g< hZ} Player: Quickbrownfox Game: DCSS 0.32 Server: clan Filename: 2025-04-24.13:28:07.ttyrec Time: (1745501287) Thu Apr 24 15:28:07 2025 i< h z[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1ci< h9 iWelcome, Quickbrownfox. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawn  u - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Ice Elementalistj< hXj< h> j< hB Quickbrownfox the ChillerDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Freezej< hI ##..####...### #.#.....###...##........##.........##....@....##....♣....###... .....##.? .....##..# #.....## ###...#####...j< hR j< h] Welcome, Quickbrownfox the Demonspawn Ice Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.j< hN Press ? for a list of commands and other information.  Found a scroll labelled BIDIODUYLL.j< h q _Found a staircase leading out of the dungeon.k< hE _k< h$k< h=E.#### #...### #. #.....###... ##........# #.........# ##....<....# #....♣....## #.........# #..## #...###.....# ### ###...# ####.. ... ## 4.0 (45.0 (5 _c - a scroll labelled BIDIODUYLLk< hAk< hבk< hk< h@k< hxk< hk< hwBk< hk< hk< h,k< hk< h|k< hk< h k< hk< h-k< hk< hk< hk< hk< h6,k< hZk< hk< h.,k< hk< hk< hk< hk< hJk< hk< hXk< h/ #.[...>. #. ..... .####.... #...###... #.....###... ##........##. #.........##.#### ##....<....##.@..###....♣....##17.0 (12.0) ####..##.........# k< h9_##.##........###...###.....####.#####...##....#####..###### ...##k< h8.0 (13 _Found a robe. Found an escape hatch in the floor.k< hzk< hk< hk< h k< h]k< hBk< h,k< hk< huk< h k< h k< h"k< h2'k< h3Xk< h@...K.....# ?.!......# #.......# #?......# #. k< h!A#.[...>.# #. #.......# .#### #.......# #...### #.....@.# #.#.......# ##.......k< hA#######.# #........#.#### <...#....###....♣....k< hB####..##......... K   kobold (missile, asleep)##.##........##...###.....###.#####...#k< h.# #.  #.# .####  #.# #...# #.......# #.....# #.......# #########.# #.... #.#### ##....< #....###....♣####..##.#.##........ #...###.....l< h* KK)  The kobold shouts! You hear a shout!l< hZ(((((((l< hh.....@.l< h4==4.0 (1l< hYl< hn _The kobold throws a stone. The stone closely misses you.l< hI!..... g.....######....K.....#?.!......# #.#  #?......# #. #.[...>.# #.  #.# .####  #.# #...# #l< h[K6.# # #.......# #########.# #.... #.#### ##....<. g   hobgoblin (wandering) #....###....♣K   kobold (missile)####..###.##..l< h Yk  A hobgoblin comes into view.l< h\l< hf.g.Kl< hf/--5l< hj _Found a blue potion.l< h-2.!..... .g....#####.......l< hG4?.!.K. ?.....[.@.>#. .#### ## ......########.# #......#### ##....<....#♣####.l< h:l< h$Sl< hր.g.K--6l< h .!..... ....#####..g....?.!......K ?..@..[...>#. .#### ## ......########.# #.....#### ##....<....#♣l< hG l< h F.gl< h <=7Freezel< h l< hK T _The kobold closely misses you.l< h{ ;  You freeze the kobold.l< h % .g The kobold is severely wounded.0------2--------8l< h, Q _The kobold hits you with a +0 dagger.l< h;  You freeze the kobold.l< hl< hlh.g)m< hm&1----------------169Freeze _You kill the kobold!m< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m< hm< hm< hm< hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n< h#+#+# ..!..... #####......?.!g... ?.....[...>#. .###### ......########.# #.....#### ##....<n< h A.gn< haG-30Freeze _n< hGn< h}h  Things that are here: _a +0 dagger; 5 stonesn< h" n< h' Wield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsn< h( a - a +0 dagger [*] show all[?] describe selected [!] equip|wield|wear[tab] equip|unequip p< h@Quickbrownfox the Chiller#+#+#Demonspawn......Health: 10/13 ==================------......Magic: 1/3========----------------!.....AC: 2Str: 8......######EV: 11Int: 15...........#SH: 0Dex: 13..?.!......#XL:  1 Next: 16% Place: Dungeon:1#..g@...#Noise: ---------  Time: 30.0 (0.0)#?......# #.-) Nothing wielded#.[...>.# #.Cast: Freeze#.......#.#####.......##...###.......##..... p< h p< hx! - _The hobgoblin hits you.p< hѼ  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.3p< h l _The hobgoblin barely misses you.r< h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r< h0z  Quickbrownfox the Chiller #+#+# Demonspawn ...... Health: 7/13r< h1============------------ ...... Magic: 0/3------------------------ !..... AC: 2Str: 8 ......######  EV: 11Int: 15r< hS2 ...........#  SH: 0Dex: 13 ..?.!......#  XL:  1 Next: 16% Place: Dungeon:1 #..g@...#  Noise: =--------  Time: 33.5 (0.0) r< h53S#?......# #.  d) +0 dagger #.[...>.# #.  Cast: Freeze #.......# .####  #.......# #...## r< h34#.......# #..... g   hobgoblin #.......# ##..... #######.# #...... #.#### ##....<. _The hobgoblin barely misses you.r< h4Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin (heavily wounded)r< h  Quickbrownfox the Chiller #+#+# Demonspawn ...... Health: 7/13============------------ ......r< h{ Magic: 0/3------------------------ !..... AC: 2Str: 8 ......######  EV: 11Int: 15 ...........#  SH: 0Dex: 13 ..?.!......#  XL:  1 Next: 16% Place: Dungeon:1 #..g@...#  Noise: =--------  Time: 33.5 (0.0) #?......# #.  d) +0 dagger #.[...>.# #.  Cast: Freeze #.......# .####  #.......# #...## #.......# #..... g   hobgoblin #.......# ##..... #######.# #...... #.#### ##....<.r< hQ Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin (heavily wounded)  You freeze the hobgoblin.r< h|$ #+#+# ...... ...... !..... ......######  ...........# r< h%> ..?.!......#  #..†@...#  #?......# #.  #.[...>.# #.  #.......#  #.......# r< h& #.......#   #.......#   r< h'#######.#    < r< h/=d334.5 (1Freezer< hDr< hGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin (heavily wounded)  You freeze the hobgoblin. _You kill the hobgoblin!r< h6r< hr< hڧr< hVF _Unknown command.s< h  _s< h 8==s< h Bs< h 1==========s< hp j9==s< h ========s< h 10/13====s< hr Xs< h. s< h ,s< hB s< h P==s< h! s< h6% b1==s< h' s< h* ,s< hw, s< h/ j2========s< h1 s< h$4 ,s< h^6 s< hB9 s< h9 3==s< h; s< hl> s< h%? E2==s< h!A s< hGD V========s< hF s< hCJ ,s< hL s< hN s< hP s< hQ s< hhU 93s< hV G====s< hX s< h~[ 1 _HP restored.s< h[ s< h] s< h` ,s< hb s< hg ,s< h(i s< hk P==s< hHp ,s< hu j3========s< h{ 4 _Magic restored.s< h~ Is< h Bs< h) ,s< hV  #+#+#   ........#   ........#   ..!......   ........######   ............#   ..?.!......#   #..†(...#   #@......# #.-   #.[...>.# #.   #.......# .##   #.......# #..   #.......# #..   #.......# ##   #######.# #   #.#### < h m##   #....###...67.5 (33.0)========-8.5 (34s< h w _e - a scroll labelled TUYSHR FAROs< h 3s< h s< h,s< h7 s< h  ##+#+#+##s< hU#........##... #..!...... #........######..........#$...?.@.. s< h#######..†(.. .#.  #.[...>.# #.  #.......#.##s< h:#######.#s< h*]70.5 (2.0)1.5 (3s< h-s< h-R _f - a brown potiont< h.t< h3Bt< h:w    ##+#+#+###  #..#  #..###  #..!.......  #..######  #..#  #$...@........#  #######..†(...#  #.......# #. t< h= #.[...>.# #.  #.......# .  #.......# #  #.......# #  #.......# ##  #######.# #t< h?+3.5 (2t< h6C+4.5 (3t< hDt< hFa _g - a scroll labelled QOAWAS LOXIt< hB4t< h6t< h6t< hG:t< hCXt< h;F,t< hDHt< hKt< hiO,t< hRt< h[       ##+#+#+###  #..# t< h^  ####   #..@..   #........###### #.......#  #$............# #######..†(...#  #.......#  #.[...>.#  #.......#  #.......#t< he&7t< hbf+8.5 (4t< hmt< hnQ _h - a blue potiont< hH3t< hJJt< h3Lt< haTXt< hU,t< h@Wt< hZt< h^,t< h`t< hc,t< het< hj@ _You now have 7 gold pieces.t< h_m3t< hnt< hqt< hs,t< htut< hwt< hyt< hzt< h{t< h\}t< h,t< ht< ht< hWt< h],t< ht< hCt< h!,t< h7 _You open the door.t< hKt< h*3t< h@  There is an open door here.t< ht< h} _t< hCt< hFt< h,t< ht< h7 _You open the door.t< ht< h?t< ht< hg@  There is an open door here.t< h-t< hߢ _t< ht< h^t< hSQ #...# #.#.#.# #.#...# t< h+%#.#.#g# #.#.#.# #.#.#.#  #.#.#.#  ##'#'#'###  #....@...#  #........###  #......  #........###### #.............# #.............# g   goblin (asleep) #######..†(.# #.......# #. #.[...>.# #.t< hJ 93.5 (15.0)  You open the door.t< h,4.5 (16t< het< hNs _A goblin comes into view. It is wielding a +0 club.t< hK #...# #.#.#.# #.#...# #.#.#g# #.#.#.# #.#.#.# #.#.#.# ##'#'#'###  #....@...#  #........###  #............  #........######  #.............#  #.............#  #######..†(...#  #.......#  #.[...>.# t< h& #...# #.#.#.# #.#...# #.#.#g# #.#.#.# #.#.#.# #.#.#.# ##'#'#'### t< h~ #....@...#  #........###  #............  #........#### #.......... #.............#  #######..†(.. #.......#  #.[...>.# t< hot< ht< hݭt< h$] _A goblin is nearby!t< h!K #...# #.#.#.# #.#...# #.#.#g# #.#.#.# #.#.#.# #.#.#.# ##'#'#'###  #....@...#  #........###  #............  #........######  #.............#  #.............#  #######..†(...#  #.......#  #.[...>.# t< h  #...# #.#.#.# #.#...# #.#.#g# #.#.#.# #.#.#.# #.#.#.# ##'#'#'###  #....@...#  #........###  #............  #........#### #.......... #.............#  #######..†(.. #.......#  #.[...>.# t< h "[40mt< hz s _A goblin is nearby!t< h  #...# #.#.#.# #.#...# #.#.#g# #.#.#.# #.#.#.# #.#.#.#t< h" x ##'#'#'###  #....@...#  #........###  #............  #........######  #.............#  #.............#  #######..†(...#  #.......#  #.[...>.# t< hݼ  #...# #.#.#.# #.#...# #.#.#g# #.#.#.# #.#.#.# #.#.#.# ##'#'#'###  #....@...#  #........###  #............  #........#### #.......... #.............#  #######..†(.. #.......#  #.[...>.# t< h8 8[40mt< hZ ] _A goblin is nearby!t< h3 K #...# #.#.#.# #.#...# #.#.#g# #.#.#.# #.#.#.# #.#.#.# ##'#'#'###  #....@...#  #........###  #............  #........######  #.............#  #.............#  #######..†(...#  #.......#  #.[...>.# t< h #...# #.#.#.# #.#...# #.#.#g# #.#.#.# #.#.#.# #.#.#.# ##'#'#'###  #....@...#  #........### t< h #............  #........#### #.......... #.............#  #######..†(.. #.......#  #.[...>.# t< hMt< ht< ht< h|] _A goblin is nearby!u< h2   #...#.#  #.#.#.#  #.#...#  #.#.#g#  u< h5p#.#.#.#  #.#.#.#  #.#.#.#  ##'#'#@###  #........#  #........###  #...... #........###### #......#  #.............# #######..†(...# #......u< hLQu< hS85.0) _u< hYu< h\Q _There is an open door here.u< h|7 ..#..g #.#.#@# ##'#'#'####........# #........####......#.######............#######..†(6 _u< h ..#..g #.#.#.# #'#'#'##.....#......###........... ........######.............7u< hC### .. u< hph...#..g #.#.#.# #'#'#'###.....### ...............#####8Freezeu< h u< hp  The helpless goblin fails to defend itself.  You puncture the goblin!)u< h" 509Freeze _You kill the goblin!u< h  _No target in view!u< hgz Ju< hr} H _No target in view!u< hn u< h u< h u< h H _No target in view!u< hf u< hGj u< ho ^ _No target in view!u< h u< h! u< h u< h( H _No target in view!u< he Ju< hl C _No target in view!u< hx Ju< h u< hwu< h3u< hyu< hu< hu _ _ You see here a +0 club.u< hTu< h _u< hu< h$u< hu< hu< hu< hu< hu< hu< hju< hu< hu< hru< hQu< hu< hAu< hu< hu< hu< hDu< hu< hXu< h u< hu_c - 2 scrolls labelled BIDIODUYLL (gained 1)u< h&u< hu< hu< h9u< h=6#...K. ..... ..  ...  ..# ########.#.....#.####.#.#......#.####...#. #.#.#.#u< h> #.#...# K   kobold (missile, asleep) #.#.#)# #.#.#.# #.#.#.#v< he 116.5 (17.0)  A kobold comes into view. It is wielding a +0 club.v< hb `.KK)v< h9 5==7.5 (18v< hv< hb v< h"_The kobold shouts!v< hb #..... ....K .... ... ..## ..# #.# #......#@# .#.# .#.# .#.# #.#.#.# #.#...# #.#.#)# v< hc@#.#.#.# v< hv #..... ....K .... ... ..## ..# #.# #......#@# .#.# .#.# .#.#v< h #.#.#.# #.#...# #.#.#)# #.#.#.# v< h _A kobold is nearby!v< h #..... ....K .... ... ..## ..# #.# #......#@# .#.# .#.# .#.# #.#.#.# #.#...# #.#.#)# #.#.#.# v< hue #..... ....K .... ... ..## ..# #.# #......#@# .#.# .#.# .#.# #.#.#.#v< hnv* #.#...# #.#.#)# #.#.#.# v< h{v< h|v< hyv< h*] _A kobold is nearby!v< h'd #..... ....K .... ... ..## ..# #.# v< hFf #......#@# .#.# .#.# .#.# #.#.#.# #.#...# #.#.#)# #.#.#.# v< h ` #..... ....K .... ... ..## ..# #.# #......#@# .#.# v< h~ /.#.# .#.# #.#.#.# #.#...# #.#.#)# #.#.#.# v< h 4v< h( v< hx.  #.....#....K#..#..... .....# #..######.....#.####.#.......#.####...#.#..) _A kobold is nearby!v< h!7 v< h); X(((((((v< h$ f....@..v< h 9-8.0)v< hH v< h f _The kobold throws a stone. The stone misses you.w< h f.K#..... #.....# #..######....####...####...#..)w< hw< h..w< hO--9w< hw< hw< hW!w< h9"8-w< h$w< h&H _No target in view!w< hšw< hw< hw< ḥH _No target in view!w< hqJw< hzH _No target in view!w< hvw< hw< hw< h'H _No target in view!w< hUw< h Ww< h\w< haH _No target in view!w< h4w< hw< hC _No target in view!w< hGQw< hB4w< hww< hew< h6-w< h.w< h2w< h6w< h4w< h=w< hw< hf#w< h"%w< h[)w< h,w< hJw< hw< htPw< hQw< hfUw< hXw< hw< hw< hSw< htw< hFw< hUHw< hLw< hOw< haw< hw< hw< hHw< hMD w< hE w< hK w< hR w< h)b _w< hr    #.....g.....  #..........  #.........  #........  #.....K.  #......  #.....##  #.@.#  ########.#  #......#.#  #.####.#.#  #......#.#  ####...#.#g   hobgoblin (wandering)  #.#.#.#K   kobold (missile)  #.#...#   #.#.#)#w< hu w0  A kobold and a hobgoblin come into view.w< hWw w< h< .g.Kgw< h 5==20.5 (1w< h3 w< h + _The hobgoblin shouts!w< h9 0 #...........  #.....g....  #.........  #........  #....... #....K. #.....## #.@.# ########.# .# .# .# .# #.#.#.# #.#...# #.#.#)#w< h  #...........  #.....g....  #.........  #........  #....... #....K. #.....## #.@.# ########.# .# .# .# .# #.#.#.# #.#...# #.#.#)w< h= 4w< h w< h5 H $.>...........g............>..........K....##....@## ####..#######....####...####...#w< h T.. _There are monsters nearby!w< h޶ 9  Found 4 gold pieces.w< h | .gFound two stone staircases leading down.w< ha m1-----1Freezew< hX w< h 9 _The kobold hits you with a +0 club.x< hx< hJ.gx< h@-2x< hx< h% _You hit the kobold but do no damage. The kobold barely misses you.x< hfx< hxJ.gx< h08/13 ----------3x< h" _You hit the kobold but do no damage. The kobold hits you with a +0 club.x< h8  You hit the kobold.x< h  .g The kobold is moderately wounded.6---------4x< hvx< h9 _The kobold hits you with a +0 club.x< hx< h" x< hRx< hS^ _You are too injured to fight recklessly!x< hx< hx< hx< h^ _You are too injured to fight recklessly!x< hAx< h$Cx< hHx< hK^ _You are too injured to fight recklessly!x< hJx< h^ _You are too injured to fight recklessly!x< hf x< hNh x< ho x< ht ^ _You are too injured to fight recklessly!x< h x< hž x< h x< hW V _You are too injured to fight recklessly!x< hL 4x< hO x< hS x< hи x< hP x< hA x< h x< hf" x< ht$ x< h* x< h94 x< h x< h x< hL x< h x< hj 4x< h) x< h+ x< h! 4x< h* x< hZ x< hDP 4x< hyW x< hl[ x< h: x< h x< hM x< hR x< hA4x< hDx< hEx< hx< h/x< hOx< h[x< hR1x< h2x< h9x< hp=y< hQy< hy< hy< hy< hEy< hdy< hhfy< hly< hpy< hR  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z< h1   Quickbrownfox the Chiller #.....$.>....  Demonspawn #............  Health: 6/13===========------------- #............  Magic: 2/3================-------- #............  AC: 2Str: 8 #.........>..  EV: 11Int: 15 #............  SH: 0Dex: 13 #...gK....#  XL:  1 Next: 50% Place: Dungeon:1 #....@## Noise: =--------  Time: 124.5 (0.0) ####...# d) +0 dagger ########.# Cast: Freeze #......#.# #.####.#.# #......#.# g  < h m hobgoblin ####...#.# K   kobold (missile) #.#.#.# #.#...# _You are too injured to fight recklessly!  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin Quickbrownfox the Chiller  #.....$.>....Demonspawn  #............Health: 6/13===========-------------  #............Magic: 2/3================--------  #............AC: 2Str: 8  #.........>..EV: 11Int: 15  #............SH: 0Dex: 13  #...gK< h H m....#XL:  1 Next: 50% Place: Dungeon:1  #....@##Noise: =--------  Time: 124.5 (0.0)  ####...#d) +0 dagger   ########.#Cast: Freeze   #......#.#   #.####.#.#   #......#.#g   hobgoblin   ####...#.#K   kobold (missile)  #.#.#.#  #.#...#Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The hobgoblin barely misses you.4----5.5 (1Contam   --more-- _The kobold hits you with a +0 club.< hGR 17H{< hU _Unknown command.|< h0 #.....$.>.... #............  #............  #............  #.........>..  #............  #...gK....#  #.....##  ####..@#  ########.#  #......#.#  #.####.#.#  #......#.# ####...#.#  #.#.#.#  #.#...# #.#.#)#..g-6 _|< h ....>.# #....g## ####...########......####....### #.#..#).KgK   kobold (missile)5==---7|< h>/ |< h)C#>#..#..# #....K## ###..g########.......####....### #.#..#).The hobgoblin attacks as it pursues you!.Kg=8 _The hobgoblin barely misses you.}< h[  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}< h #............  Quickbrownfox the Chiller #............  Demonspawn #.........>..  Health: 5/13=========--------------- #............  Magic: 1/3========---------------- #.........#  AC: 2Str: 8 #.....## EV: 11Int: 15 ####..K# SH: 0Dex: 13 ########g# XL:  1 Next: 50% Place: Dungeon:1 #......#@# Noise: =--------  Time: 128.5 (0.0) #.####.#.# d) +0 dagger #......#.# Cast: Freeze ####...#.# Contam  #.#.#.# #.#..}< hȘR.# g   hobgoblin #.#.#)# K   kobold (missile) #.#.#.# #.#.#.# _The hobgoblin barely misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin~< hsx$~< h=z ~< hz#............~< hm{7Quickbrownfox the Chiller ~< h| ~< h|>#............~< hP}#Demonspawn ~< h} ~< h}~#.........>..Health: 5/13~< h=========---------------  #............Magic: 1/3========----------------  #.........#AC: 2Str: 8 ~< h #.....##EV: 11Int: 15  ####..K#SH: 0Dex: 13   ########g#XL:  1 Next: 50% Place: Dungeon:1 ~< hӂ  #......#@#Noise: =--------  Time: 128.5 (0.0)   #.####.#.#d) +0 dagger   #......#.#Cast: Freeze   ####...#.#Contam  #.#.#.#  #.#...#g   hobgoblin  #.#.#)#K   kobold (missile)  #.#.#.#  #.#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin  ~< h} You freeze the hobgoblin.  ~< hNThe hobgoblin is almost dead.~< h$9.5 (1~< h~< hV  ~< hCAiming: Freeze (safe; 4% risk of failure)  ~< h՗LPress: ? - help, Shift-Dir - straight line, f/p - hobgoblin~< h^0Aim: a hobgoblin  ~< h You freeze the hobgoblin.  ~< hs7The hobgoblin is almost dead. ~< hH_The hobgoblin barely misses you.~< h~< hW _Unknown command.< h.&  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hX #............  Quickbrownfox the Chiller #............  Demonspawn #.........>..  Health: 5/13=========--------------- #............  Magic: 0/3------------------------ #.........#  AC: 2Str: 8 #.....## EV: 11Int: 15 ####..K# SH: 0Dex: 13 ########g# XL:  1 Next: 50% Place: Dungeon:1 #......#@# Noise: =--------  Time: 129.5 (0.0) #.####.#.# d) +0 dagger #......#.# Cast: Freeze ####...#.# Contam  #.#.#.# #.#...# < h4 g   hobgoblin #.#.#)# K   kobold (missile) #.#.#.# #.#.#.# _Unknown command.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (almost dead)< h2Z( #............  Quickbrownfox the Chiller #............  Demonspawn < h[D#.........>..  Health: 5/13=========--------------- #............  Magic: 0/3------------------------ #.........#  AC: 2Str: 8 #.....## EV: 11< h{Int: 15 ####..K# SH: 0Dex: 13 ########g# XL:  1 Next: 50% Place: Dungeon:1 #......#@# Noise: =--------  Time: 129.5 (0.0) #.####.#.# d) +0 dagger #......#.# Cast: Freeze ####...#.# Contam  #.#.#.# #.#...# g   hobgoblin #.#.#)# K   kobold (missile) #.#.#.# #.#.#.#Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (almost dead)  You freeze the hobgoblin.   < h> #.....  #.........>..  #.....  #.........#  #.....## ####...# K#   #.# #.# #.#.#.# #.#...#K   kobold (missile) #.#.#)# #.#.#.# < hh6630.5 (1Freeze< hyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (almost dead)  You freeze the hobgoblin. _You kill the hobgoblin!< hIc< hrd< hn< hsF _Unknown command.< h@'  You closely miss the kobold.The kobold is moderately wounded.The kobold misses you.< hK(.1< h-< h0K _Your magical contamination has completely faded away.< h  You barely miss the kobold.The kobold is moderately wounded.6==2< h? < h S _The kobold barely misses you.< h4T  You closely miss the kobold.The kobold is moderately wounded.< h%U&3< hS _The kobold hits you but does no damage.< hȊ #..>......# ...## ###...< h########K......#.####....### #.#..#)< h.< ht< h:†K< hȝI5--4< hԦ< h_ _The kobold attacks as it pursues you! The kobold hits you with a +0 club.< h_W>........# ..## ###...########†......#K####.#.....### #.#..#).##'#'#'###< h!r< hyt.K-5< h~< hG< hx.......# ## ###...########†......#.####.#K.....#.< h]### #.#...#)#.#.###'#'#'###........< h< hkZ(((((((< hI.@..)..6===6 _The kobold throws a stone. The stone misses you.< h4 # ## ###...########†......#.####.#K.....#.### #.##..#.#)#.#..###'#'#'###........###< h: < hE F.K< hWF k1========-7< hP < hT < hN ## ###...########†......#..####.....#K###...#. #.#.#..#).#.#.###'#'#'###........###.....K-8< hv5###...########†......#.####.....###...#K #.#.#..#.##.#.###'#'#'###........###....######< hI.K9< hhaM _You see here a +0 club.< hp+########†......#.####....< h,###... #.#.#K#...#.#)##'#'#'###........###.........######.....< hT2< h:F.K< hb>K==40 _< hF< hK< hJT......#.####....###.. #.#...K#).##'#'#'###........###..............######...........< h\.K7=========1< ha< h. G(< h; .=2 _The kobold throws a stone. The stone hits you but does no damage.< hFp)K-3Freeze< h< hg  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hЅ #......#.# Quickbrownfox the Chiller #.####.#.# Demonspawn #......#.# Health: 7/13============------------ ####...#.# Magic: 0/3------------------------ #.#.#.# AC: 2Str: 8 #.#...# EV: 11Int: 15 #.#.#)# SH: 0Dex: 13 #.#.#K# XL:  1 Next: 66% Place: Dungeon:1 #.#.#@# Noise: ---------  Time: 143.5 (0.0) #.#.#.# d) +0 dagger ##'#'#'###  Cast: Freeze #........#  #........###  #............  K   kobold (mi< hssile) #........######  #.............#  #.............# _The kobold throws a stone. The stone hits you but does no damage.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club and quivering stones (moderately wounded)< h(` #......#.# Quickbrownfox the Chiller #.####.#.# Demonspawn #......#.# Health: 7/13============------------ ####...#.# Magic: 0/3------------------------ #.#.#.# AC: 2< h`&Str: 8 #.#...# EV: 11Int: 15 #.#.#)# SH: 0Dex: 13 #.#.#K# XL:  1 Next: 66% Place: Dungeon:1 #.#.#@# Noise: ---------  Time: 143.5 (0.0) < h6al#.#.#.# d) +0 dagger ##'#'#'###  Cast: Freeze #........#  #........###  < ha#............  K   kobold (missile) #........######  #.............#  #.............# < h b/Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club and quivering stones (moderately wounded)  You freeze the kobold.< hg]  #.# #.# #.# #.#.#.# #.#...# #.#.#)#< hiW #.#.#)#   ##'#'#'###  #....... #....... #........ #........ #......... < h83=4.5 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club and quivering stones (moderately wounded)  You freeze the kobold. _You kill the kobold! _Your Stealth skill increases to level 2!< hE< hMF< hM< h,QF _Unknown command.< hX}< h~< h< h3< h8== _< h< h;,< h==1========9==< h],< hf< hN< hŦ< h< hV========< h,< hJ:==< h,< hñ~10/13==< h,< hʹ< h< h]< h< h%,< h?< h< hl1====< h< hY< hxj2========< h< hP==< h< hb2==< hp< h%< h< h1< h< hO@========< h%< h< hd< h"< h< hdj3====< hG< h< h`< h< h< h< h< h,< h5< h P==< h~< h=,< h< h< hCT3========< h< h< h,< h< h< h,< hI< h$@  There is an open door here.< h< h^ _< h< hr< ht========< h`< h< h< h0< hu',< h!(< h(< h*< h-< hr0,< h2< h=5< h7,< hP9< hU< h]< h #.....##  ####...#.......r#  ########†#........##  #......#.#..........  #.####.#.#..........  #......#.#..........  ####...#.#........# #.#.#.#........# #.#...#..@.....#- #.#.#)#.#.####... #.#.#)#.#.####### #.#.#.#.......... #.#.#.###.####### ##'#'#'###.....# r   quokka (asleep) #........#####.# #........#####.# #..............#< h96.5 (52.0)-7.5 (53 _A quokka comes into view.< hF   #.......r#  †#........##  #..........  #..........  #..........  #........#  #........#  #..@.....#  #.#.#)#.#.####...  #.#.#)#.#.#  #.#.#.#....  #.#.#.###.#  '###.....#  ..#####.#  .#####.#  ......# < h 7  #.......r#  †#........##  #..........  #..........  #..........  #........#  #........#  #..@.....#  #.#.#)#.#.####...  #.#.#)#.#.#  #.#.#.#.... #.#.#.###.# '###.....#  ..#####. .#####. ...... _A quokka is nearby!< h"d 9  < hle #.......r#  †#........##  #..........  #..........  < hDf #..........  #........#  #........#  #..@.....# < hg  #.#.#)#.#.####...  #.#.#)#.#.#  #.#.#.#....  #.#.#.###.#  '###.....# < h~h r ..#####.#  .#####.#  ......# < hj < h8  #.......r#  < h†#........##  #..........  #..........  #..........  #........# < hc #........#  #..@.....#  < hx#.#.#)#.#.####...  #.#.#)#.#.#  #.#.#.#.... < h#.#.#.###.# '###.....#  ..#####. .#####.< h` ......< hq< h< h2< h] _A quokka is nearby!< h< h{ < h)< h < h < h#.......r#  †#........##  #..........  #..........  #..........  #........#  #........#  #..@.....#  #.#.#)#.#.####...  #.#.#)#.#.#  #.#.#.#....  #.#.#.###.#  '###.....#  ..#####.#  .#####.#  ......# < hT< h9 < h< h_ < h < h < h! u#.......r# < h*  < h \†#........## < h  < h 9#.......... < h < hW9#.......... < hx < hL9#.......... < h" < hZ#........# < h < h< hbZ#........# < h+ < h< h{#..@.....# < h < hs#.#.#)#.#.####... < h < hEV#.#.#)#.#.#< h& < h < hVN#.#.#.#....< h < h < h`L#.#.#.###.#< hU  < h! < h!< ha"n'###.....# < h# < h#< hl$=..#####.< h"% < h% < hr&< h%'(.#####.< h' < h{( < h)< h)......< h* < hi3< h 5< h5< hA>< hJB < hB< hC9_A quokka is nearby!< hD< hv[< h"\ < h\< h^ #.......r#  †#........##  #..........  #..........  #..........  #........#  #........#  #..@.....#  #.#.#)#.#.####...  #.#.#)#.#.#< hE_ < h_ < h\`#.#.#.#....< h` < hka < ha#.#.#.###.#< h|b < hc < hc< hd'###.....# < he < hpf< hf..#####.# < hg < hh< hi.#####.# < hj < hk< hk......# < h!l< h7  #.......r#  †#........##  #..........  #..........  #..........  #........#  #........#  #..@.....#  #.#.#)#.#.####...  #.#.#)#.#.#  #.#.#.#.... #.#.#.###.# '###.....#  ..#####. .#####. ...... _A quokka is nearby!< hN#.........##.....##.##  ####...#.r# ########†#.###< h#......#.#.#.####.#.#.#......#.#...####...#.#.# #.#.#.#.# #.#...#........# #.#.#)#.#.####...g< hٵt#.#.#)#.#.#########.#.#.#...........#.#.###.#########'#'#'###.....# < h8g   hobgoblin (asleep)#.#####.##.#####.#< h< h+18.5 (1.0)< h< h\ _A hobgoblin comes into view.< hR #...#.........###### #.....##.##  ####...#.r# ########†#.#####......#.#.#.####.#.#.#......#.#....####...#.#.# #.#.#.#.# #.#...#........# #.#.#)#.#.####...g#.#.#)#.#.########< hX #.#.#.#.......... .#.#.###.#########'#'#'###.....# < h__ q.rr< hd &9< hD{ < h[ #.>.. #............ #.........###### #.....##.##  ####...#.#  ########†#.r######......#.#.  < hs #.####.#.#.  #......#.#.....  ####...#.#.######.#.#.#.# #.#...#........##.#.#)#.#.####...g#.#.#)#.#.#########.#.#.#...........#.#.###.#########'#'#'###.....#< hZ s.r< h >200< h7 < hP M..>... ....###### .....## ####... #######†..#####....r####...< hPQ r.....  ####..#####.#.#.#........#r   quokka.#...##< heY < hR[ <=1Freeze< h_ < ha 6 _The quokka misses you.< hgb < hc <2< h  _You hit the quokka but do no damage. The quokka closely misses you.< h &2--3 _You barely miss the quokka. The quokka barely misses you. The quokka bites you.< h: 1  You hit the quokka.  The quokka is heavily wounded.9/13 --------4< h < h+ _The quokka bites you.< h<  You miss the quokka.The quokka is heavily wounded.< h(o7----------5< h< h+ _The quokka bites you.< hc _The quokka bites you.  You miss the quokka.  The quokka is heavily wounded. _The quokka bites you.  You hit the quokka.  The quokka is severely wounded.< h&6< h< hW _The quokka completely misses you.< h.  You miss the quokka.The quokka is severely wounded.< hk0&7< h8< h;S _The quokka barely misses you.< h8  You hit the quokka.< hBO†< h< hA #............Quickbrownfox the Chiller#.........>..Demonspawn#............Health: 7/13============------------#.........######Magic: 3/3< hI========================#.....##.......##AC: 2Str: 8####...#........#EV: 11Int: 15  ########†#........#####SH: 0Dex: 13  < h+f#......#.#......†......XL:  1 Next: 100% Place: Dungeon:1  #.####.#.#.....@.......Noise: =--------  Time: 208.5 (1.0)  #......#.#.............d) +0 dagger####...#.#........#####Cast: Freeze#.#.#.#........##.#...#........##.#.#)#.#.####...g#.#.#)#.#.#########.#.#.#..........#.#.#.###.####### _The quokka completely misses you.You miss the quokka.The quokka is severely wounded. _The quokka barely misses you.You hit the quokka. _You kill the quokka!< hf  The quokka is severely wounded. _The quokka barely misses you.  You hit the quokka. _You kill the quokka!Your Dodging skill increases to level 2!You have reached level 2!< hf/  --more--< ht3  11/19=5/52 0% FreezeYour demonic ancestry asserts itself... _Your magic begins to regenerate rapidly.< hE3< hIH< h@Yf _< hnZ< hVo2===< h< h< h ,< h< hu3===< h"< h< h< h< h׸14==< hT< h< h< h ,< hB< h[< h=5=< hB< h< hz< h< h< h/6===< h< h< hN< h< h< h7===< h< hS,< h< h,< h< h@,< h< hO=< h< h  a8=< hx < h < h < h! < hz < h < h < h ,< h < h 9===< hq < h < h ,< h  < hQ < h ,< h < h+ < hf! < h! < hp" < hq$ < h% < hQ& :==< h' < h) < h+ ,< h|. < h0 < hO < h/S < hG[  _You now have 11 gold pieces (gained 4).< h] 3< h] < h_ < hWa ,< hd < hm           #########  #.......#  ######< h(o .#  #...@..#-  #.......>....#  #............#  #............#  #............#  #.........>..#  #............#  #.........######  #.....##.......##< hr 055.5 (47.0)< hHs F-6.5 (48< h/v < hbx Z _i - a smoky coppery potion< hB I< hx < h" X< h# ,< h$ < h( < h* ,< h, < h/ < he3 ,< hy6 < h8 < h6; B< h= < hd@ B< hLB < hF ,< hwH < hL < hM ,< hzN < hPP < h R ,< hR < hV < h4u < ho  #.....##.......##  ####...#........# #######†#........######. ......#.#......†........ .####.#.#............... ......#.#............... ###...#.#........#######  #.#.#.#........#  #.#...#.......@#  #.#.#)#.#.####...g....  #.#.#)#.#.############  #.#.#.#..........  #.#.#.###.#######  ##'#'#'###.....# g   hobgoblin (asleep)  #........#####.#  #........#####.#  #..............#71.5 (152.5 (16< h < hU < h  .  ........#†#........######. ......†........ ......... ......... ........#  ........#  .......@#  #.#.#)#.#.####...g....  #.#.#)#########            < h) .  ........#†#........######. ......†........ ......... ......... ........#  ........#  .......@#  #.#.#)#.#.####...g....  #.#.#)#########            < h2< h3< h=< hB` _A hobgoblin is nearby!< h .  ........#†#........######. ......†........ ......... ......... ........#  ........#  .......@#  #.#.#)#.#.####...g....  #.#.#)#########  < h           < h L .  ........#†#........######. ......†........ ......... ......... ........#  ........#  .......@#  #.#.#)#.#.####...g....  #.#.#)#########            < hGP4< hU< hX` _A hobgoblin is nearby!< h####...#........# ######†#........######. .....#.#......†........ ####.#.#............... ....#.#......... ##...#.#.#######  #.#.#.#.#  #.#...#.########< hO#.#.#)#.#.####.@.g.....  #.#.#)#.#.#############.#.#.#..........  #.#.#.###.####### ##'#'#'###.....# #........#####.# #......# #.#######< h< h[83.0) _< h< hP< h]  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h ...#.# †#........######. #.#......†.. .#.#......... #.#......... ...#.#........# #.#.#.#..# #.#...#.# #.#.#)#.#.####..@g.....# #.#.#)#.#.####.# #.#.#.#. .#####.# 4Freeze _< h} >  You freeze the hobgoblin!< h E†< h| 4-----6=5Freeze< he c _You kill the hobgoblin!< h8J< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h *4< h+< h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h< h< h< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h}< h~3< h< h$ _< h-----< h׊{5=====< h-< h,< hp< he  You see here a hobgoblin corpse.< hԑ< h _< h\< h#< hM< h ,< h"< hf< hS=====< hϚ< h֠ .#........# †#........######. #......†........ .#.........< hD #............... .#........####### .#........# .#........######### )#.#.####...†...@.# -84.5 (9 )#.#.############.# < hh.#.......... .# .###.####### #. '###.....# )######.# ..#####.# ### < hR< h&I-5.5 (10.0)< h< h'% _Found a dagger.< hY ~#.######. #......†........ #.. #. #.####### #.# #.######### #.#.####...†.....# #.#.############@# 6.0) #................# ###.#########...#. ###.....# >.... )# ..#####.#....... ..#####.#.^..... .##.....#####... .######## #### .#....#7.5 (2 _Found a stone staircase leading down.< h_   You see here a +0 dagger. _< h < h( ...# ...# #.b >..# #.. ...# #####.###### #...... .....## #.....# ......# #..... ......######..... ....†............. .... .................#####..##. ......#########......#.........# #......#...#....#########..........##b   bat (asleep)####...†.....#####........ .#####.# #....#.#...........#####....#< h 304.5 (17.0)5.5 (18 _A bat comes into view.< hb. .b > #.. ...# ####.# ###### .## ..###### †. ...# .. ...........#####..##########..... #......#...# .....#########..........##...†.....#####....... .############.# #....#.#.6.0)< h###. .b > #.. ...# ####.## ###### .## ..###### † .. ............#####..#########< hN.. #...#.....#########....##...†.....#####.......< h< h<&7< h< h< hNM ###.r .b >< hQ #.. $. ...# ####.###.b.. ###### .......## ..###### ....†............#..r   quokka (asleep)b 2 bats (asleep)#...< hni  A quokka and a bat come into view.< hn.bb1 asleep)8< h~< hP+ _Found 11 gold pieces.< hd2 )# # #  # #### # #..r ..# #.b #  #.. $ ..# #####.### ##### #.....@b......## #.....#######.# #.....# .######.....#†# # .. b   bat..........#####..##.#########......#.....# #......#...#=9Freeze _The bat misses you. The bat hits you but does no damage.< hT  You hit the bat but do no damage. The bat hits you but does no damage.< h( '10< hW < hH P _The bat barely misses you.< h4<b.1Freeze _You hit the bat but do no damage. The bat hits you but does no damage.< h/u< hu< h|< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h4< h< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h< h< h< hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h# # # # #### # < h#..r ## #.b #.# #.. #$.# #####.###b. #.## #.....#.# #.....# ######.....#†........# .. .....< ha#########.. < h< h[.b2Freeze< h< hA= _The bat hits you but does no damage. x2< hB 8  You freeze the bat.< h 3†< hj 4-----133Freeze< h < h G _You kill the bat!< h < h < h < h" H _No target in view!< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!< hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h _No target in view!< h4< h< h _No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hj3< h< h< hu$ _< hʇ< hiQ-----< h&< h e5=====< h< hZ< hJ< hЏ< hY< h^You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view! < h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a bat corpse.< h=< hΕ _< hn< hҗ< h1< h< h|< h< hޜ< hx======< h < h0< h< h< h< hG< hأ< h< hM _You now have 22 gold pieces (gained 11).< h < h< h< h@< h~< h< h< h< ha< h< hy< h< h< h< h< hϵ< h< h< h:< hh< h˺< hf< h< h.< hr< h < h< h< h< h< h< h< h< h< h< h< h< h< h< h< h< h7< hL _You now have 28 gold pieces (gained 6).< hW3< h< h< h< hQ,< hB< h< h1< h< h< h< h0< hn< h,< hB< h< h,< h< h[< h%X< h< h< hD,< hF< h< h=B< hx< h< h4,< h< h ,< h < h < h < hU ,< h< h..#.....#.## ...#...#.#.. .......###.# #........#.## #....#.#....#  #....#.###..# ....#.#....# ######.#.##.# ####### ..# #.#.##.###.@.- #.# #.#.........####..J #.#.###.....# # #.....#< h #.##### #.# J   endoplasm (asleep) #.# #.# ..#< h054.5 (41.0)< h. F-5.5 (42< he$< hh'] _An endoplasm comes into view.< hzM..#.#...###.#..#.##....#..#.#.# #######...  .###.@.......  #.#.........####..J  #.#.###.....# # #.....# #.##### #.# #.# #.# ..#< hb..#.#...###.#..#.##....#..#.#.# #######...  .###.@....... < h, #.#.........####..J  #.#.###.....# # #.....# #.##### #.# #.# #.# ..#< h< h< h< h a _An endoplasm is nearby!< h ..#.#...###.#..#.##....#..#.#< hV! J.# #######...  .###.@.......  #.#.........####..J  #.#.###.....# # #.....# #.##### #.# #.# #.# ..#< h ..#.#...###.#..#.##....#..#.#.# #######...  .###.@.......  #.#.........####..J  < h ,#.#.###.....# # #.....# #.##### #.# #.# #.# ..#< h < hw < hA < h a _An endoplasm is nearby!< h #.....#.## #...#.#.. ###.# ..#.## ....#.#....# ....#.###..# #.#....# ..#.##.# #.# #.#.##.###.. < h K.# #.#.........####..J.#.#.###.....# ## #.....##.######.# #.# < h < hP < h 86.5 (1.0) _< h < h < hd#.....#.## #...#.#.. ###.# #.## #.#....# #.###..# .#.#....# ..< h.#.##.# #. # #.#.##.###. # #.#.####..J.#.#.###.....# ### #.....##.######.# < hL< h&7< h< h#.....#.## #...#.#.. ###.# .#.## ..#.#....# ...#.###..# ...#.#....# ...#.##.# #.  #.#.##.###.  #.#.####..J.#.#.###.....# ### #.....##.######.# < h^<8< hA< hЧ< hUu.....#.## ...#.#.. ##########.# ......#.## .....< hv(#.#....# ....#.###..# .?.#.#....# ...#.##.# #.  #.#.##.###.  #.#.####..J.  #.#.###.....# ##< hv# #.....# #.# < h<9< h׌} _Found a scroll labelled WIREEN NANOUBO.< hTa #.## #.#.. #####.# #.#.## < h:c #. #.#....# .. #.###..# #.?. #.#....# #..#.##.# #. #.#.##.###. #.#.< he ####..J. #.#.###.....# ## #.# < hs =60< h@{ < h < h-0J< h=  #.## #.#.. #K###.# #.#.## ##. .#....# . .###..# #.?. .#....# #. .#.##.# #. .#.##.###. .#.####..J. .#.###.....# # #.# #.# K   kobold (missile, asleep) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hDJ1Freeze< hJ< hOz _A kobold comes into view. It is wielding a +0 short sword.< hd  You freeze the endoplasm.  The endoplasm is almost dead.The kobold shouts!< h%i.KJJ  K)4-----==< hi 2< hfx< hoy@ _The endoplasm hits you but does no damage.< h^;  You hit the endoplasm.< hf .K   kobold (missile)  You kill the endoplasm!< hBkT(((((< hLB.....< h8-------20-3Freeze< h< h%D _The kobold throws a stone. The stone hits you.< hN-< h< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h< h< h< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h< h< h< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h) 4< h. < hX1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h0 #.#.. .#.## . #.#.. #########.# ###.# .< h01 K.#.#.## #### #....# .....# ###..# #.?# #....# #.< h1 # #.##.# ######## #.##.###.......# #.........####......... #.###.....# ########### # #.....##.##### < hv2 W#.#< h5 < h< L.K< h= 5-4 _< hN < h x.### #.. ## .#.## ... .#.. #########.# ##.# #...# .#.## ####K..# ....# .......# #..# #.?# ....# #.# .##.# ######## .##.###.......# .........####.........# .###.....# ############.....# #.##### < h\< hu%.K-5< hb)< h/< hlK.. ###  #.. ### #.## ..... #########.# #.# #.# #.## ####...# ...# .........K...# #..# #.?# ..# #.# ##.# ######## ##.###.............####.........# ###.....# ############.....##.#####  #.#5======6Freeze _The kobold closely misses you.< h]P~  You freeze the kobold.)< h3]9==4-----77< h^0Freeze< hc< h)mJ _You kill the kobold!< h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h5B  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h 3< h < h< < h $ _< h X< hӖ ,< h < h :==< h 4-----< hf < h9 {5=====< h. < hC ,< h < hu < hį ,< hg < h6 < h ,< h < hݾ ... .#.### ##.#.. ### ...#.## ... .#.#.. ###.# .###.# #...# ...#.## ######...# .#....# ...)...# .###..# #.@.......#-#....# #...# .#.##.# #######...# .#.##.###........# .#...####...# .#.###.....# ###  # #.....#  #.#####  #.#< h 75.5 (8=====-6.5 (9< h# z _j - a scroll labelled WIREEN NANOUBO< htr3< h|B< h,< h]< h< hv< hX< h~,< hB,< h< h7 _You open the door.< hI< h< hjB< h< h< h,< h< h< h< < hS#####....#.###..#########........ .........#.#....##........ )#########.#.##.# #######...........# #.#.##.###..............###.# #.#.........####........ #.#.###.....# ######### .# ### #.....# ## #.#####  #@#  #.#  #.#  ..# ## ..### #. #... B   giant cockroach (asleep) ...###... #... ......# #.B. ......#410.5 (34.0)1.5 (35 [< hN\W23d_A giant cockroach comes into view.< h.....# ).##.# #### #.#.##.###.. #.#........ #.....#  ### #.....#  #.#####  #@# #.# #.# ..# ..# #. #... #... #.B.< hZ.....# ).##.# #### #.#.##.###.. #.#........ #.....#  ### #.....#  #.#####  #@# < h#.# #.# ..# ..# #. #... #... #.B.< hb< h(< hٛ< hf _A giant cockroach is nearby!< hVoa.....# ).##.# #### #.#.##.###.. #.#........ #.....#  ### #.....#  #.#####  #@# #.# #.# ..# ..#< hp} #. #... #... #.B.< hN.....# ).##.# #### #.#.##.###.. #.#........ #.....#  ### #.....#  #.#####  #@# #.# #.# ..# ..# #. #... #... #.B. _A giant cockroach is nearby!< ho< h.< h.< h...# < h)< hb.##.# ####< h #.#.##.###.. #.#........ #.....#  ### #.....#  #.#####  #@# #.#< ht #.# ..# ..# #. #... #... #.B.< h[ .....# ).##.# #### #.#.##.###.. #.#........ #.....#  ### #.....#  #.#####  #@# #.# #.# ..# ..# #. #... #... #.B. _A giant cockroach is nearby!< hz .........# #.. )#########.#.##.# ###### ......# #.#.##.###...... .####.........#### ###.....# ######### ### #.....# # #.#### #.# . ##. .### #. ##.....###.....# B.....<2.5 (1.0) _< h"y)#########.#.##.# ###### ......# ###...... .####........#### ###.....# ######### ###  # #.#### #.# #...... ##...... .### #....###.....###...## ...# B.......<#....# ♣....#B.B3< hz%......# ##...... .####........#### ### ######### ###  # #.#### #.# < h{#.#####...... ##. .### #....###.B...###...## #.......# .#.....#<#....# ♣....# .....#< h~< hnB.4Freeze< hz< hN< h'  You hit the giant cockroach.  The giant cockroach is moderately wounded.=5< h/< h62U _The giant cockroach misses you.< hf.}  You freeze the giant cockroach.  The giant cockroach is severely wounded.4-----6 _The giant cockroach bites you but does no damage.< h D  You freeze the giant cockroach.< h!2.< h3----------347Freeze< hyS _You kill the giant cockroach!< hd < hx < h < h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hu  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hu. _4==========5=====< h< hD< hvi=====< h`< h < h,< hѮ,< h< h,< h< h< h,< hX< hٸ,< hĹ,< hc< h< h,< hP< hc< hS< h#,< hHR< hR< hIn< hA,< h < h;B< h}< hB< h< h< h/< h< h8< hc< h< h< hc< hl< hX< hk< h< h< h< h< h:< h< h< h< h < h < hE < h7 < h ,< h< h< h< h< h< h< hf,< h-< hu# #####.# ### #.....#  ### .# #.#####  .# # #.#  #.#.( #.# #. #.#.#####.##. ######.#.......#< h.#####....#.........####...#####.#....###....##.....###.@.##.# #....#-66.5 (49.0) ##........##..#.###....# #.........##...........# ### ##....<....#####.###....####....♣....##...#...#....# #..##.........##.#.###.#....# ##.##........##..#.....#....#  #...###.....##..#######....#  ###.#####...##..### ######< h"< hC#F-7.5 (50< h'< h(% _Found 5 stones.< h#_< h3;,< hF< hS< h[< h\< h^< hf`< ha< ha< hke< hg< hgh< hwi< h$l< hm,< hn< hp< h]r< hr< hG< hJ< hn< hX< hU,< hV< h< h< h,< hݾ< hܿ< hm,< h< h&,< h< h< h ,< h< h< h< h_,< h< h&< h< hD< h< h< hp< h< hQ< h< h< hs< h< h...............#####....#.###..## #.#########...#.........#.#....# #.....#..>....#)#########.#.##.# #####.#.......#......# #.#.##.## #####.#.^.....#.####.# #.#...... ......#####...#.#.. #.#.###.. ####### #####.#b####### ### #.. .....# #####.#.....# #.# .....# #...@.#.###.# ## #.# †(...# ##.#####...#.#.( #.# < hP.....# #..........#.#.#####.# ...>.# ###.##########.#.......#...# #...#####....#.........# .....# #.##...#####.#....###... b   bat (asleep) .....# #.##.....###...##.# #... .....# #.##........##..#.###... ####.# ###.........##..........< h99.5 (32500.5 (33 _A bat comes into view.< hH >....#)  ^###.# ..  # ###  #####.#.....#  #...@.#.###.# ## †(...# ##.#####...#.#.(  #..........#.>.# ###.. #.... . ..##.#   < hH >....#)  ^###.# .. < hNK # ###  #####.#.....#  #...@.#.###.# ## †(...# ##.#####...#.#.(  #..........#.>.# ###.. #.... . ..##.#   < h;Q< hQ< hlW< hYZ _A bat is nearby!< h& ############.# #....#.#....#.. ..............#####....#.###..### .#########...#.........#.#....# .....#..>....#)#########.#.##.# .#.......#......# #.#.##.### ####.#.^.....#.####.# #.#..... .....#####...#.#.. #.#.###. ###### #####.#b####### ### #...# #####@#.....# #.# ....# #.....#.###.# ## #.# (...# ##.#####...#.#.( #.# .# #..........#.#.#####.#>.# ###.##########.## #...#####....#.........### #.##...#####.#....###.# #.##.....###...##.# #. ....# #.##..#.###1.5 (1.0)Freeze _< h-  You freeze the bat.  The bat is severely wounded.< h9.4-----=2Freeze< hf _The bat barely misses you.< h< h< hN< hH _No target in view!< h&Z< h[< hkd< hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h[< h']< hnd< hgH _No target in view!< h'_< hB< h/< h٨` _The bat closely misses you.< hL (b3Freezeb   bat _A bat is nearby!< hV C  >....#)  ^####.# #..  #b# ###  #####@#  #.....# ## #.# (...# ##.#####( #.#   >.# < h O      < h h  >....#)  ^####.# #..  #b# ###  #####@#  #.....# ## #.# (...# ##.#####( #.#  >.#       _A bat is nearby!< h#   >....#)  ^####.# #..  #b# ###  #####@#  #.....# ## #.# (...# ##.#####( #.#   >.#       < hyOh  >....#)  ^####.# #..  #b# ###  #####@#  #.....# ## #.# (...# ##.#####( #.#  >.#       _A bat is nearby!< hJ  You hit the bat..< hO`|-----74Freeze< h!a< hsG _You kill the bat!< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h4< h^ _No target in view!< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h"< hH,< hpH _No target in view!< hٝ< h53< h< h$ _< hK5=====< hA< h,< hұ< h޳< h< h:,< h< h< h======< h< h< h8,< h+< hZ< h< h< hj< h< h< h,< h%< hQ< hC,< h< h,< h< h < hO< h>,< h< h,< h< h< h,< h>< h< h< h,< hp< h,< h< hX< hn< h,< h< h< h< h< h< h,< h&< hO< h< h< h< h< h,< h< h-< h,< h< hF< h,< h< h< h< h< h< h< h< h< h! < h < h ,< h < h%  < hYou see here 5 stones.< h < h4_< h< h,< h< h< h< h,< h.< hF< hG,< h=J< hw>< h?< h'A,< hB< h:D< hE,< hF< hH< hDJ,< h|K< h,M< hN,< hO< h!Q< hR< hR,< hZT< hfU< hAV,< hW< hX,< hY< h2[< hc\< h`],< h^< h`< h`,< hb< hc< hd,< h=f< hyg,< hth< hi< hj,< hvl,< hm< hn,< h8p< hq,< hr< h t< hu< hv,< hw< hMy,< hIz< h{{< ha},< h1,< hm,< hV< h҂< hI-< hh  ####  #..r #######  #.b ###.....###  #.. ###.........###.. .###................ ...÷........@....... -56.5 (52.0)< hV.#######...####..... .....# #........# .._ .# #.##.#############...# #.........'.# #...#.#####......# < hm/.#####..##.#....####### ###......#.....#.##.#  #......#...#.#..#.# #######< hܓ$_< hٔF-7.5 (53< h;< h< _Found a faded altar of an unknown god.< h -..# ####..# #..r ####### ...# #.b ###.....### ....# #.. ###.........###..... #.###........ ....÷...........#######...####b# #........###.._..## #.##.############## #.........'......## #...#.##########..##.#....####### b   bat (asleep).#.....#.##.#. ......#...#.#..#.# #########. ....###.##.# #.........< hޜ 9.5 (2.0)60.5 (3_ _A bat comes into view.< h  ..# ..#  ####### ...#  ###.....### ....#  ###.........###..... ............... ÷................... #@......b  ###.._..#  #####        < h0) ..# ..#  ####### ...#  ###.....### ....#  ###.........###..... ............... ÷................... #@......b  ###.._..#  #####       _A bat is nearby!< h...#  ...# ..r ####### ....# < h .b ###.....### ....## .. ###.###. .###.÷....#...####.b.# #.###.._..## #.##.####### #####..##.#....# ##.....#.##.# .#...#.#..#.# #.####.##.# #.#1.5 (1 _< h< hs....#  ....# r ####### ....# b ###.....### ....## ###.###. ###.÷. #...####.b.# # #.###.._..# # #.##.############# #####..##.#....# ##.....#.##.# . < hv< hw&2< h< h< h`......#  .....# r ####### .....#  ###.....### .....##  ###.###..÷.< hZu...####.b.#  #.###.._..###  #.##.####### ..##.#....# # < h$< h&3< h/'_< h!< h......#  #.....#  ####### #.....# ###.....### .....####. ###.###.. ÷.#...####.b.# #.< h###.._..### #.##.####### ..##.#....# ### < h>F_4< h< hh < hd ......# #.....# #< h  #.....# #  ###.....### .....####..###. ..# ...####.b.#  #.###.._..###  #.##.####### ..##.#....# ### < h"Y5< hs ......# #.....# # #.....# #. ###.....####.....####..###.< hXt d# ...####.b.# #.###.._..### #.##.####### ..##.#....# ### < hw < h} ]._.bb< h~ k8--=6Freeze< hH < hԇ [ _The bat misses you. The bat hits you.< h8  You freeze the bat.< hl4_..< h 9==4-----417Freeze _You kill the bat!< h 4< h 9_< hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h-r "_.< hrs < h~  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h,z......# #.....######## #.....# #.###.....####.....####............###........... .....# ####...#####  #........###.._@.###  #.##.#############  #.........'......#  #...#.#####......# ##..##.#....########## .#.....#.##.# ... .#...#.#..#.# #########.# .....###.##.# #.........#...#.##.#######.#< hU< h$5-8 _< h< h/< h ......# #.....# # #.....# #. ###.....####.....####...#.###. #< hj. ÷.##...####.#  #.###..@..### #.##.#######  #.'......#  #...#.#####......# ###..##.#....# ### ..#.....#.##.# ... ..#...#.#..#.# #.# ......###.##.# #.# .#.##.#.#< hkV-9< hŗ< hd _There is a faded altar of an unknown god here.< h(2  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Vehumet or (c) Gozag, but you can't tell which. < h3 Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.< h ......#Quickbrownfox the Chiller#.....#Demonspawn####### #.....# #.Health: 19/19 ========================###.....####.....####...Magic: 4/5===================----- ###.........###...........AC: 2Str: 8 #.........................EV: 11Int: 15 ÷......................#SH: 0Dex: 13 #####...####.........#XL:  2 Next: 41% Place: Dungeon:1#........###..@..###Noise: ---------  Time: 569.5 (0.0)#.##.#############d) +0 dagger#.........'......#Cast: Freeze#...#.#####......# ###..##.#....########## ..#.....#.##.#... ..#...#.#..#.# #########.# ......###.##.# < ha #.........# ........#.##.#######.........# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Vehumet or (c) Gozag, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Vehumet accepts your prayer!Vehumet welcomes you!  --more--< h"   of Vehumet *.....You can now gain magical power from killing.Vehumet offers you knowledge of Sandblast.  --more--< hAR< hS7 70.5 (1 _< hxZ< h\< h?O< h^A5=====< hg=====< hn< ho,< hr< hs< ht< hu< hw< h2z,< h{< hjX< hX< h< h  #  # #######  #.....# ###### ###..@......# ###.....####...........g .###.................... ...............######### ............#### #.........###  g   goblin (asleep) ###.._..### #########'822.0)_< h,3.5 (13_ _A goblin comes into view. It is wielding a +0 dagger.< h(      .#  .# #  #.....# ###.....###  #.....# ###...#  .....####....g. ###.. ...# ....####  .........###  .._..###    '......#  < hI. 9_< hS/ 14.0)< hN5 :_< h8 < hL     #  # #  #.....# ###.....###  #.....# ###.#  #.....####.g.# . # ####  ###  #.._..###    ......#  < h"__5< h^A_< hW     # < h  # #  .....# ###.....###  .....# ###.#  .....####.g.#  #. #. ####  ### < h .._..###    #  < h;< hR  The goblin shouts! You hear a loud squeak. x2< hĻg.rgr   rat< h0===6< h:_< hIV _A rat comes into view.< h     #  # #  # ###.....###  # ###.#  ####.g..#  . #r.  #### #  ###  .< h_..###    #  < h"B< h )g...r_r 2 rats< h)>---7Freeze< h0:_< h3V _A rat comes into view.< hJ< h;L< hYqr#._< hZP=--8< h'e:_< hjz _You closely miss the goblin. The goblin hits you but does no damage.< h w  You freeze the goblin.  You kill the goblin!< h ,< hV )rr..rr 2 rats ._ < h z4-----89Freeze< hj < h' :_< h* Z _Vehumet accepts your kill.< hO n_< hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hY!_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h\     #  # #######  # ###.....###  # ###..#  ####.rr#  < h^#  #..#  #### ##  ###  _..###    #  < h=m< hn< hwkrr. _< hx=-90Freeze< hS9 _< h _The rat twitches its whiskers. _You see here a +0 dagger.< hL  You freeze the rat.  The rat is moderately wounded.< hYR:r.< h2Sq3----------=1< hY9 _< hZP _The rat barely misses you.< h E1  You freeze the rat.  You kill the rat!Vehumet accepts your kill.†   rat< h sv6---------512< h y9 _< h{G _You feel your power returning. The rat bites you.< h+w   You freeze the rat.  You kill the rat!. _ < h ,7=---53Freeze _ _Vehumet accepts your kill.< hU C _ _ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h! _ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hF _=8=< hIQ4=====< hJ< hM,< hN< hKP,< h}Q< h6S< hSi9===< hT< hVS=====< hW< h\B< h2]< h]O5=====< h^< ha< hb< hc:==< hd< he< h*g< hg< hWh< hi< h9k< hl< hl< hm< hvo< h2p6=====< hp< hx< hy< hz< hC|< h|< h}< h~< h< hS< hE< hr< hɃ,< h< h< hB< h< h),< h< hc< h,< h|< h< hǓ< hJ,< ht< h,< h< hq< h< h,< h< h< h,< hܞ< hB< h< hG< hѣ< h`< h< h}< h,< h2< h< h,< ht< hU< h,< h< h< hr< h< h< h,< h < hB< h;< hļ< hN< h< h< h < h< h< he< h< h< h< hq< h< h< h< h< h< h < h< h'< h< hO< h< hS< h< h}< hN< h< hd< h< h< h < h< h=< h< h,< h< h< h< h< h< h'< h< h<< h< h< h2< h< hS< h< h< h< h< hv< h < h< h>< h,< h,< h&< hU< h#,< h< h< h,< h< h/< hR,< h < hm ,< h < h < h< h,< h< h7< h,< hn< h,< h/< h[< h< hh< h< h < h-4< h.< hX0< h1,< hC2< h3< h95,< hn6< hJ7< h8,< h9< hh;< h;A< hA< hC< hC< hD< hF,< hF< h)IM _You now have 38 gold pieces (gained 10).< h+J< hJ< h8K< hqL< hqM< hM< hN< h]O< hcP< hP< hrQ< h^R< hoS< hS< hT< hU< hV< hiW< hX< hY$ < hZ_You open the door.< hZ< hU[< h[< h^%  < h^There is an open door here.< hI_< h_ _< hY`< ha< h}b< hc< hc< h>d< h(e< h%f,< hg< hg< hh,< h9kX< hGl< h*m< hm,< h o< ho< hup,< hq< h}r< hs,< hwn< hx,< hy< h~< h,< h%< h3< h,< h< h#< hk,< h< h:< h < h,< h< h,< hԏ,< hu< h4< hÓ,< h< h[< h< h,< hӡ< hqu  There is an open door here. _< h< h< h٫< h_< h< hH< h7< h< hD< h< h,< he< hV< hӹ,< h|< hڼ< h,< h˾< h< hQ,< h< h< h< h< h< hk< h< h< h< h5< hV< h< h< h< h,< h< hu< h,< hU< h< h< h,< h< h< h< hw< h< h< h,< h8< h< h,,< h_< h< h< h:< h< h< h< hW< h< h< h< hg< h{< h< hz< h'< h< h2< hF,< h< h< hl< h< h`a  You see here a bat skeleton.< h < hR  _< h < h < h` < h < h< h< h...##....###'# ...##....#.... ...##....#.... ...##....#.... ...##########........##..r....##########< h% #.b...###.....#### > #...###.........## #####@###.............- ###### #.......÷.............## #.....#######...####..# #.....# #........#########.....# #.##.#######†............# #.........'. r   quokka (asleep) .................# #...#.#####. b   bat (asleep) .................#####..##.#....#...#########......#.....#.##.#< h"17120.0)< h#F-41< h*< hM-< h'....... #########........ #..r....#< hz% #.b...# >..# #...# #####@# #.......÷............. #.....####### #.....# #.....# †............# ........# ........#< hM'....... #########........ #..r....# #.b...# >..# #...# #####@# #.......÷............. #.....####### #.....# < hp4#.....# †............# ........# ........#< h|< h< hz _There are monsters nearby!< hZ8'....... #########........ #..r....# #.b...# >..# #...# #####@#< h\ #.......÷............. #.....####### #.....# #.....# †............# ........# ........#< h ['....... #########........ #..r....# #.b...# >..# #...# #####@# #.......÷............. #.....####### #.....# #.....# †............# ........# ........#< h < h~ d _There are monsters nearby!< h '....... #########........< h e #..r....# #.b...# >..# #...# #####@# #.......÷............. #.....####### #.....# #.....# †............# ........# ........#< h\ '...< h7^ 1.... #########........ #..r....# #.b...# >..# #...# #####@# #.......÷............. #.....####### #.....# < h4` 4#.....# †............# ........# ........#< hh < hi < h>q < ht d _There are monsters nearby!< h@######.# #.##'#..... #....#....########.........r....###### .b...###.....## > #@..##### ...# #####.###............. ###### #.......÷...........## #.....#######...####.. #..........########.#######†............'. #...#.#####............#####..##.#...5.5 (1.0)Freeze _< h< hЭ _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  The helpless bat fails to defend itself.  You puncture the bat!  You kill the bat!< h.~.rr< h/626< h< hZ _Vehumet accepts your kill.< h  You freeze the quokka.  The quokka is moderately wounded.< h)`4-----=7< h< hT _The quokka closely misses you.< h&  < hYou freeze the quokka.  You kill the quokka!Vehumet accepts your kill.< hp$k†< hk;|-----88Freeze< hdB< h D4 _You feel your power returning.< h< h< h< hH _No target in view!< hs< h u< h{< hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h< hg< h3#^ _No target in view!< hi < hA < h < h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h_ V _5=====< h 2-21.5 (3< h 8-< h< [ _Done exploring.< h:I< h0 _No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.< hI< hJ< h=You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view! < hi_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.< h2>< h@Read which item? Scrolls  c - 2 scrolls labelled BIDIODUYLL  e - a scroll labelled TUYSHR FARO  g - a scroll labelled QOAWAS LOXI  j - a scroll labelled WIREEN NANOUBO [!] read|quaff[?] describe selected< h########.# #.# Quickbrownfox the Chiller ...##....###'# Demonspawn of Vehumet *..... ...##....#.... Health: 19/19 ======================== ...##....#.... Magic: 5/5======================== ...##....#.... AC: 2Str: 8 ...##########........# EV: 11Int: 15 ...##.......########## SH: 0Dex: 13 ...##.†...###.....#### XL:  2 Next: 68% Place: Dungeon:1 >..##@..###.........## Noise: ---------  Time: 721.5 (0.0) ...######.###............. d) +0 dagger ###### #.......÷............. Cast: Freez< h-e .....## #.....#######...####.. ......# #.....# #........### ......######.....# #.##.#######  ....†............# #.........'.  .................# #...#.#####.  .................#####..##.#....#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled BIDIODUYLL, it crumbles to dust.  It is a scroll of identify.  --more--< h< hzIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled TUYSHR FARO  g - a scroll labelled QOAWAS LOXI  j - a scroll labelled WIREEN NANOUBO Potions (select first with !)  f - a brown potion  h - a blue potion  i - a smoky coppery potion[?] describe selected< h5########.# #.# Quickbrownfox the Chiller ...##....###'# Demonspawn of Vehumet *..... ...##....#.... Health: 19/19 ======================== ...##....#.... Magic: 5/5======================== ...##....#.... AC: 2Str: 8 ...##########........# EV: 11Int: 15 ...##.......########## SH: 0Dex: 13 ...##.†...###.....#### XL:  2 Next: 68% Place: Dungeon:1 >..##@..###.........## Noise: ---------  Time: 721.5 (0.0) ...######.###............. d) +0 dagger ###### #.......÷............. Cast: Freez< h3K~e .....## #.....#######...####.. ......# #.....# #........### ......######.....# #.##.#######  ....†............# #.........'.  .................# #...#.#####.  .................#####..##.#....#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled BIDIODUYLL, it crumbles to dust.  It is a scroll of identify.2.5 (1 _f - a potion of heal wounds< hTRead which item? Scrolls  c - a scroll of identify  e - a scroll labelled TUYSHR FARO  g - a scroll labelled QOAWAS LOXI  j - a scroll labelled WIREEN NANOUBO [!] read|quaff[?] describe selected< h,########.# #.# Quickbrownfox the Chiller ...##....###'# Demonspawn of Vehumet *..... ...##....#.... Health: 19/19 ======================== ...##....#.... Magic: 5/5======================== ...##....#.... AC: 2Str: 8 ...##########........# EV: 11< hInt: 15 ...##.......########## SH: 0Dex: 13 ...##.†...###.....#### XL:  2 Next: 68% Place: Dungeon:1 >..##@..###.........## Noise: ---------  Time: 722.5 (0.0) ...######.###............. d) +0 dagger ###### #.......÷............. Cast: Freeze .....## #.....#######...####.. ......# #.....# #........### ......######.....# #.##.#######  ....†............# #.........'.  .................# #...#.#####.  .................#####..##.#....#  _Done exploring. _Done exploring. [40< h&m_Done exploring.  As you read the scroll labelled BIDIODUYLL, it crumbles to dust.  It is a scroll of identify. _f - a potion of heal wounds< hIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled TUYSHR FARO  g - a scroll labelled QOAWAS LOXI  j - a scroll labelled WIREEN NANOUBO Potions (select first with !)  h - a blue potion  i - a smoky coppery potion[?] describe selected< hR< h]< h$< h########.# #.# Quickbrownfox the Chiller ...##....###'# Demonspawn of Vehumet *..... ...##....#.... Health: 19/19 ======================== ...##....#.... Magic: 5/5======================== ...##....#.... AC: 2Str: 8 ...##########........# EV: 11Int: 15 ...##.......########## SH: 0Dex: 13 ...##.†...###.....#### XL:  2 Next: 68% Place: Dungeon:1 >..##@..###.........## Noise: ---------  Time: 722.5 (0.0) ...######.###............. d) +0 dagger ###### #.......÷............. Cast: Freeze .....## [3< h74m#.....#######...####.. ......# #.....# #........### ......######.....# #.##.#######  ....†............# #.........'.  .................# #...#.#####.  .................#####..##.#....#  _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled BIDIODUYLL, it crumbles to dust.  It is a scroll of identify. _f - a potion of heal wounds  As you read the scroll of identify, it crumbles to dust.3.5 (1 _h - a potion of curing< hFRead which item? Scrolls  e - a scroll labelled TUYSHR FARO  g - a scroll labelled QOAWAS LOXI  j - a scroll labelled WIREEN NANOUBO [!] read|quaff[?] describe selected< hf########.# #.# Quickbrownfox the Chiller ...##....###'# Demonspawn of Vehumet *..... ...##....#.... Health: 19/19 ======================== ...##....#.... Magic: 5/5======================== ...##....#.... AC: 2Str: 8 ...##########........# EV: 11Int: 15 ...##.......########## SH: 0Dex: 13 ...##.†...###.....#### XL:  2 Next: 68% Place: Dungeon:1 >..##@..###.........## Noise: ---------  Time: 723.5 (0.0) ...######.###............. d) +0 dagger ###### #.......÷............. Cast: Freez< h&e .....## #.....#######...####.. ......# #.....# #........### ......######.....# #.##.#######  ....†............# #.........'.  .................# #...#.#####.  .................#####..##.#....#  _Done exploring.  As you read the scroll labelled BIDIODUYLL, it crumbles to dust.  It is a scroll of identify. _f - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - a potion of curing  As you read the scroll labelled WIREEN NANOUBO, it crumbles to dust.  It is a scroll of enchant armour.< h/  --more--< h< hҴEnchant which item? Armour  a - a +0 robe (worn)[?] describe selected< ho < hZ ########.# #.# Quickbrownfox the Chiller ...##....###'# Demonspawn of Vehumet *..... ...##....#.... Health: 19/19 ======================== ...##....#.... Magic: 5/5======================== ...##....#.... AC: 2Str: 8 ...#< hP #########........# EV: 11Int: 15 ...##.......########## SH: 0Dex: 13 ...##.†...###.....#### XL:  2 Next: 68% Place: Dungeon:1 >..##@..###.........## Noise: ---------  Time: 723.5 (0.0) ...######.###............. d) +0 dagger ###### #.......÷............. Cast: Freeze .....## #.....#######...####.. ......# #.....# #........### ......######.....# #.##.#######  ....†............# #.........'.  .................# #...#.#####.  .................#####..##.#....# [18< h y;2HIt is a scroll of identify. _f - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - a potion of curingAs you read the scroll labelled WIREEN NANOUBO, it crumbles to dust.  It is a scroll of enchant armour.< hF < h 334.5 (1< h> < h < _Your +0 robe glows green for a moment.< hRead which item? Scrolls  e - a scroll labelled TUYSHR FARO  g - a scroll labelled QOAWAS LOXI [!] read|quaff[?] describe selected< h2; < h@ < hE ########.# #.# Quickbrownfox the Chiller ...##....###'# Demonspawn of Vehumet *..... ...##....#.... Health: 19/19 ======================== ...##....#.... Magic: 5/5======================== ...##....#.... AC: 3Str: 8 ...##########........# EV: 11Int: 15 ...##.......########## SH: 0Dex: 13 ...#< hH #.†...###.....#### XL:  2 Next: 68% Place: Dungeon:1 >..##@..###.........## Noise: ---------  Time: 724.5 (0.0) ...######.###............. d) +0 dagger ###### #.......÷............. Cast: Freeze .....## #.....#######...####.. ......# #.....# #........### ......######.....# #.##.#######  ....†............# #.........'.  .................# #...#.#####.  .................#####..##.#....#  _f - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - a potion of curingAs you read the scroll labelled WIREEN NANOUBO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows g< hI reen for a moment.< h`]  #######################################################################################@..###..#######.###....###.......÷....###.....##########.....#####..#######.#..####...< h^ ####..  As you read the scroll labelled QOAWAS LOXI, it crumbles to dust.5.5 (1< hg < hi V _You feel momentarily disoriented. It was a scroll of revelation.< h< h|Read which item? Scrolls  e - a scroll labelled TUYSHR FARO [!] read|quaff[?] describe selected< hi########.# #.# Quickbrownfox the Chiller ...# ###############....###'# Demonspawn of Vehumet *..... ...# ###############....#.... Health: 19/19 ======================== ...# ###############....#.... Magic: 5/5======================== ...# ###############....#.... AC: 3Str: 8 ...# ###############........# EV: 11Int: 15 ...# #######.......########## SH: 0Dex: 13 ...# #######.†...###.....#### XL:  2 Next: 68% Place: Dungeon:1 >..# #######@..###.........## Noise: ---------  Time: 725.5 (0.0) ...# < hl[40m#######.###............. d) +0 dagger ###### ###.......÷............. Cast: Freeze .....## ###.....#######...####.. ......# ###.....#####........### ......######.....#####.##.#######  ....†............#####.........'.  .................#####...#.#####.  .................#####..##.#....#  _h - a potion of curingAs you read the scroll labelled WIREEN NANOUBO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled QOAWAS LOXI, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. #######################################################################################@..###..#######.###....###.......÷....###.....##########.....[40< honm#####..#######.#..####...####..As you read the scroll labelled TUYSHR FARO, it crumbles to dust.6.5 (1Tele  _You feel strangely unstable. It was a scroll of teleportation.< hQ< h  You see here a bat corpse.< h(L _< h{# #.# #.#  #.# #.# < h  ####.# #.####  ####....###'#..## ####....#.... #########....#. #########....#........ ###############........#.... #######....#######.... #######.†..#### #######...###..### #######.###............... ## ###.......÷......... .## ###.....#######...####......# ###.....#####........###.._######.....#####.##.########### †#####.........'.....9.5 (3_< h #.......# #..........#.#.[...>.# ###.##########.#.......# #...#####....#. #.......# #.##...#####.#. #.......# #.##.....### #.......# #.##........## .# ###.........## #.#### ##....<....### #...@###....♣....## ####..##.........##.# ##.##.##..# #...###.....##..# < h M###.#####...##..#< h  < h (#..< h: #< h]  ###### #....#  < h < h4! < h! %30.5 (4< h" < h6& < h )  < h) < h* 2_Your surroundings suddenly seem different.< hU Q< hy< hٌ< h͏M#.......# #...#####....#....#.......# #.##...#####.#....##.......# #.##.....###...##.##.......# #.##........##..#.########.# ###.........##.. #.#### ##....<....#####.# #....###....♣....##...#.####..##.........##.###.##@.......##..#..5.5 (5...###.....##..#######.#####...##..### #....#####..####### #.# ###### < h'< h < hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +1 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip < h #.......# #...#####....#..... Quickbrownfox the Chiller#.......# #.##...#####.#....# Demonspawn of Vehumet *.....#.......# #.##.....###...##.# Health: 19/19 ========================#.......# #.##........##..#.# Magic: 5/5========================#######.# ###.........##..... AC: 3Str: 8#.#### ##....<....#####.# EV: 11Int: 15#....###....♣....##...#.. SH: 0Dex: 13####..##.........##.#.### XL:  2 Next: 68% Place: Dungeon:1##.##@.......##..#....[4< h0m Noise: ---------  Time: 735.5 (0.0)#...###.....##..##### d) +0 dagger###.#####...##..###Cast: Freeze#....#####......####### #....#########As you read the scroll labelled QOAWAS LOXI, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled TUYSHR FARO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You see here a bat corpse. _Your surroundings suddenly seem different.  Okay, then. _< h Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon < hH[?25h[?0c #.......# #...#####....#..... Quickbrownfox the Chiller#.......# #.##...#####.#....# Demonspawn of Vehumet *.....#.......# #.##.....###...##.# Health: 19/19 ========================#.......# #.##........##..#.# Magic: 5/5========================#######.# ###.........##..... AC: 3Str: 8#.#### ##....<....#####.# EV: 11Int: 15#....###....♣....##...#.. SH: 0Dex: 13####..##.........##.#.### XL:  2 Next: 68% Place: Dungeon:1##.##@.......##..#.... < hؐ. Noise: ---------  Time: 735.5 (0.0)#...###.....##..##### d) +0 dagger###.#####...##..###Cast: Freeze#....#####......####### #....#########As you read the scroll labelled TUYSHR FARO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You see here a bat corpse. _Your surroundings suddenly seem different. _Okay, then.What level of the Dungeon? (default 1, ? - help) < h2 [?25l[?1c< h42< hZ< h< h< hؠ/ _< h,n< h#< h,< hb< h.< ht< hq,< h < hB< hZ< h?,< h ,< h,< h,< h< hO< h,< h%,< h< h,< h@< h#B< ha,< h< h6,< hE,< h,< hQ,< h(< h.< h,< h < h< h< h< h< h< h< hS< hA< h|< h< hV< h1< h< hf< hE< h9< h'< h_You feel strangely unstable. It was a scroll of teleportation. see here a bat corpse. _Your surroundings suddenly seem different. _Okay, then.You see here a +0 dagger.< h< h  _< hT < h < hN < h < h< h5< h7< h'< h< h< h,< hb< hi< hY< h< h< h< h;< hN,< h< h9!< h!< h"< h#Y  There is a stone staircase leading down here.< h$< h^&< h'$ _< h,)< h2O2< h7P< hQ,< hR< hKVl _You climb downwards.  There is a stone staircase leading up here.< h< h  ..# #.# #.# < h9#.###  #... #..# #..######  # 68.2 (32.7) #####...g  .  g   hobgoblin (asleep)< h$< hj* < h+Z_A hobgoblin is nearby!< hx ..# #.# #.# #.###  #... #..# #..######  #@.......  #####...g  . < h@ ..# #.# < hA=#.# #.###  #... #..# #..######  #@.......  #####...g < h-CL .  < hJ< hK< h^v _A hobgoblin is nearby!< hnA ..# #.# #.# #.###  #... #..# #..######  #@.......  #####...g  . < h'pN< h+ > ..# #.# #.# #.###  #... #..# #..######  #@.......  #####...g  .  < hR4< hG< hB` _A hobgoblin is nearby!< h]..# #.# #.# #.### #... #..# #..##<######...g....< hܾ< h89.2 (1.0) _< h < h< h3 ..# #.# #.# #.### #... #..# #..# #<.# #####...g......###< h3 < h '70< h$ < h < h..# #.# #.# #.### #... #..# #..# #<.# #####...g..#......#......#g#+#< h.#g 2 hobgoblins (asleep).#.#< hk  A hobgoblin comes into view.< hV< hg.g.gg< h 0===1< hl(< hq,= _The hobgoblin shouts! You hear a shout!< h=..##.# #.# #.####... #..# #..########<.....g.########@.....#< h#..........# .....##g.....# .K.. #.#+####... #.##+ #.# #.# K   kobold (wandering)#.#< hV< hΓ< h)< hʠ.ggK..##..< h">---2Freeze< h^< hu _A kobold comes into view. It is wielding a +0 dagger.< h  You hit the hobgoblin but do no damage. The hobgoblin barely misses you.< h\ .K7---=--3< h < h- _The hobgoblin hits you.< h<d  You hit the hobgoblin.  The hobgoblin is lightly wounded.< hHAK.< h[Ja6----4< hT< hZn _The hobgoblin hits you. The hobgoblin barely misses you.< ho  You hit the hobgoblin.  The hobgoblin is moderately wounded..K5 _The hobgoblin closely misses you. x2< hBV  You barely miss the hobgoblin.The hobgoblin is moderately wounded..K13-----6< hiF _The hobgoblin hits you. x2< h<  You closely miss the hobgoblin.The hobgoblin is moderately wounded.8/19 ----------7 _The hobgoblin hits you. x2; The kobold barely misses you.< hK< h< h< h0 < hX_You are too injured to fight recklessly!< h, _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!< h< h^ _You are too injured to fight recklessly!< h~  _You are too injured to fight recklessly!< h,Q< h/< h0< h<< hM< h{ ..# #.# #.#  #.### #... #..#  #..#######  #<..@....### #####.g....# #...Kg.....# .....##......# .... #< h-.#+#### ... #.##+ #.# #.##.#< h< h ..# #.# #.# #.### #... #..# #..#######  #<..@g...###  #####......#  .....#  ......#  .... #.#+####  ... #.# #+ #.# #.# #.#  The hobgoblin attacks as it pursues you!< h ..# #.# #.# #.### #... #..# #..#######  #<..@g...###  < hK#####......#  .....#  ......# .... #.#+#### ... #.# #+ #.# #.# #.#< h<  The hobgoblin hits you.< h  * * * LOW HITPOINT WARNING * * *The hobgoblin attacks as it pursues you!< hgg..KK   kobold< h\4-----------8< h< h  < h!< h:"2_The hobgoblin hits you but does no damage.< h  ..# #.# #.# #.### #... #..# #..# #<.@.g...### #####g.....# #....K.....# .....##......# .... #.#+#### ... #.# #+ #.# #.#  #.#-9Freeze< h ..# #.# #.# #.### #... #..# #..# #<@..g...### #####g.....# #....K.....# .....##.....# .... #.#+#### ... #.#  #+ #.#  #.#  #.#g.-80< hф< h< hRt ..# #.# #.# #.### #... #..# #..# #@..gg...### #####......# #....K.....# .....##......#  .... #.#+#### ... #.#  #+ #.#  #.#  #.#< hЋ2gg.KK   kobold5=----1< h< ha _There is a stone staircase leading up here.< hC 4< hP < h,Y < hZ < hj g.gK.2Freeze _< hOr < hC ...#.#...................#####..# ...#.#........#########......#... .#.#.#........# #......#... < hE &.#...#........#########.......... < hF p.#.#)#.#.####...†.....#####...... < hG .#.#)#.#.############.# #....#. < h I P.#.#.#................#####....#. < hwK .#.#.###.#########...#.........#.1 '#'#'###.....#..@....#)#########. .......#####.#.......#......# #. .......#####.#.^.....#.####.# #. .............#####...#.#....# #. .......####### #####.#.#######. ............# #####.#.....#.  ............# ....#.###.##< hVL -  < hgM W#####..†(...# ##.#####...#.#.< h>N . < hFO =#.......# #..........#.#.< hP . < hnR < h9T 3=< h'] < h ]3.7 (2.5Freeze< hx < h } _You climb upwards. _There is a stone staircase leading down here.< h3< h< h_6=< h< hO=< h< h_7=< h< h,< h < h,< h< hu,< h< h< h_8===< h=< h,< h< h,< h,< hF,< h< hA< hu9===< hB< h< hC,< h B< hY O=< h < hm{10/19=< hz< hB< h,< hv1==< h!X< h72=====3=< h;X< h14===5=6===7====8= _You start resting.840.7 (57.0)< h[40m9===1.7 (58 _HP restored.< h< h< h%< h75G2.7 (1.0)< h6< h ..# #.# #.# #.###  #... #..# #gg####### 2 #@.......###  < h#####K.....#  #....K.....#  .....##......# .... #.#+#### ... #.#gg 2 hobgoblins #+#K   kobold #.# #.#==< hx< h< h\ K#.  You climb downwards. The hobgoblin barely misses you. The hobgoblin hits you.  The hobgoblin hits you but does no damage.< h>w4-------=4.2 (2.5Freeze< hD< hpH _The hobgoblin hits you. _There is a stone staircase leading up here.< h *< hh+< h0< h4< hM<9K.< hN=x11-----------5.2 (1.0< h!D< h ...#.#...................#####..# ...#.#........#########......#... .#.#.#........# #......#... .#...#........#########.......... .#.#)#.#.####...†.....#####...... .#.#)#.#.############.# #....#. < h+5.#.#.#................#####....#. .#.#.###.#########...#.........#.1 '#'#'###.....#..@g...#)#########. .......#####.#.g.....#......# #. .......#####.#.^.....#.####.# #. .............#####...#.#....# #. .......####### #####.#.#######. ............# #####.#.....#. ............# ....#.###.## #####..†(...# ##.#####...#.#.#.......# #..........#.#. _The hobgoblin hits you. The hobgoblin closely misses you.< h";----< h < hWl2==-6.7 (2.5< h~`< h;c} _You climb upwards. _There is a stone staircase leading down here.< h }  You freeze the hobgoblin.  You kill the hobgoblin!< h .   hobgoblin  Vehumet accepts your kill.< h p4-----75=7.7 (1.0< h; < he O _The hobgoblin misses you.< h  You freeze the hobgoblin.  The hobgoblin is severely wounded.< hx 1--3----------8< h < h - _The hobgoblin hits you.< hI  You freeze the hobgoblin.  You kill the hobgoblin!Vehumet accepts your kill.< hTi.< ht}-----829Freeze< hvy< h{4 _You feel your power returning.< h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hY3< hZ< h[< ha2==< hag4=====< hb< hd,< h`e< hg3===< hni,< h@j< hk< hl6=====< hem< hsh - _You start resting.< hx,56.7 (7< h}ye5=====-7.7 (8< hT< h% _Magic restored.< h< h< h< h< h14==< h,< h< h< h======< h< h< h,9=< h9< h< hK5=< hz< h< h< h< h,< h< h ,< h< h< hi6===< h< h< hF< hV< h< h< h< h< h8< hT< h< hi7===< h< h < h#< h< h{< hd< h< h< hI< hE< h< h9=< h< hK8=< h< h< h,< h < h ,< h< h< h< h< hU_ _You start resting.< h079.7 (22.0)< h y9===80.7 (23< h%< h&" _HP restored.< h < h < h < h < h] 11.7 (1.0)< hK- < h  ..# #.# #.#< h  #.###  #... #..# #.K####### 2 #@.......### < h:  #####......#  #....K.....#  .....##......# .... #.#+#### ... #.#K   kobold #+# #.# #.#< hT;==< h+(< hvY=3.2 (2.5Freeze< hy < hAz_You climb downwards. The kobold misses you. _There is a stone staircase leading up, spattered with blood here.< h9dw  You freeze the kobold.  You kill the kobold!< hSmC)< h4-----94.2 (1.0Freeze< h2< hZ _Vehumet accepts your kill.< h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h1f _< hnX< hhp,< hr< ht< hu;-----< hv< hy< hzO5=====< hs{< h4 _Magic restored.< hi  Things that are here:  a +0 dagger; a kobold corpse _=====< hB< hc< hB,< h< h< h,< h < h< h< h,< h\< h,< hS< hJ< hd,< h< h< hq#.###########............#.....@....# ###@..# -..#...# #.#...# #.#...##.###.##.....# @   Sigmund (polearm, asleep)..#####.)########<.......###< h#C @< h5995.0)@)Sigmund the Dreaded comes into view. He is wielding a +2 scythe of protection.Sigmund shouts!  Sigmund screams, "Don't try to resist!"< h *Sigmund gestures at you while chanting.< hs J.13< hNz g--------====900.2 (16< h D _The magic dart hits you.< h9/19 -----1----------6< hG< heMF _Sigmund hits you with a +2 scythe of protection.< h 4< h < h ^ _You are too injured to fight recklessly!< h< h< h\ < hc < h*8_Unknown command.< h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hx  Quickbrownfox the Chiller  Demonspawn of Vehumet *.....  Health: 9/19===========-------------  Magic: 0/5------------------------  AC: 3Str: 8  EV: 11Int: 15 ##.###########  SH: 0Dex: 13 .............#  XL:  2 Next: 89% Place: Dungeon:2 < h......@@...#  Noise: =--------  Time: 906.2 (0.0) .(##.###...#  d) +0 dagger ..#...#  Cast: Freeze #.#...#  #.#...#  #.###.#  @   Sigmund (polearm) #.....#  #..####  #.)####### Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavilywounded)< hS  Quickbrownfox the Chiller  Demonspawn of Vehumet *.....  Health: 9/19===========-------------  Magic: 0/5------------------------  AC: 3Str: 8  EV: 11Int: 15 ##.###########  SH: 0Dex: 13 .............#  XL:  2 Next: 89% Place: Dungeon:2 < h......@@...#  Noise: =--------  Time: 906.2 (0.0) .(##.###...#  d) +0 dagger ..#...#  Cast: Freeze #.#...#  #.#...#  #.###.#  @   Sigmund (polearm) #.....#  #..####  #.)####### Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavilywounded)  You freeze Sigmund.  Sigmund is severely wounded.< h=< h5 ##.###########  .............#  ......@@...#  .(##.###...#  ..#...#  #.#...# #.#...# #.###.# < h= #.....# #..#### #.)< hc3--------1====< h>/  --more--< h>S  Sigmund hits you with a +2 scythe of protection!< hL--------7.2 (1< h< h!N _* * * LOW HITPOINT WARNING * * *< hv< hJDrink which item? Potions  b - a potion of magic  f - a potion of heal wounds  h - a potion of curing[?] describe selected< hby Quickbrownfox the ChillerDemonspawn of Vehumet *.....Health: 3/19===---------------------Magic: 1/5====--------------------AC: 3Str: 8EV: 11Int: 15##.###########SH: 0Dex: 13.............#XL:  2 Next: 89% Place: Dungeon:2......@@...#Noise: =--------  Time: 907.2 (0.0).(##.###...#d) +0 dagger..#...#Cast: Freeze#.#...##.#...##.###.#@   Sigmund (polearm)#.....##..#####.)#######Sigmund hits you with a +2 scythe of protection! _* * * LOW HITPOINT WARNING * * *< hL 19/19=====================-8.2 (1< h < hk # _You feel much better.< h>  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hı  Quickbrownfox the Chiller  Demonspawn of Vehumet *.....  Health: 19/19 ======================== < h  Magic: 0/5------------------------  AC: 3Str: 8  EV: 11Int: 15 ##.###########  SH: 0Dex: 13 .............#  XL:  2 Next: 89% Place: Dungeon:2 ......@@...#  Noise: ---------  Time: 908.2 (0.0) .(##.###...#  d) +0 dagger < h ..#...#  Cast: Freeze #.#...#  #.#...#  #.###.#  @   Sigmund (polearm) #.....#  #..####  #.)####### Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (severely wounded)< h   Quickbrownfox the Chiller  Demonspawn of Vehumet *.....  Health: 19/19 ========================  Magic: 0/5------------------------  AC: 3Str: 8  EV: 11Int: 15 ##.###########  SH: 0Dex: 13 .............#  XL:  2 Next: 89% Place: Dungeon:2 ......@@...#  Noise: ---------  Time: 908.2 (0.0) .(##.###...#  d) +0 dagger ..#...#  Cast: Freeze #.#...#  #.#...#  #.###.#  @   Sigmund (polearm) #.....#  #..#### < hZ   #.)####### Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (severely wounded)  You freeze Sigmund.  Sigmund is severely wounded.  --more--  ##.###########  .............#  ......@@...#  .(##.###...#  ..#...#  #.#...# #.#...# #.###.#  #.....# #..#### #.)  Sigmund says, "Look into my eyes."10------------==9.2 (1Freeze _Sigmund hits you with a +2 scythe of protection!< h  _Unknown command.< h^< h`)Drink which item? Potions  b - a potion of magic  h - a potion of curing[?] describe selected< hJ< h;< h Quickbrownfox the ChillerDemonspawn of Vehumet *.....Health: 10/19 ============------------Magic: 0/5------------------------AC: 3Str: 8EV: 11Int: 15##.###########SH: 0< he Dex: 13.............#XL:  2 Next: 89% Place: Dungeon:2......@@...#Noise: ==-------  Time: 909.2 (0.0).(##.###...#d) +0 dagger..#...#Cast: Freeze#.#...##.#...##.###.#@   Sigmund (polearm)< hU#.....##..#####.)#######Sigmund says, "Look into my eyes." _Sigmund hits you with a +2 scythe of protection! _Unknown command.< h~(You feel better.Sigmund points at you and mumbles some strange words.< hh< hh19============10.2 (1< hz< hE1 _You resist with significant effort.< h Drink which item? Potions  b - a potion of magic[?] describe selected< h < h Quickbrownfox the ChillerDemonspawn of Vehumet *.....Health: 19/19 ========================Magic: 0/5------------------------AC: 3Str: 8EV: 11Int: 15##.###########SH: 0Dex: 13.............#XL:  2 Next: 89% Place: Dungeon:2......@@...#Noise: ==-------  Time: 910.2 (0.0).(##.###...#d) +0 dagger..#...#Cast: Freeze#.#...##.#...##.###.#@   Sigmund (polearm)#.....##..#####.)#######Sigmund says, "Look into my eyes." _Sigmund hits you with a +2 scythe of protection! _Unknown command.You feel better.  Sigmund points at you and mumbles some strange words. < hr :_You resist with significant effort.< h   Magic courses through your body.7---5========================-1.2 (1Freeze< h F _Sigmund hits you with a +2 scythe of protection.< h6  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< h  Quickbrownfox the Chiller  Demonspawn of Vehumet *.....  Health: 17/19 =====================---  Magic: 4/5===================-----  AC: 3Str: 8  EV: 11Int: 15 ##.###########  SH: 0Dex: 13 .............#  XL:  2 Next: 89% Place: Dungeon:2 ......@@...#  Noise: =--------  Time: 911.2 (0.0) .(##.###...#  d) +0 dagger ..#...#  Cast: Freeze #.#...#  #.#...#  #.###.#  @   Sigmund (polearm) #.....# < h,y  #..####  #.)####### Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (severely wounded)< h7qQuickbrownfox the ChillerDemonspawn of Vehumet *.....Health: 17/19 =====================---Magic: 4/5===================-----AC: 3Str: 8EV: 11Int: 15##.###########SH: 0Dex: 13.............#XL:  2 Next: 89% Place: Dungeon:2......@@...#Noise: =--------  Time: 911.2 (0.0).(##.###...#d) +0 dagger..#...#Cast: Freeze#.#...#< h|#.#...##.###.#@   Sigmund (polearm)#.....##..#####.)#######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (severely wounded)  You freeze Sigmund.2.2 (1< h{< hj  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (severely wounded)  You freeze Sigmund. _Sigmund is almost dead.< hX < h < h < h0 F _Unknown command.< h0!  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< h   Quickbrownfox the Chiller  Demonspawn of Vehumet *.....  Health: 17/19 =====================---  Magic: 3/5==============----------  AC: 3Str: 8  EV: 11Int: 15 ##.###########  SH: 0Dex: 13 .............#  XL:  2 Next: 89% Place: Dungeon:2 ......@@...#  Noise: =--------  Time: 912.2 (0.0) < h! .(##.###...#  d) +0 dagger ..#...#  Cast: Freeze #.#...#  #.#...#  #.###.#  @   Sigmund (polearm) #.....#  #..####  #.)####### Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (almostdead)< h   Quickbrownfox the Chiller  Demonspawn of Vehumet *.....  Health: 17/19 =====================---  Magic: 3/5==============----------  AC: 3Str: 8  EV: 11Int: 15 ##.###########  SH: 0Dex: 13 .............#  XL:  2 Next: 89% Place: Dungeon:2 ......@@...#  Noise: =--------  Time: 912.2 (0.0) .(##.###...#  d) +0 dagger ..#...#  Cast: Freeze #.#...#  #.#...#  #.###.#  @   Sigmund (polearm) #.....# < h  #..####  #.)####### Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - SigmundAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (almostdead)  You freeze Sigmund!  You kill Sigmund! ##.###########  .............#  ......)@...#  .(##.###...#  ..#...#  #.#...# #.#...# #.###.# #.....# #..#### #.)3/6--27%3.2 (1  --more--< hQuickbrownfox the ChillerDemonspawn of Vehumet *.....Health: 17/19 =====================---Magic: 3/6============------------AC: 3Str: 8EV: 11Int: 15##.###########SH: 0Dex: 13.............#XL:  2 Next: 827% Place: Dungeon:2......)@...#Noise: =--------  Time: 913.2 (1.0).(##.###...#d) +0 dagger..#...#Cast: Freeze#.#...##.#...##.###.##.....##..#####.)####### _Vehumet accepts your kill.Your Stealth skill increases to level 3!Your Spellcasting skill increases to level 3!Your Ice Magic skill increases to level 4!You have reached level 3!  --more--< h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? < h!< h.Quickbrownfox the ChillerDemonspawn of Vehumet *.....Health: 22/24 ======================--Magic: 3/7==========--------------AC: 3Str: 8< h0EV: 11Int: 17##.###########SH: 0Dex: 13.............#XL:  3 Next: 376% Place: Dungeon:2......)@...#Noise: =--------  Time: 913.2 (1.0).(##.###...#d) +0 dagger..#...#Cast: Freeze#.#...##.#...#< h2^#.###.##.....##..#####.)#######Your Spellcasting skill increases to level 3!Your Ice Magic skill increases to level 4!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself...< h6  have reached level 3!  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?   You feel clever. x2; Your demonic ancestry asserts itself...Your blood heats up.You have reached level 4!< hH/  --more--= hZ= h *Quickbrownfox the ChillerDemonspawn of Vehumet *.....Health: 27/30 =====================---Magic: 3/8=========---------------AC: 3Str: 8EV: 11= h Int: 18##.###########SH: 0Dex: 13.............#XL:  4 Next: 156% Place: Dungeon:2......)@...#Noise: =--------  Time: 913.2 (1.0).(##.###...#d) +0 dagger..#...#Cast: Freeze#.#...##.#...##.###.##.....#= h #..#####.)#######Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself...Your blood heats up.You have reached level 4!You feel clever. Your demonic ancestry asserts itself...= h  You feel clever. x2; Your demonic ancestry asserts itself...Your blood heats up.have reached level 4!  You feel clever. Your demonic ancestry asserts itself...Your hands begin to faintly glow with unholy energy.You have reached level 5!= ha= h/  --more--= h t32/35-9--= h X530% Freeze= h = h 4 _= hx #..#.#.#.@....#.(##.###...#.. ..#...#... #.#...#... #.#...#.. #.###.#. #.....# #..####  #.)#4==-4 _= h4z  Things that are here: _a +2 scythe of protection; a +0 robe= hWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Floor Items ([,] to select) Hand Weapons a +2 scythe of protection [*] show all[?] describe selected [!] equip|wield|wear[tab] equip|unequip = h_ = heQuickbrownfox the ChillerDemonspawn of Vehumet *.....Health: 32/35 =====================---Magic: 4/9==========--------------#AC: 3Str: 8..EV: 11Int: 18###.###########SH: 0Dex: 13..............#XL:  5 Next: 30% Place: Dungeon:2.......@....#Noise: ---------  Time: 914.2 (0.0)..(##.###...#d) +0 dagger.. ..#...#Cast: Freeze... #.#...#... #.#...#.. #.###.#. #.....##..#####.)#######You have reached level 4!You feel clever. Your demonic ancestry asserts itself...Your hands begin to faintly glow with unholy energy. _You have reached level 5!Things that are here: _a +2 scythe of protection; a +0 ro= hglbe  Your +2 scythe of protection hums with potential!7 (0.5b) +2 scythe (protect)= hp= hx< _b - a +2 scythe of protection (weapon)= hAW = hX = hY = hd 3== hf = hj ,= hm = hp ;5= hq *==== hs = h>y ~4=== hV| = h = hh = h = h ,= h] = h 6======= h = h ~5=== hl = h% N _HP restored.= h˒ = h۔ ,= hT = h Q==== h = h =7=== h9 = h0 ,= h = h= = h = h = h̨ ,= h = h = h :=== h{ = h 98= hO *==== h+ = hr n= h> = h_ ,= h = hE = h l9======= h = h" = h ,= h = h = h ,= h = h = hE ,= h = h| = h Q==== hI = h = h ,= h = h = h ,= h = h = h   #.#  #.#  ###..   #...#   #...#   #...#####   #....)..#  #####..@###.#42.7 (28.= hr 0)  .......  #.#####.###########  ..................#  ...........[....#  ......(##.##...#  ..........#...#  ..........#.#...#  #......##.#.#...#= h = h ,3.7 (29= h = hb # _Found a mace.= h/ = h0 = h2 = h: = hE X= hO >. #.# ###.. #  #4.7 (1.0) #....)#####...###.#  ............#  #.#####.###########....[= hOS N.(##......= hXY = hZ +5.7 (2= h a = hd ; _Found a stone staircase leading down. = h = h! = h = hB = h = h:n = hB = h = h g. g##.. #> # # ####... #. #...# #...#### #....)..# g   hobgoblin (asleep)#####...###.# g   goblin (asleep)........##.#####.########### = hwV8.7 (39.7 (4 = h = hh _A goblin and a hobgoblin come into view. = h  ..g. g###.#...>. = ho   #.#######.....#...###.##...##...#### #....).#####...###............# = h  = hj B50.7 (1 = hP  = h m. ..g. g = h8 ##.# g....#....>.......  #.######....##.#...# ...####g 2 goblins (asleep) #....).#####...### = h  A goblin comes into view. It is wielding a +0 club. = h> L  The goblin shouts! You hear a shout! x2 = he  = hx  = h  = h  g.gg.ggg 2 hobgoblins (wandering)gg1 wand = h ering)A goblin comes into view. It is wielding a +0 club.A hobgoblin comes into view.The goblin moves out of view. = hE /==1 = h  = h L _You hear a shout! The goblin shouts! You hear a shout! = h*r...g. .g g####.# .....#.g..>........# #######........###...#####   hobgoblin....)..#####...###........... = ht:e  You hear a shout! x2 = hP .ggg.ggA goblin comes into view. It is wielding a +0 club.2 _The hobgoblin shouts! You hear a shout! = hQJ g gg .####.# .....#.g>..... = hS.# #######.....#...###.#...##...######.....  #.#####.########### = hV = hfX = hd.ggg   hobgoblingg 2 goblins = h)f&3 = hMl = hIp = hCN gg g####.# .....#.g>......# #######@....# = hCP#...####...# ####.#  ..................# = h_ = hU`/--4 = htm = hz l-- = hu gg  g#   = h###.# ..  #...#.g..  #>.......  #.#  #.#  #.#####  ###.@...#   = hd #...###.#  #...#  #...##### #....)..# #####...###.#  = h............# #.#####.#  = hY5 = h! gg  g#  ###.# ..  #...#.g..  #>.  #.#  #.#  #.#####  ###..@..#  #...###.#  #...# .. #...####### #....)..# #####...###.# ............# #.#####.  = hP<6 = h= h= h Spells (Memorise)TypeFailure Level  a - SandblastEarth16% 1b - Frozen RampartsIce9% 3  c - Ozocubu's ArmourIce9% 3  d - Summon Ice BeastIce/Summoning= h<21% 3 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit= h|f ggQuickbrownfox the Chillerg#Demonspawn of Vehumet *.....###.# ..Health: 35/35 ========================#...#.g..Magic: 9/9========================#>.......AC: 3Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 13#.#####XL:  5 Next: 30% Place: Dungeon:2###..@..#Noise: ---------  Time: 956.7 (0.0)#...###.#b) +2 scythe (protect)#...# ..Cast: Freeze#...########....)..######...###.#............##.#####.###########..................#A hobgoblin comes into view.The goblin moves out of view. _You hear a shout! The goblin shouts! You hear a shout!  You hear a shout! x2  A goblin c= hek Bomes into view. It is wielding a +0 club. _The hobgoblin shouts! You hear a shout!Memorise Frozen Ramparts, consuming 3 spell levels and leaving 6? Y - Yes  N - No= h= hggQuickbrownfox the Chillerg#Demonspawn of Vehumet *.....###.# ..Health: 35/35 ========================#...#.g..Magic: 9/9========================#>.......AC: 3Str: 8#.#EV: 11= hAInt: 18#.#SH: 0Dex: 13#.#####= hXL:  5 Next: 30% Place: Dungeon:2###..@..#Noise: ---------  Time: 956.7 (0.0)#...###.#= hb) +2 scythe (protect)#...# ..Cast: Freeze#...#######= h#....)..######...###.#............##.#####.###########..................#A hobgoblin comes into view.The goblin moves out of view. _You hear a shout! The goblin shouts! You hear a shout!  You hear a shout! x2  A goblin comes into view. It is wielding a +0 club. _The hobgoblin shouts! You hear a shout!= hm$7.7 (1= h= h. = hg?_This spell is dangerous to cast!8.7 (2= hWE,= hO{gg   goblin= hP+9.7 (3= h U= hW= h.......AC: 3Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 13#g****#XL:  5 Next: 30% Place: Dungeon:2###*g@**#Noise: ---------  Time: 960.7 (0.0)#..*****#b) +2 scythe (protect)#...# ..Cast: Freeze#...########....)..######...###.#gg 2 goblins............##.#####.###########..................# _You start memorising the spell. You continue memorising. x3 = h7N[34m_You finish memorising. Spell assigned to 'b'.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate= haggQuickbrownfox the Chillerg#Demonspawn of Vehumet *.....###.# ..Health: 35/35 ========================#...#.g..Magic: 6/9================--------#>.......AC: 3Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 13#g#####XL:  5 Next: 30% Place: Dungeon:2###.g@..#Noise: ---------  Time: 960.7 (0.0)#...###.#b) +2 scythe (protect)= h#...# ..Cast: Freeze#...########....)..######...###.#gg 2 goblins............##.#####.###########..................#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the goblin!  You kill the goblin!= hasting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the goblin!  You kill the goblin!  = hKVehumet accepts your kill.= h/  --more--= hY9 .= hK")####.)@...###.= h2==1.7 (1FreezeRamparts = h!I##= h?!R _Vehumet accepts your kill.= h= hK Spells (Memorise)TypeFailure Level  a - SandblastEarth16% 1b - Ozocubu's ArmourIce9% 3  c - Summon Ice BeastIce/Summoning21% 3 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit= h= hl= hggQuickbrownfox the Chillerg#Demonspawn of Vehumet *.....###.# ..Health: 35/35 ========================#...#.g..Magic: 6/9================--------#>.......AC: 3Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 13#)#####XL:  5 Next: 32% Place: Dungeon:2###.)@..#= hNoise: ==-------  Time: 961.7 (0.0)#...###.#b) +2 scythe (protect)#...# ..Cast: Freeze#...#######Ramparts #....)..######...###.#............##.#####.###########..................#The wall freezes the goblin.  You kill the goblin! _Vehumet accepts your kill.= hMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 3? = hIY - Yes  N - No= hN= hyggQuickbrownfox the Chillerg#Demonspawn of Vehumet *.....###.# ..Health: 35/35 ========================#...#.g..Magic: 6/9================--------#>.......AC: 3Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 13#)#####XL:  5 Next: 32% Place: Dungeon:2###.)@..#Noise: ==-------  Time: 961.7 (0.0)#...###.#b) +2 scythe (protect)#...# ..Cast: Freeze#...#######Ramparts #....)..######...###.#............##.#####.###########..................#The wall freezes the g= h|oblin.  You kill the goblin! _Vehumet accepts your kill.--2.7 (1= h~#####= h8##### _This spell is dangerous to cast!--3.7 (2= h i####= h #######4.7 (3= h;#= h#######= h\7==5.7 (4= h+c######= h _You start memorising the spell. You continue memorising. x3= hz= hڻ#######= hd[ _You finish memorising. Spell assigned to 'c'.= hU= h|= h= hQ _= h8====== hF _The frozen ramparts melt away.===9==== hI= hLQ==== hN= hP= hi= hi= hm,= huo= hPq= ht,= hv= hw= h}B= h= h= h;= hv= h|= hK= hd= h,= hi= h= h= h= h= hF = hw= he.c _You open the door.  There is an open door here. _= h8= h:= hOA ### ....######## .....#......#######.....(+......'....@...?...1013.7 (48.0)#......#######......#...........# .....#...........# ....####........# #..........# ##...= hA.......##.....####= hDHB4.7 (49= hL= h/O% _Found 4 stones.= h= h = h7"= hgB= hkr##+######...... ######## #..... #......#######.....(.... +......'..... #......#######.... #...........##..... #...........##...... ####........######....#........# #####.#...#........##..8.0)9.7 (5 _c - a scroll of teleportation= h.c= hd= hd= hf= h(k= hk= htn= hu= hyy,= hz= h}= h,= hp= hl= hՇ,= h= h= h##+############............# ## #............### .#######.....(........## .'...................... .#######......# ......##......# ......##..............# ......######....@..#. ......# ######..# ......# ..# ......# J)# ...#### ..# ...### .## J   endoplasm (wandering) ....... .. ...##.. .. ...# = h2 24  An endoplasm comes into view.J.5.7 (6= hm _Found a glowing dagger.= h-8]   #............#  #............### ....(........## ............... .............# .............# .............# #....@..#.  ######..#  .J#  .)#  ..#  .##  .. .. ..= hR   #............#  #............### ....(........## ............... = hs .............# .............# .............# #....@..#.  ######..#  .J#  .)# ..# .##  ..= hdD .. ..= h= h= h= ha _An endoplasm is nearby!= h   #............#  #............### ....(........## ............... .............# .............# .............# #....@..#.  ######..#  .J#  .)# = hC ..#  .##  .. .. ..= h   #............#  #............### ....(........## ............... .............# .............# .............# #....@..#.  ######..#  .J#  .)# ..# .##  .. ..= h>. ..= h4= h= ha _An endoplasm is nearby!= h]- Z _An endoplasm is nearby!  You reach to attack!  The endoplasm quivers.  You puncture the endoplasm!  Your weapon exudes an aura of protection.  You kill the endoplasm!= h9 2.= h# [10 37.2 (1.5= hv = h Z _Vehumet accepts your kill.= h= = h> = hF = h}G = h P ,= h] ,= hj #............# #..######.....(. ............... ######.....# ...##.......# ##..............# ######.......#. # ######.@# # #..# # ...)# #### .r....#### .......##.. ........ r   quokka (asleep) .##.. ........# .. .......# .= hޅ 80 3 9.2 (2= h Y _A quokka comes into view.= h@# #.### #######.....(........##. '............. #######.....# .....##.......#.##........#.######.......#. .# ######..#.# #@.#.# ........)##### ....r....#.........##.......##.....# ...#.# ..#.#r.r30.2 (1Freeze= h= h0c4-=1.7 (1.5= h= hg _You barely miss the quokka. The quokka bites you.= h^  _A quokka comes into view. _You barely miss the quokka. The quokka bites you.  You hit the quokka.  The quokka is severely wounded.  The quokka closely misses you.10 3.2= hFd  = h#e = he 0_The quokka bites you but does no damage.= h  You completely miss the quokka.The quokka is severely wounded.1---4.7= h = h\_The quokka bites you. The quokka misses you.= h<  You freeze the quokka.  You kill the quokka!= h'†= hS!= hE E2--8--- 3 450Freeze _Vehumet accepts your kill.!= hO#####.....(.##. ................ ######..# ....##...# ##...# #######. # ######..# # ######..# # ......†.@# #### ...# ### .## ... ..##.. ..# .. .## . .##  ##!= hv-6 _You see here a +2 vampiric dagger."= hV-7"= h+"= hN _e - a +2 vampiric dagger"= hb3"= hc9===3="= hYg==="= h4=="= h"= h~5=="= hfB"= h"= h"= hB"= hX"= h="= hO="= h"= h"= h"= h"= hb"= hnB"= h"= h ".....(........##. .......># ..............# .# # #........# .#.# #.......##.#. "= h"r#####.......#..#...  ######..#..#..#  #######..#..#..#  ......†..#..#@.#####569.0)  .........#...........  ........##.##..###.##  .........#....... "= h\# ...............###.# . ........#......# . ........#.........  ........#........#  #########........#"= h*"= h+,7.7 (20"= h2Q _Found a stone staircase leading down.#= h #= hD#= h....# #.#..  ####.#.#  ......##.#.#  .>#.#######  ......##.#.#.....#  ......##.#.#.###.#  ......##.#.#...#.#  ...#..#......#.#.#  #..#..#..#.#.#.#@#  #..#..#..#...# #.#  †..#..#..##### #.#  ...#.......  ..##.##..###.###.#  ...#. #.#   g   hobgoblin (asleep) ...###.# #.#  ..# .g# [#= h7D16;30H ..#.........  71.7 (142.7 (15 _A hobgoblin comes into view.#= h1 #.#..>### ....# .###.# ...#.# .....#.#.# .#@# .#...# #.# †. #.# ... #.#  #.#  #.#  .g# #= h #.#..>### ....# .###.# ...#.# #= h`T.....#.#.# .#@# .#...# #.# †. #.# ... #.#  #.#  #.#  .g# #= h{#= h#= h #= h` _A hobgoblin is nearby!#= hx ###.#.#....>#.#########.#.#.....###...#.#..#......#.#. #.#.#.#.#..#...# †.#### ...#..............#= hz ##.##..###.###.#..#........ #.#.#......###.# #.# ##..# .g. ####= h #= h* 83.0) _#= h #= hK $= hg!....>#.#########.#.#.....###..#..#......# ##.#..# †### ...#.................###.##..###.###.#.#.#.#........ #.#.#......###.# #.# #..# .g# . ### ##$= hp$= hq&4$= hu$= h y$= hj..>#.#########.#.#.....###..#..#......# ##.#..# #.# # †#####.#.#.### ...#............@....###.##..###.###.#.#.#........ #.#.# ......###.# #.# ##..# .g# . ### ##  $= h$= hzg.g$= h0===5$= h"$= h&+ _The hobgoblin shouts!$= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$= h $= h $= h $= h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$= h* h##.#.#.....###..#..#......# #$= h #.#.#.#.# #..#.#.#.# †#####.#.#.### ...#.................##.##..###.###@#.#.#.#........ #.#.# ......###.# #g# ##..# ..# . ### ##  $= h& $= h" :g.$= h* H---6Freeze _$= h $= h $= ha }  You freeze the hobgoblin!  You kill the hobgoblin!$= h j.$= h U8---5$= h c=--7Freeze$= hl $= hF# Z _Vehumet accepts your kill.%= h< _No target in view!%= h _9===%= h4%= h===%= h%= h,X%= h,%= hפ%= h%= hY,%= h>%= hc%= hW,%= h'%= h%= h4######..#..#..#.#.#.#.# # ######..#..#..#...#.#.#.# †..#..#..#####.#.#.### %= h.....#.................# .......##.##..###.###.#.#.# ........#...........#.#.# ..............###.#.#.# # ....##.#...# .....#........@.##### -892.0)....#........### %= hT ########........#   #........# #........# #........ ....... ......) %= h!%= hG-90.7 (13%= h %= h# _Found a mace.%= h; %= h= %= h> %= hA %= hzF %= hG %= h1O ,%= hR %= hS %= h*T %= hV %= h] .........#.................# ........##.##..###.###.#.#.#%= h&_ }....#...........#.#.# .......###.#.#.# # .#........#.#...# ......##### #........### #########.#  ## %= h_ m2.7 (2.0) #.#  %= h` #.# .# )# .#%= hRa $......####.(..#%= hg %= hh +3.7 (3%= hFm %= ho % _Found 2 stones.%= hQ  ..##.#  .........###.#.#.#  .#........#.#..  .#..........####  ..#..###  #########..#  #........# %= h Q#........# #..# #..# #.)#%= hz ..#K..$......####.(..#K   kobold (missile, asleep).. ##.#... ......%= h% %= h& $4.7 (1%= h( %= h+ $5.7 (2%= h 6 %= h> s _A kobold comes into view. It is wielding a +0 club.&= h) .###.#.#.# # . .#........#.#...# . .#...##### .####  #########.#  #.# #..# #........# #.# #)#....#K..$......#....###(..#. ##.#.. ...... ...#.#&= h@: K&= h@FK)The kobold shouts!&= h JU(((((((&= h<..@....==6.7 (1 _The kobold throws a stone. The stone barely misses you.&= h3L E.. #........#.#...#  . .#...#####  .####  #########.#  #.# #.# #.# #.# #)#...&= hO =..#K..$......#....###(..#. ##.#... ......# ...#.#. ...#>#&= h@V &= hZ] J  Found a stone staircase leading down.&= hSf 4K.JJ   endoplasm (wandering)K   kobold (missile)&= hEg /--7&= hfo &= hs ] _An endoplasm comes into view.&= hm7 .. .#.#.#...# . .#..##### .#.### ##.# #.# #.# #.# #&= h8.# #.)#.K.#.$......#......###.(..#...... ##.#....J.... ......#.. ...#.#.. ...#>#&= ha@&= hC&= hTK.J.J&= h1VA--8&= h]&= h`'= h'= h'= hv  You reach to attack! You closely miss the kobold.'= h6'= hU'= h02 .KlJ.l   frilled lizard (wandering)A frilled lizard comes into view.'= ht3--=100.2 (1.5Freeze'= h*O _The kobold hits you with a +0 club.'= h8n  A frilled lizard comes into view. _The kobold hits you with a +0 club.  The frilled lizard hisses angrily.puncture the kobold!  Your weapon exudes an aura of protection.  You kill the kobold!).l..J.l   frilled lizard'= hF10 61.7Freeze _Vehumet accepts your kill.(= hc (= h@  (= h7You reach to attack! You puncture the endoplasm!  (= h\!You kill the endoplasm!(= h(= h(= h)(= h>+l....l   frilled lizard(= h<  7-3.2 _Vehumet accepts your kill. _Your Dodging skill increases to level 3!(= h* .. .#.#.#...# . .#..##### .#.### ##.# #.# #.# #.# #.# #.@.....)#.l.#(= h܇.$......#.###.(..#. ##.#.... ......#.. ...#.#.# ...#>#(= h>(= hґ8l.(= hK4=--40Freeze _(= hhf  Things that are here: _a +0 club; 3 stones(= hx Things that are here: _a +0 club; 3 stones  You hit the frilled lizard.  You kill the frilled lizard!  (= hx Vehumet accepts your kill.  Vehumet offers you knowledge of Momentum Strike.(= ha /  --more--)= h5)= h^1.)= h{ 8=5.7 (1.5Freeze _)= h)= hB)= hI )= h! )= h* )= hp. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*= hI*= h*= h: _*= h?~5==*= h,*= hs*= h*= h*= h*= h*= h*= hV!? 3 *= h,*= hw1*= hE5*= hP _You now have 46 gold pieces (gained 8).=*= h}Z,*= h_B*= hJd*= hh*= hi*= hj*= hl*= h(p,*= hq*= hys*= h w,*= hpx*= h{*= h,*= h&*= h"*= hϗ*= hB*= h*= h)*= hB*= h;*= h*= h *= h*= h*= h*= h,*= h*= h*= h*= h*= h2*= hbB*= hhM _You now have 61 gold pieces (gained 15).*= h3*= hc*= h*= h4,*= h*= h|*= h,*= h *= h*= h,*= h*= h*= h,*= h%*= hR  There is a stone staircase leading down here.*= h*= h _*= h *= h*= h,*= ha *= h *= h ,*= h *= h *= h ,*= h *= h *= hL ,*= h *= h* *= h *= hL *= h *= h *= h ,*= h! *= h. *= h ,*= h *= h  *= h ,*= h *= h " *= h0$ ,*= h$ *= h=& *= h( *= h) ,*= h++ *= hs- ,*= h. *= h/ *= h2 ,*= h 4 *= hp7 ,*= hE8 *= h: L _You now have 65 gold pieces (gained 4).*= h= 3*= hZ> *= h? *= hB ,*= h>C *= hD *= hZG ,*= hG *= hhI *= hyL ,*= h'O ,*= hQ ,*= hLR *= hS *= hV ,*= hW *= hY *= hd\ ,*= h%] *= h^ *= h(a ,*= hb *= hc *= hg ,*= h)h *= hji *= hhl ,*= hl *= hn *= hOq ,*= hq *= hs *= hz Q .....##..# #.#  ...# #.#  ..####.####### ###.###............#..###.#####.##.###..# #.# #......# #.# ######.# #.#  #@# #.# -B...# #.# *= h-{ ######### #.#  B   giant cockroach (asleep) *= hT 058.7 (53.0)*= h F-9.7 (54*= hi *= hH b _A giant cockroach comes into view.*= hE   #.#  ...# #.#  ..####.  *= hF #......  #..#  #.###..# #.#  #......# #.#  ######.# #.# *= hDH  #@# #.#  ....B...# #.#  ######### #.# *= h   #.#  ...# #.#  ..####.  #......  #..#  #.###..# #.# *= h  #......# #.#  ######.# #.#  #@# #.#  ....B...# #.#  ######### #.#  *= ha *= h *= h% *= hk f _A giant cockroach is nearby!*= h   #.#  ...# #.#  ..####.  #......  #..#  #.###..# #.#  #......# #.# *= hV  ######.# #.#  #@# #.#  ....B...# #.#  ######### #.# *= hê E*= hBB{  #.#  *= hC'...# #.#  ..####.  #......  *= h_F#..#  #.###..# #.#  #......# #.#  ######.# #.#  #@# #.#  ....B...# #.# *= hG ######### #.#  *= hPI*= h]4*= hb*= hojf _A giant cockroach is nearby!*= h  #.#  ...# #.#  ..####.  #......  #..#  #.###..# #.#  #......# #.#  ######.# #.#  #@# #.#  ....B...# #.#  ######### #.# += hK=  #.#  ...# #.#  ..####.  #......  #..#  += hA0#.###..# #.#  #......# #.#  ######.# #.#  #@# #.#  ....B...# #.#  ######### #.#  += hM+= hIO+= hZY+= h)]f _A giant cockroach is nearby!+= h .........# #.# ........####.####### ###.###............# #..###.#####.##.###..# #.# += h( #......# #.# ######.# #.#########.# #.#.....B.@.# #.########### #.#+= hO60.7 (1.0) _+= h,+= hK+= hI _A giant cockroach is nearby! _A giant cockroach is nearby!  You reach to attack!  The helpless giant cockroach fails to defend itself.  You hit the giant cockroach.  Your weapon exudes an aura of protection. .BB  The giant cockroach is moderately wounded.10 =2.2 (1.5Freeze _The giant cockroach bites you but does no damage.+= hώ  You slash the giant cockroach!  You kill the giant cockroach!† += h *93.7Freeze+= hC Z _Vehumet accepts your kill.,= h] _You can't see any susceptible monsters within range! (Use Z to cast anyway.),= hkR _  You see here a giant cockroach corpse.,= hQT,= hVU _,= h@V,= hW,= hZ,,= hG[,= h\,= h`,= h`0 3 ,= h;a,= hb,= he,,= hf,= hBh,= h1k,,= hk,= hym,= h{p,,= hKq,= h~s,= hv,,= hw,= hey,= hs|,,= h,},= h~,= hY,,= h,= hj,= h%,,= h,= h=,= h,,= hw,= hÍ,= hEB,= h,= h,,= h,= hy,= h,= hO,= hn,,= h,= h6,= hx,,= h,= h8,= hS,,= h̬,= h,= hx,,= h,= h,= h³,,= h[,= h,= h_,,= h,= h,= hӼ,,= h`,= h,= h,,= h,= h8,= h#.#+#### .#.# J...... .#.# ..... .#.#..... .#.# $.. # ...  #.#  #.#  #@# - #.#################.................##################,= hJ   endoplasm (asleep),= hT087.7 (24.0),= hF-8.7 (25,= h,= h] _An endoplasm comes into view.,= ho   #.# J......  #.# .....  #.# .....  #.# $.. ... #.# #.# #@# #.# #................. ####,= h˂   #.# J......  #.# .....  #.# .....  #.# $.. ... #.# #.# #@# ,= h#.# #................. ####  ,= h,= h,= h},= ha _An endoplasm is nearby!,= hh   #.# J......  #.# .....  #.# .....  #.# $.. ... #.# #.# #@# #.# #................. ####,= hi*,= h    #.# J......  #.# .....  #.# ..... ,= h b #.# $.. ... #.# #.# #@# #.# #................. ####  ,= h ,= h ,= h ,= hZ a _An endoplasm is nearby!,= hhX b.##......##+#####......J......#........#........#.#.$...#....#.################.................##################,= hbg ,= hlh 89.7 (1.0) _,= hm ,= h=q -= hy f..K . .##......####+#####....#..J#..##.........#.-= h`!#.# #....$....###.........#################.................##################-= h/-= h2'90-= h8-= h2C-= h  ####......# ...K.....##.. ..##......###### . #.#+#####....r  #.# #..J......#  #.# #.#  #.# #.........# #.# #....$....##....@....#######.#### #.# #.# #.############### #................################# r   rat (asleep)-= h+e  A rat comes into view.-= h7_.JJ-= h^8-= h91-= h A-= hL^ _The endoplasm quivers.-= h<.......## ####.##'########..K.  .##......#### . #.#+####.r.J.#.#.........######.###################................#################-= hP -= h&.J-= h42Freeze-= h-= hR _You see here 10 gold pieces.-= hH  You puncture the endoplasm!  -= hgYour weapon exudes an aura of protection.  You kill the endoplasm!-= h.r   rat (asleep)-= hie10 40=4.2 (1.5-= h0Freeze-= hX-= hv -= hT_Vehumet accepts your kill.-= h|| K)####### .......### #. ###......####'########.K.....##. . .##......##.######.#+#####.r.#.# #.# .#.# #.# .#.# #.# .#.# #....$....# ##.........# ######.#####.##.#-= h #.#################.................##################-= h -= hW 4-50-= hQ -= h} -= hr} N--= h -= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.).= h.= h.= h.= hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.).= hB6#### # ####### # # ......### #. # ##......####'######### ..K.....##. .. ##......##.########.#+#####.r..#.# #.# .#.# #..= h # .#.# #.........# ..#.# #....$....# ###.........#######.#####.# #.##.##################...................= h.= hC6 _.= h.= h.= h.= hL.= hS ..# .######. #. ###### # #. .....### #. .= h~#. #......####'######### .K.....##. ... #......##.###### #### #.#+#####.r..... #.# #.# .= h!. #.# #.# . #.# #.........# ... #.# #....$....# ####.........#######.######.#.= hB ##.##.################## _You can't see any susceptible monsters within range! (Use Z to cast anyway.).= h.= hPsr.r.= hn 3 ====7.= h .= h- _The rat squeaks loudly..= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.).= h$.= hI.= h.= hɦ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).= h7r  You reach to attack! You barely miss the rat..= hͮ.= h̷ ....BrB   giant cockroachr   rat.= h Z----8.7 (1.5Freeze.= hx _A giant cockroach comes into view..= hE =  You hit the rat.  .= h< aYour weapon exudes an aura of protection.  You kill the rat!.= h .= h5 .= h( oB..†.= h2H 10 =---200.2Freeze.= hZM .= hO Z _Vehumet accepts your kill..= h]a .= hZb .= hEv  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/= h#/= h/= h/= h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/= h# .######.# #.# # #.#### #. #. ......####'## #. K.....##. . ......##.######. ####. .#+#####.B.. .# #.# . .# #.# . .# #.# . .# #....$....# ###.#.######.#### #.#.# #.#.# ##.#B.-10 _/= hp _You see here a rat corpse./= h~N-/= hZ/= h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You reach to attack! You puncture the giant cockroach!  You kill the giant cockroach!./= h512.7 (1.5/= h(/= h;Z _Vehumet accepts your kill./= hy 4/= hn  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/= h. /= hS /= hɡ /= h H _No target in view!/= h?W J/= hY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0= hw _ 3 0= h0 _You now have 75 gold pieces (gained 10).0= hX0= hmB0= h#n0= h,0= hP0= hd0= hڢ,0= h^0= h30= h,0= h0= hj0= hC,0= h٭0= hb0= hK,0= h0= h0= h .........## ....) .........##. ... .........##. ... ........### ... ........#. #.# .######.### #.# #.#.. ## # #!# #.### #. ##.17.7 (15.0)0= hk..####'########.#. ...##..................# ...##.........######.. ####...# #####................. ......##........†#######. .....###...............#................#.........# ###.0= hB8.7 (160= h0= h' _Found a falchion.0= ha30= h0= hV0= hM#..S....#....)......0= h##... ........#...######.### #. ## # # .0= h### #. ##'########. #..... ...##............#......#.#..S   adder (asleep).†....0= hW0.0)9.7 (10= h0= hM _An adder comes into view. _You see here a dark potion.0= hd| ..S....  ....)  .....  ...  ...  #.#  #.#  # #@#  #. #.# #.# ..# #####..   †     0= h4 ..S....  ....)  .....  ...  ...  #.#  #.#  # #@#  #. #.# #.# ..# #####..   †     0= h 0= h 0= h"0= h] _An adder is nearby!0= hݍ ..S....  ....)  .....  ...  ...  #.#  #.#  # #@#  #. #.# #.# ..# #####..   †    0= hՎ( 0= h*  ..S....  ....)  .....  ...  ...  #.#  #.#  # #@#  #. #.# #.# ..# 0= h, #####..   †     0= hW3 0= h4 0= h5; 0= hS? ] _An adder is nearby!0= hdW %#...##########.##..S......#'.....).........0= hZ ......##... ........#...######.### ## # !# .### #. ##'######## #........# ... ...######.. #### ####.........†#######.##0= hƁ a20 _1= h # #...... ##########...##..S........#''.....).......##................................##....................#...######.### #. ## # !# .### #. ##'######## #........# ... ...######.. #### ####.........†#######.##KK   kobold (wandering)11= h 1= h1= hQ_A kobold comes into view. It is wielding a +0 dagger.1= h1= h #.).. # #.K.... ##########..##..S...# ''.....)##.##.......@............#.......##.#+#..######.### ... #. ## # #!# .### #. ##'######## #........# ... ...######.. #### ####..........21= h. #.). # #.... ##########..##..S...#''.....)##.##...............#....##.#+#..######.### .... #.# .# ## # ##. #!# .### #. # ##'######## #........# ... ...######.. ####31= hl#.#####.. #.). # #..... ############..S...#''.....)..##.##...............#...##.#+#..######.### ..... #.# .# ## # ##.# #!# ## .### #. #. ##'######## #........# ...4An adder is nearby! kobold. It is wielding a +0 dagger.  You reach to attack!  The helpless adder fails to defend itself.  You puncture the adder!  Your weapon exudes an aura of protection. .SS    The adder is severely wounded.10 =6.2 (1.5Freeze1= ht1= h| _The adder bites you but does no damage.  You hit the adder.  You kill the adder!1= hVq†1= h`87.7Freeze1= h1= hZ _Vehumet accepts your kill.1= h31= h1= h1= hJH _No target in view!1= h3 1= h4 1= h> 1= hB H _No target in view!1= h4 1= h 1= h 1= h H _No target in view!1= hTn 1= ho 1= h[v 1= hy H _No target in view!1= hm 1= h 1= h 1= h H _No target in view!1= h:g 1= hg 1= hr 1= hu C _No target in view!1= h} 1= hX 1= h, 1= h 1= h 1= h P _1= h B1= h 1= h 1= hk 0 3 1= h 1= h 1= h ,1= h9 1= hv 1= h ,1= h| 1= hQ U. ##########........###..##...........###..''...†.).....## 1= h ..##.........## ....................###...................#........##.#+#..######.###...... #.# .# #.#.. 1= h ## # ##.# #@# # #.#..- .### #. #. #.# #.... ...####'########.# #.. ...##............# ......# 1= h) ...##.........######.. ####...####................. ......#  #........†#######. .....##  #.........# ..  # .1= h0 s32.7 (5.0-3.7 (61= h- 1= h\ Q _f - a dark potion2= h32= h2= ho!2= hH%2= h,B2= h;/,2= h\12= h32= h%8,2= h#:2= h=2= hA,2= h}C2= hJ  #......#.)... #...... 2= hKK#...... ##########........#..##............#..''...†.)......#2= hK..##.................##.....................### ........@...........#.7.7 (4 .....##.#'#..######.###2= hM ..... #.#.# .# #.# # # ##.# #.#.# # #.#.... ### #. #. #.#.# #...... ..####'########.#<. #...... ..##....#.# .. ..##.######.. ####...# ####........ ......# _You open the door.2= hOY _Found a stone staircase leading up.2= h32= hZ2= hF2= h2= h $ _2= h,2= h£#......#.)..#....K#... ##..###.(..##.....####...''...†.)..##....##..##....###......#.......##.#'#..######.###....... #.#.#..# #.#..  # ##.# #.#.#..# #.#.. # #. #. #.#.#$.# #.. ####'##.#<...# #..K   kobold (wandering) ##..2= hf\#.#... ......#..# ##..######... ####...#..#.. ......#..#2= hG 8.7 (1  Found 8 gold pieces.2= hk.KK2= h4==9.7 (22= hI> _The kobold shouts!2= h% #......#...#......#.).....)#..... #...K........... #############.(....##.......####.#2= h ..''...†.)##...##....###....................#........##.#'#..######.###2= hʓ  ..... #.#.#..# #.#.  # ##.# #.#.#..# #.#  #. #. #.#.#$.# #.#'########.#<...# #......... #.2= h) ..#.#... ......#..# #.######... ####2= h 2= h! L.K2= h 5--40.7 (12= h~ 2= hB 3= hShe##.#####.##......#........##......#.).....)##.# #...............#. ##########..K.....###.(..#..##.......####.#..''...†.)##...##.....#.###.....#....................#.......#.....##.#'#..######.###.....# ..... #.#.#..# #.#.## ##.# #.#.#..# #.##  #. #. #.#.#$.# #.# ##'########.#<...# #......... ...#.#... ......#..###3= hn3= hL.K3= hvA--13= h3= hY3= h  You reach to attack! You hit the kobold.  Your weapon exudes an aura of protection.  You kill the kobold!3= he$3= hq10 93.2 (1.53= hZ _Vehumet accepts your kill.3= h3= hy3= h3= hH _No target in view!3= h43= h3= hH _No target in view!3= h 3= h_ 3= h3= hJH _No target in view!3= hg3= hK3= h3= hH _No target in view!3= hl3= h 3= h 3= h"H _No target in view!3= h{3= h{3= hJ3= hgC _No target in view!3= h_3= hL&3= h,P _3= hM2,3= h53= h@g _ You now have 81 gold pieces (gained 6).  Things that are here:3= h@0 3 3= hC3= h Lq _a +0 dagger; a +0 ring mail; a kobold corpse3= hR33= hfT3= hEW3= h\,3= h!^3= h,`3= hc,3= hme3= htg3= hMk,3= hl3= hn3= hr,3= h!t3= hv3= hty,3= h {3= h|3= hz,3= hU _You now have 89 gold pieces (gained 8).3= hn3= h8X3= h,3= h3= h3= h,3= hj3= h3= hB3= ha3= h,3= h,3= h%,3= h,3= hB3= h3= hB3= hB3= h9,3= hB3= hr3= h B3= h 3= h,3= h,3= h B3= h4B3= hX3= hq,3= h\ X3= h'3= h/2n3= h=3= hH  There is an open door here. _3= h QX3= hT,3= hW,3= h` #.) ### #. ..#. #......... #.. ########## #. ..##...) # ....''...†.)......... # ....##.................# # ..............## # ..............#.87.2 (44.0) # $##.#'#..######.# #  #.#.#..# #.#. #### #[###.## #.#.#..# #.#. ...### #. #. #.#.#..# #... .....####'########.#<...######... .....##............#.#... .....##.........######...######.. #+#####.................3= h c;.........3= hiB8.2 (453= hm3= ho- _Found a leather armour.3= h3= h3= h3= h3= h X3= hC,3= h3= h3= hf,3= h3= hN3= h,3= h3= h3= h,3= hd 3= hj 3= h ,3= h 3= h 3= h ,3= h 3= h ,3= hg 3= h N _You now have 104 gold pieces (gained 15).3= hN 33= h2! 3= h# 3= h& ,3= h( 3= h+ 3= h . ,3= h/ 3= h1 3= hO5 ,3= h7 3= h: 3= h= ,3= hv? 3= h F #...# #.................... ...####################### #....)..#  ...###.# ## ........# #...# ##.###########..........# ................# 3= hG .......[....# #...###### ..(##.###...# #.@........##..... ........#...# #..........''...†.) ......#.#...# #..........##..... ...##.#.#...# +................. #.#.###.# #............... #.#.....# #.............##.#' . #.#..#### #..............#.# . #.#.)############[###.##.#.# #<### #.# #....#.#3= hN Z301.2 (132.2 (143= hS 3= hU . _g - a scroll of identify3= h 9 33= h; 3= h|@ 3= h M X3= hQ ,3= hS 3= hU 3= hY ,3= ho[ 3= h^ 3= hc ,3= he 3= hi 7 _You open the door.3= hn 33= hq 3= hy @  There is an open door here.3= h#} 3= h}  _3= hH 3= h 3= h 3= hi 3= hӋ 3= hύ 3= hĐ ,3= hБ 3= h 3= hd ,3= h^ 3= h 3= h8 ,3= h 3= h 3= hǡ 3= hө  #...###.#########......##### #...# #.................... #...####################### #....)..#  #####...###.# ############  ............# #..........# 3= h o #.#####.###########..........#  ............#..........#  ...........[...@#.#..........###  (##g###...#.#..........##.  ............#...#.#..........''  ..........#.#...#.#....## 3= h>  #......##.#.#...#.'.........  #...... #.#.###.###............. g   hobgoblin (wandering)  #...... #.#.....# #.............  ... #.#..#### #................ #.#.)############[###.##3= hŵ ,103= hW ,3.2 (113= h 3= h \ _A hobgoblin comes into view.4= h #...###.#...... #...# #. #...# #....)..# #####...###.# # 4= hF .# #.# #.#####.#.# ...#.# .[..@.#.#. ......(##g###...#.#..##4= h@ .#...#.#.'' .#.#...#.#.## #......##.#.#...#.' #...... #.#.###.### #...... #.#.....# # ... #.#..#### # ... #.#.)#[###.4= h 4= h(;g.4= h)14.2 (1.0)4= hB/4= h14= h #...###.#...... #...# # #... #....)..# #####...###.# # .# #.# #.#####.#.# .#.# g.g..[.@..#.#. ......(##.###...#.#. .#...#.#. .#.#...#.#. #......##.#.#...#.' #...... #.#.###.### #...... #.#.....# #g   goblin (wandering) ... #.#..#### # ... #.#.)#[###.4= h,4= h4= h Zg...gg   Robin (wandering)g   hobgoblin (wandering)54= h\  Robin of the Strong Arm comes into view. They are wielding a +1 falchion of _draining.4= h #...###.#...... #...# # #... #....)..# #####...###.#  .# #. #.#####.#. .....g.g.#. .[@...#.#. .....gg##.###...#.#. .#...#.#. .#.#...#.#. #......##.#.#...#.' #...... #.#.###.### #...... #.#.....# #g 2 hobgoblins (wandering) ... #.#..#### #g   goblin (wandering) ... #.#.)#[###4= h[9;17H4= h4= h4= h4= h,4= h.g.ggggggg 2 goblins (1 wandering)4= h80===64= hF4= h"   #...###.#...... #...# # #... #....)..# #####...###.#  ............# # #.#####.# ......g4= h$ .# ....g..gg..@....#.# .....gg##.###...#.# g....#...#.# ..........#.#...#.# #......##.#.#...#.' #...... #.#.###.### #...... #.#.....# #gg 3 hobgoblins (1 wandering) ... #.#..#### #g 3 goblins (2 wandering) ... #.#.)#[ _The hobgoblin shouts! x2; You hear a shout! x24= h: w  A hobgoblin and a goblin come into view.4= h< 4= h= 4= h}? 4= h@ 4= hA 4= h_C 4= hE I  The goblin shouts! You hear a shout!4= hhU ]g.gg.gg.g.g.ggggggg 4 goblins (1 wandering)4= hV &74= hc 4= h2  _A goblin comes into view. It is wielding a +0 club. _You see here a +0 robe.  You reach to attack! You barely miss the hobgoblin.4= h 4= h H  Robin shouts! The hobgoblin shouts!4= h. 4= h 4= h 4= h4 4= h- 4= hc 4= hl g.g.g.gggg.gg.(.ggg 4 hobgoblins 4 goblins4= h ;8.7 (1.5Freeze4= h{ 4= h s _A goblin comes into view. It is wielding a +0 club.4= hB ggggg  You barely miss the hobgoblin.Robin flexes a bicep menacingly.4= h ,4= h 4= hv 4= h) \  Robin throws the goblin at you! The hobgoblin hits you.4= h0 4= h 4= hl 4= h b  The goblin barely misses you.4= h 4= h 4= ha 4= h1 4= h 4= h 4= h 4= hC 4= hm ,4= h۸  ..g.g.gggg..g@..g##ggg 6(1 wandering)A goblin comes into view. It is wielding a +0 dagger.4= h b1-----20.24= h 4= h   The goblin barely misses you.  A goblin comes into view. It is wielding a +0 dagger. _The goblin hits you with a +0 club.  You barely miss the goblin.  Robin roars a battlecry!  The goblins go into a battle-frenzy!4= hq  The hobgoblin barely misses you. The hobgoblin closely misses you.4= h 4= h 4= h! 4= h 4= h{ ggg..gg.g(##.(strong)gg 5strong)4= h& 1==1.74= hS 4= hS# _The goblin closely misses you. The goblin barely misses you.4= hj% 4= h& 4= hj)   You barely miss the goblin. The hobgoblin barely misses you.The goblin barely misses you. The hobgoblin closely misses you.4= h* 4= h+ 4= h|- 4= h@/ 4= h0 4= h1 4= h2 4= h.C j ..ggg.gg  The goblin misses you. The goblin hits you with a +0 club.  The hobgoblin closely misses you. The hobgoblin barely misses you.4= hC |19-------------3.24= hQ 4= hr Y gg _The goblin hits you with a +0 club.4= h, 4= h2 (  You barely miss the goblin. Robin throws the goblin at you!  The hobgoblin barely misses you. x2; The goblin closely misses you.4= h3 4= hF .gggg.g4= hG z7------------4.74= hd 4= h _The goblin hits you but does no damage. The goblin closely misses you.4= h 4= h ^ _You are too injured to fight recklessly!4= h  #...#  #....)..# #####  .......  #.#####.########### 4= h# ........ggggg.....# ........ggg@g...# ......(##g###...# .....#...# .........# #......# #......  #......   ...   ... #.#.)[4= h`= #...#  #....)..# #####  .......  #.#####.########### ........ggggg.....# ........ggg@g...# ......(##g###...# .....#...# ........4= hx>.# #......# #......  #......   ...   ... #.#.)[5= h 5= h` 5= h5= h_d _There are monsters nearby!5= h*} #...#  #....)..# #####  .......  #.#####.########### ........ggggg.....# ........ggg@g...# ......(##g###...# 5= hb.....#...# .........# #......# #......  #......   ...   ... #.#.)[5= hc> #...#  #....)..# #####  .......  #.#####.########### ........ggggg.....# ........ggg@g...# ......(##g###...# .....#...# .........# #......# #......  #......   ...   ... #.#.)[5= hvf45= h5t 5= h}u5= hov@_There are monsters nearby!5= hw5= h$ _Unknown command.6= h6;  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6= h|#...###.#########......# Quickbrownfox the Chiller#...# #................. Demonspawn of Vehumet **....#...#################### Health: 17/35 ===========-------------#....)..#Magic: 6/9================--------#####...###.# ########## AC: 3Str: 8............# #......... EV: 11Int: 18#.#####.#*****#####......... SH: 0Dex: 13........ggggg**...#......... XL:  5 Next: 49% Place: Dungeon:2........ggg@g*..#.#......... Noise: =--------  Time: 1324.7 (0.0)......(##g***6= hNN[35m*..#.#......... b) +2 scythe (protect)............#...#.#......... Cast: Freeze..........#.#...#.#.........#......##.#.#...#.'.........#...... #.#.###.###......... g   Robin#...... #.#.....# #......... gggg 4 hobgoblins (strong)... #.#..#### #......... ggg 5 goblins (strong)... #.#.)############[## _There are monsters nearby! _Unknown command.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate6= hZ j#...###.#########......# Quickbrownfox the Chiller#...# #................. Demonspawn of Vehumet **....#...#################### Health: 17/35 ===========-------------#....)..#Magic: 6/96= hF\ ================--------#####...###.# ########## AC: 3Str: 8............# #......... EV: 11Int: 18#.#####.###########......... SH: 0Dex: 13........ggggg.....#......... XL:  5 Next: 49% Place: Dungeon:2........ggg@g...#.#......... Noise: =--------  Time: 1324.7 (0.0)......(##g###...#.#......... b) +2 scythe (protect)............#...#.#......... Cast: Freeze..........#.#...#.#.........#......##.#.#...#.'.........#...... #.#.###.###.........[39;6= h/] Q49m g   Robin#...... #.#.....# #......... gggg 4 hobgoblins (strong)... #.#..#### #......... ggg 5 goblins (strong)... #.#.)############[##Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Robin but does no damage.  The wall freezes the hobgoblin.  The hobgoblin hits you but does no damage.6= hd /  --more--6= h  The wall freezes the goblin.  You kill the goblin!6= h uVehumet accepts your kill.The wall freezes the hobgoblin. The hobgoblin barely misses you.The wall freezes the goblin. The goblin barely misses you.The wall freezes the goblin. The goblin closely misses you.6= hG 6= h /  --more--7= hgq hobgoblin. The wall freezes the goblin.7= hq7= hrh#####7= hsl.gggg..7= h>t>ggg@).7= ht2###.7= hv37= hv7= h7= h#77= h==7= h<517= h¢=7= hJ5.7 (17= hף%Ramparts 7= h7= hA7= h߲a#####7= hn1###7= h7= h 7= hF_You feel your power returning. The wall freezes the hobgoblin.7= h###7= hI####### _Unknown command.8= h1"L  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8= h| 8= hN~  8= h>A film of ice covers your body! The wall freezes Robin.  8= h&The wall freezes the hobgoblin!  8= h!You kill the hobgoblin!8= h78= h 8= h 8= hф68= hf-8= h48= h!--------8= h-' 9 8= h+Vehumet accepts your kill.8= h(  8= h--more--8= h8= h  The wall freezes the goblin. The goblin hits you with a +0 dagger..Vehumet accepts your kill.8= h8= hr <The wall freezes the goblin. x2  8= h*!You kill the goblin!8= h!8= h#8= h#8= h.  8= h/--more--8= hv08= hPB hobgoblin.8= h]*hobgoblin!8= h 8= h"9= hh####)..gg##    hobgoblin9= h'O--------569= hc*#####9= h>1R _Vehumet accepts your kill.9= h! ############### _Unknown command.9= hm   You barely miss the goblin.The goblin is moderately wounded.9= h|(  The wall freezes Robin. The wall freezes the goblin.  The wall freezes the hobgoblin. The wall freezes the goblin.  You kill the goblin!9= h+i  Vehumet accepts your kill.9= hS-S7=9= he7/  --more--:= h #####.gg†)###     goblinThe wall freezes the goblin.  The wall freezes Robin but does no damage.:= hIH:= hESrRobin throws the goblin at you! The wall freezes the hobgoblin.:= hbjK###.g..gg### g 2 goblins (strong):= hcs5-6-8.2 (1.5:= hĚO####:= hP _The wall freezes the goblin. The goblin hits you with a +0 dagger.;= hVd#####;= hX8-;= h>p########;= hu> _Unknown command.;= hB5===16You hit Robin.  Your weapon exudes an aura of protection.  Robin is almost dead.  Robin but does no damage.  Robin closely misses you. The wall freezes the goblin.  You kill the goblin!;= h/  --more--;= hb g  Vehumet accepts your kill.;= hw You feel your power returning. The wall freezes the hobgoblin.  You kill the hobgoblin!;= h Vehumet accepts your kill.The wall freezes the goblin.  You kill the goblin!;= h #####)†)### ;= h 6======99.7;= h2 ########;= h. ;= h /  --more--<= hǚ _<= hK  #...#  #....)..# #####  .......  #.#####.########### ..........g.).....# ..........†@)...# <= hO ......(##)###...# .....#...# .........# #......# #......  #......   ...   ... #.#.)[You barely miss Robin.  Robin is almost dead.The wall freezes Robin.<= hs.  #...#  #....)..# #####  .......  #.#####.########### ..........g.).....# <= h0 ..........†@)...# ......(##)###...# .....#...# .........# #......# #......  #......   ...   ... #.#.)[<= hw; y #...#  #....)..# #####  .......  #.#####.########### ..........g.).....# ..........†@)...#<= h4?  ......(##)###...# .....#...# .........# #......# #......  #......   ...   ... #.#.)[Robin hits you with a +1 falchion of draining.  * * * LOW HITPOINT WARNING * * *<= h  #...#  #....)..# #####  .......  #.#####.########### ..........g.).....# <= h ..........†@)...# ......(##)###...# .....#...# .........# #......# #......  #......   ...   ... #.#.)[<= hT P: 8/34 (35)------You feel drained.<= h. /  --more--== ha  ######* * * LOW HITPOINT WARNING * * *The wall freezes Robin but does no damage.== h9bj3-----31.2Drain== h[k########== hfnl _Robin hits you but does no damage. You feel drained.>= hUK  Casting: Ozocubu's Armour (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>= hBM #...###.#########......# Quickbrownfox the Chiller #...# #................. Demonspawn of Vehumet **.... #...#################### HP: 8/33 (35) =====------------------- #....)..# MP: 5/9>= hfE=============----------- #####...###.# ########## AC: 16  Str: 8 ............# #......... EV: 11Int: 18 #.#####.###########......... SH: 0Dex: 13 ..........g.).....#......... XL:  5 Next: 59% Place: Dungeon:2 ..........†@)...#.#......... Noise: =--------  Time: 1331.2 (0.0) ......(##)###...#.#......... b) +2 scythe (protect) ............#...#.#......... Cast: Freeze ..........#.#...#.#......... Ramparts Drain #......##.#.#...#.'......... #...... #.#.###.###......... g   Robin #...... #.#.....# #......... ... #.#..#### #......... ... #.#.)############[##Casting: Ozocubu's Armour (quite dangerous; >= hE[40m8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - RobinAim: Robin, wielding a +1 falchion of draining, wearing a +2 animal skin and  wearing a +0 helmet (almost dead)>= hy  #...###.#########......# Quickbrownfox the Chiller #...# #................. Demonspawn of Vehumet **.... #...#################### HP: 8/33 (35) =====------------------- #....)..# MP: 5/9=============----------- >= hz #####...###.# ########## AC: 16  Str: 8 ............# #......... EV: 11Int: 18 #.#####.###########......... SH: 0Dex: 13 ..........g.).....#......... XL:  5 Next: 59% Place: Dungeon:2 >= h~ ..........†@)...#.#......... Noise: =--------  Time: 1331.2 (0.0) ......(##)###...#.#......... b) +2 scythe (protect) ............#...#.#......... Cast: Freeze ..........#.#...#.#......... Ramparts Drain #......##.#.#...#.'......... #...... #.#.###.###......... g   Robin #...... #.#.....# #......... ... #.#..#### #......... ... #.#.)############[##Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - RobinAim: Robin, wielding a +1 falchion of draining, wearing a +2 animal skin and  wearing a +0 helmet (almost dead)  You freeze Robin!  You kill Robin!>= hB /  --more-->= hW% j  Vehumet accepts your kill.>= h.  #...#  #....)..# #####  >= h/ .......  #.#####.########### ..........).).....# ..........†@)...#>= h0  ......(##)###...# .....#...# .........# #......>= h0 s# #......   #......    ...  >= hE3  ... #.#.)[ >= h_W 9/34=6=== 92682.2 (1Freeze>= hy ######## _You feel your power returning.?= h######?= hx?= h)######?= h > _Unknown command.?= h] x ###.)...# #...... #...###.######### #...# #................ #...################### ?= hr v#....)..# #####...###.# ######### ............# # #.#####.########### ..@.).....# ..........†[)...#.# ......(##)###...#.# ............#...#.# ..........#.#...#.#?= hq % #......##.#.#...#.' #...... #.#.###.####...... #.#.....# # ... #.#..#### #........?= h \Your icy armour cracks and falls away as you move.?= h ?= h' 7===== 3 -3Drain?= h ?= h2 _The frozen ramparts melt away as you move. _Items here: )) [[ †.A= hݵA= hIPick up what? 7/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +1 falchion of draining Armour (select all with [)  c - a +2 animal skind - a +0 helmet Carrion A= ha goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]C= h  c + a +2 animal skin[Enter] accept (1 chosen)E= hc y  c + a +2 animal skin  d + a +0 helmet2F= h F= h F= hv ###.)...##...... Quickbrownfox the Chiller#...###.#########...... Demonspawn of Vehumet **....#...# #................ HP: 9/34 (35) ======------------------#...################### MP: 7/9==================------#....)..#AC: 3Str: 8#####...###.# ######### EV: 12Int: 18............# #........ SH: 0Dex: 13#.#####.###########........ XL:  5 Next: 68% Place: Dungeon:2..........@.).....#........ Noise: ---------  Time: 1333.2 (0.0)..........†[)...#.#........ b) +2 scythe (protect)......F= h L(##)###...#.#........ Cast: Freeze............#...#.#........ Drain..........#.#...#.#........#......##.#.#...#.'........ #...... #.#.###.###........ #...... #.#.....# #........ ... #.#..#### #........ Vehumet accepts your kill. _You feel your power returning. _Unknown command.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _Items here: )) [[ †.4.2 (1F= h0  F= h U_h - a +2 animal skin; i - a +0 helmetI= haWear which item? Armour (go to first with [)  a - a +1 robe (worn)  h - a +2 animal skini - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip K= h K= h K= hi 7###.)...##...... Quickbrownfox the Chiller#...###.#########...... Demonspawn of Vehumet **....K= h #...# #................ HP: 9/34 (35) ======------------------#...################### MP: 7/9==================------#....)..#AC: 3Str: 8#####...###.# ######### EV: 12Int: 18............# #........ SH: 0Dex: 13#.#####.###########........ XL:  5 Next: 68% Place: Dungeon:2..........@.).....#........ Noise: ---------  Time: 1334.2 (0.0)..........†[)...#.#........ b) +2 scythe (protect)K= h0 Z......(##)###...#.#........ Cast: Freeze............#...#.#........ Drain..........#.#...#.#........#......##.#.#...#.'........ #...... #.#.###.###........ #...... #.#.....# #........ ... #.#..#### #........  _You feel your power returning. _Unknown command.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _Items here: )) [[ †. _h - a +2 animal skin; i - a +0 helmetK= h  K= h +5.2 (1K= h' K= h`0 K= h1 v10/34 (35)=6.2 (2K= h )7.2 (38===8.2 (49.2 (5 0 _You start removing your armour. You continue removing your +1 robe. x4  You finish removing your +1 robe.  You start putting on your armour.1=40.2 (6K= h j1.2 (79======2.2 (83.2 (9K= hCC 2=4.2 (10.0) 4 _You continue putting on your +2 animal skin. x5 _You finish putting on your +2 animal skin.M= h Wear which item? Armour (go to first with [)  h - a +2 animal skin (worn)  a - a +1 robei - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip O= h O= h###.)...##...... Quickbrownfox the Chiller#...###.#########...... Demonspawn of Vehumet **....#...# #................ HP: 12/34 (35) ========----------------#...################### MP: 9/9========================#....)..#AC: 4Str: 8#####...###.# ######### EV: 12Int: 18............# #........ SH: 0Dex: 13O= hF#.#####.###########........ XL:  5 Next: 68% Place: Dungeon:2..........@.).....#........ Noise: ---------  Time: 1344.2 (0.0)..........†[)...#.#........ b) +2 scythe (protect)......(##)###...#.#........ Cast: Freeze............#...#.#........ Drain..........#.#...#.#........#......##.#.#...#.'........ #...... #.#.###.###........ O= hO#...... #.#.....# #........ ... #.#..#### #........  _h - a +2 animal skin; i - a +0 helmet _You start removing your armour. You continue removing your +1 robe. x4  You finish removing your +1 robe.  You start putting on your armour. _You continue putting on your +2 animal skin. x5 _You finish putting on your +2 animal skin.O= hNO= h25.2 (1 _O= h,O= hO= h+6.2 (2O= hO= h3O= h$7.2 (3O= hO= h73O= h3=8.2 (4O= hO= h O= h6 $9.2 (5O= hoO= h% 5 _You start putting on your armour. You continue putting on your +0 helmet. x4O= hO= hO= hR[ _You finish putting on your +0 helmet.P= h _P= h,P= hP= hM14=P= h]P= hP= h ,P= h BP= hoP= hr,P= h\P= hP= h,T5=P= hPP= h,P= hP= hP= hMP= h1P= h ,P= ho P= hPP= hX6==P= hP= hP= hP= h\P= h,P= hP= hm ,P= h"P= h%P= h_&X7==P= h)P= h,,P= h.P= hw1,P= h4P= h6,P= h8P= hF<b8=P= h>P= h|A,Q= hQ= hp,Q= hQ= h ,Q= hQ= ha,j9=Q= h8BQ= hH,Q= hJQ= hOQ= hYBQ= hW`Q= hbQ= hdY20==Q= hgQ= hlQ= hmQ= hqQ= hwQ= h*yQ= h{Q= h,Q= hQ= h܇Q= hb1=Q= hQ= hH,Q= hQ= h,Q= hQ= hBQ= hj2=Q= hQ= hQ= hQ= hQ= hQ= hQ= hQ= h,Q= hQ= hsQ= h$_3==Q= hQ= hQ= hGQ= h, Q= hs Q= h Q= hQ= hG,Q= hQ= hb4=Q= h"XQ= ha%,Q= h'Q= h+Q= hcJ,Q= hKQ= hMLO25=Q= hPQ= h9T,Q= hVQ= hY,Q= h\Q= h;`,Q= heQ= hhQ= hVik6==Q= hHkQ= h o,Q= hrqQ= ht,Q= hwQ= hz,Q= h|Q= hLQ= h i7==Q= hQ= h,Q= h1Q= h:BQ= huQ= hQ= hQ= hl8=Q= hQ= h^,Q= hբQ= hO,Q= hQ= hU,Q= h֮Q= hb9=Q= hlQ= h[Q= hQ= hQ= hC,Q= h(Q= hQ= h!Q= hCQ= hdQ= hNj30==Q= hQ= h(Q= hZQ= hSQ= hBQ= h>BQ= h:1=Q= hR2=Q= hXVQ= h7tQ= heyQ= hw|Q= h}i3==Q= hQ= h0,Q= hQ= hQ= hQ= hŏQ= h,Q= hQ= hQ= hi4==Q= h&Q= hGQ= hΰ,Q= hQ= h#...###.#########......##...# #...........#...#####################....)..######...###.# ##########............# #.........Q= h#.#####.###########...........).).....#..†@)...#.#.......(##)###...#.#.............#...#.#...........#.#...#.#.#......##.#.#...#.'.#...... #.#.###.###.#...... #.#.....# #. ... #.#..#### #.... #.#.)############[##Q= hb #...###.#......##...# #.#...##....)..# #####...###.# #............# #.#.#####.#..).).....#..†[@...#.#.Q= hD......(##)###...#.#......#...#.#...........#.#...#.#.#......##.#.#...#.'.#...... #.#.###.###.#...... #.#.....# #.... #.#..#### #.... #.#.)#Q= hJ[#You see here a +0 robe.Q= h>d433.2 (84.0)4.2 (85 _Q= hTQ= h  Things that are here: _a +0 club; a +0 heavy sling; a goblin corpseQ= hF~Q= hQ= hjQ= hQ= hwQ= h ; _Q= h<  You see here a +0 robe.Q= hQ= hA= _Q= h@Q= he  You see here a hobgoblin corpse.Q= h6 _Q= h>Q= h  Things that are here:  a +0 club; a +0 club; a goblin corpseQ= hQ= h _Q= hQ= hJBQ= h1Q= hQ= h,Q= hdQ= hQ= hp,Q= hQ= hQ= hQ,Q= h@Q= hQ= h ,Q= hQ= hBQ= hQ= hKQ= h,Q= h Q= hr Q= h,Q= hQ= hSQ= h,Q= hQ= hQ= h,Q= heQ= hQ= h*!,Q= h)"Q= h#Q= h%BQ= hd(@  There is an open door here.Q= h)Q= hj* _Q= h+Q= h/Q= h0Q= h1Q= h?2Q= h_CQ= h&EQ= hFQ= hFQ= hCIQ= hnKQ= h[LQ= h0MQ= hR7 _You open the door.Q= hU4Q= hWWQ= hZQ= h^,Q= hv_Q= hb7 _You open the door.Q= hl  There is an open door here.Q= h:nQ= ho _Q= hpQ= hqQ= h[s,Q= htQ= hMvQ= hw,Q= hyQ= h:|,Q= h|Q= hM _You now have 112 gold pieces (gained 8).Q= h4Q= hQ= h#Q= hf,Q= h'Q= h#Q= hQ= hmQ= hQ= h/BQ= hQ= hQ= hQ= hݓQ= hQ= hǕQ= h<Q= hQ= hrQ= hQ= hQ= hQ= hĝQ= hQ= h>Q= hQ= h<Q= h2Q= hQ= hQ= h!Q= hQ= h`Q= h(Q= hQ= hSQ= hQ= hиQ= hQ= h"Q= hQ= hQ= hQ= hQ= hQ= hWQ= h&Q= hQ= hdQ= hQ= hQ= hQ= hQ= h3Q= hQ= hQ= hXQ= hQ= hSQ= hQ= hQ= hQ= hYQ= hQ= h(Q= hQ= hDQ= h  Things that are here:  a +0 dagger; a kobold skeletonQ= hQ= h _Q= hQ= hQ= h,Q= hoQ= hQ= h,Q= h*Q= hQ= h,Q= h1 Q= hQ= hlQ= hQ= hQ= hCQ= hQ= h`Q= h!Q= hn$Q= h,,Q= h 1Q= h<  Things that are here:  a +0 club; a +0 club; a goblin corpseQ= hBQ= hC _Q= hHQ= haPQ= hVQ= hWQ= h\Q= hcQ= hg,Q= h~kQ= hoQ= hr,Q= h}uQ= h+zQ= h|,Q= hQ= hQ= h",Q= hQ= h*Q= h,Q= h֑Q= hQ= h ,Q= hyQ= hQ= h,Q= hQ= hQ= h,Q= h Q= hQ= h,Q= hQ= hq~  Things that are here:  a +0 club; a goblin skeletonQ= hQ= h- _Q= hDQ= h;Q= h޹,Q= hHQ= h߼Q= hQ= h8Q= hh  There is a stone staircase leading down here.Q= hQ= hO _Q= hQ= hxQ= hQ= h(,Q= hQ= h*Q= hQ= hdQ= hQ= h^ #... + ########## #... #........#####. #... #.%............ #... #............# #### #............# # #....... # #@# # #503.2 (69 ###.# ..# # #...#....# ######## #>.........  #.######### ######## #.# ###### #)##### # ###.)...# # #...###......Q= hE&%Q= h,4.2 (70Q= h8%Q= h- _Found a blade talisman.Q= h9 4Q= h Q= h6Q= hXQ= hv,Q= hQ= hQ= hq'Q= hE*,Q= h+Q= h+Q= h,Q= h-Q= h.Q= hu/Q= hg0Q= h1Q= hz2Q= h#3Q= h4Q= h6Q= h6,Q= hD8Q= hl9Q= h ?Q= h?Q= hAQ= hCQ= hC,Q= hpEQ= hFFQ= h%G,Q= h6IQ= hJQ= hJ,Q= hNQ= hIP,Q= hQQ= hRQ= hSQ= hT,Q= hAVQ= hIWQ= hXQ= hXQ= hYQ= hw[,Q= h=\Q= hN^Q= h6`BQ= h`aQ= hNc,Q= h;dQ= hJfQ= hhQ= hhQ= hiQ= hkQ= hFtXQ= hu,Q= h.vQ= h xQ= hyQ= hVzQ= h"{Q= hQ= hR,Q= hzQ= hSQ= haQ= h ,Q= hމQ= hQ= hgQ= hQ= h]Q= h5Q= hގ,Q= hQ= h(Q= hQ= hmQ= hUQ= h8Q= h,Q= h:Q= hQ= hǗ,Q= hQ= hQ= h,Q= hpQ= hQ= hɝ,Q= h'Q= h%Q= hѠQ= hqQ= hrQ= hQ= h$Q= hQ= h!Q= hWQ= hQ= hQ= hQ= hJQ= hh,Q= hQ= hQ= h*Q= hQ= hPQ= hQ= hQ= hQ= hQ= h;Q= hͷQ= hbQ= hQ= hͺQ= hݻQ= htQ= hQ= hQ= hLQ= hQ= hQ= hQ= hQ= h.Q= hQ= hQ= hpQ= h Q= h(Q= h,Q= hQ= h&Q= h9,Q= hQ= hzQ= h\Q= hQ= hQ= hQ= hQ= hPQ= hQ= hQ= hQ= hQ= h`Q= hQ= hQ= hQ= hQ= hQ= hEQ= hQ= hpQ= hmQ= hQ= hQ= hQ= hQ= hQ= hT,Q= hQ= hsQ= h,Q= hQ= hQ= h<,Q= h?Q= h%Q= h,Q= hQ= hoQ= h,Q= hGQ= h>Q= h,Q= h.Q= hQ= h,Q= h Q= hQ= h,Q= hQ= hQ= h7,Q= h Q= hB Q= h" Q= h Q= h Q= h Q= hL ,Q= h Q= hQ Q= h ,Q= h[ Q= h Q= h ,Q= h Q= h ,Q= h Q= h Q= hP ,Q= h Q= h?" Q= h$ ,Q= h% Q= hg( Q= h+ ,Q= hB- Q= h/ Q= h1 ,Q= h3 Q= h6 Q= h: BQ= h< Q= h> ,Q= h@ Q= haC Q= hE ,Q= hG Q= h9J Q= hTQ BQ= hS Q= hqV Q= hV Q= hY Q= h[ Q= h] Q= h^ Q= hs_ Q= h=e BQ= he Q= hh Q= hj ,Q= hl Q= hn Q= hp ,Q= hr Q= h2t Q= hu Q= h@v Q= hzw Q= hy Q= h{ ,Q= h3} Q= h~ Q= h ,Q= hف Q= h Q= h Q= hY Q= h؄ Q= ho Q= hԆ Q= hk ,Q= h Q= h Q= hE Q= hNJ Q= h Q= h׌ Q= hh Q= h Q= h܎ Q= h Q= h Q= h Q= h Q= h Q= h Q= h Q= h Q= h ,Q= hq Q= hl Q= hf Q= h Q= h Q= h Q= h g.......>#.####### .....##.#.#.....### .....##.#.#.###.#.. .....##.#.#...#.#.#  ..#..#......#.#.#.#  ..#..#..#.#.#.#.#.#  ..#..#..#...#.#.#.#  ..#..#..#####.#.#.###  ..#.............@...#  .##.##..###.###.#.#.#  Q= hܤ ..#...........#.#.#  ........###.#.#.#.#  .#........#.#...#.#  .#..........#####.#   g   hobgoblin (asleep) .#........### g#    ##........# .#     #........# Q= ht -92.2 (88Q= h ,3.2 (89Q= hű Q= hy \ _A hobgoblin comes into view.Q= h > ..### #.#.. #.#.# #.#.# #.#.# #.#.# ####.#.#.### .......@...# ##.###.#.#.# ...#.#.# .#.#.#.# .#...#.# ...#####.# ..### g# ...# .#  #........#Q= h > ..### #.#.. #.#.# #.#.# #.#.# #.#.# ####.#.#.### .......@...# ##.###.#.#.# ...#.#.# .#.#.#.# .#...#.# ...#####.# ..### g# ...# .#  #........# _Q= h <[31mA hobgoblin is nearby!R= hO##.#.#.....### ##.#.#.###.#..  ##.#.#...#.#.#  .#..#......#.#.#.#  .#..#..#.#.#.#.#.#  .#..#..#...#.#.#.#  .#..#..#####.#.#.### .R= h9#.................#  ##.##..###.###.#@#.#  ...........#.#.#  .....###.#.#.#.#  #.#.#...#.#  #..#####.#  #.### #g#  #..# #.#  #........# #.#  #........#  R= hLR= hŔ84.2 (1.0) _R= hR= hRR= h.8 ###.#....#.#.##..#......##.#.#.#..#.#.####.#.#.###...............# ##.##..###.###.#.#.# .#...........#.#@# ......###.# #..#.#....####### #g #..5R= h J..#.#.# .#..#......##.#..#.#R= h ####.#.#.###............... ##.##..###.###.#.# .#...........#.#.# ......###.# #..#.#....####### #gR= hp s #..##R= ht R= hȴ &6R= hS R= h R= hkW8#..#......##.#.R= hX#####............... ##.##..###.###.#.# .#...........#.#.# ......###.# #..#.#....####### #g #..R= hYl## ).....)R= hbR= hc&7R= hjR= h|~R= hz@ _A hobgoblin is nearby!  You reach to attack!  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!  Your weapon exudes an aura of protection.  You kill the hobgoblin!R= hj.R= h[12 98.7 (1.5R= hR= hZ _Vehumet accepts your kill.S= h _No target in view!S= hܳS= h\S= hS= hH _No target in view!S= h.S= h S= h#S= h  S= h B_No target in view!S= h~4S= hS= hiH _No target in view!S= hS= hS= h%^ _No target in view!S= hm4S= hpS= hrC _No target in view!S= htyS= h|4S= h ~S= hQS= h _ 5 S= hn,S= hnS= hS= hS= h,S= hS= h]S= h},S= hS= hٛ,S= h՜S= hmS= hM,S= hNS= h?S= h(S= hܦ,S= h%S= h4S= h,S= hmS= hoS= h9,S= hS= hD.#..###### ................ #..###.###.#.#. ...........#.#.#.#  .....###.#.#.#.#.#  .......#.#...#.#.#  ..#####.#.  #.#. .# # 600.0) .# #. .# #.... .# ###.##S= hr .#  ).....)# # .# . .# #<# ###.(..## S= hS= h,9.7 (11S= hS= h6 _Found a stone staircase leading up.S= hqS= hr4S= h@uS= hb|S= hW}S= h+~S= h~,S= hS= h߁S= hS= hWS= hS= hS= hˌ,S= h`S= hYS= h1,S= h S= hS= hГ,S= hS= hS= h,S= hS= hS= hZ,S= hS= hS= h ,S= h S= hS= h,S= hoS= hS= h,S= hS= h=S= h ,S= hdS= hRS= h7,S= hS= h,S= hS= hhS= hS= hE,S= h6S= hS= hHS= hS= hS= h6S= h,S= hS= hS= hؿ,S= hS= hS= h,S= hS= hS= h>,S= hS= hyS= h,S= hS= hS= hs,S= h~S= h(S= h,S= hS= hS= h(,S= hS= h,S= hcS= hlS= hCS= h,S= hoS= hGS= h,S= hpS= h_S= h S= hS= h}S= h~S= hS= hS= hS= hS= hS= hCS= hS= hS= hS= h$S= hS= hS= hS= hS= hS= hS= h\,S= hzS= hJS= h,S= hS= h@,S= hhS= h%S= hS= h,S= hS= hS= h|S= hS= h S= h ,S= hF ,S= h ,S= h S= h S= hG ,S= h S= h S= h S= h ,S= h S= h S= hV ,S= h  S= h ,S= h^ S= h S= h  ### # ########### #.##.# ...# #.#...(# ...### 53.7 (44(........##.#. S= h 4.......>#.####### .....##.#.#.....##########.....##.#.#.###.#........# ............##.#.#...#.#.####.### ##.......#..#......#.#.#.# #.#  ######..#..#..#.#.#.#.#.# #.#####..#..#..#...#.#.#.# #.#S= h*$ B4.7 (45S= ho& S= h>( - _Found 2 poisoned darts.S= h 4S= h S= hx S= h ,S= h nS= h S= h ,S= h S= h S= h ,S= h S= hr C  You see here 2 poisoned darts.S= hP 6 _S= hg S= h S= h ,S= h S= h S= h BS= h S= h; ,S= h S= h_ S= h S= h S= h S= h S= hA ,S= h S= h S= h BS= h1 S= h ,S= hX S= h S= h S= h ,S= h S= h ,S= h S= h S= h S= h S= h S= h S= hQ ,S= h^ S= h S= h  ,S= h S= h S= h7 S= h S= h S= h S= h! S= h" S= h*# S= h4$ S= hv% S= h% S= h& S= h+ S= h, ,S= h- S= ho0 S= hA1 S= h1 S= h3 S= h4 S= h5 ,S= h7 S= h8 S= h9 S= h: S= h; S= h= S= h> ,S= h? S= hA S= hzC ,S= hD S= h G S= hH S= hH S= hI S= hK 7 _You open the door.S= h\M S= h*N S= hN S= hQ @  There is an open door here.S= h t _S= h $  There is a stone staircase leading down here. _S= h".   You see here a +0 mace. _S= h   There is a stone staircase leading down here. _= h 0m# #.###..# #.# #.##......# #.# #.#######.# #.# #.# ############.# #.#S= hZ7  #.# ..........†..# #.# #.# ############## #.# #.# #.# #.# #.#####.## #@.......#759.7 (105.0) ##########       _Done exploring.T= hT= h4T= hjY}..............0.0)T= h=[T= ha[ _Done exploring.T= hxT= hh4T= h:RT= hE _Done exploring.T= h* T= hp 4T= h7 RT= h9 E _Done exploring.T= h T= h1 E _Done exploring.V= h<V= h>Where to? (Tab - D:2, ? - help)  D - Dungeon V= h{V= hW[?25h[?0c# #.###..# #.# #.#Quickbrownfox the Chiller#......# #.# #.#Demonspawn of Vehumet **....######.# #.# #.#HP: 34/34 (35) ======================== ############.# #.# #.#MP: 9/9======================== ..........†..# #.# #.#AC: 5V= hēStr: 8 ############## #.# #.#EV: 12Int: 18#.# #.#SH: 0Dex: 13#.#####.##XL:  5 Next: 69% Place: Dungeon:2#@.......#Noise: ---------  Time: 1759.7 (0.0)##########b) +2 scythe (protect)Cast: FreezeDrain   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) W= hS [?25l[?1cW= hj54W= h$lW= hvW= hwW= hAyF _W= hNW= haW= hW= h(nW= h=W= h,W= hȰW= hW= hs,W= hóW= hW= h̵,W= hW= hW= hй,W= hq  There is a stone staircase leading down here. _W= h43W= h95W= h7W= h>9W= hq:W= hJ@ _You climb downwards.  Found a scroll of enchant armour.  There is a stone staircase leading up here.W= hW= hG .. .#.#.  #. ..#. . #. ...#.# ##.##....#. #####.........#............. .#J......#.... #.... 84.4 (24.7)#..?....#..## ####..###....#....#...##J   endoplasm (asleep)#...##...#  _An endoplasm is nearby!X= hw .. .#.#.  #. ..#. .  #. ...#.#  ##.##....#.  #####.........#  ............. .  #J......#....  #....@.......  #..?....#..## X= h ####..###  .... #.... #...## #...# #...#X= h .. .#.#.  #. ..#. .  #. ...#.#  ##.##....#.  #####.........#  ............. .  #J......#....  #....@.......  #..?....#..##  ####..###  .... #.... #...## #...# #...# X= hX= hX= h a _An endoplasm is nearby!X= hZ1 ... .#.#. #.. ..#.#. #.# ...#.# ##.##....#.#X= hd[V.#... #J......#.... #...@<. #..?....#..## ####..### .... #..... #...###  #...#  #...#X= h{mX= hf85.4 (1.0) _X= hX= hX= hB+ ... .#.#. #.. ..#.#. #.# ...#.# ##.##....#. ######.# .. #J......#.... #..@.<. #..?....#..## ####..### ..... #...... #...#### #...# #...#6X= h-X= h?/Y= hWAn endoplasm is nearby!  You reach to attack!  The helpless endoplasm fails to defend itself.  You slash the endoplasm!  Your weapon exudes an aura of protection.  You kill the endoplasm!Y= hWY= h`1.Y= h]12 707.9 (1.5Y= hY= huZ _Vehumet accepts your kill.Y= h0Y= hY= hY= hUH _No target in view!Y= hO4Y= h n^ _No target in view!Y= hY= hY= hAY= hH _No target in view!Y= h _No target in view!Y= h _No target in view!Y= h:Y= h;Y= hBY= h7.9d= h d= hC _You closely miss the orc. The orc misses you.d= hv d= h,z  You closely miss the orc. The orc hits you with a +0 flail.d= h' JJ   endoplasm (wandering)d= hD f24--------9.4d= h? d= h] 7 _The orc hits you with a +0 flail!d= h ○16-------------=30.9d= h" d= h' q _You closely miss the orc. The orc hits you with a +0 flail!d= hD d= hx d= h d= h ^ _You are too injured to fight recklessly!d= h/d= hy1d= h:d= h}@^ _You are too injured to fight recklessly!d= h _You are too injured to fight recklessly!e= h' _You are too injured to fight recklessly!e= h? _You are too injured to fight recklessly!e= h _You are too injured to fight recklessly!e= hk4e= hse= hQe= h 4e= hSe= he= hM4e= h8e= he= h@Te= hVe= h_e= hde= h 4e= hZe= he= hSe= hTe= h\e= hm`e= h[e= hte= he= hf= ha  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f= h#)##.# .. Quickbrownfox the Chiller#.# ##.##.. Demonspawn of Vehumet **....#########.#######...... HP: 16/34 (35) ===========-------------#...†.................. MP: 6/9================--------#.####.###.####.......# AC: 5Str: 8f= ho#..*J# #.# #....<... EV: 12Int: 18#.#****#.# #.......# SH: 0Dex: 13#.#*******.# ####..### XL:  5 Next: 72% Place: Dungeon:3#..**o@**### #...... Noise: ==-------  Time: 1830.9 (0.0).....*****##...... b) +2 scythe (protect)######...### Cast: Freeze#...#Drain#...##...#o   orc.....J   endoplasm (wandering)...... _You are too injured to fight recklessly!  Casting: Freeze (safe; 2% risk of failure)  = h0mConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of flame here.f= h, #)##.# .. Quickbrownfox the Chiller#.# ##.##.. Demonspawn of Vehumet **....#########.#######...... HP: 16/34 (35) ===========-------------#...†.................. MP: 6/9f= h ================--------#.####.###.####.......# AC: 5Str: 8#...J# #.# #....<... EV: 12Int: 18#.##†###.# #.......# SH: 0Dex: 13#.#.##○....# ####..### XL:  5 Next: 72% Place: Dungeon:3#....o@..### #...... Noise: ==-------  Time: 1830.9 (0.0)......######...... b) +2 scythe (protect)######...### Cast: Freeze#...#Drain#...##...#o   orc.....J   endoplasm (wandering).f= h $.....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of flame here.  The walls around you are covered in ice.  The endoplasm quivers.f= h ..#J##.##°.....o@...#### J  asting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  There is a cloud of flame here. walls around you are covered in ice.  The endoplasm quivers.  The wall freezes the endoplasm. The wall freezes the orc.f= h 7=1.9 (1Ramparts Drainf= h\ #J######f= h f= hb /  --more--f= h1| Q _The orc barely misses you.g= h'You slash the orc!  Your weapon exudes an aura of protection.  You kill the orc!Vehumet accepts your kill. 12 The wall freezes the endoplasm.  The endoplasm is engulfed in blazing flames.  g= hV4(--more--h= h: Q endoplasm!#†##.)###h= hr f=7==5-3.4 (1.5Freeze#†###### _You feel your power returning.j= hj= h4j= h,j= hs 5 j= hG88=====j= hj= hj= hSj= hj= hK,j= hj= h9=9======Drain _The frozen ramparts melt away. Magic restored.j= h,j= hj= hBj= hj= hj= hj= h~20=====j= hj= h,j= hj= hzj= hLj= hj= hj= hj= hj= h!j= hL1=j= hj= hVj= hj= hj= hj= hj= h9j= h j= hM j= h j= h j= h T2=j= h j= h3j= hj= hj= hj= haj= hj= huj= h!j= hj= hj= h_3==j= hYj= hj= hhj= hj= hJj= hj= h$j= h)j= hj= h j= h!j= h"L4=j= h^#j= h$j= h%,j= h',j= h(j= h%*j= h*j= h+j= h,j= h-O25=j= h.j= h0j= h0j= h1j= h<G6==j= h?j= hA,j= hBj= hD,j= hrEj= hoG7==j= h|Hj= h_J,j= h"Kj= hLj= hMj= h@Nj= h|Oj= h&Pj= hPj= hCRj= hSV8=j= hSj= h9Uj= hUj= hVj= hWj= hXj= h3Yj= hZj= hC[j= h7\j= h]j= hi^L9=j= hq`j= hEa,j= hbj= hcj= hNdj= hdj= hWfj= hgj= hgj= hhj= hij30==j= hjj= hKlj= hmj= hmj= hnj= hsoj= h:pj= hqj= hcrj= hqsj= hj= hj= hj= hj= hej= hgj= hJj= hlj= h,j= h(j= hHj= h,j= h]j= hj= h1,j= hj= h,j= hj= hj= hjj= h6j= hj= hj= hD,j= hj= hoj= hj= h1.....#..#.##.#.......... .....#..#................ ........####.#...... .....#..##.#.# ####. .....#.......# ## #####.###  #.# #.# #@#--.?.....# ...#.#.####b# # #. #.#.j= h  b   bat (asleep)#.##j= hw921.4 (88.0)-2.4 (89j= h)j= hV _A bat comes into view.j= h .  ....  ###.  #.#.# ####.  ....#  ## #####.###  #.# #.# #@# ......?.....#  ...#.#.####b#  # #. #. #.j= hI #. ##j= hx8r .  ....  ###.  #.#.# ####.  ....#  ## #####.###  #.# #.# #@# ......?.....#  ...#.#.####b#  # #. #. #. #. ## j= hBp _A bat is nearby!j= h~,  .  ....  ###.  #.#.# ####.  j= h- <....#  ## #####.###  #.# #.# #@# ......?.....#  ...#.#.####b#  # #. #. #. #.j= h. 5 ##j= h > .  ....  ###.  #.#.# ####.  ....#  ## #####.###  #.# #.# #@# ......?.....#  ...#.#.####b#  # #. #. #. #. ## j= h j= h j= hq j= h Z _A bat is nearby!k= hk8.....#..#..............####.# .....#..##.#.# ####. .....#.......#  ## #####.###  #.# #.# ######.#####......?.@...#...#.#.####b#  # #.  #. #.#. ## 3.4 (1.0) _k= hU.....#..#. .####.#...... .....#..##.#.# ####. .....#.......# ## #####.### #.# #.# ######.##### ......?..@..# ...#.#.####b# # #. ##. #. 4k= hk= hDA bat is nearby!  You reach to attack!  The helpless bat fails to defend itself.  You hit the bat.  Your weapon exudes an aura of protection.  You kill the bat!†k= h#[12 65.9 (1.5k= hk= h[Z _Vehumet accepts your kill.k= h Jk= h H _No target in view!k= hOk= hxk= h7k= h,k= hk= hť% _k= h~ 5 k= hk= hBk= h _g - 2 scrolls of identify (gained 1)k= hNk= hk= h,k= hk= hyk= hBk= hnk= h .....#..#.... ........####.#...... .....#..##.#.# ####. .....#.......# ## #####.### #.# #.#k= h ..############.##### .......@...........# .#.$#.#...#.#.####†## g.#....#.#.# ##.. ##...#.#.#... #...##.#.#.. .....##.#..g   goblin (asleep)# ####.....##########k= h  34.9 (9.0  A goblin comes into view. It is wielding a +0 club.k= h.gg===5.9 (10.0)k= h( _The goblin shouts!l= h3     ##   #.#  #.#  ..############.#####  .......@...........#  .#.$#.#...#.#.####†#  # .g#....#.#.# #  #.. ##...#.#.#  ... #...##.#.#  .. .....##.#..  # ####.....###  ####### l= h 7     ##   #.#  #.#  ..############.#####  .......@...........#  .#.$#.#...#.#.####†#  l= h# .g#....#.#.# #  #.. ##...#.#.#  ... #...## .. .....##.#..  # ####... #### l= hl= hl= h l= h%] _A goblin is nearby!l= h     ##   #.#  #.#  ..############.#####  .......@...........#  .#.$#.#...#.#.####†#  # .g#....#.#.# #  #.. ##...#.#.#  ... #...##.#.# l= h .. .....##.#..  # ####.....###  ####### l= h˛     ##   #.#  #.#  ..############.#####  .......@...........#  .#.$#.#...#.#.####†#  # .g#....#.#.# #  #.. ##...#.#.#  ... #...## .. .....##.#..  # ####... ####  _A goblin is nearby!l= hi m .....#..# .####.# .....#..##.#.# #### .....#.# ## #####.### #.# #.#>..#.######............#.#.$#.#...#.#.####†#l= hJ .## .g#....#.#.# # #..###...#.#.##...# #...##.#.#.. .....##.#..## ####.....### #######l= h l= hD *g..l= h L---6.0)Freezel= h l= h ; _Found a stone staircase leading down.l= h1  You miss the goblin. The goblin closely misses you.l= h W=--8.4 (1.5l= h S _The goblin hits you but does no damage.m= h2 h  You freeze the goblin!  You kill the goblin!m= h DVehumet accepts your kill.m= h 2)m= h\ g790Freezem= h% m= h| 4 _You feel your power returning.m= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n= hfs _n= hBn= h _You now have 121 gold pieces (gained 9).n= h .....#..##K ## ........####.#..###. .....#..##.#.# #..... .....#.......###...## ## #####.###.....# #.#n= h..#.#.. #.#....>..####.#### .#.#..@........-#.....#..#)#...#.#.####†##...###..#....#.#.# #..#..#..###...#.#.#.. ##...#.#...##.#.# ...........##.#..K   kobold (wandering) ##########.....### #######n= hȡ,43.4 (4n= hwE-4.4 (5n= h,n= hs _A kobold comes into view. It is wielding a +0 club.n= hae> #K ##  ..###.   #.....   ##...## ##   .....# #.#  ..#.#.. #.#  ....>..######## .#.#..@....... #.....#..#)#...† ##...###..#  #..#..#..##  .. ##...#.  . ........  #########   n= h #K ##  ..###.   #.....   ##...## ##   .....# #.#  ..#.#.. #.#  ....>..######## .#.#..@....... #.....#..#)#...† ##...###..#  #..#..#..##  .. ##...#. . ........  #########  n= h _A kobold is nearby!n= h7` #K ##  ..###. n= h  #.....   ##...## ##   .....# #.#  ..#.#.. #.#  ....>..######## .#.#..@....... #.....#..#)#...† ##...###..# n= hAi #..#..#..##  .. ##...#.  . ........ n= hY #########   n= h6  #K ##  ..###.   #.....   ##...## ##   .....# #.#  ..#.#.. #.#  ....>..######## .#.#..@....... #.....#..#)#...† ##...###..#  #..#..#..## n= hV  .. ##...#. . ........  #########  n= h 4n= h֙ n= h ] _A kobold is nearby!n= hd > #K ##  ..###.   #.....   ##...## ##   .....# #.#  ..#.#.. #.#  ....>..######## .#.#..@....... #.....#..#)#...† ##...###..#  #..#..#..##  .. ##...#.  . ........  #########   n= h4  #K ##  ..###.   #.....   ##...## ##   .....# #.#  n= h ..#.#.. #.#  ....>..######## .#.#..@....... #.....#..#)#...† ##...###..#  #..#..#..##  .. ##...#. . ........  #########  n= hQ n= h n= h n= h ] _A kobold is nearby!n= hJTi .....#..#.##.# . .......#..#....##K ## ..........####.#...###. .......#..##.#.#.#..... .......#.......###...###.# ## #####.### .....#..# #.##.#...# #.# #....>.@############.###n= hYe...#.#.................. #.....#..#)#...#.#.#### ##...###..#....#.#.##..#..#..###...#.#.#..###...#.#...##.#.##.. ...........##.#..## ##########.....##########n= hj]n= hiK.Kn= hmk25.4 (1 _n= h-sn= hvo= h  ..........##.   .......#..#.##   . .......#..#....  ##. ###..........####.  ..K###.........#..##.#.  ..#.....#.......#.......  .###...###.# ## #####.##  #.....#..# #.#   ...#.#@..# #.#   #....>..############.##  #...#.#.................  ..#.....#..#)#...#.#.###   ##...###..#....#.#.#   .= h10;1m#..#..#..###...#.#.#  .###...#.#...##.#.#  .. ...........##.#..  ## ##########.....###.K6o= hs ##.####.....  #. ...........##   .#..#.##  # . #..#..  #.##. ###....####  ...###.........#..##.#  ..#.K...#.......#......  ##...###.# ## #####.#  #..#...@.#..# #.#  ##...#.#...## #.   ##....>..############.#   #...#.#................  #..#.....#..#)#...#.#.##  #.###o= hy[37m...###..#....#.#.#  #..#..#..###...#.#.#  ...###...#.#...##.#.#  .. ...........##.#..K..7o= h$  .........###  ## ##.####..... #. ...........  .. .......#..#.#  # . .#..#.. ##.##. ###..........## #.....###.........#..## #...#K....#.......#.....  ..###.@.###.# ## #####.  #..#.....#..# #. ...#.#...## #.  ##....>..############  #...#.#...............  #..#....= hn4m.#..#)#...#.#.#  #.###...###..#....#.#.#  #..#..#..#..###...#.#.# .###...#.#...##.#.#o= h9A.Ko= h78Freezeo= ho= hWo= h$\A _A kobold is nearby! _A kobold is nearby!  The kobold shouts!  You hit the kobold.  Your weapon exudes an aura of protection.  You kill the kobold!o= hdi)o= h12 ====9.9 (1.5Freezeo= ho= hZ _Vehumet accepts your kill.o= ho= ho= h-o= hH _No target in view!p= ha _  You see here a +0 club. _ 5 p= hB         ############## ########<..........# #...† #@# #.####.#----67.9 (18.0) ####.#### # #....# #.......##.# #.#.##†## #.##.......# #.#.##.#.##.##.##.##.###....)#....................######.##.#####.######.#  #.##...p= h[40m .........## ##.###### ##.####.....----8.9 (19 _Found a stone staircase leading up.9.9 (20 _f - 2 dark potions (gained 1)p= hM4p= h p= h#p= h,np= h .,p= hz1p= h2,p= h4p= h5p= h7,p= h59p= h:p= h*<p= h=,p= ht?p= h@p= hB,p= h;Dp= h=Fp= hG,p= hP,p= hEQp= hRp= hSp= hUp= h Vp= hWp= h.Xp= hZp= h[,p= h1]p= h_,p= h`p= hbp= hdp= hep= hfp= h6hp= h-jp= hjp= hUlp= h np= hop= hpp= h?rp= hvp= h͆p= h,p= h,p= hp= h,p= hp= hfp= h#p= hp= h`p= hsp= h0p= hp= hjp= hop= hap= hFp= hfp= hp= h_p= h{p= hfp= hɴ,p= hp= h׸p= hp= hƺp= hܻp= hp= hjp= hZp= hp= hcp= h=p= h.p= h{p= hp= hp= hp= h{p= hp= hp= hvp= hp= hp= hp= hp= hBp= hp= hp= h&,p= hp= h,p= hp= hZp= hp= h;p= h#p= h#,p= hp= hp= h*Bp= hMp= h.###....)...### #........# ........######........# .######.#p= h#...####.# ........###### #...# . #.####.......# #...# ..........##.#######...# .....#..#.##.#.......... .....#..#....... ........####.#..@......< 2004.9 (35 .....#..##.#.######....# .....#.......# ..# ##########.### # # p= hz/ # # ##########.##### ...............# #)#...#.#.####†p= hp= ha,5.9 (36p= h@p= h; _Found an escape hatch in the ceiling.p= hqp= hs4p= hMp= hp= h,p= hXp= h6p= h,p= h,p= hp= hM,p= h|Bp= hp= h6p= h,p= hp= hp= hN,p= hp= hp= hp= hp= hp= hVR  There is an escape hatch in the ceiling here.p= hp= h3 _p= hp= hNp= h,p= h:p= hUp= h',p= hAp= hp= hp= hgp= hdp= hWp= hT,p= h^I _g - 3 scrolls of identify (gained 1)p= hjp= hp= hp= hp= h ,p= h p= h,p= hzp= hp= hWp= hp= hp= hp= hrp= hw##.......#....  #....<......... ....  #.......#..###. ...#  ####..###.. ##.#...# p= hQd #........##......###  #........##........  #...####.##  #...# #.....$...#  #...# #.#@..###. 22.9 (17 ####...#######.....$...>........#.......... p= h{ z................#....... .......<.....##....##.#.##....#.######..### #  #....#.# #..#  #....#.# #...  #....#.# ##.##p= h%p= h|&,3.9 (18p= hQ*p= hG29 _Found an escape hatch in the floor.p= h(& p= h' p= h( p= hZ, p= hW0 p= h;9 np= h> N _You now have 131 gold pieces (gained 10).p= hqA 4p= hC p= hF p= hyI p= hDJ p= h K p= hM p= hmP p= h8Q p= hQ p= h6U p= hU p= hV p= hZ N _You now have 141 gold pieces (gained 10).p= h5` ..<........ .....#..###.....# #..###.. ##.#...# ........##......#### ........##.......... p= h1c ...####.##......# ...# #.........# # ...# ####.#...###.##### ...#######......@..>...(9.9 (6.0) .........#.................#..<.....##....##.# ...#.######..### .#.... ...#.# #..# .# #### ...#.# #... .# ...#.# ##.## ## ...#.# .#p= he p= h]f ,30.9 (7p= h0j p= hk 2 _Found 2 curare-tipped darts.q= h#.#. #.# ....#. # ###  ..# #...... ..### #.# ####...........##.##....5#..###.....#.......# ##.. ##.#...# #@# ##......####.# ##...........# ###.##......##.###  #.........#= hB +m#.  ####.#...###.###### 5   Grinder (asleep) ######.........>...(#..#..............#.....#...........# 9.9 (9  Grinder comes into view.5.5==40.9 (10.0) _Grinder shouts!q= h ### ..# ..### #.# #### .....##.##...5. #.......#   #@##.#...#.###  #.#  #. ...>...(#   q= ha[? ### ..# ..### #.# #### .....##.##...5. #.......#   #@##.#...#.###  #.  #. ...>...(q= h_4q= hfq= hk\ _Grinder is nearby!q= h ### ..# ..### #.# #### .....##.##...5. #.......#   #@##.#...#.###  #.#  #. ...>...(#   q= h?[  ### ..# ..### #.# #### .....##.##...5. #.......#   #@##.#...#.###  #.  q= h\ #. ...>...(q= h"i 4q= hn q= hhs \ _Grinder is nearby!t= h  .#.#.#..####...#...... ..### #.# #### ........##.##...5. .#..###.....#.......# ##.. ##.#...# #.# ....##......###........ ###...##.##  #...#.# ###.#...###.######... .....##....##.#.....#t= ht= hA--1.0) _t= hjt= hv= hv= hu<5--5   Grinder  ### ..# ..### #.# #### ##.##...5. ..5..#   #.##@#5.9 (4........#...##.###  #.#  # >...(#    _You start waiting.v= h,u ### ..# ..### #.# #### ##.##...5. ..5..#   #.##@#v= h........#...##.###  #.#  #v= h>...(# v= hv= hv= h\ _Grinder is nearby!v= h* #.#.#.##. ###..... ..# # ..### #.# ####.............##.##..... .#..###.....#....5..# ##.. ##.#...# ...#### ........... ###.###.###.........##.#  ####.#...###.##### #####>...(#......#......v= h v= h **v= hK g  Grinder gestures at you.v= h& @29----6.9 (1Freezev= h- J _Pain shoots through your body!w= h8  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w= hp^ ..#.#.Quickbrownfox the Chiller ...#.#Demonspawn of Vehumet **.... ....#.HP: 29/34 (35) ====================---- .....####MP: 6/9================-------- ........#AC: 5Str: 8 .#...... ..### #*# ####EV: 12Int: 18 .............*******....SH: 0Dex: 13 .#..###.....#****5**#XL:  5 Next: 77% Place: Dungeon:3 ##.. ##.#...# *@*Noise: ---------  Time: 2046.9 (0.0) ....##......###***b) +2 scythe (protect) ....##.........***Cast: Freeze ###.##......##.###Drain#.........#= h:_ 3m#.#####.#...###.######5   Grinder ######.........>...(# .....#..............# ........#...........#Grinder gestures at you. _Pain shoots through your body!  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatex= h..#.#.Quickbrownfox the Chiller ...#.#Demonspawn of Vehumet **.... x= h}....#.HP: 29/34 (35) ====================---- .....####MP: 6/9================-------- ........#AC: 5Str: 8 .#...... ..### #.# ####EV: 12x= hInt: 18 ..............##.##.....SH: 0Dex: 13 .#..###.....#....5..#XL:  5 Next: 77% Place: Dungeon:3 ##.. ##.#...# #@#Noise: ---------  Time: 2046.9 (0.0) ....##......####.#b) +2 scythe (protect) ....##...........#Cast: Freeze ###.##......##.###Drain#.........##.#####.#...###.######5   Grinder ######.........>...(# .....#..............# ........#...........#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatex= hThe walls around you are covered in ice.  Grinder completely resists.  The wall freezes Grinder but does no damage.x= h30===7.9 (1Ramparts Drainx= h ##.####x= hasting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Grinder completely resists.  The wall freezes Grinder bx= h^ut does no damage. _Grinder closely misses you.x= hh'##.####.####.##@### _Unknown command.x= hM  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y= hף #.###@##y= hf#A film of ice covers your body! Grinder completely resists.  The wall freezes Grinder but does no damage.y= h24-----3--------11 8y= hb##.###y= h< _Grinder hits you. You writhe in agony.y= h}U#.##@##y= h;Vy= hZ##.###@##y= h!^F _Unknown command.y= h> _Unknown command.  You puncture Grinder!  Your weapon exudes an aura of protection.  Grinder is moderately wounded.  completely resists.  The wall freezes Grinder but does no damage.y= h͒P  Grinder blinks! Grinder completely resists.y= hv ##.##5..##.# y= hJ850.4 (1.5y= h##.#####y= hܣy= h/  --more--z= h @ _The wall freezes Grinder but does no damage.{= hž##.###@##.##You barely miss Grinder.  Grinder is moderately wounded.Grinder completely resists.  The wall freezes Grinder but does no damage.{= hͿ2------4==------1-1.9{= ht##.##@###{= h _Grinder hits you.{= hi###{= hʗ8-{= hq##.###@###{= hFF _Unknown command.{= h0 ###@##.##You closely miss Grinder.  Grinder is moderately wounded.The wall freezes Grinder but does no damage.{= hK##.##*###{= h #.####.#Grinder gestures at you.{= hI Z ##.##@##You suddenly lose the ability to move! Grinder completely resists.  The wall freezes Grinder but does no damage.{= hM k#.##*##{= h 6 2 {= h} /  --more--|= hZ ##.###*##|= h|#@###|= h1--Pain shoots through your body!|= h/  --more--|= hT 3.4Para Ramparts Drain _|= h ##.###@##.##|= h e##.###@###The wall freezes Grinder but does no damage.  Grinder says, "Mostly I couldn't keep them alive."Grinder barely misses you.|= h |= h_ >12 4.4 (2|= h ##.##.#|= h K _You can move again.}= h##@##Grinder barely misses you.You can move again.  You hit Grinder but do no damage.  Your weapon exudes an aura of protection.  Grinder is moderately wounded.  The wall freezes Grinder but does no damage.}= h`12-------5=====85.9 (1}= h9##.###@##}= h!< _Grinder hits you. You writhe in agony.}= h4 e##.####.####@###}= h F _Unknown command.~= h##.###@##.## _Unknown command. hit Grinder.heavi  Grinder resists. The wall freezes Grinder. Grinder hits you but does no damage. completely resists.  The wall freezes Grinder but does no damage.##.###*#.##~= h)  ### ..# ..### #.# #### .....##.##..... #..5....#   #*##.#..#.###  #.#  # >...(#   Grinder gestures at you.~= h ### ..# ..### #.# #### .....##.##..... #..5....#   #*##.#..#.###  #.  # >...(2/34 (35) =-------------~= h4/  --more--~= h ##*###Pain shoots through your body!~= h>C ##.###@##~= h4D 1#~= hD H-------7.4~= hL x#.###~= hRM G#.#~= hP N _* * * LOW HITPOINT WARNING * * *= h{ = hD nDrink which item? Potions  f - 2 dark potions [!] read|quaff[?] describe selected= h= h= h..#.#.Quickbrownfox the Chiller ...#.#Demonspawn of Vehumet **.... ....#.HP: 2/34 (35) =----------------------- .....####MP: 5/9=============----------- ........#AC: 18  Str: 8 .#...... ..### #.# ####EV: 12Int: 18 ..............##.##.....SH: 0Dex: 13 .#..###.....#..5....#XL:  5 Next: 77% Place: Dungeon:3 ##.. ##.#...# #@#Noise: =--------  Time: 2057.4 (0.0) ....##......####.#b) +2 scythe (protect) ....##...........#Cast: Freeze [3= hw4m###.##......##.###Ramparts Drain#.........##.#####.#...###.######5   Grinder ######.........>...(# .....#..............# ........#...........#Pain shoots through your body! _* * * LOW HITPOINT WARNING * * *= h3j..##.##...5....#@##.#..#It was a potion of haste. You feel yourself speed up.= h8.4 (1Fast _The frozen ramparts melt away. Grinder hits you but does no damage.= h/= hS= h%!= h$> _Unknown command.= hYour icy armour will break if you move. Continue? Y - Yes  N - No= hx= h_n...#.#Quickbrownfox the Chiller ....#.Demonspawn of Vehumet **.... .....####HP: 2/34 (35) =----------------------- = hN........#MP: 5/9=============----------- .#...... ..### #.# ####AC: 18  Str: 8 ..............##.##.....EV: 12= hjInt: 18 .#..###.....#..5....#SH: 0Dex: 13 ##.. ##.#...# #.#XL:  5 Next: 77% Place: Dungeon:3 ....##......####@#Noise: =--------  Time: 2058.4 (0.0) ....##...........#b) +2 scythe (protect) ###.##......##.###Cast: Freeze#.........##.#Fast Drain####.#...###.###### ######.........>...(#5   Grinder .....#..............# ........#...........# .....##....##.#.....#Pain shoots through your body! _* * * LOW HITPOINT WARNING * * *It was a potion of haste. You feel yourself speed up. _The frozen ramparts melt away. Grinder hits you but does no damage. _Unknown command.= hʹ2-9.1 (0.7Freeze= h = hTj _Your icy armour cracks and falls away as you move.= h #....#...####.. ..##...... ..### #.# #### .........##.##.....#..###.....#..5....# ###.. ##.#...# #.# .....##......####.#.##.........@.# ####.####.### #.........##.# # ####.#...###.###### #######.........>...(# ......#.......#....#.....= h......# <.....##....##.#.....# #.######..####.#.....#= h= h.55   Grinder3=-8= h= h( = hY.......####.. ..##...... ..### #.# #### <.........##.##.....#..###.....#.......# ###.. ##.#...# #5# ......##......####.#.##...........#####.##......##@### .# #.........##.# .# ####.#...###.###### .#######.........>...(# .......#........#....#...........# .<.....##....##.#.....# .#.######..####.#.....# .#.# #..# #.#######= h_G.5= h``6===60.4 (0.6= hf= hiw _Grinder says, "Just stop there for a second..."= hB-...#...... ..### #.# #### <...............##.##..... ...#..###.....#.......# ###.. ##.#...# #.# .....##......####5#..........# .####.##......##.### #... ###.#...###.############.........>...(.................#.........<.....##....##.#....#.######..####.#..... #..# #.#######. ..# 5 1.0= h' ^ #...... ..### #.# #### <.........##.##..... ...#..###.....#.......# ###.. ##.#...# #.# .....##......####5#..... .######.## #... ###.#...###@############.........>...(#......#..............#...#...........#<.....##....##.#.....#..#... .#.# ##.## ###.55   Grinder7 (0.7= hC......##.##..... ..#..###.....#.......# ###.. ##.#...# #.# ....##......####.# ##...5.# ####.##......##.### # #.........##.# # ####.#...###.###### #######.........@...(# .....#.....# ..## <.....##....##.#.....# #.######..### #.# #..# #.####### #.# #... ..# #.# ##.## ### #.# .#= h5.55   Grinder=2.4 = h8S_There is an escape hatch in the floor here.= h~    #.####.#....##5### # #.# # ...###.###### .......@...(# ............# = h.#...........# <...##.#.....# .####.#.....#  #..# #.#######  #... ..# ##.## ### .#= h= h     #.####.#....##5### #.# ...###.###### = h .......@...(# ............# #...........# <...##.#.....# = hq .####.#.....# #..# #.#######  #... . ##.## #= h  = h = hE! = h& = h) \ _Grinder is nearby!= hCW= hW= h]= hd= hlM===3.1 _= hzn= h  ..  #.  #.  ##. ## .. ..##= hg  #. ..... #.##....#4 #.@..#  #..$.#  #>...#  #.####  .. ##. = h A#. .. = h = hG = h +6 (1.2= h = h. _You slide downwards. The hatch slams shut behind you. _Found 3 gold pieces. Found a stone staircase leading down.= hX ..#. ..#. .###. #.###.. .[..#. ...... #.##....# #....# #..@.# #>...# #.#### ... .##... #.. .. 44.3 (0.7 _Found a leather armour.7==5.0 (1.4 _You now have 144 gold pieces (gained 3).= h #. ..#. .# ##. ##.###.. ..[..###. ....... #.##....# #....# #....# #>..@# #.#### ... .##. .. #.. .. = h'= h!)+7 (0.7= h/= h2= hx7= h8= h9= h== h[Cn= h`F= hF;=== hH= hPK= hKJ5== hM= hP,= hQ= hS= hHTN8==== hPU= hW,= hY= h \= h\:== h]= hn`J6== h`= hb= h-e= he<==== hf= h]i= hi= hj= h7m,= hn= hkq= h[rj=9==== hs= hv4 _Magic restored.= hv= hw= hy= hMz= h {= h|= h|87= h}= h= h<==== ht= hy= hك= h= hZ= h= h= hz= hщ= h= h= h= h-= h= hyJ8== hY= h0= h= h@= hΕ= h= hg= hۘ= h9= h= h= h:== h= h= h= h= h:= hJ9== h= hR= h= hr= h= h= hԨ= h= h= h7= h= h}:== hv= h(= h= hE= h,= hi10/34 (35)== h0= hܸ= h^= h= h= h= h= h= h= h= h= h4:== h= h\= h\8Fast = hR= hw _Your extra speed is starting to run out.= h<81= h= h= h= h%= hC= h= hY= h0= h= h== h= h = h= hS= h= h]= h= h[Z2=Drain= h2= hk _You feel yourself slow down.= hb= hA= h,= hE= h= h= h"= h9= hg3=== h= h= h= h= hc= h= hm= h= h14== h F5== hQ;6=== hP'g7=== h#)B= h0= h2b8== hg4= h6,= h7= h9,= h:= h<,= h== h?j9== h]A= h9C,= h/D= hlF,= hG= h J,= h$K= h&Mv20=== h'N= h|P,= hQ= hS,= h!U= h:W,= hX= hZL1== h [= h[= h],= h^= h`,= h"d= hf,= h7g= h'iT2== hi= hj= h2l,= h.m= ho,= ho= h2r= hr= hRs= hNu= hu_3=== hv= hy,= hy= h{,= h|= h~,= h= h= hL4== h= h= he= h= h= h,= h= hb= h= h= hO25== h= h= h= he= h= hj= h)= h= h}= h1= hߙ= hBk6=== h@= h= h^= h= h= h= hr= hE= h= h^= h= hxS7=== hԦ= h{= h,= h7= hȬ,= h= h,= hm= hL= hO8== h_= h= hr= h0= hָ= h4= h= h:,= hO= h= heE9== h= h= h= h= h,= hm= h,= hH= h:30= h!F=== h= h,= hL= hJ,= h+= hK,= hI= h= hwV1== hh= h= h= h7= h= hF= h= hV= h= h~= h>= hL2== h= hx= h= h= hK= h= ht= h,= hM= h= hi3=== hq= hd= hM,= h,= h= hS,= h/= hY4=== h= h1 _HP restored.= h4= hZ= h = h= ,= h = h= hs # .. .# #. ..  .# ####.###.###........[..###.S.........#.##@...#...#..# #....# .... #>...# ..#. #.#### .# ...#S   adder (asleep)#.##... #.. ..= h 2186.1 (120.4)= h4!,71= h%= h(Y _An adder comes into view.= h HP restored. _An adder comes into view.  You reach to attack!  The helpless adder fails to defend itself.  You hit the adder.  Your weapon exudes an aura of protection.= h .SS    The adder is moderately wounded.= h_=12 =8.6 (1.5)Freeze= h= h= _The adder bites you but does no damage.= h, (slow)  You freeze the adder.  The adder is heavily wounded.= h\8---90= h9= h[ _The adder seems to slow down. The adder bites you but does no damage.= h u  You freeze the adder!  You kill the adder!= h< &†= h != he ealth: 34/35 -agic: 7/9= hF ------ 5 8490Freeze _Vehumet accepts your kill.= hx = h i _Your life force feels restored.= h74= h= h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h8E= h'F= hG= hK= h6S~5= _= hSM8==== hbU= hX,= h{Z= h)^,= h_= h1c= hc2== hwe= hhQ==== hj= hm= hYnM9==== hnvX= hx= hz= hj},= h~= hρ= h,= h= h= hQ==== h= h= h,= h= h= h#= hs= h.= h= h,= há= hk= h,= hŦ= hH= h,= h= h= hE,= h7= h= h,= h@= hg= hh,= h~= h:= h",= hg= h.= h ,= h= hI= hW= h= h= h= h,= h= hB= h',= h4= h= h,= h= h= h,= h= h8= h= h`= h= h= hW,= h= hD= h,= h3= hf= h,= h= hz= h,= h= h= h0= h= h= hh= h:##  ..  #J  #.  #.  #.  #.###  #.@.# -#########.# ..........# ########..# #..#### #..# J   endoplasm (asleep)= h#.. ...####..##. .........##. ##.#####.#= h1222.6 (32.0)= hjF-3.6 (33= h) = h ] _An endoplasm comes into view.= hhb ### ..# #J# #.# #.# #.#  #@### #...# #########.# ..........#########..# #..# ### #..# .. ...####..# #. .........#4.6 (1.0)= ho(##..J ### #...##########.#..........########..# ### .. ...####= h= hC5= hF3##..J ## #...#########.#..........#= hG^####### ### = hP= hcQ&6= h^V= hY= h`  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An endoplasm comes into view.  You reach to attack!  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  Your weapon exudes an aura of protection.= h~ .JJ  12 = h 48.1 (1.5Freeze= h9 = h b _The endoplasm is severely wounded.= h z  You hit the endoplasm.  You kill the endoplasm!= ho 1.= h{ h5=9.6Freeze= hc = h" Z _Vehumet accepts your kill.= h  _No target in view!= hg 4= hi = hl H _No target in view!= h# = ho = h = h7 H _No target in view!= h ? _ 5 = h/ J= h n= h ,= h ,= h = h = hp = h = h0 ,= h = h = h = h= = h = h} = h = h = ha = hV = h ,= h = h = h = h8 = h = hd = h = h8 = h = h = h^ ## ##.############..@.........#= h L-47.6 (18.0)##.#########.######... #......#...>. ######.#..####. #.## #. #.#= hQ   .. #.# .. #.##  #...= h E = h = hn F-8.6 (19= h = hm ; _Found a stone staircase leading down.= hǭ= hmn= h ,= hc= h= h,= h|= hT= h,= h= h= hS,= h= hY= h,= hG= h/= h,= hX= h= hF= h,= h}= h= h= h= h= hu= h = h= h= hS#####.#########..........#########.##########.............#.#####...#....>.###.#g..........####.# #####.@.### #.#  ##.## ... = h #.# ..#.  ..# #.##. #..... .. # ...# . g   goblin (asleep)#.#.# ##.#.. = hL-59.6 (11= h-60.6 (12= h= hu _A goblin comes into view. It is wielding a +0 dagger.= hz  ### ##. #.. #########. ##.............##.#####...#....>.###.#.g....####.# #####@..### #.# ##.## ... #.# ..#. ..# #.##. #... .. .. ...#  #.#.# #.#..= h G1.0)= h = h = h٩  ###  ######## ##.......  #.#####...#....>  .g..........####.#  #####@..### #.#  ##.## ...  #.# ..#.  ..# #.##.  #... .. ..  ...# #.#.# #.#..= h= ###  ######## ##.......  #.#####...#....>  .g..........####.#  #####@..### #.#  ##.## ...  #.# ..#.  ..#  #... ..  ...# = h@#.#.# #.#.. = h B= h= hL= h] _A goblin is nearby!= h) ###  ######## ##.......  #.#####...#....>  .g..........####.#  #####@..### #.#  ##.## ...  #.# ..#.  ..# #.##.  #... .. ..  ...#= hO #.#.# #.#..= hou  ###  ######## ##.......  #.#####...#....>  .g..........####.#  #####@..### #.#  ##.## ...  #.# ..#.  ..#  #... ..  ...# #.#.# #.#..  _A goblin is nearby!= h*Q ###  = h^,######## ##.......  #.#####...#....>  .g..........####.#  #####@..### #.#  ##.## ...  #.# ..#.  ..# #.##.  #... .. ..  ...# #.#.# #.#..= h2  ###  ######## ##.......  #.#####...#....>  .g..........####.#  #####@..### #.#  ##.## ...  #.# ..#.  ..#  #... ..  ...# #.#.# #.#..  _A goblin is nearby!= h< ###  ##.###### #........ #########.###### ##.............##.#####...#....>.###.##.g....@.....####.#...#####...### #.##.## .. #.# .. ..# #.## #..... .. ...# #.#.##.#..2 _= h?  ### ##. # ###. ##.##.#.#####...#....>.###.# #.g.####.##...#####...### #.## ##.## ... #.# ..#. ..# #.##. #... .. ..  ...#  #.#.#  #.#..3= hD ### ##. # #########. ##.. #.#.#####...#....>.###. #.g.####.# #...#####...### #.# ## ##.## ... #.# ..#.  ..# #.##. #... .. .. = hDF ...#  #.#.#  #.#..= hU<4= h[= h^= hӼ ### ##. ##= hݾ #########.#. ##.. #.#.#####...#....>.### #.g.####.# #...#####...### #.# ##. ##.## ...# #.# ..#.  ..# #.##. #... ..  ...#  #.#.#  #.#..= hV= hP&5= ha= h= h=A goblin is nearby!  You reach to attack!  The helpless goblin fails to defend itself.  You slash the goblin! = h>e Your weapon exudes an aura of protection.  You kill the goblin!= htC)= hS12 67.1 (1.5 _Vehumet accepts your kill.= hik= hl= ho= hqH _No target in view!= h= h= h~= hH _No target in view!= h&e= hCg= hl= htpH _No target in view!= h5Q4= h~T= hVH _No target in view!= h8+= h -3= h/= h1= h3: _= h= 5   You see here a +0 dagger.= hEa _= hxF= hlG= h}H= hK= hN,= hO= hQ= hS,= h U= hBW= h Y,= hZ= h[= hb#...###########.###.## ##..........##.#.#####...#....>.#.#.)..........####.# #...#####...### #. ##.## ##.##  #.## #.# .. #.@# ..# #.#74.1 (7.0= hZf ##.# #... .. ...# ...#  .....##.#.#.......#.#............##.>.......#......#..# = hUh= hUi+5.1 (8= hl= hho; _Found a stone staircase leading down.= h:##.## ##.......##.#.#####...#....>#.#.)..........####.# #..## # ##.## ##.## ... #.## #.# . #..# ..# #.##.## #... ...@.# . #.....##.#.# #.......#.#..#.#J   endoplasm (asleep)....#.....#g   hobgoblin (asleep)##.#. J#g..#[= hUm6.1 (17.1 (2 _An endoplasm and a hobgoblin come into view.= h 5 ##.##  ##.#> #.#.) #..  ##.## ##.##  #.## #.#  #..# ..#  ##.## #...  #.@.# ...#  #.....##.#.# = h  #.......#.#..  #..........  ##.>.......#  #......#..#  ....#.....#  ##.#. J#g..# = h0  ##.##  ##.#> #.#.) #..  ##.## ##.##  #.## #.#  #..# ..#  ##.## #...  #.@.# ...#  #.....##.#.#  #.......#.#..  #.......... ##.>.......# #......#..#  ....#.....#  ##.#. J#g..#  _There are monsters nearby!= h b##.#.#####...#....>.#.#.)..........#### #...#####...### #.## ##.## ... #.## #.# ##..# .###.## #... ..##...## ...# #..@..##.##.......#.#..#...# #.># #......#....#...##.#. J#g ..## ##....= h= hcJJ.= h=+8.1 (1= h = hd^ _The endoplasm quivers.= h k.#.)..........#### #...#####...### #.## ##.## ... #.## #.# #.# .###.## #... ..##...## ...# ##.....##.#= h #...@...#.#..#...# #.> #......#.....#J...###.#. .#g.. ..## ##....#.. = h = h = h0 J..g.g= hY &9= h = h = hs  #...#####...### #.## ##.## ... #.## #.# #.# .###.## #... ..##...## ...# ##.....##.#= hx ##.......#.#..#...# #.> #....J.#.....#..g###.#. .#...# ..## ##.....#.. ....... ....= h_ = h = h PJ.g.= h% 580Freeze= h = h  You puncture the endoplasm!  Your weapon exudes an aura of protection.  You kill the endoplasm!= h  .g.g   hobgoblin  Vehumet accepts your kill.= hV c12 8=1.6 (1.5= hS = h @ _The hobgoblin hits you but does no damage.= h8 = hl9 ; 5 3.1= h? = hIC _You barely miss the hobgoblin. The hobgoblin barely misses you.= h] |  You closely miss the hobgoblin. The hobgoblin hits you.= hX V4-4.6= hɺ = h' V _The hobgoblin barely misses you.= h) = hD* b2---6.1= h81 = hPP m _You closely miss the hobgoblin. The hobgoblin hits you.= h  You slash the hobgoblin!  Your weapon exudes an aura of protection.  You kill the hobgoblin!= hy 2.= h# 3/36=-12 97.6Freeze= hk = h Z _Vehumet accepts your kill.= h!= hz"= h&= h2)H _No target in view!= hƠ= h= h= h H _No target in view!= h%= h&= hX*= h2H _No target in view!= hRg _No target in view!= h= hL= he= hMH _No target in view!= h%4= h= hC _No target in view!= h/9Q= hN= h= hW= h= hr4= _= h= h= h^) 5 = h= h= ht= h= h= h= h= h = h!= h"5= h(#== h#= h%= hF(= h-)= h*= h-= h.= h 0= h`3= h4= hh76= h8/=== hy8= h9= h;= h@= haA##.## ##.## ... = hAm.## #.# ..#= h]Bz#..# ..# #.#= hB##.## #... .. = h_Cr##...## ...# = hC = hYDs##.....##.#.# = hD)##..= hVE6.#.. = hEv#..........# = hFO##.>= hWG1# = hG-= hLH95.6 (8.0= hHS......#..# = hQI`......#.....# = hIS###.#...#= hK...#...##.##.....##.. .. ... .. . ### ..<= hO= hbP= hP-= hVQ$6.6 (9= hT= hW = h=X_= hX*Found a stone staircase leading up.= hI|u #..# ..# #.####.## #... .. ##...## .. ##.....##.#.# ##.......#.#..#..........# ##.>.......#  #......#......#7.6 (1###.#...#. ...##.##......##..... ..<..#.#####8.6 (2 _Found an escape hatch in the ceiling.= hJn _= hmt O ##.## #... ....## ...# ...##.#.#....#.#.. #..........#  ##.>.......#####......#..#.......#.....# ###.#.@.#...#= h u {0 ...##.##......##.. ... ...... .. ....[ ..... <#####...<..#. #.#### #.#= h+w . #= hi s=9.6 (1= hƒ - _Found a pair of gloves.= h ##...## ...# ##.....##.###.......#.#..#...# ##.>.......#= hmS####......#..#.......#.....# ###.#...#...# ...##@##......##............h........[.....####..<.###h   hound (asleep)= h= h(300= h= hX _A hound comes into view.= h\##.....##.#.# ##.......#.#.. #..........# ##.>.......# ####......#..# .......#.....# ###.#...#...#......##.##......##.....@....... h........[ ####<#####...<.. = h #. #.##### .# #  . = h= h|&1= h= h= h8#z##...#.. #..........# ##.>.......# ####......#..# #.......#.....# .####.#...#...#...#....##.##......##........h...####<#####...< #. #.###### .# # #...2 _You see here a +0 pair of gloves.= hM. = h/ &3= h95 = h-9 - _l - a +0 pair of gloves= he Wear which item? Armour (go to first with [)  h - a +2 animal skin (worn)  i - a +0 helmet (worn)  a - a +1 robel - a +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip = h = hH ##.......#.#..Quickbrownfox the Chiller#..........#Demonspawn of Vehumet **....##.>.......#Health: 36/36 ========================####......#..# #Magic: 9/9========================.......#.....# .#AC: 5Str: 8###.#...#...#...# EV: 12Int: 18....##.##........ SH: 0Dex: 13##..............XL:  5 Next: 89% Place: Dungeon:4h........@.......Noise: ---------  Time: 2303.6 (0.0)####<#####...<...= hl D[40mb) +2 scythe (protect)#. #.#####Cast: Freeze#.###... _Found a stone staircase leading up. _Found an escape hatch in the ceiling. _Found a pair of gloves. _A hound comes into view. _You see here a +0 pair of gloves. _l - a +0 pair of gloves= h = hv +4.6 (1= h = h f  You start putting on your armour.= h A5.6 (2= h = hg +6.6 (3= h = h = h1 7.6 (48.6 (5 6 _You continue putting on your +0 pair of gloves. x4 _You finish putting on your +0 pair of gloves.= h~ = hġ Read which item? Scrolls  c - a scroll of teleportationg - 3 scrolls of identify  j - a scroll of enchant armour = ht  k - a scroll labelled VIC VIKEHEZUPU [!] read|quaff[?] describe selected= h##.......#.#..Quickbrownfox the Chiller#..........#Demonspawn of Vehumet **....##.>.......#Health: 36/36 ========================####......#..# #Magic: 9/9========================.......#.....# .#AC: 6Str: 8###.#...#...#...# EV: 12Int: 18....##.##........ SH: 0Dex: 13##..............XL:  5 Next: 89% Place: Dungeon:4h........@.......Noise: ---------  Time: 2308.6 (0.0)####<#####...<...[= h-10;38Hb) +2 scythe (protect)#. #.#####Cast: Freeze#.###... _A hound comes into view. _You see here a +0 pair of gloves. _l - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x4 _You finish putting on your +0 pair of gloves.Enchant which item? Armour  i - a +0 helmet (worn)  l - a +0 pair of gloves (worn)  a - a +1 robe[?] describe selected= hy= h= hQ##.......#.#..Quickbrownfox the Chiller#..........#Demonspawn of Vehumet **....##.>.......#Health: 36/36 ========================####......#..# #Magic: 9/9========================.......#.....# .#AC: 6Str: 8###.#...#...#...# EV: 12Int: 18....##.##........ SH: 0Dex: 13##..............XL:  5 Next: 89% Place: Dungeon:4h........@.......Noise: ---------  Time: 2308.6 (0.0)####<#####...<...= h[40mb) +2 scythe (protect)#. #.#####Cast: Freeze#.###... _A hound comes into view. _You see here a +0 pair of gloves. _l - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x4 _You finish putting on your +0 pair of gloves.= hc  As you read the scroll of enchant armour, it crumbles to dust.= hc379.6 (1= hָ= h[F _Your +0 pair of gloves glows green for a moment.= hk #...# ##.>.......# .####......#..# .#.......#.....##.####.#...#...#..##....##.##.......##........ h...####<#####@..< #. ##.####### .#  ###.... 10= hC4 {#.# ##.>.......# . ####......#..# .# = h5 .......#.....##.## ###.#...#...#...##....##.##..##.#h.#= h6 ####<#####.@.<.#. ##.## #.# ..#### .#.# = h7 M.= h@ = hA &1= hH = h L = h#.# ##.>.......# S. .####......#..# .# #.......#.....##.## ####.#...#...#...##....##.##..##.# #h.######<#####..@<.##. ##.### #.# #..# ##### .#.## S   ball python (constriction, asleep).. # . .= h\= h&2= h= h^ _A ball python comes into view.= hlM#.# ##.>.......# S. .####......#..# .# #........#.....##.## #.###.#...#...#...###. ####.....##.##..##.# #.h.##.####<#####...@.#.#. ##.##.# #.# #>..# #.#### .#.##... #.. .= hN= hP&3= hY= h]a _There is a stone staircase leading up here.= h = h = h = h2 C4 _= h = ht   ###   #..   #.# #.# #.#   #.#  = hw 3 #@#   #..r...#   ###......  #####.  r   quokka (  You climb upwards.= h1x = h = h -5.3 (1.7= h = hP _Level annotation: Grinder _There is a stone staircase leading down here.= h  _There is a stone staircase leading down here.  You reach to attack!  The helpless quokka fails to defend itselfslash the quokka!  Your weapon exudes an aura of protection.  You kill the quokka!○ 14 906.8 (1.5= h Z _Vehumet accepts your kill.= h:  7   You see here a quokka corpse. _############.........###.##.#@##....#.##.#.......b#.#....##....$#.#..#.##....#>#...........#..†...##.....[= how Y37mb   bat (asleep)###......... .######.###.# 27.8 (11.0)  A bat comes into view..8.8 (12 _Found 12 gold pieces. The bat moves out of view.= h3= ḧ́= h:= h]|############.........######.##.#.##.b....#.##.#.@.......#.#....##....$#.#..#.##......#>#.......#..†...#####......... = hb   bat ######.###  .##= h,0.0)= h?= hV..b= htA=9.8 (1Freeze= h]= h : _The bat hits you but does no damage.= hq ###########  #.........#####  #.##.#.##......  #.##.#.@b......  #.#....##....$.  #.#..#.##......  #>#............  #..†...##......  ###......... ..  ######.### . = h; .# #= hQ # ###########  #.........#####  #.##.#.##......  #.##.#.@b......  #.#....##....$.  #.#..#.##......  #>#............ #..†...##...... ###......... ..  ######.### . .# #= hۡ  _A bat is nearby!= hu  ###########  #.........#####  #.##.#.##......  #.##.#.@b......  #.#....##....$.  #.#..#.##......  #>#............  #..†...##......  ###......... ..  ######.### .  .# #= h ` W ###########  #.........#####  #.##.#.##......  #.##.#.@b......  #.#....##....$.  #.#..#.##......  #>#............ #..†...##...... ###......... ..  ######.### . .# #= hd = hh Z _A bat is nearby!= h1 / ###########  #.........#####  #.##.#.##......  #.##.#.@b......  #.#....##....$.  #.#..#.##......  = h3 #>#............  #..†...##......  ###......... ..  ######.### .  = h"4 6.# #= h4 = h###########  #.........#####  #.##.#.##......  #.##.#.@b......  = h|&#.#....##....$.  #.#..#.##......  = hQ#>#............ #..†...##...... ###......... ..  = h ######.### . .# #= h = h`= h= hIZ _A bat is nearby!= h#  You closely miss the bat. The bat hits you but does no damage.= hޢ.31.3 (1.5= h= hکy _The bat barely misses you. x2; The bat hits you but does no damage.= hhq  You freeze the bat.  You kill the bat!= h1.= h 8/10-----120Freeze= h = h Z _Vehumet accepts your kill.= hz= hS= h= h= h,= hn= h= hL= hO9==---= h*= ht= h,= h= h = h,= h= h= h/>############.........########.##.#.##.......# #.##.#..........# #.#....##....@..# -#.#..#.##...........= hb#>#.............#...r#..†...##...........####................#######.#####....#.#r   rat (asleep)#.# ...#.##.# ..#.#. = hs 7.3 (5  A rat comes into view.= hE-8.3 (6= h= h+i _Found 2 stones. _You see here 12 gold pieces.= h############.........########.##.#.##.......# #.##.#....# #.#....##....$..#.#...#.#..#.##.....@.......#>#.......#...r#= hS#..†...##...#.###.......#. ######.#####....#.# #.# ....#.#.##.# ...#.#.  ..#.#.#= h= hTr(r= h10/10=====9.3 (1 _= h|= hG= hLo +###  #.#  #.##.#.##.#  #.##.#.# # .  #.#....##....$..#.#.  #.#..#.##.##>#.#..r(#.  #..†...##.= hp ...#.####..#.#######.#####....#.#.##.# ....#.#.#.#.# ...#.#. ....#.#.#.= hs }  A malevolent force fills the Dungeon...= h /  --more--= hT  You fall into a shaft and drop 3 floors!= h/  --more--= hYB= hI)Generating dungeon...o\\/o/ building the Dungeon \o\= h{: < /o/= h& = ht Quickbrownfox the ChillerDemonspawn of Vehumet **....Health: 36/36 ========================###Magic: 10/10 ========================.. ..####AC: 7Str: 8#/##....#EV: 12Int: 18.......#SH: 0Dex: 13#....#XL:  5 Next: 91% Place: Dungeon:6#@#Noise: ---------  Time: 2339.3 (0.0)#.#b) +2 scythe (protect)#.#= h Cast: Freeze..#### _Vehumet accepts your kill.A rat comes into view. _Found 2 stones. _You see here 12 gold pieces.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!= h = h .40.1 (0.8= h = h _The shaft crumbles and collapses. _Found a sharpened ivory wand.= h`_= h2 _ _Found a stone staircase leading down.= h u= h= h = h&n= h+s= h,= h2  #####  ...#  ###.####...#####.#@##....#7.1 (7.0#.........#......##....##......##.#.######.##.#.#= h3#. ..#.##. .....### ..>#####.#= h5= h6= h8/ _j - a wand of digging (4)= hl3= hO= h= hk= h,= hg######## #.....@# 50.1 (3#.####.####  #......#####.#.##....##.........#......##....##......##.#.########.= h= h= h{= h?3= h4A= hA= hB= hC,= hI= hJ= hK,= h7L= hGM= hN,= h]O= hSu ######## #@.....#5.1 (5 #.####.#### #.##......####= hSP ..##.#.##....# .#.##.........# .........##....# #. #......##.#.## #. #.####.#.# #. ..#.#= hT= h9W= hX= h= hq######### #......###. #.####.######...#.##......#####.....@##.#.##....#7.1 (2##...#.##.........#.............##....####.##...#.#.##.[ .....### #..>#####.#= hd8.1 (3 _Found a robe.= h2= h(= h<= h ############......# ##.##.####.#### ##...#.##......## #......##.#.##... ######...#.##........ #...@...........##...64.1 (6P.P.#.####.##......##.#. .. #.#####.####.#. P^. #+# #.# ..#.∩♣# #.[ ..... ## #..>## ##.# 5.1 (7 _Found Sorynn Imur's Assorted Antiques.= h"q # ####......# ##.##.####.#### ##...#.##...... #......##.#.## ######...#.## #..@..##.P.P.#.####.##......##.#.⌠ ... #.#####.####.#. P^.## #+# #.# ..#♣∩♣## #.[ # ## #..>  ##.#= hA6.1 (1= h;= hY= h*+ ############......#.##.####.###..#.##...... #......##.#.##.######...#.##.... #...............##.P.P.#@####.##......##P..⌠....# #.#####.####.= hK- F^.PP^.### #+# #.# ..♣∩♣## #.[ ... #  ## #..> ##. = h5 = h9 &7= h> = hh@ = hc############......#.##.####.##..#.##..... #......##.#.### ######...#.##......♣∩♣##...............##PP.P.P.#.####.##......##_P..⌠..@.# #.#####.####^^.PP^.### #+# #.# = hvO..♣∩♣## #.[ #  ## # ##. = h<8= h@v _Found Heonik's Antique Weapon Shop. Found a faded altar of an unknown god.= ho # ####......# ##.##.####. ##...#.## #......##.#.♣ # ######...#.##.♣∩♣##.....P.P.P.#.####.##......^_P..⌠.@..# #.#####.= hP^^.PP^.### #+# #.# .♣∩♣### #.[ ♣ # ## # ##= h= hP&9= h= h`= h3     ####......   ##.##.####.   ##...#.##   #......##.#.  #♣∩ ## ######...#.##  ♣...♣∩♣##....  .PPP.P.P.#.####.##......  .^_P..⌠@...# #.#####.  .P^^.PP^.### #+# #.#  ♣...♣∩♣### #.[  #♣∩ ## ## #       _70_= hzA = h^0    ######   ####....   ##.##.####   ##...#.##.   #......##.#   #♣∩ ## ######...#.##  ∩♣...♣∩♣##........  P.PPP.P@P.#.####.##.....  .^_P..⌠....# #.#####.#  o.P^^.PP^.### #+# #.#  ∩♣...♣∩♣### #.[ #♣∩♣#### ##o   orc (asleep)    = h=  An orc comes into view. It is wielding a +0 short sword.= hv>&1= hC'_= h|G< _Found Efext's Antique Armour Boutique.= h     #####  ####....  ##.##.###  ##...#.##.  #......##  #♣∩ ### ######...#.##  ∩♣...♣@♣##........ oP.PPP.P.P.#.####.##.... ⌠..^_P..⌠....# #.#####. .o.P^^.PP^.### #+# #. ♣∩♣...♣∩♣### #. = hv*# #♣∩♣##### oo 2 orcs (asleep) ##  = h  An orc comes into view. It is wielding a +0 dagger.= h= hG$.oo.oo1 wandering)==2= h +$_= h=/ _The orc shouts! _There is an entrance to Heonik's Antique Weapon Shop here.= h7N 9Welcome to Heonik's Antique Weapon Shop! What would you like to do?  a -  21 gold a clubb -  63 gold a falchion  c -  126 gold a runed hand axed -  84 gold a quarterstaff  e -  63 gold a shortbow  f -  31 gold a sling  g -  63 gold a spear  h -  63 gold a spear You have 144 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list= h0  Quickbrownfox the Chiller  Demonspawn of Vehumet **....  ##### Health: 36/36 ========================  ####.... Magic: 10/10 ========================  ##.##.### AC: 7Str: 8  ##...#.##. EV: 12Int: 18  #......##. SH: 0Dex: 13  #♣∩ ### ######...#.##. XL:  5 Next: 91% Place: Dungeon:6  ∩♣...♣@♣##............. Noise: ==-------  Time: 2372.1 (0.0)  .P.PPP.P.P.#.####.##.... b) +2 scythe (protect)  oo.^_P..⌠....# #.#####. C= hW ast: Freeze  ...P^^.PP^.### #+# #.  ♣∩♣...♣∩♣####.  # #♣∩♣##### oo 2 orcs (1 wandering)  ##   _Found Heonik's Antique Weapon Shop. Found a faded altar of an unknown god.  An orc comes into view. It is wielding a +0 short sword. _Found Efext's Antique Armour Boutique.  An orc comes into view. It is wielding a +0 dagger. _The orc shouts! _There is an entrance to Heonik's Antique Weapon Shop here._= h  ###### ####..... ##.##.#### ##...#.##.. = h#......##.# #♣∩ ### ######...#.##. ∩♣...♣∩♣##............. .P.PPP.P@P.#.####.## oo.^_P..⌠....# #.#####.# ...P^^.PP^.### #+# #.#= hs ♣∩♣...♣∩♣### #.[ # #♣∩♣### ##  ## = hn o   orc  = hK= hOBo..^_= hh;--3.1 (1 _= hY@_= h` #######   ####......   ##.##.####   ##...#.##...   #......##.#   #♣∩ ### ######...#.##...   ∩♣...♣∩♣##.............  = h .PoPPP.P.P.#.####.##   o..^_P..⌠@...# #.#####.##   ...P^^.PP^.### #+# #.#  ♣∩♣...♣∩♣### #.[  # #♣∩♣### ## #    ##  #       = h>= h"@o.= hA--4= h?&_= h= h  # ####......# ##.##.####.# ##...#.##. #......##.#.# #♣∩ ### ######...#.##. = h ∩♣o..♣∩♣##....# .P.PPP.P.P.#.####.##......# o..^_P..⌠.@..# #.#####.# ...P^^.PP^.### #+# #.#  ♣∩♣...♣∩♣### #.[ . # #♣∩♣### ## #. ## # = h = h T.o_= h &5= hs 8_= h = hί# ####......# ##.##.####.###...#.##.#......##.#.##♣∩ ### ######...#.##.∩♣.o.♣∩♣##.....#.P.PPP.P.P.#.####.##......#o..^_P..⌠..@.# #.#####.#...P^^.PP^.### #+# #.# .♣∩♣...♣∩♣### #.[ .= h# #♣∩♣### ## #.## ##.= h= hO.o_6_= h= ht# ####......# ##.##.####.###...#.##.#......##.#.##.#♣∩ ### ######...#.##.∩♣..o♣∩♣##.....##..P.PPP.P.P.#.####.##......##.o..^_P..⌠...@# #.#####.####....P^^.PP^.### #+# #.# .♣∩♣...♣∩♣### #.[ .# #♣∩♣### ## #..>## ##.#7_= h= hG"_= h= h= h= hu ####### ####......#  ##.##.####.####...#.##..... #......##.#.## #♣∩ ### ######...#.##.....= hAv ∩♣..o♣∩♣##..........P.PPP.P.P.#@####.##......o..^_P..⌠....# #.#####.####...P^^.PP^.### #+# #.# ♣∩♣...♣∩♣###.[ ...# #♣∩♣##### #..>####.#= hR= h&8= h= h= hk  ######## ##......# ##.####.######...#.##......# #......##.#.###♣∩ ### ######...#.##......∩♣..o♣∩♣##..@............##..P.PPPoP.P.#.####.##......##.#o..^_P..⌠....# #.#####.####.#...P^^.PP^.### #+# #.# ..#♣∩♣...♣∩♣####.[ ....# #♣∩♣##### #..># o   orc####.#.o9= hp = ht = h1# ####......# ##.##.####.#### ##...#.##......##......##.#.##.#♣∩ ### ######...#.##.∩♣..o♣∩♣##.##..P.PPP.P.P.#.####.##......##.#.o..^_P.o⌠....# #.#####.####.#....P^^.PP^.### #+# #.# ..#.♣∩♣...♣∩♣### #.[ .= h# #♣∩♣### ## #..># = h= hTu.80= h# ####......# ##.##.####.#### ##...#.##......##......##.#.##.#♣∩ ### ######...#.##.∩♣..o♣∩♣##.##..P.PPP.P.P.#.####.##......##.#.#o..^_P..⌠....# #.#####.####.#.#...P^^.PP^.### #+# #.# ..#.#♣∩♣...♣∩♣### #.[ .....## #♣∩♣### ## #..># _1= h9_= h:  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h Quickbrownfox the ChillerDemonspawn of Vehumet **....########Health: 36/36 ========================####......#Magic: 7/10================--------= h/##.##.####.####AC: 7Str: 8##...#.##......### EV: 12Int: 18#.*....##.#.##.... SH: 0Dex: 13#♣∩ ### ###****..#.##......... XL:  5 Next: 91% Place: Dungeon:6∩♣..o♣∩♣##.***@**........##.... Noise: ---------  Time: 2381.1 (0.0)  .P.PPP.P.P.#******##......##.#.# b) +2 scythe (protect)o..^_P..⌠....# #.#####.####.#.# Cast: Freeze= hp...P^^.PP^.### #+# #.# ..#.#♣∩♣...♣∩♣####.[ .....## #♣∩♣##### #..>#######.# _There is an entrance to Heonik's Antique Weapon Shop here.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate= hPQuickbrownfox the ChillerDemonspawn of Vehumet **....########Health: 36/36 ========================####......#Magic: 7/10================--------##.##.####.####AC: 7Str: 8##...#.##......### EV: 12Int: 18#......##.#.##.... SH: 0Dex: 13#♣∩ ### ######...#.##......... XL:  5 Next: 91% Place: Dungeon:6∩♣..o♣∩♣##....@..........##.... Noise: ---------  Time: 2381.1 (0.0)  .P.PPP.P.P.#.####.##......##.#.# b) +2 scythe (protect)o..^_P..⌠....#= h8 #.#####.####.#.# Cast: Freeze...P^^.PP^.### #+# #.# ..#.#♣∩♣...♣∩♣####.[ .....## #♣∩♣##### #..>#######.# _There is an entrance to Heonik's Antique Weapon Shop here.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate.###....@..o#.####._o   orc==2.1 (1Ramparts ######_ _The walls around you are covered = hFin ice.= h#######= hF _Unknown command.= hM  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h = h! ###o.#.####_4-------13 3= h@ M##= h 5 _A film of ice covers your body!= hr>= h?9###= h@0###= hA0_= hD= hMK= h_Q= huR9###= h:S'####= h T_= hlF _Unknown command.= h<= h-###.o###_= h6--4 _= h####_= h = h ###.o###_--5= h n###_= h\ B _The wall freezes the orc but does no damage.= h@ 6###.o#_5===----6= h Freeze= hXh#####= h B _The wall freezes the orc but does no damage.= h### _The wall freezes the orc but does no damage. _The wall freezes the orc but does no damage.  You completely miss the orc.  The wall freezes the orc but does no damage.  The orc completely misses you.  =7.6 (1.5#######_ _The orc misses you.= h, #######_ 9.1### _You barely miss the orc. The wall freezes the orc. The orc closely misses you.= hxH .###...o@...####._  You barely miss the orc.The orc is severely wounded.= h 6=====90.6= h8_= hj\ _The frozen ramparts melt away. The orc hits you but does no damage. x2= h<  You hit the orc.  Your weapon exudes an aura of protection.  You kill the orc!= h = h` )oo   orc (wandering)Vehumet accepts your kill.= h = h ==2022.1Freeze= h> = ht s _An orc comes into view. It is wielding a +0 dagger.= hڔ N  Casting: Ozocubu's Armour (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hě5Quickbrownfox the ChillerDemonspawn of Vehumet **....########Health: 36/36 ========================####......#Magic: 3/10=======-----------------##.##.####.####= hS(AC: 20  Str: 8##...#.##......### EV: 12Int: 18#.*....##.#.##.... SH: 0Dex: 13= h#♣∩ ### ###****..#.##......... XL:  5 Next: 92% Place: Dungeon:6∩♣..o♣∩♣##.***@**........##.... Noise: =--------  Time: 2392.1 (0.0)  .P.PPP.P.P.#o*****##......##.#.# b) +2 scythe (protect)= hvo..^_P..⌠....# #.#####.####.#.# Cast: Freeze...P^^.PP^.### #+# #.# ..#.#♣∩♣...♣∩♣####.[ .....## #♣∩♣##### #..>### o   orc (wandering)####.#Vehumet accepts your kill. = h_An orc comes into view. It is wielding a +0 dagger.Casting: Ozocubu's Armour (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate= hũQuickbrownfox the ChillerDemonspawn of Vehumet **....########Health: 36/36 ========================####......#Magic: 3/10=======-----------------##.##.####.####AC: 20  Str: 8##...#.##......### EV: 12Int: 18#......##.#.##.... SH: 0Dex: 13#♣∩ ### ######...#.##......... XL:  5 Next: 92% Place: Dungeon:6∩♣..o♣∩♣##...)@..........##.... Noise: =--------  Time: 2392.1 (0.0)  .P.PPP.P.P.#o####.##......##.#.# b) [= h_32m+2 scythe (protect)o..^_P..⌠....# #.#####.####.#.# Cast: Freeze...P^^.PP^.### #+# #.# ..#.#♣∩♣...♣∩♣####.[ .....## #♣∩♣##### #..>### o   orc (wandering)####.#Casting: Ozocubu's Armour (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc shouts! You hear a shout!= hI.###..o)@...####.o  = h====3.1 (1Ramparts = h}#####= honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc shouts! You hear a shout! _The wall freezes the orc.= h6####_= h9|######= hEF _Unknown command.= h = h = h0 h ###.ooP.#.##_o 2 orcsThe wall freezes the orc.= h`2 4==----4Freeze= hAN ######_ _An orc comes into view. It is wielding a +0 hand axe.= hvQI  You completely miss the orc.The orc is heavily wounded.The wall freezes the orc but does no damage.###.P.#.###   orc13=---5.6 (1.5#####_ _The orc hits you but does no damage.= hi  but does no damage. _The orc hits you but does no damage.  You hit the orc.  Your weapon exudes an aura of protection.  = hf You kill the orc!  Vehumet accepts your kill.= h ###)###= h5=====2047.1Freeze= hT #######= hc4 _You feel your power returning.= hY = hg ###o####o   orc= hh 6=====-80= h-q #######_= ht = h=o.###_ -9#### _The wall freezes the orc.= h= hu.###...o@...####.= h^13400Freeze= h= h9 4 _The frozen ramparts melt away.= hH  You hit the orc.  Your weapon exudes an aura of protection.  The orc is severely wounded.= hIR20=1.6 (1.5= hS= hX: _The orc hits you but does no damage.= h  You closely miss the orc.The orc is severely wounded.7====3.1_ _The orc closely misses you. The orc hits you but does no damage.= hS _ You completely miss the orc.The orc is severely wounded.= hS = hT E134.6= hn = h/|  = h8} = h~ -_The orc closely misses you.= h~ = h _  You barely miss the orc.The orc is heavily wounded.3--8=====6.1_ _The orc hits you but does no damage. The orc hits you with a +0 hand axe.= h  You closely miss the orc.The orc is heavily wounded.= hW4--7.6= h$ _= h:Q _The orc closely misses you.= hM  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hQuickbrownfox the ChillerDemonspawn of Vehumet **....########Health: 34/36 ======================--####......#Magic: 5/10============------------##.##.####.####AC: 13  Str: 8##...#.##......### EV: 12Int: 18#.*....##.#.##.... SH: 0Dex: 13#♣∩ ### ###****..#.##......... XL:  5 Next: 94% Place: Dungeon:6∩♣..o♣∩♣##.**o@**........##.... Noise: =--------  Time: 2407.6 (0.0)  .P.PPP.P.P.#******##...[34= hjm...##.#.# b) +2 scythe (protect)o..^_P..⌠....# #.#####.####.#.# Cast: Freeze  ...P^^.PP^.### #+# #.# ..#.#♣∩♣...♣∩♣####.[ .....## #♣∩♣##### #..>### o   orc####.#The orc is heavily wounded. _The orc closely misses you.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate= h Quickbrownfox the ChillerDemonspawn of Vehumet **....########Health: 34/36 ======================--####......#Magic: 5/10= hE ============------------##.##.####.####AC: 13  Str: 8##...#.##......### EV: 12Int: 18#......##.#.##.... SH: 0Dex: 13#♣∩ ### ######...#.##......... XL:  5 Next: 94% Place: Dungeon:6∩♣..o♣∩♣##...o@..........##.... Noise: =--------  Time: 2407.6 (0.0)  .P.PPP.P.P.#.####.##......##.#.# b) +2 scythe (protect)o..^_P..⌠....# #.#####.####.#.# Cast: Freeze  ...P^^.PP^.### #+#= hx &[39;49m #.# ..#.#♣∩♣...♣∩♣####.[ .....## #♣∩♣##### #..>### o   orc####.#Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc.  You kill the orc!Vehumet accepts your kill.= h .###...)@...####.= h 6==6=8.6 (1FreezeRamparts = h ######= h = h; /  --more--= h5 5 _You feel your power returning.= h= h= h= hf7===== h= hb5== h.= hֿ= hl= h= h= h~= h= ho= hn8====== hm= hv= hi6=== h= h~) _HP restored.= h= hk= h= h!= hl= h; _The frozen ramparts melt away.= hm9====== h= h9== h*= hA= h,= h= h<,= h= haf _Your icy armour starts to melt.= h:=== h = hp= hJ10/10==== h = h, _Magic restored.= h- # ####......# ##.##.####.#### 7  ##...#.##...... #......##.#.##= hI #♣∩ ### ######...#.## ∩♣..o♣∩♣##...@...##--  .P.PPP.P.P.#.####.##......##.#. o..^_P..⌠....# #.#####.####.#.= h- ...P^^.P.^.### #+# #.# ..#. ♣∩♣...♣o♣### #.[ ..... # #♣∩♣### ## #..>= hA o   orc (wandering)  ## ##.#= h0235.0)= hE∩= h/G--4.6 (16= hj= h| _Your icy armour cracks and falls away as you move. _Items here: ))) [[.= hj_= h # ####......# ##.##.####.#### ##...#.##...... #......##.#.## #♣∩ ### ######...#.## ∩♣..o♣∩♣##..@)..## .P.PPP.P.P.#.####.##......##.# o..^_P..⌠....# #.#####.####.# ...P^^oP.^.### #+# #.# ..#= h ♣∩♣...♣∩♣### #.[  # #♣∩♣### ## #..># o   orc (wandering)  ## ##.#= h},0.0)= ht/.= hp25.6 (1 _= h= h+= h= h= h = hD= h############......#.##.####.###..#.##...... #......##.#.##.= hJU#♣∩ ### ######...#.##....∩♣..o♣∩♣##...)...........##.P.PPP.P.P.#@####.##......## o..^_P..⌠....# #.#####.####. ...P^o...^.### #+# #.# .. ♣∩♣...♣∩♣### #.[ ... # #♣∩♣###  ## #..> ##  ##.# o   orc (wandering) = h&0= hMF_^= h+6.6 (1= h= h_= h ############......#.##.####.##..#.##..... #......##.#.###♣∩ ### ######...#.##....∩♣...♣∩♣##...)...........##.P.PP..P.P.#.####.##......## o..^_P..⌠..@.# #.#####.#### ...Po^...^.### #+# #.#  ♣∩♣...♣∩♣### #.[ # #♣∩♣###  ## # ##  ##. o   orc (wandering)0_^ ===7.6 (1= h # ####......# ##.##.####. ##...#.## #......##.#. #♣∩ ### ######...#.## ∩♣...♣∩♣##...). .P.PP..P.P.#.####.##...... o..o_P..⌠.@..# #.#####. ...P^^...^.### #+# #.#  ♣∩♣...♣∩♣### #.[  # #♣∩♣### ## # ## ##o   orc (wandering)0= h[39;49m^ 8.6 (1_= h _= hd     ####......   ##.##.####. = h= "  ##...#.##   #......##.#.   #♣∩ ### ######...#.##  = h ] ∩♣...♣∩♣##...).   .PoPP..P.P.#.####.##......   o..^_P..⌠@...# #.#####. = h   ...P^^...^.### #+# #.#   ♣∩♣...♣∩♣### #.[   # #♣∩♣### ## #   ## = h  o   orc (wandering)    = hf &0= h T.^_= h5 +9.6 (1= h< = hA = h3= h= ha= h ####.....  .##.####  ..#.##.  ## #......##.#  = h#♣∩♣### ######...#.##.  ∩♣...♣∩♣##...).......  .o.PP..P.P.#.####.##   o..^_P..⌠....# #.#####.#   ...P^^..@^.### #+# #.   ♣∩♣...♣∩♣### #.[  # #♣∩♣###  ##   ##  = hbo   orc (wandering)    = h&0= h_@o.= h:,30.6 (1= h &_= he= hU  ##  #♣∩♣### ###### o♣...♣∩♣##...) ...PP..P.P.#.# o..^_P..⌠....#  ...P^^..@^.### #+#  ♣∩♣...♣∩♣### #.[ # #♣∩♣### ##  ##= h?m P ##  #♣∩♣### ###### o♣...♣∩♣##...) ...PP..P.P.#.# o..^_P..⌠....# = h q  ...P^^..@^.### #+#  ♣∩♣...♣∩♣### #.[ # #♣∩♣### ##  = h{ = h{ = h` = h [ _An orc is nearby!= ho  #####  ####....  ##.##.###   ##...#.##.  ## #......##  #♣∩♣### ######...#.##  .o♣...♣∩♣##...)....  ...PP..P.P.#.####.##....  ⌠..^_P.@⌠....# #.#####.  ...P^^...^.### #+# #.  ♣∩♣...♣∩♣### #. # #♣∩♣##### ##    = h<= hy∩oo= h/==1= h= h% _The orc shouts!= hL     ####  ##.##.  ##...#.##  ## #......##  # #♣∩♣### ######...#.##= hP   #.∩♣...♣∩♣##...) .oPP..P.P.#.####.##  .⌠..^_P@.⌠....# #.##### .P^^...^.### #+# #  #♣∩♣...♣∩♣### #  # #♣∩♣###   ##    = hT = hi oo.--2= hu = hy = h S    ###  ####..  ##.##.   ##...#.  ## #......  # #♣∩♣### ######...#.#= h }  ##.∩♣o..♣∩♣##...)....  .....PP@.P.P.#.####.##.. ⌠..^_P..⌠....# #.###  .....P^^...^.### #+#   ##♣∩♣...♣∩♣### ##♣∩♣### ##   = hR = hS .o--3Freeze= h 9_= h = h6I = hL 5=5.1 (1.5= hP '_= hT v _You barely miss the orc. The orc hits you but does no damage. x2= h _You hit the orc.  Your weapon exudes an aura of protection.  The orc is lightly wounded.= h O14 6.6= h$ '_= h : _The orc hits you but does no damage.= hzB _You completely miss the orc.The orc is lightly wounded.= hC ; 7 8.1= hK '_= hEP _The orc misses you. The orc barely misses you.= h _You closely miss the orc.The orc is lightly wounded.= h (9.6= hA = hw P _The orc barely misses you.= h#; _ You hit the orc.  Your weapon exudes an aura of protection.  The orc is almost dead.= h< P14 41.1= h E 9_= hI y _The orc completely misses you. The orc hits you but does no damage.= hQ p  You slash the orc!  You kill the orc!= h J)_= hQ `72.6Freeze= hj 9_= h< Z _Vehumet accepts your kill.= hyT3= h+X= h_= hkB= h/m= hlr,= hRu= hw= h{,= h}= hq= hkDWelcome to Sorynn Imur's Assorted Antiques! What would you like to do?  a -  169 gold a glaive  b -  156 gold a runed mace  c - 1040 gold a phantom mirror  d -  23 gold a purple potione -  104 gold a ring mail  f -  52 gold a scroll of identify  g -  195 gold a scroll of revelation  h -  26 gold a scroll labelled ESAIMU DOTIN  i -  104 gold a sharpened wooden wand = hSYou have 144 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list= h c $  You are short 896 gold pieces for the purchase.[Enter] buy shopping list= h- Qd $ 919= hPh $ 45= hX pg $ 1140 gold pieces for the purchase.= h ##.##.### Quickbrownfox the Chiller  ##...#.##. Demonspawn of Vehumet **....  ###......##. Health: 36/36 ========================   ## #♣∩♣### ######...#.##. Magic: 10/10 ========================   ##.∩♣.).♣∩♣##...)......... AC: 14  Str: 8   .....PP..P.P.#.####.##.... EV: 12Int: 18   ..⌠..^_P..⌠....# #.#####. SH: 0Dex: 13   .....P^^...^.#[34= hm## #+# #. XL:  5 Next: 97% Place: Dungeon:6   ##♣∩♣...♣@♣####. Noise: ---------  Time: 2445.6 (3.0)  # #♣∩♣##### b) +2 scythe (protect)  ##Cast: Freeze       The orc is almost dead. _The orc completely misses you. The orc hits you but does no damage.  You slash the orc!  You kill the orc! _Vehumet accepts your kill.There is an entrance to Sorynn Imur's Assorted Antiques here. _The orc completely misses you. The orc hits you but does no damage.  You slash the orc!  You kill the orc! _Vehumet accepts your kill.  There is an entrance to Sorynn Imur's Assorted Antiques here. _You can access your shopping list by pressing '$'.= h0  7 _= h5 ,= h6 ,= h8 = h: = hC= = h> = hVB ,= hH B= hO X= hU[ X= hxb = hVs Welcome to Efext's Antique Armour Boutique! What would you like to do?  a -  117 gold a chain mailb -  117 gold a chain mail  c -  117 gold a pair of boots  d -  117 gold a pair of gloves  e -  96 gold a runed robef -  104 gold a scale mail You have 144 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list> hp ##. Quickbrownfox the Chiller ##.. Demonspawn of Vehumet **....  #####... Health: 36/36 ========================  #. ####♣∩♣### ######.. Magic: 10/10 ========================  #.##.∩♣.).♣∩♣##...)... AC: 7Str: 8  #......PP..P.P.#.####. EV: 12Int: 18  #...⌠..^_P..⌠....# #. SH: 0Dex: 13  #.....P^^...^.### #+ XL:  5 N> hćtext: 97% Place: Dungeon:6  ###♣@♣...♣∩♣###Noise: ---------  Time: 2451.6 (6.0) ###♣∩♣###b) +2 scythe (protect) ###Cast: FreezeYou slash the orc!  You kill the orc! _Vehumet accepts your kill.There is an entrance to Sorynn Imur's Assorted Antiques here. _You can access your shopping list by pressing '$'.  There is an entrance to Efext's Antique Armour Boutique here. _> h) _> h4X> h6> h8> hN> h%O> hoQ,> hR> hT> h> hv> ho,> h> hI> hD,> hW> h> h,> h,> h> h> h> hEX> h"> h,> h,> h,> h[> h> h,> h > h> h> h> h> hB> h> h> h ,> h > h > hs > h%> hA> h> h,> h> hm> h1> h> h n> h!> h#,> h%> hV'> hY),> h_+> hb-> hi/,> hw1> h3> h5> h 6> h#7> h,W  Things that are here:  a +0 short sword; a +0 scale mail; an orc corpse _> hYB> h`B> hb> hYdB  There is a dry fountain here.> hf> hg _> h,i> hl> huX> hv,> h&x> h+z> h{> h|> hN}> h"> h׀> hm> h*> h> h؅> hq> h> hpX  Items here: ))) [[.> hA> h֐ _> h̑> hR> h> h{> h&> h> hB,> h9> hʜ> h> h> h> hܡ> h~> h> h> h ........######### .##.###.#####......# .#.#.##.## ##.##.####.#### .........# ##...#.##......#### ########## #......##.#.##....# ##♣∩♣### ######...#.##.........# ∩♣.).♣∩♣##...)...........##....# ..PP..P.P.#.####.##......##.#.## ..^_P..⌠....# #@#####.####.#.#505.6 (54.0) ..P^^...^.### #'# #.# ..#.# ∩♣...♣∩♣### ... #.[ .....# ##♣∩♣### .> h.... ## #..>###  ### ....... ##.# ......... +.........+ #...<.....# _You open the door. _Found a stone staircase leading up.> h%u> h: _> hu  There is an open door here. _> h> h > h,> h> h> hɢ,> hK> h.> h,> ho> hݮ> h,> h> h*.♣∩♣##...)...........##....# ..P.P.#.####.##......##.#.## P..⌠....# #.#####.####.#.# ^...^.### ##'## #.# ..#.# .♣∩♣### ##...## #.[ .....# ♣### ##.....#### #..>### > h"# #.......## ##.#  #.........# +........@+  #...<.....#  ##.......##  ##.....#> h# ##...####+# > h4###...'....).11.6 (6.0)###...> h> h+L======2.6 (7> h> hv _As you open the door, it creaks loudly! _Found a hand axe.> h3> h> hݓ> h> h͟P _> h> h> hâ> h> hF> h> h> h> hl> h^> h> hƸ> h,> hٻ> hҼ7 _You open the door.> hD3> h> h@  There is an open door here.> h> h _> hK> h> h,> h4> h> h,> h> h> hC> h> h`> h> h_> h > h> h> h> hm> h> h9> hU> h> hq> h:> h`> h> hz> h/> hi> h> h> h|> h> h> h> hM> h> h(> h> h> h> h> h/> h> hb> h > h> hH> h> hG> h> h> h> he,> h> h> he,> h~> h> hM> h> h> hz> h,> h-> h.> h> hk> h> h> hk,> h> h,> hb> hz> h > h= > h > h > h> h> h> h$> hK,> h3> h0> h w.....## ##.#.....####... #####.### .......'....). ......... > hA" .<.....####...##........ .....## ##.#...#..#..# .....## ##....#..#..#.. ...## #.....#...#..#. ##'## #.......#..#!.##.# #......@.#..#.------42.6 (30.0)  #.# ##...#.#......( ##.## ### #.######## > h$#...## #. .....### .# .......########.# .....#..........# ##.#...###########.#####> hu(a------3.6 (31> haP? _Found 4 boomerangs.> hX3> h[> h;b> htn> hsv> h]z> h|> h,> h؂> h!> h,> h> hȔX> hv#### #..>### ## ##.# #. ~...####...######.####> h.'....)........####...##.............## ##.#...#..## ##....#..#..# #.....#...#.  #.......#..# #........#..#..#..#. > h ##...#.#......(..... ### #.########..#.. # #.# #.... ### #.# ###.########.#..........# ..##########> h18.6 (5.0)> hj+9.6 (6> h> hHV _m - 2 potions of magic> h > h > hL ?  You see here 4 boomerangs.> hX > h0  _> h > hة > h$ ,> h > h > h1 ,> h > h( > hk ,> hX > h X> h > h` > h > h > h > h ,> h > hZ > h ,> h > h > hc ,> h > h > h > h > h > h X> h9 > h 3.# #. ~... ..######.####....### )..................+ ##....#> h #...#..#..#..#..#.#.l ..#..#..#... ...#...#..##### .....#..#..#..# ......#..#..# ..#.(.....### # #.########..#..####.# > h= ?#.# ##.........#.  #.# ####.........# #####.##.l   iguana (asleep)..# # ##### > h 062.6 (13.0)> h  ,3.6 (14> h > h: Z _An iguana comes into view.> hi>### # #. ≈~.... ..######.####....### . )...+ . ..##...............#....> hY@#...#..#..#..#..#.#.l..#..#..#..#.....# #...#..#..#..#..####..#..#..#.@#....#....#..#..#..#...##.# ..#.#......(.....### # #.########..#..####.###.........#  ####....... ########.##. ....# #####> h G4.0)> h> h> hP..# >### ~~~.♣~ # #. ≈~.... .######.####....### ..+ #...............#... #...#..#..#..#..#.#.l...#..#..#..#..#.....# #...#..#..#..#@.#### #..#..#..#..#....# ...#..#..#..#...##.# .#.#......(.....### #  #.########..#..####.#  #.# ##[39;> h2Y49m.........#.  #.# ####........ ##.# #####.##. ...# #> h<5> hI> hf #.# ..# ..~~.♣ ## ~~~.♣~  #. ~≈~.... .> ######.####....### ..+ #...............#....#..#..#..#..#.#.l....#..#..#..#..#..@..# #...#..#..#..#..#### #..#..#..#..#....# ...#..#..#..#...##.# #.#......(.....### # #.########..#..####.# #.# > hs ##.........#..# ####........ #.# #####.##.6 _Found a stone staircase leading down.> hDx-.# # ..~~.♣ #.F.# ~~~.♣~ #....#. ~≈~.... #....>..####....###....+....> hy#..#..#..#..#..#.#.l. #..#..#..#..#...@.# #...#..#..#..#..#### #..#..#..#..#....# #..#..#..#...##.# .#......(.....###> h{ # .#..#..####.# F   bullfrog (asleep) .# ##.........#. l   iguana (asleep) .# ####. > h<7> h> hř[ _A bullfrog comes into view.> hpA bullfrog comes into view.  You reach to attack! > h The helpless iguana fails to defend itself.  You slash the iguana!  Your weapon exudes an aura of protection.  The iguana is severely wounded.> hg~ 14 The bullfrog croaks.> h0/  --more--> hF  The iguana is engulfed in blazing flames.  You kill the iguana!> h> hh.F.○.F> h> h=.#Quickbrownfox the Chiller .#..~~.♣ #...#Demonspawn of Vehumet **.... ##~~~.♣~ #.....Health: 36/36 ========================> h#. ~≈~.... #..F.>.Magic: 10/10 ======================== #####.####....###.......AC: 14  Str: 8 ................+.......EV: 12Int: 18 #...............#.......SH: 0Dex: 13 ..#..#..#..#..#.#.○.....XL:  5 Next: 117% Place: Dungeon:6 #..#..#..#..#...@.#Noise: ==-------  Time: 2569.1 (1.5) #...#..#..#..#..####b) +2 scythe (protect) ..#..#..#..#..#[> h37m....#Cast: Freeze ...#..#..#..#...##.# .#......(.....### # .########..#..####.#F   bullfrog .###.........#. .#####........ .######.##.The iguana is engulfed in blazing flames.  You kill the iguana! _Vehumet accepts your kill.You have reached level 6!> h/  --more--> h5 42/421/116 9%  Your demonic ancestry asserts itself...> h;> hA?n _Your hands glow brighter with unholy energy.> hy #.#.# ..~~.♣ #...## ~~~.♣~ #..... #. ~≈~.... #..F.>.#.####....###........+....... ##.#........#..#..#..#..#.#.○..... .#..#..#..#..#..@..# .#...#..#..#..#..####.#..#..#..#..#....#.#..#..#..#...##.# #.#......(.....### # #.#..#..####.# #.# > hJ v##.........#. #.# ####.. #.# #####.##.°--700 _ > hw.#.#.#.~~.♣ #...# >###~.♣~ #..... # #. ~≈~.... #..F.>. .######.####....###........+....... .##.#....... #...#..#..#..#..#.#.°..... ..#..#..#..#..#.@...# > hyr.#...#..#..#..#..####.#..#..#..#..#....#.#..#..#..#...##.# .#.#......(.....### #  #.##..#..####.#  #.# ##.........#.  #.# ####.. ##.# #####.##. > h > hۆb 7 --1 > h > hu > hI?#.#.##.# ####.~. ~ ....# ....~~.♣. #...#  > hLt.>### ~~~~.♣~# #..... #. ~≈~.... #..F.>.######.####....###....... )...+....... ..##...............#....... .#.#.#.°......#...##.#####....# . > hN.....#..#..#..#...##.# ..#.#......(.....### # # #.########..#..####.# #.#.....#.  #.#####........ > h3S > h_.FF   bullfrog > ha&2 > h{t > h8 G#.#.## ##.#.# ~~. .~  ..#.# #####.~. ~ ....# .....~~.♣. #...# ..>### ~~~~.♣~## #..... #.# #. ~≈~.... #..F.>.  > h$= ...######.####....###. .)...+. ...##...........@...#. #.#.#.#........#.F.##.#####....#.....#..#..#..#...##.# ...#.#......(.....### # ## #.########..#..####.# #.#..#. > h}?  > hA  > h2N dF.3 > hBT  > haV  > h> .##.#.###.#.# ~~.~ .~~ ..#.# #####.~. ~~  .....# .....~~.♣. #...# #..>### ~~~~.♣~### #..... ##.# #. ~≈~....≈ #..F.>. #...######.####....###. ..).+. #...##.F.#. ##.#...#..#..#..#..#.#. #....#..#..#..#..#.....#.#...#..#..#..#..####.#..#..#..# > h-..#....#.#..#..#..#...##.# #...#.#......(.....### ## #.########..#..####.#  #.# ##.#.F.4 > hqG  > hN F.39--=5.6 (1.5Freeze > h}T  > h@W _You reach to attack! You closely miss the bullfrog. The bullfrog hits you. > h|  You barely miss the bullfrog. The bullfrog hits you. x2 > he3------7.1 > ho _The bullfrog completely misses you. > hy > h(8.6 > h > h _You barely miss the bullfrog. The bullfrog barely misses you. x2 > hB  You hit the bullfrog but do no damage.Your weapon exudes an aura of protection. > hC #4 > hKG h=---14 80.1 > hXP  > hU B _The bullfrog hits you but does no damage. x2 > h  > h\! You slash the bullfrog!  The bullfrog is heavily wounded.The bullfrog hits you. > h"_0--=1.6 > h, > h/B _The bullfrog hits you but does no damage. x2> ht  You closely miss the bullfrog.The bullfrog is heavily wounded.The bullfrog closely misses you.> h0-3.1> hU _The bullfrog hits you but does no damage.> h i  You hit the bullfrog.  The bullfrog is almost dead.1---4.6 _The bullfrog hits you but does no damage. x2> h  You barely miss the bullfrog.The bullfrog is almost dead.The bullfrog barely misses you.> hr(6.1> h > h? _The bullfrog hits you but does no damage.> h.  You barely miss the bullfrog.The bullfrog is almost dead.The bullfrog hits you but does no damage.29-7.6 _The bullfrog closely misses you. The bullfrog hits you.> hi  You barely miss the bullfrog.The bullfrog is severely wounded.3---- 7 9.1 _The bullfrog barely misses you. The bullfrog hits you.> h] severely wounded. _The bullfrog barely misses you. The bullfrog hits you.  You hit the bullfrog.  Your weapon exudes an aura of protection.almost dead.  > hP14 90.6> h> h? _The bullfrog hits you but does no damage.> hM  Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h_ .##.#.## Quickbrownfox the Chiller ###.#.# ~~.~ .~~  Demonspawn of Vehumet **....  ..#.# #####.~. ~~  Health: 23/42 =============-----------  .....# .....~~.♣. #...#  Magic: 10/11 =====================--- #..>### ~~~~.♣~### #.....  AC: 14  Str: 8 ##.# #. ~≈~....≈ #..F.>.  EV: 12Int: 18 #...######.####....###.......  SH: 0Dex: 13 ..)..................+.......  XL:  6 Next:  9% Place: Dungeon:6 #...##..........@F...#.......  Noise: =--------  Time: 2590.6 (0.0) > ha h##.#...#..#..#..#..#.#.......  b) +2 scythe (protect) #....#..#..#..#..#.....#  Cast: Freeze .....#...#..#..#..#..#### .......#..#..#..#..#....# ........#..#..#..#...##.#  F   bullfrog #...#.#......(.....### # ### #.########..#..####.#  #.# ##.........#. _The bullfrog hits you but does no damage.  Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (almost dead)> hֺ .##.#.## Quickbrownfox the Chiller ###.#.# ~~.~ .~~  Demonspawn of Vehumet **.... > h x ..#.# #####.~. ~~  Health: 23/42 =============-----------  .....# .....~~.♣. #...#  Magic: 10/11 =====================--- #..>### ~~~~.♣~### #.....  AC: 14  Str: 8 ##.# #. ~≈~....≈ #..F.>.  EV: 12Int: 18 #...######.####....###.......  SH: 0Dex: 13 ..)..................+.......  XL:  6 Next:  9% Place: Dungeon:6 > h #...##..........@F...#.......  Noise: =--------  Time: 2590.6 (0.0) ##.#...#..#..#..#..#.#.......  b) +2 scythe (protect) #....#..#..#..#..#.....#  Cast: Freeze .....#...#..#..#..#..#### .......#..#..#..#..#....# ........#..#..#..#...##.#  F   bullfrog #...#.#......(.....### # ### #.########..#..####.#  #.# ##.........#. Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bullfrogAim: a bullfrog (almost dead)  You freeze the bullfrog.  You kill the bullfrog!Vehumet accepts your kill.> h] /  --more--> hՔ  Vehumet offers you knowledge of Inner Flame.  --more--> hT> hZ ~~.~ .~~  ..#.# #####.~. ~~  > hy .....~~.♣. #...# >### ~~~~.♣~###   #. ~≈~....≈ #..F.>. #.####....### )............+ .......@†...# .#..#..#..#.# ..#..#..#.....# #..#..#..#..###.#..#..#..#.....#..#..#...##.....(.....###  #.########[39;> hH49m..#..#  #.# > h 4/43341.6 (1Freeze _> h> ha _Your Fighting skill increases to level 1!> h%.##.#.###.#.# ~~.~♣.~~ > h(# ..#.# #####.~. ~~ [ .....# .....~~.♣. #...#  #..>### ~~~~.♣~### #.....  ##.# #. ~≈~....≈ #..F.>. ##...######.####....###..).+. ##...##.†...#.  ##.#...#..#..#..#..#.#. ##....#..#..#..#..#.....# #.....#...#..#..#..#..## #.#..#..#..#..[0;> h+10;1m#....# #.#..#..#..#...##.# ##...#.#......(.....### #  ### #.########..#..####.#  #.# ##.#.> h3> h6d5 7 -2 _> h5?> h>B> h/ k.##.#.## .####.#.# ~~.~♣.~~ .# ..#.# #####.~.~~~# .[ .....# .....~~.♣.# #...# # #..>### ~~~~.♣~### #..... ##.# #. ~≈~....≈##..F.>.#...######.####....###..).+.#...##..†...#.> h # ##.#...#..#..#..#..#.#.  ##....#..#..#..#..#.....#  #.....#...#..#..#..#..###  #.#..#..#..#..#..#  #.#..#..#..#...#.#  ##...#.#......(.....### # ### #.##..#..####.#  #.# ##.#.> h > h @-3> hO > h > h, 4.##.#.## #.####.#.# ~~.~♣.~~ #.# ..#.# #####.~.~~~# > hM. #.[ .....# .....~~.♣.# #...# ## #..>### ~~~~.♣~### #..... # ##.# #. ~≈~....≈##..F.>.#...######.####....###. '....).+.#...##..†...#. # ##.#...#..#..#..#..#.#. ##....#..#..#..#..#.....# #.....#...#..#..#..#..#### #.#..#..#..> h>6 3[40m#..#...# #.#..#..#..#...##.# ##...#.#......(.....# # ### #.#..#..####.#  #.# ##.#.> h7 > h8 V1===4> h = > h> > hT.##.#.## ##.####.#.# ~~.~♣.~~  #.# ..#.# #####.~.~~~#  #.[ .....# .....~~.♣.# #...## #..>### # ~~~~.♣~### #..... ## ##.# #. ~≈~....≈##..F.>. .####...######.####....###. .'....).+. .####...##..†...#. ## ##.#...#..#..#..#..#.#. # ##....#..#..#..#..#.....# #.....#...#..#..#..#.####> hK__ #.#..#..#..#..#....# #.#..#..#..#.##.# ##...#.#......(.....## #  ### #.#..#..####.#  #.# ##.#.5> h.##.#.###.####.#.# ~~.~♣.~~ #.# ..#.# ######.~.~~~# # #.[ .....# #.....~~.♣.# #...# #..>### #. ~~~~.♣~### # .## ##.# #. ~≈~....≈##..F.>.####...######.####....### ..'....).+ ..####...##..†...# .## ##.#...#..#..#..#..#.# ## ##....#..#..#..#..#.....# # #.....#...#..#..#..#..#### #> h.#..#..#..#..#....# #.#..#..#..#..##.# ##...#.#......(.....### # ### #.#..#..####.# # #.# ##.#.> hr6=6> h> h\> h0#......##.#.###.####.#.# ~~.~♣.~~ # #.# ..#.# ######.~.~~~# ## #.[ .....# #.....~~.♣.# # .#### #..>### #.#~~~~.♣~### # ..## ##.# #.# ~≈~....≈##..F..####...######.####....###.'....).+.####...##> h)T..†...# ..## ##.#...#..#..#..#..#.# .## ##....#..#..#..#..#.....# ## #.....#...#..#..#..#..#### # #.......#..#..#..#.#....# #.#..#..#..#...##.# ##...#.#......(.### # # ### #.#..#.####.# ## #.# ##.#.> hg> h&7> h> h> h c#......##.#.###.####.#.# ~~.~♣.~~ ## #.# ..#.# ######.~.~~~# .## #.[ .....# #.....~~.♣.# # ..#### #..>### #.#~~~~.♣~### #.## ##.# #.# ~≈~....≈##..F.####...######.####....###.'....).+.####...##..†...#> h.## ##.#...#..#..#..#..#.# ..## ##....#..#..#..#..#.....# .## #.....#...#..#..#.#..#### ## #.......#..#..#..#..#....# # #........#..#..#..#...##.#  # ##...#.#......(.....### #  ## #####.#..#..####.#  .## #.# ##.#. > h+> hD===8> h!> h#> hFhl.##......##.#.## .#####.####.#.# ~~.~♣.~~ '## #.# ..#.# ######.~.~~~# ..## #.[ .....# #.....~~.♣.# #.#### #..>### #.#~~~~.♣~### #> hj.## ##.# #.# ~≈~....≈##...####...######.####....###.'....).+.####...##..†...#.## ##.#...#..#..#..#..#.#.## ##....#..#..#..#..#.....# ..## #.....#...#..#..#..#..#### '## #.......#..#..#..#..#....# .# #........#..#..#..#...##.# .# ##...#.#......(.....### # .## #####.#[39;> h6n49m..#..####.# ..## #.# ##.#> hu> hw&9> h[> hq> hx Z#.##......##.#.## #.#####.####.#.# ~~.~♣.~~ #'## #.# ..#.# ######.~.~~~#.## #.[ .....# #.....~~.♣.# .#### #..>### #.#~~~~.♣~### #> h{ .## ##.# #.# ~≈~....≈##.####...######.####....###.'....).+ <.....####...##.†...#.## ##.#...#..#..#..#..#.#.## ##....#..#..#..#..#.....#.## #.....#...#..#..#..#.. #'## #.......#..#..#..#..#.... #.# #........#..#..#..#...##. #.# ##...#.#......(.....### #.## #####.#.[> h~ 34m.#..####..## #.# ##.> h؈ > h i7==600> h( > h > hg" }#.##......##.#.##  #.#####.####.#.# ~~.~♣.~~ ##'## #.# ..#.# ######.~.~~~# #...## #.[......# #.....~~.♣.#.#### #..>### #.#~~~~.♣~### > h$ .## ##.# #.# ~≈~....≈##.####...######.####....###.'....).+ .<.....####...##.†...#.## ##.#...#..#..#..#..#.#.## ##....#..#..#..#..#..... #...## #.....#...#..#..#..#.. ##'## #.......#..#..#..#..#  #.# #........#..#..#..#...##  #.# ##...#.#......(.....### ##.## #####.##..#..#### #...## #.#[3> h( 67m ##> hC > hH > hGI 1> hbc > hg > hƾJ> h> h8f> hVg> hy> h Q> hr4> h> he> ha> h> h> h&).....##....# ###.##......##.#.##  #.#####.####.#.# ~~.~♣.~~  ##'## #.# ..#.# ######.~.~~~# ##...## #.[......# #.....~~.♣. ### #..>### #.#~~~~.♣~# ##.# #.# ~≈~....≈#.####...######.####....### ........'....).......+<.....####...##...........†...#..## ##.#..#.#..## ##....#.....## #.....#.##'## #......#.. #.# #........#..#..#..#...#  #.##...#.#......(.....  ##[> h *917;12H#####.########..#..###> hy2> hz3&2> hc?> h7B> hq.).##....##.##......##.#.## # #.#####.####.#.# ~~.~♣. # ##'## #.##...#.# ######.~.~~~  ##...## #.[......# #.....~~.♣.# ##.....#### #..>### #.#~~~~.♣~ #.## ##.# #.# ~≈~....≈.####...######.####.....'....)..<.....####...##.†... #.## ##.#...#..#..#..#..#. ##.....## ##....#..#..#..#..#  ##...## #.....#...#..#..#..#.. ##'## #.......#..#..#..#..#> ht  #.# #........#..#..#..#... #.# ##...#.#......(..... ##.## #####.#..#..8=3> h{> hf.).##....# .####.##......##.#.## .# #.#####.####.#.# ~~.~♣. ## ##'## #.##...#.# ######.~. ##...## #.[......# #.....~~.♣.  ##.....#### #..>### #.#~~~~.♣~ ##> h .## ##.## #.# ~≈~.... #.####...######.####.... +.'....) #...<.....####...##.†#.## ##.#...#..#..#..#..#  ##.....## ##....#..#..#..#..#> h/> ##...## #.....#...#..#..#..# ##'## #.......#..#..#..#..# #.# #........#..#..#..# #.# ##...#.#......(..... ##.## #####.#..#..> hg> h&4> h%> h&> h.).##....# #.####.##......##.#.## ..# #.#####.####.#.# ~~.~♣# ##'## #.##...#.# ######.~. # ##...## #.[......# #.....~~.♣ ##.....#### #..>### #.#~~~~.♣~  ##.## ##.## #.# ~≈~  #.####...######.####....  +.'....  #...<.....####...##.†  ##.## ##.#...#..#..#..#.. ##.....## ##....#..#..#..#..# ##...## #.....#...#..#..#..#[39;49> hV7 m ##'## #.......#..#..#..#.. #.# #........#..#..#..# #.# ##...#.#......(..... ##.## #####.#..#..5 _You see here a +0 hand axe.> h#D#...).##....# .#.####.##......##.#.##.# #.#####.####.#.# ~~.~ .### ##'## #.##...#.# ######.~. ## ##...## #.[......# #.....~~. ##.....#### #..>### #.#~~~~.♣ ##.## ##.## #.# ~≈~ #.####...######.#### +.'...@) #...<.....####...##.† ##.## ##.#...#..#..#..# ##.....## ##....#..#..#..#..# ##...## #.....#.[39;49> h(xm..#..#..#.. ##'## #.......#..#..#..# #.# #........#..#..#..# #.# ##...#.#......( ##.## #####.#..#6 _> h7#...).##....# P.#.####.##......##.#.##.# #.#####.####.#.# ~~. ^.### ##'## #.##...#.# ######.~# ##...## #.[......# #.....~~ ##.....#### #..>### #.#~~~~. ##.......## ##.## #.# ~≈~ #.####...######.#### +.'..@.) #...<.....####...##. ##.......## ##.#...#..#..#..# ##.....## ##....#..#..#..#.. ##...## > hUR#.....#...#..#..# ##'## #.......#..#..#..# #.# #........#..#..#.. #.# ##...#.#......( ##.## #####.#..#9=7♣##...).##....# .P.#.####.##......##.#.## ⌠....# #.#####.####.#.# ~~ .^.### ##'## #.##...#.# ######. ♣### ##...## #.[......# #..... # ##.....#### #..>### #.#~~~~ ##.......## ##.## #.# ~≈~ #.####...######.#### +.> hOZ'.@..) #...<.....####...## ##.......## ##.#...#..#..#.. ##.....## ##....#..#..#..# ##...## #.....#...#..#..# ##'## #.......#..#..#.. #.# #........#..#..# #.# ##...#.#......( ##.## #####.#..8> h~}∩♣##...).##....# P.P.#.####.##......##.#.## .⌠....# #.#####.####.#.# .^.### ##'## #.##...#.# ###### > h"~∩♣### ##...## #.[......# #..... ## ##.....#### #..>### #.# ##.......## ##.## #.# ~≈ #.####...######.#### +.'@...) #...<.....####...## ##.......## ##.#...#..#..#> h~ ##.....## ##....#..#..#..# ##...## #.....#...#..#.. ##'## #.......#..#..# #.# #........#..#..# #.# ##...#.#......( ##.## #####.#> h+> hdž&9> h> h> h♣∩♣##...).##....# .P.P.#.####.##......##.#.## ..⌠....# #.#####.####.#.# .^.### ##'## #.##...#.# ♣∩♣### ##...## #.[......# ## ##.....#### #..>### #.# ##.## ##.## #.# ~ #.####...######. +.@....) #...<.....####...## ##.## ##.#...#..#..# ##.....## ##....#..#..#.. ##...## > hKL #.....#...#..# ##'## #.#..#..# #.# #.#..#.. #.# ##...#.#......( ##.## #####.#10> h_ _There is an open door here.> ht.♣∩♣##...).##....# ..P.P.#.####.##......##.#.## P..⌠....# #.#####.####.#.# ^...^.### ##'## #.##...#.# .♣∩♣### ##...## #.[......# # > heu♣### ##.....#### #..>### #.# # ##.## ##.## #.#  #.####...######. +'....) #...<.....####...##> hw| ##.## ##.#...#..#.. ##.....## ##....#..#..# ##...## #.....#...#..# ##'## #.#..#.. #.# #.#..# #.# ##...#.#...... ##.## #####.> h|> h9}S30=1 > h[~ _> h(> h-> h).♣∩♣##...).##....# P..P.P.#.####.##......##.#.## _P..⌠....# #.#####.####.#.#^...^.### ##'## #.##...#.# > h+.♣∩♣### ##...## #.[......# # ∩♣### ##.....#### #..>### #.# ## ##.## ##.## #.# #.####...######. +.'....) #...<.....####...## ##.## ##.#...#..# ##.....## ##....#..#..# ##...## #.....#...#.. ##'## #.#..# #.# #.#..#> hn #.# ##...#.# ##.## #####.> hJ> h&2> hx$ _> h{> h=.).♣∩♣##...).##....# PP..P.P.#.####.##......##.#.## ^_P..⌠....# #.#####.####.#.# P^^...^.### ##'## #.##...#.# .♣∩♣### ##...## #.[......# # ♣∩♣### ##.....#### #..>### #.# ##.## ##.## #. #> hc>.####...######. +.'....) #...<.....####...## ##.## ##.#...#..# ##.....## ##....#..#.. ##...## #.....#...# ##'## #.#..# #.# #.#.. #.# ##...#.# ##.## #####.> hD> hE&3> hJ%_> hvL> h] PP..P.P.#.####.##......##.#.## .^_P..⌠....# #.#####.####.#. .P^^...^.### ##'## #.##...#.# # ♣...♣∩♣### ##...## #.[......# #♣∩♣### ..#### #..>### #  ### > hO_ ..## ##.## # ..####...###### +.'....)...... #...<.@...####...## ##.. ##.#...# ##...#..#. ## #.....#...# ##'## #.......#. #.# #..#.> h` a #.# ##...#.#...##.## #####.####..## #.#> hk > hm W31=4> hHs %_> hu > hl.PP..P.P.#.####.##......##.#.## ..^_P..⌠....# #.#####.####.#.# ..P^^...^.### ##'## #.##...#.# ∩♣...♣∩♣### ##...## #.[......# #♣∩♣### ##.....#### #..>###  ### ##.## ##.##  #> hN .####... +.'....) #...<@....####...## ##.## ##.#...# ##.....## ##....#..# ##...## #.....#... ##'## #.# #.# #.# #.# ##...#.# ##.## #####.  ##...## #.#> h6_> h&5> h%_> h> h.PP..P.P.#.####.##......##.#.## ⌠..^_P..⌠....# #.#####.####.#.#.P^^...^.### ##'## #.##...#.# ♣∩♣...♣∩♣### ##...## #.[......##♣∩♣### ##.....#### #..>### ### ##.## ##.## #.####... +.'....) #...@.....####...## ##.## ##.#...# ##.....## ##....#.. ##...## #.....# ##'## #.# #.# #. #.# [40> hYm##...#.# ##.## #####.  ##...## #.#6 _There is a stone staircase leading up here.> hW> hXY> h]> hc> hkC7 _> hd3 ....  ... ... #.. #.#  #.## ##..#5 #.@# #..###..#...#> hh4#...#....## > h57=> hm8> h528.4 (1.8> h/> hf| _You climb upwards. _There is a stone staircase leading down here.> h> h3> h> h$ _> h{n> h,> h> h6K3=> h[> h<,> h?> h,> hS> hD ,> h > hl k4=> hH> h^,> h5> hP,> hV> h> h/a5=> he> h,> hW,> h> hF!,> h!> h$$> hI%~6==> h&> h'> hg(> h)> h*,> h,> h-,> h/> h0k7=> h3> hm4,> h5> h6,> h8> h :a8=> h <> h<,> h>> h?,> hPB> h)C,> hEk9=> hF> hdH,> h)I> hJ,> hlK> hL,> hM> hPb40=> hP> hR,> hjS> h5U> hV,> hW,> hX> hnZ> hZ[k1=> h],> h^> h`,> hka> hca2=> hYd> he,> hf> hh,> hi> h83== _HP restored...##...... ......# ##......###...##........#.##...# ###.##...#..###..#......#.#.>#.@.......#..###......#.#..# ##...###...# .####... .##... ..o   orc (asleep).##. ..#.o> h 62.4 (44.0)  An orc comes into view. It is wielding a +0 mace of protection.> hoo.===3.4 (45> h; _The orc shouts!> h[..... ...# ##... ...###...# #........# #.##...#.###.##...#..# ##..#......#.##.>#...##..###.@....#. > hٖW#..# ##...### ...# #.### #... #.##... ....##. ..o  ##....> hB> h o.o   orc priest (wandering)oo 2 orcs (1 missile, 1 wandering)ooAn orc comes into view. It is wielding a +0 war axe.--4.4 (1.0)> hϿy _An orc priest comes into view. It is wielding a +0 flail.> h ...# #####...# #........##.##...#.##.#.# .##..#......#.#.>#..#..####. #..# ##@..### ...# #.### #...  #... ..o.##. .##.o# ooo 3 orcs (1 missile, 2 wandering)...> hI> h> hs> h > hko.o.> hoA--5> h > hTq _An orc comes into view. It is wielding a +0 club.> hn GAn orc priest comes into view. It is wielding a +0 flail. _club.  You reach to attack!  The orc shouts! x2; The orc priest shouts!  You hit the orc.  Your weapon exudes an aura of protection.> h > h > hO o.o.ooo.oo)14 ===6.9 (1.5Freeze> h > h  > h N_The orc is severely wounded.> h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. > h...# ##...Quickbrownfox the Chiller...###...#Demonspawn of Vehumet **....#........#Health: 43/43 ========================#.##...#.##Magic: 8/11=================-------#.##...#..# .AC: 14  Str: 8##..#......#.#EV: 12Int: 18#.>#**.......#SH: 0Dex: 13#..##***....#.XL:  6 Next: 34% Place: Dungeon:5#..# #*@**###Noise: ===------  Time: 2666.9 (0.0)...# *o**#b) [ > h1Q0;10;1m+2 scythe (protect)#... ***Cast: Freeze#...***.##..o..##.oo   orc priest# o.ooo 3 orcs (1 missile)...  Your weapon exudes an aura of protection. _The orc is severely wounded.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate > hg_...# ##...Quickbrownfox the Chiller...###...#Demonspawn of Vehumet **....#........#Health: 43/43 ========================#.##...#.##Magic: 8/11=================-------#.##...#..# .AC: 14  Str: 8##..#......#.#EV: 12Int: 18#.>#.........#SH: 0Dex: 13#..###......#.XL:  6 Next: 34% Place: Dungeon:5#..# ##@..### > hrb'Noise: ===------  Time: 2666.9 (0.0)...# #o###b) +2 scythe (protect)#... #.#Cast: Freeze#.......##..o..##.oo   orc priest# o.ooo 3 orcs (1 missile)...  Your weapon exudes an aura of protection. _The orc is severely wounded.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate > h+fs _The orc is severely wounded.eeze (safe; 2%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. > h h > hj > hw..#..#@o.#.###.#.o..oo.. > hyn-7.9 (1Ramparts  > h###.## > h}B _The wall freezes the orc but does no damage. > h##.###.# > h8- > h##.### > hF _Unknown command.!> hM  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!> hJ!> h###.###.#o.!> h #(##(#(A film of ice covers your body! The orc throws a boomerang.!> h pp  The boomerang hits you.  The wall freezes the orc but does no damage.!> h`###.#!> h#o#.. !> h$2-5-------38!> h## _The orc barely misses you. The wall freezes the orc priest.!> hV#####!> hT!> ho##.###!> hF _Unknown command.!> h]  You barely miss the orc.!> h8 ####o#o.!> h8 The orc is severely wounded.The wall freezes the orc but does no damage.  The orc barely misses you. The wall freezes the orc priest.!> hz=#*#.##o#"> h #####o#The orc priest calls down the wrath of Beogh upon you."> hH  Pain shoots through your body! The wall freezes the orc.35-----6===----  --more--"> hxZ ##@"> h#.###o#oo.  The wall freezes the orc but does no damage. x2"> he6-70.4 (1.5"> h2###o#"> h 2 _The orc hits you but does no damage."> hW  You barely miss the orc.The orc is severely wounded.The wall freezes the orc.  "> hX fYou kill the orc!Vehumet accepts your kill."> h[ 7=====-You feel your power returning."> h3e /  --more--"> hf |  The wall freezes the orc but does no damage.  The orc hits you but does no damage."> hߗ ##.##o. 2"> hZ j----==51.9"> h> ####o#"> h# "> h^ A _The wall freezes the orc priest but does no damage.#> hYou closely miss the orc.The orc is severely wounded.#> hNy  The wall freezes the orc. x2  You kill the orc!#> h  Vehumet accepts your kill.The wall freezes the orc priest.#> h/  --more--#> h h  priest!#> hú##@)#o###.#)o   orc (missile)  You feel your power returning. The wall freezes the orc.#> hb8==473.4#> hh##o##.##> hI _The orc closely misses you.#> h ###o###.##> h| #> h_$ ###o##.##> h[) > _Unknown command.#> h6  You slash the orc!  Your weapon exudes an aura of protection.  You kill the orc!#> h?###)##.#$> h6=9====2084.9Freeze$> h##)###.#$> h,Z _Vehumet accepts your kill.%> h'%> h/o13%> hi _The frozen ramparts melt away.7=%> ht10/11====%> hB%> h%8=%> h/1===== _Magic restored.%> h9=%> h===%> hX%> hx40=%> hB%> hB%> hE1=%> h B%> hq a2=%> he%> h,%> h%> hT,%> h%> h~%> h"3==s..#..#@).-#)###.#.).s   scorpion (wandering)%> hP)098.9 (24.0)%> h)F-9.9 (25%> h.%> h1[ _A scorpion comes into view.'> hQ Your icy armour will break if you move. Continue? Y - Yes  N - No(> hd...# ##...Quickbrownfox the Chiller...###...#Demonspawn of Vehumet **....#........#Health: 43/43 ========================#.##...#.##Magic: 11/11 ========================#.##...#..# sAC: 13  Str: 8##..#......#.#EV: 12Int: 18#.>#.........#SH: 0Dex: 13#..###......#.XL:  6 Next: 48% Place: Dungeon:5#..# ##@).###Noise: ---------  Time: 2699.9 (0.0)...# #)###b) +2 scythe (protect)#... (> he#.#Cast: Freeze#....)..##.....##..s   scorpion (wandering)# .....  You kill the orc! _Vehumet accepts your kill. _The frozen ramparts melt away. _Magic restored. _A scorpion comes into view.Okay, then.(> hsD _)> h-4)> h)> h+_Vehumet accepts your kill. _The frozen ramparts melt away. _Magic restored. _A scorpion comes into view. _Unknown command.*> h[N  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*> h۳  _You don't know that spell.+> hp+> hrYour icy armour will break if you move. Continue? Y - Yes  N - No,> hal,> hυ...###...#Quickbrownfox the Chiller#........#Demonspawn of Vehumet **....#.##...#.##Health: 43/43 ========================#.##...#..# s,> h'Magic: 11/11 ========================##..#......#.#AC: 13  Str: 8#.>#.........#EV: 12Int: 18#..###......#.SH: 0Dex: 13#..# ##.).###XL:  6 Next: 48% Place: Dungeon:5...# #@###Noise: ---------  Time: 2699.9 (0.0)#... #.#b) +2 scythe (protect)#....).Cast: Freeze.##. .......##....## ...#s   scorpion (wandering),> hi.# .....# ..... _A scorpion comes into view. _Okay, then. _Unknown command.Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.,> h?,> hR,> h.s 7 700.9 (1,> h,> h _Your icy armour cracks and falls away as you move.Things that are here: _a +0 war axe; 2 boomerangs; a +0 leather armour,> h #.....#.##...#.###..# .##..#......#.#.>#........s##..###......#. #..# ##.).### ...# #)### #...  #... #.).#.##. #...... ...##...#..## ...##..# ....#.# ....... #.#..#,> h? ,> h -1 _,> h ,> h| -> h N  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-> h #........#Quickbrownfox the Chiller#.##...#.##Demonspawn of Vehumet **....#.##...#..# .Health: 43/43 ========================##..#......#.#Magic: 8/11=================-------#.>#........s#AC: 7Str: 8#..###**....#.EV: 12Int: 18#..# #***.###SH: 0Dex: 13...# ***##XL:  6 Next: 48% Place: Dungeon:5#... *@*Noise: ---------  Time: 2701.9 (0.0)#... *****b) +2 scythe (protect).##. #**-> h .***Cast: Freeze...##...#..## ...##..# ....#.# .......#.#..# _a +0 war axe; 2 boomerangs; a +0 leather armour  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate.> hLv#........#Quickbrownfox the Chiller#.##...#.##Demonspawn of Vehumet **....#.##...#..# .Health: 43/43 ========================##..#......#.#Magic: 8/11=================-------#.>#........s#AC: 7Str: 8#..###......#.EV: 12Int: 18#..# ##.).###SH: 0Dex: 13...# #)###XL:  6 Next: 48% Place: Dungeon:5#... #@#Noise: ---------  Time: 2701.9 (0.0)#... #.).#b) +2 scythe (protect).##. #......Cast: Freeze...##[.> hx!39;49m...#..## ...##..# ....#.# .......#.#..#  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.2.9 (1Contam .> h@{.> h}onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic. _Nothing appears to happen..> h%4.> h.> hSF _Unknown command./> h4/> hV/> hM/> h% _/> hB/> h$/> hD/> h 9==/> h/> hf/> h,/> h/> h&/> h~10/11====/> h/> h/> hM/> h /> h /> hu/> h86_Your magical contamination has completely faded away./> h/> hh,/> h"/> h$/> h$1/> hn%2=====/> h &/> h'/> h,/> h~8/> h&:&M/> h:...###/> h@#........# #.##  #.##...#..# .#..#......#.# #.>#.........# #..###.....s#. #..# ##.).### ...### #... #.# #... #.).# .##. #.......#.s   scorpion (wandering)#.#..#.#..#/> hA140> h 2.0)0> hK0> h.0> hs0> h.0> h0> h~%5.9 (130> h0> h  0> hC!  0> h!Things that are here: 0> h"W_a +0 war axe; 2 boomerangs; a +0 leather armour1> hNM  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1> hb ...###...#Quickbrownfox the Chiller#........#Demonspawn of Vehumet **....#.##...#.##Health: 43/43 ========================#.##...#..# .Magic: 8/11=================-------##..#......#.#AC: 7Str: 8#.>#......s..#EV: 12Int: 18#..###**....#.SH: 0Dex: 13#..# #****###XL:  6 Next: 48% Place: Dungeon:5...# *@*##Noise: ---------  Time: 2715.9 (0.0)#... ***b) +2 scythe (protect)[341> h m#... #***#Cast: Freeze.##. #.........##...#..## ...#s   scorpion (wandering)#..# ....#.# .......#.#..#Things that are here: _a +0 war axe; 2 boomerangs; a +0 leather armour  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate2> h_)...###...#Quickbrownfox the Chiller#........#Demonspawn of Vehumet **....2> h3*#.##...#.##Health: 43/43 ========================#.##...#..# .Magic: 8/11=================-------##..#......#.#AC: 7Str: 8#.>#......s..#EV: 12Int: 18#..###......#.SH: 0Dex: 13#..# ##.).###2> h~.XL:  6 Next: 48% Place: Dungeon:5...# #@###Noise: ---------  Time: 2715.9 (0.0)#... #.#b) +2 scythe (protect)#... #.).#Cast: Freeze.##. #.........##...#..## ...#s   scorpion (wandering)#..# ....#.# .......#.#..#Things that are here: _a +0 war axe; 2 boomerangs; a +0 leather armour  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate2> h3o.....s2> h4T#.).#@##.#.).s2> h45o==6.9 (1Ramparts 2> h:#@##.#2> hk> _a +0 war axe; 2 boomerangs; a +0 leather armour  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate 2> h@F_The walls around you are covered in ice.2> hM>##2> haO2> hT#@##.#2> hXF _Unknown command.3> h~ M  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3> hl 3> h2v _.#.)s#.#5-------13 73> h{ e###3> h} 5 _A film of ice covers your body!4> h%  You reach to attack! You hit the scorpion.  Your weapon exudes an aura of protection.  The scorpion is lightly wounded. #.s.## The wall freezes the scorpion. x220-9.4 (1.5Freeze##@##.# _The scorpion stings you but does no damage.5> h?i ##.# You freeze the scorpion.  The scorpion is severely wounded.The wall freezes the scorpion but does no damage.--------200##@# _The scorpion stings you but does no damage.6> h]M###.# The scorpion is severely wounded. but does no damage.almost dead.4--1## _The scorpion closely misses you.6> hVA {  You freeze the scorpion.  You kill the scorpion!6> h6J #.)##.#6> hug 4/443----13712Freeze6> hl ##@##.#6> h?n Z _Vehumet accepts your kill.7> hNX4== _The frozen ramparts melt away.7> hw7> hB7> h7> h߱,7> h7> hm957> h=====7> h7> hf,7> h.7> h,7> h7> h,7> h7> h77> hf6=====7> h7> h,7> hH7> h,7> h7> hn7> h7> hS7> h7> hf7=====7> h7> h,7> hB7> hN,7> h-7> h,7> h7> h8====7> h7> h,7> h37> hW,7> h 7> h,7> h7> hP==7> h@7> hG x9==7> h|B7> hmB7> hs!10/11====7> h.7> h?1=====..#.).#@#-#.#.).7> hnV...# ##......###...# #........# #.##...#.## #.##...#..# ##..##.# >#...###......#.#..# ##.@.###...# #)####.# #... ).#.##. #.......##...# ..## ...##.....#.# .....53.4 (31.0) 7 -4.4 (327> h`l _Your icy armour cracks and falls away as you move. _Items here: ) [ ††.8> hy 8> h#{ $8> h{ aPick up what? 13/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 mace of protection Armour (select all with [)b - a +0 leather armour Carrion an orc corpse a scorpion corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:> hi :> hr :> hv ...# ##...Quickbrownfox the Chiller...###...#Demonspawn of Vehumet **....#........#Health: 44/44 ========================#.##...#.## .Magic: 11/11 ========================:> hy #.##...#..# .#AC: 7Str: 8##..#......#.#EV: 12Int: 18#.>#.........#SH: 0Dex: 13#..###......#.XL:  6 Next: 71% Place: Dungeon:5#..# ##.@.###Noise: ---------  Time: 2754.4 (0.0)...# #)###b) +2 scythe (protect)#... #.#Cast: Freeze#... #.).#.##. #.........##...#..## ...##..# ....#.# .....You kill the scorpion! _Vehumet accepts your kill. _The frozen ramparts melt away. _Your i:> h]z cy armour cracks and falls away as you move. _Items here: ) [ ††.  Okay, then.:> h J:> h . _:> h3:> h[:> hP _:> h:> hsq  Things that are here:  a +0 war axe; 2 boomerangs; a +0 leather armour:> h:> h _:> h8:> hW :> h ,:> h:> hZ  Items here: )) [ †.:> h:> h _:> h:> h$:> h1:> h2G#.##...#..# .#:> h]5##..#......#.##.>#.........##..###......#. #..# ##.).### ...# #)### #... ##.## #... ##.).### .##. #...@..# 8.4 (4 .....##...# ....## #...# #..# .....# #.# ......#.. ..#.#..# .. ....# :> h,6/#.. _...# :> h-7 :> h=:> h>_:> h@:> htA;> h6$9.4 (5;> h;_;> h  ;> h :_Found a shimmering blue altar of Sif Muna.;> hh;> h ,;> h!;> h\;> h,;> hs;> h;> h,;> h;> h;> ht,;> h;> h;> hW ,;> h;> h4;> h,;> h';> h;> h\,;> h;> h ;> h#,;> h$;> h&;> h(,;> h*;> h ,;> h.,;> hQ0;> h04;> hJ7,;> h8;> h:;> h!=,;> h>;> hB;> hD,;> h]F;> hH;> hK,;> hhM;> hQ;> hfT,;> hU;> hmW;> hY,;> hZ;> h_;> ha,;> hb;> hd;> h5g,;> hg;> h?k;> h9m,;> hm;> h,o;> hp,;> hq;> ht;> hnxB;> hn;> h,;> hy;> h2;> h,;> h;> hc;> h,;> hI;> h;> hX,;> h7;> hQ;> h,;> hW;> hJ;> hP,;> h,;> hɪ;> hd,;> hH;> h߰;> h,;> hL;> h;> h,;> h;> h;> hv;> h ;> h̾;> hv;> hf,;> h;> h}3  ##.. #..##...###.  #...## #.# #......  . ###....# ##.## #....##  #.#......###...# ##..### ;> h #...#....#....####.## #  #..........#.......# #  #.........###....##.# #  #............#.### .# #  #.....@...##...# #. # .....#####.# .##  #........## ##.# ###  .##.....## .#  #......# ..  #..###.# ##  #..# ##  ..# .;> h094.4 (35.0);> h,5.4 (36;> h;> hM _n - a ruby potion;> h{;> hy;> hHX;> h2,;> h;> h;> hk,;> h;> h*;> hh,;> h ;> hi;> h,;> hw;> hl;> h;> hf,;> h;> h&;> h,;> hx;> h;> h,;> h;> h;> h,;> h;> h;> hJ ,;> h% ;> hZ ;> h) ,;> h ;> h,;> hC;> h;> h,;> h;> hX;> hP,;> h;> h;> hB;> h;> h,;> h;> hP;> hz ;> h2!,;> h%";> h#;> h$,;> h%;> h(';> h',;> h(;> h*;> hZ+,;> h0,;> h-;> h.,;> h/;> h1;> hG2,;> h;3;> h5;> h5,;> h6;> h+9,;> h9;> h;;> h=;> h=;> h>;> h?;> hRA;> hA;> hB;> hC;> hdE;> hF,;> hG;> hcI;> h*J,;> hK;> hL;> hM,;> hO;> hP;> h hV;> hW;> hY;> hZ,;> h[;> h];> h^,;> h_;> ha,;> hb;> hNd;> hf;> hf;> hg;> hh;> hk,;> hMl;> h)n;> hWp,;> hq;> hr;> ht,;> hu;> hEw;> hRy,;> hz;> hl{;> hG~,;> h~;> hW;> hN,;> h;> h;> ho,;> h&;> hy;> h;> hz,;> h;> h,;> h^;> h;> h;> hu,;> hT;> h;> h,;> h;> ht;> h*,;> h;> hb;> h,;> h;> h,;> hW;> h;> h2;> h,;> h&;> hj;> h',;> hE;> hƦ;> hz,;> h;> h;> h,;> h;> h;> h,;> hү;> h:;> h,;> hJ;> h;> h,;> h;> h'   # ## ..   .# ..##.. ..  .# .....# ..  #.# .....# .  #.. #.... .  ##.. ...   #<..#.#   #@.# 850.4 (55;> hDH  ## #.##   #.##.# #.  #..##  #.# #..  #...# #..#..#  ##.##..# #...#   ###.## #.... # ##...  ##..## ##.### .##....##   #.#.# ##..# #..##...# ;> h;> h,1.4 (56;> h;> h.; _Found an escape hatch in the ceiling.<> h <> h 3<> h <> h <> hS <> h ,<> he <> h <> h$ ,<> h <> h <> hk ,<> h# <> h԰ <> h <> h ,<> h@ <> h ,<> hL <> h <> hǻ ,<> h <> h <> hx ,<> h1 <> h <> h <> h ,<> h <> h ,<> h <> he <> h ,<> h< <> h <> h ,<> h <> hJ <> h: ,<> h <> h <> h <> hO ,<> h <> h <> h ,<> h <> h~ <> h4 ,<> h <> hj <> h* ,<> h <> h <> hS ,<> hw <> h <> h> ,<> h/ <> h <> h ,<> h <> hU <> h ,<> h@ <> h <> h <> hM <> h <> h <> h> <> hU <> h <> h <> h <> h- <> hV<> h<> h,<> h4<> h<> h,<> h<> hj <> h' ,<> h <> h <> hD,<> hM<> h<> h,<> h<> h,<> h<> h<> h<> h,<> h<> hL<> h,<> h.<> h<> h!B<> hS#<> h2$,<> hr%<> hw'<> h(<> h(<> h*<> hO,<> h,<> h-<> h.<> h1,<> h2<> h]5<> h^=u [.  .   .#   #. #   #/## .#  ..###.#  #.#?..#  #@..# 89.4 (38 ###.###  <> h>.. #..#  #....#.## ...## #.# ##.# ##.# #.# ##..## #.###....# #.##..###.....<> hCC90.4 (39<> hG<> h&J( _Found a ring mail.=> hF=> hA=> h=> h=> hX=> hB=> hB=> hx _c - 2 scrolls of teleportation (gained 1)=> hI=> h=> h B=> hX=> hB=> hC _c - 3 scrolls of teleportation (gained 1)=> h&=> h'=> ho-X=> h%.=> hn0,=> ht1=> h:3=> h.5,=> h6=> hq8=> hS;,=> h==> h>=> hXA,=> hVB=> hGH  ...  ##..  #...##  .[..  .. .#  ## .#   ##.#  => hUJT## #..#   #..###.#.   ##.#...####...#   ...##......#   ###.######...##   .. #..##...#   #....#.#...#  ...## #...  #.# ##.# ..=> hN.905.4 (15=> h1O,6.4 (16=> hQ=> h$V- _o - a wand of acid (12)=> hT3=> hU=> hY=> h\,=> hbn=> hIin=> hl=> hm=> hyn=> hQq=> ht,=> hu=> h}A  You see here a +0 ring mail.=> hn=> h, _=> h)=> hX=> h+,=> hɉ=> hnj=> hZ,=> h=> h => h,=> hZ=> h==> h,=> h=> h=> h,=> h=> h=> hȥ,=> h=> h=> hΩ,=> h٪=> h=> hŮ=> hȯ,=> h'=> h=> h=> hk=> h=> h"=> hٶ,=> h=> h=> h,=> h5=> h>,=> h^=> h=> hS=> h=> h=> h=> h=,=> h=> h=> h,=> hO=> h,=> h^,=> hD=> h3=> h,=> hL=> h:=> h{,=> h\=> h=> hx=> h=> h=> h=> hj=> hC,=> h=> hP,=> h}=> hb=> h=> h(,=> hC=> hh=> h,=> h=> h #. #..##.##  #. ##.##...## #. ##.##..#####.# ## #o  ...#..# #.## .##.  #....# #.# ..!  #....####.# o.  ##...##..## .# ###.......#.#####.# ....[.######....@.# => hN......# #.####.#  ####..## #.# #.#  ###.# ##.# #.# #.## #..# ... #..###.## .... oo 2 orcs (wandering) ##.#...####...# #.. #...##....#.  ###.######...##=> h u 35.4 (29  2 orcs come into view.=> hV => h2.o.o=> h,6.4 (30=> h9 => h'V _Found a purple potion.>> h$Found a purple potion.  You reach to attack!  The orc shouts! x2  You puncture the orc!  Your weapon exudes an aura of protection.  You kill the orc!>> hv>> hY.$>> h 14 2====7.9 (1.5) _Vehumet accepts your kill.>> h>> hj>> hS >> h2+/  --more-->> h@g _Your Fighting skill increases to level 2!?> h1_?> h8f _?> hj>% #.# #. #..##.## .. ##.##...## #.##..#####.# ### ...#..# #.## ..##.  #....# #.# #..o#....####.# #..  ##...##..## #$# ?> h?z##.......#.#####@# ----[.######......# .....# #.####.# ###..## #.# ##.####.# ##.# #.##.## #..# ... o   orc#..###.## ....##.#...####...###.. #...##......# #.?> hB,80?> hKK!o?> hMi 7 ----9.9 (2?> hT?> hMX@> h&\s #.#  ..   #.  ### #.  #.## ..##.   #.# #..!   #.o   #$##@#[#......# #.####.#@> hZ^ #.# ##.#  ###.# ##.# #.#  #.## #..# ...   ....     #. @> h. #.#  ..   #.  ### #.  #.## ..##.   #.# #..!   #.o   #$##@#[#......# #.####.# #.# ##.  ###.# ##.# #  #.## #..# ...        _An orc is nearby!@> h @> h @> h jYou reach to attack! You barely miss the orc.@> h .oAn orc priest comes into view. It is wielding a +0 hand axe.@> hv D=41.4 (1.5Freeze@> h @> h j _The orc barely misses you. The orc priest moves out of view.A> hj  You slash the orc!  Your weapon exudes an aura of protection.  You kill the orc!A> hhC$A> h 14 32.9Freeze _Vehumet accepts your kill.A> hXA> hej _Your Ice Magic skill increases to level 5!A> h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A> h IA> h A> ho A> h $ _A> h A> hj N  You now have 161 gold pieces (gained 17).A> h A> h A> h Z _Items here: )) [ †.A> hq! A> h]" 0 7 A> hh# A> h& A> hd* ,A> hF2 XA> hD5 A> h9  ### ## #.#  ... #.# ..#  #..##.#### ..##.##...##.# #.# ##..#####.##.### #.. .#..# #.## #..##.## ....# #.# #..@..#-A> h; .####.# #..##..# #...##..## #)## ..# .......#.#####.# ..# .[.######......# .# ...# #.####.# .# #..## #.# ##.# # ###.# ##.# #.##.## #..# ...A> h@ r7.9 (5.0-8.9 (6A> hG A> hK S _p - a purple potionB> hnB> hXB> hB> h9XB> hѭ,B> hB> hB> hk,B> h;B> hB> h,B> hٸB> hB> hʻ,B> hB> hYB> h,B> hB> hB> h,B> hB> h\B> h>B> h(B> hB> hB> hxB> hR,B> hiB> hHB> hB # ### ##  .#..### .# # B> h#.#... #.###.# #...# ....o.# ### #..# ##....# ##.# ##.## ####.#####...###...## # #..##.##..#...## # #.....##.....# # #..##..##........ # #)## #..#.####### o   orc (wandering) #####.# ...# ......# #..# .####.# #...#B> hm\60.9 (12.0)1.9 (13B> hB> h2q _An orc comes into view. It is wielding a +0 club.B> h # ### ##   .# #   #.###.#  B> h)#...# ....o.#  #..# ##....#  ##.## ##@..# ...###...##  #..##.##..#...## # #.....##.....# # ##........ # #)## #..#.#######  ...## #..# #...#B> h # ### ##   .# #   #.###.#  #...# ....o.# B> h( #..# ##....#  ##.## ##@..# ...###...##  #..##.##..#...## #.....##.....# ##..... #)## #..#.#######  ...# #.. B> h4B> hcB> h[ _An orc is nearby!B> h% # ### ##   .# #   #.###.#  #...# ....o.#  #..# ##....#  ##.## ##@..# ...###...##  #..##.##..#...## # #.....##.....# # ##........ # #)## #..#.#######  ...## #..# #...#B> hB # ### ##   .# #   #.###.#  #...# ....o.#  #..# ##....#  ##.## ##@..# ...###...##  #..##.##..#...## #.....##.....# ##..... #)## #..#.#######  ...# #.. B> h4B> hB> h%[ _An orc is nearby!B> h 0# ### ## .#..### .# # B> hU #.#... ##.###.#  #.....o.# #..# .# #.# ##.## ##...#......#####...###...## ..##..##.##..#...##  #.....##.....#  #..##..##........  #)## #..####### ####.# ...#....# #..#B> h B> h o.oB> h ;===2.0)B> h B> hJ % _The orc shouts!C> h_# ### ### .#..### #.# # #.#... ##.###.# C> ham#...# #...o..#  #..# ##.@..# .# ##.## ##...#..#####...###...## ...#  #..##.##..#...## .###.....##.....# ##..##..##........ #)## #..#.####### C> h hfC> hm;.oC> hnC> hGp>---3FreezeC> hczC> h~C> h  You puncture the orc!  Your weapon exudes an aura of protection.  You kill the orc!C> h(,C> hi  Vehumet accepts your kill.C> hj)JJ   jellyC> h@14 =--5.4 (1.5FreezeC> hW#C> hN&X _A jelly comes into view.C> hKRL  You reach to attack! You hit the jelly.C> h7YiJ. C> hZ>-6.9FreezeC> h_C> hc` _The jelly is moderately wounded.C> h C> h:  C> h[*You hit the jelly. Your hands burn!  C> hY1The jelly is heavily wounded.C> hKC> hC> h3C> h-C> h<=C> hD 8.4C> hBC> h2 C> hrC> hk_The jelly barely misses you. The jelly hits you but does no damage.C> hWS C> hT  C> hV+You barely miss the jelly.C> hW1The jelly is heavily wounded.C> hXC> hZC> h\!9.9C> hkbC> hf C> hgC> hh._The jelly hits you but does no damage.C> h8  You hit the jelly. Your hands burn!  The jelly is almost dead.2--71.4 _The jelly hits you but does no damage. The jelly closely misses you.C> h* # ### ###  #.# #   ##.###.#  #...# #......# # #..# ##.@J.#  ##.## ##...#...... #...## ...##  #...## .##  .....# #  ##........  #)## #..#.####### ...## #..#C> h # ### ###  #.# #   ##.###.#  #...# #......#  #..# ##.@J.#  ##.## ##...#...... #...## ...##  #...## .##  .....# #  ##........  #)## #..#.## ...#  _A jelly is nearby!C> h  # ### ###  #.# #   ##.###.#  #...# #......# # #..# ##.@J.#  ##.## ##...#...... #...## ...##  #...## .##  .....# #  ##........  #)## #..#.####### ...## #..#C> h\  # ### ###  #.# #   ##.###.#  #...# #......#  #..# ##.@J.#  ##.## ##...#...... #...## ...##  #...## .##  .....# #  ##........  #)## #..#.## ...#  _A jelly is nearby!D> h}  You puncture the jelly!  You kill the jelly!)D> he-852.9FreezeD> hrD> h"D> hZ _Vehumet accepts your kill.D> hd 43= 7 4==D> h ^ D> h  D> h You see here a +0 club.D> h D> h  D> h _D> h D> hy D> h{ D> hn D> hק D> h D> h= D> hF D> h =D> h D> h D> h D> h D> h D> hm D> h͹ D> h D> h D> hg D> h7 D> h D> h D> h^ D> h D> h D> hw D> h@ D> h D> h D> h D> h D> h D> h D> h D> hz D> h@ D> h D> h  #..# ##..).#.#### D> hN ##.## ##...#......# D> h z####...###...###...### D> h a.##.##..#...####..## D> h X.....##.....#.....# D> hr e..##..##..........## D> hF )## #..#.#######...## D> h .# ...## #....# D> h .# #..# #@###.#D> h -D> hv #...# #..# #.. D> hT { #...# #$... #...D> h # #.... ..###.. ....... .## #.. ....... .. #.. ##F   bullfrog (asleep) ..###.. F .## .# #. # ##D> h D> hS 87.9 (15.D> h 0)D> h D> h) D> h5 FD> h FD> h D> h! e.-8.9 (16D> h/ D> h3  D> hm5 U_A bullfrog comes into view.D> hT,y #..# ##..)  ##.## ......# #...### ##..## ...#...## )## #...##  ...## #....#  #..# #@###.#  #...# #..# #..  #...# #$... #...  #.# #.... ..###.. ....  ... .## #.. ...  .... .F #.. ##  . .##  #. # E> h #..# ##..)  ##.## ......# #...### ##..## ...#...## )## #...##  ...## #....#  #..# #@###.#  #...# #..# #..  #...# #$... #...  #.# #.... ..###..   ... .## #..   .... .F #.. ##  . .## #. #E> hr _A bullfrog is nearby!E> hfy #..# ##..)  ##.## ......# #...### ##..## ...#...## )## #...##  ...## #....#  #..# #@###.#  #...# #..# #..  #...# #$... #...  #.# #.... ..###.. ....  ... .## #.. ...  .... .F #.. ##  . .##  #. # E> h& #..# ##..)  ##.## ......# #...### ##..## ...#...## )## #...##  ...## #....#  #..# #@###.#  #...# #..# #..  #...# #$... #...  #.# #.... ..###..   ... .## #..   .... .F #.. ##  . .## #. #E> hwNr _A bullfrog is nearby!E> h'y #..# ##..)  ##.## ......# #...### ##..## ...#...## )## #...##  ...## #....#  #..# #@###.#  #...# #..# #..  #...# #$... #...  #.# #.... ..###.. ....  ... .## #.. ...  .... .F #.. ##  . .##  #. # E> h%i #..# ##..)  ##.## ......# #...### ##..## ...#...## )## #...##  ...## #....#  #..# #@###.#  #...# #..# #..  #...# #$... #...  #.# #.... ..###..   ... .## #..   .... .F #.. ##  . .## #. #E> hr _A bullfrog is nearby!E> hQ#.## ##...#......# #####...###...### ..##.##..##..## #.....##.....#.....# #..##..##..........## #)## #..#.#######...## #.# ...## #....# ..# #..#.###.# #.# #...#.# #.. ##.# #...# #$...# #...  #.# #.... ..###...# .... ... >.## #........ .... ..F #.... ## ...###.. #. .##.  #. # ..#F.9.0) _Found an escape hatch in the floor.F> hJ.#####...###...### #..##.##..#..##  #.....##.....#.....#  #..##..##..........##  #)## #..#.#######...## ##.# ...## #....# ...# #..#.###.# ##.# #...#.## #..  ##.# #...#..# #...  #.# #.... #..###...# .... ... .>F## #........ .... #... #.... ## #...###..?# .##. #.. # # B B   bombardier beetle (asleep)..#  ...# > hpu37m A bombardier beetle comes into view.F> h6F> hFF> hқ.F> hJF> h# 90F> hFreezeF> hF> h6 F> h/ F> hX_Found a scroll labelled VIC VIKEHEZUPU. F> hC_You see here 3 gold pieces.F> hd  F> h  F> hq.You barely miss the bullfrog.F> h?The bullfrog hits you but does no damage.F> hF> h3F> h-F> hl .=2.4 (1.5F> h)F> h4, _The bullfrog hits you.F> hF> h͖e36-----3.9F> h`F> h  _You closely miss the bullfrog. The bullfrog misses you. The bullfrog hits you!F> h6" F> h 8You closely miss the bullfrog. The bullfrog misses you. The bullfrog hits you!  You slash the bullfrog!  Your weapon exudes an aura of protection.  The bullfrog is moderately wounded.   but does no damage.  The bullfrog barely misses you.14 =5.4F> hhU _The bullfrog hits you but does no damage.F> h  You closely miss the bullfrog.The bullfrog is moderately wounded.F> h4----- 7 -6.9F> hF> hm _The bullfrog closely misses you. The bullfrog hits you.F> heT  You barely miss the bullfrog.The bullfrog is moderately wounded.F> hUt29-----8.4F> hv^F> hbm _The bullfrog closely misses you. The bullfrog hits you.F> hI _The bullfrog closely misses you. The bullfrog hits you.  You barely miss the bullfrog.  The bullfrog is moderately wounded. _The bullfrog closely misses you. The bullfrog hits you.  You barely miss the bullfrog.  The bullfrog is moderately wounded.F> hk6----9.9F> hqF> h  You barely miss the bullfrog.  The bullfrog is moderately wounded. _The bullfrog closely misses you. The bullfrog hits you.  You barely miss the bullfrog.  The bullfrog is moderately wounded. _The bullfrog misses you. The bullfrog hits you.F> hM  You closely miss the bullfrog.The bullfrog is moderately wounded.The bullfrog hits you but does no damage.F> hO+3001.4F> hWF> h\ _The bullfrog misses you. The bullfrog closely misses you.F> hO% F> hI' F> hAE \ _Unknown command.F> h (slow)You freeze the bullfrog.  The bullfrog is heavily wounded.0---20 _The bullfrog seems to slow down. The bullfrog closely misses you.G> ha}  You freeze the bullfrog!  The bullfrog is severely wounded.The bullfrog seems to slow down.7-9/11 -----3G> hkkG> hsp? _The bullfrog hits you but does no damage.G> hJ9  You freeze the bullfrog.  The bullfrog is almost dead.G> h:a8----4G> h?G> hB? _The bullfrog hits you but does no damage.G> h؆  You freeze the bullfrog!  You kill the bullfrog!Vehumet accepts your kill.G> ha †B   bombardier beetle (asleep)G> h G> h .#####...###...###...###Quickbrownfox the Chiller #..##.##..#...####..##Demonspawn of Vehumet **....#.....##.....#.....#Health: 28/46 ==============----------#..##..##..........##Magic: 10/12 ====================----#)## #..#.#######...##AC: 7Str: 8 ##.# ...## #....#EV: 12Int: 18 G> hH ...# #..# ##.###.#SH: 0Dex: 13 ##.# #...# ##..## #..XL:  6 Next: 112% Place: Dungeon:5  ##.# #...# #@...# #...Noise: =--------  Time: 3005.4 (1.0)#.# #.... #.†###...# ....b) +2 scythe (protect)... .>.## #........Cast: Freeze.... #...#.... ## #...###..?#..##. ...# #...#B   bombardier beetle (asleep) ..## B ...#...#The bullfrog is almost dead. G> h8 _The bullfrog hits you but does no damage.  You freeze the bullfrog!  You kill the bullfrog!Vehumet accepts your kill. _You feel your power returning.G> h Q  You freeze the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill. _You feel your power returning.  Your Spellcasting skill increases to level 4!You have reached level 7!G> h G> h /  --more--H> h 31/513=--7 6% Freeze _J> hU#####...###...###...### ..##.##..#...####..## #.....##.....#.....# #..##..##...## #)## #..#.#...## J> h)X.# ...## #....# # #..# ##.###.# .# #...# ##..## #.. ##.# #...# #$@..# #... #.# #.... #.†###...# .... ... .>.## #.. .... #... #.... ## ...###..?#. .##.# #... ### B# ...#J> haJ> hdk2=-6 _J> hFlJ> hoJ> hh...###...###...### ##.##..#...####..## .....##.....#.....# ..##..##....## )## #..#.#######...## .# ...## #....# # #..# ##.###.# .# #...# ##..## #.. .# #...# #$.@.# #...  #.# #.... #.†###...# .... ... .>.## #. .... #... #.....#####..?#. .##.# #...> h 37m # . ##-7K> hA...###...###...### ##.##..#...####..## ##.....#.....# ##..##....## ## #..#.#######...## # ...## #....# # #..# ##.###.# # #...# ##..## #.. .# #...# #$..@# #... #.# #.... #.†###...# ....  K> hC... .>.## ##........  .... #... #.....#####..?#. .##..# # #... ## .# B . ##K> hIK> h2K&8K> hLNK> hTK> hl K> h K> h K> h F _Unknown command.K> hUH .##..#...####..## ....##.....#.....# ##..##.....# ## #..#.#######...## #K> h ...## #....#..# ##.###.#.# ##..## #.. .#$...####... #.# #.... #.†###@..# ....  ... .>.## ##........ #... #.....### ..3=1==9 _L> hP   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   3.0   0   h + Spellcasting 4.0   5.9  -1           b - Polearms   0.0   1.2  -1   i + Ice Magic5.1   7.1  -1   c - Unarmed Combat   0.0   1.2  -1           j - Evocations   0.0   1.0   0   d - Short Blades   0.0   1.2 L> h!  -1               e - Armour   0.0   1.2  -1       f - Dodging   3.1   4.8  -1       g - Stealth   3.3   4.0   0                                      L> h i                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsN> h` = b + Polearms 0.0O> h- ##.##..#...####..##Quickbrownfox the Chiller ....##.....#.....#Demonspawn of Vehumet **.... .##..##..........##Health: 33/51 ===============--------- ## #..#.#######...##Magic: 11/13 ====================---- # ...## #....#AC: 7Str: 8 # #..# ##.###.#EV: 12Int: 18 # #...# ##..## #..SH: 0Dex: 13 .# #...# #$...####...XL:  7 Next:  6% Place: Dungeon:5 #.# #.... #.†###@..# ....Noise: ---------  Time: 3009.4 (0.0)  ...> h? 39;49m .>.## ##........b) +2 scythe (protect).... #...#.....##Cast: Freeze .###..?#..##..# # #...## .# # B. #.# ..You kill the bullfrog!Vehumet accepts your kill. _You feel your power returning.  Your Spellcasting skill increases to level 4! _You have reached level 7! _Unknown command.P> h f 3P> hf P> hm P> hQn P> hnp 94P> hp _=2==P> h hr ,P> hhs P> h"u ,P> hu P> hw a5=P> hx P> hz P> h| 3====P> hZ} ,P> h} P> h ,P> h[ P> h O6P> h P> hτ P> hE :==P> h P> h< P> h P> h P> hW P> hÉ P> h8 37=8=P> h' P> h8 ,P> h P> h P> h P> hq P> h P> h K9=P> hũ P> hZ BP> h; P> hy P> hԻ ,P> h 40=P> hj BP> h P> h` P> h ,P> hg P> h P> h K1=P> ho P> h P> h ,P> h P> h P> hh P> h P> h k2=P> h BP> hQ P> h@ 3=P> h BP> h P> h P> hF P> h P> hQ k4=P> h P> hx P> h P> h3 P> h P> hZ P> hA P> h K5=P> h P> hW P> h] ,P> h ,P> hg ,P> h ,P> h 6=P> h5 P> h< K7=P> h= P> hC P> hD P> hE P> hE P> hI P> h%J U8=P> hJ P> hN ,P> hEO P> hQ ,P> h7S P> hV P> hPW K9=P> hW P> h[ P> h[ P> h\ P> h^ ,P> h` P> hc ,P> he P> h9g l50=P> hh P> h}i ,P> hj P> h"l ,P> hl P> hun ,P> h o P> h[p P> hp K1=P> heq P> hr P> hu ,P> hv P> hw P> h\y ,P> h z P> h| P> h .#####...###...###...### #..##.##..#...####..##  #.....##.....#.....#  #..##..##..........##  #)## #..#.#######...## ##.# ...## #....# ...# #..# ##.###.# ##.# #...# ##..## #..  ##.# #...# #@...####...P> hV _ #.# #.... #.†###...# .... ... .>.## ##........  .... #... #.....## #...###..?#. .##..# ...# #...## .#B   bombardier beetle (asleep) ..## B. ...#  ...#P> h 076.4 (67.0)P> h” ,7.4 (68P> hC P> h Q _You see here 3 gold pieces.P> h+    #  .##  #)## ..##  ...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...# #@...#  #.# #.... #.†###...# ....  ... .>.## ##........  .... #... #.....## ?#.   #... ## .# P> hX g B.   ...#P> hA- Q> hp  #  .##  #)## ..##  ...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...# #@...# Q> h #.# #.... #.†###...# ....  ... .>.## ##........  .... #... #...?#.  #... ## .#  B  ...#Q> huQ> hQ> hU"Q> h(h _A bombardier beetle is nearby!Q> h   #  .##  #)## ..##  ...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...# #@...#  #.# #.... #.†###...# ....  ... .>.## ##........  .... #... #.....## ?#.  Q> h #... ## .#  B.   ...#Q> hq   #  .##  #)## ..##  ...## #....# Q> hs #..# ##.###.#  #...# ##..## #..  ##.# #...# #@...#  #.# #.... #.†###...# ....  ... .>.## ##........  .... #... #...?#.  #... ## .#  B  ...#Q> h~Q> hQ> hQ> h6h _A bombardier beetle is nearby!Q> hS   #  .##  #)## ..##  ...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...# #@...#  #.# #.... #.†###...# ....  ... .>.## ##........  .... #... #.....## ?#.   #... ## .#  B.   ...#Q> h   #  .##  #)## ..##  ...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...# #@...# Q> h͡ #.# #.... #.†###...# ....  ... .>.## ##........  .... #... #...?#.  #... ## .#  B  ...#Q> hQ> hQ> hQ> hh _A bombardier beetle is nearby!Q> h*   #  .##  #)## ..##  ...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...# #@...#  #.# #.... #.†###...# ....  ... .>.## ##........  .... #... #.....## ?#.  Q> h+ #... ## .#  B.   ...#Q> h9   #  .##  #)## ..##  ...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...# #@...#  #.# #.... #.†###...# ....  ... .>.## ##........  .... #... #...?#.  #... ## .#  B  ...#Q> hQ> hQ> hBQ> hh _A bombardier beetle is nearby!Q> hd #..##.##..#..##  #.....##.....#..... #..##..##..........## #)## #..#.#######...## ###.# ...## #....# ....# #..#.###.# ###.# #...#.## #..  ##.# #...# ###$...####... #.# #.... #.@###...# .... ... ....>.### ##........ .....#... #.....## ##...###..?# .##.. ....# #.. ## .## #B .  ...# .  ...# ...Q> hmQ> hoT=8.4 (1.0) _Q> hNwQ> h-{u _You see here a bullfrog corpse.R> hf4# #..##.##..#...####..## #.....##.....#.....# #..##..##.## #)## #..#.#...###.# ...## #....#.# #..# ##.###.##.# #...# ##..## #.. # ##.# #...# ###$...####... # #.# #.... #@†###...# .... # ........>.### ##R> h7. # .....#...# #.....###...###..?#.. .##..#.# #.... ## .# #...## #B.. . ...# #..# ...# #.#  ...R> hR> hQ-9 _R> hR> h`R> h|v #.....##.....#..... # #..##..##..........## # #)## #..#.#######...## #####.# #...## #....# ......# #..#.###.# .####.# #...#.## #.. .# ##.# #...# ###$...####... R> hw,.# #.###....##.†###...# .... .# ........>@### ##........ ## .....#...## #.....## ####...###..?#.. .##.. ......# ##..... ## .# ##...## #B... .  ...# #..#..  ...# #.###. ... .# ## ..R> hR> h'80R> hzR> hR> h4.# #..##..##..........## ## #)## #..#.#######...## .#####.# #...## #....# #......# #..##.###.# #.####.# #...#.## #.. #.# ##.# #...# ###$...####... #.# #.###....##.†###...# .... ..# ........>.### ##........# .....#..@## #.....## .####...###..?#...# .##.. #......# ##......# ## .# ###...## #B..... .  ...# #..#> hC 49m..... ...# #.###..... ... .# ##..... .. .# #..... .1R> hu4# #)## #..#.#######...## #.#####.# #...## #....# ##......# #..##.###.#  #.####.# #...#.## #..  #.# ##.# #...#####$...####... ##.# #.###....##.†###...# .....# ........>.### ##........ #.## .....#...## #.....## .R> hhxb.####...###..?#@..# .##.. ##......# ##......# ## .# ####...## ##B.....# . ...# #..#.....# ...# ###...... ... .# ##...... .. .# #..... .<. .###. R> hj}R> h1B.B<R> h42FreezeR> hR> h9 _Found a stone staircase leading up.R> h  You hit the bombardier beetle but do no damage.Your weapon exudes an aura of protection.R> h\14 =3.9 (1.5R> hR> hzI _The bombardier beetle bites you but does no damage.R> h#ro  You completely miss the bombardier beetle.R> hu  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.R> h;R> h^==5.4Fire R> hR> h; _You are covered in liquid fire!You completely miss the bombardier beetle.The liquid fire burns you!R> hlu46--- 7 --6.9R> hwR> h ^ _The bombardier beetle barely misses you.R> h8^  You barely miss the bombardier beetle.The liquid fire burns you!R> h2`m2-------8.4R> h_hR> hl_ _The bombardier beetle closely misses you.R> hk  You barely miss the bombardier beetle.R> hd38----9.9R> hR> hZ _The liquid fire burns you!R> hd  You barely miss the bombardier beetle. _The liquid fire burns you!  You hit the bombardier beetle.  Your weapon exudes an aura of protection.  The bombardier beetle is moderately wounded.  R> hrf32----14 91.4R> hmR> hRqI _The bombardier beetle bites you but does no damage.R> h6  You barely miss the bombardier beetle.The bombardier beetle is moderately wounded.The liquid fire burns you!R> h21-------- 7 2.9R> hR> h6 _The bombardier beetle bites you.R> hPR> hQR> hXR> h9[^ _You are too injured to fight recklessly!R> hDR> hR> hpR> h&^ _You are too injured to fight recklessly!T> h #..##..##..........## # #)## #..#.#######...## .#####.# #...##....# #......# #..# ###.# #.####.# #...# ##..## #.. .# ##.# #...#####$...####... # #.###....##.†###...# .... ..# ........>.### ##........ ## .....#..@## #.....# .####...###..?#...# .##..# ......# ##..B...#T> h ## .# ###...## ##......# ....# #..#.....#...# #.###...... ... .# ##........ .# #......<..###.  You shake off some of the fire as you move.  The liquid fire burns you! T> h *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.T> hB.16--------==30Freeze _You are even more covered in liquid fire!U> hS# #.....##.....#.....#  #..##..##..........## # #)## #..#.#######...## ####.# #...##....# ......# #..# ###.# .####.# #...# ##..## #.. .# ##.# #...#####$...####... # #.###....##.†###...# ....  ........>@### ##........ ## .....#...## #.....# ####...###..?#...# .##..# ......# ##..B...U> h$# ## .# ##...## ##......# ....# #..#.....# ...# #.###......... .# ##........ .# #.....   #  # #)## #.##  #...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...#####$..  #.###....##.†# ....  ........>@###   .....#...##  #..?#...#   ##..B...# ## .#  ##......# .  ...# #..#.....#  ...# #.###......  ... .# ##  .. .#  You shake off some of the fire as you move.U> ht     #)## #.##  #...## #....#  #..# ##.###.#  #...# ##..## #..  ##.# #...#####$..  #.###....##.†# ....  ........>@###   .....#...##  #..?#...#   ##..B...# ## .#  ##......#   ...# #..#.....#  ...# U> h#.###. ... .# ## .. .#   The liquid fire burns you!2-------4 U> hU> hu 2_* * * LOW HITPOINT WARNING * * *U> h U> hdp#..##.##..#...####..#  #.....##.....#.....#  #..##..##..........##  #)## #..#.#######...## ####.# #...#....# ....# #..# ###.# ####.# #...# ##..## #.. # ##.# #...#####$...####... # #.###....##@†###...# ....  ........>.### ##........  .....#...## #.....# ###...###..?#...# .##..# .....# ##..B...# ## .# #...## ##...U> hu...# ....# #..#.....#...# #.###... .# ##......      #  #)## .##   #....#  #..# ##.###.#  #...# ##..## #.. # ##.# ###$...# # #@†# .... # ........>.###  # .....#...##  ..?#...#   ##..B...# ## .#  ##......# .  ...# #..#  ...# #.#  ... .#  You shake off some of the fire as you move.U> hN=     #  #)## .##   #....#  #..# ##.###.#  #...# ##..## #..  ##.# ###$...#  #@†# ....  ........>.###   .....#...##  ..?#...#   ##..B...# ##  ##......# .  ...# #..#  ...# #.#  ... .# U> h?i  The liquid fire burns you!U> hDCB.U> hE7/51 -------5U> hbJU> h&M  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *U> h p #..##.##..#...####..## #.....##.....#.....# #..##..##.## #)## #..#.#...## U> h H.# #...## #....# # #..# ##.###.# .# #...# ##..## #..  ##.# #...#####$...####...  #.###....##.@###...# ....  .>.### ##.  .....#...## #.....## ...###..?#B..# .##..# # ##.... ...## ##......# .  ...# #..#...# #.# U> he      ##  #)## ..##  U> h I #....#  #..# ##.###.#  #...# ##..## #..  ##.# ###$...#  #.@# ....  ........>.###   .....#...##  .?#B..#   ##......# ## .#  ##. .  ...# #.  ...#   ... .#  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.U> h>     ##  #)## ..##   #....#  #..# ##.###.#  #...# ##..## #..  ##.# ###$...#  #.@# ....  ........>.###   .....#...##  U> h.?#B..#   ##......# ##  ##. .  ...# #.  ...#   ... .#  _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.  The liquid fire burns you!U> hqCB.U> hV1-----6U> hHU> hq  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * _You see here a bullfrog corpse.X> hX> hDrink which item? Potions  f - a potion of haste  m - 2 potions of magic  n - a ruby potion  p - a purple potion [!] read|quaff|evoke[?] describe selectedZ> h Z> h Z> hm' #..##.##..#...####..##Quickbrownfox the Chiller#.....##.....#.....#Demonspawn of Vehumet **....#..##..##..........##Health: 1/51------------------------#)## #..#.#######...##Magic: 13/13 ======================== ###.# #...## #....#AC: 7Str: 8 ....# #..# ##.###.#EV: 12Int: 18 ###.# #...# ##..## #..SH: 0Dex: 13##.# #...#####$...####...XL:  7 Next:  6% Place: Dungeon:5#.###....##.@###...# ....Noise: ---------  Time: 3096.9 (0.0)........>.### ##........b) > h_,]0;10;1m+2 scythe (protect).....#..B## #.....##Cast: Freeze ##...###..?#...#.##..#Fire ....# ##......### .# ...## ##......#.B   bombardier beetle...# #..#.....#...# #.###......... .# ##......The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * _You see here a bullfrog corpse.  Okay, then. _[> hc 0.#####...##...### [> h@ #..##.##..#...####..##.....##.....#.....#  #..##..##..........##  #)## #..#.#######...## ##.# #...#[> h2 ....# ...# #..# ###.# ##.# #...# ##..## #..  ##.# #...#####@...####... #.###....##.†###...# .... ........>.### ##........  .....#..B## #.....# #...###..?#...# .##..# ##......# ## .# ..## ##......# . ...# #..#.....#  ...# #.#[> hC [> h 37.9 (1[> h [> h H _You shake off the liquid fire. [> hH K_You see here 3 gold pieces.^> h%v ##.## ......# ^> h&####...##...### ..##.##..#...####..## #.....##.....#.....# #..##..##..........## )## #..#.#######...## #.# #...#....# ..# #..# ###.# #.# #...# ##@.## #.. ##.# #...#####$...####... #.###....##.†###...# .... ........>.### ##........  .....#..B## #.....###..?#...# .##..# ^> h(d ##......# ## .### ##......# . ..# #..#.....#^> h*^> h/BB.^> h0G28 _^> hZ6^> h/F_> h^..# ##..).#.####  ##.## ......# ####...###...### .##.##..#...####..## .....##.....#.....# ..##..##..........## )## #..#.#######...## # #...#....# .# #..# ###.# .# #...# ##..## #.. #.# #...#####$...####...  #.###....##.†###...# ............>B### ##........  .....#...## #.....###..?#...# .##..# ##......# _> hb*[34m## .# ## ##......# .9_> h'e`> h.# #......#  #..# ##..).#.###  ##.## ##...#...... ####...###...###...### .##.##..#...####..##...##.....#.....# ..##..##..........## )## #..#.#######...##...## #@...# # ##.###.# .#  ##..## #.. #.# #...#####$...####...  #.###....##.†###...# ...>B### ##........  .....#...##.....## ..###..?#.##. .# ##......# ## .#`> h>100`> hj`> ha> h -M#... ##.###.# #......#  #..# ##..).#.###  ##.## ##...#...... ####...###...###...### .##.##..#...####..##...##.....#.....# ..##..##..........## )## #..#.#######@..###...## #....# # ##.###.# .# #...# ##..## #...### ##.#a> h <1a> h! a> hT b> h* .#..### #.# ## #.#... ##.###.# #...# #......#  #..# ##..).#.####  ##.## ##...#......# #####...###...###...#####.##..#...####..## #...#..... #..##..##....... #)## #..#.#######...## #.# #...## #....# # ##.###.# #...# ##..## #.. ##.# #...#####$...####.#.###....##.†###...# .... ........>B### ##........  .....#...##> hA49m #.....##b> hcb> h!R3=2b> h&b> h)c> hLc> h!Drink which item? Potions  f - a potion of haste  m - 2 potions of magic  n - a ruby potion c> h p - a purple potion [!] read|quaff|evoke[?] describe selectedd> hwd> hӉd> h"".#..### #.# ##Quickbrownfox the Chiller#.#... ##.###.#Demonspawn of Vehumet **....#...# #......#Health: 3/51=-----------------------#..# ##..).#.####Magic: 13/13 ========================##.## ##...#......#AC: 7Str: 8 #####...###...###...###EV: 12Int: 18 ..##.##..#...####..##SH: 0d> hDex: 13 #.....##.....#.....#XL:  7 Next:  6% Place: Dungeon:5 #..##..##.......@..##Noise: ---------  Time: 3102.9 (0.0) #)## #..#.#######...##b) +2 scythe (protect) #.# #...## #....#Cast: Freeze ..# #..# ##.###.# #.# #...# ##..## #.. ##.# #...#####$...####...#.###....##.†###...# ............>B### ##.............#...## #.....##The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * _You see here a bullfrog corpse. _Okay, then. _d> h_VYou shake off the liquid fire. _You see here 3 gold pieces.d> hd> hd> h[3.9 (1Fast d> hId> hs1 _You feel yourself speed up.d> h  .#..### #.# ## #.#... ##.###.# #...# #......# #..# ##..).#.#### # ##.## ##...#......# .#####...###...###...### #..##.##..#...####..##  #.....##.....#.....#  #..##..##.##  #)## #..#.#...## ##.# #...## #....#.# #..# ##.###.##.# #...# ##..## #..  ##.# #...#####$...####... #.###....##.†###...# .... .>B### ##. > hݸ ;49m .....#...## #.....##4.6 (0.7d> h& d> h! e> hg .#..### #.# ## #.#... ##.###.# #...# #......# # #..# ##..).#.#### .# ##.## ##...#......# #.#####...###...###...###  #..##.##..#...####..## #.....##.....#.....# #..##..##.## #)## #..#.#...###.# #...## #....#.# #..# ##.###.##.# #...# ##..## #..  ##.# #...#####$...####...  #.###....##.†###...# ....  .>B### ##. e> hbi[37m .....#...## #.....##5.2 (0.6e> h .#..### #.# ## #.#... ##.###.# #...# #......# ## #..# ##..).#.#### #.# ##.## ##...#......# ##.#####...###...###...### # #..##.##..#...####..## #.....##.....#.....# #..##..##.## #)## #..#.#...###.# #...## #....#.# #..# ##.###.# ####.# #...# ##..## #.. # ##.# #...#####$...####... # #.###....##.†###...# .... # .>B###> h9;49m ##. # .....#...## #.....##48e> he> hqR  # ### ###  .#..### #.# ## #.#... ##.###.# #...# #......# ## #..# ##..).#.#### ##.## ##...#......# .##.#####...###...###...### ## #..##.##..#...####..## # #...#..... # #..##..##....... #)## #..#.#######...## #####.# #...## #... ......# #..# ##.###.# .## #...# ##..## .. .# ##.# #...#####$...#### .# #.###....##.†###...# > hX 4m.... .# ........>B### #...e> h^ C6.5 (0.7e> hIb f> hw # ### ### # .#..### #.# ## # #.#... ##.###.# # #...# #......## #..# ##..).#.#### .##.# ##.## ##...#......# #.##.#####...###...###...### .## #..##.##..#...####..## .# #.....##...@.#.....# .# #..##..##.## ## #)## #..#.#...## .#####.# #...## #....# #......# #..# ##.###.# #.####.# #...# ##..## #.. #.# ##.#f> h^y #...#####$...####... #.# #.###....##.†###...# .... ..# .>B### ##.7.1 (0.6f> h}f> hVf> h<  # ### ### ## .#..### #.# ## .# #.#... ##.###.# .# #...# #......# .#### #..# ##..).#.#### ..##.# ##.## ##...#......# ##.##.#####...###...###...### #.## #..##.##..#...####..## #.# #.....##..@..#.....# #.# #..##..##.## .## #)## #..#.#...## #.#####.# #...## #....# ##......# #..# ##.###.#  #.####.# #...# ##..## #.. f> h [39;49m #.# ##.# #...#####$...####...  ##.# #.###....##.†###...# ....  #..# .>B### ##. 7f> h g> h # ### #### .#..### #.# ## #.# #.#... ##.###.# #.# #...# #......# g> h`#.#### #..# ##..).#.####.##.# ##.## ##...#......##.##.#####...###...###...###  #.## #..##.##..#...####..##  #.# #.....##.@...#.....# ##.# #..##..##.## ..## #)## #..#.#...## g> h.#.#####.# #...## #....##......# #..# ##.###.# #.####.# #...# ##..## #.. #.# ##.# #...#####$...####...  ##.# #.###....##.†###...#  #..# .>B### ##g> hg> h(8.3g> hg> hg> h - g> h # ### ###  ### .#..### #.# ##  #.# #.#... ##.###.#  #.#  #...# #......# ##.#### #..# ##..).#.#### #...##.# ##.## ##...#......# ####.##.#####...###...###...###g> h  #.## #..##.##.@#...####..##  #.# #...#..... ###.# #..##..##....... #..## #)## #..#.#######...## ..#.#####.# #...## #... ####......# #..# ##.###.# #.## #...# ##..## #..  g> h& #.# ##.# #...#####$...#### ##.# #.###....##.†###...# g> h g> h-9.0 (0.7g> h.g> hg> hZ  # ### ###  ### .#..### #.# ## #.# #.#... ##.###.#  #.#  #...# #......# .##.#### #..# ##..).#.####...##.# ##.## ##...#......# #####.##.#####..@###...###...### # #.## #..##.##..#...####..## # #.# #.....#..... ####.# #..##..##....... ##..## #)## #..#.#######...## ...#.#####.# #...## #... #####......# # ##.###.# #.## #...# ##..## # #.g> h n '# ##.# #...#####$...####5=6 (0.6h> ha # ### ### ### .#..### #.# ## #.# #.#... ##.###.# #.# #...# #......# .h> hgd.##.#### #..# ##..).#.#### .##...##.# ##.## ##...#......# .#####.##.#####.@.###...###...### .# #.## #..##.##..#...####..## .# #.# #.....##.....#.....# .####.# #..##..##..........## .##..## #)## #..#.#######...##.#.#####.# #...## #....##......# #..# ##.###.# # #.####.# #...# ##..## # ## #.# ##.# #...#####$...####h> hhh> hgi)10.2h> hmh> hoh> hg" # ### ### ### .#..### #.# ## #.# #.#... ##.###.# #.#h> hjk #...# #......# #..##.#### #..# ##..).#. #.##...##.# ##.## ##...#...... ..#####.##.#####@..###...###... ..# #.## #..##.##..#...####..## ..# #.# #.....##.....#.....# ..####.# #..##..##.## ..##..## #)## #..#.####...##.#.#####.# #...## #....# .######......# #..# ##.###. h> hl|.# #.####.# #...# ##..## # .## #.# ##.# #...#####$...h> hoh> hp&8h> hPth> hMvh> h' # ### ###### .#..### #.# ## #.# #.#... ##.###.# #.#h> h( D #...# #......##..##.#### ##..).#.## ##.##...##.# ##.## ##...#......#####.##.#####...###...# #..# #.## #..##@##..h> h) #.# #.# #.....##.....#......####.# #..##..##..........##.##..## #)## #..#.#######...#....#.#####.# #...## #.... h> h~* E[.######......# #..##.## ..# #.####.# #...#.## .## #.# ##.# #...#####$...# h> h- ##.# ##.# #.###....##.†###...h> h7 h> h8 -1.5 (0.7h> h@ h> hB i> hl# ### ###### .#..### #.# ## #.# #.#... ##.###.# #.# #...# #......##..##.#### #i> h#..).#.##.##...##.# ##.## ##...#.....#####.##.#####...### .#..# #.## #..##.##..# ....# #.# #..@..##.....#.....i> h].####.# #..##..##..........# #...##..## #)## #..#.#######.......#.#####.# #...## #... .[.######......# #..##.## ...# #.####.# #...#. #..## #.# ##.# #...#####$...# ###.# ##.# #.###....##.†###..  #.## #..# ........>B### ##i> h&|=2.1 (0.6i> hP  # ### ### ### .#..### #.#  #.# #.#... ##.###. #.# #...# #...... . #..##.#### #..# ##..).#. i> h. ##.##...##.# ##.## ##...# .##..#####.##.#####...###...### ..#..# #.## #..##.##..#...####.. #....# #.# #.@...##.....#..... #....####.# #..##..##. ##...##..## #)## #..#.# #.#.#####.# #...## # ..[.######......# #..# ##..# #.####.# #...# ##.. ##..## #.# ##.# #...#####$...  ###.# ##.# #.###....##.†### #.## #..# .>B### ##i> hi> h+8 (0.7i> h!i> h#i> hZ  # ### ### ### .#..### #.#  #.# #.#... ##.### #.# #...# # #. #..##.#### #..# ##..).# i> h N#. ##.##...##.# ##.## ##...# #.##..#####.##.#####...###...###.#..# #.## #..##.##..#...####  #....# #.# #@....##.....#  #....####.# #..##..##  ##...##..## #)## #..#.# ##.#.#####.# #...## #.[.######......# #..# ##..# #.####.# #...# ##..#..## #.# ##.# #...#####$i> h S ###.# ##.# #.###....##.†### #.## #..# .>B### i> h i> h G63.4 (0.6i> h i> h* j> hsJ  # ### ### ### .#..### #.#  #.# #.#... ##.## #.#  #...# #....  #. #..##.#### #..# ##..)  #. ##.##...##.# ##.## ##... ##.##..#####.##.#####...###...###...#..# #.## #@.##.##..#...#### #....# #.# ##...j> hK# #....####.# #..##..##.......  ##...##..## #)## #..#.####### ###.......#.#####.# #...## #[.######......# # ## ......# #.####.# #...# ## ####..## #.# ##.# #...#####$.###.# ##.# #.###....##.†#j> hSj> hS-4.1 (0.7j> hej> h N # ### ### ### .#..### #. #.#j> h@ #.#... ##.# #.#  #...# #.. #. #..##.#### #..# ##..)  #. ##.##.. ##.## ##...##.##..#####.##@#####...###......#..# #.####..##.##..#...### #....# #.# ##.....## #....####.# #..##..##....... j> h- ##...##..## #)## #..#.##### ####.......#.#####.# #...## [.######......# # # .......# #.####.# #...# ## #####..## #.# ##.# #...#####$j> hj> h#&8j> h&j> h*k> h: # ### # ###k> hU; .#..### #. #.# #.#... ## #.#  #...# #.. #. #..##.##### #..# ##.. #. ##.##.. ##.## ##...k> hY>K##.##..#####.##.#####...###......#..# #.####..##.##..#...## #....# #.# ##.....# #....####.# #..##..##......  ##...##..## #)## #..#.##### .####.......#.#####.# #...##  #.....[.######......# #  #.......# #.## #...# #k> hGk> h)H(5.5k> h?Ok> hOQl> hm l> h l> h l> hA 7=l> h ,l> h> l> h l> h l> hi l> h ,l> h l> h l> h> :=l> h' l> h} l> h 88l> h l> hU ,l> hM l> h ,l> h l> hm ,l> h) l> h ,l> h l> h l> h J9=l> h l> h6 ,l> hR l> hj ,l> h! l> hy l> h, l> h l> hy l> h :=l> h l> h ,l> h l> h l> h) <10/51l> h l> h- ,l> h l> hc ,l> hB l> h l> h[ l> h  l> h ,l> hb l> h2 l> h J1=l> h6! l> h" ,l> h# l> h"% l> h=t =2Fast  _Your extra speed is starting to run out.3==4 _You feel yourself slow down.5=6=l> h< 7=8=920=21=2=3=> h 39;49m4=5=6=7=8=9=30=l> hZ 1=2=3=4=5=637=l> h 8=9=40=1=2=3=4=> h 9m5=l> hm l> h ]6=l> h l> h l> h ,l> h| l> hd a7=l> h l> hg l> h l> hp l> h l> h l> h l> hɟ l> hW U8=l> h l> hO l> h l> hs l> h l> h l> h l> h~ l> h l> h~ l> hީ l> hn K9=l> h l> h ,l> h 50=l> h l> h l> h: Bl> he 1=l> h, Bl> h Bl> h l> h l> h l> h) l> h l> h l> h l> hg 9=l> h l> h} l> hB l> h l> hN l> h Y  Items here: )) [ ÷.l> h l> h  _l> hF l> h+ l> h- ,l> h l> h l> h1 l> h l> hw l> hV l> h2 l> h l> h l> h l> h l> h ,l> h l> hU ,l> ht l> h l> h l> h1 l> h l> h$ l> h l> h,l> hl> hl,l> h"l> hl> h Bl> hBl> h _k - 2 scrolls labelled VIC VIKEHEZUPU (gained 1)l> h:Il> hDl> h{Bl> hYl> hBl> h P  There is an escape hatch in the floor here.l> hF#a _l> h%Bl> h"(,l> h+,l> h -|  You see here a bullfrog skeleton.l> he/5 _l> h1Bl> h3M _You now have 164 gold pieces (gained 3).l> hh6Il> h 9Xl> h;Bl> h=,l> h@Xl> hQFl> hKl> hV#..##..........##  #..#.#######...##  #...## #....# o#..## ##.###.# o# #...# ##..## #.. o.# # #...#####....####....# ###....##.÷###...##..... .......>.### ##......... ....#...## ##@....##. ##...#...# #.##..#  ##......# .## .# ##......# .. ..#..#.....# #.# ..#.###......l> h]~[40m.# . o   orc wizard (asleep)  .# ##......oo 2 orcs (asleep)  .# #..... <. .###.l> hJn 304.0 (188.5)  2 orcs and an orc wizard come into view.An orc is wielding a +0 short sword of venom.l> h$vb ooooarrior (wandering)o   orc wizardo   orcThe orc shouts! The orc wizard shouts!  An orc warrior comes into view. It is wielding a +0 short sword.===59l> hl> h0 _The orc moves out of view.n> h" .##.....#.....# ..##..........## #..#.#######...## # n> h e#...## #....# o#..## ##.###.# o#  #...# ##..## #.. o.#  #...#####....####....## ##....##.÷###...##.....>.### ##..@....... ...#...## ##.....##.. #...#...# #.##..# ##......# .## #.#  ##......# .. ...  #..#.....# #...  #.###.......#..###...... n> h j.## .# #.....n> h= n> h n> h .ooon> hJ 9-6.0 (1.0)n> h! n> h B _The orc warrior shouts! You hear a shout! x2o> hˤ #...####..###.....#.......  #..#.#######...## #.## #....# .# #..## ##.###.# o# #...# ##..## #.. oo# # #...#####....####....## ###....##.÷###..@##..........>.###..... .# ##.....##..#...# #.##..# .## #.# ##. ..  #..# #.#.  #.#...# ..#  .# #..##o> hk --7q> h3q> h7q> h'Xq> hY+,q> h/q> h7--oo   orc wizardq> h; #   #    .#  #..## ## o# q> h< #...# ##..## #.. oo# # #....### ÷###..@# 9.0 (2>.### ##...o......  ##.....##..  #.##..#   .## #.#   .. ...   #.# ...   ..#  .#  .## _You start waiting.q> h   #    .#  #..## ## o#  #...# ##..## #.. oo#  #....### ÷###..@# >.### ##...o...... q> hf ##.....##..  #.##..#   .## #.#   .. ...   #.# ...   ..  .#  q> h8-q> hoq> hb _An orc wizard is nearby!r> hjg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r> hT .##..#...####..##Quickbrownfox the Chiller ..##.....#.....#Demonspawn of Vehumet **.... #..##..........##Health: 51/51 ========================#..#.#######...###Magic: 10/13 ==================------#...## #....# .#AC: 7Str: 8#..## ##.###.# o#EV: 12Int: 18#...# ##..## #.. oo#SH: 0Dex: 13 # #...#####...****#....##XL:  7 Next:  6% Place: Dungeon:5 ###....##.÷###**@*#......Noise: ---------  Time: 3309.0 (0.0) .......>.### #****o......b) +2 scythe (protect) ....#...## > h{ m***....##..Cast: Freeze ##...#...# #*##..###......# .## #.###......# .. ...o   orc wizard#..#.....# #.# ...#.###.......#..#.# ##.......## _You start waiting. _An orc wizard is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activates> h`.##..#...####..##Quickbrownfox the Chiller ..##.....#.....#Demonspawn of Vehumet **.... #..##..........##Health: 51/51 ========================#..#.#######...###Magic: 10/13 ==================------#...## #....# .#AC: 7Str: 8#..## ##.###.# o#EV: 12Int: 18s> h#...# ##..## #.. oo#SH: 0Dex: 13 # #...#####....####....##XL:  7 Next:  6% Place: Dungeon:5 ###....##.÷###..@##......Noise: ---------  Time: 3309.0 (0.0) .......>.### ##...o......b) +2 scythe (protect) ....#...## ##.....##..Cast: Freeze ##...#...# #.##..###......# .## #.###......# .. ...o   orc wizard#..#.....# #.# ...#.###.......#..#.# ##.......## _An orc wizard is nearby!Casting: Freeze s> hQ(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.s> hZ.###..@##..o.##.. s> hD==10.0 (1FreezeRamparts s> h#######s> ha  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard.s> h#######s> h ### _Unknown command.t> h'^#######t> h () _Unknown command.  You hit the orc wizard but do no damage.  Your weapon exudes an aura of protection.  The orc wizard is moderately wounded. t> h(t ! The orc wizard closely misses you.  The wall freezes the orc wizard.t> h(8 ###*##The orc wizard points at you and mumbles some strange words.t> h#@###t> hzT14 1.5 (1.5t> h######t> ht> h"/  --more--t> h T _The puff of flame misses you.u> hYou slash the orc wizard!  You kill the orc wizard!Vehumet accepts your kill.u> h##..)##u> h2====11-3.0Freezeu> h%u> h#####u> h, _You feel your power returning.v> h(kv> h} 3====== 7 ####--#o#o   orc wizard (wandering)Magic restored.v> h#5.0 (2.0##-6.0 (3v> hʼn%#v> h#v> h:v> h4z _An orc wizard comes into view. It is wielding a +0 dagger.y> h y> h###.o##y> h+7.0 (1y> hi######y> hy> h'M y> hM y> h[U ####o.....#oarriory> hY &8y> h_ ######y> hb z> hxMT.###..@##..o.....o##..o   orc wizard (wandering)==9Freeze _The frozen ramparts melt away.z> h  You freeze the orc warrior!  The orc warrior is moderately wounded.z> h o. oThe orc wizard shouts!z> h 46---2--==20z> h z> h^ E _The orc warrior hits you with a +0 short sword.{> h_  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{> h o.##..#...####..##Quickbrownfox the Chiller ..##.....#.....#Demonspawn of Vehumet **.... #..##..........##Health: 46/51 =====================---#..#.#######...###Magic: 9/13================--------#...## #....# .#AC: 7Str: 8#..## ##.###.# o#EV: 12Int: 18#...# ##..## #.. oo#SH: 0{> h Dex: 13 # #...#####...****#....##XL:  7 Next: 11% Place: Dungeon:5 ###....##.÷###**@*#......Noise: ==-------  Time: 3320.0 (0.0) .......>.### #***o*...o..b) +2 scythe (protect) ....#...## ***....##..Cast: Freeze ##...#...# #*##..###......# .## #.###......# .. ...o   orc warrior#..#.....# #.# ...o   orc wizard#.###.......#..#.# ##.......## _The orc warrior hits you with a +0 short sword.  [36{> h3 mCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of flame here.|> h%4.##..#...####..##Quickbrownfox the Chiller ..##.....#.....#Demonspawn of Vehumet **.... #..##..........##Health: 46/51 =====================---#..#.#######...###Magic: 9/13================--------#...## #....# .#AC: 7Str: 8#..## ##.###.# o#EV: 12Int: 18#...# ##..## #.. oo#SH: 0Dex: 13 # #...#####....####....##XL:  7 Next: 11% Place: Dungeon:5 ###....##.÷###..@##......Noise: ==-------  Time: 3320.0 (0.0) .......>.### ##..o....o..b) +2 scythe (protect) ....#...## |> h##.....##..Cast: Freeze ##...#...# #.##..###......# .## #.###......# .. ...o   orc warrior#..#.....# #.# ...o   orc wizard#.###.......#..#.# ##.......## _The orc warrior hits you with a +0 short sword.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of flame here..###..@##..o...o.##..  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts[0;1|> h0m (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  There is a cloud of flame here.  The walls around you are covered in ice. wall freezes the orc warrior but does no damage.1.0 (1Ramparts #### _The orc warrior hits you but does no damage.|> h#######|> h@#####|> hyF _Unknown command.}> hM  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}> h^ ##.#  A film of ice covers your body! The wall freezes the orc warrior.6-----13 2###### _The orc warrior barely misses you.}> hHu###}> hvI}> hUy####}> h*[F _Unknown command.~> hiD  You barely miss the orc warrior.  The orc warrior is moderately wounded.The wall freezes the orc warrior!  The orc warrior hits you with a +0 short sword.  The wall freezes the orc warrior but does no damage.##..oo.o#o   orc wizardo   orc (wandering)36-----7=-----3.5 (1.5#####~> h`E _The orc warrior hits you with a +0 short sword!~> h #####~> h 8-~> hʝ b#####~> ho F _Unknown command.~> h  You barely miss the orc warrior.The orc warrior is heavily wounded.The orc shouts! You hear an angry hiss.~> h ~> hز  The wall freezes the orc wizard.  The wall freezes the orc warrior but does no damage.~> hl m #####..o.o.##.oll   iguanao   orc wizardo   orcThe orc warrior hits you with a +0 short sword!~> h y29--------==5.0~> hZ ######~> h ~> h /  --more--> hJ[ _An iguana comes into view.> hb OYou barely miss the orc warrior.> hed > he > hyh |The orc warrior is heavily wounded.The wall freezes the orc warrior.> hi > hvl  The orc warrior hits you but does no damage.  The wall freezes the orc wizard but does no damage.  The orc wizard hits you but does no damage.> hq /  --more--> ht`  but does no damage.####.o##.ol. o 2 orcs--6.5### _The wall freezes the orc but does no damage.> h You barely miss the orc wizard.The orc wizard is moderately wounded.The wall freezes the orc wizard.> hY y  The orc wizard hits you but does no damage.  The wall freezes the orc warrior.> h^ #####.ooo.#o.l> h H. > h 30=--8===--8.0> h & w####> h* B _The orc warrior hits you but does no damage.> ht########### _Unknown command.> h3  _The orc warrior hits you but does no damage. _Unknown command.  You closely miss the orc wizard.  The orc wizard is heavily wounded.  The wall freezes the orc wizard but does no damage.  The orc wizard closely misses you.> h7 Q  The wall freezes the orc but does no damage.> h; g  The wall freezes the orc. The wall freezes the orc warrior.> hH /  --more--> h  You kill the orc warrior!  Vehumet accepts your kill.####ool.##.o.l   iguanao   orc wizardoo 2 orcs> hi$  You feel your power returning. The wall freezes the orc wizard.  The orc wizard hits you but does no damage.=10/13======309.5######> hJ1c _The wall freezes the orc. The orc closely misses you.> hZ======1======Pois Ramparts You barely miss the orc wizard.The orc wizard is almost dead.The wall freezes the orc.hits you with a +0 short sword of venom.  You are poisoned.  The wall freezes the orc wizard but does no damage.> h`/  --more--> h:( ######The orc wizard hits you but does no damage.  The wall freezes the iguana but does no damage.> he))31.0> h7####> h>6 _The iguana bites you but does no damage.> hy ############ _Unknown command.> hj .###..@##ool.##..  You barely miss the orc wizard.The orc wizard is almost dead.The frozen ramparts melt away.  You feel very sick.> hv  The orc wizard points at you and mumbles some strange words.> h> hid 22===----> h~Pois   The magic dart hits you. The orc hits you but does no damage.> h/  --more--> hi   The iguana bites you but does no damage.  The orc wizard hits you but does no damage.> h  > hR0 Co.> hD3 J----2.4 (1.4> hB > hI K _The iguana barely misses you.> hG E  Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hjY.##..#...####..##Quickbrownfox the Chiller ..##.....#.....#Demonspawn of Vehumet **.... #..##..........##Health: 22/51 ==========--------------#..#.#######...###Magic: 8/13==============----------#...## #....# .#AC: 13  Str: 8#..## ##.###.# o#EV: 12> hc[Int: 18#...# ##..## #.. oo#SH: 0Dex: 13 # #...#####...****#....##XL:  7 Next: 30% Place: Dungeon:5 ###....##.÷###*o@*#......Noise: =--------  Time: 3332.4 (0.0) .......>.### #*ool*......b) +2 scythe (protect) ....#...## ***....##..Cast: Freeze ##...#...# #*##..#Pois ##......# .## #.###......# .. ...l   iguana#..#.....# #.# ...o   > hH\orc wizard#.###.......#..#oo 2 orcs.# ##.......##The orc wizard hits you but does no damage. _The iguana barely misses you.Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate> h.##..#...####..##Quickbrownfox the Chiller ..##.....#.....#Demonspawn of Vehumet **.... #..##..........##Health: 22/51 ==========--------------#..#.#######...###Magic: 8/13==============----------#...## #....# .#AC: 13  Str: 8#..## ##.###.# o#EV: 12> hkInt: 18#...# ##..## #.. oo#SH: 0Dex: 13 # #...#####....####....##XL:  7 Next: 30% Place: Dungeon:5 ###....##.÷###.o@##......Noise: =--------  Time: 3332.4 (0.0) .......>.### ##ool.......b) +2 scythe (protect) ....#...## ##.....##..Cast: Freeze ##...#...# #.##..#Pois ##......# .## #.###......# .. ...l   iguana#..#.....# #.# ...o   orc wizard> h[0;10m#.###.......#..#oo 2 orcs.# ##.......##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You feel sick. The wall freezes the orc.  You kill the orc!> h{20-Ramparts asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You feel sick. The wall freezes the orc  You kill the orc!  Vehumet accepts your kill.> he/  --more--> hv]  The wall freezes the orc wizard but does no damage.  The orc wizard hits you but does no damage. freezes the iguana. The iguana misses you. The wall freezes the orc!.###.)@##)ol.##..-=3.4 (1#### _Vehumet accepts your kill.> h#####> h~> hn####> h> _Unknown command.> h# 19-9==20You hit the orc wizard.  Your weapon exudes an aura of protection.  The orc wizard is almost dead.  You feel sick.  The wall freezes the orc wizard but does no damage.  The orc wizard hits you but does no damage.  --more--> h7x ######The wall freezes the iguana but does no damage.--4.8 (1.4##### _The iguana barely misses you.> h/ j#####> h 8-> h ####> h > _Unknown command.> hM ###### You barely miss the orc wizard.The orc wizard is almost dead.You feel sick. The wall freezes the orc wizard.  The orc wizard hits you but does no damage.> hQPv6=-6.3 (1.5> h?\#####> hbH _The wall freezes the iguana! The iguana bites you.> h#####> h:8-> h&######> hV F _Unknown command.> h M  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h .##..#...####..## Quickbrownfox the Chiller ..##.....#.....# Demonspawn of Vehumet **.... #..##..........## Health: 16/51 =======----------------- > h  #..#.#######...## #  Magic: 8/13==============----------  #...## #....# .#  AC: 20  Str: 8  #..## ##.###.# o#  EV: 12Int: 18  #...# ##..## #.. oo#  SH: 0Dex: 13 # #...#####....####....##  XL:  7 Next: 30% Place: Dungeon:5 ###....##.÷###.)@##......  Noise: =--------  Time: 3336.3 (0.0) > h> A.......>.### ##)ol.......  b) +2 scythe (protect) ....#...## ##.....##..  Cast: Freeze ##...#...# #.##..#  Pois Ramparts  ##......# .## #.#  ##......# .. ...  l   iguana  #..#.....# #.# ...  o   orc wizard > h  #.###.......# ..#  .# ##...... .## _Unknown command.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (heavily wounded)> hH.##..#...####..## Quickbrownfox the Chiller ..##.....#.....# Demonspawn of Vehumet **.... #..##..........##> h Health: 15/51 =======-----------------  #..#.#######...## #  Magic: 8/13==============----------  #...## #....# .#  AC: 20  Str: 8  #..## ##.###.# o#  EV: 12Int: 18  #...# ##..## #.. oo#  SH: 0Dex: 13 # #...#####....####....##  XL:  7 Next: 30% Place: Dungeon:5 ###....##.÷###.)@##......  Noise: =--------  Time: 3336.3 (0.0) .......>.### ##)ol.......  b) +2 scythe (protect) > h3....#...## ##.....##..  Cast: Freeze ##...#...# #.##..#  Pois Ramparts  ##......# .## #.#  ##......# .. ...  l   iguana  #..#.....# #.# ...  o   orc wizard  #.###.......# ..#  .# ##...... .## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (heavily wounded)  You freeze the iguana.  > hThe iguana is almost dead.You feel sick. The wall freezes the orc wizard!> h/  --more--> h1#  > h2;You kill the orc wizard!> hKuVehumet accepts your kill.The wall freezes the iguana.  > hLYou kill the iguana!Vehumet accepts your kill.Vehumet is now aiding your destructive spells.> h2T   #    .#  #..## ##> hU" o#  #...# ##..## #.. oo#  #....# ÷###.)@# >.### ##))).......  ##.....##..  #.##..#  > hUb .## #.#   .. ...   #.# ...   ..  .#  > hW*9==47.3 (1> h`/  --more--> h Freeze _You feel your power returning.> h#####> ha _Your Polearms skill increases to level 1!> hF<`######> h>> h#####> h2> _Unknown command.> hR{####> h> ha####> hN> _Unknown command.> h #.##..#...####..##.##.....#.....# ##..##.## # #..#.#...## # #...## #....# .# #..## ##.###.# o# # #...# ##..## #.. oo# ## #...#####....####....## .###....##.÷###.@.##.......>.### ##)))..#...## ##.....##..#...#...# #.##..# ##......# .## #.# ##......# .. ... #..#.....# #.# ... # #.###.# ..# . .# ##...... .##Your icy armour cracks and falls away as you move.[2> h@ 3;2HThe frozen ramparts melt away as you move.10/13==== 7 -8> hw _You feel sick.  Things that are here: _a +0 short sword of venom; a +0 leather armour; an orc corpse> h!> h}"> h#> h(> h3  You feel sick.4- _You are no longer poisoned.> hEe5=1====> hhNX> hP> h Uf  You see here a bullfrog skeleton.> h\XK _> hY> hdm6=2====> he> h:g> hLh,> hi> hj> hNl> hmI7=> hm> hs##......# ##.###.#  #.####.## #...# ##..## #.. o  #.# ##.## #...#####....####...  ##.# ##.###....##.÷###.).##...#..# ##.........>.### ##))).... ##.## #.......#...## ##.....# ...####...###...#...# #.##..# .##......# ##......## .## #.# > htv#####...## ##.@....# .. ..-49.3 (11.0)  ##...# #..#.....# #.# . #....# #.###.......# # ... #.# ##...... ....# #..... # .<. .###. > hcu# ... # ..... ......> hv> hy> hz> hx_ I> hqf 3====> hn 8=> hp > hs ,> hu > huy 2 _Found a club.> h| > hT} :==> hЁ > hE > h ,> h > hM  #..###.## #.......#...## ##.##.#...####...###...#...# #...##......# ##......## .# ###.######...## ##......# .. #..## ##...# #..#.....# #.# . #....# ##.###.......#  #..# #.....##.## ##......  ##.# #.......## #..... ..## .####.@.# .###. 55.3 (6.0) #....# ..#  ..###..... #....).# .## ..... ....###> h ... ## #......## ........#...... .# . ...#....#. #..# .....#  ..##> h̕ > h2 a _There is a stone staircase leading up here.> h=4> h> h> hb96.3 (1 _> h~H ##.## ##.##  #.## #.#  #..# ..#  ##.## #...  ##...## ...#  ##.....##.#.#  ##.......#.#..  > h#..........# 4 ##.@.......# S.  ####......#..# .# .......#.....##.## ###.#...#...#...###. ....##.##........... ##...............# h.................### ####<#####...<....... #. ##.#########> h%> heI-7.8 (2.5> hBN> hQ} _You climb upwards. _There is a stone staircase leading down here.> h~  _20=21=2=3=> h0E 4=5=6=7=8=9=30=[37> h m1=2=3=4=5=637=[4> h 0m8=9=40=1=2=3=4=> h1 A5=6=7=8=9=> h l50=> h > h& 1=> h9 > h _HP restored.> h > hk X> h5 > h$! 9=> h" > h$ > h% > h& > h& > h' > h) > hH* > h* > h#, > h- > hD. > h. > h=1 > h7  #.. ##.## # ##...## .. > h'8 ##.....##.# ##.......#.# #..........# ##.>.......#.#############......#..#.....?.@.........#.....#g#############.#...#...#> h8  ....##.##.... ##........... h..... ####<#####...< g   hobgoblin (asleep)> h69  #.# ##.## #.# #.# ..> h!@ 2477.8 (120.0)> hA ,81> hD > hG \ _A hobgoblin comes into view.> h{ #..#  ##.##    ##.> .#############. .....?.@....... g#############. ####<< #.#  #.# #.#  ..# > h% V #..#  > hS' ##.##    ##.> > h( .#############. .....?.@....... g#############.> h%*  ####<< #.# > hk+ n #.#  ..#> h3 > he4 > h< > hC ` _A hobgoblin is nearby!> h0 { #..#  ##.##    ##.> .#############. .....?.@....... g#############. ####<< #.#  #.# #.#  ..# > hP  #..#  ##.##  > hQ R  ##.> .#############. .....?.@....... g#############.> hR  ####<< #.#  #.#  ..#> h\ > h] > hf > hk ` _A hobgoblin is nearby!> hK^[ #..#  ##.##   > h_ ##.> .#############. .....?.@....... g#############.> h_u ####<< #.#  #.# #.#  ..# > hu #..#  ##.##    ##.> .#############. .....?.@....... g#############. ####<< #.#  #.#  ..# _A hobgoblin is nearby!> h^ #..#  ##.## # ##...##  ##.....##. ##.#. #. ##.>..#......#...?@..........#......g#.#...#... ....##.## ## h ####<#####... #.# ##.  #.# #.#  ..#> hޙ> hӚ89.8 (1.0) _> hy> h> hX }  #..#   ##.##   ##...##   ##.....##   ##.#   #   ##.>  .#......#  ..#  .g> hZ #.#...#   ....##.##   ##   h   ####<#####   #.# ##.   #.# #.   ..> hb > h l zg.g> hHm 1===80> hu > h5} _The hobgoblin shouts! _You see here a scroll labelled SAC EME RYOPHAJI.> h[   #..#   ##.##   ##...##   ##.....   ##.   #  # ##.> #...#......#  #...g..@?.#  #...#.#...#  #> h:  ....##.##   ##   h   ####<#####   #.# ##   #.# #   > hr > h >.g> h 7---1 _> hr > h+ > hM > he a .gYou reach to attack! You completely miss the hobgoblin.=--3.3 (1.5Freeze _The hobgoblin hits you but does no damage.> h   You hit the hobgoblin.  Your weapon exudes an aura of protection.  You kill the hobgoblin!†> h> 14 14.7 (1.4Freeze> h Z _Vehumet accepts your kill.> hJ 4> hK > hM H _No target in view!> h 4> h ^ _No target in view!> h2? > h,@ > hH > hDK H _No target in view!> h 4> h > h H _No target in view!> h84> h=> h?H _No target in view!> h> h> hc> hC _No target in view!> h(> hb> hK> h> hx> h$ _> h> hN  #..#  ##.##  ##...##  ##.....#   ##.> h[#   #.   # ##.>.   > h[#...#......#.   #.....†.@.#.- > h_#...#.#...#.   # ....##.##.   ##.  > hF h.   ####<#####.   > hZ#.# ##.   #.# #.   .> h,50> hE-6.7 (2> h?> hc _f - a scroll labelled SAC EME RYOPHAJI> h> h3> h+> h 7 > he  You see here a hobgoblin corpse.> h> h _> hv> hƷ> h,> h> hd> h,> hs> h5> h> h,> h?> hV> h,> h> hj> h7,> h> h> hF,> h> h> h,> h > h> hQ,> h> h > h,> h> h> h{,> h> h> hv,> h> h> hL,> hS> hg> h,> h> h" #...#############.#..  ##.##....##.  #.# ##.....  #.# h.......  #.# ####<##  #.### #.# > h=  #...# #.#   ###.#  #@#502.7 (16.0)  #.#  #.# #.# #.# #.# #.# #)#  > hB3.7 (17> h> h$ _Found a spear.> hP > ho > h6 > h > h > hy > h# > h ,> h > hX > h > hV > h: > hv > h ,> h > h > h/ ,> h > h > h! ,> h" > h. =  You see here a +0 spear.> h/ 5 _> h1 > h2 > hs4 ,> h4 > h.6 > h&8 ,> h8 > h: > h; > h_< > h< > h> > h? > h@ > h@ > hB > hC > h&D > hD > hrF > h,H ,> h0I > h`J > h  #.# #.##. ##  #.##.##..  #.##.##.#  #.##.##.#  #.##.##.#   #.##.##.#   #.##.##.######## ##.##....@[39;4> h 69m....... #..........#.#### ##.#######.# ### .# $# .# .# $# 28.7 (259.7 (26 _q - a fuming white potion> h 3> h> h> h0> h> h!> hj> h3> h> h > h> h> ht> h^,> h> hcM _You now have 171 gold pieces (gained 7).> h3> h > h> h,> h> hw> hB,> hO> h{,> hC> h5$ > h*_You now have 182 gold pieces (gained 11).> h3> hl> h > h!#..........#.######.#######.#### #.# #.# > h#.# #.# #.# #.#  #@# 39.7 (10 #....<... > h>Z######### > h> h6-40.7 (11> h> h9 _Found a stone staircase leading up.> h > h > h  > h! > h1% ,> hM. n> h0 > hY3 ,> h6 > h7 > h: ,> h"< > h> > hA ,> h C > hBG P  There is a stone staircase leading up here.> hFJ > hK  _> hK > hN > hP ,> hQ > hU > h@_ {#.#######.# ### #.# #. #.# #.####.# ###...#####> h_ Z#.# .........e#.# #?.......#.# .....##.######$..######....<..@.......################ e   Duvessa (asleep)> hh , 7.7 (7> h`i .0)  Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.> hp /. > hr +8.7 (8> hu > hO{  _Found a scroll labelled QAEQAXKUSSO. Duvessa moves out of view.> h[@ ..........#.#### #.###### ###  #.### ###...#####....#?......e..# #.....# .######@..#####....<..........################e   Duvessa0e.9.7 (1 _You see here 16 gold pieces.> h+ u #.# #.# #.# #.# #.### > hM  #.# ###...#####  #.# ..........  #.# #?.....e..  #.# #.....#  #@..#####  > ht #....<..........  ################ > hF #.# #.# #.# > hHl#.# #.###  #.# ###...#####  #.# ..........  #.# #?.....e..  #.# #.....#  #@..#####  #....<..........  > hI################  > hV> hW> h6b> hh\ _Duvessa is nearby!> hl ##...... .........#.####. .#######.# #.# > hm ## #.# #.# #.# #.### #.#.####...######.# ...........#.# #?.....e..e#.# #..@..# > hn #.######$..##### #....<.......... ################e   Dowan (asleep)> h > hJ 8e.> hύ '50> h > h) _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.> h> h1##. #.####. #.# #.#  #.# #.# #.# #.### ##.#.####...#####.##.#..g#.# #?....e...e.#.# #...@.# #.######$..##### #....<.......... #########g   goblin (asleep) > hMZI A goblin comes into view. It is wielding a +0 club.Dowan says, "Stay away from my face!"Dowan gestures wildly while chanting.g....§eg   goblin (wandering) 1Freeze _Dowan blinks!> h> h$> h> hF _Unknown command.> hZU  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h##.............Quickbrownfox the Chiller ........#.####.Demonspawn of Vehumet ***... #######.# #.#Health: 51/51 ======================== # #.# #.#Magic: 10/13 ==================------#.# #.### #AC: 7Str: 8#.#.####...#####.#EV: 12Int: 18#.#..............gSH: 0Dex: 13#.# #?...***..§.XL:  7 Next: 41% Place: Dungeon:4#.# #...@e*Noise: ---------  Time: 3551.7 (0.0)#.######$.***###b) +2 scythe (protect)[0;10> hFm#....<....**....Cast: Freeze################e   Duvessag   goblin (wandering) _Dowan blinks! _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate> hia##.............Quickbrownfox the Chiller ........#.####.Demonspawn of Vehumet ***... #######.# #.#> hLoHealth: 51/51 ======================== # #.# #.#Magic: 10/13 ==================------#.# #.### #AC: 7Str: 8#.#.####...#####.#EV: 12Int: 18#.#..............gSH: 0Dex: 13#.# #?........§.XL:  7 Next: 41% Place: Dungeon:4#.# #...@e#Noise: ---------  Time: 3551.7 (0.0)#.######$..#####b) +2 scythe (protect)#....<..........Cast: Freeze################e   Duvessag   goblin (wandering) _Unknown command.Casting> hp: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.> h......ge#.##..e   Dowang   goblin> hUo==2.7 (1Ramparts > h y###> hX9  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes Duvessa. Duvessa barely misses you.> hdc###> h### _Unknown command.> hC`  You barely miss Duvessa.  Duvessa is lightly wounded.> h> hRg...## g   goblin > h;"4-----4.2 (1.5###> h)/W _The wall freezes Duvessa. Duvessa hits you with a +0 short sword!> h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h##............. Quickbrownfox the Chiller ........#.####. Demonspawn of Vehumet ***... #######.# #.# Health: 41/51 ===================----- # #.# #.# Magic: 9/13================-------- #.# #.### #  AC: 7Str: 8 #.#.####...#####.#  EV: 12Int: 18 #.#...............  SH: 0Dex: 13 #.# #?.......g..  XL:  7 Next: 41% Place: Dungeon:4 #.# #...@e# Noise: ==-------  Time: 3554.2 (0.0) #.######$..#####  b) +2 scythe (protect) #....<..........  Cast: Freeze ################  > h! Ramparts   e   Duvessa  g   goblinCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded)> hs##............. Quickbrownfox the Chiller ........#.####. Demonspawn of Vehumet ***... #######.# #.# Health: 41/51 ===================----- # #.# #.# Magic: 9/13================-------- #.# #.### #  AC: 7Str: 8 #.#.####...#####.#  EV: 12> ht'Int: 18 #.#...............  SH: 0Dex: 13 #.# #?.......g..  XL:  7 Next: 41% Place: Dungeon:4 #.# #...@e# Noise: ==-------  Time: 3554.2 (0.0) #.######$..#####  b) +2 scythe (protect) #....<..........  Cast: Freeze> hsu ################  Ramparts   e   Duvessa  g   goblin> hvAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded)  You freeze Duvessa.  Duvessa is moderately wounded.> hx> hfz> h„#. #.# #.# #.# #.# #.### #  #.#.####...#####.#  #.#...............  > h#.# #?......g.e.  #.# #...@.# ##$.e#####  #....<..........  ################  e   Dowan g   goblin > hއh10/13==-5.2 (1> hU###> hb2-> h/  --more--> hs@ _The wall freezes Duvessa but does no damage.> h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h f##............. Quickbrownfox the Chiller ........#.####. Demonspawn of Vehumet ***... #######.# #.# Health: 41/51 ===================----- # #.# #.# Magic: 9/13================-------- #.# #.### #  AC: 7Str: 8 #.#.####...#####.#  EV: 12Int: 18 #.#...............  SH: 0Dex: 13 > h #.# #?......g.e.  XL:  7 Next: 41% Place: Dungeon:4 #.# #...@.# Noise: =--------  Time: 3555.2 (0.0) #.######$.e#####  b) +2 scythe (protect) #....<..........  Cast: Freeze ################  Ramparts   e   Duvessa  e   Dowan  g   goblin> h ?Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded)> h8* ##............. Quickbrownfox the Chiller ........#.####. Demonspawn of Vehumet ***... #######.# #.# Health: 41/51 ===================----- # #.# #.# Magic: 9/13================-------- #.# #.### #  AC: 7Str: 8> h+  #.#.####...#####.#  EV: 12Int: 18 #.#...............  SH: 0Dex: 13 #.# #?......g.e.  XL:  7 Next: 41% Place: Dungeon:4 #.# #...@.# Noise: =--------  Time: 3555.2 (0.0) #.######$.e#####  b) +2 scythe (protect) #....<..........  Cast: Freeze> h,  ################  Ramparts   e   Duvessa  e   Dowan  g   goblinAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Duvessa> h/ Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded)  You freeze Duvessa.  Duvessa is heavily wounded.> h= #. #.# #.# #.# #.# #.### #  #.#.####...#####.#  #.#...............  #.# #?.....g.e..  #.# #...@.# > h> ##$.e#####  #....<..........  ################  > h? +6.2 (1> hI C#> h1K > h5R /  --more--> h_ U _The wall freezes Duvessa. Duvessa hits you with a +0 short sword.> h߃  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h#nA film of ice covers your body! The wall freezes Duvessa.Duvessa hits you with a +0 short sword. The wall freezes the goblin!  You kill the goblin!> hko<)e.> h:p$#> hp.## > hq!> h g36---6-----13 =7## _Vehumet accepts your kill.#### _Unknown command.> h&   Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your icy armour thickens. The wall freezes Duvessa.e.### 1-----3-----------8#> h ### _Duvessa hits you with a +0 short sword.#> h F _Unknown command.> hآL##> h> h^B##> h2F _Unknown command.> hI7 _Unknown command. _Unknown command. barely mis  Duvessa is severely wounded.  The wall freezes Duvessa but does no damage.  Duvessa barely misses you. The wall freezes Dowan.  Dowan says, "Magic and the sword, together, will defeat you."The wall freezes Duvessa but does no damage.> hc)e### 28---4==-----9.7 (1.5##-> hOi/  --more--> hw S _Duvessa hits you with a +0 short sword. The wall freezes Dowan.> h E  Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hq ##............. Quickbrownfox the Chiller ........#.####. Demonspawn of Vehumet ***... #######.# #.# Health: 28/51 =============----------- # #.# #.# Magic: 3/13=====------------------- #.# #.### #  AC: 13  Str: 8 #.#.####...#####.#  EV: 12Int: 18 #.#...............  SH: 0Dex: 13 #.# #?.....)....  XL:  7 Next: 41% Place: Dungeon:4 #.# #...@e# Noise: =--------  Time: 3559.7 (0.0) #.######$.e#####  b) +2 scythe (protect) #....<..........  Cast: Freeze ################ > h> 9  Ramparts   e   Duvessa  e   DowanCasting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded)> hU ##............. Quickbrownfox the Chiller ........#.####. Demonspawn of Vehumet ***... #######.# #.# Health: 25/51 ===========------------- # #.# #.# Magic: 3/13=====------------------- #.# #.### #  AC: 13  Str: 8 #.#.####...#####.#  EV: 12Int: 18 #.#...............  SH: 0Dex: 13 #.# #?.....)....  XL:  7 Next: 41% Place: Dungeon:4 #.# #...@e# Noise: =--------  Time: 3559.7 (0.0) #.######$.e#####  b) +2 scythe (protect) #....<..........  Cast: Freeze ################ [39> h` ;49m Ramparts   e   Duvessa  e   DowanAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded)  You freeze Duvessa.  Duvessa is severely wounded.  --more--> h  #. #.# #.# #.# #.# #.### #  #.#.####...#####.#  #.#...............  #.# #?.....)....  #.# #...@e# > h ##$.e#####  #....<..........  ################  e    The wall freezes Duvessa. Duvessa hits you with a +0 short sword.  The wall freezes Dowan.  Dowan's feet meld with the ground, briefly.> h- c4--60.7 (1> hd > hV f### > h= (_Dowan hits you with a +0 dagger.> h[ ###> hf ;#> hVk > _Unknown command.> hõ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h##............. Quickbrownfox the Chiller ........#.####.> h4 Demonspawn of Vehumet ***... #######.# #.# Health: 24/51 ===========------------- # #.# #.# Magic: 2/13===--------------------- > hj#.# #.### #  AC: 13  Str: 8 #.#.####...#####.#  EV: 12Int: 18 > h#.#...............  SH: 0Dex: 13 #.# #?.....)....  XL:  7 Next: 41% Place: Dungeon:4 > h#.# #...@e# Noise: =--------  Time: 3560.7 (0.0) #.######$.e#####  b) +2 scythe (protect)> h #....<..........  Cast: Freeze ################  Ramparts  > hC e   Duvessa  e   Dowan> ha-Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead)> hP( ##............. Quickbrownfox the Chiller ........#.####. Demonspawn of Vehumet ***... #######.# #.# Health: 24/51 ===========------------- # #.# #.# Magic: 2/13===--------------------- #.# #.### #  AC: 13  Str: 8 #.#.####...#####.#  EV: 12Int: 18 #.#...............  SH: 0Dex: 13 #.# #?.....)....  XL:  7 Next: 41% Place: Dungeon:4 #.# #...@e# Noise: =--------  Time: 3560.7 (0.0) #.######$.e#####  b) +2 scythe (protect) #....<..........  Cast: Freeze ################ > hN0 {[40m Ramparts   e   Duvessa  e   DowanAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead)  You freeze Duvessa!  You kill Duvessa!  --more--> h  Vehumet accepts your kill.  You feel your power returning.  Dowan screams, "No! No!"> h '#. #.# #.# #.# > h "#.# #.### #  #.#.####...#####.#  #.#...............  #.# #?.....)....  > h$ #.# #...@e# ##$.)#####  #....<.......... > h 0 ################  e   Dowan (fast)  Dowan seems to find hidden reserves of power!> h) 5/523==621.7 (1 _The frozen ramparts melt away. Dowan hits you but does no damage.> ha > h4 a _Your Fighting skill increases to level 3!> hĚ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hʯ ##............. Quickbrownfox the Chiller ........#.####. Demonspawn of Vehumet ***... #######.# #.# Health: 25/52 ===========------------- # #.# #.# Magic: 2/13===--------------------- #.# #.### #  AC: 13  Str: 8 #.#.####...#####.#  EV: 12Int: 18 #.#...............  SH: 0Dex: 13 #.# #?.....)....  XL:  7 Next: 62% Place: Dungeon:4 #.# #...@e# Noise: =--------  Time: 3561.7 (0.0) #.######$.)#####  b) +2 scythe (protect) #....<..........  Cast: Freeze ################ > hG [1K  e   Dowan (fast) _Your Fighting skill increases to level 3!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - DowanAim: Dowan, wielding a +0 dagger and wearing a +0 robe (heavily wounded, fast)> h##.............Quickbrownfox the Chiller ........#.####.Demonspawn of Vehumet ***... #######.# #.#Health: 25/52 ===========------------- > h^# #.# #.#Magic: 2/13===---------------------#.# #.### #AC: 13  Str: 8#.#.####...#####.#EV: 12Int: 18#.#...............SH: 0Dex: 13#.# #?.....)....XL:  7 Next: 62% Place: Dungeon:4> h#.# #...@e#Noise: =--------  Time: 3561.7 (0.0)#.######$.)#####b) +2 scythe (protect)#....<..........Cast: Freeze################e   Dowan (fast)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - DowanAim: Dowan, wielding a +0 dagger and wearing a +0 robe (heavily wounded, fast)  You freeze Dowan!  Dowan is severely wounded.> h$Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - DowanAim: Dowan, wielding a +0 dagger and wearing a +0 robe (heavily wounded, fast)  You freeze Dowan!  > hDowan is severely wounded.Dowan points at you and mumbles some strange words.> hO16----3====2.7 (1> hU3> h]/  --more--> hmQ _The shard of ice hits you! Dowan hits you but does no damage.> h4> h> h> _Unknown command.> h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hY ##.............Quickbrownfox the Chiller ........#.####.Demonspawn of Vehumet ***... #######.# #.#Health: 16/52 =======----------------- # #.# #.#Magic: 0/13------------------------#.# #.### #AC: 13  Str: 8#.#.####...#####.#EV: 12Int: 18#.#...............SH: 0Dex: 13#.# #?...***....XL:  7 Next: 62% Place: Dungeon:4#.# #...@e*Noise: ===------  Time: 3562.7 (0.0)#.######$.***###b) +2 scythe > h' x(protect)#....<....**....Cast: Freeze################e   Dowan (fast) _The shard of ice hits you! Dowan hits you but does no damage. _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate> h$> hH ##.............> h@7Quickbrownfox the Chiller > hH........#.####.> hC5Demonspawn of Vehumet ***... > hi#######.# #.#> hHealth: 16/52 =======----------------- > hܟ# #.# #.#Magic: 0/13> h}------------------------#.# #.### #AC: 13  Str: 8#.#.####...#####.#EV: 12Int: 18#.#...............SH: 0Dex: 13#.# #?.....)....XL:  7 Next: 62% Place: Dungeon:4> hP)#.# #...@e#Noise: ===------  Time: 3562.7 (0.0)#.######$.)#####b) +2 scythe (protect)#....<..........Cast: Freeze################e   Dowan (fast)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Dowan.> h> hQ-3> h-------> h ozen> hLS Ramparts (safe; 1% risk of failure)  > hZPress: ? - help, Dir - look around, f - activate  > h2The walls around you are covered in ice.  > h\!The wall freezes Dowan.  > h NDowan points at you and mumbles some strange words.> h4shard of ice hits you!!> h  > h--more--> hT> hh ###You die...> h> h/  --more--> h6vInventory: 17/52 slots Hand Weapons (go to first with ))  b - a +2 scythe of protection (weapon)d - a +0 dagger  e - a +2 vampiric dagger Armour (go to first with [)  h - a +2 animal skin (worn)  i - a +0 helmet (worn)  l - a +1 pair of gloves (worn)  a - a +1 robe Wands (go to first with /)j - a wand of digging (4)  o - a wand of acid (12) Scrolls (go to first with ?)  c - 3 scrolls of teleportation  f - a scroll of blinking {unknown}g - 3 scrolls of identify  k - 2 scrolls of fear {unknown} Potions (go to first with !)  m - 2 potions of magic  n - a potion of degeneration {unknown}p - a potion of enlightenment {unknown}  q - a potion of ambrosia {unknown}> hJV  l - a +1 pair of gloves (worn)> h  l - a +1 pair of gloves (worn)  f - a scroll of blinking {unknown}> h. > hD,> h$5Goodbye, Quickbrownfox.817 Quickbrownfox the Chiller (level 7, -3/52 HPs)Began as a Demonspawn Ice Elementalist on Apr 24, 2025.Was a Priest of Vehumet.Killed from afar by Dowan (19 damage)... with a shard of ice... on level 4 of the Dungeon.The game lasted 00:10:14 (3538 turns). Best Crawlers -1.52678567 RepoMan TrFi-27 escaped with the Orb2.49915215 P0WERM0DE CoCK-27 escaped with the Orb3.49736764 RepoMan MiAr-27 escaped with the Orb4.49438812 RiderzOfBr MDEE-27 escaped with the Orb5.45459148 iamserjio BaFE-27 escaped with the Orb6.41022717 puimuR MDHW-27 escaped with the Orb7.36967439 puimuR TrAl-27 escaped with the Orb8.34793363 RepoMan TeAE-27 escaped with the Orb9.32354872 RepoMan FeEn-27 escaped with the Orb  10.30924851 RepoMan GhGl-27 escaped with the Orb  11.29903510 glosham DjEE-27 escaped with the Orb  12.25133899 RepoMan SpRe-27 escaped with the Orb> hK [?25h[?0c [?1051l[?1052l[?1060l[?1061l