restored (46). _You regained 2 mp, and now have 10/11 mp. _You start resting.MP[+1] _Your mp is fully restored (11).%hQ 4%h/] %h*} t #.≈.....≈.....≈  #≈≈≈≈≈≈≈.≈≈≈≈≈  #...........  #$.########  #....######.....######)# #........# %h  #.###..@.#####... #. #..)))....# .# #.#.. #.# #.........# #....###'## #....# .# #....+ #....#%h %h2 J2 _%hލ %h_ h78 M≈≈≈.≈≈≈≈≈.....≈.....≈≈≈≈≈≈≈.≈≈≈≈≈..........$.########....#####.....####)#......@.# #.###....#####...#. #..)))....# .#.#.. #.........#%hZ Y1%h %h m78 M>.≈.≈_≈.≈...≈≈≈.≈≈≈≈≈.....≈.....≈≈≈≈≈≈≈.≈≈≈≈≈..........$.########....#####.....####).......# %hA #.###....#####...#. #..)))....# #.........#..#.##%h :_%hD D09%h :_%hf 78 M##.≈.≈.≈.≈.≈.≈>.≈.≈_≈.≈...≈≈≈.≈≈≈≈≈.....≈.....≈≈≈≈≈≈≈.≈≈≈≈≈..........$.########....%h ;#####.....####).......# #.###....#####...#. #..)))....#..#%h :_%h* W===7%h$ :_%h 78 M#..≈.≈_≈.##.≈.≈.≈.≈.≈.≈.>.≈.≈_≈.≈...≈.≈≈≈.≈≈≈≈≈......≈.....≈≈≈≈≈≈≈.≈≈≈≈≈..........$.########....#####....%hx v.####).......# #.###....#####.....%h$ Y6%h+ :_%hB 78 M..≈≈≈≈.≈≈.#..≈.≈_##.≈.≈.≈.≈.≈>.≈.≈_≈.≈...≈≈≈.≈≈≈≈≈......≈.....≈≈≈≈≈≈≈.≈≈≈≈≈..........#######....%h-C #####.....####)#........#%hO Y4%hQ :_%ha }_3%h g :_%hK}   #........##.≈.≈...≈.≈_≈.≈ #..##.≈.≈.≈.≈.≈.≈.≈ #..>.≈.≈_≈.≈...≈.≈ #...≈.≈≈≈.≈≈≈≈≈.≈ #.≈.....≈.....≈ #%hh .≈≈≈≈≈≈≈.≈≈≈≈≈ #.............. #..######## #..#  #####...# #####.......)# #........# #.###....#####... #. #..)))....# .# #.........#. #.........# #.........# _You now have 152 gold pieces (gained 9).%h }_2%h :_%h J #.##.≈.≈.≈.≈.≈.≈.≈ #..>.≈.≈_≈.≈...≈.≈ #...≈.≈≈≈.≈≈≈≈≈.≈ #.≈.....≈.....≈ #.≈≈≈≈≈≈≈.≈≈≈≈≈ #.............. #..######## #..#  #####%hM ...# #####.......)# #........# #.###....#####... #. #..)))....# .# #.........#. #.........# #...# #....###'##%hj }_0%h %h  #..>.≈.≈_≈.≈...≈.≈ #...≈.≈≈≈.≈≈≈≈≈.≈ #.≈.....≈.....≈ #.≈≈≈≈≈≈≈.≈≈≈≈≈ #.............. #%h; ..######## #..#  #####...# #####...@...)# #........# #.###....#####... #. #..)))....#  .# #.........#. #...# #..# #....###'## #....# .%h _399%h& %h 1 #...≈.≈≈≈.≈≈≈≈≈.≈ #.≈.....≈.....≈ #.≈≈≈≈≈≈≈.≈≈≈≈≈ #.............. #..########%h&  #..#  #####....# #####.......)# #..@.....# #.###....#####... #. #..)))....#  .# #.........#. #.....# #......# #....###'## #....# . #....+ .%h Y7%h:%h% #.≈.≈≈≈.≈≈≈≈≈.≈ #.≈.....≈.....≈ #.≈.≈≈≈≈≈ #....... #.....## #........# #####............#%h #####.......)# #.@......# #.###....#####... #. #..)))....# .# #.........# .. #.........#... #.........#... #....###'##.... #....# .###... #....+ .%h: Y6%ht&%h :> #..≈.≈≈≈.≈≈≈≈≈.≈ #...≈.....≈.....≈ #....≈.≈≈≈≈≈ #..... #........## #..........#%h ;. #####............# #####.......)# #@.......# #.###....#####... #.. #..)))....# .#..#.........# .. ..#.# ... ..#.# .... ..#....###'## ..... ..#....# .# ##.... ..#....+ .%hCY4%hK%h0k ........≈.......≈≈≈≈≈≈.≈≈≈≈.........................########.....# ####.......... #####.......) #........###....#####.....#..)))....# .#..#....... ..#.....##.#.... ..#....# .%hItY3%h .≈≈≈≈≈≈.≈≈≈≈......................########%h....# ####....# #####.......)# #........#%hp###....#####.....#..)))....# ........#..#........>.... ......%h...r...r   quokka (asleep)##%h#.... ..#....# .%hw%h\{ 94.8 (21.0)  A quokka comes into view.%hi6.3 (22.51%h%he _Found a stone staircase leading down.%hd  Casting: Construct Spike Launcher (safe; 1% risk of failure)  %hFe\Confirm with . or Enter, or press ? or * to list all spells.%h'\ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft10%4  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h۸ %h %h E#...........≈≈≈≈≈≈≈.≈≈≈≈≈ Pixie the Fabricator#........................ Barachi of Cheibriados ......#................######## Health: 46/46 ========================#................#Magic: 11/11 ========================%h #####............#AC: 2Str: 12#####.......)#EV: 11Int: 18#........#SH: 0Dex: 12#.###....#####... XL:  7 Next: 97% Place: Dungeon:5#@..#..)))....#Noise: ---------  Time: 5596.3 (0.0)........#..#.........#D) +5 woodcutter's axe...>.... ..#.........#Nothing quivered%h| ........ ..#.........#Zot (40391) ...r.... ..#....###'##........ ..#....# .#r   quokka (asleep)####.... ..#....+ .#.... ..#....# .#.... ..#....# . _Your mp is fully restored (11). _You now have 152 gold pieces (gained 9).A quokka comes into view. _Found a stone staircase leading down.%h Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #...........≈≈≈≈≈≈≈.≈≈≈≈≈ Pixie the Fabricator#........................ Barachi of Cheibriados ......#................######## Health: 46/46 ========================#................#Magic: 11/11 ========================#####............#AC: 2Str: 12#####.......)#EV: 11Int: 18#........#SH: 0Dex: 12%h #.###....#####... XL:  7 Next: 97% Place: Dungeon:5#@..#..)))....#Noise: ---------  Time: 5596.3 (0.0)........#..#.........#D) +5 woodcutter's axe...>.... ..#.........#Nothing quivered........ ..#.........#Zot (40391) ...r.... ..#....###'##........ ..#....# .#r   quokka (asleep)####.... ..#....+ .#.... ..#....# .#.... ..#....# . %h _Your mp is fully restored (11). _You now have 152 gold pieces (gained 9).A quokka comes into view. _Found a stone staircase leading down.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h}  #...........≈≈≈≈≈≈≈.≈≈≈≈≈  Pixie the Fabricator #........................  Barachi of Cheibriados ...... #................########  Health: 46/46 ======================== #................#  Magic: 8/11=================------- #####............#  AC: 2Str: 12 #####.......)#  EV: 11Int: 18 #........#  SH: 0Dex: 12 %h #.###....#####...  XL:  7 Next: 97% Place: Dungeon:5 #@..#..)))....#  Noise: ---------  Time: 5596.3 (0.0) ........#..#.........#  D) +5 woodcutter's axe ...>.... ..#.........#  Nothing quivered ........ ..#.........#  Zot (40391)  ...r.... ..#....###'##  ........ ..#....# .#  r   quokka (asleep) ####.... ..#....+ .  %h E#.... ..#....# .  #.... ..#....# . _Found a stone staircase leading down.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)%h#...........≈≈≈≈≈≈≈.≈≈≈≈≈ Pixie the Fabricator#........................ Barachi of Cheibriados ......#................######## Health: 46/46 ========================#................#Magic: 8/11=================-------#####............#AC: 2Str: 12#####.......)#EV: 11Int: 18#........#SH: 0Dex: 12#.###....#####... XL:  7 Next: 97% Place: Dungeon:5#@..#..)))....#Noise: ---------  Time:[%h39;49m 5596.3 (0.0)........#..#.........#D) +5 woodcutter's axe...>.... ..#.........#Nothing quivered........ ..#.........#Zot (40391) ...r.... ..#....###'##........ ..#....# .#r   quokka (asleep)####.... ..#....+ .#.... ..#....# .#.... ..#....# .Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee.==7.3 (10) Winding   Aim: a quokka (asleep)  You lock target on the quokka and prepare %h|to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.%hS %h --889. %h %h @ _You continue winding your clockwork bee...%h4!%h05r.r--98.. %h[WV _You continue winding your clockwork bee...%h*  ry.(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the quokka.6007) %hV %h m _Your clockwork bee closely misses the quokka.%hl f  Your clockwork bee barely misses the quokka.=16 _The quokka barely misses your clockwork bee.%h\  Your clockwork bee misses the quokka. The quokka bites your clockwork bee.Your clockwork bee stings the quokka!The quokka dies!%h.y   clockwork bee (minion)%hyi825%hN%ha _Cheibriados appreciates the change of pace.%h@$k**   dormant clockwork bee (minion)-34 _Your clockwork bee winds down and falls to the ground.%h#........................ #................######## #..........# #####............#  #####.......)#  #........# #.###....#####...#...#..)))....# .......*#@.#.........# ...>....#..#.# ........#..#.# ........+..#....###'## ........#..#....# .#####....#..#....+  #....#..#....# [16;11%hH#....#..#....#  #..#%h%h9==-4.8 (1.53%hf%h7 _😎 MP[+1]%h #...........≈≈≈≈≈≈≈.≈≈≈≈≈ #........................ #..........######## #................######............######.......)# #........#  #.###....#####... #@..#..)))....# .......*#..#.# ...>....#..#.# ........#..#.........# ........+..#....###'## ........#..#....# .#*   dormant clockwork bee (minion)####....#..#....+%hw_[m #....#..#....##....#..#....# .%h %hj6.31 _%hj%h%h%h/.%hg700%h#%hĩA _You deconstruct your dormant clockwork bee.%h;Y #........................ #........######## #...#  #####.....# #####)# #..### #.###....#####...#....####...#..)))....# #.......@#..#.........##...>....#..#.#......#..#.#.+..#....###'##.#..#....# .####....#..#....+ . #....#..#....# . #....#..#....# . #....#..#8.8 (1.5[4%h3`?0m78%h4%hg==%hܵ%hY7%h0%h<Y5%h%hg10/11==%he%hOY4%h%hY2%h%h7,%h%h!l==1%h %hZ69%h%hsY8%h%h"Y7%h|'%h@.11===6%h&2%hK #....... #......... #.........# #####............# #####.......)# #..# ### #.###....##### #....####...#..)))....# #.#..#.# #...>....#..#.#.#..#.#$.+..#....###'##.#..#....# .#..####....#..#....+ .# #....#..#....# .  #....#..#....# .  #....#..#%hDNY5%hS%he # #. #.# #####.#%hfa #####.)# #.# #### #.###....##### #....####...#..)))....# #.#..#%hg.# #...>....#..#.#.#..#.#.$.+..#....###'##.#..#....# .#%h3h>...####....#..#....+ .## #....#..#....# . #....#..#....#  #....#..#%hJsY3%h{%hY # #. #.# #####.# #####.)# #.# ##### #.###....##### #....####...#..))).... #.#..#.%h #...>....#..#..#..#..$.+..#....###'.#..#....# .#....####....#..#....+ .## #....#..#....#  #....#..#....#  #....#..#%hLY2%hk%hŽ # #. #.# #####.# #####.)# #.#%hN ###### #.###.... #....####...#..))) #.#..# #...>....#..# .#..#.$.+..#....###'.#..#....# ..####....#..#....+# #....#..#....# #....#..#....# #....#..#%h!===0%h! #### #.#  #####.# #####)# #..####### #.###....### #....####...#..))).. #........#..#.... #..@>....#..#..............#..#....$.+..#....###..#..#....# ####....#..#....+###### #....#..#....# #....#..#....# #....#..# ...#%hCZ59%h%h1  #.#   #####.#   #####)#   #..#  ###### #.###....##   #....####...#..))).   #........#..#....  #######...>....#..#  #.......@......#..#  #....$.+..#....##  #.....#..#....#  #####....#..#....+  ####### #....#..#....#   #....#..#....#  %h7t #....#..#   ...#   .#%h^%h%h%7%h%h%hF%h$G %hH7 #####%hH.#  %hfZ  #####)#   #..#  ###### #.###....#   #....####...#..))) %h[` #........#..#....  #######...>....#..#   #..............#..#   #....$.+..#....#   #.....#..#....   #####....#..#....+   ####### #....#..#....#   #....#..#....#  %hv\] #....#..#  ...#  .#  %hbY6%hHl%h|  #####.  #####.)  #. %h4} ###### #.###....  #....####...#..))  #........#..#  #...>....#..#  #........#..# %h} #....$@..+..#....  #.#..#....  #......####....#..#....%hc  ## #....#..#....  #....#..#....  #....#..#   ...#   .# %hY4%h1%h   #####  #####.  #%h  ###### #.###  #....####...#..)  #........#..# %hG #...>....#..# %hM #........#..#  #....@...+..#  #.#..# %hQ #......####....#..#  # #....#..#%h  #....#..#   #....#..#  %h ...#   .# %hY3%h%h%h#C1%h%hC   #####)  #. ###### #.### %h\#....####...#..)) #........#..#.... #######...>....#..#. #..............#..#. #..............+..#. #.....@..%h1#..#. #......####....#..#. ######## #....#..#.  #....#..#. #....#..#  ..#  .# _You now have 168 gold pieces (gained 16).%h`Y0%h@%h #####.)# #.# ###### #.###....# #....####...#..))) %ho+#........#..#. #...>....#..#. #........#..#. #........+..#....#%hG #......#..#....# #......####....#..#....+ #%hN# #....#..#....# #....#..#....# %h  %hZ48%h %h #####.)#  #.#  ###### #.###....#   #....####...#..))).   #........#..#.  %hO #...>....#..#.   #........#..#.   #........+..#....#   #......#..#....#  #......####....#..#....+  ######## #....#..#....#  #....#..#....#   %h1"Y7%hA'%h(A #####.)#  #.#  ###### #.###....# #....####...#..))). #........#..#. #...>....#..#. #........#..#. #........+..#....# #......#..#....#  #......####....#..#....+  ######## #....#..#....#  #....#..#....#  #....#..# ...# %hMX[12;47H5%hV#####.......)# #..# ###### #.###....##....####...#..))).#........#..#.#...>....#..#.#........#..#.#........%h%Y+..#....###'#......#..#....# .#......####....#..#....+ ######## #....#..#....# #....#..#....# #....#..#....#....#....#....#%h^Y4%h3b%hr #........# %hts###### #.###....######....####...#..)))....#........#..#......#######...>....#..#.#..............#..#.#..............+..#....###'##.......#..#....# .#%hs#......####@...#..#....+ ######## #....#..#....#  #....#..#....# #....#..# %hOt#....##....##....##....##....#%h zY2%hH~%h###### #.###....#####....####...#..))).........#..#.....#######...>....................%h3+###'#............# .....####.+ .####### # 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#....#..#....# #....#..#....# #....#..# #....# #....# #....# %h< #....# #....# #..@....# #........# #..............# #........%h # #.#.##%hA Y1%h %h #......####....#..#....+ .######## #....#..#....# #....#..#....##....#..##....# #....# #....#  %h #....# ###########@...# #.....# #.# #.# #.#..............##.....#####....######## ######%h8 Y0%h %h^ #..............#..#....# .# #......####....#..#....+ .######## #....#..#....# .#....#..#....##....#..##....# #....# #....#  %h #.@..# ###########....# #..............# #......# #....#.#..............#%hO #.....#####....######## ######%hp Z08%hg %h #..............+..#....###'##..............#..#....# .# #......####....#..#....+ . ######## #....#..#....# .#....#..#....# .#....#..##....# %h #....# #..@.#  #....# ###########....# #........# #.......#.....#.#..............##.....#####....#%h Y7%h %h* #..............#..#.........# #..............+..#....###'##..............#..#....# .# #......####....#..#....+ . ######## #....#..#....# . #....#..#....# .%h0+ #....#..##....# #...@# #....#  #....# ###########....# #..%h+ J...##.......#......#.#..........%h- 0....#%h0 %h67 C5%h: %h8L $######...>....#...............+##'##......# .#......###+ . ########%hL . ....# ...#.... #..%h M ##########..........%hhM G...%hS Y4%hV %h'i h78 M #........######...>....#...............+##'##......# .#......###+ . ########. ....# ...#....%hi X#....#%htr %hr C2%hkx %h H78 M.####...#..))) #........######...>....#...............+##'##......# .#......###+ . ########. ....# ...#..#....#%h Y1%hת %h 78 M##### #.###....#####....####...#..))) #........%h2 -######...>....#...............+##'##%h ......# .#......###+ . %h ########. ....# ...#%h0 j#....#%h [299%hZ %h 578 M #........# ##### #.###....#####...%h F.####...#..))) #........######...>....#...............+##'##......%h ;# .#......###+ . ########. ....# .%h> u..##....#%h Y8%h %h i####) #........# ##### #.###....#####....####...#..))) #........######...>....#...............+##'##%h ......# .#......###+ . ########. ....# .%h ..#.... #..%h Y6%ho %h2 #.#.#..#..#'..#%h7 Y5%h= %hN r #####......# #####.......)#  #........# ###### #.###....#####...#....####...#..)))....#  #........#..#.#  #######...>....#..#.#  #.......%h_O #..#.........#  #..............@..#....###'##..............#..#....# .#  %hO M#......####....#..#....+ .  ######## #....#..#....# . #....#..#....# .#....#..#%h P a#....#..##....#.^##....#..# %heP S_You open the door.%h?W Y4%hl] %hE   #####.)#  #.# ###### #.###....#####...#....####...#..)))....# #........#..#.........# #######...>....#..#.# #..............#..#.# #..............'..#....###'## #.......#@.#....# .# #......####....#..#....+ . ######## #....#[39;49%h m..#....#  #....#..#....# #....#..##....#..##....#.^##....#..##....#..#  There is an open door here.2 _%h   .###### #.###....#####.......####...#..)))....# .......#..#..... #######...>...........................'###'#..........#. .# %hW .####.+ . ######## # .  . ###########....#..#%h3 Y1%h& %h  ###### #.###....#####.......####...#..)))....# .....#..#..... #######...>.... #........................'%h` i###'#..........#. .# .####.+ . ######## %h # .  .%h  #..............#..+%h Z89%h %h : ....####...#..)))....# .....#..#..... #######...>.... #..............'###'#%h ..........#. .# .####.+ . ######## # . %h$ . ^ #..............#..#%h Y8%h %h  .....#..#..... #######...>.... #%h; }..............'%h |###'#..........#.%h  .# .####.+ . ######## %hK f# . %h M . %h d^..#.. %h@ #..............#..#%h Y6%h0 %h]<  #######...>.... #..............'###'#..........#. .# .####.+ . ######## # .  . ^..#.... #..............#..#5%h? %hO  ..............'###'#..........#. .# .####.%hOP !+ . ######## # .  . %hR N^..#.... ###########.. #..............#..#%hvU %hU C3%hX %hh @....'###'#..........#. .# .####.+ . ######## # .  .%h i  ^..#@... ###########.. #..........%hXi +....#...%hi .......#####.%h=n Y2%h}q %h*  ..........#. .# .####.+ . ######## # . %h . ^..#.... %h݂ ###########.. #..........+....%hK # ####### ######...%hB Y0%h %h  .####.+ . ######## # .  . ^%h !..#.... ###########.. #..........+....%h= #......##%h Z78%hѤ %hz * ####### # .  . ^..#.... ###########.. #..........+%h ....#.........#%h Y7%h %hK Q   . ^..#.... ###########.. #%h ..........+....#......%h \........%h0 Y5%hq %hE w  ^..#.... ###########.. #..........+....%h #..........#####.%h i....#.... #%h Y4%h %hY ^..#.... ###########.. #..........+....#.........%h.#####....Zot (40274) .###%hD##..##%h Y2%h %he ^..#.... ###########.. #..........+....%h%,#..........#####....####### ######......+Zot (40272) .#.##..#%h"Y0%h&%h<6 ..#.... ###########.. #..........+....#...%h6......####.#####....####### #####%h6+ ...##..#+...# ..#%h@7+.....%h;Z69%hg?%hP7 .. ###########.. #..........+....#...%h1Q......####.#####%hwQ....###### #####+%hQ` #...##..#%hR+...# ..##.... .#%hDR9....#%hRF.... #%hXY7%h]%hu###########....#..#  #..............#..+  #.....#..#  #.#..#  #%hv.#..#  #.#..#####  #.....#####....#......#  ####### ######......+ %h{x#@..##..# +...# ..# #.......# #.......# ##..##..# #..# ..# .... .# ..... # ..##%h Y6%h%h ..........+....#......%hP,...####.#####....###### ######......+%h #...##..#+@..# #.......#.##..##...# #%hZ%hC4%h%hs#...###.......#..'#..#..##%hZY3%h%h  #.......#..+ #........#..# #..............#..# #.......%ht.#..# #.......#..##### #.....#####....#......#%h #...######......+(.#...##..# #..@...# ..# #..#.# #...#.# ##..##..##..##.. #..#.##<. ..##.. ..... #... ..##.... ..# ## _You open the door.%h.[723.8 (115.0)<%hv5.3 (116.52%hc%h# _You open the door.Found a stone staircase leading up.  There is an open door here.  😎 MP[+2] _Your mp is fully restored (11).%h`......#............%h2.....%hY%h%h  ###########....#..# #.#..+ #.#..# #.#..# #.#..#  #..............#..##### #.....#####....#......########...######......+.(......@#...##..###...##..'...# ..## #..#.# #...#.......##..##..##..# #..##..#.# #<.....# #........ # .... ..##.0 _%hb %h! #....#..# #.#..+ #.#..#%h-" #.#..# #.#..# #.#..#####%hx" #.....#####....#......# #...######......+%h"%.(.#...##..#.##...##..'...# ..#%h# #. #..#.#%h# #...#.......# ##..##..##.# #..##..# ..#%h$o #<...... .# #........ # .......##.%h*Z59%h.%hB #....#..# #.#..+%hOC #.#..# #.#..# #.#..# #%hC.#..##### #.....#####....#......# #...######......+%h;D.(.#...##..#.##...##..'...# ..# #.. #..#.#%hD#. #...#.......## ##..##..##..# #..##..%hEo# ..# #<...... .# #........ #%hsE} .......##.%h)M%hMC7%hR%hj #....#..# #.#..+ #%hj|.#..# #.#..# #%hFkM.#..# #.#..#####%hk #.....#####....#......# #...######......+.(%h.l.#...##..#.##...##..'...# ..# #... #..#.#%hlJ #...#...#.......# #...##..##..##..#.... #..%hm##..# ..###... #<...... .#[... #..%h`n...... ##.... .......##.%hw%hxC5%h%h  #....#..# #.#..+ #.#..# #.#..# #.#..# #.#..##### #.....#####....#......# %hW#...######......+#....(.#...##..##...##...##..'...# ..# #...##..#.# #...#...#.......#%h֙" #...##..##..##..# ....##..##..# ..# ##...%ha##<...... .# [...##. # #......##.%h%hC4%h߲%h  #....#..#   #%hA.#..+   #.#..#   #%hL.#..#   #.#..# %hK  #.#..#####  %hur #.....#####....#......#  %h #######...######......+   #....(.#...##..#  %hs #...##...##..'...# ..#  # #...##..#%h .#   #...#...#.......#   #...##..##..##..# %hg  ....##..##..# ..#   ##...##<...... .#   [...##. #   #......##.%h%hC2%h%h   #....#..#   #.#..+   #%h .#..#   #.#..#   #.#..#  %h5  #.#..#####   #.....#####....#......#  %h  #######...######......+   #....(.#...##..#  %hL   #...##...##..'...# ..#   #. #...##..#.......#  %h   #...#...#.#   #...##..##..##..#   ....##..##..# ..#   ##...##<...... .#   [...##. # %h  #......##.%h|Y1%h%h 5  #....#..#  #.#..+  #.#..#%h5 %hQ6 #.#..#  #.#..# %h6 #.#..#####  #.....#####....#......# %hr7 #######...######......+%h8  #.....#...##..#  #...##...##..'...# ..#  #.. #...##..#.# #. #...#...#.# # %h9#...##..##..##..#  ....##..##..# ..# %hd:q ##...##<...... .#   [...##. #%h:  #......##.%h A%hAD49%hG%hSY8%hX%hf   #....#..#  #.#..+  #.#..#  #.#..#  #.#..#  #.#..  #.....#####....#......  #######...######......  #.#...##..  #...##...##..'...# ..  #... #...##..#.  #... #...#...#.  #### #...##..##..##..  ....##..##..# ..  ##...##<...... .  [...##.  #.....##. _p - 9 boomerangs (gained 6)%hL[37m7%hF%hx   #....#..#  #.#..+  #.#..#  #.#..#  #.#..#  #.#..  #.....#####....#  #######...######  #.#...##  #...##...##..'...#   #...##...##..#  #...##...#...#  ######...##..##..##  ....##..##..#    ##...##<......  [...##.   #.##. 5 %h`" [0;10;1m#....#..#  #.#..+  #.#..#  #.#..#  #.#..#  #.#..# #.....#####....#. #######...######. #...#...##. #...##...##..'...# . #...##...##..#. #...##...#...#. ######...##..##..##. ....##..##..# .. ##...##<...... . [...##. #.##.4 #....#..#[39;4%h$ 9m  #.#..+  #.#..#  #.#..#  #.#..#  #.#..# #.....#####....#......# #######...######......+ #...#...##..# #...##...##..'...# ..# #...##...##..#.# #...##...#...#.# ######...##..##..##..# ....##..##..# ..# ##...##<...... .# [...##. # #.....%h|& U2%h0/ %hUA  #..............#..+  #.#..#  #.#..#  #.#..#  #.#..##### #.....#####....#......#  #######...######......+  #............#...##..#  #...##@..##..'...# ..#  #...##...##..#.......#  #...##...#...#.#  ######...##..##..##..#   ....##..##..# ..# ##...##<...... .# S   adder (asleep) [...##..# %hSD t[0;10;1m#............##. #..S.... ..# ##%hL 44.6 (19.3)6.2 (20.91%hLU o _An adder comes into view.%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hߜ%h . Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft10%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%h1% 3 Select a spell to cast[!]/[I] toggle spell headers%hW%h%h$%h #..............#..+Pixie the Fabricator  #..............#..#Barachi of Cheibriados ......  #..............#..#Health: 46/46 ========================  #..............#..#Magic: 11/11 ========================  #..............#..##### AC: 2Str: 12  #.....#####....#......# EV: 11Int: 18  #######...######......+ SH: 0Dex: 12  #............#...##..# XL:  7 Next: 98% Place: Dungeon:5  #...##@..##..'...# ..# Noise: ---------  Time: 5746.2 (0.0)  #...##...##..#.......# D) +5 woodcutter's axe  #...##%hS...#...#.......# Nothing quivered  ######...##..##..##..# Zot (40241)  ....##..##..# ..#  ##...##<...... .# S   adder (asleep)  [...##........ #  #............##.  #..S.... ..# ##😎 MP[+2] _Your mp is fully restored (11). _p - 9 boomerangs (gained 6) _An adder comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #..............#..+Pixie the Fabricator  #..............#..#Barachi of Cheibriados ......  #..............#..#Health: 46%h[m/46 ========================  #..............#..#Magic: 11/11 ========================  #..............#..##### AC: 2Str: 12  #.....#####....#......# EV: 11Int: 18  #######...######......+ SH: 0Dex: 12  #............#...##..# XL:  7 Next: 98% Place: Dungeon:5  #...##@..##..'...# ..# Noise: ---------  Time: 5746.2 (0.0)  #...##...##..#.......# D) +5 woodcutter's axe  #...##...#...#.......# Nothing quivered  ######...##..##..##..# %hZot (40241)  ....##..##..# ..#  ##...##<...... .# S   adder (asleep)  [...##........ #  #............##.  #..S.... ..# ##😎 MP[+2] _Your mp is fully restored (11). _p - 9 boomerangs (gained 6) _An adder comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h/ #..............#..+  Pixie the Fabricator #..............#..#  Barachi of Cheibriados ...... %hG#..............#..#  Health: 46/46 ======================== #..............#..#  Magic: 8/11=================------- #..............#..#####  AC: 2Str: 12 #.....#####....#......#  EV: 11%hInt: 18 #######...######......+  SH: 0Dex: 12 #............#...##..#  XL:  7 Next: 98% Place: Dungeon:5 #...##@..##..'...# ..#  Noise: ---------  Time: 5746.2 (0.0) #...##...##..#.......#  D) +5 woodcutter's axe #...##...#...#.......#  Nothing quivered ######...##..##..##..#  Zot (40241)  ....##..##..# ..#  ##...##<...... .#  S   adder (asleep) [...##........ #  #............##.  #..S.... ..%h"# ## _An adder comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)%hܚ #..............#..+  Pixie the Fabricator #..............#..#  Barachi of Cheibriados ...... #..............#..#  Health: 46/46 ======================== #..............#..#  Magic: 8/11=================------- #..............#..#####  AC: 2Str: 12 #.....#####....#......#  EV: 11Int: 18 %h#######...######......+  SH: 0Dex: 12 #............#...##..#  XL:  7 Next: 98% Place: Dungeon:5 #...##@..##..'...# ..#  Noise: ---------  Time: 5746.2 (0.0) #...##...##..#.......#  D) +5 woodcutter's axe #...##...#...#.......#  Nothing quivered ######...##..##..##..#  Zot (40241)  ....##..##..# ..#  ##...##<...... .#  S   adder (asleep) [...##........ #  #............##.  #..S.... ..# ## Confirm with . or Enter, or p%h.ress ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)%hc                 '...# ..#  %h<        < .# S [.S   #....... ..# %h==7.2 (10) Winding %h%hO  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) _The adder hisses angrily.  😎 MP[-3] _You lost 3 mp, and now have 8/11 mp.%hu%hކ=S.%hz--839. %h8%hF@ _You continue winding your clockwork bee...%h- %hP <S.%hQ --98.. %h %hF @ _You continue winding your clockwork bee...%hB%hC,%hKYyS.(ally target)y   clockwork bee (minion)507) %hN%hXQ _With a metallic buzz, your clockwork bee launches itself at the adder.%h+ z ###########....#..#  #.#..+  #.#..#  #.#..#  #.#..#  %h #..............#..#####  #.....#####....#......#  #######...######......+  #......@.....#...##..#  #...##.y.##..'...# ..#  #...##...##..#.......# %hv  #...##S..#...#.......#  ######...##..##..##..# ....##..##..# ..#  %hk ##...##< .#  [...##. #   #............##.%h %h %hn %h Sy.1.8 (1.65%h0  _Your clockwork bee barely misses the adder.%hܽ  You closely miss the adder.Your clockwork bee closely misses the adder.42---=204   #............##. _The adder bites you.😕 HP[-4] _You take 4 damage, and now have 42/46 hp.%h~* _You take 4 damage, and now have 42/46 hp.  You slash the adder! Your clockwork bee misses the adder.  The adder closely misses you. Your clockwork bee stings the adder!The adder dies!Cheibriados thoroughly appreciates the change of pace.  You can now bend time to slow others.%h/  --more--%h %hw †y   clockwork bee (minion)%h %h?  ###########....#..#Pixie the Fabricator  #..............#..+Barachi of Cheibriados *.....  #..............#..#%hs 2Health: 42/46 =====================---  #..............#..#Magic: 8/11=================-------  #..............#..#AC: 2Str: 13  #..............#..#####EV: 11Int: 19 %h  #.....#####....#......#SH: 0Dex: 13  #######...######......+XL:  7 Next: 100% Place: Dungeon:5  #......@.....#...##..#Noise: ==-------  Time: 5753.8 (1.0)  #...##.†.##..'...# ..#%h D) +5 woodcutter's axe  #...##y..##..#.......#Nothing quivered  #...##...#...#.......#Zot (40233)  ######...##..##..##..#  ....##..##..# ..#y   clockwork bee (minion)  ##...##<...... .#  [...##........ #  #............##. _You take 4 damage, and now have 42/46 hp.  You slash the adder! Your clockwork bee misses the adder.The adder closely misses you. Your clockwork bee stings the adder!The adder dies!Cheibriados thoroughly appreciates the change of pace.You can now bend time to slow others.%h _Cheibriados raises the support of your attributes as your movement slows.You have reached level 8!%hi /  --more--%hVV 8/52=2-48 0% %h\ %hPm   You have reached level 8!  You feel agile.  😕 HP[+6]  You now have 52 max hp (+6). _You regained 6 hp, and now have 48/52 hp.%hz& _You regained 6 hp, and now have 48/52 hp.  Your movement speed is very slow.  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill).  Your damage rating with the +5 woodcutter's axe is about 21 (Base 15 x 107%  (Str) x 100% (Skill) + 5 (Ench)). _Your base attributes are Str 11, Int 17, Dex 12.%hD %h %h %hn U9==%h 0**   dormant clockwork bee (minion)You start resting.%h, --4.8 (12%hɷ _Your clockwork bee winds down and falls to the ground. _😕 MP[+1]%h%h%h%hY1%hZ9=0%h==29%h9Y8%h%h7Y7%ht%h{50=6%h&%hY5%h1%hH10/12==4%h>%h1=3%h~%ha _You start resting.%hY2%hI %h Y1%h2 %h9l==0%h?%hO--.%h0662.0)%hf52=7.8 (1319%hg %h.😕 MP[+1] _Your dormant clockwork bee falls apart.  😎 HP[+4] MP[+1] _Your hp is fully restored (52).%h 4%h5 %hE 81==7%h %hD Y6%h %h" %h\# U=5%h`% %h( %h( C4%h0 ==3%h1 %h? M210%hl 76.8 (9.0)12==7.8 (10.0)09  😎 HP[+4] MP[+1] _Your hp is fully restored (52). start resting.MP[+2]Your mp is fully restored (12).%hJ%h  #..............#..+   #.#..#   #.#..#   #.#..#   #.#..#####   #.....#####....#......#  %h  #######...######......+   #............#...##..#   #...##@†.##..'...# ..#   #...##...##..#.......#   #...##...#...#.......#   ######...##..##..##..#   ....##..##..#%h ..#  ##...##<...... .#   [...##.. #  #.....##.  #....... ..# ##%hh%hJ8 _%h%h ##########....######...#####+ #............#...##..##...##.†.##..'...# ..##..#......####..##..## . .  ......%hGY6%h@%h+ #########....######...#####+ #............#...##..###.†.##..'...# ..##..#......####..##..## .%hN, ##...##<...... .  .......%h6o4%h;ID #########....######...#####+ #............#...##..###.†.##..'...# ..##..#.....%hK.####..##..## #. ##...##<......  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#.................#  #.................#  %h|#............##...#  ##...##..##..######  ##...##..##....@..#  #....'...#.#  #....#...#...##...#  #....#...#...##...#  #....#...#....#...#  #....#...#....#...+  ##########%hY7%h%hz#[...##..........# #............##..# ##...##### #.................# #.%h"/..........# #............##...# ##...##..##..###### %h;##...##..##.......# #....'...#......@.# #....#...#...##...# #....#...#...##...# #....#...#....#...# #....#...#....#...+ ################### %h#Y5%h%h,............##..# ...##### ..........# .........# ............##...# ...##..##..###### ...##..##.......# ....'...#........# ....#...#...##..@# %h,....#...#...##...# ....#...#....#...# ....#...#....#...+ #################   %h0Y4%h3%h1D###### ........... .............##. #...##..##..######%hfF..##....... ....'...#..........#...#...##....+ ################## %hIY2%h?L%h[........... ............##. #...##..##..######..##....... ....'...#.......%h^\/...#...#...##....+ ##################%h=`Y1%hc%h8u'....#....######%hy%hyC0%h|%hm .............##. #...##..##..######..##.......# # ....'...#........# .#...#.%h׌##...# ..#...#.#...#....#'....# ################## %h4v####  %h  _You open the door.%hZ28%h%hY-..........#.o.o. ...........##...#.o..# ...##..##..######..o.# ...##..##.......#....# ...'...#........#..o.# #...#...##...#....# %hRF#...#...##...#....# #...#....#...#....# #...#....#...@....# #####....# ##### o   orc wizard (asleep)oooo 4 orcs (asleep)%h%h 858.7 (80.9  An orc wizard and 4 orcs come into view.%hdj60.2 (82.46%hi%hN _An orc is wielding a +1 hand axe of electrocution. _There is an open door here.%hB  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h; %h> u Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft9%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft%h&? R1%2  Z + Launch Clockwork Bee Forgecraft%h? 1% 3 Select a spell to cast[!]/[I] toggle spell headers%h<'%h1%h>W................#.o.o.Pixie the Fabricator ...........##...#.o..#Barachi of Cheibriados *..... ...##..##..######..o.#%hBHealth: 52/52 ======================== ...##..##.......#....#Magic: 12/12 ======================== ...'...#........#..o.#AC: 2Str: 13 ...#...#...##...#....#EV: 11Int: 19 ...#...#...##...#....#SH: 0Dex: 14 ...#...#....#...#....#XL:  8 Next:  0% Place: Dungeon:5 ...#...#....#...@....#Noise: ---------  Time: 5860.2 (0.0) #################....#D) +5 woodcutter's axe#####Nothing quiveredZot (40126)   o[37%hCm   orc wizard (asleep)  oooo 4 orcs (asleep) _You open the door.An orc wizard and 4 orcs come into view. _An orc is wielding a +1 hand axe of electrocution. _There is an open door here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hpP:................#.o.o.Pixie the Fabricator ...........##...#.o..#%h SBarachi of Cheibriados *..... ...##..##..######..o.#Health: 52/52 ======================== ...##..##.......#....#Magic: 12/12 ======================== ...'...#........#..o.#AC: 2Str: 13 ...#...#...##...#....#EV: 11Int: 19 ...#...#...##...#....#SH: 0Dex: 14 %hDT...#...#....#...#....#XL:  8 Next:  0% Place: Dungeon:5 ...#...#....#...@....#Noise: ---------  Time: 5860.2 (0.0) #################....#D) +5 woodcutter's axe#####%h~UNothing quiveredZot (40126)   o   orc wizard (asleep)  oooo 4 orcs (asleep) _You open the door.%hvVAn orc wizard and 4 orcs come into view. _An orc is wielding a +1 hand axe of electrocution. _There is an open door here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h|m................#.o.o.  Pixie the Fabricator ...........##...#.o..#  Barachi of Cheibriados *..... ...##..##..######..o.#  Health: 52/52 ======================== ...##..##.......#....#  Magic: 9/12==================------ ...'...#........#..o.#  AC: 2Str: 13 ...#...#...##...#....#  EV: 11Int: 19 %h...#...#...##...#....#  SH: 0Dex: 14 ...#...#....#...#....#  XL:  8 Next:  0% Place: Dungeon:5 ...#...#....#...@....#  Noise: ---------  Time: 5860.2 (0.0) #################....#  D) +5 woodcutter's axe #####  Nothing quivered  Zot (40126)   o   orc wizard (asleep)  oooo 4 orcs (asleep) _There is an open door here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee %hi(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +1 hand axe of electrocution (asleep)%he .o%hSo.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)%h ................#.o.o.  Pixie the Fabricator ...........##...#.o..#  Barachi of Cheibriados *..... ...##..##..######..o.#  Health: 52/52 ======================== ...##..##.......#....#  Magic: 9/12==================------ %h ...'...#........#..o.#  AC: 2Str: 13 ...#...#...##...#....#  EV: 11Int: 19 ...#...#...##...#....#  SH: 0Dex: 14 ...#...#....#...#....#  XL:  8 Next:  0% Place: Dungeon:5 ...#...#....#...@....#  Noise: ---------  Time: 5860.2 (0.0) #################....#  D) +5 woodcutter's axe #####  Nothing quivered  Zot (40126)   o%h    orc wizard (asleep)  oooo 4 orcs (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)  You lock target on the orc wizard and prepare to deploy your bee.  (Press . to continue winding your bee.)%h0 ,%h %h %h S.......#..... ..ooo# ...##..o.# ...##. ...'...# o.#      #####  %h ooooo2 wandering)%h e===1.2 (1Winding %h %hB 2  You lock target on the orc wizard and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc wizard shouts! The orc shouts!  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%hf O  You continue winding your clockwork bee...%h %hڴ %h %h ...oooo.ooo%h -25. %h %h O _The orc shouts!%h%h%hż%h%h%h....oooo.o%h/---33.. %hM%h @ _You continue winding your clockwork bee...%hJ With a metallic buzz, your clockwork bee launches itself at the orc wizard.%h1=...oo.oy(ally target)y   clockwork bee (minion)%h47---=-42) %h%hV _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the orc wizard. _The orc hits you with a +1 hand axe of electrocution. %h 😕 HP[-5] _You take 5 damage, and now have 47/52 hp.%hQ!  You closely miss the orc.The orc hits you with a +1 hand axe of electrocution.%h, ....oooThe orc hits your clockwork bee with a +1 hand axe of electrocution.%h018*%hJ The orc wizard casts a spell.The orc wizard flickers and vanishes!%h   Deactivating autopickup; reactivate with Ctrl-A.Your clockwork bee stings the orc!The orc dies!%hV %hE{) 3 orcs%h"s4----=5%h#;1%h*%h`=  Your clockwork bee stings the orc!  The orc dies! _Cheibriados appreciates the change of pace.  😕 HP[-3] _You take 3 damage, and now have 44/52 hp.%hM%hM%hN%hN%heO%hmb  Your clockwork bee stings the orc!The orc dies!%hi...)oy. 2 orcs%h|j--60%hy%ha _Cheibriados appreciates the change of pace.%h%hL%hɥ^ .o%hKThe orc hits your clockwork bee but does no damage.5-=-719%h%h _Your clockwork bee closely misses the orc. _😕 HP[+1]%h,%hV o. Your clockwork bee stings the orc.The orc hits your clockwork bee with a +0 flail.10/12==88%h4%hE  _Your clockwork bee closely misses something. _😕 MP[+1]%h  The orc hits your clockwork bee but does no damage.%ha97%hM%hbk _Your clockwork bee barely misses something.%hy  Your clockwork bee barely misses something.Something completely misses your clockwork bee.The orc closely misses your clockwork bee.706 _Your clockwork bee stings something.%h .**   dormant clockwork bee (minion)The orc closely misses your clockwork bee.Something misses your clockwork bee. Your clockwork bee stings something!6=1 _Your clockwork bee winds down and falls to the ground. _😕 HP[+1]%hWyy   9/12 --%h, _😕 HP[+1]  You wind your clockwork bee back up and it locks its sights upon the orc!  😕 MP[-1]You lost 1 mp, and now have 9/12 mp.%h  Your clockwork bee barely misses the orc.Something closely misses your clockwork bee.%h~ The orc misses your clockwork bee. Your clockwork bee stings the orc.The orc dies!%h)   orc (ally target)%h9i124%h=%h?a _Cheibriados appreciates the change of pace.%hY%h'V  Your clockwork bee locks its sights upon the orc.%h  The orc barely misses your clockwork bee.Your clockwork bee stings the orc!The orc dies!%hQ )y)%h}i-33%h %hm a _Cheibriados appreciates the change of pace.%hؾ **   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.%h 4-=42%h~ %h  _Cheibriados appreciates the change of pace.  Your clockwork bee winds down and falls to the ground. _Something hits you.  😕 HP[-2] _You take 2 damage, and now have 44/52 hp.%hci..........#..... ......##...#....# #...##..##..######....# %h j#...##..##.......#....# ....'...#........#....#.#...#...##...#)...#%h l.#...#...##...#*...#.#...#....#...#)...#.#...#....#..@'....#######....# #####%hp%h-10/12==5.8 (1.61%h%hM_You take 2 damage, and now have 44/52 hp. _Something hits you. %ha_😕 MP[+1]%hu g2-6%h'v D00%h{ %hǎ S _😕 MP[+1] _Something is blocking the doorway! Something hits you.2%hx709%hy%h    _You closely miss something. Something hits you but does no damage.%h`0--88{You take 2 damage, and now have 42/52 hp. _You closely miss something. Something hits you but does no damage. _You barely miss something. Something hits you.  😕 HP[-2] _You take 2 damage, and now have 40/52 hp.%hV%h"37%hK@--==%hZ97%h&%h8    _You hit something. Something hits you.😮 HP[-3] _You take 3 damage, and now have 37/52 hp.%h b  You miss something.%h  .. .. .######....# .....#....# ....#....# #...#)...# #...#*...# #...#)...# #..@{....# %h #####....#  ##### You hear some strange, mumbled words.A puff of flame appears from out of thin air!%h .. .. .######....# .....#....# ....#....# #...#)...# %h u#...#*...# #...#)...# #..@{....# #####....#  #####  %hy   The puff of flame hits you!%h#d%hd25-------=806%he%hk%h'The puff of flame hits you! _* * * LOW HITPOINT WARNING * * *  😨 HP[-12]  %hYou take 12 damage, and now have 25/52 hp.  MASSIVE DAMAGE!! (PAUSE)%h/  --more--%hd 9 _%h   Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h + Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft9%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hc .................#.....Pixie the Fabricator ............##...#....#Barachi of Cheibriados *..... #...##..##..######....#Health: 25/52 ===========------------- #...##..##.......#....#Magic: 10/12 ====================---- ....'...#........#....#AC: 2Str: 13 ....#...#...##...#)...#EV: 11Int: 19 ....#...#...##...#*...#SH: 0Dex: 14 ....#...#....#...#)...#XL:  8 Next:  1% Place: Dungeon:5 ....#...#....#..@{....#Noise: ==-------  Time: 5880.8 (0.0) ################%h2 ##....#D) +5 woodcutter's axe#####Nothing quiveredZot (40106)         😨 HP[-12]You take 12 damage, and now have 25/52 hp. _MASSIVE DAMAGE!! (PAUSE)Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..................#.....Pixie the Fabricator ............##...#....#Barachi of Cheibriados *..... #...##..##..######....#Health: 25/52 ===========------------- #...##..##.......#....#Magic: 10/12 ====================---- ....'...#........#....#AC: 2Str: 13 ....#...#...##...#).[39;%h 49m..#EV: 11Int: 19 ....#...#...##...#*...#SH: 0Dex: 14 ....#...#....#...#)...#XL:  8 Next:  1% Place: Dungeon:5 ....#...#....#..@{....#Noise: ==-------  Time: 5880.8 (0.0) ##################....#D) +5 woodcutter's axe#####Nothing quiveredZot (40106)    %h      😨 HP[-12]You take 12 damage, and now have 25/52 hp. _MASSIVE DAMAGE!! (PAUSE)Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  %hC %h #   You shape a spike launcher from a nearby wall.%h%  %h% !%h% ..%hX& % %h& ..%h0' % %h' C.######....# %h( h.....#....# %h( g....#....# %h( g#...#)...# %ho) g#...#*...# %h) A#...#)...# %hP* V#..@{....# %h* B#####....# %h,+  %h+ ;##### %h, %h, %h- 6You hear some strange, mumbled words.%hg- *A magic dart appears from out of thin air!%h- %h %h ..%h֣  %h ..%h  %ho Q.######....# %h[ b.....#....# %hO o....#....# %h #...#)...# %h #...#*...# %hī #...#)...# %h #..@{....# %h \#####....# %h  %hr S##### %hQ  %h& %hN  %h_  %h@ "The magic dart hits you.%h %h %h %h 0%h --%hM 68/12 %h ----%h $1.8 (1%h %5%hT %h"! %h"8   %h8 AThe magic dart hits you. %h<9 T_* * * LOW HITPOINT WARNING * * * %h9  %hY: 😨 HP[-5] MP[-2]  %h: fYou take 5 damage, and now have 20/52 hp. %hv; f_You lost 2 mp, and now have 8/12 mp.%h= %h.*%hM-`%h| {You barely miss something.%h .. .. .######....# %h.....#....# ....#....# #...#)...# #...#*...# %h#...#)...# #..@{....# #####....#  %hk#####   You hear some strange, mumbled words.A magic dart appears from out of thin air!%h.. .. .######....# .....#....# ....#....# #...#)...# #...#*...# #...#)...# #..@{....# #####....#  #####  %hm]  The magic dart hits you.%hBb%hbh14-----9%hc==--24%hbj%h)}  A magic dart appears from out of thin air!  The magic dart hits you. _* * * LOW HITPOINT WARNING * * * %h} 😨 HP[-6] MP[+1] %h}_You take 6 damage, and now have 14/52 hp.%h9?.*%hB  You miss something. The rocky spike skewers something.Cheibriados appreciates the change of pace.%hg  Reactivating autopickup.%h8)%h(i433%hP    _You feel a bit more experienced.%h?25---1==00996=87%hO %h10/12==6%h)o5%h+%h,Q7=4%hh,%h.%h1Y3%h/<==2%h=%h>y8=1%hJA%hDY0%hF%hSIZ89%hK%hN91%h]NO==7%hoP%hSb9=%hV%hZY6%h\%h|_Y5%ha%hdl==4%hf%h/i:20%hiV=3%hk%hmY2%hnp%hWsY1%hu%h|o1=#--%h΁1905.8 (22.0)%h)u12==--6.8 (23%h{;0%h^%h/ _You feel a bit more experienced. _You start resting.  😨 HP[+7] MP[+3]  You regained 7 hp, and now have 21/52 hp. _Your mp is fully restored (12).%h| 78%h~ C7%h: %h" %h %h ;6%h %h %h6 2===5%h, %h( Y4%hL %h Y3%hɣ %h< 93%h D=2%h %h %h C1%h %h? Y0%h %h Z69%h %h 94%h V=8%h %hZ Y7%h] %h %h C6%h 5=5%h^ %h Y4%h* %hu Y3%h %h %h ;2%hJ %h %hC y6=1%h %h C0%h %h %h Z59%h %h 827=7%h %h? Y6%h  %h Y5%h %h :8%hT 14%h %h %h C3%h/ %h " Y2%hl$ %h' %h*( ;1%h}* %hu0 %h0 r9=0%h83 %hD6 D49%h6 %h%9 %h= Y8%h> %hbA %hA h30=7%h D %hSG %hG ;6%hL %hM %hjN C5%hP %h0T Y4%hV %hY j1=%h[ %ha Y2%hTb %hf Y1%h@i %hk 92%hl D=0%h5n %hp Z39%hr %h5v Y8%hpx %h { Y7%hU %h 93%h V=6%hM %hy Y5%h %h Y4%h %h Y3%h֒ %h %hܕ g4=2%h %hߚ Y1%h %h Y0%h %h %h s5=29%h %hR Y8%h %h, Y7%h %h̵ Y6%h %hM 96%h D=5%h %h Y4%hT %hh Y3%h %h y7=2%hS %h1 %h Y1%hE %h Y0%h %hz Z19%h %h" 98%ht D=8%h} %h Y7%h %h] Y6%h %h w9=5%h %h %h Y4%hQ %h Y3%h %h Y2%h %hH :40%h N=1%h %h Y0%h8 %h Z09%h %hD Y8%hv %h <1%hQ ;7%h^ %h Y6%h  %h! Y5%h]# %h& %h& j2=4%h) %h, Y3%h/ %h2 Y2%h4 %h7 Y1%hM: %h= %hq= q3=0%h.H 39999%hdJ Y8%hL %hO %hTO j4=7%hHQ %h T Y6%h0V %hX Y5%hZ %h] Y4%h_ %hb 95%hc N=3%he %hg ,%hi %hm Y1%h p %hr 96%hDs N=0%hXu %hw Z89%h z %h| %h } ;8%h %hˁ %hI ;7%h %h 7=6%h؍ %hҐ %hW ;5%h\ %h Y4%h %hš %h? C3%h %hL 8=21%h %h} Y0%h %h %h} \9=79%h %h/ %h %h C8%h %h~ %h C7%h$ %h %h' 650=54%h %h %h %hS 1%h =%h 3%h %hc 2%h o1%h$" Y0%h% %ht0 %h9 6016.8 (110.0)52=7169%h: %h/G M You regained 7 hp, and now have 21/52 hp. _Your mp is fully restored (12).Ž HP[+31]Your hp is fully restored (52).%h ........#..... ...##...#....# ...##..##..######....# ...##..##.......#....# '...#........#....# #...#...##...#)...# %h t#...#...##...#)...# #...#....#...#)...# #...#....#...@....# #####....# ##### %hn %hx s9.4 (1.6)7 _%he %h  There is an open door here.Things that are here: _a +0 dagger; a +0 robe%hC.......#........#..... .......##...#....# ##..##..######....# ##..##.......#....# '...#........#....# #...#...##...#)...# #...#...##...#)...# #...#....#...#@...# ..#...#....#...)....# ################....# ######%h>21.06 _%h*%h    _You see here a +1 hand axe of electrocution.%h _There's nothing to open nearby.%h 4%h %h ######...... #.....#..... .......##...#....# ##..##..######....# ##..##....# '...#........#....# %h #...#...##...#)...# #...#...##...#)@..# #...#....#...#)...# .#...#....#...)....# ###############....# ###### %h)& %h& J4 _%h, %h"A ##..######.. ######...... #..........#..... .......##...#....# ##..##..######....# ##..##....# '...#........#....# #...#...##...#).@.# %hC @#...#...##...#)...# #...#....#...#)...# ...#....#...)....# ##############....####### %h@J k=3%hZ %h #...# .. ##..######.. ######...... #..........#..... .......##...#....# ..##..######....# #..##....# ...#........#...@# ...#...##...#)...# ...#...##...#)...# ...#....#...#)...# ...#....#...)....# #############....###### %h3 Y1%h %h i78 M<. #....# .....######..#####..... %h% .......##...##### #..##.......#....)..##...#). ...#....#...#)...#.#%h; Y0%h %h 78 M..##..##..#<..# #....# .......######....#####...... .......##...##### #..##.......#....).. ...#...##...#)...#%hM Z58%h %hd <78 M..##..## #<# #....# .....#..######.....+#####%hT ...#....#.....<.# .......##...##### #..##.......#.... ...#...##...#)...#%hG+ -9.0 (8.0%hL5 %h6 i30.5 (9.57%hr? %hB [ _Found an escape hatch in the ceiling.%hms.....)%hn%h*w%h78 M...#..... #..##..## #< #....# .....#..######.....+#####......<.# .......##...#....#+######### #..## ...#........#....#%hY5%hx%hdG#.# #.....# ..##..##..# #.....# ..##..##..# #.....# <.# #.....# .# +.....# ##..######.....+ ######.# #.# #....@..<.# ##...#....#+#### ..##..######....# ..##.#....# #.#....##...##...#)...##...##...#)...##....#...#)...##....#.%hr..)....#4'......#...###+#3 ##..##..# #.....# ##..##..# #.....# .......# #.....# .# +.....# ##..######.....+ ######.........# ....#.# #.......<.# ##...#....#@#### ##..######....#.........##.......#....#...##..###..#....#...# #...##...#)...%hu###+##...##...#)...##....#...#)...##....#...)....# ###########....# _You open the door.1 ##..##..# #.....# .......# #.....# # +.....# ##..######.....+ ######.........# ....#.........# #.......<.# ####...#....#'####..... ##..######....#.@........ ##.......#....#...##..### #..#....#...[4%hw0m# #...##...#)...###+# #...##...#)...# #....#...#)...# #....#...)....# ##########....# ######  There is an open door here.0 _..##..# #.....# # #.....# # +.....# ##..######.....+ ######.........# #.........# #.......<.# ###.##...#....#'####...######....#...#....#...##..# .#....#%hȀf...# # ...##...#)...###+# 48%h}%h{..##..# #.....# # #.....# # +.....# ##..######.....+ ######.........# #.........# ##.......<.# .###.##...#....#'####. ..######....#..s .#....#...##..##....#...# .# ##...#)...###+# # #...#)...# s   scorpion (asleep) %h%h-9.3 (8.8%hv040.9 (10.4)%h;6%h%h&[ _A scorpion comes into view.%h[%h E  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   3.0   4.0   0  %hu         b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft8.6   7.6  +1   d - Unarmed Combat   0.0   0.8  +1   m + Air Magic%hE5.3   5.0  +1   e - Throwing   0.0   1.0   0           n - Invocations   0.0   1.2  -1       o - Evocations   0.0   0.8  +1   f - Armour   1.7   1.4  +2       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8[3%hU4m  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*]%h@ useful|all skills [!] training|cost|targets%hȾ %h..##..# #.....#Pixie the Fabricator ......# #.....#Barachi of Cheibriados *..... ......# +.....#Health: 52/52 ======================== ..##..######.....+Magic: 12/12 ======================== ..######.........#AC: 2Str: 13 .......#.........# #EV: 11Int: 19 .......#.......<.# .###..SH: 0Dex: 14 ..##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 ..######....#...@.......sNoise: ---------  Time: 6040.9 (0.0) %h{O.......#....#...##..#####D) +5 woodcutter's axe .......#....#...# .#Nothing quivered ..##...#)...###+# #Zot (39946) ..##...#)...# ...#...#)...#s   scorpion (asleep) ...#...)....# ########....####### _You see here a +1 hand axe of electrocution. _There's nothing to open nearby. _Found an escape hatch in the ceiling. _You open the door. _There is an open door here. _A scorpion comes into view.%h;4%h%h%hY%h[i Spells (Memorise)TypeFailure Level  a - Call ImpSummoning22% 2  b - Forge Blazeheart Golem Fire/Forgecraft 26% 4  c - Martyr's KnellNecromancy/Summoning 83% 4  d - Summon Horrible Things Summoning100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help%h>^<[Esc] exit%h_%h..##..# #.....#Pixie the Fabricator ......# #.....#Barachi of Cheibriados *..... ......# +.....#Health: 52/52 ======================== ..##..######.....+Magic: 12/12 ======================== ..######.........#AC: 2Str: 13 .......#.........# #EV: 11Int: 19 .......#.......<.# .###..SH: 0Dex: 14 ..##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 ..######....#...@.......sNoise: ---------  Time: 6040.9 (0.0) .......#....#...##..#####D) +5 woodcutter's axe .......#....#...#[%hn39;49m .#Nothing quivered ..##...#)...###+# #Zot (39946) ..##...#)...# ...#...#)...#s   scorpion (asleep) ...#...)....# ########....####### _You see here a +1 hand axe of electrocution. _There's nothing to open nearby. _Found an escape hatch in the ceiling. _You open the door. _There is an open door here. _A scorpion comes into view.  Okay, then. _%hl  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hh  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft9%4  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hJ%h:Q%h`..##..# #.....#Pixie the Fabricator ......# #.....#Barachi of Cheibriados *..... ......# +.....#Health: 52/52 ======================== ..##..######.....+Magic: 12/12 ======================== ..######.........#AC: 2Str: 13 .......#.........# #EV: 11Int: 19 .......#.......<.# .###..SH: 0Dex: 14 ..##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 ..######....#...@.......sNoise: ---------  Time: 6040.9 (0.0) .......#....#...##..#####D) +5 woodcutter's axe .......#....#...#[39;4%h s9m .#Nothing quivered ..##...#)...###+# #Zot (39946) ..##...#)...# ...#...#)...#s   scorpion (asleep) ...#...)....# ########....####### _You open the door. _There is an open door here. _A scorpion comes into view. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...##..# #.....#Pixie the Fabricator ......# #.....#Barachi of Cheibriados *..... ......# +.....#Health: 52/52 ======================== ..##..######.....+Magic: 12/12 ======================== ..######.........#AC: 2Str: 13 .......#.........# #EV: 11Int: 19 %hu.......#.......<.# .###..SH: 0Dex: 14 ..##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 ..######....#...@.......sNoise: ---------  Time: 6040.9 (0.0) .......#....#...##..#####D) +5 woodcutter's axe .......#....#...# .#Nothing quivered ..##...#)...###+# #Zot (39946) ..##...#)...# ...#...#)...#s   scorpion (asleep) ...#...)....# ########....####### _You open the door. _There is an open door here. _A scorpion comes into view. _Okay, then.Casting: [40%hmConstruct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZ..##..# #.....# Pixie the Fabricator ......# #.....# Barachi of Cheibriados *..... ......# +.....# Health: 52/52 ======================== ..##..######.....+ Magic: 9/12%h==================------ ..######.........# AC: 2Str: 13 .......#.........# #  EV: 11Int: 19 .......#.......<.# .###..  SH: 0Dex: 14 %hF..##...#....#'####.......  XL:  8 Next:  4% Place: Dungeon:5 ..######....#...@.......s  Noise: ---------  Time: 6040.9 (0.0) .......#....#...##..#####  D) +5 woodcutter's axe .......#....#...# .#  Nothing quivered %hܳ..##...#)...###+# #  Zot (39946) ..##...#)...# ...#...#)...# s   scorpion (asleep) ...#...)....# ########....# ###### _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep)%h;m X..##..# #.....#Pixie the Fabricator ......# #.....#Barachi of Cheibriados *..... ......# +.....#Health: 52/52 ======================== ..##..######.....+Magic: 9/12%hm ==================------ ..######.........#AC: 2Str: 13 .......#.........# #EV: 11Int: 19 .......#.......<.# .###..SH: 0Dex: 14 ..##...#....#'####.......%h2n sXL:  8 Next:  4% Place: Dungeon:5 ..######....#...@.......sNoise: ---------  Time: 6040.9 (0.0) .......#....#...##..#####D) +5 woodcutter's axe %hn n.......#....#...# .#Nothing quivered ..##...#)...###+# #Zot (39946) ..##...#)...# ...#...#)...#s   scorpion (asleep) %h;p ...#...)....# ########....#######Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee.==1.9 (15) Winding %h/u %h,  Aim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee. _(Press . to continue winding your bee.%h )  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%hU%h[vs.s%hn\--24. %hb%hd@ _You continue winding your clockwork bee...%h%h!8s.%h#--33.. %h(%h:+@ _You continue winding your clockwork bee...%hS%h*$y@....s.(ally target)y   clockwork bee (minion)%hf42) %hJ%h# _With a metallic buzz, your clockwork bee launches itself at the scorpion.%hO #..##..# #.....#.# #.....#.# +.....#.##..######.....+.######.........#.#.........# #.#.......<.# .###...##...#....#'####. #..######....#..@y....s... #.#....#...##..#####.#....#...# .#.##...#)...###+# # ...##...#)...#.#...#)...#.#...)....# #....#  ######%h ..ys..6.4 (1.51%hw P _You swap places.%h8#..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+Magic: 9/12==================------ ...######.........#AC: 2Str: 13 ........#.........# #EV: 11Int: 19 ........#.......<.# .###..SH: 0Dex: 14 ...##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....Noise: ---------  Time: 6046.4 (0.0) [%h<10d#.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) ...##...#)...# ....#...#)...#s   scorpion (ally target) ....#...)....#y   clockwork bee (minion) #########....####### _You continue winding your clockwork bee... _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the scorpion. _You swap places.Press: ? - help, v - describe, . - travelThe floor.%h+@.%h 9..%hO  .y _With a metallic buzz, your clockwork bee launches itself at the scorpion. _You swap places.Press: ? - help, v - describe, . - travelHere: a clockwork bee (minion, friendly)  The floor.%hfysscorpion (ally target)%h 6 A scorpion. A loathsome arachnid, armed to the teeth. Its body is covered in a thick carapace, its tail is tipped by a venomous sting, and its forelimbs are equipped%h6Xwith a pair of sharp grasping claws. Max HP: ~18 Will: + AC: + EV: ++  rF: ... rC: ... rPois: x rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal %h6Speed: 120% (normally travels faster than you) You have about 56% to hit with the +5 woodcutter's axe. It has about 57% to hit you. %hN7_Attack Max Damage After Damaging Hits Sting 8 Poison %h7It is currently targeted by your clockwork bee. [!]: Description|Quote%h& #..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+Magic: 9/12==================------ ...######.........#AC: 2Str: 13 ........#.........# #EV: 11Int: 19 ........#.......<.# .###..SH: 0Dex: 14 %he( ...##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....Noise: ---------  Time: 6046.4 (0.0) #.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) ...##...#)...# ....#...#)...#s   scorpion (ally target) ....#...)....#y   clockwork bee (minion) #########....####### _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the scorpion. _You swap places.Press: ? - help, v - describe, . - travel%h* R[22;2HHere: a scorpion (ally target)  The floor.%hpH#..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+Magic: 9/12==================------ ...######.........#AC: 2%hNStr: 13 ........#.........# #EV: 11Int: 19 ........#.......<.# .###..SH: 0Dex: 14 ...##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....Noise: ---------  Time: 6046.4 (0.0) #.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) %hq...##...#)...# ....#...#)...#s   scorpion (ally target) ....#...)....#y   clockwork bee (minion) #########....####### _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the scorpion. _You swap places.Press: ? - help, v - describe, . - travelHere: a scorpion (ally target)  The floor.%h)&%h;(8 _%hm#..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+Magic: 9/12==================------ ...######.........#AC: 2Str: 13 ........#.........# #EV: 11Int: 19 ........#.......<.# .###..SH: 0Dex: 14 ...##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....Noise: ---------  Time: 6046.4 (0.0) [%hX10d#.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) ...##...#)...# ....#...#)...#s   scorpion (ally target) ....#...)....#y   clockwork bee (minion) #########....####### _You swap places.Press: ? - help, v - describe, . - travelHere: a scorpion (ally target) _The floor.  Press: ? - help, v - describe, . - travelThe floor.%h>%J The floor. You are here.%ht#..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+Magic: 9/12==================------ ...######.........#AC: 2Str: 13 %hg........#.........# #EV: 11Int: 19 ........#.......<.# .###..SH: 0Dex: 14 ...##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....Noise: [0;10;1m---------  Time: 6046.4 (0.0) #.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) ...##...#)...# ....#...#)...#s   scorpion (ally target) [%hN<40m....#...)....#y   clockwork bee (minion) #########....####### _You swap places.Press: ? - help, v - describe, . - travelHere: a scorpion (ally target) _The floor.  Press: ? - help, v - describe, . - travelThe floor. %h3 Z#..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+Magic: 9/12==================------ ...######.........#AC: 2Str: 13 ........#.........# #EV: 11Int: 19  %h ........#.......<.# .###..SH: 0Dex: 14 ...##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....Noise: ---------  Time: 6046.4 (0.0) #.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) ...##...#)...# ....#...#)...#s   scorpion (ally target) ....#...)....#y   clockwork bee (minion) ###### %h ###....####### _You swap places.Press: ? - help, v - describe, . - travelHere: a scorpion (ally target) _The floor.  Press: ? - help, v - describe, . - travelThe floor. _ %hxp4 %hQu %hYv  Press: ? - help, v - describe, . - travelHere: a scorpion (ally target) _The floor.  Press: ? - help, v - describe, . - travel _The floor.Unknown command. %h  %hs hInnate Abilities, Weirdness & MutationsYou are amphibious.a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away. %h c - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. %h %hZ %h¥ 5#..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+%h> Magic: 9/12==================------ ...######.........#AC: 2Str: 13 ........#.........# #EV: 11Int: 19 ........#.......<.# .###..SH: 0Dex: 14 ...##...#....#'####.......%h XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....Noise: ---------  Time: 6046.4 (0.0) #.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) ...##...#)...# ....#...#)...#s   scorpion (ally target) ....#...)....#%hV y   clockwork bee (minion) #########....#######Press: ? - help, v - describe, . - travelHere: a scorpion (ally target) _The floor.  Press: ? - help, v - describe, . - travel _The floor. _Unknown command.%hƶ 4%h %h` %h+%h Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-26% [?] toggle between ability selection and description.%hN%h%h5#..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+%h7%Magic: 9/12==================------ ...######.........#AC: 2Str: 13 ........#.........# #EV: 11Int: 19 %h1........#.......<.# .###..SH: 0Dex: 14 ...##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....%h2Noise: ---------  Time: 6046.4 (0.0) %h(#.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) ...##...#)...# ....#...#)...#s   scorpion (ally target) ....#...)....#y   clockwork bee (minion) #########....#######Press: ? - help, v - describe, . - travel%hH*%Here: a scorpion (ally target) _The floor.  Press: ? - help, v - describe, . - travel _The floor. _Unknown command.%h5P  Okay, then.%h}6%h;%h=8 _%hx v _Okay, then.  Your movement speed is very slow.  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill).  Your damage rating with the +5 woodcutter's axe is about 21 (Base 15 x 107%  (Str) x 100% (Skill) + 5 (Ench)).%h8~ %h5 p _Your base attributes are Str 11, Int 17, Dex 12.%h%hxPixie the Fabricator (Barachi Forgewright) Turns: 5205, Time: 00:22:43 Health: 52/52AC:  2 Str: 13 XL: 8 Next: 4% Magic: 9/12EV: 11 Int: 19 God: Cheibriados [*.....] Gold: 168SH:  0 Dex: 14 Spells: 3/13 levels left rFire . . .D - +5 woodcutter's axe rCold . . .[offhand occupied] rNeg . . .b - +0 robe rPois + (no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will +....(no amulet) Stlth ++P - ring of poison resistance HPRegen 0.28/turn B - ring of willpower MPRegen 0.13/turn %: no passive effects @: very slow A: amphibious, frog-like legs 1, +LOS%h%h/#..##..# #.....#Pixie the Fabricator .......# #.....#Barachi of Cheibriados *..... .......# +.....#Health: 52/52 ======================== ...##..######.....+Magic: 9/12==================------ ...######.........#AC: 2Str: 13 ........#.........# #EV: 11Int: 19 ........#.......<.# .###..SH: 0Dex: 14 ...##...#....#'####.......XL:  8 Next:  4% Place: Dungeon:5 #..######....#..@..ys.....Noise: ---------  Time:[%h0%39;49m 6046.4 (0.0) #.......#....#...##..#####D) +5 woodcutter's axe ........#....#...# .#Nothing quivered ...##...#)...###+# #Zot (39941) ...##...#)...# ....#...#)...#s   scorpion (ally target) ....#...)....#y   clockwork bee (minion) #########....#######Your movement speed is very slow.  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill).  Your damage rating with the +5 woodcutter's axe is about 21 (Base 15 x 107%  (Str) x 100% (Skill) + 5 (Ench)). _Your base attributes are Str 11, Int 17, Dex 12.%h 4%h %hD P _Unknown command.!%h!%hf7.4 (10!%h+!%hi _Your clockwork bee misses the scorpion. The scorpion misses your clockwork bee."%hZ..##..# #.....# # #.....# # +.....# ##..######.....+ ######.........# #.........# # "%h#.......<.# .###.. ##...#....#'####. ..######....#...@.ys..... .#....#...##..##### #....#...# .# ##...#)...###+# # #...#)...# #...)....# "%hd  Your clockwork bee barely misses the scorpion.The scorpion misses your clockwork bee. Your clockwork bee stings the scorpion!10/12==9.0 (1.639"%h"%h1 _The scorpion stings your clockwork bee. Your clockwork bee stings the scorpion._😎 MP[+1]#%h?##..# #.....# # #.....# # +.....# #%hD##..######.....+ ######.# #.#### ##.<.#..###..###...#....#'####.######....#....@ys.#....#...##..##....#...# ..# ##...#)...###+# ..# #%h##...#)...# ..##...#)...# ..##...)....# ..#....# ### #%hCH   Your clockwork bee stings the scorpion but does no damage.The scorpion stings your clockwork bee. Your clockwork bee stings the scorpion.#%hDl=50.67#%h-I#%hKz _The scorpion stings your clockwork bee but does no damage.%%hS  _The scorpion stings your clockwork bee but does no damage.  Your clockwork bee barely misses the scorpion.The scorpion completely misses your clockwork bee.  Your clockwork bee stings the scorpion!  The scorpion dies!%%hDk2 *.*   dormant clockwork bee (minion)  Cheibriados appreciates the change of pace.%%h7p11106%%hЇ%%h߉L _Your clockwork bee winds down and falls to the ground.%%h4%%hr%%h   You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)&%hNt ##..# #.....# ##..# #.....# # #.....# ...# +.....# ##..######.....+ ######.# #..#### # ....#.......<.#..###..## ##...#....#'####@. &%heu ######....#.....*........#....#...##..#######....#....#...##..# ##...#)...###+##..# ##...#)...# #..# #...#)...# ...# .#...)....# ...# ######....# ####&%hz &%hm{ w-3.2 (1.64 _&%h &%h7 '%h U..# #.....# ..# #.....# # #.....# # +.....# ..######.....+ .# #.#### # #.'%hKw7<.#..###..##....#....#'####.....#.....*.#....#...##..##....#...##..# ...#)...##...#)...# #..# ....# #####'%hg'%hB==-4.83'%hD'%h'%h> E .+ #..######.....+ #####.........# ....#### .#<.#..###..##. #'%h #'####.........####....#.....* ....##..########...##..# #...#)...###+)...# ).). #########  ######'%h4'%h1==6.3 (1.51'%h'%h>' _😎 MP[+1](%hj4(%hA(%h`0 _(%h!(%h%Z29(%h)(%h.Y8(%h2(%h7l==7(%h;(%h@Y6(%hD(%h-KY5(%hU(%h{(%hs,.(%ho12==4(%h;(%hZ ....# #.....#.# +.....# ##..######.....+ ######.........#.# .....#.#### .#.#<.#..###..##. ##...#....#'####.......... ######....#........ .....#....#...##@.########.#....#...##..# ##...#)...###+##..##...#)...# #..# .#...#)...# ...# .#...)....# ...######....# ##### ###### _Your dormant clockwork bee falls apart.3(%h_ + ##..######.....+#####.........#.# .....#### .# <.#..###..##. ###'####.........####....#.............. .....#....#...##..######## ##...#)...###+)...# .#...#).#(%hxC1(%hV(%hb ##..######.....+#####.........#.# .....#### .# <.#..###..##. ###'####.........###........... .....##..######## ##...#)...###+)...# .#...#).).#  (%h@Y0(%h(%h= ####.........#. .....#### .# <.#..###..##. ###'####.........###......... .....##..######## ##...#)...###+)...# .#...#)#.).# ######(%h###  (%hm==18(%h4(%h^.....#### .# <.#..###..##. ###'####.........###(%hQ......... .....##..######## ##...#)...###+)...# # .#...#)#.(%hb). ######### ###### (%h*Y7(%h?(%h 2###### .#..#### .# .....<.#..###..##...'####.... #####............####### .....#....#...)...###+# ##...#)(%hP4S###). .#...)... ######....# ########### (%h8Y5(%h&=(%hNn78 M..######.....+ ###### .#..#### .# .....<.#..###..##...'####.... #####............####### .....#....#...)...###+ ##...#)###)#.. .#...)... ######....# #####(%hIT(%hTC3(%hbX(%ho78 M....# +.....# ..######.....+ # ###### .#..#### .# .....<.#..###..##...'####...... #####............####### .....#....#...)...###+ ##...#)##)#.. .#...)....# #...# (%ho(%hoC2(%ht(%h~$78 M# ....# +.....# ..######.....+ # ###### .#..#### .# .....<.#..###..##...#....#'####......... ######....#...............####### .....#....#...)...###+ ##...#)# .#...#)...# #...##0##..# #.....#.# #.....# .....# +.....#(%h .##..######.....+ # .######.# .#.#...#### .# ......#.......<.#..###..##. .##...#....#'####.. .######....#....@...........#....#...##..######## ......#....#...##..# .##...#)...###+##..##...#)...# ##..#.#...#)...# #...# ..#...)....# #...# #######....# ###########08(%h82.##..# #.....#.# #.....#.# +.....# ..##..######.....+ # ..######.# .#.#.#### .#.#.<.#..###..##. ..##...#....#'####. ..######....#...@.....#....#...##..#.#....#...##..#.##...#)...###+##..#.##...#)...# ##..#.#...#)...# #...#.#...)....# #...##....# #####  ######(%h(%hC7(%h(%h .....# #.....#.# +.....###..######.....+#.######.........#.#......#.........####.#.......<.#..###..##.##...#....#'####.......... #..######....#........ #.......#....#..@##..########(%h .#....#...##..# ##...#)...###+##..#.##...#)...# ##..#..#...#)...# ...#.#...)....# #...# #########....# ##### ###### (%h Y5(%h (%h V +.##..######.....+#####.........#......#.........#### .# .....<.#..###..##.##.#'####......... (%h @#..#####.................##..######## . ##...#)...###+)...# #.#...#).(%h! Y4(%h& (%h= '..#...##...######(%hC Y3(%hH (%h^ G ##..######.....+#####.........#......#.........#### .# ....<.#..###..##.###'####......... #..#####.............##..######## .(%h\_  ##...#)...###)...#....#...#)...#...#.)....#...#..(%h_    _You open the door.(%hk Y1(%hq (%h*  .....# +.....# .##..######.....+ #######.........# .#.#.........#### .# ......#.......<.#..###..##. ....##...#....#'####... ##..######....#............... ##.#....#...##..######## #........#....#.@.##..# #...##...#)...###'##..# #...##...#)...#...##..# #....#...#)...#...#...# #....#...)....#...#...# ##########....###############[39;(%h 49m  There is an open door here.0 _(%h (%h .# #.....#.....# +.....# .##..######.....+ #######.........# .#.#.........#### .# ......#.......<.#..###..##. .....##...#....#'####.......... .##..######....#............... .##.#....#@..##..######## (%h4 .#........#....#...##..# .#...##...#)...###'##..# .#...##...#)...#...##..# (%h} .#....#...#)...#...#..# .#....#...)....#...#...# #########(%h ;##....###############(%h [898(%h (%h 78 M##..####.....#....# +.....#(%h! | ..######.....+ ######.........# .#......#### .# (%hj .....<.#..###..## .....##...'####..#####(%h .............#...##..########(%h l.....#....#...)...###' .#...##...#)...#...##..#.(%hE )#(%h Y6(%h (%hC l78 M##..###(%h] "....# +.....# ..######.....+ ######.........# .##.........#### .# .....#.......<.#..###..## .....##...####....#####.............#...##..########.....#....#... .#...##...#)...###'##..#.#(%h (%h (%h C5(%h (%h)  #.......# #.....# ##..##..# #.....# ##..##..# #.....# # #.....# ...# +.....#  ##..######.....+ # ######.# #..#### .# ....#......@<.#..###..##. ...##...#....#'####.......... ##..######....#............... ##....#...##..######## #........#....#...##..#[(%hCF M40m #...##...#)...###'##..# #...##...#)...#...##..# #....#...#)...#...#...#....#...)....#...#...#  There is an open door here.3 _(%hT .# ....... .......# #.....# ..##..# #.....# #..##..# #.....# # #.....# ...# +.....#  ##..######.....+ # ######.# #..#### .# ....#.......<.#..###..##. ...##...#....#'####... ..######....#............... #....#...##..######## ........#....#...##..#(%hw^ _ ...##...#)...###'##..# ...##...#)...#...##..# ....#...#)...#...#...#2(%hw (%hS ##..# .. # ....... ......# #.....# ..##..# #.....# ##..# #.....# # #.....# ...# +.....#  ##..######.....+ # ######.(%h w# #..#### .# ....#.......<.#..###..##. (%h Q..##...#....#'####... ..######....#...............#....#...##..#(%h #######....#....#...##..###...#)...###'##..###...#)...#...##..#(%h? Y0(%h+ (%hP h78 M...#######..........###....# +.....# ..######....@+ #####..# .#...#### .# .....<.#..###..## ..##...#....#'####...........89(%h #.#...#..#####'...$...(%h =.......####..(%h (%h C8(%h (%h  ##..# ...#####. ##..# ... # ........ # #.....###### ##..# #.....#....# ##..# #.....#.... # #.....#..# # +.....#..###..######.....@...$....# ######..#.# #...######..# #.......<.#..###..##. ##...#....#'##########.(%h9 [30m#.#. _You open the door.(%h C6(%h (%h  ##..# ...#####. ##..# ......... # ........ # #.....###### ##..# #.....#....# ##..# #.....#.... # #.....#..# # +.....#..# (%h d##..######.....'@..$....# ######..#.# #.(%h` ..######..##.......<.#..###..##. ##...#....#'### ######..(%hj #....#  There is an open door here.(%h A5 (%hH _(%hN (%hQ) o..# ...#####. (%h) a..# ... # ........ # #.....###### (%h* ..# #.....#....# ..# #.....#.... # #.....#..# # +.....#..#(%hZ* 6 ..######.....'.@.$....# ..#.(%h* # #...######..## #.......<.#..###..##. (%h+ ...#....#....# (%h1 Y3(%h4 (%hCF ..# ...#####. ..# . # .(%hG p # #.....###### ..# #.....#....# ..# #.....#.... # #.....#..# # +.....#..# ..######.....'..@$....# ..#.# #.........######..## #.......<.#..###..##. ...#....#'####...(%hI .....#...............#....#...##..##. (%hL C1(%hM (%hP (%hc # ...#####. # . # . # #.....###### # #.....#....# # #.....#.... # #.....#..# # +.....#..# ######.....'...@....# ..#.# #.........######..## #.......<.#..###..##. #....#'####..........(%hd E....#...............#....#...##..########.#....#...##..# # (%h6i Y0(%hm (%hu (%hv <79(%hy (%h .# ...#####. ..# . ..# . .(%h! }.# #.....###### ..# #.....#....# ..# #.....#.... ..# #.....#..# ..# +.....#..(%h #.######.....'..@.....##..#.#(%h .#.........######..##.#.......<.#..###..##..#....#'####..........(%hX #....#................#....#...##..########..#....#...##..#(%h  # ...#)...###'##..# open the door. _There is an open (%h door here.You open the door. _There is an open door here.You now have 182 gold pieces (gained 14).7(%h (%h .+ #..# ...#####. #..#..# ........ .# #.....###### #..# #.....#....# #..# #.....#.....# #.....#..# .# +.....#.@####### #..######.....'........# #####.........#........#.#.........######..##.#.......<.#..###..##. #...#....#'####.. #####....#...............#....#...##..########..#....#...##.[4(%h +0m.##(%h Y6(%h (%h7 78 M# ...+ ##### #..# ......... .#####.# #..## (%h) o...# +.....#..####### #..######.....'........# #####.........#........# ....#.........######..##.##....##(%h (%hk C4(%h$ (%h M78 M###(%h # ...+ ##### #..# .(%h F........ .#### #..#### ...# +.....#..###### #..######.....'.... #####.........#........#(%h Y...#....#'##(%hg (%h C3(%h (%h i....#.+ ##..# ...#####. #(%h -#..# ......... ....# ..# #.....###### ##..# #.....#....##..# #.....#....# ....# #.....#@.###.# +.....#..####### (%hX ##..######.....'........# ######.........#........# .....#.######..##(%h T.#<.#..###..##. ##...#....#'####.......... ######....#......... .....#....#...##..########.(%h Y1(%h/ (%h 3 (%h C+ ##..# ...#####...... ....#  #.....###### ##.......# ..(%h-! ..###+#### ##..######.....'........#####.........#........#.....#Zot (39871) ......#.(%hv! . .....#....#...##..##(%hG& (%h& ;0(%h* (%hw> ##..# ...#####. .##..# ......... .....# .........# #.....########..# #.....#....# .##..# #.....#....# .....# #.....#..###.# +.....#..####### .##..######.....@........# .######.........#........# ......#.######..##.#<.#..###..##. .##...#....#'####.......... .######....#............... ......#....#...##..########..#....#...##..#(%h@  # .##...#)...###'##..#(%hXC (%hC D68(%hqG (%h[ % (%h[ .....+ .... ..##..# ....#####.##..#..(%hn\ 5.# ........ .....# #.....###### ..##..# #.....#....#(%h}] ##..# #.....#....#.# #.....#..### .....# +....@#..####### ..##..######.....'........#######...#........#.#.........######..## .......#.......<.#..###..##. ..##...#....#'####..######....#..............(%h_ .#....#...##..########. .......#....#...##..##There is an open door here.(%hb (%h7c J7 _(%h=g (%h #......+ .... ...##..# ....#####...##..# ...# ...# #.....###### #..##..# #.....#....# #..##..# #.....#....#.# #.....#..###.# +...@.#..#.##..######.....'........#.######..#.#.#...######..##.(%h #.......<.#..###..##..##...#....#'####(%hG . #..#....#.......(%h I. #.#....#...##..#..#....#(%hX ...##..# #(%hf (%h C5(%hj (%h #......+ .... ... #...##..# ....#####... '...##..# ... #.# .. #.# #.....###### ##..##..# #.....#....# ##..##..# #.....#....#.# #.....#..###.# +..@..#..#.##..######.....'........#.######...#.#.#...######..## .#.......<.#..###..##. ....##...#....#'####(%hY . ##..######....#........ ##.#....#...##..#. (%h #.#....#...##..# #(%h o4(%h #......+ .... .... .#...##..# ....#####... .'...##..# ... .#.# .. .#.# #.....###### .##..##..# #.....#....# .##..##..# #.....#....#.# #.....#..###.# +.@...#..#.##..######.....'........#.######.........#.#.#...######..## .#.......<.#..###..##..##...#....#'####. .##..######....#........ .##.#....#...[(%h& 0;10;1m##..#.  .#.#....#...##..# # 2(%h (%hk #......+ .... .....#...##..# ....#####.....'...##..# .....#.# ....#.# #.....###### ..##..##..# #.....#....# ..##..##..# #.....#....# <.# #.....#..###.# +@....#..#.##..######.....'........#.######.........#.#.#.........######..##.#.......<.#..###..##..##...#....#'####..##..######....#........(%hb [40m.##.#....#...##..#..#.#....#...##..#(%h4 (%h C0(%h (%h ##.##..#....(%hT [#....'#####(%hi Z59(%hU (%hD* #......+ .... ....(%h+ l.#...##..# ....#####.... #..'...##..# .... #..#.# ....#.######.....###### #..##..##..##...#.....#....# (%h, #..##..##..##...#.....#....# #<.#....#.....#..### #.#....@.....#..#.##..######.....'........#.######.........#.#.#.........######..##.#.......<.#..###..##..##...#...(%h. W.#'####. #..##..######....#........ #..##.#....#...##..#.#.#....#...##..# _You open the door.(%h3 Y8(%h6 (%hT  ...#......# ..  ####......+ .... .... ..#...##..# ....##### ..'...##..# .....#.# ......... ..#.......######.....###### ..##..##..##...#.....#....# ..##..##..##...#.....#....# <#....#@....#..### ...#....'.....#..####### ##..######.....'........# ######.........#........# #.........######..##....#.......<.#..###..##. (%h(U   ......##...#....#'####...  ..##..######....#............... ##....#...##..########. There is an open door here.(%hX (%hcY J6 _(%h] (%h p 78 M##### . ## ...# . (%hp j####......+ .... #....#####'...##..# ... .......... (%hp .......#########. ..##..##..##.... <(%hWq #....#..... ....#....'.....#..######..######.....'.... ......######.........#........#(%hq s..(%hv Y5(%h=z (%h4 78 M ... #####.. ## ...#... . ####......+ .... .#....#####'...##..# ..(%h . ........... .......#########. ..##..##..##.... <#..... ....#....'.....#..###### ......##..######.....'........#.(%h (%h C3(%h (%hO 378 M(%hǪ ..##+## . ##### ## ...#. . (%h ####......+$.... .##.....#####'...##..#....(%ha #.............. .......#########. ..##..##..##.... <#..... ..........#....'.....#..#######.#(%hh (%h̲ ;1(%hP (%hV .#..# ... .#..# ..##+###.#..# ......# (%h C.#..#####.....+ ## ....#......#.....# ... #####......+$....# .....#...##..#.....#####.... #..'...##..#(%h 1. #..#.#....@......... .#.......######.....###### (%hv #..##..##..##...#.....#....# #..##..##..##...#.....#....# #<.#....#.....#..### (%h 5#..........#....'.....#..#######.##..######.....'........#######.........#.......(%h) .#.#.........######..##(%hB (%h ;0(%hi (%h# .#..+.#..# ... .#..# ..##+###(%h .#..# ......# .#..#####.....+ ## #....#......#.....# ... ######......+$....# .... (%h Q....#...##..#.....#####.... ##..'...##..#. ##..#.#.............. (%h7 .#.......######.....###### ##..##..##..##...#.....#....# ##..##..##..##...#.....#....# ##<.#....#.....#.. ##..........#....'.....#..####### .##..######.....'........# ######.........#........# (%h (%h? <48(%h (%hY##....#..#....#..+....(%h.#..# ... .#..# ..##+###.#..# ......# ......#..#####.....+ ##....#......#.....# ... .(%h_######......+$....# .... .....#...##..#..@..#####.... .##..'...##..#. (%hs|.##..#.#.............. .#...#.......######.....###### .##..##..##..##...#.....#.(%hb...# .##..##..##..##...#.....#....# .##<.#....#.....#..### (%h(##..........#....'.....#..#####.##..######.....'........(%h (%hQ C6(%h1(%h"P #....#..#.O. ###....#..#.....#..+.....#..# ... (%h".#..# ..##+###.#..# ......# .......#..#####.....+ ## ###....#......#.....# ...(%h$######......+$@...# .... ......#...##..#.....#####.... †.##..'...##..#..... ..##..#.#.............. .#...#.......######.....###### ..##..##..##..##...#.....#....#O   ogre (asleep).##..##..##..##...#.....#....#.##<.#....#.....#..##..........#....'.....#..#####(%h*(%h9141.6 (85.3)3.2 (86.95(%h7RS _An ogre comes into view. It is wielding a +0 giant club.  😎 MP[+1] _Your mp is fully restored (12).*%hYz  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%hx*%hz Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft9%*%hS{4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 *%h{ Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast*%hh|[!]/[I] toggle spell headers+%h #....#..#.O.Pixie the Fabricator ###....#..#....Barachi of Cheibriados *..... .......#..+....Health: 52/52 ======================== .......#..# ...Magic: 12/12 ======================== .......#..# ..##+###AC: 2Str: 13 .......#..# ......#EV: 11Int: 19 .......#..#####.....+##SH: 0Dex: 14 ###....#......#.....# ...XL:  8 Next: 11% Place: Dungeon:5 ..######......+$@...# ....Noise: ---------  Time: 6143.2 (0.0) ......#...##..#.....#####....D) +%h+5 woodcutter's axe †.##..'...##..#..............Nothing quivered ..##..#.......#..............Zot (39845) ..#...#.......######.....###### ..##..##..##..##...#.....#....#O   ogre (asleep) ..##..##..##..##...#.....#....# ..##<.........#....#.....#..### ..##..........#....'.....#..##### _An ogre comes into view. It is wielding a +0 giant club.😎 MP[+1] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #....#..#.O.Pixie the Fabricator ###....#..#....Barachi of Cheibriados *..... .......#..+...+%hH.Health: 52/52 ======================== .......#..# ...Magic: 12/12 ======================== .......#..# ..##+###AC: 2Str: 13 .......#..# ......#EV: 11Int: 19 .......#..#####.....+##SH: 0Dex: 14 ###....#......#.....# ...XL:  8 Next: 11% Place: Dungeon:5 ..######......+$@...# ....Noise: ---------  Time: 6143.2 (0.0) ......#...##..#.....#####....D) +5 woodcutter's axe †.##..'...##..#..............Nothing quivered ..##..#.......#..............Zot (39845) [+%h 40m..#...#.......######.....###### ..##..##..##..##...#.....#....#O   ogre (asleep) ..##..##..##..##...#.....#....# ..##<.........#....#.....#..### ..##..........#....'.....#..##### _An ogre comes into view. It is wielding a +0 giant club.😎 MP[+1] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%h.l #....#..#.O. Pixie the Fabricator ###....#..#.... Barachi of Cheibriados *..... .......#..+.... Health: 52/52 ======================== .......#..# ... Magic: 9/12==================------ .......#..# ..##+###  AC: 2Str: 13 .......#..# ......#  EV: 11Int: 19 .......#..#####.....+ ##  SH: 0Dex: 14 ###....#......#.....# ...  XL:  8 Next: 11% Place: Dungeon:5 ..######......+$@...# .... [3+%hMu9;49m Noise: ---------  Time: 6143.2 (0.0) ......#...##..#.....#####....  D) +5 woodcutter's axe †.##..'...##..#..............  Nothing quivered ..##..#.......#..............  Zot (39845) ..#...#.......######.....###### ..##..##..##..##...#.....#....#  O   ogre (asleep) ..##..##..##..##...#.....#....# ..##<.........#....#.....#..### ..##..........#....'.....#..##### _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep)+%h?-  #....#..#.O. Pixie the Fabricator ###....#..#.... Barachi of Cheibriados *..... .......#..+.... Health: 52/52 ======================== .......#..# ... Magic: 9/12==================------ .......#..# ..##+###  AC: 2Str: 13 .......#..# ......#  EV: 11Int: 19 .......#..#####.....+ ##  SH: 0Dex: 14 ###....#......#.....# ...  XL:  8 Next: 11% Place: Dungeon:5 ..######......+$@...# ....  [40+%h2 mNoise: ---------  Time: 6143.2 (0.0) ......#...##..#.....#####....  D) +5 woodcutter's axe †.##..'...##..#..............  Nothing quivered ..##..#.......#..............  Zot (39845) ..#...#.......######.....###### ..##..##..##..##...#.....#....#  O   ogre (asleep) ..##..##..##..##...#.....#....# ..##<.........#....#.....#..### ..##..........#....'.....#..#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep)  You lock target on the ogre and prepare to deploy your bee.  (Press . to continue winding your bee.) ..O.. ...    +%h5   ##  ...  ....     O..<.....#..'.....#..==4.2 (14) Winding +%heA   You lock target on the ogre and prepare to deploy your bee.  (Press . to continue winding your bee.) _The ogre shouts!  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.-%h.,<.O--53.  _You continue winding your clockwork bee....%hHR.O--62..  _You continue winding your clockwork bee....%hD.Oy(ally target)y   clockwork bee (minion)71) .%hH.%hQ _With a metallic buzz, your clockwork bee launches itself at the ogre./%h ####....#..#.... ........#..+.....#..# ....#..# .O##+###.#..# ......#.#..#####.....+## ####....#......#.....# ... ...######......+y....#......#...##..#@....#####.... .†.##..'...##..#.............. ...##..#.......#...............#...#.######.....######.##..##..##..##...#.....#....#.##..##..##..##...#.....#....#.##<.........#....#.....#..###.##.#....'.....#..####..##..######.....'....../%h ,/%hH .Oy$8.8 (1.639 /%h /%h ]_The ogre closely misses your clockwork bee.0%h }9080%h> 0%h c _Your clockwork bee stings the ogre.1%h OO  distracted, ally target)Your clockwork bee stings the ogre!The ogre completely misses your clockwork bee.10/12==507 _Your clockwork bee stings the ogre. _😎 MP[+1]1%hy OO   Your clockwork bee stings the ogre!1%h[z a161%hH~ 1%hl l _The ogre hits your clockwork bee with a +0 giant club!2%hr  Your clockwork bee stings the ogre.2%h}a252%ha2%hj _Your clockwork bee barely misses the ogre.2%h  Your clockwork bee stings the ogre!The ogre dies!2%h  )**   dormant clockwork bee (minion)  Cheibriados appreciates the change of pace.2%h j22342%ht 2%h L _Your clockwork bee winds down and falls to the ground.3%h.G . #####..+...... ..##+## ).....# ....#####*....+ ## ####....#. ######......+ ......###### .†.##..'...###.............. ...#.......######.....#####...##..##..##...#....<#....#####....#....'.....#..####==5.4 (1.626.4 (2 _You now have 197 gold pieces (gained 15).3%h #.  #. #####..+..... ..##+## ).....#3%h^ o ....#####*....+ ## ####....# ######......+ ......###### .†.##..'...##.#.................#.......######.....#####....##..##..##...#.....#....<#....###3%h\ 3%h f8.0 (103%h 3%hx 4%hz#....#.^#. #....#..#....  #....#..#.... ###....#..#.... #..+.... #..#:... 4%h°#..#....##+### #..#...).....#  .......#..#####*@...+ ## ###....#......#.....#  ######......+.....# .... .....#...##..#.....#####.... †.##..'...##..#........##..#.#.............. #...#.......######.....########..##..##..##...#.....##..##..##..##...#.....#....#4%h1==9.6294%h4%h. _😎 MP[+1]4%h  #....#..#.... #....#.^#.... #....#..#.... 4%h , #....#..#.... ####....#..#.....#..+.....#..#:... 4%h .#..#....##+###.#..#...)@....# ........#..#####*....+ ## 4%h ####....#......#.....# ...4%hڠ E######......+.....# .... .......#...##..#.....#####.... .†.##..'...##..#..##..#.#...............#...#.......######.....######.##..##..##..##...#.#....#4%h~ 8 4%h= k61.27 _4%h 4%hp 5%hg #....#..#....# #....#.^#....# #....#..#....# #....#..#....##....#..#....#.#..+....#.#..#:...+.#..#....##+###.#..#...@.....#.#..#####*....+ ###....#......#.....# ... #...######......+.....# .....#...##..#.....#####.... #.†.##..'...##..#.. #...##..#.#....... #...#...#.######..###### #...##..##..##..##...#..#....#2.855%hu5%h   Things that are here: _a +0 giant club; an ogre corpse5%h  #....#..#....# #....#..#....# #....#.^#....# #....#..#....# #....#..#....# ######....#..#....#.#..+....#.#..#:...+ .#..#..@.##+###.#..#...).....# ..........#..#####*....+ ## .#####....#......#.....# ... ##...######......+.....# .... .........#...##..#.....#####.... ##.†.##..'...##..#... ##...##..#.#..............#...#...#.......######.....####.4.44[39;495%h= m5%h } _Your dormant clockwork bee falls apart.6%h #....#..#....# . #....#..#....# #....#..#....# #....#.^#....# #....#..#....# #....#..#....# #######....#..#....#.#..+....#.#..#:@..+ .#..#....##+###.#..#...).....# ..........#..#####.....+ ## ..#####....#......#.....# ... ###...######......+.....# .... ..........#...##..#.....#####.... .##.†.##..'...##..#... .##...##..#.#..............12====6.02[6%h%39;49m  😎 MP[+1] _Your mp is fully restored (12).6%h2 X #....#..#....# . #....#..#....# #....#..#....# #....#.^#....# #....#..#....# #....#..#....##....#..#....#.#..+....#.#..#@...+.#..#....##+###.#..#...).....#.#..#####.....+ .#####....#......#.....# #...######......+.....# .#...##..#.....##### ..##.†.##..'...##..#.... ..##...##..#.#.....7.60 _6%h U  You pick up a book of Cantrips and begin reading...8.6 (2196%h`   You add the spells Poisonous Vapours, Summon Small Mammal and Apportation to _your library.:%h^ :%h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   3.0   4.0   0          :%h  b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft8.9   7.6  +1   d - Unarmed Combat   0.0   0.8  +1   m + Air Magic5.7   5.0  +1   e - Throwing   0.0   1.0   0          :%h  n - Invocations   0.0   1.2  -1       o - Evocations   0.0   0.8  +1   f - Armour   1.7   1.4  +2       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0       [40:%hK m                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets;%hY ;%h ;%h L#....#..#....# .Pixie the Fabricator#....#..#....#Barachi of Cheibriados *.....#....#..#....#Health: 52/52 ========================#....#.^#....#Magic: 12/12 ========================#....#..#....#AC: 2;%hj Str: 13#....#..#....#EV: 11Int: 19 ########....#..#....#SH: 0Dex: 14 ;%h ............#..+....#XL:  8 Next: 22% Place: Dungeon:5 ............#..#@...+Noise: ---------  Time: 6168.6 (0.0) ;%h ............#..#....##+###D) +5 woodcutter's axe ............#..#...).....#Nothing quivered ............#..#####.....+# Zot (39819) ;%h ...#####....#......#.....# .. ####...######......+.....# ...  ...........#...##..#.....#####...  ..##.†.##..'...##..#.............;%ho   ..##...##..#.......#............. 😎 MP[+1] _Your mp is fully restored (12).You pick up a book of Cantrips and begin reading...  You add the spells Poisonous Vapours, Summon Small Mammal and Apportation to _your library.;%hY% 4;%h. ;%h0 <%h˂<%h3$ Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air4% 1b - ApportationTranslocation16%<%hʈ1  c - Summon Small MammalSummoning16%1  d - Call ImpSummoning22%2  e - Forge Blazeheart Golem Fire/Forgecraft 24% 4  f - Martyr's KnellNecromancy/Summoning 83% 4  g - Summon Horrible Things Summoning<%h100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@%hu#....#..#....# .Pixie the Fabricator#....#..#....#Barachi of Cheibriados *.....#....#..#....#Health: 52/52 ========================#....#.^#....#Magic: 12/12 ========================#....#..#....#AC: 2Str: 13#....#..#....#EV: 11Int: 19 ########....#..#....#SH: 0Dex: 14 ............#..+....#XL:  8 Next: 22% Place: Dungeon:5 ............#..#@...+Noise: ---------  Time: 6168.6 (0.0) ............#..#....##+###D) +5 woodcutter's axe ............#..#...).....#Nothing quiver@%hxed ............#..#####.....+# Zot (39819) ...#####....#......#.....# .. ####...######......+.....# ...  ...........#...##..#.....#####...  ..##.†.##..'...##..#.............  ..##...##..#.......#............. 😎 MP[+1] _Your mp is fully restored (12).You pick up a book of Cantrips and begin reading...  You add the spells Poisonous Vapours, Summon Small Mammal and Apportation to _your library.@%h  Okay, then.@%hn8 _@%hb  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@%h2 + Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersH%h%H%hH%h-#....#..#....# .Pixie the Fabricator#....#..#....#Barachi of Cheibriados *.....#....#..#....#Health: 52/52 ========================#....#.^#....#Magic: 12/12 ========================#....#..#....#AC: 2Str: 13#....#..#....#EV: 11Int: 19 ########....#..#....#SH: 0Dex: 14 ............#..+....#XL:  8 Next: 22% Place: Dungeon:5 ............#..#@...+Noise: ---------  Time: 6168.6 (0.0) ............#..#....##+###D) +5 woodcutter's axe ............#..#...).....#Nothing quivered ....H%h........#..#####.....+# Zot (39819) ...#####....#......#.....# .. ####...######......+.....# ...  ...........#...##..#.....#####...  ..##.†.##..'...##..#.............  ..##...##..#.......#............. You pick up a book of Cantrips and begin reading...  You add the spells Poisonous Vapours, Summon Small Mammal and Apportation to _your library. _Okay, then.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%h#....#..#....# .Pixie the Fabricator#....#..#....#Barachi of Cheibriados *.....#....#..#....#Health: 52/52 ========================#....#.^#....#Magic: 12/12 ========================#....#..#....#AC: 2Str: 13#....#..#....#EV: 11Int: 19 ########....#..#....#SH: 0Dex: 14 ............#..+....#XL:  8 Next: 22% Place: Dungeon:5 ............#..#@...+Noise: ---------  Time: 6168.6 (0.0) ............#..#....##+###D) +5 woodcutter's axe ............#..#...).....#Nothing quivered ....H%hf........#..#####.....+# Zot (39819) ...#####....#......#.....# .. ####...######......+.....# ...  ...........#...##..#.....#####...  ..##.†.##..'...##..#.............  ..##...##..#.......#............. You pick up a book of Cantrips and begin reading...  You add the spells Poisonous Vapours, Summon Small Mammal and Apportation to _your library. _Okay, then.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%hn  Okay, then.H%hH%hy8 _I%h4I%hI%h8Z9#....#..#....# . #....#..#....# #....#..#....# #....#.^#....# #....#..#....# #....#..#....# ....#..#....# #..+....# #..#.@..+ #..#....##+### #..#...).....# #..#####.....+ ######....#......#.....# ....######......+.....# .#...##..#.....#####. .##.†.##..'...##..#.....##...##..#.#......I%htv8 _I%h#....#..#....# . #....#..#....# #....#..#....# #....#.^#....# #....#..#....# #....#..#....# ....#..#....# #..+....# #..#..@.+ #..#....##+### #..#...).....# #..#####.....+ ## ...######......+.....# ....#...##..#.....#####.... ##.†.##..'...##..#... ##...##..#.#....6I%h#....#..#....# . #....#..#....# #....#..#....# I%h#....#.^#....# #....#..#....# #....#..#....# ....#..#....# #..+....# #..#...@+ #..#....##+### #..#...).....# #..#####.....+ ## #####....#......#.....#...######......+.....##...##..#.....#.†.##..'...##..#..........##..#.#.5I%h|#.#..#...#'...##+##4I%h  #....#..#....#...# . #....#..#....#...##....#..#....#...##....#.^#....#...+#....#..#....#...# #....#..#....#...# ....#..#....#...# #..+....#...# #..#....@...# #..#....##+### #..#...).....# #..#####.....+ ## ....#......#... ...######......+....#...##..#..... .†.##I%h5'..'...##..#...... ...##..#.#....... _You open the door.2I%h6 ## #....#..#....#  #....#..#....#...# . #....#..#....#...# #....#..#....#...# #....#.^#....#...+ #....#..#....#...# I%h= #....#..#....#...# #####....#..#....#...#.#..+...@#...#.#..#....'...#.#..#....##+###.#..#...).....# .........#..#####.....+ ## #####....#......#.....# ... #...######......+.....# .... ........#...##..#.....#####.... #.†.##..'...##..#....There is an open door here.I%h I%hs J1 _I%hfI%h!#X78 M.###+ . ## . ..#^+  ######+....#...#....'...# I%h#.##+## .........#..#...).....#..I%h](Z09I%hH,I%h>D78 M....# .# .###+ . ## . ..#^+  ######+....#I%hz?....'...# .........#..#....##+###.I%h]DY7I%h#.....'##'## .....# .# .###+ . ## . ..I%h.#^+  #####....#..#....#...#I%hY2I%hI%h78 M. #...>#.....'##'## .....# .# .###+ . ##I%h61 . ..#^+#....#..#....#...#I%hY1I%hmI%h78 M####...#..))). #...>#.....'##'## .....# .# .###+ . ## . ..#^+I%hU#....#..#....#...#I%hU[799I%hOI%h78 M##### #.###....#####...####...#..))).. #...>#.....'##'## .....# .# .###+ . ##I%hC . ..##....#.^#....#...+I%h0Y8I%hI%h 78 M #........# ##### #.###....#####...####...#..)))... #...>#.....'##'## .....I%h# .# .###+ . ## . .#....#..#....#...#I%h Y6I%h&I%hp?.##'#...####'................##...##I%h|EY5I%hJI%h&_ #........#  #.###....#####... ....####...#..)))....# .#..#.........# ...>....#..#.........# #..#.........# I%h``'..#....###'## #..#....#...# ####....#..#....@. #....#..#....#.#....#..#....#...##.#....#..#....#...# .#....#..#....#...##....#.^#....#...+#....#..#....#...##....#..#....#...#I%hdb....#..#....#...# _You open the door.I%hgY4I%h9mI%h[L #### #.###....#####... ...####...#..)))....# ...#..#.........# >....#..#.........# ....#..#.........# '..#....###'## I%h#..#....#...###### ###....#..#....'........  #....#..#....#  #....#..#....#...##...##....#..#....#...# . #....#..#....#...# #....#.^#....#...+#....#..#....#...##....#..#....#...# ###....#..#....#...# .......#..+....#...#  There is an open door here.I%hI%hJ2 _I%hI%hw #.###....#####... ####...#..)))....# #..#.........# >....#..#.........# #..#.........# '..#....###'## #..#....#...###### I%h....#..#....'.##....#..#....#.#....#..#....#...##...##....#..#....#...# .##....#..#....#...# I%hI%h)C0I%h;I%h: #.###....#####... ####...#..)))....# #..#.........# >....#..#.........# #..#.........# '..#....###'## #..#....#...###### I%h$....#..#....'.##. #....#..#....#. #....#..#....#...##...##. #....#..#....#...# .# #....#..#....#...# I%hZ89I%hI%h #.###....#####... ####...#..)))....# #..#.........# ....#..#.........# #..#.........# '..#....###'## #..#....#...###### I%h....#..#....'.##. ....#..#....#. ....#..#....#...##...##. ....#..#....#...# ..# ....#..#....#...# .# ....#.^#....#...+ # ....#..#....#...# ....#..#....#...# ....#..#....#...##..+....#...#I%hY7I%hI%h$ #.###....#####... ...#..)))....# #..#.........# #..#.........# #..#.........# '..#....###'## #..#....#...###### I%h_S#..#....'.##.#..#....#.#..#....#...##...##.#..#....#...# ...# #..#....#...# ...# #.^#....#...+ ...##..#....#...# ...##..#....#...# #+###..#....#...##..+....#...#I%hMY6I%hI%h|3K#.###....#####... ...#..)))....# #..#.........# #..#.........# #..#...# '..#....###'## #..#....#...###### #..#....'.##...##..#....#.I%h6#..#....#...##...##...##..#....#...##...# #..#....#...#....# #.^#....#...+....##..#....#...##...##..#....#...###+## I%h%;Y4I%hZ@I%hIS# ##...#..)))....# ..#..#........'###'##..#....#...###### .#.'........##...#..#..............#...##@..##...#I%hT-#...##...# #...#.^+ ..#..#....'...#I%hYY3I%h^I%hqu.###....#####... #...#..)))....# #..#.........# #..#...# #..#.........# '..#....###'## #..#....#...###### .# #..#....'........##...##I%hnv#..#....#......@........#..#....#...##...##...###..#....#...##...# ##..#....#...#....# #.^#....#...+....##..#....#...##...##..#....#...###+###..##..+....#...#I%h(|Y1I%hI%h+.###....#####... ...#..)))....# #..#.# #..#.# #..#.# '..#....###'## #..#....#...###### .# #..#....'.##...##. I%h#..#....#. #..#....#...##...##...##. #..#....#...##...# .# #..#....#...#....# I%hHZ79I%hI%hJ###....#####... #..)))....# # ..#.# .. ..#.# .. ..#.# .. ..#....###'## .# ..#....#...###### ..# ..#....'.I%h8g##...##. ..#....#. ..#....#...##...##...##. ..#....#...##...# ..# ..#....#...#....# .# .^#....#...+....# # ..#....#...##...# I%hM..#....#...###+## I%h|Y8I%hI%hu....#####... #..)))....# #### ###.# ...##.. #.# ...... #.# ..... #....###'## ...# #....#...###### ...# I%ha#....'.##...##..##....#.+#....#...##...##...##..##....#...##...# ...# #....#...#....# ...# ^#....#...+....# #####....#...##...##....#...###+## I%hpY6I%hI%h'....#####... #..)))....# ##### ### #.# #...##.. #.# ....... #.# ...... #....###'## #...# #....#...#######...# #....'.##...##..# #....#.+ #....#...##...##...##..# #....#...##...##...# #....#...#....##...# #....#...+....###### %h}?14d#....#...##...# 4 )))....# ##### ###......##.. ....... . ###'## #...# ...#######.'........##...##..##.................+...##...##@..##..#.##...##...# ..+### #....'...#378 M..#####... )))#### ####...##.%h2`30m........# ......##'##  .#...#######...# #'........##...##..#..........@......+.##...##...##..##.#... #....#...+....######178 M.....# ...#####..... ))).##### ####.#...##..........# ......##'##  .#...#######...# #'........##@..##..#.................+.##...##.I%hmc[40m..##..##..# #....#...#....##...#+.#0I%hy78 M)# ... .....# ... ..#####..... )))#..##### ####..#...##...#....#.....# .......##'##  .#...##### '........##...##..#.................+#...##...##.. #....#...##...##...# ###..+.#68I%h478 M.# #)# . .....# ... ..#####..... )))....###..##### ####....#...###......#.....#.............###'##  .#...##### '........##...##..#.................+ #....#...##...##...##..##I%ho6I%h78 M .# #....)# #.... .....# .... ..#####..... )))....###..##### ####...##.....#.....@.......###'##...##...##..##.#...##### '........##...##..# #....#.................+.#I%haY5I%h.# #......# #......)# #......# .....#....#####..... .#..)))....###..##### #### .#.#....#...##...# .#.#.# .#.#....@..# .#....###'##...##...##..## .#....#...#######...# # .#....'.##...##..# .#....#.......+ .#....#...##...##...##..# .#....#...##...##...# %h8]33m## .#....#...#....##...# ^#....#...+....######3I%hI%hk# #..... # #..... )# #..... # ..... ....#####..... #..)))....###..##### #### #.I%h#....#...##...# #.#.# #.#.....@.# I%h#....###'##...##...##..## #....#...#######...# # #....'.##...##..# #....#.......+ #....#...##...##...##..# #....#...##...##...# ## #....#...#....##...# #....#...+....######I%hY2I%hI%h## #..... # #..... )# #..... # ..... ....#####..... ..)))....###..##### #### .#....#...##...# .I%h#.# .#.....# ....###'##...##...##..## I%hy....#...#######...# # ....'.##...##..# ....#...##...#I%h> I%h5 Y0I%hI%hH## #..... # #..... )# #..... # ..... #####..... )))....###..##### #### #....#...##...# #.# #.....I%h8%# ###'##...##...##..## #...#######...# # .'.##...##..# .#...##...##...##..# I%h)Z59I%hA.I%h?# #..... # #..... )# #..... # ..... #####..... I%h@)))....###..##### #### #....#...##...# #.# #.....# ###'##...##...##..## #...#######...# .# .'.I%h;A##...##..# .#.......+.#...##...##...##..#.#...##...##...# ##I%h$C).#...#....##...#.#...+....######I%hGY7I%hSKI%h\# #..... # #..... )# #..... # ..... #####..... I%h&]))....###..##### #### #....#...##...# #.# #.....# ###'##...##...##..## #...#######...# ..# .'.I%h]##...##..# .#.......+ .#...##...##...##..# .#...##...##...# ### .#...#....##...# .#...+....######I%hbY5I%hfI%hPw# #..... # #..... # #..... # ..... #####..... )....###..########## #....#...##...# #.I%hx-# #.....# ###'##...##...##..## #...#######...##..# '.##...##..# #.......+ #...##...##...##..# #...##...##...##### I%h|Y4I%hI%he #.....  #.....  ..... ###..... ....###..########## ....#....#...##...# #.............# I%h5#.............# ##'##...##...##.@## ...#######...##..# ........##...##..# .................+ I%h...##...##...##..# ...##...##...##### ...#....##...# ...+....###### ...##...#I%hY2I%h@I%hu  #### ....###..##########....#...##....................# I%h##'##...##...##..## ...##### ..... .................+..Zot (39752) #..#.# ...###+##I%hY0I%hI%hQT  #### ....###..##########....#...##............#I%h.........# ##'##...##...##..# ...##### ..... .................+ ...##...##...##..#...##...####.I%hF)# ...#I%h6Z49I%hI%h]'.......#######I%h=Y8I%hI%h@ #### ....###..##########....#...##...#.........#....... I%h>N##'##...##...##..# ...####### #+####.....##...##..#....... ................@'....... ...##...##...##..########...##...##### I%h....##...# ...# _You open the door.I%h Y6I%h I%hL 5..... ###..########## #....#...##...# #......# #.......# I%h '##...##...##..## #...##..###+###...##..#.......@.##...##...##..###...##...##### #....##...# ##I%h Y5I%h I%hN4 M ..... ##..... ###..########## #....#...##...# #.............# ..#.............# '##...##...##..## I%h4 d#######...##..###+###### ......##...##..# ...............'.........##...##...##..############...##...##### .#....##...I%h`5 #+....###### .##...####+## .#You open the door.There is an open I%h5 door here.You open the door. _There is an open door here.You open the door.  There is an open door here.I%h=: I%h: J3 _I%h> I%hN ..... ..... ###..# #....#...##...# #.# #.......# I%hwO ##...##...##..## #...##..###+######+##...##..#.......'. ##...##...##..# ##...##...##### I%hQ Z#I%h/T Y1I%hWW I%hyg #..... ..... ###..# #....#...##...# #.# I%hh #.......# ...##...##..## ...##..###+######+###...##..#.......'....##...##..#I%hh ...##...##### #...# ##+## I%hl Y0I%h p I%h_ ....#....####....##......#.....#.......'I%h Z39I%h) I%hӛ 78 M$ ..... ##..############....###+#...##..................I%h^ ..........#.............##.......... #######@######+# ....##...##..#... .............'..............##...##..############ I%hߜ 0#...##...#####There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open I%hԞ <door here.You open the door.I%hX Y7I%h I%h; P #....#  #..$.#  #....# .... #....# #..############....###+# I%h ....#...##...#. .............#. .............#. ...##...##..##..@........ #####...##..###'######+## I%h` g...##...##..#........... ............'........... ...##...##..##############...#######...# ...#I%h $##### ...# _You open the door. _There is an open door here.You open the door. _There is an open door here.You open the doorI%hU f.  There is an open door here.I%h I%hM J6 _I%h I%h  #.....  #....#  #..$.#  #....# ... #....# #..############....###+###...##...#.........#..........#. ..##...##..##............ ####...##..###'######+##. ..##...##..#.... ..........'...........##...##..##############...#######...#######4%hG 9m #.....  #.....  #....#  #..$.#  #....# .. #....# ############....###+##+#...##...#.........#..........#. .##...##..##............ ###...##..###'######+##.. .##...##..#... ..........'...........##...##..############ .##...##### .##...#2I%h +78 M...$  ###########....###+##+#...##...................#.... ............ ###...##..###'######+##....####1I%hz. 78 M####...$  ###########..@.###+##+#...##...................#.... .##...##..##..............I%hr1 I%h1 D29I%h4 I%hH 78 M ....####.... ...$  ###########....###+##+#...##...................... ...........#.............I%hL Y8I%hO I%ha 78 M+ ....#####..... I%hSb ...$  ###########....###+##+#...##...#... ...........#................I%hb 1......I%hg I%hh C6I%hbk I%hɀ 78 M#+ ....#####....#..# I%hc r......  ###########....###+##+ ..#...##...#.............#..#I%h I%h C5I%hz I%hc Y4I%h. I%h" ....# ....# ....+  ....# #####....# #.# #..# I%hϪ >#........# #...@#  #....#  #....#  #....# ############....###+##+#...##...#........I%h_ .............#................#..........##..##...........I%h Q.. _There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.You now have 214 gold pieces (gained 17).I%hV I%h Y2I%hF I%h! 78 M#+####....#..##### .I%h v#....#I%h Y0I%hN I%hp Z.....# #....# #....# #....+ #....# #####....# #.# #.#  I%ha #....@...#  #....#####  #....#  #....#  #....# ##....# #...##...#.......#....... ...#.......I%h Z19I%h% I%h 6.....# .....# #....# #....# #....+  #....# #####....# #.# I%h0 i#.....@..# #........# #....######....# #....# #....#I%h ##########....###+##+##...#...... ........#......I%hE Y7I%h I%h #.....# #.....# .....# #....# #....# #....+  #....# #####....# #.# I%h #........# #........# #....######....#  #....# ##########....###+##+##...#.I%h Y6I%hC I%h- +.....# #.....# #.....# .....# #....# #....# #....+  #....# #####...@# I%h!. #.# #........# #........# #....######....#  I%h. #....# #########....###+##+I%h(3 Y4I%hg6 I%hF 78 M#+##.#+ I%h Y5I%hA I%hNR  #######.....######+....##I%hR ...#### # #+##....#.....'...'....#..#######.....I%hgS ......#....#####I%hW Y4I%h[ I%hEk ]########.....######+.....#....# #.....#....# #.....#....# #.....#..### #I%hm #..###+##..# #....#..@#......# #....'...'......# #....#..######..# #####....##'#### #........#.....##........#.....+#........###+####....######....#I%h^q Y2I%hu I%hm ####### #.....###### +.....#....#  #.....#....#  #.....#....#  I%h #.....#..### # #..###+##..#  #....#...#......#  #....'...@......#  I%h 6#....#..######..#  #####....##'####  #........#.....#  #........#.....+  I%h +#........###+###   #....#####   #....#   #....# I%h a  I%h Y0I%h I%h?   #######  #.....######  +.....#....#  #.....#....#  #.....#....# I%h  #.....#..### #  #....#..###+##..#  #....#...##  I%hj #....'...'......#   #....#..######..# #####....##'#### .# #.I%h #.....#  #........#.....+  #........###+### #....##### #....# I%h\  You open the door. _There is an open door here.You open the door. _There is an open door here.  I%h I%h K79 _I%h I%h; #####..........#'I%h\ Y8I%h I%h z   #######  #.....########### +.....#....#. #.....#....#.I%h  #.....#....#..  #.....#..###.# #  #....#..###@##..# I%h  #....#...#......#  #....'...'......#   #....#..######..#  #####....##'#### ..# #.#.....# .# #........#.....+ # #........###+### #....##### There is an open door here.You open the door. _There is an open door here.You open the door.I%h Y6I%h I%hT W78 M###### ############+..#...#.....#I%h ..#..S..##. .###'##..#.#...#......#I%h z'...'......##....#..######..# ###S   adder (asleep)I%hx  _You open the door. _There is an open door here.I%h wYou open the door.  There is an open door here.I%hDI%h. 2310.6 (142.0)I%h j2.2 (143.65I%hYI%hY _An adder comes into view.L%hdp  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%hU Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersM%hM%hM%hbP  Pixie the Fabricator  Barachi of Cheibriados *.....  Health: 52/52 ========================#######  Magic: 12/12 ========================#.....############  AC: 2Str: 13+.....#....#.....#M%h u  EV: 11Int: 19#.....#....#.....#  SH: 0Dex: 14M%h#.....#....#..S..#  XL:  8 Next: 22% Place: Dungeon:5#.....#..###@# #  Noise: ---------  Time: 6312.2 (0.0)M%h#....#..###'##..#  D) +5 woodcutter's axe#....#...#......#  Nothing quiveredM%hY`#....'...'......#  Zot (39675) #....#..######..# M%h#####....##'#### ..#  S   adder (asleep)  #........#.....# .# M%h#........#.....+ # #........###+### _There is an open door here. M%hW_You open the door.There is an open door here. _An adder comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M%hP  Pixie the Fabricator  Barachi of Cheibriados *.....  Health: 52/52 ========================#######  Magic: 12/12 ========================#.....############  AC: 2Str: 13+.....#....#.....#M%h$  EV: 11Int: 19#.....#....#.....#  SH: 0Dex: 14#.....#....#..S..#M%hx  XL:  8 Next: 22% Place: Dungeon:5#.....#..###@# #  Noise: ---------  Time: 6312.2 (0.0)#....#..###'##..#M%h2  D) +5 woodcutter's axe#....#...#......#  Nothing quiveredM%h`#....'...'......#  Zot (39675) #....#..######..# M%hg1#####....##'#### ..#  S   adder (asleep)  #........#.....# .# #........#.....+ #M%h #........###+### _There is an open door here. _You open the door.M%hf]There is an open door here. _An adder comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M%h8*M%hi S  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.M%hM%h+ S.#The adder hisses angrily.M%hI50-10----==3.2 (1M%h;4M%hM%h0  The adder hisses angrily. _The adder bites you.  😕 HP[-2] MP[-2]  You take 2 damage, and now have 50/52 hp. _You lost 2 mp, and now have 10/12 mp.N%hKs5*N%h,#`N%h4E SYou closely miss the adder. The rocky spike misses the adder.1-43 _The adder misses you. _😕 HP[+1]N%h;  You slash the adder!You kill the adder!.N%hJ 352 _Cheibriados thoroughly appreciates the change of pace.R%hFJR%hN! Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  R%hOa - Bend Time3 MP, Piety-26% [?] toggle between ability selection and description.T%hT%hT%h  Pixie the Fabricator  Barachi of Cheibriados *.....  Health: 51/52 =======================-#######  Magic: 10/12 ====================----#.....############  AC: 2Str: 13+.....#....#.....#  EV: 11Int: 19#.....#....#.....#  SH: 0Dex: 14#.....#....#.....#  XL:  8 Next: 23% Place: Dungeon:5#.....#..###@# #T%h  Noise: ==-------  Time: 6315.2 (0.0)#....#..###'##..#  D) +5 woodcutter's axe#....#...#......#  Nothing quivered#....'...'......#  Zot (39672) #....#..######..# #####....##'#### ..#  #........#.....# .#  #........#.....+ #  #........###+###   _The adder misses you. _😕 HP[+1]You slash the adder!You kill the adder! _Cheibriados thoroughly appreciates theT%hO& change of pace.T%hP  Okay, then.T%hT%hT%h8 _U%hUF...###'.#..'...'.#...##'..#.....U%hXU%h\U%h]J1 _U%hddU%hfU%hgx52=0U%h{jU%hoZ69U%h.rU%hvY8U%hyU%he}U%hV~r1==7U%hU%h U%hԅU=6U%hlU%hY5U%hU%h8#U%hC4U%hU%h!l==3U%hU%h'U%hC2U%h U%h'U%hC1U%huU%hU%h|C0U%hEU%hҿU%hp12==59U%hU%h78 M###### #U%hE@##########+..#@....##..##..####'##..##...#....#....'...'......# ######.U%hh ...##U%hU%h@C7U%h+U%h} #######.....############U%h1v+....#.....#.###@##..# #'##..#.#......#'...'....######. ...###........###+### U%hL U%hU%h%C6U%h8U%h #######.....############+U%h....#.....##..#.....####.##..# #.#......#'...'......##..######..####   #....#####  U%hY U%h C4U%h(U%h`K  ####### #.....############ +.....#....#.....#  #.....#....#.....#  #.....#....#.....#  #.....#..###.##..#  #..###'##..#  #....#...#..@...#  #....'...'......#  #....#..######..#  #####....##'#### ..#  #........#.....# .#  #.#.....+ .#  #.###+### #  #....#####  #....#  There is an open door here.U%hLU%hM]==2 _U%hQU%h#g####### #.....############ +.....#....#.....#  U%hWj#.....#....#.....#  #.....#....#.....#  #.....#..###.##..#  #..###'##..#  #....#...#......#  #....'...'...@..#  #....#..######..#  ####....##'#### ..#  ........#.....# ..#  .#.....+ ..#  .###+### ..#  ....##### +##  ....#  ....#  U%hloU%hpC1U%hVtU%h#  #.....######  +.....#....#.....#  #.....#....#.....#  #.....#....#.....#  U%hA_#.....#..###.##..#  #....#..###'##..#  #....#...#......#  #....'...'....@.#  #....#..######..#  ....##'#### #..# U%h;q #.....# ...#  #.....+ ...#  ###+####...#  ##### ##+##  #  #  U%hU%hAD49U%hXU%hx .....############+....#.....  ##.###.## ###'#...#....'...'.....#..###### ###'#### .......#.....# .+.# ...#  U%hhU%hC8U%haU%hs +....#.....  ##.###.## ##'#.#....'...'.....#..###### ###'#### .......#.....#..+.##+#### ...###+##+  6U%h$\ #.###.## ##'#.#....'...'.....#..###### ###'##### .......#.....#..+##+####Zot (39646)  ..........  U%hY4U%hU%h$0 .###.## #'.#....'...'.....#..###### ###'##### .......#.....#..+U%hKK##+######### ##+#   ..........  U%hSY3U%hU%h. ###.## #'.#....'...'.....#..###### ###'##### .......#.....#..U%hO/R+##+######### ##+#   ..........  U%h2Y1U%hJ5U%hWE'.......#.....#..#...#.#######....U%hHY0U%hKU%h]  #'.#....'...'.....#..###### ###'##### .......#.....#..+##+######### ##@## ......)...U%h^)<...<.....#......##+##+##..#... ..........   _You open the door.U%hf--46.7 (31.5)<...<U%hj--8.3 (33.139U%hnU%hu _You open the door. _Found two stone staircases leading up.  There is an open door here.  😎 HP[+1] MP[+2] _Your hp is fully restored (52). Your mp is fully restored (12).V%hJ`'........V%hV%hV%h #....#...#......#  #....'...'......#  #....#..######..# ####....##'######..# ........#.....#....# .#.....+....# .###+####...# V%hn######...####'## .# .......)@..# .# .<...<.....# .# ...........# .###+##+##..#...# ..........####### .   V%h ######+##.. V%hV%hHJ7 _V%hV%h #....#...#......#  #....'...'......#  #....#..######..# #....##'######..# #.#.....#....# #.#.....+....# #.###+####...# #....######...####'## #....#.@...# #....# ..<...<.....# #....#.# #....###+##+##..#...# ...####### .... .... ..... '######+##.. V%hY6V%hV%hz M #....'...'......#  #....#..######..#  #####....##'######..#  #........#.....#....#  #.#.....+....#  #.###+####...#  #....######...####'##  #....# .........)...#  #....# ...<...<@....#  #....# .............# #....###+##+##..#...# ...............####### .  ...............  . #'######+##... #...  You see here a +0 short sword.V%h" V%h J4 _V%h#V%hk4 #....#..######..# #####....##'######..#  #........#.....#....#  #.#.....+....#  #.###+####...#  #....######...####'##  V%h6$ #....#..........)...#  #....#....<...<.....#  #....#........@.....# ###....###+##+##..#...# ...............####### #.  #. #. ##'######+##.... ...........#.... .#.... V%h ;Y2V%hu>V%hVP #####'........#.....#....#+....###+####...######...####'#..........)...<...<......... ##V%h Q##+##+##@.#...# #...............#######........ .......... #+# ############....  V%h\Y1V%hfV%h/x #........#.....#....#  #.#.....+....#  #.###+####...#  #....######...####'##  #....#..........)...#  #....#....<...<.....#  #....#..............# ####....###+##+##..#...# .#..............@####### .#.#  .#.# #.# ##'######+##..... ...........#..... '.#..... #############......  ......# V%hl~Z29V%hV%h( +....##+####...#######...####'##..........)...#<...<.....#..........# ####....###+##+##..#.. .#...............######V%hٙ0 #Zot (39629) .#.......#  V%hY8V%hV%h ##+####...#######...####'#..........)...<...<.......... ####....###+##+##..# .#...............###### ##V%h#'######+##................. '..>.###.......#  V%h.59.5 (11.2 V%h61.1 (12.86V%hV%he _Found a stone staircase leading down.V%h8 o')..V%h ....V%hf V%h V%h  ######...####'#..........)...V%h% <...<........ ####....###+##+##..# .#...............###### . ##V%h o#'######+##...........#.................# '.....# ############>....#V%h ###+.......#  V%h V%h C4V%hv V%h:  ..........)...<...<..V%h ..... ####....###+##+##..# .#...............###### . #########'######+##...@.......#V%h3 ........... '############> .......########.......# V%he L V%hV%h};3V%h V%h# #....#....<...<.....#  #....#..............#V%h,! #####....###+##+##..#...# ..#...............####### .#.#  .#.#V%h #...............######## .###'######+##...........# .#...........#.# V%h0j.'.#.# .#############>....#  .#######V%h  #. #.# +V%h .# #.# #.#V%h V%h'!C1V%h@$V%h{7 #....#..............# ######....###+##+##..#...# V%h7...#...............#######.#.........# V%hR8i.#...............##...............######## ..###'######+##...........# ..#...........#V%h8%.# ..'V%hv9.#.# ..#############>....# ### .V%h>####### #.#  #.# +.# #.#  #.# #########V%h#HZ19V%hMV%hn,#######....###+##+##..#...# #...#...............#######.#.........# .#........# #..##.......######## #..###'######+##...........# #..#...........#.#.'.#.# #..#############>....# #### #.####### #.#  #.# +.# #.#  #.# ######### 8V%hV%h...#...............####### .....#.......# V%hI.#......# ##..##......######## ##..###'######+##...........# ##..#...........#V%hh.# ....'.#.# ##..#############>....# #V%h#### #.####### #  #.# V%h# #.# +.# V%h@#.#  #.# #######V%h)## V%haY6V%hMV%h0......#.....# .#.....###..##.....######## V%h.##..###'######+##...........# .##..#...........#..# .....'.#.# .##..#############>....# .##### #.####### .#  #.# # #.# +.# #.#  #.# ######### V%h V%h ;5V%h* V%h& ...##..#...########V%h#'######+##......................#........'...##..#############......>V%h### #.......###### .. #V%h%P +# #V%hpV%h3"V%h";3V%h%V%h5S ##..#V%h-6########'######+##......................#........'V%h}6o..##..#############......>### #.......###### V%h6p.. # +V%hG7P######## .V%h;Y1V%h@W%h:###..#...#...'#...##.#W%ho0W%hP .##..##....# ..##..###'######+##.....# ..##..#.#....#.'.#...# ..##..####......>....# ..##### #####.......####### ..# #...#.......## #...#.......# #...@.......# #...#.# ##..#.# ######. _You open the door.09W%hW W%hz/....#....# ##..##...............######## ##..###'######+##..# ##..#.#.# ...'...........#.....# ##..#############>....# ##### #####.####### .# #...#.......# ###...#@......# #...'.# #...#.# ##..#.......# ############ #There is an open door here.7 _W%h#.....# ....#.....# ##..##...............######## ##..###'######+##.# ##..#.#.# ...'...........#.....# ##..#############>....# ##### #####.####### # #...#.# ##...#.......# #...'.# #...#.# ##..#.......############# 6#...#......########......# W%h[30m....#......# ..##...............######## ..###'######+##.# #..#.#.# ...'...........#.....# ..#############>....# ### #####.####### #...#.# #...#.......# #...'.# #.##..#.......#############4W%hMW%hG78 M######....###+##+##..#... #.######. .... ...............#########'######+##.... #..#.. ...'...........#.........#############@.....>.... ########.......#######..##...'.......#.#W%hW%h۾;2W%hW%hQ<78 M W%h........... #######....###+##+##..#... #W%h}.######...... ....W%hL ...............#######W%hf##'######+##.... #..#W%h.. ...'...........#@......W%h:..#############......>.... ########.......#######W%h#..#...#.......#W%h3#W%hjW%hC1W%h{W%hp78 M<...<.. ........... #######....###+##+##..#... #..######....... .....W%h-m ...............#########'######+##.... #..#.. ...'...........#.......W%h\..#############......>.... ########.......########...#.......#W%hD#...W%hlW%h/599W%hUW%hW%h'78 M......)..<...<.. W%hZ(#....#........... #######....###+##+##..#... #.....######............ W%h(+....#.......... ...............#########'######+##@... #..#W%h)8.. ...'...........#.........#############......>.... 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There is an open door here.W%h'W%hD(K59 _W%h-W%h@ #.................'##...##...##..#########..### . ^W%hC8+###.##...# #'####...+#. #....'......S.##+###...##......).....##### .....####S   adder (wandering) ...##..#..............W%hGW%hJ2527.4 (166.3)W%hLW%hQX.SW%hRj9.0 (167.97W%hVW%h^Y _An adder comes into view.Y%ho  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%h=) Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersZ%h6#..#....#.................'...... Pixie the Fabricator #..#....#...##...##...##..####### Barachi of Cheibriados *..... #..#....#...##...##...##### # Health: 52/52 ======================== #..#....#...#....##...## Magic: 12/12 ======================== #.^#....#...+....####### AC: 2Str: 13 #..#....#...##...## EV: 11Int: 19 #..#....#...###'### SH: 0Dex: 14 #..#....#...##...## XL:  8 Next: 23% Place: Dungeon:5 #..+....#...#...@#NoZ%hise: ---------  Time: 6529.0 (0.0) #..#....'...#............D) +5 woodcutter's axe #..#....##+###...##....S.Nothing quivered #..#...).....##### .....Zot (39457) #..#####.....+##### #......#.....# ...S   adder (wandering) #......+.....# .... ...##..#.....#####.... ...##..#.............. _There is an open door here. _You open the door. _There is an open door here. _An adder comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..#....#.................'...... Pixie the Fabricator #..#....#...##...##...##..####### Barachi of Cheibriados *..... #..#....#...##%h39;49m...##...##### # Health: 52/52 ======================== #..#....#...#....##...## Magic: 12/12 ======================== #.^#....#...+....####### AC: 2Str: 13 #..#....#...##...## EV: 11Int: 19 #..#....#...###'### SH: 0Dex: 14 #..#....#...##...## XL:  8 Next: 23% Place: Dungeon:5 #..+....#...#...@#Noise: ---------  Time: 6529.0 (0.0) #..#....'...#............D) +5 woodcutter's axe #..#....##+###...##....S.NothiZ%hLng quivered #..#...).....##### .....Zot (39457) #..#####.....+##### #......#.....# ...S   adder (wandering) #......+.....# .... ...##..#.....#####.... ...##..#.............. _There is an open door here. _You open the door. _There is an open door here. _An adder comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z%hC$Z%hɾ#..#....#.................'...... Pixie the Fabricator Z%hC#..#....#...##...##...##..####### Barachi of Cheibriados *..... Z%h#..#....#...##...##...##### # Health: 52/52 ======================== Z%h;#..#....#...#....##...# # Magic: 9/12Z%h ==================------ #.^#....#...+....###### # AC: 2Str: 13 #..#....#...##...## EV: 11Int: 19 #..#....#...###'### SH: 0Dex: 14 #..#....#...##...## XL:  8 Next: 23% Place: Dungeon:5 #..+....#...#...@# Noise: ---------  Time: 6529.0 (0.0) #..#....'...#............  D) +5 woodcutter's axe #..#....##+###...##....S.  Nothing quivered #..#...).....##### .....  Zot (39457) #..#####.....+ ##### Z%h#......#.....# ...  S   adder (wandering) Z%h;#......+.....# .... Z%h'...##..#.....#####.... Z%h'...##..#.............. Z%hxK_An adder comes into view.Z%hCasting: Construct Spike Launcher (safe; 1% risk of failure)  Z%hMConfirm with . or Enter, or press ? or * to list all spells.Z%h Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Z%h3Press: ? - help, Dir - move targetZ%hKAim: an adder (wandering, hasn't noticed you)[%h#..#....#.................'...... Pixie the Fabricator #..#....#...##...##...##..####### Barachi of Cheibriados *..... #..#....#...##...##...##### # Health: 52/52 ======================== #..#....#...#....##...# # Magic: 9/12==================------ #.^#....#...+....###### # AC: 2Str: 13 #..#....#...##...## EV: 11Int: 19 #..#....#...###'### SH: 0Dex: 14 #..#....#...##...## XL:  8 Next: 23% Place: Dungeon:5 #..+....#...#...@# Noise[%hXr: ---------  Time: 6529.0 (0.0) #..#....'...#............  D) +5 woodcutter's axe #..#....##+###...##....S.  Nothing quivered #..#...).....##### .....  Zot (39457) #..#####.....+ ##### #......#.....# ...  S   adder (wandering) #......+.....# .... ...##..#.....#####.... ...##..#.............. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)[%h  ^ [%hS.. .. ) ..... [%hM  ...S [%h ==30.0 (16) Winding [%h'[%h,  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) _The adder hisses angrily.  [%h,😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.[%hj [%h [%h <S..[%h --15. [%h> [%h @ _You continue winding your clockwork bee...\%h;\%hB;S.\%hhD--24.. \%hYL\%hP@ _You continue winding your clockwork bee...\%hgA yS.(ally target)y   clockwork bee (minion)33)  _With a metallic buzz, your clockwork bee launches itself at the adder.]%h S.#..#....#..........' .#..#....#...##...##...##.. .#..#....#...##...##...##### .#..#....#...#....##...# .#.^#....#...+....###### .#..#....#...##...# .#..#....#...###'## .#..#....#...##...# .#..+....#...#..@y# .#..#....'...#.....S...... .#..#....##+###...##...... .#..#...).....##### ..... .#..#####.....+ ##### .#......#.....# ... ##......+.....# .... #...##..#.....#####.... '...##..#.]%h#  S.  You swap places. Your clockwork bee misses the adder.The adder misses your clockwork bee.]%hw$ p=4.5 (1.52]%h) ]%h&+ l _Your clockwork bee closely misses the adder.^%hN '##...##..#..............'.......############.#....##...^+....#######...####'####.@.+....#y# '...#....S.......##+###...##........).....##### .....####+ ##### .# #......+ ######  The adder bites your clockwork bee but does no damage.Your clockwork bee stings the adder. The adder bites your clockwork bee.10/12==6.1 (1.60 _Your clockwork bee barely misses the adder. _😎 MP[[4^%hQ >0m+1]_%h&  _%hnYour clockwork bee stings the adder!The adder dies!_%h†y   clockwork bee (minion)_%hx4-7049_%hS_%h0a _Cheibriados appreciates the change of pace.`%h !#.........'##...##...##..######### #. `%hQ ^+....#####.##...# ##'####...+#..@y#....'`%h{ .†.......##+###...##.....).....##### ....####.....+ #####....`%h # ... #+. #...##..##### '.....`%h**   dormant clockwork bee (minion)`%h^-8.7 (1.67`%h`%hL _Your clockwork bee winds down and falls to the ground.a%h6|#..#....#...##...##...##..####### #..#....#...##...##...##### #..#....#...#....##...# # #.^#....#...+....###### # #..#....#...##...# a%h#7# #..#....#...###'## # #..#....#...##...# # a%hy7_#..+....#...#...*#######. #..#....'...#...@†....... #..#....##+###...##a%h7 #..#...).....##### ..... a%h"8#..#####.....+ ##### #......#.....# ... #......+.....# .... ...##..#.....#####a%hw8.... ...##..#.............. .....a%h8!a%h\Ba%hBd40.36a%h^Ia%hKa%h ~ ..#....#...##...##...##..# ..#....#...##...##...##### # ..#....#...#....##...# #. .^#....#...+....###### #. ..#....#...##...# a%h 9#. ..#....#...###'## #. ..#....#...##...# # ..+....#...#...*#.# ..#....'...#....@. ..#....##+###...##. ..#...).....##### .. ..#####.....+ #### ......+.....# .... a%h; a%h ==1.94a%h a%h} _You see here an adder corpse.a%h#....#...##...##...##..# .#....#...##...##...##### # .#....#...#....##...# #. ^#....#...+....###### #. .#....#...##...# #. .#....#...###'## #. .#....#...##...# ##. .a%hR+....#...#...*#..## .#....'...#....† .#....##+###...##.#...).....##### ..#####.....+ +## +.....# .... a%ha%h+1==3.53 _a%ha%h _😎 MP[+1]b%hn#....#...##...##...##..# #....#...##...##...##### # #....#...#....##...# #. #....#...+....###### #. #....#...##...# #. #....#...###'## #. #....#...##...# ##. +....#...#...*#..## #....'...#....†. #....##+###...##. #...).....######. #####.....+ #+# +.....# .... 5.0 (1.51 _c%h 4c%h&c%h>3o0c%h8Z39c%h,=c%hBc%hECV==8c%hGc%hgc%hfko.7c%h+oc%hIu _Your dormant clockwork bee falls apart.6c%hxc%h5|,c%hc%h12==5c%hhc%ho ### . ...+#####...# ##'###...## +....#######..## ### #....'†.......... ##+###...##).....#####Nothing quiveredZot (39435) ....######.....######c%ho3c%h8 . ...+#####...# #'##...### +#....#######..## ### #....'...#....†.......... ##+###...##c%hW).....#### #####.....+ #+######## ....# ... +. ##..##...#.....#....#c%hY1c%hVc%h`'...#....#...................#..#######..c%h Y0c%hc%h +#####...# #'#...### +....#######..## ### #....'†.......... c%h##+###...##).....#### #####.....+ #@######## ....# #..........+#.......... ##..#####........?......####. ##..##...#.....#....# _You open the door.c%hm==29c%hc%h3 ....#...##...# #...' ....#...###'## #...# ....#...##...# ## ##..# ....#...#....#######..#### ....'...#....†.......... c%h....##+###...##......... ...).....######......... ###.....+ ##'######### ...#.....# #..@........+.....# #. #..#.....#####.?..#............ ...#....###########.....####### #..##...#.....#....#..##...#.. ...#....#.....#..##c%hf#  There is an open door here.c%h=c%hJ7 _c%h#c%h6+#...##...# #...'.#...###'## #...#.#...##...# ## ##..#.#...#....#######..## #'...#....†... ##+###...##.. c%hN7).....######.. .....+ ##'#+#.....# #...+.....# #. ..#.....#####.?. ..#..#........#####. ..##...# ..##...#.....#....#c%hKo6c%ho #...###'## #...#.#...##...# ## ##..#.#...#....#######..####'...#....†.......... ##+###...##.. ).....######.. ##.....+ ##'#########+# .#.....# #.............+.....# #....#.....#####.?#............#.........###########.....#########...#.....#....###...#.....#....#.....#..####....'.....#..#######4c%hc%hp:#...##...# c%hQ## ##..#. .c%hv#...#....#######..c%h ##### .c%hd'...#....†.......... c%hL##+###...##..c%h c%ha).....######..c%h c%h6#.....+ ##'#########+##c%h.....# #.............. c%hL^+.....# #.... c%hӑM#.....#####.c%h^? c%hޒ4#...........c%hd. c%h#.c%hk##### c%hh######.....####### c%hn##...#.....#....# c%h##...#....c%h  c%h$#....#.....#..##c%h # c%h ##....'.....#..#c%h ###### c%h!######.....'........c%h"#c%hc%hc%h %3c%hc%hc%hc%h8:#...##...# c%hP## ##..#. c%h#...#....#c%h9..## # c%h'...#....†... ##+###...##.. .....######.. .....+ ##'#+# .....# #.....# .....# #......# .....#####......@.?.....# .# .#####......####### ....#.... c%h+c%hc%hA%1c%hc%hc%h?c%h9...##...# c%hP## ##..#. c%h...#....#c%h9..## # c%h(9...#....†...c%h c%h3J+###...##..c%h c%h;Q######..c%h c%hEW+ ##'#c%hA+### c%hP{# #.....c%h(# c%hb|# #......c%h(# c%h}#####.......@?.....# c%h*# c%h-#####.c%h*w.....####### .. c%h?...#.....#....# c%h4.. c%hB...#.....#....# c%h9. c%h c%h> c%h c%hc%hc%h&19c%h c%hDc%hc%h6##...# c%hQ## ##..#.c%h #....#c%h:..## #c%h<6#....†...c%h c%h& J+###...##..c%h! c%hL"G######..c%hb$ + ##'#+### # #.....# # #......# #####........@.....# # #####......####### .#.....#....# ..#.....#....# ..#.....#..### ..'.....#..# # c%hT2c%h3c%h3%8c%h3c%hU7c%hAc%hBc%h C%7c%hrCc%h3Gc%hMg c%hgc%hIh)#....#######..c%hh######### .c%h0iX#....†.......... c%hiI###...##..c%hj c%hjI..######..c%hj c%hqk+ ##'#########+###c%hk# #..............# c%h[ld# #....c%hl(# c%hEm#####..............# c%hm.............@....# c%h/n2#####....... c%hni##.....####### c%h'o@.#.....#....# c%ho>#.....#....# c%hp>#.....#..### c%hp)'.....#..#######c%hp0#+ c%hhq%##.....'........#c%hq c%hAr.......#c%hr  c%h\s[_k - 3 scrolls labelled PIFUCH KUODIDA (gained 1)c%h|c%hg}c%h}%5c%hCc%hc%hx#....#..## # #....†... ...##.. ######.. + ##'#+### c%h# #.....# # #......# #####..............# .@...# #####......####### .. #.....#....# ... #.....#....# ..>. #.....#..### ..... '.....#..# ######+# c%hf71.6 (26.6) 3.2 (28.23c%h ......#........# _Found an escape hatch in the floor.😎 MP[+1] c%h.Y_Your mp is fully restored (12).c%h,...'........d%h ....#..## # ....†. ...##. ######. + ##'#+### # #.# # #.# #####.# .@..# #####. .....# #. .....#....# #. .....#....# +..>. .....#..### #. .....#..########+# 2 _d%h'$ †.......... #...## #### + ##'#########+### # #..............### .........######...#####@........####### ....# +..> .....######..##d%h:Y0d%hEg #...## #### + ##'#########+### # #................... #####......... ...................######...#####.........####### ....# +..>### #... ...<.#..###..##.d%hWp09d%h\O ### d%h\+ ##'#########+### # #................ ####.. .....d%h>].....###########.........####### ....# d%h]+..>### #...Zot (39409) #'####..........d%hCaY7d%hjd%h* + ##'#########+### # #............... ####. .........###########.........####### ....# +@.>### #...###########+##Zot (39407) #...............5####..#....#....'##.##d%hgo4d%hs .+ ##'###+### .# #......# .# #.....# .#####.....#d%h¤/.....######.#####.. #.....#######...#.d%h #. #.....#....#....#.. #.....#....#....@..>...... d%hT#.....#..####.###. '.....#..########+## d%h>#.....'.# ......#.# ......######..## d%h....<.#..###..##. .#'####. .#. _You open the door.d%hd%hC3d%hd%h # #..............# # #.d%h#....# #####.....# .........######d%hlV#####......... #######...#.. .....#....#....#..d%h .....#....#....'..> .....#..####.###@........ d%h9.....#..##############+## .....'........# .....#.# ######..##<.#..###..##. #'####.......... #..... #...##..########There is an open door here.d%hvd%hJ1 _d%hd%hs #......#  #......# .....# ....#d%h#####..########...#..##....#....#..#d%hi#....#....'..>......##..####.###.#..##d%h+##.'.# #.# d%h0d%hY0d%hd%hJv#.......# #.......# ......# ....# d%h#####..# #######...#..# #....#....#..d%h@# #....#....'..>......#+#..####.###.#..#d%h6#+##.'.# #.d%hO#  d%hd%hn=398d%hd%h#........#  #.......# ......# ....# #####..# #...#..# #....#....#..# #....#....'..>......#+##..####.###.#..##+##.d%hb '.# #.#  d%h'd%h'C6d%h3/d%hJq#..# #........# .......# .....#d%hK #####..# #...#..# #....#....#..d%hLA# #....#....'..>......#+#.#..####.###.#..##+##.'.# #.#  d%hM d%hlo5d%hu..# .# .......# .....# #####..# #...#..# #....#....#..# #....#....'..>......#+#.# #..####.###.# #..##+##....# '.# .# #.#  d%hwY3d%h1{d%h .# .# # .....# #####..# ...#..# ....#....#..# ....#....'..>......#+#.# ..####.###.# ..##+##....# .# ..# .# ..  1'.......#.....##.....#......+.......#.#..#...#d%h,d%hd%hD .....############......... ######... ....#....d%h'..>+#.#####.###............##########@##....#......#.........+ ..#d%h #.........# .. #####..##..##. # d%hZ..# ######...# _You open the door.d%hZ89d%hd%ha ..# .# ...# .......####### ....#####..# #####...#..# #....#.........# .#....'..>......#+#.# ####.###.......@.....# ##############'##....# #.........+ ...# .......#.........# ..... ####..##..##.....# #...###..##. #.....# .. .+ ........ .......#########.#..#..d%h.#  There is an open door here.7 _d%h...# ..# .# ....# #####..# ...#..# #....#..# #....'..>......#+#.# ####.###.# #'##....# #.........+....# #.........#....... ..##..##.....###+#. ###..##. #.....# . ......+ . .......# . #.#..#...#d%hd%hC6d%hed%h{1# ..# .# ....####### d%h1<#####..# ...#..# #....#..d%hR2e# #....'..>......#+#.# .###.# d%h2'##....# #.........+....# #.........#....... ..##..##.....#d%h3..##. #.....# ....# ......+ ...# .d%hw3# ..#.#..#...# ##d%h99d%h9C4d%h>d%hNT###..##.....##...'d%hY,d%h^d%hn ######+### # .#  d%h.o...# #### .......#######..## .#####.........#... ##...#.........#..## d%ho#....#.........#...# ....'..>......#@#.# .###.............# d%hou############'##....# #.+....# ....#.........#.......d%h?p..##..##.....###+#.... #..##. #.....# ....# + ....# d%hp...... .......# ...# _You open the door.d%hktd%ht;2d%hcxd%hB.... #####+### # # ...# #### d%hx.......#######..#####..#... #..#..## d%h؍2....#.........#.@.# ....'..>......#'#.# .###.............# d%h7###########'##....# #.+....# ...#.........#...d%h_.... ..##..##.....###+#....##. #.....# ....# + ....# _You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here.d%hd%hDJ0 _d%hd%h 78 M.... #####+## ....# #### d%h9........#######..#####. ####...d%h[.. ....'..>......#'#.###.......... ###########'##....#d%hd%hd%hk<79d%h+d%hG. ######+### .........#.#d%h2.# ####....#######..#######.........#...#...#..#..##d%hM.#..#@..# #....'..>......#'#.# ##.###.............############'##....# ....#.........+....#.#.#....... #..##..##.....###+#.... #..##. #.....# ....#.... ......+ ....#7d%h ######+### .........####....#######..##d%hd#####.........#...# ##....#....'..>#.# #d%h#.###............##########'##....Zot (39377) . d%h3...... .......# ...#d%hY6d%hud%h..........#.#..# ####....#######..##d%h#####.........#...# ###...#.........#..## .#....#.........#...# d%hu.#....'..>......#'#.###.###.........@...############'##....# d%h' .....#.........+....#.#.#....... ##..##..##.....###+#....d%hw>#..##. #.....# ....# ....... ......+ ....#.d%h.# ...# #######.#..#...# ##There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.  d%hd%h0J4 _d%h d%h .####....#######..##d%hi#####.........#...# ###....# .#....d%h-'..>#'#.# ###.###............##########'## d%h.....#.........+#........ ##..##..##d%hV##+#....#...d%h0#######...#d%h!d%h&";2d%h%d%h)F.......'.......##.....#...............#..#.####1d%hVM.# ####....#######..#######.........#...# d%hMW####...#.........#..## ..#....#.........#...#.#....'..>......#'#.# ####.###.............############'##....# d%hWl......#.........@....#.#.#........ ###..##..##.....###+#....##..##. #.....# ....# d%h9Z{........ .......+ ....#...# ...# ########.#..#...# ## # ######...# # .... _You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.d%h^d%h _;0d%hAcd%hx....#######..#######.........#...# #####...#.........#..## d%hyg...#....#.........#...#.#....'..>......#'#.#####.###.............# .##############'##....# d%hey8.......#.........'....#.##........ ####..##..##.....###+#....# d%hy9.###..##. #.....# ....# .................+ ....#..# ...# .d%h zS########.#..#...# ## .# ######...# d%h]z.# ..... .# ..... _There is an open door here.d%hzyYou open the door. _There is an open door here.You open the doord%hzf.  There is an open door here.d%h"d%hK68 _d%hd%hS #####.........#...# #####...#....# ...#.d%h!.....'..>.'#.# .####.###.............#d%hn##########'##....# .......#.........'....#.#........ ####..##..##d%hQ##+#....# ..  d%h................+.# # .#d%hQ6#.....d%hpd%hÛ;7d%h!d%h #####...#.....# ...#.d%h5....d%hn'..>......#'# .####.###............##########'##.. .......#.........'.d%h.#........ ####..##..####+#....# . d%h ................+# Zot (39367) d%hM{##### .##.....d%hkY5d%hϸd%h'...+#..###d%hVY4d%h%d%hO1 ...#....'..>......#'# .d%hA####.###............##########'##......#.........'...#........ ####..##..##d%h##+#....# ...##..#d%hW...............@'...+##..# ########.#..#...# ## #d%hZot (39364) # #########You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.d%h-d%h;3d%hvd%hz$#....#.........#...# d%h%#....'..>......#'#.# ####.###....# #'##....# d%h~&#.'....# #...#.d%h[' ..##..##.....###+#....# d%h@(###..##..##.....##..#....# .@...+....# ##..# ...# #d%h).#..#...# ## ## # ######...# d%h *# #..... # #..... d%hm+# #..... # #.....#d%h8,O #######d%h\5d%h5C1d%h9d%hW#....#.........#...# #....'..>......#'#.# .###....# ##'##....# #.........'....# #...#. ..##..##.....###+#....# ..##..##.....##..#....# .'@..+....# ##..# ...# .#..#...# ### ##  ######...#  #..... #..... #....d%hZ. #.....# ####### _There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here.d%h^d%h_K59 _d%hicd%hm~M#....#..#...# #....'..>......#'#.# .###....# ####'##....# #.........'....# #.........#. ..##..##.....###+#....# ..##..##.....##..#....# .'.@.+....# ##..# ...# .#..#...##### ## ######...# #.....#..... d%h#d%hC8d%hЅd%h'{.#....#..#...# d%hʛ.#....'..>......#'#.##.###....#d%haT#####'##....#.#.........'....#.#.........#. #d%h#..##..##.....###+#....# ##..##..##.....##..#....#..'@..+....#d%h..##..# ...##.#..#...##### ##d%h/A ######...# #..... #..... d%h̞ #.....  #.....#  d%hZ3#d%hMd%h*C6d%hd%hD|.#....#.........#...# ..#....'..>......#'#.##.###....####'##....#.#.........'....#.#...#.#..##..##.....###+#....##..##..##.....##..#....#..@...+....#.##..# ...##.#..#...##### ## # ######...# # #..... # #..... # #..... # #...d%h..# # #######d%hY4d%hd%h.#....'..>......#'#.# .####.###.............# .##############'##....# .......#.........'....#.#..d%h/.#........ ####..##..##.....###+#....# .###..##..##.....##..#....# .................'...+....#d%hK.@##..# ...# .########.#..#...##### ## d%hbs.# ######...# .# #..... .# #..... .#d%h #.....# .# #.....##d%h?O ####### _You open the door. _There is an open door here.You open the door. _There is an open door here.  d%hd%h?J3 _d%hOd%h 3 d%h 3####.###............##########'##......#.........'....#........ d%h<r####..##..####+#....# ...#d%h#..# .................'...+##..# d%hPo########.#..#..@##### # ######...#  #.....d%h +d%hqd%hC1d%hrd%h03 d%ha1q##########'##......#.........'.........#........ ####..##..####+#....# d%h1...#.. .................'...+d%hu2...##..# ########.#..#...##### #d%h3 ######..@#  #.....#+d%hz3)#d%h7d%hS8C0d%h;d%hM ......#.........'.d%hN.......#........ ####..##..####+#....# ...#d%hO.. .................'...+.........##..# d%hO########.#..#...##### # ######...##  #...@.#d%hQ+#  d%hTd%h&UD48d%hXd%h!oV#..#........ d%ho_###..##..##.....###+#....#..##..##.....##..#....# ...............'...+....# d%hLp.##..# ...# ########.#..#...##### ## # ######...## d%hp!#  #.....# # #....@+ d%hpq# #.....# # #.....# d%hq# ####### d%h~vd%h wC6d%hCzd%hH#####......d%h.......'.$..................#####d%hd%hd%hd%hɪ#.........#. d%h\..##..##.....###+#....# ..##..##.....##..#....# .......'...+....# d%h.....##..# ...# .#..#...##########  d%h8######...##.......# #.....#.#d%ho #.....@.$.....# #.....#.# #.....#.......# ##########You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.d%hzd%hC4d%hҶd%hn#.........#. d%h..##..##.....###+#....# ..##..##.....##..#....# ...'...+....# d%h).....##..# ...# .#..#...### d%hR######...##.# #.....#.# d%h;l#.....'@$.....# #.....#.# #.....#.d%h# ######## _There is an open d%h]ydoor here.You open the door. _There is an open door here.d%hwYou open the door.  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........#######..## #####..#...# #...#..#..##.#.........#...#...'..>......#'#.#.###.............# ###########'##....# .#.........'..@.##### ...#.........#........#.##..##.....###+#....###..##.....##..#....#..'...'....# .............##..#....# #####.#..#...##########%hVm######..##.# #.....#.......#5d%hYd%hv.# .....# #### .........#######..## .#####...#...# ##...#..#..## #....#...#...#...'..>......#'#.#.###.............# ############'##.@..# .#..'....#####..#.........#........# #..##..##.....###+#....# #..##..##.....##..#....#......'...'....# %hx1m..............##..#....# ######.#..#...################..##.#3d%h.#.# .....# ####.........#######..## ..#####...#...# ###...#..#..## .#....#...#...# .#....'..>......#'#.#.###.........@...# #############'##....# .#.........'....##### .....#.........#........# #d%h#..##..##.....###+#....# ##..##..##.....##..#....#.......'...'...# ...............##..#....# #######.#..#...##########d%hWY2d%h1d%h#########+###.#.# .....# ####.........#######..## ...#####..#...# ####...#..#..## ..#....#...#...# ..#....'..>.....@#'#.#.###.............# ##############'##....# .#.........'....##### ......#.........#........##..##..##.....###+#....# ###..##..##.....##..#....#..'...'....# ................##..#....%hc0;10;1m#d%hY0d%hd%h*p........ #########+###....#d%h.# .....# ##.........#######..## ....#####..#...# #####...#.d%h.#..##.#....#...#...# d%his...#....'..>......#'#.# .####.###.............# .##############'##....# .#.........'....##### .......#.........#........##..##..##.....###+#.d%h.# .###..##..##.....##..#..#........'...'.#d%h0Z08d%h.d%hW. ......... '#########+###....#...# .....# ##d%h .........#######..## .....#####..#...# ######...#..#..##.#....#..d%h.#...# ....#....'..>......#'#.# ..####.###.............###############'##....d%hcF#.#.........'....##### ........#.........#.....# d%h=#####..##..##.....###+#...####..##..##.....##..#...#d%hY7d%h d%hb . #. #......... #'#########+###......#....# d%h8 X.....# ##.........#######..## ......#####..#...# #######...#.d%h .#..## #....#....#...#...# #....#....'..>......#'#.# #..####.###........d%h` ..# #..##############'##....# '.#.........'....##### #........#.........#......# ######..##..##.....###+#....#d%hG d%h C5d%hj& d%hA †. ##. ##. ##'#########+### #.......# #.....# #...# ####.....#..##.#####....@....#...# .#...#.........#..## .#....#....#.........#...# .#....#....'..>......#'#.# .#..####.###....# .#..##'##....# .'.#...'....##### .#.#...#........# .######..##..##.....###+#....#d%hF Y3d%hJ d%h^ e.†. .##.#.  ##'##+###  #....#  #d%h` ...# ##..# ####.....#..##.#####...@.....#...# ..#...#.........#..## ..#....#....#.........#...# ..#....#....'..>......#'#.# ..#..####.###d%h6c U....# ..#..##'##...# ..'.#...'....##### ..#.#...#........# ..######..##..##.....###+#....#d%hxg d%hSh C2d%hl d%hm .#######..## ############ ..†. ..##. ####.........  ##'#########+### #.#  #d%h .# ###.....# ##........@#######..##.......#####.........#...#.#######...#..#..##.#....#....#...#...#.#....#....'..>......#'#.#.#..####.###..........#d%h .#..##############'##....#.'.#...'....#####.#........#.........#.......#d%h Y0d%hS d%h .# ..#.......#.#######..## ############.†. ...##. #####.........  ##'#########+### #.#  #.# ####...@.# ##d%h~ .........#######..##.......#####.........#...#.#######...#...#..##.#....#....#...#...#.#....#....'..>......#'#.#.#..####.###.............#.#..##############'##....#.'.#..'....##### d%h [299d%h d%hG L##'## #...#.# #...# ..#.......#.#######..## ############.†. #...##. ######......... + ##'#########+### # #.#d%h  #.# #####.....# ##.........#######..##d%hn .......#####.........#...#.#######...#...#..##.#....#....#...#...#d%h߻ .#....#....'..>......#'#.#.#..####.###.............#.#..##############'##....#d%h Y7d%h4 d%h 78 M...' ##'# . #...# ## ##..#.......#######..## ############ ....†. #... ######......... d%h. + ##'#########+## .. #####....# #### ........#######..# ...........#####.........#...#...d%h Y6d%h~ d%h ##.#######......#........'d%h Y5d%h d%hb M....####### #...' ##'#d%h  . #...# #### ##..#.......#######..################### ....†..............#...##.............# ######............. d%h| + ##'#########@### # .. #####....# #### d%h ...................#######..##. _You open the door.d%h" Y3d%h& d%hdJ ##...#  #...'.# ###'## #...#.#...# #### ##..#.#.#######..################### #....†..............# ##...##.............# .######.............# .+ ##'#########'### .# #..........@...# .# #d%hsK ....# .#####....# #### .........#######..#######.........#...# #.....#######...#.........#..## #.....#....#....#.........#...# #.....#....#....'..>......#'#.# #.....#..####.###.............#There is an open door here. _You open the door. _There is an open door here.You open the doord%hM f.  There is an open door here.d%hO d%hYP J1 _d%hS d%hd .###'## #...#. .##...# #### ##..#. d%h6e .#....#######..################# .#....†..............# ##...##d%he ....# ..######....# ..+ ##'#########'###.# #..............#d%he .# #....#.#####....# #### ..........#######..##d%hPf #####.........#...# ##.....#######...#.........#..## .#.....#....#....#.........#...# d%hf .#.....#....#....'..>......#'#.# .#.....#..####.###.............# .'.....#..##############'##....#d%h5g d%hk Y0d%hrn d%h 7.##...# #### ##..# ..#....#######..################# ..#....†..............# d%h +###...##...# ...######.#.+ ##'#########'###.# #..............#.# #....#.#####....# ####.........#######..#######.........#...# ###.....#######...#.........#..## ..#.....#....#....#.........#...# ..#.....#....#....'..>......#'#.#  ..#.....#..####.###.............#d%h   ..'.....#..##############'##....#  ###.....'........#.........'....# d%hl d%h Z88d%h d%hF .#....#######..################.#....†..............# #+###...##.# d%h˞ ....######.#.+ ##'#########'###.# #..............#.# #....#d%h8 .#####....# ####.........#######..######.........#... d%h ####.....#######...#.........#.. ...#.....#....#....#.........#....#.....#....#....'..>......#'#..#.....#..####.###.............d%hE Y.'.....#..##############'##.... ####.....'........#.........'.... .........#.#.#....d%h Y7d%hթ d%h #...#....#..###### '...#....†..##+###...##...#.######....#.+ ##'#'###.# #.....#.# #......#.#####d%hl .......# .......#######...#####.........##.....#######...#.........#.. #...#.....#....#....#.........#.. d%h #...#.....#....#....'..>......#'#.#.....#..####.###..'.....#..#'##..#.....'.#.'... d%h{ u#.#.#..#...d%h Y5d%h9 d%h .#...#....#.. .'...#....†.# .##+###...##..# ).....######....# #.....+ ##'#'### #.....# #.....# +.....# #......# #.....#####.......# #.......# #.#####.........##.....#######...#.........#. ##...#.....#....#....#.........# ##...#.....#....#....'..>......#' #....#.....#..####.###. #....'.....#..#'##..#.....'.#.'.. ##.#.#.%h 5m.#d%h] d%h C4d%h d%h .#...#....#.. ..'...#....†.# ..##+###...##..# .).....######....# ##.....+ ##'#'### d%h) '.#.....# #.....# .+.....# #......# .#.....#####.......# .#.......# .#.#####.........# .######.....d%h) d#...#.........# .##...#.....#....#....#.........# .##...#.....#....#....'..>......# .#....#.....#..####.###. .#....'.....#..#'## .######.....'.#d%h .'#.#.#..#d%h Y2d%h# d%h5 z.#...#....#######...'...#....†...#.##+###...##..# ..).....######....#d%hF6 $#.....+ ##'#'### ..#.....# #.....# ..+.....# #......# ..#.....#####.......# d%h6 B.#........#.#####......... ..######.....d%h%7 >#...#......... ..##...#.....#....#....#......... ..##...#.....#....#....'..>.......#....#.....#..####.### ..#....'.....#..d%h7 #'## ..######.....'.#.'#.#.#d%h8 G..#d%h< d%h!= ;0d%hB d%hU .#...#....#######...'...#....†...#.##+###...##..#d%hU .).....######..##.....+ ##'#'###.#.....# #.....#.+.....# #d%h'V ......# #..#.....#####.......# #..#........#d%hX .#####.......######.....#...#....... #..##...#.....#....#....#........ #..##...#.....#....#....'..>......#....#.....#..####.###.#....'.....#..#' #..######.....'.#.#.#.#..d%h\ d%hh] <79d%hb d%h +....#...#....#######.. #....'...#....†....# #....##+###...##...# #...).....######...##.....+ ##'#'###.#.....# #.....#.+.....# #......# ##..#.....#####.......# ##..#........#.#####.......######.....#...#.......#..##...#.....#....#....#....... ##..##...#.....#....#....'..>.#....#.....#..####.###.#....'.....#..#'#..######.....'.#d%hǡ #.........#.#.7.+....#...#....#######.. .#....'...#....†.....# .#....##+###...##...# .#...).....######...# .#####.....+ ##'#'###.#.....# #.....#.+.....# #......# .##..#.....#####.......# .##..#........#.#####.......######.....#...#...... .##..##...#.....#....#....#. d%h .##..##...#.....#....#....'..>.#....#.....#..####.###.#....'.....#..# .##..######.....'.# .######.........#.#d%h o6d%hL .+....#...#....#######.. ..#....'...#....†.....# ..#....##+###...##....# ..#...).....######...# ..#####.....+ ##'#'###.#.....# #.....#.+.....# #......# ..##..#.....#####.......# ..##..#........#.#####....######.....#...#..##..##...#.....#....#....#..##..##...#.....#....#....'..>.#....#.....#..####.###.#....'.....#.. ..##..######.....'.# ..######.........#.#%hi [0m4d%h d%h 6#..+....#...#....#######.. d%h H#..#....'...#....†....# #..#....##+###...##...# d%h #..#...).....######..# #..#####.....+ ##'##'### #......#.....# #.......# #......+.....# #.......#.##..#.....#####.......#.##..#d%h# 9........#.#####....######.....#...#. #..##..##...#.....#....#....#. #..##..##...#.....#....#....'..>.#....#.....#..####.###.#....'.....#...##..######.....'.#.######.........#.#d%h d%h C2d%h d%h' X.#..+....#...#....#.. .#..#....'...#....†. d%hZ( .#..#....##+###...##. .#..#...).....######. .#..#####.....+ ##'#########' d%h( .#......#.....# #.............. ##......+.....# #........ #...##..#.....#####d%hx) &....... '...##..#....... #.#d%h* .#####... #.######.....d%h, #...#.#..##..##...#.....#....#....#.#..##..##...#.....#....#....'..>.#....#.....#..####.###.#....'.....#...##..######.....'.#.######.........#.#d%h8 Y1d%h@C d%hY .#..+....#...#....#.. ..#..#....'...#....† ..#..#....##+###...## ..#..#...).....###### ..#..#####.....+ ##'#'.#......#.....# #............#......+.....# #............ .#...##..#.....#####...... .'...##..#...... .#.#.#####. .#.######.....#...#. .##..##..##...#.....#....#....#. .##..##..##...#.....#....#....'...#....#.....#..####.###.#....'.....#...##..######.....'.#.######.........#%h\ <0m..#d%h-b Z69d%hqc d%hv .#..+....#...#....#...#..#....'...#....†.#..#....##+###...##.#..#...).....######.#..#####.....+ ##'#'.#......#.....# #...d%hw j#......+.....# #.............#...##..#.....#####..... ..'...##..#......#.#.#####..#.######.....#...#..##..##..##...#.....#....#....#..##..##..##...#.....#....#....'. <.#....#.....#..####.###d%h6z &.#....'.....#...##..######.....'.#.######.........#..#d%h- Y7d%h d%h* O.#..#....#...##...# #### .#..+....#...#....#######..###.#..#....'...#....†d%h .#..#....##+###...##.#..#...).....######...........#..#####.....+ ##'######### ....#......#.....# #. d%h 1#####......+.....# #...........#...##..#....@#####........... d%h :#..'...##..#.................... #..#.#................#####.#.......######.....#######...# d%h #..##..##..##...#.....#....#....# #..##..##..##...#.....#....#....' #<d%h^ .#....#.....#..####. #..........#....'.....#..########.##..######.....'.#d%h d%h{ C6d%h d%h 78 M..#'# #...#...# #### d%h +....########..###.'...#....†.....##+###......).....######..........####+ ##'######### ....#.. d%h #####......+ .. ...#.#####...........'...##................ #................#### ...#.......######.....#######...#.# #d%h Y4d%h5 d%h P78 M....#'# #..#...# #### +....########..###d%h .'...#....†.....##+###......).....######..........####+ ##'######### ....#.. #####......+ .. d%h ...#.#####...........'...##................ #..#.......#................#####. ......#d%h$ d%h C3d%h d%h X78 M^+....######...#'# #..#...# #### +....########..###..'...#....†.d%h 8.##+###......).....######..........####+ ##'######### ....#.. #####......+ .. ...#.#####........... #..'...##..#.......................d%h  d%h C1d%h9 d%h7 ####'...#...#..###d%h&; d%h< C0d%h`@ d%hT p#.^#....#...+....###### #..#....#...##...# #..#....#...###'## #..#....#...##...# #### d%hV #..+....#...#....#..##..#....'...#....†.#..#....##+###...##.#..#...).....######.#..#####.....@...##'#'#......#.....#...#........+.....#...#....d%hX #...##..#.....#####... ..'...##..#......... ..#.#.......#####.#.######.....#...#. ..##..##..##...#.....#....#....#. ..##..##..##...#.....#....#....'.d%hY You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.d%h^ d%h_ D59d%hc d%h )727.4 (154.2) _You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here. _Done exploring.f%hls.'.............................'.f%h0_0.0) f%hLa _Done exploring.g%h˴g%hRead which item? Scrolls  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  k - 3 scrolls labelled PIFUCH KUODIDA  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA g%hֿ q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff[?] describe selectedi%h i%h...#.^#....#...+....######Pixie the Fabricator ...#..#....#...##...#Barachi of Cheibriados *..... ...#..#....#...###'##Health: 52/52 ======================== ...#..#....#...##...# ####Magic: 12/12 ======================== ...#..+....#...#....#######..#### AC: 2i%hStr: 13 ...#..#....'...#....†............ EV: 11Int: 19 ...#..#....##+###...##........... SH: 0Dex: 14 ...#..#...).....######........... XL:  8 Next: 24% Place: Dungeon:5 ...#..#####.....@...##'#########' Noise: ---------  Time: 6727.4 (0.0) ...#......#.....#...#............ D) +5 woodcutter's axe ####......+.....#...#............ Nothing quivered ..#...##..#.....#####............ Zot (39259) i%h..'...##..#...................... ..#.......#................#####.  ..#.......######.....#######...#.  ..##..##..##...#.....#....#....#.  ..##..##..##...#.....#....#....'.  _You open the door. _There is an open door here. _You open the door.There is an open door here. _Done exploring. _Done exploring.i%h[  As you read the scroll labelled PIFUCH KUODIDA, it crumbles to dust.A wave of despondency washes over your surroundings.i%h׺8.4 (18) Will/2 i%h)i%hW _It was a scroll of vulnerability.i%h i%h& i%h/ i%h P _Unknown command.j%hFJ Read which item? Scrolls  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - a scroll labelled KIFAAXT JYHE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff[?] describe selectedm%h0m%hռm%h...#.^#....#...+....######Pixie the Fabricator ...#..#....#...##...#Barachi of Cheibriados *..... ...#..#....#...###'##Health: 52/52 ======================== ...#..#....#...##...# ####Magic: 12/12 ======================== ...#..+....#...#....#######..#### AC: 2m%hStr: 13 ...#..#....'...#....†............ EV: 11Int: 19 ...#..#....##+###...##........... SH: 0Dex: 14 ...#..#...).....######........... XL:  8 Next: 24% Place: Dungeon:5 ...#..#####.....@...##'#########' Noise: ---------  Time: 6728.4 (0.0) ...#......#.....#...#............ D) +5 woodcutter's axe ####......+.....#...#............ Nothing quivered ..#...##..#.....#####............ Zot (39258) Will/2 m%h..'...##..#...................... ..#.......#................#####.  ..#.......######.....#######...#.  ..##..##..##...#.....#....#....#.  ..##..##..##...#.....#....#....'.  _Done exploring. _Done exploring.As you read the scroll labelled PIFUCH KUODIDA, it crumbles to dust.A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _Unknown command.m%hP  Okay, then.m%hum%hm%h8 _n%hn%h@n%hn%h n%h C7n%h6n%hY5n%hn%hn%h+C4n%h'n%hn%h4C3n%hn%hOY2n%hn%h^n%hC1n%hn%hn%h7C0n%hn%h!Z49n%h#n%h$n%h$C8n%hFn%hPN7764n%hWc321n%hX,n%hYn%h[Y0n%h\n%h^n%h^D39n%hm_n%h`n%hbY8n%h!fn%h75n%hn%hn%h,C4n%hn%hn%h;C3n%h~n%h6n%hC2n%hn%h_n%hC1n%hn%hDn%hʪC0n%hn%h8n%ht 56.4 (28.0) _You start waiting.n%h?m7.4 (2929) n%hn%hY_ _You feel your willpower return.n%hD.#.^#....#...+....######.#..#....#...##...#.#..#....#...###'##.#..#....#...##...# ####.#..+....#...#....#...#..#....'...#....†.#..#....##+###...##n%hEM.#..#...).....######.#..#####....@'...##'#.#......#.....#...##......+.....#...#.#...##..#.....##### #..'...##..#...... #..#.#.......#####.#.######.....#...# #..##..##..##...#.....#....#....# #..##..##..##...#.....#....#....'n%h"On%hOl9.0 (1.6)7n%hVn%hbXo%h.o%h0gLevel 5 of the Dungeon <<<<>>>>^__(Press ? for help)o%hR1#....#..#....#...##...##...##..#############......>....##....#..#....#...##...##...##### #####.......########....#..#....#...#....##...##...#.......##....#.^#....#...+....#######...#.......#o%h1#....#..#....#...##...##...'.......##....#..#....#...###'###...#.......############....#..#....#...##...# #### ##..#.......#o%hC4#..............#..+....#...#....#######..####################..............#..#....'...#....†..............##..............#..#....##+###...##.............##..............#..#...).....######.............##..............#..#####....@'...##'#########'####.....#####....#......#.....#...#..............########...######......+.....#...#..............##............#...##..#.....#####..............#%h437m #####...##.†.##..'...##..#........................#######..###...##...##..#.......#................#####.........#...##...##...#...#.......######.....#######...#.........#..########...##..##..##..##...#.....#....#....#.........#...##....##..##..##..##...#.....#....#....'..>......#'#.###...%h71m##<.........#....#.....#..####.###.............##[...##..........#....'.....#..##############'##....##............##..######.....'........#.........'....#####o%hlO@>o%hL ><o%h_)##...........######.........#........#.........#........#p%h$....#.^#....#...+....######Pixie the Fabricator ....#..#....#...##...#Barachi of Cheibriados *..... ....#..#....#...###'##Health: 52/52 ======================== ....#..#....#...##...# ####Magic: 12/12 ======================== ....#..+....#...#....#######..### AC: 2Str: 13 ....#..#....'...#....†........... EV: 11Int: 19 ....#..#....##+###...##.......... SH: 0Dex: 14 ....#..#...).....######.......... XL:  8 Next: 24% Place: Dungeon:5 ....#..#####....@'...##'######### Noise: ---------  Time: 6759.0 (0.0) ....#......#.....#...#...........p%h1Z[40m D) +5 woodcutter's axe #####......+.....#...#........... Nothing quivered ...#...##..#.....#####........... Zot (39227) #..'...##..#..................... #..#.......#................#####  ...#.......######.....#######...#  #..##..##..##...#.....#....#....#  #..##..##..##...#.....#....#....' A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _Unknown command. _Okay, then. _You start waiting. _You feel your willpower return.p%h,p%hp%hT%5p%hݰp%hop%hp%hʷp%hp%h%4p%hp%h4p%hp%hp%hC2p%hp%hkp%hp%hGp%h%1p%h\p%hp%hXp%h #....#..#....#...###'## p%h####....#..#....#...##...# ##p%h+M....#..+....#...#....#######.p%hO....#..#....'...#....†.......p%hnw....#..#....##+###...##......p%hc....#..#...).....######p%h~....#..#####.....'...##'##### p%hW####....#......#.....#...#p%hy######......+@....#...#.......p%hb...#...##..#.....##### p%h&J.†.##..'...##..#.........p%hV#..#.......#.........p%hM# p%hc...#...#.......######.....####### p%hzR...##..##..##..##...#.....#....#.p%hM#..##..##..##...#.....#....#. p%hv...##<.........#....#.....#..### p%h7.p%h"........#....'.....#..####p%hPp%hp%hI#p%h,#..###p%hj##......p%h//#......'p%h65.4 (6.4p%hR/...##..p%h*#.p%hq ..p%h ..p%h*#..p%h')#.p%h .p%hp%hp%h!======p%h$6.4 (7p%h0%0p%hp%h'p%h p%h$K_It was a scroll of vulnerability. p%hE_Unknown command.p%hO4Okay, then. p%h._You start waiting.p%hz0You feel your willpower return.p%h8As you open the door, it creaks loudly!p%ht%ht%hgLevel 5 of the Dungeon <<<<>>>>^__(Press ? for help)t%h#....#..#....#...#....##...##...#.......##....#.^#....#...+....#######...#.......##....#..#....#...##...##...'.......#t%h#....#..#....#...###'###...#.......############....#..#....#...##...# #### ##..#.......##..............#..+....#...#....#######..####################..............#..#....'...#....†..............##..............#..#....##+###...##.............##..............#..#...).....######.............##..............#..#####.....'...##'#########'####.....#####....%h40m#......#.....#...#..............########...######......'@....#...#..............##............#...##..#.....#####..............# #####...##.†.##..'...##..#........................#######..###...##...##..#.......#................#####.........#...##...##...#...#.......######.....#######...#.........#..########...##..##..##..##...%h0;1m#.....#....#....#.........#...##....##..##..##..##...#.....#....#....'..>......#'#.###...##<.........#....#.....#..####.###.............##[...##..........#....'.....#..##############'##....##............##..######.....'........#.........'....#######...........######.........#........#.........#........##.................#.........######..##t%h..##.....###+#....#t%h =@<u%h_ u%h D #....#..#....#...###'##Pixie the Fabricator ####....#..#....#...##...# ## Barachi of Cheibriados *..... ........#..+....#...#....#######. Health: 52/52 ======================== ........#..#....'...#....†....... Magic: 12/12 ======================== ........#..#....##+###...##...... AC: 2Str: 13 ........#..#...).....######...... EV: 11Int: 19 u%h ........#..#####.....'...##'##### SH: 0Dex: 14 ####....#......#.....#...#....... XL:  8 Next: 24% Place: Dungeon:5 ...######......'@....#...#....... Noise: ======---  Time: 6766.4 (0.0) .......#...##..#.....#####....... D) +5 woodcutter's axe .†.##..'...##..#................. Nothing quivered ...##..#.......#................# Zot (39220) ...#...#.......######.....####### ...##..##..##..##...#.....#....#. %h 40m ...##..##..##..##...#.....#....#.  ...##<.........#....#.....#..####  ...##..........#....'.....#..####  _It was a scroll of vulnerability. _Unknown command. _Okay, then. _You start waiting. _You feel your willpower return. _As you open the door, it creaks loudly!u%h u%h u%h Z18u%h j  There is an open door here.u%h u%hm J6 _u%h u%h u%h Y5u%h  u%hB u%h< Y3u%h! u%h$ u%h% Y2u%hm' u%h) u%h-, Y0u%h. u%hP/ u%h 1 Z09u%hn2 u%hm4 u%h5 u%hl6 C7u%h07 u%h9 u%hU< Y5u%h> u%hp@ u%hB Y4u%h~D u%hF u%hL o2u%hXT  #.....#####....#......#.....#  #######...######......'..... #............#...##..#.....# #...##.†.##..'...##..# #...##...##..#....... u%hU #...##...#...#.......###### ######...##..##..##..##...#. #....##..##..##..##...# ##...##@.........#....#------84.0 (17.6) #[...#.....#....' #......##..###### ##.....######..... #.................#..... #.................#.... #............##...#....# ##...##..##..######.... u%hmV 4##...##..##.......#....------u%hjZ u%h@\ } _There is a stone staircase leading up here.v%hkv%h$v%hv%hv%hs5.0 (1.0)1 _v%hv%h########..÷.#############.# ####.########  #...........#  ####)####.#.###  #.##...#...# 4v%hP\ #.@..#####.######## #.##...#.......... #.####.#.#### #.# #...# ##### ####.# ##.## #...# #....# #.# #.#.#v%h7 ####.# #.# #.# #.# #.# ##.# #.# #.#####v%hv%hv%h~6.5 (2.50v%h _There is an open door here.There is a stone staircase leading up here.You climb upwards.  There is a stone staircase leading down here.  Things that are here: _a +0 club; a goblin skeletonw%h: 4w%h|A w%hh 0### #.÷.# #.# ####.######## #...........# ####)####.#.### #.##...#...# #.>@.#####.#w%hk #.##...#.#.####.#.##.# #...# #####.####.# ##.## #...#.#....# #.# #.#.#_####.# #.# #.#.#.#.# #.# ##.#.#.#.# #.######....#w%hpn w%ho L198 _w%hr w%h ###############..........÷.#  ############.#  ####.#########...........# ####)####.#.### #.##...#...# #.>..#####.###########.##@..#.............#.####.#.#############.# #...# #####..####.# ##.## #...#.w%h #....# #.# #.#.#_####.# #.# #.#.#.. #.# #.# ##.#.#.#.# #.######....#######.#####.............w%h Y7w%h w%h֣ # #.÷.# #.# ####.######## #...# ####)####.#.### #.##...#...# #.>..#####.##.##.@.#.w%h #.####.#.##.# #...# #####.####.# ##.## #...#.#....# #.# #.#.#_.####.# #.# #.#.#.#.# #.# ##.#.#.#.# #.######....#####.#####.#.w%h Y5w%h w%h ..........÷.# ##########.#  ####.#########...........# ####)####.#.### #.##...#...# #.>..#####.#############.##...#...............#.####@#.###############.# #...# #####....w%h ####.# ##.## #...#...†#....# #.# #.#.#_####.# #.# #.#.#.. #.# #.# ##.#.#.#.# #.######....#########.#####.............#.#....##...>..w%hr Y3w%h w%h ##########.#  ####.#########...........# ####)####.#.### #.##...#...# #.>..#####.##############.##...#................#.####.#.###############w%h #.# #.@.# #####.....####.# ##.## #...#...†#....# #.# #.#.#_....####.# #.# #.#.#.. #.# #.# ##.#.#.#.# #.######....##########.#####.............#.#.#....##...>...#######.#########<#w%h Y2w%h4 w%hw-  #######...........###)####.#.### #.##...#...#.>..#####.###############...#................##.#.############### #...# #####.....####.# ##@## #...#...†....# #.# #.#_...###. ########<###....##.... w%h_ Y0w%hw%hBj ...........###)####.#.### #.##...#...#>..#####.###############...#................##.#.############### #...# #####.....####.# ##.## #...#...†....# #@# #.#_...###. ######....#######.......###......... 89w%hQ ###)####.#.### #.##...#...#>..#####.###############...#................##.#.############### #...# #####.....####.#...#...†....# #.# #.#_...###. ######....######Zot (39189) #############....... w%h~^o7w%hFsL  #.##...#...>..#####.###############...#................##.#.############### #...# #####.....####.#...#...†....# #.# #.#_...###. ######....##########.#####.............#.#.....##...>.....#######... w%hQ5 >..#####.###############...#................##.#.############### #...# #####.....####.#...#...†....# #.# #.#_...###. ######....##########.#####.............#.#.....##...>...............#########...Zot (39185) .##.#. 4w%h#.##...#.................#.####.#.#################.# #...# #####.....####.# ##.## #...#...†.'#....# #.# #.#.#_....'####.# #.# #.#.#.....' #.# #.# ##.#.#.....##.# #.######....###########.#####.@...........#.#.#....##...>.#######.#########<#..#######<# ##....##....#.......# .....######### # #####...# ##.#.###.##2w%h  w%h#.####.#.##################.# #...# #####.....#.####.# ##.## #...#...†.'.#....# #.# #.#.#_....'.####.# #.# #.#.#.....'. #.# #.# ##.#.#.....#.#.# #.######....###########.#####.............#.#.#.#....##...>..#..#######.#########<#..##<# ##....##.....##.......# .........########## ## 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C6x%hQD x%h[ 78 M○..............#...°.......°..°..###..○°......°..°...............# #.# #...○........÷..####.####x%h] #..○°.......○°..#....##..#...........°°..#.#...............#######<#ß@ß#.......##.#.# ##########  #.#.#x%h$e °.....°......°°....°.°°°°.°.°....x%he C4x%hj x%h6 5 ...............####.# ##   #°..............#....# #   #...............####.# #  x%h j #..°......°°....# #.# #   #...............# #.#  #.°.°........°..####.#####   #.°°........°.°.#....##...   #...............#######.#  x%hf G #........@......#######<#  ######ß.ß#######.......#  ##.#.# #########   #.#.#  #.#.# #.#.# #.#.# #.#.# #.#.######x%h /........°.°°°......÷..°°....x%h% C3x%hy x%h  #...............####.# x%h( H  #...°..........°#....#   #..°..........°.####.# x%h U  #...............# #.#   #.........# #.# x%h   #............÷..####.   #...°°..........#....##   #...............#######.   #.......@.......#######<#  #ß.ß#.#   ##.#.# #   #.#.#  #.#.# x%h  #.#.#   #.#.#   #.#.#   #.#.######x%h) .°..°......○°○÷°°..○°°...1x%hq ...............# ..........°....####.# #..........°....#...........###○.............°...........# #.# ......○÷°°####.####x%h ...........○...#....##..°°.....@.......................#######<#######ß.ß#######.......##.#.# #########..##.#x%h: T..°°°x%h °..°°°..°.°..x%h C0x%hx%h°...........##.............# ...............####.# #...............#......°....###.°........°...............# #.# °.........°°..####.####.......@...°.°.#....##..................x%hn!7...............#######<#######ß.ß#######.......##.#.# #########..##x%h)~....°......○....°....○..°..........x%h*°○.°..°..°x%h+...÷°...°.°°°...x%hx+D28x%h0x%hJ78 M..............x%h)K#....°......○##...°....○....# ..°............####.# #x%h|M).°...........○.#......°..°###...........°..............# #.# .....@....÷..####.####..°............#....##...°.°.........°°................#######<  #######ß.ß#######.......##x%hWD.°○°°.°...°......°....°.°°°x%hXQ....○.°°°○.÷°.°.....x%hbYC7x%h _x%hhz78 M...............# #.>..#.............°○..°°..°......°...##.°......°....# x%h{Q............°..####.# #............°°.#...°...###..○................@.......# #.# °........°○.÷°.####.####..............°#....##..................  #...............#######<#x%h.°........○○..°...........°.○°.°x%h͆○...°.÷..°°x%haC5x%hx%hX78 M.........# #.##......°..........# #.>..#x%h/..........○○..°.................##.............# ...............####.# #...............#......○.###x%h$°.°....@......○.............# #.# ..........°.÷..####.####...............#....##..  #..°............#######.#x%h̹..°°...°°.°...°x%h...°...°x%h.°..÷°°°..x%h2C4x%hx%h!78 M.....###)####.........# #.##.................# #.>..#x%hC..........°°........°...........##.°...........# x%h...............####.# #.............#.........@.°...°.###.........°...°.............# #.# ...°........÷°.####.####  #..°...........°#....##..x%hJ....°..°..°....°....°...°○x%h*.°○.°.°....°○.@..°.............°x%hC+.°°..°...°°x%h+C2x%ht2y%h[78 M...........°...#.................°..°.####)####°..........°##..°............# #.>..#.............°○.................##○............# .°.............####.# #..°..@.°.....#...y%h....○....°....###...................°.# #.#  #...........°°..####.####y%h"°°○....°°....°...°.°°.°○y%h#.°°○....@..°.......○°...°°...°.÷°...°.y%hY$°.°°.y%h$C0y%h+y%hM78 M.......>.......####.####°○...........°#........°.............°####)####............##...............# #.>..#...°..........°......°..........##°.........○..# .......@....°..####.# #°○..y%hO..........#.......°.......○.###...°...°  #..........°....# #.#y%h~Yy%hDa7 #.......>.......####.#### Pixie the Fabricator  y%hc#°°○...........°#........ Barachi of Cheibriados *.....  #°.............°####)#### Health: 52/52 ========================  #...............# #.##.. Magic: 12/12 ========================  #...............# #.>..# AC: 2Str: 13  #...°..........°# #.##.. EV: 11Int: 19  #...y%h4j.°..........# #.#### SH: 0Dex: 14  #..°.........○..# #.# # XL:  8 Next: 24% Place: Dungeon:4  #.......@....°..####.# # Noise: ---------  Time: 6965.4 (178.9)  #.°○............#....#D) +5 woodcutter's axe  #.....°.......○.####.#Nothing quivered  #..........°y%hHxL...°# #.#Zot (39020)  #..........°....# #.#  #....°.......÷..####.####   #°...°..........#....##..   #°............°°#######.#   #...............#######<#  _You see here a +0 hand axe.  Things that are here: _a +0 club; an orc skeleton _You see here a +0 club. _You see here a +0 dagger.  Found a staircase to the Ecumenical Temple.  --more--|%hh ..°......°..°...°............... 6.9 (180.419 _}%h ..°............#......................####)####...............# #.##..............>..#}%h............°# #.##.................##............°.. ............###..°....@.......#....# ...........°.####..............# ...................  #######ß.ß#######.......# }%h*}%h-.°°°°.°°°°○°○.°.....○..°○.°°°°°..°○°°°○°○.°..°}%h&0l8.5 (1.6)7}%h6}%h7}%h4}%h$}%h R78 M.......>.......####.####...........°°.#........}%h\R|..°............####)####°.°.......°°..# #.##....°.........○# #.>..#}%hR..............°......°..........##}%hR○.°.....○....# }%h@S...°...@..○....####.# #...........°°..#............°..°.###}%hT°..°...........  #...○...........# #.#}%hbp..°.°°......°.°...°°°.°...........°°°..°°.°°.°..°.6}%hj}%h78 M############### .......>.......####.####..............#........}%h.°............°####)####°............##..............°# #.>..#}%hK......................°.........##}%h*°.°..@..°....# ..........°....####.# #........}%h........###  #............°..# #.#}%h,}%hnq°°°...°}%h7°.......@....°........°..°}%h÷.°°°..}%hC4}%hٗ}%h6°°°°°°°71.5 (3.0°°°÷°°.°°}%h}%h}%hl}%hb Things that are here: _a +0 club; an orc skeletonclub. }%hs_You see here a +0 dagger. _Done exploring.~%h<..~%h~%h=~%h1&0~%h~%h!~%hT$a _Done exploring.~%h4~%hƘ~%h~%h~%hw _Done exploring.~%hBJ~%hJr<~%h)t~%hva _Done exploring.%h %hMKLevel 4 of the Dungeon <<<<>>>>>__(Press ? for help) ############## #..........÷.# ####################.# %hbm#.......>.......####.######## #..............°#...........# #.°°..........°.####)####.#.### %hE1#...............# #.##...#...# #..............°# #.>..#####.################### #..°............# #.##...#.....................# %h##...°...........# #.####.#.###################.# #.......@.......# #.# #...# #####.....#....# #...............####.# ##.## #...#...†.'....# ######## #...............#....# #.# #.#.#_....'..ß.#[%h37m #......# #...............####.# #.# #.#.#.....'....# #.####.# #..........°....# #.# #.# ##.#.#.....#....# #.# #.# #.........°.....# #.# #.######....############ ###.# #.# %hX#°...........÷..####.#####.............#.#.#.######...####.# #°..........°.°°#....##...>...............#.....♣.♣.♣.##...# #...............#######.########.......#<#..###♣♣.♣.♣♣##.### #°..............#######<###....##.....##.♣.♣.♣.♣♣#.# #######ß.ß#######.......###..........#♣♣.♣♣♣♣..[%h!30m♣..# ##.#.# ############........#♣.♣....♣..♣## #.#.######...##...♣._.♣.♣♣#%h#)#......# #)÷## #............##.######.# #..# ############.# ##.## #.#######.÷##.# #####.#.#####.........# ##..##.# #........).....######.# #...####.# #.####.#####.....).##.############ #.#.##...######.###[0;1%h0m.#.######.##.........## #.#.##.####........###..## #.# #.###............# #.#.# #.##.###.###......###.###.###.#########..# #.#.# #.##.# #.# #.......#....>.....# ##..# #.#.# #######.#%h#.# #.# #.......#..###.##### ##...# #.#.# #.......##.# #.# ##.##......###.###### #....# #.#.# #.#.###.####.##...............# ##.#.###.#.# #.##.##..#....##......##.##.##%h[0;10m.# #.#)#.....# #.##.##.##[#####.###..##.##.##.#######.#.#.###.# #.##...#.......^.# #..##.##.##.............# #.# #.#####.##.####### #......÷.##########...#.###.# #.# [4%h0m#.##.# ##.##..#..## #..## #.# #.##.# #####.#...#.#.# #..####.### #.# #.##.# #..<........#.########..# #.# #.# #.##.######.#####.#.>.............# #)# #.#[0;10%h;1m#...........# ##..#..#..........# #.# ######.######## ##...##.#############.## #.#%hn %h  ####################.#Pixie the Fabricator  #.......>.......####.#### Barachi of Cheibriados *.....  #..............°#........ Health: 52/52 ========================  #.°°..........°.####)#### Magic: 12/12 ========================  #...............# #.##.. AC: 2Str: 13  #..............°# #.>..# EV: 11Int: 19 [0;1%h 0;1m #..°............# #.##.. SH: 0Dex: 14  #...°...........# #.#### XL:  8 Next: 24% Place: Dungeon:4  #.......@.......# #.# # Noise: ---------  Time: 6971.5 (0.0)  #...............####.# # D) +5 woodcutter's axe  #...............#....#Nothing quivered  #.....%h B[0;10;1m..........####.#Zot (39014)  #..........°....# #.#  #.........°.....# #.#  #°...........÷..####.####   #°..........°.°°#....##..   #...............#######.#  _You see here a +0 dagger. _Found a staircase to the Ecumenical Temple. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h %h `3 _%ho %h %h %h C1%h %h %h= Y0%hL %h- %h %hg D08%h %h% %hj Y7%h %h- %h Y5%h %h %h o3%hc %hD Y2%h %h o0%h %h& %h? %h F8999%hn %h %h Y7%h %h %h, 6%hV Y4%hb %h %h(! Y2%h" %h% %h*( Y1%h** %h6- %h/ Z89%h1 %h6 %h9 Y8%h: %h= %h? Y6%hSA %hG Found a staircase to the Ecumenical Temple. _Done exploring. _ You see here a +0 dagger.%hCJ %hL J5 _%hpL %hdO %h[Q Y3%hR %hU %hW Y2%hY %h\ %h^ Y0%hW` %hc %haf Z79%hh %h4q 7%hx o6%hy %h} %h# Y4%h9 %hu %h Y3%h %hu %h Y1%h %h5 %h Z69%hR %hĞ %h Y8%h %h %h Y6%h` %hʬ %hI %hƮ C5%hA %h %h Y3%h %h9 %h %hʸ C1%hb %h %h? Y0%h %hU %h Z58%h %h o6%h% ,%h1 o5%h #.# #.# ##.##......###.###### #.###.####.##...............# #.##..#....##......##.##.##.# #.##.##[#####.###..##.##.##.# #...#.......^.# #..##.##.##.... ####.##.####### #......÷.#######  #.##.# ##.##..#..##  #.##.# #####.#...#.#.#  #.##.# #..@........#.#####7031.3 (59.8)  #.##.######.#####.#.>.........  #...........# ##..#..#......  ####.######## ##...##.#####[%h 1K #.# #......##### #.##############........)÷÷ #.............)..#.#### ################.........## #########.#%h %h{ } _There is a stone staircase leading up here.%h5 %h!%h)%h{4%hF=s2.3 (1.0)4 _%h)>%hWr....#............#  ........#.####.#  .........##.# #.#  ....#.......# #.#  .#####.###### #.#   #.# #.#  %hX #.# #.#   ##'## ####.######  3#...## #...@.....#  ##.....## #.#...###.#  ##.###.#.#.....#  ##.........##.#.......#  .'.[†......+..........#  ##.........##.#.......#  ###.......###.##......#  # ##.....## #.........#  # ##...## #####.#####[4%h3[[0m  %hX_%h(h3.8 (2.52%h%h] _You climb upwards. _There is a stone staircase leading down here.%h%h%h%hn%h%hr%h$&4.8 (1.0%h#1 %h[_%h%h?#.# #.# ##.##......###.###### ###.####.##...............# #.##..#....##......##.##.##.# #.##.##[#####.###..##.##.##.##### #...#.......^.# #..##.##.##......##.##.####### #......÷.#########.##.# ##.##..#..## %hA#.##.# #####.#...#.#.# 4.##.# #...#.###### #.##.######.#####.#.>......... #.....# ##..#..#......  ####.######## ##...##.##### #.# #......##### #.##############........)÷÷ #.............)..#.######## ################.........## #########.##%h C%hH%hh6.3 (2.50%h%h _You climb downwards. _There is a stone staircase leading up here.%h4%h%h*0.0 _Done exploring.%h8%h:CLevel 4 of the Dungeon <<<<>>>>>__(Press ? for help)  #.###.###......###.###.###.#########..# #.#.##.#  #.# #.# #.......#....>.....#%h)D##..# #.#.########.#  #.# #.# #.......#..###.##### ##...# #.#.##.......#  #.# #.# ##.##......###.###### #....# #.#.##.####### %hF #.###.####.##...............# ##.#.###.#.##.#  #.##..#....##......##.##.##.# #.#)#.....##.#  #.##.##[#####.###..##.##.##.#######.#.#.###.##.#  #...#.......^.# #..##.##.##.............#%hG #.##.#  ####.##.####### #......÷.##########...#.###.##.# #.##.###.##..#..###..##.....##.# #.##.# #####.#...#.#.##..####.####.# #.##.# #..@........#.########..# #.##.# #.##.######.#####.#.%hI>.............# #)##.# #...........# ##..#..#..........# #.##.# ####.######## ##...##.#############.###.# #.##......####### #.....#########.# #.##############........)÷÷.# #.##<...........# #.............)..#.########.# #.##.############ ################.........##.####.##.# #########.##[%h2MJ0;10m......##.# #.##########.# #............# ##############%hKO@>%h¾ %hQ `#.# #.# ##.##......###.######Pixie the Fabricator #.###.####.##...............#Barachi of Cheibriados *..... #.##..#....##......##.##.##.#%h Health: 52/52 ======================== #.##.##[#####.###..##.##.##.##### Magic: 12/12 ======================== #...#.......^.# #..##.##.##...... AC: 2Str: 13 ####.##.####### #......÷.######## EV: 11Int: 19#.##.###.##..#..##%hR SH: 0Dex: 14#.##.# #####.#...#.#.#XL:  8 Next: 24% Place: Dungeon:4#.##.# #..@........#.###### Noise: ---------  Time: 7036.3 (0.0)%h/ #.##.######.#####.#.>......... D) +5 woodcutter's axe#...........# ##..#..#...... Nothing quivered####.######## ##...##.##### Zot (38950) #.##......######.##############........)÷÷ #.............)..#.######## ################.........## #########.##  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.%h[ %h %h{ %h %h 48 _7%h Y5%hO %hc o4%h %hl %h %h4 C2%h; %h %h %hB C0%h: %h %h Z39%h5 %h& O##.##...............# ##.#.## ....##......##.##.##.# #.#)#. [#####.###..##.##.##.#######.#.#. .....^.# #..##.##.##............. %h( .####### #......÷.##########...# .# ##.##..#..## #..##. .# #####.#...#.#.# #..### .# #..<........#.########..# .######.#####.#......# 47.3 (11.0) ........# ##..#..#....# .######## ##...##.############ .# #......####### #.. .##############........)÷÷.# #. .............)..#.########.#%h^*  #.# ###############.........##.####. #########.##...... #.#%hU. %h1  _There is a stone staircase leading down here.%h4%hL%h%h6s8.3 (1.0)8 _%hG%h #....'...'......#  #....#..######..#  #####....##'######..#  #........#.....#....#  #........#.....+....#  #........###+####...#  #....######...####'##  %h#....#..........)...# 5 #....#....@...<.....#  #....#........# #....###+##+##..#...# #...#...............####### ...#...............##.......#..##...............######## #..###'######+##...........# #..#...........#...........#%h%hU%hoh9.8 (2.56%ht%hz _You climb downwards. _There is a stone staircase leading up here.%h>%hGLevel 5 of the Dungeon <<<<>>>>^__(Press ? for help)#........##.≈.≈...≈.≈_≈.≈.#.###....#.....#..###.##..##........##.≈.≈.≈.≈.≈.≈.≈.#.########....#..###'##..##.........>.≈.≈_≈.≈...≈.≈.#.##....#...#......##...........≈.≈≈≈.≈≈≈≈≈.≈...##....'...'......##...........≈.....≈.....≈..###....#..######..##...........≈≈≈≈≈≈≈.≈≈≈≈≈.#######....##'######..%hK[0;10;1m##.........................##........#.....#....##................########.###........#.....+....##................# #.....##........###+####...######............# #.....##....######...####'#######.......)# #.....##....#..........)...##........# #.....##....#....@...<.....####### #.###....#####.....##....#..............##....####...#..)))[4%hM0m....###..############....###+##+##..#...##........#..#.........#....#...##...#...............##############...>....#..#.........#.............#...............##..............#..#.........#.............#...............##..............'..#....###'##...##...##..##...............#########..............#..#....#...#######...##..###'######+##...........##......####....#..#....'........##...[%hpX30m##..#...........#...........######### #....#..#....#.................'...........#...........##....#..#....#...##...##...##..#############......>....##....#..#....#...##...##...##### #####.......#######%h.>.≈.≈_≈.≈... #.#.......≈.≈≈≈.≈≈≈≈≈.≈.. #....'...'......≈.....≈.....≈..#%h######≈≈≈≈≈≈.≈≈≈≈≈.## #####....##'######..............# #.......#.......########%h........#.....+..# #.....###+######## #.....######...####'# #####)#..........) #....@...<.....###### #.###....####.#....####...#..)))....###..#############+##+##..#........#..#.........#....#...##...#.......#############...>....#..#.........#.............#...............##............#............%h..'###'##...##...##..##########...#######...##..###'######+##...........#####....#'......#...........%h/@####### #..............'........... #...#############>%h ##...##...##### #####.......######. #...#.......#^%h+....###### ...#%hi%h˗(#....'...'......#Pixie the Fabricator#....#..######..#Barachi of Cheibriados *.....#####....##'######..#Health: 52/52 ========================#........#.....#....#Magic: 12/12 ========================#........#.....+....#AC: 2Str: 13#........###+####...#EV: 11Int: 19#....######...####'##SH: 0Dex: 14#....#..........)...#XL:  8 Next: 24% Place: Dungeon:5#....#....@...<.....#%hϚNoise: ---------  Time: 7049.8 (0.0)#....#..............#D) +5 woodcutter's axe #######....###+##+##..#...#Nothing quivered #...#...............#######Zot (38936) ....#...............# ....#...............# #..##...............######## #..###'######+##...........# #..#...........#...........# _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.%h]%hg%h%hJ5 _%h/,%h6Y4%hů%h" _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here.You climb downwards. _There is a stone staircase leading up here.You open the door.%hY2%h2%h'j  There is an open door here.%hF%hJ1 _%hW%h%hZ29%hD%hv%hyY8%h%h %h Y6%hU%h%hY5%h%h6%hY3%h%hf%hY2%hg%h.%h6%hC0%h-%hG#....###+##'##..#...#  ..............#######  ..............# ..............# ..............########  '######+##...........#  .........#...........#  .........#...........#  ##########...#  66.6 (16.8)#####.......#######   #...#.......#   #...#.......#   #...'.......#   #...#...[%h30m....#     ##..#.......#    ################    ...#  %h%h _There is a stone staircase leading down here.%h24%hn?7.6 (1.0)19 _%h.9 ###   ..   #.   #.#####.##  6 ..#   %ho:#.#####..#   #...  ...##  ##..# #.#. 5   white imp (wandering) #. 5 #. . #. .%h;%h=%hEX.5%hh8.4 (1.88%h˚%h _You climb downwards. _There is a stone staircase leading up here.%h~  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h, %h.  Your spells (cast)TypeFailure Level %hp/ a - Forge Lightning SpireAir/Forgecraft8%4  X - Kinetic GrapnelForgecraft%h0 1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%h0 1% 3 Select a spell to cast[!]/[I] toggle spell headers%h1%h %hbPixie the FabricatorBarachi of Cheibriados *.....Health: 52/52 ========================Magic: 12/12 ========================###AC: 2Str: 13..EV: 11Int: 19#.SH: 0Dex: 14#.#####.##XL:  8 Next: 24% Place: Dungeon:6........@#%hR`Noise: ---------  Time: 7068.4 (0.0)#.#####..#D) +5 woodcutter's axe#...Nothing quivered...##Zot (38918) ##..##.#.5   white imp (wandering)#. .#. 5#. . _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hPixie the FabricatorBarachi of Cheibriados *.....Health: 52/52 ========================Magic: 12/12 ========================###AC: 2Str: 13..EV: 11Int: 19#.SH: 0Dex: 14#.#####.##XL:  8 Next: 24% Place: Dungeon:6........@#%hA\Noise: ---------  Time: 7068.4 (0.0)#.#####..#D) +5 woodcutter's axe#...Nothing quivered...##Zot (38918) ##..##.#.5   white imp (wandering)#. .#. 5#. . _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK  Pixie the Fabricator  Barachi of Cheibriados *.....  Health: 52/52 ========================  Magic: 9/12==================------ ### AC: 2Str: 13 .. EV: 11Int: 19 #. SH: 0Dex: 14 #.#####.## XL:  8 Next: 24% Place: Dungeon:6 ........@# Noise: ---------  Time: 7068.4 (0.0) #.#####..# D) +5 woodcutter's axe %hP[0;10m#... Nothing quivered ...## Zot (38918)  ##..# #.#. 5   white imp (wandering) #. . #. 5 #. . _There is a stone staircase leading up here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (wandering, hasn't noticed you)%hy  Pixie the Fabricator  Barachi of Cheibriados *.....%hd  Health: 52/52 ========================  Magic: 9/12==================------ ### AC: 2Str: 13 .. EV: 11Int: 19 %h#. SH: 0Dex: 14 #.#####.## XL:  8 Next: 24% Place: Dungeon:6 %hZ........@# Noise: ---------  Time: 7068.4 (0.0) #.#####..# D) +5 woodcutter's axe%hF #... Nothing quivered ...## Zot (38918)  %hW##..# #.#. 5   white imp (wandering) #. .%h #. 5 #. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (wandering, hasn't noticed you)  You lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.)%h%h%hX%h%h %hP/###%h %h.. %hG-#.%h %hl%h# %h %hL-h #... ...## ##..# #.#. #. . #. . #. .==9.4 (17) Winding %h2  %h3GYou lock target on the white imp and prepare to deploy your bee.  %h4X(Press . to continue winding your bee.%h5 ) %ht6I_The white imp shouts! %hU7  %hE8x😎 MP[-3] %h.9_You lost 3 mp, and now have 9/12 mp.%h%hW w55   white imp%h --706. %h%h@ _You continue winding your clockwork bee...%h %h'5%h;.--15..  _You continue winding your clockwork bee...%h y(ally target)y   clockwork bee (minion)%htWith a metallic buzz, your clockwork bee launches itself at the white imp.%h ***The white imp gestures at you.%h-%h:4j.y...%h546---==24) %h:%hfLD  #. . %hL_The puff of frost hits you.😕 HP[-6] _You take 6 damage, and now have 46/52 hp.%h%hL.y%h ***The white imp gestures at you.%h)...38-------33%h4,%h8BM_You take 6 damage, and now have 46/52 hp.!® HP[-88 and now have 38/52 hp.%h)-%h..%h8r.y5.%h99=-----42%h<%huC _Your clockwork bee stings the white imp. _😮 HP[+1]%h8+ %h>, %h,CYour clockwork bee barely misses the white imp.%h-%h9 %h:"%hs;#*%h"<*%h<7The white imp gestures at you.%hs=@The puff of frost misses your clockwork bee.%h >%hT%h.%hy%h[%h%ha1%h----%h 10/12%hs==%h==%h 5%hg%1%h %h%h %hGI The white imp gestures at you.  %hFThe puff of frost misses your clockwork bee. %h|B_The puff of frost hits you! %h %h😮 HP[-8] MP[+1] %hX_You take 8 damage, and now have 31/52 hp.%h;+h 55  distracted, ally target)  Your clockwork bee stings the white imp.  The white imp gestures at your clockwork bee.%ht@ 55  The puff of frost hits your clockwork bee.-60%hW{ _Your clockwork bee stings the white imp but does no damage.%hC  Your clockwork bee closely misses the white imp.The white imp hits your clockwork bee.%h--709%h%h٢_ _The white imp freezes your clockwork bee.%h ; *%h,  *   dormant clockwork bee (minion)Your clockwork bee stings the white imp.The white imp misses your clockwork bee.Your clockwork bee stings the white imp.2-----88%h  %h %h| =_Your clockwork bee winds down and falls to the ground. %h, _😮 HP[+1]%h %h?### ..##.#####.##........<#.##### #.*....#...5###.####..#  #.#. ...%h[===80.0 (1.67%hP] %he{_The white imp hits your dormant clockwork bee but does no damage.%hgyy   9/12 --%hl%hk{ _😮 HP[+1] %h |_The white imp hits your dormant clockwork bee but does no damage.  You wind your clockwork bee back up and it locks its sights upon the white imp! 😮 MP[-1 _You lost 1 mp, and now have 9/12 mp.%hK  %ht  %hl CYour clockwork bee stings the white imp!%hI The white imp dies!%h %hV %h۷ .%hc yy   clockwork bee (minion)%h !%h %h5 5%h -%h0 1%h 0%h, %6%h %h %hA  %h9 %h =_Cheibriados appreciates the change of pace.%h %h#3=- 0**   dormant clockwork bee (minion)You start resting.2.0 (15 %h߭ %h)_Your clockwork bee winds down and falls to the ground. _😮 HP[+1]%h8 s10/12==434=21%h ==0899%h& %h%' %h' 5%h( =%h,) %8%h) %hW+ %hPV  %h6W %hW '_You start resting.%h}X %ho\ %hy] %h^ %7%h^ %h_ %hd %he %hf 1%hAg ==%hg %6%h}h %hi %hm %hn %ho 6%h%p =%hp 5%h_q %hr %hu %hv %hw %4%hw %h}x %h| %h| %hY} %3%h} %h~ %h %hK %h΂ ==%hu 2%h %hP %h %h %h 7%h =%h! %1%h %h %hT %h %h %0%h %h %h %h> %h &89%h: %h7 %h_ %h .%h %h %hh 98%h 6.0)%h %hI 12%h ==%hJ %9.0 (17%h %8%hF %h %h  _%hf EYou start resting. %h &_Your dormant cloc%hs kwork bee falls apart. %hp  %h 😮 HP[+4] MP[+3] %h d You regained 4 hp, and now have 37/52 hp. %h( C_Your mp is fully restored (12).%h %h_8=7659===43%heY2%he%hki%h/jQ1%h:q40=0%htZ79%h u%hxC8%h;y%hy%h}a17%h~,%h3Y6%h%hY5%h%hY4%h%h͏q2=3%h5%h%hY2%h%hY1%h%h%hkj3=0%hԜ%hnZ69%h$%hdY8%hf%hY7%h%h%hj4=6%h%hY5%h%hWY4%hQ%hEY3%h>%h%hvj5=2%h%hY1%h%hyY0%hN%h96%h[O=59%h%h]C8%h%h1%hY7%h%hQY6%h_%h%hwq7=5%h%hY4%h%hyY3%h%h&L8=%hyQ2%h%h;1%h%hY0%h49%h%h j9=8%ho%h_C7%h,%ho6%h+r50=5%h%h%hY4%h%h<#Y3%h:$%h'o2%h2|1=1039%hv;Y8%hA=%hH%h!U149.0 (5052=50.0 (51%hU;7%h@Y%hc  You regained 4 hp, and now have 37/52 hp. _Your mp is fully restored (12). _You start resting.  %hd😎 HP[+15]Your hp is fully restored (52).%h&%h%hT%h#### ..# #.##.#####.## ........<# #.#####..##### #@.....##........###.########..#  #.#. #...# #.#.# #.... #.... #.# ##%h`5 _%h %h  #### ..##.#####.##........<#.#####..######.#####......#......@.###.#######..#  #.#.#..#...###.#%h(Y4%h+%h> #### ..# #.# #.#####.## ........<# #.#####..##### #.#####......# #..###.# #..# #.#.# #...# #.#.# #.... #..... #.# ##. #%h2?e.# ##%hEY2%hLH%hZ####..# #.# #.#####.#........<# #.#####..######.#####......# #........###.# #######@.#  #.##...# #.#.# #....#...#.# ###.# ###.#%h:e=0%h-w#### ..# #.# #.#####.## ........<# #.#####..##### #.#####......# #........###.# #######.@# #.#.# #...# #.#.# #....#.....#.#.##.#.#.# ###.#.#%h!~Z29%h%h(..# #.# #.#####.#........<# #.#####..######.#####......# #........###.# #######..##  #.##...# #.#.# #.... #.....#.#.###.#.# ###.#.#. ..#%h[Y7%hY%hg7 ##.#####.##........<#.#####..#####.............#########..##  %hD#.#.#..#....#.....#.#.##.#.#.# ### .## ###%hAY6%hi%h #.#####.##........<#.#####..#######.............#########..##  #.#..#.#.........?...........#.#.##......####. #..%hY4%h %h  ........<#.#####..#######.............#########..##  #.#...#.##.######..@.......?.#.## ######..#. #.#%hY3%h%h #.#####..######.#####......# #........###.# #######..##  #.#.# ##...# .##.#.##.#####.#..........?.#.%h! .%h X#.#.##%h #.#.# ######%h_ {#.#.# %h  d. ..#%h # .## ###%h g#. #..%h%! _#. #.#%h" #%hP# "%h3 o1%hB &#.#####..##### #.#####......# #........###.# #######..## .#%h:C #.#.# .# #...# .# #.#.##.#####.#....?.%h}E #....#.#.##.#.#.# ######.#.#.# . ..## .##.#.#.%hLM %hM C0%h>Q %h`b e#.#####..##### #.#####......# #........###.# #######..###.# #.#.##.# #...##.# .#.#.##.#####.#....%hc ?.#....#.#.##.#.#.########.#.#.# . %h1k Z18%hn %hi R ##.............#########.. %h #.#....#.#.##.#####...........?.........#.#.##%h> #.#.######## .. . #.#%h %h o6%h #.#####..##### #.#####......# #........###.# %h 4#######..###.# #.#.##.# #...##.# ..#%hG #.#.##.#####.#..........?#......#.#.##.......%h #.#.########...##.#.# ... ..#%h # .## ####. #.. %h, 8#.%hp %hè ;5%h %h ........<# #.#####..##### #.#####......# #........###.# %h} #######..###.# #.#.##.# #...##.# ..###.#.##.#####.%hо #.......@..?#......#.#.##...........#.#.########...##%h# V#.#.# ..... ..# .### .## ### #%hK s#. #.. %hv %h ;3%hr %h /.<#  #.#####..#####  #.#####......#  %hH '#........###.#  #..###.# #.#.##.# %h #...##.# ..##.#.##.#####.#........@.?.%h 9#........#.#.##..#.#.##...#%h5 #.#.# ...... ..# ..#%h # .## ### .##. #.. .##. #.# #%h o2%hu %h .<# #.#####..##### #.#####......# #........###.# #..###.# ##.#.##.# .##...##.# ..##.#.##.#####.#.........@?.#........#.#.##..#.#.##...# . ..# ...#### .## ### ..##. #.. ..##. #.# ..#%h o0%h+ <# .# # .#####..##### #.##.# .#####......# ...#. ........###.# ......###.# ...# #.#.##.# ...# #...##.# ...##.#.##.#####.%h, #..........@.#........#.#.##..#.#.##...# # .## ### ...##. #.. ...##. #.# ...#%h0 %h$: oo   orc priest (wandering)%h|? /76.9 (26.9%h? j8.5 (28.509%hD %hY _An orc priest comes into view. It is wielding a +0 dagger. _You see here a scroll labelled RURRE WINAECH.%h=4%hFf _Unknown command.%hcY.<# .# # #.#####..##### #o##.# #.#####......# ...#. #........###.# ....#..###.# ...# #.#.##.# ...#%hƛ #...##.# ...##### #.#.##.#####. #.........@?. #....... #.#.##. #.#.##...#####  #.#.# ..... . ..# ...### # .## ### %hw...# #. #.. ...# #. #.# ...#%h %hht80.1 (1.6)7 _%h%hj%hO  .<# .# #  #.#####..##### #o##.#  #.#####......# ...#.  #.###.# .... %h  #..###.# ...# #.#.##.# ...# #...##.# ...##### #.#.##.#####. #.?. #. #.#.##. #.#.##...#####  #.#.# ..... . ..# %h ...### # .## ### ...# #. #.. ...# #. #.# ...#%hޢ %h c1.75%ha %h %h .<# .# # #.#####..##### #o##.# #.#####......# ...#. #%h•e.###.# .... #..###.# ...# #.#.##.# ...# #...##.# ...##### #.#.##.#####%hU. #.?. #%h. #.#.##. #.#.#%hv!#...##### #.#.# ..... . ..#%h> ...### # .## ### ...#%h֚@ #. #.. ...# #. #.# ...#%hny3.34%h%h`%h)R .<# .# # #.#####..##### #o##.# #.#####......# ...#. #.###.# .... #..###.# ...#%h+  #.#.##.# ...# #...##.# ...##### #.#.##.#####. #.?. #. #.#.##. #.#.##...##### #.#.# ..... . ..# ...## # .## ### ...# %h0,G #. #.. ...#  #. #.# ...#%hw6%h7c4.92%h<%h@%hک  .<# .# # #.#####..##### #o##.# #.#####......# ...#. #.###.# .... %h׬ #..###.# ...# #.#.##.# ...# #...##.# ...##### #.#.##.#####. #.?. #. #.#.##. #.#.##...##### #.#.# ... . ..# ...###  # .## ### ...#  #. #.. ...# %h  #. #.# ...#%h( y6.51%h %h %hM#.#####.# ........<# .# ##### #o##.######.....#........%hSJ#######..## #...##.# ...######.#.##@#####...?....%h#.#.##..............#.#.########...######.%hd%hCe8.1799%h%hn %hQM #.# #.#####.# ........<# .# ##### #o##.######.....#........#######..## ..##@# ...######.#.##.#####...#..........?...#..............#.#.##..............##......%hʍ%hpc9.77%h~%hʔ%h%h&M%h? .%h  %hp!4#.# %h"$#.#####.#%h"! %hB#........<# .# %h#e##### #o##.#%h$'#####.....%h%#.%h%,.......#######..##%h& ..##.# ...######.##.#####.......?#....................##....%h3k#.########%h~9%h-:"91.3%h:%6%hI;%h@%hD%h/M###. #.# #.#####.# ........<# .# ##### #o##.######.....#........#######..## ..##.# ...######.##.######..........?........##...%h%h2.8 (1.54%hkM###. #.# #.#####.# ........<# .# #..##### #o##.######.....#........#######..## ..##.# ...######.#.##.#####........#%h%hrh4.4 (1.63%hr%h%h M###. #.# #.#####.# ........<# .# ##### #o##.######.....#.........##.#######..## #...##.# ...#####%h 6.01%h %h$  #### ..# #.# #.#####.## ........<# .# #%h&  #.#####..##### #o##.# #.#####....@.# ...#. #.###.# .... #######..###.# ...# #.#.##.# ...# #...##.# ...##### #.#.##.#####. #..........?. #........ #.#.##...%h@ 7.689%hr #### ..# #.# #.#####.## ........<# .# # #.#####..##### #o##.# #.#####...@..# ...#. #%hPD.###.# .... #..###.# ...# #.#.##.# ...# #...##.# ...##### #.#.##.#####. #..........?. #....... #.#.##..%h%hc9.28%h%hX #### ..# #.# #.#####.## ........<# .# # #.#####..##### #o##.# #.#####..@...# ...#.%h #.###.# .... #..###.# ...# #.#.##.# ...# #...##.# ...##### #.#.##.#####.  #.?.  #.  #.#.##. %h{200.86%h%hu%h #### ..# #.# #.#####.## ........<# .# # #.#####..##### #o##.# #.#####.@....# ...#. #.###.# .... #..###.# ...# #.#.##.# ...# #...##.# ... #.#.##.##### #..........? #.... #.#[%h޳:39;49m.##%hly2.44%h%h%h mM###. #.# #.#####.# ........<# .# ##### #o##.##.#####.....#.%h h#........###.#.#######..##.#.##.# ...##%hP %hA h3.9 (1.53%hd %h %hDM###. #.# #.#####.# %h........@# .# #.#####..##### #o##.######......##.........##%h.#######..###.# ...#.%h5.5 (1.61%h} _There is a stone staircase leading up here.%hh%#### ..# #. #.#####@## .........<# .# ###.#####..##### #o##.# #.#####......# ...#. #........###.# ....#######..###.# ...# #.#.##.# ...#  #...##.# ...### #.#.##.#####%h!7.0 (1.50 _%h-%hQ%hM#########...... #@#  #.#####.## .........<# .# %hJ##.#####..##### #o##.##.#####......# ...#.%hz8.578%h%h%hB ##########.....@.# #.#####.# #.#####.##  .........<# .# %hUT#.#####..##### #o##. #.#####......# ...#. #........###.# ....#######..###.# ...# #.#.##.# ...#%h&10.1 (1.66%h(%h  # #.# #.#####.# #.#####.## ..<# .# ##.#####..##### #o## #.#####......# ...#  #........###.# ....  #..###.# ...#  #.#.##.# ...# %h y1.75%hL %h`! %h_: # #.# #.#####.# #.#####.## .<# .# ##.#####..##### #o #.#####......# ... #.###.#  #..###.# ... #.#.##.# ...%h4?%h?c3.33%hC%hF%h # #.# #.#####.# #.#####.## .<# . ##.#####..##### #o #.#####......# %h #.###.#  #..###.#  #.#.##.# %hw4.92%hB\y # #.# #.#####.# #.#####.## .........<#  ##.#####..##### # #.#####......#  #..###.#  #######..###.#  #.#.##.# 6.50%h\%hZ######### #.......# #@#####.# #.#####.##.........<# ##.#####..##### #.#####......# #........###.# #######..###.# #.#.##.# #...##.#8.0 (1.569%h & #########.......######.###..........<#%h L####.#####..##### #.#####......#.#.##.##### %hX%hh9.6 (1.67%h%h %hW######### #.......##o#### #.#####.#o....$.##.#####.###..@.......<#%ht ####.#####..##### #.#####......# #........###.# #######..###.# #.#.##.#o   orc wizard (asleep)%h% #...##.#o   orc (asleep) #.#.##.#### #..........%h21.1 (1.55%h%h,h _An orc wizard and an orc come into view.%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[%h^ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft7%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike Launcher%h_-Forgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h=%h]%hiPixie the FabricatorBarachi of Cheibriados *.....Health: 52/52 ========================Magic: 12/12 ========================#########AC: 2Str: 13#.......#EV: 11Int: 19#o#### #.#####.#SH: 0Dex: 14%ho....$.##.#####.##XL:  8 Next: 25% Place: Dungeon:6#..@.......<#Noise: ---------  Time: 7221.1 (0.0)####.#####..#####D) +5 woodcutter's axe#.#####......#Nothing quivered#........###.#Zot (38765) #######..###.##.#.##.#o   orc wizard (asleep)#...##.#o   orc (asleep)#.#.##.#####.......... _You see here a scroll labelled RURRE WINAECH. _Unknown command. %h_There is a stone staircase leading up here. _An orc wizard and an orc come into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hPixie the FabricatorBarachi of Cheibriados *.....Health: 52/52 ========================Magic: 12/12 ========================#########AC: 2Str: 13#.......#EV: 11Int: 19#o#### #.#####.#SH: 0Dex: 14o....$.##.#####.##%hXL:  8 Next: 25% Place: Dungeon:6#..@.......<#Noise: ---------  Time: 7221.1 (0.0)####.#####..#####D) +5 woodcutter's axe#.#####......#Nothing quivered#........###.#Zot (38765) #######..###.##.#.##.#o   orc wizard (asleep)#...##.#o   orc (asleep)#.#.##.#####.......... _You see here a scroll labelled RURRE WINAECH. _Unknown command. _There is a stone staircase leading up here. _An orc wizard and an orc come into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQ+%hGR %hRN Pixie the Fabricator%h,S %hSR Barachi of Cheibriados *.....%hT %hvT Health: 52/52 ========================%hT %hQU_ Magic: 9/12%hUE==================------%h(V %hV~#########  AC: 2%hW.Str: 13%hmW %hW#.......#  EV: 11%hFX-Int: 19%hX %hZ#o#### #.#####.#  SH: 0Dex: 14 o....$.##.#####.##  XL:  8 Next: 25% Place: Dungeon:6 #..@.......<#  Noise: ---------  Time: 7221.1 (0.0) ####.#####..#####  D) +5 woodcutter's axe #.#####......#  Nothing quivered #........###.#  Zot (38765)  #######..###.#  #.#.##.#  o   orc wizard (asleep) #...##.#  o   orc (asleep) #.#.##.#### #.......... _An orc wizard and an orc come into view.Casting: [0;10;1%hE[mLaunch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  %hQ\3Press: ? - help, Dir - move target%h\dAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)%h  Pixie the Fabricator  Barachi of Cheibriados *.....  Health: 52/52 ========================  Magic: 9/12==================------ #########  AC: 2Str: 13 #.......#  EV: 11Int: 19 #o#### #.#####.#  SH: 0Dex: 14 o....$.##.#####.##  XL:  8 Next: 25% Place: Dungeon:6 #..@.......<#  Noise: ---------  Time: 7221.1 (0.0) ####.#####..%h#####  D) +5 woodcutter's axe #.#####......#  Nothing quivered #........###.#  Zot (38765)  #######..###.#  #.#.##.#  o   orc wizard (asleep) #...##.#  o   orc (asleep) #.#.##.#### #..........Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)  You lock target on the orc wizard and prepare to deploy your bee.     #.####   o.o            o  %h==2.1 (14) Winding %h%h  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)  You lock target on the orc wizard and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%hQ%h˔%h).o%h%hX%h--%h 3%h4%3%h՚. %hp%h%h:@ _You continue winding your clockwork bee...%h %h F.o%hX C--4%h X2.. %h %h @ _You continue winding your clockwork bee...%h'.oy(ally target)y   clockwork bee (minion)51) %h*%h*- _With a metallic buzz, your clockwork bee launches itself at the orc wizard.%h5b######### #.......# #.#### #.#####.# o....o.##.#####.## #..y@......<# ####.#####..##### #.#####......# #........###.# #### #.#.##.# #...##.# y   clockwork bee (minion)#.#.##.######.? $oy. You swap places.6.6 (1.50%h %hc_Your clockwork bee stings the orc wizard.%h8  Your clockwork bee closely misses the orc wizard.70%h9<59%hB%hFFn _The orc wizard hits your clockwork bee with a +0 dagger.%hM  Your clockwork bee closely misses the orc wizard.The orc wizard hits your clockwork bee with a +0 dagger.  Your clockwork bee stings the orc wizard.  The orc wizard closely misses your clockwork bee.Your clockwork bee stings the orc wizard! %h.NB The orc wizard dies!%hBU)y   clockwork bee (minion)%h 10/12==888 %hWj_Cheibriados appreciates the change of pace.%h%h/U  Your Forgecraft skill increases to level 9! %h_😎 MP[+1]%hb ######### #.......# #.#### #.#####.# o....$)##.#####.## #.y.<# ####.#####..##### #.#####......# #........###.# #######..###.# #.#.##.#o   orc (asleep) #...##.#y   clockwork bee (minion) #.#.##. #.%hh%hsl%hwy., ally target)%hlxi30.2 (1.66%h8~%hG _Your clockwork bee locks its sights upon the orc.%hVL ######### #.......##.##### #.#####.#o....y)##.#####.## #.<# ####.#####..##### #.#####......# #.%h^.###.# #######..###.# #.#.##.#o 2 orcs (asleep, 1 ally target) #...##.# #.#.##. #%h  An orc comes into view. It is wielding a +0 club.%h;%h%h%h$4 ..o.y.$o   orc (The orc shouts!%h%q==1.7 (1.55%h,%hS0Z _The orc moves out of view.%hiQ%hn ######### #.......####.#######.#####.#..o.y.$@##.#####.###o#.####..........<# ####.#####..##### #.#####......# #........###.########..###.#o 2 orcs (1 ally target) #.#.##.# #...##.# #.#.##.##%hNtx  Your clockwork bee barely misses the orc.%hA _The orc moves out of view.  Your clockwork bee barely misses the orc.  The orc barely misses your clockwork bee.  Your clockwork bee closely misses the orc.The orc barely misses your clockwork bee.%hoy..#oo 3 orcs (1 ally target)%hq--3.3 (1.63%h%hM _The orc misses your clockwork bee.Things that are here: _a +0 dagger; a +0 robe%hN # #.# ###o#######.#####.# #..oy..@)##.#####.## #.#o####.<# ####.#####..#####%h?O #.#####......#  #.###.# #..###.# #.#.##.#  #...##.# #.#.##.%h zYour clockwork bee completely misses the orc.The orc hits your clockwork bee with a +0 club.  The orc hits your clockwork bee with a +0 club.Your clockwork bee stings the orc!  The orc dies!%hq) 2%h==--4.92%hҮ%hI _Cheibriados appreciates the change of pace. _You see here 15 gold pieces.%hP{ # #.#%h ###o#######.#####.# #..)y.@$)##.#####.## #.#o####%h .<# ####.#####.. #.#####......%hW #.###. #..###. #.#.##.%h #...##. #.#.##.%h **   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc but does no damage.Your clockwork bee winds down and falls to the ground.1==6.50%h6%h _The orc hits your dormant clockwork bee but does no damage. x4 _😎 MP[+1]%h  ## #.# ###o#######.#####.# #..)*@.$)##.#####.## #.#o####.<#%h6 # ####.#####.. #.##### #.### #..### #.#.## #...## #.#.##%hZ  The orc hits your dormant clockwork bee but does no damage.The orc hits your dormant clockwork bee with a +0 club.%h l=8.148%h} %h$ ~ _The orc hits your dormant clockwork bee but does no damage. x2%hyy   %hpM0--%hH%hP The orc hits your dormant clockwork bee with a +0 club. _The orc hits your dormant clockwork bee but does no damage. x2  You wind your clockwork bee back up and it locks its sights upon the orc!  -1 _You lost 1 mp, and now have 10/12 mp.%h  Your clockwork bee stings the orc. x2  The orc dies!%hݯ p  Cheibriados appreciates the change of pace.%h The orc barely misses your clockwork bee.%h g907%h %h q _An orc comes into view. It is wielding a +0 club.%hT@(1 ally target)  The orc barely misses your clockwork bee. _An orc comes into view. It is wielding a +0 club.Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc.closely misses your clockwork bee.  The orc completely misses your clockwork bee.%h'Wb406%h ^%h`b _Your clockwork bee misses the orc.%hV  Your clockwork bee stings the orc!The orc dies!%h )   orc (Cheibriados appreciates the change of pace.%h a15%h0 %h e _The orc hits your clockwork bee with a +0 club.%hV? **   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc but does no damage.Your clockwork bee winds down and falls to the ground.%hT@C--2%hf _The orc hits your dormant clockwork bee but does no damage.%hAw%h8xa33%h-~%h{ _The orc hits your dormant clockwork bee but does no damage.%hW yy   %h e9/12 --%h %h . _The orc hits your dormant clockwork bee but does no damage. _The orc hits your dormant clockwork bee but does no damage.You wind your clockwork bee back up and it locks its sights upon the orc!  😎 MP[-1] _You lost 1 mp, and now have 9/12 mp.%h  Your clockwork bee stings the orc. x2  The orc dies!Cheibriados appreciates the change of pace.%h!)y   clockwork bee (minion)%h!810/12==42059-4%hU>%h*  _Cheibriados raises the support of your attributes as your movement slows. _😎 MP[+1]%h^G _😎 MP[+1]  Your movement speed is very slow.  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill).  Your damage rating with the +5 woodcutter's axe is about 21 (Base 15 x 110%  (Str) x 100% (Skill) + 5 (Ench)).%hH:-%hL%h"Op _Your base attributes are Str 11, Int 17, Dex 12.%h(# # #.# ###)#######.#####.# %h)#..)y.@$)##.#####.## #.#)####.<# # ####.#####..##.#####.#.###.#..###.#.#.##.#...##.#.#.##.%h"B**   dormant clockwork bee (minion)%h+Ch5.7 (1.61%hqI%hML _Your clockwork bee winds down and falls to the ground.%h# # # #.# ###)#######.#####.# #..)*@.$)##.#####.## #.#)####.<# # ####.#####.. #.##### #.### #..###%h5 #.#.## #...## #.#.##%hq,7.339%h Pixie the FabricatorBarachi of Cheibriados *.....Health: 52/52 ========================%hb Magic: 10/12 ====================----AC: 2Str: 14#########EV: 11Int: 20##.......#SH: 0Dex: 15###)#######.#####.#XL:  8 Next: 29% Place: Dungeon:6%h #..)*@.$)##.#####.##Noise: ---------  Time: 7247.3 (0.0)#.#)####..........<#D) +5 woodcutter's axe# ####.#####..### Nothing quivered#.#####..... Zot (38739) #........##########..### *   dormant clockwork bee (minion)#.#.###...###.#.##Your damage rating with the +5 woodcutter's axe is about 21 (Base 15 x 110%  (Str) x 100% (Skill) + 5 (Ench)). _Your base attributes are Str 11, Int 17, Dex 12. _Your clockwork bee winds down and falls to the ground.  Press: ? - help, v - describe, . - travelThe floor.%h *@  (Str) x 100% (Skill) + 5 (Ench)). _Your base attributes are Str 11, Int 17, Dex 12. _Your clockwork bee winds down and falls to the ground.  Press: ? - help, v - describe, . - travelHere: a dormant clockwork bee (minion, friendly)  The floor.%h A dormant clockwork bee. A mechanical insect powered by an intricate array of gears and springs. It has run out of power and can only be rewound by its creator moving into it. Max HP: ~36Will: ∞ AC: +++ EV: nonerF: +..  rC: ... rPois: ∞ rNeg: ∞ rElec: + %hThreat: Low Class: Nonliv. Size: Tiny Int: Mindless Speed: 150% You have about 98% to hit with the +5 woodcutter's axe. It is immune to torment; and resistant to steam, miasma and drowning. It cannot move. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs.%h Pixie the FabricatorBarachi of Cheibriados *.....Health: 52/52 ========================Magic: 10/12 ====================----AC: 2Str: 14#########EV: 11Int: 20##.......#SH: 0Dex: 15%h ###)#######.#####.#XL:  8 Next: 29% Place: Dungeon:6#..)*@.$)##.#####.##Noise: ---------  Time: 7247.3 (0.0)#.#)####..........<#D) +5 woodcutter's axe# ####.#####..### Nothing quivered#.#####..... Zot (38739) #........##########..### *   dormant clockwork bee (minion)#.#.###...###.#.##(Str) x 100% (Skill) + 5 (Ench)). _Your base attributes are Str 11, Int 17, Dex 12. _Your clockwork bee winds down and falls to the ground.  Press: ? - help, v - describe, . - travelHere: a dormant clockwork bee (minion, friendly)  The floor.%hy)*, g - get itemItems here:  a +0 club; an orc corpse.%hӳPixie the FabricatorBarachi of Cheibriados *.....Health: 52/52 ========================Magic: 10/12 ====================----AC: 2Str: 14#########EV: 11Int: 20##.......#SH: 0Dex: 15###)#######.#####.#XL:  8 Next: 29% Place: Dungeon:6#..)*@.$)##.#####.##Noise: ---------  Time: 7247.3 (0.0)#.#)####..........<#D) +5 woodcutter's axe# ####.#####..### Nothing quivered#.#####..... Zot (38739) #........##########..### *   dormant clockwork bee (minion)[15;%h28H#.#.###...###.#.##(Str) x 100% (Skill) + 5 (Ench)). _Your base attributes are Str 11, Int 17, Dex 12. _Your clockwork bee winds down and falls to the ground.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 club; an orc corpse.  The floor.  #.#.## _Sorry, I don't know how to get there.%h0%h%h%hP _Unknown command.%h* %h7 %h %h %hw C8%h %h Y7%h% %h %h %h %h@ 91%h O==6%h %h1 %h C5%h %h %h C4%h %h %hc C3%hu %hY a _You start resting.%h# %h V==2%h %hg %h C1%h %h Y0%h! %hW Z28%h %h[! s.%h( 058.3 (11.0)%h) 12==9.3 (127%h2 %hX;  _Unknown command. _You start resting. _Your dormant clockwork bee falls apart.  😎 MP[+2] _Your mp is fully restored (12).%h 4%h %h # # #.# ###)#######.#####.# %he ,#..)..@$)##.#####.## #.#)####.<# # ####.#####..##.#####.#.###.#%hg Q..###.#.#.##.#...##.#.#.##.%h% %h J6 _%h %hb # # #.# ###)#######.#####.# #..)...@)##.#####.## #.#)####.<# # ####.#####..#%h #.#####......##.###.##..###.##.#.##.##...##.##.#.##.#%h Y4%h %h: Y3%h: %h   # # #.# ###)#######.#####.# #..)..@.)##.#####.## #.#)####.<# # ####.#####..%h9  #.#####...... #.###. #..###. #.#.##. #...##. #.#.##. _You now have 238 gold pieces (gained 15).%h l==2%h %h- t # # #.# ###)#######.#####.# #..).@..)##.#####.## #.#)####.<# # ####.#####.. #.##### #.### #..### #.#.## #...## #.#.##%h5 Y0%h< %hl      ###  .. #   #. #.#   ###)#######.#####.#   #..)@...)##.#####.##   #.#)####.<#   #. ####.#####..  .. #.#####  ... #.  #.## #..  #. #.#.  #. #...  # #.#.19%h       ####  ..# #   #.# #.#   ###)#######.#####.#   #..@....)##.#####.##   #.#)####.<#  # #.# ####.#####..   ..# #.#####   .... #.   #.### #..   #. #.#.   #. #...   # #.#.7%h %hʫ $  Things that are here:%hn ,       ####  ..# %hJ #  #.# #.#  ###)#######.#####.#  #.@)....)##.#####.  #.#)####.<  #.#.# ####.#####.. %hh ....# #.##### ...... #. #.#.### #.. #.#. #.# #.#. # # ## #.#a +0 club; an orc corpse%h, v5 _%h U    ####  ..# ########  #.# #....... ###)#######.#####.  #..)....)##.#####.  #@#)####..........  #.#.# ####.#####.  ....# #.##### .... #..... #.#.### #######  #.#.# #  #.#.. #.  # ##. #  . #.4%hr %h{"       #### ..# #########  #.# #.......# ###)#######.#####.# #.@)....)##.#####.# #.#)####..........< #.#.# ####.#####. ..# #.##### ...... #....... #.#.### #######. #.#.# #.# #.#.. #. # ##. #.#[1%h7 2;47H2       #### ..# #########   #.# #.......#  ###@#######.#####.#  #..)....)##.#####.## #.#)####..........<# #.#.# ####.#####..# ...# #.##### %h? 0...... #........# #.#.### #######. #.#.# #.# #.#.. #...%hR Y1%hoS %ho  M ####### #.....####### #@# #......###)###### #..)....)##.#####.##.#)####..........<  #.#.# ####.#####..#Items here: )) [[.%h %h[ K09 _%h+ %h 78 M ###### #.....########.####.# #......##)##### ..)....)##.#####.#  #.#)####..........<##. ...#.7%h =         #  #....@.# #  #.####.# #.#  ###)#######.#####.#  #..)....)##.#####.  #.#)####.<  #.#.# ####.#####..  ....# #.#####  ...... #.  #.#.### #..6%h(          #  #...@..#   #.####.# #.  ###)#######.#####.  #..)....)##.#####.  #.#)####.  #.#.# ####.#####  ....# #.#####  ...... #  #.#.### #4%h?. )         #  #..@...#   #.####.# # # ###)#.#####  #..)....)##.#####  #.#)####  #.#.# ####.#####  ....# #.#####  ...... #  #.#.### #%hR o3%h` D         #  #.@....#   #.####.# #  #. ###)#. #. #..)....)##. #. #.#)#### #. #.#.# ####. #. ....# #. ##...... #  #.#.### %hj o1%h          #  #@.....#   #.####.# #  #.####)#.  #.##..)....)##.  #.##.#)####  #.##.#.# ####.  #......# #.  ##...... #  #.#.### %h %h E699%h %h* 4 %hѬ x########......#########.#....###)#######.###..)....)Zot (38699) %h x #.#.#%h %h C8%h %h a ########%h 0......# #########.#....)#######.###..)....)%h ,.#)####........#.# ####.#### #.#..%hY %h C6%hl %h  ########......#########....)#######.###..)....).#)####........#.# ####.###.....# # #.##.%h2 Y4%h9 %hh$ a ########%h$ ......#########....)#######.###%h% ..)....).#)####........#.# ####.###.....# %hI% |#...........#%h& S   adder (asleep).# S. .%h. %h = -92.3 (33%hU= i3.9 (34.63%hE %hH Y _An adder comes into view.%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h86%h7 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h Pixie the Fabricator Barachi of Cheibriados *..... Health: 52/52 ======================== ########Magic: 12/12 ======================== #......# ##### AC: 2Str: 14 #.####.# #.... EV: 11Int: 20 #.####)#######.### SH: 0Dex: 15 #.##..)....)##.### XL:  8 Next: 29% Place: Dungeon:6 #@##.#)####....... Noise: ---------  Time: 7293.9 (0.0) [1%h0;16H#.##.#.# ####.### D) +5 woodcutter's axe #......# #.### Nothing quivered ##...... #.... Zot (38693)  #.#.### ##### #.#.#S   adder (asleep) #.#.. #.##.# S. .Things that are here: _a +0 club; an orc corpse _Items here: )) [[. _An adder comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Pixie the Fabricator Barachi of Cheibriados *..... Health:%h4 52/52 ======================== ########Magic: 12/12 ======================== #......# ##### AC: 2Str: 14 #.####.# #.... EV: 11Int: 20 #.####)#######.### SH: 0Dex: 15 #.##..)....)##.### XL:  8 Next: 29% Place: Dungeon:6 #@##.#)####....... Noise: ---------  Time: 7293.9 (0.0) #.##.#.# ####.### D) +5 woodcutter's axe%h*[40m #......# #.### Nothing quivered ##...... #.... Zot (38693)  #.#.### ##### #.#.#S   adder (asleep) #.#.. #.##.# S. .Things that are here: _a +0 club; an orc corpse _Items here: )) [[. _An adder comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Pixie the Fabricator%h  Barachi of Cheibriados *.....  Health: 52/52 ======================== %h########  Magic: 9/12==================------ %hs#......# ##### AC: 2Str: 14 #.####.# #.... EV: 11Int: 20 #.####)#######.### SH: 0Dex: 15 #.##..)....)##.### XL:  8 Next: 29% Place: Dungeon:6%h #@##.#)####....... Noise: ---------  Time: 7293.9 (0.0) #.##.#.# ####.### D) +5 woodcutter's axe%hP #......# #.### Nothing quivered %h##...... #.... Zot (38693)  #.#.### ##### %hx#.#.#  S   adder (asleep) #.#..  %hP#.##.#  S. . _An adder comes into view.%hdCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  %hgPress: ? - help, Dir - move targetAim: an adder (asleep)%h  Pixie the Fabricator  Barachi of Cheibriados *.....%h   Health: 52/52 ======================== ########  Magic: 9/12==================------%hm #......# ##### AC: 2Str: 14 %h#.####.# #.... EV: 11Int: 20 #.####)#######.### SH: 0Dex: 15 #.##..)....)##.### XL:  8 Next: 29% Place: Dungeon:6 #@##.#)####....... Noise: ---------  Time: 7293.9 (0.0) %hc#.##.#.# ####.### D) +5 woodcutter's axe #......# #.### Nothing quivered %hj##...... #.... Zot (38693)  #.#.### ##### %hx#.#.#  S   adder (asleep) #.#..  %h0#.##.#  S. . Confirm with . or Enter, or press ? or * to list all spells.%hAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target%hAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)%hF %hd   #......#  .# %h  ) #.##..)....)%h! #@##.#)   %hf!6    %h!  #.#.#S%h("v  #S .. %h" %h#==4.9 (12) Winding %h,%h@  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) _The adder hisses angrily. %hu@ 😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%hq2%h8%hAAS.%hB--51. %h?L%hP@ _You continue winding your clockwork bee...%hX %h @S.%h* --60.. %h %h- @ _You continue winding your clockwork bee...%heE%hEOWyS.(ally target)y   clockwork bee (minion)789) %hXQ%hS _With a metallic buzz, your clockwork bee launches itself at the adder.%hW ###### ......%hIXO####.####.# #.....####)#####..)....)##.###%hXPy##.#)####.......##.#.# ###......######S.....%hbY.....### ######..#.##.#%hY%h\%h^%huI .y%hzuS.  You swap places.The adder completely misses your clockwork bee.%hqvh9.5 (1.67%h}%ho _Your clockwork bee completely misses the adder.%hg  The adder barely misses your clockwork bee.Your clockwork bee stings the adder!%h i30006%hѮ %h l _The adder closely misses your clockwork bee.%hAz  Your clockwork bee barely misses the adder.%hT10/12==15%hZ%h* _Your clockwork bee misses the adder. The adder misses your clockwork bee. _😎 MP[+1]%h2Q  Your clockwork bee stings the adder!The adder dies!.y   clockwork bee (minion)%hj3024%h%h3a _Cheibriados appreciates the change of pace.%hU54%h;%hGN**   dormant clockwork bee (minion)%hNC3%hPY%h( _Your clockwork bee winds down and falls to the ground.2==107981==765%hL~.4 _Your dormant clockwork bee falls apart.==3%h4 %hY2%h%h#%h$C1%h)-%h,8Y0%h?%hJ%hKp12==69%hS%htq ########......#########....)#######.###.##..)....)#)####........# ####.###.....# #...........#.# .. .%hzY7%hA%h< ########......#########....)#######.###.##..)....)#)####.......%hϐ.# ####.###.....# #.......# #.... #.#.###.# ##### ##%h%hC6%h%hp  ######## %h@#......# ###### #.####.# #..... #.####)#######.####%hO #.##..)....)##.# #.##.#)####........ %h#.##.#.# ####.#### #.@....# #.# ##.......# #..... %hwr.#.###.# ###### #.#.#  #.#.%h* #.##.# #.. .. %hM### .#  #%hw%hY4%h %h,  %h "########%h,  %h j#......# #######%h/  %h #.####.# #......%hF %h^#.####)#######.#####%h_ %h'>#.##..)....)##.# #.##.#)####.........%h #.##.#.# ####.##### #......### #.# %h#.# #...... .#.###.# ####### #.#.# %h, #.#.. # #.##.##%hx #.. .. #  ### <.##%h=   #.# #  .# %ha# %h!%h]"22.3 (19.%h" 8)%hW#<%h#%hZ.%h/%h0==%h0'3.9 (21.4%h1%2%h1%h8%hC %hE=_Your clockwork bee winds down and falls to the ground. %hEB_Your dormant clockwork bee falls apart. %hET_Found a stone staircase leading up. %hH 😎 MP[+2] _Your mp is fully restored (12).%h ....%h,  #......# ######## #.####.# #....... #.####)#######.##### %h- 4#.##..)....)##.#####. #.##.#)####.......... #.##.#.# ####.##### #......### #.#####. ##.......# #....... .#@###.# ####### #.#.# #. %h. {#.#.. #. #.##.##. #.. .. #. ### <.##.  #.# #. .# #. .# #.%h; %h< J1 _%hI %hg  ####.......###)#######.######.##..)....).##.#)####.........#.##.#.# ####.######......### %h6k |##.......# #...... #.#.###.# ####### .##.#. ..  .#.%hv Z59%h{ %hŐ  ###)#######.#####..)....)#.##.#)####.........#.##.#.# ####.#####......### #............ #.#.########## .#%hy #. ..h## <.##h   hound (asleep)  ##%h; %h 7.1 (3.2)8.7 (4.88%h| %h X _A hound comes into view.%h;  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h˨ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h)U %ha %hNh  #.####)#######.#####. Pixie the Fabricator  #.##..)....)##.#####. Barachi of Cheibriados *.....  #.##.#)####.......... Health: 52/52 ========================  %h$j #.##.#.# ####.#####. Magic: 12/12 ========================  #......### #.#####. AC: 2Str: 14  ##.......# #....... EV: 11Int: 20  #.#.###.# #######. SH: 0Dex: 15  #.#.###. XL:  8 Next: 30% Place: Dungeon:6  #.#@.#%hLm .#. Noise: ---------  Time: 7328.7 (0.0)  #.##.##. D) +5 woodcutter's axe  #.. ..h#. Nothing quivered  ### <.###. Zot (38658)  #.##.  .##. h   hound (asleep)  .##.  .#.  ##%hq 😎 MP[+2] _Your mp is fully restored (12). _A hound comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hFz  #.####)#######.#####. Pixie the Fabricator  #.##..)....)##.#####. Barachi of Cheibriados *.....  #.##.#)####.......... Health: 52/52 ========================  #.##.#.# ####.#####. Magic: 12/12 ========================  #......### #.#####. AC: 2Str: 14  ##.......# #....... EV: 11Int: 20  #.#.###.# #######. SH: 0Dex: 15  #.#.###. XL:  8 Next: 30% [4%h { 0mPlace: Dungeon:6  #.#@.##. Noise: ---------  Time: 7328.7 (0.0)  #.##.##. D) +5 woodcutter's axe  #.. ..h#. Nothing quivered  ### <.###. Zot (38658)  #.##.  .##. h   hound (asleep)  .##.  .#.  ##😎 MP[+2] _Your mp is fully restored (12). _A hound comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h"  #.####)#######.#####. Pixie the Fabricator #.##..)....)##.#####. Barachi of Cheibriados *..... #.##.#)####.......... Health: 52/52 ======================== #.##.#.# ####.#####. Magic: 9/12==================------ #......### #.#####. AC: 2Str: 14 ##.......# #....... EV: 11Int: 20 #.#.###.# #######. SH: 0Dex: 15 #.#.## #. XL:  8 Next: 30% Place: Dungeon:6 #.#@.# #.%h [m Noise: ---------  Time: 7328.7 (0.0) #.##.# #. D) +5 woodcutter's axe #.. ..h #. Nothing quivered ### <.## #. Zot (38658)  #.# #. .# #. h   hound (asleep) .# #. .# .  # # _A hound comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep)%h4 #.####)#######.#####. Pixie the Fabricator #.##..)....)##.#####. Barachi of Cheibriados *..... #.##.#)####.......... Health: 52/52 ======================== #.##.#.# ####.#####. Magic: 9/12==================------ #......### #.#####. AC: 2Str: 14 ##.......# #....... EV: 11Int: 20 #.#.###.# #######. SH: 0Dex: 15 #.#.## #. XL:  8 Next: 30% Place: Dungeon:6 #.#@.# #. [3%h3mNoise: ---------  Time: 7328.7 (0.0) #.##.# #. D) +5 woodcutter's axe #.. ..h #. Nothing quivered ### <.## #. Zot (38658)  #.# #. .# #. h   hound (asleep) .# #. .# .  # # Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep)  You lock target on the hound and prepare to deploy your bee.  (Press . to continue winding your bee.) ) )               %hbs  #.. .h.  ### <.##  #.# .# h.# .# # ====9.7 (17) Winding %hYou lock target on the hound and prepare to deploy your bee.  (Press . to continue winding your bee.) _The hound barks!  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%h%h h.  You continue winding your clockwork bee...%h=---306. %h %h ] _The hound closely misses you.%h O  You continue winding your clockwork bee...%h ---15.. %h %h \ _The hound barely misses you.%h %ho %hZWith a metallic buzz, your clockwork bee launches itself at the hound.%h%h%h?y%h(ally target)%h9oy   clockwork bee (minion)%h%h%h>47%h---%h22%h@4) %h$%h~ %h9Q_The hound barely misses you.  %haWith a metallic buzz, your clockwork bee launches itself at the hound.%hLHThe hound bites you. x2 %h%h9z 😕 HP[-5] %hp_You take 5 damage, and now have 47/52 hp.%h %h  %h|You hit the hound. Your clockwork bee stings the hound!%hThe hound dies!%h%ht%h.%hyy   clockwork bee (minion)%h!!%h %hG %h3%h=%h 3%he#3 %h__Cheibriados thoroughly appreciates the change of pace.%h%ha"%hU' %h(%h(P_Your Air Magic skill increases to level 6!%h@)%hZ>%hHE  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   3.0   4.0   0      %hF     b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft9.1   8.8  +1   d - Unarmed Combat   0.0   0.8  +1   m + Air Magic6.0   5.9  +1   e - Throwing   0.0   1.0   0      %hJ     n - Invocations   0.0   1.2  -1       o - Evocations   0.0   0.8  +1   f - Armour   1.7   1.4  +2       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0    [39;%h1L;49m                                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hA %h8G #.####)#######.#####. Pixie the Fabricator  #.##..)....)##.#####. Barachi of Cheibriados *.....  #.##.#)####.......... Health: 47/52 =====================---  #.##.#.# ####.#####. Magic: 9/12==================------  #......### #.#####. AC: 2Str: 14  ##.......# #....... EV: 11%hHInt: 20  #.#.###.# #######. SH: 0Dex: 15  #.#.###. XL:  8 Next: 33% Place: Dungeon:6  #.#@y##. Noise: ==-------  Time: 7333.7 (0.0)  #.##.#%h)u#. D) +5 woodcutter's axe  #.. ...#. Nothing quivered  ### <.###. Zot (38653)  #.##.  .##. y   clockwork bee (minion)  .##.  .#.  ##😕 HP[-5] _You take 5 damage, and now have 47/52 hp.  You hit the hound. Your clockwork bee stings the hound!The hound dies! _Cheibriados thoroughly appreciates the change of pace. _Your Air Magic skill increases to level 6!%hc %h$  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air4% 1b - ApportationTranslocation14%1  c - Summon Small MammalSummoning14%1  d - Call ImpSummoning22%%hä $2  e - Forge Blazeheart Golem Fire/Forgecraft 22% 4  f - Martyr's KnellNecromancy/Summoning 80% 4  g - Summon Horrible Things Summoning%hX 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hI %hS %hd  #.####)#######.#####. Pixie the Fabricator  #.##..)....)##.#####. Barachi of Cheibriados *..... %hf H #.##.#)####.......... Health: 47/52 =====================---  #.##.#.# ####.#####. Magic: 9/12==================------  #......### #.#####. AC: 2Str: 14  ##.......# #....... EV: 11Int: 20  #.#.###.# #######. SH: 0Dex: 15  #.#.###. XL:  8 Next: 33% Place: Dungeon:6 %hg  #.#@y##. Noise: ==-------  Time: 7333.7 (0.0)  #.##.##. D) +5 woodcutter's axe %h>p  #.. ...#. Nothing quivered  ### <.###. Zot (38653)  #.##.  .##. y   clockwork bee (minion)  .##.  .#.  ##😕 HP[-5] _You take 5 damage, and now have 47/52 hp.  You hit the hound. Your clockwork bee stings the hound!The hound dies! _Cheibriados thoroughly appreciates the change of pace. _Your Air Magic skill increases to level 6!%hy P  Okay, then.%hz %h %h 8 _%ho4%huy%h}_ _There's nothing to open nearby.%h]4%hb%hh_ _There's nothing to open nearby.%h&,...%h7'%h6%hG**   dormant clockwork bee (minion)2%hI%h@T[ _Your clockwork bee winds down and falls to the ground.%hU8=10/12==1%huZ%hbY0%hVg%hqZ49%hVv%hw9=8%hl==7%h%hY6%h%h*Y4%h̩%hc50=%hԶ%h1==3%h$%h%ho.2%hf%hv _Your dormant clockwork bee falls apart.%hhq1=1%h<%h Y0%h%hm==39%h<%h$Y8%h`)%h%hV%h52%h=%h%7%hK%h`%hY6%h> %h?(o12==5%h(%h /%hHA #.####)#######.#####.# #.##..)....)##.#####.# #.##.#)####.%hjI< #.##.#.# ####.#####. #......### #.#####. ##.......# #. #.#.###.# #%hIE. #.#.## #.# #.#.@# #.%h+J[ #.##.# #.# #...... #. %hJ|####<.## #. ##.# #.# .# %hJ2#.#  .# #.#  .# %hMP. .  .# # . %h[SC3%hS%hhX%h$p ..)....)#.##.#)####..........<#.##.#.# ####.#####........### #............ #.#.########### #.#...####.......#.####<.### ##.# #  .##. %hR=2 #)####..........<##.#.# ####.#####.......### #............ #.#.########### #.##...#.##.##.###...@...#.###<.## ##.# #   .##. %h8Y0%h%hN #.##.#)####.<# %h#.##.#.# ####.#####..# #......### #.#####. ##.......# #.# #.#.###.# #..# #.#.## #.#. #.#..# ##. #.##.##.# #.#. #....@..# #. ####<.### #. ##.# #.#. #.# #.#. #.# #.#. #.# [0;1%h-+0;1m. .. #.# # .# #.# #. #.# #.%h%h9P==28%hռ%hH%h #.##.#)####.<#  #.##.#.# ####.#####..#   #......### #.#####.   ##.......# #.#   #.#.###.# #..#   #.#.## .##.#.#   #.#..# .# #...#   #.##.##.# #.#.#   #.....@.# #.   ####<.### #.   ##.# #.#.#   #.# #.#.#   #.# #.#.#  [39;%hM49m #.# . ..#   #.# # .#   #.# #.#%h)Y7%h%h #.##.#)####.<#  #.##.#.# ####.#####..# #......### #.#####. ##.......# #.# #.#.###.# #..#%h #.#.###.# #.#.# #.#..##.# #...# #.##.##.# #.#.# #......@# #. ####<.### #. ##.# #.#.# #.# #.#.# #. #. #. #. #.%hz Y5%h}%h&  #.##.#)####.<#   #.##.#.# ####.#####..   #......### #.#####   ##.......# #.   #.#.###.# %h(#..   #.#.###.# #.#.   #.#..##.# #...   #.##.##.# #.#.   #.....@.# #   ####<.### #   ##.# #.#.   #.# #.#.  %h)F #.# #.#.#   #.# . ..#   #.# # .##   #.# #.   #.# #.%h/Y3%h2%h(C  #.##.#.# ####.#####..#   #......### #.#####...   ##.......# #........#   #.#.###.# #######..  %hDT #.#.###.# #.#.   #.#..##.# #...   #.##.##.# #.#.   #.......# #...   ####<@### #   ##.#  #.#   #.# #.#.   #.# #.#.  %hE? #.# . ..   #.# #   #.# #.  #.# #.   #.# #.%hKY2%hDO%h` .....### .#..............# #.#.############.# #.#.#.#..##...##.##.##%hbch#.......#.####<.### ##@# # . .h   black bear (asleep)  #h.%he'--%hm 64.5 (30.8)  A black bear comes into view.%hp%htzhh.%hVur==6.3 (32.60%hx%h> _Your dormant clockwork bee falls apart.  A black bear comes into view. _The black bear growls angrily.  😎 HP[+5] MP[+3] _Your hp is fully restored (52). Your mp is fully restored (12).%h`  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h ( %h. %he3  #......### #.#####... Pixie the Fabricator  %h#4 ##.......# #........# Barachi of Cheibriados *.....  #.#.###.# #######..# Health: 52/52 ========================  #.#.###.##.#. Magic: 12/12 ========================  %h6 #.#..##.##... AC: 2Str: 14  #.##.##.##.#. EV: 11Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 33% Place: Dungeon:6  ##@##.#. Noise: ==-------  Time: 7366.3 (0.0)  #.##.#. D) +5 woodcutter's axe  #.##.#. Nothing quivered  #.#%h6 -. .. Zot (38620)  #.## .#  %h7 #.##. h   black bear  #h#%h7 #.  #.##.  #.. %h8 _The black bear growls angrily.😎 HP[+5] MP[+3] _Your hp is fully restored (52). Your mp is fully restored (12).%h8 Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h=9 %hZ>  #......### #.#####... Pixie the Fabricator  ##.......# #........# Barachi of Cheibriados *.....  #.#.###.# #######..# Health: 52/52 ========================  %h? q#.#.###.##.#. Magic: 12/12 ========================  #.#..##.##... AC: 2Str: 14  #.##.##.##.#. EV: 11Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 33% Place: Dungeon:6  ##@#%h[@ 3#.#. Noise: ==-------  Time: 7366.3 (0.0)  #.#%h@ m#.#. D) +5 woodcutter's axe  #.##.#. Nothing quivered  #.#%h|A #. .. Zot (38620)  #.## .# %hC R #.##. h   black bear  #h##.  #.##.  #.. _The black bear growls angrily.😎 HP[+5] MP[+3] _Your hp is fully restored (52). Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hl x #......### #.#####... Pixie the Fabricator ##.......# #........# Barachi of Cheibriados *..... #.#.###.# #######..# Health: 52/52 ======================== %h ?#.#.###.# #.#. Magic: 9/12==================------ %h #.#..##.# #... AC: 2Str: 14 #.##.##.# #.#. EV: 11Int: 20%h  #.......# #... SH: 0Dex: 15 %h >####<.### #... XL:  8 Next: 33% Place: Dungeon:6 ##@# #.#. Noise: ==-------  Time: 7366.3 (0.0) %h m#.# #.#. D) +5 woodcutter's axe #.# #.#. Nothing quivered %h #.# . .. Zot (38620)  #.# # .# %hA #.# #.  h   black bear #h# #.  #.# #.  #.. _Your hp is fully restored (52). Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear%h&! #......### #.#####... Pixie the Fabricator ##.......# #........# Barachi of Cheibriados *..... #.#.###.# #######..# Health: 52/52 ======================== #.#.###.# #.#. Magic: 9/12==================------ %h"]#.#..##.# #... AC: 2Str: 14 #.##.##.# #.#. EV: 11Int: 20 #.......# #... SH: 0Dex: 15 ####<.### #... XL:  8 Next: 33% Place: Dungeon:6 ##@# #.#. Noise: ==-------  Time: 7366.3 (0.0) #.# #.#. D) +5 woodcutter's axe #.# #.#. Nothing quivered #.# . .. Zot (38620) %h&q #.# # .# #.# #.  h   black bear #h# #.  #.# #.  #..Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear  You lock target on the black bear and prepare to deploy your bee.%h7             .#    ##@#  #.#  #.#  #.# .  #.# #  #h# #.  #.#  #.#  7.3 (119) Winding %h@  Aim: a black bear  You lock target on the black bear and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%h+r %h%} h.--88. %h V _You continue winding your clockwork bee...%hO!%h<):h.%h)--97.. %h/%h3@ _You continue winding your clockwork bee...%hC %h yh.h(distracted, ally target)%hx y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the black bear.%h g706) %h  _Your clockwork bee stings the black bear.%hb  hh   %h Your clockwork bee stings the black bear!The black bear bites your clockwork bee!The black bear claws your clockwork bee but does no damage.%h j==15%hb%hp _The black bear barely misses your clockwork bee.%hs The black bear claws your clockwork bee but does no damage. _The black bear barely misses your clockwork bee...  closely misses your clockwork bee.%hp i-24%h %ht _Your clockwork bee completely misses the black bear.%hU4   Your clockwork bee stings the black bear but does no damage.The black bear completely misses your clockwork bee.The black bear claws your clockwork bee but does no damage.%h510/12==-33%h9%h@ _The black bear closely misses your clockwork bee. _😎 MP[+1]%hq  Your clockwork bee stings the black bear!The black bear dies!%h A *†*   dormant clockwork bee (minion)  Cheibriados appreciates the change of pace.%h8 j4442%hr %h L _Your clockwork bee winds down and falls to the ground.%h8-51%h9>4%h\@%h_X%h`V==0%h c%hp087%h̃|61==54%h _You start resting.32==105998........-.883.0)12==9.3 (147%h _Your clockwork bee winds down and falls to the ground. _You start resting. _Your dormant clockwork bee falls apart.  😎 MP[+2] _Your mp is fully restored (12).%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%%hE2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h_ %h6f %hl  #......### #.#####... Pixie the Fabricator  ##.......# #........# Barachi of Cheibriados *.....  %hUm :#.#.###.# #######..# Health: 52/52 ========================  #.#.###.##.#. Magic: 12/12 ========================  %hm #.#..##.##... AC: 2Str: 14  #.##.##.##.#. EV: 11%hp Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 44% Place: Dungeon:6  ##@##.#. Noise: ---------  Time: 7389.3 (0.0)  #.##.#. D) +5 woodcutter's axe  #†##.#. Nothing quivered  #.#. .. Zot (38597)  #.## .#  #.##.  #.##.  #.##.  #.. _Your dormant clockwork bee falls apart.%hq 😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hEr %h}  #......### #.#####... Pixie the Fabricator  ##.......# #........# Barachi of Cheibriados *.....  #.#.###.# #######..# Health: 52/52 ========================  #.#.###.##.#. Magic: 12/12 ========================  #.#..##.##... AC: 2Str: 14  #.##.##.##.#. EV: 11Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 44% Place: [%h cmDungeon:6  ##@##.#. Noise: ---------  Time: 7389.3 (0.0)  #.##.#. D) +5 woodcutter's axe  #†##.#. Nothing quivered  #.#. .. Zot (38597)  #.## .#  #.##.  #.##.  #.##.  #.. _Your dormant clockwork bee falls apart.😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hj X  Okay, then.%h %hW N _%h%h!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   j - Spellcasting   3.0   4.0   0      %h:     b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l + Forgecraft9.2   8.8  +1   d - Unarmed Combat   0.0   0.8  +1   m + Air Magic6.3   5.9  +1   e - Throwing   0.0   1.0   0  %ha         n - Invocations   0.0   1.2  -1       o - Evocations   0.0   0.8  +1   f - Armour   1.7   1.4  +2       g - Dodging   2.1   2.5  +1      %hS h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] %h[30mauto|manual mode [*] useful|all skills [!] training|cost|targets%h l * Forgecraft   9.2%h3 m * Air Magic   6.3%h | l - Forgecraft   9.2%h| m - Air Magic   6.3%h= a + Fighting 0.0%hv%h%h' #......### #.#####... Pixie the Fabricator  ##.......# #........# Barachi of Cheibriados *.....  %h)#.#.###.# #######..# Health: 52/52 ========================  #.#.###.##.#. Magic: 12/12 ========================  #.#..##.##... AC: 2Str: 14  #.##.##.##.#. EV: 11Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 44% Place: Dungeon:6  ##@#%h\+#.#. Noise: ---------  Time: 7389.3 (0.0)  #.##.#. D) +5 woodcutter's axe  #†##.#. Nothing quivered  #.#. .. Zot (38597)  #.## .#  #.##.  #.##.  #.##.  #..  %h.😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%h0%h1%h4%h57%h` {Inventory: 30/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()g - 11 poisoned darts  p - 9 boomerangs  d - 21 stones Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn)h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h D - the +5 woodcutter's axe (weapon). A weapon that chops foes down as steadily and methodically as a forester cuttingwood. The unchanging rhythm of its work has settled on it with the force of natural law, and no amount of force or skill can make it swing faster or slower.Base accuracy: -4 Base damage: 15 Base attack delay: 1.0 %hThis weapon's minimum attack delay (1.0) is reached at skill level 0.  Your skill: 0.0 Damage rating: 21 (Base 15 x 110% (Str) x 100% (Skill) + 5 (Ench)). This battleaxe falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Axes} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee unrand artefact equipped weapon (u)nwield, (d)rop, (=)adjust, or (i)nscribe.%h#Inventory: 30/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  g - 11 poisoned darts  p - 9 boomerangs  d - 21 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn)  h - a +0 tower shield Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  f - a scroll labelled CONGISCH GONAEZ  m - a scroll labelled COOCER LICUR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h,%h4%h+< #......### #.#####... Pixie the Fabricator  ##.......# #........# Barachi of Cheibriados *.....  %h>#.#.###.# #######..# Health: 52/52 ========================  #.#.###.##.#. Magic: 12/12 ========================  #.#..##.##... AC: 2Str: 14  #.##.##.##.#. EV: 11Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 44% Place: Dungeon:6  ##@#%h^B#.#. Noise: ---------  Time: 7389.3 (0.0)  #.##.#. D) +5 woodcutter's axe  #†##.#. Nothing quivered  #.#. .. Zot (38597)  #.## .#  #.##.  #.##.  #.##.  #..  😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h CH_Okay, then.%hJ4%hIW%h %hf& p  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   0.7  +2   j - Spellcasting   3.0   4.0   0      %h,)      b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations [3%h) 9;49m  0.0   1.2  -1       o - Evocations   0.0   0.8  +1   f - Armour   1.7   1.4  +2       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0      %hM,                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  %h- [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hM%h$R%h\ #......### #.#####... Pixie the Fabricator  ##.......# #........# Barachi of Cheibriados *.....  #.#.###.# #######..# Health: 52/52 ========================  #.#.###.##.#. Magic: 12/12 ========================  #.#..##.##... AC: 2Str: 14  #.##.##.##.#. EV: 11Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 44% Place: [%h^wmDungeon:6  ##@##.#. Noise: ---------  Time: 7389.3 (0.0)  #.##.#. D) +5 woodcutter's axe  #†##.#. Nothing quivered  #.#. .. Zot (38597)  #.## .#  #.##.  #.##.  #.##.  #..  😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%hT_%hZb%hX%h\$ Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air4% 1b - ApportationTranslocation14%%hs_J1  c - Summon Small MammalSummoning14%1  d - Call ImpSummoning22%2  e - Forge Blazeheart Golem Fire/Forgecraft 22% 4  f - Martyr's KnellNecromancy/Summoning 80% 4  g - Summon Horrible Things Summoning100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hަ %h %hŶ  #......### #.#####... Pixie the Fabricator  ##.......# #........# Barachi of Cheibriados *.....  %h -#.#.###.# #######..# Health: 52/52 ========================  #.#.###.##.#. Magic: 12/12 ========================  #.#..##.##... AC: 2Str: 14  #.##.##.##.#. EV: 11%hM Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 44% Place: Dungeon:6  ##@##.#. Noise: ---------  Time: 7389.3 (0.0)  #.##.#. D) +5 woodcutter's axe  #†##.#. Nothing quivered  #.#. .. Zot (38597)  #.## .#  #.##.  #.##.  #.##.  #..  😎 MP[+2] _%h =Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%h 😎 MP[+2] _Your mp is fully restored (12).  Casting: Launch Clockwork Bee (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  %hg %h %h 8 _%h`~  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   0.7  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0[%h34m   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations   0.0   1.2  -1       o - Evocations   0.0   0.8  +1   f - Armour   1.7   1.4  +2       g - Dodging   2.1   2.5  +1  %h     h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=[%hЇ.37m] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h> f + Armour 1.7%h6m%ht%h{ #......### #.#####... Pixie the Fabricator  ##.......# #........# Barachi of Cheibriados *.....  %ho|#.#.###.# #######..# Health: 52/52 ========================  #.#.###.##.#. Magic: 12/12 ========================  #.#..##.#%h~#... AC: 2Str: 14  #.##.##.##.#. EV: 11Int: 20  #.......##... SH: 0Dex: 15  ####<.####... XL:  8 Next: 44% Place: Dungeon:6  ##@##.#. Noise: ---------  Time: 7389.3 (0.0)  #.##.#. D) +5 woodcutter's axe  #†#%h[#.#. Nothing quivered  #.#. .. Zot (38597)  #.## .#  #.##.  #.##.  #.##.  #..  😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.%hJ%h;%h>4%h%hYZ#..............# #.#.##########.# #.#.#..##.#.#.##.##.###........###<.## ##.# # †.. .# .# #..##%hn%hJ5 _%hr%h  #.#.##########.# #.#...#.###......###<.## ##.# # .. .# .# #.  %hgo4%h % #.# #.#...#.###......###<.## ##.# # †. .# .# #.   ## You see here a black bear corpse.%hr`2 _%ht%hV*X ...#.###......###<.##%h* ##.# # †.%h-?. .# .# #.   #. %h1Y0%hp5%h #.###......%hY###<.## ##.# # †%h5.. .# .# #. .%h    ##. %hZ89%h1%hL#P ......###<.## ##.# %h## †.. .%hW$# .# #. . ##.%h$D .#.## %h%m #.. %h-%h-C7%h-4%haG ###<.## ##.# # †.. .# .#%hG #. ........ ##.###... .# %hHm #.. %hNY6%h@R%htv  ##.# # †.. .# .# #. #.###........... ##.### .#  .####  #.. %h4 ##.# #.#.#   #.# #.#.#   #†# #.#.#   #.# . ..#   #.##### .#   #.#..#.  #.#.# #.  %h#.#.###...# #.  #. ###.###...# .#  .. #   ### #.   ##.#   #.   #..#   #.3%h4 ####<.####..... ##.# #.#.# #.# #.#.# #†# #.#.#  #.# . ..#  #.##### .## #.#.. #.  #.#.# #.  #.#@###...# #. #........... ###.###...### #.# ...  #.. . #### ####... ##.## #....[39;%h49m #..##178 M.......####<.###....##.#†#.## . ..######### # .##........ #.#.###...# #.#........... ###.###...###.# ...#. %hK o0%h178 M##.###.##.......####<.###....##.#†#.## . ..######### # .##........##...###.###...# #............%h" ###.###...###%hG#D78%h%%h;#.##.##.# #.#.##.#.# #.####<.### #.##.# #.#.##.#.# #.#.##†# #.#.# #.# . ..# #.## .## #.#.#. #.#.###...### #. #.#.###...# #. #..... ###.###...## ##.# ... #.#.. . [0;10;%h%<1m####.#### #.##.#%h?%h_?C7%hB%hKV#.##.##.# #.#.##.##.# #.####<.### #.##.# #.#.##.#.# %hV#.#.##†# #.#.# #.# . ..# #.#%hX}# .## #.#.#. #.#.###...###. #. #.#.###...# #. #........... ###.###...#####.# ... #.>#.. . ####.##### #....###.#%hdo5%hr#.##.##.# #.#.##.##.# %h5s7#.####<.### #.##.# #.#.##.#.# %hs#.#.##†# #.#.# #.# . ..# #.# .## ##.#.##. #%h&t#.#.###...###.##. ##.#.###...# #. ##........... ####.###...### #%hutZ#.# ..... #.>.#.. ..... ####.##### ###### #....###.#%h{Y3%h%he#.......# #.........####<.### #. ##.# #.#.##%h..# #.#.#######†# #.#.# #.# . ..# #.############# .## ###.#...........##. #.#.#.###@..###.##. #.#.#.###...# #. #.#............ #.###.###...###.# ####. #.# #..... #.>..#.. ...... ####.############# #....##. ##.#####.......%h%hNC1%h@%hQ`####<.### #. ##.# #.#.##.# %h7#.#.########†# #.#.# #.# . ..# #.############# .## ###%h #.#...........##. #..#.#.###...###.##. #.##.#.###.@.# #. #.#%hծy#................ #.####.###...###.### ####.# #.# #..... #.>..#.. ...... ####.##.############ #....##.. ##.########.......##..####.#%h[%hC0%h%h ##.# #.#.##.# #.#.#########†# #.#.# #.# %h*. ..# #.############# .## ####.#...........##. #.. #.#.###...###.##. #.# %h#.#.###...###.##.# #.# #........@.......# #.# ###.###...###.#### ####.# #.# #..... #.>....#......... ####.##.############# #....##... ##.#########.......%h##..####.##.......#%he%hD68%h%h #.# #.#.####### #†#%hk #.#.#  #.# . ..# #.############# .## ### #.#...........##. #..%h #.#.###...###.##. #.# #.#.###...###.##.# #.# #................# #.# ###.###.@.###.#### ####.#%h6 #.# #.......# #.>... #...........# ####.##.# ############# #....##.. ##.####### #.......# #..####.# #.......# #....#..#%h%hJC6%h%h% #†# #.#.#  #.# . ..# #.############# .## ## #.#...........##. #. #.#.###...###.##. #%hW #.#.###...###.##.# #. #................# #. ###.###...###.#### ####. #.# #@......# #.>.. #....# ####.## ############# #....##.%h ##.###### #....... #..####.#%hL  #.......#  #....#..#  #....#..# %h %h C5%h%h  .. .%h!############ .## ##...........##. #.###...###...###.##.#..............##.###...###.#### ### #.###.......# #.>.#....####.############## #... ##.######.......#..###..# %h)'Y3%ht*%h=\#†# #.#.# #.# . ..# %he>}#.############# .## ####.#...........##. #.%h>#.#.###...###.##. #.##.#.###...###.##.# #.#%h?#................# #.####.###...###.#### ####.##.###.%h?p# #.>..#...........# ####.##.############## #....##..##.#######......%h?a.##..####.#%h2@|#.......##....#..#%hz@>#....#..#%hNY2%hR%ho#.# #.#.#########†# #.#.# #.# . ..# #.############# .## ### #.#...........##. #.. #.#.###...###.##. #.# #.#.###...###.##.# #.# #................# #.# ###.###..@###.#### ####.###.###.# #.>....#..........%hph.# ####.##.############### #....##...##.#########.......##..####.##.......# %hz%hzC0%h-%h##.# #.#.##.......#.# #.#.########.#†# #.#.# .%hj#.# . ..# .#.############# .## ### .%h#.#...........##. #.. .%hO#.#.###...###.##. #.# .#.#.###...###.##.# #.# #.........@......# #.# ###.###...###.#### ####.###%hRk#.###.......# #.>.....#...........# ####.##.################ #....##....##.##########.......##..####.##.......#%h%hD59%h%h.##.# #.#.##.#.# #.#.#.#†# #.#.# .#.# . ..# %h .#.############# .## ### .#.#...........##. #.. .#.#.###...###.##. #.# .%h=3#.#.###...###.##.# #.# #.........# #.# ###.###...###.#### ####.##.###.......# #.>.#...........# ####.##.############## #....##.##.#%h;. %hC7%h%h%h8##.# #.#.##.#.# #.#.#.#†# %h#.#.# .#.# . ..# .#.############# .## ### .#.#...........##. #.. .#.#.###...###.##. #.# .#.#.###...###.##.# #.# #.........# #.# %hp###.###...###.#### ####.##.###.......# #.>.#...........# ####.##.############## #....##.....###.#.##.# # %hC %h%hC5%h%h.##.# #.#.##.#.# #.#.#...##†# #.#.# .#.# . ..# ...##.#%h### .## ### ...##.#...........##. #.. ...##.#.###...###.##. #.# ...##.#.###...###.##.# #.# #.........# #.# ###.###...###.#### ####.##.###.......# #.>.#...........# ####.##.#####.###### #....##.....#.##.#.#.#.# # %hY4%h} %hLl##.# #.#.##.#.# #.#.#...##†# #.#.# .#.# . ..# ...##.##### .## ### ...# #.#...........##. #.. ...# %h2#.#.###...###.##.# #.# ...# #.#.###...###.##.# #.# #.........# #.# ###.###...###.#### ####.#%hJ#.###.......# #.>.##...........# ####.##.#####.############## #....##.....#.###.#.#.#.# # %h#%h#C2%hf&%h=7E##.# #.#.##.#.# #.#.#...##†# #.#.# .....  #.# . ..# ...##.#%h7a### .## ### ...#  #.#...........##.# #.. ...#  #.#.###...###.##.# #.# ...#  #.#.###...###.##.# #.#  %hg83#.........# #.#  ###.###...###.#### ####.# #.###.......# #.>.# #...........# ####.##.#####.# %ho<############# #....##.....#.###.#.#.#.# # %hAY1%hD%h[<.####...... #.# #.#.##............. #.# #.#.########...#### #†# #.#.# ..... #.# ....# ...### #.##############.## ### ...# #.#...........##.# #.. ...# #.#.###...###.##.# #.# ...# #.#.###...###.##@[4%h^0m# #.# #................# #.# ###.###...###.#### ####.####### #.###.......# #.>........# #...........# ####.##.#####.############## #....##.....#.#####.#########.#....#.......# ######..####.#%h5Z49%hi%hyk78 M....? <.###....#.#.##............. #.%ho%#.#.########...#### #†#.#..  ....# ...################.## ###%h:...............##.###...###.##.................# #.# ###.###...###.#### ####.######%h#.###.......# #.>........#...### %h)Y7%hM%h|M###.##.##### ....? <.###................. #.#.#.########...#### #†#.#.#..  ....# ...################.## ###...............##.###...###.##. #................# #.#Zot (38547) #%h%hpC6%h %h?%78 M.o##.# ...#### .##%h&#.##.##### ....? <.###................. #.%h&~#.########...#### #†#>##.#.#..  #......# ...###%h'x#############@## ###...............##.###...###.##. %h/f#................# #.#o   orc priest (wandering)%h0%h7= 441.3 (52.0)  An orc priest comes into view. It is wielding a +0 club.Found an escape hatch in the floor.%hCt.oo%hCq=2.9 (53.64%hG%hgXV _The orc priest shouts!%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h- Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%h1% 3 Select a spell to cast[!]/[I] toggle spell headers%h=%hˈ%hד8.##.##...##.# ...#### Pixie the Fabricator .##.##.#o##.#####....... Barachi of Cheibriados *..... ....#%h#..........?....... Health: 52/52 ======================== <.####.................. Magic: 12/12 ======================== #.##.#.##............. AC: 2Str: 14 #.#%h:#.#.########...#### EV: 11Int: 20 #†##>##.#.#.....SH: 0%hDex: 15 #.##......#...### XL:  8 Next: 44% Place: Dungeon:6 #.##############@## ### ...#Noise: =--------  Time: 7442.9 (0.0) %h{#.#...........##.# #.. ...#D) +5 woodcutter's axe #.#.###...###.##.# #.# ...#Nothing quivered %hq=#.#.###...###.##.# #.#Zot (38544) #................# #.# ###.###...###.#### ####.#######o   orc priest#.###.......# #.>........##...........# ####.##.#####.############## #....##.....#.### _You see here a black bear corpse.  An orc priest comes into view. It is wielding a +0 club.Found an escape hatch in the floor. _The orc priest shouts!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD.##.##...##.# ...#### Pixie the Fabricator .##.##.#o##.#####....... Barachi of Cheibriados *..... ....##..........?....... Health: 52/52 ======================== <.####.................. Magic: 12/12 ======================== #.##.#.##............. AC: 2Str: 14 #.##.#.########...#### EV: 11Int: 20 #†##>##.#.#.....SH: 0Dex:[39%h;49m 15 #.##......#...### XL:  8 Next: 44% Place: Dungeon:6 #.##############@## ### ...#Noise: =--------  Time: 7442.9 (0.0) #.#...........##.# #.. ...#D) +5 woodcutter's axe #.#.###...###.##.# #.# ...#Nothing quivered #.#.###...###.##.# #.#Zot (38544) #................# #.# ###.###...###.#### ####.#######o   [40%hιmorc priest#.###.......# #.>........##...........# ####.##.#####.############## #....##.....#.### _You see here a black bear corpse.  An orc priest comes into view. It is wielding a +0 club.Found an escape hatch in the floor. _The orc priest shouts!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.##.# #...##.# ...#### Pixie the Fabricator .##.# #.#o##.#####....... Barachi of Cheibriados *..... ....# #..........?....... Health: 52/52 ======================== <.### #.................. Magic: 9/12==================------ #.# #.#.##............. AC: 2Str: 14 #.# #.#.########...#### EV: 11Int: 20 #†# #>##.#.# .....  SH: 0Dex: 15 #.# #......# %h ...###  XL:  8 Next: 44% Place: Dungeon:6 #.##############@## ### ...#  Noise: =--------  Time: 7442.9 (0.0) #.#...........##.# #.. ...#  D) +5 woodcutter's axe #.#.###...###.##.# #.# ...#  Nothing quivered #.#.###...###.##.# #.#  Zot (38544) #................# #.# ###.###...###.#### ####.#######  o   orc priest  #.###.......# #.>........#  #...........# ####.##.#####.#  ############# #....##.....#.### _The orc priest shouts!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club and wearing a +0 chain mail%hq%h\.##.##...##.# ...#### Pixie the Fabricator .##.##.#o##.#####....... Barachi of Cheibriados *..... ....##..........?....... Health: 52/52 ======================== <.###%h#.................. Magic: 12/12 ======================== #.##.#.##............. AC: 2Str: 14 #.##.#.########...#### EV: 11Int: 20 #†##>##.#.#.....SH: 0Dex: 15 #.##......#...### XL:  8 Next: 44% Place: Dungeon:6 #.##############@## ### ...#Noise: =--------  Time: 7442.9 (0.0) %h#.#...........##.# #.. ...#D) +5 woodcutter's axe #.#.###...###.##.# #.# ...#Nothing quivered #.#.###...###.##.# #.#Zot (38544) #................# #.# ###.###...###.#### ####.#######o   orc priest#.###.......# #.>........##...........# ####.##.#####.############## #....##.....#.###Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - he%h:lp, Dir - move targetAim: an orc priest, wielding a +0 club and wearing a +0 chain mail  Okay, then.%h4%h%hC8 _%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h5%h#- Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%h1% 3 Select a spell to cast[!]/[I] toggle spell headers%h %h %h .##.##...##.# ...#### Pixie the Fabricator .##.##.#o##.#####....... Barachi of Cheibriados *..... ....##..........?....... Health: 52/52 ======================== <.###%h f#.................. Magic: 12/12 ======================== #.##.#.##............. AC: 2Str: 14 #.##.#.########...#### EV: 11Int: 20 #†##>##.#.#.....SH: 0Dex: 15 #.##......#...### XL:  8 Next: 44% Place: Dungeon:6 #.##############@## ### ...#Noise: =--------  Time: 7442.9 (0.0) %h #.#...........##.# #.. ...#D) +5 woodcutter's axe #.#.###...###.##.# #.# ...#Nothing quivered #.#.###...###.##.# #.#Zot (38544) #................# #.# ###.###...###.#### ####.#######o   orc priest#.###.......# #.>........##...........# ####.##.#####.############## #....##.....#.###Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club and wearing a +0 chain mail _Okay, then.Casting: [%h2 37mLaunch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ho .##.##...##.# ...#### Pixie the Fabricator .##.##.#o##.#####....... Barachi of Cheibriados *..... ....##..........?....... Health: 52/52 ======================== <.####.................. Magic: 12/12 ======================== #.##.#.##............. AC: 2%hu Str: 14 #.##.#.########...#### EV: 11Int: 20 #†##>##.#.#.....SH: 0Dex: 15 #.##......#...### XL:  8 Next: 44% Place: Dungeon:6 #.##############@## ### ...#Noise: =--------  Time: 7442.9 (0.0) #.#...........##.# #.. ...#D) +5 woodcutter's axe %h #.#.###...###.##.# #.# ...#Nothing quivered #.#.###...###.##.# #.#Zot (38544) #................# #.# ###.###...###.#### ####.#######o   orc priest#.###.......# #.>........##...........# ####.##.#####.############## #....##.....#.###Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club and wearing a +0 chain mail _Okay, then.%hB Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %hO .oI(ally target)I   lightning spire (minion)%h 8/12 --------==3.9 (13%h} SII%h) >  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  😎 MP[-4] _You lost 4 mp, and now have 8/12 mp.%h#.# #.#.##.# ...# .##.# #...##.# ...### #.##.# #.#.##.##### .....# #..o?<.### #.... ##.# #.#.##............  #.# #.#.########...###  #†# #>##.#.# .....  #.# #..I@..# ...###  #.##############.## ### ...#  #.#...........##.# #.. ...#  #.#.###...###.##.# [%h30m#.# ...#  #.#.###...###.##.# #.#  #................# #.# I   lightning spire (minion)###.###...###.#### ####.####### #.###.# #.>........# #...........# ####.##.#####.#%h`5.oo   orc priest (ally target)I   lightning spire (minion)%hޫy---5.5 (1.61 _%hs%h%h.# #...##.# ...#### .##.# #.#.##.#####....... ....# #..........?. <.### #..... #.# #o#.## #.# #.#.########...#### #†# #>##.#.# ..... #.# #..I...# ...### #.##############@## ### ...# #.#...........##.# #.. ...# #.#.###...###.##.# #.# ...#[39%h*;49m #.#.###...###.##.# #.# #............... ###.###...###.#### ####.####### #.###.......# #.>........# I#.....# ####.##.#####.############## #....##.....#.###%h 5I%h   ****I IYour lightning spire shoots out a bolt of lightning at the orc priest!%h` ..o.  The bolt of electricity hits the orc priest. ****I IYour lightning spire shoots out a bolt of lightning at the orc priest!%h ..o.IIThe bolt of electricity hits the orc priest.===7.10I _You hear a shout!%h%hf.oI%hJ  Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest!The orc priest dies!***II   lightning spire (minion)%hʊ. o..)Io   orc priestI   lightning spire (minion)Cheibriados appreciates the change of pace.An orc priest comes into view. It is wielding a +0 hand axe.%h) 3/53488039 _The orc priest shouts!I  ############# #....##.....#.###  Your Armour skill increases to level 2!😎 HP[+1] _You now have 53 max hp (+1). Your hp is fully restored (53).%hz#.# #o#.##.# ...# .##.# #...##.# ...### #.##.# #.#.##.##### .....# #...o?<.###%h! #.... ##.# #.#.##............  #.# #.#.########...###  #†# #>##)#.# .....  #.# #..I@..# ...###  #.##############.## ### ...# %h# #.#...........##.# #.. ...#  #.#.###...###.##.# #.# ...#  #.#.###...###.##.# #.#  #................# #.# o   orc wizard (wandering)  ###.###...###.#### ####.####### #.###.# #.>........# #...........# ####.##.#####.#%h{ ally target)  An orc wizard comes into view. It is wielding a +0 dagger.You hear a shout!%h# ********I IYour lightning spire shoots out a bolt of lightning at the orc wizard!%h; o......)IIThe bolt of electricity hits the orc wizard!%hQ  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard.The orc wizard dies!%hVX********II   lightning spire (minion)%hD)......)II 4/549==------519.9 (1.87 _Cheibriados appreciates the change of pace.  #...........# ####.##.#####.#  Your Fighting skill increases to level 1!😎 HP[+1] MP[+1] _You now have 54 max hp (+1). Your hp is fully restored (54).%hNoIo   orc wizardI   lightning spire (minion)---5006%hR?II%hz _An orc wizard comes into view. It is wielding a +0 dagger.%hH%h[)oI(ally target)I%h:f ******* IYour lightning spire shoots out a bolt of lightning at the orc wizard!%hִo.....)I%h*k===15%hֿ6I%hl _The bolt of electricity hits the orc wizard!%h%h%hM%hN  .oooIo   orc priesto   orc wizard (ally target)o   orcI   lightning spire (minion)An orc comes into view. It is wielding a +2 short sword of electrocution.  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!The orc wizard dies!*******o   orcI   lightning spire (minion)%h| .)....)I%h% 424II%hy a _Cheibriados appreciates the change of pace.%h% #######..###)#.# ....##.# ...### #.##%hr& ;)#.##.##### .....o.o?<.###.... ###............. #.#.########...###†#>##@#o#..  #..I...# ...################.## ###%h2' .............##.###...###.##o   orc%hp( ................# #.# I   lightning spire (minion)#####.#### ####.########## #.>.......%h+ %h . %hAP .o.oo   orc priest (ally target)o   orcI   lightning spire (minion)%h_   Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest! x2  The orc priest dies! ****o   orc (ally target)I   lightning spire (minion)  Cheibriados appreciates the change of pace.The bolt of electricity hits your lightning spire..oI.).I%h( 5/55==74.5 (1.62I%hr.  _Your lightning spire completely resists.  Things that are here:  a +0 club; a +0 chain mail; an orc corpse  😎 HP[+1] _You now have 55 max hp (+1). Your hp is fully restored (55).%h? A #)#.# .....### #)#.##.#####...... .......o......? %hA T#<.##.. ##.# o#.##  .#.########...###†#>##)#.# ..... .#..I@).#################.## ### ...# %hdC 9...........##.# #..###...####..............##.###...###.#### ####.####### I ....# #.>...........####.##.#####%hEG %h .oI  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!The orc dies!****II   lightning spire (minion)%h ..))II%h9 p86.3 (1.81%h  :I%h a _Cheibriados appreciates the change of pace.%hKQI---%hLJ700%hV%hX%hNk ,I%hk 10/12==---829%hOw 8I%h _😎 MP[+1]%h.# #...##.# ...#### .##.# #)#.##.#####....... ....# #..........?. <.### #...... #.# #.#.## #.# #)#.########...#### #†# #>##)#.# ..... #.# #..I.).# ...### #.##############@## ### ...# #.#...........##.# #.. ...# #.#.###...###.##.# #.# ...#[39;%h+49m #.#.###...###.##.# #.# #............... ###.###...###.#### ####.#######I #.###.......# #.>........##.....# ####.##.#####.############## #....##.....#.###%hI9.9 (1.67 _I%h VI%h% %h3 Y6%h5 III%hIC III%hC C5%hN QII%hOT I==4%hY ?II%hka {I3%hh :I%ho {I2%h!u :I%h.| II1==1%h ?II%h {I0%hA :I%h xI19%h 8I%hܡ Y8%h III%h %hd p.%h V==7%h %hi _Your lightning spire fades away.6%h %h Y5%h %hJ Y4%h- %hu 12==3%hk %h #.# #)#.##.# ...# .##.# #...##.# ...### #.##.# #)#.##.##### .....# #...?<.### #.... ##.#%h  #.#.##............  #.# #)#.########...###  #†# #>##)#.# .....  #.# #...@).# ...###  #.##############.## ### ...#  #.#...........##.# #.. ...#  #.#.###...###.##.# #.# ...#  #.#.###...###.##.# #.#  #................# #.#  ###.###...###.#### ####.####### #.###.# #.>........# #...........# ####.##.#####.#[4%h  0m%hI Y1%h %h`E 78 M#######..###)#.# ....##.# ...### #.##)#.##.##### .....?<.###.... #.#.##............. #)#.########...###†#>##@#.#..  #....).# ...################.## ###..........#.#.###...###.##.# #.# ...#0%hG %h~\ B  Things that are here:%h&b  M...........##.#######..# .#)#.# ....##.# ...### #.##%hCc )#.##.##### ......?<.###.... #.#.##............. #@#.########...###†#>##)#.#..  #....).# ...################.## ####.#...........##.# #.. ...#a +0 club; a +0 chain mail; an orc corpse%hj 077.1 (17.2)%hqk q8.7 (18.808 _%hxp %hn x_a +0 club; a +0 chain mail; an orc corpseThings that are here:  a +2 short sword of electrocution; an orc corpse  2 _Your mp is fully restored (12).%hF..%h%h2M#######.....#. ............##.#######..# .#)# ....##.# ...### #.##%hjy)#.##.##### .............?<.###........ #............. #)#.########...###†>##)#..  #.##....).#...### Zot (38508) ###.#%h%h]==6 _%h %h78 M#.# ######## #o##.########.....#. ............##.#######..## .#)#.##.# ....##.# ...### #.##%hF)#.##.##### .....?<.###........ #.#.##............. #)#.########...###†>##)#..  #.##....).#...####%hY5%h%hB78 M)####..........<# .# #.# ######## #o##.########.....#. ...........#######..##)#.# .%h...##.# ...### #.##)#.##.##### .....?<.###.... #.#.##............. #)#.########...####†##>##)#.#.....#%h#Y3%h*%hB78 M.)....)##.#####.# )####..........<# .# #.# ######## #o##.########.....#. ............##.#######..###)#. .%hC...##.# ...### #.###.##.##### .....?<.###.... #.#.##............#.##)#.########...###.#%h OY1%hV%h k$  Things that are here:%hw|0 M##)##### .)....)##.#####.# )####..........<# .# #.# ######## #o##.########.....#. ....%hP........##.#######..# .#)# ...##.# ...### #.##)#.##.##### .............?<.###........ ##.##.#.##............a +0 dagger; a +0 robe; an orc corpse%h%hwJ0 _%h%h/78 M.# #...... ##)##### .)....)##.#####.# )####..........<# .# #.# ######## #o##.###%hoz#####.....#. ............##.#######..## .##.# ....##.# ...### #.##)#.##.##### ............? #<.####.................#.... ### %h[498%h&%hj  G - an amulet of guardian spirit  Things that are here:%h.80.0%hg9.7 (117%h{ _a +0 dagger; a +0 robe; an orc corpse%hT....%hh %h5)#######.#####.# .)....)##.#####.## #)####..........<# .# # #.# ####.#####..##### #o##.# .### #.#####......# ...#. .# #........###.# .... ###.# #######..###.# ...# ###.# #)#.##.# ...# .# #.@.##.# ...#### .##.# #)#.##.#####....... ....# [3%h63m#..........?. <.### #............ #.# #.#.##.....# #)#.########...#### #†# #>##)#.# ..... #.# #....).# ...### #.##############.## ### ...#%hEY5%hK%h/`)....)##.#####.# )####..........<# .# # .# ####.#####..##### #o##.# %h`.### #.#####......# ...#. .# #........###.# .... ##.# #######..###.# ...# .# #)#.##.# ...# .# %ha#...##.# ...##### ##.# #)#@##.#####........ ...# #..........?. .### %hha#............ .# #.#.##...... .# #)#.########...##### †# %hay#>##)#.# ..... .# #....).# ...### .##############.## ### ...%h*b# .#...........##.# #.. ...#%hm%hoC4%hwu%h݌####..........<# .# # # ####.#####..##### #o##.# ### #.#####......# ...#. .# #........###.# .... #.# #######..###.# ...# .# #)#.##.# ...# .# #...##.# ...##### #.# #)#.##.#####........ ..# #...@......?. ### #..%h # #.#.## # #)#.########...##### # #>##)#.# ..... # #....).# ...### ##############.## ### ...# #...........##.# #.. ...# #.###...###.##.# #.# ...#%hCY2%hλ%h..<# .# #  ####.#####..##### #o##.#  #.#####......# ...#. # #........###.# .... .# #######..###.# ...# .# #)#.##.# ...# .# #...##.# ...##### .# #)#.##.#####. %hm# #....?.  #.  #.#.##.  #)#.########...#####  #>##)#. #....)..# .##. .###...###.##.%hVY0%h%h.<# .# #  ####.#####..##### #o##.#  #.#####......# ...#. # #.###.# .... # #..###.# ...# # #)#.##.# ...# # #...##.# ...##### # #)#.##.#####. # #....?.  #. #.#.##. #)#.########...%h5##### #>##)#.# ..... %hZ89%h%h2.<# .# # ####.#####..##### #o##.#  #.#####......# ...#.  #.###.# .... %hk3 #..###.# ...#  #)#.##.# ...#  #...##.# ...#####  #)#.##.#####. %h3 #....?.  #. #.#.##. #)#.##%h76*...##### #>##)#.# .....#....).# ...### %hnDC7%hD%hBN%he{.<# .# # .#####..##### #o##.# #.#####......# ...#. #.###.# .... #..###.# ...# #)#.##.# ...# #...##.# ...##### #)#.##.#####. %hrg #....?. #. #.#.##. #)#.##...##### #>##)#.# .....#....).# ...###.## ### ...# %hrY5%h%ho<# .# # .#####..##### #o##.#  #.#####......# ...#.  #.###.# ....  #..###.# ...# %hO#)#.##.# ...# #...##.# ...##### #)#.##.#####. #....?. #.%h #.#.##. #)#.##...##### #>##)#.# .....#....).# ...###.## ### ...###.# #.. ...# ...###.##.# #.# ...#%hY4%hȩ%hO<# .# # .#####..##### #o##.# #.#####......# ...#. %h#.###.# .... #..###.# ...# #)#.##.# ...# #...##.# ...##### #)#.##.#####.%h% #....?. #. #.#.##.%h5Q #)#.##...##### #....).# ...###%h+.## ### ...###.# #.. ...####.##.# #.# ...#%hO%hC2%h%hf><# .# # .#####..##### #.##.# %hu.#####......# ...#. .###.# .... ..###.# ...# #)#.##.# ...# #...##.# ...##### #)#.##.#####. #..... #. #.#.##. #)#.##...##### .## ### ...###.# #.. ...####.##.# #.# ...#0%h%h%hf(7506.5 (16.8%h(a7.5 (1779%h-%h1c _s - a scroll labelled RURRE WINAECH%h=u.........%h#####..##### .#.##.# #####......# ....#. ......###.# ..... #####..###.# #...#  #)#.##.# #...# #...##.# #...#######)#.##.#####.........#............#.#.#.###)#.########...#####<#>##)#.# #.....  #....).# #...### ######.## ####...# ....##.# #......# ###.##.# #.##...# ###.##.#[39;%h`49m #.######%hy +0.0) %he9.3 (1.87 _Found an escape hatch in the ceiling.%h] .%hV^ %h$v %h ......# ....#. ......###.# ..... ####..###.# #...#  #)#.##.# #...# #...##.# #...######.#)#.##.#####..........#............#..#.#.###)#.########...#####< #>##)#.# #..... #....).# #...### #####.## ####...# ...##.# #......# ##.##.# #.##...#.##.# #.###### ......#[39;%h 49m #.#6%h .....###.# ..... ###..###.# #...#  #)#.##.# #...# ##...##.# #...######..#)#.##.#####..........##............##..##.#.###)#.########..@#####<. >##)#.# #.......... ....).# #...######.####.## ####...# ..##.# #......# #.##.# #.##...#.##.# #.###### .....# [0;%h 10;1m#.# #.#### ####.#######%h o4%h %hX ##..###.# #...#  #)#.##.# #...# ##...##.# #...######..  #)#.##.#####..........#  #.....................#  #...........#  #.#.##..........  #)#.########...#####<.## ##)#.# #...@........ ...).# #...######.## ###.## ####...# .##.# #......# ##.# #.##...# .##.# [%h 40m#.###### ....# #.##### ####.####### .# #.>........#2%h( ..###.# #...# #)#.##.# #...# # #...##.# #...######.. #)#.##.#####....# #.....# #.....# #.#.##.......... #)#.##...#####<.##.)#.# #....%h.) ).# #...######.##..## ####...# ##.# #......# ##.# #.##...# ##.# #.###### %h+ %h/ Y1%h3 %h2K ..###.# #...# )#.##.# #...# # ...##.# #...######.. )#.##.#####.# .....# ....# .# .#.##...... )#.##...#####<.##.# )#.# #....%hL ).# #...######.##.#.## ####...# .# #......# .# #.##...#.# # %hPR Z69%hyV %h"g ####.# #...# #.##.# #...# # ##.# #...######.. #.##.#####.# # #....##.# #.##............. %hg #.##...#####<.##.#. #.# #.... ).# #...######.##.#. .## ####...# %hk .# #......# %h o8%h t###.# #...# .. .##.# #...# .# ##.# #...######.. .##.#####...# ..# # ....##.# .##................... .##...#####<.##.#.# .# #.... .# #...######.##.#.# ## ####...# .. # #......# #.. # #.##...# #.# # #.###### # %h Y6%h# %h .# ..... .# ##.# #...# .. ##.# #...# .# ##.# #...######.. ##.#####..........# %h; ..........# # .................##.#... ##..................... ########...#####@.##.#.# # #................. #...######.##.#.######...# ... %h` I #......# .##.. ..  #.##...# .# #.#  #.###### .# #  #.# ..  ####.####### ##%hߩ Y4%h %hr  ..# ....#. #.# .# ..... #.# .# #...# #.. .# #...# #.# .# #...######.. #.###### .# # ..........##.#....%h ...............@......#######...#####<.##.#.##  #.................  #...######.##.#.######...# #... #......# #.##.. ..#.##...# #.# #.##.###### #.# # #.# #..  There is an escape hatch in the ceiling here.%h %h J3 _%h %h # ....#. #.# .# ..... #.# .# #...# #.. .# #...# #.# .# #...######.. .#####.%h # # # ....##.#. ....# ...#####<.##.#.## #................. %h$ #...######.##.#.## ####...# #... ..##......# #.##.##...# #.#%h J#.###### #.# ##.# #..%h( Y1%hW %h# # ....#. #.# #.# # ..... #.# ..## # #...# #.. ...# # #...# #.# #... # #...######.. ..> #####...# .. .%h ".# .# #...##.#....# ...#####<.##.#.## %h9 #................. #...######.##.#.##  ####...# #......#  #......# #.##.. ..  %h #.##...# #.# ##.##  #.###### #.# .#  #.# #.. .#%h# )25.5 (16.2) 7.3 (18.059 _Found a stone staircase leading down.%hj.....#####<.....%hP ....#. #.# #.#  ..... #.# ..##  #...# #.. ...#  #...# #.###...  #...######.....> ..........##.. # ...##.# .#...K##.#..@...# ...#####<.##.#.## #................. #...######.##.#.### ####...# #......# #......# #.##[39;%h 49m.. .. K   kobold (missile, asleep) #.##...# #.####.## #.###### #.# .# #.# #.. .#%h,0.0)%h%hJw.KK)%hh9.1 (1.88%h%hz _A kobold comes into view. It is wielding a +0 short sword.%h# ....#. #.# #.# # ..... #.# ..## # #...# #.. ...# # #...# #.###... %hG# #...######.....>#..........##.. # .....##.# .#.....##.#....K..%hTi.@....##...#####<.##.#.## #................. #...######.##.#.###  ####...# #......#  #......# #.##.. ..  #.##...# #.####.##  #.###### #.# .#  #.# #.. .#%h%h/(((((((%huIO...@...%hAJl=30.96%hDO%hS _The kobold throws a stone. The stone closely misses you.%hS  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h2* %hP, N Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 6% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast%h, [!]/[I] toggle spell headers%hnF%h2P%h`# ....#. #.# #.#Pixie the Fabricator # ..... #.# ..##Barachi of Cheibriados *..... # #...# #.. ...#Health: 55/55 ======================== # #...# #.###...%hQcMagic: 12/12 ======================== # #...######.....>AC: 2Str: 14 #####..........##.. # ..EV: 11Int: 20 ...............##.# .#....SH: 0Dex: 15 ...............##.#....K..XL:  8 Next: 58% Place: Dungeon:6 ................@....#Noise: =--------  Time: 7530.9 (0.0) #####...#####<.##.#.##D) +5 woodcutter's axe#.................Nothing quivered#...######.##.#[37%h dm.###Zot (38456) ####...# #......##......# #.##.. ..K   kobold (missile)#.##...# #.####.###.###### #.# .##.##.. .# _There is an escape hatch in the ceiling here. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 short sword. _The kobold throws a stone. The stone closely misses you.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hgf%hk# ....#. #.# #.#Pixie the Fabricator # ..... #.# ..##Barachi of Cheibriados *..... # #...# #.. ...#%hlHealth: 55/55 ======================== # #...# #.###...Magic: 12/12 ======================== # #...######.....>AC: 2Str: 14 #####..........##.. # ..EV: 11Int: 20 ...............##.# .#....SH: 0%hmiDex: 15 ...............##.#....K..XL:  8 Next: 58% Place: Dungeon:6 ................@....#Noise: =--------  Time: 7530.9 (0.0) #####...#####<.##.#.##D) +5 woodcutter's axe%ho#.................Nothing quivered#...######.##.#.###Zot (38456) ####...# #......##......# #.##.. ..K   kobold (missile)#.##...# #.####.###.###### #.# .##.##.. .# _There is an escape hatch in the ceiling here. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 short sword. _The kobold throws a stone. The stone closely misses you.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h# ....#. #.# #.#  Pixie the Fabricator # ..... #.# ..##  Barachi of Cheibriados *..... # #...# #.. ...#  Health: 55/55 ======================== # #...# #.###...  Magic: 9/12==================------ # #...######.....>  AC: 2Str: 14 #####..........##.. # ..  EV: 11Int: 20 ...............##.# .#....  SH: 0Dex: 15 ...............##.#....K..  XL: [4%hذ0m 8 Next: 58% Place: Dungeon:6 ................@....#  Noise: =--------  Time: 7530.9 (0.0) #####...#####<.##.#.##  D) +5 woodcutter's axe  #.................  Nothing quivered  #...######.##.#.###  Zot (38456)  ####...# #......#  #......# #.##.. ..  K   kobold (missile)  #.##...# #.####.##  #.###### #.# .#  #.# #.. .# _The kobold throws a stone. The stone closely misses you.Casting: Forge Lightning Spire %h[37m(dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones%h # ....#. #.# #.#Pixie the Fabricator # ..... #.# ..##Barachi of Cheibriados *..... # #...# #.. ...#Health: 55/55 ======================== # #...# #.###...Magic: 9/12==================------ # #...######.....>AC: 2Str: 14 #####..........##.. # ..EV: 11Int: 20 ...............##.# .#....SH: 0Dex: 15 ...............##.#....K[3%h( 9;49m..XL:  8 Next: 58% Place: Dungeon:6 ................@....#Noise: =--------  Time: 7530.9 (0.0) #####...#####<.##.#.##D) +5 woodcutter's axe#.................Nothing quivered#...######.##.#.###Zot (38456) ####...# #......##......# #.##.. ..K   kobold (missile)#.##...# #.####.###.###### #.# .##.##.. .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering%h stones  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.)(((((((%h, S...@...%h =1.9 (15) Winding %h %h  B  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.) _The kobold throws a stone. The stone completely misses you.  %h 😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%hȮO  You continue winding your clockwork bee...%h 3(((((((%h S...@...%h-24. %h%hU _The kobold throws a stone. The stone closely misses you.%h' %h( 0.%h --33.. %h %h! @ _You continue winding your clockwork bee...%h0%h%K*K   kobold (missile)*   dormant clockwork bee (minion)%hCX-4%hޤ@2) %h%hO _Without a target, your clockwork bee falls to the ground.%hK., ally target)51%hL%h%h7yy   8--%hn=%hI  #.# #.. .#  You wind your clockwork bee back up and it locks its sights upon the kobold!  😎 MP[-1] _You lost 1 mp, and now have 8/12 mp.%hޝ%h7%hM  Your clockwork bee stings the kobold!The kobold dies!%hp..y)y   clockwork bee (minion)%ha60%h(%h4a _Cheibriados appreciates the change of pace.%hG**   dormant clockwork bee (minion)%hf9==749%h%hW _Your clockwork bee winds down and falls to the ground. _😎 MP[+1]%hkz  ....#. #.# #.#  ..... #.# ..##  #...# #.. ...# %h{  #...# #.###...  #...######.....> ..........##.. # .. %h{ 9..##.# .#.... ##.#. *).# %hM} C...#####<.##.#.## #................. #...######.##.#.### ####...# #......# #......# #.##.. .. #.##...# #.####.## #.###### #.# .# #.# #.. .#%hd %h o9.5 (1.68 _%h %h %hw . ..###...#. ...###... ######.....> . K ####..........##.. .# ... ........##.##.#....##.#..........*).# ####...#####<.##@#.##  #.....................######.##.#.###### %h####...# #......# ...##.. ...K   kobold brigand (missile, asleep).*   dormant clockwork bee (minion).# #.####### ## #%h&, ally…)41.3 (1.86%h%h  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts.%h yy   %h? 8-- _curare-tipped darts.  You wind your clockwork bee back up and it locks its sights upon the kobold  brigand!  😎 MP[-1] _You lost 1 mp, and now have 8/12 mp.%hj ....#. #.# #.# ..... #.# ..## #...# #.. ...# #...# #.###...## #  #...######.....> . K ###..........##.. .# ...##.##.#.....##.#........ ................@).# ###...#####<.##y#.## #.....................  #...######.##.#.###### ###...# #......%hj # ......# #.##..... .##...# #.####.# .###### #.# .# .# #.. .#%hNo _  You swap places.%hlq ,%ht i  The kobold brigand shouts!%hv %hۄ .K.#yK   kobold (missile, wandering)==2.9 (1.64%h u _A kobold comes into view. It is wielding a +0 dagger.%h^U4%h^%hb%h%h Ky.K)The kobold shouts!%h :(((((((%h3d%hq^K......)%hErvK   kobold brigand (missile, ally target)K   kobold (missile)y   clockwork bee (minion)%h&to-303%h$%h| _The kobold throws a stone. The stone hits you but does no damage.%hq7..... #.# ..###...# #.. ...#  #...# #.###...## #####...######.....>.. ..... ##..........##.. .#.K..K ............##.##.#..... ..##.#........ ...)y# ##...#####<.##.#@## %h68 #.......................  #...######.##.#.######## ##...# #......# .....# #.##..... ##...# #.####.## ###### #.# #.# # #.. ..# ####### ## ###%h:%hH?y.%hZy ((((  The kobold throws a stone.%h֥  The stone hits your clockwork bee but does no damage.Your clockwork bee completely misses the kobold brigand.%hv ..K.K... The kobold brigand closely misses your clockwork bee.%hx9==--5.5 (1.62%h%h _Your clockwork bee stings the kobold brigand! _😎 MP[+1]%h .KYour clockwork bee stings the kobold brigand but does no damage.-601 _The kobold brigand closely misses your clockwork bee.%hb ....#. #.# #.# ..... #.# ..## #...# #.. ...# #...# #.###...########...######.....>.. ...... #...##..#.#..........##.##.#K.K....##.#..y....... ...............)@# #...#####<.##.#.## #....................... ...######.##.#.######## #...# #......# ....# #.##.....%h H[m ...# #.####.## ##### #.# #.#  #.. ..#  Your clockwork bee stings the kobold brigand! %h٪  %h PYour clockwork bee closely misses the kobold brigand.%hR SThe kobold brigand hits your clockwork bee with a +0 short sword!%h %h $ .y   clockwork bee (minion)  Your clockwork bee barely misses the kobold brigand.=8.1 (1.639 _The kobold brigand hits your clockwork bee with a +0 short sword.%h<%hFg KK   kobold (missile)y   clockwork bee (minion)Your clockwork bee stings the kobold brigand.%hS ((((((The kobold brigand throws a curare-tipped dart.The curare-tipped dart barely misses your clockwork bee.%hy@....908%hڲ _The curare-tipped dart closely misses you.%h  Your clockwork bee stings the kobold brigand!The kobold brigand dies!%hHHCheibriados appreciates the change of pace.).y   clockwork bee (minion)%h *7/57==51666=507 _Cheibriados raises the support of your attributes as your movement slows.Your Fighting skill increases to level 2!%h  %h`#.. ..#  Your Armour skill increases to level 3!😎 HP[+2] %h_You now have 57 max hp (+2). Your hp is fully restored (57).%hM#.##.# ... #..#.# .....# ..#. ...#  #.###...##############.....>.. . #.#.#....##.##.#)...##.#.@y....... ...............).#K......#####<.##.#.## .?......................... #...######.##.#.##########..%h'K   kobold (missile).#%h*> , ally target)Your clockwork bee locks its sights upon the kobold.  Your clockwork bee closely misses the kobold.The kobold barely misses your clockwork bee.-1.7 (1.66%hD%hHm _Your clockwork bee closely misses the kobold.%h  Your clockwork bee stings the kobold.The kobold dies!%h  %hm %h *%hd )%h޸ w*   dormant clockwork bee (minion)%h   %hi KCheibriados appreciates the change of pace.%h --204%h  %h %h" >_Your clockwork bee winds down and falls to the ground.%hB 10/12==-33 _😎 MP[+1]%h׷%h&4%hB2 _%h^%h%h,4%h50%h9%h@Q1%hD,%h)I%hP%hYQO==0%h`29%hbC8%hSh%hhM1==%hmQ7%ha _You start resting.%hY5%h%hY4%h%hY3%hՕ%hɘl==2%hߚ%hY1%h%hѣY0%h%hPZ19%hl%h 1.%h:0673.0)%h12==8.7 (148%hj%hx _😎 MP[+1] _You start resting. _Your dormant clockwork bee falls apart.  2 _Your mp is fully restored (12).%h %hx %h %h-  ....#. #.# .#.#  ..... #.# ..##  #...# #.. ...#  #...# #.###...########  #...######.....>.. ...... ##..........##..#.#. .%h. 6.##.##.#)..........##.#............@.#)...... ##...#####<.##.#.## .?....  #........................  #...######.##.#.######### ##...# #......# .....# #.##..... %h/ ##...# #.####.## ###### #.# #.# #.. ..#%h< `7 _%h]? %hR  d - 25 stones (gained 4)  Things that are here:6%hW %hl 8 .#.##.# ... ....#. #.# .#.# ..... #.# ..## #...# #.. ...# %hn #...# #.###...######## ...######.....>..  ###..#.#....... ...##.##.#) ...##.#.@........ ...............).#)...... #...#####<.##.#.## .?.... #........................ ...######.##.#.######### #...# #......# ....# #.##........# #.####.## ##### #.# #.#[39;4%ho a9m _a +0 short sword; a kobold corpse%hv Y4%h| %hn #.##.# .... #. #.##.#.#  #.##...## ...# #.. ....# ...# #.###...##### ...######.....>..... .##..#.#..%h ##.##.#).##.#..).#). ...#####<.##.#.##..?. ........... %h ...######.##.#.###### ...# #......## #.##..... ...# #.####.## #.# #.#%hɘ ;==%h# 12%h %h %hW .# # ##.. ##.# .... #. #.##.#.#  #.##...## %h 3# #.. ....# # #.###...###############.....>...##..#.#..###.##.##%h .##.#.....#..........).#).......######<.##.#.##..?.....#%h[ .....................######.##.#.############ #......#%h # #.##..... ..# #.####.#%h 274.9 (6.2)%h h6.7 (8.00%h %h* _  y - a curare-tipped dart {=f}  Things that are here:%h g7.7 (909%h %h7 a _a +0 short sword; a kobold corpse%hb@..%hUi%h߅ #.# .... ..#. #.##.#.#. ...###. ....###...#########.#####.....>.................##..#.####.#)#........).#)#####<.##.#.##..?..................##.#%h.# ### #.# #.#%hY8%h,%h .#. #.##.#.#. #...###. ....###...#########.#####.....>.................##..#.##%hpQ##.#)........).######<.##.#.##..?.................#.#.#Zot (38408) ...##.. ..#%hY6%hٸ%hu  d - 28 stones (gained 3)  Things that are here:5%hb%h0  #.##...# .# #.. ....# ## #.###...#########.#######.....>.................##..#.## ##.##.#)# %h5C##.#.....# ...).#).# #####<.##.#.##.@?.....# .....................# ######.##.#.########### # #......# # #.##..... .# #.####.## ## #.# #.# #.. ..# ### ## ### _a +0 dagger; a kobold corpse%hY3%h%h? #.##...## # # #.. ....# .# # #.###...#.# ######.....>.. ##..#.#.# ##.##.#).# ##.#.....# ).#).# %h{#####<.##.#.##..@.....# # ######.##.#.# # #......# # #.##..... %h4Y2%h%h/%h5C1%hl:%h/V #. #.##.#. .. #.##...## # .# #.. ....# . .# #.###...#########.## .######.....>.....##..#.#.#.##.##.#).###.#.....# ............).#).######<.##.#.##........# .......................# .######.##.#.########### .# #......# .# #.##..... .# #.####.## ## %hV[40m#.# #.# #.. ..# _f - 2 scrolls labelled CONGISCH GONAEZ (gained 1)%hiq399%h{}#.# ....#. #.##.#. .. #.##...## # ..# #.. ....# . ..# #.###...#########.########.....>.....##..#.#.#.##.##.#)%h.###.#....#............).#).######<.##.#.##........#.......................#.######.##.#.###########.# #......# ..# #.##..... ..# #.####.## ### #.# #.#%hY7%h %hZ#.##.# .....#. #.##.#.#. #.##...## #.# #.. ....# .#.# #.###...##.##.######.....>....##..#.#.#.##.##.#)%hk.#.##.#..@..#.).#).......#.#####<.##.#.##........#........#.######.##.#.###.# #......#.# #.##......# #.####.## #### #.# #.#%h%hC5%hȯ%hL .# # ##...#.##.# ....#. #.##.#. .. #.##...## # #...# #.. ....# . #...# #.###...#########.## %h#...######.....>............ #.##..#.#........#.##.##@#).......#...##.#....#............).#).# #...#####<.##.#.##........# #.........................# #...######.##.#.########### #...# #......#.# #.##..... #...# #.####.##%hY4%h/%h]78 M ####  .# # ###.##.# .... #.#.#  .....##...# ......# .# %h+ #.###...#########.########.....>............ #.#@#.##.#)......##.#.......... ...............).#)...... #...#####<.##.#.##........#......##.####....#%hY2%h %h` #####  .# # ##....  .#.##.# ....#  ....#. #.##.#.  ..... #.##...## #  #...# #.......# . %h2 #...# #.###...#########.##  #...######.....@............ ##....##..#.#........#.##.##.#).......###.#...........# ................).#)......# ##...#####<.##.#.##........#  #.........................#  #...######.##.#.########### ##...# #......#%h7 Y0%hk%%h?  ##### .# # ##....  .#.##.# ....# ....#. #.##.#.  ..... #.##...## # #...# #.......# .%hK@0 #...# #.###@..#########.##  #...######.....>.... ###..........##..#.#..#.....##.##.#).......#.....##.#...........# .................).#)....# ###...#####<.##.#.##........# #.........................#  #...######.##.#%h[B.###########There is a stone staircase leading down here.%hwL%hMK88 _%hQ%hd ###### .# # ##.... .#.##.# ....# ....#. #.##.#.  ..... #.##...## #%h!fv #...# #...@...# . #...# #.###...#########.##  #...######.....>............ ####..........##..#.#.#......##.##.#).......###.#...........# ..................).#)......# ####...#####<.##.#.##........#%hf #.........................#%hmY6%hr%h378 M ###### .# # ##....#.##.# ....#. #.##.#.#  ..... #.##@..## ......# .#  #.###...#########.## %h‹ #...######.....>............ ####..........##..#.#........##)...%hY5%hC%h78 M~ ..§ ######.... .# # ####......#.##.# #.....#.#.#  ..... #.##...## %h@#.......# .#  #.###...#########.###...######.....>...................%h9§%hC3%h4%hq1 ~ ..§ ######..§.%h4F .# # ####........ # .#.##.# #..@...# # ....#. #.##.#.# # ..... #.##...## # %ha# #...# #.......# . # #...# #.###...#########.## # #...######.....>.... #####.##..#.#......#.##.##.#).....###.#........#%h9§%hfC1%h%hA8 ~  ..§  ######..§ .# # ####@........  .#.##.# #......###### %h(J ....#. #.##.#.#   ..... #.##...## #  #...# #.......# .#  #...# #.###...#########.##  #...######.....>.....%h3. ######..#.#...##.##.#)..%h*;§§%hC0%h9§%h3%hE43~ %h41..~~%h]5]######..§§.%h5.# # ####.%h6.#.##.# #......#%h8....#. #.##.#.# %h;..... #.##...## # #...# #.....#...# #.##...######.....>..##..%h={##.##.#%hE%hF§%h4G§%hG%hPD78%hyd9§%h3~_§..§~.######..§§..# # ####..#.##.# #......#....#. #.##.#.#  ..... #.##...## #  #...# #.....  #...# #.###...#  #...######.....>...##..#.#.##.#%hpI_608.7 (31.0) %h_§10.3 (32.67%h;E§§%h_ _Found a stormy altar of Qazlal.%h§.......%h<e>..%hѰ%h...§..§...§§_§..§§.######..§§..# # ####... .#.##.# #......# ....#. #.##.#.# ..... #.##...## # %h*#...# #....... #...# #.###... #...######.....>..##..#.#%h##.##.#%h+§§§§§.5%h[§§§§§%h1####.........§..§..§§§§.#..§§.######..§§.  .# # ####... %hp#.##.# #......##. #.##.#.#  #.##...## # ...# #...... ...# #.###..%hV ...######..... .##..#%h:##.#%hzh§§$§§%hC3%h\§§§%h####........#..§§...#..§....#.$§§§..###..§§.######..§§. .# # ####... %h:.##.# #......#.#. #.##.#.#  #.##...## # %h%hcZ§§§~%hC2%hf§§§§%hx&{ ##########.#.......# #..§§...# #..§..§.# .$§§§..# ##..§§ %h&######.@~§ # # ####.............. ##.# #......##########.##. #.##.#.#   #.##...## ## 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###.##.##.#.....#### ....# #.##..........# ###.# #.#####.# ..#.# #.#####.# #.#.)# #.#%ho1%h#.##..#.#.#####..##.##.#).# #....##.#..# #........).#).# ##. #...#####<.##.#.##.# #. #.......# #. #...######.##.#.# #. #...# #......###### #..# #.##..# #. #...# #.####.####.####.....##.#[%h 37m #.# #.#.......#.....##. #.. ..#.##.##.#........# ## ####.##.##.#..... .....# #.##..........# ####.# #.#####.# ...#.# #.#####.# ##.#.)# #.#oo   orc (missile, wandering)736.5 (98.4%hc.o8.3 (100.2)49%hD%h _An orc comes into view. It is wielding a +0 club and quivering poisoned darts.%hxs  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hHo%hr Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft%hs1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h^%hf#..........##..#.#........#####.# Pixie the Fabricator ...........##.##.#).......# #.# Barachi of Cheibriados **.... ...........##.#...........# #.. Health: 57/57 ======================== %h...............).#).......# ##. Magic: 12/12 ======================== #...#####o.##.#.##........# #. AC: 2Str: 15 #.........................# #. EV: 11Int: 21 #...######.##.#.########### #. SH: 0Dex: 16 #...# #......#######. XL:  8 Next: 66% Place: Dungeon:6 %hr....# #.##...@....# ########. Noise: ---------  Time: 7738.3 (0.0) #...# #.####.####.####.....##. D) +5 woodcutter's axe ##### #.# #.#.......#.....##. Nothing quivered#.. ..#.##.##.#........ Zot (38249) ###### ## ####.##.##.#.....### .....##.##..........#o   orc (missile, wandering) ####.#%h#.#####.####### ...#.######## #.#####.# ##.#.......)# #.......# _You enter the shallow water. _You now have 252 gold pieces (gained 14). _E - a sedimented puce potion _An orc comes into view. It is wielding a +0 club and quivering poisoned darts.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h; f#..........##..#.#........#####.# Pixie the Fabricator ...........##.##.#).......# #.# Barachi of Cheibriados **.... ...........##.#...........# #.. Health: 57/57 ======================== %h...............).#).......# ##. Magic: 12/12 ======================== #...#####o.##.#.##........# #. AC: 2Str: 15 #.........................# #. EV: 11Int: 21 #...######.##.#.########### #. SH: 0Dex: 16 #...# #......#######. XL:  8 Next: 66% Place: Dungeon:6 %h^....# #.##...@....# ########. Noise: ---------  Time: 7738.3 (0.0) #...# #.####.####.####.....##. D) +5 woodcutter's axe ##### #.# #.#.......#.....##. Nothing quivered#.. ..#.##.##.#........ Zot (38249) ###### ## ####.##.##.#.....### .....##.##..........#o   orc (missile, wandering) ####.##.#####.####### ...#.######## #.#####.# ##.#.......)# #.......# [18%hfd_You enter the shallow water. _You now have 252 gold pieces (gained 14). _E - a sedimented puce potion _An orc comes into view. It is wielding a +0 club and quivering poisoned darts.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h{$%hn|#..........##..#.#........#####.# Pixie the Fabricator %h|...........##.##.#).......# #.# Barachi of Cheibriados **.... %h}H...........##.#...........# #.. Health: 57/57 ======================== %h!~...............).#).......# ##. Magic: 9/12%h~C==================------ %h0 #...#####o.##.#.##........# #. AC: 2%h,Str: 15 %h5#.........................# #. EV: 11%h,Int: 21 %h<#...######.##.#.########### #. SH: 0%h,Dex: 16 %hL#...# #......###### #. XL:  8 Next: 66% Place: Dungeon:6 %hE....# #.##...@....# ########. Noise: ---------  Time: 7738.3 (0.0) %hm#...# #.####.####.####.....##. D) +5 woodcutter's axe %h##### #.# #.#.......#.....##. Nothing quivered%hm %h#.. ..#.##.##.#........ Zot (38249) %hvW###### ## ####.##.##.#.....### %h.....# #.##..........#  o   orc (missile, wandering) %h####.# #.#####.####### ...#.######## #.#####.# ##.#.......)# #.......# Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club, wearing a +0 chain mail and quivering poisoneddarts (wandering, hasn't noticed you)%h=_ #..........##..#.#........#####.# Pixie the Fabricator ...........##.##.#).......# #.# Barachi of Cheibriados **.... ...........##.#...........# #.. Health: 57/57 ======================== ...............).#).......# ##. Magic: 9/12==================------ %h_ <#...#####o.##.#.##........# #. AC: 2Str: 15 #.........................# #. EV: 11Int: 21 #...######.##.#.########### #. SH: 0Dex: 16 %h` Q#...# #......###### #. XL:  8 Next: 66% Place: Dungeon:6 ....# #.##...@....# ########. Noise: ---------  Time: 7738.3 (0.0) #...# #.####.####.####.....##. D) +5 woodcutter's axe %h~` P##### #.# #.#.......#.....##. Nothing quivered #.. ..#.##.##.#........ Zot (38249) ###### ## ####.##.##.#.....### .....# #.##..........#  o   orc (missile, wandering) %hbb ####.# #.#####.####### ...#.######## #.#####.# ##.#.......)# #.......# Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club, wearing a +0 chain mail and quivering poisoneddarts (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  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### ..# ...# .#.. ..# .#%hm#. ... .. .#.. #.# .####.#....###.# .....#......##..# ##.# %h#.# #.# #..# %h{<#........##.#####..#####  #.#####....... ### #....[........ #. %h #.#########.#######.##.%h$Y1%h:-%hx?J ###  ### #.. # ...##.# %h@.. ..##.# #. ...... .#.. #.##.####.#.#....###.##.........#......##@.# %h@G##.# #........# #........# #........#%hB#........#  #.#####..#####  #.#####....... ### #....[........ #.%h:HZ69%hcL%h1_V78 M ###%h_ ### #..# ..##.##%hI` #. ...... #.. #.##.####.#.#....###.##@........#......##..#######%h`&##.....##.....#........##..#%hVa#%hf%hHgC7%hj%hl78 M. ### ..#### #..# .....##.# %hB....#..##.####l### #. #............#.. #.##@####.#.#....###.##.........#......##..########.....#%hπS#........#l   iguana (asleep)..%h?##%h%h 921.1 (92.4)2.9 (94.26 _An iguana comes into view.%h3  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h]- Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft%h=1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h$%h+?Pixie the FabricatorBarachi of Cheibriados **....Health: 57/57 ========================.###Magic: 12/12 ========================..#### #..AC: 2Str: 15# .....##.#EV: 11Int: 21%h-....#..##.####l###SH: 0Dex: 16#. #.............#XL:  8 Next: 70% Place: Dungeon:6.#.. #.##@####.#.#Noise: ---------  Time: 7922.9 (0.0)....###.##.........D) +5 woodcutter's axe#......##..#######Nothing quivered##.....#.#Zot (38066) #........##........#l   iguana (asleep)#........##........##.#####..#####%h0## _a +0 club; a +0 chain mail _There is an escape hatch in the ceiling here. _You see here a +0 leather armour. _An iguana comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hs6?Pixie the FabricatorBarachi of Cheibriados **....Health: 57/57 ========================.###Magic: 12/12 ========================..#### #..AC: 2%h6Str: 15# .....##.#EV: 11Int: 21....#..##.####l###SH: 0Dex: 16%h8A#. #.............#XL:  8 Next: 70% Place: Dungeon:6.#.. #.##@####.#.#Noise: ---------  Time: 7922.9 (0.0)....###.##.........D) +5 woodcutter's axe#......##..#######Nothing quivered##.....#.#Zot (38066) #........#%h::#........#l   iguana (asleep)#........##........##.#####..####### _a +0 club; a +0 chain mail _There is an escape hatch in the ceiling here. _You see here a +0 leather armour. _An iguana comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Pixie the Fabricator  Barachi of Cheibriados **....  Health: 57/57 ======================== . ### Magic: 9/12==================------ ..#### #.. AC: 2Str: 15 # .....##.# EV: 11Int: 21 ....#..##.####l###  SH: 0Dex: 16 #. #.............#  XL:  8 Next: 70% Place: Dungeon:6 .#.. #.##@####.#.#  Noise: ---------  [%hF33mTime: 7922.9 (0.0) ....###.##.........  D) +5 woodcutter's axe #......##..#######  Nothing quivered ##.....#.# Zot (38066)  #........# #........# l   iguana (asleep) #........# #........# #.#####..##### ## _An iguana comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep)%h  Pixie the FabricatorBarachi of Cheibriados **....Health: 57/57 ========================.###Magic: 9/12==================------..#### #..AC: 2Str: 15# .....##.#EV: 11Int: 21....#..##.####l###SH: 0Dex: 16#. #.............#XL:  8 Next: 70% Place: Dungeon:6.#.. #.##@####.#.#Noise: ---------  Time: 7922.9 (0.0)....###.##.........D) +5 woodcutter's axe#......##..#######Nothing quivered##.....#.#Zot (380%h 66) #........##........#l   iguana (asleep)#........##........##.#####..#######Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep)  You lock target on the iguana and prepare to deploy your bee.==3.9 (15) Winding %h&   Aim: an iguana (asleep)  You lock target on the iguana and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%h  You continue winding your clockwork bee....ll--44.  _The iguana hisses angrily.%hD ?l.--52..  _You continue winding your clockwork bee...%hc@ yl.(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the iguana.6 _Your clockwork bee stings the iguana but does no damage.%hc . ### ..#### #..# .....##.# ....#..##.####.## #. #.....@yl.....##..###.##.####.#.#....###.##.........#......##..########.....#...............%h    Your clockwork bee completely misses the iguana.The iguana bites your clockwork bee but does no damage.==8.7 (1.80 _Your clockwork bee stings the iguana! The iguana bites your clockwork bee!%h7+  Your clockwork bee closely misses the iguana.The iguana closely misses your clockwork bee.-9059 _Your clockwork bee stings the iguana.%h<  Your clockwork bee stings the iguana!The iguana dies!%h  †.#........#%ho 10/12==4--308 _Cheibriados appreciates the change of pace. _😎 MP[+1]%h 4%h %h **   dormant clockwork bee (minion)7%h %h(  _Your clockwork bee winds down and falls to the ground.6%h- %h9 o5%hb< l==4%h? %hD Y3%hZG %hdK Y2%hN %hVR Y1%hjU %hY 1==0%h7] %hVa Z49%hod %hz %h} o.8%h %h _Your dormant clockwork bee falls apart.7%h %h l==6%h %h} Y5%h] %hӘ Y4%h %h@ 12==3%h %h3 $. ####.#### #.. # .....##.# ....#..##.####.### #. #....@..†.....# .#..###.##.####.#.# ....###.##......... #......##..####### ##.....#.# #........# #........# #........# #........#%hλ Y1%h> %h ##.$. ####.#### #.. ## .....##.#.#..##.####.### #. #...@...†.....# .#..###.##.####.#.#%h ; ....###.##......... #......##..####### ##.....#.# #........# #........# #........# #........#%h Z39%h %h ### $. ####.....######.. ##......##.# .....#.@##.####.### #. #.......†.....# .#..###.##.####.#.#%h ....###.##.........#......#.####### ##....#.# #........# #........# #........#%h Y8%h& %hl x78 M###  $. ####.....######..##.... #.....#..##.####.###.#. #.......†....#..###.##.####.#.#....###.##.........%h )##.%hr l==6%h %hT ####.$. ####.######.. ##....@.##.# #.....#..##.####.### #.#..#.......†.....# .#..###.##.####.#.#%h  ....###.##...........#......##..######### ##.....#.# #........# #........#%hf% Y4%hO) %hv: ####...$. ####.######.. ##...@..##.# #.....#..##.####.### #.#..#.......†.....# .#..###.##.####.#.# ..%hA; ..###.##......... ..#......##..####### #### ##.....#.# #........# #........#%h5@ Y3%hdD %hU I ########...$.. #####.######.. ##..@...##.# #.....#..##.####.### #.#..#.......†.....##.#..###.##.####.#.# ....###.%hmV ##......... ..#......##..####### #######.....#.# #........# #........#%h1[ Y1%h^ %hp  ## ##...$..# #### #.######.. ##.@....##.# #.....#..##.####.### #.#..#.......†.....# #.#..###.##.####.#.# ....###.##...%h>q  ..#......##..# #######.....#.#  #.#  #.#%hOv Z29%hWz %hY %h  ########  ##...$..# #####.....@.######..#..###......##.#  #.....#..##.####.### #.#..#.......†.....##.#..###.##.####.#.# h....###.##......... h   black bear (asleep) ...#......##..#######.########.#$ #.#%h :-%h %hf 58.9 (28.%h 2)%h %h| c60.5 (29.88%hh %hl  %h >_Your clockwork bee winds down and falls to the ground. _%hj ZYour dormant clockwork bee falls apart. %h 8_A black bear comes into view. %h %hE y 😎 MP[+2] %h f_Your mp is fully restored (12).%hn  $ #........#  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hw Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h  Pixie the Fabricator  Barachi of Cheibriados **....Health: 57/57 ========================Magic: 12/12 ========================AC: 2Str: 15EV: 11Int: 21########SH: 0Dex: 16##...$..# ####XL:  8 Next: 74% Place: Dungeon:6#.....@.######..Noise: ---------  Time: 7960.5 (0.0)#..###......##.#D) +5 woodcutter's axe#.....#..##.####.### Nothing quivered#.#..#.......†.....# Zot (38028) #.#[3%ha7m..###.##.####.#.#h....###.##......... h   black bear (asleep)...#......##..#######.#######.....#.#$ #........# _A black bear comes into view.😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Pixie the Fabricator  Barachi of Cheibriados **....Health: 57/57 ========================Magic: 12/12 ========================AC: 2Str: 15EV: 11Int: 21########SH: 0Dex: 16##%h...$..# ####XL:  8 Next: 74% Place: Dungeon:6#.....@.######..Noise: ---------  Time: 7960.5 (0.0)#..###......##.#D) +5 woodcutter's axe#.....#..##.####.### Nothing quivered#.#..#.......†.....# Zot (38028) #.#..###.##.####.#.#h....###.##......... h   black bear (asleep)...#......##..#######.#######.....#.#$ #........# _A black bear come%h6s into view.😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Pixie the Fabricator  Barachi of Cheibriados **....  Health: 57/57 ========================  Magic: 9/12==================------  AC: 2Str: 15  EV: 11Int: 21 ######## SH: 0Dex: 16 ##...$..# ####  XL:  8 Next: 74% Place: Dungeon:6 #.....@.######..  Noise: ---------%h8;[33m  Time: 7960.5 (0.0) #..###......##.#  D) +5 woodcutter's axe #.....#..##.####.### Nothing quivered #.#..#.......†.....# Zot (38028)  #.#..###.##.####.#.# h....###.##......... h   black bear (asleep) ...#......##..####### .#######.....#.#  $ #........# _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move t%h>DargetAim: a black bear (asleep)%hl  Pixie the Fabricator  Barachi of Cheibriados **....Health: 57/57 ========================Magic: 9/12==================------AC: 2Str: 15EV: 11Int: 21########SH: 0Dex: 16##...$..# ####XL:  8 Next: 74% Place: Dungeon:6#.....@.######..Noise: ---------  Time: 7960.5 (0.0)#..###......##.#D) +5 woodcutter's axe#.....#..##.####.### Nothing quivered#.#..#.......†.....# Zot (38028) #.#[39%h%;49m..###.##.####.#.#h....###.##......... h   black bear (asleep)...#......##..#######.#######.....#.#$ #........#Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep)  You lock target on the black bear and prepare to deploy your bee.==1.5 (17) Winding %h  Aim: a black bear (asleep)  You lock target on the black bear and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%hϯ%h԰--26. %h%hs@ _You continue winding your clockwork bee...%h%h h--35%hw3.. %h%hl@ _You continue winding your clockwork bee...%h  With a metallic buzz, your clockwork bee launches itself at the black bear.%h%hSqyh.h%hlly target)y   clockwork bee (minion)%h@p===44) %h0%hk^ _The black bear growls angrily.%hԢ%h %h?.y%he5h..%h$k---53%h%h%hz G With a metallic buzz, your clockwork bee launches itself at the black bear. _The black bear growls angrily.  Your clockwork bee stings the black bear!  The black bear bites your clockwork bee but does no damage.The black bear closely misses your clockwork bee.  The black bear misses your clockwork bee.%hk{ ---62%h %h\ i _Your clockwork bee stings the black bear.%h   Your clockwork bee barely misses the black bear.The black bear closely misses your clockwork bee. x271 _The black bear claws your clockwork bee.%h 10/12==Your clockwork bee stings the black bear!The black bear goes berserk!%h /  --more--%hd  Your clockwork bee stings the black bear!The black bear dies!%hp†y   clockwork bee (minion)%hu 8/588580 _Cheibriados appreciates the change of pace.%hp%hsc  $ #........#  Your Fighting skill increases to level 3!😎 HP[+1] MP[+1] _You now have 58 max hp (+1). Your hp is fully restored (58).%h^ # ##...$..# #### #.######.. #..###......##.## #.y...#..##.####. #†#..#.......†..... #.#..###.##.####.#. .....###.## ...#......##.. .#######.....#.#  $ #.#70.3 (1.818 _%h # ##...$..# #### #.######.. #..###......##.# # #.*...#..##.####.##†#..#.......†.....##.#..###.##.####.#.#.....###.##.*   dormant clockwork bee (minion)...#......##..#.#### 1.9 (1.66%hf~##########...$..# ####.......######.. #..###@.....##.## #.*...####.### #†#..#.......†.....#.#..###.##.####.#.....###.##............#......##..#######.#######.....#.#.$ #.......## %h==3.7 (1.85%hφ%h%h* 4%h %h o4%h o3%h 1==2%h %h% 10%h* Z09%hu. %hnK %hR .==8%hV %h[ v _Your dormant clockwork bee falls apart.%h7\ C7%h_ %hb Y5%hf %hj 12==4%hm %h"  ########  ##...$..# #### #....@..######.. #..###......##.# # #.....#..##.####.# #†#..#.......†..... #.#..###.##.####.# .....###.##........ ...#......##..###### .########.# .$ #.#3%hƶ 78 M ######## ## ####.....######....###......##.# #. #.....#..##.####.### 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#)#.##.#####..........##..#.#  #...............##.##.#)  #....##.#...  #.#.##...%hPXS.....).#)  #)#.########...#####<)##.#.##%h^Y6%hc%hw#####........##.#### #.# # ....########.......# #.# #. ###.# #..#.##.####.###.## #............#######.. ....<# #....##.#######....... ###..##### ##.#.##.# #......####%hy#......# #....#.# #.##.#.# .....###.# #......# #.##...## ###..###.# ##..@### #.......#  #)#.##.# #...# #.###...### #...##.# #...######.....>.... #)#.##.#####..........##..#.# #.....................##.##.#) #........##.#... #.#.##............).#) #)#.########...#####<)##.#.## >##)#.# #..........)[%hz+30m.....%h%hلC4%h%h:E.....########.......# #.# # ####.# #..#.##.####.###.## #............##### .....<# #....##.#######.... %hD####..##### ##.#.##.# #......####......# #....#.# #.##.#.# ......###.# #......# #.##...## ####..###.# ##...### #.......#  #)#.##.# #.@.# #.###...## #...##.# #...######.....>... #)#.##.#####..........##..#.# #.....................##.##.#) #.......##.#... #.#.##..........).#) l   iguana (wandering) #)%hy#.########...#####<l##.#.##. #>##)#.# #..........)....... #....).# #...######.##.#.###%hb%h 8124.1 (150.4)  An iguana comes into view.%hxll)%hj5.9 (152.22%hȽ%h$ #....).# #...######.##.#.### _The iguana hisses angrily.😎 MP[+2] _Your mp is fully restored (12).%hBt  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%%h4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 %h8 Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hW%ho^%hqf.....########.......# #.## Pixie the Fabricator ####.##..#.##.####.# ## Barachi of Cheibriados **.... ####.## #............#######. Health: 58/58 ======================== %h3h.....<# #....##.#######...... Magic: 12/12 ======================== ####..##### ##.#.##.# #......### AC: 2Str: 15 ####......# #....#.# #.##.#.#EV: 11Int: 21 ......###.# #......# #.##...## SH: 0Dex: 16 ####..###.# ##...### #.......# XL:  8 Next: 85% Place: Dungeon:6#)#.##.# #.@.# #.###...## Noise: ---------  Time:%hj 8125.9 (0.0)#...##.# #...######.....>... D) +5 woodcutter's axe#)#.##.#####..........##..#.#. Nothing quivered#.....................##.##.#) Zot (37862) #.....................##.#....#.#.##....................).#) l   iguana#)#.########...#####l)##.#.##. #>##)#.##..........)....... #....).##...######.##.#.### _The iguana hisses angrily.😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hs.....########.......# #.## Pixie the Fabricator ####.##..#.##.####.# ## Barachi of Cheibriados **.... ####.## #............#######. Health: 58/58 ======================== .....<# #....##.#######...... Magic: 12/12 ======================== ####..##### ##.#.##.# #......### AC: 2Str: 15 ####......# #....#.# #.##.#.#EV: 11Int: 21 ......###.# #.....[%h4v37m.# #.##...## SH: 0Dex: 16 ####..###.# ##...### #.......# XL:  8 Next: 85% Place: Dungeon:6#)#.##.# #.@.# #.###...## Noise: ---------  Time: 8125.9 (0.0)#...##.# #...######.....>... D) +5 woodcutter's axe#)#.##.#####..........##..#.#. Nothing quivered#.....................##.##.#) Zot (37862) #.....................##.#....#.#.##....................).#) l   iguana#)#.########...%hlx[40m#####l)##.#.##. #>##)#.##..........)....... #....).##...######.##.#.### _The iguana hisses angrily.😎 MP[+2] _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.....########.......# #.# # Pixie the Fabricator ####.# #..#.##.####.# ## Barachi of Cheibriados **.... ####.## #............#######. Health: 58/58 ======================== %h.....<# #....##.#######...... Magic: 9/12==================------ ####..##### ##.#.##.# #......### AC: 2Str: 15 ####......# #....#.# #.##.#.#  EV: 11%hInt: 21 ......###.# #......# #.##...##  SH: 0Dex: 16 ####..###.# ##...### #.......#  XL:  8 Next: 85% Place: Dungeon:6  #)#.##.# #.@.# #.###...## Noise: ---------  Time: 8125.9 (0.0)  #...##.# #...######.....>... D) +5 woodcutter's axe  #)#.##.#####..........##..#.#. Nothing quivered  #.....................##.##.#) Zot (37862)  #.....................##.#....  #.#.##....................).#) l   iguana  #)#.########...#####l)##.#.##. #>##)#.# #..........)....... #....).# [3%h>3m#...######.##.#.### _Your mp is fully restored (12).Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana%h0 .....########.......# #.# # Pixie the Fabricator ####.# #..#.##.####.# ## Barachi of Cheibriados **.... ####.## #............#######. Health: 58/58 ======================== .....<# #....##.#######...... Magic: 9/12==================------ ####..##### ##.#.##.# #......### AC: 2Str: 15 ####......# #....#.# #.##.#.#  EV: 11Int: 21 ......###.# #......# #.##...##  SH: 0Dex: 16 ####..###.# ##...### #.......#  XL:  8 Next: [%h} 40m85% Place: Dungeon:6  #)#.##.# #.@.# #.###...## Noise: ---------  Time: 8125.9 (0.0)  #...##.# #...######.....>... D) +5 woodcutter's axe  #)#.##.#####..........##..#.#. Nothing quivered  #.....................##.##.#) Zot (37862)  #.....................##.#....  #.#.##....................).#) l   iguana  #)#.########...#####l)##.#.##. #>##)#.# #..........)....... #....).# #...######.##.#.###Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana  Yo%hЖ hu lock target on the iguana and prepare to deploy your bee. #.#  .#  ....<# .            #) #.@.#   >  #)  )   l).#)  #)<>##)#.# )).# ==6.9 (11) Winding   Aim: an iguana  You lock target on the iguana and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.%h l.--70. %h %h] @ _You continue winding your clockwork bee...%h%hl.--859.. %h7%h@ _You continue winding your clockwork bee...%hZ,%hubyl.(ally target)y   clockwork bee (minion)98) %h _With a metallic buzz, your clockwork bee launches itself at the iguana.%hi< ,%hK l.yl.%hNL b307%hX %h[ %h )%h=>l.%hx>i=16%h}I%h Lo _Your clockwork bee barely misses the iguana. x2%h Z  The iguana bites you.%h 54--25%h %h1  #....).# #...######.##.#.### _Your clockwork bee stings the iguana but does no damage.😕 HP[-4] _You take 4 damage, and now have 54/58 hp.%h  You barely miss the iguana. Your clockwork bee stings the iguana!%h 3---10/12===34%hD %h  _You take 4 damage, and now have 54/58 hp.  You barely miss the iguana. Your clockwork bee stings the iguana! _The iguana bites you. 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Your mp is fully restored (12). %h......... %hR %hn0.0)  _Done exploring.%hrw %h Level 6 of the Dungeon <<<<>>>>_(Press ? for help)#...........# ####.##.#####.##.#####.#######%hG ############# #....##.....#.######## #.#####.###.#########.#.......)# #.......##.......# #.########.# ##########..####.# #.##.##.......####.### #.##....#..##.....# ##.##....#..##.....# #..##..###..##.....# #.###...>...##.....#%h܈  #.###.....###.....# #.##.##### ####### #.##.###.##.#######..##......##.########.# ########.##.# #........##.# #.##.....##.####.##.##.###....<....##.#######.#####@##.......##########%h%^>@%h %h .###.#Pixie the Fabricator .#######..#Barachi of Cheibriados **.... ......##.##Health: 58/58 ======================== #####.# ########.#Magic: 12/12 ========================#.# #........#AC: 2Str: 15#.# #.##.....#EV: 11Int: 21#.####.##.##.##%h SH: 0Dex: 16#....<....##.#XL:  8 Next: 88% Place: Dungeon:6######.#####@#Noise: ---------  Time: 8341.9 (0.0)#.......#D) +5 woodcutter's axe#########Nothing quivered  Zot (37645)          _r - 2 scrolls labelled KIFAAXT JYHE (gained 1)  Done exploring.😎 HP[+5] MP[+2] _Your hp is fully restored (58). Your mp is fully restored (12). _Done exploring.%h" %h %hG %h 4 _2%h[ Y0%h %h %h %ho D38%h %h %hf %h C6%h6 %hB %h= %h C5%h %h> %h Y3%h9 %h/ p  There is a stone staircase leading up here.%hc v1 _%h %h Z29%hZ %h %h Y8%h$ %h %h" Y6%ho" %h# %h$ %h% C4%h% %h' %h' %hY( C2%h( %h) %h* %hX+ C0%h+ %h, %h- %hE. D19%h. %h/ %h0 %h1 C7%h1 %h2 %h4 Y5%h5 %hV7 %h9 %h9 C4%hu: %h? 2%hA %hAM 0087%hxO o5%huZ ############ #....##.....#.###### ##.#########.#....... #.......# #.######## #..####.# #.## #.......####.### # #....#..##.....# ## #....#..##.....# #. %h[ e#..###..##.....# #. #...@...##.....# #.82.1 (40.2) ##.....###.....# #. #.##### ####### #. #.###. #.###### #.. #......# #.# ######.# ########.# #.# #........# #.# #.##.....#%h] %hc  _There is a stone staircase leading down here.%he  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   2.8  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0[%hZ34m   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations   0.0   1.2  -1       o - Evocations   0.0   0.8  +1  f + Armour4.0   3.5  +2       g - Dodging   2.1   2.5  +1    [%h39;49m   h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [%hR[40m/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h6%h$%h############ #....##.....#.###### Pixie the Fabricator##.#########.#....... Barachi of Cheibriados **....#.......# #.######## Health: 58/58 ========================#..####.# #.## Magic: 12/12 ========================#.......####.### # AC: 2Str: 15#....#..##.....# ## EV: 11Int: 21%h?y#....#..##.....# #. SH: 0Dex: 16#..###..##.....# #. XL:  8 Next: 88% Place: Dungeon:6#...@...##.....# #. Noise: ---------  Time: 8382.1 (0.0)##.....###.....# #. D) +5 woodcutter's axe#.##### ####### #. Nothing quivered%hY#.###. Zot (37605) #.#######..#......##.# ######.# ########.# #.# #........# #.# #.##.....# 😎 HP[+5] MP[+2] _Your hp is fully restored (58). Your mp is fully restored (12). _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here.%h4%h9%h9%h %h Inventory: 34/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) %h Missiles (go to first with ()y - a curare-tipped dart {=f}  g - 15 poisoned darts  p - 9 boomerangs  d - 28 stones %hC Armour (go to first with [)x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn)h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} %h Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hqx - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.2 (2.3 -> 3.5). Your EV would decrease by 0.4 (11.7 -> 11.3). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hM Inventory: 34/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  y - a curare-tipped dart {=f}  g - 15 poisoned darts  p - 9 boomerangs  d - 28 stones Armour (go to first with [)  x - a +0 leather armour %h  w - a +0 ring mail  b - a +0 robe (worn)  h - a +0 tower shield Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h<w - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.6 (2.3 -> 5.9). Your EV would decrease by 1.2 (11.7 -> 10.5). Your spell failure would worsen by up to 5% (press '!' for details). You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hInventory: 34/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  y - a curare-tipped dart {=f}  g - 15 poisoned darts  p - 9 boomerangs  d - 28 stones Armour (go to first with [)  x - a +0 leather armour  w - a +0 ring mail  b - a +0 robe (worn)  h - a +0 tower shield Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hh %hn %ht ############ #....##.....#.###### Pixie the Fabricator##.#########.#....... Barachi of Cheibriados **....#.......# #.######## Health: 58/58 ========================#..####.# #.## Magic: 12/12 ========================#.......####.### # AC: 2Str: 15%h]u #....#..##.....# ## EV: 11Int: 21#....#..##.....# #. SH: 0Dex: 16#..###..##.....# #. XL:  8 Next: 88% Place: Dungeon:6#...@...##.....# #. Noise: ---------  Time: 8382.1 (0.0)%hw -##.....###.....# #. D) +5 woodcutter's axe#.##### ####### #. Nothing quivered#.###. Zot (37605) #.#######..#......##.# ######.# ########.# #.# #........# #.# #.##.....# 😎 HP[+5] MP[+2] _Your hp is fully restored (58). Your mp is fully restored (12). _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here.%h| 4%h %h #%hS#%hS#%hV#%hY#%h_3.1 (14 _$%hT ##+# .# ....####.# . ...+.... .. ..#.... ...  # ..... .... #.##.... ... ......# ..  #..$#.###... 7 #@........ #.............. #....#.....#.≈≈ #>...#.......≈# +..# #.#.....≈##.. #.#.....≈≈## #.#.....≈≈........≈≈... ...#≈#405009 (1.8499 _You climb downwards.$%hQFound 7 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.%%hU%%h%%hٯ%%h578 M###+#  %%h......####.## ......+.....# .. ...#..... ...# [...... ....%%h4#.##.... ...#......# .. #..@#.###... #.#<#.................%%h&#.≈≈#>...#.......≈#.#%%hoA7 %%h~_%%h%%h+%%h;6%%h%%h   # .#####+# .# .......####.## #.......+.....##... ....#.......... # [............ #.##..........#....@.# .. #..#...#.###... # #.#<........ #.............. #....#.....#.≈≈ #>...#.......≈# +..#.#.#.....≈# #..#.#.[%%h b33m#.....≈≈##...#.#.....≈≈ _You now have 293 gold pieces (gained 7).%%h> %%hK   kobold brigand (missile, wandering)K%%h$+6.7 (2%%hH%h8.3 (4.44%%h,%%hB  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.'%h}!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%h % Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers(%h(%h͍#Pixie the Fabricator.#Barachi of Cheibriados **....####+# .#Health: 58/58 ========================.......####.## #.Magic: 12/12 ========================(%hS......+.....##...AC: 2Str: 15....#..........EV: 11Int: 21# [............SH: 0Dex: 16(%h }#.##..........XL:  8 Next: 88% Place: Dungeon:7#....@.# ..Noise: ---------  Time: 8388.3 (0.0)#..#...#.###...(%hD) +5 woodcutter's axe# #.#<........Nothing quivered#..............Zot (40494) #....#.....#.≈≈(%h#>...#.......≈#K   kobold brigand (missile, wandering)+..#.#.#.....≈##..#.#.#.....≈≈(%h ##...#.#.K...≈≈ _There is a stone staircase leading up here. _You now have 293 gold pieces (gained 7).A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.(%hXCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Pixie the Fabricator.#Barachi of Cheibriados **....####+# .#Health: 58/58 ========================.......####.## #.Magic: 12/12 ========================......+.....##...AC: 2Str: 15....#..........EV: 11Int: 21# [............SH: 0Dex: 16#.##..........XL:  8 Next: 88% Place: Dungeon:7#....@.# ..Noise: ---------  Time: 8388.3 (0.0)#[(%h`39;49m..#...#.###...D) +5 woodcutter's axe# #.#<........Nothing quivered#..............Zot (40494) #....#.....#.≈≈#>...#.......≈#K   kobold brigand (missile, wandering)+..#.#.#.....≈##..#.#.#.....≈≈##...#.#.K...≈≈ _There is a stone staircase leading up here. _You now have 293 gold pieces (gained 7).A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list a(%hell spells. #  Pixie the Fabricator .#  Barachi of Cheibriados **.... ####+# .#  Health: 58/58 ======================== .......####.## #.  Magic: 9/12==================------ ......+.....##...  AC: 2Str: 15 ....#..........  EV: 11Int: 21 # [............  SH: 0Dex: 16 #.##..........  XL:  8 Next: 88% Place: Dungeon:7 [0(%hi;10m#....@.# ..  Noise: ---------  Time: 8388.3 (0.0) #..#...#.###...  D) +5 woodcutter's axe # #.#<........  Nothing quivered #..............  Zot (40494)  #....#.....#.≈≈  #>...#.......≈#  K   kobold brigand (missile, wandering) +..#.#.#.....≈#  #..#.#.#.....≈≈  ##...#.#.K...≈≈ (%hRl5 Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you)(%hi  #  Pixie the Fabricator .#  Barachi of Cheibriados **.... ####+# .#  Health: 58/58 ======================== (%h ?.......####.## #.  Magic: 9/12==================------ ......+.....##...  AC: 2Str: 15 ....#..........  EV: 11Int: 21 # [............  SH: 0Dex: 16 #.##..........  XL:  8 Next: 88% Place: Dungeon:7 #....@.# ..  Noise: ---------  Time: 8388.3 (0.0)(%h  #..#...#.###...  D) +5 woodcutter's axe # #.#<........  Nothing quivered #..............  Zot (40494)  #....#.....#.≈≈  #>...#.......≈#  K   kobold brigand (missile, wandering) +..#.#.#.....≈#  #..#.#.#.....≈≈  ##...#.#.K...≈≈ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim:(%h a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you)  You lock target on the kobold brigand and prepare to deploy your bee.(%h /Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you)  You lock target on the kobold brigand and prepare to deploy your bee.  (Press . to continue winding your bee.)(%h] = #  .#   .#   #.   (%h    #      ..    #       K)  K   kobold (wandering) K K.(%h ==9.3 (13) Winding (%h (%h   You lock target on the kobold brigand and prepare to deploy your bee.  (Press . to continue winding your bee.) _A kobold comes into view. It is wielding a +0 short sword.  😎 MP[-3] _You lost 3 mp, and now have 9/12 mp.)%h.n ,)%hO V K 2 kobolds (wandering)KK#.  You continue winding your clockwork bee...  A kobold comes into view. It is wielding a +0 short sword.)%h= ~ ===2) Pois Wi)%hȍ nding. The kobold brigand throws a poisoned dart.The poisoned dart hits you!You are poisoned.)%h7 /  --more--+%hc((((((+%hHi.<.... 90 _+%hy+%h<O  You continue winding your clockwork bee...+%h +%hrS  You feel sick.+%h+%h+%h x KKKK 4 kobolds (1 missile, wandering)K#...#KKA kobold comes into view. It is wielding a +0 short sword.+%h"56---11.. +%h)+%h>H  You feel sick.  A kobold comes into view. It is wielding a +0 short sword.A kobold comes into view. It is wielding a +0 whip of venom.  😕 HP[-2] _You take 2 damage, and now have 56/58 hp.+%hؓ  With a metallic buzz, your clockwork bee launches itself at the kobold brigand.+%hS R You feel sick.+%h +%h +%hb ,+%h yKK, ally target)K#..KKKKK 5 kobolds (1 missile, 1 wandering).#KKy   clockwork bee (minion)+%h bK#.#..+%hb r5----2+%h C0+%hԧ +%h   With a metallic buzz, your clockwork bee launches itself at the kobold brigand.You feel sick. _A kobold comes into view. It is wielding a +0 dagger.  😕 HP[-1] _You take 1 damage, and now have 55/58 hp.,%hDY  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%hr-%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X - Kinetic GrapnelForgecraft1% 1 -%h Y - Construct Spike Launcher Forgecraft1% 2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast-%h[!]/[I] toggle spell headers.%hxl #Pixie the Fabricator.#Barachi of Cheibriados **....####+# .#Health: 55/58 ======================--.......####.## #.Magic: 9/12==================------......+.....##...AC: 2Str: 15....#..........EV: 11Int: 21# [............SH: 0Dex: 16#.##..........XL:  8 Next: 88% Place: Dungeon:7#....@y# ..Noise: ---------  Time: 8392.3 (0.0)#..#...#.###...D) +5 woodcutter's axe[40.%h u m# #.#<........Nothing quivered#..............Zot (40490) Pois #....#.....#.≈≈#>...#..KK...≈#K   kobold brigand (missile, ally target)+..#.#K#.....≈#KKKKK 5 kobolds (1 missile, 1 wandering)#..#.#.#KK...≈≈y   clockwork bee (minion)##..K#.#.....≈≈ _A kobold comes into view. It is wielding a +0 dagger.😕 HP[-1] _You take 1 damage, and now have 55/58 hp.  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or pre.%h{ ss ? or * to list all spells.#Pixie the Fabricator.#Barachi of Cheibriados **....####+# .#Health: 55/58 ======================--.......####.## #.Magic: 9/12==================------......+.....##...AC: 2Str: 15....#..........EV: 11Int: 21# [............SH: 0Dex: 16#.##..........XL:  8 Next: 88% Place: Dungeon:7#....@y# ..Noise: ---------  Time: 8392.3 (0.0)#..#...#.###...D) +5 woo.%h} dcutter's axe# #.#<........Nothing quivered#..............Zot (40490) Pois #....#.....#.≈≈#>...#..KK...≈#K   kobold brigand (missile, ally target)+..#.#K#.....≈#KKKKK 5 kobolds (1 missile, 1 wandering)#..#.#.#KK...≈≈y   clockwork bee (minion)##..K#.#.....≈≈ _A kobold comes into view. It is wielding a +0 dagger.😕 HP[-1] _You take 1 damage, and now have 55/58 hp.  Casting: Launch Clockwork Bee (safe; 1% risk of failure) [23.%h 1d Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air.The kobold shouts!.%h7 .%hڂ .%h .%h .%h ..%h (Iy.%h0 0KK.%h 4K....%h7 .#KK.%h K.%h: (ally target).%h jK#.#...%hA dI   lightning sp.%h ire (minion).%h? ..%hƖ yy   clockwork bee (minion).%hA .%h7 .%h 4.%h? 5.%h !--------.%h@ ===.%h 3.3 (1.%h &89.%he .%hj .%h# I.%h .%hO   .%h ,The kobold shouts! .%h N_You feel sick. .%h  .%h 😕 HP[-1] MP[-4]  .%h. OYou take 1 damage, and now have 54/58 hp. .%h |_You lost 4 mp, and now have 5/12 mp./%h{ /%hC /%hz /%h' /%hr S  You feel sick./%h^ /%hŤ /%h /%h  A kobold comes into view. It is wielding a +0 dagger.Your clockwork bee stings the kobold!The kobold dies!/%h jI.y)/%hU K.K...KKK#.#..2s)./%h LIK/%h k---48/%hi TII/%h_a _Cheibriados appreciates the change of pace.0%h60%h0%h0%h0%h0%h0%h0%hn.Ky.KKK#..... 4K0%h;I.0%h---570%h2III1%h S  You feel sick.1%h 1%hQ 1%h 1%hK Z IK1%h K.K#... K.1%h iIYour clockwork bee stings the kobold brigand.1%h) zI(((I1%hFn 1%h  I.K#K..K 5 kobolds (2 missiles, 1 ally targ…)1%h IThe kobold throws a stone. The stone hits you.1%h3  brigand.The kobold throws a stone. The stone hits you.  Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold brigand!The bolt of electricity hits the kobold!  The kobold dies!1%h  Cheibriados appreciates the change of pace.The bolt of electricity hits the kobold!The kobold dies!1%h FI****K  distracted, …)* 3 kobolds (1 missile)*I1%h) IKy).)..Kally target)).1%hV 2=-6==------===661%hg ;I1%hC (!  The kobold dies! _Cheibriados appreciates the change of pace.  😕 HP[-2] MP[+1] _You take 2 damage, and now have 52/58 hp.2%h # .# ####+## .# .......####.## #. ......+.....##... ....#. # [. #.##. #...@..# .. #..#.I.#.###... #. #K#Ky....... #.....).)...... #...K#..K..#.≈≈ #>...#.......[302%hۮm≈# +..#.#)#.....≈# #..#.#.#.....≈≈I ##...#.#.....≈≈2%hW 2%h   2%hYou feel sick.2%hHYour clockwork bee stings the kobold brigand.2%h"The kobold brigand dies!2%hS2%h  2%h!2%hoI2%hi<2%h#>...#..2%h#j+..#.#)2%h#2%h&z..#.#.#.2%h##...#.#.....≈≈2%h;=Cheibriados appreciates the change of pace.2%h2%h 2%h!2%h(2%h (2%h-I2%h,The kobold throws a stone.2%hT3%hJ8,3%hA KI.#<K.).., 1 ally target)3%hC{IThe stone hits your lightning spire but does no damage.3%h  Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold!The kobold dies!I**** 2 kobolds*I**3%hG  Cheibriados appreciates the change of pace.yK#<...).)....3%h3/60-978.1 (1.85  ##...#.#.....≈≈ _The kobold barely misses you.😕 HP[+1] _You now have 60 max hp (+2).3%h:J# .# ####+## .# .......####.## #. ......+.....##... ....#. # [. #.##. #....@.# .. #..#KIy#.###... #. #K#<........ #.....).)...... #....#..)..#.≈≈#>...#.......≈# +..#.#)#.....≈# I#..#.#.[3%hM"33m#.....≈≈ ##...#.#.....≈≈3%hg I(ally target) ##...#.#.....≈≈  You feel sick.Your clockwork bee locks its sights upon the kobold.3%h< I*****I*Your lightning spire shoots out a bolt of lightning at the kobold!3%h1@IK..>.I.  Your clockwork bee locks its sights upon the kobold.  Your lightning spire shoots out a bolt of lightning at the kobold!  The bolt of electricity misses the kobold.The kobold barely misses your lightning spire.The kobold hits you with a +0 short sword.  The kobold closely misses you.2=-9.933%h (I  ##...#.#.....≈≈ _The kobold hits your lightning spire with a +0 dagger.😕 HP[-1] _You take 1 damage, and now have 52/60 hp.4%hH.# .# ####+## .# .......####.## #. 4%h......+.....##... ......#. #.[. 4%h#.##.#.....@# .. 4%h)b#..#KIy#.###... #. #K#<........ #.....).)...... #....#..)..#4%hx.≈≈#>...#.......≈# +..#.#)#.....≈# 4%hU>I#..#.#.#.....≈≈ ##...#4%h 4%h$M You feel sick.4%h yI.  You are no longer poisoned.4%h6  You feel sick.  You are no longer poisoned.Your lightning spire shoots out a bolt of lightning at the kobold!  The bolt of electricity hits the kobold!  The kobold dies!Cheibriados appreciates the change of pace.4%h:I****   kobold*I*4%hZ  Cheibriados raises the support of your attributes as your movement slows.4%h%pYour clockwork bee stings the kobold!The kobold dies!4%h'))..>I   lightning spire (minion).y   clockwork be.4%h 7=-627401.71) I _Cheibriados appreciates the change of pace.5%h! *II*   dormant clockwork bee (minion)5%h ==---2005%hz9I5%h L _Your clockwork bee winds down and falls to the ground.6%hQ II7==---3796%h II _😕 MP[+1]7%h̟7%hh48 _7%h@II7%h7%h9W####+##.......####.## #. ......+.....##.........#.......... #.[............#.##..............*.# .. #..#)I@#.###...7%hXT#. #)#<............).)......#....#..)..#.≈≈#>...#.......≈#+..#.#)#.....≈##..#.#.#.....≈≈#..≈≈ ...≈7%hqNII7%hr3=6.6 (1.967%hX{?II7%h2 _😕 HP[+1]8%hO####+##.......####.## #. ......+.....##........#.......... #.[............#.##.........#....*.# .. #..#)I.#.###... #)#@........#.....).)#....#..)..#.≈≈>...#.......≈#+..#.#)#.....≈#..#.#.≈I##.. ... ...#≈#8%h8%h.*   dormant clockwork bee (minion)8%h14=8.4 (1.848%ht8%hA _😕 HP[+1] _Your lightning spire fades away.  g - 19 poisoned darts (gained 4)  There is a stone staircase leading up, spattered with blood here.  Things that are here:==9.4 (238%hJ+8%h3 _a +0 short sword; a kobold corpse _😕 HP[+1]8%hC 48%h o28%hd 8%hQ 8==18%hT 8%hm 958%h N=08%h 8%h Z698%hx 8%hS a _You start resting.8%h- Y88%h 8%hy# 6===78%h( 8%h- Y68%h5 8%hh; Y58%h8? 8%hD w748%hMH 8%h^M 9==38%hQ 8%hV Y28%h\ 8%hb Y18%h'h 8%hm 8%hn q8=08%h> ==5988%hS 9=78%h 8%h7 Y68%h̠ 8%h 10/12==58%h 8%h 1.8%h 027.4 (18.0)8%hN 60=8.4 (1948%h 8%h & _You start resting. _Your dormant clockwork bee falls apart.  😎 HP[+6] MP[+3]  Your hp is fully restored (60). _You regained 3 mp, and now have 10/12 mp.9%hj~49%hŏ,9%hiC39%h9%hE9%h>C29%h9%h`9%hV==19%h9%hl9%hCU=09%h59%h\9%hD499%h9%h9%hr1==89%h$9%h9%hC79%h9%hY69%h9%h Y59%h==49%h9%h!Y39%h3%9%h^.Y29%hW39%h:9Y19%h<9%hVF9%h+N41.4 (1312==2.4 (149%hN;09%hV9%hQ`  Your hp is fully restored (60). _You regained 3 mp, and now have 10/12 mp. _You start resting.  😎 MP[+2]r mp is fully restored (12).9%h  .# ####+## .# .####.## #. ......+.....##.........#.......... #.[............ #.##........... #......# ..  #..#)@.#.###... #. #)#<.. #.....).)...... #....#..)..#.≈≈ #>...#.......≈# +..#.#)#.....≈#[39;9%h =49m #..#.#.#.....≈≈##...#.#.....≈≈/ ..........≈≈9%h 4.2 (1.8)38 _9%h 9%hˮ 9%h 9%h &M9%h .9%h 9%h ####+## .# 9%h b.......####.## #9%h M......+.....##..9%h @......#9%h ...9%hI#.[...........9%hH##...........9%h#....@.# .. 9%h~#..#)..#.###..9%h#. #)#<.......9%h H#.....).)......#....#..)..#.≈≈#9%hs.y6.069%h?C:%h, .# .######+## .# ..####.## #.........+.....##..........#. #.[. #.##@.......... #......#.....  #..#)..#.###... #..#)#<........ #.....).)...... #....#..)..#.≈≈ #>...#.......≈# +..#.#)#[39;49:%hS.m.....≈# #..#.#.#.....≈≈7.84:%h1:%h&g     .#   .#  ######+### .#  #.####.## #.  +:%h.+.....##...  #........#.   #.[.   #.##...........   #......#.....   #..#)..#.###...   #..#)#<........   #.....).)......   #....#..)..#.≈≈   #>...#..≈#   +..#.#)#.....≈#:%h==9.62:%h:%h:%h M    .#   .#   ######+### .#   #:%h .####.## #.   +.+.....##...   #.#.   #..   #.##.   #......#.....   #..#)..#.###...  :%hz + #..#)#<........   #.....).)......   #....#..)..#.≈≈   #>...#......≈#   +..#.#)#.....≈#:%h :%h d51.41:%h( :%h :%h^ f2.4 (20:%h :%hL - _H - a +0 pair of gloves:%h    .#  .#  ######+### .#  #.####.## #.  +.+.....##...  #.#.  #.  #.##.  #......#.....  #..#)..#.###...  #..#)# #.....). #....#.. #>...#.......≈# +..#.#)#.....≈#4.2 (128:%h &[37m;%h)Z .# .#  ######+### .#  ;%hB-#........####.## #. +.+.....##...  #.#..........  #.....  #.##  #......#.....  #..#)..#.###... #..#)#<........  #.....).)..... #....#..)..#.≈≈ #>...#.......≈# +..#.#)#≈# #..#.#.#;%h/H[37m.....≈;%he>;%h?c6.06;%hZ;%hR  .########+### .........####.## #.;%h +........+.....##..#........#....... #....###...@..#..... #)..#.###....#)#<...........).)....#....#..)..#.#>.#.##...#.#.....≈≈;%h y7.84;%h ;%h2 ;%h 9 #######+### .........####.## #.+........+.....##..#........#....... #....#.##........#..... ;%h8 #..#@..#.###...#..#)#<......#.....).)....#....#..)..#.≈≈...+..#.#)#..#.#./...........≈≈;%h;%hc9.62;%h;%hM  Things that are here: _a +0 short sword; a kobold corpse<%hu Wear or take off which item? Armour (go to first with [)  x - a +0 leather armourH - a +0 pair of gloves  w - a +0 ring mail  b - a +0 robe (worn)  h - a +0 tower shield[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip =%h=%h=%h r.#Pixie the Fabricator######+### .#Barachi of Cheibriados **....#........####.## #.Health: 60/60 ========================+........+.....##...Magic: 12/12 =========================%h #........#..........AC: 2Str: 16#..............EV: 11Int: 22#.##...........SH: 0Dex: 17#......#.....XL:  8 Next: 97% Place: Dungeon:7#..#@..#.###...Noise: ---------  Time: 8459.6 (0.0)#..#)#<........D) +5 woodcutter's axe#.....).)......Nothing quivered#....#..)..#.≈≈Zot (40422) =%h #>...#.......≈#+..#.#)#.....≈##..#.#.#.....≈≈##...#.#.....≈≈/...........≈≈😎 MP[+2] _Your mp is fully restored (12). _H - a +0 pair of gloves  Things that are here: _a +0 short sword; a kobold corpse=%h =%h+ _=%h =%hA  =%hrB  =%hB 5You start putting on your armour.=%hBC =%hdQ }60.6 (11=%hG` =%h` f1.6 (20=%hm =%h[~ =%h~ `2.6 (319=%h =%h A3.6 (4=%h߮ =%h? =%h _4.6 (57=%h =%h 3 _You continue putting on your +0 pair of gloves. x5=%h- =%h =%h  _You finish putting on your +0 pair of gloves.>%hI.# ######+### .# #........####.## #. +........+.....##... #........#... #....... #.##........... >%hYU#......#..... #..#)@.#.###... #..#)#<. #.....).)...... #....#..)..#.≈≈ #>...#...+..#.#)#.....≈##..#.#.#.....≈≈##...#.#.....≈≈/...........≈≈>%h#s6.4 (1.86 _B%h SInventory: 35/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - a curare-tipped dart {=f}  g - 19 poisoned darts  p - 9 boomerangs  d - 28 stones Armour (go to first with [)x - a +0 leather armour  H - a +0 pair of gloves (worn)w - a +0 ring mail  b - a +0 robe (worn)h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  k - 2 scrolls of vulnerability {!r!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E%hw - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.6 (3.5 -> 7.1). Your EV would decrease by 1.2 (11.8 -> 10.6). E%hEYour spell failure would worsen by up to 5% (press '!' for details). You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.G%hj If you equipped this item, your spell failure would worsen: Forge Lightning Spire 4%-> 9% (w)ear, (d)rop, (=)adjust, or (i)nscribe.K%h~Inventory: 35/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  y - a curare-tipped dart {=f}  g - 19 poisoned darts  p - 9 boomerangs  d - 28 stones K%h Armour (go to first with [)x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail  b - a +0 robe (worn)h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Scrolls (go to first with ?)  k - 2 scrolls of vulnerability {!r!r} K%h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L%hw - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.6 (3.5 -> 7.1). Your EV would decrease by 1.2 (11.8 -> 10.6). Your spell failure would worsen by up to 5% (press '!' for details). You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe..#Pixie the Fabricator######+### .#Barachi of Cheibriados **....#........####.## #.Health: 60/60 ========================+........+.....##...Magic: 12/12 ========================#........#..........AC: 3Str: 16#..L%h ............EV: 11Int: 22#.##...........SH: 0Dex: 17#......#.....XL:  8 Next: 97% Place: Dungeon:7#..#)@.#.###...Noise: ---------  Time: 8466.4 (0.0)#..#)#<........D) +5 woodcutter's axe#.....).)......Nothing quivered#....#..)..#.≈≈Zot (40416) #>...#.......≈#+..#.#)#.....≈##..#.#.#.....≈≈%h;10m##...#.#.....≈≈/...........≈≈ _H - a +0 pair of gloves  Things that are here: _a +0 short sword; a kobold corpseYou start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.7.4 (158.4 (249.4 (33L%hi70.4 (42L%h.1.4 (511  Things that are here: _a +0 short sword; a kobold corpse  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _You start removing your armour. You continue removing your +0 robe. x5L%hI<  You finish removing your +0 robe.  You start putting on your armour.2.4 (60M%h3.4 (709M%h(M%h1|4.4 (88M%hh:M%hJ|5.4 (97M%hQM%h\6.4 (10.0)6M%hdM%hi 70 _You continue putting on your +0 ring mail. x5M%h* _You finish putting on your +0 ring mail.R%h 14R%hY>R%ha######+### .# #........####.## #.+.+.....##... #.#..........  #.............. #.##........... #......#..... #..#)..#.###...#..#)#@........ #.....).) #....#..)..#.≈≈ #>...#.......≈# +..#.#)#.....≈##..#.#.#%hc0m.....≈##...#.#.....≈/...........≈ ... ...#≈#R%hIu`4 _R%hR%h  There is a stone staircase leading up, spattered with blood here.Things that are here:R%h  #........####.## .#.+.+.....##... #.#..........  #.............. #.##........... #......#..... ..#..#)..#.###....#..#)#<......#.....)@)#....#..)..#.≈≈≈#>...#.......≈# +..#.#)#.....≈# #..#.#.#.....≈R%h [14;10H##...#.#.....≈≈#/...........≈≈# .......#≈##... .  a +0 short sword; a kobold corpseR%hR%hJ2 _R%hPR%hR%hv +.+.....##... #.R%h #..........  #..............##.##...........##R%hb #......#........##..#)..#.###....##..#)#<.........##.....).)#....#..@..#.≈≈≈ R%hXI#>...#.......≈# +..#.#)#.....≈# #..#.#.#.....≈##...#.#/..... .......#≈##........#≈# .....+ R%h280.0 (3.6)R%hh1.8 (5.40R%h R%h5=  d - 31 stones (gained 3)R%h5h2.8 (6399R%hAL _You see here a +0 whip of venom.S%hFJ..S%h%HS%hWS%hS #........#.......... #..............# #.##...........## #......#........# #..#)..#.###....# #..#)#<.........# #.....).).. #....#..)..#.≈≈≈ #>...#.@.....≈# +..#.#)#.....≈# #..#.#.#.....≈≈# ##...#.S%h#.....≈≈# /...........≈≈# .......###........#≈ ##......+ ≈#. ....#8S%hs #..............# #.##...........## #......#........# #..#)..#.###....# #..#)#<.........# #.....).)........ #....#..)..#.≈≈≈ #>...#.......≈# +..#.#@#.....≈# #..#.#.#.....≈≈# ##...#.#.....≈≈# /...........≈≈# .......#≈##......#≈# ##S%h[40m......+ ≈ #......# #....S%hY6S%hS%hP  d - 32 stones (gained 1)5S%h S%h   ##.....##.....#........#)..#.###...#<...........).)........#..)..#.≈≈≈ >...#.......≈# +..#.#)#.....≈##≈##.. /...... ........#≈#S%h- .......#####......+ ≈ #......#..#.......# _You see here a +0 dagger.S%hgS%hCo   orc wizard (wandering)oS%h-7.5 (4.7S%h$o.9.3 (6.53S%h-S%h@z _An orc wizard comes into view. It is wielding a +0 dagger.T%h]S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%hT%h Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 9% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%T%h2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersW%h #.##...........##Pixie the Fabricator#......#........#Barachi of Cheibriados **....#..#)..#.###....#Health: 60/60 ========================#..#)#<.........#Magic: 12/12 ========================#.....).)........AC: 7Str: 16#....#..)..#.≈≈≈EV: 10Int: 22#>...#.......≈#SH: 0Dex: 17+..#.#)#.....≈#XL:  8 Next: 97% Place: Dungeon:7#..#.#@#.....≈≈#Noise: ---------  Time: 8489.3 (0.0)#W%hz #...#.#.....≈≈#D) +5 woodcutter's axe/...........≈≈#Nothing quivered........#≈##Zot (40393) .........#≈#####......+ ≈o   orc wizard (wandering)#......##......#.o.....# _You see here a +0 whip of venom.  d - 32 stones (gained 1) _You see here a +0 dagger. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.##...........##Pixie the Fabricator#......#........#Barachi of Cheibriados **....#..#)..#.###....#Health: 60/60 ========================#..W%ho #)#<.........#Magic: 12/12 ========================#.....).)........AC: 7Str: 16#....#..)..#.≈≈≈EV: 10Int: 22#>...#.......≈#SH: 0Dex: 17+..#.#)#.....≈#XL:  8 Next: 97% Place: Dungeon:7#..#.#@#.....≈≈#Noise: ---------  Time: 8489.3 (0.0)##...#.#.....≈≈#D) +5 woodcutter's axe/...........≈≈#Nothing quivered........#≈##Zot (40393) .........#≈#####......+ ≈o%h :37m   orc wizard (wandering)#......##......#.o.....# _You see here a +0 whip of venom.  d - 32 stones (gained 1) _You see here a +0 dagger. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%h  #.##...........##  Pixie the Fabricator W%h #......#........#  Barachi of Cheibriados **.... #..#)..#.###....#  Health: 60/60 ======================== #..#)#<.........#  Magic: 9/12==================------ W%h #.....).)........  AC: 7Str: 16 #....#..)..#.≈≈≈  EV: 10Int: 22 #>...#.......≈#  SH: 0Dex: 17 W%h +..#.#)#.....≈#  XL:  8 Next: 97% Place: Dungeon:7 #..#.#@#.....≈≈#  Noise: ---------  Time: 8489.3 (0.0) ##...#.#.....≈≈#  D) +5 woodcutter's axe /...........≈≈#  Nothing quivered ........#≈##  Zot (40393)  .........#≈#  ####......+ ≈  o   orc wizard (wandering) #......#  #......#  .o.....# W%h sCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you)X%hb #.##...........##Pixie the Fabricator#......#........#Barachi of Cheibriados **....#..#)..#.###....#Health: 60/60 ========================#..#)#<.........#Magic: 9/12==================------#.....).)........AC: 7Str: 16#....#..)..#.≈≈≈EV: 10Int: 22#>...#.......≈#SH: 0Dex: 17+..#.#)#.....≈#XL:  8 Next: 97% Place: Dungeon:7#..#.#@#.....≈≈#Noise: ---------  Time: 8489.3 (0.0)##..X%h K.#.#.....≈≈#D) +5 woodcutter's axe/...........≈≈#Nothing quivered........#≈##Zot (40393) .........#≈#####......+ ≈o   orc wizard#......##......#.o.....#Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you)  You lock target on the orc wizard and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc wizard shouts!*X%hK   hasn't noticed you)  You lock target on the orc wizard and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc wizard shouts!  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!X%he 9{X%hW ==90.3 (12) Winding X%h X%h  X%h X%hI  X%h 8.{.....# X%he ~_Deactivating autopickup; reactivate with Ctrl-A.X%h u😎 MP[-3] X%hw \_You lost 3 mp, and now have 9/12 mp.X%h Z%hM Z%hj o   orc (wandering)oYou continue winding your clockwork bee...Z%hu C *Z%h_v #*****Z%hv *An orc comes into view. It is wielding a +0 mace.A magic dart appears from out of thin air!Z%hA :....Z%h ...Z%h 59--11. Z%h Z%hd An orc comes into view. It is wielding a +0 mace.A magic dart appears from out of thin air! _The magic dart hits you.Z%h • HP[-1You take 1 damage, and now have 59/60 hp.[%hf  You continue winding your clockwork bee...  The orc shouts![%hpm1o   orc priest (wandering)o   orcoo.[%h,nX60=-[%hnw20.. [%hy[%h  You continue winding your clockwork bee...  The orc shouts! _An orc priest comes into view. It is wielding a +0 flail.  😎 HP[+1] _Your hp is fully restored (60).[%h'  [%h((  With a metallic buzz, your clockwork bee launches itself at the orc.[%h( [%hD) [%h1,  [%h, _ The orc priest shouts![%h- [%h: [%h; yooo 2 orcs (1 ally target).y   clockwork bee (minion)oo[%h!= g389) [%hC [%h@T s _An orc comes into view. It is wielding a +0 dagger.\%hh .......# ##...........#....#.........#.###...#)#<.........#.).)............#..)..#.≈≈≈#>...#.......≈#+# ..###...#.#/....y......≈≈ ......## .........#≈#o   orc (ally target)####......+ ≈y   clockwork bee (minion)o.....##......#\%hk X\%h_t ,\%h} 9.yo   orc priestooo 2 orcs (1 ally target)ooy   clockwork bee (minion)-5.1 (1.87\%h… 9{\%h& _The orc misses your clockwork bee. _You see here a +0 dagger.^%hfC  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^%h5^%h Your spells (cast)TypeFailure Level ^%hra - Forge Lightning SpireAir/Forgecraft9%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers_%h^_%hHk_%h#..............#Pixie the Fabricator#.##...........##Barachi of Cheibriados **....#......#........#Health: 60/60 ========================#..#)..#.###....#Magic: 9/12==================------_%h+#..#)#<.........#AC: 7Str: 16#.....).)........EV: 10Int: 22#....#..)..#.≈≈≈SH: 0Dex: 17#>...#.......≈#XL:  8 Next: 97% Place: Dungeon:7+..#.#@#.....≈#Noise: ---------  Time: 8495.1 (0.0)#..#.#.#.....≈≈#D) +5 woodcutter's axe##...#.#.....≈≈#Nothing quivered/...........≈≈#Zot (40387) ........#≈##...{y....#≈#o   orc priest####._%h[0;10;1mo....+ ≈oo 2 orcs (1 ally target)#oo....#y   clockwork bee (minion)#......#The orc priest shouts! _An orc comes into view. It is wielding a +0 dagger. _The orc misses your clockwork bee. _You see here a +0 dagger.  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%hE#..............#Pixie the Fabricator#.##...........##Barachi of Cheibriados **....#......#........#Health: 60/60 ========================#..#)..#.###....#Magic: 9/12==================------#..#)#<.........#AC: 7Str: 16#.....).)........EV: 10Int: 22_%h^#....#..)..#.≈≈≈SH: 0Dex: 17#>...#.......≈#XL:  8 Next: 97% Place: Dungeon:7+..#.#@#.....≈#Noise: ---------  Time: 8495.1 (0.0)#..#.#.#.....≈≈#D) +5 woodcutter's axe##...#.#.....≈≈#Nothing quivered/...........≈≈#Zot (40387) ........#≈##...{y....#≈#o   orc priest####.o....+ ≈oo 2 orcs (1 ally target)#oo....#y   clockwork bee (minion)#[_%h3m......#The orc priest shouts! _An orc comes into view. It is wielding a +0 dagger. _The orc misses your clockwork bee. _You see here a +0 dagger.  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%hP  An electric hum fills the air.Your clockwork bee barely misses the orc._%hŪ_%hҫ_%h(4 I{.oo.I   lightning spire (minion)_%hy   clockwork bee (minion)The orc barely misses your clockwork bee._%h5--------===6.1 (16_%h _%hI_%hKI_%h_%h _%hE Your clockwork bee barely misses the orc._%h3 HThe orc barely misses your clockwork bee. _%h) ^_Your clockwork bee closely misses the orc. _%h   _%hE x😎 MP[-4] _%hW _You lost 4 mp, and now have 5/12 mp.a%h#........#.......... #..............# #.##...........## #......#........# #..#)..#.###....# #..#)#<.........# a%h~#.....).)........#....#I.)..#.≈≈≈#>...#.@.....≈# +..#.#)#.....≈# #..#.#.#.....≈≈# ##...#.#.....≈≈# /...........≈≈#{.....#≈##....y....#≈#    orc####oo....+ ≈I#o.....#a%ha%hna%ha%hJa%ha%h/I.(ally target)o.yI   lightning spire (minion).y   clockwork be.a%h( I******o  distracted, ally target)*I*Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits something!a%hSqa%hjI.)....o.6==------7.9 (1.84a%hd6Ia%hm _The bolt of electricity hits the orc priest! _😎 MP[+1]b%h_+........+.....##.#........#.... .......# ##...........#....#.....#..#)..#.####..#)#<...##.....).)............#I@)..#.≈≈≈#>...#..+..#.#)## ..###...#.#/...≈≈ ........#≈## ...o.y...#≈#####.o%hrWm....+ ≈IooI...b%h  Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest!The orc priest dies!b%h8:I*****I   lightning spire (minion)***b%hSb%hI.)..oo   orc)I   lightning spire (minion).. I***Cheibriados appreciates the change of pace.A puff of flame appears from out of thin air!b%hT1b%h1b%hJJ.).{o 2 orcs (1 ally target)y.oIy   clockwork bee (minion)b%hr +........+.....##...Pixie the Fabricator#........#..........Barachi of Cheibriados **....#..............#Health: 46/60 ==================------#.##...........##Magic: 6/12============------------#......#........#AC: 7Str: 16#..#)..#.###....#EV: 10Int: 22#..#)#<.........#SH: 0Dex: 17#.....).)........XL:  8 Next: 100% Place: b%hWu[37mDungeon:7#....#I@)..#.≈≈≈Noise: ===------  Time: 8499.7 (1.8)#>...#.......≈#D) +5 woodcutter's axe+..#.#)#.....≈#Nothing quivered#..#.#.#.....≈≈#Zot (40382) ##...#{#.....≈≈#/....o......≈≈#oo 2 orcs (1 ally target)..y.o...#≈##I   lightning spire (minion).........#≈#y   clockwork bee (minion)####.o....+ ≈Your lightning spire shoots out a bb%h%wdolt of lightning at the orc priest!The bolt of electricity hits the orc priest!The orc priest dies!Cheibriados appreciates the change of pace.A puff of flame appears from out of thin air! _The puff of flame hits you!  The orc priest dies!  Cheibriados appreciates the change of pace.  A puff of flame appears from out of thin air! _The puff of flame hits you!Your Fighting skill increases to level 4!You have reached level 9!  --more--d%h  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 17, Dex 12.d%hϊKIncrease (S)trength, (I)ntelligence, or (D)exterity? g%hx 50/65------3-49 0% g%h= :Ig%h=  Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  g%h 😕 HP[-10]  You now have 65 max hp (+5). g%hK q_You take 10 damage, and now have 50/65 hp.i%h^ #........####.## .#. +.+.....##...#........#.......... #.............. #.##...........##i%h` #......#........# #..#)..#.###....# #..#)#<.# #.....@.)........ #....#I.)..#.≈≈≈ #>...#.......≈# +..#.#)#..... #..#.#.#.....≈≈###...#{#.....≈≈#   orc (/....o......≈≈#I ..y.o...#≈#%hHa0m# .........#≈#i%hgi%hly  Your clockwork bee closely misses the orc.i%hmi%hoi%hqi%h.o#oo 2 orcs (1 ally target)yI)i%ho---501.50i%h4Ii%h _Your clockwork bee barely misses the orc.Things that are here: _a +0 short sword; a kobold corpsej%h  Your clockwork bee stings the orc!The orc dies!j%h j%h j%h E Io)#.   orc (ICheibriados appreciates the change of pace.j%h\'   Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!The orc dies!****I   lightning spire (minion)*y   clockwork be**j%h~ tI..).j%h+ II...j%hʤ z1===2079j%h j%h _Cheibriados appreciates the change of pace. _😕 HP[+1]k%h`n **dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.k%heo j--38k%h RIIk%h w _Something hits your lightning spire but does no damage.l%ha@IIl%h$#7l%hh=--47l%h1>IIl%h@ _Something hits your lightning spire but does no damage. _😕 MP[+1]m%h9#####+### .# #........####.## .#+........+.....##.#........#.......... #..............# #.##...........#......#.......#..#)..#.####..#)#@..#m%h(.).)............#I.)..#.≈≈≈#>...#..+..#.#)#.....≈#..#.#.#)I##...#)#./....*......≈≈ ..).o#m%h28Im%h ISomething hits your lightning spire but does no damage.A magic dart appears from out of thin air!m%h]e;Im%hf2=-6.3 (1.85m%hwcI{Im%hYB  A magic dart appears from out of thin air! _The magic dart hits your lightning spire but does no damage.There is a stone staircase leading up, spattered with blood here.  Things that are here:  a +0 short sword; a kobold corpse; _😕 HP[+1]o%h@IIo%h:-o%h@RIIo%hRIIo%hH IIA puff of flame appears from out of thin air!o%h {II=o%h70o%h$JIIo%h _The puff of flame hits your lightning spire but does no damage.o%h w############ #....##.....#.###### ##.#########.#....... #.......# #.######## #..####.# #.## #.......####.### # #....#..##.....# ## #....#..##.....# #.o%hj!, #..###..##.....# #.6 #...@...##.....# #. ##.....###.....# #. #.##### ####### #. #.###. #.###### #.. #......# #.# ######.# ########.# #.# #........#  #.# #.##.....# o%h#' ==You climb upwards. Your mindless puppet stays behind.o%h*o%h3-8.8 (2.53 _The puff of flame hits your lightning spire but does no damage.You climb upwards. Your mindless puppet stays behind. _Reactivating autopickup.There is a stone staircase leading down here. _😕 HP[+1]o%hN? 21048==69875=6o%h%F o%hK ==54o%hL #6o%hM d=3o%hO o%hP o%hQ o%hS o%hT o%h>U 9o%hU ==o%hfV %2o%hV o%hX o%hY o%hZ o%h[ %1o%h\ o%h6] o%h_ o%h\` o%hb 7=0o%hd o%he o%hLf &59o%hf o%hg o%hi o%hn l==8o%ho o%hp o%hq 8o%hq =o%hr G7o%ht o%hu o%hv Q6o%hx o%hGy o%h0{ "10/13o%h{ e==5o%hf} o%h~ o%h p94o%h o%h o%h, %3o%h5 ,o%hb 2==160=0o%h o%h o%h &49o%h o%hl o%h o%h o%h %8o%h ,o%h o%h 1o%h{ =o%h 1o%hq ==o%h %7o%hޝ ,o%hi o%h o%h %6o%h o%h o%h} o%h* o%h %5o%h o%h o%h o%hA o%h 2o%h Q4o%hw o%h2 o%h ==o%h% 3o%h ,o%h o%hd o%h߰ %2o%hS o%h9 o%hdz o%hs o%h %1o%hb o%hI o%h׷ o%h$ o%h 3o%h d=0o%h? o%h o%hs 2o%h ==o%hd &39o%hW ,o%h o%h o%h %8o%hv o%h] o%h o%h o%h 4o%h =o%h G7o%hO o%h o%hv %6o%hi ,o%h o%h o%h ==o%h 5o%h~ ,o%h o%h -o%h o%h o%h 47.8 (39.o%hs 0)o%hH o%h 65o%hC =o%h %8.8 (40o%h7 %4o%h o%hI o%h  o%h _😕 HP[+1] o%h &_You start restingo%h . o%h  o%h" 😎 HP[+12] MP[+5]  o%h :Your hp is fully restored (65).o%h0 XYou regained 5 mp, and now have 12/13 mp.p%h3p%hD9.8 (1.0)13==50.8 (22p%hp%hMYour hp is fully restored (65).You regained 5 mp, and now have 12/13 mp.p%hUMP[+1] _Your mp is fully restored (13).p%h p%h p%h p%h p%hZ 1.8 (10 _p%h ! p%h .######+### .# #........####.## .#. +........+.....##... #........#..........  #..............# p%h #.##...........## #......#........# #..#)..#.###....# 7#..#)#@.........# p%ha #.....).)........ #....#o.)..#.≈≈≈ #>...#.......≈# +..#.#)#.....≈#p%h? #..#.#.#)....≈≈# o   orc wizard##...#)#.....≈≈/...........≈≈#..).o...#≈#p%h L===p%h^ p%h} @o.p%h2 i3.3 (2.529p%hA p%hP   😎 MP[+1] _Your mp is fully restored (13).climb downwards.There is a stone staircase leading up, spattered with blood here.Things that are here: p%hSQ }_a +0 short sword; a kobold corpser%h88S  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r%h4a Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 8% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headerst%h######+### .#Pixie the Fabricator#........####.## .#.Barachi of Cheibriados **....+........+.....##...Health: 65/65 ========================#........#..........Magic: 13/13 ========================#..............#AC: 7Str: 16#.##...........##EV: 10Int: 24#......#........#SH: 0Dex: 17#..#)..#.###....#XL:  9 Next:  0% Place: Dungeon:7#..#)t%hZ#@.........#Noise: ---------  Time: 8553.3 (0.0)#.....o.)........D) +5 woodcutter's axe#....#..)..#.≈≈≈Nothing quivered#>...#.......≈#Zot (40329) +..#.#)#.....≈##..#.#.#)....≈≈#o   orc wizard##...#)#.....≈≈#/...........≈≈#..).o...#≈## _You climb downwards.There is a stone staircase leading up, spattered with blood here.Things that are here: _a +0 short sword; a kobold corpse%hImCasting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t%h######+### .#Pixie the Fabricatort%hr#........####.## .#.Barachi of Cheibriados **....+........+.....##...Health: 65/65 ========================#........#..........Magic: 13/13 ========================t%h#..............#AC: 7Str: 16#.##...........##EV: 10Int: 24t%h`#......#........#SH: 0Dex: 17#..#)..#.###....#XL:  9 Next:  0% Place: Dungeon:7#..#)#@.........#t%h9Noise: ---------  Time: 8553.3 (0.0)#.....o.)........D) +5 woodcutter's axe#....#..)..#.≈≈≈Nothing quivered#>...#.......≈#Zot (40329) +..#.#)#.....≈##..#.#.#)....≈≈#o   orc wizard##...#)#.....≈≈#/...........≈≈#..).o...#≈## _You climb downwards.There is a stone staircase leading up, spattered with blood here.Things that are here: _a +0 short sword; a kobold corpseCasting: Forge Lightning Spire%h6m (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t%h39*t%h}  You shape a spike launcher from a nearby wall.t%h t%hu#oThe rocky spike skewers the orc wizard.63-11----==4.3 (18t%h1t%hYV  The rocky spike skewers the orc wizard. _The orc wizard hits you with a +0 dagger.  😕 HP[-2] MP[-2]  You take 2 damage, and now have 63/65 hp. _You lost 2 mp, and now have 11/13 mp.u%h֋2*u%hHu%h`u%hw u%hy!u%h$zou%h1{}You miss the orc wizard. The rocky spike misses the orc wizard.u%h)|u%ha u%hC u%h.The orc wizard casts a spell at you.u%hu%h$u%h"&u%h&0u%h''--u%h(5u%h)%7u%h)u%hDu%hEP  u%hPYou miss the orc wizard. The rocky spike misses the orc wizard.u%hgQ<The orc wizard casts a spell at you. u%hQX_The magic dart hits you. u%hrR  u%hSy😕 HP[-3] u%hSm_You take 3 damage, and now have 60/65 hp.u%h 2*u%h   ..).o...#≈##  You closely miss the orc wizard. The rocky spike skewers the orc wizard.You kill the orc wizard!u%h 9)u%h 1-266u%h u%h _Cheibriados appreciates the change of pace. _😕 HP[+1]v%hJv%hj5----423v%huv%hdY2v%h6v%hv%hak2==1v%hv%h"v%hj3=0v%hz19v%hY8v%hn v%h' l==7v%h v%h V4=v%h2 16v%h v%h Y5v%hX$ v%hp) Y4v%h0 v%h; A#--v%hD 0682.0)v%heE 65=13==--9.3 (13v%hE ;3v%hN v%hX^ $  ..).o...#≈## _You start resting.v%h^ m😎 HP[+4] MP[+2] _Your hp is fully restored (65). Your mp is fully restored (13).w%h w%h w%h w%h= #........####.## .#. +........+.....##... #........#.......... #......# #.##...........## #......#........# #..#)..#.###....# #..#)#<.........# #....@).).. #....#..)..#.≈≈≈ #>...#.......≈#w%hQ +..#.#)#.....≈# #..#.#.#)....≈≈# ##...#)#.....≈# /...........≈# ...).o...###..........#≈1 _w%h&w%hF +........+.....##... #..#.......... #........# #.##..## #......#........# #..#)..#.###....# #..#)#<.........# #.....).).. #...@#..)..#.≈≈≈ #>...#.......≈# +..#.#)#.....≈# #..#.#.#)....≈≈# ##...#%hNm)#.....≈≈# /...........≈≈# ...).o...###........#≈ ####.o....+ ≈w%h^Z09w%hZ_w%h}  #........#..........   #........#   #.##....##   #......#........#   #..#)..#.###....#  w%h~L #..#)#<.........#   #.....).)........   #....#..)..#.≈≈≈   #>.@.#.......≈#   +..#.#)#.....≈#   #..#.#.#)....≈≈#   ##...#)#.....≈≈#   /...........≈≈#   .....).o...###  #...........#≈  w%h-######.o....+ ≈   #......#w%ho7w%hQ  #.....#   #.##.....##   #......#..#   #..#)..#.###....#   #..#)#<.........#   #.....).)..  w%h  #....#..)..#.≈≈≈   #>...#.......≈#   +.@#.#)#.....≈#   #..#.#.#)....≈≈#  w%h}t ##...#)#.....≈≈#   /...........≈≈#   .....).o...###  #...........#≈   ######......+ ≈   #......#  #......#w%h===5w%h|w%h ##....#.....#........#)..#.####<........).)..#..)..#.≈≈≈ >...#.......≈# +..#.#)##.@#.#.#)....≈≈##...#)#. /......+.....).....#≈#....w%hC......  .......#w%hw%hlw%h%3w%hFw%h!x%hx%h% x%h .....#x%hj.x%hV#)..#.###x%h;4#<.....x%h[...).)x%h .x%h}.#..)..#.≈≈≈ x%h~>...#.......≈# x%hg+..#.#)#x%h#..#.#.#)....≈≈#x%hfw##@..#)#.x%h2/.........x%h;M+.....).....#≈#x%h7#......x%h x%hu . x%h x%h @.#x%hHx%hx%hY%2x%hPx%h#x%hLn  #..#)..#.###....#  #..#)#<.........# x%hfM #.....).)..  #....#..)..#.≈≈≈  #>...#.......≈#x%hMm  +..#.#)#.....≈#  #..#.#.#)....≈≈#x%hN/  ##...#)#.....≈≈#  #@...........≈≈#x%hNN  +.....).....#≈##  #...........#≈ x%hN5 ######......+ ≈  #......# x%hN #....#  .......#x%h8O  .# x%h0x%h82.1 (12.83.1 (13299x%hx%hr\  _I - a wand of flame (18)y%h8Y......y%h#9y%hFy%h` #<........).)..#..)..#.≈≈≈ >...#.......≈# +..#.#)##..#.#.#)....≈≈###...#)#.........y%hc+@....).....#≈##...... #####+ ≈ #......# ..  y%hny%htC7y%h9{y%h$##.##..#....+./..'#...##.y%hY6y%hy%h  #....#..#)#<.# #....#.....).). #....#....#..)..#.≈≈≈ ....#>...#.≈#  #...+..#.#)#.....≈#  #...#..#.#.#)....≈≈#  ##...##...#)#.....≈≈#  #....#..≈≈#  +./..@.....).....#≈##  #...##.#≈#  #.. ######......+ ≈ #. #...%h}\0;10;1m...# # #......#   .#   .#  _You open the door.y%h5y%h3C4y%hy%h   #....#..#)#<.  #....#.....).)  #....#....#..)..#.≈≈≈  ....#>...#.≈#  #...+..#.#)#.....≈#  #...#..#.#.#)....≈≈#  ##...##...#)#.....≈≈#  #....#..≈≈#  +./.@'.....).....#≈##  #...##.#≈#  #... ######......+ ≈  #... #......# y%h #... #......# #... .# #... .# #... #...  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Y78 M. ++y%h #........#..##...... #..#)..##)#<..y%h$ .).)#....#.)....#>...#..+..#.#)#.y%h  #...#..#.#.#)  #.# ##...##...#)#.y%h y%h C6y%hJ y%h y%h0 78 M## #####. ++y%h]1 #........#..##...... #..#)..##)#<..y%h1 .).)#....#.)....#>...#..y%hK2 +..#.#)#.  #.# #...#..#.#.#)y%h: y%h; C4y%hA y%hqe q78 M ######+### ## #####. ++#........#..##...... #..#)..##)#<...).)#....#.)....#>...#..  #.# #...+..#.#)#.y%hi Y3y%ho y%hL I78 M  ######+### ## #####. ++#........#..##...... #..#)..##)#<...).)#....#.)  #.# ....#>...#...y%hW Y1y%h y%hk 78 M  ######+### ## #####y%hؤ . ++#........#..##...... #..#)..#y%h3 H#)#<...).)  #.# #....#....#..)y%h 0y%h y%h} <59y%hp y%h 78 M   ######+### ## #y%h% x####. ++#........#..##......y%h w #..#)..##)#<..  #.# #....#.....).)y%h޿ 6y%h y%h ;7y%h/ y%h 78 M   ######+### y%h ########. ++#........#..##...... #..#)..#  #.# #....#..#)#<..y%h .y%h6 y%h C5y%ht y%hH 578 M   ######+### ########..++#........#..##......  #.##..#)..#.3y%hv y%h*) 878 M   ######+### ########..++##........#y%h) [..##....  #.#y%h* S#......#.y%h1 y%h|2 C2y%ho9 y%h\      .# .# y%h] ######+### .# #####.####.# #.@.+.+. #.###.#. #.# #.y%h]  #.# #.##. #.# #......#. #.# #..#)..#.# y%h^  #.# #....#..#)#<...  #.# #....#.....).).  #.# #....#....#..). y%hl Y0y%h~r y%h$ =     y%h .#  .#  ######+### .#  #####.####.#y%h O #..@+.+.....# #.###.#. #.# #.y%hV  #.# #.##. #.# #......#. #.# #..#)..#.#y%hD  #.# #....#..#)#<. #.# #....#.....).). #.# #....#....#..).y%h y%hR D48y%h; y%hʟ ####+#.......'..............##+#..y%h Y7y%h y%ho       .#  .#  ######+### .#  #####.####.##  #...@.+.....# #.###.#. #.# ###+#. #.# #.##. #.# #......#. #.# #..#)..#.# #.# #....#..#)#<. #.# #....#.....).). #.# #....#....#..)..# _%h. mYou open the door.5y%h#      .#  .# y%h U ######+### .#  #####.####.## . #...'+.....##. #.###.#. #.# ####+#. #.# #.##. #.# #......#. #.# #..#)..#.###. #.# #....#..#)#<. #.# #....#.....).). #.# #....#....#..)..#.There is an open door here.y%hty%hmy%h#3 y%hi_y%hy%h3    .# .#  ######+### .#  #####........####.## .# #...'.+.....##. #.###.#........ #.# ####+#..... #.# #.## #.# #......# #.# #..#)..#.### #.# #....#..#)#<...... #.# #....#.....).) #.# #....#....#..)..#.≈ %h7m#.# ....#>...#.......≈2y%hl=y%h P    .#  .#  y%hP######+### .#  #####.####.## .#. #...'..+.....##. #.###..#. #.# ####+#.y%hHQ #.# #.##. #.# #......#. #.# #..#)..#.###. #.# #....#..#)#<.y%hQd #.# #....#.....).). #.# #....#....#..)..#.≈ #.# ....#>...#.≈#y%hSy%hXy%h...#.≈#y%hMD38y%hy%hy%hO'#.#..#..#y%hޛ...#...#....#....#y%h Y7y%h`y%hi[ .#y%h######+########........####.## .#.#...'.+.....##..#.###........#....... ####@#....# #.#.##......#......#....#..#)..#.###.#.##  #.# ##...+..#.#)#.....≈# _You open the door.y%hy%hy%h:C5y%hy%h .#######+########........####.## .#.#...'........+.....##..###........#.......y%hC ####'#....# #@#.###....#......#.#....#..#)..#.###y%h#.#<.....y%h  #.# #...#..#.#.#)....≈≈#y%h)i There is an open door here.z%h,3 _ .#######+########........####.## .#....'........+.....##..###........#....... ####'#....#####.#.###...@#......#.#)..#.####<........).)  #.# ##...##...#)#.....≈≈# 1z%h 78 z%hn aM   ######+### .# ####........####.## .#z%h u..'........+.....####........# ####'#...####@#.##....#z%h3!.#......#......#.####)#<.. z%h!0 #.# #....#.....).).......z%h.1Y0z%h8z%hVLZ78 M   ######+### .# #####........####.## .#z%hLK..'........+.....####........# ..####.#.##....#z%hMt#....#......#....#...#.### z%hRML #.# #....#..#)#<.........z%h_UZ28z%h[z%hs     .#   .#  ######+### .#  #####..####.## .#.  #...'........+.....##...  #.###....@...#  #.# ####'#........#  #.# ####.#.##.....## #.# #....#......#........# #.# #....#..#)..#.###....# #.# %h0;1m#....#..#)#<...# #.# #....#.....[0;10m).)........ #.# #....#....#..)..#.≈≈≈ #.# #....#>...#.. _There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.  6 _      .#   .#  ######+### .#  #####..####.## .#.  #...'.....%hJm@..+.....##...  #.###........#..........  #.# ####'#..............#  #.# ####.#.##.....##  #.# #....#......#........# #.# #....#..#)..#.###....# #.# #....#..#)#<...# #.# #....#.....).z%hN)........ #.# #....#....#..)..#.≈≈≈z%hiz%h«C4z%h!z%hg78 M   ######+### .# ####.####.## .#..'........+.....#####........#.. ####'#.........   #.# ####.#.##...........##..#.#<..#....#.....).).z%hAY2z%h&z%h####.##..#.##.#'z%hY1z%h&0z%hgU78 M ##.  #.#  ######@### .# ####.####.## .#..'........+.....#####........#. z%hQh  #.# ####'#..............#.#..You open the door. _There is an open door here.z%hhhYou open the door. _There is an open door here.z%hh+You open the door.z%h-sY0z%h{z%h 78 M ###.  #@#  ######'### .# ####........####.## .#..'........+.....##   #.###........#..........##.#There is an open door here.You open the door. _There is an open door here.You open the door.  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There is an open door here.z%hd z%h J1 _z%hh z%hg   ### ###   #.####.#  #......#  #.####.#.#   #.# #.#.#  ######'####<#.# z%hX 0 #####........####.## .#.   #...'.+.....##...  #.###.#..........  #.# ####'#.....#   #.# ####.#.###   #.# #....#......## #.# #....#..#)..#.###z%h ....# #.# #....#..#)#<.........# #.# #....#.....).) #.# #....#....#..)..#.≈≈≈z%hV& Z89z%h- z%h?D ###.##'.....#......................###z%hN Y8z%h.] z%h^p P  ### ###  #.####.#  #......#  #.####.#.#  #.# #.#.#  ######'####<#.#  #####........####.## .#.  #...'..@.....##...  #.###.#.  #.# ####'#......#  #.# ####.#.##....##  #.# #....#......#.....z%hq ...#  #.# #....#..#)..#.###....#  #.# #....#..#)#<...  #.# #....#.....).)..  #.# #....#....#..)..#.≈≈≈ _You open the door.z%h^~ Y6z%hH z%hZ  ### ### #.####.# #......# #.####.#.# #.# #.#.# ######'####<#.# #####........####.## .#. #...'..'@....##... #.###.#. #.# ####'#.....# #.# ####.#.##..## #.# #....#......#...##.# #....#..#)..#.###..%hw 0;10;1m..##.# #....#..#)#<.........##.# #....#.....).).#.# #....#....#..)..#.≈≈≈  There is an open door here.z%h z%hܭ J4 _z%h z%hX ### ### #.####.# #......# #.####.#.# #.# #.#.# ######'####<#.#  #####........####.## .#.  #...'.z%h .'.@...##...  #.###.#.  #.# ####'#....#  #.# ####.#.##.##  #.# #....#......#..#  #.# #....#..#)..#.###....#  #.# #....#..#)#<.........#  #.# #....#.....).)........  #.# #....#....#..)..#.≈≈≈z%h Y2z%h= z%h ### ######.####.#.##......#..#.####.#.# #.# #.#.# ######'####<#.# #####........####.## .#. #...'..'..@..##... #.###.#.# #.# ####'#...# #.# ####.#.##.## #.# #....#......#.# #.# #....#..#)..#.###....z%h [40m# #.# #....#..#)#<.........# #.# #....#.....).)........ #.# #....#....#..)..#.≈≈≈z%hX Y0z%h4 z%hY1 ### ##### #.####.#.# #......#.. #.####.#.#  #.# #.#.#  ######'####<#.# ###........####@## .#. ...'..'.....##... .###........#...# .# ####'#.....# .# ####.#.##.....## .# #....#......#........# .# #....#..#)..z%h+4 [40m#.###....# .# #....#..#)#<.........# .# #....#.....).)........z%h> p79z%hgU 178 M## ########.#.#......#..## #.# #.  ######'####<#@# ####........####.## .# ...'........'.....##... ##........#......... .# ####'#..............###..#...#..###z%hm z%hyn C7z%hs z%hH 78 M## ########.#.##......#..## #.# #.  ######'####<#.# ####z%h ..####.## .# ...'.'.....##... .###........#..........#.....................#...z%h Y5z%h+ z%h 78 M## ##### ####.#.######......#......### #.# #.  ######'####<#.# ####..####.## .# ...'........'.....##..........#....z%h4 Y3z%h z%h# ?78 M## ##### ####.#.#####......#@.....####.#.###.## z%h .#.# #.  ######'####<#.# ####........####.## .#......z%h Y1z%hF z%hY ### ##### #.####.#.###### #......#.@....# #.####.#.###.## #.# #.#.# z%h ######'####<#.# ........####.## .#.'..'.....##... ###.#..... # ####'#......... # ####.#.##......z%h D69z%hK z%h z%h ### ##### #.####.#.###### z%hm #......#..@...# #.####.#.###.## #.# #.#.# #z%hJ ######'####<#.# ........####'..'.....#.... z%h ####'#..  ####.#.##.....z%h z%h C7z%h z%h3 ### ##### #.####.#.###### #......#...@..# #.####.#.###.## #.# #.#.# .# ######'####<#.# o#........####.## .#. z%h4 J'..'.....##... o   orc (asleep) #.#....# ####'#....# ####.#.##....##z%h; z%hC 714.7 (39.7  An orc comes into view. 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The orc hits you but does no damage.{%hK  You slash the orc!You kill the orc!{%hP D){%hd ---84{%hh {%hpk a _Cheibriados appreciates the change of pace.|%he### ######.####.#.#######......#......# #.####.#.###@## #.# #.#.# #.# #####'####<#.# #.# ........####.###.#. ..'.....##... .#..........# ###'#..............#|%h9.#.##....# ....#......#........#-20.3 (1.82|%ht|%h{  Things that are here: _a +0 club; a +0 leather armour|%h*4|%h3/|%h9T ### #####.####.#.######.....#......#####.#.###)## #.#.# #@# #####'####< ........####.###.#.'.....##......... ....#..#)..#.###....#0 _|%h4W|%h}W ### #####.####.#.######.....#......#####.#.###)# #.#.# #.# #####'####< ........####.###.#.'.....##..#..........##.....### ....#..#)#<.........#58|%h<|%hH- ### #####.####.#.######.....#......####.#.###)# #.#.# #.# #####'####< ........####.###@#.'.....##.........#..........##.... ###'#..............# ....#... ....#.....).)........|%h4o6|%hX### ######.####.#.#######......#......# #.####.#.###)#####.# #.#.# #.#.. ####'####<#.# #.#.# .......####.###.#.##.####'.....##.@.......$#..........## ##'#..............# .#.##...........## ...#......#..##..#)..#.###....##..#)#<.........##.....).)...|%hM#....#..)..#.≈≈≈≈5|%hi|%h$### ##### #.####.#.###### #......#......# #.####.#.###)####  #.# #.#.# #.#.. ###'####<#.# #.#.# ####.###.#@##.#### '.....##.........$ ......#....##....'#....# ..... #.#.##.....## ....#......#........# ...#..#)..#.###....# .$#..#)#<.........# ##.....).)........[39;|%h49m3|%hK### ######.####.#.#######......#......#  #.####.#.###)#####.# #.#.# #.#.. ##'####<#.# #.#.# # .....####.###.#.##.######'.....##...@.....$..#..........##...... |%h'#..............# .#.#### .#......#.# |%hU#..#)..#.###....# .$#..#)#<.........# ##|%h]#.....).)........#....#..)..#.≈≈≈≈|%hY1|%h(|%h.....≈≈# .......≈≈#|%hZ29|%h|%h Y8|%hN |%h *  #.#.###)###### #.#.# #.#....# #<#.# #.#.##.# ###.###.#.##.###########..............#.##.#.##.#|%hm* .##.........#.#........#...# ..#.###....#.........# #<.|%hX, ###########).)........ #..)..#.≈≈≈≈ #.......≈# #)#..... #.#)....≈≈# #)#.....≈≈# _You now have 318 gold pieces (gained 10).|%hD Y6|%hH |%h}b ...#......# #.#.###)######  #.#.# #.#....#<#.# #.#.##.# ####.###.#.##.######### '.....##..............# #.##.#.##.#.##...@.....#.#........#|%hb ...# )..#.###....#.........# )#<.########### ..).)........ |%hac .#..)..#.≈≈≈≈ .#.......≈# .#)#..... .#.#)....≈≈#|%h;} Y4|%h |%h ###.#.###### ....#......# ###.#.###)######  #.#.# #.#....#<#.# #.#.##.# .####.###.#.##.######### .'.....##..............##|%hj z.##.#.##.# #...##.........# ....#........#|%h ...# #)..#.###....#.........# #)#<.###########..).)........ ..#..)..#.≈≈≈≈ ..#.......≈# #.#)#.....|%h] Y3|%h |%h, S ##### ####.#.###### .....#......# ####.#.###)###### # #.#.# #.#....# ####<#.# #.#.##.# .####.###.#.##.#########|%h .'.....##..............##.##.# ..##.# ##...##.........# |%h .....#........#...# .#)..#.###....#.........##)#<.|%hR ###########..).).........#..)..#.≈≈≈≈ ...#.......≈#|%hͿ Y1|%h |%h  ##### ####.#.###### ......#......# .####.#.###)###### .# #.#.# #.#....# |%h '####<#.# #.#.##.# .####.###.#.##.#########.'.....##.....@........##..........##.# |%h ........##.# .##...........##.........# ......#........#...# ..#)..#.###....#.........##)#<.###########..).).........#..)..#.≈≈≈≈|%h\ Z19|%he |%h} # ##### #.####.#.###### #......#......# #.####.#.###)###### #.# #.#.# #.#....# #'####<#.# #.#.##.#.####.###.#.##.#.'.....##........#.#.##.........# #...##.........# #.##|%hz M.....##.........# #......#........#........# #..#)..#.###....#.......# #..#)#<.#|%h^ ## #.....).). #....#..)..#.≈≈≈≈|%hz |%h C7|%h! |%h? 8  ### #####  #.####.#.######  #......#......#  #.####.#.###)######  #.# #.#.# #.#....# #|%h@ #'####<#.# #.#.##.#.####.###.#.##.#.'.....##........#.#.##.........# '#..##.........# .#.##...##.........# .#......#........#.........# .#..#)..#.###....#........# .#..#)#<.........######### .#.....).)........ |%hA .#....#..)..#.≈≈≈≈|%hK Y5|%hR |%hm ### ##### #.####.#.###### #......#......# #.####.#.###)###### #.# #.#.# #.#....# ###'####<#.# #.#.##.# ......####.###.#.##.#########.'.....##..............#.#.........@##.........# #'#....##.........# #.#.##.##.........# ..#......#..#.........# ..#..#)..#.###....#........# ..#..#)#<.........#[0;10;1|%hUo m########## ..#.....).).........#....#..)..#.≈≈≈≈.#>...#.......≈##≈≈|%h~u |%hv C3|%h |%h  .####.#.######.....#......####.#.###)###### #.#.# #.#.... ###'####<## ......####.###.#.##.#########'.....##..............|%hV $#..........##...... #'#...........#.##...... ..#......#.#........|%h #)..#.###....#........ ..+..#.#)#.....≈# ##|%h[ Y1|%hn |%h!  .....#......####.#.###)###### #.#.# #.#.... ###'####<### ......####.###.#.##.#########'.....##..............#..........##...... |%h #'#...........#.##...... ..#......#|%h .#........#)..#.###....#...........Zot (40111) |%h! j..≈≈≈≈≈.....|%hl ### ..#..#.#.#)....≈≈#|%h Y0|%h |%h T#.####.#.###)#######.# #.#.# #.#....# ##'####<#.# #.#.##.# .....####.###.#.##.#########'.....##..............# |%h m#..........##.........# '#......##.# .#.##.##.# .#......#.........# |%hC !#..#)..#.###....#...# #..#)#<.........########### #.....).).. #....#..)..#.≈≈≈≈≈ .#>...#.......≈##≈≈+..#.#)#.....≈# ### .#..#.#.#)....≈≈###...#)#.|%ha Z08|%h |%h* 0  #.#.# #.#.... ##'####<### .....####.###.#.##.#########'.....##..............|%h #..........##...... '#.......... .#.####.............#..#........#)..#.###...|%hI #<.........##########...).). #..)..#.≈≈≈≈≈.≈≈≈.###|%h # .#............≈≈#|%h* Y6|%hW2 |%hc  ##'####<#.## .....####.###.#.##.#########'.....##..............#..........##...... '#.......... .#.####.............#..#........#)..#.###...#<........@##########...).)........ #..)..#.≈≈≈≈≈≈≈≈≈..>.....≈##≈≈≈##≈..#.#≈ .'.....).....#≈##[0;10;1|%hf Im4|%h~~ ....####.###.#.##.#########'.....##..............# #..........##.........# #......##.# #.##.##.# #......#.#.........# #..#)..#.###....#...# #..#)#<.........########### #.....).)........ #....#..)..#.≈≈≈≈≈≈≈≈≈..# #>...#.......≈##≈≈≈##≈. +..#.#)#.....≈###### #..#.#.#)[37|%h_ +m....≈≈# ##...#)#.....≈≈# #............≈≈# '.....).....#≈## #...........#≈#|%h Y2|%hl |%h '.....##..............# #..........##.........# ..##.# |%hk .##.##.# ......#..#.........# ..#)..#.###....#...# ..#)#<.........########### .....).)......... |%h ....#..)..#.≈≈≈≈@≈≈≈≈..# >...#.......≈##≈≈≈##≈.... ..#.#)#.....≈###### . ..#.#.#)....≈≈# .#)#.....≈≈# ............≈≈# .....).....#≈## ...........#≈|%hޫ d#####+ |%h s1) Water |%h |%h l '.....##........# #..........##.........# ...##.........# ##.|%h- ..##.........# #........#.........# #)..#.###....#.........# #)#<..# |%h ).)...#..)..#.≈≈≈≈≈@≈≈≈..# ...#.≈##≈≈≈##≈.|%h (#.#)#.....≈###### ..#.#.#)....≈≈# .. _You enter the deep water.|%hk [099|%h |%h '.....##........# #..........##.........# ....##.........# ....##.........# #........#.........# #)..#.###....#.........# #)#<..#).)...#..)..#.≈≈≈≈≈≈@≈≈..# #.≈##≈≈≈##≈. #.#)#.....≈###### .. #.#.#)....≈≈# |%h [21G...#)#.....≈≈# ....≈≈# ...).....#≈## ..#≈# . 7|%h" '.....##........# #..##.........# .##.........# ....##.........# #........#.........# )..#.###....#.........# )#<..#).)...#..)..#.≈≈≈≈≈≈≈@≈..# #.|%h< ≈##≈≈≈##≈. .#)#.....≈###### ≈. .#.#)....≈≈# ≈#.#)#.....≈≈# ....≈≈# ≈. ..).....#≈## ≈#. ..#≈# ≈#. $........+ ≈ ≈#.. ...|%hYA ;5|%hM |%h}g .....##........# ..##.........# .##.........# .##.........# #..#.........# ..#.###....#.........# #<..#).)...+ #..)..#.≈≈≈≈≈≈≈≈@..# #.≈##≈≈≈##≈. #)#.....≈#######≈. #.#)....≈≈# ≈≈#. #)#.....≈≈# ..≈|%hh ≈# #F≈...F   marrowcuda (dormant)).....#≈## ##≈#...#≈# #≈#..$.......+ ≈ ≈≈#....|%hr :-|%h&u F86.8 (66.5)|%h4| F≈F|%h} i8.6 (68.33|%h |%h ] _A marrowcuda comes into view.%h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy %h"  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft%h" 1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%hs%h.....##..............#Pixie the Fabricator ..........##.........#Barachi of Cheibriados **.... ..........##.........#Health: 65/65 ======================== ..........##.........#Magic: 13/13 ======================== ..#........#.........#AC: 7%hYDStr: 16 ..#.###....#.........#EV: 10Int: 24 #<.........##############SH: 0Dex: 17 .).)....................+XL:  9 Next:  2% Place: Dungeon:7 %h#..)..#.≈≈≈≈≈≈≈≈@..#Noise: ---------  Time: 8788.6 (0.0) #.......≈##≈≈≈##≈........D) +5 woodcutter's axe %h9#)#.....≈#######≈........Nothing quivered #.#)....≈≈# F≈#.......Zot (40093) Water #)#.....≈≈# .......... ........≈≈# #≈≈........F   marrowcuda .).....#≈## ##≈#....... .......#≈# #≈#..$.... #......+ ≈ ≈≈#....... _z - 3 potions of brilliance (gained 1) _You now have 318 gold pieces (gained 10). _You enter the deep water. _A marrowcuda comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h'.....##..............#Pixie the Fabricator ..........##.........#Barachi of Cheibriados **.... ..........##.........#%hHealth: 65/65 ======================== ..........##.........#Magic: 13/13 ======================== %h..#........#.........#AC: 7Str: 16 ..#.###....#.........#EV: 10Int: 24 #<.........##############SH: 0%hٻDex: 17 .).)....................+XL:  9 Next:  2% Place: Dungeon:7 #..)..#.≈≈≈≈≈≈≈≈@..#Noise: ---------  Time: 8788.6 (0.0) #.......≈##≈≈≈##≈........D) +5 woodcutter's axe #)#.....≈#######≈........Nothing quivered #.#)....≈≈# F≈#.......Zot (40093) Water #)#.....≈≈# .......... ........≈≈# #≈≈........F   marrowcuda %h.).....#≈## ##≈#....... .......#≈# #≈#..$.... #......+ ≈ ≈≈#....... _z - 3 potions of brilliance (gained 1) _You now have 318 gold pieces (gained 10). _You enter the deep water. _A marrowcuda comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%h8 IF≈(ally target)I   lightning spire (minion)%h89/13 --------===9.6 (12%h%h #......+ ≈ ≈≈#....... _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 9/13 mp.%hS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h8\ %h^  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 8% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast%hX_ [!]/[I] toggle spell headers%hs %h[ %h' .....##..............#Pixie the Fabricator ..........##.........#Barachi of Cheibriados **.... %hm ..........##.........#Health: 65/65 ======================== ..........##.........#Magic: 9/13================-------- ..#........#.........#AC: 7Str: 16 ..#.###....#.........#EV: 10Int: 24 #<.........##############SH: 0Dex: 17 .).)..............I.....+XL:  9 Next:  2% Place: Dungeon:7 #..)..#.≈≈≈≈≈≈≈≈@..#Noise: ===------  Time: 8789.6 (0.0) #.......≈##%h1 ≈≈##F........D) +5 woodcutter's axe #)#.....≈#######≈........Nothing quivered #.#)....≈≈# ≈≈#.......Zot (40092) Water #)#.....≈≈# .......... ........≈≈# #≈≈........F   marrowcuda (ally target) .).....#≈## ##≈#.......I   lightning spire (minion) .......#≈# #≈#..$.... #......+ ≈ ≈≈#....... _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 9/13 mp.Casting: Forge Lightning Spire (dangerous; [3%hE 3m8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h $%h }.....##..............#%h (Pixie the Fabricator %h ..........##.........#%h ,Barachi of Cheibriados **.... %h ..........##.........#%h Health: 65/65 ======================== ..........##.........#Magic: 9/13================-------- ..#........#.........#AC: 7Str: 16 ..#.###....#.........#EV: 10Int: 24 #<.........##############SH: 0Dex: 17 .).)..............I.....+XL:  9 Next:  2% Place: Dungeon:7 #..)..#.≈≈≈≈≈≈≈≈@..#Noise: ===------  Time: 8789.6 (0.0) #.......≈##≈≈≈##F........D) +5 woodcutter's axe[%h 20X #)#.....≈#######≈........Nothing quivered #.#)....≈≈# ≈≈#.......Zot (40092) Water #)#.....≈≈# .......... ........≈≈# #≈≈........F   marrowcuda (ally target) .).....#≈## ##≈#.......I   lightning spire (minion) .......#≈# #≈#..$.... #......+ ≈ ≈≈#....... _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 9/13 mp.Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h [40m%h %h I%h2 <*I%h IYou shape a spike launcher from a nearby wall.%h #F7-----90.6 (11%h AII%h ,  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall. _The stone spike skewers the marrowcuda. The marrowcuda barely misses you. %hz  😎 MP[-2] _You lost 2 mp, and now have 7/13 mp.%hE  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h\ & Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X - Kinetic Grapnel%h] oForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hi&%h.%h7b.....##..............#Pixie the Fabricator ..........##.........#%h9]Barachi of Cheibriados **.... ..........##.........#Health: 65/65 ======================== ..........##.........#Magic: 7/13============------------ ..#........#.........#AC: 7Str: 16 ..#.###....#.........#EV: 10Int: 24 %h>#<.........##############SH: 0Dex: 17 .).)..............I.....+XL:  9 Next:  2% Place: Dungeon:7 #..)..#.≈≈≈≈≈≈≈≈@..#Noise: ==-------  Time: 8790.6 (0.0) #.......≈##≈≈≈##F........D) +5 woodcutter's axe #)#.....≈#######≈........Nothing quivered #.#)....≈≈# ≈≈#.......Zot (40091) Water #)#.....≈≈# .......... ........≈≈# #≈≈........F   marrowcuda (ally target) .).....#≈## ##≇%h@#.......I   lightning spire (minion) .......#≈# #≈#..$.... #......+ ≈ ≈≈#....... _The stone spike skewers the marrowcuda. The marrowcuda barely misses you.😎 MP[-2] _You lost 2 mp, and now have 7/13 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h!N.....##..............#Pixie the Fabricator ..........##.........#Barachi of Cheibriados **.... ..........##.........#Health: 65/65 ======================== %hN..........##.........#Magic: 7/13============------------ ..#........#.........#AC: 7Str: 16 ..#.###....#.........#EV: 10Int: 24 #<.........##############SH: 0%hP8Dex: 17 .).)..............I.....+XL:  9 Next:  2% Place: Dungeon:7 #..)..#.≈≈≈≈≈≈≈≈@..#Noise: ==-------  Time: 8790.6 (0.0) #.......≈##≈≈≈##F........D) +5 woodcutter's axe #)#.....≈#######≈........Nothing quivered #.#)....≈≈# ≈≈#.......%hQZot (40091) Water #)#.....≈≈# .......... ........≈≈# #≈≈........F   marrowcuda (ally target) .).....#≈## ##≈#.......I   lightning spire (minion) .......#≈# #≈#..$.... #......+ ≈ ≈≈#....... _The stone spike skewers the marrowcuda. The marrowcuda barely misses you.😎 MP[-2] _You lost 2 mp, and now have 7/13 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h֓<.....##..............#  Pixie the Fabricator ..........##.........#  Barachi of Cheibriados **.... ..........##.........#  Health: 65/65 ======================== ..........##.........#  Magic: 6/13===========------------- ..#........#.........#  AC: 7Str: 16 ..#.###....#.........#  EV: 10Int: 24 #<.........##############  SH: 0Dex: 17 .).)..............I.....+  XL:  9 Next:  2% Place: Dungeon:7 #..)..#.≈≈≈≈≈≈≈≈@..#  Noise: ==-------  Time: 8790.6 (0.0) %h z#.......≈##≈≈≈##F........  D) +5 woodcutter's axe #)#.....≈#######≈........  Nothing quivered #.#)....≈≈# ≈≈#.......  Zot (40091) Water #)#.....≈≈# .......... ........≈≈# #≈≈........  F   marrowcuda (ally target) .).....#≈## ##≈#.......  I   lightning spire (minion) .......#≈# #≈#..$.... #......+ ≈ ≈≈#....... _You lost 2 mp, and now have 7/13 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (water, lightly damaged, ally target, 75% to hit)%h- b.....##..............#Pixie the Fabricator ..........##.........#%hn Barachi of Cheibriados **.... ..........##.........#Health: 65/65 ======================== ..........##.........#Magic: 6/13===========------------- ..#........#.........#AC: 7Str: 16 ..#.###....#.........#EV: 10Int: 24 #<.........##############SH: 0Dex: 17 .).)..............I.....+XL:  9 Next:  2% Place: Dungeon:7 #..)..#.≈≈≈≈≈≈≈≈@..#Noise: ==-------  Time: 8790.6 (0.0) #.......[34%h† m≈##≈≈≈##F........D) +5 woodcutter's axe #)#.....≈#######≈........Nothing quivered #.#)....≈≈# ≈≈#.......Zot (40091) Water #)#.....≈≈# .......... ........≈≈# #≈≈........F   marrowcuda (ally target, grapneled) .).....#≈## ##≈#.......I   lightning spire (minion) .......#≈# #≈#..$.... #......+ ≈ ≈≈#....... _You lost 2 mp, and now have 7/13 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic %h Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (water, lightly damaged, ally target, 75% to hit)%h KI*%hMII  Casting: Construct Spike Launcher (safe; 1% risk of failure)%hM onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (water, lightly damaged, ally target, 75% to hit)  The kinetic grapnel hits the marrowcuda.%hڽ IFFF 2 marrowcudas (1 summoned, 1 ally tar…)IThe stone spike skewers the marrowcuda. The marrowcuda bites you.Another marrowcuda is drawn to the feast!%h7y I******%hIYour lightning spire shoots out a bolt of lightning at the marrowcuda!%h'DI..F≈.≈I62--=1.6 (10I  Your lightning spire shoots out a bolt of lightning at the marrowcuda! _The bolt of electricity hits the marrowcuda!  😕 HP[-3] MP[-1]  You take 3 damage, and now have 62/65 hp. _You lost 1 mp, and now have 6/13 mp.%h*C###.###.#.##.##########............##........##.........##............... ..#.###....#.........# #<..############## .).)............@.I.....+)..#.≈≈≈≈≈≈≈≈≈..######.......≈##≈≈≈##F........ #)#.....≈#######≈F.#)≈≈# #)# .........≈≈# #≈≈..)# ##≈#... .#≈# #≈#..$%h0R*I%hOV`I%h PI*%h(xJII%h'%h  The stone spike misses the marrowcuda. The stone spike skewers the marrowcuda.The marrowcuda attacks as it pursues you!%h* IFF≈.IThe marrowcuda closely misses you. The marrowcuda barely misses you.3=---3.4 (1.889) II _The marrowcuda bites you but does no damage. _😕 HP[+1]%hw  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hU%h_ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h?%hH%hSRc###.###.#.##.#########Pixie the Fabricator .....##..............#Barachi of Cheibriados **.... ..........##.........#Health: 63/65 =======================- ..........##.........#Magic: 6/13===========------------- ..........##.........#AC: 7%hR$Str: 16 ..#........#.........#EV: 10Int: 24 ..#.###....#.........#SH: 0%hSDex: 17 #<.........##############XL:  9 Next:  2% Place: Dungeon:7 .).)............@.I.....+%hTeNoise: =--------  Time: 8793.4 (0.0) #..)..#.≈≈≈≈≈≈≈≈FF.######D) +5 woodcutter's axe #.......≈##≈≈≈##≈........%hTNothing quivered #)#.....≈#######≈........Zot (40089) #.#)....≈≈# ≈≈#....... #)#.....≈≈# ..........%hWFF 2 marrowcudas (1 summoned, 1 ally tar…)........≈≈# #≈≈........I   lightning spire (minion) .).....#≈## ##≈#....... .......#≈# #≈#..$....  The marrowcuda closely misses you. The marrowcuda barely misses you. _The marrowcuda bites you but does no damage. _😕 HP[+1]Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%he###.###.#.##.#########Pixie the Fabricator .....##..............#Barachi of Cheibriados **.... ..........##.........#Health: 63/65 =======================- ..........##.........#Magic: 6/13===========------------- ..........##.........#AC: 7Str: 16 ..#........#.........#EV: 10Int: 24 ..#.###....#.........#SH: 0Dex: 17 #<.........##############XL:  9 Next:  2% Place: Dungeon:7 .).)............@.I.....+Noise: =--------  Time: 8793.4 (0.0) #..)..#.≈≈≈≈≈≈≈≈FF.######D) +5 woodcutter's axe #.......≈##≈≈≈##≈........Nothing quivered %hjf#)#.....≈#######≈........Zot (40089) #.#)....≈≈# ≈≈#....... #)#.....≈≈# ..........FF 2 marrowcudas (1 summoned, 1 ally tar…)........≈≈# #≈≈........I   lightning spire (minion) .).....#≈## ##≈#....... .......#≈# #≈#..$....  The marrowcuda closely misses you. The marrowcuda barely misses you. _The marrowcuda bites you but does no damage. _😕 HP[+1]Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy###.###.#.##.#########  Pixie the Fabricator .....##..............#  Barachi of Cheibriados **.... ..........##.........#  Health: 63/65 =======================- ..........##.........#  Magic: 5/13=========--------------- ..........##.........#  AC: 7Str: 16 ..#........#.........#  EV: 10Int: 24 ..#.###....#.........#  SH: 0Dex: 17 #<.........##############  XL:  9 Next:  2% Place: Dungeon:7 .).)............@.I.....+  Noise: =--------  Time: 8793.4 (0.0) #..)..#.≈≈≈≈≈≈≈≈FF.######  D) +5 woodcutter's axe [30%hm#.......≈##≈≈≈##≈........  Nothing quivered #)#.....≈#######≈........  Zot (40089) #.#)....≈≈# ≈≈#....... #)#.....≈≈# ..........  FF 2 marrowcudas (1 summoned, 1 ally tar…)........≈≈# #≈≈........  I   lightning spire (minion) .).....#≈## ##≈#....... .......#≈# #≈#..$.... _😕 HP[+1]Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (water, severely damaged, grapneled, 75% to hit)%h.###.###.#.##.#########Pixie the Fabricator .....##..............#Barachi of Cheibriados **.... ..........##.........#Health: 63/65 =======================- ..........##.........#Magic: 5/13=========--------------- ..........##.........#%h\AC: 7Str: 16 ..#........#.........#EV: 10Int: 24 ..#.###....#.........#SH: 0Dex: 17 #<.........##############XL:  9 Next:  2% Place: Dungeon:7 .).)............@.I.....+%h&Noise: =--------  Time: 8793.4 (0.0) #..)..#.≈≈≈≈≈≈≈≈FF.######D) +5 woodcutter's axe #.......≈##≈≈≈##≈........Nothing quivered #)#.....≈#######≈........%h.Zot (40089) #.#)....≈≈# ≈≈#....... #)#.....≈≈# ..........FF 2 marrowcudas (1 summoned, 1 ally tar…)........≈≈# #≈≈........I   lightning spire (minion) .).....#≈## ##≈#....... .......#≈# #≈#..$.... %h_😕 HP[+1]Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (water, severely damaged, grapneled, 75% to hit)%h;jrI*I%hmI  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (water, severely damaged, grapneled, 75% to hit)  The kinetic grapnel hits the marrowcuda.%hO IFIThe stone spike skewers the marrowcuda.%h~)The kinetic grapnel hits the marrowcuda.  The stone spike skewers the marrowcuda.  Your lightning spire shoots out a bolt of lightning at the marrowcuda!The bolt of electricity hits the marrowcuda! x2  The marrowcuda is destroyed!  Cheibriados appreciates the change of pace.%hq**I   lightning spire (minion)%hd≈§I%h=4/66 5==4.4 (18%hl:I%h   The marrowcuda is destroyed!  Cheibriados appreciates the change of pace. _The marrowcuda disappears in a puff of smoke!  😕 HP[+1] MP[-1] _You now have 66 max hp (+1). You lost 1 mp, and now have 5/13 mp.%hS 4%h &756==654%h: KI---.%h nI8.4 (4I%h Z66=---%h _9.4 (53%hv 8I%h<0   😕 HP[+1] MP[-1] _You now have 66 max hp (+1). You lost 1 mp, and now have 5/13 mp.You start resting.Ž HP[+2] MP[+1r hp is fully restored (66).%h4%hF%h==1079=7=8%h]a _You start resting.%hIY7%hU%hݵ%hz65%h%hk=4%h%h}Y3%h%hY2%hI,%hC1%h%h98%hW==0%hL%hD69%hx%h%hFY8%h%hHY7%hz%h"%hO==6%h:%hY5%h%hY4%hp%h{Y3%h=%h 9==2%h %hY1%h%hY0%h%hiZ59%h(%hol==8%h$%hY7%hj!%h#Y6%h%%h$'10/13==5%hJ(%h *Y4%h+%hR-Y3%h.%hQ0%h0C2%h1%h3%h4V==1%h+5%h6%hK7C0%h8%h3:Z49%hG;%h<Y8%h=%h?91%h?O==7%h@%hBY6%hC%hSEC5%hE%hG%h9HC4%hH%hI%hJ%h@KV==3%h1L%h NY2%hO%hP%h8QC1%hR%hT%hTC0%hU%hW%h$X72==%h}X<39%hRY%hZ%hJ[C8%hi\%h2^%h^C7%h_%h a%haC6%hFc%he%heV==5%hf%h8h%hhC4%hi%hkY3%hl%h t:.#%hx848.4 (49.0)13==9.4 (502%h{}%hr hp is fully restored (66). _Your lightning spire fades away.  😎 MP[+7] _Your mp is fully restored (13).%h4%hm%h~%h F....##..............# %h....### ##.# ##.# #.# #.###....#.# <.........############## ).)............+ .)..#.≈≈≈≈≈≈≈≈≈@.###### %h{=.......≈##≈≈≈##≈........ )#.....≈#######≈........# %h#s.#)....≈≈# ≈≈## )#.....≈≈# +....# .......≈≈# #≈≈. ).....#≈## ##≈# ......#≈# #≈#..$+ ≈ ≈≈#....0 _%hO(%hXL....### ##.# ##.# %hL7#.# #.###....#.# ........############## .)............+ .)..#.≈≈≈≈≈≈≈≈≈..######..%hJM....≈##≈≈≈##≈.@......# #.....≈#######≈.# #)....≈≈# #≈≈## %hMZ#.....≈≈# +....# ......≈≈# #≈≈...#≈## ##≈#. %h N.....#≈# #≈#..$+ ≈ ≈≈#....# . ..##%hVZ28%h[%hp##.# ##.# .%hq# .###....#.# ........############## )............+ . )..#.≈≈≈≈≈≈≈≈≈..######.......≈##≈≈≈##≈........# ≈#######≈.%hr# )....≈≈# #≈≈## .....≈≈# +....# .....≈≈# #≈≈.##≈## ##≈###≈# #≈#..$%h1u#+ ≈ ≈≈#.........## #. ..#### # ..#...##%h%hzC6%h%hx^##.# .%h# ###....#.# ......############## .#%hV ............+ ..+ ..#.≈≈≈≈≈≈≈≈≈..######... %h8....≈##≈≈≈##≈........# ≈#######≈.# %h≈≈# #≈≈## ....≈≈# +....# %h{≈≈# #≈≈.##≈## ##≈#%hp# #≈# #≈#..$+ ≈ ≈≈#...%h~0# #. ..#### # ...#...##%h#  ...#...# .%h%hO==4%h+%hY . #### .......############## .#%h.............+ ..+#.≈≈≈≈≈≈≈≈≈..######... ..≈##≈≈≈##≈........# #####≈...≈# #≈≈#...+...#≈≈%h..##≈## ##≈# #≈#..$. .#....#...# ..%h%hOC3%h<%h ###.# .......############## ..%h`.............+...+#.≈≈≈≈≈≈≈≈≈..######... ..≈##≈≈≈##≈........# #####≈...%hf≈# #≈≈#...+......#≈≈..#%hp#≈## ##≈# #≈#..$+ ≈ ≈≈#...%h..#...#...$##### ..%hb%h;1%h%hk! .......############## ..#.............+...+#.≈≈≈≈≈≈≈≈≈..######... ..≈##≈≈≈##≈........# #####≈...≈# #≈≈#....+......#≈≈..# #≈## ##≈# #≈#..$+ ≈ ≈≈#...# #...##.#......#...19%hg$%h9 .............+...+#.≈≈≈≈≈≈≈≈≈..######... ..≈##≈≈≈##≈........# #####≈...≈# #≈≈#.....+.....#≈≈..# #≈## ##≈# + ≈ ≈≈#...# #...###....#...##....#...%h\?Y7%hB%hL%hLC6%hOQ%hWfi )..#.≈≈≈≈≈≈≈≈≈..######......≈##≈≈≈##≈........# %hf.≈#######≈........# )....≈≈# #≈≈#.......# ...≈≈# +..........#....≈≈# #≈≈..........#%hi#≈## ##≈#.........#.#≈# #≈#.........#.+ ≈ ≈≈#.#.# #..###.# #....#...##....# #....#...# ....  .#  #....#...# ... #...$##### .. #.... #.... #.... _You now have 322 gold pieces (gained 4).%hoC4%hvo%hs%h......≈##≈≈≈##≈........# #.....≈#######≈........# #)....≈≈# #≈≈#.......# .. #.....≈≈# +..........#....≈≈# #≈≈..........##≈### ##≈#.........#.#≈##≈≈≈##≈#.........#.+ ≈≈≈≈≈≈≈≈#.#.# #..###.# #....#...##....# #....#...# ....  .#  #....#...#%hې[37m ... #...$##### .. #..... #..... #..... #....#%h{Y2%hG%hF######≈...)....≈≈# #≈≈#..... #.+.... .#≈≈..# #≈#### ##≈#≈≈≈##≈+ ≈≈≈≈≈≈≈≈#...# #..........###...##......# ....  .# ..#  #...$##### ..##0%h  )....≈≈# #≈≈#..... #.+...#. .#≈≈...# #≈#### ##≈#.........#≈≈≈##≈#.........+ ≈≈≈≈≈≈≈≈#.........# #..........###...##... ....  .#   #...$##### .. .+....#%hD08%hG%h .+..........#. .%hx#≈≈..........# #≈#######≈#......#≈≈≈#..%hZ+ ≈≈≈≈≈≈≈≈#....# #..........###...##...%h_ ....  .#   #...$##### .. ..###....#%hY7%h-%h9.#≈≈..........# #≈#######≈#....≈≈≈#+ ≈≈≈≈≈≈≈≈#...# #..........###...##... ....  .#   #### ......... .............####...# ...+..#..5%h!o4%h; M#+..........#....≈≈# #≈≈.....####%hr;#≈##≈≈≈##≈#...+ ≈≈≈≈≈≈≈≈#...............####... .....#%h;..#...# ..##### ..%h;.............#...............#...%hB<y... _You now have 332 gold pieces (gained 10).%h@C2%h_@%h C%hY|78 M)#≈≈#.......# #+..........#....≈≈# #≈≈.......#####..%he[(#≈##≈≈≈##≈#....+ ≈≈≈≈≈≈≈≈#...............####... .....#..#...# ..##### ...#.............##%h`Y0%hc%hZ78 M.....≈#######≈.... )#≈≈## #+...#....≈≈# #≈≈..........######≈#.........#≈##≈≈≈##≈#.........+ ≈≈≈≈≈≈≈≈#...............####... .....#..#...# ..##### ..#.............39998%h&%h4.....≈##≈≈≈##≈........# .....≈#######≈........# )....≈≈# #≈≈#.......# .. ≈≈# +..........#...≈≈# #≈≈..........# #≈#######≈#.........# #≈##≈≈≈##≈#.# + ≈≈≈≈≈≈≈≈#.# # #....@.....### # #....#...##... ....##....#[%h40m...# ....  .##....#...# ... #....##### ..#.....#.....#............#....####...#6%h?≈##≈≈≈##≈........# ≈#######≈........# . ....≈≈# #≈≈#.......# .. ≈≈# +..........#... ≈≈# #≈≈..........# #≈#######≈#.........# #≈##≈≈≈##≈#.........# + ≈#...# # #....### # #....#...##.# #....#...# .... [0;10%he;1m.# #....#...# ... #....##....#....#....#....5%h%ha≈##≈≈≈##≈........# #.≈#######≈........# ..≈≈# #≈≈#.......#..≈≈# +..........#... ≈≈# #≈≈..........# #≈#≈#.........# #≈##≈≈≈##≈#.........# %he+ ≈#...# # #....### %hv# #....#...##.# #....#...# ..... # #....#...# ... #.# %hY3%h%hx≈##≈≈≈##≈........# ##.≈#######≈........# .≈≈# #≈≈#.......#.... ≈≈# +..........#... ≈≈# #≈≈..........# #≈#≈#.........# #≈##≈≈≈##≈#.........# + ≈#...# # #....### # #....#...##.# #....#...# .... #...%h.#...# ..... %h%hYC1%hd$%h9≈##≈≈≈##≈........# ##.. ≈#≈........#..... ≈≈# #≈≈#.......#.... ≈≈# +..........#... ≈≈# #≈≈..........# #≈#≈#.........# #≈##≈≈≈##≈#.........# + ≈#...# # #....### # #....#...##. # #....#%h;...# ...#....#...# ....#....##### .....#. <..#. ..#. . %hpI.89.8 (40.4 %hgS91.6 (42.289%hZ%h[ _Found an escape hatch in the ceiling.%h-...%hc-..........%h".%h@...%h%hH%h:>Q≈##≈≈≈##≈.####.. ≈#≈.#..... %h?≈≈# #≈≈#.#.... ≈≈# +.#... ≈≈# #≈≈.# ≈#≈#.# ≈##≈≈≈##≈#.#  ≈#.#  %hIA#..@###  #....#...##. #....#...# ..#....#...# ...#....##### ....#.....<.#...###.#...# ..#....####...## ..%hG%hgGC7%hrQ%hv_C#######≈.#.....  #≈≈##.... # +....%h_#... # #≈≈..# #######≈#%h:`..# ##≈≈≈##≈#...# %h`≈≈≈≈≈≈≈#...#  %h` #..........#######..#....#...##@........%hBa#....#...##.#....#...##.#....######.%ha>#..............<#....###.%ha#....# .#....####...## %hSbA#....# .... %hj03.5 (1.9) %ho%h##..............<....##.....###.#......# .#....####...## #....# #.... +....# #.... %hdY4%hh%hL +..........#...  #≈≈....# ####≈#.........# ≈≈≈##≈#.........# .. ≈≈≈≈≈≈#.........# .#  #..........#######..# #....#...##.........# #....#...##.# #....#...##.# #....######.># #..............<....# #............###......#............# .#....####...## #....# #.... +....# #.... .#....# #[39;49%h1m.... .2%h %hed#≈≈..........# # ####≈#.........# .#. ≈≈##≈#...# ...%hT≈≈#.........# #.#  #....#######..# #....#...##.........# #....#...##.# #....#...##.# #....######.># #..............<....# #............###......##.# .#....####...## #....# #.... .%h+....# #.... .#....# #.... .#..... #. .%hҠY0%hu%hn###≈## .#. ≈##≈#.# ... ≈≈#.# #.#  #....#######..#  #....#...##.........#  #....#...##.#  #....#...##.#  #....######.>#  #...........#  #.###......##...# .  #....####...## .##....# #.... ..  +....# #.... ..c   centaur (asleep)#....# #.... ##.  #..... #. . .c%h>%h/900.9 (5.5%h,i2.8 (7.478%h%hd _A centaur comes into view. _There is an escape hatch in the ceiling here.%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ht{ %h~  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X + Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h %hQ %h x###≈#.........#%h .#.Pixie the Fabricator ≈##≈#.........# ...Barachi of Cheibriados **.... ≈≈≈≈#.........# #.#Health: 66/66 ========================#..........#######..#Magic: 13/13 ========================#....#...##.........#AC: 7Str: 16  #....#...##.........#EV: 10Int: 24  #....#...##.........#SH: 0Dex: 17  #....######........>#XL:  9 Next:  5% Place: Dungeon:7  #..............@....#%hh Noise: ---------  Time: 8902.8 (0.0)  #............###......#D) +5 woodcutter's axe#............# .......#Nothing quivered#....####...## .......#Zot (39978) #....# #.... ........  +....# #.... ........c   centaur (asleep)#....# #.... ##......  #..... #........c.... _Found an escape hatch in the ceiling. _Found an escape hatch in the floor. _A centaur comes into view. _There is an escape hatch in the ceiling here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h{ ###≈#.........#.#.Pixie the Fabricator ≈##≈#.........# ...Barachi of Cheibriados **.... ≈≈≈≈#.........# #.#Health: 66/66 ========================#..........#######..#Magic: 13/13 ========================#....#...##.........#AC: 7Str: 16  #....#...##.........#EV: 10Int: 24  #....#...##.........#SH: 0Dex: 17  #....######........>#XL:  9 Next:  5% Place: Dungeon:7  #..............@....#Noise: ---------  Time: 8902.8 (0.0)  #............###[4%hH 0m......#D) +5 woodcutter's axe#............# .......#Nothing quivered#....####...## .......#Zot (39978) #....# #.... ........  +....# #.... ........c   centaur (asleep)#....# #.... ##......  #..... #........c.... _Found an escape hatch in the ceiling. _Found an escape hatch in the floor. _A centaur comes into view. _There is an escape hatch in the ceiling here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hDE ###≈#.........# .#.  Pixie the Fabricator ≈##≈#.........# ...  Barachi of Cheibriados **.... ≈≈≈≈#.........# #.#  Health: 66/66 ========================  #..........#######..#  Magic: 10/13 ==================------  #....#...##.........#  AC: 7Str: 16  #....#...##.........#  EV: 10Int: 24  #....#...##.........#  SH: 0Dex: 17  #....######........>#  XL: [3%h@G 7m 9 Next:  5% Place: Dungeon:7  #..............@....#  Noise: ---------  Time: 8902.8 (0.0)  #............###......#  D) +5 woodcutter's axe  #............# .......#  Nothing quivered  #....####...## .......#  Zot (39978)  #....# #.... ........  +....# #.... ........  c   centaur (asleep)  #....# #.... ##......  #..... #. ......  .c.... _There is an escape hatch in the ceiling here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  %hH g[36mPress: ? - help, Dir - move targetAim: a centaur (asleep)%h####≈#.........#.#.Pixie the Fabricator ≈##≈#.........# ...Barachi of Cheibriados **.... ≈≈≈≈#.........# #.#%hHealth: 66/66 ========================#..........#######..#Magic: 10/13 ==================------#....#...##.........#AC: 7Str: 16  #....#...##.........#EV: 10%hInt: 24  #....#...##.........#SH: 0Dex: 17  #....######........>#XL:  9 Next:  5% Place: Dungeon:7  %h#..............@....#Noise: ---------  Time: 8902.8 (0.0)  #............###......#D) +5 woodcutter's axe%h#............# .......#Nothing quivered#....####...## .......#Zot (39978) #....# #.... ........  +....# #.... ........c   centaur (launcher)#....# #.... ##......  #..... #........c....  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur (asleep)  You lock target on the centaur and prepare to deploy your bee.  (Press . to continue winding your bee.)  The centaur shouts!%hP((((((((%hIPress: ? - help, Dir - move target  Aim: a centaur (asleep)  You lock target on the centaur and prepare to deploy your bee.  %h%(Press . to continue winding your bee.)  The centaur shouts!wields a +0 orcbow. The centaur shoots an arrow.%hfe@.......%hh==3.8 (17) Winding %h]l%hoz  The centaur shouts!  The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow barely misses you.  😎 MP[-3] %h{l_You lost 3 mp, and now have 10/13 mp.%h3O  You continue winding your clockwork bee...%hJ?6((((%h?,(((%h%hkw......c..%h59----46. %hF%hS  _You lost 3 mp, and now have 10/13 mp.  You continue winding your clockwork bee... _The centaur shoots an arrow. The arrow hits you!  😕 HP[-7] _You take 7 damage, and now have 59/66 hp.%h,5 O  You continue winding your clockwork bee...%h @ \((((((%h %hz ...D..D   steam dragon.%h" &c   centaur (launcher)The centaur shoots an arrow. The arrow hits you!A steam dragon comes into view.%h9 47-------=55.. %h %h/   The centaur shoots an arrow. The arrow hits you!A steam dragon comes into view. _You hear a shout!  😮 HP[-12] _You take 12 damage, and now have 47/66 hp.%h %h %h_ y(catching breath, ally t…)c.%h~ y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the centaur.%h;  ......# .#. ......# ... .....# #.#  ..#######..#  %h"! #.........#  #.........#  #.........#  %h" ####...y....>#  ........@....#  %h" a......###*.....#  ......# *......#  ##...## *......# %h# :  #.... D.......   #.... ........  y   clockwork bee (minion)  %h& Q #.... ##c.....   #..... #. ......  ...... The steam dragon breathes steam at you.%h m......# .#. ......# ... .....# #.#  ..#######..#  #.........#  %h^ S#.........#  #.........#  ####...y....>#  ........@....#  ......###*.....# %hĖ ......# *......#  ##...## *......#  %h' #.... D.......   #.... ........  %h #.... ##c.....   #. ...... ......%h v ***  The ball of steam hits you!!%h 5.%h  ######.....§§§§.§§y§@§§.§D...c##.......* * * LOW HITPOINT WARNING * * *%hn 28-----------=====64) %h %h * * * LOW HITPOINT WARNING * * * _You hear a shout! x2  😨 HP[-19]  You take 19 damage, and now have 28/66 hp.MASSIVE DAMAGE!! (PAUSE)%h8 /  --more--%h9 _%h}#≈#.........# .#.≈##≈#.........# ...≈#.........# #.# #...#######..# #....#...##.........# #....#...##...§§§...# #....#...##...§.§...# #....######...§y§..># #§....# #.###§.....# #%h^...# §......# #....####...## .§.....# #....# #.... D....... +....# #.... ..c..... #....# #.... ##...... #..... #. ...... ......%h%h%hk§.§§y%h/9------------8.6 (1.82 _%hk%h _😨 HP[+1]%h#≈#.........# .#.≈##≈#.........# ...≈#.........# #.# #..#######..# #....#...##.........# #....#...##...§§§§..# #....#...##...§..§..# #....######...§§§..># #.§....# #.###§y....# #..# §......# #....####...## .§.....# #....# #.... D. +....# #.... [0;10;%ho1m..c..... #....# #.... ##...... #..... #.. ......#.. .......#...#.###..#.....#......#.........D§..D   steam dragon1==-----10.41 _%h _😨 MP[+1]%h2} BRead which item? Scrolls  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  f - 2 scrolls labelled CONGISCH GONAEZ  m - 2 scrolls labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - 2 scrolls labelled KIFAAXT JYHE  s - 2 scrolls labelled RURRE WINAECH  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%h#####≈#.........#.#.Pixie the Fabricator ≈≈≈##≈#.........# ...Barachi of Cheibriados **.... ≈≈≈≈≈≈#.........# #.#Health: 29/66 ==========--------------#..........#######..#Magic: 11/13 ====================----#....#...##.........#AC: 7Str: 16#....#...##.........#EV: 10Int: 24#....#...##.........#SH: 0Dex: 17#....######........>#XL:  9 Next:  5% Place: Dungeon:7#............@.D....#Noise: ---------  Time: 8910.4 (0.0)#............###§§....#D) [0;10;1%h"m+5 woodcutter's axe#............# §......#Nothing quivered#....####...## .§.....#Zot (39971) #....# #.... D.......+....# #.... ..c.....D   steam dragon#....# #.... ##......#..... #........#........You take 19 damage, and now have 28/66 hp. _MASSIVE DAMAGE!! (PAUSE) _😨 HP[+1] _😨 MP[+1]  Okay, then. _%hj%h$Drink which item? Potions  z - 3 potions of brilliance  e - 2 potions of curing {@q1}  c - a potion of magic  l - 3 potions of moonshine {!q}  j - a green potion  i - a purple potion  E - a sedimented puce potion  A - 2 viscous puce potions  t - 2 yellow potions %h[!] read|quaff|evoke[?] describe selected%h#####≈#.........#.#.Pixie the Fabricator ≈≈≈##≈#.........# ...Barachi of Cheibriados **.... ≈≈≈≈≈≈#.........# #.#Health: 29/66 ==========--------------#..........#######..#Magic: 11/13 ====================----#....#...##.........#AC: 7Str: 16#....#...##.........#EV: 10Int: 24#....#...##.........#SH: 0Dex: 17#....######........>#XL:  9 Next:  5% Place: Dungeon:7#............@.D....#Noise: ---------  Time: 8910.4 (0.0)#............###§§....#D) [0;10;1%h|m+5 woodcutter's axe#............# §......#Nothing quivered#....####...## .§.....#Zot (39971) #....# #.... D.......+....# #.... ..c.....D   steam dragon#....# #.... ##......#..... #........#........ _MASSIVE DAMAGE!! (PAUSE) _😨 HP[+1] _😨 MP[+1] _Okay, then.  Okay, then.%hU8 _%hZ≈≈≈##≈#.........#.≈≈≈≈#.........# #.#  #..........#######..# #....#...##.........# #....#...##.#%hs #....#...##.# #....######># #..............D....# ####§§....# #.# §......# #....####...## .§.....# #....# #.... D....... +....# #.... c..... #....# #.... ##...... #..... #... ...... #... ...... ....%h)%h9D§%hK302.2 (1.869 _%h?%h| _😨 M _Okay, then. _Okay, then. _😨 HP[+1]%h %hW 4Read which item? Scrolls  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  f - 2 scrolls labelled CONGISCH GONAEZ  m - 2 scrolls labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - 2 scrolls labelled KIFAAXT JYHE  s - 2 scrolls labelled RURRE WINAECH  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA %h  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%hK%hL%hZTP#≈≈≈##≈#.........# ...Pixie the Fabricator ≈≈≈≈≈≈≈#.........# #.#Barachi of Cheibriados **....#..........#######..#Health: 30/66 ==========--------------#....#...##.........#Magic: 11/13 ====================----#....#...##.........#AC: 7Str: 16#....#...##.........#EV: 10Int: 24#....######........>#SH: 0Dex: 17#.............D§....#XL:  9 Next:  5% Place: Dungeon:7#...........@###§§....#Noise: ---------  Time: 8912.2 (0.0)%hVE#............# §......#D) +5 woodcutter's axe#....####...## .§.....#Nothing quivered#....# #.... D.......Zot (39969) +....# #.... ..c.....#....# #.... ##......D   steam dragon#..... #.........#............. _😨 MP[+1] _Okay, then. _Okay, then. _😨 HP[+1]%h]n  Okay, then.%hb%hCd8 _%h_ %h Evoke which item? Wands  I - a wand of flame (18)J - a wand of mindburst (14) [!] read|quaff|evoke[?] describe selected%h %h #≈≈≈##≈#.........# ...Pixie the Fabricator ≈≈≈≈≈≈≈#.........# #.#Barachi of Cheibriados **....#..........#######..#Health: 30/66 ==========--------------#....#...##.........#Magic: 11/13 ====================----#....#...##.........#AC: 7Str: 16#....#...##.........#EV: 10Int: 24#....######........>#SH: 0Dex: 17#.............D§....#XL:  9 Next:  5% Place: Dungeon:7#...........@###§§....#Noise: ---------  Time: 8912.2 (0.0)#............# §......#D) %hR [40m+5 woodcutter's axe#....####...## .§.....#Nothing quivered#....# #.... D.......Zot (39969) +....# #.... ..c.....#....# #.... ##......D   steam dragon#..... #.........#............. _😨 MP[+1] _Okay, then. _Okay, then. _😨 HP[+1] _Okay, then.%h2 #≈≈≈##≈#.........# ...  Pixie the Fabricator ≈≈≈≈≈≈≈#.........# #.#  Barachi of Cheibriados **....  #..........#######..#  Health: 30/66 ==========--------------  #....#...##.........#  Magic: 11/13 ====================---- %h5  #....#...##.........#  AC: 7Str: 16  #....#...##.........#  EV: 10Int: 24  #....######........>#  SH: 0Dex: 17  #............*D§....#  XL:  9 Next:  5% Place: Dungeon:7  #...........@###§§....#  Noise: ---------  Time: 8912.2 (0.0)  #............# §......#  D) +5 woodcutter's axe  #....####...## .§.....#  Nothing quivered  #....# #.... D.......  Zot (39969)  +....# #.... ..c.....  #....# #%h<6 .... ##......  D   steam dragon  #..... #... ......  #... ......  .... _😨 HP[+1] _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 64%)%h#≈≈≈##≈#.........# ...Pixie the Fabricator ≈≈≈≈≈≈≈#.........# #.#Barachi of Cheibriados **....#..........#######..#Health: 30/66 ==========--------------#....#...##.........#Magic: 11/13 ====================----#....#...##.........#AC: 7Str: 16#....#...##.........#EV: 10Int: 24#....######........>#SH: 0Dex: 17#.............*§....#XL:  9 Next:  5% Place: Dungeon:7#...........@###§§....#Noise: ---------  Time: 8912.2 (0.0)#............# §......#D) %h+5 woodcutter's axe#....####...## .§.....#Nothing quivered#....# #.... D.......Zot (39969) +....# #.... ..c.....#....# #.... ##......D   steam dragon#..... #.........#............. _😨 HP[+1] _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 64%)%hT9 %hY%h%hR.D.#  SH: 0Dex: 17  #............D.<c...#  XL:  9 Next:  5% Place: Dungeon:7  #...........@###§§....#  Noise: ====-----  Time: 8913.2 (0.0)  #............# §......#  D) +5 woodcutter's axe  #....####...## .§.....#  [30%h mNothing quivered  #....# #.... D.......  Zot (39968)  +....# #.... ..c.....  #....# #.... ##......  D   steam dragon  #..... #... ......  c   centaur #... ......  ....Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 64%) _The steam dragon's mind is blasted!!Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: a steam dragon (severely wounded, 61% to hit)%h #≈≈≈##≈#.........# ...Pixie the Fabricator ≈≈≈≈≈≈≈#.........# #.#Barachi of Cheibriados **....#..........#######..#Health: 30/66 ==========--------------#....#...##.........#Magic: 11/13 ====================----#....#...##.........#AC: 7Str: 16#....#...##.........#EV: 10Int: 24#....######........>#SH: 0Dex: 17#............D.#SH: 0Dex: 17#............D.#  SH: 0Dex: 17  #............D.#SH: 0Dex: 17#............*.†.yc...# ##......# ........# §.....####...## .§.....##D..+..c#. ###.....#......%hJ%h{ ((((((((The centaur shoots an arrow. The arrow misses your clockwork bee.%hE....@†.y  The centaur shoots an arrow. The arrow misses your clockwork bee.The arrow closely misses you. Your clockwork bee stings the centaur.The centaur unwields a +0 orcbow.The centaur closely misses your clockwork bee.  The centaur barely misses your clockwork bee.Your clockwork bee stings the centaur but does no damage.%hB  The centaur wields a +0 orcbow. The centaur shoots an arrow.%hVI==--6.0 (1.85%hJ%h]P%hTX _The arrow hits your clockwork bee.%h|  Your clockwork bee barely misses the centaur.%h ....# .#. ....# ... ...# #.#  .#######..#  #.........#  %h[#.........#  #.........#  #....######........>#  #...........@(((c...#  #............###......#  #............# §......# %h #....####...##    #....    #....  %hj  #....    #...   #...  The centaur shoots an arrow.The arrow closely misses your clockwork bee.%h~:....# .#. ....# ... ...# #.# %h;4 .#######..#  #.........#  #.........#  %ht;#.........#  #....######........># %hB< #...........@(((c...#  #............###......#  #............# §......#  #....####...##   %h<n #....   %hv= #....    #....    #... %h>J #... %h X  The arrow hits you.%h{^& %h_†.y* * * LOW HITPOINT WARNING * * *%h`27----704%h}`%hl%h  #... ...... _Your clockwork bee stings the centaur but does no damage.😨 HP[-4] _You take 4 damage, and now have 27/67 hp.%huY {  #... ......  %h!Z Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hԣ%hƨ3 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X - Kinetic GrapnelForgecraft%h^1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hg%hn%hdv######≈#.........#.#.Pixie the Fabricator #≈≈≈##≈#.........# ...Barachi of Cheibriados **.... %hw2≈≈≈≈≈≈≈#.........# #.#Health: 27/67 =========---------------#..........#######..#Magic: 11/13 ====================----#....#...##.........#%hwdAC: 7Str: 16#....#...##.........#EV: 10Int: 24#....#...##.........#%hxHSH: 0Dex: 17#....######........>#XL:  9 Next: 13% Place: Dungeon:7%hiy6#...........@†.yc...#Noise: ==-------  Time: 8917.0 (0.0)#............###......#D) +5 woodcutter's axe%hVzf#............# §......#Nothing quivered#....####...## .§.....#Zot (39964) %h:{X#....# #.... D.......+....# #.... ..c.....c   centaur (launcher, ally target)#....# #.... ##......%h)|y   clockwork bee (minion)#..... #.........#...%h~V...... _Your clockwork bee stings the centaur but does no damage.😨 HP[-4] _You take 4 damage, and now have 27/67 hp.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h######≈#.........#.#.Pixie the Fabricator #≈≈≈##≈#.........# ...Barachi of Cheibriados **.... %h≈≈≈≈≈≈≈#.........# #.#Health: 27/67 =========---------------#..........#######..#Magic: 11/13 ====================----%h/P#....#...##.........#AC: 7Str: 16#....#...##.........#EV: 10Int: 24%h,#....#...##.........#SH: 0Dex: 17#....######........>#%hFdXL:  9 Next: 13% Place: Dungeon:7#...........@†.yc...#Noise: ==-------  Time: 8917.0 (0.0)#............###......#%h(D) +5 woodcutter's axe#............# §......#Nothing quivered%h#....####...## .§.....#Zot (39964) #....# #.... D.......+....# #.... ..c.....%hLc   centaur (launcher, ally target)#....# #.... ##......y   clockwork bee (minion)#..... #...%hc......#......... _Your clockwork bee stings the centaur but does no damage.😨 HP[-4] _You take 4 damage, and now have 27/67 hp.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hII   lightning spire (minion)y   clockwork bee (minion)%hH I((((I  An electric hum fills the air. The centaur shoots an arrow.The arrow closely misses your clockwork bee.%h=Y I@†.yIThe arrow barely misses you. The arrow hits your lightning spire!Your clockwork bee barely misses the centaur.%h'G6 ....# .#. ....# ... ...# #.#  %hGU.#######..#  #.........#  #.........#  #.........#  #....######........>#  #..........I@(((c...#  #............###......# %hHb #............# §......#  #....####...##    #....    #....   %h u #....   I   #...   #...  The centaur shoots an arrow.The arrow barely misses your clockwork bee.....# .#. ....# ... ...# #.#  .#######..#  #.........#  #.........#  #.........#  #....######........>#  #..........I@(((c...#  #............###......#  #............# §......#  #....####...%h##    #....    #....    #....  I   #...   #...  IThe arrow hits you!I@†.yI16----8/13 ------=8.0 (13II  The arrow hits you! _* * * LOW HITPOINT WARNING * * *  😱 HP[-11] MP[-3]  You take 11 damage, and now have 16/67 hp. _You lost 3 mp, and now have 8/13 mp.%h≈≈≈##≈#.........#. ≈≈≈≈≈≈≈≈#.........# #.# #....#######..# #....#...##.........# #....#...##.# #....#...##.# #....######.># #..........I.†.yc...# #.@.###......# #.# §......# #....####...## .§.....# #....# #.... D....... +....# #.... c..... #....#[39;49%hm #..... ##...... #..... #...#. ......I #...+.# ...... ....###%h  Your clockwork bee completely misses the centaur.%h8I%hXs  The centaur shoots an arrow. The arrow hits your clockwork bee!%h^ ...# ... %hiN...# #.#  .#######..#  #.........#  #.........#  %h:#.........#  #....######........>#  #..........I.(((c...#  #..........@(#  #............#  %h #....####...##    #....    #....   %h$ #.....    #...#.   I #...+.#   ....### Your clockwork bee stings the centaur. The centaur shoots an arrow.The arrow closely misses your clockwork bee.%h>...# ... ...# #.#  .#######..#  #.........# %h #.........#  #.........#  #....######........>#  #..........I.(((c...#  #..........@(#%h  #............#   #....####...##    #....    #....  %h38 #.....    #...#.  I #...+.#   %h2....###%h IIThe arrow hits you.%hW  * * * LOW HITPOINT WARNING * * *Your clockwork bee stings the centaur!The centaur dies!%hX%h``I.†.y).I   lightning spire (minion)%h`y   clockwork be%h.vJ 2/68-----6--9.9 (1.91 _Cheibriados thoroughly appreciates the change of pace.%h!|QII%h _Cheibriados thoroughly appreciates the change of pace.Your Fighting skill increases to level 5!  😱 HP[-4]  You now have 68 max hp (+1). _You take 4 damage, and now have 12/68 hp.%hF;/≈##≈≈≈##≈#.........# ...  ≈#.........# #.# #..#..# #....#...##.# #....#...##.# #....#...##.# #....######..># #%h<.I.†.y)...# #.###......# #.# §......# #....####...## .§.....# #....# #.... D. +....# #..... ..c.....%h}<G #....# #...... ##......I #..... #...#..# ...... #...+.## ......  ....###%hMF*I*   dormant clockwork bee (minion)---21.7 (1.859%hkS?II%hWL _Your clockwork bee winds down and falls to the ground.%hS #≈#######≈#.# .#. #≈##≈≈≈##≈#.# ... + ≈≈≈≈≈≈≈≈#...# #.# # #..........#######..# # #....#...##.........# # #....#...##...# #....#...##...#%h5  #....######........># #I.†.*)...#  #.###.. #............# .# #....####...## .§.....# #....# # D....... +....# # ..c.....I #....# #...... ##......#..... #...#..# ...... #...+.## ......%ho RII%h? 3--3.57%h QII%h) _😱 HP[+1]%h4%h7%hhU------%h5%h49==4%ho3%ho2%h375%hd=1%he==0%h/a _You start resting.%hY2Z49%h;6=8%h=%hHAS10/13==%hA%hC%hGY6%hI%hM%hR7=5%hSC4%hcU%hOYl==3%hw[%hppv _Your dormant clockwork bee falls apart.%hsY2%h}u%hx~18=1%hz%h_~Y0%hJ%hM1==%h <39%h%hk98%h-%h Y7%h%hY6%h%hnT20=%h O==5%h%hY4%h%hUY3%h2%h}1=2%hЯ%h 92%hO==1%hw%hmY0%hS%hl229%h%hY8%h%h4l==7%hD%hLY6%h~%h3=5%h%h..†.<%h55.5 (32.0)13==6.5 (334%h%h= _Your dormant clockwork bee falls apart. _Your lightning spire fades away.  😨0] MP[+5]  You regained 10 hp, and now have 23/68 hp. _Your mp is fully restored (13).%ho %h %h %h o3%hk }4=2%h@ %h Y1%hY %h l==0%h %h l519%h %h{ Y8%h! %h Y7%h) %h 6=6%h %hM Y5%h %h Y4%h %h Y3%h %h }7=2%ht %h% Y1%h %h Y0%h^ %h l809%hB %hj Y8%h %hr Y7%h %h 9=6%h %h Y5%h %h8 Y4%h %h< ~30=3%h} %hU" Y2%h# %hq& Y1%h( %hB* %h`6 %h< #≈#######≈#.........#.#.Pixie the Fabricator #≈##≈≈≈##≈#.........# ...Barachi of Cheibriados **.... + ≈≈≈≈≈≈≈≈#.........# #.#Health: 31/68 ==========-------------- ##..........#######..#Magic: 13/13 ======================== #%h&= #....#...##.........#AC: 7Str: 16 ##....#...##.........#EV: 10Int: 24#....#...##.........#SH: 0Dex: 17#....######........>#%h= aXL:  9 Next: 16% Place: Dungeon:7#........@...†.<)...#Noise: ---------  Time: 8979.5 (23.0)#............###......#D) +5 woodcutter's axe#............# §......#Nothing quivered%hC> t#....####...## .§.....#Zot (39900) #....# #.... D.......+....# #..... ..c.....g   Sprozz (wandering)#....# #...... ##......#..... #...#..# ......%h> #..g+.## ......😨 HP[+10] MP[+5]You regained 10 hp, and now have 23/68 hp. _Your mp is fully restored (13). _You start resting.Sprozz, Inventive Apiarist comes into view. He is wielding a +0 short sword anda +1 vampiric hand axe.%hE /  --more--%hʵ%hq 80.5 (24 _%h9  😨 HP[+8] _You regained 8 hp, and now have 31/68 hp.%h.#≈#≈#.# .#. .#≈##≈≈≈##≈#.# ... .+ ≈#.# #.# .# #.#######..# .# #....#...##.........# .# #....#...##.........# #....#...##...# #....######..># #..†.<)...# #.###......# #.# §......# #....####...## .§.....# #....# #..... D. +....# #...... ..c..... #....# #.......##...... #.....[%hvb37m #...#..## ...... #..g+.## ......%h#&'%hN/%h/n2.3 (1.8)898%h5%h8 %hp9H_Sprozz opens the door.%h,[.#≈#≈#.# .#. ..#≈##≈≈≈##≈#.# ... ..+ ≈#.# #.# ..# #.#..# ..# #....#...##.# ..# #....#...##.........# # #....#...##.........# #....######..># #..†.<)...# #.###......# #.# §......# #....####...## .§.....# #....# #..... D. +....# #.........c..... #....# #.......##...... #..[0;%h^10;1m... #...#..# ........ #..g'.## ......%h`%hr.'g2=4.2 (1.96 _😨 HP[+1]%hI .#≈#≈#.# .#..#≈##≈≈≈##≈#.# ....+ ≈#.# #.#.# #.#..#%hU .# #....#...##.#.# #....#...##.# .# #....#...##.........# #....######..># #%h5 *..†.<)...# #.###......# #.# §...... #....####...## .§.....%h P #....# #..... D +....# #..c #....# #.......## #..... #...#..##  .... #...'g## %h g.6.0 (1.84 _%hNJ.#≈#######≈#..# .#.#≈##≈≈≈##≈#..# ....+ ≈≈≈≈≈≈≈≈#..# #.#.# #..........#..#.# #....#...##.#.# #....#...##.#  .# #....#...##.#%h #....######..># #..†.<)...# #.###...... #.# § #....####...## .§ #....# #..... D +....# #...c #....# #.......##%h #..... #...#g.##  ..... #...'.## %hP%h. %hX3=7.9 (1.92%h+%h _😨 HP[+1]%hf..≈≈# #≈≈..........# .#≈#######≈#.........# .#≈##≈≈≈##≈#...# ...+ ≈≈≈≈≈≈≈≈#.........# #.#.# #..........#######..#.# #....#...##.# .....# #....#...##.#.#%h5i #....#...##.........# #...@######........># #.†.<)...# #.### #............#  #....####...## .§ #....# #..... D. +....# #...c #....# #.......## #..... #...#..## %h,y%hzj9.81 _%h%hօ%hU )#.....≈≈# +..........#.....≈≈# #≈≈..........# ).....#≈#######≈#.........# .#≈##≈≈≈##≈#.........# ..+ ≈≈≈≈≈≈≈≈#.........# #.%hW .# #..........#######...# #....#...##. ......# #....#...##..# #..@.#...##.. #....######........> #......†.<) #....### #............#  #....####...## .§ #....# #..... D. +....# #...c #....# #.......##%hC^ %h^ 4=91.789%hc %hIi _😨 HP[+1] _%hm#.#)....≈≈# #≈≈#.......#.... #)#.....≈≈# +..........#... ........≈≈# #≈≈..........# .).....#≈#######≈#.........# .#≈##≈≈≈##≈#.........# #......+ ≈≈≈≈≈≈≈≈#.........# # #......# #..........####### #......# #....#...## .......# #.@..#...##.# #....#...##. #....######..... #......†.<) #.....###[14;%hi14H #............#  #....####...## .§ #....# #..... D. +....# #...c%hc%h35=3.5 (1.87 %h_%h%h @ _😮%h .#)#.....≈#######≈........#..... %h .#.#)....≈≈# #≈≈#.......#.... .#)#.....≈≈# +..........#... .........≈≈# #≈≈..........#).....#≈#######≈#...# ..#≈##≈≈≈##≈#..# #......+ ≈≈≈≈≈≈≈≈#.........#  #......# #..........####### %h8  #......# #@...#...##.......# #....#...##.# #....#...## #....######..... #.†.<) #.....### #............#  #....####...## .§ #....# #..... 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There is a stone staircase leading up, spattered with blood here.Things that are here:  a +0 short sword; a kobold skeleton; _😮 HP[+1]%hU%h%h%h703 _%h%h!############ #....##.....#.###### ##.#########.#....... #.......# #.######## #..####.# #.# # #.......####.### # #....#..##.....# ## #....#..##.....# # #..###..##.....# #6 #...@...##.....# #. ##.....###.....# # #.##### ####### # #.### #.###### #. #......# #.%h ######.# ########.# #.# #........# #.# #.##.....%hW*6=8.9 (2.51%h%2  a +0 short sword; a kobold skeleton; _😮 HP[+1] _You climb upwards.  There is a stone staircase leading down here. _%hX4%hI%he!049%hب%h}7=7%h:,%h%hY6%hv%hƱ%hU85%ha%hY4%ho3%h%h;9=1%h %h%hC0%h%hY%hLD39%h&%h}%h{h50=8%hV%h%hC7%h{%h%hD%h%h%h`C6%h%h%hw1=5%hm%h%h2C4%h%h%hC3%h3%h%hr52=2%h%h%h{C1%h%h%h`C0%h%h%hFb329%h%h%hHC8%h%h%hC7%h%hn%hq4=6%h%h{%h C5%h%h_%hC4%h%h%hC3%h%hT%hq5=2%h%h`%hC1%h}%hY%hC0%hx%hE%hb619%hd%h/%hC8%ho7%h%h%hq7=6%h%h%hdC5%h%h%hMC4%h%h%h/q8=3%h%h Y2%h%h~%h)C1%h%hi%ha90%h%hl%hD09%h%h%hC8%h%he %h C7%h %hL %h r60=6%h| %hk %h C5%h%hc%h C4%h%hK%hq1=3%h%hb%h C2%h%hR%hC1%hr%hw20%h%h%hHE799%h%h%hC8%h%hn%hq3=7%h%h~%h C6%h %ho!%h"C5%h"%hM#%h#C4%ho$%h3%%h%q4=3%hc&%h'%h")Y2%h)%hW*C1%h*%h+%h,a50%h,%hr-%h.D89%h.%hY/%h/C8%hz0%hI1%h1q6=7%hz2%hF3%h3C6%he4%h-5%h5C5%h6%h7%h,8q7=4%h8%h9%h*:C3%h:%hw;%h*<C2%h<%h4A%hC98.9 (70.0)68=9.9 (711%hF%hLP _start resting  😎 HP[+22]Your hp is fully restored (68).%h 4%h %h %h& 100.9 (1.0)0 _%h -   ######'####<#.# #.#.##.#  %h #####........####.###.#.##.######...'........'.....##...........#.###........#..........##......#.# ####'#..............##......#.# ####.#.##...........##......#.# #....#......#........#.....#.# #....#..#)..#.###....#.....%h 7  #.# #....#..#)#@.........########.# #....#.....).).............#.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈#.# #....#>...#.......≈##≈≈≈##≈#.# ##...+..#.#)#.....≈#######≈#.# #...#..#.#.#)....≈≈# #≈≈#.# ##...##...#)#.....≈≈# +...#.###....#............≈≈# #≈≈.#...'....'.....).....#≈#######≈You climb down%h #wards.%h :=%h %hgi2.4 (2.578%htq%h _Your hp is fully restored (68).  You climb downwards. _Level annotation: SprozzThere is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 short sword; a kobold skeleton%h######'####<#.# #.#.##.# #####........####.###.#.##.# #...'........'.....##.. #.###........#..........##. #.# ####'#..............##. #.# ####.#.##...........##. #.# #....#......#........#. #.# #....#..#)..#.###....#. #.# #....#..#)#<# #.# #....#.....).). #.# #...%hҩA.#....#..)..#.≈. #.# #....#>...#.≈##≈≈≈##≈. #.# ##...+..#.#)#.....≈#######≈. #.# #...#..#.#.#)....≈≈# #≈≈#. #.# ##...##...#)#.....≈≈# +. #.###....#............≈≈# #≈≈. #...'....'.....).....#≈#≈#.%h4.2 (1.87 _%h%ha)####........####.###.#.##.####### ...'.'.....##............. .###.#..........## .# ####'#..............##. .# ####.#.##...........##. %hc.# #....#......#........#. .# #....#..#)..#.###....#. .# #....#..#)#<.........######### .# #....#.....)......... .# #....#....#..)..#.≈≈≈≈≈≈≈≈≈..# .# #....#>...#.......≈##≈≈≈##≈. .# ##...+..#.#)#.....≈#######≈. .# #...#..#.#.#)....≈≈# #≈≈# .# ##...##...#)#.....≈≈# +.... .###....#............≈≈# %h...#.≈##≈≈≈##≈. # ##...+..#.#)#.....≈#######≈. # #...#..#.#.#)....≈≈# #≈≈#. # ##...##...#)#.....≈≈# +. ##%h #....#............≈≈# #≈≈.'....'.....).....#≈#######≈#....##...........#≈##≈≈≈##≈#.%h J 7.83 _%hO %hi..####.###.#.##.# .'........'.....##....#........#..........##.#  ####'#..............##.#  ####.#.##...........##.#  #....#......#........#.#  #....#..#)..#.###....#.#  #....#..#)#<.#  #....#.....).).  #....#....#..)..#.≈..#  #....#>...#.......≈##≈≈≈##≈.  ##...+..#.#)#%hsl[m.....≈#######≈.  #...#..#.#.#)....≈≈# #≈≈#.  ##...##...#)#.....≈≈# +.....#............≈≈# #≈≈. .'....'.....).....#≈#######≈#....##...........#≈##≈≈≈##≈#.9.61%h]%hm.####.###.#.##.# '.'.....##.....# .#..........##.# ####'#..............##.# ####.#.##...........##.# #....#......#........#.# #....#..#)..#.###....#.# #....#..#)#<.# #....#.....).). #....#....#..)..#.≈..# #....#>...#.......≈##≈≈≈##≈. ##...+..#.#)#.....≈#######≈.#...#..#.#.[%h|0;10m#)....≈≈# #≈≈#. ##...##...#)#.....≈≈# +. #....#............≈≈# #≈≈. 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#.....##....#...##.........#%h7J %hK h5.2 (1.85%hS %hV %h##.# .# ###....#.%hJ># .# .......############## ..# ............+...+ ..#.≈≈≈≈≈≈≈≈≈..######... ....≈##≈≈≈##≈........####..%hj≈#######≈.#..... ≈≈# #≈≈##.... ....≈≈# +....%h#... ≈≈# #≈≈.# ##≈#######≈## .#.#≈##≈≈≈##≈#.%h|# ...+≈≈≈≈≈≈≈≈≈#.# #.##.....##....#######.%h-x.##.....##....#...##.........##.....#...##..%h %hD %hg   Sprozz (wandering)g7.04%hV&%h(%h%hLevel 7 of the Dungeon<<<>>(Press ? for help)  #...'........'.....##..............# %h #.###........#..........##.........#  #.# ####'#..............##.........#  #.# ####.#.##...........##.........#  #.# #....#......#........#.........#    #.# #....#..#)..#.###....#.........#  .#  #.# #....#..#)#<.........############## ..#%h   #.# #....#.....).)....................+...+   #.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈..######...   #.# #....#>...#.......≈##≈≈≈##≈........####..   #.# ##...+..#.#)#.....≈#######≈........#.....   #.# #...#..#.#.#%h)....≈≈#  #≈≈#..@....#....   #.# ##...##...#)#.....≈≈#  +..........#...   #.###....#............≈≈#  #≈≈..........#   #   #...'....'.....).....#≈#######≈#.........#  .#.   #####...##...........#≈##≈≈≈##≈#.........#  ...  #...[%h0;10;1m#######......+≈≈≈≈≈≈≈≈≈#.........#  #.#  #...# #......#.....##..........#######..# #...#   #......#.....##....#...##g........# #....   ........#......#....#...##.........# #..... ......###......#....#...##.........# #...... ......  #......#....######........># #....###  #......#............†.<)...%h'G# %h L@.%h:..%h@:..%h| :..%h N:..%hK6;.#%h$ E#g%hx1q Sprozz, Inventive Apiarist A former beekeeper's apprentice with an ambitious dream: to modernise the whole world's beekeeping industry with the smooth certainty of disease-proof metal. His methods may be questionable and his goals dubious, but his prototype's stinger still looks awfully sharp... Max HP: ~66 Will: ++ AC: + EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 61% to hit with the +5 woodcutter's axe. %hB2He has about 66% to hit you. AttacksMax Damage Hit: +0 short sword 10 Hit: +1 hand axe (vamp) 13 He can open doors. He has mastered the following spells, which are affected by silence and antimagic:  a - Launch Clockwork Bee (8) b - Nazja's All-Purpose Tem(4d7) (8) %hkLevel 7 of the Dungeon<<<>>(Press ? for help)  #...'........'.....##..............#  #.###........#..........##.........#%ho  #.# ####'#..............##.........#  #.# ####.#.##...........##.........#  #.# #....#......#........#.........#    #.# #....#..#)..#.###....#.........#  .#  #.# #....#..#)#<.........############## ..#   #.#%hq #....#.....).)....................+...+   #.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈..######...   #.# #....#>...#.......≈##≈≈≈##≈........####..   #.# ##...+..#.#)#.....≈#######≈........#.....   #.# #...#..#.#.#)....≈≈#  #≈≈[0;10;1%hUum#..@....#....   #.# ##...##...#)#.....≈≈#  +..........#...   #.###....#............≈≈#  #≈≈..........#   #   #...'....'.....).....#≈#######≈#.........#  .#.   #####...##...........#≈##≈≈≈##≈#.........#  ...  #...#######......+≈≈≈≈≈%h)x≈≈≈#.........#  #.#   #...# #......#.....##..........#######..# #...#   #......#.....##....#...##g........#  #....   ........#......#....#...##.........# #..... ......###......#....#...##.........#  #...... ......  #......#....######........># #....###  #......%h;{#............†.<)...# %hG%h-%h5......##.........#Pixie the Fabricator .......#.........#Barachi of Cheibriados **.... ###....#.........# .#Health: 68/68 ======================== .......############## ..#%hdMagic: 13/13 ======================== ....................+...+AC: 7Str: 16 ..#.≈≈≈≈≈≈≈≈≈..######...EV: 10Int: 24 ....≈##≈≈≈##≈........####..SH: 0Dex: 17 ....≈#######≈........#.....XL:  9 Next: 16% Place: Dungeon:7 ....≈≈# #≈≈#..@....#....Noise: ---------  Time: 9137.0 (0.0) ....≈≈# +..........#...D) +5 woodcutter's axe ....≈≈# #≈≈..........## Nothing quivered ...#≈#######≈#.........#.#. Zot (39744) ...#≈##≈≈≈#%h1#≈#.........# ... ...+≈≈≈≈≈≈≈≈≈#.........# #.#g   Sprozz (wandering) ...#.....##..........#######..# ...#.....##....#...##g........# ...#......#....#...##.........#You climb downwards. _Level annotation: SprozzThere is a stone staircase leading up, spattered with blood here.Things that are here: _a +0 short sword; a kobold skeleton _You see here a +0 short sword.%hݢM  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 short sword; a kobold skeleton _You see here a +0 short sword.  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h&%hM Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 8% 4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%hJ%h......##.........#Pixie the Fabricator .......#.........#%hBarachi of Cheibriados **.... ###....#.........# .#Health: 68/68 ======================== .......############## ..#Magic: 13/13 ======================== ....................+...+AC: 7Str: 16 ..#.≈≈≈≈≈≈≈≈≈..######...EV: 10Int: 24 ....≈##≈≈≈##≈........####..SH: 0Dex: 17 ....≈#######≈........#.....XL:  9 Next: 16% Place: Dungeon:7 ....≈≈# #≈≈#..@....#....Noise: ---------  Time: 9137.0 (0.0) ....≈≈# +..........#...D) +5 woodcutter's axe ....≈≈#[%h40m #≈≈..........## Nothing quivered ...#≈#######≈#.........#.#. Zot (39744) ...#≈##≈≈≈##≈#.........# ... ...+≈≈≈≈≈≈≈≈≈#.........# #.#g   Sprozz (wandering) ...#.....##..........#######..# ...#.....##....#...##g........# ...#......#....#...##.........#There is a stone staircase leading up, spattered with blood here.Things that are here: _a +0 short sword; a kobold skeleton _You see here a +0 short sword.  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.......##.........#Pixie the Fabricator .......#.........#Barachi of Cheibriados **.... ###....#.........#[%h37m .#Health: 68/68 ======================== .......############## ..#Magic: 13/13 ======================== ....................+...+AC: 7Str: 16 ..#.≈≈≈≈≈≈≈≈≈..######...EV: 10Int: 24 ....≈##≈≈≈##≈........####..SH: 0Dex: 17 ....≈#######≈........#.....XL:  9 Next: 16% Place: Dungeon:7 ....≈≈# #≈≈#..@....#....Noise: ---------  Time: 9137.0 (0.0) ....≈≈# +..........#...D) +5 woodcutter's axe ....≈≈# #≈≈..........#%hI# Nothing quivered ...#≈#######≈#.........#.#. Zot (39744) ...#≈##≈≈≈##≈#.........# ... ...+≈≈≈≈≈≈≈≈≈#.........# #.#g   Sprozz (wandering) ...#.....##..........#######..# ...#.....##....#...##g........# ...#......#....#...##.........#There is a stone staircase leading up, spattered with blood here.Things that are here: _a +0 short sword; a kobold skeleton _You see here a +0 short sword.  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hO ......##.........# Pixie the Fabricator .......#.........# Barachi of Cheibriados **.... %h? ###....#.........# .#  Health: 68/68 ======================== .......############## ..#  Magic: 10/13 ==================------ ....................+...+  AC: 7Str: 16 ..#.≈≈≈≈≈≈≈≈≈..######...  EV: 10Int: 24 ....≈##≈≈≈##≈........####..  SH: 0Dex: 17 ....≈#######≈........#.....  XL:  9 Next: 16% Place: Dungeon:7 %hd ....≈≈# #≈≈#..@....#....  Noise: ---------  Time: 9137.0 (0.0) ....≈≈# +..........#...  D) +5 woodcutter's axe ....≈≈# #≈≈..........# #  Nothing quivered ...#≈#######≈#.........# .#. Zot (39744) ...#≈##≈≈≈##≈#.........# ... ...+≈≈≈≈≈≈≈≈≈#.........# #.#  g   Sprozz (wandering) ...#.....##..........#######..# ...#.....##....#...##g........# ...#......#....#...##.........# Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Ent%h er, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 short sword and a +1 vampiric hand axe and wearing a+0 leather armour (wandering, hasn't noticed you)%h}......##.........# Pixie the Fabricator .......#.........#%h Barachi of Cheibriados **.... ###....#.........# .#  Health: 68/68 ======================== .......############## ..#  Magic: 10/13 ==================------ ....................+...+  AC: 7Str: 16 ..#.≈≈≈≈≈≈≈≈≈..######...  EV: 10Int: 24 ....≈##≈≈≈##≈........####..  SH: 0Dex: 17 ....≈#######≈........#.....  XL:  9 Next: 16% Place: Dungeon:7 ....≈≈# #≈≈#..@....#....  Noise: ---------  Time: 9137.0 (0.0) ....≈≈# +..........#... %h  D) +5 woodcutter's axe ....≈≈# #≈≈..........# #  Nothing quivered ...#≈#######≈#.........# .#. Zot (39744) ...#≈##≈≈≈##≈#.........# ... ...+≈≈≈≈≈≈≈≈≈#.........# #.#  g   Sprozz (wandering) ...#.....##..........#######..# ...#.....##....#...##g........# %hQ...#......#....#...##.........# Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 short sword and a +1 vampiric hand axe and wearing a+0 leather armour (wandering, hasn't noticed you)  You lock target on Sprozz and prepare to deploy your bee.  %hY(Press . to continue winding your bee.)%h/%h .#  ..#      %hb     #   %ha #.# gg.%hl4==8.0 (1%h]W3) Winding %h%hn  You lock target on Sprozz and prepare to deploy your bee.  (Press . to continue winding your bee.) _Sprozz shouts! %h: 😎 MP[-3] _You lost 3 mp, and now have 10/13 mp.%h%h?g.%h--92. %hJV _You continue winding your clockwork bee...%hf @  You continue winding your clockwork bee...g.--401.. %h t _Sprozz yells, "I thought of it first! Give it back!"%h1  With a metallic buzz, your clockwork bee launches itself at Sprozz.Sprozz gestures at you while chanting.%h y(ally target, bee)y   clockwork bee (minion)%h f10) %h %hd < _Sprozz begins winding a clockwork bee!%hl,  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h?+%h. Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft8%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2  Z + Launch Clockwork Bee Forgecraft%h~/1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%hE......##.........#Pixie the Fabricator .......#.........#Barachi of Cheibriados **.... ###....#.........# .#Health: 68/68 ======================== .......############## ..#Magic: 10/13 ==================------ %h....................+...+AC: 7Str: 16 ..#.≈≈≈≈≈≈≈≈≈..######...EV: 10Int: 24 ....≈##≈≈≈##≈........####..SH: 0Dex: 17 ....≈#######≈........#.....XL:  9 Next: 16% Place: Dungeon:7 ....≈≈# #≈≈#..@y...#....Noise: ---------  Time: 9141.0 (0.0) ....≈≈# +..........#...D) +5 woodcutter's axe ....≈≈# #≈≈..........## Nothing quivered ...#≈#######≈#.........#.#. Zot (39740) ...#≈##≈≈≈##≈#.....g%hF...# ... ...+≈≈≈≈≈≈≈≈≈#.........# #.#g   Sprozz (ally target, bee) ...#.....##..........#######..#y   clockwork bee (minion) ...#.....##....#...##.........# ...#......#....#...##.........# _Sprozz yells, "I thought of it first! Give it back!"With a metallic buzz, your clockwork bee launches itself at Sprozz.Sprozz gestures at you while chanting. _Sprozz begins winding a clockwork bee!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4%h......##.........#Pixie the Fabricator .......#.........#Barachi of Cheibriados **.... ###....#.........# .#%haHealth: 68/68 ======================== .......############## ..#Magic: 10/13 ==================------ ....................+...+AC: 7Str: 16 ..#.≈≈≈≈≈≈≈≈≈..######...EV: 10Int: 24 %hG....≈##≈≈≈##≈........####..SH: 0Dex: 17 ....≈#######≈........#.....XL:  9 Next: 16% Place: Dungeon:7 ....≈≈# #≈≈#..@y...#....Noise: ---------  Time: 9141.0 (0.0) ....≈≈# +..........#...D) +5 woodcutter's axe %h....≈≈# #≈≈..........## Nothing quivered ...#≈#######≈#.........#.#. Zot (39740) ...#≈##≈≈≈##≈#.....g...# ... ...+≈≈≈≈≈≈≈≈≈#.........# #.#g   Sprozz (ally target, bee) %h0...#.....##..........#######..#y   clockwork bee (minion) ...#.....##....#...##.........# ...#......#....#...##.........# _Sprozz yells, "I thought of it first! Give it back!"With a metallic buzz, your clockwork bee launches itself at Sprozz.Sprozz gestures at you while chanting. _Sprozz begins winding a clockwork bee!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h@ I.yI   lightning spire (minion)y   clockwork bee (minion)An electric hum fills the air.6/13 -------===2.0 (139%hSII%h   Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air.continues winding his clockwork bee....  😎 MP[-4] _You lost 4 mp, and now have 6/13 mp.%hp# ... ###....#.........# .############### ..#..................+...+#.≈≈≈≈≈≈≈≈≈..######...# ≈≈≈##≈...##########≈..I.#≈≈#......+.......y..#... .≈≈# #≈≈. # #####≈. #.#≈##≈≈≈##≈g ...+≈≈≈≈≈≈≈≈≈#..# #I#..........#########..#.. %hʤI.ySprozz continues winding his clockwork bee....%h, ********Your lightning spire shoots out a bolt of lightning at Sprozz!%h I....g%h? ...  The bolt of electricity hits Sprozz! Your clockwork bee stings Sprozz.3.9 (1.97%h !?II%h"$D _Sprozz continues winding his clockwork bee....%hv8  Your clockwork bee stings Sprozz!7=---------406%hII _Sprozz continues winding his clockwork bee.... _😎 MP[+1]%h. @ Iy)y   clockwork bee (minion)I   lightning spire (minion)y   clockwork bee (minion)With a metallic buzz, Sprozz's clockwork bee launches itself at you.Your clockwork bee stings Sprozz! I*****g  distracted, ally target)**I*Your lightning spire shoots out a bolt of lightning at Sprozz!The bolt of electricity hits the clockwork bee.%h9 %h: VYour lightning spire shoots out a bolt of lightning at Sprozz! %h: a The bolt of electricity hits the clockwork bee.%hd; The clockwork bee resists. The bolt of electricity hits Sprozz!  %h< OYour clockwork bee stings Sprozz but does no damage.%h< fSprozz shouts, "Patent thief! You won't get away with this!"  %hg= ?Sprozz hits your clockwork bee with a +0 short sword.%h > %hE %h^F .%hG .%hG .y%hXH .%hH g%hI g%hGJ !%hJ .%hK .%h3L I%hL .%hM %hN ===%h*O 5%hO %5%hoP %hU %hhV I%h W %hFZ  %hZ %h[ E_Sprozz closely misses your clockwork bee.%hH\ %h.##.#.##.##.# ........#.# ###....#.........# .############### ..# )....................+...+ %hl)..#.≈≈≈≈≈≈≈≈≈..######...# .≈##≈≈≈##≈..@.....####...≈#######≈..I.....#..... )....≈≈# #≈≈#.#.....≈≈# +..........#... ..≈≈# #≈≈.....y....# #.#≈#######≈#.....y...# .#.#≈##≈≈≈##≈#.....g...# ....+≈≈≈≈≈≈≈≈≈#...# #.# I.#.....##..........#######..#%h%hDSprozz hits your clockwork bee with a +0 short sword. _Sprozz closely misses your clockwork bee.  Your clockwork bee stings Sprozz. Your clockwork bee stings Sprozz!Sprozz dies!  Cheibriados appreciates the change of pace.  Cheibriados raises the support of your attributes as your movement slows.%h`%h) I.*I   lightning spire (minion))*   dormant clockwork bee (minion)  The clockwork bee runs out of power.%hNYe 9/6975841---7.8 (1.93 _Your clockwork bee winds down and falls to the ground.  Your Fighting skill increases to level 6!%hZ _Your clockwork bee winds down and falls to the ground.  Your Fighting skill increases to level 6!  Your Armour skill increases to level 6!  😎 HP[+1] _You now have 69 max hp (+1). Your hp is fully restored (69).%h%hR6IInventory: 37/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - a curare-tipped dart {=f}  g - 19 poisoned darts  p - 9 boomerangs  d - 32 stones Armour (go to first with [)x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)b - a +0 robe  h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Wands (go to first with /)I - a wand of flame (18) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hgw - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 %hOIt can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 6.5 (7.7 -> 1.2). Your EV would increase by 1.1 (10.8 -> 11.9). Your spell failure would improve by up to 3% (press '!' for details). You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.%h_Inventory: 37/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  y - a curare-tipped dart {=f}  g - 19 poisoned darts  p - 9 boomerangs  d - 32 stones Armour (go to first with [)  x - a +0 leather armour  H - a +0 pair of gloves (worn) %hE w - a +0 ring mail (worn)  b - a +0 robe  h - a +0 tower shield Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)  G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Wands (go to first with /)I - a wand of flame (18) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h%h%h'.......##.........#Pixie the Fabricator .......##.........#Barachi of Cheibriados **.... .......##.........#Health: 69/69 ======================== ........#.........#Magic: 7/13============------------ .###....#.........# .#AC: 7Str: 17 ........############## ..#EV: 10Int: 25 )....................+...+SH: 0Dex: 18 )..#.≈≈≈≈≈≈≈≈≈..######...#XL:  9 Next: 41% Place: Dungeon:7 %h8).....≈##≈≈≈##≈..@.....####..Noise: ---------  Time: 9147.8 (0.0) .....≈#######≈..I.....#.....D) +5 woodcutter's axe )....≈≈# #≈≈#.......#....Nothing quivered .....≈≈# +..........#...Zot (39733) .....≈≈# #≈≈..........## ....#≈#######≈#.....*...#.# I   lightning spire (minion) ....#≈##≈≈≈##≈#.....)...# ... *   dormant clockwork bee (minion) ....+≈≈≈≈≈≈≈≈≈#.........# #.# ....#.....##...%h@.......#######..# _Your clockwork bee winds down and falls to the ground.  Your Fighting skill increases to level 6!Your Armour skill increases to level 6!😎 HP[+1] _You now have 69 max hp (+1). Your hp is fully restored (69).II%hCP%hWl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting%hjYC6.0   4.9  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1  %h*^ c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations   0.0   1.2  -1       o - Evocations   0.0   0.8  +1  [%ha40mf + Armour6.3   4.9  +2       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                    %hYdG           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h~ .......##.........#Pixie the Fabricator .......##.........#Barachi of Cheibriados **.... .......##.........#Health: 69/69 ======================== ........#.........#Magic: 7/13============------------ .###....#.........# .#AC: 7Str: 17 ........############## ..#EV: 10Int: 25 )....................+...+SH: 0Dex: 18 )..#.≈≈≈≈≈≈≈≈≈..######...#XL:  9 Next: 41% Place: Dungeon:7 .....≈##≈≈≈##≈..@.....####..Noise: ---------  Time: 9147.8 (0.0) .....≈#######≈..I.....#.....D) +5 woodcutter's axe %h;[0;10m)....≈≈# #≈≈#.......#....Nothing quivered .....≈≈# +..........#...Zot (39733) .....≈≈# #≈≈..........## ....#≈#######≈#.....*...#.# I   lightning spire (minion) ....#≈##≈≈≈##≈#.....)...# ... *   dormant clockwork bee (minion) ....+≈≈≈≈≈≈≈≈≈#.........# #.# ....#.....##..........#######..# _Your clockwork bee winds down and falls to the ground.  Your Fighting skill increases to level 6!Your Armour skill increases to level 6!😎 HP[+1] _You now have 69 max hp (+1). Your hp is fully restored (69).I[39;49%hjmIIII  Your Fighting skill increases to level 6!Armour  😎 HP[+1] _You now have 69 max hp (+1). Your hp is fully restored (69).Unknown command.%h RII%h0 %h7 RII%h %hl'%h7HInventory: 37/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - a curare-tipped dart {=f}  g - 19 poisoned darts  p - 9 boomerangs  d - 32 stones Armour (go to first with [)%h:x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)b - a +0 robe  h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Wands (go to first with /)I - a wand of flame (18) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h9G %h} %h u.......##.........#Pixie the Fabricator .......##.........#Barachi of Cheibriados **.... .......##.........#Health: 69/69 ======================== ........#.........#Magic: 7/13============------------ .###....#.........# .#AC: 7Str: 17 ........############## ..#EV: 10Int: 25 )....................+...+SH: 0Dex: 18 %h )..#.≈≈≈≈≈≈≈≈≈..######...#XL:  9 Next: 41% Place: Dungeon:7 .....≈##≈≈≈##≈..@.....####..Noise: ---------  Time: 9147.8 (0.0) .....≈#######≈..I.....#.....D) +5 woodcutter's axe )....≈≈# #≈≈#.......#....Nothing quivered .....≈≈# +..........#...Zot (39733) .....≈≈# #≈≈..........## ....#≈#######≈#.....*...#.# I   lightning spire (minion) ....#≈##≈≈≈##≈#.....)...# ... *   dormant %h clockwork bee (minion) ....+≈≈≈≈≈≈≈≈≈#.........# #.# ....#.....##..........#######..#Your Fighting skill increases to level 6!Your Armour skill increases to level 6!😎 HP[+1] _You now have 69 max hp (+1). Your hp is fully restored (69). _Unknown command.%h^ tII%h 4I%h %h N[[?25h[?0c  Search for what [Enter for "."]? %h [?25l[?1c%h*%h.$%h/1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] %h01Results at your position %hw1. a - [carried] h - a +0 tower shield%h2%h .......##.........#Pixie the Fabricator .......##.........#Barachi of Cheibriados **.... .......##.........#Health: 69/69 ======================== ........#.........#Magic: 7/13============------------ .###....#.........# .#AC: 7Str: 17 ........############## ..#EV: 10Int: 25 )....................+...+SH: 0Dex: 18 )..#.≈≈≈≈≈≈≈≈≈..######...#XL:  9 Next: 41% Place: Dungeon:7 .....≈##≈≈≈##≈..@.....####..Noise: ---------  Time: 9147.8 (0.0) .....≈#######≈..I.....#.....D) +5 woodcutter's axe[%ht#20X )....≈≈# #≈≈#.......#....Nothing quivered .....≈≈# +..........#...Zot (39733) .....≈≈# #≈≈..........## ....#≈#######≈#.....*...#.# I   lightning spire (minion) ....#≈##≈≈≈##≈#.....)...# ... *   dormant clockwork bee (minion) ....+≈≈≈≈≈≈≈≈≈#.........# #.# ....#.....##..........#######..#Your Armour skill increases to level 6!😎 HP[+1] _You now have 69 max hp (+1). Your hp is fully restored (69). _Unknown command.Search for what [Enter for "."]? shieldII[39%h&;49mI _%h 8I%h %hU ;I%h P _Unknown command.%hh; ##.# ##.# .# ###....#.# .# .......############## ..# %h= ............+...+ ..#.≈≈≈≈≈≈≈≈≈..######...# ....≈##≈≈≈##≈........####..≈#######≈..I@....#..... ≈≈# #≈≈#.......#.... ....≈≈# +....#... ≈≈# #≈≈..# ##≈#######≈#.....*...# .#.#≈##≈≈≈##≈#.....)...# ... I+≈≈≈≈≈≈≈≈≈#.........# #.# #.....##....#######..##.....##....#...##.[0;%h? 910;1m........#%hF :II%hG o9.7 (1.91 _%h'L III%h-N %hMB##.# %hN.# ##....#.# .# ......############## ..# ............+...+ #.≈≈≈≈≈≈≈≈≈..######...# .≈##≈≈≈##≈........####..≈#######≈..I.....#..... %hO≈≈# #≈≈#...@...#.... ≈≈# +....#... ≈≈# #≈≈%hXQC.# ##≈#######≈#.....*...# .#.#≈##≈≈≈##≈#.....)...# ...+≈≈≈≈≈≈≈≈≈#.........# #.# #.....##....#######..# %h^TV#.....##....#...##.........##.....#...##..%hp51.5 (1.829I%hes%hn %hyo %h\r %h 8==8%h Y7%h %h Y6%hԑ %hG Y5%h %h ;==%hX 14%hZ %h %h C3%h %h a _You start resting.%h Y2%hy %h _Your dormant clockwork bee falls apart.1%h 9==0%h Z19%hw %h Y8%h %h Y7%h %h? l==6%h4 %h, Y5%h %h Y4%h %h Y3%h %h} S10/13==%h Q2%h- Y1%hX %h Y0%h@ %h2 Z09%h*" %hp% %h& V==8%h' %hV* Y7%h, %h. Y6%ht0 %h3 91%h3 O==5%h5 %hu8 Y4%hp: %hW= Y3%h)? %hB Y2%hD %hG %htH V==1%h}I %hL Y0%hN %hQ [699%h~S %hV Y8%h Y %h[ 92%h_\ O==7%h] %hja Y6%hoc %hf Y5%hh %hk Y4%hm %h,q l==3%h9s %hv %hGw C2%h_y %h Y1%hȃ %h %h C0%h4 %h B..%h 090.5 (39.0)%h. 13==1.5 (4089%h  _You start resting. _Your dormant clockwork bee falls apart. _Your lightning spire fades away.  😎 MP[+6] _Your mp is fully restored (13).%h24%h%h.# .# #....#.# ..# .....############## ..# ............+...+ %h#.≈≈≈≈≈≈≈≈≈..######...# .≈##≈≈≈##≈........####..≈#######≈.#..... ≈≈# #≈≈#.......#.... ≈≈# +....#... ≈≈# #≈≈.# # .#≈#######≈## .#. .#≈##≈≈≈##≈#.....)...# ... +≈≈≈≈≈≈≈≈≈#.........# #.##.....##....#######..##.....##....#...##.........##......#....#...##.. ##......#...[%h+30m.%h%h%h] X7 _%hX %hQ #.%hA N# ...# %h ....##############...# %h ............+...+ %h ≈≈≈≈≈≈≈≈≈..######...# %h2 .≈##≈≈≈##≈........####.. .%h! ≈#######≈.#......≈≈# #≈≈#.......#......≈≈# +....#......≈≈# #≈≈.# # #≈#######≈## .#. #≈##≈≈≈##≈#.....)...# ... +≈≈≈≈≈≈≈≈≈#.........# #.# #.....##....#######..# #.....##....#...##.........# #.%h" T....#...##%hY#  %h5$ #......#....#...#%h% !%h% ......#....######........>%h& 6#%h7/ %hR0 %h*1 %5%h1 %h7 %hQ %h|R $ %heS M#############%hS .............+...+ .%hJT ≈≈≈≈≈≈≈≈≈..######...# ..%hT ##≈≈≈##≈........####...%h U #####%hU "......%hV ≈# #≈≈#.......#....%hrV +..........#......%hV #≈≈..........# # %hJW (#≈#######≈#%hW .#.%hX ≈≈≈##≈%hX )%hX 4... %h[Y 2+≈≈≈≈≈≈≈≈%h[ .#.# .Zot (39685) ..... #......#............÷.<)...#%hb %hnc %hc %3%h9d %hi %hr %hjs %hz %h&{ $ %h{ .............+...+ ..%h{| ≈≈≈≈≈≈≈≈≈..######...#..%h } ##≈≈≈##≈........####.%h} ###%h7~ ...%h~ ≈# #≈≈#.......#......%hH +..........#......%h #≈≈..........# # %hA (#≈#######≈#%h .#.%h0 ≈≈≈%h ... %h* 2+≈≈≈≈≈≈≈≈%h .%h" 4#.# %h :#.....##...%ht .#######.%h q#...##.......%hm .%h .%h .... %h x#......#............###......#%h %h5 %h 7.1 (5.6%h )%h %h ==%h &9.0 (7.5%h} %1%h %h& %h+  %h %h _Items here: )) [ †. %hc2.... %hȄ %h %h ##############...# ...............+...+ ≈≈≈≈≈≈≈≈≈..######...#...# ≈##≈≈≈##≈.####...#  %h:≈#######≈..#......# ≈≈# #≈≈##......# ≈≈# +...#...... ≈≈# #≈≈..# # ≈#######≈#.# # ≈##≈≈≈##≈#.....)...# ... ≈≈≈≈≈≈≈≈≈#.# #.# .....##..........#######..# .....##....#...##.. ......#....#...##... ......#....#...##.........# ......#....######. %h'[39;49m.......># ......#...÷.<)...# %h7 %hҵK79 _ %h %h %hm#.........# ...#  %hB##############...#  %hs...............+...+ .... %h≈≈≈≈≈≈≈..######...#...#  %h@##≈≈≈##≈. %h j####...#  %h;#######≈.. %h!Y#......#  %ha# #≈≈# %hU#......## +...#......#  #≈≈..# # #######≈#.........# # ##≈≈≈##≈#.....)...# ... ≈≈≈≈≈≈≈≈# %hq.# #.#  %h8[##..........####### %h#..# %hpu##....#...##. %h! %hz#....#...##. %h! %hc#....#...##... %h!# %h#....######........># %hgY8 %h$ %h*#.# .# .#.........# ...# .##############...# ..............+...+ .... ≈≈≈≈≈≈≈..######...#...#  %hT≈≈≈##≈........####...# ######≈........#......# # #≈≈#.......#......# # +..........#@.....#  %hx #≈≈..##...# # ####≈#.........# .# .#  %h#≈≈≈##≈#.....)...# ... ≈≈≈≈≈≈≈#.# .###..........#######..# %hb##....#...## #....#...##.# %h!Y6 %hK# %h4L#.# .# .h. #.# ...# .. #...# .....  %h47+...+..... ..######...#...# ≈≈≈##≈.####...# ≈. %hE5R#......#  #≈≈#.#......#  +.#.@....#  %h5 #≈≈...##...# # ≈#.........# ..# .#.  %h5j≈≈≈##≈#.....)...# .#... #.# #.###. %hI6#######..# h   howler monkey (asleep)##....  %h6  %hx< %hgF/204.4 (5.4 %hFh6.2 (7.24 %hK %h O` _A howler monkey comes into view.!%h5  !%h7  !%h7 Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  !%hR8 FConfirm with . or Enter, or press ? or * to list all spells.!%h8 !%h;  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 7% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers"%h^ #.........# .# .h....Pixie the Fabricator #.........# ...# ......Barachi of Cheibriados **.... ##############...# .....Health: 69/69 ======================== .............+...+.....Magic: 13/13 ======================== ≈≈≈≈≈≈..######...#...#AC: 7Str: 17 ≈≈≈##≈........####...#EV: 10Int: 25 #####≈........#......#SH: 0Dex: 18#≈≈#.......#......#XL:  9 Next: 41% Place: Dungeon:7+..........#.@....#Noise: ---------  Time: 9206.2 (0.0)#≈≈..........##...# #D) +5 woodcutter's axe ##"%h; ###≈#.........# ..# .#.Nothing quivered ≈≈≈##≈#.....)...# .#...Zot (39674) ≈≈≈≈≈≈#.........# #.# ..##..........#######..#h   howler monkey (asleep) ..##....#...##.........# ...#....#...##.........# ...#....#...##.........#😎 MP[+6] _Your mp is fully restored (13). _Items here: )) [ †. _A howler monkey comes into view.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.........# .# .h....Pixie the Fabricator #.........# ...#[39"%hR ;49m ......Barachi of Cheibriados **.... ##############...# .....Health: 69/69 ======================== .............+...+.....Magic: 13/13 ======================== ≈≈≈≈≈≈..######...#...#AC: 7Str: 17 ≈≈≈##≈........####...#EV: 10Int: 25 #####≈........#......#SH: 0Dex: 18#≈≈#.......#......#XL:  9 Next: 41% Place: Dungeon:7+..........#.@....#Noise: ---------  Time: 9206.2 (0.0)#≈≈..........##...# #D) +5 woodcutter's axe #####≈#.........# ..# .#.Nothing quivered ≈≈≈##≈#.....)...# ."%h l#...Zot (39674) ≈≈≈≈≈≈#.........# #.# ..##..........#######..#h   howler monkey (asleep) ..##....#...##.........# ...#....#...##.........# ...#....#...##.........#😎 MP[+6] _Your mp is fully restored (13). _Items here: )) [ †. _A howler monkey comes into view.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."%hY #.........# .# .h....  Pixie the Fabricator #.........# ...# ......  Barachi of Cheibriados **.... ##############...# .....  Health: 69/69 ======================== .............+...+.....  Magic: 10/13 ==================------ ≈≈≈≈≈≈..######...#...#  AC: 7Str: 17 ≈≈≈##≈........####...#  EV: 10Int: 25 #####≈........#......#  SH: 0Dex: 18  #≈≈#.......#......#  XL:  9 Next: 41% Place: Dungeon:7  +..........#.@....#  Noise: [0;"%h\ 10;1m---------  Time: 9206.2 (0.0)  #≈≈..........##...# #  D) +5 woodcutter's axe #####≈#.........# ..# .#.  Nothing quivered ≈≈≈##≈#.....)...# .#...  Zot (39674) ≈≈≈≈≈≈#.........# #.# ..##..........#######..#  h   howler monkey (asleep) ..##....#...##.........# ...#....#...##.........# ...#....#...##.........# _A howler monkey comes into view.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee ["%h^ 40m(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep)"%h4#.........# .# .h....  Pixie the Fabricator #.........# ...# ......  Barachi of Cheibriados **.... ##############...# .....  Health: 69/69 ======================== .............+...+.....  Magic: 10/13 ==================------ ≈≈≈≈≈≈..######...#...#  AC: 7Str: 17 "%h≈≈≈##≈........####...#  EV: 10Int: 25 #####≈........#......#  SH: 0Dex: 18  #≈≈#.......#......#  XL:  9 Next: 41% Place: Dungeon:7  +..........#.@....#  Noise: ---------  Time: 9206.2 (0.0)  #≈≈..........##...# #  D) +5 woodcutter's axe #####≈#.........# ..# .#.  Nothing quivered ≈≈≈##≈#.....)...# .#...  Zot (39674) ≈≈≈≈≈≈#.........# #.# "%h..##..........#######..#  h   howler monkey (asleep) ..##....#...##.........# ...#....#...##.........# ...#....#...##.........# Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep)  You lock target on the howler monkey and prepare to deploy your bee."%hp .# ......  ...# .h....  .....          "%hmG #  ..# .#.  .#...   h"%h"%h==7.2 (13) Winding "%hs"%hD  Aim: a howler monkey (asleep)  You lock target on the howler monkey and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 10/13 mp.$%h?$%hUA$%hJ.h--82. $%h^R$%hi@ _You continue winding your clockwork bee...$%hS.h--91.. $%hV$%h>X@ _You continue winding your clockwork bee...$%h $%h $%h!( .hy(ally target)y   clockwork bee (minion)$%h) g100) $%h01 $%hw5 _With a metallic buzz, your clockwork bee launches itself at the howler monkey.%%he  .# . #.........# ...# ...... ##############...# ...... .............+...+.....≈≈≈..######...#. ≈≈≈###h #####≈.y#≈≈#%%h0a.+..........#...  #≈≈..........##...# # #####≈#.........# ...# .#.##≈#.....)..#... ≈≈≈≈≈≈#%%h..# ###......##########.%%hH ! _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the howler monkey.  Your clockwork bee stings the howler monkey!  The howler monkey hoots and howls with incredible vigour!  Your clockwork bee stings the howler monkey but does no damage.  The howler monkey closely misses your clockwork bee.=========2.1 (1.968%%h)T _You hear a shout! x6%%h&#O  catching breath, ally …)Your clockwork bee stings the howler monkey.The howler monkey hoots and howls with incredible vigour!Your clockwork bee stings the howler monkey.%%h#g307%%hJ)%%h,} _The howler monkey hits your clockwork bee but does no damage.&%h^{  Your clockwork bee stings the howler monkey.&%h_61==&%h$`=--------46&%hg&%hYw _The howler monkey hits your clockwork bee. _😎 MP[+1]&%h  Your clockwork bee stings the howler monkey.The howler monkey dies!&%hy 6 †**   dormant clockwork bee (minion)  Cheibriados appreciates the change of pace.&%h#B 3---------55&%hH &%hK L _Your clockwork bee winds down and falls to the ground.'%h '%h=! }-64'%h;* '%hB- (%h?J(%h&o3(%h(%h,V==2(%hM(%h{"Y1(%h*%(%h!-(%h-C0(%h0(%h8(%hb9s2==59(%h ≈≈≈..######...#.)%hd####† ##≈.#.. #≈≈#.... +..........#......#..)%h\u138.2 (9.1) )%h[40.1 (11.0)0)%hS)%hCe _Found a stone staircase leading down.)%h [........)%h )%h& ######### .....# .# ......##...#)%h( ) ......)....# #..# #..# .##. ........# ...##. ############...#.. ...........+...+@........> ≈≈≈≈..######...#...####.. ≈##≈.####†..###≈.#......#  #≈≈#.#......# )%h=) * +...#......#  #≈≈..........##...# ##≈#.........##...# .#.##≈#.....)...##...#...)%h2 Z39)%h7 )%hN ##.#..#...+...'#......o##o.oo 2 orcs (1 missile, wandering))%hbU )%h^ 1.9 (1.8)  You open the door.2 orcs come into view.)%h` ,)%h_l  o..oo   orc warrioro   orc (missile)The orc shouts!An orc warrior comes into view. It is wielding a +0 mace.)%h m n=2.9 (28)%hRx )%h@ Z _The orc moves out of view.+%h4"  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%hP +%hR  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft+%haS 7%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast+%hS [!]/[I] toggle spell headers0%h'0%h20%hnA#########.....#Pixie the Fabricator ........#......##..Barachi of Cheibriados **.... ........#......)...0%hWB%Health: 69/69 ======================== ........##.........Magic: 13/13 ======================== ........# # #.........AC: 7Str: 17 ........# #. .##.........EV: 100%hBhInt: 25 ........# #...##.........SH: 0Dex: 18 ############...#..........XL:  9 Next: 43% Place: Dungeon:7 0%hwD...........+...'@........>Noise: =--------  Time: 9242.9 (0.0) ≈≈≈≈..######...#...####..D) +5 woodcutter's axe ≈##≈......o.####†..#Nothing quivered ###≈.....o..#......#Zot (39638) #≈≈#.......#......#+..........#......#o   orc warrior0%hG#≈≈..........##...# #o   orc (missile) ###≈#.........##...# .#. ≈##≈#.....)...##...#...2 orcs come into view.The orc shouts!An orc warrior comes into view. It is wielding a +0 mace. _The orc moves out of view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%hdk$0%h9nu#########.....#Pixie the Fabricator ........#......##..Barachi of Cheibriados **.... ........#......)...0%hnHealth: 69/69 ======================== ........##.........Magic: 13/13 ======================== ........# # #.........AC: 70%ho&Str: 17 ........# #. .##.........EV: 10Int: 25 ........# #...##.........SH: 00%hoDex: 18 ############...#..........XL:  9 Next: 43% Place: Dungeon:7 ...........+...'@........>Noise: =--------  Time: 9242.9 (0.0) 0%hqx≈≈≈≈..######...#...####..D) +5 woodcutter's axe ≈##≈......o.####†..#Nothing quivered ###≈.....o..#......#0%hsZot (39638) #≈≈#.......#......#+..........#......#o   orc warrior#≈≈..........##...# #o   orc (missile) ###≈#.........##...# .#. ≈##≈#.....)...##...#...2 orcs come into view.The orc shouts!An orc warrior comes into view. It is wielding a +0 mace. 0%hYt=_The orc moves out of view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%h######### .....#  Pixie the Fabricator ........# ......##..  Barachi of Cheibriados **.... ........# ......)...  Health: 69/69 ======================== ........# #.........  Magic: 10/13 ==================------ ........# # #.........  AC: 7Str: 17 ........# #. .##.........  EV: 10Int: 25 ........# #...##.........  SH: 0Dex: 18 ############...#..........  XL:  9 Next: 43% Place: Dungeon:7 ...........+...'0%h[47m@........>  Noise: =--------  Time: 9242.9 (0.0) ≈≈≈≈..######...#...####..  D) +5 woodcutter's axe ≈##≈......o.####†..#  Nothing quivered ###≈.....o..#......#  Zot (39638)  #≈≈#.......#......#  +..........#......#  o   orc warrior  #≈≈..........##...# #  o   orc (missile) ###≈#.........##...# .#. ≈##≈#.....)...##...#... _The orc moves out of view.Casting: Launch Clockwork Bee[0;10%h0m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour0%h######### .....#  Pixie the Fabricator ........# ......##..  Barachi of Cheibriados **.... 0%h........# ......)...  Health: 69/69 ======================== ........# #.........  Magic: 10/13 ==================------ ........# # #.........  AC: 7Str: 17 ........# #. .##.........  EV: 10Int: 25 ........# #...##.........  SH: 0Dex: 18 0%hJ############...#..........  XL:  9 Next: 43% Place: Dungeon:7 ...........+...'@........>  Noise: =--------  Time: 9242.9 (0.0) ≈≈≈≈..######...#...####..  D) +5 woodcutter's axe ≈##≈......o.####†..#  Nothing quivered ###≈.....o..#......#  Zot (39638)  #≈≈#.......#......#  +..........#......#  o   orc warrior  #≈≈..........##...# #  o   orc (missile) 0%hc###≈#.........##...# .#. ≈##≈#.....)...##...#... Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour  You lock target on the orc warrior and prepare to deploy your bee.0%hVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour  You lock target on the orc warrior and prepare to deploy your bee.  (Press . to continue winding your bee.)0%h0%h         #   #.     >  o.o oo       #o   orc priest (polearm, wandering) .#. oo 2 orcs (1 missile, 1 wandering))=3.9 (17) Winding 0%h0%h:   You lock target on the orc warrior and prepare to deploy your bee.  (Press . to continue winding your bee.) _An orc priest comes into view. It is wielding a +0 trident.  😎 MP[-3] _You lost 3 mp, and now have 10/13 mp.1%hX1%ho.o...o   orc (missile)--46. 1%h]1%h@ _You continue winding your clockwork bee...1%h],1%h o..o--55.. 1%h1%hv@ _You continue winding your clockwork bee...2%h2%h2%hO2%h"1y.oo.(ally target)y   clockwork bee (minion)2%hf64) 2%h\ 2%h  _With a metallic buzz, your clockwork bee launches itself at the orc warrior.3%h*u ......# ### ......##.. # ......)... # #. # # #. # #. .##. 3%hu{# #...##. #...#y. +..o'.> 3%hw..######o..#...####. ##≈.####†..# ≈........#......# #≈≈#.#......# +.#......# 3%hw#≈≈...##...# # ≈#.........##...# .#. ##≈#.....)..3%hu{3%hO.y3%hmg ((  The orc throws a stone.3%hv ..  The stone hits your clockwork bee but does no damage.The orc warrior hits your clockwork bee with a +0 mace.3%hh8.7 (1.823%h _Your clockwork bee barely misses the orc warrior.4%hs,4%h .ooo   orc priest (polearm)o   orc (missile)y   clockwork bee (minion)Your clockwork bee stings the orc warrior.The orc warrior hits your clockwork bee with a +0 mace!==9014%h  _Your clockwork bee stings the orc warrior but does no damage.4%h( # ......# ##.# ......##...# ......)....# #..# # #..# #. .##..# #...##.##...#..+..oy.>≈..######.o.#...####... ≈##≈.....o..####†..##≈........#......#  #≈≈#.#......#  +.#......#  #≈≈...##...# ##≈#.........##...# .#. ≈##≈#.....[0;4%h0 10m)...##...#...4%h 4%h  Your clockwork bee barely misses the orc warrior.4%h  An orc comes into view. It is wielding a +0 trident.4%h/ y  The orc warrior misses your clockwork bee.4%h 4%hm(  o.o.o o 2 orcs (1 polearm, missiles)Your clockwork bee stings the orc warrior.The orc warrior hits your clockwork bee but does no damage.4%h, 4%h  4%h  The orc priest looks satisfied for a moment.1==-51.5 (1.8294%hi 4%h _The orc hits your clockwork bee but does no damage. _😎 MP[+1]5%h#2 5%hf!5%h}o5%h .5%h.o5%h%EYour clockwork bee stings the orc warrior!5%h;The orc closely misses your clockwork bee.5%hIThe orc warrior hits your clockwork bee with a +0 mace.5%h5%hi5%h-5%h[25%h 05%hF%85%h5%h5%hj 5%h5%hnF_Your clockwork bee stings the orc warrior.5%h6%hy  Your clockwork bee stings the orc warrior.6%h6%h o.o*6%h+o. *   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.6%h \  The orc throws a stone.6%hs  The stone hits your dormant clockwork bee but does no damage.6%h?oo 3 orcs (1 polearm, 2 missiles) 6%h&36%h;76%h{ _The orc warrior hits your dormant clockwork bee with a +0 mace.6%h yy   6%hX M0--6%h+ 6%h8  _The orc warrior hits your dormant clockwork bee with a +0 mace.You wind your clockwork bee back up and it locks its sights upon the orc  warrior!  😎 MP[-1] _You lost 1 mp, and now have 10/13 mp.7%h7%h o.  Your clockwork bee stings the orc warrior but does no damage.7%h/ ((The orc throws a boomerang.The boomerang barely misses your clockwork bee.7%h}  The boomerang closely misses you. The orc misses your clockwork bee.7%hRi y@o. The orc warrior hits your clockwork bee but does no damage.467%h"7%hj _Your clockwork bee stings the orc warrior.8%h4e  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9%hL9%ho Your spells (cast)TypeFailure Level 9%ha - Forge Lightning SpireAir/Forgecraft7%4  X - Kinetic GrapnelForgecraft1%9%h1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft9%h(1% 3 Select a spell to cast[!]/[I] toggle spell headers:%h0:%he:%hZ#########......# ##Pixie the Fabricator ........#......##..Barachi of Cheibriados **.... ........#......)...Health: 69/69 ======================== ........##.........Magic: 10/13 ==================------ ........# # #.........AC: 7Str: 17 ........# #. .##.........EV: 10Int: 25 ........# #...##.........SH: 0Dex: 18 ############..o#..........XL:  9 Next: 43% Place: Dungeon:7 ...........+.ooy@........:%hv[37m>Noise: =--------  Time: 9254.5 (0.0) ≈≈≈≈..######o.o#...####...D) +5 woodcutter's axe ≈##≈........####†..#Nothing quivered ###≈........#......#Zot (39626) #≈≈#.......#......#+..........#......#o   orc warrior (ally target)#≈≈..........##...# #o   orc priest (polearm) ###≈#.........##...# .#.ooo 3 orcs (1 polearm, 2 missiles) ≈##≈#.....)...##...#...y   clockwork bee (minion)The boomerang barely misses your clockwork bee.The boomerang closely misses you. The orc misses you:%h r clockwork bee.The orc warrior hits your clockwork bee but does no damage. _Your clockwork bee stings the orc warrior.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#########......# ##Pixie the Fabricator ........#......##..Barachi of Cheibriados **.... ........#......)...Health: 69/69 ======================== ........##.........Magic: 10/13 ==================------ ........# # #.........AC: 7Str: 17 ........# #. .##.........EV: 10Int: 25 ........# #...##.........SH: 0Dex: 18 ############[3:%h 9;49m..o#..........XL:  9 Next: 43% Place: Dungeon:7 ...........+.ooy@........>Noise: =--------  Time: 9254.5 (0.0) ≈≈≈≈..######o.o#...####...D) +5 woodcutter's axe ≈##≈........####†..#Nothing quivered ###≈........#......#Zot (39626) #≈≈#.......#......#+..........#......#o   orc warrior (ally target)#≈≈..........##...# #o   orc priest (polearm) ###≈#.........##...# .#.ooo 3 orcs (1 polearm, 2 missiles) :%h N[17d≈##≈#.....)...##...#...y   clockwork bee (minion)The boomerang barely misses your clockwork bee.The boomerang closely misses you. The orc misses your clockwork bee.The orc warrior hits your clockwork bee but does no damage. _Your clockwork bee stings the orc warrior.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:%hf&  An electric hum fills the air.Your clockwork bee stings the orc warrior.The orc warrior dies!:%h&:%h'2 .oIo   orc priest (polearm)ooo 3 orcs (1 polearm, 2 missiles)I   lightning spire (minion)Cheibriados appreciates the change of pace.:%h; ((IThe orc throws a boomerang.The boomerang completely misses your clockwork bee.:%hp  The boomerang closely misses you.:%h7 y@.oo#..I, 1 all…)IThe orc hits your clockwork bee but does no damage.:%h:%h70/706/13 -------9==5.5 (15:%hTII:%h   The orc hits your clockwork bee but does no damage. _Your clockwork bee barely misses the orc.  😎 HP[+1] MP[-4]  You now have 70 max hp (+1). Your hp is fully restored (70). _You lost 4 mp, and now have 6/13 mp.<%h$ o.o#..IIYour clockwork bee locks its sights upon the orc.<%h:; ((<%hIThe orc throws a boomerang.The boomerang barely misses your clockwork bee.<%h\t y@I<%h] IThe boomerang closely misses you.The orc priest hits you from afar with a +0 trident.The orc hits your clockwork bee but does no damage.<%h^69---64<%hdiLII<%hx  The orc priest hits you from afar with a +0 trident.The orc hits your clockwork bee but does no damage. _Your clockwork bee stings the orc priest.  😕 HP[-1] _You take 1 damage, and now have 69/70 hp.<%hH x  Your clockwork bee stings the orc priest.<%h2W (IThe orc throws a boomerang.The boomerang misses your clockwork bee.<%h yI, ally target)<%h IThe boomerang hits you.The orc priest hits you from afar with a +0 trident.The orc misses your clockwork bee.<%h 5----73<%h0 BII<%h  The orc priest hits you from afar with a +0 trident.The orc misses your clockwork bee. _Your clockwork bee barely misses the orc priest. <%h  😕 HP[-4] _You take 4 damage, and now have 65/70 hp.=%h9I=%h ((IIThe orc throws a boomerang.The boomerang completely misses your clockwork bee.=%h_ y@IIThe boomerang barely misses you.=%hc9I=%hy' *I )2I*   dormant clockwork bee (minion)The orc priest begins to cast a cantrip, but forgets the words!The orc hits your clockwork bee with a +0 short sword.Your clockwork bee stings the orc priest.=%h6-7=------82=%hTII=%hU _Your clockwork bee winds down and falls to the ground. _😕 HP[+1] MP[+1]>%h_ II>%h-The orc barely misses you.The orc priest hits you from afar with a +0 trident.>%h52->%hPZ91>%h6I>%h_MThe orc barely misses you.The orc priest hits you from afar with a +0 trident.The orc hits your dormant clockwork bee but does no damage.  -4] _You take 4 damage, and now have 62/70 hp.>%hg  ......# ## # ......##.. # ......)... # #. # # #. # #. .##. >%hjj # #...##. #..o#. +.oo*.> ..######..o#..I####... ##≈.####†..# ≈........#......# #≈≈#.#......# +.#......# #≈≈...##...# # ≈#.........##...# .#. I ##≈#.....)...##...#... >%h } IThe orc hits your dormant clockwork bee but does no damage.The orc priest hits your dormant clockwork bee but does no damage.The orc hits your dormant clockwork bee with a +0 short sword. x2I>%hD IIThe orc priest looks braver for a moment.>%hx t IThe orc throws a boomerang.>%h^ VII>%h_ 3--61.4 (1.919>%h,k 6I>%hDu _The boomerang hits your dormant clockwork bee but does no damage. _😕 HP[+1]?%hy I, ally target)1The orc hits your dormant clockwork bee with a +0 trident.The orc priest hits your dormant clockwork bee but does no damage.-208I _The orc hits your dormant clockwork bee but does no damage.?%h|1# ......# ##.# ......##..?%h.# ......)....# #..# # #..# #. .##..# #...##.##..o#..+.oo*.>?%hU^≈..######..o#..I####... ≈##≈.####†..##≈........#......#  #≈≈#.#......#  +.#......#  #≈≈...##...# #?%h;#≈#.........##...# .#.I ≈##≈#.....)...##...#...?%hI)2Iorc  The orc hits you from afar with a +0 trident. ?%hK The orc priest barely misses you.The orc hits your dormant clockwork bee but does no damage.  ?%h`  The orc throws a boomerang.?%h ^I==4.3 (1.96 _The boomerang hits your dormant clockwork bee but does no damage.?%h yIy   ?%h T6-?%h& 9I?%h03   The orc throws a boomerang. _The boomerang hits your dormant clockwork bee but does no damage.You wind your clockwork bee back up and it locks its sights upon the orc!  😕 MP[-1] _You lost 1 mp, and now have 6/13 mp.@%hJ ......# ## # ......##.. # ......)... # #. # # #. @%h29# #. .##. # #...##. #..o#. +.ooy.> ..######..o#..I####... ##≈.####†..# ≈........#......# #≈≈#.#......# +.#......# #≈≈.@%h@..##...# # ≈#.........##...# .#. I ##≈#.....)...##...#... @%h  Your clockwork bee stings the orc priest.The orc priest dies!@%h{@%h+ y'..Iooo 3 orcs (1 polearm, 2 missiles, 2 all…)I   lightning spire (minion)y   clockwork be  Cheibriados appreciates the change of pace.@%h*  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!The orc dies!@%hi0******I 2 orcs (1 missile, 1 ally target)@%hZzp  Cheibriados appreciates the change of pace.@%hJ ..)o..#..IThe orc barely misses your clockwork bee.Your clockwork bee stings the orc.@%hCheibriados appreciates the change of pace.The orc barely misses your clockwork bee.Your clockwork bee stings the orc.Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!@%h******   orc (@%h ..))..  Cheibriados appreciates the change of pace.@%hm4/717=51==6.1 (1.85@%h 6I@%h=  The orc dies!  Cheibriados appreciates the change of pace. _The orc hits your clockwork bee with a +0 hand axe.  😕 HP[+1] MP[+1] _You now have 71 max hp (+1).A%hHW *😕 HP[+1] MP[+1] _You now have 71 max hp (+1).Your clockwork bee stings the orc!  You can now warp the flow of time around you.  --more--C%h{q C%hur C%h C))yII   lightning spire (minion)y   clockwork beC%hj ---703 _ID%h7   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.4   4.9  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0%h 34m   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations   0.0   1.2  -1       o - Evocations   0.0   0.8  +1  f + Armour6.7   4.9  +2       g - Dodging   2.1   2.5  +1    %h 39;49m   h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [D%h [40m/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF%h"TargetTarget--  --  --  --  --  --  --  --  -- F%h --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsG%hv=[?25h[?0c0 G%h\ [?25l[?1cG%hj_ 7.0  +2 current training targets, if any.=] set aall targetsJ%h[> n + Invocations 0.0N%hƦN%hBN%hU########......# ##Pixie the Fabricator N%h.......#......##..Barachi of Cheibriados ***... .......#N%hZ......)...Health: 64/71 =====================--- .......##.........Magic: 7/13N%h============------------ .......# # #.........AC: 7Str: 17 .......# #. .##.........N%hKEV: 10Int: 25 .......# #...##.........SH: 0Dex: 18 ###########..)#..........XL:  9 Next: 51% Place: Dungeon:7 ..........+.))y.@.......>Noise: ---------  Time: 9267.1 (0.0) ≈≈≈..######...#..I####...D) +5 woodcutter's axe ##≈........####†..#Nothing quivered ##≈........#......#Zot (39613) #≈≈#.......#......# +..........#......#I   lightning spire (minion) #≈≈..........##...# #y  %h49m clockwork bee (minion) ##≈#.........##...# .#. ##≈#.....)...##...#...😕 HP[+1] MP[+1] _You now have 71 max hp (+1).Your clockwork bee stings the orc!The orc dies!Cheibriados appreciates the change of pace. _You can now warp the flow of time around you.N%hUYIN%hB;IN%hN%h Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air4% 1b - ApportationTranslocation17%1  c - Summon Small MammalSummoning17%1  d - Call ImpSummoning26% 2  e - Forge Blazeheart GolemFire/Forgecraft26% 4  f - Martyr's KnellNecromancy/Summoning86% 4 N%h g - Summon Horrible Things Summoning100% 8 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitO%h########......# ##Pixie the Fabricator .......#......##..Barachi of Cheibriados ***... .......#......)...Health: 64/71 =====================--- .......##.........Magic: 7/13============------------ .......# # #.........AC: 7Str: 17 .......# #. .##.........EV: 10Int: 25 .......# #...##.........SH: 0Dex: 18 ###########..)#..........XL:  9 Next: 51% Place: Dungeon:7 ..........+.))y.@.......>Noise: ---------  Time:%h 9m 9267.1 (0.0) ≈≈≈..######...#..I####...D) +5 woodcutter's axe ##≈........####†..#Nothing quivered ##≈........#......#Zot (39613) #≈≈#.......#......# +..........#......#I   lightning spire (minion) #≈≈..........##...# #y   clockwork bee (minion) ##≈#.........##...# .#. ##≈#.....)...##...#...😕 HP[+1] MP[+1] _You now have 71 max hp (+1).Your clockwork bee stings the orc!The orc dies!Cheibriados appreciates the change of pace. _You can nO%how warp the flow of time around you. IIOkay, then.O%hrII _O%hĂS  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h#pP%h1s Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 7% 4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 P%h1t/ Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersQ%hZ Q%h########......# ##Pixie the Fabricator .......#......##..Barachi of Cheibriados ***... .......#......)...Health: 64/71 =====================--- .......##.........Magic: 7/13============------------ .......# # #.........AC: 7Str: 17 .......# #. .##.........EV: 10Int: 25 .......# #...##.........SH: 0Dex: 18 ###########..)#..........XL:  9 Next: 51% Place: Dungeon:7 ..........+.))y.@.......>Noise: ---------  Time:Q%h 9267.1 (0.0) ≈≈≈..######...#..I####...D) +5 woodcutter's axe ##≈........####†..#Nothing quivered ##≈........#......#Zot (39613) #≈≈#.......#......# +..........#......#I   lightning spire (minion) #≈≈..........##...# #y   clockwork bee (minion) ##≈#.........##...# .#. ##≈#.....)...##...#...The orc dies!Cheibriados appreciates the change of pace. _You can now warp the flow of time around you. _Okay, then.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hc m########......# ##Pixie the Fabricator .......#......##..Barachi of Cheibriados ***... .......#......)...Health: 64/71 =====================--- .......##.........Magic: 7/13============------------ .......# # #.........AC: 7Str: 17 .......# #. .##.........EV: 10Int: 25 .......# #...##.........SH: 0Dex: 18 ###########..)#..........XL:  9 Next: 51% Place: Dungeon:7 ..........+.))y.@.......>Noise: ---------  Time:Q%hn 9267.1 (0.0) ≈≈≈..######...#..I####...D) +5 woodcutter's axe ##≈........####†..#Nothing quivered ##≈........#......#Zot (39613) #≈≈#.......#......# +..........#......#I   lightning spire (minion) #≈≈..........##...# #y   clockwork bee (minion) ##≈#.........##...# .#. ##≈#.....)...##...#...The orc dies!Cheibriados appreciates the change of pace. _You can now warp the flow of time around you. _Okay, then.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to listQ%h all spells. IIOkay, then.Q%ho#lI _Q%h' Q%h-   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.4   4.9  +2   j - Spellcasting   3.0   4.0   0  Q%h.          b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1  Q%h0  d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0          n + Invocations0.0   1.2  -1       o - Evocations   0.0   0.8  +1  f + Armour6.7   4.9  +2       g - Dodging   2.1   2.5  +1  %h1 ?61H     h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                  Q%h3                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Q%hN4 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY%hKTargetTarget--  --  --  Y%hPOr--  --  --  --  --  --  --  --  7.0  --  -- Y%h-Rn --  a-z] set[-] clear selected targetcost|targetsY%hd<[?25h[?0c0 Z%hI- [?25l[?1cZ%hR4.0 current training targets, if any.=] set aall targets\%h;\%h2\%hM########......# ##Pixie the Fabricator .......#......##..Barachi of Cheibriados ***... .......#......)...Health: 64/71 =====================--- .......##.........\%hbMagic: 7/13============------------ .......# # #.........AC: 7Str: 17 .......# #. .##.........EV: 10Int: 25 \%hd.......# #...##.........SH: 0Dex: 18 ###########..)#..........XL:  9 Next: 51% Place: Dungeon:7 ..........+.))y.@.......>Noise: ---------  Time: 9267.1 (0.0) \%h≈≈≈..######...#..I####...D) +5 woodcutter's axe ##≈........####†..#Nothing quivered ##≈........#......#Zot (39613) #≈≈#.......#......# \%h /+..........#......#I   lightning spire (minion) #≈≈..........##...# #y   clockwork bee (minion) ##≈#.........##...# .#. ##≈#.....)...##...#...\%hACheibriados appreciates the change of pace. _You can now warp the flow of time around you. _Okay, then.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.\%hǴYI\%h¾@II\%h]%h=sII]%hNJII]%hh9*II*   dormant clockwork bee (minion)52]%hoJII]%hxy II _Your clockwork bee winds down and falls to the ground.]%hyC1]%hZRII]%hRII]%hC0]%hXII6=09]%h]%h.*   dormant clockwork bee (minion)8]%h]%h _Your lightning spire fades away.8==7]%h]%h2Y6]%hF]%h-7=5]%h]%hY4]%h& ]%h6*l==3]%hV2]%h%M]%hRc)82]%hnl _Your dormant clockwork bee falls apart.1]%hx]%hvo0]%h]%hќ9=9==599]%h]%h-Y8]%h]%hOY7]%h]%h70=6]%h]%h==5]%hA"43]%h-]%hF271=210/13==1]%hQ]%hZ]%h[C0]%he]%hpZ89]%hw]%hs=8==7]%hsY6]%h]%hXf51==43]%h9]%hY2]%h<]%h Y1]%h]%hl==0]%h)]%h4Z79]%h1A]%hI]%hwJC8]%h[]%hmo7]%h]s]%hsr2==6]%h ]%hA]%hՅC5]%hd]%hY4]%h]%hY3]%h]%hl==2]%h]%hY1]%h]%h*Y0]%h]%hVZ69]%h]%h13==8]%h]%h&t# ......# ##.# ......##...# ......)....# #..# # #..# #. .##..# #...##.##..)#]%hK'..+.)))@..>≈..######...#...####... ≈##≈.####†..##≈........#......#  #≈≈#.#......# ]%h' +.#......#  #≈≈...##...# ##≈#.........##...# .#. ≈##≈#.....).]%h-(o..##...#...]%h2Y6]%h#`.# #... ......# ##.# #..? ......##...# #.!. ......)....# #.). #...# #... #...# #...##..# #...##.##..)#..+.))@...>≈..######...#...####...≈##≈........####†..##≈........#......# #≈≈#.......#......# +..........#......# #≈≈.]%hcV##...# ##≈#.##...# .#.≈##≈#.....)...##...#...]%h3eY4]%h u]%h  d - 35 stones (gained 3)  There is an open door here.Things that are here:3]%h]%h+ #.# ##### #.######### #...#......# ##.# #..?#......##.. #.# #.!.#......)... #.# #.).##......... #.# #...##......... #]%h^.# #...##......... #.........# #...##......... ##############..@#.......... .............+.))).........>≈≈≈≈..######...#...####... ≈≈≈##≈........####†..# #####≈........#...]%hŻ...# #≈≈#.......#......# +..........#......#  #≈≈..........##...# # #####≈#.........##...# .#. _a +0 short sword; an orc corpse]%hl==2]%hH]%h  p - 10 boomerangs (gained 1)  Things that are here:1]%h ...# #.# ##### ##.######### #...#......# ## ..# #..?#......##.. ##.# #.!.#)... ##.# #.).##. ##.# #...##. .#]%hI.# #...##. .#.........# #.@.##. .##############..)#.......... ..............+.))).........>≈≈≈≈..######...#...####... #≈≈≈##≈........####†..# ######≈.......]%hH.#......# # #≈≈#.......#......# # +..........#......# #≈≈..........##...# # ]%h 8_a +0 trident; a +0 leather armour]%hK*Z59]%h3]%hPK~78 M### ..  ##### ##.########. ## ...?##!.#......)) ##.........# #...## .]%hSL##############..)#... ..............+.))).........> ≈≈≈≈≈≈≈..######...#...####....#.#..]%hZY7]%hd]%h|78 M ### ..  ##### ##.########. ## ...?##!.#......)) ##]%h}.........# #...## .##############..)#... ..............+.))).........>..#]%h5Y5]%h!]%hg78 M ### ..  ##### ##.########. ## ...?##!.#......) ]%hA##.........# #...## .##############..)#............]%hY3]%hg]%hW2 M ### ..  ##### ##.########. ## ..]%hz.?##......)) #.#.........# #...##.........  Things that are here:  You see here a +0 sling.]%h]%haJ1 _]%hu]%h?*r329.1 (62.0)30.1 (630 _a +0 trident; a +0 leather armour _You see here a +0 sling. _K - 2 bubbling brown potions ]%h*{ 😎 HP[+7] MP[+6] _Your hp is fully restored (71). Your mp is fully restored (13).^%h~).....^%h^%h^%h! ### ..#  .# ##### #.######### #...#......# ## ..^%hZe# #..@#......##.. .# #...#......)... .# #.).##. #.# #...##. #.........# #...## ##############..)#. .............+.))).........> ≈≈≈≈≈≈..######...#...####...^%h^%hK49 _^%h&7^%h ### .. ############## #...#......# ## ...........#.. #.).).##....... ≈≈≈##≈........####†..# _f - 3 scrolls labelled CONGISCH GONAEZ (gained 1)6^%hv ### .. ############## #...#......# ## ...........#.. #.).)@##....... #####≈........#......#^%ho4^%h ### .. ############## #...#......# ## ...........#.. #.).).##.......Zot (39544) .#≈≈#.......#......#^%hr$^%h$C2^%hk-^%hA: ### .. ############## #...#......# ## ..........^%hAr.#.. #.).).##.......#############..)#.^%hAZot (39542) .+..........#......#^%hL^%hLC0^%hsS^%hhs .. ######^%hh######## #...#......# ## ...........#.. #.).).##.......^%hiC#############..)#.Nothing quivered.Zot (39540) ....#......#..##≈≈..........##...# #^%hsZ38^%h:}^%h) ############## #...#......# ## ^%h...........#.. #.).).##.......^%h#############..@#. .............+.))).........>..####Nothing quivered.^%hF.#Zot (39538) .#........ ^%h#####≈#.........##...# .#.^%h)^%hC6^%hW^%h$  Things that are here:^%h .######### #...#......# ## .........# #...#......##.. # #...#......)... .^%hQ!# #.).##......... .# #...##......... .# #...##......... .# #...##......... ^%hG############..)#.......... ............+.))@.........> ≈≈≈≈≈..######...#...####... ##≈........####†..# ####≈........#......#  #≈≈#.......#......#+..........#......##≈≈..........##...# # ####≈#.........##...# .#. ≈≈##≈#.....)...##...#...  a +0 trident; a +0 leather armour^%h|^%hJ4 _^%h^%hq  There is an open door here.Things that are here:^%hR # ##### ###### ######### #...#......# ## # #...#......##.. ^%h]# #...#......)... # #.).##.. # #...##. ^%h# #...##. ........# #...# ############..)#@. ^%h ...........+.))).........> ≈≈..######...#...####... ≈##≈........####†..# ###≈........#......#  #≈≈##......#  +...#......#  #≈≈..##...# # ###≈#.........##...# .#a +0 short sword; an orc corpse^%h^%hkJ2 _^%hK^%hR2~ ############ ^%h2a######## #...#......# ## # #...#......##.. # #...#......)... # #.).##. # #...##.^%h53A # #...##. .......# #...# ^%h3###########..)#.. ..........+.))).........> ≈≈..######...#...####...≈........####†..# .. ##≈.......^%h4U #≈≈# +...#......#≈≈..##...# #^%hD>^%h>C0^%h-E^%hZ, ^%h%[;############ ####### #...#......# #### #...#......### #...#......)^%h[B# #.).##.# #...##.^%hT\ # #...##. ......# #...# ##########..)#..# .........+.))).........># ^%h\≈≈..######...#...####..≈........####†..# .....#......# .. ≈≈##......#^%hB] # ...#......#^%hho^%hoD29^%hw^%hȐ~ ############ ^%h<###### #...#......# ##### #...#......### #...#......)# #.).##.^%hG# #...##.# #...##. .....# #...#. #########..)#..# ^%hג........+.))).........># ≈..######...#...####.. ≈.####†..# .....#......# .... ≈##......# ####^%h^%hgC7^%h^%h9 ############ ^%h¿##### #...#......# ###### #...#......### #...#......)# #.).##.^%h=@# #...##.# #...##. ....# #...#.. ########..)#..#^%hj## .......+.))).........># ..######...#...####..... .^%h7####†..# .. ..#......# ......^%h^%haC5^%hu^%h ############ ^%h7)#### #...#......# ####### #...#......### #...#.....@)# #.).##.# #...##.^%hE# #...##. ...# #...#... #######..)#..####....+.))).........>#######...#...####.....####†..# ......^%ho3^%h=######  #...#......# #### #...#......##.# #...#......@.# #.).##.....# #...##....^%hg># #...##...# #...##....)#..# ######..^%h?Z###^%hRK^%hKC1^%hR^%hq ############  #...#......# ### #...#......##.# #...#......)# #.).##.....# #...##....# #...##...# #...##....)#..# ...####†..# .......  You see here a +0 mace.^%ha19 _^%h^%h######  #...#......### ^%h# #...#......##. # #...#......). # #.).##..... # #...##.... # #...##... ^%h# #...##....)#..# ...#####^%hAY7^%hO ^%h25#############...#......############  #...#......##..........  #...#......)..  #.).##........  #...##.....  #...##....  #...##...##..)#...######## ..+.)))..># ###...#...####..... ...####†..# ......#......^%h9QY5^%h2T^%hp0 ############...#......############..##..........^%hIrJ..)..).##...........##........Zot (39515) # ...#......# #..####^%hY3^%hʇ^%h7D ############...#......############..##............)..).##...........##....^%hh.... ###..)#..########Zot (39513) # ...#......# ...^%h>^%hC1^%h=^%h3 ############...#......############.##............)..^%h8^).##...........##........ ###..)#..######## ..+.))).># Zot (39511) .. .....##...##!#.^%h^%hC0^%hX^%hi3 ############...#......############.##............)..^%h).##...........##........ ###..)#..######## ..+.))).># ###...#...####.....#......Zot (39510) .## .....##...##.#.^%h^%h{D08^%h< ^%h#& ...#......############.##............).....).##...................##.......................... ###..)#..######## ..+.))). ###...#...####........... ...####†..# #......................#### .)...##...#...^%hfo6^%h .##............).........).##................##............. ###..)#..######## ..+.))).>######## ###...#...####..@........ ...####†..# #.....###########.. .....######.#There is a stone staircase leading down here.4 _^%h^%h#...#......##..........  #...#......)...........  #.).##.................  #...##.................  #...##...........  #...##..... ..)#...## +.))).>#...#...####...####†..# #.#......# #.#......# #..# ##...##!#.##...##[^%h39;49m.#. ######.#^%h_^%hC2^%h^%hv  #...#......)........... #.).##................. #...##.... #...##.... #...##.... ###..)..######## ..+.))).........>######### ^%h|###...#...####............ ...####†..# #.....#......# #..#......# #..###########.#......##... ...##...##!#..##...##.#. .)...##...#.. .....######.########..#^%hTY0^%h30^%h@# #.).##................. # #...##........... # #...##.^%hA.... # #...##........... ####..)#..........######## ...+.))).........>######### ####...#...####............ ....####†..# #.....#......# #^%hC2..#......# #..###########.#......##... ...##...##!#..##...##.#.)...##...#.........######.#..#######..#.###.........##^%hfO^%hPE498^%ho^%h.# #.).##................. .# #...##................. .# #...##................. .# #...##...........#..)#..........##.+.))).........>##...#...####......####†..# #......#......# #.@...#......# #..#.#......##...#.##...##!#.#.##...##.#.#.)...##...#.....^%h[l[15;7H.######.#....#..#.##.##...##^%hY7^%h ^%h2 .# #...##................. ..# #...##.......... ..# #...##.......... ######..)#..........######## .....+.))).........>######### ######...#...####............ ......####†..# #.....#......# #....#......# #@.###########.#......##...# ...##...##!#.#.##...##.#.#)...##...#..........#######....[0;10;1^%h 6m#######..#.### #...##.........## #...##.........#^%h{ Y5^%h}, ^%hG t ...... ######..)#..######## .....+.))).>######### ######...#...####............ ......####†..# #.....................##..############.@.# ..##...##!#.#).....# #...##.........#^%hLV Y3^%hR_ ^%h .# #...##.......... #######..)....######## ......+.)))...>######### .######...#...####............ .......####†..# #..............#......# #.......#......###..###########.#......##...# ...##...##@#.#.##...##.#.#)...##...#..........######.#....#######..#.#### .#...##.........### .#...##......... .#...##....# .######.>#^%h [37m^%h o1^%h Y0^%h4 ^%h  #######..)#..######## ......+.))).>### .######...#...####............ .......####†..# #...............##..###########...# ..##...##.#.#)#..............######.#........#######..#.#######... .........÷.<)...# _e - 3 potions of curing {@q1} (gained 1)^%h Z88^%h ^%hP9 .....+.))).........>## ######...#...####............ .....####†..# #...... #......# #..... #......###..########### #......##...# .##...##.#.# ##...##.#.###....^%h; )...##...#..@...........######.########..#.######## #...##.........### #...##.........# #...##.........# ######........>#.......÷.<)...####......#^%hG ^%h?H C6^%hKS ^%hv +.))).........># ...#...####..... ####†..# #..... #......# #.... #......###..## #......##...# ##...##.#.# ..##...##.#.###.)...##...#...######.#.#..#.# ...##.........### ...##.........# ...##.........#.... ^%h> ^%hֆ C4^%h ^%h +.))).........># ...#...####..... ####†..# #..... #......# #....^%h* ? 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l...####............ ^%h@ †..# #...... ...# #..... ###..########### ^%h@ ##...# ############.#.# #........# ...##.#.###..^%h]A # ...#...............# ###.#.......^%hA # ..#.#########..## ^%hB :.....### ##.# # .# ># #^%huB # <)...# #..^%hB V....#  §^%h#L ^%hL C7^%hQ ^%hw 0# #...... ..# #..... ###..########### ##...# ############.#.# #........# ##.#.###..# #...............# ###.#.......# ..#.#########.@## ....### ##.# # .# # ..# ># ### )...# ......# §.§^%h[} ^%h} C5^%h ^%h  ...##..###########^%h2 U...# ##########.#.# #........##....^%h 4............ ###.#.............#..#.#########..## ^%hڑ ....### ##@#   ^%h8 r.>### D.......^%h+ Y3^%hv ^%h)  ##..###########...# ##########.#.# #........##...................# ###.#.............#..#.#########..# ....### ##.#   #.>### )... ..c.....^%h o2^%h  ...# ##########^%h .#.# #........##........#...............# ###.#.............#.#########..# ....### ..##.#  #.^%hm #.>## )... ......# ##......^%hm ^%h C0^%h ^%h V.##...# ##########.##.#.# #........#^%h .##.#.###........#.#...............##.#....##..#.#########..##.### ..##.#^%h .# #.#.#.# #@.#^%h &.># #### <)...# #......#  §......#  .§.....# ^%h m D. ...c..... .##......^%h Z58^%h} ^%hC .###..####.##...# ########## ^%h #...##.#.# #........# #...##.#.###........# #...#...............###.#.............# ####..#.#########..##.### #..##.#.#^%h #.#..##.#..# .....>##.##### .<)...# #. ##^%h} # §......# .§.....#  D....... ....c.....^%h ^%h| ^%h C6^%hR ^%h3 .##...# ## ##...##.#.# #........# ##...##.#.###........# ##...#...............# ######.#.............#.#.#########..## .......### #..##..# ##.#.#.##..#>##### ÷.<)...# #. ###......# ## §......# # .§.....# . 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D....... ......c.....##...... #..## ......2....##...# ########## ##...##.#.# #...[4^%h 0m.....# ##...##.#.###........# ##...#...............# #.............# #####..#.#########..#### #..##.# # #.# # ##@#..# .....># #.##### ÷.<)...# #..# ###......# #### # §. # .§.....# D........c..... ...##0###..### ....##..[3^%h 0m.# ########## ...##.#.# #........# ...##.#.###........# ...#...............# #.............# ####..#.#########..#### #..##.# # #.# # ##.#..# .....># #.##### .<)...# #..# #......# ####  §.  .§.....#  D........c.....49[3^%hE 9;49m.# #..............###..# .....##...# ########## ##...##.#.# #..# ##...##.#.###........#...#.........###.#.............# #####..#.#########..##.### #.@##.#.# #.##.#.#..# #.##.#..# ......># #. #.##### ÷.<)...# .o #..# ##### ####o   orc (asleep) # §......# # .§.....# . D....... ^%hj 7.430.9 (100.8)  An orc comes into view. It is wielding a +0 hand axe.You can no longer warp the flow of time around you.  --more--a%h|3 2.8 (102.77 _a%h9a%hrOa%hV S  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a%ho'a%hD+Z Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 7% 4  X - Kinetic GrapnelForgecrafta%hR,1% 1 Y - Construct Spike LauncherForgecraft1%a%hO-2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersc%h.....# #.............Pixie the Fabricator .....###..###########Barachi of Cheibriados **.... .....##...# ##########Health: 71/71 ======================== ##...##.#.# #........#Magic: 13/13 ======================== ##...##.#.###........#AC: 7Str: 17 ##...#...............#EV: 10Int: 25 ######.#.............#SH: 0Dex: 18 #####..#.#########..##XL:  9 Next: 51% Place: Dungeon:7 .......### #.@##.#Noise: --------- %h7m Time: 9432.8 (0.0) .......# #.##.#.#D) +5 woodcutter's axe .......# #.##.#..#Nothing quivered ......># #. #.#####Zot (39447) ÷.<)...# .o #..# ###......## ####o   orc (asleep) # §......# # .§.....# . D....... _There is a stone staircase leading down here. _e - 3 potions of curing {@q1} (gained 1)  An orc comes into view. It is wielding a +0 hand axe. _You can no longer warp the flow of time around you.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%h.....# #.............Pixie the Fabricator .....###..###########Barachi of Cheibriados **.... .....##...# ##########Health: 71/71 ======================== ##...##.#.# #........#Magic: 13/13 ======================== ##...##.#.###........#AC: 7Str: 17 ##...#...............#EV: 10Int: 25 ######.#.............#SH: 0Dex: 18 #####..#.#########..##XL:  9 Next: 51% Place: Dungeon:7 .......### #.@##.#Noise: ---------  Time: 9432.8 (0.0)c%hK .......# #.##.#.#D) +5 woodcutter's axe .......# #.##.#..#Nothing quivered ......># #. #.#####Zot (39447) ÷.<)...# .o #..# ###......## ####o   orc (asleep) # §......# # .§.....# . D....... _There is a stone staircase leading down here. _e - 3 potions of curing {@q1} (gained 1)  An orc comes into view. It is wielding a +0 hand axe. _You can no longer warp the flow of time around you.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%hS.....# #.............  Pixie the Fabricator .....###..###########  Barachi of Cheibriados **.... .....##...# ##########  Health: 71/71 ======================== ##...##.#.# #........#  Magic: 10/13 ==================------ ##...##.#.###........#  AC: 7Str: 17 ##...#...............#  EV: 10Int: 25 ######.#.............#  SH: 0Dex: 18 #####..#.#########..##  XL:  9 Next: 51% Place: Dungeon:7 .......### #.@##.#  Noise: ---------  Time: 9432.8 (0.0) .......# #.##.#.#  D) +5 woodcutter's axe c%hU.......# #.##.#..#  Nothing quivered ......># #. #.#####  Zot (39447) ÷.<)...# .o #..# ###......## #### o   orc (asleep) # §......# # .§.....# . D....... _You can no longer warp the flow of time around you.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (asleep)c%h( .....# #.............Pixie the Fabricator .....###..###########Barachi of Cheibriados **.... .....##...# ##########c%h%) UHealth: 71/71 ======================== ##...##.#.# #........#Magic: 10/13 ==================------ ##...##.#.###........#AC: 7c%hX+ Str: 17 ##...#...............#EV: 10Int: 25 ######.#.............#SH: 0Dex: 18 #####..#.#########..##XL:  9 Next: 51% Place: Dungeon:7 .......### #.@##.#Noise: ---------  Time: 9432.8 (0.0) .......# #.##.#.#D) +5 woodcutter's axe .......# #.##.#..#Nothing quivered ......># #. #.#####Zot (39447) c%h+ ÷.<)...# .o #..# ###......## ####c%h, !o   orc (asleep) # §......# # .§.....# . D.......c%hd, <Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%h, 8Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (asleep)  You lock target on the orc and prepare to deploy your bee.c%h. ==3.8 (16) Winding c%hS4 c%hD   Aim: an orc, wielding a +0 hand axe (asleep)  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 10/13 mp.d%h o.od%ho--45. d%hd%h@ _You continue winding your clockwork bee...d%h d%h© Bo.d%h --54.. d%h d%h @ _You continue winding your clockwork bee...e%h8mo.63)  _With a metallic buzz, your clockwork bee launches itself at the orc.e%h e%h e%hz o.##y(ally target)y   clockwork bee (minion)e%hM a72e%h8 e%hF f%h "###..########### ##...# #...##.#.# #........# ...##.#.###........# ...#...............# ###.#.............# ..#.#########..## f%h ......### #oy##.# # #.##@#.# # #.##.#..# ># #. #.##### <)...# .. #..# ##......## ####  §#  .#  D.....c.....f%hs   You swap places. Your clockwork bee stings the orc!The orc dies!)y   clockwork bee (minion)f%hfC 9.7 (1.90 _Cheibriados appreciates the change of pace.g%h6**   dormant clockwork bee (minion)1==40039g%h$g%h( _Your clockwork bee winds down and falls to the ground. _😎 MP[+1]g%h4g%hGg%h  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i%h1i%h.18i%hA _You deconstruct your dormant clockwork bee.i%h.# #..............###..# .....##...# ########## ##...##.#.# #.# ##...##.#.###.#...#.i%h~.###.#.............# #####..#.#########..##.### #)@##.#.# #.##.#.#..# #.##.#..# ......># #. #.##### ÷.<)...# .. #..# i%h##### #### # §......# # .§.....# . D.......i%h i%h h3.6 (1.96i%hOi%hj%h5j%hV==4j%hj%h%Y3j%hj%h2==2j%h[j%hT:10j%h&>Z29j%hVj%hX]j%h2^j%h^==j%h_7j%h_j%h~dj%hlj%htC6j%huj%hhC5j%h̀j%hcj%h;Y4j%h9j%hi613j%h͔O==3j%hj%hj.# #..###..#j%h^.##...# # .##...##.#.# #.# .##...##.#.###.# j%h.##...#.# .######.#.##..#.#########..##.### #@.##.#j%h .# #.##.#.#.# #.##.#..#.># #.##.##### j%ha:.÷.<)...# ..# #..# .###......### #### .# §......# j%h## .§.....# .. D.j%hY1j%hڷj%h #......###..########### #......##...# ####...##.#.# #........# ..##...##.#.###.# ..##...#.......# ..######.#.# #.#.#########..## .........### ##).##..# ##.#.#.#.#..#>#####÷.<)...# ..# #..# .###......### #### ..# §......## .§.....# ... D............c.....You see here a +0 hand axe.0 _j%hj%h.#......##...# ## ...##...##.#.# #........#.##...##.#.###.#.##...#.......#.######.#.# .#.#.#########..## #.........### ##).##. #j%h.# ##.##.#.# #.#.# #>#####÷.<)...# ..# #..# .###......### ####j%h.# §......## .§.....# .... D............c.....##......j%hZ18j%hj%h ...##...##.#.# #........#.##...##.#.###.# )...##...#......j%hm l.#.######.#.##.#.#########..## ##.........### ##).##. ##.# ##.##.#.# ##j%h .#.# ##>##### ....÷.<)...# #..###..# j%h .###......### ####.# §......# # .§.....#j%h d... D............c.....##......#..##j%hb O ......j%hE j%h V==6j%h& j%hh0 .##...##.#.###.# .)...##...#.......# .....######.#.##j%h0 .#.#########..## .##.........### ##).##. .##.# ##.##.#.# .##.#_.##>##.j%he1 #### .....÷.<)...# #.@###..# .###......#### ####.# §......# #...## .§.....# j%h4 #..... D....... #.........c..... ###...... #...#..## ...... #...'.## ......j%h,< .63.2 (19.6) j%hB 5.1 (21.54j%hG j%hR  _You deconstruct your dormant clockwork bee. _You see here a +0 hand axe. _Found an ancient bone altar of Kikubaaqudgha.  😎 MP[+2] _Your mp is fully restored (13).k%h<k)....k%h;k%hR.##...##.#.###.# ..)...##...#.#.######.#.#.#..#.#########..## ..##k%hӥ.### ##).##.# ..##.## ##.##.#.# ..##.#_# ##.##.#..##k%h.>##.##.##.#####.÷.<)...# #@.###..#.###......#### ####.# §......# ##...## .§.....#  #..... D.  #.c..... k%h- #.##......  #...#..## ......  #...'.## ......k%h`2 _k%hk%h.##...##.#.# #.#.....##...##.#.###.#)...##...#..#...######.#.............#...#######..#.#########..##.##.### .###).##.#.##.## #.##.##.#.# ...##..#_#.##.##.#..# #####........>##@##.##.#####.÷.<)...###..###..#.###k%ha### #### .......# .# ###...## .§.....# #..... D....... #...c..... #.......##...... #...#..## ......0k%hk%hJ#......##...# ########## ##...##.#.# #.# ...##...##.#.#### )...##...#...# .#.............# .#######..#.#########..###.### .###).##.# ##.#### ..##.#_#..# ####........>##.##.##.#####÷.<)...###..###..# k%h ###......#### #### ......# §. ##...## .§.....#  #..... D.......  #..c.....  #.......##k%hZ08k%hlk%h[#......###..### #......##...# ########## ##...##.#.# #.# ...##...##.#.###k%h# )...##...#...# .#.............# .#######..#.#########..# .##.###..###).##.# ##.k%h#### .##.#_#..# ###........>##.##.##.#####÷.<)...###..###..# ###......#### #### .....# §. #...## .§.....# #..... D....... #..c.....k%h(C6k%hk%h&"k%hBE.#......##...# ##...##...##.#.# #........#.##...##.#.###.#)...##...#......k%hEA.# ......######.#.##.#.#########..####.........###..###).##. ..##.####.##.##.#.# ..##k%h>F.#_.# ####>###### ......÷.<)...###..###..# k%hFq.###......#### ####.# §......# ##...## §.....#  #..... D....... k%h/G #.........c.....  ###......k%hOY4k%hTk%hi...##...##.#.# #........#.##...##.#.###.#)...##...#.......#k%h j.....######.#.##.#.#########..####.........###..###).##..##.####.##.##.#.#.##.#_k%huj.# #####>###### .......÷.<)...###..###..# .###......#### ####k%hl$.# §......# ###...## §.....#  #..... D....... #.........c..... ###...... #...#..## ......k%houY3k%hzk%h##...##.#.###.# )...##...#........# ...######.## k%h-#######..#.#########..## ##.........###..###).##.# ##.####.##.##.#.# ##.#_#.##.##.#..# ####.k%h+>##.##.##.##### ......÷.<)...###@.###..# ###......#### #### # §k%hB ##...## .#  #..... D..  #.........c.....  k%h#.##......  #...#..##   #...'.## k%h2Y1k%hk%hr##...##.#.###.# )...##...#.# ######.#.k%h# #..#.#########..## ##.###..###).##.# ##.####.##.##.#.# k%h##.#_#.##.##.#..# .>##.##.##.##### ÷.<)...###.@###..# ###......#### #### k%h+# §......# ...## .§.....# k%h[399k%hek%h(##...##.#.# #.# ...##...##.#.#### )...##...#...# .#.............# .#######..#.#########..# ##.###..###).##.# ##.#### .#_#..# ##........>##.##@##.#####÷.<)...###..###..# ###......#### #### ....# §......# ...## .§.....# ..... D....... ..c..... .......## ...#..##7k%h#......##...# ########## ##...##.#.# #.# ...##...##.#.#### ##...#...# .#.............# .#######..#.#########..# #.###..###).##.# .#### .#_..# #........>##.##.##.#####÷.<)...###..###..# ###......#### ####k%h §.## .§.....# D........c........##5k%hY+<#......###..### #......##...# ########## ##...##.#.# #.# ##...##.#.#### ##...#...# .#.............# ######..#.#########..# .###..###).##.# .#### .k%h+#_..# .....>##.##.##.#####÷.<)...###..###..# ###......#### #### §.k%hq,## .§.....# D........c.....k%hEo3k%hK......# #............. ......###..### ....##...# ########## ##...##.#.# #.# ##...##.#.#### ##...#...# .#.............# ######..#.#########..#k%hV###..###@.##.# ###.#.# #_..# .....>##.##.##.#####÷.<)...###..###..####......#### #### §. ## .§.....# D.......1k%h@Xk%hp # #. ###..#k%haqw ##...# # ##...##.#.# #.# ##...##.#.###.# ##...#.# k%hq.######.#.# ..#.#########..## ###..###)@##.# k%h4r####.##.##.#.# #_#.##.##.#..# >##.##.##.##### ÷.<)...###..#k%hr##..# ###......### k%hs% You see here a +0 hand axe.k%h*zk%hzJ0 _k%h~k%h/###..########### ##...# #...##.#.# #........# ...##.#.###.k%hG# ...#........# ###.## ..#.#########..## ......###..###).##.# ####.##.##@#.# #_#.##.##.#..# >##.##.##.##### <)...###..###..# ##......#### ####  §#  .§  D.....c.....k%hXZ88k%h;k%h?##...# #####.#.# #........# ...##.#.###........# ...#...............# ###.#k%hW..# ..#.#########..## .....###..###).##.# ####.##.##.#.# #_#.##.##.#@.# >##.##.##.##### k%hq<)...###..###..# #......#### ####  §#  .§D.. ...c.....##......k%h(Y6k%hk%h ###..#### ##...# ########## ##.#.# #........# ##.#.###........# ..#........# #.............# ##..#.#########..#####..###).##.# ###.#@# #_#..# ...>##.##.##.##### )...###..###..# ......#### #### §. .§.....# D........c.....4k%hk%h78 M #.............#..########### ..# #########k%h #..#.#.###........# ..#.........##.#............. ##..#.#########..##k%h..###).####.##.##.#..#_#.##.##.#.. ...>##.##.##.##### k%hq)...###..###..#k%h k%h C2k%hk%h#†..# #..# #..............###..###########k%hq$.##...# ##########.##.#.# #.#.##.#.###.# ...#...............###.#.............# k%h$/###..#.#########@.##.###..###).##.#.####.##.##.#.#..#_#.##.##.#..# k%h'....>##.##.##.##### <)...###..###..# ##### ####  §......#  .§.....#k%h-k%h_.;0k%h2k%hE#...####. #†..# #..# #..............###..###########k%hwFX.##...# ########## #...##.#.# #.# #...##.#.###.#...#..#k%hF##.#.........@...# ####..#.#########..##.###..###).##.#.####.##.##.#.#k%hBG..#_#.##.##.#..# .....>##.##.##.##### .<)...###..###.k%hG.# ###### #### §......#k%hOk%hO<78k%h|Uk%hi)).........>######### .#...####. ##†..# #.k%h#jW.# #..............###..########### .....##...# ###########...##.#.# #.##...##.#.###k%hjX.#...#..###.#.............# #####..#.#########..##k%hj.###..###).##.#.####.##.##.#.#..#_#.##.##.#..#k%hmh.....>##.##.##.##### ÷.<)...###..###..# ####### ####k%huY6k%h;{k%h))).># ..#...####.k%h #†..# #..# #..###..#.##...# # .##...##.#.# #k%h.# .##...##.#.###.# .##...#.....# k%h.######.#.....##..#.#..##.###..###).##.# k%hV[.####.##.##.#.#.#_#.##.##.#..# k%hS.>##.##.##.##### .÷.<)...###..###..# .###......#### ####k%hk%h;4k%hk%h.))).>#.#...####.k%h%#†..# #. #......# #. #......###..# #......##...# #.##...##.#.# #k%h*.#.##...##.#.###.#.##...#.....#k%h.######.#.....##..#.#..##.###..###).##.#k%hI.####.##.##.#.# .#_#.##.##.#..# .>##.##.##.##### ..÷.<)...###..###..# ..###......#### ####k%hǿY2k%h1k%h+.))).># k%h\=#...#...####. .####†..# #. .#......# #. .#......###..# .#......##...# #.##...##.#.# #k%h.#.##...##.#.###.#.##...#.....#.######.#k%h0.....# .#..#.#..## #k%h.###..###).##.# #.####.##.##.#.# #.#_#.##.##.#..# k%h\#.>##.##.##.##### ...÷.<)...###..###..# ...###......#### ####k%h~Y0k%hk%h%.+.))).># ##...#...####. ..####†..# #. ..#......# #k%h^o. ..#......###..# ..#......##...# ##.##...##.#.# #.#.##...##.#.###.# k%h^)...##...#.....#.######.#.....# ..#..#.k%h#..## ##.###..###).##.# ##.####.##.##.#.# ##.#_#.##.##.#..# ##.>##.##.##.##### ....÷.<)...###..###..# ....###......#### ####k%hk%h<69k%hZk%h!.+.))).>##...#...####.k%hQ".####†..# #..#......# #..#......###..#.#......##...# ####k%h".##...##.#.# #..#.##...##.#.###.# .)...##...#.....#.######.#k%he#/.....#.#..#.#..## .##.###..###).##.# .##.####.##.##.#.# k%h#.##.#_#.##.##.#..# ###.>##.##.##.##### .....÷.<)...###..###..# k%h@$_.....###......#### ####k%h,Y7k%h?2k%hF.+.)))...>##...#...####..k%hBG.####†..# #....#......# #....#......###..#.#......##...# ##########k%hI.##...##.#.# #........#.##...##.#.###.# ..)...##...#.....#.######.#.....#.#..#.#..## ..##.###..###).##.# ..##.####.##.##.#.# ..##.#_#.##.##.#..# ####.>##.##.##.##### ......÷.<)...###..###..# ......###......#### ####k%hTY5k%h6hk%hxu.+.))).........>##...#...####...k%hu.####†..# #.....#......# #.....#......###..##.#......##...# ##########k%h@v.##...##.#.# #........#.##...##.#.###.#.)...##...#.....#k%hv.######.#.....#.#..#.#..##.##.###..###).##.# ...##k%hJwK.####.##.##.#.# ...##.#_#.##.##.#..# #####.>##.##.##.##### .÷.<)...###..###..# k%hLy[.###......#### ####k%hHY3k%hȇk%hL.+.))).........>##...#...####....####†..# #.....#......# #.....#......###..##k%hw.#......##...# #.##...##.#.# #........#.##...##.#.###.#.)...##...#.....#.######.#.....#.#..#.#..## #...##.........###..###).##.# #...##.........####.##.##.#.# #...##.........#_#.##.##.#..##........>##.##.##.##### .÷.<)...###..###..# .###......#### ####k%hبY1k%hk%hl.+.)))...># .######...#...####....####†..# #..#......# #..#......###..#.#......##...# #k%hG.##...##.#.# #.#.##...##.#.###.#.)...##...#.....#.######.#.....#.#######..#.#..## .#...##.........###..###).##.# .#...##.........####.##.##.#.# .#...##.........#_#.##.##.#..# .######........>##.##.##.#####.÷.<)...###..###..#.###......#### ####k%hk%hm<59k%h[k%hg######...#...####............ ........####†..# #.....#......# #... #.#......###..###########.#......##...# ##...##...##.#.# #........# #.##...##.#.###........# #.....)...##...#...............# #.........######@#.............##.#.#########..###...##.........###..###).##..#...##.........####.##.##.#.# ..#...##.........#_..# ..######.>##### ..........÷.<)...###..k%hp###..#..###......#### ####.# #.......#k%hk%hkC7k%hYk%h≈........####†..# #. ≈.#......# #. ≈#.#......###..########### ..#......##...# ## ≈...##...##.#.# #........# ≈#.##...##.#.###.# ≈#.....)...##...#...............# k%h≈#.........######.#.............# .#.#.#########..###...##.........###..###).##..#...##.........####.##.##.#.#.#...##...#_.#..#.######.>#####.........÷.<)...###..###..#..###......#### ####.# #.......#####...## ........#k%hG&Y5k%h.k%hh"#≈.#......# #..≈#.#......###..########### ...#......##...# # ≈≈...##...##.#.# #........ #≈#.##...##.#.###. #≈#.....)...##...#...............≈#.........######.#............. ....#######..#.#########.#...##......@..###..###).##..#...##.####.##.##.#.#.#...##.#_k%hoiI.#..#.######.>#####.........÷.<)...###..###..#..###......#### ####.# #.......#####...## ........#k%hbk.# #..... ...k%htvY3k%hwk%h≈#.#......###..########## +...#......##...# #≈≈...##...##.#.# #....... ##≈#.##...##.#.### ##≈#.....)...##...#........... ≈≈≈#.........######.#.......... #..........#######..#.#########. #....#...##.........###..###).##. #....#...##.####.##.##.#. #....#...##.#_.#.. #....######.>### #............÷.<)...###..###..# #..###......#### #### #.%hN30m# #.......# #....####...## ........# #....# #..... ... +....# #.........k%hzY2k%hk%h( +......# #≈≈..##...##.#.# #....... ##≈#.#.##)........... ≈≈.....######.#.......... #..........#######..#.#########.k%h#...##.........###..###).##.....####.##.##._#.##.##.#..#####.>##.##.##.####Nothing quiveredZot (39352) .#... #....# #.......##.......k%h5k%hǾjj   gnoll sergeant (wandering)k%h0526.7 (61.6k%hGK.jk%hVi8.6 (63.50k%hk%h _A gnoll sergeant comes into view. It is wielding a +0 quarterstaff.m%hWq  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m%hm%h_! Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft7%4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headerso%hgo%hoo%h)x+..........#......##...# ######## Pixie the Fabricator o%hx#≈≈..........##...##.#.# #....... Barachi of Cheibriados **.... ##≈#.........##...##.#.###....... Health: 71/71 ======================== ##≈#.....)...##...#.............. Magic: 13/13 ======================== o%h{≈≈≈#.........######.#............ AC: 7Str: 17 #..........#######..#.#########.. EV: 10Int: 25 #....#...##j........###..###).##. SH: 0Dex: 18 #....#...##.........####.##.##.#. XL:  9 Next: 51% Place: Dungeon:7 #....#...##.....@...#_#.##.##.#.. Noise: ---------  Time: 9528.6 (0.0) #....######........>##.##.##.####o%h| D) +5 woodcutter's axe #............÷.<)...###..###..#Nothing quivered #............###......#### ####Zot (39350) #............# #.......# #....####...## ........#j   gnoll sergeant (wandering) #....# #..... .......... +....# #................ #....# #.......##.......  😎 MP[+2] _Your mp is fully restored (13). _You see here a +0 hand axe. _A gnoll sergeant comes into view. It is wielding a +0 quarterstaff.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%hL+..........#......##...# ######## Pixie the Fabricator #≈≈..........##...##.#.# #....... Barachi of Cheibriados **.... ##≈#.........##...##.#.###....... Health: 71/71 ======================== ##≈#.....)...##...#.............. Magic: 13/13 ======================== o%hÆ≈≈≈#.........######.#............ AC: 7Str: 17 #..........#######..#.#########.. EV: 10Int: 25 #....#...##j........###..###).##. SH: 0Dex: 18 o%h"w#....#...##.........####.##.##.#. XL:  9 Next: 51% Place: Dungeon:7 #....#...##.....@...#_#.##.##.#.. Noise: ---------  Time: 9528.6 (0.0) o%h#....######........>##.##.##.#### D) +5 woodcutter's axe #............÷.<)...###..###..#Nothing quivered #............###......#### ####Zot (39350) #............# #.......# #....####...## ........#j   gnoll sergeant (wandering) #....# #..... .......... +....# #................ #....# #.......##.......  😎 MP[+2] o%h_Your mp is fully restored (13). _You see here a +0 hand axe. _A gnoll sergeant comes into view. It is wielding a +0 quarterstaff.o%hVCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%hƋb  You miscast Forge Lightning Spire.o%h5o%hi/  --more--p%h :  You are very lightly contaminated with residual magic.You lose structural integrity. Wild magic corrodes you!.jjp%hTO9/13 -------- 2 ===9.6 (1+0 woodcutter's axe49) Corr (-5) Contam p%hr;  You are very lightly contaminated with residual magic.  You lose structural integrity. Wild magic corrodes you! _The gnoll sergeant shouts! You hear a shout!  😎 MP[-4] _You lost 4 mp, and now have 9/13 mp.p%h2 S  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p%h(  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 7% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersq%hp +..........#......##...# ######## Pixie the Fabricator #≈≈..........##...##.#.# #....... Barachi of Cheibriados **.... ##≈#.........##...##.#.###....... Health: 71/71 ======================== ##≈#.....)...##...#.............. Magic: 9/13================-------- ≈≈≈#.........######.#............ AC:  2  Str: 17 #..........#######..#.#########.. EV: 10Int: 25 #....#...##.j.......###..###).##. SH: 0Dex: 18 #....#...#q%h r #.........####.##.##.#. XL:  9 Next: 51% Place: Dungeon:7 #....#...##.....@...#_#.##.##.#.. Noise: ===------  Time: 9529.6 (0.0) #....######........>##.##.##.#### D) +0 woodcutter's axe #............÷.<)...###..###..#Nothing quivered #............###......#### ####Zot (39349) Corr (-5) Contam #............# #.......# #....####...## ........#j  %hxv m gnoll sergeant #....# #..... .......... +....# #................ #....# #.......##....... _The gnoll sergeant shouts! You hear a shout!😎 MP[-4] _You lost 4 mp, and now have 9/13 mp.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+..........#......##...# ######## Pixie the Fabricator #≈≈..........##...##.#.# #....... Barachi of Cheibriados **.... ##≈#.........##...##.#.###....... Health: 71/71 ======================== ##≈#.....)...##...#.............. Magic: 9%hRx 40m/13================-------- ≈≈≈#.........######.#............ AC:  2  Str: 17 #..........#######..#.#########.. EV: 10Int: 25 #....#...##.j.......###..###).##. SH: 0Dex: 18 #....#...##.........####.##.##.#. XL:  9 Next: 51% Place: Dungeon:7 #....#...##.....@...#_#.##.##.#.. Noise: ===------  Time: 9529.6 (0.0) #....######.q%hNz .......>##.##.##.#### D) +0 woodcutter's axe #............÷.<)...###..###..#Nothing quivered #............###......#### ####Zot (39349) Corr (-5) Contam #............# #.......# #....####...## ........#j   gnoll sergeant #....# #..... .......... +....# #................ #....# #.......##....... _The gnoll sergeant shouts! You hear a shout!😎 MP[-4] _You lost 4 mp, and now have 9/13 mp.Casting: Forge Lightning Spire (dangerous%h6| 37m; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q%h# ......Ij(ally target)I   lightning spire (minion)q%h h5-------30.6 (1q%h ;8q%h :Iq%h>   Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  😎 MP[-4] q%h _You lost 4 mp, and now have 5/13 mp.r%h.#......##...# # ≈≈.##...##.#.# #. #≈#.r%h=##...##.#.###. #≈#.....)...##...#............#.........######.#.. .r%h#..#.#..# ....#...##.I.###..###).##.# ....#...##..j......####.##.##.#.# ....#...##.#_#.##.##.#..# ....######..>##.##.##.# ..÷.<)...###..###..# .###......#### #### ..# #.......# ....####...## .# ....# #..... . I r%h....# #....... ....# #.......##.r%hHr%hr%hr%hGMj..jj   gnoll (distracted)I   lightning spire (minion)r%h)r---2.5 (1.96r%h>SIIr%hs _A gnoll comes into view. It is wielding a +0 flail.s%h.≈##......###..### ..#......##...# ########## ≈..##...##.#.# #.# ≈#.........##...##.#.#####.....)...##...#...# ≈#...######.#...............j#######..#.#########..##...##.s%h/jI.###..###).##.# #...##.......@.#### #...##....j....#_..# ######........>##.##.##.#####.÷.<)...###..###..# ###......#### ####.......# #.......# ####...## ..# # #........ I# #.................s%h KI, ally target)Is%h9R ********Ij  Is%hRiYour lightning spire shoots out a bolt of lightning at the gnoll!s%hs%hs%h$v  The bolt of electricity hits the gnoll!s%hs%h s%hs%hqF.j......Ij....j.j 2 gnolls (1 polearm, 1 ally target)Is%h.r===4.3 (1.84s%h:Is%hzs _A gnoll comes into view. It is wielding a +0 spear.s%hR ..#......# #............. ##......###..### .#......##...# ########## ..##...##.#.# #.# #.........##...##.#.#### s%hU #.....)...##...#...# #..######.#.............# .....#######..#.#########..##...##j......I@###..###).##.# #...##.j....j..#### #...##..#_..# ######........>##.##.##.#####.÷.<)...###..###..####......#### ####s%h{Y .......# #.......# ####...## ..# I# #..........s%hO[ s%h\ s%h * .jj....I.I  The gnoll sergeant hits your lightning spire with a +0 quarterstaff!s%hё MThe gnoll sergeant hits your lightning spire with a +0 quarterstaff!Your lightning spire shoots out a bolt of lightning at the gnoll!  The bolt of electricity hits the gnoll!The gnoll dies!s%ha  *******   gnoll (polearm,ICheibriados appreciates the change of pace.s%h v  The bolt of electricity hits the gnoll!s%hI ~..j....Is%hD6==-----26.2 (1.92s%hs%h) _The gnoll sergeant hits your lightning spire but does no damage. _😎 MP[+1]t%hC###† . #............. ##..## #.....# ######### .##.#.# .#.#.###)...##...#.. #..######.#...................#######.@#.#########..##j....I.###..###).#j..####.##.##.#...##.t%htE.#_#.##.##.#..######........>##.##.##.#####.÷.<)...###..###...###......#### ####........# #...###...## #t%hT4It%h_* _😎 MP[+1]  Your lightning spire shoots out a bolt of lightning at the gnoll!  The gnoll dies!  Cheibriados appreciates the change of pace.  You can now warp the flow of time around you.t%hEs/  --more--v%hv%hdv%h*******II   lightning spire (minion)v%h! ..$....I(ally target)I  The gnoll sergeant hits your lightning spire with a +0 quarterstaff.v%h&-5 I***..*** IYour lightning spire shoots out a bolt of lightning at the gnoll sergeant!v%ht} j.....÷.IThe bolt of electricity hits the gnoll sergeant!v%h:==38.0 (1.80v%hś4Iv%hq _The gnoll sergeant hits your lightning spire but does no damage.w%h######...#...####...###†. . #............. ##..## #.....# ######### .##.#.# .#.#.###..)...##...#......... #w%h"..######@#...................#######..#.#########..##..$....I.###..###).#......j..####.##.##.#...##..#_#.##.##.#..######........>##.##.##.#####.÷.<)...###..###..I.###......#### ####........# #...w%hu^I---9.839I _The gnoll sergeant hits your lightning spire but does no damage.w%hw&S  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x%hx%ho  Your lightning spire fades away.x%hIj.I  2--------===4007IIx%h  Confirm with . or Enter, or press ? or * to list all spells.  Your lightning spire fades away. _An electric hum fills the air.  😎 MP[-4] _You lost 4 mp, and now have 2/13 mp.z%hj.....+.))).........>###############...#...####....###†.. . #............. ##..## #.....# ######### .##.#.# #...#.#.###)...##...#@I....... #..######.#...................#######..#.#########..##$....j.###..###).#........####.##.##.#...##.........#_#.##.##.#..######........>##.##.##.#####I..÷.<)...###..###....###......#### %hJ U30m####z%h JIj.z%hby---2.7 (1.96 _z%h "SIIz%h%z%h #######..)#....######## ....+.))).........>######### z%h ######...#...#### ####†..# #. .#......# #............. #......###..### #......##...# ########## .z%h[ )##...##.#.# #........# .........##...##@#.###........# .....)...##...#.I.# .######j#.............# .....#######..#.#########..# .z%hɋ =#...##..$###..###).##.##...##.#### #...##.#_..# ######........>##.##.##.#####÷.<)...###..###..#z%h IThe gnoll sergeant completely misses your lightning spire.z%h  I****j  distracted, ally targ…)*I**Your lightning spire shoots out a bolt of lightning at the gnoll sergeant!z%h   Ij...jally target)..÷The bolt of electricity hits the gnoll sergeant!The gnoll sergeant hits your lightning spire but does no damage.z%h 3==------===4.5 (1.84z%h$ 4Iz%h) _Your magical contamination has completely faded away. _😎 MP[+1]{%hIG.....+.)))...>## ######...#...####............ .....####†..# #...... #......# #..... {%hK#......###..########### #......##...# .##...##.#.# #........# ##...##.#.###........# )...##...#.I@............# ...######j#.# #######..#.#########..## #...##..$......###..###).##.# #...##.........####.##.##.#.# #...##.........#_#.##.##.#..# ######........>##.##.##.##### I{%hN.......÷.<)...###..###..####......#### ####{%h{F II  You are no longer corroded.The gnoll sergeant hits your lightning spire but does no damage. 7 -6.4 (1.9+5 woodcutter's axe2)  _The gnoll sergeant hits your lightning spire with a +0 quarterstaff!|%hts|%h=  Your lightning spire shoots out a bolt of lightning at the gnoll sergeant!The bolt of electricity hits the gnoll sergeant!The gnoll sergeant dies!|%hdI*****I   lightning spire (minion)*|%hȗS*|%hI)....I.÷|%hn==6=701|%h ?II|%hf a _Cheibriados appreciates the change of pace.~%h #######..)#....# ......+.))).........>######### .######...#...####......####†..# #......#......# #..............#......###..##......##...# ##########.##...##.#.# #........#.....##...##@#.###........#)...##...#.I.#...######)#.............# .......#######..#.#########..## .#...##..$......###..###)##.# .#...##.........####.##.##.#.# .#...##.........#_#.##.##.#..# .######........>##.##.##.#####.÷.<)...###..###..#[0;~%h 10;1mI---9.3 (1.929I%h%hInventory: 38/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - a curare-tipped dart {=f}  g - 19 poisoned darts  p - 10 boomerangs  d - 35 stones Armour (go to first with [)x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)%h/b - a +0 robe  h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) %hǘzWands (go to first with /)I - a wand of flame (18) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h7%h%h$4#######..)#..........########Pixie the Fabricator ......+.))).........>#########Barachi of Cheibriados ***... .######...#...####............Health: 71/71 ======================== .......####†..# #.............%htjMagic: 3/13=====------------------- .......#......# #.............AC: 7Str: 17 .......#......###..###########EV: 10Int: 25 .......#......##...# ##########SH: 0Dex: 18 .........##...##.#.# #........#XL:  9 Next: 56% Place: Dungeon:7 .........##...##@#.###........#Noise: ---------  Time: 9549.3 (0.0) %h.....)...##...#.I.............#D) +5 woodcutter's axe .........######)#.............#Nothing quivered .......#######..#.#########..##Zot (39329) .#...##..$......###..###).##.# .#...##.........####.##.##.#.#I   lightning spire (minion) %h.#...##.........#_#.##.##.#..# .######........>##.##.##.##### .........÷.<)...###..###..#The gnoll sergeant hits your lightning spire but does no damage. _The gnoll sergeant hits your lightning spire with a +0 quarterstaff!Your lightning spire shoots out a bolt of lightning at the gnoll sergeant!The bolt of electricity hits the gnoll sergeant!The gnoll sergeant dies! %h b_Cheibriados appreciates the change of pace.%h44%hsRII%h%hd4%hjm%ho8%hq4==7%h(%hٖ,%ho%h>Y5%h[%ha _You start resting.%ht4%hz%htl==4%h%hY3%h%h%hiC2%hs%hY1%hK%h5==0%h%hZ19%h%h5Y8%h%hY7%h%hl==6%h6 %hY5%h%hnY4%h%h#Y3%h+%h.6==2%h/1%h5Y1%h28%h0<Y0%h]?%h&CZ09%hG%hLl==8%hO%hSC7%h?T%hBW%hG]Y6%h9`%h dY5%hg%hj7=4%hm%hqY3%hu%h4yY2%h.}%hY1%hӅ%hωk=0%h%h[299%h%hY8%hw%h8==7%hR%hY6%h%h:Y5%h%hhY4%h%hHl==3%hI%h0Y2%h'%hY1%hF%hY0%h %h9==89%ha%hY8%h%hY7%h%h Y6%h%h[ l==5%h %h Y4%h %h| %h C3%h %h@ Y2%hx %h# 10/13==1%h) Y0%hR- %h2 Z79%h5 %h< Y8%h? %hPC %hC V==7%hF %hJ Y6%hCO %hWS Y5%hV %hZ 1==4%h_ %hd Y3%hg %hpl Y2%hq %hov Y1%hy %h} l==0%h* %h Z69%hH %hŌ Y8%h% %h Y7%h %h 2==6%hv %h\ Y5%h %hį Y4%h %hȶ Y3%h0 %h( %h V==2%h %h3 Y1%h %h> Y0%h %h~ Z59%h %h 2.%h 620.3 (71.0)13==1.3 (72%hj ;8%h %h  _Cheibriados appreciates the change of pace. _You start resting. _Your lightning spire fades away.  😎 MP[+10] _Your mp is fully restored (13).%hT .......+.)))...>###############...#...####............ ........####†..# #..#......# #. #.#......###..###########.#......##...# ##%h2V !...##...##.#.# #........# #.##...##.#.###........# #.....)...##...#@..............# #.........######)#.########..#.#########..###...##..$......###..###).##. ..#...##...####.##.##.#.# ..#...##.#_..# ..######>##### .%hV 3.........÷.<)...###..###..#.###......#### ####%h+g %hCh s3.2 (1.9)6 _%hq %hs %h4%hf%h%hX ######...#...####..................####†..# #........... ###..########### ....# #..###.# #........ ###.#.###..)...........######@#....... .#######..#.#########..##...##..$......###..###).##.# ....#.##.##.......... ..........# #.......#%h%hc5.14%h4%hY  Things that are here: _a +0 quarterstaff; a +0 scale mail; a gnoll corpse%hg ≈........####†..# #. ≈.#......# #. ≈#.#......###..########### %h v..#......##...# ## %h ≈%hH ...##...##.#.# #........# ≈#.##...##.#.###.# %h w≈#.....)...##...#.........# %h׶ i≈#.........######)#.......# .%h Q#.#.#########..##%h #...##..$......###..###).##..#...##.........####.##.##.#.#%hַ h.#...##...#_.#%h \.######.>#####%hf .........÷.<)...###..###..#%h ..###......#### ####%h $.# #.......#####...## ......%h 4..#%h5 %h j7.02 _%h %h %h ,#≈.#......# #..≈#.#......###..########### ...#......##...# # ≈≈...##...##.#.# #........ #≈#.##...##.#.###%h . #≈#.....)...##...#.......≈#.........######)#. ....#######..#.##########...##..$...@..###..###).##..#...##...####.##.##.#.#.#...##.#_.#.######.>#####.........÷.<)...###..###..#..###......#### ####%h .# #.......#####...## ........#.# #..........%h %hE ==8.8 (1.81%h< %h %h͔  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air4% 1b - ApportationTranslocation17%1  c - Summon Small MammalSummoning17%1  d - Call ImpSummoning26% 2  e - Forge Blazeheart GolemFire/Forgecraft26% 4  f - Martyr's KnellNecromancy/Summoning86% 4  g - Summon Horrible Things Summoning100% 8 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h{ %h %hI #≈........#......# #............. Pixie the Fabricator ≈≈#.......#......###..########### Barachi of Cheibriados ***... ..........#......##...# ######### Health: 71/71 ======================== %h ≈≈..........##...##.#.# #........ Magic: 13/13 ======================== #≈#.........##...##.#.###........ AC: 7Str: 17 #≈#.....)...##...#............... EV: 10Int: 25 %h ≈≈#.........######)#............. SH: 0Dex: 18 ..........#######..#.#########..# XL:  9 Next: 56% Place: Dungeon:7 %h ....#...##..$...@..###..###).##.# Noise: ---------  Time: 9628.8 (0.0) ....#...##.........####.##.##.#.# D) +5 woodcutter's axe ....#...##.........#_#.##.##.#..# Nothing quivered %h >....######........>##.##.##.##### Zot (39251) ............÷.<)...###..###..# ............###......#### #### ............# #.......# ....####...## ........# %h 9....# #................ _Your lightning spire fades away.😎 MP[+10] _Your mp is fully restored (13).Things that are here: _a +0 quarterstaff; a +0 scale mail; a gnoll corpse%h n  Okay, then.%h%h8 _%hb4%h%hB#≈.#......# #. #≈≈#.#......###.. +.#......##...# #≈≈.##...##.#.# # ##≈#.##...##.#.### ##≈#.....)...##...#...≈#.######)# #.#..#.#.. #....#...##..$..@...###..###).##. #....#...##%h.####.##.##.#. #....#...##.#_#.##.##.#.. #....######..>##.##.##. #.....÷.<)...###..###..# #.....###......#### #### #%hD.....# #.......# #....####...## .# #....# #.......%h4..%h#%h#K49 _%h,%hCC#≈.#......# #  #≈≈#.#......###..  +.#......##...#  #≈≈.##...##.#.# ##≈#.##...##.#.### ≈##≈#.....)...##...#..≈#.######)##.#..#.# ##....#...##..$.@....###..###).## .#....#...##%h;F.####.##.##.# .#....#...##.#_#.##.##.# .#....######..>##.##.##. .#.....÷.<)...###..###..# .#.###......#### #### .#.# #.......#  #....####...## ..#  #....# #.........%hMY7%h7T%hmm#≈.#......# # #≈≈#.#......###.. +.#......##...#  #≈≈.##...##.#.# ##≈#.##...##.#.###≈##≈#.....)...##...#≈#.........######)# .##.#..#.# .##....#...##..$@.....###..###). ..#....#...##.####.##.##. ..#....#...##.#_#.##.##.# ..#....######..>##.##.##. ..#.....÷.<)...###..###..# ..#............###......#### #### ..#............# #.......# #....####...## ..# #....# [%ho_33m#.........%hYuY5%hN{%h#≈.#......# # #≈≈#.#......###.. +.#......##...#  #≈≈.##...##.#.# ##≈#.##...##.#.###≈##≈#.....)...##...#%hX≈#.........######)# ..##.#..#. ..##....#...##..@......###..###)..#....#...##%h-.####.##.##.#....#...##.#_#.##.##..#....######..>##.##.##..#%h .....÷.<)...###..###...#......###......#### .#............# #...%he.# #....####...## ..# #....# #...........%h6Y3%h%h  You now have 347 gold pieces (gained 15).2%ha%h0  #≈≈##......###..########+....#......##...# #≈≈.##...##.#.# #..... ####≈#...##...##.#.###. ≈≈##≈#.....)...##...#........≈≈#.........######)# .##..........#######..#.######### .##....#...##..)......###..###).....#...##...@.....####.##.###....#...##.%h#_#.##.##.#....######.>##.##.##.###............÷.<)...###..###.#............###......#### #####............# #...#  #....####...## ........##....# #.........+....# #......... _Items here: )) [ †.%hY0%h%h@ +....#......##...#  #≈≈.##...##.#.# #...... ###≈###...##.#.###. ≈##≈#.....)...##...#........≈≈#.........######)# ##..........#######..#.######### %hj ##....#...##..)......###..###).....#...##.........####.##.## .#....#...##.#_#.##.##. .#....######.>##.##.##.## .#............÷.<)...###..###..# #............###......#### #### #............# #.......#  #....####...## ........#  #....# #.........%h 6+....# #........  #....# #.......##..%h Z38%hz %hQ1 B#≈≈.##...##.#.# #....... ##≈###...##.#.###.≈#.....)...##...#........≈≈#.........######)#.. #..........#######..#.######### #....#...##..)......###..###). #....#...##.........####.##.##.#. #....#...##.#_#.##.##.#.. #....######.>##.##.##.#### #............÷.<)...###..###..# #.###......#### #### #.%h!2 q.# #.......# #....####...## ........# #....# #......... +....# #........ #....# #.......##. #..... #...#..## .%hH o7%hc T #≈##.#.##.)....... ≈≈....######)# #..........#######..#.##########...##..)......###..###).##.......####.##.##.......#_#.##.##.#.#####........>##.##.##.####........÷.<@...###..###..# .###......#### ###...# #.......# ####...## ....#.. ..... #...'.## ......#%hd %hd C5%hk %h? $  Things that are here:%hъ  .)....... ≈≈%h$ ....######)# #..........#######..#.##########...##..)......###..###).##.......####.##.##.%hj ......#_#.##.##.#.#####........>##.##.##.####........÷.<)...###..###..# %h .....###@.....#### ###.....# #.......# ####...## .... #............#..'....### ......#a +0 orcbow; a centaur skeleton%h@ %h J3 _%he %hw @ ≈≈.....######)# #..........#######..#.#########%h #...##..)......###..###).###.........####.##.##.#.........#_#.##.##.#.#####........>##.##.##.####........÷.<)...###..###..# %h3 .....###......#### ### #@......# ####...###....%h #........ +....%hײ ...#..#......%h( ......#%hJ Y1%h %h  #..........#######..#.##########...##..)......###..###).##.........####.##.##.%h ........#_#.##.##.#.#####........>##.##.##.####........÷.<)...###..###..# ###......#### ###%h W##.......# ####...###.@.. #........ +#..... ##.......##....#.......%h Z29%h %h #.#######..#.# ##....#...##..)......###..###).## %h W.#....#...##.........####.##.##.# .#....#...##.........#_#.##.##.# .#....######........>##.##.##. .#.÷.<)...###..###..# .#.###......#### #### %h .#.###.......#  #....####...###@.......#  #....# #.  +....# #%h ~.  #....# #.##.  #..... #...#..## .  ..... #...'.## ......#%h ...### ......##.... .....#..#. ......%h% %h C7%hy %hL4 ....#...##..)......###..###). #....#...##.........####.##.##.#. #....#...##.........#_#.##.##.#.. #....######........>##.##.##.#### %h6 #............÷.<)...###..###..# #.###......#### #### #.###.......# #....####...###........# #....# #.......@.. +....# #. #....# #.## #..... #...#..## . ..... #...'.## ......# .....### ......##.... .....#..#. ...... >  #%h? .52.2 (23.4) %h]E %hE b4.1 (25.35%hK %haM e _Found a stone staircase leading down.%h'  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-19%  b - Temporal Distortion4 MP, Piety-, Instant61% [?] toggle between ability selection and description.%h&#....#...##..)......###..###).##. Pixie the Fabricator #....#...##.........####.##.##.#. Barachi of Cheibriados ***... #....#...##.........#_#.##.##.#.. Health: 71/71 ======================== #....######........>##.##.##.#### Magic: 13/13 ======================== #............÷.<)...###..###..#AC: 7Str: 17 #............###......#### ####EV: 10Int: 25 #............###.......#SH: 0Dex: 18 #....####...###........##XL:  9 Next: 56% Place: Dungeon:7 #....# %hE*#.......@........Noise: ---------  Time: 9654.1 (0.0) +....# #.................D) +5 woodcutter's axe #....# #.......##........Nothing quivered #..... #...#..## .......Zot (39225) ..... #...'.## ......#.....### ......##.........#..#.......>#... _Okay, then.You now have 347 gold pieces (gained 15). _Items here: )) [ †.  Things that are here: _a +0 orcbow; a centaur skeleton _Found a stone staircase leading down.  Okay, then.%h-= _%h.>...........%hx`%h7p....#...##.........####.##.##.#.# ....#...##.........#_#.##.##.#..# ....######........>##.##.##.##### ............÷.<)...###..###..# .###......#### #### .....###.......# ....####...###........### ....# #.......... ....# #. ....# #.## ..... #...#..## . .... #...'.## ......## .....### .#.... ...#.%hr! ........ > .### .# .3 _%hy%hl#...##.........####.##.##.#.# #...##.........#_#.##.##.#..# ######........>##.##.##.##### ÷.<)...###..###..# ###......#### #### ...###.......# ####...###.###.# #...%h$# #..# #.##. #...#..###. #...'.## #......##......### ##.... #..#. #> ..###...# .%h֜Y2%hۡ%h. ._#.##.##.#.#####........>##.##.##.####........÷.<)...###..###..# ###......#### #####.......# ####...###........###. #........%h............##. #...#..## #...'.## ## .....###  ... ....%hY0%h%h######........>##.##.##.##### .......÷.<)...###..###..# ###......#### #### ###.......# # ####...###........###..# #...........# #..........# #.......##..%h: #...#..###. #...'.## #......##  .....### #......# #.... #......# ..#. #.. > ..###...... ..# ..... .... .%hsZ18%h%h######........>##.##.##.##### ÷.<)...###..###..# ###......#### #### ###.......# #####...###.###.# #.........# #...........# #.##..%h #...#..###.. #...'.## #......##......### #......# #.... #......# > ..###............ ..... ..%h9Y6%h %hD#######........>##.##.##.##### ÷.<)...###..###..# ###......#### #### ###.......# # 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#.....#......####.....####..%hBo5%ha34###..###).##.# ####.##.##.#.# #_#.##.##.#..# >##.##.##.##### <)...###..###..# ......#### #### .# #%h5a .###.# ...@.$.# .........# ##.........# ###...#  #.....  #..... %h;Y3%hB%h`ZD###..###).##.# ####.##.##.#.# #_#.##.##.#..# >##.##.##.##### )...###..###..# ......#### #### .# # %hZ(###.# ....@$.# ...%hW[@......# ##.........# ...%h[l#  #. %hj\R #....... %hc%hhC2%h1m%h[###..###).##.#  ####.##.##.#.#  #_#.##.##.#..#  >##.##.##.#####  ...###..###..#  #### ####  # #  %hx###.#  ....@.#  .........# %hN #.........#  #...#  #......##..#  #......##.#    #......##.#    #.##   ###.#   %hY0%hM%hZ89%h%hO .####.##.##.#.#%hW .#_.# >##### )...###..###..# %h ...#### #### ..# ########### %hm.###.........# ...................# ....@..#%h\ ##..# #.........%h.#  #......##.#  #......##%h .#  #......##.#  #.##%h`E.###.# ...# #............# _You now have 361 gold pieces (gained 14).%hpY7%hI%hO.#_.#>##### <)...###..###..# #......#### #### #.......# ###########%h.###.........#...................# .........###..##..........# #......##.# #......##.#  #......##.# #.......##...###..# #..#.. ...#%h%hC5%hx%h>##### .<)...###..###..# ##......#### #### ##.......# ###########.###.........#...................#.........###..#%hC#..........# #......##.# #......##.# #......##%h.# #.......##...###...# #%h.#.. ..# ..#%hY3%hP%h|O÷.<)...###..###..# ###......#### #####.......# ###########..###.........# ......................#.........###..##..........#%h> #......##.# #......##.#  #......##.# #.......#...###...# #.#.. .#   .# .#%hbY1%h|%hT- .###......#### #### .###.......# ###########..###.........# .......................#.........###..# #..###..........# %h-'.## #......##.# ### #......##.# #......##.#%h. #.......#...###...# #%hw..#....# .#%h.~ .#.#%hX4Z79%h.9%hEMP.###.......# ###########....###.........# ........................#.............###.......##..###..........# .'.## #......##%hkO.# .### #......##.# . #......##.# #.......#...###..# #.#....# .# .#.#####[....#%hUY7%hD[%hn....###.........# .........................#....................###........##..###..........# ..'.## #......##.# .%ho.### #......##.# .. #......##.# #.......#%hooK...###..# #.#....# .....%ho.# .#.#####[....#%h-po #...........#%hAwY5%h|%h........................#....................###.........##..###..........#.'.## #......##.#.### #......##.#%hΒ. #......##.# # #.......# >...###...# #.#....# .....# .#.#####[....# #...........# #!.%hY3%h(%ha`#....................# ###..........# #...#..###..........# #...'.## #......##.#.### #......##.#%h̲]. #......##.# .# #.......#  >...###.%hK ....# #.#......# ...%h.# .#.#####[.#%h5 #...........# #!. ###########%hݼY1%h%h ###...........#  #...#..###..........#  #...'.## #......##.# .....### #......##.# #.... #......##.##%h` #.......#  >...###. ....###.#.......# .# .#.#####[..# #...........# #!. ########### %hiZ69%h9%h+ #.##.................# #...#..###.........# #...'.## #......##.........#  .....### #......##.........#  #.... #......##...# %h[ ..#. #..........## > .....###.....#.###....# .%h.# .#.#.#.####......[...#%h.. #...#.. #.!... ###..%h%hC7%h.%hn# #.##.................# . #...#..###.........# #...'.## #......##.........# .....### #......##.........# #.... #......##...#%h ..#. ). #..........## > ......###.....#.###....#..#.#.#.#.####......[....#. #....#. #..!... ####..%hZ$Y6%hp,%hB #...#..###.................#  #...'.## #......##.........#  .....### #......##.........#  #.... #......##.........#  ..#. ).# #................## %hbR > ......###......#  ......###.....# .......# ...# .# .# ......####[....# ...... #.....#..... #.!..... ###########.... %h+WY4%h\%hp#...'.## #......##.........# .....### #......##.........# #.... #......##.........# ..#. ).###................##  > ......###......#  ......###.....# .......%hJqY# ...# .# .# ......####%hq$[....# ...... #.....# ..... #.!..... ###########%hsB.... %hgxY2%h|%h....### #......##.........#  #......##.........# .#. ).###................##  > ......###......#  ......###.....# .......# .%hV..# .# .# ......####[....# ...... #.%hَr....# ..... #.!. ..... ###########.... %hJ %hY0%h-%h$ #......##.........# #. ).###..........## > ......###......#  ......###.....# .......# .%h..# .# .# ......####[....# ...... #.%h'r....# ..... #.!. ..... ############ .... %h8Z58%h%h o #......##...# . ).###..........##  ......###.....# ......###....# .....# .%hZ..# ...# ...# ......####...@..[....# ...... #.%h*# ..... #.!.#..... # %hJY6%h%h4 #......##...#  ).###..........## ......###.....# ......###....# .....# .%hdZ..# ...# ...# ......####....@.[....# ...... #.%hJ# ..... #.!.# ..... # %h4Y4%h%h3 #......##...#  ).###..........##  ......###.....#  ......###....#  .....#  .%hD..#  ...#  ...#  ......####.....@[....#  ...... #.%hx#  ..... #.!.#  ..... #  ....%hY3%h[%h2#......##...# ).###...## ......###.....# ......###....# .....%h3# ...# ...# ...# ......####......@....# %h4...... #.# ..... #.!.# ..... # ....%h=Y1%hB%h]728.4 (74.3)9.4 (750%ho, _L - a +0 pair of boots%hU..............%h%h%hS.###...## .....#### ###.# ...# # # # ####.....#  #.#  #.!.# %hO #############  %h,Z48%h%h...#### ###.# ...# # # # ####%h' .....#  #.#  #.!.#  #############  %h(Y6%h3%h!7###.# ###.# # # # # ####...........#  #.....# %h# #..@.#  #  %h&Y4%hm)%h&5%h5C3%h8%hGWw ###....##.###.####.#.#.#.#..........#.####.#.. #.#. #...........#.. ############# %hRX.. _A - 4 viscous puce potions (gained 2)%hB\Y1%hx_%ht ###..# .###....##.###.####.#.#.#.#..........#.####.#.. #%hmu8.#. #...........#.. ############# ...%hZ39%hÉ%h## #......##.#  #%hj##..# ).###....##.###.#%hܡ###.#.#.#%hO.#.....@....#.####.#%hҤ{.. #.#. #...........#.. ############# ....%hY8%h%h# #......##.# #......##.#  ).###.##  ......###.#  ......###.#  .#  %h(.#  .#  .....#  ......####...........#  ...... #.....#  ..... #....#  ..... #  ....%hpY6%h %h.### #......##.# . #......##.# ).###...## ......###.# ......###.# .# .# .# .....#%h ......####...........# ...... #.....# ..... #....#  ..... #  ....%hwY4%h%h.### #......##.# .. #......##.# . ).###....## ......###.# ......###.# %hYo.# .# .# .....# ......####...........# ...... #.....# ..... #....#  ..... #  ....%h Y2%h%hJ2.### #......##.#. #......##.# #. ).###....## > ......###.# ......###.# .# .# .# .....# ......####...........# ...... #.....# ..... #....# ..... #  ....%h}8Y0%hq>%h[-.### #......##.#. #......##.# .#. ).###....##  > ......###.# ......###.# .# .# .# .....# ......####...........# ...... #.....#%h[ ..... #....# ..... ## %h\Q ....%hTd%hdD28%h\r%h7}.### #......##.# #.... #......##.# ..#. ).###....##%h > ......###.# ......###.# .# .# .# .....# ......####...........# ...... #.....# ..... #....# ..... ###  ....%h>Y6%h%hı .....### #......##.#  #.... #......##.#  ..#. ).###....## > ......###.#%hfC ......###.# .# .# .# %h.....# ......####...........# ...... #.....# ..... #%h....# ..... #####  ....%h&C4%h%hN%hR .....### #......##.# #.... . #......##.# ..#. ).###.....## > ......###.# ......###.# .# .# %h.# .....# ......####...........# ...... #...........# ..... #...........# ..... #########  ....%h#Y3%h%he .....### #......##.# #....... #......##.# ..#. .).###.....## >.###.##......###.#+.##.#%h#.##.....##......####...........##...... #...........#%hR#..... #...........##..... ##############....#.#%hY1%h%hv\ .....### #......##.# #. #......##.# ..#...).###......## >.###.# #......###.#%hs +.# #.# #.# #.....# #......####...........# #...... #...........# #...... #...........# #...... # #...... #...... #######%hZ19%h %h0 .....### #......##.. #. #......##. ..#...).###...... > .###.# #......###.# +.# #%ho1.# #.# #.....# #......####...........# #......# #...........# #......# #....# #......%h10# # #......# #......# ##%h8Y7%h+=%hJWX.... #...'.## #......## .....### #......## #....... #......##...#...).###.......> ..###.. #%hW ###. +. #. #....@................ #..................... #......####...%h,X . #......# #.... #......# #........... #......# ############ %hX #......# #......#########%hZ%hdjj   gnoll (polearm, missile, wandering)%hce/62.3 (32.9%hm* .  A gnoll comes into view. It is wielding a +1 heavy spear and quivering 2throwing nets.4.2 (34.85%hs%h\ _The gnoll moves out of view.%ha %h[h Inventory: 39/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) %h3i nMissiles (go to first with ()y - a curare-tipped dart {=f}  g - 19 poisoned darts  p - 10 boomerangs  d - 35 stones Armour (go to first with [)x - a +0 leather armour  L - a +0 pair of boots  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)b - a +0 robe  h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  %hk F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h>   L - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. %h &If you switch to wearing this armour: Your AC would increase by 1.3 (7.8 -> 9.1). Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour%h } Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h+%h4%h>8.... #...'.## #......##........ Pixie the Fabricator.....### #......##........ Barachi of Cheibriados ***...%h?#....... #......##........ Health: 71/71 ========================..#...).###................ Magic: 13/13 ========================> ........###............ AC: 7Str: 17#......###............ EV: 10Int: 25+..................... SH: 0Dex: 18#..................... XL:  9 Next: 56% Place: Dungeon:7%hB #....@................ Noise: ---------  Time: 9764.2 (0.0)#..................... D) +5 woodcutter's axe#......####........... Nothing quivered#......# #........... Zot (39115) #......# #...........#......# #############......##......######### _You now have 361 gold pieces (gained 14). _L - a +0 pair of boots _A - 4 viscous puce potions (gained 2)  A gnoll comes into view. It is wielding a +1 heavy spear and quivering 2throwing nets. _The gnoll moves out of view.%hSJ%hHgL - a +0 pair of boots _A - 4 viscous puce potions (gained 2)  A gnoll comes into view. It is wielding a +1 heavy spear and quivering 2throwing nets. _The gnoll moves out of view.  You start putting on your armour.%hEhf5.2 (14%hmn%h#||6.2 (23%hM%hA7.2 (3%hb;2%h%hJ|8.2 (41%h%h|9.2 (50%h%h; 9 _You continue putting on your +0 pair of boots. x5%hL%hM~ _You finish putting on your +0 pair of boots.%hb..................%hMf%h$,#..... #...#..###....... ..... #...'.## #......## .....### #......## #....... #......##..#...).###.......> ..###.. #### + # #..... #......... #......####. #......# # #......# #.......... #......# ###########  #......# #......#%h%hK08 _%h%h"Y #....# #.......##......  #..... #...#..###............ ##...'.## #......## .....### #......## #....... #......##..#...).###......>...###.. #### + # #..... #......... #......####. #......# # #......# #......... #......# ##########  #......#%hrY6%hh%h2k +....# #........ #....# #.......##..... #..... #...#..###............ .##...'.## #......##......#### #......## #.......# #......##...#...).###........>..%hy.###. ####. + # #..... #......... #......####%h%  #......# #  #......# #........  #......# #########%h#L %h+Y5%hF%h78 M#.+........# #.......#..... #...#..###............. .##...'.## #...........#### #..... #.......# #......###...).###........>...%h}......#......###..... +........#..................%hYY3%h,%h(###...########.+#...# #.......#..... #...#..##....... .##...'.##......###.. #.......# #......##...#...)@###....>.....#......###.... +...........................###1%h6...#............###.# ##### #....####...###### #....# # +....# #.. #....# #.......## #..... #...#..###..............##...'.## #......##.......#### #......## #.....@.# ###.#...).###... ...>.........###..####...+.....#...# #......... #............. #......####%h:[099%hM?%h?R.#.....###.#  #....####...###.### #....# #... +....# #...%hR #....# #.......## #..... #...#..### .##...'.## #......##.#### #......## #....@..# #......##.#...).###.....>.........###%h2Sa.#......###.+.........#.....###...... #.. #......####%h<[Y7%ha%ht.#......###......#### .....#............###.......# ### #....####...###........### #....# #........... +....# #......... #....# #.......## #..... #...#..###.......%hcu.......##...'.## #......##........@#### #......###.......# ### .....#...).###....>.........###.....####......+%hu2.......#......###..... ...... #.........%hn~Y5%h%h.#......###......#### .#......###.......#  #....####...###........### #....# #. +....# #......... #....# #.......## #..... #...#..### .##...'.## #......##.#### #......##.#.......# #......###......#...).###+......>.........###[%ht40m#.........#......####.........+...........#...........###............. #..3#......#......###......#### #......#......###.......#  #....####...###..### #....# #...... +....# #......... #....# #.......## #..... #...#..### .##...'.## #......##.[%h40m#### #......##.#.......# #......###......#...).### +......>.........### #.........#......### #...+...#..........#....#.###.....#........ #...1%h|%h #......#......###......  #......#......###.#  #....####...###. #....# # '....# #........ #....# #.......## #..... #...#..### .##...'.## #.......#### #.......#.......# #......#......#...).### +......>.........### #..[39;49%h,m.......#......### #.........+... #..........#.... #..###..... #..# #....%h.C0%h%h9 #......#......###...... #......#............###.#%h #....####...###..#....# #.....'....# #....... #....## #.......###...... #...#..###.##...'.## #......%hn.#### #.......#.......# #.......###......#...).### +......>.........### #.........#......### #.........+... #..........#.... #........###..... #........# #%h Z88%h%h% #......#....###...... #......#....###.%h%. #....####...###..#....# #...... .'....# #...... #....####.......##.##......##...#..###%h&.##...'.## #.#### #.#.......# #.###......#...).### +......>.........###%hT( #.........#......### #.........+... #..........#.... #........###..... #........# #%h#-Y6%h2%hvL78 M..÷.<)...##.##......#............### #....####...###..#......'....# .. #....####.......###...#..####...'.......###.......#.......# ..####...).###....+......>.........###...# ...#%hM3#%hSY4%hX%hy, #......#.....###...... #......#.....###...... .. #....####..#....# #.....%h8z ..'....# # #....#######.##......##...#..####...##...'.## ##......#### #[%h}L..#.......# ####......#...).### +......>.........### #.........#......### #..+........#....#.... ####..... #.# #....%hY2%h҈%h #......#......### ...#....#### ...#....# #..... ..'....# #.. #....######%h85#.##......##...#..### #...##...'.## ##......#### #.[..#.......# #....###......#...).### . +......>.........## %hО#.........#...... #.+........#.#.... ####..... #.# #.... #.# ###%hXY0%h%h ...#....####. ...#....# #....... ..'....# #.. #....###### #.##......##...#..### #...##...'.## ####......#### #..[..#.......# # ....###@.....#...).### . +......>.........# #.........#...... #.+.......#%hM.#.... ####..... #.# #.... #.# ## +.# #......%h4Z78%h%h8S+.'##%hY7%h%h  . ...#....# #..... .. ..'....# # .. #....###### #.##......##...#..### #.........##...'.## ####..............#### # ..[.........#.......# # ....###......#...).### . +..>....... ###.........#...... #%h9 1.+......#..#.... #.###..... #..# #.... #..# # +..# #...... .# #...... _You open the door.%hz Y5%h %h@  .. ..'....# #. #....####.......###.##......##...#..###.#.........##...'.## #.###..............#### #...[.........#.......# #...###......#...).###. +.'......>.........# ###..#......# #.+.#..#.#..###.#..# #......#..# #......#+..#%h!C K #......##..# #......#<..# #......#There is an open door here.%h.G Z804.0 (34.8)<%hL i5.9 (36.73%h[M %hm y _Found a stone staircase leading up.%h.............'...%ht$..%h6%hQ%h  .. #....##### #.##......##...#..#...#...'.## ###..............##..[#....... ....###......#...).## . +.'>.........# ###.........# +%h8.#.#### .........# #......# %hY2%he%h  #.##......##...#..#...#...'.## ##.....##..[#....... ....###......#...).## . +.'>.........# ###.........# #+.#.### ##.........# #......# %hSY0%h%h\ #.........##...'.## ####..............#### # ..[.........#.......# # ....###......#...).###%h} . +.'......>....... ###.........#...... ##..+...... #...# #### #.# # #.# # +.# #...... #.# #...... <.# #...... y   killer bee (asleep) .# #......#.# #...... y.# #######%h"%hx*19.7 (3.8)%h*j11.6 (5.768%h0%h3] _A killer bee comes into view.%hS  Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h% %h Z Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 7% 4  X - Kinetic GrapnelForgecraft%h 1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%%h= 3 Select a spell to cast[!]/[I] toggle spell headers%h1& %h- H#.........##...'.## #. Pixie the Fabricator###..............#### #. Barachi of Cheibriados ***.....[.........#.......# #. Health: 71/71 ========================....###......#...).###. Magic: 13/13 ========================%h^0 . +.'......>......... AC: 9Str: 17###.........#...... EV: 10Int: 25##.........+...... SH: 0Dex: 18#..........#...... XL:  9 Next: 56% Place: Dungeon:7#@.......###...... Noise: ---------  Time: 9811.6 (0.0)#........# #...... D) +5 woodcutter's axe#........# #...... Nothing quivered+........# #...... Zot (39068) #........# #......<........# #...... y%h2 [37m   killer bee (asleep).........# #......#.........# #......y........# ####### _You open the door.There is an open door here. _Found a stone staircase leading up. _A killer bee comes into view.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h: #.........##...'.## #. Pixie the Fabricator###..............#### #. Barachi of Cheibriados ***...%h; !..[.........#.......# #. Health: 71/71 ========================....###......#...).###. Magic: 13/13 ========================. +.'......>......... AC: 9Str: 17###.........#...... EV: 10Int: 25##.........+...... SH: 0Dex: 18%hH= #..........#...... XL:  9 Next: 56% Place: Dungeon:7#@.......###...... Noise: ---------  Time: 9811.6 (0.0)#........# #...... D) +5 woodcutter's axe#........# #...... Nothing quivered+........# #...... Zot (39068) #........# #......<........# #...... y   killer bee (asleep).........# #......#.........# #......y........# ####### %h> S_You open the door.There is an open door here. _Found a stone staircase leading up. _A killer bee comes into view.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h7l %ht I%hu , ally target)%hv I   lightning spire (minion)%hw 69/13 %hw --------===2.6 (17%h %hR  %hǒ Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  %hg MConfirm with . or Enter, or press ? or * to list all spells.%h GAn electric hum fills the air. %h  %h? x😎 MP[-4] %hە _You lost 4 mp, and now have 9/13 mp.%h  ....##...'.##  .........####  ..[.........#.......#  ......#...) . +.'......>. ###........ ##I....... #.........%h  #@.......# #........#  #........#  +........#  #........#  <........# %h  .........# I #.........#  y........# %h|  ....##...'.##  .........####  ..[.........#.......#  ......#...) . +.'......>. ###........ ##I....... #......... #@.......# %h| #........#  #........#  +........#  #........#  <........#  .........#  #.........#  y........# %h 4%h 8I%hU a _A killer bee is nearby!%hl#.........##...'.## #.###......#### #...[.........#.# #.....###......#...).###.. +.'......>.####..#......#%hX.##I.+.#...#.#.###.#.%h# #.#.# #......#+.# #......#%h#.# #......#<.# #......# yy 2 killer bees (asleep, 1 ally target).%hmq# #......# I#.# #......#yy.# #%hI---4.4 (1.85%hhSII%h] _A killer bee comes into view.%h#.##......##...#..###. #.........##...'.## #.###..............#### #...[.........#.......# #.....###......#...).###.... +.'......>.........####..#......####I+.#..#.#.%hu###.#.# #..#.# #......#+#.# #......# I   lightning spire (minion)<# #......#.#..# #......#%h I---6.3 (1.93%h 2I%h= %hg}..'.## ###..............##..[#....... ....###......#...).## . +.'>.........##%h,~9 ###...# ##I+....####%h" ###+ #<yy 2 killer bees (asleep, 1 ally target)..I   lightning spire (minion)##yy######%hu,%h3%h”%h%h. Iyyyy.  The killer bee buzzes angrily. You hear an angry buzzing noise. I*******ydistracted, 1 ally t…)*IYour lightning spire shoots out a bolt of lightning at the killer bee!%h%h{  The bolt of electricity hits the killer bee!%h,%hk%hcY .....y%h3.y 3 killer bees (1 wandering, 1 distray..IyA killer bee comes into view.%hG$d ******%h$**IYour lightning spire shoots out a bolt of lightning at the killer bee!%hsQI....%h5t..y.yally ty%huW===8.21%hu%h΁I _The bolt of electricity misses the killer bee.%hX###..## #.........##...'.###.....###..[.........#.......# ....###%hEr#...).###.... +.'>...###.####I%h+..###..##%hy+..#.y 2 killer bees (1 ally target) <I .y##......%h(%h%hy%h%h%h"B%hF= Iyy.y 3 killer bees (1 wandering, 1 ally t…).y%hE ******IYour lightning spire shoots out a bolt of lightning at the killer bee!%hB%h I..y....y...y%hVThe bolt of electricity hits the killer bee!%h10/13==------20.159%hSII%h _You hear an angry buzzing noise. _😎 MP[+1]%h>! .. #....####.......###...#..## #.........##...'.###..............###..[.........#.......# ....####...).###.... +.'>...###.#####I+........y##...#.y%h! ##+ 2 killer bees (1 ally target)#I < ....%hJ# %hd$ %hj0 x  The killer bee attacks as it pursues you!%hJ8 |  The killer bee stings you but does no damage.%hJ> _  The killer bee stings you!%h? %h0F l  A killer bee comes into view.%hH %hH %haI %hJ %hV Iy.yyy 4 killer bees (1 ally target)y%hqW 61-----2.07%h] AII%h1h   ..........# #......# _The killer bee stings you.😕 HP[-10] _You take 10 damage, and now have 61/71 hp.%hS..'....# #.......... #....####.......## #.##......##...#..### #...##...'.## # ###..............#### #[.........#.......# #%hU&...###......#...).###... +.'>...##.## ##I..+ #..y.......# #..y.....### #.# #....... #.# #......#%h;V +y.......# #......# I #..y.....# #......# <.# #......#%hY%h[,%h,  The killer bee stings your lightning spire but does no damage.  The killer bee stings your lightning spire. x2%hIyy.y.I.2------3.95%hY%hl# _The killer bee stings your lightning spire but does no damage. x2 _😕 HP[+1]%h RII%h :-%h 4I%h P _Unknown command.%h0  <........# #......#  %hD1CCasting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT%hv  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 7% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%%hX 2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%hq.. ..'....# #........... Pixie the Fabricator.. #....####.......##.. Barachi of Cheibriados ***...#.##......##...#..###.. Health: 62/71 ====================----#.........##...'.## #.. Magic: 10/13 ==================------###..............#### #.. AC: 9Str: 17..[.........#.......# #.. EV: 10Int: 25....###......#...).###.. SH: 0Dex: 18. +.'......>.........#[3%h9;49m XL:  9 Next: 56% Place: Dungeon:7###@........#......# Noise: =--------  Time: 9823.9 (0.0)##I........+....... D) +5 woodcutter's axe#.yy.......#....... Nothing quivered#.y......###....... Zot (39055) #..y.....# #.......#........# #......# yyyy 4 killer bees (1 ally target)+........# #......# I   lightning spire (minion)#........# #......#<........# #......# _The killer bee stings your lightning spire but does no damage. x2 [%h0;10;1m_😕 HP[+1] _Unknown command.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells... ..'....# #........... Pixie the Fabricator.. #....####.......##.. Barachi of Cheibriados ***...#.##......##...#..###.. Health: 62/71 ====================----#.........##...'.## #.. Magic: 10/13 ==================------###..............#### #.. AC: 9Str: 17..[.........#.......# #.. EV:%h 10Int: 25....###......#...).###.. SH: 0Dex: 18. +.'......>.........# XL:  9 Next: 56% Place: Dungeon:7###@........#......# Noise: =--------  Time: 9823.9 (0.0)##I........+....... D) +5 woodcutter's axe#.yy.......#....... Nothing quivered#.y......###....... Zot (39055) #..y.....# #.......#........# #......# yyyy 4 killer bees (1 ally target)+........# #......#[39;49%hm I   lightning spire (minion)#........# #......#<........# #......# _The killer bee stings your lightning spire but does no damage. x2 _😕 HP[+1] _Unknown command.Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hMS  You shape a spike launcher from a nearby wall.%h\%h%  The killer bee stings your lightning spire. x2  The killer bee stings your lightning spire but does no damage.The killer bee barely misses your lightning spire.%h #y.I  %h^!8/13 ----=4.9 (14%h+TII%h6  <........# #......# _The killer bee stings your lightning spire!😕 MP[-2] _You lost 2 mp, and now have 8/13 mp.%hcI*I%h V`I%h=IyI  _You lost 2 mp, and now have 8/13 mp.rocky spike misses the killer bee.  The killer bee barely misses your lightning spire.The killer bee stings your lightning spire.The killer bee stings your lightning spire but does no damage. x3  The killer bee barely misses your lightning spire.%h  Your lightning spire shoots out a bolt of lightning at the killer bee!The bolt of electricity hits the killer bee!!The killer bee dies! I**** 3***Cheibriados thoroughly appreciates the change of pace.%h7QI.y%hf...I..%h ----9=53%h 9I%h l _The bolt of electricity hits the killer bee.%h 3*%h]] !`%h8 u  The rocky spike misses the killer bee.%h  yy.IThe killer bee stings your lightning spire but does no damage.The killer bee stings your lightning spire.%h 3=9==--62%h 4I%h  _The killer bee stings your lightning spire but does no damage. x3 _😕 HP[+1] MP[+1]%h.3*%hf@II%h~yI  The rocky spike skewers the killer bee!The killer bee stings your lightning spire.  The killer bee stings your lightning spire but does no damage. x2  barely misses your lightning spire.  The killer bee stings your lightning spire.  The killer bee stings your lightning spire but does no damage.%h  Your lightning spire shoots out a bolt of lightning at the killer bee!The bolt of electricity hits the killer bee!The killer bee dies!%hI**** 2 killer bees**%h,I.....I.%h?a ===62==71 _Cheibriados thoroughly appreciates the change of pace.Training target 7.0 for Armour reached!  Your Armour skill increases to level 7!%hbTII%hdv _Your Invocations skill increases to level 1!%h)? mI*I%h  The rocky spike skewers the killer bee!You kill the killer bee!Cheibriados thoroughly appreciates the change of pace.%h I   killer beeI%hZ  Cheibriados raises the support of your attributes as your movement slows.%h[The killer bee stings your lightning spire but does no damage.The killer bee stings your lightning spire.%hge.†%h8694--80%h}b _Your lightning spire is destroyed!%hr y.59----949%h  %h#  %h  %h) <........# #......# %h ,_The killer bee stings you.%hYv😕 HP[-4] %hc_You take 4 damage, and now have 59/71 hp.%hi6  You barely miss the killer bee. The killer bee closely misses you.30%h _The killer bee stings you but does no damage.%h2*%h]8 %hY yYou completely miss the killer bee. The rocky spike skewers the killer bee!%h5---=18%hA%h _The killer bee stings you but does no damage.You completely miss the killer bee. The rocky spike skewers the killer bee! _The killer bee stings you. The killer bee closely misses you.5%h2*%hMx  <........# #......#  You barely miss the killer bee. The rocky spike skewers the killer bee!You kill the killer bee!%hSU%hh'.%h6-727%h%h _Cheibriados thoroughly appreciates the change of pace. _😕 HP[+1]%hCS10/13==657=43%hb==2%h8=10%h%h%h<39%h%hʠ%h3r1==8%h%h%hEa97%h%h٪%h@;6%hެ%h 560===4321=12==029%hC%hw28%h7==6%h%ho5%h3=4%h %hF--#55.9 (23.0)13==--6.9 (243%h~! 😕 HP[+1] _You start resting.  😕 HP[+7] MP[+4]  You regained 7 hp, and now have 63/71 hp.%h"FYour mp is fully restored (13).%h4Y @24=1%hZ %h] Y0%h_ %hGa %h b W==19%hc %he %hXf a58%hg %hi %hij C7%hk %hn %hn C6%ho %hq %hr q6=5%h^u %hv %hxw C4%hRy %h| %h} C3%hl %h Y2%h %ho %hh q7=1%hތ %h 009%h %h %hy a88%hؚ %hg %hѝ C7%hΞ %h) %hʡ C6%hݢ %hB %hץ L9=%hǦ %hĬ o4%h 370=2%h %ho C1%h %h %h Y0%h %h^ %h -79.9 (23%h 71=80.9 (248999%h= %h MYou regained 7 hp, and now have 63/71 hp.Your mp is fully restored (13).Ž HP[+8]Your hp is fully restored (71).%hw%h|l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting%h~6.9   4.9  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   6.3   5.9  +1[%h܁37m   e - Throwing   0.0   1.0   0          n + Invocations1.4   2.4  -1       o - Evocations   0.0   0.8  +1   f - Armour   7.0   5.7  +2       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8  +1    %h   i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] %htraining|cost|targets%hh %hVq.. ..'....# #........... Pixie the Fabricator.. #....####.......##.. Barachi of Cheibriados ***...#.##......##...#..###.. Health: 71/71 ========================#.........##...'.## #.. Magic: 13/13 ========================###..............#### #.. AC: 9Str: 18..[.........#.......# #.. EV: 10Int: 26....###......#...).###.. SH: 0Dex: 19. +.'......>..[%ht40m.......# XL:  9 Next: 67% Place: Dungeon:7###@........#......# Noise: ---------  Time: 9880.9 (0.0)##.........+....... D) +5 woodcutter's axe#.†........#....... Nothing quivered#........###....... Zot (38999) #........# #.......#........# #......# +........# #......# #........# #......# <........# #......# You regained 7 hp, and now have 63/71 hp. _Your mp is fully restored (13). _You start resting.[%hv40m😎 HP[+8] _Your hp is fully restored (71).%h‚%h5 4%h? %h0`  . ...#....# #..'....# #.......... #....####.......## #.##......##...#..### #.........##...'.## # ###..............#### #[.........#.......# #...###......#...).###.. +.%h` >...###..# ##...+ #.†........# #..###%hb N #..# #...... #..# #...... +..# #...... #..# #......%hYh %hh J7 _%hm %h   . ...#....# # .. ..'....# # .. #....####.## #.##......##...#..###%hu ? #.........##...'.## # ###........#### # ..[.........#.# # ....###......#...).### . +@'......>%h  ###..# ##...+ #.†..# #........### #........# #%hQ  #........# # +........# # #........# #There is an open door here.%h `5 _%hC %hE #####....[...............'.......................##%h Y4%h %h   .....#....# # .....'....# # ... #....####. #.##......##...#.. #.........##...'.## #..............#### .[.........#%h M.# .###......#...)..@.'......>.###..#.. ##...+... #.†........#.... #........###%hh .###### #........# #. #........# # +..# # #%hɿ .# # _You open the door.%hZ Y2%h %h   .....#....# # .....'....# # ... #....####. #.##......##...#.. #.........##...'.###..............####.[.........#.#.###......#...).'.'......>.###..#.###.........+.##.†........#.##.###.########.# #. #.# #. +.# # #.# #There is an open door here.[%h m%hK %h J1 _%h~ %h9 W ...#....####...### .....#....# #....'....# #...##....####...... #.##......##...#.. #.........##...'.########..............##[.........#........###......#...).'.'>...###...#.###.........+%h  =.##.†........#.......##.####...########.# ##... #.# ##.. +.# #%h Z89%hW& %h: 78 M#............. ....#....####...####.......'....# ...##....####....###.. ##...'.########.....###[@........#........###%h&; 7#...).'.'......>...##.........#..........###.........+..%hn@ Y7%h[E %hlW 78 M.....#.....#......#............ ...####...###....#........'....# ...##....####....###.. ##...'.########.....###%hW [.........#........###......#...).'.'......>.............###.........#..%hS] Y5%hWb %ht 78 M###.÷.#.#......#..................#....####...###.....#....#.....'....# ...##....####....###.. %hv ##...'.########.....###.......[.........#................###......#...)..........'.'......>........... ......%hG{ Y3%h %h A78 M. ......######... ##÷.#........#......#....####...###%hj #......#....#...#......'....# .........##....####....##......##...#.. ##...'.########.....###.[.........#................###......#...)..%hɓ  ......##......%h Y1%h %h 378 M ##... . ......######... ##..÷.................####...### #....##......'....# ........####.........###.##......##...#..## #.........##...'.########..............###.......[.........#...........%hS { ........%h_ Z79%h %h E. ......###......#....#...## .. ...... #......#....####### #......#......÷ #......#..... #......#.... #......#....####...%h # #......#....# #.#......'....# #.##....####.###.##......##...##. #.........##...'. ##...... .[.........# ....###......#...)%hS  ....'.'......> ..........###.........# ..........###.+%h Y7%h %h . ......###......#....#...##. ...... #......#....###### .### #......#. #......#..... #......#.....%h  #......#....####..... #......#....# #.#......'....# #.##....####.###.##......##...#.###.. #.........##...' ########...... .[.........# ...###......#... ...'.'......> ...###...# ...###.+%hm Y5%h %h) `. ......###......#....#...##. ...... #......#....###### ..### #......# #......# #......#.. #......#....####..... #......#....# #.#......'....# #.##....####.###.##......##...).###... #...##...%h0*  ########..... .[.........# ...###......# ..'.'......> .###.. .###.%h1 Y3%h5 %h` . ......###......#....#...##. ...... #......#....######.### # #......##. #......###.. #......#... #......#....####.. #......#....# #.#......'....# #.##....####.###.##......##.).###...# #..##. ########. .[..# ...###......# ..'.'......> .###. .###[%hMa 39;49m2%hr  . ...... ###### #......... #...##..........####......# .'......##....######.##......).###...# #.... #######.. .......[#..........##.†....... %hu Y0%hz %h(  ......###......#....#...... ...... #......#....##### ....### #... #......# #.... #......####.... #......#.......#......#....####.#......#....# ##......'....# #.....##....####.........###.##......##..).###...# #.%h K##.. ########.. 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..........###..y......# #................# ######## #############...............#################%hQ0%h t.... ..########## .........+...#######.... ...<...### # ......##.........# #................# ######## #############...............#################%h%h`R58%hn78 M......#.... ..########## %h.........+..#######.. ..<### #%h4J .##..............@.# ###########+####.##%h ##############...............#%h%hN;6%h%h .##.### ...##.# # %h'...##.# #......####..+.# #......# # ....#%h.# #......# #..# ..<.# #......# #.#%h .# #......# #.# ##.# #......# #.#..# #%h~ #.##+####.## #.# #.# #.%h##.#  #.# ####%h%h;4%h#...##.### #...##.# # #...##.# #......#### #...+.# #......# # #....#.# #......# # #....# ...<.# #......# #.#.# #......# #.# .##.# #......# #.#..# # #.##+####.## #.# #.# #[0%h6;10m.#.# #.# ###3%hO..##.### ##...##.# # ##...##.# #...... ##...+.# #......# #....#.# #......# #....# #...<.# #......# #.#.# #......# #.# #.##.# #......# #.# #..# # #.##+####.## #.# #%h$R[47m.# #.#.#  #.#  #1%h_t....##.### .##...##.# # .##...##.# #...... .##...+.# #......# .##....#######.# #......# .##....#.#...<.# #......##.# .# #......#%h` #.# #.##.# #......# #.# #..# # #.# ######+####.## #.# #.# #.#.#  #.#  #%heZ49%h4i%h|^'...####%h=Y8%hq%h԰ ....##.### ..##...##.# # ..##...##.# #...... ..##...+.# #......# ..##....#######.# #......# ..##....#.#...<.# #......##.# ..# #......# #.# #.##.# #......# #.# #..# # #.# ######'####.## #.# ...#[%hr39;49m #.# #.#############.#  #.#  # _You open the door.6%h ##...###### #.........+....#######..#.#...< #######.# ..... #.# #.##...........# #############@####.## #........# #.# ############Zot (38846) %h%h;4%h%h .##...##..# #%h'.##..........+..# #.......##....#######..# #.......##....#.#...<.%h|#.# #...... ########.# .......# #......%h #.# #.##.........# #...... #.# #............# ######%h #.#.######'####.##  #.#......@.# #.%hoD #.#############.# #...............# ################# %hWd There is an open door here.%h%hJ2 _%h%hN.##...#........# #.##...+........# #%h.##....#........# #.##....#.#...<........# ##.# .............# #%h #.# #.##.........# # #.# #............# %hL #.#.######'####.## #.#..# #.# #.%h####.# #.# %h3#%h%h[;0%hE%h .##...#.# #.##...+%h)..# #.##....#........# #.##....#.#...<........# ##.# .....# #%h{F #.# #.##.........# # #.# #............#  #.#.######'####.##%hp #.#..# #.# #.####.#%h #.# #%hlp38%h-.##...#.# #.##...+%h.# #.##....#.# #.##....#.#...<.# ##.# .# # #.# #.##.# # #.# #............#  #.#.######'####.## #.#..# #.# #.####.# #.# #6.##...#.# #.##...+.# #.##....#.# #.%h##....#.#...<.# ##.# .# # #.# #.##.# # #.# #............#  #.#.######'####.## #.#..# #.# #.####.# #.# #4#.##...#.# # #.##...+.# # #.##....#######.# # #.##....#.#...<[%hz30m.# ##.#..# # #.#.#.##.# # #.#.#............#  #.#.######'####.## #.#..# #.# #.####.# #.# #2 #.##...#.# #  #.##...########.# #  #.##..........+.# #  #.##....#######.#%hu #  #.......##....#.#...<.# ##############.#.....# # #.#.#.##.........#  #.#.#............# # #.#@######'####.## #.#........# #.# #.#############.# #...............##################0%h٪78 M...........#..########..........+..#######.......##....#.#...<#############.#.....##....................# #.######'####.##........# ##############...............#%hp29%h078 M...†.............%he#..########..........+.....#######..........##....#.#...<...  %h#############.#.........##....................# #.######'####.##%hK........# #.#############.#%h%hE;7%h%h*t#.###..+. #..........##.†%h.#. #............##.###. #.##...#.%h# #. #.##...########........# #. #.##..........+..%he# #. #.##....#######.# #. #.......##....#.#...<%h# #. #############.#.@............# #.#.#.#.##.........# #.%hh#.#.#............# ###.#.######'####.##.#........# #.#%hK#.#############.##...............##################%h%h/;5%h%h..###.#. .###..+. ..........%h##.†.#. ............##.###. .##...#.# #. .%h?q##...########........# #. .##..........+........# #. .##....#######.%h# #. .......##....#.#@..<# #. ############.#......# #.%hK#.#.#.##.........# #..#.#.#............# ####.#.######'####.#%hl#.#........# #.##.#############.##...............%hy##################%hi Y3%h>%hY)###.#...###.+...##.†.%h)#....##.###.##...#.# #.##...#%h8*^........# #.##...+........# #.##....#######.%h,l# #.##....#.#.@.<.# #..#...# #.#.#.#.##.# #.#.#.#............# ##.#.######'####.###.#........#.#####.# %hv1%h1;1%h}6%hDJ###.#...###.........+...%hJv##.†........#....##........###.##...#........# #.##...#%hK^........# #.##...+........# #.##....#######.%hK'# #.##....#.#..@<.# #..#...# #.#.#.#.##.%hK# #.#.#.#............# ##.#.##### %h6L'%hQ%hR<19%hV%hi1###.........#...###......j..+...%h l##..........#....##........###.##...#........# #.##...#........# #.##...+..# #.##....#######.# #.##....#.#...@.# #..#...# #.#.#.#.##.# #.#.#.#............# ##.#.######'####.###.#........# #.# j  %hl gnoll (polearm, missile, wandering)#.## %hZq%h 410062.0 (102.2)%hn%hSCj..%hc3.9 (104.17%h0%h} _There is a stone staircase leading up here.%hp  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft%hR1%2  Z - Launch Clockwork Bee Forgecraft%h81% 3 Select a spell to cast[!]/[I] toggle spell headers%hͪ%hu%h...............###.........#..... Pixie the Fabricator ...............###....j....+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== %hq6...............##........###..... Magic: 13/13 ======================== ....##...########........# #..... AC: 9Str: 18 ....##...########........# #..... EV: 10Int: 26 ....##..........+........# #..... SH: 0Dex: 19 ....##....#######........# #..... XL:  9 Next: 67% Place: Dungeon:7 ....##....#.#...@........# #..... Noise: ---------  Time: 10063.9 (0.0) %hm>#########.#..............# #..... D) +5 woodcutter's axe#.#.#.##.........# #..... Nothing quivered#.#.#............# ###### Zot (38817) #.#.######'####.###.#........# #.#j   gnoll (polearm, missile, wandering)#.#############.##...............################## %hQ_M - a scroll of identify {@r1} _You open the door. _There is an open door here. _There is a stone staircase leading up here.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%he...............###.........#..... Pixie the Fabricator ...............###....j....+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== %h...............##........###..... Magic: 13/13 ======================== ....##...########........# #..... AC: 9Str: 18 ....##...########........# #..... EV: 10Int: 26 ....##..........+........# #..... SH: 0Dex: 19 ....##....#######........# #..... XL:  9 Next: 67% Place: Dungeon:7 %h....##....#.#...@........# #..... Noise: ---------  Time: 10063.9 (0.0) #########.#..............# #..... D) +5 woodcutter's axe#.#.#.##.........# #..... Nothing quivered#.#.#............# ###### Zot (38817) #.#.######'####.###.#........# #.#j   gnoll (polearm, missile, wandering)#.#############.##...............################## _M - a scroll of identify {@r1} [3%h9;49m_You open the door. _There is an open door here. _There is a stone staircase leading up here.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h...............###.........#..... Pixie the Fabricator ...............###....j....+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== ...............##........###..... Magic: 10/13 ==================------ ....##...########........# #..... AC: 9Str: 18 ....##...########........# #..... EV: 10Int: 26 ....##..........+........# #..... SH: 0Dex: 19 %h....##....#######........# #..... XL:  9 Next: 67% Place: Dungeon:7 ....##....#.#...@........# #..... Noise: ---------  Time: 10063.9 (0.0) #########.#..............# #..... D) +5 woodcutter's axe #.#.#.##.........# #..... Nothing quivered #.#.#............# ###### Zot (38817)  #.#.######'####.##  #.#........# #.#  j   gnoll (polearm, missile, wandering) #.#############.#  #...............#  ################# Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0%hXL;10;1mLaunch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 heavy spear, wearing a +0 kite shield and quivering2 throwing nets (wandering, hasn't noticed you)%h]P...............###.........#..... Pixie the Fabricator ...............###....j....+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== ...............##........###..... Magic: 10/13 ==================------ ....##...########........# #..... AC: 9Str: 18 %h5....##...########........# #..... EV: 10Int: 26 ....##..........+........# #..... SH: 0Dex: 19 ....##....#######........# #..... XL:  9 Next: 67% Place: Dungeon:7 ....##....#.#...@........# #..... Noise: ---------  Time: 10063.9 (0.0) #########.#..............# #..... D) +5 woodcutter's axe #.#.#.##.........# #..... Nothing quivered #.#.#............# ###### Zot (38817)  #.#.######'####.##  #.#........# #.#  j   gnoll (polearm, missile, wanderi%hng) #.#############.#  #...............#  ################# Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 heavy spear, wearing a +0 kite shield and quivering2 throwing nets (wandering, hasn't noticed you)  You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.)%h...j... . .. . . .  #.  #.#.  #.#. #.#........# #.# j) #.. #............... %hU==4.9 (16) Winding %h%h  You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.) _The gnoll shouts!  😎 MP[-3] _You lost 3 mp, and now have 10/13 mp.%h!%hV.j%h~--55. %h%h@ _You continue winding your clockwork bee...%hX9%hV.j%h---64.. %h %hP@ _You continue winding your clockwork bee...%h_,%h .jy, ally target)y   clockwork bee (minion)%hf73) %h%hn _With a metallic buzz, your clockwork bee launches itself at the gnoll.%h4  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ha%hJc| Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%%hc2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%hV...............###.........#..... Pixie the Fabricator ...............###.........+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== ...............##........###..... Magic: 10/13 ==================------ ....##...########........# #..... AC: 9Str: 18 ....##...########..j.....# #..... EV: 10Int: 26 ....##..........+........# #..... SH: 0Dex: 19 %h....##....#######........# #..... XL:  9 Next: 67% Place: Dungeon:7 ....##....#.#...@.y......# #..... Noise: ---------  Time: 10067.9 (0.0) #########.#..............# #..... D) +5 woodcutter's axe#.#.#.##.........# #..... Nothing quivered#.#.#............# ###### Zot (38813) #.#.######'####.###.#........# #.#j%hD   gnoll (polearm, missile, ally target)#.#############.#y   clockwork bee (minion)#...............################## _You lost 3 mp, and now have 10/13 mp. _You continue winding your clockwork bee... _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the gnoll.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hV...............###.........#..... Pixie the Fabricator ...............###.........+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== ...............##........###..... Magic: 10/13 ==================------ ....##...########........# #..... AC: 9Str: 18 ....##...########..j.....# #..... EV: 10Int: 26 ....##..........+........# #..... SH: 0Dex: 19 %h....##....#######........# #..... XL:  9 Next: 67% Place: Dungeon:7 ....##....#.#...@.y......# #..... Noise: ---------  Time: 10067.9 (0.0) #########.#..............# #..... D) +5 woodcutter's axe#.#.#.##.........# #..... Nothing quivered#.#.#............# ###### Zot (38813) #.#.######'####.###.#........# #.#j%h   gnoll (polearm, missile, ally target)#.#############.#y   clockwork bee (minion)#...............################## _You lost 3 mp, and now have 10/13 mp. _You continue winding your clockwork bee... _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the gnoll.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ht%hn%h .j#..y.%h8/13 ----==8.9 (12%hV%h/^  ################# _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 8/13 mp.%hE  #################  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h+  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h!...............###.........#..... Pixie the Fabricator ...............###.........+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== ...............##........###..... Magic: 8/13==============---------- ....##...########........# #..... AC: 9Str: 18 ....##...########........# #..... EV: 10Int: 26 ....##..........+.j......# #..... SH: 0Dex: 19 ....##....#######..[%h0;10;1my.....# #..... XL:  9 Next: 67% Place: Dungeon:7 ....##....#.#...@........# #..... Noise: ==-------  Time: 10068.9 (0.0) #########.#..............# #..... D) +5 woodcutter's axe#.#.#.##.........# #..... Nothing quivered#.#.#............# ###### Zot (38812) #.#.######'####.###.#........# #.#j   gnoll (polearm, missile, ally target)[4%h!d0m#.#############.#y   clockwork bee (minion)#...............################## _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 8/13 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[...............###.........#..... Pixie the Fabricator ...............###.........+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== ...............##........###..... Magic: 8/13%h7==============---------- ....##...########........# #..... AC: 9Str: 18 ....##...########........# #..... EV: 10Int: 26 ....##..........+.j......# #..... SH: 0Dex: 19 ....##....#######..y.....# #..... XL:  9 Next: 67% Place: Dungeon:7 ....##....#.#...@........# #..... Noise: ==-------  Time: 10068.9 (0.0) %hȺ#########.#..............# #..... D) +5 woodcutter's axe#.#.#.##.........# #..... Nothing quivered#.#.#............# ###### Zot (38812) #.#.######'####.###.#........# #.#j   gnoll (polearm, missile, ally target)#.#############.#y   clockwork bee (minion)#...............################## _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 8/13 mp.Casting: [40%h/mConstruct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h...............###.........#..... Pixie the Fabricator ...............###.........+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== ...............##........###..... Magic: 7/13============------------ ....##...########........# #..... AC: 9Str: 18 ....##...########........# #..... EV: 10Int: 26 ....##..........+.j......# #..... SH: 0Dex: 19 ....##....#######*.y.....# #..... XL:  9 Next: 67% Place: Dungeon:7 %h....##....#.#...@........# #..... Noise: ==-------  Time: 10068.9 (0.0) #########.#..............# #..... D) +5 woodcutter's axe #.#.#.##.........# #..... Nothing quivered #.#.#............# ###### Zot (38812)  #.#.######'####.##  #.#........# #.#  j   gnoll (polearm, missile, ally target) #.#############.#  y   clockwork bee (minion) #...............#  ################# Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 heavy spear, wearing a +0 kite shield and quivering2 throwing nets (ally target, 84%h@% to hit)%h1 ...............###.........#..... Pixie the Fabricator ...............###.........+..... Barachi of Cheibriados ***... ...............##..........#..... Health: 71/71 ======================== ...............##........###..... Magic: 7/13============------------ %h ....##...########........# #..... AC: 9Str: 18 ....##...########........# #..... EV: 10Int: 26 ....##..........+.j......# #..... SH: 0Dex: 19 ....##....#######*.y.....# #..... XL:  9 Next: 67% Place: Dungeon:7 ....##....#.#...@........# #..... Noise: ==-------  Time: 10068.9 (0.0) #########.#..............# #..... D) +5 woodcutter's axe#.%h [33m#.#.##.........# #..... Nothing quivered#.#.#............# ###### Zot (38812) #.#.######'####.###.#........# #.#j   gnoll (polearm, missile, ally target,…)#.#############.#y   clockwork bee (minion)#...............##################Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 heavy spear, wearing a +0 kite shield and quivering2 throwing nets (ally target, 84% to hit)%hKk JAiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +1 heavy spear, wearing a +0 kite shield and quivering2 throwing nets (ally target, 84% to hit)  The kinetic grapnel hits the gnoll. Your clockwork bee stings the gnoll!  The gnoll dies!%hl %hx )...yy   clockwork bee (minion)%hȗ n89.9 (11%hJ %h   The kinetic grapnel hits the gnoll. Your clockwork bee stings the gnoll!The gnoll dies! _Cheibriados appreciates the change of pace.  😎 MP[-1] _You lost 1 mp, and now have 7/13 mp.%hs '.'......>.....###...#..###..%h[v ;+...##..#...........##.###.##...##.# #.##...########........# #.##..........+.)# #.%hz ##....#######@.......# #. ...##....#.#...<.y# #. ########.#......# #.#.#.#.##.........# #......#.#.#............ ########.#.######'####.##.#........# #.##.#############.##...............#%h, **   dormant clockwork bee (minion)%h 8==--71.8 (1.909%hØ %h _Your clockwork bee winds down and falls to the ground. _😎 MP[+1]%h(###......#...).###'.'......>.........####...#......####..+.##..#...........##.###.##...##.# #.##...########........# #......###..........+.# #......###....#######........# #......# ..##....#.#...<.*# #......# #######.#......# #......##.#.#.### #......#.#.#............# #########.#.######'####.##.#........# #.##.#############.#%h--3.77 _%h&  N - 2 throwing nets {=f!f}; O - a +0 kite shield4.7 (26%h/J _You see here a +1 heavy spear.%h ###......#...).###.'.'......>.####.#......####...+.##.#.##.###. .##...##.# #. .##...##.# #......# .##.+.)# #......# ##....#######.# #......# ##....#.#...<.*......# #......# .#...# #......# #.#.#.#.#...# # #.#........# #.##.#[40%h m######.#604%h %h %h###......#...).###.'.'......>.####.#......####...+.##.#.##.###. ##...##.# #. ##...##.# #......# ##.+.).@....# #......# ##....#######.# #......# ##....#.#...<.*......# #......# .#.# #......# #.#.#.#.#...# # #.#.## #.#######.#%h C[37m#==8.6 (1.92 _Your spike launcher falls apart as you grow too distant to maintain it.%hh9%hFJRead which item? Scrolls  M - a scroll of identify {@r1}  k - 2 scrolls of vulnerability {!r!r} %h>M C - a scroll labelled CATZEP CELI  f - 3 scrolls labelled CONGISCH GONAEZ  m - 2 scrolls labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - 2 scrolls labelled KIFAAXT JYHE  s - 2 scrolls labelled RURRE WINAECH  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%h %h %h% ...........###......#...).###.... Pixie the Fabricator ...........'.'......>.........### Barachi of Cheibriados ***... ...........###.........#......### Health: 71/71 ======================== ...........###.........+......... Magic: 8/13%hc) ==============---------- ...........##..........#......... AC: 9Str: 18 ...........##........###......... EV: 10Int: 26 ##...########........# #......... SH: 0Dex: 19 ##...########........# #......### XL:  9 Next: 68% Place: Dungeon:7 ##..........+.).@....# #......#Noise: ---------  Time: 10078.6 (0.0) ##....#######........# #......#D) +5 woodcutter's axe ##....#.#...<.*......# #......#Nothing quivered #####.#..............# #......#Zot (38802) #.#.#%h) .##.........# #......##.#.#............# ########*   dormant clockwork bee (minion)#.#.######'####.###.#........# #.##.#############.# _Your clockwork bee winds down and falls to the ground. _😎 MP[+1]N - 2 throwing nets {=f!f}; O - a +0 kite shield _You see here a +1 heavy spear. _Your spike launcher falls apart as you grow too distant to maintain it.%h4 %h>A Identify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled CATZEP CELI  f - 3 scrolls labelled CONGISCH GONAEZ  m - 2 scrolls labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - 2 scrolls labelled KIFAAXT JYHE  s - 2 scrolls labelled RURRE WINAECH  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA Potions (select first with !)  K - 2 bubbling brown potions  j - a green potion  i - a purple potion  E - a sedimented puce potion %hA > A - 4 viscous puce potions  t - 2 yellow potions%hcB ][?] describe selected%h%h%h...........###......#...).###.... Pixie the Fabricator ...........'.'......>.........### Barachi of Cheibriados ***... ...........###.........#......### Health: 71/71 ======================== ...........###.........+......... Magic: 8/13==============---------- %h...........##..........#......... AC: 9Str: 18 ...........##........###......... EV: 10Int: 26 ##...########........# #......... SH: 0%heMDex: 19 ##...########........# #......### XL:  9 Next: 68% Place: Dungeon:7 ##..........+.).@....# #......#Noise: ---------  Time: 10078.6 (0.0) ##....#######........# #......#%hcD) +5 woodcutter's axe ##....#.#...<.*......# #......#Nothing quivered #####.#..............# #......#Zot (38802) #.#.#.##.........# #......##.#.#............# ########*   dormant clockwork bee (minion)#.#.######'####.###.#........# #.##.#############.# _Your clockwork bee winds down and falls to the ground. _😎 MP[+1]N - 2 throwing nets {=f!f}; O - a +0 kite shield _You see here a +1 heavy spear. _Your spike launcher falls apart as you grow too distant to maintain it.%hy  As you read the scroll of identify, it crumbles to dust.%hM9==9.6 (11%h %h _A - 4 potions of berserk rage _😎 MP[+1]%h'BRead which item? Scrolls  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  f - 3 scrolls labelled CONGISCH GONAEZ  m - 2 scrolls labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - 2 scrolls labelled KIFAAXT JYHE  s - 2 scrolls labelled RURRE WINAECH  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%h %h ...........###......#...).###.... Pixie the Fabricator ...........'.'......>.........### Barachi of Cheibriados ***... ...........###.........#......### Health: 71/71 ======================== ...........###.........+......... Magic: 9/13================-------- %h ...........##..........#......... AC: 9Str: 18 ...........##........###......... EV: 10Int: 26 ##...########........# #......... SH: 0Dex: 19 ##...########........# #......### XL:  9 Next: 68% Place: Dungeon:7 ##..........+.).@....# #......#Noise: ---------  Time: 10079.6 (0.0) ##....#######........# #......#D) +5 woodcutter's axe ##....#.#...<.*......# #......#Nothing quivered #####.#..............# #......#Zot (38801) #.#.#.##.........%h # #......##.#.#............# ########*   dormant clockwork bee (minion)#.#.######'####.###.#........# #.##.#############.# _You see here a +1 heavy spear. _Your spike launcher falls apart as you grow too distant to maintain it.  As you read the scroll of identify, it crumbles to dust. _A - 4 potions of berserk rage _😎 MP[+1]%h n  Okay, then.%he %h# 8 _%h%h aRead which item? Scrolls  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  f - 3 scrolls labelled CONGISCH GONAEZ  m - 2 scrolls labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - 2 scrolls labelled KIFAAXT JYHE  s - 2 scrolls labelled RURRE WINAECH  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA %h [!] read|quaff|evoke[?] describe selected%h%ht%ha...........###......#...).###.... Pixie the Fabricator ...........'.'......>.........### Barachi of Cheibriados ***... ...........###.........#......### Health: 71/71 ======================== ...........###.........+......... Magic: 9/13%h================-------- ...........##..........#......... AC: 9Str: 18 ...........##........###......... EV: 10Int: 26 ##...########........# #......... SH: 0%hMDex: 19 ##...########........# #......### XL:  9 Next: 68% Place: Dungeon:7 ##..........+.).@....# #......#Noise: ---------  Time: 10079.6 (0.0) ##....#######........# #......#%hD) +5 woodcutter's axe ##....#.#...<.*......# #......#Nothing quivered #####.#..............# #......#Zot (38801) #.#.#.##.........# #......##.#.#............# ########*   dormant clockwork bee (minion)#.#.######'####.###.#........# #.##.#############.# _Your spike launcher falls apart as you grow too distant to maintain it.  As you read the scroll of identify, it crumbles to dust. _A - 4 potions of berserk rage _😎 MP[+1] _Okay, then.%h/R  #.#############.#  As you read the scroll labelled CONGISCH GONAEZ, it crumbles to dust.You feel strangely unstable.%hE/  --more--%hv80.6 (10) Tele %hm _It was a scroll of teleportation.%h]%h>%h۩%ha  You start resting.%h%hE799%hT%hY8%h%h%hC7%h%h2.%h+3.6 (3%hI _Your dormant clockwork bee falls apart.Your surroundings suddenly seem different.%h/  --more--%hx ############ ## #...#......############ # #...#......##.... # #...#......).... # #.).##....... # #...##......... .# #...##......... .# #...##......... ###..)#.......@..######## ....+.))).........>######### ###...#...####............%ho=e .....####÷..# #....... .....#......# #.... .....#......###..########### .....#......##...# ########## .......##...##.#.# #........# .......##...##.#.###........# 4.6 (46)  _%h %h Read which item? Scrolls  f - 2 scrolls of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  m - 2 scrolls labelled COOCER LICUR  v - a scroll labelled DUORCH OWYQATE  r - 2 scrolls labelled KIFAAXT JYHE  s - 2 scrolls labelled RURRE WINAECH  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST %h 6 a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%h  ############Pixie the Fabricator ## #...#......############Barachi of Cheibriados ***... .# #...#......##..........Health: 71/71 ======================== .# #...#......)...........Magic: 9/13================-------- .# #.).##.................AC: 9Str: 18 .# #...##.................EV: 10Int: 26 .# #...##.................SH: 0Dex: 19 .# #...##.................XL:  9 Next: 68% Place: Du%h ngeon:7 #####..)#.......@..########Noise: ---------  Time: 10084.6 (0.0) ....+.))).........>#########D) +5 woodcutter's axe #####...#...####............Nothing quivered .....####÷..# #.............Zot (38796) .....#......# #............. .....#......###..########### .....#......##...# ########## .......##...##.#.# #........# .......##...##.#.###........#As you read the scroll labelled CONGISCH GONAEZ, it crumbles to dust.You feel strangely unstable. _It was a scroll of teleportation.You start resting. _Your dormant clockwork bee falls apart. _Your surroundings suddenly seem different.  %h [0;10;1mAs you read the scroll labelled COOCER LICUR, it crumbles to dust.It is a scroll of amnesia.  --more--%h%h$ Your spells (forget)TypeFailure Level  a - Forge Lightning Spire Air/Forgecraft 6% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%%hq3 Select a spell to forget[!] toggle spell headers%h %h%h ############Pixie the Fabricator ## #...#......############Barachi of Cheibriados ***... .# #...#......##..........Health: 71/71 ======================== .# #...#......)...........Magic: 9/13================-------- .# #.).##.................AC: 9Str: 18 .# #...##.................EV: 10Int: 26 .# #...##.................SH: 0Dex: 19 .# #...##.................XL:  9 Next: 68% Place: Dungeon:7 %h#####..)#.......@..########Noise: ---------  Time: 10084.6 (0.0) ....+.))).........>#########D) +5 woodcutter's axe #####...#...####............Nothing quivered .....####÷..# #.............Zot (38796) .....#......# #............. .....#......###..########### .....#......##...# ########## .......##...##.#.# #........# .......##...##.#.###........# _It was a scroll of teleportation.You start resting. _Your dormant clockwork bee falls apart. _Your surroundings suddenly seem different.As you read the scroll labelled COOCER LICUR, it crumbles to dust.It is a scroll of amnesia.%h1 ############Pixie the Fabricator ## #...#......############Barachi of Cheibriados ***... .# #...#......##..........Health: 71/71 ======================== .# #...#......)...........Magic: 9/13================-------- %h.# #.).##.................AC: 9Str: 18 .# #...##.................EV: 10Int: 26 .# #...##.................SH: 0Dex: 19 .# #...##.................XL:  9 Next: 68% Place: Dungeon:7 #####..)#.......@..########Noise: ---------  Time: 10084.6 (0.0) ....+.))).........>#########D) +5 woodcutter's axe #####...#...####............Nothing quivered .....####÷..# #.............Zot (38796) .....#......#%h  #............. .....#......###..########### .....#......##...# ########## .......##...##.#.# #........# .......##...##.#.###........# _It was a scroll of teleportation.You start resting. _Your dormant clockwork bee falls apart. _Your surroundings suddenly seem different.As you read the scroll labelled COOCER LICUR, it crumbles to dust.It is a scroll of amnesia.%h%hReally abort (and waste the scroll)? Y - Yes  N - No%hQ %h:%  ############Pixie the Fabricator ## #...#......############Barachi of Cheibriados ***... %hB( .# #...#......##..........Health: 71/71 ======================== .# #...#......)...........Magic: 9/13================-------- .# #.).##.................AC: 9Str: 18 .# #...##.................EV: 10Int: 26 .# #...##.................SH: 0Dex: 19 .# #...##.................XL:  9 Next: 68% Place: Dungeon:7 #####..)#.......@..########Noise: ---------  Time: 10084.6 (0.0) %h* T....+.))).........>#########D) +5 woodcutter's axe #####...#...####............Nothing quivered .....####÷..# #.............Zot (38796) .....#......# #............. .....#......###..########### .....#......##...# ########## .......##...##.#.# #........# %h+ .......##...##.#.###........#You start resting. _Your dormant clockwork bee falls apart. _Your surroundings suddenly seem different.As you read the scroll labelled COOCER LICUR, it crumbles to dust.It is a scroll of amnesia.Okay, then.%h. m5.6 (15 _%h7 %h+C %h HRead which item? Scrolls  m - a scroll of amnesia  f - 2 scrolls of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  r - 2 scrolls labelled KIFAAXT JYHE  s - 2 scrolls labelled RURRE WINAECH  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%h %hF %h  ############Pixie the Fabricator ## #...#......############Barachi of Cheibriados ***... .# #...#......##..........Health: 71/71 ======================== .# #...#......)...........Magic: 9/13================-------- .# #.).##.................AC: 9Str: 18 .# #...##.................EV: 10Int: 26 .# #...##.................SH: 0Dex: 19 .# #...##.................XL:  9 Next: 68% Place: Dungeon:7 %h #####..)#.......@..########Noise: ---------  Time: 10085.6 (0.0) ....+.))).........>#########D) +5 woodcutter's axe #####...#...####............Nothing quivered .....####÷..# #.............Zot (38795) .....#......# #............. .....#......###..########### .....#......##...# ########## .......##...##.#.# #........# .......##...##.#.###........#You start resting. _Your dormant clockwork bee falls apart. _Your surroundings suddenly seem different.As you read the scroll labelled COOCER LICUR, it crumbles to dust.It is a scroll of amnesia. _Okay, then.%h2  ############ Pixie the Fabricator ## #...#......############  Barachi of Cheibriados ***... .# #...#......##..........  Health: 71/71 ======================== .# #...#......)...........  Magic: 9/13================-------- .# #.).##.................  AC: 9Str: 18 .# #...##.................  EV: 10Int: 26 .# #...##.................  SH: 0Dex: 19 %h3 .# #...##.................  XL:  9 Next: 68% Place: Dungeon:7 #####..)#.......@..########  Noise: ---------  Time: 10085.6 (0.0) ....+.))).........>#########  D) +5 woodcutter's axe #####...#...####............  Nothing quivered .....####÷..# #.............  Zot (38795) .....#......# #............. .....#......###..###########   .....#......##...# ##########   %h u.......##...##.#.# #........# %h   .......##...##.#.###........#   _Your surroundings suddenly seem different.As you read the scroll labelled COOCER LICUR, it crumbles to dust.It is a scroll of amnesia. _Okay, then.Blink to where?%h ?Press: ? - help, Dir - move target%h|7*@%h############Pixie the Fabricator ### #...#......############Barachi of Cheibriados ***... ..# #...#......##..........Health: 71/71 ======================== ..# #...#......)...........Magic: 9/13================-------- ..# #.).##.................AC: 9Str: 18 ..# #...##.................EV: 10Int: 26 ..# #...##.................SH: 0Dex: 19 ..# #...##.................XL:  9 Next: 68% Place: Dungeon%h:7 ######..)#......@§..########Noise: ---------  Time: 10085.6 (0.0) .....+.))).........>#########D) +5 woodcutter's axe ######...#...####............Nothing quivered ......####÷..# #.............Zot (38795) ......#......# #............. ......#......###..########### ......#......##...# ########## ........##...##.#.# #........# ........##...##.#.###........# _Your surroundings suddenly seem different.As you read the scroll labelled COOCER LICUR, it crumbles to dust.It is a scroll of amnesia. _Okay, then.Blink to where?Press: ? - help, Dir - move target%hȘ  As you read the scroll labelled COOCER LICUR, it crumbles to dust.It is a scroll of amnesia. _Okay, then.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled KIFAAXT JYHE, it crumbles to dust.6.6 (14%h%hʟR _It was a scroll of blinking.%h%h $%h1Read which item? %h:Scrolls %h' m - a scroll of amnesia %h7 r - a scroll of blinking {!r} %h< f - 2 scrolls of teleportation {@r4} %hM5 k - 2 scrolls of vulnerability {!r!r} %h; C - a scroll labelled CATZEP CELI %hj* v - a scroll labelled DUORCH OWYQATE %h+ s - 2 scrolls labelled RURRE WINAECH %h * u - a scroll labelled SOOFUD FUCZEY %h! o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA %h6'[!] read|quaff|evoke[?] describe selected%h ############Pixie the Fabricator ### #...#......############Barachi of Cheibriados ***... ..# #...#......##..........Health: 71/71 ======================== ..# #...#......)...........Magic: 9/13================-------- ..# #.).##.................AC: 9Str: 18 ..# #...##.................EV: 10Int: 26 ..# #...##.................SH: 0Dex: 19 ..# #...##.................XL:  9 Next: 68% Place: %h/ Dungeon:7 ######..)#......@§..########Noise: ---------  Time: 10086.6 (0.0) .....+.))).........>#########D) +5 woodcutter's axe ######...#...####............Nothing quivered ......####÷..# #.............Zot (38794) ......#......# #............. ......#......###..########### ......#......##...# ########## ........##...##.#.# #........# ........##...##.#.###........#It is a scroll of amnesia. _Okay, then.Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled KIFAAXT JYHE, it crumbles to dust. _It was a scroll of blinking. §§§%h §§§§§§§§§##§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§@.§§§§§§§§§§§§§§§#§§§####§§§§§§§§§.# #.§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled RURRE WINAECH, it crumbles to dust.10/13==7.6 (13%h %h) _It was a scroll of poison. _😎 MP[+1]%hq 4%hU %h o2%hN Y1%ht %h_ 0==89%h o8%h Y7%h %hd Y6%hM %h. M1==%h ;5%h %h %h3 C4%h9 o3%hC o2%hE %hqI Q==%h?M %hP Y1%hS %hW Y0%hY %h] 2==79%h` %h d Y8%hh %h{m Y7%ho %hr Y6%hgu %hmx l==5%h{ %h~ Y4%h %h Y3%h %h Y2%h %hG ............##.............)......................................................................@...)).........>.#...####.......÷..# #........................%h˹ 109.6 (22.0)13==10.6 (231 _😎 MP[+1] _You start resting.  😎 MP[+3]Your mp is fully restored (13).%h<%hkLevel 7 of the Dungeon <<<<>>>>_(Press ? for help) #......#......# #.####.#.###)###### #.# #.#.# #.#....# ######'####<#.# #.#.##.#############  #####........####.###.#.##.######### #...#......############   #...'........'.....##..............# #...#......%hh[40m##..........   #.###........#..........##.........# #...#......)...........   #.# ####'#..............##.........# #.).##.................   #.# ####.#.##...........##.........# #...##.................   #.# #....#......#........#.........# #...##.................   #.# #....#..#[46%hm)..#.###....#.........# #...##.................   #.# #....#..#)#<.........##############..)#......@...########   #.# #....#.....).)....................+.))).........>#########   #.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈..######...#...####............   #.# #....#>...#.%h......≈##≈≈≈##≈........####÷..# #.............   #.# ##...+..#.#)#.....≈#######≈........#......# #.............   #.# #...#..#.#.#)....≈≈#  #≈≈#.......#......###..###########   #.# ##...##...#)#.....≈≈#  +..........#......##...# ##########%h[1K  #.###....#............≈≈#  #≈≈..........##...##.#.# #........#  #...'....'.....).....#≈#######≈#.........##...##.#.###........#  #####...##...........#≈##≈≈≈##≈#.....)...##...#...............# #...#######......+≈≈≈≈≈≈≈≈≈#.........######)#.............# #...# #......#.....##..........[0;%h 10;1m#######..#.#########..##%h_ O@>%hG%h############Pixie the Fabricator ### #...#......############Barachi of Cheibriados ***... ..# #...#......##..........Health: 71/71 ======================== %hT..# #...#......)...........Magic: 13/13 ======================== ..# #.).##.................AC: 9Str: 18 ..# #...##.................EV: 10Int: 26 ..# #...##.................SH: 0Dex: 19 ..# #...##.................XL:  9 Next: 68% Place: Dungeon:7 ######..)#......@...########Noise: ---------  Time: 10110.6 (0.0) .....+.))).........>#########D) +5 woodcutter's axe ######...#...####[39;49%hY=m............Nothing quivered ......####÷..# #.............Zot (38771) ......#......# #............. ......#......###..########### ......#......##...# ########## ........##...##.#.# #........# ........##...##.#.###........# _😎 MP[+1] _You start resting.😎 MP[+3] _Your mp is fully restored (13).%h?%h%hy%hHa69 _%h%h%hC7%hE %ht.5#...#......############  #...#......##..........  #...#......)...........  #.).##...........  #...##........  #...##.........  #...##.......... ###..)#..........######## ..+.))).........@######### 6.3 (5.7 ###...#...####............ ...####÷..# #...... #......# #.... #......###..############......##%h1E...# ############...##.#.# #........###...##.#.##)...##...#....... _There is a stone staircase leading down here.%h= 4%h %hh %h o7.3 (1.04 _%hڹ %hH  You climb downwards.You hear the roar of battle.%ho /  --more--%h  There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever!  --more--%hVf$ ...  ### ...  . [. ..## #  ..##.. .... .#  ##..## ..#  #...## %hC ......# .<.............# 8 ..@.....#  ......k.##....#  ......## ...#  ..... .....  .... .##. ... .# k   wyvern (asleep) $. # . 40500< 8.0 (1.7499 _  Found a leather armour and 11 gold pieces.Found a stone staircase leading up. _There is a stone staircase leading up here.%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hX %h\  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft%hO^ 1% 3 Select a spell to cast[!]/[I] toggle spell headers%hR %hU%h 9...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 71/71 ========================..##.. .... .#Magic: 13/13 ========================......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26................#SH: 0%h ,Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8........@.....#Noise: ---------  Time: 10118.0 (0.0)......k.##....#D) +5 woodcutter's axe......## ...#Nothing quivered..........Zot (40499) .....##.....#k   wyvern (asleep)$.#. _portal closes forever!Found a leather armour and 11 gold pieces.Found a stone staircase leading up. _There is a stone staircase leading up here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hX %h...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 71/71 ========================..##.. .... .#Magic: 13/13 ========================......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26................#SH: 0Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8........@.....#Noise: ---------  Time: 10118.0 (0.0)......k.##....#D) +5 woodcutter's axe%hc......## ...#Nothing quivered..........Zot (40499) .....##.....#k   wyvern (asleep)$.#. _portal closes forever!Found a leather armour and 11 gold pieces.Found a stone staircase leading up. _There is a stone staircase leading up here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hS  You shape a spike launcher from a nearby wall.%hY&k..#k%hO'11----==9.0 (18%h/%h : _The wyvern hisses angrily.😎 MP[-2] _You lost 2 mp, and now have 11/13 mp.%h   Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %hH o Your spells (cast)Type%h Failure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1%%ht W1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hoc%haj%hV...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 71/71 ========================..##.. .... .#Magic: 11/13 ====================----......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26................#SH: 0Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8.......k@.....#Noise: ==-------  Time: 10119.0 (0.0)........##....#D) +5 woodcutter's axe......## ...#Nothing quivered.....[2%h1G.....Zot (40498) .....##.....#k   wyvern$.#. _The wyvern hisses angrily.😎 MP[-2] _You lost 2 mp, and now have 11/13 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 71/71 ========================..##.. .... .#Magic: 11/13 ====================----......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26................#SH: 0Dex:[3%h`9;49m 19.<.............#XL:  9 Next: 68% Place: Dungeon:8.......k@.....#Noise: ==-------  Time: 10119.0 (0.0)........##....#D) +5 woodcutter's axe......## ...#Nothing quivered..........Zot (40498) .....##.....#k   wyvern$.#. _The wyvern hisses angrily.😎 MP[-2] _You lost 2 mp, and now have 11/13 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ... Pixie the Fabricator ### ... Barachi of Cheibriados ***... . [. ..## #  Health: 71/71 ======================== ..##.. .... .#  Magic: 10/13 ==================------ %hM......##..## ..#  AC: 9Str: 18 ...........#...##  EV: 10Int: 26 ................#  SH: 0Dex: 19 .<.............#  XL:  9 Next: 68% Place: Dungeon:8 .......k@.....#  Noise: ==-------  Time: 10119.0 (0.0) ........##....#  D) +5 woodcutter's axe ......## ...#  Nothing quivered ..... .....  Zot (40498)  .... .##.  ... .#  k [%h30m  wyvern $. #  . _You lost 2 mp, and now have 11/13 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)%h...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 71/71 ========================..##.. .... .#Magic: 10/13 ==================------......##..## ..#AC: 9%hyStr: 18...........#...##EV: 10Int: 26................#SH: 0Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8.......k@.....#Noise: ==-------  Time: 10119.0 (0.0)........##....#D) +5 woodcutter's axe%h......## ...#Nothing quivered..........Zot (40498) .....##....%h$.#k   wyvern$.#. _You lost 2 mp, and now have 11/13 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hVAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)%h:8*%hȉs  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (78% to hit)  The kinetic grapnel hits the wyvern but does no damage.%h< kThe rocky spike skewers the wyvern.The wyvern bites you but does no damage.20.0 (17%h7, _The wyvern misses you.😎 MP[-1] _You lost 1 mp, and now have 10/13 mp.%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h1%h%h...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 71/71 ========================..##.. .... .#Magic: 10/13 ==================------......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26................#SH: 0Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8.......k@.....#Noise: ==-------  Time: 10120.0 (0.0)........##....#D) +5 woodcutter's axe......## ...#Nothing quivered.....[2%he1G.....Zot (40497) .....##.....#k   wyvern$.#. _The wyvern misses you.😎 MP[-1] _You lost 1 mp, and now have 10/13 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hj...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 71/71 ========================..##.. .... .#Magic: 10/13 ==================------......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26................#SH: 0Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8.......k@.....#Noise: ==-------  Time: 10120.0 (0.0)........##....#D) +5 woodcutter's axe......## ...#Nothing quivered.....[2%h 1G.....Zot (40497) .....##.....#k   wyvern$.#. _The wyvern misses you.😎 MP[-1] _You lost 1 mp, and now have 10/13 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hGm ... Pixie the Fabricator ### ... Barachi of Cheibriados ***... . [. ..## #  Health: 71/71 ======================== ..##.. .... .#  Magic: 9/13================-------- ......##..## ..#  AC: 9Str: 18 ...........#...##  EV: 10Int: 26 ................#  SH: 0Dex: 19 %hI.<.............#  XL:  9 Next: 68% Place: Dungeon:8 .......k@.....#  Noise: ==-------  Time: 10120.0 (0.0) ........##....#  D) +5 woodcutter's axe ......## ...#  Nothing quivered ..... .....  Zot (40497)  .... .##.  ... .#  k   wyvern $. #  . _You lost 1 mp, and now have 10/13 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded%hL*, 78% to hit)%h ...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 71/71 ========================%h,'..##.. .... .#Magic: 9/13================--------......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26%h................#SH: 0Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8.......k@.....#Noise: ==-------  Time: 10120.0 (0.0)........##....#D) +5 woodcutter's axe......## ...#Nothing quivered..........Zot (40497) .....##.....#k   wyvern (grapneled)$.#. _You lost 1 mp, and now have 10/13 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: %hT T[40ma wyvern (lightly wounded, 78% to hit)%h] 8*%h %h. "k %h/  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %h 1 Aim: a wyvern (lightly wounded, 78% to hit)  The kinetic grapnel hits the wyvern. The rocky spike skewers the wyvern.%h1 f1.0 (16%hE %h,U V _The wyvern bites you but does no damage.%hU 😎 MP[-1] _You lost 1 mp, and now have 9/13 mp.%h6`* %h  The grapnel guides your strike. You slash the wyvern!%h[ :k%h] 52-------25%hsg %h EThe grapnel guides your strike. You slash the wyvern! _The rocky spike skewers the wyvern! The wyvern bites you! x2® H9]  You take 19 damage, and now have 52/71 hp.MASSIVE DAMAGE!! (PAUSE)  --more--%hG9 _%h-6  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h(E  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 52/71 =================-------..##.. .... .#Magic: 9/13================--------......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26................#SH: 0Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8.......k@.....#Noise: ==-------  Time: 10122.0 (0.0)........##....#D) +5 woodcutter's axe......## ...#Nothing quivered%hd[m..........Zot (40495) .....##.....#k   wyvern$.#.  😮 HP[-19]You take 19 damage, and now have 52/71 hp. _MASSIVE DAMAGE!! (PAUSE)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h...Pixie the Fabricator### ...Barachi of Cheibriados ***.... [. ..## #Health: 52/71 =================-------..##.. .... .#Magic: 9/13================--------......##..## ..#AC: 9Str: 18...........#...##EV: 10Int: 26................#SH: 0Dex: 19.<.............#XL:  9 Next: 68% Place: Dungeon:8.......k@.....#Noise: ==-------  Time: 10122.0 (0.0)........##....#D) +5 woodcutter's axe......## ...#Nothing quivered%h[m..........Zot (40495) .....##.....#k   wyvern$.#.  😮 HP[-19]You take 19 damage, and now have 52/71 hp. _MASSIVE DAMAGE!! (PAUSE)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h&z+%hI{ %h+|...%h5N Pixie the Fabricator%h݅ %hw### ...%hQ Barachi of Cheibriados ***...%h %hV. [. ..## #  Health: 52/71 =================-------%hÔ ..##.. .... .#  Magic: 8/13==============---------- ......##..## ..#  AC: 9Str: 18 ...........#...##  EV: 10Int: 26 ................#  SH: 0Dex: 19 .<.............#  XL:  9 Next: 68% Place: Dungeon:8 .......k@.....#  Noise: ==-------  Time: 10122.0 (0.0) ........##....#  D) +5 woodcutter's axe ......## ...#  Nothing quivered ..... ..... %h Zot (40495)  .... .##.  ... .#  k   wyvern $. #  . _MASSIVE DAMAGE!! (PAUSE)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 78% to hit)%h0  ... Pixie the Fabricator ### ... Barachi of Cheibriados ***... . [. ..## #  Health: 52/71 =================------- %h2 ..##.. .... .#  Magic: 8/13==============---------- ......##..## ..#  AC: 9Str: 18 ...........#...##  EV: 10Int: 26 ................#  SH: 0Dex: 19 .<.............#  XL:  9 Next: 68% Place: Dungeon:8 .......k@.....#  Noise: ==-------  Time: 10122.0 (0.0) ........##....#  D) +5 woodcutter's axe ......## ...#  Nothing quivered ..... ..... [%h04 J40m Zot (40495)  .... .##.  ... .#  k   wyvern $. #  .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 78% to hit)  The kinetic grapnel hits the wyvern.You kill the wyvern!%h 8 5 ... ### ... . [. ..## #  ..##.. .... .#  .... ..#  ......##  .......#  .<....#  ........@.....#  .....#  ......## ...#  %hS ..... .....  .... .##. ... .# $. # . %h5 &.%hq 3/7277-3.0 (14Press: ? - help, Shift-Dir - straight line: a wyvern (almost dead, 78% to hit)  The kinetic grapnel hits the wyvern.  You kill the wyvern! _Cheibriados thoroughly appreciates the change of pace.Your Fighting skill increases to level 7!%h %h7   Your Invocations skill increases to level 2!😮 HP[+1] MP[-1] _You now have 72 max hp (+1). You lost 1 mp, and now have 8/13 mp.%hI 4%h %h 4=32%h  %h 9==155=089%h %h Y8%h" %hw$ 6==6%hA& %h( ,%h* %h- Y5%h. %hR2 7=10/13==3%h3 %h6 ,%h7 %h#: Y2%h; %hA o1%hC 8===0%hE %h4G %hL D79%hdO %hR Y8%hT %hW %hPX a97%hZ %h] %h] r1==6%h` %h9d Y5%hq #60=43%ht %hMu V==2%h.w %hz %hb| q1=1%hŀ o0%h %h Z69%hׇ %h %hً x22==8%h %hZ Y7%h` 6%ha %h q3=5%hn %h %h. V==4%h %h Y3%hڬ %hJ 4=2%h %h¶ l--#%h 055.0 (32.0)%h 13==-6.0 (331%hB %h  _You now have 72 max hp (+1). You lost 1 mp, and now have 8/13 mp. _You start resting.  😕 HP[+11] MP[+5]You regained 11 hp, and now have 64/72 hp.Your mp is fully restored (13).%h0%h!559%h#Y8%h%%h@(%h(V==6%h*%h,-Y5%h.%hu196%h1N=4%hv3%h6Y3%h7%h>o2%hT?7=1%hA%hCY0%hE%hGZ49%hI%hXP%h4S 67.0 (11 _You start resting.You hear the faint creaking of a very distant portcullis.%hSn/  --more--%h  88.0 (128 _ %hP  😕 HP[+4] _You regained 4 hp, and now have 68/72 hp.%hF.. ###. .....> [.. ..### #..##.. .... .#.....##..## ..#......#...###......#<.<##....#### ...# ..... .##. .#$ #..%hf%hl9.9 (1.9)7%h^%h1e _Found a stone staircase leading down.%h04%h25%h7%h@e #@ .... ###. ... > [.. ..### #%hZh##.. .... .####..## ..#...####...##..<.............##.<.....#...##....#..### ...# ..#......##.......#@   Psyche (wand, asleep)$..#........%hm  Psyche the Insane Magess comes into view. She is wielding a +0 dagger ofdistortion and carrying a wand of warping.%hQz/  --more--%h  *******@)  Psyche shouts!Psyche casts a spell.A swirling arc of seething chaos appears!%h^\|  The arc of chaos hits you but does no damage.%hy_.@..%hz....%hM{_9==71.8%h{;5%h%h _The arc of chaos grounds out. _😕 HP[+1]%h{  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h^ ! Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%hD%hx.. #. ...Pixie the Fabricator... ###@ ...Barachi of Cheibriados ***...%hX...> [.. ..### #Health: 69/72 =======================-....##.. .... .#Magic: 13/13 ========================%hJ#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26##................#SH: 0%hDex: 19#..<.............#XL:  9 Next: 77% Place: Dungeon:8#.......@.<.....#Noise: =--------  Time: 10171.8 (0.0)..........##....#%hD) +5 woodcutter's axe........### ...#Nothing quivered.......#.....Zot (40445) ......#%hy..##........#@   Psyche (wand)..$..#.....%h....  The arc of chaos hits you but does no damage. _The arc of chaos grounds out. _😕 HP[+1]%hSCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hbx.. #. ...Pixie the Fabricator... ###@ ...Barachi of Cheibriados ***...%h...> [.. ..### #Health: 69/72 =======================-....##.. .... .#Magic: 13/13 ========================#.......##..## ..#%hjAC: 9Str: 18#............#...##EV: 10Int: 26##................#%hSH: 0Dex: 19#..<.............#XL:  9 Next: 77% Place: Dungeon:8#.......@.<.....#%h^8Noise: =--------  Time: 10171.8 (0.0)..........##....#D) +5 woodcutter's axe........### ...#Nothing quivered.......#%h־......Zot (40445) ......#.##........#@   Psyche (wand)%hQ..$..#.........  The arc of chaos hits you but does no damage. _The arc of chaos grounds out. %hȿx_😕 HP[+1]Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h>%h.II   lightning spire (minion)%h9/13 --------==2.8 (14%hV:I%hC5  .... _An electric hum fills the air.😕 MP[-4] _You lost 4 mp, and now have 9/13 mp. %hSd  ....  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hj IIOkay, then. %hq  %h  %hy 8 _ %h?Y.. #...... ###..... %ht.> [.....### #.##..@....# .# #.##..## ..# #.#...## ##.# %hu #..<...I.# #.<.....#.##....#.### ...#.## ......# .##.. %h9v .#@   Psyche (wand, ally target).$... #I   lightning spire (minion).... %h~{ %h} %h.@I70---4.7 (1.92 _ %hII _😕 HP[+1] %hS  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hɋ %h; Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 6% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1% %h3 Select a spell to cast[!]/[I] toggle spell headers %h1 %h>I %hY.... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 70/72 =======================-.....##.......# .#Magic: 9/13================--------#.......##..## ..#AC: 9Str: 18#......@.....#...##EV: 10Int: 26##................#SH: 0Dex: 19#..<...I.........#XL:  9 Next: 77% Place: Dungeon:8#......@..<.....[ %hQ[0;10;1m#Noise: ---------  Time: 10174.7 (0.0)...........##....#D) +5 woodcutter's axe.........### ...#Nothing quivered........## .....Zot (40442) .......#.##.........#@   Psyche (wand, ally target)...$...#I   lightning spire (minion).............  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _😕 HP[+1]Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h;g8.... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 70/72 =======================-.....##.......# .# %hjbMagic: 9/13================--------#.......##..## ..#AC: 9Str: 18#......@.....#...##EV: 10Int: 26##................#SH: 0Dex: 19#..<...I.........#XL:  9 Next: 77% Place: Dungeon:8#......@..<.....#Noise: ---------  Time: 10174.7 (0.0)...........##....#D) +5 woodcutter's axe.........### ...#Nothing quivered........## .....Zot (40442) .......# %hm.##.........#@   Psyche (wand, ally target)...$...#I   lightning spire (minion).............  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _😕 HP[+1]Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h .... #.....  Pixie the Fabricator .... ###.....  Barachi of Cheibriados ***... ....> [.....### #  Health: 70/72 =======================- .....##.......# .#  Magic: 6/13===========------------- #.......##..## ..#  AC: 9Str: 18 #......@.....#...##  EV: 10Int: 26 ##................#  SH: 0Dex: 19 #..<...[4 %h2mI.........#  XL:  9 Next: 77% Place: Dungeon:8 #......@..<.....#  Noise: ---------  Time: 10174.7 (0.0) ...........##....#  D) +5 woodcutter's axe .........### ...#  Nothing quivered ........## .....  Zot (40442)  .......# .##.  ....... .#  @   Psyche (wand, ally target) ...$... #  I   lightning spire (minion) ....... ......Casting: Forge Lightning Spire (dangerous; [ %h33m6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of warping (ally target) %h  .... #.....  Pixie the Fabricator .... ###.....  Barachi of Cheibriados ***... %h ....> [.....### #  Health: 70/72 =======================- .....##.......# .#  Magic: 6/13===========------------- #.......##..## ..#  AC: 9Str: 18 #......@.....#...##  EV: 10Int: 26 ##................#  SH: 0Dex: 19 #..<...I.........#  XL:  9 Next: 77% Place: Dungeon:8 #......@..<.....#  Noise: ---------  Time: %h  10174.7 (0.0) ...........##....#  D) +5 woodcutter's axe .........### ...#  Nothing quivered ........## .....  Zot (40442)  .......# .##.  ....... .#  @   Psyche (wand, ally target) ...$... #  I   lightning spire (minion) ....... ......Press: ? - help, Dir - move targetAim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of warping (ally target)  You lock target on Psyche and prepare to deploy your bee.  (Press . to continue winding your bee.)  Psyche zaps a wand. %h /  --more--%h@  ....   ....   ....>  #   .#   ..#      I       ...#   .....     .#   #    #########Ia wand of warping (ally target)  You lock target on Psyche and prepare to deploy your bee.  (Press . to continue winding your bee.)  Psyche zaps a wand.  Space twists violently!  The rupture engulfs your lightning spire but does no damage.%hN5;I%hZ ....I.%hB.@.  The rupture engulfs you!%hgR ****%h***I IYour lightning spire shoots out a bolt of lightning at Psyche!%h\ 57----The bolt of electricity hits Psyche!%h5:Psyche zaps a wand.%h/  --more--%h .....@.I%h < The bolt of electricity hits Psyche!Psyche zaps a wand.The rupture engulfs your lightning spire.  You blink.%h /  --more--%hU #......@.....#...## ##................# #..<...I.........#%hB#.........<.....#......##....#.....### ......## .....)........##### .##.....# .#$........... #........ ......... .....Y....................... %............... %hY   ice beast (asleep)$......#.....[..I   lightning spire (minion).# .....##.%h* IYou stop assembling your clockwork bee.%hb;I%h_ I§YYIAn ice beast comes into view.43---------======5.7 (11IAn ice beast comes into view. _You hear a shout! x2; You hear a bellow! x2  😮 HP[-27] MP[-3]You take 27 damage, and now have 43/72 hp.MASSIVE DAMAGE!! (PAUSE)  --more--%h _You lost 3 mp, and now have 6/13 mp.%h%c %hf %hz y.@.Y.I4-----------60 _%hÏ I _😮 HP[+1]%hJ  #............#...##  Pixie the Fabricator . ##....@...........#  Barachi of Cheibriados ***... .. #..<...I.........#  Health: 44/72 ==============---------- ...#.........<.....#  Magic: 6/13===========------------- .............##....#  AC: 9Str: 18 ...........### ...#  EV: 10Int: 26 ..........## .....  SH: 0Dex: 19 %hM )........##### .##.  XL:  9 Next: 77% Place: Dungeon:8 ........@....# .#  Noise: ---------  Time: 10176.7 (0.0) .....$........... #  D) +5 woodcutter's axe .................  Nothing quivered .......Y.........  Zot (40440)  .................  .................  @   Psyche (wand, ally target) .%...............  Y   ice beast .$......#.....[..  I   lightning spire (minion) .......# .....##. MASSIVE DAMAGE!! (PAUSE) _You lost 3 mp, and now have 6/13 mp. _😮 HP[+1]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move target%h #............#...##Pixie the Fabricator. ##....@...........#Barachi of Cheibriados ***..... #..<...I.........#Health: 44/72 ==============----------...#.........<.....#Magic: 6/13===========-------------.............##....#AC: 9Str: 18...........### ...#EV: 10Int: 26..........## .....SH: 0Dex: 19)........##### .##.XL:  9 Next: 77% Place: Dungeon:8........@....# .#Noise: ---------  Time: 10176.7 (0.0).....$........... [0;%h 10;1m#D) +5 woodcutter's axe.................Nothing quivered.......Y.........Zot (40440) ..................................@   Psyche (wand, ally target).%...............Y   ice beast.$......#.....[..I   lightning spire (minion).......# .....##. _You lost 3 mp, and now have 6/13 mp. _😮 HP[+1]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetOkay, then.II _%hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 35 stonesb - Throw: 19 darts (poison)  c - Throw: 10 boomerangs  d - Throw: dart (curare) {=f}  e - Throw: 2 throwing nets {=f!f}  f - Zap: wand of flame (18)  g - Zap: wand of mindburst (12) Spells ([,] to cycle)  h - Cast: Forge Lightning Spire (6%)i - Cast: Kinetic Grapnel  j - Cast: Construct Spike Launcher  k - Cast: Launch Clockwork Bee Abilities ([,] to cycle)  l - Abil: Hop  m - Abil: Bend Time  n - Abil: Temporal Distortion [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on %hS  %hm #............#...##Pixie the Fabricator. ##....@...........#Barachi of Cheibriados ***..... #..<...I.........#Health: 44/72 ==============----------...#.........<.....#Magic: 6/13===========-------------.............##....#AC: 9Str: 18...........### ...#EV: 10Int: 26 %hp ..........## .....SH: 0Dex: 19)........##### .##.XL:  9 Next: 77% Place: Dungeon:8........@....# .#Noise: ---------  Time: 10176.7 (0.0).....$........... #D) +5 woodcutter's axe.................Nothing quivered.......Y.........Zot (40440) ..................................@   Psyche (wand, ally target).%...............Y   ice beast.$......#.....[.. %hs _I   lightning spire (minion).......# .....##. _You lost 3 mp, and now have 6/13 mp. _😮 HP[+1]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move target _Okay, then. %h9 SII %h_ !%hy9 Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-10%  b - Temporal Distortion4 MP, Piety-, Instant41% [?] toggle between ability selection and description.#%h U#............#...##Pixie the Fabricator. ##....@...........#Barachi of Cheibriados ***..... #..<...I.........#Health: 44/72 ==============----------...#.........<.....#Magic: 6/13===========-------------.............##....#AC: 9Str: 18...........### ...#EV: 10Int: 26..........## .....SH: 0Dex: 19)........##### .##.XL:  9 Next: 77% Place: Dungeon:8........@....# .#Noise: ---------  Time: 10176.7 (0.0).....$......#%hdXW..... #D) +5 woodcutter's axe.................Nothing quivered.......Y.........Zot (40440) ..................................@   Psyche (wand, ally target).%...............Y   ice beast.$......#.....[..I   lightning spire (minion).......# .....##. _You lost 3 mp, and now have 6/13 mp. _😮 HP[+1]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move target _Okay, then. #%hYa The flow of time bends around you.#%hdaq **I #%hf^Your lightning spire shoots out a bolt of lightning at Psyche!#%h#%hs  The bolt of electricity hits Psyche!#%h#%hw..@Y.#%hY   yak@   Psyche (wand, ally target)Y   ice beastYI   lightning spire (minion)#%hAZ3------7.7 (1#%h<39#%h;AII#%hX  Your lightning spire shoots out a bolt of lightning at Psyche!The bolt of electricity hits Psyche! _A yak comes into view.  😮 MP[-3] _You lost 3 mp, and now have 3/13 mp.'%hEg '%hk }Read which item? Scrolls  m - a scroll of amnesia  r - a scroll of blinking {!r}s - a scroll of poison  f - 2 scrolls of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA '%h|l [!] read|quaff|evoke[?] describe selected*%hz *%h *%hV #............#...##Pixie the Fabricator. ##................#Barachi of Cheibriados ***..... #..<.@.I.........#*%h6 Health: 44/72 ==============----------...#.........<.....#Magic: 3/13=====-------------------.............##....#*%h AC: 9Str: 18...........### ...#EV: 10Int: 26..........## .....SH: 0Dex: 19)........##### .##.XL:  9 Next: 77% Place: Dungeon:8........@....# .#Noise: ---------  Time: 10177.7 (0.0).....$........... #D) +5 woodcutter's axe........Y........Nothing quivered.................Zot (40439) ..................................Y   yak.%...............@[39*%h ";49m   Psyche (wand, ally target).$......#.....[..Y   ice beast....Y..# .....##.I   lightning spire (minion)Your lightning spire shoots out a bolt of lightning at Psyche!The bolt of electricity hits Psyche! _A yak comes into view.😮 MP[-3] _You lost 3 mp, and now have 3/13 mp.*%h% IOkay, then.*%h7 *%h< 8 _,%hEEvoke which item? Wands  I - a wand of flame (18)J - a wand of mindburst (12) [!] read|quaff|evoke[?] describe selected-%h - -%h6 #............#...##Pixie the Fabricator. ##................#-%h8 Barachi of Cheibriados ***..... #..<.@.I.........#Health: 44/72 ==============----------...#.........<.....#Magic: 3/13=====-------------------.............##....#AC: 9Str: 18...........### ...#EV: 10Int: 26-%h: ..........## .....SH: 0Dex: 19)........##### .##.XL:  9 Next: 77% Place: Dungeon:8........@....# .#Noise: ---------  Time: 10177.7 (0.0).....$........... #D) +5 woodcutter's axe........Y........Nothing quivered.................Zot (40439) ..................................Y   yak.%...............@   Psyche (wand, ally target).$......#.....[..Y-%h;    ice beast....Y..# .....##.I   lightning spire (minion)The bolt of electricity hits Psyche! _A yak comes into view.-%h< 😮 MP[-3] _You lost 3 mp, and now have 3/13 mp. _Okay, then.-%hy  #............#...##  Pixie the Fabricator . ##................#  Barachi of Cheibriados ***... .. #..<.@.I.........#  Health: 44/72 ==============---------- ...#....*....<.....#  Magic: 3/13=====------------------- ........*....##....#  AC: 9Str: 18 ........*..### ...#  EV: 10Int: 26 ........*.## .....  SH: 0Dex: 19 ).......*##### .##.  XL: -%hĭ [37m 9 Next: 77% Place: Dungeon:8 ........@....# .#  Noise: ---------  Time: 10177.7 (0.0) .....$........... #  D) +5 woodcutter's axe ........Y........  Nothing quivered .................  Zot (40439)  .................  .................  Y   yak .%...............  @   Psyche (wand, ally target) .$......#[-%h :m.....[..  Y   ice beast ....Y..# .....##.  I   lightning spire (minion) _You lost 3 mp, and now have 3/13 mp. _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of warping (severely wounded, ally target, chance to affect: 29%)/%h @*I/%h>.*/%h҆aI.*/%h~ I.*I/%hR> zI.*I/%hhI.@I0%h6xI@*I0%h&I*YIAim: an ice beast (chance to affect: 64%)2%h#............#...##Pixie the Fabricator. ##................#Barachi of Cheibriados ***..... #..<.@.I.........#Health: 44/72 ==============----------...#.........<.....#Magic: 3/13=====-------------------.............##....#AC: 9Str: 18...........### ...#EV: 10Int: 26..........## .....SH: 0Dex: 19)........##### .##.XL:  9 Next: 77% Place: Dungeon:8........@....# .#Noise: ---------  Time: 10177.7 (0.0).....$........... #[12%hG0;38HD) +5 woodcutter's axe........*........Nothing quivered.................Zot (40439) ..................................Y   yak.%...............@   Psyche (wand, ally target).$......#.....[..Y   ice beast....Y..# .....##.I   lightning spire (minion) _You lost 3 mp, and now have 3/13 mp. _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an ice beast (chance to affect: 64%)2%h" V I2%hcF  The ice beast's mind is blasted!Psyche zaps a wand.2%hoL /  --more--3%hY  Space twists violently! The rupture engulfs you.  You blink.3%h /  --more--4%h\ Y...........### ...# ..........## ...... )........##### ....##. .......##.....# .....$4%h8 ..# # ........Y........### .......... .................... .........# .%.......# .$......#.....[....Y..##.....##4%hX ? ....... ###Y ##..#...# Y 2 yaks (1 wandering) ..# #### Y   ice beast ... ...4%h 4%h;4%h*4%h4%h4%h.4%h 4%h!4%h:§4%h.4%hY4%h9Y4%h.4%hzY.  A yak comes into view. x2  4%hKThe yak moves out of view.4%h38--======8.7 (184%h   A yak comes into view. x2  The yak moves out of view. _You hear a shout! x2  😮 HP[-6] _You take 6 damage, and now have 38/72 hp.9%h 9%h Read which item? Scrolls  m - a scroll of amnesia  r - a scroll of blinking {!r}s - a scroll of poison  f - 2 scrolls of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  u - a scroll labelled SOOFUD FUCZEY 9%h ^ o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected;%hZ ...........### ...#Pixie the Fabricator..........## ......Barachi of Cheibriados ***...)........##### ....##.Health: 38/72 ============------------........§....##.....#Magic: 3/13=====-------------------.....$...........# #AC: 9Str: 18.................###EV: 10Int: 26.........Y..........SH: 0Dex: 19....................XL:  9 Next: 77% Place: Dungeon:8......[;%hyh m.....@.....#Noise: ======---  Time: 10178.7 (0.0).%...............#D) +5 woodcutter's axe.$...Y..#.....[.....Nothing quivered.......##.....##....Zot (40438) .Y ....... ###. ##..#...#YY 2 yaks (1 wandering)..# ####Y   ice beast......  A yak comes into view. x2  The yak moves out of view. _You hear a shout! x2  😮 HP[-6] _You take 6 damage, and now have 38/72 hp.  ...  As you read the scrol;%h l of teleportation, it crumbles to dust.You feel strangely unstable.  --more--=%hn=%ho,=%h.YY.Y.=%h1X 4===%h------9.7 (17) Tele _=%h=%h _😮 MP[+1]>%ho....### ...#...## #...... ).##### ....##. .§....##.....# .....$.# # .#...........Y..........# .%....Y.# .$......#.....[......Y.##.....##....#.. #. #. ##..#...# .>%h".###### ....  The yak bellows!>%hD=@..>%h.Y..Y.Y.Y>%h@   Psyche (wand)Y   ice beast>%h=9=>%h]==----81.6 (1.95>%h>%hJ _The ice beast barely misses you. >%hy_😮 HP[+1]?%hW....### ...#. .@.## #...... ?%ho).##### ....##. .##.....# .....$.# # .#.#..........Y..Y.@...# .%......?%h֫6# .$.....Y#.....[...... .......##.....##....#.. #. #####. ##..#...# ..###### ... ....?%h?%h  Your surroundings suddenly seem different.?%h/  --more--@%h ### ... ........ ...... ..#....# # .. .. .......# #. .... ......:o $#.. .#. ........ ..... .. ........ ......#.#.. #.......@%h  #....@h........ ##....... #.....#.. #............@%h>w.. #.............. ............... h   polar bear (asleep)..#.c.......). c   centaur (asleep)@%hU.##.#......... o   orc (wandering)<.. #.###....#..@%h <A polar bear, a centaur and an orc come into view.Found 8 gold pieces and a book of Scorching.@%hPZ hhcclauncher)Found a stone staircase leading up.The centaur shouts! The polar bear growls angrily.@%h Y (((((@%h (((The centaur wields a +0 orcbow. The centaur shoots an arrow.@%h|o@%hH o...@.....  @%h The arrow barely misses you. The polar bear barely misses you.The polar bear closely misses you.The polar bear claws you but does no damage.@%h4((((@%hP3((((@%hI@%h  ### ... ....y...  ...... ..#....#  # .. .. ......o#  #. .... ......:.  @%h$#.. .#. ........  ..... .. ........  ......#(#........  #.....(........  #....(h....... .  ##...(........  @%h6l#...(.......#  #....(.......  #....(.......  .....(.......  ....#.c....... ) ....##.#....... y   killer bee (wandering) ..<.. #.###....# o   orc (wandering)The centaur shoots an arrow. The arrow barely misses you.A killer bee comes into view.@%hՋ ### ... ....y...  ...... ..#....#  # .. .. ......o#  #. .... ......:.  $#.. .#. ........  ..... .. ........  ......#(#........  #.....(........  #....(h....... .  ##...(........  #...(.......#  #....(.......  #....(.......  .....(.......  ....#.c....... )[39@%hԌ;49m ....##.#.......  ..<.. #.###....#   The polar bear barely misses you. The polar bear claws you.* * * LOW HITPOINT WARNING * * *@%hM yo...@.....  The polar bear claws you but does no damage.((((((((@%h@%h&) ..o..@.....o   orc@%h,  The centaur shoots an arrow. The arrow barely misses you.The killer bee moves out of view.@%h 36-====3.53) @%hQ@%h,p  ..<.. #.###....# .. _The orc shouts! You hear an angry buzzing noise. x2  @%h`-😨 HP[-3] _You take 3 damage, and now have 36/72 hp.A%hQ A%h Y ORead which item? Scrolls  m - a scroll of amnesia  r - a scroll of blinking {!r}s - a scroll of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA A%hZ  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selectedE%h#>E%hIE%hYX### ... ........Pixie the Fabricator...... ..#...o#Barachi of Cheibriados ***...# .. .. .......#Health: 36/72 ============------------#. .... ......:.Magic: 4/13=======-----------------E%hQ^$#.. .#. ........AC: 9Str: 18..... .. ........EV: 10Int: 26......#.#........SH: 0Dex: 19#..............XL:  9 Next: 77% Place: Dungeon:8#....@h........ Noise: ====-----  Time: 10183.5 (0.0)##.............. D) +5 woodcutter's axe#...........#.. Nothing quivered#.............. Zot (40433) #............................. h   polar bearE%h_....#.c.......). c   centaur (launcher)....##.#......... o   orc..<.. #.###....#..The centaur shoots an arrow. The arrow barely misses you.The killer bee moves out of view. _The orc shouts! You hear an angry buzzing noise. x2  😨 HP[-3] _You take 3 damage, and now have 36/72 hp.E%hlE%htoReally read r - a scroll of blinking {!r}? Y - Yes  N - NoF%h 2F%hϺ  F%h ### ... ........  Pixie the FabricatorF%hϼ  F%h ...... ..#...o#  Barachi of Cheibriados ***...F%h  F%h D# .. .. .......#  Health: 36/72 ============------------F%h  #. .... ......:.  Magic: 4/13=======----------------- $#.. .#. ........  AC: 9Str: 18 ..... .. ........  EV: 10Int: 26 ......#.#........  SH: 0Dex: 19 #..............  XL:  9 Next: 77% Place: Dungeon:8F%hG  #....@h....... .  Noise: ====-----  Time: 10183.5 (0.0) ##............ .. D) +5 woodcutter's axe #...........# .. Nothing quivered #............ .. Zot (40433)  #............ .. ............. .. h   polar bear ....#.c....... ). c   centaur (launcher) ....##.#....... .. o   orc ..<.. #.###....# .. _The orc shouts!F%hb [37m You hear an angry buzzing noise. x2  😨 HP[-3] _You take 3 damage, and now have 36/72 hp.Blink to where?Press: ? - help, Dir - move targetG%h1;@*G%hZ-*.G%h*-*.G%hg?.*G%h$ ?.*G%h -*.G%hf?.*H%h #.  😨 HP[-3] _You take 3 damage, and now have 36/72 hp.Blink to where?Press: ? - help, Dir - move targetThere is a wall there.H%h7l #*H%h<?.*H%h ?.*H%ht -*.H%h| ?.*I%hL#....§h.......Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 36/72 ============------------#..# #............Magic: 4/13=======-----------------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 77% Place: Dungeon:8#....@..##.###....#Noise: ====-----  Time:%hNOqm 10183.5 (0.0)#..##....#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40433) ...# ..#...# .#h   polar bear....~~~~~≈≈~≈≈≈😨 HP[-3] _You take 3 damage, and now have 36/72 hp.Blink to where?Press: ? - help, Dir - move targetI%hbI%hni..hI%hq----4.5 (12I%htI%hwp _As you read the scroll of blinking, it crumbles to dust.J%hES----J%hJ%h7J%hTJ%h.hcc   centaur (launcher)J%hN #.............  ## ##............  J%h##. #...h.......#  #..# #............  #...###...c..  ##.......(.  #......((#  #.....(.#  #....@..#  #..##....#  # ##.......  ...#....  ...# ..#  ...# .#  ....  ~~~~~  ≈≈~≈≈≈ J%hCs #.............  ## ##............  ##. #...h.......#  #..# #............  #...###...c..  ##.......(.  #......((#  #.....(.#  #....@..#  J%hFy#..##....#  # ##.......  ...#....  ...# ..# ...# .#  ....  ~~~~~ ≈≈~≈≈≈J%hQ  The centaur shoots an arrow. The arrow hits you!J%h7....J%hߛ25----==51J%hVJ%h   #.###........#...##.   #.# ####'#.....##. J%h  #.# ####.#.##...........##.   #.# #....#......#..#.   #.# #....#..#)..#.###....#.   #.# #....#..#)#<.........##   #.# #....#.....).)...   #.# #....#....#..)..#.≈≈≈≈≈7   #.# #....#@...#.......≈##≈≈   #.# ##...+..#.#)#.....≈####   #.# #...#%h0m..#.#.#)....≈≈#   #.# ##...##...#)#.....≈≈#   #.###....#............≈≈#   #...'....'.....).....#≈####   #####...##...........#≈##≈≈  #...#######......+≈≈≈≈≈   #...# #......#.....  _* * * LOW HITPOINT WARNING * * *J%h=----J%hXJ%h06--7.0 (2.529J%h4<J%hoL _* * * LOW HITPOINT WARNING * * * _You climb upwards.There is a stone staircase leading down here. J%h7M 😨 HP[-10] _You take 10 damage, and now have 26/72 hp.K%hu(4K%h_/K%h8k5==K%h9K%h/>Y8K%hvDK%hڅ7=76K%hl==5K%hSK%hK%hK%h8K%hT=K%h4K%hK%hnK%huK%h,K%h۽%3K%hK%hK%hK%hDz6==2K%hK%h k91K%hK%huY0K%h|K%h.Z19K%h K%h:30K%h@g===8K%ha#K%h(Y7K%h-K%h4Y6K%h8K%hO>L1=K%h3?15K%hHU7=4K%hWK%hzXC3K%hgK%huK%h4wK%hx2K%hh}12K%hYK%hK%hK%h%1K%hdK%hK%hK%hK%h=K%ht0K%h/K%hpK%hK%hK%hS3K%h=K%hצ&09K%h,K%hK%hK%hrK%h%8K%hK%hK%hK%hK%h%7K%h0K%h7K%hK%hK%h 8==6K%h!}4=5K%h)K%h6Y4K%h}>K%h?K%hD@%3K%h@K%hHK%hSK%h\Th5==2K%h[K%h4`Y1K%hdK%hjY0K%h@oK%hw6=399K%h|K%h9==8K%h܋K%h@Y7K%hݓK%hN~37=6K%h[K%hY5K%hK%hl==4K%h K%hk83K%hкK%hfY2K%hHK%hi10/13==K%hK%h9=1K%h:K%hK%hC0K%hK%hK%hD89K%hBK%h40===7K%hK%h,K%hb K%ho6K%hK%hU15K%hG!1==4322=1K%ha==0K%hnp79K%hPyK%h3=87K%hx2==6454K%hK%hzo3K%h 5===21K%hK%hgK%hC0K%hK%h_6=--K%hg1248.0 (61.0)K%h813==9.0 (6269K%hK%h   _You take 10 damage, and now have 26/72 hp.start resting  😮 HP[+20] MP[+9]You regained 20 hp, and now have 46/72 hp.Your mp is fully restored (13).K%h 4K%hK%hkY8K%híK%hK%hC7K%hֺK%hwK%hEU76K%hK%hK%h5V==5K%hwK%h{K%h C4K%h8K%hK%hwy8=3K%hK%hxK%hqC2K%hK%h6K%hC1K%h!K%hi}9=0K%h3K%hZ59K%hK%h= Y8K%h,K%hY7K%hK%hN^506541=32K%h_[o1K%hh2=0K%hiK%hmZ49K%hDrK%hwY8K%h{K%hk37K%hK%hY6K%hK%hY5K%hK%h4=4K%hK%hY3K%hK%hвY2K%hCK%h8K%hѽr55=1K%hK%h,Y0K%h K%hZ39K%hQK%hw68K%hK%hY7K%h~K%h=Y6K%hpK%h7=5K%hK%hY4K%h o3K%hKK%hY2K%hK%h8=1K%h!K%h&Y0K%hK-K%hO1Z29K%h5K%h:w98K%h>K%hTCY7K%hHK%hNY6K%heSK%hW:60K%hXN=5K%h`K%hcY4K%hgK%hlY3K%hpK%h9u1=2K%h{K%hY1K%hڄK%hrY0K%hɏK%hēx219K%hK%hߜY8K%hՠK%h@73=654K%h4=3K%h;21K%hw50K%h"p09K%h),K%h3;86K%hJ6=5K%hOY4K%hvRK%hWK%hWC3K%h[K%hxe7=210K%hzK%h[y8299K%hK%hY8K%hK%h Y7K%h2K%hK%hML9=K%h7K%h{Y6K%hhK%h Y5K%hK%hQ70=4K%h_K%hY3K%hhK%hY2K%h#K%h l11089K%h8 K%h! 329.0 (8072=30.0 (818K%h<' K%h1 fM You regained 20 hp, and now have 46/72 hp. _Your mp is fully restored (13).Ž6]Your hp is fully restored (72).M%hM%hLevel 7 of the Dungeon <<<<>>>>_(Press ? for help) ######'####<#.# #.#.##.#############  #####........####.###.#.##.######### #...#......############   #...'........'.....##..............# #...#......##..........   #.###........#..........##.........# #...#......)...........   #.# %h@30m####'#..............##.........# #.).##.................   #.# ####.#.##...........##.........# #...##.................   #.# #....#......#........#.........# #...##.................   #.# #....#..#)..#.###....#.........# #...##.................   #.# #....#..#)#<...M%hI......##############..)#..........########   #.# #....#.....).)....................+.))).........>#########   #.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈..######...#...####............   #.# #....#@...#.......≈##≈≈≈##≈........####÷..# #.............   #.# ##...+..#.#)#.....≈#######%hST40m≈........#......# #.............   #.# #...#..#.#.#)....≈≈#  #≈≈#.......#......###..###########   #.# ##...##...#)#.....≈≈#  +..........#......##...# ##########  #.###....#............≈≈#  #≈≈..........##...##.#.# #........#  #...'....%h;1m'.....).....#≈#######≈#.........##...##.#.###........#  #####...##...........#≈##≈≈≈##≈#.....)...##...#...............# #...#######......+≈≈≈≈≈≈≈≈≈#.........######)#.............# #...# #......#.....##..........#######..#.#########..## #...#######......#.....##....#...##..)......###..###).##.# #.........M%hž3.......#......#....#...##.........####.##.##.#.# #..............###......#....#...##.........#_#.##.##.#..#M%hϭ M%hˮ #####...##...........#≈##≈≈≈##≈#.....)...##...#...............# #...#######......+≈≈≈≈≈≈≈≈≈#.........######)#.............# #...# #......#.....##....#######..#.#########..##M%h l #...########.....##....#...##..)......###..###).##.# #.....#......#....#...##.........####.##.##.#.# #........###......#....#...##.........#_#.##.##.#..# .M%h> ...###......#....######........>##.##.##.##### ######....##......#......÷.<)...###..###..#M%hб   .##  #....##......#............#######   ...#####....###...###M%h` # ##  ............##......#.....###........###.#  .......M%h #......#....# #.............#  ###..........#......'....# #.......# #................##....####.......##.................# #............###.####...#..###.................# #....).###...# #.........##...'.## #......##.# #......#########......#### #.......# #....[.........#.......%hj X40m# #......##.# #...........###......#...).###...## ##...........'.'>.........###............ #............###.........#......###............# #.##.........+..............# #...#..........#..............#M%h O%hJ>>P%h=  P%h! #.# #....#......#........#.........# #...##................. P%hL  #.# #....#..#)..#.###....#.........# #...##.................   #.# #....#..#)#<.........##############..)#..........########   #.# #....#.....).)....................+.))).........>#########   #.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈..######...#...####............   %hP10;1m#.# #....#@...#.......≈##≈≈≈##≈........####÷..# #.............   #.# ##...+..#.#)#.....≈#######≈........#......# #.............   #.# #...#..#.#.#)....≈≈#  #≈≈#.......#......###..###########   #.# ##...##...#)#.....≈≈# %hS(0m +..........#......##...# ##########  #.###....#............≈≈#  #≈≈..........##...##.#.# #........#  #...'....'.....).....#≈#######≈#.........##...##.#.###........#>R%h,R%hwcx  #.###........#..........##. Pixie the Fabricator   #.# ####'#..............##. Barachi of Cheibriados ***...   #.# ####.#.##...........##. Health: 72/72 ========================   #.# #....#......#........#. Magic: 13/13 ======================== R%hzf  #.# #....#..#)..#.###....#. AC: 9Str: 18   #.# #....#..#)#<.........## EV: 10Int: 26   #.# #....#.....).)......... SH: 0Dex: 19   #.# #....#....#..)..#.≈≈≈≈≈ XL:  9 Next: 77% Place: Dungeon:7   #.# #....#@...#.......≈##≈≈ Noise: ---------  Time: 10330.0 (0.0)   #.# ##...R%hg[37m+..#.#)#.....≈#### D) +5 woodcutter's axe   #.# #...#..#.#.#)....≈≈#Nothing quivered   #.# ##...##...#)#.....≈≈#Zot (40288)   #.###....#............≈≈#   #...'....'.....).....#≈####    #####...##...........#≈##≈≈   #...#######......+≈≈≈≈≈   #...# #......#..... You regained 20 hp, and now have 46/72 hp. _Your mp is fully restored (13). _You start resting.😎 HP[+26] _Your hp is fully restored (72).R%h2kR%hwR%hv6 _R%hMR%h#R%hR%hI%4R%hR%hR%hR%hȴR%hHR%h[%2R%hDR%hR%hR%hR%h1R%h%0R%hR%h7R%h#R%hR%hR%h&78R%hR%h R%h{R%hR%hR%h%6R%hyR%hu42069R%hR7R%hPs5) Water R%hqR%h> _You enter the deep water.R%hXR%h C3R%hR%h`R%h]Y1R%hR%h)R%hZ59R%h%R%ht7R%ho5R%hR%hR%hR%hC3R%hoR%hR%hY1R%hR%h49R%hR%h^7) R%hR%hR%h< Y5R%h~ R%h{R%hY3R%hrR%hR%hf!Y2R%h%R%hV+R%h0Y0R%h3R%hK7R%h=R%h>D38R%hFR%h;OR%h WR%hWC6R%hQ\R%hHeR%h.pY4R%h2R%h6R%hNR%hY0R%hR%hd`  Things that are here:  a +0 chain mail; a +0 hand axeR%h(R%hK28 _R%hR%h9d  Items here: )) [[ ÷.R%hR%hJ6 _R%hR%h  There is an open door here.Things that are here:  a +0 short sword; an orc skeletonR%hR%hJ4 _R%hR%hTR%h+Y2R%hR%hR%hY1R%h`R%h+R%h Z19R%h%R%h/-R%h3Y7R%hjAR%h[BR%hQFY5R%h|JR%hMR%hRY3R%h%VR%hYR%hL[Y1R%h"]R%hk_R%haZ09R%h-cR%heR%hgR%hMhC7R%h,iR%hs #...#......############  #...#......##..........  #...#......)...........  #.).##.................  #...##.................  #...##.................  #...##................. R%h=u###..[#..........######## ..+.[[).........@######### 4180.0) ###...#...####............ ...####÷..# #............. ...#......# #............. ...#......###..########### ...#......##...# ########## .....##...##.#.# #........# .....##...##.#.###........# .)...##...#...............#R%hS{R%hZ} _There is a stone staircase leading down here.S%hy # #...#......### # #...#......##... # #...#......).... # #.).##..... # #...##...... # #...##....... # #...##........#..[#.##.+.[[)........@>###...#...####. ....####÷..# #..#......# #..#......###..## ....#......##...# # ......##...##.#.# #.# ......##...##.#.###.# ..)...##...#....S%h ;.#S%h S%hT s2.0 (2.0)5 _S%h U%h  #...#......###  #...#......##...  #...#......)....  #.).##.....  #...##......  #...##.U%h W......  #...##........ ..[#.## +.[[)..## ...#...####. ####÷..# #. #......# #. #......###..## )...##...#....U%h U%h h3.9 (1.93U%h U%h  _There is a stone staircase leading down here.X%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.2   5.7  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0%hӸ34m   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0          n + Invocations2.1   3.6  -1       o - Evocations   0.0   0.8  +1   f - Armour   7.0   5.7  +2       g - Dodging   2.1   2.5  +1    X%h   h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [%hZm/] auto|manual mode [*] useful|all skills [!] training|cost|targets]%h]%h]%hH #...#......############Pixie the Fabricator#...#......##..........Barachi of Cheibriados ***...#...#......)...........]%h SHealth: 72/72 ========================#.).##.................Magic: 13/13 ========================#...##.................AC: 9Str: 18#...##.................EV: 10Int: 26#...##.................SH: 0Dex: 19 ###..[#..........########XL:  9 Next: 77% Place: Dungeon:7 ..+.[[).........@#########]%hNoise: ---------  Time: 10413.9 (0.0) ###...#...####............D) +5 woodcutter's axe ...####÷..# #.............Nothing quivered ...#......# #.............Zot (40203) ...#......###..########### ...#......##...# ########## .....##...##.#.# #........# .....##...##.#.###........# .)...##...#...............# _Items here: )) [[ ÷.  There is an open door here.Things that are here: _a +0 short sword; an orc skeleton _There is a stone staircase leading down here. _There is a stone staircase leading down here.]%h4]%h]%h^%h_4^%ho^%hwH4.9 (1 _^%h }^%h(  You climb downwards.You hear the roar of battle.^%hO/  --more--^%h   There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever!_%h~  Level annotation: PsycheYou hear the creaking of a very distant portcullis._%hK .... #.....  .... ###.....  ....> [.....### #  .....##.......# .#  #.##..## ..#  #.#...## . ......#  .. #..<......# 8  ...#.....S...@.....#  .............##....#  ...........### ...#.  ..........## [4_%h!0m#......  )........##### ....##.  .............##.....# S   water moccasin (unaware)  .....$...........# #  .................#####  .........  --more--_%h,_%hp..SS_%h:! 6.4 (2.51 _ _There is a stone staircase leading up, spattered with blood here.`%h  `%hCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%hX `%hZ  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast`%h] [!]/[I] toggle spell headersb%hb%hb%h?c.... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 72/72 ========================.....##.......# .#Magic: 13/13 ========================#.......##..## ..#b%h AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#.......S.@.....#Noise: ---------  Time: 10416.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40201) )........##### ....##..............##....b%h[m.#S   water moccasin.....$...........# #.................#####.....................#portal closes forever!Level annotation: Psyche _You hear the creaking of a very distant portcullis. _There is a stone staircase leading up, spattered with blood here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b%h_V.... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #b%hSHealth: 72/72 ========================.....##.......# .#Magic: 13/13 ========================#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#.......S.@.....#Noise: ---------  Time: 10416.4 (0.0).............##....#D) +5 woodcutter's axeb%hV...........### ...#.Nothing quivered..........## #......Zot (40201) )........##### ....##..............##.....#S   water moccasin.....$...........# #.................#####.....................#portal closes forever!Level annotation: Psyche _You hear the creaking of a very distant portcullis. _There is a stone staircase leading up, spattered with blood here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b%hbb%ha.S#b%h11----==7.4 (10b%hb%hJ  .....................# _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 11/13 mp.b%h{ D  .....................#  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%hK Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersc%hg c%hsm c%h [.....### #Health: 72/72 ========================.....##.......# .#Magic: 11/13 ====================----#.......##..## ..#AC: 9Str: 18c%hu #............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#........S@.....#Noise: ==-------  Time: 10417.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40200) )........##### ....##..............##.....#c%hv k[14;38HS   water moccasin.....$...........# #.................#####.....................# _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 11/13 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%h_ .... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 72/72 ========================.....##.......# .#Magic: 11/13 ====================----#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#........S@.....%h 1m#Noise: ==-------  Time: 10417.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40200) )........##### ....##..............##.....#S   water moccasin.....$...........# #.................#####.....................# _You shape a spike launcher from a nearby wall.  😎 MP[-2] _You lost 2 mp, and now have 11/13 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h 39;49mc%h  .... #..... Pixie the Fabricator .... ###..... Barachi of Cheibriados ***... ....> [.....### #  Health: 72/72 ======================== .....##.......# .#  Magic: 10/13 ==================------ c%h z#.......##..## ..#  AC: 9Str: 18 #............#...##  EV: 10Int: 26  . ##................#  SH: 0Dex: 19  .. #..<.............#  XL:  9 Next: 77% Place: Dungeon:8  ...#........S@.....#  Noise: ==-------  Time: 10417.4 (0.0)  .............##....#  D) +5 woodcutter's axe  ...........### ...#.  Nothing quivered  ..........## #......  Zot (40200) c%hG  )........##### ....##.  .............##.....#  S   water moccasin  .....$...........# #  .................#####  .....................# _You lost 2 mp, and now have 11/13 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (63% to hit)c%h .... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 72/72 ========================.....##.......# .#Magic: 10/13 ==================------#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#........S@.....%h1 1m#Noise: ==-------  Time: 10417.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40200) )........##### ....##..............##.....#S   water moccasin.....$...........# #.................#####.....................# _You lost 2 mp, and now have 11/13 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h <3;2HAim: a water moccasin (63% to hit)c%hH 8*c%h   Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (63% to hit)  The kinetic grapnel hits the water moccasin but does no damage.c%hA SThe rocky spike skewers the water moccasin.c%hBh8.4 (1199c%hHc%hVe  The kinetic grapnel hits the water moccasin but does no damage.The rocky spike skewers the water moccasin. _The water moccasin closely misses you. The water moccasin barely misses you.  c%hW😎 MP[-1] _You lost 1 mp, and now have 10/13 mp.d%h;  .....................#  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e%h6 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headerse%h" .... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 72/72 ========================.....##.......# .#Magic: 10/13 ==================------#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#........S@e%h>$ .....#Noise: ==-------  Time: 10418.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40199) )........##### ....##..............##.....#S   water moccasin.....$...........# #.................#####.....................# _The water moccasin closely misses you. The water moccasin barely misses you.😎 MP[-1] _You lost 1 mp, and now have 10/13 mp.  Casting: Kinetic Grapnel %hF' 37m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 72/72 ========================.....##.......# .#Magic: 10/13 ==================------#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: %hL) 9mDungeon:8...#........S@.....#Noise: ==-------  Time: 10418.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40199) )........##### ....##..............##.....#S   water moccasin.....$...........# #.................#####.....................# _The water moccasin closely misses you. The water moccasin barely misses you.😎 MP[-1] _You lost 1 mp,e%hx+  and now have 10/13 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e%hd  .... #..... Pixie the Fabricator .... ###..... Barachi of Cheibriados ***...e%hd  ....> [.....### #  Health: 72/72 ======================== .....##.......# .#  Magic: 9/13================-------- #.......##..## ..#  AC: 9Str: 18 #............#...##  EV: 10Int: 26  . ##................#  SH: 0e%he Dex: 19  .. #..<.............#  XL:  9 Next: 77% Place: Dungeon:8  ...#........S@.....#  Noise: ==-------  Time: 10418.4 (0.0)  .............##....#  D) +5 woodcutter's axe  ...........### ...#.  Nothing quivered  ..........## #......  Zot (40199) e%hg  )........##### ....##.  .............##.....#  S   water moccasin  .....$...........# #  .................#####  .....................# _You lost 1 mp, and now have 10/13 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 63% to hit)e%hX .... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 72/72 ========================.....##.......# .#Magic: 9/13================--------#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#.....****@%h\ 7m.....#Noise: ==-------  Time: 10418.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40199) )........##### ....##..............##.....#S   water moccasin.....$...........# #.................#####.....................# _You lost 1 mp, and now have 10/13 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straige%hP` ht lineAim: a water moccasin (moderately wounded, 63% to hit)e%h e%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 63% to hit)  The kinetic grapnel misses the water moccasin.e%hTz  The rocky spike skewers the water moccasin!e%ha ...So   orc (wandering)oThe water moccasin bites you!e%hSc65---9.4 (18e%hje%hҍk  The water moccasin bites you! _An orc comes into view. It is wielding a +0 hand axe.  😕 HP[-7] MP[-1]  You take 7 damage, and now have 65/72 hp. _You lost 1 mp, and now have 9/13 mp.f%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h"f%h^% Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2 f%hr& Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersg%h g%h g%h .... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 65/72 =====================---.....##.......# .#Magic: 9/13g%hg )================--------#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#........S@.....#Noise: ==-------  Time: 10419.4 (0.0)g%h Q.............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40198) )........##### ....##..............##.....#S   water moccasin.....$...........# #o   orc (wandering)g%hg .....o...........#####.....................#😕 HP[-7] MP[-1]You take 7 damage, and now have 65/72 hp. _You lost 1 mp, and now have 9/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%h V.... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #g%h ;Health: 65/72 =====================---.....##.......# .#Magic: 9/13================--------#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8g%h ...#........S@.....#Noise: ==-------  Time: 10419.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40198) )........##### ....##..............##.....#S   water moccasin.....$...........# #g%h Po   orc (wandering).....o...........#####.....................#😕 HP[-7] MP[-1]You take 7 damage, and now have 65/72 hp. _You lost 1 mp, and now have 9/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%h% f .... #..... Pixie the Fabricator .... ###..... Barachi of Cheibriados ***... ....> [.....### #  Health: 65/72 =====================--- .....##.......# .#  Magic: 8/13==============---------- #.......##..## ..#  AC: 9g%h& Str: 18 #............#...##  EV: 10Int: 26  . ##................#  SH: 0Dex: 19  .. #..<.............#  XL:  9 Next: 77% Place: Dungeon:8  ...#........S@.....#  Noise: ==-------  Time: 10419.4 (0.0)  .............##....#  D) +5 woodcutter's axe  ...........### ...#.  Nothing quivered  ..........## #......  Zot (40198)  )........##### ....##.  .............##.....#  S   water moccasin  .....$...........# #  o%h( !9;49m   orc (wandering)  .....o...........#####  .....................# _You lost 1 mp, and now have 9/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 63% to hit)g%h .... #.....Pixie the Fabricator.... ###.....Barachi of Cheibriados ***.......> [.....### #Health: 65/72 =====================---.....##.......# .#Magic: 8/13==============----------#.......##..## ..#AC: 9Str: 18#............#...##EV: 10Int: 26. ##................#SH: 0Dex: 19.. #..<.............#XL:  9 Next: 77% Place: Dungeon:8...#........S@.....%hd m#Noise: ==-------  Time: 10419.4 (0.0).............##....#D) +5 woodcutter's axe...........### ...#.Nothing quivered..........## #......Zot (40198) )........##### ....##..............##.....#S   water moccasin (grapneled).....$...........# #o   orc (wandering).....o...........#####.....................# _You lost 1 mp, and now have 9/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel %h m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 63% to hit)g%h( g*og%hإ `  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (heavily wounded, 63% to hit)  The kinetic grapnel hits the water moccasin.g%hi%x  The rocky spike misses the water moccasin.S@@   Psyche (wand, wandering)oS   water moccasin (grapneled).o   orcg%h.~420.4 (17g%h7E  g%h+F]The rocky spike misses the water moccasin. g%h GG_The water moccasin bites you. g%hG  g%hH😕 HP[-1] MP[-1]  g%h\KYou take 1 damage, and now have 64/72 hp. _You lost 1 mp, and now have 8/13 mp.j%hfr You take 1 damage, and now have 64/72 hp. _You lost 1 mp, and now have 8/13 mp.The grapnel guides your strike.  Psyche shouts!  You slash the water moccasin!  You kill the water moccasin!j%h,| {  Cheibriados thoroughly appreciates the change of pace.j%h  †@.@)o   orc  Psyche laughs secretively.Psyche looks as if she doubts whether you exists.j%hʠ 9*j%h= 6 o   orc  Psyche gestures wildly while chanting.Psyche flickers and vanishes!j%h` j%hj ^{o.j%h| z583=16j%h؂ j%h  _Deactivating autopickup; reactivate with Ctrl-A. _😕 HP[+1]n%h[Jn%h_n%huV{.n%hۊo.---25 _n%h$#...#......#############...#......##..........#...#......)...........#.).##.................#...##...........#...##......#.......... ###..[#...########7 ..+.[[).@######### ###...#...####............ ...####÷..# #............. ...#......# #............. ...#......###..########### ...#......##...# ########## .....##...##.#.# #........# .....##...##.#.###........# .)...##...#.....# ---You climb upwards.n%hn%h}6=9==3.9 (2.54n%hÆn%hB _😕 HP[+1]  You climb upwards. _R.  There is a stone staircase leading down here. n%h'_😕 HP[+1] MP[+1]o%ho%hho%h o%ho%hmC3o%ho%h !Y2o%h$o%h(o%h)q7=1o%h,o%hU6==0o%h8Pi8988710/13==65o%h So%hU9=4o%h[o3o%h_o%hOd==2o%heo%hYgr70=1o%hho%h'lo%h1mC0o%h)oo%hqo%h sD79o%huo%h xo%hxx11==7o%hzo%h[~o%h C6o%ho%hHo%hC5o%ho%ho%h:41.9 (18.0)72=2.9 (194o%hÜo%hpC _MP[+1] _You start resting  😎 HP[+6] MP[+2]  Your hp is fully restored (72).You regained 2 mp, and now have 11/13 mp.o%h 4o%hz o%h l==3o%h 21o%h o%hj U=0o%h o%h 2==o%hg D68o%he o%h Bo%hj o%hJ C7o%h o%h o%h V==5o%h o%h o%h C4o%hb o3o%hM o%h o%h! -53.9 (11o%ha" 13==4.9 (122o%h' o%h0 MYour hp is fully restored (72).You regained 2 mp, and now have 11/13 mp.o%h1 m _Your mp is fully restored (13).p%hhp%h Level 7 of the Dungeon <<<<>>>>_(Press ? for help) #.####.#.###)###### p%h#.# #.#.# #.#....# ######'####<#.# #.#.##.#############  #####........####.###.#.##.######### #...#......############   #...'........'.....##..............# #...#......##..........   #.###........#..........##.........# [0;10;1m#...#......)...........   #.# ####'#p%h..............##.........# #.).##.................   #.# ####.#.##...........##.........# #...##.................   #.# #....#......#........#.........# #...##.................   #.# #....#..#)..#.###....#.........# #...##.................   #.# #....#..#)#<.........%hm##############..[#..........########   #.# #....#.....).)....................+.[[).........@#########   #.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈..######...#...####............   #.# #....#>...#.......≈##≈≈≈##≈........####÷..# #.............   #.# ##...+..#.#)#.....≈#######≈........#%hZ0m......# #.............   #.# #...#..#.#.#)....≈≈# #≈≈#.......#......###..###########   #.# ##...##...#)#.....≈≈# ..'..........#......##...# ##########  #.###....#............≈≈#⌠..#≈≈..........##...##.#.# #........#  #...'....'.....).....p%h[40m#≈#######≈#.........##...##.#.###........#  #####...##...........#≈##≈≈≈##≈#.....)...##...#...............# #...#######......+≈≈≈≈≈≈≈≈≈#.........######)#.............# #...# #......#.....##..........#######..#.#########..## #...#######......#.....##....#...##..)......###..###).##.#p%h #.# ####'#..............##.........# #.).##................. #.# ####.#.##...........##.........# #...##................. #.# #....#......#........#.........# #...##................. p%h .# #....#..#).....#.........#.................# #....#..#)#<.........##############..[....######## #....#.....).).....+.[[)...@######### ....#....#..)..#.≈≈≈≈≈≈≈≈≈..######...#...####. ....#>...#≈##≈≈≈##≈........####÷..# #. #...+..#.#)≈#######≈........#......# #. %hS ;49m #.#.#)....≈≈# #≈≈#.......#......###..########### #...##...#)#.....≈≈# ..'..........#......##...# ###.......≈≈#⌠..#≈≈...##...##.#.# #........#..'....'.....).....#≈#######≈#.........#.#.########...##.....##.....)...##...#..#p%h[  #...#######......+≈≈≈≈≈≈≈≈≈#..######)# #...# #......#.....##...######..#.#..## #...#######......#.....##....#...##..)......###..###).##.# #.....#......#....#...##.........####.##.##.#.# #..............###......#....#...##.........#_#.##.##%h m.#..# #.....###......#....######........>##.##.##.#####.#....##......#...÷.<)...###..###..# .##  #....#...###......#### ##  ...#####....#p%h .#............###.......# ###########q%h####...##≈##≈≈≈##≈#.....)...##...#.# #...#######+≈≈≈≈≈≈≈≈≈#.........######)#.#q%h #...# #......#.....##....#######..#.#########..## #...#######......#.....##....#...##..)......###..###).##.# ............#......#....#...##.........####.##.##.#.# ..........####....#...##.........#_#.##.##.#.. ..........###......#.......>##.##.##.##### %h#m######....##......#....÷.<)...###..###..#  .##  #....##......#....###......#### ####  ...#####....##......#.....###.......# ##  ............##......#....####...###........###.........#  ..#......#....# #..................#  ###...........'....# #..................# #......##....####%h4&34m.......##..# #......###.##......##...#..###....# #....).###...# #...##...'.## #......##.........# #......#########..............#### #......##.........# #....[.........#.......# #......##.........# #...##......#...).###................## ##...'.'......>.#q%h(##............# #............###......###............# #............##+...............# #............##..............#r%hr%hy_ #...#......############Pixie the Fabricator#...#......##..........Barachi of Cheibriados ***...#...#......)...........Health: 72/72 ========================#.).##.................Magic: 13/13 ========================#...##.................AC: 9Str: 18#...##.................EV: 10Int: 26#...##.................SH: 0Dex: 19 r%h###..[#..........########XL:  9 Next: 83% Place: Dungeon:7 ..+.[[).........@#########Noise: ---------  Time: 10454.9 (0.0) ###...#...####............D) +5 woodcutter's axe ...####÷..# #.............Nothing quivered ...#......# #.............Zot (40162) ...#......###..########### ...#......##...# ########## .....##...##.#.# #........# .....##...##.#.###........# .)...##...#...............#Your hp is fully restored (72). _You regained 2 mp, and now have 11/13 mp. _You start resting.😎 MP[+2%h49m] _Your mp is fully restored (13).r%hr%hr%hJ0 _r%h!59r%hw$r%hE 75r%hQo3r%hUr%h [r%h&^Y1r%h`r%hfr%h'kZ49r%honr%hasr%hmxY7r%h{r%hr%h3Y6r%h&r%h  Things that are here:  a +0 quarterstaff; a +0 scale mail; a gnoll skeletonr%hr%hJ4 _r%h֗r%hr%hY2r%hTr%hnr%hY0r%h}r%hr%hZ38r%hCr%h/r%hmY6r%hr%h:r%h Y4r%hr%ht  You see here a steam dragon skeleton.r%hHr%hB2 _r%hr%hLr%hY0r%hgr%hr%h Z28r%hr%hr%hqY7r%hr%hr%h$Y5r%hr%hr%hY3r%h#r%h r%h Y1r%h= r%hr%hQZ19r%h r%hUr%hwY7r%hor%hr%h~Y5r%h9 r%h#r%h%Y3r%h'r%h3r%h6Y1r%h8r%h=C#......#....# #................. #......'....# #................. ......##....####.......##........ ..###...##...#..###........ ..# #.........##...'.## #......## #####..............#### #......## ....[...#.......# #......## .......####...).###.............'.'.........###....506.6 (51.r%hCn7) .......###.........####........###...+.................##....#.................##........###............. .########........# #.............  .########........# ####... r%hD...+.)......# ##...  ..#######........# ##... r%hhEr%h#Jr%h L _There is a stone staircase leading down here.s%hL.#......#....# #....... .#......'....# #.......##....####.......##s%hl.###.##......##...#..###.# #...##...'.## #......#.......#### #.......[.#.......# #.......###......#...).###.'.'>.###.###.#......###.###...+.....##.#.##.###.##.# # ..##.# #......####.+.)......# #......# #.#######.# #......# #s%h*s%h+t8.5 (1.9)09 _s%h5s%h8s%h .#......#....# #................ Pixie the Fabricator .#......'....# #................ Barachi of Cheibriados ***... .......##....####.......##....... Health: 72/72 ======================== ...###.##......##...#..###....... Magic: 13/13 ======================== ...# #.........##...'.## #......# AC: 9Str: 18 ######..............#### #......# EV: 10Int: 26 .....[.........#.......# #......# SH:s%h [40m 0Dex: 19 ........###......#...).###....... XL:  9 Next: 83% Place: Dungeon:7 ........'.'.....@>.........###... Noise: ---------  Time: 10508.5 (0.0) ........###.........#......###... D) +5 woodcutter's axe ........###.........+............ Nothing quivered ........##..........#............ Zot (40109) ........##........###............ ..########........# #............  ..########........# #......####..  .........+.)......# #......# #..  ...######s%h X#........# #......# #.. Things that are here: _a +0 quarterstaff; a +0 scale mail; a gnoll skeleton _You see here a steam dragon skeleton. _There is a stone staircase leading down here.Press: ? - help, v - describe, . - travelThe floor.t%h$ .#......#....# #................ Pixie the Fabricator .#......'....# #................ Barachi of Cheibriados ***... .......##....####.......##....... Health: 72/72 ======================== ...###.##......##...#..###....... Magic: 13/13 ======================== ...# #.........##...'.## #......# AC: 9Str: 18 ######..............#### #......# EV: 10Int: 26 .....[.........#.......# #......# SH:t%h@K [40m 0Dex: 19 ........###......#...).###....... XL:  9 Next: 83% Place: Dungeon:7 ........'.'.....@>.........###... Noise: ---------  Time: 10508.5 (0.0) ........###.........#......###... D) +5 woodcutter's axe ........###.........+............ Nothing quivered ........##..........#............ Zot (40109) ........##........###............ ..########........# #............  ..########........# #......####..  .........+.)......# #......# #..  %haW d...#######........# #......# #.. Things that are here: _a +0 quarterstaff; a +0 scale mail; a gnoll skeleton _You see here a steam dragon skeleton. _There is a stone staircase leading down here.Press: ? - help, v - describe, . - travelThe floor. _u%h"Iu%h7XLevel 7 of the Dungeon <<<<>>>>_(Press ? for help)  .##  #....##......#............###......#### #### u%h [ ...#####....##......#............###.......# ###########  ............##......#....####...###........###.........#  .............#......#....# #..........................#  ###..........#......'....# #..........................# #................##....####.......##.................# #............###.##......##...#..###.................# u%h_#....).###...# #.........##...'.## #......##.........# #......#########..............#### #......##.........# #..............[.........#.......# #......##.........# #.................###......#...).###................## ##.................'.'.....@>.........###............# #..................###.........#......###............# #..................###.........+.....................# #..................##..........#%ham.....................# #..................##........###.....................# #.......##...########........# #.....................# #.......##...########........# #......####...........# #.......##..........+.)......# #......# #...........# #.......##....#######........# #......# #...........# #.......##....#.#...<........# #......# ############# #############.#..............#u%hex #......# #.#.#.##.........# #......#v%hG@>w%h8 <<<>  ### ... ........   ...... ..#...o#      # .. .. .......#   ....  #.....   #. .... ......:.   .... ###.....  w%hz! $#.. .#. ........   ....> [.....###  #  ..... .. ........   .....##.......# .#  ......#.#........   #.......##..## ..#  #..............    #............#...##  #.............   . ##................# ##  ##............   .. #..<.............#  ##.  #...h.......#   ...#........†<.....#  #..#  #............%h$0;10m   .............##....#  #...###...c........   ..........{### ...#.  ##.................   ..........##  #......  #........#.c.......   ).......o##### ....##.  #.......##.#.......   .............##.....#  #....<..##.###....#   .....$...........# # #..##....#   .................##### # ##.......   .....................#   ...#....   ......................   ...# %h Qm..#   ........Y..Y.....#   ...# .#  .%...............#   ....   .$.....Y#.....[...... y%h*y%h..#......#....# #................ Pixie the Fabricator .#......'....# #................ Barachi of Cheibriados ***... y%h.......##....####.......##....... Health: 72/72 ======================== ...###.##......##...#..###....... Magic: 13/13 ======================== ...# #.........##...'.## #......# AC: 9Str: 18 ######..............#### #......# EV: 10Int: 26 .....[.........#.......# #......# SH: 0Dex: 19 ........###......#...).###....... XL:  9 Next: 83% Place: Dungeon:7 ........'.'.....@>.........###...%hZ7m Noise: ---------  Time: 10508.5 (0.0) ........###.........#......###... D) +5 woodcutter's axe ........###.........+............ Nothing quivered ........##..........#............ Zot (40109) ........##........###............ ..########........# #............  ..########........# #......####..  .........+.)......# #......# #..  ...#######........# #......# #.. Things that are here: _a +0 quarterstaff; a +0 scale mail; a gnoll skeleton _You see here a steam dragon skeleton. _There is a stone staircase leading down here.Press: ? - help, v - describe, . - y%h ftravel _The floor.y%hz%h Level 7 of the Dungeon <<<<>>>>_(Press ? for help)  .##  #....##......#............###......#### ####  ...#####....##......#............###.......# ###########  ............##......#....####...###........###.........#z%h   .............#......#....# #..........................#  ###..........#......'....# #..........................# #................##....####.......##.................# #............###.##......##...#..###.................# #....).###...# #.........##...'.## #......##.........# #......#########..............#### #......##.........# #..............[.........#.......# #......%h#m##.........# #.................###......#...).###................## ##.................'.'.....@>.........###............# #..................###.........#......###............# #..................###.........+.....................# #..................##..........#.....................# #..................##........###.....................# #.......##...########........# #.....................# #.......##...########........# #......####...........# #.......##..........+%h);10m.)......# #......# #...........# #.......##....#######........# #......# #...........# #.......##....#.#...<........# #......# ############# #############.#..............# #......# #.#.#.##.........# #......#z%h G@>{%hWA  {%hx\#...#######......#.....##....#...##..[......###..###).##.# #................#......#....#...##.........####.##.##.#.# #..............###......#....#...##.........#_#.##.##.#..# #..............###......#....######........>##.##.##.##### {%h#....#######....##......#............÷.<)...###..###..#>{%hQ #.# #....#......#........#.........# #...##................. #.##..#)..#.###....#.........# #...##................. #.#{%hW #..#)#<.........##############..[#..........######## #.##.....).)..............+.[[).........>######### #.#....#..)..#.≈≈≈≈≈≈≈≈≈..######...#...####............ #.# #....#>...#.......≈##≈≈≈##≈####÷..# #............. #.# ##...+..#.#)#.....≈#######≈#......# #............. #.# [0;{%h 10;1m#...#..#.#.#)....≈≈# #≈≈#.......#......###..########### #.# ##...##...#)#.....≈≈# ..'..........###...# ###########.###....#..≈≈#⌠..#≈≈..........##...##.#.# ##...'....'.....).....#≈#######≈#.........##...##.#.########...##{%hY [40m.#≈##≈≈≈##≈#.....)...##...##...#######......+≈≈≈≈≈≈≈≈≈#.........######)#....#...# #......#.....#########..#.#########..###...########.....##....#...##..[......###..###).##.##......#....#...##.........####.##.##.###......####....#...##.[{%h 30m#_#.##.##.#..##.....###....######..>##.##.##.######....#######....##...÷.<)...###..###..# .##  #....##..####### #### ...#####....##....#### ########### .....##......#....####...######.# ......#......#....# #.........#|%h<>>}%h4k }%h3 r.#......#....# #................ Pixie the Fabricator .#......'....# #................ Barachi of Cheibriados ***... .......##....####.......##....... Health: 72/72 ======================== ...###.##......##...#..###....... Magic: 13/13 ======================== }%hO ...# #.........##...'.## #......# AC: 9Str: 18 ######..............#### #......# EV: 10Int: 26 .....[.........#.......# #......# SH: 0Dex: 19 ........###......#...).###....... XL:  9 Next: 83% Place: Dungeon:7 ........'.'.....@>.........###... Noise: ---------  Time: 10508.5 (0.0) ........###.........#......###... D) +5 woodcutter's axe ........###.........+............ N}%hD "othing quivered ........##..........#............ Zot (40109) ........##........###............ ..########........# #............  ..########........# #......####..  .........+.)......# #......# #..  ...#######........# #......# #.. Things that are here: _a +0 quarterstaff; a +0 scale mail; a gnoll skeleton _You see here a steam dragon skeleton. _There is a stone staircase leading down here.Press: ? - help, v - describe, . - travel _The floor.}%h8 }%h }%hV }%hY `7 _}%hö }%h( }%h C5}%h' }%h }%hD }%h! ;3}%h }%h }%h C2}%h }%h }%h }%hX C0}%h" }%h }%h }%hK E098}%h }%h$ }%h }%h }%hv ;6}%hl }%h }%h }%h ;4}%h }%h j  There is an open door here.}%h }%hc B2 _}%h' }%h }%hP }%hB ;0}%h }%h }%h }%h <88}%h }%hb }%hU Y6}%h }%h }%h }%h C4}%h }%h }%hc }%h8" Y2}%hh% }%hR' }%hZ( C0}%h* }%h/ }%h2 }%h84 <78}%h5 }%h9 }%h< Y7}%h\A }%h+G ,}%hH C5}%h?J }%hV ..#>...#.......≈##≈≈≈##≈ ...+..#.#)#.....≈#######≈#..#.#.#)....≈≈# #≈≈...#)#.....≈≈# ..'...............≈≈#⌠..#≈≈.. }%h,X ...'.....).....#≈#######≈.##...........#≈##≈≈≈##≈).#######......+≈≈≈≈≈≈≈≈≈# #......#@....##.......#######......#.....##....#...##.......#......#....#...##.....###......#....#...##.....###......#....######.#....##......#  .## #....##......#........  ...#####....##......#........  ............##......#....###}%ha s..#..#.#).#)#..........)............#......'43.0 (34.}%hb 5)}%hh }%hi ======4.0 (354}%h*o }%hr g _As you open the door, it creaks loudly!%h#.#....#..)..#.≈≈≈≈≈≈≈≈≈..#####.#>...#.......≈##≈≈≈##≈ #...+..#.#)#.....≈#######≈ #...#..#.#.#)....≈≈# #≈≈# #...##...#)#.....≈≈# ..'..#............≈≈#⌠..#≈≈%h '..'.....).....#≈#######≈#......##.....#≈##≈≈≈##≈#.....).#######......@≈≈≈≈≈≈≈≈≈#.# #......#.....##.........#######......##....#...........#......#....#.........###......#....#..............###......#....##### ....#######....##......# .## #....##......# ...#####....##......#.......%hy0%h1------5.9 (1.9)2%h@q _There is an open door here.%hJ#....#....#..)..#.≈≈≈.. #....#>...#.......≈##≈≈≈##≈ ##...+..#.#)#.....≈#######≈ %h  #...#..#.#.#)....≈≈# #≈≈# ##...##...#)#.....≈≈# ..' #....#..≈≈#⌠..#≈≈ '....'.....).....#≈#######≈# #...##.#≈##≈≈≈##≈#..... #...#######'≈# #...# #......#.....## #...#######......#.....##....#... #.#......#....#... #.###......#....#... #.###......#.... #....#....##......# .## #....##......# ...#####..%hd;[0;10;1m..##......#%h$------7.9 (2.00 _%h1%h4%h  #....#....#..)..#.≈≈≈..  #....#>...#.......≈##≈≈≈##≈  ##...+..#.#)#.....≈#######≈ #...#..#.#.#)....≈≈# #≈≈#  ##...##...#)#.....≈≈# ..' ##....#.≈≈#⌠..#≈≈ .'....'.....).....#≈#≈# ##...##.#≈##≈≈≈##≈#  #...#######....@.'≈#  #...# #......#.....##  #...#######......#.....##....#  #.[39;49%h m.#......#....#  #.###......#....#  #.###......#....  #....#....##......# .## #....##......# ...#####....##......#%h %h] b968%h1 %h %hZ # #....#....#..)..#.≈≈≈.. # #....#>...#.......≈##≈≈≈##≈ # ##...+..#.#)#.....≈#######≈ # #...#..#.#.#)....≈≈# #≈≈# # ##...##...#)#.....≈≈# ..'#....#.≈≈#⌠..#≈≈ .%h^ R.'....'.....).....#≈#≈##...##.#≈##≈≈≈##≈# #...#######...@..'≈# #...# #......#.....## #...#######......#.....##....# #...#......#....# #.......###......#....# #.###......#.... #....#....##......# .## #....##......# ...#####....##......#%hqh %hzi i51.8 (1.96%hr %ht %hO.# #....#.....).)................ .# #....#....#..)..#.≈≈≈≈≈≈≈≈≈..# .# #....#>...#.......≈##≈≈≈##≈ .# ##...+..#.#)#.....≈#######≈ %h.# #...#..#.#.#)....≈≈# #≈≈# .# ##...##...#)#.....≈≈# ..'. .###....#............≈≈#⌠..#≈≈ ...'....'.....).....#≈#######≈# ####...##.....#≈##≈≈≈##≈# #...#######......'≈≈≈≈≈≈≈≈≈# #...# #......#.....##.... #...#######......#.....##....# #................#......#....# #..............###......#.... #..............###......#....##....#######....##......# .## #....[0;1%hN0;1m##......#3.74%h")#.# #....#..#)#<..######## #.# #....#.....).)............... #.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈ #.# #....#>...#.......≈##≈≈≈##≈ #.# ##...+..#.#)#.....≈#######≈ #.# #...#..#.#.#)....≈≈# #≈≈# #.# ##...##...#)#.....≈≈# ..'. #.###....#............≈≈#⌠..#≈≈ #...'....'.....)@....#≈#######≈# #####...##.....#[0;%h,10;1m≈##≈≈≈##≈# #...#######......'≈≈≈≈≈≈≈≈≈# #...# #......#.....##.... #...#######......#.....##.... #.........#......#.... #........###......#.... #..............###......##....#######....##......#5.62%hL #.# #....#..#)#<.........  #.# #....#.....).).  #.# #....#....#..)..#.≈  #.# #....#>...#.......≈##≈≈≈##≈  #.# ##...+..#.#)#.....≈#≈  #.# #...#..#.#.#)....≈≈# #≈≈#  #.# ##...##...#)#.....≈≈# ..'  #.###....#%hb[39;49m.≈≈#⌠..#≈≈  #...'....'.....@.....#≈#≈#  #####...##.#≈##≈≈≈##≈# #...#######......'≈# #...# #......#.....## #...#######......#.....## #..#......# #......###......# #.......###......# #....#######....##......#%hȭ%hph7.6 (2.00%h%hn  Things that are here: _a +0 flail; an orc skeleton%h %h VDrink which item? %h lPotions  A - 4 potions of berserk rage {!q}  z - 3 potions of brilliance  e - 3 potions of curing {@q1}  c - a potion of magic  l - 3 potions of moonshine {!q}  K - 2 bubbling brown potions  j - a green potion  i - a purple potion  E - a sedimented puce potion  t - 2 yellow potions [!] read|quaff|evoke[?] describe selected%hN%hY%hj #.# #....#..#)#<.........####### Pixie the Fabricator#.# #....#.....).).............. Barachi of Cheibriados ***...#.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈. Health: 72/72 ========================%hn#.# #....#>...#.......≈##≈≈≈##≈. Magic: 13/13 ========================#.# ##...+..#.#)#.....≈#######≈. AC: 9Str: 18  #.# #...#..#.#.#)....≈≈# #≈≈# EV: 10Int: 26  #.# ##...##...#)#.....≈≈# ..'... SH: 0Dex: 19  #.###....#............≈≈#⌠..#≈≈. XL:  9 Next: 83% Place: Dungeon:7  #...'....'.....@%h~q[40m.....#≈#######≈# Noise: ---------  Time: 10557.6 (0.0)  #####...##...........#≈##≈≈≈##≈# D) +5 woodcutter's axe#...#######......'≈≈≈≈≈≈≈≈≈# Nothing quivered#...# #......#.....##... Zot (40060) #...#######......#.....##...#................#......#... #..............###......#... #..............###......#... #....#######....##......#...  _The floor. _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here.Things that are here: _a +0 flail; an orc skeleton%hP  Okay, then.%h%hN _%h %h$!Read which item? Scrolls  m - a scroll of amnesias - a scroll of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%ha %h`* %h5  #.# #....#..#)#<.........####### Pixie the Fabricator#.# #....#.....).).............. Barachi of Cheibriados ***...#.# #....#....#..)..#.≈≈≈≈≈≈≈≈≈. Health: 72/72 ========================#.# #....#>...#.......≈##≈≈≈##≈. Magic: 13/13 ========================#.# ##...+..#.#)#.....≈#######≈. AC: 9Str: 18  #.# #...#..#.#.#)[3%h9 7m....≈≈# #≈≈# EV: 10Int: 26  #.# ##...##...#)#.....≈≈# ..'... SH: 0Dex: 19  #.###....#............≈≈#⌠..#≈≈. XL:  9 Next: 83% Place: Dungeon:7  #...'....'.....@.....#≈#######≈# Noise: ---------  Time: 10557.6 (0.0)  #####...##...........#≈##≈≈≈##≈# D) +5 woodcutter's axe#...#######......'≈≈≈≈≈≈≈≈≈# Nothing quivered#...# #......#.....##... Zot (40060) #...#######......#.....##...#................#%h; ......#... #..............###......#... #..............###......#... #....#######....##......#...  _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here.Things that are here: _a +0 flail; an orc skeleton _Okay, then.%hA P  Okay, then.%hVB %h$J %hK 8 _%h #.# #....#..#)#<......... #.# #....#.....).).... #.# #....#....#..)..#.≈ #.# #....#>...#.......≈##≈≈≈##≈ #.# ##...+..#.#)#.....≈#≈ #.# #...#..#.#.#)....≈≈# #≈≈ #.# ##...##...#)#.....≈≈# ..' [0;10;1%h|fm#.###....#.≈≈#⌠..#≈≈ #...'....'....@).....#≈#≈ #####...##.#≈##≈≈≈##≈ #...#######......'≈ #...# #......#.....## #...#######......#.....## #........#......# #......###......# #......###......# #....#######....##......#9.5 (1.958 _%h #.# #....#..#)..#.###....#.... #.# #....#..#)#<.........##### #.# #....#.....).)............ #.# #....#....#..)..#.≈≈≈≈≈≈≈ #.# #....#>...#.......≈##≈≈≈## #.# ##...+..#.#)#.....≈####### #.# #...#..#.#.#)....≈≈# #≈ #.# ##...##...#)#.....≈≈# ..'.[9;3%hsH #.###....#...@........≈≈#⌠.. #...'....'.....).....#≈############...##.....#≈##≈≈≈## #...#######......'≈≈≈≈≈≈≈≈ #...# #......#.....## #...#######......## #.......#......# #.....###......# #..............###......#61.46%h%h%h  #.# #....#......#........# %h1  #.# #....#..#)..#.###....#...   #.# #....#..#)#<.####   #.# #....#.....).)........... %h  #.# #....#....#..)..#.≈≈≈≈≈≈≈   #.# #....#>...#.......≈##≈≈≈   #.# ##...+..#.#)#.....≈######   #.# #...#..#.#.#)....≈≈# #   #.# ##...##.@.#)#.....≈≈# ..'   #.###....#............≈≈#⌠..   #...'....'.....).....#≈####   #####...##.....#≈##≈≈≈#   #...#######......'≈≈≈≈≈≈≈  [3%h>9;49m #...# #......#.....##   #...#######......##   #......#......#   #....###......#%h 5y3.34%hN%h"-   #.# #....#......#.#   #.# #....#..#)..#.###....#   #.# #....#..#)#<.   #.# #....#.....).)  #.# #....#....#..)..#.   #.# #....#>...#.≈##≈≈≈   #.# ##...+..#.#)#.....≈   #.# #...#..#.#.#)....≈≈#   #.# ##...##@..#)[0;10;1%h(8 nm#.....≈≈# ..   #.###....#.≈≈#⌠..   #...'....'.....).....#≈   #####...##.#≈##≈≈≈   #...#######......'   #...# #......#.....   #...#......#.....   #......#......   #...###......5.23%h< %h8M  #.# ####.#.##....#  #.# #....#......#........#  #.# #....#..#)..#.###....#.  #.# #....#..#)#<.##  #.# #....#.....).).........  #.# #....#....#..)..#.≈≈  #.# #....#>...#.......≈##≈≈  #.# ##...+..#.#)#.....≈####  #.# #...#@.#.#.#[0;%h;Q*10m)....≈≈#   #.# ##...##...#)#.....≈≈#   #.###....#............≈≈#⌠.  #...'....'.....).....#≈####  #####...##.....#≈##  #...#######......'≈≈≈≈≈  #...# #......#.....  #...#######......#  #...#%hY%hZh7.2 (2.01%hd%hJf%h9B###..#..#...#...#....#....#...'%h||8.2 (10%h7%hѵR _You open the door.%hM####'#........####.#.##...........##....#......#.........#.###....#....#..#)#<..##%hÂ..#.....).)..........#....#..)..#.≈≈≈#....#>...#..≈≈##...'@.#.#)#.....≈#### #...#..#.#.#)  ##...##...#)#. ###....#............≈≈#⌠.   #...'....'.....).....#≈####### %h=%hvj70.1 (1.948%h%h(%h/} M##........#.....'#.........###.#.##...........##....#....#...#.###....#.#....#..#)#<...###....).).........#....#.)..#.≈≈≈....#@...#..≈≈##...'..#.#)#.....≈#### #...#..#.#.#)  ##...##...#)#   #.###....#............≈≈#⌠..... %h߁ [37m.....#....#..%h y2.06%hء  _There is a stone staircase leading down here.%h 4%h %h %hv n305 _%h %hX  You climb downwards.You hear the roar of battle.%h /  --more--%hݐ  There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever!%h /  --more--%h] %hu_  %ha3Level annotation: Psyche%hc@You hear the quick creaking of a portcullis very nearby.%hd%h/  --more--%h/%h91 %h82#......%h/3  %h&4 %h4Z## ##...%h5 %h6 %hu7##. #...........# %h9 #..# #......  #...###............  ##.................  #........#.c.  #.c...h.##.#....... 8 #....@..##.###....#  #..##....#  # ##.......  ...#....  ...# ..# %h:...# .# h   polar bear (wandering)%h; %hg<....%hD=c   centaur (launcher, wandering)%h> %h?0~~~~~%h? %h'AN≈≈~≈≈≈%hC%hD%h [ %hf\ %h]Ac...h%h^ h%h`%h-ac%hRb)%hgc\The centaur shouts! The polar bear growls angrily.%hpd%hk%hl(%hm((%hKo((%hbp((%hCq (%hr%h %hL %h.%hI.@%h..%h..%h.  %hWnThe centaur shoots an arrow. The arrow closely misses you.%h%h&%h(%h (%hb%hn %hp!%hq.%hDs.  %htaThe centaur shoots an arrow. The arrow hits you.%huThe polar bear barely misses you. The polar bear completely misses you.%hfw%hu%h70%h`-%hu====%h&4.5 (2.5%h%3%h%h %h  %hThe polar bear barely misses you. The polar bear completely misses you. %hw_The polar bear claws you but does no damage.  %hy"YThere is a stone staircase leading up, spattered with blood here.  😕 HP[-2] _You take 2 damage, and now have 70/72 hp.%h%h%hӨ%hԳ%hC?((%hL ..  The centaur shoots an arrow. The arrow hits you but does no damage.The polar bear misses you.The polar bear claws you but does no damage. x2%hHQ?((%hɮ%hU.%h .%h%h67--==--5.5 (1.02%hZBv   #.###........#...##.   #.# ####'#.....##.   #.# ####.#.##...........##. %h E  #.# #....#......#..#.   #.# #....#..#)..#.###....#.   #.# #....#..#)#<.........##   #.# #....#.....).)...   #.# #....#....#..)..#.≈≈≈≈≈7   #.# #....#@...#.......≈##≈≈   #.# ##...'h.#.#)#.....≈####   #.# #...#..#.#.#)....≈≈#   #.# %h_H<[0;10;1m##...##...#)#.....≈≈# .   #.###....#............≈≈#⌠.   #...'....'.....).....#≈####   #####...##...........#≈##≈≈  #...#######......'≈≈≈≈≈  #...# #......#..... _The centaur shoots an arrow. The arrow hits you.---%hW%hwy8--7.0 (2.51%h%hd  _The centaur shoots an arrow. The arrow hits you. _You climb upwards.  There is a stone staircase leading down here.  😕 HP[-2] _You take 2 damage, and now have 68/72 hp.%h_  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h/ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hӭ %h %h   #.###........#..........##. Pixie the Fabricator   #.# ####'#..............##. Barachi of Cheibriados ***...   #.# ####.#.##...........##. Health: 68/72 ======================--   #.# #....#......#........#. Magic: 13/13 ========================   #.# #....#..#)..#.###....#. AC: 9Str: 18   #.# #....#..#)#<.........## %h  EV: 10Int: 26   #.# #....#.....).)......... SH: 0Dex: 19   #.# #....#....#..)..#.≈≈≈≈≈ XL:  9 Next: 83% Place: Dungeon:7   #.# #....#@...#.......≈##≈≈ Noise: ---------  Time: 10577.0 (0.0)   #.# ##...'h.#.#)#.....≈#### D) +5 woodcutter's axe   #.# #...#..#.#.#)....≈≈#Nothing quivered   #.# ##...[3%h 3m##...#)#.....≈≈# . Zot (40041)   #.###....#............≈≈#⌠.   #...'....'.....).....#≈#### h   polar bear   #####...##...........#≈##≈≈  #...#######......'≈≈≈≈≈  #...# #......#.....There is a stone staircase leading down here.😕 HP[-2] _You take 2 damage, and now have 68/72 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   #.###........#..........##. Pixie the Fabricator   #.# ####'#..............##. Barachi of Cheibriados ***...   #.# ####.#.##...........##. Health: 68/72 ======================--   #.# #....#......#........#. Magic: 13/13 ========================   #.# #....#..#)..#.###....#. AC: 9Str: 18   #.# #....#..#)#<.........## %h  EV: 10Int: 26   #.# #....#.....).)......... SH: 0Dex: 19   #.# #....#....#..)..#.≈≈≈≈≈ XL:  9 Next: 83% Place: Dungeon:7   #.# #....#@...#.......≈##≈≈ Noise: ---------  Time: 10577.0 (0.0)   #.# ##...'h.#.#)#.....≈#### D) +5 woodcutter's axe   #.# #...#..#.#.#)....≈≈#Nothing quivered   #.# ##...[3%h6 3m##...#)#.....≈≈# . Zot (40041)   #.###....#............≈≈#⌠.   #...'....'.....).....#≈#### h   polar bear   #####...##...........#≈##≈≈  #...#######......'≈≈≈≈≈  #...# #......#.....There is a stone staircase leading down here.😕 HP[-2] _You take 2 damage, and now have 68/72 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  I(ally target)I   lightning spire (minion)An electric hum fills the air.The polar bear bites you but does no damage.9/13 --------===8.0 (10%hE, ?II%h9   An electric hum fills the air.  The polar bear bites you but does no damage. _The polar bear claws you but does no damage. x2  %h`: 😕 MP[-4] _You lost 4 mp, and now have 9/13 mp.%h1 3 #...'........'.....##...... #.###........#..##. #.# ####'#......##. #.# ####.#.##...........##. #.# #....#......#........#. #.# #....#..#)..#.###....#..%h3  #.# #....#..#)#<.........### #.# #....#.....).).......... #.# #....#I@..#..)..#.≈≈≈≈ #.# #....#>...#.......≈##≈≈≈ #.# ##...'h.#.#)#.....≈##### #.# #...#..#.#.#)....≈≈#  #.# ##...##...#)#.....≈≈# . #.###....#............≈≈#⌠.. [%h6 X30m#...'....'.....).....#≈##### I #####...##...........#≈## #...#######......'≈≈≈≈≈≈%hL Ih.I%hn ****h  distracted, ally target)😕 MP[-4] _You lost 4 mp, and now have 9/13 mp.  Your lightning spire shoots out a bolt of lightning at the polar bear!The bolt of electricity misses the polar bear.The bolt of electricity hits the polar bear!  The bolt of electricity hits your lightning spire.%h ..IhhIYour lightning spire completely resists.%h 3-9.9 (1.938%h 6I%h%   The bolt of electricity hits your lightning spire.Your lightning spire completely resists. _The polar bear bites you. The polar bear closely misses you. x2  😕 HP[-5] _You take 5 damage, and now have 63/72 hp.%h  #####........####.###.#.##  #...'........'.....##....  #.###........#..........##  #.# ####'#........##  #.# ####.#.##......#  #.# #....#......#........#  #.# #....#..#)..#.###....#.  #.# #....#..#)#<.##  #.# #....#@....).).........  #.# #....#I...#..)..#.≈≈[%hX11;3H  #.# #....#>h..#.......≈##≈≈  #.# ##...'..#.#)#.....≈####  #.# #...#..#.#.#)....≈≈#  #.# ##...##...#)#.....≈≈#   #.###....#............≈≈#⌠. I  #...'....'.....).....#≈####  #####...##.....#≈##%h?@II%h**h  distracted, ally target)%hA😕 HP[-5] _You take 5 damage, and now have 63/72 hp.  Your lightning spire shoots out a bolt of lightning at the polar bear!The bolt of electricity hits the polar bear!The bolt of electricity misses the polar bear.  The bolt of electricity hits your lightning spire.%hdYIhhThe bolt of electricity misses the polar bear.  The bolt of electricity hits your lightning spire.Your lightning spire completely resists.  The polar bear bites your lightning spire but does no damage.The polar bear claws your lightning spire.  The polar bear claws your lightning spire but does no damage.%h  Your lightning spire shoots out a bolt of lightning at the polar bear!The bolt of electricity hits the polar bear! x2  The polar bear dies!%hj **I   lightning spire (minion)  Cheibriados appreciates the change of pace.The bolt of electricity hits your lightning spire.%hhI†I%hw 5/74---------9681.86 _Your lightning spire completely resists.%h4I%h  _Your lightning spire completely resists.  Your Invocations skill increases to level 3!  😕 HP[+2]  You now have 74 max hp (+2). %hre_You regained 2 hp, and now have 65/74 hp.%h0 #...'........'.....##...... #.###........#..........## #.# ####'#..............##. #.# ####.#.##.....##. #.# #....#......#.... #.# #....#..#)..#.###....#. #.# #....#..#)#<.........### #.# #....#.....).).. #.# #....#I@..#..)..#.≈≈%h'6≈≈≈ #.# #....#>†..#.......≈## #.# ##...'..#.#)#.....≈##### #.# #...#..#.#.#)....≈≈#  #.# ##...##...#)#.....≈≈# .. #.###....#............≈≈#⌠. #...'....'.....).....#≈##### #####...##...........#≈##≈≈≈ #...#######'≈≈≈≈%h::I%h;|6---3.74 _%hC2I%hI _😕 HP[+1]%h/%h1%h~:%hI10/13==3%h4M%h UY2%h\Z%hcw71%h2j%h6pY0%hSt%h+ym==29%ho}%hbY8%h%h8=7%hy%h,Y6%hs%h"1==5%hw%h9=4%h%hdY3%h#%hY2%hd%hF70==1%h%h %hH%h_'_You start resting.%h%h-Y0%h2%h9Z19%h>%h%hj1=8%h %h2==7%h%hAD62=54==3%hW%hYa32%hio1%hm.---606.7 (23.0)13==7.7 (240%h= _You start resting. _Your lightning spire fades away.  😕 HP[+7] MP[+4]  You regained 7 hp, and now have 73/74 hp. _Your mp is fully restored (13).%hXs%ht%h|%h%h,0.0)%h'74=8.7 (109%hQ%h  You regained 7 hp, and now have 73/74 hp. _Your mp is fully restored (13). _You start resting.  %h😎 HP[+1]Your hp is fully restored (74).%hl  #.###........#..........##  #.# ####'#......##  #.# ####.#.##...##  #.# #....#......#........#  #.# #....#..#)..#.###....#  #.# #....#..#)#<.........##  #.# #....#.....).).........  #.# #....#....#..)..#.≈≈≈≈≈  #.# #....#@†..#.......≈##  [0;10;%h1m#.# ##...'..#.#)#.....≈####  #.# #...#..#.#.#)....≈≈#   #.# ##...##...#)#.....≈≈# .  #.###....#............≈≈#⌠  #...'....'.....).....#≈####  #####...##...........#≈##≈≈  #...#######......'≈≈  #...# #......#.....10.6 (1.97 _ _There is a stone staircase leading down here.%hY%h%hF%h%hn106 _%h%h. ===You climb downwards.You hear the roar of battle.%h/  --more--%h_  There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever!%hN/  --more--%h^%h* %hR#......%h@  %h) %hZ## ##...%h %h/ %h/##. #...........# %h? %h|#..# #......%h %hݍ %h֎#...###............ %h %hg##................. %h %hP#........#.c.%h  %h %hq#.......##.#....... %hx8%hc %h#.c..@..##.###....# %h %hw~#..##....# %hc %hS\# ##....... %h? %h.8...#.... %h %h S...# ..#%h %h...# .# c   centaur (launcher)%h %h٣....%hŤ %h0~~~~~%h %hN≈≈~≈≈≈%hĩ%hê%hq %h %h,Level annotation: Psyche%h%h%h ((%h%hMz'..%h ((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.%h'..%h]B 70--==3.1 (2.54%h6H %h&e b  The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow hits you.  There is a stone staircase leading up, spattered with blood here. %hf  😕 HP[-4] _You take 4 damage, and now have 70/74 hp.%hS  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 6% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher%hForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%hS%h%h #.............Pixie the Fabricator%h)## ##............Barachi of Cheibriados ***...##. #...........#Health: 70/74 ======================--#..# #............Magic: 13/13 ========================#...###............%h&AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8%hH#.c..@..##.###....#Noise: ==-------  Time: 10613.1 (0.0)#..##....#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40004) ...# ..#...# .#%h/Kc   centaur (launcher)....~~~~~≈≈~≈≈≈There is a stone staircase leading up, spattered with blood here.😕 HP[-4] _You take 4 damage, and now have 70/74 hp.  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h6#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...%h,0##. #...........#Health: 70/74 ======================--#..# #............Magic: 13/13 ========================#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8%h#.c..@..##.###....#Noise: ==-------  Time: 10613.1 (0.0)#..##....#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40004) ...# ..#...# .#c   centaur (launcher)....~~~~~≈≈~≈≈≈There is a stone staircase leading up, spattered with blood here.😕 HP[-4] _You take 4 damage, and now have 70/74 hp.  %hCCasting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hI, ally target)I   lightning spire (minion)%h (((((IAn electric hum fills the air. The centaur shoots an arrow.%h2}..@..I%h49/13 --------=4.1 (13%h ABII%hO  ≈≈~≈≈≈ _The arrow barely misses you.😕 MP[-4] _You lost 4 mp, and now have 9/13 mp.%h   ≈≈~≈≈≈  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hIW%h[~ Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 6% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h>%h'X%h_#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 70/74 ======================--#..# #............Magic: 9/13================--------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c..@..##.###....#%haNoise: ===------  Time: 10614.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40003) ...# ..#...# .#c   centaur (launcher, ally target)....I   lightning spire (minion)~~~~~≈≈~≈≈≈ _The arrow barely misses you.😕 MP[-4] _You lost 4 mp, and now have 9/13 mp.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZj#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 70/74 ======================--#..# #............Magic: 9/13================--------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c..@..##.###....#%h!lNoise: ===------  Time: 10614.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40003) ...# ..#...# .#c   centaur (launcher, ally target)....I   lightning spire (minion)~~~~~≈≈~≈≈≈ _The arrow barely misses you.😕 MP[-4] _You lost 4 mp, and now have 9/13 mp.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #.............  Pixie the Fabricator ## ##............  Barachi of Cheibriados ***... ##. #...........#  Health: 70/74 ======================-- #..# #............  Magic: 8/13==============---------- #...###............  AC: 9Str: 18 ##.................  EV: 10Int: 26 #........#.c.......  SH: 0Dex: 19 #.......##.#.......  XL:  9 Next: 96% Place: Dungeon:8 #.c**@..##.###....#  Noise: ===------  Time: 10614.1 (0.0) #..##I[3%h7m...#  D) +5 woodcutter's axe # ##.......  Nothing quivered ...#....  Zot (40003)  ...# ..#  ...# .#  c   centaur (launcher, ally target) ....  I   lightning spire (minion) ~~~~~  ≈≈~≈≈≈ _You lost 4 mp, and now have 9/13 mp.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (ally target, 87% to hit)%h  #.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 70/74 ======================--#..# #............Magic: 8/13%h ==============----------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c**@..##.###....#Noise: ===------  Time: 10614.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....%h Zot (40003) ...# ..#...# .#c   centaur (launcher, ally target)....I   lightning spire (minion)~~~~~≈≈~≈≈≈ _You lost 4 mp, and now have 9/13 mp.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (ally target, 87% to hit)%hHv ..I  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (ally target, 87% to hit)  The kinetic grapnel hits the centaur but does no damage.(((((II%hV  ..@..IIThe centaur shoots an arrow. The arrow completely misses you.%h f((II%h, '..%h. 61----5.1 (12%h3 LII%hP   The centaur shoots an arrow. The arrow completely misses you. _The centaur shoots an arrow. The arrow hits you!  😕 HP[-9] MP[-1]  You take 9 damage, and now have 61/74 hp. _You lost 1 mp, and now have 8/13 mp.%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h!%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft%h{1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 61/74 ===================-----%h#..# #............Magic: 8/13==============----------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c..@..##.###....#%h `Noise: ==-------  Time: 10615.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40002) ...# ..#...# .#c   centaur (launcher, ally target)....I   lightning spire (minion)~~~~~≈≈~≈≈≈%h😕 HP[-9] MP[-1]You take 9 damage, and now have 61/74 hp. _You lost 1 mp, and now have 8/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hH#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 61/74 ===================-----#..# #............%hMagic: 8/13==============----------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c..@..##.###....#Noise: ==-------  Time: 10615.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40002) ...# ..#...# .#c   centaur (launcher, ally target)....I%h-   lightning spire (minion)~~~~~≈≈~≈≈≈😕 HP[-9] MP[-1]You take 9 damage, and now have 61/74 hp. _You lost 1 mp, and now have 8/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hDK #.............  Pixie the Fabricator ## ##............  Barachi of Cheibriados ***... ##. #...........#  Health: 61/74 ===================----- #..# #............  Magic: 7/13============------------ #...###............  AC: 9Str: 18 ##.................  EV: 10Int: 26 #........#.c.......  SH: 0Dex: 19 #.......##.#.......  XL:  9 Next: 96% Place: Dungeon:8 %hG#.c**@..##.###....#  Noise: ==-------  Time: 10615.1 (0.0) #..##I...#  D) +5 woodcutter's axe # ##.......  Nothing quivered ...#....  Zot (40002)  ...# ..#  ...# .#  c   centaur (launcher, ally target) ....  I   lightning spire (minion) ~~~~~  ≈≈~≈≈≈ _You lost 1 mp, and now have 8/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (ally target, 87% to hit)%h #.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 61/74 ===================-----#..# #............Magic: 7/13============------------%h #...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c**@..##.###....#Noise: ==-------  Time: 10615.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40002) ...# ..#...# .#c   centaur (launcher, ally target, grapn…)....I   lightning spire (minion)~~~~~≈≈~[3%h0 e4m≈≈≈ _You lost 1 mp, and now have 8/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (ally target, 87% to hit)%hd M..I%h v (((((I  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (ally target, 87% to hit)  The kinetic grapnel hits the centaur. The centaur shoots an arrow.%h ..@..IIThe arrow misses you.%h ****** Your lightning spire shoots out a bolt of lightning at the centaur!%h>' ...c..I=6.1 (11%h,, TII%h9   ≈≈~≈≈≈ _The bolt of electricity hits the centaur!😕 MP[-1] _You lost 1 mp, and now have 7/13 mp.%h' e  ≈≈~≈≈≈  %hoCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hr %hЭ  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft%h 6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 61/74 ===================-----#..# #............Magic: 7/13============------------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c..@..##.###....#Noise: ===------ [3%h9;49m Time: 10616.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40001) ...# ..#...# .#c   centaur (launcher, ally target, grapn…)....I   lightning spire (minion)~~~~~≈≈~≈≈≈ _The bolt of electricity hits the centaur!😕 MP[-1] _You lost 1 mp, and now have 7/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. %h#...........#Health: 61/74 ===================-----#..# #............Magic: 7/13============------------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c..@..##.###....#Noise: ===------  Time: 10616.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40001) %hݽ...# ..#...# .#c   centaur (launcher, ally target, grapn…)....I   lightning spire (minion)~~~~~≈≈~≈≈≈ _The bolt of electricity hits the centaur!😕 MP[-1] _You lost 1 mp, and now have 7/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.............  Pixie the Fabricator ## ##............  Barachi of Cheibriados ***... ##. #...........#  Health: 61/74 ===================----- #..# #............  Magic: 6/13===========------------- #...###............  AC: 9Str: 18 ##................. %h[m EV: 10Int: 26 #........#.c.......  SH: 0Dex: 19 #.......##.#.......  XL:  9 Next: 96% Place: Dungeon:8 #.c**@..##.###....#  Noise: ===------  Time: 10616.1 (0.0) #..##I...#  D) +5 woodcutter's axe # ##.......  Nothing quivered ...#....  Zot (40001)  ...# ..#  ...# .#  c   centaur (launcher, ally target, grapn…) ....  I   lightning spire (minion) ~~~~~  ≈≈~≈≈≈ %h-M Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, ally target, grapneled,87% to hit)%hy#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 61/74 ===================-----#..# #............Magic: 6/13%h(===========-------------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#.c**@..##.###....#Noise: ===------  Time: 10616.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered%h...#....Zot (40001) ...# ..#...# .#c   centaur (launcher, ally target, grapn…)....I   lightning spire (minion)~~~~~≈≈~≈≈≈Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, ally target, grapneled,87% to hit)%h! W..I%h, ((IIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (severely wounded, ally target, grapneled,87% to hit)  The kinetic grapnel hits the centaur. The centaur shoots an arrow.%hv %h q.c.I%h n-7.1 (10%h LII%h2   ≈≈~≈≈≈ _The arrow hits you but does no damage.😕 MP[-1] %h r_You lost 1 mp, and now have 6/13 mp.%hpXI  ≈≈~≈≈≈  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h2  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hGq%h#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 61/74 ===================-----#..# #............Magic: 6/13===========-------------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#..c.@..##.###....#Noise: ==------- [3%h$37m Time: 10617.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40000) ...# ..#...# .#c   centaur (launcher, ally target, grapn…)....I   lightning spire (minion)~~~~~≈≈~≈≈≈ _The arrow hits you but does no damage.😕 MP[-1] _You lost 1 mp, and now have 6/13 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 61/74 ===================-----#..# #............Magic: 6/13===========-------------#...###............AC: 9Str: 18##.................EV: 10Int: 26%h_#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 96% Place: Dungeon:8#..c.@..##.###....#Noise: ==-------  Time: 10617.1 (0.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (40000) ...# ..#...# .#c   centaur (launcher, ally target, grapn…)....I   lightning spire (minion)~~~~~≈≈~≈≈≈ _The arrow hits you but does no damage.😕 MP[-1] _You lost 1 mp, and now have 6/13 mp.Casting: Kinetic Grapn%hel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+%h %h_#.............  Pixie the Fabricator%h %hg## ##............  Barachi of Cheibriados ***...%h~ %hj##. #...........#  Health: 61/74 ===================-----%hN %h;u#..# #............  Magic: 5/13%h%Y=========---------------%h %h!#...###............  AC: 9%hY.Str: 18%h %h##.................  EV: 10%h!.Int: 26%hJ" %h##........#.c.......  SH: 0%h$.Dex: 19%h% %h8'#.......##.#.......  XL:  9 Next: 96% Place: Dungeon:8%hi( %h ,u#..c*@..##.###....#  Noise: ==-------  Time: 10617.1 (0.0) #..##I...#  D) +5 woodcutter's axe # ##.......  Nothing quivered ...#....  Zot (40000)  ...# ..#  ...# .#  c   centaur (launcher, ally target, grapn…) ....  I   lightning spire (minion) ~~~~~ %hH- %h.!≈≈~≈≈≈ %h/Casting: Kinetic Grapnel (safe; 1% risk of failure)  %h1MConfirm with . or Enter, or press ? or * to list all spells.%hZ2}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  %h3;Press: ? - help, Shift-Dir - straight line%h4Aim: a centaur, wielding a +0 orcbow (almost dead, ally target, grapneled, 87%  %h5to hit)%h #.............  Pixie the Fabricator ## ##............  Barachi of Cheibriados ***... ##. #...........#  Health: 61/74 ===================----- #..# #............  Magic: 5/13=========--------------- #...###............  AC: 9Str: 18 ##.................  EV: 10Int: 26 #........#.c.......  SH: 0Dex: 19 #.......##.#.......  XL:  9 Next: 96% Place: Dungeon:8 #..c.@..##.###....#  Noise: ==-------  Time: 10617.1 (0.0) #..##I...#[3%h 0m  D) +5 woodcutter's axe # ##.......  Nothing quivered ...#....  Zot (40000)  ...# ..#  ...# .#  c   centaur (launcher, ally target, grapn…) ....  I   lightning spire (minion) ~~~~~  ≈≈~≈≈≈ Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, ally target, grapneled, 87%  to hit)  The kinetic grapnel hits the centaur.You kill the centaur!%h #.............  ## ##............  ##. #...........#  #..# #............  #...  #.  #  #  #..)*  #..##I...#  # ...  ...#....  ...# ..# ...# .# I   lightning spire (minion) .... ~~~~~ ≈≈~≈≈≈%hQ.II#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...........#Health: 62/74 ====================----#..# #............Magic: 5/13=========---------------#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL:  9 Next: 101% Place: Dungeon:8#..).@..#[0;%h*V10;1m#.###....#Noise: =--------  Time: 10618.1 (1.0)#..##I...#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (39999) ...# ..#...# .#I   lightning spire (minion)....~~~~~≈≈~≈≈≈Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, ally target, grapneled, 87%  to hit)  The kinetic grapnel hits the centaur.You kill the centaur!-: a centaur, wielding a +0 orcbow (almost dead, ally target, grapneled, 87%  to hit)  The kinetic grapnel hits the centaur.  You kill the centaur! _Cheibriados thoroughly appreciates the change of pace.You have reached level 10!%h_/  --more--%h?\7/80=4-10 0% I _%hM%hSY8%hsY7%h^%h:8%hs6==6%hU%hY5%h%h4-I -23.1 (5 _You start resting.You hear the quick creaking of a portcullis very nearby.  --more--%ht%h.94.1 (63%h%h&  You hear the quick creaking of a portcullis very nearby. _Your lightning spire fades away.  😕 HP[+8]  You now have 80 max hp (+6). _You regained 8 hp, and now have 69/80 hp.%h J%h ==2%h Y1%h %h 70=0%h %h 7==89%h %h Y8%h| %h%hq1=7%h8%h Y6%hE %hq2==5%h8w24%h:%hC%hDC3%hF%hM8=2%hP%hR%h^> o3o   orc warrior (wandering) _You start resting.%hpi035.1 (11.0)%hjg6.1 (121%h8o%h  An orc warrior comes into view. It is wielding a +0 long sword and wearing a +1_chain mail of cold resistance.  😕 HP[+4] MP[+2]  473 _You regained 2 mp, and now have 8/14 mp.%h_%hla%h)g%h0k%h|.o7.0)0 _%h%hwO  #.###........#...##.   #.# ####'#..............##.   #.# ####.#.##...........##.   #.# #....#......#..#.   #.# #....#..#)..#.###....#.   #.# #....#..#)#<.........##   #.# #....#.....).)...   #.# #....#....#..)..#.≈≈≈≈≈7 %h,  #.# #....#@†..#.......≈##≈≈   #.# ##...'..#.#)#.....≈####   #.# #...#..#.#.#)....≈≈#   #.# ##...##...#)#.....≈≈# .   #.###....#............≈≈#⌠.   #...'....'.....).....#≈####   #####...##...........#≈##≈≈   #...#######......'≈≈≈≈≈   #...# #......#.....%h,w =%h%h3i8.6 (2.579%hL>%hEE _You climb upwards. _There is a stone staircase leading down here.%h %h %hD %h P _Unknown command.%h 4%h %h& 4=8%h( %h<2 Y6%h8 %h= %h> C5%hE %hK %hM 5=9==4%hqQ %hW Y3%h@^ %h5c %hi C2%hn %hv <6%h`| %hΆ l==1%hJ %hu Y0%hu %hn %hɞ k7=69%h? %hu %h 10/14==7%h %h Y6%hp %h 8=5%hy %h Y4%hH %h l==3%h %hw w92%h %h Y1%h %h 11=0%h%h*6%h=056.6 (18.0)%hQ?80=7.6 (1959%hJJ%hb_ _Unknown command. _You start resting.  😎 HP[+7] MP[+3] %hMe Your hp is fully restored (80).You regained 3 mp, and now have 11/14 mp.%hs'J%hm,%h-C8%h"8%h>C7%h$@%hI%hSk=6%h}X%hak=5%hg%hoY4%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h #.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...o.......#Health: 80/80 ========================#..# #............Magic: 14/14 ========================#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL: 10 Next:  0% Place: Dungeon:8#..).@..##.###....#Noise: ---------[%h 40m  Time: 10681.1 (0.0)#..##....#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (39936) ...# ..#...# .#o   orc warrior....~~~~~≈≈~≈≈≈portal closes forever!Level annotation: Psyche _You hear the loud creaking of a portcullis very nearby. _There is a stone staircase leading up, spattered with blood here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.............Pixie the Fabricator## ##............Barachi of Cheibriados ***...##. #...o.......#Health: %h7 80/80 ========================#..# #............Magic: 14/14 ========================#...###............AC: 9Str: 18##.................EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.......##.#.......XL: 10 Next:  0% Place: Dungeon:8#..).@..##.###....#Noise: ---------  Time: 10681.1 (0.0)#..##....#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (39936) ...# ..#...# .#[%h u0;10;1mo   orc warrior....~~~~~≈≈~≈≈≈portal closes forever!Level annotation: Psyche _You hear the loud creaking of a portcullis very nearby. _There is a stone staircase leading up, spattered with blood here.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..oI(ally target)I   lightning spire (minion)10-------===2.1 (1%h }5II%h  %hM v ≈≈~≈≈≈ _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 10/14 mp.%h%hBo.oI%hir---34 _%h6I%h)%h,S,%hHVo.oo   orc (distracted)%hvWI   lightning spire (minion)---43%h];I%h ps _An orc comes into view. It is wielding a +0 dagger.%hKnoo..oIoo 2 orcs (1 wandering)52%hMu=I%h%h%h%hP.o.o.ooally target)%h'v  Your lightning spire shoots out a bolt of lightning at the orc!%hThe bolt of electricity hits the orc. The bolt of electricity hits the orc!The orc dies!%h_/***%h*****I   orc%h)o......II-------===61II _Cheibriados appreciates the change of pace.%h%h .oI(ally target)You completely miss the orc warrior.%h77---70%h&LII%h' _Cheibriados appreciates the change of pace.  You completely miss the orc warrior. _The orc warrior hits you with a +0 long sword.  😕 HP[-3] _You take 3 damage, and now have 77/80 hp.%h P .oI IYou slash the orc warrior!8-11=--829I _The orc warrior hits you but does no damage. _😕 HP[+1] MP[+1]%hC%hE.oI98%h@II%h _You closely miss the orc warrior. The orc warrior closely misses you.%h;-  ≈≈~≈≈≈  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hi%ho~ Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 6% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%h~%h#.............Pixie the Fabricator## ##....).......Barachi of Cheibriados ***...##. #...........#Health: 78/80 =======================-%h#..# #............Magic: 11/14 ==================------#...###............AC: 9Str: 18##......o..........EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.....o.##.#.......XL: 10 Next:  0% Place: Dungeon:8#..).@..##.###....#Noise: =--------  Time: 10689.1 (0.0)#..##.I..#D) +5 woodcutter's axe%h# ##.......Nothing quivered...#....Zot (39928) ...# ..#...# .#o   orc warrior (ally target)....o   orc~~~~~I   lightning spire (minion)≈≈~≈≈≈ _The orc warrior hits you but does no damage. _😕 HP[+1] MP[+1] _You closely miss the orc warrior. The orc warrior closely misses you.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#.............Pixie the Fabricator## ##....).......Barachi of Cheibriados ***...##. #...........#Health: 78/80 =======================-#..# #............Magic: 11/14 ==================------%h` #...###............AC: 9Str: 18##......o..........EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.....o.##.#.......XL: 10 Next:  0% Place: Dungeon:8#..).@..##.###....#Noise: =--------  Time: 10689.1 (0.0)#..##.I..#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (39928) ...# ..#...# .#o   orc warrior (ally target)....o  [%h=39;49m orc~~~~~I   lightning spire (minion)≈≈~≈≈≈ _The orc warrior hits you but does no damage. _😕 HP[+1] MP[+1] _You closely miss the orc warrior. The orc warrior closely misses you.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%d #.............  Pixie the Fabricator ## ##....).......  Barachi of Cheibriados ***... ##. #...........#  Health: 78/80 =======================- #..# #............  Magic: 10/14 =================------- #...###............  AC: 9Str: 18 ##......o..........  EV: 10Int: 26 #........#.c.......  SH: 0Dex: 19 #.....o.##.#.......  XL: 10 Next:  0% Place: Dungeon:8 #..).@..##.###....#  Noise: =--------  Time: 10689.1 (0.0) #%hKf..##.I..#  D) +5 woodcutter's axe # ##.......  Nothing quivered ...#....  Zot (39928)  ...# ..#  ...# .#  o   orc warrior (ally target) ....  o   orc ~~~~~  I   lightning spire (minion) ≈≈~≈≈≈ Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +1 chain mail of  cold resistance (moderately wounded, ally target, 75% to hit)%hG#.............Pixie the Fabricator## ##....).......Barachi of Cheibriados ***...##. #...........#Health: 78/80 =======================-#..# #............Magic: 10/14 =================-------#...###............AC: 9Str: 18##......o..........EV: 10Int: 26#........#.c.......SH: 0Dex: 19#.....o.##.#.......XL: 10 Next:  0% Place: Dungeon:8#..).@..##.###....#[%hJ38GNoise: =--------  Time: 10689.1 (0.0)#..##.I..#D) +5 woodcutter's axe# ##.......Nothing quivered...#....Zot (39928) ...# ..#...# .#o   orc warrior (ally target, grapneled)....o   orc~~~~~I   lightning spire (minion)≈≈~≈≈≈Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +1 chain mail of  cold resistance (moderately wounded, ally target, 75% to hit)%h%h֣.%ho%hI%hmonfirm with . or Enter, or press ? or * to list all spells.  %h5Aiming: Kinetic Grapnel (safe; 1% risk of failure)  %hTPress: ? - help, Shift-Dir - straight line  %husAim: an orc warrior, wielding a +0 long sword and wearing a +1 chain mail of  %h*cold resistance (moderately wounded, ally target, 75% to hit)  The kinetic grapnel hits the orc warrior.0--=90.1 (1%hϷC7%hI%h%hw  The kinetic grapnel hits the orc warrior. _The orc warrior hits you with a +0 long sword!  😕 HP[-8] MP[-1]  You take 8 damage, and now have 70/80 hp. _You lost 1 mp, and now have 10/14 mp.%h  The grapnel guides your strike. You slice the orc warrior!!You kill the orc warrior!%h&  ...oIo   orc (ally target)I   lightning spire (minion)  Cheibriados appreciates the change of pace.%h  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!The orc dies!%h ****II   lightning spire (minion)%h5H ..).II%h>x v 1--3=1 %hez T_Cheibriados appreciates the change of pace.%h 4I%h(  Your Fighting skill increases to level 8! _😕 HP[+1]%hF 4%h%ho6%hL'Y5%h*%h =%h>a24%hB%haa _You start resting.%hWl11=2%ho%h x%h7yC1%h%h%h-Z30%h%h%hD19%h%h%hU=8%h˜%h94%hݥN=7%h5%hY6%h%hC%hr2==5%h+%hU5=4%h%hY3%h%hY2%h%hB6==1%h%hY0%hG%hZ09%h? %h7=3==8%h%h Y7%h"%h*Y6%h|-%h358=5%h7%h;Al==4%hU%h Y3%h %hw92%hq%h<<---.%h+1715.1 (24.0)%h1-14==---6.1 (251%h1%hE _You start resting.Your lightning spire fades away.  😕 HP[+8] MP[+4]  You regained 8 hp, and now have 79/80 hp. _Your mp is fully restored (14).%hԥ 4%h o0%h %h %h 17.1 (1.0)%h 80=8.1 (2899%hi %h@   You regained 8 hp, and now have 79/80 hp. _Your mp is fully restored (14). _You start resting.  😎 HP[+1]Your hp is fully restored (80).%h?...... #....... ## ##....)....... ##. #.# #..# #............%hC #...###............ ##................. #........#.c. #...@.).##.#....... #..).<..##.###....# #..# ##. ##.......# ...#.... ...# ..# ...# .# .... ~~~~~%hh\%h-^p20.0 (1.97 _%hEe%hg%hP #.......## ##....).. #....# #..## #.. #...###. ##..... #........#.c. #.....).##.#. #..@.<..##.###....#%h; #..##....#  ##. ##....... #. ...#.... .. ...# ..##. ...# .#.. ...... ~~~~~.. ≈≈~≈≈≈%h==2.0 (2.05%hA%h`Y _You see here a +0 orcbow.%h!#....... ## ##....). ##. #..# #..## #. #...###. ##.%hN. #........#.c. #.....).##.#. #..)@<..##.###....# #..##....# ##. ##. #. ...#.... .. ...# ..##. ...# .#.. ...... ~~~~~.. ≈≈~≈≈≈%hu%hOo3.9 (1.93 _%h%h%h K#........  #....... # ##....) ##. #.# #..## #. #...###...... ##........... #........#.c. #....@).##.#....... #..).<..##.###....##..##....# ##. ##....... #. ...#...... ...# ..#%h^ #. ...# .#.. .... ... ~~~~~%h# %h. =5.82%hY %h %hf......#.#.. #........  #....... ## ##....)%h ##. #.# #..## #. #...###..... ##................. #.....@..#.c. #.....).##.#....... #..).<..##.###....##..##....# ##. ##.......#. ....#...... ....##..##. ....# ..#.. ..... ..%h%hi7.8 (2.089%h%h9 %hx........... ......#.#.. #........  #....... ## ##....) ##. #.# #..## #. #...### ##.....@........... #........#......... #.....).##.#....... #..).<..##.###....##..##....###. ##.......[%h@J15;11H#. ....#...... ....##..##. #....# ..#  You hear the loud creaking of a portcullis nearby.  --more--%hs%hus 9.7 (1.98 _%h|%hh$#....#.#.. ........... ......#.#.. #........  #.......  ##....) %h ##. #.# #..## #. #...### ##......... #........#... #.....).##.#....... #..).<..##.###....##..##....# ..##. ##....... .#. ....#...... ....##..#%hER%h3ei31.7 (2.06%hjl%h/..#.............:. .$#....#.#.. ........... ......#.#.. #........  #....... . ##....) .##. #.# .#..## #. .#...### .##......... .#........#... )#.....).##.#....... .#..).<..##.###....#. [%h%"15;8H#..##....#.# .... ##. ##....... ..#. #. ....#.... ##. %hؓl  A killer bee comes into view.%h KK   kobold brigand (missile, wandering)##. ##....... ..#. %h#. ....#.... ##.A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.3.6 (1.94%h%hԷa _The killer bee moves out of view.%h)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  You don't know that spell.  --more--%h 4%h= %h > _%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h?%hEW Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X + Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft%hN1% 3 Select a spell to cast[!]/[I] toggle spell headers%h %h_' %h6 ..#.............:.Pixie the Fabricator.$#....#.#........Barachi of Cheibriados ***....................Health: 80/80 ========================%h29 ......#.#........Magic: 14/14 ========================#..............AC: 9Str: 18#...........K.. EV: 10Int: 26## ##....)........ SH: 0Dex: 19##. #...........#. XL: 10 Next:  3% Place: Dungeon:8#..## #..@.......... Noise: ---------  Time: 10733.6 (0.0)#...###............. D) +5 woodcutter's axe##.................. %h< Nothing quivered#........#.........) Zot (39884) #.....).##.#........#..).<..##.###....#. K   kobold brigand (missile, wandering)#..##....#.# .....##. ##....... ..#.#. ....#.... ##. _The killer bee moves out of view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK ..#.............:.Pixie the Fabricator.$#....#.#........Barachi of Cheibriados ***....................Health: 80/80 ========================......#.#........Magic: 14/14 ========================#..............AC: 9Str: 18%hN #...........K.. EV: 10Int: 26## ##....)........ SH: 0Dex: 19##. #...........#. XL: 10 Next:  3% Place: Dungeon:8#..## #..@.......... Noise: ---------  Time: 10733.6 (0.0)#...###............. D) +5 woodcutter's axe##.................. Nothing quivered#........#.........) Zot (39884) #.....).##.#........#..%hQ [40m).<..##.###....#. K   kobold brigand (missile, wandering)#..##....#.# .....##. ##....... ..#.#. ....#.... ##. _The killer bee moves out of view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h` c  An electric hum fills the air.%hm K.IKally target)I   lightning spire (minion)%hto 10-------===4.6 (13%hx 6I%h҃ onfirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. _The kobold brigand shouts! You hear a shout!  😎 MP[-4] _You lost 4 mp, and now have 10/14 mp.%h5 S  Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h`%hc Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 6% 4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%h]%h..#.............:.Pixie the Fabricator.$#....#.#........Barachi of Cheibriados ***....................Health: 80/80 ========================......#.#........Magic: 10/14 =================-------#..............AC: 9Str: 18#..........K... EV: 10Int: 26## ##....)........ SH: 0Dex: 19##. #....I......#. XL:%h 10 Next:  3% Place: Dungeon:8#..## #..@.......... Noise: ===------  Time: 10734.6 (0.0)#...###............. D) +5 woodcutter's axe##.................. Nothing quivered#........#.........) Zot (39883) #.....).##.#........#..).<..##.###....#. K   kobold brigand (missile, ally target)#..##....#.# ..... I   lightning spire (minion)##. ##%h....... ..#.#. ....#.... ##. _The kobold brigand shouts! You hear a shout!😎 MP[-4] _You lost 4 mp, and now have 10/14 mp.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h1..#.............:.Pixie the Fabricator.$#....#.#........Barachi of Cheibriados ***....................Health: 80/80 ========================%h#......#.#........Magic: 10/14 =================-------#..............AC: 9Str: 18#..........K... EV: 10Int: 26## ##....)........ SH: 0Dex: 19##. #....I......#. XL: 10 Next:  3% Place: Dungeon:8#..## #..@.......... Noise: ===------  Time: 10734.6 (0.0)#...###............. D) +5 woodcutter's axe[%hP40m##.................. Nothing quivered#........#.........) Zot (39883) #.....).##.#........#..).<..##.###....#. K   kobold brigand (missile, ally target)#..##....#.# ..... I   lightning spire (minion)##. ##....... ..#.#. ....#.... ##. _The kobold brigand shouts! You hear a shout!😎 MP[-4] _You lost 4 mp, and now have 10/14 mp.%h>Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hI  ..#.............:.  Pixie the Fabricator .$#....#.#........  Barachi of Cheibriados ***... .................  Health: 80/80 ======================== ......#.#........  Magic: 7/14============------------ #..............  AC: 9Str: 18 #..........K.. . EV: 10Int: 26 ## ##....)....... . SH: 0Dex:[3%h 9;49m 19 ##. #....I......# . XL: 10 Next:  3% Place: Dungeon:8 #..## #..@......... . Noise: ===------  Time: 10734.6 (0.0) #...###............ . D) +5 woodcutter's axe ##................. . Nothing quivered #........#......... ) Zot (39883)  #.....).##.#....... . #..).<..##.###....# . K   kobold brigand (missile, ally target) #..##....#.# .... .[%h37m I   lightning spire (minion) ##. ##....... ..# . #. ....#.... ## .Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (ally  target)%hBX ..#.............:.  Pixie the Fabricator .$#....#.#........  Barachi of Cheibriados ***... .................  Health: 80/80 ======================== %hD......#.#........  Magic: 7/14============------------ #..............  AC: 9Str: 18 #..........K.. . EV: 10Int: 26 ## ##....)....... . SH: 0Dex: 19 ##. #....I......# . XL: 10 Next:  3% Place: Dungeon:8 #..## #..@......... . Noise: ===------  Time: 10734.6 (0.0) #...###............ . D) +5 woodcutter's axe[11;7%h6HH ##................. . Nothing quivered #........#......... ) Zot (39883)  #.....).##.#....... . #..).<..##.###....# . K   kobold brigand (missile, ally target) #..##....#.# .... . I   lightning spire (minion) ##. ##....... ..# . #. ....#.... ## .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger%hK} and quivering poisoned darts (ally  target)  You lock target on the kobold brigand and prepare to deploy your bee.%hIP_Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (ally  %hStarget)  You lock target on the kobold brigand and prepare to deploy your bee.  (Press . to continue winding your bee.)%h|gw K.  %hh        K...  ##   ##.   #..## %hi       )     %h&k~ .... . K   kobold (missile) ##.  ..# . I   lightning spire (minion) #.  ## %ho-5.6 (12) Winding %hw4I%h-  (Press . to continue winding your bee.)  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.  %h😎 MP[-3] _You lost 3 mp, and now have 7/14 mp.%h8%h!b :KI), ally target)You continue winding your clockwork bee... *******IIYour lightning spire shoots out a bolt of lightning at the kobold!%h%hE.K........KII=61. %h::I%h8j _The bolt of electricity misses the kobold.%hi%hk%ht.KK.I%h ---70.. %hSII%h@ _You continue winding your clockwork bee...%h%h   With a metallic buzz, your clockwork bee launches itself at the kobold brigand.%h<"%h%%hL-K.K.Ky, ally target)K 2 kobolds (1 missile, 1 ally target)Iy   clockwork bee (minion)A kobold comes into view. It is wielding a +0 dagger.%h_ With a metallic buzz, your clockwork bee launches itself at the kobold brigand.A kobold comes into view. It is wielding a +0 dagger.Your lightning spire shoots out a bolt of lightning at the kobold!  The bolt of electricity hits the kobold!  The kobold dies!%hd******   kobold (missile)I%h).....II%hq===879) %hiSII%h-.a _Cheibriados appreciates the change of pace.%h|%h~%h%h .KI.yK., ally target)I%h+hM_Cheibriados appreciates the change of pace.  Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold!The kobold dies!%hU*******I   lightning spire (minion)y   clockwork be%hC....)..I%h7a98%hcC8I%hPLa _Cheibriados appreciates the change of pace.%hSS%h4V KI%h>MK   koboldI   lightning spire (minion)y   clockwork bee (minion)Your clockwork bee closely misses the kobold brigand.A kobold comes into view. It is wielding a +0 dagger.Your clockwork bee stings the kobold brigand but does no damage.%h8=--407%hP8I%h %h_The kobold brigand hits your clockwork bee with a +0 dagger. _😎 MP[+1]%hu %hi .KIYour clockwork bee closely misses the kobold brigand.%h ~--16%h9 %hv< /I%h_Z u _The kobold brigand closely misses your clockwork bee.%h_ BII%h %ha 6I%hۺ P _Unknown command.%h%hx .KI %hIYour clockwork bee stings the kobold brigand!The kobold brigand hits your clockwork bee with a +0 dagger.25%hFII _Your clockwork bee closely misses the kobold brigand.%h` %hN| ' K.(ally target)IYour clockwork bee stings the kobold brigand but does no damage.The kobold brigand barely misses your clockwork bee.%h   Your clockwork bee stings the kobold brigand but does no damage.The kobold brigand barely misses your clockwork bee.Your lightning spire shoots out a bolt of lightning at the kobold!  The bolt of electricity hits the kobold!  The kobold dies!  Cheibriados appreciates the change of pace.%hC S******II   lightning spire (minion)y   clockwork be%h Y..)...%h 91720==34%hK II _Cheibriados raises the support of your attributes as your movement slows.%hm  IYour clockwork bee completely misses the kobold brigand.The kobold brigand misses your clockwork bee.Your clockwork bee stings the kobold brigand.%h0}  I**** IYour lightning spire shoots out a bolt of lightning at the kobold brigand!%h IK...I%h }=43%h? 6I%h p _The bolt of electricity hits the kobold brigand!%hF IYour clockwork bee closely misses the kobold brigand.%h`q  Your lightning spire shoots out a bolt of lightning at the kobold brigand!The bolt of electricity hits the kobold brigand.The kobold brigand dies!%hKI****I   lightning spire (minion)y   clockwork be%hhI)...I%hhi652%h?II%hu a _Cheibriados appreciates the change of pace.%hȟ**   dormant clockwork bee (minion)%hZk---61%hi=II%h?L _Your clockwork bee winds down and falls to the ground.%h2:I%h ---70%h# XII%h:I%hx9==868%h=II%h _😎 MP[+1]%h%hwh97 _%h4I%h%hII506%h %hII15II%hF%h g4%hp%h%hV==4%hf%h_%h y   killer bee (distracted)yI   lightning spir*   dormant clockwork bee (minion) _You start resting.%h&2%h<Iyyally target).I%h f3.6 (23%hP:I%hE] _A killer bee comes into view.%hyIy   %h8--%hC 6I%h _A killer bee comes into view.  You wind your clockwork bee back up and it locks its sights upon the killer  bee!  😎 MP[-1] _You lost 1 mp, and now have 8/14 mp.%h%hf,%hB%h %h %h#I..yy#.y 2 killer bees (1 ally target)Iy%ho%m4.6 (12 _%hr5%h8%h #... .. .......# ..#.............:. .$#....#.#......). ........... ......#.#........ #........).....   #........).... .  ##....). .##. #...@I......# .#..## #....) .#...###%h...... .##..........y...... ..#........#..y )#.....).##.#....... .#..).<..##.###....#.. I#..##....#.# ......##. ##....y.. ..#..  The killer bee closely misses your clockwork bee.  Your clockwork bee completely misses the killer bee.A killer bee comes into view.  The killer bee closely misses your clockwork bee.%h. Iy.yy 3 killer bees (2 ally target)IYour clockwork bee stings the killer bee!%h I******I**Your lightning spire shoots out a bolt of lightning at the killer bee!The bolt of electricity misses the killer bee.The bolt of electricity hits the killer bee.%h;%hXr ).y.y.y.  The bolt of electricity hits the killer bee!Your clockwork bee misses the killer bee.%hou  Your lightning spire shoots out a bolt of lightning at the killer bee!The bolt of electricity hits the killer bee!The killer bee dies!%hǒ  Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the killer bee!The killer bee dies!%hA*****y   killer bee (distracted, ally target)*I**The bolt of electricity hits the killer bee!  The killer bee dies!  Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the killer bee!  The killer bee dies!  Cheibriados thoroughly appreciates the change of pace.%h The killer bee dies!  Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the killer bee!  The killer bee dies!  Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the killer bee!%h6cI)....yy 3 killer bees (1 wandering, 1 distra…)y.# y..y%h 2/829==8===6.6 (20%h"AII%h D  Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the killer bee! _A killer bee comes into view.  😎 HP[+2] MP[+1] _You now have 82 max hp (+2). Your hp is fully restored (82).%hT >.........#....#  #... ..........#...#.............:.:..$#....#.#......).o............%hW .......#.#....#........)..  #........).  ##....@.. .. ##. #....I......## .#..## #....)# .#...###......# .##..........y# ..#........#...# )o   orc warrior (wandering)#.....).##.#........ .yy 2 killer bees (1 distracted, 1 ally t…)#..).<..##y###[%hY ?m....## .I   lightning spire (minion)#..##....#.# y.... .y   clockwork bee (minion)%h  An orc warrior comes into view. It is wielding a +0 long sword.%h o  Your lightning spire fades away.%h ,%hC %hI   An orc warrior comes into view. It is wielding a +0 long sword.Your lightning spire fades away.Your clockwork bee locks its sights upon the killer bee.  The killer bee stings your clockwork bee but does no damage.Your clockwork bee stings the killer bee.  The killer bee dies!%h- %h# %hޯ %hʰ %h, %h fo..yy†y   killer bee.y   clockwork be%h 6.%h& ==10---858%h %h _Cheibriados thoroughly appreciates the change of pace.Things that are here: _a +0 flail; an orc corpse%hEs  Your clockwork bee locks its sights upon the killer bee.%hBB%h.oyy..y 2 killer bees (1 ally target)y%hk ---9.6 (17%h* _Your clockwork bee stings the killer bee.%h_  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hW %h&Y  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft6%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 %hTZ  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h %hЎ %hj a.........#....#Pixie the Fabricator#... ..........#.. Barachi of Cheibriados ***.....#.............:o:. Health: 82/82 ========================%h% .$#....#.#......)... Magic: 9/14===============---------................... AC: 9Str: 19......#.#.........EV: 11Int: 27#........)......SH: 0Dex: 20#........)..... .XL: 10 Next: 10% Place: Dungeon:8## ##....@........ .. Noise: ---------  Time: 10759.6 (0.0)##. #...........## ... D) +5 woodcutter's axe[40%hm m#..## #....y.......# ... Nothing quivered#...###....y.......# ... Zot (39857) ##.................# ...#........#.........# ).. o   orc warrior (wandering)#.....).##†#........ ... yy 2 killer bees (1 ally target)#..).<..##.###....## ... y   clockwork bee (minion)#..##....#y# ........Things that are here: _a +0 flail; an orc corpseYour clockwork bee locks its sights upon the %h/ Kkiller bee. _Your clockwork bee stings the killer bee.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h a.........#....#Pixie the Fabricator#... ..........#.. Barachi of Cheibriados ***.....#.............:o:. Health: 82/82 ========================%hհ .$#....#.#......)... Magic: 9/14===============---------................... AC: 9Str: 19......#.#.........EV: 11Int: 27#........)......SH: 0Dex: 20#........)..... .XL: 10 Next: 10% Place: Dungeon:8## ##....@........ .. Noise: ---------  Time: 10759.6 (0.0)##. #...........## ... D) +5 woodcutter's axe[40%h m#..## #....y.......# ... Nothing quivered#...###....y.......# ... Zot (39857) ##.................# ...#........#.........# ).. o   orc warrior (wandering)#.....).##†#........ ... yy 2 killer bees (1 ally target)#..).<..##.###....## ... y   clockwork bee (minion)#..##....#y# ........Things that are here: _a +0 flail; an orc corpseYour clockwork bee locks its sights upon the %h Gkiller bee. _Your clockwork bee stings the killer bee.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hg c  An electric hum fills the air.%hý ,%h d 80==-5-------6) Pois The orc warrior shouts!The killer bee stings you.You are poisoned.%h /  --more--%h ,%h<,[.oyIy.oyI   lightning spire (minion).y   clockwork bee (minion)-===60.6 (1%heH;I%hyM  You are poisoned. _The killer bee poisons you!  😕 HP[-2] MP[-4]  You take 2 damage, and now have 80/82 hp. _You lost 4 mp, and now have 5/14 mp.%h &  %h mYou slice the killer bee!!You kill the killer bee!%h^  %h"  Cheibriados thoroughly appreciates the change of pace.You feel sick.%h@  )oyI)y(ally target)†   killer beeIYour clockwork bee locks its sights upon the orc warrior.%h% *******I Your lightning spire shoots out a bolt of lightning at the orc warrior!%hqo %h\ :.o..)y.†II%h 79-------115%hҽ ;I%hR   Your clockwork bee locks its sights upon the orc warrior.  Your lightning spire shoots out a bolt of lightning at the orc warrior! _The bolt of electricity hits the orc warrior!  😕 HP[-1] _You take 1 damage, and now have 79/82 hp.%hp#... ..........#...#.............:.:  .$#....#.#......)..  ..............o...  ......#.#.........  #........)...... #........)..... .## ##....)y....... ... #...@†I.....## .. #..##[39;49%h(vm #....).......#  #...###.....#  ##.........y.#  #........#..# ) #.....).##†#..  #..).<..##.###....##  #..##....#.# ..... I ##. ##....... ..#.   You feel sick. o.y.Iy.(ally target)I[23;2%h}XHThe killer bee stings you but does no damage.%h ******** Your lightning spire shoots out a bolt of lightning at the killer bee!%h,%h .ooy)......o   orc (ally target)I   lightning spire (minion)(…)The bolt of electricity hits the killer bee!Your clockwork bee barely misses the orc warrior.The killer bee misses you.%h2  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!The orc dies!%h ******II   lightning spire (minion)y   clockwork bee (minion)Cheibriados appreciates the change of pace. x2%h[.)....II%h޶8-6==3.6 (23%h?8I%h  %hAThe orc dies!  %hTCheibriados appreciates the change of pace. x2 %hT_You feel a bit more experienced. %hy  %h😕 HP[-1] MP[+1] %hf_You take 1 damage, and now have 78/82 hp.%h$C  You miss the killer bee. You feel sick.The killer bee stings you but does no damage.%hM .oIIYour clockwork bee barely misses the orc warrior.%h O7---4.6 (12%hX6I%he  The killer bee stings you but does no damage.Your clockwork bee barely misses the orc warrior. _The killer bee barely misses you.  😕 HP[-1] _You take 1 damage, and now have 77/82 hp.%hw  You miss the killer bee.Your clockwork bee barely misses the orc warrior.%h: ).oyII%h ~--51%h&- %h6 d _The killer bee barely misses you. x2%h~oIodistracted, ally target)(ally target)  Your clockwork bee barely misses the orc warrior. _The killer bee barely misses you. x2  You miss the killer bee. You feel sick. The killer bee stings you.r clockwork bee stings the orc warrior but does no damage.The orc warrior misses your clockwork bee.  stings you but does no damage.%h*5=-0%hyThe killer bee stings you but does no damage.  Your lightning spire shoots out a bolt of lightning at the killer bee!The bolt of electricity hits the killer bee.  The killer bee dies!  Cheibriados thoroughly appreciates the change of pace.You can now inflict damage on those overly hasty.%h/  --more--%hg%hItN********I   lightning spire (minion)y   clockwork be%hoI†)......o%h> -==20812==6 _Cheibriados raises the support of your attributes as your movement slows.Training target 4.0 for Invocations reached!%hp KII%h@  ##. ##....... ..#. ..  Your Invocations skill increases to level 4!😕 HP[-2] _You take 2 damage, and now have 75/82 hp.%h7..#.............:.: ..$#....#.#......).. .................. .......#.#..  #........)....). .....oy)..... .## ##....)........ .##. #....†I.....## .#..## #...†@.. .#...###......# .##......# .#........## )#.....).##†# ..%h:[14;6H#..).<..##.###....## .#..##....#.# ...... .I##. ##....... ...#.. ....#.... .##..%hE  You feel sick.Your clockwork bee barely misses the orc warrior.%h^ .oIYour clockwork bee closely misses the orc warrior.%hw  Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!The orc warrior dies!%h ****I   lightning spire (minion)y   clockwork be  Cheibriados appreciates the change of pace.%hp%h.....)yI%h9458.6 (248II%h *I*   dormant clockwork bee (minion)Cheibriados appreciates the change of pace. %h:_The bolt of electricity hits your lightning spire but does no damage.g - 22 poisoned darts (gained 3)  You see here a +0 dagger.  You feel sick.  You are no longer poisoned.%h=7==---9.6 (37) %hq4I%h\  You feel sick.  You are no longer poisoned. _Your clockwork bee winds down and falls to the ground.  %h^*😕 HP[-1] MP[+1] _You take 1 damage, and now have 74/82 hp.%hU{g #... ..........#.  ..#.............:.: $#....#.#......)..  .................#.#................)....).  #........).....  ## ##....)*....... %h ##. #...@†I#  #..## #...†).#  #...###.#  ##........#  #........#.# ) #.....).##†#........  #..).<..##.###....##  #..##....#.# ...... #. ##....... ...#.. %hI---71.6 (25 _%hFII%h0J%hd543%h==26=1%hz8=0397=8%ha _You start resting.%hC7%h%h%h.*   dormant clockwork bee (minion)%h, 9.6 (8 _Your lightning spire fades away.You hear the loud creaking of a portcullis nearby.%h;/  --more--%h %hQ s.%h H=80.6 (9%h %h . _Your lightning spire fades away.You hear the loud creaking of a portcullis nearby.Your dormant clockwork bee falls apart.  😕 HP[+3] MP[+1] _You regained 3 hp, and now have 77/82 hp.%hJ..#.............:.: .$#....#.#......).. .................. ......#.#..%he #........)....). #........)..... .## ##....)........ .. #....†##  #..## #..@†).......#  #...###.....#  ##.....#  #........#.# ) #.....).##†#..  #..).<..##.###....##  #..##...%h+.#.# ......  ##. ##....... ...#..  #. ....#.... .##.. %h?82.6 (24 _%ha _😕 HP[+1]%h .$#....#.#......).. ..................%h^ ......#.#.. #........)....). #........).....## ##....)........ . #....†##  #..## #...†).......#  #...###.@...#  ##....%h[ b.#  #........#.#  #.....).##†#..  #..).<..##.###....## #..##....#.# ...... ##. ##....... ...#..%h"  #. ....#.... .##.. .. ....##..#%h5%h79=9==42 _%hC%hgR _😕 HP[+1] MP[+1]%h_ o .................. ......#.#.. #........)....). #........).....## ##....)......... #....†## #..## #...†).......# #...###....%h* .# ##.....# #........#.# #.....).##†#.. #..).<..##.###....## #..##....#.# ...... ##. ##....... ...#.. #. ....#.... .##.. .. ....##..# #. #....# ..#%h# 6.7 (2.10 _%h#. %h2 %h>~  ......#.#.. #........)....). #........).....%h ## ##....)........##. #....†## #..## #...†).......# #...###.....# ##.....# #.....@..#.........# #.....).##†#........ #..).<..##.###....## #..##....#.# ...... ##. ##....... #.. #. ....#.... ##.. .. ....##..# #. #%h† [39;49m....# ..# .. ..... ..%h %h. 80=8028%h %h _😕 HP[+1]%hw #........)....). #........).....## ##....)........##. #....†## #..## #...†).......# #...###.....# ##..........# #........#.........# #....@).##†#.. #..).<..##.###....## #..##....#.# ...... ##. ##....... %hI{...#.. #. ....#.... ##.. .. ....##..# #. #....# ..# .. ..... .. .. ~~~~~%h110/14====906 _%he%hMP[+1] _MP[+1]%h|O   #........)....## ##....)...##. #....†##..## #...†)..###.......#....................#...%hS .).##†#.).@..##.###....####....#.# ......#. ##....... ...# #. ....#.... .#... ≈≈~≈≈≈%ha] %h^ h24 _%hh %hx _There is a stone staircase leading up, spattered with blood here.%ha`%h%h82%hL=%h$3.7 (1%h#3 %h_%hd%hl  #.###........#..........##.   #.# ####'#.......##.   #.# ####.#.##...........##.   #.# #....#......#..#. %hm  #.# #....#..#)..#.###....#.   #.# #....#..#)#<.........##   #.# #....#.....).)%h....   #.# #....#....#..)..#.≈≈≈≈≈7 %hq  #.# #....#@†..#.......≈##≈≈   #.# ##...'..#.#)#.....≈####   #.# #...#..#.#.#)....≈≈#   #.# ##...##...#)#.....≈≈# .   #.###....#............≈≈#⌠.   #...'....'.....).....#≈####    #####...##...........#≈##≈≈   #...#######......'≈≈≈≈≈   %h#...# #......#..... %hM===%hE%h~5.2 (2.52%h _There is a stone staircase leading up, spattered with blood here. _You climb upwards.  There is a stone staircase leading down here.  😎P[+1] _Your hp is fully restored (82).%hK 4%h %h %hN C1%h %h %h C0%h9 %hL %h $11%h0 O=19%hg %h> Y8%h %h& Y7%h, %h3 Y6%hX =54%hZ Y3%hUd %hh %hh k2==2%h# %h C1%h %h %h Y0%h %hڼ D09%h* %hM %hX %h O==8%h %h] %h^ ;7%hg %hS 63==5%hX %h Y4%h %h %h ;3%h %h8 %h C2%h %h %h V==1%hD %hP %h C0%h %h [799%h %h ;÷%h 1818.2 (23.0)%hQ X14==9.2 (24%h ;8%h %hZ  😎 HP[+1] _Your hp is fully restored (82). _You start resting.MP[+4%h&FYour mp is fully restored (14).%hIF4%hR%h4_%htet20.2 (1.0)7 _%hSm%h ==You climb downwards.You hear the roar of battle.%h#/  --more--%h  There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever!%hG/  --more-- %hhi  #........).....  ## ##....).  ##. #....†......##  %h#..## #...†).#  #...###............#  ##.................#  #........#...#  #.....[.##†#........ 8 #..).@..##.###....##  %h#..##....#.# ......  ##. ##....... ...#.. #. ....#.... .##..  .. ....##..# #. #....# ..# %hn.. .....  .. ~~~~~ .. ≈≈~≈≈≈Level annotation: Psyche %h5 %hΝ %hh1.7 (2.56 %h %h% _The portcullis has been lowered almost to the ground. _There is a stone staircase leading up, spattered with blood here. %h## ##....)........  %h/Y##. #....†......## #..## #...†).......# #...###............# ##.................# #........#..# #.....[.##†# #..).<..##.###....##  %h#..##.@..#.# ...... ##. ...#...#.. #. ....#......##.. .. #....##..## #. #....# ..#.. ...... .... ~~~~~~~...~≈≈≈~≈≈≈ .~##+++## %h[  The walls and floor vibrate strangely for a moment. %hc/  --more--%h  303 _%h %h ##. #....†......## #..## #...†).. #...###......# %h7 \##..........# #........#.# #.....[.##†#%h  #..).<..##.###....## %h1 &#..##....#.###...... ##. ...#...#.. %h . #....#......##.. .. #....##..##. #. #....# ..# .. ...... ...~~~~~~~...~≈≈≈~≈≈≈...~##+++##....~%h %hڬ a51%h2 %hJ %hH ..## #...†).#...###.....#.............##.....[.##†#.#..).<..##.###....##.##....#.###......#. ##.......#...# #. #..@.#......#.#..##. # ..# ......... ...#.≈%hI#~.≈.###..~.:%hEux789%h%h)#...###......# ##........# #........## #.....[.##†# #..).<..##.###....## #..##....#.###...... %h##. ##.......#...#.. . #....#......##.. .. #...@##..##. #. #....# ..# ......... .. #...~~~~~~~ #...~≈≈≈~≈≈≈#...~##+++##~o   orc (wandering).....~ ≈.###..~ .: ##. o#%hO%h .  An orc comes into view. It is wielding a +1 flail of draining.%ha97%hm%hZ _The orc moves out of view.%h3 #...###...# ##........# #........#.# #.....[.##†#. #..).<..##.###....## #..##....#.###...... ##. ##.......#...#.. #. #....#......##.. .. #..@.##..##. #. #....# ..# ... .. #...~≈~ #...~≈≈≈~≈≈≈~.. #...~%h#8)[40m##+++##~.#.o   orc (missile, wandering) .....~ ≈..o ###..~ .:.  ##. .#%ht,%h{Ao.%hH|b315%hy%hq _An orc comes into view. It is wielding a +0 mace.%h  #..## #...†).# #...###....# ##........# #........#.# #.....[.##†#........ #..).<..##.###....## #..##....#.###......#. ##.......#...#.. #. #.@..#......##.. .. #....##..##. #. #....# ..# .......... .. #...~~~~~~~≈~[14%h ;10H #...~≈≈≈~≈≈≈~.. #...~##+++##~.#o .....~≈...###..~:.33%h*a 0 #...###.....#................#....[.##†#.).<..##.###....####....#.###......#. ##.......#...# #. #....#......#.#..##. # ..# .............#...~~~~~~~≈~..#..#.≈#.##.~.#%h 51%h4M#..## #...†)...###...#...............#..#...[.##†#........).<..##.###....##..##....#.###....##. ##.......#...#......##...#..##.#. #....# ..# ............. #...~~~~~~~≈~..#..#.%hW≈#.%h%hb779%h/&%h(%h M#. #....†##..## #...†)...###...##........#........#..#.....[.##†#........).<..##.###....##..##....#.###....##. ##@......#...#......##...#..##.#. #....# ..#.............≈.~...#..%h w97%h %h$ %hf$M ## ##....)........#. #....†......##..## #...†)...###....#........#........#..##.....[.##†#........#..).<..##.###....##..##.@..#.###....%hb%##. ##.......#...#. #....#......##...#..##.#. #....# ..#..~%h0<x415%hD%hOG%hE #........)..... ## ##....)........ ##. #....†......## #..## #...†).......# #...###............# ##..........# #........#.#%h'I #.....[.##†#........ #..).@..##.###....## #..#.###......##. ##.......#...#.. #. #....#......##.. .. #....##..##. #. #....# ..# ........... #...~~~~~~~≈~.. #...~≈≈≈~≈≈≈~..%h[d%hda33%h m%hw _There is a stone staircase leading up, spattered with blood here.+%h  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air3% 1b - ApportationTranslocation13%1  c - Summon Small MammalSummoning13%1  d - Call ImpSummoning19%2  e - Forge Blazeheart GolemFire/Forgecraft19% 4  f - Martyr's KnellNecromancy/Summoning77% 4  g - Summon Horrible Things Summoning100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-%h -%h -%h, #........).....Pixie the Fabricator## ##....)........Barachi of Cheibriados ****..##. #....†......##-%h6. Health: 82/82 ========================#..## #...†).......#Magic: 14/14 ========================#...###............#AC: 9Str: 20##.................#EV: 11Int: 28#........#.........#SH: 0Dex: 21#.....[.##†#........XL: 10 Next: 15% Place: Dungeon:8#..).@..##.###....##Noise: ---------  Time: 10843.7 (0.0)#..##....#.###......D) +5 woodcutter's axe##. ##.......#...#..Nothing quivered-%hb/ #. #....#......##..Zot (39773) .. #....##..##.#. #....# ..#.............#...~~~~~~~≈~..#...~≈≈≈~≈≈≈~.. _There is a stone staircase leading up, spattered with blood here. _The walls and floor vibrate strangely for a moment.An orc comes into view. It is wielding a +1 flail of draining. _The orc moves out of view. _An orc comes into view. It is wielding a +0 mace. _There is a stone staircase leading up, spattered with blood here.-%h? P  Okay, then.-%h@ -%hH -%hK 8 _.%hOy## ##....)........ ##. #....†......## #..## #...†).......# #...###............# ##.................# #........#..# #.....[.##†# #..).<..##.###....## #..##.@..#.###...... ##. ...#...#.. #. #....#......##.. .. #....##..##. #.[37.%hIznm #....# ..#.............#...~~~~~~~≈~#...~≈≈≈~≈≈≈~..#...~##+++##~.#o.%h .%hm5.7 (21 _.%h*.%ht.%h ##. #....†......## #..## #...†).. #...###......# ##..........# #........#.# #.....[.##†# #..).<..##.###....## #..##....#.###...... ##. ...#...#.. . #....#......##.. .. #....##..##. #. #....# ..# .............#...%h] .~~~~~~~≈~#...~≈≈≈~≈≈≈~..#...~##+++##~.#o.....~ ≈....%h x769.%h .%h /%h0##. #....†......## #..## #...†).# #...###...# ##........# #........#.# #.....[.##†#. #..).<..##.###....## #..##....#.###...... ##. ##.#...#.. #. #....#......##.. .. #....##..##.##. #....# ..# ..[/%h3m...........##...~~~~~~~≈~...#...~≈≈≈~≈≈≈~....#...~##+++##~.#o. 97/%h</%h˳ ##. #....†......## .#..## #...†).# .#...###......# .##..........# .#........#..# )#.....[.##†#. .#..).<..##.###....## .#..##....#.###...... .##. ##.#...#.. .#. #....#......##.. ... #/%hh [40m....##..##.# .#. #....# ..# ..............# .#...~~~~~~~≈~... .#...~≈≈≈~≈≈≈~....#...~##+++##~.#.......~ ≈.....5150%hu#..## #...†).......# .0%hv#...###............# .##.................# .#........#...# )#.....[.##†#.0%hx ..#..).<..##.###....## .#..##....#.###...... .##. ...#...#.. .. #....#@.....##.. ... #....##..##.# .#. #....# ..# .%............$#...~~~~~~~≈~....#...~≈≈≈~≈≈≈~....#...~##+++##~.#.....~ ≈.....#0%h####..~ ~.:..##0%hϥ330%h* #...###......# .##...........# .#........#.........# )#.....[.##†#........ ..#..).<..##.###....## .#..##....#.###...... .0%h ##. ##.......#...#.. .. #....#......##.. ... #....##@.##.# .#. #....#...# .%............$.#...~~~~~~~≈~......#...~≈≈≈~≈≈≈~....#...~##+++##~.#....0%h .....~ ≈.....#.####..~ ~.:..## ##.~ ~..#0%h w510%h6: 1%h##.................# .#........#.........# )#.....[.##†#........ ..#..).<..##.###....## .#..##....#.###...... .##. ##.......#...#.. .. #....#......##.. ... #....##..##.# .#. #....#..@# .%...........$.#...~~~~~~~≈~[39;41%h9m......#...~≈≈≈~≈≈≈~..... #...~##+++##~.#...........~ #≈.....#..####..~ #~.:..##  ##.~ #~..# ~~.## ##1%hy-7.8 (2.1591%h 31%h61%h #........#...# )#.....[.##†#........ ..#..).<..##.###....## .#..##....#.###...... .##. ...#...#.. .. #....#......##.. ... #....##..##.# .#. #....#...## .%...........$.#...~~~~~~~≈~.......# ...#...~≈≈≈~≈≈≈~........# #...~##+++##~.#......#. .....~1%h . #≈.....#...  ####..~ #~.:..##  ##.~ #~..#..  ~~.##.##.... .#1%h 1%hq g9071%h 1%h 2%h&q .[.##†#. .).<..##.###....####....#.###......#. ##.......#...#2%h/ #. #....#......#.. #....##..##.# ..#. #....#...## .... .%.............##....# .$#...~~~~~~~≈~@......# ..≈≈≈~≈≈.# ##+++##~.# Zot (39757) .#.. ...#####.2%hx6152%h2%hL2%hU* ).<..##.###....####....#.###......#. ##.......#...# #. #....#......##..#.2%h+>.. #....##..##.# ...#. #....#...## #..%.............##....# .$#...~~~~~~~≈~.......## ..≈≈≈~≈≈.# ##+++##~.# .....~ #≈.....#...  ####~.:..## ..2%h6w.###.2%h<2%h#=a332%hnA2%hC2%h 42%h 2%h 3%h}##....#.###......#. ##.......#...# #. #....#......##..#... #....##..##.## ..#.#...## .#.%.............##....# .$#...~~~~~~~≈~.......## ..≈≈≈~≈≈.# ##+++##~@#......# .....~ #≈.....#...  ####~.:..## .. ##.#... . ~~.##[3%h Y40m.##....... .# ..####. # 513%h63%hp  #. ##.......#...# #. #....#......##..#... #....##..##.## ..#3%h ].#...## .#.%.............##....# .$#...~~~~~~~≈~.......## ..≈≈≈~≈≈≈~........# ##+++##~.# 3%h$ F.....~ #≈@....#...  ####~.:..##  ##3%hm .#..... ~~.##.##...#.3%h v#..##....3%h b7493%hT 3%h 3%h 4%hΆ. #....#......##..#.. ... #....##..##.###.... .#. #....#...## .#.... .%.............##....# .$.#...~~~~~~~≈~.......## ...#...~≈≈≈~≈≈≈~........# .. #...~##+++##~.#......# .  .....~ #≈.....#...  ####..~ #~.@..## ..  ##.~ #~..#[39;44%ho9m....... ~~~~.##.##............. .# ..#..####. #.... .### .. .. 974%h  You pick up a book of Blood and begin reading...70.8 (364%h  You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library.6%h #. ##.......#...#..  #. #....#......##..#..  .. #....##..##.###.... . #. #....#...## .#.... .% .............##....# .$ #...~~~~~~~≈~.......## ..... #...~≈≈≈~≈≈≈~........# .. #...~##+++##~.#......#.  .....~ #≈@[6%h m....#...####..~ #~....## ..##.~ #~..#....... ~~~~.##.##.... ......... .# ... .#..####.# .... .### ....6%h 6%h_ f2.8 (246%h 6%h 7%h$g{ #..##....#.###...... #. ##.......#...#..  #. #....#......##..#..  .. #....##..##.###.... .7%hi #. #....#...## .#.... .% .............##....# .$ #...~~~~~~~≈~..# .. #...~≈≈≈~≈≈≈~..# . #...~##+++##@.#......#. .....~ #≈.....#...####..~ #~....## ##.~ #~..#....... ~~~~.##.##.. ......... .# ... .#..####.# [407%hidm.... ..### ..7%h~|42) Water 7%hӂ7%h\ _You enter the shallow water.8%hs #..).<..##.###....##  #..##....#.###...... #. ##.......#...#..  #. #....#......##..#.. 8%h2w .. #....##..##.###.... . #.##....#...## .#.... .% .............##....# .$ #...~~~~~~~≈~# .. #...~≈≈≈~≈≈@~........#  #...~##+++##~.#......# .....~ #≈.....#...####..~ #~....## ##.~ #~..#....... ~~~~.##.[338%hw{m##... ......... .# ... .#..##### .... ..8%h8%h{60) Water 8%hp8%h8%hd  #.....[.##†#........  #..).<..##.###....## 8%h  #..##....#.###...... #. ##.......#...#.. 8%h  #. #....#......##..#..  .. #....##..##.###.... . #.##....#...## .#.... .% .............##....# .$ #...~~~~~~@≈~# .. #...~≈≈≈~≈≈≈~..# #...~##+++##~.#......# .....~ #≈.....#...####..~ #~....## ##.~ #~..#...[38%hB 0m.... ~~~~.##.##.... ......... .# ... .#..####.#8%h.Z 838) Water 9%hB #..).<..##.###....##  #..##....#.###......  ##. ##.......#...#..  #. #....#......##..#.. 9%h .. #....##..##.###....  #.##....#...## .  .............##....# .#...~~~~~~~≈~.......## . #...~≈≈≈~@≈≈~..#  #...~##+++##~.#......#.....~ #≈.....#...####..~ #~....## .. ##.~ #~..#....... ~~~~.##.#9%hZf#............. .# ... .#..####. # .... ..9%h9%hR|806) Water 9%hu 9%hfO '''#gogoo#∩...>########ooo 3 orcs (missiles, asleep)gg 2 hobgoblins (1 missile, asleep)9%h  gogooooo)gg)You open the gate.2 hobgoblins and 3 orcs come into view.The hobgoblin shouts! The orc shouts! x29%h z (The hobgoblin throws a boomerang.9%hF 9%h 9%h 9%h 9%h goo..go.9%h ====1.8 (159%hD  _The boomerang hits you but does no damage. _Found an escape hatch in the floor.<%hJS  Casting: Forge Lightning Spire (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%h=4<%h6 Your spells (cast)TypeFailure Level <%h^7 a + Forge Lightning Spire Air/Forgecraft 5% 4 X - Kinetic GrapnelForgecraft1%<%h81  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%<%h83 Select a spell to cast[!]/[I] toggle spell headers=%hR #..).<..##.###....## . Pixie the Fabricator#..##....#.###...... . Barachi of Cheibriados ****..##. ##.......#...#.. . Health: 82/82 ========================#. #....#......##..#.. . Magic: 14/14 ========================.. #....##..##.###.... . AC: 9Str: 20#.##....#...## .#.... . EV: 11Int: 28.............##..[0;10;1=%hf m..# . SH: 0Dex: 21#...~~~~~~~≈~.......## . XL: 10 Next: 15% Place: Dungeon:8#...~≈≈≈~@≈≈~........#Noise: ====-----  Time: 10881.8 (0.0)#...~##goo##~.#......#D) +5 woodcutter's axe.....~#..go.#≈.....#...Nothing quivered####..~#∩...>#~....## ..Zot (39735) Water ##.~#######~..#.......~~~~.##.##....ooo 3 orcs (missiles)......... .# ...gg 2 hobgoblins (1 missile)[=%hl K.#..####.#.... ..The hobgoblin shouts! The orc shouts! x2  The hobgoblin throws a boomerang. _The boomerang hits you but does no damage. _Found an escape hatch in the floor.Casting: Forge Lightning Spire (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..).<..##.###....## . Pixie the Fabricator#..##....#.###...... . Barachi of Cheibriados ****..##. ##.......#...#.. . Health: 82/82 ========================#. #....#......##..#.. . Magic: 14/14 ========================[=%h}u 40m.. #....##..##.###.... . AC: 9Str: 20#.##....#...## .#.... . EV: 11Int: 28.............##....# . SH: 0Dex: 21#...~~~~~~~≈~.......## . XL: 10 Next: 15% Place: Dungeon:8#...~≈≈≈~@≈≈~........#Noise: ====-----  Time: 10881.8 (0.0)#...~##goo##~.#......#D) +5 woodcutter's axe.....~#..go.#≈.=%hx [40m....#...Nothing quivered####..~#∩...>#~....## ..Zot (39735) Water ##.~#######~..#.......~~~~.##.##....ooo 3 orcs (missiles)......... .# ...gg 2 hobgoblins (1 missile).#..####.#.... ..The hobgoblin shouts! The orc shouts! x2  The hobgoblin throws a boomerang. _The boomerang hits you but does no damage. _Found an escape hatch in the floor.Casting: Forge Lightning Spire (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*=%h  You shape a spike launcher from a nearby wall.  The stone spike skewers the orc!You kill the orc!=%h W 2=%hu (#Cheibriados appreciates the change of pace.=%h f  The hobgoblin throws a boomerang.=%hM y  The boomerang hits you but does no damage.=%h5 =%h sg'oo.=%h@ 912----=%h:A ==--2.8 (14=%hR =%hs   .... .. _The orc hits you but does no damage.😎 MP[-2] _You lost 2 mp, and now have 12/14 mp.?%ha#..).<..##.###....## .#..##....#.###...... .##. ##.......#...#.. .#. #....#......##..#.. ... #....##..##.###.... .#.##....#...## .#.... .%.##....# .$#...~≈~.## .#...~≈≈≈g≈@≈~.# #...~##'oo##~.#......#?%hEbp[37m .....~#..g..#≈.....#... ####..~#∩...>#~....## .. ##.~#######~..#.......~~~~.##.##.... . .# ... ?%h8j2*?%hq+  .... ..  The stone spike skewers the orc!You kill the orc!   orc (missile)?%h (Cheibriados appreciates the change of pace.?%h:s (The orc throws a boomerang.?%h* ≈The boomerang hits you but does no damage.?%hf  The hobgoblin throws a boomerang.?%hT?%h\  The boomerang hits you but does no damage.The hobgoblin attacks as it pursues you!?%h_?%hQp ogg.  The hobgoblin closely misses you.?%hH--4.8 (2?%h;2?%h _The hobgoblin hits you but does no damage.@%h2*@%hr  You hit the hobgoblin. The stone spike skewers the hobgoblin!You kill the hobgoblin!@%hx   hobgoblin (@%h= @%h^'gCheibriados appreciates the change of pace.@%hx9((@%h4E≈@@%h,Sn65.8 (11@%h([@%h<_ _The orc throws a boomerang. The boomerang closely misses you.@%h+ 2*@%hmB  You barely miss the hobgoblin. The stone spike skewers the hobgoblin!You kill the hobgoblin!@%hH )@%hh )Cheibriados appreciates the change of pace.@%h7 9((@%hE≈@A%hE60 _The orc throws a boomerang. The boomerang closely misses you.A%h:P A #..).<..##.###....##  #..##....#.###......  ##. ##.......#...#..  #. #....#......##..#.. A%h"T  .. #....##..##.###....  #.##....#...## .#.... . .##....# . #...~≈~.##  #...~≈≈≈o@≈≈~.# #...~##'')##~.#......# .....~#.....#≈.....#... ####..~#∩...>#~....## .. ##.~#######~..#....... ~~~~.##.##....  . .# ...  .#..####. # %hT ;13H .... ..A%hu A%hv 81------8.8 (228A%hI A%h  _The orc hits you. The orc hits you but does no damage.  😕 HP[-1] _You take 1 damage, and now have 81/82 hp.B%hU  You slash the orc!You kill the orc!Cheibriados appreciates the change of pace.B%hC(B%h2-3==-9.8 (17B%h:B%h A _You hear a splash. _😕 MP[+1]B%h!  #..).<..##.###....##  #..##....#.###......  ##. ##.......#...#..  #. #....#......##..#.. #.. #....##..##.###.... #.##....#...## .#.... #.##....#  #...~≈~.##  #...~≈≈≈@≈≈≈~.# #...~##'')##~.#......# .....~%h 37m#.....#≈.....#... ####..~#∩...>#~....## ..  ##.~#~..#.  ~~~~.##.##....  . .# ...  .#..####. #  .... ..82=-91.8 (25) Water _B%h B%h( -2.8 (34B%hz, B%h= g _😕 MP[+1] _p - 11 boomerangs (gained 1)  😎 HP[+1] _Your hp is fully restored (82).C%h^7M...[.##†#........).<..##.###....##..##....#.###....##. ##.......#...#.. C%h8B #......##..##.. #..##.###....#.##....#...## .#..............##....# ~~~@~~#C%h:≈≈≈~≈≈≈~.. #...~##'')##~.#......# .....~#.....#≈.....#.####..~#∩...>#~....## ...C%h}f#4.9 (2.12 _C%hM......#..#...[.##†#........).<..##.###....##C%hw..##....#.###....##. ##.......#...#..  #......##..##.. #..##.###....#.##....#...## .#........@.....##....# ~~~~~~#≈≈≈~≈≈≈~.. #...~##'')##~.#......#.....~#.....#≈.....#.....##C%hC%hɽ14====600) C%hC%h2  😎 MP[+1] _Your mp is fully restored (14).C%h  ##........# #........#.# #.....[.##†#........ #..).<..##.###....## #..##....#.###......#. ##.......#...#..  #. #....#......##..#.. #.. #....##..##.###.... ##.##..@.#...## .#.... #.............##.... #...~~~~~~~≈~# #...~≈≈≈~≈≈≈~..# #...~##'')##~.#%h i9m......# .....~#.....#≈.....#...####..~#∩...>#~....## ##.~#######~..#.......# ~~~~.##.##....=818 _C%h D%hrM...####...............#..#...[.##†#........).<..##.###..##....#.###....##. ##.......#...#.. D%h #......##..#.. #..##.###....##.##....#...## .#....#.............##....# ~~~~~~≈~.......##...~≈≈≈~≈≈≈~........#≈~D%h$..D%hD%hGc9006D%hD%huD%h2] M#..## #...†)...###D%hJ_ u##........#........#..#....[.##†#........).<..##.##..##....#.###....##. ##.......#...#..  #......##..#.. #..##.###....#.##....#...## .#....#.............##....# #...~~~~~~~≈~.......##~..D%hZ` `.#...#~...D%hn D%ho a24D%hBv D%hxz E%hM#. #....†##..## #...†)...####........#........#..##.....[.##†#.........).<..##.###....##..##....#.###....##. ##.@.....#...#..  #......##..#.. #..##.###....#.##....#...## .#....#.............##....#.#.≈#~.≈.E%h==42E%h&E%hE%ht AM ## ##....)..#. #....†### #...†)...###...#............#..##.....[.##†#........#..).<..##.###....##..##..@.#.###....##. ##.......#...#..  #......##..#.. #..##.###....##.##....#...## .#.....#~≈~.....#E%hw w60E%h F%h! #........)..... ## ##....)........ ##. #....†......## #..## #...†).......# #...###......# ##..........# #........#.F%h# #.....[.##†#........ #..).<@.##.###....## #..#.###......#. ##.......#...#..  #. #....#......##..#.. #.. #....##..#####.... ##.##....#...## .#.... #.............##.... #...~~~~~~~≈~## #...~≈≈≈~≈≈≈~..#F%hF%h(b808F%h`*F%h,G%hX#........(....).  #........)..... ## ##....).. ##. #....†......## #..## #...†).......# #...###......G%hDZ# ##.........# #........#...# #.....[@##†#........ #..).<..##.###....## #..##....#.###...... ##. ##.......#...#..  #....#......##..#..#.. #....##..##.####.##....#...## .#....#.............##....##...~~~~~~~≈~.......##G%hsx106G%hG%h@!M......#.#........#........(....) #........) ## ##....)..#. #....†......### #...†)....G%hOC-...###.........#................@.#..#...[.##†#........).<..###..##....#.###....##. ##.......#...#...#....##.....G%hMWw24G%hReG%hGhH%h=0VM.........#.#........#........(....) #........) ## ##....)..##. #....†#..## #...†)...#####.....@............#.........#...[.##†#........).<..##.###....###..##....#.###......#42H%h^DH%h9 .$#....#.#......).. ........... ......#.#......... #........(....).  #........).....  ##....).. H%hb Z##. #....†......## #..## #...†)# #...#### ##.........# #........#...# #.....[.##†#........ #..).<..##.###....###..##....#.###.....##. ##.......#...#.. #....#......##..#..#.. #....##..##.##H%ho w60H%hv H%hy I%h>..#.............:.: .$#....#.#......).. ........... ......#.#......... #........(....).  #........)..... . ##....).. .##. #....†......## .#..## #..@†)# .#...#### .##.........# .#........#...#%hHc39;49m )#.....[.##†#........ .#..).<..##.###....## . #..##....#.###...... . ##. ##.......#...#.. .  #....#......##..#.. . 8698I%hPI%hSI%h  #... ..........#. ..#.............:.: .$#....#.#......).. ........... ......#.#......... #........(....).  #........)..... .  ##....).. .##. #...@†......## .#..## #...†)%h( p40m# .#...#### .##.........# ..#........#...# )#.....[.##†#........ .#..).<..##.###....## .#..##....#.###...... .##. ##.......#...#.. .206I%h' I%hf J%h .........#....#  #... ..........#. ...#.............:.: ..$#....#.#......).. ............ .......#.#......... #........(....).  #........)..... .  ##....@.. .. ##. #....†......## .J%h$ #..## #...†)# .#...#### .##.........# ..#........#...# )#.....[.##†#........ .#..).<..##.###....## .#..##....#.###...... .J%hҷ w24J%h  _Items here: )) [ ÷.K%hD###............. .........#....#   #..............#.....#.............:.:..$#....#.#......)....................#.#.........)##........(....) # #......@.). # ##....)... .. ###. #....†......### ...##..##%hrm #...†)# .#...#### .##.........# ..#........#...# )#.....[.##†#......... .#..).<..##.###....##. .42 _K%h  #...... ###...... #.........#....# .#  #..............#.....#.............:.:..$#....#.#......)............. .........#.#.........)#.#........@....) #. #........). # ##....).... .. #.##. #....†......###. ...##..## K%h #...†)# .#...#### .##.........# ..#........#...# )#.....[.##†#......... .K%h w60K%h K%h E  g - 25 poisoned darts (gained 3)K%h g7.9 (389K%h) J _You see here a +0 short sword.L%h<##.#.........? #.. ###............. # .........#....# .#  #..............#.....#.............:.:..$#....#.#......).............. .........#.#...)#.#........)....) #.. #........). # ##....)..... .. #.##. #....†......###.. ...##..## L%h?[33m#...†)# . .#...#### .##.........# ..#........#...# )L%h1KL%hKf9.9 (27L%hXL%h_L%h  M#. ## ##.#? . ###..... # #.........#....# .#.#  #..............#...... L%h ..#.............:.:.... .$#....#.#......)....>.............. .........#.#.........)#.#........)....) #.. #........). # ##....)...... .. #..<##. #....†......###... ...##..## #...†)# .. .#...#### . .#L%hB x.# ..L%hs1 =31L%h1 ;5L%h: L%h= M%hΛ #... ##.## ##.#.........?. #..... ###....... # # .........#....# .#.#.  #..............#......  ..#.............:.:.... #.$#....#.#.....@)....> ......... .....#M%h......#.#.........)#.#........)....) #.. #........). ##... ##....)......... #..< ##. #....†......###.......# #..## #...†)# #.... #...#### ....M%h'M%ha33M%hM%hxM%hdT #  #. #..## ##.#...?. #............. M%h5V ###............. # # .........#....# .#.#..  #..............#...... ..#.............@.:.... ## .$#....#.#......)....> [.......... .....##......#.#.........)#.#........)....) #.. #........) ##... ##....)......... #..< #....†......###.......# ..## #...%hV vm†)# #.M%hTj w51M%ht M%h Y  You pick up a book of Scorching and begin reading...M%h> f6.9 (30M%h M%h d _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.N%h ,##... ..#... .N%h,'###..##.##.#..?. #....N%h,...  ###..............## # ..N%hb-#....#..#.#.  #........#..... # .#..N%h-7:..... # $#....#.#......).....> [. .N%h7.......##. ......#.#..).#.#.N%h..)....).#.#........).##.Y   yak (wandering)N%hU/ ##....). #..<...N%h/ . #....†......###.#.N%h^0## #...†).......# #....YN%h:,N%hK. N%hKg8.9 (278N%hZN%hb##......... .. #.......... . ###.........##. ##.#.........?. #....... ###.....## # .  .#....#..#.#. #..#. #. #... ###. #....#.#......).> [..##.#.#..).#.#..)....).#.#........).##.  ##....).##..<. N%h #....†......###.#. ## #...†).......# #.N%hb406N%hN%h  You pick up a book of the Senses and begin reading...1.9 (35N%h?)N%h-{  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library.R%hAM :...... ##......... ..R%hVB #.......... . ###.........##.#.#.........?  #.............. ###..............## # ..  ..#....#..#.#.... .......# R%hC.... ### #....#.#)> [........## .....#.#.........).......#.......R%hf|3.9 (23R%h;oR%hwR%h M...# ≈~≈ #: #.~##...... #.......... ... ###.........##..#.#.........?..  #.............. ###..............## # ..  ##.#.... .......# .......... ### #....#.#......)> [ .............................##...... ....R%h w51R%h R%hs S%hcM# ≈≈#...# ≈~≈ .S%h #: #.~#..#... . ....# ####....#..#.#?........  #....# ###.............@## #  S%h..#....#..#.#.... .......#............ ................ ### #....#.#......).............> [........ ........)...).S%h[S%h S%hFF   marrowcuda (wandering)769S%h*S%hz.] _A marrowcuda comes into view.T%h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersU%h U%h U%h? ..##.... ≈≈#Pixie the Fabricator...#.... ≈F≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 14/14 ========================#.......... ....#AC: 9Str: 20###.........##....#..EV: 11U%h  Int: 28##.#.........?........SH: 0Dex: 21#.................#XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..Noise: ---------  Time: 10947.9 (0.0)  .........#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39669) #....#.#......).............> [.. .............................##.. F   marrowcuda (wandering) %hK 5d.....#.#.........).......#.......#........)....).........#.......#........).............##......You pick up a book of the Senses and begin reading...  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library. _A marrowcuda comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%h1 ..##.... ≈≈#Pixie the Fabricator...#.... ≈F≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 14/14 ========================#.......... ....#AC: 9Str: 20###.........##....#..EV: 11Int: 28##.#.........?........SH: 0Dex: 21#.................#XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..Noise: ---------  Time: 10947.9 (0.0)  .......%h 7m..#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39669) #....#.#......).............> [.. .............................##.. F   marrowcuda (wandering) .....#.#.........).......#.......#........)....).........#.......#........).............##......You pick up a book of the Senses and begin reading...  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library. _A marrowcuda comes into view.Casting: Construct Spike LauncherU%h (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%hT  ..##.... ≈≈#  Pixie the Fabricator ...#.... ≈F≈ .  Barachi of Cheibriados ****.. #:...... #.~#..  Health: 82/82 ======================== ##......... ......  Magic: 11/14 ==================------ #.......... ....#  AC: 9Str: 20 U%hAU  ###.........##....#..  EV: 11Int: 28  ##.#.........?........  SH: 0Dex: 21  #.................#  XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..  Noise: ---------  Time: 10947.9 (0.0)  .........#....#..#.#....  D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39669) #....#.#......).............> [.. .............................##..%hW S;49m F   marrowcuda (wandering) .....#.#.........).......#.......  #........)....).........#.......  #........).............##...... _A marrowcuda comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (wandering, hasn't noticed you)U%hT@ ..##.... ≈≈#  Pixie the Fabricator ...#.... ≈F≈ .  Barachi of Cheibriados ****.. #:...... #.~#..  Health: 82/82 ======================== ##......... ......  Magic: 11/14 ==================------ #.......... ....#  AC: 9Str: 20  ###.........##....#..  EV: 11Int: 28  ##.#.........?........  SH: 0Dex: 21  #.................%h0m#  XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..  Noise: ---------  Time: 10947.9 (0.0)  .........#....#..#.#....  D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39669) #....#.#......).............> [.. .............................##.. F   marrowcuda (wandering) .....#.#.........).......#.......  #........)....).........#.......  #........).............##......Casting: %hD37mConstruct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (wandering, hasn't noticed you)  You lock target on the marrowcuda and prepare to deploy your bee.V%h\  ≈≈#   ≈~≈ .   #F~#..    V%h  ....#        # ..     )> [F  )  )V%h==8.9 (18) Winding V%h+V%h>  Aim: a marrowcuda (wandering, hasn't noticed you)  You lock target on the marrowcuda and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 11/14 mp.W%hW%h U.FW%h!--97. W%h31W%hVG W%hHW%hH2_You continue winding your clockwork bee...W%h,W%hWV.FW%h2--506.. W%hW%hCW%hZ@ _You continue winding your clockwork bee...W%hۡ ,W%h .yF(ally target)y   clockwork bee (minion)W%h f15) W%hN W%hm _With a metallic buzz, your clockwork bee launches itself at the marrowcuda.Y%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%h+  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers[%hD..##.... ≈≈#Pixie the Fabricator...#.... ≈~≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 11/14 ==================------#.......... ....#AC: 9Str: 20###.........##....#..EV: 11Int: 28##.#.........?yF......SH: 0Dex: 21#.................#XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..Noise: ---------  Time: 10951.9 (0.0)  .......[%h[m..#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39665) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target) .....#.#.........).......#....... y   clockwork bee (minion)#........)....).........#.......#........).............##...... _You lost 3 mp, and now have 11/14 mp. _You continue winding your clockwork bee... _You continue winding your clockwor[%hk bee... _With a metallic buzz, your clockwork bee launches itself at the marrowcuda.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...##.... ≈≈#Pixie the Fabricator...#.... ≈~≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 11/14 ==================------#.......... ....#AC: 9Str: 20###.........##....#..EV: 11Int: 28##.#.........?yF......SH: 0Dex: 21#.................#XL: 10 Next: 16% Place: Dungeon:8 ###.....[[%hm........@## # ..Noise: ---------  Time: 10951.9 (0.0)  .........#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39665) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target) .....#.#.........).......#....... y   clockwork bee (minion)#........)....)[%h[m.........#.......#........).............##...... _You lost 3 mp, and now have 11/14 mp. _You continue winding your clockwork bee... _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the marrowcuda.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ..##.... ≈≈#  Pixie the Fabricator ...#.... ≈~≈ .  Barachi of Cheibriados ****.. #:...... #.~#..  Health: 82/82 ======================== ##......... ......  Magic: 10/14 =================------- #.......... ....#  AC: 9Str: 20  ###.........##....#..  EV: 11Int: 28  ##.#.........?yF...... [%h-  SH: 0Dex: 21  #.............*...#  XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..  Noise: ---------  Time: 10951.9 (0.0)  .........#....#..#.#....  D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39665) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target) .....#.#.........).......#....... y   clockwork bee (minion)  #........)....).........#.......  #........).............##...... _With a metallic buzz, your clockwork bee launches itself at the marrowcuda.Casting: [%hR3[0;10;1mLaunch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (ally target, 75% to hit)[%h ..##.... ≈≈#Pixie the Fabricator...#.... ≈~≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 10/14 =================-------#.......... ....#AC: 9Str: 20###.........##....#..EV: 11Int: 28##.#.........?yF......SH: 0[%h Dex: 21#.............*...#XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..Noise: ---------  Time: 10951.9 (0.0)  .........#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39665) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target, grapneled) .....#.#.........)[37[%h԰ Om.......#....... y   clockwork bee (minion)#........)....).........#.......#........).............##...... _With a metallic buzz, your clockwork bee launches itself at the marrowcuda.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (ally target, 75% to hit)[%h [%h-) 6.F  Casting: Launch Clockwork Bee (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (ally target, 75% to hit)  The kinetic grapnel hits the marrowcuda.=2.9 (14[%ht* [%h;9  #........).............##...... [%h; -_Your clockwork bee stings the marrowcuda!😎 MP[-1] _You lost 1 mp, and now have 10/14 mp.\%hU- 7  #........).............##......  Casting: Kinetic Grapnel (safe; 1% risk of failure)  \%h- \Confirm with . or Enter, or press ? or * to list all spells.\%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers]%h ]%hO ..##.... ≈≈#Pixie the Fabricator...#.... ≈~≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 10/14 =================-------#.......... ....#AC: 9Str: 20###.........##....#..EV: 11Int: 28##.#.........?y.......SH: 0Dex: 21#.............F...#XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..Noise: =--------  Time:[39;]%h# 49m 10952.9 (0.0)  .........#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39664) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target, grapneled) .....#.#.........).......#....... y   clockwork bee (minion)#........)....).........#.......#........).............##...... _Your clockwork bee stings the marrowcuda!]%h 😎 MP[-1] _You lost 1 mp, and now have 10/14 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...##.... ≈≈#Pixie the Fabricator...#.... ≈~≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 10/14 =================-------#.......... ....#AC: 9Str: 20###.........##....#..EV: 11Int: 28##.#.........?y.......SH: 0Dex: 21#.............F...#XL: [3]%h7 7m10 Next: 16% Place: Dungeon:8 ###.............@## # ..Noise: =--------  Time: 10952.9 (0.0)  .........#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39664) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target, grapneled) .....#.#.........).......#....... y   []%h2 x40mclockwork bee (minion)#........)....).........#.......#........).............##...... _Your clockwork bee stings the marrowcuda!😎 MP[-1] _You lost 1 mp, and now have 10/14 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]%h" ..##.... ≈≈#  Pixie the Fabricator ...#.... ≈~≈ .  Barachi of Cheibriados ****.. #:...... #.~#..  Health: 82/82 ======================== ##......... ......  Magic: 9/14===============--------- #.......... ....#  AC: 9Str: 20  ###.........##....#..  EV: 11Int: 28  ##.#.........?y.......  SH: 0Dex: 21  #.............F...#  XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..  Noise: =--------  Time: 10952.9 (0.0) ]%hW .........#....#..#.#....  D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39664) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target, grapneled) .....#.#.........).......#....... y   clockwork bee (minion)  #........)....).........#.......  #........).............##...... _You lost 1 mp, and now have 10/14 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, ally target, grapneled, 75% to hit)^%hD..##.... ≈≈#Pixie the Fabricator...#.... ≈~≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 9/14===============---------#.......... ....#AC: 9Str: 20###.........##....#..EV: 11Int: 28##.#.........?y.......SH: 0Dex: 21#.............F...#XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..Noise: =--------  Time:[39;4^%h>9m 10952.9 (0.0)  .........#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39664) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target, grapneled) .....#.#.........).......#....... y   clockwork bee (minion)#........)....).........#.......#........).............##...... _You lost 1 mp, and now have 10/14 mp.^%hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, ally target, grapneled, 75% to hit)^%hٚ]  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, ally target, grapneled, 75% to hit)  The kinetic grapnel hits the marrowcuda.  ^%hlYour clockwork bee barely misses the marrowcuda.  The marrowcuda bites you but does no damage.The marrowcuda closely misses you.^%h1f3.9 (13^%h5^%h  #........).............##...... _Your clockwork bee stings the marrowcuda.^%h😎 MP[-1] _You lost 1 mp, and now have 9/14 mp.^%h   #........).............##......  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers_%h_%h_%h$..##.... ≈≈#Pixie the Fabricator...#.... ≈~≈ .Barachi of Cheibriados ****..#:...... #.~#.._%h%Health: 82/82 ========================##......... ......Magic: 9/14===============---------#.......... ....#AC: 9Str: 20###.........##....#..EV: 11_%h%Int: 28##.#.........?y.......SH: 0Dex: 21#.............F...#XL: 10 Next: 16% Place: Dungeon:8 _%h&l###.............@## # ..Noise: =--------  Time: 10953.9 (0.0)  .........#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered _%h&M#........................... ###. Zot (39663) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target, grapneled) .....#.#.........).......#....... y   clockwork bee (minion)_%h{(X#........)....).........#.......#........).............##...... _Your clockwork bee stings the marrowcuda.😎 MP[-1] _You lost 1 mp, and now have 9/14 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%hC..##.... ≈≈#Pixie the Fabricator...#.... ≈~≈ .Barachi of Cheibriados ****..#:...... #.~#..Health: 82/82 ========================##......... ......Magic: 9/14===============---------#.......... ....#AC: 9Str: 20###.........##....#..EV: 11Int: 28##.#.........?y.......SH: 0Dex: 21#.............F...#XL: 10 Next: 16% Place: Dungeon:8 ###.............@## # ..Noise: =--------  Time:[39;4_%h F9m 10953.9 (0.0)  .........#....#..#.#....D) +5 woodcutter's axe #..............#............ #. Nothing quivered #........................... ###. Zot (39663) #....#.#......).............> [.. .............................##.. F   marrowcuda (ally target, grapneled) .....#.#.........).......#....... y   clockwork bee (minion)#........)....).........#.......#........).............##...... _Your clockwork bee stings the marrowcuda._%hH[39;49m😎 MP[-1] _You lost 1 mp, and now have 9/14 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%hi  Okay, then. __%h{  _%hA  The grapnel guides your strike. You hit the marrowcuda.Your clockwork bee stings the marrowcuda!The marrowcuda is destroyed!_%h$ .y   clockwork bee (minion)_%h !_%h` 10/14==74.9 (12_%h _%h _Cheibriados appreciates the change of pace. _😎 MP[+1]`%h5N ...#~# ≈≈#...# ≈~≈ #: #.~#..#...... . ....#  ##`%h`9##....##.#?y.......  #....# ###.......#####  #....#..#.#.... .......#...... ....................... ### #....#.#......).......> [........................## .....#.#.........).......#........)....).#.`%h$X**   dormant clockwork bee (minion)`%hXn-6.9 (20`%hb`%h`eL _Your clockwork bee winds down and falls to the ground.a%h ## . ...#~≈# # ≈≈#...# ≈~≈ #: #.~#..#....... . ....#  ##a%hy##....##.#*.......  #....##.. ###.......#####  ##.#.... .......#.... .......... ### #....#.#......).......> [........................## .....#.#.........)......a%h9-a%hb9.0 (2.158a%ha%h}60.0 (37a%ha%h !T _r - a scroll of identify {@r1}b%hi>#. ##..#.##.~~.. ...#.#...~~≈#.##........ ≈≈#..#....... ≈~≈..#:........##.~#.. ##.......... #.. ....# ###.##....#.. ##.#.*. #.##..  ###.##### .. .#....#..#.#....  #..#.... # .#....... ### $#....#.#.b%h.....).......> [...............##.#.#.........).......#11===2.0 (2.05 _😎 MP[+1]c%h<`.... ...#.#...~~≈#.##........ ≈≈#. ....#~≈.. ##:.##.~#........... c%hO ....# #####....#...#..*....... #.......##..####### .. .#....#..#.#....#........#............ ..#........................... # .$#....#.#......).............> [  ..............................##  #.#.........).......#.... c%h݃  #........)....).........#c%hc%hh43 _c%hc%hxc%hс###. ##..#.##.~~≈ #.... ...#.#...~~≈##c%h%..~≈≈#. ....#........≈~≈.. ##:.##.~#.. ##......... #.......#  #####....#.. ##.#*....... #.....##..###c%h........##### .. .........#....#..#.#....  #..............#......  ..#................. #$#....#.#......)...>  .................#......#.#.........).......#c%hc%hp.c%hh6.1 (2.11c%h@c%hg _Your dormant clockwork bee falls apart.d%h  ## ##.### .~~ ###.###..#.##.~~≈ #.... ...#.#...~~≈##.~≈≈#. ....#........≈~≈.. ##:##.~#.. ##....... #.......#  #####....#.. ##.#..... #.....##..###........##### .. .........#....#..#.#....  #.......#......  d%hv..#................$#....#.#......)...> ...................8049d%hd%h' .#  ## ##.### .~~ ###.###..#.##.~~≈ #.... ...#.#...~~≈##.~≈≈#. ....#........≈~≈.. ##:##.~#.. ##.... #.......#  #####....#.. ##.#..... #.....##..###........##### .. .........#....#..#.#....  #......%hK+K40m..#. ..#..............$#....#.#......)..d%hI2===70.2 (2.17d%hX _😎 MP[+1]d%h  .#  ## ##.### .~~d%h= 2 ###.###..#.##.~~≈ ##.... ...#.#...~~≈#.....##.~≈≈#. ....#........≈~≈.. ##:##.~#.. ##d%hQ R.... #.......#  #####....#.. ##.#d%h w..... #......##..###..............##### .. .........#....#..#.#....  #..............# ..#.............d%h d%hw j2.35 _d%hk d%h< e%h\ .#  ## ##.### .~~e%hI* ###.###..#.##.~~≈ ###....#...#.#...~~≈##......##........~≈≈#.#.......#........≈~≈.. ####.~#.. ##.... #e%h.......#  #####....#.. ##.#..... #.......##..###..............##### .. .........#....#..#.#....  #..............#e%he%hg402e%hJe%hV  You pick up a book of Battle and begin reading...e%hn+5.3 (3e%he%h  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library.f%hg f%h-  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air3% 1b - ApportationTranslocation13%1  c - Summon Small MammalSummoning13%1  d - Mephitic CloudConjuration/Alchemy/Air 16% 3  e - Call ImpSummoning19%2  f - Scorchf%hU Fire19%2  g - Sublimation of BloodNecromancy19%2  h - Forge Blazeheart GolemFire/Forgecraft19% 4  i - Dazzling FlashHexes/Fire36% 3  j - Fugue of the FallenNecromancy36% 3  k - Ozocubu's ArmourIce36% 3  l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire77% 4  n - Ignite PoisonFire/Alchemy77% 4  o - Martyr's KnellNecromancy/Summoning77% 4  p - Curse of AgonyNecromancy98% 5  q - Detonation CatalystFire/Alchemy98% 5  r - Summon Cactus Giant Summoning100% 6  s - Manifold AssaultTranslocation 100% 7  t - Summon HydraSummoning100% 7  u - Summon Horrible Things Summoning100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{%hsPixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...........{%hce[40m....#Nothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#..........  _Your dormant clockwork bee falls apart. _😎 MP[+1]You pick up a book of Battle and begin reading...  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library.  Okay, then. _|%h  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air3% 1b - ApportationTranslocation13%1  c - Summon Small MammalSummoning13%1  d - Mephitic CloudConjuration/Alchemy/Air 16% 3  e - Call ImpSummoning19%2  f - ScorchFire19%2  g - Sublimation of BloodNecromancy19%2  h - Forge Blazeheart GolemFire/Forgecraft19% 4  i - Dazzling FlashHexes/Fire36% 3  j - Fugue of the FallenNecromancy36% 3  k - Ozocubu's ArmourIce36% 3  l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire77% 4  n - Ignite PoisonFire/Alchemy77% 4  o - Martyr's KnellNecromancy/Summoning77% 4  p - Curse of AgonyNecromancy98% 5  q - Detonation CatalystFire/Alchemy98% 5  r - Summon Cactus Giant Summoning100% 6  s - Manifold AssaultTranslocation 100% 7  t - Summon HydraSummoning100% 7  u - Summon Horrible Things |%hSummoning100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|%hG0|%hq5|%h:Pixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe|%h==#...............#Nothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#..........  _😎 MP[+1]You pick up a book of Battle and begin reading...  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library. _Okay, then.}%hb  Okay, then.}%h8 _}%hp  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%hr}%h7 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X + Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft}%hڹ1% 3 Select a spell to cast[!]/[I] toggle spell headers~%hξPixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...........~%h[40m....#Nothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#.......... You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library. _Okay, then. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----[5;13~%hH###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#Nothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### ~%h.. .........#....#..#.#.... #..............#.......... You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library. _Okay, then. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~%hn  Okay, then.~%h~%hD8 _~%h.   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.8   6.4  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0[~%h 34m   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations   4.0   5.9  -1       o - Evocations   0.0   0.8  +1   f - Armour   7.0   5.7  +2       g - Dodging   2.1   2.5  +1  ~%h2      h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=[~%h .37m] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hC%h[%hIPixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================%h## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28%hVU#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#Nothing quivered%h###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#..........  _and Manifold Assault to your library. _Okay, then. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%h4%h%h%h %hU <Innate Abilities, Weirdness & MutationsYou are amphibious.a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. %hjo%h`v%h}Pixie the FabricatorBarachi of Cheibriados ****..%h~.#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9%h'Str: 20###....#...#.#...~~≈#EV: 11Int: 28%hT#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#Nothing quivered###.........##....#.. Zot (39642) %hH##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... %hÁ#..............#..........  _and Manifold Assault to your library. _Okay, then. _Okay, then.%hwCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%hT%h,%h%hʐ%h@%hPD Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-3%  b - Temporal Distortion4 MP, Piety-, Instant19%  c - Slouch5 MP, Piety--28% %hEg[?] toggle between ability selection and description.%hU%h\%hdPixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================%h]e## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20%hg###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#Nothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.%h6h... #..............#..........  _and Manifold Assault to your library. _Okay, then. %hhK_Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%hvn  Okay, then.%hy%h|8 _%h %ht! l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting%h" C8.8   6.4  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1  %h%  c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations   4.0   5.9  -1       o - Evocations   0.0   0.8  +1  [40%h( m f - Armour   7.0   5.7  +2       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                  %h6+ {[41G            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hrTargetTarget--  --  --  --  --  --  --  --  --  --  --  %ht--  --  --  --  a-z] set[-] clear selected targetcost|targets%h}<[?25h[?0c0 %h" %h [?25l[?1c%h29.0  +2 current training targets, if any.=] set aall targets%h %hY %hO Pixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~%hQ +Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21%hR #.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe%hl d#...............#Nothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### ..%hs  .........#....#..#.#.... #..............#..........  %h _Okay, then. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.%hD %hV 4%h %h %h%h Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air3% 1b - ApportationTranslocation13%1  c - Summon Small MammalSummoning13%1  d - Mephitic Cloud%hEaConjuration/Alchemy/Air 16% 3  e - Call ImpSummoning19%2  f - ScorchFire19%2  g - Sublimation of BloodNecromancy19%2  h - Forge Blazeheart GolemFire/Forgecraft19% 4  i - Dazzling FlashHexes/Fire36% 3  j - Fugue of the FallenNecromancy36% 3  k - Ozocubu's ArmourIce36% 3  l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire77% 4  n - Ignite PoisonFire/Alchemy77% 4  o - Martyr's KnellNecromancy/Summoning77% 4  p - Curse of AgonyNecromancy%h98% 5  q - Detonation CatalystFire/Alchemy98% 5  r - Summon Cactus Giant Summoning100% 6  s - Manifold AssaultTranslocation 100% 7  t - Summon HydraSummoning100% 7  u - Summon Horrible Things Summoning100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hM  a - Poisonous VapoursAlchemy/Air3% 1  l - SilenceHexes/Air69% 5%h0  l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire 77% 4%h  l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire 77% 4%h@ %ha   l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire 77% 4%hE   l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire 77% 4%h %hE   l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire 77% 4%h   l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire 77% 4%h Pixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...........%h [40m....#Nothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#..........  _Okay, then. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.%hʻ n  Okay, then.%h %h 8 _%h%h + Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air3% 1b - ApportationTranslocation13%1  %hc - Summon Small MammalSummoning13%1  d - Mephitic CloudConjuration/Alchemy/Air 16% 3  e - Call ImpSummoning19%2  f - ScorchFire19%2  g - Sublimation of BloodNecromancy19%2  h - Forge Blazeheart GolemFire/Forgecraft19% 4  i - Dazzling FlashHexes/Fire36% 3  j - Fugue of the FallenNecromancy36% 3  k - Ozocubu's ArmourIce%h36% 3  l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire77% 4  n - Ignite PoisonFire/Alchemy77% 4  o - Martyr's KnellNecromancy/Summoning77% 4  p - Curse of AgonyNecromancy98% 5  q - Detonation CatalystFire/Alchemy98% 5  r - Summon Cactus Giant Summoning%h9100% 6  s - Manifold AssaultTranslocation 100% 7  t - Summon HydraSummoning100% 7  u - Summon Horrible Things Summoning100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h&%h,%h52Pixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#[3%h38GNothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#..........  _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then.%h@  Okay, then.%hC8 _%hS   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.8   6.4  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0[%h]T 34m   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations   4.0   5.9  -1       o - Evocations   0.0   0.8  +1   f - Armour   7.0   5.7  +2       g - Dodging   2.1   2.5  +1  %hhX      h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=[%h[ .37m] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h/%h=%hiPixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈%hJTAC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21%hg#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#Nothing quivered###.........##....#.. Zot (39642) ##.#..................%h#.................##.. ###..............##### .. .........#....#..#.#.... #..............#.......... Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then. _Okay, then.%h%h%h%ho[?25h[?0c  Search for what [Enter for "shield", or ? for help]? %h [?25l[?1c%h8 z2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] D - the +5 woodcutter's axe (weapon) Results elsewhere ([,] to cycle)  b - [D:8] a distressingly furry inkwell talisman%h.%hn%hPixie the FabricatorBarachi of Cheibriados ****...#%h` Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#Nothing quivered###.........##....#.. [0;10%hD;1mZot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#.......... Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then. _Okay, then.Search for what [Enter for "shield", or ? for help]? artifact%h8 _%h  _Unknown command.%heZ%he Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air3% 1b - ApportationTranslocation13%1  c - Summon Small MammalSummoning13%1  d - Mephitic CloudConjuration/Alchemy/Air 16% 3  e - Call ImpSummoning19%2  f - ScorchFire19%2  g - Sublimation of BloodNecromancy19%2  h - Forge Blazeheart GolemFire/Forgecraft19% 4  i - Dazzling FlashHexes/Fire36% 3  j - Fugue of the FallenNecromancy36% 3  k - Ozocubu's ArmourIce36% 3  l - SilenceHexes/Air69% 5  m - Flame WaveConjuration/Fire77% 4  n - Ignite PoisonFire/Alchemy77% 4  o - Martyr's KnellNecromancy/Summoning77% 4  p - Curse of AgonyNecromancy98% 5  q - Detonation CatalystFire/Alchemy98% 5  r - Summon Cactus Giant Summoning100% 6  s - Manifold AssaultTranslocation 100% 7  t - Summon HydraSummoning100% 7  u - Summon Horrible Things Summ%hioning100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h7b%hj%hdtPixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#[3%hy8GNothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#..........  _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Search for what [Enter for "shield", or ? for help]? artifact _Unknown command.%hyP  Okay, then.%hz%h~%h8 _%h%h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.8   6.4  +2   j - Spellcasting   3.0   4.0   0           b - Axes   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   c - Staves   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   d - Unarmed Combat   0.0%h~[40m   0.8  +1   m - Air Magic   6.3   5.9  +1   e - Throwing   0.0   1.0   0           n - Invocations   4.0   5.9  -1       o - Evocations   0.0   0.8  +1   f - Armour   7.0   5.7  +2       g - Dodging   2.1   2.5  +1  [11%h;61H     h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=%h*[40m] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h oMaces & Flailsp - Conjurations0.8  +Axes q - Hexes 0.0   0Polearms 1.0   0   r - Summonings0.0   0.7  +2Staves 0.8  +1   s - Necromancy   0.0   1.2  -1   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft 9.2   8.8  + g - Throwing   0.0   1.0   0   u - Translocations       v - Alchemy   0.0   0.8  +1%h@ [m  h - Short Blades   0.0   0.8 w - Fire Magic   0.0   0.8  +1  i - Long Blades7  +2   x - Ice Magic   0.0   0.7  +2  j - Ranged Weapons   0.0   1 y - Air Magic   6.3   5.9  +1   z - Earth Magic   0.0   1.0   0   k - Armour   7.0   5.7  +2   l - Dodging   2.1   2.5  +1   0 - Invocations %h [37m  4.0   5.9  -1   m - Shields   0.0   0.8  +1   1 - Evocations   0.0   0.8  +1   n - Stealth   1.7   2.0   0   2 - Shapeshifting   0.0   1.0   0  useful|all%hU> r + Summonings 0.0%h %hn$ Pixie the FabricatorBarachi of Cheibriados ****...#Health: 82/82 ========================## ##.### .~~Magic: 12/14 ====================----###.###..#.##.~~≈AC: 9Str: 20###....#...#.#...~~≈#EV: 11Int: 28#......##........~≈≈#. SH: 0Dex: 21#.......#........≈~≈.. XL: 10 Next: 17% Place: Dungeon:8##@........##.~#.. Noise: ---------  Time: 10975.3 (0.0)##................. D) +5 woodcutter's axe#...............#[3%h( 8GNothing quivered###.........##....#.. Zot (39642) ##.#..................#.................##.. ###..............##### .. .........#....#..#.#.... #..............#..........  _Okay, then. _Okay, then. _Okay, then. _Search for what [Enter for "shield", or ? for help]? artifact _Unknown command. _Okay, then.%h.### ##.### .~~###.###..#.##.~~≈###....#...#.#...~~≈# #......##........~≈≈#. #.......#..≈~≈.. ##..##.~#.......... # #####....#...#.......... #..##..####### .. .........#....#..#.#....#..............#...........#................3==7.4 (2.139 _ _😎 MP[+1][3%h7m%h*J%h0%h1J8 _%h|7%h>C7%h?%h%h Y6%h %h<Q==%h%h$"o4%h$)J14==%h);3%hY,%hQ?.### ##.### .~~###.###..#.##.~~≈###....#...#.#...~~≈# #......##........~≈≈#%h?2 #.......#.≈~≈ ##..##.~#...... # #####....#..#.......%h@W #..#####...#####  .........#....#..#.#.#..............#......#............... .$#....#.#......).%h9IY1%hL%h%b ## ##.### .~~###.###..#.##.~~≈%hug###....#...#.#...~~≈#......##........~≈..#.≈~≈. ##...##.~###........# ####....#.##...........#####...##### ................................. %ho0%h ###.###..#.##.~~≈###....#...#.#...~~≈#......##........~≈.#.≈~≈. ##...##.~###........# ####....#.##........#...#####...##### #.........#....#..#.#..#...#..#..........#.#.........)...... %hZ27%h%h###....#...#.#...~~≈ #......##........~≈≈ #.......#.≈~≈%h ##..##.~#%hkm...... #%h4####.##....###.#........ #..##%h=Y#######  #.%h<#....#..#.#. #..............#....%hl..#.............. .$#....#.#......) .................#.#.........)###........)....).%h%hV==5%h%h_l #......##........ #.......#.≈~ ##..##.~%h(#...... ####.##.....#.........%h###### #.#....#..#.#.%h #..............#......#.............. .$#....#.#......) .................#.#.%h 5)#.###........)....).## ##........)...%hS %h.%h/C3%h5%hP #.......#. ##..##..%hlP.... ###.##.#...%hP.#### #.#....#..#. #..............#......#..............%hRQ .$#....#.#......) .................#.#..)%hQ-#.###........)....). ## ##........)...%hS ## ##....)....%hCaY1%h3h%h ##..##... ###.##.#....####%h #.#....#..#. #..@...........#......#..............%h  .$#....#.#......) .................#.#.........)%ha)#.###........)....). ## ##........)... ## ##....)... #....†%hȊ!###%h4Z19%hͥ%hP ... ###.##.#....%h### #.#....#.. #..............#....#.@............ .$#....#.#......)%h ...............#.......#.#.)#.###........)....). ## ##........)... ## ##....)... #....†### #..## #...†).......# #%hPY7%h%hM ###.##.#...%h(.### #.#....#.. #..............#....#..............%hA .$#@...#.#......)#................#.......#.#..)%h" #.###........)....). ## ##........)...%h ## ##....)... #....†###%h-P #..## #...†).......# #...###............#%h/..%hNC5%h%hA###.#.#....##%h## #.#....#.#.##..............##..#..............#.$#....#.#......)%h#..@............. #.......#.#. #.###........)....).%h^ ## ##........)... ## ##....)... #....## %h= #..## #....).......#  #...###.....#%h   ##.........# %h}"Y3%h/%hJ\ #.. ###. ##.#. ##....%hKK ###............ ## #.........#....# #.##.......# #..#............. #.@#....#.#) #......... #.......#.#....... #.###.....)%h&N## ##........) ## ##....)....... ##. #.... #..## #....). #...###.%hyb%hbC1%hj%hw%hwC0%h'~%hM ###..###.#..##.....###......## #.........#....##.##..............#.#..#.........#..#....#.#......)%he#..@.........#.......#.##.###........)....)## ##......## ##....)....##. #...........###..## #....)#...###......###......# _You now have 369 gold pieces (gained 8).%hZ08%h%h##.#...##.....###.....### #.........#....##.##..............#.#..#..........#..#....#.#......)#..................%h#...@...#.#..)#.###........)....)## ##........%h## ##....)....##. #...........####..## #....)#...###......#%h##........##..#.#%hC6%h%h%hL##.......###.......#### #.........#....##.##..............#.#..#................#..#....#.#......)#..................#.......#.#..)%h#.###@.......)....)...## ##...........)....##. #...........####..## #....) #...###.......##............#..#%h#.....[.##.#.%h\n4###.....##### #.........#....#..#.#.##..............#....#..#........#..#....#.#......)#..................#.......#.#.........)#.###........)....)...## ##@..........[%hM47m)....##. #...........####..## #....) #...###......# .##...........##........#....##.....[.##.#.#..).<..##.###....##.2## #.........#....#..#.#.##..............#....#..#........#..#....#.#%h:)#..................#.......#.#...)#.###........)....)...## ##...........)....##. #...........####..## #....) #...###......# .##......##........#...##.....[.##.#.#..).<..##.###....##.#..##....#.###.%h.0 .##..............#.....#..#...............#..#....#.#......)#.......................#.#.)###........)....)..# ##........).... ## ##....)...##. #@....###..##).# #.###[3%h9;49m..... #..... ..####.##. ##.......#...#..598%h  #..#.................#....#.#)...............#.#)###........)....)..# ##........).... ## ##....)...##. #.....###..##).# #.###..... #..... ........#..#.##.#. #....#......##..#..%hx[37m6%h? .#....#.#......)...............#.#)###........)....)..# ##........).... ## ##....)...##. #.....###..##).# #.###@.... #..... #........##.....[.##.#..#..##.##.. #%hAM[37m....##..##.###....%hiY4%h*p%h #................ #.......#.#.) #.###........)....). ## ##........)... ## ##....)... #....### #..## #....).......# #%h #...###.....#  ##.....#  #........#.#%hb #.....[.##.#......... #..).<..##.###....##. #..##....#.###..... ##. ##.......#...#.. #. #....#......##..#..#.. #....##..##.###.... ##.##....#...## .%hȝ%hC2%h}%h .....#.#)###........)....)..%hcZ# ##........).... ## ##....)...##. #.....###%h#..##).# #..###..... %h#A#...... #.....@..#......[.##.#.........%ht).<..##.###....####...... .#%h.#...#.............##....#%h%h;0%h:%h%h ###........)....)..# ##........).... ## ##....)...%hF##. #.....###..##).# #.###..... #............. ........#......@.##.#..).<..##.###....####....#.. #. ##.......#...#..##.##...~~~~~~~≈~.......##%hL ^1026.8 (49.4)8.8 (51%h <88%h%h/# _😎 MP[+1] _You now have 369 gold pieces (gained 8).  Items here: )) [[.  _Your mp is fully restored (14).%h~........%h %h8%h8### ##........).....%hK9## ##....)....%h9x##. #...........###%hJ:#..## #....).......# %h:#...###............# .%hC;q##.................# %h;f#........#...%h<^# #.....[.##.#.#..).<.@##.###....##. #..##....#.###...... ##. ...#...#.. %h_=#. #....#......##..#..%h=#.. #....##..##.###..%h`>#..%h?##.##....#...## %hA:#....%hB#.............##....#%hnC#...~~~~~~~≈~.......#%h,Dq#...~≈≈≈~≈≈≈~.%hD"#%h[6 _## ##....)....##. #...........####..## #....).. #...###......# .##..........# #........#.# #.....[.##.#.#..).<..##.###....##. #..##...@#.###...... ##. ...#...#.. . #....#......##..#..#.. #....##..##.###.... ##.#[33%hm#....#...## #....#.............##....##...~~~~~~~≈~.......##...~≈≈≈~≈≈≈~.##...~##'')##~.#....#4%h)##. #...........####..## #....). #...###......# .##..........# #........#..# )#.....[.##.#. .#..).<..##.###....##. .#..##....#.###...... .##. ...#...#.. .. #....#......##..#.. .#.. #....##..##.###....%h[37m .##.##....#...## .#.... .#.............##....# .#...~~~~~~~≈~.......## .#...~≈≈≈~≈≈≈~.##...~##'')##~.#...#.....~#.....#≈.....#...%hjY2%hB%hI#..## #....).......# #...###............# .##.................# #........#...# )#.....[.##.#.. ..%h#..).<..##.###....##. .#..##....#.###...... .##. ...#...#.. .. #....#@.....##..#.. .#.. #....##..##.###.... .##.##....#...## .#.... .%#.............##....# .$#...~~~~~~~≈~.......## .#...~≈≈≈~≈≈≈~.#...~##'')##~.#%h...#.....~#.....#≈.....#####..~#∩...>#~....## ..%h\Y0%h%ha#...###......# .##...........# #........#.........# )#.....[.##.#......... ..%h#..).<..##.###....##. .#..##....#.###...... .##. ##.......#...#.. .. #....#......##..#.. .#.. #....##@.##.###.... .##.##....#...## .#.... .%#.............##....# .$.#...~~~~~~~≈~.......## ...#...~≈≈≈~≈≈≈~.#...~##'')##~.#......#.....~#....%he#.#≈.....#.####..~#∩...>#~....## .. ##.~#######~..#.....%h%Z78%h{)%hmE ##.........#  #........#.# ) #.....[.##.#...  #..).<..##.###....##.  #..##....#.###......  ##. ##.......#...#..  #. #....#......##..#.. . #....##..##.###....  ##.##....#@..## . .% #.............##....# .$ #...~~~~~~~≈~.......## [0;1%hF]0;1m. #...~≈≈≈~≈≈≈~........#  #...~##'')##~.#......#.....~#.....#≈.....#...####..~#∩...>#~....## .. ##.~#######~..#....... # ~~~~.##.##....%h>MY6%hU%h l #........#.# ) #.....[.##.#...  #..).<..##.###....##.  #..##....#.###......  ##. ##.......#...#.. %hm #. #....#......##..#.. . #....##..##.###....  ##.##....#...## .  #........@....##....# . #...~~~~~~~≈~.......## . #...~≈≈≈~≈≈≈~........#  #...~##'')##~.#......#.....~#.....#≈.....#...####..~#∩...>#~....## .. ##.~#######~.%hQn.#....... # ~~~~.##.##.... ......... .# ...%hzY4%h%hF ....[.##.#......... .).<..##.###....####....#.###...... #. ##.......#...# #. #....#......##..#..#.#..##.###..#.##....#...## .#.... .............##....# ~~~~~@~≈~.......##≈≈≈~≈≈.# ##'')##~.#%h0.....~#.....#≈.....#...#..#~..##.#..####.#%h%hU2) Water %h%h\O ).<..##.###....####....#.###...... #. ##.......#...#%hF #. #....#......##..#..#.#..##.###..#.##....#...## .#.... .............##....# ~~~~~~~≈~.......##≈≈≈~@≈.# ##'')##~.#.....~#.....#≈.....#...####..~#∩...>#~....## #..#%hG.... .. _You enter the shallow water.%ht0) Water %h>6 ##....#.###...... #. ##.......#...# #. #....#......##..#..#.#..##.###..#.##....#...## .#.... .............##....# ~~~~~~~≈~.......##≈≈≈~≈≈.# ...~##''@##~.#........~#.....#≈.....#...####..~#∩...>#~....##  ##.~#######~..#.......### ..%h^_68) %h^`%h  p - 15 boomerangs (gained 4)  There is an open gate, spattered with blood here.Things that are here:%hmC7%h%h߶ #..).<..##.###....##. .#..##....#.###...... .##. ##.......#...#.. .%h. #....#......##..#.. .#.. #....##..##.##.##.##....#...## .#.... .%#.............##....# .$#...~~~~~~~≈~.## ..#...~≈≈≈~≈@≈~........# #...~##'')##~.#......# .....~#.....#≈.....#... ####..~#∩...>#~....## .. ##.~#######~..#...%hѹ....# ~~~~.##.##............. .# ....#..####. #.... _a +0 hand axe; a hobgoblin corpse%hs5) Water %h%h #.....[.##.#......... .#..).<..##.###....##. .#..##....#.###...... .%h,##. ##.......#...#.. . #....#......##..#.. .#.. #....##..##.###.... ...##.##....#...## .#.... .%.#.............##....# .$#...~~~~~~~@~.## ...#...~≈≈≈~≈≈≈~........# #...~##'')##~.#......# .....~#.....#≈.....#... ####..~#∩...>#%hv[0;10m~....## ..##.~#######~..#.......# ~~~~.##.##............. .# ....#..####. # _You enter the deep water.%hY3%h/%hST#.....[.##.#......... .#..).<..##.###....##. .#..##....#.###...... .##. ##.......#...#.. .#. #....#......##..#.. .#.. #....##..##.###.... .##.##....#...## .#.... .%.#......##....# .$.#...~~~~~~~≈@.## .#...~≈≈≈~≈≈≈~.# %hV .#...~##'')##~.#......# ......~#.....#≈.....#... ####..~#∩...>#~....## ..##.~#######~..#.......# ~~~~.##.##...........#..##1) Water %hn#.....[.##.#. .#..).<..##.###....##. .#..##....#.###...... .##. ##.......#...#.. .#. #....#......##..#.. .#.. #....##..##.###.... .##.##....#...## .#.... .%.#......##....# .$.#...~~~~~~~≈~@## .#...~≈≈≈~≈≈≈~.# .#...~##'')##%h&p~.#......# . .....~#.....#≈.....#...  ####..~#∩...>#~....## ..##.~#######~..#.......# ~~~~.##.##............. .# ....#..#%hS_59) %hLJ%h#.....[.##.#. .#..).<..##.###....##. .....$#..##....#.###...... .##. ##.......#...#.. . .#. #....#......##..#.. .#.. #....##..##.###.... .##.##....#...## .#..%.#......##....# .$.#...~~~~~~~≈~.## .#...~≈≈≈~≈≈≈~.# .. #...~#[%hl39;49m#'')##~.#......# .  .....~#.....#≈.....#. ####..~#∩...>#~....## .##.~#######~..#.......# ~~~~.##.......... .# ....#..####. .. #%ho7%hq#.....[.##.#. .#..).<..##.###....##. .....$.#..##....#.###...... . .##. ##.......#...#.. .. .#. #....#......##..#... .#.. #....##..##.###..... .##.##....#...## .#..%.#......##....# .$.#...~~~~~~~≈~.## .#...~≈≈≈~≈≈≈~.# ..  #...~##'')##~.#......# .[4%hr0m .....~#.....#≈.....#...~#∩...>#~....## .##.~#######~..#.......# ~~~~.##.##.............. .# ...#.#..##5%h#.....[.##.#......... . #..).<..##.###....##. ......$. #..##....#.###...... ... ##. ##.......#...#..# ....#. #....#......##..#..... #.. #....##..##.###....... ##.##....#...##..#...... .%. #......##....# .$.....Y #...~~~~~~~≈~.## .# #...~≈≈≈~≈≈≈~.# %h5 [0;10;1m.. # #...~##'')##~.#......# . #~#.....#≈.....#..... ..~#∩...>#~....###..##.~#~..#.......# ~~~~.##.##...............# ...#..#..####.... # #%hzoo   orc priest (wandering)%hLN&62.3 (33.54.3 (353 _An orc priest comes into view. It is wielding a +0 dagger.%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9 %h- Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X + Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft%h1% 3 Select a spell to cast[!]/[I] toggle spell headers%h %h %h S#.....[.##.#......... ........ Pixie the Fabricator #..).<..##.###....##. o.....$.. Barachi of Cheibriados ****.. #..##....#.###...... .......... Health: 82/82 ======================== ##. ##.......#...#..# ........... Magic: 14/14 ========================%h5 #. #....#......##..#............ AC: 9Str: 20 #.. #....##..##.###.............. EV: 11Int: 28 %h d##.##....#...##..#...... .%...... SH: 0Dex: 21 #.............##....# .$.....Y XL: 10 Next: 17% Place: Dungeon:8 #...~~~~~~~≈~...@...## .......# Noise: ---------  Time: 11064.3 (0.0) %h #...~≈≈≈~≈≈≈~........#.. # D) +5 woodcutter's axe #...~##'')##~.#......#. # Nothing quivered ....~#.....#≈.....#.....Zot (39553) ##..~#∩...>#~....###......##.~#######~..#........... o   orc priest (wandering)#~~~~.##.##.................# ...#..#..####.... # #Things that are here: _a +0 hand axe; a hobgoblin corpse _You enter the deep water. _A%h ,n orc priest comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h #.....[.##.#......... ........ Pixie the Fabricator #..).<..##.###....##. o.....$.. Barachi of Cheibriados ****.. #..##....#.###...... .......... Health: 82/82 ======================== ##. ##.......#...#..# ........... Magic: 14/14 ========================#. #....#......##..#............ AC: 9Str: 20 %h #.. #....##..##.###.............. EV: 11Int: 28 ##.##....#...##..#...... .%...... SH: 0Dex: 21 #.............##....# .$.....Y XL: 10 Next: 17% Place: Dungeon:8 #...~~~~~~~≈~...@...## .......# Noise: ---------  Time: 11064.3 (0.0) #...~≈≈≈~≈≈≈~........#.. # D) +5 woodcutter's axe #...~##'')##~.#......#. #[39;49%h m Nothing quivered ....~#.....#≈.....#.....Zot (39553) ##..~#∩...>#~....###......##.~#######~..#........... o   orc priest (wandering)#~~~~.##.##.................# ...#..#..####.... # #Things that are here: _a +0 hand axe; a hobgoblin corpse _You enter the deep water. _An orc priest comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0 #.....[.##.#......... ........ Pixie the Fabricator #..).<..##.###....##. o.....$.. Barachi of Cheibriados ****.. #..##....#.###...... .......... Health: 82/82 ======================== ##. ##.......#...#..# ........... Magic: 11/14 ==================------ %h3  #. #....#......##..#............ AC: 9Str: 20 #.. #....##..##.###.............. EV: 11Int: 28 ##.##....#...##..#...... .%...... SH: 0Dex: 21 #.............##....# .$.....Y XL: 10 Next: 17% Place: Dungeon:8 #...~~~~~~~≈~[47m...@...## .......# Noise: ---------  Time: 11064.3 (0.0) #...~≈≈≈~≈≈≈~........# .. # D) +5 woodcutter's axe #...~##'')##~.#......# . #[39;49%hw5 m Nothing quivered ....~#.....#≈.....#.....  Zot (39553) ##..~#∩...>#~....###..... .  ##.~#######~..#......... .. o   orc priest (wandering)  # ~~~~.##.##......  ...........# ...#.  .#..####.... # # _An orc priest comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (wandering, hasn't noticed you)%hG1>#.....[.##.#......... ........ Pixie the Fabricator #..).<..##.###....##. o.....$.. Barachi of Cheibriados ****.. #..##....#.###...... .......... Health: 82/82 ======================== ##. ##.......#...#..# ........... Magic: 11/14 ==================------  #. #....#......##..#............ AC: 9Str: 20 #.. #....##..##.###.............. EV: 11Int: 28 %h3##.##....#...##..#...... .%...... SH: 0Dex: 21 #.............##....# .$.....Y XL: 10 Next: 17% Place: Dungeon:8 #...~~~~~~~≈~...@...## .......# Noise: ---------  Time: 11064.3 (0.0) #...~≈≈≈~≈≈≈~........# .. # D) +5 woodcutter's axe #...~##'')##~.#......# . # Nothing quivered ....~#.....#≈.....#.....  Zot (39553) ##..~#∩...>#~....###..... .  ##.~#######~..#....%h'4[37m..... .. o   orc priest (wandering)  # ~~~~.##.##......  ...........# ...#.  .#..####.... # # Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (wandering, hasn't noticed you)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)%h=[ ).<.. ......$. o ##....  #. . . .% .$ %h>k ..  .  ∩...>   o  # %h>h    # %h?==5.3 (12) Winding %h@J%hMR  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc priest shouts!  %hR😎 MP[-3] _You lost 3 mp, and now have 11/14 mp.%h%h 0  You continue winding your clockwork bee...  An orc comes into view. It is wielding a +0 club and carrying a wand of acid.o.ooo 2 orcs (1 wand, wandering)--61. %h%h+q _An orc comes into view. It is wielding a +0 whip.%hO  You continue winding your clockwork bee...%h%h .o.oo 1 wandering)%hq=-70.. %h%hO _The orc shouts!%hl  With a metallic buzz, your clockwork bee launches itself at the orc.%hLm%hm%ho%ho%h~.o.oYyY   yak%ho   orc priesto   orcy   clockwork bee (minion)=849) %h#%h4 _The orc shouts! You hear a shout!%hn-  #..).<..##.###....##.$  #..##....#.###......  ##. ##.......#...#..# o  #. #....#......##..#o%h. . #....##..##.###.....Y  ##.##....#...##... .%  #.............##.y..# .$  #...~~~~~~~≈~.......## .......  #...~≈≈≈~≈≈≈~..@.....# ..  #...~##'')##~.#......# . .....~#.....#≈.....#..... ###..~#∩...>#~....###.....  ##.~#######~..#.........%h1 S # ~~~~.##.##...... o   orc priest ...........# ...#.o   orc .#..####.... # #y   clockwork bee (minion) .... ....%h2 %h6 %h:D {  The orc priest calls down the wrath of Beogh upon you.%hE %hdF %hG %hK V  Beogh smites you!%h8M %hM %h[  Y..oo..Yy.Y   yakY   ice beasto   orc priesto   orc(…)%h] An ice beast comes into view.72-----70.3 (27%hc %hn   Beogh smites you!An ice beast comes into view. _Your clockwork bee stings the orc priest!  😕 HP[-10] _You take 10 damage, and now have 72/82 hp.%hfc  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %hZ  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft5%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike Launcher%h -Forgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h`K #..).<..##.###....##. ......$. Pixie the Fabricator#..##....#.###...... Y........ Barachi of Cheibriados ****..##. ##.......#...#..# .......... Health: 72/82 =====================---#. #....#......##..#.o......... Magic: 11/14 ==================------#.. #....##..##.###.o..YY....... AC: 9Str: 20  ##.##....#...##..#.y.... .%..... EV:%h8X[m 11Int: 28  #.............##....# .$..... SH: 0Dex: 21  #...~~~~~~~≈~.......## ....... XL: 10 Next: 17% Place: Dungeon:8  #...~≈≈≈~≈≈≈~..@.....#..Noise: ---------  Time: 11070.3 (0.0)  #...~##'')##~.#......#.D) +5 woodcutter's axe .....~#.....#≈.....#.....Nothing quivered ###..~#∩...>#~....###.....Zot (39547) ##.~#######~..#..........#~~~~.#[3%h+[0m#.##......Y   yak...........# ...#.Y   ice beast.#..####.... # #o   orc priest.... ....o   orc(…)_Your clockwork bee stings the orc priest!😕 HP[-10] _You take 10 damage, and now have 72/82 hp.  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #..).<..##.###....##. ......$. Pixie the Fabricator#..##....#.###...... [4%h8^0mY........ Barachi of Cheibriados ****..##. ##.......#...#..# .......... Health: 72/82 =====================---#. #....#......##..#.o......... Magic: 11/14 ==================------#.. #....##..##.###.o..YY....... AC: 9Str: 20  ##.##....#...##..#.y.... .%..... EV: 11Int: 28  #.............##....# .$..... SH: 0Dex: 21  #...~~~~~~~≈~.......## [0;10%hj;1m....... XL: 10 Next: 17% Place: Dungeon:8  #...~≈≈≈~≈≈≈~..@.....#..Noise: ---------  Time: 11070.3 (0.0)  #...~##'')##~.#......#.D) +5 woodcutter's axe .....~#.....#≈.....#.....Nothing quivered ###..~#∩...>#~....###.....Zot (39547) ##.~#######~..#..........#~~~~.##.##......Y   yak...........# ...#.Y   ice beast.#.[%hm37m.####.... # #o   orc priest.... ....o   orc(…)_Your clockwork bee stings the orc priest!😕 HP[-10] _You take 10 damage, and now have 72/82 hp.  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air.  Your clockwork bee stings the orc priest!..o..YYIY 2 yakso   orc priest (ally target)o   orcI   lightning spire (minion) 8/14 -----===1.3 (16[%ho417dI%h{  An electric hum fills the air.  Your clockwork bee stings the orc priest! _The orc priest hits your clockwork bee but does no damage.  😕 MP[-3] _You lost 3 mp, and now have 8/14 mp.%hP_ #..).<..##.###....##. ......$ #..##....#.###......  ##. ##.......#...#..#  #. #....#......##..# #.. #....##..##.###.oo..Y ##.##....#...##..#.y.YY. .% #.##....# .$ #...~≈~I......##  #...~≈≈≈~≈≈≈~.# .. [0;1%hab0;1m#...~##'')##~.#......# .  .....~#.....#≈.....#.....#..~#∩...>#~....###..... ##.~#~..#......... # ~~~~.##.##...... ...........# ...#. .#..####.... # # .... ....I%h  Your clockwork bee barely misses the orc priest.Your clockwork bee stings the orc priest.The orc priest dies!%h(%h%hB%h%hmp  Cheibriados appreciates the change of pace.%h@ ooY..I   yakoo 2 orcs (1 wand, 1 ally target)I   lightning spire (minion)%hny   clockwork bee (minion)Your clockwork bee stings the orc. The orc picks up some gold.The yak snorts and paws the ground.The yak gores your clockwork bee.%hϽThe yak gores your clockwork bee.  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits your clockwork bee.Your clockwork bee resists.  The bolt of electricity hits the yak! The bolt of electricity hits the orc!The orc dies!%h<********Y   yak (distracted)   orcI%h5).yY..I..Yally target)I%hIv383.3 (24%hVKII%ha _Cheibriados appreciates the change of pace. _😕 HP[+1]%h #..).<..##.###....##. ...... #..##....#.###......  ##. ##.......#...#..#  #. #....#......##..#%h9W #.. #....##..##.###.o)..Y ##.##....#...##..#.yY... .% #.##....# .$ #...~≈~I......##  #...~≈≈≈~≈≈≈~%hՃ.# .. #...~##'')##~.#......# . .....~#.....#≈.....#.....  ####..~#∩...>#~....###..... ##.~#######~..#. # ~~~~.##.##...... ...........# ...#. .#..####.... # #I .... ....%h _😕 HP[+1]  Your clockwork bee locks its sights upon the orc.  Your clockwork bee closely misses the orc.  Your clockwork bee stings the orc!  The orc dies!%h%h)%h%h Y$.YYIY 2 yaks (1 ally target)Y   ice beastICheibriados appreciates the change of pace.%h' ***I***IYour lightning spire shoots out a bolt of lightning at the yak!%h5   The bolt of electricity hits the yak. The bolt of electricity hits the yak!Your clockwork bee stings the yak!The yak dies!%h? p  Cheibriados appreciates the change of pace.%h? %h1I .Y*Y.......   yak(ally target)I*   dormant clockwork bee (minion)%hz C 4/832352 _Your clockwork bee winds down and falls to the ground.  Training target 9.0 for Fighting reached!  Your Fighting skill increases to level 9!%h KII%hR   Training target 9.0 for Fighting reached!  Your Fighting skill increases to level 9!Your Summonings skill increases to level 1!  😕 HP[+1] _You now have 83 max hp (+1).%hP { #.....[.##.#.........  #..).<..##.###....##.  #..##....#.###...... #. ##.......#...#..#  #. #....#......##..#...%h O #.. #....##..##.###.Y)..Y. ##.##....#...##..#.*Y... .% #.............##....# .$ #...~~~~~~~≈@I# .. #...~≈≈≈~≈≈≈~..# . #...~##'')##~.#......# . .....~#.....#≈.....#.####..~#∩...>#~....##%h #.....#.~#######~..#...# ~~~~.##.##......I   lightning spire (minion) ...........# ...#.*   dormant clockwork bee (minion) .#..####.... # #%h I(ally target) 😕 HP[+1] _You now have 83 max hp (+1).  You enter the shallow water.  The yak gores your dormant clockwork bee but does no damage.Something hits your dormant clockwork bee.  Something freezes your dormant clockwork bee.%h 5---7.4 (2.10) Water %h 4I%h _The yak gores your dormant clockwork bee. _😕 HP[+1]%hBx%h{q.YII%h%hW<II%h9==------8.4 (1.039%h%hH6I%h _Something hits your dormant clockwork bee but does no damage. _😕 MP[+1]%h@   Something hits your dormant clockwork bee but does no damage. .I....YSpace warps around your dormant clockwork bee.698%hP RII %hQ %hoR X_Something hits your dormant clockwork bee but does no damage. %hS _😕 HP[+1]%hS %h^  Something hits your dormant clockwork bee but does no damage.Space warps horribly around your dormant clockwork bee!!%h/  --more--%h}%hh~%h%h%hh YYI...Y.Y 2 yak%hO(s (1 ally target)Y   ice beastI   lightning spirYour dormant clockwork bee is destroyed!%ho%hic *****I** IYour lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the ice beast!%h YY...I..  The bolt of electricity hits the yak!%h l===807%h ?II%h Q _You hear a shout!%hд %hӵ %h %h %hW )@.YI..Y.@   Psyche (wand, ally target)%hX  *****I** IYour lightning spire shoots out a bolt of lightning at Psyche!%h$ N@......%h% a15%h/ :I%ho2 d _The bolt of electricity hits Psyche!%hsS  Casting: Forge Lightning Spire (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 5% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h~%h%h #.....[.##.#......... .... Pixie the Fabricator#..).<..##.###....##. ..... Barachi of Cheibriados ****..#..##....#.###...... ...... Health: 76/83 =====================---##. ##.......#...#..# ....... Magic: 9/14===============---------#. #....#......##..#........ AC: 9Str: 20%h#.. #....##..##.###.Y)..Y.... EV: 11Int: 28##.##....#...##..#.@.... .%.. SH: 0Dex: 21#.............##...Y# .$.. XL: 10 Next: 23% Place: Dungeon:8#...~~~~~~~≈@I..Y...## .... Noise: ===------  Time: 11081.4 (0.0)#...~≈≈≈~≈≈≈~........#. D) +5 woodcutter's axe#...~##'')##~.#......#. Nothing quivered.....~[39;%h 49m#.....#≈.....#.....Zot (39535) Water ####..~#∩...>#~....###.....##.~#######~..#.........YY 2 yaks#~~~~.##.##......@   Psyche (wand, ally target)...........# ...#.I   lightning spire (minion).#..####.... # #The bolt of electricity hits the yak! _You hear a shout!Your lightning spire shoots out a bolt of lightning at Psyche! _The bolt of electricity hits Psyche!Casting: Forge Lightning Spire (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[39;49%hm%h #.....[.##.#......... .... Pixie the Fabricator#..).<..##.###....##. ..... Barachi of Cheibriados ****..#..##....#.###...... ...... Health: 76/83 =====================---##. ##.......#...#..# ....... Magic: 9/14===============---------%h#. #....#......##..#........ AC: 9Str: 20#.. #....##..##.###.Y)..Y.... EV: 11Int: 28##.##....#...##..#.@.... .%.. SH: 0Dex: 21#.............##...Y# .$.. XL: 10 Next: 23% Place: Dungeon:8#...~~~~~~~≈@I..Y...## .... Noise: ===------  Time: 11081.4 (0.0)%h#...~≈≈≈~≈≈≈~........#. D) +5 woodcutter's axe#...~##'')##~.#......#. Nothing quivered.....~#.....#≈.....#.....Zot (39535) Water ####..~#∩...>#~....###.....##.~#######~..#.........YY 2 yaks#~~~~.##.##......@   Psyche (wand, ally target)...........# ...#.I   lightning spire (minion).#..####.... # #The bolt of electricity hits the yak! _%h*#You hear a shout!Your lightning spire shoots out a bolt of lightning at Psyche! _The bolt of electricity hits Psyche!Casting: Forge Lightning Spire (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$%hd #.....[.##.#......... .... Pixie the Fabricator %h #..).<..##.###....##. ..... Barachi of Cheibriados ****.. %h #..##....#.###...... ...... Health: 76/83 =====================--- %h ##. ##.......#...#..# ....... Magic: 6/14%hX==========--------------%hj #. #....#......##..#........ AC: 9Str: 20 %h #.. #....##..##.###.Y)..Y.... EV: 11Int: 28  ##.##....#...##..#.@.... .%.. SH: 0Dex: 21  #.............##...Y# .$.. XL: 10 Next: 23% Place: Dungeon:8 %h #...~~~~~~~≈@I..Y...## .... Noise: ===------  Time: 11081.4 (0.0)  #...~≈≈≈~≈≈≈~........# . D) +5 woodcutter's axe  #...~##'')##~.#......# . Nothing quivered  .....~#.....#≈.....#.....  Zot (39535) Water  ####..~#∩...>#~....###.....  %h##.~#######~..#.........  YY 2 yaks # ~~~~.##.##......  @   Psyche (wand, ally target) ...........# ...#.  I   lightning spire (minion) .#..####.... # # _The bolt of electricity hits Psyche!Casting: Forge Lightning Spire (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak%h I..Y.I%h?\..I%hͨ6..%h|f..I  Casting: Forge Lightning Spire (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]%hr9 *.@IAim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of warping (heavily wounded, ally target)%h8 #.....[.##.#......... .... Pixie the Fabricator  #..).<..##.###....##. ..... Barachi of Cheibriados ****.. %h; #..##....#.###...... ...... Health: 76/83 =====================---  ##. ##.......#...#..# ....... Magic: 6/14==========-------------- #. #....#......##..#........ AC: 9Str: 20  #.. #....##..##.###.Y)..Y.... EV: 11Int: 28  ##.##....#...##..#.@.... .%.. SH: 0Dex: 21  #.............##...Y# .$.. XL: 10 Next: 23% Place: Dungeon:8  #...~~~~~~~≈@I..Y...## .... Noise: ===------  Time:[%h<39;49m 11081.4 (0.0)  #...~≈≈≈~≈≈≈~........# . D) +5 woodcutter's axe  #...~##'')##~.#......# . Nothing quivered  .....~#.....#≈.....#.....  Zot (39535) Water  ####..~#∩...>#~....###.....  ##.~#######~..#.........  YY 2 yaks # ~~~~.##.##......  @   Psyche (wand, ally target) ...........# ...#.  I   lightning spire (minion) .#..####.... # # [3%h(DG6mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of warping (heavily wounded, ally target)  You lock target on Psyche and prepare to deploy your bee.%hUt  [  #..).<    ##.   #.  #.. )  Y.... .%  %hwVP@.# .$  I.Y..Y.##        >   #  )  ...#. Y   ice beast (ally target)  # # I   lightning spire (minion)Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carrying%hZa wand of warping (heavily wounded, ally target)  You lock target on Psyche and prepare to deploy your bee.  (Press . to continue winding your bee.)%h.nN *****I**Y(1 distracted) Y  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the ice beast!The bolt of electricity hits the yak! The bolt of electricity hits Psyche!%h<Y...@I.YYI7=2.4 (14) Winding Water I%h  Your lightning spire shoots out a bolt of lightning at the ice beast!  The bolt of electricity hits the yak! The bolt of electricity hits Psyche! _The bolt of electricity hits the ice beast!  😕 HP[+1] MP[-3] _You lost 3 mp, and now have 6/14 mp.%hP X%hX - .YY..@.YYYou continue winding your clockwork bee...%hBa *****I**I%ha Your lightning spire shoots out a bolt of lightning at the ice beast!The bolt of electricity hits the yak!%h ....YIY.I3. Water %h SII%ho m _The bolt of electricity misses the ice beast.%hTY%hZ%h+~ .@Y(1 ally target)IYou continue winding your clockwork bee...  The yak gores your lightning spire.%ho *******Your lightning spire shoots out a bolt of lightning at the yak!%h%hIY@..Y...I%h43.. Water %h7SII%h  _The bolt of electricity hits the yak. The bolt of electricity hits the yak!%h yI(…)With a metallic buzz, your clockwork bee launches itself at Psyche.%h U*I%hĘ Y   ice beastI   lightning spire (minion)y   clockwork bee (minion)Psyche mumbles some strange words.Psyche flickers and vanishes!%hz  Deactivating autopickup; reactivate with Ctrl-A.%h- IY{Y.Y.I  The yak gores your lightning spire.%h  Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!The yak dies!%h  Cheibriados appreciates the change of pace.The bolt of electricity hits something!Cheibriados appreciates the change of pace.%h 4 ******   yakIReactivating autopickup.%h †)Y...I%h 8=7==3452)  _You feel a bit more experienced. The bolt of electricity misses the yak.I  Your Summonings skill gained 2 levels and is now at level 3! _😕 HP[+1] MP[+1]%h[X%hZ $o.yY.Y.(ally target)o   orc (missile)I   lightning spire (minion)(…)Your clockwork bee locks its sights upon the ice beast.%h~q IyY.***.**** IYour lightning spire shoots out a bolt of lightning at the ice beast!%hyIyY...Y.....61%h08I%hϊk _The bolt of electricity hits the ice beast!%h?  Your clockwork bee stings the ice beast!The ice beast dies!Cheibriados appreciates the change of pace.%hR .oY.Y   yak (distracted, ally target)o   orc (missile)I   lightning spire (minion)y   clockwork bee (minion)Cheibriados raises the support of your attributes as your movement slows.%hm% 1927---70 _The yak gores your clockwork bee. Your clockwork bee stings the yak.%hmxAII%hu _Your Summonings skill increases to level 4!%h' %hG O o.YY  Your clockwork bee locks its sights upon the yak.  Your clockwork bee stings the yak!%hL 9---829%h!V :I%h[ _The yak closely misses your clockwork bee. _😕 HP[+1]%h'%h _😕 HP[+1].  bar  Your clockwork bee stings the yak.  The yak dies!%h'o.Iy)o   orc (missile, ally target)I   lightning spire (minion)y   clockwork be%hg==4298%hoKII%hka _Cheibriados appreciates the change of pace.%hM> %hC.oIYour clockwork bee locks its sights upon the orc.%hK`906%h6LI%hL%h/P %hP%hVQF_Your clockwork bee closely misses the orc.%hQ%hm I* I*   dormant clockwork bee (minion)Your clockwork bee stings the orc.Your clockwork bee winds down and falls to the ground.%hp IThe orc throws a stone.%h}'%hn6oIo 2 orcs (1 missile, 1 ally target)%h780=15%hBSII%hK _The stone hits your dormant clockwork bee but does no damage. _😕 HP[+1]%hc%h  .*   dormant clockwork bee (minion)  Your lightning spire fades away.%hV\  The orc throws a stone.%h.%hj8;o.%h9\8=2%h~@%h(G_😕 HP[+1]Your lightning spire fades away.M%h#.....[.##.#. .#..).<..##.###....##. .#..##....#.###...... .##. ##.......#...#..# .%h(#. #....#......##..#.#.. #....##..##.###.$)..Y.##.##....#...##..#.o.... .%.#.##....# .$.#...~≈~@*o....## .#...~≈≈≈~≈≈≈~.# .#...~##'')##~.#......# . .....~#.....#≈.....#.....  %h####..~#∩...>#~....###.....##.~#######~..#. # ~~~~.##.##...... ...........#.#..#%hXr  The orc throws a stone.%h# %h!+.oThe stone hits your dormant clockwork bee but does no damage.%h^4\  The orc throws a stone.%hOr .oThe stone hits your dormant clockwork bee but does no damage.1==4.5 (2.12)   The stone hits your dormant clockwork bee but does no damage.  The orc throws a stone.The stone hits your dormant clockwork bee but does no damage. _The orc _😕 HP[+1]%h֭yy   7-%hݸ%h  .#..####.... # #  You wind your clockwork bee back up and it locks its sights upon the orc!  😕 MP[-1] _You lost 1 mp, and now have 7/14 mp.%h %h o.  Your clockwork bee stings the orc but does no damage. x2%h~ h5.5 (1.01%h %h j _The orc closely misses your clockwork bee.%h  Your clockwork bee stings the orc.The orc dies!%hw.   orc%h_i-60%h%%ha _Cheibriados appreciates the change of pace.%hi^    orc (ally target)Your clockwork bee locks its sights upon the orc.  The orc hits your clockwork bee with a +1 flail of draining.%h^ r2=719%h{e %hl _Your clockwork bee stings the orc. _😕 HP[+1] %h   Your clockwork bee barely misses the orc.The orc misses your clockwork bee. Your clockwork bee stings the orc!The orc dies! %h)y   clockwork bee (minion) %hJ4-88 _Cheibriados appreciates the change of pace. %h **   dormant clockwork bee (minion) %h 8=-97 %h  %h L _Your clockwork bee winds down and falls to the ground.  %h _😕 MP[+1] %hV  %heX  %h8`  %huq :- %h 083=100.5 (16 %hB  %ho  _😕 MP[+1] _You start resting.  😎 HP[+1]Your hp is fully restored (83). %h Z4 %h] %h` %hov oo   orc warrior (distracted)*   dormant clockwork bee (minion)You start resting. %h301.5 (15 %hф %hA _An orc warrior comes into view. It is wielding a +0 long sword. %hEyy   7- %hM %hc _An orc warrior comes into view. It is wielding a +0 long sword.You wind your clockwork bee back up and it locks its sights upon the orc  warrior!  😎 MP[-1] _You lost 1 mp, and now have 7/14 mp. %h5  %h9  %h9  %hkK $y†y   clockwork bee (minion) %hL h24 _ %hZ  %h\ %h ).<..##.###....##. .##....#.###...... .#. ##.......#...#..# . #. #....#......##..#.%h#.. #....##..##.###o$)..Y#.##....#...##..#...... .%.............##y...# .$~~~~~~~≈~.†)....## ..≈≈≈~≈≈≈~@.......# ##'')##~.# %hC.....~#.....#≈.....#.....  ####..~#∩...>#~....###..... ##.~#######~..#......%h[.##o   orc warrior (distracted, ally target)#y   clockwork bee (minion)%h}.... ....%h%h oy.oThe orc warrior barely misses your clockwork bee.Your clockwork bee stings the orc warrior but does no damage.%h%hh4.6 (2.12%h _The orc warrior misses your clockwork bee.%h  Your clockwork bee stings the orc warrior.The orc warrior closely misses your clockwork bee.%h =5.6 (1.01%hn %h r _Your clockwork bee closely misses the orc warrior.%h9  Your clockwork bee stings the orc warrior but does no damage.8=60%h _The orc warrior closely misses your clockwork bee. _😎 MP[+1]%h [  Your clockwork bee stings the orc warrior but does no damage.The orc warrior hits your clockwork bee with a +0 long sword!709%h j _Your clockwork bee stings the orc warrior.%hT~  Your clockwork bee barely misses the orc warrior.88 _The orc warrior hits your clockwork bee with a +0 long sword!%h1  **   dormant clockwork bee (minion)Your clockwork bee barely misses the orc warrior.The orc warrior hits your clockwork bee with a +0 long sword!Your clockwork bee stings the orc warrior but does no damage.97%h %h L _Your clockwork bee winds down and falls to the ground.%hk  oo   orc wizard*   dormant clockwork bee (minion)An orc wizard comes into view. It is wielding a +0 dagger.=106%hY { _The orc warrior hits your dormant clockwork bee with a +0 long sword.%h  %h  %h Casting: Launch Clockwork Bee (safe; 1% risk of failure)  %h} \Confirm with . or Enter, or press ? or * to list all spells.%hw  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hd %h %h0 #..).<..##.###....##. ...... Pixie the Fabricator#..##....#.###...... ....... Barachi of Cheibriados ****..##. ##.......#...#..# ........ Health: 83/83 ========================#. #....#......##..#......... Magic: 8/14=============-----------%h6#.. #....##..##.###oo)..Y..... AC: 9Str: 21##.##....#...##..#*..... .%... EV: 11Int: 29#.............##....# .$... SH: 0Dex: 22%h#...~~~~~~~≈~.†)....## ..... XL: 10 Next: 42% Place: Dungeon:8#...~≈≈≈~≈≈≈~@.......#.. Noise: ---------  Time: 11110.6 (0.0)#...~##'')##~.#......#. D) +5 woodcutter's axe.....~#.....#≈.....#.....Nothing quivered####..~#∩...>#~....###.....Zot (39506) ##.~#######~..#.........#~~~~.##.##......o   orc warrior (ally target)...........[%h/s33m# ...#.o   orc wizard.#..####.... # #*   dormant clockwork bee (minion).... ....Your clockwork bee stings the orc warrior but does no damage. _Your clockwork bee winds down and falls to the ground.  An orc wizard comes into view. It is wielding a +0 dagger. _The orc warrior hits your dormant clockwork bee with a +0 long sword.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[' %h= #..).<..##.###....##. ...... Pixie the Fabricator#..##....#.###...... ....... Barachi of Cheibriados ****..##. ##.......#...#..# ........ Health: 83/83 ========================#. #....#......##..#......... Magic: 8/14%h"=============-----------#.. #....##..##.###oo)..Y..... AC: 9Str: 21##.##....#...##..#*..... .%... EV: 11Int: 29#.............##....# .$... SH: 0Dex: 22#...~~~~~~~≈~.†)....## ..... XL: 10 Next: 42% Place: Dungeon:8#...~≈≈≈~≈≈≈~@.......#.. Noise: ---------  Time: 11110.6 (0.0)#...~##'')##~.#......#.[40%h#m D) +5 woodcutter's axe.....~#.....#≈.....#.....Nothing quivered####..~#∩...>#~....###.....Zot (39506) ##.~#######~..#.........#~~~~.##.##......o   orc warrior (ally target)...........# ...#.o   orc wizard.#..####.... # #*   dormant clockwork bee (minion).... ....Your clockwork bee stings the orc warrior but does no damage. _Your clockwork bee winds down and falls to the ground.  An orc wizard comes into view. It is wielding a +0 dagger. _The orc warrior hits your dormant clockwork bee with a +0 long sword.Casting: [40%h$mLaunch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h)%hć $oII   lightning spir*   dormant clockwork bee (minion)An electric hum fills the air.4-------===1.6 (15II  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.  😎 MP[-4] _You lost 4 mp, and now have 4/14 mp.%h ##....#.###...... .#. ##.......#...#..# . #. #....#......##..#.#.. #....##..##.###o$)..Y#.##....#...##..#*o.... .%.............##....# .$~~~~~~~≈~.†)....## ..≈≈≈~≈≈≈~........# ##'')##~@#I.....# .....~#.....#≈.....#.....  #%h. +###..~#∩...>#~....###..... ##.~#######~..#...... # ~~~~.##.##.. ...........# ...##..####.... # # ...  *   dormant clockwork bee (minion)###  .o The orc warrior hits your dormant clockwork bee but does no damage.5==--------3.7 (2.13%h( %h+  _The orc warrior hits your dormant clockwork bee with a +0 long sword! _😎 MP[+1]%h #. ##.......#...#..# . #. #....#......##..#.#.. #....##..##.###o$)..Y%h=#.##....#...##..#*..... .%.............##....# .$~~~~~~~≈~.†).o..## ..≈≈≈~≈≈≈~........# ##'')##~.#I .....~#.....#≈@....#.....  ####..~#∩...>#~....###..... ##.~#######~..#..... # ~~~~.##.##... ...........# ...#.#..[%h0;10;1mI   lightning spir##...%h(%h% .o(ally target)  The orc wizard hits your lightning spire but does no damage.%hVB  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!The orc wizard dies!%hC******II   lightning spire (minion)%h.$...)II%hַu3===5.81%hI _Cheibriados appreciates the change of pace.%hlm##. ##.......#...#..#..#. #....#......##..#.#.. #....##..##.###o$)..Y.##.##....#...##..#*..... .%.%hn#......##....# .$.#...~~~~~~~≈~.†)....## .%hn#...~≈≈≈~≈≈≈~...)....# .. #...~##'')##~.#I.....# .  .....~#.....#≈.@...#..... %ho####..~#∩...>#~....###..... ##.~#######~..#......... %ho[# ~~~~.##.##...... ...........# ...#..#..####.... ### %h#po   orc warrior.... .... I   lightning spire (minion)### .. %hp*   dormant clockwork bee (minion)..%ht%hz%hc o.oI(ally target)o   orcI   lightning spir*   dormant clockwork bee (minion)An orc comes into view. It is wielding a +0 falchion.%h *******Io  distracted, ally target)%hBIYour lightning spire shoots out a bolt of lightning at the orc warrior!%hZ%h%hI..#.o$.o.)IoI%hi70499%h+SII%hdm _The bolt of electricity hits the orc warrior!%hw5 %h6 %h 7 %hJ & .o.o(ally target)  Your dormant clockwork bee falls apart.%hh  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!!The orc dies!%hOv *****I   lightning spire (minion)%h .)..)I%h9 f8.8 (18%hS 6I%h a _Cheibriados appreciates the change of pace.%hH %h .oI(ally target)%h<"  Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!The orc warrior dies!%h;J *******II   lightning spire (minion)%h %h ..$...)I%h  %h ==697 _Cheibriados appreciates the change of pace.%h %h /I%h u _Your Summonings skill increases to level 5!%hKII%h@6==---206 _%h5'=II%h1 _😎 MP[+1]%hx543%hV|l==2%h%hY1%h%ha _You start resting.%h%h;0%h%%hZ89%h%hU7==%h;8%h %hC7%hh%hw%hY6%h%hC4%h%h#%h7V==3%h%hG %h;C2%h%h3%hY1%h%h%hr8=0%h(79%h\-Y8%hN1%h6Y7%h9%h=%h<>N=6%h6A%hEY5%h+K%haOC4%hP%hS%hVU9==%hIW;3%hY%h]C2%h]%h`%hdY1%hg%hkC0%hMl%h o%h@sW==69%hs%hv%h8{C8%h{%h%hY7%h%hӊS10/14%hPO==6%h{%h/Y5%h0T43==210%h11=59%h%hY8%h'%hh%h;7%h%hY6%h3%h%hU=5%h%hY4%h%hY3%h%h92%hO==2%h %h Y1%h2%hY0%h%h%h<49%h"%h'l==8%h*%hF/Y7%hc2%h6Y6%h;%h@r3==5%h3A%hC%hGY4%h}J%h%W32%hfY%h5==10398.---%hԥ77.8 (57.0)14==8.8 (587%h%hK] _😎 MP[+1] _You start resting. _Your lightning spire fades away.  8 %hc_Your mp is fully restored (14).%h<%haBC  Skill  Level Cost  Apt Skill  Level Cost  Apt %hB a - Fighting   9.0   7.4  +2   j - Spellcasting   3.0   4.0   0          %hC b - Axes   0.0   0.8  +1   k + Summonings5.1   4.2  +2  %h%D c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1  %hG e - Throwing   0.0   1.0   0   n - Air Magic   6.3   5.9  +1               o - Invocations   4.0   5.9  -1   f - Armour   7.0   5.7  +2   p - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8 [3%hIH7m +1       i - Stealth   1.7   2.0   0                          %hH!            %hL        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets %hX k * Summonings   5.1!%h~ > j + Spellcasting 3.0"%h "%h  ##. ##.......#...#..#.......... Pixie the Fabricator#. #....#......##..#.......... Barachi of Cheibriados ****..#.. #....##..##.###.$)..Y...... Health: 83/83 ========================##.##....#...##..#)..... .%.... Magic: 14/14 ========================#.............##....# .$.... AC: 9Str: 21#...~~~~~~~≈~.†)....## ...... [3"%h 3mEV: 11Int: 29#...~≈≈≈~≈≈≈~...)....#.. SH: 0Dex: 22#...~##'')##~.#......#.XL: 10 Next: 46% Place: Dungeon:8  .....~#.....#≈.@...#.....Noise: ---------  Time: 11178.8 (0.0) ####..~#∩...>#~....###.....D) +5 woodcutter's axe##.~#######~..#.........Nothing quivered#~~~~.##.##......Zot (39437) ...........# ...#..#..####.... ###.... "%h- _ ....### .... _😎 MP[+1] _You start resting. _Your lightning spire fades away.😎 MP[+8] _Your mp is fully restored (14)."%h "%h@ "%h #%hn   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j + Spellcasting 3.0   4.0   0           b - Axes   0.0   0.8  +1   k * Summonings   5.1   4.2  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat  #%hu  0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Air Magic   6.3   5.9  +1               o - Invocations   4.0   5.9  -1   f - Armour   7.0   5.7  +2   p - Evocations   0.0   0.8  +1   g - Dodging   2.1 #%hx   2.5  +1       h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in [0;1#%hJz 0;1mwhite.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&%h$CTargetTarget--  &%hC--  --  --  -- &%hC --  --  -- &%h0D --  --  -- &%hD --  --  --  &%hD--  --  a-z] set&%hIE[-] clear selected targetcost|targets&%h<[?25h[?0c0 '%hP" '%hwR [?25l[?1c'%h Y4.0 current training targets, if any.=] set aall targets(%h (%h̐ (%hΠ  ##. ##.......#...#..#.......... Pixie the Fabricator#. #....#......##..#.......... Barachi of Cheibriados ****..#.. #....##..##.###.$)..Y...... Health: 83/83 ========================##.##....#...##..#)..... .%.... Magic: 14/14 ========================#.............##....# .$.... AC: 9Str: 21#...~~~~~~~≈~.†)....## ...... [(%h 40mEV: 11Int: 29#...~≈≈≈~≈≈≈~...)....#.. SH: 0Dex: 22#...~##'')##~.#......#.XL: 10 Next: 46% Place: Dungeon:8  .....~#.....#≈.@...#.....Noise: ---------  Time: 11178.8 (0.0) ####..~#∩...>#~....###.....D) +5 woodcutter's axe##.~#######~..#.........Nothing quivered#~~~~.##.##......Zot (39437) ...........# ...#..#..####.... ###.... (%h& E[0;10;1m....### .... _😎 MP[+1] _You start resting. _Your lightning spire fades away.😎 MP[+8] _Your mp is fully restored (14).(%h 4(%h (%h )%hϪ4)%h)%hf#..##....#.###......  ##. ##.......#...#..#. #....#......##..#.....#.. #....##..##.###.$)..Y...##.##....#...##..#)..... .%.#.............##....# .$)%h#...~~~~~~~≈~.†)....## .......#...~≈≈≈~≈≈≈~...)....# .#...~##'')##~.#@.....# . .....~#.....#≈.....#..... ###..~#∩...>#~....###..... ##.~#######~..#......... .# ~~~~.##.##.................# ...#..#..####.... ###.... ....### .....)%hcU5 _78 M).<..##.##. $..##....#.###...... .##. ##.......#...#..#. #. #....#......##..#...... #....##..##.###.$)..Y..#.##....#...##..#)..... .%..........##....# .$~~~~~~≈~.†)....## .......≈≈≈~≈≈≈~..@).  #...~##'')##[40)%h݄m~.#......# . .....~#.....#≈.....#..... ###..~#∩...>#~....###.... ##.~#######~..#..........~....3M...[.##.#......... ......).<..##.##. $..##....#.###...... .##. ##.......#...#..#. #......##..#...... #....##..##.###.$)..Y..#.##....[)%hv40m#...##..#)..... .%..........##....# .$~~~~~~≈~.†@....## .......≈≈≈~≈≈≈~...).  #...~##'')##~.#......# . .....~#.....#≈.....#..... ###..~#∩...>#~....###.....#.~.##.##....#.##82.9 (4.15.0 (6.21  d - 39 stones (gained 4); M - a wand of warping (8)6.0 (7[)%h͊12;47H0 _Items here: ))) [[.)%h# M...)%h )%h" #........#.........# ) #.....[.##.#......... . #..).<..##.###....##. ......$ #..##....#.###...... ##. ##.......#...#..#. #....#......##..#..... #.. #....##..##.###.$)...... ##.##....#...##..#).....^.%. #.............##@...# .$.....Y #...~~~~~~~≈~.†)....## .......# )%h$ #...~≈≈≈~≈≈≈~...)....# .. # #...~##'')##~.#......# . # ....~#.....#≈....... ##..~#∩...>#~....###.....  ##.~#######~..#......... ..# ~~~~.##.##.................# ...#.)%he/ Z28)%hY7 )%hkO .#.........# ).o .....[.##.#......... . ..).<..##.###....##. ......$. ..##....#.###...... ... ##.......#...#..#.. #. #....#......##..#. )%hQ .. #....##..##.###.$).Y #.##....#...##..#).....^.%. .##.@..# .$.....Y# ...~≈~.†)....## .# ...~≈≈≈~≈≈≈~...)....# .. #. ...~##'')##~.#......# . #~#.....#≈.....#..... . #..~#∩...>#~....###..... . ##.~#~..#......... .# ~~~~.##.)%h>R :##..............# ...#.#)%h` Y6)%hdi )%h h.# ## .....#...##. )o#..[.##.#........... .).<..##.###....##. $ .##....#.###......> )%h . ##.......#...#..#. . #....#......##..#... . #....##..##.###.$)...........Y .##....#...##..#@.....^.%.................##....#.....$.....Y#.~~~~~~~≈~.†)....## .........#~≈≈≈~≈≈≈~...)....# .. .. #..~##'')##~.#......# . ## ..~#.....#≈.....#..... ..~#∩...>#~....###..... #.~#######~..#....)%h A..... .... # ~~~~.##.##.......)%hf -90.1 (4.1 )%h> )%h h2.2 (6.24)%h )%h _Found a stone staircase leading down.Things that are here: _a +0 falchion; an orc corpse*%ho @..*%h *%h ###............# ....{.........# ## .....#.........##. )o## ...[.##.#.......... ).<..##.###....##. $ ##....#.###......> *%hK  ##.......#...#..#.  #....#......##..#........  #....##..##.###@$)...........Y ##....#...##..#).....^.%.................##....#.....$.....Y#. .~~~~~~~≈~.†)....##..........# .~≈≈≈~≈≈≈~...)....##....... #.. .~##'')##~.#......# ....#. ## .~#.....#≈.....#......#.## .~#∩...>#~....###.....# #... .~#######[0;1*%h 0m~..#......... ....*%h, *%hh *%h #2 *%h _*%hT *%hr' ###............# .......{#.......# ##.....##.........##....).*%h( o#[.##.#.............. .<..##.###....##..........$. #....#.###......>... ##.*%h* #...#..#.. #....#......##..#........ #....##..##.###.@)...........Y..Y #....#...##..#).....^.%..##....#.....$.....Y#. ~≈~.†)....##.##. ~≈≈≈~≈≈≈~...)....##. #. ~##'')##~.#......# ....#. ##..# ~#.....#≈.....#......#.# ..# ~#∩...>#~....###.....## ~#~..#.*%h+ /[40m.........*%h6 *%h7 ;0*%hA *%hV  You now have 383 gold pieces (gained 14).*%hW <19*%h` *%hy $ ............# ..{#.....####.## *%h$z 8#.........##....).o# .[.##.#.......... <..##.###....##..$. ....#.###......>.*%hz .#...#..#. ....#......##..#......... ....##..##.###.)@...........Y..Y. *%h| 3....#...##..#).....^.%...##....#.....$.....Y#.≈~.†)....##.##. ≈≈≈~≈≈≈~...)....##. #. ##'')##~.#......# ....#.# ##..#. #.....#≈.....#......#.# . ..# #∩...>#~....###.... #~..#... _Items here: )) ††.*%h C7*%h *%hH *%h m  Q - a wand of acid (6)*%h 9.4 (7200.4 (86*%h *%hg - _You see here a +0 club.+%hs...####.## #.##....)o##### [.##.#............ ..##.###....##$ ...#.###......>+%hb....#...#..#. ...#......##..#..........##..##.###.))Y..Y#...##..#)...@.^.%.........##....#.....$.....Y# ~~~~~≈~.†)....#.....##. ≈≈~≈≈≈~...).... #.. #'')##~.#......# ....#.#. ##..# .....#≈.....#......#.# .. ..#### +%h8∩...>#~....###.....### # ...#####~..#.......... ....  ~~~~.##.##.......2.4 (2.04+%hI+%h+%hhI @#.##....)o##### .##.#........... .##.###....##$..###......>....#...#..#.#......##..#...........##..##.###.))..Y..Y#...##..#).....^.%......+%hN ..#..@..$.....Y#.....[ ~~~~≈~.†)....#.....##.....# ≈~≈≈≈~...)..#.. '')##~.#......#.....#.#..##..# ....#≈.....#......#.# .. ..#####>#~....###.....### #.... #####~..#.......... ....  ~~~~.##.##....... ..........# ...#.##+%h}m +%hn h4.5 (2.12+%h9 +%h ,%h0#..##....).o##### . ##.#........##. ##.###....##.$.#.###......>.#...#..#.#......##..#............##..##.###.))...........Y..Y. .#...##..#).....^.%......##....#...@.$......#.....[.≈~.†)....##.##.....# ~≈≈≈~...)....##.#. )##~.#......#.....#[4,%h?0m.#..##..#...##≈.....#......#.# ......#>#~....###.....### #....~..#.......... ....  ~~~~.##.##.###...#.##,%h',%hd6.609,%hB,%h$,%hnM#..##....).##### . #.#..##. #.###....##.$. #.###......>.#...#..#. #......##..#............ ,%h,##..##.###.))..............Y. #...##..#).....^.%......##....#....@$......#.....[.≈~.†)....##.##.....##. ≈≈≈~...)....##.#. # )##~.#......#.....#.#..##..#...# #≈.....#......#.#......>#~....###.....### .#...,%h-&.~..#.......... #.... ~~~~.##.##....... .###...#.##,%h,%h c8.77,%h,%h,%hm ..##....).##### . .#........##. .###....##.$.,%h # .###......>.##...#..#. ,%h ......##..#..............##.###.))..............Y.....# ,%h+ ...##..#).....^.%......###....#.....@......#.....[. ~,%h ≈~.†)....##.##.....##.~...)....##.,%h: #. # ##~.#......#.....#.#..##..#...# #≈.....#......#.#... ,%h g>#~....###.....####.#.~..#.... .#....,%hE o.##.##....... #. .####...#.## #.,%h ,%h~ d10.85,%h} ,%h |1.8 (34,%h? ,%h i _You now have 400 gold pieces (gained 17).-%hPM.####....## # ..##....)##### -%h.........##...##.$###......>##...#..-%h..... ......##..#...................... #..##.###.))..............Y-%hF##..#).....^.@...............# ....##....#......#.....[. ~≈~.†)....##.#.....##.. -%h≈≈~...)....##.........#....... ## ##~.#......#.....#.#..##..#...#....-%hp-%hh3.8 (2.02-%h-%h|4.8 (31-%h-%hX{ _R - the inkwell talisman of Panentheism {rElec rF+}0%hc0%h1Inventory: 44/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - a curare-tipped dart {=f}  g - 25 poisoned darts  p - 15 boomerangs  d - 39 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)O - a +0 kite shield  x - a +0 leather armour  L - a +0 pair of boots (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)b - a +0 robe  h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1%hú>  h - a +0 tower shield Magical Staves (go to first with |)  n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Wands /  Q - a wand of acid (6)I - a wand of flame (18)  J - a wand of mindburst (11)  M - a wand of warping (8) Scrolls (go to first with ?)m - a scroll of amnesia  r - a scroll of identify {@r1}  s - a scroll of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  u - a scroll labelled SOOFUD FUCZEY48%2%ha=  r - a scroll of identify {@r1}  s - a scroll of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE 2%h@ u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA Potions (go to first with !) 2%h A - 4 potions of berserk rage {!q}  z - 3 potions of brilliance  e - 3 potions of curing {@q1}  c - a potion of magic 2%h l - 3 potions of moonshine {!q}  K - 2 bubbling brown potions  j - a green potion  i - a purple potion2%hJEedimented puce potiont - 2 yellow potions Talismans (go to first with %)962%h  A - 4 potions of berserk rage {!q}  z - 3 potions of brilliance  R - the inkwell talisman of Panentheism {rElec rF+}bot2%hu  z - 3 potions of brilliance  e - 3 potions of curing {@q1}2%h?.  e - 3 potions of curing {@q1}  l - 3 potions of moonshine {!q}3%h7R - the inkwell talisman of Panentheism {rElec rF+}. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost 3%h{8---------------------------------------- Min 0 +4 +0.50 Max 7 +9 +4.00 Cur 0 +4 +0.50 Class: Nonliving Size: Tiny rF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.H%hp H%h< Inventory: 44/52 slots  s - a scroll of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE H%h  u - a scroll labelled SOOFUD FUCZEY  o - a scroll labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA Potions (go to first with !)  A - 4 potions of berserk rage {!q} H%hl  z - 3 potions of brilliance  e - 3 potions of curing {@q1}  c - a potion of magic  l - 3 potions of moonshine {!q}  K - 2 bubbling brown potions  j - a green potion H%h < i - a purple potion  E - a sedimented puce potion  t - 2 yellow potions Talismans (go to first with %)  R - the inkwell talisman of Panentheism {rElec rF+} H%h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]H%h0H%h7I%h.........####............## #.. Pixie the Fabricator .........##....)........##### ... Barachi of Cheibriados ****.. .#..........................##... Health: 83/83 ======================== .###....##..........$...........# Magic: 14/14 ======================== .###......>.....................# AC: 9Str: 21 ...#...#..#...................... EV: 11Int: 29 ......##..#...................... SH: 0Dex: 22 #..##.###.))........%h37m......Y.....# XL: 10 Next: 46% Place: Dungeon:8 ...##..#).....^.@...............# Noise: ---------  Time: 11214.8 (0.0) ....##....#............#.....[... D) +5 woodcutter's axe ~≈~.†)....##..........##.....##.. Nothing quivered ≈≈~...)....##.........#....... ## Zot (39401) ##~.#......#.....#.#..##..#...# .#≈.....#......#.#.......###### >#~....###.....####.#.... I%h!##~..#.......... .#.... ~~~.##.##....... #. .#You now have 383 gold pieces (gained 14). _Items here: )) ††.  Q - a wand of acid (6) _You see here a +0 club. _You now have 400 gold pieces (gained 17). _R - the inkwell talisman of Panentheism {rElec rF+}I%h 4I%h/I%hJ%h4J%hJ%h9J%hV:6# ..J%h:H# .J%hv;7####....J%h < # .J%h<.J%h!=@##....)J%h=##### . #..........J%h>&##.... ###....##..$# ###......>.##J%h?#...#..#...... .....##..#.......................##.###.))....Y.....# J%hBX##..#).....^.................# ...##....#............#.....[..~.†)....##..###... ≈~...)....#....#....... ### #~.#......#.....#.#..##..#...# #≈.....#......#.#.......###### #~....###.....####.#.... #~..#.......... .#....J%hB J%hMJ%hiNJ%hN'399J%htOJ%hPZJ%h # #..##....## ..# ...#####....# # .##....)##### ....# ..........##.........##..$# ##......>.### .#...#..#........##..#.......@................ .##.###.))....# ##..#).....^.................# ..##....#............#.....[.. ~.†)....##..##.....##.... ~...)....#.J%h...#....... #### ~.#......#.....#.#..##..#...# ≈.....#......#.#.......###### ~....###.....####.#....7J%heJ%hg###.......#÷<.....# # #..##....# # #..# ...#####....# #.....##....)##### ....## .........##.....# #....##..$# #......>.#### #...#..#..@.....##..#................ ##.###.))....# J%h##..#).....^.................# .##....#............#.....[.. .†)....##..##.....##.... ...)....#....#....... ##### .#......#.....#.#..##..#...# .....#......#.#.......######J%hY5J%h:J%h8#........##..<..###.......#÷<.....# # #..##....# # #..# ...#. ####....# #......##....)##### ....##. ........##.....# ....##..$# # ......>.#####..#......# ..##..#................. #.###.))....# #..#).....^.................# ##....#......J%h:......#.....[...... †)....##..##.....##.... ..)....#....#....... ##### #......#.....#.#..##..#...#378 M).##...#...##..<.............####.#÷<...##....#  #..### ...#. ##....## #.....##....)##### ....##....##.....##. # ...>J%h8=..####......# ..##..#................. #.###.))....................#1J%hCJ%hYPY0J%hVJ%h)..#.# .)..##......#..<.............###÷<.....#.# #...##....#.# ..### ...#.####..J%h..## #....##....)##### ....##..##.....# #....##...# #......>...### #...#..#.......... ...##..#............... #J%h|/#.###.))............##).....^.................# .##.........#.....[......  .†).##.....##....#  _Items here: )) ††.  Q - a wand of acid (6) _You see here a +0 club. _You now have 400 gold pieces (gained 17).R - the inkwell talisman of Panentheism {rElec rF+}You now have 411 gold pieces (gained 11).J%hUJ%hD88J%hJ%h........).......#.##..## ..)..#.#)..##.....J%h#..<.............##÷<.....#.# #...##....#.# ..### ...#.####..J%hw..## #....##....)##### .......##..... ##....##J%hҭ;...# #......>...### .#...#..#.......... J%h,....##..#.............. .##.###.))............#J%h#).....^.................# .##.........#.....[.....J%hY6J%hJ%h.......##.......# ........).......#.##..## )..#.#)..##. 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R%h S R%hpS D48R%h C2R%hs R%h  #.......#.....####..## #'#####......... #.#...### #.#.#.# #..#####.## #.#.#.# ######.#... #.#.#.# ##.. #...#.# #### #####.## #.#....#..#. #...#.#.##..@....%hR ;49m.......#.... #.#.#.#..#.............. #.#.#.#..#....#.#......) #.#.#.#................ #.#...#.......#.#.........) #.#####.###........)....). #.#...## ##........)... #%h m.#.#.### ##....).. #.#.#.##. #....###R%h Y0R%hI R%h  #'#####.........R%h  #.#...### #.#.#.# #..#####.##R%hn  #.#.#.# ######.#... #.#.#.# ##.. #...#.# #R%h ## #####.## #.#....#..R%h`  #...#.#.##..............#.. #.#.#.#..#.@............ #.#.#.#..#....#.#......) #.#.#.#................ #.#...#.......#.#.) #.#####.###........)....). #.#...## ##....%h m....)... #.#.#.### ##....).. #.#.#.##. #....### #.#.#.#..## #....).......###R%h R%h D38R%h R%h&  #.#...### #.#.#.# #..#####.## #.#.#.# ######.#.R%h9( .. #.#.#.# ##.. #...#.# ### #####.## #.#....#.. #...#.#.##..............#.. #.#.#.#..#.............. #.#.#.#..#@...#.#......) #.#.#.#................ #.#...#......%h( 9;49m.#.#..) #.#####.###........)....). #.#...## ##........)... #.#.#.### ##....).. #.#.#.##. #....### #.#.#.#..## #....).......##R%h) #...#.#...###............#R%h87 Y6R%h= R%hR  #.#.#.# #..#####.# #.#.#.# ######.#... #.#.#.# ##.. #...#.# ##R%hS ( #####.## #.#....#. #...#.#.##..............#R%hS W #.#.#.#..#.............. #.#.#.#..#....#.#......) #.#.#.#..@.............R%hU  #.#...#.......#.#. #.#####.###........)....). #.#...## ##........)... #.#.#.### ##....).. #.#.#.##. #....##  #.#.#.#..## #....).......#  #...#.#...###.....#R%h V   #####.##.........# R%h+] Y4R%hc R%h0w j #.#.#.# ######.#.. #.#.#.# ##.. #...#.# ### #####.## #.#....#R%hyy  #...#.#.##..............# #.#.#.#..#........ #.#.#.#..#....#.#) #.#.#.#.......... #.#...#.@.....#.# #.#####.###........)....) #.#...## ##........)...%hy m #.#.#.### ##....).. #.#.#.##. #....# #.#.#.#..## #....)....... #...#.#...###..... #####.##.......... #...#.#..R%h Y2R%h R%h x #.#.#.# ######.#. #.#.#.# ##... #...#.# ###... #####.####.........#.... #...#.#.##....... #.#.#.#..#..R%h  #.#.#.#..#....#.#......) #.#.#.#...... #.#...#@......#.# #.#####.###........).... #.#...### ##........) #.#.#.### ##....) #.#.#.##. #.R%h  #.#.#.#..## #....) #...#.#...### #####.## #...#.#.#R%hU Y0R%h9 R%hs #.#.#.# ######.#..#.#.#.# ##....#...#.# ###....#####.####.........#....##...#.#.##.......R%h ##.#.#.#..#...#.#.#.#..#....#.#......).#.#.#.#.......#.#...#.@.....#.#.R%h@ #.#####.###........)....)#.#...### ##........).#.#.#.### ##....).#.#.#.##. #.##.#.#.#..## #....).#...#.#...###.#####.##.#...#.#.#.R%h Z27R%h R%h #.#.#.# ######.#..#.#.#.# ##....#...#.# ###....#####.####.........#....#.#...#.#.##........R%h" #.#.#.#.#..#........#.#.#.#..#....#.#......).#.#.#.#.......#.#...#..@....#.#.#.#####.###........)....).#.#...### ##........).#.#.#.### ##....).R%h [#.#.#.##. #.....##.#.#.#..## #....).##...#.#...###.....######.##..##...#.#.#.#R%h$ Y5R%h R%h #.#.#.# ######.#..#.#.#.# ##....#...#.# ###....#R%hv #####.####.........#....#.#...#.#.##..............#.#.#.#.#..#........#.#.#.#..#....#.#......).R%h> #.#.#.#............#.#...#...@...#.#.)#.#####.###........)....).#.#...### ##........).#.#.#.### ##....).#.#.#.##. #..##.#.#.#..## #....).##...#.#...###....R%h P[40m# #####.##....##...#.#.#...#R%h( Y3R%h0 R%h;N #.#.#.# ##.......#...#.# ###.......#######.####.........#....##...#.#.##..............#.#.#.#.#..#................#.#.#.#..#....#.#......)#.#.#.#..................#.#...#......%hP 1m.#.#..)#.#####.###@.......)....)...#.#...### ##........#.#.#.### ##....)....#.#.#.##. #...........####.#.#.#..## #....)#...#.#...###......# #####.##........####...#.#..###.#.#.#.#.....[.##%hR J0m.#..R%hHU R%hB^ C1R%ha R%h.z #...#.# ###.....########.####.........#....#..#.R%hz #...#.#.##..............#....#.#.#.#..#........#.#.#.#..#....#.#......)R%h{ N#.#.#.#..................#.#...#.......#.#.........)#.#####.###........)....)...R%h| #.#...### ##@.......#.#.#.### ##....)....#.#.#.##. #...........####.#.#.#..## #....)#...#.#...###......# #.#####.##.......####...#.#........###..#.#.#.#.....[.##.#..#.#.#.#..).<..##.%hH} ^0m###....##R%h~ R%hJ Y   ice beast (wandering)YR%h L19R%h R%h&  #...#.# ###........  #####.####.........#.  #...#.#.##...........  #.#.#.#..#...........  #.#.#.#..#....#.#......) R%h #.#.#.#..............  #.#...#.......#.#.........)  #.#........)....)  #.#...### ##@.......)  #.#.#.### ##....)...  #.#.#.##. #........ R%h #.#.#.#..## #....)...  #...#.............#  #####.........  #...#...#.....  #.#.#.R%h Z[.##Y#...  #.#.#.#..).<..##.###.R%h< #...#.# ###........  #####.####.........#. R%hH? #...#.#.##...........  #.#.#.#..#...........  #.#.#.#..#....#.#......)  #.#.#.#..............  #.#...#.......#.#.........)  #.#........)....)  #.#...### ##@.%h?r39;49m......)  #.#.#.### ##....)...  #.#.#.##. #........  #.#.#.#..## #....)...  #...#.............#  #####.........  #...#...#.....  #.#.#.[.##Y#...  #.#.#.#..).<..##.###.R%h8L0797.2 (445.8)R%hLR%hWR%hVZa _An ice beast is nearby!T%hS  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%hh T%h  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersV%hu} V%h݊ V%h  #...#.# ###..............### Pixie the Fabricator#####.####.........#....#..#. Barachi of Cheibriados ****..V%hܝ #...#.#.##..............#.... Health: 83/83 ========================#.#.#.#..#................... Magic: 14/14 ========================#.#.#.#..#....#.#......)..... AC: 9Str: 21#.#.#.#...................... EV: 11Int: 29#.#...#.......#.#....%h 0m.....).. SH: 0Dex: 22#.#####.###........)....).... XL: 10 Next: 46% Place: Dungeon:8#.#...### ##@.......)........ Noise: ---------  Time: 11797.2 (0.0)#.#.#.### ##....)........... D) +5 woodcutter's axe#.#.#.##. #...........###.. Nothing quivered#.#.#.#..## #....)%hN 37m.......###. Zot (38819) #...#.#...###............# #.#####.##.................#### Y   ice beast (wandering)#...#.#........#.........##..#.#.#.#.....[.##Y#...........#.#.#.#..).<..##.###....##... _There is an open door here. _You open the door. _There is an open door here. _An ice beast is nearby!Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%hP  #...#.# ###..............### Pixie the Fabricator#####.####.........#....#..#. Barachi of Cheibriados ****..#...#.#.##..............#.... Health: 83/83 ========================V%hK #.#.#.#..#................... Magic: 14/14 ========================#.#.#.#..#....#.#......)..... AC: 9Str: 21#.#.#.#...................... EV: 11Int: 29#.#...#.......#.#.........).. SH: 0Dex: 22#.#####.###........)....).... XL: %h 40m10 Next: 46% Place: Dungeon:8#.#...### ##@.......)........ Noise: ---------  Time: 11797.2 (0.0)#.#.#.### ##....)........... D) +5 woodcutter's axe#.#.#.##. #...........###.. Nothing quivered#.#.#.#..## #....).......###. Zot (38819) #...#.#...###............# #.#####.##.................#### Y %h 2m  ice beast (wandering)#...#.#........#.........##..#.#.#.#.....[.##Y#...........#.#.#.#..).<..##.###....##... _There is an open door here. _You open the door. _There is an open door here. _An ice beast is nearby!Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%h[  #...#.# ###..............### Pixie the Fabricator  #####.####.........#....#..#. Barachi of Cheibriados ****..  #...#.#.##..............#.... Health: 83/83 ========================  #.#.#.#..#................... Magic: 11/14 ==================------  #.#.#.#..#....#.#......)..... AC: 9Str: 21 V%h  #.#.#.#...................... EV: 11Int: 29  #.#...#.......#.#.........).. SH: 0Dex: 22  #.#####.###........)....).... XL: 10 Next: 46% Place: Dungeon:8  #.#...### ##@.......)........ Noise: ---------  Time: 11797.2 (0.0)  #.#.#.### ##....)........... D) +5 woodcutter's axe  #.#.#.##. #...........###.. Nothing quivered  #.#.#.#..## #....).......###. Zot (38819)  #...#.#...###........V%h [30m....# #.  #####.##.................#### Y   ice beast (wandering)  #...#.#........#.........##..  #.#.#.#.....[.##Y#...........  #.#.#.#..).<..##.###....##... _An ice beast is nearby!Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (wandering, hasn't noticed you)W%hz #...#.# ###..............### Pixie the Fabricator  #####.####.........#....#..#. Barachi of Cheibriados ****..  #...#.#.##..............#.... Health: 83/83 ========================  #.#.#.#..#................... Magic: 11/14 ==================------  #.#.#.#..#....#.#......)..... AC: 9Str: 21  #.#.#.#...................... EV: 11Int: 29 W%h #.#...#.......#.#.........).. SH: 0Dex: 22  #.#####.###........)....).... XL: 10 Next: 46% Place: Dungeon:8  #.#...### ##@.......)........ Noise: ---------  Time: 11797.2 (0.0)  #.#.#.### ##....)........... D) +5 woodcutter's axe  #.#.#.##. #...........###.. Nothing quivered  #.#.#.#..## #....).......###. Zot (38819)  #...#.#...###............# #.  #####.##.................#### Y   ice beast (wandering)  #...#.#........#W%h.........##..  #.#.#.#.....[.##Y#...........  #.#.#.#..).<..##.###....##...Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (wandering, hasn't noticed you)  You lock target on the ice beast and prepare to deploy your bee. #...#.#  #####.  #...#.  #.#.#.  #.#.#.)  #.#.#.  #.#...#..)  #.) %ha9d #.#...###  #.#.#.###  #.#.#.##.  #.#.#.#..##  #...#.  #####.Y  #...#.Y  #.#.#.[.##.  #.#.#.#..).<==8.2 (18) Winding W%h  Aim: an ice beast (wandering, hasn't noticed you)  You lock target on the ice beast and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 11/14 mp.X%hX%hAY.X%h.--97. X%h;+X%h-@ _You continue winding your clockwork bee...X%h\1 X%hZ Y.--8006.. X%ht\ @ _You continue winding your clockwork bee...Y%hDM,Y%hdeyY.(ally target)y   clockwork bee (minion)15) Y%h _With a metallic buzz, your clockwork bee launches itself at the ice beast.Z%h##.#.#.# ##........#...#.# ###..............#########.####.........#....#..#.##...#.#.##........##.#.#.#..#...............#.#.#.#..#....#.#......)#.#.#.#..............#.#...#.......#.#.........)#.#####.###..@.....)....)#.#...### ##........)#.#.#.### %h'40m##.y..)...#.#.#.##. #...........###..#.#.#.#..## #.Y..)###.#...#.#...###.# #..#####.##.........#####...#.#........#...###.#.#.#.....[.##.#.........Z%h5  The ice beast hits your clockwork bee.The ice beast freezes your clockwork bee.Z%h6Z%hW@ .Yy. Your clockwork bee stings the ice beast!3.3 (2.13Z%hh`~ _Your clockwork bee stings the ice beast.[%hH  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers]%hj]%hc]%hh1 #.#.#.# ##................. Pixie the Fabricator#...#.# ###..............#### Barachi of Cheibriados ****..]%h)J#####.####.........#....#..#.# Health: 83/83 ========================]%h#...#.#.##..............#..... Magic: 11/14 ==================------#.#.#.#..#.................... AC: 9Str: 21#.#.#.#..#....#.#......)...... EV: 11Int: 29#.#.#.#....................... SH: 0Dex: 22]%hmh#.#...#.......#.#.........)... XL: 10 Next: 46% Place: Dungeon:8]%h~(#.#####.###..@.....)....)..... Noise: ---------  Time: 11803.3 (0.0)#.#...### ##........)......... D) +5 woodcutter's axe#.#.#.### ##....)............ Nothing quivered#.#.#.##. #Yy.........###... Zot (38813) #.#.#.#..## #....).......###..#...#.#...###............# #.. Y   ice beast (ally target)#####.##.................####. y   clockwork bee (minion)#...#.#........#.........##...#.#.#.#..]%hE)...[.##.#............The ice beast hits your clockwork bee.The ice beast freezes your clockwork bee.Your clockwork bee stings the ice beast! _Your clockwork bee stings the ice beast.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]%h,]%hdC #.#.#.# ##................. Pixie the Fabricator#...#.# ###..............#### Barachi of Cheibriados ****..#####.####.........#....#..#.# Health: 83/83 ========================#...#.#.##..............#..... Magic: 11/14 ==================------#.#.#.#..#.................... AC: 9Str: 21#.#.#.#..#....#.#......)...... EV: 11Int: 29#.#.#.#]%hI[40m....................... SH: 0Dex: 22#.#...#.......#.#.........)... XL: 10 Next: 46% Place: Dungeon:8#.#####.###..@.....)....)..... Noise: ---------  Time: 11803.3 (0.0)#.#...### ##........)......... D) +5 woodcutter's axe#.#.#.### ##....)............ Nothing quivered#.#.#.##. #Yy.........###... Zot (38813) #.#.#.#..## #....).......###..#...#.#...###[3]%h]Z7m............# #.. Y   ice beast (ally target)#####.##.................####. y   clockwork bee (minion)#...#.#........#.........##...#.#.#.#.....[.##.#............The ice beast hits your clockwork bee.The ice beast freezes your clockwork bee.Your clockwork bee stings the ice beast! _Your clockwork bee stings the ice beast.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air.]%h?zrIY.I   lightning spire (minion)y   clockwork bee (minion)8/14 -----===4.3 (12II]%h  #.#.#.#.....[.##.#............ _Your clockwork bee stings the ice beast.😎 MP[-3] _You lost 3 mp, and now have 8/14 mp.]%hL######.#......# ##....................#.# ###..............#######.##.....#....#..#.#..#.#.##..............#..#..............#....#.#......)#....]%h...#......@#.#.........)####.###....I...)....)..### ##........)# ##Y...)...#. #.y...###.### #....)#...#.#...### #.. I####.##.##....#..##]%he  Your clockwork bee stings the ice beast but does no damage.]%hT,]%h%Y.Iy.I]%h_&p---6.3 (20]%hg4II _Your clockwork bee barely misses the ice beast.^%hFq..#####.........########.#.....# ##....................#.# ###........#######.##.....#.#.#..#.#.##..............##..#..............#....#.#)#^%hI4................#.......#.#.........)####.###..Y.I...)....)..### ##........).# ##y...)...#. .......###.### #....)..#y   clockwork be...#.#...###.....# #..####.##..........####^%hM,^%h7X Yy. Your clockwork bee stings the ice beast!^%hX=--8.4 (2.108^%h_^%hta` _The ice beast barely misses you._%h_%h#_%h7_%hy_%h>  You slash the ice beast!You kill the ice beast!_%h2 = .**   dormant clockwork bee (minion)  Cheibriados appreciates the change of pace._%hL M-----9=_%hM K9.4 (1.07_%h\ _%hsb L _Your clockwork bee winds down and falls to the ground.`%h&#####.#........... ##.........###..............########.####...#....#..#....#.#...........#.#.#..#...............#..#....#.#......)..........#.#.........)####.###..*.I...)....).....### ##........)....#.### ##....)..... #.....###..##)....`%h[30m...###I   lightning spir..###....... *   dormant clockwork bee (minion)####.##..........####...#.#.#.........##..`%hu7I`%h9==--11.5 (2.15`%hQRII`%h  _😎 MP[+1]`%h #.#.#.# ##........##...#.# ###........##########.####.........#....#..#.#.#...#.#.##..............#......#.#.#.#..#................`%h s#.#.#.#..#....#.#......)#.#.#.#..................#.#...#.......#.#..)#.#####.###..*@I...)....)...#.#...### ##........#.#.#.### ##....)....#.#.#.##. #...........####.#.#.#..## #....)#...#.#...###......# #.#####.##......####...#.#........###...#.#.#.#.....[.##.#..`%hp :I`%hK --3.63 _`%h XIIa%h^Ja%hXca%hjY2a%hla%h;mC1a%hqa%h@v;==a%hv10a%h|a%h*a%hE799a%h9a%hg10/14==a%h^;8a%ha%h,a _You start resting.a%hIY7a%hƲa%hѶY6a%ha%hY5a%ha%h;==a%h 14a%ha%heY3a%h\a%hY2a%ha%h:11a%hN=1a%ha%hY0a%h0a%ha%hvD89a%ha%h\Y8a%ha%h(a%hU=7a%ha%hY6a%hF a%hf&v _Your dormant clockwork bee falls apart.a%h`0o5a%h72==4a%h~:Y2a%h=a%hAa%hrB;1a%hDa%h]JY0a%hNa%hRa%hJSP==79a%hVa%h?[Y8a%h`a%hpa%h'r;7a%h[va%hP{a%h{r3==6a%hDa%h,Y5a%hۇa%hYY4a%ha%hxY3a%h7a%ha%hV==2a%h5a%h,a%h a%hVa%hC0a%h|a%h~.@.a%hV!a%h45.6 (32.0)14==6.6 (3369a%hEa%h+M_You start resting. _Your dormant clockwork bee falls apart. _Your lightning spire fades away.  5 a%h! c_Your mp is fully restored (14).b%h4b%hyb%h* #...#.# ###......### #####.####.........#....#..#. #...#.#.##..............#.... #.#.#.#..#.............. #.#.#.#..#....#.#......) #.#.#.#................ #.#...#.......#.#.) #.#####.###........)....). #.#...### ##.@....b%h..)... #.#.#.### ##....).. #.#.#.##. #....### #.#.#.#..## #....).......### #...#.#...###.....# # #####.##.....#### #...#.#........#.##. #.#.#.#.....[.##.#.. #.#.#.#..).<..##.###....##7 _b%hq ####.####.........#....#..#.b%h...#.#...........#.#.#..#................#....#.#......)#...................#.......#.#)####.###........)....).....### ##........)....#.### ##@...).... #.....###..##).###..###..... #.#.#.#..##....#.###......>... b%h^4 b%hY5b%ht%b%h@ ...#.#...........#.....#.#.#..#...............#.b%hC#.#......)#...................#.......#.#.)####.###........)....).....### ##........)....#.### ##....).... #@....###..##).###..###..... ####.##.....###..####.b%hcC#.#...##.###.......#...#..#... b%hLb%hHM;3b%hUb%h8k 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C5b%hl3 b%hE ##... .## #...#. ...###. .....#  #.....#####.....##.~~ b%h/F 5.# ...~≈≈≈~...........  ### ##.####.~~≈≈≈......## ##.###..#.##.~~≈≈~...........## .#...#.#...~~≈#.......#....# #b%hG %.~≈@#.......#...## .....#........≈~≈...### ###.........##.~#..#..........# ##..............#....#. #........#..##..###...#. #.##....#..##.## #....### #............#.# ##....##.......##.....###.........######.......#..b%hQ s2) Water b%h$Y b%hk   ## .  ##...~ .## ##...#. ...###....... .....# b%h}l P #.....#####.....##.~~ .# ...~≈≈≈~...........  ### ##.####.~~≈≈≈......## ###.###..#.##.~~≈≈~...........## #....#...#.#...~@≈#.#....##.~≈≈#.......#...## ......#........≈~≈.............####...##.~#..#..........# ###......................#....#. ##b%hn ;.........#..##..###...#. ##...##....#..##.## #....## .#.............#.# ##....##.......##.....### _You enter the deep water.b%hs k0) Water b%hw b%h&  ##≈ ###.≈  ##...~ .## ###...#. ...###....... .....#  #.....#####.....##.~~ .##...~≈≈≈~........... b%hҌ h ### ##.####.~~≈≈≈##  ###.###..#.##.~@≈≈~...........## ##....#...#.#...~~≈#.......#....##..~≈≈#.......# .......#........≈~≈...# b%h[ .####..##.~#..#..........# .###...............#....#.#........#..##..###...#. ###...##....#..##.## #.... #.#...................#.# ##....#b%h Z78b%h b%h 2 ##≈ ##≈≈ ###.≈≈  ##...~≈ .## ###...#.# ...###b%h@ #........ .....#  #.....#####.....##.~~ .##...~≈≈≈~........... ### ##.####.@~≈≈≈##  ###.###..#.##.~~≈≈~. ###....#...#.#...~~≈#.......#.... ##........~≈≈#.......# #.......#........≈~≈... ..####.........##.~#..#......... ..###b%hM 4..............#....# .###.......#..##..### ####.##....#..##.## #....b%h: Y6b%h b%h  ≈≈≈# ##≈≈≈ ##≈≈≈ ###.≈≈≈  ##...~≈ .##  ###...#.### ...####........§ .....#  #.....#####.....##.~~ .##..@~≈≈≈~........... ### ##.####.~~≈≈≈##  ###.###..#.##.~~≈≈~.  ###....#...#.#...~~≈#.......#...  ##........~≈≈#%h0 ;10;1m.......# ##.......#........≈~≈...####.........##.~#..#......... ...###......................#.... ..###...............#..##..###b%h §§§§§§§4) b%h 9§b%h  ≈≈≈# ##≈≈≈# ##≈≈≈≈ ###.≈≈≈ ##...§≈ .## ###...#§###.#...### #......§§§. .....# #....§#####.....##. .##.@.§§≈≈~. ### ##.####.~~≈≈≈......##.. ###.###..#.##.~~≈≈~b%h Q ###....#...#.#...~~≈#.# #......##........~≈≈#.......##.#........≈~≈...####...##.~#..#.###................#.###........#..##..###b%h §§2b%hj b§§§§b%h5% ≈≈≈#  ≈≈≈# ≈≈≈# ##≈#.≈≈  ##...§≈ .## ###...#§###.#...### #......§§§.Y......# #...@§#####.....##.~~ .##...§§≈≈~......... ### ##.####.~~≈≈≈......##..# ###.###..#.##.~~≈≈~..###....#...#.#...~~≈#.......#.  b%ha( #......##........~≈≈#.......#Y   ice beast (asleep) ##.......#........≈~≈....#..##.~#..#.......................#....b%h/ N§§§§b%h< F943.4 (96.8b%hP §.Y..§~Y5.4 (980§§§§ _An ice beast comes into view.d%h=  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d%hd%h:d%h` Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to castd%h[!]/[I] toggle spell headersg%htg%h{g%hЄ≈≈≈#Pixie the Fabricator≈≈≈#Barachi of Cheibriados ****..##≈≈≈#Health: 83/83 ========================g%h_G##≈≈≈≈Magic: 14/14 ========================###.≈≈≈AC: 9Str: 21g%h##...§≈ .##EV: 11Int: 29###...#.###.#...###SH: 0Dex: 22g%hz#......§§Y........#XL: 10 Next: 49% Place: Dungeon:8g%hz#...@§#####.....##.~~ Noise: ---------  Time: 11945.4 (0.0).##...~§≈≈~........... D) +5 woodcutter's axeg%hu### ##.####.~~≈≈≈......##..# Nothing quivered###.###..#.##.~~≈≈~........... Zot (38670) ###....#...#.#...~~≈#.......#...g%h#......##........~≈≈#.......#... Y   ice beast ##.......#........≈~≈............ g%h_...####.........##.~#..#......... ...###......................#....😎 MP[+5] _Your mp is fully restored (14). _You enter the deep water. _An ice beast comes into view.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%h≈≈≈#Pixie the Fabricator≈≈≈#Barachi of Cheibriados ****..##≈≈≈#Health: 83/83 ========================##≈≈≈≈g%hMagic: 14/14 ========================###.≈≈≈AC: 9Str: 21##...§≈ .##EV: 11Int: 29###...#.###.#...###SH: 0Dex: 22#......§§Y........#XL: 10 Next: 49% Place: Dungeon:8#...@§#####.....##.~~ Noise: ---------  Time: 11945.4 (0.0).##...~§≈≈~........... D) +5 woodcutter's axe### ##.####.~~≈≈≈......##..# Nothing qug%h" ivered###.###..#.##.~~≈≈~........... Zot (38670) ###....#...#.#...~~≈#.......#...#......##........~≈≈#.......#... Y   ice beast ##.......#........≈~≈............ ...####.........##.~#..#......... ...###......................#....😎 MP[+5] _Your mp is fully restored (14). _You enter the deep water. _An ice beast comes into view.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%hg%h§Y..§I(ally target)g%hI   lightning spire (minion)g%hm10-------===6.4 (169g%hR§§Ig%h  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.  😎 MP[-4] _You lost 4 mp, and now have 10/14 mp.h%h≈≈≈# ≈≈≈# ##≈≈≈# ##≈≈≈≈ ###.≈≈≈ ##...§≈ .## ###...#.###.#...### h%hݱc#......§Y.........# #....@#####.....##.~~ .##...~§≈≈~.... ### ##.####.I~≈≈≈......##..####.###..#.##.~~≈≈~.# ###....#...#.#...~~≈#.#. #......##........~≈≈#.......#...# #.#........≈~≈....I####.........##.~#..#..###......................#....#h%hE7 §h%hs§###§§§§≈IIThe ice beast closely misses you.h%hq--8.5 (2.17h%h§###§Ih%hej _The ice beast hits you but does no damage.i%h≈≈≈# ##≈≈≈# ##≈≈≈≈ ###.≈≈≈ ##...§≈ .#####...#§###§#...####......§Y§§§......#  #....§#####.....##.~~.##...~@≈≈~........... ### ##.####.I~≈≈≈......##..#####.###..#.##.~~≈≈~... ##....#...#.#...~~≈#.# ......##........~≈≈#.#...## ...%h 37m......≈~≈...I   lightning spire (minion) .####.........##.~#..#####......................#....# ###...............#..##..###...#.i%hЯ §§YY   ice beast (ally target)i%hWI   lightning spire (minion)You enter the deep water.  The ice beast hits you but does no damage.i%h"X *****i%h** IYour lightning spire shoots out a bolt of lightning at the ice beast!i%h≈≈§§§Y~i%h OI==i%hg e5005) Water i%he§§Ii%h1)k _The bolt of electricity hits the ice beast!i%h ####≈≈≈≈ ###.≈≈≈ ##...§≈ .#####...#§###§#...###......§§§§§......i%h=  #....Y#####.....##.~~.##...~≈≈≈~...........### ##.####.I@≈≈≈......##..#####.###..#.##.~~≈≈~.....## ##....#...#.#...~~≈##.... i%he ......##........~≈≈#.#.#........≈~≈............. .####.........##.~#..#........................#....#. I ###.#..##..#####....#..##.## #....#i%h i%h"  §§§YIIThe ice beast attacks as it pursues you!The ice beast completely misses you.i%h# 11=--------23) Water i%h3+ l§IIi%hU4 _The ice beast hits you but does no damage. _😎 MP[+1]j%hz##≈≈≈≈###.≈≈j%h,...§≈ .#####...#§###§#...### #......§.§§§......#j%hf #....§#####.....##.~~.##...~Y≈≈~...........### ##.####.I~≈≈≈......##..#####.###..#.##.@~≈≈~...........# ###....#...#.#...~~≈##.... #......##........~≈≈#.......# #.......#........≈~≈.............####...j%h##.~#..#... ...............#j%hb|.....#..##..###...# I###....#..##.## #....#...........#.# ##....j%hj%hU< §§§§§§IIThe ice beast hits your lightning spire.The ice beast freezes your lightning spire.Your lightning spire resists.j%h,I §§**I~≈*** IYour lightning spire shoots out a bolt of lightning at the ice beast!j%hi ~§§Y≈≈j%hj~.IThe bolt of electricity hits the ice beast!j%hqq==4.6 (2.11j%h§II _The ice beast hits your lightning spire but does no damage.k%h ^§ Ik%h q--5.6 (1.00k%hcJ§Ik%h{ _The ice beast hits your lightning spire but does no damage.l%h <IIThe bolt of electricity hits the ice beast! _The ice beast hits your lightning spire but does no damage. _The ice beast hits your lightning spire but does no damage.  The ice beast hits your lightning spire.  The ice beast freezes your lightning spire.  Your lightning spire resists.l%h  Your lightning spire shoots out a bolt of lightning at the ice beast!The bolt of electricity hits the ice beast!The ice beast dies!l%h*****I   lightning spire (minion)l%hK§§≈I~≈≈~.l%hc=51==659§§§§I _Cheibriados appreciates the change of pace.m%h.Z |§§§IIm%hm[ m%h` §§§IIm%h[m §.§§II8m%hu T§Im%hhz Y§IIm%h_{ C7m%h p§§§IIm%h j§§§§Im%h k2==6m%hO [§§§m%h~ §§II5m%h b§IIm%h H§Im%h C4m%h b§IIm%hQ m%h }§§§§~m%h7 a3m%hG @§§m%h ... _Your lightning spire fades away.m%h V==2m%h m%hj }≈1m%h9 9§m%h O§§§§m%hl C0m%hy §§3==49m%h U§§§m%hn J§§m%h7 C8m%h 9§m%hY~§~m%h\C7m%h.K§§m%h? .§.§m%h C6m%h§==4m%h9§m%hB.m%hC3m%hV!9§m%h%r.§m%h(m%h-}..14==m%hx-;1m%h0m%hTO8 ##≈≈≈# ##≈≈≈≈ ###.≈≈≈  ##...~≈ .##  ###...#.###§#...####........§§§......# m%hrP #.....#####.....##.~~ .##...~≈≈≈~........... ### ##.####@~~≈≈≈##  ###.###..#.##.~~≈≈~.  ###....#...#.#...~~≈#.......#...  ###........~≈≈#.......# ##.......#........≈~≈...####.........##.~#..#......... ...###......................#.... ..###...............#..##..######.........##....#..##.## #m%hVU\§§§§§§§m%hUI39) m%h YG§§§m%hj ≈≈≈# ##≈≈≈# ##≈≈≈≈ ###.≈≈≈  ##...~§ .##  ###...#§###.#...####.....§§§§.§......#  #....§#####.....##.~ m%hko.##.@.§≈≈≈~.......... ### ##.####.~~≈≈≈## ###.###..#.##.~~≈≈~. ###....#...#.#...~~≈#.......#  ##........~≈≈## ###.......#........≈~≈...####.........##.~#..#......###...................... ...###...............#..##..###m%hq§.§7m%hS  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%h}%h Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers~%hW~%hq~%h# ##≈≈≈##.$..~~....Pixie the Fabricator##≈≈≈≈~## #..≈≈~≈~~.Barachi of Cheibriados ****.. ##.≈≈≈≈≈.### #.)~~~~≈~.Health: 74/83 =====================--- ...~≈≈§§...## #).~~~~~..Magic: 3/14=====------------------- ..#.###.#...####..~~~~~..AC: 9Str: 21 .....§§.......##...~~~.~.EV: 11Int: 29 ....#####.....##.~~~[0;10~%h;1m.....SH: 0Dex: 22 ...~≈≈≈~........I{.......XL: 10 Next: 52% Place: Dungeon:8 ##.~~≈≈≈......##@.######Noise: ===------  Time: 12029.3 (0.0) ##.~~≈≈~...........## .#D) +5 woodcutter's axe #...~~≈#.......#....# #.#Nothing quivered ....~≈≈#.......#...## #.#Zot (38586) ....≈~≈.............####.# ..##.~#..#..........#....# #### I   lightning spire (minion) ..............#....#[40~%hm.....# ##... ......#..##..###...#.#...# ##.... ##....#..##.## #....###..###..... _An electric hum fills the air. Something hits you but does no damage.😕 MP[-4] _You lost 4 mp, and now have 3/14 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~%h ##≈≈≈##.$..~~....Pixie the Fabricator##≈≈≈≈~## #..≈≈~≈~~.Barachi of Cheibriados ****.. ##.≈≈≈≈≈.### #.)~~~~≈~.Health: 74/83 =====================--- ...~≈≈§§...## #).~~~~~..Magic: 3/14=====------------------- ..#.###.#...####..~~~~~..AC: 9Str: 21 .....§§.......##...~~~.~.EV: 11Int: 29 ....#####.....##.~~~[0;10~%h;1m.....SH: 0Dex: 22 ...~≈≈≈~........I{.......XL: 10 Next: 52% Place: Dungeon:8 ##.~~≈≈≈......##@.######Noise: ===------  Time: 12029.3 (0.0) ##.~~≈≈~...........## .#D) +5 woodcutter's axe #...~~≈#.......#....# #.#Nothing quivered ....~≈≈#.......#...## #.#Zot (38586) ....≈~≈.............####.# ..##.~#..#..........#....# #### I   lightning spire (minion) ..............#....#~%hR.....# ##... ......#..##..###...#.#...# ##.... ##....#..##.## #....###..###..... _An electric hum fills the air. Something hits you but does no damage.😕 MP[-4] _You lost 4 mp, and now have 3/14 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~%ht  #IYou shape a spike launcher from a nearby wall.32---30.3 (15II~%h You shape a spike launcher from a nearby wall. _Something hits you.HP[-1] MP[-1]  You take 1 damage, and now have 73/83 hp. _You lost 1 mp, and now have 2/14 mp.%h ~ #≈≈≈ .......  ##≈≈≈ .$..~~.... %h  ##≈≈≈≈~## #..≈≈~≈~~. ###.≈≈≈≈≈.### #.)~~~~≈~. #...~≈≈§~...## #).~~~~~..#.###.#...####..~~~~~....§§.......##...~~~.~...#####.....##.~~~..... #...~≈≈≈~.......@I{.......#.~~≈≈≈##..###### .##.~~≈≈~...........## .# .#...~~≈#....%h ...#....# #.#.~≈≈#.......#...## #.#...≈~≈.............####.# ##.~#..#..........#....# ###.........#....#.....# ## .......#..##..###...#.#...# ##%hPII%h+' %h6IIYou hear some strange, mumbled words.A puff of flame appears from out of thin air!The puff of flame hits your lightning spire.%hb  Your lightning spire resists.%hMIYour lightning spire resists.%hYou hear some strange, mumbled words.A puff of flame appears from out of thin air!The puff of flame hits your lightning spire.%hRMII%h?4-%ha2.4 (2.13%h:I%hM= _Your lightning spire resists. %h'_😕 HP[+1]%hu #≈≈≈# ........ ##≈≈≈## .$..~~.... ##≈≈≈≈~## #..≈≈~≈~~.  ###.≈≈≈≈≈.### #.)~~~~≈~. ##...~≈≈§~...## #).~~~~~.. #...#.###.#...####..~~~~~..%h.§........##...~~~.~. #.....#####.....##.~~~..... ##...~≈≈≈~......@.I{.......#.~~≈≈≈......##..###### #.##.~~≈≈~...........## .# #.#...~~≈#.......#....# #.#.~≈≈#.......#...## #.#.≈~≈.............####.#I.##.~#..#..........#....# .......#....#.....# ##.#..##..###...#.#...# ##%h3II5--4.50II _Something hits your lightning spire but does no damage. x2 _😕 HP[+1]%h[@II%h!--5.5 (1.079%h*QII%h.w _Something hits your lightning spire but does no damage.%hF @II%h IA puff of flame appears from out of thin air!The puff of flame hits your lightning spire.%h 5I--=68 _Your lightning spire completely resists.%hW3I%h63==-77%h:I%h a _Something hits your lightning spire but does no damage. %h_😕 HP[+1] MP[+1]%h00II-I _There is a strange disturbance nearby!%hIII _There is a strange disturbance nearby!%hB3I%ha86%hQII%hw _Something hits your lightning spire but does no damage.%hU LI95I _Something hits your lightning spire but does no damage.%hAI7=404I _There is a strange disturbance nearby! _Something hits your lightning spire but does no damage. _Something hits your lightning spire but does no damage. _Something hits your lightning spire but does no damage. _😕 HP[+1]%hHf §§§§§§§%hIIoo   orc wizard (ally target)I   lightning spire (minion)Reactivating autopickup.An orc wizard appears from thin air!The orc wizard hits your lightning spire but does no damage.%h@u  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!The orc wizard dies!%hy§§I******I   lightning spire (minion)%h§§).....%h==3===13%ht'§§%h[<§I%ha _Cheibriados appreciates the change of pace.%he~§I#I---22%h9§%h#%ho*§§II8=---31§§I _😕 HP[+1]%h#≈≈≈# ........ ##≈≈≈## .$..~~.... %hd^##≈≈≈≈~## #..≈≈~≈~~. ###.≈≈≈≈≈.### #.)~~~~≈~. ...~≈≈§~§..## #).~~~~~.. ...#.###§#...####..~~~~~.. %hv§§§§§....##...~~~.~. .....#####.....##.~~~..... ...~≈≈≈~.......@I)....... .~~≈≈≈......##..###### .##.~~≈≈~...........## .# %hi.#...~~≈#.......#....# #.# ~≈≈#.......#...≈~≈.............####.# I##.~#..#..........#....# #%h3......#....#.....# ##.#..##..###...#.#...# ##.II4=5.6 (2.169 _%hd§II%h) _😕 MP[+1]%h4%h %h{(a  You start resting.%h298%hn6Y7%h9%hU=Y6%hK80==5%hLY4%h&P%hR%hSz5==3%hU%h]1=2%hi_Y1%ha%hdY0%hg%hj%hjkn2==59%him%hjpY8%hr%hiv%h=#7......57.6 (12.0)83=6==8.6 (136%hh2  You start resting. _Your lightning spire fades away.  😎 HP[+5] MP[+2]  Your hp is fully restored (83). _You regained 2 mp, and now have 6/14 mp.%hD2 %hN3 %h7 %h`R M543%h;a ===21%hg %h\ 07==49876==5%h o4%h %hٱ Y3%h %h 8=2%h %hq %h %1%h %hQ 39=8769==5%hG o4%h %h o3%h %hz V==2%hZ %h %hG C0%h! %h$ %h% D29%hs( %hl+ S10/14%h4- *==%h|7 %h; Y7%hDD o6%hF %htM Y5%hxR %h[ %hK\ V==4%hb %hj %hl C3%hs %hux %h/y ;2%h 111=0%hF %h* p19%h Y8%hd %h %h o7%h3 k=6%h< %hq Q5%h3 %h` %h %4%h %h %h 2==3%h( %h[%h;2%h%h= Y1%h %hLY0%hk%h%hnW==09%hm %h%Y8%h(%h+Y7%h.%h 33==6%h5%h9Y5%h<%hTEY4%h=J%hXMY3%h[P%hX==2%h]o1%h`Y0%hb%hm%h@w.114.6 (56%hhx14==5.6 (57499%hӁ%hMYour hp is fully restored (83). _You regained 2 mp, and now have 6/14 mp. _You start resting.MP[+8] _Your mp is fully restored (14).%hJ%hkY8%hN%hY7%h%h%h8C6%h%h==5%hY4%h(%hY3%h%hW,%h%hY1%h%h'Y0%h%h,%h%hZ88%h%h,%hX%h>Y7%h%hlY5%h%h4%h%h Y2%h0%hLY1%h%hB%h779876%h1=Y5%hk>%hK43%hPY2%hR%hV%h}WC1%hEf0%hi%hjD69%h5m%hp%hqC8%h,t%hw%hhxC7%hC{%h6%hC6%hR%h.%hC5%hj%h%hmC4%hے%hr%h'C3%h{%h%hC2%he%h%hC1%h%hl%h1C0%h%hS%h%hA%h%h̻D58%hb%h%hwC7%h%hH%hC6%h%h{%hC5%h%h%h%hZ%hY4%h%hY2%h%h%ht%h%h%hC1%h%h*Y0%h%hZ49%h %h8Y8%h%hY7%hK %hx'Y6%hr)%hT54321%h^\%hhY0%hi%hmpp39%hrY8%hRu%hAyY7%hy{%hY6%h,%hC4%h%hȎ%hqC3%h%h~1%hW0%h|Z29%hS%h87%h%hY6%h4%hY5%h%hvY4%h%hY3%hR%hY2%hw%h%h;1%h%hY0%h]%hZ19%h%h%h;8%h%h3C7%h%h%hC6%h)%hL %hb%h;5%h%h Y4%h%h)'o3%h[E210098%hG%hMo7%hQY6%hWo5%h^%h_%hN`C4%hc%h5gY3%hi%hlY2%h-o%hrY1%h`u%hw 214.6 (99 _You start waiting.Done waiting.%hBx%h/  --more--%h%hv 5.6 (100.0)0 _%hQ%h!%h7\4%hLb%hwx#≈≈≈# ........≈≈≈# .......... ## .$..~~....  ##≈≈≈≈~## #..≈≈~≈~~. #.≈≈≈≈≈.### #.)~~~~≈~. ~≈≈§~...## #).~~~~~.. #.###.#...####..~~~~~.. §§.......##...~~~.~. ....#####.....##@~~~..... ...~≈≈≈~.........)....... ##.~~≈≈≈......##..######. ##.~~≈≈~.%hw{....## .# #...~~≈#.#....# #.#~≈≈##...## #.# .≈~≈.............####.# ##.~#..#..........#....# ####.......#....#.....# %h[398%h%h%hPS##≈## ############%hbj#≈≈≈# #........%h≈≈≈# ..........## .$..~~....≈≈≈≈~## #..≈≈~≈~~. #.≈≈≈≈≈.### #.)~~~~≈~..~≈≈§~...## #).~~~~~.#.###.#...####..~~~~~...§§.......##.@.~~~.~..#####.....##.~~~.... ..~≈≈≈~.........)........~~≈≈≈......##..######.. ~~≈≈~...........## .#%hL:~~≈#.......#....# #.# ~≈≈#.#...## #.# .≈~≈.............####.# ##.~#..#..........#....# #####%h,Y6%h%h 78 M ###  #≈#############.......  #≈≈≈# #.........  ##≈≈≈## .$..~~...#≈≈≈≈~## #..≈≈~≈~ #.≈≈≈≈≈.### #.)~~~~≈~..~≈≈§~...## #)%hB.#.###.#...####.@~~~~~...§§.....~~~.~.#####.....##.~~~..... ..~≈≈≈~.........)...... #.~~≈≈≈......##..######.....#.......................%hY4%h$%h78 M ###  #≈############....  #≈≈≈# #.........  ##≈≈≈## .$..~~...#≈≈≈≈~## #..≈≈~≈~ #.≈≈≈≈≈.### #.)~~~~≈~..~≈≈§~...## #).#.###.#...####..~~~~~..%h.§§.....~~~.~.#####.....##.~~~..... ..~≈≈≈~.........)........%hNY2%hG%h$]78 M ###  #≈############....  #≈≈≈# #.........  ##≈≈≈## #.$..~~...#≈≈≈≈~## #..≈≈~≈~ #.≈≈≈≈≈.### #.@~~~~≈~..~≈≈§~...## #).#.###.#...####..~~~~~...§§.....~~~.~ ...#####.....##.~~~......#%h.Z89%hd3%hJ^  p - 22 boomerangs (gained 3)  Things that are here:%h!L%h*V%h-nq  #  ##≈## ############ #≈≈≈# #........... #≈≈≈ #........... %ho ##≈≈≈$..~~.....  ##≈≈≈≈~## #@.≈≈~≈~~.. ##.≈≈≈≈≈.### #.)~~~~≈~.. ...~≈≈§~...## #).~~~~~...#.###.#...####..~~~~~.....§§.......##...~~~.~....#####.....##.~~~...... ...~≈≈≈~.........)........ ##.~~≈≈≈##..######.. ##.~~≈≈~.....## .# _a +0 dagger; an orc skeleton%hvY6%hJ|%h78 M ###  #≈############.... #≈≈≈# ........  %h~ ##≈≈≈## #.@..~~...  ##≈≈≈≈~## ##..≈≈~≈~ ##.≈≈≈≈≈.### #.)~~~~≈~..~≈≈§~...## #). ..#.###.#...####..~~~~~...%hY5%hV%h&Y4%h%h #####≈#############≈≈≈# #........... #≈≈≈# #...........  ##≈≈≈##....~~..... ##≈≈≈≈~%h$##.@≈≈~≈~~.. #.≈≈≈≈≈.### #.)~~~~≈~.. ..~≈≈§~...## #).~~~~~... #.###.#...####..~~~~~... ..§§.......##...~~~.#####.....##.~~~......~≈≈≈~.........)........ #.~~≈≈≈......##..######...~~≈≈~.....## .# _You now have 417 gold pieces (gained 6).%h*Y2%h%h#####≈##############≈≈≈# #...........  #≈≈≈# #...........# ##≈≈≈##....~~.....# #≈≈≈≈~##..≈≈~≈~~..# %hq.≈≈≈≈≈.### #.)@~~~≈~..# .~≈≈§~...## #).~~~~~...# #.###.#...####..~~~~~...#..§§.......##...~~~.~..######.....##.~~~......#~≈≈≈~.........)........#~~≈≈≈......##..######..# .~~≈≈~.....## .## ..~~≈#.#....# #.#%hk0) Water %hi%h  ### ##≈############# #≈≈≈# #...........# #≈≈≈# #...........# #≈≈≈##....~~.....# ≈≈≈≈~%hQ##..≈≈~≈~~..# ≈≈≈≈≈.### #.)~~~~≈~..# ~≈≈§~...## #).~@~~~...# ###.#...####..~~~~~...# ..§§.......##...~~~.~..# #####.....##.~~~......# ~≈≈≈~.........)........# ~~≈≈≈......##..######..# ~~≈≈~...........## .###.......#....# [%hO0;10;1m#.#~≈≈#.......#...## #.# _You enter the shallow water.%h"Z77%h)%h X### #≈############# ≈≈≈# #...........# ≈≈≈# #...........# ≈≈≈##....~~.....# ≈≈≈~##..≈≈~≈~~..# .### #.)~~~~≈~..# §~...## #).~~~~~...# ###.#...####..~~@~~...# §§.......##...~~~.~..# #####.....##.~~~......# ≈≈≈~.........%hd)........# ......##..######..#≈≈~...........## .###.......#....# #.# ~≈≈#.......#...## #.# ≈~≈.............####.#5%hr≈############# ≈≈# #...........# # #...........# ##....~~.....# ~##..≈≈~≈~~..# .### #.)~~~~≈~..# §~...## #).~~~~~...# ##.#...####..~~~~~...# §§.......##...~~@.~..# ####.....##.~~~......# ≈≈~.........).%h yL.......# ......##..######..# ≈≈~...........## .###.......#....# #.# ≈≈#.......#...## #.#.............####.# ~#..#..........#....# #####3%h #...........# # #...........# ##....~~.....# ~##..≈≈~≈~~..# .### #.)~~~~≈~..# %hɍ§~...## #).~~~~~...# #.#...####..~~~~~...# §.......##...~~~.~..# ###.....##.~~~..@...# ≈~.........)........# ......##..######..# ~.....## .## #.#....# #.# ≈#.......#...## #.#.............####.# #..##....# ##### ........#....#.....# ##...%h^1) %h%hH# #...........# ##....~~.....# ~##..≈≈~≈~~..# .### #.)~~~~≈~..# ~...## #).~~~~~...# %h.#...####..~~~~~...# .......##...~~~.~..# ##.....##.~~~......# ~.........).....@..# ......##..######..# ~.....## .## #.#....# #.# #.#...## #.# ......####.# ..##....# ##### .......#....#.....# ##...##..###...#.#...# ##..%hZ69%h%h #...........#  #....~~.....# ## ##..≈≈~≈~~..# .### #.)~~~~≈~..# ...## #).~~~~~...# #...####..~~~~~...# ##...~~~.~..# .....##.~~~......# ...)......@.# ......##..######..#[40%hm .## #.## .#....# #.# .#...## #.#####.##.#...#....#....##..###...#.#..%hY7%h%h048.7 (33.1)%h%hh%hKa _Done exploring.%hme ...~.~~.~~~..~~~.~~~.....%h 0.0)  _Done exploring.%h #..~~...# ##..≈≈~≈~~ .### #.)~~~~≈..## #).~~~~~.. #...####.. ......##...~~~.~. #.~~~.... .........).......##..######.....## #.##.... # .##.## #....###..###.......#50.8 (2.15 _%hx # ##..≈≈~≈~~ .### #.)~~~~≈..## #).~~~~~.. #...####..~~~~~.. ......##...~~~.~. #.~~~.... %hvH.........).......##..######.....## #@###.... #.....#### ..#.# ##....##....##..._...#%h%hg203%h%h%h=o .### #.)~~~~≈..## #).~~~~~.. #...####..~~~~~.. ......##...~~~.~. #~~~.... %h:?.........).......##..######..#.....## #.###.... #.....### .#....# #####. ....###............#.......#%hH<4%h#M;1%hO%hFQ%h  ..## #).~~~~~.. #...####..~~~~~.. ......##...~~~.~. #~~~.... .........)........###..######..#%hc .....## #.##.... #.....### .#....# ##### .%h #.....#....#.....# ##...#### ......#........##..##.....##%h x659%hX %h %h = #...####..~~~~~.. ......##...~~~.~. #~~~......# .........)........###..######.....## #.#%hH o#.... #.....### .#%h #....# ##### ......#....#.....# ##...## .##..###...#.#...# ##.....##.....%h ... ...##.........####..##...##%h% ~8.9 (2.17%h %h %hJ ......##...~~~.~..# #~~~......# .........).......##..######%hM.....## #.##.... #.....#####...@# ##### ......#....#.##...## .##..###...#.#...# ##.....#### #....###..###................####. ....####........>....##.##%hS%h)Td61.05%h=Y%h![%h; #~~~.... .........).......##..######.....## #.##.... #.....####....#....# ##### ......#....#.%h)##...## .##..###...#.#...# ##.....#### #....###..###....... ..#.# ##....##....##..._....##..... ....####.....#.#........#%h%%hc3.13%hW%h<%hl .........).......##..######.....## #.##.... #.....####....#....# ##### ......#....#.##...## .##..###...#.#..@# ##.....#### #....###..###....... ..#.# #....##..._..###............#.....#......... ....>#[.....####..#.#####5.21%h0 ##..######.....## #.##.... ...#.....####....#....# ##### ......#....#.##...## .##..###...#.#...# ##.....#### #....###.@###....... ..#.# #....##..._..###............#......#........##..##.....#.## .....##.......##..###7.349%h%hi%h  .....## #.##.... ...#.....####....#....# ##### ......#....#.##...## .##..###...#.#...# ##.....##%h ## #....###..###....... ..#.# ##..@.##..._..###............#......#........##..##.....###..####..##...## #.####..#.#### .#.......##..###..#%h %h c9.46%h %h~ %h#....# #.# #...## #.# ....####.# #..#....# ##### .....#....#.....# ##... ##..###...#.#...# ##.. ##.## #....###..###.. .# ##....##....##..._...# .###..........@.#.......# .#.##..##.....## ##.........#### ##........>....##.## ####.....#.#........#>%h[40m#[.....####..#.#######.......##..### #.......##..###..# #......#...#%hNz71.54%h%hҲ%h_ i#...## #.# ....####.# #....# ##### %h` ....#....#.....# ##... #..###...#.#...# ##.. #.## #....###..###.. .# ##....##....##..._...# .###............#.......# %h(b .#........##.@##.....## ##.........#### ##........>....##.## ####.....#.#........# >#[.....####..#.#####%hc ##.......##..###...##..###..# .....#...#....###%h 302%h| ....####.# #....# ######....#.....# ##...###...#.#...# ##.. .## #....###..###.. .# ##....##....##..._...# .###............#.......# .#........##..### ##...#### ##........>....##.## ####.....#.#........# >#[.....####..#.##### ##.......##..###...##..###..#....#..%h S.#.....### .<.....##.5.6 (2.10%hX{ .#....# ######....#.....# ##...## #..###...#.#...#..## #.## #....###..#..# #.# ##....##....##..._...# ..#........#.......# ....#..##..### .%h}/##.........####..## ..####........>.@..## ..####.....#.#........#.>#[.....####..#.#####..##.......##..### .....##..###..#......#.## #......###<..%h#.## ..÷<.....#...##%hz7.738%h%%h%h#....#.....# ##...## ##..###...#.#...#..## ##.## #....###..#..# %hJ6.#.# ##....##....##..._...# ...###............#.......#...#........##..#####.........####..##..####........>....##.#.####.....#.#.@......#.>#[.....####..#.#####..##.......##..### #.......##..###..# #......#%hK.## ##...###<.....##.## #..÷<.....##...##..##....#.....#%hm%hc9.86%h¤%h%h1P a#..........#....# ### ......#....#.....# ## .##..###...#.#...# ####.## #....###..###.......##.# ##....##....##..._...####............#.......#....#........##..##.....##..####..##...##.####.......##.##.####.....#.#........#>#[.....####..#.##### .....##.......##..### .###..###..# ..#...## .##.......# ##..<.............## .#÷<.....####%hW %hHX d81.94%h] %hkh  _There is a stone staircase leading down here.%hQ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j + Spellcasting 3.2   4.0   0           b - Axes   0.0   0.8  +1   k * Summonings   5.6   4.2  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat  %h  0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Air Magic   6.3   5.9  +1               o - Invocations   4.0   5.9  -1   f - Armour   7.0   5.7  +2   p - Evocations   0.0   0.8  +1   g - Dodging   2.1 %h   2.5  +1   q - Shapeshifting   0.0   1.0   0   h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                              %h U[mThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h'BTargetTarget--  4.0 --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h X=] set aall targets%h .#..........#....# #####Pixie the Fabricator ......#....#.....# ##...##Barachi of Cheibriados ****.. .##..###...#.#...# ##.....##Health: 83/83 ======================== .##.## #....###..###.......#Magic: 14/14 ======================== ..#.# ##....##....##..._...#AC: 9Str: 21 ....###............#.......#EV: 11Int: 29 ......#........##..##.....##SH: 0Dex: 22 ...##.........####..##...##XL: 10 Next: 53% Place: Dungeon:8 ....####........@....##.##Noise: ---------  Time: 12281.9 (0.0) ....####.....#.[40%h _m#........#D) +5 woodcutter's axe ....>#[.....####..#.#####Nothing quivered .....##.......##..###Zot (38334) .#.......##..###..# .#............#...## .##................### ##..<.............##.## .#........÷<.....##...## _a +0 dagger; an orc skeleton _You now have 417 gold pieces (gained 6). _You enter the shallow water. _Done exploring. _Done exploring. _There is a stone staircase leading down here.%hiu Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - Poisonous VapoursAlchemy/Air3%1  d - ApportationTranslocation12%1  e - Mephitic CloudConjuration/Alchemy/Air 14% 3  f - ScorchFire17%2  g - Sublimation of BloodNecromancy17%2  h - Forge Blazeheart GolemFire/Forgecraft17% 4  i - Dazzling FlashHexes/Fire34% 3  j - Fugue of the FallenNecromancy34% 3  k - Ozocubu's ArmourIce34% 3  l - Martyr's KnellNecromancy/Summoning34% 4  m - SilenceHexes/Air65% 5  n - Flame WaveConjuration/Fire75% 4  o - Ignite PoisonFire/Alchemy75% 4  p - Curse of AgonyNecromancy97% 5  q - Detonation CatalystFire/Alchemy97% 5  r - Summon Cactus Giant Summoning86% 6  s - Manifold AssaultTranslocation 100% 7  t - Summon HydraSummoning100% 7  u - Summon Horrible Things S%h<ummoning100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hk&%hD+%h/Z.#..........#....# #####Pixie the Fabricator ......#....#.....# ##...##Barachi of Cheibriados ****.. .##..###...#.#...# ##.....##Health: 83/83 ======================== .##.## #....###..###.......#%h71CMagic: 14/14 ======================== ..#.# ##....##....##..._...#AC: 9Str: 21 ....###............#.......#EV: 11Int: 29 ......#........##..##.....##SH: 0Dex: 22 ...##.........####..##...##XL: 10 Next: 53% Place: Dungeon:8 ....####........@....##.##Noise: ---------  Time: 12281.9 (0.0) ....####.....#.#........#D) +5 woodcutter's axe ....>#[.....####..#.#####Nothing quivered %h2e.....##.......##..###Zot (38334) .#.......##..###..# .#............#...## .##................### ##..<.............##.## .#........÷<.....##...## _a +0 dagger; an orc skeleton _You now have 417 gold pieces (gained 6). _You enter the shallow water. _Done exploring. _Done exploring. _There is a stone staircase leading down here.%h<P  Okay, then.%h=%h[D%hF8 _%h 2.9 (13 _%h\         %h] ; ######.### 9  #@.......#   #....$  #........  #........#  #.........  #........#%h^ zzzz 4 wights (dormant)  #......!.#  #.....zzz#  #######z##%h_ G40500%hj zzzz1 dormant)zzz%h j3.6 (1.7499%hZ %hh _You climb downwards. _There is a stone staircase leading up here.%hIs  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h,%hT0%hA Pixie the Fabricator Barachi of Cheibriados ****.. Health: 83/83 ======================== Magic: 14/14 ======================== AC: 9Str: 21 EV: 11Int: 29 SH: 0Dex: 22 ######.###XL: 10 Next: 53% Place: Dungeon:9 #@.......#Noise: ---------  Time: 12283.6 (0.0) #....$...#D) +5 woodcutter's axe #........#Nothing quivered #........#Zot (40499)  #......... #........#zzzz 4 wights (1 dormant)[%hA_15;5H #......!.# #.....zzz# #######z## _There is a stone staircase leading down here. _Okay, then. _You climb downwards. _There is a stone staircase leading up here.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h n Pixie the Fabricator Barachi of Cheibriados ****.. Health: 83/83 ======================== Magic: 14/14 ======================== AC: 9Str: 21 %hh EV: 11Int: 29 SH: 0Dex: 22 ######.###XL: 10 Next: 53% Place: Dungeon:9 #@.......#Noise: ---------  Time: 12283.6 (0.0) #....$...#D) +5 woodcutter's axe #........#Nothing quivered #........#Zot (40499)  #......... #........#zzzz 4 wights (1 dormant) #......!.# #.....zzz# #######z## _There is a stone staircase leading down here. _Okay, then. _You climb downwards. _There is a stone staircase leading up he%h re.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h{%h%h7It, 1 ally target)zzI   lightning spire (minion)..%h10-------===4.6 (18%h!;I%hE   #######z## _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 10/14 mp.%hM   %h CCasting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hJ Your spells (cast)TypeFailure Level %hJ a + Forge Lightning Spire Air/Forgecraft 4% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%hB %hD x Pixie the Fabricator Barachi of Cheibriados ****.. Health: 83/83 ======================== Magic: 10/14 =================------- AC: 9Str: 21 %h.E GEV: 11Int: 29 SH: 0Dex: 22 ######.###%hE 8XL: 10 Next: 53% Place: Dungeon:9 #@.......#Noise: ===------  Time: 12284.6 (0.0) #..I.$...#%hF D) +5 woodcutter's axe #........#Nothing quivered #........#%hF iZot (40498)  #......... #........#zzzz 4 wights (1 dormant, 1 ally target) %hF m#.....zz.#I   lightning spire (minion) #.......z# %hdG =#######z## _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 10/14 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  %hI `Confirm with . or Enter, or press ? or * to list all spells.%hBn  Pixie the Fabricator Barachi of Cheibriados ****.. Health: 83/83 ======================== Magic: 10/14 =================------- AC: 9Str: 21 EV: 11Int: 29 SH: 0Dex: 22 ######.###XL: 10 Next: 53% Place: Dungeon:9 #@.......#Noise: ===------  Time: 12284.6 (0.0) #..I.$...#D) +5 woodcutter's axe #........#Nothing quivered #........#Zot (40498)  #......... #........#%hp {[40mzzzz 4 wights (1 dormant, 1 ally target) #.....zz.#I   lightning spire (minion) #.......z# #######z## _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 10/14 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hk   Pixie the Fabricator  Barachi of Cheibriados ****..  Health: 83/83 ======================== %hپ  Magic: 7/14============------------  AC: 9Str: 21  EV: 11Int: 29  SH: 0Dex: 22 ######.###  XL: 10 Next: 53% Place: Dungeon:9 #@.......#  Noise: ===------  Time: 12284.6 (0.0) #..I.$...#  D) +5 woodcutter's axe #........#  Nothing quivered #........#  Zot (40498)  #.........  #........#  [4%h? 0mzzzz 4 wights (1 dormant, 1 ally target) #.....zz.#  I   lightning spire (minion) #.......z#  #######z## Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 dire flail of protection and wearing a +0 robe  (ally target)%hT zzI0 mace%hJ  Iz.%h<IzI.  Aim: a wight, wielding a +0 mace and wearing a +0 robe%h] Pixie the Fabricator Barachi of Cheibriados ****.. %h^Health: 83/83 ======================== Magic: 7/14============------------ AC: 9Str: 21 %h:_EV: 11Int: 29 SH: 0Dex: 22%h_N ######.###XL: 10 Next: 53% Place: Dungeon:9 #@.......#%h``Noise: ===------  Time: 12284.6 (0.0) #..I.$...#D) +5 woodcutter's axe %h`#........#Nothing quivered #........#Zot (40498) %h{a #......... #........#zzzz 4 wights (1 ally target)%hVb  #.....zz.#I   lightning spire (minion) %hb#.......z# #######z##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target%hAcAim: a wight, wielding a +0 mace and wearing a +0 robe  You lock target on the wight and prepare to deploy your bee.  (Press . to continue winding your bee.)%huAim: a wight, wielding a +0 mace and wearing a +0 robe  You lock target on the wight and prepare to deploy your bee.  (Press . to continue winding your bee.)  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!  The wight is destroyed!%hA| **** 3*I%h~k**Cheibriados appreciates the change of pace.%h%h%h%hLI...%h;.z)!z.z..%h55.6 (17) Winding %h9I%h1  The wight is destroyed!  Cheibriados appreciates the change of pace. _The bolt of electricity hits the wight!  %h😎 MP[-3] _You lost 3 mp, and now have 7/14 mp.%hk%hn%ho%hʒz.zz!.I.---66. II _You continue winding your clockwork bee...%h%h%h %h %hd Iz.%hzz.z 4 wights (1 distracted, 1 ally targ…))zYou continue winding your clockwork bee...%h---75.. %h BII%hYy _A wight comes into view. It is wielding a +0 morningstar.%htQ y2Iy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the wight.%h  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight! x2  The wight is destroyed!%h > I**** 3 wights (2 ally target)*I**Cheibriados appreciates the change of pace.%hI %hJ %hK %hM %h{^ &.yIz..z).)I.z.%hJ 5-6===84) %h 6I%hW g _The bolt of electricity hits the wight!%hu%hՂ{  Your clockwork bee closely misses the wight.%hz.zI. %hZi-93%h9I%hk{ _The wight hits your clockwork bee with a +4 dire flail of protection!%h  Your clockwork bee stings the wight!The wight is destroyed!%h'%h %h$ I.z 2 wights (1!ICheibriados appreciates the change of pace.%h;2  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!The wight is destroyed!%h;6I****   wight%h69**%hI...))I.%hoQ 8=9=902 _Cheibriados appreciates the change of pace.II  Your Summonings skill increases to level 6! _😎 MP[+1]%h<] I(ally target)  Your clockwork bee locks its sights upon the wight.  Your clockwork bee barely misses the wight.-11%hb6I%hZm _The wight hits your clockwork bee with a +3 dire flail!%h)V %hV Your clockwork bee stings the wight! Your clockwork bee stings the wight.%hW--20%hI _The wight hits your clockwork bee with a +3 dire flail.%hŸ 2  Your clockwork bee stings the wight.The wight is destroyed!I)I   lightning spire (minion)y   clockwork be=61--389I _Cheibriados appreciates the change of pace.%hT*I*   dormant clockwork bee (minion)%h}-48%h;I%hL _Your clockwork bee winds down and falls to the ground.%h6:I%h}7a57%hWA4I%hD%h~I66I%hv 9==5%h Y4%h %h! Y3%h %h Y2%h %h^ l==1%h %h Y0%h %h" Z79%h %hi a _You start resting.%h 10/15==8%hZ %h Y7%hl %hg,%h %hv _Your dormant clockwork bee falls apart.%hY6%h3%h"l==5%h/&%h*Y4%h,%ha1Y3%h'3%h_6%h6C2%h9%h>%h?y1=1%hTGo0%h;H%hrKZ69%hM%hSY8%hW%h#^%h^U=7%hc%hGj%hoC6%ht%hi|%h}C5%hׅ%h%hMs12==4%hՒ%hY3%hO%hY2%h%hpY1%h%h%hO==0%h%hWZ59%h%hY8%h%h3=7%ho6%hy,%hC5%h%hkY4%h%hk=3%h0%hY2%h%hjY1%h%hH4==0%h%h Z49%hT%hY8%h%hY7%h%h%hV==6%h6%hY5%h %h&%hC4%h%h(;..%h21339.6 (43.0)%h315==40.6 (443%h&A%h, _You start resting. _Your dormant clockwork bee falls apart.Your lightning spire fades away.  😎 MP[+7] _Your mp is fully restored (15).%h      .# ######.### #<.......#  #.@..$...#  #..).....#  #........#  #.%h3x? #....))..# #.....)!.# #.......%h.# #######.##  .#%h_%h]s2.7 (2.1)1 _%h%h.%hywf    +# %hx..# ######.## #<.......#  %hx#....$...#  #..@.....#  %hy#........#  #.?# %huy#....))..#.. #.....)!.# %hz#........# #######.##  .%h|_# #%hb%h2d4.839%h%hȜ _Items here: )) [[.%h%h[Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple %h'%hq Pixie the Fabricator  Barachi of Cheibriados ****..  Health: 83/83 ========================  +#Magic: 15/15 ========================  ..#AC: 9Str: 21  ######.###EV: 11Int: 29  #<.......#SH: 0Dex: 22  #....$...#XL: 10 Next: 61% Place: Dungeon:9  #..@.....#Noise: ---------  Time: 12344.8 (0.0)  #........#D) +5 woodcutter's axe  #.........?#Nothing quivered  #....))..#..Zot (40439)  %h7h#.....)!.#  #........#  #######.##  .#  # _Your lightning spire fades away.😎 MP[+7] _Your mp is fully restored (15). _Items here: )) [[.  Okay, then.%h%h;%h8 _%hP %hhV Pick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))a - a +4 dire flail of protection  b - a +3 dire flail Armour (select all with [)c - a +0 robe  %hb d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h Pixie the Fabricator  Barachi of Cheibriados ****..  Health: 83/83 ========================  +#Magic: 15/15 ========================  ..#AC: 9Str: 21  ######.###EV: 11Int: 29  #<.......#SH: 0Dex: 22  #....$...#XL: 10 Next: 61% Place: Dungeon:9  #..@.....#Noise: ---------  Time: 12344.8 (0.0)  #........#D) +5 woodcutter's axe  #.........?#Nothing quivered  #....))..#..Zot (40439)  [1%h3;14H#.....)!.#  #........#  #######.##  .#  #😎 MP[+7] _Your mp is fully restored (15). _Items here: )) [[. _Okay, then.Okay, then.%h%hh8 _%h    #+#  ..#  ######.###  %h}#<.#  #....$...#  #..)@....#  #.#  #.?#  #....))..#. #.....)!.# #.  .#%h%h o6.9 (2.17 _%hC%h%hf       #+#   ..#  ######.###  #<.......#  %hg #....@...#  #..).....#  #.#  #.........?#  #....))..#... #.....)!.# #.. #....... # #######.# %h%r %hr c9.04%hT{ %h }50.0 (33%h %h&   😎 MP[+7] _Your mp is fully restored (15). _Items here: )) [[.Okay, then. _You now have 429 gold pieces (gained 12).%hy- ##+# #..#  ######.###%hU}; #<.......#  #..#  #..)..@..#  #........#  #.?# #....))..#...# #.....)!.# #..+ #........# ## #######.#%h.d# .# %h~%h%h$2.1 (2%h%1%hq%h%h%h# ##+#..######.###<.........)..?#))..#...#.)!.# #..+##4.229%h##+##..# ######.####<.......# #..# #..).....# #........####.?##....))..#...##.....)!.# #..+#........# ## ######### #.#..#.##?6.37%h%hO  ##+#..%h ######.###<.........)%hH .##.?))@.#...#%h% Q.)!.# #..+...# ########.## +%h& %h' c8.45%hZ/ %h1 %h8K q ..######.###<.........).##.?#))..#...#.)@.# #..+...# ########.##  #.# #%hM a6003%h"W %hyg %h1h %hh $1.4 (3%hi %2%hbi %hq %hzt  %ht %h[u 7_S - a viscous orange potion%hu %hj ######.###<.........).##.?#))..#...#.)..# #..+.@.# ########.##  #.# .#%h%hh3.5 (2.10%h}%hK%hձ, <.........).##.?))..#...#.)..# #..+...# #########@##  #.# .#.#%hc%hd5.618%hq%h %h  .#..)#...###..%h 3.?%hS #....))..#...##.....)..# #..+#........# #########.## %h E #@# %h+ |#.#.#? %h %h c7.76%h %h %h #..)...##........?..))..#...#%hI  ..)..# #..+....# ########.##  ##.# #.#? + %h%hg904%h0%h%h3d #........### #.........?# #....))..#...# #.....)..# #..+ #........# ## #######.##  ##.# #..#%hJe #@## #? #+#%ho%hpi71.8 (2.12%h w%h5y%h91.?))..#...#.)..# #..+...# ########.##  ##.# ..### +3.90%h@A}4.9 (309%hE%hG9 _m - 2 scrolls of amnesia (gained 1)%h ##.....?# ))..#...# )..# #..+........# #########.###.#.##%h g.#+#%h %h~ |7.0 (27%h %h#..).....# #........### #.........?# #....))..#...# #.....)..# #..+ #........# ##%hL#######.####.# #.@# #.##.# %hR#+#%hy9.14%h%hg%hD#.....) .......##.......?# .))..#...# .)..# #..+........# #########.####.##.#+#%hz81.22%h%h%h2M<#...#..) #..###.........?# #....))..#...# #.....)..# #..+#........# #########@#####..##%hH#.#%hy3.30%hF%h%hj M#####.##<.) ##.....?# ))..#...# )..# #..+#......@.# #########.####..%hk T#.##%hq {5.4398%h w %hx %hGM #..# #####.##<.) ###.....?# %hW))..#...# )@.# #..+........# #########.####..##%hu%hug706%h%hs %hshb##+#  #..# ######.### #<# #........# #..).....# #.### #.........?# #....)).@#...# %h9j#.....)..# #..+ #........# #########.###.##..##.##.##+#%hu%h0vh9.5 (2.14%h%h%hqp##+#  #..# ######.### #<# %hr#........# #..).....# #.### #........@?# #....))..#...# #.....)..###..+ #........# #########.###.##..%hu##.##.#%hl%h-d91.62%h%h%h ##+# #..# ######.### #<.......# #........# #..).....# #.### %h F#.# #....))..#...# #.....)..###..+ #........# ### #######.####.##..##.###.%hK !#%h y3.70%he %hE %h g4.7 (389%hi z _T - 2 scrolls labelled EROULUN ROONN%h9$ %hi'  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%%h( m2  c - Poisonous VapoursAlchemy/Air3%1  d - ApportationTranslocation%h( 11%1  e - Mephitic CloudConjuration/Alchemy/Air 14% 3  f - Forge Blazeheart Golem%h2+ 5Fire/Forgecraft16% 4  g - ScorchFire17%2  h - Sublimation of BloodNecromancy17%2  i - Martyr's KnellNecromancy/Summoning30% 4  j - Dazzling FlashHexes/Fire32% 3  k - Fugue of the FallenNecromancy32% 3  l - Ozocubu's ArmourIce32% 3  m - SilenceHexes/Air63% 5  n - Flame WaveConjuration/Fire73% 4  o - Ignite PoisonFire/Alchemy73% 4  p - Summon Cactus GiantSummoning80% 6  q - Curse of AgonyNecromancy97% 5  r - Detonation CatalystFire/Alchemy97% 5  s - Manifold AssaultTranslocation 100% 7 %h+ t - Summon HydraSummoning100% 7  u - Summon Horrible Things Summoning100% 8 6 spell levels left %h<, ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h, %ht0Pixie the Fabricator##+#Barachi of Cheibriados ****..#..#Health: 83/83 ========================######.###Magic: 15/15 ========================%h2#<.......#AC: 9Str: 21#........#EV: 11Int: 29#..).....#SH: 0Dex: 22#........###XL: 10 Next: 61% Place: Dungeon:9#.........@#Noise: ---------  Time: 12394.7 (0.0)#....))..#...#D) +5 woodcutter's axe#.....)..###..+Nothing quivered#........# ###Zot (40389) %h7#######.####.##..##.###.# _Okay, then. _Okay, then. _You now have 429 gold pieces (gained 12). _S - a viscous orange potion _m - 2 scrolls of amnesia (gained 1) _T - 2 scrolls labelled EROULUN ROONN%hK?P  Okay, then.%h@%hvG%h,K8 _%hz ; ##+##..######.###<..............)...........###..###...))..#@..#....)..###..+.......# ###%h t######.## #+#%h" %h o6.8 (2.17 _%h %h %h4%hg %hN##+# #..# ######.### #<.......# #........# #..).....# #.### #.### #....))..#.@.# #.....)..###..+ #.# ### #.## 8.94%hS##+# #..# ######.### #<.......# #........# #..).....# #.### #.### %hݑ#....))..#..@# #.....)..###..+ #.# #### #.## %h2%hU40003%h-%h%hJ @ ..######.###<.............)..........###.......###.))..#...##%h <.)..###@.+...# ##########.##  ##.# %hE %h a21%h %h#..# ######.### #<.......# #........# #..).....# #.%h ### #..........### #....))..#...## #.....)..###.@+ #.# #### #.## ##.# 5.0 (2.178%hm#...........................'..............###+##%h߀6.0 (1.0 _You open the door.%hWR#..# ######.### ###+####<.# ......#........# .....#..).....# ....#.### ...%hRX#..........### ..#....))..#...##.#.....)..###..@.#.# ####.#.## ####+###.# %hfd%hdh8.1 (2.15%h8m%hu[ _There is an open door here.%h]W>#..#  ######.### ####+##<.# #.#%hW#.# #.##..).....# #.##.%hEX### #.##.####.#%hYj#....))..#...##.##.....)..###..'+  #.# ####.##.## #####+###.# %ha%hbk10.23 _%hNg%hOj%hG#..# ######.### ####+##### #<.# #.# #.# #.# #..).....# #.# #..### #.# #..####.# #....))..#...##.# #.....)..###..'.+ #.# ####.# #.## #####+#### ##.# %h@y2.31%h%h%h͚ #..# .### ####+##### <.# #.# .# #.# %h ..).....# #.# .### #.# ...####.# %h L....))..#...##.# .....)..###..'.+ .# ####.# .## #####+#### %hy [##.# %h %h) d4.469%h %hH %h####.### ####+##### .......# #........# .# #.# ).....# #.# .....### #.# .####.# ))..#...##.# )..###..'.+ ..# ####.# #####.## #####+####  ##.##..# #.###.##+# 6.57%h`%h" '.#.###%h C7.5 (1.0%h ;6%h %hH R _You open the door.%hy......# #........# # #.# ).....# #.# .....### #.# .####.# ))..#...##.# )..###..'.+ %h|...# ####.# ####.## #####@####  ##.# #.# #..# ..# %h#.## ..## #.# +###+# %h%hZh9.6 (2.14%h-%ho[ _There is an open door here.%hק\ ).%h>[##..####))..#...##.#%h.)..###..'........+...# ####........# %hʨ####.## #####'####  ##.# #@# %hk.#.#%hTG...# %hL#+## %h%h!k21.72 _%h%h%hO ).....# #........# .......### #........#...####........#))..#...##........#%hx ..)..###..'........+....# ####........# #####.## #####'####  ##.# ##.# %ha  #..#.# #.###...## #.#+# #+# %hט %h c3.80%h %h %hrN .......### #........#...####........#))..#...##........#..)..###..'........+....# ####........# %hQ######.## #####'####  ##.# ##.#  #..####..# #.###.@.## #. #+# #+# %hW%hDXd5.958%h]%h`%hT #.### #..# #.####........# #....))..#...##........# %hU e#.....)..###..'........+ #.# ####........##.## #####'#### ##.# ##.# #..# ###..# #.## #@..## #.# #+### #+#%hj 8.06%h ('........#......#.......#..$.....#.>.......#..........%h/%h0h9.0 (1.04%h7%heD _You open the door. _There is an open door here. _Found 21 gold pieces. Found a stone staircase leading down.%h ..###.#))..#......)..###..'..+...# ####........# #%h2 ######.## #####'### ##.# ##.# .###.#...## ### +#........... +...........#..................$........>............#####+#####%h 31.1 (2.12 _ _There is an open door here.%h ))..#.....#.)..###..'.+...# ####........# #######.## #####'### %h###.# ##.# .###..##...## ###'########+#..@........ +%hq(#%h%hn300 _%hG%h+%h .)..###..'..+...# ####..# #######.## #####'### ##.# ##.# .###..#...# ###'########+........... +#$5.2 (2.148%h%hB  ...# ##### #######.## #####'### ##.# ##.# .###.#...#%huC  ###'########+........... +#$>.%hI %hWJ c7.36%hO %hQ %h  ######.## #####'### ##.# ##.# .###.#...#%h  ###'########+........... +#$>..%h %h c9.44%h) %hE %hiT ##.# ##.# .###.#...# ###'########+...........%hT +#>..#####+##### %hK\%h\d41.52%hpb%hlf2.5 (31%hVm%h6r%hti _You now have 450 gold pieces (gained 21).%hu#..# ###..# #.## #...## #.# ###'#########%h#+# #........... +.+#.##.##.##.>##...#######+######%hH%hg4.6 (239%h %h %h x #..# ###..# #.## #...## #.# ###'# #+# #.# +.+ #.# #.# #.# #.>.# #.%hz # ######+###### %h %h c6.77%h %h %hQ|#..# ###..# #.## #...## #.# ###'# #+# #.# +.+ #.# #.# #.%h|Y# #.>.# #.# ######+###### %hB80%h;5%h҆%h؈%h #..# ###..#  #.## #...##  #.# ###'#  #+# #.%h a# +.+ #.# #.# #.# #.>.# #.# ######+###### %h 50.8 (2.13%hV %h %h:#..# ###..# #.## #...## #.# ###'# #+# #.# +.+ #.# #.# #.# #.>.# #.# ######+###### %hy2.90%h@%h..# ###..# .## #...## .# ###'# %h"+# #.# +.+ #.# %h#.# #.# %h#.>.# #.# %hq######+###### %h %h< (5.0%h <28%hU%h%h 4#  ##.#  ###..# # #...## # ###'######### # #.# +.+ #.# #.# #...# #.># #...........# ######+######7.16%h## #####'#### #  ##.#  ###..#  #...##  ###'######### #.# +.+ #.# #.# #...%hJY# #.># #...........# ######+######%h }904%h %hk%hTM.# ####........ ## #####'#### ##%h,V##.. # #...## ##'##########++.>#...........#%h[%h[i61.2 (2.12%h_%hb%hjd !M##..'+ .# ####........ ## #####'#### ####.. # #...## ##'##########++%hPh w.#.>.........#%hm }300%hr %hu %hh###....'....######4.2 (119%h6l%htR _You open the door.%h' 5###..'.+ # ####.#  #####'####  ##.#  ###..#  #...## ###'## ..#.####.+.....# #.###### #.# #.# #.>.##.#######+######6.3 (2.17%h3 [ _There is an open door here.%hi _There's nothing to open nearby.%h]g J%hO~ |..'.+  ####.# %h~ 8 #####'#### ##.# ###..# #...## #####'### ..%h #.####.+.'@...# #.%hg ###### #..# #...# %h ##.>.........##.....#######+#####%h4 "#%h `5 _%hg %h ..'.+ ####.# #####'#### ##.# ###..# #...## #####'######### #.#.####.+.'.@..# #.###### #...# #.....# #.>.........##...........#######+3%h 7..'.+ .# #####'#### ##.# ###..# #...## ####.  ###'######### ##.....$#.####.  +.'..@.#  #.######  #....#  #...........# 1%h '.+ .#  #####'#### ##.# ###..# #...## #####.# ###'######### ###.....$. #.####. +.'...@# #.###### #.....# #.# 09%h %h^ ### .'+ ##........#####'#### ####.. %h  #...## #####.###'######### ###.....$ #....####@........ +'....#.......%h -....###### .......$......o..>o..%h\ ?oo 2 orc priests (asleep)............oo   orc wizard (asleep) ######+#######%hJ %hn 74.5 (8.26.6 (10.3)7%h  %h o _An orc wizard and 2 orc priests come into view.%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h]A %hD  Your spells (cast)TypeFailure Level a - Forge Lightning Spire%hE Air/Forgecraft4%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft%hF R1%2  Z + Launch Clockwork Bee Forgecraft%hF 1% 3 Select a spell to cast[!]/[I] toggle spell headers%hG %h %h q##........#Pixie the Fabricator .'........+Barachi of Cheibriados ****.. ##........#Health: 83/83 ========================#####'####%h zMagic: 15/15 ========================##.#AC: 9Str: 21###..#EV: 11Int: 29#...#######.#SH: 0Dex: 22 ###'######### ###.....$.XL: 10 Next: 61% Place: Dungeon:9 #...........####@........Noise: ---------  Time: 12476.6 (0.0) +...........'....#.......D) +5 woodcutter's axe #...........###### ......Nothing quivered #...........#$....Zot (40307) #...........#.o.. #.>.........#o..oo 2 orc priests (asleep) #...........#.o%hC o   orc wizard (asleep) ######+####### _You open the door. _There is an open door here. _There's nothing to open nearby. _An orc wizard and 2 orc priests come into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ##........#Pixie the Fabricator .'........+Barachi of Cheibriados ****.. ##........#Health: 83/83 ========================#####'####Magic: 15/15 ========================##.#AC: 9Str: 21###..#EV: 11%h Int: 29#...#######.#SH: 0Dex: 22 ###'######### ###.....$.XL: 10 Next: 61% Place: Dungeon:9 #...........####@........Noise: ---------  Time: 12476.6 (0.0) +...........'....#.......D) +5 woodcutter's axe #...........###### ......Nothing quivered #...........#$....Zot (40307) #...........#.o.. #.>.........#o..oo 2 orc priests (asleep) #...........#.oo   orc wizard (asleep) ######+######%h # _You open the door. _There is an open door here. _There's nothing to open nearby. _An orc wizard and 2 orc priests come into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hM I, 1 ally target)I   lightning spire (minion)11-------===7.6 (16I _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 11/15 mp.%hKPV  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h8) Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%%h3 Select a spell to cast[!]/[I] toggle spell headers%h##........#Pixie the Fabricator .'........+Barachi of Cheibriados ****.. ##........#Health: 83/83 ========================#####'####Magic: 11/15 =================-------##.#AC: 9Str: 21###..#EV: 11Int: 29#...#######.#SH: 0Dex: 22 ###'######### ###.....$.XL: 10 Next: 61% Place: Dungeon:9 #...........####@........Noise: ===------  Time: 12477.6 (0.0) +...........'.I..#.......D) +5 woodcutter's axe #...........###### ......Nothing quivered #...........#$....Zot (40306) #...........#.[44%h mo.. #.>.........#o..oo 2 orc priests (asleep, 1 ally target) #...........#.oo   orc wizard (asleep) ######+#######I   lightning spire (minion) _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 11/15 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##........#Pixie the Fabricator .'........+Barachi of Cheibriados ****.. ##........#Health: 83/83 ========================#####'####Magic: 11/15 =================-------##.#AC: 9Str: 21###..#EV: 11Int: 29#...#######.#SH:%h 0Dex: 22 ###'######### ###.....$.XL: 10 Next: 61% Place: Dungeon:9 #...........####@........Noise: ===------  Time: 12477.6 (0.0) +...........'.I..#.......D) +5 woodcutter's axe #...........###### ......Nothing quivered #...........#$....Zot (40306) #...........#.o.. #.>.........#o..oo 2 orc priests (asleep, 1 ally target) #...........#.oo   orc wizard (asleep) ######+#######I   lightning spire (minion) _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and %h"jnow have 11/15 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. I.IYour lightning spire fades away.7/15 ------8.6 (15II  Confirm with . or Enter, or press ? or * to list all spells.Your lightning spire fades away. _An electric hum fills the air. and now have 7/15 mp.%hؒ V  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h_ %hr  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%h7%h##........#Pixie the Fabricator .'........+Barachi of Cheibriados ****.. ##........#Health: 83/83 ========================#####'####Magic: 7/15===========-------------##.#%hAC: 9Str: 21###..#EV: 11Int: 29#...#######.#SH: 0Dex: 22 ###'######### ###I....$.XL: 10 Next: 61% Place: Dungeon:9 #...........####@........Noise: ===------  Time: 12478.6 (0.0) +...........'....#.......D) +5 woodcutter's axe #...........###### ......Nothing quivered #...........#$....Zot (40305) #...........#.o.. #.>.........#o..oo 2 orc priests (asleep, 1 ally target) #...........#%hp.oo   orc wizard (asleep) ######+#######I   lightning spire (minion) _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 7/15 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h##........#Pixie the Fabricator .'........+Barachi of Cheibriados ****.. ##........#Health: 83/83 ========================#####'####Magic: 7/15%h===========-------------##.#AC: 9Str: 21###..#EV: 11Int: 29#...#######.#SH: 0Dex: 22 ###'######### ###I....$.XL: 10 Next: 61% Place: Dungeon:9 #...........####@........Noise: ===------  Time: 12478.6 (0.0) +...........'....#.......D) +5 woodcutter's axe #...........###### ......Nothing quivered #...........#$....Zot (40305) #...........#.o.. #.>.........#o..oo 2 orc priests (asleep, 1 ally target) #...........#.oo   orc wizard (asleep) ######+#######[%h16;38HI   lightning spire (minion) _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 7/15 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h##........# Pixie the Fabricator .'........+ Barachi of Cheibriados ****.. ##........# Health: 83/83 ========================  #####'#### Magic: 4/15======------------------  ##.#%h? AC: 9Str: 21  ###..# EV: 11Int: 29  #...## #####.#  SH: 0Dex: 22 ###'######### ###I....$.  XL: 10 Next: 61% Place: Dungeon:9 #...........####@........  Noise: ===------  Time: 12478.6 (0.0) +...........'....#.......  D) +5 woodcutter's axe #...........###### ......  Nothing quivered #...........# $....  Zot (40305) #...........# .o.. #.>.........# o..  [4%h24moo 2 orc priests (asleep, 1 ally target) #...........# .o  o   orc wizard (asleep) ######+###### #  I   lightning spire (minion) _You lost 4 mp, and now have 7/15 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword (asleep, ally target)%h|##........#Pixie the Fabricator .'........+Barachi of Cheibriados ****.. ##........#Health: 83/83 ========================#####'####Magic: 4/15======------------------##.#AC: 9Str: 21###..#EV: 11Int: 29#...#######.#SH: 0Dex: 22 %h?###'######### ###I....$.XL: 10 Next: 61% Place: Dungeon:9 #...........####@........Noise: ===------  Time: 12478.6 (0.0) +...........'....#.......D) +5 woodcutter's axe #...........###### ......Nothing quivered #...........#$....Zot (40305) #...........#.o.. #.>.........#o..oo 2 orc priests (asleep) #...........#.oo   orc wizard (asleep, ally target) ######+#######I   lightning spire (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword (asleep, ally target)  You lo%hck target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)%hAim: an orc priest, wielding a +0 short sword (asleep, ally target)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc priest!  The orc priest dies!%h I******   orc priest*o  ICheibriados appreciates the change of pace.The bolt of electricity hits the orc wizard!%hFo %hq %hr.%hAs.%hs.%ht.%hu?).o%h{yRIThe orc wizard shouts!%he I***%hf~****IThe orc wizard casts a spell at you.%hI...$.)o.oI%h29.6 (14) Winding %hSAII%hj!C _The puff of flame hits you but does no damage.😎 MP[-3] _You lost 3 mp, and now have 4/15 mp.%h%h%h(wIo.o.%h)---803. %h 26I%h:5@ _You continue winding your clockwork bee...%h~%h  .o   orc wizard (ally target)I   lightning spire (minion)%hJ  You continue winding your clockwork bee...%ha  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!The orc wizard dies!%h̪******I   lightning spire (minion)*.%h9I......)%h3===12.. %h8 =II%ha _Cheibriados appreciates the change of pace.%ht%h*oo   orc priestI   lightning spire (minion)*   dormant clockwork bee (minion)%hp---21) %h|KII%h]O _Without a target, your clockwork bee falls to the ground.%hIyy   %hi3-----%hz6I%h  _Without a target, your clockwork bee falls to the ground.  You wind your clockwork bee back up and it locks its sights upon the orc  priest!  😎 MP[-1] _You lost 1 mp, and now have 3/15 mp.%h;g%hh%h{h%hUtiI.#y$I   lightning spire (minion)y   clockwork be%h{4==30 _%h#:I%hˆ _😎 MP[+1]%h!.# '.+ .# #####'#### ##.#  ###..#  #...## #####.#'# ###I....$. .####. .'....#y. .######.. ....# .o$. .# ....). .>.# .....o   orc priest (ally target) .# ..?..).I   lightning spire (minion)+###### ####.##y   clockwork bee (minion).#  Your clockwork bee stings the orc priest but does no da%h#mage. Ioy.  Your clockwork bee barely misses the orc priest. I****** *IYour lightning spire shoots out a bolt of lightning at the orc priest!%hsI.o..%hJ...I%hTt===5.7 (2.1298%h6I%hl _The bolt of electricity hits the orc priest!%h;  You closely miss the orc priest.Your clockwork bee stings the orc priest.The orc priest dies!%h<%h EeIy.I   lightning spire (minion)y   clockwork be%hd==4--6.7 (1.07%hπI _Cheibriados appreciates the change of pace.%h .+ .# ###'####  ##.# ###..# # #...## ######.### #'######### ###I....$.. ..........####.y........#'....##..######..#..# #..$.....## #....)...# ># #.......# #..?..)..#I ####+###### #####.#### .##%h  I**   dormant clockwork bee (minion)You swap places.---8.8 (2.15II%h _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 club; a +0 leather armour; an orc corpse%h* %h # ;.*   dormant clockwork bee (minion)-9.8 (1.04%hO0 v _Your lightning spire fades away.%h+95%hEv==903%h-%h4 _😎 MP[+1]%ht4%hYy%hɆo2%heY1%hn%hY0%h|%h7==89%ho8%h%hoC7%h%h6=6%h%hUo5%ha _You start resting.%hJY4%h%hY3%h%hjk=2%hX%hY1%h%h%hZ C0%h %h7 %h R79%h6& 7==8%h. %hs: Y7%h? Y6%ha 5==432%h'i 8=1%hi %h?n Y0%hp %hEt %ht <69%hv %hz %hz ;8%h} %h %h N=7%h %h %hW C6%hŊ %h C5%hG %h %ho %hʕ s9==4%h %hI C3%h %h %h o2%h C1%hE %hG %hb %h O==0%h %hA Z59%hV %h %hs ;8%hF %h 10/15==7%hp %hĿ %h{ Y6%h %h Y5%h %h Y4%h %h ;==%h 13%h %h 211=04986%h f=%h o5%h Y3%h %h :12%h *==%h %h Y2%h %h Y0%h %h Z39%h %h! %h" O==8%h$ %h& C7%h(' %h) %h"- Y6%h/ %h2 %h2 j3=5%h4 %h7 %h8 ;4%h: %h= Y3%h` 2=1029%h`g o8%h 4==7654%hy ==3%h 21%hJ 1.%h 1561.8 (71.0)%h 15==2.8 (720%h: %h  _😎 MP[+1] _You start resting.dormant clockwork bee falls apart.  0] _Your mp is fully restored (15).%h J%hZ6 :# ###'####  ##.# # ##..# .# ...## ######.### '######### ###.....$..# .........####..........# '....#)# ######.# # #..$.....# # #....)...# # #.......... .# #..?..)..## ###+###### #####.#### .### 18 _%hh ##'#### .# ## #..# .# ..## ######.### ######### ###.....$..# ........####..........# '....#)# ######..# # #.# # #....)...# # #..........## #..?..)..### ##+###### #####.#### .### 6%h, 5 .# ##.. ..#######.### ######### ###.....$.. ........####........'....#)######.. #...)......#?..)..##Zot (40215) _You now have 467 gold pieces (gained 17).==3%h Y .. ..#######.### ######### ###.....$.. ........####........'....#)######.. #...)...#.#......#?..)..##Nothing quiveredZot (40213) #1%h ..#######.### ######### ###.....$.. ........####........'....#)######..%h/ ` #...)...#.#.....)..### ##+#########.####  .# ## 09%h8 7%hV    .# .## ######.### ######## ###.....$..# ####....# '....#).......# ######........# # #........# # #....)...#.# # #...@......# .......# #.....)..### #+###### #####.####.# ## _o - 2 scrolls labelled TIN QUEZUST (gained 1)5%hc %hz # ##   .#  ######.### ####### ###.....$..# ####....# '....#).......# ######........# # #........# # #....@...#.# # #..........# ......# #.....)..### +###### #####.####..####3%hc} %h ^ #### %h # ###   ..# %hl Q ######.### ###### ###.....$..# ####....%h$ <# '....#).......# ######........# # #.....@..# # #....)...#.# # #..........# .....# #.....)..### ###### #####.####..####You see here a +0 short sword.%hz %h# J1 _%h< %h1 78 M...### ## ..#  ######.## ###### ###.....$####...'....#).#####........# .)...#.#.......# .....# #.....)..###%h7 [199%h^ %hj 78 M+ ...### ## ..#  ######.## ###### ###.....$####...'....#).#####........# .)...#. .....# #..........##%h %h C7%hn %h. e78 M#+ ...###%h/ o ## ..#  ######.## ###### ###.....$####...%hk/ '....#).#####........# %h/ .....# #....)...#.#%h6 Y5%hY< %hV b78 M#+ ...#####. .## ..#  ######.## %h?W ?###### #######...'....#).#####... .....# #........#%h_ Y3%h]e %ho Y2%ht %h܊ X M#+ ... ####. #.## #...#  ######@### ###### ###%hB ####...'....#). .....######........## _You now have 479 gold pieces (gained 12).%hd Y0%h %h ).#.#.#.#.+ ....# #+ '#### #. .# #.### .# #.@.# %hU W ######.### ####### ###........#.####..........#.'....#).......#.######........#.# #........#.# #....)#.#.# #..........#%hI Z88%h̰ %h .#.#.#.#.+.# #+# #'#### #.# #.# #.###.#%hC  #@..# .## ######.#### ###........#.####....#%h .'....#).......#.######........#%h< .# #........#.# #....)...#.#.# #..........#%hZ C6%h %h' %he 78 M#+ .....+'#### #### .. #...# %h .## ######.## ######## ###..# .......####..........#...#%h G.##%h Y3%h %h3 78 M#+ .....+'#### #### .. #...# .## ######.## ######## ###........##%h_ Y1%h %h'- %h2 ###########........................'601.5 (38.7%h8 c======2.5 (39%h9 ;0%h*= %h1? g _As you open the door, it creaks loudly!%h................%h! 78 %hI"%M%h" +####%h*#( %h############%h$#.%h$.#%h %1+.........#%h%a# #.........+%h&j+ #.........# %h& ..... #%h& '####%hZ'<.# %h'#%h6(/## .%h( .%h )p #...# %hr).##%h)8######.###%h*..%h* ..%he+ ..#%h+ .#%h3,%hc1%h2%h~2&78%h2%h;6%hKO M +#### ##########+##+%hO + #....@....# .....#####'#####'####.# ### ..##...#There is an open door here.%hT%hYJ6 _%hv\%hV ##### # ## ########### # #.# # +.# # #.+ + #.........# ....# #####'##### '#####.# # #.###  #...# ######.### ####### #######...4%h # # # #%hߚ # #.# # +.# # #......@..+ + #.........# # #####'##### #### #.# # #.### %h# #...# ######.### %hQ2%h  # # # # # #.# # +.# # #.......@.+ + #.........# # #####'#####  #.#  #.###  0%h%hR@ # # # # # #.# # +.# # #........@+ + #.........# %h# #####'#####  #.# %hZ68%hl%he.......#...l.....^..'.###l   basilisk (asleep)%h`?------%h ------15.1 (12.6  You open the door.A basilisk comes into view.%h/  --more--%h %h3 r 6.1 (137 _%h %h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hc%hxf Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hg %h %h< Pixie the FabricatorBarachi of Cheibriados ****.. ##Health: 83/83 ======================== .#.Magic: 15/15 ======================== .#..AC: 9Str: 21 .# ########### ....EV: 11Int: 29 %h .# #.........# #...l.SH: 0Dex: 22 .# +.........#....^..XL: 10 Next: 64% Place: Dungeon:9 .# #........@'.#Noise: ---------  Time: 12616.1 (0.0) .+ #.........###D) +5 woodcutter's axe .# #####'#####Nothing quivered ###.#Zot (40167) #.####...#l   basilisk (asleep)######.### #### ###........# ...####..........# %hݲ _As you open the door, it creaks loudly! _There is an open door here.You open the door. _A basilisk comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Pixie the FabricatorBarachi of Cheibriados ****.. ##Health: 83/83 ======================== .#.Magic: 15/15 ======================== .#%h ..AC: 9Str: 21 .# ########### ....EV: 11Int: 29 .# #.........# #...l.SH: 0Dex: 22 .# +.........#....^..XL: 10 Next: 64% Place: Dungeon:9 .# #........@'.#Noise: ---------  Time: 12616.1 (0.0) .+ #.........###D) +5 woodcutter's axe .# #####'#####Nothing quivered ###.#Zot (40167) #.####...#l   basilisk (asleep)######.### #### ###........# ...####..........# _[3%h 3mAs you open the door, it creaks loudly! _There is an open door here.You open the door. _A basilisk comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZ I, ally target)I   lightning spire (minion)%hL 11-------===7.1 (16%h :I%h g ...####..........# _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 11/15 mp.%h)#.# . ..# .. ..# # .... ..# #.I.# #...l. ..# +%h ^.#....^.. ..# #.......@.'.#.+ #.........###.# #####'###### #.#  #.### #...# ######.###I ##### ###.# ....####.#%h.%h2%hY8k  The basilisk hisses angrily.%hrVl.klk   wyvern (wandering)I   lightning spire (minion)---9.1 (24II _A wyvern comes into view.%hT #.# ..# ...# # ....%h!!.# #.I.# #.l.k..# +.#....^...# #.'.#%h!.+ #.###.# #####'######%hb" #.# # #.### # #...# #%h# ######.###I   lightning spire (minion)# ###.# %h#D.....####.#%hv&%h+%h.%h?7'I.# #..YlY   elephant (trample, wandering)%h9l   basilisk (ally target)I   lightning spire (minion)---21.2 (2.12%hu?SII%h\E\ _An elephant comes into view.%hg#.# ..# ...# # .....# #.I.# #..Yk..# +.#.l..^...# #%hR.'.#.+ #.###.# #####'##### '#### #.# .# #.### .# #...#l   basilisk (ally target)# ######.###I   lightning spire (minion)# ###.# ......####.#%h~9I%hD^I*I%haa 12==----- 5 The basilisk gazes at you.You are slowing down.%hi/  --more--%h/9I%hTI@%hgI*I%h Ns IThe basilisk gazes at you.%h2. ..  ########### ....  #I.#   %hD#.l..^..  #.....@...'.#  ####  #####'#####  #.# #.### #...# ######.###    %hR 2Your limbs have turned to stone. You have turned to stone.3.359) Stone _%hAII%h%hW^.lI%hf4.3 (38%hAII%h}%hIl.I5.3 (4%h6I%h%hCyIl'I%h7 I**..***** IYour lightning spire shoots out a bolt of lightning at the basilisk!%h"2I.......l.I  The bolt of electricity hits the basilisk!=====6.3 (56 _I%hAjl.I%hqQ****l  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the basilisk! _The bolt of electricity hits the basilisk!Your lightning spire shoots out a bolt of lightning at the basilisk! %h%R% The bolt of electricity hits the basilisk.  The bolt of electricity hits the basilisk!  The bolt of electricity hits your lightning spire.%hI.l.lI  Your lightning spire completely resists.7.3 (65 _%h?PI%h<Il.I---8.3 (74%h+AII%h4I%h %hOII%hBThe basilisk gazes at you.%hu= IIYou resist with almost no effort.%hT  Your lightning spire shoots out a bolt of lightning at the basilisk!The bolt of electricity hits the basilisk!The basilisk dies!*...I*.**@**I   lightning spire (minion)%ha....I....@..I ---Cheibriados appreciates the change of pace.%h8===9.3 (83 _%h%h!. %hU..  ########### ....  ##   #....^.. %hA ##  ####  #####'##### %hq #.# # #...#I #####%hX= %h53=%hv11 ---30.3 (92) %h QII%h  The basilisk dies! _Cheibriados appreciates the change of pace. _You turn to flesh and can act again.  %h 😎 MP[+2] _You regained 2 mp, and now have 13/15 mp.%hM +##### .....#..#..# ########### .....# #.......I.# #..Yk..# +...#....^...# #.'.# .+ #.###.# #####'##### #'#### #.# #.#  #.### ..# #...########.######### ###........# .......####..#.'....#).#I---2.4 (20 _II%h} #+#####.# ..# ...# # .....# #.I.# #..Yk..# +.#....^...# #.'.#.+ #.###.# #####'######'####%h #.##.# #.### #..# #...# ..## ######.###I # ###.# .####.# .'....#).#%hX%hz0.%hd4.548%h%hL` _Your lightning spire fades away.%hG +##### # . # .. # # .... # #.%hH# #..Yk. # +.#....^.. # #.'.# + #.### # #####'##### '#### %hTJ #.# .# #.### ..# #...### #### %h-X%hXc6.66%h_%hb%hNM +####  %h\P########## ...# #..Yk+#....^..#'.#+.........### .....#####'#####'#### #.##.###%hY%hZ4===8.74%h^%hRl _😎 MP[+1]%h'. ##### # . # .. # # .... # #.# #..Yk. # +.#....^.. # #.'.# + #.### # #####'##### '#### #.# .# #.#### #...# ## ######.### %h540.82 _%h6%h8%h# I # . # .. # # .... # #.# #...k. # +.#....^.. # #.'.# + #.### # #####'##### #### #.# # #.### # #...# ######.### %h %h c2.90%h9 %hR %hT # . # .. # # .... # #.# #..... # +.#....^.. # #.'.# + #.### # #####'#####  #.#  #.###  %hK&%h<'15====5.038%h)%h5  😎 MP[+1] _Your mp is fully restored (15).%h  %h0? 9 Your clockwork bee locks its sights upon the yak.  %h? IA yak comes into view. %h^@ ]_The yak barely misses your clockwork bee. %hH  😎 MP[-4] _You lost 4 mp, and now have 6/16 mp.%hJ +##### # . # ... # # .... # #.# #..... # +...I.....#.Y..^.. # #.Y.# + #....@.†yY### # #####'##### '#### #.# .# #.### ..# #...### ######.###  ###.# ####%hK2.# %hM%hU%h"^%h_%hwh  Your clockwork bee stings the yak. The yak gores your clockwork bee.%hi%h%y YI.5yYYY..YY 4 yaks (5   iron imp (summoned)I   lightning spire (minion)%hyy   clockwork bee (minion)Your clockwork bee stings the yak!A yak comes into view.%hGz7=--------7.6 (25%hKAII%h) _The yak closely misses your clockwork bee. _😎 MP[+1]%h q  Your clockwork bee stings the yak.%h B%h ( .5Y'Y†.Y1IThe iron imp disappears for a moment.%h. &  %hl/ Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!!The yak dies!%hI;  I***.*** 3 yaksI Cheibriados appreciates the change of pace.The bolt of electricity hits your clockwork bee.%h ....y..I%h y81===8.6 (14%h SII%h+ Q _Your clockwork bee resists.%h} u  You hit the yak.%hd V  Your clockwork bee locks its sights upon the yak.%h  The iron imp completely misses your clockwork bee.%h { KIy.Y.K   kobold demonologistYYY 3 yaks (2 ally target)%hO 5   iron imp (summoned)I   lightning spire (minion)(…)A kobold demonologist comes into view. It is wielding a +0 dagger.The yak barely misses you.%h I*******Your lightning spire shoots out a bolt of lightning at the yak!%h\ eI.....Y.%h\ a93%hf AII%hʅ e _The bolt of electricity hits the yak!%ha  You slash the yak!%h- Y'  Your clockwork bee closely misses the iron imp.The yak gores you! The iron imp hits your clockwork bee!%hZ4 %h4MI**..*****Y1 distracted, 2 ally target)IYour lightning spire shoots out a bolt of lightning at the yak!%h%h".......Y'YI%h73---702%h6I%h̓MThe yak gores you! The iron imp hits your clockwork bee!  %hA😕 HP[-10] _You take 10 damage, and now have 73/83 hp.%h  You barely miss the yak.Your clockwork bee stings the iron imp but does no damage.%hH I*.YIYour clockwork bee winds down and falls to the ground.  %hxI =The yak misses you.%hT & I*****Y1 distracted, 2 ally target)IYour lightning spire shoots out a bolt of lightning at the yak!%hd \I..†Y.YI=11%h SII%h e _The bolt of electricity hits the yak!%hL%h;  You slash the yak!The kobold demonologist mumbles some strange words. .§Y.I   lightning spire (minion)*   dormant clockwork bee (minion)The iron imp disappears in a puff of smoke!II%h$|%hIY.-20%hSII%hcZ _The yak barely misses you.%hL<}55   shadow imp (summoned)I   lightning spire (minion) (…)I%h7}  You barely miss the yak.%hLK I.Y...'Y†1The kobold demonologist casts a spell.The yak closely misses you.%h֚ I*******Y1 distracted, 1 ally target)I%hBgYour lightning spire shoots out a bolt of lightning at the yak!%hc.....'YI%hA4---%hcc=309%h:I%h  _The bolt of electricity hits the yak! _😕 HP[+1]%h %hx  You slash the yak!You kill the yak!%h& *You kill the yak!  Cheibriados appreciates the change of pace.Cheibriados appreciates the change of pace.%hZYou can now step out of the flow of time.%h /  --more--%hp%hz,%h%h%h> .IK45....Y§.4   hellwing (summoned)K   kobold demonologistY   yak (ally target)Cheibriados raises the support of your attributes as your movement slows.%hL I******* Your lightning spire shoots out a bolt of lightning at the yak!%h:deI.....Y.%h, 8==23039048 _The bolt of electricity hits the yak!%hKII%h3  Your Summonings skill increases to level 8! _😕 MP[+1]%hr,%h  %h  %h 4%h I%ht*Y'%h!4   red devil (polearm, summoned) %hUThe kobold demonologist hits your dormant clockwork bee but does no damage.%hH%h3 %h %hJ**..*%h: ****%h %hIYour lightning spire shoots out a bolt of lightning at the yak!%hO%hr%hvs7I.....%hs,..Y'%ht%hyu5%hu%7%hzv%hv|%h|I%h}%he _The bolt of electricity hits the yak! %h  44   orange demon (reaching, summoned, all…)4   hellwing (summoned)K   kobold demonologistY   yak (ally target) The kobold demonologist gestures wildly while chanting. %hA  Your lightning spire shoots out a bolt of lightning at the orange demon!The bolt of electricity hits the yak!The yak dies! %h / I*******4   red devil (polearm, summoned)Cheibriados appreciates the change of pace. %h P I.....'4(ally target) %hIv q5566 %h{ 8I %h~ _The bolt of electricity hits the orange demon. _😕 HP[+1]"%h^ I+##### ........########### ..........# #4+...I*K45^#.........'4# +.†..#### #####@##### #'### #.# .# ## ... .########## ######## ###........ .......####..'....#)######."%h 34."%h 4I"%h  "%h0 "%h I"%h ?The kobold demonologist looks satisfied for a moment."%h% "%hZ  "%h  "%h ***"%hW ****"%h 24  "%h dis"%h ZYour lightning spire shoots out a bolt of lightning at the orange demon!"%h< "%hw "%h  "%hV "%h ..."%h 6.4'."%hʥ 4"%h} all"%h' 8The bolt of electricity hits the orange demon!"%hŧ "%h "%h -"%hP 8.7 (2.1"%h %4"%h "%hۻ "%hs I"%h "%h  "%h4 "%h f_The kobold demonologist hits your dormant clockwork bee but does no damage. "%hw #_There is an open door here."%h $%hy........########### .#.........# #4+...I.....#*K45^#........4'.# + #......†..#### #####'##### #'### #@# .# ## ... .#######.### ######## ###........ .......####....I   lightning spire (minion)'....#).......#######..# .#II$%h:I$%h$%hB$%hII.$%h69===---80.82 _$%hQII$%h _😕 HP[+1] MP[+1]$%h###########...........I............+$%h--1.8 (1.01$%h$%hS _You close the door.$%hN  ..########### ..........# #4+...I*K45^$%h< #.........'.# +†..#######+##### #'### #.# .# $%h ## ...########.###$%h h.Zot (40101) # $%hZ .......# #....)...#.#$%h #######...............4'$%hH 4   orange demon (reaching, summoned)$%h] $%h 7=3.9 (2.1099$%h $%h _An orange demon opens the door. _😕 HP[+1]%%h # ########### .... # #.........# #4.... # +.........#*K45^.. # #.........'.# + #.....4†..### # #####'##### '#### #.# .# #.### .# #.@.# ## ######.### ####### ###........# ......####..........# '....#).......#######.....%%h,+...## #........## #....)...#.## #..........#.44   orange demon (reaching, summoned)8=6.06 _%%h)8 _😕 HP[+1]'%h"# #.........# #4.... # +.........#*K45^.. # #.........'.# + #......†..### # #####'##### #### #4# '%h# #.### # #...# # ######@####### ###........# .....####..........# '....#).......# ######........## #........# # #....)...#.## #..........## #.....)..##'%h !#'%h'%hT.4'%h910/16====8.14'%h '%h _😕 HP[+1] _😕 HP[+1]The orange demon barely misses you.MP[+1]'%h .# +.#*K45^...# #.'.# .+ #†..###.# #####'##### '#### #.# .#  #4### .# #...########.######### ###....@...# ......####..#.'....#).#.######.#.# #.#.# #....)...#.#.# #..........#.# #.....)..### +###### #####.####'%h '%hH 44   orange demon (reaching, summoned)'%hO s-90.22 _'%h{ '%h (%hr[(%h[0.# +.#*K45^...# #.'.#.+ #......†..###.# #####'##### #'#### #.# #.# #4### ..# #..4# .## ######.#### ###.#.####(%hQ\.#.'....#).#.######.# .# #.#(%h\6.# #....)...#.# .# #..# .# #.....)..### #+###### #####.####(%h^(%hp(%h6q.44   orange demon (reaching, summoned)(%hq80==2.30(%hsw(%h}Y _The orange demon stings you but does no damage. (%h(~_😕 HP[+1])%hj .# +.#*K45^...# #.'.#.+ #......†..###.# #####'##### ##'#### #.# ##.# #4### #..# #...# ..## ######4#### ###.#.####.#.'....#).#.######.# .# #.#.# #....)...#.#.# #..#.# #.....)..### ##+###### #####.####)%h^ ,)%hw')%h?+.KK   kobold demonologist)%h,1=1===-4.488)%h7)%h\=X _The orange demon disappears in a puff of smoke! _😕 HP[+1] MP[+1]*%h S  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h9E  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers+%h +%hB +%h ......# +.........#*K45^..Pixie the Fabricator ......# #.........'.#Barachi of Cheibriados *****. ......+ #......†..###Health: 81/83 =======================- ......# #####'#####Magic: 11/16 ================-------- ##'#####.#AC: 9Str: 22 ##.##4###EV: 11Int: 30 #..##...#SH: 0Dex: 23 ..########.###XL: 10 Next: 95% Place: Dungeon:9 ######### ###..@.K...#Noise: ---------  Time: 12694.4 (0.0) ........####..........#D) +5 woodcutter's axe ........'....#).......#Nothing quivered ........####+%h [0;10;1m##........#Zot (40088) ........# #........# ........# #....)...#.#K   kobold demonologist ........# #..........# ........# #.....)..### ##+###### #####.#### _😕 HP[+1] _The orange demon disappears in a puff of smoke! _😕 HP[+1] MP[+1]Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%h& ......# +.........#*K45^..Pixie the Fabricator ......# #.........'.#Barachi of Cheibriados *****. ......+ #......†..###Health: 81/83 =======================- ......# #####'#####Magic: 11/16 ================-------- ##'#####.#AC: 9Str: 22 ##.##4###EV: 11Int: 30 #..##...#SH: 0Dex: 23 ..########.###XL: 10 Next: 95% Place: Dungeon:9 ######### ###..@.K...#Noise: ---------  Time: 12694.4 (0.0) ........####..........#D) +5 woodcutter's axe ........'....#).......#Nothing quivered ........####+%hb' [0;10;1m##........#Zot (40088) ........# #........# ........# #....)...#.#K   kobold demonologist ........# #..........# ........# #.....)..### ##+###### #####.#### _😕 HP[+1] _The orange demon disappears in a puff of smoke! _😕 HP[+1] MP[+1]Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%hL=  I(ally target)I   lightning spire (minion)An electric hum fills the air.+%h> 7/16 ------===5.4 (17+%hE AII+%hU   Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. _The kobold demonologist hits your lightning spire but does no damage.  😕 MP[-4] _You lost 4 mp, and now have 7/16 mp.-%hS  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%hr-%ht Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast-%ht[!]/[I] toggle spell headers.%hG2 .%h4 ......# +.........#*K45^..Pixie the Fabricator ......# #.........'.#Barachi of Cheibriados *****. ......+ #......†..###Health: 81/83 =======================- ......# #####'#####Magic: 7/16.%h7 ==========-------------- ##'#####.#AC: 9Str: 22 ##.##4###EV: 11Int: 30 #..##...#SH: 0Dex: 23 ..########.###XL: 10 Next: 95% Place: Dungeon:9 ######### ###..@IK...#Noise: ===------  Time: 12695.4 (0.0) ........####..........#D) +5 woodcutter's axe ........'....#).......#Nothing quivered ........######........#Zot (40087) ........# #........# ........# #....)...#.#K   kobold demonologist (ally target) ........# #..........[30.%h,8 "m#I   lightning spire (minion) ........# #.....)..### ##+###### #####.#### _The kobold demonologist hits your lightning spire but does no damage.😕 MP[-4] _You lost 4 mp, and now have 7/16 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..%hA ......# +.........#*K45^..Pixie the Fabricator ......# #.........'.#Barachi of Cheibriados *****. ......+ #......†..###Health: 81/83 =======================- ......# #####'#####Magic: 7/16==========-------------- ##'#####.#.%hsC AC: 9Str: 22 ##.##4###EV: 11Int: 30 #..##...#SH: 0Dex: 23 ..########.###XL: 10 Next: 95% Place: Dungeon:9 ######### ###..@IK...#Noise: ===------  Time: 12695.4 (0.0) ........####..........#D) +5 woodcutter's axe ........'....#).......#Nothing quivered ........######........#Zot (40087) ........# #........# ........# #....)...#.#K   kobold demonologist (ally target) ........# #..........#I  [3.%hC $7m lightning spire (minion) ........# #.....)..### ##+###### #####.#### _The kobold demonologist hits your lightning spire but does no damage.😕 MP[-4] .%h!D _You lost 4 mp, and now have 7/16 mp.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..%h ......# +.........#*K45^..  Pixie the Fabricator ......# #.........'.#  Barachi of Cheibriados *****. ......+ #......†..###  Health: 81/83 =======================- ......# #####'#####  Magic: 4/16======------------------ ##'#### #.# AC: 9Str: 22 ##.# #4###  EV: 11Int: 30 #..# #...#  SH: 0Dex: 23 ..## ######.###  XL: 10 Next: 95% Place: Dungeon:9 ######### ###..@IK...#  Noise: ===------  Time: 12695.4 (0.0) ........####..........#  D) +5 woodcutter's axe [3.%h 0m........'....#).......#  Nothing quivered ........######........#  Zot (40087) ........# #........# ........# #....)...#.#  K   kobold demonologist (ally target) ........# #..........#  I   lightning spire (minion) ........# #.....)..### ##+###### #####.#### Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target)/%h......# +.........#*K45^..Pixie the Fabricator ......# #.........'.#Barachi of Cheibriados *****. ......+ #......†..###/%hP!Health: 81/83 =======================- ......# #####'#####Magic: 4/16======------------------ ##'#####.#AC: 9Str: 22 ##.##4###EV: 11Int: 30 #..##...#SH: 0Dex: 23 ..########.###XL: 10 Next: 95% Place: Dungeon:9 ######### ###..@IK...#Noise: ===------  Time: 12695.4 (0.0) ........####..........#D) +5 woodcutter's axe ........'....#).......#Nothing quivered ........######........#/%h!Zot (40087) ........# #........# ........# #....)...#.#K   kobold demonologist (ally target) /%hW"p........# #..........#I   lightning spire (minion) ........# #.....)..### ##+###### #####.####Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target)  You lock target on the kobold demonologist and prepare to deploy your bee.  /%h"Y(Press . to continue winding your bee.)/%h#3-6.4 (1/%hk#W6) Winding /%h)?II/%h!69  You lock target on the kobold demonologist and prepare to deploy your bee.  (Press . to continue winding your bee.) _The kobold demonologist hits your lightning spire but does no damage.  /%hu8😕 MP[-3] _You lost 3 mp, and now have 4/16 mp.0%hɣ IYou continue winding your clockwork bee...0%h:I0%h IIThe kobold demonologist looks satisfied for a moment.0%h I**** IYour lightning spire shoots out a bolt of lightning at the kobold demonologist!0%hlXIK...IThe bolt of electricity hits the kobold demonologist!2=75. 0%hvKII0%h _You hear a shout! _😕 HP[+1]1%hb IIYou continue winding your clockwork bee...  You hear a shout! x4  The kobold demonologist hits your lightning spire but does no damage.84.. 1%h :I1%h9Q _You hear a shout!1%h IyIy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the kobolddemonologist.The kobold demonologist hits your lightning spire but does no damage.1%h I****IYour lightning spire shoots out a bolt of lightning at the kobold demonologist!1%hB 1%h>N K....yI 1%hO f93) 1%hX SII1%hM] w _The bolt of electricity misses the kobold demonologist.2%h)2%h .yIThe kobold demonologist hits your lightning spire but does no damage.2%hbQ! ****Kdistracted, ally…)IYour lightning spire shoots out a bolt of lightning at the kobold demonologist!2%hIK...I 2%hlX83=52%hv=70022%h?II2%ht  The kobold demonologist hits your lightning spire but does no damage.Your lightning spire shoots out a bolt of lightning at the kobold demonologist!_The bolt of electricity hits the kobold demonologist!  😎 HP[+1] MP[+1] _Your hp is fully restored (83).2%h=3%h#zKKKK 2 kobold demonologists (ally target)😎 HP[+1] MP[+1] 3%h$_Your hp is fully restored (83).  Your clockwork bee stings the kobold demonologist.  A kobold demonologist comes into view. It is wielding a +0 dagger.The kobold demonologist hits your lightning spire but does no damage.  Your clockwork bee stings the kobold demonologist.3%hP  Your lightning spire shoots out a bolt of lightning at the kobold demonologist!The bolt of electricity hits the kobold demonologist!The kobold demonologist dies!3%hjb *I*   kobold demonologist3%hh^Cheibriados appreciates the change of pace.3%h KI)I3%hK......# +.........#*K45^..Pixie the Fabricator ......# #.........'.#Barachi of Cheibriados *****. ......+ #......†..###Health: 83/83 ======================== ......# #####'#####Magic: 5/16=======----------------- ##'#####.#AC: 9Str: 22 ##.##4###EV: 11Int: 30 #..##...#SH: 0Dex: 23 ..########K###XL: 10 Next: 103% Place: Dungeon:9 ######### ###..@I)...#Noise: ===------  Time: 12701.4 (1.0) ........####.....y....#D) +5 woodcutter's axe ........'....#).......#[113%h;38HNothing quivered ........######........#Zot (40081) ........# #........# ........# #....)...#.#K   kobold demonologist (ally target) ........# #..........#I   lightning spire (minion) ........# #.....)..###y   clockwork bee (minion) ##+###### #####.####The kobold demonologist hits your lightning spire but does no damage.Your clockwork bee stings the kobold demonologist.Your lightning spire shoots out a bolt of lightning at the kobold demonologist!The bolt of electricity hits the kobold demonologist!The kobold demonologist dies!Cheibriados appreciates the change of pace. _The bolt of electricity hits the kobold demonologist! x2  You have reached level 11!3%h/  --more--5%hEU9/8971 1% 5%hS4I5%h5  😎 HP[+6] _You now have 89 max hp (+6). Your hp is fully restored (89).6%h! IIYour clockwork bee locks its sights upon the kobold demonologist.6%hUII6%h6%h(y.I---206%h24I6%h]Cr _The kobold demonologist looks braver for a moment.6%hmt IIYour clockwork bee stings the kobold demonologist but does no damage.The kobold demonologist misses your clockwork bee.---3796%hpSII6%huy _Your clockwork bee barely misses the kobold demonologist.6%h  The kobold demonologist closely misses your clockwork bee.6%ha486%hKII6%hE  _Your clockwork bee stings the kobold demonologist but does no damage.7%h9 I7%hYour clockwork bee stings the kobold demonologist.The kobold demonologist casts a spell.7%hZ577%h:I7%h 7%ht_Your clockwork bee closely misses the kobold demonologist.7%hm   The kobold demonologist hits your clockwork bee but does no damage.Your clockwork bee stings the kobold demonologist!The kobold demonologist dies!7%hyz .)I   lightning spire (minion)y   clockwork be7%h  7%h 7%h oSummoner 566 7%h, j_Cheibriados appreciates the change of pace.7%h* 7%h 1I7%hK  7%h o_Your Summonings skill increases to level 9!8%hTT8%hkz K*K   kobold demonologist (ally target)I   lightning spire (minion)*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.  A kobold demonologist comes into view. It is wielding a +0 dagger.8%h*I*K  distracted, ally…)IYour clockwork bee winds down and falls to the ground.  A kobold demonologist comes into view. It is wielding a +0 dagger.  Your lightning spire shoots out a bolt of lightning at the kobold demonologist! The bolt of electricity hits your dormant clockwork bee.Your dormant clockwork bee resists.  The bolt of electricity hits the kobold demonologist!!8%ho*KI*Kally target)6====758%hSII8%h _The bolt of electricity hits the kobold demonologist! _😎 MP[+1]9%hk9%hX~  .*   dormant clockwork bee (minion)  Your lightning spire fades away.9%h~k---849%h9%hh _The kobold demonologist hits your dormant clockwork bee but does no damage.9%h s 44   red devil (polearm, summoned)*   dormant clockwork bee (minion)The kobold demonologist casts a spell.9%h ==-939%h 9%h Q _You hear a shout!:%h# +.#*K45^.. # #.'.# + #......†..### # #####'##### '#### #.# .# #4### ..# #...# ## ######K### :%h‡H ###...@*4..# ####.# '....#).# ######.# # #....)...#.# # #..# # #.....)..### :%h _You hear a shout!  The kobold demonologist hits your dormant clockwork bee but does no damage.The red devil misses you.  The kobold demonologist hits your dormant clockwork bee with a +0 dagger.  The red devil hits you from afar with a +2 demon trident of freezing!  Barbed spikes become lodged in your body.:%hɰ69------=11.5 (2.11) Barbs :%hk:%h  Barbed spikes become lodged in your body. _The red devil freezes you.  😕 HP[-20]  You take 20 damage, and now have 69/89 hp.  MASSIVE DAMAGE!! (PAUSE):%hh/  --more--;%hN9 _;%h yy   ;%hy T5-;%h ;%h  _MASSIVE DAMAGE!! (PAUSE)  You wind your clockwork bee back up and it locks its sights upon the kobold  demonologist!  😕 MP[-1]You lost 1 mp, and now have 5/17 mp.<%hXYou lost 1 mp, and now have 5/17 mp.Your clockwork bee closely misses the kobold demonologist.  The kobold demonologist closely misses your clockwork bee.Your clockwork bee stings the kobold demonologist!The kobold demonologist dies!  Cheibriados appreciates the change of pace.).y   clockwork bee (minion)<%h70------9--2.5 (1.00<%h#<%h _The red devil disappears in a puff of smoke! _😕 HP[+1]=%hThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - No>%h( >%h P.....# +.........#*K45^..Pixie the Summoner .....# #.........'.#Barachi of Cheibriados *****. .....+ #......†..###Health: 70/89 ==================------ .....# #####'#####>%h  Magic: 5/17=======----------------- #'#####.#AC: 9Str: 22 #.##4###EV: 11Int: 30 ..##...#SH: 0>%hq \Dex: 23 .########)###XL: 11 Next:  9% Place: Dungeon:9 ######## ###...@y...#Noise: =--------  Time: 12712.5 (0.0) >%h =.......####..........#D) +5 woodcutter's axe .......'....#).......#Nothing quivered >%h A.......######........#Zot (40070) Barbs .......# #........# .......# #....)...#.#y   clockwork bee (minion) >%h" .......# #..........# .......# #.....)..### #+###### #####.####The kobold demonologist dies!Cheibriados appreciates the change of pace. _The red devil disappears in a puff of smoke! _😕 HP[+1]Okay, then.>%hi( >%h* 8 _?%hc 4?%ht"?%hH@?%htTa  You start resting.?%hh K*K   kobold demonologist*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.?%hmo-3.5 (169?%hp?%h _A kobold demonologist comes into view. It is wielding a +0 dagger of draining.@%h)yy   @%hg4---@%h@%h _A kobold demonologist comes into view. It is wielding a +0 dagger of draining.  You wind your clockwork bee back up and it locks its sights upon the kobold @%h;  demonologist!  😕 MP[-1] _You lost 1 mp, and now have 4/17 mp.A%hV4A%hJA%hj _A kobold demonologist is nearby!A%h  ^..        #.# #4###  #...#  ######K###  ###...@y...# #..........# ....#).......# #####........#  #........#  #....)...#.#  #..........#  #.....)..###  #####.#### A%hL ^..       A%hLG #.# #4###  #...#  ######K### A%h,My ###...@y...# #..........# ....#).......# A%hMr#####........#  #........# #....)...#.# A%hN> #..........#  #.....)..## #####.####A%hbA%h/cA%hJjA%h/mj _A kobold demonologist is nearby!B%h _Unknown command.B%hj i ^..     B%hk    #.# #4###  #...#  ######K###  ###...@y...# #..........# ....#).......# #####........#  #........# B%hHl #....)...#.#  #..........#  #.....)..###  #####.#### B%h , ^..        #.# #4###  #...#  ######K###  ###...@y...# #..........# ....#).......# #####........#  #........# #....)...#.#  #..........#  #.....)..## #####.####B%hB%h1B%h B%h%j _A kobold demonologist is nearby!C%hov ^..        #.# #4###  #...#  ######K###  ###...@y...# C%hp#..........# ....#).......# #####........#  #........#  #....)...#.#  #..........#  #.....)..###  #####.#### C%h ^..    C%hn     #.# #4###  #...# C%h  ######K###  ###...@y...# #..........# ....#).......# C%h #####........#  #........# #....)...#.#  #..........# C%hT  #.....)..## #####.####C%hC%hMC%h|C%hj _A kobold demonologist is nearby!D%h   D%hA Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%hёE%hO Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%E%hԓ4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee ForgecraftE%h۔1% 3 Select a spell to cast[!]/[I] toggle spell headersF%hLj F%hm F%hsx .....# +.........#*K45^..Pixie the Summoner .....# #.........'.#Barachi of Cheibriados *****. .....+ #......†..###F%hz Health: 70/89 ==================------ .....# #####'#####Magic: 4/17=====------------------- #'#####.#AC: 9Str: 22 #.##4###EV: 11Int: 30 ..##...#SH: 0Dex: 23 .########K###XL: 11 Next:  9% Place: Dungeon:9 F%h} Y######## ###...@y...#Noise: ---------  Time: 12713.5 (0.0) .......####..........#D) +5 woodcutter's axe .......'....#).......#Nothing quivered .......######........#Zot (40069) Barbs .......# #........# .......# #....)...#.#F%h~ 2K   kobold demonologist .......# #..........#y   clockwork bee (minion) .......# #.....)..### #+###### #####.#### _A kobold demonologist is nearby! _Unknown command. _A kobold demonologist is nearby! _A kobold demonologist is nearby!F%hہ Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%h .....# +.........#*K45^..Pixie the Summoner .....# #.........'.#Barachi of Cheibriados *****. .....+ #......†..###F%h Health: 70/89 ==================------ .....# #####'#####Magic: 4/17=====------------------- #'#####.#AC: 9Str: 22 #.##4###EV: 11Int: 30 ..##...#SH: 0Dex: 23 .########K###XL: 11 Next:  9% Place: Dungeon:9 F%hލ Y######## ###...@y...#Noise: ---------  Time: 12713.5 (0.0) .......####..........#D) +5 woodcutter's axe .......'....#).......#Nothing quivered .......######........#Zot (40069) Barbs .......# #........# .......# #....)...#.#F%hޏ 2K   kobold demonologist .......# #..........#y   clockwork bee (minion) .......# #.....)..### #+###### #####.#### _A kobold demonologist is nearby! _Unknown command. _A kobold demonologist is nearby! _A kobold demonologist is nearby!F%h- Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%hH I (ally target)I   lightning spire (minion)F%h _y   clockwork bee (minion)An electric hum fills the air.Your clockwork bee stings the kobold demonologist.The kobold demonologist hits your clockwork bee with a +0 dagger of draining.F%h 1----===4.5 (18F%h 6IF%h ,  Your clockwork bee stings the kobold demonologist.The kobold demonologist hits your clockwork bee with a +0 dagger of draining. _Your clockwork bee stings the kobold demonologist!  😕 MP[-3] _You lost 3 mp, and now have 1/17 mp.G%h$^ The barbs in your skin will harm you if you move. Continue? Y - Yes  N - NoH%h ......# #.........'.#Pixie the Summoner ......+ #......†..###Barachi of Cheibriados *****. ......# #####'#####Health: 70/89 ==================------ ##'#####.#Magic: 1/17=----------------------- ##.##4###AC: 9Str: 22 #..##...#EV: 11Int: 30 ..########K###SH: 0Dex: 23 ######### ###.I..y...#XL: 11 Next:  9% Place: Dungeon:9 ........####....@.....#Noise: ===------  Time: 12714.5 (0.0) ........'....#).......#D) +5 woodcutter's axe ........######........#Nothing quiH%hn vered ........# #........#Zot (40068) Barbs ........# #....)...#.# ........# #..........#K   kobold demonologist (ally target) ........# #.....)..###I   lightning spire (minion) ##+###### #####.####y   clockwork bee (minion)..#Your clockwork bee stings the kobold demonologist.The kobold demonologist hits your clockwork bee with a +0 dagger of draining. _Your clockwork bee stings the kobold demonologist!😕 MP[-3] _You lost 3 mp, and now have 1/17 mp.  The barbed spikes dig painfully into your body as you move.H%h /  --more--J%hZqz I IJ%hrRYour clockwork bee stings the kobold demonologist!J%hx9IJ%h IIThe kobold demonologist miscasts a cantrip.J%hJ\Your clockwork bee misses the kobold demonologist.J%hYour clockwork bee misses the kobold demonologist.  Your lightning spire shoots out a bolt of lightning at the kobold demonologist!olt of electricity hits your clockwork bee.  Your clockwork bee resists.  The bolt of electricity hits the kobold demonologist!The kobold demonologist dies!J%h 8****I   lightning spire (minion)y   clockwork beJ%hQJ%h[p  Cheibriados appreciates the change of pace.J%h^J%hos)I..KJ%hspwyK   kobold brigand (missile)I   lightning spire (minion)y   clockwork bee (minion)J%hI 65-136.7 (2.26J%hA kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts.J%hKIIJ%h[n  ..#  J%h3Your Summonings skill increases to level 10!😮 HP[-5] _You take 5 damage, and now have 65/89 hp.K%hۗ .# #.'.#.+ #......†..###.# #####'######'#### #.#  ##.# #4### ##..# #...#.## ######)### '# ###.I..K...#.####...@.y....#.'....#).#.######.#.# #.# .# #....)...#.#.# #.#.# #.....)..###I#+###### #####.####  ..#  The barbed spikes dig painfully into your body as you move.K%h /  --more--M%hHz  Your clockwork bee locks its sights upon the kobold brigand.  Your clockwork bee closely misses the kobold brigand.Your clockwork bee stings the kobold brigand!M%hUYour clockwork bee closely misses the kobold brigand.  Your clockwork bee stings the kobold brigand!kobold brigand hits your clockwork bee with a +0 short sword.A kobold brigand comes into view. It is wielding a +4 whip and quiveringpoisoned darts.M%h M%h M%h5KM%hKM%hJK 2 kobold brigands (missiles, 1 ally t…)M%hsK   kobold (missile)M%h4NI   lightning spire (minion)y   clockwork bee (minion)The kobold brigand hits your clockwork bee with a +0 short sword.M%h0M%h-----8.8 (2.14M%h(:IM%h _comes into view. It is wielding a +0 whip.  😮 HP[-5] M%hz_You take 5 damage, and now have 60/89 hp.N%hBK .# +.#*K45^...# #.........'.#.+ #......†..### ........# #####'##### ####'#### #.#  ##.# #4### ###..# #...# #...## ######K### N%hL #'######### ###@I..KK..#..####.....y....#..'....#).#.######.#.# #........#.# #....)...#.# >.# #..........# ..........# #.....)..###I ####+###### #####.####N%hZ ---The barbed spikes dig painfully into your body as you move.N%hz` /  --more--O%h ally tar  Your clockwork bee barely misses the kobold brigand.Your clockwork bee stings the kobold brigand!O%h   Your lightning spire shoots out a bolt of lightning at the kobold brigand!The bolt of electricity hits the kobold brigand!!The kobold brigand dies!O%hJ6 I******K   kobold brigand (missile, ally target)ICheibriados appreciates the change of pace.O%h\ ..)K..IThe bolt of electricity hits the kobold brigand!O%he I(((IThe kobold brigand throws a poisoned dart.O%h I..)The poisoned dart hits your lightning spire!O%h` I(((IThe kobold throws a stone.O%h,O%hO%h O%hrO%h)I..KKy..), ally target) O%h_-$54O%hd.---2=4===20.92O%hqA$IP%h/IP%h6  The poisoned dart hits your lightning spire!The kobold throws a stone. _The stone hits your lightning spire but does no damage.  P%h`😮 HP[-6] MP[+1] _You take 6 damage, and now have 54/89 hp.P%ha  You carefully extract the barbed spikes from your body.P%hP%hP%h IyK)....K, ally target)IP%hj w---1.9 (1.01) P%h3AIIP%hJ _Your clockwork bee locks its sights upon the kobold.R%hyo.y R%hfI****** Your lightning spire shoots out a bolt of lightning at the kobold brigand!R%h .K)...IThe bolt of electricity hits the kobold brigand!The kobold closely misses your clockwork bee. I(The kobold brigand throws a poisoned dart.R%hC I.* I*   dormant clockwork bee (minion)R%hDThe poisoned dart hits your lightning spire!Your clockwork bee stings the kobold.===20R%hRKIIR%hcVL _Your clockwork bee winds down and falls to the ground.S%h&f<IIS%hIq I******IYour lightning spire shoots out a bolt of lightning at the kobold brigand!S%h/o .K)...  S%h\The bolt of electricity misses the kobold brigand.S%h I(The kobold brigand throws a poisoned dart.S%hV I.  The poisoned dart hits your lightning spire!S%hlW5--359S%hCvAIIS%h2 _The kobold hits your dormant clockwork bee but does no damage. _😮 HP[+1]S%h.IS%h IIThe kobold throws a stone.S%h5 S%h&; IK.I=---48S%hk S%htp } _The stone hits your dormant clockwork bee but does no damage.T%hz0IT%hZ  Your lightning spire shoots out a bolt of lightning at the kobold brigand!The bolt of electricity hits the kobold brigand!The kobold brigand dies!T%h-******K   kobold (missile, ally target)I   lightning spire (minion)*   dormant clockwork bee (minion)T%hU" I).)...ICheibriados appreciates the change of pace.T%he25===57II _The kobold hits your dormant clockwork bee but does no damage.T%h PI T%h6=---66T%h2-T%h8 _The kobold hits your dormant clockwork bee with a +0 whip. _😮 HP[+1]U%hTU%hdK. U%hv3==---74 _U%h$?IIU%hC _😮 MP[+1]V%hsV%hzV%hƀ.K.*   dormant clockwork bee (minion)8V%h6V%h` _Your lightning spire fades away.W%hjW%hK)7=93W%hW%h _😮 HP[+1]W%h/w  W%h̆  You slash the kobold!You kill the kobold!W%h )W%hG w*   dormant clockwork bee (minion)W%h !W%hq j=301W%hE W%h  W%hr W%hP =_Cheibriados appreciates the change of pace.W%h X%h#.# #.'.# '.+ #†..### #.# #####'##### #####'#### #.#  ##.#  #4######..# #...#  #...########)### ##'######### ###.)).)...# ...........####.@...*....#...'....#).......#...######.#.# #.#.# #....)...#.# .>.# #..........# ..# #.....)..### #####+###### #####.#### ..#%h.7HX%hwf8==-3.0 (2.149 _😮 HP[+1]Z%ha 4.'.+ #†..### ##.# #####'#####  #####'#### #.# Z%hy  ##.#  #4######..# #...# #...########)### ###'######### ###.)).)...# #Z%h ...........####.....*....# +....'...@#).......# #.######........# #....# #........# #.# #....)...#.# #.>Z%h ).# #..........# #..# #.....)..### ######+###### #####.#### Z%hX! m..# ###Z%hC Z%hN 0.Z%hvO 4=-5.2 (2.27Z%hO Z%h[ Z%hva _Your dormant clockwork bee falls apart. _😮 MP[+1][%h .'.+ #......†..####.# #####'##### #####'#### #.# ##.# #4### ###..# #...# #...## ######)###  ###'######### ###.)).)...#  #.####.# [%h +.'..@.#).#  #.######.#  #.....# #.#  #.# #....)...#.#  #.>.# #.#  #.# #.....)..###  ######+###### #####.####  ..#  ###[%h[%hr97.3 (2.15 _[%hb[%h _😮 HP[+1][%h7 #..'.+ #......†..####.# #####'##### #####'#### #.# ##.# #4### ###..# #...# #...## ######)### ###'######### ###.)).)...# #.####.# +.'.@..#).# #.######.# #....# #.# #...........# #....)...#.#  #.>.# #.#  #.# #.....)..###  ######+######[%h8 [m #####.####  ..#  ###[%hA [%h3C 60=9.43 _[%hK [%hU _😮 HP[+1]\%h #..'.+ #......†..###  ####.# #####'##### #####'#### #.# ##.# #4### ###..# #...# #...## ######)### ###'######### ###.)).)...# #.####.# +.'@...#).# #.######.# #...# #.# #.....# #....)...#.# #.>.........# #.# #...........#[3\%h\ 7m #.....)..### ######+###### #####.####  ..#  ###1=5===41.6 (2.21 _\%hF H _MP[+1]]%h#..'.+ #......†..### # ####.# #####'##### # #####'#### #.# ##.#]%h #4### ###..# #...# #...## ######)### ###'### ###.)).)...# #.####.# +.@....#).# #.######.# #..# #.# #...# #....)...#.# #.>.........# #.# #.....# #.....)..### ######+###### #####.####  ..#  ###]%h]%hRk3.838 _]%hq _There is an open door here.]%hg/ .###..'.+ #......†.. .# ####.# #####'##### ## #####'#### #.# # ##.# #4### # ###..# #...# # #...## ######)### ###'## ###.)).)...# #.####.# +'....#).# #.######.# #.# #.# #.# #....)...#. #.>.# #. #.# #.....).. [0;10;]%h.3 1m######+###### #####.####  ..#  ###25.9 (2.16 _]%h6 _😮 HP[+1]^%hl$^%hm.###..'........+ #......†..## Pixie the Summoner ^%hZn.# ####........# #####'##### Barachi of Cheibriados *****. ^%hnK## #####'####^%ho #.#^%h>pHealth: 62/89 ================-------- ^%hp#^%hmq ##.#^%h r #4###^%hrMMagic: 5/17^%hs;=======----------------- ^%h$t#^%ht ###..#^%hYu #...#^%hv5AC: 9^%hv,Str: 22 ^%h w#^%hw #...##^%h#xx######)### EV: 11^%hx-Int: 30^%h.........# #..........#...........# #.....)..########+###### #####.####..#### _😮 HP[+1] MP[+1] _There is an open door here. _😮 HP[+1][22;^%hqk2HPress: ? - help, v - describe, . - travelThe floor._%h.###..'........+ #......†..## Pixie the Summoner .# ####........# #####'##### Barachi of Cheibriados *****. ## #####'#####.#Health: 62/89 ================-------- #_%h@##.##4###Magic: 5/17=======----------------- ####..##...#AC: 9Str: 22 ##...##_%h^######)### EV: 11Int: 30###'######### ###.)).)...# SH: 0Dex: 23#...........####..........# XL: 11 Next: 15% Place: Dungeon:9_%h;+..........@'....#).......# Noise: ---------  Time: 12745.9 (0.0)#...........######........# D) +5 woodcutter's axe#...........# #........# Nothing quivered#...........# #....)...#. Zot (40036) #.>.........# #..........#...........# #.....)..########+###### #####.####..#### _😮 HP[+1] MP[+1] _There is an open door here. _😮 HP[+1]Press: ? - help, v - describe, . - travelThe floor._%hp _%hT)_%hI+8 __%hy ###....+....######6.9 (15 _There is an open door here. _😮 HP[+1]  Press: ? - help, v - describe, . - travel _The floor. _You close the door.`%h0`%h1`%h3`%h8`%hB36=3`%hI`%hJC2`%h-M`%hQ`%hoXy4=1`%hu]`%h"``%h`N=0`%hb`%hcfZ29`%hh`%hl5=7=8`%hp`%hdr`%hrC7`%hSt`%hxY6`%hz`%h}k65`%hg`%h`%hU=4`%h݄`%h]Y3`%h?`%hh7=`%hc`%h(8==1`%h0`%h68=`%hvC0`%há`%hZ19`%h0`%h9==8`%hɪ`%hY7`%h`%hUY6`%h`%h709=5`%hf`%hºY4`%hk`%h Y3`%h`%h1=2`%ht`%hk=1`%hH`%hY0`%ht`%hh2=10/17==09`%h`%h[Y8`%h`%hY7`%h`%hw36`%h`%hl==5`%h`%hKY4`%h`%hw43`%h`%h/1=2`%h`%hY1`%hp`%h),5=039999=86=762=5`%h.74`%h43`%hh?28==1`%h C`%hDY0`%hF`%hJ`%h3Kv13==88`%hM`%h~Y9=7`%h2ZY6`%hp580==432`%h&r`%hrw14=1`%hxo0`%h~y`%h?|Z79`%h~`%h02=8`%hn`%h:=`%h17`%hԇ`%hSY6`%h`%h\3=5`%h`%hԒ5==4`%h{`%h1Y3`%h`%hWw42`%h `%hY1`%h#`%hV5==0`%h`%hzZ69`%h`%h6=8`%h`%h6=7`%h7`%h5Y6`%h`%hY5`%h `%h7==4`%h9`%hY3`%hh`%hY2`%h`%h&8`%h819.9 (73.0)17==20.9 (741`%h`%h9 _You close the door. _You start resting.  😕 HP[+26] MP[+12]  You regained 26 hp, and now have 88/89 hp. _Your mp is fully restored (17).`%hS 4`%hDW `%h^ B`%h_ `%h_ C0`%ha `%hCi `%h:o 12.9 (2.0)`%h p 89=3.9 (359`%hv `%hq MYou regained 26 hp, and now have 88/89 hp. _Your mp is fully restored (17).Ž HP[+1]Your hp is fully restored (89).a%h=a%hC  Skill  Level Cost  Apt Skill  Level Cost  Apt a%h9 a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0           b - Axes   0.0   0.8  +1   k * Summonings  10.1   8.5  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2 %h;49m  8.8  +1   e - Throwing   0.0   1.0   0   n - Air Magic   6.3   5.9  +1               o - Invocations   4.0   5.9  -1  a%h f - Armour   7.0   5.7  +2   p - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1   q - Shapeshifting   0.0   1.0   0   h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                     a%h[34m                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd%hd%hyd%h.###..'........+ #......†..## Pixie the Summoner .# ####........# #####'##### Barachi of Cheibriados *****. ## #####'#####.#Health: 89/89 ======================== ###.##4###d%h8Magic: 17/17 ======================== ####..##...#AC: 9Str: 22 ##...########)### EV: 11d%hmInt: 30###'######### ###.)).)...# SH: 0Dex: 23#...........####..........# XL: 11 Next: 15% Place: Dungeon:9d%hq+..........@+....#).......# Noise: ---------  Time: 12823.9 (0.0)#...........######........# D) +5 woodcutter's axe#...........# #........# Nothing quivered#...........# #....)...#. Zot (39959) d%hiO#.>.........# #..........#...........# #.....)..########+###### #####.####..####You regained 26 hp, and now have 88/89 hp. _Your mp is fully restored (17). _You start resting.😎 HP[+1] _Your hp is fully restored (89).d%h4d%h d%hd%h d%hW  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - Poisonous VapoursAlchemy/Air2%1  d - ApportationTranslocation10%1  e - Mephitic Cloudd%hm Conjuration/Alchemy/Air 12% 3  f - Martyr's KnellNecromancy/Summoning12% 4  g - ScorchFire14%2  h - Sublimation of BloodNecromancy14%2  i - Forge Blazeheart GolemFire/Forgecraft14% 4  j - Summon Cactus GiantSummoning24% 6  k - Dazzling FlashHexes/Fire28% 3  l - Fugue of the FallenNecromancyd%h 828% 3  m - Ozocubu's ArmourIce28% 3  n - SilenceHexes/Air58% 5  o - Flame WaveConjuration/Fire67% 4  p - Ignite PoisonFire/Alchemy67% 4  q - Summon HydraSummoning78% 7  r - Curse of AgonyNecromancy95% 5  s - Detonation CatalystFire/Alchemy95% 5  t - Manifold AssaultTranslocation100% 7  u - Summon Horrible ThingsSummoning100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith%h  a - Summon Small Mammal Summoning1% 1  q - Summon HydraSummoning78% 7h%hX  q - Summon HydraSummoning78% 7  r - Curse of AgonyNecromancy95% 5i%hOZ  q - Summon HydraSummoning78% 7  r - Curse of AgonyNecromancy95% 5l%hl%h'l%h.###..'........+ #......†..## Pixie the Summoner .# ####........# #####'##### Barachi of Cheibriados *****. ## #####'#####.#Health: 89/89 ======================== ###.##4###Magic: 17/17 ======================== l%hj%####..##...#AC: 9Str: 22 ##...########)### EV: 11l%hmInt: 30###'######### ###.)).)...# SH: 0Dex: 23#...........####..........# XL: 11 Next: 15% Place: Dungeon:9l%hC%+..........@+....#).......# Noise: ---------  Time: 12823.9 (0.0)#...........######........# D) +5 woodcutter's axe#...........# #........# Nothing quivered#...........# #....)...#. Zot (39959) #.>.........# #..........l%h#...........# #.....)..########+###### #####.####..####You regained 26 hp, and now have 88/89 hp. _Your mp is fully restored (17). _You start resting.😎 HP[+1] _Your hp is fully restored (89).l%hqP  Okay, then.l%hl%hl%h8 _l%h l%h}  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - Poisonous VapoursAlchemy/Air2%1  d - ApportationTranslocation10%l%h 1  e - Mephitic CloudConjuration/Alchemy/Air 12% 3  f - Martyr's KnellNecromancy/Summoning12% 4  g - ScorchFire14%l%h R2  h - Sublimation of BloodNecromancy14%2  i - Forge Blazeheart GolemFire/Forgecraft14% 4  j - Summon Cactus GiantSummoning24% 6  k - Dazzling FlashHexes/Firel%h F28% 3  l - Fugue of the FallenNecromancy28% 3  m - Ozocubu's ArmourIce28% 3  n - SilenceHexes/Air58% 5  o - Flame WaveConjuration/Fire67% 4  p - Ignite PoisonFire/Alchemy67% 4  q - Summon HydraSummoning78% 7  r - Curse of AgonyNecromancy95% 5  s - Detonation CatalystFire/Alchemy95% 5  t - Manifold AssaultTranslocation100% 7  u - Summon Horrible ThingsSummoning100% 8 8 spell levels left l%h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitm%h, m%h 7 m%hC .###..'........+ #......†..## Pixie the Summoner .# ####........# #####'##### Barachi of Cheibriados *****. ## #####'#####.#Health: 89/89 ======================== ###.##4###m%hE Magic: 17/17 ======================== ####..##...#AC: 9Str: 22 ##...########)### EV: 11Int: 30###'######### ###.)).)...# SH: 0Dex: 23#...........####..........# XL: 11 Next: 15% Place: Dungeon:9+..........@+....#).......# Noise: ---------  Time: 12823.9 (0.0)#...........######........# D) +5 woodcutter's axem%hPG #...........# #........# Nothing quivered#...........# #....)...#. Zot (39959) #.>.........# #..........#...........# #.....)..########+###### #####.####..#### _Your mp is fully restored (17). _You start resting.😎 HP[+1] _Your hp is fully restored (89). _Okay, then.m%h2V P  Okay, then.m%h*W m%h` m%hqc 8 _n%hn%h2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0          n%ht b - Axes   0.0   0.8  +1   k * Summonings  10.1   8.5  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Air Magic   6.3   5.9  +1    n%hX           o - Invocations   4.0   5.9  -1   f - Armour   7.0   5.7  +2   p - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1   q - Shapeshifting   0.0   1.0   0   h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0 %h 36m                                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetss%hR> g + Dodging 2.1s%h=9 s%hqC s%hN $s%hO N.###..'........+ #......†..## Pixie the Summoner .# ####........# #####'##### Barachi of Cheibriados *****. ## #####'#####.#Health: 89/89 ======================== s%huO ###.##4###Magic: 17/17 ======================== #s%hO ###..##...#AC: 9Str: 22 ##...########)### EV: 11s%heP gInt: 30###'######### ###.)).)...# SH: 0Dex: 23s%hP R#...........####..........# XL: 11 Next: 15% Place: Dungeon:9+..........@+....#).......# Noise: ---------  Time: 12823.9 (0.0)s%hHQ {#...........######........# D) +5 woodcutter's axe#...........# #........# Nothing quivereds%hQ #...........# #....)...#. Zot (39959) #.>.........# #..........#...........# #.....)..##s%h1R ######+###### #####.####..#### _You start resting.s%hR 😎 HP[+1] _Your hp is fully restored (89). _Okay, then. _Okay, then.s%hS s%h^ s%hG_ s%hk s%hm t%ht%ht%ht%h4x###....'....######t%ht%h-;8t%hHt%hH4 ###..'.+ #......†..# # ####.# #####'#####  #####'#### #.#  ##.# #4###  ###..# t%h#...#  #...## ######)### ###'## ###.)).)...# #.####.# +..@....#).# #.######.# #.# #.# #.# #....)...#.##.>.# #.##.# #.....)..#######+###### _You open the door.t%h t%h C6t%ht%h,C ..'.+ #......†..###  ####.# #####'#####  #####'#### #.# ##.# #4### ###..# #...# #...## ######)### ###'### ###.)).)...# #.####.# +..'@...#).# #.######.# #..# #.# #...# #....)...#.# #.>.........#.....t%h-######+#####  There is an open door here.t%h6t%h,7J4 _t%h=t%hT..'.+ #......†..### ####.# #####'##### t%hT#####'#### #.# ##.# #4### ###..# #...# #...## ######)### t%hU1###'######### ###.)).)...# #.####.# +..'.@..#).# #.t%hU######.# #...# #.# #.t%hVj....# #....)...#.# #.>......#.......######+ t%hbY1t%hot%h^..'.+ #......†..### .# #####'##### #####'#### #.# t%h##.# #4### ###..# #...# t%h+|#...## ######)###  ###'######### ###.)).)...#  #.####.#  +..'..@.#).#  #.######.#  #....# #.#  #...........# #....)...#.# t%h|Z49t%ht%hU##.# #...'.# .'.+ #......†..### ##........# #####'##########'#####.# t%hFp ##.# #4### ###..#  #...#  #...## ######)### ###'######### ###.)).)...# #.t%h¸....####@.........# +..'....#).......# #...######........# #.t%h?....# #........# #...# #....)...#.# #.># #..........# #...........# #.....).t%h.### ######+###### #####.####..#t%h.t%h;7t%ht%h' .# #.'.# '.+ #......†..### .t%h# #####'##### #####'#### #.# ##.# #4###  ###..# #...#  #...## ######)### '# ###.)).)...# t%hm.####.# ..'....#).# .######..# ....# #........# .# #....)...#.# .>.# #..........# .t%hQ# #.....)..###+###### #####.####..#t%h<t%hC5t%ht%h3%.# +.#*K45^.. .# #...'.# .+ #......†..### ........# #####'##### ####'#####.#  ##.# #4### ###..#  #...# ...## ######)### #'######### ###@)).)...# ..####....# ..'....#)# ######.# # #........#.# #....)...#.# ># #..........# ..........# #.....)..## ####+###### #####.%h'*33m####t%h0t%hP1C3t%hC=t%hUi# +.#*K45^.. # #.'.# + #......†..### t%hUE# #####'##### '#### #.#  ##.# #4### ..# #...# ...## ######)### '#t%hV ###.@).)...# ####...# .'....#).# .######.# .# #.#t%hmW# #.....)..### t%hat%hbC1t%hjt%hx=  d - 48 stones (gained 5)t%hC0t%ht%ht%hC # +.#*K45^.. # #.'.# t%h+ #......†..### # #####'##### '#### #.# ##.# #4### ..# t%h0#...# ## ######)### # ###.)@.)...# ####...# t%h.'....#).# ######.# # #.....)..###t%h@ _You see here a +0 whip.t%h;043.0 (19.1)t%hj5.1 (21.238t%ht%hwq  g - 35 poisoned darts (gained 8)6.1 (22t%h;7t%ht%h|- _You see here a +4 whip.u%hR".)u%hYU?...'...u%h#Vu%hhu%hv # +.#*K45^.. # #.'.# + #......†..### # #####'##### '#### u%h`+#.# .# #4### ..# #...# ## ######)###  ###.))@)...# ####.# '....#).# u%h######.# # #..## #.....)..### 4# +.#*K45^.. # #.'.# + #......†..### # #####'##### '#### #.# .# #4### # #...# ## ######)###  ###.)).@...# ####.# '....#).# ##%h4;10m####.# u%h18.3 (2.2)u%hzi50.4 (4.32u%hu%h"  y - 2 curare-tipped darts {=f} (gained 1)1.4 (51 _Items here: )) [ ††.u%hu; :).u%h< u%hK u%hZ u%hm # #.# #4.... u%h o # +.#*K45^..# #...'.# + #......†..### ...# #####'##### #####.# # #.###   #...#  ######@### ###### ###.)).)...# ####....# '....#)# ###### #........#u%h r # #....)...#.## #..........# .....# #.....)..###u%h (0.0u%h i3.5 (2.129u%h9 u%h| _Items here: ))) [[[ ††.v%hv%hv%h$v%hQ# +.#*K45^.. # #.'.# + #......†..### # #####'##### ### #.#  #.### #...#  ######)####### ###.)).).@.# ....####..........# '....#)# ######..# # # #....)...#.## #..........## #.....)..### ##### v%h"SU#####.####v%h[`7 _v%h8dv%hvx# #.'.# v%h~wY+ #......†..### # #####'##### ## #.#  #.####...# ######)### v%hw#### ###.)).)...# ...####.........@# '....#)# v%hx######..# # #.# # #....)...#.## #..........## #.....)..### #### #####.#### ..#v%hv%hiC5v%hv%h +†..## .#####'##### # #.#  #.####...######)### #### ###.)).)... ...####..........'....#)######. )...#.#####v%hY3v%h v%hMG #####'##### # #.#  #.###...######)### #### ###.)).)... ...####..........'....#)######. )...#.#.....1 # #.#  #.###...######)### #### ###.)).)... ...####..........'....#)######. )...#.#.....)..##%hO14H#19v%hoY% #.###...######)### #### ###.)).)... ...####..........'....#)######. )..@#.#......#)..### #######.####  ...#.####v%hkY6v%h vv%hg#...# v%hV######)### ### ###.)).)...# ..####..........# v%hc'....#).####v%h######........#..# #..#.#v%h f# #....)...#.## #........@.# # #.....)..### ### #####.####  ...# #.####v%hh5# v%hv%hC4v%hjv%h-######)### #### ###.)).)...# ...####..........#.'....#).......####.######v%hV..#...# #..#.#.# #....)...#.#.# #..........#.# #.....).@### #### #####.####  v%h...# #.#### # v%hdv%hC2v%hv%h : ######)#### ###.)).)...#.####v%h ..#.'....#).......####.######..#...# #..#.#v%h .# #....)...#.#.# #...#.# #.....)@.###v%hX1# #####.#### ...# #.#### #v%hv%hrC0v%h"v%h\<d# ######)###v%h<# ###.)).)...#.####..#v%hS=.'....#).......####.######..#...# #v%h=..#.#.# #....)...#.#.# #...#v%h1>.# #.....@..#### #####.#### ...#v%h> #.####  #v%hMv%hXND08v%h\v%h}$  Things that are here:v%h ###### ###.)).)...# v%hG......####..........#.'....#).......####.######..#..v%h=.# #..#.#.# #....)...#.#v%hK .# #..........#.# #.....)..### +###### #####@####  #....# v%h#.#### #  a +0 dagger; a +0 robe; an orc skeletonv%h8v%hdJ6 _v%h؛v%h.......####..........#.'....#).......####v%h.######........#...# #........#.#.# #....)...#.#v%h.# #..........#.# #.....)..### #+###### #####.####  v%hC#..@.#  #.#### #  v%hv%hM;4v%h:v%h.####..........#.'....#).......####v%ha.######........#...# #........#.#.# #....)...#.#.# #..........#v%hb.# #.....)..### ##+###### #####.#### #.@..#v%h7 #.#### #.#+v%hv%h4C2v%hv%h.####..#.'....#).......####.######v%h&..#...# #..#.#.# #....)...#.#v%h.# #..........#.# #.....)..####+###### #####.#### #@...# #.#### #.# #+#v%h)v%h)E899v%h71v%hYg'....#)#########.v%hY..  #.#)...#.v%h5Z.....)..## ###+#####v%h\####.####  #....# #### + v%hcv%hcC7v%hlv%hR}######...  #)...#......)..## ###+#########.####  v%h}#....# #### + v%hބY5v%h v%h '...............+...$....#.........#########+#v%hC4v%hv%hv%h=  #).....)..## ###+#####v%h####.####  #....# ###v%h  #...........##...........+#...........#v%h`+...$.......##...........#########+### v%h[_You open the door.v%h/v%h;2v%h_v%hK ).....)..## ###+#####v%h####.####  #....# ### ####'#########...@.......#v%h:0+#v%hq+...$There is an open door here.v%hv%hJ0 _v%hv%he  .....)..## ###+#########.####  #....# ### v%h ~####'########...........+v%h' #+...$#....v%hhZ88v%hv%h_3)..## ###+#########.####  #....# ### ####'########v%h3...........+#+...$#....########+## v%hg4!v%h?Y6v%hHv%hXI###+#########.####  #....# ### ####'########...........+#+#....########+##v%h>Y  v%h_Y4v%habv%hjY3v%hmv%h@{ #+###### #####.#### #....# #.#### #.# ####'# #.....# #.....+ #....v%hD.# +..@..# #.# #+### _You now have 497 gold pieces (gained 18).v%hPY1v%h8v%hš#+###### #####.#### #....# #.#### #.#v%h%! ####'# #.....# #.....+v%hy #.....# +.@...# #v%hˢ.# #+###v%hZ79v%hѬv%hW#+###### #####.#### #....# #.#### #.# ####'# #.....#v%h} #.....+ #.....# +@....# #.# v%hӽW#+###v%hY6v%hv%hM##.#.'##v%h\C5v%hv%hv%h-Q  ######+###### #####.#### #....# #.###### #.#.######'#v%h..#.....# #.#.....+ #.#.....# #.@....v%h.# ###.# #v%hX#+### _You open the door.v%hY3v%h v%h"   #...........# #.....)..#########+###### #####.#### #....# #.####v%ha# Z## #.# ######'######## ..#...........#v%h#  #.#...........+ #@#...........#v%h$  #.'.....####...........#v%hv$ k#########+###There is an open door here.v%h+ v%h+ J1 _v%hh/ v%h/A >.....................)..#########+###### #####.####... #.########### #.# .......######'#######......k.v%hCC #+.#........'.......###...........#########+###k   wyvern (asleep)v%hF v%hAM | 911.7 (58.2)  A wyvern comes into view.v%h\ .kkThe wyvern hisses angrily.The wyvern bites you!v%h] v%h_^ 78---==3.9 (60.469v%hb v%h*p V _The wyvern bites you but does no damage.v%hp 😕 HP[-11] _You take 11 damage, and now have 78/89 hp.w%hV  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x%hx%h` Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4 X - Kinetic GrapnelForgecraft1%1  x%h)yY - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%x%h%3 Select a spell to castx%ha[!]/[I] toggle spell headersy%hry%h #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 78/89 =====================---#....#Magic: 17/17 ========================#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: ==-------  Time: 12913.9 (0.0)#.#....y%hy.......#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39869) #########+###k   wyvern _The wyvern bites you but does no damage.😕 HP[-11] _You take 11 damage, and now have 78/89 hp.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y%hD #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 78/89 =====================---#....#Magic: 17/17 ========================#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0y%h-Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: ==-------  Time: 12913.9 (0.0)#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39869) #########+###k   wyvern _The wyvern bites you but does no damage.😕 HP[-11] _You take 11 damage, and now have 78/89 hp.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y%hl #.>.........# #..........#  Pixie the Summoner  #...........# #.....)..###  Barachi of Cheibriados *****.  ######+###### #####.####  Health: 78/89 =====================--- #....#  Magic: 16/17 ======================-- #.####  AC: 9Str: 22 ####### #.#  EV: 11Int: 30 .......######'########  SH: 0Dex: 23 .......k.#...........#  XL: 11 Next: 15% Place: Dungeon:9 #@#...........+  Noise: ==-------  Time: 12913.9 (0.0) #.#...........#  D) +5 woodcutter's axe #%hm.'...........#  Nothing quivered ###...........#  Zot (39869)  #########+###   k   wyvern _You take 11 damage, and now have 78/89 hp.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)y%hO u #.>.........# #..........#Pixie the Summoner#...........# #.....)..###y%hQ Barachi of Cheibriados *****.######+###### #####.####Health: 78/89 =====================---#....#Magic: 16/17 ======================--#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23y%hU .......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: ==-------  Time: 12913.9 (0.0)#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39869) #########+###k   wyvern _You take 11 damage, and now have 78/89 hp.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)y%hz b  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (78% to hit)  The kinetic grapnel hits the wyvern but does no damage.9-4.9 (18y%ht y%h  _The wyvern barely misses you.😕 HP[+1] MP[-1] _You lost 1 mp, and now have 16/17 mp.z%h gP-z%hsz%htz%h& z%h#.>.........# #..........#z%h%'Pixie the Summonerz%h]#...........# #.....)..###z%h-Barachi of Cheibriados *****.z%hl|######+###### #####.####z%hwHealth: 79/89 =====================---z%h3#....#z%h+Magic: 13/17 ==================------#.####z%hbAC: 9Str: 22z%h####### #.#EV: 11z%hZ-Int: 30z%h.......######'########SH: 0z%h-Dex: 23z%h?.......k.#...........#z%hXL: 11 Next: 15% Place: Dungeon:9z%hl#@#...........+z%h}Noise: =--------  Time: 12914.9 (0.0)z%hQl#.#...........#z%hQD) +5 woodcutter's axez%hbZ#.'...........#z%hNothing quiveredz%hP###...........#z%h &Zot (39868) z%hE#########+###z%hhk   wyvernz%hjUConfirm with . or Enter, or press ? or * to list all spells.z%huAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetz%h*Aim: a wyvern  z%hDYou lock target on the wyvern and prepare to deploy your bee.  z%hY(Press . to continue winding your bee.)z%h!#4z%h?--=5.9 (1z%hW7) Winding z%h z%hi   z%h b(Press . to continue winding your bee.) z%h! r_The wyvern bites you. The wyvern completely misses you. z%h*"  z%h" 😕 HP[-5] MP[-3]You take 5 damage, and now have 74/89 hpz%h# v. _You lost 3 mp, and now have 13/17 mp.z%h0 4z%h z%h P _Unknown command.{%hEr  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{%h{%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft{%hg1% 3 Select a spell to cast[!]/[I] toggle spell headers|%h |%h|%h? #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 74/89 ===================-----#....#Magic: 13/17 ==================------|%hš_#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: ==-------  Time: 12915.9 (0.0)|%h!#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39867) Winding #########+###|%hߜ&k   wyvern😕 HP[-5] MP[-3]You take 5 damage, and now have 74/89 hp. _You lost 3 mp, and now have 13/17 mp. _Unknown command.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%hΠ #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####|%h+Health: 74/89 ===================-----#....#Magic: 13/17 ==================------#.####AC: 9Str: 22####### #.#EV: 11Int: 30|%h.......######'########SH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9|%h١#@#...........+Noise: ==-------  Time: 12915.9 (0.0)#.#...........#D) +5 woodcutter's axe|%h/#.'...........#Nothing quivered###...........#Zot (39867) Winding #########+###k   wyvern|%h😕 HP[-5] MP[-3]You take 5 damage, and now have 74/89 hp. _You lost 3 mp, and now have 13/17 mp. _Unknown command.|%hCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%h #.>.........# #..........#  Pixie the Summoner  #...........# #.....)..###  Barachi of Cheibriados *****.  ######+###### #####.####  Health: 74/89 ===================----- #....#  Magic: 12/17 ================-------- |%h#.####  AC: 9Str: 22 ####### #.#  EV: 11Int: 30 .......######'########  SH: 0|%hFoDex: 23 .......k.#...........#  XL: 11 Next: 15% Place: Dungeon:9 |%h#@#...........+  Noise: ==-------  Time: 12915.9 (0.0) #.#...........#  D) +5 woodcutter's axe #.'...........#  Nothing quivered |%h###...........#  Zot (39867) Winding  #########+###   k   wyvern|%hO  _Unknown command.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)|%h, #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 74/89 ===================-----#....#Magic: 12/17 ================--------#.####AC: 9Str: 22####### #.#EV: 11|%heInt: 30......*######'########SH: 0Dex: 23.......*.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: ==-------  Time: 12915.9 (0.0)#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39867) Winding #########+###k   wyvern _Unknown command.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)|%hl.k  Casting: Launch Clockwork Bee (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (78% to hit)  The kinetic grapnel misses the wyvern. You stop assembling your clockwork bee.0--6.9 (16)   The kinetic grapnel misses the wyvern. You stop assembling your clockwork bee. _The wyvern bites you.  😕 HP[-4] MP[-1]  You take 4 damage, and now have 70/89 hp. _You lost 1 mp, and now have 12/17 mp.}%hT  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%h'a}%he3 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X + Kinetic GrapnelForgecraft}%hg^1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers}%ha@ #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 70/89 ==================------#....#Magic: 12/17 ================--------#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: =--------  Time: 12916.9 (0.0)#.#...[}%hD30m........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39866) #########+###k   wyvern😕 HP[-4] MP[-1]You take 4 damage, and now have 70/89 hp. _You lost 1 mp, and now have 12/17 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 70/89 ==================------#....#Magic: 12/17 ================--------#[4}%hcF7m.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: =--------  Time: 12916.9 (0.0)#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39866) #########+###k   wyvern😕 HP[-4] MP[-1]You take 4 damage, and now have 70/89 hp. _You }%h I(lost 1 mp, and now have 12/17 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%hd #.>.........# #..........#  Pixie the Summoner  #...........# #.....)..###  Barachi of Cheibriados *****.  ######+###### #####.####  Health: 70/89 ==================------ #....#  Magic: 11/17 ===============--------- #.####  AC: 9Str: 22 ####### #.#  EV: 11}%h Int: 30 .......######'########  SH: 0Dex: 23 .......k.#...........#  XL: 11 Next: 15% Place: Dungeon:9 #@#...........+  Noise: =--------  Time: 12916.9 (0.0) #.#...........#  D) +5 woodcutter's axe}%h3l #.'...........#  Nothing quivered ###...........#  Zot (39866)  #########+###   k   wyvern _You lost 1 mp, and now have 12/17 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)~%h> #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 70/89 ==================------#....#~%h<Magic: 11/17 ===============---------#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23.......k.#...........#~%h?kXL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: =--------  Time: 12916.9 (0.0)#.#...........#D) +5 woodcutter's axe~%h#.'...........#Nothing quivered###...........#Zot (39866) #########+###k   wyvern (grapneled) _You lost 1 mp, and now have 12/17 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (78% to hit)~%h=  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ~%hm>Aim: a wyvern (78% to hit)  The kinetic grapnel hits the wyvern. The wyvern bites you.~%h?o687.9 (15~%hE~%hc  The kinetic grapnel hits the wyvern. The wyvern bites you. _The wyvern misses you.  ~%h9d😕 HP[-2] MP[-1]  You take 2 damage, and now have 68/89 hp. _You lost 1 mp, and now have 11/17 mp.%h 7  %hA The grapnel guides your strike. You slice the wyvern!!%h j==84%h]%h#h _The wyvern bites you but does no damage.%h b  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.%h N _%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h; #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 68/89 ==================------#....#Magic: 11/17 ===============---------#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: ===------  Time: 12918.9 (0.0)#.#...[%hF30m........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39864) #########+###k   wyvern _The wyvern bites you but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 68/89 ==================------#....#Magic: 11/17 ===============---------#.####AC:[39;%h_49m 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: ===------  Time: 12918.9 (0.0)#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39864) #########+###k   wyvern _The wyvern bites you but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Kinetic Grapn%hhel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hv{ #.>.........# #..........#  Pixie the Summoner  #...........# #.....)..###  Barachi of Cheibriados *****.  ######+###### #####.####  Health: 68/89 ==================------ #....#  Magic: 10/17 ==============---------- #.####  AC: 9Str: 22 ####### #.#  EV: 11Int: 30 .......######'########  SH: 0Dex: 23 .......k.#...........#  XL: 11 Next: 15% Place: Dungeon:9 #@#...........+  Noise: ===------  Time: 12918.9 (0.0) #.#...........#  D) +5 woodcutter's axe [%hJ40m#.'...........#  Nothing quivered ###...........#  Zot (39864)  #########+###   k   wyvern _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 78% to hit)%hP  #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####%hQ wHealth: 68/89 ==================------#....#Magic: 10/17 ==============----------#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########SH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9%hS #@#...........+Noise: ===------  Time: 12918.9 (0.0)#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39864) #########+###k   wyvern _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 78% to hit)%h   Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (severely wounded, 78% to hit)  The kinetic grapnel hits the wyvern but does no damage.%h 63----9.9 (13%h %h_   The kinetic grapnel hits the wyvern but does no damage. _The wyvern bites you. x2  😮 HP[-5] MP[-1]  You take 5 damage, and now have 63/89 hp. _You lost 1 mp, and now have 10/17 mp.%hQ--%hd%h P _Unknown command.%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hzE%h0G Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hX%h #.>.........# #..........#Pixie the Summoner%h >#...........# #.....)..###Barachi of Cheibriados *****.######+###### #####.####Health: 63/89 ================--------#....#Magic: 10/17 ==============----------#.####AC: 9Str: 22####### #.#EV: 11Int: 30.......######'########%hSH: 0Dex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+Noise: =--------  Time: 12919.9 (0.0)%h#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered###...........#Zot (39863) %hM#########+###k   wyvern😮 HP[-5] MP[-1]You take 5 damage, and now have 63/89 hp. _You lost 1 mp, and now have 10/17 mp. _Unknown command.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #.>.........# #..........#Pixie the Summoner#...........# #.....)..###Barachi of Cheibriados *****.%hsZ######+###### #####.####Health: 63/89 ================--------#....#Magic: 10/17 ==============----------#.####AC: 9Str: 22%h3f####### #.#EV: 11Int: 30.......######'########SH: 0%hDex: 23.......k.#...........#XL: 11 Next: 15% Place: Dungeon:9#@#...........+%hNoise: =--------  Time: 12919.9 (0.0)#.#...........#D) +5 woodcutter's axe#.'...........#Nothing quivered%h####...........#Zot (39863) #########+###k   wyvern%ho😮 HP[-5] MP[-1]You take 5 damage, and now have 63/89 hp. _You lost 1 mp, and now have 10/17 mp. _Unknown command.%hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #You shape a spike launcher from a nearby wall.%h09/17 --=20.9 (12%h%hH  You shape a spike launcher from a nearby wall. _The wyvern bites you.  😮 HP[-3] MP[-1]  You take 3 damage, and now have 60/89 hp. _You lost 1 mp, and now have 9/17 mp.%h .)..#######+#########.####  #....# %h /.##########.# .......######'########.......k.#...........%h  #.#....+#@#....#%ht #.'.......##....... #########+## %h0 %h } .kThe wyvern closely misses you.-3.0 (2.10 _The wyvern bites you but does no damage.%hU  48----=4.0 (1.059%h _You hit the wyvern. The wyvern bites you! The wyvern closely misses you.%h{ 😮 HP[-12] _You take 12 damage, and now have 48/89 hp.%hm-58%hq%hs _You closely miss the wyvern. The wyvern barely misses you.%hG 1*%h `%hi   )..###   %h?      %hu####### #.#  .###  .# %h #`#  #@#  #.'...........# %hB ###...........#  #########+### %hYou completely miss the wyvern. The rocky spike misses the wyvern.%h  )..###         ####### #.#  .###  %hh.#  #`#  #@# %h= #.'...........#  ###...........#  #########+### %h0 %hޜ kThe wyvern closely misses you. The wyvern bites you!%h38--------=67%h%h< _* * * LOW HITPOINT WARNING * * *😨 HP[-10] _You take 10 damage, and now have 38/89 hp.%hy61*%h  You barely miss the wyvern. The rocky spike skewers the wyvern!You kill the wyvern!%hS' %h8.%h<=9--10/17==876%hA%hJ^ _Cheibriados thoroughly appreciates the change of pace. _😨 HP[+1] MP[+1]%hD 54403==211=01=4982=7%h 6=5%h$ 343%h< 2=2410%h 39%h 5==87%h 13==6%h 46=54%h Y3%h 7==2%h1 o1%h %hv C0%h& %hk %h 84=29%h/" o8%h" %hA$ C7%h$ %h% %h& %h ' y9=6%h' %h) %h* N=5%h* %h, %h8- h50=4%h~. %h 0 Y3%hq0 %hX8 5==2110%h9 Z19%h: %h3= 92%h= i===8%h?> %hA o7%hC %hC j6=6%hC %hF %h!H }3=5%hgM o4%h0O %hP Q3%hW 4=21%hX Y0%h\ %h'^ ]5#--%hdc 73.0 (46.0)17==--4.0 (4709%hf %hy 4😨 HP[+1] MP[+1] _You start resting. %h/z  😮 HP[+16] MP[+7]  You regained 16 hp, and now have 55/89 hp.Your mp is fully restored (17).%h 4%hy %hF Y8%h" 7%h %h y6=6%h ==5%h %h 47=3%h %h+ C2%h %h Y1%h %hm k80%h %h [799%h %h{ %h C8%hy %h 965%h> %h Y4%h %h/ :60%h V=3%h1 %h Y2%h %h Y1%h %h }1=0%h %h Z89%h %h %hs ;8%h %h%hU27%h%h%hC6%hG %h= Y5%h %h :3%h%14%h%h32%h%hN%hy4=1%hC%hkY0%hg%h7Z79%hG%h%h g5=8%h %h+#%h#C7%h$%h&,%h'%h)%hb*U65%h +%h,C4%hZ-%h-%hn0%h0K7=%hr1%h3C3%h4%hz4%h6C2%h7%h7%h9%h :r68=1%h:%h<C0%hO=%h=%hk@%h@<69%h\A%hC%hNDa98%hD%hFC7%hG%hG%hIY6%hJ%hL%hMb705%hM%hPY3%hP%hSY2%hS%hUb1=%hpV%hXY0%hzY%hG[Z59%h[%h^2=8%h^%h`Y7%h a%h#cY6%hd%h=e%hea35%h_f%hahY4%hi%hHkY3%hPl%h/n%hn&4%ho%h rY1%hsr%htY0%hu%hw95%hxO=49%hx%h:{Y8%h{%h}Y7%h~%h,%hǀj6=6%h%hNY5%h%h%hC4%h%hƎ732%h\Y1%hڏ%hE8=0%hҒ%hZ39%h7%hRY8%hɗ%hM9=7%hӚ%hY6%h%%hZ%hC5%h$%hGx804%h%hY3%h%hY2%hR%h<1%h;1%h¬%hY0%hm%hDZZ29%hm%h92%hz=8%hVC7%h]%h%hdC6%hܺ%h l3=%h%hǿY4%h@%h<4%h}%h{C3%h,%h%h=C1%h%hC%h&5%h2%hD%hC0%h?%hkZ19%h%h%h+q6=8%h%h%hdC7%h%h2%hC6%h+%h%hPq7=5%h%hE%hC4%h;%hP%hC3%hF%h%ha82%h%h%hC1%h%h%h<C0%h%h%hZ/3073.0 (99%h89=4.0 (100.0)09%h%hM_Your mp is fully restored (17). _You start resting.  😎 HP[+34] _Your hp is fully restored (89).%h. J%h >.....................)..#########+###### #####.####... #.########### #.# .......######'#######.........#+.#........'.......%hK ###...........#########+###%h` %h J7 _%h %h 78 M.)...#>.....................)..#########+###### #####.####... #.########### #.# ######'#######........#.......#.+%hV %...... #.#..... #.'.#### ###...........###%h[ Y5%h %hv #.# #....)...#.# #.>.# #.# #.# #.....)..### ######+###### #####.#### #....# #.####.####### #.#.######'#.@.#.#%hJD.#.#.+..#.#.#...#.'.#.##########..# #########+###%h+Y3%h%h# #.# #....)...#.# #.>.# #.# #.# #.....)..### ######+###### #####.#### #....# #.#####.## #.#.######'#..#.#.#.#.+%h|&y.#.#.#.#.'.##.####.## ###+###%h+%h,U=0%hs/%hM #.>.# #.......... #..# #.....)..# ######+###### #####.####  #....# # #.######.######## #.# ..........######'########...#...........#.#.#.+%hM.#.#.#.#.'.###.##########.# # #########+### %hVT[698%hW%h,j #..# #.....)..# ######+###### #####.## #....# # #.#######.######## #.# ...........######'#######...#............#.#..#.#..#.'%hj.###.##########. # #########+# %hrY6%hVu%h8~ ######+###### #####.## # #....# #. #.########.######## #.# ...........######'######...#..........#.#.##.#.##.#.'%h†####.########## # #########+# %hY4%h%h= ######+###### #####. ## #....# #. #.#### ####.# #.##.######'....# #...#.# #....#.# #%hڡ=....#.' ####.### # #+%hަY2%h%hQ ######+###### #####. ## #....# #. #.#### ####.# #.##.######'....# #...#.# #....#.#%heZ #....#.' ####.### # #%h/Y0%hw%h0 ######+###### #####. ## #.... #. #. ####.# #.##.######' ....# #...#.# #%hr....#.# #....#.' ####.### #. ##%hZ88%hO%hW ######+###### ##### ##. # #.. #. ####.# #.# ####.######' .....# #...#.# #....#.#%h #....#.' ####.### #..  ##.#..##+%hY5%h{%h" S  ##. #....######.######## ####...........######'## ......#...... #%h ..#..........#.'####@########## #..# ########.#  ..%hY3%hM%h/#.. #.#######.######## #.# ####...........######'###................#....... #...........#.#.#...........#.#.#...........#.'.####.##########. #.@# ##########.#  .. ###+ %h4Y1%hR7%h ####.######## ####...........######'### ......#....... #..##...#...........#.'###.########## #..# ##########  #..<###+# %h]101.8 (27.8)<%h%h/j3.9 (29.979%h%hc _Found a stone staircase leading up.%h.....#....#........%h@%h%hO####...........######'### .....#....... #.#..'###.########## #..# ##########.### %hhw #@.<###+ %hY7%h%h%G####.....######'#........#.#.....#.#.#.....#.#.#.....#.'.####.###.#..# #%h##.### #.@<# ###+# %hY5%h^%hV####....######'#.......#.#....#.#.#.....#.#.#.....#.'.####.##.#..# #+##.### #..@# %hN###+# %h Y3%hF %h  '...###.#.#.+.###There is a stone staircase leading up here.%h# %h7$ C2%h2- %hlP   .......#......... #...#....'###.########## #..# #########+##.### #..<###h.........####.#####.# h   warg (asleep) _You open the door.11.2 (7.3)...hh3.3 (9.40%hX _A warg comes into view. _There is an open door here.%h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%hj................#......... Pixie the Summoner#...........#.#......... Barachi of Cheibriados *****.%hή#...........#.#......... Health: 89/89 ========================#...........#.'......... Magic: 17/17 ========================####.##########......... AC: 9Str: 22#..##########+ EV: 11Int: 30##.###SH: 0Dex: 23#..<#XL: 11 Next: 18% Place: Dungeon:9###@#%hNoise: ---------  Time: 13113.3 (0.0)...h......#D) +5 woodcutter's axe###.#####.#Nothing quivered.#Zot (39670) .+.#h   warg##There is a stone staircase leading up here. _You open the door. _A warg comes into view. _There is an open door here.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hj................#......... Pixie the Summoner#...........#.#......... Barachi of Cheibriados *****.%h #...........#.#......... Health: 89/89 ========================#...........#.'......... Magic: 17/17 ========================####.##########......... AC: 9Str: 22#..##########+ EV: 11Int: 30##.###SH: 0Dex: 23#..<#XL: 11 Next: 18% Place: Dungeon:9###@#%hWNoise: ---------  Time: 13113.3 (0.0)...h......#D) +5 woodcutter's axe###.#####.#Nothing quivered.#Zot (39670) .+.#h   warg##%hkThere is a stone staircase leading up here. _You open the door. _A warg comes into view. _There is an open door here.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hn%h .hI(ally target)I   lightning spire (minion)%hJ13------===4.3 (169%hTII%h _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.%h ,%h G..hI ******I Your lightning spire shoots out a bolt of lightning at the warg!%h 7...h..I58II %hF`_The bolt of electricity hits the warg!%h S  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hV Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%h#%h................#......... Pixie the Summoner#...........#.#......... Barachi of Cheibriados *****.#...........#.#......... Health: 89/89 ========================#...........#.'......... Magic: 13/17 ==================------####.##########......... AC: 9Str: 22#..##########+ EV: 11Int: 30##.###SH: 0Dex: 23#..<#XL: 11 Next: 18% Place: Dungeon:9###@#Noise: ===------  Time: 13115.3 (0.0)......h...#D) +5 woodcutter's axe###.#####I#Nothing quivered.%hY#Zot (39668) .+.#h   warg (ally target)##I   lightning spire (minion)😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.  Your lightning spire shoots out a bolt of lightning at the warg! _The bolt of electricity hits the warg!Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hϙ................#......... Pixie the Summoner#...........#.#......... Barachi of Cheibriados *****.#...........#.#......... Health: 89/89 ========================#...........#.'......... Magic: 13/17 ==================------####.##########......... AC: 9Str: 22#..##########+ EV: 11Int: 30##.###SH: 0Dex: 23#..<#XL: 11 Next: 18% Place: Dungeon:9###@#Noise: ===------  Time: 13115.3 (0.0)......h...#D) +5 woodcutter's axe###.#####I#Nothing quivered[39;4%h5g9m.#Zot (39668) .+.#h   warg (ally target)##I   lightning spire (minion)😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.  Your lightning spire shoots out a bolt of lightning at the warg! _The bolt of electricity hits the warg!Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ................#......... Pixie the Summoner #...........#.#......... Barachi of Cheibriados *****. #...........#.#......... Health: 89/89 ======================== #...........#.'......... Magic: 12/17 ================-------- ####.##########......... AC: 9Str: 22 #..# #########+ EV: 11Int: 30 ##.### SH: 0Dex: 23 #..<# XL: 11 Next: 18% Place: Dungeon:9 ###@# Noise: ===------  Time: 13115.3 (0.0) ......h*..#%h T D) +5 woodcutter's axe ###.#####I# Nothing quivered .# Zot (39668)  .+ .# h   warg (ally target) ## I   lightning spire (minion) _The bolt of electricity hits the warg!Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (moderately wounded, ally target, 72% to hit)%h................#......... Pixie the Summoner#...........#.#......... Barachi of Cheibriados *****.#...........#.#......... Health: 89/89 ========================#...........#.'......... Magic: 12/17 ================--------####.##########......... AC: 9Str: 22#..##########+ EV: 11Int: 30##.###SH: 0Dex: 23#..<#XL: 11 Next: 18% Place: Dungeon:9###@#Noise: ===------  Time: 13115.3 (0.0)......**..#D) +5 woodcutter's axe###.#####I#Nothing quivered.[3%hJ3m#Zot (39668) .+.#h   warg (ally target)##I   lightning spire (minion) _The bolt of electricity hits the warg!Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (moderately wounded, ally target, 72% to hit)%h%h{.hI  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hAim: a warg (moderately wounded, ally target, 72% to hit)  The kinetic grapnel misses the warg.%h ****I IYour lightning spire shoots out a bolt of lightning at the warg!%h1A ..h.6.3 (17II%hS U _The bolt of electricity hits the warg!!%hS 😎 MP[-1] _You lost 1 mp, and now have 12/17 mp.%h  IYou barely miss the warg. The warg bites you. The warg completely misses you.%h# 😎 MP[-1] _You lost 1 mp, and now have 12/17 mp.%h$You barely miss the warg. The warg bites you. The warg completely misses you.Your lightning spire shoots out a bolt of lightning at the warg!  The bolt of electricity hits the warg!The warg dies!%h(****I   lightning spire (minion)%hr0 ....%hYszICheibriados thoroughly appreciates the change of pace.%h%87-2076%h^2I%hW _You hear a howl!😕 HP[-2] %hРc_You take 2 damage, and now have 87/89 hp.%h[8-5%hu ...<---hIh   wolf (wandering)%hI   lightning spire (minion) _You start resting.%hR 8Ially target)A wolf comes into view.%h8 ********I Your lightning spire shoots out a bolt of lightning at the wolf!%ho.yh.......II%h0p===9.3 (24%h49I%h> _The bolt of electricity hits the wolf! _😕 HP[+1]%h9 %h: %hI n..hII%hO A ******Ih  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the wolf!%h )h.....13==20.3 (13IIM_😕 HP[+1]M%hk%h.hIhI%hFBM_😕 MP[+1]  Your lightning spire shoots out a bolt of lightning at the wolf!%hlGoThe bolt of electricity hits the wolf!The wolf dies!%hM******II   lightning spire (minion)%hV.†....I%h89=111%h4I%h  _Cheibriados thoroughly appreciates the change of pace.😎 HP[+1] _Your hp is fully restored (89).%hg~ CII%h 7---2 _%h 2I%h %hn---30%hoRII%hs%h"II==458%h(II=57I%h4=6%ha _You start resting.%hY5%h4%hY3%h%h%hEU=2%h?%h!Y1%h%hY0%hJ%h{95%hP==49%h%hY8%h%hY7%h%h%hdC6%h%h%hV==5%hr%hY4%h%h%Y3%h%h%hpq6=2%h:%h~Y1%hZ%hY0%h%hZ39%h%h&:=%h18%h%h. Y7%h!%h'2.%h+045.3 (20.0)%hs+X17==6.3 (21%h+;6%hF7 _Your lightning spire fades away.😎 MP[+4] _Your mp is fully restored (17).%h54%h%h  #...#....'###.########## #..# #########+##.### #..<.>.#####'##%h....†...@.####.##### .+%h*0.0) %h%hh8.5 (2.24%h%hz f _Found a staircase to the Orcish Mines.%h ='%hµ %h #....#.#.#....#.#.#.....#.'.####.#.#..# #+#%hf Z##.### #..<# .>.#####'## %h ....†....@# ###.#####.# #.# #.+ .%hF [.####%h6 Y2%h# %h  ......'###.########## #..# #########+###.### #..<.>.#####'##...†.....###.#####+..#%h_ Y0%h %hI: Z...'###.########## #..# #########+##.### #..<.>.#####'##...†.....###.#####+..#.###.#%h= %hA> W==27%hC %h\ ! ###.########## #..# #########+##.### #..<.>.#####'##...†.....###.#####%h?] +#...##.##%h] ##. %hd %he C5%h i %h{ Q #..# #########+##.### #..<.>.#####'##%hY{ ...†.....###.##### # %h{ #.#.+#..@###. %h{ =# %hB o3%h  #..# #+ ##.###%hp  #..<# .>.#####'## ....†.....# ###.#####.#%hŗ " #.#.# #.#.+ #.@.#%h  #.### #. ##%hQ Y1%h %h  #..# # ##.### #..<#%hr  .>.#####'## ....†.....# ###.#####.# #.#.#%h V #.#.+ #@..# #.### #.. ####%h %ha <19%h %h #.### #..<.>.#####'##...†.....%h0 +###.#####.# #.#.#+...####..%h 6#### %h3 %h ;7%hD %h -#..# #########+##.###  #..<# .>.#####'## ....†.....# ###.#####.# #.#.# #.#.+ #.@.# %h #.### #...# #####%h %hp ;5%hM %h4####.##########..........#..# #########+###.###  #..<# .>.#####'## ....†.....# ###.#####.# #.#.# #.#@+ #...# #.### #...# #####%h%hC3%h%h*####'...###>....##%hs/%h/C2%h2%h9f 70.8 (22.3) _You open the door.%h+:%hf<u _Found an escape hatch in the floor.%hn x........%h <####.#.#..# #+###.### #..<# .>.#####'## ....†.....# ###.#####.# #.#.##### #.#.@...# #...###>.#.### ###.#...# #####%h `0 _%h %h [ ####.#.##..# #+###.### #..<# .>.#####'## ....†.....# ###.#####.# #.#.##### #.#.'@..# #...###>.#.### ####.##...#  There is an open door here.%h a08 _%h %h ####.#.# #..# #+### ##.### #..<# .>.#####'## ....†.....# ###.#####.# #.#.##### #.#.'.@.# #...###>.#.### #####.##...# %h! Y6%h) %h9 ####.#.# #..# #+### %hY: ^##.### #..<# .>.#####'## ....†.....# ###.#####.# %h: #.#.##### #.#.'..@# #...###>.#.### ######.#%h; B#...# %hGA %hA C3%hD %h#V  #..# #########+###.### #..<.>.#####'##%hV ...†.....###.##### #.#.#####.'...########..###@........%hY #.### ######.####...# ### %h\ %h#] ;1%h_ %hz #..# #+### %hz ]##.### #..<# .>.#####'## ....†.....# ###.#####.# %h͂ C#.#.##### #.#.'...##...###>#.### ######.###.#...# #####  There is an escape hatch in the floor here.%h x599 _%h_ #..# #+### ##.### #..<#  .>.#####'##  ....†.....#  ###.#####.# #.#.##### #.#.'...##...###>.##.### ######.###.##...# ##### %hq C7%h %hʵ %h #..# #+### ##.### #..<# %h% H.>.#####'## ....†.....# ###.#####.# #.#.##### %h #.#.'...# #...###>.%h L# #.### ######.###.# #...# ###### %h Y5%h %h #..# #+### ##.### %ho #..<# >.#####'## †.....# .#####.# #.#.##### %h t#.#.'...# #...###>.# #.### ######.###.# %h( #...# .# ##### ##%h+ %h ;3%h %h #..# #+### ##.### #..<# %h :.#####'## %hH s†.....# .#####.# %h z#.#.##### #.#.'...#%h  #...###>.# %hD #.### ######.###.# #...# #.# ##### ### %h Y1%h) %h0 a#..# #+###  ##.### #..<# #####'## †.....# .#####.# #.#.##### #.#.'...# #...###>.# #.### ######.###.# #...# #.# ##### ### %h! %h." <88%hx$ %h:6 #..# #+### ##.###  %h6 z#..<# '## †.....# #####.# #.#.##### #.#.'...#%h 7 4 #...###>.# #.### ######.###.# %hh7 #...# #.# ..##### ### ##%hk> %h> ;6%hA %hb ..# #+### .### #..<# '## .....# .#  #.#.#####  #.#.'...#  #...###>.#  #.### ######.###.#  #...# #.# ...  ##### ### #### 4%hp V# #+### .### ..<# '## # .# #.#.##### #.#.'...# #...###>.# #.### ######.###.# %hu /#...# #.# .... ##### ######### %h>x Y2%hW{ %h ##.< ##'## .... ###%h= .#.#####.'...##########..###>.........### ######.###..# #.#.....####%h B######## %h Y0%h %hŧ q.< ##'## .... ###.#.#####%h3 .'...##########..###>.........# #### ######.###.#.#..# #.#..@..#%h `########## %h %h <77%h %h 0<# '## # .# ## .#.##### %h; 2.## .#.'...##########.. ...###>.#.# %h .### ######.###.#.# ...# #.#...@.#  ### %h\ %h ;5%h %h ## <# '## ..#  #.# ### #.##### ..## #.'...##########.. .###>.........#.# ### ######.###.#@# ..# #.#.....# ############3%h ? #########+### #<# '# .  #### .##### ..### #.'...##########...# ..###>........ ### ######.###.#. ...#..... ############%h Y1%h* %h: q########........... #########+### %h #<# '# .#  ####.#### %hV .##### #.......## #.'...##########@..# ..###>.........#.#....... ### ######.###.#.# ###... ...#.....# ############%h Z69%h$ %hV2 .# #+###  %h4 # ## # # .# ####.#### .##### #.### .'...##.@.# ###>.#.#. ######.###.#.#####.# #.#.....# # #########%h9 %hx9 ;7%hO< %h?N # #########+###  # # ####.#### %hN z##### #.......### .. '...##########...###..$.) ###>.........#.#@........ # ######.###.#.#####%h;O ' #.#.....# ### # #########  %hNU Y4%hZ %hy z#+###  #  ####.#### .. #.......### .. ...##...###..$.).>.#.#.  ######.###.#.#####. #.#.....# ## # 2%hT %hM #+### ##...# ....####.#### ... #.......### ..##...###..$.).>.#.#. ######.###.#.#####.#.#.....# ### %h o0%hۮ #+### ..####.##.....%hC 7# ....####.#### ... #.### $.#%h #...###..$.). >.#.#..###.#.#####.%h #.#.....# ### %hȷ %hM <58%h %h #+### .. .# ####.##.# #.####.#### #.%h ? #.......### #$. ##...###..$.). .#.#..###.#.#####.%ht #.#.....# ### %h= Y6%hn %h2 #...........# ## #########+### ..  .# ####.###### #. # #.  ####.#### #.. %h  #.......### #$..... #########...###.@$.) ........#.#..... ###.###.#.#####..........#.#.....# ####################%h Y4%hl %h .# ## +### .. .# ####.##.# #.  ####.#### #.  %hE #.### #$....###..@.).....(#.#.......###.#.#####.  %h #.#.....# # %h %h_ ;2%h# %h- Y1%h82 %h g  '.# ............# ##. #########+### .. .#  ####.####### #. # #. ####.#### #.  #.......### #$@......... #########...###....).....( ........#.#...... ###.###.#.#####........... #.#.....# ##################### _You now have 510 gold pieces (gained 13).49%hJu .'.# ..#.# ##.  #+### .. .# ####.# #. # #. ####.#### #. # #.### #@..#...###....).....(.#.#.....%h .#.###.#.#####. #.#.....# ##  #6%hǕ ,%h %h1 #.# ##. %h w#######+### ..  .# ####.########........... ##.%h  ####.#### #. #.......### #.. ########...###.@..).....( ........#.#............... ###.###.#.#####..  #.#.....# ############ ######### _You now have 527 gold pieces (gained 17).%hg Y3%h) %hN :.# ##. +### .. .# ####.# #. # #.  ####.#### #.  #.### #... ...###..@.).....( %h; #.#...... .###.#.#####.  #.#.....# # %hS Y1%h%hFu# ###. %h(+### #.. #.# ####.##.#%h# #.# ####.#### #.# #.%hT### #...#...###...@).....(##.#......%h:3#.###.#.#####.# #.#.....# # %h}%h%D39%h%h?# ###. +### #.. #.# ####.# #.# # #.# .#### #.# .### #...# ...###....@.....(# #.#......# .###.#.#####.# .#.....# #  %hbD%hEC7%h J%h{ # ###. +### #.. %h,~ #.# ####.# #.#  # #.# .#### #.# ### #...# ...###....)@....(# #.#......# ###.#.#####.# #.....# #%h~A   You see here a +0 hand axe.%h%h+5 %h_%h%hP # ###. +### #.. #.# ####.# #.# # #.# .#### #.# ### #...# ...###....).@...(# #.#......# .#.#####.# .....# #  %ho3%h# ###. +### #.. #.# ####.# #.#  #.# .#### #.# ### #...# ...###....)..@..(# #.#......# .#.#####.# ...# #  %h?Y1%h %h+# ###. +### #.. #.# ####.# #.# #.%h# #### #.# ### #...# ...###....)...@.(# #.#......# .#.#####.# ...# #  %hZ28%h%h?%h@d# ###. %h@g+### #.. %h]A>#.# %hAQ####.#%h1 %h#.%hI0# %hWl#.#  #.# ### #...# ...###....)....@(# #.#......# #.#####.# .# #  %h%h;6%h!%hA%h Ic# ###. %hIf+### #.. %hbK>#.# %hKQ####.#%h~L %hM#.%hM0# %h N#.%hN0# %hO #.# ### #...# ...###....).....@# .#......# %h^R.#####.# .# #  %h`Y4%hb%hm}o3%h  .# .. ....# ###. #+### #.. #.#  ####.######## #.# #.# ### #..# ..### #.........@.# #...###....)......# #.#......# #.#####...........# ..# ############# ### _d - 54 stones (gained 6)1%htF.# .# .. .....# ###. ##+### #.. #.#  ####.######## #.# #.# #### #..# ...### #...........##...###....)......# .#.#......##.#####...........# ...# ############# ####19%h@.+.# .# .. ......# ###. ###+### #.. #.#  ####.######## #.# #.##### #..# ....### #...........# ###...###....)......#.#.#......# #.#.#####...........# ....# ############# #####7%h%hKv.#.+.# .# .. .......# ###. ####+### #.. #.#  ####.######## #.# # #.# #.#### #..# .....### #...........# ####...###....)......# ...#.#......# ##.#.#####...........# .....# ############# ######5%h$9.#.+.#.#%h$< ...# ###.#+### #.. #.# ####.#%hU% #.....#  # #.....#%h%^#.#### #....#.### #.....# #####...###....)......# ....#.#......#%h(8#.#.###.# #.....# ##%h,C3%h-%h1%hDl.#.+.#.# ..%h-E.# ###.#+### #.. #.# ####.# #.....# #%hEN #.....##.#### #....#.### #..%hF...# ######...###....)......# .....#.#......# %hvFV.###.#.#####.# .#.....# ##%hM%hN;0%hS%h]f##'########Y....#....+%h]g....# $..# .. ..........# ###. #######+### #.. #.#  ####@######## #...........#  # #.# ####.#### #.%hg.#.......### #..........# #######...###....)......#Y   yak (asleep) %hi......#.#......# #.###.#.#####...........#.#.....# #############%ho%h&z2272.6 (101.8)%hzk4.7 (103.908%h%hV _A yak comes into view.%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hR$%hG&Q Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X + Kinetic GrapnelForgecraft%h&1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft%h['1% 3 Select a spell to cast[!]/[I] toggle spell headers%hgX %h` %hj c##'########Y...Pixie the Summoner ..........#...Barachi of Cheibriados *****. ..........+...Health: 89/89 ======================== ..........#$.Magic: 17/17 ======================== ..........#..AC: 9Str: 22 ..........# ###.EV: 11Int: 30 #######+### #..SH: 0%hk @Dex: 23#.#XL: 11 Next: 21% Place: Dungeon:9####@########Noise: ---------  Time: 13274.7 (0.0)#...........#D) +5 woodcutter's axe##...........#Nothing quivered ####.#### #...........#Zot (39508) #.......### #...........# #######...###....)......#Y   yak (asleep) ......#.#...............# #.###.#.#####...........# #.#.....# ############# %hm _You now have 527 gold pieces (gained 17). _You see here a +0 hand axe. _d - 54 stones (gained 6) _A yak comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hsv ##'########Y...Pixie the Summoner ..........#...Barachi of Cheibriados *****. ..........+...Health: 89/89 ======================== ..........#$.Magic: 17/17 ======================== ..........#%hUx ..AC: 9Str: 22 ..........# ###.EV: 11Int: 30 #######+### #..SH: 0Dex: 23#.#XL: 11 Next: 21% Place: Dungeon:9####@########Noise: ---------  Time: 13274.7 (0.0)#...........#D) +5 woodcutter's axe##...........#Nothing quivered ####.#### #...........#Zot (39508) #.......### #...........# #######...###....)......#Y   yak (asleep) ......#.#...............# #.###[30%hz m.#.#####...........# #.#.....# ############# _You now have 527 gold pieces (gained 17). _You see here a +0 hand axe. _d - 54 stones (gained 6) _A yak comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ##'######## Y...  Pixie the Summoner ..........# ...  Barachi of Cheibriados *****. ..........+ ...  Health: 89/89 ======================== ..........# $.  Magic: 14/17 ===================----- ..........# ..  AC: 9Str: 22 ..........# ###. EV: 11Int: 30 #######+### #.. SH: 0Dex: 23 #.# XL: 11 Next: 21% Place: Dungeon:9 ####@########  Noise: ---------  Time: %hm 13274.7 (0.0) #...........#  D) +5 woodcutter's axe  # #...........#  Nothing quivered ####.#### #...........#  Zot (39508) #.......### #...........# #######...###....)......#  Y   yak (asleep) ......#.#...............# #.###.#.#####...........# #.#.....# ############# _A yak comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep)%h`w##'########Y...Pixie the Summoner ..........#...Barachi of Cheibriados *****. ..........+...Health: 89/89 ======================== ..........#$.Magic: 14/17 ===================----- ..........#..AC: 9Str: 22 ..........# ###.EV: 11Int: 30 #######+### #..SH: 0Dex: 23#.#XL: 11 Next: 21% Place: Dungeon:9####@########Noise: ---------  Time: 13274.7 (0.0)#...........#D) +5 woodcutter's axe##...........#Nothing quivered ####.#### #...........#[0;10;%hS/1mZot (39508) #.......### #...........# #######...###....)......#Y   yak (asleep) ......#.#...............# #.###.#.#####...........# #.#.....# #############Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (asleep)  You lock target on the yak and prepare to deploy your bee.==5.7 (17) Winding %h  Aim: a yak (asleep)  You lock target on the yak and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 14/17 mp.%hJo--6. %h"%h%@ _You continue winding your clockwork bee...%h9O  You continue winding your clockwork bee...%h@1.%h%h?***II   lightning spire (minion)*   dormant clockwork bee (minion)%hq%hq†%hr†%h6s*%hsI%hQ{%hh %h %h 32%h& 6%h#6 %hCT_Cheibriados appreciates the change of pace.%h%hk%hI%hI%hS%ha %h%hN_Your Dodging skill increases to level 3!%h%h=,I%hʶ%hII  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)%h%\ %hb YIY   yak (ally target)I   lightning spir%hUc *   dormant clockwork bee (minion)%hNd o5----7 _%hj 6I%ho _😕 HP[+1]%hXMyIy   9/17 -----I %h%h=#########  %hPYou wind your clockwork bee back up and it locks its sights upon the yak!  %h`😕 MP[-1] %h\_You lost 1 mp, and now have 9/17 mp.%h%hYk  y†The yak gores your clockwork bee.Your clockwork bee barely misses the yak.%h~ Your lightning spire shoots out a bolt of lightning at the yak!  The bolt of electricity hits your clockwork bee.Your clockwork bee resists.  The bolt of electricity hits the yak.The yak dies!  Cheibriados appreciates the change of pace.%h~ %h2 %h *%h& *%h *%h I%h {I   lightning spire (minion)%h y   clockwork be%h †y†I3144===84II _Cheibriados raises the support of your attributes as your movement slows.%hmW*II*   dormant clockwork bee (minion)%hXk---93%hxm%hInI%hTo%hs %ht%h*u>_Your clockwork bee winds down and falls to the ground.%h+8##'#######....# ...+... $. .. ..........##. #######+### #.† #*# ####@######## #..I  # ###.#### .......### #..... #######...###....)I ......#.#....##.#.#####............#.....# #############%hnsg6=10/17==---301.5 (2.21II%hc  You see here a yak corpse. _😕 HP[+1] MP[+1]%hV 2I%h/ %h ;I%h \  You need a visible target to rewind your bee! (Use ctrl+direction or * %h W_direction to deconstruct it instead.)%hc#II%ho2.5 (1.00 _%h?;I%h%hn :I%hr 7=379%hx RII%h _😕 HP[+1]%h4%h%h~8==786%hZa _You start resting.%hY5%h%h1=4%hb%h.*   dormant clockwork bee (minion)%h} 8.5 (5 _Your lightning spire fades away.%h#G†%h89=9.5 (63%h%hT( _You start resting. _Your lightning spire fades away. _Your dormant clockwork bee falls apart.  😎 HP[+2] MP[+1] _Your hp is fully restored (89).%h M #.#  #### ##'#######.## ....#+..... $.. ... ..........##.# #######+### #.†.# #@# %hN 1####†######## #...........#  # #...........# ####.#### #...........#...#..#.##%h% %h{& p11.6 (2.11 _%h. %hdB _You see here a yak corpse.%h#.####.# .# #.##### #'######## ......# # ......#+ ......## .$...# ... .........# ###.# ######+### #.@.#%h" #†### ####†########  #...........#  # #...........###.#### #...........# .......### #...........# ######...###....)......# .....#.#...............#%hf%hk3.769 _%he %h  Things that are here: _a yak corpse; a yak corpse; a yak corpse%h....# ## .####.# .# ####.##### '######## ##........# # .........# + #........## #...$....## #........# ........# ###@# #####+### #.†.#  #†### ####†########  %h#....  # #.... ##.#### #.... ......### #..... #####...###....)%h<%h22==5.87 _%h%he _😎 MP[+1]%h%h1C  Skill  Level Cost  Apt Skill  Level Cost  Apt %hl a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0           b - Axes   0.0   0.8  +1   k * Summonings  10.9   8.5  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1  %h0 d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Air Magic   6.3   5.9  +1               o - Invocations   4.0   5.9  -1   f - Armour   7.0   5.7  +2   p - Evocations   0.0   0.8  +1  g + Do%hеdging3.3   3.4  +1   q - Shapeshifting   0.0   1.0   0   h - Shields   0.0   0.8  +1       i - Stealth   1.7   2.0   0                                            [4%hFp0m  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h> %hH %hT /....###Pixie the Summoner .####.#Barachi of Cheibriados *****. .#####.#####Health: 89/89 ======================== '######## ##........#%hLW Magic: 12/17 ================-------- ........# .........#AC: 9Str: 23 ........+ #........#EV: 12Int: 31 ........# #...$....#SH: 0Dex: 24 ........# #........#XL: 11 Next: 34% Place: Dungeon:9 ........# ###@#Noise: ---------  Time: 13315.8 (0.0) #####+### #.†.#D) +5 woodcutter's axe#†###Nothing quivered####†########Zot (39467) #...........###...........# %hZ A##.#### #...........# ......### #...........# #####...###....)......# _Your hp is fully restored (89). _You see here a yak corpse.  Things that are here: _a yak corpse; a yak corpse; a yak corpse _😎 MP[+1]%h:z Q%h4%h%hD%hGJ6 _%h%h$Y5%h%h%hY4%hA!%hO"%h #%3%h#%hq*%h3%hQ5%h 6%2%hc7%h?%hP%hQ%hR13%hR==%hS%1%hS%hW%h]%h^%h_%0%h_%hc%h2i%hi%hlj&59%hj%ho%h}u%h4v%hv%8%h^w%h{%h %h΁%hQ==%h΂7%hK%h%h%hԍ%hU%6%hώ%h%h%hr%h%5%h%hǞ%hu%h7%h4%hd=%h%4%hb%h~%h%h%h%3%h'%h/%h%he%h%2%hn%h&%h%h%h2%1%h%h%h%h%h=%h0%h%h(%h%hS%h&49%h%h%h%h%hR5%h==%h%8%h%h\ %hA%h%hq%7%h%h!%h+%hm,C6%hM0%hzG%h0I%hI%5%hYou take 3 damage, and now have 86/89 hp. _You lost 2 mp, and now have 5/17 mp.%h/  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hz%h} Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft%h8~3%4  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%%h~2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%hڼ[#).......#####........#Pixie the Summoner #........#.. +........Barachi of Cheibriados *****. %h#........#.# #.......Health: 86/89 =======================- #....)...#.# #......Magic: 5/17=======----------------- #..........# .....AC: 9Str: 23 #.....)..### ...EV: 12Int: 31 #####.#### #'#SH: 0Dex: 24  #....##Y####%hdXL: 11 Next: 34% Place: Dungeon:9  #.#####@I..#Noise: ===------  Time: 13404.1 (0.0)  #.#####.#####D) +5 woodcutter's axe ##'######## ###........#Nothing quivered ..........####..........#Zot (39378) Contam ..........+....#........# ..........######........#Y   elephant (trample, ally target) ..........# #........#%h#I   lightning spire (minion) ..........# ###.###### #######+### #.†.#😕 HP[-3] MP[-2]You take 3 damage, and now have 86/89 hp. _You lost 2 mp, and now have 5/17 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.%h8$%h#).......#####........#Pixie the Summoner #........#.. +........Barachi of Cheibriados *****. #........#.# #.......Health: 86/89 =======================- #....)...#.# #......Magic: 5/17=======----------------- #..........# .....AC: 9Str: 23 %h*#.....)..### ...EV: 12Int: 31 #####.#### #'#SH: 0Dex: 24  #....##Y####XL: 11 Next: 34% Place: Dungeon:9  #.#####@I..#Noise: ===------  Time: 13404.1 (0.0)  #.#####.#####%hD) +5 woodcutter's axe ##'######## ###........#Nothing quivered ..........####..........#Zot (39378) Contam ..........+....#........# ..........######........#Y   elephant (trample, ally target) ..........# #........#I   lightning spire (minion) %hae..........# ###.###### #######+### #.†.#😕 HP[-3] MP[-2]You take 3 damage, and now have 86/89 hp. _You lost 2 mp, and now have 5/17 mp.%hCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h; %h#IYou shape a spike launcher from a nearby wall.  The elephant tramples you. You hold your ground!0--3----5.1 (17%h(6I%h  The elephant tramples you. You hold your ground! _The elephant closely misses you.  %h😕 HP[-6] MP[-2]  You take 6 damage, and now have 80/89 hp. _You lost 2 mp, and now have 3/17 mp.%h)vII-%hAII%hoP _Unknown command.%h^M I You hit the elephant. The elephant completely misses you.%hN i-66%hW %h[ X _The elephant misses you.%hd6 IYou completely miss the elephant. The elephant completely misses you.1--4=---75%hiO _The elephant trunk-slaps you but does no damage. _😕 HP[+1] MP[+1]%h A  IYou slash the elephant! The elephant closely misses you.=84%h? SII%h p _The elephant trunk-slaps you but does no damage.%hM IIYou hit the elephant but do no damage. The elephant barely misses you.%hG2=-93%hoKII%ht _The elephant misses you. _😕 HP[+1]%h'  You slash the elephant!You kill the elephant!%h†II   lightning spire (minion)%hdA 40=10%h2 _Cheibriados appreciates the change of pace.%hJ QII%h"v _Your Summonings skill increases to level 11!%h: w.. ?..#)####..#. +.........#.......)...#.# #...........# ..........)..### ... #####.####'# ...#######.I..#  #.# ####.#### ##'######## ###......####..........+......#I####.#........# ..........##.######II3==--2.2 (2.10) I%h  _Cheibriados appreciates the change of pace.Your Summonings skill increases to level 11! _Your magical contamination has completely faded away.You see here an elephant corpse. 😕 HP[+1]%hH5==69%ho8%h47%h1%hY6%hl==5%hQ%hw54%h3%hY3%h %hxT6=%h;2%h%hL6=%h;1%h<%hoY0%h%hZ59%h%hh7==%hr18%h%hY7%h'%hY6%h%h"%h87=5%hy%h;a _You start resting.%h %h9 ;4%h %hkY3%h%h#v--.#%h#029.2 (17.0)%h$<89=%h$a30.2 (182%hM*%h; _You start resting. _Your lightning spire fades away.  😎 HP[+6] MP[+3]  Your hp is fully restored (89). _You regained 3 mp, and now have 7/17 mp.%h.<%h =108==49%h U=8%h+ %h %h Y7%hq %h %h ;6%h %h9 %h V==5%h? %h Y4%h %h^ %h ;3%h %h, %h y9=2%h %h %h %h4 ;1%h4 %h Y0%h %hG Z39%hR %h :=%hx 18%h %hf Y7%h %hV Y6%hb %hi S10/17%h O==5%hD %hM Y4%h. %hU Y3%h %hL %h C2%h @==101%h! =%h" &29%hv# %h % %h) %h* %h* %8%h+ %h%- %h0 %h1 %ho2 %7%h3 %h4 %hz7 %h{8 %h-9 %6%h9 %hr; %hU? %h\@ %hA =%hA 5%h|B %hC %h^G %hI %hJ %4%hK %hM %h P %hP %h]Q %3%hQ %hS %h_U %h)V %hV 2%hFW =%hW %2%hbX %hZ %hg 1019=8%hRj ,%h*r %hr %hus %7%hs %h u %hw %hax %hx %6%hoy %hz %h} %h~ %hK 13%h ==%hZ %5%h %h %hL %h %h %4%h %h% %h| %h< %h %3%hH %hV %h %hӏ %h %2%h %h# %h %h %==%h 1%h\ %h %h Y0%h %h L4=%h{ <09%h %h~ o8%h+ Y7%hS %h Y6%hټ %hX =5%h 43%h/ %ho r5==2%h %hv %h Y1%h %hx Y0%h %h/ [299%h %h %he V==8%h %hK Y7%h %h Y6%h{ %h 6=5%h %h Y4%h] %h4 o3%h Y2%hn %h %h U=1%h %h Y0%h %h %h" -92.2 (62%hk# 17==3.2 (6389%h( %h}2   Your hp is fully restored (89). _You regained 3 mp, and now have 7/17 mp. _You start resting.  %h#3 😎 MP[+10]r mp is fully restored (17).%hmJ%h6M#.)).)#'###### .. ?)#####. +.#...#)...#.# #........#.....# #........#.....)..### #........# #####.#### ...†#######....#  #.#####.#####Zot (39289) ....#.....#.##7 _%h\K%hm_2 M#####)### #. #.)).)#'###### .. ?)####. +.)...#.....# #........)..### #..@.....# #####.#### ###'######...†######....#  #.#####.#####There is an open door, spattered with blood here.%h`gA5 %hg_%hwl%h(m #...# ## ####)### #. )).)...# ##'####### ..# #.....?..# )%h#####.# .#.. +.# ........#.# #.# ....)...#.# #.%h# ..........# #.# .....)..### #........# ####.#### ###'###### #....# %h#†#### #.#####....#.# ####.##### #'######## ###%h####..+....%h%hC3%h%hP#.###   #...# ## ####)### #. )).)...# ##'####### .# #.....?..# #####.# #.. +.# %h{ ...#.# #.# )...#.# #.# ....# #........# ....)..### #........# ##.#### ###'###### ....# #†#### .#####....# .# ####.##### '######## #######..%h==1%h #.# #.###  ...# ## %h M###)### #. ).)...# ##'####### # #.....?..# #####.# %h j#.. +.# ...#.# #.# )...#.# #.# %h....# #........# ...)..### #........# ##.#### ###'######..# #†#### #####....# # ####.##### ######## ###%h!uzz   wight (wandering)%h-%3501.8 (8.6)%h0L.z%hV1k3.9 (10.7)79%h;%hcSx _A wight comes into view. It is wielding a +0 long sword.%hc  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,8 %h$: e Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast%h: [!]/[I] toggle spell headers%hq# %h&& %hW. #.#Pixie the Summoner #.###Barachi of Cheibriados *****. #...###Health: 89/89 ======================== ###)### #.Magic: 17/17 ======================== ).)...# ##z#######AC: 9Str: 23 ......# #.....?..#EV: 12Int: 31 ......#####........#SH: 0Dex: 24 ......#.. +........#XL: 11 Next: 40% Place: Dungeon:9 ......#.# #.....@..#Noise: ---------  Time: 13503.9 (0.0) ..)...#.# #........#D) +5 woodcutter's axe ........# #...[30%hDw m.....#Nothing quivered ...)..### #........#Zot (39279) ##.#### ###'###### ...##†####z   wight (wandering) #####....# #####.##### ######## ###........#😎 MP[+10] _Your mp is fully restored (17). _There is an open door, spattered with blood here. _A wight comes into view. It is wielding a +0 long sword.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.#Pixie the Summoner #.###Barachi of Cheibriados *****. #...###Health: 89/89 ======================== ###)### #.Magic: 17/17 ======================== ).[0;1%hz 0m)...# ##z#######AC: 9Str: 23 ......# #.....?..#EV: 12Int: 31 ......#####........#SH: 0Dex: 24 ......#.. +........#XL: 11 Next: 40% Place: Dungeon:9 ......#.# #.....@..#Noise: ---------  Time: 13503.9 (0.0) ..)...#.# #........#D) +5 woodcutter's axe ........# #........#Nothing quivered ...)..### #........#Zot (39279) ##.#### ###'###### ...##†####z   wight (wandering) #####[0;10;1%h.} m....# #####.##### ######## ###........#😎 MP[+10] _Your mp is fully restored (17). _There is an open door, spattered with blood here. _A wight comes into view. It is wielding a +0 long sword.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'zIzally target)I   lightning spire (minion)13------===4.9 (18II ######## ###........# _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.%h ##..## ###)### #. ).)...# ##'####### .....z..?..####........ +# #%hj )........I)..### #........ ##.#### ###'##### ...# #†#### ###.... # ####.##### ######## ###........ .......####..%hB %h %hݛ ].zI%hK y---7.1 (2.26 _%hť LII%hͨ %hЫA...# ## ##)### #. .)...# ##'####### .....# #.....?..# #####........# #.. +...z....# #.# #........# )...#.# #.# .....# #.I# )..### #........# #.#### ###'###### ..# #†#### ### #....# ####.##### ####### ###........# %hͬI ......####..+....#%hӮ%hT%h̳%h  A wight comes into view. It is wielding a +0 war axe.%hF zz..zIzz 3 wights (1 ally target)IA wight comes into view. It is wielding a +4 war axe.%hf *******IIYour lightning spire shoots out a bolt of lightning at the wight!%h,zz.....I%h-r===9.2 (2.14%hU:%hUj _The bolt of electricity hits the wight! x2%hY#)### #z )...# ##z#######...# #.....?..# #####........# #.. +.# #.# #.# )...#.# #.....z..# .....# #.......I# )..### #.......@# #### ###'###### .# #†#### ## #....#  ####.##### ###### ###........# .....####...# I+....######%hh,%h u'z.zI%h8N  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!The wight is destroyed!Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!  The wight is destroyed!  Cheibriados appreciates the change of pace.%hZ*******I   wight%h-P: 78/86 (89)---P: 14/17 =-----Cheibriados appreciates the change of pace.  The wight hits you with a +0 long sword!You feel drained.  --more--%h%h6 )z)....Iz 2 wights (1 ally target)  A wight comes into view. It is wielding a +0 great sword.%h}  ******IIYour lightning spire shoots out a bolt of lightning at the wight!%hez)....I%hT3/87----111.4 (2.21) Drain%h,AII%h{  Your lightning spire shoots out a bolt of lightning at the wight! _The bolt of electricity hits the wight!  %h3😕 HP[-16] MP[+1]You now have 87 max hp (-2). _You take 16 damage, and now have 73/87 hp.%h" 6-You hit the wight.The wight hits you with a +0 long sword.You feel drained.%h /  --more--%h] %h5j 'zII%hpk A --2.4 (1.0 _%hu 8I%h _You now have 86 max hp (-1).%h%hlv.zII%hw--30%hSII%h _You hit the wight. The wight barely misses you.%hFa  You hit the wight.%h_Z .zI%h`bIThe wight hits you with a +0 long sword!%h;|  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!The wight is destroyed!%h-*******   wightI%hX...)...%h3I%h,60/87----=2==%hE468%htSII%h&  The wight is destroyed! _Cheibriados appreciates the change of pace.  😮 HP[-13]  %hYou now have 87 max hp (+1). _You take 13 damage, and now have 60/87 hp.%hB  %hB  %hC 0You slice the wight!!%hD You destroy the wight!%hD %hM %h?N 0)I%hN yI   lightning spire (minion)%hgO !%hf~ 1----3--57I%h) _Cheibriados appreciates the change of pace. _😮 HP[+1]%hO6%ho$ %h=_You start resting.%h%h#5%hO==5%h%hO%hc2=4%h]%h%h%hC3%h9%hp%h?C2%h%hV%hXz3===1%h%h%h%h7 %h%hD59%h%h%hKP46=%h;8%h0%h%hHC7%h!%h$%h=%C6%h(%hv+%h,U55%hq.%hg1%h 2U=4%h)<o3%h=%hW %h}Z :80%h[ N=1%hW] %h` Y0%hrb %hd Z09%hg %hj %hm q1=8%hm %hp Y7%hTs %hv Y6%hx %h{ <2%h#| ;5%h6~ %h Y4%h %h Y3%h %hh <3%hٍ ;2%h %hΒ Y1%hZ %h Y0%h %hN 4=199%h %hd Y8%h) %h Y7%h֫ %hk 5=6%h° %hp Y5%hʵ %hx Y4%hҺ %hY w63%h %hR Y2%h %h %h| -90.4 (59%h 87=1.4 (601%h %h   You regained 5 hp, and now have 66/87 hp. _Your mp is fully restored (17). _You start resting.  😎 HP[+21]Your hp is fully restored (87).%h %h[ %h %hB ...# ## ##)### #) )...# ##'#######.# #..)..?..#.#####........#.#.. +...)....# .....#.# #.#)...#.# #........#%h#E ......# #......@.#.)..### #........# #.#### ###'###### ..# #†#### ### #....# ####.##### ####### ###.#.####..#.+....#.#%hL %huM K89 _%hU %hi $  Things that are here:%h$x @ #.### ...# ## ###)### #) ).)...# ##'#######.# #..)..?..#.#####........#.#.. +...)....#%hy .....#.# #.#)...#.# #.#......# #......).# ...)..### #........# ##.#### ###'###### ...# #†#### #### #....# ####.##### ######## ###.#.####..#a +0 long sword; a +0 robe%h `7 _%h %h] ?78 M ## ...# ## ###)### #) ).)#'###### #..)..?####..... +...).)...#.......# #......). ...)..### #........ ##.#### ###'######5%h %hP 78 M'##### ## ...# ## ###)### #) ).)#'###### #..)..?####..... +...).)...#.......# #......). ...)..### #........#.#%hG =3%h 78 M...†..### #'##### ## ...# ## ###)### #) ).)#'###### #..)..?####..... +...).)...#.. ........# #......).#%h. Y1%h& %h-= 78 M...'. ...†..### #'##### ##%h?  ...# ## ###)### #) ).)#'###### #..)####..... +...). ..)...#.# #........#%hG %heH <78%hQ %hBc Y7%hEj %h .'.#.†..### ##'#####  #.# %h c #.###  #...# ###)### #)).)...# ##'#.# #..).@...#%h4 K.#####........#.#.. +...)....#.#.# #........# ...)...#.# #........# %h .# #......).# ....)..### #........# ###.#### ###'###### ....# #†#### %hV p_u - 2 scrolls labelled SOOFUD FUCZEY (gained 1)%hw Y5%hc %h_ .'.#.†..####'##### #.# #.### #...# ##%h #)### #) .)).)...# ##'#.# #..)@....# ).#####........#.#.. +...)....#%hP x.#.# #........# ....)...#.# #........# .# #......).# .....)..### #........# ####.#### ###'###### #....# #†####%hA C3%h· %h %h %h .'.#.†..####'##### #.# #.###%h G #...# ###)### #) #.)).)...# ##'#.# #..@.....# #)%h k.#####........# #.#.. +...)....# #.#.# #........# #....)...#.# #........# #%h F.# #......).# #.....)..### #........# #####.#### ###'######  #....# #†####%h* %h 0609.8 (18.4%hI j11.9 (20.51%h* %h t  Things that are here: _a +4 war axe; a +0 robe%ht(.........%hO%h`Y#†..### ... #####'##### ...  #.# .. #.###.. #...###.  %h*bF######)### #)..)).)...# ##'####### ..........# #..).....##).#####.##.#.. +...)....#  #.#.# #........#  #....)...#.# #.#  #..........# #).#  #.....)..### #........#  #####.#### ###'######  #....# #†####  #.#### #....#%hk%hlK69 _%hr%h{ #####'##### .... #.#  ... #.### .. #...###..######)### #). %h###.)).)...# ##'#######..........# #..).....##).#####........# ###.#.. +@..)....#  #.#.# #........# #....)...#.# #.# #..........# #).# #.....)..### #........# #####.#### ###'###### #....# #†#### #.#### #....# #.#  ####.#####%hrY6%h%h#####...'#.##%hNY5%h%h(9  #####'##### .... #.# ... #.### ..# #...# ##.. ######)### #).  ###.)).)...# ##'# #%hi#.# #..).....#.#).#####........##.#...@...)....# #.#.###.#%hi" #....)...#.# #.# #.# #......).# #.....)..### #........# #####.#### ###'###### %h #....# #†####  #.#### #....# #.# ####.##### _You open the door.%hY3%h %h+   #......†..### ..  #####'#####.#.# ... #.###  ..# #...# ##.  %hm-  ######)### #). #.)).)...# ##'####### #....# #..).....# ..#)#####@.......# ###.#...'...)....# #........#.###.# #....)...#.# #..# #..........# #......).##.....)..### #........#####.#### ###'#######....# #†#####.#####....#  There is an open door here.%h. [m%h7 <÷%h$: J1 _%h;A %hpV T#...'.# ..... #......†..### . #####'#####.#.# ... #.###  ..# #...# ##.  ######)### #). #.)).)...# ##'####### ..%hW # #.@).....# .#)#####........# ##.#...'...)....#  #........#.###.#  #....)...#.# #..#  %hW |#..........# #......)#  #.....)..### #........#  #####.#### ###'#######....# #÷####%h` Z59%hg %ho [78 M+#*K45^..........'.#......†..###. #####'#####. . ### ..#.# #...# ##...  ######)### #).# ##.)).)%hq ##@####### ... #..) .#)####.... #..'...)#........#.###........#%h^ Y7%h %hа  .# #4.... .#*K45^....... ...'.# ......# ......†..### .. ####'##### ..... #.# #... # #.### ..#.# #...# ##....#%hs ####)### #)@# #.)).)...# ##'####### ..# #..).....# )#####........# #.#...'...)....# #........#.###........# %h t#....)...#.# #........# #..........# #......).# #.....)..### #........#  There is an open door here.%h `5 _%h| %h 78 M########## ....>...... #4...#*K45^....'.# .# ......†..###.# ####'##### ..... %h .#### #..#  #...# ##@...######)### #).#### #.)).)##'###### ..%h  #..) #).......#####........#%h -28.0 (16.1 %h 30.2 (18.32%h %h ^ _Found a staircase to the Lair.%h8 E.'...'.%h9 %h[I %hq  ##...... ######### #.....># #....#*K4.^ ..'.# #.......# .....†..### #.. ###'##### #.....# #.# %hMs (#...## #.### #.@#.#  #...# ##....# ####)### #).#### )).)...# ##'####### ..# #..) )#####........# .#...'...)....# ........#.###.. ....)...#.# #........#%h Y0%hF %h . #. ######## #.....># #....#*K..^ ..'.# #.# ....†..### #.. ##'##### #.....#  #.# %h` #..@##  #.### #..#.#  #...# ##....# ####)### #).#### )).)...# ##'####### .# #..)#####........##...'...)....#...#.###.%h Z48%h %h ~#######. #. ####### #.....># #....#*...^ ..'.# #.# ...†..### #.. %h #'##### #....@# #.# ##...## #.### #..#.# ...# ##....# ###)### #).#### ).)...# ##'######## #..)#####........##...'...)....#%h Y6%h+ %h 78 M  ####### .# ##......<# ######>........# #......#*...^.....'. %h ...†..### #.....@.#'##### ##.....## ##...#### #..# #...###....##).#%h9 /6.6 (6.4) %h %h h8.7 (8.54%h %h [ _Found an escape hatch in the ceiling.%hA:......%hB%hG%hwj ### #.#  ######## #..# ##....<# ######## #.....>..#.###......#.#....^...........#....'.# #.# ....†..### ..##'#####..##  #.# #...##  #.### #..#.#  #...# ##....# ####)### #).#### )).)...# ##'#######.# #[40%hkFm..).....#%h2sY2%h^y%h ## ### #.#  ######## #..# ##....<# ######### #.....>.#.###...#.#....^..@........#....'.###.#.... .....†..### ..# ###'#####..## #.# #...## #.### #..#.#  #...# ##....# #####)### #).####)).)...# ##'#######[0;10;1%h4m39%h\%hK##...## ##.....## #.# ##.###### #.# ##.<#  #.....>.# ###.# #....^...# '.###.......#....#†..### #.......# .#'##### ##.....##  #...# ##....#%he)### #).#### %hY7%h%h##...## ##.....## #.# ##.###### #.# ##.<#  #.....>.# ###.# #....^...# %hY '.###.......#....# †..### #.......# ..# '##### ##.....## # 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#....... # ##............<%h%hj%h;0%h%hn ##.#.'........#%hv#........# #........# ##...#####  ##.....## #.......# ## ##.......%h .# #...... .# ##............%hZ88%h%h  ##.#$%h .'........##........# #........# ##...#####  ##.....## #.......## ##....... .%h .# #.......# ##......%hF%h;6%h%h% #..$%h%.'........#........ #........ ##...  ##.....## #.......## ##........# #......%hy&.# ##......%hr*Y3%h-%h ? #.$.'....%h?#.... #..... ##...  ##.....## #.......## ##........#%hL@ #.......# ##......%hDY1%hLH%hAY ##..$.'...+.%hY#.... #..... ##... ##..... #....... +##### ##........#%hZ #.......# ##......%h^%h_<79%ha%hrG  #%hs) #..$.'... +.#.... #..... ##... ##..... #..... #+#####%h9t5 ##......# #.......# ##......%h~x%hy;7%h{%h  # #..$.'...%hD +.#.... #.... ##... ##.... #.....#+##### ##......#%h #.......# ##......%h%hK;5%hZ%hPi  # #..$.'... +.#... # ##..%heR ##... #....#+##### ##.....# #......# ##.....%h%h;2%hN%h  # #..$.' +.# # ## ## ##+##### ## #.# # #.# ##%hY0%h\%h.   # #...' +.## # ## ## #  ####+##### ##  #.# #  #.# ##687%hN    # #.' +.# ## #  ## # ####+##### ## #.# # #.# ## _You now have 539 gold pieces (gained 3).5%h- I  #. +. ###   # ####+##### ##%h.  #.# # #.# ##%h=2 Y3%h5 %hF @ ##################.................+@#####################........# ########### #.. %hJ Y1%hM %h h K####...........[......>.....!'.......#+####%hm Y0%hr %h 722.5 (83.8) _You open the door. _Found a stone staircase leading down.%h5=y.................%hEB%he####.....#.[......#.>.....!@.#.####+#####  ####+#####  #.# # #.# ## #.# # #%hIgK57 _%hj%h ##.#.##%hR.[......#.>.....@'.#.####+###### # ####+##### # #.# # #.# # #.# # #There is an open door here.%h%hJ5 _%h%hbo4%hh ###########..........#.###############[......#...............>......'.#############..### ####+###### # ### ####+##### .# #........# .# #.# .# #.# ########### .### #.# #.........# _e - 4 potions of curing {@q1} (gained 1)2%h %h#.#.##.[......#......>......'.#..####+###### +# .# %hM### ####+##### ..# #.# ..# #.# ..# #.# # ..### #.# #.%h3o0%h%##.#+.####....[......##....>......'.##..####+###### #+#.# %h.### ####+#####.# #.#.# #.#.# #.# .### #.# #%h.%hRp48%h  # 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#.# # #..........# #.> ######'##### #. #.....# ######+############'#### ##. #....$..@....# #..#.....# ####.#####.####........#.#..#.+ ##.# ##.# ##./.# ####.#### #[40%hwm.........<..# #..#There is an open door here.%h~------900.8 (16.0)<%h ------3.0 (18.279%hO%hc _Found a stone staircase leading up.%hI N..'....'%hJ %hR %hN   #.#....+   #.'.####   #.### #   #.# #   #.# #.>   ######'##### #   #.....# ######+   #'#### ##.   #....$.@.....# #..   #.# ####.   #.####   #.#   #.+ #   #.# #   #.# #   #./.# ####.   %hމ [40m#.<..# #..#7%ha   #.#....+   #.'.####   #.### #   #.# #   #.# #.>  ######'##### #   #.....# ######+   #'#### ##.   #....$@......# #..   #.# ####.   #.####   #.#  #.+ #   #.# #    #.# #    #./[4%hS m0m.# ####.##    #.<..# #..# %h %h] %hު %5%hV %h %h1 %h  %hx  #.#....+  #.'.#### %hH  #.### #  #.# #  #%h B.# #.>  ######'##### #  #.....# ######+ %h  #'#### ##.  #....@.......# #..  #.# ####.%h  #.####  #.# %h l #.+ #  #.# #  #.# #%hM {  #./.# ####.  #.<..# #..%ha %h %h %3%h %h)%he=Y2%hF%hfR  #.'.####. #.### #.%hR #.# #. #.# #.> %hS######'##### #...  #.....# ######+# %hmS#########'#### ##.  #............# #..  #.....@......# ####.##%hS #.####...... #.%hT#.... #.+ # #.# #.%hgT #.# #. #.%hT9/.# ####.## #.<..# #. %h U##########+#.# ##.# _You now have 544 gold pieces (gained 5).%hKZ%hZ;0%h_%hxuX #.### #.   #.# #.   #.# #.> ######'##### #...    #.....# ######+##   #########'#### ##.  #............# #..  #............# ####.###   #.####.......   #.#....   #.+ #   #.# #.   %hwX#.# #.   #./.# ####.### #.<..# #..#  ##########+#.# ##.#  .. ..<%h|%h}<68%h%h #.# #. #.# #.> %hq######'##### #... #.....# ######+### #########'#### ##.  %h̖#............# #..  #............# ####.#### #.%h&####........ #.#.... #.%h+ # #.# #. #.%h# #. #./.# ####.#### #.<..# #..#  ##########+#.# ##.### .. ..< #..>.#####'#%h_o6%h#.# #.>######'##### #... #.....# ######+#############'#### ##. #............# #.. #............# ####.######.####.........#.#....#.+ ##.# #.#.# #.#./.# ####.######.<..# #..###########+#.# ##.### .. ..<# ##..>.#####'#..†.....%hY3%h%h_######'##### #... #.....# ######+##############'#### ##. #............# #.. #............# ####.#######.####..........#.#....#.+ ##.# #.#.%h># #.#./.# ####.#######.<..# #..# ##########+#.# ##.### .. ..<##..>.#####'## #....†.....###.#####.#%ho1%h$ #.....# ######+###############'#### ##. #............# #.. #............# ####.########.####...........#.#....#.%h%+ ##.# #.#.# #.#./.# ####.########.<..# #..# ##########+#.# ##.### .. ..<%h&###..>.#####'## #....†.....####.#####.# #.#.### %h'0Z59%h4%hq #########'#### ##. .................####.#######..###.................#........+ #....#%hhM..###.#######<..# #..# #########+##.### .. #..<.###.#.'.. %hy Y7%hs%h%h/25.5 (22.5%hf g6.5 (236%h#%h9Q _U - a wand of polymorph (3)%hG..........%h'%h%hn-#............# #.. #.# ####.#########.####...........#.#....#.+ ###.%h.# #.##.# #.##...# ####.#########.<.@# #..# ##########+#.# ##.### #.. ..<# ###..>.#####'# #....†.....#%h/A##.#####.#  #.#.#####.#.'...#...###>%hd4Y4%h7%hKO ####.###########...............+ ###..# ####.#######<..# #..# #########+##.### %hK#......# #..<##..>.#####'## #....÷.....#.##...#.### ## %h QY1%hGT%he .###....................+ ##.........#%h f..............# ####.#######......<..# ### #..# #########+#.#...####.### #@.....# #..<%hXf##..>.#####'## #....÷..... ###.#####%hf.#...#%hf%hDlZ49%ho%h}#.....####.##......#.#............+ #.#.#............# #.#.#............# #.#.#.%h{.....# ####.##.<..##### #..# #+#.#...####.### #.@....# #..<# ###..>.#####'## #....÷.....# ###.#####.# ..#.#.#.#.#.'...##...###>.#.### # %hPY7%h%h9#............####.##............#.##......+ #.#.##.....# #.#.##............# #.#.'#......# ####.##.<..##### #..# %h##+#.#...####.### #..@...# #..<# ###..>.#####'## ##....÷.....# ###.#####.# .#.#.'...##...###>.#.### # %h[Y5%h%h#.#.....#.#.+ ##.#.#.# #.#.#.#.%hA# #.#.'.#............# ####.##########.#.%h.<..##### #..#  %h##########+#.#...####.###  %h@T#......# #..<# ###.@>.#####'#%h h ##....÷.....# ##.#####.#  ..#.#.######.#.'...####...###>...#.### ######...######%hXY3%h%h# #.####### #.#.....# #.+ #.#.# #.# #.#.# #............# #...........#.' #.....# ####.######## #.........<..##### #..# ###########+#.#...####.### #..@...# #..<###..>.#####'##....÷.....#####.#####.# .#.#.#####.#.#.'...## #...###>.. #.### #### #...#%hp%hC1%hs%h) #............####. #............#. #......+ #.#. #.....# #.#. #............# #.#. #......# ####. #.<..##### #..#  #+#.#...####.### #.@....# #..<# ###..>.#####'## ##....÷.....# ####.#####.#  ..#.#.##### .#.#.'...[%h.39;49m #...###> #.###  #...#38%h%h0 #.# ####.###### #.##### #.#... #.+ #.# #.....# #.# #............# #........... #............# ####.######## #.........<..##### #..# ##########+#@#...####.### #......# #..<###..>.#####'##....÷.....#####.#####.#.#.#.#### .#.#.'... [39;4%hd4v9m #...###>  #.### ## 6%h:%hsS #.# #..  #.# ####.###### #.#### #.#...%hIT #.+ #. #.# #. #...# #........... #%hT....# ####.####### #.........<@.##### #..# ##########+#.#...####.###%hU #......# #..<###..>.#####'##....÷.....#####.#####.# %hkW.#.#.###.#.#.'.. #...#%hV\Y4%h_%hqn'#...###%hr%h_v%hvC3%hz%h|  #.# ####.###### #%hU.####.......... #.#.. #.+ # #%hK.# # #.# # #..# ####.######%hY #<..##### #..#  ##########@#.#...####.### %h#.#......# #..<# ..###..>.#####'###### ##....÷.....# %h[####.#####.# ..#.#.## .#.#.'.%h` #...## #.### %hS_You open the door.%hoY1%hQ%hE .###..................+ #....#................# ####.######........<..##### #..# #########'#.#...####.### #@#......# #..<#....###..>.#####'###+#### ##....÷..... ####.######...#There is an open door here.29 _%h%hA% %h....%h= ...%h...%h*5+ #%h:........#%h9.......#%hy......# ####.######%h..<..##### #..# %hw#########'#.#...####.###%h %h####.#......# #..<%h#...@###..>.#####'##%he+#### ##....÷.....%h  %h&####.#####%h9x ..#.#.#######%h%h|%7%h%hI%h ] #............# #............+ # #......# # #......# # #.....# ####. #..<..##### #..# %hp ##'#.#...####.### ####.#......# #..<# #..@.###..>.#####'## #+#### ##....÷.....# ####.#####.# ..#.#. .#.#.' #...#  #.###  #...#  ##### %h$ Y4%h* %h.#####' #+#### ##....÷..... ####.#####. ..#.#.%hEE  .#.#. #... #. #... %hL %h6M C2%h[R %h )'...D....#.....#..[..D   steam dragon (wandering)#.....#.....###### 60.1 (33.6  You open the door. .A steam dragon comes into view.1.1 (341 _The steam dragon moves out of view.%hT...'#..#.....###..  #.#   #.+ #   #.# #   #.# #   #.# ####.   #.<..##### #..#   #'#.#...####.   ####.#......# #..<   #@...###..>.#####'   #'#### ##....÷   .... ####.#####   ....... ..#.#   #.......+ .#.#   #..[....#[%hn40m #   #.......# #.   #.......# #   ######### DD   steam dragon (wandering)19%h&         < #..#  ####.# #..< #@...###..> %h3#'####  ....  .......  #.D.....+  #..[....#  #.......#  #.......#  ######### %hx          < #..#  ####.# #..<#@...###..>#'####  ....  .......  #.D.....+  #..[....#  #.......#  #.......#  ######### 3.3 (2.2) %h c _A steam dragon is nearby!%h   %hE CCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h~ Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%hn%hS #............#.......... Pixie the Summoner  #............+ #....... Barachi of Cheibriados *****.  #............# #....... HP: 87/87 (89) ========================  #............# #....... MP: 17/17========================  #............# ####.### AC: 9Str: 23  #.........<..##### #..# EV: 12Int: 31  ##########'#.#...####.## SH: 0Dex: 24  ####.#......# #..< XL: 11 Next: 43% Place: Dungeon:9  #@...###..>.#####' Noise: ---------  Time: 13963.3 (0.0) %h_ #'#### ##....÷.... D) +5 woodcutter's axe  .... ####.##### Nothing quivered  .........#.# Zot (38819) Drain  #.D.....+.#.#  #..[....##.. D   steam dragon (wandering)  #.......##.#  #.......##..  ############You open the door.A steam dragon comes into view. _The steam dragon moves out of view. _A steam dragon is nearby!Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hY #............#.......... Pixie the Summoner  #............+ #....... Barachi of Cheibriados *****.  #............# #....... HP: 87/87 (89) ========================  #............# #....... MP: 17/17========================  #............# ####.### AC: 9Str: 23  #.........<..##### #..# EV: 12%hInt: 31  ##########'#.#...####.## SH: 0Dex: 24  ####.#......# #..< XL: 11 Next: 43% Place: Dungeon:9  #@...###..>.#####' Noise: ---------  Time: 13963.3 (0.0)  #'#### ##....÷.... D) +5 woodcutter's axe  .... ####.##### Nothing quivered  .........#.# Zot (38819) Drain  #.D.....+.#.#  #..[....##.. D   steam dragon (wandering)  #.......##.#  #.......##..  %hP############You open the door.A steam dragon comes into view. _The steam dragon moves out of view. _A steam dragon is nearby!Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hTc  An electric hum fills the air.%hwI.I   lightning spire (minion)13------===4.3 (18%hѫ;I%h0  Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air. _The steam dragon hisses angrily.  😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.%h 6 #.#. #.+ #. #.# #. #.# #. #.# ####.# #.%h )<..##### #..#  #'#.#...####.# ####.#......# #..<# #.@..###..>.#####'# #I#### ##....÷. .... ####.#####. .D..... ..#.#. #.......+ .#.#. #..[....# #.D   steam dragon (ally target) #.......# %h #.## I   lightning spire (minion) #.......# #. ######### #%h Icatching breath, ally t…)I%hI  ******I   lightning spire (minion)  The steam dragon breathes steam at you.The ball of steam hits your lightning spire.Your lightning spire resists.%hh~ %h~ #%h §%h> +@§%hā I%hP -.§§%hׂ !.D...%hX #.....%hփ "#..[..%hW I%hۄ #.....%h_ #.....%h܅ ######%hه %h 65-------=====6.5 (2.26%h %h I%h %h Your lightning spire resists. _The ball of steam hits you!!  😮 HP[-22]  %h` You take 22 damage, and now have 65/87 hp.  MASSIVE DAMAGE!! (PAUSE)%h /  --more--%h9 _%hEu #....#.#....+ #.#....# #.#....# #.#....# ####.##.%hTw <..##### #..# #'#.#...####.### ####§#......# #..<# #.§@.###..>.#####'##I#### ##....÷.....#.§§. ####.#####.#.D..... ..#.#.##.+ .#.#.'#..[....# #...##.# #.##.# #...## #%h s ...# ...+  ...#  ...#  ...#  <.%h ) #..#  '#  ####§# #..<#  #.§@.###..> #I####  .§§.      #..[....#       %h O ...# ...+  ...#  ...#  ...#  <.%h. f #..#  '#  ####§# #..<#  #.§@.###..> #I####  .§§.      #..[....# I      %hz _..D...#..#.D   steam dragon#I   lightning spire (minion)You take 22 damage, and now have 65/87 hp. _MASSIVE DAMAGE!! (PAUSE)  You are engulfed in a cloud of scalding steam.* * * LOW HITPOINT WARNING * * *Something bites your lightning spire.  Something barely misses your lightning spire.%h! 39-------------------8.6 (2.14%h~% LII%h1 -----Something barely misses your lightning spire. _Something bites your lightning spire. Something claws your lightning spire.  😨 HP[-26]  You take 26 damage, and now have 39/87 hp.MASSIVE DAMAGE!! (PAUSE)%h9 /  --more--%h9 _%h }#............#.#............+ #.#......# #.#......# #.#.....# ####.##..<..##### #..# ##'#.#...####.### ####§#......# #..<# #..§@###..>.#####'## #I#### ##....÷.....# .D§. ####.#####.# ....... ..#.#.##.......+ .#.#.'.#..[....# #...## I   lightning spire (minion)#.# #.### %hC * ..ISomething bites your lightning spire.Something claws your lightning spire but does no damage.Something bites your lightning spire but does no damage.%h 4=-----70.72%hG %h _Something claws your lightning spire. _😨 MP[+1]%h5M%hOn....###...#...%hF........+.......#......# #...............# ####.######%h!.........<..##### #..# ##########'#.#...####.##%hUC####@#......# #..<# ....###..>.#####'# #I#### ##....÷.... .D§. ####.#####.# .........#.#.###..D   steam dragon#.#%hF(ally target)%hX *** *Your lightning spire shoots out a bolt of lightning at the steam dragon!%h %h. n I...I   lightning spire (minion).  The bolt of electricity hits the steam dragon!%h'0 40=------==2.9 (2.20%hQ6 ;I%h9>  _Something barely misses your lightning spire. x2 _😨 HP[+1]%h. ####.######..###...#.......+................# #.....................# ####.######.........<..##### #..# #######...####.######.#......# #..<# #....###..>.#####'#%h| #I#### ##....÷.... ..§. ####.#####.# ....... ..#.#.###.......+.#.#.'.#..[..####%h%h1=--5.0 (2.108 _%h|%hk  There is an open door here. _😨 HP[+1]%hM #..  ####.##########...+..........%h...# ####.######.........@..##### #..# %h##########'#.#...####.##%h ###.#......# #..<# ....###..>.#####'##I#### ##....÷.....#%hI##. %h25===--7.15 _%h%h*)S  There is a stone staircase leading up here. _😨 HP[+1] MP[+1]%hj* 4%h, %h*6 43%h;: %h? k32%hA %h G l==1%hJ %hyO Y0%hvR %hlX 4=6=799%hvZ %he\ Y8%h] %h_ %h]` C7%hqa %hg 45=6%hi %hj U=5%h0k %h#q DD   steam dragon%hFy /  #............# #..  #............#  #............# #............# #............+  #............#  #............#  #............#  #.........@..##### #..# 87.1 (10.0) ##########'#.#  ####.#......# #..<#  #..D.###..> %h z  #I#### ##....  ..§. ####.      #..[....# _You start resting.%h #............# #..  #............#  #............# #............# %h=#............+  #............#  #............#  #............#  #.........@..##### #..#  ##########'#.#  ####.#......# #..<#  #..D.###..>  #I#### ##.... ..§. ####.    %h  #..[....# %hf!%h _😨 HP[+1] MP[+1]You start resting.A steam dragon is nearby!  😮 HP[+3 _You regained 3 hp, and now have 45/87 hp.%hl 4%hYt %h %h D.8.0)4 _%hG %hU..........#..##..###...#.#...# ## ....##....#..##.## #....###..###. %h|..............#.# ##....##....## .........##.....###.# .....######.......#........##..## ...#..#.###.........####..# ...#...####........> .......####.....#.#.....8 ..)....#[.....####..#.# .................##.......##..### .....).......#.......##..###.. ...).........#............#... .............##...........## ............##..<.............##. ...###.......#........÷<.....##..  ....###................##....#...  ....# #..............####....#... %h+%h%h 617==9.6 (2.53%h%h%#1 _You regained 3 hp, and now have 45/87 hp.climb upwardsThere is a stone staircase leading down here.1 _Your mp is fully restored (17).%h]J%h2%hU71%h%h%h*C0%h%h%hmW==89%h%h6%hy8=8%h%h%hC7%hN%h%hIC5%hC%hbx9=%hY4%hN%h(%hC3%hV%h %h V502%hE %h %h ;1%h %h C0%h> %h %h %hg s1=79%h; %h %h C8%hN %hP %h ;7%h %h %h g2=6%h %h!$ %h$ ;5%h& %h, %h- ;4%h0 %h3 %h4 U33%h6 %h8 %h9 ;2%hW; %h> Y1%hA %h)F %hF N40%hI %h/M D69%hM %h}P %hT Y8%hW %h[ %h:\ r5=7%hu_ %hc %hd ;6%hf %hj %hl C4%hm %hq %hr g6=3%hu %hx %hx ;2%hz %hn Y1%hU %h %h U70%h: %hr %h 598%h ,%h} c8=7%hE X%h 59=%h^ %h ;4%h^ %hR %h C2%h %h %hw ;60%h %h %hE ;1%hX %h Y0%h} %h: %h V149%h %h Y8%h6 %h %h) y2=7%h %h Y6%h %h Y5%h %h %h g3=4%h 32%hX ,%hs U41%h 0%h Z39%h  %h5 %h U58%h %h %h^ C7%h %h %h$ C6%hw %h %h R6=%h %h %h C4%h8 %h+ %h %h" %h %h r67=3%h %h" %h# C2%h $ %h& Y1%h%) %h) %h* a80%h- %h{. Z28%hs/ %h]1 %h1 C7%h3 %h6 %h7 [9=6%h7 %h8 %h> o5%hC 470=3%hD %h4H Y2%ha 1%hTd %hd a10%h?o 19%hr Y8%hjv %hiz %h{ a27%h ~ %hI %h C6%h. %h %h O53=4324=100957665%hw Y4%h_ %h %hϽ q7=3%hf %h %hg C2%h %h Y1%h %h+ 8=0%h{ %he %h E699%hN %h %h! a98%hB o7%he %h %h_ C6%hB %h %h" r80=5%h %h %ht C4%h %h %h[ C3%h %hJ 1=2%h Y1%h %h Y0%h. %h x289%h %h Y8%h %h Y7%h %h w36%h+ %h Y5%h %h Y4%h %hX# 94%h# N=3%h% %hv' Y2%h!) %h* Y1%h, %h. 5=0%h0 %h2 Z79%h3 %hW 867654108.6 (119.0)87=9.6 (1204%h] %h6f S  😮 HP[+1] MP[+1] _Your mp is fully restored (17). _You start resting.Ž HP[+41]Your hp is fully restored (87).%h'%h(%h2%hi:%h$Bt10.0)3 _%h|C%hmU #............# #..  #............# ####.###### %h#............####......... #............#. #............+ #.......... #......# #.......... #...# #...... #...# ####.######9 #..##### #..# %h( ##########'#.#...####.###  ####.#......# #..< #..D.###..>.#####' #I#### ##....÷# ..§. ####.#####.# D   steam dragon ....... ..#.#.##%hzF #.......+ .#.#.'. #..[....# #...##=%hԐ%h%hAD.%hqH2.1 (2.51 _You climb downwards. _There is a stone staircase leading up here.%h]S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9 %h=  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%%h> 3 Select a spell to cast[!]/[I] toggle spell headers%hW%h%h#............# #..Pixie the Summoner#............# ####.###### Barachi of Cheibriados *****.#............####.......... HP: 87/87 (89) ========================#............#............. MP: 17/17========================#............+ #.......... AC: 9Str: 23#............# #.......... EV: 12Int: 31#............# #.......... SH: 0Dex: 24%h#............# ####.###### XL: 11 Next: 43% Place: Dungeon:9#.........@..##### #..#Noise: ---------  Time: 14112.1 (0.0)##########D#.#...####.###D) +5 woodcutter's axe####.#......# #..<#Nothing quivered#....###..>.#####'## Zot (38671) Drain#I#### ##....÷.....#..§. ####.#####.# D   steam dragon.........#.#.###.......+.#.#.'.#..[....##...##😎 HP[+41] _Your hp is fully restored (87). [%h39;49m_You climb downwards. _There is a stone staircase leading up here.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#............# #..Pixie the Summoner#............# ####.###### Barachi of Cheibriados *****.#............####.......... HP: 87/87 (89) ========================#............#............. MP: 17/17========================#............+ #.......... AC: 9Str: 23#............# #.......... EV: 12Int: 31#............# #.......... SH: 0Dex: 24%h)#............# ####.###### XL: 11 Next: 43% Place: Dungeon:9#.........@..##### #..#Noise: ---------  Time: 14112.1 (0.0)##########D#.#...####.###D) +5 woodcutter's axe####.#......# #..<#Nothing quivered#....###..>.#####'## Zot (38671) Drain#I#### ##....÷.....#..§. ####.#####.# D   steam dragon.........#.#.###.......+.#.#.'.#..[....##...##😎 HP[+41] _Your hp is fully restored (87). [%h39;49m_You climb downwards. _There is a stone staircase leading up here.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9*%hZ] `  You shape a spike launcher from a nearby wall.%hL #D(catching breath)The rocky spike misses the steam dragon. ***  The steam dragon breathes steam at you.%h...............§...§.....§§§§@75----15---======3.1 (10%h %hQ The steam dragon breathes steam at you. %hLE_The ball of steam hits you! %h  %h😕 HP[-12] MP[-2]  %hPYou take 12 damage, and now have 75/87 hp. %hl_You lost 2 mp, and now have 15/17 mp.%ho  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h"u Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft%hz#1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h9* #............# #..Pixie the Summoner#............# ####.###### Barachi of Cheibriados *****.#..........§.####.......... HP: 75/87 (89) ====================----#..........§.#............. MP: 15/17=====================---#............+ #.......... AC: 9Str: 23#............# #.......... EV: 12Int: 31#........§§..# #.......... SH: 0Dex: 24#........§§..# ####.###### XL: 11 Next: 43% Place: Dungeon:9[0;%h- 10;1m#.........@..##### #..#Noise: ======---  Time: 14113.1 (0.0)##########D#.#...####.###D) +5 woodcutter's axe####.#......# #..<#Nothing quivered#....###..>.#####'## Zot (38670) Drain#I#### ##....÷.....#..§. ####.#####.# D   steam dragon (catching breath).........#.#.###.......+.#.#.'.#..[....##...##😕 HP[-12] MP[-2]You take 12 damage, and now have 75/87 hp. _You lost 2 mp, and now have 15/17 mp.  Casting: %h1 Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#............# #..Pixie the Summoner#............# ####.###### Barachi of Cheibriados *****.#..........§.####.......... HP: 75/87 (89) ====================----#..........§.#............. MP: 15/17=====================---#............+ #.......... AC: 9Str: 23#............# #.......... EV: 12Int: 31#........§§..# #.......... SH: 0Dex: 24#........§§..#[39;49%h: m ####.###### XL: 11 Next: 43% Place: Dungeon:9#.........@..##### #..#Noise: ======---  Time: 14113.1 (0.0)##########D#.#...####.###D) +5 woodcutter's axe####.#......# #..<#Nothing quivered#....###..>.#####'## Zot (38670) Drain#I#### ##....÷.....#..§. ####.#####.# D   steam dragon (catching breath).........#.#.###.......+.#.#.'.#..[....##...##😕 HP[-12] MP[-2][%hb= 0;10mYou take 12 damage, and now have 75/87 hp. _You lost 2 mp, and now have 15/17 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *, ally t…)I   lightning spire (minion)An electric hum fills the air.%hY `IYou are engulfed in a cloud of scalding steam.%h  §§I§DIThe rocky spike misses the steam dragon.311------===---4.1 (169%hV 8I%hR   The rocky spike misses the steam dragon. _The steam dragon closely misses you. The steam dragon claws you.  😕 HP[-2] MP[-4]  %h You take 2 damage, and now have 73/87 hp. _You lost 4 mp, and now have 11/17 mp.%hCf2*%h I IYou hit the steam dragon.%hH- ........§§......I..Dally target)The rocky spike skewers the steam dragon.%h%.0-----5%h.;8%h66I%h  #..[....# #...## %hI X_The steam dragon bites you. The steam dragon completely misses you.😕 HP[-3] _You take 3 damage, and now have 70/87 hp.%hY uI* I%h7 I`IYou slice the steam dragon!!%h IDcatching breath, ally t…)The rocky spike misses the steam dragon.%ha $ ***IThe steam dragon breathes steam at you.The ball of steam misses you.The ball of steam hits your lightning spire.%hg Q.......§..§..§§I§@%hh ======67%hs :I%hw S _Your lightning spire resists.%ho   You slash the steam dragon!You kill the steam dragon! ....#....#......§.§§.'I   lightning spire (minion)  Cheibriados appreciates the change of pace.%hו 66/88--35=-----76%h6 8I%h̹   Cheibriados appreciates the change of pace. _You are engulfed in a cloud of scalding steam.  😮 HP[-4]now have 88 max hp (+1). _You take 4 damage, and now have 66/88 hp.%h!~:I%h~>-----%hg?II%hr......§§I.§%h!--------85%h4I%hs _You are engulfed in a cloud of scalding steam.%hj..........#..##..###...#.#...# ## ....##....#..##.## #....###..###. ..............#.# ##....##....## .........##.....###.# .....######.......#........##..## ...#..#.###.........####..# ...#...%h####........> .......####.....#.#.....8 ..)....#[.....####..#.# .................##.......##..### .....).......#.......##..###.. %h...).........#............#... .............##...........## ............##..<.............##. %h...###.......#........÷<.....##..  ....###................##....#...  ....# #..............####....#...%hN %h:-%hA%hT2=9.6 (2.54 _You take 4 damage, and now have 66/88 hp. _You are engulfed in a cloud of scalding steam. _You climb upwards. Your mindless puppet stays behind.There is a stone staircase leading down here. _😮 MP[+1]%h4%h=%hH3672%h%hQY1%h!%h7$%h0*U=0%hs,%h485913==8%hN6%hoO7965==470=3%hci4=2%hck%h.#####' #I#### #%hа#....÷# ..§. ####.#####.#  ....... ..#.#.## #.......+ .#.#.' #..[....# #...##=%h%h:#h6.1 (2.58%h< %h _You climb downwards. _There is a stone staircase leading up here. %h- J %h U#########'#### ##. #.# #.. #.# ####.########.#####.#....#.+ #.#. %hB N# #.#.# #...........#.# ####.########.........<..##### #..# ##########'#.#...####.### ####.#......# #..<# #....###..>.#####'###I#### ##....÷.....#  ..§. ####.#####.# . ..#.#.####.......+ .#.#.'.. %h `6 _ %h  %h/  #.....# ######+###############'#### ##. #.# #.. #.# ####.#########.######.#....#.+ #.##.# #.##.# #...........#...# ####.#########.........<..##### #..# ##########'#.#...####.### ####.#......# #..<##....###..>.#####'## #I#### ##....÷.....#  %h_ W ..§. ####.#####.# . ..#.#.####4 %hJ1 78 M######'####........... #.....# ######+##############'#### #..  ####.############....+..# #..............# ####.########.........<..##### #..# ##########'#.#...####.#### %hc> o1 %hM 78 M..........>######'####........... #.....# ######+##############'#### #..  ####.############....+..# #..............# ####.######## %h@N #.........<..##### #..## %h\S Z89 %hHV  %hsj #.##...........'.### %ho Y8 %hs  %hY   #.# #.>.# ######'##### #.# #.....# ######+###### #'#### ##. #.# #.. #.# ####.# #.####.##.#.#..@.##.#.#..####.#.#..# #.#.#...# ####.##.<..##'#.#####.#..#....### %hA #I### _You open the door.6 %h  %h÷ ]  #.# #...#  #..........# #.>#  ######'##### #...........#  #.....# ######+###############'#### ##. #............# #.. #............# ####.######## #............########............#@.........##..'.##...........#.##..####...........#.##.# #...........#.'#...# ####.###########.........<..##### #..# ###########'#.#...####.## %hͺ #####.#......# #..<##....###..>.#####'##  There is an open door here. %h `4 _ %h  %h z#.# #.# #.# #.>.# ######'##### #.#  %h #.....# ######+######  #'#### ##.  #.# #..  #.# ####.#  #.####.##.#.#.#..'.##.#.#.#..####...#.#.#..# #.....#.'.#...# ####.###.#.<..##### #..# ###'#.#...####.### %hd t####.#... %h Y2 %h  %h .# #.# # .# #.>.# #'##### #.# ##.....# ######+###### # #'#### ##. #.# #..# #.# ####.# #.####.# #.#.#. #..'.##.#.#. #..####..#.#. #..# #...#.'. #....# ####.#. #..<..##### #..# # ###'#.#...####.#######.#......# #.[ %hv 39;49m.<##....###..>.#####'## %h Y0 %h  %h7 -### #.# #.# #...# #. .........# #.># #. ####'##### #...........# #.  #.....# ######+###### ## ########'#### ##. # . %hl # #..# # .# ####.######## .########## .....#.....#. .....'.##.#.#. ..####.#.#. ...# #...........#.'. ...# ####.##########...  %h! .........<..##### #..# #### #########'#.#...####.#######.#......# #..<# %h$ Z78 %h(  %ha; ### #.# #.# #.# #.# #.>.# #.'##### #.# #.#.....# ######+###### #'#### ##.##.# #..# #.# ####.# #.####. %hj< ######'#....#....'.##.#.#..####.#.#..# #.#.'....# ####.#.<..##### #..# #  %h@ Y5 %hND  %h# #. ##'##### #...# #.  #.....# ######+###### #### ######'#### ##.# #.. ..........# #..# #.## ####.######## #.#####...........######'##......#..... %h=n h..'.##.#.#...####.#.#...# #.#.'...# ####.##########.<..##### #..# ###### #######'#.#...#######  ####.#......# #..<##....###..>.#####'# %hMr Y3 %h,w  %hz # #.># #. #'##### #...# #. #.....# ######+###### ##### #####'#### ##.# #... .........# #..# #.### ####.######## #.# ####...........######'##.......#.......'.##.#.#..####.#.#..# #.#.'...# ####.##########.<..##### #..# ####### ######'#.#...#######  ####.#......# # %h ..<##....###..>.#####'##I#### ##....÷.....# #1 %h ; #'####. #.....#####+######### #####'#### ##.# #... ..........######.######## ####...........######'##........#.......'.##....### '..# ####.##########Zot (38571) Drain.<#..§. ####.#####.#####.  %h Z69 %hJ  %h $ .....#####+######### #####'#### ##.# #... ..........######.######## ###...........######'###........#.......'.##....# %h x## '..# ####.##########Nothing quivered#Zot (38569) Drain'.. ........#.#.##### #....  %h Y7 %h  %h 0 ####'#### ##.# #... ..........######.######## ###...........######'##...... %h$ ..#.......'.##....### '..# ####@########## %h <..##### #..# ####### ######'#.#...####.###  ####.#......# #..<.# ......+.#.#.'...########  %h Y5 %h  %h=........# #..# #.#### ####.######## #.# ####...........######'####................#........'.##...........#.#..####...........#.#..# #...........#.'...# ####.##########.<..##### #.@# ######## #####'#.#...####.###  ####.#......# #..<#  #....###..>.#####'##I#### ##....÷..... # ..§. ####.#####.# ### %h; "#.# .... ..#.#.##### #....+#.#.'...######### [....# #...###>.........2 %hL  %h#O ####.######## ###...........######'###........#........'.##....#####. #..'..# ####.##########<..##### #..# ######## #####'#.#...####@###  ####.#......# #..<#....###..>.#####'##I#### ##....÷.....## .....##.### ######.###.  %h,o0 %hA####...........######'#####.........#.........'.##.....#.#..####.....#.#..# #.....#.'...# ####.##########.<..##### #..# ######### ####'#.#...####.### .#......# #.@<# #....###..>.#####'## #I#### ##....÷.....# # .§. ####.#####.# ####.##. ..#.#.##### #......+#.#.'...########### #...### %hD0[40m>......... ....# #.### ######.###.## #...# #.#... %hCGZ58 %h K %hd#........#..........'.##.#.#..####.....#.#..# #.....#.'...# ####.##########.<..##### #..# #########+ ###'#.#...####.### .#......# #..<# ....###..>.#####@## I#### ##....÷.....# # §. ####.#####.# ####.### .. ..#.#.##### #.......+#.#.'...########### #...###>.........#.# %hj #.### ######.###.#.# #...# #.#..... #### ##### ########6 %hl %hyt .'.##....#.#..####.....#.#..# #.....#.' %hׇ:.# ####.##########<..##### #..# ######### ####'#.#...####.####.#......# #..<#....###..>.#####'## #I#### ##....÷..@..## .§. ####.#####.#####.## .... ..#.#.##### #.......+ .#.#.'...##########.# #...###>.........#.# #.### ######.###.#.# %h%L #...# #.#....# #####   There is an open door here. %h`4 _ %h %ha..'.##.....#.#..####.....#.#..# #.....#.'...# ####.#.<..##### #..# #'#.#...####.###  %hӦ ####.#......# #..<#  #....###..>.#####'##  #I#### ##....÷.@...# # ..§. ####.#####.# ####.. ..#.#.##### #.+ .#.#.'... 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.+ #......†..### .. .....# #####'#####..# #'#### #.# #...## #.# %h  #@### #..#.# ..# #...# ##....# .## ######[### #). ######## ###.)).)...# ##'##### %hܑ h.####..........# #..).'....#[.......#####....######........#...'...).# #........#.### %hD .# #....)...#.# #...... %hˠ Y7 %h  %h $78 M  ##.....########### >#.........###...+.........#....^#.......'.##+......†..### #....... .....#####'##### ##..... #'#### ##...# #.### #..# .. #...# ##.... .## ######[### #). ######## ###.)).)...# ##'######  %h Y5 %h  %h" x78 M'#####  %h  ##.....########### >#..###...+.........#....^# #.........'.## %h + #......÷..### #....... .....#####@##### ##..... #'#### ##...# # %h .## #..# .. #...# ##.... .## %h ######[### #).####. ....#.# %h Y3 %h  %h #>###  # #'##### %h.!  ##.# #.###.....# ########### #.....>.# #.###.. %h" .# +.#....^.# #.........'.###.+ #...@..÷..### . ......# #####'#####.. ##'#### #.# #.. ##.# #.### #..#. #..# #...# ##.... ..## ######[### #). ######### ###.)).)...# ##'#### %h)# /.####..........# #..).'....#[.......#####...There is an open door here. %h+  %h:, J1 _ %h2  %hI  #...# ##  #>###  # ##'##### %hJ ` ##.# #.###.....# ########### #.....>.# # %hJ .###...# +.#....^.# #..@......'.###.+ #......÷..### .......# #####'#####.#'#### %huK  #.# #..  ##.# #.### #..# ##..# #...# ##... ...## ######[### #). '######### ###.)).)...# ##'###.####..........# #..) %hMM  %hY Z49 %h[  %ht ^#####'###### ## %ht  #...# ##  #>###  # ###'##### ##.# #.# %hu h##.....# ########### #.....>.# #.###...# +.#....^ %hu `.# #.........'.###.+ #......÷..### ........# #####'##### ####'#### #.#  %hu #..  ##.# #.### # ###..# #...# ##..  %htv #...## ######[### #). #'######### ###.)).)...# ##'## %h' Y7 %h  %h #'###### ## #...# ## #>### %hH  ##'##### ## #.# # #.# ## # %hx w.# # #..... #.# #.### #.# +@..#....^ #.# #.........'.### '.+ #......÷..### # #.# #####'##### ###'#### #.# ## ##.# #.### #  ###..# #...# ##  #...## ######[### #). ##' %h # ###.)).)...# ##' %hI  %h ;4 %h  %h #####...'#..## %hW , %h  %h #'###### ## #...# %h}  ## #>### #  ####'##### ##  #.# #  %h h #.# ##  #.# ## #  #.# ##### %h_ .### ##.# #...@...#....^# %h @.##..###.........'.### .'.+. #......÷..### # ##.# #####'##### ##  %hh d #####'#### #.# ## ##.# #.### # ###..# #...# ## #...## ######[### #)#'# ###.)).)...# ##' _You open the door. %h`  %h ;1 %h %h%> #'######  #...# ## #>### # %h+&y ####'##### ## #.# # #.# ## # %h&.# ### # #.# #####.#### %h',.# #..@'...#....^ .##.##..###.........'.### ..' %h'.+.. #......÷..### ##.## #####'##### ## #####'#### #.#  ##.# #.###  %h6( ###..# #...#  #...## ######[### #  ###' %h*# ###.)).)...# ##There is an open door here. %h5a39 _ %h9 %hbQ!#'###### # #...#  #>### # %hQy ####'##### ## #.# # #.# ## # %hzR.# #### # # #.# #####.#### %hR.# #.@.'...#.... ..##.##..###.........'.### #..' %h\SF.+..# #......÷..### ##.### #####'#####  #####'#### #.# ##.# %hS #.### ###..# #...#  #...## ######[###  %hAT ###'# ###.)).)...#  %hnZ %hZ;7 %h` %hL.#'###### ## #...#  #>###  ####'#####  #.# # #.# %hSZ ## #.# ##### # ## #.# #####.### .#### %hՉ.# #@..'...#.##.##..###.........'. ##..'.+..## #......÷..###  ####.### #####'#####  #####'#### #.# ##.# #.### ###..# #...# #...## ######[### ###'# ###.)).)...# %h %hϒ;5 %h %h  ## #...#  #>######'######........# %h########### #. #######.........## .#####...'.... ...#.@###.........'.## ##..' %h+..## #......÷..### Nothing quiveredZot (38335) Drain ####...........####..........# %h %hkC3 %h %h# #...# #>### # ####'##### # #.# # # %h".# # #.# #### # %h# #.# #####.### ..####.###...'.. %h.# #...##.##@.###.........'.#..'.+..## #......÷..### # ####.#### #####'##### # #####'#### #.#  ##.# #.###  ###..# #...#  #...## ######[###  ###'# ###.)).)...# #####.####....# %hP %hC1 %h %hU#0453.5 (267.4) %h$ %h( %h+a _Done exploring. %h,N...'...###....'..... %hN %hR %h€ 0.0 %h. ) %h4 %hۈa _Done exploring.+%h).#########'###### ## #...#  #>###  ####'##### #  #.#  #.##  #.# ########### #. ## #.# #####.### .####.###@..'.........#... ...##.##..###.........'. ##..'.+..## #......÷..###  ####........#### #####'##########'#####.# ##.# #.######..#  #...# #...## ######[###  ###'######### ###.)).)...#+%h+,5.6 (2.128 _+%h #'######  #...# ##>### #####'##### ##.# #.#.# +%h~ ##.#.# ##### #. # #.# #####.###. ####.###.@.'.#.##.##..###.'.# #..'.+..## #......÷..### # ####.#### #####'##### # +%h M##.# #.######..# #...##...## ######[######'# ###.)).)...# # +%hn +%h c7.76+%h +%h +%h%'###### # #...# ##>### #.####'##### ##.#.# #.#.# ##.#.# #### #.  #.# #####.###..###..@'.#....^##.##..###.'.###. ..'.+..## #......÷..### #..#### #####'##### ######'#### #.# ###.# #.### ###..# #...# ##...## ######[### ####'#[+%hh'40m ###.)).)...# #+%hLYy9.84+%h],%hx,%h  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - Poisonous VapoursAlchemy/Air2%1  d - ApportationTranslocation9%1  e - Martyr's KnellNecromancy/Summoning,%h9% 4  f - Mephitic CloudConjuration/Alchemy/Air 11% 3  g - ScorchFire13%2  h - Sublimation of BloodNecromancy13%2  i - Forge Blazeheart GolemFire/Forgecraft13% 4  j - Summon Cactus GiantSummoning13% 6  k - Dazzling FlashHexes/Fire26% 3  l - Fugue of the FallenNecromancy26% 3  m - Ozocubu's ArmourIce26% 3  n - SilenceHexes/Air56% 5  o - Summon HydraSummoning,%h58% 7  p - Flame WaveConjuration/Fire65% 4  q - Ignite PoisonFire/Alchemy65% 4  r - Curse of AgonyNecromancy94% 5  s - Detonation CatalystFire/Alchemy94% 5  t - Summon Horrible ThingsSummoning99% 8  u - Manifold AssaultTranslocation100% 7 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.%h   a - Summon Small Mammal Summoning1% 1  i - Forge Blazeheart Golem Fire/Forgecraft 13% 4.%h?V (  i - Forge Blazeheart Golem Fire/Forgecraft 13% 4  j - Summon Cactus Giant Summoning13% 6?%h90 ?%h/> ########'####### Pixie the Summoner#...### Barachi of Cheibriados *****.#>####. HP: 88/88 (89) ========================####'#######. MP: 17/17========================#........##.. AC: 9Str: 23#........###.. EV: 13Int: 31#........# ########### #... SH: 0Dex: 24#........# #####.........###... XL: 11 Next: 45% Place: Dungeon:9 ###........###..@'.........#....^ Noise: ---------  Time: 14459.8 (0.0) .##........##..###.........'.###. D) +5 woodcutt?%hE er's axe ..'........+..## #......÷..### #. Nothing quivered ###........#### #####'##### ## Zot (38324) Drain#####'#####.####.##.######..##...## #...########[### # ###'######### ###.)).)...# ##  _Items here: ))) [[[ ÷÷. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.?%h M n  Okay, then.?%hiO ?%hQ 8 _?%hg}'###### ##...# ##.#>### #.####'##### ##.#.# #.#.# ##.#.# ### #.#.# #####.?%h5 ###..###...@.#....^. ##.##..###.'.###. .'.+..## #......÷..### #..#### #####'##### ##.#####'#### #.# ###.# #.### ####..# #...# ##...## ######[### #) ###'# ###.)).)...# ##'?%h!?%h@p62.0 (2.22 _?%h_?%h[ _There is an open door here.@%h6'###### ##.#...# ##.#>### #. ####'##### ##. #.# #. #.# ##. #.# ## #. #.# #####.###. #.###...'#....^. #.##..###.'.###. '.+..## #......÷..### #. #.#### #####'##### ##. #####'#### #.# ##.##.# #.### #.###..# #...# ##.#...## ######[### #).'# ###.)).)...# ##'#[39;@%h 49m@%h@%hcj4.20 _@%hS@%hc['###### ##.#...# ##.#>### #.'##### ##. .# @%hueG#. .# ##. .# # #.....> .# #####.###. .###...'.#....^. .##..###.'.###. .@%hf'+..## #......÷..### #. .#### #####'##### ##.'#### #.# ##.##.# #.### #. ###..# #...# ##. #...## @%hg######[### #).# #'# ###.)).)...# ##'#@%ho@%hpd6.418@%hsw@%hy@%h v'###### ##.#...# ##.#>### #.'##### ##.# #.# ##.# # #.....>.# #####.###.###...'.#....^.##..###.'.###.+..## #......÷..### #.#### #####'##### ##.'#### #.# ##.##.# #.### #..#..# #...# ##. ...## ######[### #).# '# ###.)).[30@%hxmm)...# ##'#@%h~@%ha8.5 (2.16@%hf@%hn@%h '###### ##...# #...# ##. #>### #. #'##### ##.# #.# @%ht ##.# # #.....>.# #####.###.###...'.#....^.##..###.@%h )'.###.+..## #......÷..### #.#### #####'##### ##.'#### #.# ##...# ##.# @%h #.### #..#. #..# #...# ##.## ######[### #).# # ###.)).)...# ##'#@%hT @%h d70.63@%h A%hA%h Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - Poisonous VapoursAlchemy/Air2%1  d - ApportationTranslocation9%1  e - Martyr's KnellNecromancy/Summoning9% 4  f - Mephitic CloudA%h Conjuration/Alchemy/Air 11% 3  g - ScorchFire13%2  h - Sublimation of BloodNecromancy13%2  i - Forge Blazeheart GolemFire/Forgecraft13% 4  j - Summon Cactus GiantSummoning13% 6  k - Dazzling FlashHexes/Fire26% 3  l - Fugue of the FallenNecromancy26% 3  m - Ozocubu's ArmourIce26% 3  n - SilenceHexes/Air56% 5  o - Summon HydraSummoning58% 7  p - Flame WaveConjuration/Fire65% 4  q - Ignite PoisonFire/Alchemy65% 4  r - Curse of AgonyNecromancyA%h 94% 5  s - Detonation CatalystFire/Alchemy94% 5  t - Summon Horrible ThingsSummoning99% 8  u - Manifold AssaultTranslocation100% 7 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA%hOA%hVA%h_###'########...# Pixie the Summoner #...###..... Barachi of Cheibriados *****. #>####...... HP: 88/88 (89) ======================== #'#######...... MP: 17/17======================== ......##....... AC: 9A%hbStr: 23 ......###....... EV: 13Int: 31 ......# ########### #.....>.. SH: 0Dex: 24 ......# #####.........###........ XL: 11 Next: 45% Place: Dungeon:9 ......###...'...@.....#....^..... Noise: ---------  Time: 14470.6 (0.0) ......##..###.........'.###...... D) +5 woodcutter's axe ......+..## #......÷..### #...... Nothing quivered ......#### #####'##### ##..... Zot (38313) Drain ##'#####.###...# ##.##.####..#.%h c49m  #..##...###....  ..########[### #).###  ######### ###.)).)...# ##'####  _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Okay, then. _There is an open door here.A%hjn  Okay, then.A%hpA%h)s8 _B%hmBB%hG  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0          B%h####...... HP: 88/88 (89) ======================== #'#######...... MP: 17/17======================== ......#C%h#....... AC: 9Str: 23 ......###....... EV: 13Int: 31 ......# ########### #.....>.. SH: 0Dex: 24 ......# #####.........###........ XL: 11 Next: 45% Place: Dungeon:9 ......###...'...@.....#....^..... Noise: ---------  Time: 14470.6 (0.0) ......##..###.........'.###...... D) +5 woodcutter's axe ......+..## #......÷..### #...... Nothing quivered ......#### #####'##### ##..... Zot (38313) Drain ##'#####.###...# ##.#%h#17H#.####..#.  #..##...###....  ..########[### #).###  ######### ###.)).)...# ##'####  _There is an open door here. _Done exploring. _Done exploring. _Okay, then. _There is an open door here. C%h4_Okay, then.C%h] 4C%hC%hD%h...# ##.. >### #.. '#######. .....# #..# ##.# ########### #.....># #####.........###.......###...'.#....^##..###.'.###..+..## #......÷..### #.#### #####'##### ## #'#### #.# ## #.# #.###..# ..# #...# ##....# .## ######[### #).#### ######## ###.)).)...# ##'## .......####..........# #..D%hP)....2.8 (2.21 _D%h^ # ##.....# ### #.# ##### ##.## #.# ##.# # #.....>.# #####.###.###...'.#....^.##..###.'.###.#+..## #......÷..### #.##### #####'##### ##.....# '#### #.# ##...## .# #.## #...# ##....# ## ######[### #).####  ###.)).)%hS am...# ##'#####.# #..).4.9 (2.109D%hC 2# ##.....##  #.#  ##.## #.# ##.# # #.....>.# #####.D%h܉ 8###...###...'.#....^.##..###.'.###.#.+..## #......÷..### #.#.#### #####'##### ##.....# #### #.# ##...## # #. # #...# ##....#  ######[### #).####  ###.)).)...# ##'#####.# #..).....#D%h D%h c7.07D%h% D%h D%h# ##.....##  #.#  ##.## #.# ##.# # #.....>.# #####.###..D%h###...'.#....^.##..###.'.###.#.+..## #......÷..### #.#.#### #####'##### ##.....# #.# ##...##  # #...# ##....# ######[### #).#### ###.)).)...# ##'#####.# #..).....#D%h!C9.2 (2.2D%h";5D%h-D%hj0E%hʹ ##.....##  #.#  ##.# .# #....# ##....# # #.....>. .# #####.###.###...'.#....^.##..###.'.###.#. .+..## #......÷..### #.#. .#### #####'##### ##.....# #.# ##...## 81.43E%hE%h4E%h E%hHE%hn ##.....## #.......#  ##.......# # #.... # ##...< # ## #.....>. # #####.###. ###...'.E%htp #....^. ##..###..###.#. +..## #......÷..### #.#. #### #####'##### ##.....# # #.# ##...## E%hy E%hy c3.61E%h9 E%h k _Done exploring. _Okay, then. _There is an open door here.Okay, then. _There is an open door, spattered with blood here.E%h W##.....## #.......#  ##.......# #...# ##..<# #### #.....>.#  #####..###.#...'.#....^.# #..###.'@###.#....# ..## #......÷..### #.#....# #####'##### ##.....# #.# ##...## E%hb &E%h& 5.8299 _E%h. E%h0 F%h>###...#######.....## .# ######## .#  F%h##......<#  ########### #.....># ###.........###....# .'.........#.@..^...........# #.........'.###.......#....# .## #......÷..### #.......#....# ## #####'##### ##.....########.# ##...###.### ..#.# #...# ##....# F%h7######[### #).#### # ###.)).)...# ##'#######F%hx-C7.9 (2.1F%h.;6F%hl<F%hb>F%hǿ##........# ########.....## .# ######## .#  ##......<#  ########### #.....># ###.###@...# .'.........#....^....# #.........'.###.......#....# #......÷..### #.......#....# # #####'##### ##.....########.# ##...###.### ..#.# %hKm#...# ##....#  ######[### #).####F%hF%hJd90.04F%h<F%hF%h #........#  ##...##### ##.....## #.F%h# ##.###### #.# F%h###.<# # #.....>.# F%h8.###.# '.#....^.# ###.........'.###.#....#  #......÷..### #.#....#  #####'##### ##.....####### #...# ##....#######[### #).####F%h~2.2 (2.22F%hGF%ho F%h'  #........# ##...##### ##.....## #.# ##.###### #.# ##.<#  # #.....>.# .###.# '.#....^.# .........'.###.#....#  #......÷..### #.#....#  #####'##### # #.### #..#.#  ######[###%h 7m #).####4.40F%h F%h###############..# #........# ######## .# ####### .#  #.<# ######### #...@.># #.###....# '...#....^....# #...'.###.#....# #......÷..### #......# #####'##### ##.....########.# ##...###.### ..#.# #...# ##....#F%hP)6.688G%hc........# #........# ##...##### ##.....## #.# ##.###### #.# ##.<#  #....@>.# .###.# .#....^.# .'.###.#....# ......÷..### #.#....#'### #.### #..#.##...# ##....#G%hx[40m8.86G%h_u........# #........# ##...##### ##.....## G%h+~#.# ##.###### #.# ##.<# G%h`d #.....@.# ###.# #....^.# '.###.#....# ÷..### #.G%hO#....#'##### ##.....####### G%hi 501.03 _There is a staircase to the Lair here.H%h4H%hEH%h2.0 (1.02 _H%hH%h_Generating dungeon...o\\/o/ building the DungeonH%h_< \o\H%hZ.< /o/H%hc< \o\H%h< /o/I%h < \o\I%h< /o/I%hT8building the Lair of BeastsI%h7Z< \o\I%hlI%hB?..Pixie the Summoner..Barachi of Cheibriados *****.###.##HP: 88/88 (89) ========================.#...#MP: 17/17========================I%h/B.....##.AC: 9Str: 23## ........EV: 13Int: 31#P#P.PP.SH: 0Dex: 24#....#XL: 11 Next: 45% Place: Lair:1#.@.#Noise: ---------  Time: 14502.0 (1.0)..........#D) +5 woodcutter's axe####......#Nothing quivered#.....#♣Zot (40500) Drain~~.~.P.♣I%hTD#~P~P~P~~##~P~~~♣~##♣~P~ ##~♣P _Done exploring. _Okay, then. _There is an open door here. _Okay, then. _There is an open door, spattered with blood here. _There is a staircase to the Lair here.I%h]FH90I%h+RI%hyi7 (1.78999I%h8I%h _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here.K%hi... .>... ... .. ..###.## ..#...#  ......#####.........#P#P.PP.....#. #.<.#..........# ####. #.....#~~.~.P.♣#~P~P~P~~##~P~~~♣~##♣~P~ #4.9 (2.27 _Found a stone staircase leading down.K%hc>..... ... ..... I.>.... .... .. ..###.## #..#...# ......#####.....#P#P@PP......#....#P...... #.<.## ................# #....####......# ...#.....#..~~.~.P.♣#~P~P~P~##~P~~~♣~7.0 (2.14L%hX' 0 ..... I.>. .... ..L%h*  ...  ..###.## #..#...# . #......##...##.......... #P#P.PP...... #..@.#P...... #.<.## ................# #.... ####......# ... #.....#♣ ..~~.~.P.#~P~P~P~~ ##~P~~~♣~ ##♣~P~ #L%h8 y9.12L%h? L%h C M%hM a .... .. ...  ..###.## #..#...# . #......##...###.......... #P#P.PP...... #....#P...... #.@.## ................# #.... ####......# ... #♣ ..~~.~.P.#~P~P~P~~ ##~P~~~♣~ ##♣~P~ # #~♣PM%h"M%h[#d11.20M%hx(M%hz1 _There is a staircase back to the Dungeon here.M%hM ...  ..###.## #..#...# . #......##...###.......... #P#P.PP...... #....#P......###..###.<.## ......#.......@..# #....####......# ... #♣ ..~~.~.P. #~P~P~P~~ ##~P~~~♣~~ ##♣~P~~## #~♣P #####3.388 _M%h  ... .. ..###.## #..#...# . #......##... ###.......... #P#P.PP......# #....#P...... ###..###.<.## ...... #.# #.....####......# ... #.....#♣ .. ~~.~.P.♣  #~P~P~P~~  ##~P~~~♣~~ ##♣~P~###  #~♣P# #####%h m5.46M%h N%h ... .. ..###.## #..#...# . #......##... ###..# #P#P.PP...... #. #....#P...... ###..###.<.## ...... #.# #.....####......# ... #.....#♣ .. ~~.~.P.♣ #~P~P~P~~. ##~P~~~♣~~#  ##♣~P~~### #~♣P## #####N%hv~7.54N%hN%h... ... ..... ..###.##.. #..#...# ... #......##.... ###.......... #. #P#P.PP...... #.# #....#P...... ###..###.<.## ...... #.# #.....####......# ... #.....#♣ .. ~~.~.P.♣ #~P~P~P~~. ##~P~~~♣~~#  ##♣~P~~### #~♣P## #N%h[0;10m####9.7 (2.22O%h ...# ... .. ...# ..###.## ...# #..#...# . ... #......##... .. ###. #. #P#P.PP...... #.## #....#P...... ###..###.<.## ...... #.# #.....####......# ..... #.....#♣ .. ~~.~.P.♣ #~P~P~P~~. ##~P~~~♣~~# ##♣~P~~%h+10;1m###  #~♣P##  #####21.90O%hЮ # ...... .....# .. ... ....# . ..###.## ...#. #..#...# ....l ##... ..# ###.... #.# #P#P.PP...... #.## #....#P...... ###@.###.<.## ...... #....# #.... .....####......#...... #.....#♣....#. ~~.~.P.♣#.. #~P~P~P~~.l  O%hװ$[40m basilisk (asleep)##~P~~~♣~~###♣~P~~### #~♣P##  A basilisk comes into view.  --more--Q%hB llQ%h-PThe basilisk hisses angrily.Q%h_  The basilisk gazes at you.Q%hhf  You resist with almost no effort.Q%ho_  The basilisk gazes at you.Q%hxQ%h8q=4.0 (2.177Q%hMQ%hW _You resist with almost no effort.Q%ha S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hQ%h9~ Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersR%h R%h R%h- w# ...... ...Pixie the Summoner...# .. ... ..Barachi of Cheibriados *****....# . ..###.##HP: 88/88 (89) ========================...#. #..#...# . MP: 17/17========================...l #......##... AC: 9Str: 23..# ###.......... EV: 13Int: 31R%h- #.# #P#P.PP...... SH: 0Dex: 24#.## #....#P...... XL: 11 Next: 45% Place: Lair:1###@.###.<.## ...... Noise: =--------  Time: 14524.0 (0.0)#..........# #.... D) +5 woodcutter's axe.....####......# ... Nothing quivered..... #.....#♣.. Zot (8977) Drain..#. ~~.~.P.♣#.. #~P~P~P~~.l   basilisk## ##~P~~~♣~~#R%h ##♣~P~~####~♣P##The basilisk gazes at you.You resist with almost no effort.The basilisk gazes at you. _You resist with almost no effort.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%hc # ...... ...Pixie the Summoner...# .. ... ..Barachi of Cheibriados *****....# . ..###.##HP: 88/88 (89) ========================...#. #..#...# . MP: 17/17R%h ========================...l #......##... AC: 9Str: 23..# ###.......... EV: 13Int: 31#.# #P#P.PP...... SH: 0Dex: 24#.## #....#P...... XL: 11 Next: 45% Place: Lair:1###@.###.<.## ...... Noise: =--------  Time: 14524.0 (0.0)#..........# #.... D) +5 woodcutter's axe.....####......# ... Nothing quivered..... #.....#♣.. Zot (8977) Drain..#. ~~.~.P.♣R%h! +#.. #~P~P~P~~.l   basilisk## ##~P~~~♣~~###♣~P~~####~♣P##The basilisk gazes at you.You resist with almost no effort.The basilisk gazes at you. _You resist with almost no effort.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%h?  I(ally target)I   lightning spire (minion)An electric hum fills the air.R%h@ | IIThe basilisk gazes at you.R%h II13------==5.0 (1R%hǡ   An electric hum fills the air.  The basilisk gazes at you. _You resist with almost no effort.  😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.S%h["...# ..   ...# . ..###.##S%h\L ...#. #..#...# . ...l....##.. ..# ###.......#.# #P#P.PP# #....#S%hTc###..###.<.## #..@I......# #......#### ..... #.....#♣ #. ~~.~.P.♣  #.. #~P~P~P~~.## ##~P~~~♣~~# ##♣~P~~##I #~♣P######S%hzt.lIIS%h{ ******Il  S%hi|distracted, ally target)Your lightning spire shoots out a bolt of lightning at the basilisk!S%hS%hC ...l..lIThe bolt of electricity hits the basilisk! ******Your lightning spire shoots out a bolt of lightning at the basilisk!S%h>Q...l..S%h?S%h@h7.2 (2.24S%hqNS%h`Oj _The bolt of electricity hits the basilisk.U%h(0U%hCf.lIIU%hNM ***U%hN***ldistracted, ally target)IYour lightning spire shoots out a bolt of lightning at the basilisk!U%h....l.II8.2 (1.03I _The bolt of electricity hits the basilisk.U%h l.lIlI---92IV%hI I IYou slash the basilisk! The basilisk bites you.V%h36  Your lightning spire shoots out a bolt of lightning at the basilisk!The bolt of electricity hits the basilisk!The basilisk dies!V%h&:****I   lightning spire (minion)V%hz...†IV%h՝ V%hW{ealth: 82/89 --agic: 13/17------7===301)  _Cheibriados appreciates the change of pace.V%hJ$IV%hV%hN _Cheibriados appreciates the change of pace.Your life force feels restored.  😕 HP[-6]  V%hYou now have 89 max hp (+1). _You take 6 damage, and now have 82/89 hp.W%h  # .......# .. ... .. ...# . ..###.## ...##...# .... #......##..# ###....W%h  #P#P.P #.## #....#P###@.###.<.## .. #...I#.......####......# .... #.....#♣..W%h ..#. ~~.~.P.♣#.. #~P~P~P~~. I## ##~P~~~♣~~##♣~P~~###~♣P##W%h CIIW%h 4=---2.4 (2.269 _W%h >IIW%h%   You see here a basilisk corpse. _😕 MP[+1]X%h... ...I.>.#..# .......# .. ... .. ...# .. ..###.## ...##...# .... #......##..# ###.... #P#P.P #@## #....#P###†.###.<.## .. #...I......# #.......####......# ...... #.....#♣....#. ~~.~.P.♣ I#.. #~P~P~P~~.## ##~P~~~%h\0m♣~~##♣~P~~###X%h7IX%h 3-----4.67 _X%hRIIX%h@ _😕 HP[+1]Y%hMaCIIY%haY%he2IY%hj@IIY%ho46 _IIY%htII5Y%hx;IY%h~I5===4Y%hy4IY%hII53Y%h RIIY%hDII2Y%hHJIIY%h8II1Y%h JIIY%h>IIY%h6===0Y%hi@IIY%h3Y%h$?.Y%hD59Y%hY%ho _Your lightning spire fades away.Y%haC8Y%hY%h7=6=Y%h;7Y%hY%h1Y6Y%hOY%hY5Y%hdY%hcw84Y%hY%h k=3Y%hY%huY2Y%hY%h 89=1Y%hY%h|17==0Y%hHY%h+#..# ...... ... ...# .. ... .. .. ..###.##. #..#...# .. #......##... # ##.... #.# #P#P.PP #.## #....#P...... ###†@###.<.## ...... Y%h-#..........# #.... ......####......# ... ..... #.....#♣  ..#. ~~.~.P.♣#.. #~P~P~P~~.## ##~P~~~♣~~# ##♣~P~~### #~♣P##Y%h2Z47Y%h3CY%h[XX...# .. ... .. # .. ..###.##Y%h=Y.#. #..#...# ... #......##... .# ##.... #.# #P#P.PP Y%hYo#.## #....#P...... ###†.###.<.## ...... #....@.....# #.... ......####Y%hZ# ... ..... #.....#♣  ..#. ~~.~.P.♣  Y%hE]#.. #~P~P~P~~.## ##~P~~~♣~~# ##♣~P~~### #~♣P#######Y%hrY5Y%hHzY%hز  ...# .. ..###.## ...#. #..#...# . .......##.. ..# ###.......#.# #P#P.PP.## #....#P###†.###.<.## ..........# #......#### ... #♣ #. ~~.~.P.♣  ~#Zot (8945) ####  =3Y%hѻO  ...#. #..#...# . .......##.. ..# ###.......#.# #P#P.PP.## #....#P###†.###.<.## #..........# #......####  #♣ #. #~~.~.P.♣  #.. #~P~P~P~~.## ##~P~~~♣~~###  Y%h==1Y%h:  .......##.. ..# ###.......#.# #P#P.PP#.## #....#P###†.###.<.## Y%h+..........# #......####  ###♣ Y%hu8#. #~~@~.P.♣  #.. #~P~P~P~~.#Y%h# ##~P~~~♣~~ ##♣~P~~##Y%h e  Y%hHZ39Y%hY%h(78 M...##...# .... #......##..# ###....#.# #P#P.PP #.## #....#P##†.###.<.## .. #....#..###Y%h.# .... ###@....#♣....#. #~~.~.P.♣ .. #~P~P~P~~.## ##~P~~~♣~~##♣~P~~###Y%h]Y7Y%h(Y%hC678 M...# .. ..###.## ...##...# .... #......##..# ###.....# #P#P.PP #.## #....#P###†.###.<.## .. #....#..#.# .... ###.....#♣....#. #~~.~.P.♣ .. #~P~P~P~~.## ##~P~~~♣~~####5%h6/38HY%hH .. ... .....# .. ..###.## ...#. #..#...# ... #......##... ..# ###....Y%hJe #.# #P#P.PP...... #.## #....#P...... ###†.###.<.## ...... #...@......# #.... ......####......#. ..... ###.....#♣.. ..#. #~~.~.P.♣  #.. #~P~P~P~~.### ##~P~~~♣~~###♣~P~~### #~♣P## #####Y%hRY2Y%hLWY%hci ...# .. ... .. ...# .. ..###.## ...#. #..#...# . .... #......##... ..# ###. #.# #P#P.PP......Y%hi #.## #....#P...... ###†.###.<.## ...... #..@.......# #.... ......####......# ...Y%hk ..... ###.....#♣ .. ..#. #~~.~.P.♣ #.. #~P~P~P~~.# ## ##~P~~~♣~~# ##♣~P~~### #~♣P## #####Y%hpY0Y%htY%ho ...# .. ... .. ...# .. ..###.## ...#. #..#...#  .... #......## ..# ### #.# #P#P.PP #.## #....#P ###†.###.<.## Y%hׇ #.@........# #.####......# #..... ###.....#♣ #..#. #~~.~.P.♣.#.. #~P~P~P~~Y%h]..# ## ##~P~~~♣~~# ##♣~P~~###  #~♣P##  #####Y%hY%hlZ28Y%hY%h. ...# .. ... .. ...# .. ..###.## ...#. #..#...# .... #......## ..# ### #.# #P#P.PP #.## #....#P ###†.###.<.##  #@.........# ##.####......# Y%hVV#...... ###.....#♣  #..#... #~~.~.P.♣#.#....# #~P~P~P~~.## ##... ##~P~~~♣~~###P# ##♣~P~~##### #~♣P##  #####Y%hܮY6Y%hkY%h..#.......# .. ..###.##....... ...#. #..#...#.......# .... #......##........ ..# ###.............. #.# #P#P.PP........ #.## #....#P#.......###†.###.<.## #......#..........# ##......@####......#  ##......####.....#♣  #..#...##~~.~.P.#....###~P~P~P~~.# # ##... ##~P~~~♣~~# ##P# ##♣~P~~### ##%h"37m #~♣P## #####  4Y%hY%h[(...... ...#. #..#...#.##.... #......#..# ..# ###.......# #.# #P#P.PP#.# #.## #....#P #.###†.###.<.##  #......#..........# # #.......####......#  ##....@.####.....#♣ #..#...##~~.~.P.#....###~P~P~P~~.# # ##...# ##~P~~~♣~~# ##P## ##♣~P~~### ## #~♣P##  ###%hl,49m2#.......# .. ..###.## . ...#. #..#...# .##.... #......##.# ..# ###.......# #.# #P#P.PP.#..# #.## #....#P.#.......###†.###.<.## ...#......#..........# #.#......@####......# ##......####.....#.#...##~~.~.P.♣ #.#....###~P~P~P~~.# # ##..Y%ho0.# ##~P~~~♣~~###P## ##♣~P~~######~♣P ##### 19Y%h_@ ...# .. ... .. .#.......# .. ..###.## ........ ...#. #..#...# ........##.... #......##.........# ..# ###..............# #.# #P#P.PP.#........# #.## #....#P.#.......###†.###.<.## ...#......#@.........# #..#.......####......# .##......####.....#.#...##~~.~.P.♣ #.#....###~P~P~P~~.## ##...# %hH40m##~P~~~♣~~###P## ##♣~P~~######~♣P## #####7Y%hx\5...# .. ... .. ..#.# .. ..###.## . ...#. #..#...# .Y%h]##.... #......##..# ..# ###..# #.# #P#P.PP.#.# #.## #....#P.#.###†.###.<.## .Y%hu]#......#.@........# #.#.......####......# .##......####.....#♣ .#..#...##~~.~.P.♣ Y%h^d#.#....## ##...##P### Y%hcY%hTdC5Y%h2iY%h4~#..# ...... . ...# .. ... .. #.......# .. ..###.## . ...#. #..#...# .##.... #......##.# ..# ###.......# #.# #P#P.PP.#..# #.## #....#P.Y%hLN#.......###@.###.<.## ...#......#..........# #..#.......####......# ..##......####.....#...#...##~~.~.P.♣#.#....###~P~P~P~~.## ##...# ##~P~~~♣~~###P## ##♣~P~~#####~♣P##Y%h_Y3Y%hY%hHj M... ...I.>.#..# .... ...# .. ... ..  ..#.......# .. ..###.##  ...##...# ##.... #......##Y%hqk..# ###......# #P#P.P#. #@## #....#P#.###†.###.<.## ....#..........# #........####......# .##......####.....#♣....#..#..##~~P~~#  You see here a basilisk corpse.Y%hY%hrJ1 _Y%h Y%h78 M..# .. ..... ... I.>.##..# .... ....# ...... ..  ..#.......# .. ..###.## #...#.# #..#...# Y%hK##.... #......###..# ###..... #P#P.P#. #.## #....#P#.Y%h##†.###.<.## ..#........#.Y%h-#.......####......# .....#.♣~.~Y%hZ09Y%hCY%hx!78 M..# .. ...# .. ..... ... I.>.##..# ..... #....# ...... ..  ..#.......# .. ..###.## #...#.# #..#...# ##....# #......###.@# ###.....Y%hKJ##.# #P#P.P#. #.## #....#P#.##†.###.<.## ..#......#..........# #........P~P~Y%hY%hlC7Y%hY%h 0 ..# ....... ...## ......# ... #... ......# I.>. ##..# ...... ... #....# ...... .. ..#.......##... ..###.## .#...#.# #..#...#  Y%h! .##....# #......## .##@.# ### .###.# #P#P.PP #Y%h .# #.## #....#P #.###†.###.<.##  #......#..........# #Y%hc m #.......####......#  ##......####.....#♣  #..#...##~~.~.P.♣ #.#....###~P~P~P~~.#Y%h Y%h C5Y%hO Y%hD" .. ......# ... ...## ......# ... #... ......# I.>##..# ......# . ##....# ...... .. #.......##... ..###.## .#...#.# #..#...# Y%hU# !.##..@.# #......##.##..## ###.......###.# #P#P.PP.#..# #.## #....#P.#.......###†.###.<.## ...#......#..........# #..Y%h# f#.......####......# ..##......####.....#...#...##~~.~.P.♣Y%h) Y3Y%hw. Y%hB .. ... ..# ...# ...## .......# ... #... .......# I.>. Y%hFD K##..# .......# ... ##....# #...... .. ..#.......##... ..###.## .#...#.# #..#...# . .##...@# #......##... .##..## ###. .###.# #P#P.PP...... #.# #.## #....#P...... #.###†.#......#....#.......#### Y%hE Y%hHM kk   lindwurm (wandering)Y%hwS 098.8 (64.2)Y%hS k600.9 (66.31Y%hbX Y%hl _Your lightning spire fades away.You see here a basilisk corpse. _A lindwurm comes into view. Y%hgm { 😎 HP[+6] MP[+3] _Your hp is fully restored (89). Your mp is fully restored (17).Z%h&S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[%h[%h  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers]%h<=]%h9E]%h(N.. .k........Pixie the Summoner..# .........#Barachi of Cheibriados *****....## .......# ...Health: 89/89 ========================#... .......# I.>.Magic: 17/17 ========================##..# .......# ...AC: 9Str: 23##....# #...... ..EV: 13Int: 31..#.......##... ..###.##SH: 0Dex: 24........#...#.# #..#...# . []%h4O33mXL: 11 Next: 47% Place: Lair:1........##...@# #......##... Noise: ---------  Time: 14600.9 (0.0).........##..## ###.......... D) +5 woodcutter's axe.........###.# #P#P.PP...... Nothing quivered#........# #.## #....#P...... Zot (8901) #.......###†.###.<.## ......#......#..........# #.... k   lindwurm (wandering)#.......####......# ...##......####.....#♣..#..#...##~~.~.P.♣ _A lindwurm comes into view.😎 HP[[]%hQL32m+6] MP[+3] _Your hp is fully restored (89). Your mp is fully restored (17).Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]%h|W.. .k........Pixie the Summoner..# .........#Barachi of Cheibriados *****....## .......# ...]%hXHealth: 89/89 ========================#... .......# I.>.Magic: 17/17 ========================##..# .......# ...AC: 9Str: 23##....# #...... ..EV: 13Int: 31..#.......##... ..###.##SH: 0Dex: 24........#...#.# #..#...# . XL: 11 Next: 47% Place: Lair:1........##...@# #......##... Noise: ---------  Time: 14600.9 (0.0)]%hZ.........##..## ###.......... D) +5 woodcutter's axe.........###.# #P#P.PP...... Nothing quivered#........# #.## #....#P...... Zot (8901) #.......###†.###.<.## ......#......#..........# #.... k   lindwurm (wandering)#.......####......# ...##......####.....#♣..#..#...##~~.~.P.♣ _A lindwurm comes into view.😎 HP[+6] MP[+3] _Your hp is fully restored (89). Your mp is fully restored (17).Casting: Forge Lightning Spire (dangerous; 3%[3]%hu[9;49m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]%hc]%hi.kIkally target)I   lightning spire (minion)]%hj13------===1.9 (1899]%hioBII]%h ~  #..#...##~~.~.P.♣ _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.^%h@  .. ... ..# ..k......#^%hA ...## .......# ... #... .......# I.>. ##..# .......# ... ##....# #...... .. ..#.......##... ..###.## ^%hB6.#...#.# #..#...# . .##..@.# #......##... .##.I## ###. ^%hC.###.# #P#P.PP...... #.# #.## #....#P...... #.###†.###.<.## ......^%hhD= #......#..........# #.... #.......####......# ... I ##......####.....#♣ .. #..#...##~~.~.P.♣^%hF^%hH^%h^(.kII---4.0 (2.17 _I_%hQm ..# .........# ...## ...... #... .k.....# I.>. ##..# .......# ..##....# #...... _%hsR..#.......##... ..###.##......#...#.# #..#...# .##....# #......##. _%hS..##@I## ###...... .###.# #P#P.PP #.# #.## #....#P_%hS& #.###†.###.<.##  #......#..........# # #.......####......# I   lightning spire (minion)_%h\T ##......####.....#♣  #..#...##~~.~.P.#....###~P~P~P~~.#_%hcI---6.2 (2.25_%hg8I_%hk_%hk...## .......# ...#... .......# I.>. ##..# .......# ... ##....# #k..... .. ..#.......##... ..###.##........#...#.# #..#...# ..##....# #......##....I## ##...###@# #P#P.PP## #.## #....#P.###†.###.<.## .#..........# ##.####[_%h"om #####.....#♣ k   lindwurm (ally target)..#...##~~.~.P.♣  I   lightning spire (minion)#.#....###~P~P~P~~.## ##...# ##~P~~~♣#Icatching breath, ally target) *****The lindwurm breathes flames at you.The blast of flame hits your lightning spire.Your lightning spire resists._%hֻ_%hG .k..I@The blast of flame hits you!! _%h/*******I I_%h*lYour lightning spire shoots out a bolt of lightning at the lindwurm!_%hj> ....k..II69------4=-----===8.43II _%h?  Your lightning spire shoots out a bolt of lightning at the lindwurm! _The bolt of electricity hits the lindwurm!  😕 HP[-20] MP[+1]  You take 20 damage, and now have 69/89 hp.  _%hd@ LMASSIVE DAMAGE!! (PAUSE)_%h{J   _%hK --more--_%hK `%hA<9 _a%h #......# I.>#..#...# ... ##....# #...... .. ..#.......##k.. ..###.##........#...#.# #..#...# .a%h0 ##....# #......##...##.I## ###.......##.# #P#P.PP# #@## #....# ###†.###.<.##  #a%h ..........# #.####.... ####.....#♣  #..#...##~~.~.P.♣  a%h!#.#....###~P~P~P~~.#I ##...# ##~P~~~♣~~ ##P## ##♣~P~~##a%hC#a%hP$a%h4l.kII ****Ikdistracted, catching breath…IYour lightning spire shoots out a bolt of lightning at the lindwurm!a%h...kIkcatching breath, ally targetIa%h70------10.5 (2.11a%h*KIIa%hIYou take 20 damage, and now have 69/89 hp. _MASSIVE DAMAGE!! (PAUSE)Your lightning spire shoots out a bolt of lightning at the lindwurm! _The bolt of electricity hits the lindwurm! a%hɣ_😕 HP[+1]b%hRY#..# ....... ##....# #...... .. ..#.......##... ..###.##........#...#.# #..#...# .b%hY#...k....##...##.I## ###.......#.# #P#P.PP# #.## #....#b%hZ ###@.###.<.##  ##..........# #...####......# b%h [#......####.....#♣  #..#...##~~.~.P.♣#.#....###~P~P~P~~.# ##...# ##~P~~~♣~~b%h[pI ##P## ##♣~P~~## ## #~♣P##b%hy5 II  The lindwurm bites your lightning spire.The lindwurm claws your lightning spire!The lindwurm claws your lightning spire.b%h  ****I IYour lightning spire shoots out a bolt of lightning at the lindwurm!b%h ...kcatching breath, ally target)IThe bolt of electricity hits the lindwurm!b%hw *****IThe lindwurm breathes flames at you.The blast of flame hits your lightning spire.Your lightning spire resists.b%hd I..@.IThe blast of flame misses you. ****I Your lightning spire shoots out a bolt of lightning at the lindwurm!b%h....kI Your lightning spire resists.The blast of flame misses you.Your lightning spire shoots out a bolt of lightning at the lindwurm!The bolt of electricity hits the lindwurm!The lindwurm bites your lightning spire!The lindwurm claws your lightning spire but does no damage.1=2.689Ib%h    The lindwurm bites your lightning spire!lindwurm claws your lightning spire but does no damage. _The lindwurm barely misses your lightning spire.  You see here a basilisk corpse. _😕 HP[+1]c%ht| ##....# #...... .. ..#.......##... ..###.##........#...#.# #..#...# .#...k....##...##.I## ###.......#.# #P#P.PP# #.## #....# ####†.###.<.##  #c%hI~ <#..@.......# #......#### #......####.....#♣  #..#...##~~.~.P.♣  #.#....###~P~P~P~~.# ##...# ##~P~~~♣~~ ##P## ##♣~P~~##I ## #~♣P## #####c%hf QIIc%hަ  c%ho  Your lightning spire shoots out a bolt of lightning at the lindwurm!The bolt of electricity hits the lindwurm!The lindwurm dies!c%h~ c%h ***II   lightning spire (minion)c%h c%h a...IIc%hO 5===54-4.77 _Cheibriados appreciates the change of pace.Ic%h\  Your Dodging skill increases to level 4! _😕 MP[+1]e%hAQ ##....# #...... .. ..#.......##... ..###.## .#...#.# #..#...# . .##....# #......##... .##.I## ###. .###.# #P#P.PP...... #.# #.## #....#P...... #.###†.###.<.## ...... #......#.# #.... #.####......# ... ##......####.....#♣ .. %hW 30m#..#...##~~.~.P.♣ #.#....###~P~P~P~~.## ##...# ##~P~~~♣~~# I##P## ##♣~P~~##### #~♣P#######.2=---6.9 (2.24 _Your lightning spire fades away. _😕 HP[+1]f%h..#.......##... ..###.##........#...#.# #..#...# ..##....# #......##... .## ###.......... .###.# #P#P.PP ## #.## #....#P...... ###†.###.<.## ...... #..........# #.... #.##### ... ##......####.....#♣  ..#...##~~.~.P.♣  #.#....###~P~P~P~~.## %h(I0m##...# ##~P~~~♣~~# ##P## ##♣~P~~### #~♣P## #####  3--9.0 (2.12 _    _😕 HP[+1]g%hjg%hfkg%hmg%h_zo1g%h{?46g%h}|l===0g%h g%h2Z79g%hg%haY8g%hPg%h5=7g%hǖg%hAk=6g%hg%hY5g%hg%hS6=g%h.26.0 (7.0g%h|W17==7.0 (8g%hPg%h^H start resting.  3] MP[+2]You regained 3 hp, and now have 76/89 hp.Your mp is fully restored (17).g%h} g%hl~ g%h g%h g%h# C4g%h ,g%hӐ C2g%hƔ g%hš g%ht a71g%h g%hd g%h ;==g%h g%hϪ Z69g%hʬ g%hݯ 8=8g%h g%hô Y7g%hն g%h9 Y6g%h5 g%h 9=5g%h g%h Y4g%h g%h Y3g%h g%h g%h b802g%h g%h g%h C1g%h g%h Y0g%h g%h b159g%h g%h~ g%ho Y8g%h} g%h( Y7g%h< g%h g%hp q2=6g%h~ g%h g%h7 C5g%h g%h Y4g%he$3=3214049g%h-o8g%hH57656=4g%hWLg%hVQg%hRC3g%hTg%hYg%hYC2g%hEb,g%hUe7=1g%hpo0g%hqg%hJrb839g%htg%hwY8g%hpyg%h{g%h|C7g%h~g%hlg%h064.0 (37.0)g%h89=5.0 (386g%h$g%h4MYou regained 3 hp, and now have 76/89 hp.Your mp is fully restored (17).Ž HP[+13]Your hp is fully restored (89).h%hF Inventory: 47/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 54 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)O - a +0 kite shield  x - a +0 leather armour  L - a +0 pair of boots (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)b - a +0 robe  h - a +0 tower shield Magical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j%h  y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 54 stones  N - 2 throwing nets {=f!f} j%hArmour (go to first with [)O - a +0 kite shield  x - a +0 leather armour  L - a +0 pair of boots (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  b - a +0 robe  h - a +0 tower shield j%h;UMagical Staves (go to first with |)n - a staff of death {!a} Jewellery (go to first with "=)  G - an amulet of guardian spirit  F - a ring of fire j%hd P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Wands (go to first with /)  Q - a wand of acid (6) 8%k%h AO  h - a +0 tower shield k%hA n - a staff of death {!a}I - a wand of flame (18)11k%h3% n - a staff of death {!a}  G - an amulet of guardian spiritJ - a wand of mindburst (11)  U - a wand of polymorph (3)7k%hXZ  G - an amulet of guardian spirit k%h F - a ring of fireM - a wand of warping (8)20q%h5/ q%hD ..#.......##... ..###.##Pixie the Summoner........#...#.# #..#...# .Barachi of Cheibriados *****.........##....# #......##...Health: 89/89 ========================.........##..## ###..........Magic: 17/17 ========================.........###.# #P#P.PP......AC: 9Str: 23#........# #.## #....#P......EV: 13Int: 31#.......###†.###.<.## ......SH: 0Dex: 24#......#q%hV..........# #....XL: 11 Next: 54% Place: Lair:1#.......####@.....# ...Noise: ---------  Time: 14665.0 (0.0)##......####.....#♣..D) +5 woodcutter's axe#..#...##~~.~.P.♣Nothing quivered#.#....###~P~P~P~~.#Zot (8836) # ##...# ##~P~~~♣~~###P## ##♣~P~~######~♣P#######  You regained 3 hp, and now have 76/89 hp. _Your mp is fully restored (17). _You start resting.😎 HP[+13] _Your hp is fully restored (89).q%hX[39;49mq%hI 4q%hQ q%h(y  ##....# #...... .. ..#.......##... ..###.##  .#...#.# #..#...# . ..# #......##... .##..## ###.... .###.# #P#P.PP.......# #.## #....#P.......###†.###.<.## ...... ##....# #.... #.......####......#.#......####.....#♣.. #..#...##~~.~.P.♣  #.#....###~P~P~q%hz [40mP~~.## ##...# ##~P~~~♣~~#P## ##♣~P~~##### #~♣P## #####q%h{ J4 _q%h q%h  ##..# .......# ... ##....# #...... .. ..#.......##... ..###.##  .#...#.# #..#...# . ....# q%hN ##... .##..## ###.... q%h u.###.# #P#P.PP.......# #.## #....#P.......###@.###.<.## ...... #......#....# #.... #.......####......#.#......####.....#♣.. #..#...##~~.~.P.♣ #.#....###~P~P~P~~.## ##...# ##~P~~~♣~~#P## ##♣~P~~##### #~♣P##q%h Y2q%h q%h M... ....I.>.q%h  ##..# .......# ... ##....# #...... ..  ..#.......##... ..###.## ...#q%ha *#...# ##....# #......##..## ###.....q%h ##.# #P#P.P#. #@## #....#P#.q%h ###†.###.<.## ....#..........# #........####......# .##......####.....#♣q%hd m....#..#..##~q%h@ ~P~~# _Your mp is fully restored (17).You see here a basilisk corpse.q%h q%hP J0 _q%h q%h 78 M...##...# ..... ...# I.>.q%hM  ##..# .......# ... ##....# #...... ..  ..#.......##... ..###.## #...#.# #..#...# q%h i##....# #......###..## ###.....##@# #P#P.Pq%h& (#. #.## #....#P#.##†.###.<.## ..q%h #........#.#.......####......# .....#.♣q%h '~.~q%h q%h` D27q%h q%h'  ..# .........# ...## .......# ... #... .......# I.>. ##..# .......# ...q%h  ##....# #...... .. ..#.......##... ..###.##  .#...#.# #..#...#  ..# ## q%h  .##@.## ###... .###.# #P#P.PP.# #.## #....#P.###†.###.<.## . #....# # .####......##......####.....#♣. #..#...##~~.~.P.♣ #.#....###~P~P~P.#q%hL q%h C5q%h q%h6 J. .......... ..# ......# ...## .......# ... #... .......# I.>.q%hF7  ##..# .......# ... ###...... .. ..#.......##... ..###.## .#...#.# #..#...#  ..# ## q%h< .##..## ###... .###.# #P#P.PP.# #.## #....#P.###†.###.<.## . #....# # .####......##......####....#♣ #..#...##~~.~.P.♣q%h'@ Y3q%hB q%h?W 78 M....... ....# ..# ...## ..... I.>. ##..# .# ... ###....###...... ..  ..#.......##... ..###.##.@.#.# #..#...# ##....# #......##q%hW ##..## ###.....##.# #P#P.P#........# #.## #....#P....#.q%h^ q%hw^ C1q%hc q%hu 78 M .... .....# .q%hmv .# ...## ..... I.>. ##..# .# ...q%hv  ###....###...... ..  ..#......@##... ..###.#......#...#.# #..#...# q%hy l......##....# #......##.......##..## ###.............###.# #P#P.PP..... . q%h} q%h~ D19q%h q%h٘ .............. .... #..........q%h { ....# ..........# ...## .........# ... #... ...# I.>. ##..#. .# ... ###....###...... .. ..#q%h( .##... ..###.## .#...#.# #..#...# ........##....# #......## .........##..## ###q%h n .........###.# #P#P.PP #........# #.## #....#P... #.......###†.###.<.## q%h3 3##......#..........# #. #.####......#q%h Y7q%h q%h 78 M## ###.#....... ....... ..... #..............# ..........# ...## ..... ..... ...I.>. ##..#.#.# ... ###...@###...... ..  ..#.......##... ..###.#.#...#.# #..#...# ..##....# #......##.........##..## ###......... .. ... #..%h= m 5q%h q%hy 3## ..###.##.... .......q%h e. ....... ..... #.... ....# ..........# ...###.........# q%h # #.............# I.> ##..#.#.# ... ###..@.###...... .. ..#.......##... ..###.## .#...#.# #..#...# .##....# #......q%h]  ...##..## ### ...###.# #P#P.PP #........# #.## #....#P#.......###†.###.<.##  ##......#..........# #q%h q%h C3q%h q%hyV ##  ####. ..###.###.... .......q%h....... . #..... #......# ..........# ...###.........# . #.............# I ##@.#.q%ht|.# .. ####...... .. ..#.......##... ..###q%h ........#...#.# #..#... .##....# ..##..## ###...q%h ..###.# #P#P.PP..# #.## #....#P..###†.###.<.## .q%hq%hLC0q%hq%h) ###  ####.. ..###.###..... .............. ....... q%h *#..... [30m#..........#....## ..........# #...###.#  #@............# Iq%ho* ##..#.#.......#  ###....###...... . ..#.......##... ..###q%h* ........#...#.# #..# ........##....#  ..........##..## ###... #.........###.# #P#P.PPq%h3+##........# #.## #....#Pq%hB2Z08q%hr5q%hG78 M ###  #######.#q%hHy.##...  #..... #..........#....## ..........##..@###.....q%hFJ= ###......I ##..#.#.......# ###....###...... ..#.......##... ..###.q%hMq%hMC6q%hsQq%hdT.... ## ###. #.#. ####... .. ..###.#q%hpdO.##........ . .#. . #...... #.q%hdZ #....## .# #.@.###.# ###..# q%h-e ##..#.#.#  ###....###......  ..#.......##... ..###q%he ..#...#.# #..# ..##....# # q%heE...##..## ### #...###.# #P#P.q%hyjq%hjC4q%h8nq%hc .... ...  ..### . ###..#.#P. q%h ####.........###.#...##......... .?..#.#  ..# #q%h..#..@.## ..####...###.........####.............# ##..#.#.# ####...... ..#.......##... ..## .#...#.# #..# ..#  .##..## ###..q%hq%hPC2q%h q%h .... ... ..### ... ###..#.#P.q%h} . ####.........###.#.##......... . ?.#.# . #......# #q%h #.@..## . ###...###.# ###......#q%h] ##..#.#.# ###....###...... ..#.......##... .. q%h.#...#.# #.. q%hW-.##....# # .##..## ###q%hq%h]C0q%h/q%hc .. ..... ...#   ..### .q%h. ###..#.#P.  ####.........###.##....##......... .#.?...#  q%ho....# #....## .###...###.###......q%hL ##..#.. ####...... ..#.......##... q%h .#...#.# # ..# q%hq%hE797q%hrq%h .. ..... ...#  .  ..### ... ###..#.#P. ..... ####.........###.#...##......... .#.?...# #.....#......# #...!.. ##....## ..... ###...##########..... ##..#. ####... ..#.......##...  .#...#.# #q%h Y5q%h(r%h4. .... .....#.. ...#.... ..### .... ###..#.#P.#..... ####.###. #....##.  #.?..@.....#.#  #.....#......# #.!..###....## .. ###...###.####. ###...r%h6#. ##..#.#. ###....###....## ..#.......##... .#...#.#r%h Y3r%h(r%hHA%.............# ........ ......#...... ...#.... ..### .... ###..#.#P.r%h B> #...... ####.### #....##.  #.?.@......#.#  #.....#......# #r%hBP.!..###....## . ###...###.####.. ###.. #.. ##..#.#r%h^CS ... ###....### ##.. ..#.......##...... r%hC`.#...#.#r%hKr%hLC1r%h2Qr%hy. #.##. ..#.. ......#....... ...#.. ..### ..# ###..#.#P. #......#####. #....##.  #.?@.......#.#  #.....#......# # .....!..###....## .# ###...###.####... ###.. #... ##..#.#... . ...# ###....###.. %hm ##... ..#.......##..  .....#...#.# 89 .# #.. ..##.. ...#... ......#.. ...#. ..### . .# ###..#.#P. #......#####. #....##.  #.@........#.#  #.....#......# # .....!..###....## .# ###...%he0m###.####... ###.. #...# ##..#.#. ...## ###....###. ##... ..#.......## .....#...#.76r%h  .#..#..... ..... ...#. ...# ... ..### . ...# ###..#.#P. #......#####......... #....##.. .. ##..........#.# ...#......# #........!..###....## ...........# ###...#######...# ###...#... #...# ##..#.# ...## ###....#####r%hL[40m... ..#.......## ............#...# .....##.. _u - 3 scrolls labelled SOOFUD FUCZEY (gained 1)4r%h'x .#........... .....# # ... ### . .........# ###..#.#P #......#####........ #....##... ##..........#.# #..#.##.....#......# #........@..###....## ....# ###...#######...# ###....Zot (8784) ................##.. r%hJY1r%hUr%hUr%hC0r%h#r%h9= ...#.. ...# ..... ..### ......# ###..#.#P.  #......#####.........# #....##......... ##..........#.# .#..#.##.....#......# #.r%h:...........###....## ...# ###...###......####...# ###.....#... #...# ##..#.#... ...## ###....##.. ##... ..#..... ............#...#. ......##...........#...####.# _z - 4 potions of brilliance (gained 1)r%h@r%h#AD78r%hDr%hW..... ..### .......# ###..#.#P.  #......#####.........## #....##......... ....r%hX# ##..........#.# .#..#.##.....#......# #............###....## ...#####...###......####.@.# ###.....#... #...# ##..#.#... #...## ###....##.. ##... ..#....r%h[Y. ............#...#.# .......##....##......###...#...###.# #...##........# #.#r%hP_Y6r%hncr%h*........... ..### . .........# ###..#.#P. #......#####.##....##. .# ##..........#.# .#..#.##.....#......# #.....###....## ....#####...###......####..@# ###..#... #...# ##..#.#.... #...## ###....###... ##... ..#.......##.. ...........##....#%h4K.#......##..##.##...#...###.#.# #...##..# #.##r%hr%hC4r%h[r%h .........# ###..#.#P. #......#####.........##r%hc #....##.. ....# ##..........#.# #..#.##.....#......# #r%h( ...........###....##  ...........#####...### .....####...# ###...r%hv: #... #.@.# ##..#.# # ###....###  ##... ..#.......##  ............#...#.# .............##....##.............##..## #...#.........###.  #...##........# #.##  ##..###.......###†.# r%hWo2r%h #......#####.........# #....##.. ...# ##..........#.# #..#.##.....#......# # ...........###....##  ...........#####...### .....####...# ###... #... ##...# ##..#.# # ###....###  ##......#.......## r%h ............#...# .............##....#.............##.#...#.........###. #...##........# #.# ##..###.......###†.r%h#. #..# ##......#....r%h6r%hD69r%hzr%h  #....##... ...# ##..........#.# #..#.##.....#......# #...........###....## .r%h...#####...#######...# ###....#... ##...# ##..#.#... #...#######....### ##@.....#....... ......#... ..#......#.##..#....##...##....### #... #.......#### r%h Y7r%hr%h # ##..........#.# #..#.##.....#......# # ...........###....##  ....#####...###r%hB .....####...# ###... #... ##...# ##..#.#  #...#######....###  ##......#.......##  ......#...# #F..##..#...#..##......##...#.###.#....# #...##.# #.###.# ##..###.###† F   cane toad (asleep) #. #..# ##......#... # %h m#... #.......### ..# ##......###r%h!r%h)1733.7 (68.7)r%h&*i5.8 (70.85r%h.r%h1\ _A cane toad comes into view.s%h ( p #....##......... . # ##..........#.# .s%h) q#..#.##.....#......# #....###....## ............#####...###.....####...# ###.......###...# ##..#.#...#...#######....###..#s%h, X#.......##.. ##...##F...##... #...#.....##..#.....##...#..###.##....# #...##..# #.####.# ##..###.......###†. #. #..# ##......#.... # #... #.......#### s%h9 7.9 (2.1)3s%h$; u%hN#......#####..## #....##... . # ##..........#.# .#..#.##.....#......# #.....###....## ............#####...###u%hOH.....####...# ###.......###...# ##..#.#...#..@#######....###..u%hO##.......##.. ##...#.#F...u%hP%##.. #...#.....##..#.....##...#..###.# u%hdP#....# #...##..# #.#####.# ##..###.......###†.#u%hR#. #..# ##......#.....u%hYu%hFZd40.01u%hau%h~v%hG #....##......... .....# ##..........#.# .#..#.##.....# #.v%h...........###....## ...#####...###......####...# ###.....#... ##...# ##..#.#v%ho7... #...#######....##.. ##..@...#..... #..v%h....#...#.#  #F...##....# #...### .....##...####.##....# #...## #.#v%h%F   cane toad (asleep)###.# ##..#####†.## #. #..# #......# #... #.###..v%h2.159x%h`oS  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x%hx%h Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersy%hLy%hDy%ho#....##......... ..... Pixie the Summoner# ##..........#.# ..... Barachi of Cheibriados *****.#..#.##.....#......# #..... Health: 89/89 ========================...........###....## ...... Magic: 17/17 ========================...........#####...###...... AC: 9Str: 23.....####...# ###.......... EV: 13Int: 31#... ##...# ##..#.#.... SH: 0Dex: 24... #...#######....###... XL: 11 Next: 54% Place: Lair:1.. %h@0m##..@...#.......##... Noise: ---------  Time: 14742.1 (0.0).#............#...#.# D) +5 woodcutter's axe#F..............##....# Nothing quivered#...#.............##..## Zot (8759) .....##...#.........###.##....# #...##........# #.## F   cane toad (asleep)###.# ##..###.......###†.###. #..# ##......#......# #... #.......####.. _You see here a basilisk corpse. _u - 3 scrolls labelled SOOFUD FUCZEY (gained 1) _z - y%h44 potions of brilliance (gained 1) _A cane toad comes into view.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#....##......... ..... Pixie the Summoner# ##..........#.# ..... Barachi of Cheibriados *****.#..#.##.....#......# #..... Health: 89/89 ========================...........###....## ...... Magic: 17/17 ========================...........#####...###...... AC: 9Str: 23.....####...# ###.......... EV: 13Int: 31#... ##...# ##..#.#....%hr749m SH: 0Dex: 24... #...#######....###... XL: 11 Next: 54% Place: Lair:1.. ##..@...#.......##... Noise: ---------  Time: 14742.1 (0.0).#............#...#.# D) +5 woodcutter's axe#F..............##....# Nothing quivered#...#.............##..## Zot (8759) .....##...#.........###.##....# #...##........# #.## F   cane toad (asleep)###.# ##..###.......###†.###. #..# #%hC:;10m#......#......# #... #.......####.. _You see here a basilisk corpse. _u - 3 scrolls labelled SOOFUD FUCZEY (gained 1) _z - 4 potions of brilliance (gained 1) _A cane toad comes into view.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y%h(< y%h= y%h>>An electric hum fills the air.y%hP.F....IFlly target)y%hRqI   lightning spire (minion)y%hNUy%h9Yy%h%t13------===3.1 (18y%h\y;Iy%hl  y%h# #... #.......####.. _The cane toad croaks.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.y%hS _#....##. .# ##....#.# .#..#.##.....#......# #.....###....## ..y%hI ..#####...###......####...# ###.#... ##...# ##..#.#.... #...#######....###... ##...@..#.##... . #.#...#.# #.F....I.##....# #...#.##..## #.....##...#.###.# ##....# #...##.# #.## ####.# ##..###.###†.#I#. #..# ##......#.# #... #.####.y%hg 5...FI ******I Your lightning spire shoots out a bolt of lightning at the cane toad!y%h` ....F.II5.2 (2.16I _The bolt of electricity hits the cane toad!!{%hJ[ # ##..........#.# .#..#.##.....# #............###....## ...#####...###......####...# ###.....#... ##...# ##..#.#... #...#######....##.. ##......#.......##... . #......#...#.# # #....F.I##....# ##...#.....## ##.....##...####.# #P#....# #...## #.## #.###.# ##..####†.###. #. #..# #........# [{%hn 0;10;1m#... #.### ..# ######.F..II---7.34II}%hK}%h X.FI}%hp B ***@.*I....**IYour lightning spire shoots out a bolt of lightning at the cane toad!}%h]  }%h^ E80=====------3) Pois The bolt of electricity misses the cane toad.The cane toad stings you!You are poisoned.}%hc_ }%h i /  --more--~%hUg ..F@....~%hr k---===8.3 (1.0~%hF}   ..# ##......####.... _The cane toad poisons you!😕 HP[-9] _You take 9 damage, and now have 80/89 hp.%h  IYou completely miss the cane toad.You feel very sick.62====-----4=------92%hZ %ht. D------  You feel very sick. _The cane toad stings you!  😮 HP[-18] MP[+1]  You take 18 damage, and now have 62/89 hp.MASSIVE DAMAGE!! (PAUSE)%h6 /  --more--%h$z9 _%hF<S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+%h; Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%%h+3 Select a spell to cast[!]/[I] toggle spell headers%h# ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****............###....## ........ Health: 62/89 ================--------...........#####...###........ Magic: 14/17 ===================-----.....####...# ###............ AC: 9Str: 23#... ##...# ##..#.#...... EV: 13Int: 31... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.#....%hQ[0;10;1mF@......#...#.# # Noise: ==-------  Time: 14749.3 (0.0)#......I........##....# # D) +5 woodcutter's axe#...#.............##..## ## Nothing quivered.....##...#.........###.# #P Zot (8752) Pois #....# #...##........# #.## #.###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)# #... #.......%hբP[0;10;1m####......# ##......####....😮 HP[-18] MP[+1]You take 18 damage, and now have 62/89 hp. _MASSIVE DAMAGE!! (PAUSE)Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ho# ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****............###....## ........ Health: 62/89 ================--------...........#####...###........ Magic: 14/17 ===================-----.....####...# ###............ AC: 9Str: 23#... ##...# ##..#.#...... EV: 13Int: 31... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.#....[3%hU3mF@......#...#.# # Noise: ==-------  Time: 14749.3 (0.0)#......I........##....# # D) +5 woodcutter's axe#...#.............##..## ## Nothing quivered.....##...#.........###.# #P Zot (8752) Pois #....# #...##........# #.## #.###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)# #... #.......[3%h@0m####......# ##......####....😮 HP[-18] MP[+1]You take 18 damage, and now have 62/89 hp. _MASSIVE DAMAGE!! (PAUSE)Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h # ##..........#.# ....... Pixie the Summoner  #..#.##.....#......# #....... Barachi of Cheibriados *****.  ...........###....## ........ Health: 62/89 ================--------  ...........#####...###........ Magic: 13/17 ==================------  .....####...# ###............ AC: 9Str: 23  #... ##...# ##..#.#...... EV: 13Int: 31  ... #...#######....###..... SH: 0Dex: 24  .. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1  . #....F@......#...#.# # Noise: ==-------  Time: 14749.3 (0.0) #......I........##....# # D) +5 wood%h :cutter's axe #...#.............##..## ## Nothing quivered  .....##...#.........###.# #P Zot (8752) Pois  #....# #...##........# #.## #.  ###.# ##..###.......###†.###. F   cane toad (ally target) #. #..# ##......#........ I   lightning spire (minion) # #... #.......####.... ..# ##......####.... _MASSIVE DAMAGE!! (PAUSE)Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 81% to hit)%h# ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****............###....## ........ Health: 62/89 ================--------...........#####...###........ Magic: 13/17 ==================------.....####...# ###............ AC: 9Str: 23#... ##...# ##..#.#...... EV: 13Int: 31... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.#....[3%h63mF@......#...#.# # Noise: ==-------  Time: 14749.3 (0.0)#......I........##....# # D) +5 woodcutter's axe#...#.............##..## ## Nothing quivered.....##...#.........###.# #P Zot (8752) Pois #....# #...##........# #.## #.###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)# #... #.......[3%h%0m####......# ##......####.... _MASSIVE DAMAGE!! (PAUSE)Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 81% to hit)%hZI  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1%  Press: ? - help, Shift-Dir - straight line: a cane toad (heavily wounded, ally target, 81% to hit)  The kinetic grapnel hits the cane toad but does no damage.You feel sick. The cane toad barely misses you.%h  ***@.*** Your lightning spire shoots out a bolt of lightning at the cane toad!..F@..I......I1=50.3 (11I  Your lightning spire shoots out a bolt of lightning at the cane toad! _The bolt of electricity hits the cane toad!  😮 HP[-1] MP[-1]  You take 1 damage, and now have 61/89 hp. _You lost 1 mp, and now have 13/17 mp.%hS  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h @ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  X + Kinetic GrapnelForgecraft1%1 %h  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h- %hd9 %h? # ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****.%hL@ 9...........###....## ........ Health: 61/89 ================--------...........#####...###........ Magic: 13/17 ==================------.....####...# ###............ AC: 9Str: 23#... ##...# ##..#.#...... EV: 13Int: 31... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.%hB #....F@......#...#.# # Noise: ===------  Time: 14750.3 (0.0)#......I........##....# # D) +5 woodcutter's axe#...#.............##..## ## Nothing quivered.....##...#.........###.# #P Zot (8751) Pois #....# #...##........# #.## #.###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)# #... #[%hE "32m.......####......# ##......####....😮 HP[-1] MP[-1]You take 1 damage, and now have 61/89 hp. _You lost 1 mp, and now have 13/17 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hP # ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****............###....## ........ Health: 61/89 ================--------...........#####...###........ Magic: 13/17 ==================------.....####...# ###............ AC: 9Str: 23#... ##...# ##..#.#...... EV: 13Int: 31... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.#....[3%hR 3mF@......#...#.# # Noise: ===------  Time: 14750.3 (0.0)#......I........##....# # D) +5 woodcutter's axe#...#.............##..## ## Nothing quivered.....##...#.........###.# #P Zot (8751) Pois #....# #...##........# #.## #.###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)# #... #.......[3%hPU 0m####......# ##......####....😮 HP[-1] MP[-1]You take 1 damage, and now have 61/89 hp. _You lost 1 mp, and now have 13/17 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  # ##..........#.# ....... Pixie the Summoner  #..#.##.....#......# #....... Barachi of Cheibriados *****.  ...........###....## ........ Health: 61/89 ================--------  ...........#####...###........ Magic: 12/17 ================--------  .....####...# ###............ AC: 9Str: 23  #... ##...# ##..#.#...... EV: 13Int: 31  ... #...#######....###..... SH: 0Dex: 24  .. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1  . #....F@......#...#.# # Noise: ===------  Time: 14750.3 (0.0) #......I........##....# # D) [39;%h 49m+5 woodcutter's axe #...#.............##..## ## Nothing quivered  .....##...#.........###.# #P Zot (8751) Pois  #....# #...##........# #.## #.  ###.# ##..###.......###†.###. F   cane toad (ally target) #. #..# ##......#........ I   lightning spire (minion) # #... #.......####.... ..# ##......####.... _You lost 1 mp, and now have 13/17 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, ally target, 81% to hit)%hi # ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****............###....## ........ Health: 61/89 ================--------...........#####...###........ Magic: 12/17 ================--------.....####...# ###............ AC: 9%hl Str: 23#... ##...# ##..#.#...... EV: 13Int: 31... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.#....F@......#...#.# # Noise: ===------  Time: 14750.3 (0.0)#......I........##....# # D) +5 woodcutter's axe#...#.............##..## ## Nothing quivered.....##...#.........###.# #P Zot (8751) %hsm [33mPois #....# #...##........# #.## #.###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)# #... #.......####......# ##......####.... _You lost 1 mp, and now have 13/17 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, ally target, 81% to hit)%hz I  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cane toad (almost dead, ally target, 81% to hit)  The kinetic grapnel hits the cane toad but does no damage.You feel very sick.%h 58---1.3 (149%h LII%h n  You feel very sick. _The cane toad closely misses you.  😮 HP[-3] MP[-1]  You take 3 damage, and now have 58/89 hp. _You lost 1 mp, and now have 12/17 mp.%h<I---II _Unknown command.%h3  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  X + Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h# ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****............###....## ........ Health: 58/89 ===============---------%h...........#####...###........ Magic: 12/17 ================--------.....####...# ###............ AC: 9Str: 23#... ##...# ##..#.#...... EV: 13Int: 31... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.#....F@......#...#.# # Noise: =--------  Time: 14751.3 (0.0)#......I........##....# # D) +5 woodcutter's axe%hp#...#.............##..## ## Nothing quivered.....##...#.........###.# #P Zot (8749) Pois #....# #...##........# #.## #.###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)# #... #.......####......# ##......####....😮 HP[-3] MP[-1]You take 3 damage, and now have 58/89 hp. %h6n_You lost 1 mp, and now have 12/17 mp. _Unknown command.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hk# ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****............###....## ........ Health: 58/89 ===============---------...........#####...###........ Magic: 12/17 ================--------.....####...# ###............ AC: 9Str: 23#... ##...# ##..#.#...... EV: 13Int: 31%h... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.#....F@......#...#.# # Noise: =--------  Time: 14751.3 (0.0)#......I........##....# # D) +5 woodcutter's axe#...#.............##..## ## Nothing quivered.....##...#.........###.# #P Zot (8749) Pois #....# #...##........# #.## #.%hhA###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)# #... #.......####......# ##......####....😮 HP[-3] MP[-1]You take 3 damage, and now have 58/89 hp. _You lost 1 mp, and now have 12/17 mp. _Unknown command.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ] # ##..........#.# ....... Pixie the Summoner  #..#.##.....#......# #....... Barachi of Cheibriados *****.  ...........###....## ........ Health: 58/89 ===============---------  ...........#####...###........ Magic: 11/17 ===============---------  .....####...# ###............ AC: 9Str: 23 %h  #... ##...# ##..#.#...... EV: 13Int: 31  ... #...#######....###..... SH: 0Dex: 24  .. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1  . #....F@......#...#.# # Noise: =--------  Time: 14751.3 (0.0) #......I........##....# # D) +5 woodcutter's axe #...#.............##..## ## Nothing quivered  .....##...#.........###.# #P Zot (8749) Pois  #....# #...##........# #.## #.  ###.# ##..###.......###†.###. F   cane toad (ally target) #. #..# ##......#........ I   lightning spire (minion)[%hc |30m # #... #.......####.... ..# ##......####.... _Unknown command.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, ally target, 81% to hit)%h # ##..........#.# ....... Pixie the Summoner#..#.##.....#......# #....... Barachi of Cheibriados *****............###....## ........ Health: 58/89 ===============---------%h ...........#####...###........ Magic: 11/17 ===============---------.....####...# ###............ AC: 9Str: 23#... ##...# ##..#.#...... EV: 13Int: 31... #...#######....###..... SH: 0Dex: 24.. ##......#.......##... . XL: 11 Next: 54% Place: Lair:1.#....F@......#...#.# # Noise: =--------  Time: 14751.3 (0.0)#......I........##....# # D) +5 woodcutter's axe#...#...........%hE ..##..## ## Nothing quivered.....##...#.........###.# #P Zot (8749) Pois #....# #...##........# #.## #.###.# ##..###.......###†.###. F   cane toad (ally target)#. #..# ##......#........ I   lightning spire (minion)%h ?# #... #.......####......# ##......####.... _Unknown command.%h<Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, ally target, 81% to hit)I  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (almost dead, ally target, 81% to hit)  The kinetic grapnel hits the cane toad but does no damage.You feel sick.  The cane toad stings you but does no damage.  Your lightning spire shoots out a bolt of lightning at the cane toad!The bolt of electricity hits the cane toad!The cane toad dies!***@.***I   lightning spire (minion)...@..I......I%hF68==2.3 (18  The cane toad dies! _Cheibriados appreciates the change of pace.  😮 HP[-2] MP[-1]  You take 2 damage, and now have 56/89 hp. _You lost 1 mp, and now have 11/17 mp.%h5II _Unknown command.%h %hN %hT %hs 5-7%h' }4-6%h %h8 %hP 32=5%h %h k24%h> %hz Y3%h %h %h T1-%h %h }-=2%hF %h %h U00%h %h' _You start resting. You feel sick. x7%h 4%h: %h# o _Your lightning spire fades away.%h v13==39%hL %h %h: V498%h %h %hL C7%h# %h =---.%h% i 642.0) _You feel sick. x3%h;& ---5.3 (136) %h) %h=  _You feel sick. x3 _You are no longer poisoned.  😮 HP[-7] MP[+2]  You take 7 damage, and now have 49/89 hp. _You regained 2 mp, and now have 13/17 mp.%h,%h%h%hl==5%hu$4%hT%%h%V503%h&%h(%h(j4=2%h)%ht,Y1%h*-%h81029=82=7%h9%h;5==6%h?Y5%h @%hA%hBg3=4%h C%hqI3==2%hJ%hgKU41%hlL%h(N%hNC0%hVO%hQ%hTr6=19%hMU%hW%hgWU58%hyX%h*ZY7%h9[%h<]Y6%h(^%ho`S6=%h`N=5%ha%hcY4%hd%hWfY3%h0h%h nL7=%h7r,88.3 (2%hr17==9.3 (242%h^w%hdb _You regained 2 mp, and now have 13/17 mp. _You start resting.+84You regained 8 hp,57r mp is fully restored (17).%h,Y 4%hP[ %hd 180%h.g %hg D09%hi %h2l l==8%hn %ho k97%h q %hUs Y6%ht %hv %hNw C5%hzx %hz %h{ z60=4%h-} %h/~ %h~ C3%h %h Y2%h %h_ %h g1=1%hF %h7 Y0%h %h [699%ho %hv k28%h %h Y7%h %hy Y6%h %hA k35%h %h0 Y4%ha %h Y3%h %hڣ T4=%h? ;2%hѤ %h %h C1%hʧ %h Y0%h %h ~5=89%h %hů Y8%h %h^ %h ;7%he %h= %h U66%h %h@ Y5%h %hM Y4%h^ %h %h] w7=3%h1 %h %h0 C2%h %h %hu C0%h %h %hK s68=79%h| %h Y8%h& %h Y7%h %hf %h a96%h %hr %h C5%h %h Y4%h %h b703%h% %h %h Y2%h %ho Y1%hu %hT L1=%h ;0%h %h^ %h D69%hx %h 82=7%h %h 65%h 34%h| C3%h %hM Y2%h %h6! a41%h! %h`" %h$ Y0%h& %h' L5=%h' <59%h( %h* Y8%h+ %h\- Y7%h1. %h/ %hC0 q6=6%h%1 %h3 %h3 C5%h7 ,%hR 473218=0499=8%hIT o7%hk 68054%h-n 312%ht 10%hu %h5w L2=%hw <39%h[x %hUz Y8%h{ %h} Y7%h~ %h %h q3=6%h %ht 544321502986=7657=43281019[40%ha m882.3 (9389=3.3 (948M You regained 8 hp, and now have 57/89 hp. _Your mp is fully restored (17).Ž HP[+32]Your hp is fully restored (89).%h: %h; %hR? %hBV N#..#.##.....#......# # 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[3%h; 3m#.#........## #...##  ####.......# ## ##.....######  #.....###..  ##.....#...#...  #.........##...27  ....#.  # #......#.  ..#......  ..... ...  .... # #......  ##..# .# #....#  #...##[39;%h 49m .######....  ##?...##..#.##.....  #.  #......  #..#........####...  #..#.[.#...## ##...  #.#........## #...#  ####.......# ## #.....######  #.....###..  ##.....#...#...578 M.## ....#.. # #......#..#......%h ... ... ..... # #..#..# .# #....# #...## .########@...##..#.##...............#.......##  #..#.[.#...## ##.... #..3%h o2%h   ##.#  .# ......## #.# ....#... ..## # ...#.......%h;   .................#  ..... # #......# ##..# .# #....## #.@.## .#### ##....##..#.## #...........# #..........## #..#........####...#%hU  #..#.[.## #.#........## #...## ####.......#  ##.....######. _r - 2 scrolls of identify {@r1} (gained 1)%h Y0%h %h - .  ## .#  #.# ......%hb ## ##.# ....#... #...####. ....#...  #.................#  #.......# #......#%h  ##.@# .# #....## #...## .####. ##....##..#.##.%h-  #.................# #.................## #..#........####...#  #..#.[.#...## ##...#  #.#........## #...###%h  ####.......# %h/ %h D18%h %h 78 M. .. # %h8 . #.# .###.# ....#...#...#####%h .#....#.#..... %h "#..@....# #..##..##..# #....## #...## .######.....##....##..#.##.....#. %h  #.................###. ......#%h %h C6%h + %h^8  ..  ... ## .............# #. #.# #......##..  ##.# #....#....  #...####......#.  #....#.  #.#  #...@...# #......# ##..##..# #....##. #...## .######. ##....##..#.##.....#. #...........###. #.................# #..#........[0;10%h: m####...#  #..#.[.#...## ##...#  #.#........## #...#%hB Y4%hwG %hTa  ...## ..$ ## ......# #..  #.# #............##..  ##.# #....#.....  #...####......#.  #....#.  #.%hIb # # #....@..# #......# ##..##..# #....##. #...##..######. ##....##..#.##.....#. #.................###. #.................# #..#........####...# #%hd  #..#.[.#...## ##...#  #.#........## #...#%h"p Y2%h4q %h· - ..##  ...### .....$.  ## ..#  #.# #............##.. %h  ##.# #....#.... #...#### #....#  #......@..........#  ##.......###......##### ##..##..# #....## #...##..####. ##....##..#.##%h .. #.................###... #.................#####. #..#........####...# ##%h #..#.[.#...## #%hj Z09%h& %hҩ 6 #F  #.##  #....### ...$..  ## #.............# %h]  #.# #............##..  ##.# #....#..... #...#### #....# %hϪ * #.................# ### ##.......###......##### ##..##..# #....## #...##..######...... ##....##..#.##%h: ..F   cane toad (asleep) #...........###... #.................#####..%h  #..#........####...# ###%ha %h 2991.5 (101.8)%h& j3.7 (104.07%h %h \ _A cane toad comes into view.%h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X + Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast%h[!]/[I] toggle spell headers%h{   #F.........Pixie the Summoner   #..........##Barachi of Cheibriados *****.   #...........###.Health: 89/89 ========================  ............$..Magic: 17/17 ========================   ## #.............# #..AC: 9Str: 22   #.# #............##..EV: 13Int: 30   ##.# #....#...........SH: 0Dex: 23   #...####......#........XL: 11 Next: 58% Place: Lair:1 %h7   #....#....@..........Noise: ---------  Time: 14993.7 (0.0)   #.................# ### D) +5 woodcutter's axe   ##.......###......#####.. Nothing quivered   ##..##..# #....##..... Zot (8507)   #...##..######..........   ##....##..#.##.....#..... F   cane toad (asleep)   #.................###....   #.................#####..   #..#........####...#%h [39;49m ### _Your hp is fully restored (89). _Cheibriados lowers the support of your attributes as your movement quickens. _r - 2 scrolls of identify {@r1} (gained 1) _A cane toad comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  #F.........Pixie the Summoner   #..........##Barachi of Cheibriados *****.   #...........###.Health: 89/89 ========================  ............$..Magic: 17/17 ========================   ## #.............# #..AC: 9Str: 22   #.# #............##..EV: 13Int: 30 %h5   ##.# #....#...........SH: 0Dex: 23   #...####......#........XL: 11 Next: 58% Place: Lair:1   #....#....@..........Noise: ---------  Time: 14993.7 (0.0)   #.................# ### D) +5 woodcutter's axe   ##.......###......#####.. Nothing quivered   ##..##..# #....##..... Zot (8507)   #...##..######..........   ##....##..#.##.....#...%h .. F   cane toad (asleep)   #.................###....   #.................#####..   #..#........####...# ### _Your hp is fully restored (89). _Cheibriados lowers the support of your attributes as your movement quickens. _r - 2 scrolls of identify {@r1} (gained 1) _A cane toad comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _%h^| .###.###. .....$.## #...# #...# #............##.. #.#%h#.....####......#........  #....#..  #...# ####.......#######.. ##..##..# #....##......##..######.....##....##..#.##.....##.. #... .......    #..#.[.#...## ##...# # %h%ho5.9 (2.25 _%hS%hl%hY3MF ### #....### ..$.. # #.............# #...# .###.# #....#...........#...####%hz#.#....#. .... #####.......###......######..##..# #....##   #...##..######...........F   cane toad (asleep)#.#.%h8.13%h%hN  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hP; Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X + Kinetic Grapnel%hForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft%h1% 3 Select a spell to cast[!]/[I] toggle spell headers%hY&   #F.........Pixie the Summoner   #..........##Barachi of Cheibriados *****.   #...........###.Health: 89/89 ========================  ............$..Magic: 17/17 ========================   ## #.............# #..AC: 9Str: 22   #.# #............##..EV: 13Int: 30   ##.# #....#...........SH: 0Dex: 23 %h& n  #...####......#........XL: 11 Next: 58% Place: Lair:1   #....#....@..........Noise: ---------  Time: 14998.1 (0.0) %h(   #.................# ### D) +5 woodcutter's axe   ##.......###......#####.. Nothing quivered   ##..##..# #....##..... Zot (8503)   #...##..######..........   ##....##..#.##.....#..... F   cane toad (asleep)   #.................###....   #.................#####..   #..#........####...# ### _A cane toad comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Kinetic G%h) rapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h30   #F.........Pixie the Summoner   #..........##Barachi of Cheibriados *****.   #...........###.Health: 89/89 ========================  ............$..%h0 SMagic: 17/17 ========================   ## #.............# #..AC: 9Str: 22   #.# #............##..%h3 EV: 13Int: 30   ##.# #....#...........SH: 0Dex: 23   #...####......#........XL: 11 Next: 58% Place: Lair:1   #....#....@..........Noise: ---------  Time: 14998.1 (0.0)   #.................# ### D) +5 woodcutter's axe   ##.......###......#####.. Nothing quivered   ##..##..# #....##..... Zot (8503)   #...##..######..........   ##....%hl4 ##..#.##.....#..... F   cane toad (asleep)   #.................###....   #.................#####..   #..#........####...# ### _A cane toad comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hu  #F.........  Pixie the Summoner%ho  #..........##  Barachi of Cheibriados *****. #...........###.  Health: 89/89 ======================== ............$..  Magic: 14/17 ===================----- ## #.............# #..  AC: 9Str: 22 %h #.# #............##..  EV: 13Int: 30 ##.# #....#...........  SH: 0Dex: 23 #...####......#........  XL: 11 Next: 58% Place: Lair:1 #....#....@..........  Noise: ---------  Time: 14998.1 (0.0) #.................# ### D) +5 woodcutter's axe ##.......###......#####.. Nothing quivered ##..##..# #....##..... Zot (8503)  #...##..######.......... ##....##..#.##.....#..... F  %hJ d cane toad (asleep) #.................###.... #.................#####.. #..#........####...# ### _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep)%hb-  #F.........Pixie the Summoner   #..........##Barachi of Cheibriados *****.   #...........###.Health: 89/89 ========================  ............$..Magic: 14/17 ===================----- %hDc=  ## #.............# #..AC: 9Str: 22   #.# #............##..EV: 13Int: 30 %hcl  ##.# #....#...........SH: 0Dex: 23   #...####......#........XL: 11 Next: 58% Place: Lair:1 %hkd;  #....#....@..........Noise: ---------  Time: 14998.1 (0.0)   #.................# ### D) +5 woodcutter's axe %hd~  ##.......###......#####.. Nothing quivered   ##..##..# #....##..... Zot (8503)   #...##..######.......... %hg  ##....##..#.##.....#..... F   cane toad (asleep)   #.................###.... %hv  #.................#####..   #..#........####...# ###Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep)  You lock target on the cane toad and prepare to deploy your bee.==9.1 (12) Winding %hy  Aim: a cane toad (asleep)  You lock target on the cane toad and prepare to deploy your bee. _(Press . to continue winding your bee.)  😎 MP[-3] _You lost 3 mp, and now have 14/17 mp.%h%h--50001. %hV _You continue winding your clockwork bee...%h %h< --10.. %hX# %h' @ _You continue winding your clockwork bee...%h%hy, ally target)y   clockwork bee (minion)%h<h2499) %h_%h _With a metallic buzz, your clockwork bee launches itself at the cane toad.%h:y.38%hK%hL%hVy.5==47%hya%hom _😎 MP[+1]%hJS,%h\.Fy.F%h]i=56%hg%hng _The cane toad gives a loud, deep croak!%h4  Your clockwork bee stings the cane toad!The cane toad completely misses your clockwork bee.%hi-64%h%ho _Your clockwork bee barely misses the cane toad.%h0:  %h41The cane toad barely misses your clockwork bee.Your clockwork bee stings the cane toad.%h2}-73%h"8%h.<Y _The cane toad barely misses your clockwork bee.%h<%h   Your clockwork bee stings the cane toad.The cane toad stings your clockwork bee!==8 _Your clockwork bee stings the cane toad.%hz FFdistracted, ally target)Your clockwork bee stings the cane toad.%ha91%h%hh _The cane toad misses your clockwork bee.%h  F*F*   dormant clockwork bee (minion)Your clockwork bee stings the cane toad.Your clockwork bee winds down and falls to the ground.%h b100%h %h _The cane toad stings your dormant clockwork bee but does no damage.%h?%h̠56=%h=[189%hV%hk _The cane toad stings your dormant clockwork bee but does no damage. _😎 MP[+1]%h=r %hFv Q.F%hw a28%h{ %hB _The cane toad stings your dormant clockwork bee but does no damage.%hlA%hCQ.F%h#Da37%hL%hO%h|  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hd % Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft4%4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hN %hAT %h\   #..........Pixie the Summoner   #..........##Barachi of Cheibriados *****.   #..*........###.Health: 89/89 ========================  .F..........$..Magic: 16/17 ======================--   ## #.............# #..AC: 9Str: 22   #.# #............##..EV: 13Int: 30   ##.# #....#...........SH: 0Dex: 23   #...####......#........XL: 11 Next: 58% Place: Lair:1 %h]   #....#....@..........Noise: ---------  Time: 15013.1 (0.0)   #.................# ### D) +5 woodcutter's axe   ##.......###......#####.. Nothing quivered   ##..##..# #....##..... Zot (8487)   #...##..######..........   ##....##..#.##.....#..... F   cane toad (ally target)   #.................###.... *   dormant clockwork bee (minion)   #.................#####.. %h?`   #..#........####...# ### _The cane toad stings your dormant clockwork bee but does no damage. _😎 MP[+1] _The cane toad stings your dormant clockwork bee but does no damage.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hzf &  #..........Pixie the Summoner   #..........##Barachi of Cheibriados *****.   #..*........###.Health: 89/89 ========================  .F..........$..Magic: 16/17 ======================--   ## #.............# #..%hg AC: 9Str: 22   #.# #............##..EV: 13Int: 30   ##.# #....#...........SH: 0Dex: 23   #...####......#........XL: 11 Next: 58% Place: Lair:1   #....#....@..........Noise: ---------  Time: 15013.1 (0.0)   #.................# ### D) +5 woodcutter's axe   ##.......###......#####.. Nothing quivered %hi   ##..##..# #....##..... Zot (8487)   #...##..######..........   ##....##..#.##.....#..... F   cane toad (ally target)   #.................###.... *   dormant clockwork bee (minion)   #.................#####..   #..#........####...# ### _The cane toad stings your dormant clockwork bee but does no damage. _😎 MP[+1] _The cane toad stings your dormant clockwork bee but does no damage.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hs %hu J.FII   lightning spir*   dormant clockwork bee (minion)%hv 12------===4.1 (16%h{ SII%h߇    #..#........####...# ### _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 12/17 mp.%h` %hZd k.FII%hNe r---55 _%hi :I%hk %h%hc.FI%h8D---6%h;4%hsSII%hG%hK  #. .## #....#  #..........##  #..*........### ............$..#  ## #......#  #.# #............##..  ##.# #.FI.#.... #...####....... #....# . #..........# ### ##.......###......##### ##..##..# ##....## #...##..######...[%h 30m.......# ##....##..#.##.....#..I #...........###....# #.................#####...%hJ  ...IF  Your dormant clockwork bee falls apart. I**..*** IYour lightning spire shoots out a bolt of lightning at the cane toad!%h=Q F......IThe bolt of electricity hits the cane toad!%h R 13==----===8.3 (2.22%hrW SII%h] _The cane toad closely misses you. _😎 MP[+1]%h%hvII--9.3 (1.0%h;1%h:I%h _You barely miss the cane toad. The cane toad misses you.%h,RII%h ---200%h?2:I%h5 _You closely miss the cane toad. 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P...###...|.#P%h f#.. ##.....>. %hz {# ##.## ##.%h @###...###.%h ^##......@. %hE #.%h $.. %hi h###.#.....###...##.%h #...### #..## ..%h ##.## #...# ..%h* ##.####^...# ... %h  #...#P#....# ...%h] |.#....#... ....%h ##.##........... #...%h %h2 %h %h &39%h& %h! %h(  %h  %h] @You pick up a book of Annihilations and begin reading...%ho %h 61.7 (12.8%h} )%hp %h %2.7 (13%h %8%h4 %h %h  %hQ %h S_You add the spells Chain Lightning, Fire Storm and Shatter to your library.%hB......%h%h%h<V #..#[. .#....  ..# .....#.. ..## ....# ##.. ....### ....## ... #P...###...|.#PP  #.. >~  ##.## ###...#~ .##%h?. ..................# ##.#.....###...##.##...### #..## ..##.## #...# ..##.####^...# ...  #...#P#....# #.. ######.#....#... #...%hHY6%h*O%hj. ###...# .#..#[. ..#....  ..# ......#%h8l".. ..## #....# ##.. ....### .....## ~... #P...###...|.#PP.. >~~  ##.## ###...#~~%hRm##. .................# #.#.....###...##.##...### #..###.#l   basilisk (asleep)%h=n##.## #...# ..##.####^...# ...l  #...#P#....# .#..%hz%h} 4.8 (2.1)  A basilisk comes into view.%hN/  --more--%h>0ll.6.9 (4.24%h\ _The basilisk hisses angrily.%h S  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hq  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 4% 4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h %h . ###...#Pixie the Summoner.#..#...Barachi of Cheibriados *****.[...#....Health: 89/89 ========================..#......#Magic: 17/17 ========================.. ..## #....#AC: 9Str: 22##.. ....### .....## ~EV: 13Int: 30... #P...###...|.#PP~SH: 0Dex: 23#.. ##.....>......~~XL: 11 Next: 63% Place: Lair:1##.## ##......@.......~Noise: ---------  Time:[%h* 40m 15166.9 (0.0) ###...###..............~~D) +5 woodcutter's axe ......##................#Nothing quivered .......................##Zot (8334) #.#.....###...##.......##...### #..###........#l   basilisk##.## #...# .......l..##.####^...# ..........#...#P#....# .#........You pick up a book of Annihilations and begin reading... _You add the spells Chain Lightning, Fire Storm and Shatter to your library.  A basilisk comes into view. _The basilisk hisses angrily.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. ###...#Pixie the Summoner[%h

......~~XL: 11 Next: 63% Place: Lair:1##.## ##......@.......~Noise: ---------  Time: 15166.9 (0.0) ###...###..............~~D) [39%hW ;49m+5 woodcutter's axe ......##................#Nothing quivered .......................##Zot (8334) #.#.....###...##.......##...### #..###........#l   basilisk##.## #...# .......l..##.####^...# ..........#...#P#....# .#........You pick up a book of Annihilations and begin reading... _You add the spells Chain Lightning, Fire Storm and Shatter to your library.  A basilisk comes into view. _The basilisk hisses angrily.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. I(ally target)I   lightning spire (minion)An electric hum fills the air.  The basilisk gaze%hj s at you.%h II13------===7.9 (12%h II  #...#P#....# .#........ _You resist with almost no effort.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.%hi2  #...#P#....# .#........  %h13CCasting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h% Your spells (cast)TypeFailure Level %h a + Forge Lightning Spire Air/Forgecraft 4% 4  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork Bee%hW=Forgecraft1%3 Select a spell to cast%h/[!]/[I] toggle spell headers%h . ###...#Pixie the Summoner.#..#...Barachi of Cheibriados *****.[...#....Health: 89/89 ========================..#......#Magic: 13/17 ==================------.. ..## #....#AC: 9Str: 22##.. ....### .....## ~EV: 13Int: 30... #P...###...|.#PP~SH: 0Dex: 23#.. ##.....>I.....~~XL: 11 Next: 63% Place: Lair:1##.## ##......@.......~Noise: ===------ %h [39;49m Time: 15167.9 (0.0) ###...###..............~~D) +5 woodcutter's axe ......##................#Nothing quivered .......................##Zot (8332) #.#.....###...##.......##...### #..###........#l   basilisk (ally target)##.## #...# .......l..I   lightning spire (minion)##.####^...# ..........#...#P#....# .#........ _You resist with almost no effort.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[4%hD 0m. ###...#Pixie the Summoner.#..#...Barachi of Cheibriados *****.[...#....Health: 89/89 ========================..#......#Magic: 13/17 ==================------.. ..## #....#AC: 9Str: 22##.. ....### .....## ~EV: 13Int: 30... #P...###...|.#PP~SH: 0Dex: 23#.. ##.....>I.....~~XL: 11 Next: 63% Place: Lair:1##.## ##......@.......~Noise: ===------  %h [40mTime: 15167.9 (0.0) ###...###..............~~D) +5 woodcutter's axe ......##................#Nothing quivered .......................##Zot (8332) #.#.....###...##.......##...### #..###........#l   basilisk (ally target)##.## #...# .......l..I   lightning spire (minion)##.####^...# ..........#...#P#....# .#........ _You resist with almost no effort.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  . ###...#  Pixie the Summoner .#..#...  Barachi of Cheibriados *****.%h 3 [. ..#....  Health: 89/89 ======================== ..# ......#  Magic: 10/17 ==============----------  .. ..## #....#  AC: 9Str: 22  ##.. ....### .....## ~  EV: 13Int: 30  ... #P...###...|.#PP~  SH: 0%h iDex: 23  #.. ##.....>I.....~~  XL: 11 Next: 63% Place: Lair:1 %h  ##.## ##......@.......~  Noise: ===------  Time: 15167.9 (0.0) ###...###..............~~  D) +5 woodcutter's axe ......##................#  Nothing quivered %h =.......................##  Zot (8332) #.#.....###...##.......#  #...### #..###........#  l   basilisk (ally target) %h] J ##.## #...# .......l..  I   lightning spire (minion)  ##.####^...# ..........  #...#P#....# .#........ %hu >_You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target%h" ;Aim: a basilisk (ally target)%h'6. ###...#Pixie the Summoner.#..#...Barachi of Cheibriados *****.[...#....Health: 89/89 ========================..#......#Magic: 10/17 ==============----------.. ..## #....#AC: 9Str: 22%h7 ##.. ....### .....## ~EV: 13Int: 30... #P...###...|.#PP~SH: 0Dex: 23#.. ##.....>I.....~~XL: 11 Next: 63% Place: Lair:1##.## ##......@.......~Noise: ===------  Time: 15167.9 (0.0) ###...###..............~~%hC9SD) +5 woodcutter's axe ......##................#Nothing quivered .......................##Zot (8332) #.#.....###...##.......##...### #..###........#l   basilisk (ally target)##.## #...# .......l..I   lightning spire (minion)##.####^...# ..........%hi;q#...#P#....# .#........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (ally target)  You lock target on the basilisk and prepare to deploy your bee.  (Press . to continue winding your bee.)%h@DFIIAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a basilisk (ally target)  You lock target on the basilisk and prepare to deploy your bee.  (Press . to continue winding your bee.)  The basilisk gazes at you.%hr IYou resist with almost no effort.%h  I******l  distracted, ally target)*I%hr~*Your lightning spire shoots out a bolt of lightning at the basilisk!%hU......l%hxlI.%h[8.9 (1Winding %hKII%h*(  #...#P#....# .#........ _The bolt of electricity hits the basilisk!😎 MP[-3] _You lost 3 mp, and now have 10/17 mp.%h6 %h7{IIYou continue winding your clockwork bee...%hJ IThe basilisk gazes at you.%h_% IIYou resist with almost no effort. I******l  distracted, ally target)*I*Your lightning spire shoots out a bolt of lightning at the basilisk!%hEI...%hb...lI.%h}91. %h,SII%h:0j _The bolt of electricity hits the basilisk!%hq %hܑ ll.You continue winding your clockwork bee...%h \ _The bolt of electricity hits the basilisk!You continue winding your clockwork bee...  !!The basilisk dies!Cheibriados appreciates the change of pace.%h 2******I   lightning spire (minion)*..*%hI I.....†I%h 8..%h? 1314%h@ j5700.. %hP QII%hVW  _Cheibriados raises the support of your attributes as your movement slows.%h|I*I*   dormant clockwork bee (minion)%hgq---129) %hQII%hO _Without a target, your clockwork bee falls to the ground.%h YI---28%h_QII%hc%h4%hF1=7%ho6%hE5%h]Y4%h=32%hry2=1%h!%h3a _You start resting.%h7C0%h7%hE:%hTo _Your lightning spire fades away.%hV%hWD19%hYY%hA\Y8%h@^%h.c%hcU=7%hf%h%lY6%h_o%ht%hpuC5%hPw%h`{%h{u13==4%h~%hF%h;3%h%hK21%hԫl==0%h098%h%h4=7%h%hC6%h%hrY5%hX%hY4%h%h{%hU=2%he%h%h%h%h5==1%h+%hC0%h%h%hbE299%hZ %hY%h4C8%h%h%h\V==7%h5%h!Y6%h<1 56=4%h&5%h:%hJC3%hT%h;iY2%hn%h!o%hqoC1%hnq%hWt%htU=0%hv%hyZ89%h{%h~Y8%h%hzb....%h1212.9 (40.0)%hُ17==3.9 (417%hѕ%h _You start resting. _Your lightning spire fades away. _Your dormant clockwork bee falls apart.  😎 MP[+7] _Your mp is fully restored (17).%h}.. ...# .. ###...# #.#..#[. ...#....  ..# ......#.. ..## ##....#  ##.. ....####.....## ~ ... #P...###...|.#PP.. >~~  ##.## ##...#~~.##. ................# .#.....###...##.......#  #...### #..###.....†..#  ##.## #...# .###.####^...#%h[39;49m ...6.1 (2.2)5 _%hA ... #... ... ...# .. ###...# ##.#..#[. #...#....  ..# #......#.. ..## ##....# %hB ##.. ....####.....## ~  ... #P...###..@|.#PP~~ .. >~~## ~ #...#~~.~##.~..............## # #.....###...##.......# %h/C #...### #..###.....†..# ##.## #...# .#%hH %hQI h8.2 (2.13%hrN %hP %h :... #... ... ...# .. ###...# ##.#..#... [. #...#.... ..# #......# .. ..## ##....# .. ....####.....## ~ ... #P...###...@.#PP~~ %hH c#.. ##.....>......~.## ##.~ ...###.~~.~##.%h #.~.## # .....### %hY ...### #.## #.%h 9%h^"20.3%hQ1%h%h %h==%h$1.3 (3%hg%0%h%h%%h) %h)%h@* _V - a staff of cold {!a}%hJ%h` 78 %hpM.. ........ #...#... ...#..####...# ##.#..#...[. #...#....  ..# #......# .. ..## ##....# #.. ....####....@## ~ ... #P...###.....#PP~~ . ##.....>~~~~~ #.## ##.~~~~ ...###..............~~.~~%h]%h<78%h%h78 M .###.. ........ #...#... ..####...# ##.#..#...#[. #...#.....  ..# #......# .. ..## ##...@# #.. ....####.....## ~ ... #P...###.....#PP~~ . ##.....>......~~ #.## ##..............~~~~~.~.~.##%h.Y5%h %h78 M## .. %hB.###... ........ #...#... #..####%h .~ ##.#..#...#..~~[. #...#......~~~~  ..# #....@.# .. ..## ##....## #.. ....####.....## ~ ... #P...###.....#PP~~ #.. ##.....>......~~~~~....~.###%h)Y3%h%h ## .. .###. .. .... .... ##... #... #...# .#..####...# .~##.#..#...#..~[. #...#......~..# #.....@#  ..## ##....## .. ....####.....## ~  #P...###.....#PP~~ .. ##.....>.... .## ##......###......##.....#.~....## [40%h+m##1 .###... ... .... ## #... #...# . #..####...# .~~ ##.#..#...#..~~~[. #...#......~~~~~ ..# #......# .. ..## ##...@## #.. ....####.....## ~. #P...###.....#PP~~ #.. ##.....>......~~~~~ #.## ##..............~~~~ ...#....[40%hm~.~~......#.~.......## #####...##.......#69..# ... .... ## #... #...# . #..####...# .~~ ##.#..#...#..~~~[. #...#......~~~~~ ..# #......#  .. ..## ##....## ##.. ....##.## ~  ... #P...###.....#PP~~  #.. %h' ##.....>......~~~~~ ##.## ##..............~~~~..###...~~.~~...#.~...# ## #.....###...##. #...### #..###.....†..#7 ..... ## #... #...# . #..####...# .~~ ##.#..#...#..~~~[. #...#......~~~~~ ..# #......# .. ..## %hV3 ##....####.. ....####.....## ~  ... #P...###.@...#PP~~ #.. ##.....>......~~~~~#.## ##........~~~~..#.~~ .......#.~...# ## .#.....###...##.  #...### #..###.....†..#  ##.## #...# ..........#5 #... #...# . #..####...# .~~[3%hPB9;49m ##.#..#...#..~~~[. #...#......~~~~~ ..# #......# .. ..## ##....####.. ....####.....## ~ ... #P...###.....#PP~~ #.. ##.....@......~~~~~#.##...~~~~ ###...#.~~ ........#.~...# ## #.#.....###...##.  #...### #..###.†..# ##.## #...# ..........#[4%hP0m ##.####^...# ..3  #..####...# .~~ ##.#..#...#..~~~[. #...#......~~~~~ ..# #......# .. ..## ##....####.. ....####.....## ~ ... #P...###.....#PP~~ #.. ##.....>......~~~~~#.##..~~~~ .###...#.~~ .........#.~...# ## ##.#.....###...##. %h"V #...### #..###.....†..# ##.## #...# ..........# ##.####^...# ... #...#P#....# .#There is an escape hatch in the floor here.0 _%ht ##.#..#...#..~~~[. #...#......~~~~~ ..# #......# .. ...## ##....####.. ....####.....## ~ ... #P...###.....#PP~~ #.. ##.....>......~~~~~ # ##.##...~~~~ ..###...#.~~ ..........#.~. #..# ## ###.#.....###...##.#  #...### #..###.....†..# ##.## #...# .[%h,c0;10m.........# ##.####^...# .... #...#P#....# .# #######.#....#... #58%h[. #...#......~~~~~ ..# #......# .. ...## ##....####.. ....####.....## ~ ... #P...###.....#PP~~ #.. ##.....>......~~~~~ .# ##.##...~~~~ ...###...#.~~.........#.~.  #..# ##  ###.#.....###...##.#  #...### #..###.....†..# ##.## #...# .......%hϞ[30m...# ##.####^...# ........... # #...#P#....# .#... ########.#....#... #... ..##.##........... #..%hY6%h%h ..# #......# .. ...## ##....##%h~##.. ....####.....## ~ ... #P...###.....#PP~~ . #.. ##.....>......~~~~~ ..# ##.##...~~~~ %hMG ...###...#.~~  ...........#.~.  #........# ##%h ###.#.....###...##.# # #...### #..###.....†..# # ##.## #...# ..........# # ##.####^...# ........... ## #...#P#....# .#.... .########.#....#... #... ...##.##........... #......##.%h%%hC4%h%h.. ...## ##....####.. ....####.....## ~%hq ... #P...###.....#PP~~. #.. ##.....>......~~~~~  ..# ##.##...~~~~  ...###...#.~~ ...........#.~. #..# ## ###.#.....###@..##.......# %hD## #...### #..###.....†..# .# ##.## #...# ..........# .# ##.####^...# .. .## #...#P#....# .# %h..########.#....#... # P...##.##........... #......##.##.##....# #%h#%hC2%hk& ##.. ....####.....## ~ ... #P...###.....#PP~~.#.. ##.....>......~~~~~.# ##.## ##........ ...###...###.......~~.......##........#.~. #........................## ####.#.....###...##.......# ## #...### #@.##†..# .#.## #...# ..........###^.# #...#P#.# ..## ####.........#..##%h)s[40m0%h:  ... #P...###.....#PP~~.#.. ##.....>......~~~~~.# ##.## ##........ ...###...###..............~~.......##................#.~. #.................## ####.#.....###...##. ## #...#####..##†..# .#.## #.@.# ..........###^.# #...#P#.# .Zot (8250) ........... # #.......###..# .#%hI<%h/@Z47%hD%h>U ... #P...###.....#PP~~ . #.. ##.....>...... ..# ##.## ##....... ...###...###..............~~. .##................#.~ . #%hU........## . ###.#.....###...##.# .## #...#####..###.....†..# .%hUg.# ##.## #@..# .# #.# ##.####^...# . %h'V6#.## #...#P#....# .#. #..#.#....#... #...... #P...##.##...........%hW. #... #.........##...#.##........##....# ##.# .####.........#..## ... .# #.......###..# .#%h\Y5%h0a%hu%.#.. ##.....>......~~~~~..# ##.## ##...........###...###..............~~..........##................#.~.#................## ##  ###.#.....###...##.# %hv## #...#####..###.....† ##.## ##...# ........ .# ##.####^.@.# . .## #...#P#....# .# ..########.#....#...  P...##.##............P #... .................##...# .##........##....# ##.# ##%hnw.....#..## ... # #.......###..# .## ####....#..# ##.# %hLY3%hr%h0..# ##.## ##.......... .###...###..............~~.~~  .........##..........#.~. #..........## ## ###.#.....###...### %hy# #...#####..###.....† # ##.## ##...# ........ # ##.####^...# . ## #...#P#...@# .# ######.#....#.....# .##.##............P# #... ................##...# ####....# ##.# #...#..## ...  #.......###..# .####....#..# ##.# .........# #.# %h#%hC1%h>%hD  ...###...###.......~~.......##................#.~. #.................## ####.#.....###...##.......# # #...#####..###.....†..##.## ##...# ..........###^...# ..... ## #...#P#....#..#........ .########.#....#@....# ..##.##............P# #... .......##...# ##%hz##....# ##.......#.... ............ .%hBD39%h%hU%h.........##................#.~.  #%h~................## ##  ###.#.....###...##.......#  #...#####..###.....† ##.## ##...# ........%hT ##.####^...##.. #...#P#....#..#........ ######.#....#.....#...... %hT.##.##.........@..P# #... .....##...# ###....# ##.# .#..## ... %h& #.......###..# .## ##....#..# ##.#  .........# #.# .. . %h?%hC7%hC%hE##................#.~. #.............## ## ###.#.....###...##.......# %h#...#####..###.....†..# ##.## ##...# ..........# ##.####^...##... %h #...#P#....#..#........ .#....#.....#...... ##.##.%hs.@.P# #... ##...# .##....####.# %hpi.#..## ... #.###..# .##....#..# ##.# ..%h<# #.# .. . I.. .I.%h[%hC5%h%h)u###...#.~~.~~ %h).##..~. ..................## ## ##.#.....###...##.......# %h)#...#####..###.....†..# ##.## ##...##.# %h:*##.####^...##.........  #...#P#....#..#....... ######.#....#...@.#... ##.##%h*...P# #........##...# .##....####.# .%h*.#..## ... .......###..# ..##h   polar bear (asleep)#..# ##.# h%hF+..# #.# .... ..I..%h0%h(5066.5 (45.2)%hF6%h=hh.8.6 (47.33%hOA%hD] _A polar bear comes into view.%hK  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h5%ho Your spells (cast)Type%h|Failure Level a - Forge Lightning SpireAir/Forgecraft3%%hw4  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft%hh1%2  Z + Launch Clockwork Bee Forgecraft1% 3 %hSelect a spell to cast[!]/[I] toggle spell headers%h4 %h<V.###...###..............~~.~~Pixie the Summoner .......##................#.~.Barachi of Cheibriados *****. ........................## ##Health: 89/89 ======================== ##.#.....###...##.......#Magic: 17/17 ========================#...#####..###.....†..#AC: 9Str: 23##.## ##...##..........#EV: 13Int: 31%h>##.####^...##...........SH: 0Dex: 24#...#P#....#..#........XL: 11 Next: 65% Place: Lair:1 ######.#....#...@.#......Noise: ---------  Time: 15268.6 (0.0) ##.##............P# #...D) +5 woodcutter's axe .............##...#Nothing quivered .......##....####.#Zot (8233) .........#..## h.. .......###..# ..##h   polar bear ....#..# ##.# ... .......# #.# .... %h>......... ...I.. _Your mp is fully restored (17). _V - a staff of cold {!a} _There is an escape hatch in the floor here. _A polar bear comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hA%hrH.###...###..............~~.~~Pixie the Summoner .......##................#.~.Barachi of Cheibriados *****. ........................## ##Health: 89/89 ======================== ##.#.....###...##.......#Magic: 17/17 ========================#...#####..###.....†..#AC: 9%hIStr: 23##.## ##...##..........#EV: 13Int: 31##.####^...##...........SH: 0Dex: 24#...#P#....#..#........XL: 11 Next: 65% Place: Lair:1 ######.#....#...@.#......Noise: ---------  Time: 15268.6 (0.0) ##.##............P# #...D) +5 woodcutter's axe .............##...#Nothing quivered .......##....####.#%hJZot (8233) .........#..## h.. .......###..# ..##h   polar bear ....#..# ##.# ... .......# #.# .... ......... ...I.. _Your mp is fully restored (17). _V - a staff of cold {!a} _There is an escape hatch in the floor here. _A polar bear comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQ%hVIh.(ally target)I   lightning spire (minion)%hW13------===9.6 (12%h\@II%hk ......... . ..I.. _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.%hhSS  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h! Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%h%ha.###...###..............~~.~~Pixie the Summoner .......##................#.~.Barachi of Cheibriados *****. ........................## ##Health: 89/89 ======================== ##.#.....###...##.......#Magic: 13/17 ==================------#...#####..###.....†..#AC: 9Str: 23##.## ##...##..........#EV: 13Int: 31##.####^...##...........SH: 0Dex: 24#...#P#....#..#.......[3%h(0m.XL: 11 Next: 65% Place: Lair:1 ######.#....#...@.#......Noise: ===------  Time: 15269.6 (0.0) ##.##............P# #...D) +5 woodcutter's axe .............##.I.#Nothing quivered .......##....####h#Zot (8232) .........#..## ... .......###..# ..##h   polar bear (ally target) ....#..# ##.# ...I   lightning spire (minion) .......# #.# .... ......... ...I.. _An electric hum fills the air.😎 MP[%h-4] _You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.###...###..............~~.~~Pixie the Summoner .......##................#.~.Barachi of Cheibriados *****. ........................## ##Health: 89/89 ======================== ##.#.....###...##.......#Magic: 13/17 ==================------#...#####..###.....†..#AC: 9Str: 23##.## ##...##..........#EV: 13Int: 31##.####^...##...........SH: 0Dex: 24#...#P#....#..#.......[3%h*0m.XL: 11 Next: 65% Place: Lair:1 ######.#....#...@.#......Noise: ===------  Time: 15269.6 (0.0) ##.##............P# #...D) +5 woodcutter's axe .............##.I.#Nothing quivered .......##....####h#Zot (8232) .........#..## ... .......###..# ..##h   polar bear (ally target) ....#..# ##.# ...I   lightning spire (minion) .......# #.# .... ......... ...I.. _An electric hum fills the air.😎 MP[-4[0%h;10;1m] _You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #IYou shape a spike launcher from a nearby wall.  The polar bear bites your lightning spire.The polar bear barely misses your lightning spire.11----70.6 (10%h6I%h   The polar bear bites your lightning spire.The polar bear barely misses your lightning spire. _The polar bear claws your lightning spire but does no damage.  😎 MP[-2] _You lost 2 mp, and now have 11/17 mp.%h7 ##.## ##......~~ .###...###......~~.~~##........#.~. ........................## ## %hL8K##.#.....###...##.......# ...#####..###.....†..#  ##...##...##.####^...##...  #...#P#....#.@#..%h ;####.#....#.....#...... ##.##............P# #.........##.I.##....####h#..#..## ... ...###.###..# #...# #.#..%h<%h=%hhY_hI.%h\ **I IYour lightning spire shoots out a bolt of lightning at the polar bear!%hp%h h.IIThe bolt of electricity hits the polar bear!!%h **I IYour lightning spire shoots out a bolt of lightning at the polar bear!%h-nh.II%hm.q=2.7 (2.128%h76I%h=l _The bolt of electricity hits the polar bear!%h<.. ..>~~~~~  ##.## ...~~ ###...#..~~.~~ ##...~. .................## ## #.#.....###...##.......## #...#####..##†..# ##.## ##...##.# ##.####^...##.@........  #...#P#....#..#........###.#....#...h.#....... #.##............P###....#.....##.I.# ######....####.# .#..## ... I[4%h5?Q0m..###..# ..###..# ##.# ...*II%hII %hI :I%h  The rocky spike skewers the polar bear! x2  You kill the polar bear!%h~II   lightning spire (minion)%hIS.II%hB 2%h`=--8--4.86 %hj_Cheibriados appreciates the change of pace.%hJII%hL$V  Your Summonings skill increases to level 12! %h$_😎 MP[+1]%h#.##.....~~~~ .###...#....~~ .........%hb..#.~.....# ## ##.#.....###...##.##  #...#####..###.....†..# ##.## ##...#.....#%hX7 ##.####^...##.. #...#P#....#.@#....... ######.#....#.....#........##............P###....# .............##.I.# ######....####.#...#..## ...I###..# ..###..# ##.# .......# #.# ....%h'RII%h(---7.0 (2.24 _%h/JII%h4%h%h4%hu32%h:=%h11%hy%hY0%h%h13==19%h%hm Y8%h!%hw$Y7%h&%h'Y6%hR)%h a _You start resting.%h$%hDV==5%h%hH%h=C4%h%hY4=3%h%hq%hC2%h!%h#Y1%h $%h*%%h%C0%h|&%h *=09%hX,Y8%hP-%h]/%h/C7%hh0%h!2%h2r5==6%h3%h6Y5%hS7%h:Y4%h ;%h<%hP=C3%h>%hoJv==210%h\Ks6=199%hHL%hM%hMC8%hN%hP%hXQC7%hqR%hOTY6%hU%hehj=54#-.%hw307.0 (30.0)17==8.0 (313%h _😎 MP[+1] _You start resting. _Your lightning spire fades away.  5 _Your mp is fully restored (17).%h74%h<%hW .###...###.~~. .......##...#.~.....## ## ##.#.....###...##.......## %hX #...#####..###.....†..#.## ##...##..........###^...##.......#P#....#..# ######.#....#...@.#.##............P###....# .............##...# ###%h`##....####.# .##. ......... ...I..%hfa%hbJ0 _%hf%h ......##......#.~....## ## ##.#.....###...##.......## %h5 #...#####..###.....†..#.## ##...##..........###^...##..............#P#....#..#........ ######.#....#.....#......%hd.##...........@P###....# .....##...# #####....####.# %h..#..## ...Y   yak (asleep). ..........%hGh.Y..I.%hq%h210.2 (2.2)%hi2.3 (4.388%h>%hiV _A yak comes into view.%hKe....## ## #.#.....###...##.......##  #...#####..###.....†..# ##.## ##...##..........%hM ##.####^...##........... #...#P#....#..#........ #####.#....#.....#....... .##............P###....# ............##..@# #### ##....####.# .#..## #...###..# ...###..# ##.# ......# #.# ##.YY 3 yaks (asleep). . ...I.. ..Y..I. P....#.#. .Y.IY..%h ]C4.4 (2.1%h];6%hRd%h hV _2 yaks come into view.%hb|   %h| Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h} Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  X - Kinetic GrapnelForgecraft1% 1 Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h}A%h9Y%ha.......................## ##Pixie the Summoner #.#.....###...##.......##Barachi of Cheibriados *****.#...#####..###.....†..#Health: 89/89 ========================##.## ##...##..........#Magic: 17/17 ========================##.####^...##...........AC: 9%hdStr: 23#...#P#....#..#........EV: 13Int: 31 #####.#....#.....#.......SH: 0Dex: 24 #.##............P###....#XL: 11 Next: 68% Place: Lair:1 ............##..@# ####Noise: ---------  Time: 15314.4 (0.0) ......##....####.#D) +5 woodcutter's axe ........#..## #...Nothing quivered ......###..# ...##Zot (8186) ...#..# ##.# .... ......# #.# ##....YYY 3 yaks (asleep) ........ . ...I.. ...........Y..I. P....#.#..[%h f33mY.IY..😎 MP[+5] _Your mp is fully restored (17). _A yak comes into view. _2 yaks come into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hm.......................## ##Pixie the Summoner #.#.....###...##.......##Barachi of Cheibriados *****.#...#####..###.....†..#Health: 89/89 ========================##.## ##...##..........#Magic: 17/17 ========================##.####^...##...........AC: 9Str: 23#...#P#....#..#........EV: 13Int: 31 #####.#....#.....#.......SH: 0Dex: 24 #.##............P###....#%hpXL: 11 Next: 68% Place: Lair:1 ............##..@# ####Noise: ---------  Time: 15314.4 (0.0) ......##....####.#D) +5 woodcutter's axe ........#..## #...Nothing quivered ......###..# ...##Zot (8186) ...#..# ##.# .... ......# #.# ##....YYY 3 yaks (asleep) ........ . ...I.. ...........Y..I. P....#.#..Y.IY..😎 MP[+5] _Your mp is fully restored (17). _A yak comes into view. _2 yaks come into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%huq[39;49m%hc  An electric hum fills the air.%h%h%hݢkIYYY1 ally target)YI   lightning spire (minion)Y.Y..I.%h,13------===5.4 (15%hTII%h  Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air.The yak bellows! x2  😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.%hr  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  %hs\Confirm with . or Enter, or press ? or * to list all spells.%h%h) Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%%hz3 Select a spell to cast[!]/[I] toggle spell headers%hX%hb%h.......................## ##Pixie the Summoner #.#.....###...##.......##Barachi of Cheibriados *****.#...#####..###.....†..#Health: 89/89 ========================##.## ##...##..........#Magic: 13/17 ==================------##.####^...##...........AC: 9Str: 23#...#P#....#..#........EV: 13Int: 31 #####.#....#.....#.......SH: 0Dex: 24 #.##............P###....#XL: 11 Next: 68% Place: Lair:1 ............##..@# ####%hh[9;38HNoise: ===------  Time: 15315.4 (0.0) ......##....####.#D) +5 woodcutter's axe ........#..## #.I.Nothing quivered ......###..# ...##Zot (8185) ...#..# ##.# .... ......# #.# ##....YYY 3 yaks (1 ally target) ........ . .Y.I..I   lightning spire (minion) ..........Y.Y.I. P....#.#....I... _The yak bellows! x2  😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.......................## ##Pixie the Summoner #.#.....###...##.......##Barachi of Cheibriados *****.#...#####..###.....†..#Health: 89/89 ========================##.## ##...##..........#Magic: 13/17 ==================------##.####^...##...........AC: 9Str: 23#...#P#....#..#........EV: 13Int: 31 #####.#....#.....#.......SH: 0Dex: 24 #.##............P###....#XL: 11 Next: 68% Place: Lair:1 ............##..@# ####Noise: [%hx37m===------  Time: 15315.4 (0.0) ......##....####.#D) +5 woodcutter's axe ........#..## #.I.Nothing quivered ......###..# ...##Zot (8185) ...#..# ##.# .... ......# #.# ##....YYY 3 yaks (1 ally target) ........ . .Y.I..I   lightning spire (minion) ..........Y.Y.I. P....#.#....I... _The yak bellows! x2  😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h %hZYou shape a spike launcher from a nearby wall.%hk %h %hb#%hI%hEY%hY %h!24 yaks (1 ally target)%h1Y.Y%hI%hv...%hY%ha*A yak comes into view.%h%h %h !%h|I%h*%hX*%h *%h(1YYY%h82 distracted, 1 ally target)%h*%hzI%h*%hb*%hQYour lightning spire shoots out a bolt of lightning at the yak!%h9%h.9%h9.%h:.%hq; .%h<YYY%h<!%h0=Y%h=.%h^>Y%h>%h0@%h@11%hYA---%hA$6.4 (1%h}B%4%hC%h%hDI%h&%hϘ %hRK A yak comes into view.  %hUOYour lightning spire shoots out a bolt of lightning at the yak! %h՚_The bolt of electricity hits the yak! The bolt of electricity hits the yak. %hL %hћx😎 MP[-2] %hL_You lost 2 mp, and now have 11/17 mp.%hC%h!D%h[Y.Y.Y.IY.---73 _I%h2F  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ha Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%hڞN.......................## ##Pixie the Summoner #.#.....###...##.......##Barachi of Cheibriados *****.%ho#...#####..###.....†..#Health: 89/89 ========================##.## ##...##..........#Magic: 11/17 ===============---------##.####^...##...........AC: 9Str: 23#...#P#....#..#........EV: 13Int: 31 #####.#....#.....#.......SH: 0Dex: 24 #.##............P###....#XL: 11 Next: 68% Place: Lair:1 ............##..@# ####Noise: ---------  Time: 15317.4 (0.0) %hڡ......##....####.#D) +5 woodcutter's axe ........#..## #.I.Nothing quivered %h1......###..# ...##Zot (8183) ...#..# ##.# .Y.. %h......# #.# ##.Y..YYYY 4 yaks (1 ally target) %hբ>........ . .Y.I..I   lightning spire (minion) .........%h'..Y..I. P....#.#....I... %hy_The bolt of electricity hits the yak! The bolt of electricity hits the yak.😎 MP[-2] %hV_You lost 2 mp, and now have 11/17 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h)N.......................## ##Pixie the Summoner #.#.....###...##.......##Barachi of Cheibriados *****.%h#...#####..###.....†..#Health: 89/89 ========================##.## ##...##..........#%hٯ9Magic: 11/17 ===============---------##.####^...##...........%h!AC: 9Str: 23#...#P#....#..#........EV: 13%h Int: 31 #####.#....#.....#.......SH: 0%h_Dex: 24 #.##............P###....#%hXL: 11 Next: 68% Place: Lair:1 ............##..@# ####Noise: ---------  Time: 15317.4 (0.0) %h......##....####.#D) +5 woodcutter's axe ........#..## #.I.%hSNothing quivered ......###..# ...##Zot (8183) %h...#..# ##.# .Y.. ......# #.# ##.Y..%hYYYY 4 yaks (1 ally target) ........ . .Y.I..%hEI   lightning spire (minion) ...........Y..I. %hAP....#.#....I... %h}_The bolt of electricity hits the yak! The bolt of electricity hits the yak.😎 MP[-2] _You lost 2 mp, and now have 11/17 mp.%hеCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.......................## ##  Pixie the Summoner #.#.....###...##.......##  Barachi of Cheibriados *****.  #...#####..###.....†..#  Health: 89/89 ======================== %h ##.## ##...##..........#  Magic: 8/17===========-------------  ##.####^...##...........  AC: 9Str: 23 %h) #...#P#....#..#........  EV: 13Int: 31 #####.#....#.....#.......  SH: 0Dex: 24 #.##............P###....#  XL: 11 Next: 68% Place: Lair:1 ............##..@# ####  Noise: ---------  Time: 15317.4 (0.0) %h......##....####.# D) +5 woodcutter's axe ........#..## #.I. Nothing quivered ......###..# ...##  Zot (8183) %h:F...#..# ##.# .Y.. ......# #.# ##.Y..  YYYY 4 yaks (1 ally target) ........ . .Y.I..  I   lightning spire (minion) %h......... ..Y..I. P....#.#. ...I... _You lost 2 mp, and now have 11/17 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak%haQ .......................## ##  Pixie the Summoner #.#.....###...##.......##  Barachi of Cheibriados *****.  #...#####..###.....†..#  Health: 89/89 ========================  ##.## ##...##..........#  Magic: 8/17===========-------------  ##.####^...##...........  AC: 9Str: 23  #...#P#....#..#........  EV: 13Int: 31 #####.#....#.....#.......  SH: 0Dex: 24 #.##............P###....#  XL: 11 Next: 68% Place: [%h3R 40mLair:1 ............##..@# ####  Noise: ---------  Time: 15317.4 (0.0) ......##....####.# D) +5 woodcutter's axe ........#..## #.I. Nothing quivered ......###..# ...##  Zot (8183) ...#..# ##.# .Y.. ......# #.# ##.Y..  YYYY 4 yaks (1 ally target) ........ . .Y.I..  I   lightning spire (minion) ......... ..Y..I. P....#.#. ...I... Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target[22;%h V 2HAim: a yak  You lock target on the yak and prepare to deploy your bee.%hLe  ##     ##.##         ####  #.I. .Y.##  ##.# ..Y #.# ##Y...  . ..YI..  ... onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak  You lock target on the yak and prepare to deploy your bee.  (Press . to continue winding your bee.)%hv I****I*%h^w o*Your lightning spire shoots out a bolt of lightning at the yak!%h +I.Y.Y..===8.4 (12) Winding %h 9I%hn 1  (Press . to continue winding your bee.)  Your lightning spire shoots out a bolt of lightning at the yak! _The bolt of electricity hits the yak! x2  %h 😎 MP[-3] _You lost 3 mp, and now have 8/17 mp.%h[  You continue winding your clockwork bee...%h\ YI.YY..YY 5 yaks (1 ally target).I%h@]ZYA yak comes into view.%hp  Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!!The yak dies!%h zL I***YY 4 yaks (1 distracted, 1 ally target)***Cheibriados appreciates the change of pace.%hsI..Y.I.Y%h@7091. %hq II _The bolt of electricity hits the yak!! The bolt of electricity hits the yak!%h  You continue winding your clockwork bee...%h'kY.IY.Y%h ).YYY 5 yaks (IYY.%h1---200.. %hHI _A yak comes into view.%hvx *2Iy   clockwork bee (minion)%hW IIWith a metallic buzz, your clockwork bee launches itself at the yak.%h@ X%hC %hR r yYIYIY..The rocky spike skewers the yak! The yak gores you but does no damage.%hj   Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak! x2  The yak dies!%ho ***YY 4 yaks (1 distracted, 1 ally target)***%hc I.Y..†.%h. 9=43===179) %h 4I%hV _Cheibriados appreciates the change of pace. _😎 MP[+1]%hv|*YI%h IIYou slash the yak! You slash the fungus! The fungus begins to die.%hC %h E %hn &  %h The rocky spike skewers the yak! The yak misses you.Your clockwork bee stings the yak!The yak dies!%h †IY.Y 3.I%hة 528 _Cheibriados appreciates the change of pace.%hU %h TII%h r _Your Dodging skill increases to level 5!%h* ,%h1 V  Your clockwork bee locks its sights upon the yak.%h> .yYI.%h'? yY. The yak gores your lightning spire!%h? j--37%hG BII%hK u _Your clockwork bee stings the yak but does no damage.%h%   A nearby fungus withers and dies.The yak gores your clockwork bee!%hP  .YIY.Y distracted, 2 ally target) The yak completely misses your lightning spire.Your clockwork bee stings the yak but does no damage.%h  Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!The yak dies!%h+ 1 **YY 2 yaks (1Cheibriados appreciates the change of pace.The bolt of electricity hits your lightning spire.%hw D.I%h٣ r7==46%hp TII%hq ^ _Your lightning spire completely resists.%h-%hN †yIThe yak misses your clockwork bee. x2  Your clockwork bee closely misses the yak.%h I****I*%ho*Your lightning spire shoots out a bolt of lightning at the yak!%hjIY...I..=55%hvxI _The bolt of electricity hits the yak!!%h. IIThe yak gores your clockwork bee.The yak barely misses your clockwork bee.Your clockwork bee completely misses the yak.%h I**IYour lightning spire shoots out a bolt of lightning at the yak!%hpgIY.%hNa64%h 4I%he _The bolt of electricity hits the yak!%h" V#.#.....###...##....  #...#####..###.....†..#.## ##...##..........###^...##.....%h ...#P#....#..# #####.#....#.....#.##........##....# ............##...# #####....####@# %h؂ ..#..## #yI.......###..# .YY####...#..# ##.# ..... ...# #.# .##...... . .. ...I... .. .†...I.I P....#.#. .# ...I...I #...### ..# #........%hA  Your clockwork bee stings the yak!The yak dies!%hl ^#.   yakYour clockwork bee stings the yak!  The yak dies!  Cheibriados appreciates the change of pace.  The yak completely misses your clockwork bee.The yak gores your clockwork bee.  Your clockwork bee barely misses the yak.%h  Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!The yak dies!%h SI***I   lightning spire (minion)y   clockwork be%hI I†..I%hz %h{ 610/17%hA} B==828.5 (2.1%h ;2%hX <II%h4 %h   The bolt of electricity hits the yak!  The yak dies! _Cheibriados appreciates the change of pace.You see here a yak corpse. _😎 MP[+1]%hI*II*   dormant clockwork bee (minion)---9.5 (1.01%h8II _Your clockwork bee winds down and falls to the ground.%h} %hJ %h %h 069%h ==8%h 71=6%h- %h %h. C5%hM %hK Y4%h %hӺ %h= C3%h1 %h3 k=2%hM %h1 Y1%hn %h %h C0%h %h a _You start resting.%h%hT%h%hE2%h=%h R59%hr!Y8%hO#%h&Y7%h(%hH+%h0C6%hp2%h5%h5U=5%ho7%h:%h:C4%h;%hVo3%hVW%hWu13==2%h]1%h`%h`;0%h)b%hd%hJe<49%hf%hh%hLiV==8%hk%h%m%hm;7%ho%hWq%h rq4=6%hts%huC5%hv%h.w%h.y%hy;4%hz%h}C3%h}%h~%h%hN=2%hU%hC1%hD%hA%hcY0%h։%h̔g5==3987%h%hۗ%h9;6%h%%h߷`==543%h6=21%hݿ%ho0%h1Z29%hl%h%hxN=8%h%hC7%hE%hf%hq .---..73.5 (44.0)17==4.5 (456%hJ %h _Your clockwork bee winds down and falls to the ground. _You start resting. _Your lightning spire fades away. Your dormant clockwork bee falls apart.  😎 MP[+7] _Your mp is fully restored (17).%h3%h` Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - Poisonous VapoursAlchemy/Air2%1  %hd - Martyr's KnellNecromancy/Summoning7% 4  e - ApportationTranslocation9%1  f - Summon Cactus GiantSummoning9% 6  g - Mephitic CloudConjuration/Alchemy/Air 11% 3  h - ScorchFire13%2  i - Sublimation of BloodNecromancy13%2  j - Forge Blazeheart GolemFire/Forgecraft13% 4  k - Dazzling FlashHexes/Fire26% 3  l - Fugue of the FallenNecromancy26% 3  m - Ozocubu's ArmourIce26% 3  n - Summon HydraSummoning41% 7  o - SilenceHexes/Air56% 5  p - Flame WaveConjuration/Fire65% 4  q - Ignite Poison%h#Fire/Alchemy65% 4  r - Curse of AgonyNecromancy94% 5  s - Detonation CatalystFire/Alchemy94% 5  t - Summon Horrible ThingsSummoning98% 8  u - Manifold AssaultTranslocation100% 7 8 spell levels left %h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h #.#.....###...##.......##Pixie the Summoner#...#####..###.....†..#Barachi of Cheibriados *****.##.## ##...##..........#Health: 89/89 ========================##.####^...##...........Magic: 17/17 ========================#...#P#....#..#........AC: 9Str: 23 #####.#....#.....#.......EV: 14Int: 31 #.##.............###....#SH: 0Dex: 24 ............##...# ####XL: 11 Next: 82% Place: Lair:1 ......##....####@#Noise: --------- %h= [m Time: 15374.5 (0.0) ........#..## #.........D) +5 woodcutter's axe ......###..# .†.####...Nothing quivered ...#..# ##.# .....Zot (8126) ......# #.# .##.... ........ . .. ...I.. ......... .. .†...I. P....#.#. .# ...I...I #...### ..# #........ _Your clockwork bee winds down and falls to the ground. _You start resting. _Your lightning spire fades away. Your dormant clockwork bee falls apart.😎 MP[+7] _Your mp is fully restored (17).Memorise Summon Cactus Giant, consuming 6 spell levels and leaving 2? Y - Yes  N - No%hy %h ^ %h #.#.....###...##.......##Pixie the Summoner#...#####..###.....†..#Barachi of Cheibriados *****.##.## ##...##..........#Health: 89/89 ========================##.####^...##...........Magic: 17/17 ========================#...#P#....#..#........AC: 9Str: 23 #####.#....#.....#.......EV: 14Int: 31 #.##.............###....#SH: 0Dex: 24 ............##...# ####XL: 11 Next: 82% Place: Lair:1 ......##....####@#Noise: --------- %h [37m Time: 15374.5 (0.0) ........#..## #.........D) +5 woodcutter's axe ......###..# .†.####...Nothing quivered ...#..# ##.# .....Zot (8126) ......# #.# .##.... ........ . .. ...I.. ......... .. .†...I. P....#.#. .# ...I...I #...### ..# #........ _Your clockwork bee winds down and falls to the ground. _You start resting. _Your lightning spire fades away. Your dormant clockwork bee falls apart.😎 MP[+7] _Your mp is fully restored (17).5.5 (15%h _This spell is dangerous to cast!6.5 (24%h %h |7.5 (33%h+ %hk |8.5 (42%h½ %h |9.5 (51%hN %h< %h g80.5 (60%ht %hV %h g1.5 (719%h= %hD _You start memorising the spell. You continue memorising. x6%h %h w _You finish memorising. Spell assigned to 'b'.%h %h C  Skill  Level Cost  Apt Skill  Level Cost  Apt %h!  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0          %h  b - Axes   0.0   0.8  +1   k * Summonings  12.4  10.6  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1  %h  d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1  %h T e - Throwing   0.0   1.0   0   n - Ice Magic   0.0   0.7  +2      %h  o - Air Magic   6.3   5.9  +1           f - Armour   7.0   5.7  +2   p - Invocations   4.0   5.9  -1  g + Dodging5.2   5.0  +1   q - Evocations   0.0   0.8  +1   h - Shields   0.0   0.8  +1   r - Shapeshifting   0.0   1.0   0   i - Stealth   1.7   2.0 [37%h m  0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h$%h+%h1#.#.....###...##.......##Pixie the Summoner#...#####..###.....†..#Barachi of Cheibriados *****.##.## ##...##..........#Health: 89/89 ========================##.####^...##...........Magic: 17/17 ========================#...#P#....#..#........AC: 9Str: 23 #####.#....#.....#.......EV: 14Int: 31 #.##.............###....#SH: 0Dex: 24 ............##...# ####XL: 11 Next: 82% Place: Lair:1 ......##....####@#Noise: --------- %hi6o[37m Time: 15381.5 (0.0) ........#..## #.........D) +5 woodcutter's axe ......###..# .†.####...Nothing quivered ...#..# ##.# .....Zot (8119) ......# #.# .##.... ........ . .. ...I.. ......... .. .†...I. P....#.#. .# ...I...I #...### ..# #........😎 MP[+7] _Your mp is fully restored (17). _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'b'.%h 9%h;%hA=%h> %h? %hE %hH _ _There's nothing to open nearby.%hl4%h0%h #...#####..###.....†..#.## ##...##..........###^...#....#P#....#..# #####.#....#.....#.##.............###....# .....##...# #+######....####†#.........#..## #@........###..# #..†.#####..# ##.##....... ...# #.#..##........ ..... ...I...I...... .†...I.... P....#.#...# ...I...I.. #...### ..# .#%h.........#..#.#P.. .#..##.%hD`7 _%h"%hB #.## ##...##..........###^...#....#P#....#..# #####.#....#.....#.##.............###....# ....##...###+########†#.........#..#####..###..# #..@.####...#..# ##.##.........# ...# #.#..##........... ..... ...I...I...# .#. . .........###.#.....#..#.%hiY5%h r%h%  ##.## ##...##....# ##.####^...##.... #...#P#....#..#..#.#....#.....#. ##.##%h ...###....#.##...###+####.##....####†#..#..#####...###..# #.@†.####....#..# ##.##.#.# #.#..##.. ..... ...I...I........ .†...I.... #P....#.#...#. ....I...I..  #...####..## .#.#..#.#P.. ..#..#....#. #..###.#.....#..#.You see here a yak corpse.%h%hJ3 _%h%hƱ ##.####^...##.... #...#P#....#..# #######.#....#.....#. .##.##.............###....# .....##...###+######....####†#....... %h#...#..#####......... ####..###..†.####... #....#..# ##.##.@.......# ....# #.#..##............ ..... ...I...I.......... .†...I.... ##P....#.#...#......I...I.. # #...####..##...#.........##..#.#P.. ##..#..#..#..........###.#.....#.. ......%hY0%hK%hQ ##.####^...##. # #...#P#....#..#.%h4 #.#....#.....#. ..##.##.###....#.##...###+#### #.##....####†#. ##.#..#####.........  #.###..###..†.####... ##....#..# ##.##@..#.# #.#..##.. .....#...I...I...........#.†...I.... %h<.##P....#.#...#......I...I.. ## #...####..##...#......... # ###..#.#P.. ##..#..#....#.#.###.#.....#..#........##%h%h#D08%hk%ht## #...#P#....#..# .########.#....#.....#. ...##.##.............###....#.....##...###+#### ####....####†#....... ###...#..#####..  #%h]###..###..†.####... ###....#..# ##.##.........# .........# #.#@.##...................#...I...I............#.†...I....##P....#.#...#......I...I.. #...####..##...#.........##..#.#P.. ##..#..#....#. ####.........###.#.....# #........##.#.#... #%h%hC6%hl %h )..########.#....#.....#. 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P....#.#...#......I...I.. #...####..##...#......... ..#.#P..###..#..#....#. ...###.#.....#..#........##...#.#....#......# ####...@## ## #..........## ...###.........## ... .%h [42m.....# I.>.  ##..#.#...........###.......# .. .##...[..#...#.#P##.##....####.3.#.†...I.... #P....#.#...#......I...I..  #...####..##...#......... ###..#.#P..###..#..#....#. #.........###.#.....#..#..........##.........#.#...[%hz32m........#......#..####...##  #......... #...###....... ###.............# I.>.  ##..#.#.......## .. ###....###.......# .......##...[..###.###...#.#P##..#...# ..##....####......##.....##..## ###..........1%h% ##P....#.#...#......I...I.. # #...####..##...#.........##..#.#P..###..#..#....#..........###.#.....#..#.. .........##.........#.#...........#......#..####...##  #......... ##...###.......  ###.............# I.>.  ##..#.#.......## .. ####....###.......# .#.......##...[..###.## ......#...#.#P##..%h. [40m#...# ..##....####......##.....##..## ###...........###.# #P#P.PP......58%hEB   #...####..##...#.......  ###..#.#P..###..#..#....# ##.........###.#.....#..#. .......##.......#.#..#......# .####..## ## #...## ##...###.........## ...  ###............@# I.> ##..#.#.......## ... ####....###.......# .. .#.......##...[..##[3%hD {0m#.##..#. .......# #.## #....#P......6%h   ###..#.#P..###..#..#....# ##.........###.#.....#..#. .......##.......#.#..#......# .####..## ## #...## ##...###.........## ...  ###.............# I.> ##..#.#......@## ... ####....###.......# .. .#.......##...[..###.##Zot (8056) .## .......###†.###.<.###......[12;46%h H4 %h( ##.........###.#.....#..#. .......##.......#.#..## .####..## ## #...## ##...###.........## ...  ###.............# I.> ##..#.#.......## ... ####....###.....@.# .. .#.......##...[..###.## ......#...#.#P##..#...# .#....####......##..#..PPP.#.. #......#..........# ##....[39;%hN 49m2 .......##.......#.#..## .####..## ## #...## ##...###.........## ...  ###.............# I.> ##..#.#.......## ... ####....###.......# .. .#.......##...[.@###.## ......#...#.#P##..#...# .#....####......##...##..## ###................ #.......####......# #%h ...0%h %hp #.#.....## ###....## ## #...## #...###..## ...#......# I.>.  ##..#.#.......## ... ###....##.# .. .......##...[..###.## .....#...#.#P##.@#...# .##....####......##... ## ###.......... ###.# #P#P.PP...... # #.## #....#P......###†.###.<%h ,.###......#..........# ##. .###......# .####.....#♣ ...%h Z48%ht %h ###..........## #.# %hY }## #..........## ...##...## ....#.%h #......# I.>.I. %h  ##..#.#.......## .... ##....##%hC h.# ..I ...%h 8...[..###.## ....#...#.#P##..#...# .%h ##....####..@...##... ## ##.... ###.# #P#P.PP # #.## #....#P...... ###†.###.<.###.%h #..........# ##%hn ###......# ####.....#♣ ...%h  ..#...##~~.~.P.♣ ##%h %hU ;5%h %h0 %h1 A#.#...........#......# ##..........###+#.# ## #..........###....# %h1 ..###.........## S....#.. %h1 #.............# I.>.I..%h2 R#.#.......## ..... #....###.......# ..I %h2 P..##...[..###.## #...#.#P##..#@..# . %h2 5##....####......##... ##..## ###.......... %h]3 `###.# #P#P.PP.# #.## #....#P.%h5 t###†.###.<.###...S   black mamba (asleep)#..........# ##..####......# #....####.....#....%hk? %hL 9 455.3 (73.8)  %hL HA black mamba comes into view.%hM %hN %hO %hU Z.SS%hdV %h9W i7.5 (76.03%h\ %h4_ _ _The black mamba hisses angrily.%h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b - Summon Cactus GiantSummoning9%6  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%hs%%h?E.#.#...........#......#Pixie the Summoner ..####..........###+#.#Barachi of Cheibriados *****. .## #..........###....# .Health: 89/89 ======================== ..###.........## .....#..Magic: 17/17 ======================== #.............# I.>.I..AC: 9Str: 23 ##..#.#.......## .....EV: 14Int: 31 #....###.......# ..ISH: 0Dex: 24 ......##...[..###S##XL: 11 %hMNext: 82% Place: Lair:1 ...#...#.#P##..#@..# .Noise: ---------  Time: 15457.5 (0.0) ...##....####......##...D) +5 woodcutter's axe ....##..## ###..........Nothing quivered ....###.# #P#P.PP.......Zot (8043) ....# #.## #....#P....... ....###†.###.<.###.......S   black mamba ....#..........# ##..... .....####......# #.... .....####.....#♣ .... _There's nothing to open nearby. _You see here a yak corpse.  A black mamba comes into view. %h6P[39;49m_The black mamba hisses angrily.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#.#...........#......#Pixie the Summoner ..####..........###+#.#Barachi of Cheibriados *****. .## #..........###....# .Health: 89/89 ======================== ..###.........## .....#..Magic: 17/17 ======================== #.............# I.>.I..AC: 9Str: 23 ##..#.#.......## .....EV: 14Int: 31 #....###......%hR.# ..ISH: 0Dex: 24 ......##...[..###S##XL: 11 Next: 82% Place: Lair:1 ...#...#.#P##..#@..# .Noise: ---------  Time: 15457.5 (0.0) ...##....####......##...D) +5 woodcutter's axe ....##..## ###..........Nothing quivered ....###.# #P#P.PP.......Zot (8043) ....# #.## #....#P....... ....###†.###.<.###.......S   black mamba ....#..........# ##..... .....####......# #.... .....####.....[3%hkZ3m#♣ .... _There's nothing to open nearby. _You see here a yak corpse.  A black mamba comes into view. _The black mamba hisses angrily.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Summon Cactus Giant.  --more--%h_ XX   nameless horrorS   black mambaYou are very lightly contaminated with residual magic.%h3Distant voices call out in your mind.  A nameless horror comes into view.%h84--11---------=8.5 (12) Contam %h %h-%hJ  A nameless horror comes into view. _The black mamba bites you. The black mamba closely misses you.  😕 HP[-5] MP[-6]  You take 5 damage, and now have 84/89 hp. _You lost 6 mp, and now have 11/17 mp.%h% Q  Casting: Summon Cactus Giant (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning9% 6 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h2%h%hܢR.#.#...........#......#Pixie the Summoner ..####..........###+#.#Barachi of Cheibriados *****. .## #..........###....# .Health: 84/89 ======================-- ..###.........## .....#..Magic: 11/17 ===============--------- #.............# I.>.I..AC: 9Str: 23 ##..#.#.......## .....EV: 14Int: 31 %hH#....###.......# ..ISH: 0Dex: 24 ......##...[..###S##XL: 11 Next: 82% Place: Lair:1 %h...#...#.#P##..#@..# .Noise: =--------  Time: 15458.5 (0.0) ...##....####..X...##...D) +5 woodcutter's axe ....##..## ###..........Nothing quivered ....###.# #P#P.PP.......Zot (8042) Contam ....# #.## #....#P....... ....###†.###.<.###.......X   nameless horror ....#..........# ##.....S   black mamba .....####......# #.... .....####.....#♣ ....😕 HP[-5] MP[-6[37%hm]You take 5 damage, and now have 84/89 hp. _You lost 6 mp, and now have 11/17 mp.Casting: Summon Cactus Giant (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#.#...........#......#Pixie the Summoner ..####..........###+#.#Barachi of Cheibriados *****. .## #..........###....# .Health: 84/89 ======================-- ..###.........## .....#..Magic: 11/17 ===============--------- #.............# I.>.I..AC: 9Str: 23 ##..#.#.......## [32%hm.....EV: 14Int: 31 #....###.......# ..ISH: 0Dex: 24 ......##...[..###S##XL: 11 Next: 82% Place: Lair:1 ...#...#.#P##..#@..# .Noise: =--------  Time: 15458.5 (0.0) ...##....####..X...##...D) +5 woodcutter's axe ....##..## ###..........Nothing quivered ....###.# #P#P.PP.......Zot (8042) Contam ....# #.## #....#P....... ....###†.###.<.###.......X   nameless horror ....#..........#[%h~}37m ##.....S   black mamba .....####......# #.... .....####.....#♣ ....😕 HP[-5] MP[-6]You take 5 damage, and now have 84/89 hp. _You lost 6 mp, and now have 11/17 mp.Casting: Summon Cactus Giant (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#B I(ally target)I   lightning spire (minion)An electric hum fills the air. The black mamba bites you!%h70----7/17 ------==9.5 (11%hM%h6I%h5  An electric hum fills the air. The black mamba bites you! _The black mamba closely misses you. The nameless horror closely misses you.  %hy😕 HP[-14] MP[-4]  You take 14 damage, and now have 70/89 hp. _You lost 4 mp, and now have 7/17 mp.%h.####..###+### #..........###....# . ..###.........## .....#.. #.............# I.>.I.. #..#.#.......## ..... %h=....###.......# ..I ......##...[..###S###...#.#P##..#...# .#....####.IX@..##...##..## ###...........#.# #P#P.PP....... #.## #....###†.###.<.###..........# ##.####.. ##.....#♣ %hI#...##~~.~.P.♣ ###%h%h ( .SI(ally target)The black mamba bites you. The black mamba barely misses you.%h9****@***X  (distracted)S  distracted, ally target)I _You lost 4 mp, and now have 7/17 mp.  The black mamba bites you. The black mamba barely misses you.%hUYour lightning spire shoots out a bolt of lightning at the black mamba!The bolt of electricity hits the nameless horror!  The bolt of electricity hits the black mamba!The bolt of electricity hits the fungus!%h S..IX@..PXSI  The bolt of electricity hits the black mamba!The bolt of electricity hits the fungus!  The fungus begins to die.  %hThe nameless horror hits your lightning spire.  The black mamba closely misses you.nameless horror completely misses you.%h  Your lightning spire shoots out a bolt of lightning at the black mamba!The bolt of electricity hits the nameless horror!!%h# ****@***S   black mamba (ally target)I   lightning spire (minion)  The nameless horror is destroyed!The bolt of electricity hits the black mamba!%h2QS...@..PI66-----61.7 (2.239%hKII%hP  The nameless horror is destroyed!  The bolt of electricity hits the black mamba! _The bolt of electricity hits the fungus!  😮 HP[-4] _You take 4 damage, and now have 66/89 hp.%hv #..........###....# . ...###.........## .....#.. ##.............# I.>.I  ##..#.#.......## ..... ..###.......# ..I .......##...[..###.###...#.#P##..#S..# ..##....####.I....##.....##..## ###.@..........###.# #P#P.PP..# #.## #....#P..###†.###.<.###..#..........# ##.......####[0;10%hm~m......# #.....####.....#♣ ....I#...##~~.~.P. ### #....###~P~P~P~~.#%h %h0 %h.%h0IS%h[I%h %The black mamba misses you.%h%h %hȩ %h+I****%h0=S  %hj4distracted, ally target)%h9I%hYYour lightning spire shoots out a bolt of lightning at the black mamba!%hװ%h7 IS...SThe bolt of electricity hits the black mamba!%he953----3.97%h:I%h?  Your lightning spire shoots out a bolt of lightning at the black mamba!The bolt of electricity hits the black mamba! _The black mamba bites you! The black mamba bites you.  😮 HP[-13] _You take 13 damage, and now have 53/89 hp.%h  You hit the black mamba.You kill the black mamba!%h %h Cheibriados thoroughly appreciates the change of pace.You slash the fungus! x2; The fungus begins to die.%hX..I   lightning spire (minion)%h%8==----7-4.9 (1.06%h4?II%h9 _A nearby fungus withers and dies. _😮 MP[+1]%h8 4%h9 %h-@ %hA i4---5%hK %hL %hM C4%hQ %hU %h~V C3%hWZ %h} a _You start resting.%hց %h h5==2%hW %h$ o1%h %h1 6=9=0%h% %h Z29%ht %hF %h C8%hO %h 7=---.%h/ I73.9 (9I _A nearby fungus withers and dies.%h Y--7) %hS III%h¿  _You start resting. _Your magical contamination has completely faded away.  😮 HP[+4] MP[+1] _You regained 4 hp, and now have 57/89 hp.%h9%h:%h>%hM=6%hoPY5%hU%hYZk84%h]%hf10/17==3%hOlY2%hn%hyqk91%hzs%hvY0%hBy%h$a _You start resting.%h|m==19%h%h60=8%hՖ%hY7%hy1=61=54%h332=212=03098%hC7%hF%h.4==6%h~o5%hY4%h%h#%h5=13==3%h%h Y2%h %hY1%h%h%hU60%h%hPo==7999%h%h!%hM"C8%h%%h)%h*w7=7%h,%h0%h0q4=6%h3%h8Y5%h;%hA?%h?r68=4%hB%hSGY3%hI%hL%hbMU=2%hgO%hRw91%hcU%hX5==0%h[%h^Z89%ho`%hcx708%h]f%hiY7%h_l%h.o%hoV==6%hr%ht%hEuq1=5%hdw%h{zY4%h|%hk%hq6=3%h1%hR2=2%hއ%hQo1%h30=79847.523.9 (50.0)17==4.9 (516%h&%h2 _You start resting. _Your lightning spire fades away.• HP[+17] MP[+8]  17 hp, and now have 74/89 hp. _Your mp is fully restored (17).%h 4%h3 %h o5%h 5=4%h %h Y3%h %hb l==2%h5 %h %ht q6=1%hL %hV" %h" D69%h@( %h+ Y8%h. %hb0 %h0 a77%h2 %h5 Y6%h8 %h: Y5%h< %h_? 8=4%h{A %hD Y3%hF %hI Y2%hK %hN 9=1%hP %hS Y0%hU %hX Z59%h[ %h] x808%h_ %hb Y7%h e %hh Y6%h6j %hl w15%hn %hq Y4%hs %hv Y3%h$y %h{ 2=2%h} %h Y1%h %h Y0%h %hm ^3=4987465453%h %h o2%h Y1%h %h 6=0%hb %h %hT <39%h %h %h C8%h %h %h q7=7%h{ %h %h; C6%h; %h Y5%hd %h %h_ a84%h %h Y3%h %h# Y2%h %h %h:! 67.9 (4389=8.9 (441%h" %h.   You regained 17 hp, and now have 74/89 hp. _Your mp is fully restored (17). _You start resting.  😎 HP[+15]Your hp is fully restored (89).%ho4%h%hx##..........###+#.# ## #..........###....# . ..###.........## .....# #.............# I.>.I..#.#.......## ..... #....###.......# ..I ..##...[..###.## #...#.#P##..#...# . ##....####...@..##... ##..## ###..... ###.# #P#...P. # #.## #....#P. ###†.##[4%h0m#.<.###.......#..........# ##.....####......# #.......####.....#.... .#...##~~.~.P.♣ ###%h%hK29 _%h%h#.#...#......# ##....+#.# ## #..........###....# . .###.........##......# .............# #I.>.I..#.#.......###.....###.......#$..I ..##...[..###.## #...#.#P##..#.@.# . ##....####......##... ##..## ###........... %hr###.# #P#...P....... # #.## #....#P###†.###.<.###...#..........# ##..####......# #....####.....#.....%h Y7%hv%h678 M...##......... #.#..%h#..... .####.###+#.# . ## .###....# ..####......#... %hC...... #I.>.I... #..#.#.###.....#...%h###.......#$..I.........##...[..###@## ...#.#P##..#...# ##....####......##... %h$ [..## ###......... ...###.# #P#...P...........#...%h :.....%h%hnC5%h%hx###.#.....#..#.. ...#.....#.......# ..####..###+#.# . #..###....# ..###.##......#.......# #I.>.I ##..#.###.....#... ##.......#@..I..........##...[..###.####....#...#.#P##..#...# ...####......##.##..## ###.........###.# #P#...P.....# #.## #....#P.###†.###.<.###..................# #..=3%hY2%h%hM #.#P.#..#..###.#.....#..#.. ...##... #.#...%ht#......# #+#.# . ## #.###....# .. .#####......# .......# #I.>.I.... #.#.......###@....#... ###.......#...I.....##...[..###.####....%hŲM#...#.#P##..#...# ...##....####......##...##..## ###...........###.# #P#...P.......# #.## #....#P.......###†.###.<.###........ _You now have 572 gold pieces (gained 18).%hY0%h%h.e####..##...#.........##.#P%hT.#..#....#.###.#.....#..#.. ...##......#......# ####+#.# . # #.###....# .. #####......# ......# #I@>.I.....%h#.#.......###.....####.......#...I...... ..##...[..###.####...#...#.#P##..#...# ....##....####......##......##..## ###.............###.# #P#...P....... ## #.## #....#P.......%hZ17%h%h]>C..#.#...#......I...I.. .####..##...#.........#.#.#P..###..#..#....#..###.#.....#..#.. ..#.... #.#.......# .####..###+#.# . #..###....# .. .###.##.@....#........###I.>.I..... #..#.###.....#....#.......#...I.....##...[..###.####..... ..#...#.#P##..#...# ......####......##.......##..## ###..............###.# #P#...P....... #5%hSB%h*c####..##...#.........#.#.#P..###..#..#....#.. ....###.#.....#..#.. ....##......... #..# #####+#.# . # #..###....# .. #.##......#.......###I@>.I..... #.####.....#.... ...###...I...... ...[..###.#####...#.#P##..#...# ##....####......##...## ###........###.# #P#...P....... #[%hc40m# #.## #....#P..%h=jY3%hp%hu|#.#P..###..#..#....#.. ....###.#.....#..#.. ....##......... #..# . #####+#.# ...  #..###....# ....#.##......#..... ...%h9###I.>.I..#.####..@..#.... ##...I.......[..###.####...... #...#.#P##..#...# ##....####......##...## ###.............####.# #P#...P.%h{ ### #.## #....#P.###†.###.<.###.%hP%hvC1%hf%h....###.#.....#..#.. .#.....##......... ......# ....###+#.# ......###....#..... #.##......#.... ..###I.>.I... #.####.....###...I@.......#...[..###.####.#P##..#...# .####......##...## ###.............## ###.# #P#...P ## # #.## #....#P. ###†.###.<.###. #..........# ##[39;4%hB9m09%h7n###.#.....#..#.. ..#. ##......... ....#......# .....#.###+#.# .....# .###....#....... .##......#......####I.>.I.......# .#.###.....#......# ###.#...I.# ##...[..###.####.#.#P##..#...# .. ....####......##......## ###.............##.%hY.# #P#...P........##  #.## #....#P.......##†.###.<.###........ .# ##......#6%h%h*%###.#.....#..#.....#...##...............##......#......# .###+#.#......#.%h/+###....#....##......#......# ###I.>.I.......# #.###.....#......# .#...I.%h+# ##...[..###.####.##.#P##..#...# #.####......##.. %h4,..## ###.............##..# #P#...P........## . #.## #....#P.......##†.###.<.###........# ##......#%h?7Y4%h9%h` .....##...............#..### .###+#.###....##..# ##I.>.I. ###.....##.#...I........###[..###.####..# .#.#P##..#...# ...####......##.## ###.......##....#.### ###......# ##......2%h ..### .###+#.###....##..# ##I.>.I. ##.....##.#...I........###[..###.####.. .#.#P##..#...# ...####......##.## ###.......## #.# #P#...P..## .#P# ###.....#♣ #.......0%hH .###+#.###....##....# #I.>.I. #.....##.#...I........###[..###.####.. .#.#P##..#...##%h...####......##.## ###.......## #.# #P#...P.## .# #....### #~~.~.P.♣ #.###....%h;%hE898%h/%h#.###+#.#......#..###....#..##......#......#.###I.>.I.......# .#.###.....#......##.#...I........### .##...[..###.####..# ..#.#P##..#...###..%h.####......##@.. #..## ###...##.. ##.# #P#...P.## .  #.## #....#P.###†.###.<.###.# .# ###......# ####......# ##...... ####.....#♣ #. ##~~.~.P.♣ #.###....%h%hC5%h3%hi.###+#.#......#. ###....#. ##......#......# ###I.>.I.......# #.###.....#......# .#...I........### ##...[..###.####..# %hx#.#P##..#...###.. ####......##.@. ..## ###...##.. .# #P#...P.## . #.## #....#P.## †.###.<.###.# %h!Y3%h; 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.. #......### .....#%h@. .###. #@..#.# ...... .... ###..### ....# ##... ##.....###....### #...# . #..........#...# .~~......#####..P#### ..#...#..~~~~~...####.....## #......~~~~~≈~~~.........##.# ≈~≈~~~~.........#.## ~~~~≈~.....#....# %hn%hE399%h%hK78 M## #.# #.# ..# .. ##...## ###.###.....#%h=. #.#.F ###.P ..  ..... .##...## .. #...@..### .....#%h\c###. ####...#.# .. ....###..### ....# %h#... ##.....###....####...# . #................##F   bullfrog (asleep)%h%h26099.7 (210.3%h7l101.9 (212.57%hx%h[ _A bullfrog comes into view.%h]Q%h S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h; %h ?  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning8%6  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%%h? 3 Select a spell to cast[!]/[I] toggle spell headers%h %hƬ %h ## #.#Pixie the Summoner#.# ..##Barachi of Cheibriados *****... ##...##%h Health: 89/89 ========================###.###.....#Magic: 17/17 ========================. #.#.......FAC: 9Str: 23..###.......P.. EV: 14%h 0Int: 31...........#.. ... SH: 0Dex: 24...........#%h G.##... XL: 11 Next: 87% Place: Lair:1## .. #...@..### .....# Noise: ---------  Time: 16101.9 (0.0)%h .###. ####...#.# ......D) +5 woodcutter's axe....###..### ....#%h Nothing quivered##...##.....###....### Zot (7397) #...# . #................ ###...# .~~......#####...P####F   bullfrog (asleep) ..#...#..~~~~~...####.....## #......~~~~~≈~~~.........## ....# ≈~≈~~~~.........# _You now have 606 gold pieces (gained 17). %h _Found a stone staircase leading down. _s - 2 scrolls of poison (gained 1) _A bullfrog comes into view.%hs KCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h޻ %h ## #.#Pixie the Summoner#.# ..##Barachi of Cheibriados *****... ##...##Health: 89/89 ========================###.###.....#Magic: 17/17 ========================. #.#.......FAC: 9Str: 23..###.......P.. EV: 14Int: 31...........#.. ... SH: 0Dex: 24...........#.##... XL: 11 Next: 87% Place: Lair:1## .. #...@..### .....# Noise: ---------  Time: 16101.9 (0.0).###. ####[%h .42m...#.# ......D) +5 woodcutter's axe....###..### ....#Nothing quivered##...##.....###....### Zot (7397) #...# . #................ ###...# .~~......#####...P####F   bullfrog (asleep) ..#...#..~~~~~...####.....## #......~~~~~≈~~~.........## ....# ≈~≈~~~~.........# _You now have 606 gold pieces (gained 17). _Found a stone staircase leading down. _s - 2 scrolls of poison (gained 1) _A bullfrog comes into view.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  A prickly colossus appears in a rush of desert wind.%h %h .FCFlly target)C   cactus giant (summoned)%h e11---------====%h6 _2.9 (16%h %h  Confirm with . or Enter, or press ? or * to list all spells.  A prickly colossus appears in a rush of desert wind.The bullfrog croaks. %h  😎 MP[-6] _You lost 6 mp, and now have 11/17 mp.%h%h*%hZ.FC.%h ----35 _%hS%h%hϹ ## ## #.#.#  .. ##...## ###.###.....##. #.#........# ###.......P# .....F# .. ... ........@C..# .##... ## #....#......### .....# .###. ####...#.# ...... .... ###..### ....#  ##... ##.....###....###  #...# . #................ ####...# %hL.~~......#####...P#####...#..~~~~~...####.....## .#......~~~~~≈.....##%h  The bullfrog is struck by your cactus giant's spines.  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[. #...#......~~~~~≈ ..# #......##.~≈≈≈~≈ Y   elephant (trample, asleep) .. ...## ##....###~~≈≈FF 2 cane toads (asleep) ##.. ....####.....##P~~~~.>. ... #P...###.....#PP~~~~.~224.8 (82.8..Y..FY)F1 asleep)7.0 (85.01 _2 cane toads and an elephant come into view. %hu@ ..F..   ......  ..Y...  #.....# #............ #..... ###..#. #..F.# #.#..##. #.....###....... #....#....#......... #..@...####... #.#...## #... # ##..####... ##.#..#... [. #.... ..# #... .. ...## ##... ##.. ....> ... ..... %h ..F..   ......  ..Y...  %h#.....# #............ #..... ###..#. #..F.# #.#..##. #.....###....... %h.$#....#....#......... #..@...####... #.#...## #... # ##..####... ##.#..#... %h[ [. #.... ..# #... .. ...## ##... ##.. ....> ... ..... %h %h %hc %h#d _There are monsters nearby! %h Q  Casting: Summon Cactus Giant (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hLg %hciO Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning8% 6 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1% %hi3 Select a spell to cast[!]/[I] toggle spell headers%h..F..#.#### #.#### Pixie the Summoner......#...P###..##. Barachi of Cheibriados *****...Y...#.........### Health: 89/89 ========================#.....# #............ Magic: 17/17 ========================#..... ###..##P#...... AC: 9Str: 23#..F.# #.#..#####....# EV: 14Int: 31#.....###......###....# SH: 0Dex: 24#....#....#...........[4%h0m XL: 11 Next: 88% Place: Lair:1#..@...####...##..## Noise: ---------  Time: 16227.0 (0.0)#.#...## #...####..# D) +5 woodcutter's axe# ##..####...##..~~. Nothing quivered##.#..#...#..~~~~ Zot (7271) [. #...#......~~~~~≈..# #......##.~≈≈≈~≈ Y   elephant (trample).. ...## ##....###~~≈≈~~~ FF 2 cane toads (1 asleep)##.. ....####.....##P~~~~.>.... [%h0;10;1m#P...###.....#PP~~~~.~😎 MP[+6] _Your mp is fully restored (17). _2 cane toads and an elephant come into view. _There are monsters nearby!Casting: Summon Cactus Giant (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK Y..F..#.#### #.#### Pixie the Summoner......#...P###..##. Barachi of Cheibriados *****...Y...#.........### Health: 89/89 ========================%h #.....# #............ Magic: 17/17 ========================#..... ###..##P#...... AC: 9Str: 23#..F.# #.#..#####....# EV: 14Int: 31%h#.....###......###....# SH: 0Dex: 24#....#....#........... XL: 11 Next: 88% Place: Lair:1#..@...####...##..## Noise: ---------  Time: 16227.0 (0.0)#.#...## #...####..# D) +5 woodcutter's axe# ##..####...##..~~. Nothing quivered##.#..#...#..~~~~ Zot (7271) [. #...#......~~~~~≈..# #......##.~≈≈≈~≈ Y   elephant (trample)[1%h5;7H.. ...## ##....###~~≈≈~~~ FF 2 cane toads (1 asleep)##.. ....####.....##P~~~~.>.... #P...###.....#PP~~~~.~😎 MP[+6] _Your mp is fully restored (17). _2 cane toads and an elephant come into view. _There are monsters nearby!Casting: Summon Cactus Giant (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h]@.Y..FI, 1 ally target)I   lightning spire (minion)%h"13------===8.0 (10%hCII  Casting: Summon Cactus Giant (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.  😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.%h(  %hB, %h-  %h1 ... #P...###.....#PP~~~~.~  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hq  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning8%6  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%ht %h}..F..#.#### #.#### Pixie the Summoner......#...P###..##. Barachi of Cheibriados *****.......%hǀ#.........### Health: 89/89 ========================#..Y..# #............ Magic: 13/17 ==================------#..... ###..##P#...... AC: 9Str: 23#....# #.#..#####....# EV: 14Int: 31#...FI###......###....# SH: 0Dex: 24#....#....#........... XL: 11 Next: 88% Place: Lair:1#..@...####...##..## Noise: ===------  %hPTime: 16228.0 (0.0)#.#...## #...####..# D) +5 woodcutter's axe# ##..####...##..~~. Nothing quivered##.#..#...#..~~~~ Zot (7270) [. #...#......~~~~~≈..# #......##.~≈≈≈~≈ Y   elephant (trample).. ...## ##....###~~≈≈~~~ FF 2 cane toads (1 asleep, 1 ally target)##.. ....####.....##P~~~~.>. I   lightning spire (minion)... #P...###.....#PP~~~~.~ _An electric hum fills the air.😎 MP[-4%hO] _You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...F..#.#### #.#### Pixie the Summoner......#...P###..##. Barachi of Cheibriados *****.......#.........### Health: 89/89 ========================#..Y..# #............ Magic: 13/17 ==================------#..... ###..##P#...... AC: 9Str: 23#....# #.#..#####....# EV: 14Int: 31#...FI###....[32%hUm..###....# SH: 0Dex: 24#....#....#........... XL: 11 Next: 88% Place: Lair:1#..@...####...##..## Noise: ===------  Time: 16228.0 (0.0)#.#...## #...####..# D) +5 woodcutter's axe# ##..####...##..~~. Nothing quivered##.#..#...#..~~~~ Zot (7270) [. #...#......~~~~~≈..# #......##.~≈≈≈~≈ Y   elephant (trample).. ...%h] ## ##....###~~≈≈~~~ FF 2 cane toads (1 asleep, 1 ally target)##.. ....####.....##P~~~~.>. I   lightning spire (minion)... #P...###.....#PP~~~~.~ _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 13/17 mp.  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Y..FCIC   cactus giant (summoned)7/17 ---------====9.0 (169%hƸ:I%h  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.  😎 MP[-6] _You lost 6 mp, and now have 7/17 mp.%h ......#...P###..##....... #.........##.....# #.......Y.. ###..##P#.........# #.#..#####....##....I###......###....#F#....#........... #......####...##..####.#.@C## #...### ##..####...##..~~.. ##.#..#...#..~~~~~[. #...#......~~~~~≈..#......##.~≈≈≈~≈~.. ...## ##....###~~≈≈~~~~##.####.....##P~~~~.>.≈ F   cane toad (...[3%hB N9;49m #P...###.....#P~~ I#.. ##.....>......~~~~~~≈≈%hY" %hQ# %hR8 .Y..FC., ally target)The cane toad stings you but does no damage.%h; ******IYour lightning spire shoots out a bolt of lightning at the elephant!%h y  The bolt of electricity hits the elephant!%h ......Y)IThe cane toad barely misses you.%h ******F  distracted, ally target)%h IYour lightning spire shoots out a bolt of lightning at the cane toad!%ha  I.F....FIThe bolt of electricity hits the cane toad!===-31.2 (2.27%h 8I%h| _Your cactus giant hits the cane toad with a +0 giant spiked club.%h'\ z..F.. #.#### #.#####....... #...P###..##....... #.####.....# #.......#..... ###..##P#.......#....# #.#..#####....#..#...YI###......###....###....#....#...........# #..FC@.###..### #.#...## #...####..#### ##..####...##..~~... ##.#..#...#..~~~~~.[. #...#......~~~~~≈~%h\  ..# #......##.~≈≈≈~≈F   cane toad (ally target).. ...## ##....###~~≈≈~~~~≈ C   cactus giant (summoned)##.. ....####.....##P~~~~.>.≈≈... #P...###.....#PP~~~~.~~%hi [  The cane toad is struck by your cactus giant's spines.%h   The cane toad stings your cactus giant!!The cane toad is struck by your cactus giant's spines.  The cane toad dies!.YY   elephant (trample, ally target)%hҽ 8==-------92-3.3 (2.15%h _Cheibriados appreciates the change of pace. _😎 MP[+1]%hT:  %hThe elephant is struck by your cactus giant's spines.  The elephant completely misses your cactus giant.The elephant trunk-slaps your cactus giant but does no damage.%h;4.3 (1.04 _Your cactus giant hits the elephant with a +0 giant spiked club!!%h.≈ I   lightning spire (minion) ... #P...###.....#PP~~~~.~~ C   cactus giant (summoned) #..%h  ##.....>......~~~~~~≈%h .FFally target)I%ho & ****IF  distracted, ally target)Your lightning spire shoots out a bolt of lightning at the cane toad!%h z  The bolt of electricity hits the cane toad!%hN  The cane toad stings your lightning spire but does no damage.%hB^  YY...FIYY 2 elephants (trample, distracted, 1 a…)F   cane toad (distracted)I   lightning spire (minion)%h_ C   cactus giant (summoned)An elephant comes into view. x2%h9f ******IY1 distracted, 1I%hf lYour lightning spire shoots out a bolt of lightning at the elephant!%h[ ,%h ?YY......IFC.Yally target)Fally target)I==-7.5 (2.20I _The bolt of electricity hits the elephant!%h6%h%h.elephant! _elephant!  The cane toad is struck by your cactus giant's spines.  The cane toad completely misses your cactus giant.Your cactus giant hits the cane toad with a +0 giant spiked club!  The cane toad dies!%h>..YYI.I   lightning spire (minion)C   cactus giant (summoned)......#...P###..##.# Pixie the Summoner..Y...#.........###. Barachi of Cheibriados *****.#.Y...# #............. Health: 89/89 ========================#..... ###..##P#....... Magic: 8/17===========-------------#....# #.#..#####....#. AC: 9Str: 23#....I###......###....## EV: 14Int: 31#....#....#...........#[39;4%h9m SH: 0Dex: 24#..C...####...##..### XL: 11 Next: 102% Place: Lair:1#.#.@.## #...####..## Noise: =--------  Time: 16238.5 (1.0)# ##..####...##..~~.. D) +5 woodcutter's axe##.#..#...#..~~~~~ Nothing quivered[. #...#......~~~~~≈~ Zot (7260) ..# #......##.~≈≈≈~≈~.. ...## ##....###~~≈≈~~~~ YY 2 elephants (trample, 1 ally target)##.. ....####.....##P~~~~.>.≈ I   lightning spire (minion)... [%hl30m#P...###.....#PP~~~~.~~ C   cactus giant (summoned)#.. ##.....>......~~~~~~≈≈ _The bolt of electricity hits the elephant!The cane toad is struck by your cactus giant's spines.  The cane toad completely misses your cactus giant.Your cactus giant hits the cane toad with a +0 giant spiked club!The cane toad dies! _Cheibriados appreciates the change of pace. -The cane toad completely misses your cactus giant.  Your cactus giant hits the cane toad with a +0 giant spiked club!  The cane toad dies! _Cheibriados appreciates the change of pace.Your Summonings skill increases to level 13!You have reached level 12!  --more--<%h0* 95/958-22 1% <%h75 SII<%h)J    #.. ##.....>......~~~~~~≈≈  You feel clever.😎 HP[+6] _You now have 95 max hp (+6). Your hp is fully restored (95).=%hEgB=%h Y.YIY 3 elephants (trample, 1 distracted, …)An elephant comes into view. ******IY2 ally target)IYour lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the elephant!The bolt of electricity hits the elephant.=%h=%hUYYY...I=%h?9===959=%h):I=%h =%hD_The bolt of electricity hits the elephant! _😎 MP[+1]>%h1o.Y..YY..II--408 _II?%h̬X?%hb.Y..YY.C.?%h> *?%hm*****IY1 distracted, …)?%h!~IYour lightning spire shoots out a bolt of lightning at the elephant!?%h y..Y.Y.I?%h j==17?%h6I?%hm _The bolt of electricity hits the elephant! x2B%h~ ;  What are your orders?   t - Croak!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.C%hC%hBC%h5O  Follow me!C%hC%h%C%hY..Y.YY.CYYYY 4 elephants (trample)C%hj--26C%h?IIC%h\ _An elephant comes into view.F%hR Y............###.#.....#........... #..Y.. ###..##P# #..Y.# #.#..#####....#.YI###......# #....#....#...........F%hR  #......####...##..###.#C..## #...####.. ##@.###..~~.. ##.#..#...#..~~~~~[. #...#......~~~~~≈F%hrS ..# #......##.~≈≈≈.. ...## ##....###~~≈≈~~~##.. ....####.....##P~~~~.>.≈ ... #P...###.....#PP~~~~.~~ I#.. ##.....>......~~~~~~≈≈ F%hS # ##.## ##..............~~~~≈~~F%h\W F%hX F%hzZ F%h[ F%h\ ,F%h^ F%hjc F%hd F%h7f F%hf F%hh F%h%i F%hu .Y..Y..IYYYY 5 elephants (trample)IF%hHw ==--4.7 (2.23F%h 6IF%h] \ _An elephant comes into view.H%hWhat are your orders? t - Croak!Orders for allies: a - Attack new target.H%h......#.........###. Pixie the Summoner#.....# #............. Barachi of Cheibriados *****.#Y.... ###..##P#....... Health: 95/95 ========================#.Y..# #.#..#####....#. Magic: 9/18============------------#....I###......###....## AC: 9Str: 23#..Y.#....#...........# EV: 14Int: 32#.YY...####...##..### SH: 0Dex: 24#.#C..## #...####..## XL: 12 Next:  1% %h mPlace: Lair:1# ##@.####...##..~~.. Noise: ---------  Time: 16244.7 (0.0)##.#..#...#..~~~~~ D) +5 woodcutter's axe[. #...#......~~~~~≈~ Nothing quivered..# #......##.~≈≈≈~≈~ Zot (7253) .. ...## ##....###~~≈≈~~~~##.. ....####.....##P~~~~.>.≈ YYYYY 5 elephants (trample)... #P...###.....#PP~~~~.~~ I   lightning spire (minion)#.. ##.....>......~~~~~~≈≈ C   cactus giant (summoned) # ##.## ##.......%hy2m.......~~~~≈~~r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an elephant (moderately wounded)I%hI%hII%hSYYI%h)II%hCI%hW.......#.........###. Pixie the Summoner#.....# #............. Barachi of Cheibriados *****.#Y.... ###..##P#....... Health: 95/95 ========================#.Y..# #.#..#####....#. Magic: 9/18============------------#....I###......###....## AC: 9Str: 23I%h#..Y.#....#...........# EV: 14Int: 32#.YY...####...##..### SH: 0Dex: 24#.#C..## #...####..## XL: 12 Next:  1% Place: Lair:1# ##@.####...##..~~.. Noise: ---------  Time: 16244.7 (0.0)##.#..#...#..~~~~~ D) +5 woodcutter's axe[. #...#......~~~~~≈~ Nothing quivered..# #......##.~≈≈≈~≈~ Zot (7253) .. ...## ##....###~~≈≈~~~~##.. ....####.....##P~~~~.>.≈ YYYYY 5 elephI%hants (trample, 2 ally target)... #P...###.....#PP~~~~.~~ I   lightning spire (minion)#.. ##.....>......~~~~~~≈≈ C   cactus giant (summoned) # ##.## ##..............~~~~≈~~Attack!The elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant!Your cactus giant holds its ground!The elephant trunk-slaps your cactus giant.Your cactus giant hits the elephant with a +0 giant spiked club.I%h|******IIThe elephant tramples your cactus giant!Your cactus giant holds its ground!unk-slaps your cactus giant.Your cactus giant hits the elephant with a +0 giant spiked club.Your lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the elephant!I%h,I%hI%hI%h...Y..Y.I.Y.YI%hT 10/18===5.7 (12I%h5KIII%h _The bolt of electricity hits the elephant!! _😎 MP[+1]K%h  The elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant!Your cactus giant holds its ground!K%h  The elephant trunk-slaps your cactus giant but does no damage.The elephant misses you.K%h#K%hs.Y..IY.YK%h.-6K%hb4IK%hp _The elephant trunk-slaps you but does no damage.L%h( Q  Casting: Summon Cactus Giant (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%hgJL%hKo Your spells (cast)TypeL%huLFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning6% 6 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%L%hL2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersN%h N%hC2N%hA......#.........###. Pixie the Summoner#.....# #............. Barachi of Cheibriados *****.#..... ###..##P#....... Health: 95/95 ========================#....# #.#..#####....#. Magic: 10/18 =============-----------#.Y..I###......###....## AC: 9Str: 23#..Y.#....#...........# EV: 14Int: 32#.YY...####...##..### SH: 0Dex: 24#.#CY.## #...####..## XL: 12 Next:  1% Place: Lair:1N%hD[9;13H# ##@.####...##..~~.. Noise: =--------  Time: 16246.7 (0.0)##.#..#...#..~~~~~ D) +5 woodcutter's axe[. #...#......~~~~~≈~ Nothing quivered..# #......##.~≈≈≈~≈~ Zot (7252) .. ...## ##....###~~≈≈~~~~##.. ....####.....##P~~~~.>.≈ YYYYY 5 elephants (trample, 2 ally target)... #P...###.....#PP~~~~.~~ I   lightning spire (minion)#.. ##.....>......~~~~~~≈≈ C   cactus giant (summoned) # ##.## ##.......N%hHk[40m.......~~~~≈~~Your cactus giant holds its ground!The elephant trunk-slaps your cactus giant but does no damage.The elephant misses you. _The elephant trunk-slaps you but does no damage.Casting: Summon Cactus Giant (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N%hGJ......#.........###. Pixie the Summoner#.....# #............. Barachi of Cheibriados *****.#..... ###..##P#....... Health: 95/95 ========================#....# #.#..#####....#. Magic: 10/18 =============-----------#.Y..I###......###....## AC: 9Str: 23#..Y.#....#...........# EV: 14Int: 32#.YY...####...##..### SH: 0Dex: 24#.#CY.## #...####..## XL: 12 Next:  1% Place: Lair:1N%hK[9;13H# ##@.####...##..~~.. Noise: =--------  Time: 16246.7 (0.0)##.#..#...#..~~~~~ D) +5 woodcutter's axe[. #...#......~~~~~≈~ Nothing quivered..# #......##.~≈≈≈~≈~ Zot (7252) .. ...## ##....###~~≈≈~~~~##.. ....####.....##P~~~~.>.≈ YYYYY 5 elephants (trample, 2 ally target)... #P...###.....#PP~~~~.~~ I   lightning spire (minion)#.. ##.....>......~~~~~~≈≈ C   cactus giant (summoned) # ##.## ##.......%hLq10m.......~~~~≈~~Your cactus giant holds its ground!The elephant trunk-slaps your cactus giant but does no damage.The elephant misses you. _The elephant trunk-slaps you but does no damage.Casting: Summon Cactus Giant (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N%hgN%hqCasting: Summon Cactus Giant (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Your lightning spire fades away.  An electric hum fills the air.  The elephant is struck by your cactus giant's spines.  The elephant dies!N%h^&  The elephant dies!  Cheibriados appreciates the change of pace.The elephant tramples your cactus giant!Your cactus giant holds its ground!The elephant trunk-slaps your cactus giant.....Y.I 4IN%hKx 6/18 -----55==7.7 (11 _The elephant barely misses you. x2IN%h  The elephant trunk-slaps your cactus giant. _The elephant barely misses you. x2  Your Dodging skill increases to level 6!  😎 MP[-4] _You lost 4 mp, and now have 6/18 mp.Q%h?You completely miss the elephant.  Your cactus giant barely misses the elephant.The elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant.Your cactus giant holds its ground!  The elephant trunk-slaps your cactus giant but does no damage.Q%h\XM.YIr cactus giant holds its ground!The elephant trunk-slaps your cactus giant but does no damage.The elephant barely misses you. T misses you.Q%hU]k--849Q%hb;IQ%hea _The elephant trunk-slaps your cactus giant.R%h  The elephant is struck by your cactus giant's spines.  The elephant dies!R%h0  Cheibriados appreciates the change of pace.The elephant tramples you but does no damage.R%hOi.YY†I 3I Cheibriados appreciates the change of pace.  The elephant tramples you but does no damage.The elephant misses you.  The elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant!  Your cactus giant holds its ground!R%hga8=-9R%h_n@IIR%hvsa _The elephant trunk-slaps your cactus giant.S%h>%  S%hMThe elephant completely misses you.S%h. 2 elephants (trample,I _The elephant trunk-slaps your cactus giant.The elephant completely misses you.trunk-slaps you but does no damage.S%hb508S%h<4IS%hWa _The elephant trunk-slaps your cactus giant.S%h5 &  S%h4 Your cactus giant hits the elephant with a +0 giant spiked club!The elephant dies!S%h &  S%hU Cheibriados appreciates the change of pace.The elephant barely misses you.S%h oI 1 ally target)IS%h -----12-16S%h 9IS%hm p _The elephant trunk-slaps you but does no damage.T%h1I  The elephant barely misses you. _The elephant trunk-slaps you but does no damage.  The elephant tramples you! You hold your ground! The elephant misses you.The elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant.  Your cactus giant holds its ground!T%h85---7==25T%hHTIIT%hR  The elephant tramples your cactus giant.  Your cactus giant holds its ground! _unk-slaps your cactus giant.  😕 HP[-10] MP[+1] _You take 10 damage, and now have 85/95 hp.T%hz# T😕 HP[-10] MP[+1] _You take 10 damage, and now have 85/95 hp.  The elephant misses you.  The elephant trunk-slaps you but does no damage.The elephant is struck by your cactus giant's spines. T%h$ @ The elephant dies!T%h(. †I   elephantT%hWO p6---5-3T%hd /II _Cheibriados appreciates the change of pace. _😕 HP[+1]U%h M  IIYour cactus giant hits the elephant but does no damage.-43U%hV6IU%hz[ _The elephant misses you. The elephant completely misses you.U%h IIThe elephant barely misses you.752U%hU%h% _The elephant trunk-slaps you but does no damage. _😕 HP[+1]V%h I You slash the elephant! The elephant tramples you! You hold your ground!V%h73---===61V%h$V%h LIIV%h _😕 HP[+1]  You slash the elephant! The elephant tramples you! You hold your ground!barely misses you.  -14] V%hg_You take 14 damage, and now have 73/95 hp.V%h' I IYou slash the elephant!Your cactus giant hits the elephant with a +0 giant spiked club!The elephant barely misses you.-70I _The elephant trunk-slaps you but does no damage.W%h  You slice the elephant!!You kill the elephant!.I   lightning spire (minion)C   cactus giant (summoned)W%h $4---8=9--839W%h?&W%h/T _Cheibriados appreciates the change of pace. _😕 HP[+1] MP[+1]Y%hh4Y%hkY%hnY%hsY8Y%hSa _You start resting.Y%h756Y%hoY%hҙU=5Y%hY%hC4Y%hgY%hY%hY%h6=9==3Y%hQY%hY%hY2Y%hY%h _Your cactus giant disappears in a puff of smoke!Y%hC1Y%hiY%hY%hVY%hj7=0Y%hfY%hY%hjW==29Y%htY%hC8Y%h9Y%hY%h%Y%hm810/18=Y%h;7Y%hnY%hY6Y%hhY%hY5Y%haY%hpY%ha94Y%h_Y%hl=380=21=11=0198Y%hY%h2=7Y%hY%h(o6Y%h"*Y%h*z2==5Y%h,Y%h.1Y%h1a34Y%h3Y%h7C3Y%h7Y%hz9Y%h=Y%h>C2Y%h.@Y%h?DY%hE4===1Y%hGY%hLY%hLC0Y%hNY%h)SY%hSz3=09Y%hG[5=8Y%h+^Y7Y%h^Y%haY6Y%h%cY%heX6=Y%h1f15Y%hhY%h4714=3218=0=1998Y%h9=7Y%hu5==6Y%h o5Y%h|9043Y%h@Y%hY%hV==2Y%hY%hw11Y%hҩY%hL6=Y%h;0Y%hY%hZ89Y%hLY%h2=87Y%h]Y%hfk=6Y%hY%h2Y%hq3=5Y%hY%h\7=4Y%hY%hw43Y%hY%h Y2Y%hY%hY1Y%hAY%h.--.Y%h1317.7 (59.0)Y%h|95==-8.7 (600Y%h%Y%h _Your cactus giant disappears in a puff of smoke!Your lightning spire fades away.  😎 HP[+21] MP[+9]  Your hp is fully restored (95). _You regained 9 mp, and now have 17/18 mp.Z%h} 4Z%h} Z%h֎ Z%h K79 _Z%hN Z%h Z%h h18==8Z%h Z%h J ...... #...P###.. ...... #.........#### #...... ###..##P#..... #....# #.#..#####....#.....###......####....#....#........... #.††...####...Z%h  #.#@..## #...####..## ##..####...##..~~. ##.#..#...#..~~~ [....#......~~~~~≈ ..# #......##.~≈≈≈~≈ ## ##....###~~≈≈~~~##.. ....####.....##>.Z%h ` ... #P...###.....#PP~~~~.~ #.. ##.....>.~~≈Z%h Z%h_ C6Z%h Z%hE Z%h # #.#### #.###Z%h . #...P###......... #...### #...... ###..##P#..... #....## #.#..#####.....###......####....#....#.......... #.@†...####... #.#...## #...####.####..####...##.. Z%h _##.#..#...#..~~~ [.#......~~~~~ ..# #......##.~≈≈≈ ## ##....###~~≈≈~~##.. ....####.....##> ... #P...###.....#PP~~~~.Z%h Z%h Z%h d=3Z%h: w  ....... #...P###..Z%h<  ....... #......... #.....## #.. #.....# ###..##P# #....## #.#..##### #.....###......### #....#....#..... #.††...####...## #@#...## ##. ####..####...##..~ ##.#..#...[. #...#......~ ..# #......##.~≈≈≈.. ...## ##....###~~##.. ....####.....##P~~~~. ... #P...###.....#PP~~~~. #.. ##.....%h:= 33m>......~~~~~You see here an elephant corpse.Z%hE Z%hF J1 _Z%hpL Z%h[g 78 M.##### #.##.Z%hg LP###....... ##.....## #......#.....# ###..##P#.#....## #.#..###.....###......###Z%hQh ^#....#....#.......††...####...##..#...## ##.Z%hh ####..####...##.. ##.#..#...#..[. #...#......~~~~.. Z%hj 9...Z%hqp Z%hu W==69Z%hy Z%hȑ 78 M#.## ## ..# .##### #.##P###....... ##.....## #......#.....# ###..##P#.## #.#..##Z%h #.....###......####..@.#....#.......#..#.††...####...##.#.. #.#...## ##.... ####..####...##......##.#..#...#..~~.... ......Z%h Z%h C7Z%hԥ Z%hp U.#.## ### ..#.## #.#### #. #Z%h5 .. #...P###.. .# #. #.....## # #.....# ###..##P# #....## #.#..##### #.....###......###Z%h  #.@..#....# #..#.††...####...## #..##.#...## #...#### .... ####..####...##..Z%h ! ....# ##.#..#...#...[. #...#..........# #......##.~.. ...## ##....###~~≈≈ ##.. ....####.....##P~~~~Z%h Z%h C4Z%h Z%h  ........## #.#### #. #........ #...P###. .......# #...... #.....## # #.....# ###..##P# #....## #.#..##### #.....###......### ##....#....#.....#.††...####...###.#...## #..... ####..####...##.......## ##.#..#........[. #...#......~...# #......##.~≈ ...## ##....###~~###.. ....####.....##P~~~ .Z%h [0;10;1m.. #P...###.....#PP2Z%h3 Z%h  ........## #.#### # #........ #...P### .......# # #.....## # #.....# ###..##P# #....## #.#..##### #.....###......### ##....#....# #@.#.††...####...Z%h ) #..##.#...## #... .....#####..####...## ......### ##.#..#...# .....[. #...#.........# #......##.~.....## ##....###~~#.. ....####.....##P ... #P...###.....#PPZ%hm Z%h ;0Z%h Z%h$H Z%hH % Z%hI  #Z%hIJ ..Z%hcL 3..P## #.... ## #.....# ###..##P# #....## #.#..#####.###......##....#....#......##..#.††...####...##.@##.#...## #...#.>.......#####..###Z%hO .......### ##.#..#...#..Zot (7160) .... ##.. ##.....>......~~ Z%h] Z%h'^ &38.1 (19.4 Z%hj Z%hk Z%h>l (40.3 (21.6Z%hl &58Z%hm Z%hu Z%h  _Z%hD OYou regained 9 mp, and now have 17/18 mp. Z%h Q_You see here an elephant corpse. Z%hq @_Found a stone staircase leading down. Z%h Z%ht y 😎 MP[+1] Z%h f_Your mp is fully restored (18).[%hJ....#.†.#..[%hV[%hqz .......# #...... #.....## # #.....# ###..##P# #....## #.#..#### #.....###...... ##....#....#.....#.#.††...####.....###..##.#...## ..>.....@.#####..####....### ##.#..#...[. #...#........# #......##.....## #######.......##.##P ...# #P...###.....#PP. ##.. ##.....>...... ..# ##.##...[[%h{13;38H6 _[%h܋ #.....## # #.....# ###..##P #....## #.#..### #.....###......##. ##....#....#....##.S.#.††...####......###..##.#...## >.......#####..####....### ##.#..#...[..# #...#........## #......##...## #######.......##.##P ...###P...###.....#P S   water moccasin (asleep). ##.. ##.....>...... ..# [%hJZ##.## ##....... ...###...###.....[%h [%h2.5 (2.2)4.7 (4.44[%hE[%hNa _A water moccasin comes into view.\%h>S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]%hQN Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning4%6  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers]%h #.....## #..... Pixie the Summoner#.....# ###..##P Barachi of Cheibriados *****.#....## #.#..### Health: 95/95 ========================##.....###......# Magic: 18/18 ========================##. ##....#....#.... AC: 9Str: 23##.S. ##..#.††...####.. EV: 15Int: 32......###..##.#...## #... SH: 0Dex: 24...>.......#####..####... XL: 12 Next: 19% Place: Lair:1........@###[]%hY 37m ##.#..#... Noise: ---------  Time: 16344.7 (0.0)........[..# #...#..... D) +5 woodcutter's axe..........## #......## Nothing quivered...........## ##....### Zot (7154) ..####.......####.....##P. ...###P...###.....#P S   water moccasin (asleep). ##.. ##.....>........# ##.## ##................###...###..............😎 MP[+1] _Your mp is fully restored (18). _A water moccasin comes into view.Casting: Forge Lightning Spire (da]%hg ngerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.....## #..... Pixie the Summoner#.....# ###..##P Barachi of Cheibriados *****.#....## #.#..### Health: 95/95 ========================##.....###......# Magic: 18/18 ========================##. ##....#....#.... AC: 9Str: 23##.S. ##..#.††...####.. EV: 15Int: 32......###..##.#...## #... SH: 0Dex: 24...>.......#####..####... XL: ]%h( 12 Next: 19% Place: Lair:1........@### ##.#..#... Noise: ---------  Time: 16344.7 (0.0)........[..# #...#..... D) +5 woodcutter's axe..........## #......## Nothing quivered...........## ##....### Zot (7154) ..####.......####.....##P. ...###P...###.....#P S   water moccasin (asleep). ##.. ##.....>........# ##.## ##................###...###..............😎 MP[+1] _Your mp is fully restored (18). _[]%h 40mA water moccasin comes into view.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air...SISlly target)I   lightning spire (minion)14------===5.7 (13]%h! ;I]%hd5   ...###...###.............. _The water moccasin hisses angrily.😎 MP[-4] _You lost 4 mp, and now have 14/18 mp._%hZ}_%hąc.SI_%h4r---62 __%hЌ4I_%h_%h2\ _%hzy .SIThe water moccasin misses you._%h  ***** Your lightning spire shoots out a bolt of lightning at the water moccasin!The bolt of electricity hits the water moccasin! x2  The bolt of electricity hits your lightning spire._%h q.SI.._%hs k===71_%h 6I_%h6 ^ _Your lightning spire completely resists.`%hiI--80`%hAq@II`%hs _You miss the water moccasin. The water moccasin barely misses you.`%hE  You slash the water moccasin!You kill the water moccasin!`%hmP .I   lightning spire (minion)`%h3 ------20--949`%h1 ;I`%h a _Cheibriados appreciates the change of pace.`%hm #.....## # #.....# ###..### #....## #.#.. #. #.....###...... ##.. ##....#....##...# ##..#.††...####.###..##.#...## #.>.......#####..#####.@.### ##.#..##.I[..# #...#.## #.......## ##.....####.......####.....##. ...###P...###.....# I .. #[0;`%hJ10m#..# ##.....> ..# ##.## ##.... ...###...###.....I5==-51.9 (2.26II _😎 MP[+1]b%h_5LIIIIII5 _b%h [9Ib%hucwI4b%hnIII3b%h II==2Ib%hmI1IIII6=0b%h̚9Ib%haRIIb%hD39b%h];Ib%hШY8b%hJIIb%hӷuI7b%hIII=6b%hRIIb%hpb%hHm.b%hC5b%h]b%ho _Your lightning spire fades away.b%h{q7=4b%hb%hC3b%hb%h.b%hSY2b%h b%hpY1b%hb%hb%hN=0b%h b%h%Z29b%h)*b%h'/b%hz/h18==8b%h(4b%hJ.. #.....# ###..##. #....## #.#.. #.# #.....###.....#.. ##....#....#b%h3K.###...##.††...####........###..##.#...## #....>.......#####..#### #.........### ##.#..# #[..# #...#.b%hYM7...## #..#..## ###...####.......##. ...###P...###.....##..# ##.....>.... ..# ##.## ##...... ...###...###.... .........##.....b%hSY6b%hab%hap- #. #....## #.#....###.....b%hp##.. ##....#....#.###...# ##..#.††...####.......###..##.#...## #.#....>.......#####..### #.........### ##.#..#b%h)qt..[..# #...#..#...## #....## ##....#b%hyq####.......####..Zot (7126) ..b%hq... #...................... b%hxb%hxC4b%hw~b%hÒ #....###.....##.. ##....#....#.###...# ##..#.††...####b%h .......###..##.#...## #.#....>.......#####..### #.........### ##.#..#..[..# #...#.....## #....## ##....#####.......####.... ...###P...###.....##Zot (7124) ... ###.#.....###...##..... b%hb%hJC2b%h b%hm4 b%hŵ##.. ##....#....#.###...# ##..#.††...####.......###..##.#...## #.b%h#....>.......#####..### #.........### ##.#..#..[..# #...#..b%h]...## #....### ##....##...####@......####.b%h... #...###P...###..... ##..# ##.....># ##.## ##.......b%h#....#.## #...#####..###..... b%hDb%h&b%hV==0b%hb%hvm .###...# ##..#.††...####........###..##.#...## #.b%h3#....>.......#####..### #.........### ##.#..##........[..# #...#..#...........## #...#............### ##....##...####.......####.... #.@.###P...###..... ##..# ##.....># ##.## ##....... ...###...###......#..# ##.## ##...##...... b%hb%hD17b%hb%hD .......###..##.#...## #.#....>.......#####..### #.........### ##.#..##........[..# #...#.............## #..........### ##....#####.......####.b%h8 ... #...###P...###..... ##@.# ##.....># ##.## ##....... ...###...###.......##..#.#.....###.# ##.####^...##...... b%hb%h.C5b%hb%h, #....>.......#####..### #.........### ##.#..##........[..# #...#.............## #....### ##....#####.......####.... #...###P...###.....b%h-i ##..# ##.....>### ##....... ...###...###.......##.... #.........####.## #...#P#....#..#.... b%hg8Y3b%hO:b%hPb #.........### ##.#..##........[..# #...#. b%hrPQ......## #.. #............### ## 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##...#b%h[30m###.......# #..###.... #...###P..P ##..# ##......### ##.## ## #....###...### ...####@.........###...#..................#####.#.....###...#####.## ###...#####.. #..# ##.## ##... .... ##.# ##.####^...  ...... #.## #...#P#..# #..########.#....#.. #P...##.##.. _d - 61 stones (gained 7)b%hX[12;46H2b%h78 M #.........###........[...##  #............### ## ##...####.......##..#..###....# #...###P.#.........P# ##..# ###.........### ##.## ## #@...###...### ...####..........###.........#............#.......#####.#......#####.## ###...#####..b%h'o0b%ht78 M#....>.......#### #.........###........[..b%hJ .......##  #............###  ## ##...####.......##..#..###....# #...###P.P# ##..# ##b%h; #.......@.### ##.## ###...####....###...### ...####..........##....#............#.......#####.#.....###..#. #b%hb%hD88b%hb%h 9< #....>. #...### ##........[..# #...........## #............###. ## ##...####.......b%h9-#..#..###....# #...###P #.P# ##..# ## #..### ##.## ## #...####....###...###b%ht:k#....####..........## #.........#... #.......#####.#.....### .#####.## ###...#####b%h; #..# ##.## ## .... ##.# ##.####^ ...... #.## #...#P#b%hgDb%hEC6b%hJb%hk........###..##.#....>.......####.### ##..[..# #...........##  #............### b%hm. ## ##...####.......###..#..###....# #...###P..#..P# ##..# #.........### ##.## ..####....###...##....####..........###.........#.............#.......#####.#.....###..#####.## ###...### #..# ##.## ##..... ##.# ##.####^b%hsY3b%hwb%h.###...## ##..#.††........###..##.#.#....>.......#####...### ###..[..# ##...........##  #............### . ## ##...####.......###b%h#..#..###.@..# #...###P...##..P## ##..# #.........### ##.## .####....###...##....####..........###.........#.............#.......#####.#.....###..#####.## ###...#####..# #..# ##.## ##...#b%hb%hC1b%h b%h ##..# ##....#..###...## ##..#.††........###..##.#..#....>.......#####....### ##..[..# #.#.....## # #............### b%h. ## ##.@.####.......####..#..###....# #...###P...###.........P## ##..# #.........### ##.## ####....###...##....####..........###.........#.............#.......#####.#.....###..#####.## ###...#####..#b%hZ79b%h&b%h$78 M #.## #.....## ##..# ##....####...## ##..#.††........###..##.#.#....>.......#####. ...### ###[..# #.##  #.@..........### . ## ##...####.......###..#..###....# #...###P...##........P## ##..# ###.........### ##.## ##....... ..7b%h(b%h&n78 M. ##  #.## #.....### ##..# ##....#.###...## ##..#.††........###..##.#.#....>.......#####. ...### ###[..# #.##  #............### . ## ##...####.......###..#..###....# #...###P...###.........P## ##..# ##..... #b%hi.o5b%hHM.... #.....# . ##  #.## #.....#### ##..# ##....##.###...## ##..#.††........###..##.#.#....>.......#####. ...### ####[..# #.##  #............### . ## ##...####.......#### Zot (7075) ..#b%hTPb%hPC3b%h\Ub%hil78 M ..#.....#.... #.....# .. ##  #.## #.....### ##..# ##....###.###...## ##..#.††.........###..##.#.#....>.......#####. ...### ####[..# #.###  #............### . ## ##...####.......####.##b%hyY1b%h}b%h78 M ..  ..#.....#.... #.....# .. ##  #.## #.....##.. ## ##..# ##....#....##.###...## ##..#.††..............###..##.#.#.@..>.......#####.#...### ###[..# #.### #............### #b%hb%hD68b%hb%hy .......# ..#.....## .... #.....# #.. #....### #.## #.....#.. ## ##..# ##....##....##.###...## ##..#.††#.###..##.# #@...>.##### ##.........###  ##........[..# # #...........##  #............### . ## 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  ##...........# #.## #..   #....#.....## #..######   #....# #P...##.##   ##..## ##....   #...# #..##..   #...## ##.####.1 ..# #......... ...#### ##...####.. ##%hͥm..#..###....# #... #..P## ##.. #.........### ##.# ##...####....### #....####......  ### #..#.....  #..# ### ##@......#####.#.  #..###.## ##.#####.## ###..  ##.....####.## #..# ##.#  #P..........## ##.# ##.#  ##...%hm........# #.## #...  #....#.....## #..######  #...........# #P...##.##  ##.........## ##.... #..........# #..##..3978 M#.. ..# #....... ...#### ##...######..#..###....# #......P. #.........### ##.###...####%hտm....###. #....####.......## ..#....#..# ### ##.......#####.#..###.## ##.#####.## ###...#.....####.## #.#P..........## ##.# ##.#. #....778 M## ####.. ..# #....... ...#### ##...######..#..###....# #.....P. #%hq2m.........### ##.##...####....###. #.@..####.......## #..#....#..# ### ##.......#####.#..###.## ##.#####.## ###...##.....####.## #..# ##.#..# ........4f%h@z78 M.##.. #.## ####..#..# #....... ...#### ##...######..#..###....# #....P. #.........### ##.###..###. #....####.......## #...#....#..# ### ##.......#####.#..###.## ##.#####.## ###...f%h&Y2f%hf%h q78 M#.P#####....>.....##.. #.## ###..##..# #....... ...#### ##...######..#..###....# #....P. #@........### ##.#f%h ##...####....###. #....####.......## #....#....#..# ### ##.......#####.#...# ..#f%hbf%hC0f%hzf%h-i78 M #..............###.P#####....>.....##.. #.## ## ##..###..# #.......Y...#### ##...######..#..###....# #....P.f%h. #.........### ##.##...####....###. #....####.......#####.........#........Y   yak (asleep)##f%hP5:-f%h>37266.8 (914.9)f%hM?k9.0 (917.128f%h&Df%hO _You enter the shallow water. _You enter the shallow water.A yak comes into view.  😎 MP[+3] _Your mp is fully restored (18).g%hh S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%ho  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning4%6  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersi%hC#..............## Pixie the Summoner##.P#####....>.... Barachi of Cheibriados *****.#..## ##........ Health: 95/95 ========================#.## ##........ Magic: 18/18 ========================##.. #......... AC: 9Str: 23###..# #......... EV: 15Int: 32Y...#### ##...####.. SH: 0Dex: 24##..i%hF#..###....# #... XL: 12 Next: 20% Place: Lair:1#@........P## ##.. Noise: ---------  Time: 17269.0 (0.0)#.........### ##.# D) +5 woodcutter's axe##...####....###... Nothing quivered#....####.......... Zot (6228) #####.........#.......#..# ### ##.......#####.#... Y   yak (asleep)#..###.## ##.%hR0m#####.## ###...##.....####.## #..# ##.##P..........## ##.# ##.# _A yak comes into view.😎 MP[+3] _Your mp is fully restored (18).Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..............## Pixie the Summoner##.P#####....>.... Barachi of Cheibriados *****.#..## ##........ Health: 95/95 ========================#.## ##........ %hV40mMagic: 18/18 ========================##.. #......... AC: 9Str: 23###..# #......... EV: 15Int: 32Y...#### ##...####.. SH: 0Dex: 24##..#..###....# #... XL: 12 Next: 20% Place: Lair:1#@........P## ##.. Noise: ---------  Time: 17269.0 (0.0)#.........### ##.# D) +5 woodcutter's axe##...####i%hrY....###... Nothing quivered#....####.......... Zot (6228) #####.........#.......#..# ### ##.......#####.#... Y   yak (asleep)#..###.## ##.#####.## ###...##.....####.## #..# ##.##P..........## ##.# ##.# _A yak comes into view.😎 MP[+3] _Your mp is fully restored (18).Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or i%h[@Enter, or press ? or * to list all spells.i%h1g  A prickly colossus appears in a rush of desert wind.i%hn.YCYlly target)C   cactus giant (summoned)i%ho12--------====70.0 (17i%h:pi%hui%hH  #P..........## ##.# ##.# _The yak bellows! You hear a bellow! x2  😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.j%h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0           b - Axes   0.0   0.8  +1   k * Summonings  13.8  11.7  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmj%h ed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Ice Magic   0.0   0.7  +2       o - Air Magic   6.3   5.9  +1           f - Armour   7.0   5.7  +2   p - Invocations   4.0   5.9  -1  g + Dodging6.6%h=A m   5.9  +1   q - Evocations   0.0   0.8  +1   h - Shields   0.0   0.8  +1   r - Shapeshifting   0.0   1.0   0   i - Stealth   1.7   2.0   0                                       %ha 40m       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsk%h\#..............## Pixie the Summoner##.P#####....>.... Barachi of Cheibriados *****.#..## ##........ Health: 95/95 ========================#.## ##........ Magic: 12/18 ================--------##.. #......... AC: 9Str: 23###..# #......... EV: 15Int: 32.Y..#### ##...####.. SH: 0Dex: 24#%hjm#..#..###....# #... XL: 12 Next: 20% Place: Lair:1#@........P## ##.. Noise: ====-----  Time: 17270.0 (0.0)#..C......### ##.# D) +5 woodcutter's axe##...####....###... Nothing quivered#....####.......... Zot (6227) #####.........#.......#..# ### ##.......#####.#... Y   yak (ally target)#..###.##%h{;49m ##.#####.## ###... C   cactus giant (summoned)##.....####.## #..# ##.##P..........## ##.# ##.#Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind. _The yak bellows! You hear a bellow! x2  😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.l%h%##.P#####....>.....#..## ##.....#.## ##..[##.. #.........###..# #..........Y..#### ##...####..##..#..###....# #...# #.........P## ##..##.@C......### ##.####...####....###...#....####..........# #####.........#..... #..# ### ##.......#####.###.## ##.#####.## ###...##.....####.## #..# ##.###P..........##%h)]9m ##.# ##.###...........# #.## #..l%h>Qq YC#.@.Y 2 yaks (1 ally target)A yak comes into view.===-2.2 (2.25 _Your cactus giant hits the yak with a +0 giant spiked club!m%h]%1##.P#####....>.#..## ##.##.## ##.[.##.. #.###..# #..Y..#### ##...####.##..#..###....# #...##YC.P## ##..# #.### ##.## m%h'##...####....###...##....####.# ##.........#. ..# ### ##.......#####.#. #..###.## ##.#####.## ###...###.....####.## #..# ##.##  #P...## ##.# ##.###....# #.## #...#Pm%h)m%h]*m%hO,m%h3e  A yak comes into view.m%h?5m%h>Y.YY 3 yaks (1 ally target)m%h F---4.43m%hLp _The yak barely misses you.m%hrm%h" _The yak barely misses you.  You slash the yak! The yak gores you but does no damage.The yak is struck by your cactus giant's spines.  The yak gores your cactus giant!  Your cactus giant hits the yak with a +0 giant spiked club!  The yak dies!m%h.Y† 2m%h3=1==5.4 (1.02m%hm%h* _Cheibriados appreciates the change of pace. _😎 MP[+1]n%hq.YY-61 _You slash the yak! The yak closely misses you.n%h  You slash the yak!You kill the yak!n%h4 †   yak (n%hCheibriados appreciates the change of pace.The yak is struck by your cactus giant's spines.n%h)3--70n%hVl _The yak gores your cactus giant.p%h  The yak is struck by your cactus giant's spines.  The yak dies!p%h†C   cactus giant (summoned)p%hX-4--819p%h5a _Cheibriados appreciates the change of pace.q%h|q%h=-98q%hq%hq%h)'  #..............### ##.P###>..... #..## ##. #.## ##[# ##.. #...###..# #...........#### ##...####...##.†#..###....# #...# #..P## ##..# #.†C......### ## ##...####....###... #....####...# ### ##.........#... ### ##.......#####.#......###.## ##.#####%hw* 30m.## ###...# ##.....####.## #..# ##. #P...## ##.# ##.##q%h+ 14=81.6 (2.26q%h8 q%hB _You swap places. _😎 MP[+1]r%h" #....##.###...##  #..............## ##.P###> #..## ##. #.## #### ##.. #....###..# #......#......#### ##...####..##.@#..###....# #...##...P## ##.. #.†C......### ## ##...####....###... #....####..  ### ##...#... ### ##.......#####.#.....###.## ##.%h`33m#####.## ###... ##.....####.## #..# ##.C.3.84 _ _You see here a yak corpse.r%h  #..###### ##..   #....##.###   #..............#   ##.P###>   #..## ##   #.## ##  ## ##..# #  .....###..# #......  #....@.#### ##...####  #.###.†#..###....#  ##.C.......P## ##.   #.†.......### ##  r%h+ ##...####....###    #....####..   ### ##...#...   #..# ### ##.......#####.#   #..###.## ##.#####.## ###..r%hC.5.9 (2.11 _r%hr%h2r%hM Qr%h95  #..###### ##..#   #....##.###...   #....   ##.P#####....>  #..## ##   #.## ##  r%hI.## ##..# #  .###..# #   #...@..#### ##...####   #.###.C#..###....# #   ##.........P## ##   #.†.......### ##   ##...####....###   #....####   ### ##.........#   #..# ### ##.......#####.#   #..###.## ##.#####.## ###r%hNC†r%h5===8.009r%h4r%hנ   #..###.## ##.#####.## ###. _😎 MP[+1]s%h?H  #..###### ##..  #....##.###...  #..  ##.P#####....>  #..## ##  # #.## ##  #..### ##..# # .###..# #  #..@.C.#### ##...  #.###.†#..###....# # s%h# ##.........P##   #.†.###   ##...####....###  #....####  ### ##.........#  #..# ### ##.......#####.#  #..###.## ##.#####.## ###s%hTs%h:C.s%h{p90.2 (2.27 _s%hs%hns%h  #..###### ##  #....##.###  #  ##.P#####....>  #..## ##  # #.## ##  ##..#### ##..# #  #.###..# #  #.@.C..#### ##...  #.###.†#..###....#   ## ##.........P##   #.†.......###   ##...####....  #....####  ### ##.#  #..# ###%h 9;49m ##.#####.  #..###.## ##.#####.## C.2.45s%hZ   #..###### ##  #....##.###  #  ##.P#####....  #..## ##  # #.## ##  ##..##### ##..# #  #s%h] .###..# #  #@.C...#### ##...  #.###.†#..###....#  ### ##.........P##  #.†.......###  ##...####....  #....####  ### ##.#  #..# ### ##.#####  #..###.## ##.#####.## s%h] s%hb :C.s%hKc 6===4.63s%hTg s%hCn _😎 MP[+1]t%hF #.##   #..###### #  #....##.###  #......  ##.P###   #..## ##  # #.## ##  ##..##### ##..# #  #.....@.###..# #...  #...####.C....#### ##...  .. #.###.†#..###.... ### ##.........P  #.†.......#  ##...####   #....####..  ### ##...#.  #..# ### ##.......###%h 9mC.6.81 t%h)<_t%h~  ##.##  #..######   #....##.  #  ##.P#####  # #..## ##  #. #.## ##  ##..##### ##..# #  #....@.C###..# #  #...####......#### ##  #... #.###.†#..###  .. ### ##..P  #.†.  ##...####  #....####  ### ##.#  #..# ### ##.%hmt%h :C.t%h e9.0198t%ht%ht%h j   ## ##.##  .. #..######  #. #....##. .# # .. ##.P#####  ##. #..## ##  #.. #.## ##  ##..##### ##..# #  #...@.C.###..# #  #...####......#### ##  #.... #.###.†#..### #.... ### ##.. #..# #.†. ## 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ApportationTranslocation9%1  e - Mephitic CloudConjuration/Alchemy/Air 11% 3  f - ScorchFire12%2  g - Sublimation of BloodNecromancy12%2  h - Dazzling FlashHexes/Fire24% 3  i - Fugue of the FallenNecromancy24% 3  j - Ozocubu's ArmourIce24% 3  k - Martyr's KnellNecromancy/Summoning 4% 4  l - Forge Blazeheart Golem Fire/Forgecraft 12% 4  m - Summon HydraSummoning22% 7  n - SilenceHexes/Air54% 5  o - Flame WaveConjuration/Fire 63% 4  p - Ignite PoisonFire/Alchemy63% 4  q - Summon Horrible Things Summoning87% 8  r - Curse of AgonyNecromancy92% 5  s - Detonation Catalyst Fire/Alchemy92% 5  t - Manifold AssaultTranslocation 100% 7  u - Chain LightningConjuration/Air 100% 9 3 spell le~%h8mvels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hl2  c - Poisonous VapoursAlchemy/Air2% 1  d - ApportationTranslocation91  e - Mephitic Cloud Conjuration/Alchemy/Air 11% 3  f - Scorch Fire 12%2  g - Sublimation of BloodNecromancy12% 2  h - Dazzling FlashHexes/Fire24% 3i - Fugue of the Fallen 24% 3  j - Ozocubu's ArmourIce  k - Martyr's KnellNecromancy/Summoning 4% 4  l - Forge Blazeheart Golem Fire/Forgecraft 124  m - Summon Hydra Summoning 22% 7  n - SilenceHexes/Air 54% 5  o - Flame Wave Conjuration/Fire63% 4  p - Ignite PoisonFire/Alchemy63% 4  q - Summon Horrible ThingsSummoning 87% 8  r - Curse of AgonyNecromancy 92% 5  s - Detonation Catalyst Fire/Alchemy92% 5  t - Manifold AssaultTranslocation100% 7  u - Chain Lightning Conjuration/Air100% 9  v - Fire Storm Conjuration/Fire9  w - Shatter Earth %hy %hء  h - Dazzling FlashHexes/Fire24% 3  i - Fugue of the Fallen Necromancy24% 3%h%h####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 9Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: %h)[0;10;1m---------  Time: 17765.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5732) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..#Done exploring.😎 MP[+1] _Your mp is fully restored (18). _Done exploring. _[%h340mThere is a stone staircase leading down here.  Okay, then. _%hcRemove which piece of jewellery? Jewellery (go to first with "=)  P - a ring of poison resistance (worn)B - a ring of willpower (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip%h####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 9Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: %h [0;10;1m---------  Time: 17765.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5732) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..#😎 MP[+1] _Your mp is fully restored (18). _Done exploring. _There is a stone staircase leading do%h wn here. _Okay, then.  Okay, then.%h 8 _%hxm%hxJRead which item? Scrolls  m - 2 scrolls of amnesia  r - 3 scrolls of identify {@r1}s - 2 scrolls of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  T - 2 scrolls labelled EROULUN ROONN  u - 3 scrolls labelled SOOFUD FUCZEY  o - 2 scrolls labelled TIN QUEZUST %hfy6 a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%hp%hx%h͍####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 9Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: [3%h0m---------  Time: 17765.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5732) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..#😎 MP[+1] _Your mp is fully restored (18). _Done exploring. _There is a stone staircase leading down here. [2%h2d_Okay, then. _Okay, then.%h  As you read the scroll labelled SOOFUD FUCZEY, it crumbles to dust.The air around you briefly surges with heat, but it dissipates.%hf6.2 (11%hw%hT _It was a scroll of immolation.%h%h$%hRead which item? Scrolls  m - 2 scrolls of amnesia  r - 3 scrolls of identify {@r1}  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE %h# T - 2 scrolls labelled EROULUN ROONN  o - 2 scrolls labelled TIN QUEZUST  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%h;%h-####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 9Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: %h0---------  Time: 17766.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5731) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..# _There is a stone staircase leading down here. _Okay, then. _Okay, then.As you read the scroll labelled SOOFUD FUCZEY, it crumbles to dust.The air around you briefly surges with heat, %h1fbut it dissipates. _It was a scroll of immolation.  As you read the scroll labelled TIN QUEZUST, it crumbles to dust.It is a scroll of enchant armour.  --more--%h6Enchant which item? Armour  O - a +0 kite shieldx - a +0 leather armour  L - a +0 pair of boots (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  b - a +0 robe  h - a +0 tower shield[?] describe selected%hcw%h}%h!####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 9Str: 23 %h+###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 %h...........###I.@.I.......#####.. Noise: ---------  Time: 17766.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5731) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..# _Okay, then.As you read the scroll labelled SOOFUD FUCZEY, it crumbles to %h4dust.The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.As you read the scroll labelled TIN QUEZUST, it crumbles to dust.It is a scroll of enchant armour.%hx107.2 (10%h9 _Your +0 pair of boots glows green for a moment.%h%h$%h1Read which item? %hScrolls %h ( m - 2 scrolls of amnesia %h8 o - a scroll of enchant armour %h-7 r - 3 scrolls of identify {@r1} %h@3 u - 2 scrolls of immolation {!r!r}%hM2s - 2 scrolls of poison %hi f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r} %h^ C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  T - 2 scrolls labelled EROULUN ROONN  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke%h>G[?] describe selected%hW& %h4 ####..##...#.........#...#....... Pixie the Summoner %h4 #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 10%h|5 /Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  %h5 #..........###....#...........## SH: 0Dex: 24 %h6 c##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: ---------  Time: 17767.2 (0.0) %h7 %.#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered %h7 c...##...[..###.####........####P. Zot (5730) #...#.#P##..#...###.............. %h8 B##....####......##............... .##..## ###.............##....### %h8 .###.# #P#...P........##.#..## .# #.## #....#P.......#####..#As you read the scroll labelled SOOFUD FUCZEY, it crumbles to dust.%h=: The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.As you read the scroll labelled TIN QUEZUST, it crumbles to dust.It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.%hN  As you read the scroll labelled EROULUN ROONN, it crumbles to dust.It is a scroll of enchant weapon.%hS /  --more--%h?7{  You aren't carrying any weapons that can be enchanted.%h8n8.2 (129 _%hB%h` %h Read which item? Scrolls  m - 2 scrolls of amnesia  o - a scroll of enchant armour  T - a scroll of enchant weapon  r - 3 scrolls of identify {@r1}  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%h0 ####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 10Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: %ho [0;10;1m---------  Time: 17768.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5729) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..#As you read the scroll labelled TIN QUEZUST, it crumbles to dust.It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.As you read the scroll labelled EROULUN ROONN, it crumbles to dust.I%h" t is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.Identify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA Potions (select first with !)  K - 2 bubbling brown potions  j - a green potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion  t - 2 yellow potions[?] describe selected%h?####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 10Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: %hCC[0;10;1m---------  Time: 17768.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5729) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..#As you read the scroll labelled TIN QUEZUST, it crumbles to dust.It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.As you read the scroll labelled EROULUN ROONN, it crumbles to dust.I%hFt is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.%hf  As you read the scroll of identify, it crumbles to dust.%h|ff9.2 (18%hRk%hV _K - 2 potions of might%hRead which item? Scrolls  m - 2 scrolls of amnesia  o - a scroll of enchant armour  T - a scroll of enchant weapon  r - 2 scrolls of identify {@r1}  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%hM####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 10Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: %h[0;10;1m---------  Time: 17769.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5728) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..# _Your +0 pair of boots glows green for a moment.As you read the scroll labelled EROULUN ROONN, it crumbles to dust.It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchant%h١ed.As you read the scroll of identify, it crumbles to dust. _K - 2 potions of mightIdentify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA Potions (select first with !)  j - a green potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion  t - 2 yellow potions[?] describe selected%hu####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 10Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: %hQ[0;10;1m---------  Time: 17769.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5728) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..# _Your +0 pair of boots glows green for a moment.As you read the scroll labelled EROULUN ROONN, it crumbles to dust.It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchant%hed.As you read the scroll of identify, it crumbles to dust. _K - 2 potions of might  As you read the scroll of identify, it crumbles to dust.70.2 (17 _t - 2 potions of heal wounds%h %h Read which item? Scrolls  m - 2 scrolls of amnesia  o - a scroll of enchant armour  T - a scroll of enchant weapon  r - a scroll of identify {@r1}  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison  f - a scroll of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected%h+####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 10Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: %h[0;10;1m---------  Time: 17770.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5727) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# #.## #....#P.......#####..#It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.As you read the scroll of identify, it crumbles to dust. _K - 2 potions of mightAs you%h7 read the scroll of identify, it crumbles to dust. _t - 2 potions of heal woundsIdentify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA Potions (select first with !)  j - a green potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion[?] describe selected%h %h! %h[' ####..##...#.........#...#....... Pixie the Summoner #.#P..###..#..#....#.....#....... Barachi of Cheibriados *****. .....###.#.....#..#.....#........ Health: 95/95 ======================== ..........##...............####.. Magic: 18/18 ======================== #...........#......#......####... AC: 10%h' 6Str: 23 ###..........###+#.#......#.#...# EV: 15Int: 32  #..........###....#...........## SH: 0Dex: 24 %hm) ##.........##......#......#.#...# XL: 12 Next: 24% Place: Lair:1 ...........###I.@.I.......#####.. Noise: ---------  Time: 17770.2 (0.0) .#.#.......###.....#......# #.. D) +5 woodcutter's axe ..###.......#...I........### #.. Nothing quivered ...##...[..###.####........####P. Zot (5727) #...#.#P##..#...###.............. ##....####......##............... .##..## ###.............##....### .###.# #P#...P........##.#..## .# %hA* [30m#.## #....#P.......#####..#It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.As you read the scroll of identify, it crumbles to dust. _K - 2 potions of mightAs you read the scroll of identify, it crumbles to dust. _t - 2 potions of heal wounds%h] U  As you read the scroll of identify, it crumbles to dust.1.2 (16 _j - a potion of cancellation%h %h %h %h %h6 Z25%h %hD  ####+#..♣ 2 #.@....♣  .♣♣  ##....♣♣  #####.♣  ♣♣ 14725) %h%h*L~3.0 (1.84%hP\ _You climb downwards. _There is a stone staircase leading up here.%hJ%h:P.!#......#....♣#..... ####+#..♣#......#.<..♣ ##....♣♣ #####.♣ ♣♣ %h%hEJ2 _%hz%h2#####PP.#.!..#....#..... #..... ♣ #.....#####+#..♣ #......#.<....♣ #@.....♣♣ ##....♣♣ #####.♣ ♣♣%h<Y0%h@%hW" ########PP.#.# ..!.... ##......  #..... ♣ #####+#..♣#.....@#.<....♣#......#......♣♣#.....F##....♣♣##....: #####.♣#.....♣♣%hY.......F   bullfrog (asleep)........................%h_%hlz 7.4 (4.4  A bullfrog comes into view.%h} F.F  The bullfrog gives a loud, deep croak! You hear a croak.%hg~====9.6 (6.618%h9y _The bullfrog closely misses you. x2%h 92-==--80.6 (1.07%hU %h$%h %h1........ %h_You slash the bullfrog! The bullfrog hits you. The bullfrog misses you.%hUv😕 HP[-3] %hc_You take 3 damage, and now have 92/95 hp.%h|63----16%h5 _You barely miss the bullfrog. The bullfrog barely misses you. _😕 HP[+1]%h$  You closely miss the bullfrog. The bullfrog closely misses you.-25 _The bullfrog hits you but does no damage.%h)@ H  You slice the bullfrog!!You kill the bullfrog!†5=33%hEX w _Cheibriados appreciates the change of pace.%h7###### ####PP.#.##P# ..!...... ##....... .. #......♣ #.....#####+#..♣#......#.<.......♣♣ #......##....♣ ##....:######.♣ #...... ♣♣...................####...P.%hx6.4--5.8 (2.21%h#c   You kill the bullfrog! _Cheibriados appreciates the change of pace. _A nearby plant withers and dies.  You see here a bullfrog corpse. _😕 HP[+1]%hm+##PP.#.##P# ..!...... ##........  #♣#####+#..#.#.<....♣ .....†#......♣#....♣♣ #....:######. #...... ♣.... ..%h.......####.##. ##.. #.%h%h95=--8.009 _%h%hv  😎 HP[+1] _Your hp is fully restored (95).%h ..!...... ##.......#.  #♣#####+#..#.#.<....♣ .....†#......♣.##....♣♣ ######. #......# ♣...... ............######.#. ##.. #.#. ... ##90.27 _%h%  You pick up a book of Minor Magic and begin reading...1.2 (36 _You add the spells Magic Dart and Blink to your library.%hqw Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - Poisonous VapoursAlchemy/Air2%1  d - ApportationTranslocation9%1  e - Magic DartConjuration9%1  f - Mephitic CloudConjuration/Alchemy/Air 11% 3  g - BlinkTranslocation12%2  h - ScorchFire12%2  i - Sublimation of BloodNecromancy12%2  j - Dazzling FlashHexes/Fire24% 3  k - Fugue of the FallenNecromancy24% 3  l - Ozocubu's ArmourIce24% 3  m - Martyr's KnellNecromancy/Summoning 4% 4  n - Forge Blazeheart Golem Fire/Forgecraft 12% 4  o - Summon HydraSummoning22% 7  p - SilenceHexes/Air54% 5  q - Flame WaveConjuration/Fire 63% 4  r - Ignite PoisonFire/Alchemy63% 4  s - Summon Horrible Things Summoning87% 8  t - Curse of AgonyNecromancy92% 5  u - Detonation Catalyst Fire/Alchemy92% 5 3 spell levels left [!] [4%h.x0mMemorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h ..!......Pixie the Summoner##.......Barachi of Cheibriados *****.#.......Health: 95/95 ========================#......♣Magic: 18/18 ========================#.....#####+#..♣AC: 10Str: 23##......#.<....♣EV: 15Int: 32#.....†#......♣♣SH: 0Dex: 24#......##....♣♣XL: 12 Next: 25% Place: Lair:2##....@######.♣Noise: ---------  Time: 17791.2 (0.0)#......# ♣♣D) +5 woodcutter's axe............Nothing quivered..............[%h( "0;10;1mZot (14706) .................................####........##.#.#.....##.. #.#......# ... ## _😕 HP[+1]😎 HP[+1] _Your hp is fully restored (95).You pick up a book of Minor Magic and begin reading... _You add the spells Magic Dart and Blink to your library.  Okay, then. _%h%/ %h&3  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%%h3 m2  c - Poisonous VapoursAlchemy/Air2%1  d - ApportationTranslocation%h3 <9%1  e - Magic DartConjuration9%%hR4 1  f - Mephitic CloudConjuration/Alchemy/Air 11% 3  g - BlinkTranslocation12%%h4 e2  h - ScorchFire12%2  i - Sublimation of BloodNecromancy%h6 12%2  j - Dazzling FlashHexes/Fire24% 3  k - Fugue of the FallenNecromancy24% 3  l - Ozocubu's ArmourIce24% 3  m - Martyr's KnellNecromancy/Summoning 4% 4  n - Forge Blazeheart Golem Fire/Forgecraft 12% 4  o - Summon HydraSummoning22% 7  p - SilenceHexes/Air54% 5  q - Flame WaveConjuration/Fire 63% 4  r - Ignite PoisonFire/Alchemy63% 4  s - Summon Horrible Things Summoning87% 8 %h7 > t - Curse of AgonyNecromancy92% 5  u - Detonation Catalyst Fire/Alchemy92% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hʟ..!......Pixie the Summoner##.......Barachi of Cheibriados *****.#.......Health: 95/95 ========================#......♣Magic: 18/18 ========================#.....#####+#..♣AC: 10Str: 23##......#.<....♣EV: 15Int: 32#.....†#......♣♣SH: 0Dex: 24#......##....♣♣XL: 12 Next: 25% Place: Lair:2##....@######.♣Noise: ---------  Time: 17791.2 (0.0)#......# ♣♣D) +5 woodcutter's axe............Nothing quivered..............[%hO0;10;1mZot (14706) .................................####........##.#.#.....##.. #.#......# ... ##😎 HP[+1] _Your hp is fully restored (95).You pick up a book of Minor Magic and begin reading... _You add the spells Magic Dart and Blink to your library. _Okay, then.  Okay, then. _%hr Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - Poisonous VapoursAlchemy/Air2%1  d - ApportationTranslocation9%1  e - Magic DartConjuration9%1  f - Mephitic CloudConjuration/Alchemy/Air 11% 3  g - BlinkTranslocation12%2  h - ScorchFire12%2  i - Sublimation of BloodNecromancy12%2  j - Dazzling FlashHexes/Fire24% 3  k - Fugue of the FallenNecromancy24% 3  l - Ozocubu's ArmourIce24% 3  m - Martyr's KnellNecromancy/Summoning 4% 4  n - Forge Blazeheart Golem Fire/Forgecraft 12% 4  o - Summon HydraSummoning22% 7  p - SilenceHexes/Air54% 5  q - Flame WaveConjuration/Fire 63% 4  r - Ignite PoisonFire/Alchemy63% 4  s - Summon Horrible Things Summoning87% 8  t - Curse of AgonyNecromancy92% 5  u - Detonation Catalyst Fire/Alchemy92% 5 3 spell levels left [!] [4%h0mMemorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hFz..!......Pixie the Summoner##.......Barachi of Cheibriados *****.#.......Health: 95/95 ========================#......♣Magic: 18/18 ========================#.....#####+#..♣AC: 10Str: 23##......#.<....♣EV: 15Int: 32#.....†#......♣♣SH: 0Dex: 24#......##....♣♣XL: 12 Next: 25% Place: Lair:2##....@######.♣Noise: ---------  Time: 17791.2 (0.0)#......# ♣♣D) +5 woodcutter's axe............Nothing quivered..............[%hr10;10;1mZot (14706) .................................####........##.#.#.....##.. #.#......# ... ##😎 HP[+1] _Your hp is fully restored (95).You pick up a book of Minor Magic and begin reading... _You add the spells Magic Dart and Blink to your library. _Okay, then. _Okay, then.  Okay, then. _%h| %h4   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0          %h  b - Axes   0.0   0.8  +1   k * Summonings  13.9  11.7  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Ice Magic   0.0   0.7  +2    %h%    o - Air Magic   6.3   5.9  +1           f - Armour   7.0   5.7  +2   p - Invocations   4.0   5.9  -1  g + Dodging6.8   5.9  +1   q - Evocations   0.0   0.8  +1   h - Shields   0.0   0.8  +1   r - Shapeshifting   0.0   1.0   0   i - Stealth   1.7  [%h 36m 2.0   0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h g * Dodging   6.8%hG| g - Dodging   6.8%hoMaces & Flails p - Conjurations   0.0   0.8  +1Axes q - Hexes 0.8  +Polearms %h1.0   0   r * Summonings  13.9  11.7  +2Staves 0.8  +1   s - Necromancy1.2  -1 f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft9.2   8.8 g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.8  +1         v - Alchemy 0.0   0.8  +h - Short Blades   0.0   0.8w - Fire Magici - Long Blades7  %h[37m+2   x - Ice Magic 0.7  +2j - Ranged Weapons   0.0   1 y - Air Magic   6.3   5.9  +1   z - Earth Magic   0.0   1.0   0   k - Armour   7.0   5.7  +2   l - Dodging   6.8   5.9  +1   0 - Invocations   4.0   5.9  -1   m - Shields   0.0   0.8  +1   1 - Evocations   0.0   0.8  +1 [%hXe40m  n - Stealth   1.7   2.0   0   2 - Shapeshifting   0.0   1.0   0  useful|all%h%TargetTarget--  -- %h) --  --  --  --  --  --  --  --  --  --  --  %h8--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%hG%h%h..!......Pixie the Summoner##.......Barachi of Cheibriados *****.#.......Health: 95/95 ========================#......♣Magic: 18/18 ========================#.....#####+#..♣AC: 10Str: 23##......#.<....♣EV: 15Int: 32#.....†#......♣♣SH: 0Dex: 24#......##....♣♣XL: 12 Next: 25% Place: Lair:2##....@######.♣Noise: ---------  Time: 17791.2 (0.0)#......# ♣♣D) +5 woodcutter's axe............Nothing quivered..............[39%h+;49mZot (14706) .................................####........##.#.#.....##.. #.#......# ... ## _Your hp is fully restored (95).You pick up a book of Minor Magic and begin reading... _You add the spells Magic Dart and Blink to your library. _Okay, then. _Okay, then. _Okay, then.%hD%hЦ%h3%h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0           b - Axes   0.0   0.8  +1   k * Summonings  13.9  11.7  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarm%h̊ ed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Ice Magic   0.0   0.7  +2       o - Air Magic   6.3   5.9  +1           f - Armour   7.0   5.7  +2   p - Invocations   4.0   5.9  -1   g - Dodging [39%h_ ;49m  6.8   5.9  +1   q - Evocations   0.0   0.8  +1   h - Shields   0.0   0.8  +1   r - Shapeshifting   0.0   1.0   0   i - Stealth   1.7   2.0   0                                      %h          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h83oMaces & Flails p - Conjurations   0.0   0.8  +1Axes q - Hexes 0.8  +Polearms 1.0   0   r * Summonings  13.9  11.7  +2Staves 0.8  +1   s - Necromancy1.2  -1 f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft9.2   8.8 g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.8  +1         v - Alchemy %hx6 0.0   0.8  +h - Short Blades   0.0   0.8w - Fire Magici - Long Blades7  +2   x - Ice Magic 0.7  +2j - Ranged Weapons   0.0   1 y - Air Magic   6.3   5.9  +1   z - Earth Magic   0.0   1.0   0   k - Armour   7.0   5.7  +2   l - Dodging   6.8   5.9  +1   0 - Invocations   4.0   5.9  -1   m - Shields  [0%hI9;10;1m 0.0   0.8  +1   1 - Evocations   0.0   0.8  +1   n - Stealth   1.7   2.0   0   2 - Shapeshifting   0.0   1.0   0  useful|all%h> u + Translocations 0.0%h_! TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h<[?25h[?0c0 %hȆ [?25l[?1c%h4.0 current training targets, if any.=] set aall targets%h>%h%hP..!......%hyPixie the Summoner##.......Barachi of Cheibriados *****.#.......Health: 95/95 ========================#......♣Magic: 18/18 ========================#.....#####+#..♣AC: 10Str: 23##......#.<....♣EV: 15Int: 32%hj#.....†#......♣♣SH: 0Dex: 24#......##....♣♣XL: 12 Next: 25% Place: Lair:2##....@######.♣Noise: ---------  Time: 17791.2 (0.0)#......# ♣♣D) +5 woodcutter's axe............Nothing quivered..............Zot (14706) .................................####........##.#.#.....##.. #.#......# ... ## _Your hp is fully restored (95).%hIYou pick up a book of Minor Magic and begin reading... _You add the spells Magic Dart and Blink to your library. _Okay, then. _Okay, then. _Okay, then.%h 4%h%hJ J%h] ##PP.#.##P## ..!....... ##.......#..  #...... ♣ #.....#####+#..♣ ##......#.<....♣ #.....†#......♣♣ .##....♣♣#.....######.♣ ## ♣♣ ..  ............#####........##.#. #.....##.. #.#4 _%hɃ  ####### ##PP.#.##P#### ..!.......... ##....#...  #....... ♣ #####+#..♣ ##......#.<....♣ #...@.†#......♣♣ .##....♣♣#.....######.♣ ## ♣♣ ... .. ... ..........#####........##.#.1%h %h  ####### ## ##PP.#.##P#### ..!.. ##...#....  #......... ♣ #####+#..♣ ##.@....#.<....♣%h͙  #.....†#......♣♣ .##....♣♣#.....######.♣ ## ♣♣ ... .... ... ..........%hQ %hD yy   vampire mosquito (wandering)%h̦ -5.6 (4.4%hT %h %h %h_ Ky.%hS j7.8 (6.6699%h y _A vampire mosquito comes into view.%hDZQ  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning4% 6 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h %hf%hPixie the Summoner####### ##Barachi of Cheibriados *****.##PP.#.##P####Health: 95/95 ========================..!..........Magic: 18/18 ========================##..........AC: 10Str: 23#...........EV: 15Int: 32#......... ♣SH: 0Dex: 24#..y..#####+#..♣%h2^XL: 12 Next: 25% Place: Lair:2##.@....#.<....♣Noise: ---------  Time: 17797.8 (0.0)#.....†#......♣♣D) +5 woodcutter's axe#......##....♣♣Nothing quivered##.....######.♣Zot (14699) #......# ♣♣............y   vampire mosquito (wandering)................................................. _Okay, then. _Okay, then. _Okay, then. _A vampire mosquito comes into view.%hMCasting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hPixie the Summoner####### ##Barachi of Cheibriados *****.##PP.#.##P####Health: 95/95 ========================..!..........Magic: 18/18 ========================##..........AC: 10Str: 23#...........EV: 15Int: 32#......... ♣SH: 0Dex: 24%h#..y..#####+#..♣XL: 12 Next: 25% Place: Lair:2##.@....#.<....♣Noise: ---------  Time: 17797.8 (0.0)#.....†#......♣♣D) +5 woodcutter's axe#......##....♣♣Nothing quivered##.....######.♣Zot (14699) #......# ♣♣............y   vampire mosquito (wandering)................................................. %h,_Okay, then. _Okay, then. _Okay, then. _A vampire mosquito comes into view.Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hd yCyally target)C   cactus giant (summoned)A prickly colossus appears in a rush of desert wind.The vampire mosquito buzzes angrily.The vampire mosquito closely misses you.%hY12--------====8.8 (18%h%h&>  .................. _The vampire mosquito completely misses you.😎 MP[-6] %hs_You lost 6 mp, and now have 12/18 mp.%h*Y  You closely miss the vampire mosquito.The vampire mosquito bites you but does no damage.==--97%ho0%h4 _Your cactus giant hits the vampire mosquito with a +0 giant spiked club!%hs   You slash the vampire mosquito! The vampire mosquito bites you.The vampire mosquito draws vitality from your injuries!92---8006%h/%   .................. _The vampire mosquito barely misses you.😕 HP[-3] _You take 3 damage, and now have 92/95 hp.%h  You slice the vampire mosquito!!You destroy the vampire mosquito!%h.C   cactus giant (summoned)%h 3-615 _Cheibriados thoroughly appreciates the change of pace.%h%h  Your Summonings skill increases to level 14! _😕 HP[+1]%hb...%h%h%hCC.%hxc--------4 _%h%hY3%h%hG43=2%hG%hm1095=89%hT%hk=8%h %h'%h(C7%h-%h0614=6%h:%hl%hpU=5%h %hGY4%h%h!Y3%h+%h9==2%h?Y1%hPD%h%hC5%h%hF ############## ##########.##P.##PP.#.##P### .......................... +.###....P.##### #..#P..####%h.##..+......###...#.......#.....##### #...#......#.<........#.....†#..#..#......#......######..#########.....#####%h #. #......# ........  ... . _f - 3 scrolls of teleportation {@r4} (gained 2)%h%hMC3%h%h ######## ## ########.##P.##PP.#.##P ................. +.###....P.##### #..#P..#### ##..+......##. #...#.......#..... #....@.....##......#.<.#.....#.....†#.#..#......#......######..#########..... #. #......# .. . .. ^.. ... %ho1%h############## ##########.##P.##PP.#.##P# ........................ +.###....P.##### #..#P..#####..+......## #...#.......#.....###....#.....#......#.........@#.....†#..#.#......########..#########.....### #.. #......#  ... ........ .^.......... .... #####%hy)p09%h@ ########.##P.##PP.#.##P .......................%h*A +.###....P.###### #..#P..####>. ##..+......##%hvA.... #...#.......#.....##.....#..........##......%hA......#.....† .....#%hB.#......## ######..#########.....##%heB #..# #...... .... ...%hBc.... ^......%h#Cn........ .... #####%h~C######....# #.....##%hyQ-88.3 (40.5 %hAb90.5 (42.76%h$de _Found a stone staircase leading down.%hR .##P.................%h %hs %h* .......................+.###....P.####### #..#P..####.>.. ##..+......##.... #...#.......##.....#..........#...........#.....#.....†#. .....#..#..########.@######### #..# ...... ....%h%2 ............^....... .............#####.######....### ## ##.%h8 Y4%h: %hM U +.###....P.####### #..#P..####.>.. ##..+......##.... #...#.......##....#..........#........#.....†#. .....#..#..##%hN ######..######### #.@# ...............................<.........^..........####...#%h5X /2.7 (2.2) %h_ %h` h4.9 (4.42%h2e %hh [ _Found an escape hatch in the ceiling.%he V..%h %hJ8  ## #..#P..####.>.. ##..+......##.... #...#.......##.#..........#......#.....†#. .....#..#..########..#########%hu; P#.P#.#..#.#.####.........@..........<^..#....%hxA Y0%hF %ha  +.###....P.##### ## #..#P..## >.. ##..+......##...... .... #...#.......# .....#..........##..........#.....#.....† .....#..#....... ######..######### P#.P#.#@.#.#.#####....<^..................#####........######....### #.....###...# ......# #...#%hh [597%h5l %ha 78 M................ +.###....P.####### #..#P..####.>.. ##..+......#. #...#.......##..........##................#†.....#..#......#. ######@.##### P#.P#.#..#.#.#####.......................<.........^....................... ... .. # %h %h C5%h %h 78 M########.##P.##PP.#.##................ +.###....P.#####%h o### #..#P..####..>.. ##..+......#...... #...#.......#......#..........##.................#†.....#@.#......#. ######..#####%hG g P#.P#.#..#.#.#####....................<............... ..%h @.....#####%ho Y3%h %h  ############ ########.##P.##PP.#.# ............... +.###....P.######### #..#P..###.>.. ##..+.#..... #...#.......#P#..........##.............@...#.....#.....†........#..#.......%h C#########..######### P#.P#.#..#.#.##### ...... ............< .....^.. .................. ..............#####.....%h* %h C1%h %h q ### ########.##P.##PP.#. .........#+.###....P.##### ####.(# #..#P..####.#.>....##..+......###.......#...#.##P......#.###....#.....#.....#.#..#......###..######### P#.P#.#..#.#.##### ... .....< .....^...... ...... .......#####%h+ Z89%h %h  ############ ########.##P.##PP.# ............... #+.###....P.##### ####.(###..#P..##..#.>....##..+......## #.#...#.......# #P%h #..........## #.....#.....# #........#..#......##########..######### P#.P#.#..#.#.##### %h ... .....< .....^ %hQ 7.....%h Y6%h %h?2 : ########## ########.##P.##PP ............... #+.###....P.##### ####.(###..#P..##...#.>....##..+# #.#...#.......# #P#..........##%h2  #.....#.....# #........#..#......##########..######### P#.P#.#..#.#.##### ...%h3  .....< .....^%h: Y4%h ? %hQ 78 M ###################.##P.##PP ................ #+.###....P.##### ####.(###..#P..####....#.>..@.##..+#.......#...#%hS a.P......#.....#.....##........#..#......#....# #%hSZ %hZ C2%ha %hq 78 M ####################.##P.##PP ................ #+.###....P.##### ####.@###..#P..####....#.>....##..+#.......#...#.P......#.....##............#.....#...%h@r %hx %h2y C0%h } %h  M##### ############.....#########.##P.##PP.....)................. #+..P.##### ####.(###..#P..####....#.>....##..+##.......#...#.#P......#..........##..%h~ h#You see here 4 large rocks {=f}.%hУ %h K77 _%h۩ %h4  ##### ############.....#########.##P.##PP......).@..............#....###+.###....P.######. ####.(###..#P..##...#.>....##..+# #.......#...#.......# #P......#..........## #............#.....# #........#..#......##########..#########5%hs  ###### #.....#.##P.##.)@..#....###+.###....P.##### #.. ####.(###..#P..####.....#.>....##..+......## #.......#...#.# #P......#.## #............#.....# #........#..#......# ##########..#%h %h C3%h%h ####### #.....#.##P.##.@..#.#....###+.###....P. #...####.(###..#P..####....#.>....##..+........#. #.......#...#.... #P......#..# #......#.....# #.#..#......# #..%h`%h;1%h"%hS5  ####### ##########....@#########.##P.##........)................#.#....###+.###....P #...####.(###..#P..###......#.>....##..+##..#.......#...#.... #P......#......#.......### #........#..#......You see here a +0 flail.%h[]%h.^K69 _%hc%h##############.####.....#########.##P.........@)...............#.#....###+.###....P.### #...####.(###..#P........#.>....##..+.........#..#.......#...#......S.....#P......#...S   black mamba (asleep)#.. #............#..... ##. #..#.. . ##########..####### 927.8 (32.9)  A black mamba comes into view.%hT%h\S.S30.0 (35.16 _The black mamba hisses angrily.%h%Q  Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning4% 6 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%h; %hPixie the SummonerBarachi of Cheibriados *****.Health: 95/95 ========================Magic: 18/18 ========================AC: 10Str: 23EV: 15Int: 32############## SH: 0Dex: 24.####.....#########.##P.# XL: 12 Next: 26% Place: Lair:2%hB........@)............... Noise: ---------  Time: 17930.0 (0.0).#.#....###+.###....P.### D) +5 woodcutter's axe#...####.(###..#P..### Nothing quivered......#.>....##..+...... Zot (14566) ...#S.#.......#...#............#P......#.......... S   black mamba..#.. #............#...... ##. #........#..#....... ##########..####### _You see here 4 large rocks {=f}. _You see here a +0 flail.  A black mamba comes into view. _The black mamba hisses angrily.Casting: %h[40mSummon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hCPixie the SummonerBarachi of Cheibriados *****.Health: 95/95 ========================Magic: 18/18 ========================AC: 10Str: 23EV: 15Int: 32############## SH: 0Dex: 24.####.....#########.##P.# XL: 12 Next: 26% Place: Lair:2%h........@)............... Noise: ---------  Time: 17930.0 (0.0).#.#....###+.###....P.### D) +5 woodcutter's axe#...####.(###..#P..### Nothing quivered......#.>....##..+...... Zot (14566) ...#S.#.......#...#............#P......#.......... S   black mamba..#.. #............#...... ##. #........#..#....... ##########..####### _You see here 4 large rocks {=f}. _You see here a +0 flail.  A black mamba comes into view. _The black mamba hisses angrily.Casting: %h[40mSummon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h"%h@CS. (ally target)C   cactus giant (summoned, extremely poi…) Casting: Summon Cactus Giant (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind.  The black mamba is struck by your cactus giant's spines.  The black mamba bites your cactus giant.  Your cactus giant looks as sick as possible!%hC12--------====1.0 (15%h0O%hg  The black mamba bites your cactus giant.  Your cactus giant looks as sick as possible! _The black mamba poisons your cactus giant!  😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.%h  _You lost 6 mp, and now have 12/18 mp.  The black mamba is struck by your cactus giant's spines.  bites your cactus giant.  The black mamba is struck by your cactus giant's spines.  The black mamba dies!  Cheibriados appreciates the change of pace.%h' %h_ C..C   cactus giant (summoned, extremely poi…)%hb 43530----%h$24 _Cheibriados raises the support of your attributes as your movement slows.%h2%hy _Your Translocations skill increases to level 1!%h # P.####.....#.##P..).#.#.#...C###+.###....P. #...####.(###..#P.. ......#.>....##..+ ...#..#.......#...#....#P......#.#...#......#. ##..#%hx.#..# .. #..%h{%h3----4.2 (2.22 _%h%h%h# 13=-------05987%h}- k=6%hV8 ,%h9 C5%h< %hL %hL r14=4%hU o3%hfX %h?^ %h^ C2%hb %hh %hi ;1%hj %hm %hAn U=0%ho %hs %hs <49%hu %hx M5==%hLy ;8%hz %h} %hK~ C7%h %h %hH C6%h& %h %h ;5%hՌ %h: a _You start resting.%h[ %h l==4%h, %hԲ C3%h %h %h7 ;2%h. %h %hE q6=1%h %h{ %h C0%h[ %h Z39%h %h: %h ;8%h %h %hR U=7%h %h Y6%h %h %h j7=5%h %h Y4%hg %h %h( ;3%h %h %hG ;2%h %h%hFN=1%h%hC0%hF%h%hp.%h066.2 (32.0)%hX18==7.2 (33%hv<29%he%h% _Your Translocations skill increases to level 1! _You start resting. _Your cactus giant disappears in a puff of smoke!  😎 MP[+6] %hg%c_Your mp is fully restored (18).%huJ%h# #############P.####.....#########.##P...........)............ #.#.#..@.###+.###....P.# #...####.(###..#P........#.>....##..+.........#..#.......#...#........#P......#...#...#............# ##..#..## ...##########..##### #.. P#.P#.#..#.#.7 _# ########### #P.####.....#########. ...........)............ #.#.%h+_[33m#....###+.###....P ##.(###..#P............#.>....##..+.........#..#.......#...#....#P......#...#...#............# ##..#........### ...##########..#### #..P P#.P#.#..#.#. .... ..............%hY5%hk%h# # ###########.#P.####.....#########. ...........)...........#+P#.#.#....###+.###....P%hW#......##.(###..#........@..#.>....##..+#..#.......#...#....#P......#...#...#............# ##..#........#### ...##########..### #..P P#.P#.#..#.%h6 .... ............ .....<%h%hC3%h%h # ### #######  #.#P.####.....###. ...........). #+P#.#.#....###+.###....#......#...####.(###..#P%hf2...#.>....##..+.#..#.#...#P..........#P......#..#...#......##......##..#.#..##..# ...##..#.# #..P P#.P#.#..#... .... %h.. ......%h"%h#V==0%hs)%hBE# ### #########.#P.####.....####### .............)........%hD#+P#.#.#....###+.######......##.(###..#P......#.>....##..+#..#.......#...#P....#P......#....#...#.......##......##..## ####..# ...##########..# #.# #..P P#.P#.#.. .. ................ ....... ........^%hOZ18%hS%hh##### ########.#P.####.....####### .............)........ #+P#.#.#....###+.###.###......#...####.(###.P.%hJi.....#.>....##...#..#.......#...P....#P......#....#...#.##......##..## ####..##...##########..%h,j #.# #..P. 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[1%h7;9H .#P..+# ..######%h%h<09%h%h* #. .............)......  #.. #+P#.#.#....###+.###  #..###......##.(###  #..P......#.>....##  .#..#.......  #...P....#P......#   ..........#...#.   .##......##..##   ####@.##...##########   #.## #..P. P#.P#.#  .... ............  ...  ......... ^  ..... .....   ......  %h .#P..+#.##P.. ..######  #### ## #.## # #%h Y7%h%hh'#.. #+P#.#.#....###+.####..###......#...####.(#..P......#.>.........#..#.......#.#...P..........#P ..........#...#.. .##......### ####..##...######### #@## #..P. P#.P#.%h'#........................#................#.....................^#.....>.........#.......%h)#..#P..+#.##P..#...#######.##### ## #.## # #. %hb3-89.2 (22%hR91.4 (24.25 _Found a stone staircase leading down.%hc ..........%hOd %hzj %h  ..###......#...####.(.P......#.>..........#..#.......#.#...P....#P ..........#...#.. .##......### ####..##...##########..##.##.##.#..P. 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P#.  #.  #  #  #.>  #  #..#P..+#.##P..#...  #.#####. ## #.## #  #. .# .#  #. .. #%hf %h1g C4%hj %h4 %hC  %hԄ Y #..###......#...####%hW  %hޅ J #..P%hf .#.>%h  %h + ...%h; .#..#%h  %h K #...P%h% .#P %h =#...#...#  ##..##......##..#  #... ####..##... %h3 b #..##.##.##.#..P. P#  #.  #  #  #.>  #  #..#P..+#.##P..#...  #.#####. ## #.## #   #. .# .#  #. .. #%h Y2%h %hx   #..###......#...  #..P..#.>  .....#..#  #...P.#P  #....#...#  ##..##......##..#  #...#####..##...  #..##.##.##.#..P. P  #.  #  #  #.>  #  #..#P..+#.##P..#...  #.#####. ## #.## #   #. .# .#   #. .. #%h [13;38H0%hu 278 MP #+P#.#.#....####...####..P.....#.>%h .....#..#.P....#P #.....#..##......##..#...#...#####..##...######.##.##.#..P. 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Pixie the Summoner  #.....................^. Barachi of Cheibriados *****.  #............>.......... Health: 95/95 ========================  #....................... Magic: 18/18 ========================  #..#P..'#.##P..#...##### AC: 10Str: 24  #.#####.### #.## #EV: 15Int: 33  #. ###.### .#SH: 0Dex: 25  #. #.....# #XL: 12 Next: 30% Place: Lair:2  # #..@..##[9%hW ;38HNoise: ---------  Time: 18087.0 (0.0)  ##P.#..#D) +5 woodcutter's axe  ##..#.#Nothing quivered  #.###..Zot (14410)  .... ...#  ...... ...#S   water moccasin (asleep)  ........ .....  #......... ......  #......S.. ....... _A water moccasin comes into view.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  %hj Confirm with . or Enter, or press ? or * to list all spells. #....................... Pixie the Summoner  #.....................^. Barachi of Cheibriados *****.  #............>.......... Health: 95/95 ========================  #....................... Magic: 18/18 ========================  #..#P..'#.##P..#...##### AC: 10Str: 24  #.#####.### #.## #EV: 15Int: 33  #. ###.### .#SH: 0Dex: 25  #. #.....# #XL: 12 Next: 30% Place: Lair:2  # [%h٩ 40m#..@..##Noise: ---------  Time: 18087.0 (0.0)  ##P.#..#D) +5 woodcutter's axe  ##..#.#Nothing quivered  #.###..Zot (14410)  .... ...#  ...... ...#S   water moccasin (asleep)  ........ .....  #......... ......  #......S.. ....... _A water moccasin comes into view.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Summon Cactus Giant (dangerous; [0;%h P10;1m3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C, ally target)C   cactus giant (summoned)12--------====8.0 (109%h3   Casting: Summon Cactus Giant (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.  😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.%hq(%ho*%h+%h4.CSS.%hH6----98%hCx _The water moccasin hisses angrily.%h0o %hp %hLu f.CS.%hEv ----907%h6| %h| %hX%htY%h _P.CS.%h~_%h8`a16%h]d%hh%h=  The water moccasin is struck by your cactus giant's spines.  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P..... . #. ....... #. .......%h%hQ------FF   bullfrog (wandering)%hٿ4243.0 (44.0)%ht------5.2 (46.21%h%h@%ho[ _A bullfrog comes into view.%h[Q  Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hֆ %hB  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning3% 6  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%%h 3 Select a spell to cast[!]/[I] toggle spell headers%h %h%%h* #............................ Pixie the Summoner##........................... Barachi of Cheibriados *****.%h+#........................... Health: 95/95 ========================#.#.##.##P.................. Magic: 18/18 ========================#..####.####....#..#...#.... AC: 10Str: 24#..## ### ##....#......#.... EV: 15Int: 33%hE-#.#.##### #.....#........... SH: 0Dex: 25#.......# ##....#........... XL: 12 Next: 31% Place: Lair:2#..##...P##@....#.......... Noise: ---------  Time: 18245.2 (0.0)#.#.#...+.......F.......... D) +5 woodcutter's axe#P. ......##............P... Nothing quivered##. .P.######....#.......... Zot (14251) .. ###.# #....#..........#. ## PP...#.#.#.F   bullfrog (wandering)..P[0;1%h8.0m..... ..#........#........ _There is an open door here. _d - 66 stones (gained 5) _I - a wand of flame (31) (gained 13 charges) _A bullfrog comes into view.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,3 #............................ Pixie the Summoner##........................... Barachi of Cheibriados *****.%h4#........................... Health: 95/95 ========================#.#.##.##P.................. Magic: 18/18 ========================#..####.####....#..#...#.... AC: 10Str: 24#..## ### ##....#......#.... EV: 15Int: 33#.#.##### #.....#........... SH: 0Dex: 25#.......# ##....#........... XL: 12 Next: 31% Place: Lair:2#..##...P##@....#.......... Noise: ---------  Time: 18245.2 (0.0)#.#.#...+.......F.......... D) [0;10;1%h45m+5 woodcutter's axe#P. ......##............P... Nothing quivered##. .P.######....#.......... Zot (14251) .. ###.# #....#..........#. ## PP...#.#.#.F   bullfrog (wandering)..P..... ..#........#.%h5S....... _There is an open door here. _d - 66 stones (gained 5) _I - a wand of flame (31) (gained 13 charges) _A bullfrog comes into view.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h@  A prickly colossus appears in a rush of desert wind.%hA%h GC....F..Fally target)C   cactus giant (summoned)%hG12--------====6.2 (10%hL%he  #. ....... _The bullfrog croaks.😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.%h8 %hY9 %h[ F.C....----749 _%h3z ##....... #....... #.#.##.##P........ #..####.####....#..#...#%hl #..## ### ##....#......# #.#.##### #.....#...... #.......# ##....# #..##...P##C.F..#.. #.#.#...+.@.........P........##P... ##.#.P.######....#.......... ..####.# #....#...%hɠ #. ## PP...#.#.#. .. 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P..%h"o  #.. #........ %h1....  %h%h=199%h%h%/A  #........  #.#.##.##P.........  #..####.####....#..#  #..## ### ##....#  #.#.##### #.....#%h1e  #.......####....#  #..##...P##.....#  ##.#.#...+....  #P...@....##..... ##.#.P.######....#  ..####.# #....#...  #. ### PP...#.#.#  .. P...... ..  #.. #........ .... %h'8Y7%hL<%h   #  #.#.##.##P  #..####.####....#..#  #..## ### ##....# %h  #.#.##### #.....#  #.......####....#  #..##...P##.....#  ##.#.#...+..  #P..@.....##  ##.#.P.######....#%h  #..####.# #....# ##. ### PP...#.#.  ..%h] P......   #. .   #.%hO .   .... %h%hC4%hM%h>*  #.  #.#.##.##P  #..####.####....#..%h*  #..## ### ##....#  #.#.##### #.....#  #.......####....# %hN+[ #..##...P##.....#  ##.#.#...+..  #P.@......##  ##.#.P.######....#%h+  #..####.# #....#  ##. ### PP...#.#  .. P.%h0,  #. .  #.%h, . #. .... %h-<#.%h2%h+3C2%h6%hK  #.#.##.##P %hL #..####.####....#  #..## ### ##....#  #.#.##### #.....# %h4M #.......####....#  #..##...P##.....# #.#.#...+.......%hM  #P........##  ##@#.P.######....#  #..####.# #....#  ##.# ### PP...#%hP  ..# P......  #.. .  #..   #..   #.##  ..#%h\%h\C0%hf%h  #..####.####....#  #..## ### ##....#  #.#.##### #.....#  #.......####....#  #..##...P.# ##.#.#...+.......  #P........##  ##.#.P.######....#  #@.####.# #....#  ##.# ### PP...#  ..# P....  #..   #..l   #..##%h l   komodo dragon (asleep)  #.##  ..  ..---306.6 (57.2)---8.8 (59.488%hm _Cheibriados appreciates the change of pace. _Your cactus giant disappears in a puff of smoke! _A komodo dragon comes into view.  😎 MP[+6] _Your mp is fully restored (18).%h Q  Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning3% 6 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%hi%h #..####.####....# Pixie the Summoner #..## ### ##....# Barachi of Cheibriados *****. #.#.##### #.....# Health: 95/95 ======================== #.......####....# Magic: 18/18 ======================== #..##...P##.....# AC: 10Str: 24 ##.#.#...+........ EV: 15Int: 33 #P........##...... SH: 0Dex: 25 ##.#.P.######....# XL: 12 Next: 32% Place: Lair:2 #@[4%h&0m.####.# #....# Noise: ---------  Time: 18308.8 (0.0) ##.# ### PP...# D) +5 woodcutter's axe ..#P..... Nothing quivered #........ Zot (14188)  #..l..... #..##.. l   komodo dragon (asleep) #.## ..# .. _A komodo dragon comes into view.😎 MP[+6] _Your mp is fully restored (18).Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #..####.####....# Pixie the Summoner %h#..## ### ##....# Barachi of Cheibriados *****. #.#.##### #.....# Health: 95/95 ======================== #.......####....# Magic: 18/18 ======================== #..##...P##.....# AC: 10Str: 24 ##.#.#...+........ EV: 15Int: 33 #P........##...... SH: 0Dex: 25 ##.#.P.######....# XL: 12 Next: 32% Place: Lair:2 #@.####.# #....# Noise: --------- %h) Time: 18308.8 (0.0) ##.# ### PP...# D) +5 woodcutter's axe ..#P..... Nothing quivered #........ Zot (14188)  #..l..... #..##.. l   komodo dragon (asleep) #.## ..# .. _A komodo dragon comes into view.😎 MP[+6] _Your mp is fully restored (18).Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy  A prickly colossus appears in a rush of desert wind.Cl.llly target)C   cactus giant (summoned)12--------====9.8 (17%hl@Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind. _The komodo dragon hisses angrily.-6 lost 6 mp, and now have 12/18 mp.%h\   The komodo dragon is struck by your cactus giant's spines.  The komodo dragon bites your cactus giant!!===-106 %hmd_Your cactus giant hits the komodo dragon with a +0 giant spiked club!!%hP}  The komodo dragon is struck by your cactus giant's spines.  The komodo dragon dies!%h†C   cactus giant (summoned)%h.4----15%h4a _Cheibriados appreciates the change of pace.%hs ..........#.P..%ht %h5z %hp %ha C4%h %hi %hm C.--------3%h %hb 3=21%h\ %h o0%h Z79%hR %h %h U=8%hr o7%h %h" %h 714=%h ;6%h %hk %h C5%h %h %hw C4%hj %h$" Y3%hG% %hO I=210%hsu  5==698§7%h  . _Your cactus giant disappears in a puff of smoke!6==5%h e46=32%h 10%h8 x=5987=7%h! %h` %h C6%h %h Y5%hc %h~ %h ;4%h, %h k=3%hH %h %h C2%h %h%ho18==1%h%h #..## ### ##....#. #.#.##### #.....#. #.......####....#. %hm#..##...P##.....#. ##.#.#...+......... #P........## ##.#.P.##### #..####.# #....#. ##@# ### PP...#. #..# P......%h2 ##.† .. #... #..##  #.## ..# ... P..%h"Z49%hd&%hZ<  #.#.##### #.....#  #.......####....#  #..##...P.# ##.#.#...+.......  #P........##  ##.#.P.######....#  #..####.# #....#  ##.# ### PP...#  #@.# P....  ##.†......   #........   #..##.#..   #.## #  ..  ...  P[%h=0;10m..  .#%hp@Y7%hB%h`N #.......####....#. #..##...P##.....#. ##.#.#...+......... #P........## ##.#.P.##### #..####.# #....#. ##.# ### PP...#. #..####P#.# P...... ##@†....... .. ... #..##.#  #.## # #  ..# ... P.. ##.# #.#%hf%hgC5%hk%hn #.......####....#. #..##...P##.....#. ##.#.#...+. #P........##. ##.#.P.######....#. #..####.# #....#.%h; ##.# ### PP...#.# #..####P#.##P......  ##.@.. #.. #..##.#..%hG #.## # #. ..# .... #P.. ##.# #.#%h%h1V==2%h%h̯  #..##...P##.....#. ##.#.#...+......... #P........##%hLs ##.#.P.##### #..####.# #....#. ##.# ### PP...#.# #..####P#.##P...... .%ht ##.†.......... #..  #..##.# .... %h #.## # #  ...#  #.... ##P.. ##.# #.%hy#  You see here a komodo dragon corpse.%h%hJ0 _%h %h{ #..##...P##.....#. ##.#.#...+. #P.##. ##.#.P.######....#. #..####.# #....#. ##.# ### # PP...#.#.#%h2 #..####P#.##P...... . ##.†.  #...  #..##.#.....  %hd#.## .# #. ...# .# . #.... .. ##P.. ..%h ##.# ###  %hZ38%hm%hh #..##...P##.....#. ##.#.#...+. #P.##. ##.#.P.######....#. #..####.# #....#. ##.# ### # PP...#.#.#. #..####P#.##P...... ..  ##.†.  #... %h\ #..##.#.....  #.###.# ##. ...# #.# . #.... ... ##P.. .%h%.. ##.# ####  %hyo6%h] ##.#.#...+........P........###.#.P.######....#..####.# ##.# ##### PP...#.#.#..####P#.##P...... .. ##.†..........  #.....#..##@#....... #.###.# ##.... ...# #.# ..#.... ... #####  %hY3%ho"%hBP........###.#.P.######....#..####.# #.# ##### PP...#.#.##..####P#.##P...... .. ##.†................  #.............#..##.#....... ###@# ##.... ...# #.# #.... ... #P....... ##.######. #.# #. ##%h%hC1%h%hy #.#.P.######....#..####.# #.# ##### PP...#.#.#..####P#.##P...... .. #.†..........  #.......##.# %hF$###.# ##.... ...# #@# #.........# ##P.......# ##.######..##  %h%h$Z29%h&%hX?x..####.# #.# ##### PP...#.#.#..####P#.##P...... .. #.†..........  #.....##.# # #.###.# ##.... #...###.### #......@..# #P ##.######... #.# #.#F.. ## . F   bullfrog (asleep)%hA<---%hI067.8 (56.0)%hJj70.0 (58.27%hM%h|XF   _A bullfrog comes into view.😎 MP[+6] _Your mp is fully restored (18).%h    Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning3% 6 %h X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h[ %h %h  #..####.# #....#..... Pixie the Summoner  ##.# ##### PP...#.#.#. Barachi of Cheibriados *****.  #..####P#.##P...... .. Health: 95/95 ========================  ##.†................Magic: 18/18 ========================  #..................AC: 10Str: 24  #..##.#....... ....EV: 15Int: 33   # #.###.# ##....SH: 0Dex: 25   #...###.### ..XL: 12 %hw [40mNext: 34% Place: Lair:2   #......@..#Noise: ---------  Time: 18370.0 (0.0)   ##P.......#D) +5 woodcutter's axe  ##.######...Nothing quivered  #.# #.#F..Zot (14127)  ## .  F   bullfrog (asleep)    _A bullfrog comes into view.😎 MP[+6] _Your mp is fully restored (18).Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #..####.# #....#..... Pixie the Summoner  ##.# #[%h3 0;10m#### PP...#.#.#. Barachi of Cheibriados *****.  #..####P#.##P...... .. Health: 95/95 ========================  ##.†................Magic: 18/18 ========================  #..................AC: 10Str: 24  #..##.#....... ....EV: 15Int: 33   # #.###.# ##....SH: 0Dex: 25   #...###.### ..XL: 12 Next: 34% Place: Lair:2   #......@..#Noise: ---------  Time: 18370.0 (0.0) %hX @  ##P.......#D) +5 woodcutter's axe  ##.######...Nothing quivered  #.# #.#F..Zot (14127)  ## .  F   bullfrog (asleep)    _A bullfrog comes into view.😎 MP[+6] _Your mp is fully restored (18).Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  A prickly colossus appears in a rush of desert wind.%h) CF.Flly target)C   cactus giant (summoned)12--------====1.0 (16%h %h   Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind. _The bullfrog croaks.  😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.%hG %hP %hnQ %hf .CF..----25%h,v c _The bullfrog releases a deep croak.%ht  The bullfrog snags a nearby small bird with its tongue.The bullfrog is struck by your cactus giant's spines.  The bullfrog dies!%h%h C.†  %hI5----34%h%ha _Cheibriados appreciates the change of pace.%h....†......3%h`--------2%h13=0%h[4198%h :Y7%h>%h^x=6514=4%h6a%hn>321=009%h|5==876%h5==4%hQo3%h6=21%h0%h q099%h| %h U=8%h%h!Y7%h%h4 67=5%h<Y4%hC%h#p.§§.§2%h _Your cactus giant disappears in a puff of smoke!1%hӋC....%hU=0%hH%hٜZ89%hi%hD618%h O==8%hZ%h)78 M#.#.P.#####..####.# #....#....#.# ##### PP...#.#.#...####P#.##P ..##.†..... #..##.#....... ....# #.###.# ##..#...###@### .........##P.......# ##.######†..  #.# #.#...## .6%h 678 MP........##......#.#.P.#####..####.# #....#....#.# ##### PP...#.#.#...####P#.##P ..##.†.......... #..##.#....... .... # ##..#...###.### ..#.........###P.......#  ##.######†..##4%h@%h (U78 M#.#.#...+..P........##......#.#.P.#####..####.# #....#....##.# ##### PP...#.#.#.#..####P#.##P...... ..##.†...........#.............. #..##@#....... .... # ##..###.### ...........   ##P.......###.##%h6%hT7C2%h>%h{ ..##...P##.....# ##.#.#...+... #P........##....... ##.#.P.######....#. #..####.# #....#..... ##.# ##### PP...#.#.# #..####P#.##P .. ##.†  #.....@............  #..##.#............ # #.###.####..... #...###.### .... #.........# .. ##P.......# . ##.######†.. #.# #.#... ##%h .==0%h ##.#.#...+......... #P........##.....P ##.#.P.######....# #..####.# #....#. ##.# ##### PP...#.#.#.  #..####P#.##P...... ..  ##.†..........  #......  #..##.#  # #.###.####.....#  #...###.### ....# #.........# ..# ##P.......# . .######†.. .# #.#...[1%h6;3H  # .%hp77%h ##.#.#...+........ #P.##.....%h=P.   ##.#.P.######....#.   #..####.# #....#.   ##.# ##### PP...#.#.#.  #..####P#.##P...... ..  ##.†.%h   #.......  #..##.#. %h; # #.###.####.....#. #...###.### ....#  #.........# ...#  ##P.# ..P#%h / ##.######†.. ..# #.# #.#... ## 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###....##P. #.## #....P##.# #..# ##...##P. #.#### ##..###.P ##....# ##.. #.#..## #.^....###.3 ##.# ######PP...#.#.# #..####P#.##P. ##.÷.... #...... #..##.#. ###.###.####.....#.#.# #...###.#####....####.#%h{ [40m #.........# #....###.# ##P...@...###....P##. ##.######÷.......#. #.# ##.#....###. #.# ###....##P..# #.## #....P##.# #..# ##...##P..# #.#### ##..###.P# ##....# ##.. #.#..## #.^....###..P0 ##.# #[4%h 0m#####PP...#.#.#. #..####P#.##P. ##.÷..... #....... #..##.#. ###.###.####.....#.#.# #...###.#####....####.# #.........# #....###.##. ##P....@..###....P##. ##.######÷.......#. #.# ##.#....###.... #.# ###....##P..# #.## #....P##.# #..# ##..%hQ .##P..#  #.#### ##..###.P# ##....# ##.. #.#..## #.^....###..P.88 ##.# ######PP...#.#.#. #..####P#.##P. ##.÷..... #....... #..##.#. ###.###.####.....#.#.###P #...###.#####....####.# #.........# #....###.##.# ##P.....@.###....P##. ##.######÷.......#......[37%h ?m #.# ##.#....###....' #.# ###....##P..##. #.## #....P##.# #..# ##...##P..# # #.#### ##..###.P# ##....# ##.. #.#..## #.^....###..P.6%h %h Y ##.# ######PP...#.#.#. #..####P#.##P. ##.÷.... #...... %h #..##.#. ###.###.####.....#.#.###P. #...###.#####....####.###. #.........# #....###.##.#. ##P.%h A###....P##...... ##.######÷.......#....... #.# ##.#....###....'. #.# ###....##P..##. #.## #....P##.####. #..# ##...##P..# #. #.#### ##..###.P###. ##....# ##.. #.#..## #.^....###..P.%h %hC C4%hE %h4  #..####P#.##P..........   ##.÷..........   ...  %h  #..##.#   ###.###.####.....#.#.###P   #...###.######.###..%h.  #.........# #....###.##.#.. ##P.###....P##...... #.######@.......#........  %h  #.# ##.#....###....'.   #.# #....##P..##..  %h  #.# #....P##.##   #..# ##...##P..# #.   #.#######.P###.   ##....# ......... #.#..## #.^....###..P...#   ###### ###^...# ########%h %hn C2%h# %h@  #..####P#.##P. ##.÷.. %hMA M#... #..##.#... ###.###.####.....#.#.###P. %hA a#...###.#####....####.###... #.........# #....###.##.#.. ##P.###....P##.......%hB  ##.######÷@......#....... #.# ##.#....###....'.%h~B  #.# ###....##P..##. #.## #....P##.####. %hB ^#..# ##...##P..# #. #.#### ##..###.P###. ##....# ##..%h E  #.#..## #.^....###..P...# ###### ###^...# #You see here a bullfrog skeleton.%hK %hK K79 _%hO %hd #..####P#.##P.......##.÷........#.........#..##.#...........###.###.####.....#.#.###P.#...###.#####....####.###...%hf #.........# #....###.##.#....##P.###....P##.........##.######÷.@.....#.......#.# ##.#....###....'.#.# ###....##P..##.#.## #....P##.####.#..# ##...##P..# #.#.#### ##..###.P###.##....# ##..#.#..## #.^....###..P...##.###### ###^%hqf j...# #%hm %hYn C7%hs %h (##.÷..............................#..##.#............###.###.####.....#.#.###P%h2 #...###.#####....####.###..#.........# #....###.##.#..##P.......###....P##.........######÷.......#.........# ##.#@...###....'.....%h #.# ###....##P..##......#.# #....P##.##.%h #..# ##...##P..# #.....#.#######.P###.....##....# ............%hg 9#.#..## #.^....###..P...##.####### ###^...# ########### ##...P%h o5%h V..................#..##.#...........###.###.####.....#.#.###P.....##...###.#####....####.###.....##.........# #....###.##.#.....###P.......###....P##..........#.######÷.......#.........# ##.#....###....'......#.# #.@..##P..##.......#.# #....P##.##.##..# ##...##P..# #.....#%h R#.#######.P###.....##....# ............#.#..## #.^....###..P...##.######## ###^...# ########### ##...P...#%hG %hI %h %3%hM %h# %h q#..##.#.###.###.####.....#.#.###P.....#  #...###.#####....####.###.....#  %h #.........# #....###.##.#.....#  ##P.###....P##..........#.######÷.......#.........# ##.#....###....'......#.# %h6 #....##P..##.......##.# #..@.P##.##.###..# ##...##P..# #.....##.#######.P###.....##....# ............#.#..## #.^....###..P...##.######## ###^...# ########### ##...P...##...#%h %h C1%h %hj$ ###.###.####.....#.#.###P.....# #...###.#####....####.###.....# #.........# #....###.##.#.....# ##P.###....P##..........#%h4& .######÷.......#.........# ##.#....###....'.......+#.# #....##P..##.......###.# #....P##.##.## #..# ##..@##P..# #.....## #.#######.P###.....##....# ...............#.#..## #.^....###..P...##.##.####### ###^...# ############## ##...P%h( ...##...###.P#%h. D69%h/ %h3 %h..###....##P..##.......# #.## ...^ #....P##.####..... #..# .^^..##...##P..# #.....## #.####....^##..###.P###......#%h #....##.^^.^##................ #.#..## #.^..@.###..P...##.##. ###### ###^...# ############ ##...P#  #...##  #...# ##.P#ss 2 redbacks (asleep) #### %h# ?------%h 633.0 (175.2) 2 redbacks come into view.%h %h& %h^ .ss1 asleep)------5.2 (177.42%hN %h ` _Found a hole to the Spider Nest.%h8Q  Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning3% 6 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h  ##P.......###....P##..........## Pixie the Summoner##.######÷.......#............# Barachi of Cheibriados *****.#.# s.##.#....###....'....... Health: 95/95 ========================#.# >..###....##P..##.......# Magic: 18/18 ========================#.## ...^ #....P##.####.....## AC: 10Str: 24#..# .%hk! [37m^^.s##...##P..# #.....## EV: 15Int: 33#.####....^##..###.P###......# SH: 0Dex: 25##....##.^^.^##................ XL: 12 Next: 35% Place: Lair:2#.#..## #.^..@.###..P...##.##. Noise: ---------  Time: 18635.2 (0.0)###### ###^...# ############# D) +5 woodcutter's axe##...P#Nothing quivered#...##Zot (13862) #...###.P#[3%h+ 1mss 2 redbacks (1 asleep)#### _You see here a bullfrog corpse. _You see here a bullfrog skeleton.  2 redbacks come into view. _Found a hole to the Spider Nest.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##P.......###....P##..........## Pixie the Summoner##.######÷.......#............# Barachi of Cheibriados *****.#.# s.##.#....###....'....... Health: 95/95 ========================#.# >[32%hE m..###....##P..##.......# Magic: 18/18 ========================#.## ...^ #....P##.####.....## AC: 10Str: 24#..# .^^.s##...##P..# #.....## EV: 15Int: 33#.####....^##..###.P###......# SH: 0Dex: 25##....##.^^.^##................ XL: 12 Next: 35% Place: Lair:2#.#..## #.^..@.%hJ ###..P...##.##. Noise: ---------  Time: 18635.2 (0.0)###### ###^...# ############# D) +5 woodcutter's axe##...P#Nothing quivered#...##Zot (13862) #...###.P#ss 2 redbacks (1 asleep)#### _You see here a bullfrog corpse. _You see here a bullfrog skeleton.  2 redbacks come into view. _Found a hole to the Spider Nest.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..sC, 1 ally target)C   cactus giant (summoned)12--------====6.2 (1%hS :1%hs` ~  _A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.%hu;%h<%h<%h=%hP..s^ss%hQ===-70%hy _Your cactus giant hits the redback with a +0 giant spiked club!!%hF1%h3s.s---859 _You miss the redback. The redback barely misses you.%h You slice the redback!!You kill the redback!%h ^s.   redback (%h 6--98%h  %h %h H_Cheibriados thoroughly appreciates the change of pace.%h0 %hDQ  Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h( Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning3% 6 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h ##P.......###....P##..........## Pixie the Summoner##.######÷.......#............# Barachi of Cheibriados *****.#.# ..##.#....###....'....... Health: 95/95 ========================#.# >..###....##P..##.......# Magic: 12/18 ================--------#.## ...^ #....P##.####.....## AC: 10Str: 24#..# .^^[%h^40m..##...##P..# #.....## EV: 15Int: 33#.####....s##..###.P###......# SH: 0Dex: 25##....##.^^.^##................ XL: 12 Next: 36% Place: Lair:2#.#..## #.^..@.###..P...##.##. Noise: =--------  Time: 18639.2 (0.0)###### ###C...# ############# D) +5 woodcutter's axe##...P#Nothing quivered#...##Zot (13858) #...###.P#s%hɡ   redback (ally target)####C   cactus giant (summoned) _You miss the redback. The redback barely misses you.You slice the redback!!You kill the redback! _Cheibriados thoroughly appreciates the change of pace.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQ ##P.......###....P##..........## Pixie the Summoner##.######÷.......#............# Barachi of Cheibriados *****.#.# ..##.#....###....'....... Health: 95/95 ========================%hH#.# >..###....##P..##.......# Magic: 12/18 ================--------#.## ...^ #....P##.####.....## AC: 10Str: 24#..# .^^..##...##P..# #.....## EV: 15Int: 33#.####....s##..###.P###......# SH: 0Dex: 25##....##.^^.^##................ XL: 12 Next: 36% Place: Lair:2%hj#.#..## #.^..@.###..P...##.##. Noise: =--------  Time: 18639.2 (0.0)###### ###C...# ############# D) +5 woodcutter's axe##...P#Nothing quivered#...##Zot (13858) #...###.P#s   redback (ally target)####C   cactus giant (summoned) _You miss the redback. The redback barely misses you.You slice the redback!!You kill the redback! _Cheibriados thoroughly appreciates the change of pace.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hg%h~^sIC^I   lightning spire (minion)C   cactus giant (summoned)%h8/18 ------==40.2 (17%h_6I%ha   _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 8/18 mp.%h\  ##P.......###....P##.......... ##.######÷.......#............ #.# ...##.#....###....'.... #.# s>..###....##P..##....... #.##....^.#....P##.####..... #..##.^^..##...##P..# #..... #.####....^##..###.P###...... ##....##.^^.s##............... #.#..## #.^I@C.###..P...##.## ###### ###^...#  ##...P# #...##  #...# ##.P#s 2 redbacks (1 asleep, 1 ally target)%hb [15;16H ####I  You swap places.%hdc i  A redback comes into view.%hh [  The redback bites you!%h  .>s.CsThe redback bites you but does no damage.%hS N ****%hߌ x**Your lightning spire shoots out a bolt of lightning at the redback!%h   The bolt of electricity hits the redback!  The redback closely misses you.%hn A ...s..C.IYour cactus giant evades a web.87---9==----2.4 (2.25II  The redback closely misses you.Your cactus giant evades a web. _The redback misses you.  😕 HP[-8] MP[+1] _You take 8 damage, and now have 87/95 hp.%h ##P.###....P##.###.######÷.......#.##.# ...##.#....###....'.#.# .>..###....##P..##.##.##....^.#....P##.####.....#%h#..##.^^s.##...##P..# #.....##.####....^##..###.P###......###....##.^^.s##.#.#..## #.^I.@.###..P...##.##.###### ###C...# ###...P# %h#...## ##.P# #### I%h>,%hB%h%hR Your cactus giant barely misses the redback.A redback comes into view.%hќ%h# s.Iss 3 redbacks (2 ally target)IThe redback bites you!%h&7------4.62%hʴAII%h[j   _The redback bites you but does no damage.😕 HP[-10] _You take 10 damage, and now have 77/95 hp.%h%h .sIIYou slice the redback!! The redback bites your lightning spire.The redback bites you.%hq ******IIYour lightning spire shoots out a bolt of lightning at the redback! %hE .s^...II  The bolt of electricity hits the redback! %h5---====5.6 (1.01 %hKII %h3   Your lightning spire shoots out a bolt of lightning at the redback!  The bolt of electricity hits the redback! _The redback bites your lightning spire!  😕 HP[-2] _You take 2 damage, and now have 75/95 hp. %h  You slice the redback!!You kill the redback! %h %h, %h5 ..s^I 2 redbacks (ICheibriados thoroughly appreciates the change of pace. %hD c8=---6 %hWKII %h  _Your cactus giant closely misses the redback. %h7 %h&N .sIIYou closely miss the redback. The redback bites you. %h]X ****..**IYour lightning spire shoots out a bolt of lightning at the redback! %hb ^.....s.IThe bolt of electricity hits the redback!4-10/18=====-70 %h8I %ho   _The redback closely misses you.😕 HP[-1] MP[+1] _You take 1 damage, and now have 74/95 hp. %h  You slash the redback!You kill the redback! %h=  %h  %h ^   redback %h  9849 _Cheibriados appreciates the change of pace.II  %h  %h   %h A_Your Translocations skill increases to level 2! %h  %h  You slash the redback!You kill the redback! %hVC^I   lightning spire (minion)C   cactus giant (summoned)  %hq(s40--98 %h-QII %h0l _Cheibriados thoroughly appreciates the change of pace. %hNI %hQII %hQII %hta57 %h1%:I %h@' %h.c†CI %hc/U=6 %h4QII %h  %h.C   cactus giant (summoned) %h7C5 %hG %ho _Your lightning spire fades away. %h6=1=4 %ho  %h-& %h&C3 %hGG"27=1 %hJk=0 %h*M %hsT %hTD39 %h>Y %h_w88 %hLh %hE32==796 %h %hšr§ %hC5 %h %h2 . _Your cactus giant disappears in a puff of smoke! %hC4 %h% %h80===3 %h %hY2 %hP %hw3=1 %h %hq1=0 %h %hJZ29 %h? %hY8 %h %h2=7 %h* %hY6 %h %h 14=5 %h %h %h*a34 %hw %hY3 %hh$ %h*Y2 %h-. %h4 %h54==1 %h@9 %h@Y0 %hQ5==19 %hS %h>X5=8 %h~\ %hKc %hcC7 %hm %hw66 %h %hkl==5 %h܏ %h %hC4 %h %hӣw73 %hɧ %h %hHq6=2 %h3 %hHY1 %hֹ %hN8=0 %h %hZ09 %h %hk=8 %h %hG99 %hN=7 %h7=6 %h %hY5 %h %hZ904 %hY3 %h  %hG:= %h12 %h %h& %hk'a11 %hl5 %hC18==0 %hK %hBV[799 %h] %hg2=8 %h0p %h| %h}C7 %h\ %h; %h3===6 %hߗ %hY5 %hթ %hY4 %h; %hk4321 %h95=0 %h^ ##P.###....P##. ##.######÷.......#. #.# ...##.#....###....' #.# .>..###....##P..##. #.##....^.#....P##.####..... #..##.^^..##...##P..# #..... #.####....^##..###.P###...... ##....##.^^.^## #.#..## #.^.@..###..P...##.## ###### ###^...#  ##...P# #...##  #...# ##.P# ####88[ %h*m %h3  ##P.###....P##. ##.######÷.# #.#....##.#....###....' #.##.>..###....##P..## %h4( #.##....^.#....P##.####..... #..##.^^..##...##P..# #..... #.####....^##..###.P### ##....##.^^.^## #.#..## #.^@†..###..P...##. ###### ###^...#  ##...P# #...## #...# ##.P# ####You see here a redback corpse. %h< %hH=J6 _ %hA %hV #..# #....###.##.#P.......###....P###.######÷.......#..... #.#....##.#....###....' #.##.>..###....##P.. #.##....^.#....P##.#### %hX" #..##.^^..##...##P..# # #.####....^##..###.P### ##....##.^^@^##............. #.#..#####.^.†..###..P...##.###### ###^...# ###########...P# #...## #...##.P#####  %h^ %h5_C3 %hc %hk|##P###....P##.......######÷.......#...#....##.#....###....'#.##.>..###....##P..##..#.##....^.#....P##.## %h~(#..##.^^..##...##P..# #.#.####....^##..###.P###.##....##.^^.^##..........#.#..#####.^@†..###..P...##.####### ###^...# ########### ##...P# ...## #...###.P####    %h %h"U=1 %h` %hu##P.###....P##.###.######÷.#.#.#....##.#....###....'.#.##.>..###....##P..##.#.##....^.#....P##.####.....# %hgz#..##.^^..##...##P..# #.....##.####....^##..###.P###.##....##.^^.^##.#.#..#####.^.@..###..P...##.####### ###^...# ###...P# #...## #...###.P# ####  %hgZ79 %h %ha  ##P.###....P##.###.######÷.......#.##.#....##.#....###....'. %h'V#.##.>..###....##P..##.##.##....^.#....P##.####.....##..##.^^..##...##P..# #.....##.####....^##..###.P###......###....##.^^.^##.#.#..#####.^.†@.###..P...##.##.###### ###^...# # %hO##...P# #...## ##.P# ####  You see here a redback corpse. %hz`7 _ %hz %h #...# #....###.##.#.....# ##P.......###....P###  ##.######÷.......#............###.#....##.#....###....'+#.##.>..###....##P..##..#.##....^.#....P##.####.....##  %h! 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.....................♣<.......♣....♣♣♣~....~♣#####........##.#....###.###.....##..##.#....##....##Zot (13641) .......##..# ..##..........##....#38%h։ #.....÷#......♣ #..##....♣♣ ########.....######. #.#..#.P##♣♣ .....................♣<.......♣....♣♣♣~....~♣#####.......@##.#....###.###.....##..##.#.............##....## ..#Zot (13638) ...#..# ..##....#...........#%ho6%h* #..##....♣♣ ########.....######. #.#..#.P##♣♣ .....................♣<.......♣♣..........♣♣♣~............~♣#####........##.#....###.###.....##@.##.#..........##....## .................# .#..........P#.....#.......... ..###.###......#....#%ho4%hPr############.♣ .#.#####..P##♣♣ ....................♣ <.......♣♣ ..................♣♣♣~..............~♣ #####........##.#.... ###.###.....##..##.#... ##..........##.@..## .. #.................# .#..........P#..................## ..#...##.....#P....# .##..........##%h0....# .##....#...........####.###......#....# .#.####......##.#..#%hwY1%h%h!o.#####..P##♣♣ ..................♣ y <.......♣♣ ~..%h...........♣♣♣~~............~♣ #####........##.#.... ###.###.....##..##.#... %h##..........##....## .. #...............@.# .#.P# %hf...........## #...##.....#P....# ##..........##....# ##....#...........# y   vampire mosquito (dormant) ###.###......#....# #.####......##.#..#........... ......%h%h0866.0 (75.8)8.2 (78.029 _A vampire mosquito comes into view.%h9 p.....# ...... y <..........♣♣ ~. ..........♣♣♣~~ ............~♣ .......##.#.... .....##..##.#... ..........##....## .. #.........@.# .....P#.....# ...........## ....#P....#....##....#..........#.#....#.##.#..#. ......%hP .....# ...... y <..........♣♣ ~. ..........♣♣♣~~ ............~♣ .......##.#.... .....##..##.#... %h \..........##....## .. .........@.# .....P#.....# ...........## ....#P....#....##....#..........#.#....#.##.#..#. ......%h: %h %h_ %h g _A vampire mosquito is nearby!%hBC =  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hC %h Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning3%6  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h %h %h o#.#####......#.P##♣♣Pixie the Summoner ...................♣ yBarachi of Cheibriados *****. <.................♣♣ ~.Health: 95/95 ======================== ...................♣♣♣~~Magic: 18/18 ======================== .....................~♣AC: 10%h)! &Str: 24 ..#####........##.#....EV: 15Int: 33 ###.###.....##..##.#...SH: 0Dex: 25 ##..........##....## ..XL: 12 Next: 40% Place: Lair:2 #...............@.#Noise: ---------  Time: 18868.2 (0.0) .#..........P#.....#D) +5 woodcutter's axe ..................##Nothing quivered %h" A.#...##.....#P....#Zot (13629) ##..........##....# ##....#...........#y   vampire mosquito (dormant) ###.###......#....# #.####......##.#..# ............ ......😎 HP[+21] MP[+8] _Your hp is fully restored (95). Your mp is fully restored (18). _A vampire mosquito comes into view. _A vampire mosquito is nearby!Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h?( #.#####......#.P##♣♣Pixie the Summoner ...................♣ yBarachi of Cheibriados *****. <.................♣♣ ~.Health: 95/95 ======================== %h~) Y...................♣♣♣~~Magic: 18/18 ======================== .....................~♣AC: 10Str: 24 ..#####........##.#....EV: 15Int: 33 ###.###.....##..##.#...SH: 0Dex: 25 ##..........##....## ..XL: 12 Next: 40% Place: Lair:2 #...............@.#Noise: ---------  Time: 18868.2 (0.0) .#..........P#.....#D) +5 woodcutter's axe %h* ..................##Nothing quivered .#...##.....#P....#Zot (13629) ##..........##....# ##....#...........#y   vampire mosquito (dormant) ###.###......#....# #.####......##.#..# ............ ......😎 HP[+21] MP[+8] _Your hp is fully restored (95). Your mp is fully restored (18). _A vampire mosquito comes into view. _A vampire mosquito is nearby!Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h5 I, ally target)I   lightning spire (minion)%hd6 14------===9.2 (18%h: SII%hH  ............ ...... _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 14/18 mp.%hQ§§I%h/s---707 _%h T§I%h0%hm PII%hP ---16%h SII%h %hږQ§§I%ha25%hJ§I%hۨ%hL4  The vampire mosquito buzzes angrily. You hear an angry buzzing noise.%hD: y§y~I%h:yy 2 vampire mosquitoes (1 wandering, 1 …A vampire mosquito comes into view. x2%ht;------=34%hiBW§§I%h_Kg _The vampire mosquito moves out of view.%h0 %h=1 %h7 s  The vampire mosquito buzzes angrily.%h9 ,%h: %h; %h]F yyyyy 4 vampire mosquitoes (1 wandering,I%hG U5==4%hW SII%h2Z _A vampire mosquito comes into view. _😎 MP[+1]%hڞ...................♣ y <..........♣♣ y§ ............♣♣♣y~ %hD...........y~♣ #####........##.#.... ###.###.....##..##.#...%...........##....## ....................I#...... .#....P#..@..# %h........# .#...##.....#P....# ##..........###.......#.###......#   vampire mosquito (ally target).####......##.# ............ .........%h%h%hE%h%h:%h5%hg%hc.yyIy 2 vampire mosquitoes (1 ally target)I%hw-6.4 (2.21 _%h4I%h%h S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h>i J Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning3%6  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%hF%hR%hb^;...................♣ yPixie the Summoner <.................♣♣ y§Barachi of Cheibriados *****. ...................♣♣♣y~Health: 95/95 ======================== .....................~♣Magic: 15/18 ====================---- ..#####........##.#y...AC: 10%h`Str: 24 ###.###.....##..##.#...%.EV: 15Int: 33 ##..........##...y## ....SH: 0Dex: 25 #................I#......XL: 12 Next: 40% Place: Lair:2 .#..........P#..@..#Noise: ---------  Time: 18876.4 (0.0) ..................##D) +5 woodcutter's axe .#...##.....#P....#Nothing quivered ##..........##....#Zot (13621) ##....#...........# ###.###......#....#yy 2 vampire mosquitoes (1 ally target) #.####......##.#..#I   lightning spire (minion) %h`'............ ...... ............ ......The vampire mosquito buzzes angrily. _A vampire mosquito comes into view. _😎 MP[+1]Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ha%h}z...................♣ yPixie the Summoner <.................♣♣ y§Barachi of Cheibriados *****. ...................♣♣♣y~Health: 95/95 ======================== .....................~♣Magic: 15/18 ====================---- ..#####........##.#y...AC: 10Str: 24 ###.###.....##..##.#...%.EV: 15Int: 33 %h##..........##...y## ....SH: 0Dex: 25 #................I#......XL: 12 Next: 40% Place: Lair:2 .#..........P#..@..#Noise: ---------  Time: 18876.4 (0.0) ..................##D) +5 woodcutter's axe .#...##.....#P....#Nothing quivered ##..........##....#Zot (13621) ##....#...........# ###.###......#....#yy 2 vampire mosquitoes (1 ally target) #.####......##.#..#I   lightning spire (minion) ............ ...... ............ ......The vampire mosquito buzzes angrily. _A vampire mosquito comes into view. _😎 MP[[0;1%h~0m+1]Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,%h%h%hw%h .yyICy 3 vampire mosquitoes (2 ally target)C   cactus giant (summoned)A prickly colossus appears in a rush of desert wind.The vampire mosquito barely misses you.%hq **Iy1 distracted, …)Your lightning spire shoots out a bolt of lightning at the vampire mosquito!The bolt of electricity hits the vampire mosquito!The bolt of electricity misses the vampire mosquito.%hoyyI%h9/18 --------====7.4 (1%h%hB94  The bolt of electricity hits the vampire mosquito!  The bolt of electricity misses the vampire mosquito. _The bolt of electricity hits the vampire mosquito!  😎 MP[-6] _You lost 6 mp, and now have 9/18 mp.%hG<..........♣♣ y§ .............♣♣♣y~..............~♣%hqHB#####........##.#.....###.###.....##..##y#...%. .##..........##...y##..... ......yI#...... ..#P#.C...# %hHq.........@..###...##.....#P....#..........##....# .##....#...........# %h$I.###.####....# .#.##.#..# ......%h{Ip. ......I. ..........# .#..%h| The vampire mosquito bites your lightning spire.  The vampire mosquito is struck by your cactus giant's spines.  The vampire mosquito bites your cactus giant!  The vampire mosquito bites your lightning spire but does no damage.The vampire mosquito is struck by your cactus giant's spines.  The vampire mosquito is destroyed!%h0cThe vampire mosquito is destroyed!  Cheibriados thoroughly appreciates the change of pace.  Your cactus giant hits the vampire mosquito with a +0 giant spiked club!%h  .†   vampire mosquito (ally target)Cheibriados thoroughly appreciates the change of pace.%hThe vampire mosquito is destroyed!  Cheibriados thoroughly appreciates the change of pace.  Your lightning spire shoots out a bolt of lightning at the vampire mosquito!The bolt of electricity hits the vampire mosquito.  The bolt of electricity hits the vampire mosquito!!The vampire mosquito is destroyed!%hd ******%h5I   lightning spire (minion)C   cactus giant (summoned)  Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits your lightning spire.%hd>h.I....%hwB)I%htb4===-9.6 (2.218%hFiQII%hl^ _Your lightning spire completely resists.%h!;I10/18=-----------80.6 (1.07II _😎 MP[+1]%h/:I%h0---16 _%h;:I%h.?%hIII%heY5%h III4IIII=3III2I1=F   bullfrog (wandering)I   lightning spire (minion)C   cactus giant (summoned)F5.6 (4%h.C, ally target)6.6 (51%hKII%h" _A bullfrog comes into view. _😎 MP[+1] %hK#I.CIF.7.6 (1 _ %h %h.CFFI.809II %ht3.C.C   cactus giant (summoned).=98 _Your lightning spire fades away.!%h <........♣♣ y§ ...........♣♣♣y~§.............~♣~♣!%h x#####........##.#..... ###.###.....##..##.#...%. ##...##....##..... #.......†.#...... #.P#.....# ## #...##.....#P.C..# ##..........##....# !%h} ?##....#...........# ###.###....F #.####......##.#..# F   bullfrog.... ...... C   cactus giant (summoned)..................##.#..!%h !%hg !%hz !%h z  The bullfrog is struck by your cactus giant's spines.  The bullfrog dies!~.C   cactus giant (summoned)!%hI 592.0 (2.46!%h l _Cheibriados thoroughly appreciates the change of pace."%htP2==3.0 (1.05"%h^"%hz _😎 MP[+1]#%h44 _#%h< 4#%hC #%hR #%hX C3#%h=] #%htf #%hf C2#%hbl #%ht ;==#%hu 11#%hz #%h8 Y0#%h~ #%hV 9§#%h E599#%ha #%h# ~3=8#%h8 #%h C7#%h- #%h C6#%h #%h8 #%h o5#%h/ k=4#%h #%h Y3#%h #%hR 9§#%h r14=2#%hB k~§1~§§0§..89=8#%hS #%h] #%hGa @§#%hb C7#%hf #%h}q  . _Your cactus giant disappears in a puff of smoke!5==6#%h X§5§~§4~.3==2#%h o1#%h# #%h 6=0#%h #%h #%hu D79#%h7 #%h" 87#%hb k=6#%hi #%hK C5#%h #%h #%h$ C4#%h #%h #%h+ 7=3#%h7 o2#%hD #%hK #%h,O C1#%hX #%h_ #%h#` C0#%hNf #%hn #%h_o V=69#%hTz #%h #%h҂ C8#%h9 #%hJ 618#%hď O==7#%h #%h, ...........♣ y .........♣♣ y§#%h .........♣♣♣y~~~..................~♣~♣≈ .#####........##.#......###.....##..##.#...%.##....##.......#%h# p...†.#....... #...P# ................#...##.....#P....# #%h c..........##....# ....#.....##....#....##%hH ####......##.#..# ........#%h@ #%h C5#%h #%h$ .......♣ §y§~.....♣♣ ~~.~.........♣♣♣~~~~♣...........~♣~♣≈♣ #####........##.#.....###.....##..##.#...%. .##....##......#†.#. .#%hm P#....@# ..## ...##.....#P....# ...##....# ....#...........#.###......#....# ####......##.#..#. ................#%h p§y~§§§§#%h C3#%h v§y~§§#%h M####......#.P##♣♣ §§ §♣... §§y~§♣.......♣♣ ~§§§~ ........♣♣♣~~~~♣ ..................~♣~♣≈♣###........##.#......###.....##..##.#...%.....##....####%h ...†.#@.........P#.....#....................##........##.....#P....# .<.....P.....##....# ......#. ...#...........# ......# .#....# ........ ####%h ##.#..# ......#. ...... ......##%h u§935.4 (41.4)<#%h .§§y~~§~.#%hq i7.6 (43.60#%h> #%h'  _😎 MP[+1] _Your cactus giant disappears in a puff of smoke!Found a stone staircase leading up and a staircase to the Swamp.  6 _Your mp is fully restored (18).$%h7_...$%h=?9§$%hZ.........♣ §§§~~♣ ♣♣ §~.§~ $%hi[♣♣♣~~~~♣ ...~♣~♣≈♣.. ###$%h \##.#..............##..##.#...%.......##....##......##...†.#...P#.........##.$%h\##.....#P....##.<.....P......##....##......#..#.....##......# ###......#....##.. ##......##.#..##......#.< $%h]........ .............# ............##$%hh5§§$%hiN0.0)<$%h'tW§~§.~$%h?#==40.0 (2.458§ _Found a stone staircase leading up.%%hf.§%%hE♣♣ ~§.~~ ♣..♣♣♣~~~~♣♣....~♣~♣≈♣.. ####.#..............##..##.#...%..... .......##....##......##.#...†.#...P#.....#.......##. ##.....#P....##.<.....P......##....##......#..#.....##......# # ##......#....##........##.#..##......#<. ....... .............# ..............## ##.#..#%%hbS§§§§~§%%hC6%%h#9§%%h+G.♣♣♣§~§~♣♣.. ...~♣~♣≈♣... ###.#........... #.....##..##.#...%..... ......##....##......##.#...†.#...#..P#.....#.......##. #.....#P....##.<@....P ......##....##......#.. #.....##......# # #......#....##.. ......##.#..##......#<. ...... .............# ..............## .###.#.......#  #.#%%hP%%hQC4%%hZ%%h|...~♣~♣≈♣.....##.#............. .....##..##.#...%....... .....##....##......##.#...†.#...#...P#.....#.......##.#P....##.<.....P .....##....##...@..#.... .....##......# # ......#....##... .....##.#..##......#.<.# .............# ................## .###.#.# .. . #.# ..##...#.%%hY1%%h%%h*##.#............##..##.#...%......##....##......##.#...†.#...#...P%%hVaP#.....#.... .....##... #P....##.<.....P.... ##....##......#.... .....##....@.# # #....##....###.#..##......#.<.# .............# ...........## .###.## .. . #.# I..##...#. # .. .#.# .%%h%%hCD49%%h%%h##..##.#...%......... ##....##......##.#...#...†.#...#...P#P#.....#......#.....##.......##P....##.<.....P.....###....##......#..... .....##......#..## #....##....###.#..##......#.<.#  .............# ...........## .###.## .. . #.#...... ..I..##...#.%%h # .. .#.# . # ..##7%%h%%h##..##.#...%..........##....##......##.#...# †.#...#...P# P#.....#.............# ##.............# #P....##.<.....P.....# ##....##......#..... ##......#..## #....##......@...# ##.#..##......#.<.#  .#....... ##...#.##.#.# .... . #.#...... ..[33%%hm#..... I..##...#. ..#....# .. .#.# . .#. ...# ..## ### ....4%%h& ;##....##......##.#...# ...†.#.........#...P# P#.....#.............# .....##.............# #P....##.<.....P.....# ##....##......#..... .....##......#..## #....##..........# %%h_"##.#..##......#@<.#  .............#.....................##...#.....##.#.......#...... . #.#.........#....I..##...#.D..#.D   four-headed hydra (asleep)# .. .#.# ...#. .....# ..## ...### .# ..# .P%%h(%%hV5 53.6 (13.6)  A four-headed hydra comes into view.%%hS6%%h?D.D%%hI@s===5.8 (15.82%%hJ%%hO _The four-headed hydra roars! You hear an angry hiss.&%hx Q  Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&%h &%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning3% 6 X - Kinetic Grapnel&%h =Forgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers'%h '%h '%h .##....##......##.#...#Pixie the Summoner .....†.#.........#...P#Barachi of Cheibriados *****. .P#.....#.............#Health: 95/95 ======================== '%h .......##.............#Magic: 18/18 ======================== .#P....##.<.....P.....#AC: 10Str: 24 .##....##......#.....EV: 15Int: 33 .......##......#..##SH: 0Dex: 25 ..#....##..........#XL: 12 Next: 45% Place: Lair:2 .##.#..##......#@<.#Noise: ===------  Time: 18955.8 (0.0) . .............#.........D) +5 woodcutter's axe ..............##...#.....Nothing quivered ...##.#.......#D.........Zot (13542) .. . #.#.........#....[40'%h- um.. ... I..##...#....#......D   four-headed hydra ..# .. .#.# ...#. ..... .#..## ...### ..... .##..# .P.. _Your mp is fully restored (18). _Found a stone staircase leading up.A four-headed hydra comes into view. _The four-headed hydra roars! You hear an angry hiss.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%hC .##....##......##.#...#Pixie the Summoner .....†.#.........#...P#Barachi of Cheibriados *****. .P#.....#.............#Health: 95/95 ======================== .......##.............#Magic: 18/18 ======================== .#P....##.<.....P.....#AC: 10Str: 24 .##....##......#.....EV: 15Int: 33 .......##......#..##SH: 0Dex: 25 '%h &..#....##..........#XL: 12 Next: 45% Place: Lair:2 .##.#..##......#@<.#Noise: ===------  Time: 18955.8 (0.0) . .............#.........D) +5 woodcutter's axe ..............##...#.....Nothing quivered '%h 4...##.#.......#D.........Zot (13542) .. . #.#.........#...... '%hT h... I..##...#....#......D   four-headed hydra ..# .. .#.# ...#. ..... .#..## ...### ..... .##..# .P.. _Your mp is fully restored (18). _Found a stone staircase leading up.A four-headed hydra comes into view. _The four-headed hydra roars! You hear an angry hiss.Casting: Summon Cactus Giant (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%h CD.(ally target)C   cactus giant (summoned)12--------====6.8 (1'%h& ;1'%h" '%h?  .## ..# .P.. _A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.(%hR##.#...%..........##....##......##.#.......†.#.........#...P#P#.....#.......#(%h..............#P<.....P.....# .##..#.......#..#(%hh.#....##.......@.##.#..##......#C<.#  .......#....................##D..#(%hTd.##.#.......#........ . #.#........ I..##...#....#.... ..# .. .#.# ...#...... ..## ...### .....(%h (%hFvYour cactus giant hits the four-headed hydra with a +0 giant spiked club!The four-headed hydra is struck by your cactus giant's spines.  The four-headed hydra bites your cactus giant.  The four-headed hydra bites your cactus giant! x3  (%hGThe four-headed hydra is struck by your cactus giant's spines.  The four-headed hydra dies!(%hRT†.C   cactus giant (summoned)(%hh51===-9.2 (2.439(%hs(%hxK _Cheibriados appreciates the change of pace.(%huyU%h1U%hEU%h)#U%h'U%hDU%h"S.##..##.#...%..........Pixie the Summoner .##....##......##.#...#Barachi of Cheibriados *****. .....†.#.........#...P#Health: 95/95 ======================== .P#.....#.............#Magic: 12/18 ================-------- .......##.............#AC: 10Str: 24 .#P....##.<.....P.....#EV: 15Int: 33 .##....##......#.....SH: 0Dex: 25 .......##......#..##XL: 12 Next: 51% Place: Lair:2 ..#....##.......@..#Noise: ===------  %hUmTime: 18959.2 (0.0) .##.#..##......#C<.#D) +5 woodcutter's axe . .............#†........Nothing quivered ..............##...#.....Zot (13538) ...##.#.......#.......... .. . #.#.........#......l   basilisk (wandering) ... I..##...#....#......C   cactus giant (summoned) ..# .. .#.# l..#....... .#..## ...### .....The four-headed hydra bites your cactus giant! x3  The four-headed hydra is struck by your cactus giant's spines.  The four-headed hydraU%htX dies! _Cheibriados appreciates the change of pace.You start resting.A basilisk comes into view.U%h`/  --more--W%h!W%h. ---60.2 (1 _W%h?X%hC,X%h~K.C(ally target)l.X%hL---17X%hURX%hTX%h\ X%h9r P†CX%h}w 3*X%h _  The basilisk gazes at you.X%hJ 9CX%hK 3=26X%hU X%hc _Your cactus giant resists with almost no effort. _😎 MP[+1]Y%hY%h5Y%h+f.Cl.Y%h_?~35 _Y%hRE[%hL [%h Yl. [%h a44[%h [%h _Your cactus giant hits the basilisk with a +0 giant spiked club!\%h~\%hDl.\%ha53\%h\%h͞\%he \%hq l.=62\%hz \%h} ]%h{,]%h l†C.71]%h]%h1]%h4 ]%h DC.]%h 14===80]%h ]%h  _You slash the basilisk! The basilisk misses you. _😎 MP[+1]^%h1  You hit the basilisk.Your cactus giant hits the basilisk with a +0 giant spiked club!The basilisk dies!^%h .C   cactus giant (summoned)^%h- 2929 _Cheibriados appreciates the change of pace.^%h6^%hW;y _Your Translocations skill increases to level 3!`%h~  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - Call ImpSummoning1%2  c - ApportationTranslocation2%1  d - Poisonous VapoursAlchemy/Air2%1  e - BlinkTranslocation3%2  f - Magic DartConjuration8%1  g - Mephitic CloudConjuration/Alchemy/Air 10% 3  h - ScorchFire12%2  i - Sublimation of BloodNecromancy12%2  j - Dazzling FlashHexes/Fire22% 3  k - Fugue of the FallenNecromancy22% 3  l - Ozocubu's ArmourIce22% 3  m - Martyr's KnellNecromancy/Summoning 3% 4  n - Forge Blazeheart Golem Fire/Forgecraft 12% 4  o - Summon HydraSummoning16% 7  p - SilenceHexes/Air52% 5  q - Flame WaveConjuration/Fire 58% 4  r - Ignite PoisonFire/Alchemy58% 4  s - Summon Horrible Things Summoning75% 8  t - Curse of AgonyNecromancy91% 5  u - Detonation Catalyst Fire/Alchemy91% 5 3 spell levels left [!] [40`%hq mMemorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc%hc%hc%h.##..##.#...%..........Pixie the Summoner .##....##......##.#...#Barachi of Cheibriados *****. .....†.#.........#...P#Health: 95/95 ======================== .P#.....#.............#Magic: 14/18 ==================------ .......##.............#AC: 10Str: 24 .#P....##.<.....P.....#EV: 15Int: 33 .##....##......#.....SH: 0Dex: 25 .......##......#..##XL: 12 Next: 52% Place: Lair:2 ..#....##.......@..#Noise: ==-------  Time:%h37m 18969.2 (0.0) .##.#..##......#.<.#D) +5 woodcutter's axe . .............#C........Nothing quivered ..............##...#.....Zot (13529) ...##.#.......#.......... .. . #.#.........#......C   cactus giant (summoned) ... I..##...#....#...... ..# .. .#.# ...#....... .#..## ...### ..... _😎 MP[+1]You hit the basilisk.Your cactus giant hits the basilisk with a +0 giant spiked club!The basilisk dies! _Cheibriados appreciates the change of pace. %h-0;10;1m_Your Translocations skill increases to level 3!Memorise Blink, consuming 2 spell levels and leaving 1? Y - Yes  N - Noc%h c%h .##..##.#...%..........Pixie the Summoner .##....##......##.#...#c%h Barachi of Cheibriados *****. .....†.#.........#...P#Health: 95/95 ======================== .P#.....#.............#Magic: 14/18 ==================------ .......##.............#AC: 10Str: 24 .#P....##.<.....P.....#EV: 15Int: 33 .##....##......#.....SH: 0Dex: 25 .......##......#..##XL: 12 Next: 52% Place: Lair:2 ..#....##.......@..#Noise: ==-------  Time: 18969.2 (0.0) .##.#..##......#.<.#D) +5 woodcutter's axe . .............#C........%h Y8HNothing quivered ..............##...#.....Zot (13529) ...##.#.......#.......... .. . #.#.........#......C   cactus giant (summoned) ... I..##...#....#...... ..# .. .#.# ...#....... .#..## ...### ..... _😎 MP[+1]You hit the basilisk.Your cactus giant hits the basilisk with a +0 giant spiked club!The basilisk dies! _Cheibriados appreciates the change of pace. _Your Translocations skill increases to level 3!--70.2 (18 _c%h c%h c%h --1.2 (27c%h c%h0 _You start memorising the spell. You continue memorising. x2c%ht8 H†c%h 9 f2.2 (36c%h> c%hC _Your cactus giant disappears in a puff of smoke!c%hrD c%hwL c%h6O w _You finish memorising. Spell assigned to 'B'.f%hQf%h( Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning1% 1b - ApportationTranslocation2%1  c - Poisonous VapoursAlchemy/Air2%1  d - Magic DartConjuration8%1 f%hg+ e - Call ImpSummoning1%2  f - Martyr's KnellNecromancy/Summoning 3% 4  g - Mephitic CloudConjuration/Alchemy/Air 10% 3  h - ScorchFire12%2  i - Sublimation of Blood Necromancy12%2  j - Forge Blazeheart Golem Fire/Forgecraft 12% 4  k - Summon HydraSummoning16% 7  l - Dazzling FlashHexes/Fire22% 3  m - Fugue of the Fallen Necromancy22% 3  n - Ozocubu's ArmourIce22% 3  o - SilenceHexes/Air52% 5  p - Flame WaveConjuration/Fire 58% 4  q - Ignite PoisonFire/Alchemy58% 4  r - Summon Horrible Things Summoning75% 8  s - Curse of AgonyNecromancy91% 5  t - Detonation Catalyst Fire/Alchemy91% 5  u - Manifold Assaultf%hTranslocation 100% 7 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exits%h   d - Magic DartConjuration8% 1  e - Call ImpSummoning12  f - Martyr's KnellNecromancy/Summoning 3% 4  g - Mephitic CloudConjuration/Alchemy/Air 10% 3  h - Scorch Fire 2%i - Sublimation of Blood 12% 2  j - Forge Blazeheart Golem Fire/Forgecraft 12% 4k - Summon HydraSummoning16% 7  l - Dazzling Flash Hexes/Fire22% 3  m - Fugue of the Fallen Necromancy 23  n - Ozocubu's ArmourIce 22% 3  o - Silence Air 52% 5  p - Flame Wave Conjuration/Fire584  q - Ignite Poison Fire/Alchemy584  r - Summon Horrible ThingsSummoning75% 8  s - Curse of AgonyNecromancy 91% 5  t - Detonation Catalyst91% 5  u - Manifold Assault Translocation100% 7  v - Chain LightningConjuration/Air100% 9  w - Fire Storm Conjuration/Fire100% 9  x - Shatter Earth 9s%h5  j - Forge Blazeheart Golem Fire/Forgecraft 12% 4  m - Fugue of the Fallen Necromancy22% 3t%hu? %h %h %hB.##..##.#...%..........Pixie the Summoner .##....##......##.#...#Barachi of Cheibriados *****. .....†.#.........#...P#Health: 95/95 ======================== .P#.....#.............#Magic: 14/18 ==================------ .......##.............#AC: 10Str: 24 .#P....##.<.....P.....#EV: 15Int: 33  %h.##....##......#.....SH: 0Dex: 25 .......##......#..##XL: 12 Next: 52% Place: Lair:2 ..#....##.......@..#Noise: ---------  Time: 18972.2 (0.0) .##.#..##......#.<.#D) +5 woodcutter's axe . .............#†........Nothing quivered ..............##...#.....Zot (13526) ...##.#.......#.......... .. . #.#.........#...... ... I..##...#....#...... ..# .. .#.# ... %h-[33m#....... .#..## ...### .....The basilisk dies! _Cheibriados appreciates the change of pace. _Your Translocations skill increases to level 3! _You start memorising the spell. You continue memorising. x2 _Your cactus giant disappears in a puff of smoke! _You finish memorising. 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A vampire mosquito is nearby!  😎 MP[+4] _Your mp is fully restored (18). %h.SQ  Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hU %hW Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft %huX3%4  b + Summon Cactus Giant Summoning2% 6 B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h %h %hP .................♣♣♣§~~.~~~♣..... Pixie the Summoner ..................♣♣♣~~~~♣♣...... Barachi of Cheibriados *****. %hq ....................~♣~♣≈♣....... Health: 95/95 ======================== .#####........##.#............... Magic: 18/18 ======================== ##.###.....##..##.#...%.......... AC: 10Str: 24 #..........##....##......##.#...# EV: 15Int: 33 .................#.........#...P# SH: 0Dex: 25 %h5 #..........P#.....#.............# XL: 12 Next: 52% Place: Lair:2 ................@##.............# Noise: ---------  Time: 19145.4 (0.0) #...##....y#P....##.<.....P.....# D) +5 woodcutter's axe #..........##....##......#.....## Nothing quivered #....#...........##......#..##..# Zot (13353) ##.###......#....##..........#... .####......##.#..##......#.<.#... y   vampire mosquito (wandering) ........... .............#†...... ........................##...#... ..........[4%h }0m...##.#.......#........A vampire mosquito is nearby!😎 MP[+4] _Your mp is fully restored (18).Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hټ .................♣♣♣§~~.~~~♣..... Pixie the Summoner ..................♣♣♣~~~~♣♣...... Barachi of Cheibriados *****. %h ....................~♣~♣≈♣....... Health: 95/95 ======================== .#####........##.#............... Magic: 18/18 ======================== ##.###.....##..##.#...%.......... AC: 10Str: 24 #..........##....##......##.#...# EV: 15Int: 33 .................#.........#...P# SH: 0Dex: 25 %h 4#..........P#.....#.............# XL: 12 Next: 52% Place: Lair:2 ................@##.............# Noise: ---------  Time: 19145.4 (0.0) #...##....y#P....##.<.....P.....# D) +5 woodcutter's axe #..........##....##......#.....## Nothing quivered #....#...........##......#..##..# Zot (13353) ##.###......#....##..........#... %h E.####......##.#..##......#.<.#... y   vampire mosquito (wandering) ........... .............#†...... ........................##...#... .............##.#.......#........A vampire mosquito is nearby!😎 MP[+4] _Your mp is fully restored (18).Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  A prickly colossus appears in a rush of desert wind.%h- %h4 0y.#P.Cyally target)C   cactus giant (summoned)%h 12--------====6.4 (12%h %hV   Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind. _The vampire mosquito buzzes angrily.  😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.%hJk .........♣♣♣~~~~♣♣....~♣~♣≈♣. .#####........##.#........ %hl _##.###.....##..##.#...%.. #..........##....##......##.#...# ........#.........#...P #...P#.....#...... ..y....## #...##.....#P.C.@##.<.....P.......##....##......#.....##.......##.. ##.###......#....#... .####......##.##.<.#... ........... .......†..........##...#.....##.#........ ..#.#.........#%hKp %h   The vampire mosquito is struck by your cactus giant's spines.  The vampire mosquito is destroyed!Cheibriados thoroughly appreciates the change of pace....CC   cactus giant (summoned)%hJ 56464----8.6 (2.2%h ;0%h %hL  _Cheibriados raises the support of your attributes as your movement slows.%h;%h<%hjD%h]O}§49%h[%hQ{~8%h%hu3=-------7%h%hc%hٻC6%h%hY5%h%h%hpC4%hM %h;%h$=%h13%h %hi,%h,C2%h56%h>%h ?\14=1%h?%hYE%hM9§%hWMC0%hR%hZ:§~%hZD39%hCa9§%hi8~%hiC8%ho%hTy%h6zN=7%hD%hM%hJC6%hp%h7%hr5==5%h#%ho%h˨;4%h;%hY3%h%hY2%h%h%hV==1%h%h%hC0%h%hZ29%h%h%hq6=8%h1%hm?%h?C7%hI%hW|§6%h+`9§%hDn{~5%hmq%hbx%hxU=4%h8~%h%h8C3%hr%hP%hq7=2%h%hE§§%hC1%h9§%h%hI%h~%h%h~~§§%hOC0%h %h §~ _Your cactus giant disappears in a puff of smoke!=18%hF%h"J~.%h%h%h%h!o18==7%h%h...........~♣~♣≈#####........##.#....... ###.###.....##..##.#...%.........##....##......##.#.............#...P .#%h$!..P#.....#...... ...........##. .#...##.....#P....##.<.....P..... ##..........##..@.##......# ##....#...........##......#..##.. ###.###......#....##..........#.. #.###.#..###.<.# ............ .......#†.......#...#.##.#.......#..... ..#.#.........#%h!.. .I..##...#....#%h+%h+C4%h1%hG#####........##.#....... .###.###.....##..##.#...% .##..........##....##......##.# .............. ..#..........P#.....#..... .%hHd............###...##.....#P....##.<.....P#..........##....##......# .##....#........@..##......#..##. .###.####....##..........# .#.#.##.#..###.<.# ............. .............#†....................##...#.##.#.......#....%hPK. ..#.#.........#. .I..##...#....# .#.## .. ..#.#%hQY2%hW%hs###.###.....##..##.#...%.##..........##....##......##.# .............. ...#..........P#.....#...................###...##.....#P....##.<.....P#..........##....##......# ..##....#...........##......#..## ..###.###......#@...##..........# ..#.####......##.#..###.<.# .............. .............#†.....................##...###.#.......#..... ..#.#.........#. .I..##..[0;10;%hqt1m.#....##.## .....# .........# ....##....###%hzY0%h%h˘ ..........##....##......##.#.................#.........#..#..........P#.....#..................#%h#...##.....#P....##.<.....P##..........##....##......#.#..........###.###......#.......####......##@#..##.<..........................#†......................##...#........##.#.........#....... .........#....## ##. .....# .# %h m==08%h%h............#....P#.....#...................###...##.....#P....##.<.....P%h#..........##....##......#.##....#...........##......#..#.###.###......#....##...........#.####......##.#..##......#.<...............@............#†..###.#.#.....#..#.#.........#...I..##...#....##.### .....#%h:........# ....###.#....## ##. .....# P............# .I...%h%hKC5%h%h?#....#..........P#.....#. #.....................###...##.....#P....##.<.....P #...##..........##....##......#.##....#...........##......# %h#...###.###......#....##......... #...#.#..##.#..##......#.<...............#†###.#..#..#.#........I..##...#....#.###......#........##.....##.#....## .##. .....#%hP............# . .I.......)...#...... #%h!Y3%h%h_0.............##. ....#...##.....#P....##.<.....P##..........##....##......#.. ...##....#...........##......#..####.###......#....##.. ...#.####......##.#..##......#.< .......................#†.....##..%h#,##.#.......#..#..#.#.........#.I..##...#....##.###......#.#....#......#....## ##....##.#....## .##. .....# .P............# . .I.....)...#...... ##...........#%h9"Y1%h&%hn:+ #...##.....#P....##.<.....P##..........##....##......#..#...........##.###....#.....####......##.#..##.<%hN;,....................#†..............##...##.#.......#...#.#.........#..I..##...##.###......#.#....#.....#Zot (13301) .#........ ...#......#....#%hC[299%hJ%hJ`v##..........##....##......#..##....#...........##......#..#####.###......#....##........#.####......##.#..##......#.<.#...................#†.........%ha}##...###.##...#..#.#...#.I..##...#....#.#.###......#.#....#........#....## ##....##.#....## .##.......# .P............# . ..I...)...#...... .#%hc1#...........# ##......#....##.#.#.....#%hi%hjC6%hn%h##..........##....##......#. .##....#...........##......#..##. .###.###......#....##....#. .#.####......##.#..##......#.<.#................#†.%h.............##...#..##.#.#..#..#.#.#..@I..##...#....#. .#.#.##......#.#....#.#....####.....##....###.#....## .##.# .# .P............# .. ..I...)...#...... ..# .#...........# ..# ..%h#......#....# .#. .##.#.#.....## ###%h%hnC4%h3%hjE##....#.....##......#..## ###.###......#....##..........#. %he#.####......##.#..##......#.<.#. ....................#†.................##...###.#.......#.......#..#.#...#.I..##...#....#. #.#..........##.@....#.#....#.. .......#....####....###....## ..##.......# .## P.....##... ..I... ..)...#+...# .... #...........# ....# ..I %hܳR#......#....# ##.#. #.#.#.....## .### ...... .%h>Y2%h%hB #.###......#....##.......... #%h|.####......##.#..##......#.< ..........................#†.................##...#......##.#.......#.....%h......#..#.#.........#........I..##...# #.#..........##......#.#....#. .......#....#####....###%h..##.......# .## P......##... ..I... # ...)...#......+...# ....  ..I#... .............. .%hY0%h%h  .####......##.#..##......#.< %hkV..........................#†....................##...#......##.#.......#..........#..#.#.........#%h.....I..##...# #.###......#.#....#. .......#....#####....###%h##.@##.......# .## P......##...# ..I... # ...)...#......+...# ....  #...........# .%h ..I... .............. . ##%h#%h&$<87%h_-%h?.........................#†.................##...###.#.......#.......#..#.#.........#.I..##...#....#. .###......#.#....#.. ......#....####.....##....##%h@#....###..##.......# .##.P.....##..@# ..I... ## ..)...#+...# ....  ........##....# ..I %hC......#....####.#. .. #.#.#.....## .###.......... ... .... ##...%h(H%hHC5%hL%h^do...........#...#....##.#.......#.......#..#.#.........#....I..##...#....# #.###......# .......###.....###%hpe.#....###..##.......# .## P............##...# ..I... #)...#......+.@.# . #...........##....# ..I ##....####.#.. .. .##.#.## .###... . .............#.. ......... .###.... ##.... %heI.....%hkY3%hTp%hf ..##.#.......#..#.#.........#...I..##...# #.###......#.#....#. .......#....#####....###%h҆....###..##.......# .## P......##...# ..I... # ...)...#......+...# ....  #...........##. ..I###.#....... .##.#.#.....## .###...I..............#.. ..........#..... .####.##.....#..%h5Y1%hÒ%h ..#.#.........#........I..##...# #.#..........##......#.#....#. .......#....#####....###%h*$....###..##.......# .## P......##...# ..I... # ...)...#......+...# ....  #...........##. ..I#....####@#....... %h.##.#.#.....###.###...I.. .............#.. .......... .###....... ## ### ....####%hZ78%h6%h^....I..##...#....# .#.#..........##......# ........#....####.....###.#....###..##.......# .## .P............##...# ..I... ....)...#......+...# . #...........##....# ..I .#%h[#....####.#....... ..##.#.###@###...I.. ..............#...# ...........# .###......... ## ................# #.####.##.....#.....# ### ####....####..## #....# ..#%h%h0C6%h<%hU.#..#.#.........#. ................I..##.. #.#..........##......#...#....####.....##....###... .......#....###..##.......# .##. P............##...# ..I%h# ...)...#......+...# .... #.....##....# ..I #.....####@#....... ##.#.#.....###.###...I.. #...# ...... ......# .###.......... ##.... ...................# %hb!.####.##.....#.....## ####....####..##%hY3%hV%hP.##.#.......#..........#..#.#.........#. ...............I..##.. .#..........##......#...#....####.....##....###... ......#....###..##.......# .##.P.........##...# ..I## %h..)...#......+...# .... .....##...@# ..I ....####.#........ ##.#.#.....###.###...I...#...# .........# .###.S........ ## .S   water moccasin (asleep)...........................#%hl##.##.....#.....#%hB=----%h"1226.0 (77.4)%h\#i8.2 (79.61%h(%h4 _Cheibriados raises the support of your attributes as your movement slows. _Your cactus giant disappears in a puff of smoke! _A water moccasin comes into view.  😎 MP[+6] _Your mp is fully restored (18).%hDzG  Skill  Level Cost  Apt Skill  Level Cost  Apt %h a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0           b - Axes   0.0   0.8  +1   k * Summonings  14.8  12.7  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1  %h d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n + Translocations 3.1   3.4  +1       o - Ice Magic   0.0   0.7  +2       p - Air Magic   6.3   5.9  +1   f - Armour   7.0   5.7  +2       g - Dodging [3%h˷7m  6.8   5.9  +1   q - Invocations   4.0   5.9  -1   h - Shields   0.0   0.8  +1   r - Evocations   0.0   0.8  +1   i - Stealth   1.7   2.0   0   s - Shapeshifting   0.0   1.0   0                           [%h34m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h  n * Translocations   3.1%h | n - Translocations   3.1%h wTargetTarget--  --  --  --  --  --  --  --  --  4.0  %h --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h=[?25h[?0c0 %h [?25l[?1c%h2'7.0 current training targets, if any.=] set aall targets%h ? q + Invocations 4.0%hma-z] setselected target %hX=] set aall targets%h %h.............##.#.......#........ Pixie the Summoner .............#..#.#.........#.... Barachi of Cheibriados *****. ...............I..##...#....#.... Health: 95/95 ======================== .#..........##......#.#....#..... Magic: 18/18 ======================== ......#....####.....##....###.... AC: 10Str: 25 ......#....###..##.......# .##.P EV: 16Int: 34 ............##...# ..I...## SH: 0Dex: 26 ..)...#......+...# ....XL: 12 Next: 54% Place: Lair:2 ...........#[33%h(m#...@# ..INoise: ---------  Time: 19228.2 (0.0) ......#....####.#........D) +5 woodcutter's axe ##.#.#.....###.###...I...Nothing quivered ............#...# .......Zot (13271) ................# .###.S ................. ## .S   water moccasin (asleep) .................. ..................# ####.##.....#.....# _Cheibriados raises the support of your attributes as your movement slows. _Your cactus giant disappears in a puff of smoke! _A water moccasin comes into view.😎 MP[+6] _Your mp is fully restored (18).%h%hb\,%hbS$S%hem9.2 (10 _%hq%hXt %hh`Q  Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h. %h2 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3% %h34  b + Summon Cactus Giant Summoning2% 6 B - BlinkTranslocation3%2  %h4 X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft %h81%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers!%h6!%hB@!%h~Kj.............##.#.......#........ Pixie the Summoner .............#..#.#.........#.... Barachi of Cheibriados *****. ...............I..##...#....#.... Health: 95/95 ======================== .#..........##......#.#....#..... Magic: 18/18 ======================== !%hL......#....####.....##....###.... AC: 10Str: 25 ......#....###..##.......# .##.P EV: 16Int: 34 ............##...# ..I...## SH: 0Dex: 26 ..)...#......+...# ....XL: 12 Next: 54% Place: Lair:2 ...........##...@# ..INoise: ---------  Time: 19229.2 (0.0) ......#....####.#........!%hN\D) +5 woodcutter's axe ##.#.#.....###.###...I...Nothing quivered ............#...# ....S..Zot (13270) ................# .###.$ ................. ## .S   water moccasin .................. ..................# ####.##.....#.....# _A water moccasin comes into view.😎 MP[+6] _Your mp is fully restored (18).Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%hyO!%hs[j.............##.#.......#........ Pixie the Summoner .............#..#.#.........#.... Barachi of Cheibriados *****. ...............I..##...#....#.... Health: 95/95 ======================== .#..........##......#.#....#..... Magic: 18/18 ======================== !%h\......#....####.....##....###.... AC: 10Str: 25 ......#....###..##.......# .##.P EV: 16Int: 34 ............##...# ..I...## SH: 0Dex: 26 ..)...#......+...# ....XL: 12 Next: 54% Place: Lair:2 ...........##...@# ..INoise: ---------  Time: 19229.2 (0.0) ......#....####.#........!%h$_\D) +5 woodcutter's axe ##.#.#.....###.###...I...Nothing quivered ............#...# ....S..Zot (13270) ................# .###.$ ................. ## .S   water moccasin .................. ..................# ####.##.....#.....# _A water moccasin comes into view.😎 MP[+6] _Your mp is fully restored (18).Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%hk!%h vCS.(ally target)C   cactus giant (summoned)!%htw12--------====30.2 (169!%h !%h :Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind.-6 _You lost 6 mp, and now have 12/18 mp."%h..##.#.......#..#..#.#.#...I..##...#....# #.#.##......#.#....#.#....####.....##....###.#....###..##.# .##. P...##...# ..I... .)...#......+...# .... #.##.C@.# ..I #......#....####.#. .##.#.#.....###.###...I....#...# ...S.........# .###.$........ ## ......................# .####.##.....#.....#[3"%h'Ca7m.@CS.----2.6 (2.47 _#%hV#%hK"  Your cactus giant hits the water moccasin with a +0 giant spiked club!!The water moccasin is struck by your cactus giant's spines.  The water moccasin dies!#%h †..C   cactus giant (summoned)#%h--------5===-3.6 (1.06#%h'#%h0>a _Cheibriados appreciates the change of pace.$%h..............##.#.......#....... Pixie the Summoner ..............#..#.#.........#... Barachi of Cheibriados *****. ................I..##...#....#... Health: 95/95 ======================== #.#..........##......#.#....#.... Magic: 12/18 ================-------- .......#....####.....##....###... AC: 10Str: 25 .......#....###..##.......# .##. EV: 16Int: 34 P............##...# ..I...# SH: 0Dex: 26 ...)...#......+...# ....XL: 12 Next: 55% Place: Lair:2 #...........#[$%h-0;10m#..@C# ..INoise: ===------  Time: 19233.6 (0.0) #......#....####.#†.......D) +5 woodcutter's axe .##.#.#.....###.###...I...Nothing quivered .............#...# .......Zot (13266) .................# .###.$ .................. ## .C   cactus giant (summoned) ................... ...................# .####.##.....#.....#Your cactus giant hits the water moccasin with a +0 giant spiked club!!The water moccasin is struck by your cactus giant's spines.  The water moccasin dies! _Cheibriados appreciates the change of pace.Press: ? - help, v - describe, . - travelThe floor.$%h  @C  The water moccasin is struck by your cactus giant's spines.  The water moccasin dies! _Cheibriados appreciates the change of pace.Press: ? - help, v - describe, . - travelHere: a cactus giant, wielding a +0 giant spiked club (summoned, friendly)  The floor.%%hEA cactus giant. A green-skinned, spiny colossus, with a hearty barrel chest and a thirst for battle. Any foe that strikes it in melee will be lucky to live to regret it. Max HP: 109 Will: ++ AC: + EV: +  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: High Class: Plant Size: Giant Int: Human Speed: 100% (attack: 33%) (normally travels faster than you) You have about 92% to hit with the +5 woodcutter's axe. It has about 40% to hit you. AttackMax Damage Hit: +0 giant spiked club 31 It is immune to torment; and resistant to drowning. It can travel through water. It can open doors. This monster has been temporarily summoned to this location. If angered it will immediately vanish, yielding no experience or items; it is incapable of using stairs.-%hB..............##.#.......#....... Pixie the Summoner ..............#..#.#.........#... Barachi of Cheibriados *****. ................I..##...#....#... Health: 95/95 ======================== #.#..........##......#.#....#.... Magic: 12/18 ================-------- .......#....####.....##....###... AC: 10Str: 25 -%ht.......#....###..##.......# .##. EV: 16Int: 34 P............##...# ..I...# SH: 0Dex: 26 ...)...#......+...# ....XL: 12 Next: 55% Place: Lair:2 #...........##..@C# ..INoise: ===------  Time: 19233.6 (0.0) #......#....####.#†.......D) +5 woodcutter's axe .##.#.#.....###.###...I...Nothing quivered .............#...# .......Zot (13266) .................# .###.$ -%h*.................. ## .C   cactus giant (summoned) ................... ...................# .####.##.....#.....#The water moccasin is struck by your cactus giant's spines.  The water moccasin dies! _Cheibriados appreciates the change of pace.Press: ? - help, v - describe, . - travelHere: a cactus giant, wielding a +0 giant spiked club (summoned, friendly)  The floor..%h<t..............##.#.......#....... Pixie the Summoner ..............#..#.#.........#... Barachi of Cheibriados *****. ................I..##...#....#... Health: 95/95 ======================== #.#..........##......#.#....#.... Magic: 12/18 ================-------- .......#....####.....##....###... AC: 10Str: 25 .......#....###..##.......# .##. EV: 16Int: 34 .%hpP............##...# ..I...# SH: 0Dex: 26 ...)...#......+...# ....XL: 12 Next: 55% Place: Lair:2 #...........##..@C# ..INoise: ===------  Time: 19233.6 (0.0) #......#....####.#†.......D) +5 woodcutter's axe .##.#.#.....###.###...I...Nothing quivered .............#...# .......Zot (13266) .................# .###.$ .................. ## .C   cactus giant (summoned) ............%hĉs........ ...................# .####.##.....#.....#The water moccasin is struck by your cactus giant's spines.  The water moccasin dies! _Cheibriados appreciates the change of pace.Press: ? - help, v - describe, . - travelHere: a cactus giant, wielding a +0 giant spiked club (summoned, friendly)  The floor..%hY8 _.%h% .%h .%hP .%h .%h J5 _.%h .%h0 .%h y3=4.%h .%h .%h C3.%h .%hB .%h C2.%h .%hY1.%h.%hj k=0.%h.%h+Z58.%hk.%h"14=7.%h%'.%h-Y6.%h1.%h7Y5.%h;.%hqB,.%hF.%h|Lk=4.%hHQ.%hWY3.%ha[.%h=aY2.%h/%h7---76.2 (42.6)/%h*(---8.4 (44.81/%h3 _Your cactus giant disappears in a puff of smoke! _You see here a water moccasin corpse. _Found an escape hatch in the floor. /%h3 😎 MP[+6] _Your mp is fully restored (18)./%hr ..†../%h| /%h ##......#.#....#.# #....####.....##....###.# #....###..##./%hX ># .##.P..## ##...#[..I...# ..# ##..# #......+...#.#.. /%h 1##....#.I...I..# #....####.#†.# #.....###.###...I...## #...#....@....# /%h" #...###.$..# ......## ...# ..I..## #..# /%h D##.....#.....# .#....####..## .#....# .../%h #...# #.>/%hͣ /%hŤ K19 _/%h /%h ##......#.#....#........# #....####.....##....###.# #....###..##./%h # ..##.P..## ##...#[..I...#...# ##..# #......+...#.#.. ##....#.I...I..# /%ho #....####.#†.# .....###.###...I...## #...#.....@...# /%h #...###.$..# .## #....# ...I.....## .#..#P.....#.....# ##/%h 9 .#....####..## . #....# ...# . /%h= C6/%h /%hc /%h ##......#.#....#........# ....####.....##....###.......# /%h< ....###..##.# ..##.P..## ##...#[..I...#...# ##..# ......+...#.#.. /%h 4##....#.I...I..# ....####.#†.# ###.###...I...## #...#......@..# /%h- #...###.$..# ..## .#. ....# .. ...I.##... #.#..#P. .....#.....#.... ##+.# . ....####..###... ... ....# ...# #........# #.> .%..../%h ;%/%hz C4/%hQ 9%/%h ####....###.......# /%hj ###..##.......# ..##.P..## ...#[..I...#...# ##..# +...#.......#.. ##....#.I...I..# /%h ####.#†.......# ###.###...I...#...#..........#...###...##..#........./%h' 0...#...#...I.....##....#.#..#P.##.....#..... ##+.# ./%h ####..###.... ...# ...# #..# #.> .%# ./%h  /%h! C2/%h! /%h& 9%/%h1 ;%/%h1 C1/%h47 /%hkR @ ..##.......# ..##.P..#.##...#[..I...#...# ##..# .+...#.... ##....#.I...I..# ##.#†.......# .###...I...##/%ht ].#...#.........##....#...###....##.......##..#@...........#...I##....#.#..#P.##..... ##+.# ..##........#........... _You now have 654 gold pieces (gained 13)./%h{ Z09/%h{ 9%/%hӔ F .##...#[..I...#...# ##..# .+...#..../%h8  ##....#.I...I..# ##.#†.......# .###...I...##.#...#.........## .#/%h .###....##.......##..#....../%hʕ yI##....#.#..#P.##.....#..... ##+.# ../%h X####..###.... ... #..#.%...#P#..../%h 9%/%h C6/%h /%h@ ..+...#.......#.. ##....#.I...I..#.####.#†.......#.###.###...I...##..#...#.........## .#.....#...###....##........##..#..........#...#...I.....#...@#.#..#P.##.....#.....D##+.# ..###..###....... ... .# ...# #.....P......  ...# #.> #.%....#.......  ..# #..........>...D   eight-headed hydra (asleep) .. ......[0;/%h P10;1m$# ..... #P#...... ..... ###...... ####/%h /%hd  93.0 (14.6  An eight-headed hydra comes into view.5.2 (16.84 _Found 17 gold pieces. Found a stone staircase leading down.2%h?##...#[..I...#...# ##..#.+...#.......#..##....#.I...I..#####.#†.......# ###.###...I...## #...#.........## .# #...###....##.... ##..#......... ...#@..I..... .....##....#.#..#P.# .....#.....D##+.# ..####..###....... ... ...# ...# #.....P...... ...# #.> #.%....#.......  ..# #..........2%h.[39;49m>...........$# .....#P#...... .....7.6 (2.4)22%hN ###..##.......# ..##.P..###...#[..I...#...# ##..#.+...#.......#..##....#.I...I..#####.#†.......# ###.###...I...## #...#.........## .##...###....####..#.@.......l...#...I...........##....#.#..#P.##.....#.....D##+.# ...####..###....... ...# ...# #.....P...... D   eight-headed hydra (asleep) ..# [0;10;2%h i1m#.> #.%....#....... l   komodo dragon (asleep) ..# #....>............$# .......  A komodo dragon comes into view.2%hNThe eight-headed hydra roars! The komodo dragon hisses angrily.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra closely misses you.The eight-headed hydra bites you. The eight-headed hydra misses you.  The eight-headed hydra barely misses you. x2  The eight-headed hydra bites you but does no damage.l...D.D%l94-====300.01992%h 9%2%h? 2%h"@ 2%h@.. ......$# ....... 2%hWA>_The eight-headed hydra misses you.2%hAv😕 HP[-1] 2%hvBc_You take 1 damage, and now have 94/95 hp.3%h/v Q  Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4%hh4%ho Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning2% 6 B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers5%hLD 5%hP 5%hq ..###..##.......# ..##.P..##Pixie the Summoner ...##...#[..I...#...# ##..#Barachi of Cheibriados *****. ....+...#.......#..Health: 94/95 =======================- ..##....#.I...I..#Magic: 18/18 ======================== ..####.#†.......#AC: 10Str: 25 ..###.###...I...##EV: 16Int: 34 ...#...#.........## .#.SH: 0Dex: 26 .......#...###....##.....XL: 12 Next: 55% Place: Lair:2 ..........##..#.@....l...Noise: ====-----  Time: 19300.0 (0.0) ..........#...[35%hr 3m#.D.I......D) +5 woodcutter's axe .........##....#.#..#P.##Nothing quivered ...#.....#......##+.# ...Zot (13199) ..####..###....... ... ..# ...# #.....P......D   eight-headed hydra ..# #.> #.%....#.......l   komodo dragon ..##..........>............$# ....... _The eight-headed hydra misses you.😕 HP[-1] _You take 1 damage, and now have 94/95 hp.  Casting: [0;10;5%h} +1mSummon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%h ..###..##.......# ..##.P..##Pixie the Summoner ...##...#[..I...#...# ##..#Barachi of Cheibriados *****. ....+...#.......#..Health: 94/95 =======================- ..##....#.I...I..#Magic: 18/18 ======================== ..####.#†.......#AC: 10Str: 25 5%h1 ..###.###...I...##EV: 16Int: 34 ...#...#.........## .#.SH: 0Dex: 26 5%h .......#...###....##.....XL: 12 Next: 55% Place: Lair:2 ..........##..#.@....l...Noise: ====-----  Time: 19300.0 (0.0) 5%h ..........#...#.D.I......D) +5 woodcutter's axe .........##....#.#..#P.##Nothing quivered ...#.....#......##+.# ...Zot (13199) ..####..###....... ... ..# ...# #.....P......D   eight-headed hydra ..# #.> #.%....#.......l   komodo dragon ..##..........>............$# ....... _The eight-headed hydra misses you.😕 HP[-1] _You take 1 damage, and now have 94/95 hp. 5%hđ X Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%h Cl.(ally target)C   cactus giant (summoned)  The eight-headed hydra bites you.  The eight-headed hydra barely misses you.The eight-headed hydra completely misses you.  The eight-headed hydra bites you. The eight-headed hydra misses you.The eight-headed hydra barely misses you.  The eight-headed hydra bites you but does no damage.5%h 83---12--------1.0 (185%h 5%h q  The eight-headed hydra bites you but does no damage. _The eight-headed hydra bites you.  😕 HP[-11] MP[-6]  You take 11 damage, and now have 83/95 hp. _You lost 6 mp, and now have 12/18 mp.6%h.####.....##....###.......##..##.......# ..##.P..####...#[..I...#...# ##..#...+...#.......#...##....#.I...I..#.####.#†.......##.###...I #...#.........## .#.#...###.@..##......##..#.C...l......#...#.D.I.............##....#.#..#P.##..#.....#......##+.# ....####..###....... .# ...# #..6%h֨[32m...P.# #.> #.%....#....# #..........>....6%h;_  You swap places.6%hU6%h'6%hDC.l...%  You swap places.  Your cactus giant hits the eight-headed hydra with a +0 giant spiked club!The eight-headed hydra misses you. x2  The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you! The eight-headed hydra misses you.The eight-headed hydra bites you!64-------==--3.2 (2.266%h`9%6%hN#  ..# #..........>.... _The eight-headed hydra completely misses you. x2  😮 HP[-19] _You take 19 damage, and now have 64/95 hp.8%hp Q  Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%hs* Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning2% 6 B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers9%h9%h|9%hhf...####.....##....###.......#Pixie the Summoner ...###..##.......# ..##.P..##Barachi of Cheibriados *****. 9%h(....##...#[..I...#...# ##..#Health: 64/95 ================-------- .....+...#.......#..Magic: 12/18 ================-------- 9%hmq...##....#.I...I..#AC: 10Str: 25 ...####.#†.......#EV: 169%hInt: 34 ...###.###...I...##SH: 0Dex: 26 ....#...#.........## .#.XL: 12 Next: 55% Place: Lair:2 ........#...###.@..##.....Noise: ==-------  Time: 19303.2 (0.0) ...........##..#DC.l......D) +5 woodcutter's axe ...........#...#...I......Nothing quivered ..........##....#.#..#P.##Zot (13196) ....#.....#......##+.# ... ...####..###....... ...9%h3 D   eight-headed hydra (ally target) ...# ...# #.....P......l   komodo dragon ...# #.> #.%....#.......9%h C   cactus giant (summoned)..##..........>.... _The eight-headed hydra completely misses you. x2  9%h,!😮 HP[-19] _You take 19 damage, and now have 64/95 hp.Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  9%h!`Confirm with . or Enter, or press ? or * to list all spells.9%h.f...####.....##....###.......#Pixie the Summoner ...###..##.......# ..##.P..##Barachi of Cheibriados *****. 9%h0....##...#[..I...#...# ##..#Health: 64/95 ================-------- .....+...#.......#..Magic: 12/18 ================-------- ...##....#.I...I..#AC: 10Str: 25 ...####.#†.......#EV: 16Int: 34 ...###.###...I...##SH: 0Dex: 26 ....#...#.........## .#.XL: 12 Next: 55% Place: Lair:2 ........#...###.@..##.....Noise: ==-------  Time: 19303.2 (0.0) ...........##..#DC.l......D) +5 woodcutter's axe 9%hq1...........#...#...I......Nothing quivered ..........##....#.#..#P.##Zot (13196) 9%h1....#.....#......##+.# ... ...####..###....... ...D   eight-headed hydra (ally target) ...# ...# #.....P......9%hT2l   komodo dragon ...# #.> #.%....#.......C   cactus giant (summoned)..#9%h2#..........>.... _The eight-headed hydra completely misses you. x2  😮 HP[-19] _You take 19 damage, and now have 64/95 hp.9%hy4ICasting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9%h;`  You blink.9%hA/  --more--:%h 0.##.#.......#..........# .#..#.#.........#......# ..I..##...#....#......# :%h ##......#.#....#........#####.....##....###.......####..##.#...##.P..##...#[..I...#...####..#+#....# ##....#.I...I.@# ####.#†.......## ###.###...I...## #...#.........## .#. ...#...###....##.....:%h= .......##..#DC.l.............#...#...I............##....#.#..#P.## ...#.....#......##+.# ...:%h" :%h <D. 0---4.2 (15) -Blink _:%h  😮 MP[-2] _You lost 2 mp, and now have 10/18 mp.;%hC  Casting: Blink (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b - Summon Cactus GiantSummoning2%6  B + BlinkTranslocation 3% 2 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers?%he ?%hp ?%h} ....##.#.......#..........#Pixie the Summoner ....#..#.#.........#......#Barachi of Cheibriados *****. ......I..##...#....#......#Health: 64/95 ================-------- ?%h} ...##......#.#....#........#Magic: 10/18 =============----------- ..####.....##....###.......#AC: 10Str: 25 ..###..##.......#...##.P..##?%hH~ EV: 16Int: 34 ...##...#[..I...#...####..#SH: 0Dex: 26 ?%h~ S....+...#.......#....#XL: 12 Next: 55% Place: Lair:2 ..##....#.I...I.@#Noise: ==-------  Time: 19304.2 (0.0) ..####.#†.......##?%hs kD) +5 woodcutter's axe ..###.###...I...##Nothing quivered ...#...#.........## .#.Zot (13195) -Blink ?%h8 .......#...###.D..##..... ..........##..#.C.l......D   eight-headed hydra ..........#...#...I...... .........##....#.#..#P.## ...#.....#......##+.# ... _You blink.😮 MP[-2] _You lost 2 mp, and now have 10/18 mp.Casting: Blink (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%hF ....##.#.......#..........#Pixie the Summoner ....#..#.#.........#......#Barachi of Cheibriados *****. ......I..##...#....#......#Health: 64/95 ================-------- ?%h ...##......#.#....#........#Magic: 10/18 =============----------- ..####.....##....###.......#AC: 10Str: 25 ?%h ..###..##.......#...##.P..##EV: 16Int: 34 ...##...#[..I...#...####..#SH: 0Dex: 26 ?%h S....+...#.......#....#XL: 12 Next: 55% Place: Lair:2 ..##....#.I...I.@#Noise: ==-------  Time: 19304.2 (0.0) ..####.#†.......##?%h kD) +5 woodcutter's axe ..###.###...I...##Nothing quivered ...#...#.........## .#.Zot (13195) -Blink ?%h .......#...###.D..##..... ..........##..#.C.l......D   eight-headed hydra ..........#...#...I...... .........##....#.#..#P.## ...#.....#......##+.# ... _You blink.😮 MP[-2] _You lost 2 mp, and now have 10/18 mp.Casting: Blink (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%h ?%h CD§(ally target)C   cactus giant (summoned)?%h٤ 54/18 --------====5.2 (14?%h ?%h ` ...#.....#......##+.# ... _A prickly colossus appears in a rush of desert wind.😮 HP[+1] MP[-6] _You lost 6 mp, and now have 4/18 mp.B%h Q  Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%hi Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning2% 6  B - BlinkTranslocation 3% 2 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersC%hxP C%hT C%h_ ....##.#.......#..........#Pixie the Summoner ....#..#.#.........#......#Barachi of Cheibriados *****. ......I..##...#....#......#Health: 65/95 ================-------- ...##......#.#....#........#Magic: 4/18=====------------------- ..####.....##....###.......#AC: 10Str: 25 ..###..##.......#...##.P..##EV: 16Int: 34 ...##...#[..I...#...####..#SH: 0Dex: 26 ....+...#.......#....#XL: 12 Next: 55% Place: Lair:2 %h0} 30m..##....#.I...I.@#Noise: ====-----  Time: 19305.2 (0.0) ..####.#†......C##D) +5 woodcutter's axe ..###.###...I...##Nothing quivered ...#...#.......D.## .#.Zot (13194) -Blink .......#...###.§..##..... ..........##..#.C.l......D   eight-headed hydra (ally target) ..........#...#...I......C   cactus giant (summoned) .........##....#.#..#P.## ...#.....#......##+.# ... _A prickly colossus appears in a rush of desert wind.😮 HP[+1] MP[-6] _You lost 6 mp, and now have 4/18 mp.Casting: %h߀ mSummon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.....##.#.......#..........#Pixie the Summoner ....#..#.#.........#......#Barachi of Cheibriados *****. ......I..##...#....#......#Health: 65/95 ================-------- ...##......#.#....#........#Magic: 4/18=====------------------- ..####.....##....###.......#AC: 10Str: 25 ..###..##.......#...##.P..##EV: 16Int: 34 ...##...#[..I...#...####..#SH: 0C%h [40mDex: 26 ....+...#.......#....#XL: 12 Next: 55% Place: Lair:2 ..##....#.I...I.@#Noise: ====-----  Time: 19305.2 (0.0) ..####.#†......C##D) +5 woodcutter's axe ..###.###...I...##Nothing quivered ...#...#.......D.## .#.Zot (13194) -Blink .......#...###.§..##..... ..........##..#.C.l......D   eight-headed hydra (ally target) ..........#...#...I......C   cactus giant (summoned) .........##....#.#..#P.## ...#.....#......##+.# ... _A prickly colossus appears in a rush of desert wind.😮 HP[C%hz V+1] MP[-6] _You lost 6 mp, and now have 4/18 mp.Casting: Summon Cactus Giant (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C%hh Il..l   komodo dragonI   lightning spire (minion)C   cactus giant (summoned)1----===-6.2 (13C%h SIIC%h  ...#.....#......##+.# ... _An electric hum fills the air.😮 MP[-3] _You lost 3 mp, and now have 1/18 mp.G%hP S............##...#.....##.##.#.......#..........##..#.#.........#......#....I..##...#....#.....#.#....#........#G%hS .####.....##....###.......##..##.......#...##.P..####...#[..I..I#...####..#...+...#......@#....#.##....#.I...I..#.####.#†......C####.###...I..l## #...#........D## #.#...###....##.....D   eight-headed hydra (ally target)..##..#.§.l......l   komodo dragon...#...#...I......I   lightning spire (minion).......##....#.#..#P.##C   cactus giant (summoned)G%hO 😮 MP[-3] _You lost 3 mp, and now have 1/18 mp.  The komodo dragon is struck by your cactus giant's spines.  The komodo dragon bites your cactus giant!!Your cactus giant barely misses the komodo dragon.  The komodo dragon is struck by your cactus giant's spines.ID.. I 6-8.4 (2.21II _The komodo dragon bites your cactus giant. _😮 HP[+1]I%h ......#÷.........#.....##...#.....##.##.#.......#..........##..#.#.........#......#....I..##...#....#...#.#....#.#.####.....##....###.......##..##.......#...##.P..####...#[..I.@I#...####..#...+...#.......#....#.##....#.I...I..#.####.#†......C##I%h ##.###...I..l##...#.......D.## .#..#...###....##......##..#...l......I..#...#...I......I%hE I%h I%hD I%h7$ m  You feel ready to blink again.I%h. IlDC#.. (ally target)I%h/ 7--10.689) I%h5 AIII%hW<  _Your cactus giant hits the eight-headed hydra with a +0 giant spiked club! _😮 HP[+1]J%hQ##.#..###.<.#.....## .÷.... ....##...#.....###.#.......#..........# J%h.4#..#.#.........#......# ..I..##..# ......#...# ####.....##....###.......# J%hM###..##......@#...##.P..###...#[..I..I#...####..#.+...#.......#....###....#.I...Il.# ####.#†.....DC#####.###...I...## #...#.........## .#. #...###....##..... I##..#...l...... J%hJ%h6J%h lD. The komodo dragon bites your lightning spire!J%h-2=---==2.87J%hTIIJ%h! _The komodo dragon bites your lightning spire. _😮 MP[+1]M%hvM%hM%hܱeIDC. I  8=--3.8 (1.06 _The komodo dragon bites your lightning spire. _😮 HP[+1]N%h....##..........#.....# ##.#..##......#.<.#.....## ..#÷....N%hI ....##...#.....###.#.......#..........# #..#.#.........#......# ..I..##..# N%h......#...# ####.....##...@###.......# ###..##.......#...##.P..###...#[..I..I#...####..#.+...#.....Dl#....###....#.I...IC.#....#####.#†.......####.#####.###...I...## ## #...#.........## .#. #...###....##..... N%h> _😮 HP[+1]  The eight-headed hydra bites your lightning spire but does no damage. x3  The eight-headed hydra bites your lightning spire!  The eight-headed hydra bites your lightning spire.The eight-headed hydra bites your lightning spire but does no damage.  The eight-headed hydra bites your lightning spire.N%hiG  Your lightning spire is destroyed!The eight-headed hydra bites your cactus giant.N%hH,N%hQDl. C   cactus giant (summoned)N%hLR9=--6.2 (2.43N%hYN%h_  _Your cactus giant hits the eight-headed hydra with a +0 giant spiked club! _😮 HP[+1]Q%h` ##.#..##......#.<.#.....#.............#÷.........# Q%h##...#.....## ##.##..........# #..#.#...#......# .I..##...#....#......# ##......#.#....#.......####....###.......# Q%h!###..##.......#@..##.P..## ...#[..I..D#...####..# +...#.....l.#....# ##....#.I...IC.#####.#†.......####.#####.###...I...## ##...#.........## .#....#...###....##.......##..#...l......Q%h=Q%hQ%hQ%hMfDC.D   eight-headed hydra (ally target)C   cactus giant (summoned)Q%h<w-8.4 (2.21 _Q%h^Q%hR%h S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S%hy Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4  b - Summon Cactus Giant Summoning2% 6 B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee ForgecraftS%h1% 3 Select a spell to cast[!]/[I] toggle spell headersT%h T%h%.##.#..##......#.<.#.....##Pixie the Summoner ...............#÷.........#Barachi of Cheibriados *****. ..............##...#.....##Health: 69/95 =================------- ...##.#.......#..........#Magic: 2/18==---------------------- ...#..#.#.........#......#AC: 10Str: 25 .....I..##...#....#......#EV: 16Int: 34 ..##......#.#....#........#SH: 0Dex: 26 .####.....##...D###.......#XL: 12 Next: 55% Place: Lair:2 .###..##.......#@..##.P..##Noise: T%hf)[30m---------  Time: 19318.4 (0.0) ..##...#[..I..D#...####..#D) +5 woodcutter's axe ...+...#.....l.#C...#Nothing quivered .##....#.I...I..#....#Zot (13181) .####.#†.......####.## .###.###...I...## ##D   eight-headed hydra (ally target) ..#...#.........## .#.C   cactus giant (summoned) ......#...###....##..... .........##..#...l......The eight-headed hydra bites your cactus giant. _Your cactus giant hits the eight-headed hydra with a +0 giant spiked club! _😮 HP[+1]Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..##.#..##......#.<.#.....##Pixie the Summoner T%hI...............#÷.........#Barachi of Cheibriados *****. ..............##...#.....##Health: 69/95 =================------- ...##.#.......#..........#Magic: 2/18==---------------------- ...#..#.#.........#......#AC: 10Str: 25 .....I..##...#....#......#EV: 16Int: 34 ..##......#.#....#........#SH: 0Dex: 26 .####.....##...D###.......#XL: 12 Next: 55% Place: Lair:2 .###..##.......#@..##.P..##Noise: ---------  Time: 19318.4 (0.0) ..##...#[..I..D#%hzNm...####..#D) +5 woodcutter's axe ...+...#.....l.#C...#Nothing quivered .##....#.I...I..#....#Zot (13181) .####.#†.......####.## .###.###...I...## ##D   eight-headed hydra (ally target) ..#...#.........## .#.C   cactus giant (summoned) ......#...###....##..... .........##..#...l......The eight-headed hydra bites your cactus giant. _Your cactus giant hits the eight-headed hydra with a +0 giant spiked club! _😮 HP[+1]Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You blink.  --more--U%h...........##...#.....##  .##.#U%hQ#..........#  .#..#.#.........#......#  I..##...#....#......#  U%hS G##......#.#....#........#  ###.....##...D###.......#  ##..##.......#...##.P..##  ##...#[..I..D#...####..#  .+...#.....l.#C.@.#  #....#.I...I..#....#  ###.#†.......####.##  ##.###...I...## ##  #...#...## .#. ....#...###....##..... U%h .....##..#...l......  .#...#...I......  ##....#.#..#P.## U%h!4 U%h%U%h:'U%h)U%h1[lDC.U%h2zl   komodo dragonU%h:3C   cactus giant (summoned)U%h34 701-==9.4 (1U%h4U0) -Blink _U%h=U%hP>  😮 HP[+1] MP[-1] _You lost 1 mp, and now have 1/18 mp.W%h5 \Evoke which item? Wands  Q - a wand of acid (6)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (8) W%h KTalismans  R - the inkwell talisman of Panentheism {rElec rF+} [!] read|quaff|evoke[?] describe selectedY%hǂ Y%hS Y%h ............##...#.....##  Pixie the Summoner .##.#.......#..........#  Barachi of Cheibriados *****. Y%hk .#..#.#.........#......#  Health: 70/95 =================------- ...I..##...#....#......#  Magic: 1/18=----------------------- ##......#.#....#........#  AC: 10Str: 25 ###.....##...l###.......#  EV: 16Int: 34 ##..##.......#D..##.P..##  SH: 0Dex: 26 ##...#[..I..D#C..####..#  XL: 12 Next: 55% Place: Lair:2 .+...#.....l.#..@.#Y%h   Noise: ==-------  Time: 19319.4 (0.0) #....#.I...I..#....#  D) +5 woodcutter's axe ###.#†.......####.##  Nothing quivered ##.###...I...## ##  Zot (13180) -Blink #...#.........## .#. ....#...###....##.....  D   eight-headed hydra (ally target) .......##..#...l......  l   komodo dragon .......#...#...I......  C   cactus giant (summoned) ......##....#.#..#P.## Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You blink.😮 HP[+1%hE 0;1m] MP[-1] _You lost 1 mp, and now have 1/18 mp.Y%hF P  Okay, then.Y%h9 Y%h N _Z%h ##.#.#..........#  #..#.#.........#......#  ..I..##...#....#......#  #......#.#....#.... ##...l###.......#  #..##.......#D..##.P..##  #...#[..I..D#C..####..#  +...#.....l.#....##  ....#.I...I. ##.#†.......####.##  #.###...I...## ###  ...#...... .#. ...#...###.....  ..##..#...l......  #...#...I......  ##....#.#..#P.##  #......##+.# ... Z%h 2 Z%hZ Z%h Z%h0 Z%h̢ Z%hr 1Your cactus giant hits the eight-headed hydra with a +0 giant spiked club!!  The eight-headed hydra barely misses you.The eight-headed hydra bites you. x2  The eight-headed hydra bites you but does no damage.  The eight-headed hydra completely misses you.  The eight-headed hydra closely misses you.Z%h" q...lDZ%h 5-----=21.8 (2.477Z%h Z%h TThe eight-headed hydra closely misses you. _The eight-headed hydra bites you. The eight-headed hydra bites you!  😮 HP[-20]  You take 20 damage, and now have 50/95 hp.  MASSIVE DAMAGE!! (PAUSE)  --more--\%h)9 _]%h@@ $]%h|] ##.#.......#..........#  Pixie the Summoner #..#.#.........#......#  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 50/95 ============------------ #......#.#....#........#  Magic: 1/18=----------------------- ##.....##....###.......#  AC: 10Str: 25 #..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 +...#.....l.#.lD.## XL: 12 Next: 55% Place: Lair:2 ....#.I...I..#..@.# Noise: ===------  Time: 19321.8 (0.0) ##.#†.......####.## D) +5 woodcutter's axe #.###...I...## ### Nothing quivered ...#]%he .........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......  D   eight-headed hydra (ally target) ......#...#...I......  l   komodo dragon .....##....#.#..#P.##  C   cactus giant (summoned) .....#......##+.# ... 😮 HP[-20]You take 20 damage, and now have 50/95 hp. _MASSIVE DAMAGE!! (PAUSE)Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: an eight-headed hydra (heavily wounded, ally target, 83% to hit)^%h%9##.#.......#..........#  Pixie the Summoner #..#.#.........#......#^%h:&  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 50/95 ============------------ #......#.#....#........#  Magic: 1/18=----------------------- ##.....##....###.......#  AC: 10^%h9(Str: 25 #..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 +...#.....l.#.lD.##  XL: 12 Next: 55% Place: Lair:2 ....#.I...I..#..@.#  Noise: ===------  Time: 19321.8 (0.0) ##.#†.......####.##  D) +5 woodcutter's axe #.###...I...## ###  Nothing quivered ...#.........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......  D   eight-headed hydra (ally target) ......#...#...I......^%h(  l   komodo dragon .....##....#.#..#P.##  C   cactus giant (summoned) .....#......##+.# ... You take 20 damage, and now have 50/95 hp. ^%h )H_MASSIVE DAMAGE!! (PAUSE)Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: an eight-headed hydra (heavily wounded, ally target, 83% to hit)  Okay, then.^%h)^%h0^%h38 _^%h ^%h pEvoke which item? Wands  Q - a wand of acid (6)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (8) Talismans ^%h 3 R - the inkwell talisman of Panentheism {rElec rF+} [!] read|quaff|evoke[?] describe selected`%h##.#.......#..........#  Pixie the Summoner #..#.#.........#......#  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 50/95 ============------------ #......#.#....#........#  Magic: 1/18=----------------------- ##.....##....###.......#  AC: 10Str: 25 #..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 +...#.....l.#.lD.##  XL: 12 Next: 55% Place: Lair:2 ....#.I...I..#..@.#  Noise: [3`%h7m===------  Time: 19321.8 (0.0) ##.#†.......####.##  D) +5 woodcutter's axe #.###...I...## ###  Nothing quivered ...#.........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......  D   eight-headed hydra (ally target) ......#...#...I......  l   komodo dragon .....##....#.#..#P.##  C   cactus giant (summoned) .....#......##+.# ... You take 20 damage, and now have 50/95 hp. _MASSIVE DAMAGE!! (PAUSE)Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: an eight-headed hydra (heavily wounded, ally target, 83% to hit) _Okay, then.`%hD&$`%hz'##.#.......#..........#  Pixie the Summoner `%h({#..#.#.........#......#  Barachi of Cheibriados *****. `%h,..I..##...#....#......#  Health: 50/95 ============------------ `%hJ-#......#.#....#........#  Magic: 1/18`%h-;=----------------------- `%h.##.....##....###.......#  AC: 10Str: 25 `%hJ/#..##.......#...##.P..##  EV: 16`%h1,Int: 34 `%hF2#...#[..I..D#C..####..#  SH: 0`%h2,Dex: 26 `%h3+...#.....l.#*lD.##`%h%4 XL: 12 Next: 55% Place: Lair:2 `%h4....#.I...I..#**@.#`%hi5 Noise: ===------  Time: 19321.8 (0.0) `%h6p##.#†.......####.##`%h7" D) +5 woodcutter's axe #.###...I...## ### Nothing quivered ...#.........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......  D   eight-headed hydra (ally target) ......#...#...I......  l   komodo dragon `%h=8.....##....#.#..#P.##  C   cactus giant (summoned) `%h8<.....#......##+.# ... `%hRHit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: an eight-headed hydra (heavily wounded, ally target, 83% to hit) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linea%hxM##.#.......#..........#  Pixie the Summoner #..#.#.........#......#  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 50/95 ============------------ #......#.#....#........#  Magic: 1/18=----------------------- ##.....##....###.......#  AC: 10Str: 25 #..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 a%hu{+...#.....l.#.lD.## XL: 12 Next: 55% Place: Lair:2 ....#.I...I..#..@.# Noise: ===------  Time: 19321.8 (0.0) ##.#†.......####.## D) +5 woodcutter's axe #.###...I...## ### Nothing quivered ...#.........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......  D   eight-headed hydra (ally target) ......#...#...I......  l   komodo dragon .....##....#.#..#P.##  C   cactus giant (summoned) .....#......##+.# ... Aim: an eight-headed hydra (heavily wounded, ally target, 83% to hit) _Okay, then.Aiming: Warp Spaa%h~ cePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the komodo dragon!You kill the komodo dragon!a%h9. ... .#. .   [ ###.## ##@.#   ###  .#.     C   cactus giant (summoned)  ... _Okay, then.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linea%hΆSpace twists violently! The rupture engulfs the komodo dragon!You kill the komodo dragon!  Cheibriados appreciates the change of pace.a%ha%hW . ... .#. ... ..###a%h! #... [#C..####..# ####.## ###@.# ###.##  ###  .#.      ... The rupture engulfs the eight-headed hydra!!The eight-headed hydra bites you but does no damage.a%h. ... .#. ... ..### #...a%h} [#C..####..# ####.## ###@.# ###.##  ###  .#.   a%hVa   ... a%h}. ... .#. ... ..### #...a%hqv [#C..####..# ####.## ###@.# ###.##  ###  .#.      ... The rupture engulfs the eight-headed hydra!!a%hCThe eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you!* * * LOW HITPOINT WARNING * * *  The eight-headed hydra completely misses you.a%hF(e. ... .#. ... ..### #... [#C..####..# ####.## ###@.# ###.##  ###  .#.      ... a%h6R . ... .#. ... ..### #... [#C..####..# ####.## ###@.# ###.##  ###  .#.      ... The eight-headed hydra bites you.* * * LOW HITPOINT WARNING * * *a%h. ... .#. ... ..### #... [#C..####..# ####.## ###@.# ###.##  ###  .#.      ... . ... .#. ... ..### #... [#C..####..# ####.## ###@.# ###.##  ###  .#.   a%h#    ... The eight-headed hydra bites you but does no damage.The eight-headed hydra bites you.* * * LOW HITPOINT WARNING * * *losa%hV. ... .#. ... ..### #... [#C..####..# ####.## ###@.# ###.##  ###  .#.      ...  ..D..The eight-headed hydra bites you!a%hp13---------7=======2.8 (1a%hxH! _ 😱 HP[-37]  You take 37 damage, and now have 13/95 hp.MASSIVE DAMAGE!! (PAUSE)a%h/  --more--b%h9 _c%hs##.#.......#..........#  Pixie the Summoner #..#.#.........#......#  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 13/95 ===--------------------- #......#.#....#........#  Magic: 1/18=----------------------- ##.....##....###.......#  AC: 10Str: 25 #..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 +...#.....l.#..D.## XL: 12 Next: 57% Place: Lair:2 ....#.I...I..#..@.# Noise: =======--  Time: 19322.8 (0.0) ##.#†.......####.## D) +5 woodcutter's axe #.###...I...## ### Nothing quivered c%hc...#.........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......  D   eight-headed hydra (ally target) ......#...#...I......  C   cactus giant (summoned) .....##....#.#..#P.## .....#......##+.# ... 😱 HP[-37]You take 37 damage, and now have 13/95 hp. _MASSIVE DAMAGE!! (PAUSE)Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: an eight-headed hydra (almost dead, ally target, 83% to hit)d%h|##.#.......#..........#  Pixie the Summoner #..#.#.........#......#  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 13/95 ===--------------------- #......#.#....#........#  Magic: 1/18d%h}=----------------------- ##.....##....###.......#  AC: 10Str: 25 #..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 +...#.....l.#..D.##  XL: 12 Next: 57% Place: Lair:2 ....#.I...I..#..@.#  Noise: =======--  Time: 19322.8 (0.0) ##.#†.......####.##  D) +5 woodcutter's axe #.###...I...## ###  Nothing quivered ...#.........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......  D  %h137m eight-headed hydra (ally target) ......#...#...I......  C   cactus giant (summoned) .....##....#.#..#P.## .....#......##+.# ... You take 37 damage, and now have 13/95 hp. _MASSIVE DAMAGE!! (PAUSE)Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: an eight-headed hydra (almost dead, ally target, 83% to hit)  Okay, then.d%h$N _d%hJ Evoke which item? Wands  Q - a wand of acid (6)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (7) Talismans  R - the inkwell talisman of Panentheism {rElec rF+} [!] read|quaff|evoke[?] describe selectede%h e%h e%hk ##.#.......#..........#  Pixie the Summoner e%h! R#..#.#.........#......#  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 13/95 ===--------------------- #......#.#....#........#  Magic: 1/18=----------------------- ##.....##....###.......#  AC: 10Str: 25 e%h$ B#..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 +...#.....l.#..D.##  XL: 12 Next: 57% Place: Lair:2 ....#.I...I..#..@.#  Noise: =======--  Time: 19322.8 (0.0) e%h& ^##.#†.......####.##  D) +5 woodcutter's axe #.###...I...## ###  Nothing quivered ...#.........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......e%hT)   D   eight-headed hydra (ally target) ......#...#...I......  C   cactus giant (summoned) .....##....#.#..#P.## .....#......##+.# ... You take 37 damage, and now have 13/95 hp. _MASSIVE DAMAGE!! (PAUSE)Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: an eight-headed hydra (almost dead, ally target, 83% to hit) _Okay, then.e%hQ ##.#.......#..........#  Pixie the Summoner #..#.#.........#......#  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 13/95 ===--------------------- e%hS \#......#.#....#........#  Magic: 1/18=----------------------- ##.....##....###.......#  AC: 10Str: 25 #..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 +...#.....l.#**D.## XL: 12 Next: 57% Place: Lair:2 ....#.I...I..#**@.# Noise: =======--  Time: 19322.8 (0.0) ##.#†.......####.##e%hU  D) +5 woodcutter's axe #.###...I...## ### Nothing quivered ...#.........## .#.  Zot (13177) -Blink ...#...###....##..... ......##..#...l......  D   eight-headed hydra (ally target) ......#...#...I......  C   cactus giant (summoned) .....##....#.#..#P.## .....#......##+.# ... Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targete%hhV NAim: an eight-headed hydra (almost dead, ally target, 83% to hit) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linef%h6u##.#.......#..........#  Pixie the Summoner #..#.#.........#......#  Barachi of Cheibriados *****. ..I..##...#....#......#  Health: 13/95 ===--------------------- #......#.#....#........#  Magic: 1/18=----------------------- ##.....##....###.......#  AC: 10Str: 25 f%h7#..##.......#...##.P..##  EV: 16Int: 34 #...#[..I..D#C..####..#  SH: 0Dex: 26 +...#.....l.#..D.## XL: 12 Next: 57% Place: Lair:2 ....#.I...I..#..@.#f%h8 Noise: =======--  Time: 19322.8 (0.0) ##.#†.......####.## D) +5 woodcutter's axe #.###...I...## ### Nothing quivered ...#.........## .#.  Zot (13177) -Blink f%hk9 ...#...###....##..... ......##..#...l......  D   eight-headed hydra (ally target) ......#...#...I......  C   cactus giant (summoned) .....##....#.#..#P.## .....#......##+.# ... f%h<:Aim: an eight-headed hydra (almost dead, ally target, 83% to hit) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently!The rupture engulfs the eight-headed hydra!f%hE]. ... .#. .   [ ###.## ##@.#   ###  .#.   C   cactus giant (summoned)f%hH   ... ing: Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently!The rupture engulfs the eight-headed hydra!The eight-headed hydra blinks!Cheibriados appreciates the change of pace.f%hf%ho  You feel a bit more experienced.f%h\..C...f%hM) Convok643.8 (16)  _You feel ready to blink again. _Your Summonings skill increases to level 15!g%hN 4g%h2 g%h g%h 452=4g%h g%h *3521=06=693==877=5g%h2 8==4g%h a _You start resting.g%h Y2g%h g%h 4=1g%h g%hs g%h ]90g%h g%hZ Z59g%hv g%h Y8g%h g%h 20==7g%h g%h g%h C6g%h g%h g%hq y5=5g%h g%h g%hv o1=4g%h g%h g%hT C3g%h g%h} g%h ;2g%h g%h- g%h o2=1g%hL g%h g%h C0g%h/ g%h g%h D49g%h g%hy g%h 36==8g%h g%h g%h C7g%hy g%hs Y6g%h" g%h g%h 4=5g%h l==4g%h g%hJ g%h h25=3g%h g%h g%hR y7=2g%h g%h g%h= C1g%h g%hs g%h U60g%h g%hp39g%hg%hU=8g%hg%hOk77g%h=g%hF g%h y8=6g%hP g%h Y5g%h g%hg%hy8=4g%hg%hg%h;3g%hg%hg%hU=2g%hg%hRg%hg9=1g%h]g%hFg%hz9==0g%hUg%hg%hD29g%hg%h4 g%h V308g%h4!g%h%#g%h#C7g%h $g%h&g%h&V==6g%h'g%h(g%hC)U15g%h)g%h+g%h,C4g%h,g%hF.g%h.2=10/18=3g%h/g%h{1g%h1C2g%h2g%h3g%h4C1g%hN5g%h6g%h17g3=0g%h7g%h|9g%h::=g%h:g%h<g%h<D19g%h4=g%h>g%hC?41=8g%h?g%hABg%htFC7g%hFg%hHY6g%h]Ig%h6Kk55g%hKg%hhNU=4g%hNg%hOg%h[QY3g%hUSg%hT6=2==1g%hUg%hWY0g%hTXg%hYZ09g%hZg%h]g%h]}7=8g%hb`l==7g%hag%hLq683=54932g%hqU=1g%h|rg%hsg%hctz40=0g%h#ug%h[w[099g%hXxg%hyM14=g%hhz;8g%hzg%h?}g%h}g1=7g%hv~g%hY6g%hg%hY5g%hBg%hچg%hTg2=4g%hχg%hÉY3g%hˊg%h5==2g%hg%hk31g%hg%h Y0g%h g%hZ89g%hg%hg%h<4===8g%hg%hY7g%hg%hq6=6g%hj,g%hrg%hg5=5g%hg%hwY4g%hĦg%hg%hU63g%h1g%hȬk=2g%hg%hkY1g%hg%hg%hR77=0g%hwg%hg%hKD79g%hg%hY8g%hng%h08=7g%hg%hg%h{U=6g%h!g%hg%hC5g%hg%hg%hh49=4g%hg%h;:.-------g%hMg%hJ2424.8 (101.0)g%hW318==g%h-------523g%hVg%h _You start resting. _Your cactus giant disappears in a puff of smoke!  😮 HP[+36] MP[+17] g%h You regained 36 hp, and now have 49/95 hp. _Your mp is fully restored (18).h%h$h%h%h%h4&h%h)h%h*C2h%h1501h%h2Y0h%hv;==6918h%hoA76h%hD2=5h%hH4h%hK}3=3h%hKh%hLMY2h%hMh%hbY1h%h&u4059857h%hwh%hx;6h%hxh%hMN56=4327=1049h%h%h%hNh%hU88h%hʘh%h4h%hC7h%hh%hϝC6h%h{,h%h h%hOU95h%h5h%hqC4h%hh%hZh%hh%hz60=3h%hh%h9h%hC2h%hh%hh%hwC1h%hih%hLL1=h%hH39h%hŲh%hpC8h%hh%hߵh%hY7h%hѸ:2h%hC16h%hh%hmh%hܻC5h%hkh%hWh%hǾh%h=h%h33324=10295=8h%hNh%hTh%hC7h%hVh%hh%hC6h%hh%hZh%hU65h%hrh%hsh%hC4h%hUh%hYh%hU73h%hqh%hh%hC2h%hh%hdh%hC1h%hbh%hqh%hy8=0h%hh%hD19h%hh%hh%h89=7h%hC6h%hBh%hGh%hC5h%h,h%hD h%h O704h%h( h%hC h%h ;3h%h/ h%h*h%h;2h%hh%hh%h U11h%hh%hh%hJC0h%hh%hh%h<09h%hh%hXh%hw2=8h%hA h%h1"h%h";7h%h#h%h$h%h%C6h%h&h%hi*h%h++r73=5h%h+h%h.Y4h%h?D43215029998h%he6=7657=4328108998h%hgh%hjhC7h%h4ih%hkh%hkC6h%hlh%hmh%hn\80=5h%hnh%hnh%hzph%hph%hZqh%hsh%htsq1=4h%h,th%h/vh%hvC3h%h1wh%hyC2h%hzh%hg{h%h|h%h|Z21h%ha}h%hBC0h%hh%hh%hlh%hق<79h%hDh%hh%hgZ38h%hӅh%h Y7h%hh%hC6h%hh%hrh%h*h%h#4h%hx=h%h;5h%hh%hh%h;4h%hvh%hh%hC3h%hh%h%h%hj5=2h%hh%hh%h\C1h%hh%hwh%h?-0h%hh%h"h%h h%h׫&6h%hJ<69h%hh%hw877658=4h%h1329=1059908761543h%h+2=2h%hY1h%hwh%h*h%hC0h%hGh%hh%hr3=49h%hXh%ho8h%h,h%hC7h%hHh%hh%h/a46h%hh%ho5h%hh%h/554.8 (129h%h95=5.8 (1304h%h h%hT   You regained 36 hp, and now have 49/95 hp. _Your mp is fully restored (18). _You start resting.  😎 HP[+46]Your hp is fully restored (95).k%h;j 4k%hp u _There's nothing to open nearby.l%he ......##...#.....## .##.#.......#..........# #..#.#.........#......# ...I..##...#....#.. .#.#....#........# ##.....##....###.......# #..##.......#...##.P..## ##...#[..I..D#...####..# +...#.....l# ....#.I...I..#....# ##.#†.......####.## ##.###...I###  #...#..... .#. #..l%h .###....##..... .##..#...l...... ..#...#...I...... .##....#.#..#P.## 2 _....##...#.....## .##.#.......#..........# .#..#.#.........#......# .I..##...#....#......# .##......#.#....#........# #.....##....###.......# #..##.#...##.P..## .##...#[..I..D#...####..# .+...#.....l.#.@..## #....#.I...I..#....# #.#†.......#%h& g10m###.## #.###...I...## ### .#...#.........## 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#......$#........  #P#............ ###.P####  #... ...#. ... .. ##. n%h^.###..#..## ## ######n%h1fY6n%h[kn%hd`..##..#.......... #...#...I...... ##....#.#..#P.## #.....#.....#......##+.#.... ....####..###..... ....# ...###.....P  n%h ...# #.> #......#.....# $...#....> #....@.$#........  #P#............ ###.P####  #.... ..#. .. #. ..###..#..## ### ###### n%hn%hC4n%hҐn%h##..#.... #...#...I...... ##....#.#..#P.## .....#.....#......##+.#.... ....####..###.... ....# ...###.....P......  ...# #.> #......#. ..# $...#....>.... .. #.....@$#. #P#. ###.P#### #.  #. . . ..###..#..##.#%hanH### ## #n%hHY2n%hn%h##..#.......... #...#...I...... ##....#.#..#P.## #.....#......##+.#.... ####..###.........# ...###.....P.. n%h ...# #.> #......#.  ..# $...#....>.... .. #......@#. #P#.>###.P####.#..   .. #..###..#..##.#.### # ##n%hS/8.2 (6.6) n%hn%hl600.6 (9.0899n%hn%h)h _Found an escape hatch in the floor.n%hj1.6 (10.0)8n%hbn%hi _You now have 671 gold pieces (gained 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or * to list all spells.s%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b - Summon Cactus GiantSummoning2%6  B + BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersu%hu u%hI..##....###.....P..........#Pixie the Convoker u%h+..###.>.##......#.......#.##Barachi of Cheibriados *****. u%hC..###....#..........>......#Health: 95/95 ======================== ...##..##.......#.........##u%h[oMagic: 18/18 ======================== ..###...#P#............>..##AC: 10u%h<Str: 25 ..# #.#.###.......P####....#EV: 16Int: 34 u%h'..# ##### #...............##SH: 0Dex: 26 u%h..####..###...............##XL: 12 Next: 64% Place: Lair:2 ........F.......@..........#u%h[Noise: ---------  Time: 19831.4 (0.0) ####.P.##..###..#..##.#.##.#u%hY?D) +5 woodcutter's axe # ######### ###############Nothing quiveredZot (12668) u%hF   cane toad (wandering) _Found an escape hatch in the floor. _You now have 671 gold pieces (gained 17). _You now have 686 gold pieces (gained 15). _A cane toad comes into view.Casting: Blink (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u%ht..##....###.....P..........#Pixie the Convoker ..###.>.##......#.......#.##Barachi of Cheibriados *****. u%hXC..###....#..........>......#Health: 95/95 ======================== ...##..##.......#.........##u%hMagic: 18/18 ======================== ..###...#P#............>..##AC: 10Str: 25 ..# #.#.###.......P####....#EV: 16u%hInt: 34 ..# ##### #...............##SH: 0Dex: 26 ..####..###...............##u%h|XL: 12 Next: 64% Place: Lair:2 ........F.......@..........#Noise: ---------  Time: 19831.4 (0.0) u%h####.P.##..###..#..##.#.##.#D) +5 woodcutter's axe # ######### ###############Nothing quiveredZot (12668) u%hF   cane toad (wandering) _Found an escape hatch in the floor. _You now have 671 gold pieces (gained 17). _You now have 686 gold pieces (gained 15). _A cane toad comes into view.Casting: Blink (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u%h,u%hhu%hIu%h%..Fu%hFu%h`ally target)u%hl 3I   lightning spire (minion)14------===2.4 (17u%h, _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 14/18 mp.v%h3v%h4P##....###.....P..........# ###.>.##......#.......#.## v%hz4###....#....>......# .##..##.......#.........## v%h4.###...#P#....>..## v%hC5# #.#.###.P####....# v%h5# ##### #.....I..## ####..###.v%h 6..## .........F......@.........# v%h6.P.##..###..#..##.#.##.#  #v%h'7 ######## Iv%hh:v%hoeb.FI *I****** IYour lightning spire shoots out a bolt of lightning at the cane toad!v%hi,v%hu.I....F..I4.8 (2.45II _The bolt of electricity hits the cane toad!v%hn RIIv%h I******IYour lightning spire shoots out a bolt of lightning at the cane toad!v%hC v%h I......FIv%h h5.8 (1.04v%hI _The bolt of electricity hits the cane toad.w%h##....###.....P..........#  ###.>.##......#.......#.##  ###....#.>......#  .##..##.w%hg#.........##  ###...#P#....>..##  # #.#.###.P####....#  # ##### #.....I.w%hM##  ####..###.##  F.#  w%hl.P.##..###..#..##.#.##.#  # ########       I  w%h]w%hw%hqw%hbI...Fw%h5==-------8.0 (2.22w%h4Iw%h/ _😎 MP[+1]w%h ##..........P....###.....P..........>.#.#.......#.# ###....#....>...... .##..##.......#...# ###...#P.....>..#.#.##..P####.... ##### I ####..###.# ...............F........ ##.P.##..###..#..##.#.##.######### ###############I 79===--------59) Pois The cane toad stings you!You are poisoned.  --more--y%h< IThe cane toad poisons you!y%hAU I...**@**.** Your lightning spire shoots out a bolt of lightning at the cane toad!y%h8 I.....@.F...IThe bolt of electricity hits the cane toad!The cane toad stings you!y%hz I...**@**.** IYour lightning spire shoots out a bolt of lightning at the cane toad!y%hI.....@.F...Iy%h69====-------===40.4 (2.4y%h AIIy%h%--Your lightning spire shoots out a bolt of lightning at the cane toad! _The bolt of electricity hits the cane toad!  😮 HP[-26]  You take 26 damage, and now have 69/95 hp.MASSIVE DAMAGE!! (PAUSE)y%h./  --more--z%h79 _z%h8Z IIYou closely miss the cane toad.You feel very sick.0===----1.4 (1.08z%h3AIIz%h0  You closely miss the cane toad.You feel very sick. _The cane toad barely misses you. The cane toad stings you.  😮 HP[-9] z%h0_You take 9 damage, and now have 60/95 hp.z%h  You slash the cane toad!You kill the cane toad!z%h- I†I    Cheibriados appreciates the change of pace.z%h58---==7--27z%hDQIIz%h#  You kill the cane toad!Cheibriados appreciates the change of pace. _You feel very sick.  😮 HP[-2] _You take 2 damage, and now have 58/95 hp.{%h0HII-I _Unknown command.|%hr|%hs|%hbt|%h|66=6|%h#Y5|%h|%hÆ4-4|%h1|%hl _You start resting. You feel sick. x4|%hϢ}3-3|%h[|%ho _Your lightning spire fades away.|%hU=2|%hǪ|%h.k21|%h|%h|%h 1=-7=0|%h*|%hDl-49|%hϻ|%hk08|%h&|%hY7|%h,|%h,|%hU=6|%h|%hl495|%hu|%h|%h<C4|%h-|%h50.-|%h 553.0)   _You feel sick. x8|%h 49=18==-6.4 (143) |%hZ|%h _You feel sick. x8 _You are no longer poisoned.  😮 HP[-9] MP[+3]  You take 9 damage, and now have 49/95 hp. _Your mp is fully restored (18).|%h|%h74|%h|%hȪC2|%h1500|%h@|%h%W==39|%h|%h817|%h|%hY6|%h7|%h2=5|%h(|%hY4|%h(|%h1Y3|%h{|%hn}3=2|%h|%hOY1|%h|%hY0|%hk|%hl429|%h`|%hY8|%hj|%hY7|%hF|%hk56|%hQ|%h Y5|%h1 |%h Y4|%h |%h{ 6=3|%h |%ha Y2|%h |%hf Y1|%h |%h |%hj g7=0|%h |%h@ Z19|%h |%h Y8|%hP |%h k87|%h@" |%h$ Y6|%h & |%h( k95|%h) |%hE, Y4|%h- |%h&0 Y3|%h1 |%hf4 60=2|%h6 |%h5M ,|%hR |%hS |%hd o1|%hn g1=0|%hSq |%ht Z09|%hfv |%hz Y8|%h{ |%hv~ k27|%hހ |%h< Y6|%h΄ |%h C4|%h$ |%hM |%h |%h U33|%hK |%h) Y2|%h |%h |%hR C1|%h |%h |%hH y4=0|%h |%h B|%h^ |%h [598|%h }5=7|%h; |%h ,|%hǮ |%h9 |%h U65|%h |%h Y4|%hb |%hո Y3|%h* |%h k72|%h |%h Y1|%h |%hs Y0|%h |%he 8=89|%h |%hi Y8|%h |%hY |%h C7|%h |%hO }9=6|%h |%hG Y5|%h |%h Y4|%h` |%hT l703|%h |%h+ Y2|%h{ |%h Y1|%h; |%h k10|%h, |%h Z79|%h |%hq Y8|%h |%h 2=7|%h4 |%h Y6|%h |%h 73=5|%h |%h Y4|%h |%hl Y3|%h |%hb w42|%h |%ho Y1|%h |%h Y0|%h[ |%h x569|%hx |%h Y8|%h |%h Y7|%h |%h'" 6=6|%h# |%h& Y5|%hp' |%h) Y4|%hG+ |%hu. 7=3|%h/ |%h72 Y2|%h3 |%h-6 Y1|%h7 |%h9 w80|%hH; |%h= Z59|%h'? |%h|A |%hG C8|%h"I |%hK w97|%h0X |%hZ |%hi[ C6|%h\ |%h0a 80=5|%ha |%hd |%h9e C4|%hf |%hbq 31=2|%hdr |%h%x |%hx C1|%hi{ |%h~ |%h C0|%hM |%h |%h b249|%h |%h Y8|%h |%h Y7|%h |%h w36|%h |%hy Y5|%hΚ |%hT Y4|%h |%h7 4=3|%h |%h Y2|%hx |%h Y1|%hI |%h 5=0|%h- |%h Z39|%h@ |%h Y8|%h |%hg w67|%hڹ |%h0 Y6|%h |%h w75|%hz |%h Y4|%h< |%h Y3|%h |%h 8=2|%h |%ho Y1|%h |%h Y0|%hf |%h- 9=29|%h0 86905431202=1973=64439830.0)95=711[39;49|%h L m  You take 9 damage, and now have 49/95 hp. _Your mp is fully restored (18). _You start resting.  😎 HP[+46]Your hp is fully restored (95).}%h_H 4}%hL }%hj R.##....###.....P..........# .###.>...#.......#.## }%h k .###....#..........>......# ..##..##....# #...#P#............>..## }%hk :.# #.#.###P####....# .# ##### #.........## .####..###..## ...........# ###.P.##..###..#..##.#.##.# }%hn ######### ###############  }%hVu }%h$v K09 _}%h#| }%hH g .##....###.....P..........# ..###.>.##......#.......#.## ..###....#....>......#.##..##.#.........## ..###...#P#....>..## ..# #.#.###.P####....# ..# ##### #.## ..####..###...##†.##.P.##..###..#..##.#.##.# # # ########You see here a cane toad corpse.7 _}%h }%h` .##....###.....P....#}%h/ .###.>.##......#.......#.##.###....#..........>......#.##..##.#.........##.###...#P#}%h <....>..##.# #.#.###.P####....#.# ##### #}%h .##.####..###...##.†}%h< |.# P####.P.##..###..#..##.#.##.# ## # ########}%h0 Y5}%hH }%h ".##....###.....P..#.###.>.##......#.#.##.###....#}%hZ .>......#.##..##.......#.........##.###...#P#...>..##.# #.#.###.P####....#}%h .# ##### #.##.####..###...##.†}%h g.# .P####.P.##..###..#..##.#.##.## # ########}%hn }%h }%h U=2}%h }%h %#....##....###.....P.# #....###.>.##......#.#.##.###....#}%hy t.>......# #.....##..##.......#.## #....###...#P#...>..## #....# #.#.###}%h ".P####....# #....# ##### #.##.####..###...##}%h2 .†.# #.P####.P.##..###..#..##.#.##.## ######### #######}%h }%hN$ C0}%h% }%hv) }%htD  #....##....###.....P.# ##....###.>.##......#.#.## #.....###....#.>......# ##.....##..##.......#.##  #....###...#P#...>..##  #....# #.#.###.P####....# ##....# ##### #.##.####..###...##.†.# ##.P####.P.##..###..#..##.#.##.#  #### ######### #####}%hO q498}%hb z #....##....###.....P....#  ##....###.>.##......#.......#.## }%hIc  #.....###....#...>......#  ##.....##..##.......#}%hc o.## #....###...#P#}%hyd .>..## #....# #.#.###.P####....##....# ##### #.## #......####..###..}%hd b.##.†.#}%h;e #.P####.P.##..###..#..##.#.##.# #### ######### #####}%h{s }%hs C5}%h{ }%h&  #....##....###.....P... ##....###.>.##......#.......#. #.....###....#..........>...... ##.....##..##.......#. #....###...#P#.>.. # #....# #.#.###.P####....#....# ##### #. .#......####..###....†.#.P####.P.##..###..#..##.#.##. #### ######### ###}%h Y3}%h }%hE  #....##....###.....P. ##....###.>.##......#.#. #.....###....#..........> ##.....##..##.......#. #....###...#P#....>.. +# #....# #.#.###.......P#### .####....# ##### #.. ..#......####..###....†#.P####.P.##..###..#..##.#.## #### ######### 1}%h2 }%h-  #....##....###.....P ##....###.>.##......#.# #.....###....#..........> ##.....##..##.......# #....###...#P#............> }%h ) +# #....# #.#.###.......P#### #.####....# ##### #.. 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P....## #....###...#P# #.####.....## #+# #....# #.#.### }%hP..# #.....####.####....# ##### # #.P###......##..@#......####..###.................................P...##.##.#######.P####.P.##.. ############## #### ########}%hlY6}%h}%h8.#.###P.....#.####.##.....#..... ###.###.....### ####....####.. ##.##.#..... #....##....## ## ##....###.>.##.## #....# ##....'.......+ ##.....##..##. #P....## #....###...#P ##.####.....## #+# #....# #.#.# #P..# ####@####....# ##### ##.P###......##...#......####..## ...................................P...##.##.#######.P####.P.##.############## #### ####### ##}%hr=}%h=C4}%hWA}%hX#####....###....#+.......'}%hwY}%h ` FF   bullfrog (wandering)  You open the door.}%h1e620045.0 (57.6)}%heg6.0 (583}%hi}%h+l[ _A bullfrog comes into view.~%h ~%h& .......................... .#.###P.####..#.....#.#### #######.####### ... ####....###>.# #......##....#.....###....# ##....'.+....##.....##..##. #P..##.......##..F.###...#P ##.### #@# .#.## #P..# ####.####....# ##### ##.P#####...#......####..## ................................ ##..P...##.##.#######.P####.P.##.  ############## #### ####### #~%hY F.8.4 (2.4)1~%h{ ~%h [ _There is an open door here.~%hy8..............................# #.###P.....#.####.##.....#.....#.#.....### ####....####..# #.##.#.....####### #....##....###....###....###.>.##. ............##....#.....###.... #....'+...F##...##.. P..##..#..@.##....###...#P #.####.....####'####....# #.#.### P..# #.....####.####....# ##### #.P#####...#......####..### ................................ #..P...##.##.#######.P####.P.##.. ############## #### ########  FF  The bullfrog gives a loud, deep croak!====50.848%hq _The bullfrog closely misses you. The bullfrog misses you. x2%hP  You hit the bullfrog.=---1.8 (1.07 _The bullfrog hits you but does no damage. x2%hgW---26 _You completely miss the bullfrog. The bullfrog closely misses you.%hX   You hit the bullfrog. The bullfrog closely misses you.35 _The bullfrog hits you but does no damage.%hH a  You closely miss the bullfrog.44 _The bullfrog hits you but does no damage.%h  You slash the bullfrog! The bullfrog misses you.%hd.=5%h;3%h%h\_ _The bullfrog barely misses you.%h -62%h _You barely miss the bullfrog. The bullfrog closely misses you.%h  You closely miss the bullfrog. 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EV: 16Int: 34  #.#..#####.^....###..P...##.##.# SH: 0Dex: 26  ###### ###^...################ XL: 12 Next: 67% Place: Lair:2##..@P#Noise: ---------  Time: 20298.2 (0.0)#...##D) +5 woodcutter's axe#...#Nothing quivered##.P#Zot (12200) ####%h"     %hu  _There is a stone staircase leading down here.Done exploring.%h😎 HP[+2] _Your hp is fully restored (95). _Done exploring.%h%h %h%h%hq#x197 _%h2$Y5%h%%h+%hx.Y3%h/%h5%h7Y0%h;9%h?%hAZ88%hKB%hK%hj64%hz1%h 796%h%hy%hԕC4%h%h%h9%hY2%h%h>%hD69%h|%hp%h˻%hC7%hd%h%hY5%hf%h%h%hC3%h%h%hO%hC0%h`%h58%h%hC6%h]%h%h %hS Y3%h %h%hW%hC1%h%h%h%hXD49%h4%h#%h'%h/(;6%h*%h/%h3%hO4;4%hI6%h6<%h?%h?@C2%hdB%hI,%h]JD39%hM%hR%hU%hJWC7%hZ%ha%h[lo5%h|m%hbp%hpC2%h]r%hu%h^xY0%hz%h|%hZ28%h6%h=%hY5%hx%hj%hDY3%h%h%hzY0%hE%hH%hZ18%hޜ%hw%hY6%h%h%hY4%h%hJ%h/Y1%h%hǯ%hZ09%h%hش%hY6%h%h%hY4%h%h%h[2%ho0%hJ#...P..........#P......#...... #..........#...#......#..##......##..#........#..#..%h.#####..##...###########..##.##.##.#..P.#P#.P#.#..#. #.....................%h #............................< #.....................^.......#............@................397.8 (99.6)#.............................%h0#..#...'#.##P..#...######....##.#####.#####.##.##.#.####...##.#####.### #.##........##...##..##.....# #.##........##....  #.###.....###.P.........##....  ##..###P.#..##.'.........#.....  #...# ##..#.##.P#........##...#%h%h%h _There is a stone staircase leading down here.%h0~ 8.8 (1.0)099 _%h  You climb downwards.You hear a distant snort.%hI/  --more--%hxqq ## ♣.. #.>. #..F#♣ ...... ....Fß. F#### ##3 ♣F...@.# #.......#  %h rT.......####.P. %hr %h,s.....⌠. ..... %hs %h[t;...... ....%hu %h v %hv#...♣. ... FFFF 4 blink frogs (asleep)%hw %hw#.>.# ..%hw %hwxe#.. .%hx %h]y8♣#%hz%h8{&21%h{%h  %h %h#F%hF%h F%hF%hFFFF%h1 wandering)You climb downwards.  You hear a distant snort.  Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed!  The blink frog croaks.The blink frog gives a loud, deep croak! x2%hC ====9.6 (1.88%h<%hL, _You hear an angry hiss.Found two stone staircases leading down. _There is a stone staircase leading up here.%hmS  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h3%h[6 Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning2%6  B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft%h71%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%hm%h##Pixie the Convoker♣..Barachi of Cheibriados *****.#.>.Health: 95/95 ========================#..F#♣Magic: 18/18 ========================......AC: 10Str: 25....Fß.EV: 16Int: 34......F####SH: 0Dex: 26%hp#......#XL: 12 Next: 67% Place: Lair:3♣F...@.#Noise: ====-----  Time: 20399.6 (0.0)#.......#D) +5 woodcutter's axe.......####.P.Nothing quivered.....⌠. .....Zot (21098) ..........#...♣....FFFF 4 blink frogs (1 wandering)#.>.#..#...♣#The blink frog gives a loud, deep croak! x2 _You hear an angry hiss.Found two stone staircases leading down. _There is a stone staircase leading up here.%hV=Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h##Pixie the Convoker♣..Barachi of Cheibriados *****.#.>.Health: 95/95 ========================#..F#♣Magic: 18/18 ========================......AC: 10Str: 25....Fß.EV: 16Int: 34......F####SH: 0%hDex: 26#......#XL: 12 Next: 67% Place: Lair:3♣F...@.#Noise: ====-----  Time: 20399.6 (0.0)#.......#%hAD) +5 woodcutter's axe.......####.P.Nothing quivered.....⌠. .....Zot (21098) %h^+..........#...♣....FFFF 4 blink frogs (1 wandering)#.>.#%hd..#...♣#The blink frog gives a loud, deep croak! x2 _You hear an angry hiss.Found two stone staircases leading down. _There is a stone staircase leading up here.%h9Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hI%hT,%h%h$..F.F.FIFFF 3 blink frogs (1 ally target)I   lightning spire (minion)%h)14------===-400.6 (17%hY-%h-I%hr.I%h_/%hP %hgW ♣# _An electric hum fills the air. The blink frog blinks!😎 MP[-4] _You lost 4 mp, and now have 14/18 mp.%hD   ♣#  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-h | Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning2%6  B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%hț%h%hn?##Pixie the Convoker♣..Barachi of Cheibriados *****.#.>.Health: 95/95 ========================#...#♣Magic: 14/18 ==================------......AC: 10Str: 25.....ß.EV: 16Int: 34.....F.####SH: 0Dex: 26#...F..#%hXL: 12 Next: 67% Place: Lair:3♣.F..@.#Noise: ===------  Time: 20400.6 (0.0)#......I#D) +5 woodcutter's axe.......####.P.Nothing quivered.....⌠. .....Zot (21097) ..........#...♣....FFF 3 blink frogs (1 ally target)#.>.#..I   lightning spire (minion)#...♣# _An electric hum fills the air. The blink frog blinks!😎 MP[-4] _You lost 4 mp, and now have 14/18 mp.  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT##Pixie the Convoker♣..Barachi of Cheibriados *****.#.>.Health: 95/95 ========================#...#♣Magic: 14/18 ==================------......AC: 10Str: 25.....ß.EV: 16Int: 34.....F.####SH: 0%hDex: 26#...F..#XL: 12 Next: 67% Place: Lair:3♣.F..@.#Noise: ===------  Time: 20400.6 (0.0)#......I#D) +5 woodcutter's axe.......####.P.Nothing quivered.....⌠. .....Zot (21097) ..........#...♣....FFF 3 blink frogs (1 ally target)#.>.#..I   lightning spire (minion)#...♣# _An electric hum fills the air. The blink frog blinks!😎 MP[-4] _You lost 4 mp, and now have 14/18 mp.  %hCCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4%h%hk  A prickly colossus appears in a rush of desert wind.%hyF.F.FC..IF 4 blink frogs (2 ally target)IC   cactus giant (summoned)%h8/18 --------====1.6 (16%hM6I%hx  ♣# _The blink frog hits you but does no damage.😎 MP[-6] _You lost 6 mp, and now have 8/18 mp.%he## ♣.. #.>. #...#♣ ...... F....ß. .......#### #..FF.@# ♣..F.<.#  #...C..I# .......####.P. .....⌠. ............ .....  3#...♣.P.... I#.>.#%h".... #......%h,%ho%hQ%h%h#X%hfn ..FF%hm..FCF.F 4 blink frogs (2 ally target)The blink frog blinks! %ho %hUp**%hq**%hq**%h}r**%hIsI%h{tF%h/u*1 distracted, 2 ally…)%huI%hvXYour lightning spire shoots out a bolt of lightning at the blink frog!%h/x%h  The bolt of electricity hits the blink frog!%h$  .F...FC..§.F.IF2 ally target)IThe blink frog misses you.%h6 ********IF1 distracted, 2 ally…)IYour lightning spire shoots out a bolt of lightning at the blink frog!%h]V.F......F.I===-3.8 (2.24%hd _The bolt of electricity hits the blink frog! x2%h  You catch the helpless blink frog completely off-guard!You slice the blink frog!!You kill the blink frog!%h{  Cheibriados thoroughly appreciates the change of pace.%hT>  You hit the blink frog.The blink frog is struck by your cactus giant's spines.  The blink frog hits your cactus giant! The blink frog barely misses you.%h, .§<I 2 blink frogs (ally target)IThe blink frog blinks!%h ***.<***Your lightning spire shoots out a bolt of lightning at the blink frog!%hВH  The bolt of electricity hits the blink frog!The blink frog is struck by your cactus giant's spines.  The blink frog dies!†.C.F..<...   blink frogI%h=--------71-4.8 (1.03 _Cheibriados appreciates the change of pace.%h## ♣.. #.>. #...#♣ ...... F...§ß. .......#### #†.C.F.# ♣....@.# #......I#.......####.P. .....⌠. ...... ...... ..... #...♣. P....F 2 blink frogs (1 ally target) #.>.# ....%hj I #..  .... ♣#  The blink frog barely misses you. The blink frog completely misses you.....FF..C....I9==--7.2 (2.40I%h% X  The blink frog barely misses you. The blink frog completely misses you. _The blink frog blinks!  There is a stone staircase leading up, spattered with blood here.You see here a blink frog corpse. _😎 MP[+1]%hJ%hB%h  The blink frog is struck by your cactus giant's spines.  The blink frog dies!%h%h+....C.FI   blink frog%hj==3---8.2 (1.089%hpTII%h/ya _Cheibriados appreciates the change of pace.%hp`.C.FI(ally target)I-98II%h!.CFII107%hZ  You miss the blink frog. The blink frog completely misses you.Your cactus giant closely misses the blink frog.84---==16%ha@II%h]rO  ♣# _The blink frog hits you!😕 HP[-11] _You take 11 damage, and now have 84/95 hp.%h3 %  %h) CYou slash the blink frog!%h o  Your lightning spire fades away.%h ?F§%h . C   cactus giant (summoned)%h# 10/18=25%h?$ %h* @ _The blink frog blinks! %hi+ _😕 MP[+1]%hQd%hj%hzt].§F%hou5-----34%h|%hO _The blink frog blinks! _😕 HP[+1]%hV  Your cactus giant hits the blink frog with a +0 giant spiked club!!The blink frog dies!%h ...C   cactus giant (summoned)%h =5=-43%hh& w _Cheibriados appreciates the change of pace.%h \261%h 0%hW 1=79787%h Y6%h ,%hn 8==5%h6 4%h ;4%h %h 92%h W==3%h %h %hJ 9=21900%hS==69%h  _You start resting.8%h %h13=7%hY6%h%hY5%h%h %h 62=%h=!;4%h"%h&%h&?=3%h'%h(%h2,Y2%hI.%h1%hs2q3=1%h3%ho914=0%h;%h>Z59%h@%hB%hgCK48%hC%hE%hKo7%htN=6%hTK.-%hX041.2 (27.0)%hY95=-2.2 (285%h\%hpS _You start resting. _Your cactus giant disappears in a puff of smoke!  😎 HP[+10] MP[+4]  Your hp is fully restored (95). _You regained 4 mp, and now have 14/18 mp.%h%hf%h%h5==4%h 3%h-%hC2%hh%h:=%h,11%h%hl==0%h %h %h} D49%hJ %h%hu 8.2 (6.0) _You start resting.%h6=9.2 (78%hC3  ♣# _You hear the faint beating of a distant drum.😎 MP[+2] _You regained 2 mp, and now have 16/18 mp.%hM J%h %h C7%hũ 65%h= %h %h& U=4%h %hͰ %hK C3%h %h %h q7=2%hG %h %hN C1%h %h Y0%h %h %h D39%h %h %h U=8%hL %h: %h C7%h %h %h C6%hD %h %h 061.2 (12.0)%h 18==2.2 (135%h7 %h x  😎 MP[+2] _You regained 2 mp, and now have 16/18 mp. _You start resting.r mp is fully restored (18).%h 4%h4 %hO ♣..#.>#...#♣...... .....ß.......#### #†.....# ♣....<.##............####.P..........⌠. ......[...... #...♣. P#.>.# .#.. .♣#  %h %h. J3 _%h %h ♣.. #.>. #...#♣ ...... .....ß. .#### %h! #†.....# ♣....<.## #......@# .####.P......⌠. ......[....... ...#...♣. .P..#.>.# .....#.. ......♣# .#.....##......%h( Y0%hS- %h3B !#.>.. ..#...#♣.. ......... .# .........ß.. .....%hoC .......#### .##PP... #†.....# ....P...♣....<.##.....##.#.......#...............####@P............⌠. #......[...... #..#...♣. #.P#.>.# #...#.. ..♣# ..# .##.. .%hLL Z28%hQ %hj ♣.. ......# .#.>. ...... ##...#♣ ..... ...... ....# .....ß. .... ..........####..##PP.#†.....#.....P...%hl ♣....<.##.....## #.......#@........####.P...........⌠. #......[...... #...#...♣. #.P#.>.# ##......♣#..#.#.##.%h5u l==6%hHz %hڕ 78 M## ... ♣.. .......# ..>. ..#.#...#♣ ...... .. ....# .ß. .... .........####..##P#†.....#.....P..♣....<.###.. #.......#...####.P.....⌠.[...... #..........%h %hV SS   water moccasin (wandering)%h 271.6 (9.4)%h IS.%h] j4.0 (11.8)3%h %hC a _A water moccasin comes into view.%hQ  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%%hm' Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft%h't1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%hfn%hkw%hgD ## ...S.....Pixie the Convoker♣.. .......# ...%hx%Barachi of Cheibriados *****.#.>. ....... #...Health: 95/95 ========================#...#♣ ...... ....Magic: 18/18 ========================...... ....# .....AC: 10Str: 25%hq.....ß. .... ......EV: 16Int: 34.......####..##PP....SH: 0Dex: 26#†.....#.....P....XL: 12 Next: 75% Place: Lair:3%h_♣....<.##@....##..Noise: ---------  Time: 20474.0 (0.0)#.......#.........D) +5 woodcutter's axe.......####.P........Nothing quivered.....⌠. #......[...%hp$Zot (21023) ...... #..........#...♣. #.P........S   water moccasin (wandering)#.>.# #..........#.............♣#%hLy..#........😎 MP[+2] _Your mp is fully restored (18). _A water moccasin comes into view.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hԎ%hԟ ## ...S.....Pixie the Convoker♣.. .......# ...Barachi of Cheibriados *****.#.>. ....... #...Health: 95/95 ========================%hؠL#...#♣ ...... ....Magic: 18/18 ========================...... ....# .....AC: 10Str: 25.....ß. .... ......EV: 16Int: 34.......####..##PP....SH: 0%h0Dex: 26#†.....#.....P....XL: 12 Next: 75% Place: Lair:3♣....<.##@....##..Noise: ---------  Time: 20474.0 (0.0)%hN#.......#.........D) +5 woodcutter's axe.......####.P........Nothing quivered.....⌠. #......[...Zot (21023) %h$-...... #..........#...♣. #.P........S   water moccasin (wandering)#.>.# #..........#.............♣#..#........%hϣW😎 MP[+2] _Your mp is fully restored (18). _A water moccasin comes into view.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hjc  An electric hum fills the air.%h%h!.SISally target)I   lightning spire (minion)%hؽ14------===5.0 (12%h LII%h %h %h/ ♣# ..#........ %h>_The water moccasin hisses angrily.%hDu😎 MP[-4] %h__You lost 4 mp, and now have 14/18 mp.%hȽi## .. #..♣.. ..# ...#.>. ..S..... #..#...#♣ #...... #..%hg...... .....# .......ß. ..... ...####..##PP.#†.....#.....P.♣....<.##.@...##.. #.......#...####.PI......⌠. #......[....... #.#...♣. #.P.#.>.# #.I#.. .♣# ..#.%h%h%h%hX..SI%hsV *****%h9***I Your lightning spire shoots out a bolt of lightning at the water moccasin!%hFt...S....%hNh7.4 (2.40%hg[6I%hN`q _The bolt of electricity hits the water moccasin!!%hT♣.. ..# ... #.>.. #. #...#♣ #...... ##.. ...... .....# ... .....ß. .S... .. .......####..##PP  #†.....#.....P.....  ♣....<.### #.......#..@........%hP .......####.PI .....⌠. #......[ ...... #.. #...♣. #.P #.>.# #... #.. .. ♣# ...#  .#.##. %h[ %h %h |..SII%hP ********IYour lightning spire shoots out a bolt of lightning at the water moccasin!%h^ %hh .......S.II%hi 5==----9.817%h{p 6I%h(w _The bolt of electricity misses the water moccasin. _😎 MP[+1]%hvT#.>. .. #..#♣ #...... ##....... .....# ..ß. ......%hSu..####..##PP...... #†.....#.....P....♣....<.##.S...##....#.......#..............####.PI⌠. #......[. .#...♣P>.# .. .♣# ...# .#.####. .%h%h .SI IThe water moccasin barely misses you.%hB  Your lightning spire shoots out a bolt of lightning at the water moccasin!The bolt of electricity hits the water moccasin!!The water moccasin dies!%h%h( ********I   lightning spire (minion)  %hv)Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the plant!!%huC.....P%hB&..%hR==682.25%h%hX _The plant begins to die.%h%hInventory: 49/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn) %h w - a +0 ring mail (worn)b - a +0 robe  h - a +0 tower shield  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h?&b - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.0 (10.2 -> 6.2). Your EV would increase by 1.2 (16.2 -> 17.4). Your spell failure would improve by up to 2% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hv %h_ %h  #.>. ........ #.....  Pixie the Convoker#...#♣ #...... ##......%h   Barachi of Cheibriados *****....... .....# ........  Health: 95/95 ========================%hb .....ß. ..... ........  Magic: 15/18 ====================----.......####..##PP......  AC: 10%h 'Str: 25#†.....#.....P......  EV: 16Int: 34%h)! u♣....<.##.....##....  SH: 0Dex: 26#.......#...........%h#   XL: 12 Next: 76% Place: Lair:3.......####.PI@........  Noise: ===------  Time: 20482.2 (0.0).....⌠. #......[.....  D) +5 woodcutter's axe...... #............  Nothing quivered#...♣. #.P..........  Zot (21015) #.>.# #............ #...............  I   lightning spire (minion)♣#...#.......... .#.##.......... ###. ........... Your lightning spire shoots out a bolt of lightning at the water moccasin!The bolt of electricity hits the water moccasin!!The water moccasin dies!%hM$ Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the plant!! _The plant begins to die.%h* AII%hC+ p---3.2 (14%h0 4I%h2 Z  The bolt of electricity hits the water moccasin!!  The water moccasin dies!  Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the plant!! %h3 _The plant begins to die. _You drop a +0 robe.%hs )Inventory: 48/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)h - a +0 tower shield  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h Mh - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 %hg KIt can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 3.0 (16.2 -> 13.2). Your SH would increase by 14.4 (0.0 -> 14.4). Your spell failure would worsen by up to 19% (press '!' for details). You found it on level 4 of the Dungeon. %h Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h' %h #.>. ........ #.....  Pixie the Convoker#...#♣ #...... ##......  Barachi of Cheibriados *****....... .....# ........  Health: 95/95 ========================.....ß. ..... ........  Magic: 15/18 ====================----.......####..##PP......  AC: 10Str: 25#†.....#.....P......  EV: 16Int: 34♣....<.##.....##....  SH: 0Dex: 26#.......#.......%h(....  XL: 12 Next: 76% Place: Lair:3.......####.PI@........  Noise: ---------  Time: 20483.2 (0.0).....⌠. #......[.....  D) +5 woodcutter's axe...... #............  Nothing quivered#...♣. #.P..........  Zot (21014) #.>.# #............ #...............  I   lightning spire (minion)♣#...#.......... .#.##.......... ###. ........... The bolt of electricity hits the water moccasin!!The water moccasin dies!Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the plant!! _[%hA0;10;1mThe plant begins to die. _You drop a +0 robe.II4.2 (13%h   The water moccasin dies!  Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the plant!! _The plant begins to die. _You drop a +0 robe.tower shield.%hӊInventory: 47/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h  y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)  V - a staff of cold {!a}  n - a staff of death {!a} Jewellery "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Wands (go to first with /)  Q - a wand of acid (6)  I - a wand of flame (31) 8%%h  L - a +1 pair of boots (worn)  V - a staff of cold {!a}J - a wand of mindburst (11)11%hR" V - a staff of cold {!a}  n - a staff of death {!a}  U - a wand of polymorph (3)M - a wand of warping (6)%h"87%h   n - a staff of death {!a}  G - an amulet of guardian spirit Scrolls (go to first with ?)20%h1y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  V - a staff of cold {!a} %h2x G - an amulet of guardian spirit 8%hoHand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  w - a +0 ring mail (worn) %hKo V - a staff of cold {!a}top%h5 #.>. ........ #.....  Pixie the Convoker#...#♣ #...... ##......  Barachi of Cheibriados *****....... .....# ........  Health: 95/95 ========================.....ß. ..... ........  Magic: 15/18 ====================----.......####..##PP......  AC: 10Str: 25#†.....#.....P......  EV: 16Int: 34♣....<.##.....##....  SH: 0Dex: 26#.......#%hU...........  XL: 12 Next: 76% Place: Lair:3.......####.PI@........  Noise: ---------  Time: 20484.2 (0.0).....⌠. #......[.....  D) +5 woodcutter's axe...... #............  Nothing quivered#...♣. #.P..........  Zot (21013) #.>.# #............ #...............  I   lightning spire (minion)♣#...#.......... .#.##.......... ###. ........... The water moccasin dies!Cheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the plant!! _The plant begins to die. _%h`e'[0;10;1mYou drop a +0 robe. _You drop a +0 tower shield.III%hTIIII%h&[?II%h(aC2%hb4I%hpI6=1%h`s?II%hf%h.I0%hM:I%hIICheibriados thoroughly appreciates the change of pace.The bolt of electricity hits the plant!! %ha_The plant begins to die. _You drop a +0 robe.tower shield.A nearby plant withers and dies.%hD09%hN?II%h<I%hh;8%h=II%h III%hZU=7%hSQII%hk?II%hC6%h?II%h:I%hPq7=5%h4I%h=II%hC4%hR4I%h?II%hC3%h[:I%h54I%hC2%h8I%h'QII%h'U=1%h1:I%h5QII%h6C0%h;4I%hAQII%hAr18==0999%hF?II%h}\ ♣...# .....  #.>. ........ #..... %h<]X #...#♣ #...... ##......  ......# ..  .....ß. ..... ........ .......####..##PP......  #†............%h]3  ♣....<.##.....##....  #.......#..%h]  .......####.PI[........  .....⌠. #%h_[.....  ...... #..  #...♣. #.P. #.>.# #. I #.. ...♣# ...#. .#.##.%hwv  You hear the beating of a distant drum.%hD.%hC7%hr%hKP  ## .. #. ♣..# .....%hx #.>. ........ #..... #...#♣ #...... ##...... ......# ........%h { .....ß. ..... .........####..##PP...... #†............%h ♣....<.##@....##.... #.......#... .......####.P.[........ .....⌠. #%hV[..... ...... #... #...♣. #.P..%hlp #.>.# #.. #.. ....♣# ...#%h}.. _Your lightning spire fades away.%hY4%hϮ%hM 78 %h%M%hT .%h/[ %hBI## #.%hP. #.. %h2B♣.. ..%hB# ...%hG>. ..%h #...#...#♣ #...... ##..... #.....##....ß. ..... .........####..##PP#†.....#.@........♣....<.##.....##%hpj #.......#.....####.P.[........⌠. #......[.....%h%ho2%h 78 M. .[ ## #. #.. ♣.. #.## %h Q>. ..%h3 #%h  #...#♣%hK. ##....%h_. #.....##......%hqIß.♣......#......%h`.......####.@##PP....%hhI#†.....#........%h♣....<.##.....##%he #.......#.........%hY.......####.P.[........%hO #%h%h!%h"%h#==%h#0%h$%h2%hQ ..  ..[ %h>R## #.. #.. ♣.. #..## ..... #.>. ......... %hR) #...#♣ #...... ## ...... #.....##.%hR0 .....ß.♣.....@#........ .......####..##PP...... %hcS#†.....#............ ♣....<.##.....##....  #.......#..................####.P.[......%hSn.......⌠. #......[........... #............%hT#...♣. #.P..........%h[%h[D87%h7b%hz#!.. #.## .. %h{.[  ## #.. # ♣.. #%hq{.## ..... #.>.#.........# #..... #...#♣ #......###...... ...... ##%h{. .....ß.♣......#.........####..##PP......%h%| #†.....#............ ♣....<.##.....##.... #.......#..%h~.. .......####.P.[........ .....⌠. #.....[..... ...... #......%hbY5%hQ%h78 M..#!. #%hD##.# .[ ## . #.. ♣.. %hb## >.#... ##...#♣.###%hg. #.....#ß.♣......#.........####..##PP#†.....#............%h%..%hٮ%h8;3%hE%hr78 M#..#!%h . #####.#. .[. ## %h<=. #.. ♣.. ## >.#... #%h#...#♣#.###. #.....##ß.♣......#..%hy.......####..##PP......%h/%hll   komodo dragon (wandering)%hZ1514.6 (30.4)%hi7.0 (32.80%h%hX9  .......####.P.[........ _A komodo dragon comes into view.😎 MP[+3] %hY_Your mp is fully restored (18).%h`S  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hB  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h9 %h %h .....l..##Pixie the Convoker.........#Barachi of Cheibriados *****.#!........Health: 95/95 ========================#........####Magic: 18/18 ========================..........#.AC: 10Str: 25.........[.EV: 16Int: 34## #......... #..SH: 0Dex: 26♣.. #........## .....XL: 12 Next: 76% Place: Lair:3#.>.#.......@.# #.....Noise: ---------  Time: 20517.0 (0.0)#...#♣##......###......D) +5 woodcutter's axe...... #....%hr [30m.##........Nothing quivered.....ß.♣......#........Zot (20980) .......####..##PP......#†.....#............l   komodo dragon (wandering)♣....<.##.....##....#.......#..................####.P.[........ _A komodo dragon comes into view.😎 MP[+3] _Your mp is fully restored (18).Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h .....l..##Pixie the Convoker.........#Barachi of Cheibriados *****.#!........Health: 95/95 ========================#........####Magic: 18/18 ========================..........#.AC: 10Str: 25%h .........[.EV: 16Int: 34## #......... #..SH: 0Dex: 26♣.. #........## .....XL: 12 Next: 76% Place: Lair:3#.>.#.......@.# #.....Noise: ---------  Time: 20517.0 (0.0)#...#♣##......###......D) +5 woodcutter's axe...... #.....##........Nothing quivered.....ß.♣......#........Zot (20980) %h .......####..##PP......#†.....#............l   komodo dragon (wandering)♣....<.##.....##....#.......#..................####.P.[........ _A komodo dragon comes into view.😎 MP[+3] _Your mp is fully restored (18).Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h c  An electric hum fills the air.%h .lIlally target)I   lightning spire (minion)%hR! 14------===8.0 (179%h0( TII%h(: TConfirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. _The komodo dragon hisses angrily.-4 lost 4 mp, and now have 14/18 mp.%h l..#!.........####..#. [. ## #. #..♣..## .....#.>..# #..#♣####....... #..I..##..ß.♣......#..####..##PP #†.....#......♣....<.##.....##%h#.......#..............####.P.[⌠. #......[%hX%h%h!%h5m..lII%hW6z---20.2 (2.27 _%h:@II%h=%h(P #!..#####l.#.#..[.## #%hĈ.. #.. ♣.. ### ..... #.>.#..# #..... #...#♣##......##. ...... #..I@.##.. .....ß.♣......#. .......####..##PP...... #†.....#...... ♣....<.##.....##.... #.......#..................####.P.[........%hjfI .....⌠. #......[..... ...... #............%hƏ%hN.lI ******** Your lightning spire shoots out a bolt of lightning at the komodo dragon!%h%h....l...I%hm===2.45%hz SII%h$o _The bolt of electricity hits the komodo dragon!%hI\ ##### ..#. #[.## #l.#.. ♣.. #........## ..... #.>.#...# #.....%h\  #...#♣##......##. ...... #..I..##.. .....ß.♣..@...#. .......####..##PP...... #†.....#.....%h^ . ♣....<.##.....##.... #.......#..................####.P.[........ .....⌠. #......[.....I ...... #............ #...♣. #.P..........%h` %hc %h%i e.lI%hi 5==-------4.63%hEo %ht _😎 MP[+1]%hӣ %hѤ %h ---A dream sheep comes into view.%hخ /  --more--%h Y.lY   dream sheepI   lightning spire (minion) 5.6 (1.02 _%h 6I%h%hE  #...♣. #.P..........  %hCCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hU Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 3% 4 b - Summon Cactus GiantSummoning%h1%6  B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1%%h%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%hW%h.d%hpV##.......Y####Pixie the Convoker#..........#.Barachi of Cheibriados *****.#.........[.Health: 95/95 ========================## #......... #..%hZrMagic: 15/18 ====================----♣.. #........## .....AC: 10Str: 25#.>.#.........# #.....EV: 16Int: 34#...#♣##..l...###......SH: 0Dex: 26...... #..I..##........XL: 12 Next: 76% Place: Lair:3.....ß.♣..@...#........Noise: ---------  Time: 20525.6 (0.0)%hsK.......####..##PP......D) +5 woodcutter's axe#†.....#............Nothing quivered♣....<.##.....##....Zot (20972) #.......#..................####.P.[........l   komodo dragon (ally target).....⌠. #......[.....Y   dream sheep...... #............I   lightning spire (minion)#...♣. #.P.......... _The bolt of electricity hits the komodo dragon! _😎 MP[+1] %h[v_A dream sheep comes into view.Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<~c##.......Y####Pixie the Convoker#..........#.Barachi of Cheibriados *****.#.........[.%h~iHealth: 95/95 ========================## #......... #..Magic: 15/18 ====================----%h?♣.. #........## .....AC: 10Str: 25#.>.#.........# #.....%h+EV: 16Int: 34#...#♣##..l...###......SH: 0%h;ZDex: 26...... #..I..##........XL: 12 Next: 76% Place: Lair:3%h.....ß.♣..@...#........Noise: ---------  Time: 20525.6 (0.0).......####..##PP......%hM.D) +5 woodcutter's axe#†.....#............Nothing quivered♣....<.##.....##....Zot (20972) #.......#..................####.P.[........l   komodo dragon (ally target).....⌠. #......[.....Y   dream sheep...... #............I   lightning spire (minion)#...♣. #.P.......... _The bolt of electricity hits the komodo dragon! _😎 MP[+1] _A dream sheep comes into view.%hσKCasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hW CI(ally target)IC   cactus giant (summoned)A prickly colossus appears in a rush of desert wind.%hz *******I%hj IYour lightning spire shoots out a bolt of lightning at the dream sheep!The bolt of electricity hits the komodo dragon.%h|  The bolt of electricity hits the dream sheep!%h.Y.....lII  %h9/18 --------====6.6 (11%h:I%hZ"  The bolt of electricity hits the komodo dragon.  The bolt of electricity hits the dream sheep! _The komodo dragon bites your lightning spire!!  😎 MP[-6] _You lost 6 mp, and now have 9/18 mp.%hM PII%hAf 😎 MP[-6] _You lost 6 mp, and now have 9/18 mp.  Your lightning spire shoots out a bolt of lightning at the dream sheep!The bolt of electricity hits the komodo dragon!The bolt of electricity hits the dream sheep! %hf Y The dream sheep dies!%ho *******ldistracted, ally target)I   lightning spire (minion)C   cactus giant (summoned)%hI #  Cheibriados appreciates the change of pace.  The komodo dragon bites your lightning spire.A dream sheep comes into view.%h /  --more--%hs l.Y†...%ht .lIl  Y   dream sheepI   lightning spire (minion)C   cactus giant (summoned)%h --------8===-7%ha ;0%h :I%h _Your cactus giant hits the komodo dragon with a +0 giant spiked club!!%hk\I(ally target)%h>~  Your lightning spire shoots out a bolt of lightning at the dream sheep!%h]The bolt of electricity hits the komodo dragon!The komodo dragon dies!%h  Cheibriados appreciates the change of pace.The bolt of electricity hits the dream sheep!The dream sheep dies!%hJ*******%hI   lightning spire (minion)C   cactus giant (summoned)%h2....%hqP...I%h83-869%h :I%h$a _Cheibriados appreciates the change of pace.%h II10/18=---98%h= II _😎 MP[+1]%hL%h.CI---307 _%h $III%h%%h`= I16%hG\ AI%h  A dream sheep comes into view.%hE/  --more--%hD %hYC.IY   dream sheep (ally target)I   lightning spire (minion)C   cactus giant (summoned)%hl 25 _%hAII%h%h  A dream sheep comes into view.  --more--%hFz.YYC.Y 2 dream sheep (1 ally target) =34 _%hP6I%hX%hX %h %h` %h" e.YC.%hg# a43%h* KII%h+ %h1  The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.  --more--%h?  ##........####  #......Y†..#.  #......Y..[.  ## #......... #..  ♣.. #.....C..## .....  #.>.#.........#   #......#   #..I..##  %h ♣..@...#  ####..##  .....  ♣....<.##.....##....  ...........  P.[........   #......[.....  I  #............   #.P.......... %h %hH %h  2 52 _%h %h %h"  Your lightning spire shoots out a bolt of lightning at the dream sheep!%hh   The bolt of electricity hits the dream sheep!!The dream sheep is struck by your cactus giant's spines.  The dream sheep dies!%hS %h; p  Cheibriados appreciates the change of pace.%hm 1=Your cactus giant barely misses the dream sheep.%h /  --more--%h =5===6.6 (21 _%h{%h?{  Your Invocations skill increases to level 5!%hWD%hF%hGv  Your lightning spire fades away.%hS/  --more--%hz { ---7.6 (30 _%hc$ %h!* %h2- %h- ---8.6 (459%h0 %h4 %h7 %hg; |9.6 (58%h,> %hA %hC %hAF B40.6 (6%hF ;7%hH %hK %hGU c ##........####  #.......†..#.  #.........[.  ## #......... #..  ♣.. #........## .....  #.>.#.........#   %hYX #..C...#   #..Y..##  ♣..@...#  ####..##  .....  ♣....<.##.....##....  ....... P.[........ Y   dream sheep (  #......[..... C   cactus giant (summoned)  #........  #.P......%h_ %h)` 83----16 ==1.6 (76%hf %hq _The dream sheep headbutts you! You wake up.%h} %ht   #...♣. #.P..........  Unknown command.😕 HP[-12] MP[+1] %h d_You take 12 damage, and now have 83/95 hp.%h2  #...♣. #.P..........  You hit the dream sheep.You kill the dream sheep!%h %h.CC   cactus giant (summoned)%h2==6-2.6 (15%hh%h{ _Cheibriados appreciates the change of pace. _😕 MP[+1]%h4%h%h%hQ4%h\4=---3%h %hG%hC2%hV%h;==%h10%hu%h5=49%hL'3=8%h)Y7%hI,%h0w66%h2%h9Q--%h@p 50.6 (8 _You start resting.%hA-1.6 (95%hF%h]m _😕 MP[+1] _You start resting. _You hear the beating of a drum nearby.  😕 HP[+3] MP[+1] _You regained 3 hp, and now have 86/95 hp.%hrwJ%hġ=47314=218=039%hO=89=7 _You start resting.6905==54312==102=6=29873=6=5%hA$447=321%hBs.75.6 (24.0)%hD95=6.6 (250%hO%hkd}r cactus giant disappears in a puff of smoke!Ž HP[+94  Your hp is fully restored (95). _You regained 4 mp, and now have 17/18 mp.%hz =19%h %h o8%h %h 8.0)18==9.6 (37%hE %h   Your hp is fully restored (95). _You regained 4 mp, and now have 17/18 mp. _You start resting.  😎 MP[+1]r mp is fully restored (18).%hM #!. #..####%h@†..#. #.[. ## #. #.. ♣.. #.## %h9>.#.........# ##...#♣#.###. #..@..##%hß.♣......#.........####..##PP#†.....#........♣....<.##.....##......%h=82.0 (2.44 _%hO%h%hb ...# ! #.#####.†..#%h` r #..[ ## #. #.. ♣.. #.## ..... #.>.#.........#  #...#♣##...@..### ...... #.....##. %h .....ß.♣......#........ .......####..##PP #†.....#............♣....<.##.....##.... #.......#..................####.P.[.............⌠. #......[.....%hQ %h c4.42%hT# %h3' %h*Nj.## ...# ! #.#####.†..#%hmO #..[ ## #. #.. ♣.. #.## ..... #.>.#.......@.#  #...#♣##......### ...... #.....##.%hyP- .....ß.♣......#........ .......####..##PP#†.....#............♣....<.##.....##.... #.......#...........####.P.[........%hY%hZc6.80%h`%hb%hEM#. #..# #!. #..####†..#.# #.[.# ## .# #.. ♣.. ## >.#.........# ##...#♣#.###. #.....##.....ß.♣......#........%hvP%h"Q==9.207%hSY%h4[%hv M##. #..# #!. #..###†..#.# #.[.# ## .# #.. ♣.. ## %h#w >.#.........# ##...#♣#.###...... #.....##........%h~} %h~ d91.65%h %h %h j ......## ......#. .## ...%h # !. #.#### #.†..# #.. ## #.#.. ♣.. #.## ..... #.>.#.........#  #...#♣##......###...... #.....#.....ß.♣......#..%h .......####..##PP#†.....#............%h y4.02%hE %hb 5.0 (31%h2 % _b - a +0 helmet%hI %h% Inventory: 48/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} %h CArmour (go to first with [)b - a +0 helmet  O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) %h !Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)%h? G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hNz b - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.3 (10.2 -> 11.5). Your EV would remain unchanged. You found it on level 3 of the Lair of Beasts. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h%h'%h....Pixie the Convoker......##Barachi of Cheibriados *****.......#.Health: 95/95 ========================........##%hYMagic: 18/18 ========================.........#AC: 10Str: 25#!........EV: 16Int: 34##........####SH: 0Dex: 26#.......†..#.#XL: 12 Next: 86% Place: Lair:3#.........@.#Noise: ---------  Time: 20595.0 (0.0)## #.........## #..D) +5 woodcutter's axe%h:♣.. #........## .....Nothing quivered#.>.#.........# #.....Zot (20901) #...#♣##......###............ #.....##.............ß.♣......#...............####..##PP......#†.....#............ _You regained 4 mp, and now have 17/18 mp. _You start resting.😎 MP[+1] %hfl_Your mp is fully restored (18). _b - a +0 helmet%hj4%h %h 6.0 (10%hs!7.0 (2899%h)8.0 (38%hw3A9.0 (4%h8%h@%h"Ah600.0 (57%hE%hhH1 _You start resting.  😎 MP[+1] _Your mp is fully restored (18).b - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5%hH%hL%hNw _You finish putting on your +0 helmet.%h4%h%h*. ......  ......## #.  ## ..##%hl #!..  ##........#### #†@.#.# ..#  ## #..## # ♣.. #.## ..... #.>.#.........# #..... #...#♣##......###...... ...... #.....##. .....ß.♣......#..%ho.......####..##PP......%h!Y4%h&%h0?} ... .####..## #!..#  ##......@.#### #†..#.# ..# %hk@ ## ##..## # ♣.. ### ..... #.>.#.........# #..... #...#♣##......###...... ...... #.....##. .....ß.♣......#.. _You hear the loud beating of a drum very nearby.%h{Yo2%hp:Y#......%hp#%hPq.%hq.%hr#%hw . .####..# #!..#  ##........#### #†..#.# ..#  ## ##..## # ♣.. ### .....Y   dream sheep (asleep)%h& #.>.#.........# #..... #...#♣##......###...... ...... #.....##.%h9 4.6 (4.6  A dream sheep comes into view.  --more--%h %h %h o..YY%hP s 7.0 (7.00 _%h7 %hQ  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hp%hi Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%%h3 Select a spell to cast[!]/[I] toggle spell headers%h %hv%hb#.#......Pixie the Convoker#.......Barachi of Cheibriados *****...Y.....%h $Health: 95/95 ========================#.......Magic: 18/18 ========================........###AC: 11Str: 25........#.#EV: 16Int: 34#.........##SH: 0Dex: 26%hd,#.........##XL: 12 Next: 86% Place: Lair:3#!....@...#Noise: ---------  Time: 20607.0 (0.0)##........####D) +5 woodcutter's axe#.......†..#.#Nothing quivered#...........#Zot (20890) ## ##.........## #..♣.. #........## .....Y   dream sheep#.>.#.........# #.....#...#♣##......###............ #.....##........ _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You hear the loud beating of a drum very nearby. [3%hV69;49m_A dream sheep comes into view.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#......Pixie the Convoker#.......Barachi of Cheibriados *****...Y.....Health: 95/95 ========================#.......Magic: 18/18 ========================........###AC: 11Str: 25........#.#EV: 16Int: 34#.........##SH: 0Dex: 26#.........##XL: 12 Next: 86% Place: Lair:3#!....@...#Noise: ---------  Time: 20607.0 (0.0)##........####D) +5 woodcutter's axe#.......[%hc940m†..#.#Nothing quivered#...........#Zot (20890) ## ##.........## #..♣.. #........## .....Y   dream sheep#.>.#.........# #.....#...#♣##......###............ #.....##........ _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You hear the loud beating of a drum very nearby. _A dream sheep comes into view.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h@%h J.YI(ally target)I   lightning spire (minion)%h^L14------===8.0 (189%hR6I%h^  ...... #.....##........ _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 14/18 mp.%h%h#..#..Y........###%h#.#..## #.## #!.##.%h3#####....I..†..#........# ## ##.## #..♣.. %h_## .....#.>..# #..#♣##......###.I%h...... ##..ß.♣......#%h>.YII---10.4 (2.46 _%h %h%hnE{ .###.#.###Y...#.# #.........## #..## #!..##### #....I@.†..#.#%hE #...........### ### #.. ♣.. #..... #.>.#..##.....%hFa #...#♣##......##. ...... #.....##..I .....ß.♣......#. .......####..##P%hfI$P......%hJ%h`r.YII%hiW *****%h~i*** Your lightning spire shoots out a bolt of lightning at the dream sheep!%hٯ%hQ%h......Y.I%hm===2.84%ho%hm _The bolt of electricity hits the dream sheep!%hό##.#..### .#.# #...## #..## #!..Y.....##...### #....I..†..#.# #....@......### ### #.. ♣.. #..... #.>.#..# #..... #...#♣##......###...... ...... #.....##.. .....ß.♣......#. .......####..##PP...... #†.....#......I  Your lightning spire sh%h@oots out a bolt of lightning at the dream sheep!The bolt of electricity hits the dream sheep!The dream sheep dies!*******II   lightning spire (minion)%h.....†.II%h#5==----85.21%h/%hA _Cheibriados appreciates the change of pace. _😎 MP[+1]%h:..# ## .#### ...#.# #..## #.........## !..† ##........#### #....I@.†..#.# #.. ## ##.#.. ♣.. #.## ..... #.>.#.........# .....#...#♣##......### I...... #.....##.....ß.♣......#.........####..##PP%h D%hDV---7.679 %hE_%hK8I%hN%hʫ #.. .# ##.# #.###.#.....# #!..†.....#  ##...@....#### #....I..†..#.# ..#  ## ##..## # ♣.. ## ..... #.>.#.........# #.....I #...#♣##......###...... ...... #.....##. .....ß.♣......#..I6===---9.8 (2.2[%hF ;0;10;1m7II _😎 MP[+1]%h###.#.#.. .## ##.# #.#.###..#.....#%hg #!.@†.....#  ##........#### #....I..†..#.# ..#  ## ##..## # ♣.. ## ..... #.>.#.........# #..... #...#♣##......###...... ...... #.....##.%h*UII%hQ22.2 (2.44 %h'_%h=JII%h%h^eD ###..%he##.#.##.. .# # ##%hVf.# .#.#.###...#.%hfC..@.# ##!..†.....#  ##........####%h1gb #....I..†..#.# ..# ## ##%hg..## #I ♣.. ## .....%hhy #.>.#.........# #..... #...#♣##......###......%hp:I%hqc4.62%hvJII%hy%h ##.. ###..##.#.##..# .# # ##.# #.#.#.####...#.#.#....%hV# ##!..†.....#  ##........#### #....I..†#.# #..# I ## ##..## # ♣.. ##  #.>.#.........# #%h:I%hx7==6.8 (2.2%hH;0%hRII%hz _😎 MP[+1] _%hY##...### #. ### #.# #..#  # ## #.#.#### #.....#.# %hq%#####..## #.#.........## # ##!..† ##........####....I..†..#I #..## ##.#..♣.. #.## .%hS%ho.%hFi9.2 (2.467%h>%h _😎 MP[+1] _😎 MP[+1] _😎 MP[+1] _Your lightning spire fades away.%hz 4%hJ| %h o6%h3 Y5%hل %h@ %h= 31018===2.2 (34%h %h  __Your lightning spire fades away.You start resting.  _Your mp is fully restored (18).%h J%h6 ........#.## .# ## ##.##.#..### #...........#.# #####...## #.#..##%h  # ##!..†.....# ##...### #†...# #....## ### #.. ♣.. #.... #.>.#..# #%hL' `2 _%h> %h? % %h4@ 9###.%h@  %hSF ##.##.#.# #.# # ###.#.#.## #...........#.######.........## #.#.### ##!..†..... ##........####.†..#.#%hF #...#♣##......###.....%hvG 6 %hG %hU %hV %h3W %0%hW %h\ %hz %hz % %h{ :##.%hp{ #%h C#.#.%h #%h D #.%h )# %h[ 4# ##%hv G#.#.#.%h .##%h  #...........#.#%h d####.........##%hd I #.#%h 2.##%hd  ##@..†.....%h & ##........####.†..#.#....# ...... #.....##....... %hٜ %h %h &57%h %h %hz %h %h %h3 &9.4 (7.2%h %h ==%h %40.4 (8%hz %6%h %h %h  %hs %h ._h - 2 inky potions%hF %huk`...%hYl%hH ###.. ##.#.#.#..# #.# # ##.# #.#.###%h# #...#.#### #.#@...## ##...†.....#  ##........#### #.†..#.# #...# ## ##..## # ♣.. ##  #.>.#.........# # #...#♣##......###%h Y4%h%%h; ##.. ###.. ##.#.#.#..# #.# # ##.# #.#.#.### #...#.%hR<#### #.#....#####...†.....#  ##........#### #.......†..#.# #....#  ## ##.........## # ♣.. #..#  #.>.#.........# #%hY1%h %h ####...### ##.. ###.. ##.#.#.#..# #..# # ##.# #.#.### #...#.#### #.#....#####...†.....#  ##........#### #.......†..#.# #.....#  ## ##.........##  ♣.. #...# %h]D49%h%h%hc ####...### ##. ###.. ##.#.# #.#..#%h.###..# #.##.# #.#.#.### #..@..#.# #####..## #.#..## ####...†.....# ##....#### #.......†..#.# #.....# ## ##.........## ♣.. #........##%h/Y7%h%hUg ####...### ##........ ###........ ##.#.......# #.#........# ###........## #.##.# #.#.#.### #.@..%h".#.# #####..## #.#..## ####...†.....# ##........#### #.......†..#.# #...........# ## ##.........##  ♣.. #.##%hXY4%h\$%h7  ####...### ##........ ###........ ##.#.......# #.#........# ###........# ###.##.......# #.#.#.###%h*: #@....#.# #####..## #.#...## ####...†.....# ##. #.†..#.  #.#  ## ##.##  ♣.. #.## _You hear the loud beating of a drum nearby.%hM>Y2%hA%h?VS ####...### ##.. ###.. ##.#.# #.#........# ###........# ###.##.......# #.#........###...#.#####.. #.#....#####...†.....%hW ##........##  #†..#  ..  ## ##..# %h\Z39%h.`%hyk####...#####........ ###.. ##.#.# #.#..# ###........# ###.##.......# #.#.#........#####@..........#.# ###.# #.#..####...†  ##........###.......†..#.#....### ###♣.. #.##%h|%h,}C7%h%hС####...### ##........ ###........ ##.#.......# #.#........# ###........# ###.##.......# #.#.#.### ##.@...#.# #####..## #.#...## ####...†.....# ##.##.†..#.# %hY5%h%h>####...### ##........ ###........ ##.#.......# #.#........# ###........# ###.##.# #.#.#.### %h9j##..@..#.# #####..## #.#..## ####...†.....# ##.....#......#......## ##..... %hY2%h%h ..# ###...### ##.#. ##.#.# #.#. ###..# ###.## #.#.#@.%h### ##...........#.# #####...## #.#.........## ####...†###........#####.......†..# #......### ##......%hY0%h#%h|##  ..## ##...### ####. ##.## #.#.%h ###..# ###.## #.#.#..### ##...........#.# #####...## #.#.........######...†###........#####.......†..# #....#%h p27%h##  ..## ##...### ###..## #. ###..# ###.## #.#.#..### ##...........#.# #####...###.#.........######...†###..#####.......†..#%hE%hC5%h %hE##  ..## ##...### ##..### . ###..#%hM8###.## #.#.#..### ##...........#.######.#.........######...†###..####%hP%hKQ%hQ;3%ha_%hr### ..## ####...###.####.# ##.#.# %has#.#...@....# ###........## ###.##.......# #.#.#..### #####...###.#...######...†.....# %hw%hxC0%h{%h### ..## ####...#### ##.# ###.# ##.#.# #.#....@...# ###........## ###.##.......# #.#.#..### ##.####18#### ...## ####...#### ##.# ###.# ##.#.# #.#.....@..# ###........## ###.##%h.......# #.#.#..### ## #.#.........######...†.....###..####5#### ...## ####...#### ##.# ###.# ##.#.# #.#......@.# ###........## ###.##.......# #.#.#..### ##..### ####...†..%h[0;10;1m...###........####3##### ...## ####...#### ##..# ###..# ##.#.# #.#.......@# ###........## ###.##.......# #.#.#..### ##.....#.######.........###.#.........######...†.....###......1[%h37m### ...##  ####...#### ##...# ###...# ##.#.....@.# #.#........# ###........## ###.##.......#  #.#.#..###....#.####.. #.#.......######...†.....#08%ht#### ...##  ####...#### ##..# ###...# ##.#.......#.# #.#........# ###........## ###.##.......# #.#.#..###...#.####. #.#.......##%h%Y6%hd&%h9i78 M#####  ...##  ####...### ##.# ###.........#..∩#.#.......#.# #.#........# ####........##%hF90.8 (50.4)∩3.2 (52.83%hnLO _Found a gate leading to a gauntlet.%h...........#.#......%h%h78 M#####  #...##  ####@..#### ##.........#  ##..#..∩#.#.# .#.#........# ##.∩1 ######...####...######....@....# ###.........#..∩.##.#.#.# . #.#..# # ###..#####.###.#.#..#####....%h#.####.#∩799%hT=∩%h} ######...####...######.........# ###......@..#..∩.##.#.#.# . #.#..# # ###..## ###.##.#.#..#####....#.####..# #...%h}∩6%h<∩%h%hI##### %h9V#...## %hP####...#### %h3##.........# ###.......@.#..∩. ##.#.#.# . #.#.### ###.## ###.###.#.#.##..#.######.........###.#.........##%h%he ∩%h %h %h %4%h %h.%h∩%hX%h #####  #...## ##...####  ##.......@.# #.........#..∩....##.# #......## .... ###..#..###.## .#.#.#.###  ##...........#.######. _You hear the loud beating of a drum.∩1∩%h##### #...## ####...#### ##........@# ###.........#..∩.##.#.#.###.#.#..### .###..## .. ###.##.......# .. #.#.#........### .. ##.....#.# .#####.....%h#∩89%h4 ######...# ####...#### .# ##.........##P.###.# ###.........#@.∩.....# ##.#.......#.###.. #.#........###  ###........##  ##.##.......#  .#.#........###  ..........#.#   ###.........#   #.  %h8Y7%h<%hKP#####  #...## ##  %hPG####...#### #.#  ##.........##P.###.#  ###.........#.@∩.....#  ##.#.%hFQ#.###.# #.#.### .. ###.%hQ## ... #.##.# .... #.#.### .....%hT~ .#.# #......# .## ##..#.# #.#.## ###.. %hUWC4%hW%hZ%hr#####  #...## ##  ####...######.#  ##.........##P.###.#  ###.........#..@.....#  ##.#.#.###.#  #.#.### #. .## #. .##.# ..>  .#.### #.#  #.# ##......# .## ##..#.#  #.#.## ###..  %h712.4 (19.2 4.8 (21.62%h]%h _Found an escape hatch in the floor.There is a gate leading to a gauntlet here. _Beware, the minotaur awaits!%hY %hfZ %h_ %he %hl 5.8 (1.0)1 _%h*q %h< n ≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈# ###..P.P..###D##D##.PP....####  #≈..♣PP.#.#.©#..#..P♣..≈# %h  #≈≈...P.##.##.###.PP..≈≈# ####..♣.##..#..##.♣..#### #≈...#.##h##.#...≈#  #≈≈..#########..≈≈#  ####.....©.....#### a Gauntlet #≈..∩...@..≈#   #≈≈...♣...≈≈#   ####≈≈≈≈≈####  ##≈≈≈## ##≈## ###h   raiju (wandering)%h<  D   steam dragon (wandering)  The world spins around you as you enter the gateway.You enter a gauntlet!  The nature of this place prevents you from teleporting.Found a ring mail.%h K9000) %h' :∩%h k6.6 (1.88999%h %hQ _Found a gate leading back out of this place. _There is an empty arch of ancient stone here.%h2$ .........#.##©##:#.........≈# ≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈# ##..P.P..###D##D##.PP....#####≈..♣PP.#.#.©#..#..P♣..≈#  #≈≈...P.##.##.###.PP..≈≈#  ####..♣.##..#..##.♣..#####≈...#.##h##.#...≈# #≈≈..#########..≈≈# #%h3 ###.....©..@..#####≈..∩...∩..≈# #≈≈...♣...≈≈# ####≈≈≈≈≈######≈≈##≈###D.h.∩%ht5 o9.0 (2.46 _%h[? ;∩%hEO %h4%h(%h%hu#D##D##:#.........≈# ..♣P..♣.#[.#..#.#.♣..P♣..≈≈# %h0..P.P..###.##.##.PP....#### #≈..♣PP.#.#.©#..#..P♣..≈# #≈≈...P.##h##.###.PP..≈≈# ####..♣.##..#..##.♣..#### #≈...#.##.##.#...≈# #≈≈..#..≈≈# ####.....©...@.#### #≈..∩...∩..≈# #≈≈...♣...≈≈# ####≈≈≈≈≈#### ##≈## DD%h[37m 2 steam dragons (wandering)###%h%h,%hEY.##©D∩   steam dragon21.44%hN%hl #######################...####.....#.##©##:#.........≈# .♣P..♣.#[D#..#.#.♣..P♣..≈≈# ..P.P..###.##D##.PP....#### 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Gauntlet####...@.©.....####Noise: ---------  Time: 20836.4 (0.0)#≈..∩...∩..≈#D) +5 woodcutter's axe#≈≈...♣...≈≈#Nothing quivered####≈≈≈≈≈####Zot (8879) ##≈≈≈####≈##h   raiju###D   steam dragon _The raiju pauses to sniff the ground.Press: ? - help, v - describe, . - travel [4 %h 0m_The floor. _The raiju pauses to sniff the ground.Press: ? - help, v - describe, . - travelThe floor. %h) #@∩A translucent stone wall. %hT- D#∩  Press: ? - help, v - describe, . - travel  %h ._The floor. _The raiju pauses to sniff the ground.Press: ? - help, v - describe, . - travelHere: a steam dragon (fire blocked by a translucent stone wall)  The floor. %hts .DThe floor. %hh.  Here: a raiju (fire blocked by a translucent stone wall)  The floor. %hv oA raiju. A profoundly unnatural hound, crackling with electricity. It travels in packs, and covers great distances by bursting into living lightning. Max HP: ~38 Will: + AC: + EV: +++  rF: ... rC: ... rPois: . rNeg: ... rElec: ∞ Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (normally travels faster than you) You have about 57% to hit with the +5 woodcutter's axe. It has about 47% to hit you.  %h& Attack Max Damage After Damaging Hits Bite 11 Electric damage (max 10) It is immune to blinding. It can see invisible. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Blinkbolt (2d14) (8) To read a description, press the key listed above. 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Barachi of Cheibriados *****.#≈≈...P♣.#....##.#..P#≈#≈ Health: 95/95 ========================##≈...PP.#..##.#.#..P≈≈≈≈ Magic: 18/18 ========================##..PP♣.#..#©.#G#.♣.#≈#≈ AC: 11Str: 25#≈..PP.#.#..##.#...≈≈≈≈ EV: 16Int: 34#≈≈..♣.#.###[0;%h 10m#G.#...#≈#≈ SH: 0Dex: 26####...#G......#....... XL: 12 Next: 88% Place: a Gauntlet#≈.@################ Noise: ---------  Time: 20869.4 (0.0)#≈≈....#©.........©. D) +5 woodcutter's axe####...############# Nothing quivered#≈.........#.##©# Zot (8846) #≈≈..♣P..♣.#D.#..####..P.P..###.## G   eye of devastation#≈..♣PP.#D#.©# G   golden eye (wandering)#≈≈...[%hM 40mP.##.##.####..♣.##D.#.Press: ? - help, v - describe, . - travelHere: a raiju (fire blocked by a translucent stone wall) _The floor. _The eye of devastation turns its gaze towards you.Press: ? - help, v - describe, . - travelThe floor.%hxAa@#GA translu%h cent stone wall.%hT~G##G%h? G#GGHere: a raiju (fire blocked by a translucent stone wall) _The floor. _The eye of devastation turns its gaze towards you.  Press: ? - help, v - describe, . - travel  Here: an eye of devastation (fire blocked by a translucent stone wall)  The floor.%h  GG.The floor.%hZuG..G%h}G..G%hwN \G..%h  G.GHere: a golden eye (wandering, hasn't noticed you, fire blocked by a  translucent stone wall)  The floor.%h]K A golden eye. A tiny and shimmering floating eye, swift as the wind and glistening like gold. It has a peculiarly hypnotic look. Max HP: ~12 Will: ++ AC: none EV: ++++ Threat: High Class: Natural Size: Tiny Int: Mindless Speed: 130% (normally travels faster than you) You have about 39% to hit with the +5 woodcutter's axe. It can see invisible. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Confusion Gaze (24%) (8) b - Blink To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. [!]: Description|Quote%h\##.P♣.#############..P♣P Pixie the Convoker##≈..P...#.).©.!.#...PPP. Barachi of Cheibriados *****.#≈≈...P♣.#....##.#..P#≈#≈ Health: 95/95 ========================##≈...PP.#..##.#.#..P≈≈≈≈ Magic: 18/18 ========================##..PP♣.#..#©.#G#.♣.#≈#≈ AC: 11Str: 25#≈..PP.#.#..##.#...≈≈≈≈ EV: 16Int: 34#≈≈..♣.#.###[0;%h10m#G.#...#≈#≈ SH: 0Dex: 26####...#G......#....... XL: 12 Next: 88% Place: a Gauntlet#≈.@################ Noise: ---------  Time: 20869.4 (0.0)#≈≈....#©.........©. D) +5 woodcutter's axe####...############# Nothing quivered#≈.........#.##©# Zot (8846) #≈≈..♣P..♣.#D.#..####..P.P..###.## G   eye of devastation#≈..♣PP.#D#.©# G   golden eye (wandering)#≈≈...[%h40mP.##.##.####..♣.##D.#. _The floor. _The eye of devastation turns its gaze towards you.Press: ? - help, v - describe, . - travelHere: a golden eye (wandering, hasn't noticed you, fire blocked by a  translucent stone wall)  The floor.%h^ ##.P♣.#############..P♣P Pixie the Convoker##≈..P...#.).©.!.#...PPP. Barachi of Cheibriados *****.#≈≈...P♣.#....##.#..P#≈#≈ Health: 95/95 ========================##≈...PP.#..##.#.#..P≈≈≈≈ Magic: 18/18 ========================##..PP♣.#..#©.#G#.♣.#≈#≈ AC: 11Str: 25#≈..PP.#.#..##.#...≈≈≈≈ EV: 16Int: 34#≈≈..♣.#.###[0;%ha 10m#G.#...#≈#≈ SH: 0Dex: 26####...#G......#....... XL: 12 Next: 88% Place: a Gauntlet#≈.@################ Noise: ---------  Time: 20869.4 (0.0)#≈≈....#©.........©. D) +5 woodcutter's axe####...############# Nothing quivered#≈.........#.##©# Zot (8846) #≈≈..♣P..♣.#D.#..####..P.P..###.## G   eye of devastation#≈..♣PP.#D#.©# G   golden eye (wandering)#≈≈%hqk 1...P.##.##.####..♣.##D.#. _The floor. _The eye of devastation turns its gaze towards you.Press: ? - help, v - describe, . - travelHere: a golden eye (wandering, hasn't noticed you, fire blocked by a  translucent stone wall)  The floor.G _%hj ##.P♣.######..P♣ ##≈..P...#.).©.!.#...PPP #≈≈...P♣.#....##.#..P#≈# ##≈...PP.#..##.#.#..P ##..PP♣.#..#©.#G#.♣.#≈# #≈..PP.#.#..##.#... #≈≈..♣.#.####G.#...#≈#%hp ####...#G......# #≈@. #≈≈....#©.© ####... #≈.#.##© #≈≈..♣P..♣.#D.# ####..P.P..###. #≈..♣PP.#D#.© #≈≈...P.##.## ####..♣.##D.#%h%h%hB%h.%h.%hG%h  G%h0 %h %h %h '71.8 (2.4%h %4%hX %h:G%h_j _The golden eye turns its gaze towards you.%h##.P♣.#############..P♣ Pixie the Convoker##≈..P...#.).©.!.#...PPP Barachi of Cheibriados *****.#≈≈...P♣.#....##.#..P#≈# Health: 95/95 ========================%h##≈...PP.#..##.#.#..P≈≈≈ Magic: 18/18 ========================##..PP♣.#..#©.#G#.♣.#≈# AC: 11Str: 25#≈..PP.#.#..##.#...≈≈≈ EV: 16Int: 34#≈≈..♣.#.####..#...#≈# SH: 0Dex: 26####...#G.G....#...... XL: 12 Next: 88% Place: a Gauntlet#≈@.############### Noise: ---------  Time: 20871.8 (0.0)#≈≈....#©%h%P.........© D) +5 woodcutter's axe####...############ Nothing quivered#≈.........#.##© Zot (8844) #≈≈..♣P..♣.#D.#.####..P.P..###.# G   eye of devastation#≈..♣PP.#D#.© G   golden eye#≈≈...P.##.######..♣.##D.#Here: a golden eye (wandering, hasn't noticed you, fire blocked by a  translucent stone wall) _The floor. _The golden eye turns its gaze towards you.Press: ? - help, v - describe, . - travelThe floor.%hwDG@.%h _.#A translucent stone wall.%hG.G#translucent stone wall) _The floor. %h_The golden eye turns its gaze towards you.  Press: ? - help, v - describe, . - travel  Here: an eye of devastation (fire blocked by a translucent stone wall)  %hThe floor.%h]y An eye of devastation. A huge eyeball, encased in a levitating globe of incandescent energy. Max HP: ~55 Will: +++ AC: +++ EV: + Threat: High Class: Natural Size: Medium Int: Mindless Speed: 70% (normally travels faster than you) You have about 95% to hit with the +5 woodcutter's axe. It can see invisible. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Devastation (3d20) (8) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.!%hZ o##.P♣.#############..P♣ Pixie the Convoker##≈..P...#.).©.!.#...PPP Barachi of Cheibriados *****.#≈≈...P♣.#....##.#..P#≈# Health: 95/95 ========================##≈...PP.#..##.#.#..P≈≈≈ Magic: 18/18 ========================##..PP♣.#..#©.#G#.♣.#≈# AC: 11Str: 25#≈..PP.#.#..##.#...≈≈≈ EV: 16!%h Int: 34#≈≈..♣.#.####..#...#≈# SH: 0Dex: 26####...#G.G....#...... XL: 12 Next: 88% Place: a Gauntlet#≈@.############### Noise: ---------  Time: 20871.8 (0.0)#≈≈....#©.........© D) +5 woodcutter's axe####...############ Nothing quivered#≈.........#.##© Zot (8844) #≈≈..♣P..♣.#D.#.####..P.P..###.# G   eye of devastation#≈..♣PP!%h& .#D#.© G   golden eye#≈≈...P.##.######..♣.##D.#translucent stone wall) _The floor. _The golden eye turns its gaze towards you.Press: ? - help, v - describe, . - travelHere: an eye of devastation (fire blocked by a translucent stone wall)  The floor."%hL[ .GG"%h*The floor."%h ##.P♣.#############..P♣ Pixie the Convoker##≈..P...#.).©.!.#...PPP Barachi of Cheibriados *****.#≈≈...P♣.#....##.#..P#≈# Health: 95/95 ========================"%hV ##≈...PP.#..##.#.#..P≈≈≈ Magic: 18/18 ========================##..PP♣.#..#©.#G#.♣.#≈# AC: 11Str: 25#≈..PP.#.#..##.#...≈≈≈ EV: 16Int: 34"%h L#≈≈..♣.#.####..#...#≈# SH: 0Dex: 26####...#G.G....#...... XL: 12 Next: 88% Place: a Gauntlet#≈@.############### Noise: ---------  Time: 20871.8 (0.0)#≈≈....#©.........© D) +5 woodcutter's axe####...############ Nothing quivered"%h #≈.........#.##© Zot (8844) #≈≈..♣P..♣.#D.#.####..P.P..###.# G   eye of devastation#≈..♣PP.#D#.© G   golden eye#≈≈...P.##.######..♣.##D.#translucent stone wall) _The floor. _The golden eye turns its gaze towards you.Press: ? - help, v - describe, . - travelThe floor."%h SGG"%h 8 _"%hY##≈....#©....©....©#.....##.P♣.#############..P♣##≈..P...#.).©.!.#...PPP.#≈≈...P♣.#....##.#..P#≈###≈...PP.#..##.#.#..P≈≈≈≈##..PP♣.#..#©.#G#.♣.#≈#"%h–#≈..PP.#.#..##.#...≈≈≈≈#≈≈..♣.#.####..#...#≈#≈####..@#G.G....#.......#≈..#################≈≈....#©.........©.####...##############≈.........#.##©##≈≈..♣P..♣.#D.#..####..P.P..###.## G#≈..♣PP.#D#.©#≈≈...P.##.##."%h0"%h?"%hΣ?G."%hƤo4.2 (2.41 _"%h8G"%h#%h≈≈.###################.###≈....#©....©....©#..... ##.P♣.#############..P♣P#≈..P...#.).©.!.#...PPP.#≈≈...P♣.#....##≈###≈...PP.#..##.#.#..P≈≈≈##..PP♣.#..#©.#G#.♣.#≈#..PP.#.#..##.#...≈≈≈≈≈..♣@#G####..#...#≈#≈####...#G......#.........################≈≈....#©.........©.####...[#%h40m############.........#.##©#≈≈..♣P..♣.#D.#.. G####..P.P..###.#≈..♣PP.#D#.©##%h2#%hd6.639#%hu)AG#%h9M#≈.#©..#...#.#YY..YY.≈≈.###################.###≈....#©....©....©#..... ##.P♣.#############..P♣P#≈..P...#.).©.!.#...PPP.#≈≈...P♣.#....##≈###≈...PP.#..##.#.#..P≈≈≈##..PP♣.#..#©.#G#.♣.#≈##≈..PP@#.#..##.#...≈≈≈#≈≈..♣.#G####..#...#≈#≈[39;#%h49m####...#G......#.......#≈..#################≈≈....#©.........©.YY 2 death yaks (wandering)GYG.G9.06#%h;G#%hR  ##.###.#.#.#.#Y..Y..Y##≈.#©..#...#.#YYY.YY.#≈≈.###################.###≈....#©....©....©#..... ##.P♣.#############..P♣P#≈..P...#.).©.!.#...PPP.#≈≈...P♣.#....##≈###≈...PP.#..##.#.#..P≈≈≈##..PP♣@#..#©.#G#.♣.#≈#..PP.#G#..#[0;10#%h jm#.#...≈≈≈≈≈..♣.#G####..#...#≈#≈####...#.......#.......≈..#################≈≈....#©.........©.Y 3 death yaks (wandering)####...############.........#.##©#≈≈..♣P..♣.#D.#..Z#.#.#YYYGG.YYYY 4 death yaks (2 wandering)Z   six-headed hydra simulacrum (wandering)81.44 _The death yak bellows! x3#%h* ,##≈.#...#.#.#.#.#####. ##.###.#Z#.Y..Y#%h, #≈.#©..#...#.#YYY.YY.#≈≈.###################.###≈....#©....©....©#..... ##.P♣.#############..P♣P#≈..P...#.).©.!.#...PPP.#≈≈...P♣.#....##≈###≈...PP@#..##.#.#..P≈≈≈##..PP♣.#G.#©.#.#.♣.#≈#..PP.#G#..##.#...≈≈≈[0#%hJ- ;10m≈≈..♣.#.####..#...#≈#≈####...#.......#.......#≈..################≈≈....#©.........©.####...############# G.........#.##©##%hI #%hJ #%hJ #%hPL #%hL #%hwM #%h N #%hMO #%hO #%hP #%h[ rY.ZYG#%h-\ G.YYYY 5 death yaks (1 wandering)Z#%h^ c3.82#%hd 8G#%hh V _The death yak bellows!$%h͘RGG$%h$%h=G$%h g≈≈.#.###.#.#.#...©.YY##≈.#...#.#.#.#Y#####.$%h  ##.###.#.#.#.#YY.Y..Y##≈.#©..#Z..#.#YYY.YY.≈≈.###################.###≈....#©....©....©#..... ##.P♣.#############..P♣P##≈..P...#.).©.!.#...PPP.≈≈...P♣@#....##≈###≈...PP.#G.##.#.#..P≈≈≈##..PP♣.#G.#©.#.#.♣.#≈#..PP.#$%h [37m.#..##.#...≈≈≈≈≈..♣.#.#####≈#≈####...#.......#.........################≈≈....#©.........©. 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E%haE%hHnRead which item? Scrolls  m - 2 scrolls of amnesia  o - a scroll of enchant armour  T - a scroll of enchant weapon  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison E%h f - 4 scrolls of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  C - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selectedG%h^G%hG%h^.#.###.#.#.#...©...#.#.^.###.#.#. Pixie the Convoker .#...#.#Z#.#.#####.#.#.##©...#.#. Barachi of Cheibriados *****. .###.#.#Z#.#....YY.#.#h##..#.#.## Health: 95/95 ======================== .#©..#...#.#...YYYY#.#2......#.## Magic: 18/18 ======================== .###################.############ AC: 11Str: 25 ....#©....©....©%h0;10;1m#.......#©....©.. EV: 16Int: 34 .P♣.#############..P♣P..######### SH: 0Dex: 26 ..P...#G).©.!.#...PPP.P...##!#©#. XL: 12 Next: 88% Place: a Gauntlet ...P♣.#....##G#.@P#≈#≈#P..#Z#.#?# Noise: ---------  Time: 21067.8 (0.0) ...PP.#..##.#.#..P≈≈≈≈≈PP.##.#.#. D) +5 woodcutter's axe ..PP♣.#..#©.#.#.♣.#≈#≈G%hi$#.♣.#Z#.#©# Nothing quivered ≈..PP.#.#..##.#...≈≈≈≈≈PP.##.#.#. Zot (8647) ≈≈..♣.#.####..#...#≈#≈#...#Z#.#Z# ###...#.......#...........##.#Z#Z 2   sin beast (trample)#≈..########################### YYYYYY 6 death yaks#≈≈....#©.........©.........©#. h   hell hound####...#######################. G  %h&t9m golden eye(…)_The death yak bellows! _The death yak snorts and paws the ground. _The hell hound stops to sniff the ground. _The torpor snail briefly extends its eye-stalks. _The hell hound stops to sniff the ground. _The golden eye turns its gaze towards you.G%h')v GOkay, then.G%h*G%h&3?GGG%hB68 _G%h>G%hDDrink which item? Potions  A - 4 potions of berserk rage {!q} G%hD z - 4 potions of brilliance  j - a potion of cancellation  e - 4 potions of curing {@q1}  t - 2 potions of heal wounds {@q2}  c - a potion of magic  K - 2 potions of might  l - 3 potions of moonshine {!q} G%hE3 h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion [!] read|quaff|evokeG%hGG[?] describe selectedH%h!H%hH%h;6.#.###.#.#.#...©...#.#.^.###.#.#. Pixie the Convoker .#...#.#Z#.#.#####.#.#.##©...#.#. Barachi of Cheibriados *****. H%h>.###.#.#Z#.#....YY.#.#h##..#.#.## Health: 95/95 ======================== .#©..#...#.#...YYYY#.#2......#.## Magic: 18/18 ======================== .###################.############ AC: 11Str: 25 ....#©....©....©#.......#©....©.. EV: 16Int: 34 .P♣.#############..P♣P..######### SH: 0Dex: 26 ..P...#G).©.!.#...PPP.P%h?9m...##!#©#. 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G   golden eye(…)_The death yak snorts and paws the ground. _The hell hound stops to sniff the ground. _The torpor snail briefly extends its eye-stalks. _The hell hound stops to sniff the ground. _The golden eye turns its gaze towards you. _Okay, then.H%hNd GOkay, then.H%hSOH%hW6GH%hZ8 _I%hI%hΩ..#.#Z#.#.#####.#.#.##©..I%hZ7##.#.#Z#.#....YY.#.#h##..#.#.##©..#...YYYY#.#2.....##################.########## ....#©....©....©#.......#©....©.. .I%hqP♣.#############..P♣P..######### ..P...#G).©.!.#...PPP.P...##!#©#..P♣.#....##G#..P#≈#≈#P..#Z#.#?#P.#..##.#.#.@P≈≈≈≈≈PP.##.#.#.PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z#.#©# ≈..PP.#.#..##.#...≈≈≈≈≈PP.##.#.#.≈..♣.#.####..#...#≈#≈#...#Z#.#Z# ###...#.............##.#Z#Z I%h=D #≈..###########################≈....#©.........©.........©#.###...###################### #≈.........#.##©##:#.......I%hI%h1I%h\I%hI%hBI%h,I%h?I%hcZI%h'ZI%h.I%hGI%hbD 2 steam dragons (wandering)I%hC2D##DI%hih   hell houndI%hI%h6I%h'70.2 (2.4I%h*%5I%hI%hI%h GI%hI%h} I%hWI%hE_The death yak snorts and paws the ground.I%hI%h>4I%hG:GI%hI%hI%h%I%hGI%hI%hI%hp 3GI%hq I%h I%h؂ J%hi#.###.#.#Z#.#....YY.#.#h##..#.#.# ≈.#©..#..Z#.#...YYYY#.#2......#. ≈.###################.######### ≈....#©....©....©#.......#©....©. #.P♣.#############..P♣P..######## ≈..P...#G).©.!.#...PPP.P...##!#© ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? J%h≈...PP.#..##.#G#..P≈≈≈≈≈PP.##.#. #..PP♣.#..#©.#.#@♣.#≈#≈#.♣.#Z#.#© #≈..PP.#.#..##.#...≈≈≈≈≈PP.##.#. #≈≈..♣.#.####..#...#≈#≈#...#Z#.#Z ####...#.......#...........#  #≈..########################## #≈≈....#©.........©.........© ####...#######################J%h #≈.........#D##D##:#...... #≈≈..♣P..♣.#[.#..#.#.♣..P♣J%h@ZY..Z#.#..Y.GJ%h.##©  steam dragonDJ%hnc2.63J%h8GJ%h2J%hh ≈.#©..#..Z#.#..YYYYY#.#2.....J%h ##################.##########...#©....©....©#.......#©....©. #.P♣.#############..P♣P..######## ≈..P...#.).©.!.#...PPP.P...##!#©J%hM .P♣.#....##.#..P#≈#≈#P..#Z#.#?P.#..##.#.#..P≈≈≈≈≈PP.##.#.# #..PP♣.#..#©.#G#.♣.#≈#≈#.♣.#Z#.#© #≈..PP.#.#..##.#@..≈≈≈≈≈PP.##.#.#≈..♣.#.####..#...#≈#≈#...#Z#.#Z ####...#.............##.#Z#  #≈..#########################≈....#©.........©.........©###...###################### #≈.........#.##©##:#....... J%hD 45≈..♣P..♣.#D.#..#.#.♣..P♣. h   raiju###..P.P..###.##h##.PP.... D   steam dragon (wandering)J%h J%h J%h" J%h[ J%hs J%h J%h J%hH >.GJ%h: GD##©##hG   eye of devastation (wandering).h   raiju (wandering) 5.00J%h 8GJ%h ` _The steam dragon hisses angrily.K%h= Inventory: 49/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)  b - a +0 helmet (worn)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L%h|   g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)  b - a +0 helmet (worn)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)wL%h~ Fring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)  V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)  G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance (worn)  B - a ring of willpower (worn) Wands (go to first with /)  Q - a wand of acid (6)  I - a wand of flame (31)11%N%h : F - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.O%h O%hTo do this, you must remove one of the following items: Jewellery (go to first with "=)  P - a ring of poison resistance (worn)  B - a ring of willpower (worn)P%h-5 P%hsD P%hU ^≈.#©..#..Z#.#..YYYYY#.#2......#.# Pixie the Convoker P%hV ≈.###################.########### Barachi of Cheibriados *****. ≈....#©....©....©#.......#©....©. Health: 95/95 ======================== #.P♣.#############..P♣P..######## Magic: 18/18 ======================== P%h1X ≈..P...#.).©.!.#...PPP.P...##!#©# AC: 11Str: 25 ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? EV: 16Int: 34 ≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.#.# SH: 0Dex: 26 #..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z#.#© XL: 12 Next: 88% Place: a Gauntlet P%h1[ #≈..PP.#.#..##G#@..≈≈≈≈≈PP.##.#.# Noise: ---------  Time: 21075.0 (0.0) #≈≈..♣.#.####..#...#≈#≈#...#Z#.#Z D) +5 woodcutter's axe ####...#.G.....#...........##.#Z# Nothing quivered#≈..########################## Zot (8640) #≈≈....#©.........©.........©#####...####################### 2   sin beast (trample)#≈.........#D##©##h#....... YYYYY 5 death yaks#≈≈..♣P..♣.#D.#..#.#.♣..P♣.P%h\ [39;49m G   eye of devastation (wandering)####..P.P..###.##.##.PP.... h   raiju (wandering)(…)_Okay, then. _Okay, then. _The death yak snorts and paws the ground. _The steam dragon hisses angrily.You remove your ring of poison resistance.You feel more attuned to fire.P%h^ P%h+a P%hc P%h' .G:[DD 2 steam dragons (1 wandering)P%hW g6.0 (139P%hx P%h, _The death yak snorts and paws the ground.steam dragon hisses angrily.  You remove your ring of poison resistance.P%h sYou feel more attuned to fire. _F - a ring of fire (worn)S%hS%h+A Gauntlet∩∩∩(Press ? for help) S%hyn#≈≈.#.###.#.#.#...©...#.#.^.###.#.#...©...#.≈≈#  S%h6}##≈.#...#.#Z#.#.#####.#.#.##©...#.#.#..##.#.≈##  ##.###.#.#Z#.#...Y...#.#h##..#.#.###.###.#.##  S%hs##≈.#©..#..Z#.#..YYYYY#.#2......#.###.....#.≈##  #≈≈.###################.###################.≈≈#  S%h`##≈....#©....©....©#.......#©....©....©#....≈##  ##.P♣.#############..P♣P..#############.♣..##  ##≈..P...#.).©.!.#...PPP.P...##!#©#.##...P..≈##  #≈≈...P♣.#....##.#..P#≈#≈#P..#Z#.#?#.#.♣..P.≈≈#  ##≈...PP.#..##.#.%h40m#..P≈≈≈≈≈PP.##.#.#.##..PP..≈##  ##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z#.#©#.#.♣PP..##  #≈..PP.#.#..##G#@..≈≈≈≈≈PP.##.#.#.##.P...≈#  #≈≈..♣.#.####..#...#≈#≈#...#Z#.#Z#Z#.♣..≈≈#  ####...#%h=f0;10m..G....#...........##.#Z#Z##...####  #≈..#############################..≈#  #≈≈....#©.........©.........©#....≈≈#  ####...#######################...####  #≈.........#D##©##:#.........≈#  #≈≈..♣P..♣.#[D#..#.#.♣..P♣..≈≈#  ####..P.P..###.##.##.PP....####  S%h_H#≈..♣PP.#D#.©#..#..P♣..≈#  #≈≈...P.##.##.###.PP..≈≈#  ####..♣.##D.#..##.♣..####T%h ##.P♣.#############..P♣P..#############.♣..##.P...#.).©.!.#...PPP.P...##!#©#.##...P.#≈≈...P♣.#....##.#..P#≈#≈#P..#Z#.#?#.#.♣..P.≈≈#..PP.#..##.#.#..P≈≈≈≈≈PP.##.#.#.##..PP.%h_40m ##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z#.#©#.#.♣PP..## #≈..PP.#.#..##G#@..≈≈≈≈≈PP.##.#.#.##.P...≈# #≈≈..♣.#.####..#...#≈#≈#...#Z#.#Z#Z#.♣..≈≈# ####...#..G....#...........##.#Z#Z##...%h40m#### #≈..#############################..≈# #≈≈....#©.........©.........©#....≈≈# ####...#######################...#### #≈.........#D##©##:#.........≈# #≈≈..♣P..♣.#[D#..#.#.♣..P ####..P.P..###.##.##.PP #≈..♣PP.#D#.©#..#..P♣..≈# #≈≈...P.##%h1_0;10m.##.###.PP..≈≈# ####..♣.##D.#..##.♣ #≈...#h##.##....≈# #≈≈..#########..≈≈# ####.....©. #≈..∩...∩..≈# #≈≈...♣..≈≈# ####≈≈≈≈≈####U%hN.©∩U%h1 U%hOP ^≈.#©..#..Z#.#..YYYYY#.#2......#.# Pixie the Convoker U%hQ ≈.###################.########### Barachi of Cheibriados *****. ≈....#©....©....©#.......#©....©. Health: 95/95 ======================== #.P♣.#############..P♣P..######## Magic: 18/18 ======================== U%hkU ≈..P...#.).©.!.#...PPP.P...##!#©# AC: 11Str: 25 ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? EV: 16Int: 34 ≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.#.# SH: 0Dex: 26 #..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z#.#© XL: 12 Next: 88% Place: a Gauntlet #≈..PP.#.#..##G#@..≈≈≈≈≈PP.##.#.# Noise: %hX 1m---------  Time: 21076.0 (0.0) #≈≈..♣.#.####..#...#≈#≈#...#Z#.#Z D) +5 woodcutter's axe ####...#..G....#...........##.#Z# Nothing quivered#≈..########################## Zot (8639) #≈≈....#©.........©.........©#####...####################### 2   sin beast (trample)#≈.........#D##©##:#....... YYYYY 5 death yaks#≈≈..♣P..♣.#[D#..#.#.♣..P♣. G   eye of devastation (wandering)####..PU%h%[ [37m.P..###.##.##.PP.... D 2 steam dragons (1 wandering) (…)_Okay, then. _The death yak snorts and paws the ground. _The steam dragon hisses angrily.You remove your ring of poison resistance.You feel more attuned to fire. _F - a ring of fire (worn)U%hcb U%h 7U%h U%h U%hޚ U%hk U%hG U%h! U%h U%h| U%h U%h U%hʻ U%hԼ U%h U%hp U%h& Y5U%hj U%h  _The death yak snorts and paws the ground.steam dragon hisses angrily.  You remove your ring of poison resistance.You feel more attuned to fire. _F - a ring of fire (worn) _The raiju barks!U%hv U%h U%h Y2U%h U%h U%h U%hK U%hy U%h" U%h U%h4 Y0U%h3 U%hE q _The golden eye pulsates ominously.U%h! U%h$ U%h2' U%h) U%h- U%h0 U%h4 U%h8 U%h; Z28U%h> U%h(E U%hZ BU%h ^ U%h c U%hg U%hl U%ht U%hy U%hHz C5U%hO U%hw U%h U%h U%h U%h U%h U%h Y3U%ht U%h׺ U%h? U%h U%h Y0U%h U%h( U%hB U%h* U%h U%h U%h U%h? U%h: U%hD U%h U%h Z18U%h U%h>( x _The death yak snorts and paws the ground.U%h. U%h3 U%hG U%hYP U%hC[ Y6U%h8` U%hg q _The golden eye pulsates ominously.U%hl U%hAq U%hv U%h| U%h U%h; Y3U%h U%h U%h U%h U%h U%hJ U%h Y1U%hg U%hF U%h@ U%ho U%h U%h U%h U%hl U%h U%h U%h Z09U%h' U%h U%h% U%h U%h U%hU%h U%hU%hp U%hU%hU%hbU%h U%h6$U%h(Y6U%h,U%h|DU%haU%h iU%hnU%h+sU%hwU%h~U%hU%hgU%hY4U%hU%h`x _The hell hound stops to sniff the ground.U%h6U%hSU%hU%hU%hU%hU%hY2U%hU%hU%hU%hfU%hU%hU%h>[599U%h^,U%hU%hU%hU%hUU%hU%hY7U%hU%h!U%h',U%h,U%h/U%hP6U%h7C4U%h<V%hV%hS V%h4V%hV%hV%hWV%hV#V%h7V%hAo2V%h(FV%hKV%hOV%h7RV%h*VV%hZV%hgV%hw0V%h{nV%hÒBV%hV%hɗV%hV%hPV%h֡V%hV%hV%hZ87V%hڮV%hRV%hV%hV%hV%hV%hV%hV%hnV%hJ,V%hV%hV%hTV%hV%hV%h`C5V%hV%hSV%hV%hV%hV%h@V%hV%hYV%h V%hY20 _The death yak snorts and paws the ground.78V%hu 53V%hzV%hw0V%hɣV%hD68V%hV%hIV%h`V%hcC6V%h6V%h`3V%hV%hV%hV%hC1V%h2V%hV%hR V%hZ58V%hV%hZV%hJY6V%h$V%h4"V%hN)C4V%h*V%h',V%h0V%h<Y1V%h@V%hFV%hHZp49V%hd\V%hcV%hgV%hghC7V%hjV%hnV%hqV%hCtV%hwV%h*|Y4V%hV%hV%hJV%hGXV%hV%hͮC2V%hV%hQV%hѸV%hV%hsV%hV%hV%h}Z39V%hV%hV%hV%h V%h(V%hQV%hY7V%hAV%hV%hVV%h V%hY5V%hNV%hV%hV%hV%h?V%h Y2V%hOV%h _The eye of devastation turns its gaze towards you.V%h o0V%h,BV%hv/V%h1V%h2<27V%h4V%h7V%hy<V%h>V%hgBV%hDY5V%hFV%h5JV%h:QV%hUY3V%hWV%h[V%h/aV%h.eY0V%hgV%hmkV%hoV%h0vZ18V%hxV%h{V%hV%hY5V%hV%h0V%huV%hV%hV%hfY3V%hC,V%htV%hpV%ho1V%hJ,V%h-V%h'V%hZ08V%hV%h"V%hV%hV%hV%hV%hdY6V%hQV%hV%hV%hQV%hV%hV%h<Y3V%h~V%hbV%ho1V%hV%hC V%h*V%hH1E499V%ht2V%h7V%hh9V%hCV%hpKV%hzLC6V%hNV%hHSV%hbV%hm,V%h0rV%hrC4V%htV%hcx _The steam dragon hisses angrily. You hear an angry hiss.V%hV%ho1V%h9V%ho _The steam dragon hisses angrily.V%hZ89V%h+V%hV%hV%hV%h=V%hӭY7V%hwV%h6V%hV%hY4V%h,V%hV%hsY2V%hV%hkV%haV%hHV%h[Z79V%h"V%h #≈.........#.##©##:#...≈  #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈  ####..P.P..###.##.##.PP....#### V%hg#≈..♣PP.#.#.©#..#..P♣..≈#  #≈≈...P.##.##h###.PP..≈≈#  ####..♣.##D.#..##.♣..####  #≈...#D##.##.#...≈#  #≈≈..#########..≈≈#  ####....@©.....#### 23160.0) #≈..∩...∩..≈#  #≈≈...♣...≈≈#  ####≈≈≈≈≈####  ##≈≈≈## ##≈##%h4;38Hh   raiju ###D   steam dragon V%hO;∩V%hP _The raiju barks!X%h≈..♣P..♣.#[.#..#.#.♣..P♣..≈###..P.P..###.##.##.PP....###X%hAA #≈..♣PP.#.#.©#..#..P♣..≈# ≈...P.##.##h###.PP..≈###..♣.##D.#..##.♣..### #≈...#D##.##.#...≈# ≈..#########..≈####.....©.....### #≈..∩@..∩..≈# ≈...♣...≈###≈≈≈≈≈### ##≈≈≈##  ##≈## ### X%hX%hwX%h.h8.4 (2.4)7X%hX%hX%hH #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈#  ####..P.P..###.##.##.PP....#### #≈..♣PP.#.#.©#..#..P♣..≈# #≈≈...P.##.##.###.PP..≈≈# ####..♣.##DD#..##.♣..#### X%ht #≈...#D##h##.#...≈# #≈≈..#..≈≈# ####.....©.....#### #≈..∩.@.∩..≈# #≈≈...♣...≈≈# ####≈≈≈≈≈#### ##≈≈≈## ##≈##### D 2 steam dragons∩40.85X%h A∩Y%h:&U.........#.##©##:#.........≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈####..P.P..###.##.##.PP....####..♣PP.#.#.©#..#..P♣..≈≈...P.##.##.###.PP..≈≈Y%hD(####..♣.##DD#..##.♣..####...#D##h##.#...≈≈..#########..≈≈####.....@.....####..∩...∩..≈≈...♣...≈≈####≈≈≈≈≈######≈≈≈####≈#####Y%hc,Y%h/Y%h=8.Y%h  You slash the raiju! You closely miss the steam dragon. The raiju bites you.n%h2Q f .DThe raiju shocks you!n%h>T IThe steam dragon bites you but does no damage.The steam dragon barely misses you.85---=---78n%hZ n%hk   The steam dragon bites you but does no damage.  The steam dragon barely misses you. _Your cactus giant closely misses the raiju.  😕 HP[-10] _You take 10 damage, and now have 85/95 hp.o%h  You closely miss the raiju. You slash the steam dragon! The raiju bites you.o%h D.(1 catching breath)The raiju shocks you!o%h| *∩The steam dragon breathes steam at you.o%h @∩73------======87o%h(o%h3The raiju shocks you!The steam dragon breathes steam at you. _The ball of steam hits you. You resist.2o%h}4(273o%h  You barely miss the raiju. You slash the steam dragon!o%h l  The raiju bursts into living lightning!o%h. o****§∩o%h  The living lightning hits you! The raiju blinks!The steam dragon barely misses you.o%h0 Th.§@o%h2 .##§D∩o%h5 56-------===---96o%hl> =∩o%hK m  ####≈≈≈≈≈#### _The steam dragon claws you but does no damage.😮 HP[-17] o%hL x_You take 17 damage, and now have 56/95 hp.p%hM.#.......#...........##.#Z#Z##... .#############################..≈..#©.........©.........©#....≈≈ #...#######################...### #≈.........#h##©##:#.........≈# #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈# ####..P.P..###§##.##.PP....####  #≈..♣PP.#.#D§#..#..P♣..≈# #≈≈...P.##.%h;10;1m##@###.PP..≈≈# ####..♣.##.D#.C##.♣..####  #≈...#.##.##.#...≈# #≈≈..#########..≈≈# ####.....©.....#### #≈..∩...∩..≈# DD 2 steam dragons (1 catching breath)#≈≈...♣...≈≈# C   cactus giant (summoned)####≈≈≈≈≈#### ##≈≈≈##  The steam dragon attacks as it pursues you!The steam dragon bites you but does no damage.%h 9mp%hz hD.∩h   raijuDD 2 steam dragons (1 catching breath)C   cactus giant (summoned)The steam dragon claws you.p%h < ***p%h ∩, 1…)The steam dragon breathes steam at you.The ball of steam hits you. You resist.p%h$u 0  The ball of steam hits your cactus giant!! .###..##..#..@C.§∩  Your cactus giant is engulfed in a cloud of scalding steam.4-----6=---======51.6 (2.44p%h| p%hr   ##≈≈≈## _The raiju is engulfed in a cloud of scalding steam.😮 HP[-2] MP[+1] _You take 2 damage, and now have 54/95 hp.q%h############################..≈ ....#©.........©.........©#....≈ #...#######################...### #≈.........#.##©##:#.........≈# q%h|≈..♣P..♣.#[.#..#.#.♣..P♣..≈ ####..P.P..###h##.##.PP....###  #≈..♣PP.#.#DD#..#..P♣..≈# ≈...P.##.##C###.PP..≈###..♣.##..#@.##.♣..### #≈...#.##.##§#...≈# ≈..#########..≈≈####.....©.....#### #≈..∩...∩..≈#≈≈...%h 40m♣...≈≈#####≈≈≈≈≈#### ##≈≈≈##  ##≈##q%hO q%h  q%h+You swap places.q%h%VThe steam dragon is struck by your cactus giant's spines.  q%h@The steam dragon dies!q%h q%h q%h5Cheibriados appreciates the change of pace.q%hq%hEpq%hYqAThe steam dragon claws your cactus giant. q%hss\ Your cactus giant barely misses the raiju.The steam dragon bites your cactus giant.The steam dragon claws your cactus giant.  The raiju is struck by your cactus giant's spines.  The raiju dies!q%h|q%h}.q%hX~Cq%h.q%h∩q%hbD   steam dragonq%hVxC   cactus giant (summoned)q%h !q%hq%h5q%h-q%hY=q%h91q%hͬ!=-----q%h!4.0q%hD%1q%hq%hyq%h q%h/ q%ha<_Cheibriados appreciates the change of pace. q%h_😮 HP[+1]q%hr%hj Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r%h}r%h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraftr%hy!3%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2 r%hm"C Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headerss%h{(s%h2s%hi.#############################..≈ Pixie the Convoker ....#©.........©.........©#....≈≈ Barachi of Cheibriados *****. #...#######################...### Health: 55/95 =============----------- #≈.........#.##©##:#.........≈#Magic: 16/18 =====================--- #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈#AC: 11Str: 25 ####..P.P..###.##.##.PP....####EV: 16Int: 34#≈..♣PP.%hl0;10;1m#.#DC#..#..P♣..≈#SH: 0Dex: 26#≈≈...P.##.##.###.PP..≈≈#XL: 12 Next: 91% Place: a Gauntlet####..♣.##..#@.##.♣..####Noise: =--------  Time: 21254.0 (0.0)#≈...#.##.##§#...≈#D) +5 woodcutter's axe#≈≈..#########..≈≈#Nothing quivered####.....©.....####Zot (8461) Brill #≈..∩...∩..≈##≈≈...♣...≈≈#D%h'om   steam dragon####≈≈≈≈≈####C   cactus giant (summoned)##≈≈≈####≈##The raiju dies! _Cheibriados appreciates the change of pace. _😮 HP[+1]Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%hv.#############################..≈ Pixie the Convoker ....#©.........©.........©#....≈≈ Barachi of Cheibriados *****. #...#######################...### Health: 55/95 =============----------- #≈.........#.##©##:#.........≈#Magic: 16/18 =====================--- #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈#AC: 11Str: 25 ####..P.P..###.##.##.PP....####EV: 16Int: 34#≈..♣PP.%h|0;10;1m#.#DC#..#..P♣..≈#SH: 0Dex: 26#≈≈...P.##.##.###.PP..≈≈#XL: 12 Next: 91% Place: a Gauntlet####..♣.##..#@.##.♣..####Noise: =--------  Time: 21254.0 (0.0)#≈...#.##.##§#...≈#D) +5 woodcutter's axe#≈≈..#########..≈≈#Nothing quivered####.....©.....####Zot (8461) Brill #≈..∩...∩..≈##≈≈...♣...≈≈#D%h;m   steam dragon####≈≈≈≈≈####C   cactus giant (summoned)##≈≈≈####≈##The raiju dies! _Cheibriados appreciates the change of pace. _😮 HP[+1]Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%h ∩Okay, then.∩s%h8 _u%hc .∩ The steam dragon bites your cactus giant.u%hn-5.0 (10u%hu;∩u%h_ _The steam dragon claws your cactus giant.w%hQ  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w%h=, Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers}%hQ.#############################..≈ Pixie the Convoker ....#©.........©.........©#....≈≈ Barachi of Cheibriados *****. #...#######################...### Health: 55/95 =============----------- #≈.........#.##©##:#.........≈#Magic: 16/18 =====================--- #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈#AC: 11Str: 25 ####..P.P..###.##.##.PP....####EV: 16Int: 34#≈..♣PP}%h*[37m.#.#DC#..#..P♣..≈#SH: 0Dex: 26#≈≈...P.##.##.###.PP..≈≈#XL: 12 Next: 91% Place: a Gauntlet####..♣.##..#@.##.♣..####Noise: ---------  Time: 21255.0 (0.0)#≈...#.##.##.#...≈#D) +5 woodcutter's axe#≈≈..#########..≈≈#Nothing quivered####.....©.....####Zot (8460) Brill #≈..∩...∩..≈##≈≈...♣...≈≈#D [42}%hm  steam dragon####≈≈≈≈≈####C   cactus giant (summoned)##≈≈≈####≈##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.The steam dragon bites your cactus giant. _The steam dragon claws your cactus giant.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#############################..≈ Pixie the Convoker ....#©.........©.........©#....≈≈ Barachi of Cheibriados *****. #...#######################...### Health: 55/95 =============----------- #≈.........#.##©##:#.........≈#}%hMagic: 16/18 =====================--- #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈#AC: 11Str: 25 ####..P.P..###.##.##.PP....####EV: 16Int: 34#≈..♣PP.#.#DC#..#..P♣..≈#SH: 0Dex: 26#≈≈...P.##.##.###.PP..≈≈#XL: 12 Next: 91% Place: a Gauntlet####..♣.##..#@.##.♣..####Noise: ---------  Time: 21255.0 (0.0)#≈...#}%h\.##.##.#...≈#D) +5 woodcutter's axe#≈≈..#########..≈≈#Nothing quivered####.....©.....####Zot (8460) Brill #≈..∩...∩..≈##≈≈...♣...≈≈#D   steam dragon####≈≈≈≈≈####C   cactus giant (summoned)##≈≈≈####≈##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.The steam dragon bites your cactus giant. _The steam dragon claws your cactus giant.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%hz  #You feel a surge of power!You shape a spike launcher from a nearby wall.  The steam dragon bites your cactus giant!}%h 6=5-==6.0 (159}%hn}%h  You shape a spike launcher from a nearby wall.  The steam dragon bites your cactus giant! _The steam dragon claws your cactus giant.  }%hj K😮 HP[+1] MP[-1] _You lost 1 mp, and now have 15/18 mp.~%hc####################..≈##©.........©.........©#....≈≈# ...#######################...# ≈.~%he#.##©##:#.........≈# ≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈# ..P.P..###.##.##.PP....#### #≈..♣PP.#.#DC#..#..P♣..≈# #≈≈...P.##.##.###.PP..≈≈# ~%hUg####..♣.##..#.@##.♣..#### #≈...#.##.##.#...≈# #≈≈..#########..≈≈# ####.....©.....#### #≈..∩...∩..≈#~%hh:#≈≈...♣...≈≈# ####≈≈≈≈≈#### ##≈≈≈####≈##~%h# (catching breath, ally t…)Your cactus giant completely misses the steam dragon.~%h| ***∩ The steam dragon breathes steam at you.The ball of steam hits your cactus giant!!~%ha  C#§§@§∩)The ball of steam hits you. You resist.The steam dragon bites your cactus giant but does no damage.~%h 4-6======8.4 (2.47~%h ~%h7   ##≈## _The steam dragon claws your cactus giant.😮 HP[-2] MP[+1] _You take 2 damage, and now have 54/95 hp.%h<.####################..≈.#©.........©.........©#....≈≈ %h=#...#######################... #≈.#.##©##:#.........≈# #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈##..P.P..###.##.##.PP....#### #≈..♣PP.#.#DC#§.#..P♣..≈# #≈≈...P.##.##§###.PP..≈≈# ####..♣.##..#@§##.♣..#### #≈...#.##.##§#...≈# #≈≈..########%h!@#..≈≈# ####.....©.....#### #≈..∩...∩..≈# #≈≈...♣...≈≈# ####≈≈≈≈≈#### ##≈≈≈## ##≈##%hmX  The steam dragon bites your cactus giant!Your cactus giant is destroyed!%h[%h^%hg#.#.©#.D..#...≈##..≈≈#.####∩#%hh5------60.84%h>o%ht _Your cactus giant disappears in a puff of smoke! _😮 HP[+1]%hn####################..≈##©.........©.........©#....≈≈# ...#######################...# ≈.#.##©##:#.........≈# ≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈# ..P.P..###.##.##.PP....#### #≈..♣PP.#.#.©#..#..P♣..≈# #≈≈...P.##.##D###.PP..≈≈# ####..♣.##..#.@##.♣..#### #≈..%hO.#.##.##.#...≈# #≈≈..#########..≈≈# ####.....©.....#### #≈..∩...∩..≈##≈≈...♣...≈≈# ####≈≈≈≈≈######≈≈≈####≈##%hL (catching breath)The steam dragon bites you but does no damage.The steam dragon claws you but does no damage.%h{ **  The steam dragon breathes steam at you.%h0@§∩%hL6=======3.22%h%hB) _The ball of steam misses you. _😮 HP[+1]%h.####################..≈.#©.........©.........©#....≈≈ #...#######################... #≈.#.##©##:#.........≈# #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈##..P.P..###.##.##.PP....#### #≈..♣PP.#.#.©#..#..P♣..≈# #≈≈...P.##.##D###.PP..≈≈# ####..♣.##..#@§##.♣..#### #≈[%hT#gm...#.##.##§#...≈# #≈≈..#########..≈≈# ####.....©.....#### #≈..∩...∩..≈# #≈≈...♣...≈≈# ####≈≈≈≈≈#### ##≈≈≈## ##≈## #(catching breath)The steam dragon misses you. The steam dragon completely misses you. *∩The steam dragon breathes steam at you.%hu@.#...≈##..≈≈#.####∩%hw#4-7==5.6%h~x;0%h%h  The ball of steam hits you. You resist. The steam dragon completely misses you._x2  😮 HP[-2] MP[+1] %h_You take 2 damage, and now have 54/95 hp.%hEg  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h- Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft3%4  b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation3%2  X - Kinetic GrapnelForgecraft1%1  Y + Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%%h%h.#############################..≈ Pixie the Convoker ....#©.........©.........©#....≈≈ Barachi of Cheibriados *****. %h#...#######################...### Health: 54/95 =============----------- #≈.........#.##©##:#.........≈#Magic: 17/18 ======================-- #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈#AC: 11Str: 25 ####..P.P..###.##.##.PP....####EV: 16Int: 34#≈..♣PP.#.#.©#..#..P♣..≈#SH: 0Dex: 26#≈≈...P.##.##D###.PP..≈≈#XL: 12%h Next: 91% Place: a Gauntlet####..♣.##..#@§##.♣..####Noise: ======---  Time: 21265.6 (0.0)#≈...#.##.##.#...≈#D) +5 woodcutter's axe#≈≈..#########..≈≈#Nothing quivered####.....©.....####Zot (8450) Brill #≈..∩...∩..≈##≈≈...♣...≈≈#D   steam dragon (catching breath)####≈≈≈≈≈######≈≈≈####≈## _x2😮 HP[-2] MP[+1] %h[40m_You take 2 damage, and now have 54/95 hp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#############################..≈ Pixie the Convoker ....#©.........©.........©#....≈≈ Barachi of Cheibriados *****. #...#######################...### Health: 54/95 =============----------- #≈.........#.##©##:#.........≈#Magic: 17/18 ======================-- #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈#AC: 11Str: 25 ####..P.P..###%h.##.##.PP....####EV: 16Int: 34#≈..♣PP.#.#.©#..#..P♣..≈#SH: 0Dex: 26#≈≈...P.##.##D###.PP..≈≈#XL: 12 Next: 91% Place: a Gauntlet####..♣.##..#@§##.♣..####Noise: ======---  Time: 21265.6 (0.0)#≈...#.##.##.#...≈#D) +5 woodcutter's axe#≈≈..#########..≈≈#Nothing quivered####.....©.....####Zot (8450) Brill [3%h9;49m#≈..∩...∩..≈##≈≈...♣...≈≈#D   steam dragon (catching breath)####≈≈≈≈≈######≈≈≈####≈## _x2😮 HP[-2] MP[+1] _You take 2 damage, and now have 54/95 hp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hU C∩ally target)C   cactus giant (summoned)You feel a surge of power!A prickly colossus appears in a rush of desert wind.The steam dragon bites you but does no damage.4----%h }--6.6 (149%h;∩%hb<Q  ##≈## %h=_The steam dragon claws you but does no damage.😮 MP[-3] _You lost 3 mp, and now have 14/18 mp.%h` catching breath, ally t…)You closely miss the steam dragon.Your cactus giant completely misses the steam dragon.%h|_ *  The steam dragon breathes steam at you.%h%hq@.2===78%h=∩%hYour cactus giant completely misses the steam dragon.The steam dragon breathes steam at you. _The ball of steam hits you. You resist.HP[-2You take 2 damage, and now have 52/95 hp.%hU p §∩ally target)%h+V You hit the steam dragon. The steam dragon closely misses you.=-----87%h2] %he` n _The steam dragon claws you but does no damage.%hN .∩ You slash the steam dragon! The steam dragon bites you.49-=----96∩%hv_The steam dragon claws you but does no damage.You slash the steam dragon! The steam dragon bites you. _The steam dragon misses you.3349%h8 ∩ You closely miss the steam dragon. The steam dragon misses you.The steam dragon closely misses you.50-5==---705∩%hZl _Your cactus giant hits the steam dragon with a +0 giant spiked club. _😮 HP[+1] MP[+1]%h   You slash the steam dragon!You kill the steam dragon!Cheibriados appreciates the change of pace.†∩C   cactus giant (summoned)%h *==6572=14%h ;∩%hĺ  _Cheibriados raises the support of your attributes as your movement slows.%h M.......#...........##Z#Z#Z##... .#############################.. ....#©.........©.........©#....≈≈ #...#######################...###.........#.##©##:#......... #≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈ ####..P.P..###.##.##.PP....####..♣PP.#.#.C#..#..P♣..≈≈...P.##.##@#[40%h- m##.PP..≈≈####..♣.##..#..##.♣..####...#.##.##.#...≈#≈≈..#########..≈≈#####.....©.....#####≈..∩...∩..≈Z   centaur warrior simulacrum (wandering)#≈≈####%hi .∩C   cactus giant (summoned)%h 1--4.0 (2.42%h %h   You see here a steam dragon corpse. _😮 HP[+1]%h#.####..#...#≈#≈#...#.#.♣ #.......#...........##.#Z#Z##...# #############################..≈# %h...#©.........©.........©#....≈≈ ...#######################...#### ≈.........#.##©##:#.........≈# ≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈# ###..P.P..###.##.##.PP....#####≈..♣PP.#.#.C#@.#..P♣..≈# #≈≈...P.##.##†###.PP..≈≈# ####..♣.#%hk[40m#..#..##.♣..#####≈...#.##.##.#...≈# #≈≈..#########..≈≈#####.....©.....####Z   centaur warrior simulacrum (wandering)#≈..∩...∩..≈# C   cactus giant (summoned)#≈≈...♣...≈≈#####≈≈≈≈≈####%h%h2%h%h%h&K.Z#Z%h'©CZ   cane toad simulacrum (wandering)Z   centaur warrior simulacrumC   cactus giant (summoned)%h)2=6=--6.439 _%h.1;∩%h-; _😮 HP[+1] MP[+1]%h"..##.#...≈≈≈≈≈PP.##.#.#.##.P####..#...#≈#≈#...#.#.#.#Z#.♣.. #.......#...........##Z#Z#Z##... #############################..©.........©.........©#....≈≈ ...#######################...####.........#.##©##:#......... ≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈ ###..P.P..###.##@##.PP....####..♣PP.#.#.©#..#..P♣..≈≈...P.#[4%hZ$v0m#.##C###.PP..≈≈####..♣.##..#..##.♣..####...#.##.##.#...≈#≈≈..#########..≈≈#####.....©.....#####≈..∩...∩..≈≈≈...♣...≈≈%h&%h;.C†Z   centaur warrior simulacrumC   cactus giant (summoned)3=8.87 _%hZ _😮 HP[+1]%h, ..#©.#.#.♣.#≈#≈#.♣.#.#.#©#.#.♣PP .#..##.#...≈≈≈≈≈PP.##.#.#.##.P. .####..#...#≈#≈#...#.#.#.#Z#.♣..≈ .......#...........##Z#.#Z##...# ############################..≈# #©.........©.........©#....≈≈# ..#######################...#### .........#.##©##:#.........≈# ≈..♣P..♣.#[.#..#@#.♣..P♣..≈≈# %hO.##..P.P..###.##.##.PP....#####≈..♣PP.#.#.©#C.#..P♣..≈#  #≈≈...P.##.##†###.PP..≈≈#  ####..♣.##..#..##.♣..#####≈...#.##.##.#...≈# #≈≈..#########..≈≈# ####.....©.....#####≈..∩...∩..≈#%hD1%h8B%h9%hA:C.%hCk81.24 _%hI%hiM%h#.#.#..P≈≈≈≈≈PP.##Z#.#.##.. ..#©.#.#.♣.#≈#≈#.♣.#.#.#©#.#.♣PP..##.#...≈≈≈≈≈PP.##.#.#.##.P... .####..#...#≈#≈#...#.#.#.#Z#.♣..≈ .......#...........##Z#.#Z##...## ############################..©.........©.........©#....≈≈#######################...#### .........#.##©##@#......... ≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈ [1%h~h1d##..P.P..###.##C##.PP....####..♣PP.#.#.©#..#..P♣..≈≈...P.##.##†###.PP..≈≈####..♣.##..#..##.♣..####Z 2 centaur warrior simulacra (1 wander…)...#.##.##.#...≈≈..#########..≈≈####.....©.....####%h.ZC.Z%h47==3.62%h%hX  You pick up a book of Blasting and begin reading...%h54.6 (31%h%hU  You pick up a book of Blasting and begin reading...  You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library.  P[+2] MP[+1] _You regained 2 hp, and now have 55/95 hp.%h,©.#.#.♣.#≈#≈#.♣.#.#.#©#.#.♣ .#..##.#...≈≈≈≈≈PP.##.#.#.##.P..###..#...#≈#≈#...#Z#.#.#Z#.♣..≈ .......#...........##Z#.#Z##...## ############################..≈# ..#©.........©.........©#....≈######################...###.......#.##©##C#.........≈# ≈..♣P..♣.#[.#..#@#.♣..P♣..≈ ##..P.P..###.##.##.PP....###  #≈..♣PP.%h0J#.#.©#..#..P♣..≈# ≈...P.##.##†###.PP..≈###..♣.##..#..##.♣..###  #≈...#.##.##.#...≈# ≈..#########..≈###.....©.....### #≈..∩...∩..≈#%h>Z#.Z   cane toad simulacrum (wandering)ZZ 2 centaur warrior simulacraC   cactus giant (summoned)7.0 (229%h ∩ _You swap places.%ht4%h+x%hՀ%hĊ6=8%h ;∩%hݢ-8.0 (1.0%h18===9.0 (27%h%hI _You regained 2 hp, and now have 55/95 hp. _You swap places. _You start resting.  😮 HP[+1] MP[+1] _Your mp is fully restored (18).%h%hL%h %hs%hO%ho6%h a _You start resting.%h1%h[%h}g7=5%h-%h%hC4%hL%hN%hQ%hR%hh8==3%h%h%%h*%h+;2%h/%h4%h9%h;C1%hE%hI:9%hJ10%hM%hCTZ19%hV%hF\%ha%hKbC8%he%hpZ#Z..Z 3 centaur warrior simulacra∩%hu 98.0 (9 _Your cactus giant disappears in a puff of smoke!%h<.ZZ∩60=9.0 (10.0)7) %hʳ_Your cactus giant disappears in a puff of smoke! _You feel a little less clever now.4]You regained 4 hp, and now have 60/95 hp.%h>65%hJ}1=4%hq%h32%h%h[21%hY0%h%h093876%h%h4=5%hz%hc%%h&C4%hj(%hL5=32%hf16%hEi%hso0%hy[398%h|%hVk77%h%hؖY6%hP%hا%hC5%h%h%hݿy8=4%h%hW%hAC3%h%h%hC2%hn%h%hg9=1%h)%hY0%h4%hH%h<89%h%h/%hV708%h%h%hC7%h%ho6%hH15%ha#o4%h3%h4p2=3%hv6%h<Y2%hQ?%hCY1%htF%hK%h_Lk73=0%hN%hSZ79%hV%h]]Y8%h`%hr476%hUt%h{Y5%h}%h3w54%ho3%hՕ%ho2%h%hj6=1%h˩%hY0%h%hиZ69%h %h%hq7=8%h %hY7%hs%h%hC6%hw%h%ha85%hI%hY4%h+%hw93%h0%hY2%h %hY1%h%h%hM80=%h%h %h!C0%h#%h@)D59%h)%h+%h2%hF1=87%hHH%h NC6%hN%h Q%hW%hrXa25%hXZ%h_%hF`C4%h8b%hh%hi;3%hl%hr%hesa32%hu%hF{C1%hU}%h!~%hmY0%hF%h4r4=49%h%h%hY8%h%h߿o7%h65=6%h}%hC5%h%hk%hYa64%h%h%hoC3%h*%h%hC2%hd%hi%hDa71%h %hh%hBC0%h&%h%hD39%h%h}!%h."q8=8%hN$%h*%h*C7%h,%h1%h2C6%h4%h:%h:q9=5%h<%hA%hBC4%hsD%h)J%hJC3%hL%hJR%hRb902%hU%h[%hE\C1%hK^%hc%hdC0%hf%hܗl12987%h$%hq2=6%h'%h3%hC5%h%h 3=43%h o2%h{%hAa41%h%hz%hC0%h_%hh%hZ19%h#%htc398.0 (99∩%ho95=9.0 (100.0)8%h/ ;∩%h1m  😮 HP[+4] _You regained 4 hp, and now have 60/95 hp. _You start resting.Ž HP[+3%hk5]r hp is fully restored (95).%hf:#.#..##.#...≈≈≈≈≈PP.##.#.#.##.P. #.####..#...#≈#≈#...#Z#Z#.#Z#.♣ #.......#...........##Z#Z#.##...# #############################..≈ ...#©.........©.........©#....≈≈#.#######################...#### ≈.........#.##©##.#.........≈# ≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈# ###..P.P..###.##@##.PP....####  #≈..♣PP.#.#.©#..#..P♣..≈#  #≈≈...%h<eP.##.##†###.PP..≈≈# ####..♣.##..#..##.♣..#### #≈...#.##.##.#...≈ #≈≈..#########..≈≈# ####.....©.....#### #≈..∩...∩..≈# #≈≈...♣...≈≈#%hP∩401.4 (2.4)6 _%hW%h]%hd '.#..#©.#.#.♣.#≈#≈#.♣.#.#.#©#.#.♣P .#.#..##.#...≈≈≈≈≈PP.##.#.#.##.P .#.####..#...#≈#≈#...#Z#Z#.#Z#.♣. .#.......#...........##Z#Z#.##... .#############################..≈.#©.........©.........©#....≈≈ #...#######################...### #≈.........#.##©##.#.........≈# #%h3 ≈≈..♣P..♣.#[.#.@#.#.♣..P♣..≈≈# ####..P.P..###.##.##.PP....#### #≈..♣PP.#.#.©#..#..P♣..≈# #≈≈...P.##.##†###.PP..≈≈#####..♣.##..#..##.♣..#### #≈...#.##.##.#...≈#ZZ 2 centaur warrior simulacra #≎%h X≈..#########..≈≈#####.....©.....#### #≈..∩...∩..≈#%h %hL Z.Z   cane toad simulacrumZ   centaur warrior simulacrum3.83%h %hO %h♣.#..#©.#.#.♣.#≈#≈#.♣.#.#.#©#.#.♣ P.#.#..##.#...≈≈≈≈≈PP.##.#.#.##.P ♣.#.####..#...#≈#≈#...#Z#Z#.#Z#.♣ ..#.......#...........##Z#.#.## ..######################.. ≈....#©.........©.........©#.... ##...#################...  #≈.#.##©##.#.≈#  #≈≈..♣P..♣.#[.#@.#.#.♣..P♣..≈≈#  ####..P.P..###.##.##.PP%hZ ....#### #≈..♣PP.#.#.©#..#..P♣..≈# #≈≈...P.##.##†###.PP..≈≈# ####..♣.##..#..##.♣..#### #≈...#.##.##.#...≈# #≈≈..#########..≈≈# ####.....©.....#### #≈.[30%h `m.∩...∩..≈#6.21∩%hMP.#..##.#.#..P≈≈≈≈≈PP.##.#.#.##.. %h؇♣.#..#©.#.#.♣.#≈#≈#.♣.#.#.#©#.#.♣ P.#.#..##.#...≈≈≈≈≈PP.##Z#.#.##.P ♣.#.####..#...#≈#≈#...#Z#Z#.#Z#.♣.......#...........##Z#.#. ..#############################.. ≈....#©.........©.........©#....≈ ##...#######################...##.........#.##@##.#.........≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈≈####..P.P..###.##.##.PP....####..♣PP.[%h36m#.#.©#..#..P♣..#≈≈...P.##.##†###.PP..≈≈#..♣.##.♣..ZZZ 3 centaur warrior simulacra≈......≈..##..##%h?%hZZ.Z   cane toad simulacrum%hZZZ 3 centaur warrior simulacra=8.609%h %hu\ _There is a transporter here.%h^..#.).©.!.#...PPP.P...##!#©..##.#..P#≈#≈#P..#.#.#?.##.#.#..PP.##...#©.#.#.♣.#≈#≈#.♣©#. 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G####..♣.##..#..##.♣.#≈...#.##.##.#...≈%hr |.G.G%hs c3.24%hW ;G%hN%h ##≈..P...#.).©.!.#...PPP.P...## #≈≈...P♣.#....##.#..P#≈#≈#P..#. ##≈...PP.#..##G#.#..P≈≈≈≈≈PP.## ##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z #≈..PP.#.#..##.#...≈≈≈≈≈PP.## #≈≈..♣.#.####..#...#≈#≈#...#Z ####...#.....%h:*G.#.## #≈.. #≈≈....#©.© ####... #≈.#.##©##.# #≈≈..♣P..♣.#[.#..#.#.♣%hp ####..P.P..###.##.##.PP #≈..♣PP.#.#.©#..#..P G   golden eye #≈≈...P.##.##†###.PP ####..♣.##..#..##.♣ #≈...#.##.##.#...%h"%h%h%GG.G   eye of devastation (wandering)G   golden eye5.62%hx%hLGG%h@%hF ##≈..P...#.).©.!.#...PPP.P...##!#≈≈...P♣.#....##.#..P#≈#≈#P..#.###≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.##..PP♣.#..#G.#.#.♣.#≈#≈#.♣.#Z##≈..PP.#.#..##.#...≈≈≈≈≈PP.##Z#≈≈..♣.#.####..#...#≈#≈#...#Z#####...#....G..#.##Z#≈..#[%hWI 9;7H#≈≈....#©.©.####...##≈.#.##©##.#.#≈≈..♣P..♣.#[.#..#.#.♣.####..P.P..###.##.##.PP.#≈..♣PP.#.#.©#..#..P♣#≈≈...P.##.##†###.PP.####..♣.##..#..##.♣.#≈...#.##.##.#...≈%hN %h,[ G©.G8.069%h-x ZGG%h9##≈..P...#.).©.!.#...PPP.P...##!# #≈≈...P♣.#....##.#..P#≈#≈#P..#.#. ##≈...PP.#..##G#.#..P≈≈≈≈≈PP.##.###..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z#.#≈..PP.#.#..##.#...≈≈≈≈≈PP.##Z##≈≈..♣.#.####..#...#≈#≈#...#Z#.####...#.....G.#.##Z##≈..[0;10%hX;1m##≈≈....#©.©.####...##≈.#.##©##.#.#≈≈..♣P..♣.#[.#..#.#.♣..P####..P.P..###.##.##.PP.#≈..♣PP.#.#.©#..#..P♣.#≈≈...P.##.##†###.PP.. G####..♣.##..#..##.♣..##≈...#.##.##.#...≈#%h%hd.G.GG50.47 _The eye of devastation turns its gaze towards you.%h≈..P...#.).©.!.#...PPP.P...##!#© ≈≈...P♣.#....##.#..P#≈#≈#P..#.#.# #≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.#. ##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z#.##≈..PP.#.#.G##.#...≈≈≈≈≈PP.##Z#.#≈≈..♣.#.####..#...#≈#≈#...#Z#.#####...#......G#.##Z#.#≈..##≈≈....#©.%h=T[0;10;1m©.©####...##≈.#.##©##.#.#≈≈..♣P..♣.#[.#..#.#.♣..P♣####..P.P..###.##.##.PP.#≈..♣PP.#.#.©#..#..P♣.golden eye#≈≈...P.##.##†###.PP..≈####..♣.##..#..##.♣..##≈...#.##.##%hy2.85%h%hh ≈..P...#.).©.!.#...PPP.P...##!#©#...P♣.#....##.#..P#≈#≈#P..#.#.#? ≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.#.# #..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#Z#.#© %hi #≈..PP.#.#.G##.#...≈≈≈≈≈PP.##Z#.# #≈≈..♣.#.####..#...#≈#≈#...#Z#.#. ####...#......G#.##Z#.##≈..##≈≈....#©.©.©#####...##≈.#.##©##.#.#≈≈..♣P..♣.#[.#..#.#.♣..P♣.####..P.P..###.##.##.PP.#≈..♣PP.#.#.©#..#..P♣..≈eye of devastation#≈≈...P.#%h$m #.##†###.PP..≈≈ G   golden eye####..♣.##..#..##.♣..##≈...#.##.##.%hs{ %hO @G.%h c5.22%hm AGG%h b _The golden eye pulsates ominously.%hD ..P...#.).©.!.#...PPP.P...##!#©#. ...P♣.#....##.#..P#≈#≈#P..#.#.#?# ...PP.#..##.#.#..P≈≈≈≈≈PP.##.#.#. ..PP♣.#..#©G#.#.♣.#≈#≈#.♣.#Z#.#©# ≈..PP.#.#..##.#...≈≈≈≈≈PP.##Z#.#. ≈≈..♣.#.####..#...#≈#≈#...#Z#.#.#...#......G#.##Z#.#.#≈..##≈≈....[0%hG ;10;1m#©.©.©#.####...#.#≈.#.##©##.#.#≈≈..♣P..♣.#[.#..#.#.♣..P♣.####..P.P..###.##.##.PP....##≈..♣PP.#.#.©#..#..P♣..≈# G   golden eye#≈≈...P.##.##†###.PP..≈≈#####..♣.##..#..##.♣..##≈...#.##%hT t.G7.6%hV ;0%h[^ =GG%ha %hP...#.).©.!.#...PPP.P...##!#©#.#P♣.#....##.#..P#≈#≈#P..#.#.#?#.PP.#..##.#.#..P≈≈≈≈≈PP.##.#.#.# .%hPP♣.#..#©G#.#.♣.#≈#≈#.♣.#Z#.#©#. ..PP.#.#..##.#...≈≈≈≈≈PP.##Z#.#.#..♣.#.####..#...#≈#≈#...#Z#.#.#Z...#......G#.##Z#.#.##≈..##≈≈....#©.©.©#.####...#.#≈.#.##©##.#.#≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈%h####..P.P..###.##.##.PP....##≈..♣PP.#.#.©#..#..P♣..≈# G   eye of devastation#≈≈...P.##.##†###.PP..≈≈# G   golden eye####..♣.##..#..##.#≈...#.##.##.%hBG60.057%h,ZGG%h/}P...#.).©.!.#...PPP.P...##!#©#.# .%h0_P♣.#....##.#..P#≈#≈#P..#.#.#?#.# .PP.#..##.#.#..P≈≈≈≈≈PP.##.#.#.# PP♣.#..#©G#.#.♣.#≈#≈#.♣.#Z#.#©#.# .PP.#.#..##.#...≈≈≈≈≈PP.##Z#.#.# ..♣.#.####..#...#≈#≈#...#Z#.#.#Z# #...#......G#.##Z#.#.# #≈..# %h1x#≈≈....#©.©.©#. ####...#.#≈.#.##©##.#.≈#≈≈..♣P..♣.#[.#..#.#.♣..P♣..≈%h3z####..P.P..###.##.##.PP....##≈..♣PP.#.#.©#..#..P♣..≈# #≈≈...P.##.##†###.PP..≈≈# ####..♣.##..#..##.♣#≈...#.##.##.#...≈#%hiVG2.45%h`SGG%hDrink which item? Potions  A - 4 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 4 potions of curing {@q1}  t - 2 potions of heal wounds {@q2}  c - a potion of magic  K - 2 potions of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion [!] read|quaff|evoke[?] describe selected%h7 ##≈..P...#.).©.!.#...PPP.P...# Pixie the Convoker#≈≈...P♣.#....##.#..P#≈#≈#P..# Barachi of Cheibriados ******##≈...PP.#..##.#.#..P≈≈≈≈≈PP.# Health: 95/95 ========================##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.# Magic: 18/18 ========================#≈..PP.#.#.G##.#...≈≈≈≈≈PP.# AC: 11Str: 26[0;10;1%hߗm#≈≈..♣.#.####..#...#≈#≈#...# EV: 16Int: 35####...#...G...#...........# SH: 0Dex: 27#≈..##################### XL: 12 Next: 92% Place: a Gauntlet#≈≈....#@.........©...... Noise: ---------  Time: 21496.0 (0.0)####...################## D) +5 woodcutter's axe#≈.........#.##©##.#.. Nothing quivered#≈≈..♣P..♣.#[.#..#.#.♣ Zot (8221) ####..%hp8P.P..###.##.##.P#≈..♣PP.#.#.©#..#.. G   eye of devastation#≈≈...P.##.##÷###.P G   golden eye####..♣.##..#..##.♣#≈...#.##.##.#.. _There is a transporter here. _The eye of devastation turns its gaze towards you. _The golden eye pulsates ominously. _There is a transporter landing site here. _The eye of devastation pulsates ominously. _There is a transporter here.%h%h$7.0 (1%h70) Might %hǰ%h%hG%hG%hx%h8 %hF%hhA_You feel very mighty all of a sudden.%hW%h,%h ##.###.#.#.#.#.......#.#.##..#≈.#©..#Z.Z#.#.......#.#.....≈≈.###################.#######≈....#©....©....©#.......#©.%h^,##.P♣.#############..P♣P..####≈..P...#.).©.!.#...PPP.P#≈≈...P♣.#....##.#..P#≈#≈#P##≈...PP.#..##.#.#..P≈≈≈≈≈PP.##..PP♣.#..#@.#.#.♣.#≈#≈#.♣.##≈..PP.#.#.G##.#...≈≈≈≈≈PP.#≈≈..♣.#.####..#...#≈#≈#...#%h####...#...G...#...........##≈..######################≈≈....#§.........©....####...################## G#≈.........#.##©##.#.. Z   six-headed hydra simulacrum (wandering)#≈≈..♣P..♣.#[.#..#.#.♣ Z   boggart simulacrum%hb819%hݨ%hBL _You enter the transporter and appear at another place.%h( Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,T %hW & Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h ##.###.#.#.#.#.......#.#.##.. Pixie the Convoker##≈.#©..#Z.Z#.#.......#.#..... Barachi of Cheibriados ******#≈≈.###################.###### Health: 95/95 ========================##≈....#©....©....©#.......#©. Magic: 18/18 ========================##.P♣.#############..P♣P..### AC: 11Str: 26##≈..P...#.).©.!.#...PPP.P...# EV: 16Int: 35#≈≈...P♣.#....##.#..P#≈#≈#P..# [33%h mSH: 0Dex: 27##≈...PP.#..##.#.#..P≈≈≈≈≈PP.# XL: 12 Next: 92% Place: a Gauntlet##..PP♣.#..#@.#.#.♣.#≈#≈#.♣.# Noise: ---------  Time: 21498.0 (0.0)#≈..PP.#.#.G##.#...≈≈≈≈≈PP.# D) +5 woodcutter's axe#≈≈..♣.#.####..#...#≈#≈#...# Nothing quivered####...#...G...#...........# Zot (8219) Might #≈..######################≈≈....#§........[3%ho0m.©...... G   eye of devastation####...################## G   golden eye#≈.........#.##©##.#.. Z   six-headed hydra simulacrum (wandering)#≈≈..♣P..♣.#[.#..#.#.♣ Z   boggart simulacrum _The eye of devastation pulsates ominously. _There is a transporter here. _You feel very mighty all of a sudden. _You enter the transporter and appear at another place.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##.###.#.#.#.#.......#.#.##.. Pixie the Convoker##≈.#©..[0;%hO10;1m#Z.Z#.#.......#.#..... Barachi of Cheibriados ******#≈≈.###################.###### Health: 95/95 ========================##≈....#©....©....©#.......#©. Magic: 18/18 ========================##.P♣.#############..P♣P..### AC: 11Str: 26##≈..P...#.).©.!.#...PPP.P...# EV: 16Int: 35#≈≈...P♣.#....##.#..P#≈#≈#P..# SH: 0Dex: 27##≈...PP.#..##.#.#[39;49%hmm..P≈≈≈≈≈PP.# XL: 12 Next: 92% Place: a Gauntlet##..PP♣.#..#@.#.#.♣.#≈#≈#.♣.# Noise: ---------  Time: 21498.0 (0.0)#≈..PP.#.#.G##.#...≈≈≈≈≈PP.# D) +5 woodcutter's axe#≈≈..♣.#.####..#...#≈#≈#...# Nothing quivered####...#...G...#...........# Zot (8219) Might #≈..######################≈≈....#§.........©...... G   eye of devastation####...################## G %hJ  golden eye#≈.........#.##[0;10m©##.#.. Z   six-headed hydra simulacrum (wandering)#≈≈..♣P..♣.#[.#..#.#.♣ Z   boggart simulacrum _The eye of devastation pulsates ominously. _There is a transporter here. _You feel very mighty all of a sudden. _You enter the transporter and appear at another place.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ZCG(ally target)GZZ 2 simulacraC   cactus giant (summoned)A prickly colossus appears in a rush of desert wind.%h| *The eye of devastation gazes at you.%h=%hK.Z@©59----------12--------%hO====9.0 (18Will/2 %h]TGG%hߎ  The eye of devastation gazes at you. _The bolt of devastation hits you!!! Your willpower is stripped away!  😮 HP[-36] MP[-6]  You take 36 damage, and now have 59/95 hp.  MASSIVE DAMAGE!! (PAUSE)  --more--%h{ _You lost 6 mp, and now have 12/18 mp.%h %h %h% ZZZ 3 simulacra (1 wandering)You hit the eye of devastation.%h .   ##.###.#.#.#  ##≈.#©..#ZZZ#  #≈≈.#########  ##≈....#©....©....©©  ##.P♣.###### %h+/  ##≈..P...#.).©.!.#...P  #≈≈...P♣.#....##.#..P#  ##≈...PP.#..##.#.#..P≈  #@.#.#.♣ #CG##.#...≈ ####..#...# .G...#.... ######### %h0 .#©........ .########## #≈.........#.##© #≈≈..♣P..♣.#[.The eye of devastation gazes at you.%hZ  ##.###.#.#.# %h  ##≈.#©..#ZZZ#  #≈≈.#########  ##≈....#©....©....©©  ##.P♣.######  ##≈..P...#.).©.!.#...P  #≈≈...P♣.#....##.#..P#  ##≈...PP.#..##.#.#..P≈  #@.#.#.♣ #CG##.#...≈ ####..#...# .G...#%h& [39;49m.... ######### .#©........ .##########G #≈.........#.##© #≈≈..♣P..♣.#[.%h *GGThe bolt of devastation hits you!!%h @G G* * * LOW HITPOINT WARNING * * *%h 32----------------===-5007%h ;G%hK( -* * * LOW HITPOINT WARNING * * * _Your cactus giant hits the eye of devastation with a +0 giant spiked club!  😨 HP[-27]  You take 27 damage, and now have 32/95 hp.MASSIVE DAMAGE!! (PAUSE)%h- /  --more--%h9 _%hh%hkqYDrink which item? Potions  A - 4 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 4 potions of curing {@q1}  t - 2 potions of heal wounds {@q2}  c - a potion of magic  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion [!] read|quaff|evoke[?] describe selected%hY%hь ##.###.#.#.#.#.......#.#.##.. Pixie the Convoker##≈.#©..#ZZZ#.#.......#.#..... Barachi of Cheibriados ******#≈≈.###################.###### Health: 32/95 ========----------------##≈....#©....©....©#.......#©. Magic: 12/18 ================--------##.P♣.#############..P♣P..### AC: 11Str: 26##≈..P...#.).©.!.#...PPP.P...# EV: 16Int: 35#≈≈...P♣.#....##.#..P#≈#≈#P..# SH%h: 0Dex: 27##≈...PP.#..##.#.#..P≈≈≈≈≈PP.# XL: 12 Next: 92% Place: a Gauntlet##..PP♣.#..#@.#.#.♣.#≈#≈#.♣.# Noise: ===------  Time: 21500.0 (0.0)#≈..PP.#.#CG##.#...≈≈≈≈≈PP.# D) +5 woodcutter's axe#≈≈..♣.#.####..#...#≈#≈#...# Nothing quivered####...#...G...#...........# Zot (8217) Might Will/2 #≈..######################≈≈....#©[%h39;49m.........©...... G   eye of devastation (ally target)####...################## G   golden eye#≈.........#.##©##.#.. ZZZ 3 simulacra (1 wandering)#≈≈..♣P..♣.#[.#..#.#.♣ C   cactus giant (summoned)* * * LOW HITPOINT WARNING * * * _Your cactus giant hits the eye of devastation with a +0 giant spiked club!😨 HP[-27]You take 27 damage, and now have 32/95 hp. _MASSIVE DAMAGE!! (PAUSE)Really quaff A - 4 potions of berserk rage {!q}? Y - Yes  N - No%h %h ##.###.#.#.#.#.......#.#.##.. Pixie the Convoker  ##≈.#©..#ZZZ#.#.......#.#..... Barachi of Cheibriados ****** %h #≈≈.###################.###### Health: 32/95 ========----------------  ##≈....#©....©....©#.......#©. Magic: 12/18 ================--------  ##.P♣.#############..P♣P..### AC: 11Str: 26  ##≈..P...#.).©.!.#...PPP.P...# EV: 16Int: 35  #≈≈...P♣.#....##.#..P#≈#≈#P..# SH: 0Dex: 27  ##≈...PP.#..##.#.#..P≈≈≈≈≈PP.# XL: 12 Next: 92% Place: a Gauntlet  ##..PP♣.#..#@.#.#.♣.#≈#≈#.♣.# Noise: ===------  Time: 21500.0 (0.0) #≈..PP.#.#CG##.#...≈≈≈≈≈PP.# D) +5 woodcutter's axe #≷%h≈..♣.#.####..#...#≈#≈#...# Nothing quivered ####...#...G...#...........# Zot (8217) Might Will/2  #≈..##################### #≈≈....#©.........©...... G   eye of devastation (ally target) ####...################## G   golden eye #≈.........#.##©##.#.. ZZZ 3 simulacra #≈≈..♣P..♣.#[.#..#.#.♣ C   cactus giant (summoned)😨 HP[-27]You take 27 damage, and now have 32/95 hp. _MASSIVE DAMAGE!! (PAUSE)A red film seems to cover your vision as you go berserk!Cheibriados forces you to slow down.48/142---1.0 (16) %hI[40mBerserk Might Will/2 %h9G%h  Cheibriados forces you to slow down. _You feel mighty!  😨 HP[+16]  You now have 142 max hp (+47). _You regained 16 hp, and now have 48/142 hp.%h  GYou slash the eye of devastation!%h GThe eye of devastation gazes at you.%h%h *GThe bolt of devastation hits you!!%hK@G%h24----===25%h6G%h  The eye of devastation gazes at you.The bolt of devastation hits you!! _* * * LOW HITPOINT WARNING * * *  😱 HP[-24] _You take 24 damage, and now have 24/142 hp.%hU q  You slice the eye of devastation!!%h .GG   golden eyeZZZ 3 simulacraC   cactus giant (summoned)%hi634%hO+4G%h-` _You kill the eye of devastation!%h##≈.#...#.#.#.#.#####.#.#.##©.###.#.#.#.#.#.#.##..###≈.#©..#ZZZ#.#.......#.#......#≈≈.###################.#######%h@y##≈....#©....©....©#.......#©...P♣.#############..P♣P..#####≈..P...#.).©.!.#...PPP.P...##≈≈...P♣.#....##.#..P#≈#≈#P..#Z##≈...PP.#..##@#.#..P≈≈≈≈≈PP.###..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#.#≈..PP.#.#C.##.#...≈≈≈≈≈PP.##≈≈..♣.#.####..#...#≈#≈#...#.####...#...G...#...........#≈..#######################≈≈....#©.........©.......####...####################≈.........#.##©##.#...%hl %h#%h9%%h)%h3C..##G.G5----3%h6=---5.4 (2.42) Berserk %hrC@GG%hL _😱 HP[+1] MP[+1]%h #≈≈.#.###.#.#.#...©...#.#.^.##≈.#...#.#.#.#.#####Y#.#.##©. ##.###.#.#.#.#.......#.#.## ##≈.#©..#ZZZ#.#.......#.#..... #≈≈.###################.######≈....#©....©....©#.......#©. ##.P♣.#############..P♣P..# ##≈..P...#.).©.!.#...PPP.P...# #≈≈...P♣.#...@##.#..P#≈#≈#P..≈...PP.#..##.#.#..P≈≈≈≈≈PP.##..PP♣.#..#C.#.#.♣.#≈#≈#.♣. #≈..PP.#.#..##G#...≈≈≈≈≈PP.# #≈≈..♣.#.####..#...#≈#≈#...####...#.......#...........# Y   death yak (wandering) #≈..##################### G   golden eye #≈≈....#©...[4%hNZ0m......©...... ZZZ 3 simulacra####...##################%h  You feel a strong urge to attack something.%hx%h^,%h]%h?%h%h%hTYYC©.YY 2 death yaksZZZ 3 simulacraC   cactus giant (summoned)%h6---7.809%h%h{ _The death yak bellows! _😱 HP[+1]%h#≈.#.#Z..#?#.#.#####.#.#..^≈≈.#.###Z..©...#.#.^.####≈.#...#####Y© ##.###.#.#..##%h#≈.#©..#ZZZ#.#...Y...#.#.....≈≈.###################.########≈....#©....©....©#.......#©. ##.P♣.#############..P♣P..###≈..P...#.).@.!.#...PPP.P.≈≈...P♣.#....##G#..P#≈#≈#P.##≈...PP.#..##C#.#..P≈≈≈≈≈PP##..PP♣.#..#©.#.#.♣.#≈#≈#.♣..PP.#.#..##.#...≈≈≈≈≈PP≈≈..♣.#.####..#...#≈#≈#####...#.......#...........# G   golden eye..##################### ZZZZ 4 simulacra (1 wandering)≈≈....#©.........©...... C   cactus giant (summoned)%h+  You are no longer berserk.You are exhausted.You feel yourself slow down.%h#/  --more--%hV 18/95 14==The golden eye blinks at you.You are confused.--more--%hd,%h%h%h%h%h%  Your cactus giant misses the golden eye.The golden eye blinks at you.You are more confused.%hZB] .#?#.#.#####^  #≈≈.#.###.#.#.#...©.^  ##≈.#...#.#.#.#.#####. %hE ##.###.#Z#.#.#.......  ##≈.#©..#ZZZ#.#.Y..Y..  #≈≈.##################  ##≈....#©....©....©#..©  ##.P♣.#############..  ##≈..P...#.).@G!.#...P  #≈≈...P♣.#...C##.#..P#  ##≈...PP.#..##.#.#..P≈  ##..PP♣.#..#©[%h'Gm.#.#.♣.# #≈..PP.#.#..##. #≈≈..♣.#.####..# ####...#.......#.(ally target) #≈..###########Z #≈≈....#©.......  --more-- =10.27) Conf Slow -Berserk Might Will/2 _%hR8G%hke  The golden eye blinks at you. _You are more confused.  There is a transporter here.  😱 HP[-8] MP[+1] _You now have 95 max hp (-47).%h  You enter the transporter and appear at another place.%hZ..#Z[:#.#.(Y©=..#.#2.?©[ ##.#+#.##w....#.#h..#Z..#?###Y#.#..^###≈≈.#.###..©Y.Y#.#.^.##...#.#.#.#.#####.#.#.##© ##.###.#.#Z#.#.......#.#.##..#©..#ZZZ#.#Y.Y....#.#....#≈≈.######.###..#©...G@C...©[0;1%h0;1m#.......#©. ##.P♣.#############..P♣P..##P...#.).©.!.#...PPP.P..#≈≈.....##.#..P#≈#≈#P.##≈..##.#.#..P≈##..PP♣.#..#©.#.#.♣.#≈#≈#.♣YY 4 death yaks (1 wandering)≈..PP.#.#..##.#...≈≈≈≈≈PP#≈≈..♣.#.####..#...#≈#≈#...####...#.%h......#...........#9-1.7 (1.55%h/ G _The death yak bellows! _😱 HP[+1]%h&%h(Are you sure you want to stumble around while confused and next to your cactus giant? Y - Yes  N - No%h:%h ##≈.#Z..#Z[:#.#.(Y©=..#.#2.?©[ Pixie the Convoker##.#+#.###.#.#..w....#.#h..## Barachi of Cheibriados ******##≈.#.#Z..#?#.#.#####Y#.#..^## Health: 19/95 ====--------------------#≈≈.#.###.#.#.#...©Y.Y#.#.^.## Magic: 14/18 ==================------##≈.#...#.#.#.#.#####.#.#.##©. AC: 11Str: 26[30%hm##.###.#.#Z#.#.......#.#.##.. EV: 16Int: 35##≈.#©..#ZZZ#.#Y.Y....#.#..... SH: 0Dex: 27#≈≈.###################.###### XL: 12 Next: 96% Place: a Gauntlet##≈....#©...G@C...©#.......#©. Noise: ---------  Time: 21511.7 (0.0)##.P♣.#############..P♣P..### D) +5 woodcutter's axe##≈..P...#.).©.!.#...PPP.P...# [0;10%h2;1mNothing quivered#≈≈...P♣.#....##.#..P#≈#≈#P..# Zot (8205) Conf Slow -Berserk Might Will/2##≈...PP.#..##.#.#..P≈≈≈≈≈PP.###..PP♣.#..#©.#.#.♣.#≈#≈#.♣.# YYYY 4 death yaks (1 wandering)#≈..PP.#.#..##.#...≈≈≈≈≈PP.# G   golden eye (ally target)#≈≈..♣.#.####..#...#≈#≈#...# ZZZ 4 simulacra####...[%h#0;10;1m#.......#...........# C   cactus giant (summoned) _You now have 95 max hp (-47).You enter the transporter and appear at another place. _The death yak bellows! _😱 HP[+1]Okay, then.G%h#8 _%hRp %hw Drink which item? Potions  A - 3 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 4 potions of curing {@q1}  t - 2 potions of heal wounds {@q2}  c - a potion of magic  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions %hWz W r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion [!] read|quaff|evoke[?] describe selected%h9 %h_ ##≈.#Z..#Z[:#.#.(Y©=..#.#2.?©[ Pixie the Convoker##.#+#.###.#.#..w....#.#h..## Barachi of Cheibriados ******%h##≈.#.#Z..#?#.#.#####Y#.#..^## Health: 19/95 ====--------------------#≈≈.#.###.#.#.#...©Y.Y#.#.^.## Magic: 14/18 ==================------##≈.#...#.#.#.#.#####.#.#.##©. AC: 11Str: 26##.###.#.#Z#.#.......#.#.##.. EV: 16Int: 35##≈.#©..#ZZZ#.#Y.Y....#.#..... SH: 0Dex: 27#≈≈.############%h<#######.###### XL: 12 Next: 96% Place: a Gauntlet##≈....#©...G@C...©#.......#©. Noise: ---------  Time: 21511.7 (0.0)##.P♣.#############..P♣P..### D) +5 woodcutter's axe##≈..P...#.).©.!.#...PPP.P...# Nothing quivered#≈≈...P♣.#....##.#..P#≈#≈#P..# Zot (8205) Conf Slow -Berserk Might Will/2##≈...PP.#..##.#.#..P≈≈≈≈≈%hPP.###..PP♣.#..#©.#.#.♣.#≈#≈#.♣.# YYYY 4 death yaks (1 wandering)#≈..PP.#.#..##.#...≈≈≈≈≈PP.# G   golden eye (ally target)#≈≈..♣.#.####..#...#≈#≈#...# ZZZ 4 simulacra####...#.......#...........# C   cactus giant (summoned) _You now have 95 max hp (-47).You enter the transporter and appear at another place. _The death yak bellows! _😱 HP[+1] _Okay, then.  You feel%h` better.%h.Y.Y.GG25==3.2 (1.54) Slow -Berserk Might Will/2 %h8G%hMM_Okay, then.You feel better.  😨 HP[+6 _You regained 6 hp, and now have 25/95 hp.%hL2##≈.#Z..#Z[:#.#.(Y©=..#.#2.?©[[##.#+#.###.#.#..w....#.#h..###≈.#.#...#?#.#.#####Y#.#..^##≈≈.#.###.#.#.#...Y.Y.#.#.^.#%h 6##≈.#...#.#.#.#.#####.#.#.##©.##.###.#.#Z#.#.#.#.##..###≈.#©..#ZZZ#.#YY.....#.#.#≈≈.#.###≈....#©...GC@...©#.#©.##.P♣.#..P♣P..###≈..P...#.).©.!.#...PPP.P...##≈≈...P♣.#....##.#..P#≈#≈#P..#Z##≈...PP.#..##.#.#..P≈≈≈≈≈PP.###..P[%hC:n0;10mP♣.#..#©.#.#.♣.#≈#≈#.♣.#.YY 5 death yaks (1 wandering)#≈..PP.#.#..##.#...≈≈≈≈≈PP.## G#≈≈..♣.#.####..#...#≈#≈#...#.####...#.......#.....#%hT_  You swap places.%ha  Your cactus giant disappears in a puff of smoke!%h"fX%hoD 7==5==The golden eye blinks!The golden eye blinks at you.You are confused.%h/  --more--%hF %h I ,%hK %hL ,%h%] 7.Y.©Y.Y.©@..G%hg_ 6.8 (3.60) Conf Slow -Berserk Might Will/2 _%hrq :G%h ;  😨 HP[+2] MP[+1] _You regained 2 hp, and now have 27/95 hp.%hN  You're too confused to cast spells.  --more--%hf?%h@%hMSGG%h_R> _%h %h kDrink which item? Potions  A - 3 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 3 potions of curing {@q1}  t - 2 potions of heal wounds {@q2}  c - a potion of magic  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion [!] read|quaff|evoke[?] describe selected%h+e%hx%h ##≈.#Z..#Z[:#.#.(Y©=..#.#2.?©[[ Pixie the Convoker##.#+#.###.#.#..w....#.#h..### Barachi of Cheibriados ******##≈.#.#...#?#.#.#####.#.#..^### Health: 27/95 ======------------------#≈≈.#.###.#.#.#.Y.©Y..#.#.^.### Magic: 15/18 ====================----##≈.#...#.#.#.#.#####.#.#.##©.. AC:[3%h9;49m 11Str: 26##.###.#.#Z#.#Y......#.#.##..# EV: 16Int: 35##≈.#©..#ZZZ#.#YY.....#.#...... SH: 0Dex: 27#≈≈.###################.####### XL: 12 Next: 96% Place: a Gauntlet##≈....#©....©@..G©#.......#©.. Noise: ---------  Time: 21516.8 (0.0)##.P♣.#############..P♣P..#### D) +5 woodcutter's axe##≈..P...#.).©.!.#...%h<[32mPPP.P...## Nothing quivered#≈≈...P♣.#....##.#..P#≈#≈#P..#Z Zot (8200) Conf Slow -Berserk Might Will/2##≈...PP.#..##.#.#..P≈≈≈≈≈PP.####..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#. YYYYY 5 death yaks (1 wandering)#≈..PP.#.#..##.#...≈≈≈≈≈PP.## G   golden eye#≈≈..♣.#.####..#...#≈#≈#...#. ZZ 4 simulacra###%h#...#.......#...........##The golden eye blinks at you. _You are confused.😨 HP[+2] MP[+1] _You regained 2 hp, and now have 27/95 hp. _You're too confused to cast spells.%h..Y.YG.%hH35==8.3 (1.5199) Slow -Berserk Might Will/2 %hcAGG%h _You regained 2 hp, and now have 27/95 hp. _You're too confused to cast spells. _You feel better.  😨 HP[+8]You regained 8 hp, and now have 35/95 hp.%heX  ####...#.......#...........##  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hϑ* Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers%hW"%hnV%h̅ ##≈.#Z..#Z[:#.#.(Y©=..#.#2.?©[[ Pixie the Convoker##.#+#.###.#.#..w....#.#h..### Barachi of Cheibriados ******##≈.#.#...#?#.#.#####.#.#..^### Health: 35/95 ========----------------#≈≈.#.###.#.#.#...Y...#.#.^.### Magic: 15/18 ====================----##≈.#...#.#.#.#Y#####.#.#.##©.. AC:[39%h;49m 11Str: 26##.###.#.#Z#.#Y......#.#.##..# EV: 16Int: 35##≈.#©..#ZZZ#.#YY.....#.#...... SH: 0Dex: 27#≈≈.###################.####### XL: 12 Next: 96% Place: a Gauntlet##≈....#©....©@.G.©#.......#©.. Noise: ---------  Time: 21518.3 (0.0)##.P♣.#############..P♣P..#### D) +5 woodcutter's axe##≈..P...#.).©.!.#.%hge..PPP.P...## Nothing quivered#≈≈...P♣.#....##.#..P#≈#≈#P..#Z Zot (8199) Slow -Berserk Might Will/2 ##≈...PP.#..##.#.#..P≈≈≈≈≈PP.####..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#. YYYYY 5 death yaks (1 wandering)#≈..PP.#.#..##.#...≈≈≈≈≈PP.## G   golden eye#≈≈..♣.#.####..#...#≈#≈#...#. ZZ 4 simulacra[30%hnnm####...#.......#...........## _You feel better.😨 HP[+8] _You regained 8 hp, and now have 35/95 hp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##≈.#Z..#Z[:#.#.(Y©=..#.#2.?©[[ Pixie the Convoker##.#+#.###.#.#..w....#.#h..### Barachi of Cheibriados ******##≈.#.#...#?#.#.#####.#.#..^### Health: 35/95 ========----------------#≈≈.#.###.#%hu[39;49m.#.#...Y...#.#.^.### Magic: 15/18 ====================----##≈.#...#.#.#.#Y#####.#.#.##©.. AC: 11Str: 26##.###.#.#Z#.#Y......#.#.##..# EV: 16Int: 35##≈.#©..#ZZZ#.#YY.....#.#...... SH: 0Dex: 27#≈≈.###################.####### XL: 12 Next: 96% Place: a Gauntlet##≈....#©....©@.G.©#..%h{.....#©.. Noise: ---------  Time: 21518.3 (0.0)##.P♣.#############..P♣P..#### D) +5 woodcutter's axe##≈..P...#.).©.!.#...PPP.P...## Nothing quivered#≈≈...P♣.#....##.#..P#≈#≈#P..#Z Zot (8199) Slow -Berserk Might Will/2 ##≈...PP.#..##.#.#..P≈≈≈≈≈PP.####..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#. YYYYY 5 death yaks (1 wandering)#≈..PP%hM.#.#..##.#...≈≈≈≈≈PP.## G   golden eye#≈≈..♣.#.####..#...#≈#≈#...#. ZZ 4 simulacra####...#.......#...........## _You feel better.😨 HP[+8] _You regained 8 hp, and now have 35/95 hp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A prickly colossus appears in a rush of desert wind..YY.©C.GYY 6 death yaks (1 wandering)(ally target)[4%hh-2mC   cactus giant (summoned)6=9/18 --------====9.8 (1.57G  Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind. _The death yak bellows!  😨 HP[+1] MP[-6] _You lost 6 mp, and now have 9/18 mp.%hN ##≈.#Z..#Z[:#.#.(Y©=..#.#2.?©[ ##.#+#.###.#.#.......#.#h.. ##≈.#.#...#?#.#Y#####.#.#..^ #≈≈.#.###.#.#.#.Y.©...#.#.^. ##≈.#...#.#.#.#Y#####.#.#.##© ##.###.#.#Z#.#Y......#.#.##.. ##≈.#©..#ZZZ[40%h[m#.#YY.....#.# #≈≈.#. ##≈....#©....@.C.G©#.#© ##.P♣.#..P♣P.. ##≈..P...#.).©.!.#...PPP.P... #≈≈...P♣.#....##.#..P#≈#≈#P..# ##≈...PP.#..##.#.#..P≈≈≈≈≈PP. ##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.# [0%hWg;10;1m#≈..PP.#.#..##.#...≈≈≈≈≈PP. #≈≈..♣.#.####..#...#≈#≈#...# ####...#.......#..... 7=10/18=-------The golden eye blinks at you.You are confused.%hF/  --more--%h{%h#%h/6 .Y.YGC..YThe golden eye blinks!=---23.4 (3.64) Conf Slow -Berserk Might Will/2%hK4G%hci  You are confused.The golden eye blinks! _Your cactus giant barely misses the golden eye.There is a transporter landing site here. _😨 HP[+1] MP[+1]%h GYou bump into the translucent stone wall.  The golden eye blinks at you.You resist with almost no effort.%h4---4.9 (1.52GG%ho _Your cactus giant barely misses the golden eye.%h PGG%h %hv f _Unknown command.%h  8You closely miss the golden eye.The golden eye blinks at you.You are more confused.  --more--%h_ :G%ha r 501 _%hU| 4G%h: _😨 HP[+1]%hr  You're too confused to move!%h$/  --more--%h  Your cactus giant hits the golden eye with a +0 giant spiked club!!The golden eye dies!w!.w   torpor snail (wandering%hR =7=7.4 (1.50 _Cheibriados appreciates the change of pace.%hV"%h&v _Your Summonings skill increases to level 16!%he9%hK;%h`C%hZJ%hSV%h]91=88%h*a%hRk%hTx%h]%hC7%h%hN,40=541==2(wC.--w 34.9 (7 _You start resting.22==--6.4 (9.01) Slow -Berserk Might Will/2 %h} _You start resting. _You feel less confused.  😨 HP[+4] MP[+2]  You regained 4 hp, and now have 42/95 hp. _You regained 2 mp, and now have 12/18 mp.%h 4%h%h,Z79%h5%h&>%hSq 7.9 (1.5 _You start resting.%hU39.4 (3.08%he%hk _You feel your willpower return. _😨 HP[+1]%h\4%h%hY6%h%h94%h/=3===5%h%hAY3%hZ%h}5=2%h%h/Y0%h7%hFG%hVfr 46.9 (7.5 _You start resting.%hh614==8.4 (9.069) %h%h. _You start resting. _You feel yourself speed up.  😨 HP[+3] MP[+2]  You regained 3 hp, and now have 46/95 hp. _You regained 2 mp, and now have 14/18 mp.%hp %h %hr %hA Y8%hǢ %hs %h C7%h %h a _You start resting.%h %h% U76%h %h, %h U=5%h: %h Y4%h %h 8=5==3%h %h5 %h) C2%h&# %h87 1.%h { 55.4 (7 _Your cactus giant disappears in a puff of smoke!49=6.4 (81 _You start resting. _Your cactus giant disappears in a puff of smoke! _You feel a little less mighty now.  😮 HP[+3] MP[+1] _You regained 3 hp, and now have 49/95 hp.%hJ%hY0%h0%h==59%h%hHo 8.4 (2 _You start resting.%h5509.4 (38) %h8 _You recover from your berserk rage. _😮 HP[+1]%h 4%h %h! 6=7%h( %h3 Y6%hf8 %h F k15%h;K %he %hl C4%hjp %h5 %hÁ U=3%h %h̛ 2=2%h; %h %h q7=1%h %h %hI C0%h %h %hR h3=49%h %h Y8%h\ %h %h N=7%h %hO %h5 U46%hF %h" Y5%h.' %h^4 %hgA 072.4 (13.0)%hB 18==3.4 (144%hN %h7a  _P[+1] _You start resting.  😮 HP[+4] MP[+3]  %hBb You regained 4 hp, and now have 54/95 hp.Your mp is fully restored (18).%hl4%h/%hk53%h%hI%hC2%h&%hU.%h/y6=1%hZ3%h=l==0%hA%hI%hMD39%hjT%hY[}7=8%h_%hto7%hyY6%h~%hׇ%hU85%h%h%h+C4%h[%huY3%h%h%h!U92%h+%hHY1%h%hY0%h%h%h{60=29%h%hY8%h%h Y7%h%hK%hVg1=6%hU!%h*Y5%h/%hq8Y4%h=%htI%hJU23%hR%h&YY2%h]%hf%hgU31%hk%huY0%hz%h}%hD19%hҕ%hߞ4=8%h%hY7%hD%ho6%h;5=5%hY4%h%hA o3%h k62%hD"%hm8%h9C1%hV>%hF%hGC0%hSL%hT%hVV709%h[%hdY8%hl%h|Y7%h%h8=6%hQo5%h=%hzo4%h}9=3%h%h_o2%hl701%h{%h: Y0%h %h#[099%h#*%h9%h;U18%hB%hNY7%hU%h^Y6%hb%hn%hgow2=5%ht%h|Y4%hƁ%hV _You start resting.3%h%h%hOr73=2%h%hKY1%h~%hu%hC0%h%h _The death yak snorts and paws the ground.489%h%hSY8%h%h; %hp C7%hh %h' w56%h%- %h8 Y5%hfD %hV o4%h[ %hY] q6=3%h*c %hl Y2%h[r %hv{ 7=1%h %h Y0%h %ha %h D79%hȡ %h %hk a88%h %h %h] C7%h %h Y6%h %h 95%h %h6 C4%h[ %h Y3%h %h. 80=2%h %h Y1%h4 %h& Y0%hn- %h7 1=69%hA %hH Y8%h-W %hs o7%h 26%h o5%h\ Y4%hנ %h; w33%h %h Y2%h %h 4=1%h? %h Z59%h %ht Y8%hi %h %h1 q5=7%h %h& %hc C6%h"$ %h - %h0. %h2 %h*: %h.; a65%h_? %hT %hX C3%h`^ %hth Y2%hyn %h5{ w71%h o0%hk %h p49%hX b8=%h %h Y7%he %h o6%hF %h V9=%h %he  _The torpor snail briefly extends its eye-stalks.%h! C4%h& %h/ Y3%h3 %h/? %h~@ b902%hG %h4P Y1%hmU %h] %h _ a10%hd %hhp %hq %hYy %h= Z38%hN %he 2=7%hܖ %h< Y6%h %h7 Y5%h %h 3=4%h %h %h C3%h@ 2%h8c 410%hx %h΂ %h D29%h %h4687.4 (114.0)95=858 _The death yak snorts and paws the ground. _The torpor snail briefly extends its eye-stalks. _The death yak snorts and paws the ground. x2  😎 HP[+41] _Your hp is fully restored (95).%h ##≈.#Z..#Z[:#.#.(!©=..#.#2.?© ##.#+#.###.#.#.......#.#h.. ##≈.#.#...#?#.#.#####.#.#..^ #≈≈.#.###.#.#.#Yw.©...#.#.^. ##≈.#...#.#.#.#Y#####.#.#.##© ##.###.#.#Z#.#YY.....#.#.## ##≈.#©..#ZZZ#[3%h9;49m.#YY.....#.# #≈≈.#. ##≈....#©...@©....©#.#© ##.P♣.#..P♣P.. ##≈..P...#.).©.!.#...PPP.P... #≈≈...P♣.#....##.#..P#≈#≈#P.. ##≈...PP.#..##.#.#..P≈≈≈≈≈PP. ##..PP♣.#..#©.#.#.♣.#≈#≈#.♣. #≈..P[4%hŰk0mP.#.#..##.#...≈≈≈≈≈PP. #≈≈..♣.#.####..#...#≈#≈#... ####...#.......#....%h:%ht90.8 (2.4)6 _%h%h%h ##≈.#Z..#Z[:#.#.(!©=..#.#2.? ##.#+#.###.#.#.......#.#h.. ##≈.#.#...#?#.#.#####.#.#..^ #≈≈.#.###.#.#.#Yw.©...#.#.^. ##≈.#...#.#.#.#Y#####.#.#.## ##.###.#.#Z#.#YY[39;49%hm.....#.#.## ##≈.#©..#ZZZ#.#YY.....#.# #≈≈.#. ##≈....#©..@.©....©#.# ##.P♣.#..P♣P.. ##≈..P...#.).©.!.#...PPP.P #≈≈...P♣.#....##.#..P#≈#≈#P ##≈...PP.#..##.#.#..P≈≈≈≈≈PP ##..PP♣.#..#©[37%h܊m.#.#.♣.#≈#≈#.♣ #≈..PP.#.#..##.#...≈≈≈≈≈PP #≈≈..♣.#.####..#...#≈#≈# ####...#.......#.%hly3.23%hF%ho%hG##≈.#Z..#Z[:#.#.(!©=..#.#2.?©##.#+#.###.#.#.......#.#h..###≈.#.#...#?#.#.#####.#.#..^##≈≈.#.###.#.#.#Yw.©...#.#.^.###≈.#...#.#.#.#Y#####.#.#.##©##.###.#.#Z#.#YY.....#.#.##.##≈.#©..#ZZZ#.#YY.....#.#.#≈≈.#.###≈....#©[3%hI7m...@©....©#.#©##.P♣.#..P♣P..###≈..P...#.).©.!.#...PPP.P.#≈≈...P♣.#....##.#..P#≈#≈#P.##≈...PP.#..##.#.#..P≈≈≈≈≈PP.##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#≈..PP.#.#..##.#...≈≈≈≈≈PP.#≈≈..♣.#.####..#..%hGL%.#≈#≈#.####...#.......#..%hy5.61%hό%h##≈.#Z..#Z[:#.#.(!©=..#.#2.?©[##.#+#.###.#.#.......#.#h..###≈.#.#...#?#.#.#####.#.#..^##≈≈.#.###.#.#.#Yw.©...#.#.^.###≈.#...#.#.#.#Y#####.#.#.##©.##.###.#.#Z#.#YY.....#.#.##.##≈.#©..#ZZZ#.#YY.....#.#.#≈≈.#.###≈....#©....@..%h..©#.#©.##.P♣.#..P♣P..###≈..P...#.).©.!.#...PPP.P...##≈≈...P♣.#....##.#..P#≈#≈#P..###≈...PP.#..##.#.#..P≈≈≈≈≈PP.###..PP♣.#..#©.#.#.♣.#≈#≈#.♣.##≈..PP.#.#..##.#...≈≈≈≈≈PP.##≈≈..♣.#.####..#...#≈#≈#...#####...#.%h0......#....#%h%h=8.018%h%hU   ####...#.......#...........# _The torpor snail briefly extends its eye-stalks. %hnG_There is a transporter landing site here.%h ##≈.#Z..#Z[:#.#.(!©=..#.#2.?©[[##.#+#.###.#.#.......#.#h..###≈.#.#...#?#.#.#####.#.#..^##≈≈.#.###.#.#.#Yw.©...#.#.^.###≈.#...#.#.#.#Y#####.#.#.##©.##.###.#.#Z#.#YY.....#.#.##..###≈.#©..#ZZZ#.#YY.....#.#.#≈≈.#.###≈....%h #©....©@...©#.#©.##.P♣.#..P♣P..###≈..P...#.).©.!.#...PPP.P...##≈≈...P♣.#....##.#..P#≈#≈#P..#Z##≈...PP.#..##.#.#..P≈≈≈≈≈PP.###..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#.#≈..PP.#.#..##.#...≈≈≈≈≈PP.##≈≈..♣.#.####..#...#≈#≈#...#.####..%h .#.......#.....#.wY700.46 _%h6##≈.#Z..#Z[:#.#.(!©=..#.#2.?©[[.##.#+#.###.#.#.......#.#h..###.##≈.#.#...#?#.#.#####.#.#..^###.#≈≈.#.###.#.#.#Y..©...#.#.^.###.##≈.#...#.#.#.#w#####.#.#.##©.##.###.#.#Z#.#YY.....#.#.##..#.##≈.#©..#ZZZ#.#YYY[%hM40m....#.#.#≈≈.#.###≈....#©....©.@..©#.#©.##.P♣.#..P♣P..###≈..P...#.).©.!.#...PPP.P...##!#≈≈...P♣.#....##.#..P#≈#≈#P..#Z###≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#.##≈..PP.#.#..##.#...≈≈≈≈≈PP.##.#≈≈..♣[39;49%hm.#.####..#...#≈#≈#...#.#####...#.......#...........##.wY2.84 _The torpor snail briefly extends its eye-stalks.%h,##≈.#Z..#Z[:#.#.(!©=..#.#2.?©[[.###.#+#.###.#.#.......#.#h..###.# ##≈.#.#...#?#.#.#####.#.#..^###.# #≈≈.#.###.#.#.#w..©...#.#.^.###.# ##≈.#...#.#.#.#Y#####.#.#.##©...###.###.#.#Z#.#YY.....#.#.##..#.# ##≈.#©..#ZZZ#.#YYY....#[40%hm.#.# #≈≈.#.# ##≈....#©....©..@.©#.#©.##.P♣.#..P♣P..# ##≈..P...#.).©.!.#...PPP.P...##!# #≈≈...P♣.#....##.#..P#≈#≈#P..#Z#. ##≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.###..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#.#.#≈..PP.#.#..##.#...≈≈≈≈≈PP.##.##≈≈..♣%h<R.#.####..#...#≈#≈#...#.#.####...#.......#...........##.#.ZZ 4 simulacra5.21%h( u≈.#Z..#Z[:#.#.(!©=..#.#..?©[[.#. %h ##.#+#.###.#.#.......#.#...###.#. #≈.#.#...#?#.#.#####.#.#..^###.#. ≈≈.#.###.#.#.#...©...#.#.^.###.#. #≈.#...#.#.#.#Y#####.#.#.##©...#. ##.###.#.#Z#.#YY.....#.#.##..#.#. #≈.#©..#ZZZ#.#YYY....#.#.#. ≈≈.#.#%h ≈....#©....©...@©#.#©....© ##.P♣.#..P♣P..# #≈..P...#.).©.!.#...PPP.P...##!#© ≈≈...P♣.#....##.#..P#≈#≈#P..#Z#.# #≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.#. ##..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#.#.##≈..PP.#.#..##.#...≈≈≈≈≈PP.##.#.#≈≈..♣.#.####..#...#≈#≈#...#.#.#####...#.......[0;10;1%h Vm#...........##.#.%h1. jw.YYh%h/ Yw   torpor snailh   hell hound (wandering)Z 4 simulacra7.609%hL %h/5 ≈.#Z..#Z[:#.#.(!©=..#.#..?©[[.#.# #.#+#.###.#.#.......#.#...###.#.# ≈.#.#...#?#.#.#####.#.#..^###.#.#.#.###.#.#.#...©...#.#.^.###.#.# ≈.#...#.#.#.#w#####.#.#.##©...#.# #.###.#.#Z#.#.YY....#.#h##..#.#.# ≈.#©..#Z%h[7 ZZ#.#YYYY...#.#.#.#.#.# ≈....#©....©....@#.#©....©. #.P♣.#..P♣P..# ≈..P...#.).©.!.#...PPP.P...##!#©#...P♣.#....##.#..P#≈#≈#P..#Z#.#? ≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.#.# #..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#.#.#© #≈..PP.#.#..##.#...[%h: 40m≈≈≈≈≈PP.##.#.# #≈≈..♣.#.####..#...#≈#≈#...#.#.#. ####...#.......#...........##.#.#3%h< ,%h= B%hP h..wYYYY%hgR d10.06%ha %hj \ _There is a transporter here.%h%hInventory: 49/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)  b - a +0 helmet (worn)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)G - an amulet of guardian spirit  F - a ring of fire (worn)P - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hX  y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [) %hu[ b - a +0 helmet (worn)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)  V - a staff of cold {!a}  n - a staff of death {!a} Jewellery "=)G - an amulet of guardian spirit  F - a ring of fire (worn)  P - a ring of poison resistance  B - a ring of willpower (worn) Wands (go to first with /)  Q - a wand of acid (6) 8%%h  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)I - a wand of flame (31)%h\911%hR8 w - a +0 ring mail (worn)  V - a staff of cold {!a}J - a wand of mindburst (11)  U - a wand of polymorph (3)6%hq  V - a staff of cold {!a}  n - a staff of death {!a}M - a wand of warping (6)9%hr G - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You took it off an orc wizard on level 6 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%hO! Inventory: 49/52 slots  N - 2 throwing nets {=f!f} Armour (go to first with [)  b - a +0 helmet (worn)  O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)  V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)  G - an amulet of guardian spirit  F - a ring of fire (worn)P - a ring of poison resistance  B - a ring of willpower (worn) Wands (go to first with /)  Q - a wand of acid (6)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[19%]%h/`%hh%hy$%hy≈.#Z..#Z[:#.#.(!©=..#.#..?©[[.#.# Pixie the Convoker #.#+#.###.#.#.......#.#...###.#.# Barachi of Cheibriados ****** ≈.#.#...#?#.#.#####.#.#..^###.#.# Health: 95/95 ======================== %h@{≈.#.###.#.#.#...©...#.#h^.###.#.# Magic: 18/18 ======================== ≈.#...#.#.#.#.#####.#.#.##©...#.# AC: 11Str: 26 #.###.#.#Z#.#.YY....#.#.##..#.#.# EV: 16Int: 35 ≈.#©..#ZZZ#.#wYYYY..#.#.......#.# SH: 0Dex: 27 ≈.###################.########### XL: 12 Next: 97% Place: [%h{40ma Gauntlet ≈....#©....©....@#.......#©....©. Noise: ---------  Time: 21710.0 (0.0) %h{#.P♣.#############..P♣P..######## D) +5 woodcutter's axe ≈..P...#.).©.!.#...PPP.P...##!#©# Nothing quivered ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? Zot (8006) ≈...PP.#..##.#.#..P≈≈≈≈≈PP.##.#.# #..PP♣.#..#©.#.#.♣.#≈#≈#.♣.#.#.#© YYYYYY 6 death yaks #≈..PP.#.#..##.#...≈≈≈≈≈PP.##.#.# w %h}  torpor snail #≈≈..♣.#.####..#...#≈#≈#...#.#.#. h   hell hound (wandering) ####...#.......#...........##.#.# Z 3 simulacra😎 HP[+41] _Your hp is fully restored (95). _The torpor snail briefly extends its eye-stalks. _There is a transporter landing site here. _The torpor snail briefly extends its eye-stalks. _There is a transporter here.%hYQ%h@ _Your hp is fully restored (95).The torpor snail briefly extends its eye-stalks.There is a transporter landing site here. _The torpor snail briefly extends its eye-stalks. _There is a transporter here.  You enter the transporter and appear at another place.%hJ%h≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈ ≈...............PP...∩....P...... #.P♣P.P♣...♣P.P♣P.........P♣..P♣................................########.#########.######## ≈.#Z..#Z[:#.#.(!©=..#.#..?©[[ %h:#.#+#.###.#.#.......#.#...###.#...#?#.#.#####.#.#..^###.#.#.###.#.#.#...@...#.#h^.###.#.# ≈.#...#.#.#.#.#####.#.#.##©...#. #.###.#.#Z#.#..YY...#.#.##..#.#.#©..#ZZZ#.#wY.Y...#.#.......#.####################.########## ≈....#©....©....§#.......#©....©. 4.P♣.#############..P%h♣P..######## h   hell hound ≈..P...#.).©.!.#...PPP.P...##!#©# ZZZ 3 simulacra ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#?1.0 (1%hZ5;5%hC%hEU _The hell hound barks!%h=Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h< %h K Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning%ho ^1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%%h I2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers%h_%h%h-≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Pixie the Convoker %h7≈...............PP...∩....P...... Barachi of Cheibriados ****** #.P♣P.P♣...♣P.P♣P.........P♣..P♣. Health: 95/95 ======================== ≈................................ Magic: 18/18 ======================== ≈.#########.#########.#########.# AC: 11Str: 26 %h*≈.#Z..#Z[:#.#.(!©=..#.#..?©[[.#.# EV: 16Int: 35 #.#+#.###.#.#.......#.#...###.#.# SH: 0%hLDex: 27 ≈.#.#...#?#.#.#####.#.#..^###.#.# XL: 12 Next: 97% Place: a Gauntlet %h_\≈.#.###.#.#.#...@...#.#h^.###.#.# Noise: ---------  Time: 21711.0 (0.0) ≈.#...#.#.#.#.#####.#.#.##©...#.# D) +5 woodcutter's axe #.###.#.#Z#.#..YY...#.#.##..#.#.# Nothing quivered ≈.#©..#ZZZ#.#wY.Y...#.#.......#.# Zot (8005) ≈.###################.########### ≈....#©....©....§#.......#©....©. YYYY 4 death yaks #.P♣.#############..P♣P..######## %h~]h   hell hound ≈..P...#.).©.!.#...PPP.P...##!#©# ZZZ 3 simulacra ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? _The torpor snail briefly extends its eye-stalks. _There is a transporter here.  You enter the transporter and appear at another place. _The hell hound barks!Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Pixie the Convoker ≈...............PP...∩....P...... Barachi of Cheibriados ****** #.P♣P.P♣...♣P.P♣[%h^40mP.........P♣..P♣. Health: 95/95 ======================== ≈................................ Magic: 18/18 ======================== ≈.#########.#########.#########.# AC: 11Str: 26 ≈.#Z..#Z[:#.#.(!©=..#.#..?©[[.#.# EV: 16Int: 35 #.#+#.###.#.#.......#.#...###.#.# SH: 0Dex: 27 ≈.#.#...#?#.#.#####.#.#..^###.#.# XL: 12 Next: 97% Place: a Gauntlet ≈.#.###.#.#[40%h`m.#...@...#.#h^.###.#.# Noise: ---------  Time: 21711.0 (0.0) ≈.#...#.#.#.#.#####.#.#.##©...#.# D) +5 woodcutter's axe #.###.#.#Z#.#..YY...#.#.##..#.#.# Nothing quivered ≈.#©..#ZZZ#.#wY.Y...#.#.......#.# Zot (8005) ≈.###################.########### ≈....#©....©....§#.......#©....©. YYYY 4 death yaks #.P♣.#############..P♣P..######## h   hell hound [%hfa40m≈..P...#.).©.!.#...PPP.P...##!#©# ZZZ 3 simulacra ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? _The torpor snail briefly extends its eye-stalks. _There is a transporter here.  You enter the transporter and appear at another place. _The hell hound barks!Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CZ#.#YZY.#.#w.Y.©Y 5 death yaksC   cactus giant (summoned)12--------====[%hbb40m2.0 (14%h8  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h_A prickly colossus appears in a rush of desert wind.  😎 MP[-6] _You lost 6 mp, and now have 12/18 mp.&hQ  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hq&hs Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%&ht^2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h &h2 &h Y..Y.h   hell houndZZZ 4 simulacraI   lightning spire (minion) $&h0? j====60$&h? $&h:S 4I$&hbW _ _The death yak gores your lightning spire!%&h [  The death yak is struck by your cactus giant's spines.%&h#  The death yak gores your cactus giant!!The death yak gores your lightning spire!!%&h %&h  %&h  %&h =Your lightning spire is destroyed!%&hZ @Being near the torpor snail leaves you feeling lethargic.%&h %&h /  --more--'&hS.w. 3w   torpor snailh   hell hound'&h:{ZZZ 4 simulacra'&hg 789) Slow '&h_'&h`'&h'&h2 j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(&hx Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers(&hE (&hk (&h $(&h a≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Pixie the Convoker ≈...............PP...∩....P...... Barachi of Cheibriados ****** #.P♣P.P♣...♣P.P♣P.........P♣..P♣. Health: 101/101 ======================== ≈................................ Magic: 6/19=======----------------- ≈.#########.#########.#########.# AC: 11Str: 26 ≈.#Z..#Z[:#.#.(!©=..#.#..?©[[.#.# EV: 16(&h Int: 35 #.#+#.###.#.#.......#.#...###.#.# SH: 0Dex: 27 ≈.#.#...#?#.#.#####.#.#..^###.#.# XL: 13 Next:  5% Place: a Gauntlet (&h ≈.#.###.#Z#.#†Y.@CYY#.#h^.###.#.# Noise: ====-----  Time: 21727.0 (0.0) ≈.#...#.#Z#.#.#####w#.#.##©...#.# D) +5 woodcutter's axe #.###.#.#Z#.#.......#.#.##..#.#.# Nothing quivered ≈.#©..#..Z#.#.......#.#.......#.# Zot (7989) Slow ≈.###################.########### (&h ≈....#©....©....©#.......#©....©. YYY 3 death yaks #.P♣.#############..P♣P..######## w   torpor snail ≈..P...#.).©.!.#...PPP.P...##!#©# h   hell hound ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? ZZZ 4 simulacra(…)The death yak gores your cactus giant!!The death yak gores your lightning spire!!Your lightning spire is destroyed! _Being near the torpor snail leaves you feeling lethargic.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(&hF $(&h ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Pixie the Convoker ≈...............PP...∩....P...... Barachi of Cheibriados ****** (&h J#.P♣P.P♣...♣P.P♣P.........P♣..P♣. Health: 101/101 ======================== (&hz ≈................................ Magic: 6/19=======----------------- ≈.#########.#########.#########.# AC: 11Str: 26 ≈.#Z..#Z[:#.#.(!©=..#.#..?©[[.#.# EV: 16Int: 35 #.#+#.###.#.#.......#.#...###.#.# SH: 0Dex: 27 (&h Z≈.#.#...#?#.#.#####.#.#..^###.#.# XL: 13 Next:  5% Place: a Gauntlet ≈.#.###.#Z#.#†Y.@CYY#.#h^.###.#.# Noise: ====-----  Time: 21727.0 (0.0) ≈.#...#.#Z#.#.#####w#.#.##©...#.# D) +5 woodcutter's axe (&ht #.###.#.#Z#.#.......#.#.##..#.#.# Nothing quivered ≈.#©..#..Z#.#.......#.#.......#.# Zot (7989) Slow ≈.###################.########### ≈....#©....©....©#.......#©....©. YYY 3 death yaks #.P♣.#############..P♣P..######## w   torpor snail (&h ≈..P...#.).©.!.#...PPP.P...##!#©# h   hell hound ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? ZZZ 4 simulacra(…)The death yak gores your cactus giant!!The death yak gores your lightning spire!!Your lightning spire is destroyed! _Being near the torpor snail leaves you feeling lethargic.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(&h (&h Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.  The death yak barely misses your lightning spire.  The death yak is struck by your cactus giant's spines.  The death yak dies!(&h^ ,(&hm 5∩I@CYw. 2 death yaks (1 ally target)Z 4 simulacra(&h< +2-----9===-8.5 (1.58∩I(&h6J  The death yak is struck by your cactus giant's spines.  The death yak dies! _Cheibriados appreciates the change of pace.  (&hK 😎 MP[-4] _You lost 4 mp, and now have 2/19 mp.)&h 3=-----The hell hound pauses to sniff the ground.)&h. /  --more--*&h1X  The death yak is struck by your cactus giant's spines.  The death yak gores your cactus giant!*&hXIYour cactus giant is destroyed!*&hl  Your cactus giant disappears in a puff of smoke! *&h[ni The death yak gores your lightning spire!!*&h.o*&ht*&h ∩I@Yw.*&h) *&h/d30.06*&h:I*&h _The death yak gores your lightning spire. _😎 MP[+1],&h?  You slice the death yak!!The death yak gores your lightning spire!,&hB ,&hZ ]2####Y2   sin beast (trample, wandering)YYY 3 death yaks (1 ally target),&h;[ w   torpor snailh   hell hound,&h[ ?84/101 -----,&h\ ====105,&hn V∩I,&h{ E  You slice the death yak!!  ! _The death yak gores you!  😕 HP[-17] ,&hp| o_You take 17 damage, and now have 84/101 hp.-&h= z  The sin beast shouts!-&h  You hit the death yak.The death yak gores your lightning spire!!-&h-Z ∩2..@YwY.2)Your lightning spire is destroyed!-&h/==--24-&h9-&hj=k _The death yak gores you but does no damage.3&h"rj  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3&hFM3&hY Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4  b - Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers5&hA45&hF5&hX≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Pixie the Convoker ≈...............PP...∩....P...... Barachi of Cheibriados ****** #.P♣P.P♣...♣P.P♣P.........P♣..P♣. Health: 84/101 ===================----- ≈................................ Magic: 3/195&hX ===--------------------- ≈.#########.#########.#########.# AC: 11Str: 26 ≈.#Z..#Z[:#.#.(!©=..#.#..?©[[.#.# EV: 16Int: 35 #.#+#.###.#.#.......#.#2..###.#.# SH: 0Dex: 27 ≈.#.#...#?#.#.#####.#.#..^###.#.# XL: 13 Next:  9% Place: a Gauntlet 5&hD\≈.#.###.#Z#.#†Y.@YwY#.#h^.###.#.# Noise: ==-------  Time: 21732.0 (0.0) ≈.#...#.#Z#.#.#####.#.#.##©...#.# D) +5 woodcutter's axe #.###.#.#Z#.#.......#.#.##..#.#.# Nothing quivered ≈.#©..#..Z#.#.......#.#.......#.# Zot (7984) Slow ≈.###################.########### ≈....#©....©....©#.......#©....©. 2   sin beast (trample) #.P♣.#############..P[325&h]5m♣P..######## YYY 3 death yaks ≈..P...#.).©.!.#...PPP.P...##!#©# w   torpor snail ≈...P♣.#....##.#..P#≈#≈#P..#Z#.#? h   hell hound(…)You hit the death yak.The death yak gores your lightning spire!!Your lightning spire is destroyed! _The death yak gores you but does no damage.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5&h The death yak barely misses you. The death yak misses you. 6&h֥ _The death yak closely misses you. The death yak gores you!! 6&h`  6&h 😮 HP[-22] MP[+1]  6&h PYou take 22 damage, and now have 62/101 hp.6&h BMASSIVE DAMAGE!! (PAUSE)6&hy /  --more--7&h^ 9 _8&h[j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8&h&@+ Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4  b - Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers9&h9&h9&h ]≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈ Pixie the Convoker #≈...............PP...∩....P..... Barachi of Cheibriados ****** ##.P♣P.P♣...♣P.P♣P.........P♣..P♣ Health: 62/101 ==============---------- #≈............................... Magic: 4/19=====------------------- 9&h [≈≈.#########.#########.#########. AC: 11Str: 26 #≈.#Z..#©[:#.#.(!©=..#.#..?©[[.#. EV: 16Int: 35 ##.#+#.###.#.#.......#.#...###.#. SH: 0Dex: 27 9&h' #≈.#.#...#?#.#.#####.#.#h.^###.#. XL: 13 Next:  9% Place: a Gauntlet ≈≈.#.###.#Z#.#†Y@YwY.#.#2^.###.#. Noise: ===------  Time: 21735.6 (0.0) #≈.#...#.#Z#.#.#####.#.#.##©...#. D) +5 woodcutter's axe ##.###.#.#Z#.#.......#.#.##..#.#. Nothing quivered #≈.#©..#..Z#.#.......#.#.......#. [39&h 9;49mZot (7981) Slow ≈≈.###################.########## #≈....#©....©....©#.......#©....© 2   sin beast (trample) ##.P♣.#############..P♣P..####### YYY 3 death yaks #≈..P...#.).©.!.#...PPP.P...##!#© w   torpor snail ≈≈...P♣.#....##.#..P#≈#≈#P..#Z#.# h   hell hound(…)😮 HP[-22] MP[+1]You take 22 damage, and now have 62/101 hp. _MASSIVE DAMAGE!! (PAUSE)Casting: Forge Lightning Spire 9&h (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&h ≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈ Pixie the Convoker 9&h) #≈...............PP...∩....P..... Barachi of Cheibriados ****** ##.P♣P.P♣...♣P.P♣P.........P♣..P♣ Health: 62/101 ==============---------- #≈............................... Magic: 4/19=====------------------- ≈≈.#########.#########.#########. AC: 11Str: 26 #≈.#Z..#©[:#.#.(!©=..#.#..?©[[.#. EV: 169&h Int: 35 ##.#+#.###.#.#.......#.#...###.#. SH: 0Dex: 27 #≈.#.#...#?#.#.#####.#.#h.^###.#. XL: 13 Next:  9% Place: a Gauntlet ≈≈.#.###.#Z#.#†Y@YwY.#.#2^.###.#. Noise: ===------  Time: 21735.6 (0.0) #≈.#...#.#Z#.#.#####.#.#.##©...#. D) +5 woodcutter's axe ##.###.#.#Z#9&h [40m.#.......#.#.##..#.#. Nothing quivered #≈.#©..#..Z#.#.......#.#.......#. Zot (7981) Slow ≈≈.###################.########## #≈....#©....©....©#.......#©....© 2   sin beast (trample) ##.P♣.#############..P♣P..####### YYY 3 death yaks #≈..P...#.).©.!.#...PPP.P...##!#© w   torpor snail ≈≈...P♣.#....##.#..P#≈#≈#P..#Z#.# h   hell hound(…)[409&hY m😮 HP[-22] MP[+1]You take 22 damage, and now have 62/101 hp. _MASSIVE DAMAGE!! (PAUSE)Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&h! `  You blink.9&hK2 /  --more--:&h'j ##≈###≈###≈###≈###.....###  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈  ##≈...............PP...∩....P...  ##.P♣P.P♣...♣P.P♣PP♣  ##≈............................  #≈≈.#########.#########.########  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[  ##.#+#.###.#.#.......#.#...##  ##≈.#.#:&hn[37m...#?#.#@#####.#.#h.^##  #≈≈.#.###.#Z#.#†Y.YwY.#.#2^.##  ##≈.#...#.#Z#.#.#####.#.#.##©..  ##.###.#.#Z#.#.......#.#.##  ##≈.#©..#..Z#.#.......#.#.......  #≈≈.###################.######## YYY 3 death yaks  ##≈....#©....©....©:&hq[30m#.......#©... w   torpor snail  ##.P♣.#############..P♣P..##### ZZZZ 4 simulacra  ##≈..P...#.).©.!.#...PPP.P...##!:&ht:&hx:&hԚZZ#.#YY§w.Z. 32----7.1 (1.579-Blink _:&h:∩:&h>  😮 HP[+1] MP[-2] _You lost 2 mp, and now have 2/19 mp.;&h 9∩;&ht :-;&h> ;&h P _Unknown command.<&h  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&h Your spells (cast)TypeFailure Level  a - Forge Lightning Spire Air/Forgecraft 2% 4  b - Summon Cactus Giant Summoning1% 6  B + BlinkTranslocation 2% 2 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers>&hS>&h)>&hb3 ##≈###≈###≈###≈###...........### Pixie the Convoker#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Barachi of Cheibriados ******##≈...............PP...∩....P... Health: 63/101 ==============----------##.P♣P.P♣...♣P.P♣P.........P♣.. Magic: 2/19==----------------------##≈............................. AC: 11Str: 26  #≈≈.#########.#########.######## EV: 16>&h30Int: 35  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. SH: 0Dex: 27##.#+#.###.#.#.......#.#...###. XL: 13 Next:  9% Place: a Gauntlet  >&h5##≈.#.#...#Z#.#@#####.#.#h.^###. Noise: ==-------  Time: 21737.1 (0.0)  #≈≈.#.###.#Z#.#YY§w.Y.#.#2^.###. D) +5 woodcutter's axe##≈.#...#.#Z#.#.#####.#.#.##©... Nothing quivered##.###.#.#.#.#.......#.#.##..#. Zot (7979) Slow -Blink ##≈.#©..#..Z#.#.......#.#.......#≈≈.###################.>&h6T[40m######## YYY 3 death yaks##≈....#©....©....©#.......#©... w   torpor snail##.P♣.#############..P♣P..##### ZZZZ 4 simulacra##≈..P...#.).©.!.#...PPP.P...##!😮 HP[+1] MP[-2] _You lost 2 mp, and now have 2/19 mp. _Unknown command.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>&hH ##≈###≈###≈###≈###...........### Pixie the Convoker#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Barachi of Cheibriados ******##≈...............PP...∩....P... Health: 63/101 ==============----------##.P♣P.P♣...♣P.P♣P.........P♣.. Magic: 2/19>&hH*==----------------------##≈............................. AC: 11Str: 26  #≈≈.#########.#########.######## EV: 16Int: 35  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. SH: 0>&hIDex: 27##.#+#.###.#.#.......#.#...###. XL: 13 Next:  9% Place: a Gauntlet  ##≈.#.#...#Z#.#@#####.#.#h.^###. Noise: ==-------  Time: 21737.1 (0.0)  >&hJ#≈≈.#.###.#Z#.#YY§w.Y.#.#2^.###. D) +5 woodcutter's axe##≈.#...#.#Z#.#.#####.#.#.##©... Nothing quivered##.###.#.#.#.#.......#.#.##..#. Zot (7979) Slow -Blink ##≈.#©..#..Z#.#.......#.#.......#≈≈.###################.######## YYY 3 death yaks##≈....#©....©....©#.......#©... w[37>&hKm   torpor snail##.P♣.#############..P♣P..##### ZZZZ 4 simulacra##≈..P...#.).©.!.#...PPP.P...##!😮 HP[+1] MP[-2] _You lost 2 mp, and now have 2/19 mp. _Unknown command.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>&h ∩Okay, then.∩ _@&h@&hEvoke which item? Wands  Q - a wand of acid (6)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (6) Talismans  R - the inkwell talisman of Panentheism {rElec rF+} @&h W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selectedB&hPB&h%B&hK ##≈###≈###≈###≈###...........### Pixie the Convoker#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Barachi of Cheibriados ******B&hf##≈...............PP...∩....P... Health: 63/101 ==============----------##.P♣P.P♣...♣P.P♣P.........P♣.. Magic: 2/19==----------------------##≈............................. AC: 11Str: 26  #≈≈.#########.#########.######## EV: 16Int: 35  B&h##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. SH: 0Dex: 27##.#+#.###.#.#.......#.#...###. XL: 13 Next:  9% Place: a Gauntlet  ##≈.#.#...#Z#.#@#####.#.#h.^###. Noise: ==-------  Time: 21737.1 (0.0)  B&h#≈≈.#.###.#Z#.#YY§w.Y.#.#2^.###. D) +5 woodcutter's axe##≈.#...#.#Z#.#.#####.#.#.##©... Nothing quivered##.###.#.#.#.#.......#.#.##..#. Zot (7979) Slow -Blink ##≈.#©..#..Z#.#.......#.#.......#≈≈.###################.######## YYY 3 death yaks##≈....#©....©....©#.......#©... w&hm   torpor snail##.P♣.#############..P♣P..##### ZZZZ 4 simulacra##≈..P...#.).©.!.#...PPP.P...##!😮 HP[+1] MP[-2] _You lost 2 mp, and now have 2/19 mp. _Unknown command.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.B&h e ∩Okay, then.B&h B&h"B&h'8 _C&hƺ ### ### ### #################≈###≈###≈###≈###.....###≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈##≈...............PP...∩....P. ##.P♣P.P♣...♣P.P♣PP♣#≈.............................≈≈.#########.#########.##########≈.#Z..#©[:#.#.(!©=?©[[ ##.#+#.###.#.#@......#.#...#≈.#.#...#Z#C&h[39;49m.#.#####.#.#h.^≈≈.#.###.#Z#.#YY§w.Y.#.#2^.#####≈.#...#.#Z#.#.#####©.. ##.###.#.#...#.#.##..##≈.#©..#..Z#.#.......#.#....... 2≈≈.###################.######## ZZZZ 4 simulacra##≈....#©....©....©#.......#©...  ##.P♣.#############..P♣P..#####  You feel yourself speed up. You feel ready to blink again. C&hw[0;10;1m1The death yak misses you. The death yak gores you.Being near the torpor snail leaves you feeling lethargic.  --more--E&h]∩Z#.#@YZ#.#YZ#.#†wZE&h.w   torpor snailZZZZ 4 simulacraE&h52--40.7 (3.66E&h:∩E&h  The death yak misses you. The death yak gores you.  Being near the torpor snail leaves you feeling lethargic. _The death yak closely misses you. The death yak gores you!  E&hR 😮 HP[-11] _You take 11 damage, and now have 52/101 hp.E&h E&hw Evoke which item? Wands  Q - a wand of acid (6)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (6) Talismans  R - the inkwell talisman of Panentheism {rElec rF+} E&hd  W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selectedF&h4 F&h F&h  ### ### ### ################### Pixie the Convoker##≈###≈###≈###≈###...........### Barachi of Cheibriados ******#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 52/101 ============------------F&h >##≈...............PP...∩....P... Magic: 2/19==----------------------##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  F&h #≈≈.#########.#########.######## SH: 0Dex: 27  F&h ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet##.#+#.###Z#.#@Y.....#.#...###. Noise: ==-------  Time: 21740.7 (0.0)  ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe#≈≈.#.###.#Z#.#†w§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#.#.#####.#.#.#F&hʾ ##©... Zot (7976) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY 2 death yaks#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..#####The death yak misses you. The death yak gores you.Being near the torpor snail leaves you feeling lethargic. _The death yak closely misses you. The death yak gores you!😮 HP[-11] _You take 11 damage, and now have 52/101 hp.F&h ] ### ### ### ################### Pixie the Convoker  ##≈###≈###≈###≈###...........### Barachi of Cheibriados ******  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 52/101 ============------------  ##≈...............PP...∩....P... Magic: 2/19==----------------------  ##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26 F&h  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet  ##.#+#.###Z#.#@Y.....#.#...###. Noise: ==-------  Time: 21740.7 (0.0)  ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe  #≈≈.#.###.#Z#.#†w§w.Y.#.#2^.###. Nothing quivered  ##≈.#...#.#Z#.#.#####.#.#.##©... Zot (7976) Slow  ##.###.#.#.#.#.......#.#.##..#.  ##≈.#©..#...#.#.......#.#....... YY F&h  2 death yaks  #≈≈.###################.######## w   torpor snail  ##≈....#©....©....©#.......#©... ZZZZ 4 simulacra  ##.P♣.#############..P♣P..#####😮 HP[-11] _You take 11 damage, and now have 52/101 hp.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 90% to hit)G&hXAv @Y#G&h+ @Y#  Aim: a death yak (almost dead, 90% to hit)H&h ### ### ### ################### Pixie the Convoker##≈###≈###≈###≈###...........### Barachi of Cheibriados ******#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 52/101 ============------------##≈...............PP...∩....P... Magic: 2/19==----------------------##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.########&h40m SH: 0Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet##.#+#.###Z#.#@*****.#.#...###. Noise: ==-------  Time: 21740.7 (0.0)  ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe#≈≈.#.###.#Z#.#†w§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#&hNC9m.#.#####.#.#.##©... Zot (7976) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY 2 death yaks (1 corroded)#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..#####😮 HP[-11] _You take 11 damage, and now have 52/101 hp.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 90% to hit)H&h&fk  The bolt of acid hits the death yak! The acid corrodes the death yak!The death yak misses you. The death yak closely misses you.Y....w.33=====2.2 (1.54H&hkH&hv8 _The torpor snail briefly extends its eye-stalks. _😮 HP[+1] MP[+1]H&hvI&h ### ### ### ################### Pixie the Convoker  ##≈###≈###≈###≈###...........### Barachi of Cheibriados ******  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------  ##≈...............PP...∩....P... Magic: 3/19===---------------------  ##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0Dex: 27 I&h ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet  ##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21742.2 (0.0)  ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe  #≈≈.#.###.#Z#.#w.§w.Y.#.#2^.###. Nothing quivered  ##≈.#...#.#Z#.#.#####.#.#.##©... Zot (7974) Slow  ##.###.#.#.#.#.......#.#.##..#.  ##≈.#©..#...#.#.......#.#....... YY 2 death yaks (1 corroded)  #≈≈.###################.######## w   torpor snail  ##≈....#©....©....©#.......#©... ZZZZ 4 simulacra  ##.P♣.#############..P♣P..##### _The torpor snail briefly extends its eye-stalks. _😮 HP[+1] &hOmMP[+1]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: a death yak (almost dead, corroded, 83% to hit)I&h$ w ### ### ### ################### Pixie the Convoker##≈###≈###≈###≈###...........### Barachi of Cheibriados ******I&h #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------##≈...............PP...∩....P... Magic: 3/19===---------------------##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11I&h7 Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0I&hn Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21742.2 (0.0)  ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe#≈≈.#.###.#Z#.#w.§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#.#&h um.#####.#.#.##©... Zot (7974) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY 2 death yaks (1 corroded)#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..##### _😮 HP[+1] MP[+1]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetI&hB Aim: a death yak (almost dead, corroded, 83% to hit)  Okay, then.I&hR I&hK 8 _J&h  ### ### ### ################### Pixie the Convoker  ##≈###≈###≈###≈###...........### Barachi of Cheibriados ******  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------  ##≈...............PP...∩....P... Magic: 3/19===---------------------  ##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet  ##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21742.2 (0.0) J&hb ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe  #≈≈.#.###.#Z#.#w.§w.Y.#.#2^.###. Nothing quivered  ##≈.#...#.#Z#.#.#####.#.#.##©... Zot (7974) Slow  ##.###.#.#.#.#.......#.#.##..#.  ##≈.#©..#...#.#.......#.#....... YY 2 death yaks (1 corroded)  #≈≈.###################.######## w   torpor snail  ##≈....#©....©....©#.......#©... ZZZZ 4 simulacra  ##.P♣.#############..P♣P..#####Press: ? - help, Dir - move targetAim: a death yak (almost dead, corroded, 83% to hit) _Okay, then.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: a death yak (almost dead, corroded, 83% to hit)K&h{& K&h0### ### ### ################### Pixie the Convoker##≈###≈###≈###≈###...........### Barachi of Cheibriados ******#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------##≈...............PP...∩....P... Magic: 3/19===---------------------##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11K&h= Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0Dex: 27  K&h##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21742.2 (0.0)  ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe#≈≈.#.###.#Z#.#w.§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#.#.#####.#.#.##K&h... Zot (7974) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY 2 death yaks (1 corroded)#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..#####Aim: a death yak (almost dead, corroded, 83% to hit) _Okay, then.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: a death yak (almost dead, corroded, 83% to hit)  Okay, then.K&hN _K&hHEvoke which item? Wands  Q - a wand of acid (5)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (6) Talismans  R - the inkwell talisman of Panentheism {rElec rF+}  W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selectedK&h%DK&hWK&h' ### ### ### ################### Pixie the Convoker##≈###≈###≈###≈###...........### Barachi of Cheibriados ******#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------##≈...............PP...∩....P... Magic: 3/19===---------------------##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.########&hx40m SH: 0Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21742.2 (0.0)  ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe#≈≈.#.###.#Z#.#w.§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#K&h([37m.#.#####.#.#.##©... Zot (7974) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY 2 death yaks (1 corroded)#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..#####Aim: a death yak (almost dead, corroded, 83% to hit) _Okay, then.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: a death yak (almost dead, corroded, 83% to hit) _Okay, then. ### ### ### ################### Pixie the Convoker  ##≈###≈###≈K&h###≈###...........### Barachi of Cheibriados ******  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------  ##≈...............PP...∩....P... Magic: 3/19===---------------------  ##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet  ##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21742.2 (0.0)  ##≈.#.#...#Z#.#Y#####.#.#h.^###. D) +5 woodcutter's axe  #≈≈.#.###.#ZK&h I[30m#.#w.§w.Y.#.#2^.###. Nothing quivered  ##≈.#...#.#Z#.#.#####.#.#.##©... Zot (7974) Slow  ##.###.#.#.#.#.......#.#.##..#.  ##≈.#©..#...#.#.......#.#....... YY 2 death yaks (1 corroded)  #≈≈.###################.######## w   torpor snail  ##≈....#©....©....©#.......#©... ZZZZ 4 simulacra  ##.P♣.#############..P♣P..#####Press: ? - help, Dir - move targetAim: a death yak (almost dead, corroded, 83% to hit) _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, corroded, 90% to hit)L&h9(  ### ### ### ################### Pixie the Convoker  ##≈###≈###≈###≈###...........### Barachi of Cheibriados ******  #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------  ##≈...............PP...∩....P... Magic: 3/19===---------------------  ##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next:  9% Place: a Gauntlet  ##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21742.2 (0.0)  ##≈.#.#...#Z#.#Y##L&h0* ###.#.#h.^###. D) +5 woodcutter's axe  #≈≈.#.###.#Z#.#w.§w.Y.#.#2^.###. Nothing quivered  ##≈.#...#.#Z#.#.#####.#.#.##©... Zot (7974) Slow  ##.###.#.#.#.#.......#.#.##..#.  ##≈.#©..#...#.#.......#.#....... YY 2 death yaks (1 corroded)  #≈≈.###################.######## w   torpor snail  ##≈....#©....©....©#.......#©... ZZZZ 4 simulacra  ##.P♣.#############..P♣P..#####Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, corroded, 90% to hit)  The bolt of acid hits the death yak!The death yak seems to be corroded for longer.  You kill the death yak!L&h*  ### ### ### ###########  ##≈###≈###......  ≈#≈≈≈#≈≈≈#..♣P...  ...........PP...∩  .P♣...♣P.P♣P.....  .................  ######.##.  .#©[:#.L&hr, .#.#..?©[[  ##.#+#.###Z#.#@*****.#.  ...#Z#..#.#h.^  ##.#Z#.^  #.#Z#.  .#.#.#.  .#...#.   death yak  ##########  #©....©....©©  ###########L&hs L&ht L&h:u L&hz Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, corroded, 90% to hit)  The bolt of acid hits the death yak!  The death yak seems to be corroded for longer.  You kill the death yak!  Cheibriados appreciates the change of pace.L&h& L&h Y....wYY 2 death yaksL&h6 L&hϴ j133.7 (1.53L&h L&hK ∩L&h L&hO  L&h5 L&h G_The death yak gores you but does no damage.L&h P&h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 66 stonesb - Throw: 35 darts (poison)  c - Throw: 22 boomerangs  d - Throw: 2 darts (curare) {=f}  e - Throw: 2 throwing nets {=f!f}  f - Zap: wand of flame (31)  g - Zap: wand of mindburst (11)  h - Zap: wand of warping (6)  i - Zap: wand of acid (4)  j - Zap: wand of polymorph (3) Spells ([,] to cycle)  k - Cast: Forge Lightning Spire (2%)  l - Cast: Summon Cactus Giant (1%)m - Cast: Blink  n - Cast: Kinetic Grapnel  o - Cast: Construct Spike Launcher  p - Cast: Launch Clockwork Bee Abilities ([,] to cycle)  q - Abil: Hop  r - Abil: Bend Time [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onQ&hLQ&h`V ### ### ### ################### Pixie the Convoker##≈###≈###≈###≈###...........### Barachi of Cheibriados ******#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------##≈...............PP...∩....P... Magic: 3/19===---------------------##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Q&haStr: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next: 13% Place: a GauntletQ&h=c##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21743.7 (0.0)  ##≈.#.#...#Z#.#w#####.#.#h.^###. D) +5 woodcutter's axe#≈≈.#.###.#Z#.#Y.§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#.#.#####.#.#.##©... Zot (7973) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY &hc0m2 death yaks#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..#####Aim: a death yak (almost dead, corroded, 90% to hit)  The bolt of acid hits the death yak!The death yak seems to be corroded for longer.  You kill the death yak!Cheibriados appreciates the change of pace. _The death yak gores you but does no damage.Q&hYm:∩Q&hpQ&hET Q&h_X |Drink which item? Potions  A - 3 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 2 potions of curing {@q1}  t - 2 potions of heal wounds {@q2}  c - a potion of magic  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion Q&hX [!] read|quaff|evoke[?] describe selectedS&h?S&hOS&hf ### ### ### ################### Pixie the Convoker##≈###≈###≈###≈###...........### Barachi of Cheibriados ******#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 53/101 ============------------S&hg##≈...............PP...∩....P... Magic: 3/19===---------------------##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  #≈≈.#########.#########.######## SH: 0S&h kDex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next: 13% Place: a Gauntlet##.#+#.###Z#.#@Y.....#.#...###. Noise: ====-----  Time: 21743.7 (0.0)  ##≈.#.#...#Z#.#w#####.#.#h.^###. D) +5 woodcutter's axe#≈≈.#.###.#Z#.#Y.§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#.#&hk&m.#####.#.#.##©... Zot (7973) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY 2 death yaks#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..#####Aim: a death yak (almost dead, corroded, 90% to hit)  The bolt of acid hits the death yak!The death yak seems to be corroded for longer.  You kill the death yak!Cheibriados appreciates the change of pace. _The death yak gores you but does no damage.S&h܆  ### ### ### ###########  ##≈###≈###......  ≈#≈≈≈#≈≈≈#..♣P...  ...........PP...∩  .P♣...♣P.P♣P.....  .................  ######.#########.  .#©[:#.#.(!©=..#.#..?©[[  ##.#+#.###Z#.#@Y.....#.  ...#Z#.#w#####.#.#h.^  ##.#Z#.#Y.^  #.#Z#.#.#  .#.#.#.#..  .#...#.#..  ##########  #©....©....©©  ###########Magic courses through your body. The torpor snail misses you.S&hq ### ### ### ###########  ##≈###≈###......  ≈#≈≈≈#≈≈≈#..♣P...  ...........PP...∩  .P♣...♣P.P♣P.....  ................. S&h? ######.#########.  .#©[:#.#.(!©=..#.#..?©[[  ##.#+#.###Z#.#@Y.....#.  ...#Z#.#w#####.#.#h.^  ##.#Z#.#Y.^  #.#Z#.#.#  .#.#.#.#..  .#...#.#..  ##########  #©....©....©©  S&h.###########S&h]  The death yak gores you!S&hO39---19/19=======================--5.2 (1.5S&h;1S&h?-S&h CO  The death yak gores you! _* * * LOW HITPOINT WARNING * * *  😨 HP[-14] MP[+16]  You take 14 damage, and now have 39/101 hp. _Your mp is fully restored (19).T&hxh  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T&h{&5 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b - Summon Cactus GiantSummoning1%6  B + BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headersU&h U&hD U&hѨ ` ### ### ### ################### Pixie the ConvokerU&h. ##≈###≈###≈###≈###...........### Barachi of Cheibriados ******#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 39/101 =========---------------##≈...............PP...∩....P... Magic: 19/19 ========================##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16U&hV Int: 35  #≈≈.#########.#########.######## SH: 0Dex: 27  ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next: 13% Place: a GauntletU&hH ##.#+#.###Z#.#@Y.....#.#...###. Noise: ==-------  Time: 21745.2 (0.0)  ##≈.#.#...#Z#.#w#####.#.#h.^###. D) +5 woodcutter's axe#≈≈.#.###.#Z#.#Y.§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#.#.#####.#.#.##©... Zot (7971) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY &h> ;1m2 death yaks#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..#####😨 HP[-14] MP[+16]You take 14 damage, and now have 39/101 hp. _Your mp is fully restored (19).Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&hh  ### ### ### ################### Pixie the Convoker##≈###≈###≈###≈###...........### Barachi of Cheibriados ******#≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈ Health: 39/101 =========---------------U&hA ?##≈...............PP...∩....P... Magic: 19/19 ========================##.P♣P.P♣...♣P.P♣P.........P♣.. AC: 11Str: 26  ##≈............................. EV: 16Int: 35  U&h- #≈≈.#########.#########.######## SH: 0Dex: 27  U&h ##≈.#Z..#©[:#.#.(!©=..#.#..?©[[. XL: 13 Next: 13% Place: a Gauntlet##.#+#.###Z#.#@Y.....#.#...###. Noise: ==-------  Time: 21745.2 (0.0)  ##≈.#.#...#Z#.#w#####.#.#h.^###. D) +5 woodcutter's axeU&h #≈≈.#.###.#Z#.#Y.§w.Y.#.#2^.###. Nothing quivered##≈.#...#.#Z#.#.#####.#.#.##©... Zot (7971) Slow ##.###.#.#.#.#.......#.#.##..#.##≈.#©..#...#.#.......#.#....... YY 2 death yaks#≈≈.###################.######## w   torpor snail##≈....#©....©....©#.......#©... ZZZZ 4 simulacra##.P♣.#############..P♣P..#####😨 HP[-14] MP[+16]You take 14U&h M damage, and now have 39/101 hp. _Your mp is fully restored (19).Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&h<  C(1 ally target)C   cactus giant (summoned, slow)A prickly colossus appears in a rush of desert wind.The death yak completely misses you. The torpor snail barely misses you.U&h 13--------====6.7 (1.50U&h <∩U&h k  A prickly colossus appears in a rush of desert wind.  The death yak completely misses you. The torpor snail barely misses you. _The death yak gores you but does no damage.  😨 MP[-6] _You lost 6 mp, and now have 13/19 mp.W&h #.................# ### ### ################# ##≈###≈###≈###≈###.....## #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈ ##≈...............PP...∩....P...P♣P.P♣...♣P.P♣PP♣..P ##≈.............................. #≈≈.#########.#########.######### ##≈.#Z..#©[:#.#.@!©=..#.#..?©[[.#.#+#.###Z#.#.YC&hJ 7m....#.#...###.# ##≈.#.#...#Z#.#w#####.#.#h.^###.# #≈≈.#.###.#Z#.#Y.§©.†.#.#2^.###.# ##≈.#...#.#Z#.#.#####.#.#.##©...#.###.#.#.#.#.......#.#.##..#.# ##≈.#©..#...#.#.......#.#....... #≈≈.###################.######### ##≈....#©....©....©#.......#©....W&h\W&hN #..........  ### ### ### ##############≈###≈###.......#≈≈≈#≈≈≈#..♣P..............PP...∩.  P♣...♣P.P♣P.......................#####.#########.##©[:#.#.@!©=..#.#..?©[[ W&hoH ##.#+#.###Z#.#.YC....#.#..#Z#.#w#####.#.#h.^#.#Z#.#†.§©.†.#.#2^.#Z#.#.#####.  #.#.#.#.#.   death yak (#...#.#..##########....©....©©X&hE6  #..........  ### ### ### ##############≈###≈###.......#≈≈≈#≈≈≈#..♣P..............PP...∩.  P♣...♣P.P♣P.......................#####.#########.##©[:#.#.@!©=..#.#..?©[[ X&h:Z ##.#+#.###Z#.#.YC....#.#..#Z#.#w#####.#.#h.^#.#Z#.#†.§©.†.#.#2^.#Z#.#.#####.  #.#.#.#.#.#...#.#..##########....©....©©X&h.@^  The death yak gores you!!X&h)L  * * * LOW HITPOINT WARNING * * *The torpor snail attacks as it pursues you!X&hwRX&h`SX&hI^  The torpor snail closely misses you. The death yak misses you.X&h d  Your cactus giant hits the death yak with a +0 giant spiked club!X&hJz  #..........  ### ### ### ##############≈###≈###.......#≈≈≈#≈≈≈#..♣P..............PP...∩.  P♣...♣P.P♣P.......................#####.#########.##©[Z#.#.@!©=..#.#..?©[[  ##.#+#.###Z#.#wYC....#.#..#Z#.#Y#####.#.#h.^#.#Z#.#†.§©.†.#.#2^.#.#.#.#####.  #.#.#.#.#.Y 2 death yaks (1 ally target)#...#.#..##########....©....©©The torpor snail misses you.The death yak gores you but does no damage.X&h #..........  ### ### ### ##############≈###≈###.......#≈≈≈#≈≈≈#..♣P..............PP...∩.  P♣...♣P.P♣P.......................#####.#########.##©[Z#.#.@!©=..#.#..?©[[  ##.#+#.###Z#.#wYC....#.#..#Z#.#Y#####.#X&hJ.#h.^#.#Z#.#†.§©.†.#.#2^.#.#.#.#####.  #.#.#.#.#.#...#.#..##########....©....©©X&h? ∩ZZ#.#wZ#.#Y##Z.  The torpor snail bites you.14------4=-------===-50.3 (3.666∩X&hZ"- X&h[_* * * LOW HITPOINT WARNING * * *  You see here 2 atropa-tipped darts.  X&h\i😱 HP[-25] MP[+1]  You take 25 damage, and now have 14/101 hp.MASSIVE DAMAGE!! (PAUSE)X&ho/  --more--Y&h 49 _Y&h Y&h# VDrink which item? Potions  A - 3 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 2 potions of curing {@q1}  t - 2 potions of heal wounds {@q2}  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion Y&h# [!] read|quaff|evoke[?] describe selectedZ&htZ&h*Z&h#.................# Pixie the Convoker### ### ### #################### Barachi of Cheibriados ****** ##≈###≈###≈###≈###...........###≈ Health: 14/101 ===--------------------- #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈ Magic: 14/19 =================------- ##≈...............PP...∩....P.... AC: 11Str: 26  ##.P♣P.P♣...♣P.P♣P.........P♣..P EV: 16Int: 35 ##≈.............................. &hF33mSH: 0Dex: 27 #≈≈.#########.#########.######### XL: 13 Next: 13% Place: a Gauntlet ##≈.#Z..#©[Z#.#.@!©=..#.#..?©[[.# Noise: ===------  Time: 21750.3 (0.0)  ##.#+#.###Z#.#wYC....#.#...###.# D) +5 woodcutter's axe ##≈.#.#...#Z#.#Y#####.#.#h.^###.# Nothing quivered #≈≈.#.###.#Z#.#†.§©.†.#Z&h.#2^.###.# Zot (7966) Slow ##≈.#...#.#.#.#.#####.#.#.##©...###.###.#.#.#.#.......#.#.##..#.# YY 2 death yaks (1 ally target) ##≈.#©..#...#.#.......#.#.......# w   torpor snail #≈≈.###################.######### ZZZZ 4 simulacra ##≈....#©....©....©#.......#©.... C   cactus giant (summoned, slow) _* * * LOW HITPOINT WARNING * * *You see here 2 atropa-tipped darts.  😱 HP[-25]Z&h MP[+1]You take 25 damage, and now have 14/101 hp. _MASSIVE DAMAGE!! (PAUSE)Z&hZ&h Z&h Z&h)You feel much better.Z&hsZ&h%  #..........  ### ### ### ##############≈###≈###.......#≈≈≈#≈≈≈#..♣P....Z&hT&..........PP...∩.  P♣...♣P.P♣P.......................#####.#########.##©[Z#.#.@Y©=..#.#..?©[[  ##.#+#.###Z#.#wYC....#.#..#Z#.#.#####.#.#h.^#.#Z#.#†.§©.†.#.#2^Z&h&.#.#.#.#####.  #.#.#.#.#.#...#.#..##########....©....©©The torpor snail bites you but does no damage.Z&hl'Z&h.g #..........  ### ### ### ##############≈###≈###.......#≈≈≈#≈≈≈#..♣P..............PP...∩.  P♣...♣P.P♣P.......................#####.#########.#Z&hX#©[Z#.#.@Y©=..#.#..?©[[  ##.#+#.###Z#.#wYC....#.#..#Z#.#.#####.#.#h.^#.#Z#.#†.§©.†.#.#2^.#.#.#.#####.  #.#.#.#.#.#...#.#..##########....©....©©Z&h YY.  The death yak gores you!Z&h29===-1.8 (1.55Z&hHZ&h  The torpor snail bites you but does no damage.The death yak gores you! _* * * LOW HITPOINT WARNING * * *  😨 HP[+15] _You regained 15 hp, and now have 29/101 hp.\&h Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]&hW_]&hf Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast]&h[!]/[I] toggle spell headers`&ho#.................# Pixie the Convoker### ### ### #################### Barachi of Cheibriados ****** ##≈###≈###≈###≈###...........###≈ Health: 29/101 ======------------------ #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈ Magic: 14/19 =================------- ##≈...............PP...∩....P.... AC: 11Str: 26  ##.P♣P.P♣...♣P.P♣P.........P♣..P EV: 16Int: 35 ##≈..........................`&h.... SH: 0Dex: 27 #≈≈.#########.#########.######### XL: 13 Next: 13% Place: a Gauntlet ##≈.#Z..#©[Z#.#.@Y©=..#.#..?©[[.# Noise: ==-------  Time: 21751.8 (0.0)  ##.#+#.###Z#.#wYC....#.#...###.# D) +5 woodcutter's axe ##≈.#.#...#Z#.#.#####.#.#h.^###.# Nothing quivered #≈≈.#.###.#Z#.#†.§©.[30`&h"m†.#.#2^.###.# Zot (7965) Slow ##≈.#...#.#.#.#.#####.#.#.##©...###.###.#.#.#.#.......#.#.##..#.# YY 2 death yaks (1 ally target) ##≈.#©..#...#.#.......#.#.......# w   torpor snail #≈≈.###################.######### ZZZZ 4 simulacra ##≈....#©....©....©#.......#©.... C   cactus giant (summoned, slow) _* * * LOW HITPOINT WARNING * * *😨 HP[+15] _Y`&h%ou regained 15 hp, and now have 29/101 hp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.................# Pixie the Convoker### ### ### #################### Barachi of Cheibriados ****** ##≈###≈###≈###≈###...........###≈ Health: 29/101 ======------------------ #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈ Magic: 14/19 =================------- ##≈...............PP...∩....P.... AC: 11Str: 26  ##.P♣P.P♣[39;49`&h?8m...♣P.P♣P.........P♣..P EV: 16Int: 35 ##≈.............................. SH: 0Dex: 27 #≈≈.#########.#########.######### XL: 13 Next: 13% Place: a Gauntlet ##≈.#Z..#©[Z#.#.@Y©=..#.#..?©[[.# Noise: ==-------  Time: 21751.8 (0.0)  ##.#+#.###Z#.#wYC....#.#...###.# D) +5 woodcutter's axe ##≈.#.#...#Z#.#.#####.`&h<#.#h.^###.# Nothing quivered #≈≈.#.###.#Z#.#†.§©.†.#.#2^.###.# Zot (7965) Slow ##≈.#...#.#.#.#.#####.#.#.##©...###.###.#.#.#.#.......#.#.##..#.# YY 2 death yaks (1 ally target) ##≈.#©..#...#.#.......#.#.......# w   torpor snail #≈≈.###################.######### ZZZZ 4 simulacra ##≈....#©....©....©#.......#©[4`&hX?0m.... C   cactus giant (summoned, slow) _* * * LOW HITPOINT WARNING * * *😨 HP[+15] _You regained 15 hp, and now have 29/101 hp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You blink.  --more--a&h!## ### ### ##################### ≈###≈###≈###≈###...........###≈ ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P♣..#≈≈≈# ≈...............PP...∩....P...... #a&h6.P♣P.P♣...♣P.P♣P.........P♣..P♣ ≈....................... ≈.#########.#########.#########.# ≈.#Z..#©[Z#.#.(Y©=..#.#..?©[[.#. #.#+#.###Z#.#wYC@...#.#...###.# ≈.#.#...#Z#.#.#####.#.#h.^###. ≈.#.###.#Z#.#†..©.†.#.#2^.###. ≈.#...#.#.#.#.#####.#.#.##©... #.###.#.#.#.#..a&hA[40m.....#.#.##..#.# ≈.#©..#...#.#.......#.#.....2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. w   torpor snail.P♣.#############..P♣P..######## h   hell hound(…)a&h(a&ha&h7a&h=a&h a&h a&hh ### ### ##############a&h a&h"y≈###≈###.........a&h#≈≈#≈≈≈#..♣P......a&hp........PP...∩...a&h...♣P.P♣P........a&h.................a&h###.#########.###a&h©[Z#.#.(Y©=..#.#..?©[[a&hK+#.###Z#.#wYC@...#.#2.a&hg#Z#.#.#####.#.#h.^#Z#.#†..©.†.#.#.^#.#.#.#####.#.#.#......###©..©#.©####.Your cactus giant hits the death yak with a +0 giant spiked club!The death yak is struck by your cactus giant's spines.a&h ### ### ############## ≈###≈###.........≈≈#≈≈≈#..♣P..............PP...∩......♣P.P♣P.........................###.#########.###©[Z#.#.(Y©=..#.#..?©[[+#.###Z#.#wYC@...#.#2.#Z#.#.#####.#.#h.^#Z#.#†..©.a&h.#.#.^#.#.#.#####.#.#.#......###©..©#.©####. a&h a&hThe death yak gores your cactus giant!! The death yak gores you!!a&h#wa&h.a&h2a&h}##.#.#ha&hW.a&ha&h˧10a&h ----a&hV2a&h--=3.3 (1.53-Blink a&h6a&h  a&hqThe death yak gores your cactus giant!! The death yak gores you!! a&hZj_* * * LOW HITPOINT WARNING * * * a&h  a&h😱 HP[-19] MP[-2]  a&hTTYou take 19 damage, and now have 10/101 hp. a&h_You lost 2 mp, and now have 12/19 mp.b&h% 6Drink which item? Potions  A - 3 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 2 potions of curing {@q1}  t - a potion of heal wounds {@q2}  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - a viscous orange potion [!] read|quaff|evoke[?] describe selectedd&h d&h## ### ### ##################### Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 10/101 ==---------------------- d&h ≈...............PP...∩....P...... Magic: 12/19 ===============--------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 ≈.#Z..#©[Z#.#.wY©=..#.#..?©[[.#.# XL: 13 Next: 13% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2.d&h[30m.###.#.# Noise: ===------  Time: 21753.3 (0.0) ≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7963) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#d&h[0;10m©....©. w   torpor snail #.P♣.#############..P♣P..######## h   hell hound(…)The death yak gores your cactus giant!! The death yak gores you!! _* * * LOW HITPOINT WARNING * * *😱 HP[-19] MP[-2]You take 19 damage, and now have 10/101 hp. _You lost 2 mp, and now have 12/19 mp.d&hN8 ### ### ############## ≈###≈###.........≈≈#≈≈≈#..♣P..............PP...∩......♣P.P♣P.........................###.#########.###©[Z#.#.wY©=..#.#..?©[[+#.###Z#.#.YC@...#.#2.d&h9#Z#.#.#####.#.#h.^#Z#.#†..©.†.#.#.^#.#.#.#####.#.#.#......###©..©#.© (ally target)####.You feel much better.  The death yak gores you but does no damage.The death yak is struck by your cactus giant's spines.  The death yak gores your cactus giant!!The torpor snail is struck by your cactus giant's spines.  The torpor snail bites your cactus giant!d&hW ### ### ############## ≈###≈###.........≈≈#≈≈≈#..♣P..............PP...∩......♣P.P♣P.........................###.#########.###©[Z#.#.wY©=..#.#..?©[[+#.###Z#.#.YC@...#.#2.#Z#.#.#####.#.#h.^#Z#.#†..©&h^37m.†.#.#.^#.#.#.#####.#.#.#......###©..©#.©####. ∩(1 ally target)The death yak gores you!* * * LOW HITPOINT WARNING * * *The death yak is struck by your cactus giant's spines.24===4.8 (1.52∩  * * * LOW HITPOINT WARNING * * *death yak _The death yak gores your cactus giant.  😱 HP[+14] _You regained 14 hp, and now have 24/101 hp.f&h  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g&h5g&h7 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b - Summon Cactus GiantSummoning1%6  B + BlinkTranslocation 2% 2 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraftg&h81% 3 Select a spell to cast[!]/[I] toggle spell headersg&hg&hg&h## ### ### ##################### Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 24/101 =====------------------- ≈...............PP...∩....P...... Magic: 12/19 ===============--------- g&hsn#.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 ≈.#Z..#©[Z#.#.wY©=..#.#..?©[[.#.# XL: 13 Next: 13% Place: a Gauntlet g&h#.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ===------  Time: 21754.8 (0.0) ≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7962) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) &h0m≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. w   torpor snail #.P♣.#############..P♣P..######## h   hell hound(…)_The death yak gores your cactus giant.😱 HP[+14] _You regained 14 hp, and now have 24/101 hp.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g&h## ### ### ##################### Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 24/101 =====------------------- ≈...............PP...∩....P...... Magic: 12/19 ===============--------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11g&hоStr: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 ≈.#Z..#©[Z#.#.wY©=..#.#..?©[[.#.# XL: 13 Next: 13% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ===------  Time: 21754.8 (0.0) g&h!≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7962) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. w   torpor snail #.P♣.#########&h6m####..P♣P..######## h   hell hound(…)_The death yak gores your cactus giant.😱 HP[+14] _You regained 14 hp, and now have 24/101 hp.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g&h^ ∩Okay, then.g&hcg&h8 _h&hAh&hEEvoke which item? Wands  Q - a wand of acid (4)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (6) Talismans  R - the inkwell talisman of Panentheism {rElec rF+}  W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selectedj&h:j&hj&hS## ### ### ##################### Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 24/101 =====------------------- j&hb@≈...............PP...∩....P...... Magic: 12/19 ===============--------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 j&h/≈.#Z..#©[Z#.#.wY©=..#.#..?©[[.#.# XL: 13 Next: 13% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ===------  Time: 21754.8 (0.0) ≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered j&h|≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7962) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. w   torpor snail #.P♣.#############..P♣P..######## h   hell hound(…)😱 HP[+14] _You regained 14 hp, and now have 24/101 hp.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.j&h<## ### ### #####################  Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 24/101 =====------------------- ≈...............PP...∩....P...... Magic: 12/19 ===============--------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 ≈.#Z..#©[Z#.#.wY©=..#.#..?©[[.#.# XL: 13 Next: 13% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ===------  Time: 21754.8 (0.0) &h=l0;10;1m≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7962) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. w   torpor snail #.P♣.#############..P♣P..######## h   hell hound(…)Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 90% to hit)j&h2wYtorpor snail (severely wounded, 100% to hit)k&hB t## ### ### ##################### Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** k&hD ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 24/101 =====------------------- ≈...............PP...∩....P...... Magic: 12/19 ===============--------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 ≈.#Z..#©[Z#.#.**©=..#.#..?©[[.#.# XL: 13 Next: 13% Place: a Gauntlet #.#&hqL 6m+#.###Z#.#.YC@...#.#2..###.#.# Noise: ===------  Time: 21754.8 (0.0) ≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7962) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.#############&hO 40m######.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. w   torpor snail (corroded) #.P♣.#############..P♣P..######## h   hell hound(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a torpor snail (severely wounded, 100% to hit)  The bolt of acid hits the death yak! The bolt of acid hits the torpor snail!k&h Aim: a torpor snail (severely wounded, 100% to hit)  The bolt of acid hits the death yak! The bolt of acid hits the torpor snail!The acid corrodes the torpor snail!The death yak is struck by your cactus giant's spines.  The death yak gores your cactus giant!! The death yak misses you.The torpor snail is struck by your cactus giant's spines.(Yh   hell houndZZZZ 4 simulacrak&h Q 53=4====6.3 (1.50 _The torpor snail dies!k&h#$ k&h 0 T  Your Invocations skill increases to level 6! _😱 HP[+1] MP[+1]m&h## ### ### #####################  Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 25/101 =====------------------- ≈...............PP...∩....P...... Magic: 13/19 ================-------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 ≈.#Z..#©[Z#.#.(Y©=..#.#..?©[[.#.# XL: 13 Next: 14% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ====-----  Time: 21756.3 (0.0) ≈.#.#...#Z#.#.#####.#.#h&hO0;10;1m.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7960) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. h   hell hound #.P♣.#############..P♣P..######## ZZZZ 4 simulacra(…)Your Invocations skill increases to level 6! _😱 HP[+1] MP[+1]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: a death yak (almost dead, 83% to hit)m&h $m&h^ ## ### ### ##################### Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 25/101 =====------------------- ≈...............PP...∩....P...... Magic: 13/19 ================-------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 &h! m≈.#Z..#©[Z#.#.(Y©=..#.#..?©[[.#.# XL: 13 Next: 14% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ====-----  Time: 21756.3 (0.0) ≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.&hn# e37m#####.#.#.##©...#.# Zot (7960) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. h   hell hound #.P♣.#############..P♣P..######## ZZZZ 4 simulacra(…)_😱 HP[+1] MP[+1]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: a death yak (almost dead, 83% to hit)  Okay, then.m&hE/ :∩m&h3 8 _n&h n&hEvoke which item? Wands  Q - a wand of acid (3)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (6) Talismans  R - the inkwell talisman of Panentheism {rElec rF+}  W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selectedn&hkn&hwn&h?## ### ### ##################### Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 25/101 =====------------------- n&h@≈...............PP...∩....P...... Magic: 13/19 ================-------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 n&h:≈.#Z..#©[Z#.#.(Y©=..#.#..?©[[.#.# XL: 13 Next: 14% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ====-----  Time: 21756.3 (0.0) ≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe n&hω≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7960) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. h   hell hound #.P♣.#############..P♣P..######## ZZZZ 4 simulacra(…)_😱 HP[+1] MP[+1&h70;10;1m]Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: a death yak (almost dead, 83% to hit) _Okay, then.n&h## ### ### #####################  Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 25/101 =====------------------- ≈...............PP...∩....P...... Magic: 13/19 ================-------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 n&h≈.#Z..#©[Z#.#.(Y©=..#.#..?©[[.#.# XL: 13 Next: 14% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ====-----  Time: 21756.3 (0.0) ≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7960) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. h   hell hound &hp0m#.P♣.#############..P♣P..######## ZZZZ 4 simulacra(…)Press: ? - help, Dir - move targetAim: a death yak (almost dead, 83% to hit) _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 90% to hit)p&h1## ### ### #####################  Pixie the Convoker ≈###≈###≈###≈###...........###≈## Barachi of Cheibriados ****** ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Health: 25/101 =====------------------- ≈...............PP...∩....P...... Magic: 13/19 ================-------- #.P♣P.P♣...♣P.P♣P.........P♣..P♣. AC: 11Str: 26 ≈................................ EV: 16Int: 35 ≈.#########.#########.#########.# SH: 0Dex: 27 p&h4≈.#Z..#©[Z#.#.(Y©=..#.#..?©[[.#.# XL: 13 Next: 14% Place: a Gauntlet #.#+#.###Z#.#.YC@...#.#2..###.#.# Noise: ====-----  Time: 21756.3 (0.0) ≈.#.#...#Z#.#.#####.#.#h.^###.#.# D) +5 woodcutter's axe ≈.#.###.#Z#.#†..©.†.#.#.^.###.#.# Nothing quivered ≈.#...#.#.#.#.#####.#.#.##©...#.# Zot (7960) Slow -Blink #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.# 2   sin beast (trample) ≈.###################.########### YY 2 death yaks (1 ally target) ≈....#©....©....©#.......#©....©. h   hell hound &h50m#.P♣.#############..P♣P..######## ZZZZ 4 simulacra(…)_Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 90% to hit)  The bolt of acid hits the death yak! The acid corrodes the death yak!You kill the death yak!p&hE>@ ### ### ############## ≈###≈###.........≈≈#≈≈≈#..♣P..............PP...∩......♣P.P♣P.........................###..###©[Z#.#.(*©=..#.#..?©[[+#.###Z#.p&hq@.#2.#Z#..#h.^#Z#.#†..©.†.#.#.^#.#.#.#####.#.#.#......###   death yak (©..©#.©####.p&h  You kill the death yak!Cheibriados appreciates the change of pace.You feel yourself speed up. You feel ready to blink again.Your cactus giant is no longer moving slowly.The death yak is struck by your cactus giant's spines.  The death yak dies!p&h8j!†h   hell houndZZZZ 4 simulacraC   cactus giant (summoned)p&hmp&ht.w227.8 (1.559) p&h-Up&h`a _Cheibriados appreciates the change of pace.s&h Js&h s&h1 o6=7s&h s&hn s&hU C6s&h: s&h٭ ,s&h$ s&h 27=4=4s&hû s&h _You start resting.3s&hy s&h k82s&h s&ha Y1s&hs s&h. P=s&h* s&h@ k90s&h s&h: Z49s&hU s&h :15s&h3! N=8s&h' s&hv9 x _The hell hound stops to sniff the ground.s&hC@ s&hIA z30=7s&hF s&hXQ Y6s&h4V s&hhb s&h\c C5s&hi s&hr s&hs y1==4s&h%{ s&h Y3s&h s&h$ 6==2s&hj s&h_ k21s&hC s&h Y0s&h_ s&h l339s&hϧ s&h l==8s&h$ s&h< Y7s&h s&hR 4=7=6s&h s&h Y5s&h s&h Y4s&h@ s&hF }5=3s&h s&hl k=2s&h s&h Y1s&h s&h 68=0s&h s&h Z29s&h s&h< k78s&h s&h/ Y7s&h s&h s&h% U=6s&h) s&h/ 8=5s&hI3 s&h8 Y4s&h= s&hJ f.----s&h`X 092.8 (35.0)s&hTY 19==----3.8 (363s&hcc s&h]x \ _The hell hound stops to sniff the ground. _Your cactus giant disappears in a puff of smoke!  😨 HP[+13] MP[+6]  You regained 13 hp, and now have 38/101 hp. _Your mp is fully restored (19).t&h4t&ht&hϬ}9=2t&hDt&hY1t&ht&h/Y0t&ht&h4t&hj40==19t&ht&h4t&hC8t&ht&ht&hC7t&hKt&h<k16t&ht&hY5t&hZt&hMk24t&hy t&ht&hC3t&h=t&h]%t&h&&C2t&h*t&h3t&h4y3=1t&h.9t&h?Y0t&hwDt&hKZ09t&hOt&hX}4=8t&h Zt&h9`Y7t&hidt&hjY6t&hqt&hׂ55t&hY4t&ht&hDt&hU63t&hȑt&hJY2t&ht&hFY1t&ht&hr7=0t&hLt&h[899t&hzt&hY8t&ht&h}8=7t&ht&hY6t&ht&h594t&ht&hC3t&h"t&h)250101=89t&hd:8t&hu752=654t&h332t&h140t&hͱ795=8t&h9o7t&h6o6t&h}6=5t&ht&h1Y4t&h}t&hY3t&hCt&hk72t&h.t&ht&hC1t&ht&h Y0t&ht&hl869t&ht&h Y8t&h#t&h+Y7t&h/t&h59=6t&h9t&h?Y5t&hDt&hI~60=4t&hMt&h.`Y3t&hct&hiY2t&hAmt&htk11t&hwt&h6~Y0t&ht&hɍt&hD59t&hwt&hk28t&h\t&hסY7t&hAt&hY6t&h't&hDt&hU35t&h7t&hY4t&ht&hT4=3t&hpt&h}Y2t&htt&hY1t&ht&ht&hg5=0t&ht&hZ49t&ht&h`t&hC8t&ht&hpk67t&h7 t&hlY6t&h8t&hY5t&hvt&h4$k74t&h)t&hL0Y3t&hX3t&hH8t&h8C2t&h2<t&hN8=10t&hPt&hGWt&h Xh9=39t&hF[t&hat&hCbC8t&hȁ7t&h&`70654t&hk13t&hbt&ht&hֻC2t&ht&h5t&hC1t&ht&h-2=0293=8764543t&h?521t&hd)06=19t&hot&hjpC8t&hvt&hńY7t&hYt&h͖t&hɗr77=6t&ht&hɼo5t&hw84t&ht&hY3t&ht&hY2t&ht&hw91t&hDt&h Y0t&h t&h Z09t&h6 t&h# 80=8t&h t&h" Y7t&hP& t&h+ Y6t&hV/ t&h4 1=5t&hg8 t&hE= Y4t&hYA t&hG w23t&hPK t&hQ Y2t&hU t&h \ Y1t&hd` t&hDf <3t&hf ;0t&hj t&hq [799t&ht t&h{ t&h{ C8t&h8 t&h2 t&h Z47t&hD t&h Y5t&h t&hv Y4t&hң t&h֨ t&hu j5=3t&h t&h Y2t&h t&h Y1t&hP t&h 6=0t&h t&h~ Z89t&h7 t&hL w78t&h t&h Y7t&h t&h Y6t&h t&h w85t&h! t&h` Y4t&h t&h( Y3t&h t&h 9=2t&h^ t&hq Y1t&h t&h$ Y0t&h' t&h- 90=79t&h1 t&h7 Y8t&hj< t&h*A w17t&hD t&hK Y6t&hO t&h(U Y5t&hsZ t&hq` w24t&h0e t&hi Y3t&hm t&hu t&hUv C2t&hy t&h 3=1t&h. t&hj Y0t&h t&h t&h t&h^ t&hG t&hܡ r4=69t&h t&h. Y8t&h˭ t&h t&hN C7t&h t&h w56t&h| t&hJ Y5t&h t&h( w64t&h t&h Y3t&h t&h Y2t&hX t&h 7=1t&hu t&h Y0t&h t&h Z59t&h] t&h 8=8t&h t&h Y7t&h  t&h Y6t&hd$ t&h* w95t&h- t&hw3 Y4t&h97 t&hK= }100/1013t&hHA t&hG Y2t&hJ t&hT Y1t&hY t&he 9÷t&hr 2965.8 (172.0)t&hs 101=630t&h(| <∩t&h   You regained 13 hp, and now have 38/101 hp. _Your mp is fully restored (19). _You start resting.  😎 HP[+63]Your hp is fully restored (101).u&h+  #................. ### ### ### ################### #≈###≈###≈###≈###..u&h3 ...###≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈ #≈...............PP...∩....P.... ##.P♣P.P♣...♣P.P♣PP♣..P♣ #≈...............................≈.#########.#########.#########. #≈.#Z..#©[Z#.#.(@©=..#.#..?©[[.#. ##.#+#.###Z#.#.÷.....#.#2..###.#. #≈.#.#...#Z#.#.#####.#.#h.^###.#.u&h 3≈.#.###.#Z#.#÷..©.†.#.#.^.###.#. #≈.#...#.#.#.#.#####.#.#.##©...#. ##.###.#.#.#.#.......#.#.##..#.#. #≈.#©..#...#.#.......#.#.......#.≈.###################.########## #≈....#©....©....©#.......#©....©u&h̿ ,u&h E2h.u&h t9.2 (2.4)48 _u&h u&h ∩c - a potion of heal wounds {@q2}u&h g70.2 (37u&h :∩u&h b _You see here a death yak skeleton.v&h  #.....#  ### ### ### ######## ##≈###≈###≈###≈###..###≈ #≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..# ##≈......PP...∩....P  ##.P♣P.P♣...♣P.P♣P.P♣..P ##≈ #≈≈.#.#.# ##≈.#Z..#©[Z#.#.@÷©=..#.#2.?©[[.#  ##.#+#.###Z#.#.÷.....#.#h..###.# ##≈.#.#...&hj m#Z#.#.#####.#.#..^###.# #≈≈.#.###.#Z#.#÷..©.÷.#.#.^.###.# ##≈.#...#.#.#.#.#####.#.#.##©...#  ##.###.#.#.#.#.......#.#.##..#.# Z   six-headed hydra simulacrum#≈.#©..#...#.#.......#.#.# Z   wolf spider simulacrum #≈≈.##########.#Z   boggart simulacrum ##≈....#©....©....©#.#v&h t©.... Z   centaur warrior simulacrum2.6 (24v&h v&h% v&h =v&h $3.6 (3v&ha ?Throw: 2 darts (atropa)v&hJ %3v&h v&hF v&h9  v&h v&h 5_t - 2 atropa-tipped dartsv&h w&h### ### ### #################### #≈###≈###≈###≈###...........###≈ ≈≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P♣..#≈≈...............PP...∩....P......P♣P.P♣...♣P.P♣P.........P♣..P♣ #≈...................... ≈≈.#########.#########.#########.#Z..#©[Z#.#..÷©=..#.#2.?©[[.#..#+#.###Z#.#.÷@....#.#h..###.#. w&h#≈.#.#...#Z#.#.#####.#.#..^###.#. ≈≈.#.###.#Z#.#÷..©.÷.#.#.^.###.#..#...#.#.#.#.#####.#.#.##©...#..###.#.#.#.#.......#.#.##..#.#. #≈.#©..#...#.#.......#.#.......#. 2   sin beast (trample) ≈≈.###################.########## h   hell hound....#©....©....©#.......#©....© ZZZZ 4 simulacraw&h[17;3H.P♣.#############..P♣P..#######∩h26.0 (21w&h  ### ### ####### ≈###≈###≈###≈###.###≈##≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# ≈......PP...∩....P. #.P♣P.P♣...♣P.P♣P.w&h P♣..P♣. ≈..#.#.#.# ≈.#Z..#©[Z#.#..÷©=..#.#h.?©[[.#.# #.#+#.###Z#.#.÷.@...#.#2..###.#.# w&ha f≈.#.#...#Z#.#.#####.#.#..^###.#.#.#.###.#Z#.#÷..©.÷.#.#.^.###.#.# ≈.#...#.#.#.#.#####.#.#.##©...#.# #.###.#.#.#.#.......#.#.##..#.#.# ≈.#©..#...#.#.......#.#.......#.#.###################.### ≈....#©....©....©#.......#©....©. #.P♣.#####..P♣P..#w&h w&he (8.4w&hd <38w&h\ :∩w&h x&hUFd #.................# # ### ### ##################### ###≈###≈###≈###.....###≈##x&hH#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ ...............PP...∩....P...... .P♣P.P♣...♣P.P♣PP♣..P♣ ................................. .#########.#########.#########.# .#Z..#©[Z#.#..÷©@..#.#h.?©[[.#.#t .#+#.###Z#.#.÷.....#.#2..###.#.#. .#.#...#Z#.#.#####.#.#..^###.#.#. .#.###.#Z#.#÷..©.÷.#.#.^&hdKm.###.#.#. .#...#.#.#.#.#####.#.#.##©...#.#. .###.#.#.#.#.......#.#.##..#.#.# .#©..#...#.#.......#.#.......#. .###################.############ ....#©....©....©#.......#©....©..x&ha,x&hB~<2hx&hd80.86x&hx&hC1.8 (35 _X - the ring "Mookhlin" {rC+ Dex+6}z&h# ### ### ##################### # ###≈###≈###≈###...........###≈## ≈#≈≈≈#≈≈≈#≈≈≈#..♣P♣..#≈≈≈#≈ ...............PP...∩....P....... .z&hP♣P.P♣...♣P.P♣P.........P♣..P♣ ...................... .#########.#########.#########.##Z..#©[Z#.#..÷©...#.#2.?©[[.#.#t+#.###Z#.#.÷..h..###.#.#..#...#Z#.#.#####.#.#..^##.#Z#.#÷..©.÷.#.#.^...#.#.#.#.#####.#.#.##©..##.#.#.#.#.......#.#.##..#.#.##©..#...#.&hm#.#......##################.########## ....#©....©....©#.......#©....©.. .P♣.#############..P♣P..#########z&hz&hXz&h;h2z&hf4.2 (23z&hlz&h|&h- |&hϥ  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Air|&h e1%1  e - Magic DartConjuration6%1  f - ScorchFire10%2  g - Sublimation of BloodNecromancy10%2  h - Martyr's KnellNecromancy/Summoning 1% 4  i - Summon HydraSummoning5% 7  j - Mephitic CloudConjuration/Alchemy/Air 9% 3  k - Forge Blazeheart Golem Fire/Forgecraft 10% 4  l - Volatile Blastmotes Fire/Translocation 11% 3  m - Dazzling FlashHexes/Fire19% 3  n - Fugue of the Fallen Necromancy19% 3  o - Ozocubu's ArmourIce19% 3  p - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  q - Summon Horrible Things Summoning38% 8  r - SilenceHexes/Air45% 5  s - Flame WaveConjuration/Fire 54% 4  t - Fulminant PrismConjuration/Alchemy 54% 4  u - Ignite PoisonFire/Alchemy54% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~&hx~&h~&h# ### ### ##################### # Pixie the Convoker ###≈###≈###≈###...........###≈### Barachi of Cheibriados ****** ≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ Health: 101/101 ======================== ~&hh...............PP...∩....P....... Magic: 19/19 ======================== .P♣P.P♣...♣P.P♣P.........P♣..P♣.. AC: 11Str: 26 ................................. EV: 16Int: 35 .#########.#########.#########.## SH: 0Dex: 27 .#Z..#©[Z#.#..÷©...#.#h.?©[[.#.#t XL: 13 Next: 22% Place: a Gauntlet .#+#.###Z#.#.÷..@..#.#2..###.#.#. [~&h۔40mNoise: ---------  Time: 21984.2 (0.0) .#.#...#Z#.#.#####.#.#..^###.#.#. D) +5 woodcutter's axe .#.###.#Z#.#÷..©.÷.#.#.^.###.#.#. Throw: 2 darts (atropa) .#...#.#.#.#.#####.#.#.##©...#.#. Zot (7733) .###.#.#.#.#.......#.#.##..#.#.## .#©..#...#.#.......#.#.......#.## 2   sin beast (trample) .###################.############ h   hell hound ....#©....©..~&h[37m..©#.......#©....©.. ZZZZ 4 simulacra .P♣.#############..P♣P..#########😎 HP[+63] _Your hp is fully restored (101).c - a potion of heal wounds {@q2} _You see here a death yak skeleton. _t - 2 atropa-tipped darts _X - the ring "Mookhlin" {rC+ Dex+6}~&h_P  Okay, then.~&hj~&h(~&h8 _&h1&ha7 Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Air1%&h681  e - Magic DartConjuration6%1  f - ScorchFire10%2  g - Sublimation of BloodNecromancy10%2  h - Martyr's KnellNecromancy/Summoning 1% 4 &h9? i - Summon HydraSummoning5% 7  j - Mephitic CloudConjuration/Alchemy/Air 9% 3  k - Forge Blazeheart Golem Fire/Forgecraft 10% 4  l - Volatile Blastmotes Fire/Translocation 11% 3  m - Dazzling FlashHexes/Fire19% 3  n - Fugue of the Fallen Necromancy19% 3 &h< o - Ozocubu's ArmourIce19% 3  p - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  q - Summon Horrible Things Summoning38% 8  r - SilenceHexes/Air45% 5  s - Flame WaveConjuration/Fire 54% 4  t - Fulminant PrismConjuration/Alchemy 54% 4  u - Ignite PoisonFire/Alchemy54% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h' &h &h # ### ### ##################### # Pixie the Convoker ###≈###≈###≈###...........###≈### Barachi of Cheibriados ****** &h0 ≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ Health: 101/101 ======================== ...............PP...∩....P....... Magic: 19/19 ======================== .P♣P.P♣...♣P.P♣P.........P♣..P♣.. AC: 11Str: 26 ................................. EV: 16Int: 35 .#########.#########.#########.## SH: 0Dex: 27 .#Z..#©[Z#.#..÷©...#.#h.?©[[.#.#t XL: 13 Next: 22% Place: a Gauntlet [3&h 0m.#+#.###Z#.#.÷..@..#.#2..###.#.#. Noise: ---------  Time: 21984.2 (0.0) .#.#...#Z#.#.#####.#.#..^###.#.#. D) +5 woodcutter's axe .#.###.#Z#.#÷..©.÷.#.#.^.###.#.#. Throw: 2 darts (atropa) .#...#.#.#.#.#####.#.#.##©...#.#. Zot (7733) .###.#.#.#.#.......#.#.##..#.#.## .#©..#...#.#.......#.#.......#.## 2   &h csin beast (trample) .###################.############ h   hell hound ....#©....©....©#.......#©....©.. ZZZZ 4 simulacra .P♣.#############..P♣P..######### _Your hp is fully restored (101).c - a potion of heal wounds {@q2} _You see here a death yak skeleton. _t - 2 atropa-tipped darts _X - the ring "Mookhlin" {rC+ Dex+6} _Okay, then.&h P  Okay, then.&h &hH &h; 8 _&h= Your spells (describe)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b - Summon Cactus GiantSummoning1%6  B + BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to describe[!]/[I] toggle spell headers&hPO &h?S &hd # ### ### ##################### # Pixie the Convoker ###≈###≈###≈###...........###≈### Barachi of Cheibriados ****** ≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ Health: 101/101 ======================== &hf ...............PP...∩....P....... Magic: 19/19 ======================== .P♣P.P♣...♣P.P♣P.........P♣..P♣.. AC: 11Str: 26 ................................. EV: 16Int: 35 .#########.#########.#########.## SH: 0Dex: 27 .#Z..#©[Z#.#..÷©...#.#h.?©[[.#.#t XL: 13 Next: 22% Place: a Gauntlet .#+#.###Z#.#.÷..@..#.#2..###.#.#. [&hEi 40mNoise: ---------  Time: 21984.2 (0.0) .#.#...#Z#.#.#####.#.#..^###.#.#. D) +5 woodcutter's axe .#.###.#Z#.#÷..©.÷.#.#.^.###.#.#. Throw: 2 darts (atropa) .#...#.#.#.#.#####.#.#.##©...#.#. Zot (7733) .###.#.#.#.#.......#.#.##..#.#.## .#©..#...#.#.......#.#.......#.## 2   sin beast (trample) .###################.############ h   hell hound ....#©....©..&hl [37m..©#.......#©....©.. ZZZZ 4 simulacra .P♣.#############..P♣P..#########c - a potion of heal wounds {@q2} _You see here a death yak skeleton. _t - 2 atropa-tipped darts _X - the ring "Mookhlin" {rC+ Dex+6} _Okay, then. _Okay, then.&hv &h5w &h} &h &h8&h$&h7Inventory: 50/52 slots &hhHand Weapons (go to first with )) &h> D - the +5 woodcutter's axe (weapon) &hhMissiles (go to first with () &h? t - 2 atropa-tipped darts (quivered)&h:y - 2 curare-tipped darts {=f}  &hg - 35 poisoned darts  &hp - 22 boomerangs  &hd - 66 stones  &h  N - 2 throwing nets {=f!f} &haArmour (go to first with [) &h2 b - a +0 helmet (worn)&h,1O - a +0 kite shield  &h#x - a +0 leather armour &h#9 H - a +0 pair of gloves (worn) &h w - a +0 ring mail (worn) &h$ L - a +1 pair of boots (worn) &hjMagical Staves (go to first with |)&h%V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)X - the ring "Mookhlin" {rC+ Dex+6}  G - an amulet of guardian spirit [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h2  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [) &hM 8 b - a +0 helmet (worn)  O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)  X - the ring "Mookhlin" {rC+ Dex+6}  G - an amulet of guardian spirit  F - a ring of fire (worn)  P - a ring of poison resistance  B - a ring of willpower (worn) Wands /)  Q - a wand of acid (2)  &h [I - a wand of flame (31)16%&hț J - a wand of mindburst (11)8&h| X - the ring "Mookhlin" {rC+ Dex+6}. It is an ancient artefact. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). &h| If you were wearing this ring: Your EV would increase by 1.5 (16.5 -> 18.0). You found it in a Gauntlet. Stash search prefixes: {inventory} {artefact} {artifact} {Dex+6} {jewellery} &h<} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee, &h}  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.&hMT To do this, you must remove one of the following items: Jewellery (go to first with "=)  F - a ring of fire (worn)  B - a ring of willpower (worn)&h'&hj%&h20# ### ### ##################### # Pixie the Convoker ###≈###≈###≈###...........###≈### Barachi of Cheibriados ****** &hK2≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ Health: 101/101 ======================== ...............PP...∩....P....... Magic: 19/19 ======================== .P♣P.P♣...♣P.P♣P.........P♣..P♣.. AC: 11Str: 26 ................................. EV: 18Int: 35 .#########.#########.#########.## SH: 0Dex: 33 .#Z..#©[Z#.#..÷©...#.#h.?©[[.#.#t XL: 13 Next: 22% Place: a Gauntlet [0&h2;10;1m.#+#.###Z#.#.÷..@..#.#2..###.#.#. Noise: ---------  Time: 21984.2 (0.0) .#.#...#Z#.#.#####.#.#..^###.#.#. D) +5 woodcutter's axe .#.###.#Z#.#÷..©.÷.#.#.^.###.#.#. Throw: 2 darts (atropa) .#...#.#.#.#.#####.#.#.##©...#.#. Zot (7733) .###.#.#.#.#.......#.#.##..#.#.## .#©..#...#.#.......#.#.......#.## 2   [0;1&h\40;1msin beast (trample) .###################.############ h   hell hound ....#©....©....©#.......#©....©.. ZZZZ 4 simulacra .P♣.#############..P♣P..######### _t - 2 atropa-tipped darts _X - the ring "Mookhlin" {rC+ Dex+6} _Okay, then. _Okay, then.You remove your ring of fire.You feel agile.&h @:∩&h@f5.2 (12&hH&hK$ _X - the ring "Mookhlin" {rC+ Dex+6} _Okay, then.  You remove your ring of fire.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6}&hIv&hInventory: 50/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  t - 2 atropa-tipped darts (quivered)y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)  b - a +0 helmet (worn)&h8IO - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h  y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  d - 66 stones  N - 2 throwing nets {=f!f} Armour (go to first with [)  b - a +0 helmet (worn)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)wring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |) &hl V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistanceB - a ring of willpower Wands (go to first with /)10%&h6C x - a +0 leather armour  L - a +1 pair of boots (worn)  Q - a wand of acid (2)I - a wand of flame (31)  J - a wand of mindburst (11)8&h7 &h#E# ### ### ##################### # Pixie the Convoker ###≈###≈###≈###...........###≈### Barachi of Cheibriados ****** ≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ Health: 101/101 ======================== &hYH...............PP...∩....P....... Magic: 19/19 ======================== .P♣P.P♣...♣P.P♣P.........P♣..P♣.. AC: 11Str: 26 ................................. EV: 18Int: 35 .#########.#########.#########.## SH: 0Dex: 33 .#Z..#©[Z#.#..÷©...#.#h.?©[[.#.#t XL: 13 Next: 22% Place: a Gauntlet .#+#.###Z#.#.÷..@..#.#2..###.#.#. [&hH40mNoise: ---------  Time: 21985.2 (0.0) .#.#...#Z#.#.#####.#.#..^###.#.#. D) +5 woodcutter's axe .#.###.#Z#.#÷..©.÷.#.#.^.###.#.#. Throw: 2 darts (atropa) .#...#.#.#.#.#####.#.#.##©...#.#. Zot (7732) .###.#.#.#.#.......#.#.##..#.#.## .#©..#...#.#.......#.#.......#.## 2   sin beast (trample) .###################.############ h   hell hound ....#©....©..&hJK[37m..©#.......#©....©.. ZZZZ 4 simulacra .P♣.#############..P♣P..######### _X - the ring "Mookhlin" {rC+ Dex+6} _Okay, then. _Okay, then.You remove your ring of fire.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6}&hU&h7V&hc&he&hkx&h$ Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Air1%1  e - Magic DartConjuration6%1  f - ScorchFire10%2  g - Sublimation of BloodNecromancy10%2  h - Martyr's KnellNecromancy/Summoning 1% 4  i - Summon HydraSummoning5% 7  j - Mephitic CloudConjuration/Alchemy/Air 9% 3  k - Forge Blazeheart Golem Fire/Forgecraft 10% 4  l - Volatile Blastmotes Fire/Translocation 11% 3  m - Dazzling FlashHexes/Fire19% 3  n - Fugue of the Fallen Necromancy19% 3  o - Ozocubu's ArmourIce19% 3  p - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  q - Summon Horrible Things Summoning38% 8  r - SilenceHexes/Air45% 5  s - Flame WaveConjuration/Fire 54% 4  t - Fulminant PrismConjuration/Alchemy 54% 4  u - Ignite PoisonFire/Alchemy54% 4 2 spell levels left &h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h &h# ### ### ##################### # Pixie the Convoker ###≈###≈###≈###...........###≈### Barachi of Cheibriados ****** ≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ Health: 101/101 ======================== ...............PP...∩....P....... Magic: 19/19 ======================== .P♣P.P♣...♣P.P♣P.........P♣..P♣.. AC: 11Str: 26 ................................. EV: 18Int: 35 .#########.#########.#########.## SH: 0[7&h;56HDex: 33 .#Z..#©[Z#.#..÷©...#.#h.?©[[.#.#t XL: 13 Next: 22% Place: a Gauntlet .#+#.###Z#.#.÷..@..#.#2..###.#.#. Noise: ---------  Time: 21985.2 (0.0) .#.#...#Z#.#.#####.#.#..^###.#.#. D) +5 woodcutter's axe .#.###.#Z#.#÷..©.÷.#.#.^.###.#.#. Throw: 2 darts (atropa) .#...#.#.#.#.#####.#.#&h|[m.##©...#.#. Zot (7732) .###.#.#.#.#.......#.#.##..#.#.## .#©..#...#.#.......#.#.......#.## 2   sin beast (trample) .###################.############ h   hell hound ....#©....©....©#.......#©....©.. ZZZZ 4 simulacra .P♣.#############..P♣P..######### _X - the ring "Mookhlin" {rC+ Dex+6} _Okay, then. _Okay, then.You remove your ring of fire.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6}&h _Okay, then.  You remove your ring of fire.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6} &h / Okay, then.&h&h<∩&h18 _&hyX&h[  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0      &h0\O     b - Axes   0.0   0.8  +1   k * Summonings  16.8  14.8  +2  &h\ c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1  &h\T e - Throwing   0.0   1.0   0   n - Translocations   3.1   3.4  +1      &hC][ o - Ice Magic   0.0   0.7  +2       p - Air Magic   6.3   5.9  +1  &h]| f - Armour   7.0   5.7  +2       g - Dodging   6.8   5.9  +1   q + Invocations&h_6.2   8.3  -1   h - Shields   0.0   0.8  +1   r - Evocations   0.0   0.8  +1   i - Stealth   1.7   2.0   0   s - Shapeshifting   0.0   1.0   0                                      &h_[40m    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h&h| &h# ### ### ##################### # Pixie the Convoker ###≈###≈###≈###...........###≈### Barachi of Cheibriados ****** ≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ Health: 101/101 ======================== ...............PP...∩....P....... Magic: 19/19 ======================== .P♣P.P♣...♣P.P♣P.........P♣..P♣.. AC: 11Str: 26 ................................. EV: 18Int: 35 .#########.#########.#########.## SH: 0[7&h ;56HDex: 33 .#Z..#©[Z#.#..÷©...#.#h.?©[[.#.#t XL: 13 Next: 22% Place: a Gauntlet .#+#.###Z#.#.÷..@..#.#2..###.#.#. Noise: ---------  Time: 21985.2 (0.0) .#.#...#Z#.#.#####.#.#..^###.#.#. D) +5 woodcutter's axe .#.###.#Z#.#÷..©.÷.#.#.^.###.#.#. Throw: 2 darts (atropa) .#...#.#.#.#.#####.#.#&hv[m.##©...#.#. Zot (7732) .###.#.#.#.#.......#.#.##..#.#.## .#©..#...#.#.......#.#.......#.## 2   sin beast (trample) .###################.############ h   hell hound ....#©....©....©#.......#©....©.. ZZZZ 4 simulacra .P♣.#############..P♣P..######### _Okay, then. _Okay, then.You remove your ring of fire.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6} _Okay, then.&h &hX!&h):∩&h+&h]c Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-1%  b - Temporal Distortion4 MP, Piety-, Instant4%  c - Slouch5 MP, Piety--12%  d - Step From Time10 MP, Piety---50% [?] toggle between ability selection and description.&h~ &h &h # ### ### ##################### # Pixie the Convoker ###≈###≈###≈###...........###≈### Barachi of Cheibriados ****** &hx ≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈ Health: 101/101 ======================== ...............PP...∩....P....... Magic: 19/19 ======================== .P♣P.P♣...♣P.P♣P.........P♣..P♣.. AC: 11Str: 26 ................................. EV: 18Int: 35 &h S.#########.#########.#########.## SH: 0Dex: 33 .#Z..#©[Z#.#..÷©...#.#h.?©[[.#.#t XL: 13 Next: 22% Place: a Gauntlet &h .#+#.###Z#.#.÷..@..#.#2..###.#.#. Noise: ---------  Time: 21985.2 (0.0) .#.#...#Z#.#.#####.#.#..^###.#.#. D) +5 woodcutter's axe .#.###.#Z#.#÷..©.÷.#.#.^.###.#.#. Throw: 2 darts (atropa) .#...#.#.#.#.#####.#.#.##©...#.#. Zot (7732) .###.#.#.#.#.......#.#.##..#.#.## &h -.#©..#...#.#.......#.#.......#.## 2   sin beast (trample) .###################.############ h   hell hound ....#©....©....©#.......#©....©.. ZZZZ 4 simulacra .P♣.#############..P♣P..######### _Okay, then. _Okay, then.You remove your ring of fire.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6} _Okay, then.&h? P  Okay, then.&h &h* &he 8 _&h3 # ### ### ####### ≈###≈###≈###≈###..###≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# ≈.PP...∩....P #.P♣P.P♣...♣P.P♣P.P♣..P♣ ≈≈.#.#.#. ≈.#Z..#©[Z#.#..÷©...#.#h.?©[[.#.# &h #.#+#.###Z#.#.÷.@...#.#2..###.#.# ≈.#.#...#Z#.#.#####.#.#..^###.#.# ≈.#.###.#Z#.#÷..©.÷.#.#.^.###.#.# ≈.#...#.#.#.#.#####.#.#.##©...#.# #.###.#.#.#.#.......#.#.##..#.#. ≈.#©..#...#.#.......#.#.......#. ≈.#############.### ≈....#©....©....©#.......#©....© #.P♣.######..P♣P..&h 9∩&h p7.6 (2.429 _&hL &h &hl #.................# ## ### ### ##################### ###≈###≈###≈###.....###≈#≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# ≈...............PP...∩....P..... #.P♣P.P♣...♣P.P♣PP♣..P♣...............................########.#########.######## ≈.#Z..#©[Z#.#..÷@...#.#h.?©[[ #.#+#.###Z#.#.÷.....#.#&hoG2.....#Z#.#.#####.#.#..^###.#Z#.#÷..©.÷.#.#.^.### ≈.#...#.#.#.#.#####.#.#.##©.. #.###.#.#.##.##..#©..#...#.#.......#.#.......#.###################.########### ≈....#©....©....©#.......#©....©.&h<2h&hxd90.07&hh&h\ _There is a transporter here.&h &h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0          &h  b - Axes   0.0   0.8  +1   k * Summonings  16.8  14.8  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Translocations   3.1   3.4  +1    &hj    o - Ice Magic   0.0   0.7  +2      &hW  p - Air Magic   6.3   5.9  +1   f - Armour   7.0   5.7  +2       g - Dodging   6.8   5.9  +1   q + Invocations6.2   8.3  -1  &h  h - Shields   0.0   0.8  +1   r - Evocations   0.0   0.8  +1   i - Stealth   1.7   2.0   0   s - Shapeshifting   0.0   1.0   0                                          The relative cost of raising each skill is in cyan[39;4&hM 9m.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hv &hk &hj +&hu V#.................#&h &Pixie the Convoker &hH ## ### ### ##################### Barachi of Cheibriados ****** ≈###≈###≈###≈###...........###≈## Health: 101/101 ======================== ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Magic: 19/19 ======================== ≈...............PP...∩....P...... AC: 11Str: 26 #.P♣P.P♣...♣P.P♣P.........P♣..P♣. EV: 18Int: 35 ≈................................ SH: 0Dex: 33 ≈.#########.#########.#########.# XL: 13 Next: [3&h v9;49m22% Place: a Gauntlet ≈.#Z..#©[Z#.#..÷@...#.#2.?©[[.#.# Noise: ---------  Time: 21990.0 (0.0) #.#+#.###Z#.#.÷.....#.#h..###.#.# D) +5 woodcutter's axe &hU ≈.#.#...#Z#.#.#####.#.#..^###.#.# Throw: 2 darts (atropa) &h ≈.#.###.#Z#.#÷..©.÷.#.#.^.###.#.# Zot (7727) &h 6≈.#...#.#.#.#.#####.#.#.##©...#.# &hS '#.###.#.#.#.#.......#.#.##..#.#.# 2   sin beast (trample) ≈.#©..#...#.#.......#.#.......#.# h   hell hound ≈.###################.########### ZZZZ 4 simulacra ≈....#©....©....©#.......#©....©.You remove your ring of fire.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6} _Okay, then. _Okay, then. &h G_There is a transporter here.&hڼ &h ∩&h! &h &hk &h &h &h-&h3 Spells (Memorise)TypeFailure Level &h3  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Air&h41%1  e - Magic DartConjuration6%1  f - ScorchFire10%2  g - Sublimation of BloodNecromancy&hF5E10%2  h - Martyr's KnellNecromancy/Summoning 1% 4  i - Summon HydraSummoning5% 7  j - Mephitic CloudConjuration/Alchemy/Air 9% 3 &h6 k - Forge Blazeheart Golem Fire/Forgecraft 10% 4  l - Volatile Blastmotes Fire/Translocation 11% 3  m - Dazzling FlashHexes/Fire19% 3  n - Fugue of the Fallen Necromancy19% 3  o - Ozocubu's ArmourIce19% 3 &h6 p - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  q - Summon Horrible Things Summoning38% 8  r - SilenceHexes/Air45% 5  s - Flame WaveConjuration/Fire 54% 4  t - Fulminant PrismConjuration/Alchemy 54% 4 &hh7 u - Ignite PoisonFire/Alchemy54% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h=  h - Martyr's KnellNecromancy/Summoning 1% 4  i - Summon HydraSummoning5% 7  j - Mephitic CloudConjuration/Alchemy/Air 9% 3  k - Forge Blazeheart Golem Fire/Forgecraft 10% 4  l - Volatile Blastmotes Fire/Translocation 11% 3  m - Dazzling FlashHexes/Fire19% 3  n - Fugue of the Fallen Necromancy19% 3  o - Ozocubu's ArmourIce19% 3  p - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4q - Summon Horrible ThingsSummoning38% 8  r - SilenceHexes/Air 455  s - Flame Wave Conjuration/Fire 544  t - Fulminant PrismConjuration/Alchemy544  u - Ignite Poison Fire/Alchemy544  v - Forge Monarch BombFire/Forgecraft83% 6  w - Curse of Agony Necromancy87% 5  x - Detonation Catalyst Fire/Alchemy875  y - Manifold AssaultTranslocation100% 7  z - Chain LightningAir 100% 9  A - Fire Storm Fire 100% 9  B - Shatter Earth 100% 9&h  p - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4  r - SilenceHexes/Air45% 5&hO&h  r - SilenceHexes/Air45% 5  s - Flame WaveConjuration/Fire 54% 4&hC2b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Air1%1  e - Magic DartConjuration6%1  f - ScorchFire10%&h92  g - Sublimation of BloodNecromancy10%2  k - Forge Blazeheart Golem Fire/Forgecraft 10% 4  s - Flame WaveConjuration/Fire 54% 4&h2 pMa - Summon Small MammalSummoning0%1&h &hV &h6 #.................#Pixie the Convoker ## ### ### ##################### Barachi of Cheibriados ****** ≈###≈###≈###≈###...........###≈## Health: 101/101 ======================== ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Magic: 19/19 ======================== ≈...............PP...∩....P...... AC: 11Str: 26 #.P♣P.P♣...♣P.P♣P.........P♣..P♣. EV: 18Int: 35 ≈................................ SH: 0Dex: 33 ≈.#########.####&h{; #####.#########.# XL: 13 Next: 22% Place: a Gauntlet ≈.#Z..#©[Z#.#..÷@...#.#2.?©[[.#.# Noise: ---------  Time: 21990.0 (0.0) #.#+#.###Z#.#.÷.....#.#h..###.#.# D) +5 woodcutter's axe ≈.#.#...#Z#.#.#####.#.#..^###.#.# Throw: 2 darts (atropa) ≈.#.###.#Z#.#÷..©.÷.#.#.^.###.#.#&hw= [37m Zot (7727) ≈.#...#.#.#.#.#####.#.#.##©...#.# #.###.#.#.#.#.......#.#.##..#.#.# 2   sin beast (trample) ≈.#©..#...#.#.......#.#.......#.# h   hell hound ≈.###################.########### ZZZZ 4 simulacra ≈....#©....©....©#.......#©....©.You remove your ring of fire.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6} _Okay, then. _Okay, then. _There is a transporter here.  Okay, then. _&h &hb% C  Skill  Level Cost  Apt Skill  Level Cost  Apt &hN(  a - Fighting   9.0   7.4  +2   j - Spellcasting   4.0   5.0   0           b - Axes   0.0   0.8  +1   k * Summonings  16.8  14.8  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2 [39&h) <;49m  8.8  +1   e - Throwing   0.0   1.0   0   n - Translocations   3.1   3.4  +1       o - Ice Magic   0.0   0.7  +2      &h) X p - Air Magic   6.3   5.9  +1   f - Armour   7.0   5.7  +2      &hq*  g - Dodging   6.8   5.9  +1   q + Invocations6.2   8.3  -1  &h- 1 h - Shields   0.0   0.8  +1   r - Evocations   0.0   0.8  +1   i - Stealth   1.7   2.0   0   s - Shapeshifting   0.0   1.0   0                          &h .             &h.     The relative cost of raising each skill is in cyan.  &h~/ The species aptitude is in white.  [?] Help[=] set a skill target  &h50 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h  q * Invocations   6.2&h} q - Invocations   6.2&h > j + Spellcasting 4.0&h&h&hZ#.................#Pixie the Convoker ## ### ### ##################### Barachi of Cheibriados ****** &h≈###≈###≈###≈###...........###≈## Health: 101/101 ======================== ≈≈#≈≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈# Magic: 19/19 ======================== ≈...............PP...∩....P...... AC: 11Str: 26 #.P♣P.P♣...♣P.P♣P.........P♣..P♣. EV: 18Int: 35 ≈................................ SH: 0Dex: 33 ≈.#########.#########.#########.# XL: 13 Next: 22% Place: a Gauntlet ≈.#Z..#©[Z#.#..÷@.&h..#.#2.?©[[.#.# Noise: ---------  Time: 21990.0 (0.0) #.#+#.###Z#.#.÷.....#.#h..###.#.# D) +5 woodcutter's axe ≈.#.#...#Z#.#.#####.#.#..^###.#.# Throw: 2 darts (atropa) ≈.#.###.#Z#.#÷..©.÷.#.#.^.###.#.# Zot (7727) ≈.#...#.#.#.#.#####.#.#.##©...#.# #.###.#.#.#.#..&h4[39;49m.....#.#.##..#.#.# 2   sin beast (trample) ≈.#©..#...#.#.......#.#.......#.# h   hell hound ≈.###################.########### ZZZZ 4 simulacra ≈....#©....©....©#.......#©....©.You feel agile. _X - the ring "Mookhlin" (worn) {rC+ Dex+6} _Okay, then. _Okay, then. _There is a transporter here. _Okay, then.&h:∩&h&h4&h_&hu#.# #. #  # . .. #  # #. .# #  # .# #.# #  # . .. #  # #. .# # #  &h&###.##.##.##.##.###  #.................#  #.♣.♣.©.@.©.©.♣.♣.#  #.................# ## ### ##################### ### ###≈###≈###...........###≈###≈#≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈ ............PP...∩....P.......... P.P♣...♣P.P♣P.........P♣..P♣...♣.  ................................. #######.#########.#########.##### &h1.0 (16&h` ;∩&hu$L _You enter the transporter and appear at another place.&h  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hi &h{  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft&h4 2%4  b - Summon Cactus GiantSummoning1%6  B + BlinkTranslocation2%&h >2  X - Kinetic GrapnelForgecraft1% 1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers&h'&h7.&h6K#.##. #Pixie the Convoker# ... #Barachi of Cheibriados ******&h6# #. .# #Health: 101/101 ========================# .# #.# #Magic: 19/19 ========================# . ..#AC: 11Str: 26# #. .# # #EV: 18Int: 35&hl7###.##.##.##.##.###SH: 0Dex: 33#.................#XL: 13 Next: 22% Place: a Gauntlet#.♣.♣.©.@.©.©.♣.♣.#Noise: ---------  Time: 21991.0 (0.0)&h7#.................#D) +5 woodcutter's axe ## ### ##################### ### Throw: 2 darts (atropa) ≈###≈###≈###...........###≈###≈## Zot (7726) &hX8≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈# ............PP...∩....P..........  P.P♣...♣P.P♣P.........P♣..P♣...♣.  &h9:.................................  #######.#########.#########.#####  _Okay, then. _There is a transporter here. _Okay, then. _You enter the transporter and appear at another place.  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&htG#.##. #Pixie the Convoker# ... #Barachi of Cheibriados ******# #. .# #Health: 101/101 ========================# .# #.# #Magic: 19/19 ========================# . ..#AC: 11Str: 26# #. .# # #EV: 18Int: 35###.##.##.##.##.###SH: 0Dex: 33#.................#XL: 13 Next: 22% Place: a Gauntlet#.♣.♣.©.@.©&hHH.©.♣.♣.#Noise: ---------  Time: 21991.0 (0.0)#.................#D) +5 woodcutter's axe ## ### ##################### ### Throw: 2 darts (atropa) ≈###≈###≈###...........###≈###≈## Zot (7726) ≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈# ............PP...∩....P..........  P.P♣...♣P.P♣P.........P♣..P♣...♣.  .................................  #######.#########.#########.#####  _Okay, then. _There is a transporter here. [0;1&hJa0;1m_Okay, then. _You enter the transporter and appear at another place.  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h_|CC   cactus giant (summoned)13--------====2.0 (15&h`;∩&hnM  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.  😎 MP[-6] _You lost 6 mp, and now have 13/19 mp.&h&hC  Skill  Level Cost  Apt Skill  Level Cost  Apt &h a - Fighting   9.0   7.4  +2   j + Spellcasting 4.0   5.0   0          &hV b - Axes   0.0   0.8  +1   k * Summonings  16.8  14.8  +2   c - Staves   0.0   0.8  +1   l - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   m - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   n - Translocations   3.1   3.4  +1    &h   o - Ice Magic   0.0   0.7  +2       p - Air Magic   6.3   5.9  +1   f - Armour   7.0   5.7  +2      &h g - Dodging   6.8   5.9  +1   q - Invocations   6.2   8.3  -1   h - Shields   0.0   0.8  +1   r - Evocations   0.0   0.8  +1  &hD i - Stealth   1.7   2.0   0   s - Shapeshifting   0.0   1.0   0                          &h            &hy    The relative cost of raising each skill is in cyan.  &h+The species aptitude is in white.  [?] Help[=] set a skill target  &h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h &h#.##. #Pixie the Convoker&h,# ... #Barachi of Cheibriados ******# #. .# #Health: 101/101 ========================# .# #.# #Magic: 13/19 ================--------# . ..#AC: 11Str: 26# #. .# # #EV: 18Int: 35###.##.##.##.##.###SH: 0Dex: 33#.......C.........#XL: 13 Next: 22% Place: a Gauntlet&h#.♣.♣.©.@.©.©.♣.♣.#Noise: ====-----  Time: 21992.0 (0.0)#.................#D) +5 woodcutter's axe ## ### ##################### ### Throw: 2 darts (atropa) ≈###≈###≈###...........###≈###≈## Zot (7725) ≈≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈# ............PP...∩....P.......... C   cactus giant (summoned) P.P♣...♣P.P♣P.........P♣..P♣...♣. ................................. &h#######.#########.#########.#####Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 13/19 mp.&h ;∩&h &hK=∩&h&h* #.# #. # # . .. # # #. .# # # .# ##.# # # . ... # # #. #.# # # ###.##.##.##.##.### #.C.# &h# #.♣.♣.©.©@©.©.♣.♣.# #.#  ### ############# ### # ###≈###≈###.###≈###≈##≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈#≈...PP...∩....P. .P♣...♣P.P♣P.P♣..P♣...♣....#########.###.#&hќ &hҝ ----4.4 (2.43 _&hf &h &h(|  .#.##. .#. .#.# ##.#. ... &h # #. #.# # # ##.##.##.##.##.##.......C@........♣.♣.©.©.©.©.♣.♣ #.................#  ### ##################### ### ###≈###≈###.....###≈###≈### ≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈#≈ ...........PP...∩....P......... .P♣...♣P.P♣PP♣..P♣...♣ .................................&h/5∩&h04=----6.80&hU9&hC _😎 MP[+1]&h .. #. .#.# .# #. . ..#. #. .#.# .##.#&h` . ...  # #. #.# # # ##.##.##@##.##.##......C........&h ♣.♣.©.©.©.©.♣.♣ #.................#  ### ##################### ### ###≈###≈###...&hE D..###≈###≈### ≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈#≈ ...........PP...∩....P......... .P♣...♣P.P♣PP♣..P♣...♣&h 9∩&hk9.218 _&h ;∩&h &h .##. . #. .#.# .# #.#. . ..#. #. ###.##.##.##.##.##...............#&h  # #. #@# # # ##.##.##.##.##.##.......C.........♣.♣.©.©.©.©.♣.♣ #.................# ### ##################### ### ###≈###≈###.....###≈###≈### ≈#≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈#≈ ...........PP...∩....P.........&h &h oC.∩&h& f2001.66&h &hp &hC .# # # .# #. # # . .. # # #. .# # #.# .# +#.# # # . . ... # &hCP# #. #. #.# # ###.##.##.##.##.# #........@......# #.##.##.##.##.## &hD###.##.##C##.##.### #.................# #.♣.♣.©.©.©.©.♣.♣.# #.................#  ### ##################### ### ##≈###≈###...........###≈###≈## #≈≈≈#≈≈≈#..♣P......♣..#≈≈≈#≈≈≈#≈≈&h:I&hU:C.&hW15==4.03&h^&hLi _😎 MP[+1]&hʆ 4&hn &h[ &h1Q&hI. #  .# # .##. . #. .#.# .# #+#.#. . ... #. #. #.# ###.##.##@##.##.#............... ##.##.##C##.##.## ##.##.##.##.##.##...............♣.♣.©.©.©.©.♣.♣ #.................#  ### ##################### ### ## ##≈###≈&hy3###.....###≈###≈###C.6.41 _&h(&h) #. #  .# # .##.#. . #. .##.###+#.##.###...............# #. #. #@# ##.##.##.##.##.#........C......# ##.##.## ##.##.##.##.##.##&hM* ...............♣.♣.©.©.©.©.♣.♣ #.................#  ### ##################### ### ##&h. &h 8 :C.&h8 d8.808&h@ &h]B &hu ############ #. #  .# # .##.#. . #. .# ###.###+#.##.##........@......###.##.##.##.##.###.##.##C##.##............... #.##.##.####.##.##.##.##.##...............♣.♣.©.©.©.©.♣.♣ #.................#C.6===11.26 _😎 MP[+1[0;10;&hh#g1m] _&hp ### # #. # # .. # # .# # # .# ##.# # &hr 8# . #.. # # #. #.# # #.##.###+#.##.### #.# ###.##.##C##.##.# ###.##.##.##.##.# #.........# ##.##.##.##&hu ###.##.##.##.##.### #.........&hԂ &h j3.64 _&h &h &h ### # #. # # .. # # .# # # .# ##.# # # . #.. # # #. #.# # #.##.###+#.##.### #.# ###.##.##C##.##.# ###.##.##.##.##.# #.........# ##.##.##.##.##.##&h ###.##.##.##.##.###  #....#  #.♣.♣.©.©.©.©.♣.♣.# #..........#7===6.01&h&h8 _&h9 h ### # #. # # .. #&hw n # .# # # .# ##.# # # . #.. # # #. #.# # #.##.###+#.##.### #.# ###.##.##C##.##.# ###.##.##.##.##.# #.........# ##.##.##.##.##.##&h  ###.##.##.##.##.### #...........# #.♣.♣.©.©.©.©.♣.♣.# #............#&h &h 1.&h e8.4699&hL &h  _😎 MP[+1] _😎 MP[+1] &hS _😎 MP[+1] _Your cactus giant disappears in a puff of smoke!&h* # # #. # # .. # # .# # # .# ##.# # # . #.. # # #. #.# # #.##.###+#.##.### #.# ###.##.##.##.##.# ###.##.##.##.##.# #...............# ##.##.##.##.&hW##.## ###.##.##.##.##.### #.................# #.♣.♣.©.©.©.©.♣.♣.# #..........#&h&hjd20.86&h&h) # # #. # # .. # # &h(, .# # # .# ##.# # # . #.. # # #. #.# # #.##.###+#.##.### #.# ###.##.##.##.##.# ###.##.##.##.##.# #...............# ##.##.##.##.##.#####.##.##.##.##.####.................##.♣.♣.©.©.©.©.♣.♣.#&hn/ o#..........#&hu: &h; 8==3.24&hA &hK _😎 MP[+1]&h.&h&h&h32&h\1&h&h'U=0&h&h&h&h7.2 (4.019==8.2 (589&h &hI _😎 MP[+1] _You start resting.  😎 MP[+1]Your mp is fully restored (19).&h Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hP  Okay, then.&h&h&h.8 _&h Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers&hZ&h&hGw############Pixie the Convoker##. #Barachi of Cheibriados ******#.. #Health: 101/101 ========================#.# #Magic: 19/19 ========================&h# .# ##.# #AC: 11Str: 26# . #.. #EV: 18Int: 35# #. #.# #SH: 0Dex: 33#.##.###+#.##.###XL: 13 Next: 22% Place: a Gauntlet#.......@.......#Noise: ---------  Time: 22028.2 (0.0)###.##.##.##.##.#D) +5 woodcutter's axe###.##.##.##.##.#Throw: 2 darts (atropa)#...............#Zot (7689) ##.##.##.##.[0;&h10;1m##.#####.##.##.##.##.####.................##.♣.♣.©.©.©.©.♣.♣.##.................# _Your mp is fully restored (19).Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hy############Pixie the Convoker##. #Barachi of Cheibriados ******#.. #Health: 101/101 ========================#.# #Magic: 19/19 ========================# .# ##.# #AC: 11Str: 26&h# . #.. #EV: 18Int: 35# #. #.# #SH: 0Dex: 33#.##.###+#.##.###XL: 13 Next: 22% Place: a Gauntlet#.......@.......#Noise: ---------  Time: 22028.2 (0.0)###.##.##.##.##.#D) +5 woodcutter's axe###.##.##.##.##.#Throw: 2 darts (atropa)#...............#Zot (7689) ##.##.##.##.##.#####.##.##.##.##.####.................##.♣.♣.©.©.©.©.♣.♣.#&h[17;8H#.................# _Your mp is fully restored (19).Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&haCC   cactus giant (summoned)13--------====9.2 (18&h&h  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A prickly colossus appears in a rush of desert wind.  😎 MP[-6] _You lost 6 mp, and now have 13/19 mp.&hWLQ  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers&h&h~&h############Pixie the Convoker##. #Barachi of Cheibriados ******#.. #Health: 101/101 ========================#.# #Magic: 13/19 ================--------# .# ##.# #AC: 11Str: 26&hđ# . #.. #EV: 18Int: 35# #. #.# #SH: 0Dex: 33#.##.###+#.##.###XL: 13 Next: 22% Place: a Gauntlet#.......@.C.....#Noise: ====-----  Time: 22029.2 (0.0)###.##.##.##.##.#D) +5 woodcutter's axe###.##.##.##.##.#Throw: 2 darts (atropa)#...............#Zot (7688) ##.##.##.##.##.#####.##.##.##.##.###C   cactus giant (summoned)&h&#.................##.♣.♣.©.©.©.©.♣.♣.##.................# _A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 13/19 mp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h|b############Pixie the Convoker##. #Barachi of Cheibriados ******#.. #Health: 101/101 ========================#.# #Magic: 13/19 ================--------# .# ##.# #AC: 11Str: 26# . #.. #EV: 18&h?Int: 35# #. #.# #SH: 0Dex: 33#.##.###+#.##.###XL: 13 Next: 22% Place: a Gauntlet#.......@.C.....#Noise: ====-----  Time: 22029.2 (0.0)###.##.##.##.##.#D) +5 woodcutter's axe###.##.##.##.##.#Throw: 2 darts (atropa)#...............#Zot (7688) ##.##.##.##.##.#####.##.##.##.##.###C   cactus giant (summoned)#.................##.♣.♣.©.©.©.©.♣.♣.##.............[40&hEm....# _A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 13/19 mp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&hª?I.CI   lightning spire (minion)C   cactus giant (summoned)&hի9/19 -----===-30.2 (17&h&h Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.44 mp, and now have 9/19 mp.&h o####∩##H##.##.#'IH   minotaur (missile, wandering)I   lightning spire (minion)C   cactus giant (summoned)&h   You open the door. ∩.HIHally target)IA minotaur comes into view. It is wielding a +0 short sword and wearing a +4scale mail of cold resistance.&h:  *****Your lightning spire shoots out a bolt of lightning at the minotaur!&hQ&h`∩.H.'IC.I&hjb}-16&hel:I&hm &hD &hF_The bolt of electricity hits the minotaur!&hĬ/Found a chain mail. &hh^_Found a gate leading back out of this place.&hz # #. ## ### .. # # #∩# .# # # .# #.##.# # . #H#.. # # #. #.#.# # #.##.###'#.##.### #........IC.....# ###.##.##@##.##.# ###.##.##.##.##.# #...............# ##.##.##.##.##&h .## ###.##.##.##.##.##.................# #.♣.♣.©.©.©.©.♣.♣.# I#.................#  ### ##################### ### ##∩.H#CI.I ***I IYour lightning spire shoots out a bolt of lightning at the minotaur!&h:? ∩..HI3.6 (2.43II _The bolt of electricity hits the minotaur!&h(########### # #. # # ### .. #  #∩# .# # # .# #.##.# # # . #.#.. # # #. #.#.# # #.##.###H#C##.### #........I@.....# ###.##.##.##.##.# ###.##.##.##.##.#&hNm[40m #...............# .##.##.##.##.#####.##.##.##.##.### #.................# #.♣.♣.©.©.©.©.♣.♣.#  #.................#  The minotaur hits your lightning spire with a +0 short sword!  The minotaur gores your lightning spire.The minotaur hits your lightning spire with a +0 short sword!  The minotaur gores your lightning spire.The minotaur hits your lightning spire with a +0 short sword!!∩. C   cactus giant (summoned)10/19=-----6.01&hL":∩&h) _Your lightning spire is destroyed! _😎 MP[+1]&h>## # #. # # ### .. # # #∩# .# # # .# #.##.# # # . #.#.. # # #. #.#.# # # #.##.###H#C##.### #.# ###.##.##.##.##.# ###.##.##.##.#&hC[40m#.# #........# ##.##.##.##.##.#####.##.##.##.##.### #..........# #.♣.♣.©.©.©.©.♣.♣.##....#&h~M.C _😎 MP[+1]  The minotaur is struck by your cactus giant's spines.  The minotaur barely misses your cactus giant.The minotaur gores your cactus giant!  Your cactus giant hits the minotaur with a +0 giant spiked club!!&h (((( The minotaur throws a javelin.The javelin pierces through your cactus giant!&h*&h`C.@.&h-8.478&h.&hW _The javelin misses you.&h  &hZCasting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&hU Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning&hU1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h &h &h ############Pixie the Convoker##. #Barachi of Cheibriados ******# ### .. #&h @Health: 101/101 ========================# #∩# .# #Magic: 10/19 ============------------# .# #.##.# #AC: 11Str: 26# . #.#.. #EV: 18Int: 35&hX # #. #.#.# # #SH: 0Dex: 33#.##.###H#.##.###XL: 13 Next: 22% Place: a Gauntlet#........C.@....#Noise: ==-------  Time: 22038.4 (0.0)###.##.##.##.##.#D) +5 woodcutter's axe&h ###.##.##.##.##.#Throw: 2 darts (atropa)#...............#Zot (7678) ##.##.##.##.##.#####.##.##.##.##.###H   minotaur (missile, ally target)#.................#C   cactus giant (summoned)#.♣.♣.©.©.©.©.♣.♣.#&h #.................#Your cactus giant hits the minotaur with a +0 giant spiked club!!The minotaur throws a javelin.The javelin pierces through your cactus giant! _The javelin misses you.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hA ############Pixie the Convoker##. #Barachi of Cheibriados ******# ### .. #&h Health: 101/101 ========================# #∩# .# #Magic: 10/19 ============------------# .# #.##.# #AC: 11Str: 26# . #.#.. #EV: 18Int: 35# #. #.#.# # #SH: 0Dex: 33&h: #.##.###H#.##.###XL: 13 Next: 22% Place: a Gauntlet#........C.@....#Noise: ==-------  Time: 22038.4 (0.0)###.##.##.##.##.#D) +5 woodcutter's axe###.##.##.##.##.#Throw: 2 darts (atropa)#...............#Zot (7678) ##.##.##.##.##.#####.##.##.##.##.###H   minotaur (missile, ally target)#.................#C   cactus giant (summoned)#.♣.♣.©.©.©.©.♣.♣.##.................#Your cactus giant hits the minotaur with a +0 giant spiked club!!The minotaur thr&h3 ows a javelin.The javelin pierces through your cactus giant! _The javelin misses you.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h] ! II   lightning spire (minion)C   cactus giant (summoned)&h, An electric hum fills the air.The minotaur is struck by your cactus giant's spines.  The minotaur barely misses your cactus giant.&h2 6/19 -----=9.4 (1&h 3I  #.................# _The minotaur gores your cactus giant!!😎 MP[-4] _You lost 4 mp, and now have 6/19 mp.&hPII&h ((((IThe minotaur throws a javelin.The javelin barely misses your cactus giant.&h C.@I.  The javelin pierces through you!&h 88/101 ----7=-----407&h :I&hR' <The javelin barely misses your cactus giant.The javelin pierces through you! _Your cactus giant hits the minotaur but does no damage.• HP[-13] MP[+1]You take 13 damage, and now have 88/101 hp.&hu I IThe minotaur is struck by your cactus giant's spines.  The minotaur hits your cactus giant with a +0 short sword!!=15&hKKII&hMx _The minotaur gores your cactus giant but does no damage.&h PII&h[ ((((IThe minotaur throws a javelin.The javelin pierces through your cactus giant.&h]k C.@I.I3-------2&ho6I&h  #.................# _The javelin pierces through you.😕 HP[-5] _You take 5 damage, and now have 83/101 hp.&hS8I&h5Z (((I( The minotaur throws a javelin.The javelin pierces through your cactus giant!&h &hlC.@I.  The javelin pierces through you!&h(72---=-34&hҰ6I&hThe javelin pierces through your cactus giant!The javelin pierces through you! &h6_Your cactus giant barely misses the minotaur.® HP[-11]11 damage, and now have 72/101 hp.&h  The minotaur is struck by your cactus giant's spines.  The minotaur dies!&h;@$II   lightning spire (minion)C   cactus giant (summoned)&hN3--=6--43&h&h, _Cheibriados appreciates the change of pace. _😮 HP[+1]&h 0 ## # #. # # ### .. # # #∩# .# # # .# #.##.# # # . #.#.. # # #. #.#.# # # #.##.###$#.##.### #&h .C@.I...# ###.##.##.##.##.# ###.##.##.##.##.# #........# ##.##.##.##.##.## ###.##.##.##.##.###I #..........# #.♣.♣.©.©.©.©.♣.♣.# #....#&h §§.@.I§I8==--6.8 (2.40I&h _Your cactus giant disappears in a puff of smoke! _😮 MP[+1]&h ### # #. # # ### .. # # #∩# .# # # .# #.##.# # # . #.#.. # # #. #.#.# # # #.##.###$#§##.### #.§@§.I...# ###.##.##§##.##.# ###.##.#[&h*0;10m#.##.##.# #.........# ##.##.##.##.##.## ###.##.##.##.##.###  #....#  #.♣.♣.©.©.©.©.♣.♣.# #..........#&hh,∩..@..I.49.268 _&h 4I&h _😮 HP[+1]&h ' ### # #. # # ### .. # # #∩# .# # # .# #.##.# # # . #.#.. #&hh  # #. #.#.# # # #.##.###$#.##.### #..I...# ###.##.##.##.##.# ###.##.##.##.##.# #.........# ##.##.##.##.##.## ###.##.##.##.##.### #...........# #.♣.♣.©.©.©.©.♣.♣.# #............#&h &h 551.65 _&h ?II&h _😮 HP[+1]&h?' ############  ### .. # #∩# .# # .##.#. . &h@h# #. #.#.# # ##.##.###@#.##.###...........I..###.##.##.##.##.###.##.##.##.##............... ##.##.##.##.##.## ##.##.##.##.##.##...............♣.♣.©.©.©.©.♣.♣&hJS∩I&hK6=9===4.03 _&hoOf∩II&hjoI _😮 HP[+1]  You now have 708 gold pieces (gained 22).Y - 7 javelins; C - a ring of protection from cold  Z - a scroll labelled CATZEP CELI  There is an open door, spattered with blood here.  Things that are here:&hpf5.0 (32&hu@II&h2~S _a +0 short sword; a +4 scale mail of cold resistance _😕 HP[+1] MP[+1]&hz&hqPick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))&ha - a +0 short sword Armour (select all with [)b - a +4 scale mail of cold resistance &hi[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h  b + a +4 scale mail of cold resistance[Enter] accept (1 chosen)&h &hA {Pixie the Convoker############Barachi of Cheibriados ******##. #Health: 76/101 ==================------&h. # ### .. #Magic: 9/19===========-------------# #∩# .# #AC: 11Str: 26# .# #.##.# #EV: 18Int: 35# . #.#.. #SH: 0Dex: 33# #. #.#.# # #XL: 13 Next: 26% Place: a Gauntlet#.##.###@#.##.###Noise: ---------  Time: 22055.0 (0.0)#...........I...#D) +5 woodcutter's axe###.##[&hQ! m.##.##.##.#Throw: 2 darts (atropa)###.##.##.##.##.#Zot (7662) #...............###.##.##.##.##.##I   lightning spire (minion)###.##.##.##.##.####.................##.♣.♣.©.©.©.©.♣.♣.#Z - a scroll labelled CATZEP CELI  There is an open door, spattered with blood here.Things that are here: _a +0 short sword; a +4 scale mail of cold resistance _😕 HP[+1] MP[+1]&hV, J∩II&h. 4&h?3 <∩II&h4 &h7 r _You can't carry that many items.&h I ############  ### .. # #∩# .# # .##.#. .  #. #@#.# # #.##.###)#.##.####...........I...##.####.##.##.##.##...............# ##.##.##.##.##.####.##.##.##.##.##...............777.4 (2.40 _ _😕 HP[+1]&hF0M ############  ### .. # #∩# .# # .##.#. .  #. #.#.# # ##.###)#.##.##...........I..###.##.##.##.##.##..#.#&hѦ&h810/19=9.857 _&h&h _😕 HP[+1] MP[+1]&h' M ############  ### .. # #∩# .# # .##.#. .  #. #.#.# # ##.###)#.##.###...........I...##&h &h s962.25 _&hC &h R _😕 HP[+1] MP[+1] _P[+1]&h M ############  ### .. #  .# # .##.#. . &hC #. #.#.# # #.##.###)#.##.###.&h&hz80=4.62 _&h|&h3 _😕 HP[+1]  Your pack is full.There is a gate leading back out of this place here.  Items here: / ? [[[. _&h!&hPick up what? 52/52 slots (_ for help) Armour (select all with [)  a - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}b - a +0 chain mail  c - a +0 leather armour Wands (select all with /)  d - a wand of charming (7) Scrolls (select all with ?) &h e - a scroll labelled HOESIA KEHO [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&hX  d + a wand of charming (7)[Enter] accept (1 chosen)&h  d + a wand of charming (7)  e + a scroll labelled HOESIA KEHO2&h &h% &h1 Pixie the ConvokerBarachi of Cheibriados ******Health: 80/101 ===================-----Magic: 10/19 ============------------AC: 11Str: 26############EV: 18Int: 35##. #SH: 0Dex: 33# ### .. #&h3 XL: 13 Next: 26% Place: a Gauntlet# #@# .# #Noise: ---------  Time: 22064.6 (0.0)# .# #.##.# #D) +5 woodcutter's axe# . #.#.. #Throw: 2 darts (atropa)# #. #.#.# # #Zot (7652) #.##.###)#.##.####...........I...####.##.##.##.##.####.##.##.##.##.##...............#Your pack is full.There is a gate leading back out of this place here.Items here: / ? [[[. _😕 HP[+1[0&h3 T;10;1m]Okay, then.&h?; &h< &hC &hsH 8 _&h7  ############# #. #### .∩# .## .##.# # ... #.# #.##.###)#.##.##.##.##.##.##.##.##11=7.0 (2.40 _ ############# #. #### .∩# .## .# #.##.# # ... #.# #.##.###)#.##.##Zot (7650) ####.##.##.##.##.###2[&hOH f9;66H9.448 _😕 HP[+1] _Okay, then.  P[+2] MP[+1] _You regained 2 hp, and now have 82/101 hp.&hH  ############# #. #### .&h∩# .## .# #.##.# # ... #.# #.##.###)#.##.##&h\..........I...##.##.##.##.##&hb#..#.&hV##.................#&hP4∩&h#2===71.85 _&h&hw _😕 MP[+1]&hͷ &h Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  D - the +5 woodcutter's axe (weapon) Missiles (select all with ()  t - 2 atropa-tipped darts (quivered)y - 2 curare-tipped darts {=f}  g - 35 poisoned darts  p - 22 boomerangs  Y - 7 javelins  d - 66 stones  N - 2 throwing nets {=f!f} Armour (select all with [)  b - a +0 helmet (worn)O - a +0 kite shield  x - a +0 leather armour  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (select all with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]&h (1 turn)  D - the +5 woodcutter's axe (weapon)  d + 66 stones[Enter] accept (1 chosen)&h{2 turns)  Y + 7 javelins  d + 66 stones2&hC3  p + 22 boomerangs  Y + 7 javelins3&hbK q2  p - 22 boomerangs2&h1 turn)  p - 22 boomerangs  Y - 7 javelins1&h[ 2 turns)  g + 35 poisoned darts  Y - 7 javelins2&hK 3  t + 2 atropa-tipped darts (quivered)  g + 35 poisoned darts3 &h4  t + 2 atropa-tipped darts (quivered)  x + a +0 leather armour4 &hF5  O + a +0 kite shield  x + a +0 leather armour5 &h~N &hIbPixie the ConvokerBarachi of Cheibriados ******############Health: 82/101 ===================-----##. #Magic: 12/19 ===============---------# ### .. #AC: 11Str: 26# #∩# .# #EV: 18Int: 35# .# #.##.# #SH: 0Dex: 33# . #.#.. #XL: 13 Next: 26% Place: a Gauntlet# #. #@#.# # #Noise: ---------  Time: 22071.8 (0.0 &hd)#.##.###)#.##.###D) +5 woodcutter's axe#...........I...#Throw: 2 darts (atropa)###.##.##.##.##.#Zot (7645) ###.##.##.##.##.##...............###.##.##.##.##.#####.##.##.##.##.####.................# _Okay, then.😕 HP[+2] MP[+1] _You regained 2 hp, and now have 82/101 hp. _😕 MP[+1] &h$o &h[x &h 32.8 (14 &hɍ _You drop 66 stones.3.8 (23 &h &haj _You drop 35 poisoned darts. &h4.8 (3Nothing quivered2 &h4:∩ &h ∩ _You drop 2 atropa-tipped darts. &hmn45.8 (41 &h &h%l _You drop a +0 leather armour. &hf6.8 (50 &hI &h &h &h _You drop 2 atropa-tipped darts. _You drop a +0 leather armour.a +0 kite shield.  😕 HP[+2] _You regained 2 hp, and now have 84/101 hp. &h̶ $M ############  ### .. # #∩# .# # .##.#. .  #. #[#.# # ##.###)#.##.##...........I..###.##.##.##.##.##..#.#5=3=9.2 (2.438 _ &h   &h  &hg  &h F###.##.##.##.##.###  &ho _😕 HP[+1] MP[+1] &hU  &hM ############  ### .. # #∩# .# # .##.#. #.#..  #. #[#.# # ##.###)#.##.###...........I...## &h6=81.65 _ &h &h _😕 HP[+1] &hM ############  ### .. #  .# # .##.#. #.#..  #. #[#.# # #.##.###)#.##.###. &h/ 74==4.03 _ &h& &hCb _1  d - a scroll labelled HOESIA KEHO  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  t - a wand of charming (7)There is a gate leading back out of this place here.  Things that are here: &hcf5.0 (32 &hPi &hqr: _a +0 chain mail; a +0 leather armour  &hr _😕 HP[+1] MP[+1] &huFPick up what? 50/52 slots (_ for help) Armour (select all with [)a - a +0 chain mail  b - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&hBPixie the ConvokerBarachi of Cheibriados ******Health: 87/101 ====================----Magic: 14/19 =================-------AC: 11Str: 26############EV: 18Int: 35##. #SH: 0Dex: 33# ### .. #XL: 13 Next: 26% Place: a Gauntlet# #@# .# #Noise: ---------  Time: 22085.0 (0.0)# .# #.##.# #D) +5 woodcutter's axe# . #.#.. #Nothing quivered# #. &hB#[#.# # #Zot (7632) #.##.###)#.##.####...........I...####.##.##.##.##.####.##.##.##.##.##...............#There is a gate leading back out of this place here.Things that are here: _a +0 chain mail; a +0 leather armour _😕 HP[+1] MP[+1]Okay, then.&hD&h+M,&hR &hS_&hWT&h_&huInventory: 50/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) &hxFMissiles (go to first with ()y - 2 curare-tipped darts {=f}  p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold &hy[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&hI Mg - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 &hKJ HrN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. MP-9: It affects your magic capacity (-9). If you switch to wearing this armour: Your AC would increase by 1.3 (11.5 -> 12.8). Your EV would decrease by 1.1 (18.0 -> 16.9). &hK Your spell failure would worsen by up to 2% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it in a Gauntlet. &hK Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.#&h]zInventory: 50/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()  y - 2 curare-tipped darts {=f}  p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn) #&h2  L - a +1 pair of boots (worn) Magical Staves (go to first with |)  V - a staff of cold {!a}  n - a staff of death {!a} #&h.Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}  G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&&h  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  B - a ring of willpower (worn) &&h Wands (go to first with /)  Q - a wand of acid (2) 8%&&hFb  b - a +0 helmet (worn) &&h H - a +0 pair of gloves (worn)  t - a wand of charming (7)10+&hMissiles (go to first with ()y - 2 curare-tipped darts {=f}  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  H - a +0 pair of gloves (worn) 5+&h!Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon)top.&h g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9} .&h8 b - a +0 helmet (worn)  B - a ring of willpower (worn) Wands (go to first with /)  Q - a wand of acid (2).&h. 8%.&h b  b - a +0 helmet (worn) .&h  H - a +0 pair of gloves (worn)  t - a wand of charming (7)10>&hp/Kg - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. MP-9: It affects your magic capacity (-9). If you switch to wearing this armour: Your AC would increase by 1.3 (11.5 -> 12.8). Your EV would decrease by 1.1 (18.0 -> 16.9). Your spell failure would worsen by up to 2% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it in a Gauntlet. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.G&hQ Inventory: 50/52 slots  p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)  V - a staff of cold {!a}  n - a staff of death {!a} G&h$ Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}  G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold  B - a ring of willpower (worn) Wands (go to first with /)  Q - a wand of acid (2)  t - a wand of charming (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[10%]I&h L - a +1 pair of boots (worn)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (6) Scrolls (go to first with ?)24I&hS F - a ring of firem - 2 scrolls of amnesia  o - a scroll of enchant armour  T - a scroll of enchant weapon  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison {!r}  f - 4 scrolls of teleportation {@r4}40I&h];  F - a ring of fire  P - a ring of poison resistance  k - 2 scrolls of vulnerability {!r!r}3J&hz\l P - a ring of poison resistance  Q - a wand of acid (2)  Z - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  d - a scroll labelled HOESIA KEHO  a - a scroll labelled XEHIUTH YBESCHA54J&hN4 U - a wand of polymorph (3)  q - a scroll labelled ZOIHYI IMAIS QIA Potions (go to first with !)  A - 3 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation67K&h  U - a wand of polymorph (3)  o - a scroll of enchant armour  e - 2 potions of curing {@q1} K&h c - a potion of heal wounds {@q2}  K - a potion of might75K&ht5 o - a scroll of enchant armour  u - 2 scrolls of immolation {!r!r}  l - 3 potions of moonshine {!q}  h - 2 inky potions81K&h: 8 u - 2 scrolls of immolation {!r!r}  k - 2 scrolls of vulnerability {!r!r}  r - an orange potion  i - a purple potion  E - a sedimented puce potion9K&hl k - 2 scrolls of vulnerability {!r!r}  d - a scroll labelled HOESIA KEHO  S - a viscous orange potion Talismans (go to first with %)  R - the inkwell talisman of Panentheism {rElec rF+}97S&h? S&h D T - a scroll of enchant weapon  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison {!r}  k - 2 scrolls of vulnerability {!r!r}  d - a scroll labelled HOESIA KEHOS&h{ /89S&h EScrolls (go to first with ?)m - 2 scrolls of amnesia  o - a scroll of enchant armour  u - 2 scrolls of immolation {!r!r}  k - 2 scrolls of vulnerability {!r!r}1U&hYm U&hks pPixie the ConvokerBarachi of Cheibriados ******Health: 87/101 ====================----Magic: 14/19 =================-------AC: 11Str: 26############EV: 18Int: 35U&hs ##. #SH: 0Dex: 33U&hu # ### .. #XL: 13 Next: 26% Place: a Gauntlet# #@# .# #Noise: ---------  Time: 22085.0 (0.0)# .# #.##.# #D) +5 woodcutter's axe# . #.#.. #Nothing quivered# #. #[#.# # #Zot (7632) #.##.###)#.##.####...........I...####.##.##.##.##.####.##.##.##.##.##...............#U&h v There is a gate leading back out of this place here.Things that are here: _a +0 chain mail; a +0 leather armour U&hov 0_😕 HP[+1] MP[+1] _Okay, then.U&h 4U&h U&h W&h4W&hzW&hئW&hSm6.0 (11 _W&hW&h1]R##### W&h^:#...## ##  ####...######.#  ##.........##P.###.#  Lair:3  ###.........#..@.....#  ##.#.......#.###.......#  #.#........### #.........  ##........## #.........  .##.......# .........>  .#........### #........#    W&h]`K..........#.# ##......##    ###.........## ##..#.#   #.#.........## ###..   W&h`A20781) W&heW&h(87 (1.70W&h  _😕 HP[+1] MP[+1] W&h _Okay, then. _Welcome back to the Lair of Beasts!  There is an empty arch of ancient stone here. W&h/ _😕 HP[+1]X&h0JX&h798X&hX&h$j9=7X&huX&h,X&h©r15=6X&hX&hX&hdA90=X&h"15X&hKX&h޵X&hC4X&hX&hX&h;3X&h2X&hX&hs1=2X&h+X&h"X&hC1X&hqX&hX&hl76==X&h;0X&h4X&hX&hnL269X&hX&h%X&hfX&hC8X&hX&hGX&hC7X&hX&hX&h3===6X&hX&hhY5X&hX&h|X&hq7=4X&hS 4=32X&hX&hF<5X&h;1X&hX&hU=0X&hRX&hX&hZ59X&hdX&hX&h+&6X&hr;8X&hX&hQ X&h [8=7X&h X&h3 X&hY6X&h{X&hX&h9q7=5X&hX&h,4=3X&h98X&hN=2X&hX&hh"X&h'114.7 (28.0)19==5.7 (291X&h=+X&hE  _You start resting.  0] MP[+5]You regained 10 hp, and now have 98/101 hp. _Your mp is fully restored (19).X&hHX&hw X&hx X&h@y X&h 9049X&h Y8X&h$ X&h_ X&hLJ z100/101==7X&h X&h Y6X&h X&h Y5X&hŏ X&hÕ X&h 221.7 (6.0)X&h 101=2.7 (74X&h7 X&h MYou regained 10 hp, and now have 98/101 hp.Your mp is fully restored (19).Ž HP[+3]Your hp is fully restored (101).Y&hy.  #####...## ######...######.##.........##P.###.#Y&h/###.........#..∩.....## ##.#.###.#.#.## ..#.## .## .>.####...†.....#..   Y&h]4Y&hc5o5.1 (2.41 _Y&hQ9Y&h2;Z&h) ######...### ####...######.# # ##.........##P.###.# ###..Z&hV*.#..∩.....# #.#.#.###..#  .#..### #.Z&hL,.#  .## #. # ...>.  #..#######.  ..#.# ###  ##.## ###..#.#  #. ###...  ####...† ..#   ##........#### Z&hZaz7.539Z&hreZ&h/g\&h&\&ht0$\&hA1Read which item? Scrolls  m - 2 scrolls of amnesia  o - a scroll of enchant armour  T - a scroll of enchant weapon  u - 2 scrolls of immolation {!r!r}\&h2\s - 2 scrolls of poison {!r}  f - 4 scrolls of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  Z - a scroll labelled CATZEP CELI  v - a scroll labelled DUORCH OWYQATE  d - a scroll labelled HOESIA KEHO  a - a scroll labelled XEHIUTH YBESCHA \&h2  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected]&h3   Pixie the Convoker  Barachi of Cheibriados ******#####  Health: 101/101 ========================#...## ###  Magic: 19/19 ========================####...######.# #  AC: 11Str: 26##.........##P.###.#  EV: 18Int: 35 ###.........#..∩.....##  SH: 0Dex: 33 #.#.......#.###.......###   XL: 13 Next: 26% Place: Lair:3 .#........### #.@.......#   Noise: ---------  Time:[39;4]&h q9m 22127.5 (0.0) #........## #..........   D) +5 woodcutter's axe ##.......# ..........>.   Nothing quivered #........######........#.   Zot (20739) .........#.# ##......##  ##.........## ###..#.#   #.#.........## ###...    ####...†.....#..#   ##........####..   You regained 10 hp, and now have 98/101 hp. _Your mp is fully restored (19). _You start resting.😎 HP[+3] _Your hp is fully restored (101).]&h %  ]&h +Okay, then.]&h ]&h N __&hrLevel 3 of the Lair of Beasts <>>>∩(Press ? for help)######...## #######...######.#  ###.........##P.###.####.........#..∩.....####.#.......#.###.......### #.#........### #.@.......#  ###........##  #..........  ###.##.......#  ..........>.  #.#.#........######........#. [_&h37m ##...........#.# ##......##  #####.........## ###..#.#  #.#.........##  ###...  ####...†.....# ..#  ##........####  ..  #.......†..#.#  #...........#   ## ##.........##  #.. ♣.. #........##  ..... #.>.#.........# _&h} #.....  #...#♣##......###......  ...... #.....##........  .....ß.♣......#........ `&hD}##.#........### #.@.......# ###..... #.......... ###.##.......#  ..........>. #.#.#........######........#. `&h}##.....#.# ##......## #####..## ###..#.#  #.#..##  ###...  `&h ####...†.....#  ..# ##........####  . #.†..#.#   #.....#     ## ##..##  #..  ♣.. # .....  #.>.#.... #.....   #...#♣##......###......   ...... #.....##........   .....ß.♣#........  .......####..##PP...... #†.....#....... ♣....[32`&hm<.##.....## #.......#......####.P.[⌠.  #......[`&h `&h   Pixie the Convoker  Barachi of Cheibriados ******#####  Health: 101/101 ========================#...## ###`&h(   Magic: 19/19 ========================####...######.# #  AC: 11Str: 26`&h ##.........##P.###.#  EV: 18Int: 35 ###.........#..∩.....##  SH: 0Dex: 33 #.#.......#.###.......###   XL: 13 Next: 26% Place: Lair:3 .#........### #.@.......#   Noise: ---------  Time: 22127.5 (0.0) #........## #..........   D) +5 woodcutter's axe ##.......# ..........>.   Nothing quivered #........######........#.   Zot (20739) `&hJ B.........#.# ##......##  ##.........## ###..#.#   `&h M#.#.........## ###...    ####...†.....#..#   `&hZ ##........####..    _Your mp is fully restored (19). `&h O_You start resting.😎 HP[+3] _Your hp is fully restored (101). _Okay, then.`&h0 `&hg `&h `&h. `&h v7 _`&h Y4`&h `&h `&hy Y2`&h `&hs `&hW `&h8" Z29`&hZ$ `&h& `&h& C7`&h' `&h7* `&h3, Y5`&h- `&hA0 `&h|2 Y2`&h3 `&h6 `&h8 Y0`&h: `&h< `&h*? `&h? D17`&h A `&hC `&h[F Y5`&hG `&hJ `&h8M Y3`&hN `&h~Q `&h3T Y0`&h V `&hX `&hZ `&hx[ D08`&h\ `&h ,531698`&h 6`&hǓ C3`&h `&h `&h™ Y1`&h& 89`&hv `&h$ Y6`&h `&hv `&hw Y4`&hM `&h o1`&hƸ `&h! `&h  #.......÷..#.#  #...........# ## ##.........## #.. ♣.. #........## .....  #.>.#.........# #.....  #...#♣##......###......   #.....##........  .....ß.♣......#........  `&h .####.@##PP......  #†.......  ♣....<.##.....##....  #.......#....  .......####.P.[........  .....⌠. #......[..... S   water moccasin (wandering)   #............  #...♣. #.P.......... #.>.# #.S..........`&h 085.1 (57.6)`&h `&h `&h LS.`&h j7.5 (60.079`&h `&h a _A water moccasin comes into view.a&h4a&hPa&h U _You can't go up here!c&h* j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c&hVc&hYU Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoningc&h!\'1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headerse&h e&hə #.......÷..#.#Pixie the Convoker#...........#Barachi of Cheibriados ******## ##.........## #..Health: 101/101 ========================♣.. #........## .....Magic: 19/19 ========================#.>.#.........# #.....AC: 11Str: 26#...#♣##......###......EV: 18Int: 35...... #.....##........SH: 0Dex: 33.....ß.♣......#........XL: 13 Next: 26% Place: Lair:3.......####.@#&he 1m#PP......Noise: ---------  Time: 22187.5 (0.0)#†.....#............D) +5 woodcutter's axe♣....<.##.....##....Nothing quivered#.......#...........Zot (20679) .......####.P.[.............⌠. #......[.....S   water moccasin (wandering)...... #............#...♣. #.P..S.......#.>.# #............ _Your hp is fully restored (101). _Okay, then. _A water moccasin comes into view. _You can't go up here!Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e&h0 #.......÷..#.#Pixie the Convoker#...........#Barachi of Cheibriados ******## ##.........## #..Health: 101/101 ========================♣.. #........## .....Magic: 19/19 ========================e&hn #.>.#.........# #.....AC: 11Str: 26#...#♣##......###......EV: 18Int: 35...... #.....##........SH: 0Dex: 33.....ß.♣......#........XL: 13 Next: 26% Place: Lair:3.......####.@##PP......Noise: ---------  Time: 22187.5 (0.0)#†.....#............D) +5 woodcutter's axe♣....<.##.....##....Nothing quivered#.......#...........Zot (20679) e&h /.......####.P.[.............⌠. #......[.....S   water moccasin (wandering)...... #............#...♣. #.P..S.......#.>.# #............ _Your hp is fully restored (101). _Okay, then. _A water moccasin comes into view. _You can't go up here!Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e&hT e&hֱ e&h CSSally target)C   cactus giant (summoned).e&hM 13--------====8.5 (18e&h e&hE   Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind.  😎 MP[-6] _You lost 6 mp, and now have 13/19 mp.f&h #..###..÷..#.# #....# ## #..## #.. ♣.. #..## >.#.........# ##...#♣##......###. #.....#ß.♣....@C#.........####..##PP....#†.....#..........♣....<.##.....##. #.......#...........####.P.[......⌠.S..[......... #......♣. #.P..CS.&hy 3m----90.9 (2.46 _h&h` _You lost 6 mp, and now have 13/19 mp.  The water moccasin is struck by your cactus giant's spines. h&h؟E The water moccasin bites your cactus giant!  Your cactus giant completely misses the water moccasin.The water moccasin is struck by your cactus giant's spines.  The water moccasin dies!h&hQ†C   cactus giant (summoned)h&h9 --------7=---1.9 (1.04 _Cheibriados appreciates the change of pace.h&hh&hv _Your Summonings skill increases to level 17!h&hwA.÷..#. ....# ## #### #..♣.. ## .....#.>.#.h&h B.# #..#♣##......###....... ##..ß.♣........####.@##PP #†.....#.C........♣....<.##†....##..i&h5c#.......#...............####.P.[......⌠. #......[.... i&h....#...♣. #.P..>.# #...i&h i&hW k4=-4.3 (2.4i&h B2 _i&hri&h _😎 MP[+1]j&hr`/....# ## #### #..♣.. #j&h.a## .....#.>.#..# #..#♣##......###....... ##......ß.♣......#........####.C##PP.... #†.....#.@........j&ha♣....<.##†....###.......#..............####.P.[......⌠. #......[. #.j&hQb#...♣. #.P>.# .. .j&h-6.70 _You swap places.j&hR## #### #..♣.. #.## .....#.>.#...# #.....#♣##......###.......... #.....##......ß.♣......#......####.C##PP #†.....#......♣....<.##@....##..#.......#..............####.P.[⌠. #......[. #.#...♣P>.# .. .♣# ...#.C9.167&h]$;49mj&h_ _You see here a water moccasin corpse.j&hj G♣.. #..## .....#.>.#.........# #....#♣##......###........ #.....##...ß.♣......#....####..##PP #†.....#.C....♣....<.##†....###..................####.P.[⌠. #......[. .#...♣P>.# .. .♣# ...# .#.##j&hel E.Cj&hs 15==201.55 _j&hz  j&h{ j&h{ _😎 MP[+1]j&h!| k&ht #.>.#.........# #..... #...#♣##......###...... ...... #.....##.. .....ß.♣......#. .......####..##PP...... #÷.....#...... ♣....<.##C....##.... #.......#..................####@P.[. .....⌠. #......[..... ...... #............ #...♣. #.P. #.>.# k&h #.... #.. . ♣#...#... .#.##...###. ....†C3.92 _k&h? ♣.. #..## ..... #.>.#.........# #..... #...#♣##......###...... ...... #.....##........ .....ß.♣......#...............####..##PP...... #÷.....#............ ♣....<.##†....##.... #......@#C.......... .......####.P.[........ .....⌠. #[..... ...... #.. #...♣. #.P.... #.>.# #. #.. ..k&hV,....♣# ...#.... .#.##....k&h.CC   cactus giant (summoned)k&hٛ6===6.30k&h.k&h _😎 MP[+1]l&h{ ## ##..## # ♣.. ## ..... #.>.#...# #..... #...#♣##......###...... ...... ##. .....ß.♣......#.........####..##PP...... #÷.....#............ ♣....<@##†....##.... #.......#........... .......####CP.[........ .....⌠. #......[..... ...... #............ #...♣.l&h+ #.P. #.>.# #....... #.. ........♣# ...#......C.8.758 _l&h0D f ## ##.## #.. ♣.. #.## ..... #.>.#.# #..... #...#♣##......###...... ...... #.....##. .....ß.♣......#. .####..##PP...... #÷.....#. ♣....@.##†....##.... #......C#. .####.P.[.l&hG  .....⌠. #......[..... ...... #............ #...♣. #.P.. #.>.# #.......... #.. ............ ♣# ...#..........l&h0W C.11.15l&h9` l&hS| X _😎 MP[+1]  There is a stone staircase leading up, spattered with blood here. _You see here a blink frog skeleton.m&h;4m&hAm&hHm&hI7===2.1 (1.04 _m&haOm&h\m&hx##...P..........#P......#......#..........#...#............#.##..##......##..#........#..#..#...#####..##...##########..#####..##.##.##.#..P.#P#.P#.#..#.##.......................#...............<#.....................^.......2#............@................#................#..#...'#.##P..#...######....#m&h=#.#####.#####.##.##.#.####...##.#####.### #.##........##...##..##.....# #.##........##....#.###.....###.P.........##.... ##..###P.#..##.'...#..... #...# ##..#.##.P#..##...# =m&hm&h}h3.6 (2.53m&h-m&hR  There is a stone staircase leading up, spattered with blood here.You see here a blink frog skeleton. _You climb upwards. Your summoned ally is left behind.  There is a stone staircase leading down here. _😎 MP[+1]n&h` ##...P....#P......#.#.#...#.#.##..##......##..#.#..#.#...#####..##...##########..#n&ha @##..##.##.##.#..P.#P#.P#.#..#.#.#.#.<.#.^.#.>#.#..#...'#.##P..#...######....##.#####.#####.##.##.#.####...##.#####.### #.##........##...#.#..##.....# #.##........##....#n&hxd #.###.....###.P.........##.##..###P.#..##.'.........#.....##...# ##..#.##.P#........##...#n&h\o n&hp o6.0 (2.40 _n&hKy n&h| E&h:xE&h~$ Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  E&hlc - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Air1%1  e - Magic DartConjuration6%E&hb1  f - ScorchFire10%2  g - Sublimation of BloodNecromancyE&h;10%2  h - Martyr's KnellNecromancy/Summoning 1% 4  i - Summon HydraSummoning4% 7  j - Mephitic CloudE&hҁgConjuration/Alchemy/Air 9% 3  k - Volatile Blastmotes Fire/Translocation 10% 3  l - Forge Blazeheart Golem Fire/Forgecraft 10% 4  m - Dazzling FlashHexes/Fire19% 3 E&hm n - Fugue of the Fallen Necromancy19% 3  o - Ozocubu's ArmourIce19% 3  p - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4 E&h  q - Summon Horrible Things Summoning36% 8  r - SilenceHexes/Air43% 5  s - Flame WaveConjuration/Fire 54% 4 E&h t - Fulminant PrismConjuration/Alchemy 54% 4  u - Ignite PoisonFire/Alchemy54% 4 2 spell levels left E&h4^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitP&hA  d - Poisonous VapoursAlchemy/Air1% 1  e - Magic DartConjuration61  f - Scorch Fire 0%2  g - Sublimation of BloodNecromancy 0%2  h - Martyr's KnellP&hcNecromancy/Summoning 1% 4  i - Summon HydraSummoning4% 7  j - Mephitic CloudConjuration/Alchemy/Air 9% 3  k - Volatile Blastmotes Fire/Translocation 10% 3l - Forge Blazeheart GolemFire/Forgecraft10%4  m - Dazzling FlashHexes/Fire19% n - Fugue of the FallenNecromancy 9o - Ozocubu's Armour Ice 93  p - Iskenderun's Mystic BlastConjuration/Translocation 324  q - Summon Horrible ThingsSummoning 36% 8  r - Silence Hexes/Air435  s - Flame WaveFire 54t - Fulminant Prism Conjuration/Alchemy54% 4  u - Ignite PoisonFire/AlchemyP&hX1544  v - Forge Monarch BombFire/Forgecraft 82% 6  w - Curse of Agony Necromancy 87% 5  x - Detonation Catalyst87% 5P&h k - Volatile Blastmotes Fire/Translocation 10% 3  p - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4  y - Manifold AssaultTranslocation 100% 7  z - Chain LightningConjuration/Air 100% 9  A - Fire StormConjuration/Fire 100% 9  B - ShatterEarth100% 9P&hV  p - Iskenderun's Mystic Blast Conjuration/Translocation 32% 4  q - Summon Horrible Things Summoning36% 8S&h S&h(W&h W&h6& W&h-7  ##...P..........#P......#....... Pixie the Convoker#..........#...#............#.. Barachi of Cheibriados ******##..##......##..#........#..#... Health: 101/101 ========================#...#####..##...##########..#### Magic: 17/19 =====================---##..##.##.##.#..P.#P#.P#.#..#.#. AC: 11Str: 26#.............................. EV: 18Int: 35#............................<. SH: 0Dex: 33#.....................^........ XL: 13 Next: 27% Place: Lair:2#............>W&h9 @................ Noise: ---------  Time: 22216.0 (0.0)#.............................. D) +5 woodcutter's axe#..#...'#.##P..#...######....## Nothing quivered#.#####.#####.##.##.#.####...## Zot (20650) #.#####.### #.##........##...#.#..##.....# #.##........##....# #.###.....###.P.........##..... ##..###P.#..##.'.........#.....# #...# ##..#.##.P#........##...## There is a stone staircase leading up, spattered with blood here. _You see here a blink frog skeleton. &h^: Gd_You climb upwards. Your summoned ally is left behind.There is a stone staircase leading down here. _😎 MP[+1]W&h= P  Okay, then.W&hO> W&hB W&hUE 8 _X&hr* _There's nothing to open nearby.X&h{z  _There's nothing to open nearby.Y&h 49 _88=7Y&hNY6Y&h Y&hK Y5Y&hG&Y&h-Y4Y&h3Y&h\9k=3Y&h>Y&hDY2Y&hIY&hQ19==1Y&hkVY&h+wJ25.0 (9Y&h:yY&hAM_There's nothing to open nearby. _There's nothing to open nearby.Done exploring.  2Your mp is fully restored (19).Z&hm Z&hpn Z&hy Z&h  Z&h Y_There's nothing to open nearby.]&h<] _There's nothing to open nearby.]&h ]&h ]&h ]&h 0 _Done exploring._&h4_&h_&h_&h\_&h_&hZ _&h!E_Done exploring._&h`&h> `&hG GLevel 2 of the Lair of Beasts <<<<>>>>>>>(Press ? for help) `&hiG #..###......#...####.(###..#P..####....................#.#.#..#..##  ##...............#.>....##..+......##...........#.#♣♣.#........#...#  `&hG #............#..#.......#...#.......#.....#####+#..♣♣♣.♣......##...#  `&h)H p##...P..........#P......#..........##......#.<....♣~♣♣~~♣......P...#  #..........#...#............#.....#.....÷#......♣♣♣~~~♣♣♣........##  `&h"J ##..##......##..#........#..#......#......##....♣♣~~~~§~♣~♣....#...#  #...#####..##...##########..#########.....######.♣§~~§§§~♣♣...##..##  ##..##.##.##.#..P.#P#.P#.#..#.#.#####......#.P##♣♣~≈§§§~.♣♣...#...#  #...............................................♣.§§~~~~♣♣.......##  #.....`&hJ .......................<.................♣♣♣§~~.~~~♣.......P#  #.....................^.........................♣♣♣~~~~♣♣.........#  #............>@...................................~♣~♣≈♣.........##  #..............................#####........##.#.................#  #..#...'#.##P..#...######....###.###.....##..##.#...%............##  #.#####.#####.##.##.#.####...##..........##....##......##.#...##..#  `&hL #.#####.### #.##........##...#.................#.........#...P##..#  #..##.....# #.##........##....#..........P#.....#.............##.##  #.###.....###.P.........##.....................##.............#...#  ##..###P.#..##.'.........#.....#...##.....#P....##.<.....P.....#..##  #...# ##..#.##.P#`&htL [40m........##...##..........##....##......#.....###.#  ##.#####.###....#........#....##....#...........##......#..##..##.#  #......÷......###..#..####...###.###......#....##..........#.....#  `&hM d##.............#.P.#.##.###...#.####......##.#..##......#.<.#.....##a&hI>@a&h   #.................)..............................................##  #..P##+P#.#.#....###+.###....P.#####.................#.#...##.#...#>>b&hb&h1 ##...P..........#P......#....... Pixie the Convoker#..........#...#............#.. Barachi of Cheibriados ******##..##......##..#........#..#... Health: 101/101 ========================#...#####..##...##########..#### Magic: 19/19 ========================##..##.##.##.#..P.#P#.P#.#..#.#. AC: 11b&hQWStr: 26#.............................. EV: 18Int: 35#............................<. SH: 0Dex: 33#.....................^........ XL: 13 Next: 27% Place: Lair:2#............>@................ Noise: ---------  Time: 22225.0 (0.0)#.............................. D) +5 woodcutter's axe#..#...'#.##P..#...######....## Nothing quivered#.#####.#####.##.##.#.####...## Zot (20641) #.#####.### #.##........##...#.b&h#..##.....# #.##........##....# #.###.....###.P.........##..... ##..###P.#..##.'.........#.....# #...# ##..#.##.P#........##...## 😎 MP[+2] _Your mp is fully restored (19). _There's nothing to open nearby. _There's nothing to open nearby. _Done exploring. _Done exploring.b&hXb&h b&hq#b&h#K39 _b&h(,b&h*b&h>+C7b&h-b&h1b&h8Y4b&he=b&hAb&hRFY2b&h%Ib&hNb&hUZ29b&hYb&h_b&h7dY7b&hgb&h=lb&hoY5b&hqb&h#tb&hvb&hWwC2b&hxb&h{b&h4Y0b&h b&hb&h\b&h݆D17b&hb&hԐ,b&hLC5b&hHb&hTb&hĘY3b&heb&hb&hY0b&hb&h @  ###### ####### #### ####.#P.####.....#########.##P.## ................)........ .P##+P#.#.#....###+.###....P.#### .###......#...####.(###..#P..#### ..............#.@....##..+#56.2 (31.2) ..........#..#.b&h̬ #...# ..P..........#P......#.......... .........#...#............#..... .##......##..#........#..#......# .#####..##...##########..####### .##.##.##.#..P.#P#.P#.#..#.#.#### ................................. ...........................<.....b&hDb&hb&hEE _Your mp is fully restored (19).There's nothing to open nearby. _Done exploring. __There is a stone staircase leading down here.b&hJb&h@b&ht7.2 (1.0)09 _b&h(b&h ........ #...♣. #.P......#.. #.>.# #....... ... #...... b&h| 2........ ♣# ...#. ....... .#.##. ...#.### ###.  #.#.....##  #.......##### 3 #P..@......#  #.....#  ##P...#  .  ...# ###.......... #P.#....... #####...... ......b&h b&h b&hx h8.0 (1.88b&h} b&hA _You climb downwards. _There is a stone staircase leading up here.d&h0d&h11d&h;7d&hc<d&hB907 _d&h###### ####### ######## ####.#P.####.....#########.##P.## ................).............. .P##+P#.#.#....###+.###....P.#### d&h.###......#...####.(###..#P..####2 ..............###..+......# ..........#..##...#....... ..P..........#P#..........# .........#...d&hO..#.....# .##......##..##..#......# .#####..##...##########..########  .##.##.##.#..P.#P#.P#.#..#.#.####  .................................  ...........................<..... d&h;d&hd&h[i60.5 (2.56d&h:bd&hh _You climb upwards. _There is a stone staircase leading down here.e&h.ee&hqLevel 2 of the Lair of Beasts <<<<>>>>>>>(Press ? for help) ###### ############################ #####  ######.#P.####.....#########.##P.##PP.#.##P#########..#######.#.##  e&hrS#.................)..............................................##  #..P##+P#.#.#....###+.###....P.#####.................#.#...##.#...#  #..###......#...####.(###..#P..####....................#.#.#..#..##  ##...............#.@....##..+......##...........#.#♣♣.#........#...#  e&hsD#............#..#.......#...#.......#.....#####+#..♣♣♣.♣......##...#  ##...P..........#P......#..........##......#.<....♣~♣♣~~♣......P...#  #..........#...#............#.....#.....÷#......♣♣♣~~~♣♣♣........##  e&hu##..##......##..#........#..#......#......##....♣♣~~~~§~♣~♣....#...#  #...#####..##...##########..#########.....######.♣§~~§§§~♣♣...##..##  ##..##.##.##.#..P.#P#.P#.#..#.#.#####......#.P##♣♣~≈§§§~.♣♣...#...#  #...............................................♣.§§~~~~♣♣.......##  #...e&hiv.........................<.................♣♣♣§~~.~~~♣.......P#  #.....................^.........................♣♣♣~~~~♣♣.........#  #............>....................................~♣~♣≈♣.........##  #..............................#####........##.#.................#  #..#...'#.##P..#...######....###.###.....##..##.#...%............##  #.#####.#####.##.##.#.####...##..........##....##......##.#...##..#  #.#####.&hwm### #.##........##...#.................#.........#...P##..#  #..##.....# #.##........##....#..........P#.....#.............##.##  #.###.....###.P.........##.....................##.............#...#  ##..###P.#..##.'.........#.....#...##.....#P....##.<.....P.....#..##e&h O@>f&h*M§>g&h#..........................................##.#.......#..........#.#.##.##P.................................#..#.#.........#......####.####....#..#...#I..##...#....### ### ##....#......#.....#.#....###.#....#.....#.##### #.....#...................#....####.....##....###....... ####............#....###..##.......#...##&h0m.P..# #..##...P##.....#......P............##...#[..I...#...####..##.#...+...)...#......+...#.......#....##...##P##.....P.....#...........##....#.I...I..#....##.P.######....#.....#......###.#÷.......####.######.# ##....#.............##.#&h34m..###...I...## ####.# ######PP...#.#.#.................#.........####P.####..####P#.##P#...###....##.##.÷...##..#....#..#...#...I##.#.##....#.#..#P.######.###.####.....#.#.####.####.##.....#.....###+.####...###.####g&h#....####.###.....### ######..###...P..#.........# #....###.##.#.....####### ##.....P........##P.......###....P##....##....###....###.>.###.......#.###.######÷.......#.....##....#.....###>..........##.#....###....'.......'....##.....##..##.#...# #.##.>..###&h G4m....##P..##.......##....##....###...#P#............>h&h  >>  #.##....^.#....P##.####.....####'####....# #.#.###.......P####....#i&h-i&hPtPixie the ConvokerBarachi of Cheibriados ******Health: 101/101 ========================###### ############### Magic: 19/19 ======================== ####.#P.####.....#########.##P.## AC: 11Str: 26 ................)................ EV: 18Int: 35 .P##+P#.#.#....###+.###....P.#### SH: 0Dex: 33 .###......#...####.(###..#P..#### XL: 13 Next: 27% Place: Lair:2 ..............#.@....##..+......# Noise: ---------  Time: 22260.5 (0.0) ..........#..#.......#...#....... D) +5 woodcutter's axe ..P..........#P......#..........#&hmv;49m Nothing quivered .........#...#............#.....# Zot (20606) .##......##..#........#..#......# .#####..##...##########..########  .##.##.##.#..P.#P#.P#.#..#.#.####  .................................  ...........................<.....  _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.i&hS4 _i&h˝1599i&hti&h642i&hi&hlD89i&hpi&hGi&h@74i&h:i&hY2i&hi&hui&hi&h%C0i&h:i&h'p77i&h;5i&hL2i&hdi&hhY0i&hZji&h 685i&h30586i&hi&hְY3i&hi&h1486i&hi&hY4i&hi&hdi&hY1i&hui&hi&hZ39i&h!i&hi&hY6i&hi&h  42i&hZ29i&hai&h$i&hY7i&hi&hi&h/i&h/C4i&h1i&hB2i&h?T017i&h1Wi&h[Y5i&ha,i&h,dY2i&hgi&hkki&h{nY0i&hv7085i&hi&h#C3i&hn,i&hY0i&h i&hi&h[498i&hԦi&hi&hY6i&hi&ht3188i&h|C6i&hi&hi&hi&hC4i&hi&hi&hi&hY1i&hGi&h...#...###....##.......# ......##..#...........## ......#...#...I.......# .....##....#.#..#P.##.#  .....#......##+.#.....##  i&hv##..###.............P..#  ....###.....P..........#  #.>.##......#.......#.##  #....#...........#  385.3 (124.8) #..##.......#..##  #...#P#............>..##  #.#.###.......P####....#  ##### #...............##  ##..###...............##  .............÷.........#  .P.##..###..#..##.#.##.#  ######## ###############  i&hi&h2 _There is a stone staircase leading down here.You climb downwards. _There is a stone staircase leading up here.You climb upwards. _There is a stone staircase leading down here. _i&hlH i&h5I i&hR i&h2l i&hm s6.3 (1.0)0 _i&hBw i&hX  ## ##........ ♣...#........ #.>.#........ ##...#♣##..... ### ....... #..... #.♣.⌠.....ß.♣..... ###.#.........####.. #.......# #÷.....#..3 ♣# ♣....<§##† ## #.......#. ..###.........####.P .... .ß.....⌠. #.. ..... ....... #.. ... ♣#...♣. #.P .....&h m.#.. #.>.# #.. ..... ... #...♣ ... ......... ♣# ## ...#i&hB) i7.0 (1.779i&h1 i&h< lupupi&hR= down here.There is a stone staircase leading down here.You climb downwards. _upk&h/4k&h<0k&h+D; # ## ## ♣...# #.>.#.. ##...#♣## ### ....... # #.♣.⌠.....ß.♣.. ###.#.........####k&h-F#.# #÷.....#.♣.<....# ♣....<§## #......# #.......# ..###.........#### .... .ß.....⌠. # ...... ....... #. ......... ♣#...♣. # ......#.. #.>.# # ......... #...♣ ..k&h+Jk&hJJ7 _k&hPk&he ## ##♣...#.>.##...#♣##### ....... .♣.⌠.....ß.♣###.#.........####k&h^f.......# #÷.....#♣@<♣....<§## #..#.........###.........####..... .ß.....⌠. ....#k&hf1................ ♣# ## ...k&hhL k&h lY5k&hok&h♣...#.>##...#♣##### ....... .♣.⌠.....ß.♣###.#.........#####.......# #÷.....#♣.<♣....<§## #@.k&h##...............###.........####......... .ß.....⌠. ........ ....... .......... ♣#...♣[......#.. #.>.# ..........♣ ...♣# ## .. .#.#k&hHY2k&hk&h  #.>.##...#♣##### ....... 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S   water moccasin (asleep) #....###.. #.....  ....#.# l&h8l&h@ 95.0 (74.4  A water moccasin comes into view.l&h7Al&hAl&hO S.S  The water moccasin hisses angrily.l&hPr=7.4 (76.869l&hUl&hXe _The water moccasin barely misses you.m&hT Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m&h 2 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headersn&h n&h2 n&h ♣#### ##....#............   Pixie the Convoker#.#.##............   Barachi of Cheibriados ******n&h ###...............   Health: 101/101 ======================== ####.............   Magic: 19/19 ======================== n&h #######...........#   AC: 11Str: 26 ....#n&hn #............   EV: 18Int: 35 .....# #.#...........   SH: 0n&h Dex: 33 .....# ###...........   XL: 13 Next: 27% Place: Lair:3 n&h4 ......##.@.....!..   Noise: =--------  Time: 22497.4 (0.0) .....#n&h N##S........   D) +5 woodcutter's axe ................   Nothing quivered ......#.......P..   Zot (20369) ............(.#..  ......###.......#.   S   water moccasin#....###..  #..... .  ....#.# _Found a stone staircase leading down.A water moccasin comes into view.The water moccasin hisses angrily. _The water moccasin barely misses you.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n&h F♣#### ##....#............   Pixie the Convokern&h{ #.#.##............   Barachi of Cheibriados ******###...............   Health: 101/101 ======================== #n&h ###.............   Magic: 19/19 ======================== #######...........#   AC: 11n&h ,Str: 26 ....##............   EV: 18Int: 35 n&h y.....# #.#...........   SH: 0Dex: 33 .....# ###...........   XL: 13 Next: 27% Place: Lair:3 n&h ......##.@.....!..   Noise: =--------  Time: 22497.4 (0.0) .....###S........   D) +5 woodcutter's axe ................   Nothing quivered ......#.......P..   Zot (20369) ............(.#..  ......###.......#.   S   water moccasin#....###..  #..... .  ....#.# _Found a stone staircase leading down.A water moccasin comes into view.n&h The water moccasin hisses angrily. _The water moccasin barely misses you.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n&h P  Okay, then.n&h n&h^ N _n&h8 n&hh====8.4 (18n&hUn&h% _You slice the water moccasin!! 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Pixie the Convoker.......###.......#.... Barachi of Cheibriados ******....#########....###....# Health: 101/101 ========================......P...#.#.....##..... Magic: 19/19 ========================................#.###...# AC: 11Str: 26..............#...# ##... EV: 18Int: 35...........P.P#...# .... SH: 0Dex: 33....#.......P...P## ... XL: 13 Next: 28% Place: x&hnLair:3....P...@####.#.## #.. Noise: ---------  Time: 22573.4 (0.0).........# #..##. D) +5 woodcutter's axe.........# ####Nothing quivered......#...Zot (20293) ##...#..S.#....#=...#S   black mamba#... .....##.#.####..### #.## _A - 4 potions of berserk rage {!q} (gained 1) _c - 2 potions of heal wounds {@q2} (gained 1)  A black mamba comes into view. _The black mamba hisses angrily.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x&h#####......#......(.#..... Pixie the Convoker.......###.......#.... Barachi of Cheibriados ******....#########....###....# Health: 101/101 ========================......P...#.#.....##..... Magic: 19/19 ========================................#.###...# AC: 11Str: 26..............#...# ##... EV: 18Int: 35...........P.P#...# .... SH: 0Dex: 33....#.......P...P## ... XL: 13 Next: 28% Place: x&hiLair:3....P...@####.#.## #.. Noise: ---------  Time: 22573.4 (0.0).........# #..##. D) +5 woodcutter's axe.........# ####Nothing quivered......#...Zot (20293) ##...#..S.#....#=...#S   black mamba#... .....##.#.####..### #.## _A - 4 potions of berserk rage {!q} (gained 1) _c - 2 potions of heal wounds {@q2} (gained 1)  A black mamba comes into view. _The black mamba hisses angrily.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x&h;CS.(ally target)C   cactus giant (summoned)13--------====4.4 (12x&h  ## #.## _A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 13/19 mp.y&h/ m  The black mamba is struck by your cactus giant's spines.  The black mamba bites your cactus giant.=---51y&h6 y&h8 i _Your cactus giant misses the black mamba.z&h  The black mamba is struck by your cactus giant's spines.  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[3&hKm 0m###....#....####.#.  #.........# ####.##..#  #.#.####..# #.#.#..#.#  ##### #.## ##.......# &hMu Y2&hz &hޏ   ##...##.......#.#..#....#########....###....###..P......P...#.#....................#.###...#........#...# ##...##......P.P#. ##......#.......P...P## ## ##.....P....####.#.## ##. ##........@# #..## #.&h .÷## #### ##...# ###.##...#....#....##.## #......### &h# Z09&h &h{  .#..#....#########....###....###..P......P...#.#..........................#.###...#....#...# ##...##....&h .P.P. ##......#.......P...P## ## ##.....P....####.#.## ##.&hG  ##.........# #..## #..# #### ##...# ###&h +.##...#....#..##....####.#.##..&h #.#.##......#&h, Y7&h &h  ##..P......P...#.#..........................#.###...#............#...# ##...##..P.P. ###.......P...P## ## ##.....P....####.#.## ##. ##.........# #..## #..&h ÷## #### #......#.@.# ###.##...#...##...###.#.#.Zot (19607) .###..#..##You see here a black mamba skeleton.&hK &h J5 _&h &h  ....................#.###...#...........#...# ##...##......&h3 P.P. ##......#.......P...P## ## ##.....P....####.#.## ##.&h  ##.........# #..## #..........÷## #### ##...# ###.##...#...##.###.#.# #.....&h ####.##..#.####.#.#..########&h Y2&h &h  .......#...# ##...##.....P.P. ##......#.......P...P## ## ##.....P....####.#.## ##. ##.........# #..## #..........÷## #### #......#...# ###.##...#...##.###.#.# #.....####.##..#.#.####.#.#..##### #.##......&ho# Y0&hs' &hn; 3 &h#< )##.......P.P. ##......#.......P...P## ## ##.....P....####.#.## ##.&h<  ##.........# #..## #..........÷## #### #......#...# ###&h> .##...#...##....###.#.# #.....####.##..#.####.#.#..###### #.##......Zot (19600) .#&hH &hH =597&hfO &hj  ##......#.......P...P## ## ##.....P....####.#.## ##. ##.........# #..## #..........÷## #### #......#...# ###.##...#.&hl ..##....###.#.# #.....####.##..#.#.####.#.#..###### #.##...... .## #......##.. #......# ..# #..#..#.## ###### S   black mamba (asleep).S.#..&ht &h| /269.6 (105&hm} k72.0 (108.05&hp t _A black mamba comes into view.&hQ  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hl &h$#S Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning&h$1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%&hkK3 Select a spell to cast[!]/[I] toggle spell headers&h &h- &h U ##......#.......P...P## ##... Pixie the Convoker##.....P....####.#.## ##.. Barachi of Cheibriados ******&hW ##.........# #..## #... Health: 101/101 ========================#.........÷## #### #... Magic: 19/19 ========================##......#...####.. AC: 11Str: 26#.##...#....##.... EV: 18Int: 35###....#....####.#.# SH: 0Dex: 33#.........# ####.##..# XL: 13 Next: 30% Place: Lair:3#.#.####@.#&h  #.#.#..#.# Noise: ---------  Time: 23272.0 (0.0)##### #.## ##.......# D) +5 woodcutter's axe.## #......### Throw: 2 darts (poison)..##......# Zot (19595) ..##..#..##.#########S   black mamba (asleep).S.#.. _S - 2 viscous orange potions (gained 1) _O - 2 poisoned darts _You see here a black mamba skeleton. _A black mamba comes into view.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h-  ##......#.......P...P## ##... Pixie the Convoker##.....P....####.#.## ##.. Barachi of Cheibriados ******##.........# #..## #... Health: 101/101 ========================&h #.........÷## #### #... Magic: 19/19 ========================##......#...####.. AC: 11Str: 26#.##...#....##.... EV: 18Int: 35###....#....####.#.# SH: 0Dex: 33#.........# ####.##..# XL: 13 Next: 30% Place: Lair:3#.#.####@.# #.#.#..#.# Noise: ---------  Time: 23272.0 (0.0)##### #.## &h ##.......# D) +5 woodcutter's axe.## #......### Throw: 2 darts (poison)..##......# Zot (19595) ..##..#..##.#########S   black mamba (asleep).S.#.. _S - 2 viscous orange potions (gained 1) _O - 2 poisoned darts _You see here a black mamba skeleton. _A black mamba comes into view.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  A prickly colossus appears in a rush of desert wind.&h- &h  CSSlly target).C   cactus giant (summoned)&h 13--------====3.0 (14&hL &hs8 d  .. _The black mamba hisses angrily.😎 MP[-6] _You lost 6 mp, and now have 13/19 mp.&h q {S.----43 _Your cactus giant barely misses the black mamba.&h] _You lost 6 mp, and now have 13/19 mp. _Your cactus giant barely misses the black mamba.The black mamba is struck by your cactus giant's spines.  The black mamba bites your cactus giant but does no damage.  The black mamba is struck by your cactus giant's spines.  The black mamba dies!&hc†C   cactus giant (summoned)&h~--------2=---52&h &hl _Cheibriados thoroughly appreciates the change of pace.&h-61&h &h; }-70&h &h &hJ##......#.......P...P## ##..##.....P....####.#.## ##..##.........# #..## #...##.........÷## #### #...##......#...# ###..#.##...#....# #....####....#....# &hL###.#.##..# ####.##..# #.#.####.@# #.#.#..#.# ##### #C## ##.......# #†## #......### ... ##......# ...#...## # ......# &hS&h U4=9.4 (2.488&hZ&hb _😎 MP[+1]&h9 4&h? &hR v7 _&h[ Y6&h` &hi Y5&h q &hu &hMv U=4&hy &hT Y2&hJ &hn 15=1&hˍ &h ,&hC &h& Z79&hơ &hN ,&h- &hx k=8&h &hʹ Y6&h &hH c6==&ho &hI Y5&h &h* &h C3&h &h &h C2&h &h &h ?.&hf ;==&h( &hn _Your cactus giant disappears in a puff of smoke!0&h &hm 7=69&hc &h| Y8&h &h Y7&hV" &hp# &h# C6&hL' &hO+ k=5&h. &h3 Y4&h6 &h: 8=3&hv? &hD Y2&hoG &hdK &hK C1&hN &h]U Y0&hX &h\ l=59&h` &hi o8&hm Y7&h q &hu 19==6&hy &he  ##.....P....####.#.## ## ##.........# #.  #.........÷## ## #... ##......#...# ## #.##...#....# #. ###....#....####.# #.........# ####.##.. #.#.####..# #.#.#..#.#&h  ##### #@## ##.......# #† ###... ##......#...# #..#..##...## #####.....#.##&h &h ;4&hA &hA i ##.........# #.  #.........÷## ## # 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Done exploring.  5 _Your mp is fully restored (19).&h?8.....&h:,....&hc&h&hH0.0) &h&hja _Done exploring.&h &h &hm& &hR; <&h< &he? a _Done exploring.&h########.......#♣#÷#P##.#.#♣.<....# ♣.#.P.....#......###.##...##.......###...♣.ß#...#...##.#.♣#...♣#P...[#....##.>.##.PP..####...♣#....# ♣######.## #....##.P....#.#####...##..#.#.....### ##.#...).#.#..####.###.........###P..<......###...........>.##.....#&h ...............###P6.4 (2.40 _&h&h#P##.#.#♣.<....# ♣..#.P.....#......###.##...##.......###...♣.ß.....⌠#...#...##.#.♣#...♣#P...[#....##.>.#.#.PP.....####...♣#....# ♣#### ##.## #....##.P....#.#####...##..#.#.....### ##.#...).#.#..######.###.........###P..<......###...........>.##.....#...............###P[40&hm###<............####..&hL&hd8.838&h&h&h#.P.....#......###.##...##.......###...♣.ß.....⌠#...#.........##.#.♣#...♣.##P...[#....##.>.#.#.PP.....####...♣###....# ♣#### ##.## &h̃#....##.P....#.#####...##..#.#.....### ##.#...).#.#..####.###.........###P..<......###...........>.##..... #...............###P...###<............####.............## #..#&hF31.25&h\A &hB p=2.2 (1.04&hqJ &hM d _You hit the fungus but do no damage.&h(#........###.....#...♣.ß.....⌠ #..#.......#.#.♣#...♣ #P...[#....##.>.#. #.PP.....####...♣#&h) #...# ♣####  ##.#.#  #....##@P....#.### ##...##..#.#.....##### ##.#...).#.#.......##### #.###.........###P..<......####...>.##...........# #....###P...# ##<..####..... ##.## #.... ##.# ###...&hq1&h1p-4.6 (2.42&h=&h/ ###...♣.ß.....⌠...#........##..#.♣#...♣#P...[#....##.>.##.PP.....####...♣##.... ♣#### ##.#.. ....##.P....#.####.#.#.....##### ##.#...).#.#.......#####.###.........###P..<......#####...........>.##.........#...#...###...#..#.# #P.#....... &h=-7.029&haJ - #..#........##...#.♣#...♣P...[#....##.>.#.PP.....####...♣#....# ♣#### ##.#....# #....##.P....#.####...##..#.#.....##### ##.#...)@#.#.......#####.###.........###P..<......#####...>.##.........###P#.###..##.# #####...... &hAQ &hQ c9.47&hX &hZ &h @ ##...#.♣#...♣P...[#....##.>.##.PP.....####...♣##........# ♣#### ##.#....# ....##.P....#.#####...##..#.#.....##### ##.#...).#.#.......#####.###.......@.###P..<......#####...>.##.........###P#<####..### #########....... &hv$ z41.85&h=- &hk##P...[......#....##.>.#.#.PP...........####...♣###..............# ♣#### &hk##.#...........# #....##.P....#.#####...##..#.#.....&hPlk### ##.#...).#.#..####.###.........###P..<......###.........&hl #....###P###<&hl####...## #..## ###&hNm<.#...#..#.# #P.#.###..##.# ####&ho### ####### ##.. #.#..#&h1x&h^yc4.22&hq&hT _There is a stone staircase leading down here.&hN J&hy^ 5.2 (1.01 _&hq  You climb downwards.You hear the solemn chanting of funerary rites.&h/  --more--&h*" &hߟ/PP.&hV &hԠ/...&hY &h١/...&hN &hǢ:#.. &h< &hF#.# &hj &hH##.# &h[ &hإl#..# .. &hM &hئm#.)###..... &h{4&hڨ &hkb#.@....# &h, &hF#........... &h &hG#............ &hH &hϭ=.............. &hD &h®D#..P............&hHx ##.........[#..P&h̯] ............. .P&hK .##.#.......... .&hհL#...........##&h۳&hW&28&hǴ&h&h/oh6.0 (1.80&hu&h~   There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here.&h &h Read which item? Scrolls  m - 2 scrolls of amnesia  o - a scroll of enchant armour  T - a scroll of enchant weapon  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison {!r}  f - 4 scrolls of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  Z - a scroll labelled CATZEP CELI &h  x - a scroll labelled DUORCH OWYQATE  d - a scroll labelled HOESIA KEHO  a - a scroll labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected&h PP.Pixie the Convoker...Barachi of Cheibriados ******...Health: 101/101 ========================#..Magic: 19/19 ========================#.#AC: 11Str: 26##.#EV: 18Int: 35#..# ..SH: 0Dex: 33#.)###.....XL: 13 Next: 32% Place: Lair:4#.@....#Noise: ---------  Time: 23546.0 (0.0)#...........D) +5 woodcutter's axe#............Throw: 2 darts (poison)..............Zot (28320) #..P............##.........[#..P............. .P.##.#.......... .#...........&h [40m## _There is a stone staircase leading down here.You climb downwards.You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here.  Okay, then. _&h/{MP.$.PP..... # &hN|.# ..###..... #.<....#  # #&h..............#....&h&h5p8.4 (2.418 _&hİ&hζW _You see here a +0 club.&h` M.....##P.$..PP...... #  )###..... #.<....#  #...........&hna #.....................#.PP&hyr &h8t k50.86 _&h;{ &h} &ho.M.. .S.....#...#P.$....PPP..#.&h....... ## &hO'.# )###..... #.<....# #............&hS   black mamba (asleep)......#&h"#.&hM&hY .  &h'HA black mamba comes into view.&hOc3.23&h%"&h$b _The black mamba moves out of view.&hM. . P......l.....#.....##P.$.......#PPP..#...........S.............# ## #..# )###.....#.<....#S   black mamba......l   basilisk (asleep)P.  A basilisk comes into view.&he/  --more--&hE&h&hU&h6J.S&h792/101 ---==5.61&h5=&hH  #..P............ _The black mamba misses you. The black mamba bites you!😕 HP[-9] _You take 9 damage, and now have 92/101 hp.&hN  #..P............  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h 2 Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h!&h+&h8....... . P.Pixie the Convoker..........lBarachi of Cheibriados ******.....#.....Health: 92/101 =====================---##P.$.......Magic: 19/19 ========================#PPP..#.....&h/;AC: 11Str: 26...........EV: 18Int: 35.......SH: 0Dex: 33#.S.#XL: 13 Next: 32% Place: Lair:4#@#Noise: ==-------  Time: 23555.6 (0.0)##.#D) +5 woodcutter's axe#..# ..Throw: 2 darts (poison)#.)###.....Zot (28311) #.<....##...........S   black mamba#............&h<l   basilisk (asleep)..............#..P............ _The black mamba misses you. The black mamba bites you!😕 HP[-9] _You take 9 damage, and now have 92/101 hp.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h\=&hJe....... . P.Pixie the Convoker..........lBarachi of Cheibriados ******.....#.....Health: 92/101 =====================---##P.$.......Magic: 19/19 ========================#PPP..#.....AC: 11Str: 26...........&hJEV: 18Int: 35.......SH: 0Dex: 33#.S.#XL: 13 Next: 32% Place: Lair:4#@#&hL%Noise: ==-------  Time: 23555.6 (0.0)##.#D) +5 woodcutter's axe#..# ..Throw: 2 darts (poison)#.)###.....Zot (28311) #.<....##...........S   black mamba#............l   basilisk (asleep)..............#..P............ _The black mamba misses you. The black mamba bites you!😕 HP[-9] _You take 9 damage, and now have 92/101 hp.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&he8 C(ally target)C   cactus giant (summoned)A prickly colossus appears in a rush of desert wind.&hDg13--------====6.6 (10&h.l&hdž  #..P............ _The black mamba closely misses you. The black mamba barely misses you.😕 MP[-6] _You lost 6 mp, and now have 13/19 mp.&ha?E ....l#.....##P.$.......#PPP..#..... ........... ....... &hY@#.S.# C# ##....#.)###...<....# #...........#......&hCk........C   cactus giant (summoned)#..P.#...[#..P&h _You lost 6 mp, and now have 13/19 mp.  &hmCYou swap places. &hC The black mamba is struck by your cactus giant's spines.  &hh9The black mamba bites your cactus giant!&hTThe black mamba is struck by your cactus giant's spines. &hC The black mamba dies!&h&h%†&hxC   cactus giant (summoned)&h!&h&hI3&hS=&hV#--------&hR4&hS==--&hU&9.0 (2.4&hҿ&07&h&hT&hg &h &hvG_Cheibriados thoroughly appreciates the change of pace. &h_😕 HP[+1]&h&hM. . P......l .....#.....##P.$.......#PPP..#........................†.# &h##C #..# )###.....#.<....#l   basilisk (asleep)......P.&hF&hxG), ally target)&h H&hq4=4=----61.45&h#y&h/ _You swap places. _😕 HP[+1] MP[+1]&h"...##........ .#P..#..........l.. .....#&h... ##P.$.......#PPP..#...........................#.@.##.#.###C##.. #..# ...... #.)###.....#.<....#................&h#............. ...............&hw&h&h~&hBC.&h5--3.83 _&hK&h  You see here a black mamba corpse. _😕 HP[+1]&h{.Y .....##........ .#P.. #..........l.. #.....#.... ##P.$.......#PPP..#..&h|........C@..........#..#.†.#.......#.#.# ...<..##.##.. .....#..# ........#.)###....Y   elephant (trample, asleep)#.<....#....#l   basilisk (asleep, ally target)...........C   cactus giant (summoned)#.............&hVk  An elephant comes into view.&h&hSC.<&hc6.20&h &h;c _Found a stone staircase leading up.&h Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft&hUt1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h&h&hR.Y....... ...Pixie the Convoker..........##...Barachi of Cheibriados ******....... .#P...Health: 95/101 ======================--#..........l..Magic: 14/19 =================-------.. #.....#.......AC: 11Str: 26... ##P.$.........EV: 18&h Int: 35....#PPP..#.......SH: 0Dex: 33..........C.......XL: 13 Next: 34% Place: Lair:4.........@........Noise: ---------  Time: 23566.2 (0.0)..#..#.†.#.......D) +5 woodcutter's axe#.#.# ...<..Throw: 2 darts (poison)##.##.. .....Zot (28300) #..# ........#.)###.......Y   elephant (trample, asleep)#.<....#....#l   basilisk (asleep, ally target)#.........&h"....C   cactus giant (summoned)#............. _😕 HP[+1]An elephant comes into view. _Found a stone staircase leading up.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h.Y....... ...Pixie the Convoker..........##...Barachi of Cheibriados ******....... .#P...Health: 95/101 ======================--#..........l..Magic: 14/19 =================-------.. #.....#.......AC: 11Str: 26... ##P.$.........EV: 18Int: 35&hp....#PPP..#.......SH: 0Dex: 33..........C.......XL: 13 Next: 34% Place: Lair:4.........@........Noise: ---------  Time: 23566.2 (0.0)..#..#.†.#.......D) +5 woodcutter's axe#.#.# ...<..Throw: 2 darts (poison)##.##.. .....Zot (28300) #..# ........#.)###.......Y   elephant (trample, asleep)#.<....#....#l   basilisk (asleep, ally target)#.............C&h   cactus giant (summoned)#............. _😕 HP[+1]An elephant comes into view. _Found a stone staircase leading up.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&hKC.II   lightning spire (minion)C   cactus giant (summoned)&hq&h61----===7.2 (1299&hg):II&hg7  &h7Casting: Summon Cactus Giant (dangerous; 1% risk of failure) &hw8M Confirm with . or Enter, or press ? or * to list all spells. &h"9E_An electric hum fills the air. &h9 &h5:😕 HP[+1] MP[-3] &h:_You lost 3 mp, and now have 11/19 mp.&h .Y.. . ... ...##... . .#P... #..........l.. .. #.....#....... ... ##P.$......... ....#PPP..#C...... . ..#..#.†.#.#. #.#I# ...<.. ##.##.. ..... #..# ........[3&hH7m #.)###....... #.<....#....# #............. #.............&h&h&h&he  The elephant trumpets!&h&hO&h&h1YYC.YY 2 elephants (trample, 1 wandering)I&h7=--9.6 (2.47&hF9I&h! _An elephant comes into view. _😕 HP[+1]&hf0 ...##.... .Y.#P..... #..........l..#.. #.....#...C...#... ##P.$..[0;10;1m.......#....#PPP..#.......... ...#..#@†.#....... #. #.#I# ...<.. ##.##.. ..... #..# ........ #.)###....... #.<....#...&h0.#   elephant (trample)#........................................&h5,&hVY.YY 2 elephants (trample, 1 wandering, 1 …)&hbk ********IYour lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the plant! The plant begins to die.&h5  The bolt of electricity hits the elephant!Your cactus giant hits the basilisk with a +0 giant spiked club!!!The basilisk dies!&hE&h&h .Y...Y.P...IYally target) #.... #.. &h...............Cheibriados appreciates the change of pace.&hk &h!&h*&h+*&h*&hM*&h*&h#*&h*&h*&h"I&hI&hdYour lightning spire shoots out a bolt of lightning at the elephant!The bolt of electricity hits the plant!!The bolt of electricity hits the plant! The plant begins to die.&h&hZY...PP..†II&hv8=----5==72.04&hl@II _The bolt of electricity hits the elephant! _😕 HP[+1]&h@ . .........#P... #...#.. #..Y..#...C.#... ##P.$......#....#PPP..#....................... ...#..#.†.#..... #. #@#I# ...< ##.##.. .....# ...#.)###...#.<....#....#..Y   elephant (trample)..#..P............&h&h%B&hC&&h)Y...CYY 2 elephants (trample, 1 ally target)&h{*2==---4.42&h0&h7 _An elephant comes into view. _😕 MP[+1]&h1j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&hk&hs&hR{. .Y.......#P...Pixie the Convoker.. #.............Barachi of Cheibriados ******&h[|G#.. #.....#.......Health: 98/101 =======================-#... ##P.$....C....Magic: 12/19 ===============---------#....#PPP..#.......AC: 11Str: 26.........Y.........EV: 18Int: 35...................SH: 0Dex: 33...#..#.†.#.......XL: 13 Next: 35% Place: Lair:4#. #@#I# ...<..&h|%Noise: ---------  Time: 23574.4 (0.0)##.##.. .....D) +5 woodcutter's axe#..# ........Throw: 2 darts (poison)&hb}1#.)###.......Zot (28292) #.<....#....##.............YY 2 elephants (trample, 1 ally target)#.............C   cactus giant (summoned)&h}...............#..P............ _😕 HP[+1] _An elephant comes into view. _😕 MP[+1]&h2~bCasting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h~&h. .Y.......#P...&h Pixie the Convoker.. #.............Barachi of Cheibriados ******#.. #.....#.......Health: 98/101 =======================-#... ##P.$....C....Magic: 12/19 ===============---------#....#PPP..#.......AC: 11Str: 26.........Y.........EV: 18Int: 35...................SH: 0&hDex: 33...#..#.†.#.......XL: 13 Next: 35% Place: Lair:4#. #@#I# ...<..&hNoise: ---------  Time: 23574.4 (0.0)##.##.. .....D) +5 woodcutter's axe#..# ........Throw: 2 darts (poison)#.)###.......Zot (28292) &h#.<....#....##.............YY 2 elephants (trample, 1 ally target)#.............C   cactus giant (summoned)&hfQ...............#..P............ _😕 HP[+1] _An elephant comes into view. &h߈_😕 MP[+1]Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h%&h   Your cactus giant disappears in a puff of smoke!A prickly colossus appears in a rush of desert wind.&h&h&h&hz[.Y§.&hp§..CY&hk96/19 --------====&h_5.4 (11&h&hm  #..P............ _A nearby plant withers and dies. x2  &h$ 9😕 HP[+1] MP[-6] _You lost 6 mp, and now have 6/19 mp.&hL2  What are your orders?   t - Croak!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.&h  .Y...#....Y)Follow me!=---60 _Your cactus giant hits the elephant but does no damage.&h%  You hit the elephant. The elephant closely misses you. The elephant misses you.Y.YY 3 elephants (trample, 1 ally target) ---789 _An elephant comes into view.&h@  What are your orders?   t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.&hzT. ..Y......#P...Pixie the Convoker.. #.............Barachi of Cheibriados ******#.. #.....#.......Health: 99/101 =======================-#... ##Y.$.........Magic: 6/19=======-----------------#....#PP...#.......AC: 11Str: 26...................EV: 18Int: 35.......C...........SH: 0Dex: 33...#..#Y†.#.......XL: 13 Next: 35% Place: Lair:4#. #@#I# ...<..Noise: &hSY5[m=--------  Time: 23577.4 (0.0)##.##.. .....D) +5 woodcutter's axe#..# ........Throw: 2 darts (poison)#.)###.......Zot (28289) #.<....#....##.............YYY 3 elephants (trample, 1 ally target)#.............C   cactus giant (summoned)...............#..P............r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, ally target)&hM #. ..Y......#P...Pixie the Convoker.. #.............Barachi of Cheibriados ******#.. #.....#.......Health: 99/101 =======================-#... ##Y.$.........Magic: 6/19=======-----------------#....#PP...#.......AC: 11Str: 26...................EV: 18Int: 35.......C...........SH: 0Dex: 33...#..#Y†.#.......XL: 13 Next: 35% Place: Lair:4&h #. #@#I# ...<..Noise: =--------  Time: 23577.4 (0.0)##.##.. .....D) +5 woodcutter's axe#..# ........Throw: 2 darts (poison)#.)###.......Zot (28289) #.<....#....##.............YYY 3 elephants (trample, 1 ally target)#.............C   cactus giant (summoned)...............#..P............r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, ally target)&hM 1--Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, ally target)  Attack! The elephant tramples you!You stumble backwards!&h /  --more--&h n. #.....#..#...... ##Y.$........#PP...#.......................C.........&h Z ...#..#Y†.#.. #. #.#I# ...< ##@##.. ...#..# ...#.)###<....#....##.............#...... ........#..P......#...[#..P&hE &hK I.Y.Y&h y =8.4 (18 _&hd&hv$  😕 HP[-8] _You take 8 damage, and now have 91/101 hp.&h  ##.........[#..P  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4 &h< b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%&h2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h&he.. #.Y...........Pixie the Convoker#.. #.....#.......Barachi of Cheibriados ******#... ##..$.........Health: 91/101 =====================---#....#PPY..#.......Magic: 6/19=======-----------------...................AC: 11Str: 26.......C...........EV: 18Int: 35...#..#.†.#.......SH: 0Dex: 33#. #Y#I# ...<..XL: 13 Next: 35% Place: Lair:4##@##.. .....Noise: ==[0;10;1&hm-------  Time: 23578.4 (0.0)#..# ........D) +5 woodcutter's axe#.)###.......Throw: 2 darts (poison)#.<....#....#Zot (28288) #.............#.............YYY 3 elephants (trample, 1 ally target)...............C   cactus giant (summoned)#..P............##.........[#..P _You stumble backwards!😕 HP[-8] _You take 8 damage, and now have 91/101 hp.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h0.. #.Y...........Pixie the Convoker#.. #.....#.......Barachi of Cheibriados ******#... ##..$.........Health: 91/101 =====================---#....#PPY..#.......Magic: 6/19=======-----------------...................AC: 11Str: 26.......C...........EV: 18Int: 35...#..#.†.#.......SH: 0Dex: 33#. #Y#I# ...<..XL: 13 Next: 35% Place: Lair:4##@##.. .....Noise: ==[&h(30m-------  Time: 23578.4 (0.0)#..# ........D) +5 woodcutter's axe#.)###.......Throw: 2 darts (poison)#.<....#....#Zot (28288) #.............#.............YYY 3 elephants (trample, 1 ally target)...............C   cactus giant (summoned)#..P............##.........[#..P _You stumble backwards!😕 HP[-8] _You take 8 damage, and now have 91/101 hp.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air. The elephant completely misses you..Y.Y.C&h);II   lightning spire (minion)C   cactus giant (summoned)2-----=9.4 (17II  ##.........[#..P _The elephant barely misses you.😕 MP[-4] _You lost 4 mp, and now have 2/19 mp.&hT#.. #.Y...#..... ##..$......#PP...#..........Y........ ...#..#C†.# #. #Y#I# ...< ##.##.. ...#.@# ...I)###.<....#....##.............#.......&h%Wk....#..P...... #..[#..P......&hzY&h@Z&hZ&h\&h=d,&hM .Y.YCYIThe elephant completely misses you. The elephant misses you.23=----81.8 (2.45 _Your cactus giant hits the elephant with a +0 giant spiked club! _😕 HP[+1] MP[+1]&h[ ". ##..$...#PPY..#.............&hm  ...#..#Y†.# #. #C#I# ...< ##Y##.. .....# ...I@###.<....#....##.............#............. .......#..P.... ##..[#..PI......P.##.#.&hW  😕 HP[+1] MP[+1]  The elephant attacks as it pursues you! The elephant barely misses you.  The elephant trunk-slaps you but does no damage.  The elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant!!&h f  The elephant tramples your cactus giant!!  Your cactus giant stumbles backwards!  Your cactus giant holds its ground!The elephant trunk-slaps your cactus giant.&h unk-slaps your cactus giant.The elephant barely misses you. The elephant closely misses you.The elephant tramples you but does no damage.unk-slaps you.  The elephant is struck by your cactus giant's spines.  The elephant dies!&h &h ..CY 2 &hF 1=7-4.22&h: 6I&hO   The elephant dies! _Cheibriados appreciates the change of pace.  You see here a +0 club.  😕 HP[-1] _You take 1 damage, and now have 91/101 hp.&hM&  .##.#............  You slash the elephant!Your cactus giant hits the elephant with a +0 giant spiked club!&h\l.YII&h-5.2 (1.01&hf&h _The elephant closely misses you. The elephant barely misses you.&h  You slice the elephant!!You kill the elephant!&h  .YC   elephant (trample,ICheibriados appreciates the change of pace.The elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant.&hO/24/20=9-60 _Your cactus giant stumbles backwards! _😕 HP[+1] MP[+1]&hsI I IThe elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant!Your cactus giant holds its ground!&huj=779&hsKII&ha _The elephant trunk-slaps your cactus giant.&h  Your cactus giant barely misses the elephant.The elephant is struck by your cactus giant's spines.  The elephant dies!&hZ 9†II   lightning spire (minion)C   cactus giant (summoned)&h =41--88&h[ :I&hx a _Cheibriados appreciates the change of pace.&h?g&husYY   elephant (trample, distracted)I   lightning spire (minion)C   cactus giant (summoned)&hw3=--97&hM4I&ha _😕 HP[+1]&hJ, ally t…)I ********IY  ally target)IYour lightning spire shoots out a bolt of lightning at the elephant!&h&&hM.Y....†.II&hl===906&hHI _The bolt of electricity hits the elephant!&h.YC.II---15II&h.YC†I4=5==---24I _😕 HP[+1] MP[+1]&h\&h C.IThe elephant is struck by your cactus giant's spines.  The elephant tramples your cactus giant!Your cactus giant holds its ground!33&hrKII&hQ~ _The elephant trunk-slaps your cactus giant but does no damage.&h-   Your cactus giant hits the elephant with a +0 giant spiked club!The elephant is struck by your cactus giant's spines.  The elephant dies!&hD< ..I   lightning spire (minion)C   cactus giant (summoned)&hU 5==342&h >II _Cheibriados appreciates the change of pace. _😕 HP[+1]&h63II51 _&h9YDII&hx `I&hI~ P _Unknown command.&hN@I60&hMII _You hear the lone wailing of a funeral chant nearby.&h 4&h &h a  You start resting.&h &hD 669&h &h &hr y6=8&hL &h &h Y7&hn &h 7=6&h &h o _Your lightning spire fades away.&h Y5&h &h k=4&h9" &h& 8=3&h( &h, 7=2&hC/ &h4 Y1&ho6 &hA< w90&h"? &hD Z59&hF &hK 100/101=8&hM &h7R Y7&hzT &hX 8=6&hZ &h:b R..&hVh 16104.0)&hh 101=1.2 (155&hm &h# 1 _Your lightning spire fades away.Your cactus giant disappears in a puff of smoke!  😎 HP[+6] MP[+3]  Your hp is fully restored (101). _You regained 3 mp, and now have 8/20 mp.&h&h˹&h&ho4&hY3&hb&h8&hU=2&h!&h&hQU=1&hM&h9=0&h&hZ49&hr&hY8&h@&h|Y7&h&hI k=6&h&hS10/20&hO==5&h/&hY4&h#&h5'Y3&hu*&hM.Y2&h0&h5l==1&hO7&h%<Y0&ha>&hB11=39&hE&hH,&hJ&hNY8&hP&hTY7&hV&h\k=6&h^&hb&hiC4&hk&hqj2=&hs&h{&hM|C3&h&h4Y1&hAB&h=0&h=&hsZ28&h&hT3=&h;7&h &hY6&h&hY5&h1&hBY4&h&hk=3&h&hY2&h&h4=1&h&h/0&h 46.2 (3 _You start resting.7.2 (3619&h &h  .##.#............ _You hear the lone wailing of a funeral chant nearby.😎 MP[+6] _You regained 6 mp, and now have 14/20 mp.&hX &heY &h[ &he o8&hj &h&k U=7&hn &hcs Y6&hcv &h{ &hW| z5==5&h~ &hx Y4&hU &h Y3&h. &h &h C2&h &hR &hǡ V==1&h, &h o0&h" &h 16=09&h Y8&h= &h Y7&he &h Y6&h &h k=5&h &h &ha C4&h &h 7=3&h{ &h8 Y2&hX &hb Y1&h &hr Y0&h &h m=199&h &h Y8&h# &h.' 8=7&h) &h- Y6&h/ &h3 Y5&hF6 &hI &hJ &h6K %4&hK &hS &hU &hOV U=3&h[ &hb &hKc q9=2&hf &hin &hn ;1&hq &hWx &hx ;0&h| &h &h <89&h' &h :=&hp 18&h &hv &hߒ ;7&h &h &hڢ -79.2 (32&hc 20==80.2 (336&h &h1 l  😎 MP[+6] _You regained 6 mp, and now have 14/20 mp.You start resting.r mp is fully restored (20).&hM #.....# ##..$..#....#PP...#..................#..#.†.#.....#. #.#I# ...<#†##..  .)###....... #.<....#....# #.............#......................#.PP&hL2.6 (2.4)4 _&h%&h (&hM.. ..... #.....#... ##..$....#....#PP...#....................#..#.†.#.....#. #.#I# ...<##@##.. .# .)###....... #.<....#....##....................##.5.02&h _You see here an elephant corpse.&h M ...#P... ...... #.....#..... ##..$.......#....#PP...#.................................#..#.†.#.....#. #@#I# ...<&h ##†##.. #..# .)###.......#.<....#....#......P.&h% &h k7.479 _&hp &h &hHtM ...##.. .#P... ......#.. #.....#..&hvl#... ##..$...#....#PP...#.....................................#..#@†.#.....#. #.#.# ...<#†##.. #..# ....#.)###..............&hU&hʼn==9.87&h&h9&hJ&h... . ...  ..##... . .........#P... .. #............. #.. #.....# #... ##..$... #....#PP...# .. .........@......... ...#..#.†.#....... #. #.#.# ...<.. ##†##.. ..... #..&h/# ........#.)###.......#.<....#....#............#.............478 M..# ..  ...## .#P... #.............. #.....#....... ##..$....#....#PP...#................#..#.†.#...... #.# #.#.# ...<.. ##†##.[0&hO3;10;1m. ..........#...........&hYMo2&h78 M...####...#. >... . ..## ...#P.... ...... #.....#..... ##..$..#....#PP.@.#.....................#..#.†.#......!#.###.#.#....<.........#...94.6 (4.8 7.0 (7.20 _Found an escape hatch in the floor.&hrTA...&h8U&h_&h78 M#  #.####....#.. .>.... ...##.. ....#P... &hr...... #.....# ##..@........#....#PP...#..........................#..#.†.#..........#...&hސZ67&h&h7 _You hear the lone wailing of a funeral chant nearby.&hC6&h&h  ...###.##.. ...... .>...... ..##.... .&h.#P... .. #...... #.. #.....#....... #... ##..... #....#PP@..#....... ............ ............ ....#..#.†.#.......!#.###.#.#.&hm<.....# ##†##........ ... #..# ......#.. #.)###......#. #.<....#....# _You now have 738 gold pieces (gained 14).&h$&hC4&h~&h ...... .>....... ...##.... ..#P... .. #...... #.. #.....#....... #... ##............(#....#PP...#.#.......@.............#..#.†.#.!#.###.#.#....<.....# ##†##........ ... #..# ........#.. #.)#&h$##....... #. #.<....#....# .............&h(&h%)C2&h.&hO....>...................##...#.. ....#P...#... #.......&hP #... #.....#. #...###......(#....#PP...#........#...............#..#.†.#.!#.###.#.#....<..&hSw....# ##†##........ . ... #..# ........ #.. #.)###....... #. #.<....#....# .. #......................&h]&hy^D59&hf&h# ....>...... ................##... #... ..........#P... #.... #.. #... #.....#.. #...###...&ho..(#....#PP...#.#.#...P.....#..#.†.#..!#.###.#.#....<..&h#......# ##†##..##.#... #..# ........# #.. #.)###....... #.. #.<....#....#  .. #&h. ... #.&ho7&hd  ....>........   ................##...   #..............#P...   #.... #...   #... #.....#.  . #...###....  .(#....#PP...#.  &hA#.#...  #P....  .#..#.†.#.  &h#.....!#.###.#.#....<..  #......# ##†##.   ##.#..&h /. #..# .   # #. #.)###&h{.   #.. #.<....#....#   .. #&h.   ... #.&h&h C4&h<&h  ................##...   #..............#P...  . #....##......  .. #...##.....#.  ..# #...###....&hd.   ...(#....#PP...#.   ##.#............  .#P............  ..#..#.†.#.  #.....!#.###.#.#....<..   ##......####†##........  &hv ##.#... #..# .   # #.. #.)##&h#.   #.. #.<....#....#   ... #.............  ...  ...P..&hn&h C2&h"&h:  #......#P...  #. #....##......  #.. #...##.....#.&h<  #...###...###.....  ...(#....#PP...#.  ##.#............  ..#P.............. ..#..#.†.#.  .####.#.#....<..  ##......####†##........  ##.#....##..# .  # #..####.)###.  #..# #.<....#....#  ...# #............. .....  ...P..  ..#..P&hI&hjJC0&hP&h`Z49&hg&ho|f  ................##  #..............#P  #. #....##.....  #.. #...##.....#&h|  #...###...###....  ...(#....#PP...#  ##.#..........&hI}n  #..#P.............  #....#..#.†.#....  #..&h}.#.###.#.#....< .##†## &h~#.#....##..#  ###..####.)###......  #..# #.<....#....&h    ...# #.   .....#.   ...P...  _S - 3 viscous orange potions (gained 1)&hY6&h*&h5  ....>...... .........##  #.....&h}#P  #. #....##.....  #.. #...##.....#&h   #...###...###.... &hu ...(#....#PP...#  ##.#........  #..#P..@..........&hߢ/  #....#..#.†.#....  #...#.###.#.#....<&hI/  # ##......####†## .#....##..#  &hT###..####.)###.  #..# #.<....# &h ...# #  .....#&hկ&hFC4&h&h78 M .......#>......# ........##P ..#P #.. #...##.....####...###...###.....&hH#......(#....#PP...# ##.#@........#..#P......................#..#.†...#......#.###.#.#....<  #P ##......####†##......#&hJ &h &hC1&hJ&hi  ...###.##  .....#  ....>....  # .......##  #P #.....&h#P  #. #....##.....  #.. #...##.....#  ###...###...###....  #......@#....#PP...#  #.#..##.#........  #..#P.............  #..........#..#.†.#....  #..#......#.###.#.#  #PP##......####†##  #P. ##.#....##..# &h  #. ###..####.)###.  # #..# #.<....#&hD39&hW&h? &hn_  Your pack is full.&hj 727.8 (30.8) _You see here 4 stones.&hQW .......#..&hQ ....>..... # ........##&hR> #P #.....#P. #. #....##..&hjR #.. #...##.....# ###...###...##&hRW. #......(#....#PP...# #.#..##.#@............&h&hGMInventory: 52/52 slots Hand Weapons (go to first with ))  D - the +5 woodcutter's axe (weapon) &hPMissiles (go to first with ()y - 2 curare-tipped darts {=f}  O - 2 poisoned darts (quivered)p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (go to first with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit&hQ7[top]&h &h&h .............#.. Pixie the Convoker ....>.............. Barachi of Cheibriados ******  # ................##. Health: 101/101 ======================== &hd- #P #..............#P. Magic: 20/20 ========================  #. #....##........... AC: 11Str: 26  #.. #...##.....#..... EV: 18Int: 35  ###...###...###.......... SH: 0Dex: 33  #......(#....#PP...#..... XL: 13 Next: 43% Place: Lair:4  #.#..##.#@................ Noise: ---------  Time: 23730.2 (0.0)  #..#P...................&h-[37m D) +5 woodcutter's axe  #..........#..#.†.#..... Throw: 2 darts (poison)  #..#......#.###.#.#....< Zot (28137)   #PP##......####†##......  #P. ##.#....##..# ......   #. ###..####.)###.....   ##..# #.<....#...  ...# #...........  _Found an escape hatch in the floor. _You hear the lone wailing of a funeral chant nearby. _You now have 738 gold pieces (gained 14). _[34&h&/mS - 3 viscous orange potions (gained 1)  Your pack is full. _You see here 4 stones.&hg &h\h &h1s &hk   ...###.##  .....#  ....>....  # .......##  #P #.....#P  #. #....##.....  #.. #...##  ###...###...###....  #......@#....#PP...#  #.#..##.#..  #..#P.............  #..........#..#.†.#....  #..#......#.###.#.#  #PP##......####†##  #P. ##.&h [40m#....##..#   #. ###..####.)###.  # #..# #.<....#4&h Could not pick up 4 stones here; Ignore it? Y - Yes  N - No  A - Always&hȂ&h ...###.......## Pixie the Convoker .............#. Barachi of Cheibriados ****** ....>............. Health: 101/101 ========================  # ................## Magic: 20/20 ========================  #P #..............#P AC: 11Str: 26  #. #....##.......... EV: 18Int: 35  #.. #...##.....#.... SH: 0Dex: 33  ###...###...###......... XL: 13 Next: 43% Place: Lair:4  #......@#....#PP...#.... Noise: ---------  Time:&hʞ 23732.6 (2.4)  #.#..##.#................ D) +5 woodcutter's axe  #..#P.................. Throw: 2 darts (poison)  #..........#..#.†.#.... Zot (28134)   #..#......#.###.#.#....  #PP##......####†##.....   #P. ##.#....##..# .....   #. ###..####.)###....   ##..#[39;49&hvm #.<....#..  _You now have 738 gold pieces (gained 14). _S - 3 viscous orange potions (gained 1)  Your pack is full. _You see here 4 stones.  Your pack is full.You see here 4 stones.  .......#.. ....>..... # ........## #P #.....#P. #. #....##.. #.. #...##.....# ###...###...##. #......(#....#PP...# #.#..##.#@............ #..#P..... #..........#..#.[&hm30m†.# #..#......#.###.#.#....< #PP##......####†##.. #P. ##.#....##..# . #. ###..####.)### # #..# #.<....# ...# #.........S - 3 viscous orange potions (gained 1) _Your pack is full.You see here 4 stones.  Autopickup disabled for stones.&h2 _ ......#### ......#..  ....>.. # ....##. #P #.......#P #. #....##....... #.. #...##.....# ###...###...###...... #......(#@...#PP...# #.#..##.#.. #..#P........ #.....#.†.#...... #..#......#.###.#.#....< #PP##......####†##.[&h<37m #P. ##.#....##..# .. #. ###..####.)###... ##..# #.<....#2978 M....#..#. #.......# #.###.......##..................#..  ....>............. .........##P #......#P #.. #.. #...##.....###...###@..###..... #......(#....#PP...##.#..##.#...#P..............  &hvK[37m #..........#..#.†.#........####.# #P778 M#.# .. #....#..#. # #..####.............#..  ....>............. ..........###P #.......#P #.. #.. .....###...###...###..... #......(#....#PP...##.#..##.#....   #..#P..................... ..###&hlo5&hob78 M....##..# .## .. #....#..#. #. ##.####..#.......#.. &hp ......>.. .........###P ..........#P #.. #.. #.....#&h1q##...###...###..... #......(#....#PP...#   #.#..##.#................... ..#&h]}Y2&hd&h .P... #...  #....##..#  #....#...## ...  #....#..#. #.# #.  #.#### ##..#..  #.......>.. #.P.....##. #P #..@...........#P #. #....##....... #.. ##...##.....# ###...###...###...... #......(#....#PP...# #.#..##.#......... #..#P...............[40&h̚m #.......#.†.#...... #..#......#.###.#.#....<&h<&hC0&hd&hy . ...  .P... #...  #....##..#  #....#...## ....  #....#..#. #.# #.  .###&h# #.#..  ......>....  #.P.....##...  #PP...#.......&h)#P...  #. #....##.......  #.. ##...##.....#  ###...###...###.....&hWc #......(#....#PP...# #.#..##.#............&h" #..#P............... #..........#..#.†.#.......&hZ17&hF&hZ78 M # .. ...  .P... #... .#....##..# ..#...## .... #..#. #. # ####..#.#..  #.>&h...P........##PP...#......#P.. #....##......   #.. ##...##.....#..............&hh &h C5&h &h&  M ## .. ...  .P... #... .#....##..# ...#...## .... #..#. #.......# # ####..#.&h' I#..  #.>...P........##PP...#......#P &h0(   #... #....##...............P  Your pack is full. _You hear the lone wailing of a distant funeral chant.&h3 &h3 C3&hA &hc 78 M  ## .. ...  .P... #... #....##..# ...#...## .... #..#.##.......# # ###.......##..#.#..  #.>...P........#   #PP...#..............#P....#0&hz    #..  # #..  &hU{  .##..  . ....   .P... #...   #....##..# ..  #....#...## .... &h{  #....#..#@##.# #.  ..###.......#   #...........#.. &hx| > ......>................  #.P..................##... #PP...#..............#P... #... #....##......&h| - #.. ##...##.....# ###...###...###.....&h Z08&h &he  ##. #....  #.. #..#. .  #.. .#..# . # #.. ...P#.  .##.. ....% .  .. .... ...##...  .P... #........ .  ##..#..# ..   #....#..@## ....   #....#..#.##.# #.   #........###.##..   ##........#..[&h 40m   #>.......   #.P.........##...   #PP...#.....#P...   #....#....##......   #... ##...#.%5&h  .. ..  #. #...#..#. .#  #....#..# .# # #......P#.  ##.##.......% .# ...........##...# .P... #...........P #....##..#@.# ..  #....#...### ....  #....#..#.##.# #.  ........####   ##.........#.. ......>...... #.P........##... &hR6 [30m#PP...#.......#P... #....#....##.3 #.. .....  ##.. #.... .  #...#..#. .#  #....#..# .#  # #......P#.  ##.##.% .#  ...##...# .P... #.P# #....##..#.@# ..  #....#...### ....  #....#..#[0;&huK 10m.##.# #.  #........###.##..  ##...... #.......  #.P.....  #PP...#. #....#%1%&hl 78 MD> #.. ..... .#.. #.... ..#..#. .# #..# .# # P#..  ##.##.% .#  ......##...#.P... #....@......P##....##..#..##.........### .....# .#..#...# ##........###.......##...D   steam dragon (asleep)....#% %66.2 (36.0)  [0&h ,;10;1mA steam dragon comes into view.8.6 (38.4098 _Found a stone staircase leading down.&h6j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft&h1%3 Select a spell to cast[!]/[I] toggle spell headers&hM#.D ....>Pixie the Convoker#.. ..... .Barachi of Cheibriados ******##.. #.... ..Health: 101/101 ========================#...#..#. .#Magic: 20/20 ========================#....#..# .#AC: 11Str: 26# #......P#..EV: 18Int: 35##.##.......% .#SH: 0Dex: 33............##...##XL: 13 Next: 43% Place: Lair:4.P... #....@......P#Noise: ---------  Time: 23768.6 (0.0)[40&hTTm#....##..#..##......D) +5 woodcutter's axe#....#...### .....#Throw: 2 darts (poison)#....#..#.##.......# #.Zot (28098) #........###.......##..##..................#..D   steam dragon (asleep)#.......>................#.P..................##...#PP...#..............#P... _Autopickup disabled for stones. _You hear the lone wailing of a distant funeral chant.A steam dragon comes into view. _Found a stone staircase leading down.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.D .&hX...>Pixie the Convoker#.. ..... .Barachi of Cheibriados ******##.. #.... ..Health: 101/101 ========================#...#..#. .#Magic: 20/20 ========================#....#..# .#AC: 11Str: 26# #......P#..EV: 18Int: 35##.##.......% .#SH: 0Dex: 33............##...##XL: 13 Next: 43% Place: Lair:4.P... #....@......P#Noise: ---------  Time: 23768.6 (0.0)#....##..#..##......D) [3&hR`9;49m+5 woodcutter's axe#....#...### .....#Throw: 2 darts (poison)#....#..#.##.......# #.Zot (28098) #........###.......##..##..................#..D   steam dragon (asleep)#.......>................#.P..................##...#PP...#..............#P... _Autopickup disabled for stones. _You hear the lone wailing of a distant funeral chant.A steam dragon comes into view. _Found a stone staircase leading down.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h!%I, ally target)I   lightning spire (minion)16-----===9.6 (17II  #PP...#..............#P... _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 16/20 mp.&h ]%II&h s---706 _&hIII&h!yL%I&hy---15&h~9I&h\&h0 II24&he4 TII&h8 &h&h$.D%ID&hJ-----33&hZTII&hĶ` _The steam dragon hisses angrily.&h &h .DI7=42&h ;I&hB _😎 MP[+1]&h+.DI51 _I&h .D%II&h _+1  Your lightning spire shoots out a bolt of lightning at the steam dragon!  The bolt of electricity hits the steam dragon! x2  The steam dragon dies!  Cheibriados appreciates the change of pace.***...%**II   lightning spire (minion)&hl[.....%..II&h=4===60&hU%I&hH _The steam dragon scales are intact enough to wear.&hu %I........&hv Q%I&hz %I89II%I8%&hd II7%8=6II%I5&hW &hJ d%II&h C4&h/ I%I&h %II3&h[ I%I&h %II=2&h U%I&h \%II&hE C1&h'" K%I&h* ;I&hR+ q9=0&h1 n%II&hI &h?R [%.&hR D79&hY 8%&hn % _Your lightning spire fades away.8&hNz 8%&h Y7&h &hș &ho U=6&h :%&h Y5&hh :%&h 8%&hi o20==4&h &h #.. #....> #.. #..... . ##.. #.... .. #...#..#. .# #...[#..# .# # #......P#.. ##.##.% .# .##...## .P... #.....P# #....##..#..##......##....#...### .....##....#..#.##.......# #. #........###.......##..##.....[4&h 0m....#..#.......>.......#.P......##...#PP...#&h &hi C2&h :%&hF q#.. #....> #.. #..... . ##.. #.... .. .#...#..#. .# .P#...[#..# .##..&h # #......P#....###.##.......% ..# .##...## .P... #.....P# #....##..#..##......# #....#...### .....## #....#..#.##.......# #. #........###....##............#..#.......>................#.P..........##...#PP...#.......#P...&h># Z69&h( &h> F#.. #....>...#.. #........ .##.. #........ .#...#..#....# .P##...[#..#..##.. # #......P#....# ##.##.......%...# .&hg? ##...## .P... #.....P# #....##..#..##......# #....#...###P.....## #....#..#.##.......# #. #........###.##............&hA Y#.>.....  #.P..........##...  #PP...#........&h&N &hN C7&hX 8%&hp  #..... ..##....&h'r ,...#..#....#..P#.[#..#..##.. #...P#....# ##.##.......%...# ............##...##.P... #...........P###....##..#..##@.....# #....#...###P.....#..#.##.......# #.....##...#....#....##.............&h, 8%&h$ V==4&h :%&hs ; #.. #....>... #..##........ ##...#........... &hݳ #...#..#....#..P# #...[#..#..##.. #......P#.##.##.......%...# ...........##...##  &hI .P... #........@..P##  #....##..#..##. #....#...###P.....## #....#..#.##.# #. .######.#........>....... #.P.........##... #PP...#.......#P... _You hear the lone wailing of a distant funeral chant.&h 8%&h C2&h; :%&h w ####..#. #.##.. #....>... ...##........ ....##...#............&h #...#..#....#..P# #...[#..#..##.. #......P#.##.##%...# ...........##.@.## .P... #...........P## #....##..#..##.  #....#...###P.....##  #....#..#.##.# ..##### #.#........>.... .P.........##...&h C0&hY &h~ 8%&h  ... ...  ####..#. .#.###.. #....>... ...##.............P##...#............#...#..#....#..P# #...[#..#..##.. #......P#.##.##.......%..@# ...........##...## P... #...........P## ....##..#..##......# #....#...###P.....## #....#..#.##.# ..#####.[0;1&h 0m#........>....&h! &hy" D57&h- 8%&hXE 78 M  ... ...  ####..#. .#.## #....>... ..... #..##&hE .....P#...#.............#..#....#..P# #...[#..#..##...# # #......P#..@.#  ##.##.%...## &hF ............##...## P... #...........P# ....##..#..##......#.####&he %5&hl ... .......... ...... ####..#....#.##.#.. #....>.........P#..##.............P ##...#............ #...#..#....#..P# #...[#..#..##...#  # #......P#...@# ##.##.%...## ##...## ... #...........P## ##..#..##......# ....#...###P.....## ....#..#.##.......# #. .###.....[0;10&hM [;1m..##.. .........#..%2%&h #.............. ...........  ####..#....#.##..#.. #....>......##.............P.P#...........#...#..#....#..P#  #...[#..#..##@..# #......P#....#........ #.##%...###.#............##...## ## ..#. #...........P## ..##..#..##......# .#...###P.....###..#.##.......# .###.......#%[39;&h 49m0%&h^ .... . .####..#....#.##.. #.. #....>.........P. #..##.......P.P ##...#... ..#...#..#....#..P# ...$#...[##...#...#..#......P#....#@........ .##.%...###.# .........##...## ## ..# #...........P## .. ##..#..##......# ....###P.....###..#.##.......# #....###.......##...........#..&h %48%&h ...... .. . .####..#....#.##...%#.. #....>...P.P#..##.............P.P..##...#..............#.&h #...#..#....#..P# ....$.#...[#..#..##...#...#.#......P#....#. ##.%...###.#.##...##### ..#.  #...........P## #.. . ##..#..##......# ...#...###P.....## .. &h_ ;%&h C5&hk A%%&h7 K .. ...####..#....#.##...%#.. #....>.........P.P.##.......P.P..##...#........#.&h8 2...#..#....#..P##....$.[#..#..##...#...#.....P#....#....... #.%...###@#....... ..##...##### ..#...  #...........P## #.. . ##..#..##......# ..... ...>................&hbD L%%&hE C3&h}J T%%&hnc ...... . ............ ..... ####..#....#.##...%  #.. #....>...........##.............P.P #............#.... #...#..#....#..P##....$. #...[#..#..##...#...#......P#....#..@........ #%...###.#........ .......##...######..#...............P## .#.. .. #..#..##. # ... &hcf !#...###P.....## ... #..#.##.# #. ######.#..&h s @%%&hs C0&hSz :%&hӗ #............................. ............ ...... ####..#....#.##...% #.. #....>.........P.P. #..##.............P.P............#..... ...#..#....#..P##....$ ...[#..#..##...#@..#.... ......P#....#....%...###.#..... ......##...######..#....< ...........P## .#...... ..#..##. .#... ...###P.....## .# .....#.##.# #..# #.##.#####...# &hי %##&h, ~%---826.2 (49.6)<&h3 I%%&hƩ ---8.6 (52.038&h :%&hָ  _Your lightning spire fades away. _You hear the lone wailing of a distant funeral chant. _Found a stone staircase leading up.  😎 MP[+3] _Your mp is fully restored (20).&hwD ...#...%...###.&hE F.......&hE &hM :%&h}i  .... ... .#............................ ............ .....  ####..#....#.##...%.. &hk .. #....>.........P.P.. ..##.............P.P.............#...#..#....#..P##@...$....[#..#..##...#...#P#....#.........%...###.#..........##...######..#....<........P## #.#....#..##. ..#.....##P.....## #.##.....##.##.# #..# #.##..&hfz T%%&h{ J6 _&h 8%&h j........ ....... #.....................&h X.. .......Y####..#....#.##...%...Y #....>.&h: P.P...##.P.P..#.#.&h Z#..#....#..P##.@..$.[#..#..##...#...#.P#....#..........&h %...###.#.........##...######..#....<..P## #.#.....YY 2 yaks (asleep) &h 3#..##......# ..#.......####P.....## #.##.....# #.##.# #..# #.##..&hy L%%&hg t%31.0 (2.4)%&ha h3.4 (4.83&h :%&hd V _2 yaks come into view.&h j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hh&h Your spells (cast)TypeFailure Level &hC a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%&hN6  B - BlinkTranslocation2%2 &h X - Kinetic GrapnelForgecraft1% 1 &hSXY - Construct Spike LauncherForgecraft1%2  &h7Z - Launch Clockwork BeeForgecraft1%&h3 Select a spell to cast[!]/[I] toggle spell headers&h &hь &h 1........ .......Pixie the Convoker#.....................Barachi of Cheibriados ******.....................&h Health: 101/101 ========================............ .......YMagic: 20/20 ========================####..#....#.##...%...YAC: 11Str: 26 . #....>.........P.P.....EV: 18Int: 35 .##.............P.P......SH: 0&h Dex: 33 ..#..............#.......XL: 13 Next: 44% Place: Lair:4 .#..#....#..P##.@..$.....Noise: ---------  Time: 23833.4 (0.0) .[#..#..##...#...#.......D) +5 woodcutter's axe ....P#....#..............Throw: 2 darts (poison) .....%...###.#...........Zot (28033) ....##...######..#....<.. .........P## #.#........YY 2 yaks (asleep) #..##......# ..#.......# .###P.....## #.##.....## #.##.......# #..# &h #.##..😎 MP[+3] _Your mp is fully restored (20). _2 yaks come into view.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ho v........ .......Pixie the Convoker#.....................&h Barachi of Cheibriados ******.....................Health: 101/101 ========================............ .......YMagic: 20/20 ========================####..#....#.##...%...YAC: 11Str: 26 . #....>.........P.P.....EV: 18Int: 35 .##.............P.P......SH: 0Dex: 33 ..#..............#.......XL: 13 Next: 44% Place: Lair:4 .#..#....#..P##.@..$.....Noise: ---------  Time: 23833.4 (0.0) .[#..#..##...#...#.......&hT D) +5 woodcutter's axe ....P#....#..............Throw: 2 darts (poison) .....%...###.#...........Zot (28033) ....##...######..#....<.. .........P## #.#........YY 2 yaks (asleep) #..##......# ..#.......# .###P.....## #.##.....## #.##.......# #..# #.##..😎 MP[+3] _Your mp is fully restored (20). _2 yaks come into view.&h bCasting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h c  An electric hum fills the air.&h? &h| Y.%..Y.I%YY1 ally target)I   lightning spire (minion)16-----===4.4 (12&h fI%I&h   Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air. _The yak bellows! x2; You hear a bellow!  😎 MP[-4] _You lost 4 mp, and now have 16/20 mp.&h_a&h/b&ho.%.Y.Y%&h qr---51 _&h zS%I&h}&hG &h &h &hQ1  %Y..YY.%Y 3 yaks (1 ally target)A yak comes into view.&h; %Y.********&h< IY1 distracted, 1 ally target)Your lightning spire shoots out a bolt of lightning at the yak!&h o.Y......&hϓ k===60&h} x%I%I&h+ e _The bolt of electricity hits the yak!&h7 #............... .............. ............ .####..#....#.##...%Y..Y .. #....>.........P.P.Y... ..##............... ...#..............#.#....#..P##....$..... ..[#..#..##...#.@I#....... .....P#....#.........%...###.#.....##...######..#....<........P## #.#........ .#..##......# ..#.......# 2 yaks ..###P# #.##.....##I.##.......# #..# #&hC .##.. ..###.##...#  ..&hJ %....Y..YI%(1 ally target)&hxS ` %*******I%Y1 distracted, 1 ally target)IYour lightning spire shoots out a bolt of lightning at the yak!&h &h &h7 &hڬ j Y....Y..Y....I%YY 3 yaks (IThe bolt of electricity hits the yak!&h  %*******I%Your lightning spire shoots out a bolt of lightning at the yak!&h# ..Y....%I7=----8.8 (2.428%I%I&hn@   Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!  Your lightning spire shoots out a bolt of lightning at the yak! _The bolt of electricity hits the yak! _😎 MP[+1]&h&hX&hM&h .Y..Y.YI%I&hy---9.8 (1.07 _&h~L%I&h>&h3 ................. ......####..#....#.##...%. .. #....>.........PYP.##.............P.P..Y.......#Y...#..#....#..P##....$[#..#..##...#..I#.....P#....#....@.........%...###.###...######..#....<.....P## #.#......#..##......# ..#.......# ..###P.....## #.##.....##.##.......# #..# #.##.. .##...# ## [0;10;1&hm.....  A yak comes into view. x2  The yak gores your lightning spire but does no damage.&h]  The yak gores your lightning spire.%..Y.P.Y.Y.YYYYY 6 yaks (1 distracted, 1 ally targ…)I=--42.2 (2.44&h%II _A yak comes into view.&hC j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1 &h  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h&h".....................Pixie the Convoker............ ........Barachi of Cheibriados ******####..#....#.##...%..Y.Health: 101/101 ======================== .. #....>.........P.P.Y...Magic: 17/20 ====================---- ..##.............P.P..Y...AC: 11Str: 26 ...#..............#.......EV: 18Int: 35 ..#..#....#..P##Y.YY$.....SH: 0Dex: 33 ..[#..#..##...#..I#.......XL: 13 Next: 44% Place: Lair:4 [&h30m.....P#....#....@.........Noise: =--------  Time: 23842.2 (0.0) ......%...###.#...........D) +5 woodcutter's axe .....##...######..#....<..Throw: 2 darts (poison) ..........P## #.#........Zot (28024) .#..##......# ..#.......# ..###P.....## #.##.....##YYYYYY 6 yaks (1 distracted, 1 ally targ…).#.##.......# #..# #.##..I   lightning spire (minion) ..###.......##...# ## .. ............#....#A yak comes into view. x2  The yak gores your lightning spire but does no damag&he.The yak gores your lightning spire. _A yak comes into view.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hu.....................Pixie the Convoker............ ........Barachi of Cheibriados ******####..#....#.##...%..Y.&h0KHealth: 101/101 ======================== .. #....>.........P.P.Y...Magic: 17/20 ====================---- ..##.............P.P..Y...AC: 11Str: 26 ...#..............#.......EV: 18Int: 35 ..#..#....#..P##Y.YY$.....SH: 0Dex: 33 ..[#..#..##...#..I#.......XL: 13 Next: 44% Place: Lair:4 .....P#....#....@.........&hMNoise: =--------  Time: 23842.2 (0.0) ......%...###.#...........D) +5 woodcutter's axe .....##...######..#....<..Throw: 2 darts (poison) ..........P## #.#........Zot (28024) .#..##......# ..#.......# ..###P.....## #.##.....##YYYYYY 6 yaks (1 distracted, 1 ally targ…).#.##.......# #..# #.##..I   lightning spire (minion) ..###.......##...# ## .. ............#....#A yak comes into view. x2  The yak gores your lightning spire but does no damage.The yak gores your lightning spire. _&hA yak comes into view.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h@  A prickly colossus appears in a rush of desert wind.&h,&h&h ..YY.Y.&hDCI#Y%Y2 ally target)I  C   cactus giant (summoned)&hXzThe yak gores your lightning spire!The yak is struck by your cactus giant's spines.&h11-------====3.2 (13&h~L%I&h  The yak gores your lightning spire!The yak is struck by your cactus giant's spines. _The yak gores your cactus giant!  😎 MP[-6] _You lost 6 mp, and now have 11/20 mp.&hh 7 ............. ............ ........&h/  ####..#....#.##...%.... #.. #....>.........P.P..Y.. #..##.............P.P.Y.... #...#..............#..Y.....#..#....#..P##Y.Y.$.....&h .[#..#..##...#.CI#Y.......P#....#..%...###.#..##...######..#....<..&h .P## #.#.. ..#..##......# ..#.....#.###P.....## #.##.....## ..#.##&h .# #..# #.##..I.###.##...# ## ...#....#&h SI%&h. %******Y1 distracted, 2 ally targ…)&h yIYour lightning spire shoots out a bolt of lightning at the yak!&h &h ,&h ,&h:   The bolt of electricity hits the yak! x3; The yak gores your lightning spire.Your cactus giant hits the yak with a +0 giant spiked club!!&h: -The yak dies!&h@ p  Cheibriados appreciates the change of pace.&hD &hD &hE &hrR %.Y.Y....YY†CI#.&hR Y%Y 5 yaks (1 ally target)I  &hz 2=------5===-5.6 (2.41&h e%%I&h׏ _The yak gores your lightning spire but does no damage. _😎 MP[+1]&hy #............. ............ ....  ####..#....#.##...% #....>...P.P.#........P.P.Y #...#..............#Y..#..#....#..P##..YY$[#..#..##...#@CI#.....P#....#.....Y.%...###.#.........##...######..#....<.........P## #.#........#..##......# ..#........###P.....## #.##.....##I#. #..# #.##.###### .. &h\| A The yak gores your lightning spire but does no damage.The yak is struck by your cactus giant's spines.  The yak dies!&h ! YP...YI. 4 yaks (2Cheibriados appreciates the change of pace.&hi ******I%&hҗ VY1 distracted, 2 ally target)IYour lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak. The bolt of electricity misses the yak.&h &hF &h &h &hm &h &h ....YCY..I%YYY 3 yaks (1&h )I&h =6-8.018&h ?II&hW$ _The bolt of electricity hits the yak! _You see here a yak corpse.&h ....... .... . ####..#....#.##...%.... .. #....>.........P.P..... ..##.............PYP...... ...#....#....... &h u..#..#....#..P##YCY.$..... [##...#†.I#Y...... ..P#....#....@......... %...###.# ##...######..#....<.. ....P## #.#........ #..##......# ..#.###P.....## #.### Y 4 yaks (1 ally target)#.##.. #..# #.##.. ##.&ha ##...# ## .. ...#....#&h# &h &h &h &hX ,&h  Your lightning spire fades away.The yak misses you.&h &h,  %..CYY#.Y%C   cactus giant (summoned)  Your cactus giant hits the yak with a +0 giant spiked club!-50.46&h0 L%%&h4 _The yak barely misses you. The yak closely misses you.&h  &hACasting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hp&hs Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%&ht2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h@ &hJ.....................Pixie the Convoker............ ........Barachi of Cheibriados ******####..#....#.##...%....Health: 101/101 ======================== .. #....>.........P.P.....Magic: 12/20 ==============---------- ..##.............P.P......AC: 11Str: 26 ...#..............#.......EV: 18Int: 35 ..#..#....#..P##Y.C.$.....SH: 0Dex: 33 ..[#..#..##...#†YY#.......XL: 13 Next: 46% Place: Lair:4 .....P#....#[32&hUOm....@Y........Noise: ==-------  Time: 23850.4 (0.0) ......%...###.#...........D) +5 woodcutter's axe .....##...######..#....<..Throw: 2 darts (poison) ..........P## #.#........Zot (28016) .#..##......# ..#.......# ..###P.....## #.##.....##YYYY 4 yaks (1 ally target) .#.##.......# #..# #.##..C   cactus giant (summoned) ..###.......##...# ## .. ............#....#Your lightning spire fades away.The yak misses you.Your cactus giant hits the yak with a +0 giant spiked club! _[3&hR0mThe yak barely misses you. The yak closely misses you.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hdW.....................Pixie the Convoker............ ........Barachi of Cheibriados ******####..#....#.##...%....Health: 101/101 ======================== .. #....>.........P.P.....Magic: 12/20 ==============---------- ..##.............P.P......&hW7AC: 11Str: 26 ...#..............#.......EV: 18Int: 35 ..#..#....#..P##Y.C.$.....[40&hYmSH: 0Dex: 33 ..[#..#..##...#†YY#.......XL: 13 Next: 46% Place: Lair:4 .....P#....#....@Y........Noise: ==-------  Time: 23850.4 (0.0) ......%...###.#...........D) +5 woodcutter's axe .....##...######..#....<..Throw: 2 darts (poison) ..........P## #.#........Zot (28016) .#..##......# ..#.......# ..###P.....## #.##.....##YYYY 4 yaks (1 ally target) .#.##.......# #..# #.##..C   [40&hZzmcactus giant (summoned) ..###.......##...# ## .. ............#....#Your lightning spire fades away.The yak misses you.Your cactus giant hits the yak with a +0 giant spiked club! _The yak barely misses you. The yak closely misses you.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hqZ&h`&hxQ %.YII   lightning spire (minion)C   cactus giant (summoned)An electric hum fills the air. The yak barely misses you. The yak misses you.The yak snorts and paws the ground.&hL{97/101 -9/20 ----=1.4 (15&h>S%I&hũ  The yak snorts and paws the ground. _The yak gores you. &ha= 😕 HP[-4] MP[-3]  You take 4 damage, and now have 97/101 hp. &h|_You lost 3 mp, and now have 9/20 mp.&hH  .......####..#....#.##...%.. .. #....>.........P.P..##.............P.P............#......#..#....#..P##..C.$..[#..#..##...#YYY#.....P#....#.....Y..%...###.#.@.##...######I.#....<.....P## #.#......#..##......# ..#.......# ..###P.....## #.##.....# .#.##.......# #..# #.##.. .##...#&hO  ## ..... >......  You hear the lone wailing of a very distant funeral chant.The yak attacks as it pursues you! The yak gores you!&h+  The yak barely misses you. The yak attacks as it pursues you!&h K  The yak closely misses you.Your cactus giant hits the yak with a +0 giant spiked club!!The yak dies!&h^ & &h^ %†.†YYY.% 3I&hd_ SCheibriados appreciates the change of pace.&hxy W 83-----&hz ----73.8 (2.43 _The yak gores you but does no damage. The yak gores you.&h )%%&h 1I&h% $  Cheibriados appreciates the change of pace. _gores you but does no damage. The yak gores you.Your Spellcasting skill increases to level 5!  😕 HP[-14] _You take 14 damage, and now have 83/101 hp.&h####..#....#.##...%.... . #....>.........P.P..... ##.............P.P...... ....#....... #..#....#..P##..C.$..... [##...#†.†#....... ..P#....#...YYY.. %...###.#..... ##...######I@#....<.. ....P## #.#........ #..##......# #..#.......# ##P.....## ##.##.....## #.##.. [0;10&h;1m#..# #.##..###.##...# ## ..#...#....# #I..... .##...&h3 %.Y.%YYIThe yak attacks as it pursues you! The yak misses you.&hB %&h******%*Y1 distracted, 1 ally target)&hgYour lightning spire shoots out a bolt of lightning at the yak!&h%N  The bolt of electricity hits the yak! The bolt of electricity misses the yak.&h] .......CY%YThe yak gores your lightning spire.&h3q  Your lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!!The yak dies!&hx ******%*Y 2 yaks (I&hySCheibriados appreciates the change of pace.&h&h&h  The bolt of electricity hits the yak!A cane toad comes into view.&hkF.....†&hAC%YF   cane toad (distracted)I   lightning spire (minion)&hC   cactus giant (summoned)&hN4----86.20&hDS%%II _The yak gores you but does no damage. _😕 HP[+1]&h .. #....>.........P.P..... ..##.............P.P...... ...#..............#.......#....#..P##....$..... .&h+ .[#..#..##...#†.†#....... .....P#....#....C...........%...###.#.YY........##...######I.#....<........P## #.... .#..##......# #..#.......# ..###P&h # ##.##.....##.##.......# #..# #.##..# ..###.##...# ## ..# .....#....# # >&ht ....... I   lightning spire (minion)##....C   cactus giant (summoned).#P....&h_ k  The yak gores your lightning spire. x2&hA(  Your cactus giant hits the yak with a +0 giant spiked club!&h4 FF   cane toadI   lightning spire (minion)C   cactus giant (summoned)&hC7 5=10/20==-8.608&hG AII&hj  _The yak gores your lightning spire! The yak gores your lightning spire. _😕 HP[+1] MP[+1]&h: II-&h I _Unknown command.&h;h  The yak gores your lightning spire!&h5.F%I 9.6 (1.07%I _The yak gores your lightning spire but does no damage.&h  The yak gores your lightning spire.&h  &h &h .&hS F&h %.Y1 ally target)# ............#P....Your lightning spire is destroyed!&h -606&h &h&hQD_Your cactus giant barely misses the yak.&h;)&h1 \$F%.Y6=-15&h(  _You hit the yak. The yak closely misses you. _😕 HP[+1]&h6 &hG l .F%&h+H You hit the yak but do no damage. You hit the yak. The yak gores you.&hH R3-11&hKI ===24&hQ 9%&h/b  _😕 HP[+1]  You hit the yak but do no damage. You hit the yak. The yak gores you.The yak gores you but does no damage.  &hb #P[-3] MP[+1] _You take 3 damage, and now have 83/101 hp.&hy  You hit the yak. x2  You kill the yak!&h&hp  Cheibriados appreciates the change of pace.&h&h...CF   yak (&hS4-=933&h[&h7 _The yak misses you. _😕 HP[+1]&h6j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h\&hC Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  &h{X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  &hT-Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&ht&h'&hR.. #....>.........P.P.....Pixie the Convoker ..##.............P.P......Barachi of Cheibriados ****** ...#..............#.......Health: 84/101 ===================----- ..#..#....#..P##....$.....Magic: 11/20 =============----------- ..[#..#..##...#†.†#.......AC: 11Str: 26 .....P#....#..............EV: 18Int: 35 ......%...###.#.C.........SH: 0Dex: 33 .....##...######YF#....<..XL: 13 &hsUNext: 49% Place: Lair:4 ..........P## #@#........Noise: =--------  Time: 23863.6 (0.0) .#..##......# #..#.......#D) +5 woodcutter's axe ..###P.....## ##.##.....##Throw: 2 darts (poison) .#.##.......# #..# #.##..#Zot (28003) ..###.......##...# ## ..# ............#....##Y   yak (ally target) >.................F   cane toad ............##....C   cactus giant (summoned) ............#P....Cheibriados appreciates the change of pace. _The yak misses you. _😕 HP[+1]Casting&hCW: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells... #....>.........P.P.....Pixie the Convoker ..##.............P.P......Barachi of Cheibriados ****** ...#..............#.......Health: 84/101 ===================----- ..#..#....#..P##....$.....Magic: 11/20 =============----------- ..[#..#..##...#†.†#.......AC: 11Str: 26 .....P#....#..............EV: 18Int: 35 ......%...###.#.C.........[7&hXx;38HSH: 0Dex: 33 .....##...######YF#....<..XL: 13 Next: 49% Place: Lair:4 ..........P## #@#........Noise: =--------  Time: 23863.6 (0.0) .#..##......# #..#.......#D) +5 woodcutter's axe ..###P.....## ##.##.....##Throw: 2 darts (poison) .#.##.......# #..# #.##..#Zot (28003) ..###.......##...# ## ..# ............#....##Y   yak (ally target) &hYR>.................&hZtF   cane toad &h׃L............##....C   cactus giant (summoned) ............#P....Cheibriados appreciates the change of pace. _The yak misses you. _😕 HP[+1]Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &h An electric hum fills the air. The yak gores you.Your cactus giant hits the yak with a +0 giant spiked club!!The yak dies!&h &hD &hΜ.&hOI&h<F   cane toad (ally target)I   lightning spire (minion)Cheibriados appreciates the change of pace.&h&h79-7/20 -----50==4.6 (12&h&h%&h<I&h&h|l  Cheibriados appreciates the change of pace. _The cane toad completely misses you.  😕 HP[-5] MP[-4]  You take 5 damage, and now have 79/101 hp. _You lost 4 mp, and now have 7/20 mp.&h Q##.............P.P..............#......#..#....#..P##....$....[#..#..##...#†.†#.........P#....#.............%...###.#.C.....#####.F#....<.....P## ##.#...... .#..##......# #I# ..###P.....## ##.##.....# .#.##.......# #..# #.##.. ..##...# ## .......# >...... ..##..#P##.............P&hX %.FIThe cane toad completely misses you.&h] *****&hwF%***F&hdistracted, ally target)Your lightning spire shoots out a bolt of lightning at the cane toad!&h!Y .......FIFThe bolt of electricity hits the cane toad.&h$[80=7.0 (2.47999&hdR%I&hu _The cane toad barely misses you. _😕 HP[+1]&h/ &hD %.CI You slash the cane toad!&hM o *****%&hLN ***I Your lightning spire shoots out a bolt of lightning at the cane toad!&hϨ S .....&h ..FIThe bolt of electricity hits the cane toad!&hZ h8.0 (1.08&h5 S%I&h l _The cane toad stings you but does no damage.&h  You slash the cane toad!Your cactus giant closely misses the cane toad.&h1=8=-----97&h6I&h@ _The cane toad closely misses you. _😕 HP[+1] MP[+1]&h I68----706I&h ..##.............P &h [_You hit the cane toad. The cane toad stings you!😮 HP[-13] _You take 13 damage, and now have 68/101 hp.&h&  &hBjYou slash the cane toad!You kill the cane toad!&hFp  Cheibriados appreciates the change of pace.&h@%§&h.§.II   lightning spire (minion)&h) &hf=1-15&h8I&hp _Your cactus giant disappears in a puff of smoke!&h9---439=270101=89&h 8&h10/20==7&h%2=6&hN53=4==32411=1&hf _You start resting.07958=766=2=54&h#77=32&h&hU=1&h6&h&h:a80&h&h33=69&h&h+C8&h&h &h976=580=4%...--&hB6 %903.0 (32.0) _Your lightning spire fades away.4=-4.0 (333&h` _Your lightning spire fades away. _You hear the lone wailing of a distant funeral chant.  😕 HP[+12] MP[+6]  You regained 12 hp, and now have 80/101 hp. _You regained 6 mp, and now have 14/20 mp.&h594&h9&h>&hGY2&hCI&hJ#1&hKN=1&hM&hIR&hRC0&hoT&hY&hZt2=59&h]&hyb&hcC8&hRd&hi&hCjz5==7&hk|k3654&h%4==32&hz;16=15=0&h Z49&h &h&hq6=8&h&hk=7&h@&hY6&hm&h77=5&h̯&hjY4&h&h=Y3&h&h<w82&h&hS:=&h11&h;&h8=0&ha&h9&hk9=39&h&hY8&h&h&hdY7&h &h90==6&h&&h0C5&h&h&h&hp19=4&h&h<&hC3&h&hz 120=28&h' 3=%%38.0 (3420==9.0 (35&hh) &h< C _You regained 6 mp, and now have 14/20 mp.You start resting.3393r mp is fully restored (20).&hA&hXB&hOC&h.........P.P....#.......P.P......#..............#......#..#....#..P##....$....[#..#..##...#†.†#.....P#....#...........%.#.........&h !##...######..#....<.........P## ##. .#..##......# #..#....... ..###P.....## ##.##.....# .#. #..# #.## ..###.......##...# ## ..#....#..&h Y3&h 9%&hx y ####..#....#.##...%....  #....>.........P.P..... ##.............P.P...... ............#....... #..#....#..P##....$..... &h 7[#..#..##...#†.†#....... P#....#.............. %...###.#........... ##...######.<.. ........P## ##.#........ #..##. #..#.......# ##P.....## ##.##.....## #.##.# #..# #.##..######...# ## ..# .#....# #.....##....&h4 K%%&h C1&h 7%&h&  ............ .....  ####..#....#.##...%....#  #....>.........P.P.....# ##.............P.P............#.......# &h v#..#....#..P##....$ [#..#..##...#†.†#.#P#....#.......#%...###.#...@.......###...######..#....<..# ........P## ##.#. ..##. #..#..##P.....## ##.##.....##.# #..# #.##..# #####...# ## ..##....# .#..... .&h 9%&h8 E898&h 8%&hR1 ......... ....................... ####..#....#.##...%....# ....>.........P.## #.....P.P.............#.......# &h33 r..#....#..P##....$ #..#..##...#†.†#.# P#....#.......# %...###.#...........# ##...######..#....<..# .....P## ##.#.. .##. #..#.. ##P.....## ##.##.....##.# #..###.##..# ####...# ## ..##....# .#&hD> &h> U=6&hE :%&h ^ x#............  .......................##..#....#.##...%....# ....>.....### ......P.P.#&h_ ............#.......# .#....#..P##....$#..##...#†.†#.# P#....#.......# %...###.#...........# ##...######..#....<..# .....P## ##.#.#. #..#..P.....## ##.##.....##.# #..###.##..# ###...# ### ..#&hi L%%&hLj C4&hp :%&h6 78 M . #.........  ....................... ###..#....#.##...%....# >.........P.P.....##.P.P.&h+ .............#.......#.##....#..P##....#.#..##...#†.†#..#P#....#.........%...###.#......... .##...######..#....<..##..#&h= L%%&h C1&h 8%&hz &h" C0&h# &h   #............  ..... ... ####..#....#.##...%....#....>.........P.P.....### #.............# #.......##.##....#..P##.......... #..#..##...#†.†#@.#P#....#..........%...###.#....###...######..#....<..#......P## ##.#........###......# #..###P# ##.###.......# #..###.##..# ##.##...# ### ..# _You now have 759 gold pieces (gained 21).[40&h< m&h L%%&ht D88&h @%%&h  ............... ........####..#....#.##...%....#  #....>.........P.P.....### ##.............P....# .#........#&hB #.##....#..P##.......... [#..#..##...#†.†#..# ...P#....#.......#..%...###.#....###...######..#....<..#......P## ##.#........###......# #..#.## ###P# ##.## .##.......# #..###.##..##.##...# ### ..# ..&hc }.#....# .#&h= :%&h C5&h &hH* \ .................####..#....#.##...%....# . #....>.........P.P.....### .##.............P.P........# ..#..............#.#.##....#..P##.......... &h+ .[#..#..##...#†.†#..# ....P#....#..........%...###.#...###...######..#....<..#......P## ##.#........# #..##......# #..#.......## .###P# ##.##... #.##.......# #..###.##..##.##...# ### ..# ....#....# .#....... .&h5 ?%%&h86 C3&h; 9%&hR ####..#....#.##...%....# .. #....>.........P.P.....### ..##.............P.P........# ...#..............##.##....#..P##.......... ..[#..#..##...#†.†#..&hT P# .....P#....#..........%...###.#....###...######@.#....<..#......P## ##.#........# .#..##......# #..## ..###P# ##.##.##.......# #..###.##..# ..###.##...# ### ..# .....#....# .# >....... .##....&h/^ &h^ C1&h f :%&h{  .. #....>.........P.P.....#####......P.P.........#..............#.......##..#....#..P##...........# &h1} [#..#..##...#†.†#.......#...P#....#..............# .%...###.#..........#####..#....<......P## ##@#...... .#..##......# #..#.......# ..###P.....## ##.##.....## #.##.......# #..###.##....# ............#P....&h 9%&h D78&h &hU  ##.............P.P.................#.......##..#....#..P##...........# [#..#..##...#†.†#.......#...P#....#..............# &h .%...###.#.......#####..#....<.....P## ##.#...... .#..##......# #.# ..###P.....## ##.##.....## #.##.......# #..###.##.. ..##...# ### ....#.. ..##.............P&hg 9%&h C6&h˲ &h " ..#.......##..#....#..P##...........# [#..#..##...#†.†#.......#...P#....#......... &h .%...###.#.....#####..#....<.....P## ##.#...... .#..##......# #.# ..###P.....## ##@##.....## #.##.......# #..###.##.. ..##...# ### ...#....# ............P# ..##.....#.........&h Y3&h) 9%&h @#....#..P##...........[#..#..##...#†.†#..#....P#....#..........%...###.#....###...######..#....<..#&h# n......P## ##.#........##..##......# #..## ...###P# ##.##.##.......# #@.###.##..# ...###.##...# ### ..#....#....# .# .>....... . .##.........#P......##.............P#.#.##.....#............###........ .#&h 9%&h C1&h" &hX  [#..#..##...#†.†#.#...P#....#......... .%...###.#.....#####..#....<.....P## ##.#......#..##......# #.#&hu .###P.....## ##.##.....## #.##.......###..###.##...##.@.# ### ...#....# >........# . .......##...... .....=...###..... ....#PP...#...........#&hE& &h& D69&h, &hB )#...[#..#..##...#†.†#.......## #......P#....#..............# #.%...###.#.....#.##...######..#....<..# #.P## ##.#.# #..#..##......# #..#.## #...###P.....## ##.##.....## #..#.##&h9E .###..###.##..#.###.##@..# ### ..#.#....# .# ..>...# .......##............#P......=..##.............P#.##. #...##.....#....# #...###........# #....#PP...#...#&hN 9%&hO C6&hT &hi ......P#....#..............# .%...###.#...........# ......##...######..#....<..# ....P## ##.#........# ..#..##......# #..#.## &h(k 1...###P.....## ##.##.....## ..#.##..##..###.##..# ...###.##...# ### ..# ...#..@.# .# >....... ...........##....... .....#P......=...##.............P#.##.###.....#...........# # ...###........&hm  ....#PP...#.. ..............&ht 9%&hu C4&hz 7%&h I%...###.#...........# ##...######..#....<..# &h ....P## ##.#........# #..##......# #..#.## ##P.....## ##.##.....## #.##..&h ##..###.##..# ##.##...# ### ..# .........#....## .# >......&hC  .##........... ....#P......=....&h P##.............P#.##.###.....#...........# ##...&h ;#PP...#..#.........&hԭ 9%&hk C1&hQ &ht  ##...######..#....<..# ....P## ##.#........# #..##......# #..#.## ##P.....## ##.##.....## #.##..##..###.##..# ##.......##...# ### ..# .........#....## .# .#.#.#. ....##...@........ ...#P......=##.............P#.##.###.....#...........# # #...#PP...#[0;10;&h 1m.... .#..#.†.#: _You hear the small ensemble of a distant funeral chant.&hv Z59&h &h ....P## ##.#........# ##......# #..#.## ##P.....## ##.### &h ..##..###.##..# ##.##...# ### ..# .........#....## # .# .#.#.#.#&h ..##............#P....@.= ##.......P#.##.# ##.....#...........# # #....# PP...#..#..........#.... #..#.†.#..:##.#.#....<... .)..&h &h C7&h &h4> P## ##.#.# ##......# #..#.## P.....## ##.##.....## ##.###..###.##..# .##...# ### ..# #....## ## .# ..###.#.#.#.##.....#P.....@=.....P#.##.#......#.....# # ......# #PP...#........#.......#.... ..#.†.#....:[&hG 40m. ###.#.#....<.....)..&hzR o4&h%h P## ##.#.# ##......# #..#.## P.....## ##.##.....## .###..###.##..# .##...# ### ..# #....## ## .# &h[j ..###.#.#.#.##.....#P......@. ....P#.##.#. .....#...........# # #.........# PP...#...........#......#........#.†.#....:..#.#....<.....)..&hKu Y2&h| &h _  Your pack is full.&h  4014.8 (59.8 ##.#.#....<.....)..  You see here a ring of positive energy.  😎 HP[+3] _Your hp is fully restored (101).&h P## ##.#.# ......# #..#.## P.....## ##.##.....## .###..###.##..# .&h7 ##...# ### ..# #....## ###..## ..###.#.#.#.##.....#P......=...P#.##.#.#...........### ##.P .&hR< ........# ...#...........#.....#....... #.†.#..........:..#.#....<.....)..7.2 (2.4)49 _&hP &h0@ &h@ &h^E &hr .P## ##.#.# ##......# #..#.## #P.....## ##.##.....## #.###..###.##..# #.##...# ### ..#.#....## ###..## ..###.#.#.#....##..#P......@......P#.##.#.......#...........### ##.P #.........# PP...#...........#......#........ .#.†.#..........:. ##.#.#....<.....)..7&h| &hH~ Could not pick up a ring of positive energy here; Ignore it? Y - Yes  N - No  A - Always&h &h| ......P## ##.#........#Pixie the Convoker ##......# #..#.......##Barachi of Cheibriados ****** #P.....## ##.##.....##Health: 101/101 ======================== #.......###..###.##..#Magic: 20/20 ======================== #.......##...# ### ..#AC: 11Str: 26 ........#....## ###..## .EV: 18Int: 35 ..............###.#.#.#...SH: 0Dex: 33 ........##................XL: 13 Next: 51% Place: Lair:4 ........#P......@.........Noise: --------- &h [39;49m Time: 24019.6 (2.4) .............P#.##.#......D) +5 woodcutter's axe .....#...........### ##.PThrow: 2 darts (poison) #................#Zot (27847) PP...#...........# .................# .................. .#.†.#..........:. ##.#.#....<.....)..😎 HP[+3] _Your hp is fully restored (101).Your pack is full.You see here a ring of positive energy.  Autopickup disabled for rings of positive energy.&hz M##......# #..##P# ##.## #&h #.......###..###.##..# ##.##...# ### ..# ..#....## ###..## ........###.#.#.#....##................&h c.#P=.. #......P#@##.#...... #.....#...........### ##.P ##..........# PP...#...........# ...........#...#.†.#.:. ###.#.#....<.....)..#†##.............#😎 HP[+3] _Your hp is fully restored (101).Your pack is full.  You see here a ring of positive energy.  &h 9Autopickup disabled for rings of positive energy.&ht v5 _&h5 #P.....## ##.### ..##..###.##..# .##...# ### ..# ..#....## ###..## .......###.#.#.#... ##................ #P......=......... .....P#.##.#...... .....#..........@### ##.P .# PP...## .......#  #.†.#:. ##.#.#....<.....)..†##.............#..# .&hK o2&h\  .......###..###.##..##...# ### .....## ###..## .......###.#.#.#..##.............P......=......P#.##.##...........### ##.P #..... PP...# ........ #.)###...........#.0&hwo &h2| ##...# ### &h| j.....## ###..## .......###.#.#.#..##.............&h| P......=......P#.##.##...........### ##.P #.....&h}  PP...# .......#.†.#&hd} :.. ##.#<.....)...&h} †##.............#....# ....)###&h} #. ..#<....#....#..........&hZ &h D37&h &h " .....## ###..## .......###.#.#.#..##.............P=......P#.##.##...........### ##.P #..... PP...# .......##.†.#:... ##.#<.....)...........#. .............#...... ...5&h^ s ......###.#.#.#..##.............P......=......P#.##.##...........### ##.P #..... PP...# ......#.##.†.#:........ ##.#<.....)........†##.............#................ .............#..#..#..#..&h o3&h0 V ##.............P=......P#.##.##...........### ##.P #..... PP...# ......# #.##...#.&h1 +#.†.#....... ##.#<.....)†##.............#..# ....... ............ #.. . ....&h@= &h= C0&hC &h] q  You pick up the Omnibus of the Bruised Emperors and begin reading...&hf 36.4 (19.2)7.4 (2029&hm &hCq  You add the spells Hailstorm, Summon Ice Beast, Awaken Armour and Lehudib's _Crystal Spear to your library.&h =.......&h &h &h1 &h  P=.....P#.##.##...........### ##.P #..... PP...## ......# ..#&h .##...#.#.†.#........ ##.#<†##.............#..# ...)####....##.....#..#..... . ............ #.. .. ...&h 0.0)9.8 (2.47&h &h1 d _You see here a +2 flail of draining.&h|&h?}&hץ&hP _Unknown command.&hs^O.&hd&h#......P#.##.#...... #.....#...........### ##.P ##.....# PP...#.# ## .......## ..#..##...#.#.†.#........ ###.#.#....<.....)&hZ.#†##.....#........# .&ha. ##.)####....##.  #.<....#....#..........&h............#............#..#..#..#.. #...........&hy4. #.........[#..P ......#..&h`4 _&h&h̺#....P#.##.#...... ##.....#.### ##.P#.# .#PP...#.# ##.## ..#.##...#. #..#.†.#. .###.#.#....<.....).#†##...#...... .##..# .#.)###&h).#....##. #.<....#....#...........  #...#......... #&hv....#..#..#..#.......#........ P&hûG......#...........[#..PP ......#..&hY2&hb&h.##....P#.##.#...... .##.....#.### ##.P .###.#.#PP...#.# ##.## ..#.##...#. .#..#.†.#. &h@#.###.#.#....<.....). .####†##...#...... ..##..# .#.)###&h<S.#....##. # #.<....#....#..... # #......&hd.#........... .#.#..#..#..#......#........... .P.#..........[#..PP......#..&hbY0&h&h.##.............P#.##.#...... ..##.....#.### ##.P ..###.#.#PP...#.# ##.## ..#.##...#. ..#..#.†.#. .#.###.#.#....<.....)&hL. ..####†##...#.......##..##. .####.)###.#....##. &h^k.# #.<....#....#........... .# #......#..... ..#&h.#..#..#.#.. P...#.... ..P.#.......&h... #.[#..PP.......#..&hZ17&h%&h;C.##.....#...........### ##.P.###.....# ..#PP...#.# ##........## ..#...##...#.#..#.†.#........###.#.#....<.....)&h"E. ...####†##.............#........##..##.............####.)####....##. ..# #.<....#....#.......... ..# #.............#.. ...#.......#..#..##.. .P...#........... #..P..#...... ##.[#..PP.......#.. ......P... ..#&hOY5&hW&hnr#...###.....# #....#PP...#.# ##........## ..#....##...#.#..#.÷.#........###.#.#....<.....).&hr..####†##.............#...... #....##..##....... #..####.)####....##. #..# #.<....#....#..........&hBs<.# #.............#.......#..#..#..#..P......&hs.#........... .#..P.#.....  ##.[#..PP.......#&ha ..  ......P.... ..###.#.......#.2(#....#PP...#.# ##........## ..#......##...#.#..#.÷.#........###.#.#....<.....)...####†##.............#...... .#....##..##....... ##..####.)####....##.  #..# #.<....#.@..#..........  ...# #.............#.............#......#..#..#..#..P..#...........#..P.#  ##.[&h 14;14H[#..PP.......#..  ......P.... ..###.#....#..  #....##.#....#0 .#............## ..# ........##...#.#..#.÷.#........###.#.#....<.....)...####†##.............#...... #.#....##..##........ ###..####.)###..#....##.  #..# #.<....#....#.......... ...# #........@....#.....#..#..#..#..  ...P..#[&h& p0;10;1m...........  ..#..P.#  ##.[#..PP.......#.. ......P.....#..###.#....#...  #.##.#....# ..P#?. # #...... _You hear the small ensemble of a funeral chant very nearby.08&h &#.#.........## ..# P........##...#.#..#.÷.#...#.###.#.#....<.....) #......####†##.............# ##.#....##..##.......  ###..####.)###...........#....## #..# ##.<....#....#. ...# #.....# .....#.#..#..#..# ...P.# ..#..P.#. ##...[#..PP.......#.. &h^ ...P.....#..# .##.#......#... #.##.#....#P..P#?.## #......&h" &hl# C5&h!+ &hC R#.#.........## .. #P..........##....#..#.÷.#....... #......#.###.#.#....<.....)#......####†##.............#  ##.#....##..##.......&h.D  ###..####.)###...........#.... #..# ##.<....#....# ...# #.....# .....#.#..#..#..# ...P&h/F .# ..#..P.# ##..[#..PP.......#.. ....P.#..# .##.#.......#.. #..##.#....##P..P#?.## #......&hQ &hR C3&hkY &hq i.##.#........## .#P..........##.#..#.÷.#...... .#......#.###.#.#....<.....) P##......####†##.............# ##.#....##..##....... ###..####.)###...........#....&h"r N #..# ##.<....#....# ...# #.....# .....#.#..#..#.. ...P.# ..#..P&hr .# ##.[#..PP.....#.. .P&hr ..#..# .##.#.....#... #&h;s L.##.#..#.#P..P#?.### #...&hX Y0&h &hF .##.#.....## .#P....##.#..#.÷.#.. ..#......#.###.#.#....<.....)P##......####†##.............# . ##.#....##..##....... ###..####.)###...........#&hԤ  #..# ##.<....#....# ...# #.....# .....#.#..#..# ...P.# ..#..P.#&h  ##.[#..PP.# .P...#..# .##.#......#...&h  #..##.#...# .#P..P#?.### #......&hm [798&h? &h #..##.#................## #..#P...........## #.#..#.÷.#.... #..#......#.###.#.#....<.....) #PP##......####÷##.............# P. ##.#....##..##....... . ###..####.)###...........# #..# ##.<....#....# ...# #.....# .....#.#..#..# ...P.# ..#..P.# ##.[#..PP.# ..P....#..# .##.#..#... #.##[&h 0;10;1m.#....#.#P..P#?.### #......6&h/ G..#P............... ..........#..#.÷.#........ ..##.###.#.#....<.....) PP#&h ###÷##.............# . ##.#....##..##...............  ###..####.)###...........# #..# ##.<....#....#......&h G...#.#................#.....@........#..#..#...P...#.........#..P&h] h#. ##...[#..PP.......#......P.....#&h3 ..#.##.#..#... #...##.#....#..#P..P#?.### #........##...#.#&h Y3&h &h6  ..#..#.÷.#........##.###.#.#....<.....) PP##......####÷##.............# . ##.#....##............ &hM7 2 ###..####.)###...........# #..# ##.<....#....#........#.#.............#.....#..........#..#P......#..P ##..&h7 >[#..PP.......#......P.....#..# .....&h8 w..#.......&hB Y1&hI &h_  ##.###.#.#....<.....) 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P###.# ## _a - 2 scrolls labelled XEHIUTH YBESCHA (gained 1)&h &h C3&h> &hA ###..####.)###...........#....##..####.<....#....#..#.#.............#............#.......#..#..#..#...P................#.&h ..#..P..............#.##..[#..P..#..&h n..............P.....#..#.##.#.......@......#... #...........##.#....# ..#P..P#..### #........##...#.#.# .#.......##.............#.....#PP.P.####...... 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P.. ###.# ## ... #.... _You hear the small ensemble of a funeral chant very nearby.&h &h C6&hO &h) #.#.............#... #.......&h 5.#..#..#..#.. P....#........... ..P..............#.......... .&h _..[#..PP.......#.. ......P.....#..# .#..............#....∩# #.....##.#....#..# &h ..#P..P#..#####..# &hP ..##...#.#.# ##.#.....#.# ..# ....#.&h  ...# #..#.......#.........# ... &h #PP.P.####........ .. .. P.. ###.####... ###  ....&h  Y4&h^% &h = [#.#.............#........... #........#..#..#..#.. ..........#........... &h}= P..............#.......... ...[#..PP.......#.. &h= ......P.....#..# &h<> .#..............#....∩# .....##.#....#..# &h> #P..P#..#####..# &h!? /##...#.#.# ##.#........#.# #..#....#.&hz? $ ....#..#..#. ......#.........#... ... &h? PP.P.####..........## .&h!@ Q P.. ####.####### ..... ### $ &h|@ /....&hN Y1&hT &hi .............#..#..#..#.. ........#........... &hi P........#.......... .......[#..PP.......#.. &hIj c......P.....#..# #..............#....∩# &hj .........##.#....#..# #P..P#..#####........#... &hk ##...#.#.# ##.#@........ &h\k 9 #.......# #..#........ .. ....#..#..#..# &hk `.....#.........#... ... P.P.####..........##....  P.. ####.####### &h#l .. ### $ ...  # &hzu &hu D49&h*{ &h ..............#........... ..#.......... &hq .......[#..PP.......#.. ......P.....#..# &hː j.........#....∩# .........##.#....#..# #. &h P..P#..#####........#.......#.#.# ##.#...............# #..#.@...... . ....#..#..#..#..#.........#... ..... P.####...##. ####.####### .. ### $  ## &h$ Y7&h& &hȶ .........#........... ..#.......... &h6 ..[#..PP.......#.. ......P.....#..# &h h.........#....∩# ....##.#....#..# .#. &h ..P#..#####........#.. ...#.#.# ##.#........ .# #..#.. &hU #. ....#..#..#..#.#.&h #......... P.####..........###. &h .. ####.####### #. ### &hX .$. ###.&hN &h C4&h &h .........#...........#&h# ..[#..PP.......#.. .........P.....#..# #...&h .........#....∩# ....#....##.#....#..#..#...&h }P#..#####........#....#.#.# ##.#...........#&hA ...# #..#...........# ....#..#@.#..#.. ..#.........#...........#&h ####..........###....... . ####.#######  &h ### .$ ### #&hj &h Y2&h &h..[#..PP.......#...... ......P.....#..# .#... .........#....∩#∩....#&h....##.#....#..#..#.... P#..#####........#......##.#.# ##.#...........# ...# #..#...........# &hP ....#..#..#..#..# #.........#....@......# ####..........###.  ####.#######  ### .$ ### # &h/ .124.8 (85.0)&h&hj7.2 (87.439&h2G _Found a phantasmal passage.&h.............##.........&h&h+ &hm[#..PP.......#.......P.....#..#..#... .#....∩#∩....#.##.#....#..#..#.. #..#####........#......# #.#.# ##.#...........# # #..#...........#  ....#..#..#..#..# #.#.....# .###.####.####### ##.### .$.####.#..[3&h%9;49m&hu+&h,C7&h6&h!N...P.....#..#..#....#....∩#∩....#.. &hN##.#....#..#..#..... #####........#......# &hN.#.# ##.#...........# ...# #..#...........# &hJO3 ....#..#..#..#..# ....#...........#...#&hO..###....  ####.####### &hO ### P.$ ###### #&h6RF  #&hY&h:ZC5&h^&ht..#....∩#∩....#.. ##.#....#..#..#..... &htZ#####........#......# #.# ##.#...........# .# #..#...........# &hu@ ....#..#..#..#..# .F....#...........#.... #&hauj..###..##.#######  &hu ### #P.$ ###### &h+v#  ##F   blink frog (asleep) &h}&h݇ 32.0 (4.8)  A blink frog comes into view.&h&h&he  The blink frog croaks.&h&hP&h} .FFA blink frog comes into view.&hʜp=4.4 (7.22&h&ha _The blink frog moves out of view.&hP.....#..#..#...........#....∩#∩....#.. ....##.#....#..#..#..... ..#####........#......# .&h #.# ##.#...........## #..#...........#  ....#..#..#..#..# .. .#...........#..............#......####.####### ##.....F....### #P.$..######......#.......##&h&hDC.&hPp-6.8 (2.40&h&h  &hN!&h!2_The blink frog blinks!&h7"&hwM[#..PP.......#.........P.....#..#..#...........#....∩#∩....#...&hs..##.#....#..#..#......#####........#......##.# ##.#..........# #..#...........#  #..#..#..# . ..#.....#... ##..........###.####.####### ##..####P.$..######......#&h&hŊ&hێ&h@FF   blink frog&hߚ-9.227&h&h&h.U.......#...........#.. [#..PP.......#........P.....#..#..#.........#....∩#∩....#.....##.#....#..#..#......#####........#......##.# ##.#...........# #..#...........#  ....#..#..#@.#..# ..&hW^.#.....#... ##..........###.####.####### ##..###P.$.....######..F##.....###&h_[&h`&he&h-k&hvUF.&h:xd41.65&hІ&h&hTj  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hy Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h'.........#...........#..Pixie the Convoker ..[#..PP.......#.........Barachi of Cheibriados ****** ......P.....#..#..#......Health: 101/101 ======================== .........#....∩#∩....#...Magic: 20/20 ======================== ....##.#....#..#..#.....AC: 11Str: 26 ..#####........#......#EV: 18Int: 35 .#.# ##.#...........#SH: 0[7;5&hj(6HDex: 33 ...# #..#...........#XL: 13 Next: 51% Place: Lair:4 .... ....#..#..#@.#..# ..Noise: ---------  Time: 24141.6 (0.0) .........#...........#....D) +5 woodcutter's axe ##..........###...F.......Throw: 2 darts (poison)  ####.####### ##..........Zot (27725) ####P.$........######......F   blink frog##........###The blink frog croaks.A blink frog comes into view. _The blink frog moves out of view. _The blink frog blinks!Casting: Forge Lightning Spire &hE(mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hH$&hQ.........#...........#..Pixie the Convoker ..[#..PP.......#.........Barachi of Cheibriados ****** ......P.....#..#..#......Health: 101/101 ======================== &h`RN.........#....∩#∩....#...Magic: 20/20 ======================== ....##.#....#..#..#.....AC: 11Str: 26 ..#####........#......#EV: 18Int: 35 &hU.#.# ##.#...........#SH: 0Dex: 33 ...# #..#...........#XL: 13 Next: 51% Place: Lair:4 .... ....#..#..#@.#..# ..Noise: ---------  Time: 24141.6 (0.0) .........#...........#....D) +5 woodcutter's axe ##..........###...F.......Throw: 2 darts (poison)  ####.####### ##..........Zot (27725) ####P.$........######......F   blink frog##........###The blink frog croaks.A blink frog comes into view. _The blink &hIVfrog moves out of view. _The blink frog blinks!Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hn^&h8i!C&hF.(ally target)C   cactus giant (summoned)14--------====2.6 (14&h  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A prickly colossus appears in a rush of desert wind.  😎 MP[-6] _You lost 6 mp, and now have 14/20 mp.&h<...........#..........#...........#..&h[#..PP.......#.......P.....#..#..#........#....∩#∩....#.....##.#....#..#..#.......#####........#......#&hqn#.# ##.....# #..#......@.C..#  #..#..#..# ...#.......F...#... &h##..........###....####.####### ##...###P.$..######..##....&h&h&h&h&h &hg.§.CF&h+98/101 -=---5.0 (2.42&he&h  😎 MP[-6] _You lost 6 mp, and now have 14/20 mp. _The blink frog hits you. The blink frog blinks!• HP[-3You take 3 damage, and now have 98/101 hp.&h#..#..#..#..# .#...........#.........#...........#.[#..PP.......#.........P.....#..#..#........#....∩#∩....#..##.#....#..#..#.......#####........#......##.# ##..# #..#...........#  ....#..#..#§.#..# ...#........C..# ##..........##[4&hI70m#.........####.####### ##..F......###P.$.....######....##...&h&h  ##....  The blink frog is struck by your cactus giant's spines.  The blink frog hits your cactus giant!&h&h ~  Your cactus giant barely misses the blink frog.&h:F.F 2 blink frogs (1 ally target)F&hv9-5==----------7.419&h&hp!F _A blink frog comes into view. _😕 HP[+1] MP[+1]&he M.........#..#..#..# .#..................#...........#...[#..PP.......#.........P.....#..#..#..........#....∩#∩....#..##.#....#..#..#.......#####........#@.....##.# ##.......#..Y# #..#...........#  ....#..#..#F.#..# .........#........C..#.......###......Y   yak (wandering)##### ##......  [&h$f |40m blink frog (..&hxg &h o &hp &hv &hx &hA} e  A yak comes into view.&h+~ &h~ &h &h$ &h֎  &hT M ######......  The blink frog blinks! x2  Your cactus giant hits the blink frog with a +0 giant spiked club!&h ..F...FCFF 2 blink frogs (1 ally target)§&hh C   cactus giant (summoned)§&h+ 100/101-9.87&hR &h)  _The blink frog blinks! The yak moves out of view. _😕 HP[+1]&h[#....#...........# #..#..#..# ......#........#...........#...[#..PP.......#........P.....#..#..#........#....∩#∩....#.....##.#....#..#@.#...... ..#####........#......# #.# ##.#...........#...# #..#...........#  ....#..#..#..#..# ..#....F...F..#. ##..........###....C......  ####.####### ##......§..###[&h%17;16HP.$.§.....&h&hs&h&h' &h,  A yak comes into view. A blink frog comes into view.&hR&h&hi&h&h#KFF......YY   yakFFFF 4 blink frogsFF.&h*%d52.24&h*&h-V _The blink frog blinks!&hS##...........#....##..##....#................# #..#..#..# .......#..........#...........#.[#..PP.......#.....P.....#..#..#...........#....∩#@....#..##.#....#..#..#.......#####........#....F.##.# ##.F.....#...# #..#......... #..#..#..# ..#..........Y# 3 blink frogs (1 ally target) ##..........###....C...C   cactus giant (summoned)####&h(U.####### ##.....FF.&hIV&hW&hW&h Y&hnY&h^B&h^&h{b&he&hf&hPh&h5i&hhm&h n&hfvWFF....&hv.C..YY 2 yaksFFF 4 blink frogs (1 ally target)&h"wL.Y..&h xZ94/101 -16&hxx====4.62&h~&h _The blink frog blinks! The blink frog hits you!  There is a phantasmal passage here.  &hN😕 HP[-6] MP[+1] _You take 6 damage, and now have 94/101 hp.&h &h &hi&h|&h&h&h&h&hX &h &h(*:.CFY....FFY 3 yaks..YY.&h25-5.6 (1.01&ho@&ha _The blink frog misses you. The blink frog blinks!The world spins around you as you enter the gateway.&hw......♣♣.....♣♣..♣♣.......♣.P.P. #.......♣♣...........♣.♣.♣.♣.ß.ß. ##........................ ▓#........................ ▓###............................. &h)x▓▓▓########++++################## ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈▓##..............##▓≈≈≈≈z≈≈≈≈≈a Necropolis ≈≈≈▓▓##..∩......@..##▓▓≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈ &hx≈#≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈&hfy ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ &h.{[=9000) &h&h s-6.4 (1.88999&h&hU _The blink frog misses you. The blink frog blinks!The world spins around you as you enter the gateway. _You enter an ornate necropolis! Your summoned ally is left behind.  There is an empty arch of ancient stone here. _😕 HP[+1]&h3 &hԼ &h &h> &hB C8&hq ,&h w67&h/ &h 67=&h ;6&h &hM &h C5&h &hm &h q7=4&h6 &h Y3&h &h =2&h  &h q8=1&h &h &h &h q8=0&h &h &h! 989&h$ &h' &h' C8&h( &h+ &h, Y7&h;. &he2 100/101=6&h4 &h; Y5&h< &hC 9=4&hD &hN :-&hS 071.4 (15.0)&hU 101=2.4 (163&hY &hn _😕 HP[+1] _You start resting.  &h}o s😎 HP[+6] MP[+3]  Your hp is fully restored (101).You regained 3 mp, and now have 19/20 mp.&hi4&hS&h7o2&h{C1&h&h=0=79&hl&h16.4 (4.0)&hY20==7.4 (58&h&hWMYour hp is fully restored (101).You regained 3 mp, and now have 19/20 mp.MP[+1] _Your mp is fully restored (20).&hR 9▓#.................♣...... ▓#♣♣..♣♣.......♣.P.P ▓♣♣♣.♣.♣.♣.ß.ß#▓#. ≈▓###............................▓▓▓########++++#################▓&h ..#▓▓▓▓▓▓▓▓▓▓≈▓##.....##▓≈≈≈≈z∩∩..##▓▓≈..........##▓▓#≈≈≈▓▓############▓▓≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈#≈≈#≈≈≈≈≈≈&h &h o9.8 (2.45 _&h &h &h?E ≈▓#..........♣♣♣ ≈▓#.................♣...... ≈▓#♣♣..♣♣.......♣.P. ≈▓♣♣♣.♣.♣.♣.ß 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"&h,..........ßP..Pß..........."&h;P3"&h@"&hVQ78 M.##.#..P....#.≈≈.#.....♣.#.###.#.#.......#.~≈P..#.#.. .##..#.......#.~~.'.ß "&hHWc......##++##.........####.......♣........♣..... #........♣"&h X<©...#....................########''######## #....##⌠................⌠##.................ßP..P"&hvP0"&h278 M...#.♣.....#.≈~.#....P..#..... ..##.#..P....#.≈≈.#.....♣.#.###.#.#.......#.~≈.#....P..#.#.. .##..#.......#.~~.'.ß ......##++##........####.......♣.......♣ #........♣©...#............................ #....##########''##########........♣.♣♣.♣"&hjP898"&hݲ"&h78 M##..P.≈.#.......##"&h2...#.♣.....#.≈~.#....P..#..... ..##.#..P....#.≈≈.#.....♣.#.###.#"&h@9..#.~≈.#....P..#.#.. .##.#.~~.'.ß ."&h##++##..####.♣........♣....."&h........♣©...#.......... #....##..................##......######"&hJ "&h"&hC5"&hA"&hb78 M###.......#$)W?#.......#####..P≈.#.......##...#.♣..~.#....P..#..... ."&h.##.#..P....#.≈≈.#.....♣.#.###.#...#.~≈.#....P..#.#.. .##.#.~~.#.'.ß .##++##..####.♣.......♣........♣ #©...#....................#........W   Zigma's ghost (dormant)####"&h)"&h+"&h:/WPPW3"&hA&P"&h" ####▓####▓########.......#$)/?..#####..P≈...##...#.♣.W.#....P..#..... ..##.#..P....#.≈≈.#.....♣.#.###.#.#.......#.~≈.#....P..#.#.. .##...#.~~.#..'.ß .##++##..####.♣.......♣..♣©...#.....................########''#########⌠.⌠##..... _Zigma's ghost turns its malevolent gaze towards you.~PW1PP------64."&hy4 (44------P&&hs####▓#.......######.......#▓##### Pixie the Convoker ...###.......#$)/?#.......###.... Barachi of Cheibriados ****** ....##..P....#.≈≈.#.......##..... Health: 101/101 ======================== .....#.♣.....#.≈~.#....P..#...... Magic: 20/20 ======================== &&hgt..##.#..P....#.≈≈.#.....♣.#.####. AC: 11Str: 26 .#.#.#.......#.~≈.#....P..#.#..#. EV: 18Int: 35 .##..#.......#.~W.#.......#.'.ß#. SH: 0Dex: 33 .....#.......##++##.......#.#..#. XL: 13 Next: 51% Place: a Necropolis #....#..........@.........#.####. Noise: ---------  Time: 24264.4 (0.0) #....#....................#...... D) +5 woodcutter's axe #....#..♣.................#...... Throw: 2 darts (poison) #....#...[&&hOvv40m♣.....♣..........#...... Zot (8891) #....#.........♣..........#...... #©...#....................#...... W   Zigma's ghost #....##..................##...... #....##########''##########...... #....##⌠................⌠##...... _There is a large open door here. _You open the large door. _There is a large open door here. _Zigma's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travelThe floor.'&hT%P'&hT]+@A large runed translucent door.'&h9P~+Some shallow water.'&hH^~P~'&hP T≈~deep'&hD≈≈(&h1k≈≈P(&hf)≈P _You open the large door. _There is a large open d(&hg.oor here.Zigma's ghost turns its malevolent gaze towards you.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an ichor-stained battleaxe.shallow water.(&h~An ichor-stained battleaxe. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 0.0  At 100% training you would reach 20.0 in about 2.9 XLs. Damage rating: 24 (Base 15 x 140% (Str) x 115% (Skill)). (&h#This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {Axes} {two-handed} {melee weapon} Menu/colouring prefixes: unidentified melee artefact weapon _________________ “On Carian coins, indeed of quite late date, the labrys, set up on its long  pillar-like handle, with two dependent fillets, has much the appearance of a  cult image.” (g)o to location.)&h]####▓#.......######.......#▓##### Pixie the Convoker ...###.......#$)/?#.......###.... Barachi of Cheibriados ****** ....##..P....#.≈≈.#.......##..... Health: 101/101 ======================== .....#.♣.....#.≈~.#....P..#...... Magic: 20/20 ======================== ..##.#..P....#.≈≈.#.....♣.#.####. AC: 11Str: 26 .#.#.#.......#.~≈.#....P..#.#..#. EV: 18Int: 35 .##..#.......#.~W.#.......#.'.ß#. SH: 0Dex: 33 .....#.......[39)&h^;49m##++##.......#.#..#. XL: 13 Next: 51% Place: a Necropolis #....#..........@.........#.####. Noise: ---------  Time: 24264.4 (0.0) #....#....................#...... D) +5 woodcutter's axe #....#..♣.................#...... Throw: 2 darts (poison) #....#...♣.....♣..........#...... Zot (8891) #....#.........♣..........#...... #©...#....................#...... W   Zigma's ghost #....##..................##...... #....##########''##########...... #....##⌠................⌠##...... _You open the large door. )&h`[39;49m_There is a large open door here. _Zigma's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travel, g - get itemItem here: an ichor-stained battleaxe.  Some shallow water.*&h )≈  Some deep water.*&hx ]≈.P  The floor.*&hz####▓#.......######.......#▓##### Pixie the Convoker ...###.......#$)/?#.......###.... Barachi of Cheibriados ****** ....##..P....#.≈≈.#.......##..... Health: 101/101 ======================== *&h.....#.♣.....#.≈~.#....P..#...... Magic: 20/20 ======================== ..##.#..P....#.≈≈.#.....♣.#.####. AC: 11Str: 26 .#.#.#.......#.~≈.#....P..#.#..#. EV: 18Int: 35 .##..#.......#.~W.#.......#.'.ß#. SH: 0Dex: 33 .....#.......##++##.......#.#..#. XL: 13 Next: 51% Place: a Necropolis #....#..........@.........#.####. Noise: ---------  Time: 24264.4 (0.0) #....#....................#...... D) +5 woodcut*&h6Nter's axe #....#..♣.................#...... Throw: 2 darts (poison) #....#...♣.....♣..........#...... Zot (8891) #....#.........♣..........#...... #©...#....................#...... W   Zigma's ghost #....##..................##...... #....##########''##########...... #....##⌠................⌠##...... _You open the large door. _There is a large open door here. _Zigma's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travelThe floor.*&h&P*&h8 _+&hf..###.#$)/?#.......###.......P....#.≈≈.#.......##...♣.....#.≈~.#....P..#.. .##.#..P....#.≈≈.#.....♣.#.#### #.#.#.......#.~≈.#....P..#.#..#. ##..#.......#.~W.#.......#.'.ß#. .+&h4iN...#.......##++##.......#.#..#.#.......#.####.# ....#.#......# ....#..♣.#......# ....#.♣..#......+ ....#.........♣..#......+ ©...#......#......+ ....#......##......+ ....##########''##########......# ....##⌠................⌠##......# ....#..............#.####.#+&hl+&hzP~W+&h7{i6.8 (2.488+&hP _Zigma's ghost says, "I walk in shadow, and soon so shall you."+&hϨ..P....#.≈≈.#.......##...♣.....#.≈~.#....P..#.. +&h_##.#..P....#.≈≈.#.....♣.#.####.#.......#.~≈.#....P..#.#..#..#.......#.~~W#.......#.'.ß#. ...#.......##++##.+&h[#.#..#.#.......+&hY#.####.###.#......#.#..♣#......#.+&hǬV#.♣#......+.#.........♣.#......+.#...........#......+. ...##.........##......+.##########''##########......#.##⌠................⌠##......#.#.............#.####.##............#.#..#...+&h]+&hc9.26+&hABP+&hl+&h9 e..#.♣.....#.≈~.#....P.. .##.#..P....#.≈≈.#.....♣.#.#### #.#.#.......#.~≈.#....P..#.#..# ##..#.......#.~~W#.......#.'.ß# +&h< ....#.......##++##.#.#..#.#.......#.####.#.#.#.......#..♣.#......#.#...♣.....♣.#......+.#.........♣.#......+ ©...#..........#......+.##......##......+.##########''##########......#.##⌠................⌠##......#.#.....#.####.#.#..#.#..#.. ##..+.......♣.♣♣.♣.+.'.ß#+&h!i P71.63+&hn +&hq +&hJ ##.#..P....#.≈≈.#.....♣.#.####.#.#.......#.~≈.#....P..#.#..# .##..#.......#.~~W#.......#.'.ß# .....#.......##++##.#.#..# #....#.............#.#### #....#.........#...... #....#..♣......+&hN .#...... #....#...♣.....♣.#...... #....#.........♣.#...... #©...#..........#...... #....##......#...... #....##########''##########...... #....##⌠................⌠##...... #....#...........#.####..#.......#.#..#. .##..+.......♣.♣♣.♣.+.'.ß# .#.#.+.ßP..Pß.+.#..#+&hY +&hvf QW.+&hVg c4.01+&hZt ,&hu.#.#.......#.~≈.#....P..#.#..# ..##..#.......#.~W.#.......#.'.ß# #.....#.......##++##.#.#..# ##....#.............#.#### ß#....#...........#.... .#....#..♣........# .#....#...♣.....♣.# .#....#.........♣.# .#©...#..........# .#....### .#....##########''########## ß#....##⌠................⌠## ##....#..............#.####.#..............#.#..###..+.♣.♣♣.♣.......+.'.ß# ..#.#.+.......ßP..Pß.......+.#..# ...##.#.......♣....♣.......#.####,&h#P~6.479P,&hh/ #.~.#.......#.'.ß #...#++##.. ##......## ß.... ..♣..♣.....♣......♣©.....###########''######## ß⌠................⌠ #....................#.####............ßP..Pß............. ......#....................#..... ,&h=MP..P,&h??c8.86,&hG,&hMJ,&h&6 #...#++##.. ##......## ß.... .♣..♣.....♣......♣©.....###########@'######## ß⌠................⌠ #....................#.#### #............#.#............ßP... .....##....................##.... 81.2,&hQ4,&h ,&h,&h8<_There is a large open door here.,&h,&hUN #............## ß...... ..♣...♣.....♣........♣.©...#......................##..................#########''######## ß⌠.......@........⌠ #....#.#### #...Zot (8874) ................. ....####⌠................⌠####... 3.61 _,&h[aJP,&hN  ß.......#..... .♣......♣.....♣..............♣........©...............##............#########''######## ß⌠................⌠ #....#.#### #... ..##..+♣.♣♣.♣+.'.ß.#.ßP..Pß#....♣....♣...................... ############''######++########### 6.069P,&h V..#....#..♣........# ..#....#...♣.....♣,&h O.# F.#....#.........♣.# ,&h YW.#©...#....# ..#....##..# .,&h (.#....##########''########## .ß#....##⌠................⌠## .##....#....#.###.#.#.#.. ...##..+,&hW P♣.♣♣.♣.+.'.ß.#.#.+.ßP..Pß.......+.#....##.#.♣....♣.......#.##,&h ....#..............#....#..............##,&h\ =##⌠................⌠#### #############''######++########## ,&hҢ d.................................,&h !P,&h c8.47,&hϿ ,&h& -&h =P-&h-&h'P-&h-&hǝ#..#....#..♣...........#.#....#...♣.....♣..........# .F.#....#.♣..........# .W.#©...#............#.#....##...........## #..#....##''-&h# #.ß#....##⌠.⌠## F.##....#.#.#.....#.#.#.##..+.♣.♣♣.♣.+.'..#.#.+.......ßP..Pß.+.#.##.#.......♣....♣.#..#....................#.##....................##.####⌠................⌠##########''######++#...-&hi90.84P-&h #..#....#..♣....#.#....#...♣.....♣..# ..F.#....#.♣..........# Z.W.#©...#-&h ............#.#....##...........## ##..#....##''-&h^ # ##.ß#....##⌠.⌠## .F.##....#-&h .#.#.....#.#.#.##..+.♣.♣♣.♣.+.'.#.#.+.ßP..Pß.+.#.##.#.♣....♣-&h/ .#..#..............#.##.......##.####⌠................⌠##########''######++.....-&h -&h c3.22-&hC -&hE -&h5F .##..#....#..♣.........# k....#....#...♣.....♣....#.F.#....#.♣..-&hG .# ©Z.W.#©...#...#.#....##...........## .##..#....##''-&hK # Z##.ß#....##⌠.⌠## ..F.##....#.#.#.....#.#..##..+.♣.♣♣.♣.+..#.#.+.ßP..Pß.+..##.#.♣....♣.#..#..#.##.....##.####⌠................⌠######''######++.....-&h^ &P-&h_ d5.659-&he CP-&h_h .&h?]Ek....#....#...♣.....♣.# !...F.#....#.........♣.# .©Z.W.#©...#..# ......#....#####..#....##########''########## .Z##.ß#....##⌠................⌠## ...F.##....#....# ####.#.# .&h^5.......##..+♣.♣♣.♣.+.#.#.+.ßP..Pß.+..##.#.♣....♣.#....#........###....####⌠⌠ #################''######++### .......................................&hoP8.07.&hp.P.&h}!...F.#....#.........♣. ..©Z.W.#©...#.. .......#....## #..##..#....##########''####### #.Z##.ß#....##⌠................⌠ ....F.##....#.... #####.#.. ........##..+♣.♣♣.♣.&h8..#.#.+.ßP..Pß...##.#.♣....♣.....#.......##.###⌠.⌠ ##################''######++### .............................................&hq%P.&he300.45.&h_&P.&h?.&h&h#:Item here: a manual of Polearms. _The floor.Unknown command.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging.  The floor.>&hb A manual of Dodging. A valuable book which allows one to learn a certain skill faster. Stash search prefixes: {book} Menu/colouring prefixes: identified book >&hZ _________________ “Manuals have their uses... but they are not to be confused with living.”-Robert Fulghum (g)o to location.?&h  #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ****** ?&h  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26 ?&h9  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis ?&h%  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   lindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##.........?&h A[30m.....##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)Item here: a manual of Polearms. _The floor. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging.  The floor.@&h #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0@&h]Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   [0;10;1@&hmlindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)Item here: a manual of Polearms. _The floor. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging.  The floor.@&h@&h]@&h'-@&h1 @&h2_@&h2A&h*  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   i + Spellcasting 5.1   6.0   0           b - Axes   0.0   0.8  +1   j * Summonings  17.6  15.9  +2   c - Staves   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   d - Unarmed Combat  A&h- 0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   m - Translocations   3.1   3.4  +1       n - Ice Magic   0.0   0.7  +2       o - Air Magic   6.3   5.9  +1   f - Armour   7.0   5.7  +2       g - Dodging   6A&h0.8   5.9  +1   p - Invocations   6.2   8.3  -1   h - Stealth   1.7   2.0   0   q - Evocations   0.0   0.8  +1       r - Shapeshifting   0.0   1.0   0                                  A&h<3[m        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC&hyC&hC&h #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0C&h:Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   &hF|mlindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)Item here: a manual of Polearms. _The floor. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging. _The floor.C&h>C&hU6 Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Air1%1  e - Summon Ice BeastIce/Summoning1%3  f - Martyr's KnellNecromancy/Summoning1% 4  g - Magic DartConjuration6%1  h - Mephitic CloudConjuration/Alchemy/Air 8% 3  i - ScorchFire9%2  j - Sublimation of BloodNecromancy9%2  k - Volatile BlastmotesFire/Translocation9% 3  l - Awaken ArmourEarth/Forgecraft9% 4  m - Forge Blazeheart GolemFire/Forgecraft9% 4  n - Dazzling FlashHexes/Fire17% 3  o - Fugue of the FallenNecromancy17% 3  p - HailstormConjuration/Ice17% 3  q - Ozocubu's ArmourIce17% 3  r - Iskenderun's Mystic BlastConjuration/Translocation 30% 4  s - Flame WaveConjuration/Fire50% 4  t - Fulminant PrismConjuration/Alchemy50% 4  u - Ignite PoisonFire/Alchemy50% &h@9m4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG&hwc  l - Awaken ArmourEarth/Forgecraft 9% 4  m - Forge Blazeheart GolemFire/Forgecraft9% 4  n - Dazzling FlashHexes/Fire 17% 3  o - Fugue of the FallenNecromancy 17% 3  p - Hailstorm Conjuration/Ice17% q - Ozocubu's ArmourIceG&h-17% 3  r - Iskenderun's Mystic Blast/Translocation 30% 4  s - Flame Wave Fire 50% 4  t - Fulminant PrismConjuration/Alchemy50% 4  u - Ignite Poison Fire/Alchemy50% 4  v - Summon HydraSummoningG&hKa3% 7  w - Summon Horrible Things Summoning28% 8  x - SilenceHexes/Air41%5  y - Forge Monarch BombFire/Forgecraft 78% 6  z - Curse of AgonyG&hNecromancy85% 5  A - Detonation Catalyst Fire/Alchemy85% 5  B - Manifold AssaultTranslocation 100% 7  C - Lehudib's Crystal Spear Conjuration/Earth 100% 8  D - Chain LightningG&h5Conjuration/Air 100% 9  E - Fire StormConjuration/Fire 100% 9  F - ShatterEarth100% 9G&h  v - Summon HydraSummoning3% 7  w - Summon Horrible Things Summoning28% 8M&hqfM&hM&h #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ****** M&h #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11M&hNStr: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0Dex: 33 M&h G #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe M&hU #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   lindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)Item here: a manual of Polearms. _The floor. _Unknown command.Press: ? - help, v - dM&hOescribe, . - travel, g - get itemItem here: a manual of Dodging. _The floor.M&h _The floor.Unknown command.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging. _The floor.  Okay, then. _M&hJM&h2Q\ Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  M&hTd - Poisonous VapoursAlchemy/Air1%1  e - Summon Ice BeastIce/Summoning1%3  f - Martyr's KnellNecromancy/Summoning1% 4  g - Magic DartConjuration6%1  h - Mephitic CloudConjuration/Alchemy/Air 8% 3  i - ScorchFire9%2  j - Sublimation of BloodNecromancy9%2  k - Volatile BlastmotesFire/Translocation9% 3  l - Awaken ArmourEarth/Forgecraft9% 4  m - Forge Blazeheart GolemFire/Forgecraft9% 4  n - Dazzling FlashHexes/Fire17% 3  o - Fugue of the FallenNecromancyM&h=U&17% 3  p - HailstormConjuration/Ice17% 3  q - Ozocubu's ArmourIce17% 3  r - Iskenderun's Mystic BlastM&hUYConjuration/Translocation 30% 4  s - Flame WaveConjuration/Fire50% 4  t - Fulminant PrismConjuration/Alchemy50% 4  u - Ignite PoisonFire/AlchemyM&hV50% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitN&hN&hN&h6 #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ======================== N&h #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0Dex: 33 N&hE #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   lindwurm  #≈≈N&h ≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_The floor. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging. _The floor. _Okay, then.N&hP  Okay, then.N&hWN&h)N&h8 _N&htN&hw  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   7.4  +2   i + Spellcasting 5.1   6.0   0           b - Axes   0.0   0.8  +1   j * Summonings  17.6  15.9  +2  N&hy c - Staves   0.0   0.8  +1   k - Necromancy   0.0   1.2  -1   d - Unarmed Combat   0.0   0.8  +1   l - Forgecraft   9.2   8.8  +1   e - Throwing   0.0   1.0   0   m - Translocations   3.1   3.4  +1       n - Ice Magic   0.0   0.7  +2       o - Air Magic   6.3 &h4|49m  5.9  +1   f - Armour   7.0   5.7  +2       g - Dodging   6.8   5.9  +1   p - Invocations   6.2   8.3  -1   h - Stealth   1.7   2.0   0   q - Evocations   0.0   0.8  +1       r - Shapeshifting   0.0   1.0   0          &h~B9;49m                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsV&hzV&hV&h^ #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ======================== V&h3 #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time:&hŐm 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   lindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs V&h@ #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging. _The floor. _Okay, then. _Okay, then.V&hV&h5V&hV&h_V&hC  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Air1%1  e - Summon Ice BeastIce/Summoning1%3  f - Martyr's KnellNecromancy/Summoning1% 4  g - Magic DartConjuration6%1  h - Mephitic CloudConjuration/Alchemy/Air 8% 3  i - ScorchFire9%2  j - Sublimation of BloodNecromancy9%2  k - Volatile BlastmotesFire/Translocation9% 3  l - Awaken ArmourEarth/Forgecraft9% 4  m - Forge Blazeheart GolemFire/Forgecraft9% 4  n - Dazzling FlashHexes/Fire17% 3  o - Fugue of the FallenNecromancy17% 3  p - HailstormConjuration/Ice17% 3  q - Ozocubu's ArmourIce17% 3  r - Iskenderun's Mystic BlastConjuration/Translocation 30% 4  s - Flame WaveConjuration/Fire50% 4  t - Fulminant PrismConjuration/Alchemy50% 4  u - Ignite PoisonFire/Alchemy50% &h 9m4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitX&hJe - Summon Ice BeastIce/Summoning1%3  f - Martyr's KnellNecromancy/Summoning1% 4  g - Magic DartConjuration6%1  h - Mephitic CloudConjuration/Alchemy/Air 8% 3  i - ScorchFire9%2  j - Sublimation of BloodNecromancy9%2  k - Volatile BlastmotesFire/Translocation9% 3  l - Awaken ArmourEarth/Forgecraft 9% 4  m - Forge Blazeheart Golem Fire/Forgecraft 9% 4n - Dazzling FlashHexes/Fire 17% 3  o - Fugue of the FallenNecromancy 17% 3  p - Hailstorm Conjuration/Ice17% q - Ozocubu's ArmourIce17% 3  r - Iskenderun's Mystic Blast/Translocation 30% 4  s - Flame Wave Fire 50% 4  t - Fulminant PrismConjuration/Alchemy50% 4  u - Ignite Poison Fire/Alchemy50% 4  v - Summon HydraSummoning3% 7  w - Summon Horrible Things Summoning28% 8  x - SilenceHexes/Air41%5  y - Forge Monarch X&hgBombFire/Forgecraft 78% 6X&hŵ m - Forge Blazeheart Golem Fire/Forgecraft 9% 4  w - Summon Horrible Things Summoning28% 8  z - Curse of AgonyNecromancy85% 5  A - Detonation Catalyst Fire/Alchemy85% 5  B - Manifold AssaultTranslocation 100% 7  C - Lehudib's Crystal Spear Conjuration/Earth 100% 8  D - Chain LightningConjuration/Air 100% 9  E - Fire StormConjuration/Fire 100% 9  F - ShatterX&h`Earth100% 9X&h\&h1 \&h' \&h8  #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0\&h3C Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   [0;10;1\&hH mlindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging. _The floor. _Okay, then. _Okay, then.  Press: ? - help, v - describe, . - travel, g - get item  Item here: a manual of Dodging.The floor. _Okay, then.Okay, then. __&h1The Necropolis∩∩∩∩(Press ? for help)#≈≈≈≈≈≈▓#....................#.♣.....#.≈~.#....P..#....................#▓≈≈≈≈≈≈##≈≈≈#≈≈▓#.##..............##.#..P....#.≈≈.#.....♣.#.####..........####.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.#.#............#.#.#.......#.~≈.#....P..#.#..#..........#..#.#▓≈≈#≈≈*##≈≈≈≈≈≈▓#..##............##..#.......[0;10;_&hL!1m#.~~.#.......#.'.ß#..........#ß.'.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.....##########.....#.......##++##.......#.#..#..........#..#.#▓≈≈≈≈≈≈##≈≈≈z≈≈▓#....##........##....#....................#.####.#############.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#ß.##..##.ß#....#....................#......#...h...#.....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#.)##..##..#....#..♣.................#[3_&h@$4m......#.....).#.....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#$$........#....#...♣.....♣..........#......+.....$.#.....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...©#:...!.....#....#.........♣..........#......+...W.?Y#.....#▓≈≈≈≈≈≈##z≈≈≈≈≈▓#....#:....©....#©...#....................#......+.....$Z#.....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...@#WF........#....##..................##......+.k...[.[4_&hv'0m#.....#▓*≈≈≈≈≈##≈≈≈≈≈≈▓#....#kF##..##..#....##########''##########......#.....$.#.....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#ß.##..##.ß#....##⌠................⌠##......#...Y...#.....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....##SZ.Z....##....#....................#.####.#############.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.....##########.....#....................#.#..#..........#..#.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..##............##..'.......♣[_&h)34m.♣♣.♣.......+.'.ß#..........#ß.'.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.#.#............#.#.'.......ßP..Pß.......+.#..#..........#..#.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.##..............##.#.......♣....♣.......#.####..........####.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....................#....................#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓##..................##....................##..................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓▓##................####⌠................⌠####[0;_&hh*10m................##▓▓≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓#########################''######++#########################▓▓≈≈≈≈≈≈≈[?7l#[?7h_&h G@#`&hz`&h #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26 `&hh #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....[0`&h٤d;10;1m##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   lindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Dodging. _The floor. _Okay, then. _Okay, then. _Okay, then.`&h`&hٱa&ha #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0a&h|cDex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k  &h/g40m lindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_The floor. _Okay, then. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.a&h-[@#A translucent stone wall.a&hE& #WOkay, then.  Press: ? - help, v - describe, . - travel, g - get item  Here: applic's ghost (fire blocked by a translucent stone wall)  Item here: a runed dagger.  The floor.a&h,a w What do you want to examine? a&hb _Monsters  a - (W) applic the Blocker, a journeyman Troll Fighter of Wu Jian (ghost) Items  b - ()) a runed daggerc&h,?Applic's ghost. The apparition of applic the Blocker, a journeyman Troll Fighter of Wu Jian. Max HP: 133 Will: +++AC: ++++EV: ++rF: +..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 77% to hit with the +5 woodcutter's axe. It has about 65% to hit you. Attack Max Damage Hit 43 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.g&h  #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0g&h Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   &h mlindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemHere: applic's ghost (fire blocked by a translucent stone wall)  Item here: a runed dagger.  The floor. What do you want to examine? Monsters  a - (W) applic the Blocker, a journeyman Troll Fighter of Wu Jian (ghost) Items  b - ()) a runed dagger h&h #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0h&hDex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   &hmlindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemHere: applic's ghost (fire blocked by a translucent stone wall)  Item here: a runed dagger.  The floor.h&h- #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26 h&hZ #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....h&h6([36m##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   lindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemHere: applic's ghost (fire blocked by a translucent stone wall)  Item here: a runed dagger.  The floor.n&hn #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0n&hqDex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....##########.....  #≈≈≈≈≈≈▓#..##............##.. k   &hv#mlindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemHere: applic's ghost (fire blocked by a translucent stone wall)  Item here: a runed dagger.  The floor.n&htxn&hP{8 _n&h 4n&hQ n&h  .#$$...EV: 18Int: 35≈©#:...!.....#.SH: 0 Dex: 33zn&h. O.#:....©....#©XL: 13 Next: 51% Place: a Necropolis@#WF......Noise: ---------  Time: 24359.0 (0.0)kF##..##..D) +5 woodcutter's axeß.##..##.ßThrow: 2 darts (poison)##SZ.Z....##Zot (8796) n&h ...##########......###.. k   lindwurm#.##.S   black mamba####. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... W   applic's ghost(…)_Unknown command.o&h` o&hf  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1o&h\g b - Call ImpSummoning0%2  c - ApportationTranslocation1%1  d - Poisonous VapoursAlchemy/Airo&hg 1%1  e - Summon Ice BeastIce/Summoning1%3  f - Martyr's KnellNecromancy/Summoning1% 4  g - Magic Darto&hh Conjuration6%1  h - Mephitic CloudConjuration/Alchemy/Air 8% 3  i - ScorchFire9%2  j - Sublimation of Bloodo&h4i +Necromancy9%2  k - Volatile BlastmotesFire/Translocation9% 3  l - Awaken ArmourEarth/Forgecraft9% 4  m - Forge Blazeheart Golemo&hi Fire/Forgecraft9% 4  n - Dazzling FlashHexes/Fire17% 3  o - Fugue of the FallenNecromancyo&hj 17% 3  p - HailstormConjuration/Ice17% 3  q - Ozocubu's ArmourIce17% 3  r - Iskenderun's Mystic BlastConjuration/Translocation 30% 4  s - Flame WaveConjuration/Fireo&hBk =50% 4  t - Fulminant PrismConjuration/Alchemy50% 4  u - Ignite PoisonFire/Alchemy50% 4 4 spell levels left o&hCm ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitu&hu&hou&hٵ #≈≈≈≈≈≈▓#..##............##.. Pixie the Convoker  #≈≈≈≈≈≈▓#.....##########..... Barachi of Cheibriados ******  #≈≈≈z≈≈▓#....##........##.... Health: 101/101 ========================  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Magic: 20/20 ========================  #≈≈≈≈≈≈▓#....#.)##..##..#.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#$$........#.... EV: 18Int: 35 u&h #≈≈≈≈≈≈▓#...©#:...!.....#.... SH: 0Dex: 33  #z≈≈≈≈≈▓#....#:....©....#©... XL: 13 Next: 51% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#WF........#.... Noise: ---------  Time: 24359.0 (0.0)  #≈≈≈≈≈≈▓#....#kF##..##..#.... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... Throw: 2 darts (poison)  #≈≈≈≈≈≈▓#....##SZ.Z....##.... Zot (8796)  #≈≈≈≈≈≈▓#.....######&hȺB30m####.....  #≈≈≈≈≈≈▓#..##............##.. k   lindwurm  #≈≈≈≈≈≈▓#.#.#............#.#. S   black mamba  #≈≈≈≈≈≈▓#.##..............##. FF 2 bullfrogs  #≈≈≈≈≈≈▓#.................... 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- help, v - describe, . - travelThe floor.&h%4g#@A translucent stone wall.&hR #Y  Applic's ghost turns its malevolent gaze towards you. _The dream sheep bleats! &hS_Applic's ghost lets out a mournful wail.Press: ? - help, v - describe, . - travelHere: a dream sheep (fire blocked by a translucent stone wall)  The floor.&hGA dream sheep. A drowsy, fluffy ovine whose coat sparkles with motes of dream dust. It gathers in herds and fills the air with dream dust, overwhelming its victims and puttingthem to sleep. Max HP: ~22 Will: + AC: + EV: ++ Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (normally travels faster than you) You have about 71% to hit with the +5 woodcutter's axe. It has about 46% to hit you. Attack Max Damage &hlHeadbutt 13 It possesses the following natural abilities:  a - Dream Dust (8) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|Quote&hj..........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** ..........#......#..h.Y).#.....#▓ Health: 101/101 ======================== ..........#......+.....$.#.....#▓ Magic: 20/20 ======================== ..........#......+.....?.#.....#▓ AC: 11Str: 26 ..........#......+.....$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH:[4&hw0m 0Dex: 33 '##########......#YZ...$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis ........⌠##.....@#k......#.....#▓ Noise: ---------  Time: 24499.2 (0.0) ..........#.####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Throw: 2 darts (poison) ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8656) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample, wandering) ..........#....................#▓ h   polar bear (wandering) [&hF16d..........##..................##▓ Z   spectral yak ........⌠####................##▓▓ k   wyvern(…)Applic's ghost turns its malevolent gaze towards you. _The dream sheep bleats! _Applic's ghost lets out a mournful wail.Press: ? - help, v - describe, . - travelHere: a dream sheep (fire blocked by a translucent stone wall)  The floor.&haN ..........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** ..........#......#..h.Y).#.....#▓ Health: 101/101 ======================== ..........#......+.....$.#.....#▓ Magic: 20/20 ======================== ..........#......+.....?.#.....#▓ AC: 11Str: 26 ..........#......+.....$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH:[4&hX 0m 0Dex: 33 '##########......#YZ...$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis ........⌠##.....@#k......#.....#▓ Noise: ---------  Time: 24499.2 (0.0) ..........#.####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Throw: 2 darts (poison) ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8656) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample, wandering) ..........#....................#▓ h   polar bear (wandering) [1&hv_ 6d..........##..................##▓ Z   spectral yak ........⌠####................##▓▓ k   wyvern(…)Applic's ghost turns its malevolent gaze towards you. _The dream sheep bleats! _Applic's ghost lets out a mournful wail.Press: ? - help, v - describe, . - travelHere: a dream sheep (fire blocked by a translucent stone wall)  The floor. _&hC..........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** ..........#......#..h.Y).#.....#▓ Health: 101/101 ======================== ..........#......+.....$.#.....#▓ Magic: 20/20 ======================== ..........#......+.....?.#.....#▓ AC: 11Str: 26 ..........#......+.....$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH:[4&h0m 0Dex: 33 '##########......#YZ...$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis ........⌠##.....@#k......#.....#▓ Noise: ---------  Time: 24499.2 (0.0) ..........#.####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Throw: 2 darts (poison) ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8656) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample, wandering) ..........#....................#▓ h   polar bear (wande&horing) ..........##..................##▓ Z   spectral yak ........⌠####................##▓▓ k   wyvern(…)_Applic's ghost lets out a mournful wail.Press: ? - help, v - describe, . - travelHere: a dream sheep (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v - describe, . - travelThe floor.&hDg#@A translucent stone wall.&h1VW#  Press: ? - help, v - describe, . - travelHere: a dream sheep (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v - describe, . - travelHere: applic's ghost (fire blocked by a translucent stone wall)  The floor.&hߡ1 Applic's ghost. The apparition of applic the Fighter, a journeyman Troll Fighter. Max HP: 133 Will: +++ AC: + EV: +++  rF: ...  rC: +.. rPois: ∞ rNeg: ∞ rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 66% to hit with the +5 woodcutter's axe. It has about 65% to hit you. Attack Max Damage Hit 44 It is immune to torment; and resistant to steam, miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors.&h..........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** &h=..........#......#..h.Y).#.....#▓ Health: 101/101 ======================== ..........#......+.....$.#.....#▓ Magic: 20/20 ======================== ..........#......+.....?.#.....#▓ AC: 11Str: 26 ..........#......+.....$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH: 0Dex: 33 '##########......#YZ...$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis ........⌠##.....@#k&hk......#.....#▓ Noise: ---------  Time: 24499.2 (0.0) ..........#.####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Throw: 2 darts (poison) ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8656) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample, wandering) ..........#....................#▓ h   polar bear (wandering) ..........##..................##▓ Z   spectral yak ........⌠####................##▓▓ k   wyvern(…)Press: ? - help, v - describe, . - travelHere: [39&hr/;49ma dream sheep (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v - describe, . - travelHere: applic's ghost (fire blocked by a translucent stone wall)  The floor.&h/ ..........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** &h` ..........#......#..h.Y).#.....#▓ Health: 101/101 ======================== ..........#......+.....$.#.....#▓ Magic: 20/20 ======================== ..........#......+.....?.#.....#▓ AC: 11Str: 26 ..........#......+.....$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH: 0Dex: 33 '##########......#YZ...$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis &hn ........⌠##.....@#k......#.....#▓ Noise: ---------  Time: 24499.2 (0.0) ..........#.####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Throw: 2 darts (poison) ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8656) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample, wandering) ..........#....................#▓ h   polar bear (wandering) ..........##..................##▓ Z   spectral yak ........⌠####................##▓▓ k   wyver&h n(…)Press: ? - help, v - describe, . - travelHere: a dream sheep (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v - describe, . - travelHere: applic's ghost (fire blocked by a translucent stone wall)  The floor.&hn 8 _&h&hMDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  D - the +5 woodcutter's axe (weapon) Missiles (select all with ()y - 2 curare-tipped darts {=f}  O - 2 poisoned darts (quivered)p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (select all with [) &h g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Magical Staves (select all with |)V - a staff of cold {!a}  n - a staff of death {!a} Jewellery (select all with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  &hΟF - a ring of fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]&hP(1 turn)  D - the +5 woodcutter's axe (weapon)  O + 2 poisoned darts (quivered)[Enter] accept (1 chosen)&hj] O + 2 poisoned darts (quivered)  L - a +1 pair of boots (worn)P - a ring of poison resistance  C - a ring of protection from cold  v - a ring of see invisible 7%&h  B - a ring of willpower (worn)10&hI82 turns)  L - a +1 pair of boots (worn)  n + a staff of death {!a}2&h 3  V + a staff of cold {!a}  n + a staff of death {!a}3&hB&h~..........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** ..........#......#..h.Y).#.....#▓ Health: 101/101 ======================== &h1..........#......+.....$.#.....#▓ Magic: 20/20 ======================== ..........#......+.....?.#.....#▓ AC: 11Str: 26 ..........#......+.....$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH: 0Dex: 33 '##########......#YZ...$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis ........⌠##.....@#k......#.....#▓ Noise: ---------  Time: 24499.2 (0.0) ..........#.####.###[0;10;&h<1m##########.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Throw: 2 darts (poison) ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8656) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample, wandering) ..........#....................#▓ h   polar bear (wandering) ..........##..................##▓ Z   spectral yak ........⌠####................##▓▓ k   wyvern(…)Press: ? - help, v - describe, . - travelHere: a dream sheep (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v - describe, . - travelHere: applic's ghost (fire blocked by a translucent stone wall) _The floor.&hR &hHere: a dream sheep (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v - describe, . - travelHere: applic's ghost (fire blocked by a translucent stone wall) _The floor.  You drop a staff of death {!a}.&h&hW&h...hY.ZY)h&h}h500.2 (15&hg&h _The polar bear growls angrily. The elephant trumpets!&hV&h(h..hY&h=)1.2 (2Nothing quivered4&h0&hI5i _You drop 2 poisoned darts.&hr6&hcAg..hY&hCf2.2 (33&hZM&hN&hZ&h\^ _You drop a staff of cold {!a}.&h Q  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h5I&hJ Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 &h ........⌠##.....@#kZ.....#.....#▓ Noise: ====-----  Time: 24503.2 (0.0) ..........#.####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Nothing quivered ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8652) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample) ..........#....................#▓ h   polar bear ..........##..................##▓ Z   spectral yak ........⌠####................##▓▓ k   wyvern(…)&h@ _A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 14/20 mp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hI $&hJ \..........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** ..........#......#.....).#.....#▓ Health: 101/101 ======================== ..........#......+.....$.#.....#▓ Magic: 14/20 ================-------- ..........#......+.....?.#.....#▓ AC: 11&h;L Str: 26 ..........#......+hY...$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH: 0Dex: 33 '##########....C.#Y....$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis ........⌠##.....@#kZ.....#.....#▓ Noise: ====-----  Time: 24503.2 (0.0) ..........#.####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Nothing quivered ♣.♣.......'.'.ß#..........#ß.'.#▓ [3&hL 9;49mZot (8652) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample) ..........#....................#▓ h   polar bear ..........##..................##▓ Z   spectral yak &hN ........⌠####................##▓▓ k   wyvern(…)_A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 14/20 mp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h` n  Okay, then.&hAh &hk 8 _&hcBQ  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hc W Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning&hd 1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers&h  &h-..........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** ..........#......#.....).#.....#▓ Health: 101/101 ======================== ..........#......+.....$.#.....#▓ Magic: 14/20 ================-------- ..........#......+.....?.#.....#▓ AC: 11Str: 26 ..........#......+hY...$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH: 0&h0[40mDex: 33 '##########....C.#Y....$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis ........⌠##.....@#kZ.....#.....#▓ Noise: ====-----  Time: 24503.2 (0.0) ..........#.####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Nothing quivered ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8652) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample) ..........#....................#▓ h   polar bear ..........##........&hE4..........##▓ Z   spectral yak ........⌠####................##▓▓ k   wyvern(…)_You lost 6 mp, and now have 14/20 mp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...........#.####.#############.#▓ Pixie the Convoker ..........#......#.......#.....#▓ Barachi of Cheibriados ****** ..........#......#.....).#.....#▓ Health: 101/101 ======================== &h6..........#......+.....$.#.....#▓ Magic: 14/20 ================-------- ..........#......+.....?.#.....#▓ AC: 11Str: 26 ..........#......+hY...$.#.....#▓ EV: 18Int: 35 .........##......+W....[.#.....#▓ SH: 0Dex: 33 '##########....C.#Y....$.#.....#▓ XL: 13 Next: 51% Place: a Necropolis ........⌠##.....@#kZ.....#.....#▓ Noise: ====-----  Time: 24503.2 (0.0) ..........#.[39;&h849m####.#############.#▓ D) +5 woodcutter's axe ..........#.#..#..........#..#.#▓ Nothing quivered ♣.♣.......'.'.ß#..........#ß.'.#▓ Zot (8652) .Pß.......'.#..#..........#..#.#▓ ..♣.......#.####..........####.#▓ Y   elephant (trample) ..........#....................#▓ h   polar bear ..........##..................##▓ Z   spectral yak ........⌠####................##▓▓ k   wyvern(…)_You lost 6 mp, and now have 14/20 mp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &h:`[40m_Okay, then.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h:AX&hmT Y.hIC.#kYAn electric hum fills the air.&hHU10----===-4.2 (11&h_:I&hkonfirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. _Applic's ghost screams, "I'll kill anyone who wants the ORB!"  😎 MP[-4] _You lost 4 mp, and now have 10/20 mp.&hA+###..#..........#..####.#############.#.....)$.....?.Y....$ .........##......+Wh...[ '##########...IC@#k....$⌠##.....|#YZ.....#....#.####.############ ...#.#..#..........#..# &h♣.♣'.ß#..........#ß.' .Pß'.#..#..........#..♣####..........####.......##...........##&h&h],&h,,&h&hC+hk.@#WZ.&hJ----6.6 (2.448 _&h%8I&h(&htw''''I&ht&h{&h.ChZI.@#Wk  (ally target)The polar bear is struck by your cactus giant's spines.  The polar bear bites your cactus giant!! &hwT The polar bear claws your cactus giant. x2  The elephant is struck by your cactus giant's spines.  The elephant completely misses your cactus giant.  The elephant trunk-slaps your cactus giant.&h۲U11=---&h:v====7.6 (1.07&h:I&hn _Applic's ghost hits your cactus giant!! _😎 MP[+1]&hc !...&h ####.############.....#.......#....)'.....$?Y....$#ChZ...[ '##########...I..#Wk...$ &h ........⌠##.....@#Y.......#.####.##############.#..#..........#.. ♣.♣'.'.ß#..........#ß.' .Pß#..#..........#..# ..♣#.####..........###...................#...#⌠####.........##▓&h &h &hF #k&hG I..#WZ, ally target)&hP L ****&hR ****IY  distracted, ally t…)Your lightning spire shoots out a bolt of lightning at the elephant!&h &h: &h& &hR &h &h &h ....'k..WY.&h I.C#hYally target)&hv ===-10.0 (2.45&h 8I&h4 U _The bolt of electricity hits the elephant!&h Things that are here: _a staff of cold {!a}; 2 poisoned darts; a staff of death {!a}&h%.....#.......#....)'.....$&hh?k....$#WY....[ '##########...I.C#hZ...$ ........⌠##.....|#Y.......#.####@#############&h#.#..#..........#.. ♣.♣'.'.ß#..........#ß.' .Pß#..#..........#..# ..♣#.####..........###...................#........#⌠####......##▓ ###++#########################▓▓≈&h&h&h&h&h&h~.k'YZW#h.C )&h}*****Your lightning spire shoots out a bolt of lightning at applic's ghost!  The bolt of electricity hits applic's ghost!Applic's ghost resists.  applic's ghost.Applic's ghost resists. &h!l The bolt of electricity hits your lightning spire.&hJ  Your lightning spire completely resists.Applic's ghost is struck by your cactus giant's spines.&hJ&hfD Z.h....IkW#Y(ally target)Applic's ghost hits your cactus giant.&h}U *****&hx}**I*  k  (distracted)&h}Your lightning spire shoots out a bolt of lightning at the polar bear!The bolt of electricity hits the wyvern!The bolt of electricity hits the polar bear!!&h   The bolt of electricity hits the spectral yak!Your cactus giant hits applic's ghost with a +0 giant spiked club!Applic's ghost is struck by your cactus giant's spines.Your cactus giant hits applic's ghost with a +0 giant spiked club!  Applic's ghost is struck by your cactus giant's spines.  Applic's ghost hits your cactus giant!!!  The wyvern is struck by your cactus giant's spines.  The wyvern bites your cactus giant!  Your cactus giant is destroyed! -Your cactus giant disappears in a puff of smoke!The polar bear goes berserk!  --more--&h......hZIk|hberserk, ally target)k  =====2.43 _&h':I&h}(&hj  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h;  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h" &h ^..........#......#.......#.....#▓ Pixie the Convoker ..........#......#.....).#.....#▓ Barachi of Cheibriados ****** ..........#......'.....$.#.....#▓ Health: 101/101 ======================== ..........#......'.....?.#.....#▓ Magic: 11/20 =============----------- &hf ..........#......'.....$.#.....#▓ AC: 11Str: 26 .........##......hZ....[.#.....#▓ EV: 18Int: 35 '##########...IkW#Y....$.#.....#▓ SH: 0Dex: 33 &h ........⌠##.....|#Y......#.....#▓ XL: 13 Next: 51% Place: a Necropolis ..........#.####@#############.#▓ Noise: =====----  Time: 24512.4 (0.0) ..........#.#..#..........#..#.#▓ D) +5 woodcutter's axe ♣.♣.......'.'.ß#..........#ß.'.#▓ Nothing quivered .Pß.......'.#..#..........#..#.#▓ Zot (8643) ..♣.......#.####..........####.#▓ ..........#....................#▓ Y   elephant (trample) ..........##..................##▓ h   polar bear (berserk, ally target) ........⌠####................##▓▓ Z   spectral yak ###++#########################▓▓≈[3&hp 7m k   wyvern(…)The wyvern bites your cactus giant!Your cactus giant is destroyed!Your cactus giant disappears in a puff of smoke! _The polar bear goes berserk!Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hH ..........#......#.......#.....#▓ Pixie the Convoker ..........#......#.....).#.....#▓ Barachi of Cheibriados ****** ..........#......'.....$.#.....#▓ Health: 101/101 ======================== ..........#......'.....?.#.....#▓ Magic: 11/20 =============----------- ..........#......'.....$.#.....#▓ AC: 11Str: 26 .........##......hZ....[.#.....#▓ EV: 18Int: 35 &ha '##########...IkW#Y....$.#.....#▓ SH: 0Dex: 33 ........⌠##.....|#Y......#.....#▓ XL: 13 Next: 51% Place: a Necropolis ..........#.####@#############.#▓ Noise: =====----  Time: 24512.4 (0.0) ..........#.#..#..........#..#.#▓ D) +5 woodcutter's axe ♣.♣.......'.'.ß#..........#ß.'.#▓ Nothing quivered .Pß.......'.#..#..........#..#.#▓ Zot (8643) ..♣.......#.####..........####.#▓ ..........#....................#▓ Y   elephant (trample) ..........##..................##▓ h   polar bear &h S(berserk, ally target) ........⌠####................##▓▓ Z   spectral yak ###++#########################▓▓≈ k   wyvern(…)The wyvern bites your cactus giant!Your cactus giant is destroyed!Your cactus giant disappears in a puff of smoke! _The polar bear goes berserk!Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h> ,&h~ " h'I.kC)(ally target)A prickly colossus appears in a rush of desert wind.&h  Your lightning spire shoots out a bolt of lightning at the wyvern!The bolt of electricity hits the wyvern!!The wyvern dies!&hK **Y   dream sheep &h|[ Y..#Z.W&h\| r6/20 ------2&h| {-3.4 (11&h֌ &h  The bolt of electricity hits the wyvern!!  The wyvern dies! _Cheibriados thoroughly appreciates the change of pace. &h  😎 MP[-5] _You lost 5 mp, and now have 6/20 mp.&h ).'.....$.#&h3 .?.#...$.##.....hY.....[. '##########...I..#Z....$. ........⌠##.....W#Y.....&h j..#.####.#############..#@.........#.. ♣.♣'.'.ß#.Cß.' .Pß&h #..#....# ..♣#.#####.....&hC ....##⌠######▓ ###++#########################▓▓≈ ............................###&hy W   applic's ghost (ally target) &hK &h0   Applic's ghost attacks as it pursues you!&h &h &hD z  Applic's ghost hits you but does no damage.&h] &h? .'YhWC&h }., ally target)Applic's ghost hits you!!&h 74/101 --------5.8 (2.439&hD &h 8I&h Applic's ghost hits you!! _Your cactus giant misses applic's ghost.  &hR 😮 HP[-27]  You take 27 damage, and now have 74/101 hp.MASSIVE DAMAGE!! (PAUSE)&h /  --more--&h\9 _&hz#......#.....).#.....#▓≈#......'.....$.#.....#▓≈#......'.....?.#.....#▓≈#......'.....$.#.....#▓≈##......'.....[.#.....#▓* #...I..#Z....$.#.....#▓≈⌠##....Yh#Y......#.....#▓≈#.####W#######.#▓≈#.#..#C@.#..#.#▓≈ .♣.'.'.ß#.#ß.'.#▓≈ Pß.'.#..#.#..#.#▓≈ .♣.#.####.&h####.#▓≈#.....#▓≈##....##▓≈⌠####...##▓▓≈++###▓▓≈≈ W   applic's ghost (ally target)###▓≈≈ I   lightning spire (minion) &h I)IYou swap places.&h+[ **  IYour lightning spire shoots out a bolt of lightning at applic's ghost!The bolt of electricity hits the elephant!The bolt of electricity hits applic's ghost!&h3{ IYW&hD4 IApplic's ghost resists. Applic's ghost misses you. Applic's ghost hits you.&h^[MApplic's ghost resists. Applic's ghost misses you. Applic's ghost hits you.Your lightning spire shoots out a bolt of lightning at applic's ghost!  The bolt of electricity hits the elephant!The elephant dies!&hw I**h   polar bear (berserk)W   applic's ghost (ally target)I   lightning spire (minion)C   cactus giant (summoned)Cheibriados appreciates the change of pace.The bolt of electricity hits applic's ghost.&h}I†WI&h1--------------4===-8.27&h6I&h    Cheibriados appreciates the change of pace.  The bolt of electricity hits applic's ghost. _Applic's ghost resists.  😮 HP[-3] _You take 3 damage, and now have 71/101 hp.&hz Q [18d Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h$o &hp  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  &hDq Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 &hq Select a spell to cast[!]/[I] toggle spell headers&h ? &hu.........#......#.....).#.....#▓≈ Pixie the Convoker .........#......'.....$.#.....#▓≈ Barachi of Cheibriados ****** .........#......'.....?.#.....#▓≈ Health: 71/101 ================-------- .........#......'.....$.#.....#▓≈ Magic: 6/20=======----------------- ........##......'.....[.#.....#▓* AC: 11Str: 26 ##########...I..#Z....$.#.....#▓≈ EV: 18Int: 35 .......⌠##....†h#Y......#.....#▓≈ SH: 0Dex: 33 .........#.####W#############.#▓≈ [33&hpvmXL: 13 Next: 54% Place: a Necropolis .........#.#..#C@........#..#.#▓≈ Noise: ===------  Time: 24518.2 (0.0) .♣.......'.'.ß#..........#ß.'.#▓≈ D) +5 woodcutter's axe Pß.......'.#..#..........#..#.#▓≈ Nothing quivered .♣.......#.####..........####.#▓≈ Zot (8637) .........#....................#▓≈ .........##..................##▓≈ h   polar bear (berserk) .......⌠####................##▓▓≈ W   applic's ghost (ally target) ##++#########################▓▓≈≈ I   lightning spire (minion) ...........................###▓≈≈ C   cactus giant (summoned) _Applic'&hy;s ghost resists.😮 HP[-3] _You take 3 damage, and now have 71/101 hp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h.........#......#.....).#.....#▓≈ Pixie the Convoker .........#......'.....$.#.....#▓≈ Barachi of Cheibriados ****** .........#......'.....?.#.....#▓≈ Health: 71/101 ================-------- &hO.........#......'.....$.#.....#▓≈ Magic: 6/20=======----------------- ........##......'.....[.#.....#▓* AC: 11Str: 26 &hv##########...I..#Z....$.#.....#▓≈ EV: 18Int: 35 .......⌠##....†h#Y......#.....#▓≈ SH: 0Dex: 33 &h؊.........#.####W#############.#▓≈ XL: 13 Next: 54% Place: a Necropolis .........#.#..#C@........#..#.#▓≈ Noise: ===------  Time: 24518.2 (0.0) .♣.......'.'.ß#..........#ß.'.#▓≈ D) +5 woodcutter's axe Pß.......'.#..#..........#..#.#▓≈ Nothing quivered .♣.......#.####..........####.#▓≈ Zot (8637) .........#....................#▓≈ .........##..................##▓≈ h   polar bear (berserk) .......⌠####................##▓▓≈ W   applic's ghost (ally target) ##++#########################▓▓≈≈ I   lightning spire (minion) ..............&h^ .............###▓≈≈ C   cactus giant (summoned) _Applic's ghost resists.😮 HP[-3] _You take 3 damage, and now have 71/101 hp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&he`  You blink.&h7/  --more--&h on#......'.....?.#.....#▓≈≈#......'.....$.#.....#▓≈≈##......'.....[.#.....#▓*≈ ########...I..#Z....$.#.....#▓≈≈⌠##....†h#Y......#.....#▓≈≈≈ .......#.####W#############.#▓≈≈#.#..#C.........#..#.#▓≈≈'.'.ß#..........#ß.'.#▓≈≈&hq'.#..#...#..#.#▓≈≈ .......#.####..####.#▓≈≈ .......#..........#▓≈≈ .......##........##▓≈≈⌠####....##▓▓≈≈ ++#########################▓▓≈≈≈..................###▓≈≈≈ ...........................#▓▓≈▓≈&hD&hx&hfo  Your lightning spire fades away.&hp.|hWC   cactus giant (summoned)&h2=5--9.2 (16) -Blink &h&hB  You blink.  Your lightning spire fades away. _Your cactus giant hits applic's ghost with a +0 giant spiked club!  😮 HP[+1] MP[-1] _You lost 1 mp, and now have 5/20 mp.&h0&h:-&hT&h"P _Unknown command.&h  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h@ &hA  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4 &hX  b - Summon Cactus Giant Summoning1% 6  B + BlinkTranslocation 2% 2 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers&h &h .......#......'.....?.#.....#▓≈≈≈ Pixie the Convoker .......#......'.....$.#.....#▓≈≈≈ Barachi of Cheibriados ****** ......##......'.....[.#.....#▓*≈≈ Health: 72/101 =================------- ########......#Z....$.#.....#▓≈≈≈ Magic: 5/20======------------------ .....⌠##....†|#Y......#.....#▓≈≈≈ AC: 11Str: 26 .......#.####h#############.#▓≈≈≈ EV: 18&h-Int: 35 .......#.#..#CW........#..#.#▓≈≈≈ SH: 0Dex: 33 .......'.'.ß#..........#ß.'.#▓≈≈≈ XL: 13 Next: 54% Place: a Necropolis .......'.#..#...@......#..#.#▓≈≈≈ Noise: ==-------  Time: 24519.2 (0.0) .......#.####..........####.#▓≈≈≈ D) +5 woodcutter's axe &hŮD.......#....................#▓≈≈≈ Nothing quivered .......##..................##▓≈≈≈ Zot (8636) -Blink .....⌠####................##▓▓≈≈≈ ++#########################▓▓≈≈≈≈ h   polar bear (berserk) .........................###▓≈≈≈≈ W   applic's ghost (ally target) ...........................#▓▓≈≈≈ C   cactus giant (summoned) &h...........................##▓≈≈≈😮 HP[+1] MP[-1] _You lost 1 mp, and now have 5/20 mp. _Unknown command.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h9.......#......'.....?.#.....#▓≈≈≈ Pixie the Convoker .......#......'.....$.#.....#▓≈≈≈ Barachi of Cheibriados ****** ......##......'.....[.#.....#▓*≈≈ Health: 72/101 =================------- &hw########......#Z....$.#.....#▓≈≈≈ Magic: 5/20======------------------ .....⌠##....†|#Y......#.....#▓≈≈≈ AC: 11Str: 26 .......#.####h#############.#▓≈≈≈ EV: 18Int: 35 &hU.......#.#..#CW........#..#.#▓≈≈≈ SH: 0Dex: 33 .......'.'.ß#..........#ß.'.#▓≈≈≈ XL: 13 Next: 54% Place: a Necropolis &h.......'.#..#...@......#..#.#▓≈≈≈ Noise: ==-------  Time: 24519.2 (0.0) .......#.####..........####.#▓≈≈≈ D) +5 woodcutter's axe .......#....................#▓≈≈≈ Nothing quivered .......##..................##▓≈≈≈ Zot (8636) -Blink .....⌠####................##▓▓≈≈≈ ++#########################▓▓≈≈≈≈ h   polar bear (berserk) .........................###▓≈≈≈≈ W   applic's ghost (ally target) ...........................#▓▓≈≈≈ C   cactus giant (summoned) ...........................##▓≈≈≈😮 HP[+1] MP[-1] _You lost 1 mp, and now have 5/20 mp. [0;10;&h1m_Unknown command.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&hMc  An electric hum fills the air.&hH.hW.II   lightning spire (minion)C   cactus giant (summoned)1-----=20.2 (15&h:I&h  Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air. _The polar bear rages.  😮 MP[-4] _You lost 4 mp, and now have 1/20 mp.&h-#......'.....?.#.....#▓≈#......'.....$.#.....#▓≈##......'.....[.#.....#▓*≈&h........#Z....$.#.....#▓≈⌠##....†|#Y......#.....#▓≈#.####.#############.#▓≈#.#..#Ch.#..#.#▓≈'.'.ß#..W.I.....#ß.'.#▓≈'.#..#.#..#.#▓≈#.####.####.#▓≈#..#▓≈##.##▓≈⌠####.##▓▓≈ +##▓▓≈###▓≈#▓▓≈##▓≈&h0&h2&h2&hq4&h J Z§.hIWZ   spectral yak (ally target)&hJgW   applic's ghost (ally target)I   lightning spire (minion)(…)Applic's ghost hits you but does no damage.&hU ********Ih  , distracted)IYour lightning spire shoots out a bolt of lightning at the spectral yak!The bolt of electricity hits the polar bear!&h<  The bolt of electricity hits the spectral yak!The polar bear bites your lightning spire but does no damage.&h&h ...†..§.C.hIW   applic's ghost (ally target)I   lightning spire (minion)C   cactus giant (summoned)The polar bear claws your lightning spire but does no damage. x2  Applic's ghost hits you!!&hJf ******&hIYour lightning spire shoots out a bolt of lightning at applic's ghost!The bolt of electricity hits applic's ghost.&h$  Applic's ghost resists.The polar bear bites your lightning spire.The polar bear claws your lightning spire!&h@/YZ...hICW.....Z   spectral yakW   applic's ghost (ally target)I   lightning spire (minion)(…)&h454-----2.6 (2.42&h{<6I&hH  The polar bear bites your lightning spire.The polar bear claws your lightning spire! _The polar bear claws your lightning spire but does no damage.  😮 HP[-18] _You take 18 damage, and now have 54/101 hp.&hݮl#......'.....$.#.....#▓≈#......'.....?.#.....#▓≈......'.....$.#.....#▓≈≈ ....##......'.....[.#.....#▓* ######......#.....$.#.....#▓≈⌠##....†|#Y......#.....#▓≈#.####Z#############.#▓≈#.#..#..........#..#.#▓≈'.'.ß#...hI@....#ß.'.#▓≈'.#..#..CW......#..#.#▓≈#.########.#▓≈#....#▓≈.##..≈ ...⌠####................ #########################▓▓≈###▓≈≈#▓▓≈I&hxYou feel ready to blink again.bite!! &h x2  The polar bear barely misses your lightning spire.The polar bear claws your lightning spire but does no damage. x2  Applic's ghost hits your lightning spire!&hVq  Your lightning spire is destroyed!&h.  Your cactus giant closely misses applic's ghost.The polar bear is struck by your cactus giant's spines.  The polar bear dies!.Z.W.Z   spectral yakW   applic's ghost (ally target)C   cactus giant (summoned)&h:5=----2/21=----65.00) &hA&h S _Cheibriados appreciates the change of pace. _😮 HP[+1] MP[+1]&hU...'.....$.#.....'.....?.#...'.....$.#.&h'.....[.#.....$.|#Y.....#.###########..Z.......##....W@....#&h#..C.......##..........#.................................................##################&h...'.....$.#.....'.....?.#...'.....$.#.'.....[.#.....$.|#Y.....#.###########..Z.......##....W@....##..C.......##..........#.................................................##################&hX  You barely miss applic's ghost. Applic's ghost hits you!&h5.Z41-----6.0 (1.029 _😮 HP[+1] MP[+1]  You barely miss applic's ghost. Applic's ghost hits you!* * * LOW HITPOINT WARNING * * *  😨 HP[-14] _You take 14 damage, and now have 41/101 hp.&hU &hU :-&h] &h_ P _Unknown command.&h j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &hȖ  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4  b - Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%&h 1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft&hY 1% 3 Select a spell to cast[!]/[I] toggle spell headers&h &h &hj B.....#......'.....$.#.....#▓≈≈≈≈≈ Pixie the Convoker .....#......'.....?.#.....#▓≈≈≈≈≈ Barachi of Cheibriados ****** &h .....#......'.....$.#.....#▓≈≈≈≈≈ Health: 41/101 =========--------------- ....##......'.....[.#.....#▓*≈≈≈≈ Magic: 2/21==---------------------- ######......#.....$.#.....#▓≈≈≈≈≈ AC: 11Str: 26 ...⌠##....†|#Y......#.....#▓≈≈≈≈≈ EV: 18Int: 35 .....#.####.#############.#▓≈≈≈≈≈ SH: 0Dex: 33 .....#.#..#..........#..#.#▓≈≈≈≈≈ XL: 13 Next: 56% Place: a Necropolis &h f.....'.'.ß#...ZW@....#ß.'.#▓≈≈≈≈≈ Noise: ==-------  Time: 24526.0 (0.0) .....'.#..#..C.......#..#.#▓≈≈≈≈≈ D) +5 woodcutter's axe .....#.####..........####.#▓≈≈≈≈≈ Nothing quivered .....#....................#▓≈≈≈≈≈ Zot (8629) .....##..................##▓≈≈≈≈≈ ...⌠####................##▓▓≈≈≈≈≈ Z   spectral yak #########################▓▓≈≈≈≈≈≈ W   applic's ghost (ally target) .......................###▓≈≈≈≈≈≈ C   cactus giant (summoned) .........................#▓▓≈≈≈≈≈&h `😨 HP[-14] _You take 14 damage, and now have 41/101 hp. _Unknown command.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h .....#......'.....$.#.....#▓≈≈≈≈≈ Pixie the Convoker .....#......'.....?.#.....#▓≈≈≈≈≈ Barachi of Cheibriados ****** .....#......'.....$.#.....#▓≈≈≈≈≈ Health: 41/101 =========--------------- &hJ ....##......'.....[.#.....#▓*≈≈≈≈ Magic: 2/21==---------------------- ######......#.....$.#.....#▓≈≈≈≈≈ AC: 11Str: 26 ...⌠##....†|#Y......#.....#▓≈≈≈≈≈ EV: 18Int: 35 .....#.####.#############.#▓≈≈≈≈≈ SH: 0Dex: 33 .....#.#..#..........#..#.#▓≈≈≈≈≈ XL: 13 Next: 56% Place: a Necropolis .....'.'.ß#...ZW@....#ß.'.#▓≈≈≈≈≈ Noise: ==-------  Time: 24526.0 (0.0) &h .....'.#..#..C.......#..#.#▓≈≈≈≈≈ D) +5 woodcutter's axe .....#.####..........####.#▓≈≈≈≈≈ Nothing quivered .....#....................#▓≈≈≈≈≈ Zot (8629) .....##..................##▓≈≈≈≈≈ ...⌠####................##▓▓≈≈≈≈≈ Z   spectral yak #########################▓▓≈≈≈≈≈≈ W   applic's ghost (ally target) .......................###▓≈≈≈≈≈≈ C   cactus giant (summoned) .........................#▓▓≈≈≈≈≈😨 HP[-14] _You take 14 damage, and now have 41/101 hp. _Unknown command.Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or pres&h 2s ? or * to list all spells.&h? `  You blink.&h@ /  --more--&h[##......'.....[.#.....#▓*≈≈≈≈≈# ####......#.....$.#.....#▓≈≈≈≈≈≈# .⌠##....†|#Y......#.....#▓≈≈≈≈≈≈##.####.#############.#▓≈≈≈≈≈≈# ...#.#..#..........#..#.#▓≈≈≈≈≈≈#'.'.ß#...ZW.....#ß.'.#▓≈≈≈≈≈≈#&h0'.#..#..C.......#..#.#▓≈≈≈≈≈≈##.####....####.#▓≈≈≈≈≈≈##............@.......#▓≈≈≈≈≈≈###..................##▓≈≈≈≈≈≈# .⌠####......##▓▓≈≈≈≈≈≈# #######################▓▓≈≈≈≈≈≈≈#................###▓≈≈≈≈≈≈≈#....................#▓▓≈≈≈≈≈≈# .......................##▓≈≈≈≈≈≈# .♣.♣♣♣.#▓≈≈≈≈≈≈#♣♣..♣♣.....♣♣#▓≈≈≈≈≈≈#&h&h&hص&h.Z§.C.W&h= 20--7.0 (18) -Blink _&h&h>  😨 HP[+1] MP[-2] _You lost 2 mp, and now have 0/21 mp.&hY&hu"Evoke which item? Wands  Q - a wand of acid (2)  t - a wand of charming (7)I - a wand of flame (31)  J - a wand of mindburst (11) &hd U - a wand of polymorph (3)M - a wand of warping (6) Talismans  R - the inkwell talisman of Panentheism {rElec rF+} &hȨ W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selected&h&h&h..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#Y......#.....#▓≈≈≈≈≈≈# Health: 42/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11&hmStr: 26 ...'.'.ß#....Z§....#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#...C.W....#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####..........####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: ==-------  Time: 24527.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8628) -Blink .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈#&h/4[40m Z   spectral yak .......................##▓≈≈≈≈≈≈# W   applic's ghost (ally target) .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# C   cactus giant (summoned) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈#Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You blink.😨 HP[+1] MP[-2] _You lost 2 mp, and now have 0/21 mp.&hn3..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#Y......#.....#▓≈≈≈≈≈≈# Health: 42/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#....Z**...#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 &h"4...'.#..#...C*W*...#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####....***...####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: ==-------  Time: 24527.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8628) -Blink &h5-.....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# W   applic's ghost (ally target) .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# C   cactus giant (summoned) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈#😨 HP[+1] MP[-2] _You lost 2 mp, and now have 0/21 mp.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: applic's ghost (severely damaged, ally target, chance to blink: 50%)&h/ ..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#Y......#.....#▓≈≈≈≈≈≈# Health: 42/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 &h2 ...'.'.ß#....###...#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#...C###...#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####....###...####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: ==-------  Time: 24527.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8628) -Blink .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# &h2 1 Z   spectral yak .......................##▓≈≈≈≈≈≈# W   applic's ghost (ally target) .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# C   cactus giant (summoned) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈#😨 HP[+1] MP[-2] _You lost 2 mp, and now have 0/21 mp.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: applic's ghost (severely damaged, ally target, chance to blink: 50%)  Space twists violently! The rupture engulfs applic's ghost!&h#h &hH &h &h &h &hS J.Y.....Z.C.WY   dream sheepW   applic's ghost (ally target)C   cactus giant (summoned)&ha =======8.0 (17&h &hA  _You lost 2 mp, and now have 0/21 mp.  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineAim: applic's ghost (severely damaged, ally target, chance to blink: 50%)  Space twists violently! The rupture engulfs applic's ghost! _The rupture engulfs the spectral yak!&hXE..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#.Y.....#.....#▓≈≈≈≈≈≈# Health: 42/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 &hYb...'.#..#.....Z....#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####....C.W...####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =======--  Time: 24528.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8627) -Blink .....................###▓≈≈≈≈≈≈≈# &h[u.......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned)Aim: applic's ghost (severely damaged, ally target, chance to blink: 50%)  Space twists violently! The rupture engulfs applic's ghost! _The rupture engulfs the spectral yak!Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit)&h7 ..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#.Y.....#.....#▓≈≈≈≈≈≈# Health: 42/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#.....Z....#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####....C.W...####.#▓&h; ≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =======--  Time: 24528.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8627) -Blink .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned)Space twists violently! &h~> [34mThe rupture engulfs applic's ghost! _The rupture engulfs the spectral yak!Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit)  Okay, then.&h@ &hB 8 _&h&hh Evoke which item? Wands  Q - a wand of acid (2)  t - a wand of charming (7)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (5) Talismans  R - the inkwell talisman of Panentheism {rElec rF+}  W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selected&h &h &h% ..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#.Y.....#.....#▓≈≈≈≈≈≈# Health: 42/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21&h( ------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#.....Z....#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####....C.W...####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =======--  Time: 24528.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################&h) ▓▓≈≈≈≈≈≈≈# Zot (8627) -Blink .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned)Space twists violently! The rupture engulfs applic's ghost! _The rupture engulfs the spectral yak!Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.&hV ..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#.Y.....#.....#▓≈≈≈≈≈≈# Health: 42/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#......***.#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#.....Z***.#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 &hW ...#.####....C.W**.####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =======--  Time: 24528.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8627) -Blink .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   [40&hY mcactus giant (summoned)Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line&hA~...Z**.*W*.**@&h *******.W..@&hAl......*W&hBF**@&h2 ******.W..@&h$.***.***Z***&ha...**W**&h..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#.Y.....#.....#▓≈≈≈≈≈≈# Health: 42/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 &hH...'.'.ß#......###.#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#.....Z###.#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####....C.###.####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =======--  Time: 24528.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8627) -Blink .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈&h# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned)Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line&hb&hh]'.....[.....$†|#.Y...#.###########..........##......###.##.....Z###.#&hvj#....C.###.####.#........@.......#...............##..............#################Aim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.ing: Warp Space &h-k Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs applic's ghost!You feel ready to blink again.&h'.....[.....$†|#.Y...&h#.###########..........##......###.##.....Z###.##....C.###.####.#........@.......#...............##&hN..............#################&h4^  Applic's ghost hits you!!&h&h&hv.Y....Z...CW..&hQ13------9.0 (16) &h)&h*  Applic's ghost hits you!! _* * * LOW HITPOINT WARNING * * *  😱 HP[-29]  You take 29 damage, and now have 13/101 hp.MASSIVE DAMAGE!! (PAUSE)&h5/  --more--&h9 _&hRemove which piece of jewellery? Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}B - a ring of willpower (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip&hqL &hZ &h~l ..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#..Y....#.....#▓≈≈≈≈≈≈# Health: 13/101 ===--------------------- &h;n ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#......Z...#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####.....CW...####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =======--  Time: 24529.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's &ho Taxe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8626) .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned)Applic's ghost hits you!! _* * * LOW HITPOINT WARNING * * *😱 HP[-29]You take 29 damage, and now have 13/101 hp. _MASSIVE DAMAGE!! (PAUSE)&h P  Okay, then.&hr &h &h 8 _&h &hRead which item? Scrolls  m - 2 scrolls of amnesia  o - a scroll of enchant armour  T - a scroll of enchant weapon  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison {!r}  f - 4 scrolls of teleportation {@r4}  k - 2 scrolls of vulnerability {!r!r}  Z - a scroll labelled CATZEP CELI  x - a scroll labelled DUORCH OWYQATE  d - a scroll labelled HOESIA KEHO  a - 2 scrolls labelled XEHIUTH YBESCHA &h  q - a scroll labelled ZOIHYI IMAIS QIA [!] read|quaff|evoke[?] describe selected&hç&h&h..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker &h####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#..Y....#.....#▓≈≈≈≈≈≈# Health: 13/101 ===--------------------- &hQ]...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#......Z...#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 &h)...#.####.....CW...####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =======--  Time: 24529.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8626) .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈#[4&h0m C   cactus giant (summoned) _* * * LOW HITPOINT WARNING * * *😱 HP[-29]You take 29 damage, and now have 13/101 hp. _MASSIVE DAMAGE!! (PAUSE) _Okay, then.&hJP  Okay, then.&h&h&hg8 _&h&h4Drink which item? Potions  A - 4 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 2 potions of curing {@q1}  c - 2 potions of heal wounds {@q2}  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion &hX S - 3 viscous orange potions [!] read|quaff|evoke[?] describe selected&h &h -..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#..Y....#.....#▓≈≈≈≈≈≈# Health: 13/101 ===--------------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#......Z...#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 &h ...#.####.....CW...####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =======--  Time: 24529.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8626) .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak &ha .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned)😱 HP[-29]You take 29 damage, and now have 13/101 hp. _MASSIVE DAMAGE!! (PAUSE) _Okay, then. _Okay, then.&h` d  You feel much better.&h? z  Applic's ghost hits you but does no damage.&h a.Y.Z&hy 39=======------30.0 (15&h} &h   You feel much better.  Applic's ghost hits you but does no damage. _Your cactus giant closely misses applic's ghost.  😨 HP[+26] _You regained 26 hp, and now have 39/101 hp.&hg &hs Evoke which item? Wands  Q - a wand of acid (2)  t - a wand of charming (7)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (4) Talismans  R - the inkwell talisman of Panentheism {rElec rF+}  W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selected&hE &h &h ..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#...Y...#.....#▓≈≈≈≈≈≈# Health: 39/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11&hl Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#..........#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####.....CWZ..####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis &h w...#............@.......#▓≈≈≈≈≈≈# Noise: =--------  Time: 24530.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8625) .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak &hF $.......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned)You feel much better.Applic's ghost hits you but does no damage. _Your cactus giant closely misses applic's ghost.😨 HP[+26] _You regained 26 hp, and now have 39/101 hp.&hC$ 8..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** &h/% .⌠##....†|#...Y...#.....#▓≈≈≈≈≈≈# Health: 39/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18&h% Int: 35 ...'.#..#....***...#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####....*CWZ..####.#▓≈≈≈≈≈≈# XL: 13 Next: 56% Place: a Necropolis ...#.........***@.......#▓≈≈≈≈≈≈# Noise: =--------  Time: 24530.0 (0.0) &h4 @...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8625) .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned) _Your cactus giant closely misses applic's ghost.😨 HP[+26] _You regained 26 hp, and now have 39/101 hp.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line&h.***.CWZ.**@  😨 HP[+26] _You regained 26 hp, and now have 39/101 hp.Aiming: Warp Space  Press: ? - help, Shift-Dir - straight line: a cactus giant, wielding a +0 giant spiked club (summoned, friendly,  chance to blink: 50%)&h CWpplic's ghost (almost destroyed, ally target, chance to blink: 50%)&h[ *W&h?.***CWZ*.*@*&hJ.*&h!@..&hz 5..&hZ7..&h57..&hV..***.&hypCWZ.**@.&hg M...***&h CWZ*.*@*&h5V..***.&h7pCWZ.**@.&h7..&h# :..&hP :..&hP***.*CWZ***@&hR...**CW*****&h , .*CW.**.***&hH /***.CWZ.**@...Aim: a cactus giant, wielding a +0 giant spiked club (summoned, friendly,  chance to blink: 50%)&h0 ***.*CWZ***@&h;Y $&hi ..##......'.....[.#.....#▓*≈≈≈≈≈# Pixie the Convoker ####......#.....$.#.....#▓≈≈≈≈≈≈# Barachi of Cheibriados ****** .⌠##....†|#...Y...#.....#▓≈≈≈≈≈≈# Health: 39/101 =========--------------- ...#.####.#############.#▓≈≈≈≈≈≈# Magic: 0/21------------------------ ...#.#..#..........#..#.#▓≈≈≈≈≈≈# AC: 11Str: 26 ...'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# EV: 18Int: 35 ...'.#..#..........#..#.#▓≈≈≈≈≈≈# SH: 0Dex: 33 ...#.####.....CWZ..####.#▓≈≈≈≈≈≈#&h@n [40m XL: 13 Next: 56% Place: a Necropolis ...#............@.......#▓≈≈≈≈≈≈# Noise: =--------  Time: 24530.0 (0.0) ...##..................##▓≈≈≈≈≈≈# D) +5 woodcutter's axe .⌠####................##▓▓≈≈≈≈≈≈# Nothing quivered #######################▓▓≈≈≈≈≈≈≈# Zot (8625) .....................###▓≈≈≈≈≈≈≈# .......................#▓▓≈≈≈≈≈≈# Z   spectral yak .......................##▓≈≈≈≈≈≈# Y   dream sheep .♣.♣...........♣♣.......#▓≈≈≈≈≈≈# W   applic's ghost (ally target) .....♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# C   cactus giant (summoned)😨 HP[+26] &ht h_You regained 26 hp, and now have 39/101 hp.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineOkay, then. _&hd......'.....$.#.....#▓≈≈≈≈≈≈# .##......'.....[.#.....#▓*≈≈≈≈≈# ###......#.....$.#.....#▓≈≈≈≈≈≈# ⌠##....†|#...Y...#.....#▓≈≈≈≈≈≈# #.####.#############.#▓≈≈≈≈≈≈# #.#..#..........#..#.#▓≈≈≈≈≈≈# '.'.ß#.#ß.'.#▓≈≈≈≈≈≈# '.#..#..........#..#.#▓≈≈≈≈≈≈# #.####.....CWZ@.####.#▓≈≈≈≈≈≈# #...▓≈≈≈≈≈≈# ..##..≈≈≈≈≈≈# ⌠####................# ######################▓▓≈# ###▓≈≈≈≈≈≈≈# #▓▓≈≈≈≈≈≈# ...........##▓≈≈≈≈≈≈# ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# &h&h&h&h&ht&h&h..CWZW   applic's ghost (ally target)C   cactus giant (summoned)&h1=2.4 (2.43&h&h _Applic's ghost misses you. The spectral yak misses you. _😨 MP[+1]&hO  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Your spells (cast)TypeFailure Level  a - Forge Lightning Spire Air/Forgecraft 2% 4  b - Summon Cactus Giant Summoning1% 6  B + BlinkTranslocation 2% 2 X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers&h_&h(m&h{..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** &ha|###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis ..#.####......CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#.....[&h}b0;10m.......Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z   spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# _Okay, then. _Applic's ghost misses you. The spectral yak misses you. _😨 MP[+1]Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&hۆ..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** &h"`###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis &ht..#.####......CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#............Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z   spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# _Okay, then. _Applic's ghost misses you. The spectral yak misses you. _😨 MP[+1[0;&h10;1m]Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hGP  Okay, then.&hݙ&hs&h8 _&hwW8..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** &hfX###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis ..#.####......CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#............Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe &hZ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z   spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit)&h+0..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 &h3..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis ..#.####......CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#............Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z &h3[41m  spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit)  Okay, then.&h<&h@8 _&hH ..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis &hxI ..#.####......CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#............Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z   spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Press: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit)&h..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Plac&he: a Necropolis ..#.####......CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#............Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z   spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Aim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.Hit: D) +5 woodcut&hbter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit)  Okay, then.&h&h}8 _&hW &h] Evoke which item? Wands  Q - a wand of acid (2)  t - a wand of charming (7)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (4) Talismans  R - the inkwell talisman of Panentheism {rElec rF+} &h^  W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selected&hէ..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% [&h33mPlace: a Necropolis ..#.####......CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#............Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z   spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Aim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.Hit: D&hۮ) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.&h..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker &h.##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** &hR###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- &h⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21&h;=----------------------- &hz..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11&h>,Str: 26 &h..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18&h,Int: 35 &hH..'.'.ß#.....***..#ß.'.#▓≈≈≈≈≈≈#  SH: 0&h,Dex: 33 &hy..'.#..#.....***..#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis &h..#.####.....*CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#............Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z   spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Hit: D) +5 woodcutter's axePress: ? - help, Dir - move target&h-Aim: applic's ghost (almost destroyed, ally target, 66% to hit) &h9_Okay, then.&hu5Aiming: Warp Space&hCPress: ? - help, Shift-Dir - straight line&hh&hV ....***.CW@*Z*&hW Aim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.ing: Warp Space  Press: ? - help, Shift-Dir - straight line: a cactus giant, wielding a +0 giant spiked club (summoned, friendly,  chance to blink: 50%)&h%xJ .C&h6:@..&h͞******.*CW@.Z.&h$.***.***.CW@&h 9...*W*Z*Aim: applic's ghost (almost destroyed, ally target, chance to blink: 50%)&hJzCW cactus giant, wielding a +0 giant spiked club (summoned, friendly,  chance to blink: 50%)&h CWpplic's ghost (almost destroyed, ally target, chance to blink: 50%)&hN That beam is likely to hit you. Continue anyway? Y - Yes  N - No&h@*&h$LReally fire in your cactus giant's direction? Y - Yes  N - No&h ,&h..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker &h.##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 39/101 =========--------------- &h⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis ..#.####......CW@.####.#▓≈≈≈≈≈≈#  Noise: =--------  Time: 24532.4 (0.0) ..#............Z.......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................[&h39;49m##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8623) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  Z   spectral yak ......................#▓▓≈≈≈≈≈≈#  W   applic's ghost (ally target) ......................##▓≈≈≈≈≈≈#  C   cactus giant (summoned) ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Aim: applic's ghost (almost destroyed, ally target, 66% to hit) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: applic's ghost (almost destroyed, ally target, chance to blink: 50%)  Space twists violently! The rupture engulfs applic's ghost! &hA Applic's ghost blinks! The rupture engulfs your cactus giant. &h&h,.'.....$&hI5.'.....[&h3#.....$&h|#.....&h.##########&h........#&hp..........#&h 7......###.#&hB......###.#&hL=......###......#&h=........W.....##&h.............##&h##############&h&h   &h-Your cactus giant blinks!&ha&hk.'.....$.'.....[#.....$|#......##########........#..........#......###.#......###.#......###......#........W.....##.............################&hr&h}sxApplic's ghost blinks! The rupture engulfs your cactus giant.&h"tMYour cactus giant blinks!  &ht"The rupture engulfs you!  &huT* * * LOW HITPOINT WARNING * * *  &h({The rupture engulfs the spectral yak!  You destroy the spectral yak!&h}&h)~W   applic's ghost&h!&h&h .........§§@..W.&h&!1--=======3.4 (12&h-&hD  The rupture engulfs the spectral yak!  You destroy the spectral yak! _Cheibriados appreciates the change of pace.  😨 HP[-8] _You take 8 damage, and now have 31/101 hp.&h..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 31/101 =======----------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis &hFz..#.####......§§@.####.#▓≈≈≈≈≈≈#  Noise: =======--  Time: 24533.4 (0.0) ..#.............W......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8622) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  W   applic's ghost ......................#▓▓≈≈≈≈≈≈# ......................##▓≈≈≈≈≈≈# ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# 😨 HP[-8] _You take 8 damage, and now have 31/101 hp.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, 66% to hit)&hYS..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 31/101 =======----------------- &h)T⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 &hTR..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis ..#.####......§§@.####.#▓≈≈≈≈≈≈#  Noise: =======--  Time: 24533.4 (0.0) ..#.............W......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered &hW⌠####................##▓▓≈≈≈≈≈≈#  Zot (8622) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  W   applic's ghost ......................#▓▓≈≈≈≈≈≈# ......................##▓≈≈≈≈≈≈# ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# 😨 HP[-8] _You take 8 damage, and now have 31/101 hp.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, 66% to hit)  Okay, then.&h^&h`8 _&hީ&hEvoke which item? Wands  Q - a wand of acid (2)  t - a wand of charming (7)I - a wand of flame (31)  J - a wand of mindburst (11)  U - a wand of polymorph (3)M - a wand of warping (3) Talismans &hOl R - the inkwell talisman of Panentheism {rElec rF+}  W - the maw talisman of the Watchman {rPois Will+} [!] read|quaff|evoke[?] describe selected &h  &h ..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 31/101 =======----------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Plac &hk e: a Necropolis ..#.####......§§@.####.#▓≈≈≈≈≈≈#  Noise: =======--  Time: 24533.4 (0.0) ..#.............W......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8622) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  W   applic's ghost ......................#▓▓≈≈≈≈≈≈# ......................##▓≈≈≈≈≈≈# ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# 😨 HP[-8] _You take 8 damage, and now have 31/101 hp.Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, 66% to hit) _Okay, then. &hUN ..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 31/101 =======----------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis ..#.####......§§@.####.#▓≈≈≈≈≈≈#  Noise: =======-- [37 &hR m Time: 24533.4 (0.0) ..#.............W**....#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##............***...##▓≈≈≈≈≈≈#  Nothing quivered ⌠####...........***..##▓▓≈≈≈≈≈≈#  Zot (8622) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  W   applic's ghost ......................#▓▓≈≈≈≈≈≈# ......................##▓≈≈≈≈≈≈# ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Hit: D) +5 woodcutter's axePress: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, 66% to hit) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line &hQ..#......'.....$.#.....#▓≈≈≈≈≈≈#  Pixie the Convoker .##......'.....[.#.....#▓*≈≈≈≈≈#  Barachi of Cheibriados ****** ###......#.....$.#.....#▓≈≈≈≈≈≈#  Health: 31/101 =======----------------- ⌠##....†|#.......#.....#▓≈≈≈≈≈≈#  Magic: 1/21=----------------------- ..#.####.#############.#▓≈≈≈≈≈≈#  AC: 11Str: 26 ..#.#..#..........#..#.#▓≈≈≈≈≈≈#  EV: 18Int: 35 ..'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#  SH: 0Dex: 33 ..'.#..#..........#..#.#▓≈≈≈≈≈≈#  XL: 13 Next: 56% Place: a Necropolis ..#.####......§§@.####.#▓≈≈≈≈≈≈#  Noise: =======-- [37 &hSm Time: 24533.4 (0.0) ..#.............W......#▓≈≈≈≈≈≈#  D) +5 woodcutter's axe ..##..................##▓≈≈≈≈≈≈#  Nothing quivered ⌠####................##▓▓≈≈≈≈≈≈#  Zot (8622) ######################▓▓≈≈≈≈≈≈≈# ....................###▓≈≈≈≈≈≈≈#  W   applic's ghost ......................#▓▓≈≈≈≈≈≈# ......................##▓≈≈≈≈≈≈# ♣.♣...........♣♣.......#▓≈≈≈≈≈≈# Press: ? - help, Dir - move targetAim: applic's ghost (almost destroyed, 66% to hit) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs applic's ghost! _Okay, then.ing: Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs applic's ghost!Applic's ghost blin &hUAks!  You destroy applic's ghost!.'.....$.'.....[#.....$|#......##.................###....#........###...##........###..##### &h &hR2..§.....§.. &h,...... &h. o624.4 (11 &h  &hJ a _Cheibriados appreciates the change of pace.&h4&h&hX20&h0Z19&h&h12=8&h&hKk37&h&h^&h C6&h&haY5&h&hu4==4&h &h<Y3&h-&hc3=2&h&h5=1&hY0&h&hZ09&h&h}6=8&h#&h4=7&h&hk76&h&hY5&h&h Y4&h&h8==3&h&hAY2&h&hD"5=1&h$&h)}9=0&h*&h9/[599&h0&h5Y8&h6&h@;~40=7&hd=&h?AY6&hB&hF16=5&h[H&hLY4&hN&h2RY3&hS&h[k22&h]&h^bk=1&hxd&hhY0&hEk&hn3=7==89&hp&hOY8&h̏&hY7&ht&h"}4=6&hǜ&hl==5&h&h&hC4&hk&hn58=3&hw&hY2&h(&h8k61&h`&h@Y0&h=&hl=79&hR&h7=8&hJ&h9=7&h&hTY6&hM&hM}8=5&hw&h;Y4&h&h^k=3&h&hU92&h&h&hG&h10/21=1&ha&ht 500&hZ69&h&hY8&h&h&h &h!1==7&hh#&hv, Y.-------.Y   dream sheep (wandering)&h 4: .'...Y.$.'.....[#.....$|#......##########..........#..........#..........#........@.#88.4 (54.0)&h4...............#..............##.............################ _You start resting.&h .'...Y.$.'.....[#.....$|#......##########..........#..........#&h Y..........#........@.#...............#..............##.............################&h_ @-------&h &h H _You start resting.  A dream sheep is nearby!  😮 HP[+20] MP[+9]  You regained 20 hp, and now have 51/101 hp. _You regained 9 mp, and now have 10/21 mp.&h!##......'.....[.#.....#▓*≈≈≈≈≈# ##......#.....$.#.....#▓≈≈≈≈≈≈# ....†|#.......#.....#▓≈≈≈≈≈≈# .#.####.#############.#▓≈≈≈≈≈≈# .#.#..#..........#..#.#▓≈≈≈≈≈≈# .'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# .'.#..#..........#..#.#▓≈≈≈≈≈≈# .#.####..........####.#▓≈≈≈≈≈≈# .#........@.....#▓≈≈≈≈≈≈# .#......##▓≈≈≈≈≈≈# ####▓▓≈≈≈≈≈≈# #####################▓▓≈≈≈≈≈≈≈# ...................###▓≈# .#▓# ##▓≈≈≈≈≈≈# &h,   .♣♣♣▓≈≈≈≈≈≈#   ...♣♣..♣♣#▓≈≈≈≈≈≈#  &h&h11=90.8 (2.4)4 _&h_F _😮 MP[+1]&h ......'.....[.#.....#▓*≈≈≈≈≈# #......#.....$.#.....#▓≈≈≈≈≈≈# #....†|#.......#.....#▓≈≈≈≈≈≈# #.####.#############.#▓≈≈≈≈≈≈# #.#..#...#..#.#▓≈≈≈≈≈≈# '.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# '.#..#..........#..#.#▓≈≈≈≈≈≈# #.####.####.#▓≈≈≈≈≈≈# #...#▓≈≈≈≈≈≈# ##.##▓≈≈≈≈≈≈# .##▓▓≈≈≈≈≈≈# ▓▓≈# ###▓≈# #▓▓≈≈≈≈≈≈# ##▓≈≈≈≈≈≈# ♣.♣♣.#▓≈≈≈≈≈≈# ♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# &h5 52=3.22 _&h &hȪ _😮 HP[+1]&hD......'.....[.#.....#▓*≈≈≈≈≈# ......#.....$.#.....#▓≈≈≈≈≈≈# ....†|#.......#.....#▓≈≈≈≈≈≈# &h( c.####.#############.#▓≈≈≈≈≈≈# .#..#....#..#.#▓≈≈≈≈≈≈# .'.ß#..........#ß.'.#▓≈≈≈≈≈≈# .#..#..........#..#.#▓≈≈≈≈≈≈# .####.####.#▓≈≈≈≈≈≈# ...#▓≈≈≈≈≈≈# #.&h" ##▓≈≈≈≈≈≈# .##▓▓≈≈≈≈≈≈# ▓▓≈# ###▓≈# #▓▓≈≈≈≈≈≈# ##▓≈≈≈≈≈≈# &h .♣♣.#▓≈≈≈≈≈≈# .♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# &h<&h)32&h ==5.60 _&h&&h. _😮 HP[+1] MP[+1]&h.<C'.....[.#.....#▓*≈≈≈≈≈# #.....$.#.....#▓≈≈≈≈≈≈# †|#.......#.....#▓≈≈≈≈≈≈# ####.######.#▓≈≈≈≈≈≈# #..#..........#..#.#▓≈≈≈≈≈≈# '.ß#..........#ß.'.#▓≈≈≈≈≈≈# #..#..........#..#.#▓≈≈≈≈≈≈# ####.&h&>u####.#▓≈≈≈≈≈≈# ..#▓≈≈≈≈≈≈# .##▓≈≈≈≈≈≈# #.##▓▓≈≈≈≈≈≈# ▓▓≈# ###▓≈# #▓▓≈≈≈≈≈≈# ##▓≈≈≈≈≈≈# ♣♣.#▓≈≈≈≈≈≈# ♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈# &hHN&hqO48.057 _&h#V&hU^ _😮 HP[+1]&h14&h&ho6&h5=5&hu&hk=4&h) &hG6=3=3&hc&hxY2&h)&hY1&h !&h$&hw%U70&h&&h|*l=49&h+&h/Y8&h0&h584==7&h6&h:,&h>&hVBY5&hC&hUGj9=&hJ&hvNl==4&hO&hTY3&hU&hZy60=5=&h|[;2&hS\&h`Y1&hFb&hfk10&h+h&hl&hmD39&hSo&htk=8&hu&hy216=7&h1{&hY6&h534=324=7=105=29&hh8&hk=7&h&h:6&hp16&h%&h&h8=5&h=Y4&h9&hk73&hI&h:Y2&h&h{:=&h11&h&h!&hy8=0&hf&hF9=19&h&hY8&h &h= }9=7&hQ &h9 Y6&hY &h ~70=5&hM &h# Y4&h|$ &he( 20=3&h) &h- k12&h. &h2 Y1&h3 &h7 Y0&hO9 &h< 2==09&hy> &hA Y8&hMC &hK &hWR 1648.0 (50.0)&hR 21==9.0 (517&hV &hg  _😮 HP[+1]You start resting.  8] MP[+9]You regained 18 hp, and now have 72/101 hp.Your mp is fully restored (21).&h3=6&h&hӸ&h[C5&h_&hJ&hU44&h&h&hV==3&hk&hfY2&h&hI&hU51&h&hY0&h&ha[499&h&h,R6=&h;8&hO&h"Y7&h&hY6&h&h.77=54382&hB&hu&hY1&h&h&ha90&hD!&h'Z89&h(&h-Y8&h7/&h'6M80=&h6;7&h<&h@&h^AC6&hB&hFY5&hH&hL1=4&h]N&h RY3&hS&htWY2&h)Y&h\w21&hH^&h bY0&htc&hogx379&hi&hmY8&h|n&hrY7&hs&hcww46&hx&h|Y5&h}&hY4&hv&h&hq5=3&h&hY2&h*&hSY1&h֗&h֛6=0&h&hZ69&h8&hާY8&hy&hw77&h&h۲Y6&h.&hw85&h&hY4&h&hY3&h&h&h9L9=&h:&h"&hC1&h&h>&hC0&h&h&hs90=59&h&h&h`C8&h&&h&h;7&hF&h &h &1&h &hw&hC5&h&h"&h$w24&h*&h+&h.&hi6&h^7C2&h]8&hsG3=1&h8PB&h9WZ49&h]^4=8&h8eo7&hPt655&h{B&h}~&h9C3&h"&h>6217=0&hdZ39&hϙ&hY8&h&hܣ8=7&h&hϪY6&h+&hSY5&h&h&hRZ94&hO&hd&hC3&h&h&&hY2&h}100/1011&h&hyY0&h&h9&hm.726.0 (77&h101=7.0 (7829&ht&hMYou regained 18 hp, and now have 72/101 hp.Your mp is fully restored (21).Ž HP[+29]Your hp is fully restored (101).&hl.'.....[.#.....#▓*≈≈≈≈≈#.#.....$.#.....#▓≈≈≈≈≈≈#.†|#.......#.....#▓≈≈≈≈≈≈# .####.######.#▓≈≈≈≈≈≈# .#..#..........#..#.#▓≈≈≈≈≈≈# .'.ß#..........#ß.'.#▓≈≈≈≈≈≈# .#..#..........#..#.#▓≈≈≈≈≈≈# .####&h.####.#▓≈≈≈≈≈≈#...#▓≈≈≈≈≈≈# #.##▓≈≈≈≈≈≈# ##.##▓▓≈≈≈≈≈≈##▓▓≈#.###▓≈#.#▓▓≈≈≈≈≈≈#.##▓≈≈≈≈≈≈#.♣♣.#▓≈≈≈≈≈≈# .♣♣..♣♣.....♣♣......#▓≈≈≈≈≈≈#&h&hks9.4 (2.4)7 _&h&h)&hԝ #......'.....[.#.....#▓*≈≈≈≈≈# #......#.....$.#.....#▓≈≈≈≈≈≈# #....†|#.......#.....#▓≈≈≈≈≈≈# #.####.#############.#▓≈≈≈≈≈≈# #.#..#....#..#.#▓≈≈≈≈≈≈# '.'.ß#..........#ß.'.#▓≈≈≈≈≈≈# &h h'.#..#..........#..#.#▓≈≈≈≈≈≈# #.####.####.#▓≈≈≈≈≈≈# #...#▓≈≈≈≈≈≈# 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...#......'.....$.#.....#▓≈≈≈≈≈≈# ..##......'.....[.#.....#▓*≈≈≈≈≈# ####......#.....$.#.....#▓≈≈≈≈≈≈# .⌠##....†|#.......#.....#▓≈≈≈≈≈≈#.#.####.#############.#▓≈≈≈≈≈≈#.#.#..#..........#..#.#▓≈≈≈≈≈≈#.'.'.ß#..........#ß.'.#▓≈≈≈≈≈≈#&h3.'.#..#.......@..#..#.#▓≈≈≈≈≈≈#.#.####....####.#▓≈≈≈≈≈≈#.........#▓≈≈≈≈≈≈# .....##▓≈≈≈≈≈≈# .⌠####................##▓▓≈≈≈≈≈≈# #######################▓▓≈####≈#.#▓▓≈≈≈≈≈≈# .....#▓≈≈≈≈≈≈#&hz9.017&h]&h&hk .#......'.....$.#.....#▓≈≈≈≈≈≈.#......'.....?.#.....#▓≈≈≈≈≈≈..#......'.....$.#.....#▓≈≈≈≈≈≈ ...##......'.....[.#.....#▓*≈≈≈≈≈ #####......#.....$.#.....#▓≈≈≈≈≈≈⌠##....†|#.......#.....#▓≈≈≈≈≈≈.#.####.#############.#▓≈≈≈≈≈≈.#.#..#..........#..#.#▓≈≈≈≈≈≈.'.'.ß#......@...#ß.'.#▓≈≈≈≈≈≈.'.#..#..........#..#.#▓≈≈≈≈≈≈.#.####....####.#▓≈≈≈≈≈≈.........#▓≈≈≈≈≈≈ ......##▓≈≈≈≈≈≈ ..⌠####................##▓▓≈≈≈≈≈≈ ########################▓▓≈###≈.#▓▓≈≈≈≈≈≈[&hm }40m41.45&hu &hU-k.#......'.....$.#.....#▓.#......'.....?.#.....#▓.#......'.....$.#.....#▓.##......'.....[.#.....#▓*#......#.....$.#.....#▓.⌠##....†|#.......#.....#▓&h..#.####.#############.#▓.#.#..#...#..#.#▓.'.'.ß#.....@....#ß.'.#▓.'.#..#..........#..#.#▓.#.####.####.#▓.#.........#▓.##.##▓.⌠####.##▓▓#▓▓.###▓.#▓▓&h@&hAc3.83&hI&hfK&hK .#......'.....$.#.....#▓.#......'.....?.#.....#▓.#......'.....$.#.....#▓.##......'.....[.#.....#▓*&hL #......#.....$.#.....#▓.⌠##....÷|#.......#.....#▓.#.####.#############.#▓.#.#..#...#..#.#▓.'.'.ß#....@.....#ß.'.#▓.'.#..#..........#..#.#▓.#.####.####.#▓.#...........#▓.##&hrM .##▓.⌠####.##▓▓ +#▓▓.###▓.#▓▓&hc y6.20&h+j &h@l &hӗ}.#......'.....$.#.....#▓.#......'.....?.#.....#▓.#......'.....$.#.....#▓.##......'.....[.#.....#▓*#......#.....$.#.....#▓&h'.⌠##....÷|#.......#.....#▓.#.####.#############.#▓.#.#..#...#..#.#▓.'.'.ß#...@......#ß.'.#▓.'.#..#..........#..#.#▓.#.####.####.#▓.#......#▓.##.##▓.⌠####.##▓▓ ++##▓▓.###▓.#▓▓&hԞ&h&h&hYY   dream sheep (wandering)&hd8.608&h&h&hv.#......#.....).#.....#▓.#......'.....$.#.....#▓.#......'.....?.#.....#▓..#......'.....$.#.....#▓ .......##Y.....'.....[.#.....#▓* #########......#.....$.#.....#▓⌠##....÷|#.......#.....#▓.#.####.#############.#▓.#.#..#..@.......#..#.#▓ ♣.'.'.ß#..........#ß.'.#▓ ß.'.#..#..........#..#.#▓ ♣.#.####....####.#▓.#............#▓...##....##▓ ......⌠####................##▓▓ &ht#++#########################▓▓###&hȤ&hn.&hd51.05&h&h*&hX .#......#.....).#.....#▓.#......'.....$.#.....#▓.#......'.....?.#.....#▓.#......'.....$.#.....#▓.##......'.....[.#.....#▓*#......#.....$.#.....#▓.⌠##....÷|#.......#.....#▓.#.####.#######.#▓.#.#..#&hZ 9.#..#.#▓ .♣.'.'.ß#..........#ß.'.#▓ Pß.'.#..#..........#..#.#▓ .♣.#.####.####.#▓.#.......#▓.##...##▓.⌠####..##▓▓ ##++###▓▓.###▓&hc &hn YY   dream sheep (wandering)&hq c3.43&hZy &h{ &hM  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &hk  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft2%4  b - Summon Cactus GiantSummoning1%6  B + BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft&h" 1% 1 Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast[!]/[I] toggle spell headers&hd?&h]G&hQ.........#......#.....).#.....#▓≈ Pixie the Convoker .........#......'.....$.#.....#▓≈ Barachi of Cheibriados ****** .........#......'.....?.#.....#▓≈ Health: 101/101 ======================== .........#......'.....$.#.....#▓≈ Magic: 21/21 ======================== ........##Y.....'.....[.#.....#▓* AC: 11Str: 26 ##########......#.....$.#.....#▓≈ EV: 18Int: 35 .......⌠##....÷|#.......#.....#▓≈ SH: 0Dex: 33 .........#.####.#############.#▓≈ XL: 13 Next: &hR[39;49m62% Place: a Necropolis .........#.#..#.@........#..#.#▓≈ Noise: ---------  Time: 24753.4 (0.0) .♣.......'.'.ß#..........#ß.'.#▓≈ D) +5 woodcutter's axe Pß.......'.#..#..........#..#.#▓≈ Nothing quivered .♣.......#.####..........####.#▓≈ Zot (8403) .........#....................#▓≈ .........##..................##▓≈ Y   dream sheep (wandering) .......⌠####................##▓▓≈ ##++#########################▓▓≈≈ ...........................###▓≈≈ _You start resting.😎 HP[+29] _Your hp is fully restored (101).&hpTCasting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h)].........#......#.....).#.....#▓≈ Pixie the Convoker .........#......'.....$.#.....#▓≈ Barachi of Cheibriados ****** .........#......'.....?.#.....#▓≈ Health: 101/101 ======================== .........#......'.....$.#.....#▓≈ Magic: 21/21 ======================== ........##Y.....'.....[.#.....#▓* AC: 11Str: 26 ##########......#.....$.#.....#▓≈ EV: 18Int: 35 &h].......⌠##....÷|#.......#.....#▓≈ SH: 0Dex: 33 .........#.####.#############.#▓≈ XL: 13 Next: 62% Place: a Necropolis .........#.#..#.@........#..#.#▓≈ Noise: ---------  Time: 24753.4 (0.0) .♣.......'.'.ß#..........#ß.'.#▓≈ D) +5 woodcutter's axe Pß.......'.#..#..........#..#.#▓≈ Nothing quivered .♣.......#.####..........####.#▓≈ Zot (8403) &h_.........#....................#▓≈ .........##..................##▓≈ Y   dream sheep (wandering) .......⌠####................##▓▓≈ ##++#########################▓▓≈≈ ...........................###▓≈≈ _You start resting.😎 HP[+29] _Your hp is fully restored (101).Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hde&hx.YIYally target)I   lightning spire (minion)17-----===4.4 (12&hVTII&he ...........................###▓≈≈ _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 17/21 mp.&h, '.....$#?.##.$.###..&hK[.#* ##########.Y....#.....$.#≈ .......⌠##....÷|#........#.####.#############..#..........#.. .♣'.'.ß#.@I.......#ß.' &h Pß#..#..........#..# .♣#.####.....## .............#....#.I# .............................#▓▓≈&h)!PII&h+"y---6.8 (2.40 _&hP(:I&ht*&h:9lI---&h;AQII&hD  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)&hu:I&h?&h?II&h  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)&h#.?.#...$.##....[* ##########.Y....#.....$.#≈ .......⌠##....÷|#.......#..#.####.#############..#..........#.. .♣'.'.ß#..I.......#ß.' Pß#..#.@........#..# .♣#.####.....## .............#....#&h5⌠####.##▓ ##++#########################▓▓≈≈ I ...........................###..#▓▓#&h&h@YY   dream sheep (ally target)I   lightning spire (minion)&hH ****I Your lightning spire shoots out a bolt of lightning at the dream sheep!&hs&h.÷Y.I&h'8=----===9.2397&hЪKII&h _The bolt of electricity hits the dream sheep! _😎 MP[+1]&h@\ K#......'.....?.#.....#▓≈#......'.....$.#.....#▓≈##......'.....[.#.....#▓*≈&h\ .Y....#.....$.#.....#▓≈⌠##....÷|#.......#.....#▓≈#.####Y#######.#▓≈#.#..#...#..#.#▓≈ ♣.'.'.ß#..I.......#ß.'.#▓≈ ß.'.#..#..@.......#..#.#▓≈ ♣.#.####.####.#▓≈&h] #......#▓≈##.##▓≈⌠####.&hg] ##▓▓≈ #++##▓▓≈###▓≈&h] fI#▓▓≈##▓≈&hd &h b.YI&hI M_😎 MP[+1]  Your lightning spire shoots out a bolt of lightning at the dream sheep!The bolt of electricity hits the dream sheep!The dream sheep dies!&hɠ *******I   lightning spire (minion)&h' ....÷..I&hq =361.65&h|' 2I&h3,  &h, S_Cheibriados appreciates the change of pace.&h.#......'.....$.#.....#▓.#......'.....?.#.....#▓..#......'.....$.#.....#▓ ........##......'.....[.#.....#▓* &hk##########.Y....#.....$.#.....#▓⌠##....÷|#.......#.....#▓.#.####.#############.#▓ ..#.#..#..........#..#.#▓ .♣.'.'.ß#.@I.......#ß.'.#▓ Pß.'.#..#..........#..#.#▓ .♣.#.####....####.#▓.#....&h 5........#▓...##....##▓ .......⌠####................##▓▓ ##++#########################▓▓###.#▓▓&hPII&hum---4.02&h:I&hF &hP .#......#.....).#.....#▓.#......'.....$.#.....#▓.#......'.....?.#.....#▓&h ..#......'.....$.#.....#▓ .........##......'.....[.#.....#▓ '##########.Y....#.....$.#.....#▓⌠##....÷|#.......#.....#▓&h .#.####.#############.#▓ ...#.#..#@.........#..#.#▓ ♣.♣.'.'.ß#..I.......#ß.'.#▓ .Pß&h& 6.'.#..#..........#..#.#▓♣.#.####....####.#▓.#............#▓...##.....##▓ I ........⌠####................##▓▓ ###++#########################▓▓###&h ;I9=---6.40II&h _😎 MP[+1]&h (..#.....).#.$.#...?..#.....$. .........##......'.....[. &h @'##########......#.....$⌠##....÷|#.......#....###@############ ...#.#..#..........#..# ♣.♣'.ß#..I.......#ß.' .Pß'.#..#.......♣####...####.....##..## ........⌠####................##▓▓ ###++#########################▓&hX :I&h k8.888 _&h4I&h &h&h53####.#############.#.....)$?.$ .........'.....[ '########..$⌠##....÷@#.......#....#.####.############ ...&h*#.#..#..........#..# ♣.♣'.ß#..I.......#ß.' .Pß'.#..#..........#..♣####..........####............##........## ........⌠####................##▓▓&hA:I&h20==71.25&h*;I&h+  Items here: ( || ÷. _😎 MP[+1]&h uM+###..#..........#..####.#############.&h#.....)$?.$ .........'.....[ '########&h.$⌠##....÷|#.......#....#.####.############ ...&h/X#.#..#..........#..# ♣.♣.......'.'.ß#..I.......#ß.'.#▓...... &h.... ... &h=,3.63 _&hn4&h8&hM~..'.ß#..........#ß.' +###..#..........#..####.#############.#.....)$?.$ .........'.....[ '########&h..$⌠##....÷|#.......#....#.####.############ ..........#.#..#..........#..#.#▓. ........&hy6.00&h&h&hN .#....P..#.#..#..........#..#.#▓≈ .#.#.'.ß#..........#ß.'.#▓≈ ###.#..#..........#..#.#▓≈#.####.#############.#▓≈#......#.......#.....#▓≈#......#.....).#.....#▓≈#......'.....$.#.....#▓≈#......'.....?.#.....#▓≈#......$.#.....#▓≈ ........##......'.....[.#.....#▓* ##########......#.....$.#.....#▓≈⌠##....÷|#.......#.....#▓≈#.####.[39;49&h ?m#############.#▓≈ ...#.#..#..........#..#.#▓≈ .♣.'.'.ß#..I.......#ß.'.#▓≈ Pß.'.#..#..........#..#.#▓≈ .♣#.####..........####.#▓≈21===8.478 _😎 MP[+1]  There is a huge open translucent gate here.  😎 MP[+1] _Your mp is fully restored (21).&hQ#....P..#.#..#..........#..#.#▓≈ #.#.'.ß#..........#ß.'.#▓≈ #.#.#..#..........#..#.#▓≈#.####.#############.#▓≈#......#.#.....#▓≈#......#.....).#.....#▓≈#......'.....$.#.....#▓≈#......'.....?.#.....#▓≈#......'@....$.#.....#▓≈##......'.....[.#.....#▓*≈#......#.....$.#.....#▓≈⌠##....÷|#.[&h39;49m#.....#▓≈#.####.#############.#▓≈#.#..#..........#..#.#▓≈ ♣.'.'.ß#..I.......#ß.'.#▓≈ ß.'.#..#..........#..#.#▓≈ 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The species aptitude is in &h 37mwhite.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsz&h z&h....♣..........#......'.......#.. Pixie the Convoker ....♣..........#......'.......#.. Barachi of Cheibriados ****** ...............#......'.......#.. Health: 101/101 ======================== ..............##......'.....[.#.. Magic: 21/21 ======================== ####''##########......#.......#.. AC: 11Str: 26 .............⌠##....÷|#.......#.. EV: 18Int: 35 ...............#.####.########### SH: 0Dex: 33 ...............#.#..#..........#. XL: 13 Next: 63% z&h! [40mPlace: a Necropolis ..♣.♣♣.♣.......'@'.ß#..........#ß Noise: ---------  Time: 24855.4 (0.0) ..ßP..Pß.......'.#..#..........#. D) +5 woodcutter's axe ..♣....♣.......#.####..........## Nothing quivered ...............#................. Zot (8301) ...............##................ .............⌠####...............  ''######++#######################  .................................  .................................  _You now have 799 gold pieces (gained 20). _You see here a +0 ring mail. _You now have 812 gold pieces (gained 13). _You see here a +0 ring mail. _&hn%9;49mO - the +1 great mace of Havoc {venom, Will+} _There is a huge open translucent gate here.z&h0z&hyz&h Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1z&h#qb - Call ImpSummoning0%2  c - ApportationTranslocationz&hJ1%1  d - Poisonous VapoursAlchemy/Air1%1  z&h+=e - Summon Ice BeastIce/Summoning1%3  z&hf - Martyr's KnellNecromancy/Summoning1% 4  g - Magic DartConjuration5%z&h>1  h - Mephitic CloudConjuration/Alchemy/Air 7% 3  i - ScorchFirez&hH9%2  j - Sublimation of BloodNecromancy9%z&h.2  k - Volatile BlastmotesFire/Translocation9% 3  z&hl - Awaken ArmourEarth/Forgecraft9% 4  m - Forge Blazeheart GolemFire/Forgecraftz&h9% 4  n - Dazzling FlashHexes/Fire17% 3  o - Fugue of the FallenNecromancyz&hg17% 3  p - HailstormConjuration/Icez&h17% 3  q - Ozocubu's ArmourIce17% 3  z&h|7r - Iskenderun's Mystic BlastConjuration/Translocation 28% 4  s - SilenceHexes/Air38% 5  t - Flame WaveConjuration/Fire50% 4  u - Fulminant PrismConjuration/Alchemy50% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~&h  d - Poisonous VapoursAlchemy/Air1% 1  e - Summon Ice BeastIce/Summoning13  f - Martyr's KnellNecromancy/Summoning1% 4  g - Magic Dart Conjuration5  h - Mephitic Cloud Conjuration/Alchemy/Air 7% i - Scorch Fire9% 2  j - Sublimation of BloodNecromancy 92  k - Volatile BlastmotesFire/Translocation 9  l - Awaken ArmourEarth/Forgecraft 9% 4m - Forge Blazeheart GolemFire/Forgecraft9% 4  n - Dazzling Flash Hexes/Fire 17% o - Fugue of the FallenNecromancy 17%3  p - Hailstorm Conjuration/Ice17%3  q - Ozocubu's ArmourIce  r - Iskenderun's Mystic BlastConjuration/Translocation 284  s - Silence Hexes/Air 385  t - Flame Wave Conjuration/Fire504  u - Fulminant Prism Alchemy 50v - Ignite PoisonFire/Alchemy504  w - Curse of AgonyNecromancy 83% 5  x - Detonation CatalystFire/Alchemy 83% [39;49~&h m5~&hN  l - Awaken ArmourEarth/Forgecraft 9% 4  o - Fugue of the Fallen Necromancy17% 3  y - Summon HydraSummoning3% 7  z - Summon Horrible Things Summoning24% 8~&h$9V  o - Fugue of the Fallen Necromancy17% 3  p - HailstormConjuration/Ice 17% 3  A - Forge Monarch Bomb~&h9VFire/Forgecraft 77% 6&hb&4 p - HailstormConjuration/Ice 17% 3  r - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4  B - Manifold AssaultTranslocation 100% 7  C - Lehudib's Crystal Spear Conjuration/Earth 100% 8&h<  r - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4  s - SilenceHexes/Air&hȗ38% 5  D - Chain LightningConjuration/Air 100% 9&hȮ ....♣..........#......'.......#.. Pixie the Convoker ....♣..........#......'.......#.. Barachi of Cheibriados ****** ...............#......'.......#.. Health: 101/101 ======================== ..............##......'.....[.#.. Magic: 21/21 ======================== ####''##########......#.......#.. AC: 11Str: 26 .............⌠##....÷|#.......#.. EV: 18Int: 35 ...............#.####.########### SH: 0Dex: 33 ...............#.#..#..........#. XL: 13 Next: [40&h m63% Place: a Necropolis ..♣.♣♣.♣.......'@'.ß#..........#ß Noise: ---------  Time: 24855.4 (0.0) ..ßP..Pß.......'.#..#..........#. D) +5 woodcutter's axe ..♣....♣.......#.####..........## Nothing quivered ...............#................. Zot (8301) ...............##................ .............⌠####...............  ''######++#######################  .................................  .................................  _You now have 799 gold pieces (gained 20). _You see here a +0 ring mail. _You now have 812 gold pieces (gained 13). _You see here a +0 ring mail. _&h v[0;10;1mO - the +1 great mace of Havoc {venom, Will+} _There is a huge open translucent gate here.  Okay, then. _&h_k.♣.#......'.#..#......'.###......'.....[.# #####''##########......#.......# &h..............⌠##....÷|#.#...#.####.##########..#.#..#..........♣.♣♣.♣.'.'.ß#.#.ßP..Pß.@.#..#.#.♣....♣.#.####.#.......#.......##....⌠####..... &h#''######++###################### .................................&h7.8 (2.4299 _ _There is a large open door here.&hkl.♣.#......'.#.#......'.#.##......'.....[.##''###......#.#.⌠##....÷|#.#.#.####..#.#..#..♣.♣♣.♣.'.'.ß#..ßP..Pß'.#..#..♣....♣.#.####..#....##.....⌠####.....#''######++##########&hr&htk60.26 _&h%}&h7&h.♣.#......'..#......'..##......'.....[.#''###......#..⌠##....÷|#..#.####..#.#..#.♣.♣♣.♣.'.'.ß#.ßP..Pß.'.#..#.♣....♣.#.####.#...##....⌠####....#''######++############&hP&h~&h!2.6&h%4&h&h&hF&h 4.♣.#......'.#......'..##......'.....[#''##......# ⌠.⌠##....÷|#.#.####..#.#..#.♣.♣♣.♣.'.'.ß#.ßP..Pß.'.#..#.♣....♣.#.####.#.## ⌠.⌠#####''######++#####P5.02&h/q ♣.....♣.#......'♣.#......'..#......'..... #..................##......' #########''##########......# #⌠⌠##....÷|#......#.####.######.......#.#..#.♣.♣♣.♣.'.'.ß#.ßP..Pß.'.#..#♣....♣.#.####..# .....#⌠................⌠####.......... #####''######++##################&hr &hw s7.489&h n....###.......#$)/?#.......###... Pixie the Convoker .....##..P....#.≈≈.#.......##.... Barachi of Cheibriados ****** ......#.♣.....#.≈~.#....P..#..... Health: 101/101 ======================== &h ...##.#..P....#.≈≈.#.....♣.#.#### Magic: 15/21 =================------- ..#.#.#.......#.~≈.#....P..#.#..# AC: 11Str: 26 ..##..#.......#.~W.#.......#.'.ß# EV: 18Int: 35 #.....#.......##++##.......#.#..# SH: 0Dex: 33 &hY ##....#....................#.#### XL: 13 Next: 63% Place: a Necropolis ß#....#.........@..........#..... Noise: ====-----  Time: 24906.8 (0.0) .#....#..♣........C........#..... D) +5 woodcutter's axe .#....#...♣.....♣..........#..... Nothing quivered &h7 .#....#.........♣..........#..... Zot (8250) .#©...#....................#..... .#....##..................##..... W   Zigma's ghost k#....##########''##########..... C   cactus giant (summoned) ß#....##⌠................⌠##....÷ ##....#....................#.#### _A prickly colossus appears in a rush of desert wind.😎 MP[-6] _You lost 6 mp, and now have 15/21 mp.Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h4 &hq 2PPW~I.@C.I   lightning spire (minion)&h C   cactus giant (summoned)&h 1-----===-7.8 (149&hl MPI&h?  ##....#....................#.#### _An electric hum fills the air.😎 MP[-4] _You lost 4 mp, and now have 11/21 mp.&hqN *#####▓####▓#######.......#$)/?###..P≈...##...#.♣..~P..#......##.#..P....#.≈..♣.#.###.#.#.......#.~≈.#....P..#.#.. ..##..#.W~.#...'.ß #&haP .##++##.. #..@.#### ß.....I..C♣.......♣.....♣....#..♣©...#.. ...................I k########''########. ß#⌠⌠##....÷&hV_ TII&h_ 2=--------10.2 (2.46 _&hg TII&hm _😎 MP[+1]&h ''II  You open the large door.&h  &h6 &hթ ~&h !W&hH C&h I...&hr )(ally target)&h I&h QZigma's ghost screams, "You must not succeed where I failed!"&h &hk  &h) &h *&h/ *&h *&h- *&h *&h *&h8 I&h I&hD WYour lightning spire shoots out a bolt of lightning at Zigma's ghost!&h &hC &h^D ~&hFE .&h3F .&hSG ~&hVH #W&h>I .&h$J I&hJ &hL &hM ===&hxN 1.2 (1.0&hTO %5&h7P &h:Y &hY I&hkZ I&hZ &h^  &he_ &h_ G_The bolt of electricity hits Zigma's ghost!&h` &h▓#.######.#▓####.#$)/?#.###.&hq##..P....#.≈≈.#.##.#.♣.....#.≈~.#....P..#.##.#..P....#.≈≈.#.....♣.#.####. .#.#.#.......#.~≈.#....P..#.#..#. .##..#.......#.~~.#.......#.'.ß#. .....#.##W'##.#.#..#. #....#.C@.#.####. #....#.I.&h,#. #....#..♣.#. #....#...♣.....♣.&h#. #....#...♣.#. #©...#.&h~.#. #....##....##. &hT#....##''#. #....##⌠..........⌠##....÷|&h&h IIYou swap places.Zigma's ghost hits you but does no damage.Your cactus giant hits Zigma's ghost but does no damage.&hx  ***#....P***IW  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at Zigma's ghost!&h  ~..#....P~W.IWIThe bolt of electricity hits Zigma's ghost!Zigma's ghost closely misses you.&h ******IYour lightning spire shoots out a bolt of lightning at Zigma's ghost!&h  ~..~W.IIThe bolt of electricity hits Zigma's ghost.&h h3.6 (2.43&h 4I&h a _Zigma's ghost closely misses you.&hơ....###.#$)/?#&hp.###.....##..P....#.≈≈.#...#.♣.....#.≈~.#....P..&h!##.#..P....#.≈≈.#.....♣.#.####.#.#.......#.~≈.#....P..#.#..# ..##..#.......#.~~.#.......#.'.ß# &h]#.....#.......##W'##.......#.#..# ##....#...C...#.#### ß#....#I.&h`$.#.... .#....#..♣.....# .#....#...♣.....♣.# .#....#.........♣&h.# .#©...#...# .#....##.# &h2k#....##########''##########I ß#....##⌠................⌠##....÷ ##....#.............#.####&h6&hcvPPII&h *P**#....P**&hS*IYour lightning spire shoots out a bolt of lightning at Zigma's ghost!&h59 ~..~W.&h9 IIThe bolt of electricity misses Zigma's ghost.Zigma's ghost is struck by your cactus giant's spines.  Zigma's ghost hits your cactus giant!&hsD S ****&hE **IWdistracted, ally target)IYour lightning spire shoots out a bolt of lightning at Zigma's ghost!&hE &h F ~.&h .#....P~W.&h W  I The bolt of electricity hits Zigma's ghost!Your cactus giant hits Zigma's ghost with a +0 giant spiked club!!Zigma's ghost is struck by your cactus giant's spines.3==6.01&hv &P&h2 _Zigma's ghost hits your cactus giant!! _😎 MP[+1]&hdi  Zigma's ghost is struck by your cactus giant's spines.  Zigma's ghost is destroyed!&h9t ZPP'I   lightning spire (minion)C   cactus giant (summoned)&h  =8---7.0 (1.039 _Cheibriados appreciates the change of pace.&hA wPPII&hY v _Your Summonings skill increases to level 18!&h7####▓#.######.#▓########.......#$)/?#.&he###..P....#.≈≈.#.......#..#.♣.....#.≈~.#....P..#......#.#..P....#.≈≈.#.....♣.#.####. .#.#.#.......#.~≈.#....P..#.#..#. &h .##..#.......#.~~.#.......#.'.ß#. .....#.##''###.#..#. #....#..C&ho#.#### #....#.......I#. #....#..♣........#. #....#...♣.....♣.&h#. #....#.♣.#. #©...#....I &h,l#....##..................##. #....##########''##########...... #....##⌠.........⌠##....÷|&hWPII&h#---9.4 (2.47 _&h4I&hc&h_ ▓▓▓▓......▓▓▓▓▓ ####▓####▓########.......#$)/?###..P≈...##...#.♣.~P..#..... ..##.#..P≈.♣.#.###.#.#....≈.#....P..#.#.. .##..#.......#.~~.#.......#.'.ß ......##'@##.......#.#....C####.....I♣.......♣.♣I©...#.....................########''########..&h &h .C   cactus giant (summoned)&hw 4==21.85&h &h?  _Cheibriados appreciates the change of pace. _Your Summonings skill increases to level 18! _Your lightning spire fades away.  There is a large open translucent door here. _😎 MP[+1]&h{ZD≈≈≈≈≈≈≈≈≈ ▓▓▓▓......▓▓▓▓▓ ####▓####▓########.......#$)/?###..P&hG[≈...##...#.♣.~P..#..... ..##.#..P&h\≈.♣.#.###.#≈P..#.#.. .##&h\O.~@.'.ß ......##''##.......#.#.........C..........#.####&h_O....♣........♣.♣©...#....................&hGm&hDC.&h`u4.22) Water &h&hL\ _You enter the shallow water.&h♣ ≈≈≈≈≈≈≈≈≈ ▓▓▓▓......▓▓▓▓▓ ####▓####▓#####&hW###.......#$)/?###..P≈...##...#.♣.~P..#..... ..##.#..P≈.♣.#.###.#&h5E@P..#.#.. .##.~~.'.ß ...##'C##.......&h...####.......♣................♣... #.&h♣.. #©...#...&hߓ&hqDC'&h,}6.60) Water &hJ&h&hTi♣.....♣.♣ ≈≈≈≈≈≈≈≈≈ ▓▓▓▓......▓▓▓▓▓ ####▓####▓########.......#$)/?###..P≈...##...#.♣.~&hiP..#..... ..##.#..P≈.♣.#.###.#≈P..#.#.. .##.~C.'.ß ..##''##.....####.....&hwj♣..............♣.. #..♣..&h-m&hJxHC~&hx5===9.027&h}&h &h #....#.........♣..........#..... _😎 MP[+1]&h { i.♣.....♣.♣ ≈≈≈≈≈≈≈≈≈ ▓▓▓▓......▓▓▓▓▓ ####▓####▓########.......#$)/?###..P&h{ e≈...##...#.♣.@P..#..... ..##.#..P≈≈.#.....♣.#.###.#≈C#....P..#.#.. .##&h} ~.~~.'.ß .##''##....####.....♣............♣...&hr &h h§&h< v31.45) Water &hӬ &hǯ p _Your cactus giant disappears in a puff of smoke!&h&M..♣.....♣.♣ ≈≈≈≈≈≈≈≈≈ ▓▓▓▓......▓▓▓▓▓ ####▓####▓#####&h]'###.......#$)/?###..P@...##...#.♣.~&h'P..#..... ..##.#..P≈≈.#.....♣.#.###.#≈§#....P..#.#.. .##..#.......#.~~.#.......#.'.ß#.&h().&h<7.&h1=16==3.83) Water &hE&h%M _😎 MP[+1]&hM##..♣.....♣.♣ ≈≈≈≈≈≈≈≈≈ ▓▓▓▓......▓▓▓▓▓ ####▓####▓########.......#$)@?###..P≈...##...#.♣.&hC~P..#..... ..##.#..P≈.♣.#.### .#.#.#.......#.~≈.#....P..#.#..#..&h&hK|6.20) Water _&h&h}7.2 (319&h&hRA _I - a wand of flame (38) (gained 7 charges)&h̳e▓##.##▓≈▓#.#▓≈▓#.♣.&hH#▓≈▓#.♣.....♣...#▓≈▓#.♣..#▓≈▓#.#▓≈#.#▓▓#.######.#▓####.#$)~@#.###.##..P....#.≈≈.#.##.#.♣.....#.≈~.#....P..#. .##.#..P....#.≈≈.#.....♣.#.####. #.#.#.#.~≈.#....P..#.#..#. ##..#.#.~~.#.#.'.ß#.#.##''##.#.#..#. ....#........#.####.# ....#..............#......#&h&hM7==9.6 (27) &h/&h}40.6 (36&h&h _k - 3 scrolls of vulnerability {!r!r} (gained 1) _😎 MP[+1]&h@≈▓##.##▓≈▓#.#▓≈▓#.♣.#▓≈▓#.♣.....♣...#▓≈▓#&hA.♣..#▓≈▓#.#▓▓#.##▓#.######.#▓.###.#$)@.#.###.##..P....#.≈≈.#.##&h .#.♣.....#.≈~.#....P..# ..##.#..P....#.≈≈.#.....♣.#.#### .#.#.#.#.~≈.#....P..#.#..# .##..#.#.~~.#.#.'.ß#.#.##''##.#.#..# #....#........#.####. &hc#....#..............#......&h3.0 (24) Water &h&h\ _You enter the shallow water.&h7≈▓##.##▓≈▓#.#▓≈▓#.♣.#▓≈▓#.♣.....♣...#▓≈▓#.♣..#▓≈▓#.#▓▓#.##▓#.######.#▓.###&hL.#$@~.#.###.##..P....#.≈≈.#.##.#.♣.....#.≈~.#....P..#.##.#..P....#.≈≈.#.....♣.#.#### ..#.#.#.#.~≈.#....P..#.#..# ..##..#.#.~~.#.#.'.ß# #.....#.##''##.#.#..# ##....#........#.#### ß#....#........#&hK8==5.41&h/L&h-\|6.4 (30&h_&hd _V - the +7 battleaxe of the Heavens {antimagic, ^Fragile rC+ rN+ SInv} _😎 MP[+1]&hLy" Your spells (describe)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike LauncherForgecraft1%2  Z - Launch Clockwork BeeForgecraft1%3 Select a spell to describe[!]/[I] toggle spell headers&hP &hxST≈≈≈≈≈▓##..................##▓≈≈≈≈ Pixie the Convoker ≈≈≈≈≈▓#....................#▓≈≈≈≈ Barachi of Cheibriados ****** ≈≈≈≈≈▓#..........♣.........#▓≈≈≈≈ Health: 101/101 ======================== ≈≈≈≈≈▓#..........♣.....♣...#▓≈≈≈≈ Magic: 18/21 ====================---- ≈≈≈≈≈▓#.................♣..#▓≈≈≈≈ AC: 11Str: 26 ≈≈≈≈≈▓#....................#▓≈≈≈≈ EV: 18Int: 35 &hS▓▓▓▓▓▓#....................#▓▓▓▓▓ SH: 0Dex: 33 #####▓#.......######.......#▓#### XL: 13 Next: 68% Place: a Necropolis ....###.......#$@~.#.......###... Noise: ---------  Time: 24946.4 (0.0) &hvT.....##..P....#.≈≈.#.......##.... D) +5 woodcutter's axe ......#.♣.....#.≈~.#....P..#..... Nothing quivered ...##.#..P....#.≈≈.#.....♣.#.#### Zot (8210) Water &hT$..#.#.#.......#.~≈.#....P..#.#..# ..##..#.......#.~~.#.......#.'.ß#  #.....#.......##''##.......#.#..#  &hnU##....#....................#.####  ß#....#....................#.....  _😎 MP[+1] _You enter the shallow water. &hX_V - the +7 battleaxe of the Heavens {antimagic, ^Fragile rC+ rN+ SInv} _😎 MP[+1]&hZ4&h_&ha&h &h"Inventory: 52/52 slots Hand Weapons (go to first with ))  O - the +1 great mace of Havoc {venom, Will+}  D - the +5 woodcutter's axe (weapon)  V - the +7 battleaxe of the Heavens {antimagic, ^Fragile rC+ rN+ SInv} Missiles (go to first with ()y - 2 curare-tipped darts {=f}  p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} &h#Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold  v - a ring of see invisible [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h O - the +1 great mace of Havoc {venom, Will+}. An enormous metal war club, of great cumbrousness. Base accuracy: -4 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 0.0; use (s) to set 20.0 as a target for Maces & Flails.  At 100% training you would reach 20.0 in about 2.9 XLs. Damage rating: 28 (Base 17 x 140% (Str) x 115% (Skill) + 1 (Ench)). Venom: It poisons victims. Will+: It increases your willpower. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.&hThis ancient artefact cannot be changed by magic or mundane means. You found it in the Necropolis. Stash search prefixes: {inventory} {artefact} {artifact} {Maces & Flails} {two-handed} {venom} {melee weapon} Menu/colouring prefixes: identified melee artefact weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&hInventory: 52/52 slots Hand Weapons (go to first with ))  O - the +1 great mace of Havoc {venom, Will+}  D - the +5 woodcutter's axe (weapon)  V - the +7 battleaxe of the Heavens {antimagic, ^Fragile rC+ rN+ SInv} &hMissiles (go to first with ()  y - 2 curare-tipped darts {=f}  p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold  v - a ring of see invisible [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&hU 7V - the +7 battleaxe of the Heavens {antimagic, ^Fragile rC+ rN+ SInv}. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 0.0; use (s) to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 2.9 XLs. Damage rating: 31 (Base 15 x 140% (Str) x 115% (Skill) + 7 (Ench)). &h_ Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&h4qInventory: 52/52 slots Hand Weapons (go to first with ))  O - the +1 great mace of Havoc {venom, Will+}  D - the +5 woodcutter's axe (weapon)  V - the +7 battleaxe of the Heavens {antimagic, ^Fragile rC+ rN+ SInv} Missiles (go to first with ()  y - 2 curare-tipped darts {=f}  p - 22 boomerangs &h Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn) &h` w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold  v - a ring of see invisible [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&hO - the +1 great mace of Havoc {venom, Will+}. An enormous metal war club, of great cumbrousness. Base accuracy: -4 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 0.0; use (s) to set 20.0 as a target for Maces & Flails.  At 100% training you would reach 20.0 in about 2.9 XLs. Damage rating: 28 (Base 17 x 140% (Str) x 115% (Skill) + 1 (Ench)). Venom: It poisons victims. Will+: It increases your willpower. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.This ancient artefact cannot be changed by magic or mundane means. You found it in the Necropolis. Stash search prefixes: {inventory} {artefact} {artifact} {Maces & Flails} {two-handed} {venom} {melee weapon} Menu/colouring prefixes: identified melee artefact weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&hzInventory: 52/52 slots Hand Weapons (go to first with ))  O - the +1 great mace of Havoc {venom, Will+}  D - the +5 woodcutter's axe (weapon)  V - the +7 battleaxe of the Heavens {antimagic, ^Fragile rC+ rN+ SInv} Missiles (go to first with ()  y - 2 curare-tipped darts {=f}  p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold  v - a ring of see invisible [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&hMV - the +7 battleaxe of the Heavens {antimagic, ^Fragile rC+ rN+ SInv}. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 0.0; use (s) to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 2.9 XLs. Damage rating: 31 (Base 15 x 140% (Str) x 115% (Skill) + 7 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine &hOinvocations are not affected. ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&hR&hMZ&haj≈≈≈≈≈▓##..................##▓≈≈≈≈ Pixie the Convoker ≈≈≈≈≈▓#....................#▓≈≈≈≈ Barachi of Cheibriados ****** ≈≈≈≈≈▓#..........♣.........#▓≈≈≈≈ Health: 101/101 ======================== ≈≈≈≈≈▓#..........♣.....♣...#▓≈≈≈≈ Magic: 18/21 ====================---- ≈≈≈≈≈▓#.................♣..#▓≈≈≈≈ AC: 11&hcStr: 26 ≈≈≈≈≈▓#....................#▓≈≈≈≈ EV: 18Int: 35 ▓▓▓▓▓▓#....................#▓▓▓▓▓ SH: 0Dex: 33 #####▓#.......######.......#▓#### XL: 13 Next: 68% Place: a Necropolis ....###.......#$@~.#.......###... Noise: ---------  Time: 24946.4 (0.0) .....##..P....#.≈≈.#.......##.... D) +5 woodcutter's axe ......#.♣.....#.≈~.#....P..#..... 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Potions  A - 4 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation  e - 2 potions of curing {@q1}  c - a potion of heal wounds {@q2}  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - 3 viscous orange potions [!] read|quaff|evoke[?] describe selected&h" &hg &h  #≈≈≈#≈≈▓#.##..............##. Pixie the Convoker  #≈≈≈≈≈≈▓#.#.#............#.#. Barachi of Cheibriados ******  #≈≈≈≈≈≈▓#..##............##.. Health: 101/101 ========================  #≈≈≈≈≈≈▓#.....##########..... Magic: 21/21 ========================  #≈≈≈z≈≈▓#....##........##.... AC: 11&hm Str: 26  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#....#.)##..##..#.... SH: 0Dex: 33 &h  #≈≈≈≈≈≈▓#....#S$........#.... XL: 13 Next: 68% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#W...!.....#.... Noise: ---------  Time: 25106.8 (0.0) &h6 W #z≈≈≈≈≈▓#....#Fk...©....#©... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#F)........#.... Nothing quivered  #≈≈≈≈≈≈▓#....#Z(##..##..#.... Zot (8050) &h  #≈≈≈≈≈≈▓#....#ßZ##..##.ß#....  #≈≈≈≈≈≈▓#....##Z.......##.... k   lindwurm  #≈≈≈≈≈≈▓#.....##########..... ZZ 2 spectral things  #≈≈≈≈≈≈▓#..##............##.. S   black mamba  #≈≈≈≈≈≈▓#.#.#............#.#. FF 2 bullfrogs(…)_The bullfrog swells and bulges. _The bullfrog releases a deep croak. x2 _The bullfrog swells and bulges. _The black mamba hisses angrily. _The bullfrog releases a deep croak. _There is a transporter landing site here.&h  Okay, then. _&h&h-Read which item? Scrolls  m - 2 scrolls of amnesia  n - a scroll of blinking {!r}  o - a scroll of enchant armour &ha.G T - a scroll of enchant weapon  u - 2 scrolls of immolation {!r!r}s - 2 scrolls of poison {!r}  f - 4 scrolls of teleportation {@r4}  k - 3 scrolls of vulnerability {!r!r}  Z - a scroll labelled CATZEP CELI &h/ x - a scroll labelled DUORCH OWYQATE  d - a scroll labelled HOESIA KEHO  a - 2 scrolls labelled XEHIUTH YBESCHA  q - a scroll labelled ZOIHYI IMAIS QIA &h/[!] read|quaff|evoke[?] describe selected&h&hx&h. #≈≈≈#≈≈▓#.##..............##. Pixie the Convoker  #≈≈≈≈≈≈▓#.#.#............#.#. Barachi of Cheibriados ******  #≈≈≈≈≈≈▓#..##............##.. Health: 101/101 ========================  #≈≈≈≈≈≈▓#.....##########..... Magic: 21/21 ========================  #≈≈≈z≈≈▓#....##........##.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#....#.)##..##..#.... SH: 0Dex: 33 &hh #≈≈≈≈≈≈▓#....#S$........#.... XL: 13 Next: 68% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#W...!.....#.... Noise: ---------  Time: 25106.8 (0.0)  #z≈≈≈≈≈▓#....#Fk...©....#©... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#F)........#.... Nothing quivered  #≈≈≈≈≈≈▓#....#Z(##..##..#.... Zot (8050)  #≈≈≈≈≈≈▓#....#ßZ##..##.ß#....  #≈≈≈≈≈≈▓#....##Z.......##.... k&h&   lindwurm  #≈≈≈≈≈≈▓#.....##########..... ZZ 2 spectral things  #≈≈≈≈≈≈▓#..##............##.. S   black mamba  #≈≈≈≈≈≈▓#.#.#............#.#. FF 2 bullfrogs(…)_The bullfrog releases a deep croak. x2 _The bullfrog swells and bulges. _The black mamba hisses angrily. _The bullfrog releases a deep croak. _There is a transporter landing site here. _Okay, then.&hP  Okay, then.&h&hF&h8 _&hH&hNDrink which item? Potions  A - 4 potions of berserk rage {!q}  z - 3 potions of brilliance  j - a potion of cancellation &hO e - 2 potions of curing {@q1}  c - a potion of heal wounds {@q2}  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - 3 viscous orange potions [!] read|quaff|evoke[?] describe selected&hy &h. #≈≈≈#≈≈▓#.##..............##. Pixie the Convoker  #≈≈≈≈≈≈▓#.#.#............#.#. Barachi of Cheibriados ******  #≈≈≈≈≈≈▓#..##............##.. Health: 101/101 ========================  #≈≈≈≈≈≈▓#.....##########..... Magic: 21/21 ========================  #≈≈≈z≈≈▓#....##........##.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#....#.)##..##..#.... SH: 0Dex: 33  #≈≈≈≈≈&h≈▓#....#S$........#.... XL: 13 Next: 68% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#W...!.....#.... Noise: ---------  Time: 25106.8 (0.0)  #z≈≈≈≈≈▓#....#Fk...©....#©... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#F)........#.... Nothing quivered  #≈≈≈≈≈≈▓#....#Z(##..##..#.... Zot (8050)  #≈≈≈≈≈≈▓#....#ßZ##..##.ß#....  #≈≈≈≈≈≈▓#....##Z.......##.... k   &hlindwurm  #≈≈≈≈≈≈▓#.....##########..... ZZ 2 spectral things  #≈≈≈≈≈≈▓#..##............##.. S   black mamba  #≈≈≈≈≈≈▓#.#.#............#.#. FF 2 bullfrogs(…)_The bullfrog swells and bulges. _The black mamba hisses angrily. _The bullfrog releases a deep croak. _There is a transporter landing site here. _Okay, then. _Okay, then.&hiB&h|Z.ZZ©7.8 (149) Brill &h` _You feel clever all of a sudden.&h= Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ&hKA ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes&h &h  #≈≈≈#≈≈▓#.##..............##. Pixie the Convoker  #≈≈≈≈≈≈▓#.#.#............#.#. Barachi of Cheibriados ******  #≈≈≈≈≈≈▓#..##............##.. Health: 101/101 ========================  #≈≈≈≈≈≈▓#.....##########..... Magic: 21/21 ========================  #≈≈≈z≈≈▓#....##........##.... AC: 11Str: 26  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... EV: 18Int: 35  #≈≈≈≈≈≈▓#....#.)##..##..#.... SH: 0Dex: 33  #≈≈≈≈≈&h ≈▓#....#S$........#.... XL: 13 Next: 68% Place: a Necropolis  #≈≈≈≈≈≈▓#...@#W...!.....#.... Noise: ---------  Time: 25107.8 (0.0)  #z≈≈≈≈≈▓#....#Fk...©....#©... D) +5 woodcutter's axe  #≈≈≈≈≈≈▓#....#FZ........#.... Nothing quivered  #≈≈≈≈≈≈▓#....#.Z##..##..#.... Zot (8049) Brill  #≈≈≈≈≈≈▓#....#ßZ##..##.ß#....  #≈≈≈≈≈≈▓#....##©.......##.... k  &hL  lindwurm  #≈≈≈≈≈≈▓#.....##########..... ZZ 2 spectral things  #≈≈≈≈≈≈▓#..##............##.. S   black mamba  #≈≈≈≈≈≈▓#.#.#............#.#. FF 2 bullfrogs(…)_The black mamba hisses angrily. _The bullfrog releases a deep croak. _There is a transporter landing site here. _Okay, then. _Okay, then. _You feel clever all of a sudden.&ht &hA &ho &h- &h] &h $Inventory: 51/52 slots Hand Weapons (go to first with ))  O - the +1 great mace of Havoc {venom, Will+}  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold  v - a ring of see invisible  B - a ring of willpower (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h  Missiles (  y - 2 curare-tipped darts {=f}  p - 22 boomerangs  Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn) &hi  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)L1 pair of boots (worn) Jewellery (go to first with "=)X - the ring "Mookhlin" (worn) {rC+ Dex+6}  G - an amulet of guardian spirit  F - a ring of fire  P - a ring of poison resistance  C - a ring of protection from cold  vsee invisible  B - a ring of willpower (worn) Wands (go to first with /)  Q - a wand of acid (2)  t - a wand of charming (7) 8%&hi   F - a ring of fire  P - a ring of poison resistanceI - a wand of flame (38)10&h: F - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.&hv To do this, you must remove one of the following items: Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}  B - a ring of willpower (worn)&hSU &hS] &hf  #≈≈≈#≈≈▓#.##..............##. Pixie the Convoker  #≈≈≈≈≈≈▓#.#.#............#.#. Barachi of Cheibriados ******  #≈≈≈≈≈≈▓#..##............##.. Health: 101/101 ========================  #≈≈≈≈≈≈▓#.....##########..... Magic: 21/21 ========================  #≈≈≈z≈≈▓#....##........##.... AC: 11&h;g Str: 26  #≈≈≈≈≈≈▓#....#ß.##..##.ß#.... EV: 18Int: 35 &hg  #≈≈≈≈≈≈▓#....#.)##..##..#.... SH: 0Dex: 33  #≈≈≈≈≈≈▓#....#S$........#.... XL: 13 Next: 68% Place: a Necropolis &hg  #≈≈≈≈≈≈▓#...@#W...!.....#.... Noise: ---------  Time: 25107.8 (0.0)  #z≈≈≈≈≈▓#....#Fk...©....#©... D) +5 woodcutter's axe &h j  #≈≈≈≈≈≈▓#....#FZ........#.... Nothing quivered  #≈≈≈≈≈≈▓#....#.Z##..##..#.... Zot (8049) Brill  #≈≈≈≈≈≈▓#....#ßZ##..##.ß#....  #≈≈≈≈≈≈▓#....##©.......##.... k   lindwurm  #≈≈≈≈≈≈▓#.....##########..... ZZ 2 spectral things  #≈≈≈≈≈≈▓#..##............##.. S   black mamba  #≈≈≈≈≈≈▓#.#.#............#.#. FF 2 bullfrogs(…)_The bullfrog releases a deep croak. _There is a transporter landing site here. _Okay, then. _&hkj Okay, then. _You feel clever all of a sudden.You remove your ring of willpower. You feel more attuned to fire.&h n &hpo &hp &hz kFZ.&h{ f8.8 (18&hA &h  _There is a transporter landing site here.Okay, then. _You feel clever all of a sudden.  You remove your ring of willpower. You feel more attuned to fire. _F - a ring of fire (worn)&h$ _You can't go down here!&hI| ?≈≈≈▓#.#.#.....#..##......##....##########...z##........##≈ß.##..##.ß.)##..##..S$......©#W...!z&h} rkF...©....#©≈FZ........#.ZZ##..##ß.##..##.ß#©.......#.##########.##............###.#......#.###.......#&ht &hB p11.2 (2.46 _&h &h &h% &.##.#....##########...z##........##≈ß.##..##.ß.)##..##..&h S$......©#W...!z.#kF...©....#©≈FZ........#.&h ZZ##..##ß.##..##.ß#©.......#.##########.##............##&h #.#.....#.###..#....&h &h ,&h.,&h,&h,&h &hyZZSF&h c3.63&h&hxc _The bullfrog releases a deep croak.&hD...##########...z##........##≈ß.##..##.ß.)##..##..Z$......©#W...!z.#kZ...©....#©≈FS........#.Z##..##ß.##..##.ß&hl#©.......#.##########.##............###.#.###..#....##&h,&h&hZ,&h$ZZWZS&h}c6.01&hk&hJu _The bullfrog snags a nearby mosquito with its 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W   applic's ghost&h)&hD*&hC<OkF&h=M4.42&h=&hF&hWI&h# .##########.##''##........#&h  ß.##..##.ß..)##..##♣........#$$...♣©#:...!.....#.♣&h :....©....#©...#.))....................(##..##.S########''#&h? Qß.##.Z##kß#⌠##©...ZFFW##...##########.....#.&h .... ..###..'.......♣.♣♣..##.#.'.......ßP..P .##&h ##.#.......♣ ..#...##..&h &hw &h! SWk&h/" c6.80&h) &h+ &hN##............##.~~..##########.##''##........#ß.##..##.ß..)##..##♣........#$$...♣©#:...!.....#.♣:....©....#©...#.))....................(##.Z##.S########''#ß.##.Z##Wß#⌠##©...ZFFk##...##########.....#..... ..###..'.......♣.♣♣..##.#.'.......ßP..P Z   spectral yak####.#[&hO]40m.......♣S   black mamba ..#....FF 2 bullfrogs&h(Z&h[&h]&h^&h`&h`&htb&hc&hd&hnZ.W.##F..Z&hof9.27998&hGz&hh}q _The bullfrog snags a nearby moth with its tongue.&hE4#..#.#≈##............##.~~..##########.##''##........#ß.##..##.ß..)##..##♣........#$$...♣©#:...!.....#.♣:....©.....)).....Z.W............(##..##FS########''#ß.##.Z##.ß#⌠##©....ZFk##...##########.....#.... ..##.....##..'.♣.♣♣..##.#.'.......ßP..P .####.#.......♣&h4i[37m&h9ZFW..Fk..ZZZ 2 spectral things&hd:d61.65&h"B&hF\ _There is a transporter here. &h &h &hb &h &hM" &hK$ &hs% &h:≈≈≈≈▓#.#.#............#.#.#..... ≈≈≈≈▓#..##............##..#..... ≈≈≈≈▓#.....##########.....#...... ≈z≈≈▓#....##........##....# ≈≈≈≈▓#....#ß.##..##.ß#....# ≈≈≈≈▓#....#.)##..##..#....#..♣  &h&=≈≈≈≈▓#....#$$........#....# ≈≈≈≈▓#...©#:...!...W.#....#.... ≈≈≈≈▓#....#:....@.FZ.#§...# ≈≈≈≈▓#....#)).....FkS#....## ≈≈≈≈▓#....#.(##..##..#....###### ≈≈≈≈▓#....#ß.##..##.ß#....##⌠ ≈≈≈≈▓#....##©.....ZZ##....# ≈≈≈≈▓#.....##########.....# ≈≈≈≈▓#..##............##..'.....   spectral yak ≈≈≈≈▓#.#.#............#.#.'...... ≈≈≈≈▓#.##..............##.#..[3 &ha?w9;49m2.6 (1.04 &h.L &hSPL _You enter the transporter and appear at another place. &h j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &h{ &hx Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork Bee &h5Forgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers &h* &hJ≈≈≈≈▓#.#.#............#.#.#...... Pixie the Convoker ≈≈≈≈▓#..##............##..#...... Barachi of Cheibriados ****** ≈≈≈≈▓#.....##########.....#...... Health: 101/101 ======================== ≈z≈≈▓#....##........##....#...... Magic: 21/21 ======================== ≈≈≈≈▓#....#ß.##..##.ß#....#...... AC: 11Str: 26 ≈≈≈≈▓#....#.)##..##..#....#..♣... EV: 18Int: 35 ≈≈≈≈▓#....#$$........# &hK....#...♣.. SH: 0Dex: 33 ≈≈≈≈▓#...©#:...!...W.#....#...... XL: 13 Next: 68% Place: a Necropolis ≈≈≈≈▓#....#:....@.FZ.#§...#...... Noise: ---------  Time: 25162.6 (0.0) ≈≈≈≈▓#....#)).....FkS#....##..... D) +5 woodcutter's axe ≈≈≈≈▓#....#.(##..##..#....####### Nothing quivered ≈≈≈≈▓#....#ß.##..##.ß#....##⌠.... Zot (7994) Brill ≈≈≈≈▓#....##©. &hdN[0;10m....ZZ##....#...... ≈≈≈≈▓#.....##########.....#...... k   lindwurm ≈≈≈≈▓#..##............##..'...... Z   spectral yak ≈≈≈≈▓#.#.#............#.#.'...... S   black mamba ≈≈≈≈▓#.##..............##.#...... FF 2 bullfrogs(…)_The bullfrog snags a nearby fly with its tongue. _The bullfrog snags a nearby moth with its tongue. _There is a transporter here. _You enter the transporter and appear at another place.  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &hb≈≈≈≈▓#.#.#............#.#.#...... Pixie the Convoker ≈≈≈≈▓#..##............##..#...... Barachi of Cheibriados ****** ≈≈≈≈▓#.....##########.....#...... Health: 101/101 ======================== ≈z≈≈▓#....##........##....#...... Magic: 21/21 ======================== ≈≈≈≈▓#....#ß.##..##.ß#....#...... AC: 11Str: 26 ≈≈≈≈▓#....#.)##..##..#....#..♣... EV: 18Int: 35 ≈≈≈≈▓#....#$$........#[0; &h e10m....#...♣.. SH: 0Dex: 33 ≈≈≈≈▓#...©#:...!...W.#....#...... XL: 13 Next: 68% Place: a Necropolis ≈≈≈≈▓#....#:....@.FZ.#§...#...... Noise: ---------  Time: 25162.6 (0.0) ≈≈≈≈▓#....#)).....FkS#....##..... D) +5 woodcutter's axe ≈≈≈≈▓#....#.(##..##..#....####### Nothing quivered ≈≈≈≈▓#....#ß.##..##.ß#....##⌠.... Zot (7994) Brill ≈≈≈≈▓#....##©.[0;1 &hh!0m....ZZ##....#...... ≈≈≈≈▓#.....##########.....#...... k   lindwurm ≈≈≈≈▓#..##............##..'...... Z   spectral yak ≈≈≈≈▓#.#.#............#.#.'...... S   black mamba ≈≈≈≈▓#.##..............##.#...... FF 2 bullfrogs(…)_The bullfrog snags a nearby fly with its tongue. _The bullfrog snags a nearby moth with its tongue. _There is a transporter here. _You enter the transporter and appear at another place.  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &hzj  You feel a surge of power! An electric hum fills the air. &hj &hk &h z\I!..W.FkS.#©F..ZZZ 2 spectral things(1 ally target) &hz19---===3.6 (13 &h:I &h   Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! An electric hum fills the air.The bullfrog misses you.  😎 MP[-2] _You lost 2 mp, and now have 19/21 mp. &hm j  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &h8  &h F Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 2% 4 b - Summon Cactus GiantSummoning1%6  B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%1  Y - Construct Spike Launcher Forgecraft &hY 21% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&hf' &h6 &hP >≈≈≈≈▓#.#.#............#.#.#...... Pixie the Convoker ≈≈≈≈▓#..##............##..#...... Barachi of Cheibriados ****** ≈≈≈≈▓#.....##########.....#...... Health: 101/101 ======================== &hR Z≈z≈≈▓#....##........##....#...... Magic: 19/21 =====================--- ≈≈≈≈▓#....#ß.##..##.ß#....#...... AC: 11Str: 26 ≈≈≈≈▓#....#.)##..##..#....#..♣... EV: 18Int: 35 ≈≈≈≈▓#....#$$........#....#...♣.. SH: 0Dex: 33 &hXU ≈≈≈≈▓#...©#:..I!..W..#....#...... XL: 13 Next: 68% Place: a Necropolis ≈≈≈≈▓#....#:....@FkS.#©...#...... Noise: ===------  Time: 25163.6 (0.0) ≈≈≈≈▓#....#))....F..Z#....##..... D) +5 woodcutter's axe ≈≈≈≈▓#....#.(##..##Z.#....####### Nothing quivered ≈≈≈≈▓#....#ß.##..##.ß#....##⌠.... Zot (7993) Brill ≈≈≈≈▓#....##©.....ZZ##...&hU J.#...... ≈≈≈≈▓#.....##########.....#...... k   lindwurm ≈≈≈≈▓#..##............##..'...... ZZ 2 spectral things ≈≈≈≈▓#.#.#............#.#.'...... S   black mamba ≈≈≈≈▓#.##..............##.#...... FF 2 bullfrogs (1 ally target)(…)_The bullfrog misses you.😎 MP[-2] _You lost 2 mp, and now have 19/21 mp.  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h'c ≈≈≈≈▓#.#.#............#.#.#...... Pixie the Convoker ≈≈≈≈▓#..##............##..#...... Barachi of Cheibriados ****** ≈≈≈≈▓#.....##########.....#...... Health: 101/101 ======================== ≈z≈≈▓#....##........##....#...... Magic: 19/21 =====================--- ≈≈≈≈▓#....#ß.##..##.ß#....#...... AC: 11Str: 26 &hc ≈≈≈≈▓#....#.)##..##..#....#..♣... EV: 18Int: 35 ≈≈≈≈▓#....#$$........#....#...♣.. SH: 0Dex: 33 ≈≈≈≈▓#...©#:..I!..W..#....#...... XL: 13 Next: 68% Place: a Necropolis ≈≈≈≈▓#....#:....@FkS.#©...#...... Noise: ===------  Time: 25163.6 (0.0) ≈≈≈≈▓#....#))....F..Z#....##..... D) +5 woodcutter's axe &he ≈≈≈≈▓#....#.(##..##Z.#....####### Nothing quivered ≈≈≈≈▓#....#ß.##..##.ß#....##⌠.... Zot (7993) Brill ≈≈≈≈▓#....##©.....ZZ##....#...... ≈≈≈≈▓#.....##########.....#...... k   lindwurm ≈≈≈≈▓#..##............##..'...... ZZ 2 spectral things ≈≈≈≈▓#.#.#............#.#.'...... S   black mamba ≈≈≈≈▓#.##..............##.#...... FF 2 bullfrogs (1 ally target)(…)_The bullfrog misses you.😎 MP[-2] _You lost 2 mp, and no&he qw have 19/21 mp.  Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hn _  You feel a surge of power!&h   A prickly colossus appears in a rush of desert wind.The bullfrog misses you. The bullfrog closely misses you.Ck.WZSZ..6---====4.6 (12&h :I&hD ,  A prickly colossus appears in a rush of desert wind.The bullfrog misses you. The bullfrog closely misses you. _The bullfrog hits you but does no damage.  😎 MP[-3] _You lost 3 mp, and now have 16/21 mp.&hQ  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hDl &h^o  Your spells (cast)TypeFailure Level a - Forge Lightning SpireAir/Forgecraft&hp 92%4  b + Summon Cactus Giant Summoning1% 6 B - BlinkTranslocation2%2  X - Kinetic GrapnelForgecraft1%&hr 1  Y - Construct Spike Launcher Forgecraft1% 2 Z - Launch Clockwork BeeForgecraft1%3 Select a spell to cast[!]/[I] toggle spell headers&h/&h?&hS~≈≈≈≈▓#.#.#............#.#.#...... Pixie the Convoker ≈≈≈≈▓#..##............##..#...... Barachi of Cheibriados ****** ≈≈≈≈▓#.....##########.....#...... Health: 101/101 ======================== ≈z≈≈▓#....##........##....#...... Magic: 16/21 ==================------ &hQV≈≈≈≈▓#....#ß.##..##.ß#....#...... AC: 11Str: 26 ≈≈≈≈▓#....#.)##..##..#....#..♣... EV: 18Int: 35 ≈≈≈≈▓#....#$$.....C..#....#...♣.. SH: 0Dex: 33 ≈≈≈≈▓#...©#:..I!.k...#....#...... XL: 13 Next: 68% Place: a Necropolis ≈≈≈≈▓#....#:....@FWZ.#©...#...... Noise: ====-----  Time: 25164.6 (0.0) ≈≈≈≈▓#....&hW#))....FSZ.#....##..... D) +5 woodcutter's axe ≈≈≈≈▓#....#.(##..##..#....####### Nothing quivered ≈≈≈≈▓#....#ß.##..##.ß#....##⌠.... Zot (7992) Brill ≈≈≈≈▓#....##©.....ZZ##....#...... ≈≈≈≈▓#.....##########.....#...... k   lindwurm ≈≈≈≈▓#..##............##..'...... ZZ 2 spectral things ≈≈≈≈▓#.#.#............#.#.'...... S   black mamba ≈≈≈≈▓#.##..............##.#...... FF 2 bullfrogs (1 ally target)&hZ(…)_The bullfrog hits you but does no damage.😎 MP[-3] _You lost 3 mp, and now have 16/21 mp.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hƋ≈≈≈≈▓#.#.#............#.#.#...... Pixie the Convoker ≈≈≈≈▓#..##............##..#...... Barachi of Cheibriados ****** ≈≈≈≈▓#.....##########.....#...... Health: 101/101 ======================== ≈z≈≈▓#....##........##....#...... Magic: 16/21 ==================------ ≈≈≈≈▓#....#ß.##..##.ß#....#...... AC: 11Str: 26 ≈≈≈≈▓#....#.)##..##..#....#..♣... EV: 18Int: 35 ≈≈≈≈▓#....#$$.....C..&hl#....#...♣.. SH: 0Dex: 33 ≈≈≈≈▓#...©#:..I!.k...#....#...... XL: 13 Next: 68% Place: a Necropolis ≈≈≈≈▓#....#:....@FWZ.#©...#...... Noise: ====-----  Time: 25164.6 (0.0) ≈≈≈≈▓#....#))....FSZ.#....##..... D) +5 woodcutter's axe ≈≈≈≈▓#....#.(##..##..#....####### Nothing quivered ≈≈≈≈▓#....#ß.##..##.ß#....##⌠.... Zot (7992) Brill ≈≈≈≈▓#..[&h\_35m..##©.....ZZ##....#...... ≈≈≈≈▓#.....##########.....#...... k   lindwurm ≈≈≈≈▓#..##............##..'...... ZZ 2 spectral things ≈≈≈≈▓#.#.#............#.#.'...... S   black mamba ≈≈≈≈▓#.##..............##.#...... FF 2 bullfrogs (1 ally target)(…)_The bullfrog hits you but does no damage.😎 MP[-3] _You lost 3 mp, and now have 16/21 mp.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. IOkay, then.&h&h8 _&h/Drink which item? Potions  A - 4 potions of berserk rage {!q}  z - 2 potions of brilliance  j - a potion of cancellation  e - 2 potions of curing {@q1}  c - a potion of heal wounds {@q2}  K - a potion of might  l - 3 potions of moonshine {!q}  h - 2 inky potions  r - an orange potion  i - a purple potion  E - a sedimented puce potion  S - 3 viscous orange potions [!] read|quaff|evoke[?] describe selected&h &h &h4 ~≈≈≈≈▓#.#.#............#.#.#...... Pixie the Convoker ≈≈≈≈▓#..##............##..#...... Barachi of Cheibriados ****** ≈≈≈≈▓#.....##########.....#...... Health: 101/101 ======================== ≈z≈≈▓#....##........##....#...... Magic: 16/21 ==================------ &h6 ≈≈≈≈▓#....#ß.##..##.ß#....#...... AC: 11Str: 26 ≈≈≈≈▓#....#.)##..##..#....#..♣... EV: 18Int: 35 ≈≈≈≈▓#....#$$.....C..#....#...♣.. SH: 0Dex: 33 ≈≈≈≈▓#...©#:..I!.k...#....#...... XL: 13 Next: 68% Place: a Necropolis ≈≈≈≈▓#....#:....@FWZ.#©...#...... Noise: ====-----  Time: 25164.6 (0.0) ≈≈≈≈▓#....#[0;10&h8 m))....FSZ.#....##..... D) +5 woodcutter's axe ≈≈≈≈▓#....#.(##..##..#....####### Nothing quivered ≈≈≈≈▓#....#ß.##..##.ß#....##⌠.... Zot (7992) Brill ≈≈≈≈▓#....##©.....ZZ##....#...... ≈≈≈≈▓#.....##########.....#...... k   lindwurm ≈≈≈≈▓#..##............##..'...... ZZ 2 spectral things ≈≈≈≈▓#.#.#............#.#.'...... S   black mamba ≈≈≈≈▓#.##..............##.#...... FF 2 bullfrogs (1 ally target)(…)😎 [0&h9 +;10;1mMP[-3] _You lost 3 mp, and now have 16/21 mp.  Casting: Summon Cactus Giant (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&hG Really quaff A - 4 potions of berserk rage {!q}? Y - Yes  N - No&h &h@~≈≈≈≈▓#.#.#............#.#.#...... Pixie the Convoker ≈≈≈≈▓#..##............##..#...... Barachi of Cheibriados ****** ≈≈≈≈▓#.....##########.....#...... Health: 101/101 ======================== ≈z≈≈▓#....##........##....#...... Magic: 16/21 ==================------ &hWA.≈≈≈≈▓#....#ß.##..##.ß#....#...... AC: 11Str: 26 ≈≈≈≈▓#....#.)##..##..#....#..♣... EV: 18Int: 35 ≈≈≈≈▓#....#$$.....C..#....#...♣.. SH: 0Dex: 33 &hHC≈≈≈≈▓#...©#:..I!.k...#....#...... XL: 13 Next: 68% Place: a Necropolis ≈≈≈≈▓#....#:....@FWZ.#©...#...... Noise: ====-----  Time: 25164.6 (0.0) ≈≈≈≈▓#....#))....FSZ.#....##..... D) +5 woodcutter's axe ≈≈≈≈▓#....#.(##..##..#....####### Nothing quivered ≈≈≈≈▓#....#ß.##..##.ß#....##⌠.... Zot (7992) Brill ≈≈≈≈▓#....##©.....ZZ##....#&hCD...... ≈≈≈≈▓#.....##########.....#...... k   lindwurm ≈≈≈≈▓#..##............##..'...... ZZ 2 spectral things ≈≈≈≈▓#.#.#............#.#.'...... S   black mamba ≈≈≈≈▓#.##..............##.#...... FF 2 bullfrogs (1 ally target)(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.A red film seems to cover your vision as you go berserk!Cheibriados forces you to slow down.You feel mighty!You feel a little less clever now.&hcE,&hn.........###............##....##########......##........##.....#ß.##..##.ß#.....#.)##..##..#.....#$$.....C..#....©#:..I!.kZ..#.....#:....@FWZ.#©....#))....FS..#.....#.(##..##Z.#.....#ß.##..##.ß#.....##©.....ZZ##......##########....(catching breath).........##................ _Okay, then.  A red film seems to cover your vision as you go berserk!Cheibriados forces you to slow down.  You feel mighty!  You feel a little less clever now.The bullfrog closely misses you. x3 I**The lindwurm breathes flames at you.&h @.The blast of flame hits you but does no damage.&h4^151/151===-&hs5.6 (11) Berserk &h8I&h  The lindwurm breathes flames at you.The blast of flame hits you but does no damage. _Your cactus giant hits the spectral yak with a +0 giant spiked club!  😎 HP[+50] &h_You now have 151 max hp (+50). Your hp is fully restored (151).&h)j😎 HP[+50] _You now have 151 max hp (+50). Your hp is fully restored (151).  You slash the bullfrog! You slash the lindwurm! You slice the bullfrog!!The bullfrog barely misses you. The bullfrog hits you.The bullfrog closely misses you. The lindwurm misses you.  The lindwurm claws you but does no damage.&h&h&hk% ZI.Z.(1 ally target)  The lindwurm barely misses you.&h<` I****** Zdistracted, 1 al…)Your lightning spire shoots out a bolt of lightning at the spectral yak!The bolt of electricity hits the lindwurm!&hY!.kZ..Zally target)&h6[48--60&hh8I&hz   Your lightning spire shoots out a bolt of lightning at the spectral yak!The bolt of electricity hits the lindwurm! _The bolt of electricity hits the spectral yak!  😕 HP[-3] _You take 3 damage, and now have 148/151 hp.&hD_  You slice the bullfrog!!You kill the bullfrog!  Cheibriados appreciates the change of pace.&hm"  You barely miss the lindwurm. You barely miss the bullfrog.The bullfrog misses you. The lindwurm completely misses you.&ho&h!} .ZSZ.   bullfrog  The lindwurm claws you. The lindwurm closely misses you.&hRS I******Your lightning spire shoots out a bolt of lightning at applic's ghost!The bolt of electricity hits the spectral yak!The bolt of electricity misses the black mamba.&hI!ZSW..&h 3--9789&hb:I&hc+/  The bolt of electricity hits the spectral yak!olt of electricity misses the black mamba. _The bolt of electricity hits applic's ghost!  &h+😕 HP[-5] _You take 5 damage, and now have 143/151 hp.&he 30==---7=8Pois You slice the lindwurm!! You hit the bullfrog. You slash the spectral yak!You slash the black mamba! The black mamba bites you!You are poisoned.  --more--&h $  The black mamba poisons you! The bullfrog barely misses you.The black mamba closely misses you. The bullfrog completely misses you.&h9 }  The spectral yak gores you but does no damage.&hh Z.I!ZkC  &h8 T27--8&hG:I&h*.  The black mamba closely misses you. The bullfrog completely misses you.  The spectral yak gores you but does no damage. _The lindwurm misses you. The lindwurm claws you. The lindwurm misses you.  😕 HP[-16] MP[+1] _You take 16 damage, and now have 127/151 hp.&h  You closely miss the black mamba. You slash the spectral yak!You destroy the spectral yak!&h  You closely miss the black mamba. You slash the spectral yak!  You destroy the spectral yak!Cheibriados appreciates the change of pace.  You hit the lindwurm. You barely miss the bullfrog.You feel very sick.  The black mamba bites you! The bullfrog closely misses you.&h: .&h>   spectral yak  The black mamba bites you! The lindwurm bites you! The lindwurm claws you.The lindwurm claws you but does no damage.&h90/151 ==------=-97&h(&h6o-------The lindwurm claws you but does no damage. _Your cactus giant hits applic's ghost with a +0 giant spiked club.  😮 HP[-37]  &h 7You take 37 damage, and now have 90/151 hp.  MASSIVE DAMAGE!! (PAUSE)&hB/  --more--&h9 _&h* D  You slice the black mamba!! You barely miss the spectral yak.You barely miss the lindwurm. You slash the bullfrog!You kill the bullfrog!&h= 83=====-6) Berserk You barely miss the lindwurm. You slash the bullfrog!You kill the bullfrog!  Cheibriados appreciates the change of pace.You feel sick. The black mamba completely misses you.  The black mamba bites you.  You are more poisoned.&hf . W   applic's ghost (ally target) --more--&h;C :I&h2U  The black mamba poisons you! The lindwurm bites you!* * * LOW HITPOINT WARNING * * *&h,i  The lindwurm claws you but does no damage. x2ZW.&h| 70=====---=70Pois &h/ &h$  * * * LOW HITPOINT WARNING * * *  The lindwurm claws you but does no damage. x2 &h `_The spectral yak completely misses you.  😨 HP[-20] _You take 20 damage, and now have 70/151 hp.!&h_ !&h{`  !&h a6You slice the black mamba!!!&ha#You kill the black mamba!!&hb!&h k  Cheibriados thoroughly appreciates the change of pace.You slash the lindwurm!You kill the lindwurm!  Cheibriados appreciates the change of pace.You barely miss applic's ghost. You slash the spectral yak! I!Z.Z.Z   spectral yakW   applic's ghost (ally target)Z   alligator zombie (drag)I   lightning spire (minion) You feel very sick.Applic's ghost closely misses you.65---74-15!&h:I  You feel very sick.  Applic's ghost closely misses you. _The spectral yak gores you but does no damage.  😨 HP[-5] _You take 5 damage, and now have 65/151 hp."&hMy  IYou slice the spectral yak!! You slash the alligator zombie!You hit applic's ghost.You feel very sick."&h;I"&h P: 51/148 (151)===----4Drain  Applic's ghost barely misses you. The spectral yak gores you!* * * LOW HITPOINT WARNING * * *"&hc/You feel drained."&h/  --more--"&h 9I"&h "&h II* * * LOW HITPOINT WARNING * * *The alligator zombie tail-slaps you but does no damage."&h.0 UII"&hk ▓#.#.#............#.#.#.▓#..##............##..#.▓#.....##########.....#. z≈≈▓#....##........##....#.▓#....#ß.##..##.ß#....#.▓#....#.)##..##..#....#..♣.▓#....#$$.#....#...♣.▓#...©#:..I!Z.C..#....#.▓#....#:....©@Z..#©...#.▓#....#))....W...#....##.▓#....#.(##..##..#....#▓#....#ß.##..##.ß#....##⌠.▓#....##©.....ZZ##....#.▓#.....##########.....#.▓#..##............##..'.▓#.#.#............#.#.'. , ally target)▓#.##........[3"&hl 30m......##.#.I* * * LOW HITPOINT WARNING * * *The alligator zombie tail-slaps you but does no damage.  The alligator zombie bites you.  * * * LOW HITPOINT WARNING * * *The alligator zombie drags you backwards!  Your cactus giant hits the alligator zombie with a +0 giant spiked club!!"&hڊ   Your lightning spire shoots out a bolt of lightning at the alligator zombie!The bolt of electricity hits the spectral yak!The spectral yak is destroyed!"&h I**W   applic's ghost (ally target)"&h$ Z   alligator zombie (drag, ally target)I   lightning spire (minion)C   cactus giant (summoned)"&h kI!.I"&h44====---P: 17/21 =2"&h%SII"&h~=-  The spectral yak is destroyed! _Cheibriados appreciates the change of pace.  😨 HP[-21]  "&h>You now have 148 max hp (-3). _You take 21 damage, and now have 44/148 hp.#&hqQ ▓#.##..............##.#..P....##&hMR ▓#.#.#............#.#.#.#▓#..##............##..#.# ≈≈▓#.....##########.....#.#▓#....##........##....#.#&hR ▓#....#ß.##..##.ß#....#....▓#....#.)##..##..#....#..♣..▓#....#$$........#....#...♣▓#...©#:..I!..@..#....#.#&hS ▓#....#:....©CZ..#©...#..▓#....#))....W...#....##.......▓#....#.(##..##..#....#########▓#....#ß.##..##.ß#....##⌠#&hT ▓#....##©.....Z.##....#.▓#.....##########.....#.▓#..##............##..'.♣ I▓#.#.......#.#.'.#&hU ß#&hCx s  You swap places.You feel extremely sick.#&hx #&hz ,#&h .WZ )#&h~ C   cactus giant (summoned) ≈≈▓#.#.#............#.#.'.......ßYour lightning spire fades away.The alligator zombie is struck by your cactus giant's spines.  The alligator zombie tail-slaps your cactus giant.#&hX 36---8=#&h --5.0 (2.42Pois #&hE #&h P  The alligator zombie is struck by your cactus giant's spines.  The alligator zombie tail-slaps your cactus giant. _The alligator zombie bites your cactus giant!  😱 HP[-8] MP[+1] _You take 8 damage, and now have 36/148 hp.&&hQ]#≈≈▓#.##..............##.#..P....≈▓#.#.#............#.#.#.≈▓#..##............##..#.≈▓#.....##########.....#. &&h`&z≈≈▓#....##........##....#≈▓#....#ß.##..##.ß#....#≈▓#....#.)##..##..#....#..♣≈▓#....#$$.#....#...♣≈▓#...©#:...!.@...#....#≈▓#....#:....©CW..#©...#≈▓#....#))....Z...#....##≈▓#....#.(##..##..#....&&ha≈▓#....#ß.##..##.ß#....##⌠≈▓#....##©.....Z.##....#≈▓#.....##########.....#≈▓#..##............##..'.≈▓#.#.#............#.#.'.&&h36/148 (101)-----Berserk Pois Drain  😱 HP[-8] MP[+1] _You take 8 damage, and now have 36/148 hp.  You feel a strong urge to attack something.  You are no longer berserk.You are exhausted.  You feel yourself slow down.&&h/  --more--'&hD  , ally target) You are exhausted.  You feel yourself slow down.  You feel very sick.  The alligator zombie is struck by your cactus giant's spines.  The alligator zombie tail-slaps your cactus giant!The alligator zombie bites your cactus giant!'&het........................#.#...........##..########.....'&hf......##.....#ß.##..##.ß#.....#.)##..##..#.....#$$........#....©#:...!.@...#.....#:....©CW..#©....#))....Z...#....'&hMg.#.(##..##..#.....#ß.##..##.ß#.....##©.....Z.##....########...............##..'&hg..........#.#.'&hApplic's ghost hits you!* * * LOW HITPOINT WARNING * * *Your cactus giant hits the alligator zombie with a +0 giant spiked club!Applic's ghost hits you!!  You die...  Cheibriados appreciates the motionlessness of death.'&h@T-26/99-----79) Slow -Berserk Pois Drain'&h]['&hfInventory: 51/52 slots Hand Weapons (go to first with )) '&hTg= O - the +1 great mace of Havoc {venom, Will+}  D - the +5 woodcutter's axe (weapon) Missiles (go to first with ()y - 2 curare-tipped darts {=f}  p - 22 boomerangs  '&hi$Y - 7 javelins  N - 2 throwing nets {=f!f} Armour (go to first with [)  g - the +0 scale mail of Minor Irritation {rN+ Regen+ MP-9}  b - a +0 helmet (worn)  H - a +0 pair of gloves (worn)  w - a +0 ring mail (worn)  L - a +1 pair of boots (worn) Jewellery (go to first with "=)  X - the ring "Mookhlin" (worn) {rC+ Dex+6}G - an amulet of guardian spirit  F - a ring of fire (worn)P - a ring of poison resistance  C - a ring of protection from cold  v - a ring of see invisible  B - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](&h (&h ,(&hs (&h" uGoodbye, Pixie.34052 Pixie the Convoker (level 13, -26/99 (101) HPs)(&h%# 2Began as a Barachi Forgewright on May 15, 2025.Was the Champion of Cheibriados.Annihilated by applic's ghost (32 damage)... in the Necropolis.The game lasted 01:30:08 (17399 turns). Best Crawlers - 698. 34520 soarkMDFi-13 blasted by a laughing skull (D:9) (&h# 699. 34421 bezhaha BaSh-13 slain by an eight-headed hydra (Lair:3) 700. 34356 Gargoyl GrBe-13 slain by a death yak (Lair:4) 701. 34125 Gargoyl GrBe-13 slain by a death yak (Lair:5) 702. 34111 Fearfan TrSh-13 slain by a meliai (D:13) 703. 34071 applic MiFi-13 slain by Rupert (Lair:5) 704. 34052 Pixie BaFw-13 slain by applic's ghost (Necropolis) 705. 33876 cyberm0nk CoHu-13 shot by a kobold blastminer (Orc:2) (&h$ Z706. 33665 Bronksi FoHu-14 slain by Ilaw Pung's ghost (Necropolis) 707. 33061 kuniqs TrBe-13 slain by a wolf spider (Lair:2) 708. 33053 MrRokkomie GnSh-13 slain by a cane toad (Lair:3) 709. 33027 applic TrFi-13 slain by a wolf (Lair:4) 710. 33000 niknal TrWr-13 slain by an eight-headed hydra (Lair:3))&h l)&hv)&h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l