%h Player: Quickbrownfox Game: DCSS 0.33 Server: clan Filename: 2025-05-15.07:41:42.ttyrec Time: (1747294902) Thu May 15 09:41:42 2025 %hB [?1051l[?1052l[?1060l[?1061h%hoDV)0[?7h[?25l[?1c%hk%hp%h܃Welcome, Quickbrownfox. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Ice Elementalist%h%h%h0sQuickbrownfox the ChillerOctopode%hmHealth: 11/11 ========================%h8Magic: 3/3%h^3========================%h5AC: 1%h-Str: 7%h(-EV: 12%h.Int: 17%hX-SH: 0%h.Dex: 12%hXL:  1 Next:  0% Place: Dungeon:1%h1}Noise: ---------  Time: 0.0 (0.0)%h4-) Tentacles%h*Cast: Freeze%h%h"%hb#####%h$L+@>+%h$####%h/%%h+%hc/%h 0PWelcome, Quickbrownfox the Octopode Ice Elementalist.%h0OIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.%hM1%h3%hǨ%hpPress ? for a list of commands and other information.  %h+Found an escape hatch in the floor.%h`%h %hSU_Found a staircase leading out of the dungeon.%hB _You open the door.  There is an open door here. _%hyn%h%h`%h.%hӑ%hB,%hb%hT%h,%h%h%h,%hz%h%hZ%h%h%h%hB,%h%hb%h%h`%h%h%h#%hx%h٩%h%h^%h%h0%h%h,##++####....###......###.ß....###........##.ß......##...##...# #..####.@# +..'<>+..'......%hS#..####..#......#...##...#......#......ß.# ...w##........# .....w   dart slug (asleep)##....ß.## ...##......# ....##....##%hxJ 16.0 (16.0)  You open the door.%h,7.0 (17%hԽ%h\ _A dart slug comes into view.%h<%h%h"%h` _A dart slug is nearby!%h q##++####....## ..##......# ..####.ß....##...#%h #........#...##.ß......#...#####...##...#.......#..####..#.......+..'<>+..@.......#..####..#.#...##...#.#......ß.#....w###........#.......##....ß.##.....##......# .......##....## ...++##%h %h3 88.0) _%h %h# Q _There is an open door here.%h*##....## ..##......##..###.ß....##...# #........#...# #.ß......#...######...##...#........#..####..#.%hM,+..'<>+..'.#..####..##...##...#.#......ß.#....w####........#........##....ß.##.....##......##....... ##....###.gg   goblin (asleep)#++## #. %h&4%h<rw.w%hl>&9%hE%hJu _A goblin comes into view. It is wielding a +0 dagger.%hz>##....## ..# #......##..## ##.ß....##...# #........#...# #.ß......#...##...##...#.#..####..#.+..'<>+..'.%h}#..####..#.#...##...#...w.#......ß.#.....##.#..##....ß.##.....##.##......##....... .##....###.g %hD%h\ ```````The dart slug launches a dart at you.%hX...'.@.%hZ'20%hR%hO _The slug dart misses you.%h$E ##....## ..# #......##..## ##.ß....##...# #........#...# #.ß......#...######.#...##...#.#..####..#.%hF +..'<>+..'.#..####..#.#...##...#...w.#......ß.#.....# ##....ß.##.....##.##......##....... .##....###.g . %hU %hU\ ```The dart slug launches a dart at you.%hQ P..@%h 41Freeze%he %h O _The slug dart misses you.%h/h  You freeze the dart slug!%h0e2--------=2%h4%h7b _The dart slug is severely wounded.%h>  You freeze the dart slug.%h2.%hA1----------------43Freeze _You kill the dart slug!%h3%h%h%h7,%hb!%h$>--------%h%%h'%h*,%h,%h)0,%hC2%h5,%h7%hQ;,%h=%h>@,%h=B%h,%h%hj2========%h%hm,%h%h %h %h %h %hx %h %h%h@========%h5%h%h%h%hm,%h_%h%hR%h%h%h%h%h6%h%hN%h%h#%h0 %h!%h "%h"%h$%h$T3========%h%%h(4 _Magic restored.%h*3%h+%h-%h3##.ß....##...# #........#...# ##ß#.ß......#...######...#...##...#...........S%ha3#..####..#...........+..'<>+..'..# #..####..#...###...##...#....#%h3r#......ß.#....@###### -#........#..# ##....ß.##.....##.# %h6#......##....... ..##....###.......g ...##++## #........ S   ball python (constriction, asleep) .........  ..%h:047.0 (24.0)%hc:F-8.0 (25%h=%h?^ _A ball python comes into view.%h......##..##  ##.ß....##...# ###........#...# ##ß##.ß......#...######....  #...##...#.S#..####..#...  +..'<>+..'....#  #..####..#..........##  #...##...#.....@.....##......ß.#.....########........#........#  ##....ß.##.....##.##......##....... ..##....###.......g ... ##++## #........ ..... ...........%h%h*19.0 (1.0)%h%h%h ##....## ..# ......##..##  ##.ß....##...# ## #........#...# ##ß## #.ß......#...######.... #...##...#.S %h #..####..#.... +..'<>+..'.# #..####..#.## #...##...#...........# #......ß.#.....####### #........#........# ##....ß.##.....##.#  #......##....... ..  ##....###.......g ...##++## #........ .. .%h %hL a.SS)%h. J========50%h %h 5 _The ball python hisses angrily.%hp++## ##....## ..# ......##..##  ß....##...# ## ........#...# ##ß### .ß......#...###### ...##...#.. ..####..#.S.... ..'<>+..'.# ..####..#.## ...##...#...........# ......ß.#.....####### ........#........# %h#....ß.##.....##.# #......... .. ##....###.......g ...  ##++## # ..%h6%h%h`%h.%hY S%h%h1%h1%hFreeze%hM%h*%h> %h You tentacle-slap the ball python. You grab the ball python.  The ball python is heavily wounded.You constrict the ball python.%h.%h' %h%hj5%h=%hg 2%hFreeze%hC%h%h %h%h +_You kill the ball python!%hd%ho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h[j  _%h/k /%hk "++## ....## ..#  ##..## ß....##...# ## %hk 4...#...# ###ß###⌠#....#...########...#......S- ####..#..%h7l ........l '<>+..'..........#ß###⌠# ####..#..........#####...#...........# %hl ....ß.#.....#######S   ball python (constriction, asleep) ......#..# l   frilled lizard (asleep) ...ß.##.....##.# %hl \.....##.. ..%hgo &3%hs nS.S)%hft E-4.0 (2%h7z %h} r _A ball python and a frilled lizard come into view.%h># ..## ##  ###ß###⌠# .######........ .......@.....S. ..............l '<>........#ß###⌠# ........### .........#...#######......#...##.# ..%hb ..# ##  ###ß###⌠# .######........ .......@.....S. ..............l <>........#ß###⌠# ........###............#######......#.. .. _There are monsters nearby!%h# ..## ##  ###ß###⌠# .######........ .......@.....S. ..............l '<>........#ß###⌠# ........### .........#...#######......#...##.# ..%h~2 ..# ##  ###ß###⌠# .######........ .......@.....S. ..............l <>........#ß###⌠# ........###............#######......#.. .. _There are monsters nearby!%hHi ++## ## ..# ##..## ....##...# ## #...# ###ß###⌠##...######. ##...#.S...#..l. <>+..'...#ß###⌠#..#.### ##...#..#ß.#.....####### #........# ß.##.....##.# S..5.0 (1 _%h}X### ## ..# ##..## ##...# ### ##...# ###ß###⌠##...######....#.S...#.l. >+..'.#ß###⌠#..#.### #...#...#ß.#.....####### #........# S..l.l6Freeze _The frilled lizard hisses angrily.%hC   You closely miss the ball python. Your grab misses the ball python.l.=7 _The ball python barely misses you. The ball python misses you.%hL  You tentacle-slap the ball python. You grab the ball python.  The ball python is moderately wounded.You constrict the ball python.%hM=.l.%h ]l   frilled lizard%h %hv%h%6%h 8%hFreeze%h|%hX%hI %h%hI+_You kill the ball python!%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hc  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h* 4 ## ## ..# ##..## ##...# ### # %h #...# ###ß###⌠###ß#...######. ...#.l...#. +..'.#ß###⌠###ß #..#.%h .### # ...#....#%h hß.#.....####### %h %h@ j9/11 -----9Freeze%h %h 3 _The frilled lizard bites you.%hr  You freeze the frilled lizard..2--------760Freeze _You kill the frilled lizard!%hT%h%h%hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%hT%h _10/11==---%hs--------==1=== _HP restored.%h===3========%h-%hb,%h%h"%hDV========%h%hq%  %hThere is a dry fountain here.%h%h/ _%h%h%h%hV%h%h%h>,%h%h%h%h+%h%h%h%h%hm%h\%hZ%h%h %h;%h'%hz%h%h%h%h%h~%h%hk%h%h%h%h%hG%h%h%h%h%h/%h%h%h~%h%h%hr%h%h%h8%h %hq%h%h%hB     ## %h ...  (...   .....  %hL......######   ...#  -90.0 (30.0) %hp##########.#   #.#  .##.## .###..#%h4 d ..# ### ### ###.#  # ###ß###⌠###ß#.#   %h ..######.............#  ............#  %h %ht ?-1.0 (31%h. %h % _Found 5 stones.%hBu %h B%h߉ B%h %h %h %h@ %h %hԚ %h %h %h %hQ %h %h; %h %h %hO %h~ %hM %h %h %hȬ %h %hi %h} %h %hb %h! %h# %h(% %h ( %h~* %hg+ %h?- %hb0 %h2 %h3 %h5 %hO8 %h: %h; %h= %h@ %hlB %hTC %hfE %hG %h8J %hMK %hL %hO %hQ %hR %hWS %hU %hW %hiX %hY %hg[ %h%] %h] %h^ %hKa %hg %h)h %hh %hi ##########%hi  %hj #........#%h.k ###%hk 0##..(.....#%hEl S#...##########.........#%hl N..................#%hpm W...######.........%hm %[!%hhn W.# ##########%hn 109.0 (1%hto 8.0)%ho |##++####..# %hqp %hp ]##....###..# %hjq %hq  %hdr k#......##..##%hr  %h`s ##.ß....##...# ### ###%h`t  %ht y#........#...# ###ß###⌠#%h\u  %hu a#.ß......#...######........%hw  #...##...#................. #..####..#.................%h{ %h| %h,} &10.0 (19%hЀ %hi  %h %hn 5_Found a robe.%h %h %h^ %hw %hF %hG %ho %ha %h %h %h %h %h %h %h%h%h%h %hx %h %hK%h%h)%h%h%h%h%%h%h %hV!%h! %hI"#...%h" %h@#M##### ##..(%h#H######...##########....%hT$-........%h$.%hJ%7.......######...%h%{......[@.......# %hG&c ...####++####..#%h& %hT'##....###..#%h' %hD(#.....%h(.##..##%h) %hm*=##.ß....##...# %h+ %h~+F#........#...# ##%h+ %hs,&#.ß......#...######%h, %h-#...##...#%h- %h}.#..####..#%h.%h2%h[36.0 (6%h3.0)%h4%h?5$7.0 (7%h8%hx; %h<%h</_b - a purple potion%h=š%h?  _No target in view!š%hů 3š%hñ š%h] š%h š%hM : _š%hj \  You see here a +0 robe.š%h š%hl  _š%h] š%hW š%h ,š%h{ š%h š%h  ##### # ####...#### ##..#....#####g......@..[........# ##...####++####..##... ##....###..#..... #......##..##.......##.ß....##...#š%h /##.#...#........#...# g   goblin (asleep)#.#!..#.ß......#...##### #...#...##...# #..####..#š%h 20.0 (3  A goblin comes into view. It is wielding a +0 club.š%h +1.0 (4š%h š%h ] _Found a fuming purple potion.š%hϣ  #####  ##########...# #............. #..#........... g......@..[........#  ..##...####++####..#  #...   .....   .......  ##.#...  #.#!.. # #...š%h=  #####  ##########...# #............. #..#........... g......@..[........#  š%h?%..##...####++####..#  #...   .....  ....... ##.#...  #.#!.. # #...š%h\Hš%h@Iš%hNš%hQ] _A goblin is nearby!Ú%hv6 #####  ##########...# #............. #..#........... g......@..[........#  ..##...####++####..#  #...   .....   .......  ##.#...  #.#!.. # #...Ú%hY  #####  ##########...# #............. #..#........... g......@..[........#  Ú%h,%..##...####++####..#  #...   .....  ....... ##.#...  #.#!.. # #...Ú%hgÚ%hÚ%hIÚ%h] _A goblin is nearby!Ú%h #####  #... ##..#.Ú%h#gÚ%hr)...[Ú%h%.#Ú%h#..##...####++####..#Ú%h #...###....###..# .....##......##..##Ú%h .......##.ß....##...# ##.#...#.#...# #.#!..#.ß......#...Ú%hȿ # #...#...##...# #..####..#Ú%h;Ú%hEÚ%h"2.0 (1 Ú%h _Ú%hÚ%hÚ%hͬ8 ##### #...# ##..#. #g.[.# #..##...####++####..# #...###....###..# .....##......##..## .......##.ß....##...# ##.#...#.#...# #.#!..#.ß......#... #.#...#...##...# #..####..#Ú%hÚ%hι&3Ú%hSÚ%h{Ú%h0vZ ##### ##... ##. ##..#. #gÚ%how.[.# #..##...####++####..#... #...###....###..#. .....##......##..## .......##.ß....##...#Ú%h%x ##.#...#.#...# #.#!..#.ß......#... #.#...#...##...# #..####..#Ú%hÚ%h&4Ú%hÚ%hÚ%hO ##### ####... ##.. ##..#. #g.[.# #..##...####++####..# .... #...###....###..#... .....##......##..... .......##.ß....##...## ##.#...#.#... #.#!..#.ß......#... #.#...#...##...# #..####..#5Ú%h4Ě%h-Ě%h.- #####Ě%h/S ##########...Ě%h0M ##...Ě%ho1M ##..#Ě%h62.Ě%h24 #gĚ%h3'.[Ě%h4.Ě%h5 #..##...####++####..Ě%h6i ..... #...###....###..Ě%h[7f........##......##..Ě%h-8P.........##.ß....##Ě%h89#ß###.#...#Ě%hA.### #.#!..#.ß......# #.#...#...##...# #..####..#Ě%hCĚ%hD6Ě%h0KĚ%hNĚ%hҲ ##### ##########... ##.... ##..# #g.[ #..##...####++#### .....##...###....### ............##......##......##.ß....##ß###ß###.#...#.# ## #.#!..#.ß......# #.#...#...##...# #..####..#gg6/11 -----------=7FreezeĚ%h Ě%hĚ%h+_The goblin hits you with a +0 club.Ě%hL/&  Ě%h6You tentacle-slap the goblin but do no damage.Your grab misses the goblin. You squeeze the goblin.Ě%h7)Ě%h%8Ě%h8Ě%h9Ě%h': Ě%h:Ě%h[Ě%h\8Ě%h] 8Ě%h*_FreezeĚ%h`Ě%hiĚ%ho Ě%h3pĚ%h7q&_You kill the goblin!Ě%h,rĚ%h ~ `7==---------Ě%hk ,Ě%hx Ě%h P==Ě%h Ě%hG Ě%h N8==Ě%h Ě%hː ,Ě%h Ě%hi ,Ě%ht Ě%h7 ,Ě%h Ě%hp P==Ě%hx Ě%hP b9==Ě%h Ě%hL ,Ě%hq Ě%hI ,Ě%h¬ Ě%h, ,Ě%h7 Ě%hٰ =10/11Ě%hA G====Ě%hS Ě%h̳ ,Ě%h Ě%h Ě%hv ,Ě%h Ě%h Ě%hǻ Ě%hh P==Ě%h; Ě%hz Ě%h M1===Ě%h Ě%h6 Ě%h#  ###############...######................##..#..)...[.@##...####++####-........##...###....g............##.........Ě%h g   hobgoblin (asleep).... .#+..'<>+..'.Ě%h 048.0 (20.0)Ě%h F-9.0 (21Ě%h Ě%h \ _A hobgoblin comes into view.Ě%hA`  #####  ######## ##....... ##..#..... #).........[ #.@# ........# g........ .......... ß###ß###.#. ## #.#!. #.#... .. .# +..'<>Ě%h 1 #####  ######## ##....... ##..#..... #).........[ #.@# ........# g........ .......... ß###ß###.#.Ě%h q ## #.#!. #.#... .. .# +..'<>Ě%ht Ě%h Ě%hCĚ%h` _A hobgoblin is nearby!Ě%h" #####  ######## ##....... ##..#..... #).........[ #.@# ........# g........ .......... ß###ß###.#. ## #.#!. #.#... .. .# +..'<>Ś%hG= Ś%hH#####  ######## ##....... ##..#..... #).........[ Ś%hK#.@# ........# g........ .......... ß###ß###.#. ## #.#!. #.#... .. .# +..'<>Ś%h]XŚ%hYŚ%haŚ%he Ś%hfZ_A hobgoblin is nearby!Ś%h,###############...###...............#....# #).........[#ß###ß#..##...####++####.......@.##...###....###g......##......##......##.ß....##Ś%h_-#ß###ß###.#...#........## ## #.#!..#.ß......# #.#...#...##...# .. .#..####..# . +..'<>+..'Ś%h-H #..####..#Ś%h:Ś%h;950.0 (1.0) _Ś%h9DŚ%hFŚ%h  ##### ##########... ##.. ##..#... ###).........[.#ß###ß#..##...####++.##...###.....g.##.......##.ß.....#ß###ß###.#...#.Ś%h e # ## #.#!..#.ß...... #.#...#...##... .. .#..####.. . +..'<>+.. #..####..Ś%hk Ś%hK Ś%ha . gJ..J   endoplasm (wandering)g   hobgoblin  The hobgoblin shouts!Ś%h9 0===1Ś%h Ś%hF ] _An endoplasm comes into view.Ś%hg  ##### ####... ##. ##..# ###).........[.#ß###ß#..##...####++.g..@...##...###.....J.##.......##.ß....Ś%hph .#ß###ß###.#...#. # ### #.#!..#.ß #.#...#...## .. .#..#### . +..'<>+ #..####Ś%hk Ś%h Ś%h .g.J===---2Ś%h   ##########... ##... ##..# ###).........[.#ß###ß#..##...####++.g@....##...###.....J.##.##.ß.#ß###ß###.#...#. ## ### #.#!..#.ß. #.#...#...##Ś%h  .. .#..#### . +..'<>+ #..####Ś%h, Ś%h ;J.Ś%h ^=--3FreezeŚ%h Ś%h) V _The hobgoblin barely misses you.Ś%hT`  The endoplasm quivers.You tentacle-slap the hobgoblin but do no damage.Ś%hi .JJ  Your grab misses the hobgoblin. Your squeeze misses the hobgoblin.Ś%hHk ^8/11 -------4Ś%h,r Ś%hu - _The hobgoblin hits you.Ś%h  You tentacle-slap the hobgoblin. Your grab misses the hobgoblin.Ś%h .J The hobgoblin is moderately wounded.Ś%h n7---------5Ś%h Ś%h - _The hobgoblin hits you.Ś%hdI  You barely miss the hobgoblin. You grab the hobgoblin.  The hobgoblin is moderately wounded.You constrict the hobgoblin. The hobgoblin barely misses you.Ś%hei6----6Ś%h$kŚ%hm- _The endoplasm hits you.ƚ%h)  You freeze the endoplasm.  The endoplasm is lightly wounded.  You constrict the hobgoblin.ƚ%h †  You kill the hobgoblin!ƚ%h! ƚ%h{+ Quickbrownfox the ChillerOctopode#### Health: 5/11==========--------------##########... Magic: 2/3================--------##............ AC: 1Str: 7##..#.......... EV: 12Int: 17###).........[... SH: 0Dex: 12...#ß###ß#..##...####++# XL:  1 Next: 100% Place: Dungeon:1......†@....##...###.... Noise: =--------  Time: 157.0 (1.0)......J..........##..... -) Tentacles.................##.ß... Cast: Freeze...#ß###ß###.#...#........ ## ### #.ƚ%h 0 1#!..#.ß.....#.#...#...##. J   endoplasm.. .#..####. +..'<>+#..####You constrict the hobgoblin. The hobgoblin barely misses you. _The endoplasm hits you.  You freeze the endoplasm.  The endoplasm is lightly wounded.  You constrict the hobgoblin.  You kill the hobgoblin! _The endoplasm hits you.  You have reached level 2!ƚ%h 3 /  --more--ǚ%h]9/17==-3/5----------2 0% ǚ%hhǚ%hm4 _ǚ%h   You freeze the endoplasm.  The endoplasm is heavily wounded.ǚ%hl2-------8ǚ%hǚ%hoW _The endoplasm closely misses you.Ț%h`>  You freeze the endoplasm.Ț%h0nj.Ț%h1----------89FreezeȚ%hDȚ%hM _You kill the endoplasm!Ț%hW4Ț%h[Ț%hT] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ț%h 3Ț%h Ț%h Ț%hx $ _Ț%h 10/17====Ț%h/ ,Ț%hq Ț%h Ț%h ;-----Ț%h Ț%hg ,Ț%h# Ț%h P==Ț%hq Ț%hZ i1=Ț%h Ț%h m2=====Ț%h Ț%h ,Ț%h Ț%h Ț%hy Ț%h+ Ț%h Ț%hv ^2==Ț%h Ț%hy Ț%h ======Ț%h Ț%h Ț%hP Ț%h> Ț%h Ț%hx Ț%hc Ț%hC Ț%h 9=Ț%h Ț%h Ț%h O13==Ț%h Ț%h Ț%hq Ț%hR Ț%h Ț%h Ț%hu Ț%h= Ț%h Q3=====Ț%hI Ț%hN Ț%h k4===Ț%h Ț%h Ț%h Ț%h Ț%h Ț%h Ț%h Ț%hX Ț%h ======Ț%h Ț%hN Ț%h 9=Ț%h Ț%hx Ț%h L5==Ț%h Ț%hY Ț%h Ț%h Ț%hF Ț%h Ț%hw Ț%h Ț%hf Ț%h1 Ț%h Ț%h2 i6===Ț%h  Ț%h Ț%h Q4=====Ț%h Ț%h7 Ț%h Ț%h Ț%h# Ț%h# Ț%h$ Ț%h)' Ț%hGA Ț%hC H=Ț%hE Ț%hLG Ț%hG 7Ț%h5J _=======Ț%hL Ț%hM Ț%h O Ț%hY XȚ%hY Ț%h[ Ț%h*^ Ț%h _ Ț%h_ ==Ț%h` Ț%hb Ț%hd Ț%hIe Ț%hg Ț%hvi Ț%hj Ț%hLl Ț%hn Ț%h(v Ț%hw Ț%hz Ț%h{ Ț%hM| 5Ț%h| =====Ț%hj} Ț%h1 Ț%h Ț%h Ț%hI Ț%h Ț%ho Ț%h Ț%h_ Ț%h- Ț%h Ț%h Ț%h Ț%h= Ț%h1 Ț%h Ț%hJ Ț%hɝ =====Ț%h@ Ț%h Ț%h Ț%hd Ț%h Ț%h Ț%hx Ț%hM Ț%h' Ț%hI Ț%h Ț%h¶ Ț%h Ț%hF Ț%h Ț%hp Ț%h Ț%h Ț%hg Ț%h .##...................Ț%ha Z##..#...............##Ț%h # ###).........[........# Ț%hd ...#ß###ß#..##...####++####..# Ț%h ......†.....##...###....###..# Ț%hj m.................##......##..##Ț%h d.................##.ß....##...#Ț%h d...#ß###ß###.#...#........#...Ț%h .. ## ### #.#@..#.ß......#...#Ț%hJ -. #.#...#...##...# ......#..####..#. ......+..'<>+..' .......#..####..# ..#....#...##...#...........#......ß.#....... .....#........#....Ț%h ##....ß.##....Ț%h& Ț%h Ț%h\ 209.0 (5Ț%h 0.0)Ț%h Ț%h# -Ț%h &10.0 (51Ț%h Ț%hQ  Ț%h Ț%hB 6_c - a fuming purple potionȚ%h Ț%h Ț%h Ț%hi Ț%h Ț%h Ț%h$ Ț%h ##..#Ț%h ##Ț%hT w# ###).........[Ț%h  Ț%h a...#ß###ß#..##...####++####Ț%hp /...†.....#Ț%h ....Ț%h J...........##......##..##Ț%hF .....Ț%h ßȚ%ht .Ț%h_ S#ß###ß###.#...#........Ț%h f ## ### Ț%h ßȚ%he & Ț%h ..##Ț%h .Ț%h? 0Ț%h .0)Ț%hn  Ț%h .......Ț%h####Ț%hl..........+..'<>+..'Ț%h!F..........#..####..#Ț%h+.....#Ț%hY.##.Ț%hD.#....Ț%h...ßȚ%h'#.... Ț%h.Ț%hq .##..##%..##....ß.# #.....Ț%h6Ț%h$1.0 (1Ț%h Ț%h~%Ț%hȚ%h+ Ț%hȚ%h. _Found a medusa talisman.ɚ%h_# ###)..[....#ß###ß#..##...####++####..# ......†.....##...###....###..# .................##......##..# ......##.ß....##... ...#ß###ß###.#...#........#... .. ## #### #.#...#.ß......#... . .....#.#...#...##...#... .......@...#..####..#0.+..'<>+..'.#..####..##....#...##...##........#......ß.#..#........###..##%..##....ß.##[ .. ...#ɚ%hqf#......## ###2.0 (1% _Found a robe.ɚ%hD gɚ%h ɚ%hN Xɚ%hb nɚ%hAk ,ɚ%hMl ɚ%hl ɚ%h?n ɚ%h s ɚ%hhz a ........##.ß... ɚ%h{ ...#ß###ß###.#...#...... ..########.#.#...#.ß.... .##........#.#...#...##. ɚ%h{ U#...............#..#### ##...............+..'<>+ ɚ%h3| [.................#..#### #...........#....#...#####....@#........#... #ɚ%h~ ......#...##..##..##%..##....ß##. #.[...## ...##.. # ...# ## ##. ....# ##++# J   endoplasm (asleep) ....# ...?.J ɚ%hS 4 9.0 (7ɚ%h܅ Y%An endoplasm comes into view.ɚ%hȆ ,20.0 (8ɚ%h ɚ%hǎ e _Found a scroll labelled TEIGIK ATUPH.ʚ%h#ß###ß###.#...#...########.#.ß##........#.#...#...## #.....#####........+..'<>+...........#..#####.....#.##.###.....#........ ...........##..##..##%..##....ßʚ%hkR##. #.[...## .. # ...#### ## ....#  ##++#. ....?.J.>......ʚ%hʚ%h\+1.0 (1ʚ%h@ʚ%h]; _Found a stone staircase leading down.˚%hctO########.ß##........#.#...#...## #.....#####.....+..'<>+..........#..#####..#....#...##.###.....#...... .....##.@##..##%..##....ß.##. #.[...## .. # ....#### ##......#  ##++#..........?.J..>...........>2˚%h#Q _Found a stone staircase leading down.˚%h##.........## #........#..#####........+..'<>+..........#..#####...#..##.###.....#....... #.............##..##..##%..##....ß##. #.@...## .. #.....#### ###.......#  ##++#..?.J>.........>....#˚%h9%˚%h|&3˚%h˚%htm _You see here a +0 robe.˚%hdv #....#####........+..'<>+.........#..#####....#....#...##.##.....#........ #...............##..##..##%..##....ß##.##.[...## .. #....@#### ###..  ##++#. ?.J˚%hog>.........>...#....#[......˚%ho˚%h.q&4˚%hy˚%h}M _Found a leather armour.˚%hA#+..'<>+...#..#####...#....#...##.##.....#........# #................##..##..##%..##....ß##.##.[...## ..###.....#### ###..  ##++#. ?.J>......#...>...#.[......?....##˚%hJ7%˚%h&5˚%h1˚%hg _Found a scroll labelled XEIWIK RATEEBB.˚%hX..#..#####...#.##.##.....#......˚%hY<###..........##..##..##%..##....ß##.##.[...## ..###.....#### ##..  ##++#.˚%h|Y ?.J#>......#˚%hY...>.[......˚%h\i?....##......˚%he9%˚%hf46Freeze˚%hl8%˚%hVn˚%h, JJ  The helpless endoplasm fails to defend itself.  You tentacle-slap the endoplasm but do no damage.˚%h.=7˚%h-˚%h2V _The endoplasm barely misses you.˚%hb9 >  You freeze the endoplasm.˚%h7E 2.˚%hMV 4-----128Freeze˚%h[ ˚%h] M _You kill the endoplasm!̚%h7 3̚%h< ̚%h}H B̚%hxJ ,̚%huN ̚%hT ,̚%hX ̚%hQ` Q-----̚%hwd ̚%hh ,̚%hj ̚%hm ,̚%h p ̚%hr ,̚%ht ̚%hw ,̚%hy ̚%h<| ,̚%hc~ ̚%he 5===== ##....#... ###.....#........#.... ###.......# ....##..##..##%..## .##.##.[...## ...##.... ###.....#### ##.......#  ##++.## ..#-S..>......#....>...#.....#[......#...?....##.S   ball python (constriction, asleep)....... ... ..%30.0)-9.0 (11 _A ball python comes into view. _You see here a scroll label̚%h .led TEIGIK ATUPH.̚%h$ K ###.....# ###......̚%h%  ....##..##..##% .##.##.[...##  ###.....####  ##.......#  #........## ̚%h>&  .......@..#  S..>......#  ......>...#  ̚%h& ..........#  ....[......  #...?....##.  .......... ..  ̚%hy' ?.......... .. ̚%hN l ###.....# ###...... ....##..##..##% .##.##.[...##  ###.....####  ̚%h 9##.......#  #........##  .......@..#  S..>......#  ......>...#  ..........# ....[...... #...?....##. ̚%h B .......... .. .......... .. ̚%h ̚%h ̚%he :%̚%h b _A ball python is nearby!̚%hp ###.....# ###...... ....##..##..##% .##.##.[...##  ###.....####  ##.......#  #........##  .......@..#  ̚%h S..>......#  ......>...#  ..........#  ....[......  #...?....##.  .......... ..  .......... .. ̚%h!͚%hf ###.....# ###...... ....##..##..##% .##.##.[...##  ###.....####  ##.......#  #........##  .......@..#  S..>......#  ......>...#  ..........#͚%hf  ....[...... #...?....##.  .......... .. .......... .. ͚%h.l4͚%huq8%͚%hrsb _A ball python is nearby!͚%h #.#....#... ###.....#..# ###.......# ....##..##..##%..## .##.##.[...## ...## ###.....#### ## ##.# ###͚%h<..###?..#.S..>......#.>...##.##....[.......#...?....##..#. ...#.# ..͚%h͚%hY%%.SS)͚%h&:=40.0 (1.0)͚%h/͚%h!3M _The ball python hisses angrily. You hear a loud squeak.͚%h[ I #.#....#... ###.....#..# ###..............# ....##..##..##%..##͚%h  .##.##.[...## ...## ###.....#### ## ##.# ## ##.## #.?..#r..S.>......#.>...#.#.#  #....[. ##...?....##.. #. ...r   rat (wandering) #.# ..͚%h' ͚%h ͚%h ͚%h S.r..͚%h .-1͚%h4 ͚%hG V _A rat comes into view.͚%hk-& #.#....# ###.....#..# ###..............# ....##..##..##%..## .##.##.[...## ...## ###.....#### ## ##.#  ##.##͚%h. #...S@..?..#.r...>......##.>...##.#.## #....[. ##...?....##.. #. ...  #.# ..͚%h3  The ball python closely misses you. The ball python grabs you.͚%hZ9n  The ball python constricts you.͚%hP@r.͚%h@QIr 2 rats (1 wandering)͚%hRr͚%hR͚%hU͚%hV6͚%hvW--͚%hi===== 2 =2FreezeConstr ͚%hHj%͚%hj͚%hIn ͚%hn͚%ho2_A rat comes into view.͚%hpΚ%h5  Κ%h  Κ%h The rat squeaks loudly.  Κ%h CYou tentacle-slap the ball python. You grab the ball python.  Κ%h You squeeze the ball python.Κ%hΚ%hΚ%hCΚ%h%Κ%hVN.r.†Κ%h?rr 2 ratsΚ%hrΚ%h!Κ%h .Κ%h{2Κ%h47Κ%h5==Κ%h6 12 Κ%h66Κ%h 7=Κ%h7 3Κ%h8FreezeΚ%h8Κ%h?Κ%hcC Κ%hCΚ%hD+_You kill the ball python!Κ%h:HΚ%hEC%% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Κ%hC%% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Κ%h % _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Κ%h  #.#....# ###.....#..# ###........# ....##..##..##%..## .##.##.[...## ...## ###.....####  ##.#  ##.## #.r.@...?..#.>......##.>...#  #.#.# # #....[. ##...?....##.. #...r......#...  #.# ..[3Κ%h 9;49m.rr.--4Freeze _ Κ%h Κ%h j_You see here a ball python corpse.Κ%h{ U  You freeze the rat!Κ%h †r.   ratΚ%h Κ%h[ 4Κ%h -----Κ%h 20Κ%h =-Κ%h 5Κ%hI FreezeΚ%hا Κ%h4 Κ%h  Κ%h> Κ%hֵ #_You kill the rat!Κ%hf Ϛ%hiC%% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ϛ%h Ϛ%hf %##.....#....Ϛ%hC *...Ϛ%h ....##..##..##%..####.##.[...## .###.....#### ##..  Ϛ%hR##.#####..††...?.........@....##........> #.#.Ϛ%h# #...r[....... ##...?....##..#..........#...# .Ϛ%hϚ%h%Ϛ%hP rϚ%h .Ϛ%h#Ϛ%h#-Ϛ%hN$6 Ϛ%h$ _Ϛ%h,Ϛ%h5%Ϛ%h5Ϛ%h9 Ϛ%h*:Ϛ%h:U_There is a stone staircase leading down here.Ϛ%h ]%-% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ϛ%h q.....##..##..##%..####.##.[...## .###.....#### ##..  ##.#####..††...?.........>....##> #.#...r...# #....[....... ##...?....##..Ϛ%hr$#..........Ϛ%hu...Ϛ%hx#Ϛ%h;y Ϛ%hʂ%...Ϛ%hϚ%hϚ%h 5Ϛ%h---Ϛ%hT=Ϛ%h* 7Ϛ%hoHFreeze%Ϛ%h'( _The rat bites you.Ϛ%h8  You freeze the rat.Ϛ%h2.Ϛ%h3----------58FreezeϚ%h8%Ϛ%hG _You kill the rat!Ϛ%h Ϛ%h Ϛ%h :%Ϛ%h H _No target in view!Ϛ%h1 7%Ϛ%h@2 Ϛ%h 7 :%Ϛ%hK9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ϛ%h˄ 7%Ϛ%h@ Ϛ%hx Ϛ%hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ϛ%h Ϛ%hN :%Ϛ%h. H _No target in view!К%hĢ3К%hК%hК%h$ _К%hUК%hG,К%hК%hȿК%h[2---К%hUК%hК%hwa6=-----К%hК%hJ,К%hК%h,К%h{К%hgg4=====К%hК%h7===К%hК%h0,К%hК%h,К%hК%hRS=====К%hgК%hК%h%l-l   frilled lizard (wandering)К%h059.0 (11.0)К%hd==-60.0 (12К%h :%К%ha _A frilled lizard comes into view.К%h] ....##..##..##% .##.##.[...##  ###.....####  ##.......#  ##........##  ####..††...?..#  l......>......#  ##.....@..>...#  #.#..........#  # #....[.......  ##...?....##..  #..........#...  #..........# ..  ...........#  ............. К%h ....##..##..##% .##.##.[...##  ###.....####  ##.......#  ##........##  ####..††...?..#  l......>......#  ##.....@..>...#  #.#..........#  # #....[.......  ##...?....## #..........# #..........# ..  ...........# ............. % К%hӒc[18d_A frilled lizard is nearby!К%h+] ....##..##..##% .##.##.[...##  ###.....####  ##.......#  ##........##  ####..††...?..#  l......>......#  ##.....@..>...#  #.#..........#  # #....[.......  ##...?....##..  #..........#...  #..........# ..  ...........#  ............. К%hК%h7 ....##..##..##%К%h$ .##.##.[...##  ###.....####  ##.......#  ##........## К%h ####..††...?..#  l......>......#  ##.....@..>...# К%h #.#..........#  # #....[.......  ##...?....##К%hwK #..........# #..........# ..  ...........# ............. К%hy%К%hnК%hК%hК%hNК%h К%hК%hA_A frilled lizard is nearby!К%hК%h>  ###.# ....##..##..##%.. .##.##.[...## ... ###.....####  ##.# ##.##.####..††...?..#.l......>......# ##.>...# #.#.# # #....[. ##...?....#.. #.#... #.# .. .# ..l1.0) _К%hU њ%h? ###. ....##..##..##%.. .##.##.[...## ... ###.....#### ##.# ##.##.####..††...?..##..l.....>......# ##.>...# #.#.# # #....[. ##...?....##.. #.#...њ%hB #.# .. ..# ...њ%hMQF.lњ%h(R&2њ%h Y8%њ%h;[њ%hJ ### ....##..##..##% .##.##.[...##  ###.....#### ##.## ##.##.####..††...?..# #...l....>......# ##.>...# #.#.# # #....[.њ%h7 ##...?.##.. #...#... #..# .. ....# ......њ%hQњ%h_%.lњ%hT43Freezeњ%h}њ%h@њ%h,| ll  You catch the helpless frilled lizard completely off-guard!  You tentacle-slap the frilled lizard. Your grab misses the frilled lizard.The frilled lizard is heavily wounded.њ%hQ0.=4њ%hv88%њ%hU<\ _The frilled lizard closely misses you.њ%hyJ  You tentacle-slap the frilled lizard.њ%hPa%†њ%h^95Freezeњ%hw% _You kill the frilled lizard!њ%h 9%њ%hњ%h:њ%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)њ%hd њ%h1 њ%h њ%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)њ%h$ 5===== _њ%h њ%h њ%h p....##..##..##%.##.##.[...## ..###.....#### ##.......# #. ##..#...####..††...?..# #....†...>......#  ##........>...# .#...# -њ%h p6# #....[. ##...?....###..........#.#..# .....#....##......>њ%h 8%њ%h: E-7.0 (2њ%hyњ%h; _Found a stone staircase leading down.Қ%ho_Қ%hyXҚ%h@~,Қ%hҚ%hҚ%hҚ%h\======Қ%hҚ%h###.....#### ####.......# ##. ##........## ...####..††...?..# #....†...># ##........>...# #.#..........#. # #....[....... ##...@....##.. #..........#... #..........# .. #....#......Қ%hK####......>...####.###.......#.Қ%h,70.0 (3Қ%hl+1.0 (4Қ%hҚ%hfd _d - a scroll labelled XEIWIK RATEEBBҚ%h23Қ%h3Қ%hZ7Қ%hC>BҚ%h?Қ%hB,Қ%hCҚ%hFҚ%hI,Қ%h LҚ%hOҚ%hR,Қ%hVҚ%h*ZҚ%hb],Қ%h_Қ%hh#...........#....#...###.....#........#..... ###..............#..... ....##..##..##%..##.... .##.##.[...## ...##.... ###.....#### ##...Қ%hip##.......# ##++#. ##........## ...####..††...@..# #....†...>......# ##........>...# #.#..........#..# #....[.................##....#....#....#....# ...#...........# ..Қ%hp+6.0 (5Қ%h2r+7.0 (6Қ%h......#..@....... Қ%hH^#........>...#.........S #.#..........#.......... # #....[................##........##..........#..........#..........Қ%h:S   ball python (constriction, asleep)#..........#..........  #...........#.......... ........##Қ%h~".Қ%hA%83Қ%h2+4.0 (7Қ%h}:%Қ%h^ _A ball python comes into view.Қ%h M  .#  %..#  Қ%h [...## ...#   ..#   ...####++##  #####...... ††......#.......... †...>......#..@....... Қ%h >...#.........S .#.......... # #....[................  .##..........  ....#.......... Қ%hI q ....#..........  #..........  Қ%h, i  .#  %..#  [...## ...#   ..#   ...####++##  #####...... ††......#.......... Қ%h;. Z†...>......#..@....... >...#.........S .#..........  #....[................  .##..........  ....#..........  ....#..........  #..........Қ%hb4 Қ%h5 Қ%h: Қ%h= b _A ball python is nearby!Қ%heY0  .# Қ%hZM %..#  [...## ...#   ..#  Қ%h\ ...####++##  #####...... ††......#.......... †...>......#..@....... Қ%h6]>...#.........S .#.......... # #....[................  .##.......... Қ%h^ ....#..........  ....#..........  #..........  Қ%h_Ӛ%h?  .#  %..#  [...## ...#   ..#   ...####++##  #####...... ††......#.......... †...>......#..@....... >...#.........S .#..........  #....[................  .##..........  ....#..........  ....#..........  #..........% _A ball python is nearby!Ӛ%h,Ӛ%h.###.....#.#......ß.#.###....#.#.....##..##..##%..##....ß.##.Ӛ%h0_.##.##.[...## ...##......##.###.....#### ...###....###.##.# ...####++## #.##.######..Ӛ%h[2c..††......#.. .†...>......#. .>...#...S# Ӛ%h~4g.#.#..#  #....[.......###........##.##...#.Ӛ%hQ9##....#. #.#.# Ӛ%hGӚ%hJӚ%hK"5.0 (1 Ӛ%hL _Ӛ%heUӚ%hU%Ӛ%h_VӚ%h7YӚ%h ###.....#.#......ß.#.###.....#.#.....##..##..##%..##....ß.##..##.##.[...###...##......##.###.....#### #...###....###.##.# #...####++## #. ##.######.. #..††......#.. †...>......#.>...#.S# #.#.# #....[.... ##. #...#.# #.#. .#.# Ӛ%h &6Ӛ%hi Ӛ%h Ӛ%h :###.....#.#......ß.#.###.....#.#.....##..##..##%..##....ß.##..##.##.[...###...##......##.###.....#### #...###....###. ##.# #...####++## #. #.######.g . ..††......#.. ...>......#.>...#.S# .#.# ....[..... .#.# g   goblin ( .#.. S   ball python (constriction, asleep)   A goblin comes into view. It is wielding a +0 club.Ӛ%h .gS.gwandering)S)Ӛ%h .=7Ӛ%hR :%Ӛ%hʚ 5 _The ball python hisses angrily.Ӛ%hQ ###.....#.#......ß.#.....# ###.....#.#. ....##..##..##%..##....ß.##.....# .##.##.[...###...##......##. ###.....#### #...###....###. #.# #...####++## #. .######.. .††......#.g.. .>......#.S....#>...#.##.# [..... .##.# #.. Ӛ%hm %.S..gӚ%hk 48FreezeӚ%h :%Ӛ%h [ _The ball python barely misses you. x2Ӛ%hf  The goblin shouts!  You tentacle-slap the ball python. You grab the ball python.  The ball python is moderately wounded.Ӛ%hr ng.g Ӛ%hs _5---==9Ӛ%h^{ 8%Ӛ%hI~ O _You constrict the ball python. The ball python bites you.Ӛ%h G  You tentacle-slap the ball python.Ӛ%h Ӛ%hb 3.g.Ӛ%h6 33--90Freeze _You kill the ball python!Ӛ%hUj Ӛ%hUk 9--Ӛ%ht Ӛ%hex _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ԛ%hIm%Ԛ%hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ԛ%h|G4Ԛ%hL8%Ԛ%hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ԛ%hdH,.....#.#......ß.#.....#.....#.#.##..##..##%..##....ß.##.....# ##.##.[...###...##......##.Ԛ%hxK.....#### #...###....###. .# #...####++## #.######.. ††......#.. .>......#.g....# >...#.#### #.# [.###.# ## Ԛ%hV9%Ԛ%hW41FreezeԚ%h_Ԛ%hcT _The goblin closely misses you.Ԛ%hi9 % You freeze the goblin.  The goblin is moderately wounded.10----------4-----2 _The goblin hits you with a +0 club.Ԛ%h)  You freeze the goblin!%)Ԛ%h i1=------3----------73Freeze% _You kill the goblin!՚%h2==-----՚%hX՚%h[՚%h#՚%h-%՚%h'՚%h`(2=՚%h)՚%h$M13==4=====4========՚%h%O,՚%hO՚%h{S՚%hT9=՚%h.U՚%hW՚%h XL5==՚%hAY՚%h,\,՚%h]՚%h_՚%h_O5=====՚%h.a՚%hbc՚%hc՚%hd՚%h3g՚%hg3==՚%hh՚%hlw6=՚%hoS=====՚%hq՚%hs,՚%hXu՚%hw,՚%hy՚%h{՚%hl|i7===՚%h}՚%h՚%hX՚%h՚%h՚%hF՚%h՚%hՎ՚%h:՚%hԐ՚%h՚%hӔ՚%h7:==՚%hw՚%hC՚%hə՚%h՚%hh՚%hߜ՚%h^՚%h՚%hp՚%hL՚%h՚%hZ՚%h՚%h՚%h,՚%h:՚%h՚%hN՚%h՚%h՚%hz՚%hE՚%h՚%h՚%hʻ՚%hSz..##%..##....ß.##.....##.# ՚%hP..###...##......##....... .. ### #...###....###.......g ...  #...####++####........ .. ###..................... . #՚%h................... #..)....##.......# #....######.....## #....# #.@.-.......# #.#####. #...# ... # #....# #... #...##... g   hobgoblin (asleep)###. #..g ##.#### # # .#՚%h1330.0 (37.0)՚%hF-1.0 (38՚%hD7%՚%hZ\ _A hobgoblin comes into view.՚%h% ....... ..  .......g ...  #........ .. ......... . ................. .)......# ###.....##  #.@.....#  #.#####.#  ... # #............##.... #..g #... # .#՚%h`/% ....... ..  .......g ...  #........ .. ......... . ................. .)......# ###.....##  #.@.....#  #.#####.#  ... # #............##.... #.. #... .#%% _A hobgoblin is nearby!՚%h% ....... ..  .......g ...  #........ .. ......... . ................. .)......# ###.....##  #.@.....#  #.#####.#  ... # #............##.... #..g #... # .#՚%h&_ % ....... ..  .......g ...  #........ .. ......... . ................. .)......# ###.....##  #.@.....#  #.#####.#  ... # #............##.... #.. #... .#% _A hobgoblin is nearby!՚%h ...###...##......##....... .. #### #...####.......g ... # #...####++####........ .. ######.............. . .#...... .#.)....##.# .#....####### .#.# #.......# ..# #@#####.# ##.##.........# .#.#..........# .#............# .#...##.........# .###. #..g......###.#### # #.....[...# .# #.....$...# .2.0 (1.0) _Found a robe and 10 gold pieces.՚%hG #### #....#g ... # #++#.... #####..................... .#....... )....##.......# ..######.....# #.......# .###.##### ###..@......# .#........##......###. #..g##.#### # #.....[ ## .# $ . #...##? ՚%h՚%hb՚%hv3՚%h՚%h$ ՚%h#%՚%h%Y_Found a scroll labelled XEIWIK RATEEBB.֚%h/ #++#. #####................. .#....... )....##.......# ..######.....# #.......# .###.#####.# ####........ .#.....##֚%ht......###. #..g##.#### # #.....[ ## .# $ . #...##? ß...ß ###֚%he֚%hpg.g֚%hE====4֚%hd ֚%h| + _The hobgoblin shouts!֚%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)֚%h ֚%hR ֚%h ֚%hĚ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)֚%hL#####............. .#.... )....### ..######.....# #.......# .###.#####.# ##֚%h)##........ ....#.....##..g......###. #...##.#### # [ ## .# $ . #...##? ß...ß ####...#֚%h֚%hB4-----=---5Freeze֚%h֚%h- _The hobgoblin hits you.ך%h'  You freeze the hobgoblin.  The hobgoblin is heavily wounded.4--------6ך%hYך%hO _The hobgoblin misses you.ך%h>  You freeze the hobgoblin.ך%haF†ך%h+3----------457Freezeך%hXך%hM _You kill the hobgoblin!ך%h,ך%hך%h ך%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ך%hA 3ך%hD ך%hI ך%hRQ v5==--- _ך%hER ,ך%hU ך%hY ,ך%h\ ך%h a Q-----ך%hc ך%h5h ך%hh :==ך%hk ך%hgp a6=ך%hIs ך%h,v ,ך%hw ך%h { ,ך%h| ך%h~ g4=====ך%h ך%h 7===ך%h ך%hV ,ך%hƊ ך%h ,ך%h ך%h S=====ך%h ך%h P==ך%h ך%hD ך%h ך%hA ך%hÞ ,ך%h ך%h0 ך%h ך%h ך%h6 ,ך%hϨ ך%h ,ך%h ך%hޮ e5=====ך%h ך%h( ך%hY ,ך%h ך%hJ ך%h~ ,ך%hּ ך%h ך%hn ,ך%h ך%h \  You see here a +0 robe.ך%hZ ך%h D===== _ך%ha ך%h} ,ך%h ך%h A _You now have 10 gold pieces.ך%h 3ך%h) ך%h! ך%h/ ,ך%h ך%h$ ,ך%h. ך%h  _d - 2 scrolls labelled XEIWIK RATEEBB (gained 1)ך%h 3ך%h ך%h ך%h ,ך%hQ ך%h` ך%ha ,ך%h) ך%h ך%h ,ך%h ך%hm ך%h^ ך%h ך%hZ ך%h ך%ht ך%h ך%hu ך%hp ך%h0 ,ך%hZ ך%h ך%h ,ך%h ך%h ך%h ,ך%h& ך%h ך%h # .# #.........#  ##...##...#  #ß...ß#####  ##...##  #...#  ##...##  #ß...ß#  ##...##  #..@# - ......... ך%hQ ......⌠. ............... ##ß##...##ß###ß ## #...# ## S   ball python (constriction, asleep)ß...ß##.S.#ך%h 074.0 (37.0)ך%h3 F-5.0 (38ך%h ך%h ^ _A ball python comes into view.ך%h .# #.........#  ##...##...#  #ß...  ##...## #...# ##...## #ß...ß# ##...## #..@# ...............  ......⌠........  ...............  ##ß##...##ß###ß  ## #...# ## ך%h+f ß...ß ##.S.#ؚ%h3 .# #.........#  ##...##...#  #ß...  ##...## #...# ##...## #ß...ß# ##...## #..@# ...............  ......⌠........  ............... ##ß##...##ß### ## #...# ##  ß...ß ##.S.# ؚ%h:Jؚ%ht=b _A ball python is nearby!ؚ%h" .# #.........#  ##...##...#  #ß...  ##...## #...# ##...## #ß...ß# ##...## #..@# ...............  ......⌠........  ...............  ؚ%h###ß##...##ß###ß  ## #...# ##  ß...ß ##.S.#ؚ%h4 .# #.........#  ##...##...#  #ß...  ##...## #...# ##...## #ß...ß# ##...## #..@# ؚ%hW...............  ......⌠........  ............... ##ß##...##ß### ## #...# ##  ß...ß ##.S.# ؚ%hؚ%hؚ%hؚ%h6b _A ball python is nearby!ؚ%hyY .# #.........#  ##...##...#  #ß...  ##...## #...# ##...## #ß...ß# ##...## #..@# ...............  ......⌠........  ............... ؚ%h,Z ##ß##...##ß###ß  ## #...# ##  ß...ß ##.S.#ؚ%hg? .# #.........#  ##...##...#  #ß...  ##...## #...# ##...## #ß...ß# ##...## #..@# ...............  ......⌠........  ............... ##ß##...##ß### ## #...# ##  ß...ß ##.S.#  _A ball python is nearby!ؚ%hOw ##...##.#ß...ß#####...##  #...# ##...##ß...ß###...###ß##...##ß###ß.......@.......ؚ%h ⌠.##ß##...##ß###ß ## #...# ## ß...ß ##.S.#ؚ%hǦ> #..ؚ%hؚ%hZSS).ؚ%h(16.0 (1.0)ؚ%h&ؚ%h5 _The ball python hisses angrily.ؚ%hp ؚ%h, qß...ß#####...##  #...# ##...###ß...ß##...## ###ß##...##ß###ß...............⌠.##ß##...##ß###ß ## #...# # ß..Sß##...# ؚ%h vS.7ؚ%h0 ؚ%h A#...##  #...# ##...###ß...ß# ##...######ß##...##ß###ß...............⌠.ؚ%h .##ß##..S##ß###ß ## #...# ##  #ß...ß##...# ß...ßؚ%h|  The ball python closely misses you. The ball python grabs you.ؚ%h 6-- 2 =8FreezeConstr ؚ%ht ؚ%h _ _The ball python constricts you.ٚ%hh  You barely miss the ball python. Your grab misses the ball python.The ball python bites you but does no damage.ٚ%hgi`5---9ٚ%hlٚ%ho_ _The ball python constricts you.ٚ%hr  You freeze the ball python..ٚ%h4-----12 5080Freezeٚ%hD4ٚ%hO _You kill the ball python!ٚ%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ٚ%h  _ٚ%h M-ٚ%hȓ ٚ%h ٚ%hݗ a6=-----ٚ%h ٚ%h ,ٚ%h| ٚ%h) ,ٚ%h ٚ%h ,ٚ%h ٚ%h 7===ٚ%hl ٚ%h Bٚ%h 5=====ٚ%h{ ٚ%h ٚ%h^ ٚ%h ٚ%h ٚ%h :==ٚ%h ٚ%h =====##...##...# #ß...ß##### ##...## #...# ##...## ### #ß...ß# g.#  # ##...#### ###.# ##ß##...##ß###ß#.# .........# - ......⌠..........# .................# ##ß##...##ß###ß##### #...#### ####ß...ß g   goٚ%h blin (asleep)##...##...##...#988.0)-9.0 (19 _A goblin comes into view. It is wielding a +0 club.ٚ%hq3E     ٚ%h5  #...#   ###   g.#  #  ###.##ß###ß#.#.......@#........#..........##ß###ß###  ## #...#### ###      #...#  #...#ښ%h+       #...#   ###   g.#  #  ###.##ß###ß#.#.......@#........#..........##ß###ß###  ## #...#### ##         _A goblin is nearby!ښ%h       #...#   ###   g.#  #  ###.##ß###ß#.#.......@#........#..........##ß###ß###  ## #...#### ###      #...#  #...#ښ%h);       #...#   ###   g.#  #  ###.##ß###ß#.#.......@#........#..........##ß###ß###  ## #...#### ##         _A goblin is nearby!ښ%h......#...##...ß...ß#######...## #...# ## #...## .## #ß...ß# g  # ### ## ##ß##...##ß###ß#..⌠........ ................. ##ß#ß###ß##### #...#### ###ß...ß#ښ%hښ%h400ښ%h .0) ښ%h _ښ%hښ%hښ%hc[......#...##...ß...ß#######...##.  #...##..### #...## ....## #ß...ß# #.g  # ## ## ##ß##...##ß###ß#.........⌠....... ................. ##ß##...##ß###ß##### #...#### ###ß...ß#ښ%hښ%h541Freezeښ%h>ښ%hW= ~  You freeze the goblin.)ښ%h g 4-----4=2Freezeښ%hh J _You kill the goblin!ۚ%hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ۚ%hYۚ%hg-----ۚ%hlXۚ%hnBۚ%hoۚ%hpۚ%hpۚ%hr,ۚ%hHsۚ%hue5=====ۚ%h wۚ%h4yۚ%h{,ۚ%h)}ۚ%h8|  Things that are here:  a +0 club; a goblin corpseۚ%hۚ%hw _ۚ%hTۚ%hۚ%h======ۚ%hۚ%hȎۚ%hۚ%hB,ۚ%h"ۚ%hۚ%h7ۚ%hۚ%hۚ%hۚ%h,ۚ%hۚ%hfۚ%h,ۚ%hڢۚ%hۚ%hۚ%hۚ%hۚ%h4ۚ%hۚ%hLۚ%hۚ%hb|  Things that are here:  a +0 club; a goblin corpseۚ%hQۚ%h _ۚ%hۚ%hۚ%h\,ۚ%hۚ%hۚ%h߷ۚ%hFۚ%hոۚ%hhۚ%hۚ%hۚ%hۚ%hۚ%hzۚ%hۚ%hxۚ%hۚ%h(ۚ%hۚ%h)ۚ%hqۚ%hۚ%hVۚ%hۚ%hۚ%hۚ%h\ۚ%hۚ%hSۚ%hۚ%hYۚ%hۚ%hYۚ%hۚ%hYۚ%h$ۚ%hVۚ%hۚ%h*ۚ%hۚ%hۚ%h.ۚ%hۚ%hۚ%hۚ%h?ۚ%hۚ%h ۚ%hIۚ%hۚ%h&ۚ%hۚ%hۚ%hۚ%h:ۚ%hۚ%hۚ%hۚ%hۚ%h}ۚ%hۚ%hۚ%h#ۚ%hۚ%hۚ%hۚ%hNۚ%hۚ%hۚ%hۚ%hWۚ%hۚ%hۚ%hvۚ%hۚ%hkۚ%hۚ%hTy ##ß##...##ß###ß### .# ####...#### ### ..# #ß...ß# ۚ%h.?. ##...## #.[ #...# #.# ##...## #..##ß...ß# #..##...## #.@....#-43.0 (41.0) ########         ۚ%hۚ%hNF-4.0 (42ۚ%hKۚ%hM _Found a leather armour.ۚ%hۚ%h-ۚ%h.ۚ%h0ۚ%hm3ۚ%h6ۚ%h57ۚ%h9ۚ%h;ۚ%hW>ۚ%hA?ۚ%h1Aۚ%hSEۚ%hHۚ%hwIۚ%hHKۚ%hP ۚ%h%Q ۚ%hQAYou see here a +0 leather armour.ۚ%hSۚ%hT ۚ%h$U_ۚ%hVۚ%hXۚ%hxZۚ%h&[ۚ%h}\ۚ%h^ۚ%h`ۚ%hLaۚ%hbۚ%hhۚ%h"i ۚ%hi####...#######ۚ%h,j ۚ%hj###ß##...##ß###ßۚ%h8k ۚ%hk ...............ۚ%hAl ۚ%hl"......⌠........ۚ%hRm] # ...............ۚ%hm_ #. ##ß##...##ß###ßۚ%hgn #.# ####...#### ##ۚ%ho=# #ß...ß#ۚ%hoF## ##...##ۚ%hpP.[# #...#ۚ%hr##.####...###..##ß...ß# ##..##...## ##......# ######## ۚ%hWuۚ%hu53.0 (9ۚ%h^v.0)ۚ%hTwۚ%hw4.0 (1ۚ%h\x 0.0)ۚ%hv{ۚ%h} ۚ%hi~ۚ%h~<_f - a scroll labelled HIOCYUNOGEۚ%htۚ%hxQۚ%hnۚ%hƎۚ%hۚ%hEۚ%h3ۚ%hHۚ%hۚ%h\ۚ%hٚۚ%hۚ%hjۚ%hۚ%h*ۚ%hۚ%hۚ%hۚ%hۚ%h-ۚ%hܨۚ%hΩۚ%hJۚ%hۚ%hmۚ%hZۚ%hگۚ%htۚ%h"ۚ%hۚ%hۚ%h ۚ%hۚ%hۚ%hۚ%htۚ%h"ۚ%hۚ%hۚ%h0ۚ%hۚ%hۚ%h#ۚ%hۚ%hۚ%hۚ%hۚ%h8ۚ%hۚ%hۚ%hFۚ%hۚ%hۚ%hۚ%h ۚ%hۚ%hۚ%hۚ%h2ۚ%hۚ%hۚ%hۚ%hۚ%h}ۚ%h4ۚ%h8ۚ%hۚ%hۚ%hfۚ%h{ۚ%hQۚ%hۚ%h7ۚ%hۚ%hۚ%hۚ%h~ۚ%hۚ%hHۚ%hiۚ%h ۚ%hx ۚ%h ۚ%hۚ%hۚ%h]ۚ%h%ۚ%hۚ%hۚ%hۚ%hۚ%h;ۚ%hۚ%hۚ%hۚ%hpۚ%h ۚ%h@!ۚ%h"ۚ%h$ۚ%hi'ۚ%h(ۚ%hh+ۚ%h-ۚ%h-ۚ%h.ۚ%h0ۚ%hT2ۚ%h 3ۚ%h.4ۚ%h8ۚ%h:ۚ%hJ;ۚ%hW<ۚ%h>ۚ%hAۚ%hBۚ%hDۚ%h|Fۚ%hHۚ%hIۚ%hJۚ%hSۚ%hUۚ%hYVۚ%htWۚ%h`Yۚ%h5[ۚ%h[ۚ%h]ۚ%h(aۚ%h$cۚ%hcۚ%hdۚ%hgۚ%h iۚ%hiۚ%hjۚ%hmۚ%hoۚ%hoۚ%hpۚ%h(sۚ%h...##.#ۚ%hŻh..... ##........###.ۚ%his......#####.......#....#ۚ%ht.......@............####ۚ%h{......#####.........#ۚ%h..... #.........#.... #.........#### #.........# #.........#B   giant cockroach (asleep).........##.........##.........#ۚ%h ۚ%hE ۚ%h501.0 (47  ۚ%h6A giant cockroach comes into view.ۚ%hۚ%hxۚ%h%2.0 (48ۚ%hۚ%h ۚ%hۚ%h-_Found a smoky puce potion and an amethyst potion.ۚ%ha  ##.### #. #.##. #. ##.#.B.##.# ##.#.#.... ..!..!..####......>...##... ##........###..#####.#..................#####.........#.. #.........#... #.##### #.# #.#  #.#  #.#  #.#3.0 (1.0)ۚ%hg ۚ%hk ܚ%huG# #....[..... ## ### # #. #.####. #. ##.#B.##.#####..#.............!..!..##>...##.# ##........########.......#.........##.#####...#.# #.#........# #.########## #.#  #.#  #.#  #.#4ܚ%hHA #.#....# # #....[..... ### ### # #.. #.#####. #.# ##.##..B.##.######...#.............#..!..!..##>...#.# ##ܚ%hIq..########.#..#........##.#####.##.# #.#........# #.########### #.#  #.#  #.#ܚ%h"Tܚ%hT&5ܚ%h8\ܚ%h^ܚ%hM #.>... #.#.... # #....[..... #### ## # #.. #. ####. #.# ##. #..B.##.####.. #...#.................. #..!..@..##>... #.# ##..# #######. #...... #.#####. #.# #. #........# #.########## #. #..BBܚ%hS f6Freezeܚ%h _You see here a smoky puce potion.ܚ%h  You tentacle-slap the giant cockroach but do no damage.You grab the giant cockroach. You constrict the giant cockroach.ܚ%h .=7ܚ%hU ܚ%h4 U _The giant cockroach misses you.ݚ%h ݚ%h You freeze the giant cockroach.  The giant cockroach is heavily wounded.ݚ%h@75---ݚ%h¬Q4-----8ݚ%hݚ%hW _You constrict the giant cockroach. The giant cockroach bites you.ݚ%hiD  You freeze the giant cockroach.ݚ%hi.ݚ%h3----------629Freezeݚ%hݚ%hS _You kill the giant cockroach!ݚ%hNX 6=-------ݚ%hb =ݚ%hi 7==ݚ%h{q Bݚ%hr ݚ%h8s Q4=====ݚ%ht ݚ%h!w ݚ%hw ݚ%hx ݚ%h { ݚ%h{ :==ݚ%h} ݚ%h ݚ%hx ݚ%h ݚ%h ݚ%h ======ݚ%h ݚ%h\ ݚ%h ݚ%h< ݚ%h ݚ%h- ݚ%h ݚ%h ݚ%hb ݚ%h ݚ%hv ݚ%h ݚ%h ݚ%hܛ ݚ%h ݚ%hО ݚ%h ݚ%h ݚ%h ݚ%h {5=====ݚ%h $-ݚ%h 029.0 (20.0)ݚ%hz G-30.0 (21ݚ%h ݚ%h W _g - a smoky puce potionޚ%h4ޚ%hޚ%hޚ%hޚ%hNޚ%h======ޚ%h.ޚ%hb  ##........>  ޚ%h8#.. #.#  #.# # #....[  .##### ##......   #.##.. #   ####.##.# ##   #....##.####   #...#  ޚ%h5i #..@.....####......>   #........# ##......   #........#####.....   #...   #........#####   #........# #   #........# # ޚ%h  ### #   #ޚ%h@13.0 (3.0)ޚ%hv+4.0 (4ޚ%hޚ%h)V _h - an amethyst potionޚ%hȂޚ%h6nޚ%hޚ%h֎,ޚ%hďޚ%h‘ޚ%hy,ޚ%h ޚ%hޚ%h,ޚ%hޚ%hdޚ%h>,ޚ%h ޚ%h՞ޚ%hf,ޚ%hޚ%hעޚ%h%,ޚ%hޚ%hޚ%h3,ޚ%hޚ%hޚ%h^,ޚ%hޚ%hޚ%h,ޚ%hXޚ%hޚ%hѺޚ%h<ޚ%h߻ޚ%hWޚ%hޚ%hxޚ%h(ޚ%hޚ%hޚ%h\ޚ%hޚ%hޚ%hBޚ%hޚ%hޚ%hޚ%hޚ%hMޚ%hޚ%hޚ%hޚ%haޚ%hޚ%hޚ%hޚ%h;ޚ%hޚ%hޚ%hޚ%hޚ%hfޚ%huޚ%hޚ%hޚ%hޚ%hޚ%hBޚ%hޚ%h,ޚ%hYޚ%hޚ%h%ޚ%hޚ%hޚ%h7ޚ%h,ޚ%hޚ%hޚ%h,ޚ%hޚ%hnޚ%h,ޚ%h ޚ%hXޚ%hKޚ%hޚ%h*ޚ%hޚ%hHޚ%hlޚ%hޚ%hKޚ%hޚ%hR,ޚ%hgޚ%h ޚ%h,ޚ%hޚ%hޚ%h,ޚ%h] ޚ%h ޚ%h& ,ޚ%h ޚ%hޚ%hޚ%hDޚ%h)ޚ%hLޚ%h,ޚ%hޚ%hޚ%hSޚ%hޚ%hޚ%hޚ%hqޚ%hޚ%hOޚ%hޚ%h!,ޚ%h"ޚ%hy%ޚ%h<- #....# g....### #####ޚ%h-e .....ß# ## .....## ##..# .....## # ###) ޚ%h!.E.....#ß###ß#..## #.......÷.....## .## #@.......... ޚ%h...# ##........... #.####.....#ß###ß###.# #.##ß.....########.#.# #.##.....##........#.#ޚ%hO/ #.......ß#........g   goblin (asleep) #......###........ #.....##.......... #.##ß## #...........#...ޚ%hn6073.0 (39.0)ޚ%h7,4.0 (40ޚ%h;ޚ%hA _A goblin comes into view. It is wielding a +0 club. _There is a fountain of clear blue water here.ޚ%h  #....# g....###  .....ß#  .....##  .....## # ###) .....#ß##ޚ%h #.......÷ .## #@....... ..# ##........ .....#ß## ޚ%hk#.##ß.....## #.##.....## #.......ß# #......### #.....#ޚ%hv+ #.##ß## ޚ%h #....# g....###  ޚ%h}.....ß#  .....##  .....## # ###) .....#ß## #.......÷ޚ%hu- .## #@....... ..# ##........ .....#ß##ޚ%hK #.##ß.....## #.##.....## #.......ß# #......###ޚ%h #.....# #.##ß## ޚ%h3ޚ%h ޚ%hIs _A goblin is nearby!ߚ%h$##ß# ##....#  .g....## #####......ß#  ##..#.....## ##..#ß.....## # ###)...#.....#ß###ß# ÷.....#### #⌠..# ##...............##.....#ß###ß##ß.....##########.....###.#......ß......###.....##...gg===5.0 (1.0)ߚ%hU( ߚ%hE_The goblin shouts!ߚ%h] # ###ß##  .....### ####.g....ß ##.# ##..##ß# # ###)..#ß###ß#..## ##÷.....## .## #⌠ ..# ##.............. #.####.....#ß###ß###.# #.##ß.....########.#.# #.##.....###.# #.......ß# #......###ߚ%h`*.gߚ%ha0---6ߚ%hgߚ%hiߚ%hSo # ###ß##  #### ###......ß ##. #g ##..##ß# # ###)..##ß###ß#..## ##÷.....## .## #⌠ ..# ##.............. #.####.....#ß###ß###.#ߚ%h #.##ß.....########.#.# #.##.....###.# #.......ß#=--7Freeze _The goblin barely misses you.ߚ%hP, ;  You freeze the goblin!ߚ%h- i)ߚ%hNL 4-----68Freezeߚ%hP ߚ%hkR J _You kill the goblin!%h6<%hM=%hBD%hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%h%h!%hS"$ _%h'%h(%h*%hV+;-----%h+%h-,%h/%h0,%h1%h3,%h4%he;%hv<%h=O5=====%h=%h@%hA,%h3B%h2E<  You see here a +0 club.%hFG%hG _%h~H%hI%hK,%hL%hN%hsPS=====%hQ%h!S%hT,%hU%hW%hY,%hAZ%h[%h\%hm]%h]%h_%h4`%h`%h8a%hKb%hc%h(d%he%h1l%hm,%h+n%hp%hr,%hls%hu%hw%h|%h6}%h%hā,%h%h%h,%hK%h%h<,%hՋ%h'%h,%hC%h%h,%h%h%hL,%h%h%h,%h%h%h%h%h%hg%h%h%h$%hN%h%h%h%h?%h %h%h%hO%h%h%h %h%hk,%h%h%h\,%h%h%h,%h%h%h,%h"%hm%h,%hW%h+%h,%h,%h,%h2%hF%hX%h,%h:%h%h,%h%h%hH,%hf%h %h ,%h5%h\%h(,%hj%h/%h,%h %h. %h ,%h %h%h,%hx%h*%hH,%h%hm%h ,%h"%h_%%hj',%h(%h,%h.,%h0%h4%h67%h?##.....#ß###ß###.#...#........#.. ß.....########.#.#b..#.ß......#.. .....##........#.#...#...##...#.. ....ß#...............#..####..#.. ...###...............+..'<>+..'.. ..##.................#..####..#.. ß##.#...........#....#...##... #######.....#........#......ß.#.. .######.................#%h@- ........##..##..##%..##....ß.##.. .....##.##.[...###...##......##.. #######.....#### #...###....### # ##.......# #...####++#### # ##........######............... b   bat (wandering) ###..÷÷......#................... ..÷...>......#........)....##.... #........>...#..........######...%hFd632.0 (54.0)%%h_GF-3.0 (55%hL%hNV _A bat comes into view.%h#####.#.#b..#......#.#...#............#............+..'<>.................#...........#....#.....#........#.........@....# ........##..##..##%..#[...###...#...#### #...# # ...# #...# # .÷÷÷...>)>%h?#####.#.#b..#......#.#...#............#............+..'<>.................#...........#....#.....#........#.........@....# ........##..##..##%..#%hC[...###...#...#### #...# ...# #...# .÷÷÷...>)>%h8P9%%hCQ%h\%h_Z _A bat is nearby!%hr4 #####.#.#b..#......#.#...#............#............+..'<>.................#...........#....#.....#........#.........@....# ........##..##..##%..#[...###...#...#### #...# # ...# #...# # .÷÷÷...>)>%h! #####.#.#b..#......#.#...#............#............+..'<>.................#...........#....#.....#........#%h .........@....# ........##..##..##%..#[...###...#...#### #...# ...# #...# .÷÷÷...>)>%h 9%%h %h 9%%h Z _A bat is nearby!%h2.............##.ß....##. #ß###ß###.#...#........#.######.#.#b..#.ß......#.#...#.#...#...##...#.ß#.%h........#..####..#.#........+..'<>+..'. .##..........#..####..#..#...........#....#...##...#. ######.....#....@...#......ß.#. ######..............#........#...##..##..##%..##....ß.##. ....##.##.[...###...##... ######.....#### #...###....###.  # #...####++####  ##........######.... ##..÷÷......#................ .÷...>......#.)....##..%h}%h %hG..b%h&84.0 (1.0) _%h"6%%hQ%%hB⌠##......##..##.............##.ß....##...#ß###ß###.#...#........#...#######.#.#..b#.ß......#...##.#.#...#...##...#.ß#.%h......#..####..#.#.....+..'<>+..'......#..####..#. #.#...........#.@..#...##...#......##......ß.#. #####..............#........#...##..##..##%..##....ß.##. %h...##.##.[...###...##... #####.....#### #...###....###.# #...####++####......######...... #..÷÷......#........%h,%hj%h=%h0<b.%h&5%h9%hL%hz.÷.....##...###....###..# ⌠.....##..# #................b.##.ß....#.#ß###ß##..########.ß...#.###.#.##. ..ß#..####..# .###+..'<>+..' ##.......%h#### #.#...........###..#..ß #####..............#...........##..##..##%ß ...##.##.[...##...... #####.....####.... %h ## #...####++#### ##........######%he%h"%h%h.b%b%h&6%h %hg.....#ß###ß##++# #.÷.....##...###....###..# ⌠..# #..................##.ß....#.#ß###ß###..%hi.########.#.#...#.ß...#.###.#b..#...##. ..ß#..####..# .###+..'<>+..' ##..#### #.#...........###...#...%h7ß #####..............#...........##..##..##%ß ...##.##.[...##...... #####.....####....  ##%hO #...####++####%hه%h@%h(W.b%%hN<=7Freeze%hԭ%hYQ _The bat closely misses you.%h  You closely miss the bat. Your grab misses the bat. You squeeze the bat.  The bat is severely wounded.%h%hV..b %hV8Freeze%hs%hP _The bat barely misses you.%h^g#.......÷....... #⌠...........##......##..## #..ß. .....#ß###ß###.#...#........########.#.%hzh:ß##..........##.ß#....#### .##+..'<>+..' ##..#..####..# #.##..b.#...##. #####.....#........#......ß...... %hUi......##..##..##%..##....ß.###.##.[...###.. #####.....#### #....#  ##.......# #++# ##.#####.............%h,,%h 8 %h49Freeze%h%hݔP _The bat barely misses you.%hq  You tentacle-slap the bat but do no damage.Your grab misses the bat. Your squeeze misses the bat.The bat is heavily wounded.%hC%ht)b..%hV6--40%hZ%h' _The bat hits you.%h2_  You tentacle-slap the bat but do no damage.Your grab misses the bat.The bat is heavily wounded.%hJ` %hi ,b.%hvj V1Freeze%hr %hgu I _The bat misses you.%h #.÷.....##...###....###..#  #⌠.......##......##.. ##.......##.ß....##... #.....#ß###ß###.#...#.#....%h (#.#.#...#.ß......#....##.#.#...#...##...#.ß#.#..####..# ..###.+..'<>+..' .##.b@...#..####..# ##.#.#....#...##...##.....#........#......ß.##..............#.#.##..##..##%..##....ß.##.##.##.[...###...##......###.....#### #...###....### ##.# #...####++####  ##.######%h.! %h" %h, vb.% %h}. 42Freeze%hQ6 %h8 T _The bat completely misses you.%h  You tentacle-slap the bat but do no damage.Your grab misses the bat. You squeeze the bat.%hL ~†%%hb- 7==703Freeze _You kill the bat!%h2 %hj4 h _Your Stealth skill increases to level 3!%h_ 3%h %h %h) %hן $ _%h& ,%h ,%hF %hf %hB ,%h %h %h P==%hH %h 7 _You open the door.%hN 3%h %hɿ @  There is an open door here.%h %hJ  _%h %h %hv ,%h# %h %h ,%h %h %h ,%h %h %hy %h( %h %h %h %hd %h %h %h^ %h %ha %h %h %hh %h %hL %h %h( %h %h] @  There is an open door here.%hg .##...###....###..# ......##......##..## ......##.ß....##...# ### ####...#........#...# ###ß###⌠# #.#...#.ß......#...######..... #.#...#...##...#.................#..####..#.............. .†....'..'<>+..'..........#ß###⌠# ......#..####..#@.........### ###- .#....#...##...#...........# ......#......ß.#.....####### ......#........#........###%..##....ß.##.....##.# ###...##......##....... .. g  %hW [37m goblin (asleep) # #...###....###.......g ......####++####........ .. #...... %h }574.0)-8.0 (15 _%h 8%%h %hE.....##..## ....##...# ### ......#...# .....#...######...#........#..#........ .†....'..'<>+..'............#..####..#@.........### ..##...#...........# ....ß.#.....####### #........# %#.....##.# #....... .. # #.......g ...  #........ ..  . %h`\.....##..## ....##...# ### ......#...# .....#...######...#........#..#........%h)†....'..'<>+..'............#..####..#@.........### ..##...#...........# ....ß.#.....####### #........%#.....##.#....... ..  #.......g   #........  .%h%h%h1%h] _A goblin is nearby!%h|2.....##..## ....##...# ### ......#...# .....#...######...#........#..#........ .†....'..'<>+..'............#..####..#@.........### ..##...#...........# ....ß.#.....####### #........# %#.....##.# #....... .. # #.......g ...  #........ ..  . %hF.....##..## ....##...# ### ......#...# .....#...######...#........#..#........†....'..'<>+..'............#..####..#@.........### ..##...#...........# ....ß.#.....####### #........%#.....##.%h-#....... ..  #.......g   #........  .%h"9%%h%h8%%h] _A goblin is nearby!%h.....##..## ....##...# ### ......#...# .....#...######...#........#..#........ .†....'..'<>+..'............#..####..#@.........### ..##...#...........# ....ß.#.....####### #........# %#.....##.# #....... .. # #.......g ...  #........ ..  . %h.....##..## ....##...# ### ......#...# .....#...######...#........#..#........†....'..'<>+..'............#..####..#@.........### ..##...#...........# ....ß.#.....####### #........%#.....##.#....... ..  #.......g   #........  .%h$7%%h!%hL:%%h߱] _A goblin is nearby!%hP ....##....###.ß....##...# ### ### .#...#........#...# ###ß###⌠ .#...#.ß......#...######......... .#...#...##...#.......... .....#..####..#. †....'..'<>+..'.%hS `#ß###⌠## .....#..####..#.### ### #....#...##...#. ....#......ß.#.....####### #........#........# ##%..##....ß.##.....##.# ##...##......##....... ..  #...####.g ...  #...####++####.. .. ##............... ....%hU\ %hD] 89.0) _%hb %hd %h?##.ß....##...# ### ### # #...#........#...# ###ß###⌠### #...#.ß#...######.......... #...#...##...#.............#..####..#.'..'<>+..'.#ß###⌠### ....#..####..#.%h.C(### ### #...##...#. ....#......ß.#..@..####### #..#........# #%..##....ß.##.....##.# ...##......##....... .. #...####.g ... #...####++####..... #............... ....)....###%hM9%%hO'60%h~W2 %%hY%h#........#...# ###ß###⌠###ß ...#.ß#...######........... ...#...##...#.......... ...#..####..#.'..'<>+..'.#ß###⌠###ß#..####..#..### ### #...##...#.....# #......ß.#.....####### #..#...@....# %..##....ß.##.....##.# ...##......##....... .. ...####.g.... ...####++####..... .............. ...)....##.######.######%h%hU %g.g===1 _There is an open door here. _A goblin is nearby! _The goblin shouts!%hP`#.ß#...######............#...##...#............#..####..#......'..'<>+..'....#ß###⌠###ß##..####..#..........### ### ####...##...#...........# %h7S9#......ß.#.....####### #..#........# ##....ß.##....@##.# ..##......##............####......g.....####++####................J... J   endoplasm (wandering))....##.#######g   goblin.######## #.......#%hX%hY%hcVg.J.%h=e>---2Freeze%h`n%hSr] _An endoplasm comes into view.%h3  You freeze the goblin.  The goblin is moderately wounded.%hZ)<J.J%h*3------4-----=--3%h1%hs3; _The goblin hits you with a +0 dagger.%h;  You freeze the goblin.%hI%hN)J.%h&3----------54Freeze _You kill the goblin!%hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hif %hg %hDp %hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hD #...##...#.......... .#..####..#......... .'..'<>+..'..........#ß###⌠###ß## .#..####..#..........### ### ### #...##...#...........# #......ß.#.....####### #..#........# ##....ß.##.....##.#######......##.....@.......####.......####++####...........J..)....##########.####### #.......#####.#####.#J.-5 _  Things that are here: _a +0 dagger; a goblin corpse%hAWield which item (- for none)?  - - Tentacles (current attack) Floor Items Hand Weaponsa - a +0 dagger[?] describe selected [!] equip|wield[tab] equip|unequip %h^Z%hd%hoN.#...##...#...................... Quickbrownfox the Chiller .#..####..#...................... Octopode %hs.'..'<>+..'..........#ß###⌠###ß## Health: 13/17 ==================------ .#..####..#..........### ### ### Magic: 3/5==============---------- .#...##...#...........#AC: 1Str: 7 .#......ß.#.....#######EV: 12Int: 17 .#........#........#SH: 0Dex: 12 .##....ß.##.....##.#####%hlw/XL:  2 Next: 75% Place: Dungeon:1 .##......##.....@.......Noise: ---------  Time: 665.0 (0.0) .###....###.............-) Tentacles .####++####.......J.....Cast: Freeze ........................ ........................ ..)....##.......########J   endoplasm ....######.....## ....# #.......# ....####.#####.#%h{You freeze the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here: _a +0 dagger; a goblin corpse%h$%h4=5 (0.5i) +0 dagger%h%h. _i - a +0 dagger (weapon)%h)#..####..#.# '..'<>+..'..........#ß###⌠###ß### #..####..#..........### ### ### #...##...#...... #......ß.#.....####### #..#........# ##....ß.##.....##.###### ##......##.....†....... ####.# ####++####.J.....#...............##)....###########.###### # #.......#####.#####.###........%h".#%hg%h9C=6.5 (1.0Freeze%h!%h,W _The endoplasm closely misses you.%h>  You freeze the endoplasm.%hQ2.%h2-----837Freeze%h%hM _You kill the endoplasm!%h{ 4%h %hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%h%h %h$ _%hg{=%h95%h)==%h%hӵQ-----%h%hg3=====%h%h,%h%h%hb6===%h6%h'%h%hX%h%h[======%hl%h9%h%hR%h%h;9=%h:%h%hGL7==%ho%h%h%h%h2,%h%hr,%h%h P==%h%hz%hJ4=====%h'%h ,%h%h,%h%h %h%h%h =====%hx %h %hi%h%hF%h%h%h%h%h>%h%h7%h%h%ht%h%hO5=====%hA%hx+6-95.5 (28.0)%h+8-%hX/%h,1E _Done exploring.%h{GI%hYX0.0)%h\E _Done exploring.%h%h%h%hJ%hjE _Done exploring.%hBpI%hR4%hU%hÈE _Done exploring.%hv %hy Where to? (? - help)  D - Dungeon %h&.%hd[?25h[?0c#..####..#......................# Quickbrownfox the Chiller '..'<>+..'..........#ß###⌠###ß### Octopode #..####..#..........### ### ###Health: 17/17 ======================== %h#...##...#...........#Magic: 5/5======================== #......ß.#.....#######AC: 1Str: 7 #........#........#EV: 12Int: 17 ##....ß.##.....##.######SH: 0Dex: 12 ##......##.....†.......#XL:  2 Next: 83% Place: Dungeon:1 ###....###......@......#Noise: ---------  Time: 695.5 (0.0) ####++####.............#i) +0 dagger .......................#Cast: Freeze .......................# .)....##.......######### ...######.....## ...# #.......# ...####.#####.# ...##.........# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done explorin%hg. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) %h^ [?25l[?1c%h82%h%h%hr%h%h%h %h_%h %he%h%h%hN%h5%h%h%h%h%h6%h%h%h%h%h%hu%h%hX%h%h%h%hY%h@%h%h%h%h%%h%h%h%h8%h%h%h %h%h%hF%h%h%h%hw%hs%hY!%h"%h#%h&%h(%h)%h%+%hb.%hu0%h31%h2%h5%h7%h8%h(:%h=%hu?%h1@%hA%h+E%h;G%h H%hIK%h}N%hQ%hR%hvU%h4[%hb%hc%hZe%hh%hj%hj%hzl%h q%ht%ht%hv%hy%hK|%h/}%h~%h %hr%h=%hr%h%h%h%hϖ%ho%h%h<%h%h%h%h%h%h%h˭%h%hq%h%hP%h%h%h! %hG %h4There is a stone staircase leading down here.%hͽ%h8%hj %h_%h%h %h 2%h %h %h* %h %h  %hn !%h8 %h %h %h %hY %h %h %h  %hu .#.#.#####.# %hf  %h .%h M).# %hV 725.3 (29.%h 8)%h  %hU 6.....####### %h  %h @..$ %h{  %h' . %h %hy %h& %h %h %h. _You climb downwards.  %h +Found a hand axe and 8 gold pieces.%h  %h< %h  %h %hK S_There is a stone staircase leading up here.%h_%h##).#.#.#.#####.#%h9:#<.).#0.0).#.$........$=%hB%h}kh6.3 (1 _Found a hand axe.%hg %h- %h- ...%hk. ...%h/ N# ...%h/ X#. #.#%h80 e###.###.##%h0 o....)...%hk1 #.#.#.#####.#%h2  ###.......<.).#%h2 ' #%h33 :.#######%h3  #....$..# %hi4 = #........#%h5 ^ #........[#%h5 r ##$=.....##%h26 ] ...?....##%h= 'r   rat (asleep).#.....##..#r.#...%h@  %hA %hA 8.3 (2  %hRB *A rat comes into view.%hB %hC %hD $9.3 (3%hJ %hCN  %hO %hP ?_Found a pair of gloves.%h = ... ... # ... #. #.# ###.###.##  ....)... #.#.#.#####.#  ###.......<.).#  #.....@.#  #....$..# #........#  #........[#  ##$=.....##  ...?....##  ..#.....## ..#r.#...%h\  ... ... # ... #. #.# ###.###.##  ....)... #.#.#.#####.#  ###.......<.).#  #.....@.#  #....$..# #........#  #........[# ##$=.....## ...?....##  ..#.....## ..#r.#...  _A rat is nearby!%h8(= ... ... # ... #. #.# ###.###.##  ....)... #.#.#.#####.#  ###.......<.).#  #.....@.#  #....$..# #........#  #........[#  ##$=.....##  ...?....##  ..#.....## ..#r.#...%hzl ... ... # ... #. #.# ###.###.##  ....)... #.#.#.#####.#  ###.......<.).#  #.....@.#  #....$..# #........#  #........[# ##$=.....## ...?....##  ..#.....## ..#r.#... %hp _A rat is nearby!%hm@ ... ... # ... #. #.# ###.###.## %h.A ....)... #.#.#.#####.#  ###.......<.).#  #.....@.#  #....$..# #........#  #........[#  %hA##$=.....##  ...?....##  ..#.....## ..#r.#...%h ... ... # ... #. #.# ###.###.##  ....)... #.#.#.#####.#  %h####.......<.).#  #.....@.#  #....$..# #........#  #........[# ##$=.....## ...?....##  ..#.....## ..#r.#... %h%h%hR%hZ _A rat is nearby!%h ...# ... #. #.####.###.## ....)... #.#.#.#####.####.......<.).# #.......####### #.#  #........# #.[# ##$=.....## ...?#..#r.#...## #..#...%hKD30.3 (1 _ _You see here 8 gold pieces.%h6# ... #. #.####.###.## ....)... #.#.#.#####.####.......<.).# #.####### #....$..##  #..# #.[# ##$=.....## ...?#.....#r.#...### #..#.... #.. #####1 _%h'b Y #. #.####.###.## ....)... #.#.#.#####.####.......<.).# #.####### #....$..##  #........## #.[# ##$=.....## ...?#..#.....#r.#....#### #..#..... #..######. #..#2%h= %hn###.###.## ....)...  #.#.#.#####.####.......<.).......######$..## ....##[##$###....?....## #..#.....## .....#r.#....#### #....... #..######..3 _You see here the ring "Hufoucyi" {rPois rC++ Slay+4}.%h ....)...  #.#.#.#####.####.......<.).......######$..## ....##.[....##$=.....###....@....## #.....## .....#r.#......#### #....... #..###### .###4 _ _You see here a scroll labelled SIUWUQ LEFF.%hR #.#.#.#####.####.......<.).......######$..## ....##.#. #[...##$=.....## #....?....## #..#.@...## .....#r.#......#### #..#. #..######.### 5Freeze _%hC  rr  You freeze the rat.  The rat squeaks loudly.  The rat is moderately wounded.4-----====6 %hzM J_The rat barely misses you.%h %h %hYou freeze the rat.%h %h*.%h93----------7=---7Freeze%h!%h#G _You kill the rat!%h%h%h%h0 -----%hU%h$B%hs%g4=====%h'%h ,,%h.%h 3,%h4%hP7,%hs9%h;%h)<6=====%hG=%h?,%hA%hI,%h%h,%h,%h ,%hg %h'%h%h#%h^B%h|e5=====%hX%h4 _Magic restored.%h!3%h#%h%9M....)...  #.#.#.#######.......<.)....#######$..##  ###. #........[#....##$=.....###....@....##---- #..#.....## .....#..#.#### #..#......#58.3 (21.0)-9.3 (22%h>a _j - a scroll labelled SIUWUQ LEFF%h_%heM###.###.##....)...  #.#.#.#######.......<.)....#######$..##  #.#. #........[#....##$@.....##.......## #..#.....## .....#..#......#######60.3 (1.0)=====1.3 (2 _k - the ring "Hufoucyi" {rPois rC++ Slay+4}%hQ%h(ePut on which piece of jewellery? %hJewellery (go to first with "=)  k - the ring "Hufoucyi" {rPois rC++ Slay+4}[?] describe selected [!] equip|wield|put on%h[tab] equip|unequip %h'%h/%h9c###.###.##Quickbrownfox the Chiller....)...Octopode#.#.#.#####.#Health: 17/17 ========================###.......<.).#Magic: 5/5========================#.......#######AC: 1Str: 7%hm:#....$..##EV: 12Int: 17#........##SH: 0Dex: 12.#. #........[#XL:  2 Next: 87% Place: Dungeon:2....##$@.....##%h;Noise: ---------  Time: 761.3 (0.0)#.........##i) +0 dagger#..#.....##Cast: Freeze.....#..#......#### #..#......#..######.#..#%h;#...#### _The rat barely misses you.You freeze the rat. _You kill the rat! _Magic restored. _j - a scroll labelled SIUWUQ LEFF _k - the ring "Hufoucyi" {rPois rC++ Slay+4}%hCA8 (0.5%hI%hLH _k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}%h%w%hB%hB%h,%hg%h _You now have 12 gold pieces (gained 2).%h=%h%h,%hd%h%h,%hL%h,%h%hVL _You now have 20 gold pieces (gained 8).%h3%h%he%h2,%hw'%h\+%h6/####. ... .  ... .. # ... ..! #. #.# ...####.###.##.........)...>r.#  #.#.#@#####.##<.).##.......########.......##........##%h7.#. #........[# r   rat (asleep)....##.......###.........###..#.....%h@u 9.8 (8.0  A rat comes into view.%hEB,70.8 (9%hG%hI _Found a fuming purple potion. Found a stone staircase leading down.%hG####.#...  #... ...# ... ..! #. #.# ...# ###.###.##....#.....)..@>r.# ##.#.#.#####.# ###.......<.).# #.......########... #........## .#. #........[#....##.###....1.8 (1%h %hU"%h ....#######.......#... ......##... ......## ... ....!# #. #.# ....# ###.###.##....# .....)...@r.# ##.#.#.#####.# ###.......<.).# #.......#.......###........## .#. #........[#....##.......## 2Freeze%h7 c _There is a stone staircase leading down here.%h> j  The helpless rat fails to defend itself.  You puncture the rat!%h E†%hJ913Freeze _You kill the rat!%hz%h/%h%h%hB%hZ_  You see here a rat corpse.%hK _%h[%h4,%h %h.%h,%h%h %hi,%hi%h,%h%hu _c - 2 fuming purple potions (gained 1)%h3%hg%h?%h,%h\%hC%h####  ..#  ####.# ##....#######.#####.........b..##.........@# #..........# %h# #.........## #. #.#.....##  ###.###.##....#  .....)...>†.#.# b   bat (asleep)##.#.#.######  ###.......<.)#  #.......#######%h,81.8 (8%h+2.8 (9%h%hV _A bat comes into view.%h  #### ..# ####.# ##....#######.#  %hv P####.........b..#  #.........@# #..........#  # #.........##  #. #.#.....##  ##....#  .....)...>†.#.#  #####.#  <.).#  %h  #### ..# ####.# ##....#######.#  ####.........b..#  %hM#.........@# #..........#  # #.........##  #. #.#.....#  ##....  .....)...>†.#.#  #####  <.)  %h%hg%h%hZ _A bat is nearby!%h####  ..# ##.#  ###########.b..##..##.#.# #...# ## #........  %h #. #.#.....# ###.###.##....# .....)...>†.#.#.#.#.#####.# ###.<.).#%h6'%hD(23.8 (1 _%h.%h0%h %hn %hy %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hZ#### ..# ####.# ##....#.# ####.b..# #.##.#.# #..# .#  # #..## ..  #. #.#.....## ....###.##....# ...#%h[ )...>†.#.# .#.# ##.#.#.#####.# ...# %hcT4Freeze _%hi%hk%h`  You freeze the bat.†4-----5=5Freeze _You kill the bat!%h%h%h%hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hP3%hY%h%h $ _%h'%h*Q-----%h+%h.,%h/%h2,%hg3%h6,%hl7%h:,%h:%hU=,%h`>%hA%hBH5=====%hDC%hgG%hI,%hJ%hN_  You see here a bat corpse.%hP%h`Q _%hQ%hT%hV%h_]%hM^%h_%he####..#####.####....#######.#####.........†..##..........##.#.##..........##.#.# # #.........###@..# -983.0) #. #.#.....## #...+ %hf #.###.##....# #...# ...)...>†.#.# #.#.# #.#.#.#####.# #...#.......<.).# ....#..####### .... ......## .> .......##%hj%hkd=====-9.8 (14%hfo%h;q; _Found a stone staircase leading down.%h 3%h ,%h ,%h %h8 ####..# ..####.# .###....#######.#  ####.........†..#  #..........##.#.# .  #..%h ##.#.# g..  #..###...##≈≈...  #.#.....## #..@''g≈...##.##....# #...##≈≈... .)...>†.#.# #.#.# ~.. #.#.#####.# #...# . ......<.).# ....# ....####### #..... g   hobgoblin (asleep)## #.>... g   goblin (launcher, asleep)## #.....#[#%hV& S 801.8 (2.0)  You open the large door.%h' +2.8 (3%h. %hG4 h _A hobgoblin and a goblin come into view.%hc  #### ..# ..  .#  #####.#  .†..#  #.#.# .  #.#.# g..  %hue U#...##≈≈...   #..@''g≈...  #...##≈≈... .)...>†.#.# #.#.# ~..  #...# . <.).# ....# #..... #.>... #.....#[#%h #### ..# ..  .#  #####.#  .†..#  #.#.# .  %hg#.#.# g..  #...##≈≈...   #..@''g≈...  #...##≈≈... )...>†.#.# #.#.# ~..  #...# .<.).# ....# #..... #.>... #.....[#%h _There are monsters nearby!%h <%h4=#### ..# .. ####.# .# ##....#######.# ####.†..# ### #.##.#.# ... #.##.#.# ≈g. #.###...##≈≈...g#.#.....## #...@'g≈..##....# #...##≈≈. )...>†.#.# #.#.# ≈~..S .#.#####.# #...# .g.<.).# ....#%h> #### #..... g 2 hobgoblins (asleep)## #.>... g 2 goblins (1 launcher, asleep)## #.....# S   ball python (constriction, asleep) %h\  A hobgoblin, a goblin and a ball python come into view.%hW^%hEa%hk,%hr, .g..gg≈..g.g.Sggg 3 hobgoblins (1 wandering)gg)Swandering)The hobgoblin shouts! The goblin shouts! x2; You hear a shout!  A hobgoblin comes into view.%hcxB(%h%h 'g≈..gggg 4 hobgoblins (2 wandering)  The goblin shoots a sling bullet. The sling bullet hits you.%hz5---====3.8 (1%hD,%h0 _A hobgoblin comes into view. _There is a large open door here.%hT #### ..# .. ####.# .# ##....#######.# .†..# ######. .##.#.# ≈≈. .##.#.# ≈≈. .###...##≈≈g..g. #.#.....## #...'@g≈..gg..##....# #...##≈≈. %h ...>†.#.# #.#.# ≈≈~. #.#####.# #...# ≈~g.S.<.).# ....# ######.# #..... ## #.>... ## #.....# ...[#%h %h %h %h^ %h֞ %hŠ %h| %h .g..ggg.Sg...ggg%hP i=---4Freeze%h %h _The goblin unwields a +0 sling. The goblin hits you but does no damage. _There is a large open door here.%hr  The hobgoblin shouts! x2  You hit the goblin. Your grab misses the goblin.%h%h%h%hn  The goblin is severely wounded.%h9g..g.gg.S.gg%h׸`S)%h`P==-5%h%h= _The goblin hits you but does no damage.%ho #### ..# .. ####.# .# ##....#######.##.†..# ######. #.##.#.# ≈≈..... #.##.#.# ≈≈..... #.###...##≈≈g..g.  #.#.....## #...@'g≈gg... ##.##....# #...##≈≈..S.. )...>†.#.# #.#.# ≈≈g.... .#.#####.# #...# ≈~......<.).# ....# ######..# #......## #.[4%hɩ0m>....## #.....# ....[#g.g.≈gSg..~   goblin6=-----6 _There is a large open door here.%h #### ..# .. ####.# .# ##....#######.#  ####.†..# ######.  #.##.#.# ≈≈.....  #.##.#.# ≈≈.....  #.###...##≈≈g.g.. #.#.....## #..@'g.≈gS...#.##....# #...##≈≈g.... .)...>†.#.# #.#.# ≈≈~.... #.#.#####.# #...# ≈~.....<.).# ....# ######..# #....%h*..## #.>....## #.....# .....[#g.(launcher)%h (The goblin wields a +0 sling. The goblin shoots a sling bullet.%hP&'%h[5-===7Freeze%hn%h0 _The sling bullet hits you.%h5 #### ## ..# .. ####.# .#%hr  ##....#######.#  ####...†..# ######. #.##.#.# ≈≈..... #..##.#.# ≈≈.............###.@.##≈≈gg... . #.#.....## #...'g.≈gS... .###.##....# #...##≈≈g.... ..)...>†.#.# #.#.# ≈≈~... .#.#.#####.# #...# ≈~.....%h< ...<.).# ....# ######. 2.####### #..... #.>....## #.....#%h7 %h 1.%h I((((%ha M.@.'%h .-8%h %h { _The goblin shoots a sling bullet. The sling bullet barely misses you.%h#### ## ..# .. ####.# .#%hC' ##....#######.#  ####...†..# ######. #.##.#.# ≈≈..... #..##@#.# ≈≈..... # #.........###...##≈≈gg... #. #.#.....## #...'g.≈g.... #.###.##....# #...##≈≈g.... ...)...>†.#.# #.#.# ≈≈~.... #.#.#.#####.# #...# ≈~.....   hobgoblin #.......<.).# ....# ######..####### #..%hg... #.>...%h%%hI(((%h=_ ..'11--------9 _The goblin shoots a sling bullet. The sling bullet hits you.%h_ M##### .. ####.# .# ##....#######.# ###.........†..# ######  .##.#.# ≈≈.. # #.........###...##≈≈gg #. #.#.....## #...'g.≈g....#≈≈g~ #.......<.).# ....# ######.##### #..2=-------10%hl%hN}E#### ## ..# .. ####.# .# ##....#######.#  ####........@†..# ######.%h3~? #..........##.#.# ≈≈.....  #..........##.#.# ≈≈.....  # #.........###...##≈≈gg...  #. #.#.....## #...'g.≈g.... ##.###.##....# #...##≈≈g.... ....)...>†.#.# #.#.# ≈≈~.... ##.#.#.#####.# #...# ≈~..... ##.......<.).# %hjQ.# ######.%h%hφA--1%h+%h%h  #### ## ..# .. ####.# .# ##....#.# ####.†..# ######. #.##.#.# ≈≈..... #..##.#.# ≈≈..... # #..###...##≈≈gg... #. #.#.....## #...'g.≈g....#.###.##....# #...##≈≈g.....)...>†.#.# #.#.# ≈≈~....  ##.#.#.#####.# #...# ≈~..... ###.<.).# ....# ######.2%h 9 #### ## ..# .. ####.# .# ##....#.# ####.†..# ######. #.##.#.# ≈≈..... #.##.#.# ≈≈..... # #.###...##≈≈gg... #. #.%h #.....## #...'g.≈g....  ###.###.##....# #...##≈≈g....  .....)...>†.#.# #.#.# ≈≈~.... ##.#.#.#####.# #...# ≈~.....  ###.<.).# ....# ######.%h %h &3%h %h %h ###### ....####.#%h##....#######.#####.........†..# ######....##.#.# ≈≈....#.#.#####...##≈≈gg.#.......####### #.....%h%hB=4%h%h%h###### ..# ..####.# .#....#######.###.....†..# ######. #..%hj##.#.# ≈≈..... #.##.#.# ≈≈.....# #%h##...##≈≈gg... #. #.#%h #...'g.≈g....###.###.##....# #...##≈≈g....%hq .....)...>†.#.# #.#.# ≈≈~.... ##.#.#.#####.# #...# .....#.......<.).# ....# ######. #.####### #.....  #.## #.>...%h%hgg   goblin (launcher)%h1X13==5%h{%h|%ha ###### ..# ..####.# .#....#######.###....g†..# ######. #..##.#.# ≈≈..... #.##.#.# ≈≈.....# ##...##≈≈gg... #. #.# #...'g.≈g....###.###.##....# #...##≈≈g.... .....)...>†.#.# #.#.# ≈≈~.... ##.#.#.#####.# #...# .....#.......<.).# ....# ######. #.####### #..... #.## #.>... #..## %h -[34m#.....#%h3 %h (((The goblin shoots a sling bullet.%hgd 4...%he /==6%h&l %h+o C _The sling bullet hits you but does no damage.%h ###### ..# ..####.# .#....#######.###....g†..# ######%h  #..##.#.# ≈≈... #.##.#.# ≈≈# ##...##≈≈gg #. #.# #...'g.≈###.###.##....# #...##≈≈g .....)...>†.#.# #.#.# ≈≈~ ##.#.#.#####.# #...# #.......<.).# ....# ###### #.####### #.....  #.## #.>... #..## #.....# .#. #.[#%h %h{ &g.%h /--7%h % %h' %hy ..# ..####.# .#....#######.###...g.†..# ##### #...##.#.# ≈≈... #.##.#.# ≈≈# ##...##≈≈gg #. #.# #...'g.≈###.###.##.@..# #...##≈≈g%hy .....)...>†.#.# #.#.# ≈≈~ ##.#.#.#####.# #...# #.......<.).# ....# ##### #.......####### #..... #.......## #.>... #..## #.....#.#. #.[#  ....##.##%hP%h: ((((The goblin shoots a sling bullet.%h ;....%hw O=-8%h%hC _The sling bullet hits you but does no damage.%hJ####.# .#....#######.###%he...g.†..# #### #...##.#.# ≈≈.. #..##.#.# ≈≈# #..#...##≈≈gg #. #.# #...'g.≈###.###.##....# #...##≈≈g .....)...>@.#.# #.#.# ≈≈~ ##.#.#.#####.# #...# #.......<.).# ....# #### #.......####### #..... #.......## #.>... #%h..## #.....#.#. #.[#  ....##.## #..%h%h+^((((((%h\3b.....@%hn4t4===9%h<%h@  sling bullet hits you but does no damage. _The sling bullet closely misses you. _You see here a rat corpse.%h9 ####.# .# ##....#.# ####.......g.†..#  #..........##.#.# ≈≈ #..........##.#.# ≈≈ # #.........###...##≈≈%h  #. #.#.....## #...'g.≈g ###.###.##....# #...##≈≈g .....)...@†.#.# #.#.# ≈≈~ ##.#.#.#####.# #...# ≈~ ###.......<.).# ....#  #.......# #..... #.......## #.>... #........## #.....# .#. #.%hW.......[#  ....##.##  #.##%h˵%h3_((((((%hG C......%hkH v8/17 --------20%hKM %h"P _The goblin shoots a sling bullet. The sling bullet hits you. _There is a stone staircase leading down here.%h  ####.# .# ##....#######.# ####.......g.†..#  #..........##.#.# ≈≈ #..........##.#.# ≈≈ # #.........###...##≈≈ #. #.#.....## #...'g.≈%hI e ###.###.##....# #...##≈≈ .....)..@>†.#.# #.#.# ≈≈ ##.#.#.#####.# #...# ≈~ ###.......<.).# ....#  #.......# #..... #.......## #.>... #........## #.....# .#. #........[# ....##.......##  #.##%h| %h g.g   goblin (launcher)%h 5-1 _%h{ %h %h$....#######.#####......g..†..# # #..........##.#.# ≈ #....##.#.# # #...#...##%h #. #.# #...'g.###.###.##....# #...## .....)...>†.#.# #.#.#  ##.#.#@#####.# #...# ###.......<.).# ....# # #.......####### #.....  #.......## #.>... #..## #.....#.#. #..[# ....##.......## #...## #..#-2%hG ####......g..†..# ###..........##.#.# ≈≈#..........##.#.# ≈# #.........###...##≈#. #.#.....## #...'g.###.###.##....# #...##≈≈.....)...>†.#.# #.#.# ≈##.#.#.#####.# #...# ≈~###.....@.<.).# ....# ###.......####### #..... #.## #.>... #..##.....#.#. #..[#....#.## #..#..#.....##.....#..#......%h́ R3%hD %h5####......g..†..# ##...##.#.# ≈≈.#...##.#.# ≈≈.# #...###...##≈≈g#. #.#.....## #...'g.≈g###.###.##....# #...##≈≈g.....)...>†.#.# #.#.# ≈≈~##.#.#.#####.# #...# ≈~.%h###.<.).# ....# ##.# #..... #.......## #.>... #........#. #........[#....##.......###.........###..#.....## %h%hm9=-------4%h%ha%h####......g..†..# ##.##.#.# ≈≈.#.##.#.# ≈≈.# #.###...##≈≈g#. #.#.....## #...'g.≈g.###.###.##....# #...##≈≈g......)...>†.#.# #.#.# ≈≈~.%h&##.#.#.#####.# #...# ≈~.###..).# ....# ##.# #..... #.......## #.>... #......#. #........##..#.... %h%hc&5%hʷ%ha _There is a stone staircase leading up here.%h%hv %h%h/Y6 _%h###....######........#....#.............##..##..##%..##.#..........##.##.[...###...##.####..#######.....#### #...###..##..# ##.......# #...####+##...# ##........######.......#...####..÷÷......#...........#.#....÷...>......#........).%h1 ###.####...#.......... #...# #.#..........#..........# #.### ##.#....[................## #.#####..##........##......## #.##....##..........#..........#. #.##.#####..........#............  ..##.####...........#..........##  .#........................###.###  ......####......>...##.#### #.# # %h:=%h%h3>-8.3 (2.5%h5E:%%hG} _You climb upwards. _There is a stone staircase leading down here.%h" 3%h-& %h1 10/17==%h3 %h5 ,%hw7 %h9 ,%h; %h= u1===%h? %h4B ,%hC %hyF ,%h=H %hJ ,%h@L %hN O=%hP %hR i2=%hU %hW ,%hmY %h\ ,%h] %h` ,%ha %hc O=%hte %hzg e13==%h$i %hok ,%hm %hDo ,%hq %hs ,%ht %hv 4===%hx %hzz ,%h{ %h~ ,%h %hn ,%h %h O=%hև %h, b5==%h %h ,%h( %h ,%h %h ,%hƕ %h 6===%h %h ,%hj %h? ,%h %h ,%hӣ %h' O=%h %h % _You start resting.%hd 060.3 (32.0)%h [7==1.3 (33%h :%%hJ " _HP restored.%hI .............##..##..##%..####.##.[...###.###..#######.....#### # ##..# ##.. #+%hL##...# ##.#####...........####..÷÷......#....#....÷...>) ###.####........>..## #...# #.# ### #[.........###..##........###...#......>...## ......# ##........###.# #.###%hLD %hdX%hj[12.3 (1.0)%hGd:%%hlf%hL  ##.##.[...###.###..#######.....#### # ##..# ##.. #+##...# ##.#####...........####..÷÷......#....#....÷...>) ###.####........>..## #...# #.#....#... ### #[.@.......###..##........##....##..#....##........## ......#####.......#....# #..## 3%hi _ ###..#######.....#### # ##..# ##.. #+##...# ##.#####...........####..÷÷......#....#....÷...>) ###.####........>%hI ........## #...# #.#....#... ### #[......###..##.....@..##.......##..#....###...##.......#. ....................#### ##...# %h %h &4%h %h@ %h_  ##..# ##.. #+##...# ##.#####........%hb ...####..÷÷......#....#....÷...>......) ###.####........>...#..........## #...# #.#....#.. ### #[.........###..##........##.......##..#.###%he!. ..###..........# ......#####.........# ##....# %h\n%hoC==5%h(w%hcy%hK5 ##...# ##.#####...........####..÷÷......#....#....÷...>......) ###.####........>...#....## #...# #.#....#... ### #[.........###..##........##.....##...###. ..## .#.............###.#.##.........# ......# #.........# ###.....# %hP%hP&6%h3U%hcV%h 4 ...####..÷÷......#....#....÷...>) ###.####........>........## #...# #.#....#... ### #[.......###..##........##....##...###. ..%h4G## .#.............###.# ......####>...##.#### #.# #.#......... ......# #.........# #.......# %h=%h>&7%h_H%h^J%h #....÷...>) ###.####........>..## #...# #.#. ### #[......###..##........##....##...###. .....## .#.............###.# ......####>...##.#### #.#  ##........###.# #.##.#.#.........# ####### #.........# #.#.....# 8%hh ###.####........>..## #...# #.#. ### #%h*[......###..##........##....##...###.. .....## .#.............###.# ......######.#### #.#  ##........###.# #.######.....######.........##.........# #.####### %h{%h"&9%h%hc _There is a stone staircase leading down here.%hJ %h %h %h %h .70 _%h %h%h%h%hn%hմ%h?%h %h %h######.#  ####### 2 %hx.%h-#%h %hJ######l##%h %h--## %h%hd %h %h{kl   frilled lizard (asleep) %h%h%h  %h\%h%h% %h"%hIl%h l%h_%h1You climb downwards.  %hj"The frilled lizard hisses angrily.%h\%h ===%h01.1 (1.8%hFreeze%h"%ht& %h& %hU'6_The frilled lizard barely misses you. %h'I_There is a stone staircase leading up here.%h E  You puncture the frilled lizard!%hظ 0. %hr %he Quickbrownfox the ChillerOctopodeHealth: 17/17 ========================Magic: 5/5========================AC: 1%h Str: 7EV: 12Int: 17######.#SH: 0Dex: 12######......#XL:  2 Next: 100% Place: Dungeon:2.......@#Noise: =--------  Time: 872.1 (1.0)######.##i) +0 dagger##Cast: Freeze _There is a stone staircase leading down here.  You climb downwards.  The frilled lizard hisses angrily. %h _The frilled lizard barely misses you. _There is a stone staircase leading up here.  You puncture the frilled lizard!%h -- _You kill the frilled lizard!You have reached level 3!%h /  --more--%hLp Y  Your experience leads to an increase in your attributes!%hp UIncrease (S)trength, (I)ntelligence, or (D)exterity?  %h}21/216/693 0% Freeze %h{i _You feel clever. x2 %h  %h W Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce8% 3b - Ozocubu's ArmourIce8% 3  c - Summon Ice BeastIce/Summoning21% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit %h  %h %hsQuickbrownfox the ChillerOctopodeHealth: 21/21 ========================Magic: 6/6========================AC: 1Str: 7EV: 12Int: 19######.#SH: 0Dex: 12######......#XL:  3 Next:  0% Place: Dungeon:2.......@#Noise: =--------  Time: 872.1 (0.0)######.##i) +0 dagger##Cast: FreezeYou puncture the frilled lizard! _You kill the frilled lizard!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 %h& %hE)Memorise Frozen Ramparts, consuming 3 spell levels and leaving 2? Y - Yes  N - No %h_ %hCQuickbrownfox the ChillerOctopodeHealth: 21/21 ========================Magic: 6/6========================AC: 1Str: 7EV: 12Int: 19######.#SH: 0Dex: 12######......#XL:  3 Next:  0% Place: Dungeon:2.......@#Noise: =--------  Time: 872.1 (0.0)######.##i) +0 dagger##Cast: FreezeYou puncture the frilled lizard! _You kill the frilled lizard!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2-3.1 (1 %hu _This spell is quite dangerous to cast! %hj[-4.1 (2 %h %h`+5.1 (3 %h %hu %h+6.1 (4 %h %hۥ _You start memorising the spell. You continue memorising. x3 %h %h3 %hxc _You finish memorising. Spell assigned to 'b'. %ha3 %hb %hKe %hj %hp _ %hr %h[w, %hx %h z %h|, %h} %h %h, %hk %h  %hrB %h$ %hƎ, %h` %h^ %h %h? #######.# #....g... #############..............<############.#####g   hobgoblin (wandering) %hVW83.1 (74.1 (8 %h %hw\ _A hobgoblin comes into view. %h%#######.## #.@..g.... ######.####..#########......# ........<############.### %h) %h03g. %h1+5.1 (1 %h7 %h: %hju #.##..@g.######.####..##.#......# ....<##### . ###  %h{ Qgg %h| <=6Freeze %h  %h W _The hobgoblin closely misses you. %h| >  You freeze the hobgoblin. %hĆ W5----7 %h  %h 7 _The hobgoblin is lightly wounded. %h\:   %h]You freeze the hobgoblin.  The hobgoblin is severely wounded. %h&^X17-----4 %h^B--------8 %h`b %hhe- _The hobgoblin hits you. %h  You freeze the hobgoblin.  The hobgoblin is almost dead. %h m3--------9 %h  %h V _The hobgoblin barely misses you.%h>  You freeze the hobgoblin.%hE$%h2--------490Freeze%h %h M _You kill the hobgoblin!%h3. I%h5 8=----%hj6 %hR9 ,%hm: %h= P----%h? %hnA O=%h\C %hF K9=%hIG O3====%hH %hL ,%hM %hQ ,%h9R %hT %hZ %hZ %hq] 20======%h^ %h` ,%ha %hKc ,%hc %he ,%h8f %hh 1===%h@i %h%l N _HP restored.%hm %h&o f4====%ho %hYr ,%hr %h1u P==%hu %hw ,%h;x %h5z %hz <====%h{ %h} ,%h} %h ,%h4 %hG ,%h %h ,%h2 %h ,%hy %h %h: P5====%hՊ %hK ,%h %h# ,%hϐ %h ,%h %h R====%h- %h= ,%h< %h[ ,%h %h3 ,%h %h ,%h %h5 ,%h %h? d6====%h( %h 4 _Magic restored.%hN 3%h %hǰ ,%hC %h L _You now have 29 gold pieces (gained 9).%h o##..#######.####.#....@.-######.####..##. #######......# ..... ..<##### .###.# #######.## .# #### .#K   kobold (missile, asleep)K#%h F!#%h 928.1 (38.0)  A kobold comes into view. It is wielding a +0 dagger.%h F-9.1 (39%h] %hS ^ _Found a bubbling brown potion.%h ##  ..  #######.####.  #....@.......  ######.####..##.#.  ..... <##### .###.#  .# #  ### .# K# !#%huj ##  ..  #######.####.  #....@.......  ######.####..##.#.  ..... <##### .###.# .# # ### .# %hvK# !# %h~%h%hs _A kobold is nearby!%h ##  ..  #######.####.  #....@.......  ######.####..##.#.  ..... <##### .###.#  .# #  ### .# K# !#%hS\ ##  ..  #######.####.  #....@.......  ######.####..##.#.  ..... <##### .###.# .# # ### .# K# !# %hc4%hh%hNl] _A kobold is nearby!%hz ####... #######.####.##............#######.####@.##.#. ######......# #.....# .......<##### #.###.# ######.## #.# # ### #.%h # #K# #!##.#%hɢ %h( X====30.1 (1.0) _%hU %h %h E####... #######.####.##............#######.####..##.#. ######......# #@....# .......<##### #.### ######.## #.# # ### %h # #K!.%h %h &1%h %h %hi####... #######.####.#...........######.####..##.#. ######......# #.....# .......<##### #@###.# %h%######.## #.# # ###   #K!.%h KK)The kobold shouts! You hear an angry hiss.%h=@((%h#%hfC S..S   adderK   kobold (missile)The kobold throws a stone. The stone hits you.%hDt0--====2%hOo _An adder comes into view.%hY(%hY##### #... #######.####.#  #............#  ######.####..##.#. #####......# #.@.S.# ......<##### #.###.# #####.#.# #%hZ####.##K##!# #.# #.##.#%h$]%h^%hgS.K.----3Freeze%hm%ho%hR  You barely miss the adder. Your grab misses the adder.Your squeeze misses the adder. The adder closely misses you.(((((%h,{ ...@..=---4 _The kobold throws a stone. The stone misses you.%h.j  You freeze the adder.  The adder is heavily wounded.%h%h]K%h.%hu %h"(slow)%h݇%hr1%h==%h5%h;4----5%h%ha %h%hM_The adder seems to slow down. The adder closely misses you.%h%h3  You freeze the adder.  The adder is almost dead.K. 19---4--------6 _The adder bites you.%hG@  You freeze the adder. %hQ.K   kobold (missile)  You kill the adder!%ht7-----3--------317%hw %hx%hLy-_The kobold hits you with a +0 dagger.%h%  %hYou freeze the kobold!%hD)%hl2--------3%h98Freeze%hk%hJ _You kill the kobold!%h 8=-%h ,%hm %h,%h%hP----%h%huO=%hB%h!%h"}9=3====%hD#%h6B%h9%h~:%h/=%h?%h@@%h5B%hF%hvG%hH20%hzH/==%hH====%hI%hJ%hU%h%W%hY%h^%h^%h`%h)e%h"f%hh%hl%hm%hpn1%ho0===%ho%hq%hu%hMv%hw%hmz%h:{%h{4%h|====%h|%h}%hw%h"%h}%hK%h%h==%h%hP%h/%hь%h!%h%ho%h====%hO%h%h%h4%h%h%h%h%hѠ%hz%h%h%h>%h%hQ%h%h@%hL%h %h5%h====%hl%hò%hO%h%h<%h%h%h%h%h8%h%h%hz%h====%h]%h%h%h%h%hy%h %h%h%h%h %h%h(%h%h%h%hJ%h %h%h56%h====%h%h%h%h%h%h%h %h  %hThings that are here:  %h0a +0 dagger; 4 stones; a kobold corpse%h%h %h %h[_%h%h%hS %h %h> %hH%hK%h%hr====%h%h:%h*%h%hT%h%hp!%hm#T#######.####.##............#######.####..##.#. ######......# #.....# .......<##### #)###.# ######.## #.# # ### #.#  #.#  #@# - #.#  #.#  #.# ..# ### %h# %hKw79.1 (41.0)-80.1 (42%hO%hoS[ _l - a bubbling brown potion%hq %h^ k######......# #.....# .......<##### #)###.# ######.## #.# #  ### #.#  #.#   2.1 (2.0).(.....#.###### 3.1 (3%hڴ %h$  %h %h _Found 7 stones.%hi0I%h2%h9n%h:%h:%h<%h>,%h;?%h@%hB,%hC%hE%hG,%h^H%hI%hK,%hdL%hM%hO,%hP%hGS;  You see here 7 stones.%hU%hEV _%hV%h'Y%h$[,%h[%hi]%h_%hm #######......# #.....# ........<##### #)###.# #######.## #.# # ### #.# #.# #.# #.########## #.##....@..#####.# #g###..(......# ###.########.##.##.#g   hobgoblin (missile, wandering)..#..#...%hē92.1 (93.1 (10.0) _A hobgoblin comes into view. It is quivering poisoned darts.%hl  #......# #.....# .<##### #)###.# #.## #.# # ### #.# #.# #.# #.# # #.# #.#####.# #g###..(......# ###.%hl L# #.# #.# #.#  ..#  ..#  ...%h,o %hUt :g.%ht 14.0)%hx %hy %h #......# #.....# .<##### #)###.# #.## #.# # ### #.#%h #.# #.# #.# # #.# #.g@....#####.# #.###..(......## ###.#  #.# %h  #.# #.#  ..#  ..#  ...%h  gg)The hobgoblin shouts!%hS====5Freeze%h%hZ _The hobgoblin completely misses you.%hm  You hit the hobgoblin. Your grab misses the hobgoblin.You squeeze the hobgoblin.%hоC(%h]%h7%h=---%hAe6Freeze%h/M _You kill the hobgoblin!%hV? %h2@ %hA %hlE %hZ]   Things that are here:  5 poisoned darts; a hobgoblin corpse _%h t 4%h v ,%haw %hz ,%hz %h8{ %h~ %h ,%h- ,%h ,%h %h %h1 ,%hK %h %h %h %h %h@ %h̔ ,%h %h9 %h ,%h %h% %h ,%hB %h %h %hT %hԤ %h+ %hm ,%hT %hb %h| ,%hq %h %h ,%h %hE %h ,%h5 %h %h ,%hv %h[ %h %hm ,%h\ %hѾ ,%hW %hl %h ,%hk %h %h ,%h^ %h %h .#####..###..######## #..# #.......... #..# #.######### #..###.#  #....#.# ...#.#.# ###.#..# ##.## %h C ##@# ----1020.1 (24.0) #.## (# #.#... #... ## ##. ####. #. #....  #.... %h %h F-1.1 (25%h\ %hU % _Found 4 stones.%h53%h%hS%hX%h,%h%h5;  You see here 4 stones.%h  #..###.#  #....#.#  ...#.#.#  ###.#..# ### ##.## ..# ##.# #.###.## #.#(## #@##3.0)%hz z#..............>.............##.##...####...### #.#.# #.#. #.#.#. #.#.#  #.#.# ####.###%h%h+4.1 (3%h%hZ9 _Found an escape hatch in the floor.%h 3%h %hL %hs %h %h X%h %hZ %h ,%h %hs %h ,%hr %h %h; ,%h %h* %h9 ,%h7 %h %h %h %h %h( %h ,%hg %h %h %h %hi %h %h4 %h %h %h %h^  #..# #........## #..# #.#######. #..###.##. ### #....#.# #. #.. ...#.#.##.>#.# ###.#..##..#.####.###.###........## ##.##.##@####.###.##34.1 (10.0) #.# ##.#(## %h g#.######.######. #.#............. ..>............. ###.##...####... # #.#.# #. #.#.##.#.#%h %h ,5.1 (11%h %hz ; _Found a stone staircase leading down.%h>%hS%hk%h,%h ,%hb,%h?%hz%h",%h%h%h,%h %h #B%h#%h%B%hO&%h'%h`),%h)%h+%h,,%hG-%h/%h0,%h1%h2%h4,%h4%h5%hL7,%h7%h8%ht:,%h:%h;%hr=,%h>,%ho@,%hA,%hC,%h$D%hE%hrF,%hF%hIB%hcJ%hSK%h+M,%hM%hN%hYP,%hP%hQ%hS,%hT,%hV,%hZW%hdX%hY,%hvZ%h[%hC],%h!^%h`%haB%hb%hc,%hxfX%hf%hg%h}i%hi,%h)l%hl,%hn%ho%hq,%hkr%hts%hu,%hu%hRv%hxB%h%{%h|B%h}%h~,%h%h%h,%h2%hS%hĄ,%h,%h,%h,%hҊ,%hI%h@%h,%h%h%h,%h%hݓ%h,%h%hB%h˙%hs%h9%h%ht,%h,%hW%h%h/,%h%h%h#,%h%hx%hG,%h$%h%h,%hT%h%h%h`%hܷ%h%hǺ,%hK%h`%h߾B%hR%h'%h,%h%h,%h%h%h,%h*%h%h,%hl%h%hY,%h%%h;%h%hS%h%h6%h,%h%h%h %ho%h%h%h%h[%h`%hh%h! ######r..  #......# #####.# %h1#............# ######.####..##.#.# #####......# #.....# ......<##### #)###.# #####.###.# # r   rat (asleep)####.##.##.#%h]!-97.1 (62%h!,8.1 (63%h%%h'V _A rat comes into view.%h0U  #######r... #.@....# %hU {#######.####.#  #............#  ######.####..##.#.# ####......# #....%h#V .# .....<##### #)###.# ####.#.#%hV Y #### %he %hf 19.1 (1.0)%hnm %ho %hv##.######r.#..@...# #######.####.# #............# ######.####........# #.....#<##### #)###.# .## #.# #### %h7#.# %h!%hI*.rr====100%h,%hm0- _The rat squeaks loudly.%hs###.######.#...@r.# #######.####.# #............#  ######.#### <##### #)###.# %h%hi=---1Freeze%h%h; _The rat bites you but does no damage.%hb  You closely miss the rat. You grab the rat. You constrict the rat.%h k1.%h~9---2.0 (0.9Freeze%hπG _You kill the rat!%h%hJ%h^ _No target in view!%hD %hD %hI %h$L H _No target in view!%h %h %h %h~ H _No target in view!%h;> %h;? %h)D %hgG H _No target in view!%h3%h( _%h!/ ## ###########@.......- #......###..b.#######.####.# .  #............####.####..##.#.#...# #.....#.#b   bat (wandering) .<##### #)###.#.. .## #.# ### ##4.0 (2.0%h0%h5Ab.%h6E-5.0 (3%h~:%h=V _A bat comes into view.%hf #######.######.@..b.#......###.#######.####.# ..#...# ..####..##.#.## #.....#.# %hg E<##### #)###.#.. ## #.# ### %hi %hVk %hl %hu %hv +6.0 (1%h~ %h %hZ#######.....#######..@.b....##......###.....##.####.# ....##..# ....####..##.#.# ...# #.....#.# ## ##### #)###.#.%hG. #.# ### %hM%h<%h%h..%h&7%h%h%hQ%hR%h;X%h[H _No target in view!%h%h%h%hH _No target in view!%hu@%hA%hC%hGH _No target in view!%hV %h4 %h %h> %h s###### #####.....# ######...# #......###.....#  #.####.# b....#  #.# ....####..##.#.# ....%h # #.....#.# #..##b   bat (wandering) #)###.#.. ..# #.# ### <## %h &0%h %h %h ..b8.0 (1%hD ; _Found an escape hatch in the ceiling.%hD############.....# ######.........# #......###@....# #######.####.# #.....# #............# #..b..... #.####..##.#.# #.... ..# #.....#.# ##..#### ### #)###.#.. ..#  #.# ### <###.# .# %h%h%h%hM.b%h&9%hJ%h%h############.....######..........### %h߯r#######.####.# ..............####..##.# ..# #....#b.#### ### #)###.#.. .%h #.# ### <# .##%h%hµ%h/%h%h'10%h%hH%h %h %hy %hػ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h؍ |############.....######..........### #######.####.# ##..............####..##.# ..# #....%hN #b.#### ### #)###.#.. . #.# ### <# .# #%h. G.b%h -1 _%h, %hV %h%h%h %h ############.....# ######.........# #......###.....# ######.####.# #.....#### ............# #......... %hE.####..##.#.# #. .# #.....#.# ##.b####.# ## #)###.#.. ...#  #.# ### .#<###.# #...##.# # ### #.# #%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h&Wbb%h'k0--=2Freeze%h;-%h0' _The bat hits you.%h 8  You freeze the bat.%h &2.%h0;1==5----41%h;93Freeze%h@%hCG _You kill the bat!%hp4%hr%htH _No target in view!%hfJ%hH _No target in view!%h& I _%h 5g-6.0 (3g   hobgoblin (wandering)-%h ` _A hobgoblin is nearby!%hA# #####.....# ######.........# #......###.....# .####.# #.....## #.# ####..##.#.# #.g. # #.....#.# ##..####.#. #)###.#.. ....# #.# ####.#<###.# #...##.# ##### %h:g.%hl==----7.0 (1 _%h!%hy#%h$F# #####.....# ######.........# #......###.....# .####.# #.....##### # #.g.#..##.#.# #.  #.....#.# ##..####.#.  #)###.#.......# #.# ####.#<###.# #...##.# #####  #.#  #.#  #.#.g8%h %# #####.....# ######...# #......###.....# .####.# #.....##### # #.#..##.#.# #.g..##.....#.# ##..####.#..##)###.#.......#  #.# ####.#<##  #.# #...#  #.# #####  #.#  #.#  #.#.g9%h(####### #####.....#  ######...#  #......###.....# .####.# #.....##### # #.### ..##.#.# #.g.# #.....#.# ##..####.#..# #)###.#.......# # #.# ####.#<## #.# #...# #.# ##### #.# #.# %h"-#.#%h%hQB.g%h'20%hd%h0%h%h4####### #####.....# ######..# #......###.....# .####.# #.....##### # #.### ..##.#.# #.g# .....#.# ##..####.#..# )###.#.......# ## ... .# ####.#<## . .# ##### .# .# .#%h%kg.1%h2B%h G####### #####.....# ...# ......###.....# .####.# #.....##### # #.### ##.#.# #.g.# #.# ##..####.#..# ###.#.# .## .... # ####.#<## #. ##.# # #...# #w. # ##### #.w   ribbon worm (asleep) # #.g   hobgoblin (wandering) # #. #%h %h -g.%h %h] 6%h ====%ha 2%h Freeze%h %h$  %h %h= :_A ribbon worm comes into view.%h %h; :  The hobgoblin shouts!%hy@  %hCA %hB g%hB .%hxC bg   hobgoblin%hDD   %hSJ You hit the hobgoblin but do no damage. Your grab misses the hobgoblin.====3%hM  %hTN %hO +_The hobgoblin misses you.%hO %h  %h)  %h% You puncture the hobgoblin!%h| %h %hd †%h w%h Pw   ribbon worm%h %h! ====%h 5%hL =---%h 4%hy Freeze%h %h? %h$  %h %hd )_You kill the hobgoblin!%h %hW( %hA) 3#######%h* /#####..... %h* (#####........ %h{+ 4......###.....%hA, b####.# #.....#####%h, ....%h- -....###%ha. ##.#%hB/ +†..%h/ ..%h0 :#..####@#..# %h1 ###.#.......# #w## .... #%hP2  ####.#<## #. ##.#%h 3 D #...# %h3  .%hs4 ###%h`5 !.%h'6 %h@ %htA .(catching breath)%hE  %h,F  %hF MThe ribbon worm expels a string of sticky webbing.%h=G HThe stream of webbing hits you but does no damage.%h %h !%h %h  6 %h +----%h 5%h Freeze%h~ Held %hT %h` %hB  %h< %h' _You are caught in a web! %h <_There is a web here. %h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h"  %h} The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No!%h!%hVQuickbrownfox the Chiller#######Octopode#####.....#Health: 21/21 ======================== #####.........#Magic: 3/6============------------ ......###.....#AC: 1Str: 7 .####.# #.....#####EV:  6 Int: 19 ......# #........**##SH: 0Dex: 12 !%h_.##.#.# #.....******#XL:  3 Next: 45% Place: Dungeon:2 ....#.# ##..###*@*..#Noise: ---------  Time: 1125.0 (0.0) ###.#.......# *w** ....i) +0 dagger # ####.#<## ** ##.#Cast: Freeze ##...# #*.Held ###### #. ##.w   ribbon worm ##. ##. #_There is a web here.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.!%h̔Quickbrownfox the Chiller#######Octopode#####.....#Health: 21/21 ======================== #####.........#Magic: 3/6============------------ ......###.....#AC: 1Str: 7 .####.# #.....#####EV:  6 Int: 19 ......# #.........###SH: 0Dex: 12 .##.#.# #........†..#XL:  3 Next: 45% Place: Dungeon:2 ....#.# ##..####@#..#Noise: ---------  Time: 1125.0 (0.0) ###.#.......# #w## ....i) +0 dagger # ####.#<## #.[39;49!%h"m ##.#Cast: Freeze ##...# #..Held ###### #. ##.w   ribbon worm ##. ##. #_There is a web here.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.==6.0 (1Ramparts Held #@##w##  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  A web. _The walls around you are covered in ice."%h \ ### You freeze the ribbon worm.  The ribbon worm is moderately wounded.16------2-----7### _The wall freezes the ribbon worm. The ribbon worm bites you."%h?.  "%h7  You freeze the ribbon worm!  The ribbon worm is almost dead.The wall freezes the ribbon worm!"%h8 #"%h9 (.#"%h: !"%h_ "%h` 1"%ha #--------"%ha 54"%h b -"%hb 8"%hc Freeze"%huc "%hhf "%hf B#@#"%hgg #"%hg "%h j  "%h%k "%hk +_You kill the ribbon worm!"%hl "%h[##@##.######.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#%hr# _7=---------#%h|8==2====Held #%h #%h<#%hŀ_The frozen ramparts melt away.#%h#%h#%h+#%hą#%h#%h#%h#%h̊#%h#%h'#%h#%h9#%h//==#%h ====#%hF#%h^#%h#%hו#%h#%h=#%h#%h#%h>#%h##%h#%hJ#%h#%h=#%h#%h #%h#%h y20=#%h#%h=3#%h====#%h0#%h #%h#%hŮ#%h#%h#%hi#%h#%h]#%h#%h1#%h1===#%h#%h|#%hm#%h%#%h ====#%h#%h#%h#%h#%h#%h#%hK#%h;#%h#%h#%hQ==#%h#%h#%h#%hP#%h>#%h<#%h#%h#%h#%h#%h 4#%h====#%h#%h#%h#%h#%h#%h#%h3#%h4#%h=#%h#%h#%h#%h#%h ====#%h#%ho#%h#%h?#%h:#%h#%h#%h#%h#%h#%h#%h#%h#%h#%h#%h#%hs#%h#%hE#%h5#%h<====#%h#%h#%h#%h#%hv#%hm#%h#%h#%hQ#%h#%h#%h #%h #%h  ====#%h #%h #%h#%h#%h#%hb#%h #%h#%h#%h#%h#%h#%h<#%h:#%h#%h#%h#%h #%ho!#%h!6#%hl"====#%h"#%h##%h&#%hD'#%h'!12 #%h)#%h* #%hu+#%h+_The web tears apart.#%h-#%hE.#%h.#%h/#%hW1#%h5#%hN6"#####.....# #%h6#####......... #%hE7......###... #%h79.####.# #.....######%hS84 #.........####%h8N.#.# #........†..##%hY9T#.# ##..####.#..# #%h9p###.#.......# #.## .... #%hu:# ####.#<## #.@# ##.##%h:-#%hd;77.0 (4#%h; 9.0)#%hk< #...# #.#.# .#%h< ##### #.#.# #%hr=j #.#<##%h=^ #.#.##%h~>5#.##%h?4#.##%h?*.##%h@#%hC#%hD#%hIE-#%hE%8.0 (50#%hH#%hJ #%hkK#%hK+_Found a stone staircase leading up.#%h4====#%h>#%hz@$%h$%h$%h$%h$%hb8$%h 9Q#........†..# $%h9U ##..####.#..####$%h:{# #.###....# $%h:#.#<## #..#..##.### $%h=;#...# #.#.#......# $%h<##### #.#.#......# $%h= $%h=>#.#<#......# $%hL? $%h?#.#.##.....# $%hD #.#.##...@.# 84.0 (6.0) #.#.###  #.#. #.# #.#. . ## _ $%hyN'_$%hS5.0 (7_ _Found a faded altar of an unknown god.%%h4P _##..####.#..#### ....# #.###....# #<## #..#..##.### %%hP ...# #.#.#......# ### #.#.#......#  %%hNQ !#.#<#......# #.#.##.....# #.#.##.....# %%hHR k#.#.####.#@# #.#.# #.#.#  #.# #.#.#  ..#.####.# #_##.%%h S y##.#%%hZY !_%%h[[ +6.0 (1%%h` @_%%h  ....# #.###.... .#<## #..#..##.###%%hJ ..# #.#.#...... ####. #.#<#...##..#...%%h ?###.#  %%hS 6 ._%%h J#.#%%hT 3_%%h" &7%%hr %%h &%hP #<## #..#..##.### ...# #.#.#...... &%hP8###... &%hQ@#.#<#....##....&%hRQ3##.# &%hQ  &%hQC.##_...&%hX3_&%hX&8&%h|\&%ht^&%hU+ ..# #.#.#...... ###. #.#<#.....##...##.#   .&%hV## #_r   rat (asleep)#r.&%h^<9&%hVa&%hcV _A rat comes into view.&%hy{A### #.#<#.....####.#   .## #_....#r&%h%|.&%h~&%h_g   goblin (wandering)r   rat (asleep)g&%hv'90&%h89_&%h&%hp #.#<.####.#   .## ....#r&%hqQg..#&%hs&%h{>g.&%h|&1&%h&%hd _There is a faded altar of an unknown god here.&%h  _A rat comes into view. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Trog or (c) Uskayaw, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.(%hP  Okay, then.(%h(%hX(%h. _(%h>.####.#   .## #_...#rg..##(%h(%h:g.(%hD-2 _(%he(%h](%hx ##.#   .## #_..g.##r.#..#(%h! 5g.(%h" &3(%h) -_)%h ]p##.#   .## #_.......g..########r.# #.)%h`)%hiB.g)%hsk44Freeze)%hr)%hv)%hZ4 O _Okay, then.  You barely miss the goblin.  The goblin shouts!  You grab the goblin. You squeeze the goblin.  The goblin is severely wounded.  You constrict the goblin.)%h7 )%h=? r.r   rat)%hn 6====5 _You kill the goblin!*%h  You hit the rat._)*%h8=---6Freeze*%hL*%hG _You kill the rat!+%h#   Things that are here:  a +0 dagger; a rat corpse _+%h+%h,+%h"X+%h(#+%h'+%h,8 #######.# .......)######. #. #.#..#.#.#.----#### ###..# ..# .....# ####.# #g## +%h.#....#######.# #.## ......g..†..# ######.g   hobgoblin (wandering) .......##.#.# ≈≈..... +%h8?.......##.#.# ≈≈..... +%h:>......###...##≈≈gg...+%hq;&203.0 (7+%hA+%h;I@g.+%hI-+%h}N:4.0 (8+%hQ,%h .......).# #######..# #..# #..# #..# #..# #..# #..########@.# ..# #.g...#####.# #.###.......#######.# #.###..g..†..# ######...##.#.# ≈≈..... .##.#.# ≈≈.....#...##≈≈gg... # #...'g.≈g.....gg====5.0 (1Freeze _The hobgoblin shouts!,%hP;  You hit the hobgoblin.,%hF†,%h162=---6Freeze,%ha,%h M _You kill the hobgoblin!,%h ,%h ,%h ,%h ,%h( ,,%h X,%h ,%h ,%ha ,,%h ,%h ,%h ,,%h ,%hǪ ,%hJ ,,%h ,%hZ ,%h ,,%h5 ,%h ,%h ,,%h ,%h ,%hֹ ,,%h{ ,%h ,%hݽ ,,%h ,%h ,%h ,,%h ,%h ,%hJ ,,%h/ ,%h ,%hH ,,%h ,%hE ,%h ,,%h ,%h ,%h ,%h ,%h ,%h ,%h ,,%hm ,%hZ ,%h ,%h= ,%h ,%h ,%h ,%h ,%hi ,%hj ,%h ,%h ,%hC ,%h ,%h ,%h> ,%h ,%h ,%h| ,%h ,%h[ ,%h ,%h ,%h ,%h ,%h ,%h ,,%he ,%h ,%h| ,,%h ,%h< ,%h ,,%h ,%h ,%hQ ,,%h_ ,%h ,%h ,,%h' ,%h ,%hN ,,%h ,%h ,%hD ,%h ,%hc ,%hx ,%h ,%hZ ,%h ,%hS ,%hu ,,%h* ,%h{ ,%h ,,%h ,%hs ,%h} ,,%h2 ,%h ,%h ,,%h ,%h, ,%h" ,,%h" ,%h$ ,%hQ* 1.......[# #....## .......## .....#..## ......## ###. ##.## ,%h* .....## r# . ##.## ..#...... .. ##.# ..#...... #. ##.## ..######.####. ##.## ..#,%h* .?....#.. ... #......---- ,%h9+ r### .########  ,%h+ r   rat (asleep) ,%h 2 x 40.0 (34.0)  A rat comes into view.,%h2 F-1.0 (35,%h6 ,%hl8 g _Found a scroll labelled VECIOH LIMEUBA.-%hI2.[# #....## #.## .....#..##.### ###. ##.## #.....## r##. ##.## #..#...... ..# ##.# #..#...... #.# ##.## #..######.####.###.## #..# #.?....#..# #... #.## #.#2.0 (1.0)-%h #.## #.....#######.[# #....## ##.......## .....#..## ........### ###. ##.## .#.....## r##. ##.## .#..#...... ..# ##.#  #..#...... #.# ##.##  #..######.####.###.##  #..#?...@#..#  #... ##........##### #.######### -%hs -%h &3-%h -%hK -%h;0 # #.>.........###  #.## #.....#######  .[# #....## .##.......## .....#..## .........### ###. ..#.....## #r##.# ..#..#...... ..# ##.# # #..#...... #.## ##.##-%h<H #..######.####@###.## #..# #.?....#..# #... ##........##### #.##########.#-%hB-%htC&4-%hPG-%hI.%ht #.####### #.....#####...# #.%hd #.>.........### #.## #.....####### . .[# #....####.......## .....#..## #.........### ###. #..#.....####r##.# ...#..#.........## ##.# ## #..#...... #@## ##.## #..######.####.###.##.%h #..# #.?....#..# #... ##........##### #.######### #.#.%h.%hi&5.%hb.%hL@ ###.......<.).# ####. #.####### #.....#####... # #.>.........##  #.## #.....####### #. .[# #....## ...##.......## .....#..##  #.........### ###.#  #..#.....####r##.## ....#..#........@## ##.# ### #..#.......##.## ##.## #..######.####.###.## #..# #.#.?....#..# #... .. ##........##### ## #.######### #.#[39.%hC$;49m.%h*`C6.%hh  ###.<.).# #....#.%h"  #.# #.....##### #.## #.>. #.## #.....# .#. #.[## #....##.##.##......#..## #.%h .###.###.###.## #..#.....####r##.# ##.##.#..#.## ##.## #..#.##.## ##.## #..######.####.###.## #..# #.#.?....#..# #... ..###........# #### ### #.######### .%h # p #.  #.%h6 g7Freeze.%h j  The helpless rat fails to defend itself.  You puncture the rat!.%h_ 1..%hi ^48Freeze.%h .%hD G _You kill the rat!/%h03/%h1/%h4/%h<7,/%h.=,/%h=/%h>/%hi?/%hQA/%hC,/%h.E/%hG/%hAI,/%hbJ/%htQ..## . .#..[### ## ....##.##......#..## #.........###.###.###.##  #..#.....####.##.# ##/%h.Ry.#..#.........## ##.# #### #..#.......##.## ##.## #..######.####.###.##  #..# #.#.@....#..#  #... ..###........# ### ### #.#########  /%hR#.# ## /%hW,52.0 (4/%h'X+3.0 (5/%hmz _m - a scroll labelled VECIOH LIMEUBA/%h=, 3/%hE- /%h!/ /%hZ5 /%h97 /%h7 ,/%hf8 /%h.: /%h? X/%h? ,/%h$@ /%hD /%hE ,/%hF /%hH /%hJ ,/%hK /%hM /%hP B/%hR /%hS /%hS /%hT /%h&V /%h_Y ,/%hZ /%hf\ /%h^ ,/%h+` /%h?c /%he ,/%h]g /%h)i /%hn B/%hEq /%hs ,/%ht /%hx /%hz ,/%h{ /%h} /%h ,/%hހ /%hr /%hƃ ,/%hÄ /%hB /%h ,/%h /%h /%h9 ,/%hA /%h /%h ,/%h /%hĔ /%hy c ##.#.#.#####.# ##... ###..S....<.).# #....## #.......####### #.....# #.......## #.>.... #........## #.....# .#. #........[#######....## ....##.......##......#..## #.........###.###.###.## #..#....@####.##.## ##.##/%h?  .....#..#.........## ##.# #### #..#.......##.## ##.###..######.####.###.###..#####.#......#..##.......###........#S   ball python (constriction, wandering)########.#.###########.#####/%h 073.0 (20.0)/%h L.S/%h ,4.0 (21/%h /%hܪ 0%h;.....)...>†.#.# #.# ##.#.#.#####.# ####.......<.).#S..####### #.....### >.... 0%h"*## #.....#. #.[#######....##....##.##......#........@.###.###.###.##  #..#.....####.##.## ##.#0%h.....#..#.........## ##.#### #..#.......##.## ##.###..######.####.###.#######.#......#0%h8X.......###........########.#.###########.##0%h0%hxw.S5.0 (1.0)0%h0%h\1%h..####.###.##.........)...>†.#.# #.# ##.#.#.#####.# ####.......<.).#...####### #.....#S..## >.... ## #.....#. #.[#######....##....##.##......#.1%h .......###.###.###.##  #..#.....####.##.## ##.#.....#..#.........## ##.#### #..#.......##.## ##.###..######.####.###.###..#####.#......#.......###........########.#.#########1%h$F.S1%h7&61%h.!1%hB"1%hW #. #.#.....## #...'' .####.###.##.........)...>†.#.# #.# ##.#.#.#####.# ####.......<.).####### #.....#...## >.... S...## #.....#. #.[#######....##1%hE....##.##......#........###.###.###.##  #..#.....####.##.## ##.#.......## ##.#### #..#.......##.## ##.##1%h..######.####.###.###..#####.#......#.......###........1%h1%hO1%hA.S1%h47Freeze1%hM1%h1%h  You catch the helpless ball python completely off-guard!  You puncture the ball python!1%hS&E†1%hF^68Freeze1%hP1%hTRO _You kill the ball python!1%h1%h1%h1%hH _No target in view!1%h 1%hj 1%h 1%h 1%h 1%hu 1%h P _1%hr 1%h Q#.# # #.........###...# #.# #. #g#.....## #...' #.# ###.###.##....# #........)...>†.#.# #.#. ##.#.#.#####.# ##...1%hC  ###.......<.).# # #.####### #. #..... #.>... #....@†..## #.....9 .#. ...[#######....#....##.......##......#..## #.........###.###.# #..#.....####.##.## .....#..#.........## ##. g   hobgoblin (wandering)1%h o#### #..#.......##.## ##.# #..######.####.###.## #..#####.#..#1%h˃ 1%ht 1%hȒ ` _A hobgoblin is nearby!2%hW.#  #..#.# .# # #....#...## .#  #. #g#.....## #...'' .####.###.##....# #...#2%h&[.....)...>†.#.# #.#.###.#.#.#####.# ##...####.<.).# #....###.####### #.....##.....@.## #.> #.....†..## #..#. #..[#######......##......#..###.....###.###.## #..#.....####.##.## ##.##.....#..#.........## #### #..#.......##.## #..####.###.#2%h]2%hjJ.g2%hk.80 _2%hw2%hy2%h #. .##.## #.........###...## #. #.#.....## #...'' .####.###g##.........)...>†.#.# #.# ##.#.#.#####.# ####.......<.).###### #.....#..## >.... †..## #.....#. #.[#######....##....##.##......#..........###.###.###.##  #..#.....####.##.## ##.#.......## ##.#### #..#.......##.## ##.##2%h 2%h <g.2%h &12%h 2%h[ 2%hoQ ###..###g..†.#. ...##.# #.........###...##2%hU G #. #g#.....## #...'' .####.###.##.........)...>†.#.# #.# ##.#.#.#####.# #####...@...<.).####### #.....#..## >.... †..## #.....#. #.[#######....##2%hZ ....##.##......#..........###.###.###.## #..#.....####.##.## ##.#.......## ##.2%h] ,2%h$o gg.g 2 hobgoblins (wandering)2%h5p &22%hv 2%hր 3%hR......  #######.# ####... ####g..†..# # #.#..........##.#.##≈ #  #.......g..##.#.##≈ # # #..g.#...##≈ #  #. #.#.....## #...''. ####.###.##....# #...##≈3%hTU.....)...>÷.#.# #.#.##≈.#.#@#####.# ##...##≈###.<.).# #....###.####### #.....###.......## #.>..... #.....†..## #..#. #..[#######......####......#..###.....###.###.## #..#.....####.##.## ##.##3%hyjg......   hobgoblin33%h3s3%hP3%hk  ####.# #.## .... ##....#######.# ###..####......g..†..####.#......... #..g.......##.# #.........###...##≈ #. #.#.....## #...''. ####.###.##....# #.......).@.>÷.#.# #.####.#.#.#####.# ##...##≈###.......<.).###.......####### #.....##.....## >..... #.....†..## #.....###. 3%hK U#.[#######....##....##.##......#........#.###.##g.44%h###### ..† ####.# #.## .... ##....#######.# ###..###......g..†..####.#..g.. #..........##.# #.........###...##≈ #. #.#.....## #...''. ####.###@##.........)...>÷.#.# #.####.#.#.#####.# ##...##≈##.......<.).##.......####### #.....##......## >..... #.....†..## .....###. #.[#######....##....##.##......#.[394%h)$;49m4%hTJ.g4%hݬ&54%hb4%h (## ###### ###### ..#.† ####.# #.## .... ##....#######.# ###..###......g..†..####........ #..g.......##.# #.........###...##≈ #. #@#.....## #...''. ####.###.##.........)...>÷.#.# #.#.#.#.#####.# ##...##≈##.......<.).##.......####### #.....###.......## >..... #.....†..## .....###. #.[###4%h&S####....##4%h-Z.g..g4%h*.Xg 2 hobgoblins (wandering)4%hl/46Freeze4%h64%h84%hNo target in view! _A hobgoblin is nearby!  The hobgoblin shouts! x2  You hit the hobgoblin. You grab the hobgoblin.  The hobgoblin is moderately wounded.  You constrict the hobgoblin.†...4%h70====7Freeze4%h4%hM _You kill the hobgoblin!6%h)gg   hobgoblin----8Freeze7%ho  You freeze the hobgoblin!.7%h"5----5=---9Freeze 7%h_G_You kill the hobgoblin!8%h ----6====  You see here a hobgoblin corpse. _8%h5B8%h8%hq8%h8%h!........8%h####.# #. ........##....#######.# .####...####......g..†. .# #.8%h#..........##.#.## .#  #..........##.#. .# # #.†.......###...## .##. ##.#.....## #...'' .#8%hh####.###.##....# #...## r.....)@..>÷.#.# #.#.##- ####.#.#.#####.# ##...##8%h)e ###.......<.).# #....## #.......####### #.....# #.......## #.>.... #.....†..## #.....# r   quokka (asleep)8%hfP.#. #........[#######....##....##.......##......#..## #.###.###.###8%h 13012.0)8%hue====-2.0 (138%h8%hY _A quokka comes into view.8%hs . ####.# #.. ##....#. ..####... ####......g..†.. #.# #. #..........##.#. #.# #....##.#. #.# # #.†.###... #.# #. ##.#.....## #... #.##.###.##....# #....r.....@...>÷.#.# #.#..####.#.#.#####.# ##... ###.......<.).# #.... #.......####### #..... #.......## #.> #.....†..## #..... .#.[39;8%h 49m #........[#.... ....##.......##......#..##  #.###.###.###.##3.0)8%h!  8%h 8%h C_You see here a +0 hand axe.9%hr. ####.# #. #. ##....#.####... #. ####......g..†.. .#.# #. #. #.##.#. .#.##. #.##.#. .#.# #. #.†.###... .#.# #. ##.#.....## #... .#.##.###.##....# #...#.r....@)...>÷.#.# #.#.#.####.#.#.#####.# ##... ###.......<.).# #.... #.......####### # #.......## #.> #[379%h|m.....†..## # .#. #........[#.... ....##.......##......#.. #.###.###.###.4 _9%hi. ####.# . #.# ##.... #...####... #.#####......g..† #.#.# #. #.##9%hi.##.# #.#.# #.##.##.# #.#.# #.##.†.### #.#.#9%hlj #.###.#.....## # #.#.# ######.###.##....# # #.r...@.)...>÷.#.# #.# #.####.#.#.#####.# ## ###.......<.).# # #.......####### #9%h|l #.......## #.> #.....†..## # .#. #........[# ....##.......##......#.. #.###.###.###.9%h3r9%hr&59%h1x9%hy9%hM. ####.#. #.# ##.... ##...####... #.#####......g..† 9%hv #.#.# #. #.##.##.  #.#.# #.##.##.  #.#.# #.##.†9%h.###  #.#.# #.###.#.....## #  #.#.# ######.###.##....# #9%h #.r..@..)...>÷.#.# #. #.####.#.#.#####.# ## ###.......<.).# # #.......# #9%hb #.......## #.> #.....†..## # .#. #........[# ....##.......##......# #9%h).###.###.###9%h9%h5d.rr9%h9%h&69%h}9%h 9%hag. ####.#. #.# ##.... .##...####... #.#####......g.. #.#.# #. #.##9%ha.## #.#.# #.##.## #.#.# #.##.†.###9%hyb~ #.#.# #.###.#.....## # #.#.# ######.###.##....# # #..r@...)...>÷.#.# #9%hc #.####.#.#.#####.# ## ###.......<.).# # #.......# #9%hc #.......## #. #.....†..## # .#. #........[# ....##.......##......#9%hbdP #.###.###.9%hp9%hqm19---=7Freeze9%h {9%h}+ _The quokka bites you.9%h  You barely miss the quokka. You grab the quokka. You constrict the quokka.9%hq12-----------89%hD _The quokka bites you. x29%hn8  You hit the quokka.9%h3yy†9%h0 3=-------99 (0.9Freeze _You kill the quokka!:%h4=====15=:%hc:%h6==:%h:%hL:%h-:%h:%h':%h :%h:%hM:%h:%hd:%h] :%h\ :%hw7==:%h,:%h>:%h,:%h:%hV,:%h:%hO=:%h:%h,:%hK8=:%hu:%ho_,:%h`:%h\b,:%h^c:%hd,:%he:%h g:%hjgh9==:%h`h:%hi:%h6j:%hj:%hl,:%hXm:%h:%h?:%h@:%hA,:%hB:%hC:%h`D:%hD:%hE:%hF:%h&G:%hG:%hH:%hQJ,:%hJ:%hK:%hNB:%hd:%heB:%h g:%hHh,:%h#i:%hKj:%h=k,:%h"l:%hnn,:%h:o:%ho:%hq:%hr,:%hXt:%hYu:%hYyB:%h%z:%h|,:%h}:%hQ:%h),:%h3:%hY:%h|:%hO:%h:%h,:%h:%hE:%h,:%hמ:%h:%h,:%h),:%hX:%ho,:%hq:%hF:%hø:%hA:%h:%h:%hx,:%h:%h:%h:%h:%h*:%h:%hd,:%hB:%hL #  ####### #.######### .#[ ....... #.# ... ####### #.# #.# #.# #.# ..# #.# #.## #.# ##.# #.# #.## #@# -4100.0) (## ##### #####.####### ## ######...###...........# #..† .................#####.# #.## ..........##.######....#######.# ####......##.#####......g..†..### # #.#...###.##...##.#.##≈ :%h&%# #.##### #.##...##.#.##≈ # #.# #.##.†.###...##≈:%hx:%hF-91:%h^:%hRC _Found a robe.;%h`3;%h0;%h;%hv;%h ;%hn;%h;%h|;%h7;%hp;%h;%h#;%h;%h;%h;%h;%h;%h;%h^;%hP,;%h;%h;%h,;%h;%h;%h,;%h;%h\  You see here a +0 robe.;%he ;%h  _;%h ;%h;%h,;%h;%h^;%hK,;%hp;%h";%h%,;%h1(;%h*;%h+,;%hB.;%h.;%h1,;%h1;%h3;%h4,;%h5;%h6;%hG8,;%h9;%hB;;%h<;%h =;%h=;%hD?;%h@;%hA;%hA;%h2C;%hD,;%hE;%hG;%h"I,;%h@J;%h{K;%hL;%h>M;%hM;%hP;%h R,;%h#S;%hT;%hU,;%hV;%hX;%h Z,;%hZ;%hK];%h^,;%h{_;%h`;%hXa,;%ha;%h8e;%hf,;%hEg;%hIi;%hj,;%h k;%hl;%h)n,;%hn;%hWp;%hq;%hq;%hvr;%hs;%h&u;%hu;%hv;%hw;%hx;%h8y;%hy;%hz;%h|;%h}|;%h(};%h~;%h;%hH;%hހ;%h?;%h;%h;%h;%h ;%h;%h;%h;%h;%h,;%h;%h";%hj;%hɏ;%hd;%h;%hu;%hؔ;%hX;%h;%ht;%h;%h;%h;%h;%hx;%hj;%hۥ;%hզ;%h;%hͨ;%h>;%h;%hê;%h%;%h,;%h6;%hq;%hկ;%hG;%hR;%h;%h ;%h};%h;%hڵ;%hO;%hҶ;%hڷ;%h;%h;%h;%hк;%h;%h;%h;%h½;%h;%h|;%h;%h;%h;%h;%h;%h,;%h;%h;%h;%h;%h;%h;%h~;%h-;%hf;%h;%hk;%hD;%hM;%h;%h+;%h;%h;%h;%hq;%h7;%h*;%h;%h;%h;%h;%h;%h;%h;%h;%h.;%h;%hL;%h;%h;%h;%h;%h;%hI;%h;%hw;%h,;%h;%h;%h`,;%hl;%h;%h,;%h;%h7;%h,;%hi;%h;%h,;%h;%h;%hF,;%h;%h?;%h,;%h;%hW;%h ,;%hp ;%h{ ;%h ,;%h;%h;%h;%h;%h;%h;%hz,;%h;%h;%h*,;%h{ ;%h";%hS%,;%h&;%h*);%h*,;%hZ-;%h.;%h0,;%h}1;%hZ4;%hV6,;%h{7;%h9;%h;,;%h<;%h>;%h?;%hn@;%h#A;%hC;%hE,;%hF;%hH;%hgJ,;%hK;%h|M;%hN;%h_O;%h/P;%hQ;%hS;%h'T;%hT;%hV;%hX,;%hY;%h[;%h\;%h ];%h];%h$_;%h`;%h a;%h2b;%hc;%hOd;%hd;%h=e;%hVf;%hg;%hn;%h]n;%ho;%hNq,;%hr;%h9t;%hu,;%hv;%hx;%hz;%h%|,;%hY.# #.## #.# #... .# #..# #.# ##.## .# #######..####.# #. .# #.............##... .# #.#####..###..#########... .;%hۘ:# #.# #..# #.............. .#######.# #..# #.############ .........# #..###.# #######..#####..@.#.#;%h<501.9 (92.0) #..#......#.#.#  ;%hA#.>#.#####.#..#  #..#.####.###.##;%h #........## ##.# #.##.####.###.##  ;%hY#.##.# ##.#(## ##### #### #.##.######.######...###... #.##.#..............;%h;%h%E _Done exploring.;%h` ;%h` ;%ha ;%h?q ......................0.0).#..;%hu ,;%hv E _Done exploring.=%h~w3=%hx=%hJ=%hFE _Done exploring.=%h%3=%h&=%h8J=%h9E _Done exploring.=%h =%hw =%h =%h =%hy =%h [ _Done exploring.=%h) 3=%h* =%hQ J=%hS @ _Done exploring.=%hX;3=%h5==%h_J=%h`>%hgP3>%hR>%hlQ>%h(~3>%hy>%hPJ>%h.>%hWT3>%hV>%h}J>%h>%h wRead which item? Scrolls >%h  d - 2 scrolls labelled XEIWIK RATEEBB  e - a scroll labelled TEIGIK ATUPH  f - a scroll labelled HIOCYUNOGE  j - a scroll labelled SIUWUQ LEFF  m - a scroll labelled VECIOH LIMEUBA [!] read|quaff[?] describe selected?%h?%h ?%h3&R.##.## #.##...# Quickbrownfox the Chiller .##..# #.###.## Octopode .# #######..####.##.## Health: 21/21 ======================== .# #.............##... Magic: 6/6======================== ?%he(.# #.#####..###..#########... AC: 1Str: 7 .# #.# #..# #.............. EV: 12Int: 19 .#######.# #..# #.############# SH: 0Dex: 12 .........# #..###.## XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.## Noise: ---------  Time: 1501.9 (0.0)#..#......#.#.#i) +0 dagger#.>#.#####.#..#Cast: Freeze#..#.####.###.###........## ##.##.##.####.###.###.##.# ##.#(## ##?%h(### #### #.##.######.######...###... #.##.#.....................  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.@%h;  As you read the scroll labelled XEIWIK RATEEBB, it crumbles to dust.  It is a scroll of amnesia.  --more--@%ht @%hv  Your spells (forget)TypeFailure Level  a - FreezeIce2% 1 @%hx b - Frozen RampartsIce8%3 Select a spell to forget[!] toggle spell headersA%hA%hA%h.##.## #.##...# Quickbrownfox the Chiller .#A%hSK#..# #.###.## Octopode .# #######..####.##.## Health: 21/21 ======================== .# #.............##... Magic: 6/6A%hYb======================== .# #.#####..###..#########... AC: 1Str: 7 .# #.# #..# #.............. EV: 12Int: 19 .#######.# #..# #.############# SH: 0Dex: 12 .........# #..###.## XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.## Noise: ---------  Time: 1501.9 (0.0)A%hK#..#......#.#.#i) +0 dagger#.>#.#####.#..#Cast: Freeze#..#.####.###.###........## ##.##.##.####.###.###.##.# ##.#(## ##### #### #.##.######.######...###... #.##.#.....................  _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled XEIWIK RATEEBB, it crumbles to dust.  A%hIt is a scroll of amnesia.A%hO..##.## #.##...# Quickbrownfox the Chiller .##..# #.#A%h$##.## Octopode .# #######..####.##.## Health: 21/21 ======================== .# #.............##... Magic: 6/6======================== A%h.# #.#####..###..#########... AC: 1Str: 7 .# #.# #..# #.............. EV: 12Int: 19 .#######.# #..# #.############# SH: 0Dex: 12 .........# #..###.## XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.## Noise: ---------  Time: 1501.9 (0.0)#..#......#.#.#i) +0 dagger#.>#.#####.#..#Cast: Freeze#..#.####.###.###........## ##.##.##.####.###.###.##.# ##.#(## ##A%h### #### #.##.######.######...###... #.##.#.....................  _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled XEIWIK RATEEBB, it crumbles to dust.  It is a scroll of amnesia.A%h+A%hReally abort (and waste the scroll)? Y - Yes  N - NoB%h/B%hA.##.## #.##...# Quickbrownfox the Chiller .##..# #.###.## Octopode .# #######..####.##.## Health: 21/21 ======================== .# #.............##... Magic: 6/6======================== .# #.#####..###..#########... AC: 1Str: 7 B%hp.# #.# #..# #.............. EV: 12Int: 19 .#######.# #..# #.############# SH: 0Dex: 12 .........# #..###.## XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.## Noise: ---------  Time: 1501.9 (0.0)#..#......#.#.#i) +0 dagger#.>#.#####.#..#Cast: Freeze#..#.####.###.###........## ##.##.##.####.###.###.##.# ##.#(## ##### #### #.##.######.######...###... #.##.#.....................  _%hZ9;49mDone exploring. _Done exploring. _Done exploring.  As you read the scroll labelled XEIWIK RATEEBB, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.2.9 (1 _B%h*B%hB%h|B%hȂ#Read which item? Scrolls  d - a scroll of amnesia  e - a scroll labelled TEIGIK ATUPH  f - a scroll labelled HIOCYUNOGE  j - a scroll labelled SIUWUQ LEFF B%h\ m - a scroll labelled VECIOH LIMEUBA [!] read|quaff[?] describe selectedC%h( C%h, C%hE1 e.##.## #.#C%h1 #...# Quickbrownfox the Chiller .##..# #.###.## Octopode .# #######..####.##.## Health: 21/21 ======================== .# #.............##... Magic: 6/6======================== C%h2 {.# #.#####..###..#########... AC: 1Str: 7 .# #.# #..# #.............. EV: 12Int: 19 .#######.# #..# #.############# SH: 0Dex: 12 .........# #..###.#C%h*3 # XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.## Noise: ---------  Time: 1502.9 (0.0)#..#......#.#.#i) +0 dagger#.>#.#####.#..#Cast: Freeze#..#.####.###.###........## ##.##.##.####.###.##C%h=4 #.##.# ##.#(## ##### #### #.##.######.######...###... #.##.#.....................  _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled XEIWIK RATEEBB, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.C%hh=  As you read the scroll labelled TEIGIK ATUPH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.C%hM> +3.9 (1C%h(B C%hC 4 _It was a scroll of immolation.D%hr D%h &Read which item? Scrolls  d - a scroll of amnesia  f - a scroll labelled HIOCYUNOGE  j - a scroll labelled SIUWUQ LEFF  m - a scroll labelled VECIOH LIMEUBA D%h [!] read|quaff[?] describe selectedE%h E%h\$E%hs.#E%hY.#.## #.#E%hJV#...# Quickbrownfox the Chiller E%h).#E%hX#..# #.#E%hC@##.## Octopode E%h3w.# #######..####.#E%h&#.## Health: 21/21 ======================== E%hCm.# #.............#E%hWN#... Magic: 6/6E%hk1======================== E%h.# #.#####..###..#########... AC: 1E%h+Str: 7 E%h.# #.# #..# #.............. EV: 12E%h,Int: 19 E%h .#######.# #..# #.############# SH: 0E%h! ,Dex: 12 E%h2!p.........# #..###.#E%hf"# XL:  3 Next: 79% Place: Dungeon:2 E%h#z#######..#####..@.#.#E%h$# Noise: ---------  Time: 1503.9 (0.0)E%h&u#..#......#.#.#E%h!'6i) +0 daggerE%h?(#.>#.#####.#..#E%hV),Cast: FreezeE%hm*K#..#.####.###.##E%h+a#........## ##.#E%h,$#.##.####.###.##E%h-E%h.#.##.# ##.#(## ##### ####E%h/. E%h0#.##.######.######...###...E%h1. E%h3#.##.#.....................E%hG As you read the scroll labelled XEIWIK RATEEBB, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.As you read the scroll labelled TEIGIK ATUPH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. E%h0H E%hH`#####..####.###E%h9IV#####..####.###E%hI6............###E%h=JV#####..###..###E%hJL#####..###.....E%hGK`#####..###.####E%hK ####E%heL,.####E%hL ####E%hhM-.####E%hM-.####E%hpNP.#..####E%hNw#.####.###.####E%hwO/......####E%hO ###E%hzPw#.####.###.####E%hPW#.#####.#(#####E%hQV#.######.######E%h6RVAs you read the scroll labelled HIOCYUNOGE, it crumbles to dust.E%h;SE%hS$4.9 (1E%h|WE%hY E%hZE%h[H_You feel momentarily disoriented. It was a scroll of revelation.F%h+gRead which item? Scrolls  d - a scroll of amnesia  j - a scroll labelled SIUWUQ LEFF  m - a scroll labelled VECIOH LIMEUBA [!] read|quaff[?] describe selectedF%h .##.## #.##...# Quickbrownfox the Chiller .######..####.### ##.## Octopode .# #######..####.### #.## Health: 21/21 ======================== .# #.............### #... Magic: 6/6======================== .# #.#####..###..#########... AC: 1Str: 7 .# #.#####..###.............. EV: 12Int: 19 .#######.#####..###.############# SH: 0Dex: 12 .........#####..###.##### XL:  3 Next: 79% Place: F%h [37mDungeon:2 #######..#####..@.#.##### Noise: ---------  Time: 1504.9 (0.0)#..#......#.#.####i) +0 dagger#.>#.#####.#..####Cast: Freeze#..#.####.###.#####........#####.####.##.####.###.#####.##.#####.#(######### #### #.##.######.######...###... #.##.#.....................  _Okay, then.As you read the scroll labelled TEIGIK ATUPH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled HIOCYUNOGE, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  This is a scroll of acquirement!  --more--%h 7mG%hy Choose an item to acquire.  a - a +0 double sword of protection  b - a staff of coldc - Ryametoett's Exposition on Misery  d - 942 gold pieces (you have 29 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitR%hu  Ryametoett's Exposition on Misery. A book of magic spells. It is an ancient artefact. You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Dispel UndeadNecromancy4no  b - Borgnjor's Vile ClutchNecromancy/Earth5R%hv uno  c - Death ChannelNecromancy6no  d - Death's DoorNecromancy9noU%h UChoose an item to acquire.  a - a +0 double sword of protection  b - a staff of cold  c - Ryametoett's Exposition on Misery  d - 942 gold pieces (you have 29 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit^%hPV   c - Ryametoett's Exposition on Misery  d + 942 gold pieces (you have 29 gold) Acquire 942 gold pieces? (y/N)_%hn _%h .##.## #.##...# Quickbrownfox the Chiller .######..####.### ##.## Octopode .# #######..####.### #.## Health: 21/21 ======================== .# #.............### #... Magic: 6/6======================== .# #.#####..###..#########... AC: 1Str: 7 .# #.#####..###.............. EV: 12Int: 19 .#######.#####..###.############# SH: 0Dex: 12 .........#####..###.##### XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.##### Noise: --------- [_%h; Tm Time: 1504.9 (0.0)#..#......#.#.####i) +0 dagger#.>#.#####.#..####Cast: Freeze#..#.####.###.#####........#####.####.##.####.###.#####.##.#####.#(######### #### #.##.######.######...###... #.##.#..................... As you read the scroll labelled TEIGIK ATUPH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled HIOCYUNOGE, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  This is a scroll of acquirement!5.9 (1_%hԔ _%ho 3 _Something appears before you!`%hU`%h&6`%h0`%h@ _You now have 971 gold pieces (gained 942).b%h6 3b%hߩ b%h R0b%hs E _Done exploring.d%hd%hDrink which item? Potions  a - a potion of magic  b - a purple potion  c - 2 fuming purple potions  g - a smoky puce potion  h - an amethyst potion  l - a bubbling brown potion [!] read|quaff[?] describe selectede%h .##.## #.##...# Quickbrownfox the Chiller .######..####.### ##.## Octopode .# #######..####.### #.## Health: 21/21 ======================== .# #.............### #... Magic: 6/6======================== .# #.#####..###..#########... AC: 1Str: 7 .# #.#####..###.............. EV: 12Int: 19 .#######.#####..###.############# SH: 0Dex: 12 .........#####..###.##### XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.##### Noise: ---------e%hc ([33m  Time: 1506.9 (0.0)#..#......#.#.####i) +0 dagger#.>#.#####.#..####Cast: Freeze#..#.####.###.#####........#####.####.##.####.###.#####.##.#####.#(######### #### #.##.######.######...###... #.##.#..................... As you read the scroll labelled HIOCYUNOGE, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  This is a scroll of acquirement! _Something appears before you! _You now have 971 gold pieces (gained 942). _Done exploring.  It was a potion of brilliance.7.9 (1Brill  _You feel clever all of a sudden.g%hwP g%hQ g%hmX g%h\ F _Unknown command.h%h h%h! Put on which piece of jewellery? Jewellery (go to first with "=) h%h  k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}[?] describe selected [!] equip|wield|put on[tab] equip|unequip i%hi%hi%hq.##.## #.##...# Quickbrownfox the Chiller .######..####.### ##.## Octopode i%hg.# #######..####.### #.## Health: 21/21 ======================== .# #.............### #... Magic: 6/6======================== .# #.#####..###..#########... AC: 1Str: 7 .# #.#####..###.............. EV: 12Int: 19 .#######.#####..###.############# SH: 0Dex: 12 i%h$.........#####..###.##### XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.##### Noise: ---------  Time: 1507.9 (0.0)#..#......#.#.####i%hi) +0 dagger#.>#.#####.#..####Cast: Freeze#..#.####.###.####Brill i%hr#........#####.####.##.####.###.#####.##.#####.#(######### #### #.##.######.######...###... #.##.#.....................i%hXQ  _Something appears before you! _You now have 971 gold pieces (gained 942). _Done exploring.  It was a potion of brilliance. _You feel clever all of a sudden. _Unknown command.i%hi%h#P  Okay, then.i%h.i%hi%h. _j%hpDj%hF> Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce8% 3b - Summon Ice BeastIce/Summoningj%hF19% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitk%h,k%hF1k%h6.##.## #.##...# Quickbrownfox the Chiller .#k%h:8c#####..####.### ##.## Octopode .# #######..####.### #.## Health: 21/21 ======================== .# #.............### #... Magic: 6/6======================== .# #.#####..###..#########... AC: 1Str: 7 .# #.#####..###.............. EV: 12Int: 19 .#######.#####..###.############# SH: 0Dex: 12 .........#####..###.##### XL:  3 Next: 79% Place: Dungeon:2 k%h9#######..#####..@.#.##### Noise: ---------  Time: 1507.9 (0.0)#..#......#.#.####i) +0 dagger#.>#.#####.#..####Cast: Freeze#..#.####.###.####Brill #........#####.####.##.####.###.#####.##.#####.#(######### #### #.##.######.######...###... #.##.#.....................  _You now have 971 gold pieces (gained 942). _Done exploring.  It was a potion of brilliance. _You feel clever all of a sudden. _Unknown command. _Okay, then.k%hBk%hDMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 0? Y - Yes k%hE' N - Nok%h k%h .##.## #.##...# Quickbrownfox the Chiller .#k%hY #####..####.### ##.## Octopode .# #######..####.### #.## Health: 21/21 ======================== .# #.............### #... Magic: 6/6======================== .# #.#####..###..#########... AC: 1k%h 8Str: 7 .# #.#####..###.............. EV: 12Int: 19 .#######.#####..###.############# SH: 0Dex: 12 .........#####..###.####k%h 5# XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.##### Noise: ---------  Time: 1507.9 (0.0)#..#......#.#.####i) +0 dagger#.>#.#####.#..####Cast: Freeze#..#.####.###.####Brill #........#####.####.##.####.###.####k%h L#.##.#####.#(######### #### #.##.######.######...###... #.##.#.....................  _You now have 971 gold pieces (gained 942). _Done exploring.  It was a potion of brilliance. _You feel clever all of a sudden. _Unknown command. _Okay, then.k%he +8.9 (1k%h k%h# u _This spell is quite dangerous to cast!k%h) A9.9 (2k%h, k%h, ,10.9 (3k%h/ k%h4 k%h4 +1.9 (4k%h,8 k%h9 _You start memorising the spell. You continue memorising. x3k%h: k%h= k%h?  k%h=@ U_You finish memorising. Spell assigned to 'c'.m%hDm%hb$m%hڨwWhere to? (Tab - D:2, ? - help)  D - Dungeon m%hGm%hV[?25h[?0c.##.## #.##...# Quickbrownfox the Chiller .######..####.### ##.## Octopode .# #######..####.### #.## Health: 21/21 ======================== .# #.............### #... Magic: 6/6======================== .# #.#####..###..#########... AC: 1Str: 7 .# #.#####..###.............. EV: 12Int: 19 .#######.#####..###.############# SH: 0Dex: 12 .........#####..###.##### XL:  3 Next: 79% Place: Dungeon:2 #######..#####..@.#.##### Noise: --------- m%hJ\ Time: 1511.9 (0.0)#..#......#.#.####i) +0 dagger#.>#.#####.#..####Cast: Freeze#..#.####.###.####Brill #........#####.####.##.####.###.#####.##.#####.#(######### #### #.##.######.######...###... #.##.#.....................  _Unknown command. _Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  What level of the Dungeon? (default 2, ? - help) n%hS [?25l[?1cn%hG)53n%h(+n%h3n%h46n%hr70 _n%h8En%hfGn%hdI,n%hJn%hLn%hNBn%h(On%hQ,n%hRn%hRn%hSn%hTn%hTn%h%Un%hV,n%hKWn%h?Xn%hYn%hp[n%h[n%h\n%h]n%hn%h #.# #.............###  #.# #.#####..###..## #.# #.#####..###...... #.#######.#####..###.##### #......g..#####..###.####  n%h7h########..#####....#.####  #..#......#.#.####  #.>#.#####.#..####  #.@#.####.###.#### 20.9 (9 #........#####.### #.##.####.###.#### #.##.#####.#(###### #.##.######.######. #.##.#............. g   goblin (launcher, wandering) #....>............. ######.##...# #.##.#.# #.#.n%hn%h|n%hv_Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _A goblin is nearby!o%h8 #.# #######..####.### #.# #............. #.# #.#####..###..### #.# #.#####..###..... #.#######.#####..###.#### #......g..#####..###.############..#####....#.#### #..#......#.#.####o%h> #@>#.#####.#..#### #..#.####.# #........#####.### #.##.####.###. #.##.#(##### #.##.######.###### #.##.# #....>.........######.##...####..go%h6?21.9 (1 _o%h`Bo%hCo%h   ######..####............### #....#######.......g##o%hmd########..#####....#......#.#>#.#.#.####.###.#.......#####.#.####.###.o%h.#####.#(######.########.#....>..........o%h o%hUF.go%h72Freezeo%h$o%h'o%h3 R  The goblin shouts!  You hit the goblin.o%h= e$o%he 81====3Freezeo%h;l o%ho J _You kill the goblin!p%hp%h3 p%hp%h: p%hg_You can't see any susceptible monsters within range! (Use Z to cast anyway.)p%hp%hp%hp%hq'p%h ,p%h7; _p%h>N  You now have 983 gold pieces (gained 12).p%hb?p%h}Ap%h_ #.#  #.## #.# #.# #####..####.### #.# #######..####.### #.# #.............### p%h`5#.# #.#####..###..#####.# #.#####..###......#.#######.#####..###.##.........#####..###.#### ########.@#####....#.#### ----5.9 (2#..#......#.#.#### #.>#.#..#### #..#.####.###.#### #........#####.####.##.####.###.#### #.##.#####.#(#.##.######.#######.##.#. _You see here a +0 sling.p%hRa;----p%hYdp%hgE _Done exploring.p%hEp%hFp%h[Hp%htf/0.p%hn4p%hpE _Done exploring.q%h˽4q%hq%hRq%hE _Done exploring.r%h&r%hGr%hr%h+r%h44r%h7E _Done exploring.r%hhr%hmr%hr%hr%h4r%h E _Done exploring.t%h #.# #.# ###.### #.# #.## #.#  #.# #####..####.### #.# #######..####.### #.# #............. #.# #.#####..###..###t%hS #.# #.#####..###..... #.#######.#####..###.#### #.......@.#####..###.############.)#####....#.#### #..#......#.#.#### #.>#.#####.#..#### #..#.####.###.#### #........#####.### #.##.##. #.##.(##### #.##.######.######t%ht%h)26.9 (1 _t%h t%hMt%h>  #.# #.# ###. #.# #.## #.# #.# #####..####. #.# #######..####. #.# #.. #.# #.#####..###.. #.# #.#####..### #.#.#####..###. #.#####..###. t%h@ >#.)#####....#. #..#......#.#. #.>#.#####.#.. #..#.####.###. #........#####. #.##.####.###. #.##.#####.#( #.##.######.t%hH t%h_I &7t%hJO t%hQ u%h'g #.# #.# ###. #.# #.## #.# #.# #####..####. #.# #..####. #.# #. #.# #.#####..###.. #.# #.#####..### #.#.#####..###. #.#####..###. #.)#####....#. #..#......#.#. #.>#.#####.#.. #..#.####.###. #........#####.u%h( #.##.####.###. #.##.#####.#( #.##.######.u%h0u%h1&8u%h8u%hCH  #.# #.# ###.   #.# #.## #.   #.#u%hC #####..####.   #.# #..####.   #.# #.  u%h[D #.# #.#####..###..   #.# #.#####..###   #.u%hD#.#####..###.   #.#####..###.  u%hRE #.)#####....#.   #..#......#.#.  u%hRK #.>#.#####.#..   #..#.####.###.   #.#####.   #.##.####.###.   #.##.#####.#(   #.##.######.u%hKu%hL&9u%hPu%h?Qu%h  #.# #.# ###   #.#u%hx #.## #   #.# #####..####   #.# #..####   #.# #   #.# #.#####..###   #.# #.#####..###   #.u%h9#.#####..###.   #.#####..###.   #.)#####....#.   #..#......#.#.   #.>#.#####.#..   #..#.####.###.   #.#####   #.##.####.###.   #.##.#####.#(  #.##.######.u%hu%h'30u%hu%hnu%h8  #.# #.#   #.# #.##   #.# #####..  #.# #.. u%hp9 #.# #  #.# #.#####..###  #.# #.#####..###  #.#.#####..###  #u%h;:e.#####..###  #.)#####....#  #..#......#.#  #.>#.#####.# u%h; #..#.####.###  #.  #.##.####.### u%h; #.##.#####.#(  #.##.######.u%hCu%hC&1u%hIu%hKv%hK R #.# #.# # #.# #.## # #.# #####..# #.# #..# #.# #. #.# #.#####..###. #.# #.#####..###. #.#.#####..###. #.#####..###. #.)#####....#. #..#......#.#. #.>#.#####.#. #..#.####.###. #.# #.##.####.###. #.##.#####.#(# #.##.######.#v%h v%h &2v%h v%h v%h?  #.# #.# ###.   #.# #.## #.   #.# #####..####.   v%h> #.# #..####.   #.# #.   #.# #.#####..###.   #.# #.#####..###.   #.#.#####..###.#   #.#####..###.#   #.)#####....#.#   #..#......#.#.#   #.>#.#####.#..#   #..#.####.###.#   #.#####.   #.##.####.###.#   #.##.#####.#(#   v%h 4#.##.######.#v%hx v%hq &3v%h\ v%h v%h #.# #.# ###.# #.# #.## #.# #.# #####..####.# #.# #..####.# #.# #.# #.# #.#####..###..# #.# #.#####..###. #.#.#####..###.# #.#####..###.# #.)#####....#.# #..#......#.#.# #.>#.#####.#..# #..#.####.###.# #.#####.# #.##.####.###.# #.##.#####.#(# #.##.######.#4w%h#.# #.# ###.##.# #.## #.# #.# #####..####.##.# #..####.##.# #.##.# #.#####..###..##.# #.#####..###.#.#.#####..###.##.#####..###.##.)#####....#.##..#......#.#.##.>#.#####.#..##..#.####.###.##........#####.##.##.####.###.##.##.#####.#(##.##.######.#5w%h#.# #.## #.# #.# #####..####.####.# #######..####.##.# #.............##.# #.#####..###..##.# #.#####..###.....#.#######.#####..###.#####.........#####..###.#########@)#####....#.# #..#......#.#.##.>#.#####.#..##..#.####.###.##........###.##.####.###.###.##.#(###.##.###.##.#............w%h`w%h&6w%hvw%hw%h  #####..####.######............#####..###.....##########........#######.).. #@.#......#>#.#####.#...###Brill ##.##....>............ 7w%h#{#.# #######..####.### #.# #.............### #.# #.#####..###..##.# #.#####..###......#.#######.#####..###.######.........#####..###.#### ########.)#####....#.####  #..#......#.#.#### #.@#.#####.#..#### #..#.####.###.#### #........## #.##.####.###.#### #.##.#(###.##.#######.#.##.#.............#....>.######.##...####8 _Done exploring. __There is a stone staircase leading down here.y%hty%h>uy%h/{y%hy%h^C9 _y%h۩  You climb downwards.  You hear the sound of rushing water.y%h/  --more--z%h*   ..#   #.#   ...   #.#   #.#   #.#   #[#  3 #@#  #.....#  #..####  #. #z%h%         z%h.z%hz%h D40.6 (1.7z%h" {  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a ring mail. _There is a stone staircase leading up here.{%hD J{%h {%h {%h Q _{%h] ,{%h {%h {%h% ..#  #.#  ...  #.#  #.#  #.# # #[# #.###<# #..@..#  #..####{%h&   #..   #..  #..##. g   goblin (asleep)#.#g {%h:. -2.6 (2.0{%h. +3.6 (3{%h3 {%h9 s _A goblin comes into view. It is wielding a +0 club.|%h7 o #.##. ...#. #.##. #.##S #.##. #[# #.###<# #.....# #.@#### #..#  #..# #...|%h  ##.# #.# #g#S   ball python (constriction, asleep) #.#|%h |%hS +4.6 (1|%h |%h ^ _A ball python comes into view.|%h ~.# #.#....|%hV S #.# #[####<...####|%hq #...##.g#.#|%h <5|%h |%h} }%h%1 ..# ### #.# #.. ...}%ht1 #.# #.# #.# #.# #S# #.# #.# #[#}%h1 #@###<# #.....# #..#### #..# #..#}%h22 #...S   ball python (constriction, asleep)#.# #.# #g#}%hW7}%h8&6}%hq;}%h@=}%h{ .## #.#. ....S# #. #[###<#...####}%h!m#...##.}%hؗ}%h77Freeze}%h }%h}%hv: z  The helpless ball python fails to defend itself.  You puncture the ball python!}%hC E†}%h^ a38Freeze}%hYc }%he O _You kill the ball python!%h4%h%h%h  You see here a ball python corpse.%h%h _%hR%h%hW,%h%h%h,%h\%h%hP%h %h=%he%h %h %h %h%h%ha%hT%hx%h%h%hR%h%h "%h"%h<#%h$%h' %h3(%h(7_You feel a little less clever now.%h)%h+%h,%h)-%h.%h1%h3%h4%hR6%he:%h3;%h<%h6@ %h@%hkA*_You now have 995 gold pieces (gained 12).%hC%hD%h8E%hF%hH%hJ%hYK%hL%h0N%h'P%hP%hQ%hS%hU%hV%hW%hvY%h\%h\%h]%h_%hwd%he%heg%hi%hl%hm%h5o%hv%h{%h{%hE~%hӁ%h%h%h%h%h%hd%h%hM%h%h%h1%h4%h%h*%h5%h%h%hS%hӽ %h%h'_c - 3 potions of brilliance (gained 2)%hC%h%hh%h%h%h %h%h%h%h&%h%h%hH#.#. #. #. ## #. #.#.#%h #. #.# .##.#.###.##%h#K#=@##....##<....g#.#.#.##.#######..Freeze #...############ #............... #...###########. g   hobgoblin (asleep) ##### #..... #.###. #.# #.%hc,8 77.6 (29.0)  %h,FA hobgoblin comes into view.%h*.,8.6 (30%h4%h79 _Found a stone staircase leading up.%h v  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!%h h†%h i79.6 (1.0)Freeze%hr %h M _You kill the hobgoblin!%he%haf%h0g%h%hB%h #.# #.# #.# #.# ## #.# #.#.# #.##.# .# #.#.###.## #@.##....# #<....†#.#.#.#%hE #.#######...# #...# #.............. #...# ##### #... #.### #.# #%h|'80%h+1.6 (2%h%hR( _e - a ring of fire%h,!%h!%h#%hJ%%ht(%h4  You see here a hobgoblin corpse.%h7%h9 _%h:%hc=%h@%hA%hwB%hD%hG%hH%hI%hL%h3O%hO%hP%hBS%h:V%hV%hW%h[Y%h[%ht[%h[%hG]%hC_%h_%h?`%ha%hd,%h(e%h/g _You hear the slow rusting of a very distant drain.%hi%h;j%hj%hl%hm%h?n%hn%ho%hq%hq%hr%hs%hx    #.##@#  #.##.#### %hy` #.##....# #.#####.##.###.#.##.##.#..##.#.###.###.####..##....##<....†#.#.#.##%h{ 93.6 (12.0)  A malevolent force fills the Dungeon...%h/  --more--%hT  You fall into a shaft and drop 3 floors!%h/  --more--%h %h )Generating dungeon...o\\/o/ building the Dungeon \o\%h< /o/%hR< \o\%h %hɐ - Quickbrownfox the Chiller  Octopode  .Health: 21/21 ========================  ##..Magic: 6/6========================  #....AC: 1Str: 7  #.....EV: 12Int: 19  #......SH: 0Dex: 12  ###...<...%h XL:  3 Next: 87% Place: Dungeon:6  #.@.....?.Noise: ---------  Time: 1593.6 (12.0)  #.........i) +0 dagger  ...........Cast: Freeze  .............  [.........$....  ...............  ...............  ..$..........##  _You kill the hobgoblin! _e - a ring of fire _You see here a hobgoblin corpse. _You hear the slow rusting of a very distant drain.A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!%hd %h .4.4 (12.8%hk %h  _The shaft crumbles and collapses.  Found a scroll labelled GEPTOO IZIN, 17 gold pieces and a ring mail. _Found a stone staircase leading up.%h@ # .# ##..( ##.... ###@..<... #.? %h9A# .. [$%hA . ...... ..$..........##%hA%htI%h5J15.4 (1.0)%h O%hQ% _Found 5 stones.%hb ## #.###..(##.##.##.###.@.<.#.?.#....[.$.%he 9.. %hq %hCs &6%h{ %h %hQ ## #.## ##..(###......###.###.)###..@<.#.?.#....[.$.%h}R 9.. %hmb %h$d &7%hn %hSs * _Found a short sword.%h_5## #.## ###..(## ##......# ##.###.)####...@......##.?.#...[.$... %hoR8%hHxa _There is a stone staircase leading up here.%h ## #.## ###..(## ##......# ##.## ##.)# ###...<# #.?.....##.>%h ..[.$... %h%h&9%h&)%hB.; _Found a stone staircase leading down.%hq####.###..(##......# ##.......###..)# ###...<##.......#......>....#..#%hct[..$......$##...### %h%h(600%hm%h %h+1.4 (2%h؝%h4a _f - a scroll labelled GEPTOO IZIN%hC  ##. ###..(## ##...... ##.## ##..) ###...<# #. #># .# .# [$. . .............$..........##...###%hh$%h$+2.4 (1%h0)%h1+%h ## ##.## ###..(## ##......# ##.## ##.)# ###....## #.# #%h].># .# .# [.$.. .. ..  ..$.##...###%h%h8&3%h/%h.a _There is a stone staircase leading up here.%hA %h %hW %h %h C4 _%hѲ .... .. #. .  #. ######.###.## 5....# .......#...S# .#####$   #. .##.### #. .# # #. .# S   adder (asleep) .. .# #. .# %h %h -5.2 (1.8%h %h! _You climb upwards.  Found 8 gold pieces. _There is a stone staircase leading down here.%hm %hen .. .. .. #. #. #. #######.###.## .>@...# %ho :.#...S# .#####$..#.#.##.##.#.# .##.#.# #%ho ..#.##.#.#%hv %h x %hx ,60 _%h| %hW %hJX%hX.. S#.. .#.. ..#. .##. .##. .# ######.###.## .>.@..# .#...S# .#####$.. ##.#.# .##.#.# .# S 2 add%h[ers (asleep)..#.# ##.#.#%hDa%hc&7%ho _An adder comes into view.%hv.. #S# .. #.# .. ... #. #.# #. #.# #. #.# ######.###.## .>..@.# .#...S# .#####$... #.#.##.#####.#.#.# .# ..#.# .##.#.# .#%hn%hڷ-8Freeze%h%h)%hy m  The helpless adder fails to defend itself.  You impale the adder!!%hՃ †   adder%h %h AQuickbrownfox the Chiller.. #S#Octopode.. #.#Health: 21/21 ========================.. ...Magic: 6/6========================%h #. #.#AC: 1Str: 7#. #.#EV: 12Int: 19#. #.#SH: 0Dex: 12######.###.##XL:  3 Next: 114% Place: Dungeon:5.......>..@.#Noise: ---------  Time: 1609.2 (1.0).......#...†#i) +0 dagger.#####$.........Cast: Freeze#.#.##.#####.#.# .##.#.# .#S   adder (asleep)..#.# .##.#.# .# _You climb upwards.  Found 8 gold pieces. _There is a stone staircase leadi%hӎ ng down here. _An adder comes into view.The helpless adder fails to defend itself.  You impale the adder!! _You kill the adder!%h@ @You have reached level 4!%h /  --more--%hd t7/277/74 8% Freeze%hi 7adder (asleep)%hl 4 _%h .. #S# .. #.# .. ... #. #.# #. #.# #. #.# ######.###.## .>.@..# .#...†# .#####$... #.#.##.#### #.#.# .# #.#.# .# ..#.# .# #.#.# .#10 _%h ... .. #S# .. #.# .. ... #. #.# #. #.#  #. #.# ######.###@## .>....# .......#...†# .#####$.........#.#.##.#####.#.# .# #.#.# .#..#.# .##.#.# .#.SS1 _The adder hisses angrily.%h### ....#S#.. ... #. #@# ######.###.##....>....#......#...†#.#####$.........#.#.##.####.#..S2%h4%h_ ### ...##.##.. ...S #. #.# ######.###.#>....#......#...†#.#####$.........#.#.##.######4---=3Freeze _The adder bites you.%h@[  (slow)  %hAdYou freeze the adder!  The adder is severely wounded.%hBB3----%hECP6----4%hCP^ _The adder seems to slow down. The adder bites you.%h :  You freeze the adder!%h G†%hj 5/8---------245Freeze _You kill the adder!%h M### ...#.. #.# #..###.####...#.........>... #. #.# ######.###.##.....#.# .#%hk %h .-6%h0 %h2 _Found a stone staircase leading down. _You see here an adder corpse.%hqM### ...#.. #.# ###.#####.....@...>...##.###†#####..#. #.#.##.#%h|4=-7 _%h}%h%hb  #### ... #.. #.# #..###.####... #.>... ##.###†#####.. #. #.# #. #.# ######.##%h #.## .>....# .#...†# .#####$.........  #.#.##.####%h- %h &8%h) %h %hfr ##### ... #.. #.# #..###.####... #.>... ##.###†#####.. #. #.# #. #.# ######.###.##%hR .>....# .#...†# .#####$.........  #.#.##.####%h!%h"D-----9%hZ(%h +%h _#.#.%h#.#.# #### #.. ... #.. #.# #..###.####... #.>... ##.###†#####.. #. #.#%hB #. #.# ######.###.## .......>....# .......#...†# .#####$.  #.#.##.####%h{Z20%h e ## #. #. #.  #.####### #... ... #..# #.#  #.@###.####... #.........>...#.###†#####.. #.%hL r# #.# #.# #. ######.###.## .......>....# .......#...†#.#####$.........%h҉ %h; q5==1%h %h7 %hjM# ########....... #.# ###.####.........>.##.###†#####....#%hl%hMnX6===2%ht%hw%h%hA&M%h+ %ht#%hb% %hN########%hoG.......##.### ###.#####.........>...#..%h“%h$3%h-%hb%hK ### #.. #.# #.#  #@######## #......... #..###.###  #..###.####... #.........>...%hL#.###†#####.. #.# #.# #.# #. ######.###.##%hO%h_P&4%hR%h~T%h M###. ########.......#..###.####.#6==5%hq M########....... #########.........#.#%h Z===6%h& %h %hدM########.......###### #.###########.#7%h̲%h}Q%ho^##.#.##.# #.##..#..#..#... %hVq&8%h... %hj%ho<6%h*x%h/" ##############...........# #.#########@# #.# #.# #.#########.# #............#..###.####..#..###.####.#.........>...##.###†#####..#.# #.#%h' %h:( &7%h- %hc0 %hr #############...........######### #######...........##..h##h   hound (asleep)...#.# #.#8%h_w%h{X _A hound comes into view.%hU#############...........######### #######............####.####..h###...#.......>#.###†##### #.# #.# ...#########.###.##9%hMW#############...........######### ########.###.........@..####.####..h##.####..........>#.###†#####%hW #.# #.# ...#########.###.###  .......>....%h_%h`'40%he%h h%hܞ ##############...........# #.#########.# #.# #.# #.#########.####.............# #..###.####.@h# #..###.####...# %h Q#.........>...# ##.###†#####..#.# #.# #...#.# #.# #.### ######.###.## #.# .......>....# #.. .#...†#%hb %hѬ d8===1Freeze%hF %hq %h|qn  The helpless hound fails to defend itself.  You puncture the hound!%hx{P#.#%h===72Freeze%hI _You kill the hound!%hdO ^ #############...........######### ########.###............####.####...#.#.......>...##.###†#######. .#####$.........3%h #############...........######### ########.###............####.####...##.####...#.......>.@.##.###†##### #.# #.# #....#.#.#.##.####4%h  ...........######### ########.###............####.####...##.####...#.......>...##.###†##### #.# #.# #........####..!#..#.#.# .#%h%h&5%h%h3 _Found a potion of brilliance.%hNB#.#########.# %hN#.# #.# #.#########.####.............# %h8O#..###.####...# #..###.####...# %h}O#.........>...# #%hOM##.###†#####..###..?#.# #.# #.@.......%hP#.# #.# #.####..!# %hHP!#####.###.## #.# ## ......>....# #..%hP#...†# ##. #####$......... . %hP #.#.##.#### ..#.#.# .# %hwZ%h[&6%ha%hdg _Found a scroll labelled VECIOH LIMEUBA.%h#.#.# #.# #.# #.###.### #.....# #..###.####...# #..###.####...# #..>...# ## %hJ##.###†#####..###..?#.#.# #.# #.#.# #.# #.####..!#..###.## #.# ## >....# #..#...†# ##. %h_ %h &7%h%hC%h2#.#.#  #.# #.#  #.##.###  #....#  #..###.####...#  #..###.####...# ##..>...# .##  ##.###†#####..###..?#.##.# #.# #.#.# #.# #.####..!#.#.###.## #.# .## >....# #.. ..#...†# ##. ## %h<8%h-%h`6#.#.# #.# #.# #.#.### #.# #..###.####...# # %hK#..###.####...# .# #..>...# #.## ##.###†#####..###..?#.##.# #.# #.  #.# #.# #.####..!#.#.###.## #.# #.## >....# #.. ...#...†# ##. ### %hձ%hO&9%h%hg%h .#.# .# #.# ## .#.### .. .# .# ..###.####...# .# ..###.####...# .# .>...# ##.## .###†#####..###..?#.##. #.# #.# #. %h_#.# #.# #.####..!#.#.###.## #.# ##.## >....# #.. ...#...†# ##. #### %h%hޕ=50%h^%h%h .........# #########.# # #.# ### #########.### #.. ..........# #.# ###.####...# #.# ###.####...# #.# ........>...# ##.## .###†#####..###.@?#.##. .# #.# #............. .# #.# #.####..!#.#######.## #.# ##.## #>....# #.. .... %h i.#...†# ##. .#### $......... . . .#.##.#### .. .. %hI %hV &1%h %h %h# .#  #.# ### .### #.. # #.# ###.####...# #.# ###.####...# #.# >...# ##.## ###†#####..###..@#.##. %h,# #.# #.# # #.# #.####..!#.#### ###.## #.# ##.##.# >....# #.. .... # #...†# ##. ..#### . . .. #.##.#### ..... %h%h&2%h@&%h+%h(,+3.2 (2%h/%h1p _m - 2 scrolls labelled VECIOH LIMEUBA (gained 1)%hO H ######## ### ########.### #.. ...........# #.# ###.#### .......>...# ##.## # ###†#####..###...#.##.# #.# #.......@.....#####..!#.#####.## #.# ##.##.# #....... #.# .#4.2 (1%hX  ### ########.### #.. ...........# #.# ###.######. .......>...# ##.##.# %h Y###†#####..###...#.##.# #.# #.............####..@#.#### ###.## #.# ##.##.# >....# #.. ..... # #...†# ##.....#### ............... #.##.####... .# .......##..%h %h &5%hU %h %h +6.2 (2%h %hK < _c - 4 potions of brilliance (gained 1)%h#########.### #.. ............# #.####.####...# #.# ## .###.####...# #.# . ........>...# ##.##.####†#####..###...#.##.# %hj.# #.# #.............# .# #.# #.####...#.#### .###.## #.# ##@##.# .>....# #..........# .#...†# ##.....##### $...............#.##.####...... .#.# .# #...... %hZ.#.# .# #.##... .#.# .# #. .... .#.# .#%h%h+7.2 (1%hc%h%h .............# #.####.####...# #.# ##.###.####...# #.# .........>...# ##.##.# #.###†#####..###...#.##.# #.# #.# #.............# #.# #.# #.####...#.#### #.###.## #.#####.##.# .>....# #.....@....#%h I.#...†# ##.....##### #$...............# #.#.##.####......# #.#.# .# #....... #.#.# .# ###.....#.# .# #. ..... #.#.# .# ##...... %h %h &8%hq %h %h #..###.####...# #.# ## #..###.####...# #.# . #.........>...# ##.##.# ##.###†#####..###...#.##.#  #.# #.# #.............# %h  #.# #.# #.####...#.#### ##.###.## #.#####.##.# ...>....# #..........#.#...†# ##...@.##### ##$...............#  #.#.##.####......#  #.#.# .# #.......  #.#.# .# #.##....#  ..#.# .# #. ......  #.#.# .# ##....... #.......#%h %h &9%hu %hv %hT #..###.####...# #.# .  #.........>...# ##.##.#  ##.###†#####..###...#.##.#  #.# #.# #.............# #.# #.# #.####...#.#### ###.###.## #.#####.##.# ....>....# #..........#.#...†#####.....##### ###$............@..#  #.#.##.####......# #.#.# .# #.......# #.#.# .# #.##....# ..#.# .# #. .......  #.#.# .# #[%h3UC#........ #.## ###%hX%hY'60%h ^%h_%h817#.........>...# ##.##.# ##.###†#####..###...#.##.#.# #.# #.............#  #.# #.# #.####...#.#### ##.###.## #.#####.##.# ...>....# #..........# #...†######### %h@4##$...............#  #.#.##.#####  #.#.# .# #.  #.#.# .# #.##....#  ..#.# .# #. .......  #.#.# .# # #. #.##......###.####%hF;%h<&1%hB%h?E%h a #.###†#####..###...#.##.#  #.# #.# #.............####...#.### ##.###.## #.#####.##.# ...>....# #.........#...†#####.....#### ##$.......... %h M #.#.##.##### .# .###.#.#.......#..#.. #####%hs %h_ &2%h %hy %hh  #.# #.# #.............####...#.### ##.###.## #.#####.##.# ...>....# #.........#...†#####.....#### ##$..........  #.#.##.##### .# .#.##.#.#.......## ...#.3%h# ####...#.### ##.###.## #.#####.##.# ...>....# #.........#...†#####.....#### ##$..........  #.#.##.##### .# #.......#.##....###.#..@....## ... ###..##%hپ%h&4%h%h%ht/%hY2$%h21Read which item? %hk3Scrolls %h3' d - a scroll of amnesia %hn4; f - a scroll labelled GEPTOO IZIN %h 5, m - 2 scrolls labelled VECIOH LIMEUBA %h5[!] read|quaff%h 6G[?] describe selected%h; #.# #.# #.####...#.####Quickbrownfox the Chiller ##.###.## #.#####.##.#Octopode ...>....# #..........#Health: 27/27 ======================== ...#...†#####.....#####Magic: 8/8======================== ##$...............#AC: 1Str: 7  #.#.##.####......##EV: 12Int: 19  #.#.# .# #.......#SH: 0Dex: 12  #.#.# .# #.##....###XL:  4 Next: 74% Place: Dungeon:5  ..#.# .# #.#..@....#Noise: ---------  Time: 1664.2 (0.0)  #.#.# .#%hc # #..........i) +0 dagger#.......###Cast: Freeze.......###..###...##.. ######.#You puncture the hound! _You kill the hound! _Found a potion of brilliance. _Found a scroll labelled VECIOH LIMEUBA. _m - 2 scrolls labelled VECIOH LIMEUBA (gained 1) _c - 4 potions of brilliance (gained 1)  As you read the scroll labelled VECIOH LIMEUBA, it crumbles to dust.  It is a scroll of identify.  --more--%hWIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled GEPTOO IZIN Potions (select first with !)  b - a purple potion  g - a smoky puce potion  h - an amethyst potion  l - a bubbling brown potion[?] describe selected%h %h #.# #.# #.####...#.####Quickbrownfox the Chiller ##.###.## #.#####.##.#Octopode ...>....# #..........#Health: 27/27 ======================== ...#...†#####.....#####Magic: 8/8%h======================== ##$...............#AC: 1Str: 7  #.#.##.####......##EV: 12Int: 19  #.#.# .# #.......#SH: 0Dex: 12  #.#.# .# #.##....###XL:  4 Next: 74% Place: Dungeon:5  ..#.# .# #.#..@....#Noise: ---------  Time: 1664.2 (0.0)  #.#.# .# # #..........i) +0 dagger#.......###Cast: Freeze.......###..###...##.. ######.# _Found a potion of brilliance. _Found a scroll labelled VECIOH LIMEUBA. _m - 2 scrolls labelled VECIOH LIMEUBA (gained 1) _c - 4 potions of brilliance (gained 1)  As you read the scroll labelled VECIO%hAH LIMEUBA, it crumbles to dust.  It is a scroll of identify.%hq%h+5.2 (1%hB%hY _b - a potion of moonshine%hGs %h v Read which item? Scrolls  d - a scroll of amnesia  f - a scroll labelled GEPTOO IZINm - a scroll of identify [!] read|quaff[?] describe selected%hs %hN{ %h K #.# #.# #.####...#.####Quickbrownfox the Chiller ##.###.## #.#####.##.#Octopode ...>....# #..........#Health: 27/27 ======================== ...#...†#####.....#####Magic: 8/8======================== %h ##$...............#AC: 1Str: 7  #.#.##.####......##EV: 12Int: 19  #.#.# .# #.......#SH: 0Dex: 12  #.#.# .# #.##....###XL:  4 Next: 74% Place: Dungeon:5  ..#.# .# #.#..@....#Noise: ---------  Time: 1665.2 (0.0)  #.#.# .# # #..........i) +0 dagger#.......###Cast: Freeze.......###..###...##.. ######.# _Found a scroll labelled VECIOH LIMEUBA. _m - 2 scrolls labelled VECIOH LIMEUBA (gained 1) _c - 4 potions of brilliance (gained 1)  As you read the scroll labelled VECIOH LIMEUBA, it crumbles to dust.  It is a scroll of identify. _[3%h 61mb - a potion of moonshine%hԉ %hH :Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled GEPTOO IZIN Potions (select first with !)  g - a smoky puce potion  h - an amethyst potion  l - a bubbling brown potion[?] describe selected%h%he #.# #.# #.####...#.####Quickbrownfox the Chiller ##.###.## #.#####.##.#Octopode ...>....# #..........#Health: 27/27 ======================== ...#...†#####.....#####Magic: 8/8======================== ##$...............#AC: 1Str: 7  #.#.##.####......##EV: 12Int: 19  %hr#.#.# .# #.......#SH: 0Dex: 12  #.#.# .# #.##....###XL:  4 Next: 74% Place: Dungeon:5  ..#.# .# #.#..@....#Noise: ---------  Time: 1665.2 (0.0)  #.#.# .# # #..........i) +0 dagger#.......###Cast: Freeze.......###..###...##.. ######.# _Found a scroll labelled VECIOH LIMEUBA. _m - 2 scrolls labelled VECIOH LIMEUBA (gained 1) _c - 4 potions of brilliance (gained 1)  As you read the scroll labelled VECIOH LIMEUBA, it crumbles to dust.  It is a scroll of identify. _b - a potion of moonshine%h!]  As you read the scroll of identify, it crumbles to dust.%h\ +6.2 (1%hu %h 2 _g - a potion of berserk rage%h' ##.###.###.##.# ...>....# #.........#...†#####.....#### ##$..........  #.#.##.####.# .# #.......##....###........#### ... ###........### #..#7%h#%h  ...>....# #.........#...†#####.....#### ##$..........  #.#.##.####.# .# #.......##....###........#### ... ####........### #..###...# #8%h%h).#...†#####.....##### ###$...............#  #.#.##.####......## #.#.# .# #.......# #.#.# .# #.##....### ..#.# .# #.#.......### #.#.# .# # #.... ##.####%hw#..###  #..###...#  #.. ##### #. # %h %h&9%h%ht%h%h%h%h%h .#...†#####.....######$.....# #.#.##.####......## #.#.# .# #.......# #.#.# .# #.##....### ..#.# .# #.#.### #.#.# .# # #%hb X. ##.#.### #.### #..###...# #.. ##### #.  #%h2 %h '70%h; %h %hc.#...†#####.....######$.......# #.#.##.####......## #.#.# .# #.......# #.#.# .# #.##....### ..#.# .# #.#.### #.#.# .# #.#. ##.#.### #.###%h1d #..###...# #.. ##### #.. #.##.#.%hd)#.%hh%hi&1%hNl%hm%h@.#...†#####.....##### .#####$........# #.#.##.####......## #.#.# .# #.......# #.#.# .# #.##....### ..#.# .# #.#.......### #.#.# .# #.#.. ##.#.### #.### #..###...# #..# ##### #... #.##  #.  #.  #.2%h%h .#####$...............#  #.#.##.####......## #.#.# .# #.......# #.#.# .# #.##....### ..#.# .# #.#.......### #.#.# .# #.#.... ##.#### #..###  #@.###...#  #..# ##### #....  #.#### #. #.# #.# #.#%h%h&3%h%h+%h  #.#.##.##### .# #.......##....###........####.......... ##.#.......###........### ###...#  ####%hM.....# #####$#%hJ%h&4%h%hF + _Found 17 gold pieces.%h> J%h? %h .# .##....###........####.......... ##.#.......###........### ###...# #####.....# #####$ %h&5%h%h%h]##....###........####.......... ##.#.......###........### ###...# #####.....# #####$# %h<6%hв%h%h ........####......... ##.#.###........### ###...# ###.....# #####$# .%hv$ %h% &7%hN+ %h. %h  #... #####........### ###...# ######.....# #####$ ###8%h %h %h?  ####........### ###...# ######.....# #####$%h# %h%h&9%h%h%h( ........### ###...# ###.....# #####$ %h%hȐ'80%h%h%h_ ###...# ###.....# #####$ %h%h&1%h%h/ %hg###.....# #####$ .### %h-j%hj&2%h-m%hn%hJ!.....# #####$ #......#.###### %h0'%h'&3%h+%h19 #.#####$# #.#  #.# #.# #.# #.# #.##.#####.##.....@.# #.#######%h5%h6&4%h9%hs:%h%h%h%hɜ%hX  #.#####$# #.# #.# #.# #.# #.# #.# #.#####.# #.# #.#%h%hS&5%h%h"%h v  #.#####$# #.# #.# #.# #.# #.# #.# #.#####.# #.# #.#6%h  #.#####$# #.# #.# #.# #.# #.## #.# #.#####.# #.# #.##7%h %hٟ %h #.#####$##. #.##. #.##. #.###. #.#.. #.# #. #.# #.#####.# #.# #.# #.%h#.#.#.#.#.%h%hN&8%h%h%h| #.#####$# #.# #.# #.# #.# #.# #.# ##.# #.# ..# #.# #.# #.# #.#####.# #.# #.# #.# #.# #.# #.# #.# #.#%h%h[&9%hs%hh%h4%h%h<%h4D......####$# ##. #.######.#......#######.#%h%h‘'90%h%ha%h$%h%hP%h %h%he#######......####$# ...####.<..... #####.#%hݸf......#######%h%hȿ%hK1%h%h9 _Found a stone staircase leading up.%hD #..###...# .. #..####### #.# #.......# #.# #.#####$#%hc #.# #.# #.# #.# #.# #.#...####.# #.#..<....@.# #.#....####.# #.#. #.#####.# #.......# #.####### #.# %hM#.# #.#  #.#%hu%h &2%ht%h͗%h #..###...# .. #..# #.# #.# #.# #.#####$# #.# #.## #.# #.##.. #.# #.#.####.# #.#.<...@..# #.#%h .####.# #.##.. #.#####.## #.......# #.####### #.# #.# #.#  #.#%h%h&3%h%h %hO, #..###... .. #.. #.# #.# #.# #.#####$## #.# #.# ##. #.# #.##... #.# #.#%h--j#.....####.# #.#.<..@...# #.##.....####.# #.##... #.#####.# ##. #.## #.#  #.#  #.#  #.#  #.#%hz1%h1&4%h4%hk6%hX #..### .. #..# #.# #%hf.. #.# #.#####$ #. #.# #.# ##.# #.# #.# ##...# #.# #.#.#.....####.# #.#.<.@....# #.#%hу.#.....####.# #.# ##...# #.#####.# ##.# #.# ## #.#  #.# %hk #.#  #.#  #.#%h%h&5%hҐ%h%hDy #..### .. #.. ## #.# # .. #.# #.##### #. #.# #.# ##.# #.# #.# ##...## #.# #.##.#.....####.# #.##.....<@.....# #.##.#.....####.# #.# ##...## #.#####.# %h ##.# #.#  ## #.#  #.#  #.#  #.#  #.#%h%h&6%hP%h%hW 3 #..###.. .. #.. ##. #.# # .. #.# #. #. #.# #.# ##.## #.# #.# ##...## #.# #.# #.#.....####.# #.# #......# #.# #.#.....####.# #.# ##...## #.#####.# ##.## #.#  ## #.#  #.#  #.#  #.#  #.#%h!\ %h\ &7%h\f w _There is a stone staircase leading up here.%h%h %he %h%h$C8 _%hw6   #..#   #..#  #..#  %hq.#   #..#   #..#   #..# 4   #.@#   #...#   #.....   #......#  ........  %he##########      %h%h%h4/+9 (1.7%hH2%hq5( _You climb upwards. %h5U_There is a stone staircase leading down here.%hR, #..#._.....≈≈≈≈....>#..≈≈≈≈.#...#.#%hr-H.  %h6V%hAZ%h3[9%h\ 0%htb%h1j %h k%hHl/_Found a white marble altar of Elyvilon.%hg #..#  #..#.≈≈... #..#.≈≈._.  #..#.≈≈...  #..#.≈.≈≈≈  #..#.≈....  #.>#..≈≈≈≈  #...####  #..@...# #......#  #.... ###########    700%h5 z #..#.≈≈... #..#.≈≈._.  #..#.≈≈...  #..#.≈.≈≈≈  #..#.≈....  #.>#..≈≈≈≈  #...####  #......#  #...@..#  #..... ############     1%h2 %ht5 #..#.≈≈...  #..#.≈≈._.  #..#.≈≈...  #..#.≈.≈≈≈  #..#.≈....  #.>#..≈≈≈≈  #...####  #......#  #....@.#  #. #      2%h #..#.≈≈._.  #..#.≈≈...  #..#.≈.≈≈≈  #..#.≈....  #.>#..≈≈≈≈  #...####  #......#  #......#+##### #....... ############## %hR3%h%hl #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+##.#%h R4%hp %h:I#..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+##.##5%h9#..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+# #.# # 6%h #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+# #.# # 7%hh] #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+# #.# #8%h޲ #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+# #.# #9%h1 #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+# #.# #10%h&N #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+# #.# #%hT%h&1%hq%h%h! V#..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...#### #......# #......#+# #.# # %h &2%hq %h. %h9####...'%h%h;&3%hs%h"( _You open the door.%h ##..#.≈≈... #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...##########......#....# #......#@####### #..............# ################%h/ %h &4%hk %h % Q _There is an open door here.%h1W#..# #..#.≈≈... #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...######### %hX#......#.@..# #......#'####### #..............# ################%hNq%h6t%hu5 %hu _%hZ{%hx%h,y #..#.≈≈... #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...######### #......#....# #......#@####### #..............# ################ 6 _There is an open door here.%h< #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...######### #......#....# #......#'####### #......@.......# ################7 _%hR  #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈ #...######### #......#....#%h  #......#'# #.# #%h %hk &8%h %h' %h#T  #..#.≈≈._.   #..#.≈≈...   #..#.≈.≈≈≈   #..#.≈....   #.>#..≈≈≈≈   #...#########   #......#....#   #......#'#   #.#   #        %ha\%h|]&9%h a%h d%h  #..#.≈≈...   #..#.≈≈._.   #..#.≈≈...   #..#.≈.≈≈≈   #..#.≈....   #.>#..≈≈≈≈   #...#########   #......#....#   ##'#######   #..............#  ################       %h%h'20%h%h-%h 2  #..#   #..#.≈≈...  #..#.≈≈._.  #..#.≈≈...  #..#.≈.≈≈≈  #..#.≈....  #.>#..≈≈≈≈   #...#########  #..@...#....#   ##'#######  #..............# ################     %h %h %h &1%hI %h %hT   #..#  #..#   #..#.≈≈...  #..#.≈≈._. %hJV  #..#.≈≈...  #..#.≈.≈≈≈  #..#.≈....  #.>#..≈≈≈≈   #.@.######### %hW  #......#....#   ##'#######  #..............# ################    %ha %hIc &2%h#..≈≈≈≈  %h #...#########  #......#....#   ##'#######  #..............# ################   %h%hV&3%h%h%h~M ._≈...≈≈≈.#.≈....>#..≈≈≈≈ ######## #......#....##%h%h8&4%hR%h%hszM. ._%h6D≈...≈≈≈.#.≈....>#..≈≈≈≈  #...#########....#%h%he&5%h%h%h" M. ._≈...≈≈≈.#.≈.... #.>#..≈≈≈≈..########%h?' %h' &6%ht* %hd, %hf dM####.%h ~ ._≈...≈≈≈ %h j#..#.≈.....#.....%h|$ %hU% &7%hs) %h, %ho M ####.. ._≈... %h n#..#.≈.≈≈≈#....%h %hb &8%hl %h %h:M #####.. ._ #..#.≈≈...#...%h3%hC9%hu-;M ######...# . #..#.≈≈._.#...%h5%h6'30%h;%h?%h>       ####### #..... #. #.@#  #..#  #..#  #..#.≈≈... #..#.≈≈._. #..#.≈≈... #..#.≈.≈≈≈ #..#.≈.... #.>#..≈≈≈≈%h %h &1%h##%h$%h\         ########+## #.......... #. #..#..≈≈≈≈≈ #..#.≈..... #..#.≈.≈≈≈. #..#.≈≈...≈ #..#.≈≈._.≈ %h= W#..#.≈≈... #..#.≈.≈≈≈. #..#.≈....%hԱ R2%h= %h          ########+### #...@....... %h #...######## #..#..≈≈≈≈≈  #..#.≈..... #..#.≈.≈≈≈. #..#.≈≈...≈ #..#.≈≈._.≈ #..#.≈≈... #..#.≈.≈≈≈%h R3%h %h+t        #+###. #. #...# #..#..≈≈≈≈≈  %h+ #.. #. #. # %h~B%h%C&4%hYF%hH%h9 #+###. #. #...#. #..#..≈≈≈≈≈  #. # %h:>   %hB%hC&5%hH%hWK%hH >#+###.#.#...#.#..#..≈≈≈≈≈ %hzK %h\Y &6%hZ %h:#..####.....................#...'7 _You open the door.%hb.h# #####..#######.....###...........................#.!........# ########@###... #.............#...#########...#..#..≈≈≈≈≈#..#.≈.....#..#.≈.≈≈≈. h   hound (asleep)#..#.≈≈...≈#..#.≈≈._.≈#..#.≈≈...  A hound comes into view.8 _Found a sedimented dark potion. _There is an open door here.%h ). .h#  #####..##### ##..###....... .!.....@..# #######'###... ................#########....≈≈≈≈≈....≈≈≈.._9 _Found a quarterstaff.%hw ).# .h# #####..##### ##.#....#.!.# #'###... #............... #...#########...  #..#..≈≈≈≈≈ #..#.≈.....  #..#.≈.≈≈≈.  #..#.≈≈...≈  #..#.≈≈._.≈%h%h%hwi.hh%h50==40%h%h& _The hound barks!%h9L ).# ..# #####..##### ##.....h.....#...#.!.#.#'###... #......... #...#########...  #..#..≈≈≈≈≈ #..#.≈.....  #..#.≈.≈≈≈. %hN #..#.≈≈...≈  #..#.≈≈._.≈%h].h--1%hd%hf%h d    ).#   ..#  %hd 1 #####..#####   ##.  .#####.....h...... %hWe .  .#  .!%he .#  .#'###...   #%hf ........   #...#########...   #..#..≈≈≈≈≈ %h\g  #..#.≈.....   #..#.≈.≈≈≈.  %hg  #..#.≈≈...≈   #..#.≈≈._.≈%hhj %hk %hw W.h%hfy A--2%h %hM %h)    ).#  ..#  #####..#####  # ##.  #.#####.  #.  #.h...# #....!.# #..#'###...   #.   #...#...   #..#..≈≈≈≈≈   #..#.≈.....   #..#.≈.≈≈≈.   #..#.≈≈...≈   #..#.≈≈._.≈.h3%heX   ).#  ..#  #####..#####  # ##.  #.#####.  #.  #.#  #....!@..h....#  #..#'###...  #.   #...#...   #..#..≈≈≈≈≈  #..#.≈.....   #..#.≈.≈≈≈.   #..#.≈≈...≈   #..#.≈≈._.≈h..4Freeze%h5  You hit the hound. Your grab misses the hound.The hound is lightly wounded.%h8:^4---=5%h*;%hG* _The hound bites you.%hÿ  You closely miss the hound. You grab the hound. You squeeze the hound!  The hound is severely wounded.%h/ a3----6%h %h> _You constrict the hound. The hound closely misses you. The hound bites you.%hv8<  You puncture the hound!%h+@1.%hvB%h#H8 %hH\Quickbrownfox the Chiller  ).#Octopode  ..#Health: 23/27 ====================----  #####..#####Magic: 8/8========================  # ##...........AC: 1Str: 7  #.#####............EV: 12Int: 19  #.................SH: 0Dex: 12 %hPI #.............#XL:  4 Next: 125% Place: Dungeon:4  #....!@.......#Noise: =--------  Time: 1747.9 (1.0)  #..########'###...i) +0 dagger  #...............%hICast: Freeze  #...#########...  #..#..≈≈≈≈≈  #..#.≈.....  #..#.≈.≈≈≈.  #..#.≈≈...≈  #..#.≈≈._.≈You closely miss the hound. You grab the hound. You squeeze the hound!  %h?JPThe hound is severely wounded. _You constrict the hound. The hound closely misses you. The hound bites you.  You puncture the hound! _You kill the hound!Your Spellcasting skill increases to level 3!%h K %h}K_You constrict the hound. The hound closely misses you. The hound bites you.  You puncture the hound! _You kill the hound!  Your Spellcasting skill increases to level 3!  Your Ice Magic skill increases to level 5! have reached level 5!%hR/  --more--%h6/319/9853% Freeze _You feel stronger.%h'   ).#  ..#  #####..#####  # ##.  #.#####.  #%hW.  #.#  #.....#  #..#'###... # #.   #...#...   #..#..≈≈≈≈≈   #..#.≈.....   #..#.≈.≈≈≈.   #..#.≈≈...≈   #..#.≈≈._.≈%h%h=7-8 _%h%h%hE-9.9 (2%h%hũ\ _j - a sedimented dark potion%h}K   ).#  ..#  #####..#####  ## ##.  #.#####.  #.  #.#  #.#  #..#'###...  #. #. # #...#...   #..#..≈≈≈≈≈   #..#.≈.....   #..#.≈.≈≈≈.   #..#.≈≈...≈   #..#.≈≈._.≈%h0X50.9 (1%h%h      ).#  ..#   #####..#####  ## ##.  #.#####%hn d..  #.....  #.#  #.............#   #..########'###  #..#............... #..#...#########... #..#..#..≈≈≈≈≈ #..#..#.≈..... #..#..#.≈.≈≈≈.  #..#.≈≈...≈%h! %h, &1%h %h %h;      ).#  ..#   #####..#####  ## ##...  #.#####..  #.....  #.#%hp=  #.............#   #..########'###  #..#...............  #..#...#########...  #..#..#..≈≈≈≈≈  #..#..#.≈..... #..#..#.≈.≈≈≈.%hG%hBIT8=2%hN%hR%h2 ).#.#####..####### ##............#####........ # ########'###...%hDz#..# #..#.≈≈...≈%h:%h&3%h%ho %h9o r  ).#  ..# #####..#### ### ##..........  #.#####.  #.....  ##   #.# %hLp q #..########'###...  #..#..............  #..#...#########  #..#..#..≈≈≈≈≈  #..#..#.≈.....  #..#..#.≈.≈≈≈.  ####..#.≈≈...≈  #..#.≈≈._.≈%hxw %hx &4%h~ %h< %h ).#.#####..####### ##...........#####......# ########'###..............%haK######### #..#.≈≈...≈%h'>Y5%hs7 .#####..####### ##...........#####.............# ....########'###..............##########..≈≈≈≈≈  #..#.≈.≈≈≈.%hqtq9==6%h|y%h}%h/~ ).#   ..#   #####..##### ### ## #.##### #........... #.............#  #.............#  #.@########'###...  #..#............. #..#...#########... #..#..#..≈≈≈≈≈ #..#..#.≈..... #..#..#.≈.≈≈≈. ####..#.≈≈...≈ #..#.≈≈._.≈ #..#.≈≈...7%hD    ).#   ..#   #####..#####  ### ##  #.##### #.... #.#  #..@..........#  #..########'###...  #..#...............  #..#...#########... #..#..#..≈≈≈≈≈ #..#..#.≈..... #..#..#.≈.≈≈≈. ####..#.≈≈...≈ #..#.≈≈._.≈%hL <8%h N %hP %hg    ).#   ..#   #####..#####  ### ##  #.##### #.... #.#  #.............#  %h4z#..########'###...  #..#............... #..#...#########... #..#..#..≈≈≈≈≈ #..#..#.≈..... #..#..#.≈.≈≈≈. ####..#.≈≈...≈%h,%h&9%h%h"›%h"~      ).#   ..#   #####..#####  ### ##  #.##### #.... #.#  #.............#  #..########'###... #..#............... #..#...#########... #..#..#..≈≈≈≈≈ #..#..#.≈..... #..#..#.≈.≈≈≈.›%h&30==60›%h›%h=›%h %    ).#  ..#  #####..#####  ### ##.  #.#####.  #. ›%h o #.#  #.#  #..#'###... #..#........ #..#...#########... # ›%h Y1›%hi    ).#  ..#  #####..#####  ### ##.  #.#####.  #.  #.#  #.#  #..#›%h_j'###...  #..#...#########... ›%ht›%hdu&2›%hy›%hzÛ%h6    Û%h).#  ..#  #####..#####  ### ##.  #.#####.Û%h  #.  #.# #.#  # #..#.. #..#...###### Û%hÛ%h&3Û%h(Û%ha # ).#  ..#  #####..#####  ### ##.  #.#####.Û%ha  #.  #.##+ Û%ha#.#  #. #..#.Û%hCb........ #..#...#########... 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Û%h;Û%h3=&5Û%hHÛ%h*KÛ%hV 3### ..# ).#  ..#  #####..##### ###  #.######.....#.##+##Û%hW L#.............#..########'###...#..#...............#..#...#########...Û%hZ r#..#..#..≈≈≈≈≈#..#..#.≈.....Û%hRc Û%hd &6Û%hj Û%hm ě%hn# .#### ...# .).#  #..#  #####..#####+### #.######......#.##+####.............#..########'###...#..#...............#..#...#########...#..#..#..≈≈≈≈≈ě%hě%hM&7ě%hě%hě%h.#.. #.# #..#### #.....# ..).#  #..#  #####.@#####+ ### ě%h`9#.######.......#.##+###+#.............#..########'###ě%h...#..#...............#..#...#########...ě%h"ě%h#B=8ě%h(ě%h*ě%h r ## .. #.#  #..#####.....##...).# #@.#  #####..#####+ ### ##............. #.#####...... #.................... #.............##+###+ě%hnr  #.............# #..########'### #..#...............ě%h{ ě%h } &9ě%h ě%h܄ ś%h8### .. #.#  #..#### #.....##..@).# ####..#  #####..#####+ ### ##............. #.#####..............ś%h #.............. #.............##+###+ #.............# #..########'###ś%hś%h'70ś%hKś%h=ś%h f## ## .. #.##  #..#### #.@...# #...).# ####..#  #####..#####+ ### ##.......... #.#####.............. #.......... #...##+###+ #.............#ś%hkś%h m&1ś%h?tś%hLM#### ...##... #.## ####....)####..#..........##+#ś%h&2ś%hJś%h}ś%h ##### ....####... #@##  #..#### #.....# #...).# ####..# #####..#####+ś%h;  ### ##........... #.#####........... #........ś%hv Y3ś%hK-      #####  #....###  #.@.#  ###.##   #..####  ś%hLk #.....#   #...).#   ####..#   #####..#####+   ### ##...........   #.#####.ś%hUś%h-W&4ś%h\ś%h^ƛ%h&Z       ######  #...@###  #.##...# ###.##   #..####  ƛ%h, #.....#   #...).#   ####..#  #####..#####+   ### ##.ƛ%hFƛ%hϟ&5ƛ%hƛ%h)ƛ%h      ######  #..@.### ƛ%hp O #.##...# #. ###.## #. #..#### #. #.....# # #...).#  ####..#  #####..#####+   ### ##.ƛ%hJ <6ƛ%h{ ƛ%h ƛ%hw     ######  #.@..###  #.##...# ƛ%hUo #.. ###.##  #... #..####  #.... #.....# ƛ%h #..._ #...).# #.... ####..# ƛ%h##... #####..#####+   ### ##.ƛ%h5_ƛ%hZ&7ƛ%h[;_ƛ%h6 _Found a shimmering altar of Xom.Ǜ%h    ######  #....###  #@##...# ..###.## ...##..#### ....#.....#  #..._...#).#  #.......####..#K   kobold (missile, asleep)  ##.....#####..#####+  ###K..##.............  #.#####._8Ǜ%h ;_Ǜ%h  A kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.ț%h#      ######  #.@..###  ##...#  .###.##  ..##..#### #.......#.....# #..._...#...).# #.......####..# ##.....#####..#####+ ###K..##_9_ț%h    ######  #..@.###  #.##...#  #...###.##  #... #.......#.....# #..._...#...).# #.......####..# ##... _80_ɛ%hz   ###### #....### #.##@..#  #...###.## #.....##..#### #.......#.....# #..._...#...)# #.......####..# ######..#####+ ###K..##............. #.#####._1_ɛ%hq 8_ɛ%h޻ ɛ%hؾ ɛ%h ɛ%h"%    ######  #....###  #.##.@.#  #...###.##  #.....##..#### ɛ%h% #.#.....# #..._...#...).# #.####..# ##.....#####.. ###K..##....... ɛ%hw2L_2ɛ%h?5ɛ%h7ʛ%hu ###### #....### #.##...#  #...###@## #.....##..#### #.......#.....#  #..._...#...).# #.......####..# ######..#####+ ###K..##............. #.#####.............. #......_3_ʛ%h{Q#######....####.##...# #...###.##.....##.@#####.......#.....# #..._...#...).# #.......####.#######..#####+###K..##.............#.#####..............#....................#.##+###+ʛ%h:_ʛ%h&4ʛ%h 6_ʛ%h,"ʛ%hd R#######....####.##...# #...###.##.....##..#####.......#..@..# #..._...#...).# #.......####..# ######..#####+###K..##.............#.#####..............#....................#...##+###+#.#5_˛%h` ######....#####...#...###.###.....##..#####.......#....._)....####.#.....#####..#####+....#..##..########'###..._6˛%h7#######....####.##...# #...###.##.....##..#####.......#.....# #..._...#...).# #.......####@.# ######..#####+###K..##.............#.#####..............#....................#.......##+###+#.............##..########'###...#..#............_7_˛%hDg {#######....####.##...# #...###.##.....##..#####.......#.....# #..._...#...).# #.......####..# ######.@#####+###K..##.............#.#####.............. #............#.............##+###+#.............##..########'###...#..#............#..#...#########..._˛%hn <8˛%h.r ˛%h #....####.##...# #...###.##.....##..#####.......# #..._...#...).# #.......####..# ######..#####+#####K..##......@.......#.#####..#.......#.##+###+##.##..########'###...#..#............#..#...#########...#..#..#..≈≈≈≈≈_9˛%hq @_̛%hGh̛%hh#....### #.##...# #...###.## #.....##..####  #.#.....#  #..._...#...).#  #.####..#  ##.....#####..#####+#̛%h.iY###K..##.  #.#####.#.#.##+###+##.  #..#####  #..#...#####̛%hk+ ̛%h8_̛%h̛%h 90̛%h̛%h9_̛%h̛%hA#....### #.##...# #...###.##  #.....##..#### #.#.....# #..._...#...).# #.####..# ##.....#####..#####+###. ###K..##. #.#####. #. #.##+###+# #. #..#'###... #..#...... ̛%hG6_̛%hbI&1̛%hSA_̛%hW̛%hXt#....### #.##...#  #...###.## #.....##..#### .#.....# ..._...#...).# .####..# .....#####..#####+###.K..##. .#####. ..##+###+# ..# ..#'###... ..#.. ..#...#### ̛%hu@_̛%hv&2̛%h[{7_̛%hZ~̛%h~ #....###  #.##...# #...###.## .....##..#### #.....# _...#...).# ####..# .....#####..#####+###.K..##. #####.##+###+#...###. _3_͛%hC###..#_..#..#'_======4_ _As you open the door, it creaks loudly!͛%h8! ###### #....### ##...# ###.## ##..########### ...#.....#......# _...#...).#......# ..##.....# ....#####..#####@###... K.. ####............##+###+######..........# ########'###... #............... #...#########..._------5_͛%hK$  ͛%h% ͛%h% C_There is an open door here.Λ%hKiS ....#####... ...###.##.##..###########.#.....#......_).#.. .....####..##.....# .Λ%hcj(#####..#####'###.... K..##...........@....... ####. .... #..#..≈≈≈≈≈Λ%hu6_Λ%hwL------6 _Λ%h~9_Λ%hΛ%h.##...# ..###.#..########### #.....#......# .# Λ%hz_...#...).#......# ..+...####..##.....# ...######..#####'###....#Λ%h)##...................# ###..# ....###+###+#######.# Λ%h#######'###... ............ ...#########... ..#..≈≈≈≈≈ ..#.≈.....Λ%h_? _Λ%h5&7Λ%h8 _Λ%hϛ%h! .###.##.##..########### ###.#.....#......# .. _).#.....+ ....####..##.....# ....#ϛ%hI"_#####..#####'###.##............... ###. ...##+###+######.# ϛ%h"9..#.≈.≈≈≈.ϛ%h,5 _ϛ%h.&8ϛ%hH36 _ϛ%h6ϛ%h! _'.........................###.......≈. ##+##....ϛ%h5 _ϛ%h&9ϛ%h8 _ϛ%h.( _You open the door.ϛ%hr.##..########### ###.#.....#......# ... _).#......+ ϛ%h....####..##.....# ....######..#####'#####............... ###. ....##+###@#######.#.?........... #######'###............. ......................o.#########.....ϛ%he#..≈≈≈≈≈..###...o   orc (asleep)≈.....≈. ##+##.....≈≈≈.≈ .....≈...≈ϛ%h _An orc comes into view. It is wielding a +0 short sword.ϛ%ht (800ϛ%hϛ%h! _Found a scroll labelled YHEOGH DAES. _There is an open door here.Л%h..#.....#......# ...# ._...#...).#......# ...+ .....####..##.....# ....##..#####'###....# K..##...................# ##...............# ..................#..##+###'#######.#.?..@........ ########'###.. #..........o. #...#########... #..#..≈≈≈≈≈..###. #..#.≈.....≈. ##+##..... Л%h#..#.≈.≈≈≈.≈ ..... #..#.≈≈.. .## #..#.≈≈._.≈Л%h$_Л%h-1 _Л%h7_Л%hЛ%hQP.#.....#......# ...# .._...#...).#......# ...+.####..##.....# ....#.#####..#####'###....# #K..##........##........#........#.##+###'#.#.?. .#'###. .#.o. .#...#.. .#..#..≈≈≈≈≈..###.. .#..#.≈.....≈. ##+##..... .#..#.≈.≈≈≈.≈ ..... ##..#.≈≈...≈≈ .##  #..#.≈≈._.≈_2_Л%h3 .#.....#......# ...#._...#...).#......# ...+.####..##.....# ....# #.....#####..#####'###....# ##K..##.....# .#####......#.......#.##+###'#.#.?. ..#'###. ..#...o. ..#...#########... ..#..#..≈≈≈≈≈..###... ..#..#.≈.....≈. ##+##... ..#..#.≈.≈≈≈.≈. ....#..#.≈≈...≈≈. .##  #..#.≈≈._.≈_3_Л%hl #.#.....#......# ...# #..._...#...).#......# ...+ #.####..##.....# ....# ##.....#####..#####'###....##K..##.# #.#####.# #.# #.##+###'# #.#.. #..#'###. #..#...o. #..#...#########.... #..#..#..≈≈≈≈≈..###.... #..#..#.≈.....≈. ##+##.... #..#..#.≈.≈≈≈.≈. ..... ####..#.≈≈...≈≈. .##  #..#.≈≈._.≈4Л%hs 3_Л%hu Л%huu %_Л%hu Л%hv Л%hw $5.9 (2Л%hfz Л%hz _Л%hc}  Л%h} Л%hZ~ =_m - a scroll labelled YHEOGH DAESЛ%h~ ћ%hF.#.....#......# ...# ..._...#...).#......# ...+ .####..##.....# ....# .....#####..#####'###....# K..##.# .#####.# .# .##+###'# .#. ..#'###. ..#...o. ..#...#########.... ..#..#..≈≈≈≈≈..###.... ..#..#.≈.....≈. ##+##..... ..#..#.≈.≈≈≈.≈. ..... ћ%h P6_ћ%h*Q+6.9 (1ћ%hX7_ћ%h"^ћ%h#.....#......# ...# _...#...).#......# ...+ ####..##.....# ....# .....#####..#####'###....# K..##.....# #####......# ......# ##+###'# #. #'###. #...o. #...#########...#..#..≈≈≈≈≈..###...#..#.≈.....≈. ##+##.....#..#.≈.≈≈≈.≈. .......#.≈≈...≈≈. .## ћ%h5$_ћ%h &7ћ%hj.>_ћ%h _...#...).#......# ...+ ...####..## ....# #####..#####'###....# K..##...................# ###.........# ............# ##+###'####### #............. ########'###. #............o. #...#########. #..#..≈≈≈≈≈..###. #..#.≈.....≈. ##+##. #..#.≈.≈≈≈.≈. ..... o   orc (asleep) #..#.≈≈...≈≈. ##..#.≈≈._.≈  #..#.≈≈...≈ћ%hi ^_8ћ%h A_ћ%hK қ%h[X_...#...).#......# ...+ ####..##.....# ....# #####..#####'###....# ..##..........# .........# ........# ##+###'# #. '###. .қ%ho. ...#. ..#..≈≈≈≈≈..###. ..#.≈.....≈. ##+##..... ..#.≈.≈≈≈.≈. ..... ..#.≈≈...≈≈. .# ..#.≈≈._.≈ .. қ%he9_қ%h...#...).#......# ...+ ####..##.....# ....# #####..#####'###....# ##...........# ..........# ........# ##+###'#.#.'###.o.#.#..≈≈≈≈≈..###.#.≈.....≈. ##+##.#.≈.≈≈≈.≈. .#.≈≈...≈≈. ..###.#.≈≈._.≈ ... қ%hқ%h'10қ%hқ%hқ%hC#...).#......# ...+ ####..##.....# ....# #####..#####'###....# ##.............# ...........# .........# ##+###'#.қ%h#.'###.o.#. #..≈≈≈≈≈..###. #.≈.....≈. ##+##. #.≈.≈≈≈.≈. . #.≈≈...≈≈. ..###. #.≈≈._.≈ ... .. қ%h қ%h &1қ%hrқ%hUқ%h #...).#......# ...+ ####..##.....# ....# #####..#####'###....# ....# ......# .........# .##+###'#.#.'###.o. #. ..≈≈≈≈≈..###. .≈.....≈. ##+##. .≈.≈≈≈.≈. #. .≈≈...≈≈. ...###. .≈≈._.≈ .... . o.'O.O   ogre (wandering)..o   orc... The orc shouts!====2 _An ogre opens the door.қ%ht X#...).#......# ...+ ####..##.....# ....# ..#####'###....# ...# ..# ....# ..##+###'#.#.'###.o.қ%hu D. .≈≈≈≈≈..###. ≈.....≈. ##'##. ≈.≈≈≈.≈. +O. #. ≈≈...≈≈. ... ...###. ≈≈._.≈ ... .... . қ%hL| қ%h< @O.қ%h i=---3Freezeқ%h қ%hǑ Q _The orc closely misses you.ӛ%hM<o  You barely miss the orc. You grab the orc.ӛ%hL O' You squeeze the orc, but do no damage. You constrict the orc.ӛ%h]MB---4ӛ%hVӛ%hP\P _The orc barely misses you.ӛ%hd5  You hit the orc.ӛ%hWӛ%hi^)O.ӛ%hpӛ%h;5ӛ%h 5ӛ%hgFreezeӛ%hӛ%hqӛ%h ӛ%hӛ%h`#_You kill the orc!ӛ%hԛ%h.....#......# ...# ...).#......# ...+ ..##.....# ....# ###..#####'###....# .# ..# .............# .##+###'####### .....#.. ##'###) ......... #######......O≈≈≈≈..###..... .....≈. ##'##. .≈≈≈.≈. +.. #.........≈≈. ... ...###.._.≈ ... .... ....ԛ%hOԛ%h ...ԛ%hA&ԛ%h&-ԛ%h ' 6ԛ%h{,ԛ%h.ԛ%h- 9#......# ...# ).#......# ...+ ..##.....# ....# ...#####'###....# ..# ...# ...# ..##+###'#.#. #'###.).O....###.≈. ##'##. ≈≈≈.≈. +.. #. ...≈≈. ... ...###. O...-7՛%h#......# ...# ).#......# ...+.........##.....# ....#.<......#####'###....#.....#....#...#..##+###'#.#. '###.O)....###.≈. ##'##..≈. +.. #.≈≈. ... ...###. O.8 _Found a stone staircase leading up.֛%hs  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֛%hz   You miscast Ozocubu's Armour.  You are very lightly contaminated with residual magic.֛%h!6--------9Contam ֛%h+֛%h/0 _Nothing appears to happen.כ%h= N  Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.כ%h’_.O3---------------- 7 ==20Freeze _A film of ice covers your body!؛%hN  Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.؛%h=...#......# ...#Quickbrownfox the Chiller .).#......# ...+.......Octopode #..##.....# ....#.<.....Health: 31/31 ======================== #..#####'###....#.......Magic: 0/9------------------------ ................#.......AC:  7  Str: 8 ................#.......EV: 12Int: 19 ................#*......SH: 0Dex: 12 ...##+###'####****......XL:  5 Next: 15% Place: Dungeon:4 ...#.........**O@*......Noise: ==-------  Time: 1820.9 (0.0) '###..........).........i) +0 dagger ........................Cast: Fre؛%h^!eze #####...................Contam ≈≈≈..###................ ...≈. ##'##............O   ogre ≈≈.≈. +.. #............ ..≈≈. ... ...###....... _.≈ ... .... ....Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate؛%h5 ...#......# ...#Quickbrownfox the Chiller .).#......# ...+.......Octopode #..##.....# ....#.<.....Health: 31/31 ======================== #..#####'###....#.......Magic: 0/9------------------------ ................#.......AC:  7  Str: 8 ................#.......EV: 12Int: 19 ................#.......SH: 0Dex: 12 ...##+###'#######.......XL:  5 Next: 15% Place: Dungeon:4 ...#...........O@.......Noise: ==-------  Time: 1820.9 (0.0) '###..........).........i) +0 dagger .................؛%h- .......Cast: Freeze #####...................Contam ≈≈≈..###................ ...≈. ##'##............O   ogre ≈≈.≈. +.. #............ ..≈≈. ... ...###....... _.≈ ... .... .... _A film of ice covers your body!  Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.1.9 (1FreezeRamparts Contam ###؛%h   Casting: Ozocubu's Armour (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the ogre. The ogre closely misses you.؛%h [##؛%h: V###؛%h F _Unknown command.ٛ%h  ### You completely miss the ogre. You squeeze the ogre!  The ogre is heavily wounded.-2.8 (0.9# _The wall freezes the ogre. The ogre closely misses you.ڛ%hNq ### You hit the ogre. You squeeze the ogre.-3.7# _The ogre is almost dead.ڛ%h)  You barely miss the ogre.The ogre is almost dead.The wall freezes the ogre.ڛ%h& J##)ڛ%hL 2/32924.7 (1.0 _You kill the ogre!Your Short Blades skill increases to level 1!ڛ%hS ;##ڛ%hV h _Your Stealth skill increases to level 4!ۛ%h  ########## ### .#......# ...#. ).#......# ...+... ..##.....# ....#.<#####'###....#.#.#..............#..##+###'#######@. ..#.) ###) ..... ####.... ≈≈..###..... ..≈. ##'##. ≈.≈. +.. #...... .≈≈. ... ...###.......Your icy armour cracks and falls away as you move. 1 -5ۛ%hx j _The frozen ramparts melt away as you move.ܛ%hѡܛ%h&Mܛ%h  ܛ%h>########## ## ܛ%hХ.ܛ%h# ܛ%h).#.ܛ%hۨC ...+..ܛ%hĩ,.....# ܛ%h#<ܛ%h!#####'###ܛ%h.............ܛ%h#+###'####### ܛ%hd..ܛ%hM".....) ܛ%hS###ܛ%hfU....) ........................ܛ%h1O.....##.............ܛ%hsܛ%hܛ%h+-ܛ%h6ܛ%h)ܛ%hKܛ%h ܛ%hܛ%h=_Your magical contamination has completely faded away.ܛ%h#gM ######### ########## ## .# ܛ%hh).#. ...+.......# <#####'###.............#+###'####### ܛ%hh..#...........)...............#.............ܛ%hiܛ%hwܛ%hS1==7ܛ%hܛ%hܛ%hM ######### ########## ## .# ).#.ܛ%h ...+.......# <#####'###............. ..##+###'#######........ܛ%h&:............ܛ%h!ܛ%h#&8ܛ%hs,ܛ%hj0ܛ%h ########## ######### ###.# .#......# ...#.##......# ...+........###.....# ....#.<######'###....#.##.##.#............#.###+###'######## .#.).# ##)..# .....# ###...9ݛ%hatM ######### ######### ###. ...+.......# #####'### ..............#........#..........#30 _There is a stone staircase leading up here.ݛ%h ݛ%h9ݛ%h(ݛ%h'ݛ%h/J==1 _ݛ%hX0ݛ%h}  You climb upwards.  You hear the sound of rushing water.ݛ%h/  --more--ޛ%h8 ޛ%hޛ%h ޛ%h ޛ%hY#. .r. . ޛ%hj ޛ%h$n.. #.#.# ޛ%h, ޛ%h# .# #.#.# ޛ%h ޛ%hps#. ....#.# ޛ%h,  #.. )#... ޛ%h=  .. ... ޛ%hn  #..#.#.# 3   #.....@#   #.##.###   #      r   quokka (asleep)        There is an entrance to a sewer on this level. Hurry and find it before the  ޛ%h portal rusts away!ޛ%hޛ%haޛ%h ޛ%h9ޛ%h9&2.4 (1.7ޛ%h>ޛ%hB ޛ%h0C ޛ%hCH_You hear the rusting of a drain very nearby.ޛ%hhD0Found a short sword. ޛ%hDU_There is a stone staircase leading down here.%hg - ### >#. .r. ... #..# #%hh ......#.###..#)#....#r.#...........#..#.#....>#.##.####..##%hQj zr   rat (asleep)%h  A rat comes into view.30%h %h ; _Found a stone staircase leading down.%h' F .. # .. ### >. . .r. .#..#.#.#...#.#.#.# #......#.## #)#....#r.##.....@.......#.#.####..##.....>#.##.#### #. .##%h ,%h .r.rrwandering)r%ht 0===4%h %h ? _The rat squeaks loudly. You hear a shout!%h# .. # .. ### >#. . ..r ...#.#.#.##..#.#.#.# ....#.## #..#)#@...#..#.......r...#..#.#.####..#.....>##.##.#### #. .##.rr.r---5%hs%hŮ%hj #.. ..  .. ### >#. . ... .#..#.#.#.##.#r#.# #.....@#.## #)#....#..##........r......#.#.####..%hk@#.....># .#.##.#### #. .##%hm%h8s>r.%hs2====--6Freeze%hw%hyT _The quokka closely misses you.%h [ 8  You hit the quokka.%h^ %hbh .r.r   rat%h9 .47%h %h J _You kill the quokka!%hTL5  You hit the rat.%hTF†%h8.3 (0.9Freeze _You kill the rat!%h+  #.. ..# .. ### >. . ... .#..#.#.#.##..#.#.#.#....#.###..#)#@†..#..#...........%h 8#..#.#.####..#...#.#  %h %h 5-9.3 (1.0%hH %h %h #.. # .. ### >#. . ... .#..#.#.#.#..#.#.#.##......#.###)#.†..#..##.....@.......#.#.####..##.....># .##.##.#..##  ===-40%hug  #..  .. .. # .. ####>  #. . .....  #..#.#.#.#  #..#.#.#.# %hNh  #......#.##  #..#)#.†..#..# #. #..#.#.####..# #.....># .#  #.##.### # #.  ##  %ht %hu &1%hj| %h~ %h  #..  .. ..  # .. ####>  #. . .....  #..#.#.#.#  #..#.#.#.# %hH  #......#.## # #..#)#.†..#..# #. #..#.#.####..# #.....># .#  #.##.### # #. . ##  %h4 Y2%h #..  .. ..  # .. ####>  #. . .....  #..#.#.#.#  #..#.#.#.# # #......#.## .#  #..#)#.†..#..# #.   #..#.#.####..# #.....># .#  #.##.### # # #.   %h%hC3%h76 #..  .. ...# # .. ####> .# #. . ..... .## #..#.#.#.# ..# #..#.#.#.# ..#  #......#.##..#  #..#)#.†..#..# #. #..#.#.####..# #.....># ..#  #.##.### ..# # #. ... . .#.. ## ..... .#.... 4%h_ .. ...## .. ####>..# #. . .......##..#.#.#.#...# #..#.#.#.##..# #......#.##..# %h #..#)#.†..#..#####.#..................#..#.#.####@.##### #.....># #..# #.##.### #..# # #. #... . #.### #... ..#....%h %h &5%h^ %ha %h# .. ####>. . .......##.#.#.#.#....##....#.##)#.†..#..#####.................#.#.####..##### ...># #@.# ##.## #. #.... . .#....##....... ..#.............#.# #.###3===6%h < . . .......##.#.#.#.#...#.##....#.#)#.†..#..#####................#.#.####..##### ...># #..# ##.## #. #........ . #.......##.# .#7%h .#.#.#.#...#...#)#.†..#..#####................#.#.####..##### ...># #..# ##.######. #. #@....... . ###.......##.# #.#### #8%hu  #...#)#.†..#..#####................#.#.####..##### ...># #..# ##.######. #. #....... . #......##. ..#........##9%hN , ...#)#.†..#..#####................#.#.####..##### ...># #..# ##.######. #. #....... . ###....... ........##.........#######.###.#===50%h8g #)#.†..#..#####................#.#.####..##### ...># #..# ##.#######. #. #....... . #.##..#####.. .......@#......#.######.###.####1%hp%hE #.................. #..#.#.####..##### #.....># #..#  #.##.### #..#####. # #. #........ . #.#......##..#####........ #........#...... #........ #######.###.### #.# .#  ### # 2%hv#. #..#.#.####..##### %hw#.....># #..# #.##.### #..#####. # #. #........ %h{. #.#...... ##..#####........ #.#...... #. #.###.### #.# .# #%hQ%h3%h%hp%h#. #..#.#.####..##### #.....># #..# ##.##.### #..#####.# #. #....... #.#...##..#####....#.#.#.%h1##.###.##.# .# ### #%h%h&4%h%h%h2 #. #..#.#.####..##### ##.....># #..# .#.#.##.### #..#####.# #. #.... #.#.##..#####...#.#.#.# #.###.#### #.# .# ### #%h 4==5%ht %h# #. #..#.#.####..##### #..#.....># #..# .#.#.##.### #..#####...o# #. #.. #.#.%h& ^o##..#####..#.#.#.# #.###.#### #.# .# ### ##oo 2 orcs (asleep)%h: %h< &6%hC %hH V _2 orcs come into view.%hN #.  #..#.#.####..#####.#.  #.....># #..# .#.  #.##.### #..#####...o.  %hO # #. #.. #.#.o.##..#####.#.#.#.# #.###.#### #.# #.# ### ###%h] <7%hCp %hO #. #..#.#.####..#####.#... #.....># #..# .#... #.##.### #..#####...o. # #. #. . #.#.o. ##..#####. #.#. #.# #.###.#### #.# #.# ### ###%hBS%hS&8%hJW%hY%h; 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SM  # .#####>..# . .......#.#.#.#.#.#.#....#.##..# #)#.†..#..#####...............#.#.####..##### #.....># #..#%h H###.%h%hD===7%h"%h&%h6%M  .#####>..# . .......#.#.#.#.#.#....#.##..# #)#.†..#..#####............... %h7#..#.#.####..#####.# #####..#%h @%h@&8%haE%h'G%ha`M  .#####>..# .........#.#.#.#.#.#.#....#.##..# %h #)#.†..#..##### #.................#.##.###.#.....%hR9%h%h]M#..  .#####>..# .........#.#.#.#....#.##..#  %h`+#..#)#.†..#..#####.....# .###.#%hg%hKi'80%ho%hpr%h M###..  .#####>..# .........#.#.#.#.#.# #......#.##..#%hl #. .#.#.#.##.###%hL <1%h, %h %hZ M ###..  .#####>..# .........#.#.#.#. #..#.#.#.##..#..#.....>#7==2 _You hear the rusting of a drain nearby.%h39!M ###..  .#####>..# .........# #..#.#.#.#...#.#.#.. .... #..#.# 3%h;%hE>%hJM. . ####...%h  .#####>..#  #...........##%heV###.......%hm#%h%&4%h,.%hD5%h  #.... #.#.#  #.#.#  #.#.###  #.#...  #...#  #...#  #.@.#  #...# ...#  #...#####>..#  #..... #..#.#. #..#.#.#.##..#  #......#.##..#  #..#)#.†..#..#####. #.%h'%h)&5%h.%h1%hyMS ... #.###%h{#...  . #...#####>..#S   ball python (constriction, asleep)#..#)#.%h>%hC==6%hS%h^ _A ball python comes into view.%h g   ...  #S#..  #....  #.#.#  #.#.#  #.#.#####.# #.#.......# #..@#  #...#  #...#  #...# ...# #...#####># #...........## #..#.#.#.#...# #..#.# #......#.##..#7%hM]U  ##   ...  #S#..  #....  #.#.#  #.#.#  #.#.#####.#  #.#.@.....# #...#####... #...#  #...# #...# ...# #...#####># #...........## #..#.#.#.#...# #..#.#8%h\A  ##  ...  #S#..  #....  #.#.#  #.#.#  #.#.#####.#  #.#.# %h>  #...#####. #...# # #...# #... #... #... #..# %hI%hj&9%hت%h٭%h8   ##  ...  #S#..  #....  #.#.#  #.#.#  #.#.#####.#  #.#.#  #...#####. #...# .# #...# # %h %hC %h[ e  A bat comes into view.%h '90%hd %h 0 _The bat moves out of view.%h   ##  ...  #S#..  #....  #.#.#  #.#.# # #.#.#####.#  #.#.#  #...#####. #...# ..# #...# .# #...# ...# %h O8===1%hu %h %h  ## .. ... .. #S#.. . #.... #. #.#.# .# #.#.# .#  #.#.#####.#  #.#.#  #...#####. #...# ...# #...# ...# #...# ...# #...#####>..# #....## #..#.#.#.#...# 2%h5  ## ..  ... ..  #S#.. .  #.... ##.  #.#.# ..#  #.#.# #.#  #.#.#####.#  #.#.#  #...#####. #...# #...####. #...# #...# #...# #...# #...#####>..# #.....## #..#.#.#.#...# %he%hbb   bat (wandering)%h_&3%hJ%h<%h' ##.. ... ..  #S#.. .## #.... ##..# #.#.# b.#.# %h&#.#.# #.#.# #.#.#####.#.# #.#.......#.####.. #...#####.@....... #...# #...#### #...# #...#   #...#####>..# #...........## #..#.#.#.## #..#.#.#.##..# #.....%h,%hp%h%hL.b%h&4%hv%hV _A bat comes into view.%h## .. ... .. #S#.. .## #.... ##..# #.#.# ..#.# #.#.# #.#.# #.#.#####.#.# #.#.#.####.#...#####.b.#...# #...####.#...# #...# #.....## %h!P#..#.#.# %hu%h%h ..%hD===5%hF%h%hb## .. ... .. #S#.. .## #.... ##..# #.#.# ..#.# #.#.# #.#.# #.#.#####.#.# b#.#.#.####.#...#####.#...# #...####.#...# #...# .%hx#...# #...##...#####>..##.....## b   bat (wandering)#..#.#.#.#...##..#.#.#.##..# %h%hx%h%h0.%h&6%h%h7%hz{ ## .. ... .. #S#.. .## #.... ##..# #.#.# ..#.# #.#.# #.#.# ##.#.#####.#.# b.#.#.#.####.#...#####.#...# #...####.#...# #...# ..#...# #...# ##...#####>..##....## b   bat (wandering)#..#.#.#.#...##..#.#.#.##..# %h|%h|%h}%hzL.b%h&7%h͇%h%hJ ## .. ... .. #S#.. .## #.... ##..# #.#.# ..#.# #.#.# #.#.# ###.#.#.#####.#.# ..#.#.#.####.b.#...#####.%h0N 2#...# #...####.#...# #...# ..#...# #...# .##.#...#####>..# ##.## %hP %hQ %hR %h^Z ?b.%hT[ &8%ha %he %h ## .. ... ..  #S#.. .##  #.... ##..#  #.#.# ..#.# .  #.#.# #.#.# #####.##.#.#####.#.# ...b..##.#.#.####......##...#####.##...# #...####......##...# #...# ......##...# #...# ##.##.#%hj #...#####>..# .# ##.## # %h %hi %hE %h 8b.%h &9%h %hJ %h=/## ..  ... .. #S#.. .## #.... ##..#  #.#.# ..#.# . #.#.# #.#.# ######.# #.#.#####.#.# #..b...# %hS#.#.......#.##### #...#####.............# #...# #...####......# #...# #...# #......# #...# #...# ###.##.# #...#####>..# .# # #...........## .# #..#.#.#.#...# .# #..#.#%h/%hV%h%hK.b%h:X9===900%h%h%h t## ..  ... .. S#.. .## .... ##..# # .#.# ..#.# .. .#.# #.#.# ######.# .#.#####.#.# #......# .#.#.####.@....# ...#####.b...# ...# #...####......# %h 9...#####>..# .# .# .## .# # %h ,%h %h ;b.%h &1%h/ %h %hn ## .. ... .. #.. .##  ##..# ## #.# ..#.# .. #.# #.#.# ######.# #.#####.#.# #......# #.#.####..@b..# #####.# %hT# #...####......# #####>..# #.# .# ## #.# ##.#.#.#...# #.# %h%h%h%hC%h42Freeze%h_%h%hm  You hit the bat. Your grab misses the bat. You squeeze the bat.%hlu 3†%h W5=3.2 (0.9Freeze%h %h %h G _You kill the bat!%hz ..  .. # .. .## .# ##..# .## .# ..#.# ... .# #.#.# ######.# .#####.#.# #......# .#.####...@..# #####.# # #...####......# #####>..# #.# .### #.# .# #.#.#.#...# #.# .. ===-4.2 (1.0 _You see here a bat corpse.%h .. . .. ..# .##..#  ##..# ..## # ..#.# ... # #.#.# ######.# #####.#.# #......# .....#.####...†..# #####...........@.# # #...##### # #...# #......# # #...# ###.##.# #####>..# #.# .#.......## #.# .# .#.#.#...# #.# .. #  .#.#.##..# .. #  ...#.##..# # [%h'K-5 _%h,.. ..# .###..#  ##..# #..##  ..#.# ....  #.#.# ######.# ###.#.# #......# .....#.####...†..# ####.............#  #...#####  #...# #......#  #...# ###.##.# ###>..# #.##.# .......## #.##.# #.#.#...# #.#... #. #.#.##..# ... #<.#.##..# ... #. #.†..#..#####.6%h18 #####..#..#.... #######.# ###..... .....#.####...† ####...........  #...#### ##.## ####>..# #.###### ..............7%h=) ##..#..#.... #######.# ###..... .....#.####...† ####...........  #...#### ###.## ####>..# #.# .......###...# #.####..#####.#...8%h.%h"%hK  ..#.... #######.# ####..... .....#.####...† ####...........  #...####... #....###.## ####>..# .......## #.#.#......#.....#.#..# .># #..# .#...9%h{  #######.# ####..... .....#.####...† ####...........  #...####.... #....##.## ####>..# .......## #.#.#...#...##.# .....#<# ### #..#####...o.%h! %h9" 10%h' %hE+ %hQ/4###.#.# #......# ....#.####...†..# ###.............#  #...##### #...# #......# #...# ###.##.# ###>..# #.##.# ......## #.##.##.#...# #.#..#.# .#.##..# #.....# #< .#.##..# #.#...# #.# .†..#..#####.##### .............####..#####.#... ># #..# .#... ## #..#####...o. #............1%hC#.#.# #......#.#.####...†..##....# #...####......# #...# #......# #...# ###.##.##>..# #.##.#.## #.##.## #.#.#...# #.#.@.# #. #.#.##..# #.....# #<.#.##..# #.#...# #. #.†..#..#####.#####. #.####..#####.#... .># #..# .#... ### #..#####...o. ## #.2%h~#.#.# #......#.#.####...†..##...# # #...####......# # #...# #......# %h# #...# ###.##.##>..# #.##.#.## #.##.## .#.#.#...# #.#@..# # %hO'.#.#.##..# #.....# #.#.##..# #.#...# # %h)#.†..#..#####.#####.. .#.####..#####.#... %hs..># #..# .#... .### #..#####...o. .## #.%h%h%h&3%hC%h%h_ .......#.####...†..# .#####.............# .# #...####......# .# #...# #......# .# #...# ###.##.# .#####>..# #.##.# .........## #.##.## #.#.#.#...# #.#...# #.#.#.##..# #.@...# ...#.##..# #.#...# #)#.†..#..#####.##### ................ #.#.####..#####.#... ...># #..# #.#... #.### #..#####.o. #.## #............ ...# #.#o.4[39;%h> 49m%h]t 9#####.............# ..# #...####......# ..# #...# #......# ..# #...# ###.##.#.#####>..# #.##.#.........## #.##.###.#.#.#...# #.#...# .#.#.#.##..# #.....# .....#.##..# #@#...# .#)#.†..#..#####.##### .................# #.#.####..#####.#... ....># #..# #.#... ##.### #..#####..o. ##.## #............ ....# #.#.......o. ##..#####....%hw %hx &5%h{ %h} %h_%hH%h%hu%hqr  #...#### ##.##.#####>..# #.##.%hsm........###.## .#.#.#.#......##....# ....#...# .#)#.†..#..#####@#### .................# #.#.####..#####.#.......  #........#..........%hR%hY%hl6%h%h0   ##.######>..# #.##.#........##.## .#.#.#.#......#.. ....##)#.†..#..#####.#### ................@# #.#.####..#####.#... ....># #..# .......  ##..............#7%ho  ##.######>..# ........### .#.#.#.#......#....##)#.†..#..#####.#### .................# #.#.####..#####@#... ....># #..# ##.######...o.o.......o   orc (asleep).#....##.#########.###.####8%hU####>..# ........### .#.#.#.#......#....##)#.†..#..#####.#### .................# #.#.####..#####.#... ....># #..# ##.######...o.... #............o.# ....#........o...# ##..#####...............  #........#...###oo 3 orcs (asleep)#.......##.# #######.###.#### .# #.# #%h  An orc comes into view. It is wielding a +0 flail.%hc%hk3.o%h+o..%h: .%hQoo 2 orcs (1 wande%h' ring)%h%h%h====%hL9%h %h %h%h _The orc shouts! x2%h=.......## #.##.# #.#.#.#...# #.#...# #.#.#.##..# #.....# ...#.##..# #.#...# #)#.†..#..#####.##### ...............##### #.#.####..#####.#...#..># #..# #.#o..#### #.### #..#####.@..o.....## #..........o...## ...# #.#............# #..#####...............#...#### #.......##.## oo 3 orcs (1 wandering)#####.###.#### .# #.# #.#[39%hB;49m .#### ###  The orc shouts!oo..o26-----20Freeze %hC%hD,_The orc hits you with a +0 hand axe.%hU#####>..# #.##. ..........## #.##.## .#.#.#.#...# #.#...# .#.#.#.##..# #.....# .....#.##..# #.#...# .#)#.†..#..#####.##### .................##### .#.#.####..#####.#...# ....># #..# #@#o..#### ##.### #..#####..oo..... ##.## #.......## ....# #.#...##..#####.........  .#..........#### 2 orcs..............##.#########.###.#### .# #.# .# .#.o..  [%h0v40m orc----1%h%h  #...# #######>..#  .........##.#.##.#.....#.##..# #.#... .#)#.†..#..#####................#### .#.#.####..#### ....> #.#...##### #..#####.o....... ##.#.............## ....# #.#............# ##..#####..........#..........######..............###########.###.####oo 2 orcs=---2%hT s _The orc attacks as it pursues you! The orc hits you but does no damage.%h M  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h& ..# #...# ###.##.#Quickbrownfox the Chiller ..#####>..# #.##.#Octopode ..........## #.##.##Health: 26/32 ===================----- .#.#.#.#...# #.#...#Magic: 6/9================-------- .#.#.#.##..# #.....#AC: 1Str: 8 .....#.##..# #*#...#EV: 12Int: 19 %h .#)#.†..#..###****####SH: 0Dex: 12 .............*****####XL:  5 Next: 95% Place: Dungeon:3 .#.#.####..####*@*...#Noise: =--------  Time: 1922.2 (0.0) ....># #..# *o*...####i) +0 dagger ##.### #..####**o.......Cast: Freeze %h .##.## #......**......## ....# #.#............# ##..#####................oo 2 orcs#........#..........######..............##.#########.###.#### .# _The orc hits you with a +0 hand axe. _The orc attacks as it pursues you! The orc hits you but does no damage.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate%h(..# #...# ###.##.#Quickbrownfox the Chiller ..#####>..# #.##.#Octopode ..........## #.##.##Health: 26/32 ===================----- .#.#.#.#...# #.#...#Magic: 6/9================-------- .#.#.#.##..# #.....#AC: 1%hStr: 8 .....#.##..# #.#...#EV: 12Int: 19 .#)#.†..#..#####.#####SH: 0Dex: 12 .................#####XL:  5 Next: 95% Place: Dungeon:3 .#.#.####..#####@#...#Noise: =--------  Time: 1922.2 (0.0) ....># #..# #o#...####i) +0 dagger ##.### #..#####.o.......Cast: Freeze ##.## #..............## ....# #.#............# ##..#####................oo 2 orcs#........#..........####%h$W##..............##.#########.###.#### .#Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc but does no damage.%h;.##.#....##@##o##o...%hTn=3.2 (1Ramparts %h##@##o##%hG  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc but does no damage. _The orc completely misses you. The wall freezes the orc.%h#.#####.##@## _Unknown command.%h  You hit the orc. You grab the orc.  The orc is heavily wounded.You constrict the orc. The wall freezes the orc.%hɼ %h ;  You kill the orc!The wall freezes the orc.#.####.o%h k7=7-4.1 (0.9%hs z#.###%hF ] _The orc jeers loudly.%hE  You completely miss the orc. You grab the orc.  The orc is moderately wounded.%h. X  You constrict the orc. The wall freezes the orc. x2%hz##@##)#o.   orc%h:9-5.1 (1.0Freeze%h@#.###@##)#%hCG _You kill the orc! %hf %h#####o##. %hb?-6Freeze %h #.#### %hYB _The wall freezes the orc but does no damage. %h?   %h@ :###@### You hit the orc but do no damage. Your grab misses the orc. %hA 1The orc is lightly wounded. %hA 5=7.0 (0.9 %hK #.##@## %h_L j _The wall freezes the orc. The orc barely misses you. %h #.####You hit the orc but do no damage. Your grab misses the orc. %hyThe orc is severely wounded.The wall freezes the orc but does no damage. %h!j19------=9 %hG##.###@### %h7 _The orc hits you with a +0 flail! %hA 5  You hit the orc. %h7I #.###@##)## %hIJ  %hO ..# #...# ###.##.#Quickbrownfox the Chiller ..#####>..# #.##.#Octopode ..........## #.##.## %h'P Health: 20/32 ===============--------- .#.#.#.#...# #.#...#Magic: 6/9================-------- .#.#.#.##..# #.....#AC: 1Str: 8 .....#.##..# #.#...#EV: 12Int: 19 .#)#.†..#..#####.#####SH: 0Dex: 12  %hzP .................#####XL:  5 Next: 101% Place: Dungeon:3 .#.#.####..#####@#...#Noise: =--------  Time: 1928.8 (0.9)  %hP D....># #..# #)#...####i) +0 dagger ##.### #..#####.........Cast: Freeze ##.## #..............## %h"Q xRamparts ....# #.#............# ##..#####................#........#..........######..............##.## %hsQ #######.###.#### .# _The wall freezes the orc. The orc barely misses you.You hit the orc but do no damage. Your grab misses the orc.The orc is severely wounded.The wall freezes the orc but does no damage.  %hyS _The orc hits you with a +0 flail!  You hit the orc. - _You kill the orc!You have reached level 6! %h[ /  --more-- %h 3/37-10--6 0% Freeze##.### _ %h ####>..# ........### .#.#.#.#......#....##)#.†..#..#####.#### .................##.#.####..#####.#... ....># #..# #@#...#### ##.######......... #..............## ....#............# ......##..###.#### .##.# #.# .# %h %hG=-9.8 (1.0 %h %h _The frozen ramparts melt away as you move. _Items here: ))) [[ ††. %h .......## #.##.# #.#.#.#...# #.#...# #.#.#.##..# #.....# ...#.##..# #.#...#  %h #)#.†..#..#####.##### ...............##### #.#.####..#####.#...# ..># #..# #)#...#### #.### #..#####.@.......  %h .## #..............## ...# #.#.....# #..#####...............#...#### # %h .......##.#######.###.#### .# #.# #.# .#### ### %h  %hy g7==-30 _ %h  %hH% %hj#.#.#...# #.#...# # .#.#.##..# #.....# # ...#.##..# #.#...# # )#.†..#..#####.##### ...............##### %hzk#.####..#####.#...# ..># #..# #)#...######## #..#####.......... %hTl.## #........## ..# #.## #####...%h)m.. ........######......####%h7n#####.###.#### .# #.# #.# %ho .#### ## %hzr4=1%hl%h %h #.#.##..# #.....# #<.#.##..# #.#...# #. #.†..#..#####.#####  ..............##### #.####..#####.#...# ># #..# #)#...###### ### #..#####........... ## #..............##  #.## #####...........#######......#########.###.#####.# #.# #.# #.#### ### #.# #.#%hC %hP &2%hҽ %hC r _You hear the brisk rusting of a drain very nearby.%hSa .#. #.†..#..#####.#### ..............##### #.####..#####.#... .># #..# #)#...###### ######........... #..............## .###.####............#######.##.## ##.#%h]%h_&3%hf%hi%h,=u #.†..#..#####.#### ..............##### #.####..#####.#... .># #..# #)#...###### ######........... #..............## .###.####...........#######%hU@L.##.## ######.###.#####.# ##.#%hG%hHC==4%hN%h# #..# #)#...###### ######........... #..............## .##.####..%hM .... .......#######.......##@## ######.###.#####.#  #.# #.# #.#%hW %hX g5==5%h^ %ha %hC#.####..#####.#... .># #..# #)#...###### ######........... #..............## .#.....###.####................. .......#..........######.......##.## ######.###.#####@#  #.# #.# ## ## .6%h%' .># #..# #)#...###### ######........... #..............## .#............###.%h(####................. .......#....######.##.## ######.###.#####.#  #.# #.# ## ## #..%h/%h0&7%h9%hn ######........... #..............## .#......###.####........... .......#######.##.## ######.###.#####.#  #.# #.# ## ## %h J#.#%hZ%h&8%ha%h%hb  #.......## .#......###.####..... .......#######.##.## ######.###.#####.#  %hfc#.# #.# ## ###.#%hj%h`m6=8===9%hr%hv%h .##.####..... .......#######.##.## ######.###.#####.#  #.# #.# ## ###.#40%h%h ####..... .......#######.##.## ######.###.#####.#  #.# #.# ## ## .%h Y##..#.%h <1%hh %h %hT  ......#######.##.## ######.###.#####.#  #.# #.# ## ###...#.##..# #.#..##.$.%h %h &2%hi %hG + _Found 10 gold pieces.%h#.##.## #######.###.#####.# #.# #.# #.# ### ### #.# #.# #.## #.##.##.##..@.# #.##....... # #.#..... #.#.####%hD #.# # #.. .$. ##27====3%hx#.##.##  #.###.#####.# #.# #.# #.# ### ### #.# #.# #.# ## #.# #.##.# #.@..# #.##. ## #.#..... #.#.#### #.# # #..%h .$. ##%h%hu&4%h%h%h  #..........######..............##.#########.###.#####.# #.# #.# #.#### ### #.# #.# #.# ####.# #@##.# #....#  #.##.......####.#..... #.#.#### #.# # #...$.##5%hI %h` %h_ J#......##.## %h` #####.###.#####.#  #.# #.# #.# ### ### #.#  #.# #.# ####.# #.##.# #.@..# %h,a #.##.......####.#.....  #.#.#####.# ##...$.%ha 5## %hh %hi T8==%hl 6%hn %hq %ha.##.## #.###.#####.# #.# #.# #.# ### ### #.# #.# #.# ####.# #.##.# #..@.# #.##. ####.#..... #.#.#####.# ##...$.##%h]l9==7%hN.##.## .###.#####.# #.# #.# #.# ### ### #.# #.# #.# ####.# #.##.# #...@# #.##.####.#.#.#.##.# ##...$.###8%h'" ######.###.#####.#  #.# #.# ## ######.#...########.##@.......####.#%h #.#.######%h%hr!&9%h'%h*%hp   #.# #.# ## #####%h 1#.##....########.##........###@#...... #.#.#####%hf l # #%h u9=50%h? %h %h- ## #####....#########........###.#...... #@#.#####%hy  # . .$..##%h 8##. ##%h1 %h %h C==1%h %hu %hp&###....#########........###.# #.#.##### # ..#.$...#.##%h&##...#. ####...##%h.%h=0&2%h5%h8%h| ###....#########........%h###.# #.#.#####.# ..##<S.$...#~~..#.####.......#####S   ball python (constriction, asleep)%h <A ball python comes into view.3%hʭO _Found a stone staircase leading up.%hsv###....#######%hh##........###.#.. #.#.#####.# ####...##%h#<S.@...#~~..#.####....... #. ##### ...## %hq30=4 _You see here 10 gold pieces.%h?N ####.# #.##.# #....####### #.##........ ####.#...... #.#.##### #.#.# ####...## #<S@$...#%h~~~..#.####.....~.. #. #####. .. ..# ###%hϺ%h6r10/10===5Freeze _%h%h%hwy  The helpless ball python fails to defend itself.  You impale the ball python!!%h1.%h===16.7 (0.9Freeze%hv%hGO _You kill the ball python!%hk, ####.# #.##.# #....# #.##.. ####.#...... #.#.##### #.#.# ####...## #<@.$...#~~~..#.####.....%h$~... #.# #####..$ ..#$.. ..#### ###%h%h-7.7 (1.0%h%hv+ _Found 27 gold pieces.%h %hZ %h< %h %h ....#########........###.# #.#.#####.#.# ####...##<..$...~~~~..#@####.....%h$~... #.# #####...$ ..# .. .## #  %h3%hq1==8%h%h%hV%hW. ####.#%hXI #.##.# %h`Y #....#######%h(Z+ #.##.%h[x.####.#...... #.#.##### #.#. ####...## #@..$...# %h\~~~~~..#.####......$~....#.# #####(...$...%h^.#.$......##%hjfa######## %hg%hfh9%hVm%hq %hr %hr_Found 5 stones. %h;sS_There is a stone staircase leading up here.%h> P #.##.# #....####### #.##........ ####.#...... #.#.##### #.#.# ####...###~#~####<..$...#.~~~~~.@#.####.......$~....#.# #####(...$....# ..$......##########   60 _%h4 #....####### #.##........ ####.#...... #.#.####### #.#.# ~~ ####...##~#~#~####<..$...#~.~~~~~..#.####.......$~..@.#.# #####(...$....# ..$......############# 1%h&  #....# #.##. ####.#...... #.#.###### ### #.#.#~~~~r ####...##r~#~#~####<..$...#[~.~~~~~..#.####......$~.@..#.# #####.(...$....#.$......###r   river rat (asleep)r   rat (asleep)  A rat and a river rat come into view.%hV 2=2%h_o I _Found a chain mail.%hu #....# #.##. ####.#......%h]vs #.#.##### ###### #.#.#. ~~~~r ####...##.r~#~#~####<..$...#.[~.~~~~~..#.####......$~@...#.# #####.(...$....#.$......###%h%h&3%h%hz%h2c #.##.#  #....####### #.##..####.#...... #.#.##### ######## #.#.#. ~~~~r~ ####...###.r~#~#~####<..$...# %h?d#.[~.~~@~~..#.####.....#.....$~....#.# ######....(...$....#.....$......################ %hoA  You enter the shallow water.%hp%hq%h|N ~r~r#~#rrr 2 river rats (1 wandering)rThe river rat squeaks loudly.%h}y===4FreezeWater %h%hԅ\ _A river rat comes into view.%h  rr  You closely miss the rat.The river rat squeaks loudly.  Your grab misses the rat.%h L====5.6 (0.9%h %hh 0 _You hear a loud squeak. x3%hA"M  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK#.##.#Quickbrownfox the Chiller#....####### Octopode#.##........ Health: 32/37 ====================----####.#...... Magic: 7/10================--------#.#.##### AC: 1Str: 8######## #.#.#EV: 12Int: 19#. ~~~**r ####...##SH: 0Dex: 12#.~r#**r**##<..$...#XL:  6 Next:  1% Place: Dungeon:3#.[~.**@***.#.####..... Noise: ====-----  Time: 1965.6 (0.0)#.....$~....#.# #####[39%hCO;49m i) +0 dagger#....(...$....#Cast: Freeze#.....$......##Water ##############rr 2 river ratsr   rat _You hear a loud squeak. x3  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.%hG _You kill the rat!0%hi-h ####### You miss the adder. Your grab misses the adder.The adder is moderately wounded.0%h:.1----=---4.8 (0.90%hf6####~##0%h:d _The wall freezes the adder. The adder seems to slow down. The adder bites you.0%h =  You hit the adder.##†@~####~##0%h 2--4---5.70%h% #######~##0%h,) I _You kill the adder!1%hy1%h ### ### #.# #.# #.### ####.##~ #.##.##~ #....# #~ #.##. #~#~#######.#...... #~††@~~# #.#.##### ##########~# #.#.# #.~†####...## #.~~#~#†####<..$...#  #.[~.~~~~~..#.####.....  #.....$~....#.# #####  #....(...$....#  #.....$......##  #-6.7 (1.01%h( _The frozen ramparts melt away as you move. _You see here an adder corpse.1%h?  #.# #.# #.#### ### #.#~# #.# ~# #.# ##~ ####.# #~~ #.##.#  #~##~#....####### #~~r~#.##.. #~#@#######.#...... #~†††~~# #.#.##### ##########~# #.#. #.~~~~~~~~†####...## #.~~#~#†####<..$...# #.[~.~~~~~..#.####..... r   rat (wandering) #.....$~....#.# ##### #....(...$....# #.....[0;1%h 10;1m$......##-7 _A rat comes into view.2%h:#######.###.#####.# #.# #.# #.# ### ### #.# ~# #.#  ~# #.# ##~ ####.# #~~ #.##.# #~##~#....#######  #~@r~#.##........ #~#~#######.#......  #~†††~~# #.#.###############~# #.#.# #.~~~~~~~~†####...###.~~#~#†####<..$...# #.[~.~~~~~..#.####.....#.....$~....#.# ######....(...$#=82%h&A2%h*EI _The rat misses you.2%hP L3=9.6 (0.9 _You closely miss the rat. Your grab misses the rat. The rat closely misses you.3%hY|  You hit the rat.†3%h xl1==90.53%h8} 3%h ~3%h#_You kill the rat!3%h3%h #.###.#####.# #.# #.# #.# ### #### #.# ~#~# #.# ~#~# #.# ##~ ~####.# #~~ ~#.##.# #~##~#....# #~~@~#.##. #~#~#######.#...... #~†††~~# #.#.##### ##########~# #.#.# 3%h K-1.5 (1.03%h 3%hD p _You see here a rat corpse.4%h*##..............##.########.###.#####.# #.# #.# #.# ### #### #.# ~#~# #.#  ~#~# #.# ##~#~####.# #~~#~#.##.# #~##@#....####### 4%h #~~†~#.##........ #~#~#######.#......  #~†††~~# #.#.###############~# #.#.##.~~~~~~~~†####...###.~~#~#†####<..$...##.[~.~~~~~..#.####.....#.....$~....#.# #####4%h4%hG-2 _4%h4%h5%hq #######.###.#####. #.# #.# #.# ### #### #.# ~#~# #.# ~#~# #.###~#~####.# #~~#~#.##.# #~##~#....#######5%h| #~~@~#.##........#~#~#######.#...... #~†††~~# #.#.###############~# #.#.#  #.~~~~~~~~†####...## #.~~#~#†####<..$...# #.[~.~~~~~..#.####..... #.....$~....#.# ##### #....(...$....#5%h}5%hq4==35%h5%hp _You see here a rat corpse.5%h  #.###.#####.# #.# #.# #.#5%h  ### #### #.# ~#~# #.# ~#~# #.# ##~#~####.# #~~#~#.##.#5%hT  #~##~#....# #~@†~#.##.5%h7  #~#~#######.#...... #~†††~~# #.#.##### ##########~# #.#.#  #.5%h ~†####...##  #.~~#~#†####<..$...# 5%h a #.[~.~~~~~..#.####.....  #.....$~....#.# #####  #....(...$....#5%h 5%h 5%h J==4 _5%hY 5%h 6%h..............##.#########.###.#####.# #.# #.# #.#### #### #.# ~#~# #.# ~#~# #.# ##~#~####.# #~~#~#.##.# 6%h1 #@##~#....####### #~~†~#.##.. #~#~#######.#...... #~†††~~# #.#.##### ##########~# #.#. #.~~~~~~~~†####...## #.~~#~#†####<..$...#6%h #.[~.~~~~~..#.####..... #.....$~....#.# #####6%h6%h056%h 6%h;6%h TM.#....########..............##.#########.###.####.# #.# ### ### ~#~# #~#~##~#~#.##.# ##~#....####### #~~†~#.##..#~#######.#......#~†††~~# #.#.#####6%h% <66%h 6%h 6%h####..#####........ #..#...########..............##.########.###.#####.# #.# #.# #.# ######## #.# ∩~#~# #.# ~#~# #.# ##@#~####.# 6%h;#~~#~#.##.# #~##~#....#######  #~~†~#.##........ #~#~#######.#...... #~†††~~# #.#.###############~# #.#.##.~~~~~~~~†####...###.~~#~#†####<..$...#6%h6%h^5=76%h6%hݩ, _Found a glowing drain.7%hM.....# #.########..#####.........#....######7%hk##..............##.#########.###.####.# #.# ########∩ #@#~# ##~#~###~~#~#.##.# ##~#....########~~†~#.##........7%h7%h&87%h7%hЙ7%h $ #.##.## #..##  #.....# #.####.####..#####........ #..........######..............##.#########.###.#####.# #.# #.# #.######### #.#@~#~# #.# ##~#~# #.# ##~#~####.#7%h  #~~#~#.##.#  #~##~#....####### #~~†~#.##.. #~#~#######.#...... #~†††~~# #.#.##### ##########~# #.#.7%hũ 7%hŪ [2==97%hb 7%h T _There is a glowing drain here.8%hg48%h k8%h5o8%hvt6=2000 _8%h9|8%h}$  #########  ###.~...~~~ ##.~.~...~# ##~~.~.~~.~## a Sewer#.~.~@~∩~..~# ##~~~......## #....~.~.## ~.~~.~..#############  The world spins around you as you enter the gateway.===8%hC1.2 (1.78%hM _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.9%hU39%h;9%hN9%h$ _9%h7=9%h1 _HP restored.9%h 9%h9%hK9%h%T3==9%h9%h ,9%h9%h9%h19=9%h9%h<,9%h9%h9%h:==9%h39%hY,9%h59%h,9%h9%hx9%h9%h9%h9%h9%hq9%h9%h^T4==9%h9%h9%h69%h9%h!,9%h9%hg9%h&,9%h9%h}:==9%h9%h-9%h,9%hS,9%h 9%hn9%h 9%h9%h9%h4T5==9%h,9%hg9%h9%h 9%h9%hh9%hx9%h9%h9%h9%hf:==9%h9%h@9%h9%h`9%h9%h09%h9%h9%h9%h+9%h;9%hO6===9%h9%h9%h)9%h9%h9%hS9%h9%h 9%hl 9%h 9%h 9%h ;===9%h% 9%h79%h9%hl9%hs9%h9%h9%h,9%h9%hS9%h9%ht9%h9%h'N7==9%h9%h',9%h9%h,9%hg9%h,9%h9%h!9%h!P==9%hM#,9%h#9%h%,9%hD&9%h'9%h=(9%h(9%h)9%hv*N8==9%h*9%h,,9%h,9%h%.9%h.9%hO/9%h0,9%hR19%h29%h3:==9%h449%hO59%h59%h69%h7,9%h89%hD:,9%h;9%hw<9%h<L9==9%h=9%h>,9%h?9%h A,9%hA9%hAC,9%h D9%hE9%h$F:==9%hF9%hG,9%hH9%hI9%hJ9%hK9%h6L9%hL,9%hN9%h%O9%hO9%hP9%h`QP10/11==9%hQ9%hvS9%hT9%hT9%hU,9%hV9%h#X,9%hX9%hdZ9%hZ:==9%h[9%h\,9%hr]9%h^,9%h_9%ha9%ha9%h(b9%hc9%hEdM1===9%hd9%h\f4 _Magic restored.9%hh9%hGi@Water 9%hi9%h'lA _You enter the shallow water.9%hr############.~...~~~##.~.~...~#~~.~.~~.~## #.~.~∩~∩~..~# ##~~~......##9%h&s #.@..~.~.###J~~.~~.~..#############  J   endoplasm (asleep)9%hv 75.2 (74.0)  An endoplasm comes into view.9%h{z\.JJ9%h!{56.2 (75 9%h8~9%h^ _The endoplasm quivers.9%hV f #########  ###.~...~~~  ##.~.~...~#  ##~~.~.~~.~##  #.~.~∩~∩~..~#  ##~~~......##  #.@..~.~.##  #.J~.~~.~..###  9%h" k############ 9%h#7  #########  ###.~...~~~  ##.~.~...~#  ##~~.~.~~.~##  #.~.~∩~∩~..~#  9%h8 F##~~~......##  #.@..~.~.##  #.J~.~~.~..###  ############  9%h: 9%h; 9%hh> 9%h@ a _An endoplasm is nearby!9%hw  #########  ###.~...~~~  ##.~.~...~#  ##~~.~.~~.~##  #.~.~∩~∩~..~#  ##~~~......##  #.@..~.~.##  #.J~.~~.~..###  ############ 9%h  #########  ###.~...~~~  ##.~.~...~#  ##~~.~.~~.~##  #.~.~∩~∩~..~#  ##~~~......##  #.@..~.~.##  9%h #.J~.~~.~..###  ############  9%h9%hn9%hh9%ha _An endoplasm is nearby!:%hN: ## ###.~...~~~ ##.~.~...~#:%h ##~~.~.~~.~## #.~.~∩~∩~..~# ##~~~......## #@...~.~.## #.J~.~~.~..### #:%h_:%h87.2 (1.0) _:%h/:%h:%h ########### ###.~...~~~##~. ##.~.~...~##~.J ##~~.~.~~.~###~...#.~.~∩~∩~..~##~...##~~~......###~..~#....~.~#.J~@~~.~..# ############  JJ 2 endoplasms (1 asleep)~J===8Freeze:%h :%h ] _An endoplasm comes into view.:%h83  You hit the endoplasm. Your squeeze misses the endoplasm.=9.1 (0.9:%h< 7 _The endoplasm is lightly wounded.:%hX ;  You hit the endoplasm.:%hO ~J   endoplasm (:%hD a580.0Freeze:%h :%h M _You kill the endoplasm!:%h p##  ##. ######### ##~. ###.~...~~~ ##~.. ##.~.~...~ #~.J.##~~.~.~~.~## #~...#.~.~∩~∩~..~#.##~~~......##:%h g~..@#....~.~.##.~~.~~.~..###############:%h A  You enter the shallow water.:%hW! _.JJ:%h" m-1.0 (1.0Water :%h' :%h}* ^ _The endoplasm quivers.;%hM ## ###~  ##.~. ######### ##~.. ###.~...~~~ ##~..w##.~.~...~ #~...##~~.~.~~.~## #~..J#.~.~∩~∩~..~#@##~~~......##;%h~..~#....~.~.##.~~.~~.~..###############w   ribbon worm (asleep);%h<  A ribbon worm comes into view.The endoplasm freezes you.;%h.Y-2Freeze;%h;%hM1 _You are frozen. You resist.;%hS;%hS3=9 (0.9;%hV;%hX _You barely miss the endoplasm. The endoplasm barely misses you.;%hN  You barely miss the endoplasm.The endoplasm freezes you..ww3.8 _You are frozen. You resist.<%hU  You barely miss the endoplasm.<%hDThe endoplasm freezes you.<%hj(4.7<%h<%h:  .  <%hF The endoplasm freezes you. _You are frozen. You resist.  You barely miss the endoplasm.<%hy!pThe endoplasm freezes you. _You are frozen. You resist.<%hGThe endoplasm freezes you. _You are frozen. You resist.  You barely miss the endoplasm.The endoplasm freezes you. _You are frozen. You resist.  You hit the endoplasm. You squeeze the endoplasm.<%h(P .(catching breath) <%h͹V You kill the endoplasm!<%h `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.<%hEQ.<%hSi 6 65.6Freeze<%hS-Held <%hX<%hTaD _You are caught in a web!<%h.b<%h|f<%h,iN _You are caught in a web!=%hcM  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=%hQuickbrownfox the Chiller##Octopode###~Health: 37/37 ========================##.~. #########Magic: 8/11=================-------##~.. ###.~...~~~AC: 1Str: 8##~.**##.~.~...~#EV:  6 Int: 19#~..w*#~~.~.~~.~##SH: 0Dex: 12#~..**.~.~∩~∩~..~#XL:  6 Next: 26% Place: a Sewer#~..@*#~~~......##=%hNoise: =--------  Time: 2085.6 (0.0)##*****....~.~.##i) +0 dagger#**~***~.~..###Cast: Freeze############Held w   ribbon worm _You are caught in a web!  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.=%hu Quickbrownfox the Chiller##Octopode###~Health: 37/37 ========================##.~. #########Magic: 8/11=================-------##~.. ###.~...~~~AC: 1Str: 8=%hv ##~...##.~.~...~#EV:  6 Int: 19#~..w##~~.~.~~.~##SH: 0Dex: 12#~...#.~.~∩~∩~..~#XL:  6 Next: 26% Place: a Sewer=%hw #~..@##~~~......##Noise: =--------  Time: 2085.6 (0.0)##~..~#....~.~.##i) +0 dagger##.~~.~~.~..###=%h8x DCast: Freeze############Held w   ribbon worm (catching breath)Confirm with . or Enter, or press ? or * to list all spells.=%hx Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.  The walls around you are covered in ice.  The wall freezes the ribbon worm.=%hr #`####Press: ? - help, Dir - look around, f - activate=%h A web.  The walls around you are covered in ice.  The wall freezes the ribbon worm.  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.=%h V.##=%h) =6.6 (1Ramparts Held =%h j###=%h2 _You are even more entangled.=%hm###=%h Z##=%h^ F _Unknown command.@%h_.#w####12 --7Freeze#### _The web tears apart. The wall freezes the ribbon worm.@%h?7 #@%h@### You hit the ribbon worm. You grab the ribbon worm.  @%hqANThe ribbon worm is severely wounded.@%hGV=-8.5 (0.9@%hJ9##@%hK:##@%hPP4 _You constrict the ribbon worm.A%h \  You freeze the ribbon worm.  The ribbon worm is almost dead.You constrict the ribbon worm.#†### A%h :7--79.5 (1.0Freeze## _You kill the ribbon worm!B%hW+-- _The frozen ramparts melt away.B%h|DV8====B%hIx9==B%hkJB%hK,B%hNB%hNB%hPB%hRB%hSB%h;TB%hfVB%h^WB%h1X==B%hXB%hYB%h \B%h\B%h ^B%h7`B%h aB%hbB%hdB%h:eB%h@fB%hChB%h iB%hi 10/11B%hj==B%hjB%hzkB%hmB%hmB%hnB%hKpB%hpB%hMrB%hsB%htB%hzuB%hMwB%hxB%hx==B%hyB%hzB%h{B%hC|B%h2}B%h~B%hB%hqB%h{B%h)B%hB%hB%haB%hmB%hB%hӉB%hW1B%h׊===B%hQB%hAB%hB%hB%hlB%hB%h˔ B%hc B%hBYou see here a ribbon worm corpse.B%hB%h B%h_B%hB%hB%h;B%hB%hޞB%hB%hRB%hB%h===B%hB%hB%hئB%hB%h.B%h$B%hB%h)B%hB%h"Water B%hB%hB%h B%h[B%hض_You enter the shallow water.B%hJB%hռB%hWB%hڽB%hZB%hܾ B%h\ ######### B%h8 ###~~~~~~~B ###~~@.~~~~~~ -##.~...######### ##~...###.~...~~~ ##~...##.~.~...~# #~...##~~.~.~~.~###~..†#.~.~∩~∩~..~#B   giant cockroach (asleep)#~...##~~~......####~..~#....~.~.####.~~.~~.~..###B%hB%h125.5 (3B%h 6.0)B%hB%h-B%h%6.5 (37B%hB%hB%h B%hbB%h>_A giant cockroach comes into view.B%hdB%hZ ####~Bw###~~.@~~~~~~.##.~...# ##~...###.~...~~~ ##~...##~...##~..†#.~.~∩~∩~..~# w   brain worm (asleep)#~...##~~~......## B   giant cockroach (asleep)##~ B%h* B%h< 7.5 (1B%hM .0)B%h B%h9  B%hw: B%h; 9_A brain worm comes into view.B%h; C%hH #.###~Bw.###~~..@~~~~~.##.~...# ##~...###.~...~~~ ##~C%hI7#~...#~..†#.~.~∩~∩~..~# #~...##~~~......## C%hWC%hX^8Water C%h;bC%hg2 _You enter the shallow water.C%hK#.###~Bw.###~~..~@~~~~.##.~...###~...###.~...~~~ ##~...##.~.~...~# #~..#~..†#.~.~∩~∩~..~# #~...##~~~......## C%h#C%hC%hK&9C%hC%hC%hUx ~#.###~Bw.###~~..~~@~~~.##.~...###~...###.~...~~~ ##~...##.~.~...~# #~..†#.~.~∩~∩~..~# #~...##~~~......## C%hC%h'30C%hzC%h‡C%hTP#~~##...~###~Bw.###~~..~~~@~~....S##.~...###~...###.~...~~~ ##~...##.~.~...~# C%h#~..†#.~.~∩~∩~..~# #~...##~~~......## ##~..~#....~.~.## S   ball python (constriction, asleep) C%hV m  A ball python comes into view.C%h C%he C%h~wS..wwandering)S)C%h&1C%hC%h5 _The ball python hisses angrily.C%hy>## ~~##...~.###~B~.###~~..~~~~@~.wS.##.~...#~C%hz##~...###.~...~~~ ##~...##.~.~...~#  #~..†#.~.~∩~∩~..~# #~...##~~~......## ##~..~#....~.~.## C%hC%hyC%hAB~.wS.BC%hC?=2FreezeC%hC%hC\ _The giant cockroach barely misses you.C%hI?  You completely miss the giant cockroach.You grab the giant cockroach. You constrict the giant cockroach!.~..SwwS   ball python (constriction)C%hlTh83.4 (0.9FreezeC%h\C%h_S _You kill the giant cockroach!C%ht### ~~~##...~.####~.~.###~~..~~~~~@Sw.##.~...#~.##~...###.~...~~~  ##~...##.~.~...~# C%h~u #~..†#.~.~∩~∩~..~#  #~...##~~~......## C%hvwC%h|  The ball python barely misses you. The ball python grabs you.C%h?w.C%h@ 2 4.4 (1.0FreezeConstr Water C%hbC%hr_ _The ball python constricts you.C%h=  You hit the ball python.C%h E†C%h1 V12 5.3 (0.9C%h4 O _You kill the ball python!D%h6  You hit the brain worm but do no damage.You grab the brain worm. You squeeze the brain worm!  The brain worm is heavily wounded.2----6.2D%hC D%hD%h?_You constrict the brain worm. The brain worm bites you.D%h  You hit the brain worm.  The brain worm is severely wounded.You constrict the brain worm.D%h E~D%hA e ----597.1D%h3B rFreeze _You kill the brain worm!D%hE D%hI m _Your Short Blades skill increases to level 2!D%h4 D%h D%hW D%h H _No target in view!E%hv E%h!E%h@"E%h$E%h%% _E%h.3=E%h0,E%h1E%h4E%h>5E%h5E%h894E%hO9F==E%h9E%h<E%hT=E%h >E%h@,E%h^AE%hCE%hDE%h=EE%h@GE%h.HV5=E%hHE%hZ6=E%h[,E%h\E%h^E%h^_E%h`E%hbE%hsP7==E%h-0E%h*E%hXE%hH#####  #~~~### ##########...~.### ###~~~~~~~.~.@....~# -  ###~~..~~~~~~†.......~# ##.~...############~.... #~...###.~...~~~ ...~ ~...##.~.~...~# ..J E%hT...##~~.~.~~.~## ..J   endoplasm (asleep) ..†#.~.~∩~∩~..~# . ...##~~~......## ~..~#....~.~.##E%h058.1 (21.0)E%hb=-9.1 (22E%h*E%hu] _An endoplasm comes into view.F%h]L######~~~#############...~.######~~~~~~~.~......~ F%h_###~~..†.. #.~...############~.... ~...###.~...~~~ ...~# ...##.~.~...~# J. ..##~~.~.~~.~#~†#.~.~∩~∩~..~# JJ 2 endoplasms (asleep)##~~~......## F%h0`≈~#....~.~.## .~~.~~.~..###F%hjF%h0k260.1 (1.0)F%hrF%hbu] _An endoplasm comes into view.F%hp##### #~~~### #...~.###  ###~.~......~## ~~..~~~~~~†.~# .~...#~....# ...###.~...~~~ #...~# ##.~.~...~# #..J.###~~.~.~~.~## ~..~# †#.~.~∩~∩~..~# B.J###~~~......## .≈#B   giant cockroach (asleep) .~#....~.~.## .≈# F%hvF%hXw&1F%h3}F%hb _A giant cockroach comes into view.G%hf######~~~#############...~.### ###~~~~~~~.~......~ #~~..†. ~...############@.....###.~...~~~ ##...~# ##.~.~...~# J. ##~~.~.~~.~#G%hIl~..~# #.~.~∩~∩~..~# B.J# ##~~~......## ..≈# ~#....~.~.## .≈# ~.~~.~..### ≈## #########G%hiG%h^2Water G%hG%hT2 _You enter the shallow water.G%hEjB######~~~#############...~.### ##~~~~~~~.~......~ ~~..~~~~~~†.. ...############~....# .###.~...~~~ ##@..~# ##.~.~...~# J. #~~.~.~~.~#~..~# .~.~∩~∩~..~# ~B.J# ~~~......## ~..≈#....~.~.## ~..≈# .~~.~..### ..≈## ######## ..≈# 3G%hoG%h ######~~~### ##########...~.### #~~~~~~~.~......~ ~..†.. ..############~....# ###.~...~~~ ##...~# #.~.~...~# J. ~~.~.~~.~#G%h Z~..~# ~.~∩~∩~..~# #~B.J# ~~~......## #~..≈# ....~.~.## #~..≈# ~~.~..### ≈..≈## ####### ...≈#  ..≈##G%h G%h &4G%h{ G%hD H%h4l######~~~### ##########...~.###~~~~~~~.~......~## ~..~~~~~~†.......~## ..############~.... ###.~...~~~ ##...~##.~# ##..J. ~~.~.~~.~## #@..~.~∩~∩~..~B.J~~......#..≈ ....~.~.## ~~.~..### ≈..≈# ####### ...≈#  ..≈#.~~##H%h q5FreezeWater H%h.}H _You enter the shallow water.H%h  The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!!H%hF†H%h`6.0 (0.9FreezeH%hH%h4S _You kill the giant cockroach!H%h#: ##### #~~~### ...~.### ~.~......~## ..~~~~~~†.......~## ##~....# .~...~~~ ##...~## .~.~...~# ##..J.# .~.~~.~## #~@.~# H%h: .~∩~∩~..~# #~†.J# ......## #~..≈# ~.~.## #~..≈#  ≈...≈# ...≈##..~~##H%h? H%h@ F7.0 (1.0FreezeH%hD H%h,F I%hW  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!.   endoplasmI%h d609 (0.9FreezeI%hI%hM _You kill the endoplasm!I%hr##### #~~~### ...~.### .~......~## ~~~~~~†.......~## ##~....# .~...~~~ ##...~## ~.~...~# ##....# .~.~~.~## #~.@~# I%hDtn~∩~∩~..~# #~†.J# ......## #~..≈#  ≈...≈# ≈≈..~~##I%h{I%h~;8.9 (1.0FreezeI%hGI%hԅI%hY&  I%h$ZOThe helpless endoplasm fails to defend itself.  You impale the endoplasm!!I%hbb2.I%hY]9.8 (0.9FreezeI%hI%h#;  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! _You kill the endoplasm!  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! _You kill the endoplasm!J%h $J%h%3J%h&J%h@(J%h-You impale the endoplasm!! _You kill the endoplasm!  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! _You kill the endoplasm!  You see here a giant cockroach corpse.J%h_36##########...~.### #~~~~~~~.~......~## ~..~~~~~~†.......~## ..############~....# J%h_4###.~...~~~ ##...~##.~.~...~# ##....# ~~.~.~~.~## #~..~#∩~∩~..~# #~†..# ~~~......## #@..≈# ....~.~.## #~..≈#~.~..#J%hAm ≈..≈## ####### ≈...≈# ≈...≈## ≈..~~##r   river rat (asleep)~~~~#~.r##J%hw' 70.8 (1.0  You enter the shallow water.1.8 (2Water  _A river rat comes into view.J%hn G..~##†.......~## ....#  ##...~##  ##....#  #~..~# ∩~∩~..~# #~†..#  #@..≈#  #~..≈#  ≈..≈##  ≈...≈#  ≈...≈##  ≈..~~## ~~~~### ~.r##J%h ..~##†.......~## ....#  ##...~##  ##....#  #~..~# ∩~∩~..~# #~†..# J%hh  #@..≈#  #~..≈#  ≈..≈##  ≈...≈#  ≈...≈## ≈..~~## ~~~~### J%h l~.r## J%h J%h* J%h J%h  ` _A river rat is nearby!K%h|X~~~~~~~.~......~## ~..~~~~~~†.......~## ..############~.... ###.~...~~~ ##...~##.~# ##.... ~~.~.~~.~## #~..~.~∩~∩~..~†..~~......#..≈ ....~.~.## ~~.~..### #≈..≈# ####### #≈...≈#  #≈...≈#≈≈..~~##~~~~~### B~.r## B   giant cockroach (asleep)####2.8 (1K%hȩx _A giant cockroach comes into view.K%hh~~..~~~~~~†.......~## ...############~....####.~...~~~ ##...~##.~.~...~# ##....#~~.~.~~.~## #~..~# .~.~∩~∩~..~# #~†..# K%hj##~~~......## #~..≈# #....~.~#~..≈#~~.~..#@..≈## ######## .≈ #≈≈..~~~~~~~#~B~.r## ~#### K%hwK%hyT3Water K%hK%hK%hT t...############~....####.~...~~~ ##...~##.~.~...~# ##....#~~.~.~~.~## #~..~#.~.~∩~∩~..~# #~†..# ##~~~......## #~..≈# ~#....~.~#~..≈# ~.~~.~..#≈..≈## ######### .≈# #≈≈..~~~~~~~~#K%hW ~~B~.r###~#### # K%h\ K%h^ K%he r.B.~rBwandering)K%hg 0===4K%hPn K%h-r 3 _The river rat squeaks loudly.K%h\ j..###.~...~~~ ##...~## .##.~# ##.... ##~~.~.~~.~## #~..~.~.~∩~∩~..~~†..#~~~......#~..≈ ~#....~.~.## ##.~~.~..### ##≈..≈## ######### ##≈...≈#  K%h #≈@..≈###≈≈..~~## #~~~~r~### ~~.B.~### ##### K%h K%h K%h r~~B---5FreezeK%h K%h L%hS  You hit the river rat but do no damage. You grab the river rat.L%h4B. BL%h4--=--6.7 (0.9L%hL%hK _You constrict the river rat. The river rat bites you.M%ho9  You freeze the river rat.  The river rat is severely wounded.You constrict the river rat.M%hm>.B   giant cockroach M%hW5--0---57.7 (1.0FreezeM%h#ZM _You kill the river rat!M%h.~.~...~# ##....#~~.~.~~.~## #~..~# †#.~.~∩~∩~..~# #~†..# .##~~~......## #~..≈# .~#....~.~#~..≈#~.~~.~..#M%hN≈..≈## ########## .≈# ###≈≈@.~~#~~~B~~#~~~.~.~### ~######M%h M%h* <-8FreezeM%hM%hG _The giant cockroach splashes around in the water.M%hb D  You freeze the giant cockroach!M%ht D~ M%h 9/11 -----=9Freeze _You kill the giant cockroach!M%hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%hTJN%h\ N%hd_You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%h[1 _6=--10/11==7==N%hB ===N%hFBN%hGN%hHN%h}JN%h:KN%hK1N%hmL===N%hLN%hMN%hON%hQN%hWYN%hY"Water N%hiZN%hg[N%h] N%h)^N%h^_You enter the shallow water.N%hK`N%haN%haN%hwbN%h dN%hfN%hfN%hpgN%hehN%hiN%h"lN%hmN%hn===N%hnWater N%hoN%hpN%hr N%h!sN%hs_You enter the shallow water.N%hvN%hwN%hPxN%hyN%h|N%hN%hN%h]"Water N%hN%h3N%h N%hN%hN_You enter the shallow water.N%hIN%h #~..†#.~.~∩~∩~..~# #~†..# N%he #~...##~~~......## #~..≈# N%hSe ##~..~#....~.~.## ##~..≈# N%h g ##.~~.~~.~..### ##≈..≈## N%hњ| ############ ##≈...≈#N%hk N%h _###≈...≈##N%h N%hHj###≈≈..~~##N%h{#########~~~~~~###N%hF?!~~~~@~.~.~###N%h0-N%hџ??!N%hp ##N%h#######N%h  N%h> N%htF   bullfrog (asleep)N%hvN%hvN%h 98N%h 9.0) N%h-_You can't see any susceptible monsters within range! (Use Z to cast anyway.) N%h_N%hI!enter the shallow water. N%hخI A bullfrog comes into view.N%hگN%h_-N%hU%9.7 (20N%hɶN%h N%h*N%hW_Found a scroll labelled MENNON GEWEO.N%h o #~..†#.~.~∩~∩~..~# #~†..#      N%h      ##≈...≈#  ###≈...≈##  ###≈≈..~~## N%h #########~~~~~~###  F?!~~~~@~.~.~###  ??!~~~~~~#####  ##########N%h8N%hXN%h #~..†#.~.~∩~∩~..~# #~†..#     N%hƂ        ##≈...≈#  ###≈...≈##  N%h\1###≈≈..~~##  #########~~~~~~###  F?!~~~~@~.~.~###  ??!~~~~~~##### N%hU ##########  N%hJN%hߌN%hN%h N%hpQ_A bullfrog is nearby!N%h3 o #~..†#.~.~∩~∩~..~# #~†..#      N%h$      ##≈...≈#  ###≈...≈##  ###≈≈..~~##  N%h #########~~~~~~###  F?!~~~~@~.~.~###  ??!~~~~~~#####  ##########N%h´ EN%h3f S #~..†#.~.~∩~∩~..~# #~†..#            ##≈...≈#  ###≈...≈##  ###≈≈..~~##  #########~~~~~~###  F?!~~~~@~.~.~###  ??!~~~~~~#####  ##########   _A bullfrog is nearby!N%h2 #~..†#.~.~∩~∩~..~# #~†..# #~...##~~~......## #~..≈# ##~..~#....~.~.## ##~..≈# ##.~~.~~.~..### ##≈..≈## # ##≈...≈# ###≈...≈## ###≈≈..~~###~~~~~~####F?!~~~@~~.~.~####??!~~~~~~######200.7 (1.0) _N%h:O%h2 #~..†#.~.~∩~∩~..~# #~†..# #~...##~~~......## #~..≈# ##~..~#....~.~.## ##~..≈# ##.~~.~~.~..### ##≈..≈## # ##≈...≈# ###≈...≈## ###≈≈..~~## #~~~~~~### #F?!~~@~~~.~.~### #??!~~~~~~##### #1O%hjO%hlc  #~..†#.~.~∩~∩~..~# #~†..# #~...##~~~......## #~..≈# ##~..~#....~.~.## ##~..≈# ##.~~.~~.~..### ##≈..≈## # ##≈...≈# ###≈...≈## ###≈≈..~~## #~~~~~~### #F?!~@~~~~.~.~### #??!~~~~~~##### #O%hi <2O%hk O%h O%h  #~..†#.~.~∩~∩~..~# #~†..O%h d #~...##~~~......## #~..≈O%h d ##~..~#....~.~.## ##~..≈O%hB d ##.~~.~~.~..### ##≈..≈O%h  O%h C# ##≈...≈#O%hn 6 ###≈...≈##O%h' 7 ###≈≈..~~##O%h  O%h ]#~~~~~~### #F?!@~~~~~.~.~### #??!~~~~~~#####O%h = #O%h@ O%hH 3O%hA O%h O%h M O%hN  #~..†#.~.~∩~∩~..~# #~†O%hKQ a #~...##~~~......## #~..O%hDT a ##~..~#....~.~.## ##~..O%h*U d ##.~~.~~.~..### ##≈..≈O%h V  O%hV B# ##≈...≈O%h!X  ###≈...≈ ###≈≈..~~## #~~~~~~###O%h\[ ' #F?@~~~~~~.~.~### #??!~~~~~~##### #O%hf O%hl O%h2n 4 O%ho O%hHx O%h~  O%h~ O%h q_You see here a potion of magic.O%h] O%hl  #~..†#.~.~∩~∩~..~# #~†O%h0 _ #~...##~~~......## #~O%h _ ##~..~#....~.~.## ##~O%h b ##.~~.~~.~..### ##≈..O%h  O%hd ?# ##≈...O%h 4 ###≈...≈O%h 5 ###≈≈..~~O%h  O%h< #~~~~~~###O%h t #F@!~~~~~~.~.~###O%h ^ #??!~~~~~~#####O%h#  O%h& #O%h O%h O%h4 O%h 5O%h Freeze O%ho _O%he O%h  O%h O%h ~_You see here a scroll labelled XOPUZI CEOKH.O%h@  O%hqA  O%hB 4The helpless bullfrog fails to defend itself.  O%hB You impale the bullfrog!!O%h'J O%h.K #O%hK . O%hL !O%hu  O%hNv O%hdw 94O%hxx 6.6 (0.9O%hz Freeze O%h>{ ?_You kill the bullfrog!O%hL| O%h O%h  O%h O%hS D_Your Stealth skill increases to level 5!O%h O%hQ O%h O%hr O%h O%h'  O%h O%h :_No target in view!O%hd O%h O%hp O%h O%h  O%hA O%h5 :_No target in view!O%h O%h O%hO%h O%h O%hO%h:_No target in view!P%hnP%hn&0P%h*:7.6 (1P%h P%hP%h3>_n - a scroll labelled XOPUZI CEOKHP%hP%h[  _a - 2 potions of magic (gained 1)P%h 8#~...##~~~......## #~..##~..~#....~.~.## ##~..~~.~~.~..### ##≈..≈########## ##≈...≈ ###≈...≈####≈≈..~~############~~~~~~### #...~~~~~~.~.~### #??@~~~~~~##### ########### P%h P10.6 (31.6 (4P%h P%hz  P%h: P%h ._o - a white potionP%h Q%h #~...##~~~......## #~ ##~..~#....~.~.## ##~ ##.~~.~~.~..### ##≈.. # ##≈... ###≈...≈ ###≈≈..~~ ####~~~~~~### #...~~~~~~.~.~### #?@.~~~~~~##### #2.6 (13.6 (2 Q%h>\_p - a scroll labelled MENNON GEWEOQ%hv _p - 2 scrolls labelled MENNON GEWEO (gained 1)Q%hIIQ%hWater  Q%h,Q%h_You enter the shallow water.Q%hQ%hQ%h[Q%hOQ%hQ%hQ%hWQ%hEQ%hQ%hQ%hFQ%h7Q%hQ%h^Q%hQ%h Q%hQ%hEQ%hQ%hQ%hQ%hQ%hnQ%h`Q%h:Q%hQ%hQ%hQ%hwQ%h9Water Q%hdQ%heQ%hrQ%hOQ%h Q%h Q%hQ%hQ%hj Q%hp Q%h{ Q%hQ%hQ%hQ%hQ%hQ%hQ%hQ%hQ%h]Q%hQ%h"Water Q%hQ%hQ%hQ%h Q%h Q%h"Q%h#Q%h%Q%h[&Q%hd'Q%h?)Q%hb+Q%h#,Q%h0-Q%h/Q%h0Q%hu1 Q%h1!Q%h3Q%h4Q%hW6Q%h7Q%h7Q%h8Q%h:Q%h<Q%hU=Q%h="Water Q%hh>Q%hu?Q%hA Q%hxBQ%hC_You enter the shallow water.Q%hDQ%hsE Q%hF!Q%hGQ%hHQ%hJQ%h{KQ%hLQ%hMQ%hNQ%hPQ%hKQQ%hNRQ%hSQ%hUQ%hSVQ%hSWQ%hXQ%h[Q%h[Q%h\Q%h_ Q%hE` Q%h`BYou see here a ball python corpse.Q%hbQ%hkcQ%hc"Water Q%hdQ%h|eQ%hg Q%h!hQ%hh_You enter the shallow water.Q%hjQ%htkQ%hkQ%hlQ%hnQ%hHpQ%hqQ%hqQ%hsQ%huQ%huQ%hvQ%hPxQ%hSzQ%h{Q%h|Q%h}Q%h(Q%hQ%hـQ%hwQ%hQ%h Q%h/!Q%h(Q%hʇQ%h|Q%hQ%h;Q%hQ%hȮQ%hȰQ%hQ%hQ%hQ%hQ%hQ%hϷQ%hhQ%hQ%hQ%hQ%h?Q%hĿQ%hxQ%hxQ%h Q%hQ%h?Q%h<Q%h Q%hg Q%hBYou see here a ribbon worm corpse.Q%hQ%h Q%h_Q%hQ%hQ%h|Q%h=Q%h"Water Q%hPQ%hGQ%hY Q%hQ%hx_You enter the shallow water.Q%hQ%h Q%hQ!Q%hQ%hQ%hQ%hZQ%hQ%hQ%h|Q%hQ%hQ%h#"Water Q%hQ%hQ%h Q%hyQ%h_You enter the shallow water.Q%hQ%hQ%h Q%hQ%hQ%hQ%hOQ%h`Q%hQ%hVQ%hQ%h!Q%hQ%hQ%hm Q%h!Q%hQ%hQ%haQ%hQ%h Q%h:Q%h8 Q%hQ%hQ%h4 Q%h Q%hw/#####  #~~~### ##########...~.### ###~~~~~~~.~......~## ###~~..~~~~~~†.......~## ##.~...############~....# ##~...###.~..@~~~~~##...~####~...##.~.~...~#...~##....##~...##~~.~.~~.~## w.~#~..~##~..†#.~.~∩~∩~..~# ~#~†..##~...##~~~......## #~..≈###~..~#....~.~.## ##~..≈#w  %h29m ribbon worm (asleep)##.~~.~~.~..### ##≈..≈############## ##≈...≈####≈...≈##Q%hG8065.6 (52.0)Q%h8,6.6 (53Q%hLAQ%hD^ _A ribbon worm comes into view.Q%h #####        .~~~~~~†....  ##.~...############~....#  ##~...###.~..@~~~~~##...~## Q%h~ ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~†..#  #~...##~~~......## #~..≈#  ##~..~#....~.~.## ##~..≈#  ##.~~.~~.~..### ##≈..≈##  ############ ##≈...≈#  ###≈ Q%h9  #####        .~~~~~~†....  ##.~...############~....# Q%h+<  ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~†  #~...##~~~......## #~  ##~..~#....~.~.## ##~..≈#  ##.~~.~~.~..### ##≈  ############ ##≈Q%h>? @ ###≈Q%hzD Q%hoE Q%hQM Q%hP b _A ribbon worm is nearby!Q%h  #####        .~~~~~~†....  ##.~...############~....#  ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~# Q%h  #~..†#.~.~∩~∩~..~# ~#~†..#  #~...##~~~......## #~..≈#  ##~..~#....~.~.## ##~..≈#  ##.~~.~~.~..### ##≈..≈##  ############ ##≈...≈#  ###≈ Q%h;  #####        .~~~~~~†....  ##.~...############~....# Q%h[= h ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~†  #~...##~~~......## #~  ##~..~#....~.~.## ##~..≈#  ##.~~.~~.~..### ##≈ Q%hA ############ ##≈ ###≈Q%hF Q%hG Q%hN Q%hBR b _A ribbon worm is nearby!Q%h|p #####        .~~~~~~†....  ##.~...############~....#  ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~†..# Q%h q #~...##~~~......## #~..≈#  ##~..~#....~.~.## ##~..≈#  ##.~~.~~.~..### ##≈..≈##  ############ ##≈...≈#  ###≈ R%h #####        .~~~~~~†....  ##.~...############~....#  ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~†  #~...##~~~......## #~  ##~..~#....~.~.## ##%h r44m~..≈#  ##.~~.~~.~..### ##≈  ############ ##≈ ###≈ _A ribbon worm is nearby!R%h #####        .~~~~~~†....  ##.~...############~....#  ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~†..#  #~...##~~~......## #~..≈#  ##~..~#....~.~.## ##~..≈#  ##.~~.~~.~..### ##≈..≈##  ############ ##≈...≈#  ###≈ R%h}< #####        .~~~~~~†....  ##.~...############~....#  ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~†  #~...##~~~......## #~  ##~..~#....~.~.## ##%h[?44m~..≈#  ##.~~.~~.~..### ##≈  ############ ##≈ ###≈R%h@R%hDR%h@Fb _A ribbon worm is nearby!R%h  #####        .~~~~~~†....  ##.~...############~....#  ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~†..#  #~...##~~~......## #~..≈#  ##~..~#....~.~.## ##~..≈# R%hC ##.~~.~~.~..### ##≈..≈##  ############ ##≈...≈#  ###≈ R%h\R%h] #####        .~~~~~~†....  ##.~...############~....# R%h^ ##~...###.~..@~~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~## w.~#~..~#  #~..†#.~.~∩~∩~..~# ~#~† R%hC`B #~...##~~~......## #~  ##~..~#....~.~.## ##~..≈#  ##.~~.~~.~..### ##≈  ############ ##≈ ###≈R%hbR%hdR%hgR%hib _A ribbon worm is nearby!R%h8##### #~~~### #...~.### ###~R%h8^.~......~## ###~~..~~~~~~†.......~## ##.~...#~....# ##~...###.~...@~~~~##...~##  ##~...##.~.~...~#...~##....#  #~...##~~.~.~~.~##.w.~#~..~#  #~..†#.~.~∩~∩~..~# ..~#~R%hY9†..#  #~...##~~~......## .~#~..≈#  ##~..~#....~.~.## ##~..≈# ##.~~.~~.~..### ##≈..≈#### ##≈...≈####≈R%h;?R%h@R%h@b7.6 (1.0)Water R%hM _is nearby! _You enter the shallow water.R%hZ ##### #~~~### #...~.### ###~.~......~## ###~~..~~~~~~†.R%h\~## ##.~...#~....#  ##~...###.~...~@~~~##...~## ##~...##.~.~...~#...~##....# #~...##~~.~.~~.~##.w.~#~..~# #~..†#.~.~∩~∩~..~#B..~#~†..# #~...##~~~......## . ##~..~#....~.~.## .~##~..≈#  ##.~~.~~.~..### ##≈..≈## B   giant cockroach (asleep)# R%hdR%h ow.wR%hq&8R%hoyR%hz}b _A giant cockroach comes into view.S%hi##### #~~~### #...~.### ###~.~......~## ###~~..~~~~~~†.~##  ##.~...#~....# S%hW##~...###.~...~~@~~##...~## ~...##.~.~...~#.w.~##....# ~...##~~.~.~~.~##...~#~..~# ~..†#.~.~∩~∩~..~#B..~#~†..# ~...##~~~......##.~..~#....~.~.## ..~##~..≈# ##.~~.~~.~..### .~##≈..≈##  ##### ~## S%hS%h}B.BS%hm6-=9FreezeS%h)S%h S%h S%h\""_The ribbon worm bites you.T%h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%hxfWQuickbrownfox the ChillerOctopode#####Health: 36/37 =======================-#~~~###Magic: 8/11=================-------##########...~.###AC: 1Str: 8###~~~~~~~.~......~##EV: 12Int: 19###~~..~~~~~~†.......~##SH: 0Dex: 12  ##.~...######*****#~....#XL:  6 Next: 94% Place: a Sewer ##~...###.~..***@**##...~##Noise: =--------  Time: 2269.6 (0.0) T%hh#~...##.~.~...***w.~##....#i) +0 dagger ~...##~~.~.~~.~**B..~#~..~#Cast: Freeze ~..†#.~.~∩~∩~..~#*..~#~†..#Water ~...##~~~......##...~#~..≈# #~..~#....~.~.## ..~##~..≈#w   ribbon worm ##.~~.~~.~..### .~##≈..≈##B   giant cockroach############ ~##≈...≈####≈...≈## _The ribbon worm bites you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: T%h1l#Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.T%h9 fQuickbrownfox the ChillerOctopode#####Health: 36/37 =======================-#~~~###Magic: 8/11=================-------##########...~.###AC: 1Str: 8###~~~~~~~.~......~##EV: 12Int: 19###~~..~~~~~~†.......~##SH: 0Dex: 12  ##.~...############~....#XL:  6 Next: 94% Place: a Sewer ##~...###.~...~~@~~##...~##Noise: =--------  Time: 2269.6 (0.0) #~...##.~.~...~#.w.~##....#i) +0 dagger ~...##~~.~.~~.~##B..~#~..~#T%h< Cast: Freeze ~..†#.~.~∩~∩~..~#...~#~†..#Water ~...##~~~......##...~#~..≈# #~..~#....~.~.## ..~##~..≈#w   ribbon worm ##.~~.~~.~..### .~##≈..≈##B   giant cockroach############ ~##≈...≈####≈...≈##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.  The walls around you are covered in ice.T%hA 3#####.#B##.. onfirm with . or Enter, or press ? or * to list all spells.T%h*B asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  Some shallow water.  The walls around you are covered in ice. freezes the giant cockroach but does no damage.T%hD 29-----=70.6 (1Ramparts Water T%hJ V###T%hN R _The wall freezes the ribbon worm. The ribbon worm bites you!T%h ######T%hp T%h& f#####T%h) F _Unknown command.U%h ####### You barely miss the ribbon worm. You grab the ribbon worm.  The ribbon worm is moderately wounded.You constrict the ribbon worm. The wall freezes the giant cockroach.-1.5 (0.9## _The giant cockroach barely misses you.U%hc  U%hO  U%h You hit the ribbon worm.  U%h ?The ribbon worm is severely wounded.U%h& 4You constrict the ribbon worm.U%h  U%hź  U%hi *You kill the ribbon worm!U%h ;The wall freezes the giant cockroach.U%hQ U%h `####U%h Q#††U%hG 8##U%h U%h U%h3 %6U%h f-2.4FreezeU%h6 U%h y#####U%hP S _You kill the giant cockroach!U%h U%h6 #######U%h U%hJ ######U%h F _Unknown command.V%h^m###############V%h{H _No target in view!W%hh"4W%h%W%h&W%h'% _W%h130=----W%h2W%h58W%h7W%h:C _The frozen ramparts melt away.W%h;W%h<W%hC?W%hY@1==9==W%hcAW%hC,W%hDW%hG,W%h9IW%hJ,W%hvKW%hAM92W%hMF===W%hNW%hOW%hPW%hPW%hQW%hSRW%hRW%hSW%hTL3=W%hMUW%haVW%hWQ10/11==W%hWW%hXW%hYW%h.ZW%h[W%h[W%hR\W%hc]W%h2^i4==W%h^W%h`W%h`;==W%hEaW%hqbW%hcW%hcW%hdW%h;eW%heW%hfW%h*mV5=W%hmW%hod1===W%hUpW%hr,W%hrW%h,t,W%htW%hvb6=W%h=wW%hzW%h4{<===W%h{W%h}W%h~W%h(W%h,W%hW%haW%hi7==W%hW%hW%h\7W%hW%hg  You see here a ribbon worm corpse.W%hW%h, _W%hԓW%hjW%h<W%hW%hW%hVW%hס##########...~.######~~~~~~~.~......~#####~~..~~~~~~†.......~## ##.~...############~....# #~...###.~...~~~~~##...~## ~...##.~.~...~#††.~##....# ...##~~.~.~~.~##...~#~..~ ..†#.~.~∩~∩~..~#...~#~† ...##~~~......##@..~#~..≈# W%h9- ~..~#....~.~.##...~##~..≈# #.~~.~~.~..###...~##≈..≈## ############J..~~##≈...≈# ..~~###≈...≈## ~~~~###≈≈..~~## J   endoplasm (asleep)  ##########~~~~~~###  #...~~~~~~.~.~####...~~~~~~#####W%hk1304.4 (32.0)W%hJb=-5.4 (33W%hNW%h] _An endoplasm comes into view.W%h:6-###~~~~~~~.~......~#####~~..~~~~~~†.......~##.~...############~....#~...###.~...~~~~~##...~##.~.~...~#††.~##....#~~.~.~~.~##...~#~..~# ~..†#.~.~∩~∩~..~#...~#~†..# ~...##~~~......##...~#~..≈# W%h,7!#~..~#....~.~#~..≈# ##.~~.~~.~..#≈..≈##  ############J..~.≈ ...~~###~~~~~###≈≈..~~##########~~~~~~# #...~~~~~~.~.~### #...~~~~~~##W%h7Y### ###########X%hX%h16.4 (1.0)X%h+X%hV.X%h|###~~..~~~~~~†.......~##.~...############~....#~...###.~...~~~~~##...~##.~.~...~#††.~##....#~~.~.~~.~##...~#~..~# #~..†#.~.~∩~∩~..~#...~#~†..# #~...##~~~......##...~#~..≈# ##~..~#....~.~#~..≈#  ##.~~.~~.~..#≈..≈##  ############J..~.≈ ~...~~##~~~~~~###≈≈..~~##########~~~~~~# #...~~~~~~.~.~###  #...~~~~~~##### ########### 7X%hX%h.~...############~....#~...###.~...~~~~~##...~##.~.~...~#††.~##....#  ~~.~.~~.~##...~#~..~#  #~..†#.~.~∩~∩~..~#...~#~†..#  #~...##~~~......##...~#~..≈#  ##~..~#....~.~#~..≈#  ##.~~.~~.~..#≈..≈## ############J@.~.≈ ~~.~...~~##.~~~~~~###≈≈..~~##########~~~~~~# #...~~~~~~.~.~### #...~~~~~~#####  ########### 8FreezeX%h  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!.X%h{ {79.3 (0.9FreezeX%h %  X%hy& X%h' )_You kill the endoplasm!X%hX) X%hE X%hrF X%h&G X%hK X%hN  X%hUO X%hP :_No target in view!X%h X%h X%h X%h X%h  X%h X%h :_No target in view!X%hH JX%hTM  X%hN X%hO :_No target in view!X%h  _X%h  ##.~...~~~~~##...~## ##~...##.~.~...~#††.~##....# #~...##~~.~.~~.~##...~#~..~# #~..†#.~.~∩~∩~..~#...~#~†..# #~...##~~~......##...~#~..≈# ##~..~#....~.~.##...~##~..≈# ##.~~.~~.~..###...~##≈..≈## ############...~~##≈...≈# .~~~.~.@.~~###≈...≈##w..~~~~≈..~~############~~~~~~### #...~~~~~~.~. #...~~~~~~## ########### w   brain worm (asleep) X%h. h10.3 (1.01.3 (2X%h X%hX%h9_A brain worm comes into view.X%hY%hm$ ~ ##~...###.~...~~~~~##...~## ##~...##.~.~...~#††.~##....# #~...##~~.~.~~.~##...~#~..~# #~..†#.~.~∩~∩~..~#...~#~†..# #~...##~~~......##...~#~..≈# ##~..~#....~.~.##...~##~..≈# ##.~~.~~.~..###...~##≈..≈## #...~~##≈...≈#S.~~~.~@..~~###≈...≈##.w..~~~~~~###≈≈..~~##.####~~~~~~###  #...~~~~~~.~.~###  #...~~~~~~##### #S   ball python (constriction, asleep)Y%hT4 A2.3 (1Y%h7 Y%h: ^ _A ball python comes into view.Z%h̝ ##~...###.~...~~~~~##...~## ##~...##.~.~...~#††.~##....# #~...##~~.~.~~.~##...~#~..~# #~..†#.~.~∩~∩~..~#...~#~†..# #~...##~~~......##...~#~..≈# ##~..~#....~.~.##...~##~..≈# ##.~~.~~.~..###...~##≈..≈## #...~~##≈...≈#~S.~~~.@...~~###≈...≈##.w..~~~~~~###≈≈..~~##S.####~~~~~~###  #...~~~~~~.~.~###  #...~~~~~~##### #S 2 ball pythons (constriction, asleep)  You enter the shallow water.  A ball python comes into view.Z%hZ%hjQSw.SZ%h@~Z%h.Z%hwZ%h|wandering)SS1 wande…)Z%h3Z%hoNWater Z%hO5 _The ball python hisses angrily.Z%hZ%h@ ##~...###.~...~~~~~##...~Z%h{v ##~...##.~.~...~#††.~##....Z%hB #~...##~~.~.~~.~##...~#~..~Z%h #~..†#.~.~∩~∩~..~#...~#~†..Z%hSD #~...##~~~......##...~#~..≈Z%hD ##~..~#....~.~.##...~##~..≈Z%hd ##.~~.~~.~..###...~##≈..≈Z%h Z%h?#...~~##≈...≈#Z%hU~Sw.S~~@~...~~###≈...≈##Z%h.~..~~~~~~###≈≈..~~##Z%h).###Z%hG#~~~~~~###~ #...~~~~~~.~.~### Z%h  #...~~~~~~##### #Z%h Z%h Z%h Z%hLZ%h^w..~~SZ%h SZ%he SZ%h )Z%hZ%h)Z%h4Z%hFreezeZ%hTZ%h4 Z%hN# Z%hB$Z%h$'_The ball python hisses angrily.Z%h Z%h Z%hYou hit the ball python.Z%hZ%hZ%h# Z%hʢ Z%h[#You kill the ball python!Z%hZ%h۩Z%hcww..S~†Z%h.Z%hwZ%h8Z%hˬdw   ribbon worm (wanderingZ%h[ )Z%hsS   ball python (constriction)Z%hZ%hRZ%h+=Z%hg5.2 (0.9Z%hFreezeZ%hZ%hZ%h Z%hZ%h:_A ribbon worm comes into view.Z%hZ%hQ?Z%h@@ ##~...###.~...~~~~~##...~Z%hAr ##~...##.~.~...~#††.~##Z%heCA #~...##~~.~.~~.~##...~#~..Z%hD #~..†#.~.~∩~∩~..~#...~#~†Z%hG #~...##~~~......##...~#~.. ##~..~#....~.~.##...~##~.. ##.~~.~~.~..###...~##≈..≈ #...~~##≈...≈.ww..S~@.~...~~###≈...≈.~..~~~~~~###≈≈..~~##~...####~~~~~~####~~ #...~~~~~~.~.~#### #...~~~~~~#####Z%hH Z%hI#Z%hJZ%hOZ%hORZ%h ` Z%h&a Z%hbf~w.~SZ%hc_You enter the shallow water. The ball python barely misses you.Z%hdZ%hfZ%hg6Z%hh-Z%hi 2 Z%hj&6.2 (1.0Z%hkFreezeZ%hl3Constr Water Z%hmZ%hcvZ%h| Z%h} Z%hU_The ball python grabs you. The ball python constricts you. Z%hr_You see here a ball python corpse.Z%h Z%hù Z%hVYou hit the ball python. You grab the ball python. You squeeze the ball python.Z%h¼Z%hZ%hZ%hb~w.w~†Z%h{wZ%h< Z%hZ%hZ%hN 12 Z%h7.1 (0.9Z%hFreezeZ%hZ%htZ%h Z%h\Z%h&+_You kill the ball python!Z%hZ%h5/Z%h0? ##~...###.~...~~~~~##...Z%h[1r ##~...##.~.~...~#††.~##Z%h2? #~...##~~.~.~~.~##...~#~Z%h3 #~..†#.~.~∩~∩~..~#...~#~†Z%h4? #~...##~~~......##...~#~Z%hy5? ##~..~#....~.~.##...~##~Z%h96B ##.~~.~~.~..###...~##≈..Z%h;7~Z%h85#...~~##≈...Z%h8.~w.w~@†.~...~~###≈...≈Z%h?;.~..~~~~~~###≈≈..~~~...####~~~~~~####~~ #...~~~~~~.~.~### ## #...~~~~~~##### #Z%h>Z%hEZ%h0G.Z%hGwZ%hHZ%hKZ%hL-Z%hM8.1 (1.0Z%hNFreezeZ%hM\Z%h_ Z%hj`Z%haj_You see here a ball python corpse.[%h4p  You hit the brain worm. Your grab misses the brain worm. ~wThe brain worm is lightly wounded.1----=9 (0.8[%h8E _The brain worm bites you.[%hDw  You hit the brain worm. You grab the brain worm. You squeeze the brain worm!  The brain worm is severely wounded.27------9.8 (0.9 [%hG_You constrict the brain worm. The brain worm bites you.[%hǞ <  You hit the brain worm.[%hů  †w   ribbon worm (catching breath)  You kill the brain worm! ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.[%h6Q.~[%h(;[%hFM##~...###.~...~~~~~##... Quickbrownfox the Chiller##~...##.~.~...~#††.~##.. Octopode#~...##~~.~.~~.~##...~#~. Health: 28/37 ==================------#~..†#.~.~∩~∩~..~#...~#~† Magic: 11/12 ======================--#~...##~~~......##...~#~. AC: 1Str: 8##~..~#....~.~.##...~##~. EV:  6 Int: 19[%htG##.~~.~~.~..###...~##≈.. SH: 0Dex: 12~############...~~##≈... XL:  6 Next: 129% Place: a Sewer..~~w.~@†.~...~~###≈...≈ Noise: =--------  Time: 2320.7 (0.9).....~†.~~~~~~###≈≈..~~# i) +0 dagger~~...##########~~~~~~### Cast: Freeze[%hI##~~ #...~~~~~~.~.~###Held Water ## #...~~~~~~################w   ribbon worm (catching breath) _You constrict the brain worm. The brain worm bites you.  You hit the brain worm.  You kill the brain worm!The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web![%h`J  You kill the brain worm!  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage. _You are caught in a web!  Your Spellcasting skill increases to level 4!You have reached level 7![%hiS/  --more--]%hك32/42=3----74%  _]%hI< M  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]%h##~...###.~...~~~~~##... Quickbrownfox the Chiller##~...##.~.~...~#††.~##.. Octopode#~...##~~.~.~~.~##...~#~. Health: 32/42 ==================------#~..†#.~.~∩~∩~..~#...~#~† Magic: 8/13==============----------#~...##~~~......##...~#~. AC: 1Str: 8##~..~#....~.~.##...~##~. EV:  6 Int: 19##.~~.~~.~..###...~##≈.. SH: 0Dex: 12~####*****###...~~##≈... XL:  7 Next: 14% Place: a Sewer..~~w**@***...~~###≈...≈ Noise: =--------  Time: 2320.7 (0.0)....*******~~~###≈≈..~~# i) +0 dagger~~[]%h40m..******#####~~~~~~### Cast: Freeze##~~ #...~~~~~~.~.~###Held Water ## #...~~~~~~################w   ribbon worm (catching breath) _You have reached level 7!Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.^%hJH##~...###.~...~~~~~##... Quickbrownfox the Chiller##~...##.~.~...~#††.~##.. Octopode#~...##~~.~.~~.~##...~#~. Health: 32/42 ==================------#~..†#.~.~∩~∩~..~#...~#~† Magic: 8/13==============----------#~...##~~~......##...~#~. AC: 1Str: 8^%hK##~..~#....~.~.##...~##~. EV:  6 Int: 19##.~~.~~.~..###...~##≈.. SH: 0Dex: 12~############...~~##≈... XL:  7 Next: 14% Place: a Sewer..~~w.~@†.~...~~###≈...≈ Noise: =--------  Time: 2320.7 (0.0).....~†.~~~~~~###≈≈..~~# i) +0 dagger~~...##########~~~~~~### Cast: Freeze##~~ #...~~~~~~.~.~###Held Water ## #...~~~~~~################w   ribbon worm (catching breath)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - acti^%hLvateSome shallow water.  You miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.^%h-RQ.w^%h!Su-1.7 (1Contam Held Water ^%hS^%hY^%h\sasting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  Some shallow water.  You miscast Frozen^%hF]n Ramparts.are very lightly contaminated with residual magic. _Nothing appears to happen._%hM  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%h:##~...###.~...~~~~~##... Quickbrownfox the Chiller##~...##.~.~...~#††.~##.. Octopode_%hK#~...##~~.~.~~.~##...~#~. Health: 32/42 ==================------#~..†#.~.~∩~∩~..~#...~#~† Magic: 5/13=========---------------#~...##~~~......##...~#~. AC: 1Str: 8##~..~#....~.~.##...~##~. EV:  6 Int: 19##.~~.~~.~..###...~##≈.. SH: 0Dex: 12~####*****###...~~##≈... XL:  7 Next: 14% Place: a Sewer..~~*w*@***...~~###≈...≈ Noise: ---------  Time: 2321.7 (0.0)_%h[-....*******~~~###≈≈..~~# i) +0 dagger~~..******#####~~~~~~### Cast: Freeze##~~ #...~~~~~~.~.~###Contam Held Water ## #...~~~~~~################w   ribbon worm (catching breath) _Nothing appears to happen.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%hFHCasting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water._%hY) ##~...###.~...~~~~~##... Quickbrownfox the Chiller##~...##.~.~...~#††.~##.. Octopode#~...##~~.~.~~.~##...~#~. Health: 32/42 ==================------#~..†#.~.~∩~∩~..~#...~#~† Magic: 5/13=========---------------#~...##~~~......##...~#~. AC: 1Str: 8##~..~#....~.~.##...~##~. EV:  6 Int: 19##.~~.~~.~..###...~##≈.. SH: 0Dex: 12~############...~~##≈... XL:  7 Next: 14% Place: a Sewer..~~.w~@†.~...~~###≈...≈ Noise: ---------  Time: 2321.7 (0.0).....~†.~~~~~~###≈≈..~~# _%h, i) +0 dagger~~...##########~~~~~~### Cast: Freeze##~~ #...~~~~~~.~.~###Contam Held Water ## #...~~~~~~################w   ribbon worm (catching breath)Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.  The walls around you are covered in ice._%h1 #####..w@†..~†..##### _%h3 ==2.7 (1FreezeRamparts Contam Held Water _%h\: ########_%h= onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  Some shallow water.  The walls around you are covered in ice. _ freezes the ribbon worm.`%h######`%huB12 --3`%h#########`%h>`%h ######## (catching breath)You barely miss the ribbon worm. You grab the ribbon worm.  The ribbon worm is moderately wounded.You constrict the ribbon worm. The wall freezes the ribbon worm!`%h, ########The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.`%hOs ##########`%ht 3 6 =-4.6 (0.9Held Water `%hrx #########`%hz . _You are caught in a web!`%hp <  You constrict the ribbon worm.###~#####`%h 12 5-5.6 (1.0Freeze`%h ########`%h) O _You kill the ribbon worm!`%h  ##~...###.~...~~~~~## ##~...##.~.~...~#††.~## #~...##~~.~.~~.~##...~#~ #~..†#.~.~∩~∩~..~#...~#~ #~...##~~~......##...~#~ ##~..~#....~.~.##...~##~ ##.~~.~~.~..###...~##≈.~############...~~##≈`%h ?.~~..@††.~...~~###≈...~.....~†.~~~~~~###≈≈..~~#~~...##########~~~~~~#~~~#...~~~~~~.~.~### ### #...~~~~~~#####  #-6`%h  _The frozen ramparts melt away as you move.a%h4a%h;a%h4=6==a%ha%ha%hua%hCx _Your magical contamination has completely faded away.a%ha%h,a%ha%ha%hi5====a%ha%hT,a%hRa%h,a%ha%ha%hO6=a%h>a%hta%hN7=a%h~a%ha%ha%ha%ha%ha%ha%ha%hL7=a%ha%h<P=a%ha%h,a%ha%ha%h,a%ha%hbV8=a%ha%ha%hmO8==a%ha%ha%hra%ha%ha%hUL9=a%ha%ha%h]a%hja%h;==a%h,a%ha%h{a%ha%ha%hW40=a%h{9==a%hKa%hha%ha%ha%h:a%ha%hfa%h!a%hL1=a%h\a%h#a%hGQ==a%hja%ha%ha%h=a%h,a%hPa%hi2==a%ha%hSa%hS10/13==a%ha%hma%h,a%hBa%ha%hla%h)a%h:=a%h^a%h Q==a%ha%ha%hh,a%ha%hPa%ha%ha%hB,a%hia%hM1==a%ha%hxa%h',a%hKa%h,a%h4a%h,a%ha%hK;==a%ha%ha%h?,a%hi a%h% a%h a%hm a%h M2==a%h a%hn a%h,a%hVa%ha%ha%h)a%h,a%h a%h;==a%ha%hr,a%h a%h?a%h,a%ha%ha%hWa%ha%hM3==a%h\a%ha%hF$9.~.~...~#††.~## ~~.~.~~.~##...~# #~..†#.~.~∩~∩~..~#...~# #~...##~~~......##...~# ##~..~#....~.~#. ##.~~.~~.~..#≈w.~############...~...~~..~††.~...~~#a%h&~.....@†.~~~~~~###≈≈..~##~~...##########~~~~~~# ###~~~#...~~~~~~.~.~# #####...~~~~~~#####  ########### w   ribbon worm (asleep)a%h+082.6 (56.0)a%h1,,3.6 (57a%h0a%h1^ _A ribbon worm comes into view.b%hP  ##~...###.~...~~~~ ##~...##.~.~...~#†† #~...##~~.~.~~.~##...~ #~..†#.~.~∩~∩~..~#...~ #~...##~~~......##...~ ##~..~#....~.~.##...~#. ##.~~.~~.~..###...~##w.~############...~~##≈~....~~@.~††.~...~~###≈..~.....~†.~~~~~~###≈≈..###~~...##########~~~~~~###~~~#...~~~~~~.~.~#######...~~~~~~################b%h kw 2 ribbon worms (asleep)b%h b%hA b%h{ ..ww   ribbon wormA ribbon worm comes into view.b%h 94.6 (1.0)b%h b%h 8 _The ribbon worm moves out of view.c%h2M ##~...###.~...~~~~~ ##~...##.~.~...~#††.~ #~...##~~.~.~~.~##... #~..†#.~.~∩~∩~..~#... #~...##~~~......##.... ##~..~#....~.~.##...~.w ##.~~.~~.~..###...~~...~#...~~###~.w..~@..~††.~...~~###≈c%hPi#.~.....~†.~~~~~~###≈≈ ###~~...#### ###~~~#...~~~~~~.~.~  #####...~~~~~~##### #w 2 ribbon wormsc%h5Rc%hCSc%h\..w   ribbon wormc%h]^5Water c%hjfc%hi2 _You enter the shallow water.c%h; ##~...###.~...~~~~~ ##~...##.~.~...~#††.≈ #~...##~~.~.~~.~##J. #~..†#.~.~∩~∩~..~#~.. #~...##~~~......##...##~..~#....~.~.##...#...w##.~~.~~.~..###...~#~...~#...~~ #~..w.@~..~††.~...~~###c%he ##.~.....~†.~~~~~~###≈≈ ###~~...#### ###~~~#...~~~~~~.~.~ #####...~~~~~~ #w 2 ribbon wormsJ   endoplasm (asleep)c%hc%hD.wc%hT==6Freezec%hc%h] _An endoplasm comes into view.c%hD  You barely miss the ribbon worm. You grab the ribbon worm.c%hrT ~wYou constrict the ribbon worm.c%hU5=7.5 (0.9c%hoY _The ribbon worm bites you but does no damage.c%hm  You hit the ribbon worm.  The ribbon worm is moderately wounded.c%h-8.3 (0.8c%hc%h4 _You constrict the ribbon worm.c%h;Z  You hit the ribbon worm. You squeeze the ribbon worm.c%h>^  You kill the ribbon worm!c%h EJ~   ribbon wormJc%hf(9.1c%himc%hp^ _The endoplasm quivers.c%hҬ  You hit the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm!The ribbon worm is severely wounded.c%hٵP.J c%hĶ.90.0 (0.9c%hc%h4 _You constrict the ribbon worm.c%hz=  You hit the ribbon worm.c%h@|c%h#n.† c%hf68 (0.8Freezec%hc%hO _You kill the ribbon worm!d%h ##~...###.~...#≈S ##~...##.~.~...~#††#≈. #~...##~~.~.~~.~###..J #~..†#.~.~∩~∩~..~##~..~#~...##~~~......###....##~..~#....~.~.## #...~##.~~.~~.~..###... #~...~#...~~ #~...@~~..~††.~...~~ ##.~.....~†.~~~~~~### ###~~...#### ###~~~#...~~~~~~.~. #####...~~~~~~ #J   endoplasmS   ball python (constriction, asleep)0.Jd%hK -1.8 (1 _A ball python comes into view. _You see here a ribbon worm corpse.d%hg  ##.~...######### ##≈ ##~...###.~...~~~ #≈S ##~...##.~.~...~#† #≈.. #~...##~~.~.~~.~## #... #~..†#.~.~∩~∩~..~# #~.J~#~...##~~~......##.##~..~#....~.~.## #.~~.~~.~..###..@############...~~...†~~..~††.~...~~#.~.....~†.~~~~~~######~~...##########~~###~~~#...~~~~~~.~#####...~~~~~~#############d%hl A  You enter the shallow water.d%hm d%hNs .S.JS)d%ht x-2Water d%h9y d%h1{ 5 _The ball python hisses angrily.d%hHJ ###~~..~~~~~~† #≈.. ##.~...######## ##≈.. ##~...###.~...~~ #≈.B.##~...##.~.~...~ #≈.S~#~...##~~.~.~~ #...~#~..†#.~.~∩~∩~..~ #~..~#~...##~~~......#d%h=J##~..~#....~.~.## #.~~.~~.~..###. #~...~############...~...†~~..~††.~...~~.~.....~†.~~~~~~#####~~...#############~~~#...~~~~~~.#####...~~~~~~# B   giant cockroach (wandering)########### S   ball python (constriction)d%h!d%h"d%hs, d%h-.BSA giant cockroach comes into view.The endoplasm freezes you.d%h-d%hR.^1-3Freezed%ha2d%hz41 _You are frozen. You resist.e%hV  You hit the endoplasm. You squeeze the endoplasm.e%hge%he%he%ho;.BSB   giant cockroachS   ball python (constriction)e%h=7=4.7 (0.9e%h e%hi#M _You kill the endoplasm!e%hfe%h .BYou closely miss the ball python. Your grab misses the ball python.The ball python barely misses you. The ball python grabs you.e%h- 2 5.6Constr Water e%he%h_ _The ball python constricts you.e%h@ S  You hit the ball python.e%h ]~Be%hj 12 6.5 _You kill the ball python!f%h~'  You freeze the giant cockroach.  The giant cockroach is almost dead.f%h(50-f%hu)U2--7.5 (1.0f%h1f%hq44 _The giant cockroach bites you.f%hCK  You freeze the giant cockroach!f%hF*.f%h5gf%hh1f%hh=f%h'j1f%h k----f%hLoR8Freezef%hrf%hu f%hvf%hw/_You kill the giant cockroach!f%hxf%h f%h f%h f%hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f%hX _ _2==--2=====3==f%hd f%hh ,f%hji f%hj 3==f%h-m ,f%ho f%hp f%hq f%hUu f%hg} f%h= !f%h  f%h i##S.~ f%h&  f%h́ K##~~~~~ ########f%hv u ##~~..≈≈###~~~~~~~f%hJ  ##≈...≈###~~..~~~~~f%hv * #≈...≈##.~...###### ##≈..≈##~...###.~... #≈...##~...##.~.~... #≈.@~#~...##~~.~.~~- #...~#~..†#.~.~∩~∩~ #~..~#~...##~~~.........##~..~#....~.~.##...~##.~~.~~.~..###~...~############. S   adder (asleep)##~...†~~..~††.~...##.~.....~†.~~~~~~###~~...#########f%hˎ f%hx 416f%h 8.0)f%h͑ f%hp -f%hE %7.5 (19f%h f%h  f%h f%h8 5_An adder comes into view.f%h֟ g%h.# ##S.~  ##~~~~~  ##~~..≈≈ ##≈...≈# #≈...≈# ##≈..≈# #≈...# #≈.@~# #...~#~..†#.~.~∩~∩ #~..~# #....# ##...~ #~...~ ##~...† ##.~.....~†g%h$!g%hL< ##S.~  ##~~~~~  ##~~..≈≈ ##≈...≈# #≈...≈# ##≈..≈#g%h #≈...# #≈.@~# #...~#~..†#.~.~∩~∩ #~..~# #....# ##...~ #~...~ ##~...† ##.~.....~†g%hlg%hg%h g%hZ] _An adder is nearby!g%h)  #### ##S.~~ #~~~~~ #########~~..≈≈###~~~~~~~.##~~..~~~~~~≈...≈##.~...#########≈..≈#.~...~#≈..@##.~.~...~#≈..~#~...##~~.~.~~.~#...~#~..†#.~.~∩~∩~#~..~#~...##~~~.....#....##~..~#....~.~.##...~##.~~.~~.~..####~...~##############~...†~~..~††.~...##.~.....~†.~~~~~~g%hw, N8.0) _g%h2 h%hRV ##### ##S.~~~ #~~~~~ ##########~~..≈≈###~~~~~~~.##~~..~~~~~~†≈...≈##.~...##########≈..@#.~...~#≈...#.~.~...~##≈..~#~...##~~.~.~~.~#h%hSz#...~#~..†#.~.~∩~∩~..~#~..~#~...##~~~.....#....##~..~#....~.~.##...~##.~~.~~.~..####~...~############...##~...†~~..~††.~...~~h%hh9Water  _You enter the deep water.h%h #  ##### ###S.~~~~ #~#~~~~~~##########.~~..≈≈###~~~~~~~.~.##~~..~~~~~~†.#≈...@##.~...###########≈..≈#.~...~~~#≈...#.~.~...~#†#≈..~#~...##~~.~.~~.~###...~#~..†#.~.~∩~∩~..~#~..~#~...##~~~.....#....##~..~#....~.~.##...~##.~~.~~.~..####~...~############...20h%hM] ##  ####### ###S.~~~~~ #~~#~~~~~~##########.~~..≈≈###~~~~~~~.~.##~~..~~~~~~†..#≈...≈##.~...############≈..≈#.~...~~~~#≈...#.~.~...~#††#≈..~#~...##~~.~.~~.~##.#...~#~..†#.~.~∩~∩~..~#.#~..~#~...##~~~.....#....##~..~#....~.~.##...~##.~~.~~.~..###...h%hUh%h W&1h%h]h%h`h%h ##  ###### ###S.~~~~~ #~~ ###~~~~~~########## ##~~.@≈≈###~~~~~~~.~##≈...≈###~~..~~~~~~†.. #≈...≈##.~...############≈..≈##~...###~~~.##~...##.~.~...~#††≈..~#~...##~~.~.~~.~#...~#~..†#.~.~∩~∩~..~~..~#~...##~~~......##....##~..~#....~.~.##h%hh%h.2h%hh%h, ##  ###### ###S.~~~~~ #~~ ###~@~~~~########## ##~~..≈≈###~~~~~~~.~##≈...≈###~~..~~~~~~†.. #≈...≈##.~...############≈..≈##~...###~~~.##~...##.~.~...~#††≈..~#~...##~~.~.~~.~#...~#~..†#.~.~∩~∩~..~~..~#~...##~~~......##h%hDo3FreezeWater h%hbh%hT2 _You enter the shallow water.h%h m  The helpless adder fails to defend itself.  You impale the adder!!h%huo~h%hCh94.4 (0.9Freezeh%h^h%h1!I _You kill the adder!h%huh%hvh%h}h%h~H _No target in view!h%huh%hh%hh%hAh%h; _h%hch%hh%hh%h_ ##### #####~h%hM##### ###~.@~~~~~~S #~~~#####~~~~~~##########...~##~~..≈≈###~~~~~~~.~...##≈...≈###~~..~~~~~~†.....#≈...≈##.~...##############≈..≈##~...###.~...~~~~~## S   ball python (constriction, asleep)#≈...##~...##.~.~...~#††.~##≈..~#~...##~~.~.~~.~##...~#...~#~..†#.~.~∩~∩~..~#...~h%h 6.4 (2.0  You enter the shallow water.7.4 (3Water h%h h%h ^ _A ball python comes into view.i%h[#######~~~~~~! ##### ###~.~S? #~~~####~~~~~~#...~.###~~..≈≈###~.~.##≈...≈###~~..~~~~~~†.#≈...≈##.~...#~.##≈..≈##~...###.~...~~~~~##.#≈...##~...##.~.~...~#††.~#i%hq\#≈..~#~...##~~.~.~~.~##...~##...~#~..†#.~.~∩~∩~..~#...~#i%h,hi%hki+8.4 (1i%hsi%h|wy _Found a scroll of revelation and a bubbling brown potion.j%h#######~~~~~~!! ##### ###~.~S?F #~~~### ###~~~~~~#...~.###~~..≈≈###~.~......~##≈...≈###~~..~~~~~~†.#≈...≈##.~...#~.##≈..≈##~...###.~...~~~~~##.. F   bullfrog (asleep)#≈...##~...##.~.~...~#††.~##. S   ball python (constriction, asleep)#≈..~#~...##~~.~.~~.~##...~#~#...~#~..†#.~.~∩~∩~..~#...~#~j%hj  A bullfrog comes into view.j%h&9j%hj%h\ _Found a fizzy golden potion.j%hp ######~~~~~~!!!##### ###~.~S?F!#~~~### ###~~~~~~#...~.###~~..≈≈###~.~......~###≈...≈###~~..~~~~~~†.~#≈...≈##.~...#~.##≈..≈##~...###.~...~~~~~##.j%hq(#≈...##~...##.~.~...~#††.~##.#≈..~#~...##~~.~.~~.~##...~#~.#...~#~..†#.~.~∩~∩~..~#...~#~†j%hV}j%hH~'30j%h(j%h _Found a fizzy golden potion and a fuming black potion.j%hUj%h#j%hn#####~~~~~~!!!##### j%hi###~.~j%h|S?F!#~~~### j%h>F###~~~~~~#j%hPr...~.### ##~~..≈≈###~.~......~###≈...≈###~~..~~~~~~†.~##≈...≈##.~...#~.##≈..≈##~...###.~...~~~~~##...~#≈...##~...##.~.~...~#††.~##.#≈..~#~...##~~.~.~~.~##...~#~.#...~#~..†#.~.~∩~∩~..~#...~#~†.j%h <1j%h"j%h^j%h`#j%h` j%ha#####~~~~~~!!!##### j%h!cS###~.~j%h(dS?F!#~~~### j%h#eF###~~~~~~#j%h!f0...~.### j%hg3##~~..≈≈###~j%hh).~......~## j%hi?##≈...≈###~~..~~~~~~†.j%huj ~#j%hdk#≈...≈##.~...#j%hXl ~....#j%hOm+##≈..≈##~...###.~...~~~~~##...~#j%hRnZ#≈...##~...##.~.~...~#††.~##.j%hNo)#≈..~#~...##~~.~.~~.~##...~#~..~j%hOp#...~#~..†#.~.~∩~∩~..~#...~#~†.j%h9qj%hB~j%hLj%h>2j%hj%hj%hj%h#j%h j%h#####~~~~~~!!!##### j%h?###~.~j%hS?F!#~~~### j%hF###~~~~~~#j%hw0...~.### j%h^##~~..≈≈###~j%hR).~......~##  j%h;?##≈...≈###~~..~~~~~~†.j%h_ ~## j%h7 j%h4##≈..≈##~...###.~...~~~~~##...~# j%h]#≈...##~...##.~.~...~#††.~##....# j%h)#≈..~#~...##~~.~.~~.~##...~#~..~# j%h#...~#~..†#.~.~∩~∩~..~#...~#~†..#j%hj%hj%hj%h3j%hFreezej%htj%hj%hO j%hlQ  j%h&S7The helpless ball python fails to defend itself.  j%hsTYou impale the ball python!!j%h`j%hb†j%hb!j%h|j%h}&4.3 (0.9j%hL~Freezej%h~j%hNj%h j%h"j%hA_You kill the ball python!j%h_j%h;#j%h j%h#####~~~~~~!!!##### j%h`)###~.~j%h@?F!#~~~### j%hF###~~~~~~#j%hp0...~.###  j%h ##~~..≈≈###~j%h(.~......~## j%h?##≈...≈###~~..~~~~~~†.j%h ~## j%h j%hMJ≈..≈##~...###.~...~~~~~##...~## j%h j%h1 j%h j%hlK5.3 (1.0j%hj%hx _You see here a ball python corpse.j%h O# #####~~~~~~!!!##### ###~.~j%h/P†@F!#~~~###  ###~~~~~~#...~.### ##~~..≈≈###~.~......~## ≈..≈##~...###.~...~~~~~##...~## j%h [j%h\>6Freeze _j%hfj%hiZ _You see here a scroll of revelation.j%hNs  The helpless bullfrog fails to defend itself.  You impale the bullfrog!!j%hU†#j%h#b 3/43347.2 (0.9Freeze j%hU_You kill the bullfrog!j%hj%hi _Your Fighting skill increases to level 1!j%hj8 3j%h: j%hjG j%h{O &0j%hJP +8.2 (1j%hgV j%htW 0 _q - a scroll of revelationk%h23k%hnk%hAk%hOBk%h3Bk%hv _l - 2 bubbling brown potions (gained 1)k%h3k%h=k%h ###########  #####.@!#####  ###~.~~~~~~~†.†!#~~~### #~~~~~~##########...~.### ~~..≈≈###~~~~~~~.~#~~..~~~~~~†.......~## ...≈##.~...############~....#≈#.~...~~~~~##...~###.~.~...~#††.~##....#~#~...##~~.~.~~.~##...~#~..~#k%hL341.2 (3k%h $2.2 (4k%hk%hY _r - a fizzy golden potionk%hɂ 3k%h k%h[ k%h Bk%h # #####~~~~~~..@#####  ###~.~†.†!#~~~### ~~~~~~###...~.### k%h +3.2 (1k%h9 +4.2 (2k%h k%h/ Y _s - a fuming black potionl%h3l%hܘl%hl%hΜl%hl%h ################~~~~~~...########~.~~~~~~~†.†@#~~~###6 ##~~~~~~##########...~.### ~~..≈≈###~~~~~~~.~......~## ~#~..†#.~.~∩~∩~..~#...~#~†..# _r - 2 fizzy golden potions (gained 1)l%hl%hE _Done exploring.l%h؃ Il%h? D.0l%h l%h E _Done exploring.n%hZ 3n%hI n%h n%hz n%h $ _n%h  n%h ^ You see here a bullfrog corpse.n%hJ 5 _n%hS n%hq n%h ,n%h n%h g  You see here a ball python corpse.n%h VWater n%h( n%h A _You enter the shallow water.n%h6 4n%h> n%h n%h ,n%h= n%h Bn%h n%h n%h% ,n%hC n%h nn%h ,n%h n%h8 n%hOWater n%h n%hn%hA,n%hFn%hn%h ,n%h n%h n%h ,n%hn%hn%h,n%h&n%hn%h7n%hn%hn%hQWater n%hn%h!A _You enter the shallow water.n%h"4n%h#n%h%n%h&,n%h'n%h9*n%h+7n%h,n%hq.n%h0QWater n%h1n%h4A _You enter the shallow water.n%h54n%h7n%h8n%h:7n%h;n%h'?g  You see here a ribbon worm corpse.n%h@VWater n%hBn%h@DA _You enter the shallow water.n%hE4n%hFn%hHHn%hI7n%hKn%hLn%h-N0n%hOn%hQn%h.SSWater n%hSn%hUA _You enter the shallow water.n%h W4n%hYn%h6Zg  You see here a ball python corpse.n%hy[6 _n%h[n%h^g  You see here a ball python corpse.n%h_n%h;`0 _n%h`n%h9bn%hcQWater n%hdn%h p%hF -4 _p%h`G p%h d#.##.## #..............## #.....# #.#............###. ####..#####............ #........#..........###### ##..............##.##  #######.###.#####.#  #.# #.# #.# p%h l ######## #.# Dungeon:3 #@~#~# #.#  ##~#~# #.#  p%h> O##~#~####.#  #~~#~#.##.# #~##~#....####### #~~†~#.##........ p%h #~#~#######.#...... #~†††~~# #.#.##### ##########~# #.#.#p%h p%h p%hv +9 (1.7p%h| p%h } _Welcome back to the Dungeon! _There is a collapsed entrance here.r%hCr%h)INRead which item? Scrolls  d - a scroll of amnesia  f - a scroll labelled GEPTOO IZIN  m - a scroll labelled YHEOGH DAES  n - a scroll labelled XOPUZI CEOKH  p - 2 scrolls labelled MENNON GEWEOr%hJq - a scroll of revelation [!] read|quaff[?] describe selectedt%hH t%hXt%hM #.##.## #..............##Quickbrownfox the Chiller#.....# #.#............###. Octopode####..#####.................. Health: 43/43 ========================#........#..........###### Magic: 13/13 ========================##..............##.##AC: 1Str: 8#######.###.#####.#EV: 12Int: 19#.# #.# #.#SH: 0Dex: 12######## #.#XL:  7 Next: 34% Place: Dungeon:3#@~#~# #.#Noise: ---------  Time: 2494.9 (0.0)##~#~# #.#i) +0 dagger##~#~####.#Cast: Freeze#~~#~#.##.##~##~#....########~~†~#.##........#~#~#######.#......#~†††~~# #.#.###############~# #.#.#t%h ' _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.t%h%f  As you read the scroll labelled GEPTOO IZIN, it crumbles to dust.t%h 'm23------------5.9 (1t%h*t%h|-Q _Your body is wracked with pain! It was a scroll of torment.u%h:8u%hTRead which item? Scrolls  d - a scroll of amnesia  m - a scroll labelled YHEOGH DAES  n - a scroll labelled XOPUZI CEOKH  p - 2 scrolls labelled MENNON GEWEOq - a scroll of revelation [!] read|quaff[?] describe selectedv%hKv%hv%hz #.##.## #..............##Quickbrownfox the Chiller#.....# #.#............###. Octopode####..#####.................. Health: 23/43 ============------------#........#..........###### Magic: 13/13 ========================##..............##.##AC: 1Str: 8#######.###.#####.#EV: 12v%hkInt: 19#.# #.# #.#SH: 0Dex: 12######## #.#XL:  7 Next: 34% Place: Dungeon:3#@~#~# #.#Noise: ---------  Time: 2495.9 (0.0)##~#~# #.#i) +0 dagger##~#~####.#Cast: Freeze#~~#~#.##.##~##~#....########~~†~#.##........#~#~#######.#......#~†††~~# #.#.###############~# #.#.# _You enter the shallow water. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll labelled GEPTOO IZIN, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.v%h  As you read the scroll labelled MENNON GEWEO, it crumbles to dust.  You hear a loud clanging noise!v%hTM=========6.9 (1v%hkv%hW/ _It was a scroll of noise.w%h w%h&"Read which item? Scrolls  d - a scroll of amnesia  m - a scroll labelled YHEOGH DAES  n - a scroll labelled XOPUZI CEOKH  p - a scroll of noiseq - a scroll of revelation [!] read|quaff[?] describe selectedw%h~ #.##.## #..............##Quickbrownfox the Chiller#.....# #.#............###. Octopode####..#####.................. Health: 23/43 ============------------#........#..........###### Magic: 13/13 ========================##..............##.##AC: 1Str: 8#######.###.#####.#EV: 12Int: 19#.# #.# #.#SH: 0Dex: 12######## #.#XL:  7 Next: 34% Place: Dungeon:3#@~#~# #.#Noise: =========  Time: 2496.9 (0.0)##~#~# #.#i) +0 dagger##~#~####.#Cast: Freeze#~~#~#.##.##~##~#....########~~†~#.##........#~#~#######.#......#~†††~~# #.#.###############~#%hy9;49m #.#.# _There is a collapsed entrance here.  As you read the scroll labelled GEPTOO IZIN, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled MENNON GEWEO, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.w%h΃$ #.##.## #..............##  Quickbrownfox the Chiller  #.....# #.#............###.  Octopode  ####..#####..................  Health: 23/43 ============------------ #........#..........######  Magic: 13/13 ======================== ##..............##.##  AC: 1Str: 8 #######.###.#####.#  EV: 12Int: 19 #.# #.# #.#  SH: 0Dex: 12 ######## #.#  XL:  7 Next: 34% Place: Dungeon:3w%hRG #@~#~# #.#  Noise: =========  Time: 2496.9 (0.0) ##~#~# #.#  i) +0 dagger ##~#~####.#  Cast: Freeze #~~#~#.##.#  #~##~#....####### w%hn #~~†~#.##........   #~#~#######.#......   #~†††~~# #.#.#####   ##########~# #.#.#   _Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled MENNON GEWEO, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  Blink to where?Press: ? - help, Dir - move targety%hE5@*y%hw& y%hzL#.##.## #..............##y%hz8Quickbrownfox the Chillery%h{T#.....# #.#............###.y%h|"Octopodey%hf}4####..#####..................y%h:~Health: 23/43 ============------------y%h~#........#..........######y%hdMagic: 13/13 ========================y%h.##..............##.##y%ha-AC: 1y%h*,Str: 8y%h$#######.###.#####.#y%h-EV: 12y%h.Int: 19y%h@^#.# #.# #.#y%h-SH: 0y%h.Dex: 12y%h|R######## #.#y%hXL:  7 Next: 34% Place: Dungeon:3y%h^e#§@#~# #.#y%hpNoise: =========  Time: 2496.9 (0.0)##~#~# #.#i) +0 daggery%h##~#~####.#Cast: Freeze#~~#~#.##.##~##~#....########~~†~#.##........#~#~#######.#......#~÷÷†~~# #.#.###############~# #.#.# _Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled MENNON GEWEO, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  Blink to where?Press: ? - help, Dir - move targety%h.y%hIt was a scroll of noise.  Blink to where?  Press: ? - help, Dir - move target  Floosh!  You fall into the shallow water.  As you read the scroll labelled XOPUZI CEOKH, it crumbles to dust.===------7.9 (1Water y%h|y%h y%h`y%hΦ$_It was a scroll of blinking.y%h Read which item? Scrolls  d - a scroll of amnesia  m - a scroll labelled YHEOGH DAES  p - a scroll of noiseq - a scroll of revelation [!] read|quaff[?] describe selectedz%h= z%hZ z%h,  #.##.## #..............##Quickbrownfox the Chiller#.....# #.#............###.Octopode####..#####..................Health: 23/43 ============------------#........#..........######Magic: 13/13 ========================##..............##.##AC: 1z%h& Str: 8#######.###.#####.#EV: 12Int: 19#.# #.# #.#SH: 0Dex: 12######## #.#XL:  7 Next: 34% Place: Dungeon:3#.@#~# #.#Noise: ===------  Time: 2497.9 (0.0)##~#~# #.#i) +0 dagger##~#~####.#Cast: Freeze#~~#~#.##.#Water #~##~#....########~~†~#.##........#~#~#######.#......#~÷÷†~~# #.#.###############~# #.#.#Blink to where?Press: ? - help, Dir - move targetFloosh!  You fall into the shallow water.  As you read the scroll labelled XOPUZI CEOKH, it crumbles to dust. _It was a scroll of blinking.z%h H §§§z%h =~~#~###~#~÷÷z%h [As you read the scroll labelled YHEOGH DAES, it dissolves into smoke.z%h k4=---8.9 (1z%h z%he - _It was a scroll of fog.|%h4|%h|%h\|%h,|%h|%hb5=|%h|%h6=7==|%h|%hR|%h |%h |%h2 8|%h =|%h |%h |%h|%h|%hp|%hv|%h|%h|%h|%h|%h09|%h=|%h@|%h|%h|%h|%h|%h|%he|%h2 |%h"|%h_#|%h.$|%h&|%hs'|%h(30|%h(=|%h(|%h)|%h+|%h~,|%h-|%h/|%hY0|%h/1|%hy3|%h"4|%h4|%h6|%h)8|%h831|%h>9=|%h9|%h:|%ha<|%h =|%h=|%h?|%hA@|%hA|%hB|%hC|%h]D|%hCF|%h;G|%hG2|%h!H=|%hH|%hcI|%hK|%hK|%hL|%hbN|%h O|%hO|%hQ|%h7R|%hR3|%h!S=|%hS|%hbT|%hV|%hV|%hW|%h`Z|%h [|%h[|%h]|%hj^|%h?_|%ha|%ha|%h4b4|%hb=|%hc|%hc|%he|%hf|%hsg|%hdi|%h j|%hj|%hm|%hm|%hUr|%h6t|%ht|%hu5|%h@v=|%h[w|%h1x|%hz|%hz|%hՀ|%h*|%h҂|%h|%h|%hj|%h6|%hZ0==|%h|%ho|%h'|%hϐ|%h|%hQ|%h|%h|%h|%h<|%h|%h|%hԚ|%hK7|%h=|%h(|%h|%hȞ|%hn|%hB|%h١|%h|%hS|%h:|%h|%h|%hv|%h)|%h8|%h2=|%h|%hq|%h|%hŭ|%h|%ha|%h|%hڱ|%h|%hW|%hA|%hF|%h|%ho9|%h=|%hf|%h9|%h|%h|%hq|%h&|%hп|%h|%hv|%h)|%h 40|%h=|%h|%h|%h|%hf|%h\|%h|%h|%hy|%h|%h*|%h|%h|%hs|%h1|%hk=|%h|%h|%hW|%h|%h|%h|%hQ|%h$|%h|%ho|%hi|%hD|%h,b2=|%h|%h|%hq|%h|%h|%h|%h|%h|%h3|%h0==|%h|%h|%h |%h|%h _HP restored.|%h|%h|%h(|%h|%h!|%h|%h||%hR|%h|%h|%hJ|%h4|%hS|%hO|%h |%h}=|%h|%h&|%hL |%h7 |%h |%h|%hY|%h|%hF|%h|%h@|%h|%h[|%h|%h |%h |%h ?You see here an adder skeleton.|%hW"|%h<# |%h#_|%h*%|%hl'|%h)|%hG*|%h+|%h-|%hF0|%h0|%h2|%h4|%hl7|%h8|%h9|%h/<|%h>|%h`?|%hA|%hD |%hE |%h~EBYou see here a river rat skeleton.|%hWH|%h=I |%hI_|%hWK|%hM|%hP|%h]Q|%hQ|%hS|%h{Y0|%h [|%h]O _You now have 1005 gold pieces (gained 10).|%h_3|%ha|%hc|%he|%hf|%hg|%hi,|%hk|%hmN _You now have 1008 gold pieces (gained 3).|%ho|%h1p|%hCq|%h?s|%hx|%hgx|%hny|%hY{|%h}|%h}|%h~|%h"|%h |%h[|%h&O _You now have 1022 gold pieces (gained 14).|%hg3|%h6|%h|%h,|%h|%h|%h?|%h|%hW|%hP  There is a stone staircase leading up here.|%h5 _|%h|%h|%h ,|%h£|%h|%h,|%h]|%h,|%h|%hO _You now have 1032 gold pieces (gained 10).|%hL3|%hݰ|%ho|%h),|%h|%h|%hɷ,|%hj|%h]|%h;,|%h|%hC|%h,|%hW|%h|%h ,|%h|%h|%h(,|%h|%h|%hB|%h|%h|%h|%h/|%h|%hl|%h|%hJ|%h|%h|%hb|%h|%h|%h#~#.##.# ~#....####### o# ~#.##........ o# # #####.# .# . |%h~# #.#.##### .#.# ~# #.#.# .#.# ÷####...## ... ##<......########.# ..#.####........@.# --- |%hc..#.# ############ ....# ...## #### oo 2 orcs (asleep) |%hZU|%h16010.0)|%h*,91|%h|%h8V _2 orcs come into view.}%h)####.# #.##.# #o# }%h+#....####### #o# .##........ .o# ## ####.#...... ..# . # #.#.##### #.#.# # #.#.# #.#.###...## #...# #<......########@# .#.####..........# #.# ############ .. ###o 3 orcs (asleep) }%h8C  An orc comes into view. It is wielding a +0 short sword.}%hD}%hE}%hLG}%h*S o.o.oooo1 wandering)}%haTIThe orc shouts! x2  The orc moves out of view.}%h]U<===10.9 (1.0)}%hQ\}%h&f _You hear a shout! _An orc comes into view. It is wielding a +0 flail.}%h) C #o##.# #o...####### ##.# .##..}%hD o.# ## ####.#...... .o# .####. # #.#.# ####...## #@..# #<......########.######..........#.# ############. ..##o 4 orcs (2 wandering) ###}%h }%h }%hW .o.o1}%h 5-1 _}%h }%h ~%h .#o##.# #o...####### ###.# .##.....# ## ####.#...... o.# .#### #o#.# # #.#.# #.# ####...## #... #<......########.######..........#.# ############. ..## ###oo.ooo--2Freeze~%h& ~%h1~%h%_The orc misses you.~%h~%hPXf _flail. _The orc misses you.shouts!  You hit the orc. You grab the orc.  The orc is severely wounded.  You constrict the orc.~%h`~%hao~%hVb.~%h)ko~%hk.~%hl 3 orcs~%hm~%h~%h5~%h=~%h3.8 (0.9~%h~%h ~%h~%h#_You kill the orc!~%h%h-X  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h E# #.#Quickbrownfox the Chiller # #.##.#Octopode ####.#%h #o#Health: 43/43 ======================== #.##.##.#Magic: 10/13 ==================------ #....####### ###o#AC: 1Str: 8 #.##........ ..*# ##EV: 12Int: 19 ####.#...... *** .SH: 0Dex: 12 %h; _# #.#.##### *o*.#XL:  7 Next: 35% Place: Dungeon:3 # #.#.#*@*.#Noise: ==-------  Time: 2613.8 (0.0) ####...##****#i) +0 dagger #<......#######****#%h kCast: Freeze .#.####........**# .#.# ############ ...#ooo 3 orcs ..## ###You constrict the orc. _You kill the orc!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%hl3# #.#Quickbrownfox the Chiller # #.##.#Octopode ####.##o#Health: 43/43 ======================== #.##.##.#Magic: 10/13 ==================------ #....####### ###o#AC: 1Str: 8 #.##........ ...# ##EV: 12Int: 19 ####.#...... ..# .SH: 0Dex: 12 # #.#.##### #o#.#XL:  7 Next: 35% Place: Dungeon:3 # #.#.##@#.#Noise: ==-------  Time: 2613.8 (0.0) ####...###...#i) +0 dagger #<......########.###Cast: Freeze .#.####......%h6:....# .#.# ############ ...#ooo 3 orcs ..## ###You constrict the orc. _You kill the orc!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc!%h?.o.o..##)##@##...#.##.. 2 orcs%h^@4.8 (1FreezeRamparts ##### _You kill the orc!%h##@##.##%h##@##.##%hF _Unknown command.%h%h>  The wall freezes the orc!%h6;.o)#####   orc%h76--5%h%###@###%h-G _You kill the orc!%h%hf.o###@###.#%h?A--6%h|##@###%h%h{m %hw )o### %hy &7%hE ####.##%h( / _The wall freezes the orc.%h~   The wall freezes the orc!)#####.##%h &8%h ##)##@##.##%h G _You kill the orc!%h]G1==%hbey%hp _The frozen ramparts melt away.==%hj2==%h==%hL3==%hΙ%h4 _Magic restored.%h3%h%h  Things that are here:  a +0 flail; a +0 short sword; an orc corpse%hkK _%hB  Things that are here:  %hna +0 flail; a +0 leather armour; an orc corpse%h4%h _%h%hh  Things that are here:  a +0 flail; a +0 short sword; an orc corpse%h%hwA== _%h%h%h,%hK%h%h,%h %h %h&%h%hW%h%h,%h&%h%h,%h}%hm!%hL#,%h$%h'%h*,%hO #..# #.# #..# #.# #... #.# ##.# #.# #.# #.# #g#####.# #.# ........)############### ........)#......@.......####)#.############. #.#.# # #...# ########.### .........# ########## %hR\50.8 (32.0)1.8 (33%h`%hb. _f - a scroll of identify%h% 3%h %hؙ %hۡ %hߣ B%hE %h ,%h %hy %hM %h ,%h %h %hķ ,%h_ %h %h ,%h% %h %hV ,%h %h %h ,%h %h #...  ##.#  #.#  #g#  %h #.# ###########.# ..........#.# #########..#  #.#  ###   g   goblin (asleep) %h Y66.8 (157.8 (16%h_ %h-C k#..# #... ##.# #.# #g#  #.# ########## #.# .........# #.# ########.#######@# #.........# ###########%hfH %hH 18.0)%h1L %hM %h#...#.g%h; ######### .........# ########.#######.........###########%h%h&9%h%h4%h#S####...#.g ######### .........# ########.#######.........%hp$;###########%h+%h,'70%hS0%h 2%h)...#..#####...#.g ######### .........# ########.#######.........%h~;###########%h'%h941Freeze%hQ%h %hxPo  The helpless goblin fails to defend itself.  You impale the goblin!!%hUC)%hx]2.7 (0.9Freeze%hg{%h}J _You kill the goblin!%h:%h%h@%h@H _No target in view!%hL%hL%hP%hSH _No target in view!%h8%h%hD%hRH _No target in view!%h{ %h2 Read which item? Scrolls  d - a scroll of amnesiaf - a scroll of identify  p - a scroll of noiseq - a scroll of revelation [!] read|quaff[?] describe selected%ho%h%hN!#.....#Quickbrownfox the Chiller#..####Octopode#..#Health: 43/43 ========================#..#Magic: 13/13 ========================#...AC: 1Str: 8##.#EV: 12Int: 19#.#SH: 0Dex: 12#)#%h" XL:  7 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 2672.7 (0.0) ########## #.#i) +0 dagger .........# #.#Cast: Freeze ########.#######.##.........############The helpless goblin fails to defend itself.  You impale the goblin!! _You kill the goblin! _No target in view! _No target in view! _No target in view!%h%%h*Identify which item? (\ to view known items) Potions (select first with !)  h - an amethyst potion  j - a sedimented dark potion  l - 2 bubbling brown potions  o - a white potion  r - 2 fizzy golden potions  s - a fuming black potion%h,+][?] describe selected%hV0 %h7 %ha? #.....#Quickbrownfox the Chiller#..####Octopode#..#Health: 43/43 ========================#..#Magic: 13/13 ========================#...AC: 1Str: 8##.#EV: 12%h? Int: 19#.#SH: 0Dex: 12#)#XL:  7 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 2672.7 (0.0) %h@ ########## #.#i) +0 dagger .........# #.#Cast: Freeze ########.#######.##.........#%h@ "###########The helpless goblin fails to defend itself.  You impale the goblin!! _You kill the goblin! _No target in view! _No target in view! %hyA 3_No target in view!%hO ]  As you read the scroll of identify, it crumbles to dust.%hP +3.7 (1%hV %hX 3 _h - a potion of enlightenment%h Drink which item? Potions  a - 2 potions of magic  b - a potion of moonshinec - 4 potions of brilliance  g - a potion of berserk rage  h - a potion of enlightenment  j - a sedimented dark potion  l - 2 bubbling brown potions  o - a white potion  r - 2 fizzy golden potions  s - a fuming black potion [!] read|quaff[?] describe selected%he %hm %h #.....#Quickbrownfox the Chiller#..####Octopode#..#Health: 43/43 ========================#..#Magic: 13/13 ========================#...AC: 1Str: 8##.#EV: 12Int: 19#.#SH: 0Dex: 12#)#XL:  7 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 2673.7 (0.0) ########## #.#i) +0 dagger .........# #.#Cast: Freeze ########.#######.##.........############ _You kill the goblin! _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _h - a potion of enlightenmen%hc t  It was a potion of might.4.7 (1Might %h e _You feel very mighty all of a sudden.%hL %hP Drink which item? Potions  a - 2 potions of magic  b - a potion of moonshinec - 4 potions of brilliance  %h2R g - a potion of berserk rage  h - a potion of enlightenment  j - a sedimented dark potionl - a potion of might  o - a white potion  r - 2 fizzy golden potions  s - a fuming black potion [!] read|quaff[?] describe selected%h %h %hT b#.....#Quickbrownfox the Chiller#..####Octopode#..#Health: 43/43 ========================#..#Magic: 13/13 ========================#...AC: 1Str: 8##.#EV: 12Int: 19#.#SH: 0Dex: 12#)#XL:  7 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 2674.7 (0.0) ########## #.#%h i) +0 dagger .........# #.#Cast: Freeze ########.#######.#Might #.........############ _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _h - a potion of enlightenment  It was a potion of might. _You feel very mighty all of a sudden.%hF  It was a potion of cancellation.  Your magical effects are unravelling.You feel magically purged.%h 35.7 (1%h> %h b _You feel a little less mighty now.%h@u%h~A%hEH  Things that are here:  a +0 club; a goblin corpse%hK%heL _%hM%hQ%h7^†# ## #[#.###<##.....##..####%h^;#.#..########...[.....#7.7 (2 #. #)%hW_#.# ########## #.# .........# #.####%h$j%hj+8.7 (3%h~p%h:rE _Found a helmet.%h 3%h %h%h X%h%,%h$)%h/%h4,%h7%h`@^  You see here a +0 helmet.%hB5 _%h(D%hE%hG%hG%hH%h4K%hL,%hM%hO%hVQ%hQ%hR%hT%h\B%h@]%hf_%h_%h`%hb%hngB%hg%hi,%hUk%hl%hfn%hs%ht%hx,%hy%h}O _You now have 1051 gold pieces (gained 19).%h3%hv%h%h,%h%hn%h,%h6%hؕ%hd,%h %hW%h&,%hܜ%h%h,%hf%h%hǤ%h1%h%h %h ,%h%h%hݬ%hy%h%h_%hΰ%hB%h%hD%h%ha%h%hz%h&%h%h,%h%hh%hʽ%hH%h%%h,%ha%h*%hu%h%h:%hW%h,%h%h%hC,%h%h%h),%h+%h%h,%h%hE%h},%h%h3%h,%h%hN%h%h%hv#.##....# #.#####.# #.###.#.# #.##.#..# #.#.###g## #.####..##....##<....†#.#.#.## #.#######...## #..@##############...............##...###########.#########......... #.###.#### #.# #.#g   goblin (wandering) #÷# #.# #.# #[# #.###<#%h!17157.0)%h  .  A goblin comes into view. It is wielding a +0 club.%h! ,6.7 (38%hc%h3 _The goblin moves out of view.%h#3%h$$%h&%h,%hT-%h.%h>/%h^%h`%h:f #.# #.##.# #.##.#### #.##....# #.#####.# #.###.#.# #.##.#..# #.#g###.###.####.@##....# #<....÷#.#.#.## %h{h#.#######...## Freeze #...#############...............#...###########. g   goblin (wandering) ####### #..... .. #.###. #.# #.%hl19.0)%hm,20.7 (4%hp%hr%h :  You catch the helpless goblin completely off-guard!  You puncture the goblin!$1.5 (0.8Freeze%h ` _You kill the goblin!%hُI%h%h ,%h%hN  You now have 1060 gold pieces (gained 9).%hġ%hP%h[< _You see here a +0 club.%h63%h %h%h,%h%hg  You see here a hobgoblin skeleton.%h%h _%h %hX%h%h\,%h%h%h,%h0%h%h],%hr%hP  There is a stone staircase leading up here.%h%h _%h%h%h,%hv%h<%h:,%h %hw%h%hr%h%hm%h%hk%h %h&%.##.# #.##.#..# .## #.# #.#)###.## ..# #.####..##....# ..# #<....÷#.#.#.## ..# #.#######...## ### #.# #...###### ### #.# #......... ..#%hi #.# #...###### ..###### #@# ##### ........ #.# ....## #.# ....###...# ........#.# ..#######.# .##...##.# .#%h7035.5 (14.0)%h,6.5 (15%h%hk. _f - a scroll of identify%hL3%hN%hoQ%hY%hXZ%hD\,%h\%h^%h`,%hsa%hc%he,%hGf%h*h%hJi%hi%hj%hk%h&m%hm%h`n%ho%hJq%hr%hr%hs%hiu%h v,%hw%h-y%hy%hfz%hu{%h}%h}%hH~%h[%hdB%hq%h,%hˆ%hH%h,%h%hR%h ,%h%h%hŒ,%h%h%h',%h%hX%h+%h:,%hȦ%h%h%h8%h,%h%h%h%h%h%h%h,%h%hѷ%h%hy%h%h%h%h*%h%hA%h,%h(%hT%h%hD%h%h%he%h%h\%h  There is a stone staircase leading up here. _%h,%h,%h-%h %h~%h%h%hG%h%h%h:%h%h%h,%h%ht _s - 2 fuming black potions (gained 1)%h_3%h%h9%h&,%h%h%h,%hM%h8%h%h,%h%h>%h%h%%h%h3%h%h %h %hJ ,%h %h %h %hb,%h}%hx%h%h~%h@%hK%h,%h%h%hw,%hi%h%h ,%hP%h%h%hG %h!%h"%hy#%h#%h%%h>&,%h&%h'%ho),%h)%h*%hT,%h,,%h2%h3%h 5%h5%h5%h6%h8%h{8%h8%h9%h ;%h;%h <%h<%hF>%h>%hG?%h @%h\A%hA%h]B%hYC%hD%hE%hE%hF%hG%h0H%hH%hI%h8K,%hK%hL%hM%h-N%hN%h)O%hPP%hP%h%Q%hR%hS%h#T%hT%h3U%h7V%hV%hW%hW%hX%hIY%hY%hPZ%hE[%h[,%h\%h]%h<^,%hB_%hI`%h`%h/a%ha%hb%hrc%hc%h.e%hIf%hf%h/g%hg%hh%hjB%hyk%hl,%hl%hm%hn%ho%ho%hp%hyq%hq%hfr%hs%h t%hkt%ht%h9v%hv%h!w%hw%hx%hyy%hy%hz%h|%hu|%h|%h}%h%hy%h%ht%h%hY%h%hO%h%h,%h%hN%hć,%hD%h_%h؊,%h%hƌ%hM%h%h%hȏ%h@,%h:%h|%h,%hԓ%h%h,%hr%hї%h[,%h?%h%h,%h8%hw%h,%h&%hr%h,%h%hF%hգ,%h,%hۥ%hZ,%hI%hݨ,%h[%h%hk%h,%h%h* ########  >.......   839.5 (103.0) #. #. #. #.%h{ #. #.##.# #.# #####. #.# #.....#%h$%hoJ~404 _Found a stone staircase leading down.%h %h/ Read which item? Scrolls  d - a scroll of amnesiaf - a scroll of identify  p - a scroll of noiseq - a scroll of revelation [!] read|quaff[?] describe selected%hz%h%hQuickbrownfox the ChillerOctopodeHealth: 43/43 ========================Magic: 13/13 ========================AC: 1Str: 8EV: 12Int: 19#########SH: 0Dex: 12>.......#XL:  7 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 2840.5 (0.0)#.#i) +0 dagger#.#Cast: Freeze%h/#.##.##.##.##.##.# #####.##.# #.....# _You see here a hobgoblin skeleton. _There is a stone staircase leading up here. _f - a scroll of identify _There is a stone staircase leading up here. _s - 2 fuming black potions (gained 1) _Found a stone staircase leading down.%h[%hIdentify which item? (\ to view known items) Potions (select first with !)  j - a sedimented dark potion  o - a white potion  s - 2 fuming black potions[?] describe selected%h%h:Quickbrownfox the ChillerOctopodeHealth: 43/43 ========================Magic: 13/13 ========================AC: 1Str: 8EV: 12Int: 19#########SH: 0Dex: 12>.......#XL:  7 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 2840.5 (0.0)#.#i) +0 dagger#.#Cast: Freeze#.##.##.##.##.##.# #####.##.# #.....# _You see here a hobgoblin skeleton. _There is a stone staircase leading up here. _f - a scroll of identify _There is a stone staircase leading up here. _s - 2 fuming black potions (gained 1) _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust.1.5 (1%h>%hTN _j - a potion of mutation%hȂDrink which item? Potions  a - 2 potions of magic  b - a potion of moonshinec - 4 potions of brilliance  g - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutationl - a potion of might  o - a white potion  r - a potion of cancellation  s - 2 fuming black potions [!] read|quaff[?] describe selected%hF %hM %hT Quickbrownfox the ChillerOctopodeHealth: 43/43 ========================Magic: 13/13 ========================AC: 1Str: 8EV: 12Int: 19#########SH: 0Dex: 12>.......#XL:  7 Next: 36% Place: Dungeon:3#@#Noise: ---------  Time: 2841.5 (0.0)#.#%hV -i) +0 dagger#.#Cast: Freeze#.##.##.##.##.##.# #####.##.# #.....# _f - a scroll of identify _There is a stone staircase leading up here. _s - 2 fuming black potions (gained 1) _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _j - a potion of mutation%hwb %hxc +2.5 (1%heh %hk K _It was a potion of heal wounds. You feel much better.%h_%hK,%h}%h%hB%h%hLB%h%hB%h%h',%h%h %h,%h%hR  There is a stone staircase leading down here.%h %h  _%h> %h %h&,%h%h%hg%h%h{%h%h %hw%h%hd%h%h1%h%hW%hT"B%hg$%h6&,%h&%h(%hx*%hK+%hB,%h0-%h/%hF0%hG%hW%h^V##################.......#...>.......#####.##########..@.......###...############.#.#..b#.%h_#.## bb 2 bats (asleep) ..b #.# ##### #.. #.# #.... #.# #.###%h8p\619.0)2.5 (20%hq%h7uV _2 bats come into view.%hFe##################.......## #...>..............######.######### #..........# #########.#  ..b#.# #.#..b#####.......###%hxL%hM13.5 (1.0)%hP%h7S%h~ ##################.......## #...>..............######.######### #..........# ##########@#  ..b##.## #.#..b%h #####.......#####.##..##%h %h &4%hZ %h %hyw ##################.......## #...>............######.######### #..........# #...##########.#  #...b.b....###.#######.#%hx  ..b #####.........####b 3 bats (asleep)##.##.. ##%h{ &..#.%hu %h 45Freeze%h` %h V _A bat comes into view.%h i  The helpless bat fails to defend itself.  You impale the bat!!%h% X† 2%hF e76.4 (0.9Freeze%hM %hQ  %hcR A_You kill the bat!%hҖ ##################.......## #...>...........######.######### #..........# ...##############.# #.....#.########..@†.b....##.#######.# ..b #.# ######..#.......###### .. ##..###.#.%hn %h %h -7.4 (1.0%ha %hU ##################.......## #...>.........######.######### #..........# ##############.# #.....#.####### #...†.b....###@#######.##K.....b# #.# #####.#####..#.... .######.. ##..%hU K   kobold (asleep)###.#.##..#####.###..###%h, %h, 48Freeze%h1 %hB4 s _A kobold comes into view. It is wielding a +0 whip.%hx i  The helpless bat fails to defend itself.  You impale the bat!!%h y.   bat%h ]9.3 (0.9Freeze%h %hy G _You kill the bat!%h ####### ############.......## #...>...............######.#########.#..........# #. #...#########.#######.# #.#.....#.#########.#...@.b..... #. ###.#######.# #.#K......# #.# ######.#####..# #.# #.....%h ...# #.# #.#### ##.# #.# #.# #.. # #.####.# #.. ..# #.#.##.# # .## #..# #..#.#.# %h %h7 .70.3 (1.0%h %h p _You see here a bat corpse.%h ####### #.......## #...>.#........######.#.##....# #.##...# #.########.# #.##.....#.##.#%h #...†@b.....##.####.#.# #.##K......# #.# #####.##.#####..# #.# #.....#...# #.# #.###.# #.# #.# #... %hˇ .# #.####.# #... ..# #.#.##.# #..## #..# #..#.#.# #.%hՋ %h >1Freeze _%h %h %h i  The helpless bat fails to defend itself.  You impale the bat!!%hk†%h'2.1 (0.8Freeze _You kill the bat!%h _No target in view!%hJ%hH _No target in view!%h`2%h"3%hK9%h<H _No target in view!%h%hR%hְ%hѳH _No target in view!%he%hf%hk%hnH _No target in view!%h%h%h*%ht%h%h? _ _No target in view! _ You see here a bat corpse.%h*%hj _%h[%h_%hE%h"%hH%h%h2%h%h%h%h!%h%hP%h%h%hS%h%h%hQ7 ####### ##### .......## #...>. #####.###%hRC #..........#  #...########  #.#   #.@...#.#########  #.###...†.†.....#  #. ###.#######.#  .#K......# #.#.#.#####..# #.#%h.. ...# #.# S   ball python (constriction, asleep) S. ##.# #.### ... .# #.###... .. ..# #.#.#%h-8.1 (6.0%h+9.1 (7%h? %h ^ _A ball python comes into view.%h~############ .......## #...> ..######.### #..........#  #...###############.#  #.....#.######### #@###...†.†.....# #.# ###.#######.# .#K......# #.#.#####..# #.#. %hJS...# #.#S ##.# #.###... .# #.## K   kobold (asleep) ....# #.#.#S#.. .###..# #.%h%h%h5%hK.S.Swandering)K%hY====80.1 (1Freeze%he%h( _The kobold shouts!%h_ _  The ball python hisses angrily.  You hit the kobold.%ha %hti )S.S)%h ==--1.0 (0.9Freeze%h %h J _You kill the kobold!%h K############.......## #...>.######.### #..........# ##############.# .....#.############...†.†..... ###.########.S#.......# #.#.#####..... .... ##%h L## ... #... .... ..#S#.. ##.###.#.... ##..#####.#%h %h e---2.0 (1.0Freeze%h %hI w _The ball python barely misses you. _You see here a +0 whip.%hF  You barely miss the ball python. Your grab misses the ball python.%hT k2--9 (0.9%h %h 0 _The ball python bites you.%hQ =  You hit the ball python.%h j.%hI 3=3.8Freeze%ht %h O _You kill the ball python!%hM %hM %hT %h*X  %hX B_No target in view!%h[ %h/ %h %h H _No target in view!%h<_%h`%hc%hfH _No target in view!%h Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 12% 3 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h %h%h;############ Quickbrownfox the Chiller.......## #...> Octopode........######.### Health: 43/43 ========================#..........#Magic: 13/13 ========================#...########AC: 1Str: 8#######.#EV: 12Int: 19#.....#.######### SH: 0Dex: 12#.###...†.†.....# XL:  7 Next: 37% Place: Dungeon:3%h#@# ###.#######.# Noise: =--------  Time: 2883.8 (0.0)#..#.......# #.# i) +0 dagger#.#.#####..# #.# Cast: Freeze......# #.#...##.# #.### ......# #.## ... ......# #.#. #S#.. ##.###..# #..# #.... ##..##..######.##  _The ball python bites you.  You hit the ball python. _You kill the ball python! _No target in view! _No target in view! _No target in view!%hW%hMemorise Summon Ice Beast, consuming 3 spell levels and leaving 4? Y - Yes  N - No%hH:%h7w############ Quickbrownfox the Chiller.......## #...> Octopode........######.### Health: 43/43 ========================#..........#Magic: 13/13 ========================#...########AC: 1Str: 8#######.#EV: 12Int: 19#.....#.######### SH: 0Dex: 12#.###...†.†.....# XL:  7 Next: 37% Place: Dungeon:3#@# ###.#######.# Noise: =--------  Time: 2883.8 (0.0)#..#.......# #.# i) +0 dagger#.#.#####..# #.# Cast: Freeze[40%h|m......# #.#...##.# #.### ......# #.## ... ......# #.#. #S#.. ##.###..# #..# #.... ##..##..######.##  _The ball python bites you.  You hit the ball python. _You kill the ball python! _No target in view! _No target in view! _No target in view!-4.8 (1 _This spell is dangerous to cast!%hK[-5.8 (2%ḣA6.8 (3%h(%h$%h+7.8 (4%h%h _You start memorising the spell. You continue memorising. x3%h%h3%hc _You finish memorising. Spell assigned to 'd'.%h_%h%h: _%hV%h........######. #..........#  ### #######.# #.....#%hz##.###...†.†.....####)#####.#.#..#.......# ##.#@#####..# #......#.......######## .....$... %hRH##... ......... ..#S#.. ##.##.##.# #..# b   bat (wandering)#.##..#. .# #..######.##%h'D.#.# ..#.#b .. .........###.# #.#.# ######.#%hd+8.8 (1%hq%h%h . A bat comes into view.%h=+9.8 (2%h%h0 _The bat moves out of view.%h%h%h #..........#  #...###############.#  #.....#.######### #.###...†.†.....####)#####.#######.# #..#.......# #.##.##.#.#####..# #.#%hW#....@........# #.#90.8 (1######.# #.### ......$.... .# #.# ........## ..# #.#S#.. ###.##.##.# #..# #. #.... ##..#b .# #..######b   bat (wandering) #.#.# ..#.#. .. .........##  #.#.# #.#.## ######.#######.#  #.#.#####.#.# #......# #..%hN%hi%heZ _A bat is nearby!%h`'       †.† ###)### #..#..  #.##.#.#####..#  #....@........#  #.......######.#  ## ......$.... .#  ... ..........## ..#  #S#.. ###.##.##.# #..#  #.... ##..#b .#  #.#.# ..#.#. ..  #.#.# #.#.## ####    %h       †.† ###)### #..#..  #.##.#.#####..#  #....@........#  #.......######.#  ## ......$.... .#  ... ..........## ..#  #S#.. ###.##.##.# #..#  #.... ##..#b .#  #.#.# ..#.#. ..  #.#.# #.#.## ####     _A bat is nearby!%h##############.# .....#.############...†.†.....###)#####.######## #..#.......# #.##.#.#####.##...........#.######## ......$...............####.%hy#S#.. ###.##.##.# #..... ##..#b #####.##.# ..#.#. .. .........##.#.## ######.#######.####.#.# #......# #........#.####...†##%h%hb.1Freeze _%ha 5  You hit the bat.%h2j p$%hՐ e=2.7 (0.9Freeze%h %h G _You kill the bat!%h: 4%h %h H _No target in view!%hCA 4%hTE %hYG H _No target in view!%h^ %hc %h %h4 H _No target in view!%h=%h=%h%E%h(HH _No target in view!%h%h"%h^ _No target in view!%hNA _No target in view!%h6 _ _You now have 1072 gold pieces (gained 12).%h?%hMA%hO# ###)#####.#######.# #. #..#.......# #.##.##.#.#####..# #.# ##.............# #.# ###.......######.# #.# ## .................# #.##... ...........####..# #. #S#.. .###.##.##.# #..# #..#. #.... ##..#.##@# #..######.##- #.#.# ..#.#......g.........## #.#.# #.#.#########.#######.## #.#.#####.#.# #......# #..# #.#.......#.####...†..# #...#####.............# #g   goblin (asleep) #...#[39;%hOQ49m #...####......# #...# #...# #......# #...# #...# ###.##.#%hxSk8.7 (6.0-9.7 (7%hT%hYu _A goblin comes into view. It is wielding a +0 dagger.%hrh # ###)  #. #..# #.#  #.##.#.%h=s #.#  ##...... #.#  ...## #.#  ## .....  ... ...#%hs  #.# #..#  #@#  ..#.#......g....  #.#.#########.## %hbt †..#     #...#   #...#  %h # ###)  #. #..# #.# %h #.##.#. #.#  ##...... #.#  %h;...## #.#  ## ..... %h ... ...#  #.# #..#  %h#@#  ..#.#......g....  #.#.#########.##%hJ  †..#   %hx #...#  #...# %h!4%h <%h5@] _A goblin is nearby!%h # ###)  #. #..# #.#  #.##.#. #.#  ##...... #.#  ...##%h #.#  ## .....  ... ...#  #.# #..#  #@#  ..#.#......g....%h[  #.#.#########.##  †..#     #...# %hJ  #...#  %hС  # ###)  #. #..# #.#  #.##.#. #.#  ##...... #.#  %h\ ...## #.#  ## .....  ... ...#  #.# #..#  #@#  ..#.#......g....  #.#.#########.##  †..#    #...#  #...# %h %h@ %h %h ] _A goblin is nearby!%h #. #..#.......# #.# ##.##.#.#####..# #.# ###.............# #.# ####.......######.# #.# ### .................# #.####%hE ... ....####..# #.#. S#.. .###.##.##.# #..# #. .... ##..#.##.####..######.## .#.# ..#.#....@.g.........## %hk .#.# #.#.#########.#######.###. .#.#####.#.# #......# #..#. .#.......#.####...†..# ###.## ...#####.............# ### ...# #...####%h #  ...# #...# #......# # ...# #...# ###.##.#%h  # ...#####>..# #.##.# #%hK %h %h g.bgb   bat (wandering)%h! Z====900.7 (1Freeze%h) %h- ( _The goblin shouts!%h6,%h  b.You closely miss the goblin. Your grab misses the goblin.%hb=---1.6 (0.9%h%hT _The goblin closely misses you.%h   You closely miss the goblin. You grab the goblin. You constrict the goblin.%h{ k0-----2.5%hb%h7; _The goblin hits you with a +0 dagger.%h';  You freeze the goblin!%h(%h/l b.b   bat%hO0T  You kill the goblin!%hKd2--83.5 (1.0%hP%hS= _The bat hits you but does no damage. x2%h%| #.  #.#  #.##.#. #.#  ##...... #.#  ...# #.#  ## ...  ... ..  #.# #..#  ##..#.##.####..## ..#.#....@b......  #.#.#########.### %hW& †..#     #...#   #...#  >..#  %h #.  #.#  #.##.#. #.#  ##...... #.#  ...# #.#  ## ...  ... ..  #.# #..# %h ##..#.##.####..## ..#.#....@b......  #.#.#########.###  †..#     #...#   #...#  >..#  %hֿ%h%h%hzZ _A bat is nearby!%h#  You freeze the bat.  The bat is severely wounded.%h- b)b %h. 39---1----4Freeze%hz6 %h: ' _The bat hits you.%h 4%h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h #. #..#.# #.# ##.##.#.#####..# #.# #.##.......# #.# #.###.......######.# #.# #. ## .........# #.####. %h? ... ..####..# #.#.##. #.. .###.##.##.# #..# #..#.#. ##..#.##.####..######.###. #.# ..#.#.....@b.## ##. #.# #.#.#.#.###. #.#####.#.# #......# #..#.#. #.#.####...†..# ###.##.#####.# ####.# #...####......# #.# #...# #......# #.# #...# ###.##.# #.#####>..# #.##.# #%h %h+ ,%h 45Freeze%h %hh _The bat closely misses you.Things that are here: _a +0 dagger; a goblin corpse%h.8  You freeze the bat!%h k†%h140=0----6Freeze%hB] _You kill the bat!%hdj%hnk%hZs%h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hiX[?25h[?0c  Search for what [? for help]? %hxl [?25l[?1c%h=%ha13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] i - a +0 dagger (weapon)  b - [carried] k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}  c - [right here] a +0 dagger (2 further duplicates) Results elsewhere ([,] to cycle)  d - [D:3] a +0 whipe - [D:3] a short sword (1 further duplicate)  f - [D:3] a +0 flail (2 further duplicates)  g - [D:3] a +0 hand axe (1 further duplicate)  h - [D:3] a +0 mace  i - [D:3] a +0 club (5 further duplicates)  j - [D:3] a +0 short sword (2 further duplicates)  k - [D:2] a +0 sling  l - [D:2] a hand axe  %hӚm - [D:4] a quarterstaff%h%hX#. #..#.......# #.# ## Quickbrownfox the Chiller#.##.#.#####..# #.# #. Octopode##.............# #.# #. Health: 40/43 ======================--###.......######.# #.# #. Magic: 10/13 ==================------ ## .................# #.####. AC: 1Str: 8 ... ...........####..# #.#.##. EV: 12Int: 19 #.. .###.##.##.# #..# #..#.#. SH: 0Dex: 12 ... ##..#.##.####..######.###.. XL:  7 Next: 38% Place: Dungeon:3 #.# ..#.#%hF[m.....@†.........## ##. Noise: =--------  Time: 2906.5 (0.0) #.# #.#.#########.#######.###.. i) +0 dagger #.#####.#.# #......# #..#.#. Cast: Freeze #.......#.####...†..# ###.##. ..#####.............#####. ..# #...####......##.  ..# #...# #......##.  ..# #...# ###.##.##.  ..#####>..# #.##.### Things that are here: _a +0 dagger; a goblin corpseYou freeze the bat! _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [? for help]? weapo _%h1I _Unknown command.%h%h;%h۟%h%h$ _%hpX%hq,%ha%hQh11==%h2===3==2===%h%h%hz:==%h%h~,%hN%h,%h%h%h%h%h%hL3==%h%h %hB%h%h=%h%h%h%h%hB%h%h%h%h_:==%h"%hu%h,%h{4%hM6%h8,%h9%h;%hu<%h<%h=%hq?%hCA,%hFB%hC%h E%hE%hF%h^G%hH%h\I%hI%hL%hN,%hOO%hP%hwR,%hfS%h_U%h[S #.# #######.#  #.# #.....#.###  #.# #.###...†.†  #.####)#####.###  #.##..#.......#  #.##.#.#####..# %h2^  ### ##.............#   #....###.......######.#   ##....@..............# -   ................####..#   #S#....###.##.##.# #..#   #.....# ##..#.##.####..##   #.#.#. ..#.#.....)†....   #.#.# #.#.#########.### S   ball python (constriction, asleep)   #.#.#####.#.# #......#   #.#.......#.####...†..# [%h^m17d  #...#####.............#%hb038.5 (32.0)%hCcF-9.5 (33%hg%h1i%h% #.#   #.#  #.# †.† ) #.##..#  #.##.#.  ### ##......  #....###.......  ##....@....... %h  ...............  #S#....###.##.##.# #..#  #.....# ##..#.##. #.#.#. ..#.#.....)† #.#.# #.#.# #   †..#   %h߱#.#  #.# #.# †.†)#.##..# #.##.#.  ### ##......  #....###.......  ##....@.......  ...............  #S#....###.##.##.# #..#  #.....# ##..#.##. #.#.#. ..#.#.....)† #.#.# #.#.# #  † %hx _A ball python is nearby!%hgw #.#   #.#  #.# †.† ) #.##..#  #.##.#.  ### ##......  #....###.......  ##....@.......  ...............  #S#....###.##.##.# #..#  #.....# ##..#.##. #.#.#. ..#.#.....)† #.#.# #.#.#%hxi #   †..#   %h#.#  #.# #.# †.†)#.##..# #.##.#.  ### ##......  #....###.......  ##....@.......  ............... %h #S#....###.##.##.# #..#  #.....# ##..#.##. #.#.#. ..#.#.....)† #.#.# #.#.# #  † %h%h0%h}%hb _A ball python is nearby!%hSC #.#   #.#  #.# †.† ) #.##..#  #.##.#.  ### ##......  #....###.......  ##....@.......  ...............  #S#....###.##.##.# #..#  #.....# ##..#.##. #.#.#. ..#.#.....)† #.#.# #.#.# #   †..#   %hs# #.#  #.# #.# %h$ †.†)#.##..# #.##.#.  ### ##......  #....###.......  ##....@.......  ...............%h%   #S#....###.##.##.# #..#  #.....# ##..#.##. #.#.#. ..#.#.....)† #.#.# #.#.# #  %h& *† %h0 %h1 %h@ %h'D b _A ball python is nearby!%h,   #.# #.....#.##  #.# #.###...†.  #.####)#####.##  #.##..#....... # #.##.#.#####..# ####. ##.............#  #....###.......######.# ##...................# #......####..# #S#....###.##.##.# #..#  #.....# ##..#.##.####..#  #.#.#. ..#.#.....)†....  #.#.# #.#.#########.##  #.#.#####.#.# #......#   #.#.......#.####...†..#  #...#####.............#  #...%hS # #...####......#40.5 (1.0) _%h  #.# #.....#. #. #.# #.###...† #. #.####)#####. #. #.##..#%h.  #. #.##.#.#####..  ####. ##.  #....###.######.  #.##.  #.####..%h+O  #S#....###.##.##.# #..  #.....####..#.##.####..  #.#.#. ..#.#.....)†  #.#.## #.#.#.  #.#.#####.#.# #......#   #.#.#.####...†..#   #...#####.#   #...# #...####......#%hZ%h#&1%h%h[%h0  #.# #.....#.  #.# #.# #.###...  #.# #.####)#####.  #.# #.##..#  #.# #.##.#.#####  ####.# ##  #....###.######  #.##  #%hk.####  #S#....###.##.##.# #  #.....####..#.##.####  #.#.#.. ..#.#.....)†  #.#.### #.#.#.  #.#.#####.#.# #......  #.#.#.####...†..  #...#####.  #...# #...####......%h%hL&2%h%h;%h~  #.# #.....#  #.# #.# #.###  #.# #.####)#####  #.# #.##..#  #.# #.##.#.##### %h+ ####.# ##.  #....###.  #.##  #.####  #S#....###.##.##.# #  #.....####..#.##.####  #.#.#.. ..#.#.....)†  #.#.#####.#.#  #.#.#####.#.# #  #.#.......#.####...†  #...#####  #...# #...####%h%h6&3%h:%h%h  #.# #.....  #.# #.# #.###  #.# #.####)  #.# #.##..# %hc #.# #.##.#.  ####.# ##. ##....###.  #.##  #.  #S#....###.##.##.#   #.....####..#.##.  #.#.#.....#.#.....)†  #.#.#####.#.  #.#.#####.#.# #  #.#.......#.####...†  #...#####  #...# #...####%hY4%hw  #.# #  #.# #.# #.###  #.# #.####)  #.# #.##..#  #.# #.##.#.  ####.# ##  ##....###.  #.##  #.  #S#....###.##.##.#  #.....####..#.##.  #.#.#.....#.#.....)  #.#.#####.#.%hx  #.#.#####.#.# #  #.#.......#.####...  #...#####  #...# #...####%hv~%h45Freeze%hׄ%h%h'y  The helpless ball python fails to defend itself.  You impale the ball python!!%h0h†%hS]6.3 (0.8Freeze%hX%h \O _You kill the ball python!%hX%h%h1%hH _No target in view!%h%h!%hl'%h>+H _No target in view!%h%h%h%hH _No target in view!%h}G - _%h5L %hL %hM %hyO %hP %huQ %h|R %hS %h,U %hU %hV %heX %hY %h]Z %hB[ %h\ %h] %h^ %h_ %ha %hc %hc %hd %hf %hg %hOh %h:i %hj %h=l %hl %hm %ho %hRq %h r %h@s %hu %hv %hyw %hx %h`{ %h} %h} %h %h~ %hV %h %h %h- %h %hQ %h %h$ %h %hƔ %h/ %h %h; %h %h %h/ %h, ,%h %h %h} ,%hy %h %h( ,%h %h %h ,%h= %hP %h ,%h %h %hJ ,%he %h %hp ,%h6 %h_ %h ,%h %hc %h ,%h %h n%h} %h %h %hw %h; ,%hD %hX %h %h8 %h' %h X%h %h %h %h+ %hD %h ,%h %hw %h ,%h %h| %h ,%h  %h %h ,%h! %h# %hC% %h+ %h - %h/ %h0 ,%h1 %hp4 %h5 ,%h6 %h.: a  You see here a bat skeleton.%h; %h<  _%hS= %h@ %htA %hA %hB %hWE %hF ,%hH %hJ %hK %hL %hPM %hO %hP %hHQ %hQ %h%T %hV ,%hW %h8Z %h\ ,%hc] %h%` %ha ,%hb %he %h$g ,%h7h %hj %hOl ,%h6m %ho %hLq ,%hq %hRt %hu ,%hv %hx %hz ,%h~{ %h ]  Items here: ))) [[ ÷÷.%hi %h  _%h %hՉ %h ,%h %h %hQ ,%hP %h} %h %h0 %hƕ %h %ht ,%h %h %h ,%h %h %h %h %h %hؤ %hx %h ,%hZ %hA %h̨ ,%h= %h %h ,%h %h׭ %hx ,%hɯ %h %h= ,%h %h| %h ,%hm %hj %h %h %h %h %hQ ,%h %hü %hO ,%h %h %h, ,%he %hU %h ,%h3 %h4 %h ,%h %h %h %h %h %h %hX ,%h %h %h %h %hW P  There is a stone staircase leading up here.%he %h  _%h %h %h\ %h %h[ %h %h %h =Water %hH %h A _You enter the shallow water.%h 4%h %h %h. ,%h %h g  You see here a river rat skeleton.%h %h0 _%h %h %h ,%h %h %h B%h %h` ,%h %h{ %h %h %h %h d  You see here an adder skeleton.%h} %h _%h %h a  You see here a rat skeleton.%hW %h _%h %h a  You see here a rat skeleton.%h %h} _%hm %h %h, %h %h` %hz %h2 ,%hl %hs %h\ %h ,%h %h %h ,%hA$ %h8  #.....# #.#............## ####..#####................ #........#..........# ##..............##.##  #######.###.#####.#  #.# #.# #.#  ######## #.#  %h.: 1###~#.~#~# #.#  #~@~##~#~# #.# 3045.3 (99.0) #~#~##~#~####.#  #~#~#~~#~#.##.#  #~#~#~##~#....##### #~#~#~~÷~#.##...... #~#~#~#######.#.... #~#~÷÷÷~~# #.#.### ##########~# #.#.# #.~~~~~~~~÷####...##%h< %hA %h+G E _Done exploring.%h 4%h %h C.......%hQ .~.0.0)~.~.~.~.~.÷÷÷~~# #.~# #.~~÷####.%h y _Done exploring.%h}%h[ _Done exploring.%he%h/Where to? (Tab - Sewer @ (x,y), ? - help)  D - Dungeon %hG[?25h[?0c#.....# #.#............## Quickbrownfox the Chiller####..#####................ Octopode#........#..........#### Health: 43/43 ========================##..............##.##Magic: 13/13 ========================#######.###.#####.#AC: 1Str: 8#.# #.# #.#EV: 12Int: 19######## #.#%hHlSH: 0Dex: 12###~#.~#~# #.#XL:  7 Next: 38% Place: Dungeon:3#~@~##~#~# #.#Noise: ---------  Time: 3045.3 (0.0)#~#~##~#~####.#i) +0 dagger#~#~#~~#~#.##.#Cast: Freeze#~#~#~##~#....##### Water #~#~#~~÷~#.##......#~#~#~#######.#....#~#~÷÷÷~~# #.#.#############~# #.#.##.~~~~~~~~÷####...## _You see here a rat skeleton. _You see here a rat skeleton. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) %hSz [?25l[?1c%h 54%h %h %h %hߚ 0 _%h X%h %h %h5 ,%h %h3 %h ,%h %hx %h׸ ,%hι %h %h] ,%h %hc a  You see here a rat skeleton.%h 6 _%hW %hY a  You see here a rat skeleton.%h %hw _%h; %h d  You see here an adder skeleton.%hr %h _%h %h{ %h ,%hu %h %h ,%h# %hB %h ,%h! %h^ %h" ,%h %h g  You see here a river rat skeleton.%h 6 _%h %h %hR ,%h %h %h 7%h%h%h0%h%h6%hm ,%hB %hU P  There is a stone staircase leading up here.%hI%h _%hr%h%h6%h,%h%h,%h%h%hQ%h,%h%h,%hU%hV%h %h ,%h"%h|#%h$,%h8&%h&%h',%hK)%hz*,%h +%h,%hx-%h .,%h/%h0%h31,%h2%h3%h24,%h5%h6%h(7,%h8%h9%hI:,%h"<%h{=%h=%h>%hA%hC,%hD%hF%hH,%hH%h^K%hL,%hM%hP%hdR,%hS%hU%h W,%hX%hQZ%h[,%h\%h^%h`,%h`%hb%h d%hd%he%hg%h,h%hh%hQi%hk%hZl%hl%hm%hpo%hp%hu%hHv%h,x%hy,%h${%h|%h}~,%hO%h܀%hI%hʂ%h[%h%h %h%h3%h%hH%h%hQ%h%hk%h%hu%hӐ%h"%h%h)%hY  There is a stone staircase leading down here.%h%h%h×$ _%h%hiW%hX4%hZ%hj[%h  ########## ######### ###........# .#......# ...#........# .#......# ...+........# .##.....# ....#.@......# 98.8 (53.5) .#####'###....#........# ..............#........# ..............#........# ..............#........# .##+###'#######........# .#...........).........# ##..........)..........# .......................# _You climb downwards. _There is a stone staircase leading up here.%hPut on which piece of jewellery? Jewellery (go to first with "=)  k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}e - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip %h- %hmMQuickbrownfox the ChillerOctopodeHealth: 43/43 ========================Magic: 13/13 ========================%hV##########AC: 1Str: 8 ######### ###........#EV: 12Int: 19 .#......# ...#........#SH: 0Dex: 12 .#......# ...+........#XL:  7 Next: 38% Place: Dungeon:4 .##.....# ....#.@......#Noise: ---------  Time: 3098.8 (0.0) .#####'###....#........#i) +0 dagger ..............#........#Cast: Freeze %h*..............#........# ..............#........# .##+###'#######........# .#...........).........# ##..........)..........# .......................# _You see here an adder skeleton. _You see here a river rat skeleton. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.%hn  Okay, then.%h+%h' . _%h %h % %h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.0   6%   0   g + Spellcasting 4.1  22%  -1           b + Unarmed Combat   0.0     0   h + Summonings   0.0     0  %h     i + Ice Magic5.8  14%   0  c + Short Blades 2.5  14%   0       d + Long Blades   1.4     0              e + Dodging%h" 2.3   4%   0      f + Stealth5.7  40%  +4                                                                    [%hy m  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h! a - Fighting   1.0    g - Spellcasting   4.1   -- i - Ice Magic   5.8    c - Short Blades   2.5   %h^ d - Long Blades   1.4 e - Dodging   2.3   100%%h2%hP]%hp a + Fighting 1.0  100% f - Stealth   5.7   Ü%h30%  i + Ice Magic 5.8  70%Ŝ%h>15 g + Spellcasting 4.1  52%33ʜ%hhʜ%hrʜ%hC|Quickbrownfox the ChillerOctopodeHealth: 43/43 ========================Magic: 13/13 ========================##########AC: 1ʜ%h|Str: 8 ######### ###........#EV: 12Int: 19 .#......# ...#........#SH: 0Dex: 12 .#......# ...+........#ʜ%h<}XL:  7 Next: 38% Place: Dungeon:4 .##.....# ....#.@......#Noise: ---------  Time: 3098.8 (0.0) .#####'###....#........#i) +0 dagger ʜ%h}..............#........#Cast: Freeze ..............#........# ..............#........# .##+###'#######........# .#...........).........# ʜ%h##..........)..........# .......................# _You see here a river rat skeleton. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.ʜ%hʜ%hcʜ%hʜ%h˜%hx˜%h˜%h ˜%h ˜%h ˜%h P _˜%hq ˜%h! ˜%h# ˜%h+ 7 _You open the door.˜%h/ ˜%h/ ˜%h3 ˜%h7 P  There is a stone staircase leading up here.˜%h; ˜%h;  _˜%h= ˜%h@ ˜%hC ˜%h#D ˜%hE ˜%h"H ˜%hDL ˜%hL ˜%hN ˜%hP ˜%hT ˜%h.U ˜%hV ˜%hDY ˜%h2] ˜%h] ˜%h_ ˜%hg B˜%hxh ˜%hi ˜%hl ,˜%hlm ˜%ho ˜%hq ,˜%hDr ˜%h%u ˜%h5x ,˜%hx ˜%hz ˜%h[} ,˜%h} ˜%h ˜%h^ ,˜%h! ˜%h ˜%h ,˜%hLj ˜%h 7 _You open the door.˜%h 3˜%h ˜%hJ ˜%h ,˜%h[ ˜%hb @  There is an open door here.˜%h ˜%h  _˜%h ˜%hR ˜%h ,˜%h ˜%h^ ˜%h] f.....#........# .....#........#..... ######........#.... ....).........#...g ...)..........#... ..............#... .......#..# .......##'## #.............#.@.# ˜%h W#.............'...+ ###........#..##  ........#+## ........# ........# g   goblin (asleep) ........# #+#...... #˜%hȬ K 117.8 (19.0)  You open the door.˜%h 8.8 (20 _A goblin comes into view. It is wielding a +0 dagger.˜%hs ....#...#..... ..#....).#...g).#....#....#..#.##'##.#.@.#.....'...+.....#..## ........#+## ........# ........# ........#  ˜%h ....#...#..... ..#....)˜%h .#...g).#....#....#..#.##'##.#.@.#.....'...+.....#..## ........#+## ...... ........#˜%h c ....  ˜%h ˜%h ˜%h ˜%h($ ] _A goblin is nearby!˜%h2 `....#...#..... ..#....).#...g).#....#....#..#.##'##.#.@.#.....'...+.....#..## ........#+## ........# ˜%ht t........# ........#  ˜%h?....#...#..... ..#....).#...g).#....#....#..#.##'##.#.@.#.....'...+.....#..## ........#+## ...... ........# ....  ̜%hT4̜%h ̜%hK] _A goblin is nearby!̜%hs....####### ....... ######.#....#.).#...g#).#.....#....#..# .̜%hH.##@##.....#...# #.............'...+###........#..## ......#+##............##+̜%h:̜%h89.8 (1.0) _̜%h̜%hQ _There is an open door here.̜%hģ ## ###### ...... ######..)g#).#..##.@# .̜%hΤ #'##.#...# #.............'...+###........#..## .... ........#+##.............#̜%hi ̜%hS .20 _̜%h ̜%hú ̜%h% A....#.<# #.# #.# #.####### ....#.#..... ######....# )#...g# )#....# ̜%hX& v#..@.##..### .##'## .#...#...'...+###.#..## ... .#+##..# ̜%hz. ̜%h / &1̜%h3 ̜%ha6 ̜%h )'..<# ###### ..... #####..)g)....#####'##...#....'...+###..#..## ̜%hl `......#+##̜%h g2Freeze̜%h o  The helpless goblin fails to defend itself.  You impale the goblin!!̜%hW C)̜%h4 ]3.7 (0.9Freeze̜%h9 ̜%h; J _You kill the goblin!̜%h%  _No target in view!̜%h6̜%h6̜%h;̜%h>H _No target in view!̜%h̜%h̜%hN̜%hH _No target in view!͜%hc'͜%h(͜%h)͜%h/͜%h4͜%h5$ _͜%h/?͜%h7@  Things that are here:  a +0 dagger; a +0 sling; a goblin corpse͜%hF͜%hG _͜%hJ͜%hM͜%hR,͜%hS͜%hfU͜%hOX,͜%hY͜%h]͜%h`,͜%ha͜%hc͜%he,͜%hg͜%hh͜%hk,͜%hil͜%hm͜%hKq,͜%hfr͜%ht͜%hv,͜%h x͜%hy͜%h<|,͜%h}͜%h͜%hk,͜%h͜%h#͜%hm,͜%hf͜%h͜%h1,͜%h،͜%h͜%hՐ,͜%h͜%hh͜%h,͜%h#͜%h͜%hɚ,͜%h͜%hН7 _You open the door.͜%h3͜%h͜%h@  There is an open door here.͜%he͜%hߦ _͜%hɧ͜%hL͜%h,͜%h۬͜%h͜%h<,͜%hV͜%h}7 _You open the door.͜%h|3͜%h͜%h͜%h,͜%h͜%h@  There is an open door here.͜%h*͜%h _͜%h5͜%h͜%hf,͜%hH͜%h͜%h,͜%h͜%hG@  There is an open door here.͜%hi͜%h _͜%h͜%hYou open the door. _There is an open door here. _You open the door. _There is an open door here.  ͜%h...##'###...# ##.......#...#....#  #.............'...'....#  ...###........#..#######.  .... ........#'##....... ........#..#....... ͜%hy ........#..'....... ........##'#.###### #+#......@...# #..........# #......!...# #..........# .......##### ....... r   quokka (asleep) ....... .r..... ͜%h049.7 (26.0)͜%hU-50.7 (27͜%h͜%hOY _A quokka comes into view.͜%hFb...# ....#  ..'....# ͜%h- ......#..#######.  .... ........#'##.......  ........#..#.......  ........#..'.  ........##'#.######  ͜%h#+#......@...#  #..........#  #......!...#  #..........#  .......#####  ͜%h....... ....... .r.....͜%hZs...# ....#  ..'....#  ͜%ht,......#..#######.  .... ........#'##.......  ........#..#.......  ........#..'.  ͜%hu{........##'#.######  #+#......@...#  #..........#  #......!...#  #..........#͜%hx .......##### ....... ....... .r..... ͜%h͜%h͜%hc͜%h] _A quokka is nearby!͜%h& '##.#...#....# . #.......'...'....# ...###........#..#######. .... ........#'##....... ........#..#....... ........#..'....... ..##'#.###### #+#..........#  #.# #!...# #..........#.#####.'.#r.....#.......#1.7 (1.0) _Μ%h .. #.'...'....# ...###.#..#######. . .... .#'##....... .#..#. .#..'....... .##'#.###### #+#..........#  #.# #!...# #..........#..#####.'.#.r.....#..o   orc priest (wandering).......# ##r   quokka (asleep)o.#.o2Μ%hH Μ%ht_An orc priest comes into view. It is wielding a +0 dagger.Μ%hS(  ...###.#..#######. .. .... #.#'##....... Μ%h})#.#..#. .#..'. ..##'#.###### #+#..........#  #Μ%hw*D.# #!...# # #...@......# #...Μ%h+##### #.'.. .#...#r.....#..##.......# ##o.# ########Μ%hK,##Μ%h7Μ%h9Μ%h;:Μ%h^=P  The orc priest shouts! You hear a shout! x2Μ%hFr.ooo 2 orc priests (1 wandering).rΜ%hEGFoΜ%hI/==3Μ%h{OΜ%hUz _An orc priest comes into view. It is wielding a +0 dagger.Μ%h. '##...... #..#.. ..'.Μ%h]..#'#.#######+#..........#  ! ####.....#####Μ%hЦIr...'... ....#...#..#o ##. o######### Μ%h Μ%hΜ%hΜ%ho.   orc priest.Μ%h<-4FreezeΜ%hΜ%hSS _The quokka barely misses you.Μ%h3  You hit the quokka. Your grab misses the quokka.The quokka is moderately wounded.Μ%hb  The quokka barely misses you.Μ%h(.ooo   orcr   quokkaΜ%h:G-5.6 (0.9Μ%h/ _An orc comes into view. It is wielding a +0 short sword.Μ%hul  You hit the quokka.Μ%hk†oo.... Μ%h&96.5Freeze _You kill the quokka!Μ%hb,Μ%hC #.#..#. ..#..'. ........##'#.###### #+#..........#  #.# #!...# #######..........# .#....##### ##.'...# o....#...#o........#..##..# ##.########### Μ%hHΜ%h-`o.7.5 (1.0FreezeΜ%hJb _The orc priest barely misses you. _You see here a quokka corpse.Μ%h?}  You hit the orc priest. Your grab misses the orc priest.Μ%h-8.4 (0.9Μ%h$Μ%ha8 _The orc priest is lightly wounded.Μ%h  Μ%hy  Μ%h< `You closely miss the orc priest. You grab the orc priest.  Μ%h 8The orc priest is lightly wounded.Μ%h& Μ%h( oΜ%h( .Μ%h%> oo 2 orc priests (1 wandering)9.3Μ%h> Μ%hB  Μ%hD Μ%h(E Q_You constrict the orc priest. The orc priest barely misses you.Μ%hE Μ%hҎ  Μ%h&  Μ%h$ The orc priest shouts!  Μ%h- You hit the orc priest.  Μ%h( 6The orc priest is heavily wounded.Μ%hi Μ%h  Μ%h  Μ%h You constrict the orc priest.Μ%he  Μ%h  Μ%hG EAn orc comes into view. It is wielding a +0 club.Μ%h Μ%h Μ%h 4.oΜ%h oΜ%h .Μ%h" oΜ%h! Μ%h# oΜ%hK ?o 2 orcs (1 wandering)Μ%h Μ%h o0--=60.2Μ%h  Μ%h Μ%h 1_The orc priest hits you with a +0 dagger.Ϝ%hJ Ϝ%h? You freeze the orc priest. Ϝ%hW  Ϝ%h)You kill the orc priest!Ϝ%hѬ>The orc shouts! You hear a shout!  Ϝ%hJThe orc priest calls down the wrath of Beogh upon you.Ϝ%hE,Ϝ%h3Ϝ%h Ϝ%h\ Ϝ%h.oϜ%hѽ)Ϝ%hb   orc priestϜ%h^rϜ%hQ   orcϜ%htr   quokka (wandering)Ϝ%h'Beogh smites you!Ϝ%hϜ%h31Ϝ%h3"-------Ϝ%h2Ϝ%hx--Ϝ%h46Ϝ%h1.2 (1.0Ϝ%hϜ%h Ϝ%h`Ϝ%hK5_A quokka comes into view.Ϝ%hϜ%h 8  You freeze the orc.Ϝ%h Ϝ%h m  The orc is moderately wounded.Ϝ%h  29------1----The orc hits you with a +0 short sword.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)Ϝ%h /  --more--М%h_.oo.o 2 orcs  -2Beogh _М%h8ќ%hqz  You freeze the orc!ќ%hO)oor   orcr   quokkaќ%hJ0-----ќ%h`R3Freezeќ%hќ%hG _You kill the orc!Ԝ%h_Ԝ%haRead which item? Scrolls  d - a scroll of amnesia  p - a scroll of noiseq - a scroll of revelation Ԝ%hb[!] read|quaff[?] describe selected֜%h+P ֜%h!Z ֜%hsk #........#..#.......Quickbrownfox the Chiller........#..'.......Octopode........##'#.######Health: 29/43 ================--------#+#..........#Magic: 10/13 ==================------#..........#AC: 1Str: 8#......!...#EV: 12֜%hn Int: 19 #######..........#SH: 0Dex: 12 .#...........#####XL:  7 Next: 46% Place: Dungeon:4 ##......)@...'...#Noise: =--------  Time: 3163.2 (0.0)......)....#...#i) +0 dagger...........#..##Cast: Freeze...........# ##Beogh ..oo.......#.r##########o   orc priest.o   orcr   quokkaThe orc is moderately wounded.The orc hits you with a +0 short sword.  The orc priest shouts, "Surrender to Beogh and we'll let you live!" _(press Y on the ability menu to convert to Beogh)  ֜%hq KYou freeze the orc! _You kill the orc!֜%h| n  Okay, then.֜%h~ ֜%h . _ל%hv  You aren't carrying any items that you can evoke.ל%hל%hל%h. _؜%hu 4؜%h{ \ _Unknown command.ٜ%h?#.#..#. ..#..'....... ........##'#.###### #+#.# #.# #......!...#  #####..# # .#####  ......)†@..'...# ......)....#...# .#..## .# ## ..r# . ٜ%h`ٜ%hor..o.ٜ%hF:-4.2 (1 _ٜ%hٜ%hpٜ%h=w #.#..#. ..#..'....... ........##'#.###### #+#.# #.# #......!...#  #####...#  .#####  ......)†.@.'...# ......)....#...# .#..## ...o.# ## ٜ%hx .r..# . ٜ%h{ ٜ%hZ} ٜ%hT ٜ%h o..o.r..r   quokkaٜ%h e30-5ٜ%h֛ ٜ%hݝ ٜ%hС #.#..#. ..#..'....... ........##'#.###### #+#.# #.ٜ%h u.# #......!...# #####....# .##### ......)†..@'...# ......)....#...# ....o......#..## .....o.....# ##..r..# . ٜ%hˤ ٜ%hs ٜ%hV ٜ%hާ ٜ%h$ o.r.o.r   quokkaٜ%h &6ٜ%h6 ٜ%hW ڜ%hV#.#..#. .ڜ%hݧ&#..'....... .##'#.###### #+#..........# #..........# #......!...# #####..........# .##### ......)†...@...# .....o)....#...# .#..## ....r.o....####.#..## . ڜ%h;ڜ%hڜ%hڜ%hٹo.r.oڜ%hu...1==7ڜ%hڜ%h(Q _There is an open door here.ڜ%hD~.#..'. ..##'#.###### ڜ%h#+#..........#  #..........# #......!...# #####..........# ...........##### ......o†...'...# ......)....#@..# .....r.o...#..## ...........#### ...........#..##########. o   orc ڜ%hǔڜ%hڜ%ha)†oڜ%hP-8 _ڜ%hPڜ%hۜ%h8...............................)†o..+ۜ%h:W31=9ۜ%h,Cۜ%hsG) _You close the door.ܜ%h:i  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݜ%hSc........#..'.......Quickbrownfox the Chiller........##'#.######Octopode#+#..........#Health: 31/43 =================-------#..........#Magic: 8/13==============----------#......!...#AC: 1Str: 8#####..........#EV: 12Int: 19...........****#SH: 0Dex: 12......)†o..+***#XL:  7 Next: 46% Place: Dungeon:4......)....*@**#Noise: ---------  Time: 3169.2 (0.0).....r.o...****#i) +0 dagger...........****ݜ%hTrCast: Freeze...........#..##########. _You close the door.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateݜ%h........#..'.......Quickbrownfox the Chiller........##'#.######Octopode#+#..........#Health: 31/43 =================-------#..........#Magic: 8/13==============----------#......!...#AC: 1Str: 8#####..........#EV: 12Int: 19...........#####SH: 0Dex: 12......)†o..+...#XL:  7 Next: 46% Place: Dungeon:4ݜ%hk.......)....#@..#Noise: ---------  Time: 3169.2 (0.0).....r.o...#..##i) +0 dagger...........####Cast: Freeze...........#..##########. _You close the door.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateݜ%hvp==70.2 (1Ramparts ݜ%h####..#####ݜ%h6 _The walls around you are covered in ice.ݜ%h########ݜ%hCݜ%h/#####..##ݜ%hF _Unknown command.ޜ%h M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޜ%hTx..............................####.)†.ro'ޜ%hT ###o   orc priestr   quokkaޜ%hWޜ%hWޜ%hi##.oo##..#####o   orc5----- 8 1Freezeޜ%hk#######ޜ%h,pY _A film of ice covers your body! An orc priest breaks down the door.ߜ%hj:  You puncture the orc!ߜ%hpV  You kill the orc!ߜ%hqߜ%hg}U#ro###### r   quokkaߜ%h+5-2.1 (0.9ߜ%h######ߜ%h|6 _The wall freezes the orc priest.%hjq  You hit the orc priest. You grab the orc priest. You squeeze the orc priest!%h]  You kill the orc priest!%he####.r##..####r   quokka %h42-----53-3.0%hv#######%h 2 _The wall freezes the quokka.%h  %hI  %h hYou barely miss the quokka. You grab the quokka. You squeeze the quokka.%h %h 8###%h $%h ##%h( '###%h϶ !%h@ %h 4%h 8 (0.8%hL Freeze%h %hx %hz ##%hr #%h #%h %h  %h %h{ &_You kill the quokka!%ha %hS7%h8%h;%he 6==%h; ,%hA%hjx3=%ho"7%h#%h(} _The frozen ramparts melt away.==%h)%h-,%hn.%h52k4=%h4%h8,%h4:%h=c7=%h*?%hWCa5=%hE%hI,%hJ%hx_Q=6==%h8==7=%hB%hb~8===%h7%h,%h%h,%h"%ha%h%h%h%h89=9==%hM%hR,%h#%h-,%h%hf,%h;%hy40===%h%hW,%h%h,%hf W10/13==1=%h,%h%hr%hEh2===%h%h*<%h?  Your icy armour starts to melt.3==1==%ho@%hGd _HP restored.%h6K,%hL%hP,%hQ%hUb===%hV%h-Z,%h[%hX`F 1 %hb%hf _Your icy armour evaporates.%hh%htkb2==%hm%h>p,%hq%hPt,%hu%hax%hy%hNz%h}%hI~:==%h%h8,%h%h,%hE%h6b3==%h%h{4 _Magic restored.%hf3%h%h  You now have 1085 gold pieces (gained 13).  There is a broken door, spattered with blood here.%h;%hž%h [ _Items here: )) ††.%h3%hѩ%h&%h۷|==%hϺ,%h%h|#.....'...'....#...###..#..#######..... #........#'##.......#........#..#...............#..'....... ........##'#.###### #+#..........# #..........# %hd`#......@...#- #####..........# ...........##### ......)†...)...# ......)....#...# ...........#..##...........####...........#..##########%h`1233.8 (60.0)%hF-4.8 (61%h#%h5[ _f - a bubbling white potion%hI%h\%h J%h!%h$%h#%%h:&%h(%h+%hY,%hw-%h/%hw3%h3%h4%h7%h5<,%hW=%h?7 _You open the door.%hB%h!C%h~D%hJ@  There is an open door here.%hM%h?N _%h O%hUX%hqX%h[%h\%h\%h[^%hCa%ha%hgb%hd%hl≈.....≈. ##'##.............#...# ≈.≈≈≈.≈. .+...#.............'...' ≈≈...≈≈. ....⌠...###........#..## ≈≈._.≈ ... #........#'##. ≈≈...≈ ..⌠.>.⌠ #........#..#. ≈.≈≈≈. . ..... +........#..'. ≈.... ... ⌠.. #........##'#. .≈≈≈≈ .##..#.#####'#.......... ######## ......#.......... ..#....# .......#.......... ..#'#########..########.......... ..........# #.. .........#### ###########... ......)†...)... ..g. ......)....#... g   hobgoblin (asleep) .#.. ...........#..# ... ...........####%hqL ...........#%hz{ 47.8 (13  A hobgoblin comes into view.%h|,8.8 (14%h~W _Found a staircase to the Ecumenical Temple.%hci.≈.≈≈≈.≈. .+...#.'... .≈≈...≈≈.#....⌠...###.#..# .≈≈._.≈ #......... #.#' .≈≈...≈ #..⌠.>.⌠.. #.#..# .≈.≈≈≈. #........ +.#..' .≈.... ....⌠... #.##'# ..≈≈≈≈ #.##..#.#####'#........ #########..............#.... ...#....#......#.....%h.#'#########..########...............# #.. ....### ############.... )†...).. ..g.. ......)....#..#.... ...........# ..... .######+ .# ..##########%h%h^19.0)%h#%h'%h{ ....≈. ##'##.≈≈≈.≈. .+...#.....'.....≈≈.#....⌠...###.._.........#'#≈...≈ #..⌠.>.⌠...##≈≈≈. #......... +..' .≈.... ....⌠... #........##'# ..≈≈≈≈ #.##..#.#####' ########%h| \....#..............#'#########..########... ...........# #.....### ############..†...) ..g)..#... .....###.####+ ...........%h %hƒ '50%h* %h %h .≈≈≈≈≈..###....#'#....≈.#.##'##.≈≈≈.≈.#.+...#.....'.....≈≈.#....⌠...##.._%h{ ........#'#≈...≈ #..⌠.>.⌠...##≈≈≈. #..........+..' .≈.... #....⌠.....#........##'# ..≈≈≈≈ #.##..#@#####'# ########....#..............#'#########..########... ...........# #%h X.....### ############..†...) ..g).#... .....###%h %h _gg.%h /==1%hF %hA + _The hobgoblin shouts!%hE#########..... ..≈≈≈≈≈..###........#'#....≈.#.##'##.≈≈≈.≈.#.+...#.....'.....≈≈.#....⌠...##.._.....'#≈...≈ #..⌠.>.⌠...##≈≈≈.......+..' .≈.... #....⌠.@...#........##'# ..≈≈≈≈ #.##..#.#####'# #########..............#....#..............##'#########..########... ...........# #.....### ############.g†...) .).#..%hL?g.%hN/--2%h_%h..........#.. .#########..............#.. #..≈≈≈≈≈..###..........##' #.≈.....≈.#.##'##.....# #.≈.≈≈≈.≈.#.+...#.....'.. #.≈≈...≈≈.#....⌠...###.#.. #.≈≈._.≈ #..........#%hA.#' #.≈≈...≈ #..⌠.>.⌠...#.#.. #.≈.≈≈≈. #.....@....+.#.. #.≈.... #....⌠.....#..##' #..≈≈≈≈ #.##..#.#####'# .#########........#.#....#..............##'#########..########........ ............# #g. ...........## #############.... ......)†...) ..... )....#%hr%hd. %h*A--3%hW%h;%h ######'###).# .........................# ..#########..............#. .#..≈≈≈≈≈..###...........## .#.≈.....≈.#.##'##.......# %h .#.≈.≈≈≈.≈.#.+...#.....' .#.≈≈...≈≈.#....⌠...###.#. .#.≈≈._.≈ #..........#.#' .#.≈≈...≈ #..⌠.@.⌠...#.# %h .#.≈.≈≈≈. #..........+.#. .#.≈.... #....⌠.....#..## >#..≈≈≈≈ #.##..#.#####'##########......%hU .#.#....#..............#g   hobgoblin#'#########.g########....... .............# #..# ...........# %h ##############.... ......)†...)%h %hv( ;g.%hj* &4%hF3 %h8 i _There is a staircase to the Ecumenical Temple here.%hp%hՉ%hX%h%hB@g.%h-5 _%h!%hRt ..............#####...###...#...###..........# ##.....## #.. ..........# ##.....## #... ..........# #.......# #.. .........####.......####. #.......####.........####.# ##.....###.............####Temple  ####### #######@####### #######  ###  You climb downwards. Welcome to the Ecumenical Temple!%hjp4%h$6.5 (1.7 _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.%hun[?25h[?0c  Search for what [Enter for "weapo", or ? for help]? %hf [?25l[?1c%h&goz _Can't find anything matching that.%h)%h*%h/%h2F _Unknown command.%hZg l[?25h[?0c  Search for what [Enter for "goz", or ? for help]? %h [?25l[?1c%h!%h12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a shimmering blue altar of Sif Munab - [Temple] an ancient bone altar of Kikubaaqudgha  c - [Temple] a hazy altar of Hepliaklqana  %hXd - [Temple] a hide-covered altar of Uskayaw  e - [Temple] an iron altar of Okawaru  f - [Temple] a glowing golden altar of the Shining One  g - [Temple] a radiant altar of Vehumet  h - [Temple] a bloodstained altar of Trog  i - [Temple] a stormy altar of Qazlal  j - [D:4] a shimmering altar of Xom  k - [D:4] a white marble altar of Elyvilon  l - [D:2] a faded altar of an unknown god%h, %h3 %h9 ..............#####.............. Quickbrownfox the Chiller ..........###...#...###.......... Octopode ..........# ##.....## #.......... Health: 43/43 ======================== ..........# ##.....## #.......... Magic: 13/13 ======================== %h= ..........# #.......# #.......... AC: 1Str: 8 .........####.......####......... EV: 12Int: 19 #.......####.........####.......# SH: 0Dex: 12 ##.....###.............###.....## XL:  7 Next: 54% Place: Temple  ####### #######@####### ####### Noise: ---------  Time: 3256.5 (0.0)###i) +0 daggerCast: Freeze _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "weapo", or ? for help]? goz _Can't find anything matching that. _Unknown command.Search for what [Enter for "goz", or ? for help]? alta%h@ %h@ %h$F %hG . _%h %hl %hJ %h M _You can't go down here!%h2%h3%h5%h8%h927.5 (1 _%h>%ht######'###..........)#..............##########.............# .#..≈≈≈≈≈..###..........## .#.≈.....≈.#.##'##......# .#.≈.≈≈≈.≈.#.+...#......' %h:.#.≈≈...≈≈.#....⌠...###..#. .#.≈≈._.≈ #..........#...'Dungeon:4 .#.≈≈...≈ #..⌠.@.⌠...#........#. .#.≈.≈≈≈. #..........+........#. .#.≈.... #....⌠.....#........## >#..≈≈≈≈ #.##g.#.#####'#....... ..#########..............#....... .....#....#..............#....... g   hobgoblin .....#'#########..########....... .............# #..# ...........# ##############.... ......)†...)%h$%hn&Ag.%h-9.0 (2.5%h %hb _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.%h...........#########........#..≈≈≈≈≈..###.....#≈.....≈.#.##'##.......≈≈≈.≈.#.+...#......'%ho≈...≈≈.#....⌠...####_.≈ #..........'.⌠.>.⌠..≈≈≈. #....@.....+... g.....## >#..≈≈≈≈ #.##..#.#####'#....... ..#########.................#....#...........%h-'#########..#######........# #..# .....# ##############.....)†...) .....#%h$Z=60.0 (1.0Freeze%hp*%h/O _The hobgoblin misses you.%h  You hit the hobgoblin. You grab the hobgoblin.  The hobgoblin is almost dead.You constrict the hobgoblin.%h h†%h][9 (0.9Freeze%h %hM _You kill the hobgoblin!%h!v%htw%h~%h@H _No target in view!%h%h%h=%h H _No target in view!%hj#%h$%hq(%h*H _No target in view!%h _No target in view!%h%h%h-%h%h%h $ _%h,%h,%h%h%h %h%hh%h%h~%h%h%h%h#%hj$%h%%h'%h*%h+%h,%h 1%ho5%h\6%h7%h9%h=%h>%h?%h_B%hE%hF%hG%hJ%hM%hN%hO%hR%hhU%hKV%hW%hY%h9]%h#^%hh_%h*b%hke%hPf%hg%hdi%hol%hLm%hn%hq%hPt%h6u%hnv%hwx%hz|%ha}%h~%h%h%h%h/%h)%h%h%hO%h=%hm%hB #...#########..%h#.. %hhy #......#....#..............#.. %hz #......#'#########..########... %h #..............###..## %he. %h* ################.....# %hٛ0)†%h| %h#U..............# %hŝ)%hg %h#...#...#.....# %h..%hr %hU..............# %h.%h] %hi#...#..@####+## %h.%hD-%hܤ 78.9 (18.%h{ 0)%h %hæG..............< ..####%he %h `#########...... . %h %hN......%h %h.....%hU %hN##+#. %h%h?%h %h%h%hZ-%h%9.9 (19%h%hܼ %h%h/+_Found a stone staircase leading up.%h#......#'###..########.. #........###..## . ################.....# ......)† ..............# ......) #...#...#.....# ............# ...#...#...####+##...........<...#################@.......  #.  #.........? .....##+#......+ .B......# B   giant cockroach (wandering)........#.###....#81.9 (2.0).B2.9 (3%h%h %h\_A giant cockroach comes into view.%h7 #### )† ....... ) #...#..  ........  #...#...####+##.. ..............<.. #@.......  #..........  #.........?  .....##+#...  ......+ ..  ........# .  .B......# .###....#%h  #### )† ....... ) #...#..  ........  #...#...####+##.. ..............<.. #@.......  #..........  #.........?  .....##+#... ......+ .. ........# .  .B......# .###....#  _A giant cockroach is nearby!%hS #..............###..## ....  ################.....# )† ..............# ......)%h #...#...#.....# ...... ..............#  #...#...####+##. ..............<...####### #########........  #.. #?.....##+#..........+ ..%hz#..# .#.B......# .###....##. #....#%h/%hN.B%h@23.9 (1 _%h%h%hr ################.....# )† ..............# ......) #...#...#.....# ...... ..............#  #...#...####+## ..............<...###### #########........  #.. #?#........##+#...#........+ ..#.# . #.#B###....##. #....#K   kobold (asleep) # #..K.+  A kobold comes into view. It is wielding a +0 short sword.B.BKK.==4[39;4%hLv9m %h"_The kobold shouts!%h8$ B ..............# ......) #...#...#.....# ...... ..............#  #...#...####+## ..............<...##### #########........  #..###+##?#....@...##+#... #.+ .. #.# . #.B......#.###....#..#. #.K..# # #....+ #....#%h' ,%h4 %h5 B%h6 .%h9 5K.%h= (--5%h}@ %hbD %h  #...#...#.....# ...... ..............# %h  #...#...####+## ..............<...#### #########........  #..###+##? #........##+#... #.+ .. #..B.....# . #........# ###.K..#..#. #....# # #....+ #....# %h - ....#%hܘ %hC >K.%h ]=-6Freeze%h\ %hv ] _The giant cockroach closely misses you.%h  You hit the giant cockroach. Your grab misses the giant cockroach.The giant cockroach is almost dead.%h %h hK. %hH [2-7.8 (0.9%hY' %h , | _The giant cockroach bites you. The giant cockroach closely misses you.%h:   You barely miss the giant cockroach. You grab the giant cockroach.  You squeeze the giant cockroach. †K   kobold  You kill the giant cockroach!%hr >8.7%h T _The kobold closely misses you.%h 8  You hit the kobold.%h D)%h3 `59.6Freeze%ha7 %h#: J _You kill the kobold!%hJ| 4%h_ %h H _No target in view!%h 4%h# %hQ H _No target in view!%hy %h*{ %hx %h H _No target in view!%h %h! %hO %h H _No target in view!%hi %hj %hin %hLq H _No target in view!%h %h %h %h C _No target in view!%hd%he%hi%h9l%h J%hq%h7U _3= _HP restored.%hX,%h1Y%h[,%h^%hK_9=%h0b,%h@e%he%hg%hi%hl,%h@n%hp%ht,%hcu%hn%hK###########.....# ......)†...)..............#.......)....##...#...#.....#............#..#..............#.........#...#...####+##............#..............<...###################.........+ #....# ###+##.......@.?.# -#........##+#........ #........+ #........#..†)....# #........#........# #........#..###....# #####...o%h7o   orc wizard (wandering)..#. #....# .... .. # #....+ ### .#....#%h099.6 (10.0)%h?o.%hבH-300.6 (11%hw%hz _An orc wizard comes into view. It is wielding a +0 dagger.%hFu ..............#.......)....#...##...#...#.....#............#..##..............#............####  #...#...####+##............#  ..............<...##########  #########...+  #...# ###+##.?.######........##+#.@......##........+ #.##..†)....# #.#%hH#........# #......o.##..###....# #####....o ..#. #....# .o 2 orc wizards (wandering) . # #....+ ### #....# .... ....#%hN%hNQ%hYt.o.o%hZ11.6 (1.0)%hIb%hez _An orc wizard comes into view. It is wielding a +0 dagger.%h-#...#...#.....#.....#..## ..............#............#### #...#...####+##......%h# ..............<...########## #########...+  #...#  ###+##.........?.######........##+#........#  #.+ #.#  #..†)....# #.#  #........# #.# #..###....# #####...o %h}.#. #....# .  # #....+ ####.. #....# ........# ....# %h %he%h%h9.ooo   orc (wandering)%hv&2%h@%h{t _An orc comes into view. It is wielding a +0 war axe.%hjMa.............#.#### #...####+##.....# .............<...########## %hPF########...+  #...# ###+##.........?.##### #........##+#........# #.+ #.# #..†)....# #.# #........# #.# ..###....# ##### #....# ....oo. # #....+ ####..# #....# %hrR.....o....# .....## ###%heU%hW%hZ%hdm..ooo.%hf&3%ho%h p o.  You constrict the orc wizard.%hB o2----1.2 (0.8%hxK %hN ? _The orc wizard hits you with a +0 dagger.%hq X  You hit the orc wizard. You squeeze the orc wizard.%h )   orc wizard%h;$ P-612.1 (0.9%hk/ %hT4 N _You kill the orc wizard!%he  You miss the orc wizard. You grab the orc wizard. You squeeze the orc wizard.  The orc wizard is lightly wounded.  You constrict the orc wizard.%hdp o. The orc wizard hits you with a +0 dagger.%h4r Y36---3.0%h@z %h~ 6 _The orc hits you with a +0 whip.%hUN  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ###.........+Quickbrownfox the Chiller #...........#Octopode #.........?.#####.Health: 36/43 ====================---- ....##+#........# ..Magic: 10/13 ==================------ ....+ #........# ..AC: 1Str: 8 ....# #.......*# ..EV: 12Int: 19 ....# #.......*** .#SH: 0Dex: 12 ....# #####...*o**###..XL:  7 Next: 61% Place: Dungeon:4 ....# #....***@o**....Noise: =--------  Time: 3313.0 (0.0) ....+ #...%h)"[36m##**o**###..i) +0 dagger ....# #......*****..Cast: Freeze ....# #.##.....######. ####.... #....o   orc wizard##.....oo 2 orcs#......The orc wizard hits you with a +0 dagger. _The orc hits you with a +0 whip.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%h0###.........+Quickbrownfox the Chiller #...........#Octopode #.........?.#####.Health: 36/43 ====================---- ....##+#........# ..Magic: 10/13 ==================------ ....+ #........# ..AC: 1Str: 8 ....# #........# ..EV: 12Int: 19 ....# #........## .#%h2SH: 0Dex: 12 ....# #####....o#'###..XL:  7 Next: 61% Place: Dungeon:4 ....# #.......@o......Noise: =--------  Time: 3313.0 (0.0) ....+ #...####o)####..i) +0 dagger ....# #.............Cast: Freeze ....# #.##.....######. ####.... #....o   orc wizard##.....oo 2 orcs#......Casting: Ozocubu's Armour (dangerous; %h5#3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You constrict the orc wizard. The wall freezes the orc wizard!%h9##onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You constrict the orc wizard. The wall freezes the orc wizard!  The orc wizard gestures at you while chanting.%hM ###o)#The puff of flame hits you. The wall freezes the orc.  The orc closely misses you. The wall freezes the orc.%h25-------=4.0 (1Ramparts %hCn####%h9 _The orc hits you with a +0 war axe!%hQ#####o)#%h2%h;V###%hF _Unknown command.%h <  You hit the orc wizard.%h5  You kill the orc wizard!The wall freezes the orc. The orc closely misses you. The wall freezes the orc.%h ##)###))#o   orc %h -------7-9 (0.9 _You kill the orc!%h! ####))#%h% j _Your Ice Magic skill increases to level 6!%hõ  You closely miss the orc. You grab the orc.  The orc is almost dead.You constrict the orc.%h###)#%h8-5.8Freeze%h###))#%huG _You kill the orc!%h4%h/%h2,%h%h7j6=%h%hW,%h!###-##o   orc (wandering)o##8.8 (3.0#-9.8 (4%hS###%h"q _An orc comes into view. It is wielding a +0 whip.%hq...#.?.##### . .......# ..  #........# ..  #........# ..  #........## .#  #####....)#'###..  #.......@)......  #...####))####..  #.............  #.##.....#####  #. ####... . #.... %h# #..o..  #...... %hD' ...#.?.##### . .......# ..  #........# ..  #........# ..  #........## .#  #####....)#'###.. %h5+  #.......@)......  #...####))####..  #.............  #.##.....#####  #. ####... . #.... # #.. #.... %h6 ^###))#%ha8 %hhF [###%hFL [ _An orc is nearby!%hS ]...#.?.##### . .......# ..  #........# ..  #........# ..  #........## .#  #####....)#'###..  #.......@)......  #...####))####..  #.............  #.##.....#####  #. ####... . #.... # #..o..  #...... %h ...#.?.##### . .......# ..  #........# ..  #........# ..  #........## .#  #####....)#'###.. %h/  #.......@)......  #...####))####..  #.............  #.##.....#####  #. ####... . #.... # #.. #.... %hN T####%h %h? A##%h [ _An orc is nearby!%h$%hYour frozen ramparts will break if you move. Continue? Y - Yes %h:' N - No%h %h# P###.........+Quickbrownfox the Chiller #...........#Octopode #.........?.#####.%h Health: 26/43 ==============---------- ....##+#........# ..Magic: 10/13 ==================------ ....+ #........# ..AC: 1Str: 8 ....# #........# ..EV: 12Int: 19 ....# #........## .#SH: 0Dex: 12 ....# #####....)#'###..XL:  7 Next: 68% Place: Dungeon:4 ....# #.......@)......Noise: ---------  Time: 3319.8 (0.0) %h, ....+ #...####))####..i) +0 dagger ....# #.............Cast: Freeze ....# #.##.....#####Ramparts #. ####.... #....o   orc##..o..#......You constrict the orc. _You kill the orc! %h~ 0_An orc comes into view. It is wielding a +0 whip. _An orc is nearby! _An orc is nearby!Okay, then.%hj ## _%hڐ####))#o.%h7=1==20.8 (1 _%hϨ####))#%h %h> Y..##.)#...@)..##))#.....o.%h\ .1%h=) %h- '_You kill the orc! _comes into view. It is wielding a +0 whip. _An orc is nearby! _The frozen ramparts melt away.%h %h׭ <o.%h &2%hg %h %h %h<o.%h&3%h(+%h/%h}%h!%h4%hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %h <o.%h 8===4Freeze _%h %h %hӔ [  You freeze the orc.  The orc is lightly wounded.%h ]0--=5%h4 %hF Q _The orc closely misses you.%h8  You freeze the orc!%hD)%h9/13 ----6Freeze%h%h2G _You kill the orc!%h%hD%hC%hΚ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 3%h %h %h  : _%h 9=10/13==%h/ ,%h %h  B%h b30=%h$ %h+ P==%hv/ %h4 ,%h6 %hj: ,%hx< %h"? d31=%hPA %h(D b1==%h>H %hwK ,%h^M %hO ,%hQ %hT m2=%hV %hY P==%h[ %h^ ,%h` %hc ,%he %hh 3=2==%h2k %hm ,%hOp %hms ,%hv %hy k4=%h{ %h~ P==%hӀ %h ,%hƅ %h ,%h} %h a5=%h %h b3==%h %h 4 _Magic restored.%hN %h %h ,%hW %h. ~6==%h %h= P==%hZ %h ,%h %h߲ k7=%h %h ,%hp %h4 ,%h %h} ,%h %h a8=%h %hB ,%h %hc ,%hg %h< ,%hR %h k9=%h %h ,%h %h ,%h %h b40=%h %hg ,%h %h ,%h^ %h ,%h %hr k1=%h %h ,%h %hH ,%h7 %hx ,%he %h a2=%h %h ,%h %hH! ,%hQ# %h% ,%h' %h* ~3==%h, %h1 %h4 ,%h:7 %hw: %h> ,%h@ %hC %h"G ,%h:I %hN %hR O=%hT %hX %h$[ ,%hJ] %h(` %hc ,%he %hn ######.....# ......)†...)...# ......#.......)....#...##...#.....#............#..##..........#............#### #...#...####+##............#....%hp <...########## #########..+  #...........#  ###+##...##### .-  #........##+#........# ..  #........+ #........# ..  #..†)....# #........# ..#........# #........## .# #..###....# #####....)#'###.. .#. #....# #........)......# #....+ #...####))####..#....# #.............%hw 086.8 (60.0)%hU} F-7.8 (61%hM %hj . _m - a scroll of identify%h 3%h %h %h B%h %h  ,%h %h" %h ,%h %h'$ 7 _You open the door.%hK& 3%h( %h. @  There is an open door here.%hW1 %h1  _%h3 %h6 %h9 ,%hM; %h\= %hv? ,%hA %hHD %hG ,%hI %hK %hM ,%h|O %hQ %hS ,%h%U %hW %h[ ,%h\ %ha %hc ,%he %hg %hj ,%hk %h#m %hAo ,%hp %hu %hdx ,%hz %h| %hG ,%h^ %h %hV ,%h %h %hA ,%h %h6 %h7 ,%hȖ %h %h ,%h %h| %h ,%hU %h %hZ ,%h %hܭ %h( ......<...##########...## #.'.............# ..........#.......##..### ..##########..# ..##+#........#...##..# + #........#.......# ..# #........#.......# ..# #........##..##### ..# #####....)#@###..  409.8 (22 %hɵ ;..# #........)........ ..+ #...####))####.._. ..# #............. .. ..# #.##.....##### #. ####... . #..%he ..  # #.... #%hǻ C10.8 (23%h %hy _Found a snail-covered altar of Cheibriados. _There is an open door here.%h,3%h%h(%h6-%hX.$ _%hk9,%h;,%h>%h*B%h8J,%hL%h..#.......#.......# .....#.%hV #.......#......##..######'###.##......)#'###..##..##.#....##+).............@..5.... #))####.._..####..#### .......................###########...#....## ...#.....# .....#.....# ...... ....... %h %h 19.0)%h %h ; _Found a stone staircase leading down.%h(/# ##..### ###..## ####..####. #...##..#.####..#...>. #.#.......#.. #.#.......#. ##..######'###.##. )#'###..##..##.#....##+#).5....+ ))####.._..####..####...###...#....##.# #...#.....# . %h2.....#.....#  ......# ......#%h5%h=h5.5%h?T====30Freeze%hC%hG, _The shadow imp shouts!%hR  You hit the shadow imp. You grab the shadow imp. You squeeze the shadow imp.  The shadow imp is almost dead.You constrict the shadow imp.%hH1.%h@ 70=---1.7 (0.9Freeze%h%hPN _You kill the shadow imp!%hP---%h%hH _No target in view!%h3%h[%h%hz%h+$ _%hX%hϘ%hr%h(,%h%h#%haJ%h%hC,%h޼%h )#'###..##..##.#....##+#).....................+%h$))####.._..####..####... .........................# ...###########...#....##.# #####...#.....# . #%h].... #.......#.....# #..... +.......#.....# #...... ##.....#-9.7 (8.0 #######'#.....# ...  ..... [.....# .. ... .... _You open the door.%h%m _Found a leather armour.%h3%h6%h=%h".).....................+ ##))####.._..####..####... .........................############...#....## #... #####...# .. #..... . +...... #....... #######-%hQo0..........# ..........#....[.....#......)......#+#####%hB40.7 (1%h1%hVm _Found a short sword. _There is an open door here.%hE %hM %h %h8 H _No target in view!%hc _No target in view!%hG%h[%h%ha%h`%há: _%h%h,%h%h%h,%h%h@%h,%h%h%hڶ,%h%h%hZ_.+ #.._..####..####... .# ###...#....##.#  #####...#.....# .  #.......#.....# . +.......#.....# .. #.......#.....# #######'#...@.# ..........##'## ..........#... ....[.....#..........#......)........#...#.#J   endoplasm (asleep)..........###.#.J...#+###### .. .#..%h7E 5.7 (5  You open the door.%h+6.7 (6%hK%hU] _An endoplasm comes into view.%hio _..####..####... ........# #....##.#  #.....# .  #.....# . %hAqr#.....# #.....#  '#...@.#  ..........##'##  ..........#...  ....[.....#....  #.....  .)#...#.#  ###.#.J   .. .#  ..%hGs%h _..####..####... ........# #....##.#  %h#.....# .  #.....# #.....# #.....#  '#...@.#  ..........##'##  ..........#... %h ....[.....#....  #.....  .)#...#.#  ###.#.   .. .# %h,..%hF%hm%h%ha _An endoplasm is nearby!%h=1###.._..####..####... ....................# #########...#....##  .# .....%h . + .. #  #######'..........##@##.....#...[.....#........#)#.#.##.#.J#+###### .. .# .. ## %h%h27.7 (1 _%h`%hQ _There is an open door here.%h ...................# ########...#....##.#  #####...#.....# . #.......#.....# +.#.....# #.#.....#  #######'#.....# ..........##'## .%h #..@# ....[.....#.....#..........#.....#.)#...#.#...###.#.J...#+###### #....# ### .# %hS %h `J.J%hU &8%h %h ^ _The endoplasm quivers.%h#######...#....##.#  #####...#.....#...#.......#.....#..#+.#.....#..##.#.....#..#  #######'#.....#............##'##.#.#...#.#....[.....#...@.#..........#.....# .)#...#J# ...%h ###.#.....#+###### #....# ####.#  ..%h(J.%h49Freeze%h%h%hٟ~  You barely miss the endoplasm. You squeeze the endoplasm.%h2.%hf=50.6 (0.9Freeze%h%hM _You kill the endoplasm!%h1%ha%h%h H _No target in view!%h;%h<%hJ@%hFCH _No target in view!%hD _No target in view!%hb _%hQ#%hu%,%h (%h*%h.B%h0%h1%hM4%ha8,%h9%h9@%h7V\ .........#...#.# ...[.....#.....# _. ...#.....# .. )..#...#.##.# ...###.#..#.# ..#+###### #....#.# .. ####.#.# .# #.#'#...# #.@.....#-60.6 (10.0) #########          _You open the door. _Found a broken altar of Ashenzari.%hg  _%h %h X%h! B%h8 %hI %hS [%hRT ?###.##....... %hU  .%hU Z##.#....##+#.......%hV  %hBW :...+....k%hX  ####..####......... ...#.....  #...#....##.# ...o  #...#.....#... ..#+##  ....#.....#..# #....#  ....#.....#..# #@...#  %h'Z b- ....#.....#..# #....#  ###'#.....#.. #....# ......##'##.# ##.### ......#...#.# #.# [.....#.....#._.#.# k   wyvern (asleep) ......#.....#...#.# %h] zo   orc wizard (asleep) ......#...#.##.##.#   ......###.#..#.#..##  %hKc %h d &74.6 (14%hIe %h f %5.6 (15%haj %h\p  %hr %hs F_An orc wizard and a wyvern come into view.%hkt %hE #+#....... .+....k. ....... .....  ...o  ..#+##  #....#  #@...#  #....#  #....#  ##.###  #.# [_.#.# .# .# .## %h #+#....... .+....k. ....... .....  ...o  ..#+##  #....#  #@...#  #....#  #....#  ##.###  #.# [_.#.# .# .# .##  _There are monsters nearby!%h.##.  ##.#....##+#.......  ..+....k.  ..####.........  #.....  ...#....##.#....o  ...#.....#......#+##  #.....#..# #....#  #.....#..# #.@..#  #.....#..# #....#  '#.....#.. #....#  ##'##.# ##.###  #...#.# #.#  .....#.....#._.#.#  #.....#...#.#  #...#.##.##.#   ###.#..#.#..##   %hQ[9;17H6.0) _%h.##.  #.#....##+#.......  +....k.  ..####.........  #.....  #....##.#....o  #.....#......#+##  #.....#..# #....#  #.....#..# #..@.#  #.....#..# #....#  #'#.....#.. #....#  ##'##.# ##.###  #...#.# #.#  #.....#._.#.#  #.....#...#.#  #...#.##.##.#  ###.#..#.#..##  7%h]  ....##+#....... ..........+....k. ##..####........ ..........#..... #....##.#....o.#......#+### #.... #' ....##'##.# ##.##.. ##### #....#.#...# %h9^ D %h)a %ha &8%h{d %hf %hm p...........+....k ###..####......... ...........#.... #....##.#....o .#.....#......#+## .#.....#..# #....# .#.....#..# #....# .#.....#..# #....# ##'#.....#.. #.@..# .....##'##.# ##.### .#...#.# #.#  .#.....#._.#.# .#.....#...#.# .#...#.##.##.# .###.#..#.#..## ###### #....#.#...#  ####.#.#...# %h %hM &9%h %hg  %hYT ###..####........ ...........#..... #....##.#....o.#......#+### #.... ##' .....##'##.# ##@###...#.# #.# ..#._....#.#'#...#   %h_a %he'80 %h̚ %ha ...........#..... #....##.#....o.#......#+### #....# ##' %hL #....# .....##'##.# ##.###...#.# #@# ..#._..#...#.......#   %h %hN&1 %h %h %hB  #....##o.#......#+### #....###....# ##' #.... .....##'##.# ##.##...#.# #.# ..#._..#.##.##....##########  2 %h  %he  %h! B .#......#+### #....##....#.... ##' .....##'##.# ##.##...#.# #.# ..#._.. %h #.##.###.#..#.#..#########   %h  %h &3 %h#  %hQ  %h] # #....#.... ##' .....##'##.# ##.##...#.# #.# ..#._..#.##.# %h$##.#..#.#..## ###### #....#.#...#   %h %h&4 %h %h %hM....#+##.... ...# ##'#.....#.. #....#'##.# ##.####.# _..#......#.##.##.# .....###.#..#.#..# ###### #....#.#...# # %h %h&5 %h %h %hu=M##.#....o ....#+###....#.... ...# ##'#.....#.. #....#'##.# ##.####.# _..#......#.##.##.# .....###.#..#.#..## ####### %htz %hY{&6 %h~ %h %hM........##.#....o ....#+### %h C#....# ...# #.... ##'#.....#.. #....#'##.# ##.####.# _..#... .....#...#.##.##.# #....# %h %h&7 %h %h %hsZ (M###..####.................#.....##.#....o ....#+# %h\ # ...# #....# ##'#.....#.. #....##'##.# ##@####.# _ .....#.....#...#.# #... %hVi <8 %hWo  %hXr  %hM...........+....k ###..####.................#.....##.#....o ....#+# ...# ##'#.....#.. #.@..##'##.# ##.####.# .....#.....#._.#.# %hxA ... %h %h&9 %h4 %h %h;M##.#....##+#....... ...........+....k ###..####.................#.....##.#....o ....#+# ...# ##'#.....#.. #....#'##.# ##.### .....#...#.# #.# %h?A ... %hC %hD'90 %hJJ %h;M %hXm .##.......  #.#....##+#...... ..........+....k.  ##..####........ .......#.....  #....##.#....o  #.....#......#+##  #.....#..# #....#  #.....#..# #..@.#  %h.n  ..#.....#..# #....#  #'#.....#.. #....#  ##'##.# ##.### #...#.# #.#  #.....#._.#.#  #.....#...#.#  #...#.##.##.#  ....###.#..#.#..##   %hq  %hr &1 %h u  %hv  %h M...#....... #.#....##+#....... ..........+....k ##..####.................#.....##.#....o ......#+# ..# #'#.....#.. #....# #. %h  %hq &2 %h=  %h  %h&".############........o.....k..o..............o..'k   wyvern (asleep)o[39;49m   orc priest (asleep)o   orc wizard (asleep)o   orc (asleep) %h&   You open the door.  An orc priest and an orc come into view.The orc priest is wielding a +1 mace of protection. %h  %hf  The orc shouts! The wyvern hisses angrily. The orc wizard shouts! %h0 %h2 %h: %hh;. %h;...o %hO<Jk..oo %h<. %h,=o %h=k %h> %hi>o %h? %hs?o %h? %hL@?oo 2 orcs %h@ %h=B %hB==== %hC3 %hCFreeze %hK %h(W  %h X %hYQ_An orc comes into view. It is wielding a +0 hand axe. %hY%h`  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h>...#.......  Quickbrownfox the Chiller #.##.......############   Octopode #.#....##+#...........%h ?F  Health: 43/43 ======================== ..........+.......o..  Magic: 10/13 ==================------ ##..####.......k..oo  AC: 1Str: 8 ..........#........%h?q  EV: 12Int: 19 ..#....##.#....***  SH: 0Dex: 12 %h@..#.....#.....**o**  XL:  7 Next: 70% Place: Dungeon:4 ..#.....#..# #**@**%hC  Noise: ====-----  Time: 3493.6 (0.0) ..#.....#..# #...**  i) +0 dagger ..#.....#..# #...**  Cast: Freeze #'#.....#.. #...*# ....##'##.# ##.### ....#...#.# #.#  k   wyvern ....#.....#._.#.#  o   orc priest ....#.....#...#.#  o   orc wizard ....#...#.##.##.#  oo 2 orcs%hCDThe orc shouts! The wyvern hisses angrily. The orc wizard shouts! _An orc comes into view. It is wielding a +0 hand axe.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%hP ...#.......  Quickbrownfox the Chiller #.##.......############   Octopode #.#....##+#...........  Health: 43/43 ======================== ..........+.......o..  Magic: 10/13 ==================------ ##..####.......k..oo  AC: 1Str: 8 ..........#........  EV: 12Int: 19 ..#....##.#.......  SH: 0Dex: 12 ..#.....#......#o##  XL:  7 Next: 70% Place: Dungeon:4 ..#.....#..# #..@.#  N%hG\ oise: ====-----  Time: 3493.6 (0.0) ..#.....#..# #....#  i) +0 dagger ..#.....#..# #....#  Cast: Freeze #'#.....#.. #....# ....##'##.# ##.### ....#...#.# #.#  k   wyvern ....#.....#._.#.#  o   orc priest ....#.....#...#.#  o   orc wizard ....#...#.##.##.#  oo 2 orcsThe orc shouts! The wyvern hisses angrily. The orc wizard shouts! _An orc comes into view. It is wielding a +0 hand axe.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: %ha Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc wizard.%hqc .%h:d 6...o.%h9e o%he 2.k.%hPf 2.#o##%hf X..@.#%hHg '.#%hPk .#%hk -. %hm g   orc%h{ J2-==--4.6 (1Ramparts # _The orc wizard hits you with a +0 dagger.%ho ####--#o##### _Unknown command.%he3 M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h)   A film of ice covers your body! The wall freezes the wyvern!  The wall freezes the orc wizard!..oo)### o   orc%hA 3=7/13 ------ 8 6%hhB <5Freeze%hM #### _You kill the orc wizard!%hv s#)####%hw %h= ### _Unknown command.%h #)###You aren't carrying any items that you can evoke.%h  #)####%h . _%hy####%h%h'#)###%hF _Unknown command.%h*I %hL Drink which item? Potions  a - 2 potions of magic  b - a potion of moonshinec - 4 potions of brilliance  f - a bubbling white potiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutationl - a potion of might %hyM i o - a white potionr - a potion of cancellation  s - a potion of heal wounds [!] read|quaff[?] describe selected%h %h %h4 c...#.......  Quickbrownfox the Chiller #.##.......############   Octopode #.#....##+#...........  Health: 43/43 ======================== ..........+..........  Magic: 7/13============------------ ##..####............%h   AC:  8  Str: 8 ..........#.......o  EV: 12Int: 19 ..#....##.#.....ko  SH: 0Dex: 12 ..#.....#......#)##  XL:  7 Next: 76% Place: Dungeon:4 ..#.....#..# #..@.#  Noise: ==-------  Time: 3495.6 (0.0) ..#.....#..# #....#  i) +0 dagger ..#.....#..# #....#  Cast: Freeze #'#.....#.. #....#  Ramparts ....##'##.# ##.[%hz J40m### ....#...#.# #.#  k   wyvern ....#.....#._.#.#  o   orc priest ....#.....#...#.#  o   orc ....#...#.##.##.# A film of ice covers your body! The wall freezes the wyvern!  The wall freezes the orc wizard! _You kill the orc wizard! _Unknown command. _You aren't carrying any items that you can evoke. _Unknown command.%hz t  You feel very mighty all of a sudden.%h ,%h2 %h% s o.ook####o 2 orcsThe wall freezes the wyvern. The wall freezes the orc priest.%h -6.6 (1FreezeMight Ramparts %hQ w#k#####%h* t _The wall freezes the wyvern. The wyvern completely misses you.%hE  You puncture the wyvern!  The wyvern is almost dead.%h  n o.#k#####  The wall freezes the wyvern. The wyvern bites you! The wall freezes the orc.%h* i34------=7.5 (0.9%hC! #k####%h& 6 _The wall freezes the orc priest.%hA y  You closely miss the wyvern. You squeeze the wyvern.%h Y  You kill the wyvern!%h5%hS .o##o   orc priestoo 2 orcs  The wall freezes the orc.  The wall freezes the orc priest but does no damage.%h} {#####%hm#o#####%h%hβ...#.......  Quickbrownfox the Chiller #.##.......############   Octopode #.#....##+#...........  Health: 35/44 ===================----- ..........+..........  Magic: 7/14============------------ ##..####............%hf  AC:  8  Str: 8 ..........#........  EV: 12Int: 19 ..#....##.#.....oo  SH: 0Dex: 12 ..#.....#......#o##  XL:  7 Next: 112% Place: Dungeon:4 ..#.....#..# #..@.#  Noise: =--------  Time: 3498.4 (0.9) ..#.....#..# #....#  i) +0 dagger ..#.....#..# #....#  Cast: Freeze #'#.....#.. #....#%hm  Might Ramparts ....##'##.# ##.### ....#...#.# #.#  o   orc priest ....#.....#._.#.#  oo 2 orcs ....#.....#...#.# ....#...#.##.##.# _The wall freezes the orc priest.  You closely miss the wyvern. You squeeze the wyvern.  You kill the wyvern!The wall freezes the orc.  The wall freezes the orc priest but does no damage. _The orc priest looks encouraged for a moment.%hx -You kill the wyvern!.  The wall freezes the orc priest but does no damage. _The orc priest looks encouraged for a moment.Your Spellcasting skill increases to level 5!You have reached level 8!%hH/  --more--%h40/50=5-8 6% %hA##%hJ4 _%hy  %h  You barely miss the orc. You grab the orc.  The orc is almost dead.You constrict the orc.%h/  %h P You kill the orc!%h?  %h !.#o###   orcThe wall freezes the orc.%ha 9.3#o### _The wall freezes the orc priest but does no damage.%h1- #o####You barely miss the orc. Your grab misses the orc.%h.71500.1 (0.8%h4#o###%h8\ _The orc is severely wounded.%hk :  You puncture the orc!%ho V  You kill the orc!%h @  There is an open door here. %h9  %h  _ %h\  %h~  %h- , %h9  %h  %h@  %h  %h  %h  %h  %h|  %h  %h>  %h , %h  %h  %hU , %h  %h-  %h , %h  %h;  %h  %hN  %h  %hu  %h  %h_  %h  %hn  %h  %h  %h  %h  %h  %hS  %h  %h  %h  %ho  %h  %h  %h  %hl  %h  %h  %h  %h\  %h  %h  %h  %h  %h  %h  %h  %hw %h %hY %h, %h2 %h  %h$  %h %h  %h@  There is an open door here. %ho %h _ %hF %h %h/, %h %h %h %hU %h %h %h  %h  %hV! %h{" %h# %h6$ %h$ %h& %h' %h&( %h( %h%+ %h,, %h. %h0 %h92, %h3 %hW5 %h6 %hf7 %h;8 %h: %h)=, %h? %hB %h E, %hF %hJYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. %hM3 %h?P %hZThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. %h\5 _ %hr^ %hb %hWd, %h)f %h,n %hRo, %hp %hs %hzX %h+{ %h{ %h| %h~ %h݀, %hG %h8 %hF, %h %h %h, %h? %h %h, %hU %h %h, %h %hˣ %h . #........#.......#.....  # #........'.......#..... #........#.......#..... #........#######'#..... .######.......##'# o... #.......#... ..... #.......[.....#... ......#.. %hP.....#... .oo...'@...)........#... +##.###.............###. ###....#+###### #. #....# ## #....# #....#o   orc wizard (asleep) ######oo 2 orcs (asleep)  %hs60804.0) _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door. %h=,95 %h: %hh _An orc wizard and 2 orcs come into view.!%h . .  # #........'... #........# #........##### .######........ o... #........ ..... #.......[!%hK ......#........ .oo...'@...)... +##.###........ ###....#+  #....#  #....#  #....#  ###### !%h9 . .  # #........'... #........# #........##### .######........ o... #........ ..... #.......[ ......#........ .oo...'@...)... +##.###........ ###....#+  #....# !%h\  #....# #....#  ###### !%h!%h!%h8!%hjd _There are monsters nearby!#%hN  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%h . #........#.......#..... Quickbrownfox the Chiller##........'.......#..... Octopode#........#.......#..... Health: 50/50 ========================#........#######'#..... Magic: 12/15 ===================-----.######.............##'# AC: 1Str: 8o... #*............#... EV: 12Int: 19..... **......[.....#... SH: 0Dex: 12.....***............#... XL:  8 Next: 10% Place: Dungeon:4.oo.***@...)........#...[37#%hm Noise: ---------  Time: 3609.8 (0.0)+##.#*****..........###. l) +1 mace (protect)****...#+###### #. Cast: Freeze#*...####....##....#o   orc wizard (asleep)######oo 2 orcs (asleep) _An orc wizard and 2 orcs come into view. _There are monsters nearby!Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate#%h\ . #........#.......#..... Quickbrownfox the Chiller##........'.......#..... Octopode#........#.......#..... Health: 50/50 ========================#........#######'#..... Magic: 12/15 ===================-----.######.............##'# AC: 1Str: 8o... #.............#... EV: 12Int: 19#%h..... #.......[.....#... SH: 0Dex: 12......#.............#... XL:  8 Next: 10% Place: Dungeon:4.oo...'@...)........#... Noise: ---------  Time: 3609.8 (0.0)+##.###.............###. l) +1 mace (protect)###....#+###### #. Cast: Freeze#....####....##....#o   orc wizard (asleep)######oo 2 orcs (asleep) _An orc wizard and 2 orcs come into view. _There are monsters nearby!Casting: Ozocubu's Armour (dangerous[39#%h8;49m; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate==10.8 (1Ramparts #%h######%h _There are monsters nearby!Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.#%h?######%hA#%hVL#######%hQF _Unknown command.$%hUM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$%hv$%hB$%h:##.oo####oo1 asleep)$%h9/15 ----- 8 1$%hU####$%h5 _A film of ice covers your body!$%h+}p######$%h~$%hl####$%hF _Unknown command.%%h'(,%%h0##..oo#####%%h16--2 _%%hf:\###%%hv<%%h(d######%%hV*###%%hE ###oo 2 orcs (1 asleep)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!%%hyL  Deactivating autopickup; reactivate with Ctrl-A.%%h(]Oo##.o{######owandering)%%h`/==3%%hk#####%%hqB _The wall freezes the orc but does no damage.%%h$%%h=&%%h&%%hA/ .o.... ##.o.######%%h0@--4Freeze%%hS7##{###%%hz:/ _The wall freezes the orc.%%h)The wall freezes the orc but does no damage. _The wall freezes the orc.shouts!  You hit the orc but do no damage.  Your weapon exudes an aura of protection.  You grab the orc. You squeeze the orc.%%h%%hV  You kill the orc!%%h%%h\%%h..o.{{#   orc%%h-----15==6.2 (1.4Freeze%%h##.###%%h4 _The wall freezes something. x2&%h[&%hYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No'%h'%h . #........#.......#..... Quickbrownfox the Chiller##........'.......#..... Octopode#........#.......#..... Health: 50/50 ========================#........#######'#..... Magic: 9/15==============----------.######.............##'# AC: 15  Str: 8.... #.............#... EV: 12Int: 19..o.. #.......[.....#... SH: 0Dex: 12......#.............#... XL:  8 Next: 10% Place: Dungeon:4'%h......{@...)........#... Noise: ==-------  Time: 3616.2 (0.0)+##.###.............###. l) +1 mace (protect)###....#+###### #. Cast: Freeze#....### Ramparts #....##....#o   orc######You hit the orc but do no damage.Your weapon exudes an aura of protection.  You grab the orc. You squeeze the orc.  You kill the orc! _The wall freezes something. x2  Okay, then.'%hx#####'%hf!. _'%hT '%h )r weapon exudes an aura of protection.  You grab the orc. You squeeze the orc.  You kill the orc! _The wall freezes something. x2  You hit something. The wall freezes something.'%hO .o#)##Reactivating autopickup.(%hy10/15==3-7.6 (1.4(%h ######(%hZ (%hl(%h(_You feel a bit more experienced.(%h(%h]{... #.o.#...##...###..--9.0 (%hO(%h<_You swing at nothing. The frozen ramparts melt away.)%hA N  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)%hr  . #........#.......#..... Quickbrownfox the Chiller)%h N##........'.......#..... Octopode#........#.......#..... Health: 50/50 ========================#........#######'#..... Magic: 7/15)%h ===========-------------.######.............##'# AC: 15  Str: 8.... #*............#... EV: 12Int: 19..... **......[.....#... SH: 0)%h, oDex: 12....o***............#... XL:  8 Next: 13% Place: Dungeon:4....***@...)........#... Noise: ---------  Time: 3619.0 (0.0))%h h+##.#*****..........###. l) +1 mace (protect)****...#+###### #. Cast: Freeze#*...####....##....#)%h Ro   orc###### _You feel a bit more experienced. _You swing at nothing. The frozen ramparts melt away.  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate)%hQ . #........#.......#..... Quickbrownfox the Chiller##........'.......#..... Octopode#........#.......#..... Health: 50/50 ========================)%h#........#######'#..... Magic: 7/15===========-------------.######.............##'# AC: 15  Str: 8.... #.............#... EV: 12Int: 19)%h9..... #.......[.....#... SH: 0Dex: 12....o.#.............#... XL:  8 Next: 13% Place: Dungeon:4......)@...)........#... Noise: ---------  Time: 3619.0 (0.0))%h +##.###.............###. l) +1 mace (protect)###....#+###### #. Cast: Freeze#....####....##....#o   orc###### )%h%_You feel a bit more experienced. _You swing at nothing. The frozen ramparts melt away.  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate)%h.#...#..o)%ht##...###..)%hp==20.0 (1Ramparts )%h3R###)%h _You swing at nothing. The frozen ramparts melt away.Ozocubu's Armour (dangerous; 2% risk of failure)  )%hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.*%h*%h #.o##### *%h> *%h ] 8--1Freeze*%h +#*%h N####*%h / _The wall freezes the orc.*%h:Qg  You sock the orc!  Your weapon exudes an aura of protection.*%ho_##)###*%hGv15=-2.4 (1.4Freeze*%h}#######*%hG _You kill the orc!+%hߣ {8= 8+%ht B+%h ,+%h* n=+%h v _The frozen ramparts melt away.+%h- X+%h +%h ]9==+%h +%hT +%h +%h +%hB +%h/ +%h, ==+%h +%h +%hx +%h( +%h +%h +%hN +%h*" +%h$ +%h& +%h& "10/15+%h' ==+%h' +%h* +%h- +%h 7 +%h)9 +%hC< +%h< +%h> +%hA +%hoB +%h0D +%hF +%hG +%hH ==+%hH +%h K +%hM +%hN +%hmQ +%hmT +%h#U +%h5W +%hZ +%hZ +%h1[ 1+%h[ =+%h\ +%h] +%ha +%ha +%hc +%hf +%h*g +%hh +%hk +%h8l +%hn +%h s +%hs +%het =+%ht +%hx +%h{  +%h| +%h} 4_Your icy armour starts to melt.+%h} +%h~ +%hK +%h3 +%hƆ +%hw +%h? +%hы +%h +%hi +%h# +%h +%h 2+%h ==+%h +%hT +%hޘ +%h +%h +%h +%hȪ +%hE ) 1 +%h +%h@  +%hΰ +%hL 0_Your icy armour evaporates.+%h 3+%hR +%h4 +%h +%hj ==+%h޸ +%h +%hw +%h +%h +%h +%h +%hQ +%h +%h +%h) 3+%h =+%h +%h +%h +%h +%h +%h +%hx +%hS +%h+%h+%h+%h +%h+%h=+%h%+%h3+%h,+%h7+%h,+%hx4==+%hl+%h ,+%hg"+%h#',+%h(+%he*+%h++%hN,+%h;/P==+%h0+%h2,+%h3+%h46,+%h7+%h:b5==+%h;+%h@CB+%hQD+%hIK  There is an open door here.  Items here: ))) [[ †††.+%hFM+%hM _+%hN+%hS+%hU,+%h W+%hX+%hZP==+%h[+%h8]+%h^+%h_+%h_+%hc+%hd,+%he+%hf+%h6h,+%hi+%hl+%ho,+%hp+%hq+%h9s,+%hs+%ht+%hv+%hxv+%hv+%hx+%hy+%hEz+%hz+%hς  #..#........####### ###..######..... ..........#..... ..........#.......[ ..........#.......... ..........)....).. ####+##.###.......######.##.# ###....#+##..'@...# #....# -85.4 (63.0).....<#....# #....# ##### ###### #....#  ######  +%h҅      _You open the door. _Found a stone staircase leading up.,%h)[ 3,%h\ ,%h` ,,%h!a $ _,%h1f   There is an open door here. _,%hg ,%hl f  There is a stone staircase leading up here.,%hr  _,%hs ,%hQt ,%hv B,%hGw ,%hx ,%hx ,,%hy ,%hz ,%h){ ,%h{ ,%h@| ,%h} ,,%h+~ ,%h ,%h ,%h& ,%h ,%h ,%h ,%hi ,%hل ,%h ,%h< ,%h ,%h" ,%h ,%h ,%hW ,%hˊ ,%h ,%h/ ,%h ,%h ,%h ,%hܐ ,%h[ ,%hڑ ,%h ,%h[ ,%hܔ ,%h ,%h ,%h ,%h ,%h ,%ht ,%h4 ,%h ,%hL ,%h ,%h ,%h ,%h ,%h ,%h ,%hQ ,%h ,%h ,%h ,,%h ,%hW ,%h ,,%hή ,%h ,%h~ ,,%h\ ,%h ,%h ,,%h[ ,%h ,%h ,,%hW ,%h½ ,,%hH ,%h f _p - 2 scrolls of noise (gained 1),%h 3,%h ,%h ,%h ,,%he ,%hd ,%h4 ,%h ,%h0 ,%hQ ,%h ,,%h ,%hZ ,%hV ,%h ,%h| ,%h ,%h ,%h ,%h ,%h ,%h ,%h. n,%h ,,%h ,%h ,%h ,%h% ,%h n,%h ,%hs ,%h ,%hl ,%h ,%hv ,%h ,%h" ,%h$ ,%hc% ,%h& ,%hT( ,%hF* ,%h+ ,%hA, ,%h- ,%h_/ ,%h 0 ,%h0 ,%h2 ,%h)4 ,%hY5 ,%h>6 ,%h!8 ,%h: ,%h: ,%h; ,%hz>  ,%h?  ,%h? There is an open door here.,%hcA ,%hJB  ,%hB _,%hC ,%hF ,%hG ,%hmH ,%hI ,%hoL  ,%hL ,%hvM _You open the door.,%h1P ,%h Q ,%hQ ,%hR ,%hV  ,%hUW  ,%hW There is an open door here.,%hZ ,%h [  ,%h[ _,%hr] ,%h_ ,%ha ,%hb ,%hd ,%hf ,%hh ,%hQi ,%hj ,%hVm ,%ho ,%ho ,%h"q ,%h$s ,%ht ,%hu ,%hv ,%hx ,%hJz ,%h{ ,%h0| ,%h~ ,%hB ,%hÀ ,%h  ,%h ,%h P_b - 2 potions of moonshine (gained 1),%h͆ ,%hx ,%h ,%h ,%h ,%h ,%hg ,%hq ,%h  ,%hC ,%h _You open the door.,%hb ,%h ,%h ,%h ,%hU  ,%h  ,%hs There is an open door here.,%h ,%h  ,%hs _,%hm ,%h/ ,%h ,%hb ,%hX ,%h ,%h ,%hK ,%hX ,%h  ,%h" ,%h _You open the door.,%hK ,%h ,%hn ,%h| ,%hԺ  ,%hm  ,%h There is an open door here.,%h ,%hɾ  ,%hP _,%hZ ,%h ,%h ,%hB ,%h9 ,%h ,%h ,%h= ,%h{ ,%h ,%h ,%h ,%h ,%h'  ,%h ,%h8 _You open the door.,%h! ,%h ,%hP ,%h ,%hH ,%h 2You open the door. _,%hM There is an open ,%h door here. _,%hH You open the door,%h . _,%hD There is an open ,%h door here. _,%h@ You open the door,%h . ,%h=  There is an open ,%h door here.,%h ,%h  ,%hp _,%h ,%hP ,%hf ,%h ,%h ,%h ,%h# ,%h ,%h ,%h7 ,%h ,%h ,%h ,%h ,%h ,%h^ ,%h ,%h ,%h ,%hB ,%h ,%hy ,%h- ,%h ,%h ,%h ,%h' ,%h( ,%h) ,%h, ,%h6. ,%hr/ ,%h0 ,%hG3 ,%hR5 ,%h6 ,%h_7 ,%h89 ,%h6; ,%h; ,%h0= ,%h? ,%hA ,%hB ,%hC ,%hG ,%hI ,%hFJ ,%hK ,%hVM ,%hJO ,%hO ,%hP ,%hzR ,%h,T ,%hT ,%hU ,%hXW ,%h"Y ,%hY ,%hZ ,%h/] ,%h_ ,%h_ ,%h` ,%hbb ,%hd ,%hd ,%he ,%h^g ,%h'k ,%hk ,%hl ,%h4o ,%hq ,%hs ,%h(v ,%hw ,%hy ,%hz ,%h&| ,%h~ ,%hN ,%h ,%h ,%h΄ ,%h ,%h ,%hS ,%h{ ,%h ,,%h ,%hx X,%h1 There is an open door here. _You open the door. _There is an open door here. _You open the door,%hٛ B. _There is an open door here. _You open the door.,%h ,%h" ,%h˞ ,%h You open the door. _There is an open door here. _You open the door. _There is an open ,%h Hdoor here. _You open the door.  There is an open door here.,%hC ,%h9  _,%h ,%h ,%hl ,%h ,%h ,%h ,%h ,,%h ,%h ,%hR ,,%hF ,%h ,%h ,,%hQ ,%h ,%h ,,%h ,%h4 ,%he ,,%h ,%h ,%h ,,%hR ,%hU ,%h ,,%h ,%h ,%hV ,,%h ,%h? u#...#...#....................##...#...####+##....<...############...' #...........# ###+##.....### #........##+#....... #..@.....+..#.......-787.4 (102.0) #...)....#..#.......,%h0 _############........#..#.......#......##.#..###....#..#####...#...#......#...#....#...#......#...#......#...#....+...#...####...'......#...#....#...#......  #...##.......#......#'###.##...  #...###############....##.#####,%h ,%h ,%h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.,%h u,%h P _,%h ,,%h ,%h" 7 _You open the door.,%hC) ################.........#.........#...####+##..................<...###############...'..#K.......#...........####@##...........###.......##+ #........+#...)....#..#.......############........#..#..........##.#.K   kobold (asleep).#.......#.....,%h) O.'......#...#....#,%h2 19.4 (2.0),%hk4 ,90.4 (3,%hZ8 ,%hC> _A kobold comes into view. It is wielding a +0 short sword. _There is an open door here.-%h;k < ##########-%h; #K.......# ###@# #........# #........+ #...)....#  #........#  ..###....#  .#...#....#  ..#...#....+  -%h6 < ########## #K.......# ###@# #........# #........+ #...)....#  #........#  ..###....#  .#...#....#  ..#...#....+  -%h-%h-%h-%h] _A kobold is nearby!-%h܍ #..............###..##################.....# ..............# #...#...#.....# ..............#-%h #...#...####+##..... ........<...## ############.'#K....@..#.#.##..###'##...........### #........##+# #........+..# #...)....#..# ############........#..#... #......##.#..###....#..##### #...#......#...#....#...#..... #...#......#...#....+...#...##-%h-%hb.KK-%hp5===1.4 (1-%hM-%h@( _The kobold shouts!.%hu #.###..## #.....# .# #...#...#.....# .# #...#...####+## .<... ###.' #.K..@...#.# ##..###'##. ## #........##+#.%h #........+..# #...)....#..# #........#..# #......##.#..###....#..##### #...#......#...#....#...# #...#......#...#....+...#....%hw.%h>.K.%h0---2.%hM.%h.%h@j.%hk) #.%hk.###..##.%hl .%hl#.....#.%hm .%hm.#.%hfn7 #...#...#.....#.%hn .%ho.#.%hp7 #...#...####+##.%hp .%h2q*.<....%hq .%h?r###.%hr..%hs| #..K@....#.%ht..%hus ##..###'##.%hsv..%hYwC ####........##+#.%hx #........+..# #...)....#..# .%h#........#..# #......##.#..###....#..##### #...#......#...#....#...# #...#......#...#....+...#....%h.%h*=--.%hx3.%hFreeze.%h.%h .%h.%hG/_The kobold barely misses you..%hՒ.%h.%h The kobold barely misses you.  You hit the kobold.  Your weapon exudes an aura of protection.  You grab the kobold.  The kobold is severely wounded.  You constrict the kobold..%hme).%h# 8 4.8 (1.4Freeze.%h) .%h*.%h43<_You kill the kobold!.%hʵJ.%hH _No target in view!.%h%.%h&.%h>^ _No target in view!.%h3.%h.%h:.%hB.%h$ _.%hB.%h_0 1 .%h.%h.%h,.%h.%h)@  There is an open door here..%h.%hB _.%h.%h_.%h{,.%h}.%ho.%h,.%h.%h.%hJ,.%h{.%h.%h,.%h.%h.%h,.%h.%hh.%h,.%ho.%h@ .%h? ,.%h .%hH.%h.%hN.%h.%h.%hG,.%h.%hv.%hE,.%h.%hE.%h.%h.%h .%h".%h#.%hU$.%h^%.%hX'.%hA).%h).%h*.%hb-.%h7/,.%h0.%h2.%h4,.%he6.%h8.%hL?  #.>#..≈≈≈≈≈..#.##..#   #...#.....  #......#....#.....  #......#'#########..#  .%h?#..###..#  ###################..  .!...................  .%h!@..#...#...#...#...#  _......@.......-813.8 (19.0)  ..#.?.#...#...#...####+# .%hB ....................  ###################.  ).....#...  ##..###'##...  #.....##+  #........+..#  #...).#.%hkG7-.%hG%4.8 (20.%hL8_.%h9N9 _Found a shadowy altar of Dithmenos.0%h\0%hh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0  14%   0   h + Spellcasting 5.2  51%  -1          0%h b - Maces & Flails   0.0     0   i - Summonings   0.0     0   c - Unarmed Combat   0.0     0   j + Ice Magic6.4  35%   0           d - Short Blades   2.5     0       e - Long Blades   1.4     0               f - Dodging   2.3     0     [400%hm  g - Stealth   5.7    +4                                                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] 0%hN[0;10;1mauto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3%h 20 b + Maces & Flails 0.0   3%5%h\~ 5%h #.>#..≈≈≈≈≈..#.##..#. Quickbrownfox the Chiller  #...#########........ Octopode  #......#....#........ Health: 50/50 ========================  5%h#......#'#########..# Magic: 15/15 ========================  #..............###..# AC: 1Str: 8  ###################..... EV: 12Int: 19  .!...................... SH: 0Dex: 12  ..#...#...#...#...#..... XL:  8 Next: 13% Place: Dungeon:4  _......@................ Noise: ---------  Time: 3814.8 (0.0)  ..#.?.#...#...#...####+# l) +1 mace (protect)  ........................ Cast: Freeze  ###################.....  5%hn#..).....#.......  ##..###'##.......   ####........##+#   #........+..#   #...)....#..# You constrict the kobold. _You kill the kobold! _No target in view! _No target in view! _There is an open door here. _Found a shadowy altar of Dithmenos.5%h5%h5%h5%h`6%h3 36%h 6%hj ,6%h 6%h ,6%h n6%h 6%hO 6%h ,6%h 6%h H _d - 2 scrolls of amnesia (gained 1)6%hB 36%hD 6%h 6%h ,6%h 6%h 6%h| ,6%h 6%h 6%h 6%hs 6%h 6%ha% ^  #..#.≈.≈≈≈.≈  #..#.≈.....≈.#  #.>#..≈≈≈≈≈..#  #...#..  ##....#..  #......#'######  #.....  ###################6%h(   #  #..#...#...#...#...  #_............  #..#...#...#...# #............. ###################  #..).....#.  ##..###'##.  ####......6%hV* U22.8 (8_6%h* +3.8 (96%h^- 6_6%h/ Q _n - a blue potion6%h% 6%h}& 6%h& 6%h8: 6%h; 6%h-< 6%hA ,6%hC 6%hC 6%hD 6%hgI 6%h K 6%hzK 6%h`L 6%hP 6%hBY B6%h{[ 6%h] 6%hx^ 6%h_ 6%hc 6%hve 6%he 6%hf 6%hj 6%htl 6%hl 6%h~m 6%h}q 6%h]s 6%h't 6%h6w 6%h| X6%hG 6%hv 6%h6 6%h? 6%h 6%h 6%hԗ 6%hK 6%hޞ 6%hK 6%h, 6%h 6%h 6%h 6%h 6%h 6%h) 6%h 6%h 6%h' 6%hp 6%h 6%h 6%hD 6%h 6%h 6%h ,6%h 6%h 6%h 6%h 6%h 6%hb 6%h 6%h 6%h 6%hz 6%h* 6%hI 6%h 6%h 6%h 6%h 6%h 6%h 6%h 6%h 6%h 6%h 6%h~6%h6%hN6%h 6%h6%h6%h 6%h 6%h| 6%h6%h6%h6%hS6%h6%h86%h[6%h%6%h6%h6%hD!6%h!6%hg#6%h%6%h'6%h(6%hB*6%h- 6%h. 6%h-/There is an open door here.6%h16%h2 6%hU3_6%hQ56%hH86%h:6%h;6%h=6%h@6%h1C6%hC6%hE6%h"I6%hL6%hL6%hgO6%hR6%hU6%hV6%hX6%hz[6%h_^6%h_6%ha6%hc6%hf6%hCg6%hj6%hdm6%hp6%hp6%hr6%hu6%hw6%hmx6%h)z6%h} 6%h} 6%h3~There is an open door here.6%h6%hj 6%h_6%hs6%h 6%h 6%h%There is an open door here.6%hA6%h+ 6%h_6%h6%h6%h"6%hҐ6%h6%h6%h6%h6%h6%hܙ6%h6%h6%hݝ6%h6%h6%hR6%h6%h6%hm6%h 6%hl,6%h6%hV6%hK6%h"6%hF6%h6%h6%h6%hZ6%h76%h6%h@  There is an open door here.6%h......#...)#....# ......#....#....# .. ......#....#....# ... ......#..###...######... ......##'###...#........ ......#...#....#........ ......'...'....#.......j ......#..#######.......j 6%hK......#'##......@######## ......#..#.......'....... ......#..'.......#....... ......##'#.############## #..........# #..........#6%hjj 2 gnolls (1 polearm, asleep) #..........# #..........# .......#####6%h ' 70.8 (47.0)  2 gnolls come into view.1.8 (48 _A gnoll is wielding a +2 flail of draining.7%hW) ..  ... ######... #........ #........ #.......j #######.......j #......@# 7%hp#.......'....... '.......#....... .'#.############## #..........#7%hWEB) ..  ... ######... #........ #........ #.......j #######.......j #......@# #.......'....... '.......#....... .7%hE'#.#############.........7%h/P7%hP7%h Z7%h2^d _There are monsters nearby!7%h ) ..  ... ######... #........ #........ #.......j 7%h #######.......j #......@# #.......'....... '.......#....... .'#.############## #..........#7%h\ 67%h) ..  ... ######... #........ #........ #.......j #######.......j #......@# #.......'....... '.......#....... .'#.#############.........7%h7%h7%h17%h\d _There are monsters nearby!8%h"#....#....# #...)#....# #....#....# #....#....# .#..###...########'###...#.#...#....#..'...'....#.j.#..#######.@.....j. #'##.######## #..#.......'....... .....#..'.......#....... .....##'#.############## .# 8%h_#B...#8%hu,8%h-82.8 (1.0) _8%h48%h78%he -#....#....# #...)#....# ..#....#....# .#....#....# .#..###...######....j##'###...#.#...#....#.j'...'....#.8%hh j.#..#######.j.#'##.##..#.......'. #..'.......##'#.####### jj 4 gnolls (1 polearm, asleep)###8%h 8%he &38%h 8%h- X _2 gnolls come into view.8%h #....#....# #...)#....# ..#....#....# ..#....#....# .#..###...######....j.##'###...#.#...#....#.j.'...'....#.j.#..#######.j.#'##.##..#.......'. #..'.....##'#.#### ###8%h& 8%h &48%h{ 8%hi 9%h5 .#....#....#.#...)#....# .......#....#....# .......#....#....# .......#..###...######....j..##'###...#..#...#....#.j..'...'....#.j....#..#######9%h ~.j....#'##.#.#..#.......'..#..'.......#..##'#.####.# .# .# .#9%h< 9%h &59%h' 9%h< s.#....#....#.#...)#....# .......#....#....# .......#....#....# .......#..###...######....j..##'###...#..#...#....#.j..'...'....#.j....#..#######9%h@ .j....#'##.#.#..#.......'..#..'.......#..##'#.#######.# 2 .# .# .#9%hJ 9%hL &69%h1U 9%h'Y ;%h<;%h Read which item? Scrolls  d - 2 scrolls of amnesiam - a scroll of identify  p - 2 scrolls of noiseq - a scroll of revelation [!] read|quaff[?] describe selected<%h)[ <%h7` <%he .....#....#....#Quickbrownfox the Chiller .....#...)#....# ......Octopode .....#....#....# ......Health: 50/50 ======================== .....#....#....# ......Magic: 15/15 ======================== .....#..###...######....j.AC: 1Str: 8 .....##'###...#...........EV: 12Int: 19 <%hf d.....#...#....#.........j.SH: 0Dex: 12 .....'...'....#.......j...XL:  8 Next: 13% Place: Dungeon:4 .....#..#######.@.....j...Noise: ---------  Time: 3876.8 (0.0) .....#'##.......##########l) +1 mace (protect) <%hf .....#..#.......'.......Cast: Freeze .....#..'.......#....... .....##'#.############## ..........#jj 2 gnolls (1 polearm, asleep) ..........# ..........# ..........#<%hh There is an open door here.  2 gnolls come into view. _A gnoll is wielding a +2 flail of draining. _There are monsters nearby! _There are monsters nearby! _2 gnolls come into view.<%ho <%hq Really read the scroll of noise? Y - Yes  N - No=%h=%h .....#....#....#Quickbrownfox the Chiller .....#...)#....# ......Octopode .....#....#....# ......Health: 50/50 ======================== .....#....#....# ......Magic: 15/15 ======================== .....#..###...######....j.=%h+AC: 1Str: 8 .....##'###...#...........EV: 12Int: 19 .....#...#....#.........j.SH: 0Dex: 12 .....'...'....#.......j...XL:  8 Next: 13% Place: Dungeon:4 =%hk.....#..#######.@.....j...Noise: ---------  Time: 3876.8 (0.0) .....#'##.......##########l) +1 mace (protect) .....#..#.......'.......Cast: Freeze .....#..'.......#....... =%h.....##'#.############## ..........#jj 2 gnolls (1 polearm, asleep) ..........# ..........# ..........# _A gnoll is wielding a +2 flail of draining. _There are monsters nearby! =%h._There are monsters nearby! _2 gnolls come into view.As you read the scroll of noise, it crumbles to dust.  You hear a loud clanging noise! The gnoll shouts! x2; You hear a shout!=%hi=%h=%h=%h .j.j.jj.jjjj 4 gnolls (1 polearm)=%h%M=========7.8 (1=%hK =%h 6 _There are monsters nearby! _There are monsters nearby! _2 gnolls come into view.  As you read the scroll of noise, it crumbles to dust.  =%h9~You hear a loud clanging noise! The gnoll shouts! x2; You hear a shout! _You hear an angry hiss. You hear a shout!>%hJB).#...)#....# .......#....#....# .......#....#....# .......#..###...######.......##'###...#........j...#...#....#.....'...'....#j.j..>%hC.#..#######......j.....#'##......@##########.#..#.'....... .#..'.#........##'#.############## #..........# #.# 2 #.# #.######>%hF>%hG>%hrH>%hI>%h%huWH---------8>%ha>%he@%hE{M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@%hle......#...)#....# ......Quickbrownfox the Chiller ......#....#....# ......Octopode ......#....#....# ......Health: 50/50 ======================== ......#..###...######......@%h:Magic: 12/15 ===================----- ......##'###...#.......j...AC: 1Str: 8 ......#...#....#*..........EV: 12Int: 19 ......'...'....**....j.....SH: 0Dex: 12 ......#..#####*****..j.j...XL:  8 Next: 13% Place: Dungeon:4 ......#'##...***@*#########Noise: ---------  Time: 3878.8 (0.0) @%h......#..#......***......l) +1 mace (protect) ......#..'......***......Cast: Freeze ......##'#.############## #..........# #..........#jjjj 4 gnolls (1 polearm) #..........# #..........# .......#####You hear a loud clanging noise! The gnoll shouts! x2; You hear a shout! _You hear an angry hiss. You hear a shout!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate@%hn "......#...)#....# ......Quickbrownfox the Chiller ......#....#....# ......Octopode ......#....#....# ......Health: 50/50 ======================== ......#..###...######......Magic: 12/15 ===================----- ......##'###...#.......j...AC: 1Str: 8 ......#...#....#...........EV: 12Int: 19 ......'...'....#.....j.....SH: 0Dex: 12 @%hp H......#..#######.....j.j...XL:  8 Next: 13% Place: Dungeon:4 ......#'##......@##########Noise: ---------  Time: 3878.8 (0.0) ......#..#.......'.......l) +1 mace (protect) ......#..'.......#.......Cast: Freeze ......##'#.############## #..........# #..........#jjjj 4 gnolls (1 polearm) #..........# #..........# .......#####You hear a loud clanging noise! The gnoll shouts! x2; You hear a shout! _You hear an angry hiss. You hear a shout!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate@%h&s ,@%hs @%h| J.......j#....j.##....j.j....@#.'..#.@%h1} o==9.8 (1Ramparts @%h u#####@%hׇ  _You hear an angry hiss. You hear a shout!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.@%hK @%h$ #@%h #@%h #@%hE @%h @%h @%h- @%h4 #@%h /##@%h #@%hm #@%h @%h  @%h @%h "_Unknown command.@%hE A%h M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A%h j.j.#...j.j.#9/15 ----- 8 80#### _A film of ice covers your body!A%h}1 f###A%h2 A%h8 M##A%h*; F _Unknown command.C%ha? ##C%h%##You aren't carrying any items that you can evoke.C%hC%h4###C%hSC%h . _D%hwQ#####D%hYRD%hi#D%hjx###D%hlF _Unknown command.D%h; D%hD< D%h< D%h> D%h\K .j.j##..j.j.D%huM 6--1 _D%hU ####D%hX E%hE%hQE%h\E%h_$#..jj.j.j.#E%h%`=-2FreezeE%h*R###E%h,n _The wall freezes the gnoll! The gnoll barely misses you.F%hbG h  You hit the gnoll.  Your weapon exudes an aura of protection.F%hU  #..j.##.)j# 3  You kill the gnoll!F%hZr ,-----1544.2 (1.4Freeze#####F%h~ < _The gnoll hits you but does no damage.H%h7Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - NoH%hH%h^.....#....#....# ......Quickbrownfox the Chiller .....#....#....# ......Octopode H%hLM.....#..###...######......Health: 50/50 ======================== .....##'###...#...........Magic: 9/15==============---------- .....#...#....#...........AC: 15  Str: 8 H%h>.....'...'....#..j........EV: 12Int: 19 .....#..#######.)jj.......SH: 0Dex: 12 .....#'##.......##########H%h}XL:  8 Next: 14% Place: Dungeon:4 .....#..#.......@.......Noise: =--------  Time: 3884.2 (0.0) .....#..'.......#.......l) +1 mace (protect) .....##'#.##############H%hCast: Freeze ..........#Ramparts ..........# ..........# ..........# ......##### .[÷...)...# H%hl_The wall freezes the gnoll! The gnoll barely misses you.You hit the gnoll.  Your weapon exudes an aura of protection.  You kill the gnoll! _The gnoll hits you but does no damage.  Your icy armour cracks and falls away as you move.H%hH%hH%hP 8-5.2 (1H%hzH%hDH%h  Your weapon exudes an aura of protection.  You kill the gnoll! _The gnoll hits you but does no damage.  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _There is an open door here.J%hL N  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%h" - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)K%h N  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%hy2j.....#....#....# ......Quickbrownfox the Chiller .....#....#....# ......Octopode .....#..###...######......Health: 50/50 ======================== .....##'###...#...........Magic: 6/15=========--------------- .....#...#....#...........AC:  8  Str: 8 .....'...'....#*.j........EV: 12Int: 19 .....#..######**)jj.......SH: 0Dex: 12 .....#'##....******#######K%h34XL:  8 Next: 14% Place: Dungeon:4 .....#..#......*@***....Noise: ---------  Time: 3885.2 (0.0) .....#..'....*******....l) +1 mace (protect) .....##'#.####**#**#####Cast: Freeze ..........# ..........# ..........# ..........# ......##### .[÷...)...#Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.L%h.....#....#....# ......Quickbrownfox the Chiller .....#....#....# ......Octopode .....#..###...######......Health: 50/50 ======================== .....##'###...#...........Magic: 6/15=========--------------- .....#...#....#...........L%hAC:  8  Str: 8 .....'...'....#..j........EV: 12Int: 19 .....#..#######.)jj.......SH: 0Dex: 12 .....#'##.......##########XL:  8 Next: 14% Place: Dungeon:4 .....#..#.......@.......Noise: ---------  Time: 3885.2 (0.0) .....#..'.......#.......l) +1 mace (protect) .....##'#.##############Cast: Freeze ..........# ..........# ..........# ..........# ......##### .[÷...)...#Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.L%hiL%hBj#...j###.@......#...#####jj 2 gnolls (1 polearm)L%hܹ7====6.2 (1FreezeRamparts L%h########L%h6 _The walls around you are covered in ice.L%h4 x#####L%ho######## _Unknown command.M%h  You sock the gnoll! You grab the gnoll.  The gnoll is heavily wounded.You constrict the gnoll!M%h" X  You kill the gnoll!M%h M%h #)#########   gnoll (M%h p6-7.6 (1.4FreezeM%h ######M%h 1 _The wall freezes the gnoll.N%h:  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  N%h[; \Confirm with . or Enter, or press ? or * to list all spells.N%h3 N%h5 N%hC .j####### N%hF 4-----15=80N%hP u######N%hJV Q _A film of ice covers your body! The wall freezes the gnoll.O%h O%h O%h j.j#######j 2 gnolls (1 polearm)O%h @--9FreezeO%h ##########O%h~ 1 _The wall freezes the gnoll.P%h|~  The wall freezes the gnoll. The gnoll closely misses you.P%h+.########   gnollP%hm 8=-90P%h##########P%hhD _The wall freezes the gnoll but does no damage.P%h h  You hit the gnoll.  Your weapon exudes an aura of protection.P%h P%h j)#########(polearm)P%h -----1572.0 (1.4FreezeP%hp ########P%h" I _You kill the gnoll!Q%h}@  The wall freezes the gnoll.Q%hޤW)##Q%h=s5==8-30Q%h@########Q%hI _You kill the gnoll!R%h֣ 4R%hƧ R%h 7R%hR R%h C _The frozen ramparts melt away.R%h : 8R%h, R%h8 ,R%hE R%h P==R%h R%h ,R%h R%h ,R%h4 R%h i6=R%h R%hW ,R%hg R%h, ,R%h R%h ,R%h R%h O=R%h R%h ,R%h R%h ,R%h4 R%h j7==R%hg R%h ,R%h8 R%h ,R%h R%h ,R%h R%h P==R%h R%h ,R%h R%h% BR%h& c8=R%hR( R%hB+ ,R%h/ R%hu1 ,R%hV3 R%h 6 ,R%h7 R%h: O=R%h/< R%h,? ,R%hA R%hD ,R%hG R%hI ,R%h%K R%hO d9==R%h2P R%hNS ,R%hT R%hjX ,R%h Z R%h] ,R%h#^ R%ha P==R%hh XR%hm ,R%hn R%hq h10/15==R%hAt R%h4x n _Your icy armour starts to melt.R%hx R%hz R%h} ,R%hb R%h, ,R%h R%h P==R%h R%h< F 1 R%h R%hÒ j _Your icy armour evaporates.R%h9 R%h R%h c1=R%hٙ R%h% ,R%h R%h ,R%h R%h ,R%h R%hǬ O=R%h\ R%hа ,R%h] R%h R%hq R%h R%hp b2==R%h R%h ,R%h R%hy ,R%h; R%h~ ,R%h( R%h P==R%h R%h ,R%hM R%hG ,R%h R%h a3=R%h R%h8 ,R%h R%h ,R%h R%h ,R%hC R%h O=R%h R%h ,R%h4 R%h= ,R%h R%h= b4==R%h: R%hv ,R%hC R%h ,R%h R%h ,R%h R%h P==R%h R%h ,R%h5 R%hB ,R%hs$ 5==R%h8' ,R%h( R%hi2 9 .#...)#....# .......#....#....# .......#....#....# .......#..###...######.......##'###...#............#...#....#............'...'....#)..........R%hJ3 .#..#######.)..........#'##......@##########-.#..#.......'........#..'.......#.......##'#.############## #..# #.# #.# #..........# .......#####Things that are here:R%h8 k #....#....# #...)#....# ...... #....#....# ...... #....#....# ...... #..###...###### ##'###...#. #...#....#.. '...'....#).. #..#######.@......... R%hD9 #'##......)###########..#.'....... #..'.......#....... .....##'#.############## ...#  a +0 club; a +0 whip; a gnoll corpseR%h> 1965.0 (72.0)R%h? 36.0 (73 _R%hC R%h H  Things that are here: _a +2 flail of draining; a gnoll corpseU%hfU%hXWield which item (- for none)?- - Tentacles Inventory Items Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon)i - a +0 dagger Floor Items ([,] to select) Hand Weapons a +2 flail of draining[?] describe selected [!] equip|wield|put on[tab] equip|unequip V%hӃ V%h V%hg V%h E.....#....#....#V%h Quickbrownfox the Chiller .....#...)#....# ......Octopode .....#....#....# ......Health: 50/50 ======================== .....#....#....# ......Magic: 15/15 ======================== .....#..###...######......AC: 1Str: 8 .....##'###...#...........EV: 12Int: 19 .....#...#....#...........SH: 0Dex: 12 .....'...'....#)..........XL:  8 Next: 18% Place: Dungeon:4 .....#..#######.@.........V%h Noise: ---------  Time: 3966.0 (0.0) .....#'##......)##########l) +1 mace (protect) .....#..#.......'.......Cast: Freeze .....#..'.......#....... .....##'#.############## ..........# ..........# ..........# ..........# _Your icy armour starts to melt. _Your icy armour evaporates.Things that are here: _a +0 club; a +0 whip; a gnoll corpseThings that are here: _a +2 flail of draining; a gnoll corpseV%hŲ  You unwield your +1 mace of protection. Your +1 mace of protection goes still.  You sense an unholy aura.V%hS {7.0 (1t) +2 flail (drain) V%hQ V%h 9 _t - a +2 flail of draining (weapon)X%hoX%hQXX%hiXX%hz,X%hX%h X%h,X%hX%hX%h ,X%hX%hmX%hJX%hX%h)X%hX%h,X%hX%hX%hv,X%h X%hX%h,X%haX%hX%h,X%hkX%h,X%hhX%hO _You now have 1097 gold pieces (gained 12).X%h3X%h.X%hX%h>,X%hX%hfX%h,X%hdX%hX%h,X%hX%hXX%h,X%hAX%hX%heX%hD X%h X%h X%h,X%hX%h+X%hBX%hX%hd,X%h!X%hMX%h,X%h X%hX%hW,X%hX%h X%h",X%hm#X%h$X%h3&X%h&,X%h&(X%h*X%h1i #....####........#   #....+ #....#####   X%hr2#....# #....#   ###....# #....#   #......#####+#.#   #..........#...#   #........#   #..........+...#  ####..........##@##  .......##'#w...#  ........# .#......  .X%h4:.........+ #........  †.........# #........#  ########### #####....#   w   dart slug (wandering) ' ....#  # ....#  ########  X%h:097.0 (30.0)X%h:,8.0 (31X%h?X%hB _A dart slug comes into view. _There is an open door here.X%h~T5 #....####........#  #....+ #....#####  #....# #....#  ###....# #....#  #...#+#.#  #...#...#  #...#...#  #..+...# .#@## ..#w...# . .#...... .. #........ † #........#  #####....#  ....#  ....# X%hE #....####........#  #....+ #....#####  #....# #....#  ###....# #....#  #...#+#.#  #...#...#  #...#...#  #..+...# .#@## ..#w...# . .#...... . #........ † #........#  #####....#  ....#  ....# X%hX%hwX%hX%hq` _A dart slug is nearby!X%hJxD #....####........#  #....+ #....#####  #....# #....#  ###....# #....#  #...#+#.#  #...#...#  #...#...#  #..+...# .#@## ..X%hz#w...# . .#...... .. #........ † #........#  #####....#  ....#  ....# X%h: #....####........#  #....+ #....#####  #....# #....#  ###....# #....#  #...#+#.#  #...#...# X%h  #...#...#  #..+...# .#@## ..#w...# . .#...... . #........ † #........#  #####....#  ....#  ....# X%hX%hX%h$X%h)` _A dart slug is nearby!X%h w# #....+ #....##### # #....# #....# # ###....# #....# # #......#####+#.#X%h S # #..........#...# # #..........#...# # #..........+...# #####..........##'## .....##'#w@..# ........# .#......^.# )...+ #........# †.# #.# )########### #####....# .'....... ....# .#. ....# ########X%hh P ...# X%hL X%h B.wX%h I9.0 (1.0)Freeze _X%hI X%h Y%h| ww  You completely miss the dart slug. You grab the dart slug.  You constrict the dart slug.Y%h- `The dart slug launches a dart at you.Y%h!8@Y%hh"8=4000.4 (1.4Y%h<)Y%h-O _The slug dart misses you.Y%h<  You sock the dart slug!Y%hYj.Y%h X1.8FreezeY%hY%hM _You kill the dart slug!Y%h&3Y%h(Y%hU,Y%h7XY%h49,Y%h:Y%h/=Y%hSB,Y%h*EY%hcPY%hcSY%hGTY%hUY%hWY%h_BY%haY%heY%heY%h(gY%hjY%hhmY%h}nY%hoY%hrY%h1{Y%h,Y%hY%ha #..........+...#  #Y%h@s#..........##'##  Y%h{j........##'#....#####  Y%h........# .#......^.#  Y%hċ........+ #........#  Y%hj........# #........#  #Y%hB######## #####....#  Y%hݎ...... #....#  Y%hy| +@...#  Y%h - Y%h~###### #....#   .#####   ..   ...   ....   ####.   Y%h-g#.   Y%h..###............'9.8 (8.0######Y%hY%hY%h!======Y%h+%10.8 (9Y%hY%h Y%hY%h!A_As you open the door, it creaks loudly! You hear a shout!Z%hN###'# ..##'#....##### .#......^.+ #.......#. #########..#####. ...... ......#.' ###### ####### .......####....... ..g.......#####g   hobgoblin (wandering) 0g.------1.8 (1Z%h,\ Z%hdV_A hobgoblin comes into view.Z%h  ..#####  .#......^.#  #........#  #........# ..#####....#  ......#....#  ......'....#  #@...#  .......##### Z%hz"  ...g...  .......  .......  .#####.  #.  #. Z%h)  ..#####  .#......^.#  #........#  #........# ..#####....#  ......#....#  ......'....#  #@...#  .......#####  ...g...  .......  .......  .#####.  #.  #. ------ _A hobgoblin is nearby!Z%h  ..#####  .#......^.#  #........#  #........# ..#####....#  ......#....#  ......'....#  #@...#  .......#####  ...g...  .......  .......  .#####.  #.  #. [%h ..#####  .#......^.#  #........#  #........# ..#####....#  ......#....#  ......'....#  #@...#  .......#####  ...g...  .......  .......  .#####.  #.  #.  _A hobgoblin is nearby![%hAT?..##'#....##### .# .#......^.# .+ #........# .# #........# ##########..#####....# ....... ......#....# . ......'....# ####### ########....#  .......@##### g...# .....# .# #.#####.. ' #..  #..  #...  g.2 _[%hU[%h]O.##'#....##### .# .#......^.# .+ #........# †.# #........# #..#####....# '. ......#....# #. ......'....# ##....# .g@.##### .# .# .# #.#####.. .' #... . #...  #....  [%h`[%ha47[%h=b--[%hwx=3Freeze _The hobgoblin hits you.[%h$& ;  You hit the hobgoblin.[%hG' i.[%hI ]5.2 (1.4Freeze[%hO [%hAS M _You kill the hobgoblin!\%ho8=-\%h9=\%h)B\%h\%h\%hC\%h \%h50\%h-=\%h\%h\%hʎ\%h\%h\%h\%h–\%h\%h\%ho\%hʞ\%h\%hޢ\%h\%hS\%ho\%hd\%h=\%h\%hB\%hw\%h\%h\%hp\%h3\%h\%hݼ\%h6\%ht\%h\%h\%h(\%hU\%h|\%h:\%h\%h\%h\%h\%h\%h\%hH\%h\%hP\%hl\%h(\%h2\%h \%h\%h+R_f - 3 bubbling white potions (gained 2)\%h\%h\%hr\%h\%h4\%h}\%h:\%hK\%h\%h\%h\%h\%h\%hi\%h.\%hO\%h\%h\%h\%h\%h~\%h \%h/\%h†\%h0 #........ \%h0###########..#####... \%h'\%hFG ......#.. \%h#\%hoU ......'....#\%hU #########....#\%h \%h-H.........#####\%h \%hT>.........# \%h \%h?.........# \%h.\%h-\%hO p##r#####.....#\%h j.' #.....#\%h!j. #.....#\%h" \%h"D##.....#\%h[# \%h#D#......#\%h$rr   quokka (wandering)\%h!% \%h%A#......#\%hM&#\%h&7#......#\%hv'#\%h(#......#\%h(#\%h-\%hl.41.2 (26.\%h. 0)\%h0\%h0-\%h71%2.2 (27\%h4\%h7 \%h~8\%h95_A quokka comes into view.\%h9\%h?\%hTA†\%h7B \%hC \%hC....# \%hD \%hkE....# \%hhF \%h9G....# \%hH #########....# \%hH \%hI.........##### \%hmJ \%h5K.........# \%hL \%hN.........#  .......@.#####  ##r#####.....#  .' #.....#  . #.....#  ##.....#  #......#  #......# \%hrO \%h9P#......# \%hGQ-  \%h†  ....#  ....#  ....#  #########....#  .........#####  .........#  \%h.........#  .......@.#####  ##r#####.....#  .' #.....#  \%h . #.....#  ##.....#  #......#  #......#  #......#   \%h\%h\%h\%h] _A quokka is nearby!\%h+†  ....#  ....#  ....#  #########....#  .........#####  .........#  .........#  .......@.#####  ##r#####.....#  .' #.....#  . #.....#  ##.....#  #......#  #......#  #......#  \%hg( \%h+ †  ....#  ....#  ....#  #########....#  .........#####  .........#  .........#  .......@.#####  \%hW- ,##r#####.....#  .' #.....#  . #.....#  ##.....#  #......#  #......#  #......#   \%h4 \%h5 \%h: \%h> ] _A quokka is nearby!\%hD ..†.# #.# )#..#####....# .'. ......#....# .#. ......'....# ##....# ...##### ..# ..# ..##### \%h #r#####.....#  .' #.....#  . #.....#  ##.....#  #......#  #......#  #......#  #......# \%h \%h( =r.\%h* 83.2 (1.0) _\%h0 \%h4 \%hU#.†.# #.# .)#..#####....# .'. ......#....# .#. ......'....# #....# .##### .# .# \%h.r.@...##### #.#####.....#  .' #.....#  . #.....#  ##.....#  #......#  #......#  #......#  #......# \%hZ.r\%h44Freeze\%hi]%h$ rr  You completely miss the quokka. You grab the quokka. You constrict the quokka.]%hf45---=5.6 (1.4]%h]%h. _The quokka bites you. x2]%h ;  You freeze the quokka!]%h y†]%h 6=--4--960Freeze]%h ]%h J _You kill the quokka!^%hl3^%h{o^%hq^%h }n^%hC^%hU7=^%hʃ^%h--8=5==^%h^%h^%hb^%h̦^%hm-KK   kobold (missile, wandering)^%h,54.6 (8^%h)E-5.6 (9^%hY^%hs _A kobold comes into view. It is wielding a +0 whip.^%h/?†  .)..#  ...#  ....# ###########....#  ...........#####  ...........#  ...........#  ......†@...#####  ####K#####.....#  .' #.....#  . #.....#           ^%h†  )..#  ...#  ....# ^%h\###########....#  ...........#####  ...........#  ...........#  ......†@...#####  ####K#####.....#  .' #.....#  . #.....#           ^%hK4^%h^%h] _A kobold is nearby!^%hn†  .)..#  ...#  ....# ###########....#  ^%ho...........#####  ...........#  ...........#  ......†@...#####  ####K#####.....#  .' #.....#  . #.....#           ^%h †  )..#  ...#  ....# ^%h ###########....#  ...........#####  ...........#  ...........#  ......†@...#####  ####K#####.....#  .' #.....#  ^%hT . #.....#           ^%h ^%h ^%h ^%h ] _A kobold is nearby!^%h  #.†.# #.# .)#..#####....# .'. ......#....# .#. ......'....# ^%h #....# .##### .# .# .@....##### #K#####.....#  .' #.....# ^%h f... #.....# ### ##.....#  #......#  #......#  #......#  #......# ^%h ^%h 6K..^%h]! j9=6.6 (1 _^%h]) ^%h. s _You see here a quokka corpse.^%h]+#.†.# #.# .)#..#####....# .'^%h8,. ......#....# .#. ......'....# #....# #.##### #.# #^%h,.# #.....K@†....##### #.#####.....#  .'. #.....# ^%hw- ...## #.....#  #### ##.....#  #......#  #......#  #......#  #......# ^%hE1^%ht;3K.^%hn=[==7Freeze __%h_%h_%h}  The kobold shouts!  You hit the kobold but do no damage. You drain the kobold.  Your grab misses the kobold. You squeeze the kobold._%hY  You kill the kobold!_%h $SS   adder  You hear an angry hiss._%hL|====9.0 (1.4Freeze_%hz_%hۻY _An adder comes into view.`%hTA....)###########..#####....# ..'....... ......#....# .#. ......'....# #######################....#  #............#####  #.#  #.....$......# `%hE+ #.......†....#####  ######@#####.....# .....S'.# #.....# ......### #.....# ß##### ##.....#  .#  #......# # #......# # #......# # #### ### #......# `%hUQL.S`%hRx8=---600Freeze`%h [`%h]* _The adder bites you.`%h  You freeze the adder.  The adder is moderately wounded.`%ho94-----1`%hs`%h R _The adder barely misses you.a%h:  You freeze the adder!a%h j'a%h.3/16-----202Freezea%h5a%h9I _You kill the adder!a%h Ia%h) 50=4==-===5=a%h e=a%h ,a%h a%h-" ,a%h0# a%h% a%h% L6==a%hA& a%h' a%h) a%h0* a%h* a%h+ a%h- a%h?. a%h. a%hc5  You now have 1128 gold pieces (gained 31).  Things that are here:a%h6 a%h< ~ _a +0 whip; 6 stones; a +0 ring maila%hl= :==a%h> a%ha@ a%hA a%hUB a%hB a%hQD a%h7F ,a%h$G a%hI @  There is an open door here.a%hL a%hL  _a%hM a%hhN a%h`P ,a%hQ a%h=T a%h] a%hh '.......#....... ......'....# #'#.########################....## . #......##### ....# w #............# ....# ##' #.....)......# ....# #..##.......†....##### ##### #..ß######.#####.....# )...# #.......'.# #.....# #...# #...@...### #.....#- a%h.k #..## #..ß###### ##.....# ##### #.. #......# #...# ## #......# #...## #......# .....# #......# w   dart slug (wandering) #..### #### ### #......#..### ####..####.##############..#.####..#...>...#.....##a%hl 090.0 (28.0)a%hq =w.a%h;r F-1.0 (29a%hv a%hz \ _A dart slug comes into view.a%h ## w  .   ##' )  #..#..† #..ß######.# )...# #.......'.#  #...@...###  #..ß######  #..  ##  #### ###  > b%h ## w  .   ##' )  #..#..† #..ß######.# )...# #.......'.# b%h   #...@...###  #..ß######  #..  ##  #### ###  >b%h"b%h#b%h,b%h#2` _A dart slug is nearby!b%hd' ## w  .   ##' )  #..#..† #..ß######.# )...# #.......'.#  #...@...###  #..ß###### b%h #..  ##  #### ###  > b%h ## w  .   ##' )  #..#..† #..ß######.# )...# #.......'.#  #...@...###  #..ß######  #..  ## b%h  #### ###  >b%hb%hb%hb%h4` _A dart slug is nearby!b%h;b%h<b%hDb%hIR _No reachable target in view!b%hI Jb%hN R _No reachable target in view!b%hb%hb%hb%hR _No reachable target in view!c%hT O#..'.#. ......'.... ##'#.##########.....# w. #..# .J #.#.# ##' #.....)......#.# #..##.......†.... c%h1 .##### #..ß######.#####..... .)...# #.......'.# #..... .#...# #..@....### #..... .#..## #..ß###### ##..... .##### #..# #...... .#...# ##' #...... ##...##. #.......# .. #...... ##..### .#### ### #...... J   endoplasm (wandering) ##..### ####..####. ##..#.####..#...>...#.....##c%h _is nearby!No reachable target in view!  An endoplasm comes into view.c%h# c%h .w.JJc%hJ 12.0 (1.0)c%h# c%h" ^ _The endoplasm quivers.d%hR.#..'.#. ......' .##'#.###########.# .w. #..# .. #.#.# ##J #.....)......#.# #..##.†.... ..##### #..ß######.##### ..)...# #.'.# # ..#...# #.### # ..#..## #..ß###### ## ..##### #..## # ..#...# ##' ##...## .. #.# ... # .##..### .#### ### ##..### ####..####. .##..#.####..#...>...#.....##d%hTd%hUd%h^SJS   ball python (constriction, wandering)3d%haed%hJs^ _A ball python comes into view.d%ht\.#..#.'. ......# ..#..'.......#....... ......'##'#.########################...#.w..#.##.# ...#......#d%hup.# ##S##.....)......# .....# #.J##.......†....##.#####ß######.#####.)...# #.'.# #.#...# #.......### #.#..## #..ß###### ##.##### #..##d%h4v # ...#...##'# # ####...## ... # ........# .... # ..##..### .#### ### #.... ####..### ####..####.###########d%hvd%hxd%h*yd%hyd%hv.w'S.Jd%h 44Freezed%hsd%hd%h$d  The ball python hisses angrily.  You thump the endoplasm!d%hd%h\  You kill the endoplasm!d%h.w.SwS   ball python (constriction)d%h06==5.4 (1.4d%h:g _The ball python misses you.d%h>  You sock the ball python!d%hd%hri.w†d%h `-6.8Freezed%hd%hFO _You kill the ball python!f%hG'#)###########..#####'#..'.......#....... ......'##'#.########################...# ....#w##.....)......# .....##.......†....#######.@ß######.####)#'.. #.......### ..#..ß###### ######..## ...#...# ##'# ####...# ......# .... .. .#### ### #....'w--70Freeze _You see here a ball python corpse.f%h$ >  You freeze the dart slug.f%h ]5--=8f%h f%h" 7 _The dart slug is lightly wounded.g%h/  You freeze the dart slug.  The dart slug is heavily wounded.  The dart slug launches a dart at you.g%hg%h48-4---9g%hW g%h7- _The slug dart hits you.g%h& g%h' g%he(You hit the dart slug.g%hF0g%h 1.g%h1g%h2g%h=3g%h3 g%h4g%hg%h(101.2 (1.4g%hFreezeg%hg%hg%h g%h(g%hä)_You kill the dart slug!g%hUg%h( 9-g%h a5=g%h g%hm g%hc -g   goblin (missile, wandering)gg%hc -4.2 (3.0g%hT E-5.2 (4g%h g%ha  A goblin comes into view. It is wielding a +0 dagger and quivering poisoned _darts.h%hV)  ##### .... ...  ##'#)  #..##† #.@ß#)...# ##.......'.#  #.......###  #..ß######  #..##  ##'#  ...  .g..  .#### ### h%h)  ##### .... ...  ##'#)  #..##† #.@ß#)...# ##.......'.#  #.......###  #..ß######  #..##  ##'#  ...  .g..  .#### ### h%hh%hph%hh%h] _A goblin is nearby!h%h)  ##### .... ...  ##'#)  #..##† #.@ß#)...# ##.......'.#  #.......###  #..ß######  #..##  ##'#  ...  .g..  .#### ### h%hv)  ##### .... ...  ##'#)  #..##† #.@ß#)...# ##.......'.#  #.......### h%h #..ß######  #..##  ##'#  ...  .g..  .#### ### h%h;h%hUh%h(h%h] _A goblin is nearby!h%h8...'....... ......'#'#'#.########################.....# ....#............##  ##'#)..##.......†....######†ß######.#####...)...##@......'.# #h%h+<o ####..ß###### ####..## #....##'# ####...## ... .........g##..### .#### ### ######..####.###########h%h<h%hBC.gh%hD26.2 (1 _h%hIh%hMh%h &'#'#'#.########################.....# ....#............##  ##'#)..##.......†....#######.†ß######.#####...)...h%h M##.......'.# # ####..ß###### ####..## #....#'# ####...## ... ..........g##..### .#### ### ######..####.########### ..##..#.####..#...>...#.....##h%h h%h C.gh%h= U50=7h%h h%h i%h@##'#.########################.....# ....#............##  ##'#)#..##.......†....#######.†ß######.#####...)...#.......'.# ######.@ß###### ##### #....#'# ####...## ... ...........g##..### .####. ### ######..####.########### ..##..#.####..#...>...#.....i%hy##....#.........'......i%hL.gi%hB=8i%hki%hi%h".....# ....#............##  ##'#)#..##.......†....######†ß######.#####...)...#.......'.# #i%hx6##.......###..ß###### ##### #....#'# ####...## ... .............##..### .####g.### ######..####.########### ..##..#.####..#...>...#.....##....#.........'......#i%h\i%h]&9i%h i%hi%h ya  ##'#)..##.......†....######†ß######.#####...)...#.......'.# ###.......###..ß###### ###i%hz$## #....##@# ####...## #........# ........# #........###..###..'..####g.### ##..####..####.########### ..##..#.####..#...>...#.....## ....#.........'......#######'###.###########i%h}i%hk>g.i%hN'10i%hi%hDQ _There is an open door here.i%h##'#)..##.......†....######†ß######.#####...)...#.......'.# ###.......###..ß###### ##### # #..#### #.i%h...# #..##'#..# ####...## #....@...# ........g##..###..'..####..### ######..####.########### ..##..#.####..#...>...#.....##....#.........'......#######'###.########### '###..##..##.#....##+#...........i%hi%h4g.i%hx=6==1Freeze _i%hi%hi%hwXgg)i%hx5=2.6 (1.4i%hbi%hr _You miss the goblin. Your grab misses the goblin. The goblin misses you.i%h  You barely miss the goblin. You grab the goblin. You constrict the goblin!i%h f)i%h/X4.0Freezei%h5i%h7J _You kill the goblin!i%h_ai%hTbi%hfi%hiH _No target in view!i%h4i%hF#i%hl'H _No target in view!i%hdi%h̘i%h5i%hH _No target in view!i%hH _No target in view!i%h-i%hi%h!i%h!H _No target in view!i%h  _No target in view!i%h) i%hT i%h. i%h~ i%h_i%hi%hD$ _i%h |==i%h"i%h!'i%h)i%h8...# #..##.......†...##### #.†ß######.### .[÷...)...# ##.......'.# # .[....#...# ##.......### #...#..## #..ß###### ##...##### ####..#### #i%h:E...#...# #..##'#..# # #######...## #........# # ...........# #.@..)...# #-##..###B.'..####..### # #######..###..####.######## .#...##..#....>...#..... .#.......#.......#.......'......# .#.......#.......#.......#......# B   giant cockroach (wandering) .##..######'###.##.......########)#'###..##..##.#....##+#........ ..).....................+i%h A-6.0 (2.0i%hAE-7.0 (3i%h7Fi%hH_ _A giant cockroach comes into view.j%h #.# #..##.†.##### #.†ß######. ..[÷...)...# ##.'.# .[....#...# ##.### .#..## #..ß###### .##### ####..####j%h8 3 #.#...# #..##'#..# ##...## #........# #.# #@...)...# #.##..###B.'..####..### ##..###..####..####. ..#...##..#.####..#...>...#..... ..#.#.#.'...... ..#.#.#.#...... ..##..######'###.##. ..)#'###..##..##.#....##+#.).+j%hw j%h M.Bj%h" +8.0 (1j%h j%h k%h}0.##### #.†ß######.###[÷...)...#... ##.......'.# .[....#...##.. ##.###......#..###.. #..ß###### .#####...####..#### .#...#...#..##'#..# k%h#########...##..#........# .............#w.#....)...# ##..###..@..####..### #########..###B.####..####.##### ...#...##..#.####..#...>...#......#.......#.......#.......'......#.#.#.#.##..######'###.##.###### w   ribbon worm.)#'###..##..##.#....##+#...... B   giant cockroach (wandering)..).....................+ ###))####.._..####..####..k%h=k%h\k%hm.wB.k%h49Freezek%h k%hq _A ribbon worm comes into view. _There is an open door here.k%hT  You hit the giant cockroach. Your grab misses the giant cockroach.You squeeze the giant cockroach.k%h, w†wcatching breath)  You kill the giant cockroach!k%hM" `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.k%hO†k%h 6 1=20.4 (1.4FreezeHeld k%hk%h?b _You are caught in a web!k%hk%hd _You are caught in a web!k%hk%hk%hN _You are caught in a web!l%h*]  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l%h*j ........######.†ß######.### Quickbrownfox the Chiller ...[÷...)...#... ##.......'.#Octopode ...[....#...##.. ##.......###Health: 50/50 ======================== ........#..###.. #..ß######Magic: 13/16 ===================----- ........#####...####..####AC: 1Str: 8 ........#...#...#..##'#..#EV:  6 Int: 19 #########...##.*#*.......#SH: 0Dex: 12 l%hEn .............#.***...)...#XL:  8 Next: 21% Place: Dungeon:4 .......##..###w*@**####..###Noise: =--------  Time: 4120.4 (0.0) #########..###*****#..####.###### t) +2 flail (drain) ...#...##..#.#**#..#...>...#..... Cast: Freeze ...#.......#.......#.......'..... Held ...#.......#.......#.......#..... ...##..######'###.##.......###### w   ribbon worm ...)#'###..##..##.#....##+#...... ....).....................+...... ###))####.._..####..####......... _You are caught in a web!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look arl%ho Cound, f - activateAn open door.m%hc........######.†ß######.### Quickbrownfox the Chiller ...[÷...)...#... ##.......'.#Octopode ...[....#...##.. ##.......###Health: 50/50 ======================== ........#..###.. #..ß######m%hfMagic: 13/16 ===================----- ........#####...####..####AC: 1Str: 8 ........#...#...#..##'#..#EV:  6 Int: 19 #########...##..#........#SH: 0Dex: 12 .............#..#....)...#XL:  8 Next: 21% Place: Dungeon:4 .......##..###w†@..####..###Noise: =--------  Time: 4120.4 (0.0) #########..###..####..####.###### t) +2 flail (drain) ...#...##..#.####..#...>...#..... Cast: Freeze ...#.......#.......#.......'..... Held ...#.......#.......#.......#..... ...##..######'###.##.......###### w   ribbon worm %hgd...)#'###..##..##.#....##+#...... ....).....................+...... ###))####.._..####..####......... _You are caught in a web!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.m%hm).#..#..w@....#####m%hn=1.4 (1FreezeRamparts Held m%h%uX####m%hwK  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door. _The walls around you are covered in ice.m%hr####m%hve#####m%hWF _Unknown command.n%h- #####(catching breath)The wall freezes the ribbon worm. #####The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.n%h}####--2##### _You are caught in a web!n%h.|`###n%h^}712 --n%h_~*3n%hep#####n%hsn%hZ  You thump the ribbon worm! You drain the ribbon worm.n%hm#†###n%h"g##n%hi==4.7 (1.3Freezen%h`####n%hrO _You kill the ribbon worm!n%ȟ.##### #.†ß######..[÷...)...#...# ##.'.#.[....#...##..# ##.###.#..###..' #..ß######.#####...####..####.#...#...#..##'#..##...##..#..# 'n%hV.#..#....)...# #.##..###.@'..####..####..###..####..####..#...##..#.####..#...>...#.#.#.#.'.#.#.#.#.##..######'###.##..)#'###..##..##.#....##+#.).+#))####.._..####..####n%hn%hƖ=--50n%hj _The frozen ramparts melt away as you move.Things that are here: _a ribbon worm corpse; a giant cockroach corpseo%hmo%h@o%h~o%ho%hS4== _o%hXo%hL,o%ho%h,o%h o%h}P==o%ho%h),o%hSo%h5==6==o%h! ==  There is an open door here. _ _q - 4 scrolls of revelation (gained 3)  There is an open door here. _o%h& o%h o%h o%h3 o%h o%h  o%h o%h o%h  o%h o%h o%h o%hx@ ,o%h3A o%hC o%h E ,o%hE o%hH o%hJ ,o%hK o%hM o%h3O ,o%h*P o%hR @  There is an open door here.o%hBT 5 _o%hQU o%h+W o%hX ,o%hGY o%h\ g  You see here a ball python corpse.o%h^ 5 _o%hP` o%h6b o%hc ,o%hd o%hf o%hmh ,o%hi o%h}k o%hl ,o%hm o%hp o%h0q o%hq o%hSr o%h9t o%hfu o%hu o%hv o%hx o%hz o%hz o%h;{ o%h} @  There is an open door here.o%hV o%h  _o%ht o%hD o%h ,o%h o%hQ o%h o%hH o%h5 o%h_ o%h o%hG o%h o%hH o%hɐ o%hU o%h o%h o%h o%h o%h o%h o%h o%h o%h< o%h˛ o%hF o%hΝ o%hf o%h o%h o%h o%h. o%h @  There is an open door here.o%hS o%hd  _o%h o%hm o%h o%hH o%h o%h o%h> o%h٭ o%hs o%h o%hͰ o%hi o%h) o%h϶ o%h ,o%h o%h1 o%h ,o%h o%h[ o%h ,o%h o%h0 o%h o%h ,o%ho o%h? o%h ,o%h @  There is an open door here.o%h o%hn  _o%h o%h o%h ,o%h o%h o%hH ,o%h o%h o%h ,o%h o%h o%h o%h$ o%h o%h o%h o%h~ o%h o%h o%h o%h o%h= o%h o%h ,o%hm o%h  ###### ######  #....# #.... #....# #....# #....# #....# #####....####....# #....####........#  ### #...@+ #....#####--.# #....# #....# ..# ###....# #....# o%hl F#....# #......#####+#.# )#....# #..........#...##....# #..........#...##....# #..........+...# ##...######..........##'##...#...........##'#....#####o%hy ###'..#95.7 (70.0)..#>##o%hM o%h M======6.7 (71o%h? o%h _As you open the door, it creaks loudly! _Found a stone staircase leading down.o%h7 3o%h{8 o%hd; o%h< o%hl= $ _o%h(C o%hX @  There is an open door here.o%h Z o%hZ  _o%h\ o%hXb o%hc ,o%hd o%hRk o%hl ,o%hm o%hr o%hYt ,o%hu o%hz o%h{ ,o%h:} o%h o%h ,o%h o%hG o%h ,o%h o%hw o%h+ ,o%h o%hb o%h ,o%hߝ o%h o%h ,o%h o%h o%h ,o%h o%h c  You see here a gnoll skeleton.o%hw o%h  _o%hԳ o%h@  Things that are here:  a +0 club; a +0 whip; a gnoll skeletono%h1 o%h  _o%h o%h1 o%h ,o%hM o%h o%h ,o%h o%h3 o%h ,o%h/ o%h o%h ,o%h_ o%h o%h ,o%h< o%h o%h ,o%h o%h( o%h ,o%h o%h/ o%h* ,o%h o%h o%h ,o%h o%h  o%h ,o%hd o%h[ o%h: ,o%h o%h o%hR ,o%hT o%h o%h ,o%h o%h:" o%hU$ ,o%h@' o%h[) o%hJ+ ,o%h, o%h0 o%h3 ,o%h5 o%h8 o%h: ,o%hG< o%h? o%h@ ,o%h|B o%h-E o%hG ,o%hH o%h!K o%hL ,o%hXN o%hQ C  You see here a +0 short sword.o%hS o%h;T  _o%hU o%hX o%hY ,o%h[ o%hA] o%h^ ,o%h6` o%hb o%h0d ,o%he o%hg o%hi ,o%h{k o%hn @  There is an open door here.o%hp o%h#q  _o%hlr o%hrt o%hv ,o%hw o%hy o%hz o%hE{ o%h{ o%h[} o%h~ o%hB o%h o%hW o%h؂ o%hc o%h o%h o%h o%h o%h o%h` o%h֋ o%ha o%h o%h o%hj o%h o%h o%h o%h]      ######   #....###   #@##...# ------  #...###.##   #.....##..##########  #.......#.....#......  #..._...#...).#...... o%h  #.......####..##..... K   kobold (missile, asleep)  ##.....#####..#####'#  ###K..##.............  #.#####..............o%h 251.7 (55_------2.7 (56o%hK 9_o%h o%h r ######  #....###  #@##...#  #...###.##  #.....##. #.......#.. #..._...#...) #.......####. ##.....#####.. ###K..##....o%h + .p%h7p%h: ######  #....###  #@##...#  #...###.##  #.....##. #.......#..p%hEb #..._...#...) #.......####. ##.....#####.. ###K..##.... .p%hKp%hMp%hSp%hT_p%hW p%hXp%hY9_A kobold is nearby!p%h0Zp%hNP######....#####.##...#.@.###.###.....##..###########.......#.....#......_...#...)....####..###.....#####..#####'####K..##..............#####...........p%hVp%hAX83.7 (1.0) _p%h^;_p%h{q%h-######....#####.##...##...###.###..@..##..###########.......#.....#......_)....####..###.....####'####K..##..............#####......##+###'q%h8{_K.K)q%h.q%h0===4q%h8_q%h( _The kobold shouts!q%hQD######....#####.##...##...###.##q%hE%##.....##..###########...@...#.....#......_)....####..###.K...####'####...##..............#####......q%h"G2##+###'......q%ht%h5@t%hGFt%h6Ht%hHt%hJt%hT t%hEU t%hUYou see here a +0 quarterstaff.t%hYWt%h1X t%hX_t%hYt%h_t%huat%hBt%ht%h}t%ht%hst%h$t%ht%ht%h t%hɢt%hZt%ht%ht%hͲ,t%h;t%h t%hGt%h_You open the door.t%h^t%ht%hct%hSt%h t%hk t%hThere is an open door here.t%hLt%h+ t%h_t%ht%ht%hdt%ht%ht%ht%ht%ht%h;t%h2t%hbt%h*t%ht%hK t%ht%ht%ht%ht%ht%ht%ht%h" t%h?# t%h#There is an open door here.t%h%t%h& t%hL'_t%h(t%h.t%h1t%h1t%hB3t%h8t%h:t%h:t%h<t%h@t%h?Bt%hBt%hCt%h[K t%hK  t%hEL4There is a fountain of clear blue water here.  t%hL=You take a small sip from the fountain. Refreshing.t%h Mt%hNt%hO t%hP_t%hQt%h;Ut%hVt%h_Wt%huXt%h\t%hn^t%h_t%h`t%hdt%het%hJft%hfgt%hhkt%hlt%hmt%hnt%hrt%h4tt%hpzt%h}{t%h3t%ht%h5t%hat%ht%h<t%ht%ht%h>t%hӎt%hzt%ht%hpt%ht%ht%h×t%h}t%hGt%ht%ht%ht%ht%h/t%hWt%h* t%ht%hK_You open the door.t%ht%h0t%ht%hBt%h t%h t%hFThere is an open door here.t%ht%h t%h_t%h?t%ht%ht%hGt%hot%het%ht%ht%ht%ht%ht%ht%hCt%ht%ht%hIt%ht%ht%ht%hzt%ht%ht%h!t%ht%ht%ht%ht%ht%h{t%hft%h<t%h t%ht%h t%h]t%ht%ht%ht%ht%ht%hzt%h! t%h! t%h "4Items here: )) [ ÷.t%h$t%hX% t%h%_t%h't%h*t%h-t%h.t%h0t%h3t%hw5t%h 6t%h7t%h:t%h=t%h=t%h=@t%hDt%hFt%hGt%hKt%hWSt%hSL.#..#........##..######'###.##... t%h7TZ.#..#####....)#'###..##..##.#.... t%hTd.#...#........).................. t%hU.+...#...####))####.._..####..### t%hUP.#...#........................... t%hUZ.#'###.##.....###########...#.... t%hbVv....##.#####........#####...# t%hV....#......#........#.......# t%h=W2....#......#.t%hW'.......#t%h:X-t%hX318.1 (5t%h Y 9.0) t%h|Y{....'......#........#.......#.... t%hYW....#.###..#........#######'# t%h\Z>#####'###..######.....t%hZ##' t%h3[S #..............#.......t%h[# t%h \q #..............#.......[.....#.. t%hy\e #..............#.............# t%h\ #..............)....)........# t%h^P##########'##.######t%hdt%hNg t%hgt%hHhF_Key pressed, stopping explore.t%h؆t%ht%ht%ht%hn _..#........'.......#.....#..#.# ...#........#.......#.....#..#.# #..#........#######'#.....#..#.# #..######.............##'##.##. ........#.............#...#.#...# ..........[.....#.....#._.#....#.....#..#....)....)..#...#.##.## ##'##.###.....###.#..#.# ##.##.# ###....#'###### #....#.# .'....# #....#Jt%hz[m. ####.#.# <#....# #....#..# #.#'#. ####### #....#### #... ###### ###### J   endoplasm (asleep)  26.1 (8.0)  You open the door.7.1 (9 _An endoplasm comes into view.t%hy.....#......#######'#................#.............#.......[.....#_.............#)....)........#.......@.....# ###....#'######  #....#J. < #....#..#  #....####  ###### t%hQ.....#......#######'#................#.............#.......[.....#_.............#)....)........#.......@.....# ###....#'######  #....#J. < #....#..#  #....####  ######  _An endoplasm is nearby!t%h.....#......#######'#................#.............#.......[.....#_.............#)....)........#.......@.....# ###....#'######  #....#J. < #....#..#  #....####  ###### t%h^< Q.....#......#######'#................#.............#.......[.....#_.............#)....)........#.......@.....# ###....#'######  #....#J. < #....#..#  #....####  ######  _An endoplasm is nearby!t%h# .....#......#######'#................#.............#.......[.....#_.............#)....)........#.......@.....# ###....#'######  #....#J. < #....#..#  #....####  ###### t%h .....#......#######'#................#.............#.......[.....#_.............#)....)........#.......@.....# ###....#'######  #....#J. < #....#..#  #....####  ###### t%h 4t%h t%h a _An endoplasm is nearby!u%h_`....# #...#######'#...#####.............##'##.##.## ........#...u%h$a...#.#.......[..#._.....)....).#.##.# u%ha##'##.###.......##.#..#.#..##.# ###....#@###### #.. u%hdb.'....# #....#J.# #### <##....#..# #.#' ####### #....###... u%hc###### #####u%hKou%hrqC8.1 (1Freeze _u%hzu%hQ _There is an open door here.u%h  The helpless endoplasm fails to defend itself.  You sock the endoplasm!.u%h6 ]9.5 (1.4Freezeu%hX> u%h8B M _You kill the endoplasm!u%h u%h8 u%h u%h u%h  u%h u%hd :_No target in view!u%h u%h u%hV u%hV H _No target in view!u%hB~ u%h~ u%h u%h‰ H _No target in view!u%h> u%h? u%hF u%hJ H _No target in view!u%h 3u%h u%hd9 T0.0u%h; E _Done exploring.u%hF3u%hGu%h@4u%hu%hʎ\ _No target in view!Done exploring.v%h3v%hv%hJv%h Done exploring.v%h?@ 3v%hC v%h Jv%h/ Done exploring.v%hd 3v%h v%h Jv%hY Done exploring.v%h 3v%hw%hw%h&w%h_(w%hb8w%h8Done exploring.w%hRead which item? Scrolls  d - 2 scrolls of amnesiam - a scroll of identify  p - a scroll of noiseq - 4 scrolls of revelation [!] read|quaff[?] describe selectedx%hI- x%h7n...#........#.......#.....#..#.#. Quickbrownfox the Chiller #..#........#######'#.....#..#.#. Octopode x%h8#..######.............##'##.##.## Health: 50/50 ======================== ........#.............#...#.#...# Magic: 16/16 ======================== ........#.......[.....#.....#._.# AC: 1Str: 8 ........#.............#.....#...# EV: 12Int: 19 x%hc;........)....)........#...#.##.## SH: 0y%hDex: 12 ##'##.###.............###.#..#.#. XL:  8 Next: 21% Place: Dungeon:4 ##.##.# ###....#@###### #....#.#. Noise: ---------  Time: 4329.5 (0.0) .'....# #....#..# ####.#.#. t) +2 flail (drain) <#....# #....#..##.#'#. Cast: Freeze y%h####### #....#####.....############   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.y%hy%h`!1Identify which item? (\ to view known items) Potions (select first with !)  f - 3 bubbling white potions  n - a blue potion y%h!x o - a white potion[?] describe selectedz%hez%hz%hH ...#........#.......#.....#..#.#. Quickbrownfox the Chiller #..#........#######'#.....#..#.#. Octopode #..######.............##'##.##.## Health: 50/50 ======================== ........#.............#...#.#...# Magic: 16/16 ======================== ........#.......[.....#.....#._.# AC: 1z%hDStr: 8 ........#.............#.....#...# EV: 12Int: 19 ........)....)........#...#.##.## SH: 0Dex: 12 ##'##.###.............###.#..#.#. XL:  8 Next: 21% Place: Dungeon:4 ##.##.# ###....#@###### #....#.#. Noise: ---------  Time: 4329.5 (0.0) .'....# #....#..# ####.#.#. t) +2 flail (drain) <#....# #....#..##.#'#. Cast: Freeze ####### #....#####.....############   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.z%hP  As you read the scroll of identify, it crumbles to dust.z%h^,30.5 (1z%hz%hV _n - a potion of curing{%huEDrink which item? Potions  a - 2 potions of magic  b - 2 potions of moonshinec - 4 potions of brilliance  f - 3 bubbling white potionsg - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation  n - a potion of curing  o - a white potion  r - a potion of cancellation  s - a potion of heal wounds [!] read|quaff[?] describe selected%h"...#........#.......#.....#..#.#. Quickbrownfox the Chiller #..#........#######'#.....#..#.#. Octopode #..######.............##'##.##.## Health: 50/50 ======================== ........#.............#...#.#...# Magic: 16/16 ======================== ........#.......[.....#.....#._.# AC: 1Str: 8 ........#.............#.....#...# EV: 12Int: 19 ........)....)........#...#.##.## SH: 0Dex: 12 ##'##.###.............###.#..#.#. XL:  8 Next: 21% Place: Dungeon:4 ##.##.# ###....#@###### #....#.#. Noise: ---------  Time:[39;49%hFm 4330.5 (0.0) .'....# #....#..# ####.#.#. t) +2 flail (drain) <#....# #....#..##.#'#. Cast: Freeze ####### #....#####.....############   _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _n - a potion of curing  It was a potion of attraction.1.5 (1Attr  _You feel attractive to monsters.%h Put on which piece of jewellery? Jewellery (go to first with "=)  k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}e - a ring of fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip %h...#........#.......#.....#..#.#. Quickbrownfox the Chiller #..#........#######'#.....#..#.#. Octopode #..######.............##'##.##.## Health: 50/50 ======================== ........#.............#...#.#...# Magic: 16/16 ======================== ........#.......[.....#.....#._.# AC: 1Str: 8 ........#.............#.....#...# EV: 12Int: 19 ........)....)........#...#.##.## SH: 0Dex: 12 ##'##.###.............###.#..#.#. XL:  8 Next: 21% Place: Dungeon:4 ##.##.# ###....#@###### #....#.#. Noise: ---------  Time:[39;49%hvBm 4331.5 (0.0) .'....# #....#..# ####.#.#. t) +2 flail (drain) <#....# #....#..##.#'#. Cast: Freeze ####### #....#####..... Attr ############   _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _n - a potion of curingIt was a potion of attraction. _You feel attractive to monsters.%h۸X  Okay, then.%h%h%h %h(_%h%hc  You already know all available spells. %hp(_%hΐWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple %h [?25h[?0c...#........#.......#.....#..#.#. Quickbrownfox the Chiller #..#........#######'#.....#..#.#. Octopode #..######.............##'##.##.## Health: 50/50 ======================== ........#.............#...#.#...# Magic: 16/16 ======================== ........#.......[.....#.....#._.# AC: 1Str: 8 ........#.............#.....#...# EV: 12Int: 19 ........)....)........#...#.##.## SH: 0Dex: 12 ##'##.###.............###.#..#.#. XL:  8 Next: 21% Place: Dungeon:4 ##.##.# ###....#@###### #....#.#. Noise: ---------  Time:[37%h Ym 4331.5 (0.0) .'....# #....#..# ####.#.#. t) +2 flail (drain) <#....# #....#..##.#'#. Cast: Freeze ####### #....#####..... Attr ############   _n - a potion of curingIt was a potion of attraction. _You feel attractive to monsters. _Okay, then. _You already know all available spells.What level of the Dungeon? (default 4, ? - help) %h [?25l[?1c%h55%h %h@%h(\ _%h%hg!,%h"%hc%%h',%h*%h;-%h.,%h0%h?2%h3,%hT5%h8%h9,%h:%h<%hP>,%hu?%hA%h,%h`%h%h%h{%h*%h%h%h@ %h %hU %hp %h %hU %h%h%hc%hx%h%h%h4%h%hV%hp%h%hX%h%h%h<%h%h%h%hr%hf %hX"%h#%h$%h$%h&%h(%h`(%h.)%h*%h ,%hf,%h1-%h.%h/%h0%h1%hD37%h3 It was a potion of attraction. _You feel attractive to monsters.Okay, then. _You already know all available spells.%h5aThere is a stone staircase leading down here.%h'6%h6% _%h7%h(5%h%he%h,%h6 %h ######### #######.#%h #.# ########### #####.### #..@....... 53.3 (21.8).........# #.########. %h##.####...# #.# ## .####...# #.# . ......>...# ##.##.%hE# ##†#####..###...#.##.#  #.# #.............#  #.# #.####...#.#### %h~y##.## #.#####.##.# _You climb downwards.%h%h!%hX$a _There is a stone staircase leading up here.%h _%h%h>,%hp%hy%h³,%h%h%hY%h,%hR%hG%h ,%h %h%h,%h%h%hx7%h%h'J _You feel less attractive to monsters.%h3%h%h%h,%h%h%h,%h\%h%hv,%h%h,%h%hYK _c - 6 potions of brilliance (gained 2)%h3%h%h%h,%h%h##### #..<.......## .########......@)# %h,#.# ###...........# .# ...............#.##.##.#########..##.##.# ..# ........# ..# ...#.#### ..# %hq#.##.# ..# .....#%h ..<.# .#.# %h .# ###.# .# .# .##.##.###.##.# %hJ#..## ...##.#### #%h..# .##.# #..##%h7 /68.3 (15.0%h1W,9.3 (16%h[%ha _You see here the +3 short sword of Ubi Edesh {flame, rElec rPois rF+++ Str-5}.%h ########### ..<.......################.......)## ###.........@.#0.0)....#.##.##########<.# #####70.3 (1 _Found a stone staircase leading up.%h%hF%h%h%hX%h,%h%h%h,%h%h%h3,%h+%h>%h,%h"%h%hH,%h!%h%hG,%h%hP  There is a stone staircase leading up here.%h%h} _%h%h%h%h=,%hr%h,%h6%h%h%hI%h%h%h%ho%h%h%h%h%hq%hd%h%h%h@%h%h%h^%h%h %h %hE %h %hg %h %h %hZ%h%h%h;%h%h%h%h%h=%hC%hX%h%h%h%hN%h%h%h%h%hP%h%h%h%h%h%hu %h!%h#"%h~"%h#%h$%hc*,%h+%h3-,%h-%h.%h\0,%h0%h2%h3,%h4%h,5%h6%h6%hL7%h=8%h9%h9%hE:%hl;%h<%h*=%h=%h>%h]A,%hA%hC%hD%hE%hE%hF%h2H,%hH%hLJ%hL,%hL%hM%h P,%hP%hQ%hS,%hzT%h)V%hW,%hX%hZ%hia#.# #.######.# .........### #.#####....# #.##.#  ####.##.##  .........#  .###.##..  #.##  55%h(b  ...###.#  #.#  #.#  #.#  55 2 ufetubi (asleep) #.   ..    %h~408.3 (38.0)9.3 (39 _2 ufetubi come into view.%h~M. #.#.######.# .........###.#####.... #.##.# ####.##.#.........## #.##55.........###.#.# .. .# 10.3 (1.0)%h]M#.######.# .........###.#####... #.##.# ####.##.#........###.# #.##55.......# ##. .#1%hAM ##.######.# .........###.#####... #.##.# ####.##@##.......###.##.##..# ##.#.#2%h< M# #.#.######.# .........###.#####...  ####.##.##.........#.###.##..# ##.#.#3%hێ M# #.#.######.# .........###.#####... #.##.# ####.##.#.........# ##..#.#.#4%h$Q%hUf #.#  #.#  #.#  #.#  #.#  #.#  #.######.#  .###  #.#####..@.#  #.##.#  ####.##.##  .........#  .###.##..#  #.##..#  55.......#  ...###.#.#  #.#.# 5%h^~  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.######.#   ........@### #.#####....#  #.##.#  ####.##.##  .........# .###.##..#  #.##..#  55.......# ...###.#.# 6%h) >M##.######@# .........####.#####....##.##.# #..7%h M.##.######.# .........###.#####....# ..# ..##.##..#%hř%hf&8%h %h=tM#.#%h#.######.# .........### ##.%hh%h+&9%h%h%hm[?25h[?0c  Search for what [Enter for "alta", or ? for help]? %h#$ [?25l[?1c%hD %hF 5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] i - a +0 dagger Results elsewhere ([,] to cycle)  b - [D:5] the +3 short sword of Ubi Edesh {flame, rElec rPois rF+++ Str-5}c - [D:4] a +0 dagger (10 further duplicates)  d - [D:4] a +0 short sword (5 further duplicates)  e - [D:4] a short sword (2 further duplicates)%hOZLevel 5 of the Dungeon<<<>>(Press ? for help) ############# #...........# #.#########.# #.# #.# ############  #.#########.### #..<.......######## #.............# #.########.......)##%h #..###.####...# #.# ###...........##..###.####...# #.# ...............##.........>...# ##.##.##.#########..###.###†#####..###...#.##.# #######..##.# #.# #.............# #........##.# #.# #.####...#.#### #.#####..# ######.###.## #.#####.##.#   #..# .......>....# #..........##<.# .......#...†#####.....#####   #..# .#####$...............##.####..#  #.#.##.####......## #......######.#.# .# #.......##.#####.....#%h5 #.#.# .# #.##....###  #####.# ..#.# .# #.#.......### #.# #.#.# .# #.#.......... #.#  ##.#.......### #.##........####.#%h$%hf&%h*FQuickbrownfox the ChillerOctopodeHealth: 50/50 ========================Magic: 16/16 ========================AC: 1Str: 8EV: 12Int: 19SH: 0Dex: 12XL:  8 Next: 21% Place: Dungeon:5Time: _c - 6 potions of brilliance (gained 2) %h-_You see here the +3 short sword of Ubi Edesh {flame, rElec rPois rF+++ Str-5}. _Found a stone staircase leading up. _There is a stone staircase leading up here. _2 ufetubi come into view.Search for what [Enter for "alta", or ? for help]? short%h:.%h3%h7%h7% _%h@n%h*P%hOR%hS%hS%hU%hcW%hX%hX%hZ%h{\%h)]%h.^%h_%ha%hb%hxc%he%hf%hg%hoh%h(j%hk%hl%hm%h6o%hZq%hr%hr%hgt%hJv%hv%hw%hey%hz%h{%hb|%h}%h%hȂ%h%h-%h†%hf%h%h%h_%hV%hj%h%hO%h%h!%hȕ%hҗ%hs%hF%h< %h %h\+There is a stone staircase leading up here.%h>%h %h_%hš%hr%h%hM%h%hJ%h%hV%h%hG%hj%h%h%hY%h%h4%hu%h%h%hR%h%h.%h%h%h%h%h%h<%hs%h %hl"########### %hK..<.......######## %hLX.########.......@##%h4Noise: --------- %h,)4443.3 (24.0) %h.# ###...........#%h2t) +2 flail (drain) %h~.# ...............#%h!Cast: Freeze %hgM.##.##.#########..# %hw..#.##.# #######..# %hR.......# #........# %hw..#.#### #.#####..# %hL.##.#%h>#..# %h_....#%h #<.#%h>%h%hQ%hc %h%hs_You see here the +3 short sword of Ubi Edesh {flame, rElec rPois rF+++ Str-5}.%h*4.3 (1.0) _m - the +3 short sword of Ubi Edesh {flame, rElec rPois rF+++ Str-5}%h%h%h %hF _Unknown command.%hZ3%hk%h9%h¸%h۽P _%hA,%hl%h%h,%h>%h%h,%h%h%h6,%hK%hV%h%h %h%h;%h,%h%h%h%hK%h%h+%h,%h~%h%h,%h,%h,%h%hM%hL%h%h6%h%h%hc%h%h%hQ%h%hN%h"%h,%h%h%hy,%h%h%h2 ,%hV%h,%h,%hE,%h6%h%ha!,%h["%hf%%h&,%h'%h)%hM+,%h,%hT.%h'0,%h|1%h3%hC6,%hf7%h9%hAAX%h&B,%htC%h>E%h G,%h?H%h#J%hL,%hN%hO%hQ,%hR%hT%hV,%hW%hY%h[,%ha]%hs_%hc,%h d%he%hg,%hh%hj%hm,%hn%hrp%hr,%hs%hu%h x,%hRy%hz%h|,%h ~%hy%h,%h%h̃%h,%h%h$%hZ,%hj%h܍%h},%h%h%h ,%h%h,%hU%h|O _You now have 1145 gold pieces (gained 17).%hܛ3%h%hS%h,%h$%h%h,%h[%h%hĨ%hK%hծ%ho%h,%h%he%h{,%hH%h%h#.# #.......##..#.# #.#####.##.# #.# #.##.# #.# #.# # #.# #.# #.##.# ####.# #.# #.#%h... .....# #.# #.##.# %h####.# #.# #. # #.#####.# #@#  #.......# #.#  #.####### #.. %h2u #.# ##..  #.# ...  #.# ###jj   gnoll bouda (asleep)  #.#%h?.  #.# #.  #.#%h] 97.3 (53.0)  A gnoll bouda comes into view. It is wielding a +0 club.%hW,8.3 (54%h%h1 _Found a scroll of identify.%hC #.# #.......# #..  #.# #.#  #.# #.# #.#  #.# #.# #.# # #.# #.# #.# %hD #.# #.#  #.# #.#  #.# #.# #  #@#   #.# %hE  #..  #.# ##..  #.# ...  #.# ###j %hFs #.#?.  #.##.  #.#%h #.# #.......# #..  #.# #.#  #.# #.# #.#  #.# #.# #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #@#   #.#   #..  #.# ##..  #.# ...  #.# ###j  #.#?.  #.##.  %h4%h*%hb _A gnoll bouda is nearby!%hh #.# #.......# #..  #.# #.#  #.# #.# #.#  #.# #.# #.# #%h #.# #.# #.#  #.# #.#  #.# #.#  #.# #.# # %h{ #@#   #.#   #..  #.# ##.. %h #.# ...  #.# ###j  #.#?. %hM #.##.  #.#%h L #.# #.......# #..  #.# #.#  #.# #.# #.#  #.# #.# #.# #.# #.# #.#  #.# #.# %h< r #.# #.# %h  #.# #.#  #@#   #.#   #..  #.# ##.. %h T #.# ...  #.# ###j  #.#?.  #.##. %hY  %hf %h %h %h b _A gnoll bouda is nearby!%hɾ #####.  #.. #.#.# ###.... .....#.# ####.  #.####. %h  #......######.# ##..# ....###j# ?.. #.# .# %h) %h j.j%hD ;===9.3 (1.0)%h' %hX ? _The gnoll bouda shouts! You hear a shout!%h##.# #.# #.# #.# #.# #.# #.# #.# #.# #.## ###.# #.# #.# .... ....# #.# #.# #.## ###.# #.# #.#   #.#####.# #.# #  #.......# #.#%h$.#.####### #..#.# ##.# ..j.5#.# .###.#.#.# . ?..#.# #. #.##.# ...# !.#%h&%hhj.---500Freeze _Found a potion of might.%h d _The gnoll bouda shouts! You hear a shout!potion of might.  You barely miss the gnoll bouda. You grab the gnoll bouda.  You squeeze the gnoll bouda!  The gnoll bouda is severely wounded.  You constrict the gnoll bouda!  You kill the gnoll bouda!)oo   orc wizard (wandering)%h 5=--1.7 (1.4Freeze%h %h7   #.# #.# #.#  #.# #.# #.# #.### ##.# #.# #.# ..... ...# #.# #.# #.### ##.# #.# #.#   #.#####.# #.# ###.......# #.#..#.####### #..##.# #  #.# ..o....#55#.# #.###.###.#..#.# #. ?..  #.# #. #.##.# .. .#  !. # _An orc wizard comes into view. It is wielding a +0 dagger..o[9;4%h9 /5H-20%hjE %hmO  #.# #.# #.# #.#### #.# #.# #.# ...... ..# #.# #.# #.#### #.# #.# #.#  .#####.# #.# ### #.......# #.#... #.####### #.#.## #.# ##.)###..# #.# #..@o...#55. #.# #.###.###... #.# #. ?..  #.# #. ##.# #.# .. .# !. #  Things that are here: _a +0 club; a +0 robe; a gnoll corpse[%hS 40m .oo###ss   scorpiono   orc priest (wandering)o   orc wizard (wandering)  An orc priest comes into view. It is wielding a +0 falchion.-3Freeze%hh %huk An orc priest comes into view. It is wielding a +0 falchion. _A scorpion comes into view.  You barely miss the orc priest.e orc wizard shouts!  You grab the orc priest. You squeeze the orc priest.  The orc priest is heavily wounded.%hJ{ g o..so###.o  o  You constrict the orc priest!%h %h" L====5.1 (1.4%hi %h5  _The orc priest begins to cast a cantrip, but forgets the words!%hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h> #.# #.# #.##.#### Quickbrownfox the Chiller #.# #.# #.#...... Octopode ..# #.# #.##.#### Health: 50/50 ======================== #.# #.# #.#Magic: 13/16 ===================----- #.#####.# #.#### AC: 1Str: 8 #.......# #.##... EV: 12Int: 19 %h#.####### #.**# #.## SH: 0Dex: 12 #.###******.#XL:  8 Next: 25% Place: Dungeon:5 #.##**@o**s#55. Noise: ====-----  Time: 4505.1 (0.0) #.##****o*##.#... t) +2 flail (drain) #.##. ***Cast: Freeze #.##. ##.# #.#.. .#!.#s   scorpiono   orc priesto   orc wizard  You constrict the orc priest! _The orc priest begins to cast a cantrip, but forgets the words!%hdCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate%ho#.# #.# #.##.#### Quickbrownfox the Chiller #.# #.# #.#...... Octopode ..# #.# #.##.#### Health: 50/50 ======================== %hE#.# #.# #.#Magic: 13/16 ===================----- #.#####.# #.#### AC: 1Str: 8 #.......# #.##%h... EV: 12Int: 19 #.####### #..## #.## SH: 0Dex: 12 #.#%hL##.)###..#XL:  8 Next: 25% Place: Dungeon:5 #.##..@o..s#55. Noise: ====-----  Time: 4505.1 (0.0) #.#%h#.###o###.#... t) +2 flail (drain) #.##. ?..Cast: Freeze #.##. ##.# #.#.. .#!.#s   scorpion%hto   orc priesto   orc wizard  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate%h\xThe walls around you are covered in ice.  You constrict the orc priest.%hCPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You constrict the orc priest.  You kill the orc priest! freezes the orc wizard.  The orc wizard hits you with%h a +0 dagger.%hI7.#.)###...@os...###)#.. o   orc wizard %h&j49-8==--6.1 (1Ramparts ######)# _The wall freezes the scorpion.%hms#######)#%ht9--%hd{#######)#%h}F _Unknown command.%hp  _The wall freezes the scorpion. _Unknown command.  You closely miss the orc wizard. You grab the orc wizard.  You squeeze the orc wizard. %hY t The orc wizard is moderately wounded.  You constrict the orc wizard!%h" ]  You kill the orc wizard!%h+ ###s.### %h|T m50=31-7.5 (1.4%h_ #######)#%hb G _The wall freezes the scorpion but does no damage.%h  You sock the scorpion! Your grab misses the scorpion.The scorpion is almost dead.The wall freezes the scorpion.%h####)###)#%h %h=8=8.9Freeze _You kill the scorpion!%h######)# _Your Maces & Flails skill increases to level 1!%h#]4%ha%h5g%h+h% _%hlq,%hdr%hxu%h{c4==%hE%hDŽ,%hp%hB%h7%hH%hQC _The frozen ramparts melt away.%h'*.#.)###...@)..--.###)#..s%hs   scorpion (wandering)%h.14.9 (6.0%hL?==--%h$5.9 (7%hq _A scorpion comes into view.%hg k #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.## #..## #  ##.)###..#  #..@)...#  #.###)###.#  #. ?.. %h #. ##s#  .. .#  !. # %hsS #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.## #..## # %hSX ##.)###..#  #..@)...#  #.###)###.#  #. ?..  #. ##s# .. .# !. # %hZY%h[Z%h'b%hOd_ _A scorpion is nearby!%hV<@.# #.# #.# ....... .# #.# #.# #.##### .# #.# #.#  .#####.# #.# ##### .......# #.## .#.... .####### #..## #.#.### .# ##.)###..#  .# #...)...# 55.. .# #.###@###.#%hm>...# .# #.#..?..#  .# #.#.###s# .# ..#. .# !.##%hB%hL~s.s%h)OC6.9 (1Freeze _%hX%hD^Q _You see here a +0 falchion.%h\ %h  You hit the scorpion. Your grab misses the scorpion.The scorpion is moderately wounded.%h43%h0C----=8.3 (1.4%h %h!+_The scorpion stings you. x2%hBj$  You hit the scorpion. You drain the scorpion. You grab the scorpion.  The scorpion is severely wounded.You constrict the scorpion.† %h8----5=459.7Freeze _You kill the scorpion!%h 3%h %hA B%hך a4=%h %h ,%h %h O=%h %hݮ k5=%h %h x6==%h 4 _Magic restored.%h %hg %h %h %h %hq a6=%h %hI P==%h %h B%hk k7=%hQ %hR ,%hg %h ,%hl %h ,%h %h a8=%h %h ,%h %h2 ,%h %h ,%h %hA %h U9=%hv %h ,%hE %h ,%h %h L50=%h %hi %h8 1 _HP restored.%h 3%hR %hN$  #.###### ###.#### .......# #.## ..... .####### #..## #.#### ##.)###..#  #...)...#55..#.###)###.#...##..@†.#  %h/ -###..#. .# #43.7 (24.0)%h0 F-4.7 (25%h5 %h7 . _u - a scroll of identify%hW^%h`sRead which item? Scrolls %h/a d - 2 scrolls of amnesia  p - a scroll of noiseq - 4 scrolls of revelation  %hau - a scroll of identify [!] read|quaff[?] describe selected%h%hi%h .# #.# #.##.##### Quickbrownfox the Chiller .# #.# #.## Octopode .#####.# #.##%h,#### Health: 50/50 ======================== .......# #.## .#.... Magic: 16/16 ======================== %h.####### #..## #.#.### AC: 1Str: 8 .###.)###..#%h "# EV: 12Int: 19 .##...)...#55.. SH: 0%h/Dex: 12 .##.###)###.#...# XL:  8 Next: 45% Place: Dungeon:5 .#%hS#.#..@†.#Noise: ---------  Time: 4544.7 (0.0) .##.#.###.#%hht) +2 flail (drain) .#..#. .#Cast: Freeze!.# #The scorpion is severely wounded.You constrict the scorpion. _You kill the scorpion! _Magic restored. _HP restored. _u - a scroll of identify%h%hhIdentify which item? (\ to view known items) Potions (select first with !) %h o - a white potion[?] describe selected%ho.# #.# #.##.##### Quickbrownfox the Chiller .# #.# #.## Octopode .#####.# #.###### Health: 50/50 ======================== .......# #.## .#.... Magic: 16/16 ======================== .####### #..## #.#.### AC: 1Str: 8 .###.)###..## EV: 12Int: 19 .##...)...#55.. SH: 0Dex: 12 .##.###)###.#...# XL:  8 Next: 45% Place: Dungeon:5 .##.#..@†.#%hpNoise: ---------  Time: 4544.7 (0.0) .##.#.###.#t) +2 flail (drain) .#..#. .#Cast: Freeze!.# #The scorpion is severely wounded.You constrict the scorpion. _You kill the scorpion! _Magic restored. _HP restored. _u - a scroll of identify%h}]  As you read the scroll of identify, it crumbles to dust.%h܀+5.7 (1%hf%hU _o - a potion of haste%hz3%h{%h͂%hB%h@  You see here a +0 falchion.%hT%h _%h%h\%h~%h-%h %hB%hI%h%hb4%h%%h_# #.......# #.## .#  #.####### #..## #.#  #.# ##.)###..#  #.# ##...)...#  #.# #.###)###.#  #.# #.#...†.#  #.# ##.#.###.#  #.# #######..#. .#  .......@.# # #.######.#  #.#  ##...=..%h6.###%h,54.7 (9%h(/5.7 (10.0)%h%hy+ _u - a potion of might%h?? E #.####### #..## #.# #.# ##.)###..# #.# ##...)...# #.# #.###)####.# #.#...†.# #.# ##.#.###.# #.# #######..#. .#  .........# # #.######@#  #.# ##.  .=.###F   Prince Ribbit (asleep).#F#%hR[ 0.0)6.7 (1 _Prince Ribbit comes into view.%hj V  #..## #.#  #.# ##.)  #.# ##...)...#  #.# #.###)###.#  #.# #.#...†.#  #.# ##.#  #.# #######..#. .#  .........# #  #@# #.# ##. .. =..  .###  .# F#%hN   #..## #.#  #.# ##.)  #.# ##...)...#  #.# #.###)###.#  #.# #.#...†.#  #.# ##.#  #.# #######..#. .#  .........# #  #@# #.# ##. .. =.. .###  .# F# %hx _Prince Ribbit is nearby!%h(F ##.)###.##...)..###)###.#...†.# ##.#.##########..#.  .........# %h̞#.###### #....... .......=.......####.. .%h?9F.%hi%h-7 _%h%hD%h5 #.# ##...)...# 5#.# #.###)###%hl6 .#.# #.#...†.# #.# ##.#.###.# #.# #######..#. .# %h6  .........# # #.######.#  #.###.###.##@......##..%h8 c#..=#.?...####..#####..# .l#.F# #..# l   iguana (wandering)#..#%h< i  An iguana comes into view.%hE 2.%hF &8%h R %hR O _Found a scroll of identify. The iguana moves out of view.%h .###)###.#....†.#  ##.#.##########..#. .# .........# .##.######.# ..  #.###.###.#.......##.%h .#..=#..?...#########..# .. #.F# .. .%hC %h %hS F.F%h &9%h3 %h %h: ...†.#  ##.#.###.########..#. .# .........# #.#.######.# ...  %h; #.###.###.##.......###..#.#....?..F##########..# .. %h(< c . .#...%hP %hdS ==60Freeze%hU %hJY _Prince Ribbit barely misses you. _You see here a ring of protection from fire.%hQM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ` #.##.#...†.#Quickbrownfox the Chiller#.###.#.###.#Octopode#.# #######..#. .#Health: 50/50 ========================.........# #.#Magic: 13/16 ===================-----#.######.# ...%h AC: 1Str: 8#*###.###.EV: 12Int: 19***......#SH: 0Dex: 12#***.......%hm XL:  8 Next: 45% Place: Dungeon:5#**@***...#Noise: =--------  Time: 4560.7 (0.0)....***F**##..#t) +2 flail (drain)%h #####**** ..Cast: Freeze#**# .#..##..#F   Prince Ribbit%h ...##... _Prince Ribbit barely misses you. _You see here a ring of protection from fire.  %hd \Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate%h #.##.#...†.#Quickbrownfox the Chiller#.###.#.###.#Octopode#.# #######..#. .#Health: 50/50 ========================.........# #.#Magic: 13/16 ===================-----#.######.# ...AC: 1Str: 8#.###.###.EV: 12Int: 19##.......#SH: 0Dex: 12##.........XL:  8 Next: 45% Place: Dungeon:5#..@......#Noise: =--------  Time: 4560.7 (0.0)%h ....?..F####..#t) +2 flail (drain)######..# ..Cast: Freeze#..# .#..##..#F   Prince Ribbit (slow)...##...  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Prince Ribbit. Prince Ribbit seems to slow down.  Prince Ribbit misses you. The wall freezes Prince Ribbit!=1.7 (1Ramparts %h####%hc_asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Prince Ribbit. Prince Ribbit seems to slow down.  Prince Ribbit misses you. The wall freezes Prince Ribbit! _closely misses you.%hcq####..#%hB%hvg###%h F _Unknown command.%h(M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~ #####A film of ice covers your body! The wall freezes Prince Ribbit!%h=42----0---- 8 2%ht######..# _Prince Ribbit seems to slow down. Prince Ribbit hits you!%h######%h4!%h^*B###%h.F _Unknown command.%h ##### You barely miss Prince Ribbit. You grab Prince Ribbit.  Prince Ribbit is heavily wounded.  You constrict Prince Ribbit! The wall freezes Prince Ribbit.    Prince Ribbit hops awkwardly around.%h x29-----------4.0 (1.3%h ####..#%h - _Prince Ribbit hits you!%hLPrince Ribbit hops awkwardly around. _Prince Ribbit hits you!losely mis  Prince Ribbit is almost dead.  You constrict Prince Ribbit.  You kill Prince Ribbit!%h†###..#%hn 30/51=----------69-5.3Freeze _Prince Ribbit returns to his original shape as he dies.  Your Maces & Flails skill increases to level 2!##### _Your Ice Magic skill increases to level 7!%hmJ%hr%h~ _1=%h1=%h.%hO%h0B=%hJ%hٛ` _The frozen ramparts melt away.%h%hZi2=%h%hѤd2==%h%hΧ,%h %h93%h(=%h%hǮ,%hϯ%h%h;:==%h6%h%h<%h%hѸ%h]4=3=%hA%hR,%hJ%ht%h%hj%hQ%ho%hi%h.##.#....@...--82.3 (17.0)..†####.l#..#..l   iguana (wandering)%h8-%h%h^ _An iguana is nearby!%h,  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hE F #.##.#...†.#Quickbrownfox the Chiller#.###.#.###.#Octopode#.# #######..#. .#Health: 34/51 ================--------.........# #.#Magic: 10/16 ===============---------#.######.# ...AC:  8  Str: 8#*###.###.EV: 12Int: 19***......#SH: 0Dex: 12#***.......XL:  8 Next: 69% Place: Dungeon:5%h J }#**@***...#Noise: ---------  Time: 4582.3 (0.0)....******##.l#t) +2 flail (drain)#####**** ..Cast: Freeze#**# .#..##..#l   iguana (wandering)...##... _The frozen ramparts melt away. _An iguana is nearby!Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h& %h#.#%h8#.#...†.#%h-8Quickbrownfox the Chiller%h#.#%h/E##.#.###.#%h"Octopode%hk#.# #######..#. .#%hHealth: 34/51 ================--------%htw.........# #.#%hlMagic: 10/16 ===============---------%htL#.######.# ...%hAC:  8  Str: 8%h9N#.###.###.EV: 12Int: 19##.......#SH: 0Dex: 12##.........XL:  8 Next: 69% Place: Dungeon:5#..@......#Noise: ---------  Time: 4582.3 (0.0)....?..†####.l#t) +2 flail (drain)######..# ..Cast: Freeze#..# .#..##..#l   iguana (wandering)...##... %h:_An iguana is nearby!%hICasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.%h=%h.%h0##.%h0#..%h4..@...%h*..†####l.%h<#..#%h..%hl%h!%h%h05%h==%h-3.3 (1%h%Ramparts %h+%hs%h##%h##%h #..#%hS%h= %h Casting: Ozocubu's Armour (safe; 1% risk of failure)%hCLonfirm with . or Enter, or press ? or * to list all spells.%hasting: Frozen Ramparts (safe; 1% risk of failure)  %hGZPress: ? - help, Dir - look around, f - activate  %h1The walls around you are covered in ice. %h1_The iguana hisses angrily%h .%h+%h1"#%hl2#%h2 #%h`3&#..#%h3%h4%hI5%he9%h9#%h:#%h;%##%h;#%h <%h> %h?%h@"_Unknown command.%h@%h<  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ##l####.#7/16 -----4### _Your icy armour thickens.%hTx#########..# _Unknown command.%h$Put on which piece of jewellery? Inventory Items Jewellery (go to first with "=)  k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}e - a ring of fire Floor Items ([,] to select) Jewellerya ring of protection from fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip %h, #.##.#...†.#Quickbrownfox the Chiller#.###.#.###.#Octopode#.# #######..#. .#Health: 35/51 ================--------.........# #.#Magic: 7/16==========--------------#.######.# ...AC:  8  Str: 8#.###.###.EV: 12Int: 19##.......#SH: 0Dex: 12##.........XL:  8 Next: 69% Place: Dungeon:5#..@...l..#Noise: ==-------  Time: 4584.3 (0.0)....?..†####[40%hem..#t) +2 flail (drain)######..# ..Cast: Freeze#..# .Ramparts #..##..#l   iguana...##... _The iguana hisses angrily. _Unknown command.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your icy armour thickens. _Unknown command.##l.###--8 (0.5%h%#%h2#..#%h%h %hr%h1_v - a ring of protection from fire (worn)%h$###l.#--5.8 (1.0##### _The wall freezes the iguana but does no damage.%ho"###l.##68==6Freeze##### _The wall freezes the iguana.%h $  You hit the iguana but do no damage. You drain the iguana. You grab the iguana.The iguana is moderately wounded.You constrict the iguana. The wall freezes the iguana.%h* ###†#%hr ==72=8.1 (1.3Freeze%h" I####%h %h J _You kill the iguana!%h8   #.# #.#...†.# #.# ##.#.###.# #.# #..#. .# ...# #.# #.######.# ... #.###.###. ##.# ##.. #.@.†.....#%h .?..†####..###..# .. #..# .  #..#  #..#  ...#  #...  Your icy armour cracks and falls away as you move.%hC %h4 O 1 -90%h %h j _The frozen ramparts melt away as you move.%hS #.# #.#...†.# #.# ##.#.###.# #.# #..#. .# .# #.# #.######.# ... #.###.###. ##.# ##. #@..†.....#%hV]#.....?..†####..##..# .. #..# . #..# #..# ...# #...%hI]%hN^A-90%he%hch%h0Q #.##.#.###.# #.# #######..#. .# .........# #.# #.######.# ... #.###.###. ##.......#..#.#####...†.....##.....@..†####..#%hU1 ########..# .. #..# . #..# #..# ...# #... %hZ9%h:W37=1%h@%hO%h_P+2.1 (2%h %h %h %h4 %hY ,%h %h %h %h ,%hP %h %h ,%hJ %h %h ,%h %h %ho ,%hw %h %h- ,%h( %h; %h %hJ %hV %hg %h ,%h/ %hu %h %hs %h? %ht %h %hs %h^ %h %h< %h %h %h ,%h %h %h %h %h %h %h %h %h %h %h %h %h %h %hw %h %h %hI %h %h/ %h %h %h %h %h %h %h  #.#.# .# #.##.# #. ..#.# .# #.##.# .. #.#.# .# #.##.# .# ##.##.. l# #... #.# .### #..#%h-  #.# .... .. #..#.###.###.##.# ##...@.....##.# #.#.###.######.# #.##.###.## #.# #.#%h !#.##...## #.# #.##.#.....####.# #.##.....<......# #.# l   iguana (asleep)%h }#.#.....####.# #.##.##...## #.#####.##.###.## #.......#%h -87.1 (22%h ,8.1 (23%hk %h Z _An iguana comes into view.%hJ #.#.# .#  #.# #. ..#.# .#  #.# .. #.#.# .#  #.# .# %h %h#.. l#  #.# .###  #.# .... ..  #.###.###.##.#  #...@.....##.# %h&! #.###.######.# #.#  #.###.## #.# #.#  #.##...## #.# #.#  #.#..... #.#  #.....<......# #.#  #.#.....####.# #.#  #.##...##   #.  %h #.#.# .#  #.# #. ..#.# .#  #.# .. #.#.# .#  #.# .#  #.. l#  #.# .###  #.# .... ..  #.###.###.##.#  #...@.....##.#  #.###.######.# #.#  #.###.## #.# #.#  #.##...## #.#  #.#.....  #.....<......# #.#  #.#.....####.#  #.##.%h-=[39;49m..##  #.  _An iguana is nearby!%hw#.#.# .# #... . . #.#.# .# #.##.# .#. ..#.# .# #.#.#.# ... #.#.# .# #.#.#.# #.# ##.##..>.l# #....#.#.#.###.#.# #..##.#........... #..###.###@###.##.# #....#.........##.# #.####.###.######.# #.# #.###.## #.##...## #.#.....####.# #.# #.....<.....#.#.....####.#%hɝ<[m #.##.##...## #.#####.#9.1 (1.0) _Found a stone staircase leading down.%h}1#.###.# ##.. . . ###.# .#. ..#.... #.#.# .# #.#.#.#.#..>.l# ..#.###.#.# #..@........###.###.###.##....#.........#####.######.## #...## #.....####....<..........####.# %hS:%h:'90%h$A%h%h.#####$.........#. #.#.##.###.# ##.. .. .####.# .#. .#.#.... #.#.# .# #.#.#.#.##..>.l# ..#.#@###.#.# ...........#####.###.##............#######.## #...## #.....####....<.....1Freeze%h+  The helpless iguana fails to defend itself.  You thump the iguana! You drain the iguana!%hE†%h 7--62.4 (1.3Freeze _You kill the iguana!%h%hm _Your Spellcasting skill increases to level 6!%h N%hO%hO%hP%hR%hCY %h]J_%h_`%hen%hgN--%ho%hVrB%hx%hy%h{%ho|%h|7%ha}==%h}%h~%h%h%h%h%h %h %h>You see here an iguana corpse.%hʊ%h %h_%h(%h%hw%h%h%h}%h%hB%hΖ==%hP%h{%h%h%h%hܞ%h%hŢ%h%h%h%h%hc%hk%h%h%hF%hr%h\%h%hs%h%hn%h%hg%h%h%hU%h%hH %h%hB*_You now have 1153 gold pieces (gained 8).%hw%hM#..###.####...# #.#%hw#.........>...# ##.#%hi##.###†#####..##%h#.# #.# #........%h% #.# #.# #.####..%h#######.###.## #.#####.#%h~#.......>....# #.......%hj#.......#...÷#####.....##%hj#.#####.@..............# %h 710.4 (18.%h 0)%h#. #.#.##.####....%h#.#####.#.# .# #.......#%h#....##.#.# .# #.##....%h2#.#..#....#.# .# #.#......%h#.#....##.#.# .# #.#......%h-. %h#.#.#.###.#[# ##.#......%h1. %h#..>.†# #.#.# #........#%h2. %hO#.#.#.###.#.# #..###...#%h#/ %h%h%h%h%1.4 (19%h=%h %h%h-:_Found a ring mail.%h)%h;%h=%h %h\#..###.####...# #.# #...>...# ##.###.###†#####..###...##.# #o# #.#.# #.# #.####...#%h(#######.###.## #.#####.##.......>....# #.#.#...÷#####.....##.#####.# #. #.#.##.####......## #.#####.#.# .# #.# #....##.#.# .# #.##....##.#..#....#.# .# #.#.#.#....##.#.# .# #.#.o   orc (wandering)#.#.#.###.#[# ##.#.#..>.†# #.#.# #.###.#.#.###.#.# #..###...#%h,0.0)%hg)V.o%h1+2.4 (1%h2%h=| _An orc comes into view. It is wielding a +0 dagger of venom.%hJ  #.#  >...#  †# #.# #.#  #.# #o#  #######.###.##  #.......>....#  #.......#...÷#### #..@.......  #. #.#.##.####  #.#.# .#   #.# .#  #.# .#  #.# .#  #[#  #..>.†# #.#.#    %hy   #.#  >...#  †# %hA{#.# #.#  #.# #o#  #######.###.##  #.......>....#  #.......#...÷#### #..@.......%h~  #. #.#.##.####  #.#.# .#   #.# .#  #.# .#  #.# .#  #[#  #..>.†# #.#.#   %h%h~%h%h[ _An orc is nearby!%hƐ  #.#  >...#  †# #.# #.#  #.# #o#  #######.###.##  #.......>....#  #.......#...÷#### %h4#..@.......  #. #.#.##.####  #.#.# .#   %hb#.# .#  #.# .#  #.# .#  #[# %hV #..>.†# #.#.#    %h' b  #.#  %h( >...#  †# #.# #.#  #.# #o#  %hM) #######.###.##  #.......>....#  #.......#...÷#### %h) $#..@.......  #. #.#.##.#### %hq*  #.#.# .#   #.# .# %h- 3 #.# .#  #.# .#  #[#  #..>.†# #.#.#   %h5 %h5 %h> %hB [ _An orc is nearby!%h#..###.####...# #.# #..###.####...# #.# .#.........>...# ##.##.##.###÷#####..###...##.# #.# #.......... #.# #o# #.####...#.#######.###.## #.#####.###.>....# #..........#.......#.@.÷#####.....#####.#####................# #. #.#.##.####......## #.#####.#.# .# #.......# #....##.#.# .# #.##....####.#..#....#.# .# #.#.##.#....##.#.# .#[37%hɷm #.#.#.#.#.###.#[# ##.#.#..>.†# #.#.# #........###.o3 _%h%h8i b........## ###.####...# #.# .........>...# ##.#%hj ##.###÷#####..###...##........ #.# #.# ...######.###o## #.#####.##%hbm .....>.@..# #................#...÷#############...........  #.#.##.##########.#.# .# #.......# #....##.#.# .# #.##....###...##...##.#.# .# .#.#.###.#[#.#.......%ho %hx O.o%hz 44Freeze%h %h %h >oo   _An orc is nearby! _An orc is nearby!  You closely miss the orc.  The orc shouts! %h- [ You grab the orc. You constrict the orc.  The orc hits you with a +0 dagger of venom.%h V48--====%h &5.6 (1.2%h %h P _The orc barely misses you.%hGo 5  You hit the orc.%hy e)%h =---6.9 (1.3Freeze%h %h G _You kill the orc!%h P---%h %h  %h: %h :_No target in view!%h  _9=-%h 50=%hn %h ,%h" %h B%hl a1=%h_ %hv -%h %h #.%h% -# #.#%h #..###.####...# #.# #%h' #..###.####...# #.# .%h #.........>...# ##.##.#%h/ S##.###÷#####..###...#.#%h s#.# #.# #.%h2 |#.# #.# #.####...#.#%h #.###.## #.#####.##.#%h #.>..@.# #.##.#...÷#####.....#%h ~#.#####...# #. #.#.##.#####.#####.%hk #....##.#.# .# #.##....### #.#..#....#.# .# #.#.##.#....##.#.# .# #.#.#.#.#.###.#[# ##.#.#%h %h 2%h 0.%h 0)%h %h -%h %7.9 (11%h %h  %h %h+ j_You see here a +0 dagger of venom.%hl 8.9 (1.0) _x - a +0 dagger of venom%h#..###.####...# #.# #..###.####...# #.# ...#.........>...# ##.##.####.###÷#####..###...#.#.# #.# #............#.# #.# #.####...#.#########.###.## #.#####.##.# #.......>....# #..........# #.......#...@######### #.#####................# #. #.#.##.####o.....## ##.#####.#.##.# #. ##....##.#.##.# #.##....### ##.#..#....#.##.#[4%h 0m #.#.......### o   orc (missile, wandering)#.#....##.#.##.# #.#...#.#.#.###.#[##.# ##.#.####..>.†# #.#.# #........###0%hTo%h.%h-%h':9.9 (1%ha %hw_An orc comes into view. It is wielding a +0 club and quivering poisoned darts. _You see here an adder skeleton.%hSP  #.#  #..###. #.#  #.........>...#  ##.###÷ #.# #.#  #.# #.#  #######.###.##   #.......>....#   #...@#  #.........o......#  #. #.#.##.####......##  #.##.#   #.#   #.#  #.#  [##.#  #..>.†# #.#.#  %hC  #.#  #..###. #.#  #.........>...#  ##.###÷ #.# #.#  #.# #.#  #######.###.##   #.......>....#   #...@#  #.........o......#  #. #.#.##.####......##  #.##.#   #.#   #.#  #.#  [##.#  #..>.†# #.#.# [17;%h 32H _An orc is nearby!%hG%hb %hd%hg #.# %hm %hk#..###.%ho #.# %h %h#.........>...# %h %h##.###÷%h %h#.# #.# %hMP #.# #.#  #######.###.##   #.......>....# %hD  #...@#  #.........o......#  #. #.#.##.####......##  #.##.# %h4i  #.#   #.#  #.#  [##.# %h< #..>.†# #.#.#  %hl %hm  %hn %ho - #.# %hp  %hq 8#..###.%hr , #.# %hs  %ht #.........>...# %hu  %hv 9##.###÷%hx  %h'y q#.# #.# %h(z  %h<{ o#.# #.# %h{| #######.###.## %h}  #.......>....#  %hQ  #...@#  #.........o......#  #. #.#.##.####......##  #.##.#   #.#   #.#  #.#  [##.# %hj #..>.†# #.#.# %hf %h %h %h %h  %h! %h 7_An orc is nearby!%h1 %h-> #..###.####...# #.# ....#.........>...# ##.##.####.###÷#####..###...#.##..# #.# #.............#.# #.# #.####...#.##########.###.## #.#####.##.# #.......>....# #..........# #.#...÷#####.....##### %hM@ o#.#####......@..o......# ###. #.#.##.####......## #.#.#####.#.##.# #.......# #.#....##.#.##.# #.##....### #.#.#..#....#.##.# #.#.......###.#.#....##.#.##.# #.#....#.#.#.###.#[##.# ##.#.#####..>.†# #.#.##. #.  #.#.#.###.#.# #..###...#%hXC %hL 5o.%h&P J=30 _%hAW %hY Ý%h#..###.####...# #.# .#.>...# ##.##.##.###.###÷#####..###...#.##.##.# #.# #.##.# #.# #.####...#.##.###.## #.#####.##.# #.>....# #..........# #.Ý%h#...÷#####.....##### #.#####.o.# ##. #.#.##.####......## #.#.#####.#.##.# #.......# #.##....##.#.##.# #.##....### #.# #.#..#....#.##.# #.#.###.# #.#....##.#.##.# #.#.# #.#.#.###.#[##.# ##.#.# #..>.†# #.#.##. Ý%h^ oo)The orc shouts!Ý%hfS====1FreezeÝ%hÝ%hP _The orc barely misses you.Ý%h~hv  You hit the orc. You drain the orc. You grab the orc. You squeeze the orc.Ý%hi)Ý%hrj!Ý%h=---3.2 (1.3FreezeÝ%h% Ý%hÝ%h#_You kill the orc!Ý%h>Ý%hÝ%hٿÝ%h---Ý%hÝ%hbÝ%hH Ý%hÝ%h_:_No target in view!Ý%hqAÝ%hCÝ%hyDÝ%hKÝ%h7O Ý%hPÝ%hP:_No target in view!ĝ%hU  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.4  11%   0   j + Spellcasting 6.0  33%  -1          b + Maces & Flails 2.3  30%   0   k - Summonings   0.0     0   c - Axes   1.3     0   l + Ice Magic7.1  26%   0   d - Staves   1.3     0       e - Unarmed Combatĝ%h   0.0     0               f - Short Blades   2.5     0       g - Long Blades   1.4     0               h - Dodging   2.3     0       i - Stealth   5.7    +4              ĝ%h                                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsƝ%h 825 b * Maces & Flails   2.3  470Ɲ%hs 1548 b - Maces & Flails   2.3   37ʝ%h1- a - Fighting   2.4    j - Spellcasting   6.0    l - Ice Magic   7.1    h + Dodging 2.3  100%˝%h˝%hX˝%h#..###.####...# #.# ..... Quickbrownfox the Chiller#.........>...# ##.##.##.# Octopode˝%h9##.###÷#####..###...#.##.# Health: 51/51 ========================#.# #.# #.............# Magic: 17/17 ========================#.# #.# #.####...#.#### AC: 1Str: 8#######.###.## #.#####.##.#EV: 12Int: 19#.......>....# #..........#SH: 0˝%hDex: 12#.......#...÷#####.....#####XL:  8 Next: 76% Place: Dungeon:5#.#####.......@).......# ### Noise: =--------  Time: 4733.2 (0.0)#. #.#.##.####......## #.. t) +2 flail (drain)#.#####.#.##.# #.......# #.# Cast: Freeze˝%h#....##.#.##.# #.##....### #.# #.#..#....#.##.# #.#.......###.# #.#....##.#.##.# #.#...........# #.#.#.###.#[##.# ##.#.......##### #..>.†# #.#.##. #........### #.#.#.###.#.# #..###...#The orc shouts! _The orc barely misses you.You hit the orc. You drain the orc. You grab the orc. You squeeze the orc. _You kill the orc! _No target in view! _No target in view!˝%hq˝%hi˝%h{˝%h˝%h I˝%h ˝%hF ˝%h : _˝%h [ #..###.####...# #.# .#.>...# ##.##.##.###.###÷#####..###...#.##.# #.# #.# #.# #.# #.# #.####...#.####  #˝%h J.###.## #.#####.##.#  #.>....# #..........#  #.#...÷#####.....##### ##.#####..@.# #-  #. #.#.##.####......## #.#.#####.#.##.# #.......# #.##....##.#.##.# #.##....### #.# .#..#....#.##.# #.#.... .#....##.#.##.# #.#....  y - a +4 ring of slaying  Things that are here:˝%h( +4.2 (1˝%h( E-5.2 (2˝%h, ˝%h;. f _a +0 club; 4 poisoned darts; a +0 leather armour˝%hFn˝%hn˝%ho˝%hs˝%h{˝%h}˝%hJ˝%hG,˝%hn˝%h:˝%h,˝%hݔ˝%h˝%h;,˝%h˝%h˝%hť,˝%h?˝%h˝%h,˝%h<˝%h˝%h,˝%h˝%hU˝%hc˝%hݴ˝%hr˝%h˝%h˝%h&˝%h˝%hR  There is a stone staircase leading down here.˝%h*˝%h _˝%hY˝%h˝%h,˝%h˝%h˝%h,˝%hY˝%hd˝%h,˝%h˝%h'˝%hT˝%h˝%h˝%h˝%ht˝%hX J˝%hB˝%h,˝%h˝%hw˝%h˝%h˝%hI˝%h˝%h(˝%h,˝%h+,˝%hW˝%h˝%h,˝%h˝%h˝%h˝%h ,˝%h!˝%h["˝%h"˝%h$˝%h%˝%h%˝%hl&˝%h'˝%hQ),˝%h*˝%hp+˝%h,˝%h -˝%h-˝%hI1˝%h|2˝%h2˝%hW3˝%h4˝%h6˝%hh6˝%h6˝%h7˝%hV9,˝%h:˝%hEA #    #  #######.##  #.......>.  #.......#.   ###############.#####...   .@......#.# #.#. ̝%h(  .############.#.#####.#  #.#....##.#.  #.#..#....#.  #.#....##.#.  #.#.#.###.#[   #..>.†# #.#.   #.#.#.###.#.   #.#......... ̝%h073.2 (38.0)̝%h,4.2 (39̝%h̝%h^ _z - a bubbling amethyst potion̝%hmz3̝%hz̝%h4|̝%hE}̝%h},̝%h̝%h̝%h̝%h̝%h$,̝%h5̝%h,̝%h̝%h̝%h̝%h݋̝%h̝%hč̝%h,̝%h\̝%hN̝%hȓ̝%h̝%ha̝%h̝%hNB̝%h̝%h̝%hn̝%h)̝%h̝%h+,̝%h̝%hB̝%hQ̝%h_̝%hs,̝%h̝%h̝%h̝%h ̝%hc,̝%h̝%hu̝%h̝%hi̝%h̝%h$̝%hB̝%h̝%h1,̝%h,̝%h0̝%h̝%hc̝%h̝%h̝%h,̝%h̝%h̝%h}̝%h̝%ht̝%h̝%ht,̝%hd,̝%h,̝%h ̝%h̝%h̝%hs,̝%h̝%h/̝%h̝%h!̝%h ̝%h̝%h,̝%h̝%h̝%hc,̝%h\̝%h,̝%h̝%h̝%h̝%hl̝%h̝%h̝%h̝%hv,̝%h̝%h̝%h`,̝%h̝%h̝%hB,̝%h̝%h̝%h,,̝%hO̝%h̝%hs,̝%h̝%hb̝%h,̝%h- ̝%h ̝%h ,̝%h ̝%hy ̝%h ̝%h_̝%h̝%h̝%hl,̝%ho̝%hT̝%h,̝%h̝%h?,̝%h̝%h̝%hv̝%h,̝%h̝%h̝%hy,̝%hg̝%hg̝%h,̝%h̝%h̝%hB,̝%h? ̝%h!̝%h!,̝%h"̝%h#̝%h<$̝%h$̝%h%̝%h&̝%h\'̝%h'̝%h(̝%h*B̝%h+̝%h1 #.##  #.#.#  #.##.#  #.##.#  #.# ..#  #.#̝%h2p <..  #.#   #..(   #....@...$... 825.2 (51  ..             ̝%h6̝%h6,6.2 (52̝%h\9̝%h1;% _Found 4 stones.̝%hr3̝%ht̝%hQv̝%hU~̝%hA̝%h;̝%hj,̝%h̝%h̝%h̝%h=̝%h̝%h,̝%h̝%hbO _You now have 1169 gold pieces (gained 16).̝%hJ3̝%h̝%h̝%ho,̝%h̝%h̝%h,̝%h̝%h;  You see here 4 stones.̝%h̝%hC _̝%hE̝%h̝%hث,̝%h̝%hT̝%h,̝%h ̝%h³̝%h8,̝%h̝%h̝%h ,̝%hf̝%h̝%hd,̝%h̝%h̝%h̝%hb̝%h̝%h/̝%h{̝%h̝%h̝%h̝%h,̝%h̝%h+̝%h̝%h:̝%h?̝%h]R  There is an escape hatch in the ceiling here.̝%h̝%h4 _̝%h.̝%h̝%h̝%h6̝%h̝%h̝%h̝%h,̝%h'̝%h̝%h,̝%h̝%h̝%hI,̝%hU̝%h/̝%h,̝%h̝%h̝%h+,̝%h*̝%h̝%h̝%h̝%h8̝%h̝%h~,̝%h^̝%h.̝%h,̝%h̝%h̝%hP,̝%hg̝%hF̝%h,̝%h̝%h66# #.# #.# #.###.### # #.# #.# ##....... # #.# #.# ##........ # #.# #.#####...†..... ######.# #........†####.. .......##################..# . #....<...........##..# ...#############.# #..# (...# #@# #..#56.2 (30 ....# #....>......# ....###########... ...## #### ̝%h9̝%h̝%hL,7.2 (31̝%h̝%h9 _Found an escape hatch in the floor.͝%h3͝%h͝%h!͝%h͝%hX͝%h!,͝%hJ"͝%hm$͝%h%͝%he&,͝%h(͝%h)͝%h*͝%hg+͝%h.P  There is an escape hatch in the floor here.͝%hu0͝%hz35 _͝%h94͝%h5,͝%h6͝%hx8͝%h9͝%h:͝%h?;͝%hz<͝%h>,͝%h1?͝%h@͝%h!A͝%hA͝%hB͝%hB͝%hC͝%hVD͝%hD͝%hF͝%hG͝%hSH͝%hH͝%hI͝%hJ͝%h1K͝%hK͝%hVL͝%hM͝%hdN,͝%hO͝%hUJ #.# ##.........  #.#####...÷.....#  #........÷####..# ###########..# .. ....# #..# . ###.# #..#  #.########..#   #....>......#########5  ##########....@.......  ############.  ͝%h Vg5   ufetubus (asleep)͝%hOZ-71.2 (14͝%hZ,2.2 (15͝%h]͝%h_\ _An ufetubus comes into view.͝%hr #.#   ÷  ÷  ..  #..# .  #..#  #.########..#  #....>......#########5  #....@.......  ͝%hs############. ͝%h% #.#   ÷  ÷  ..  #..# .  #..#  #.########..# ͝%h'w #....>......#########5  #....@.......  ############.   ͝%h.͝%h/͝%h6͝%hZ;` _An ufetubus is nearby!͝%hi #.#   ÷  ÷  ..  #..# .  #..#  #.########..#  #....>......#########5  #....@.......  ############. ͝%h3͝%h  #.#   ÷  ÷  ..  #..# .  #..#  #.########..#  #....>......#########5  #....@.......  ############. ͝%h҈ A  ͝%hNj ͝%h3 ͝%h@ ͝%h ` _An ufetubus is nearby!͝%h Y#.# ##. #.#####...÷.....# #.÷####..# ..# .. # #..# . .# #..#  #.##..#  #....>......#5.  ##.....#.͝%hx ,͝%h. k.55͝%h! 83.0) _͝%h' ͝%h&* Ν%hwR#.# ##. #.#####...÷.....# #.÷####..# ..# .. # #..# . .# #..# #.##..# #....>......#. ##.5.#Ν%hQi..55 2 ufetubi (1 asleep)Ν%hlΝ%h55.Ν%hߕ&4Ν%hͥr _An ufetubus comes into view.Ν%h/#.# ##.  #.#####...÷.....#  #.÷####..# ..# .. # #..# . .# #..# .#..# . ....>......#...#.5.....##..5##Ν%hd {  The ufetubus hits you. The ufetubus barely misses you.Ν%hl48--=5FreezeΝ%hΝ%h _The ufetubus closely misses you. The ufetubus barely misses you.Ν%h  You barely miss the ufetubus. Your grab misses the ufetubus.Ν%hʈi1-----6.5 (1.3Ν%hhΝ%hq _The ufetubus hits you. x3; The ufetubus closely misses you.Ν%h8+  You miss the ufetubus. You grab the ufetubus.  You squeeze the ufetubus, but do no damage.You constrict the ufetubus. The ufetubus closely misses you. x2Ν%h9(7.8Ν%h?Ν%hBX _The ufetubus barely misses you. x2Ν%h:  You hit the ufetubus.Ν%h[  You kill the ufetubus!Ν%hΝ%h...5.   ufetubusΝ%hh7=9.1FreezeΝ%hΝ%hF #.# ##. #.#####...÷.....# #.÷####..# ..# .. # #..# . # #..# . Ν%hE#..# ..>......#...# .5..# #...# ## _The ufetubus shouts!Ν%hΝ%ht55.Ν%hf2-----800Ν%hΝ%hE.# ##. .#####...÷.....# .÷####..# ..# .. ## #..# . ... #..# .....# Ν%ha`..>......#...# .5...# #...# ### Ν%h 5@.  The ufetubus hits you.  The ufetubus hits you but does no damage.  The ufetubus slips past you! The ufetubus closely misses you.36---=-1Freeze _The ufetubus hits you.Ν%h  ÷÷ .. ##  #..# . ...  #..# ....  ..... Ν%h >#########...# ......5@....#  ############...#  ### Ν%hm c ÷÷ .. ##  #..# . ...  #..# ....  ..... >#########...# ......5@....#  Ν%hn ############...#  ###  Ν%h,t Ν%hIu Ν%h{ Ν%h؀ ` _An ufetubus is nearby!Ν%h Ν%h  Ν%h ÷÷ .. ##  #..# . ...  #..# ....  ..... >#########...# ......5@....#  ############...#  ### Ν%hfmV ÷÷ .. ##  #..# . ...  #..# ....  ..... >#########...# ......5@....#  ############...#  ###  Ν%hv4Ν%h{ Ν%hi}Ν%h~<_An ufetubus is nearby!Ν%hϝ%hH"  You barely miss the ufetubus. You grab the ufetubus.  You constrict the ufetubus! The ufetubus hits you.  The ufetubus barely misses you. The ufetubus closely misses you.5---2.4 (1.3 _The ufetubus completely misses you.ϝ%h%(;  You sock the ufetubus!ϝ%hN./. ϝ%hRt63.7Freezeϝ%hXϝ%hl[L _You kill the ufetubus!ϝ%h ϝ%hϝ%hϝ%hϝ%hOϝ%h 37=8=9=40=ϝ%h`ϝ%hϝ%hϝ%hoK1=ϝ%hϝ%hϝ%hWϝ%hϝ%hϝ%hϝ%hYϝ%h-ϝ%hU2=ϝ%hϝ%hϝ%hkϝ%hBϝ%h?ϝ%h$ϝ%hϝ%hϝ%h ϝ%hj K3=ϝ%h ϝ%h ϝ%h? ϝ%h ϝ%hx ϝ%h ϝ%hGϝ%hϝ%hϝ%hϝ%hϝ%hU4=ϝ%hϝ%hϝ%hϝ%hYϝ%h&ϝ%hϝ%hsϝ%hIϝ%hK5=ϝ%hϝ%hϝ%hϝ%hϝ%hϝ%h#ϝ%h#ϝ%h$,ϝ%hd%ϝ%hs&96ϝ%h&H=ϝ%hq(,ϝ%hO)ϝ%hc*,ϝ%h+ϝ%h5,ϝ%h/Z7=Н%h8=9=50=Н%h?,Н%hН%h5(1==Н%h_9XН%hg\,Н%h^Н%h)Н%huBН%hН%h,Н%hcН%hН%h,Н%huН%hJН%h,Н%hPН%hН%h.,Н%hН%hQН%h,Н%hHН%hؿН%h,Н%hН%hН%hН%h&Н%hН%hdН%hjН%hН%h:Н%hН%hK #.# .........###  #.# #.#####....#  #.# .. ## #. #.##.#  #.# #.# .. .. ####.##.##Н%hg#.## #.# ##. .# .........##..## ##.# #..#.# .###.##..#  ##.)###..# #....#...##.##..#  ##...)...###......55.......#  #.###)###.####@# ...###.#.#Н%h-#.#...†.#......# #.#.###.#.###.#.###### #.#.# ##..#. .#.##.#.# ....# #.#.##. .# ###.#.....#.#.. .#55 2 ufetubi (asleep)#.###.###.###.......########.............##Н%ha1964.7 (81.0)Н%hF-5.7 (82Н%hН%hTН%h% #.#   #.# #.#  #.# .. ## #.   #.# #.# .. .. ####  #.## #.# ##. .# ...  #..## ##.# #..#.# .##  ##.) #....#...##  ##...)...###......55..  #.###)#@#   †.#......# #.#.#  #.###### #.#.#  .#.# #.#.#  #.#.# #. .# .# .. .#  .#  .  .....##Н%h #.#   #.# #.#  #.# .. ## #.   #.# #.# .. .. ####  #.## #.# ##. .# ...  #..## ##.# #..#.# .## Н%ha ##.) #....#...##  ##...)...###......55..  #.###)#@#   †.#......# #.#.#  Н%h6v#.###### #.#.#  .#.#  #.#.# #. .# .. .#  .  .  .....Н%hН%hН%h_Н%hd _There are monsters nearby!Н%hO #.#   #.# #.#  #.# .. ## #.  Н%hP #.# #.# .. .. ####  #.## #.# ##. .# ...  #..## ##.# #..#.# .##  ##.) #....#...## Н%hRQ ##...)...###......55..  #.###)#@#   †.#......# #.#.#  Н%h R#.###### #.#.#  .#.# #.#.#  #.#.# #. .# .# .. .#  .#  .Н%hR=  .....##Н%h# #.#   #.# #.#  #.# .. ## #.   #.# #.# .. .. ####  #.## #.# ##. .# ...  #..## ##.# #..#.# .##  ##.) #....#...##  ##...)...###......55..  #.###)#@#   †.#......# #.#.#  #.###### #.#.#  .#.#  #.#.# #. .# .. .#  .Н%h>?  .  ..... _There are monsters nearby!Н%h #.# #.######.#  #.# ...........###  #.# ..#.#####....#  #.# .. ###.#. #.##.#  #.# #.# ..... ####.##.##  #.## #.# ##...# .........#  #..## ##.# #..#.# .###.##..#  ##.)###..# #....#...##.##..#  ##...)...###...@..55.......#  #.###)###.####.##....###.#.# .#...†.#......# .#.# #.#.# [1Н%h 2;4H#.###.#.###### # #..#. .#.# #.#.# ...# #.#.# #. .# ##.#.....#.# .. .##.###.###.#######6.7 (1.0) _ѝ%h #.# #.######.# #.# ...........### #.# ..#.#####....# #.# .. ###.#. #.##.# #.# #.# ..... ####.##.## #.## #.# ##...# .........# #..## ##.# #..#.##.###.##..# ##.)###..# #....#...##.##..# ##...)...###....@.55.# #.###)###.####.##....###.#.# #.#...†.#......# #.#.# #.#.# [1ѝ%h*g2;2H.#.###.#.###### $# # ..#. .#.# ## #.#.# #. .# 7 _Found 8 gold pieces.ѝ%h.# #.######.# .# ...### .# ..#.#####....# .# .. ###.#. #.##.# .# #.# ..... ####.##.## .## #.# ##...# .........# ..## ##.# #..#.##.###.##..# .)###..# #....#...##.##..# ...)...###.....@55.# .###)###.####.##....###.#.# .#...†.#......###.#.# #.#.# .#.###.#.####. .#.# .# #.#.#[ѝ%hPf37m .. #. .# .#.....#.# .. .###.###.# #.. 8Freezeѝ%hkp  The helpless ufetubus fails to defend itself.  You sock the ufetubus!ѝ%hԨ].   ufetubusѝ%hsf870.0 (1.3Freezeѝ%h ѝ%hL _You kill the ufetubus!ѝ%h8A # #.######.# # .### # ..#.#####....# # .. ###.#. #.##.# # #.# .....#####.##.## ## #.# ##...##...ѝ%hC # ## ##.# #..#.##.###.##..# .)###..# #....#...##.##..# ...)...###.5.# ###)###.####.##....###.#.# #...†.#......###.#.# #.#.# #.###.#.###### #$#. #. .#.# #.# # # #.#.# #.. #. .# #.....#.# # ###.###.# ##.. ѝ%hO ѝ%hP :10Freezeѝ%hZ ѝ%h\ ҝ%h  The helpless ufetubus fails to defend itself.  You thump the ufetubus!.ҝ%h{92.3 (1.3Freezeҝ%h ҝ%hsҝ%hF(_You kill the ufetubus!ҝ%hAҝ%h{ _No target in view!ҝ%h3ҝ%hgҝ%hRҝ%h _ҝ%hҝ%hҝ%hJҝ%hҝ%h",ҝ%h#ҝ%h'N _You now have 1177 gold pieces (gained 8).ҝ%h)3ҝ%hp*ҝ%h,ҝ%hU.,ҝ%h/ҝ%hn1ҝ%h,3,ҝ%hA4ҝ%hx7ҝ%h 9,ҝ%h9ҝ%h;ҝ%h9=,ҝ%h=ҝ%h@ҝ%haB,ҝ%hCҝ%hsEҝ%hF,ҝ%h=Gҝ%hIҝ%hJҝ%hLBҝ%hMҝ%hNҝ%h&Oҝ%hRҝ%hlSҝ%hS,ҝ%htUҝ%hVҝ%hV,ҝ%hXҝ%hXҝ%hFY,ҝ%hZҝ%hf[ҝ%h[,ҝ%hZ]ҝ%h^ҝ%h _,ҝ%h_ҝ%h`ҝ%hcaҝ%haҝ%hbҝ%hcҝ%hFdҝ%hdҝ%heҝ%hfҝ%hfҝ%hgҝ%h/hҝ%h-iҝ%hiҝ%h"jҝ%hjҝ%hkҝ%h...# ##.##.##.###..# ҝ%hM #÷#####..###...#@##.# #######..# 62.3 (36 #.# #.............# #........# .# #.####...#.#### #.#####..# #.## #.#####.##.# #.# #..# ...# #..........# #.# #<.# ..÷#####.....##### ##.## #..# .....).......# ####.#.####..# ##.####......## #...#####.# #.......# #.##.#.#####...ҝ%hM ҝ%hP ҝ%hrR E _Done exploring.ҝ%h ҝ%h2 3ҝ%h 0.0)........ҝ%hg ҝ%hC [ _Done exploring.ҝ%hJ3ҝ%hҝ%hJҝ%hE _Done exploring.ԝ%hw ԝ%hy mWhere to? (Tab - D:5 @ (x,y), ? - help) ԝ%h3{ D D - Dungeon  T - Temple ԝ%hoԝ%h\2[?25h[?0c.......#Quickbrownfox the Chiller ######.#Octopode#.# ############Health: 51/51 ======================== ######.### #..<.......########Magic: 17/17 ======================== ԝ%h` .........# #.########........## AC: 1Str: 8 #.####...# #.######...........# EV: 12Int: 19 #.####...# #.##...............# SH: 0Dex: 12 .....>...# ##.##.##.#########..# XL:  8 Next: 79% Place: Dungeon:5 #÷#####..###...#@##.# #######..# Noise: ---------  Time: 5062.3 (0.0) #.# #.............# #........# t) +2 flail (drain) #.# #.####...#.#### #.#####..# Cast: Freeze #.## #.#####.##.# #.# #..# ...# #........ԝ%hD![39;49m..# #.# #<.# ..÷#####.....##### ##.## #..#  .....).......# ####.#.####..#  ##.####......## #...###......##  ##.# #.......# #.##.#.#####... Things that are here: _a +0 club; a +0 robe; a gnoll skeleton _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help) ՝%h+ J[?25l[?1c6 _՝%h ՝%hU ՝%h ՝%hR ՝%h7 ՝%hټ ՝%h ՝%hԾ ՝%h ՝%hv ՝%h, ՝%h ՝%hx ՝%h) ՝%h ՝%h. ՝%h ՝%h ՝%hm ՝%h ՝%h ՝%hp ՝%hC ՝%h ՝%h] ՝%h ՝%h ՝%h ՝%h  ՝%h  ՝%h) 4There is a stone staircase leading down here.՝%h ՝%h> ՝%h/  ՝%h _՝%h& ՝%h ՝%h 6՝%h ՝%h ՝%h` ՝%h ՝%h ՝%hW ՝%h* IWhat level of the Dungeon? (default 5, ? - help) ՝%h %_There is a sto՝%h %ne staircase leading down here. ՝%hc _You climb down՝%hj wards. ՝%hU # Found a blacke՝%h >ned brass wand and 10 gold pieces. ՝%h - Found a stone staircase leading up. ՝%h ՝%hy up՝%h6 ՝%hM ՝%h ՝%h ՝%h6  ՝%h U #......####՝%h  ՝%h K #..........՝%h  ՝%h R ##.......... ՝%h|  ՝%h s #.....K..... ՝%hb   #..$....K.K.   #..........#   #......./...   #...@....... 75.0 (12.7)  #.<.. ՝%hM  ՝%h2 T #........... ՝%h *  #...........  ##.........#  #..######## K   kobold brigand (missile, asleep)  ...՝%h RKK 2 kobolds (1 missile, asleep)՝%h  ՝%h G ###.՝%h  ՝%h !՝%h ՝%h ՝%h  ՝%h ՝%hD @_There are monsters nearby!՝%h ؝%h؝%h؝%hx؝%h.K.K...KK)KK)؝%h؝%h?-;===6.0 (1.0)؝%hM4؝%h6F _The kobold brigand shouts! The kobold shouts! x2؝%h$؝%h؝%h؝%h,...K.K...K؝%hE.0---7؝%h7؝%hn<؝%h%06...KK../K---8Freeze؝%h4؝%h6ٝ%h ٝ%h ٝ%h ٝ%h ٝ%h y K.  The kobold hits you with a +0 short sword.ٝ%h| c40------==9ٝ%h ٝ%hN   ############# #...........#  #.#########.#  #.# #.# ########## ٝ%hS /#.#########.### #..<...... #.............# #.######## #..###.####...# #.######.. #..###.####K..# #.##......5 #........K@...# ##.##.##.## ##.###÷#####..###...#.##.# #.# #.# #.............# #.# #.# #.####...#.####  #######.###.## #.#####.##.#  #.......>....# #..........#  #.......#...÷#####.....##### # K   kobold ( ##.#####........).......# #### ٝ%h .#.# #.#.##.####......## #... _The kobold brigand hits you with a +0 short sword!ٝ%h =------ٝ%h ٝ%hXe1=--80.5 (2.5ٝ%h]ٝ%h`} _You climb upwards. _There is a stone staircase leading down here.ڝ%h , drained)You drain the kobold brigand. You grab the kobold brigand.  You squeeze the kobold brigand, but do no damage.The kobold brigand is lightly wounded.  You constrict the kobold brigand! The kobold misses you.  hits you with a +0 short sword.35---=-1.8 (1.3 _The kobold brigand misses you.ڝ%h: i   very drained)You hit the kobold brigand. You drain the kobold brigand.  The kobold brigand is heavily wounded.You constrict the kobold brigand! The kobold misses you.ڝ%hX; `4---3.1ڝ%hB ڝ%hNG H _The kobold brigand hits you with a +0 short sword.ڝ%h4  You barely miss the kobold brigand.The kobold brigand is severely wounded.You constrict the kobold brigand!ڝ%h1 )K   kobold (missile)  You kill the kobold brigand!ڝ%h  ڝ%hp 5874.4 _The kobold barely misses you.ڝ%hm ڝ%hd h _Your Dodging skill increases to level 3!۝%hDX ۝%h4Y ۝%hYkYou closely miss the kobold. You grab the kobold. You constrict the kobold!۝%h{")۝%hy|C۝%hX5.7Freeze۝%h]۝%hJ _You kill the kobold!۝%h1 _No target in view!۝%h[U ۝%hV ۝%ha ۝%hSe H _No target in view!ܝ%h3ܝ%hܝ%hܝ%hw$ _ܝ%hFe6ܝ%hƣܝ%h,ܝ%hܝ%h,ܝ%hܝ%hwd37=ܝ%hܝ%h,ܝ%hѸܝ%hI,ܝ%hTܝ%hg,ܝ%hܝ%hm8=ܝ%hܝ%h!,ܝ%hpܝ%hN,ܝ%hܝ%hda9=ܝ%hܝ%h,ܝ%hܝ%hFܝ%hܝ%hܝ%hG,ܝ%hܝ%h|l40=ܝ%hܝ%h1ܝ%hܝ%hCܝ%h.,ܝ%hܝ%h,ܝ%hܝ%hNa1=ܝ%hܝ%h2#,ܝ%h%ܝ%h(,ܝ%h)ܝ%hv,k2=ܝ%h-ܝ%h/,ܝ%h1ܝ%h2,ܝ%h34ܝ%h5ܝ%hn6ܝ%h=7ܝ%h 9ܝ%h9K3=ܝ%h;ܝ%h<ܝ%hJ=ܝ%hP@ܝ%hBܝ%hBܝ%h[Cܝ%h Eܝ%hEU4=ܝ%hFܝ%hgH,ܝ%hIܝ%hgK,ܝ%hLܝ%hNܝ%hOܝ%hOܝ%hQܝ%h$RK5=ܝ%hRܝ%hU,ܝ%h=Vܝ%hW,ܝ%hCYܝ%h%[ܝ%h[U6=ܝ%h\ܝ%h^ܝ%h/_ܝ%h`ܝ%hb,ܝ%h_cܝ%hJeܝ%heܝ%hfܝ%hhܝ%hFiK7=ܝ%h$jܝ%hk,ܝ%hnܝ%h+p,ܝ%hqܝ%ht,ܝ%huܝ%hmwܝ%hxU8=ܝ%hyܝ%hz,ܝ%hA|ܝ%hN~ܝ%h~ܝ%hܝ%hܝ%h K9=ܝ%hܝ%h,ܝ%h/ܝ%h,ܝ%h.ܝ%hܝ%hܝ%hWܝ%hܝ%hV50=ܝ%hxܝ%hM,ܝ%hܝ%h;,ܝ%hyܝ%hܝ%hÚK1=ܝ%hܝ%hܝ%hC-ܝ%h ܝ%he # #..# #.#.# #.# #.#  #.#.### #..< #....# #. #..###.####...# #.######ܝ%h( #..###.####)..# #.## #.@>...# ##.##.##. ##.###÷#####..###...#.##.# #.# #.# #......# #.# #.# #.####...#.####  #.###.## #.#####.##.# #.>....# #.#ܝ%hb #.#...÷#####.....##### #.#####.).# .#.# #.#.##.####......## # _HP restored.ܝ%h'140.7 (55.ܝ%h+0)-ܝ%h%1.7 (56ܝ%hܝ%h6y  Things that are here: _a +0 short sword; a curare-tipped dartݝ%h'ޝ%h$ޝ%h' ~Pick up what? 26/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - a curare-tipped dart ޝ%h([Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ߝ%h_  b + a curare-tipped dart[Enter] accept (1 chosen)%h%h%h#############Quickbrownfox the Chiller#...........#Octopode#.#########.#Health: 51/51 ========================#.##.# ######### Magic: 17/17 ========================#.#########.### #..<..... AC: 1Str: 8#.............# #.####### EV: 12Int: 19#..###.####...# #.######. SH: 0Dex: 12%h#..###.####)..# #.##..... XL:  8 Next: 87% Place: Dungeon:5#........@>...# ##.##.##.# Noise: ---------  Time: 5141.7 (0.0)##.###÷#####..###...#.##.# t) +2 flail (drain)#.# #.# #.............# Cast: Freeze#.# #.# #.####...#.###########.###.## #.#####.##.##.......>....# #..........##.......#...÷#####.....##### ###.#####........).......# ###  ..#.# #.#.##.####......## #..  _You kill the kobold! _No target in view! _No target in view! _HP restored.  Things that are here: _a +0 short sword; a curare-tipped dart%hA2.7 (1%h%h. _A - a curare-tipped dart%hb;# #..# #.#.# #.# #.# ##.#.### #..<.#....# #.##..###.####...# #.######.%h=t#..###.####)..# #.##.#.)@...# ##.##.##.###.###÷#####..###...#.##.# #.# #.# #......# #.# #.# #.####.  #.>....# #.#  #.#...÷#####.....##### #.#####.).# # .#.# #.#.##.####......## #.%hsJ%h$K&3%hPT%h)Yc _There is a stone staircase leading down here.%h4%h%h?%hw -4 _%hV%hA }    #......####  #..........  ##..........   #...........   #..$........   #..........#   #....K../... 6  #...@.......   #........<..   #...........   #...........  ##.........#  #..######## K   kobold  ...  ###. %hP5 %hw C=6.2 (2.5Freeze%h %h _You climb downwards. The kobold misses you. The kobold barely misses you. _There is a stone staircase leading up here.%h2 !  You closely miss the kobold. Your grab misses the kobold.You squeeze the kobold.  The kobold is severely wounded.%h4 ]48--7.5 (1.3%h7 %h: ; _The kobold hits you with a +0 dagger.%h? 8  You hit the kobold.%hgC)%h#9=-88.8Freeze%h'%h*J _You kill the kobold!%hI%h%h=%hs%h 50=%h %h,%h%h,%h@%h;a1=%h %h$1 _HP restored.%h-3%h/%h2%h7,%h79%h;%h2?%h?%hXA%hO=%h%hAO _You now have 1187 gold pieces (gained 10).%h 3%h}%h%h,%hx%h~  Things that are here:  a +0 dagger; a kobold corpse%hB %hJ! _%h"%h$%h(,%hV*%h;,%h50,%h32%h 8 #### #..#####  #......#####  #....## ##...  #............#  #....#  #..........##  #....)..@...# - #...<# %h8  #........<...#  #....## #.. ##.........## #..######## ...# ###.%hW;%h?063.8 (15.0)%h@F-4.8 (16%hC%hK- _B - a wand of light (5)%hq3%h`!%h'%hu8X%h>,%h@%hF%hM,%hO%hS%hX,%hZ%h]%hc  #### ## #..##### ..# #......##### ..c# #..##..  ##.  #.....#  #...........#  #.........@##  #....)......#  #...<.......##  #..<...# #..## #...# %hcnc   centaur (wandering) ##.........## #..######## ...#%hlg18.8 (4.0)%hl} .  A centaur comes into view.%hm+9.8 (5%hp%h4 _The centaur moves out of view.%hѨ 3%h %h %h# U    #### ##  #..##### ..#  #......##### ...# #.##..c #. #. #.%h$ 6  #..........##  #....)......#  #...<.......## #.<...# #..##c   centaur (wandering) #...# ##.........## #..########%hf &0%h p.70.8 (1%h %hG%h%h}%hʛ%h$,%h,%h_%hߦ%hi%h'%hT     #  #### .##  #..##### ..# #......##### ...## ##....## #....... #..#...... #...........## c##..%ht #..........## # #....)......# #...<.## c   centaur (wandering) #.<..   #....   #...........%hw+2.8 (2%hAc.%hw+3.8 (3%h%h%hIa ## #.#  #### ..##  #..##### ...# %h #......##### ...##  #.##....##.  ##.  #..#..c...#  #.###.##..#  #.## ## .  #...<.......##  #.....  #....## %h; cclauncher)The centaur shouts!%hA ((The centaur wields a +0 orcbow. The centaur shoots an arrow.%h#%hO.c..%h837-------====4.8 (1%h%h) _The arrow hits you!%h## ##.# #### #..## #..##### #...# #......######...## #.##....##.##..@c.#.%h #......##.###.##..# #.## ## ..##....)......# .#...<.......## #..<...##...........## %hS The centaur unwields a +0 orcbow. The centaur closely misses you.%h35--------=---5Freeze%h:%h , _The centaur kicks you.%h  You completely miss the centaur. The centaur hits you. The centaur misses you.x2%h x3-----7.0 (1.2%h %hq , _The centaur kicks you.%hZr R  You thump the centaur! You drain the centaur.%h+| C)%h: q397=8.2Freeze%h %h K _You kill the centaur!%h$%hU%%h+%hw/H _No target in view!%hI%h5#P _%h$94%h$0=%h%%h ),%hI*%hP-,%h[.%hd1,%h2%h5%h$6K5=%h6%hg:,%h`;%hl@,%hA%hPDO6%hE%hzH,%hI%hL,%hM%h Q,%h,R%hTd37=%h9V%hPY,%hkZ%h],%h^%ham8=%hc%h5f,%hQg%hj,%h|k%hgn,%ho%hra9=%hNt%hGw,%hx%h{,%h|%hl40=%hԀ%h΃,%h%h,%hw%h%h%h%ha1=%hb%hU,%hp%hS,%hm%h,%h%hk2=%h%h{,%h%h˱,%hŲ%ha3=%h%hB,%hi%h,%h%h,%h+%hk4=%h%hO,%h~%h3,%hZ%hZa5=%h%h%h--FF   bullfrog (wandering)%h1219.2 (41.0)%hH--20.2 (42%hM%h[ _A bullfrog comes into view.%h#q### ##.# #### #..## #..##### #...# %h]#......######...## #.##....##.  ##...@......##.#......##..###.##..#  #...## #  #....)......# .F.  #...<.......## ..  #..<...# . %h0%h>F.%h11.2 (1.0)%h%ht  Things that are here: _a +0 orcbow; a centaur corpse%h >#####.#  #####..##..##### #...# .  %h4 Y#......######...## ...  #....##....##...# ##...)......# #......#..@...### #....###.##..# #...## ### .F #....)......# ... %h1 #...<.......# #........<...# #...## #.# ###%h %h %hH AF.%h -2 _%h %h %h### ##.# . #### #..## .. %h #..##### #...# .. #......######...## ...# #.##....##...# ...)......# .#...@..### .###.##F.# .## ### #..# ....)......# .... ...<.## .. .<...# ... .## ... .# %h.... %hc`FF%hl0---=3Freeze%h.%h!, _The bullfrog hits you.%h  You hit the bullfrog. You grab the bullfrog. You squeeze the bullfrog.  The bullfrog is heavily wounded.%hi38----4.5 (1.3%h#%h*&H _You constrict the bullfrog. The bullfrog hits you.%hm<  You thump the bullfrog!%huF†%h_w%hz}Quickbrownfox the Chiller###Octopode##.#.Health: 38/51 =================------- ####%h#..## ..Magic: 17/17 ======================== #..##### #...# ...AC: 1Str: 8 #......######...## ...#EV: 13Int: 19 #..........##....##...#SH: 0Dex: 12 #.............)......#XL:  8 Next: 105% Place: Dungeon:6 ............#...@..###Noise: ==-------  Time: 5225.7 (1.2) ...........###.##†.#t) +2 flail (drain) ..........## ### #..#Cast: Freeze ....)......#.... ...<.......##..... ........<...#..... ...........##.... ...........#[1%h06;21H.... #.........## _The bullfrog hits you.  You hit the bullfrog. You grab the bullfrog. You squeeze the bullfrog.  The bullfrog is heavily wounded. _You constrict the bullfrog. The bullfrog hits you.  You thump the bullfrog! _You kill the bullfrog!%hb  The bullfrog is heavily wounded. _You constrict the bullfrog. The bullfrog hits you.  You thump the bullfrog! _You kill the bullfrog!Your Dodging skill increases to level 4!You have reached level 9!%hY/  --more--%he  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %h1~41/558/1849 2% Freeze%hp;%h?R _You feel agile. x2%h 3%h %h %h R2= _%h B%h %h= ,%h %h( k3=%hB %h ,%h %h ,%h %hS ,%hn %h %h K4=%h %h7 ,%hT %h ,%h: %h k5=%h %h ,%h %h ,%h %h ,%h %h a6=%h" %h ,%hB %h` ,%h %h k7=%h %h ,%h %h ,%h %h ,%h %h ;8%hQ %h ,%h %h ,%h %h a9=%h5 %h ,%h %h ,%h %h l50=%h1 %h, ,%hK %h ,%h> %h| ,%h %h a1=%h %h! ,%h" %h% ,%h& %h) k2=%h* %h- ,%h. %h1 ,%h2 %h\5 ,%hH6 %hG9 a3=%h|: %h< ,%h> %hA ,%hEB %h`E k4=%hF %haI ,%hJ %haM ,%hN %hQ ,%h:R %hT a5=%hDV %hX %h[ ,%h\ %h^ %ha ,%hb %hf d  You see here a bullfrog corpse.%hj %hj  _%hk %hon %hUq O=%hs %h u %h#x ,%hy %h{ %h~ ,%h! %h, %h ,%h %h ^.....######...## ....# .........##....##...# ............)......# ..........#......### # .........###.##†.##### ..## #####..#....$ ..)# #........ .<## ##........<...# #.@.......--## #.[.......%hђ # #.............## ##........######## #...# ##..###.### ## %hh  ....##....##...# ...)......# #......### ####.##†.#####..## #####..#....$)......# #........<.# #.....<...# #....# #..#%h &#%h, 078.7 (53.0)%h՞ G--9.7 (54%h %h4 s _You see here an orb of light.%h x3%h~%h%hC: _%h,%hB%hݛ%hm,%h%h%h,%h%h%h,%hC%h%h,%h%hN%h,%h%h's _You now have 1194 gold pieces (gained 7).%h%h%h%h%hs%h%h%h5 %h %h %hN%h%h.%hY%h%h%h %h%h'_c - 7 potions of brilliance (gained 1)%h%h%h%hS!%h#%h)%h)*%h+%hE.%h1%h2%h4%h7%hN<%h<%h>%hA%h%hk%h%hYn%h%hh%h"%h(%hK.%h.%h0%hW3%hn7%h8%h9%h~<%h@%hE%hG%hI%hL%hM%hN%hRS%hZ%h[%hg]%h_%hc,%h}%hn #Y... #...#  ##..$#  #....#  ####....#  ####.......#  ###.........#  ##.#.......@.#  #..##.......## # #...#.......# ######...##.....##...##....##...##......)......## ##### Y   ice beast (asleep) .....#......### ###...# ....###.##†.#####.....## %h^...## #####..#.........##%h.310.7 (31%hԕt.YY%hn,1.7 (32%h%h] _An ice beast comes into view.%hg  #....  #Y..#  ##..$#  #....#  ####....#  ####.......# %h ###.........# ##.#.......@.# #..##.......## # #...#.......#%hi##.....####...##)......## ##### ...###  %h~T#†.  .#..... %h7S #....  #Y..#  ##..$# %h8 #....#  ####....#  %hU8####.......#  ###.........# %h8&##.#.......@.# #..##.......## #...#.......###.....####...#)......## ##### ...### %h>9#†. .#.....%hE>%h>%h6C%hEa _An ice beast is nearby!%h[8 Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: dart (curare)b - Zap: wand of light (5) Spells ([,] to cycle)  c - Cast: Freezed - Cast: Frozen Ramparts  e - Cast: Ozocubu's Armour  f - Cast: Summon Ice Beast (8%) [*/%] inventory [&] all spells[!] focus mode: off|on%hˠ%h`Quickbrownfox the Chiller#....Octopode#Y..#Health: 55/55 ========================##..$#Magic: 18/18 ========================#....#AC: 1Str: 8####....#EV: 13Int: 19####.......#SH: 0Dex: 14###.........#XL:  9 Next:  2% Place: Dungeon:6%h@##.#.......@.#Noise: ---------  Time: 5311.7 (0.0)#..##.......##t) +2 flail (drain) # #...#.......#Throw: dart (curare) ######...##.....## ....##....##...## .......)......## #####Y   ice beast .....#......### ###...# ....###.##†.#####.....## ...## #####..#.........## _You see here a bullfrog corpse. _You see here an orb of light. _You now have 1194 gold pieces (gained 7). _c - 7 potions of brilliance (gained 1) _An ice beast comes into view. _An ice beast is nearby!%h %h%hq<+%h4=Quickbrownfox the Chiller#....Octopode#Y..#%h>Health: 55/55 ========================##*.$#Magic: 18/18 ========================#.*..#AC: 1Str: 8####.*..#EV: 13Int: 19####....*..#%h%A SH: 0Dex: 14###.......*.#XL:  9 Next:  2% Place: Dungeon:6##.#.......@.#Noise: ---------  Time: 5311.7 (0.0)#..##.......##t) +2 flail (drain) # #...#.......#Throw: dart (curare) ######...##.....## ....##....##...## %hC!.......)......## #####Y   ice beast .....#......### ###...# ....###.##†.#####.....## ...## #####..#.........## _An ice beast comes into view. _An ice beast is nearby!Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (62% to hit)%h Quickbrownfox the Chiller#(...Octopode#(..#Health: 55/55 ========================##(.$#Magic: 18/18 ========================#.(..#AC: 1Str: 8####.(..#%hs fEV: 13Int: 19####....(..#SH: 0Dex: 14###.......(.#XL:  9 Next:  2% Place: Dungeon:6##.#.......@.#%h Noise: ---------  Time: 5311.7 (0.0)#..##.......##t) +2 flail (drain) # #...#.......#Throw: dart (curare) %h* ######...##.....## ....##....##...## .......)......## #####Y   ice beast .....#......### ###...# ....###.##†.#####.....## ...## #####..#.........##Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (62% to hit)  You throw a curare-tipped dart.  The curare-tipped dart closely misses the ice beast.%h) %hՌ n.Y....%hލ m2.7 (1Nothing quivered _%h} %h %hSQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of light (5) Spells ([,] to cycle)  b - Cast: Freezec - Cast: Frozen Ramparts  d - Cast: Ozocubu's Armour  e - Cast: Summon Ice Beast (8%) [*/%] inventory [&] all spells[!] focus mode: off|on%hk%h(Quickbrownfox the Chiller#(...Octopode#...#Health: 55/55 ========================##Y.$#Magic: 18/18 ========================#....#AC: 1Str: 8####....#EV: 13Int: 19####.......#SH: 0Dex: 14###.........#%hQXL:  9 Next:  2% Place: Dungeon:6##.#.......@.#Noise: ---------  Time: 5312.7 (0.0)#..##.......##t) +2 flail (drain) # #...#.......#Zap: wand of light (5) ######...##.....## ....##....##...## .......)......## #####Y   ice beast .....#......### ###...# ....###.##†.#####.....## ...## #####..#.........##Throw: dart (curare)%hVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (62% to hit)  You throw a curare-tipped dart. _The curare-tipped dart closely misses the ice beast.%h%hg%h!#...#(... #...#Y.$  #### ####.# ###.#... #..#..## #...#....... ######...##.....####....##...## ..)......## ####.#......### ###...%hq#.###.##†.#####.%h#%h+P.Y%h,+3.7 (1%h3%h6%h'T*****%hS%hkb...Y.%h¾K====44%h%h] _The bolt of light misses the ice beast.%h0^ *****Y  (blind, unable to see you)The bolt of light hits the ice beast!  The ice beast is moderately wounded.%hn%hih....Y%h !,53%h(%hq-/ _The ice beast is blinded.%h$:  , …)You thump the ice beast! You drain the ice beast.  The ice beast is severely wounded.%h:b==--7.0 (1.3%h@%hC _The ice beast closely misses you. The ice beast misses you.%hT  You hit the ice beast. You drain the ice beast.%h1.%hg48---8.2 (1.2%h[%h"M _You kill the ice beast!%hx %hR 7Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of light (3) (quivered) Spells ([,] to cycle)  b - Cast: Freeze  c - Cast: Frozen Rampartsd - Cast: Ozocubu's Armour %h U e - Cast: Summon Ice Beast (8%) [*/%] inventory [&] all spells[!] focus mode: off|on%hC3%hLAQuickbrownfox the Chiller##...#Octopode#(...Health: 55/55 ========================#...#Magic: 18/18 ========================##..$#AC: 1Str: 8#....#EV: 14Int: 19####....#SH: 0Dex: 14####.......#%hCXL:  9 Next:  8% Place: Dungeon:6###.......@.#Noise: =--------  Time: 5318.2 (0.0)##.#.........#t) +2 flail (drain)#..##.......##Cast: Freeze # #...#.......# ######...##.....## ....##....##...## .......)......## ##### .....#......### ###...# ....###.##†.#####.....## _The ice beast is blinded.  You thump the ice beast! You drain the ice beast.  The ice beast is severely wounded. _The ice beast closely misses you. The ice beast misses you.You hit the ice beast. You drain the ice beast. _You kill the ice beast!%hF%hJ%hM%h`%h%h%h%h%h%hBB%hJ%h%h %h,%h%h%h[,,%h-%h71,%h1%h4O _You now have 1211 gold pieces (gained 17).%h83%h9%h|;%h>,%h?%h E1%hE%hPH= _A - a curare-tipped dart%hK4%hK%h*M%hiO%hO%hSP%htQ%hT,%hU%hyV%hxX%hX%heY%hZ%h\,%hH]%h^%ha%hra%ha%hcc%he,%hgf%hUh%hkB%hl%h|o,%hDp%hp%hs,%h2t%hu%hx,%hy%hz%h},%h~}%h%hֆ ##### ####...# #......# #..@...#- #...#...## #...#....# #...##...# #.... #...# %h#.... #...#5   shadow imp (asleep) #..!. #...# #5).$ #...# #...#%h 320.0)  A shadow imp comes into view.%hOF-9.2 (21%h%hu _Found 2 potions of haste, 15 gold pieces and a spear.%h> #########...# #......##......##...## #...#....# #...##...#..#...# #.....#...# #..!..#...#c   centaur (asleep) #5).$c#...#5   shadow imp (asleep) #.[?..#...# #...#%h\ i  A centaur comes into view.%h^ 240.2 (1.0)%hni %hKo a _Found a scroll of identify and a ring mail.%h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hI _You don't know that spell.%h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hJ:Y, ally target)Y   ice beast (summoned)5----==1%hN %hN%hN&_A chill wind blows around you.%h)  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel. %h Quickbrownfox the ChillerOctopodeHealth: 55/55 ========================Magic: 15/18 ====================----#####AC: 1Str: 8####...#EV: 14Int: 19#......#SH: 0Dex: 14##.Y....#XL:  9 Next:  8% Place: Dungeon:6#..@#...## %hNoise: ==-------  Time: 5341.2 (0.0)#...#....#t) +2 flail (drain)#...##...#Cast: Freeze#.....#...##.....#...##..!..#...#c   centaur (asleep, ally target)#5).$c#...#5   shadow imp (asleep)#.[?..#...#Y   ice beast (summoned)#...#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a shadow imp (asleep) %hkT 5) %h5). %h,9.$ %hl {$cAim: a centaur (asleep, ally target) %hL%Quickbrownfox the ChillerOctopodeHealth: 55/55 ========================Magic: 15/18 ====================----#####AC: 1Str: 8####...#EV: 14Int: 19#......#SH: 0Dex: 14##.Y....#XL:  9 Next:  8% Place: Dungeon:6#..@#...##Noise: ==-------  Time: 5341.2 (0.0)#...#....#t) +2 flail (drain) %hm#...##...#Cast: Freeze#.....#...##.....#...##..!..#...#c   centaur (asleep, ally target)#5).$c#...#5   shadow imp (asleep)#.[?..#...#Y   ice beast (summoned)#...#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a centaur (asleep, ally target) %hW.Y %h4--2.2 (1 %h! %hj$ _Attack! %hu. clauncher, ally target)5).$c5  The shadow imp shouts! The centaur shouts! %h (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow. %hB %hC %hQ..@Y....5.!... %h+T/==3 %h_ %hdK _The arrow misses you. %h| %hY((((( %h& %h?...5......!.. %h (((((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. %h> %hI..Y...38--------4 %hM %hV) _The arrow hits you. %h  %hN k(((  %hˈ  %hQ  %h .5..Y...... %h̖ &5 %h\  %h? R _The centaur shoots an arrow. The arrow hits your ice beast!! %h M ##### ####...# ......# ##..@...# #...#...## #...#....#  %h* {..##...##.5..Y#...##.....#...# 5   shadow imp#..!..#...##.).$c#...##.[?..#...# %h  %hk c   centaur (launcher)c5   shadow imp. %h) d((((((( %hJ .@.....  The centaur shoots an arrow. The arrow barely misses you. %hW n  The shadow imp gestures at you. %h %h(Y., ally target)Y   ice beast (summoned) %h7+\6=-6 %h5 %h9;- _You struggle to resist.%h!#########...# #......# ##......# #...#@..###...#....# #..Y##...# #.5...#...##....#..!c.#...#%hYN#.).$.#...##.[?..#...# #...#%hg#%h$9=---------7%h )%h*%hN #########...#...##.....#...##.#Y###.5...#...##...#%hX%hWY@-8%ha%hmc%h, N  Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+Quickbrownfox the ChillerOctopodeHealth: 39/55 =================-------#####%h{Magic: 13/18 =================-------####...#AC: 1Str: 8%h#......#EV: 14Int: 19##..**..#SH: 0Dex: 14%hK#...**..##XL:  9 Next:  8% Place: Dungeon:6#...*@*..#%hF Noise: ---------  Time: 5348.2 (0.0)#..Y***..#t) +2 flail (drain)%hT#.5...#*..#Cast: Freeze#.....#...##..!c.#...##.).$.#...##.[?..#...##...##...# _You struggle to resist.  Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hHCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hKQuickbrownfox the ChillerOctopodeHealth: 39/55 =================-------#####Magic: 13/18 =================-------####...#AC: 1Str: 8%hN#......#EV: 14Int: 19##......#SH: 0Dex: 14#...#...##XL:  9 Next:  8% Place: Dungeon:6#...#@...#Noise: ---------  Time: 5348.2 (0.0)#..Y##...#t) +2 flail (drain)#.5...#...#Cast: Freeze#.....#...##..!c.#...##.).$.#...#%hwO#.[?..#...##...##...# _You struggle to resist.  Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  %h3PPPress: ? - help, Dir - look around, f - activate%hWY.#.#@.##..%hyXY   ice beast (summoned)%hYo==9.2 (1Ramparts %hk_Z####%hb6 _The walls around you are covered in ice.%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hq  A film of ice covers your body!  Something closely misses your ice beast.%hw.Y##%hx400---- 8 50%hǁl####%hr _Something kicks your ice beast but does no damage.%h %h ##%h@ "##%h %h%he%h%h[#%h'#%h%h  %h%h& "_Unknown command.%h %hc####c   centaur (ally target)Y   ice beast (summoned)--1##%hZ _Your ice beast hits the centaur. Your ice beast freezes the centaur!%he ##launcher, ally target)The wall freezes the centaur. The centaur wields a +0 orcbow. #(##The centaur shoots an arrow. The arrow barely misses your ice beast.%h[ #Y# The arrow hits you but does no damage. Your ice beast hits the centaur.===2%h 8#%h 9 _Your ice beast freezes the centaur.%hƌB  The wall freezes the centaur.%h%h\ 5##5   shadow imp (ally target)  You kill the centaur!Your ice beast hits the shadow imp. Your ice beast freezes the shadow imp.%h  1=---13---3 _The shadow imp resists.%h;#%hah _Your Dodging skill increases to level 5!%hs #####  ####...#  #......#  %h##..5...#  #...#Y..##  ...#  #..Y##...#  ...#  ...#  #..!c.#...#  #.).$.#...#  #.[?..#...#  #...#  #...# %h[ #####  ####...#  #......#  ##..5...#  #...#Y..##  #...#@...#  #..Y##...#  ...#  %h x...#  #..!c.#...# #.).$.#...#  #.[?..#...#  #...# #...#%h}Q###%h:---%h2R##%ha _A shadow imp is nearby!%h  The shadow imp resists. The wall freezes the shadow imp.  The shadow imp hits your ice beast.  Your ice beast dies!%h,##..%hU§#§##%h %h$61=4%hr###%hc _Your ice beast disappears in a puff of smoke!%h_G  The shadow imp completely resists.%hf)#5#%hh?-5Freeze%hmzZ####%hI _The wall freezes the shadow imp but does no damage.%h' %h-##.%h!..%h##%h1V#You freeze the shadow imp but do no damage.%h<PThe shadow imp completely resists. The shadow imp resists.%h ^0-=6%h n###%hq _The wall freezes the shadow imp. The shadow imp misses you.%h*j >  You thump the shadow imp!%h| .#.#@.##..  You kill the shadow imp!%h, 2=7.5 (1.3Freeze%hˡ %ho 4 _The frozen ramparts melt away.%hQ3%h.%h,%h %hdc1=%h%h,%h%h9&k3=%h,%hV4,%h*8%h@O=%hD%hsJa4=%hN%hqRd2==%hS%hW,%h(Y%h\k5=%h^%hHb,%h)d%hgP==%hi%hm,%ho%hs6=3=%hCu%h;y,%h{%hp,%hO%hׄk7=%h؆%hwO=%h_%hA,%h%ha4=%h%h};8%hU%h~,%h?%h,%ha%h}9==%h%h6,%h%h},%hS%hb5==%h %hl50=%h]%h,%h%h,%h%hd~1===%hI%hd,%h*%ha6=%h%h _Your icy armour starts to melt.%h%hVk2=%h?%h,%h^%h>O=%h%hNt3= 1 %h%h _Your icy armour evaporates.7=%h%h,%h %hOk4=%h%h,%h%h`O=%hI%h ,%h"%h&5=8==%hT)%hp,4 _Magic restored.%h/3%h 2%hw4%hj7,%h8%h<  Things that are here:  a +0 orcbow; a centaur corpse%he@%hF _%hMI%h>L%hPa===%hR%hGU%h.Y,%hZ%h{]%h]c,%hqe%h h%hl,%h(n%hq%ht,%h w%h{,%h}%hup _o - 3 potions of haste (gained 2)%h3%h]%hЋ,%h%hO _You now have 1226 gold pieces (gained 15).%h3%hB%h,%h %hpI _w - 2 scrolls of identify (gained 1)%hv3%h֢%hF,%h%hO _You now have 1243 gold pieces (gained 17).%h3%h%h%hĵ,%h$%hƸ%h,%h%h%h,%h%h%h,%hd%h%h,%hD%h%h,%h%h%hJ,%h%hL%hv,%h%h%hQ,%h%h%hX#...#...###...S#...#....##...##...##...##...#.....#...# #...#.....#...# #...#.....#...# #...#.)...#...# #...#.[...#...# #..@#.....#...#- #...#.....#...# #...##...##...# #....#...#....# ##...#...#...## #......##...#S   water moccasin (asleep) #......#....#%hAt#...####....######.......#%h1427.5 (70.0)%hOF-8.5 (71%h%h'a _A water moccasin comes into view.%he#..)...# #...#...#...#S#...#.#...#.....%h).[..#...#......##...##%h....#..##...#...#...##...##...%h$...####%hG9.5 (1.0)%h%h%hOO  #... #...##..)...# #...#S#...#.#...#.)[.....##...##.%hP .##...#...#...##...##...%h^ %h~` '30%h-j %h1n %hq A###.#... #...##..)...# #...#S#...#.#...#.%h )[.....##...##..##...#...#...##%h( #%h1 %h &1%h %h %hgF  #######.#... #...##..)...# #...%hF Y#S#...#.#...#.)%hCG [.....##...##..##...#...#...%hG ##%hO %hP &2%hT %hW %h h. #######.#... #...##..)...# #...##S#...#.%hl A#...#.)[%h i.....##...##..%hV %hD &3%hl %h %hvF %#..... . ########.#... #...##..)...# #...##S#...#.#...#.)[.....##...##%hYI J4Freeze%hP %hS %h?SS  drained)You now have 1243 gold pieces (gained 17). _A water moccasin comes into view.  The helpless water moccasin fails to defend itself.  You hit the water moccasin. You drain the water moccasin.  You grab the water moccasin. You squeeze the water moccasin!  The water moccasin is severely wounded.1--=5.8 (1.3 _You constrict the water moccasin. The water moccasin bites you. x2%h׎  You sock the water moccasin!†%h2--20=7.1Freeze _You kill the water moccasin!%h@P %hB_No target in view!%hu3%hIw%hz%h{$ _%h%h%h %h<%h%hK3=%hY%hx%h͊%h%h%h%hi%h˖%h!%h&%h%hU4=%h%h[%h%hB%h%h%hK5=%hյ,%hw%h̶%h3%hj  You see here a water moccasin corpse.%h%h _%h%h%h(,%hu%h%hO=%h%h%h^,%h%h%h%h%h%hC%h,%h%h%h6,%hv%hz%h!,%hW%hE%h,%hL%h %h,%h%h%ho,%h%h%h ,%h@ %h %h ,%h %h %h: ,%h %h %h ,%hr %h %h ,%h8 %h# ,%hd$ %hn' N _You now have 1251 gold pieces (gained 8).%hQ* 3%h+ %h- %h0 ,%hC1 %h]3 %h 6 ,%hu7 %h9 %h< ,%h4> %hk@ %hD ,%hEG %hI %hM ,%hN %hP %hS ,%hU %hW %hZ %hI[ %h\ %hOb B%he N _You now have 1260 gold pieces (gained 9).%hli 3%hj %h1m %hp ,%hBr %h_t %h| B%h| %h ,%h %hU %h: ,%h %h5 %h ,%hz %h: ,%hD %h f _p - 2 scrolls of noise (gained 1)%hp 3%h %h9 %h ,%h %hD %h ,%h %h %h ,%h %h ,%hr %h O _You now have 1275 gold pieces (gained 15).%h] 3%h %h %h ,%h %h %h ,%hU %h %hW   #............#####.......  ##.......##### ##.......  #........# #........  #........# ##........  #........# #.......##  #........# #....####.  #.......## #....#....  #.......# #...##..). %h  #......@# ##...#...#.--  ##..###..# #...†#...#.  #### ##.# #...##...##  ..# #...#.....#  #..# #...#.....#  ....#...#.....# F   sky beast (asleep)  F...#...#.)...# %h  ....#...#.[...#  #...#.....#%h 089.1 (52.0)%h H--90.1 (53%hN %h \ _A sky beast comes into view.%h ##.......##### ##.......# #........# #..... #........# ##..... #........# #.......###%h' #........# #....####.. #.......## #....#.... #.......# #...##..) #.......## ##...#...#. ##..###.@# #...†#...#. #### ##.# #...##...# #..# #...#.....#. ##..# #...#.....#. ....#...#.....#. F...#...#.)...#. ....#...#.[...#. ....#...#.....#. #...#.....#.%h,%h.11.1 (1.0)%ho8%h<%h  .# #..#.#######..#..... ##..).......## ##...#...##..###..# #...† #### ####...## #..#.....#..#%h  ....F...#...#.)....#...#.[.#...#%h %h &2%h %hO  %h.$  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hc  #........# #......... Quickbrownfox the Chiller   #........# ##......... Octopode   #........# #.......### Health: 55/55 ========================   #........# #....####.. Magic: 15/18 ====================----   #.......## #....#..... AC: 1Str: 8   #......*# #...##..).. EV: 14Int: 19   #....***** ##...#...#.. SH: 0Dex: 14   ##..##**** #...†#...#.. XL:  9 Next: %hp 20% Place: Dungeon:6   #### #*@* #...##...##. Noise: ---------  Time: 5492.1 (0.0)  **** #...#.....#. t) +2 flail (drain)  ****# #...#.....#. Cast: Freeze  *...#...#.....#.  F...#...#.)...#.  ....#...#.[...#. F   sky beast (asleep)  ....#...#.....#.  ....#...#.....#.  #...##...##. _You now have 1275 gold pieces (gained 15). _A sky beast comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!%hr  #........# #......... Quickbrownfox the Chiller   #........# ##......... Octopode   #........# #.......### Health: 55/55 ========================   #........# #....####.. Magic: 15/18 ====================----   #.......## #....#..... AC: 1Str: 8 !%hv  #.......# #...##..).. EV: 14Int: 19   #.......## ##...#...#.. SH: 0Dex: 14   ##..###..# #...†#...#.. XL:  9 Next: 20% Place: Dungeon:6   #### ##@# #...##...##. Noise: ---------  Time: 5492.1 (0.0)  #..# #...#.....#. t) +2 flail (drain)  ##..# #...#.....#. Cast: Freeze  ....#...#.....#.  F...#...#.)...#.  ....#...#.[...#. F  !%h w.[m sky beast (asleep)  ....#...#.....#.  ....#...#.....#.  #...##...##. _You now have 1275 gold pieces (gained 15). _A sky beast comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!%hixo==3.1 (1Ramparts !%h|###..###..##!%h _A sky beast comes into view.eeze  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.!%hn#####..###!%ho!%hv##..####!%h{F _Unknown command."%h>  "%h,?Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."%h~"%h##..####F.F"%h2---- 8 4"%h#..##@##..##"%hz5 _A film of ice covers your body!"%h#######"%hI"%hH##@##..###"%hTF _Unknown command.#%h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%h#%hXn#Y#@###F.(ally target)Y   ice beast (summoned)#%h9/18 --------5#%h###@##..####%h˟T _A chill wind blows around you. The wall freezes the sky beast.%%hW%%h %%hJ%##.Y#@##F.###. %%hʑ@--6Freeze%%hL###.Y##@##%%hT;#%%h5 _The wall freezes the sky beast!%%h##@###chill wind blows around you. The wall freezes the sky beast. _The wall freezes the sky beast!  %%h{You closely miss the sky beast.  The sky beast is heavily wounded.  The wall freezes the sky beast but does no damage.  The sky beast hits you.%%h4-=-7.4 (1.3%%h ##.Y#####%%hL _The confined air twists around weakly and strikes you.&%h ##### drained, ally target)You hit the sky beast. You drain the sky beast.  Your squeeze misses the sky beast.The sky beast is severely wounded.&%h>5=10/18=---8.7&%hg####&%hKo _The wall freezes the sky beast! The sky beast misses you.&%h{ ;  You hit the sky beast.&%h z####@##†.##Y   ice beast (summoned)&%h e6500.0Freeze&%h ####.Y##@##†.##&%h: M _You kill the sky beast!'%hG# #..###..####.........#..........# ##..).....## ##...#...##..###.Y# #...† #### ##.####...## #@.#.....##..# ....#....#...#.)[.#####...##...#.#...#.Your icy armour cracks and falls away as you move..Y 1 -10'%h= _The frozen ramparts melt away as you move. _You see here a sky beast corpse.'%h  #.# #.......#### #..# #....####... #.## #....#.... #.# #...##..) #.'%h~ ~## ##...#...#. ##..###..# #...†#...#. ## ##Y## #...##...# #†.## #...#.....#. ##@.# #...#.....#. ....#...#.....#. .....#...#.)...#. '%h ......#...#.[...#. .......#...#.....#. #.......#...#.....#. #########...##...##.  #....#...#.. ##...#...#.'%h& '%h& P.Y'%h G-2 _'%hs '%hJ '%hD #.# #....####... #.## #....#......# #.# #...##..)...#'%h|f #.## ##...#...#...# ##..###..# #...†#...#. ## ##.## #...##...# #†Y## #...#.....#. ##..###...#.....#. #.@..#...#.....#. #.....#...#.)...#. #......#...#.[...#. #.......#...#.....#. #.#...#.....#. #########...##...##.  #....#...#.. ##...#...#...# ......##...#'%h'%h+P.Y'%h.T==3'%h7'%h;(%h w#.......# ##..)...## ##...#...##..###..# #...†. #### ##.####...## #†.##.....##.Y#####....#.)#.[#..########...##...# #....#...#.## #......#.(%h)(%hP.Y(%h&4(%h'(%h)(%hN ##..)...## ##...#...##..###..# #...†. #### ##.####...## #†.##.....#..#####.Y..##...)#.[#..########...##...# #....#...#.## #......#.###.Y1=5(%hT(%h0  #.## ##...#...#...  ##..###..# #...†#...#...  #### ##.## #...##...##  #†.## #...#.....#  ##..###...#.....#  ##....#...#.....# Y..#...#.)...# ....#...#.[...# .#...#.....#  #.#...#.....#  #########...##...##  #....#...  ##...#...#  #......##...  #......#....  #...####....  #####........Y6(%h)%h=_)%h=)%h B)%h2==)%h )%h)%h)%h)%h)%h)%h)%h&-)%h/)%h0)%hE3I==)%h}7 )%h.8)%h88_Your ice beast disappears in a puff of smoke!)%h'9)%h9)%hl:)%h;)%h ?)%h"@)%h@3)%h#A=)%hA)%hB)%hGI)%h#J)%h$K)%hP)%hQ)%hR)%hKV)%hV)%hW)%hZ)%h\)%hT]=)%h])%h^)%hMb)%hc)%hd)%hg)%hXh)%hn)%hvr)%hFs)%hs4)%h=t=)%ht)%hu)%hpx)%h#y)%hz)%h})%h})%h~)%h)%h)%h)%hn)%h8)%h=)%h))%h)%h<)%h)%h)%h )%h͑)%hM5)%hŒ==)%h8)%h.)%h)%h`)%hV)%h)%hۛ)%h՜)%h)%h)%h)%h)%h)%h==)%hw)%hn)%hT)%h)%h)%h)%hd)%hb6)%hְ=)%hE)%h1)%h)%h\)%hH)%h)%h)%h)%h)%h7)%h!)%hF)%h)%hu=)%h)%h)%hW)%h)%h)%h!)%h)%hN7)%h=)%h0)%h)%h)%h)%h)%h%)%h)%h)%h)%h)%h)%h)%h)%hL=)%h)%h)%hk)%h)%h)%h/)%h)%h)%h)%h)%hA8)%h==)%h$)%h)%hG)%h)%hC)%h0)%ho)%h)%h)%h)%h)%h$)%h)%h)%h)%hC )%h )%hs ==)%h )%h )%h1)%h)%hN)%h>)%h )%hu )%h@You see here a sky beast corpse.)%h)%h )%h0_)%h/)%hi )%h")%h#)%h$)%h&)%h5))%h))%h*)%h>-)%h0)%h0)%h1)%h3)%h6)%h'7)%hH8)%h:)%h~=)%h&>)%hK?)%hiA)%hoD)%hE)%h;F)%hH)%hK)%hL)%hM)%hP)%hS)%hS)%h3U)%hW)%h8[)%h[)%hj])%h_)%hd)%hpe)%hg)%hi)%h/m)%hn)%h4)%h)%hT,)%h)%hD)%h,)%h=)%hD)%hUX)%hB)%hu)%h,)%hT)%h)%h,)%h2)%h)%hG,)%h)%h )%h8,)%h)%h2)%hQ,)%h)%hs)%h^,)%h)%h.)%h1,)%h)%h)%h,)%h)%h)%h)%h")%hx)%h)%h )%h# )%h,)%h)%h$)%h)%h)%h ()%hb))%hf2)%he6)%h;)%h<)%h>)%h6B)%hrF)%hIG)%hII)%hL)%hO)%hvP)%h{R)%hCU)%h#Y)%hY)%h[)%hga)%he)%hf)%hPi)%hn)%hr)%h3s)%ht)%hjw)%hz)%h7{)%h|)%hڃ )%h )%hwYou see here a +0 short sword.)%hX)%hK )%h‰_)%hD)%h)%h)%hb)%h)%h)%hȘ)%hr)%h)%h )%hl )%hޞ-There is a stone staircase leading down here.)%h)%hҢ )%hH_)%hh)%hv)%h)%hg)%h¬)%hծ)%h )%h)%h-)%h))%h)%h)%h)%h)%hx)%h!)%h!)%h)%h)%hA)%h0)%h)%h])%h)%h~)%h)%hM)%h)%h)%h))%h)%hZ)%h)%h3)%h)%h)%h)%h)%h)%h)%hx)%hQ)%h)%h)%h )%hW)%he)%h)%h )%h )%h)%h)%h+)%h)%h=)%ht)%h)%h( )%h$)%hu%)%hs&)%hh()%hP+)%h],)%hB-)%h.)%h1)%h2)%hn3)%h5)%hZ7)%h8)%h8)%hj:)%h=)%h9>)%h!?)%hA)%hI)%h$JT.......####.## )%hJv........# ##.# )%hDKw........# #.## )%hK.....##### ##.## )%hHLn..####...# #..# )%hLy..#......# ##.## )%hGM.##..)...# ##.## )%hMp.#...#...## #..# )%hDN†#...#....# ##@#)%hN617.0 ()%h3O 111.0) )%hO##...##...#.....#.# )%hXPq#.....#...#..... ..# )%hPE#.....#...#..... ...# #.....#...#).... ...# #.)...#...#..... .... #.[...#...#..... ..... #.....#...#..... ..#... #.....#...#)%h])%h ^,82)%hf)%hk% _Found a dagger.*%h3*%h*%h*%h=X*%h,*%h*%h*%hf ,*%h *%h*%h*%h*%h*%h*%h,*%h*%h*%h ,*%h *%h"*%h$,*%h%*%h3'*%h1),*%h)*%hg,*%h.,*%hA/*%h0*%h2,*%hL3*%h+5*%hP7,*%h8*%h}9*%h<,*%h=*%h>*%h@,*%h5A*%hB*%h]E,*%hF*%h\I*%hS##...#.....#.###...#........###...#.........##...#)........## )...#...#..........## [...#...#...........######## .*%hTT...#...#........#.......... ....#...#.......#..########. ...##...#.......@.## ...#....#........# ...#...##S.......# ..##...# ####...## ..#....# #...###....# #...# S   water moccasin (asleep) .......# #...# .# ...# ......#*%h]332.0 (14.0)*%h],3.0 (15*%ha*%hda _A water moccasin comes into view.+%h..#...#........##.#...#.........#.#...#)........## .)...#...#....## .[...#...#.....######## .....#...#..#...........#...#.#..########. #...##...#...## +%h#...#....#. #...#...##S.#...######...##.#....# ####....# #.......##.# ..).#+%h(+%h*14.0)+%h6+%h:) _Found a long sword.,%h N  Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,%hY, ally target)Y   ice beast (summoned),%h`5----==5,%h,%hA4 _A chill wind blows around you.-%hY.--6-%h=-%h8Y..-%hA--7-%hX-%h-%hK-%hU9Y...-%hV&8-%hp-%hq-%h-%h-%hK& -%hS.SThe water moccasin hisses angrily.-%h)C----9-%h]-%hg _Your ice beast closely misses the water moccasin.-%hM -%h[ A.S-%h\ U6=40-%h+f -%hQj _ _Your ice beast misses the water moccasin.-%h@ B-%h `Y.S.-%h 41Freeze-%hD -%h  .%h- #.........# #)........## .)#..........## .[#...........## #........#... #.......#..# #.........## #...Y.S@.## #........######...## #...## #...# #...##...# ..)..%hZ #.........# #)........## )#..........## [#...........## #........#... #.......#..# #.........## #...Y.S@.## .%h=;#........######...## #...## #...# #...##...# ..)..%h.%h.%ha.%h e _A water moccasin is nearby!/%hf  You hit the water moccasin. Your grab misses the water moccasin.The water moccasin is lightly wounded./%hݿQ.Y/%hc4-=2.3 (1.3/%h/%h3 _The water moccasin bites you./%h~n  You barely miss the water moccasin. Your grab misses the water moccasin.The water moccasin is lightly wounded.  The water moccasin barely misses you. The water moccasin closely misses you./%hV5=3.6/%hO/%h_ _Your ice beast misses the water moccasin./%hU PThe water moccasin barely misses you. The water moccasin closely misses you.Your ice beast misses the water moccasin.You hit the water moccasin.   closely misses the water moccasin./%h I=4.8 (1.2/%hv /%h [ _The water moccasin barely misses you.0%h/X}  The water moccasin is moderately wounded.r ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!  The water moccasin seems to slow down.  The water moccasin completely misses you.  Your ice beast hits the water moccasin.0%h_†Y   ice beast (summoned)0%h+ 7=326.1 (1.3Freeze _The water moccasin dies!0%hF0%hh _Your Dodging skill increases to level 6!0%hr^#.....#...#.## #.....#...#.# #.....#...#).## #.)...#...#..## #.[...#...#....######## #.....#...#.#.......... #.....#...#0%hs#.#..##. ##...##...#.## .#...#....#....Y@..## .#...#...##.#.##...######...##.#....# #...## .####....# #.###.# #...#.###...# 0%ht.# ..). .##0%h)0%h;-70 _0%h0%hp{ _You see here a water moccasin corpse.1%h31%hY1%h1%hV= _1%h,1%h 1%h8O=1%hI1%h1%h# ,1%h 1%hr _Your ice beast disappears in a puff of smoke!1%hL8==1%h01%hQ1%h4,1%h1%h|1%h],1%h1%hk 1%h#,1%h$1%hw%1%h#(P==1%h*1%h=,1%h.,1%h/1%h21%h-5,1%hx61%h91%h;1%h1<1%hv=1%h?1%hF...#.....#...#.......#..########. ...##...##...#.........## ....#...#....#.....†..##..#...#...##........1%h@G.....##...######...## .#....# ##...## ####....# ##...## 1%hG+###.......###...## ##.........###..@## -592.0)1%hHP......#...)1%hhHX##.......#######..[..#.......# ##......##.....## ###.. ...##...## # )## ######## ###...# .##†.#####.....##1%hOC60.1 (131%hS1%hUD _Found a cloak.1%hX _1%h( B1%h+ 1%h/ ,1%h1 1%h5 1%hi: 1%h: 1%hp< 1%h> 1%heJ !#...#....#.....†..## #...#...##........# #...######...## ..# ##...## .####....# ##...## #.......###...## ........###...### ........#...)...#### .......#######..@..#3.1 (3.0)......# ###.....# #.....## ####....> ##...##  #..#..## ##### ### ###...#. †.#####.....## #..#.........## #.............1%hoL "#1%hP 1%h]Q +4.1 (41%hU 1%h4] _Found a stone staircase leading down. _You see here a +0 cloak.1%hs  _1%h/x ,1%hPz ,1%h/} 1%h 1%h ,1%h 1%h 1%h Q##...######...## #....# ##...## #....# ##...## #.###...## .#...###...### .# ....#...)...#### .########..[..### ..## ###.....#..### ####.@..>### ###..## # ##### #..#  ###...#..# ###.....## .#.......## .. o   orc (asleep) ..........# .# ....# o. 1%h_ +7.1 (31%h +8.1 (41%hc 1%h q _An orc comes into view. It is wielding a +0 club.2%h12%hI....# ##...## ....# ##...## #..# ....###...## ...# ###...### #..# #...)...#### ..# #######..[..####..# # ###.....#..# ## ####....># ##  ###@.## # #####2%h>9 ##..#  ###...# ..# #.....##.# ...2%h.. ..#o 2 orcs (asleep)# o2%h?# o.#2%h2%h2%hx$9.1 (12%h2%hu _An orc comes into view. It is wielding a +0 hand axe.2%hU I# ##...## #..####...## ...# ###...### #..# #...)...#### ..# #######..[..####..# # ###.....#..# ## ####....># #  ###..##  ##### ##@.# ##...# ..# #.....#2%h _##.# ..2%ho j.. ..## #o. # o.# .####2%h[ 2%h '702%h 2%h 3%h9-###...## ...# ###...### #..# #...)...#### ..# #######..[..####..# # ###.....#..# # ####....>#  ###..##  ##### ##..# ##...# #.@# .....###.# ...  #..## ##o# o.# 3%h.##.## ###3%hJ3%h&13%h3%h3%h###...##..# ...)...#### ..# #######..[..#### ###.....#..#  ####....> ###..####### ##.. ##... .....####.## #..#.3%h;##o. o...##.### ###3%hf3%h&23%h3%h_3%h q...)...#### ..# #######..[..#### ###.....#..# 3%h r ####....> ###..####### ##.. ##... # .....####.##.## #@.#.#o.. o.....3%hI ##....### ###.# 33%h" 3%h 3%hD #######..[..#### # ###.....#..#  ####....> ###..####### ##.. ##... # .....###.##.## #...#o..#3%hO o....#.##....### ###  # 3%h/#####3%h3%h3%hz3%h'* oooo   orc priestoo 2 orcsThe orc shouts! You hear a shout! The orc shouts! You hear a shout!  An orc priest comes into view. It is wielding a +0 whip.3%h,S====4Freeze3%hv33%hB' _You hear a shout!4%hّ6  You sock the orc!4%h4%h54%hn4%h2 .ooo 2 orcs  You kill the orc!4%hVb===-5.4 (1.34%h 4%hs _An orc comes into view. It is wielding a +0 dagger.4%h  You barely miss the orc. You grab the orc. You constrict the orc!4%h4%h6)o.oo   orc priesto   orc4%hR---6.74%h4%hG _You kill the orc!4%hJ  You hit the orc. You grab the orc.  The orc is severely wounded.You constrict the orc!  You kill the orc!4%h;4%hY3--8.04%hL4%h:q _An orc comes into view. It is wielding a +0 whip.5%hciN  Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%hYD #######..[..####..#Quickbrownfox the Chiller # ###.....#..#Octopode #####....>#Health: 55/55 ========================###..##Magic: 15/18 ====================----#######..#AC: 1Str: 8 ##...##**#EV: 14Int: 19 .....###****SH: 0Dex: 14 ......##****XL:  9 Next: 33% Place: Dungeon:6 .......#*@**Noise: =--------  Time: 5678.0 (0.0) .......#**o**#t) +2 flail (drain) .......#*....#Cast: Freeze .......#o##.... [405%hF m......#### ###. ......#o   orc priest .....##o   orc ....## #####You kill the orc! _An orc comes into view. It is wielding a +0 whip.Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate5%h98#######..[..####..#Quickbrownfox the Chiller # ###.....#..#5%h2Octopode #####....>#Health: 55/55 ========================###..##5%hAMagic: 15/18 ====================----#######..#AC: 15%hStr: 8 ##...##..#EV: 14Int: 19 5%h.....####.##SH: 0Dex: 14 ......###..#XL:  9 Next: 33% Place: Dungeon:6 .......##@)#Noise: =--------  Time: 5678.0 (0.0) .......###o..#t) +2 flail (drain) .......#.....#Cast: Freeze .......#o##.... ......#### ###. 5%hR......#o   orc priest .....##o   orc 5%hz....## ##### _An orc comes into view. It is wielding a +0 whip.5%h4Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  5%hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.5%h1..#.###..##@)###o....o   orc=9.0 (1Ramparts #.#####5%h$D  Casting: Summon Ice Beast (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc. The orc barely misses you.5%h####@)####.###### _Unknown command.6%h6  You hit the orc. You grab the orc.  The orc is moderately wounded.You constrict the orc!#.###..##@)###)oo   orc priest6%h-80.3 (1.3Freeze##6%h G _You kill the orc!6%h:Your frozen ramparts will break if you move. Continue? Y - Yes  N - No7%h$7%h(C*#######..[..####..#Quickbrownfox the Chiller # ###.....#..#Octopode #####....>#Health: 55/55 ========================7%hC###..##Magic: 15/18 ====================----#######..#AC: 1Str: 8 ##...##..#EV: 147%hDInt: 19 .....####.##SH: 0Dex: 14 ......##7%hHE#..#XL:  9 Next: 33% Place: Dungeon:6 .......##@)#Noise: =--------  Time: 5680.3 (0.0) .......#7%hEl##)..#t) +2 flail (drain) .......#.....#Cast: Freeze .......#o##....7%hF Ramparts ......#### ###. ......#o   orc priest .....## 7%hDG....## ##### _Unknown command.You hit the orc. You grab the orc.  The orc is moderately wounded.You constrict the orc! _You kill the orc!7%hJIOkay, then.7%hQE#.###..##@)###7%h"V. _8%hw  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%h8%h#####Y.Y   ice beast (summoned)8%hFf2----=1.3 (18%h###@)##8%hf4 _A chill wind blows around you.9%h9%h9%h#.######)Yoo   orc priest (ally target)Y   ice beast (summoned)9%h/--29%hǨb##..##9%hk9%h\ \###9%hb #.##..##@)###9%h #.####9%hw ##The orc priest looks satisfied for a moment.9%h A--39%h #.###..##@)##9%h L _Your ice beast hits the orc priest but does no damage.9%hܔ9%hy9%h9O##..####Y..Y   ice beast (summoned)9%h`Y3=---49%h#.####@)###9%h:%hI###)Yoo   orc priest (ally target)Y   ice beast (summoned)5#.####:%h #.#####Y..Y   ice beast (summoned)6#..####;%h;%h;%h..#.###..##@)###)..Yo;%hfo   orc priest (ally target)Y   ice beast (summoned);%h9.7;%h;%h4 _The frozen ramparts melt away.<%hţ  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.<%hA#######..[..####..#Quickbrownfox the Chiller # ###.....#..#Octopode #####....>#Health: 55/55 ========================###..##Magic: 13/18 =================-------#######..#AC: 1Str: 8 ##...##..#EV: 14Int: 19 .....####.##SH: 0Dex: 14 ......###..#XL:  9 Next: 33% Place: Dungeon:6 .......##@)#Noise: ---------  Time: 5687.3 (0.0) .......###)..#t) +2 flail (drain) .......#Y....#Cast: Freeze .......#o##.... ......#### ###. ......#o[3<%h}-9;49m   orc priest (ally target) .....##Y   ice beast (summoned) ....## #####r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (ally target)<%h4/#######..[..####..#Quickbrownfox the Chiller # ###.....#..#Octopode #####....>#Health: 55/55 ========================###..##Magic: 13/18 =================-------#######..#AC: 1<%hU7Str: 8 ##...##..#EV: 14Int: 19 .....####.##SH: 0Dex: 14 ......###..#XL:  9 Next: 33% Place: Dungeon:6 .......##@)#Noise: ---------  Time: 5687.3 (0.0) .......###)..#t) +2 flail (drain) .......#Y....#Cast: Freeze .......#o##.... ......#### ###. ......#o   orc priest (ally target) .....##Y   ice beast (summoned) ....## #####<%h::r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (ally target)<%h^AY..Y   ice beast (summoned)<%hB+8.3 (1<%hrI<%hIN(g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (ally target) _Attack!<%hy <%htz <%h <%h F _Unknown command.=%hD=%h=%h)Yoo   orc priest (ally target)=%h vY   ice beast (summoned)=%hk =%hF 9 =%h _=%hw=%h =%hD~Y..Y   ice beast (summoned)4=90=%hσ=%h.=1=%hb=%hLh _Something closely misses your ice beast.?%h  ?%hX>Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%hj Y#######..[..####..#Quickbrownfox the Chiller # ###.....#..#Octopode ?%h #####....>#Health: 55/55 ========================###..##Magic: 11/18 ==============----------#######..#AC: 1Str: 8 ##...##**#EV: 14Int: 19 ?%hח .....###****SH: 0Dex: 14 ......##****XL:  9 Next: 33% Place: Dungeon:6 .......#*@**Noise: =--------  Time: 5691.3 (0.0) ?%h ^.......#**Y**#t) +2 flail (drain) .......#*....#Cast: Freeze .......#.##.... ......#### ###. ......#Y   ice beast (summoned) ?%hJ z.....## ....## ##### _Something closely misses your ice beast.Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate@%h'(#######..[..####..#Quickbrownfox the Chiller # ###.....#..#Octopode #####....>#Health: 55/55 ========================###..##Magic: 11/18 ==============----------#######..#AC: 1Str: 8 ##...##..#EV: 14Int: 19 .....##@%h\+##.##SH: 0Dex: 14 ......###..#XL:  9 Next: 33% Place: Dungeon:6 .......##@)#Noise: =--------  Time: 5691.3 (0.0) .......###Y..#t) +2 flail (drain) .......#.....#Cast: Freeze .......#.##.... ......#### ###. ......#Y   ice beast (summoned) .....## ....## ##### _Something closely misses your ice beast.Casting: Summon Ice Beast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate@%hD,@%h3J..#.###..##@)###)..Yoo   orc priest (ally target)Y   ice beast (summoned)@%h4n=2.3 (1Ramparts @%h|L##.###..##@)### _The walls around you are covered in ice.@%hÇ)#.##..#####.###..##@)## _Unknown command.@%h k ###@)### The orc priest calls down the wrath of Beogh upon you.Beogh smites you! Your ice beast hits the orc priest.@%h Z43------3@%h #.#####@%h < _Your ice beast freezes the orc priest.@%h#.###..###@%h###..####A%h  The orc priest begins to cast a cantrip, but forgets the words!Your ice beast hits the orc priest. Your ice beast freezes the orc priest!##..##@)###)Y   ice beast (summoned)5--4###@)## _The orc priest dies!C%h+C%h#.###..##@)#YC%h'.C%hl4=-------5C%h#.#####C%hD%hXvD%h`{2==D%h6cD%hbi,D%h9kD%hpD%hqV5=D%h9sD%h y,D%h==6=D%hz3=D%hD%hD%h!D%h}D%hC _The frozen ramparts melt away.D%h)D%h1D%hD%h,U7=D%hKD%hJO=D%h<BD%h,D%hrQ84=D%hD%h;D%hBD%hD%h D%h,D%hD%hr _Your ice beast disappears in a puff of smoke!D%hFK9=D%hD%h_D%h9=D%hD%h[,D%h/D%h2D%hL5==D%h5D%hD%huV50=D%hD%h,D%hD%h*,D%hD%hK1=D%h3==D%hD%hb,D%hID%h,D%hm D%h a6=D%hqD%h9k2=D%hD%h,D%hD%h,D%hD%h K3=D%h!2=D%h{"D%h"%,D%h@(D%h+a7=D%h-D%h0,D%h 2D%h494D%hb52=D%h6D%h9,D%h+;D%h>O=D%h0@D%h6Ca5=D%hDD%hGb8==D%hID%hMD%hQ,D%hRD%h'X]  Items here: )) [ ††.D%h\D%h\ _D%h^D%hd  Things that are here:  a +0 whip; a +0 dagger; an orc corpseD%h%hD%hh@= _D%hjD%hmD%hqP==D%hesD%hcuD%hCx,D%hyD%h{D%h~,D%hD%hW  ##### ##...# #..# #.....## ##.## D%hÇ.......## #..# ........# #.)### ........# ##)..###...# #......#D%h+..###.)##.....##@.## ###..#.## #D%h##..# ## #..## ###### ### D%h# You pick up My Sojourn through Swampland and begin reading...D%h1740.3 (45.0)D%h%,1.3 (46D%hʒD%h   You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.E%h]0E%h%1E%hg2E%hI8E%h<E%h?=E%hJE%hLE%h>ME%hNE%hWE%h],E%h`E%hpXE%h0|E%h  You see here a +0 whip. _E%h,E%h E%h*E%h6,E%h@E%h8E%h),E%hE%hE%hb,E%hE%hE%hE%hKE%h},E%hE%hnE%hBE%hE%h,E%hOE%h;E%h ,E%hE%hE%ho,E%h8E%hE%hC,E%hPE%h"E%h,E%h7E%hE%h,E%hE%hE%h%,E%hE%hE%h,E%hBE%h7E%h-,E%hE%h E%h ,E%h E%hiE%h,E%hQE%h6E%h5,E%hE%h\E%h,E%h4E%hXE%h,E%hE%ho!E%h#,E%h#E%h%E%h',E%h(E%h)E%hE,,E%h,E%h.E%h3   ....   #...#   ...#E%h4  #..  #..#   ##..###   E%hm4#.....###   ##@.......   #####..#......   ###.##..## .....  E%h6 ##......## ....   ###......## .F.   ##........#..   F   bullfrog (asleep) #####.........#.  ..##...........# ...............# E%h;,77.3 (3E%h^<,8.3 (37E%h?E%hB[ _A bullfrog comes into view.F%hF%hZy ....  #...#  ...#  #..#  ##..#  ##..###  #.....# ##.#  #####..#. ###.##..##.. ##......## ... ###......## #...F..  ##........# .... .........# ......  .##...........# ......  .....#  9.3 (1.0)F%hp....  #...#  ...#  ##..#  ##..#  ##..### #.....####  ##........##  #####..# ###.##..##.#  ##......###.#  ###......## ##...F..#  ##........# ......#  ###.........# ......#  ...........# ......#  .......# #.....#   80F%htn #...#  ...#  ##..#  ##..#  ##..### #.....####  ##........##  #####..#  ###.##..##.#  ##......###.#  ###......## ##...F..#  ##........# #......#  ##..# #......#  #..#......#  ..# ##.....#  .....#  #  1G%h@ ...#  ##..#  ##..#  ##..### #.....####  ##........##  #####..#  ###.##..##.#  ##......###.#  ###......## ##...F..#  ##........# #......#  #..# #......#  ..#......#  .# ##  .....#  # #.....#  #  2G%h\`...#  ##..#  ##..#  ##..###  #.....####  ##.##  #####..#.#  ###.##..##.#  ##......###.#  ###......## ##...F..#  #.# #......#  .# #......#  # #......#  # ##.....#  # #.....#  # #.....#  #  3FreezeG%hG%hJ6You see here a +0 whip. G%hP_A bullfrog comes into view.  G%he6The helpless bullfrog fails to defend itself. G%hN You sock the bullfrog! You grab the bullfrog. You squeeze the bullfrog! G%h< The bullfrog is severely wounded. G%h2 You constrict the bullfrog!G%hG%h†G%hG%h/G%hG%h@ G%hG%hG%h5G%h8G%h,4.6 (1.3G%hFreezeG%hG%h7&G%h+ G%h,G%ha-(_You kill the bullfrog!G%h.G%h8DG%hEG%hNFG%hJG%hbN G%hOG%hO:_No target in view!G%hoA  _G%hC ,G%hE G%h/I G%hN ,G%hQP G%hS G%hX ,G%hPZ G%h_] G%h_ ,G%h` G%h/b G%hd ,G%hd G%hf G%hh ,G%hj G%hk G%hm ,G%hn G%h\p G%hv  .#.#  ##...#  ##....#  ##.....#  #......##  ##.#  #F.#  ##@..#  #...##  ##..##  ##..##  ##..###  #.....#### G%hFw F   bullfrog (asleep) ##........##  #####..#.......#   ###.##..##.......# G%h~~ .92.6 (8.0G%hL 3.6 (9 _A bullfrog comes into view.H%hH  .###  .#.#  ##...#  ##....#  ##.....#  ##  ##.# #F.@.....# ####...###  #...##  ##..## H%h& ##..##  ##..###  #.....####  ##...#  #####..#.......# H%hH%hŴ+4.6 (1H%hH%hI%hP  .###  .#.#  ##...#  ##....#  ##.....#  #......##  ##.#  #F.#  ####...###  #...##  ##..##  ##..##  ##..###  #.....####  ##.##  #####..#.# 5FreezeI%hţ FF  drained)The helpless bullfrog fails to defend itself.  You hit the bullfrog. You drain the bullfrog. Your grab misses the bullfrog.The bullfrog is moderately wounded.3-=6.9 (1.3I%hI%hF/ _The bullfrog hits you. x2I%h]  You closely miss the bullfrog. Your grab misses the bullfrog.The bullfrog is moderately wounded.I%hD(8.2I%h I%h!Q _The bullfrog misses you. x2I%h  You barely miss the bullfrog. You grab the bullfrog.  The bullfrog is moderately wounded.I%h֐V4-9.5I%hI%hەt _You constrict the bullfrog. The bullfrog barely misses you. x2I%h  You hit the bullfrog.  The bullfrog is severely wounded.You constrict the bullfrog! The bullfrog hits you.I%hz23800.8I%hSI%hV _The bullfrog closely misses you.I%hL .###  .#.# I%h# ##...#  ##....#  ##.....#  #......##  ##.......#  #F@......#  ####...###  #...##  ##..##           I%h'r .###  .#.#  ##...#  ##....#  ##.....#  #......##  ##.......#  #F@......#  ####...###  #...##  ##..##      I%h8s:     I%hxI%htyI%hCI%h(_ _A bullfrog is nearby!I%ha D  You freeze the bullfrog!I%hg †I%hN I%h\ I%h9 I%h !I%h  I%h 7I%h" --I%h 42I%h1 1I%h 0I%hk FreezeI%h I%h I%hp  I%h  I%h (_You kill the bullfrog!I%h J%hJ%h~ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes17% 2b - Mercury ArrowConjuration/Alchemy17%2  c - Launch Clockwork BeeForgecraft32% 3  d - Stone ArrowJ%hConjuration/Earth32% 3  e - Eringya's Surprising Crocodile Summoning73% 4  f - Permafrost EruptionIce/Earth99% 6  g - Sphinx SistersHexes/Summoning100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQ%hZYQ%h~cQ%h  Quickbrownfox the Chiller.###   Octopode.#.#   Health: 53/55 =======================-##...#   Magic: 17/18 ======================--##....#   AC: 1Str: 8##.....#   EV: 15Int: 19#......##   SH: 0Dex: 14##.......#   XL:  9 Next: 42% Place: Dungeon:6#†@......#   Noise: =--------  Time: 5801.8 (0.0)####...###  Q%h t) +2 flail (drain)#...##   Cast: Freeze##..## ##..## ##..###  #.....####   ##........##   #####..#.......#   The bullfrog is severely wounded.You constrict the bullfrog! The bullfrog hits you. _The bullfrog closely misses you. _A bullfrog is nearby!You freeze the bullfrog! _You kill the bullfrog!Memorise Stone Arrow, consuming 3 spell levels and leaving 7? Y - Yes  N - NoQ%h:R%h  Quickbrownfox the Chiller.###   Octopode.#.#   Health: 53/55 =======================-##...#   Magic: 17/18 ======================--##....#   AC: 1Str: 8##.....#   EV: 15Int: 19#......##   SH: 0Dex: 14##.......#   XL:  9 Next: 42% Place: Dungeon:6#†@......#   Noise: =--------  Time: 5801.8 (0.0)####...###  R%h` t) +2 flail (drain)#...##   Cast: Freeze##..## ##..## ##..###  #.....####   ##........##   #####..#.......#   The bullfrog is severely wounded.You constrict the bullfrog! The bullfrog hits you. _The bullfrog closely misses you. _A bullfrog is nearby!You freeze the bullfrog! _You kill the bullfrog!4-2.8 (1 R%hfR%h_5_This spell is dangerous to cast!R%hFR%hrR%h T-3.8 (2R%hR%hvR%h $4.8 (3R%h R%hR%hR%h~5R%h =R%h$5.8 (4R%h"R%hf% R%hz&R%h='_You start memorising the spell. You continue memorising. x3R%hh(R%h,R%h/ R%h1]_You finish memorising. Spell assigned to 'e'.S%hA)Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: dart (curare)b - Zap: wand of light (3) Spells ([,] to cycle)  c - Cast: Freeze  d - Cast: Frozen Rampartse - Cast: Ozocubu's Armour  f - Cast: Summon Ice Beast (8%)  g - Cast: Stone Arrow (32%) [*/%] inventory [&] all spells[!] focus mode: off|onT%h  Quickbrownfox the Chiller.###   Octopode.#.#   Health: 55/55 ========================##...#   Magic: 17/18 ======================--##....#   AC: 1Str: 8##.....#   EV: 15Int: 19#......##   SH: 0Dex: 14##.......#   XL:  9 Next: 42% Place: Dungeon:6#†@......#   Noise: ---------  Time: 5805.8 (0.0)####...###   T%ht) +2 flail (drain)#...##   Cast: Stone Arrow (32%)##..## ##..## ##..###  #.....####   ##........##   #####..#.......#    _A bullfrog is nearby!You freeze the bullfrog! _You kill the bullfrog! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'e'.U%h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.4     0   k - Spellcasting   6.0    -1           b - Maces & Flails   2.3     0   l - Conjurations   0.0     0   c - Axes   1.3     0   m - Summonings   0.0     0   d - Staves   1.3     0   n - Ice Magic   7.1    U%h 0   e - Unarmed Combat   0.0     0   o - Earth Magic   0.0     0   f - Throwing   0.0     0           p - Evocations   0.0    +1   g - Short Blades   2.5     0       h - Long Blades   1.4     0              i + Dodging6.8  100%   0  V%h[40m     j - Stealth   5.7    +4                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] trainingV%h@e|cost|targetsX%h3"+X%h{5Z%h  k + Spellcasting 6.0  66%34% ]%h~ 8+`%hX(  Quickbrownfox the Chiller.###   Octopode.#.#   Health: 55/55 ========================##...#   Magic: 17/18 ======================--##....#   AC: 1Str: 8##.....#   EV: 15Int: 19#......##   SH: 0Dex: 14##.......#   XL:  9 Next: 42% Place: Dungeon:6#†@......#   Noise: ---------  Time: 5805.8 (0.0)####...###  `%h+ t) +2 flail (drain)#...##   Cast: Stone Arrow (32%)##..## ##..## ##..###  #.....####   ##........##   #####..#.......#    _A bullfrog is nearby!You freeze the bullfrog! _You kill the bullfrog! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'e'.a%hA3a%hBa%hFa%hGS8== _a%hM,a%hOBa%h+Ra%hU,a%hVa%hXa%hq[,a%h\a%h]a%hhaa%hdP==a%hfa%hMia%h?k,a%hsla%h4rXa%ht,a%hua%hva%hpya%hya%hVza%ho{a%h{}a%h}a%h^~a%ha%h,a%h a%ha%hZ,a%ha%h_a%h",a%ha%ha%h ...  ..  §# ..  §§##.  #..$o  §§.#   #.##   #@.#   ##.#  .##  Stone Arrow (32%)a%h #..#   ##.###   #.#.#  o   orc priest (polearm, asleep) ##...#  ##....#  ##.....# a%h§§§§#.§.18.8 (13.0)a%h,9.8 (14a%h>a%h4{ _An orc priest comes into view. It is wielding a +0 trident.a%h  ...  §§ ..  §§# ..  §.##.  #.§$o  §..#  #.##  #@.#  ##.#  #.##  #..#  ##.###  #.#.#  ##...#  ##....#  ##.....# a%ho  ...  §§ ..  §§# ..  §.##.  #.§$o  a%hp Y§..#  #.##  #@.#  ##.#  #.##  #..#  ##.###  #.#.#  ##...#  ##....# a%hr L ##.....# a%h} Ja%h1 b _An orc priest is nearby!a%hK  ...  §§ ..  §§# ..  §.##.  #.§$o  §..#  #.##  #@.#  ##.#  #.##  #..#  ##.###  #.#.#  ##...#  ##....#  ##.....# a%h  ...  §§ ..  §§# ..  §.##.  #.§$o  §..#  a%h L#.##  #@.#  ##.#  #.##  #..#  ##.###  #.#.#  ##...#  ##....#  ##.....# a%h a%h a%h a%hO b _An orc priest is nearby!b%hjb ``o  )  The stone arrow hits the orc priest!  The orc priest is heavily wounded.b%hb%hb%h% .$oo.o   orc wizard  The orc priest shouts! You hear a shout! x4b%h5----====20.0)b%hb%hsz _An orc wizard comes into view. It is wielding a +0 dagger.b%h! ,```b%h b%h1 k  The stone arrow misses the orc priest.b%h  #§#...##oo.o.o   orcAn orc comes into view. It is wielding a +0 dagger.b%h` 4-----2--------==--1b%h b%h2 J _The orc priest hits you from afar with a +0 trident!c%hK J  Casting: Stone Arrow (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%hQ   Quickbrownfox the Chiller#§ ...  Octopodec%h}R #.§ ..  Health: 45/55 ===================-----§§# ..  Magic: 9/18============------------..##o  AC: 1Str: 8#..o*c%hYS Q  EV: 15Int: 19§*o*  SH: 0Dex: 14****  XL:  9 Next: 42% Place: Dungeon:6c%hT x*@**  Noise: ==-------  Time: 5821.8 (0.0)****  t) +2 flail (drain)#**#  Cast: Stone Arrow (32%)c%h U "#**# ##.###  #.#.#   o   orc priest (polearm)##...#   o   orc wizard##....#   o   orcc%hPX ##.....#  An orc comes into view. It is wielding a +0 dagger. _The orc priest hits you from afar with a +0 trident!  Casting: Stone Arrow (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activated%hP'  Quickbrownfox the Chiller#§ ...  Octopode#.§ ..  Health: 45/55 ===================-----§§# ..  Magic: 9/18============------------..##o  AC: 1Str: 8#..o.  EV: 15Int: 19§.o#  SH: 0Dex: 14#.##d%h(  XL:  9 Next: 42% Place: Dungeon:6#@.#  Noise: ==-------  Time: 5821.8 (0.0)##.#  t) +2 flail (drain)#.##  Cast: Stone Arrow (32%)#..# ##.###  #.#.#   o   orc priest (polearm)##...#   o   orc wizard##....#   o   orc##.....#  An orc comes into view. It is wielding a +0 dagger. _The orc priest hits you from afar with a +0 trident!  Casting: Stone Arrow (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+2HCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activated%h<RCasting: Stone Arrow (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts (safe; 1%  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc priest!d%h?]  You kill the orc priest!d%h%@d%hHI ....$o.o##.###@.###.#.#d%hI..owizardoo 2 orcs  The wall freezes the orc wizard.d%h0n6=42.8 (1Ramparts d%h#.##@.###d%hu _An orc comes into view. It is wielding a +0 hand axe.d%h##@.###.######.# _Unknown command.e%hk  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.  You are caught in a violent explosion. The wall freezes the orc wizard!e%h~  You kill the orc wizard!The wall freezes the orc!e%h2e%h=..)####.#o   orce%h0---6----6--3Contam e%h; #.##@.###e%hG _You kill the orc!g%hSg%hoY  An orc priest comes into view. It is wielding a +0 club.g%hdo)o#.####.##o   orc priest (wandering)o   orcg%hzgA--4g%ho#.###@.###.##g%hj/ _The wall freezes the orc.g%hdg%h!))#o##@.### g%h*+&5g%h4##o####g%h9/ _The wall freezes the orc.h%h^i  The orc priest shouts!  You hit the orc.h%h h%h+ h%hVYou kill the orc!h%hh%h.o##)###oh%hR1---7=---===7.1 (1.3h%he ##)###@.##h%h/ )#h%h$ 6 _The wall freezes the orc priest.i%hX  You miscast Stone Arrow. Nothing appears to happen.i%h)#o##### i%he4-------80i%h##@.###.##i%h6 _The wall freezes the orc priest.i%h" C ##o#### You barely miss the orc priest. Your grab misses the orc priest.You squeeze the orc priest.  The orc priest is severely wounded.=--9.4 (1.3#o##### _The wall freezes the orc priest. The orc priest misses you.j%hD&  You barely miss the orc priest. You grab the orc priest.  The orc priest is almost dead.You constrict the orc priest!j%hu,".##)####.#j%hh>2=----830.7Stone Arrow (32%)j%hB##)#####.##j%h8EN _You kill the orc priest!j%h 4j%h j%h Bj%h j5=j%ht j%hi l3=j%h j%h( j%h "j%h# j%h2 a _The frozen ramparts melt away.j%h j%h ~4==j%h j%hr ,j%hX j%h5 k6==j%h j%h\ j%h j%h j%hA# l5=j%h$ j%h' ,j%h) j%h, Q==j%h[. j%h1 b6=j%h 3 j%h6 r7=j%h8 j%h< w _Your magical contamination has completely faded away.j%h[> j%hA ,j%h@C j%h|G k7=j%hlH j%hL O=j%hN j%hS j%hS j%hT j%hcY j%hZ %8j%h[ j%hm_ 98j%h ` 0=j%h` j%hd ,j%hf j%hDj a9=j%hk j%ho ,j%hq j%hw O=j%hy j%h} ,j%h) j%hU h50=9j%hՂ 1==j%h j%hI ,j%hى j%h ,j%h j%h a1=j%h# j%h; P==j%h j%hޛ ,j%h_ j%hc g10/18=j%h j%hƥ k2=j%h j%h ,j%h j%h ,j%h_ j%h j%h g3==j%hg j%h ,j%h j%hn j%h M1=j%h j%h ,j%h j%h j%h@ N4=j%hn j%h ,j%h+ j%h O=j%h j%h j%h' D5=j%h? j%hg ,j%h j%h= d2==j%h j%hL ,j%h j%h O=j%h j%h j%h4 j%h` j%h: P==j%h j%h ,j%hf j%h c3=j%h" j%h% ,j%h' j%h+ ,j%h$- j%hx0 ,j%hF2 j%h5 j%h46 9=j%h7 j%h; ,j%hW= j%hqB a4=j%h=D j%h_H ,j%hJ j%hN ,j%h P j%hMS ,j%hIU j%hrY j%hY 2=j%hA[ j%h4^ ,j%h_ j%hc j%h+d L5==j%hg j%hl ,j%hnm j%hq ,j%hlr j%hu ,j%hv j%h){ P==j%h| j%h ,j%h j%h+ ,j%h j%h͊ w6=j%h; j%h̎ j%h׏ j%h; j%h j%h j%h j%h j%h j%hX j%hѝ 9=j%hN j%hŢ ,j%h j%h/ j%h) K7=j%h6 j%h j%hm j%h j%h ,j%h j%hA j%h j%h j%h* j%h 9=j%hG j%h ,j%hY j%h b8==j%h j%h j%h M##..## #. .....#)#.§ ....#§.# ...j%h §..##..+_#..$)#§§..)# #@##-913.7 (83.0)#..###.# j%h #.## ... ....j%h @§.j%h F-4.7 (84j%ho ;§j%hc C _Found an ancient bone altar of Kikubaaqudgha. j%h ^_Items here: )) ††.k%hu 3k%hx k%h_ k%hʈ k%hP : _k%h ]  Items here: )) [ ††.k%hâ k%hѤ  _k%hC == _You now have 1282 gold pieces (gained 7).k%h3 >  You see here a +0 dagger.k%h 5 _k%h k%hg k%h k%h[ k%h k%hD k%h ,k%h9 k%h >  You see here a +0 dagger.k%h* k%h k%hD  _k%h k%h k%hS' ,k%h) k%h - k%h3 ,k%h5 k%h9 k%h-> ,k%h? k%hD k%hI k%hZK k%hM ,k%hO k%h V k%h[ k%h7_ ,k%hFa k%h2f k%hTj k%hm k%ho ,k%hJr k%ht k%hw k%hy k%h{ ,k%h} k%h Z  There is an ancient bone altar of Kikubaaqudgha here.k%h U#....#  #....##  #.....#  ### #.....# . ###§§# #.....# ..###)#§§# #.....# ..##ZZ#§§###.....# #+#ZZZ#§§§##.....# #ZZZZZ'@#...)....# k%h #+#ZZZ#§...)##..## ..##ZZ#§#.#)##..# Stone Arrow (32%).####/#§#.#..#.## ###...##.### #######.## ZZZZZZZZ 13 zombies (1 trample, 10 dorma…).k%h P #..#   . ##.###   #.#.#  k%hY G 29.7 (15  You open the door.k%h k%h k%h #.#.Zk%ha -30.7 (16k%h k%h  An elephant zombie, an elf zombie, 2 hound zombies and a howler monkey zombie _come into view.o%hzN J  Casting: Stone Arrow (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%hl o%hm o%hn o%hjp o%hiq o%hir o%h .ZZZZZZZZZZZZZZZ4 dormanto%h 5---- 8 ==1.0)o%hU o%hI 5 _A film of ice covers your body!q%hi  You hit the howler monkey zombie. You grab the howler monkey zombie.  The howler monkey zombie is lightly damaged.q%hLtZZ/Z3q%h5-3.0 (1.3q%hq%ha _You constrict the howler monkey zombie! The howler monkey zombie misses you. x2q%h9  You sock the howler monkey zombie!  The howler monkey zombie is severely damaged.You constrict the howler monkey zombie.q%h= q%h=? q%h@ q%hA q%hhB q%hQ Z.§Z22q%h+t 0=4.3q%h| q%hS [ _You destroy the howler monkey zombie!r%h `  You sock the hound zombie! You grab the hound zombie.  The hound zombie is moderately damaged.  You constrict the hound zombie!  The hound zombie bites you but does no damage.r%h d.ZZr%h (5.6r%hb r%h R _The hound zombie misses you.s%h]  You sock the hound zombie! You squeeze the hound zombie.s%h s%hs%hޫs%h#s%h$s%h[X###...Z#§..ZZZ 111s%h\a6=---96.9s%hFs%hS _You destroy the hound zombie!s%h:  You hit the scorpion zombie. You grab the scorpion zombie.  The scorpion zombie is lightly damaged.s%h2  Z.ZYou constrict the scorpion zombie. The scorpion zombie closely misses you.-8.1 (1.2s%h6s%hB\ _The scorpion zombie barely misses you.t%h</  You completely miss the scorpion zombie.You squeeze the scorpion zombie!  The scorpion zombie is heavily damaged.-9.3t%ht%h _You constrict the scorpion zombie. The scorpion zombie closely misses you.t%h  You hit the scorpion zombie.  The scorpion zombie is almost destroyed.You constrict the scorpion zombie!t%hy t%h˨ t%hϩ t%hӪ t%h} Z.0You destroy the scorpion zombie!t%hy 75040.6 (1.3t%h t%h Z _The hound zombie closely misses you.u%hذ  You barely miss the hound zombie. You grab the hound zombie.u%hJ ..Z)You constrict the hound zombie! The hound zombie closely misses you.u%h" r4-=1.9u%h u%h 1 _The hound zombie bites you.v%h^&]  You sock the hound zombie! You squeeze the hound zombie.v%h/v%hw0v%h51v%h1v%hA.ZZZZ 9v%h^c7==3.1 (1.2v%hfv%huhS _You destroy the hound zombie!v%h-V y  You sock the hound zombie! You squeeze the hound zombie. _You destroy the hound zombie!hit the adder zombie. You grab the adder zombie.  You squeeze the adder zombie!  The adder zombie is severely damaged.  You constrict the adder zombie!v%h#Y v%hZ v%hZ v%h[ v%hi p ##.#§§.Z#§§ZZZZ 8You destroy the adder zombie!v%h 5==-4.4 (1.3v%h v%h D _The adder zombie bites you but does no damage.v%h)W? ####....  You sock the adder zombie! Your grab misses the adder zombie.The adder zombie is severely damaged.=5.7v%h_v%hbY _The adder zombie barely misses you.w%hQ  You hit the adder zombie. You grab the adder zombie.  The adder zombie is almost destroyed.You constrict the adder zombie.w%hR w%hS w%h}T w%hW b  You destroy the adder zombie!w%hX w%ha ##....ZZ/ 3 hound zombiesw%hxb +Z   elephant zombie (trample)Z   elf zombieZZ 2 centaur zombiesw%h v 0-7.0w%h} w%h R _The hound zombie misses you.x%hp x%h3r  x%h,s;You hit the hound zombie. You grab the hound zombie.  x%h't$You squeeze the hound zombie!  x%hu8The hound zombie is heavily damaged.x%hvx%h x%h!x%hډ.x%hZx%hKcYou constrict the hound zombie! The hound zombie barely misses you.x%hߋx%hx%h=-x%hَ!8.3x%hx%hɛ x%h~x%h6_The hound zombie bites you but does no damage.x%h x%h x%h You thump the hound zombie!x%h5%x%h&x%h(x%h, x%h, x%h-'You destroy the hound zombie!x%h/.x%h)0x%h9x%h:Zx%hO;Zx%h<.x%h< 2x%hQ= x%hm4-8==19.6x%h x%hvx%hk_The centaur zombie barely misses you. The centaur zombie kicks you.y%h:  You sock the centaur zombie! You squeeze the centaur zombie.  The centaur zombie is heavily damaged.The centaur zombie barely misses you.y%h;y%h@  The centaur zombie kicks you but does no damage.  The centaur zombie barely misses you.y%hcPIZ/y%hQ_5==50.9y%h1_y%hUbF _The centaur zombie kicks you but does no damage.y%h&VThe centaur zombie barely misses you. _The centaur zombie kicks you but does no damage.  You hit the centaur zombie.  y%hZ The centaur zombie hits you but does no damage.  The centaur zombie barely misses you. The centaur zombie closely misses you.3--2.2y%hfy%h6m y%h!n%_The centaur zombie kicks you.y%h~ @  You hit the centaur zombie.y%h  #####..#§§.#§§##ZZ#§§§#ZZZZZ 7 zombies (1 trample, 1 wandering)y%h [  The centaur zombie is severely damaged.y%h B-3.5y%h y%h _The centaur zombie closely misses you. The centaur zombie barely misses you.y%h  You sock the centaur zombie! You squeeze the centaur zombie.  The centaur zombie is almost destroyed.The centaur zombie hits you but does no damage.y%h  The centaur zombie kicks you but does no damage.  The centaur zombie hits you but does no damage.y%h y%h $..Z.#.#..###   hound zombieZZ 2 elephant zombies (trample)Z   elf zombieZZ 2 centaur zombiesy%h z4-===4.8y%h y%h [ _The centaur zombie barely misses you.z%h@  You hit the centaur zombie.z%h ,z%h& z%h,z%hz%hd Z.ZZ.ZZZZZ 6s (1 trample)  You destroy the centaur zombie!z%h9,=2-6.0 (1.2z%h= _The centaur zombie closely misses you. The centaur zombie misses you.z%hO l  You completely miss the centaur zombie.z%he z%h   You squeeze the centaur zombie, but do no damage.The centaur zombie hits you but does no damage.z%h_ 0.ZZZ#§§§.)#§#.#)#. 2 hound zombiesz%h ZZ 2 elephant zombies (trample)Z   elf zombieZ   centaur zombie5=-7.2z%h% z%h(  z%h) @_The centaur zombie kicks you but does no damage.z%h1  You barely miss the centaur zombie. The centaur zombie barely misses you.z%h_a Z.z%hA§#.##ZZZZ 6 zombies (1 trample)z%h x  The centaur zombie misses you.The centaur zombie completely misses you.z%h-8.5 (1.3z%hz%h!T _The centaur zombie misses you.{%haa  You sock the centaur zombie! You squeeze the centaur zombie!{%h  The centaur zombie is severely damaged.The centaur zombie hits you but does no damage.{%h.Z 2 hound zombiesZZ 2 elephant zombies (trample)Z   elf zombieZ   centaur zombie{%h0=9.8{%h {%h^ F _The centaur zombie kicks you but does no damage.{%hW  You hit the centaur zombie. You squeeze the centaur zombie.  The centaur zombie is severely damaged.The centaur zombie hits you but does no damage.{%hGY  The centaur zombie misses you. The centaur zombie barely misses you.{%hxcZ.ZZZZ 6 zombies (1 trample){%hd1-61.1{%hm{%hn\ _The centaur zombie closely misses you.{%hRB  You thump the centaur zombie!{%h ,[39;49m{%h {%h[ {%h {%h N..ZZZ 2 hound zombiesZZ 2 elephant zombies (trample)Z   elf zombie{%h_0 t=3-2.4{%hi6 {%h8 U _You destroy the centaur zombie!|%h^  You sock the hound zombie! Your grab misses the hound zombie.Your squeeze misses the hound zombie.The hound zombie is moderately damaged.|%hL|%hyZZ.§#..###Z   ogre zombie|%h^4-=3.7|%hy|%hln _The hound zombie misses you. The hound zombie bites you.|%hm  You closely miss the hound zombie. You grab the hound zombie.  You squeeze the hound zombie.  The hound zombie is heavily damaged.  You constrict the hound zombie! The hound zombie closely misses you.#..#5=-5.0 _The hound zombie misses you.|%h}\ ?  You sock the hound zombie!|%hha |%hab |%hd b  You destroy the hound zombie!|%hm .Z   hound zombie|%hȅ X4-6.3|%h# |%h Z _The hound zombie closely misses you.}%hC6J  You hit the hound zombie but do no damage.7.6 _Your grab misses the hound zombie. The hound zombie closely misses you.}%h)..)##)#  You hit the hound zombie. You grab the hound zombie.queeze the hound zombie!  The hound zombie is heavily damaged.  Your icy armour starts to melt.  You constrict the hound zombie!  The hound zombie bites you but does no damage.}%h*(8.9}%h\3}%ho7R _The hound zombie misses you.~%h\  You hit the hound zombie. You squeeze the hound zombie.~%h~%hϬ~%hݭ~%h.Z§.)#.#)#.##~%h}6ZZ 2 elephant zombies (trample)Z   elf zombieZ   ogre zombie~%hJ=70.1 (1.2~%h~%hS _You destroy the hound zombie!~%hU ####.....)##You hit the elf zombie. You grab the elf zombie. You squeeze the elf zombie.  The elf zombie is lightly damaged.~%hW(1.3~%ha~%hfu _You constrict the elf zombie! The elf zombie barely misses you.~%h- ` ####..§ ~%h You hit the elf zombie.  The elf zombie is moderately damaged.~%h1 -2.6 (1.3~%ho ~%h˿ u _You constrict the elf zombie. The elf zombie barely misses you.%h §.#..%h0###You thump the elf zombie!  The elf zombie is heavily damaged.%h0=3.9%hK%hIy _You constrict the elf zombie! The elf zombie closely misses you. x2%hn ####... You thump the elf zombie! You squeeze the elf zombie!  The elf zombie is almost destroyed.Your icy armour evaporates.4- 1 5.2%hܰ%h|L _You constrict the elf zombie. The elf zombie hits you.%h>  You thump the elf zombie!%h%h%h>##..%hZ.Z   ogre zombie%h86-6.5%hO%hWQ _You destroy the elf zombie!%h ( %h3 §.)#§#)#.##You hit the elephant zombie.  The elephant zombie is lightly damaged.  The elephant zombie tramples you! You hold your ground!%hK D45-----%h# )=7.8%h %h9  %h O_The elephant zombie closely misses you.%h  ..##§§#.§.)##)#.##You hit the elephant zombie. You squeeze the elephant zombie.  The elephant zombie is lightly damaged.  The elephant zombie tramples you! You hold your ground!%h|26------------=9.1%ha%h : _The elephant zombie trunk-slaps you.%hl #..#..  You hit the elephant zombie.  The elephant zombie is lightly damaged.  The elephant zombie tramples you. You hold your ground!22------------80.4%hA%hM _The elephant zombie trunk-slaps you but does no damage.%hX/  You hit the elephant zombie but do no damage.The elephant zombie is lightly damaged.%h&0s23=---1.7%h5%hd8 %h9_The elephant zombie closely misses you. The elephant zombie barely misses you.%hi        ####   . ###..#   ..###)#.§#   ..##..#..##  #+#..Z#§..##.....#  #....ZZ@#...)....#  #+#...#§...)##..##  ..##..#§#.#)##..#  .####/#.#.#  ###...##.### #### .#..# .  #.#.# You hit the elephant zombie.  The elephant zombie is lightly damaged.%hi       #### %h  . ###..#   ..###)#.§#   ..##..#..##  #+#..Z#§..##.....#  #....ZZ@#...)....#  #+#...#§...)##..##  ..##..#§#.#)##..# %h  .####/#.#.#  ###...##.### ### #..#   #.#.# %h_ ###.§.%h§The elephant zombie tramples you!  * * * LOW HITPOINT WARNING * * *%h]L16----3.0%h%hVr _You hold your ground! The elephant zombie barely misses you.%h@#....##  #.....#  #### #.....#  . ###..# #.....#  ..###)#§.# #.....#  ..##..#§.###.....#  #+#..Z#§..##.....#  #....ZZ_#...)....#  #+#...#§@..)##..##  ..##..#§#.#)##..#  .####/#.#.#..#.##  %h6 ###...##.###   ######.##   #..#   ##.###   #.#.#  ##...#  %h%hS%h!##%h`#...ZZ%h4-40%h%h%h%h<7Drink which item? Potions  a - 2 potions of magic  b - 2 potions of moonshinec - 7 potions of brilliance  f - 2 potions of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation  n - a potion of curing  o - 3 potions of haste  r - a potion of cancellation %h#~ s - a potion of heal woundsu - a potion of might  z - a bubbling amethyst potion [!] read|quaff|evoke[?] describe selected%h%h%h <#....##   Quickbrownfox the Chiller#.....#   Octopode#### #.....#   Health: 16/55 ======------------------%hϽ. ###..# #.....#   Magic: 18/18 ========================..###)#..# #.....#   AC: 1Str: 8..##..#§.###.....#   EV: 15Int: 19#+#..Z#§..##.....#   SH: 0Dex: 14#.....ZZ#...)....#   XL:  9 Next: 56% Place: Dungeon:6#+#...#§@..)##..##   Noise: ---------  Time: 5984.0 (0.0).[39;4%h89m.##..#§#.#)##..#   t) +2 flail (drain).####/#.#.#..#.##   Cast: Stone Arrow (32%)###...##.###  ######.## #..#  ZZ 2 elephant zombies (trample)##.###   Z   ogre zombie#.#.#  ##...#  _The elephant zombie closely misses you. The elephant zombie barely misses you.You hit the elephant zombie.  The elephant zombie is lightly damaged.  The elephant zombie tramples you!  * * * LOW HITPOINT WARNING * * * _You hold your ground! The elephant zombie barely misses you.%h%h .Z.  You feel much better. The elephant zombie closely misses you.%ht%h.n41============5.0 (1%h%hS: _The elephant zombie trunk-slaps you.%h@%h FRead which item? Scrolls  d - 2 scrolls of amnesia  p - 2 scrolls of noiseq - 4 scrolls of revelation  w - 2 scrolls of identify [!] read|quaff|evoke%h GG[?] describe selected%h[#....##   Quickbrownfox the Chiller#.....#   Octopode#### #.....#   Health: 41/55 =================-------. ###..# #.....#   Magic: 18/18 ========================..###)#..# #.....#   AC: 1Str: 8..##..#§.###.....#   EV: 15Int: 19#+#...#§..##.....#   SH: 0Dex: 14#....ZZZ#...)...[40%hIm.#   XL:  9 Next: 56% Place: Dungeon:6#+#...#§@..)##..##   Noise: =--------  Time: 5985.0 (0.0)..##..#.#.#)##..#   t) +2 flail (drain).####/#.#.#..#.##   Cast: Stone Arrow (32%)###...##.###  ######.## #..#  ZZ 2 elephant zombies (trample)##.###   Z   ogre zombie#.#.#  ##...#  The elephant zombie is lightly damaged.  The elephant zombie tramples you!  * * * LOW HITPOINT WARNING * * * %h_You hold your ground! The elephant zombie barely misses you.You feel much better. The elephant zombie closely misses you. _The elephant zombie trunk-slaps you.%hP  Okay, then.%h<%h%h!. _%hf %h iDrink which item? Potions  a - 2 potions of magic  b - 2 potions of moonshinec - 7 potions of brilliance  f - 2 potions of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation  n - a potion of curing  o - 3 potions of haste  r - a potion of cancellationu - a potion of might %h  z - a bubbling amethyst potion [!] read|quaff|evoke[?] describe selected%h5%h^;%hEB_#....##   Quickbrownfox the Chiller#.....#   Octopode#### #.....#   Health: 41/55 =================-------. ###..# #.....#   Magic: 18/18 ========================..###)#..# #.....#   AC: 1Str: 8..##..#§.###.....#   EV: 15Int: 19#+#...#§..##.....#   SH: 0Dex: 14%hD#....ZZZ#...)....#   XL:  9 Next: 56% Place: Dungeon:6#+#...#§@..)##..##   Noise: =--------  Time: 5985.0 (0.0)..##..#.#.#)##..#   t) +2 flail (drain).####/#.#.#..#.##   Cast: Stone Arrow (32%)###...##.###  ######.## #..#  ZZ 2 elephant zombies (trample)##.###   Z   ogre zombie#.#.#  ##...#  The elephant zombie tramples yo%h/Ewu!  * * * LOW HITPOINT WARNING * * * _You hold your ground! The elephant zombie barely misses you.You feel much better. The elephant zombie closely misses you. _The elephant zombie trunk-slaps you. _Okay, then.%hJO  You feel yourself speed up.  The elephant zombie completely misses you.%hP396.0 (1Fast %hV%hX: _The elephant zombie trunk-slaps you.%he#.....#  #### #.....#  . ###..# #.....#  ..###)#..# #.....#  ..##..#§.###.....#  #+#...#§..##.....#  #....ZZZ#...)....#  #+#...#§...)##..##  ..##..#.#@#)##..#  .####/#.#.#..#.##   ###...##.###   ######.##   #..#  ##.###  .#.#  ##...#[40%hm  ##....#  -6 (0.6%hv####. ###....###)#..# #.....%hN###..#§.###.....#+#...#§..##.........ZZZ#...)....+#...#§...)##..#..##..#.#.#)##..# %hC####/#.#@#..#.# ###...##.###  ######.##  #..#.###%hk  #.#.   elephant zombie##..##.##.%hn%h=_Z-7.3 (0.7%h%h%h r. ###..# #.....#  ..###)#..# #.....#  ..##..#§.###.....#  #+#...#§..##.....#  #....ZZ_#...)....#  #+#...#§Z..)##..## %h  ..##..#.#.#)##..#  .####/#.#.#..#.##  ###.@.##.#  ######.  #..#  ##.###  #.#.# #...# .# Z   ogre zombie.#  .## %h %h %h U.Z%h +9 (0.6%h\ %h %h %h %h %h %h? #### #.....#  . ###..# #.....#  ..###)#..# #.....#  ..##..#§.###.....#  #+#...#§..##.....#  #.....Z_#...)....#  #+#..Z#§Z..)##..##  %h..##..#.#.#)##..#  .####/#.#@#..#. ###...##.# ######.##  #..#  ##.###  .#.#  #  #  ##  %h"%h!###..# #....#..# #...#§.###..#§..##.#...§§§Z%h"6408.6 (0.7%hw'%h/)%he. ###..# #.....#  ..###)#..# #.....#  ..##..#§.###.....#  #+#...#§..##.....#  #.....Z_#...)....#  #+#..Z#§§§§)##..## %h*A ..##..#§#Z#)##..#  .####/#.#§#..#.##  ###.@.##.#  ######.  #..#  ##.###  #.#.# #...# Z 2 elephant zombies (trample).# Z   ogre zombie.#  .## %h%hd%h'Z.Z%he-9.2 (0.6%h%h%h!  #### #.....#  .. ###..# #.....# %hn"  ..###)#..# #.....#  ..##..#§.###.....#  #+#...#§..##.....#  #.....'Z#...)....#  #+#...#§§§§)##..##  ..##.Z#§#Z#)##..# .####/#@#§#..#.## ###...##.### #%h" ######.## . #..# .#.###  #.#.#    elephant zombie ##...#  ##....#  ##.....# %h#/ >#§%hg4 &8%h7 %h": %hw ####. ###..#..###)#..# ..##..#§.#+#...#§§.##......'Z#§..)....#+#...#§§§§)##..##..##.Z#@#Z#)##...####/#.#§#..#.## ###...##.### #######.#%h..# .##.## #.# ## ##%h_Z90.5 (0.7%hc_ #####..#..#§§%h`§You completely miss the ogre zombie. 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#..#  # #.)### ## ##)..### 4%hE.....†..# .##........# #..#####.#  # ##..#  . ###...### ##..# #...)...#### #..# #####..[..### ###.....#..#####....>#  ###..##### ##..# #...# #..#  ## ##.## ### #..#  # #.)### #5%h9%hFB%h+G%hG%hBI%hCL,%hL%h!N%hXP,%hP%hER%hT,%h U%h:V%hLX,%hX%hzZ%h],%h]%h_%ha,%h&b%h&c%he,%h=f%hg%hj,%hEk%hl%hsX%htB%hav%hgyB%hC{%h},%h~%h%h;,%h%hB%hy,%h%h%h؋,%h%h%h@,%h%hun%h,%hD%hg%h؝%h4%h%hA%h,%hj%h/X%h%h,%h|%h%h,%hT%h%hҳ,%h?%h׵%h,%h%h%h,,%h%h%hS,%h%hJ%h,%h%h%h,%hU%h%h,%h %h%h$,%h%h %h,%h;%h%h},%h%h%h,%h%h7%h%h%hH%h%%hq,%h,%h%h,%hW%h%h?,%h%h%h ,%hQ%h?%h%h,%hM%hQ%h%h ,%hj %hL %h %h%hU,%h%h%h}%hY,%h!%h '7 _You open the door.%h*%h0%h4%h7@  There is an open door here.%h@%hG #....## #.....# #### #.....#%hi .. ###..# #.....# ..###)#..# #.....# %h..##..#..###.....# #+#...#§.§##.....# #....Z'_#...)....#%hA ##@#...#§.§§)##..##105.2 (50.0) %hGo###..##.Z#§#§#)##..# ###...####/#.#§#..#.##Stone Arrow (32%)###..#### ###.§§##.#######..### ######.## %h.........### #..# ZZ 2 elephant zombies (trample, wandering)######...## ##.###  #.....### %h#.#.#  ##.......## ##...#%h%h%hg _An elephant zombie is nearby!%h 9 #.....#### #....... ###..# #..... ..###)#..# #..... ..##..#..###..... #+#...#§.§##..... #....Z'_#...)....%hQ ##'#...#§.§§)#####@.##.Z#§#§#)##..###...####/#.#§#..#.## ####..#### ###.§§##.# ##########..### ######. ..........###  #..# #######... ##.### #.....###%h  #.#.##.......###...#..##.....##....#%h %hH %hX §.ZZ.Z1 wander…%hͥ v6.2 (1.0)Stone Arrow (32%) _%hޮ %h %h%h(%h70###)#.#..#+#......+#Z...   elephant zombie (trample)%h&7%h߼%hC) _You close the door.%h %hU What do you want to examine? Items  a - (?) a scroll labelled BEECLO FEQAAHU %h F b - (/) a shiny silver wand%h %h%hp#..... Quickbrownfox the Chiller#### #..... Octopode.. ###..# #..... Health: 55/55 ========================%h;..###)#..# #..... Magic: 18/18 ========================..##..#§.###..... AC: 1Str: 8#+#...#§.§##..... EV: 15Int: 19#.....'_#...).... SH: 0Dex: 14##+#Z..#§.§§)##..# XL:  9 Next: 57% Place: Dungeon:6###@.##..#§#§#)##..# Noise: ---------  Time: 6107.2 (1.0)###...####/#.#§#..#.## t) +2 flail (drain) ####..#### ###.§§##.### Cast: Stone Arrow (32%) ##########..#########.## ..........####..# #######...####.###%h! Z   elephant zombie (trample)#.....####.#.###.......####...###..##.....####....#Things that are here: _a +0 whip; a +0 dagger; an orc skeleton _You open the door.  There is an open door here. _An elephant zombie is nearby! _You close the door.%h%hk%h.$%hB%%hj #### #.. ###..# # ..###)#..# # ..##..#§.### #+#...#§.§## #...Z.'_#...)#+#Z..#§.§§)##%h v###..##..#§#§#)##.. ####.@.####/#.#§#..# #####..#### ###.§§##.# .##########..### ######. ...........###  #..# ########... ##.## # #.....### #.#. ZZ 2 elephant zombies (trample, 1 wander…)#.......###...##.....##. #...###.....##.%h %hP %hW o..%h &8%h %h %hPf #### # .. ###..# # ..###)#..# # ..##..#§.###%hrS #+#...#§.§## #.....'_#...) # ##+#...#§.§§)## # ###..##..#§#§#)## ## ###@..####/#.#§#..#. .## ###..#### ###.§§##. ..##..###%hzV ######.##...### #..# .#...## ##. ## #.....### #.# # ##.## ## ##..##.....## ## #...###.....## ##%h v<9%h%h(T.. ###..# # ..###)#..# # ..##..#§.### #+#...#§.§## # #.....'_#...) ###+#...#§.§§)## .#%h1###..##..#§#§#)## .#####...####/#.#§#..# ..#####.@#### ###.§§##.# ...##########..### ######. #............###  #..########... ##. #.....### #.#.......###.##.....## # #...###.....###..## ##.....## %h8=10%h;:%hL<%h1  .. ###..# # ..###)#..# # ..##..#§.### #%h 3  #+#...#§.§## ## #.....'_#...) .## ##+#...#§.§§).# ###..##..#§#§#).## ###...####/#.#§#...## ###@.#### ###.§§##..##..### ######. .#....### # #..##...## ## ..## #.....###%h3 8 # .## ##.......## ## .# ##..##.....## ## ## #...###.....## ## # ##..## ##.....## #%h8@ %hEB &1%hI %hjL %h=# ..###)#..# # # ..##..#§.### ## #+#...#§.§## .## #.....'_#.. ..###+#...#§.§§)..####..##..#§#§#).#####...####/#.#§#...#####..#### ###.§§##..##########.@### #######............###  #########...# # ...## #.....#####.......## ..##.....### #...###.....###..## ##.....## %hY ##.....### ##%hn%h&2%h%h+ %h+# ..###)#..# .# ..##..#§. .## #+#...#§.§ #.##%h #.....'_#.## ##+#...#§.§§.# ###..##..#§#§#.## ###...####/#.#§#.## ###..#### ###.§§.##@.### .#.### .#..#...## .## #...%hF..### †..## ##.......##.# ##..##.....## .## #...###.....## ## .## ##..## ##.....## # ## ##..## ##.....### ##%h%h &3%h-%h ..# ..##..#§.# #.## #+#...#§.§.## #.....'_#. ....##%h2 [#+#...#§.§..####..##..#§#.#####...####/#.#§..#####..#### ###.§§..##########..### ####...........@###  ########...##...## #.....### .†##.......## ....##.....### #...###.....####..## ##.....## #..## ##.....### ## #...# ###.....## #†%h- %h &4%h %h %hԉ 3 #.###+#...#§.§ .#.##.....'_#. ....####+#...#§.§.###..##..#§#####...####/#..##%h r###..#### ###.§.##########..### #####............###  #..########..@## ..## #.....### .†..## #..##.#.#.##..#....##... ## ##..#######..# ## %h %h@ &5%h %h %hS .#.##.....'_#. ....####+#...#§.§.###..##..#§#####...####/#..#####..#### ###.§.##########..### ####%hVU#............###  #..########...## ..## #...@.### .†..## #..## ....# ##..##.....##.....### .#### #..######%h1`%hd&6%hk%ho%h.##+#...#§.§§ ###..##..#§#§#####...####/#.#§####..#### ###.§§#########..### ######............###  %h#..########...## .## #.....### †..## ##....@..#..# ##..###%h ## #...### .## ##..## #. ## ##..## # ##. # #...# ###.....## #†.  # ##..## #####..# ### ## #..##  ####   [..####..#  ## %hv%h4&7%h&)%h ###..##..#§#§#)####...####/#.#§#.###..#### ###.§§#########..### ######............###  #..########...## #.## #.....##### ##.......# ..# ##..#### .## #...###. ## ##..## #.. %ht# ##..## # ##. #...# ###.....## #†. ##..## #####..# #### ### #..##  #### #. ..####..#  ##. ....#..## ##..%h%h'&8%hv%h%h9 9# ###..##..#§#§#)### ###...####/#.#§#.## ###..#### ###.§§##.##..### ######. .#......### #. #..########...## #%h; "## #.....### # .## ##.## # .# ##..##...@.## ##. ## #...###.....## ##. # ##..## ##.....## #. ##..## ##.....### ##.#...# ###.....## #†.##..## #####..# ####. #..## %h< #### #. .####..# ##.#..## ##..#%hH %hM &9%hUS %hV %h # ###..##..#§#§#)# .## %h ###...####/#.#§#..### ###..#### ###.§§##.####..### ######.# #..### #. ..#...## ##. .## #.....### #. %hc!V## ##.## ##. # ##..##....@## ##. # #...###.....## ##. ##..## ##.....## %hX$#.##..## ##.....### ##.#...# ###.....## #†.##..## #####..# ####. # #..## #### #. ####..# ##..##..## ##..#%h.%h1'20%h7%h~:%hm%hRead which item? Scrolls  d - 2 scrolls of amnesia  p - 2 scrolls of noiseq - 4 scrolls of revelation  w - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected%h4 %h< %h0F .####..##..#§#§#)## Quickbrownfox the Chiller .#####...####/#.#§#..# Octopode ..#####..#### ###.§§##.# Health: 55/55 ======================== ...##########..#########.# Magic: 18/18 ======================== %hF ~#............####.. AC: 1Str: 8 ..########...####. EV: 15Int: 19 %hF .## #.....####. SH: 0Dex: 14 ## ##.......####. XL:  9 Next: 57% Place: Dungeon:6 %hYG # ##..##....@####.. Noise: ---------  Time: 6120.2 (0.0) # #...###.....####... t) +2 flail (drain)%hOI ##..## ##.....###.... Cast: Stone Arrow (32%)##..## ##.....### ##....#...# ###.....## #†....##..#######..# ####..  # #..###### #...  ####..###..#  ..#..####..## Things that are here: _a +0 whip; a +0 dagger; an orc skeleton _You open the door.  There is an open door here. _An elephant zombie is nearby! _You close the door.%hJ %hM hIdentify which item? (\ to view known items) Potions (select first with !)  z - a bubbling amethyst potion[?] describe selected%h'! %hx+ %h5 $%h6 .#%h7 x###..##..#§#§#)## Quickbrownfox the Chiller %h8 .##%h9 c###...####/#.#§#..# Octopode %h@: ..##%h: ###..#### ###.§§##.# Health: 55/55 ======================== %hN; =...##########..###%h; ######.# Magic: 18/18 ======================== %hU< I#............###%h< J#.. AC: 1%hR= +Str: 8 %h> J..########...##%h> J##. EV: 15%h? ,Int: 19 %h? l.## #.....###%h? I#. SH: 0%h}@ ,Dex: 14 %h@ c## ##.......##%hA ##. XL:  9 Next: 57% Place: Dungeon:6 %hB # ##..##....@##%hBD ##.. Noise: ---------  Time: 6120.2 (0.0) # #...###.....####... t) +2 flail (drain)##..## ##.....###.... Cast: Stone Arrow (32%)##..## ##.....### ##....#...# ###.....## #†....##..#######..# ####..  # #..###### #...  ####..###..#  ..#..####..## Things that are here: _a +0 whip; a +0 dagger; an orc skeleton _You open the door.  %hD !There is an open door here. %hNE 8_An elephant zombie is nearby! %hE *_You close the door.%h*T  %hT  %hnU 8As you read the scroll of identify, it crumbles to dust.%hW %hX $1.2 (1%h| %h  %h %h $_z - a potion of invisibility%h 3%hg %h2 %h ,%h| n%hm %h# X%hu' ,%h( %h+ %h01 ,%h2 %ht? I##.## #+#...#§. ..#.## #.....'_...####+#...#§....####..##..#§ ......## ###...####/#.#.....## ###..#### ###.§ .%h,@ s.......##########..###### .....#.....### ....#..########.@.## 6.2 (5 ......## #.....### ..†..## #..## %h@ u.....# ##..##.....## #...## #...###.....## %h[C ...## ##..## ##.....## ..## ##..## ##.....### # .## #...# ###.....## ### ##..#######..# %hF %hM %hO %hy;%hN%hhR## #..# ..## .#...##.## #+#. .#.....#.## #.. .#........## ##+#. .#.........# ###..# .#)........## ###...### .#....## ###..#### #....##########..### .#........#.....@......###31#.......#..########...## .#.........## #.....### .#.....†..## ##.......## ##........# ##..##.....## ######...## #...###.....## # ##...## ##..## ##.....## # ##...## ##..## ##.....##...## #...# ###.....%hf%hh%hQ %h %hG %hk ž%hž%hž%hž%h ž%hž%honž%hž%hYž%h#ž%h,ž%h%...#### #..# . ....#...##.## # #...#.....#.## # #...#........##ž%hp& ## #...#.........# ###. #...#)........## ###... #...#..........## ###..### #...#...###..### #...#........#......###4.2 (3 #...#.......#..########...## ž%h'D#...#.........## #.....### ....#.....÷..## ##.......## ...##........# ##..##.....## ...######...## #...###.....## ...# ##...## ##..## ##.....# ...# ##...## ##..## ##..... ...###...## #...# ###...ž%h()ž%hL,ž%h!.ž%hc ž%hg ž%hm ž%hp Þ%h7AÞ%hAÞ%hZBÞ%hHÞ%hKÞ%h&LÞ%hRXÞ%hRÞ%hTÞ%hV,Þ%hWÞ%h+ZÞ%h],Þ%hg^Þ%hDl#......# ##.## #..)...# ##.## ...#...######..# ...#....#...##.## ...##...#.....#.## ....#...#........## .#...# .#)..## ## )#.......@..## ###.8.2 (4 [#...........##########..# .#........#............####.......#..########...###.........## #.....##....#.....÷..## .....##........# ##..##....##...######...## #...####....# ##...## ##..##[39;Þ%h|k49m ##Þ%h(3Þ%h*Þ%h0Þ%h8XÞ%h3:Þ%h:Þ%h;Þ%hz=Þ%h@,Þ%hAÞ%hK...# #.## ......##### ##.#####...# #..#..# ##.####..)...# ##.###...#...######..†#...#....#...##.####...##...#.....#.## .#.....#...#....@...## 41.2 (3 .#.....#...#.........# Þ%hL#.....#...#)........## #.)...#...#..........## # .#.[...#...#...........######## .#.....#...#........#..... .#.....#...#.......#..######## .##...##...#.........## #.#....#.....÷..## ##..Þ%h]OÞ%hUÞ%hJWÞ%hF Þ%h Þ%h Þ%h Ş%h Ş%hXŞ%hPXŞ%h,Ş%hŞ%h Ş%h #,Ş%h$$Ş%h%Ş%h',Ş%h4(Ş%h)Ş%h,,Ş%hD-Ş%hY/Ş%h3,Ş%h6Ş%h8Ş%hO;,Ş%hh<Ş%h=Ş%h@,Ş%hAŞ%h7CŞ%hF,Ş%hGŞ%hHŞ%hK,Ş%hELŞ%hMŞ%hO,Ş%hUPŞ%hQŞ%hT,Ş%hTŞ%hVŞ%hsX,Ş%hpYŞ%hZŞ%h],Ş%hE^Ş%h_Ş%hwb,Ş%hqcŞ%hfŞ%h&h,Ş%h/iŞ%hjŞ%h m,Ş%h+nŞ%hoŞ%hr,Ş%hsŞ%hvŞ%hMy,Ş%hvzŞ%h |Ş%h,Ş%hNŞ%hAŞ%hG,Ş%hJŞ%htŞ%h.,Ş%hfŞ%hpŞ%hے,Ş%hŞ%huŞ%h,Ş%hŞ%hğŞ%h,Ş%h]nŞ%hŞ%h߰,Ş%h>Ş%h Ş%hU,Ş%hŞ%h0Ş%h;,Ş%hŞ%hŞ%h,Ş%hyŞ%hŞ%ht,Ş%hŞ%hŞ%h,Ş%h$Ş%h3Ş%h,Ş%hŞ%hwŞ%hXŞ%h Ş%h Ş%h Ş%h Ş%h,Ş%hyŞ%hŞ%hR,Ş%hŞ%hŞ%h,Ş%hŞ%hŞ%hŞ%hŞ%h@Ş%hF Ş%h$' ##  ### #. Ş%hw' #.### .## ### # ##..## #.# ...# ## #...###.#### ..... (## #.....#....##.....OŞ%h').# ##......#..@........## #......#####.......)# #.......# ###....## ##......##Ş%h(|...## #.......##...># ##.......#O   ogre (asleep)Ş%h(....# #......###....###.#.####....#..###Ş%hN*!Ş%h0082.2 (41.0)Ş%h!2,3.2 (42Ş%h5Ş%h;x _An ogre comes into view. It is wielding a +0 giant club.ƞ%h ## ### #. #####.### .## ...###  ##..## #.# .....# #...###.#### .. ## #.....#....##.....O.# ##......#...## #......#####.)# #.......# ####.## ##......## ### #.># ##.......# # #..###.#..###ƞ%hN ƞ%h 4.2 (1ƞ%h_ .0)ƞ%hM ƞ%h# ƞ%h6 ## ### #. ####### #.### .## .)...### ##..## #.# #......#  #...###.####..# #.....#....##.....O.# # ##......#.# ## #......#####.# )# #.# #####.## ##......## ##. ># ##.# ƞ%h ƞ%h 5ƞ%h ƞ%h;  ƞ%h ƞ%h/ _Found a war axe.Ǟ%hWp##  ### #. #  #.### .## .)...###  ##..## #.# #......### #...###.####.#  #.....#....##.....O.#  ##......#.#  #......#####.# # #.# #####....# ## ##......## ##.## #.## #># ##.# 6Stone Arrow (32%)Ǟ%hz## ### #. # #.### .## #.)...### ##..## #.# #......###  #...###.####.#  #.....#....##.....O.#  ##......#.#  #......#####.#  #.# #####....#  ##......## ###. ## #.## # ># ##.# Ǟ%hǞ%h&7Ǟ%hǞ%hǞ%hb I##  #. ####### .### .## #.)...### ..## #.# #......### #...###.####.# #.....#....##.....O.# ##......#.#  #......#####.#  #.# #####....#  ##......## ###. #.## ##. # ##.# Ǟ%ho Ǟ%hor &8Ǟ%hlz Ǟ%h} Ȟ%h###  #. ####### ### .## #.)...### ..## #.# #......### ...###.####.Ȟ%hw# .....#....##.....O.# ......#.# #......#####.# #.Ȟ%hYD# #####....# ##......## ####....  #.## ###. Ȟ%hw ##.# # Ȟ%hȞ%h&9Ȟ%hGȞ%hHȞ%h< O.O  drained)Ȟ%hДThe helpless ogre fails to defend itself.  You hit the ogre. You drain the ogre.  The ogre is moderately wounded.Ȟ%hp31-----------====90.5 (1.3Ȟ%hȞ%ho> _The ogre hits you with a +0 giant club!!ɞ%h=m  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɞ%hmɞ%h ɞ%h& 2-----------5---- 8 ==--10ɞ%h ɞ%hi r _A film of ice covers your body! The ogre closely misses you.ʞ%hdIv  You thump the ogre! Your squeeze misses the ogre.ʞ%hJH--2.7 (1.2ʞ%hNʞ%h Q\ _The ogre is heavily wounded.ʞ%hʒL  You thump the ogre! You drain the ogre.ʞ%hC)ʞ%h9------634.0 (1.3Stone Arrow (30%)ʞ%h^ _You kill the ogre!̞%h3 ̞%h4 ̞%h"6 ̞%h`< i3=̞%hH 6==̞%hJ ,̞%hL ̞%hsO ̞%hO K4=̞%h[Q ̞%h^U ,̞%hbX ̞%h3Z P==̞%hZ ̞%hd 5=7=̞%he ̞%hl ,̞%hJo ̞%h t ,̞%hdv ̞%h| ̞%h 6==7=8=8==̞%hj ̞%hH #9̞%h: =̞%h 9̞%h ==̞%h@ ̞%h; ̞%h8 ̞%h` ̞%h ̞%h ,̞%h< ̞%h` ̞%h X40=̞%h ̞%h ̞%h :==̞%h: ̞%h ,̞%hy ̞%h ,̞%h ̞%hs ̞%h %1̞%h ̞%h ,̞%hc ̞%h ,̞%h ̞%h a2=̞%h  ̞%h7 ,̞%h ̞%h7& ,̞%h"( ̞%h+ ̞%h, ̞%h;. ̞%h1 ̞%hj2 U3=̞%h!4 ̞%h7 ,̞%hY9 ̞%ht= ,̞%h1? ̞%hB ̞%hC K4=̞%h{E ̞%hI n _Your icy armour starts to melt.̞%hJ ̞%hK ̞%hO ̞%hvW --JJ   jelly (wandering)̞%hX^ 1234.0 (40.0)̞%h` G--5.0 (41̞%he ̞%hi X _A jelly comes into view.Ξ%hz  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ξ%h Quickbrownfox the ChillerOctopode##Health: 44/55 ===================----- # #. #######Magic: 16/19 ====================---- Ξ%he ### .## #.)...###AC:  8  Str: 8 ..## #.# #......###EV: 15Int: 19 ...###.####........#SH: 0Dex: 14 .....#....##.....).#XL:  9 Next: 63% Place: Dungeon:6 #......#........@..#Noise: ---------  Time: 6235.0 (0.0) #......#####.****..#t) +2 flail (drain) Ξ%h #.......# ###***...#Cast: Stone Arrow (30%) ##......## ####..J.#.......#####..  ##.......##J   jelly (wandering)  #......### ##.#.#### #..### _Your icy armour starts to melt. _A jelly comes into view.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateϞ%hvϞ%hQuickbrownfox the ChillerOctopode##Health: 44/55 ===================----- # #. #######Magic: 19/19 ======================== ### .## #.)...###AC:  8  Str: 8 ..## #.# #......###EV: 15Int: 19 ...###.####........#SH: 0Dex: 14 .....#....##.....).#XL:  9 Next: 63% Place: Dungeon:6 #......#........@..#Noise: ---------  Time: 6235.0 (0.0) #......#####.......#t) +2 flail (drain) #.......# #####....#Cast: Stone Arrow (30%) ##......## ####..J.#.......#####Ϟ%h[39;49m..  ##.......##J   jelly (wandering)  #......### ##.#.#### #..### _A jelly comes into view.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.Ϟ%hϞ%h` Ϟ%hw Ϟ%h . _Ϟ%hϞ%hYour icy armour will break if you move. Continue? Y - Yes  N - Noў%h^ў%hR ў%h= Your icy armour will break if you move. Continue? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.Ҟ%hҞ%hDҞ%h !Your icy armour will break if you move. Continue? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.Ӟ%ha{Ӟ%h՘Quickbrownfox the Chiller##Octopode#. #######Health: 44/55 ===================----- ## .## #.)...###Magic: 19/19 ======================== .## #.# #......###AC:  8  Str: 8 ..###.####........#EV: 15Int: 19 ....#....##.....).#SH: 0Ӟ%h Dex: 14 ......#...........#XL:  9 Next: 63% Place: Dungeon:6 ......#####.....@.#Noise: ---------  Time: 6235.0 (0.0) .......# #####....#t) +2 flail (drain) #......## ####..J.Cast: Stone Arrow (30%) #.......#####... ##.......##. #......###J   jelly (wandering) #.#.#### ..### .## _A jelly comes into view.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Ӟ%h~Ӟ%h<J.Ӟ%h0 1 6.0 (1Stone Arrow (30%)Ӟ%hӞ%hr _Your icy armour cracks and falls away as you move.Ӟ%h ###. ####### # .## #.)...####.# #......####.####..# .#....).# .#...........# #####.......# ####### ####.J..... . ###....  # ......###  .#.#### .### ## #Ӟ%h Ӟ%h :J.Ӟ%h} .57Ӟ%h Ӟ%h\ Ԟ%hT  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ԟ%h) G ##Quickbrownfox the Chiller#. #######Octopode # .## #.)...###Health: 45/55 ===================----- ## #.# #......###Magic: 16/19 ====================---- .###.####........#AC: 1Ԟ%h* EStr: 8 ...#....##.....)*#EV: 15Int: 19 .....#..........**SH: 0Dex: 14 .....#####......***XL:  9 Next: 63% Place: Dungeon:6 ......# #####**@J*Noise: ---------  Time: 6237.0 (0.0) ......## #******....t) +2 flail (drain) .......##**#....Cast: Stone Arrow (30%) #.......##.. ......###. .#.####J   jelly (wandering) .### ## #_Okay, then. Ԟ%h5 _Your icy armour cracks and falls away as you move.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate՞%hr ##Quickbrownfox the Chiller#. #######Octopode # .## #.)...###Health: 45/55 ===================----- ՞%h## #.# #......###Magic: 16/19 ====================---- .###.####........#AC: 1Str: 8 ...#....##.....).#EV: 15Int: 19 .....#...........#SH: 0Dex: 14 .....#####.......##XL:  9 Next: 63% Place: Dungeon:6 ......# #####..@J#Noise: ---------  Time: 6237.0 (0.0) ......## ####.......t) +2 flail (drain) .......##՞%hw###....Cast: Stone Arrow (30%) #.......##.. ......###. .#.####J   jelly .### ## #Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The jelly quivers.՞%ho==8.0 (1Ramparts ՞%h######՞%h/_onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  ՞%hThe jelly quivers. _The wall freezes the jelly! The jelly closely misses you.՞%h4######՞%h՞%h #######՞%hF _Unknown command.՞%hY  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֞%hr ###### You miscast Ozocubu's Armour.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the jelly. The jelly hits you.֞%h35----3-----9Contam ###### _You are splashed with acid!֞%h########-֞%h########֞%h F _Unknown command.֞%hy 7  You hit the jelly.֞%h+ .#####֞%hDH 6--------540.3 (1.3Stone Arrow (30%)֞%hM #####֞%h}O I _You kill the jelly!؞%h4؞%hd؞%h?+B؞%h=,؞%h,؞%h)/؞%h57=4=؞%h|8؞%h>,؞%h-A؞%hJC  The frozen ramparts melt away.؞%hK&؞%h M؞%hUZ _Your magical contamination has completely faded away.؞%hlV؞%h^X؞%h]p8==؞%h1`؞%hst5=9=؞%hx,؞%hyy9=؞%hrz؞%hb}؞%h}X40=؞%h~؞%hx6==؞%h,؞%ho,؞%hދ%1؞%hˌ؞%hE؞%h|==؞%h؞%h,؞%h%؞%h؞%hEy2=7=؞%hB؞%h`,؞%h؞%hץ,؞%h؞%h؞%hkU3=؞%h؞%h؞%hd9=؞%h9؞%h[,؞%hs؞%h؞%hK4=؞%hs؞%h׽؞%h6K8=؞%h؞%hB؞%h؞%hS؞%h!؞%h1k5=؞%h`؞%h<؞%h9=؞%h؞%h,؞%h؞%h6=9==؞%hB؞%h7؞%h,؞%hD؞%ha؞%h؞%h؞%h؞%hh7===؞%hX؞%h,؞%h؞%h;8؞%h;؞%h,؞%h؞%hp,؞%h؞%hy,؞%h ؞%hO ؞%hc K9=؞%h؞%hG؞%h؞%h؞%h7,؞%h؞%hN؞%hV50=؞%h~؞%h؞%h ؞%hI!؞%h$؞%h$؞%h%؞%h(؞%h:)؞%h*؞%hA-؞%h-K1=؞%h.؞%h2؞%h4,؞%hm6؞%h6؞%h7؞%h:؞%h6<U2=؞%hA>؞%hB؞%hB؞%hC؞%hAF,؞%hOG؞%hJ؞%h>KK3=؞%h0L؞%hAO؞%hO؞%hP؞%hT,؞%hU؞%h1YB؞%hs\k4=؞%h]؞%h`,؞%hb؞%h!f؞%hf؞%hg؞%hOk؞%hkK5=؞%hl؞%hJo؞%h6s؞%h#v؞%h w؞%hx؞%h{؞%hE|؞%h}؞%h؞%hmX؞%h؞%hB9=؞%h؞%hߋ؞%h,,؞%h1؞%hr؞%h͓؞%h)؞%hٔ؞%h؞%h؞%hV؞%h؞%h%؞%hأB؞%hM؞%h,؞%h؞%h؞%h,؞%h؞%h؞%h,؞%h؞%h؞%h,؞%h؞%h؞%h,؞%h6؞%hi؞%h ,؞%h؞%hp؞%h,؞%h8؞%h/o#####....#####....# ####.........# ####.....## # ###... ؞%h# ##.. #.. ؞%h##..## ##..# #@.#- ؞%h8#...#  ##..#  ..# ... #:.##.  ...#.  ...##.  #### #. ؞%hb1320.3 (80.0)؞%hF-1.3 (81؞%h؞%h( _s - a ring of fireٞ%hٞ%h   #..#  #..##  ##..#  #..# #...###.#ٞ%h #...ٞ%h #...ٞ%h&.ٞ%h#...ٞ%h'##...# #### #...ٞ%h# ###..# #......###)#..# #..ٞ%h7#..##..#§.###..#+#...#§.§##..ٞ%h)#.....'_#...).ٞ%hEUYou pick up a book of Party Tricks and begin reading...ٞ%hٞ%h66.3 (5ٞ%h.0)ٞ%hٞ%hp$7.3 (6ٞ%hѷٞ%h ٞ%hٞ%hS_You add the spells Apportation and Alistair's Intoxication to your library.ܞ%h'ܞ%h( Spells (Memorise)TypeFailure Level ܞ%hQ) a - ApportationTranslocation 11% 1b - JinxbiteHexes16%2  c - Mercury ArrowConjuration/Alchemy16%ܞ%h)2  d - Launch Clockwork BeeForgecraft30% 3  e - Eringya's Surprising Crocodile Summoning71% 4  f - Alistair's IntoxicationAlchemy96% 5  g - Permafrost EruptionIce/Earth98% 6  h - Sphinx SistersHexes/Summoning100% 7 ܞ%h3+8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitߞ%hߞ%hߞ%h#..#Quickbrownfox the Chiller#..##Octopode##..#Health: 55/55 ========================#..##Magic: 19/19 ========================#...#AC: 1Str: 8##..#EV: 15Int: 19#..##SH: 0Dex: 14#...#XL:  9 Next: 65% Place: Dungeon:6##@.##... Noise: ---------  Time: 6327.3 (0.0)#...##... t) +2 flail (drain)#...##... Cast: Stone Arrow (30%)##...# #### #......# ###..# [40ߞ%hdm#......###)#..# #... #..##..#§.###... #+#...#§.§##... #.....'_#...)..  _You kill the jelly!The frozen ramparts melt away. _Your magical contamination has completely faded away. _s - a ring of fire  You pick up a book of Party Tricks and begin reading... _You add the spells Apportation and Alistair's Intoxication to your library. ߞ%h ߞ%hOkay, then.ߞ%hߞ%hߞ%hߞ%hߞ%h ߞ%h(_%h X3%h1Y%h[%h^%hcf _%he,%h g%hh%hk%hm,%h n%ho%hcr%h>t,%hu%hx%hz{,%h|%h0%h=%hX%h%hs%hÎ,%hL%h7 _You open the door.%ho"%h2s#..##...# ##..##....##...# #....###...##.....###...# #### #.....##...# ###..# #.....##...###)#..# #.....#%h2Z##.@##..#§.###.....#34.3 (7##'#...#§.§##.....##.Z...'_#...)....#Stone Arrow (30%)%ha3D##+#...#§.§§)##..#####..##..#.#§#)##..####...####/#.#§#..#.## Z   elephant zombie (trample)###..#### ###..§##.### %h3#########..### ######.## .........### #..#%h^7%hB%hGg _An elephant zombie is nearby!%haIX `  The stone arrow hits the elephant zombie.%hm%hS%hZ.ZZ 2 elephant zombies (trample)%he6----==5.3 (1%h%h5= _The elephant zombie is lightly damaged.%h0J  Casting: Stone Arrow (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hAZ.%h^3-------- 8 6%h%h x _A film of ice covers your body! The elephant zombie misses you. x2%h8  You hit the elephant zombie.  The elephant zombie is lightly damaged.  The elephant zombie tramples you. You hold your ground!%h><Z.%hGe0----7.6 (1.3%h۳%h׸: _The elephant zombie trunk-slaps you.%hCuq M##..# #..#...#  ##..# #...# ##...## ##...# #### ###..#..@###)#..# %h w##..##..#§.###Z#...#§.§##. #Z....'_#...).... ##+#...#§.§§)## ###..##..#.#§#)##..###...####/#.#§#..#.##.  The elephant zombie is lightly damaged.  You hit the elephant zombie. You squeeze the elephant zombie.  The elephant zombie is lightly damaged.  The elephant zombie tramples you! You stumble backwards!%hxy%h @Z.%hB42------ 1 =8.9%h(%h]r _Your icy armour cracks and falls away as you move.%h %h rEvoke which item? Wands %hq  B - a wand of light (3) [!] read|quaff|evoke[?] describe selected%h, %hB3##..#Quickbrownfox the Chiller#..##Octopode#...#Health: 42/55 ==================------##..###....# Magic: 13/19 ================--------#...##....## AC: 1Str: 8#...###.....# EV: 15Int: 19##...# #### #.....# SH: 0Dex: 14#...# ###..# #.....# XL:  9 Next: 65% Place: Dungeon:6#..@###)#..# #.....# Noise: ==-------  Time: 6338.9 (0.0)##.Z##..%h74V[40m#§.###.....# t) +2 flail (drain)##Z#...#§.§##.....# Cast: Stone Arrow (30%)#.....'_#...)....###+#...#§.§§)##..#####..##..#.#§#)##..# ZZ 2 elephant zombies (trample)###...####/#.#§#..#.#####..#### ###..§##.### #########..#########.##The elephant zombie tramples you. You hold your ground! _The elephant zombie trunk-slaps you.  You hit the elephant zombie. You squeeze the elephant zombie.  The elephant zombie is lightly damaged.  The elephant zombie tramples you! You stumble backwards! _Your icy armour cracks and falls away as you move.%hWJ ##..# Quickbrownfox the Chiller #..## Octopode #...# Health: 42/55 ==================------ ##..## #....#  Magic: 13/19 ================-------- #...# #....## AC: 1Str: 8 #...## #.....# EV: 15Int: 19 ##...# #### #.....# SH: 0Dex: 14 #...# ###..# #.....# XL:  9 Next: 65% Place: Dungeon:6 #..@###)#..# #.....# Noise: ==-------  Time: 6338.9 (0.0) ##.Z##..#§.###.....# t) [32%h`Km+2 flail (drain) ##Z#...#§.§##.....# Cast: Stone Arrow (30%) #.....'_#...)....# ##+#...#§.§§)##..## ###..##..#.#§#)##..#  ZZ 2 elephant zombies (trample) ###...####/#.#§#..#.##  ###..#### ###..§##.### #########..### ######.## The elephant zombie is lightly damaged.  The elephant zombie tramples you! You stumble backwards! _Your icy armour cracks and falls away as you move.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: an elephant zombie (lightly damaged, 100% to hit)%h #**Z%h]_;#*%h>.*%h;.*%hb,?.*%hiE*#%hmj.Z#Z*%hN##..#Quickbrownfox the Chiller#..##Octopode#...#Health: 42/55 ==================------##..###....# Magic: 13/19 ================--------#...##....## AC: 1Str: 8%h#...###.....# EV: 15Int: 19##...# #### #.....# SH: 0Dex: 14%hJp#...# ###..# #.....# XL:  9 Next: 65% Place: Dungeon:6#..@###)#..# #.....# Noise: ==-------  Time: 6338.9 (0.0)##.*##..#§.###.....# t) +2 flail (drain)%h)##*#...#§.§##.....# Cast: Stone Arrow (30%)#*....'_#...)....###+#...#§.§§)##..#####..##..#.#§#)##..# ZZ 2 elephant zombies (trample)###...####/#.#§#..#.#####..#### ###..§##.### #########..#########.## _Your icy armour cracks and falls away as you move.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineThe bolt of light hits the elephant zombie.  %hThe elephant zombie is moderately damaged.The bolt of light hits the elephant zombie!%hʤ  Aiming: Bolt of Light  Press: ? - help, Shift-Dir - straight lineThe bolt of light hits the elephant zombie.  The elephant zombie is moderately damaged.  The bolt of light hits the elephant zombie!  %h@WThe elephant zombie is moderately damaged.%hb\ZZ'.%hD0-4=====9.9 (1%hE%ht _The elephant zombie closely misses you. The elephant zombie trunk-slaps you.%h[ #...###.. #..## #... ##..## #.... #... #%h\* #...## #.....##...# #### #..... #.@.# ###..# #..... #...###)#..# #.....#ZZ##..#§.###.....##'#...#§.§##..... #.....'_#...).... ##+#...#§.§§)##..# ###..##..#.#§#)##..# ###...####/#.#§#..#.## # ###..#### ###..§##.###%h_%hecZ.§%hCgF----40%hl%hm%hs)#.##..# #..#...#  ##..## ##...## # ###..# ##.Z.###)#..# ##Z.##..#§.###'#...#§.§##. #.....'_#...).... ##+#...#§.§§) ###..##..#§#§#)##.. ###...####/#.#§#..#.##%h|<Z.%h}C----1%h%hԇ%h )#.. #..## #...###.. #..##%h  #... ##..## #.... #... # #.@.## ##...# #### # #...# ###..# #%h % #ZZ.###)#..# ##..##..#§.####'#...#§.§## #.....'_#...)... ##+#...#§.§§)##.. ###..##..#§#§#)##..%h %h %h @ZZ..%h &2%hg %hC %h ..###..# #..#.##..# #..##...#  ##..## ...## ##...# ###ZZ.# ##...###)#..# ##..##..#§.###'#...#§.§##. #.....'_#...). ##+#...#§.§§)ZZ..1-=3%h+ %h %h0 #.. #..####.. #..## #...###.. #..## #... ##@.## # #...# # #...## ##ZZ.# #### #%h n #...# ###..# # #...###)#..# ##..##..#§.####'#...#§.§## #.....'_#...)%h%h%h@ZZ..%h+&4%hz%h%h*P{#..# #.. #..####.. #..## #...###.. #..## #@..# #..##%hQ # #...# # #ZZ.## ##...# #### # #...# ###..# # #...###)#..# ##..##..#§.####'#...#§.§##%hGV%hn^@Z.%hXa&5%hh%h&l%h{Evoke which item? Wands  B - a wand of light (2) [!] read|quaff|evoke[?] describe selected%h %h %h ##..#Quickbrownfox the Chiller#..#Octopode#..##Health: 41/55 =================-------##..#Magic: 14/19 =================-------#..##AC: 1Str: 8#...#EV: 15Int: 19##..#SH: 0Dex: 14#..##%h7 XL:  9 Next: 65% Place: Dungeon:6#@..#Noise: ---------  Time: 6345.9 (0.0)##..###.. t) +2 flail (drain)#Z..##.. Cast: Stone Arrow (30%)#.Z.###..##...# #### #..#...# ###..# #.. ZZ 2 elephant zombies (trample)#...###)#..# #..%h o##..##..#§.###..##'#...#§.§##..Press: ? - help, Shift-Dir - straight lineThe bolt of light hits the elephant zombie.  The elephant zombie is moderately damaged.%h The bolt of light hits the elephant zombie!  The elephant zombie is moderately damaged. _The elephant zombie closely misses you. The elephant zombie trunk-slaps you.%h  ##..# Quickbrownfox the Chiller #..# Octopode%hE  #..## Health: 41/55 =================------- ##..# Magic: 14/19 =================------- #..##%h B AC: 1Str: 8 #...# EV: 15Int: 19 %h/ ##..# SH: 0Dex: 14 #..##  XL:  9 Next: 65% Place: Dungeon:6 #@..#  Noise: ---------  Time: 6345.9 (0.0) ##*.## #.. t) +2 flail (drain) #Z..# #.. Cast: Stone Arrow (30%) #.Z.## #.. ##...# #### #.. #...# ###..# #.. ZZ 2 elephant zombies (trample) #...###)#..# #.. ##..##..#§.###.. ##'#...#§.§##..The bolt of light hits the elephant zombie!  The elephant zombie is moderately damaged. _The elephant zombie closely misses you. The elephant zombie trunk-slaps you.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: [4%h h0man elephant zombie (moderately damaged, 100% to hit)%h #***.Z%h$W##*.%h"o#*.*%hms.*.*%h>.*%hn.>.*%hv?.*%h*ZAim: an elephant zombie (moderately damaged, 100% to hit)%hf Z*%hZ.ZAim: an elephant zombie (moderately damaged, 100% to hit)%h##..#Quickbrownfox the Chiller#..#Octopode#..##Health: 41/55 =================-------##..#Magic: 14/19 =================-------#..##AC: 1Str: 8#...#EV: 15Int: 19##..#SH: 0Dex: 14#..##XL:  9 Next: 65% Place: Dungeon:6#@..#Noise: ---------  Time: 6345.9 (0.0)##*.###.. t) +2 flail (drain)#*..##.. Cast: Stone Arrow (30%)#.*.###..##*..# #### #..#.*%hH[m.# ###..# #.. ZZ 2 elephant zombies (trample)#...###)#..# #..##..##..#§.###..##'#...#§.§##..Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: an elephant zombie (moderately damaged, 100% to hit)  The bolt of light hits the elephant zombie!  The elephant zombie is moderately damaged.The bolt of light hits the elephant zombie.%hF$.ZZ...2=5=====6.9 (1  Press: ? - help, Shift-Dir - straight lineAim: an elephant zombie (moderately damaged, 100% to hit)  The bolt of light hits the elephant zombie!  The elephant zombie is moderately damaged.  The bolt of light hits the elephant zombie. _The elephant zombie is moderately damaged.%hWAn elephant zombie. A corpse raised to undeath by necromancy. Max HP: ~76Will: +AC: ++EV: none  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Giant Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 98% to hit with your +2 flail of draining and 100% to hit with your grab and squeeze (at present). It has about 54% to hit you. Attacks Max Damage After Damaging Hits Trample 16Knock back the defender Trunk 4 It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. [!]: Description|Quote%hAy %ht ##..#Quickbrownfox the Chiller#..#Octopode#..##Health: 42/55 ==================------##..#Magic: 15/19 ==================------#..##AC: 1Str: 8#...#%h EV: 15Int: 19##..#SH: 0Dex: 14#..##XL:  9 Next: 65% Place: Dungeon:6#@..#%h @Noise: ====-----  Time: 6346.9 (1.0)##..###.. t) +2 flail (drain)#ZZ.##.. Cast: Stone Arrow (30%)#...###..%hO ##...# #### #..#...# ###..# #.. ZZ 2 elephant zombies (trample)#...###)#..# #..##..##..#§.###..##'#...#§.§##..%h Press: ? - help, Shift-Dir - straight lineAim: an elephant zombie (moderately damaged, 100% to hit)  The bolt of light hits the elephant zombie!  The elephant zombie is moderately damaged.The bolt of light hits the elephant zombie. _The elephant zombie is moderately damaged.%h %h %h %h %h~(8Drink which item? Potions  a - 2 potions of magic  b - 2 potions of moonshinec - 7 potions of brilliance  f - 2 potions of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation  n - a potion of curing  o - 2 potions of haste  r - a potion of cancellation%hS,u - a potion of might  z - a potion of invisibility [!] read|quaff|evoke[?] describe selected%h| %hDt##..#Quickbrownfox the Chiller#..#Octopode#..##Health: 42/55 ==================------##..#Magic: 15/19 ==================------#..##AC: 1Str: 8#...#EV: 15Int: 19##..#SH: 0Dex: 14#..##XL:  9 Next: 65% Place: Dungeon:6#@..#Noise: ====-----  Time: 6346.9 (0.0)##..###.. t) +2 flail (drain)#ZZ.##.. Cast: Stone Arrow (30%)#...###..##...# #### #..%h5#...# ###..# #.. ZZ 2 elephant zombies (trample)#...###)#..# #..##..##..#§.###..##'#...#§.§##..Press: ? - help, Shift-Dir - straight lineAim: an elephant zombie (moderately damaged, 100% to hit)  The bolt of light hits the elephant zombie!  The elephant zombie is moderately damaged.The bolt of light hits the elephant zombie. _The elephant zombie is moderately damaged.%h,%hŒZZ.ZZ, unable t…)%h----7.9 (1Invis %h%h[ _You fade into invisibility!%h]##..# #..# #..## ##..# #..## %h#...# ##..# #..## #.@.# ##Z.## #.#Z..# #.#...## #.##...# #### #.#...# ###..# #.#...###)#..# #.##..##..#§.###.##'#...#§.§##.%h%h@%hqZ.1 wander%huC----8%hU%h%h{..# #..###..# #..##...# ##..# #..##Z..# ##Z@###.......# #.#...###.##...# #### #.%h|...# ###..# #.#...###)#..# #.##..##..#§.###.#'#...#§.§##......'_#...)%h%h΋h.Zunable t%h.=9%h%h _The elephant zombie barely misses you. The elephant zombie closely misses you.%hOY #..###..# #..##...# ##..# #..##.Z.# ##Z.##....##..@# #....##...###.##...# #### #....# ###..# #.#...###)#..# #.##..##..#§.###.%hY %#'#...#§.§##......'_#...)##+#...#§.§§)##..#%hc %h f 73-50%hn %hr %h#.. #..###...# #..##Z.##Z.###....#%h< #...#.#...# #### #...# ###..###)#..##..#§.## ##'#...#§.§ #.....'_#...)##+#...#§.§§)##..####..##..#§#§#)%h %h %hP".%hS.ZZ1 wander%h!-%h 1%h%h%hX #..###...# #..###...##.Z###....# #.Z...##.##.@.# #### ###..###)%h[#..##..#§.## ##'#...#§.§ #.....'_#...)##+#...#§.§§)##..####..##..#§#§#)###...####/#.#§#..#.#%h]%h^%h$ih.Zwanderin%hkU6==2%hs%hv%hN.# #..###...#.Z###....# #..Z.##.##...# #### ###..###)#..##..#§.## ##'#...#§.§ #.....'_#...)##+#...#§.§§)##..#%hJ###..##..#§#§#)###...####/#.#§#..#.# ####..#### ###..§##.###%h%hX%h F.Z%hT4=3%h%h%hO1# #..###...#..###....# #..Z#..Z##.##...# #### ###..###)#..##..#§.## ##'#...#§.§ #.....'_#...)##+#...#§.§§)##..####..##..#§#§#)%h=A###...####/#.#§#..#.# ####..#### ###..§##.############..### ######.##%h۠,%hl.Z4%hs%h-%hu ..##...# ##..#%h/ T#....##...# #....##..Z##.##..Z# #### #.....#%hS o#...# ###..# #.....##...###)#..# #.....###.@##..#§.###.....##'#...#§.§##.....#%h #.....'_#...)....###+#...#§§§§)##..#####..##..#§#§#)##..#%h ###...####/#.#§#..#.## ###..#### ###..§##.###########..### ######.## %h= f.........###  #..#%hġ @§§%h &5%h %h %h.^n.#..###....#%h^w #...##..Z##.#..Z# #### #...# ###..%h_###)#.§##..##..#§.## ##@#...#§§§ #.....'_#...)%hhcY##+#...#§§§§)##..####..##..#§#§#)##..# ###...####/#.#§#..#.####..#### ###..§##.### #########..### ######.## .........###  #.. ######...## #.###%hn,%h}.Z.Z§§==6%hQ _There is an open door here.%h*#..###....# #...##...##.#.Z.# #### #..Z# ###..#...###)#§§##..##..#§§## ##'#...#§§§ #@....'_#...)##+#...#§§§§)##..####..##..#§#§#)##..# ###...####/#.#§#..#.####..#### ###..§##.### #########..### ######.## .........###  #.. ######...## #.###  #.....### #.#..%hR-Z5=7 _%heQ%hBB ##..## #....# #...# #....## #...## #.....# ##...# #### #.....# #..Z# ###.§# #.....# #..Z###)#§§# #.....# ##..##..#§§###.....# ##'#...#§§.##.....# #.@...'_#...)....# ##+#...#§§.§)##..## ###..##..#§#§#)##..# ###...####/#.#§#..#.## ###..#### [34%hE m###.....### ######.## .Z7=8%hJ...# #....##...##.....# ##...# #### #.....# %hr#...# ###§§# #.....# #..Z###)#§§# #.....# ##.Z##..#§§###.....# #'#...#§§.##.....# #.....'_#...)....# %h##+#@..#§§.§)##..## ###..##..#§#§#)##..# ###...####/#.#§#..#.## ###..#### ###...##.### %h8'#######..### ######.## .......###  #..#    elephant zombie (trample, wandering, ####...## ##.###  #.....###.#.#  ##.......##...#%h%hv%h.ZZ 2 elephant zombies (trample, wanderin%h&9%h%hm%hW#...##.....# ##...# #### #.....# %hXr#...# ###§§# #.....# #...###)#§§# #.....# ##.Z##..#§§###.....# #Z#...#§§.##.....# .....'_#§..)....# %hX##+#...#§...)##..## ###..##@.#§#§#)##..# ###...####/#.#§#..#.## ###..#### ###...##.### %hgYB######..### ######.## ......###  #..# ###...## ##.###  #.....###.#.%hZ# ##.......##...# #..####....#%hi%.%hUmU6=60%hbu%h9w%h##...# #### #.....#  #...# ###§§# #.....#  #...###)#§§# #.....#  %h##.Z##..#§§###.....#  #Z#...#§§.##.....#  .....'_#...)....#  ##+#...#§...)##..##  ###..##..#§#§#)##..#  %h###...####@#.#§#..#.##  ###..#### ###...##.###  #####..### ######.##  .....###  #..#  %h9##...## ##.###  #.....###.#.#  #.......##...#  ..##%h##....#  ..###.....#  %h%h%hF.Z%h &1%h%h&  Things that are here: _a wand of paralysis (5); a scroll labelled BEECLO FEQAAHU%h%htPick up what? 27/52 slots (_ for help) Wands (select all with /)a - a wand of paralysis (5) Scrolls (select all with ?) %hs b - a scroll labelled BEECLO FEQAAHU [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h  a + a wand of paralysis (5)[Enter] accept (1 chosen)%hF  a + a wand of paralysis (5)  b + a scroll labelled BEECLO FEQAAHU2%h}##...# #### #.....#   Quickbrownfox the Chiller#...# ###§§# #.....#   Octopode#...###)#§§# #.....#   Health: 46/55 ====================----##..##..#§§###.....#   Magic: 17/19 =====================---##Z#...#§§.##.....#   AC: 1Str: 8#.Z...'_#...)....#   EV: 15Int: 19##+#...#§...)##..##   SH: %hI0Dex: 14###..##..#§#§#)##..#   XL:  9 Next: 65% Place: Dungeon:6###...####@#.#§#..#.##   Noise: ---------  Time: 6361.9 (0.0)###..#### ###...##.###   t) +2 flail (drain) #####..#########.##  Cast: Stone Arrow (30%) .....####..#  Invis ##...####.###  #.....####.#.#   ZZ 2 elephant zombies (trample, wanderin…)#.......####...#  ..##.....####....#  ..###.....####.....#  _The elephant zombie is moderately damaged. _You fade into invisibility! _The elephant zombie barely misses you. The elephant zombie closely misses you. _There is an open door here.  Things that are here: _%h1a wand of paralysis (5); a scroll labelled BEECLO FEQAAHU'Z2.9 (1%hy %h%h]_z - a wand of paralysis (5); C - a scroll labelled BEECLO FEQAAHU%h=%hȥ ...## ##...# ###...# ###...###)#§§# ##..##..#§§###.##'#...#§§.##. #.ZZ..'_#...).... ##+#...#§...)##..## ###..##.@#§#§#)##.. ###...####.#.#§#..#.##  ###..#### ###...##.### #####..#########.# .....###..# #...## ##.#####  #.# #.......##  ##.....##  ##%h* %h %hF o#...ZZ%h .73%h: %h %hE: #...## ##...# ####..# ##...###)#§§# %hp;##..##..#§.###.##'#...#§§.##. #...Z.'_#...).... ##+#Z.@#§...)##..## ###..##..#§#§#)##.. ###...####.#.#§#..#.##  ###..#### ###...##.### #####..#########.# .....###..# #...## ##.##### %hn=g #.# #.......##  ##%h?%h@%hF%h!G##..Z#§...Z.#.1 wander%hH%hHM8=4%hN%h$P%h##..## #....#  #...# #....##  #...## #.....#  ##...# #### #.....#  #...# ###..# #.....#  #...###)#..# #.....#  ##..##..#§.###.....#  ##'#..Z#§..##.....#  #.....@_#...)....#  %h ##+#...#§...)##..##   ###..##Z.#.#.#)##..#   ###...####.#.#§#..#.  ###..#### ###...##.# ####..#########.##  %hՑ....##..#  ## ##.###  %h.....### .#.#  5%h%hQ _There is an open door here.%h#o##..## #....#  #...# #....##  #...## #.....#  ##...# #### #.....#  #...# ###..# #.....#  %h-#...###)#..# #.....#  ##..##..#§.###.....#  ##'#..Z#§..##.....#  #.....'@#...)....#  ##+#...#§...)##..##  ###..##Z.#.#.#)##..#  ###...####.#.#.#..#.##  ###..#### ###...##.###  ..### ######.##  ### #..#  ...## %hlj##.###  ### #.#.#  %hH%h %hJ.ZZ.wanderin%h`-6 _%h%hd _There is an ancient bone altar of Kikubaaqudgha, spattered with blood here.%h...# #....##  #...##.....#  ##...# #### #.....#  ...# ###..# #.....#  #...###)#..# #.....#  ##..##..#§.###.....#  '#...#§..##.....#  .....Z_#...)....#  ##+#..Z#§@..)##..##  ###..##..#.#.#)##..#  ###...####.#.#.#..#.##  ###..#### ###...#[%h40m#.###  ##..### ######.##  ..###  #..#     elephant zombie (trample, wandering, ## ##.###  #.#.#  .##...#  'Z.ZZ 2 elephant zombies (trample, wanderin87 _%h7%h%hY#...# #....##  #...## #.....#  ##...# #### #.....#  #...# ###..# #.....#  #...###)#..# #.....#  ##..##..#§.###.....#  ##'#...#§..##.....#  #.....'Z#...)....#  ##+#...#§.@.)##..##  ###..##.Z#.#.#)##..#  ###...####.#.#.#..#.##  ###..#### ###...##.%h###  #..### ######.##  .### #..#  .## ##.###  ### #.#.#  ## ##...#  _Z.#§.##   elephant zombie (trample, wandering, =8%h #...# #....##  #...## #.....#  ##...# #### #.....#  #...# ###..# #.....#  #...###)#..# #.....#  ##..##..#§.###.....#  ##'#...#§..##.....#  #.....'_#...)....#  ##+#...#§Z§@)##..##  ###..##..#§#.#)##..#  ###...####.#.#.#..#.##  ..#### ###...##.###  ..### ######.##%h M[40m  ### #..#  ## ##.###  .### #.#.#  ## ##...#  #.§.§§§9Stone Arrow (30%)%h[#...##.....#  ##...# #### #.....#  ...# ###..# #.....#  #...###)#.§# #.....#  ##..##..#.§###.....#  '#...#§§.##.....#  .....'_#...)....#  ##+#...#§§§.)##..##  ###..##..#§#.#@##..#  ###...####.#.#.#..#.##  #..#### ###...##.###  %hQ.### ######.##  ##  #..#  # ##.###  #.#.#  ..##...#  ##....#  %hU##..§.§%h!59=%h 70%h%h:j _Items here: )) ÷÷.%h##...# #### #.....#  ...# ###..# #.....#  #...###)#..# #.....#  ##..##..#§§###.....#  '#...#§..##.....#  .....'_#§..)....#  ##+#...#§§§.)##..##  ###..##..#§#.#)##..#  ##...####.#.#.#.@#.##  ..#### ###...##.###  ### ######.##  #  #..#   ##.###  ##.#.#  .##...#  ##....#  ##.....# %h="[40m %hB#...%h\9==1 _%h%h%h .  ###..##)#..#..##..#..## ##'#...#§..## #.....'_#...)##+#...#§§§.)##..####..##..#§#.#)##..# ##...####.#.#.#..#.# ..#### ###...##@### %hW ### ######.##   #.. ##.###... ....###......##   %h] %h4 &2%h %h %hC | ##)#..##..#..## ##'#...#§..## #.....'_#...)##+#...#§§§.)##..####..##..#§#.#)##..# ##...####.#.#.#..#.# ..#### ###...##.### ### ######@##   #..# ##.### ## #.#.....# .....### ##.......#   %hL %h3 &3%hq %h %h##..##..#..###.....#  '#...#§..##.....#  .....'_#...)....#  ##+#...#§§§.)##..##  ###..##..#§#.#)##..#  #...####.#.#.#..#.##  .#### ###...##.###  ## ######.##   #.@#   ##.###  #.#.#  ##...#  ##....#  ##.....#  #......##  # ##.......#  #.....## #†.#  50=4[37%hdm%h%hv  ##'#...#§..%he #.....'_#...)##+#...#§§§.)##..# %h###..##..#§#.#)##..# ...####.#.#.#..#.# %hY.#### ###...##.### ## ######.##  #..##@### # #.#. ####.. .####....# .....#.......# #####..# ####...###   %h:§§%hϮC==5%hT%hd%h   #.....'_#§§.)##+#...#§§§.)##..# %hS ###..##..#§#.#)##..# ...####.#.#.#..#.# .#### ###...##.### ## ######.## %h  #..##.### # #@#. #%h0 ###...# .####....#.##%h ##.....#.#.%h ÷####...####### #...##   %h %hM &6%hh %h4 %h{p  ##+#...#§§§.)##..# %hp ###..##..#§#.#)##..# ...####.#.#.#..#.# .#### ###...##.### ## ######.## %hq  #..#.### # #.#.####@..# .####..####..##%hq #.#...####..## %hr D %hFx %h!z T1=7%h} %h] %h!Az###..##..#§#.#)##..# ...####.#.#.#..#.## ..#### ###...##.# ### ######.##   #..#  ##.### ## #.#.# .###...# ..##.# ..##.# ..## .## ..### ##.......# ##.....## #÷.#  #####..# ####...###  #### #...##  ##  %h7Z%h\&8%h`%hd%hޔ? ##...####.#.#.#..#.# ..#### ###...##.### ### ######.##   #.. ##.### ## #.#. .####...##%h##..####..###.#.### #.##Invis .####..###  %h%h&9%h%hL%hLBt ..#### ###...##.### ### ######.##   #.. ##.### ##%hC #.#. .####...####..####..###.#.### #.# ##.....## #÷Invis .##.....####   %h bZ80%hb0_ ### ######.##   #.. ##.### ## #.#. .####...####..####..##.#.### #.# ##.....## #÷  #####..# ####...##Invis ...##........##   %h;%h=^2=1%hUB%hD%h\  #..#   ##.###  ##.#.#  ##...#  %h^ ##....#  ##.....#  #......##  # ##.  #.....## #÷.#  ###..# ####...###   #### #...##   ##..##  ##..##  ##..###  #.....####  ##........##  #####..#%h_ A  %ho %hw &2%h %h %h #.### # #.#.###.. .####..####..##.#.### #. #.....## #÷####..# ####.@.###  #### #...##  ##..## ##..## ##...####.##..##.......#   3%htS## #.#.# .###...# ..##.# ..##.# ..## .## %h7T..### ##.......# ##.....## #÷.......#  #####..# ####...### %hTc ####   ##%hT  #  #.....#### %h(UA##........## #####..#.......# ###.##..##.# ......###%hsU".# %h[%h"q3=4%h..###...# ..####....# ..####.....# ..## #......## #.....### ##.......# ###.....## #÷.......# %h* #####..# ####...###  ####   ## %h #  #.....#### ##........## #####..#.......# ###.##..##.......# ......###.......# # ##...÷..# %h %h&5%hj%hj2..##.# ..##.....# #.....## #......## %h4##.....### ##.......#  ###.....## #÷.......#  #####..# ####...###  #### #...##  ##  #  #.....#### ##........## #####..#.......# ###.##..##.......# ......###.......# # ##...÷..# ..# #......# %h)?%hA&6%h1G%hI%hS#.....##.# ##.....## #......##  ##.....### ##.......#  ###.....## #÷.......#  #####..# ####...###  #### #...##  ##  #  #.....#### ##........## #####..#.......# ###.##..##.......# ......###.......# # ##...÷..# ..# #......# ##.## #......# %h%hm&7%h%h%h} / ##.....## .##  ##.....### ##.......#  ###.....## #÷.......#  #####..# ####...###  %hg ####   ##  ##  #@....#### ##........## #####..#.......# ###.##..##.# ......###.......# # ##...÷..# ..# #......# ###%h .## #......# ....# #......# %h %h ^4=8%h %h  %h` %h_ B %hX %h %h5=Invis  _You flicker for a moment. %h? %hn %h" %h &B %ha+|= %h0X %h2 %h=7 %h> %hAj _You flicker back into view. %h,c..>#  ##..### ..###.....### #..###........ #..######..#...... ##.## ###.##..##......#..###......###......#.)######......## ##...÷.##)..### ##........# #.....#......######..@......## #.....90.0) ##.)##.....##... #..... #..######.........# ##.... #.## ###.......#.... ..# #........#.... .## #..............# ##... ## #.........## %hLi%). ##............## ### ##..........## %hR3 %h% %h %hX %h, %h %hV %h, %h %h %h, %h? %h %h, %h %h ##..# ##... #..#####..#. ##.#####.##..## #..# ##......### #.)### ###......## ## ##)..### ##........# # #......######.........## # %h ##.)##.....##...........# # #......# #403.9 (5.0)  ##.## ###......#  ##..# #......#  #..## #.....#  #### #.....# ##....## ##...## ###.......## ######### %h %h  %hq %h3 %h) %h` %huB %hȨ %h, %h %hX %h %h %hR %h %hm, %h %hl %hE, %h %hu+##....>#  ###..## ## ##..# .# #..# #### .## ##.## ###. ..## #..# ##..... ...# #.)### ###...... ...# ##)..### ##........ ...# #....@.######......... %h8 ...# ##.)##.....##.... ..## #..######...... ..# ##.## ###... .## ##..# #.... ###..## #......  ##### #............  ##...........  ##..........  %hY %h %h7 %hzu %h9B %h, %h  %h %hyB %hɶ  %h %h6Items here: )) [ ÷÷. %h %h %h/_ %h\ %h %h %hG %h %h %hE %h %hz %h, %hm %h %h %h2 %h %h %h %h, %hT %h %h %h  %hx..## %h:## #...###.....##  %he..# ##...## ##..## ##.....##  %h..# ##...## ##..## ##.....# . %h}.###...## #...# ###.... %h#...### ##..## ### .#...)...#### #..## # #######..[..####..# # ###.....#..## # ####17.9 (9 ###..##  ##### ##..# ##...# #..#....## ##.## ## ......## #..# ## .......# #.)### ### .......# %hR##)..### ##  %ho .......# %h)#......###### %hE %h %h %h&   %h  %hE!U_There is a stone staircase leading down here.%h4%h&%h37%h.>%h>"8.9 (1 %h!? _%hE%hX # #  #. .#  .. .. ##.###.#7 #...@..# #...#### #.#.  # #. #. ## %h%hW -9.6 (1.7%h}[ %h^ } _You climb downwards. _There is a stone staircase leading up here.%hо k# #. # #.## .# ... .. ##.###.# #..@<..#0.0 #...#### #.#.# ###.# #.. ##..<.20.6 (1%h  %h 3_Found a stone staircase leading up.%h%h%hp%h%hd%h4%h%h3%h%h%h %h&%hq'#.#.# .##.%h'........%hK( .......%h(r #..#.y %h/)2 #.... %h)4######... %h*3........# %h*D #@# %h*S #.# #%hc+s #.### .#%h+2Stone Arrow (30%)%hM,h #...# ..%h,.##.###.#%h)-O #...<..#%h-vy   killer bee (asleep)%h."#...####%h. #.#.#%h / ###.#%hq/%h6%h/7$6.6 (6%h9%h%:$7.6 (7%h=%hh@ %h@%hWA9_A killer bee comes into view.%hA%hR I. ###.#.# .##.#...........#.y# #....?######...#..........####. .# %h .### .#...# ..###.###<....####.%h %h +8.6 (1%h %h 0 _Found a scroll of amnesia.%h< ``y  The stone arrow hits the killer bee!  The killer bee is heavily wounded.%h  The killer bee buzzes angrily. You hear an angry buzzing noise.  You hear a shout!%h@ %h %h.%hyy%h~ y%h^Byy 3 killer bees%h%@A killer bee comes into view. x2%h%h6%h----%h>====%h9%h%h %h\%h&_The killer bee buzzes angrily.%hJ  Casting: Stone Arrow (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQuickbrownfox the Chiller#.#.# .. ##Octopode#.#.# .##.#Health: 55/55 ========================..........Magic: 13/19 ================--------........AC: 1Str: 8#*.#..#EV: 15Int: 19**.*yySH: 0Dex: 14#####***y*XL:  9 Next: 65% Place: Dungeon:7....***@*Noise: ====-----  Time: 6429.6 (0.0)...##****t) +2 flail (drain)***#Cast: Stone Arrow (30%)#*### [3%h4m.##...# ..###.###.#yyy 3 killer bees#...<..##...#####.#.#A killer bee comes into view. x2 _The killer bee buzzes angrily.  Casting: Stone Arrow (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hQ Quickbrownfox the Chiller#.#.# .. ##Octopode#.#.# .##.#Health: 55/55 ========================..........Magic: 13/19 ================--------........AC: 1Str: 8#..#..#EV: 15Int: 19#...yySH: 0Dex: 14######..y#%h)U )XL:  9 Next: 65% Place: Dungeon:7.......@#Noise: ====-----  Time: 6429.6 (0.0)...####.#t) +2 flail (drain)#.##Cast: Stone Arrow (30%)#.### .##...# ..###.###.#yyy 3 killer bees#...<..##...#####.#.# _The killer bee buzzes angrily.  Casting: Stone Arrow (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.%hV %hX o  Casting: Stone Arrow (dangerous; 30% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the killer bee.%h] %h` %hh .#..y.#..y#...@###.##.#.%h^k g30.6 (1Ramparts %hPo ####.#%hr L _The wall freezes the killer bee but does no damage. x2%ho ##.##%hL/ #### _Unknown command.%h' _The wall freezes the killer bee but does no damage. x2 _Unknown command.  You hit the killer bee. You drain the killer bee.  Your grab misses the killer bee.  The killer bee is severely wounded.  The wall freezes the killer bee. The killer bee barely misses you.%h<)%hAH  The wall freezes the killer bee. x3%hF  You kill the killer bee!The wall freezes the killer bee. The killer bee stings you.  You are poisoned.%hzRe#....?#.yy####.# 2%hPx49====---7=---1.9 (1.3Pois Ramparts ###.##.# _The killer bee poisons you! The wall freezes the killer bee.%hG   You hit the killer bee. You drain the killer bee.#†y#####.#   killer beeYou hit the killer bee. You drain the killer bee.  You feel very sick.  The wall freezes the killer bee. The killer bee misses you.  The wall freezes the killer bee. The killer bee stings you.  The wall freezes%h 2===------70---%h Z3.1 (1.228%h ##.†y###.##.#%h C _The killer bee stings you but does no damage.%hy####.##.#---#### _Unknown command.%h  You closely miss the killer bee. Your grab misses the killer bee.You squeeze the killer bee.%h+ #.††#####  You kill the killer bee!%h 39-4=34.4 (1.3Stone Arrow (28%)%h####.#%hS _You feel very sick.%h_-8-%hd %hLe%he_You feel sick.%hf%hf-%hng%hh%hm %hBn%h@o_You feel sick.%hp%hp7%hp%h9r%hu %hzv%hv_You feel sick.%hw%h0x6%hx=-%h(y=%hy%hz%h %h%hN_You feel sick.%h%h'5%h&=-%h'!%h %h/_You feel sick. _%hӨYou feel sick. _%h3The frozen ramparts melt away. You feel sick. %ht %h%hh5%hL=%he4%h" %h%h0_You are no longer poisoned.%hl%hŹ%hu%h:%h%h%h%h%h%hm6%h%h#%h%h%h=%h{%h%hO%hS%h:%h!%h#%h%hf%h%hF%hq7%h=%h}6%h==%h.%hL(,#....%h(:#.††#%h)6...@#%h*-%h*6##.#%hO+*#.#%h+.%h-F   Jeremiah (polearm, wandering)%h\Q046.4 (12.0)%hSF-7.4 (13%hW%hMc  Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident of _draining and wearing an orb of guile.%hYw #.#F# .. ##.# .##.#..........  . #..#..# ..? ######.††# ........# ...#### %hx### ...# ..##.###.####.#%h~%h.FF   Jeremiah (polearm, wandering)8.0)%h%h%h(G  F# .##...........  ........ #..#..# ..? ######.††# ........# ...####. ### ...# .. ##.###.# #...<.%hG .#.###..%hJ %hN .FF   Jeremiah (polearm, wandering)%hP &9%hS %h(V %h  ....F.....  ........ #..#..# ..? ######.††# ........# ####. ### ...# .. ##.###.#  #...<...#####..%h %h h8===50%h %h %h.... #..#..# #....? ######.††# ........# ...####.#  #.# ##.### .# #.@.# .. ###.###.# #...<..# #...#####.#.####.#%h  #..##. ..%h~%hS&1%h%h) %h . #..#..# #....? ######.††# ..# ...####.# #.# # #.### .# #..@# .. ###.###.# #...<..# #...#####.#.###%h i#.# %hY %h &2%h %h6 %hW3%h %h/7=9=%h+5,%h6%hf<,%h=%hzB<40%hBD==%hC%hF,%hG%hlJa8=%h_K%hnN,%h]O%hQR;1%hgS%hiW,%h=2=%hh_ _You start resting.%hI0642.0)%h6[9==5.4 (13%h$%h% _Magic restored.%h3%hw%hB%h%hU3=%he%h,%h%hP==%h%h,%h%hN%hK4=%h%h,%h.%h: ,%h' %h k5=%h%h,%h%h,%h%hw,%hb%ha6=%h%h?",%h'#%h&,%h9'%h)k7=%h*%h,,%h-%hc0,%hM1%h3,%h4%h7;8%h8%hk:,%hv<%h`>,%h?%h9Ba9=%h:C%hrE,%hBF%hH,%hcI%hL,%hL%hOl50=%hP%hQS,%hIT%hV,%hW%hZa1=%h8\%h_,%h`%hc,%h:d%hgk2=%h h%hM B=3%h4T %hV[ %h$M. ###.#.# .##.#...........#..# #....?%h3&######.††#..........###  #.### .#%h?%hB&4%hJ%hN%h$I #.#. #.# #.#.# .. ## ###.#.##.##.#...............#..#..# #....?#######.†........#...####.#  #.# ##.### .#%hI #...# ..###.###.##...<..##...####%h4R %hT &5%hY %h^ w _You see here a killer bee corpse. %h& %h %h %he %h% # .. #.#. #.#  #.#.# .. ## ###.#.##.##.#............##.........#..#..#  #...@?#######.††#..#........###...# %h )...####.# #####.# ##.### .##...# ..###.###.##...<..# %h? %hZD %hK&6 _ %h ` %hN o# .. #.#. ##.# #.#.##.. ## ###.#.##.##.# ............# #......... #..#..# #....@# ######.††#..# ..###...# ...####.#  %h9S  %hnV &7 %h[  %hg  %hj +8.4 (2 %hYo  %h2t 9 _d - 3 scrolls of amnesia (gained 1)!%hwi F ... # .. #.#. ##.#  #.#.##.. ## ###.#.##.##.#............##..........#!%hj E #..#@.# #... ######.††#..#  ........###...#...####.# #### #.# # #.### .# #...# ..##.###.#!%hy !%h} +9.4 (1!%h !%h "%ho.. ... #. ... #. .. #.#. ##.#  #.#.##..#######.#.##.##.#...##....@.....####..#..#### #... ######.††#..# ........###...#...####.# #### #.# # #.### .# #...# ..20"%hl ....  ... ... #.. ... #.. .. #.#.###.#  #.#.##..########.#.##.##.#....#####..........####..#..#### #... ######.††#..# ........###...#...####.# #### #.# # #.### .#"%h~Y1"%h F. ....#. .... ....##.. .....#.. .. #.#.###.# #.#.##..####.#.##.##.#.##.# ###..#..#### #.....# ######.††#..# ........###...#F   Jeremiah (polearm, wandering) ...####.# #### #.# #  #.### .#2"%hp~ F. .... #. .... ... .##.. ... ..#.. .. #.#.###.# #.#.##..####.#.##.##.#.##.# ###..#..#### #.....# ######.††#..# ........###...# ...####.# ##  #.# #  #.### .#.3#%h7o  .. .... #. .... ... .##.. ... ..#.. .. #.#.###.# #.#.##..####.#.##.##.#.##.# ###..#..#### #.# ######.††#..# ........###..# ...####.# #### #.# #  #.### .#4#%ht u## F. .... #. ...##.. ...#.. .. #.#.###.#  #.#.##..### ########@#.##.##.# ........# #######..........# ###..#..#### #.....#######.††#..# F   Jeremiah (polearm, wandering)........###...#...####.# #####.# #.F5$%h## .F #. .... ...#.#...#.. ..#.#  .##########.#.##.##................#######..........###..#..#### #.....# ######.††#..#.....###......####.# ####6$%h`- |.. .## .F  .... ...#.#.#..#.. ..#.#  .##########.#.##.##...........#######..........###..#..#### #.....#######.††#..#.....###...F.7Stone Arrow (28%)%%h###.. Y. .## F  .... ...#.#.@#.. ..##.#  .##########.#.##.##.......#######..........###..#..####Y   yak (wandering) #.....#######.††..#Y.8 _A yak comes into view.%%h^###Y. .###  F.#....  #.#.... ...%%h #@##.. ... #..#.. ..#.#.###.#  #.#.##..### ########.#.##.##.# ...........########..........####..#..####%%hF #...%%hw%%hV%%h[. F.%%h(&9%%ha%%h%%h 0eY YY###%%h1iY.Y.. Y... #.F### #.. .... ...##.%%h.3..#.. ..##.#.###.# .##########.#.##.##.......YYYYYY 6 yaks (2 wandering, 4 asleep)%%h4t#######..........###..#..####%%hDG%%hG%%hJ%%hU .Y.F.YYY 5 yaks (2 wandering, 35 yaks come into view.%%hW'30%%h_%%h]d0 _The yak moves out of view.&%hT#.Y #YY####.Y...#YY... F.### #.@.#.... ###.#.... ... #.##.. ... #..#.. ..#.#.###.# #.#.##..### ########.#.##.##.#YYYYY 6 yaks (2 wandering, 3 asleep) ...........########..........#&%hY&%hc\&%hlk&%hk/Y.&%h]l'Y.&%hlYY&%hDm&.F&%hm.&%h$nF&%hn )&%h ojYYYYY 5 yaks (1 wandering&%hvo )&%ho&%hRq&%hq ===&%h2r 1&%hv&%hfz &%hz&%hY{T_The yak bellows! x2; You hear a shout! The yak bellows! x2; Jeremiah shouts!'%hW #Y.#Y.####.YY..# Y.F..  #..###.#....###@#.... ... #.##.. ... '%hҎ h#..#.. .. ##.#.###.#.#.##..###########.#.##.##.# .................# Y 3####### ###..#..####'%hr '%hf '%h6 '%h( '%hB '%hj '%h$ '%hq X.YYY.YYF.Y.bbYYYY 6 yaks (1 wandering)'%h &2'%h# :b'%h׸ '%hJp #.Y#YY###..YYF# .Y.b. #b.### #...#....###... #@##.. ... .# #.#.###.# #.#.##..############.................#######   yak ###..#..###'%hp I #.....#'%h8r ,'%hu ,'%hZv '%hK| ~bYb.'%h~ 0---3'%hX Lbb'%h (%h#. .Y#YY###..YbF# .Y.Yb #..### #...#....##... #.##.. ... .# #.#.###.# #.#.##..###..######.††#..#(%hV(%h}---4Stone Arrow (28%)(%h(%h(%h4#YY####..YbF .Y.Y.  #.b###..#....###.#.... ... #.##.. ... #..#.. .. ##@#.###.# .#.##..###########.#.##.##.# .................########. ###..#..#### F   Jeremiah (polearm) #.....#######.††#........###...#(%hl ,(%h?b.(%h&5(%h$"Bb(%h &(%h  ..YbF# .Y.Yb #..### #...#....##... #.##.. ... #.. ##.#.###.# ..############.................#######.... ###..#..###.#..##...####.# ####(%h (%h &6(%h (%h (%h1t   .Y.Yb #..### #...#....##... #.##.. ... #.. #.#.###.# ..############.................#######.........(%ht ..##.#.#.#.##.##(%h| (%h YY   yak(%h &7(%hg (%hϐ )%h3 z #..###Y.#....###.#.... ... #.##.. ... #..#.. .. ##.#.###.# )%h #.#.##..###########.#.##.##.# .........@.......# ########  ###..#..####  #.....#######.††#........###...#...####.# #### #.# ##.### .#)%h )%h )%hh rYY 2 yaks)%h &8)%h )%h2# )%h( #.Y.#....##Y... #.##.. ... . #.#.###.# ..###)%hd########.#.##.##.................####### ###..#..### #.....# ######.††#..#........###...#####.# ###   yak #.# ### ...# ..)%h)%h1K.Y)%h&9)%h*%hF##... #Y##.. ... .. #.#.###.# ..###########.#.##.##.................####### ###@.#..### #.....# ######.††#..#........###...#####.# ### #.# ### ...# ..##.###.#*%hVKI.Y#*%hM'40*%hO*%h%S*%h V #.##.. ... Y.. #.#.###.# ..###########.#.##.##.................#######....... ###..#..### #@....# *%h ######.††#..#........###...#####.# ### #.# ### ...# ..##.###.# #...<.*%hN *%h3 *%h G.Y*%hX &1*%h *%h +%h#..#.. .. ##.#.###.# #Y#.##..###########.#.##.##.# .................# ########  ###..#..####  #.....# ######.@†#..#........###...#...####.# #### # #.# ##.### .##...# .. ###.###.#...<..##...####.Y2 _You see here a killer bee corpse[3+%h7m.+%hS #.#.###.# ..###########Y#.##.##..................########..........# ###..#..### #.....# ######.††#..#+%hU .......@###...#####.# #### #.# # #.### ...# ..##.###.#  #...<.####.#+%hS\ +%hb K.Y+%h#f -3 _+%hj +%hn ,%h ..############.#........Y........########.... ###..#..### #.....# ######.††#..#........###...#...####@# #### #.# # #.### ...# ..##.###.# #...<.####.##,%h,%hI.Y#,%hx&4,%h,%h/,%h#########..................#######.Y....... ###..#..### #.....# ,%h=######.††#..#........###...#...####.# #### #@# # #.### .,%hD3..# .. ##.###.# #...<..###,%hJ#.###.# #..,%h,%hG.Y,%hC&5,%h],%h-%hy  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%h} ########.#.##.##.#Quickbrownfox the Chiller.................#Octopode#######..........#Health: 55/55 ========================###Y.#..####-%h Magic: 16/19 ====================----#.....#AC: 1Str: 8######.**#..#EV: 15Int: 19-%h ......***##...#SH: 0Dex: 14...###*** ####XL:  9 Next: 73% Place: Dungeon:7# *@*#Noise: ---------  Time: 6545.4 (0.0)***## .#t) +2 flail (drain)***.# ..Cast: Stone Arrow (28%)###.###.##...<..##...####Y   yak#.#.####.##.. _The yak bellows! x2; You hear a shout! The yak bellows! x2; Jeremiah shouts! -%h _You see here a killer bee corpse.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-%h1 .%hP########.#.##.##.#Quickbrownfox the Chiller.................#Octopode#######..........#Health: 55/55 ========================###Y.#..####Magic: 16/19 ====================----#.....#AC: 1Str: 8######.††#..#EV: 15Int: 19........###...#SH: 0Dex: 14...####.# ####XL:  9 Next: 73% Place: Dungeon:7# #@##Noise: ---------  Time: 6545.4 (0.0)#.### .#.%hSt) +2 flail (drain)#...# ..Cast: Stone Arrow (28%)###.###.##...<..##...####Y   yak#.#.####.##.. _The yak bellows! x2; You hear a shout! The yak bellows! x2; Jeremiah shouts! _You see here a killer bee corpse.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.%hS.%hXWY.Y..##.##@##.#.%hLY#..Y 2 yaks.%hdZ==6.4 (1Stone Arrow (28%)Ramparts .%h]###@##.#.%hea _You see here a killer bee corpse.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice..%h}###.##.%h"#@##.%h_F _Unknown command./%h+  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%h!0%h0%h0%h?&CY.Y.Y###.#Y 3 yaks0%h'3---- 8 70%h/#.##@##.##0%h 45 _A film of ice covers your body!2%h1.Y.Y†Y####--8#### _The wall freezes the yak!2%h7 2%h49 2%h.G y  The wall freezes the yak but does no damage...Y.##Y####--92%hO ##Y##@###2%hzU k _The yak snorts and paws the ground.3%h06  You sock the yak!3%h3%h@  The yak is heavily wounded.The wall freezes the yak. The yak completely misses you.3%h3%h..YY#@##.#3%hp7==50.7 (1.33%h ###@##3%h / _The wall freezes the yak!3%hH  You hit the yak. You drain the yak.3%hI  The yak is almost dead.The wall freezes the yak.3%h|V  You kill the yak!3%hQ  The wall freezes the yak but does no damage.3%hlF†#Y###F   Jeremiah (polearm)YY 2 yaks3%h Ducker 4=---82-1.9 (1.26 _The wall freezes the yak.3%h%####3%h)m _Your Spellcasting skill increases to level 7!4%hd1  You barely miss the yak.The yak is moderately wounded.Jeremiah wails, "It wants to be free! It wants to enslave everyone!"4%h>44%h44%h< YYbF##@##YY 4 yaks (2 wandering)Jeremiah hops! The wall freezes the yak. The yak gores you but does no damage.4%h>G-3.2 (1.34%hD###@##.##4%hH/ _The wall freezes the yak.4%hMT  Jeremiah hops! The wall freezes the yak. The yak gores you but does no damage. _The wall freezes the yak.  You barely miss the yak.  The yak bellows! x2  You squeeze the yak.  The yak is heavily wounded.4%h  The frozen ramparts melt away.  Jeremiah asks, "Where am I? Why are you fighting me?"4%h_4%h"4%hCHb..YYbbY##Y##@##.##..YY4%h8=4.54%h.Qbb4%h; _The yak gores you but does no damage.5%hT  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6%h;q########.#.##.##.#Quickbrownfox the Ducker........b........#Octopode#######..YY......#Health: 55/55 ========================###..#..####Magic: 11/19 =============-----------#.....#AC:  8  Str: 8######bF*#..#EV: 15Int: 19......bY*##...#SH: 0Dex: 14...###*Y* ####XL:  9 Next: 82% Place: Dungeon:7# *@*#6%hC?Noise: ==-------  Time: 6554.5 (0.0)***## .#t) +2 flail (drain)***.# ..Cast: Stone Arrow (26%)###.###.##...<..##...####F   Jeremiah (polearm)#.#.#YYYY 4 yaks###.##..Jeremiah asks, "Where am I? Why are you fighting me?" _The yak gores you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate6%hn########.#.##.##.#Quickbrownfox the Ducker........b........#Octopode#######..YY......#6%hW^Health: 55/55 ========================###..#..####Magic: 11/19 =============-----------#.....#AC:  8  Str: 8######bF†#..#6%hPEV: 15Int: 19......bY###...#SH: 0Dex: 14...####Y# ####XL:  9 Next: 82% Place: Dungeon:7# #@##Noise: ==-------  Time: 6554.5 (0.0)#.### .#t) +2 flail (drain)#...# ..Cast: Stone Arrow (26%)###.###.##...<..##...####F   Jeremiah (polearm)#.#.#YYYY 4 yaks6%h`###.##..Jeremiah asks, "Where am I? Why are you fighting me?" _The yak gores you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  6%hjConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate6%hConfirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the butterfly.  You kill the butterfly!6%h6%ht  The butterfly disappears in a burst of colours!6%hg6%h=6%hk  The wall freezes the yak. The yak gores you! The wall freezes the yak!6%h6%h"bb..YYbb6%hU#7bY##Y##@##.##..6%h$43------5.5 (1Ramparts 6%h*bbbbbY##Y##6%h)+~#.##6%h.0 _The wall freezes Jeremiah!6%hOHbbbbbY##Y###6%hH-#6%hI6%hPbbbY#####6%hXF _Unknown command.7%h  You hit the yak. You drain the yak. You squeeze the yak, but do no damage.7%h 7%h 7%h  The yak is severely wounded.The wall freezes the butterfly.  You kill the butterfly!7%h ,7%ha 7%h ,7%h| t  The butterfly disappears in a burst of colours!7%hB 7%h 7%h 7%h 7%h 7%h k  The wall freezes the yak! The yak gores you! The wall freezes the yak.7%h* 7%ho b..bbbYYbY###@##.## (1 drained)7%h v35---------6.8 (1.37%h b..bbbbb##7%h 0 _The wall freezes Jeremiah.8%h5  You hit the yak.8%hS,8%h~  The yak is heavily wounded.The wall freezes the butterfly.  You kill the butterfly!8%h8%h[8%h8%h:8%h8%h(  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!8%h)8%h<The butterfly disappears in a burst of colours!Jeremiah but does no damage.  Jeremiah mumbles a slurred invocation.8%hK>8%hI~  Something smites you! The wall freezes the yak!8%hJ,8%h$Ml  You kill the yak!8%hT.b..bbb.bbFYbb###.# 3 yaks8%hSs24--------2/20=908.18%h~b..bbbbb8%h~bb####.##8%h] _The wall freezes the yak. The yak gores you. The wall freezes Jeremiah.9%h  You hit the yak.  The yak is heavily wounded.9%h9%h,9%h  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!9%h9%h  The butterfly disappears in a burst of colours!  The wall freezes the butterfly.  You kill the butterfly!9%h9%hF9%h9%hw,9%hO9%hThe wall freezes the butterfly.  You kill the butterfly!  9%h?The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!9%h9%hqThe butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the yak!  The wall freezes the yak but does no damage.9%hZ9%hH9%h ....b..b.b9%h.bYF†Y##Y##9%h#.#The yak gores you but does no damage. The wall freezes Jeremiah.-9.49%hybbb.b9%h#Y###.#9%hW _Jeremiah yawns.:%hX  You sock the yak! You drain the yak. Your squeeze misses the yak.:%h9  The yak is almost dead.The wall freezes the butterfly.  You kill the butterfly!:%h  The butterfly disappears in a burst of colours!:%hi:%h^,:%h}X:%hs  The wall freezes the yak but does no damage.  The wall freezes Jeremiah.:%h..b.bbb..b#:%hk##(1 drained):%hk5-----=60.7:%hrCbbbbbY###@##.##:%ht _Jeremiah whispers, "I obey. I obey. I obey.";%hz  You barely miss the yak. You squeeze the yak.  ;%hOHThe yak is moderately wounded.;%h;%hB;%h;%h;%hE_Jeremiah whispers, "I obey. I obey. I obey."You barely miss the yak. You squeeze the yak.  The yak is moderately wounded.  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!;%h;%hU;%h ,;%h ;%h9  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!;%hA|yak! The yak closely misses you.The wall freezes Jeremiah!;%hNkb...bbY##Y###.## -2.0bbbbY####.# _The wall freezes the yak but does no damage.;%h{  You thump the yak! You drain the yak. You squeeze the yak.  You kill the yak!;%h/.bb.bFbbY##Y##@##.##.. 2;%hrMagician=9=3.34;%hbbbFbb;%h4 _The frozen ramparts melt away.=%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=%h########.#.##.##.#Quickbrownfox the Magician.................#Octopode#######...b......#Health: 25/55 ==========--------------###b.#..####Magic: 9/20==========--------------#.....#AC:  8  Str: 8######bFb#..#EV: 15Int: 19......bY*##...#SH: 0Dex: 14...###*Y* ####XL:  9 Next: 99% Place: Dungeon:7# *@*#Noise: ==-------  Time: 6563.3 (0.0)***## .#t) +2 flail (drain)*=%hw**.# ..Cast: Stone Arrow (24%)###.###.##...<..##...####F   Jeremiah (polearm)#.#.#YY 2 yaks (1 drained)###.##..You kill the yak! _The frozen ramparts melt away.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=%h ########.#.##.##.#Quickbrownfox the Magician.................#Octopode#######...b......#Health: 25/55 ==========--------------###b.#..####Magic: 9/20==========--------------#.....#AC:  8  Str: 8######bFb#..#EV: 15Int: 19......bY###...#SH: 0Dex: 14...####Y# ####XL:  9 Next: 99% Place: Dungeon:7# #@##Noise: ==-------  Time: 6563.3 (0.0)#.### .#t) +2 flail (drain)#...# ..[40=%h mCast: Stone Arrow (24%)###.###.##...<..##...####F   Jeremiah (polearm)#.#.#YY 2 yaks (1 drained)###.##..You kill the yak! _The frozen ramparts melt away.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!=%ha =%h IYou kill the butterfly!  =%ho @The butterfly disappears in a burst of colours!=%h <The wall freezes the butterfly.  =%hs AYou kill the butterfly!  =%h @The butterfly disappears in a burst of colours!=%hs \The wall freezes the yak. The yak gores you. The wall freezes the yak.=%h =%h =%h  =%h =%h  =%h =%h  =%h  =%h  =%h -.........# =%h  =%h| =%h ..........# =%h  =%h D###b.#..#### =%h  =%h A#b....# =%h  =%h R######bF†#..# =%h  =%h  =%h .†#=%h>  =%h  =%h2 =%h @#Y# #### =%h(  =%h H# #@# # =%h"  =%h .#.### .# =%h  =%h .#...# .. =%h  =%h .###.###.# =%h  =%h -#...<..# =%h  =%hv -#...#### =%h  =%h} #.#.#  Y   yak=%h  =%hz -###.# =%h  =%hu #.. =%h "You kill the yak!=%h JThe wall freezes Jeremiah but does no damage.  =%h  4Jeremiah lets out a twisted cry.=%h =%h) =%hh  =%h^ =%h`  =%h  =%h =%h Y.........# =%h  =%h| =%h Z.........# =%h{  =%h ###b.#..#### =%h  =%h c#b....# =%h w ######bF†#..# =%hD a .†#  =%hx #Y# ####  # #@# #  #.### .#  #...# ..  =%h T###. #...< #...####  #.#.# =%h x ###.# #.. =%h =%hq .=%h .=%h b=%hy 0b.=%h\ Wbbb##Y##@##.##..Something smites you!=%h} (=%h. #########.#.##.##.#=%h 9Quickbrownfox the Magician=%h K.................#=%h7 "Octopode=%h K#######..........#=%h ;Health: 8/55=%h= O===---------------------=%h q###b.#..####=%h Magic: 10/20 ============------------=%hW L#b....#=%h AC:  8  Str: 8=%h l######bF†#..#=%h[! -EV: 15=%h$" .Int: 19=%h" Z......bb###...#=%hu# -SH: 0=%h$ .Dex: 14=%h$ T...####Y# ####=%hz% XL:  9 Next: 108% Place: Dungeon:7=%h*& x# #@#=%h& #=%h~' Noise: ==-------  Time: 6564.3 (1.0)=%h-( m#.### .#=%h( >t) +2 flail (drain)=%h) X#...# ..=%h/* BCast: Stone Arrow (22%)=%h* C###.###.#=%h+ %Ramparts =%h., L#...<..#=%h, #...####F   Jeremiah (polearm)=%h. #.#.#Y   yak###.#=%h/ #..The butterfly disappears in a burst of colours!The wall freezes the yak. The yak gores you. The wall freezes the yak.  You kill the yak!The wall freezes Jeremiah but does no damage.  Jeremiah lets out a twisted cry.Something smites you! =%hw0 =%h0 2_* * * LOW HITPOINT WARNING * * *=%h8 HYou have reached level 10!  =%h: --more--=%h= =%h] =%h^ 61=%h^ -------=%h_ 1=%h_ /=-=%h"` 5=%h` 10=%hSa 4% =%hf =%h=g b=%hg "b=%hJh b=%hh bb=%hWi #=%hi #=%hfj 1Jeremiah (polearm)=%hj =%hCo  =%h!p =%hp +_You feel agile.=%h^q ?%h ?%h, Drink which item? Potions  a - 2 potions of magic  b - 2 potions of moonshinec - 7 potions of brilliance  f - 2 potions of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation ?%hD j n - a potion of curing  o - 2 potions of haster - a potion of cancellation  u - a potion of might [!] read|quaff|evoke[?] describe selectedA%hA%h`A%he########.#.##.##.#Quickbrownfox the Magician.................#Octopode#######..........#Health: 8/61===---------------------###b.#..####Magic: 10/21 ===========-------------#b....#AC:  8  Str: 8######bF†#..#EV: 15Int: 19......bb###...#SH: 0Dex: 15...####Y# ####XL: 10 Next:  4% Place: Dungeon:7# #@##Noise: ==-------  Time: 6564.3 (0.0)#.### .#t) +2 flail (drain)#...#A%hA ..Cast: Stone Arrow (22%)###.###.#Ramparts #...<..##...####F   Jeremiah (polearm)#.#.#Y   yak###.##..The wall freezes Jeremiah but does no damage.  Jeremiah lets out a twisted cry.Something smites you! _* * * LOW HITPOINT WARNING * * *You have reached level 10! _You feel agile.A%h A%h A%h A%h A%h_  You feel better. The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!    .........#  .b.b.....#  ###..#..####  #..b..#  ######.F†#..#  .†#  #Y# ####  # #@# #  #.### .#  #...# ..  ###.###.#  #...<..#  #...####  #.#.#  ###.#  #.. The butterfly disappears in a burst of colours!A%h,0"   .........#  .b.b.....# A%h61 ###..#..####  #..b..#  ######.F†#..#  .†#A%h1  #Y# ####  A%h2# #@# #  #.### .#  #...# ..  A%hc3###.###.#  #...< #...#### A%hw6! #.#.#  ###.# #..  The wall freezes the yak. The yak gores you!A%h_7A%h:e  * * * LOW HITPOINT WARNING * * *A%h-;A%hBbb....b..#b....A%h2Cbb##Y##@##.#A%h)EN3--5.3 (1A%hLbbbbb##A%hL:##A%hQ0 _The wall freezes Jeremiah.C%h6Read which item? Scrolls  d - 3 scrolls of amnesia  p - 2 scrolls of noiseq - 4 scrolls of revelation  w - a scroll of identify  C - a scroll labelled BEECLO FEQAAHU [!] read|quaff|evoke[?] describe selectedD%hwD%hD%hSN########.#.##.##.#Quickbrownfox the Magician..........bb.....#Octopode#######.....b....#Health: 3/61=-----------------------###..#b.####Magic: 10/21 ===========-------------#.....#AC:  8  Str: 8######.F†#..#EV: 15D%hInt: 19......bb###...#SH: 0Dex: 15...####Y# ####XL: 10 Next:  4% Place: Dungeon:7# #@##Noise: ==-------  Time: 6565.3 (0.0)#.### .#t) +2 flail (drain)#...# ..Cast: Stone Arrow (22%)###.###.#Ramparts #...<..##...####F   Jeremiah (polearm)#.#.#Y   yak###.##..The wall freezes the butterfly.  You kill the butterfly!The butterfly disappears in a burst of colours!The wall freezes the yak. The yak gores you!  * * * LOW HITPOINT WARNING * * * _The wall freezes Jeremiah.D%h3 bbbbbb#Y##@###Okay, then.D%h D%hwbbbbbb####D%h. _E%h Drink which item? Potions  a - 2 potions of magic  b - 2 potions of moonshinec - 7 potions of brilliance  f - 2 potions of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation  o - 2 potions of haster - a potion of cancellation  u - a potion of might [!] read|quaff|evoke[?] describe selectedK%h.K%hsK%h*########.#.##.##.#Quickbrownfox the Magician..........bb.....#Octopode#######.....b....#Health: 3/61=-----------------------###..#b.####Magic: 10/21 ===========-------------K%h.#.....#AC:  8  Str: 8######.F†#..#EV: 15Int: 19......bb###...#SH: 0Dex: 15...####Y# ####XL: 10 Next:  4% Place: Dungeon:7# #@##Noise: ==-------  Time: 6565.3 (0.0)#.### .#t) +2 flail (drain)#...# ..Cast: Stone Arrow (22%)###.###.#Ramparts #...<..##...####F   Jeremiah (polearm)#.#.#Y   yak###.##..You kill the butterfly!The buttK%he/erfly disappears in a burst of colours!The wall freezes the yak. The yak gores you!  * * * LOW HITPOINT WARNING * * * _The wall freezes Jeremiah. _Okay, then.K%h9# bbbbbb#Y###.#K%h:3Okay, then.K%h;K%hIHbbbbbb###@### _L%h >L%ho@2Read which item? Scrolls  d - 3 scrolls of amnesia  p - 2 scrolls of noiseq - 4 scrolls of revelation  w - a scroll of identify  C - a scroll labelled BEECLO FEQAAHU [!] read|quaff|evoke[?] describe selectedN%h?N%hN%h########.#.##.##.#Quickbrownfox the Magician..........bb.....#Octopode#######.....b....#Health: 3/61=-----------------------###..#b.####Magic: 10/21 ===========-------------#.....#AC:  8  Str: 8N%h x######.F†#..#EV: 15Int: 19......bb###...#SH: 0Dex: 15...####Y# ####XL: 10 Next:  4% Place: Dungeon:7# #@##Noise: ==-------  Time: 6565.3 (0.0)#.### .#t) +2 flail (drain)#...# ..Cast: Stone Arrow (22%)###.###.#Ramparts #...<..##...####F   Jeremiah (polearm)#.#.#Y   yak###.##..The butterfly disappears in a burst of colours!The wall freezes the yak. The yak gores you!  N%ho * * * LOW HITPOINT WARNING * * * _The wall freezes Jeremiah. _Okay, then. _Okay, then.N%h$i _Okay, then. _Okay, then.  As you read the scroll labelled BEECLO FEQAAHU, it crumbles to dust.  You hear the flapping of tiny wings.  The butterfly is knocked back by the sudden gust. x2  The yak is knocked back by the sudden gust.N%h%,N%h(N%h6  It was a scroll of butterflies. The wall freezes the butterfly.  You kill the butterfly!N%h7,N%h8N%hFIt was a scroll of butterflies. The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!wall freezes Jeremiah but does no damage.  Jeremiah hits youry with a +4 trident of draining!r butterfly dies!N%h*M{.b.bb#bbbbbFb.b####b##bbbbbb, ally target)(ally target)N%hRN4--6.3 (1N%hSbb#bbbbbFbb##@##b#bbbbbbN%hVf _Your butterfly disappears in a burst of colours!Q%hQ%hYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes Q%h' N - NoR%hә R%h *...........b.....#Quickbrownfox the Magician#######..........#Octopode###bb#b.####Health: 3/61=-----------------------#bbb..#Magic: 10/21 ===========-------------######bFb#..#AC:  8  Str: 8.......b###...#EV: 15R%h{ Int: 19...####Y# ####SH: 0Dex: 15# #b##XL: 10 Next:  4% Place: Dungeon:7#@### .#Noise: ---------  Time: 6566.3 (0.0)#bb.# ..t) +2 flail (drain)###b###.#Cast: Stone Arrow (22%)#.bb<..#Ramparts #..b#####.#.#F   Jeremiah (polearm, ally target)###.#Y   yak (ally target)#..##..The wall freezes Jeremiah but does no damage.  Jeremiah hits your butterfly with a +4 trident of draining!  Your butterfly dies! _Your butterfly disappears in a burst of colours!R%h You swap places.  Your icy armour cracks and falls away as you move.R%h R%hV R%h= ,R%h   Jeremiah hits your butterfly with a +4 trident of draining!  Your butterfly dies! _Your butterfly disappears in a burst of colours!  You swap places.  Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move.R%h ,R%hl R%h* R%h ,R%h R%h R%h Z.bb.Fbbb†bbbbb.bb.R%h N 1 =7.3 (1R%h $bbbbbb†bbbbbbbbR%h c _The yak misses your butterfly. Jeremiah hops!S%h#######..bb#  ###.F#b.####  #bbb..# ######b†b#......bb###...#...####Y# #### # #b# # #b### .# S%h#b@b# .. ###.###.# #.bb<..# #...#####.#.####.#  #.. ##. ..S%h#S%hS%hxS%hS%hS%hS%hgS%h  You swap places. The yak closely misses your butterfly.Jeremiah hits your butterfly with a +4 trident of draining!  Your butterfly dies!S%hS%h.bb.b.bbbb@bb..b)S%hH4-8S%hbbbbbbbb@bbbS%h?f _Your butterfly disappears in a burst of colours!S%h ###bF#b.####  #b.b..# ######bbb#.......b###...#S%hd ...####Y# #### # #b# # #b### .# #bbb# .. ###@###.# b..<..# #..b#### S%h6#.#.####.# #..##.. ..<.#S%h.a  You swap places.S%hS%hp6bbbb..bb.-9Stone Arrow (22%)S%hbbbbbb _Something completely misses your butterfly.T%hk: #b.b..# ######bbb#.......b###...#...####Y# #### # #b# # #b### .# #bbb# .. ###b###.# #..@<..# #.b.#### #.#.# ###.# #..##.. ..<.#   You swap places. Something gores your butterfly!Your butterfly dies!..bbbb.b11T%hb==70bbbbb _Your butterfly disappears in a burst of colours!T%hc #b.b..# ######bbb#..# .b###...# ...####Y# #### # #.# # #.### .# #bbb# .. ###b###.# #...@..# T%hf *#b.b#### #.#.# ###.##..##....<.#T%hg ,T%hi T%hl ,T%hbn ,T%ho T%hVw b.bbb..bT%hD{ @51T%ho bbbbbT%h a _There is a stone staircase leading up here.U%hZ8 {bbbbbbbbU%h; U%h= U%h`> U%h%? ,U%h7F +Yb..b.bbY   yak (ally target)U%hM u2Stone Arrow (22%) _U%h3Q bbbbbU%hU ,U%hYV ,U%hV U%hC ..######...## #...###.....## ..# ##...## ##..## ##.....## ..# ##...## ##..## ##.....# ..###...## #...# ###.... .###...### ##..## ##### .#...)...#### #..## # #######..[..####..# # ###.....#..## U%hE Z6 #####....@# ###..##  ##### ##..# ##...# .# .....###.#### ......## #..###. .......##.)######..  .......###)..### ##....  .......##......######..... =U%hN U%h h3.8 (2.5Stone Arrow (22%)U%h6 U%hɵ _You climb upwards. Your summoned allies are left behind. _There is a stone staircase leading down here.X%h3X%hX%h6= _X%hy2=X%hN,X%h7=X%h X%hX%h,X%hXX%h .#....#.....÷..## ##........#...##........# ##..##....#...######...## #...###.......# ##...## ##..## ## ###....# ##...## ##..## ##. .......###...## #...# # ......###...### ##..## X%hy ......#...)...#### #..## .....###[.@####..#8.8 (5.0 .....#...#..## ....X%h##....># ...##  ###..#### ##### ##..# ### ###...# #..# #####.....## ##.###.........## #..#.....# #.[X%hX%h;X%h 3X%h X%h2 X%h {=X%h ,X%hw X%h ]  You see here a +0 cloak.X%hJ X%h  8=3= _X%h X%h~ X%hf ,X%h X%hI X%h ,X%ho X%h$ X%h i9=X%hW X%h X%h O=X%hG X%h& E#.[...#...#...........########## .#.....#...#........#........ .#.....#...#.......#..##### .##...##...#.........## #.. ..#...#....#.....÷..## ##...#...#...##........# ##..##.##...######...## #...####....# ##...## ##..## #####....# ##..@## ##..##85.8 (7 X%h( 4###.......###...## #...#.....###...### ##..##......#...)...#### #..## #.......#######..[..####..# #.......# ###.....#..##.....## ####....>##...## ###..#### ##### ##..X%h * X%h- X%h/ Y%hT Y%hU Y%h*Y Y%hZg Y%hl Y%hCm Y%hq ,Y%hAt Y%ht l10/614==Y%hu Y%hx Y%h| Y%h| Y%h3~ Y%hY Y%hf Y%h҃ Y%hʄ Y%h҆ Y%h Y%hi Y%hf Y%h Y%h Y%h f1===Y%h: Y%h" †#...#.##.## #...##...#.....#.## #........## .....#...#..Y%h U# #.....#...#)........## #.)...#...#..........## # .#.[...#...#...........####### .#.....#...#........#............ .#.....#...#....@..#..########...91.8 (6 .##...##...#.........## #....Y%h! X#...#....#.....÷..## ##....#...#...##........# ##..##. .....##...######...## #...### .....#....# ##...## #..## # ..####....# ##...## ##..## ###.......###...## ...#Y%hZ V....###...### ##..##Y%h~ Y%h Y%h Z%h?5=Z%hD,Z%hEi2=Z%hJ,Z%hK,Z%hdMZ%h4PZ%hS,Z%hiUZ%hWZ%hj[Z%h[e3==Z%h]Z%hdj........# #.## .....##### ##.## ..####...# #..# ..#......# ##.## .##..)...# ##.## .#...#...######..#  Z%hdeO†#...#.##.## #...##.## .## 7.....Z%he #.....#...#)........## #.)...#.....## # .#.[...#...#...........####### .#.....#...#........#............Z%h3f  .#.....#...#.......#..########...  .##...##...#.........## #.... #...#....#.....÷..## ##....Z%h7hE Z%hhZ%hlZ%hn[%hI[%h[%h߭=6=[%h4=[%hX[%h2O=[%h߻[%hmq...# ##...####.## ##.....####.## ##.......# #..# [%h_<##.......####.## #.........# ##.# #.........# #.## ......##### ##.## ...####...# #.@# 603...#......# ##.## ..##..)...# ##.## ..#######.#.†#.#...##.##[%h.##...##...#.....#.##.#.....#...#........##.#.....#...#.........#..#...#)........##[%h"[%h[%h\%h_\%h\%h\%hF5\%hh\%hp\%h|\%h97\%h=\%h\%h\%hĪ\%h\%hʭ\%h\%h\%h:\%h\%hs6\%h=\%hv\%h\%hi\%h޻\%h\%h\%h\%hO># ##.......#\%h]...........# #......### .\%h*O............###.#.#### \%h..\%h,P.....#..### \%h..\%h2N.....#.## \%h.\%h,......# \%hL8......##...####.##\%hH##.....####.##\%hRm#####.......# #@.#\%h"8.8 (5 \%h`l## ##.......####.## \%hx #.........# ##.# \%h] ##.........# #.\%h## \%h^ #.......##### ##.\%h## \%h{ #....####...# #.. \%h, #\%hP...# ##.# \%h.v #...##..)...# ##\%h## \%h6? ##...#...#...######..\%h\%h\%h*\%h'\%h- I\%h6 \%h8 \%h"? e=\%h? \%hF \%h>G \%hH \%hJ 77\%hJ `=8=\%hrK \%h\M \%hO ,\%hQ \%hR \%hU ,\%hV \%h ]  ##......# ##......#....... ##.......## #......#####...  ##........)# #.......# #### \%ht] # ###...<......## ##......## ###.......## #.......###.......># ##.......#...........# #......###\%h^ ............###.#.#### ................@.#..###13 ..................#.## ....................# ..........##...####.## .........##.....####.## .....#####.......# #..# .##### ##.......####.## ..# #.........# ##. ..# ##.........# #.##\%h,a \%h@f \%hg ^%hQ8=^%hXO=^%hE\^%h_^%h`^%ha9^%h6b=^%hb^%hd^%hh^%hl^%hm^%hRn9^%hn=^%hOo^%hq^%hs^%hx^%h3y^%hz^%h^%h ^%h#_### #. ###^%h ^%h,i#.### .## #.)^%h ^%h3### ##..## #.# #.^%h ^%h8p##.## #...###.####.^%h ^%hDf###..(## #.....#....## ^%hʉ{# ##......# ##^%hW .... ^%h;## ##^%h5# #......##### .^%hq/## ##^%hj)# #.......# #^%hO## ###...<^%h/=# ##......##^%h&8###...## #.......###...># ##.......#.......... #......###...........###.#.#### [....................#..### .....................#.##................................##...###^%h^%h^%hš_%h _%h _%h _%hy `%hE Qa%h a%h a%h a%h a%h! Xa%hx% O=a%h&' a%h2) a%h , N20a%h- a%h/ a%h!3 b20=a%h4 a%h< j####..(## #.....#.... #####......# ##......#.. ..####.......## #......### ...## ##........)# #.......# ....## ###...<......## ##.. .....###.......## #.......# .......#.......># ##....... ...............# #......#..........a%h= |....###.#.####22.8 (4[..........#..### ........#.## .......###...####.## .##.....####.#######.......# #..###### ##.......####.### #.........# ##.#a%hc@ a%hsD a%hE b%h3b%hb%h b%h ,b%h,b%hD1=b%hPBb%h{#=b%h32= ##.......## #......#####  ##........)# #.......# #### # ###...<......## ##......## ###.............## #.......## #.............># ##.......# ...# #......### ..........###.#.#### ......#..### ...@.#.## 7.8 (5.# ##...####.## ##.....####.#######.......# #..##### ##.......####.### #.........#%ho6}m ##.## ##.........# #.### #.......##### ##.##b%hAb%hh+ b%h/ b%hw7 b%hn: c%h c%h c%h c%hQ c%hW c%h c%h c%h- 1c%hɾ ==c%he c%h c%hE  c%h c%h _Magic restored.c%h c%hZ c%h c%h c%h c%h c%hO c%h c%h c%hS T##.......## #......#####...c%h ##........)# #.......# #####.. #c%h: _#...<......## ##......## ### .......## #.......## .....># ##.......# .....# #......### .....###.#.#### ......#..### ......#@## 30.8 (3...# ##...####.## ##.....####.######.......# #..# ### ##.......####.# #.........# ##.#  ##.... c%h c%h^ c%h c%h d%hY d%h d%h: d%h d%h d%hf I3=d%h,d%hd%h:==d%hd%hd%hV d%hO d%hV d%hd%hei4=d%h+d%hH ##.## #...###.####........# #..(## #.....#....##.....).# ...# ##......#...........# ### #......#####.......##)# #.......# #####....#<## ##......## ####..## #.......## ###># ##.......## #..@...###4.8 (4..###.#.####.....#..### ......#.##.....d%hx?.# ....##...####.## ...##.....####.## ####.......# #..###.####.##d%hO"d%h<$e%hļ3e%he%h?e%hBne%he%he%he%hM5e%h+e%he%hF,e%he%hT ## ### #. #######  #.### .## #.)...###  ### ##..## #.# #......### ##.## #...###.####........# #..(## #.....#....##.....).# # ##......#...........# ## #......#####.......##)# #......@# #####....####8## ##......## ####.....## #.......######..># ##.......##### #......####....###e%hN.#.####......#..### .........#.# ....#e%hUe%hf%h̲4f%hsf%hef%hl( If%h1 f%h: Xf%h< ,f%h= f%h? f%hA j26=f%hVC f%hL  ##  ### #. #######  #.### .## #.)...###  ### ##..## #.# ####  ##.## #...###.####. ##..(## #.....#@...##.....).# 41.8 (3 #f%hxM w...........# ## ..#####.......## )# #.......# #####.... <## ##......## ####.... #.......######.># ##.......#### #......######.#.####f%h P f%hR f%h?T g%h fg%hl7=g%hGqXg%h;s,g%htg%h0vg%hxi8=g%h!zg%h{g%h~g%hg%hg%hg%hq,g%h+g%hg%h,g%h/g%h ##  # #######  #.### .## #.# 50.8 (9  ##..## #.# ##......### # #...###.####........# ## #.....#....##.....).g%ho# .# ##......#...........# #### .## #......#####.......## #.#.  .)# #.......# #####....#####... ## ##......## ####......... ## #.......## ####.....# g%hȘg%h̛g%h%P _You see here a +0 war axe.h%hp3h%hqh%h|h%h)h%hR9= _h%h,h%h,h%hSh%hmh%h,h%hœh%hh%h_P30h%hh%h8## ## #. ####### .### .## #.)...### h%hb#..## #.# ##........ #...###.####....@...# #..4.8 (4 #.....#....##.....).# #... #h%hۤY#......#...........# ####....  #......#####.......## #.#...#  #.......# #####....#####....#  ##......## ####.........# h%hT# #.......## ####.....## # ##.......# ###...# # #......###  ##..#h%hdh%hh%hyh%hCQi%h] 3i%hi i%h i%hP ,i%h ,i%h i%h3 i%h i%h& i%hF" i1=i%he# i%h@% i%h, Z ###. #######.## #.)...### # #.# ##......###.. ###.####........##..# ..#....##.....).#.... ....#...........# ####.... ....#####.......## #.#...# i%h,/ .....# #####...@#####....# .....## ####...5.....# ......## ####.....## Stone Arrow (22%) .......# ###...# .....### ##..# #.#####..# 5   white imp (wandering) ###  #..## ##..# #..##i%hi1 +7.8 (3i%h6 <5.i%h7 +8.8 (4i%hE; i%h= \ _A white imp comes into view.k%h}  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h2  ##Quickbrownfox the Magician#. #######Octopode.## #.)...###Health: 31/61 ============------------ # #.# ##......###..Magic: 18/21 ====================---- ###.####........##..#AC: 1k%h Str: 8 ..#....##.....).##....EV: 15Int: 19 ....#..........*# ####....SH: 0Dex: 15 ....#####......*** #.#...#XL: 10 Next:  4% Place: Dungeon:6 .....# #####***@*####....#Noise: ---------  Time: 6658.8 (0.0) .....## ##****5*.....#t) +2 flail (drain) ......##*****....##Cast: Stone Arrow (22%) .......####...# .....#####..# #.#####..#5   white imp (wandering) k%h' X####..## ###..##..## _You see here a +0 war axe. _A white imp comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatel%hb ##Quickbrownfox the Magician#. #######Octopode.## #.)...###Health: 31/61 ============------------ # #.# ##......###..Magic: 18/21 ====================---- ###.####........##..#AC: 1Str: 8 ..#....##.....).##....EV: 15Int: 19 ....#...........# ####....SH: 0Dex: 15 ....#####.......## #.#...#XL: 10 Next:  4% Place: Dungeon:6 .....# #####...@#####....#l%hdNoise: ---------  Time: 6658.8 (0.0) .....## ####..5......#t) +2 flail (drain) ......######.....##Cast: Stone Arrow (22%) .......####...# .....#####..# #.#####..#5   white imp ####..## ###..##..##Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the white imp but does no damage.l%h t%hA a9=t%hWC t%hE ,t%h^G t%hJ ,t%hL t%hN O=t%h Q t%hS l60=t%hU t%hCY {10/21=t%hZ t%h$^ ,t%h_ t%hb a1=t%h@d t%hg ,t%hCi t%hm e=t%hq t%hq t%hr t%hu t%htv j=11=t%hw t%h Bt%hd ,t%h t%hk ,t%h[ t%h O=t%h t%hѐ ,t%h# t%h# c2=t%h t%h ,t%h t%h ,t%h t%h ,t%h t%h O=t%hr t%h ,t%hv t%h t%hf M3=t%h+ t%h ,t%h t%h ,t%h t%hu ,t%h t%h< O=t%h t%h ,t%hJ t%h! d4==t%h t%h ,t%h1 t%h} ,t%h t%h ,t%h t%hm P==t%h t%h ,t%hy t%h c5=t%h t%hm ,t%h t%h ,t%h t%h ,t%hf t%h O=t%hZ t%h ,t%hW t%hG a6=t%h t%he ,t%h t%h ,t%ha t%hG ,t%h t%hQ O=t%h t%hG# a7=t%h$ t%h' ,t%hH) t%h?, ,t%h- t%h 0 ,t%h1 t%h; t%h< t%h= =t%h? ,t%htP Bt%hGV t%hW t%h\X 8t%hY =t%hY t%h\ t%ha t%hb t%h e t%hi t%hj t%hm t%hq t%hr t%hyt t%hBx t%hy t%hy =t%hz t%h{ t%h t%h t%hb t%h݄ t%hŅ t%hY 9t%h߆ =t%ha t%h t%hҋ t%h t%h$ t%hÑ t%hy t%h) t%h t%ht t%h t%h t%h t%h =t%h t%hO t%h t%h t%hG t%hP t%h t%h 20t%h% =t%h t%hJ t%hʱ t%h t%h t%h, t%h t%hƺ t%h t%h t%hI t%h t%h t%hG =t%hz ,t%h t%hC t%hC t%h b1==t%ho t%h Bt%h1 t%hs t%h0 ,t%h~ t%h) t%h@ ,t%h t%h t%h P==t%hv t%h t%h ,t%h t%h} t%h ,t%h( t%h t%h ,t%h t%h| t%h* ,t%h t%h t%h ,t%hY t%h t%h ,t%hT t%h"  Things that are here:  a +0 dagger; 3 boomerangs; an orc corpset%h% t%hb&  _t%he( t%h]) t%h, ,t%hV. t%hJ2 t%h~5 ,t%h.9 t%h+; t%h= ,t%hB ,t%hD ,t%hgE t%hH t%hK ,t%hLM t%hN t%h~Q ,t%hR t%hT t%h[ #.##### #.....# ##...##   t%h \ b##..###   ##.....####   ####...)).)..###   #.#...#####....#### t%h\  ##....## ###.....##>.#  # ###@.....#  --8t%h] a00.0)## ###...##  #...# ##.# ##..## t%hc_ #..#  #..##   ##..#   #..##   #...#   t%h e t%h8f G--51t%hi t%h3l ; _Found a stone staircase leading down.v%h   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.4     0   k + Spellcasting 7.8  58%  -1           b - Maces & Flails   2.3     0   l + Conjurations 0.5   4%   0   c - Axes   1.3     0   m - Summonings   0.0     0   d - Staves   1.3     0   n - Ice Magic   7.1    v%h  0   e - Unarmed Combat   0.0     0   o + Earth Magic1.0   8%   0   f - Throwing   0.0     0           p - Evocations   0.0    +1   g - Short Blades   2.5     0       h - Long Blades   1.4     0              i + Dodging7.7  30%   0  %h40m     j - Stealth   5.7    +4                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] trainingv%hd|cost|targetsy%hNjy%h!sy%h|i#.#####  Quickbrownfox the Magician#.....#  Octopode##...##  Health: 61/61 ========================##..###  Magic: 21/21 ========================##.....####  AC: 1Str: 8  y%h~####...)).)..###  EV: 16Int: 19  #.#...#####....####  SH: 0Dex: 15 ##....## ###.....##>.#   XL: 10 Next:  6% Place: Dungeon:6 .....#####@.....#   Noise: ---------  Time: 6875.8 (0.0) ....#####...##   t) +2 flail (drain) #...###.#  Cast: Stone Arrow (21%) ##..## #..# #..##  ##..#  #..##  #...#y%h"  The stone arrow hits the orc wizard!! _You kill the orc wizard! _Your magical contamination has completely faded away.  Things that are here: _a +0 dagger; 3 boomerangs; an orc corpse _Found a stone staircase leading down.y%hy%hy%hy%hz%hV3z%hz%hz%hXz%h,z%hZz%hz%hk,z%h{z%h!z%hu,z%hz%hVz%h,z%hcz%h/z%h7,z%hz%hz%h/##..###  ##.....####  #...)).)..### ##  ...#####....#### #.#  ..## ###.....##>.#  .## ###......#  ## ###...##  # ###.#  # z%hx #@#  # ........#  ## #S......#  .# ###...#.#  .## #####.# ..# #.# S   water moccasin (asleep) ..# #.# ..## #.# ...# z%h,81.8 (6z%h9+2.8 (7z%hnz%h{a _A water moccasin comes into view.{%hJ...#### )).)..### ## #####....#### #.# {%hR ###.....##>.#  ####......# ...###...## ......###.# .#.......#.# .#{%h.......@.# .####S......# ..# ###...#.# .## #####.# ..#{%h #.# #..# #.# #..## #.# #...# .. ##..###....# {%h{%h+3.8 (1{%h\{%hg{%h ##.....#### #...)).)..### ## .#...#####....#### #.# .## ###.....##>.# .#####......# .## #...###...## .#{%h.###.# .#.#.# .##.# .###S......# #..# ###...#.# #..## #####.# #...# #.# #..# #.#  #..## #.#  #...# ..  ##..## #....# {%h{%hk4Stone Arrow (21%){%h{%hw |%h^ ```S  The stone arrow hits the water moccasin!  |%h_PThe water moccasin is heavily wounded.|%h|%h|%hCS...|%h<a18----==5|%h|%h~8 _The water moccasin hisses angrily.|%hF````|%hx|%h>...S|%hd5-------6|%hv _The stone arrow misses the water moccasin.|%hk````|%hH ...SThe stone arrow misses the water moccasin.|%hJ 58--2-------7|%hQ |%heU z _The water moccasin closely misses you. The water moccasin bites you.|%hN  The stone arrow hits the water moccasin!!|%h g†}%hS}%h)9/21 -------98Stone Arrow (19%) _You kill the water moccasin!}%h3}%h,}%h$B}%h/&}%h'g10/21=--}%hr(}%h'.}%h/O9=-}%h0}%h6,}%h8}%h:>,}%h@}%h.G}%hGh60==}%hH}%hyM,}%hVO}%hTd11=}%hV}%h[}%h\K1=}%hS]}%h#K==2=}%h,}%hs{=}%h,}%h8}%h$c3=}%hC}%h,}%h}%h4}%hڙ}%he}%h,}%hK}%h O=}%h}%hȣd4==}%h}%h,}%h}%h,}%h}%hgB}%h}%h}%hY==}%h}}%h>}%h}%hB}%h}%hL\5=}%h}%h}%h}%hR}%hS}%h2}%hN}%h}%h/ }%h} }%h }%hP =}%h }%h- }%h }%h }%h- }%h }%h }%hA 6}%h =}%hZ }%h }%hl }%h }%h }%h+ }%h }%h8! }%hl$ }%h-% }%hx& }%h5) }%h* }%h* =}%h`+ }%h, }%h10 }%h0 }%h<2 }%h4 }%he5 }%h5 7}%h6 =}%h7 }%ha8 }%hZ; }%h< }%h= }%hE ,}%hF }%hL ,}%hM }%hQ }%h]R 9=}%hR }%hV }%hW }%hW }%h[ a8=}%h7] }%hb ,}%hc }%h h ,}%h2i }%h2n ,}%ho }%hs O=}%hOu }%hy ,}%hz }%h} a9=}%h~ }%hH ,}%h }%hE ,}%hQ }%h ,}%h3 }%h O=}%h }%h͑ ,}%he }%hh b20=}%ht }%h` ,}%h2 }%hb ,}%h! }%hן ,}%h }%h| O=}%h }%h ,}%hͨ }%h b1==}%h: }%h@ }%h ,}%h }%h }%h ,}%h }%hb }%h ,}%h }%h }%hT P==}%h }%h }%hV ,}%h }%h }%hN ,}%h }%h R  There is a stone staircase leading down here.}%h }%h` 5 _}%h }%h ,}%h }%hM }%h ,}%h }%h }%h ,}%h }%h }%h ,}%hg }%h }%h ,}%h }%hB }%hd ,}%h }%h }%h ,}%hx }%h }%h ,}%h }%h }%hc ,}%h }%h7 }%h ,}%h }%h }%h& ,}%h }%h< }%hs ,}%h }%hV }%hE ,}%h }%hT }%h6 ,}%h }%h) }%h  ,}%h_ }%h }%h ,}%h> }%h }%h^ ,}%h }%hj! }%h$ ,}%h& }%h ) }%h+ ,}%h~- }%h/ }%h3 ,}%hT5 }%h9 }%hA Z#...# #....#  ..## #....#   #...# #....##   #...## #.....#   ##...# #### #.....#   #...# ###..# #.....#   #...###)#..# #.....#   ##..##..#..###.....#  }%hD  ##'#...#§..##@....#  --  #.....'_#...)....#   ##+#...#§Z..)##..##  Stone Arrow (19%)  ###..##.Z#§#.#)##..#  ##...####.#.#.#..#.##  ..#### ###...##.## ZZ 2 elephant zombies (trample, wandering)### ######.##  # #..#  ##.### }%hF 1982.8 (94.0)}%hG }%hL p..}%hN --3.8 (95Stone Arrow (19%)}%hS }%hxU %h@..## ##.#.#  ...# #....#  #..## #....#  #...# #....##  #...## #.....#  ##...# #### #.....#  #...# ###..# #.....#  #...###)#..# #.....#  ##..##..#..###.@...#  ##'#...#§..##.....#  .....'_#...)....#   ##+#...#§...)##..##  #..##..#§#.#)##..#  #...####.#.#.#..#.##  .####[%hCem ###...##.###  ########.##  #..#  ZZ   elephant zombie (trample, wandering)4.8 (1.0)%h~>M  #.####.# ...# #  #...## #%h ### ##...###)#..#  ##..##..#..###'#...#§..##.#.....'_#...)....#  Z.#§# ## # %hF%hv&5%hX%hڝ%h L M   #.####.# ...# #%h~M   #...## # ### ##...###)#..#  ##..##..#..###'#...#§..##.....#  .#...##.###%hg Y6%h} QM#####%h]    #.####.# ...# #  #...## # ### ##...###)#..#  %h ##..##..#..###.....#  .#..#.##%hc %h &7%h %hDM ###... .#####   #.####.# ...# #  #...## # ### ###...###)#..# #.....#  #)##..#8%hj&GM####...... ###... .#####   #.####.# ...# #  ## #...## # ####...# ###..# #.....#  ##..##9%h}q%hGuM .....† ####...... ###... .#####  %hv #.####.# ...# #  ## #...## ##...# #### #.....#  .)....#%hY%hN'90%h%h%hM........# # .....† ####...... ###... .#####   #.####.# ...# #  ## #...###.....#  #.....#1%h5M##........# .....† ####...... ###... .#####   #.######@#.# ...# # #...##....##  ##.....#%h:%hU<&2%h,?%h@%h * M# #...###...####........# .....† ####...... ###... .#####   #@#####.#.# ...# #....# #..###....#  #.....#%h1 %h3 &3%h~6 %h8 %h' M.## #####......## ## #...###...####........# .....† ####...... ###... .#####%hޝ    #.####.# ...##....#  #....# .##.....#%hq %h &4%h@ %h %hGM.##.....##>. .## #####......## ## #...###...##.##........# .....†. ####...... ###... .#####   #.## ..####.#.#  #....#.....5%h$M.#####....###### ..##.....##>. .## #####......## ## #...###...##....##........# %h8&.....†. ####...... ###... .##### ..##.###  #....%hX.%h0&6%h4%h7%h?mM#...)).)..### ##.#####....######.## ###.....##>. .## #####......## ## #...###...####........# .....† ####...... %hjn###...##### ..##.# ...%hv%hx&7%hK}%h9%h~M#.....#### #...)).)..### ##.#####....######.## ###.....##>. .## #####......## ## #...###...##%hh ##........# .....† ####...... ###... .#######.# ...%h%h&8%h%he%hIM ##..### #.....#### #...)).)..### ##.#####....######..## ###.....##>. .## #####......## ## #...###...##....##........# %h%.....† ####...... .####...#.# ...%h%h&9%h%ho%h M.  ##..### %h #.....#### #...)).)..### ###.#####....######.#.## ###.....##>. .## #####......## ## #...###...####........# .....†. ## ###.......# ###.#%h O #.#%h %h )7000%hc %h %ha M......  ##..### #.....#### %h #...)).)..### ##.#####....######.#.## ###.....##>.# .## #####......## ## #...###..@####........# ##.....†...# .. ###.#%h %h) &1%h( %h %h#.#####  #.....#  ##...##  ###  ..####  )).)..### ###  ###....######.#  ###.....##>.#  #####... %h#...###...#  ......###.#   ........#.#   #.....†...#  # ###.......#  # ###...#.#  ## #####.#  .# #.#  %hW%h&2%h%h>%h~M## #### #...... ##..### #.....#### .)).)..### ##.#####....###### .##.....##@.#%h"Z# #####......## # #...###...##......###.# ##.%h{%hp&3%h%h?c _There is a stone staircase leading down here.%h4%h6%h}=%hG%hS-4 _%hCU%h)X .# # Y### .# ...# .. ###.# ...<..# ####  #.#.# ####### ###.# #.....# 7 %hEZ #.. #@....#  ##.. h........  .. .######.....F.. <.# ######O.. ## O   two-headed ogre (asleep) F   bullfrog (asleep) h   howler monkey (asleep)  You climb downwards.%h\%h^%hnf.hh%h-5.5 (1.7%h%h _Level annotation: Jeremiah _There is a stone staircase leading up here.%hi%h.h60 _%h%hZ%h; %hf! %h* R..h%h. k7Stone Arrow (19%)%h5 %hd: %h~%h```%h&:.h.18----==8 _The stone arrow misses the howler monkey.%h ` The stone arrow hits the howler monkey!%h[C.h5-------9 _The howler monkey is almost dead.%h'%hg(%h-%h&;%hG/-10%h8I%hcV# ###  #.#####  #.....#  ..##  ##..###  ..#### ...)).)..### ###  %h'W..#####....######h#  6 .## ###.....##@.#  ## #####......##  # #...###...##   ......###.#  ........#.#  #.....†...#  h   howler monkey # ###.......#%hWB  ####...#.#  #######.# _The howler monkey closely misses you.%hXB----%h^%hO5-2.0 (2.5%hV%h} _You climb upwards. _There is a stone staircase leading down here.%h}  You closely miss the howler monkey. Your grab misses the howler monkey.The howler monkey is almost dead.%h#c6==3.3 (1.3%h5%h _The howler monkey closely misses you. The howler monkey misses you.%h4\  You hit the howler monkey. You drain the howler monkey.%hl9i.%hQ=104.6Stone Arrow (19%)%h8U%h_WQ _You kill the howler monkey!%h 3%hf %h %hR ,%h %h a7=%h %h ,%hy %h( B%ht B%h O=%h %hk B%hD %h a8=%h ,%h %h_ ,%h %h %h ,%h =%h %ho K9=%h %h %h ,%hq %h ,%h %hR ,%h-# O=%h# %ha' ,%h( %h, b20=%h<- %h|T = - _You start resting.41.6 (27.0)1==-2.6 (28 _Magic restored.%h@3.6 (1.0)%h* A .# # Y### .# ...# .. %h u###.# ...<..# ####  #.#.# ####### ###.# #.....# 7  #.. #@....#  ##.. ......... %hX N .. .######.....F.. <.# ######O.. ## O   two-headed ogre (asleep) F   bullfrog (asleep) %h^" } You climb downwards.==%h5) %h -5.1 (2.5%h' %h~ _Level annotation: Jeremiah _There is a stone staircase leading up here.%hlJ  Casting: Stone Arrow (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hLC  A chill wind blows around you.%hxM%h VeYFO..OFlly target)Y   ice beast (summoned)%hZ18----===6.1 (1.0Stone Arrow (19%)%h]%ha< _The bullfrog gives a loud, deep croak!%h:!#Y### .# #...# .. ###.###.#  #...<..#  #...####  #.#.# #######  ###.# #.....#  #.. ..######<Y...## ##.. #......@....F...%h .. ..######....O... <.# ######... ## %h%hC%h %hjF..O.%h0---7%h %ha _Your ice beast closely misses the bullfrog.%h(  #Y### .#  #...# ..  ###.###.# #...<..# #...#### #.#.# #######  ###.# #.....#%h,  #.. h..######<Y...## ##.. #.F..... .. ...######...O.... <.# ######...  ##h   howler monkey (asleep)Y   ice beast (summoned)%h4 %hF5 %hD OFO(distracted)A howler monkey comes into view.Your ice beast hits the two-headed ogre.%hF B---8%hN %h>Q A _Your ice beast freezes the two-headed ogre.%hogN  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hWN6 #Y### .#Quickbrownfox the Magician#...# ..Octopode###.###.#Health: 61/61 ========================#...<..#Magic: 15/21 =================-------#...####AC: 1Str: 8#.#.########EV: 16Int: 19%hP###.##.....#SH: 0Dex: 15#.. h..##*****Y...##XL: 10 Next: 10% Place: Dungeon:7##.. #..***@**.O.....Noise: ---------  Time: 7048.1 (0.0).. ...##*****..F....t) +2 flail (drain)<.#######...Cast: Stone Arrow (19%)##%hT]O   two-headed ogre (distracted)F   bullfrog (ally target)h   howler monkey (asleep)Y   ice beast (summoned)Your ice beast hits the two-headed ogre. _Your ice beast freezes the two-headed ogre.  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h0 #Y### .#Quickbrownfox the Magician#...# ..Octopode###.###.#Health: 61/61 ========================#...<..#Magic: 15/21 =================-------#...####AC: 1Str: 8#.#.#%h3^#######EV: 16Int: 19###.##.....#SH: 0Dex: 15#.. h..######<Y...##XL: 10 Next: 10% Place: Dungeon:7##.. #.....@...O.....Noise: ---------  Time: 7048.1 (0.0).. ...######...F....t) +2 flail (drain)<.#######...Cast: Stone Arrow (19%)##O   two-headed ogre (distracted)F   bullfrog (ally target)h   howler monkey (asleep)Y   ice beast (summoned)Your ice beast hits the two-headed ogre. _Your ice beast freezes the two-headed ogre.  %h,7Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h9%hE ####...@..FO####....O _Your ice beast freezes the two-headed ogre.Summon Ice Beast (dangerous; 6% risk of failure)  %hFJConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.%h&Ho==9.1 (1Ramparts %hO######%hU` _Your ice beast barely misses the bullfrog.%h#####%h%ho####%hnF _Unknown command.%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h %hiA film of ice covers your body!%h%h%h` %h\ %hY.h.######%hz&OF%he1###%hT %h9h%h:   %hThe howler monkey howls!%h%h2%h----%h' 8 %h 50%h%h2####%hiC###%hK%hp %hr%hN_Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!%h$M%hbC###%hd/####%he%hg%hh%hn%h^o/##%ho#%hp%hs %ht%h'u"_Unknown command.%hu%hy  The stone arrow misses the two-headed ogre.The stone arrow hits the bullfrog!%h####```.####h   howler monkeyY   ice beast (summoned) %h% ..######h...@..O.####(ally target)You kill the bullfrog!%hZ" Thaumaturge10/22-------21 _Your ice beast barely misses the two-headed ogre.####### _Your Spellcasting skill increases to level 8!%h~####````###%h%h ###.h..@.O..#### The stone arrow misses the two-headed ogre.Your ice beast hits the two-headed ogre.7/22 ------2######%hA _Your ice beast freezes the two-headed ogre!%h0y ####`##The stone arrow hits the two-headed ogre!%h  The two-headed ogre is heavily wounded.%h ;####<..h.@OY## %h _4------3%hf t#####%h _ _The wall freezes the two-headed ogre. The wall freezes the howler monkey.%h] #### The stone arrow hits the two-headed ogre!%h  The two-headed ogre is severely wounded.The wall freezes the two-headed ogre! The two-headed ogre barely misses you. x2##.h#### The wall freezes the howler monkey.1------4Stone Arrow (19%)######## _Your ice beast hits the two-headed ogre but does no damage.%h  You barely miss the two-headed ogre. You squeeze the two-headed ogre. %h\ You kill the two-headed ogre!%h ####Y.#### %hv (catching breath, ally …)The wall freezes the howler monkey. The howler monkey hits you.  The wall freezes the howler monkey.  The howler monkey hoots and howls with incredible vigour!%h' 0----30=========5.3 (1.24 %h-(_You hear an angry hiss. You hear a shout! x4  Your Dodging skill increases to level 8!%h+t#####%h/m _Your Conjurations skill increases to level 1!%h1  You sock the howler monkey! #.###%hm 2=1=--------6.6 (1.3##### %hMK_You kill the howler monkey!%h  #Y### .# #...# .. ###.###.#  #...<..#  #...####  #.#.# #######  ###.# #.....# #.. ...######<....## ##.. #.....Y@........ .. ...######.. <.# ######... ##  You swap places.  Your icy armour cracks and falls away as you move. 1 ---------70 %h _The frozen ramparts melt away as you move.Things that are here: _a +0 giant club; a +0 giant club%h=Y### .# ...# .. .###.# #...<..# #...#### #.#.# ####### ###.# #.....# #.. ...######<....###.. #.....Y)@....... .. ...######. <.# ######... ##.Y1=-8 _%h^D #### .# # .. .###.# ...<..# ...#### .#.# # .# #.....#  #.. ...######<....###.. #......Y.@......#.. ...######.#<.# ######...###%hHG %hO f)Y9%hT %ha^ %hh%hlRead which item? Scrolls  d - 3 scrolls of amnesia  p - 2 scrolls of noiseq - 4 scrolls of revelation  w - a scroll of identify [!] read|quaff|evoke[?] describe selected%h### .#Quickbrownfox the Thaumaturge ..# ..Octopode #.###.#Health: 61/61 ======================== ...<..#Magic: 2/22==---------------------- ...####AC: 1Str: 8 .#.########EV: 16Int: 19 ##.##.....#SH: 0Dex: 15  #.. ...######<....####XL: 10 Next: 31% Place: Dungeon:7  ##.. #......)Y@......#Noise: ---------  Time: 7059.6 (0.0).. ...######........#t) +2 flail (drain)<.#######...#Cast: Stone Arrow (14%)###Y   ice beast (summoned) _You kill the howler monkey![19;%hk2HYou swap places.  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Things that are here: _a +0 giant club; a +0 giant club  Okay, then. _%h(' _%h)_3=%h+%h<%hC,%h{D%hLr _Your ice beast disappears in a puff of smoke!%hL%hM%h%T,%hU%hB[O=%hi\%h`,%hb%h.g_4=%h^h%hl,%hm%hq,%hr%h5v,%hDw%h{O=%h|%h_5=%h1%h,%h%h2,%h%h,%h %hO=%h9%h,%hž%hi6=%h%hz,%h%hB%h,%h%h˸O=%h%h,%h%hoi7=%h%h!,%h%h=8=%h,%h9=%h%h,%h%h%hS9=%h6%h%h@%h%h ,%h %h@%h%hW%hO=%h %h{10/22=%h%h),%h'%h ,%hN"%h&,%h'%h+O=%h,%h0,%h1%hI5j1==%hy6%h:,%h,;%h>,%h?%h,%h%hCP==%hU%h5 d12=%hl %hF%h;,%hl,%h%h,%h %h#O=%h%%h),%h*%h7%h7%he83%h8=%hU9%h=%hD%hE%h G%h M%hM%hbO%he[%h?\%h]%hHc%h|e=%h M4=%ha%h,%h%h{,%h%h,%h%hO=%hͪ%h,%h%hc5=%h %h ,%h/%h,%h%h,%h%hcO=%h%h},%h%hM6=%h,%h=%hb,%h%h,%h#%h,%h%hO=%h%h97%hU(=%hO%h,,%h%h,%h%h,%h%hO=%h %h ,%h%hFa8=%h%hw,%hs%h;,%hL%h",%h#%h{(%h(2=%h)%h-%h .D9=%h0%h4,%h5%h?9,%hY:%h>,%h?%hC9=%h*D%h(E%h4I,%hXJ%hM:20%hMN(=%hMO%h^S,%hwT%hW,%hX%h],%h^%hb9=%hc%hd%hZhK1=%hh%hi%hHn,%h]o%hDs,%hYt%hx,%hy%h|O=%hT~%h,%h%h'b2==%hL%hŠ4 _Magic restored.%hO3%he%h%h,%h%h%hX%hP==%hͤ%h%hL,%h%h%h,%h%h%h,%hӺ%h`%hp,%h%h%h,%h%h%hd,%ht%h  Things that are here:  a +0 giant club; a +0 giant club%h^ %h_%h%h,%h,%h%h{%h,%h%h%h,%h%h%h,%hM%h%hE,%h%h%h,%h%hR%h ,%hY %h %h:,%hT%h%hL,%hY%ht%h,%h%hK %hP& # #.## #Y### .# #...# .. %h&###.###.# #...<..# #...#### ## %h&#.#.# ###..########## ###.####.......#.....# #.....@.######<....####%hH'7188.6 (129.0) ##...##......)........# ##.......######........#%h' _#.<.##### ######...###.#######%h-%h%/-9.6 (130%h%2%h4? _Found a sparkling altar of Nemelex Xobeh.%h3%h%h% n%hX%hX%h,%h%h%h#,%h$%h@&%h),%h*%h,%ht0,%hl1%h3%h7,%h8%h>:%h>,%h?%h A%h7F,%hG%hH%hVM,%hzN%hP%hT,%hW%h#Y%h\,%h]%hZ_%hb,%hc%hg,%hi%hkO _You now have 1304 gold pieces (gained 22).%hp3%hp%hir%hv,%hv%h6x%h{,%h|%hf~%hJ,%hV%h׆%h,%h%h%h,%h%h%h,%h|%hә%hE%hm%h%h(%h,%h%hr%h߰,%hV%h%hD,%h%hD%hݾB%hd%h,%h%h%h-,%h%h\%h%h-X%hy%hX%h%h %h %h %h@%h%hX%h%hu%h%h> %h %hJ!%hr"%h&%h&%h '%h@(%h,%h-%h-%h.%hh3%h3%h^4%h6%h>V ...ß###. ....##.. ...._#.< ....##.. # %h8A...ß##.. .. #ß# #.. o.#.# ###### ##. ##....#######....#######.................##.....################ #....# #.... #### o   orc (wandering)%hG 232.6 (43.0)  An orc comes into view. It is wielding a +0 flail.%hJ%hP ooo   orc warrior (wandering)%hPo   orcThe orc shouts!%hR5==3.6 (44%hV%h^ _An orc warrior comes into view. It is wielding a +0 short sword.%h ...ß### ....## ...._#. ....##. ## ...ß##.# .. #ß# #..oo#.## ###### ###....#....................#..... #....##  #.... #####%h%h5%hxo..o--4.6 (1.0)Stone Arrow (14%)%h%h%hL  The stone arrow hits the orc!)``` %hg  You kill the orc!.o...o%h]- 19----==5Stone Arrow (14%)%hp3 %h6 - _The orc warrior shouts!%hsF...ß###.....##....._#.<....##.## ...ß##.# .. #ß# #..o.#.## ###### ##.###)...#....#.###.....##....## #####.%hp.o--6%h...ß###.....##....._#.<.....##.## ...ß##.# .. #ß# #..#..o#.## ###### ##.###)...#....#.###.....##....## %hm#....#####..%h#%h,T.o%h//"--%h/7%hB%hG7...ß###.....##.%hWH...._#.<.#....##...### ...ß##...## .. #ß# #..#%hH*...#.## ###### ##.###o...#....#.###.....#%hH#....## #....#####%hK%haSN)o%hS&8%hX%ha[%h\...ß###...#....##....._#.<.#....##...# ## ...ß##...# # .. #ß# #..#...#.## ###### ##.###)...#....#....o.###.....##....## #.... %h%hL.o%hX20=---9%h%h g _The orc warrior shouts noisily.%h %h L.o%hљ '40%h\ %h~ %h .o1Stone Arrow (14%)%hO6.o2%h~} `` The stone arrow hits the orc warrior!%h&  The orc warrior is severely wounded.o....o.o   orc (wandering)17---==3%hx+ %h+c_An orc comes into view. It is wielding a +0 club.%h````%h/%h%h.o....oo%he4------4%h'%h,] _The stone arrow misses the orc warrior.%h  You barely miss the orc warrior. You grab the orc warrior.  The orc warrior is severely wounded.%hw .oYou constrict the orc warrior.%h Y48------5%h:=--5.9 (1.3%hv%h@E _The orc warrior hits you with a +0 short sword!%hmpThe orc warrior hits you with a +0 short sword!  You hit the orc warrior but do no damage.You drain  You squeeze the orc warrior, but do no damage.The orc warrior is severely wounded.  You constrict the orc warrior!%h%hp%hח ..o.)%hT=4-7.2%h%hoO _You kill the orc warrior!%hu `` The stone arrow hits the orc.%hL%hU`.o)%hV9=-----2---=8%h>W 0%h]%hCc\ _The orc is severely wounded.%h 6 ...ß###... ....## ...._#.<. ....##...# ## ...ß##...# # .. #ß# #.. ...#.## ###### ## ###)...#.... ..o@. ###..... #....## #.... %h C #####%h %hj .-9%h %h _The orc barely misses you.Things that are here: _a +0 short sword; a +0 plate armour%h  You closely miss the orc. You grab the orc. You squeeze the orc.%hA) %hB-50.5 (1.3Stone Arrow (14%)%h< %hOG _You kill the orc!%hޗ3%h.%h50=3=--%hz%h߸o-o   orc (wandering)%h,10%hE-2.5 (2%h%h+x _An orc comes into view. It is wielding a +0 short sword.%hd ...ß### ....## ...._#.<. ....##... ## ...ß##... # .. #ß# #.. ...#.## ###### ## ###)o..#.... ..@). ###..... #....## #.... #####%hi%hmS.o%hEo+3.5 (1%h&s%hv  Things that are here: _a +0 club; a +0 leather armour%hZ %h] %hWi %hlp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h ...ß### ....## ...._#.< ....## ## ...ß## # .. #ß# #.. ...#.## ###### ## ###)...#.... ....o...@)). ###..... #....## #.... #####%h%h&p.oo%h1=4Stone Arrow (14%) _%h%h%h6````%hj%hs%h1tD..o.%ht$10%hKuE----==5%hz%hn}U _The stone arrow misses the orc.%hl %h D.o%h h1==----6%h  %h %h  You closely miss the orc. You grab the orc. You constrict the orc!%hUA) %h'2==-7.8 (1.3Stone Arrow (14%)%h.%hC2G _You kill the orc!%h* 3%h - %h42 ,%h47 %hq9 ,%hH; %hA P==%hD %hI %h_I N312=%hTK %hSR ,%hU %he\ ,%h` %hf %hf K4=%h^i %hp %h!q 9=%hu %h %h %h݄ %h' 5=3=%h B%h% B%h ,%h %hw %h Q6==%hd %h7 %h ,%h %h y4=%h %hb U7=%h %h ,%h %h ,%h %h 8=5=%hP 9==60=6=%ho 1=%hw j _HP restored.=%h} %h~ a7=%h %h! ,%h %hp O=%h %h ,%h %h O=%h^ %h ,%h %hԣ %h K8=%h %h ,%h& %h^ ,%hB %h %hj %h^ %h O=%h- %h %h K9=%h( %hD %h %h %hm %h %h %h ,%h %h) O=%hl %h ,%h %hh b20=%h %h ,%h %h ,%hl %h ,%h  %h! O=%h1 %h 1=%h+ n%h61 e=%h7 %hZ8 %h@ %h]E %hF %hF 2%hsG ==%h ..%h  %h ....... ..%h  # ###....### ...ß%h{  ...##........# #ß# %h ......#@### ###### %hZ -%h 321.8 (64.%h/ 0)%h f .###)...#######....%h r..........).))..........%h T...###.....#############%h T. #....##%hx .#....#%h ######%hV %h %h %hU -%hʯ %2.8 (65%h %hӹ  %h[ %hͺ -_Found a stone staircase leading down.%h$ 3%h %h %h %hp %h ,%h %h %h %hJ %h %h7 %h %h %hh ,%h %h %h %h %hx %h %hc %h %h %h %h %h %h %h %h6 %h %h< %h! %h ' %h'( %h]) %h, %h1 %h1 %h2 %h4 %h< %h< A # %h=  %h|= #%h= ! %hb>  %h> . %hF?  %h? ?F# %h6@ 9 ##. %h@ 6##...##%h!A ! %hA  %hC M#.. ..# %hED %hD s ###.# #.# %h1E %hE r #..@###.## %hF #.....#..##### # %hFG ^ #####..#.#...#### %hG  %hH ##.........#>%h I  %hI R###.......##%hcK  # ###....###%hK tF   bullfrog (asleep)%h_L a ...##........#%hL N......#.###### ##%hRM ....###)...#######.%hM %hZm o32.8 (103.8 (11%ho [ _A bullfrog comes into view.%h .. # # . . .. F#... ##...#...# #..#.###@# #.# .###.## .....#..##### #####..#.#...######.........#> ###.......### ###....####........#...#.###### ##%h*%h_v4.8 (1.0)Stone Arrow (14%)%hD %h %hx  ```F  The stone arrow hits the bullfrog!  The bullfrog is heavily wounded.%hpb %h e %hi l..F.%h,%h%h%%h,%h,%h%h*,%h%h%hB%ho!%h#%he$%h$%h%%h)%hM*,%h:/X%h0%h4%hX4%h4%ht6%h9,%h#:%h;%h1@,%h@%hcC%hK...o .... ######....J%hrK ........... ######...... ......# .......##### ######o......@...## #####.....%hK--.....#####..###............ ##......######## #####...###%hL.........####.#....##...### J   jelly (wandering)##...#######...# o   orc priest (asleep)##...### ###.# o   orc wizard (asleep)%hMq#..#..# #.#%h{S1412.1 (74.0)%hDZ. .o   orc priest (asleep)owizard  An orc priest, a jelly and an orc wizard come into view.%h[F-3.1 (75%h_%hi2 _The jelly moves out of view.%h.#...o .... #..... ...... #...... #......# .##### #o...## #####......#####..###.........#... ##......## #####...####.........####.#....##...######...#...###...#..%h%h 14.1 (1.0)%h%hJ,&#...o #.... #..... ...... #....... #......# .##### #o.## #####.%hg-,.....#####..###.#... ##......# # #####...####.........####.#....## %h5%h7&5%h;%h+>%h##....o #..... #...... ...... #....... #......# #.##### #o.## #####.%h.....#####..###.#... ##......# # #####...####.........####.#....##...######...#### %h%hg&6%h%hm%h ...o.#.... ########.#............... #######..b. ###b......# #b.......##############bo%h U...## #####..............#####.@###.........####... ##......######## # #####...### # #.........#####.#....##...### ####...#######...###...### ###.##..#..# #.####.###.# ### ##%hx! %h# &7%h9) %h, %he n[?25h[?0c  Search for what [Enter for "short", or ? for help]? %h [?25l[?1c%h> goz%h? %hB %hE X _Can't find anything matching that.%hǐ3%h>%h%h%hP _%h ,%h%h%h`,%h%h%hk ...o  .... ###### ..... ...... .....###### ......  ......# %hu  ### ###### o......@...## #####..... .....#####..###......... ... ##......####### #####...### #.........### #.#....##...### o   orc priest (asleep) ###...#######...# o   orc wizard (asleep) ##...### ###.# #..#..# #.%h,20.1 (3%h+1.1 (4%h%h%h.o..... .. .. ..##[.##### %hY.o....## #####.#####..###.. ##......### #####...###  #.### #.#....##...### ###...#...#  ##...### ###.#  #..#..# #.#%hB+%h/+2.1 (1%h5%hf9H _Found a ring mail.%h'{.o..#.# .. .# .#.##o[.##### o.o.## #####.#####..###%h(#.....# ##......## #####...###  #.### #.#....##... ###...#... oo 2 orc wizards (asleep) ##...### ###. o   orc (asleep) #..#..# #.%hs@w  An orc wizard and an orc come into view.%hB%h#D%hpF%hF%hH%hi\ J....ooo.oo...J   jellyo   orc priest (wanderingoo 2 orc wizards (1 wandering)oo 2 orcs (wandering)The orc wizard shouts! You hear a shout! x2%hu`/==3%hk%hyq _An orc comes into view. It is wielding a +0 club.%h w.J......# ......o.# #.. ..# #.# oo......## .oo......##### #.## #####..#####..###.#.....# ##......#######%hӥ c #.#....##...####...#...###...### ###.##..#..# #.# o   orc%ḩ %hA %h %h1 %h %h %hگ %hs Y ....cJ....ooo..oo[.c   centaur (launcher)J   jellyo   orc priest (%h oo 2 orc wizards (1 wandering) (…)A centaur comes into view.%h ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.%hv ~ ....oo.....o  The arrow hits you.57---4 _You hear a shout! The orc shouts!%heW0.....c..# ..J.....# #.o. ...# #.oo.....# ..oo....## .[.##### #..@...## #####..#####..###.#.....# ##......####### #####..%hX.### #.#....##...### ###...#...# ##...### ###.# #..#..# #.# o   orc wizard (wandering) %h[%h \%h\%h+^%h f.J.o.oo%hMj[(((((((%hE%h%h.........oo...@%h 8--=5Stone Arrow (13%)%hp%hio _The centaur shoots an arrow. The arrow barely misses you.%h d#.....c..# ........# #...J...o. .........# #.o......# %hf#..o.....## .[..oo...##### #...@..## #####..#####..###.##.....# ##......####### #####...####.........####.#....##...### J   jelly###...#...# o   orc priest%hBh##...### ###.# o   orc#..#..# #.#%hl%h n%ho%h$u.J..oo%hHw/--6%hu|%h%hz#.....c..# #........# #....J..o. .........# #..o......# #..o.....## .[....o..##### #.....o.....@.## #####..#####..###.##.....# ##......# ###### #####...####.........####.#....##...### o   orc priest###...#...# o   orc##...### ###.# %h~%h|  The orc priest invokes the aid of Beogh against you.%h-P%hUQ.o%hHW|--7Stone Arrow (13%)%h"\%h_- _You struggle to resist.%hN J  Casting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hI ## Quickbrownfox the Thaumaturge .....c..## Octopode........######### Health: 58/61 ======================--....J..o......... Magic: 19/22 ====================----........########. AC: 1Str: 8.o......### EV: 16Int: 19..o.....##SH: 0Dex: 15.[....o.******######## XL: 10 Next: 36% Place: Dungeon:7......o.***@**# #####....... Noise: ---------  Time: 7427.1 (0.0)%hBK <.......##*****###.........## t) +2 flail (drain)#.....# #**.....######## Cast: Stone Arrow (13%)###### #####...####.........####.#....##...###o   orc priest###...#######...#o   orc##...### ###.##..#..##.#The orc priest invokes the aid of Beogh against you. _You struggle to resist.  Casting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hQ&## Quickbrownfox the Thaumaturge .....c..## Octopode........######### Health: 58/61 ======================--....J..o......... Magic: 19/22 ====================----........########. AC: 1Str: 8.o......### EV: 16Int: 19..o.....##SH: 0Dex: 15%hrS.[....o..############# XL: 10 Next: 36% Place: Dungeon:7......o....@.## #####....... Noise: ---------  Time: 7427.1 (0.0).......#####..###.........## t) +2 flail (drain)#.....# ##......######## Cast: Stone Arrow (13%)###### #####...####.........####.#....##...###o   orc priest###...#######...#o   orc##...### ###.##..#..##.#The orc priest invokes the aid of Beogh against you. _You struggle to resist.  Casting: Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: %hSFrozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hW%h\..o#####o...@.####..#.o   orc wizardo   orc%h]9===8.1 (1Stone Arrow (13%)Ramparts %hXe#####%hYjI _You struggle to resist.Stone Arrow (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.%h########%h%he#########%hF _Unknown command.%hJx  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.  The floor quakes beneath you alarmingly.%h{%h%h/%h%Soc#####..oo####c   centaur (launcher)%h opriesto   orc wizardo   orc%hڕ5--6-----9Contam %h########%h6 _The wall freezes the orc wizard!%hO t ####``@.#### The stone arrow misses the orc wizard. The stone arrow hits the orc priest.%hr  The orc priest is heavily wounded.The wall freezes the centaur. The wall freezes the orc wizard!%hs%hz]  You kill the orc wizard!%hI..#####oco.@.####  o   orc%h w3------7==30%h########%hT _The wall freezes the orc priest. The wall freezes the centaur.%h$A ####``@.#### The stone arrow misses the orc priest. The stone arrow hits the centaur!%h%h%ho  The centaur is almost dead.The wall freezes the centaur.%h6&Jo#####.c)o####J   jellyo   orc priesto   orc%h 6=-10-------1%h########%hI _The wall freezes the orc priest but does no damage.Ÿ%h <  You hit the orc priest.Ÿ%h(  You kill the orc priest!The wall freezes the centaur.Ÿ%h. {  You kill the centaur!The wall freezes the orc!Ÿ%h Ÿ%h S.J#####)))@.####J   jellyŸ%h  1==--40-2.3 (1.2 _You kill the orc!######## _Your Earth Magic skill increases to level 2!ğ%h ####``### The stone arrow hits the jelly!ğ%h.  The jelly is severely wounded.The wall freezes the jelly!ğ%h)#####))@.###ğ%hg8/22 ----1=30Stone Arrow (12%)ğ%ho]#####ğ%hOI _You kill the jelly!ş%h@h)########Stone Arrow (12%)h   hound (wandering)ş%hɧ####0###ş%h4--4.3 (1ş%h##########ş%hX _A hound comes into view.Ɵ%h=zƟ%h.)#######Ɵ%h7=--5Stone Arrow (12%)Ɵ%h:######Ɵ%hƟ%hoUƟ%hPho######o   orc wizard (wandering)Ɵ%h&k&6Ɵ%ht}########Ɵ%h͂ǟ%hFL7        .o......# ..o..o..## .[......)#####  ........)))@.##  .......#####..#  ##....   #####...###  ....###  ##     ###.#   #.# ǟ%ho        .o......# ..o..o..## .[......)#####  ........)))@.##  .......#####..#  ##....   #####...###  ... ##      ######ǟ%h w####### ǟ%h ǟ%hX >_An orc wizard is nearby!ǟ%h ǟ%h7        .o......# ..o..o..## .[......)#####  ........)))@.##  .......#####..#  ##....   #####...###  ....###  ##     ###.#   #.# ȟ%hm        .o......# ..o..o..## ȟ%h~.[......)#####  ........)))@.##  .......#####..#  ##....   #####...###  ... ##      ȟ%h5{#####ȟ%hȟ%hZ#######ȟ%hb _An orc wizard is nearby!ȟ%hŵȟ%h_ȟ%hȟ%hR.oh..)#####h   houno   orc wizardȟ%hL----==7ȟ%h#######ȟ%h, _The orc wizard shouts!ȟ%hȟ%hȟ%hޔh....)##########ȟ%h89=--8ȟ%hy######ȟ%hßȟ%hQ ȟ%hS ȟ%hT ȟ%he ...o#######o   orc wizardȟ%hi --9Stone Arrow (12%)ȟ%h s ########ȟ%h:w ɟ%hY``#####``@.####ɟ%hɟ%hAɟ%h o.)#####o)@.####..ɟ%h#.o   orc (wandering)The stone arrow misses the orc wizard. The frozen ramparts melt away.ɟ%hp6---==40ɟ%h ɟ%h K _Your magical contamination has completely faded away.ʟ%hE { ` The stone arrow hits the orc wizard.ʟ%h^t  The orc wizard is moderately wounded.ʟ%hƘʟ%hkʟ%hR ..o)ooʟ%hAThe orc shouts!ʟ%h9=3------1ʟ%hʟ%hSs _An orc comes into view. It is wielding a +0 dagger.˟%hJ  Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˟%hhl## Quickbrownfox the Thaumaturge .....c..## Octopode........######### Health: 59/61 =======================-....J..o......... Magic: 0/22------------------------........########. AC: 1Str: 8.o......### EV: 16Int: 19..o...o.##SH: 0Dex: 15.[......******######## XL: 10 Next: 41% Place: Dungeon:7˟%hj........**o@**# #####....... Noise: ==-------  Time: 7441.3 (0.0).......##*****###.........## t) +2 flail (drain)#.....# #**.....######## Cast: Stone Arrow (12%)###### #####...####.........####.#....##...###o   orc wizard###...#######...#o   orc##...### ###.##..#..##.#The orc shouts! _An orc comes into view. It is wielding a +0 dagger.Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˟%hkCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate˟%h## Quickbrownfox the Thaumaturge .....c..## Octopode........######### Health: 59/61 =======================-....J..o......... Magic: 0/22------------------------........########. AC: 1˟%hStr: 8.o......### EV: 16Int: 19..o...o.##SH: 0Dex: 15.[......)############# XL: 10 Next: 41% Place: Dungeon:7........))o@.## #####....... Noise: ==-------  Time: 7441.3 (0.0).......#####..###.........## t) +2 flail (drain)#.....# ##......######## Cast: Stone Arrow (12%)###### #####...####.........####.#....##...###o   orc wizard###...#######...#o   orc##...### ###.##..#..##.#The orc shouts! _An orc comes into view˟%h%. It is wielding a +0 dagger.Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate˟%hv.o)#####.####..#. Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts (safe; 1%  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc wizard!˟%hg 6-2.3 (1Stone Arrow (12%)Ramparts ########## _The orc wizard hits you with a +0 dagger.̟%hſ<  You hit the orc wizard.̟%h̟%h̟%h o.)####o))#oo 2 orcs (1 wandering)  You kill the orc wizard!̟%hi1=2-3.5 (1.2̟%hQ#########̟%h/q _An orc comes into view. It is wielding a +0 club.͟%h-͟%h>  The wall freezes the orc!͟%h.####)))@.##͟%ho7-=--40͟%h!#######͟%h%G _You kill the orc!͟%h ͟%h o########o   orc͟%h @-5͟%h4 }####͟%h^ Ο%hΟ%h$)####o)@.#####Ο%h%&6Ο%h0######Ο%h5/ _The wall freezes the orc.Ο%hR Ο%h $####)o@.##### Ο%h+3 7####### _The wall freezes the orc.ϟ%hä5  You hit the orc.ϟ%hk####)@.#####ϟ%h=8=8.8 (1.3ϟ%ht########ϟ%hoG _You kill the orc!П%h)4П%hП%hF `2=П%h П%h`2 9=П%hO = _The frozen ramparts melt away.60=3=П%hT BП%hX П%hJY П%hZ П%h_ П%hS` K1=П%ha П%hOf П%hf 9=П%hh П%hn П%h2o П%hp П%hu _4=П%hix П%h| O=П%h~ П%h̓ П%h+ П%hj П%h! П%h П%hڋ П%hk П%hՑ 9=П%h' П%hP _5=П%h4 П%h ,П%h П%h П%h П%h< П%hV П%hȫ П%h П%hn П%h П%h e=П%h П%hI П%hW Uh..)#####.#-69.8 (21.0)###..#.h   hound (wandering)П%h[ 8-П%hd П%hi \ _A hound is nearby!џ%h o  .....c..#  ........#  .......o.  ........# # .o......#  ..o.....## .[...h..)#####  .))@..## ##### .#####..###. #.....# ##......# ###### #####...### #.......### #.#....##...###  ###...#...#  ##...### ###.#  #..#..# #.#.h70.8 (1.0)Stone Arrow (12%) _џ%h#  џ%h$ џ%h#% __Items here: ))) [[ †.џ%hh  џ%hi !џ%hj ```џ%hk <h  џ%hl   џ%hm &The stone arrow hits the hound!  џ%h~n -The hound is almost dead.џ%hXo џ%h5 џ%hџ%hEџ%hgZ..h)џ%hџ%hIџ%h-3џ%hK--џ%h ===џ%hg 1џ%hџ%hY)8 _The hound barks! You hear a shout!ӟ%h {  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.ӟ%h M)hӟ%hF 0--------2Stone Arrow (12%)Contam ӟ%h ӟ%h, ӟ%h1 0 _Nothing appears to happen.ԟ%hl  You closely miss the hound. Your grab misses the hound.The hound is almost dead.ԟ%hz< o o   orcThe hound misses you.An orc comes into view. It is wielding a +0 flail.ԟ%h{W=--4.1 (1.3ԟ%hރԟ%hяV _The hound completely misses you.ԟ%h  ԟ%h G You hit the hound.ԟ%h½ ԟ%h Z.)ԟ%h A---3ԟ%h 5.4ԟ%hZ _ _You kill the hound!֟%h'#.....c..# #........# #.......o. .........# #..o......# #..o.....## .[......)##### #........)))@.## #####..֟%h~(#####..###.##.....# ##......# ###### #####...### #.........####.#....## ֟%h/֟%hG04-60֟%h4֟%h6֟%h.....c..#.........# ########..o. ..........# #######.o#  ###..o.....# .[......)##############........)))..## #####...............#####@.###.........####.....# ##......######## ֟%h?###### #####...###  #.........####.#....##..######...#######...###...### ###.##..#..# #.####.###.# ### ## ֟%h֟%hgZ1=-7֟%hg֟%h֟%h ........# ########.#.o. ..........# #######..b.o#  ###b.# #b.[......)##############b........)))..## #####................#####..###.........####֟%h #.....# ##@.....######## ###### #####...### # #.........#####.#....##...### ####...#######...###...### ###.# #..#..# #.# ###.###.# ### ###...###.# #ß֟%h* <8֟%h2 ֟%h4 ֟%hN E.# #.#..o. ..# #..b..o......# ###bF..o.....## #b..[......)##### #b.)))..## #####.b.#####..###.####Y#.....# ##.@....## #.###### #####...### #Y#.........### #.#.#....##...### ####...#######...# ###...### ###.# ##..#..# #.# ####.###.# ### ## ##...###.## #ß#֟%hW oo   orc9֟%h ֟%hx ן%h.o. ............# #######..b.o#  ###bF#.# #b.b.[......o##############bbb........)))..## #####.........b#.#####..###.........####Y##.....# ##......######## #.####### #####@..### #Y# #.........####..#.#....##...### ######...#######...# #.##...### ###.# #.#..#..# #.# #.###.###.# ### ## ## #...###.# #ß## ן%h0 #.....#..##### # ...ß# ן%hE80ן%h4ן%h K _Your magical contamination has completely faded away.ן%hd .########..bo ###bF#.o# #b.b[......o##############bb.)))..## #####.........b######..###.........####Y#.....# ##......######## #.##### #####...### #Yן%h߆ #....@....###...#....##...### ######...#######...# #.#.#.######..#.#...#### ....# ן%hܑן%hB=1ן%h@ן%hן%h< .# #..b .o......# ###bF ..o.....## #b. .[......o##### ### .)))..## #####.bן%ha .#####..###.........####Y #.....# ##......## #. ###### #####...### #Y #.### # #.#....##...###  ###...#######...# # ##...### ###.# # #..#..# #.# #ן%h,8 ###.###.# ### ##  #...###.## #ß## #.....#..##### # ...ß #####..#.#...#### ....ן%hן%hR2=2ן%h}ן%h؟%h@3؟%h؟%h B؟%h#,؟%h%؟%h),؟%h+؟%hT1O=؟%ht3؟%h7,؟%h^9؟%h>_3=؟%h?؟%hC,؟%hD؟%hH,؟%h&J؟%hN,؟%hIP؟%hTO=؟%hU؟%hR[_4=؟%h\؟%hi`,؟%ha؟%hfe,؟%hf؟%hj,؟%hcl؟%hpO=؟%hr؟%hu,؟%h6w؟%hT{_5=؟%h|؟%hԀ,؟%h=؟%h,؟%h؟%hr,؟%h؟%hϑO=؟%h`؟%hB,؟%h؟%hi6=؟%h>؟%h,؟%h؟%hr,؟%h'؟%h,؟%hM؟%hWO=؟%h؟%h/i7=؟%hǺ؟%hU,؟%h̿؟%h1,؟%h؟%h!,؟%h؟%h1O=؟%hR؟%h؟%h؟%h؟%hi8=؟%hJ؟%hp,؟%hN؟%h`,؟%h؟%hb,؟%h؟%hO=؟%h؟%hi9=؟%h؟%h؟%h4؟%h؟%h؟%h؟%h؟%h!؟%h>"؟%h#ٟ%h\ٟ%h9=ٟ%hٟ%h ,ٟ%hٟ%hٟ%he10/22=ٟ%hٟ%hY,ٟ%h#ٟ%hzE=ٟ%hGٟ%hOٟ%h^OM1==ٟ%h"Rٟ%hSY,ٟ%hp[ٟ%h#c,ٟ%hkٟ%hwBٟ%hdz==12=ٟ%h,ٟ%h,ٟ%hٟ%h]O=ٟ%hܨٟ%hc3=ٟ%h.ٟ%h,ٟ%hٟ%h,ٟ%hٟ%h,ٟ%hٟ%hO=ٟ%hٟ%h,ٟ%h+ٟ%hc4=ٟ%h ٟ%hT,ٟ%h,ٟ%h,ٟ%hٟ%h,ٟ%hٟ%hO=ٟ%hWٟ%h,ٟ%h ٟ%hdc5=ٟ%h1ٟ%hٟ%h,ٟ%hٟ%hO=ٟ%hٟ%h y6=ٟ%ha&,ٟ%h'ٟ%h+,ٟ%h-ٟ%hI2,ٟ%h3ٟ%h7O=ٟ%h39ٟ%h=,ٟ%h}>ٟ%hCa7=ٟ%hEٟ%hKٟ%hKٟ%hNٟ%h:X,ٟ%h[ٟ%ha,ٟ%h=dٟ%h?lO=ٟ%hGoٟ%hbxa8=ٟ%hY|ٟ%h},ٟ%hiٟ%h,ٟ%hٟ%h,ٟ%hvٟ%hO=ٟ%hPٟ%hԠ,ٟ%hgٟ%ha9=ٟ%hٟ%h,ٟ%hٟ%hw,ٟ%hٟ%h,ٟ%hrٟ%hO=ٟ%hٟ%hb20=ٟ%hٟ%hh,ٟ%hٟ%h,ٟ%h|ٟ%h,,ٟ%hٟ%hO=ٟ%hLٟ%h+,ٟ%hٟ%ha1=ٟ%hٟ%h,ٟ%hٟ%h,ٟ%hٟ%h,ٟ%hٟ%h ٟ%h 9=ٟ%h. ٟ%hLb2==ٟ%hOٟ%hٟ%h ,ٟ%h"ٟ%h;%ٟ%h*,ٟ%h-ٟ%hF0ٟ%hP5,ٟ%h 7ٟ%h9ٟ%h=ٟ%hv>:==ٟ%hoAٟ%hCٟ%h0J,ٟ%hLٟ%hMٟ%hbQٟ%h"Tٟ%hTٟ%hEYٟ%h,\\  Items here: ))) [[ †.ٟ%hٟ%h # .....c..#  ........######## .......o.  ....... ...o....# ####### .o......## ..o.....##ٟ%hjy .[......)##### #######........))@..## #####.....59917.0).......#####..###.........#.....# ##......############# #####...### #.........###ٟ%h #.#....##...### o   orc (wandering) ###...#######...# ##...### ###.# #..#..# #.#ٟ%hٟ%hٟ%h#[ _An orc is nearby!ڟ%h' ........# ........#  .......o. ڟ%h+ ...o....#  .oo.....#  ........## .[......)#####  ........)@)..## ##### .#####..###. #.....# ##...... ###### #####..### #......ڟ%h7...### #.#....##...###o 2 orcs (wandering)  ###...#...#  ##...### ###.#  #..#..# #.#ڟ%hڟ%h"ڟ%hdP.oڟ%h:600.0) _ڟ%hNڟ%hm _Items here: ) [ ††.ڟ%h| ....... ........#  ..# ##### ......... ..... ...o....###### ...o.... ..##   .[......@##### ##### ..)))..## ##### .......#####..###........ #.....# ##....############ ##### #.........###  #.#....##...### ###...#######...# ##...### ###.#ڟ%h.o.oڟ%hӍu1Stone Arrow (12%) _ڟ%hڟ%hM _You see here a +0 mace.۟%h۟%h(.#۟%hQ ۟%h.#۟%h/ .#۟%h  .# #### ......... .... ....o...#####۟%h ........ ..o   .[......)##### #### ۟%h..)))..## ##### .......#####..###....... #.....# ##......########### #####...###  #......۟%h3 #.#....##...# ###...#######...۟%hD۟%h۟%h;o۟%h.۟%h3o۟%h.....۟%h۟%hk2 ۟%h _۟%h۟%h ۟%hW  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.  Nothing appears to happen.۟%h\ ۟%hhj .o.ooo۟%h~m 19----====3Contam ۟%h ޟ%hW ޟ%h ,ޟ%h ޟ%h ޟ%h ,ޟ%hޟ%h@ ,ޟ%h,ޟ%hc/ޟ%hs1,ޟ%h2ޟ%hr4ޟ%hk;ޟ%h;ޟ%hl=ޟ%h3Eޟ%h7L,ޟ%hOޟ%h Y<  You see here a +0 mace.ޟ%hD^ޟ%h^ _ޟ%h`ޟ%hHdޟ%hshޟ%hhޟ%hgjޟ%h]lޟ%h{p,ޟ%hqޟ%hTsޟ%hawޟ%hwޟ%hexޟ%hzޟ%h$,ޟ%h%ޟ%hLޟ%hޟ%heޟ%hޟ%hfޟ%hޟ%hzޟ%hv,ޟ%hYޟ%hՑޟ%h0ޟ%hޟ%h##..### ## #.Y.#.... .## ###.#.... ... ..# #.##.. ... ..# #..#.. .. ..# ##.#.###.# ޟ%h9..# #.#.##..### ..####################.#.##.##.# .......)........@..............# ).###################..Y.......# ޟ%h).# ###bF#b.#### ..###b.b..# ..)##### #########bbb#..#ޟ%h ..)))..## #####.........b###...# Y   yak (wandering) .#####..###.........####Y# #### ## ##......######## ޟ%h@# # #####...### #Y### .ޟ%h-49.6 (29ޟ%hg.ޟ%hڥ-50.6 (30ޟ%hޟ%hߟ%h_ _ߟ%hj Xߟ%hrm ,ߟ%hn ߟ%hOp ߟ%h u ,ߟ%hv ߟ%hw ߟ%hx| ,ߟ%h} ߟ%h ߟ%h  #..###  #.Y.#....  ߟ%ht T###.#.... ...  #.##.. ...  #..#.. ..  ߟ%h ##.#.###.#  #.#.##..### ##ߟ%hd y.#.##.##.# ..)........# ##..........#  ߟ%h ###..#..####  #.....# ### #########b..#..#ߟ%h ## #####.........Y###...# Y   yak (wandering) #..###.........####Y# ####......######## #.# #ߟ%hi ###...### #Y### .#ߟ%hh 14.6 (4.0)ߟ%h ߟ%hD KY÷ߟ%h p5.6 (5Stone Arrow (12%)ߟ%h ߟ%h] %h]  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.  Nothing appears to happen.%hR %hC Y%h# .%h Y%h߄ ?YY 2 yaks%ho .%h %h 19%hJ ----%hS ===%h S6.6 (1Contam %h{ 9 _The yak bellows! You hear a bellow!%h   #..### #.Y.#.... ###.#.... ... #.##.. ... #..#.. .. ##.#.###.# #.#.##..####.#.##.##.#.)......##.# ###..#..#### #.Y...## #b..#.# )..## #####.Y###...#   yak#..###.####.# ####  ##......# #.# # #####...### #Y### .#%hk%h>Y.%h0---7%h&%hs*%h?k #..### #.Y.#.... ###.#.... ... #.##.. ... #..#.. .. ##.#.###.# #.#.##..####.#.##.##.#.).##.# ###Y.#..#### # #.....## #b..#..# ))..## #####.Y###...# ###..###.####.# ####  ##......# #.# #  #####...### #Y### .#%hM@%hhF>Y.%hLX---8%hQO%h/! #..### #.Y.#.... # ###.#.... ... # #.##.. ... #%hیG #..#.. .. # ##.#.###.# # #.#.##..####.#.##.##.#.)%hg.##.Y.# # ###..#..#### ##%hvt #.....# )##### #b..#..#))..## #####.Y###...# ####..###.####.# ####  ##......# #.# #  #####...### #Y### .#%h%h>%hY.YY 2 yaks%hu&9%h%hگ%h@J  Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#..###Quickbrownfox the Thaumaturge #.Y.#....Octopode ####.#.... ...%hHealth: 61/61 ======================== ##.##.. ...Magic: 16/22 =================------- ##..#.. ..AC: 1Str: 8 %hR###.#.###.#EV: 16Int: 19 ##.#.##..###SH: 0%hDex: 15 ##############*****#.#.##.##.#XL: 10 Next: 43% Place: Dungeon:7 .....).......***@***.........#%hNoise: ---------  Time: 7659.6 (0.0) ##############*****Y.........#t) +2 flail (drain) ####Y.#..####%hRCast: Stone Arrow (12%) ###.....#Contam )##############b..#..# %hT)))..## #####.........Y###...#YY 2 yaks ####..###.........####.# ######......######## #.#######...###%hq#Y### .#Nothing appears to happen. _The yak bellows! You hear a bellow!  Casting: Stone Arrow (dangerous; 12% risk of failure)  %h"Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hՃ #..###Quickbrownfox the Thaumaturge #.Y.#....Octopode #%hʄ ###.#.... ...Health: 61/61 ======================== ##.##.. ...Magic: 16/22 =================------- ##..#.. ..AC: 1Str: 8 %h ###.#.###.#EV: 16Int: 19 ##.#.##..###SH: 0%h< Dex: 15 ####################.#.##.##.#XL: 10 Next: 43% Place: Dungeon:7 .....)..........@............#%h qNoise: ---------  Time: 7659.6 (0.0) ###################Y.........#t) +2 flail (drain) ####Y.#..####%h Cast: Stone Arrow (12%) ###.....#Contam )##############b..#..# %hk T)))..## #####.........Y###...#YY 2 yaks ####..###.........####.# ######......######## #.#######...###%h& #Y### .# _The yak bellows! You hear a bellow!  Casting: Stone Arrow (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.%hٌ %h 6#####...@.Y.#####.Y%hP .%h) 7===60.6 (1Ramparts Contam %hߠ #########%h c  Casting: Stone Arrow (dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the yak but does no d%h amage.%hK R###%h_ %hE j######%h F _Unknown command.%h #`#####The stone arrow hits the yak!%hj  The yak is heavily wounded.%h"T###Y.####Y.4---1%h>######## _The wall freezes the yak!%h  You hit the yak. You squeeze the yak.  The yak is almost dead.%h/ #Y#####.The wall freezes the yak. The yak closely misses you. The wall freezes the yak.-2.8 (1.2########%h>K _Your magical contamination has completely faded away.%h@]B  The stone arrow hits the yak!%h c#####.#####   yak%huV  You kill the yak!%h###Y.##### %h y11------8=3%h<01%h##########%hH / _The wall freezes the yak!%h #########The stone arrow hits the yak!%hz& ######### The yak is heavily wounded.%h'~8/22 -------4%hw.########%h2k _The wall freezes the yak. The yak closely misses you.%h<J  Casting: Stone Arrow (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h=R ########A film of ice covers your body! The wall freezes the yak.5------- 8 5%hW######## _The yak gores you but does no damage.%hO ######### You closely miss the yak.The yak is severely wounded.55---6=---7.1 (1.3######## _The wall freezes the yak. The yak gores you.%h5  You hit the yak.%h####.####%h"6=--=52-8.4%h>Stone Arrow (11%)%h########%hG _You kill the yak!%h4%hi%hB%h,%hY%hV7=%h%hh%hr7=%h%hC _The frozen ramparts melt away.%h%hM%h;8%h%h,%h%hO=%hi%hi8=%hm%ha9=%h%h,%h%h0,%h%h ~60==%h| %h ,%hC%hi9=%h%h1a1=%h%h,%h"%h,%h$%h"O=%hg#%h&=10/22=%h7'%h*,%h+%h.,%h.%h1,%h1%h 5O=%h5%h8,%h:9%h<j1==%h<%h@,%hrA%hD,%h%E%hG,%h,H%hKP==%hL%hOd12=%hP%hS,%h7T%hsW,%hW%hD\,%h\%h5a _Your icy armour starts to melt.=%ha%h'e,%he%hOic3=%hi%hm,%hn%hrF 1 %hr%hv _Your icy armour evaporates.%hw%h{%h{2=%h4|%hW,%h'%hJM4=%h%h %hZ,%hG%h,%h%hЏ,%hb%hO=%h^%h$%hM5=%h9%hs%hY%h%h&,%h%hK,%hb%hO=%h %h,%h%hRM6=%h%hS%h,%h%h,%h%h,%h%h)O=%h1%h397%h(=%h*%h%h%hs%h,%hn%h!,%h%hO=%h%h%h%hc%h a8=%h1%h,%h%h,%h%h,%h%hO=%h%ha9=%h%h ,%hI %h6,%h%h5,%h%hxO=%h%h,%h%hb20=%h %h~#,%hG$%h(,%hb)%h3-,%h.%h2O=%h3%hD791%h7(=%h8%h;,%hH<%h @,%h@%hC,%hD%hHO=%hI%h>N,%hO%hS92%hBT)==%hT%hX%h\%h~\%h\%hE^%hxb,%h&c%hod%hh,%hi%h1k%hoP==%hp%hr%hv%hw%hw%h y%h|,%h~%h%hA#..YbF# .Y.Yb ......M..  #..###.......  #...#.....@  %h%###.#..... ...  #.##... ...  #..#.. ..  ##.#.###.#  %hi#.#@##..### -%h#####.#.##.##.# .......................# ###########..........# ###..#..####%hv #.....# @   Joseph (wand, wandering) #########...#..# %h[M   Menkaure (wandering) # #####.........÷###..# ###.........####.# ####%hώ 761.4 (93.0)  Joseph and Menkaure come into view.%ho>@.%hF-2.4 (94%hC%h  Joseph is wielding a +0 quarterstaff, wearing a +1 ring mail of fire resistance_and carrying a wand of iceblast.%hb  .Y.Yb ......M.. #..###.....@.  #...#...... ##. ... #.##... ... .#.. .. %h (#.#.###.# ..### ###############. .......................# #############..........########.# ### .....######## #.##%h#%h 13.4 (1.0)%h%h>%hF  #..###.....@ #...#..... ###.#..... ... #.## #..#..  ##.#.###.# #.#.##..### ###############.#.##.##.# )...............@.......# ##############.# ###..#..#### #..... ###########..# %h ## #####.........÷##...# .###...####.# #### ......######## #.# # ## #Y###.#%h %h &4%hE %h %h #..###.....@. #...#...... ###.#..... ... #.##... ...%hD #..#.. .. ##.#.###.# #.#.##..####.#.##.##.# .)...##.#%h 7 ###..#..#### #.....## ##...#..# .## #####...÷###.# ..###.####.# ## #......%h# #.# # ###...### #Y### .#%hþ%h&5%h%h4%h  #..###.....@. #...#...... ###.#..... ... #.##... ... #..#.. .. ##.#.###.#%h  #.#.##..####.#.##.##.# ..)...##.# ###..#..#### #.## #...#..# ..## #####..÷###..# #..###.####.# #### ##......# #.# # ####...### #Y### .#%h{? Y6%h  #..###.....@. #...#...... ###.#..... ... #.##... ... #..#.. .. ##.#.###.# #.#.##..####.#.##.##.#.)...##.# ###..#..#### #.....## #...#.# )..## #####.÷###...# ##..###.####.# #### %h  ##......# #.# # #####...### #Y### .#%hR <7%h} %hG %hts #..###.....@. #...#...... ###.#..... ... #.##... ... #..#.. .. ##.#.###.# #.#.##..####.#.##.##.#.)..##.# ###..#..#### # #..## #...#..# ))..## #####.÷###...# ###..###.####.# ####  ##......# #.# #  #####...### #Y### .#%h<8%h%hR%h1 #..###.....@. #...#...... # ###.#..... ... # #.##... ... # #..#.. .. # ##.#.###.# # #.#.##..####.#.##.##.#.)..##%h.# # ###..#..#### ## #....# )##### #...#..# )))..## #####.÷###...# ####..###.####.# ####  ##......# #.# #  #####...### #Y### .#%h^%h&9%h%ho%ha3 #..###.....@. # #...#...... ## ###.#..... ... .# #.##... ... .#%h9 #..#.. .. .# ##.#.###.# .# #.#.##..### .#.#.##.##.#.)...# .#.# .# ###..#..#### .## #.....# .)##### #...#..# .)))..## #####.÷###...##..###.####.# #### # ##......# #.# #%h  #####...### #Y### .# %h%h'70%h2%h%h7x%h{!Read which item? Scrolls  d - 3 scrolls of amnesia  p - 2 scrolls of noiseq - 4 scrolls of revelation  w - a scroll of identify %he{[!] read|quaff|evoke[?] describe selected%h[- %h7 %h@ #..###.....@.Quickbrownfox the Thaumaturge ##...#......Octopode #####.#..... ...Health: 61/61 ======================== .##.##... ...%hDA XMagic: 22/22 ======================== .##..#.. ..AC: 1Str: 8 .###.#.###.#EV: 16%hA Int: 19 .##.#.##..###SH: 0Dex: 15 .####################.#.##.##.#%haB XL: 10 Next: 52% Place: Dungeon:7 ......).........@.............#Noise: ---------  Time: 7770.4 (0.0) .###################..........#%hB t) +2 flail (drain) .####..#..####Cast: Stone Arrow (11%) .###.....# %hC .)##############...#..# .)))..## #####.........÷###...# #####..###.........####.# #### %hF # ##......######## #.## #####...####Y### .#  _The frozen ramparts melt away. _Your icy armour starts to melt. _Your icy armour evaporates.Joseph and Menkaure come into view.Joseph is wielding a +0 quarterstaff, wearing a +1 ring mail of fire resistance_and carrying a wand of iceblast.%hM P  Okay, then.%hP %hV %hZ . _%hո%h_Put on which piece of jewellery? Jewellery (go to first with "=)  k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}  v - a ring of protection from fire (worn)e - a ring of fire  s - a ring of fire  %h.hy - a +4 ring of slaying[?] describe selected [!] equip|wield|put on[tab] equip|unequip %h]T%h(V%h\#..###.....@.Quickbrownfox the Thaumaturge ##...#......Octopode #####.#..... ...Health: 61/61 ======================== .##.##... ...Magic: 22/22 ======================== .##..#.. ..AC: 1%h^Str: 8 .###.#.###.#EV: 16Int: 19 .##.#.##..###SH: 0Dex: 15 .####################.#.##.##.#XL: 10 Next: 52% Place: Dungeon:7 ......).........@.............#Noise: ---------  Time: 7770.4 (0.0) .###################..........#t) +2 flail (drain) .####..#..####Cast: Stone Arrow (11%) .###.....# .)##############...#..# .)))..## #####.........÷###...# #####..###.........####.# #### # ##......######## #.## #####...####Y### .#  _Your icy armour starts to melt. %hkaf_Your icy armour evaporates.Joseph and Menkaure come into view.Joseph is wielding a +0 quarterstaff, wearing a +1 ring mail of fire resistance_and carrying a wand of iceblast. _Okay, then.%h?e%hf+9 (0.5%hl%ho5 _y - a +4 ring of slaying (worn)%h/+ # #..###.....@. ## #...#...... .## ###.#..... ... ..# #.##... ... ..# #..#.. .. ..# ##.#.###.# ..# #.#.##..### ..#.#.##.##.#.)...# ).#.# ).# ###..#..#### ..## #.....# ..)##### #...#..# ..)))..## #####.÷###...# .#####..###.####.# #### ## ##......# #.# # #####...### #Y### .1.9 (1.0%h:, %h3# #..###.....@. .## #...#...... ..## ###.#..... ....# #.##... ....# #..#.. ...# ##.#.###.#.#%h: #.#.##..###.#.#.##.##.#.)...# .).#.# .).# ###..#..#### ...## #.....# ...)##### #...#..#.)))..## #####.÷###...#.#####..###.####.# #### .## ##......# #.## #####...### #Y###%hӨ%h&2%h%hү%hT# #..###.....@. ..## #...#.......## ###.#..... .# #.##... ....# #..#.. ...# ##.#.###.#.# #.#.##...%h=#.#.##.##..)... ..).#. ..).# ###..#.. ....## #.....# ....)##### #...#..#.)))..## #####.÷###....#####..###.####.# ..## ##......# #.# ### #####...### #Y###%h<%%h '&3%h.%h1%hg1# #..###.....@..## #...#.......## ###.#..... .# #.##... .# #..#.. ...# ##.#.###.#.# #.#.##...#.#.##.##.)...).#.).# ###..#.. .....## #.....# .....)##### #...#..#.)))..## #####.÷###.#####..###.####.# ...## ##......# #.# #### #####...### #Y###%hf<4%h%h%h]# #..###.....@.##%hG #...#.......## ###.#..... .# #.##... .# #..#.. .#%hN ##.#.###..# #.#.##...#.#.##..)...).%h#.).# ###..#.. ......## #.....#.)##### %h #...#...)))..## #####.÷###.#####..###.####.# ....## ##......%hk # #.# ##### #####...### #Y###%h%h&5%h%h%hC5# #..###......## #...#.## ###.#......# #.##... .# #..#.. .# ##.#.###.# #.#.##.#.#.##..)..).#.).# ###..#...## #..... 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[......)##### #########...#. .......)))..## #####...O.....÷### ......#####..###@........####.# %h.....## ##......######## #.# ###### #####...### #Y####.........### #...##.#....##...### ###.####...#######...# #... O   ogre (wandering)##...### ###.# #...#..#..##.# #.#.###.###.#### ## ###.%h046.9 (20.0)%h{,7.9 (21%hB%h _An ogre comes into view. It is wielding a +0 giant spiked club.%h#&  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h;t.......##.#.##. Quickbrownfox the Thaumaturge .......####################.#.##. Octopode ............).................... Health: 61/61 ======================== %ht.....).###################....... Magic: 19/22 ====================---- .....).####..#.. AC: 1Str: 8 .......###..... EV: 16Int: 19 %hqu[......)##############...#. SH: 0Dex: 15 %hva.......)))..## ****#...O.....÷### XL: 10 Next: 52% Place: Dungeon:7 ......#####..##*@***.....####.#Noise: ---------  Time: 7847.9 (0.0) %h+y.....## ##..*****####### #.#t) +2 flail (drain) ###### #####..***##Y### Cast: Stone Arrow (11%)#......**.####...##.#....##...### ###.####...#######...# #... O   ogre (wandering)##...### ###.# #...#..#..##.# #.#.###.###.#### ## ###. _Items here: ))) [[ ÷. _An ogre comes into view. It is wielding a +0 giant spiked club.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hћ .......##.#.##. Quickbrownfox the Thaumaturge .......####################.#.##. Octopode ............).................... Health: 61/61 ======================== .....).###################....... Magic: 19/22 ====================---- .....).####..#.. AC: 1Str: 8 .......###..... EV: 16Int: 19 [......)##############...#. SH: 0Dex: 15 .......)))..## #####...O.....÷### XL: 10 Next: 52% Place: Dungeon:7 ......#####..###@........####.#Noise: ---------  Time: 7847.9 (0.0) .....## ##......######## #.#t) +2 flail (drain) %h ###### #####...####Y### Cast: Stone Arrow (11%)#.........####...##.#....##...### ###.####...#######...# #... O   ogre (wandering)##...### ###.# #...#..#..##.# #.#.###.###.#### ## ###. _An ogre comes into view. It is wielding a +0 giant spiked club.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.#####..O.#@.......#.##..%h [14;38HO==8.9 (1Ramparts %h ##%h #%h7 #%h %hC  %h Casting: Ozocubu's Armour (safe; 1% risk of failure)%h Lonfirm with . or Enter, or press ? or * to list all spells.%h- asting: Frozen Ramparts (safe; 1% risk of failure)  %h˳ ZPress: ? - help, Dir - look around, f - activate  %hc 1The walls around you are covered in ice. %h _The ogre shouts!%h %h 7##%h> #%h #%h %h %hr %h %h 7##%h #%hr ##%h #%hI %h  %h %h "_Unknown command.%h  %h+R  %hRCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hO^ %h#j#####...#@....O# %hl}6--- 8 9 %hs###### %hv5 _A film of ice covers your body! %h? S# %h-B q##### %hF F _Unknown command. %h  %h, ###@...O.# %h/ `--50Stone Arrow (11%)  %h _ %h S### %h V### %h6  %h  %h##O.### %h A--1 %h,###### %h/ %h %h2####@.O.# %h;## %h&2 %h<##### %h0 _The wall freezes the ogre. %h}  %hM#####@O.  %hV7=--3 %hl"V#### %h%0 _The wall freezes the ogre! %h|S ###### You hit the ogre.  The ogre is heavily wounded.The wall freezes the ogre! %h}37----------====5.2 (1.3 %h,o#### %hE _The ogre hits you with a +0 giant spiked club!! %h   You sock the ogre!###@)### %hc =5=---6.5Stone Arrow (10%) _You kill the ogre!###### _Your Conjurations skill increases to level 2!%hTG%h&H%hK%hU%h_; _%hig%h!h8----------8=%hk%h\s%ht!%h@v%h|` _The frozen ramparts melt away.%h}%hi9=%h؃%hd9=%hވ%h%h,%h%h :40%hV=9=%h%hO,%h%h,%h§%h,%h%h91%h{L==%hZ%h@,%h%hb20=%h%h a2=%h3%hO,%h%h,%hH%ha3=%h%h a1=%h%h,%hK%h8,%h%hd44=%h%hO=%h%h^,%h@%h5=2==%h%h ,%h%h,%hC%ha6=%h%hfP==%h!%h&n _Your icy armour starts to melt.%hf'%h$)%hz-,%h7/%hu497%h42=%h6%h[;,%h=%hBF 1 %hD%hIj _Your icy armour evaporates.%hUJ%8%hL%hQ,%hT%hX,%hZ%h^a9=%h a%hJf,%hg%hl,%hKn%hHs,%ht%hGzl50=%h|%h,%h%h7,%h%ha1=%h%h,%hƔ%hr,%h/%hk2=%h%hK,%h%h۩,%h%h#,%hH%hA;3%h%hg,%h?%hl,%h]%h%hK4=%hr%h,%h%hw,%hF%hk5=%h%hO,%h %h,%hK%h%h %hI %hl 96%h  (=%h %h ,%h %hC ,%h %h U7=%h %hy %h! ,%h# %h) ,%h+ %h1 ;8%h3 %h59 ,%hp; %hA ,%h}C %h=I ,%hK %hQ a9=%hS %h'X ,%hZ %h` ,%ha %hof l60=%h`h %hm ,%h;o %hs ,%hu %hz a1=%h| %h %h ,%hP %h  Things that are here:  a +0 giant spiked club; an ogre corpse%h< %h  _%h5 %h %h ,%h1 %h %h O=%hK %hP %hM %hb ,%h+ %h7 %h. B%h %h %h> %h %h %h ,%ha %h; %hr ,%h %h %hf ,%h %h %hn ,%hV %h %hp ,%h %h B%h %hG %hN ,%h %h %h> ,%h %h# %h ,%h5 %h %h ,%h< %h3 %h& ,%h %h8 %h ,%h %h %h ,%hJ %h %hE ,%h %hU %hQ" ,%h# %h^$ %h( ,%h~) %h`+ %h2  #YY###   #..YbF# ##.......z..#  .Y.Yb ............#  #..###..........#  %h`2 #...#..........#  ###.#..........#  #.##.@.......#  #..#.......#  %h2 q##.#.###@# ---- #.#.##..### ####.#.##.##. %h 3 Stone Arrow (10%) ...................# #########..........#%hc3 l ###..#..####@   Joseph (wand, wandering) #.....##z   wight (polearm, wandering)#########...#..### %h3 |###.........÷###...#%hR9 959.5 (103.0)  Joseph and a wight come into view.%h: %h`B g ..@  %hB Joseph is wielding a +0 quarterstaff, wearing a +1 ring mail of fire resistanceand carrying a wand of iceblast.%h"D G-604%hH %h)Q 2 _The wight moves out of view.%h .Y  #YY### .....!...z..#..YbF####.#.Y.Yb ..####.# #...#%hx'.####..# #.##.........# #..#..@@...##.#.###.### #.#.##..### ###########.#.##.##.# ....................# ##########..........####..#..####z   wight (polearm, wandering) #.....##  #########...#..###%hH%h%h.z@F@)F   Jeremiah (polearm, wandering)%hmz   wight (polearm, wandering)%h 9=1.0)%h  _Found a fizzy coppery potion. Joseph closely misses you.%hӿ  Jeremiah shouts!  You hit Joseph. You grab Joseph. You squeeze Joseph!  Joseph is moderately wounded.%h %h .zFb. F%h ])z)%h' |56--====2.8 (1.3%h :b%hI S _You constrict Joseph. Joseph hits you with a +0 quarterstaff.%hH  You thump Joseph!  Joseph is heavily wounded.%hDI%h$N%hCR,%h=a.zbbb %h c30-------------==--4.1%hk\bbb%hnV _You constrict Joseph! Joseph hits you with a +0 quarterstaff! x2%hWUbbb%hXY9--%h@ubb _You are too injured to fight recklessly!%h[  You thump Joseph! You drain Joseph.  Joseph is almost dead.%hm n%h %h %h %h %hY %h .z.bb..b.bb d, drained)1=----------5.4%hM bb..bbb _You constrict Joseph! Joseph misses you.%h |  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h .YQuickbrownfox the Thaumaturge #YY### .....!......Octopode#..YbF####..........#Health: 31/61 ============------------.Y.Yb ............#Magic: 19/22 ====================----#..###..........#AC: 1Str: 8#...#.......z..#EV: 16Int: 19###.#.bb..b....#SH: 0Dex: 15#.##.........#XL: 10 Next: 55% Place: Dungeon:7#..#Fb@@***#Noise: ==-------  Time: 7965.4 (0.0)##.#b*****##t) +2 flail (drain)#.#.##.**##Cast: Stone Arrow (10%) ###########.#.##.##%h"[40m.# ....................# ##########..........#@   Joseph (wand, drained)###..#..####F   Jeremiah (polearm)#.....##z   wight (polearm)#########...#..###Joseph is almost dead. _You constrict Joseph! Joseph misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h .YQuickbrownfox the Thaumaturge #YY### .....!......Octopode#..YbF####..........#Health: 31/61 ============------------.Y.Yb ............#Magic: 19/22 ====================----#..###..........#AC: 1Str: 8#...#.......z..#EV: 16%hfInt: 19###.#.bb..b....#SH: 0Dex: 15#.##.........#%hs&XL: 10 Next: 55% Place: Dungeon:7#..#Fb@@...#Noise: ==-------  Time: 7965.4 (0.0)##.#b###.###t) +2 flail (drain)%hv#.#.##..###Cast: Stone Arrow (10%) ###########.#.##.##.# ....................# ##########..........#@   Joseph (wand, drained)###..#..####%hcF   Jeremiah (polearm)#.....##z   wight (polearm)#########...#..###Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You constrict Joseph.%hB%hDMPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You constrict Joseph.  You kill Joseph! freezes the butterfly.  You kill the butterfly!%h?  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!%hThe wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!%h%hq,%h1%hYb..bb..zF.b)@...b###.#.#F   Jeremiah (polearm)z   wight (polearm)%hH 3-66.4 (19%) Ramparts You kill the butterfly!  The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours! _The wall freezes Jeremiah.%hbbbb###.##%hxm _Your Spellcasting skill increases to level 9!%h Your frozen ramparts will break if you move. Continue? Y - Yes  N - No%h!%h #YY### .....!......Quickbrownfox the Thaumaturge #..YbF####..........#Octopode.Y.Yb ............#Health: 31/61 ============------------#..###..........#Magic: 19/23 ===================-----#...#b.........#AC: 1Str: 8###.#..bb..z...#EV: 16Int: 19#.##.F.......#SH: 0%h.VDex: 15#..#.b)....#XL: 10 Next: 65% Place: Dungeon:7##.#b###@###Noise: ==-------  Time: 7966.4 (0.0)#.#.##..###t) +2 flail (drain) ##########.#.##.##.#Cast: Stone Arrow (9%) ...................#Ramparts #########..........####..#..####F   Jeremiah (polearm)#.....##z   wight (polearm)#########...#..### ###.........÷###...#The butterfly disappears in a burst of colours!The wall freezes the butterfly.  You kill the butterfly!The butterfly disappears in a burst of colours! _The wall freezes Jeremiah. _Your Spellcasting skill increases to level 9!%hx%h7B%hX%h7 %h The frozen ramparts melt away as you move.%h%hN%h%hZ%h#%h9 Fbb..b....%h.b.zb)b.Jeremiah hops! The wight attacks as it pursues you!%ha;-7.4 (1%h(bbbb)b _The wight barely misses you.%h0 #..YbF####...F# .Y.Yb .......b....# #..###.b........# #...#..........# ###.#..b.......# #.##..b.z....# #..#.b)b...#  ##.#.###.### #.#.##@.### ###########.#.##.##.# ....................# ##########....# ###..#..#### #.....## z   wight (polearm)#########...#..### ####.........÷###...# .).####.# #####..bb2[9;45%hz2H--8Stone Arrow (9%)bb%h}%hE#Drink which item? Potions  a - 2 potions of magic  b - 2 potions of moonshinec - 7 potions of brilliance  f - 2 potions of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation  o - 2 potions of haste  r - a potion of cancellationu - a potion of might [!] read|quaff|evoke[?] describe selected%h\%h%h h #..YbF####...F......#Quickbrownfox the Thaumaturge .Y.Yb ............#Octopode#..###.b........#%h! Health: 32/61 ============------------#...#..........#Magic: 19/23 ===================-----###.#..b.......#AC: 1Str: 8#.##..b......#EV: 16Int: 19#..#.b)b...#SH: 0Dex: 15##.#.###b###XL: 10 Next: 65% Place: Dungeon:7#.#.##@.###Noise: ---------  Time: 7968.4 (0.0) ###########.#.##.##.#t) +2 flail (drain) ....................#Cast: Stone Arrow (9%) ##########.....b....####..#..#####.....###########...#..### ####.........÷###...# .).......####.# #####%h The butterfly disappears in a burst of colours! _The wall freezes Jeremiah. _Your Spellcasting skill increases to level 9!The frozen ramparts melt away as you move.%h Jeremiah hops! The wight attacks as it pursues you! _The wight barely misses you.%h~%h%h4%h ,%h,%hG%h %hN.bz.bz   wight (polearm)%h9.4 (1Stone Arrow (9%)Fast %hT"9b%hm%1 _You feel yourself speed up.%h .Y.Yb ...... #..###.b #...#..###.#..b.# #.##..b......#.#.b).b..# %h#.#.###z## .. ############. ....................# ##########..........# %h###..#b.#### #.....###########...#..### ####.........÷###... .).......####.# #### ..######## #.# #%h(%h%h%h %h%hKFbb.F   Jeremiah (polearm)z   wight (polearm)%h.70.1 (0.7%h+Lbb%hy%hz  #..###.b #...#.....F....###.#..b....... #.##..b......#.b).b..# #.#.###z## ..# %hv ###########.#.##.##.# ................@...# ##########b ###..#..### #.....## #########...#..%h9 ### ####.........÷###... .).......####.# #### ..######## #.# # .### #.### .%h ,%h %hs %h b..zb.%h U20=8%h Sbb%h %h_"O  #...#.....F##.#..b...... #.##..b.b...#.b)....# %h~%#.#.###.## #.#.##z.### ###########.#.##b##.# ................... ########## ###..#..### #.....## #########...#..### ####.........÷###...###. ...####...# ..%h0X%h9V..zb%h~<I31.4 (0.6%hC:b%hF%h ##.#..b... #.##..b.....#.b)....# #.#.###.## #.#.##..### ###########.#.##z##. ...............b... ##########...... ###..#.@####%hq #.....## #########...#..### ####.........÷###... .).......####.# ####z   wight (polearm) ##...### ###.###.#%h%h %hfP.b%hx-2.1 (0.7%h8b%h>%hF, %h, 0 #.##..b%h- ].#.b)....# %h4. Y#.#.###.##%hG  #.#.##..### ###########.#.##z##.# ....................# ##########.....b....# ###..#..#### #....@## #########...#..### ####.........÷###... .).......####.# #####.######## #.# # .### #.### . ...###..# .. ##...### ###.###.###...# #...<.%hM .b.z.8%hEX Bb%hY %hQS#..#.b)....# ##.#.###.### #.#.##..### ##########.#.##.##.# .............b.z...# #########..........#  ###..#..####  #.....## #########...#.@### ###.........÷###...# ).......####.# ##### ######## #.# # ### #.### .#.####...# .. #...### ###.###.##...# #...<..#  ###.# #...#### ####%hq]%h b%hi2...%hk=3.5Stone Arrow (9%)%h3o%hqe _The butterfly disappears in a burst of colours! %h6##.#.###.### .#.##..### #########.#.##.##.# ..................# ########..........#  ###..#..####  #.....##  #########...#..### ##.........÷###.@.#  %hm.......####.# ##### ######## #.# # ## #.### .# .####...# ...### ###.###.# ##...# #...<..#  ###.# #...#### #### #.# #.#.# ###..##########  %h %h-4.1 (0.6 %h# %h?!%h #..#.b)....##.#.###.### #.#.##..### ##########.#.##.##.# ...................# #########..........####..#..#### #.....##  #########...#.@### ###.........÷###...# !%h).......####.# ##### .######## #.# # ###  #.### .#### #...# .....### ###.###.# ###...# #...<..####.# #...#### ####!%h!%hWpzz   wight (polearm)!%h(4=8 (0.7Stone Arrow (9%)!%hu!%h!%h_( #..#.b)....# ##.#.###.### #.#.##..####.#.##.##.#..........##..........#!%h( ###..#.z#### #.....## #...#@.####.÷###...# .).####.# #####!%hg).# #.# # .### #.### .#.### #...# .. ##...### ###.###.# ####...# #...<..# !%h) ###.# #...#### ####!%h,!%h6CFF   Jeremiah (polearm)z   wight (polearm)25----==5.5 _The wight hits you from afar with a +3 halberd!!%hp2 . #.##..b......# #..#.b)....##.#.###F### !%h3 a#.#.##..### ############.#.##.##.# .............# !%h3 ###########..........####..#.z#### !%h24 #...@.##  #########...#..### !%h4 #####.........÷###...# #.).......####.# ##### ..######## #.# !%hN5 n ####  #.### .# !%h8 ....### #...# .. .##...### ###.###.# #####...# #...<..#!%hlB !%hoQ F°bb1=--6.1 (0.6!%hL[ g°bb!%h] $ _Jeremiah hops!"%h| #..#.b).F..#  ##.#.###°### #.#.##bb### #############.#.##.##.# ......................# ############..........# ###..#.z#### #.....## #########..@#..########.........÷###...#.)."%h}W####.# ##### ....######## #.# # #.###.#...### #...# ..z   wight (polearm)##...### ###.###.# ######...# #...<..# ###.# #...#### ####"%h"%h~.b.b"%h2T=-8 (0.7"%h:b"%hS _The wight closely misses you."%h²  ##.#.###.### #.#.##b.### "%hq X##############.#.##b##.# .......................# #############..........# "%h 8###..#.z#### #.....## #########...#..### "%h # #####.........@###...# ###.).####.# ##### .....######## #.# # # #.### .#...### #...# ..##...### ###.###.# #######...# #...<..# # ###.# #...#### #### #.# #.#.# ###..#####"%h "%hͺ ,"%h "%h` "%h ..b.z"%h 0-7.5"%h 8b"%h  Things that are here: _a yak skeleton; a yak skeleton#%hKE . ##############%h>L##.# ....................b..# #############.... ###..#..### #...z.## #########...#..### # #####.........÷###... ###.).......####@# #### .....######## #.# # #...### #.### . ......###..# .. ##...### ###.###.# #######...# #...<. # ####### #### #%hL#.# ###..####### ## ###.####.......#.#%hM#%hRF.b#%hT26=----8.1 (0.6 _#%hX#%h[#%hfU ###############. .....................b. #############... ###..#..### #...z.## #########...#..### # #####.........÷###... ##%hq?##.).......####.# #### .....######## #@# # #...### #.### . ......###..# .. ##...### ###.###.# #######...# #...<..#.# #  ##ß## #.......######< #%h#%h.zz   wight (polearm)#%hG=8 (0.7#%h#%h9#%h׀ #%h\ #%h| #%h $%h$%h-.....................b $%h=#############.........$%hg $%hիP###..#..###$%hFh #.....## $%hK#########..z#..### $%h1r# #####.........÷###... #$%hm##.).......####.# #### $%hs.....######## #.# # $%h׮}#...### #@### . $%hA......###$%hf..# .. $%h)##...### ###.###.# $%hq#######...# #...<. #$%h0 ###$%ho/..###$%hݱ-# ####$%hq $%hղ$%hCa#.# ###..#####$%hr## ## ###.####.......#. $%hP# #ß## #.......######<#### # ...ß###...##......).$%hȸ,$%hA$%h.$%h9z$%h$%h\$%h!9.5$%h$%h$%hf############.#  ###..#..####  #.....## #########...#..########.........z###...# #.).......####.# ##### ....######## #.# #### #.### .# .....####.@.# .. ##...### ###.###.# ######...# #...<..#  ###.# #...#### #### #.# #.#.# ###..######### ## ###.####.......#.. #ß## #.......######<### # ...ß###...##......).. ..$%hg.#### ....##.......######.80.1 (0.6$%h+d ###..#..####  #.....## #########...#..### #####.........z###...# #.).......####.# ##### ...######## #.# #### #.### .# .####...# .. ##...### ###@###.# #####...# #...<..#  ###.# #...#### #### #.# #.#.# ###..#######$%hT.### ## ###.####.......#... #ß## #.......######<  ### # ...ß###...##......)...  ..#### ....##.......######... .#> ...._#.<.##### #### $%he6$%ho8=8 (0.7Stone Arrow (9%)$%h=$%hs@$%hx $ #.....## #########...#..### ####.........z###...# .).......####.# ##### $%hx +..######## #.# # .### #.### .# .###$%hy #...# .. ##...### ###.###.# $%hy 1####...# #..@<..#  ###.# #...#### ####$%hy Q #.# #.#.# ###..########### ## ###.####.......#....$%h| - #ß## #.......######< ## # ...ß###...##......).... .#### ....##.......######.....#> ...._#.<.##### ####### ....##...#$%h~ $%h rzz   wight (polearm)$%h׍ p72=1.5$%hX GStone Arrow (9%)$%h $%hژ $%h #.....## #...#..### .z###...# ).$%hb####.# ##### # #z# # ### $%hR#.### .# $%h### #...# .. ...### ###.###.# ...# #...@..# $%hE###.# #...#### #### #.# #.#.# ###..#$%h!### ## ###.####.#.#ß## #.......######<. # # ...ß###...##......).....$%hl  #### ....##.......######..... $%h>#> ...._#.<.##### # ## ....##...# #$%hD $%hJU.zz   wight (polearm)2.2 _There is a stone staircase leading up here.&%h&%h&%h:&%h&%hF-9 _&%h&%h' ..######...## #...###.....## ..# ##...## ##..## ##.....## ..# ##...## ##..## ##.....# ..###...## #...# ###.......### ##..## ##### .#...)...#### #..## # #######..[..####..# &%h") ###.....#..## 6 ####....@#  ###..##  ##### ##..# ##...# #..# .....## ##.## ## ......## #..# ##.  .......# #.[### ###.. .....# ##)...... .....# #......######..... &%hk*:=&%h2&%hj4.0 (1.8Stone Arrow (9%)&%h&%h} _You climb upwards. _There is a stone staircase leading down here.(%h4(%h9(%h98(%hG=(%hӝ,(%h (%h+,(%hi(%h(%h(%hl(%h_ _You start resting.(%h-6.7 (2.7(%h~x=3==7.3 (3.3(%h(%h% _Magic restored.(%h0 (%h (%h (%h (%h :9(%h B(%h (%h (%h} (%h (%h (%h ;==(%h- (%h (%h (%hU (%hj (%h ;30(%h& (%h (%h (%h (%h (%h (%h* (%h4 (%h (%h} (%hO (%h (%hN (%h[ (%h T1=(%h (%h (%h (%h7 (%h (%h? (%hR! (%h# (%h9$ (%hM% (%hb) (%h) :=(%h7+ (%h- (%hl. :2(%hx/ (%h 2 (%hu2 (%hn3 (%h_6 (%h6 (%h8 (%h: (%hR; (%hf< (%h> (%h;? (%h/@ (%h#C (%hyC (%hD (%hF (%hfG :3(%h\H (%hcK (%h2N (%hO (%hV (%h-] l 8002.3 (15.0) _You start resting.(%h^ [3.0 (15.7Fast (%h$e (%h*h h _Your extra speed is starting to run out.)%h})%hs~)%h)%hڊB)%h,)%hǯ\4=)%h_P=)%h)%h)%hk 7.6 (4.6) _You start resting.)%hQ58.3 (5.3)%h)%h\ _You feel yourself slow down.)%h 3)%hG )%h B)%h ,)%h )%hl )%h S6=)%hh )%he ,)%h{ )%h! ,)%h# )%hK) ,)%h+ )%hR/ a7=)%h1 )%h5 ,)%h7 )%h: ,)%h< )%h? O8)%h3A )%hD ,)%hMF )%hJ ,)%hEL )%hN i9=)%hcP )%h{S ,)%hT )%hW ,)%hX )%hk[ ,)%h\ )%h_ b40=)%ha )%hc ,)%h>e )%h2h ,)%hi )%hl i1=)%hm )%hp ,)%h r )%h(u ,)%hv )%hyy a2=)%h{ )%ho~ ,)%h" )%h ,)%h )%hX ,)%hɈ )%hԋ O3)%hg )%hB ,)%hّ )%h ,)%h )%hu d44=)%h )%h ,)%hw )%hV ,)%h2 )%h 5=)%hƵ ,)%hD )%h ,)%h7 )%h ,)%h )%h: a6=)%h )%h ,)%h )%h\ ,)%h )%h- k7=)%h )%h ,)%h" )%h ,)%hQ )%hX ;8)%h )%h ,)%h? )%h ,)%h )%h ,)%h~ )%h a9=)%hd )%h ,)%h )%h ,)%h@ )%h l50=)%h5 )%hR ,)%h )%h ,)%h )%h a1=)%hl )%hE ,)%h )%h% ,)%h )%h ,)%hB )%h 2=)%h )%h^! )%h" )%h' ,)%h( )%h+ ;3)%h- )%hJ0 ,)%h1 )%h4 ,)%h5 )%h8 )%h9 K4=)%h: )%h}= ,)%h] )%hh_ k5=)%h` )%h*g B)%h,i ,)%h)o 6=)%hRr ,)%hs )%hw ,)%h9y )%h| k7=)%h{~ )%hہ ,)%hq )%h0 ,)%hˇ )%h ,)%h )%h ;8)%hj )%h ,)%h1 )%h ,)%h8 )%h a9=)%h[ )%hY ,)%h֥ )%h ,)%h# )%h l60=)%h )%h% ,)%h )%h޷ ,)%h7 )%h ,)%h )%h _ _You start resting.)%hs 094.3 (86.0))%h Z1=5.3 (87)%h )%hW " _HP restored.*%hRead which item? Scrolls  d - 3 scrolls of amnesia  p - 2 scrolls of noiseq - 4 scrolls of revelation  w - a scroll of identify [!] read|quaff|evoke[?] describe selected+%h@b +%hg +%hat ..######...## #...###.....## Quickbrownfox the Thaumaturge ..# ##...## ##..## ##.....## Octopode ..# ##...## ##..## ##.....# Health: 61/61 ======================== ..###...###...# ###.... Magic: 23/23 ======================== .###...### ##..####### AC: 1Str: 8 .#...)...#### #..### EV: 16Int: 19 #######..[..####..#SH: 0Dex: 15 # ###.....#..##XL: 10 Next: 65% Place: Dungeon:6 ####[40+%hx Qm#....@#Noise: ---------  Time: 8095.3 (0.0)###..##t) +2 flail (drain)#######..#Cast: Stone Arrow (9%) ##...##..# .....####.#### ......###..###.  .......##.[######..  .......###)..### ##....  .......##......######.....  _You start resting. _Your extra speed is starting to run out. _You start resting. _You feel yourself slow down. _You start resting. _HP restored.  Okay, then.+%hy +%h~ +%h| . _,%h,%hU  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.4     0   k + Spellcasting 9.1  59%  -1           b - Maces & Flails   2.3     0   l + Conjurations 2.2  16%   0   c - Axes   1.3     0   m - Summonings   0.0     0  ,%h d - Staves   1.3     0   n - Ice Magic   7.1     0   e - Unarmed Combat   0.0     0   o + Earth Magic2.7  19%   0   f - Throwing   0.0     0           p - Evocations   0.0    +1   g - Short Blades   2.5     0       h - Long Blades   1.4     0        ,%hm       ,%hmi + Dodging8.2   6%   0       j - Stealth   5.7    +4                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_[,%hg+40m] enhanced|base level  [!] training|cost|targets;%h=;%hD;%hT..######...## #...###.....## Quickbrownfox the Thaumaturge ..# ##...## ##..## ##.....## Octopode ..# ##...## ##..## ##.....# Health: 61/61 ======================== ..###...###...# ###.... Magic: 23/23 ======================== .###...### ##..####### AC: 1Str: 8 .#...)...#### #..### EV: 16Int: 19 #######..[..####..#SH: 0Dex: 15 # ###.....#..##XL: 10 Next: 65% Place: Dungeon:6 ####[40;%hWm#....@#Noise: ---------  Time: 8095.3 (0.0)###..##t) +2 flail (drain)#######..#Cast: Stone Arrow (9%) ##...##..# .....####.#### ......###..###.  .......##.[######..  .......###)..### ##....  .......##......######.....  _Your extra speed is starting to run out. _You start resting. _You feel yourself slow down. _You start resting. _HP restored. _Okay, then.;%hZ;%hs\;%ha;%hScK%hK%hK%hOK%h&K%hj26.3 (1 _K%hK%h  #.....##  #########...#..### ###.........z###...# ).......####.# ##### ##### #.# # ### #.### .# ..### #.z.# ..K%hɴ...### ###.###.#7##...# #...@..####.# #...#### #### #.# #.#.# ###..#########  ### ## ###.####.......#..... #ß## #.......######<.... # # ...ß###...##......)..... z   wight (polearm) #### ....##.......######.....#> ...._#.<.###### ..## ....##...# #  You climb downwards.K%hK%h .zLevel annotation: Jeremiah, MenkaureK%h.=7.8 (2.5Stone Arrow (9%) _The wight closely misses you. _There is a stone staircase leading up here.L%h v ` The stone arrow hits the wight!L%h-[  .  The wight is severely damaged.The wight hits you from afar with a +3 halberd!P: 47/59 (61)-----P: 20/23 ----=8.8 (1.0Drain _You feel drained.M%h~D  The stone arrow hits the wight!M%hO)`M%h1M%hn@&.M%h&f60------17-------79M%hf=Stone Arrow (9%)M%hlM%h_pL _You destroy the wight!N%hv #.....## #...#..####N%h.z###...# .).####.# ##### ..# #.# # .### #.### .#.### #...# .. #N%h#...### ###)###.##...# #..@<..# ###.# #...#### #### #.# #.#.# ###.. ### ## ###.####N%h.# #ß## #.......######<# # ...ß###...##......) .#### ....##.......######....N%h0Q.#> ...._#.<.##### .## ....##...#N%hN%h1--100N%hN%h5N%h###..#..#### #.....##  #########...#..### #####.........z###...# N%hnP#.).......####.# ##### ..######## #.# ####  #.### .# ....### #...# .. .##...### ###@###.# N%h#####...# #...<..# ###.# #...#### ####  #.# #.#.# ###..########## ## ###.####.......# N%h#ß## #.......######<  ### # ...ß###...##......) #### ....##.......######...N%hޑ& .#> ...._#.<.##### #### N%hN%hٟg8=--1N%hN%h%  Things that are here: _a +3 halberd; a +0 robeR%h$4R%h8R%hR%hVU8=-- _R%h,R%h&,R%hR%hR%hNZR%h6`3.8 (2MM   Menkaure (wandering)R%haR%heR%hch] _Menkaure is nearby!S%hn #.....## #########...#..### ####.........z###...# .).......####.# ##### ..######## #.# # .### #.### .# .####...# .. S%hOp##...### ###)###.# ####...# #..@<..#  ###.# #...#### #### #.# #.#.# ###..########### ## ###.####.......#.... #ß## #.M.....######< ## # ...ß###...##......).. .#### ....##.......######..#> ...._#.<.##### ####### ....##...#S%h`MMS%h9====4.8 (1Stone Arrow (9%)S%hS%h-& _Menkaure shouts!S%h.6````S%h3S%h}@V..M.T%h`5----5T%hg T%hh6 _The stone arrow misses Menkaure.T%h} `` The stone arrow hits Menkaure!T%h}T%hU.M.T%hm2-------6T%hT%hf] _Menkaure is severely damaged.T%hC  The stone arrow hits Menkaure!T%hY`.T%h#...T%hm ealth: 50/61 agic: 9/23------707Stone Arrow (9%) _You destroy Menkaure!T%hT%hi _Your life force feels restored.T%h T%h T%h T%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%h(Vf#.....## #...#..### .z###...# ).####.# ##### # #.# # ### #.### .# ### #...# .. V%hY"...### ###)###.# ...# #...@..# ###.# #...#### #### #.# #.#.# ###..#### ## ###.####.#.#ß## #.......######<. # # ...ß###...##......).....  #### ....##.......######..... #> ...._#.<.##### # ## ....##...# # V%h4iV%hTp10/23=----8 _V%huV%hyw _There is a stone staircase leading up, spattered with blood here.Z%hZ%hz9--Z%h:Z%h Z%ho(-9 _Z%hS)Z%h"k..######...## #...###.....## ..# ##...## ##..## ##.....## ..# ##...## ##..## ##.....# ..###...## #...# ###.......### ##..## ##### .#...)...#### #..## # #######..[..####..#  ###.....#..## 6 ####....@#  ###..##  ##### ##..# ##...# #..# Z%hD%J.....## ##.## ## ......## #..# ## .......# #.[### ###.....# ##)...........# #......######.....=Z%h)*Z%hY\1=11.3 (2.5Z%hےZ%h} _You climb upwards. _There is a stone staircase leading down here.[%h-k[%hm[%hZr,[%hz[%hك[%hE[%h#[%h[%hÏ[%h[%h [%h1[%hA=[%h<[%hr[%hx[%h[%hy2[%hD=[%h[%hq[%h[%h[%hR[%h{[%h&[%hŲ[%h[%hf[%h 3[%h=[%h [%h[%hL[%h[%h[%h[%h[%hM12[%h=[%hB[%h[%h;[%h [%h4[%h=[%h[%h [%h0[%h[%h[%h[%hh[%h[%h[%h[%h=[%h[%hu[%h[%hW[%h5[%hY=[%h3[%hO=[%h[%h[%hU[%h[%h[%h[%hd[%h[%hF[%h1[%h6[%h6=[%h[%hk[%h[%h[%h=[%h[%h_ [%h [%h [%h[%hQ[%h)[%h7[%hi=[%h4[%hr=[%h[%h[%h[%ho[%h2[%h#[%h#[%h@&[%h{)[%h>*[%h,[%h2[%hk4[%h48[%h5=[%h6[%h7[%h;[%h<[%h1=5[%h==[%h7>[%h*@[%hxF[%hWG[%hI[%hM[%hM[%hxN9[%hN=[%hO[%hqQ[%h3U[%hU[%hW[%h\[%h][%h]=[%h^[%ha[%hi[%hsk[%hl60[%hm=[%hn[%h|[%hc6=[%h[%h,[%hT[%h ,[%h[%h_ _You start resting.[%h44.3 (33.0)1=5.3 (34[%h[%h" _HP restored.\%h v \%hw \%h} \%h c=6.3 (1.0)\%h \%h   #.....##  #########...#..### ###.........z###...# ).......####.# ##### ##### #.# # ### #.### .# ..### #...# .....### ###[###.#7##...# #...@..####.# #...#### #### #.# #.#.# ###..#########  ### ## ###.####.......#..... \%h #ß## #.......######<.... # # ...ß###...##......).... #### ....##.......######...#> ...._#.<.######## ....##...# #You climb downwards.=\%h \%h ]7=7.8 (2.5\%h \%hq _Level annotation: Jeremiah _There is a stone staircase leading up, spattered with blood here.]%he  _=]%hy 8==9==20==1==2=[]%h37m=3== _Magic restored.]%h$]%h2 B]%h ]%hT]%h]%h$]%hc]%h ]%h]%h:==]%h? ]%h#]%h(,]%h)]%h,]%h1,]%h3]%h9]%hNB]%h+[]%h_]%h`]%h'b]%he]%h  There is a stone staircase leading up, spattered with blood here.]%h5 _]%h,]%h,]%h]%hO  Things that are here:  a +0 robe; a +3 halberd]%h]%hͭ _]%h4]%h;]%h,]%hm]%hֺ]%hr,]%h]%h]%h:,]%hw,]%hB]%h  Things that are here:  a yak skeleton; a yak skeleton _]%h]%hB]%h]%h X]%h,]%h&]%h]%hL,]%h~]%h:]%h ,]%h"]%hW%]%h+]%h+]%h-]%h}3]%h|9B]%h=]%hAA^%h,^%h/^%h1^%hl.Y YY### .....!....F.  #..YbF####..........#  .Y.Yb ............# #..###..........# #...#..........# ###.#..........# #.##.........# #..#..[@...#206.8 (59.0) ##.#.###.###  #.#.##..### ^%h###########.#.##.##.# ....................##########..........#F   Jeremiah (polearm, wandering) ###..#..#### #.....##  #########...#..### _Jeremiah is nearby!a%hma%hksDrink which item? Potions  a - 2 potions of magic a%hvn b - 2 potions of moonshinec - 7 potions of brilliance  f - 2 potions of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation  o - a potion of haste  r - a potion of cancellationu - a potion of might [!] read|quaff|evoke[?] describe selectedd%h.d%h^d%h  .YQuickbrownfox the Thaumaturge #YY### .....!....F.Octopode#..YbF####..........#Health: 61/61 ========================.Y.Yb ............#Magic: 23/23 ========================#..###..........#AC: 1Str: 8#...#..........#EV: 16Int: 19###.#..........#SH: 0Dex: 15#.##.........#XL: 10 Next: 70% Place: Dungeon:7#..#..[@...#Noise: ---------  Time: 8206.8 (0.0)##.#.###.###t) +2 flail (drain)#.#.##..###Cast: Stone Arrow (9%) ###########.#.##.##.# ....................# ##########..........#F   %h!3mJeremiah (polearm, wandering)###..#..#####.....###########...#..### _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 robe; a +3 halberdThings that are here: _a yak skeleton; a yak skeleton _Jeremiah is nearby!Really quaff the potion of attraction? Y - Yes  N - Noe%hJ .YQuickbrownfox the Thaumaturge #YY### .....!....F.Octopode#..YbF####..........#Health: 61/61 ========================.Y.Yb ............#Magic: 23/23 ========================#..###..........#AC: 1Str: 8#...#..........#EV: 16Int: 19###.#..........#SH: 0Dex: 15#.##.........#XL: 10 Next: 70% Place: Dungeon:7#..#..[@...#Noise: ---------  Time: 8206.8 (0.0)##.#.###.###t) +2 flail (drain)#.#.##..###Cast: Stone Arrow (9%) ###########.#.##.##.# ....................# ##########..........#F   %hA0;1mJeremiah (polearm, wandering)###..#..#####.....###########...#..### _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 robe; a +3 halberdThings that are here: _a yak skeleton; a yak skeleton _Jeremiah is nearby!e%ho.7.8 (1Attr e%hwe%h` _You feel attractive to monsters.f%hz #  .Y ...........F###YY### #.....!  #..YbF##### .Y.Yb ...# #..###.# #...#.# ###.#..# #.##....@....##..#..[....#####.#.###.###  f%hU #.#.##..### ##########.#.##.##.# ...................# F   Jeremiah (polearm, wandering) #########..........####..#..#### #.....##f%hA f%h ].§Ff%h m8Stone Arrow (9%)f%h< f%hǝ 7 _Jeremiah is attracted toward you.h%hwS+.Y............###YY### #.....!.....§ ..YbF####..........# .Y.Yb .. #..###F #....### #.##.#..[.@..####.#.###.### h%hT #.#.##..### ##########.#.##.##. .................. #########..... ###..#..### #.....###########...#..###h%hYh%haf§.Fh%hd&9h%hlh%hw7 _Jeremiah is attracted toward you.h%h #YY### #.....!.....§ ..YbF####..........# .Y.Yb ..§ #..###. #...##F..# #.##..#..[....####.#.###@###  #.#.##..### ##########.#.##.##. .................. #########..... h%hd c###..#..### #.....###########...#.### ###.........÷###...h%h+ H§Fh%h- '10h%h4 h%hf8 7 _Jeremiah is attracted toward you.i%hޏK..YbF####..........# .Y.Yb ..§# #..###.. #...#.###.#.......§..# #.##.........#.#..[..F.####.#.###.###  #.#.##. ###########. .................. #########..... ###..#..### #.....## #########...#.### ###.........÷###... ).......####.# ####i%h......§.Fi%h-&1i%h@i%hX7 _Jeremiah is attracted toward you.i%h9K C...bFbF  drained) _Jeremiah is attracted toward you. _Jeremiah is attracted toward you.  You sock Jeremiah! You drain Jeremiah. Your grab misses Jeremiah.  Your squeeze misses Jeremiah.  Jeremiah is moderately wounded.  hits you with a +4 trident of draining!i%hyL P: 51/59 (61)----==3.1 (1.3Draini%hGQ Jbbi%hS Q _You feel drained.j%h u  hits you with a +4 trident of draining! _You feel drained. thump Jeremiah! You drain Jeremiah. You grab Jeremiah.  Jeremiah is almost dead.  You constrict Jeremiah.  You kill Jeremiah!j%h{,j%h#o..$.j%hIJ ealth: 51/61 ----9=4.4Stone Arrow (8%) _The butterfly disappears in a burst of colours! x2  Your life force feels restored.j%hQj%hTl _Your Earth Magic skill increases to level 3!k%hu*MYY### #.....!.....§#..YbF####.Y.Yb ..#..###.#...#...####.#..........###.........#..#..[....#####.#.### .## ##########.#.##.## ...................#Attr ..#.#..÷###k%hU-k%h3E2---50 _k%hC4k%hAl  You now have 1336 gold pieces (gained 32).  Things that are here:k%hYDG---6.4 (2k%hIk%h\L _a +4 trident of draining; a +0 robe; an orb of guilen%h2 CPick up what? 27/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of draining Armour (select all with [)  b - a +0 robe  c - an orb of guile [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]p%h|  a + a +4 trident of draining[Enter] accept (1 chosen)q%hГ #YY### #.....!.....§Quickbrownfox the Thaumaturge #..YbF####..........#Octopode.Y.Yb ............#Health: 52/61 ====================----#..###..........#Magic: 23/23 ========================#...#..........#AC: 1Str: 8###.#..........#EV: 16Int: 19#.##.........#SH: 0Dex: 15#..#..[....###XL: 10 Next: 79% Place: Dungeon:7##.#.###@###Noise: ---------  Time: 8216.4 (0.0)#.#.##..###t) +2 flail (drain) ##########.#.##.##.#Cast: Stone Arrow (8%) ...................#Attr #########....%h8;49m......####..#..#####.....###########...#..### ###.........÷###...# _The butterfly disappears in a burst of colours! x2  Your life force feels restored. _Your Earth Magic skill increases to level 3!You now have 1336 gold pieces (gained 32).  Things that are here: _a +4 trident of draining; a +0 robe; an orb of guile7.4 (1q%hWR _n - a +4 trident of draining8%h7 8%h/8 8%h: 8%h;D 8%h-J <38%hfL 8%hL 8%h7O 8%hY ,8%h\ 8%hcf 8%hf L4=8%hj 8%hv 8%hIw 8%hy 8%hU D5=6=8%h 7=8%h R88%hz ,8%h 8%hJ ,8%hf 8%h j9=8%h 8%hZ g _You feel less attractive to monsters.8%h 8%h ,8%h7 8%h l60=8%h/ 8%h ,8%hs 8%h ,8%h0 8%h ,8%h 8%h a1=8%h 8%h 1 _HP restored.8%h" 38%h# 8%ht& 8%h* ,8%he, 8%h~8 x  .Y ............## #YY### #.....!......#..YbF####..#.Y.Yb ...# #..###..# #...#..###.#..# #.##.........# #..#..@....###8%hg9  ##.#.###[### #.#.##..### ############.#.##.##.# .....................# ###########..........###..#..#### #.....  #########...#..###C - a wand of iceblast (9)8%hIA 047.4 (30.0)8%h.C ,8.4 (318%hAG 8%hI x _Items here: )) [ ÷.9%hTo# .Y ............###YY### #.....!z#..YbF##### .Y.Yb ...# #..###.# #...#.# ###.#..# #.##...@.....# #..#..[....#####.#.###[###  #.#.##..## ###########.#.##.##.# ...........# z   wight (dormant) ##########..........####..#..#### #.....##0.0)=9.4 (1 _A wight comes into view. It is wielding a +5 great sword of freezing.9%h o #  .Y ............##   #.....!......z  ###..........#  .Y.Yb ............#  #..###..........#  #...#..........#  ###.#..........#  #.##...@.....#  #..#..[....###  ##.#.###[###  #.#.##..### ##.#      9%hl : #  .Y ............##   #.....!......z 9%hnn k ###..........#  .Y.Yb ............#  #..###..........#  #...#..........#  ###.#..........#  #.##...@.....#  #..#..[....###  ##.#.###[###  #.#.##..###.#   9%h[t 9%hv 9%h{ 9%h~ \ _A wight is nearby!9%h d  #  .Y ............##   #.....!......z  ###..........#  .Y.Yb ............#  #..###..........#  #...#..........#  ###.#..........#  #.##...@.....#  #..#..[....###  ##.#.###[###  #.#.##..### ##.#  9%hd c    9%h8 #  .Y ............##   #.....!......z  ###..........#  .Y.Yb ............#  #..###..........#  #...#..........#  ###.#..........#  9%hm#.##...@.....#  #..#..[....###  ##.#.###[###  #.#.##..###.#   9%hc 9%h9%hm9%h\ _A wight is nearby!ҡ%hI  # ####  .Y ............####YY### #.....!z#..YbF##### .Y.Yb ...# #..###.ҡ%hL# #...#.# ###.#..# #.##.........# #..#..[....#####.#.###[### #.#.##..### ##########.#.##.##.# ...................# #########..........####..#..####ҡ%h2]ҡ%hYd.50 _ҡ%hlҡ%hoӡ%h% #.# # #### .Y ............### #YY### #.....!z #..YbF##### .Y.Yb ...# #..###.# #...#.# ###.#..# #.##.........# #..#..[....#####.#.###[### #.#.##..### #########.#.##.##.# ........ ########..........#ӡ%h//ӡ%h%2&1ӡ%h-8ӡ%h:ӡ%h '  # #### .Y ............###YY### #.....!......z #..YbF####.Y.Yb ..#..##..ӡ%h! a####.#.##...........#..[....#####.#.###[### #.#.##..## #########.#.##.## ........ӡ%h6 ӡ%h? &2ӡ%hJ ӡ%hP ԡ%h .....>...# #.'  #.#  #### Y ............### YY### #.....!z# ..YbF#####  .Y.Yb ...# #..###.# #...#.# ###.#.#.##.........ԡ%h5##..#..[....#####.#.###[### #.#.##..### ########.#.##.##.#ԡ%hԡ%h!j3Stone Arrow (8%)ԡ%h'ԡ%h; _Found a stone staircase leading down.ա%ho 8 ```ա%hp Rz    ա%hdq The stone arrow hits the wight!ա%hy ա%h ա%h@ .z..z  (polearm, wandering)ա%hb `0----==4ա%h# ա%h _The wight is severely damaged. _A wight comes into view. It is wielding a +2 spear.֡%hG ```z  )  The stone arrow hits the wight!֡%hJ֡%hY zz..z 2 wights (1 polearm)  The wight is severely damaged.֡%hr\e17-------5֡%hi֡%h\pv _A wight comes into view. It is wielding a +0 falchion.֡%h~  The stone arrow misses the wight. The stone arrow hits the wight!֡%h0`)``   wight֡%hU֡%h ֡%hT.z.zz 2 wights֡%h4?n4------806֡%hG֡%hLL _You destroy the wight!֡%h M `  The stone arrow hits the wight!֡%h4/ ֡%h 1 ֡%hD sz)..z֡%h+F l11------7֡%hYU ֡%hW ^ _The wight is almost destroyed.ס%h=v  The stone arrow hits the wight!!)   wightס%hס%hM.zס%h&8/23 ------287ס%h?L _You destroy the wight!ס%hD  The stone arrow hits the wight!ס%hR`)ס%hؗ&.ס%h6-----39Stone Arrow (7%)ס%hס%h1L _You destroy the wight!ס%h\ ס%hn_ ס%hg ס%h k _You can't see any susceptible monsters within range! (Use Z to cast anyway.)١%hF<s.....>...# #.' #.# ##.##  .### ### #.....!......)# YbF####.)# .Y.Yb ..# #..###.# #...#.# ###.#.#.###..###.#.###[###١%h<9#.#. ١%hM١%hS7--60 _١%hh  Things that are here: _a +0 falchion; a +0 robe١%hW  ....o.. .....>...# #.' .# ####  ............### ### #.....!......)# YbF##### Y.Yb ...).#  #..###.# #...#.####.#..#.##.........# o   Blorkula the Orcula (wand, polearm, d…)#..#..[....#####.#.###[### #.#.##..### ١%h^  Blorkula the Orcula comes into view. He is wielding a +0 glaive, wearing a +0robe of cold resistance and carrying a wand of light.١%hk r.oo)١%ho..#Health: 61/61 ========================#.........'Magic: 6/23======------------------#.........#AC: 1Str: 8##.........##EV: 16Int: 19............###SH: 0Dex: 15 ### #.....!......)#XL: 10 Next: 83% Place: Dungeon:7 YbF####.........@#Noise: ==-------  Time: 8261.4 (0.0) Y.Yb ..........).#t) +2 flail (drain)#..###..........#Cast: Stone Arrow (7%)#...#..........####.#..........##.##.........#o[4ޡ%hݧ0m   Blorkula the Orcula (wand, polearm)#..#..[....#####.#.###[####.#.##..### _a +0 falchion; a +0 robeBlorkula the Orcula comes into view. He is wielding a +0 glaive, wearing a +0robe of cold resistance and carrying a wand of light. _Blorkula the Orcula shouts!  Things that are here: _a +5 great sword of freezing; a +0 robe.o--2.4 (1ޡ%h.V _D - a +5 great sword of freezing%h֭............>...##......o..' #.........##.## ...### Y### #.....!......)# .YbF####.........[# .Y.Yb ..#  #..###...# #...#.# ###.#.# #.##.# #..#..[....### ##.#.###[### #.#.##..### #######.#.##.##.#%h0%h3+...5%h&o%hxb5   crimson imp (wandering)%h\%hݼ--%h`3%h%h %h_ %h:_A crimson imp comes into view.%hn1Things that are here: %hJ_a +0 falchion; a +0 robe%h%h.....>...##.........5 #o.##...## Y ...### YY### #.....!......)# ..YbF####.........[#  .Y.Yb .).#  #..###.# #...#.# ###.#.# #.##.# #..#..[....### ##.#.###[###  #.#.##..### ########.#.##.#.# .................#%hX%hG '%h+!.%h "o%h" %h&%h\'7%h'=%hd(4 %h( _%h/%hG2%h#.........' #.# ##o.## .Y .....### #YY### #.....!......)# #..YbF####.........[#  .Y.Yb .).# #..###...# #...#.# ###.#.# #.##.# #..#..[....### ##.#.###[### #.#.##..### #########.#.##.#.# ..................# ########.#%hG%h;.%h"o%h%h%h|5%h%h%hK # ### .Y..o..### #YY### #.....!......)# #..YbF####.........[#  .Y.Yb ..). #..###. #...### #.##.#..[....###.#.###[### #.#.##..### #########.#.##.##. ................. ########..... ###..#..###%h?M %hNR %hR *%hvS %h2+  %hd, !%hx- ", f…)%hc. "Blorkula the Orcula casts a spell.%hN/ %h] %h o%h %h %hl =%h 6%h %h  %h %h, ._Blorkula the Orcula seems to speed up.%h%h -##.##  .Y .o..###  #YY### #.....!......)#  #..YbF####.........[#  .Y.Yb .).# #..###...# #...#.# ###.#.# #.##.# #..#..[....### ##.#.###[###  #.#.##..### ##########.#.##.##.# ...................# #########..........# ###..#..#### #.....##%h8%hq9.%h9o%hq:%h9=%h=-%h?> 7%hvE%hgH%h,<.Y...####YY### #.....!.o....)..YbF####.........[#  .Y.Yb ..). #..###. #...### #.##%h.#..[.@..####.#.###[###  #.#.##..### ##########.#.##.##. .................. #########..... ###..#..### #.....###########...#..###%h%h& %h#*%h.*****Blorkula the Orcula points at you and mumbles some strange words.%h%hK3.o%h8.....%h758--%hD===8%hG%h= _The puff of flame hits you. You resist.%h1m#YY### #.....!......)..YbF####......o..[#  .Y.Yb ....).%h #..###. #...### #.##.#..[....####.#.###@###  #.#.##..### ##########.#.##.##. .................. #########..... ###..#..### #.....###########...#.### ###.........÷###...%hj%hK.o%h/--9%h:%h  Things that are here: _a +0 robe; an orb of guile%h  _..YbF####.........[#  .Y.Yb ..o.). #..###... #...#.###.#...#%h  #.##.........#.#..[....####.#.###[###  #.#.##. ###########. .................. #########..... ###..#..### #.....## #########...#.### ###.........÷###... ).......####.# ####%h %h3 .oBlorkula the Orcula is briefly surrounded by a halo of lavender magenta light.%h7 ******Blorkula the Orcula casts a spell at you.%h8 o....[@%h9 f8===70%h %h S _The puff of frost misses you.%h{  .Y.Yb .).# #..###......o...# #...#..........# ###.#..........# #.##.........# #..#..[....### ##.#.###[###  #.#.##..### ###########.#.##@##.# ....................# %hZ# ##########..........# ###..#..#### #.....###########...#..### ####.........÷###...# .).####.# ##### ..######## #.# ###%h- %h6 L.o%h6: h9=---1%hB %hD %h G #..###. #...o....###..... #.##..#..[....##%h #.#.###[###  ..# ###########.#.##.##.# ................@...# ########## ###..#..###%h K #.....###########...#..### ####.........÷###... .).......####.# #### ..######## #.# %hp ### .### #.### ###.%h %hd %hP J.o%h A--2%hD %h %hD] #...##. #.##....o...#..[....###.#.###[###  #.#.##..### ###########.#.##.##.# ................... ########## ###..#..###%hk` #.....## #########...#..### ####.........÷###... .).......####.# #### ..######## #.# ### .### #.### ###. ...###..# #..%hf%h.o3%h" | ###.#.# #.##.........# #..#..[.o..### ##.#.###[###  #.#.##..### ############.#.##.##.# .....................# ###########.# %h# 8###..#@.#### #.....## #########...#..### #####.........÷###...# #.).####.# #####%h^$ ..######## #.# ### #.### ###.# ....### #...# #...# .##...### ###[###.###%h* %h2 %h ? K.o%h'F =4Stone Arrow (7%)%hK %hM %hq E #.##.# #..#..[....### ##.#.###[###  #.#.##o.### #############.#.##.##.# ......................# ############..........# ###..#..#### #..@..## #########...#..########.........÷###...#.).......####.# ##### %h <....######## #.# ### #.### ###.#...### #...# #...###...### ###[###.### ######...# #...<..#%h %h K.o%h 60=9=5%h %h %hS.#..[....###.#.###[###  #.#.##..### #############.#.##o##. ......................# ############.# %hݢC###..#..### #.....## #########..@#..########.........÷###... ##.).......####.# ##### ....######## #.# ###### #.### ###...###..# #..%hJ%##...### ###[###.## ######...# #...<..# ####### ####%h=%h ****Blorkula the Orcula casts a spell at you.%h&M:....%hvW *****The puff of frost hits you. You resist. Blorkula the Orcula zaps a wand.%h`....@%h48-----====6Stone Arrow (7%)Blind %h%hB _The bolt of light hits you! You are blinded!%hF9 ##.#.###[###  #.#.##..### ##############.#.##o##.# .......................# #############..........# ###..#..#### #.....## #########...#..### %h:R# #####.........@###...# ###.).####.# ##### .....######## #.# ### # #.### ###.#...### #...# #.%h:4..###...### ###[###.### #######...# #...<..# ###.# #...#### ####%hK; #.# #.#.# ###..#####%h>%hNJL.o%hME----7%hT%hZ  Things that are here: _a yak skeleton; a yak skeleton%h  .. ###############.# ..................o....# #############.......... ###..#..### #.....## #########...#..### # #####.........÷###... #%h\ ##.).......####@# #### .....######## #.# ### #...### #.### ###. ......###..# #..##...### ###[###.## #######...# #...<..#  ####### #### #.# ###..####### ## ###.####.......#.%h %h *****Blorkula the Orcula points at you and mumbles some strange words.%h %hz .o...÷%h“ 4------==--8%h %hP = _The puff of frost hits you. You resist.%h ###############. ....................... #############.....o... ###..#..### #.....## #########...#..### # #####.........÷###... ###.).......####.# #### %h .....######## #@# ### #...### #.### ###. ......###..# #..##...### ###[###.## #######...# #...<..# ###.#### #### #.# ###..####### ## ###.####.......#. # #ß## #.......######<%hx %h K.o%hB K=--9%h %h %hִ ...................... #############....... ###..#o.### #.....## #########...#..### # #####.........÷###... ###.).......####.# #### .....######## #.# ### %h#...### #@### ###. ......###..# #..##...### ###[###.## #######...# #...<..#  ###..#### #### ##### # ...ß###...##......). %h%hRoo   Blorkula the Orcula (wand, polearm, f…)%h%--80Stone Arrow (7%)%h %h%ho#############  ###..#o.####  #.....## #########..o#..########.........÷###...# #.).......####.# ##### ....######## #.# ###### #.### ###.# .....####.@.# #...# ##...### ###[###.### ######...# #...<..#  ###.# #...#### #### #.# #.#.# ###..######### ## ###.####.......#.. #ß## #.......######<  #### # ...ß###...##......%hR)..  ...#### ....##.......######.. %h %h.oo   Blorkula the Orcula (wand, polearm, f…)%h5-10/23=1%h%h-%h ###..#o.####  #.....## #########...#..### #####.........o###...# #.).......####.# ##### ...######## #.# ###### #.### ###.# .####...# #...# %hU##...### ###@###.### #####...# #...<..#  ###.# #...#### #### #.# #.#.# ###..########## ## ###.####.......#... #ß## #.......######< ### # ...ß###...##......)...  ..#### ....##.......######... %hk.#> ...._#.<.##### #### %h%hoo   Blorkula the Orcula (wand, polearm, f…)%h &2%h%h  Things that are here: _a +0 robe; a +3 halberd%hY  #.....## #########...#..### ####.........o###...# .).......####.# ##### ..######## #o# ### .### #.### ###.# .####...# #...# %h|[ ##...### ###[###.### ####...# #..@<..#  ###.# #...#### #### #.# #.#.# ###..########### ## ###.####.......#.... #ß## #.......######< ## # ...ß###...##......).. .#### ....##.......######..#> ...._#.<.##### ####### ....##...#%h_ %hZn G.o%hr -3 _%h{ %h %h#.....## #...#..### .o###...# ).####.# ##### # #.# ### ### %hx-#o### ###.# ### #...# #...# ...### ###[###.### ...# #...@..# ###.# #...#### #### #.# #.#.# ###..#### ## ###.####.%hy y#.#ß## #.......######<. # # ...ß###...##......). #### ....##.......######.#> ...._#.<.##### ### ....##...# #%h%%h8J.o%h;& %h<|***Blorkula the Orcula zaps a wand. The bolt of light hits you!%h^[.@%hmB33-----%hD>====4%h%h _You are blinded for an even longer time. _There is a stone staircase leading up, spattered with blood here.%h%h%h%h#%h,K.o%h234=----=----5%h4%hM! ..######...## #...###.....## ..# ##...## ##..## ##.....## %hNF..# ##...## ##..## ##.....# ..###...## #...# ###.......### ##..## ##### .#...)...#### #..## # #######..[..####..#  ###.....#..## 6 ####....@#  ###..##  ##### ##..# ##...# #..# .....## ##.## ## ......## #..# ##%hMO .......# #.[### ###.. .....# ##)...... .....# #......######.....  _Blorkula the Orcula says, "You need a new perspective."%hPW=----%hY%hE%h1%h=%h&6.9 (2.5%hk'Stone Arrow (7%)%h*%h%hG %h0 %h_You climb upwards. %hU_There is a stone staircase leading down here.%h5%h/%h|=%hq%h6%hV=%h%h_%hx%h,%h12%h=%h%h%h%hN%h%h%h%h:7%h=%h%h%hd %h %h %h%h%h#=%h%h"%h%hv%h8%hV3%h=%hY%h%h"%h\#%h) %hE* %h* 97.9 (11.%h+0) %h+_You start resting.%h+%h-%h-%8.9 (12%hb.%hf2%h4 %hL5%h5:_Your vision returns to normal.%h76%hI%hB%h,%hr%h%hDo9==%h%h<,%h%h#c4=%h%%h)b40=%h+%h.,%hu0%h,4,%h5%h,:1==%hx<%hWAc5=%h!C%hF%h[G%hH%h/K,%hL%hNOa2=%hP%hYSO=%hT%hW,%hXY%h[}36=%h|]%h_,%h2a%hc,%h{e%hhd44=%hj%h mO=%hn%hQqc7=%hr%hu,%hw%hzm5=%hr|%hB,%h%hO=%h%hˇa6=%hj%ha8=%hI%h#,%h~%hk7=%h;%hƚ,%h#%h͞O=%hI%h,%h%h g89=%h%h:,%h%h,%h(%h)a9=%h%h+O=%h%hb20=%h%h l50=%h %hZ,%h%h,%h %hO=%h %ha1=%h%ha1=%hM%h[,%h%hHk2=%h%h,%hk%hO=%hJ%h'g32=%h%h,%h%h,%h%hF,%h%hz4==%h%h,%h]%hX _ _You start resting.%h.352.9 (54%h:[3==3.9 (55%hL%h% _Magic restored.%h3%h%h|5=%h%h',%h%h%he6===%h$%h,%h%h,%h %hh,%h%hSk7=%hL%h!,%hh%h[,%h%h^;8%hC%h,%h%h,%hu%ha9=%h@%h,%h%h,%h%h,%h;%hl60=%h%h,%h(%h,%h]%h _ _You start resting.%h-73.9 (20%hZ1=4.9 (21%h,%h" _HP restored.%hQ %hù %h %h G5.9 (1.0)%h^ %h ]  #.....##  #########...#..### ###.........o###...# ).......####.# ##### ##### #.# ### ### #.### ###.# ..### #.o.# #...# #...### ###[###.###7##...# #...@..#%h ###.# #...#### #### #.# #.#.# ###..#########  ### ## ###.####.......#..... #ß## #.......######<.... # # ...ß###...##......)..... o   Blorkula the Orcula (wand, polearm) #### ....##.......######.....#> ...._#.<.###### ..## ....##...##You climb downwards.=%h t  Level annotation: Blorkula the orcula%hi  .oBlorkula the Orcula mutters, "Such pretty colours everywhere..." *Blorkula the Orcula casts a spell at you.The sting hits you.  You are poisoned.%hã &.%hQ< 56==--=7.4 (2.5Stone Arrow (7%)Pois %hA %hE _You partially resist. _There is a stone staircase leading up, spattered with blood here.%h+ ` The stone arrow hits Blorkula the Orcula!!%h .  Blorkula the Orcula is severely damaged.5---0----=8.4 (1.0 _You feel sick. Blorkula the Orcula closely misses you.%he ` The stone arrow hits Blorkula the Orcula!%h .  Blorkula the Orcula is almost destroyed.You feel sick.  Blorkula the Orcula grins serenely.%h{ #Blorkula the Orcula casts a spell at you.%hM{ &.%h| 48=----17-------9%hہ %h 1 _The blast of sand hits you.%h!``%hfP~ o.  The stone arrow misses Blorkula the Orcula.%h R7---4------80%h|W%hZ$ _You feel sick.%hq!``%ho.  The stone arrow misses Blorkula the Orcula. _You feel sick.  The stone arrow misses Blorkula the Orcula.  You feel sick.  Blorkula the Orcula screams, "Look beyond the surface! Nothing is what it  seems!"%h(  **Blorkula the Orcula points at you and mumbles some strange words.%h}G.@%hl11------1%h%hS _The puff of flame misses you.%h N  The stone arrow hits Blorkula the Orcula!%h [`bbbb 4 vampire bats (wandering)%h' bbbb  Blorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats!You feel sick.%h)6=9/23 -----2%h3%h`8[ _You are no longer poisoned.%hi*%h3+%h-  You barely miss the vampire bat. Your grab misses the vampire bat.%h2  The vampire bat closely misses you. The vampire bat bites you.%h5W  The vampire bat draws vitality from your injuries!%h8M..bb41---3.7 (1.3%hZ%hD` _The vampire bat misses you. The vampire bat closely misses you.%h+"  You barely miss the vampire bat. You grab the vampire bat.  You constrict the vampire bat! The vampire bat misses you.The vampire bat bites you.%hG#%h&W  The vampire bat draws vitality from your injuries!%h'%h/bites you.  The vampire bat draws vitality from your injuries!  The vampire bat struggles to escape constriction.  The vampire bat barely misses you. The vampire bat bites you.draws vitality from your injuries!  The vampire bat completely misses you.%hBH[b%hDu34------5.0%hL%hJPG _The vampire bat struggles to escape constriction.%hEWI  Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#.....##Quickbrownfox the Thaumaturge #########...#..###Octopode ###.........o###...#%hBHealth: 34/61 =============----------- ).......####.# #####Magic: 6/23======------------------ .######## #.# ###AC: 1%hStr: 8 ####.### ###.#EV: 16%hCInt: 19 ..####...# #...#SH: 0%hHDex: 15 #...### ###*****###XL: 10 Next: 83% Place: Dungeon:7 %hB###...# #.bb@**#Noise: =--------  Time: 8385.0 (0.0)%h###.# #**b***# ####t) +2 flail (drain)%hB#.# #**b# ###..######### Cast: Stone Arrow (7%)### ## ###*####.......#.....#ß## #.......######<.... %h # # ...ß###...##......)..... bbbb 4 vampire bats #### ....##.......######..... ..#> ...._#.<.##### ###### ..## ....##...## _The vampire bat struggles to escape constriction.  Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood.%h;#.....##Quickbrownfox the Thaumaturge #########...#..###Octopode ###.........o###...#Health: 34/61 =============----------- ).......####.# #####Magic: 6/23======------------------ .######## #.# ###AC: 1Str: 8 ####.### ###.#EV: 16Int: 19 ..####...# #...#SH: 0Dex: 15 %hJ#...### ###[###.###XL: 10 Next: 83% Place: Dungeon:7 ###...# #.bb@..#Noise: =--------  Time: 8385.0 (0.0)###.# #..b#### ####t) +2 flail (drain)#.# #.#b# ###..######### Cast: Stone Arrow (7%)### ## ###.####.......#.....#ß## #.......######<.... # # ...ß###...##......)..... bbbb 4 vampire bats #### ....##.......######..... ..#> ...._#.<.##### ###### ..## ....##...##%hړaCasting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up, spattered with blood.  The walls around you are covered in ice.%haFrozen Ramparts (safe; 1%  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up, spattered with blood.  The walls around you are covered in ice.  You constrict the vampire bat. The wall freezes the vampire bat. x2  The vampire bat barely misses you. The wall freezes the vampire bat.%h@<  The vampire bat closely misses you. The wall freezes the vampire bat. x3  The vampire bat barely misses you. The wall freezes the vampire bat.  You destroy the vampire bat!%hz%h"  That felt strangely unrewarding. The wall freezes the vampire bat. x2  The vampire bat barely misses you. The wall freezes the vampire bat.%h|*###..b@...bb###.#.. 3%hn=6.0 (1Ramparts %hn###%hz _The vampire bat barely misses you. The wall freezes the vampire bat.%h'#######%h%h_###%hAF _Unknown command.%hc#  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-%h#b.b####%hh The vampire bat misses you. The wall freezes the vampire bat.misses you. The wall freezes the vampire bat. x2  closely misses you. The wall freezes the vampire bat.  The vampire bat bites you but does no damage.  The wall freezes the vampire bat. The vampire bat barely misses you.The wall freezes the vampire bat. x2%h"{3--- 8 7%h(|######%h ,C _The vampire bat bites you but does no damage.%ha####%h%h]z#####%hF _Unknown command.%h  You sock the vampire bat!  You destroy the vampire bat!%h %h' You destroy the vampire bat!  That felt strangely unrewarding. The wall freezes the vampire bat. x2  .  The vampire bat draws vitality from your injuries!  The wall freezes the vampire bat.%h4 ###..####   vampire bat  %h5 sThe wall freezes the vampire bat.  You destroy the vampire bat!at felt strangely unrewarding. The wall freezes the vampire bat.  The vampire bat closely misses you. The wall freezes the vampire bat.vampire bat bites you.  The vampire bat draws vitality from your injuries!%h 7 2-4=---8.3 (1.3%h; ######%h> { _The wall freezes the vampire bat. The vampire bat closely misses you.%h,{  You closely miss the vampire bat. You grab the vampire bat.  You squeeze the vampire bat.  You destroy Blorkula the Orcula!%h##)###%hl=8-9.6Stone Arrow (7%)%h#######%hǯ _A faint prismatic mist rises from Blorkula's broken form and then dissipates.%h)  #.....## #...#..####.o###...# .).####.# ##### ..# #.# ### .### #.### ###.#%h.### #...# #...# ##...### ###[###.####...# #..@<..# ###.# #...#### #### #.# #.#.# ###.. ### ## ###.####.# #ß## #.......######<# # ...ß###...##......) .#### ....##.......######.....#> ...._#.<.#####  ...## ....##...#  Your icy armour cracks and falls away as you move.%h%hYP 1 -900%hG%h _The frozen ramparts melt away as you move.B - a wand of light (11) (gained 10 charges)  Things that are here:%h i3--1.6 (2%h'%hH*_ _a +0 glaive; a +0 robe of cold resistance%h- %###..#o.#### #.....##  #########...#..### #####.........o###...# #.).......####.# ##### ..######## #.# ######  #.### ###.# %h j....### #...# #...# .##...### ###@###.### #####...# #..)<..# ###.# #...#### ####  #.# #.#.# ###..########## ## ###.####.......# #ß## #.......######<  ### # ...ß###...##......) #### ....##.......######... .#> ...._#.<.##### #### %h %h +2.6 (1%hx %h   Things that are here: _a +0 robe; a +3 halberd %h3 %h  %h&5= _4= %h/=5= %h0 %h <6= %h,= %hAi6= %h1 %hc, %hu %h  %h9= %h %h- %hw7=7= %h %h9, %h7 %h, %hz! %h %, %hj& %hk0w8= %h1, %h3 %h8i8= %hg: %h@>i9= %h? %h8D, %hE %hJ, %h@L %hP %hQ^40== %hR %hYi9= %hX[ %ha, %hf %hor1= %h=2=10/23= %h 3= %hi1= %h_ %hRd44= %hʦ %h, %h %h*, %hʰ %h)5== %h %hd12= %hl %h7, %h %ha6= %hZ %hb, %h %hO= %hi %h, %h0 %hH7=3= %h %h, %h %h, %hR %h;8 %h} %h_ %hO= %h&c4= %h %ha9= %h %h, %h %h, %he %hD O= %h  %h_l50= %h %hc5= %h] %h, %hD %hMa1= %h  %h$, %h=% %h(O= %h+* %ht.2=6= %h80 %h53, %h4 %h7, %h8 %h<, %h= %hBm3= %hzC %hJG, %hH %hLc7= %hN %hSa4= %h U %hTX, %hY %h\dB %hi}5== %hk %h_oa8= %hp %h J6== %h؍ %h|B %h~7=9= %h %h, %h %h, %h %h;8 %h %hO= %h1 %h1, %h %hb20= %h¼ %ha9= %h %h, %h %h>, %h %h:60 %hFD== %he %h#a1= %h %h|, %h %hw1= %hJN _HP restored. %h %hO= %h9 %h, %hO %h}=2= %h %h %he= %hb3== %h %h#4 _Magic restored. %h'3 %h1) %h+ %hY., %h/ %h 2 %h'9##############.#.##.##.# ...............5.......# ####.........# ###..#..#### #..... #########...#.. # #####.........÷###.. ###.).......####.# #### . %h:....######## #@# ### #...### #.### ###.# ......## #...# #...# ...##...### ###[###.### #######...# #..)<..# # ###.# #...#### #### 5   crimson imp (wandering) #.# #.#.# ###..##### ### ## ###.####.......#. # #ß## #.......######< %h>249503.0) %hCM.5 %hE,64 %hJ %h L %h %h; %hY %h{.##  %h##############.#.##.##.  %h;......................  %hR#############.5........ %h]###..#..#### %hK %hP#.....##  %h %hK#########...#..## # %h'p #####.........÷###...  %h###.).......####@# #####  %ht}.....######## #.# ##  %hD'#...###  %hUB### ### %hv|...### #...# #...  %hK...##...### ###[###. %h ### # %h######.. %hD)<..#  %h:# ## %h..#### %h/#### %hi.# #.#.# ###..##### %h ### ## ###.####.......#. %h %hf5 %h. %h  %h == %h 7 %hD.0) %hM %h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h\#.#.###[### #.#.##..### ###############.#.##.##.# )..............5........# ##############..........####..#..#### #.....##  #########...#..### #####........@÷###...# . %hW]###.).......####.# ##### ......######## #.# ### ##...###  #.### ###.#....### #...# #...# ....##...### ###[###.### .#######...# #..)<.. %ht^l# ## ###.# #...#### #### # #.# #.#.# ###..#### %hIi %h>ue5.8 _ %h" %h&P  %h,..#..[....#####[# #.#.##..## ###############5#.##.## )................. ##############..........###..#..#### #.....##  #########@..#..## ## #####.........÷###... .###.).......####.# ##### ......######## #.# ## ##...### ### ###...### #...# #... ....##...### ###[###.### .#######..)<..## ##..#### #### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %hB2[9;17H %h9 %hF:5 %h:. %h= %h=9  %h> _ %h|D %hG %hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h8##...........#..[....#####.#.###[# #5#.##..## ###############.#.##.##. )...................... ##############..........###..#..#### #@....##  #########...#..## ## #####.........÷###... .###.).......####.# ##### ......######## #.# ## ##...### ### ###...### #...# #... ....##...### ###[###.### .#######..)<..# %h$ %h5 %h1. %hӫ %h}500  %h _ %h3 %h %hб  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h ###.#.##...........#..[....#####5#.###[ #.#.##..## ###############.#.##.## ).................... ##############..........###@.#..#### #.....##  #########...#..## ## #####.........÷###...###.).......####.# ##### ......######## #.# ## ##...### ### ###...### #...# #... ....##...### ###[###.###5.1 _ %h3  %hJ %h̊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h #...#.####.#...# #.##.........# #5.#..[....#####.#.###[### #.#.##..### ################.#.##.##.# .).............# ###############.@........####..#..#### #.....##  #########...#..### #####.........÷###...####.).......####.# ##### ......######## #.# ### ###...###  #.### ###.#....### #...# #...# %h %hڳe5.2 _ %h %h %hZA %hBD %hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ %h2#..##..###.#.5##...........#..[....#####.#.###[ #.#.##..## ################.#.##.## .)............. ###############.......... %h'###..#..#### #.....## ## #########...#..## .## #####.........÷###... ..###.).......####.# ##### %hӊ......######## #.# ## ###...### ### ### %h %hޛ85. %hk-3 _ %hd %hL %hh %hwk %ht %hy. _ %hD.Y.Yb ..)#..##...###5#.##...........#..[....#####.#.###[ #.#.##..## ################@#.##.## .)............. ###############..........###..#### #.....## ## #########...#..## .## #####.........÷###... ..###.).......####.# #####......######## #.# ##5.4 _ %hMI %h-M %h J %h5   %hC _ %h?  %h^#..YbF####.[.Y.Yb ..)#..##..5###.#.#.##...........#..[....#####[ .## ################.#.##.## .)...................... ###############..........###..#..#### #.....## ## #########...#..## .## #####.........÷###... ..###.).......####.# #####5 _ %hҮ%hr: [#  .Y.Yb ).#  #..##  #..  ###.  #.##  #..#..[  ##.#.###[###  #@# #.# .)... #....  ###..#  #.....##  ...#..###  .÷###...# ) ##### %h  [#  .Y.Yb ).#  #..##  #..  ###.  #.##  %ha 0#..#..[  ##.#.###[###  #@# #.# )... #.... ###..#%h  #.....##  ...# .÷##%hN Y) %h^ %h %h% %hx ] _A crimson imp is nearby!%h YY### #.....!......)##..Yb.####.[.Y.Y. ..)#..##..5###.#.#.##.........#..#..[....#####[ %hF!%h ".## %h"R################.#.##.## %h#Y.)................. %hF$A###############..........%h%>###..#..####%hn& %h0'0#.....%h'!## %h(j## #########...#..## .%h)T## #####.........÷###...%h[?%h^F%hJ%hJ6%hK/Stone Arrow (7%) %haL_%hT%hzW%hh0,```%h(1`%h.5..5%h`0----==7%h%hF] _The stone arrow misses the crimson imp.%h `` The stone arrow hits the crimson imp.%hq %h Q.5.%h e17-------8%h %hp c _The crimson imp is heavily wounded.%hlJ  The stone arrow hits the crimson imp!%h`rI.`%h1,..%h$4------99Stone Arrow (7%)%h0%h%5O _You kill the crimson imp!%h 3%h %h` B%h ,%h %h %h= O5=--%hA %hm ,%h %h ,%h %h ,%h %hh O=%h  %hP c6=%h %h ,%hc %hD! ,%hw" %h& ,%h( %h+ O=%h}, %h 0 ,%hY1 %h4 c7=%h<6 %h8 ,%h9 %hl= ,%h> %hA %hB %hC %hcG O=%hH %hK a8=%hGM %h8P ,%hJQ %h-U ,%hUV %hDY ,%hyZ %h^ O=%h_ %hGc ,%hd %hg a9=%hti %hl ,%h^m %h...#.~ #.........'. #.........# ####.........## .Y .............### #YY### #.....@......[# --69.6 (60.0)%he #..Yb.####.........[#.  .Y.Y............[.#  #..###..........# #...#..........####.#..........##.##.........# #..#..[....### ##.#.###[###%h/o %hq H--70.6 (61%hvw %h5 H _Found a blossoming altar of Fedhas.%h ,1.6 (62%ha %h Z _E - a fizzy coppery potion%h3%hO %h%h,%h#,%h2&,%h'%hy*%h0,%h2%h8%h9,%h;%hG@%hD,%hnG%hI%hfN,%h\P%hYo#..._......## ## #...........##.≈ #......>...#.~ #.........'. #.........#  ###.........##  ......### ## #...........@[# %hu\b.####.........[#..# .Y......[.#.## #..###..........###  #...#..........#  ###.#..........##.##.........##..#..[....#####.#.%h` #..._......## ## #.....##.≈ #......>...#.~ #...'. #..# ###.## .###  #......# .####.[#..# Y.[.#.## ..###...#%hSab## #...#....# ###.#..........##.##.........##..#..[....### %h2g17.0)%hh+8.6 (7%hl%hp  Things that are here: _a +0 robe; a +2 spear%hd3%h%h%h"%h#$ _%h*%h/%h8,%h;%h?%hD,%hiF%h+I%hKO,%hqQ%hGT%hd ß.....  ......  ......#  #..._......## ##### #....##.≈≈≈# #>...#.~~~## #..'..._∩# #........82.6 (4 ###...## .....### Y### #......[## .Yb.####.........[#..# .Y.Y......[.#.##.###..........### #...#..........# ###.#..........#%hm:_%h_p+3.6 (5%hw:_%h7|7 _Found a burning altar of Makhleb.%hـ 3%h %h %hɚ ,%h ,%h B%h %hB ._... # .ß.....    .......## #..._## ######..##.≈≈≈#5.6 (2 %h_ >...#.~~~## #'..._∩# #.#.~~≈## ###.##.≈≈≈# Y ...###### YY### ..[## %h ..Yb.####[#..#.Y.Y...[.#.##%h 8_%h, +6.6 (3%h __ _Found a basalt altar of Yredelemnul.%h53%h8%h%h%h%hU,%hw%h%h%h%hԯ%hX%h%hx%h%h%h%h(%h,%hh%h-%h%h%h%hT%h:%h%h%hr%hr%h%h%h%h0%h%h%h9%h%h%h%h%h%h%h%h%ha%h%h2%hI%h%h V  There is an open door here.%ht%h _%h%h %h$SWater %hl&%hK-A _You enter the shallow water.%h=2%h7&%h J  There is an open door here.%h[N%hN _%hQ%h0U%h],%hr`%hc%h'j,%hl%ho%ht,%hv%hy%hp,%h:%hj%h%h%h%h[,%h֜%h%há%h(%h%hޤ%hv,%h%h%hU,%h6%h۵%h,%h%h#%h%h%hW,%h%h[%h1,%hK%h%h,%h%hQ%h,%h^%h%h,%h%h%h%h%hh%hV%h,%hl%h%h,%h%ha%h(,%h%h%h",%h%h %h,%h%h%h,%h%hW%h)#....... ##...... #..._..#######......?##.....##.... #.... .......#############.... ................631.6 (45.0) .......####..######.....  #.....####.... [ ##............ ####### ####### ####..###.... #.....####...#....  .......#####.#.... ......##.##...  ........##..#..[ %hO;%hC%hiD%2.6 (46%hJ%h4O %hcQ%hR?_Found a leather armour.%h3%h%h׫%h%h=%h,%h,%hͽ%h%h,%h%h%hk,%hR%h9%h,%h%h%h,%h %h~  q - 5 scrolls of revelation (gained 1)%h!  # ## # #%h;$ # ## # #### # #...@.....# #9.6 (7.0) #.........#  #.........#  #.........########### #................ #.........####..##### #.........# #.....## #........[# ##... ################# ####..# _You now have 1345 gold pieces (gained 9).%h&%h)%h+E _Done exploring.%h%h%h%h#J.0.....%hX+%h3-%h1E _Done exploring.%h܌%hRead which item? Scrolls  d - 3 scrolls of amnesia  p - 2 scrolls of noiseq - 5 scrolls of revelation  w - a scroll of identify [!] read|quaff|evoke[?] describe selected%hv%hB%h# Quickbrownfox the Thaumaturge ## Octopode#. Health: 61/61 ========================#. Magic: 23/23 ========================#. AC: 1Str: 8## EV: 16Int: 19# SH: 0Dex: 15############ XL: 10 Next: 89% Place: Dungeon:7#...@.....## Noise: ---------  Time: 8639.6 (0.0)#.........#t) +2 flail (drain)#.........#Cast: Stone Arrow (7%)#.........###########%h#....................#.........####..##### #.........# #.....## #........[# ##...... ################# ####..#  _There is an open door here. _Found a leather armour.  q - 5 scrolls of revelation (gained 1) _You now have 1345 gold pieces (gained 9). _Done exploring. _Done exploring.%hIdentify which item? (\ to view known items) Potions (select first with !) %hD E - a fizzy coppery potion[?] describe selected%h[%ha%hso# Quickbrownfox the Thaumaturge ## Octopode#. Health: 61/61 ========================#. Magic: 23/23 ========================#. AC: 1Str: 8## EV: 16Int: 19# SH: 0Dex: 15###########%hq^# XL: 10 Next: 89% Place: Dungeon:7#...@.....## Noise: ---------  Time: 8639.6 (0.0)#.........#t) +2 flail (drain)#.........#Cast: Stone Arrow (7%)#.........############....................#.........####..##### #.........# #.....## #........[# ##...... ################# ####..#  _There is an open door here. _Found a leather armour.  q - 5 scrolls of revelation (gained 1) _You now have 1345 gold pieces (gained 9). _Done exploring. _Done exploring.%h  %h\ %h8As you read the scroll of identify, it crumbles to dust.%h%h%40.6 (1%h%h %hQ%h6_E - a potion of resistance%h%h l[?25h[?0c  Search for what [Enter for "goz", or ? for help]? %h [?25l[?1c%h%hW%hԱ%h+%h %h.%hJ_Can't find anything matching that.%hK%h%mWhere to? (Tab - D:7 @ (x,y), ? - help) %hD D - Dungeon  T - Temple %h5%h@*[?25h[?0c%h"A# Quickbrownfox the Thaumaturge ## Octopode#. Health: 61/61 ========================#. Magic: 23/23 ========================#. AC: 1Str: 8## EV: 16Int: 19# SH: 0Dex: 15###########%hA# XL: 10 Next: 89% Place: Dungeon:7#...@.....## Noise: ---------  Time: 8640.6 (0.0)#.........#t) +2 flail (drain)#.........#Cast: Stone Arrow (7%)#.........############....................#.........####..##### #.........# #.....## #........[# ##......%hC ################# ####..#  _Done exploring.  As you read the scroll of identify, it crumbles to dust. _E - a potion of resistanceSearch for what [Enter for "goz", or ? for help]? _Can't find anything matching that.  What level of the Dungeon? (default 7, ? - help)  %h+U[?25l[?1c8 %hq _ %h %h, %h7 %h %hV %hٝ %h؞ %hI %h), %hL %hD %hD, %h %h %h8, %h| %hJ %h, %h %hȼ %hY, %hp %hC %h, %h. %h %h, %h= %h %h, %h %h %h, %h %hA %h, %hY %h %h, %h %hW %h, %h %hs %h, %h %h- %h|, %hz %h, %h" %h" %h.$ %hw& %h As you read the scroll of identify, it crumbles to dust. _E - a potion of resistance  Search for what [Enter for "goz", or ? for help]? _Can't find anything matching that.  There is a stone staircase leading down here. _ %h%(8 ## .. .# # ###.# ##.#...# #......#  #....@.#  66.4 (25.8)#........# ###.###### # _You climb downwards. %h %hw _There is a stone staircase leading up here.!%h[ _!%hbn!%hhd!%hg,!%h3h!%hMj!%hm,!%hn!%h#q!%hx#..h#!%hy] ### #. #.## # ###.# ##.#...#!%h6z#......##....<.#h   howler monkey (asleep)#........####.#######.!%hq271.4 (5.0)!%h+2.4 (6!%h!%h`` _A howler monkey comes into view."%h #. .h .# .# .# .# ###.# #.@.# #.### # ###.# ##.#...# #......# #....<.# #........# ###.###### #."%h : #. .h .# .# .# .# ###.# #.@.# #.### # ###.# ##.#... "%h!#...... #....<.# #........ ###.##### #."%hK'"%h~)"%h7/"%h\4d _A howler monkey is nearby!"%h;. ##. #.h #.# #.# #.#  #.# ###@# #...#  #.### ###."%hk=###.#...##......#  #....<.##........####.######"%hE"%h.IZ  The howler monkey howls! You hear a loud, deep croak!"%hQh.hhh 2 howler monkeys (1 wandering)"%hSy===3.4 (1Stone Arrow (7%)"%hX"%h.]` _A howler monkey comes into view."%hh . .#h..h ####... #.### # ###.#.#."%hl ... #....<........"%hhu ..h   howler monkey"%hw 0---4"%h| "%hހ "%h9  The stone arrow hits the howler monkey!!.`"%h2~ `  You kill the howler monkey!"%h h..h   howler monkey"%h 0----91===56"%hѠ "%h & _You hear a howl!"%hY6````#%h  #%h  #%h3The stone arrow misses the howler monkey.#%h#%h #k .h..  #%h#cThe howler monkey hoots and howls with incredible vigour!#%hl$_17-------========#%h$6#%h)#%h,< _You hear a croak. You hear a shout! x4#%h #%h #%h`#%h `#%h} #%ha%=The stone arrow hits the howler monkey!#%h.h.4------==------7#%hȮ #%hz#%hB_The howler monkey is severely wounded.#%h#%h2````#%hm...h11------------8 #%ho#%hap;_The stone arrow misses the howler monkey.#%h$%he _The howler monkey is severely wounded. _The stone arrow misses the howler monkey.  You hit the howler monkey. You grab the howler monkey.  Your squeeze misses the howler monkey.  almost dead.  You constrict the howler monkey..$%hK12=--2-9.7 (1.3Stone Arrow (6%) _You kill the howler monkey!$%ht=$%hX$%h9$%h3$%hj=$%h$%h$%h($%h$%h $%h $%h $%hr$%h $%h$%h$%h$%h$%h>=$%h$%h$%h$%hx$%hU$%hm!$%h("$%h"4$%h*#=$%h#$%h$$%h($%hH)$%h**$%hh-$%h.$%h.$%h:2$%h2$%h3$%h7$%hL8$%h8=$%hK9$%h*:$%h:=$%h=$%hw>5$%h>=$%hu?$%hR@$%hDC$%h D$%hD$%hH$%h_I$%h=J$%hM$%hHN$%h&O$%hS$%hpT$%hT=$%hoU$%hMV$%hY$%hNZ$%h,[$%hb_$%h`$%h0a6$%ha=$%h,b$%h'c$%hyf$%hm$%hn$%hr$%hs$%hnt$%hw$%hXx$%h6y$%hL|$%h}$%h}=$%h~$%h~$%h$%h˃$%hL7$%ḧ́=$%hH$%h1$%hlj$%hx$%hU$%hx$%hɏ$%hА$%h$%h$%hMF$%h*--$%hȞStone Arrow (6%)F   bullfrog (wandering)$%h$%h$ 709.7 (30.$%h 0)$%hݦ$%hr-$%h &10.7 (31$%h_$%hޮ $%h$%h"7_A bullfrog comes into view.$%h$%hE  .. . ##. #.F #.# #.# #.# #@# ###.# #...# #.### # ###.# ##.#...# #......# #....<.# $%h1 5 .. . ##. #.F #.# #.# #.# #@# ###.# #...# #.### # ###. ##.#...# #..... #....<  _A bullfrog is nearby!$%h .. . ##. #.F #.# #.# #.# #@# ###.# #...# #.### # ###.# ##.#...# #......# #....<.# %%h5 .. . ##. #.F #.# #.# #.# #@# ###.# #...# #.### # ###. ##.#...# #..... #....<  _A bullfrog is nearby!%%hM! ```F  The stone arrow hits the bullfrog!%%hI%%hY.F..%%hpl4---==1.7 (1.0)%%h%%h*` _The bullfrog is heavily wounded.%%h2````%%hWb%%hc%%hDji  The stone arrow misses the bullfrog.%%h3k%%h>sMF...FF   marrowcuda (wandering)F   bullfrog%%hDul11------2%%h܌s _A marrowcuda comes into view.%%h  You sock the bullfrog!.F†F%%h %%h %%h% 12%%h=--%%h*4%%h4.0 (1.3%%h:%Stone Arrow (6%) %%h?_You kill the bullfrog!%%hA%%h;%%hS %%h%%hI_Your Conjurations skill increases to level 3!%%h`'%h].. ..#F.. ##'%h]... #.### # ####.#..... #....<'%h_'%h(d'%h+iT.F'%hj--50Stone Arrow (6%) _'%hn'%htu _You see here a bullfrog corpse.'%hH { ` The stone arrow hits the marrowcuda!'%hF '%h V.F'%h y9/23 ---==6'%h '%ho c _The marrowcuda is severely damaged.'%h7  FF 2 marrowcudas (1 summoned)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The marrowcuda bites you.'%h7 55---6-------7Contam '%h[; '%h= ? _Another marrowcuda is drawn to the feast!'%h)  The stone arrow hits the marrowcuda!  You destroy the marrowcuda!(%h J§.(%hM-§.(%hx6=--3------5=8Stone Arrow (6%)(%h](%h@c _The marrowcuda disappears in a puff of smoke!(%hw {4=--7==(%h  (%h _Your magical contamination has completely faded away.85=(%h (%hd ,(%h7 (%h (%h@ (%hL (%h w9=(%h (%h H=(%h (%h; L6=(%h (%h ,(%h (%h l60=(%h (%h ,(%hx (%h* (%h O=(%hQ (%h K1=(%hg! (%hk& 1 _HP restored.(%h& S7=(%h' (%h* ,(%h+ (%h. ,(%h2/ (%hg3 (%h3 O=(%h7 (%h;8 H=(%h; (%hU< S8=(%h< (%hJ@ ,(%h@ (%hE ,(%hIF (%hJ ,(%hJ (%hO (%hO O=(%hsT ,(%hT (%h'X (%hX S9=(%h?Y (%h\ ,(%h8] (%h<` ,(%hga (%hd ,(%h:e (%hh (%hi H=(%hDl (%hl ^10/23=(%hxm (%hp ,(%hu X(%h B(%h O=(%h (%h ,(%he (%h S1=(%h (%h (%h ,(%h (%h (%h (%h (%h (%h (%h (%h (%hG 9=(%h (%h ,(%h (%hp d12=(%hM (%h B(%h ,(%h (%h B(%h O=(%h} (%h0 c3=(%h (%h ,(%hF (%h ,(%hu (%h ,(%hU (%hn O=(%h (%hS ,(%h (%h c4=(%hg (%hT ,(%h (%h; (%h O=(%hR (%h c5=(%hV (%h (%h/ W=(%h1 y6=(%h9 n(%h9 (%h = ,(%h= (%h^A (%hA 9=(%hoB (%hE (%h_F c7=(%h0J ,(%hJ (%hP B(%hR ,(%hR (%hU O=(%hhV (%hZ ,(%hD[ (%hM^ a8=(%h^ (%hb ,(%hc (%hVf ,(%hf (%hj ,(%hRk (%hn O=(%ho (%hr a9=(%hXs (%h#v ,(%h"w (%hW{ (%hЁ ,(%h ,(%h (%h O=(%hl (%hƍ ,(%hU (%h b20=(%h (%h; ,(%hƖ (%h9 ,(%hu (%h ,(%h (%h] O=(%h (%h7 ,(%h (%h5 a1=(%hȬ (%h ,(%h@ (%h ,(%hF (%hB B(%h O=(%h (%h a2=(%h (%h= ,(%h (%h ,(%h (%h ,(%h' (%hu O=(%h (%h ,(%h (%h b3==(%h (%hx 4 _Magic restored.(%h 3(%h (%h (%h ,(%h} (%h6 (%h ,(%hR (%h (%h P==(%hG (%h0 (%h ,(%h5 (%h- (%hC ,(%h (%h (%h= ,(%h (%h  (%hl ,(%h (%h (%hg ,(%h (%hS (%hJ ,(%h (%h (%h ,(%h (%h (%h  ## .# .# ....#. .# .....#.###.#.....#.........k.##..#--...#..#### ##......... #...##### ##..# ##..##k   wyvern (wandering) (%h J#....# #.#....... #.###.....83618.0)(%h ' | .  A wyvern comes into view.(%h( G--79(%h&+ (%h[- 3 _The wyvern moves out of view.)%h=3)%h ?)%hA)%hNX)%hOQ,)%hR)%hT)%h[,)%h],)%hc,)%hd)%hof)%hjl.# ...##.#>... ...##  ...##  ... ## . #.# .# ....# .# .....41.0 (4.0)###.#...........###..##..#. #...#..#### ##......... #...##### ##..# ##..##)%hq)%hr+2.0 (5)%hu)%hx9 _Found an escape hatch in the floor.)%h53)%h6)%h)%hbM## ..#..# .. #..##.#..)>... ..oo...## #.o...#### #......## .  )%hl .# ......###.#.....Stone Arrow (6%)#.............o   orc wizard (wandering)..oo 2 orcs (1 missile, wandering).....#)%h^ 0  An orc wizard and 2 orcs come into view.An orc is wielding a +0 hand axe and wearing a +0 ring mail of fire resistance.)%h)%hQW..oo )%hI+3.0 (1)%ht)%h.% _Found a dagger.*%h. ``o    The stone arrow hits the orc wizard!+%hK}  The orc wizard is severely wounded...ooo.oo)0----====4+%h> _The orc shouts! x2+%hU  The stone arrow misses the orc wizard. The stone arrow hits the orc!+%h)``   orc (+%h +%h +%h y.o.o+%hD 17-------==--5+%hFM +%hP G _You kill the orc!,%h|f   ,%hZg 9Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,%h Quickbrownfox the Thaumaturge ## ..#Octopode..# ..Health: 61/61 ========================#..##.#Magic: 14/23 ==============----------..)>...AC: 1Str: 8.......##EV: 16Int: 19#.).o***##SH: 0Dex: 15#*o****## .XL: 10 Next: 95% Place: Dungeon:8*@* .# ....Noise: ==-------  Time: 8845.0 (0.0)*** .# .....t) +2 flail (drain)***##.#.....,%h 6Cast: Stone Arrow (6%)#**........###..##..#.#...#..####o   orc wizard##.........o   orc (missile)#...#######..#The stone arrow misses the orc wizard. The stone arrow hits the orc! _You kill the orc!Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate,%hrJQuickbrownfox the Thaumaturge ## ..#Octopode..# ..Health: 61/61 ========================#..##.#Magic: 14/23 ==============----------..)>...AC: 1Str: 8.......##EV: 16Int: 19#.).o.####SH: 0Dex: 15#.o....## .XL: 10 Next: 95% Place: Dungeon:8#@# .# ....Noise: ==-------  Time: 8845.0 (0.0)#.# .# .....t) +2 flail (drain)#.###.#.....,%h_Cast: Stone Arrow (6%)#..........###..##..#.#...#..####o   orc wizard##.........o   orc (missile)#...#######..#Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc wizard!,%h,%h W..##.)o...#@##.##.#,%hԺ..o   orc (missile),%h n66.0 (1Ramparts ,%hb`##.#,%h5onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc wizard! _You kill the orc wizard!,%h####.##,%h,%h###.##,%hF _Unknown command.-%h0  You closely miss the orc. Your grab misses the orc. You squeeze the orc!-%h=##)##.##-%h_r-7.2 (1.2Stone Arrow (6%)-%hh####-%hmG _You kill the orc!.%hW.%h.%h!.%h5%.%h%N5=.%h*.%h",.%h,.%h-.%h!1.%h1.%h2.%hV6.%h6.%h8.%h=P=.%h?.%h\C,.%hD.%hHd6=.%hJ.%hN,.%hIP.%hmU,.%hW.%h4c.%hc!.%hNf.%hsC _The frozen ramparts melt away..%ht9=.%hv.%h&c7=.%h).%hҎ,.%h.%h,.%hC.%h,.%h.%hO=.%h.%h,.%h.%h߮.%h*8=o.##.))...#@#--#.##.#..o   orc (missile, wandering).%h064.2 (17.0).%hF-5.2 (18.%ht.%hhu _An orc comes into view. It is wielding a +0 hand axe./%ho #### ..#...# ...#..##.##o.)>............## #.)...#### #.@)...## . /%hp###.##..# .... #.# .# ..... #.###.#..... #..........###..##..#.  #...#..#####......... #...#####/%hZr/%hzT.o/%h|16.0)/%h/%hm  Things that are here: _a +0 club; a +0 robe/%h  ##### ..###...# ..#..##.#####...)>.....#..o.....## /%h E#.)@..#### ###.))...## . ###.##..# .... #.# .# ..... #.###.#..... #..........###..##..#. #...#..#####........./%h /%h P.o/%h t7Stone Arrow (6%) _/%h /%hU /%hqL /%h0M "````/%h \ .o./%h )o)The stone arrow misses the orc.The orc shouts!/%h E(((((/%h(og.)@))/%h rw5---====8/%h*z/%hWc _The orc throws a stone. The stone misses you.0%hJB  The stone arrow hits the orc!0%h8QI)``0%hK.)0%h2------==--9Stone Arrow (6%)0%h0%hG _You kill the orc!0%hk 30%h 0%h {3=--0%h{ ,0%h 0%h# ,0%h 0%h ,0%h1 0%hr O=0%h 0%hp ,0%h 0%h M4=0%h 0%h 0%hJ ,0%h& 0%hZ ,0%h8" 0%h& ,0%h ( 0%h\, O=0%h. 0%hT4 0%hV5 F5=0%h7 0%h> ,0%hA 0%hoJ ,0%hN 0%hiU ,0%hX 0%h7` O=0%hd 0%h,k ,0%hm 0%hfy c6=0%h z 0%h} ,0%h 0%h΃ ,0%hr 0%h ,0%h 0%h' O=0%hd 0%h c7=0%h` 0%h ,0%hA 0%hb B0%h ,0%h޳ 0%h O=0%h 0%h ,0%h 0%h 0%h" K8=0%h 0%h ,0%h{ 0%h ,0%h> 0%h ,0%h 0%h O=0%h 0%h ,0%h 0%h$ 0%h| K9=0%h' 0%h ,0%h 0%h" ,0%h 0%h ,0%h 0%hq O=0%h 0%h< b20=0%h 0%h ,0%h 0%hw ,0%he 0%hU ,0%h! 0%hp, 0%h - 2=0%h0 0%hv9 ,0%h!@ 0%hB a1=0%hD 0%hPI ,0%h@K 0%hCP ,0%hHR 0%hU ,0%hZW 0%h[ O=0%h] 0%hb a2=0%hc 0%hg ,0%h:j 0%hm ,0%h/p 0%hSt ,0%hu 0%hy O=0%hz 0%h$~ ,0%h 0%hՃ b3==0%hq 0%h 0%h ,0%h 0%h] 0%h0  ##) #### ..##.# ..# #..##.######0%h  #...)>........#...)@...## ----927.2 (58.0)#####.)...#### ))...## ##.##..# .... #.# .# ..... #.###.#..... #..........##..##..#. #...#..####0%hc 0%h G--8.2 (590%h 0%h % _Found a dagger.0%h( 30%h0* 0%h3 0%h< r ## )) #### ..###...##..# #...#..##.###### #...@>........0.0) #...)....### #####.)...#### ###.))...## .###.##..# .... #.# .# ..... #.###.#..... #..........###..##..#.0%hG A9.2 (10%hOM 0%h"T f _Found a dagger. _You see here a +0 dagger.1%hT31%hǟ1%hի1%h*1%hA== _1%h1%h1%ha,1%h1%hZ1%h,1%hw 1%h1%h?#1%h#,1%h%1%h'1%h*,1%hy,1%h.1%h8        #######   ##.....######   #...........###   #@##)).####...##423.0)   #...##..#...##..#  1%h9 #.....##...#..##.###  #.ß...ß.###...)>.....  #.#.....#.##...)....##  #...#...ß...#####.)...#   +.....:.....'% ###.)).   #..=ß...#...#. ###.#    #.# 1%hgA1%hB,3.2 (141%hK1%hLs _Found an inkwell talisman. _There is an open door here.2%h;32%h2%h"2%h^2%h.| _2%h)4,2%h6,2%hE92%h<2%hA,2%h/D2%hZG2%h&L,2%hO2%hP2%hmT,2%hwV2%h`{ ##.....#######...........#####'##)).####...####...##..#...##..###.....##...#..##.####.ß...ß.###...)>.....2%hZb##.#.....#.##...)....###...#...ß...#####.)...#+.....@.....'% ###.)).#..=ß...#...#. ###.###..## #.# #.# ## #.. ##...## ### ##+##  #  You pick up a book of Beasts and begin reading...2%hh19.2 (6.0)2%hk,50.2 (72%hq2%hsn  You add the spells Summon Seismosaurus Egg and Summon Mana Viper to your _library.2%hW 2%h 2%h B2%h 2%h  2%hh 8 #...........###2%h= 2%h v ##'##)).####...#2%h 2%h  ##...##..2%h ..2%h;  2%h d ##.....##...#..##.2%h  2%h  ##.ß...ß.###...)>..2%h~  2%hQ  ##.#.....#.##...)2%h,   #...#...ß...#####.).2%h  +...........'% ###.2%h  #..@ß...#...#. ##2%h;   ##.#.....#.##   ##.ß...ß.##   ##.....## 2%h u ##...##2%hj  2%h  ##+## 2%h X  2%h 2%h $3.2 (32%h '2%hl ro   orc (wandering)2%h> 3.o2%h !...2%h0"  2%h#  2%h# w - a ring of wizardry2%h' 2%h( $4.2 (42%hX1 2%h/>  2%h ? 2%h? _An orc opens the door.4%hQ4%hńPut on which piece of jewellery? Jewellery (go to first with "=)  k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}  v - a ring of protection from fire (worn)  y - a +4 ring of slaying (worn)e - a ring of fire  s - a ring of fire  w - a ring of wizardry4%hͅH[?] describe selected [!] equip|wield|put on[tab] equip|unequip 6%h= 6%hG 6%hU  #...........### Quickbrownfox the Thaumaturge  ##'##)).####...# Octopode ##...##..#...##.. Health: 61/61 ======================== ##.....##...#..##. Magic: 23/23 ======================== ##.ß...ß.###...)>.. AC: 1Str: 8 ##.#.....#.##...)... EV: 16Int: 19 #...#...ß...#####.). SH: 0Dex: 15 +...........'% ###. XL: 10 Next: 96% Place: Dungeon:8 #..@ß6%hZ O[39;49m...#...#. ## Noise: ---------  Time: 8954.2 (0.0) ##.#.....#.##t) +2 flail (drain) ##.ß...ß.##Cast: Stone Arrow (6%) ##.....## ##...## ##'##o   orc (wandering) .o ... _There is an open door here.  You pick up a book of Beasts and begin reading...  You add the spells Summon Seismosaurus Egg and Summon Mana Viper to your _library.  w - a ring of wizardry _An orc opens the door.6%hd 6%hk Ao.6%ho Q7 (0.526%hJx 6%h{ 3 _w - a ring of wizardry (worn)7%hH ##'##)).####... ##...##..#...## ##.....##...#..##.# ##.ß...ß.###...)>.. ##.#.....#.##...).. #...#...ß...#####.) +...........'% ###.) 7%hxK#...ß...#...#. ### ##.#@....#.##  ##.ß...ß.## # .....## # ##...## # o##  ..  . ## 7%hQU7%hZ@o'7%h_q5.7 (1.0Stone Arrow (2%)7%h?f7%hSi8%hB  The stone arrow hits the orc!8%h@``)8%hg ...8%hO%0----==6Stone Arrow (2%)8%ha+8%h-G _You kill the orc!8%h=8%h8%h>8%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9%hs Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 2% 2b - ApportationTranslocation3%1  c - JinxbiteHexes4%2  d - Launch Clockwork BeeForgecraft10% 3  e - Summon Seismosaurus EggSummoning/Earth16% 4  f - Eringya's Surprising Crocodile Summoning30% 4  g - Permafrost EruptionIce/Earth45% 6  h - Alistair's IntoxicationAlchemy61% 5  i - Summon Mana ViperHexes/Summoning61% 5  j - Sphinx SistersHexes/Summoning100% 7 15 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitF%hy F%h F%hV N ##'##)).####...## Quickbrownfox the Thaumaturge  ##...##..#...##..# Octopode ##.....##...#..##.# Health: 61/61 ======================== F%h ##.ß...ß.###...)>... Magic: 20/23 ====================---- ##.#.....#.##...).... AC: 1Str: 8 #...#...ß...#####.).. EV: 16Int: 19 +...........'% ###.) SH: 0Dex: 15 #...ß...#...#. ### XL: 10 Next: 96% Place: Dungeon:8 ##.#@....#.### Noise: ==-------  Time: 8956.7 (0.0) ##.ß...ß.### t) +2 flail (drain) ##.....##%h 1;33H# Cast: Stone Arrow (2%) ##)..### ##'## .. ... ##..w - a ring of wizardry _An orc opens the door. _w - a ring of wizardry (worn)  The stone arrow hits the orc! _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F%hє Memorise Permafrost Eruption, consuming 6 spell levels and leaving 9? Y - Yes  N - NoH%hU ##'##)).####...## Quickbrownfox the Thaumaturge  ##...##..#...##..# Octopode ##.....##...#..##.# Health: 61/61 ======================== ##.ß...ß.###...)>... Magic: 20/23 ====================---- ##.#.....#.##...).... AC: 1Str: 8 #...#...ß...#####.).. EV: 16Int: 19 +...........'% ###.) SH: 0Dex: 15 #...ß...#...#. ### XL: 10 Next: 96% Place: Dungeon:8H%h(Ym[1K ##.#@....#.### Noise: ==-------  Time: 8956.7 (0.0) ##.ß...ß.### t) +2 flail (drain) ##.....### Cast: Stone Arrow (2%) ##)..### ##'## .. ... ##..w - a ring of wizardry _An orc opens the door. _w - a ring of wizardry (worn)  The stone arrow hits the orc! _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H%hSZ4--7.7 (1H%h`H%h?l _This spell is extremely dangerous to cast!--8.7 (2H%h{H%hH%hGH%h$9.7 (3H%hH%hH%hZ1=60.7 (4H%h@H%hH%hH%h$1.7 (5H%h)H%hH%h+2.7 (6H%hH%hA3.7 (7H%h(H%hs- _You start memorising the spell. You continue memorising. x6H%h0H%h8H%hp;c _You finish memorising. Spell assigned to 'f'.I%h` I%h   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.4     0   l + Spellcasting 9.6  51%  -1          I%h.  b - Maces & Flails   2.3     0   m + Conjurations 3.0  22%   0   c - Axes   1.3     0   n - Summonings   0.0     0   d - Polearms   0.0     0   o - Ice Magic   7.1     0   e - Staves   1.3     0   p + Earth Magic3.5  23%   0   f - Unarmed Combat   0.0     0       g - Throwing   0.0     0I%h9 [39;49m   q - Evocations   0.0    +1           h - Short Blades   2.5     0       i - Long Blades   1.4     0              j + Dodging8.3   4%   0       k - Stealth   5.7    +4              I%h 9                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsN%h~ 0 o + Ice Magic 7.1   2%3R%h7 8+T%h7+V%hsV%h V%hN ##'##)).####...## Quickbrownfox the Thaumaturge  ##...##..#...##..# Octopode ##.....##...#..##.# Health: 61/61 ======================== V%hG##.ß...ß.###...)>... Magic: 21/23 =====================--- ##.#.....#.##...).... AC: 1Str: 8 #...#...ß...#####.).. EV: 16Int: 19 +...........'% ###.) SH: 0Dex: 15 #...ß...#...#. ### XL: 10 Next: 96% Place: Dungeon:8 ##.#@....#.### Noise: ---------  Time: 8963.7 (0.0) ##.ß...ß.### t) +2 flail (drain) ##.....###%h_39;49m Cast: Stone Arrow (2%) ##)..### ##'## .. ... ##..The stone arrow hits the orc! _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'f'.V%hvV%h׫V%hV%hX%hIX%hX%hȞ$ _X%hrBX%hX%ha2=X%h9X%hl,X%h\X%hս,X%hX%hR,X%hpX%h O=X%hX%hb3==X%hX%h6X%h,X%h`X%hBX%h+X%hdX%h,,X%hoX%hX%hNP==X%hX%h@  There is an open door here.X%he5 _X%hX%hX%h #...#...ß...#####.)...#   +...........'%#####.))...   #...ß...#...#... ###.##.   ##.#.....#.##... #.#  ##.ß...ß.##.... #.###   ##.....##..... #..   ##)..##X%hXs .   #'##....... #..   #...@......< ##.76.7 (13.0) #...............#.   ########........#   #....#...#   ##.### ###.   .# #.    .# #.    ## #†    #. X%h X%h ,7.7 (14X%hX%h9 _Found a stone staircase leading up.X%h 3X%h X%h^ X%hҲ XX%h ,X%h3 X%hI X%h ,X%hH X%hd nX%h X%hJ ,X%hN X%hv   ##)..##....... ###.. ##'##........ # ###..........<. ................ #.########......... .... #....#.... ##..... ##.### ### #......##.#  #.![...'@.#  85.7 (8.0) ..$...'.## † ......### .$.....###......#..##### #.## # ###.# ##.#...##......# _You open the large door. _Found a robe.X%h  _  There is a large open door here.X%h K _X%h BX%h XX%hh X%h ,X%h X%h ,X%h X%h O _You now have 1360 gold pieces (gained 15).X%h 3X%hB X%h X%ho X%h+ X%h* K _c - 8 potions of brilliance (gained 1)X%h 3X%h X%h X%hh ,X%h X%hj X%h ,X%hc X%h ,X%h X%h O _You now have 1376 gold pieces (gained 16).X%h 3X%h X%h X%h ,X%h. X%h X%hM BX%h X%h,X%hX%hWX%h,X%h- X%h X%hZX%h)X%hX%hE  There is a large open door here.X%hX%h. _X%hX%h!BX%h"X%h*BX%h+X%h2X%h3,X%h7X%h>BX%hS@X%hzEBX%hFX%hMXX%hPX%hS,X%hTX%hvVX%hZ,X%hZX%hz\X%hI`,X%h`X%habX%hee,X%hfX%hiX%hl,X%h0mX%hoX%hr,X%hsX%hguX%hw,X%hxX%hzX%h },X%h}X%hEX%h_,X%hX%h!X%hĈ,X%hX%hX%h),X%h͎X%hX%h^,X%hkX%h?X%h,X%hX%hX%hV,X%hX%hX%h,X%hX%hX%h:,X%hTX%hX%h۳,X%h=X%h1X%h,X%hX%hX%h|,X%hX%hX%h4,X%hkX%hX%h,X%hX%hX%h9,X%hX%h~X%he,X%hX%hkX%hj,X%hX%h$X%h8,X%hrX%h'X%h ,X%h X%h X%h,X%hX%hPX%h,X%hX%hX%h,X%hpX%hX%h: ,X%h!X%hc"X%hG%,X%h%X%h),X%hc*X%h0O _You now have 1395 gold pieces (gained 19).X%h23X%h3X%h5X%h7,X%h8X%h:X%hZ=,X%h6>X%h@7 _You open the door.Y%h.3Y%h Y%h@  There is an open door here.Y%h5 _Y%h> Y%hC Y%hL,Y%hY%hY%h^,Y%hY%hY%h,Y%hY%hY%h>!,Y%hi#Y%h,BY%h-Y%h0@  There is an open door here.Y%hh5Y%h:6 _Y%hI9Y%hV=Y%hC,Y%h[FY%hJY%hQ,Y%hTY%hg>  You see here a +0 dagger.Y%hVla _Y%h Y%hBY%hY%h,Y%hcY%hњY%hܞ,Y%hY%h>  You see here a +0 dagger.Y%h{5 _Y%hY%hP  There is an escape hatch in the floor here.Y%h5 _Y%hY%hMY%h[,Y%hY%h?Y%h&,Y%h,Y%h,Y%hY%hY%h,Y%hY%hY%h<,Y%hY%hY%h,Y%hY%hY%h%Y%h$BY%h!nY%h' _You now have 1413 gold pieces (gained 18).Y%hy*Y%h*Y%h{+Y%h-Y%h/Y%h0Y%h0Y%h1Y%h3Y%hs4Y%h4Y%h:6Y%h8Y%h9Y%h9Y%h:Y%h>Y%h|>Y%h6?Y%h@Y%hCY%hDY%hEY%hKY%h|N,Y%hOY%hzQY%hWT,Y%hoUY%h WY%hY,Y%h%[Y%h\Y%h_,Y%h#aY%hbY%h;e,Y%hfY%h?lY%ho,Y%hFpY%hNrY%ht,Y%huY%howY%hy,Y%hm{Y%hY%h,,Y%hhY%hY%h,Y%hY%hY%h?,Y%hY%hZY%hL,Y%hY%hY%h,Y%hܙY%hY%h,Y%h>Y%hzY%h,Y%hY%hY%hBY%hxY%h,Y%h3Y%hY%ho.)...#### #..........# ##.))...###..........# .###.##..##..........# ..##.###.#.....  ...#.###.#..........  ...#................  ...###..##..#......#  ...# #...#..####### ...# ##.........@#  9102.7 (117.0) ...# #...######.. ..## ##..# ....# .## ##..## )...... ## #....# .......... #.#............... #.###............. #†# #............. #.# .....Y%h0Y%h~Y%h{3Y%hb 8Y%h,Y%he Y%hY%h _Found a longbow.\%h\%h8\%hh\%hJ\%h?\%h0\%h\%h\%h\%h\%h\%h\%h\%h{\%hU\%h\%h\%hQ\%h\%h\%hc\%h6\%h4\%h\%h]\%h) \%h; \%h \%hu\%h\%hX5#\%h##......##\%h_#### ##........## .\%h _....### #..........# \%h`####...## #..........# \%hVa#...##..# #..........#\%h>#..##.########..........# \%h^#...)>....................# \%h!^#...)....########........## \%h#####.)...#### #@.........#\%hi15.7 (12\%h .0) \%h}'%#####.))...###..........# \%h9U#.....###.##..##..........# \%h`#......##.###.#........... \%h........#.###.#\%h$ P.......... \%h 6........#........\%hO!. \%h!K........###..##..#\%h}"# \%h#r........# #...#..####### \%h#...<....# ##..........#\%hK$\%hd&\%h*\%h -]%h/L Level 8 of the Dungeon<<>(Press ? for help) ######## #########......## ##.....########........## #...........####..........# ##'##)).####...###..........# ##...##..#...##..##..........# ##.....##...#..##.########..........# ##.ß...ß.###...)>....................# ##.#.....#.##...)....########........##  ###...#...ß...#####.)...#### #@.........#  #.'...........'%#####.))...###..........#  #.#...ß...#...#.....###.##..##..........#  #.##.#.....#.##......##.###.#...........   #..##.ß...ß.##........#.###.#..........   ##.###.....##.........#................  #.# ##)..##..........###..##..#......#  #.## ##'##...........# #...#..#######  #..###..........<....# ##..........#  ##.]%hZQ s..................# #...######..#   ##########...........## ##..#  ....#   #........#....#.....## ##..## )......   #........##.###.##### #....# ..........   #........##.# #.###.#............... ^%h޲#..##.ß...ß.##........#.###.#.......... ##.###.....##.........#.......... #.# ##)..##..........###..##..## #.## ##'##...# #...#..####### #..###..........<....# ##..........# ##...................# #...######..# ##########...........## ##..#  ....# #........#....#.....## ##..## ) #........##.###.##### #....# ... ........##.# #.## #.#...... ...[...'..# #..# #.###.... .......'.## ##.# #†# #.... .......### #.# #.#  ..... ......# ### ###.#  .... ........# #...#  ... ########## #.###  [40^%h<m# ###.###.#...##......# #....<.##........####.#######. ^%h6 J<<_%hLO<<_%h J<<a%h1a%h=O###......##Quickbrownfox the Thaumaturge ########........##Octopode .....####..........#Health: 61/61 ======================== ####...###..........#Magic: 23/23 ======================== #...##..##..........#AC: 1Str: 8 ..#..##.########..........#EV: 16Int: 19 #...)>....................#SH: 0a%h?Dex: 15 #...)....########........##XL: 10 Next: 96% Place: Dungeon:8 #####.)...#### #@.........#Noise: ---------  Time: 9115.7 (0.0) '%#####.))...###..........#t) +2 flail (drain) #.....###.##..##..........#Cast: Stone Arrow (2%) #......##.###.#........... ........#.###.#.......... ........#................ ........###..##..#......# ........# #...#..####### ...<....# ##..........# _There is an open door here. _You see here a +0 dagger. _You see here a +0 dagger. _There is an escape hatch in the floor here. _You now have 1413 gold pieces (gained 18). _Found a longbow.a%hjA3a%hDa%hLXa%hM,a%hUOa%hRa%hU,a%h Wa%hYa%h\,a%h^a%hf`a%h c,a%hjda%hfa%hi,a%hka%hma%hp,a%hta%hva%h]z,a%h{a%h~a%hz,a%ha%hɆa%h,a%hia%ha%h,a%h֔a%ha%h,a%ha%hBa%h֣,a%ha%h*a%hB,a%ha%h a%hN,a%h?a%h5a%h,a%ha%hsa%h,a%ha%ha%h ,a%hva%ha%h,a%ha%ha%h ,a%ha%ha%h1,a%ha%hMa%h,a%hVa%h~a%h,a%ha%ha%h,a%h:a%hQYou see here a +0 dagger. _There is an escape hatch in the floor here. _You now have 1413 gold pieces (gained 18). _Found a longbow.  There is an open door here.a%h a%h<  _a%hl a%ha%hZ,a%ha%hfa%h,a%hea%h4a%hX!,a%hj#a%h$'a%h@+,a%h-a%h]0a%h3,a%h6a%h;@  There is an open door here.a%h?a%h? _a%hjAa%hDa%hH,a%h/Ja%hLa%h+P,a%hSRa%hoUa%h:Y,a%hO[a%h]a%h`,a%hEca%hea%hUi,a%hka%hma%hp,a%hra%h|#...#...ß...#####.)...#### #.... .'...........'%#####.))...###.... .#...ß...#...#.....###.##..##.... .##.#.....#.##......##.###.#..... ..##.ß...ß.##........#.###.#..... #.###.....##.........#...........# ##)..##..........###..##..#..## ##'##...........# #...#..### #..###..........@....# ##........52.7 (37.0) a%h|<##...................# #...##### #########...........## ##..# ..#....#.....## ##..## )#.###.##### #....# ..#.# #.## #.#...... [...'..# #..# #.###.... '.## ##.# #†# #.... .....### #.# #.# .... a%h%a%hDa%hpa _There is a stone staircase leading up here.a%hWa%h\a%h&ga%hqa%h4w83.7 (1.0) _a%hs{b%h ........#.#.......#[....### ###[####..### ###### ## #.##.# ##..≈.##..# ......# ##≈.B.K≈.# 7 ......# #..#O@#o.# b%h@ ..#### #..#⌠.#..# ...## ##.....l## #..### ##y≈..## ###...# ###### # #####  B   boulder beetle (wandering) # ###  O   two-headed ogre (asleep) ### ###.#  K   kobold brigand (missile, wandering)# #...#  l   iguana (wandering)(…)b%h)  You climb upwards.  The orc wizard shouts! The two-headed ogre shouts in stereo!b%h8^  The killer bee buzzes angrily. The kobold brigand shouts!b%h)<T  The iguana hisses angrily. You hear a shout! x3b%h߄ FB.KO@#oy..l.BOK)F   bullfrogA bullfrog comes into view.b%h*%====4.4 (1.7Stone Arrow (2%) _The bullfrog croaks. _There is a stone staircase leading down here.e%he%he%he%hqe%h=e%h=e%h&  The kobold brigand hits you with a +0 short sword.  The two-headed ogre misses you. x2; The boulder beetle bites you!e%h0.Fy..l.e%h544-------===-50e%hs8e%h/i ##...#...ß...#####.)...#### #.... .'.....'%#####.))...###.... .#...ß...#...#.....###.##..##.... .##.#.....#.##......##.###.#..... ..##.ß...ß.##........#.###.#..... #.###.....##.........#........... #e%h1.# ##)..##..........###..##..#.. #.## ##'##.....O.....# #...#..###8 #..###..........@....# ##........ ##.............KB....# #...##### #########...........## ##..# ........#....#.....## ##..## ) ........##.###.##### #....# .. ........##.# #.###.#...... ....[...'..# #..##.###.... ........'.## ##.##†# #.... ........### #.# #.# .... _The killer bee barely misses you.e%h2F--------e%hDe%hʢ7---6.9 (2.5e%h۪e%hҭ} _You climb downwards. _There is a stone staircase leading up here.g%hD Read which item? Scrolls  d - 3 scrolls of amnesia  p - 2 scrolls of noiseq - 5 scrolls of revelation [!] read|quaff|evoke[?] describe selectedh%h$B h%hO h%h_ E##...#...ß...#####.)...#### #.... Quickbrownfox the Thaumaturge .'...........'%#####.))...###.... Octopode .#...ß...#...#.....###.##..##.... Health: 44/61 =================------- .##.#.....#.##......##.###.#..... Magic: 23/23 ======================== ..##.ß...ß.##........#.###.#..... AC: 1Str: 8 h%hzd #.###.....##.........#........... EV: 16Int: 19 #.# ##)..##..........###..##..#.. SH: 0Dex: 15 #.## ##'##.....O.....# #...#..### XL: 10 Next: 96% Place: Dungeon:8 #..###..........@....# ##........ Noise: ---------  Time: 9156.9 (0.0) ##.............KB....# #...##### t) +2 flail (drain) #########...........## ##..#Cast: Stone Arrow (2%) ........#....#.....## ##..## ) ........##.###.##### #....# .. ........##.# #.###.#......%hh 9;49m B   boulder beetle ....[...'..# #..##.###.... O   two-headed ogre ........'.## ##.##†# #.... K   kobold brigand (missile) ........### #.##.# .... _There is a stone staircase leading down here.  The kobold brigand hits you with a +0 short sword.  The two-headed ogre misses you. x2; The boulder beetle bites you! _The killer bee barely misses you. _You climb downwards. _There is a stone staircase leading up here.h%hRo P  Okay, then.h%hp h%hQx h%h{ . _l%h`Drink which item? Potions  a - 2 potions of magic  b - 2 potions of moonshinec - 8 potions of brilliance  f - a potion of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutation  o - a potion of haste  r - a potion of cancellationu - a potion of might  E - a potion of resistance [!] read|quaff|evoke[?] describe selectedn%hin%hn%hj##...#...ß...#####.)...#### #.... Quickbrownfox the Thaumaturge .'...........'%#####.))...###.... Octopode .#...ß...#...#.....###.##..##.... Health: 44/61 =================------- .##.#.....#.##......##.###.#..... Magic: 23/23 ======================== n%hN..##.ß...ß.##........#.###.#..... AC: 1Str: 8 #.###.....##.........#........... EV: 16Int: 19 #.# ##)..##..........###..##..#.. SH: 0Dex: 15 #.## ##'##.....O.....# #...#..### XL: 10 Next: 96% Place: Dungeon:8 #..###..........@....# ##........ Noise: ---------  Time: 9156.9 (0.0) ##.............KB....# #...##### t) +2 flail (drain) #########...........## ##..#Cast: Stone Arrow (2%) ........#....#.....## ##..## ) ........##.###.n%h[33m##### #....# .. ........##.# #.###.#...... B   boulder beetle ....[...'..# #..##.###.... O   two-headed ogre ........'.## ##.##†# #.... K   kobold brigand (missile) ........### #.##.# ....The kobold brigand hits you with a +0 short sword.  The two-headed ogre misses you. x2; The boulder beetle bites you! _The killer bee barely misses you. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.n%hB  You feel yourself speed up. The kobold brigand barely misses you.The boulder beetle closely misses you. The two-headed ogre barely misses you.34----==7.9 (1Fast n%hn%h}H _The two-headed ogre hits you with a +0 dire flail!o%h'...........'%#####.))...###. #...ß...#...#.....###.##..##. ##.#.....#.##..###.#..ß...ß.##...###.#. .###.....##..#....... .# ##)..##..###..##..# .## ##'##.....O.....# #...#..#### ..###..........<....# ##............KB@...# #...############....## ##..# . .......#....#.....## ##..## ).##.###.##### #....# ...##.# #.## #.#.....[...'..# #..# #.###...'.## ##.# #†# #.### #.# #.# .# #o%hC## ###.# K.B20----------8.6 (0.7 _The boulder beetle bites you!o%hHk .#...ß...#...#.....###.##..## .##.#.....#.##......##.###. ..##.ß...ß..#.###.# #.###....o%h8l .#..... #.# ##).###..##..# #.## ##'O.....# #...#..### #..###..........K....# ##........ ##...o%hl .B....# #...##### #########.@...## ##..# ........#....# ##..## )o%hm .##.###.##### #....# ..##.# #.## #.#...[...'..# #..# #.###.....'.## ##.#o%hhn S #†# #.### #.# #.# .# ### ###.# o%hq _.# #...# o%hEv o%h# o%hs [ .O<o%h KThe boulder beetle barely misses you.The kobold brigand attacks as it pursues you!o%h; 0-9.3o%h o%hT \ _The kobold brigand closely misses you.p%h, =#.#...ß...#...#.....###.##..## #.##.#.....#.##......##.###.# #..##.ß...ß.##.#.###.# ##.###.....##.#  #.# ##)..##.###..##..#  #.## ##'##p%h. .# #...#..  #..###.O<....# ##  ##.KB....# #...#.## ##..# #.#....#.....## ##..## #.##.###.##### #....# #.##.# #.## #.# #....[...'..# #..# #.### #.'.## ##.# #†# # #.### #.# #.# #.# ### ###.# #.# #...# p%h : p%h]< T--9 (0.6p%hC p%hF p%h1  #.#...ß...#...#.....###.##..##  #.##.#.....#.##......##.###.#  #..##.ß...ß.##.#.###.#  ##.###.....##.# #.# ##)..##.###..##..# #.## ##'##.# #...#.. #..###.O<....# ## ##.KB....# #...  ##.## ##..#  #.#....#.....## ##..##  #.##.###.##### #....#  #.##.# #.## #.#  #....[...'..# #..# #.### p%h [m #.'.## ##.# #†# #  #.### #.# #.#  #.# ### ###.#  #.# #...#p%h .OB(rolling)The boulder beetle curls into a ball and begins rolling!p%he 6=60.6 (0.7p%h GBBp%h [ _The kobold brigand barely misses you.y%h q #.#...ß...#...#.....###.##..## #.##.#.....#.##......##.###.# #..##.ß...ß.##.#.###.# ##.###.....##y%h .# #.# ##)..##.###..##.. #.## ##'##.# #...#.. #..###.<....# ## ##.OKB....# #... ##.## ##..# #.#....#.....## ##..## #.##.###.##### #....# #.##.# #.## #.# #....[...'..# #..# #.### #.'.## ##.# #†# #. B #.### #y%h۾ [[40m.# #.#  #.# ### ###.#  #.# #...#y%h 1   ##......#  ##........  ##.........  #.# ##)..##..........  #.## ##'##...........#  ..........<....#  ........OK○....#  #....@.B....## ##..#  y%h #....#.....##  ##.###.#####  #.# #.##  #....[ #..#   ##.# #†#   #.# #.#   ### ###.#   #...# The two-headed ogre closely misses you.y%hm~  ##......#  ##........  ##.........  #.# ##)..##..........  #.## ##'##...........#  ..........<....#  y%hl6........OK○....#  #....@.B....## ##..#  #....#.....##  ##.###.#####  #.# #.##  #....[ #..#   ##.# #†#   #.# #.#   ### ###.#   y%hβ °BThe two-headed ogre hits you with a +0 dire flail.y%h5a15--------1.2 (0.6y%h By%hgV _* * * LOW HITPOINT WARNING * * *z%hT #.#...ß...#...#.....###.##..## #.##.#.....#.##......##.###.# #..##.ß...ß.##.#.###.# ##.###.....##.#z%hU #.# ##)..##.###..## #.## ##'##.# #...# #..###.<....# ## ##.OK°....# #... ##...@..B....## ##..# #.#....#.....## ##.. #.##.###.##### #.... #.##.# #.## #.# #....[...'..# #..# #.### #.'.## ##.# #†# # B #.### #.#%hWT9;49m #.#  #..# ### ###.#  #.# #...#z%hXz%hU_.K°BBz%he`.-8z%hKfZ°Bz%h*h{%h {%hیV #.'...........'%#####.)). #.#...ß...#...##.##..# #.##.#.....#.###.###.# #..##.ß...ß.##.#.###.##.###.....##.#..... #.# ##)..##.###..## #.## ##'##...........# #...# #..###...<....# ##... ##.........@..O.°....# #... ##########.....K°....## ##..{%hA0 #.#....#B....## ## #.##.###.##### #. #........##.# #.## #.#. #....[...'..# #..# #.# #..'.## ##.# #†# #........### #.# #.# #.# ### ###.#KB.°°B-2.5 (0.7°°{%h  ###...#...ß...#####.)...## #.'...........'%#####.)). #.#...ß...#...##.##.. #.##.#.....#.###.###. #..##.ß...ß.##.#.####.###.....##.#..... #.# ##)..##.###{%h4 ' #.## ##'##...........#  #..###....<....# ## ##...........KO.°....#  ##########....B.°....## ## #.#....#°....## ## #.##.###.##### #. #........##.# #.## #.# B #....[...'..# #..# #.# #.'.## ##.# #†# #.### #.# #.#{%h ,{%h {%h# B.O°K...°..°{%h% (3.2{%hD2 K°°{%h5 |%hL  ###...#...ß...#####.)...   #.'.'%#####.))...   #.#...ß...#...#.....###.##   #.##.#.....#.##......##.###   #..##.ß...ß.##.#.###   ##.###.....##.# |%hO  #.# ##)..##.###..   #.## ##'##.# #   #..###...@.B.O..<....# ##   ##.°K.# #   #....°......## ##   #.#....#°....## ##   #.##.###.##### #   #.##.# #.## #.   #....[...'..# #..# #.   #.'.## ##.# #†   #.### #.# #.|%hyS|%hT|%hU|%hdB°O.K.°.B|%hfF--8 (0.6|%h"uiB°B|%hx|%h  ###...#...ß...#####.)...   #.'...........'%#####.))  #.#...ß...#...#.....###.##   #.##.#.....#.##......##.   #..##.ß...ß.##.#.   ##.###.....##.#   #.# ##)..##|%hY.###   #.## ##'##.# #   #..###..@.B°O...<....# ##   ##.K.# #   #....°......##   #.#....#.....##   #|%h;.##.###.##### #   #.##.# #.## #   #....[...'..# #..# #   #.'.## ##.# #   #.### #.# #|%h`$|%h`%|%h]2B°K..B|%h4Y6=4.5 (0.7|%h>Z°B|%h@}%hv(,  ##.#.....#.##...).  ###...#...ß...#####.)...#  #.'...........'%#####.)).  #.#...ß...#...#.#.  #.##.#.....#.##.#.}%hg+  #..##.ß...ß.##........#.# #.###.....##.........#.  #.# ##)..##..........###  #.## ##@##...........#   #..###...B°°O...<....#  ##.........K...#   ##########...........##   #.#....#.....##  #.##.###.#####   #........##.# #.##   #....[...'..# #..#   #.'.## ##.#}%hB/}%h0}%hRZ B○°°.K   kobold brigand (missile)  The boulder beetle hits you!!  You die...}%hf-14/61 ------}%h )/  --more--~%h lInventory: 30/52 slots Hand Weapons (go to first with ))  t - a +2 flail of draining (weapon)i - a +0 dagger  l - a +1 mace of protection  m - the +3 short sword of Ubi Edesh {flame, rElec rPois rF+++ Str-5}  n - a +4 trident of draining  x - a +0 dagger of venom  D - a +5 great sword of freezing Missiles (go to first with ()A - a curare-tipped dart Jewellery (go to first with "=)  k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}  v - a ring of protection from fire (worn)  w - a ring of wizardry (worn)  y - a +4 ring of slaying (worn)e - a ring of fire  s - a ring of fire Wands (go to first with /)z - a wand of paralysis (5)  B - a wand of light (11)  C - a wand of iceblast (9) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h   D - a +5 great sword of freezing Missiles (go to first with ()  A - a curare-tipped dart Jewellery (go to first with "=)  k - the ring "Hufoucyi" (worn) {rPois rC++ Slay+4}  v - a ring of protection from fire (worn)  w - a ring of wizardry (worn)  y - a +4 ring of slaying (worn)  e - a ring of fire  s - a ring of fire Wands /)  z - a wand of paralysis (5)  B - a wand of light (11)  C - a wand of iceblast (9) Scrolls (go to first with ?)d - 3 scrolls of amnesia  p - 2 scrolls of noise  q - 5 scrolls of revelation Potions (go to first with !)  a - 2 potions of magic  b - 2 potions of moonshine  c - 8 potions of brilliance50%%hr  B - a wand of light (11)  f - a potion of attractiong - a potion of berserk rage  h - a potion of enlightenment  j - a potion of mutationr - a potion of cancellation  u - a potion of might  E - a potion of resistancebot%hS~  f - a potion of attraction  g - a potion of berserk rage%h  g - a potion of berserk rage  h - a potion of enlightenment%h%h 8%h sGoodbye, Quickbrownfox.6359 Quickbrownfox the Thaumaturge (level 10, -14/61 HPs)Began as an Octopode Ice Elementalist on May 15, 2025.Demolished by a boulder beetle (30 damage)... on level 8 of the Dungeon.The game lasted 00:28:11 (9164 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb  13.17491541 kuniqs TeFE-27 escaped with the Orb  14.15653413 kuniqs ReWn-27 escaped with the Orb%hpK [?25h[?0c [?1051l[?1052l[?1060l[?1061l