AC h"  Player: R6QB Game: DCSS trunk Server: clan Filename: 2025-04-24.13:57:21.ttyrec Time: (1745503041) Thu Apr 24 15:57:21 2025 DC hq/ [?1051l[?1052l[?1060l[?1061hDC h"1V)0[?7h[?25l[?1cDC h_Welcome, R6QB. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy DC hmFormicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid HunterEC hHt 2Welcome, R6QB the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Formicid HunterGC h GC hzDR6QB the ShooterFormicidHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowAbil: Dig####+>@+####Welcome, R6QB the Formicid Hunter.If you return without finding the Orb of Zot, so far below, it's all over!GC hV'Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.GC h GC hC v  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   g - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0  GC h E            c + Ranged Weapons 4.0   5.0   0               d - Armour   0.0   0.8  +1      e + Dodging1.7   2.4  -1      f + Stealth1.2   1.2  +3              GC h                                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|C h a0;10;1mcost|targetsHC hX e * Dodging   1.7HC h o e - Dodging   1.7HC h?< f * Stealth   1.2HC h*k p f - Stealth   1.2HC h = d + Armour 0.0IC hR6QB the ShooterFormicidHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 17####XL:  1 Next:  0% Place: Dungeon:1+>@+Noise: ---------  Time: 0.0 (0.0)####a) +0 shortbowAbil: Dig  Welcome, R6QB the Formicid Hunter.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.IC hhgIC h<I#.#IC h..#'..+..#.##IC h IC h======1.0 (1 _As you open the door, it creaks loudly!IC hR 3IC hm IC h5IC hIC h-l  There is an open door here.IC hAIC h _IC hIC hIC h,IC h IC h"IC h$IC h%IC h%IC h'IC h.{##++####....###......# IC h.r##....⌠.## #........# #.....@⌠.# ------#...##...# #. ####..# IC h+/.+><'..+####..#...#....#.....#IC h01⌠....##IC h3E{6.0 (5IC h6=------IC h8IC h;[ _You sense a monster nearby.IC h IIC h IC h!' IC h- IC h. IC hN0 ,IC h1 IC h2 IC h3 IC hp4 ,IC h6 IC hV7 IC h8 ,IC h9 IC h> ##....⌠.###........##......⌠.# #...##...# #..####..# +..+><'..+ #..####..# #...##...# #.⌠@.....# #........# ##.⌠....## #......#IC h?  ##....####++## { IC hA /14.0 (8.0)IC h;B IC hSS q _You sense a monster nearby.IC h = IC hD IC hpE IC hAH 7 _You open the door.IC hJ 3IC hEL IC hN IC hQ ,IC hPS IC hW @  There is an open door here.IC hZ IC h8[  _IC h\ IC h\_ IC h f ; #..##......# #..##....⌠.## #..#........#IC hg k #..#......⌠.# #..#...##...# #..#..####..# #..'..+><'..+ #..#..####..# #.@#...##...# #..#.⌠......#IC hai 7 #..#........#{ #..##.⌠....##..!##......#.#..###....####..# ##++###...{IC hk 421.0 (7IC hLl IC h4o IC h[q [ _You sense a monster nearby.IC h0 _No target in view!JC h3JC h<JC hJC h  ⌠.##.............⌠..##....####JC h'..+><'..+#..####..#...##.⌠.....{#.⌠....#.S   ball python (constriction, asleep)#.# ...SJC hv 0  A ball python comes into view.JC hS)S.2.0 (1JC hK _The ball python hisses angrily.JC hJC h=JC hJC h+b _A ball python is nearby!JC h_    #..#  #..#  #..#  #..#  #..'..+><'..+  #..#  #..#  #.@#  #..#  { #..#  ..!#  .#..#  .##..#   JC h l#. #.S. {  # ....JC h    #..#  #..#  #..#  #..#  #..'..+><'..+  #..#  #..#  #.@#  #..#JC h(   { #..#  ..!# .#..# .##..#   #. #.S. { # .... JC h JC hN JC h JC h b _A ball python is nearby!JC h2 /   #..#  #..#  #..#  #..#  #..'..+><'..+  #..#  #..#  #.@#  #..#  { #..#  ..!#  .#..#  .##..#   #. #.S. {  # ....JC h_2 JC h F   #..#  #..#  #..#  #..#  #..'..+><'..+  #..#  #..#  #.@#  #..#  { #..# JC h  ..!# .#..# .##..#   #. #.S. { # .... JC h JC h1 JC h[ JC h b _A ball python is nearby!JC hX  You shoot an arrow. The arrow hits the ball python.JC hH I(((((JC h J.JC h@t..!...JC hީ@11===3.2 (1.2JC hFJC h%O _You kill the ball python!KC hlS4KC hYKC h?^H _No target in view!KC h]JKC hH _No target in view!KC hL3KC h(NKC h{PKC hIZ^ ........⌠##..####'..+><'..+#..####..#.##.⌠....0.0{#.⌠....# [..!##......# ......#.###KC hia---4.2 (1KC hpm# _Found a robe.KC hd 3KC h]d KC h5h KC hp XKC hx \######.'..+><'..+#...##...#⌠....## #..#.....KC hrx .#l..#..##.⌠....#....[..@### ---.#...#..###....## KC hx .#Abil: Dig##.##.####l   frilled lizard (asleep)KC hy 3#...KC h% y 5  A frilled lizard comes into view.KC h [.llKC h +6.2 (2KC ho KC h _The frilled lizard hisses angrily. _You see here a yellow potion.KC h    #..#  #..'..+><'..+  #..#  #..#  #..#KC h$   ## #..#  .#.l.#..#  ....[..@#  .#...#..#  ....##..#   .##. #... {  # .... #.#### #. ..KC hۢ d   #..#  #..'..+><'..+  #..#  #..#  #..#  ## #..#  .#.l.#..#  ....[..@#  .#...#..#  KC h ....##..#   .##. #... { # .... #.#### #. .. KC h KC h= KC hв KC h5 e _A frilled lizard is nearby!KC h5    #..#  #..'..+><'..+  #..#  #..#KC h >  #..#  ## #..#KC h F  .#.l.#..#  KC ha V....[..@#  .#...#..# KC h ( ....##..#   KC h >.##. #... {  # .... KC hW ,#.#### #. KC h 0..KC hF7'   #..#  #..'..+><'..+  KC h-8G#..#  #..#  #..#  ## #..#  .#.l.#..# KC h*9c ....[..@#  .#...#..#  ....##..#   KC h)<W.##. #... { # .... #.#### #. .. KC h9AKC h'BLC h*LC hse _A frilled lizard is nearby!LC h\{ (((((You shoot an arrow.LC hd\LC ha...l..===7.5 (1.3LC hdLC h@fb _The arrow closely misses the frilled lizard.LC h([  You shoot an arrow. The arrow hits the frilled lizard!LC h5,a[((LC hϯ'..LC h6228.7 (1.2LC h\LC hh _You kill the frilled lizard!LC hKLC hLC hH _No target in view!LC h LC h LC h LC hb H _No target in view!LC h 4LC h LC h$ H _No target in view!LC hm 4LC hq LC h t H _No target in view!LC h 4LC hƵ LC h H _No target in view!LC h) 4LC h, LC h/ C _No target in view!LC h 4LC h LC h LC h." 4LC h% LC h( LC h LC h LC hZ LC hۮ LC h) LC h LC h_ LC h ,..LC h s0.0---9.7 (1LC h K _d - a yellow potionMC hw IMC hMC h/ ####'..+><'..+.#..####..#...##.#.⌠...##...#...#..##.⌠....#...[...##......# .#...#.@###....#---....##..# ##++## .Abil: Dig.#{.##MC hw[30MC h0[ _You sense a monster nearby.MC h?MC hGMC h>JMC hPBMC hXnMC hlXMC hnMC ho,MC hpMC hxrMC h<##.##..#........#.#...#..##.⌠....## ....[...##......# .#...#..###....## ....##..####++# .##.##....{ # #........... #.#######+## #@#  #...g...#  #.##.##.#  #. .# .# ..g   hobgoblin (asleep) .# .#7.7 (78.7 (8MC hd\ _A hobgoblin comes into view.MC hf    ..#  ....[...#  ..#  ..#  .##.##...{  # #...  #.#  #@# #...g...# #.##.##.# #. .# # .# .. .# .#MC h   ..#  ....[...#  ..#  ..#  .##.##...{ MC hN # #...  #.#  #@# #...g...# #.##.##.# #. .# # .# .. .# .# MC h 4MC hMC h_` _A hobgoblin is nearby!MC h    ..#  ....[...#  ..#  ..#  .##.##...{  # #...  #.#  #@# #...g...# #.##.##.# #. .# # .# .. .# .#MC h_U   ..#  ....[...#  ..#  ..#  .##.##...MC hU{  # #...  #.#  MC hV_#@# #...g...# #.##.##.# MC huV#. .# # .# .. MC hVg.# .# MC hO[4MC hX_MC hb` _A hobgoblin is nearby!MC h"& (g    You shoot an arrow. The arrow hits the hobgoblin.MC hާ MC h H.gMC hA 7===9.9 (1.2MC h MC h: ] _The hobgoblin is almost dead.NC hUR  You shoot an arrow. The arrow hits the hobgoblin.†NC hWNC h24441.1NC hΌNC hƖc _You kill the hobgoblin!NC h5NC hNC hԢ| _No target in view!NC hNC h| _No target in view!NC h^ _No target in view!NC hJNC hH _No target in view!NC hFJNC hUH _No target in view!NC h _No target in view!NC hGQNC h _ _ You see here a hobgoblin corpse.NC h= _NC h;NC hNC h4NC h!BNC h"NC h#NC h%$,NC h%NC h[&NC h&NC hC'NC h(NC h*,NC h;NC ha>BNC h>NC hENC hFNC hFNC hFNC hHNC h0INC hINC hINC hJNC hHL,NC hLNC hMNC hNNC hONC hONC hPNC hQNC hRNC hRNC htSNC hBTNC hTNC hTNC hUNC hVNC h4WNC hWNC hbXNC hLYNC hYNC hZNC hZNC h\NC h],NC hm^,NC h`BNC h5cXNC hjfNC hiNC hmNC hqnNC h>rNC hs,NC hsNC htNC hu,NC hcvNC h\x,NC hxNC hyNC hzNC hy{,NC h|NC h|NC h~,NC hNC h=NC hUNC hg,NC h!##.##..#........# .#...#..##.⌠....## ....[...##......# .#...#..###....## NC h13....##..####++## .##.##..........{ #.#........... #.#.#######+## ####.#.##{---#....†..# ####.# NC hA#.##.##.###....###.##.##.##.###..####.##.##.#.## ##...##.##......# #.#.######.##.#####.#.## ##.#........##.......##.###.######################...##NC h֌##++###........'93.1 (52.0)NC h(M {NC hM======4.1 (53NC hRk _As you open the door, it creaks loudly! You hear a loud squeak.NC h.NC h/NC h0NC h5NC h=oM.. #..#.⌠NC h>7 ##.##..#........#...#..##.⌠....##...[...##......#...#..###....## .#...##..####++####..#NC h?].##.##..............#.........r....# #.#.#######@## ###.#.## {NC h?)....†..# ####.# #.##.##.###....##..###...NC h@.## ##..r   rat (wandering).##......# #.#..#####.#.## ##.#........##.###.##NC hD,0.0)NC hLDr.NC hWML------5.1 (1NC hLUNC hW _A rat comes into view. _There is an open door here.NC h% q #..       ....[   .#  ..####++####..#  ..............#  #.#.........r.....#  #@##   #.# {  #....†..# ####.#  ..##  #..###   ##...#   #.   ##.#   NC hs ' #..       ....[   .#  ..####++####..#  ..............#  #.#.........r.....#  #@##   #.# {  #....†..# ####.#  ..#  #..   ##...#   #.   ##.#  ------ _A rat is nearby!NC h6 q #..       ....[   .#  ..####++####..#  ..............#  #.#.........r.....#  #@##   #.# {  #....†..# ####.#  ..##  #..###   ##...#   #.   ##.#   NC h  #..       ....[   .#  ..####++####..#  ..............#  #.#.........r.....#  #@##   #.# {  #....†..# ####.#  ..#  NC h+ H#..   ##...#   #.   ##.#  NC h  _A rat is nearby!NC hk,9  NC hY-AYou shoot an arrow. The arrow hits the rat.NC h  The rat is moderately wounded.5--===6.3 (1.2 _The rat bites you.OC h  You shoot an arrow. The arrow hits the rat.†OC hfOOC hIdL--557.5OC hgOC ho{ _You kill the rat!OC h^ _No target in view!OC hS _No target in view!OC h,OC h:OC hOC hH _No target in view!OC hWOC h=OC hOC hH _No target in view!OC h OC h OC h OC h H _No target in view!OC hi OC hW OC hj OC h @ _No target in view!OC hC JOC hD OC h _OC h0 _6==OC h 1 _HP restored.OC hZ OC h OC h~ OC h _  You see here a rat corpse.OC h| OC h!  _OC h OC h OC ht ,OC h OC h* OC h OC ha :==OC h OC h OC h_ ,OC h* OC h OC h] OC h OC h OC h OC h 3#..#..####..# #..'..+><'..+..# #..#..####..#..# OC h} u#..#...##...#..# . #..#.⌠......#..# # .##..#........#..# .## ..#..##.⌠....##..##...#. .[...##......##.....[... ..#..###....###.@# ---106.5 (9.0) .##..####++####..OC h  .##............. .#.........†... .#.#######'####### .#.## #.# { .†..#  .##.###....## OC hq :.##.##.###..###OC h OC h J---7.5 (10.0) OC h OC h@ ( _Found a ring mail.OC h #..#...##...#  #..#..####..#...  #..'..+><'..+..#  #..#..####..#..#   #..#...##...#..#   #..#.⌠#..# #  ##..#........#..# .##  .#..##.⌠....##..##...#.# [...##......##..@..[...# ..###....###..##...#.# ##..####++####..# .## #.....# .. #.........†.....# ## #.#######'#######    OC h l[15d#.## #.# {   †..# ####.#    ##.###....##   9.5 (2.0) _You sense a monster nearby.OC h13OC h\OC h[OC h..#...##...#  ..#..####..#...  ..'..+><'..+..#  ..#..####..#..#  ..#...##...#..#  ..#.⌠......#..# ##  ..#..#..###.##  ..##.⌠....##..##...#.#  ..##......##....@[...#  ..###....###..##...#.#  ..####++####..###.##  ....# ...  .†.....# .###  #######'####### .#  S   ball python (constriction, asleep)# #.# S#   .# ####.# .C h)40m#  .###....##   10.5 (1  A ball python comes into view.SS).1.5 (2OC h\K _The ball python hisses angrily.PC h>< ## #..###.## #..##...#.# #....@[...# #..##...#.# #..###.##  ... † .###  S#  #.# .#   .# PC ha>< ## #..###.## #..##...#.# #....@[...# #..##...#.# #..###.##  ... † .###  S#  #.# .#   .#  _A ball python is nearby!PC h~ (((( You shoot an arrow. The arrow hits the ball python.PC hA..S..===2.7 (1.2 _The ball python is moderately wounded.PC h# X  You shoot an arrow. The arrow hits the ball python!PC hQ( ((.PC h? 4...PC h 97/17663.9PC h PC h e _You kill the ball python!PC h" PC h7 PC h H _No target in view!PC hqI PC hK PC hK PC hgS PC hZ[ H _No target in view!PC h 4PC h PC h H _No target in view!PC h3 4PC hJ PC hQ  PC hUS PC hT :_No target in view!PC h PC h PC hǴ PC hٺ PC h  PC h PC h :_No target in view!PC hf-PC h044PC h0@ PC h$J=_No target in view!PC hxPC hPC hPC hPC hPC hePC h PC h"QC h93QC ho:QC hh@f _QC hGnQC hH,QC hIQC hKQC hM,QC hNQC hPQC h0R,QC haSQC hVQC hjWQC hWQC hXQC hZQC h`U..⌠.##  QC hab.....# #.>. ...⌠.# ... #...# ... .####..#... ..# .QC hae+><'..+..# #.#  .####..#..# #.#  ..#..# #.#  ⌠......#..# ####@#  ---9.9 (6.0QC h bo.....#..###.##.#  .⌠....##..##...#.#  ##.....[...# QC hbJ #....###..##...#.#  ++####..###.##.#  ..........# #....#  ....†.....# #.####  ###'####### #.# QC hDh^---20.9 (7QC hlQC hhn8 _Found a stone staircase leading down.QC hS##++## #....## ###.#.# ...#..⌠.#...##......# ##.>.#....⌠.# ....#.##...# .#####...####..#.....(.. .+><'..+..# 2.9 (2#### ..##...#..# #.#  Abil: Dig ⌠......#..# ####.# .......#..###.##.# ..#. .[.. #.#3.9 (3 _Found 6 boomerangs.QC h 4QC hg QC hq H _No target in view!RC hRC h3RC h-f _RC h8 RC h ,RC h5 nRC h BRC h RC h| ,RC hA RC h RC h ,RC h RC h XRC hp" .#...##...# .#####... .#..####..#.....(...# '..+><'..+..# #.# #..####..#..# #.# RC h7# U#...##...#..# #.# #.⌠......#..# ####.# #........#..###.##.# .⌠....##..##...#.# ##......##.....@...# 31.9 (8....###..##...#.# ####++####..###.##.# .......# #....# RC h-% †.....# #.#### ######'#######  # #.# #  ####.#  #....##  RC h' RC h* R _You see here a +0 ring mail.RC h RC h Equip which item?  - - Unarmed Inventory Items RC h 6Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Floor Items ([,] to select) Armoura +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip SC hg SC h SC h j.#...##...# .#####...  R6QB the Shooter .#..####..#.....(...#  Formicid .'..+><'..+..# #.#  Health: 17/17 ======================== .#..####..#..# #.#  Magic: 1/1======================== .#...##...#..# #.#  AC: 3Str: 15 .#.⌠......#..# ####.#SC hР   EV: 11Int: 8 .#........#..###.##.#  SH: 0Dex: 17 .##.⌠....##..##...#.#  XL:  1 Next: 66% Place: Dungeon:1 .##......##.....@...#  Noise: ---------  Time: 131.9 (0.0) .###....###..##...#.#  a) +0 shortbow .####++####..###.##.#SC h2 :  Abil: Dig .............# #....# .......†.....# #.#### ######'####### #.#   # #.##.#   # ####.##.#   ###....##   _No target in view! _No target in view! _Found a stone staircase leading down. _Found 6 boomerangs. _No target in view! _You see here a +0 ring mail.SC h SC hR _SC h< SC hܳ  You start removing your armour.2.9 (1SC h A3.9 (2SC h SC hS A4.9 (3SC h4 SC h A5.9 (4SC h~ SC hT A6.9 (5SC h SC h 0 _You continue removing your +0 leather armour. x5SC h SC h  You finish removing your +0 leather armour.  You start putting on your armour.7.9 (6SC h SC h SC h +8.9 (7SC h SC hM W9.9 (8SC h B40.9 (9SC h SC h D1.9 (10.0) SC h SC h 50 _You continue putting on your +0 ring mail. x5SC h SC ha SC h: ^ _You finish putting on your +0 ring mail.SC haSC h  Drop what?5/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon) Armour (select all with [)  e - a +0 ring mail (worn)b - a +0 leather armour Scrolls (select all with ?)c - a scroll of butterflies Potions (select all with !)  d - a yellow potion SC hp [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]TC h (1 turn)  a - a +0 shortbow (weapon)  b + a +0 leather armour[Enter] accept (1 chosen)TC hc TC ho .#...##...# .#####...  R6QB the Shooter .#..####..#.....(...#  Formicid .'..+><'..+..# #.#  Health: 17/17 ======================== .#..####..#..# #.#  Magic: 1/1======================== .#...##...#..# #.#TC hD c  AC: 5Str: 15 .#.⌠......#..# ####.#  EV: 10Int: 8 .#........#..###.##.#  SH: 0Dex: 17 .##.⌠....##..##...#.#  XL:  1 Next: 66% Place: Dungeon:1 TC hJ B.##......##.....@...#  Noise: ---------  Time: 141.9 (0.0) .###....###..##...#.#  a) +0 shortbow .####++####..###.##.#  Abil: Dig .............# #....# .......†.....# #.#### ######'####### #.#   TC h7 Q# #.##.#   # ####.##.#   ###....##  You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.2.9 (1TC h TC hz 3 _You drop a +0 leather armour.UC h_UC hBUC hUC hUC h,UC h ,UC h&",UC h#UC h$UC h!(,UC h(UC hc,BUC h -UC h-UC h=1BUC h4XUC hq:UC h?nUC h CXUC hEBUC hCHUC h@J,UC hK,UC hoMUC h-RXUC hnWUC h^,UC hh       . ###   { g. ..#   ##++## #..### #.#   ##....###.....###.#  ##......##.........#  ##....⌠.##...## #........#..##.##.> #......⌠.# #......# #...##...#..#####...# #..####..#.....(...## '..+><'..+..######.# g   hobgoblin (asleep)..####..#..# #.# ...##...#..# #.# .⌠......#..# ####.#C h{r17;29H 608.0)1.9 (19 _A hobgoblin comes into view.UC h> D . ###  { g. ..#   #..### #.#  #.....###.# #.........# #......@..## #..##.##.>.#  #......# UC hf@ ...# (...## ><#.#  #.#  #.#  ####.# UC h  . ###  { g. ..#   #..### #.#  #.....###.# #.........# #......@..## #..##.##.>.# UC h j #......# ...# (...## ><#.#  #.#  #.#  ####.# UC h UC h UC h UC h- ` _A hobgoblin is nearby!UC h:q P . ### UC hr  { g. ..#   #..### #.#  #.....###.# #.........# #......@..## #..##.##.>.#  #......# ...# (...## ><#.#  #.#  #.#  ####.# UC h* . ###  { g. ..#   #..### #.#  #.....###.# #.........# #......@..## #..##.##.>.#  #......# ...# (...## ><#.#  #.#  #.#  ####.# UC hx _A hobgoblin is nearby!UC ho . ###  { g. ..#   #..### #.#  #.....###.# #.........# #......@..## UC h#..##.##.>.#  #......# ...# (...## ><#.#  #.#  #.#  ####.# VC h . ###  { g. ..#   #..### #.#  #.....###.# #.........# #......@..## #..##.##.>.# VC hj #......# ...# (...## ><#.#  #.#  #.#  ####.# VC h!4VC hVC h|` _A hobgoblin is nearby!VC hC9 ((((((g    You shoot an arrow. The arrow hits the hobgoblin.VC h..g....===3.2 (1.3)VC hٮx _The hobgoblin is severely wounded.VC h ((((You shoot an arrow.  The arrow hits the hobgoblin but does no damage.VC hY .g...4.5VC htv : _The hobgoblin is severely wounded.You shoot an arrow. The arrow hits the hobgoblin..(((VC hs -....VC h 1885.8VC hO VC h6 _You kill the hobgoblin!VC h ^ _No target in view!VC hL  _No target in view!VC h  _No target in view!VC hz 4VC hh VC h!  VC hE" :_No target in view!VC h  _No target in view!VC h"w  _No target in view!VC hN 4VC h< VC hO VC hC:3VC h<VC h=VC h4?VC h E _VC hTFVC hH,VC hIVC hKVC hLVC hmMVC hNVC hOVC hJQVC hQVC hRVC hSVC hWBVC hpXVC h5[,VC ho^VC h`VC hb,VC hcVC hIdVC h:fBVC hgVC hh,VC hNiVC hk,VC h lVC ht _You now have 6 gold pieces.VC huVC hVw,VC hdxVC h=zVC hԂ<{  #   ##.   ....######   .########  J.?....@........# --- VC h##++####..######.#  ... ##....###.....###.#  #..##......##.........#  #..##....⌠.##.........##  #..#........#..##.##.>.# J   endoplasm (asleep)  #..#......⌠.#..##......#  #..#...##...#..#####...#  #..#..####..#.....(...##VC hʉ079.8 (14.0)VC huI---80.8 (15VC h֎VC hH] _An endoplasm comes into view.WC hx { # ##. ....###### .........########  J.?....@........#  ##++####..######.# WC h  ... #.....###.#  #.........#  #.........##  #..##.##.>.#  #..##......#  #..#####...#  (...## WC h { # ##. ....###### .........########  J.?....@........#  ##++####..######.#  ... #.....###.#  #......  #........  #..##.##.>.#  #..##..  #..#####  ( _An endoplasm is nearby!WC h { # ##. ....###### .........########  J.?....@........#  ##++####..######.#  ... #.....###.#  #.........#  #.........##  #..##.##.>.#  #..##......#  WC hIL#..#####...#  (...## WC h { # ##. ....###### .........########  J.?....@........#  ##++####..######.# WC h> ... #.....###.#  #......  #........  #..##.##.>.#  #..##..  #..#####  (WC hPWC hWC hWC h˧a _An endoplasm is nearby!WC h$ { # ##. ....###### .........########  J.?....@........#  ##++####..######.#  ... #.....###.#  #.........#  #.........##  #..##.##.>.#  #..##......#  #..#####...#  (...## WC h^ { # ##. ....###### .........########  J.?....@........#  ##++####..######.#  ... #.....###.#  #......  #........  #..##.##.>.#  #..##..  #..#####  (WC hL4WC hw _An endoplasm is nearby!WC h;  You shoot an arrow. The arrow hits the endoplasm!.((((((WC hq..?....R6QB the ShooterFormicid{Health: 17/17 ========================Magic: 1/1========================#AC: 5Str: 15##.EV: 10Int: 8....######SH: 0Dex: 17.........########XL:  1 Next: 111% Place: Dungeon:1..?....@........#Noise: ===------  Time: 182.1 (1.3)##++####..######.#a) +0 shortbow... ##....###.....###.#Abil: Dig#..##......##.........##..##....⌠.##.........###..#........#..##.##.>.##..#......⌠.#..##WC h......##..#...##...#..#####...##..#..####..#.....(...## _You now have 6 gold pieces. _An endoplasm comes into view. _An endoplasm is nearby! _An endoplasm is nearby! _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm!You have reached level 2!WC h/  --more--XC h23/232/22 5%  _XC hqc 8 { ##..######.#.?...@.........# ##++####..######.# ... ##....###.....###.# #..##......##.........# #..##....⌠.##.........## #..#.#..##.##.>.# #..#......⌠.#..##......# #..#...##...#..#####...#  #..#..####..#.....(...##30--- _You sense a monster nearby.XC h7y XC hҶ #. #B#. #.###.###.......######...########...?@......#---.####++####..######.# ... ##....###.....###.# #..##......##.........# #..##....⌠.##.........## #..#........#..##.##.>.#B   giant cockroach (asleep) #..#......⌠.#..##......# #..#...##...#..#####...#  #..#..####..#.....(...##5.1 (2.BB6.1 (3 XC hO \_A giant cockroach comes into view.XC h  #. #. #. #B ######.## #.......######  .............##  ......?@.......  .####++####..##  ...       >.#      (...## XC h7 #. #. #. #B ######.## #.......######  .............##  ......?@.......  .####++####..##  ...     >.#  XC h2:^  (XC h>XC h.#      (...## YC ht #. #. #. #B ######.## #.......######  .............##  ......?@.......  .####++####..##  ...     >.#    ( _A giant cockroach is nearby!YC ht  You shoot an arrow. The arrow hits the giant cockroach.†(((YC h=(1...YC huJF 1===7.4 (1.3 YC h3KF_You kill the giant cockroach!YC hQYC hTg _Your Armour skill increases to level 1!YC h> 4YC hF YC h.U H _No target in view!YC hht YC h"u YC h/v YC hy YC h| YC hy  _ #.# #.# #.# #†# ######.###.######.#.@....#---.####++####..######.# ... ##....###.....###.#  #..##......##.#  #..##....⌠.##.##  #..#.#..##.##.>.#  #..#......⌠.#..##......#  #..#...##...#..#####...#  #..#..####..#.....(...##80---9.4 (2YC hœ YC hY c _b - a scroll labelled EREIQAZ BUSAVYC h͝  #.# #.#{ #.# #†# ######.## ###.......###### #..## #...# #..####++####..######.# ... ##....###.....###.#  #..##......##..# #..##....⌠.##..# #..#..#..##.##.>.YC hD   #..#......⌠.#..##......  #..#...##...#..#####...  #..#..####..#.....(...# 91YC hA [ _You sense a monster nearby.ZC hF3ZC hsHZC hLZC h+WZC hXZC hE[ZC h^,ZC h_ZC hRbZC hmdZC heZC heZC hgZC hj,ZC hlZC hnZC hdp,ZC hdqZC hosZC hu,ZC hwZC hyZC h{,ZC h|ZC h~ZC hs,ZC hǂZC h܄ZC h,ZC hUZC h=ZC hZC hDZC hZC h5ZC h ZC hZC hJZC hZC hZC hKZC hZC hZC hyZC hZC h#ZC hZC hif ...# #.##..............#+..##.##...............# #..#.##..####++####..##. #.......###....###....⌠.##..##..##......##.......##.##..##....⌠.##...+...##.#..#........#..# #...#.#..#......⌠.#..ZC h9 #.⌠'@#..#...##...# ##.#.#..#..####..#... {# #.#..'..+><'..+. .. #.#..#..####..# ...#.#..#...##...# #...#..#.⌠......#..#ZC hL ##.##..#........#..# .#...#..##.⌠....##..# ....[...##......##...You open the door.ZC h1206.4 (15.0)ZC hűZC hZC h?[ _You sense a monster nearby.ZC hm  There is an open door here. _ZC h|ZC h,ZC hޕZC hBZC h˜ZC h,ZC hDZC hQZC hU,ZC hZC hB  There is a dry fountain here.ZC h83ZC h"ZC h+  ...# #.##..... +..##.## #+#..#.##..## ##.##.......### ##.⌠.##..##..## # ##.....##.##..## #. ##...+...##.#..#.. #..#...#+#...#.#..#...'@.## ##.⌠'.#..#..18.4 (12..#.## ##.#.#..##[ ### {###.#..'.... .. #.#..#..#. ...#.#..#..# #...#..#.⌠ ##.##..#.. .#...#..##. ZC h_....[...## _You open the door.ZC hC _Found a robe.ZC h _No target in view!ZC h# 3ZC hj ZC hg ZC h$ ZC h $ _ZC hU V  There is an open door here.ZC hK ZC h  _ZC hw ZC h ZC h #. #+#..#.####.##. ##.##..ZC h- T..#. ##.⌠.##..##..#...##.....##.##..#..##...+...##.#.ZC h  #..#...#+#...#.#. #..'⌠.## ##.⌠' #..#.## ##.#ZC h  #@.### {###20.4 (2.0)#......# .. ##.#....# ...#.# #..... #. ....... ##.# ........# .#...#............ ....[.##...>.##.## .#...#. ....##.ZC h ZC hL +1.4 (3ZC h ZC h z _Found a stone staircase leading down. _You see here a +0 robe.[C hG3[C hB[C h [C h##.##. ##.##..... ..#. ##.⌠.##..###...##.....####...+...##....#+#...'⌠.## ##.⌠'[C hG"#.## ##.######[.### {###....@.# .. #. #...... #..........##.#[C h..# .#...+... ....[.K   kobold (asleep)###...>.##.## .#...#..[C h- #...K.. .# ....##..##[C h. 0  [C hdA kobold comes into view. It is wielding a +0 short sword.[C hhKK.[C hJ==2.4 (1[C h( _The kobold shouts![C h   ..#. ##. #...##. #..##. #..#. #..'⌠.## [C hY #..#.##  #####[.### { #....@.# ..  #.#....#  #......  ........#  .........#  +........... ....[ ###...K.##.##  #...... .# [C hV   ..#. ##. #...##. #..##. #..#.[C h #..'⌠.##  #..#.##  #####[.### { #....@.# ..  #.#....#  #......  ........#  .........# [C hL +........... ....[ ###...K.##.##  #...... .# [C h[C h[C h[C h]] _A kobold is nearby![C h ((((( You shoot an arrow. The arrow hits the kobold.[C hP4I.....K>=3.7 (1.3 _The kobold is severely wounded.[C hl{ i((((((([C h] [C hP[C hm..K....[C h (5.0[C hF#[C hG7 (( _You shoot an arrow. The arrow misses the kobold.You shoot an arrow.  The arrow hits the kobold but does no damage.[C h1.K.6.3( _You shoot an arrow. The arrow misses the kobold.  The arrow hits the kobold but does no damage. _The kobold is severely wounded.\C hK.7.6\C h&s  The arrow hits the kobold but does no damage. _The kobold is severely wounded.You shoot an arrow.  The arrow hits the kobold but does no damage. _The kobold is severely wounded.You shoot an arrow. The arrow hits the kobold.\C h"5f)\C h\C hU1208.9\C h\C h` _You kill the kobold!\C h\C h\C hD^ _No target in view!\C h \C h\C h H _No target in view!\C hH8J\C h_<H _No target in view!\C h _No target in view!\C hB4\C hD\C hGH _No target in view!\C h. _No target in view!\C h3\C h\C h\C h\C hG$ _\C h,\C h,\C h\C h\C hP,\C hU\C h \C h0,\C h\C h\C ht##.##. ##.##.......###..#. ##.⌠.##.#...##.....##.##.#..##...+...##.#..#.#..#...#+#...#.#..#.#..'⌠.##.##.⌠'.#..#.#..#.##...##.#.#..#..######[.###....J###.#..'..+#......##@.# .. #.#..#..#---#.#..).#..## ...#.#..#.\C h)#......## #...#..#.⌠#.........# ##.##..#.#.........# .#...#..##.⌠+...... ....[...##J   endoplasm (asleep)###...>.##.### .#...#..###.#........# ....##..#######... ### .##.##......\C h032.9 (4.0---3.9 (5 _An endoplasm comes into view.\C h   ..#.  +# #.## #...## #####[.###....J# #......##@.# ..  \C h$#.#..).#..##  #......##  #.........#  #.........#  +............ ....[ ###...>.##.###  #........#   ### \C h   ..#.  +# #.## #...## #####[.###....J# #......##@.# ..  #.#..).#..##  #......##  #.........#  #.........#  +............ ....[ ###...>.##.###  #........#   ### \C h/4\C h׺w _An endoplasm is nearby!\C h5   ..#.  +# #.## #...## #####[.###....J# #......##@.# ..  #.#..).#..##  #......##  #.........#  #.........#  +............ ....[ ###...>.##.###  #........#   ### \C h   ..#.  +# #.## #...## #####[.###....J#\C hY #......##@.# ..  #.#..).#..##  #......##  #.........#  #.........#  +............ ....[ ###...>.##.###  #........#   ### \C h  _An endoplasm is nearby!\C h V  You shoot an arrow. The arrow hits the endoplasm.\C h܋ (((.(\C h` \C h 1.....\C hJ+ ?3===5.2 (1.3\C h1 \C h5 M _You kill the endoplasm!]C hf3]C hw]C hѺ]C h ]C hB]C hz]C h]C hB]C h]C h ]C h]C hX]C hB]C h]C hA]C h]C h,]C h&]C h]C h],]C h]C h"]C hm$,]C h%]C h)]C h+,]C hi,]C h.]C h1,]C h4]C h6]C h9,]C hD;]C h:=]C hN@]C h@]C hB]C hE]C hG,]C hI]C hZSX]C hTT]C hCV,]C hW]C hZ]C h\,]C h^]C h`]C hb,]C h*e]C hg]C hfi,]C hj]C hm]C ho,]C hhq]C h s]C ht,]C hu]C hx]C h/z,]C h8{]C h|]C h~]C h/]C h]C h]C h,]C hX]C h]C hX,]C hQ]C h܉]C hZ,]C h ]C h]C h,]C h-]C h]C h)]C hѓ]C hU]C h]C hX]C h ]C h]C h]C h]C h]C h&]C h]C hãB]C h]C h]C h ]C h]C h]C h]C h]C hU]C h]C hڵ,]C h¶]C h]C hû,]C h]C hb]C h0,]C ha]C h]C hu]C h]C h]C h]C h,]C h]C h]C h]C h]C h=]C hB]C h]C h]C h]C hN]C h]C hU,]C h0]C h]C h]C hl]C h]C hH]C h _You open the door.  There is an open door here. _]C hx| _d - 2 yellow potions (gained 1) _You open the door.  There is an open door here. _]C hHX]C h  .. ...# ##...##  ##.##..# ##.....#  # #..#...# ##.....  #. #.#....###.....  #.##........'.....  #.........###.....  #........## ##.......  ####.##### ##.....#  #@# ##...#---304.2 (69.0)  #.......# ##'##   #.......# #.#   #.......# #.#[]C hG39;49m  #......... ##.###  #.......#.# ##...  #.......#.# #.....#  #........ . ##...#. ##..#--- _Key pressed, stopping explore. _]C h #. #.#....###...... #.##........'.........+. #.........###.........## #........## ##.......#  ####.##### ##.....##  ####.#### ##...##  #.......# ##'##  #.......# #.#  #......#.#  #...# ##.###### #.......#.# ##.......# #.......#.# #.....##.# #........ . ##...#.... #######.###. ##..#.#.#  ##. {#######.....#]C hu[40m  # .........### ##########8.2 (4.0) _You sense a monster nearby.]C h ####.#### ##...##  #.......# ##'## # #.......# #.#  #.......### #.# # #.........# ##.###### # #.......#.# ##.......# # #.......#.## #.....##.##### #........#.## ##...#........ #######.###@# ##..#.#.##### ##.#K#######.....#  #.. .........###[3]C ho 9;49m  ### ##########  K   kobold (missile, asleep) 13.2 (5KK)A kobold comes into view. It is wielding a +0 dagger.The kobold shouts!====4.2 (6 _The kobold hits you but does no damage.]C hj& z _Unknown command.]C hy     #.......# ##'##  ..# #.#  .### #.#  ...#   #.#   #.##  #.##  #@#  ##.#K##  #..   ###  ]C hƪ     #.......# ##'##  ..# #.#  .### #.#  ...#   #.#   #.##  #.##  #@#  ##.#K##  #..   ###  ]C h 4]C h s _A kobold is nearby!]C ha    #.......# ##'##  ..# #.#  .### #.#  ...#   #.# ]C hQ  #.##  #.##  #@#  ##.#K##  #..   ###  ^C h    #.......# ##'## ^C h{ ..# #.#  .### #.#  ...#   #.#   #.## ^C h #.##  #@#  ##.#K##  #..  ^C hP ###  ^C h^C hA^C h^C h2] _A kobold is nearby!^C hH((^C h K.  You shoot an arrow. The arrow barely misses the kobold.===-5.5 (1.3^C h^C hT _The kobold closely misses you.^C h>0 H((^C h  K.  You shoot an arrow. The arrow closely misses the kobold.-6.8^C hC _The kobold hits you but does no damage.  You shoot an arrow. The arrow hits the kobold.^C h f)^C h] ^C hp 058.1^C ht ^C hz ~ _You kill the kobold!^C hg~ ^C h- H _No target in view!^C h ^C h ^C h ^C h H _No target in view!^C hX 4^C h[ ^C h^ H _No target in view!^C hY 4^C h! ^C h H _No target in view!^C hM4^C hO^C hFRH _No target in view!^C h^C h^C h:^C hvC _No target in view!^C h$A^C hA_C hq_C h_C h w4_C hz_C h{_C hS(_C h)_C h+_C ha/_C h; __C hD _ Things that are here:  a +0 dagger; 4 stones; a kobold corpse_C h'F_C hF __C hG_C hI_C hK,_C hFM_C hQ_C hR,_C hbT_C hV_C hX,_C h}Z_C h]_C h<_,_C h`_C hIc_C hFe,_C hf_C hIi_C h_C h@_C hXA_C hA_C hB_C hD_C h F,_C h1G_C hVJ_C hK_C h L_C hL_C hN_C hHO_C hO_C h`P_C hoS_C hT_C h9U_C hU_C hkW_C hNY,_C hY_C h[_C hh\,_C hR]_C h__C hG`_C h`_C hCa_C hb_C hwd_C hd_C hwe_C h.h_C hi_C h%j_C hj_C hKl_C hm,_C hHn_C htp_C hq,_C hpr_C h4t_C hfu,_C hv_C hx_C h+y_C hy_C hz_C h{_C h|_C h|_C h}_C h_C h_C h_C h_C hԄ_C h7,_C h_C ho_C h,_C h>_C h_C h_C hC_C h_C h(_C hR_C h_C hg_C hs_C h0_C h_C hB_C hܖ_C hN_C hϘ_C hd_C ho_C h_C h,_C hu_C h- {   ####### _C h} ####.....#  ........##  #....#..#  #@.#.#.# ---_C h  #...#..# ###########...# ##...##...##...##.#.....#...#...##..#...#.#...#..# _C h#...#...#.....#.# ##...##...##...## ##...###### #### {_C hD1401.1 (83.0)_C h֭:---_C h^_C hn[ _You sense a monster nearby._C h3_C h_C hĈ_C h_C h _C h,_C h,_C h._C h:_C h%## {.. #.{ #. ########.####.....##..@.......###.###....#..# # ##..#.#.# #...#..#_C h( ###########...## ##...##...##...# #.#.....#...#...# #..#...#.#...#..# #...#...#.....#.#_C h415.1 (4.0)_C h_C h$_C hݦ[ _You sense a monster nearby._C h#####.. ###.r. ..... #.J. #.. ####### #.####.....# #.@........## #.###....#..# #. ##..#.#.### #...#..# #...## ##...##...##...#J   endoplasm (asleep) #.#.....#...#...#_C hr   quokka (asleep)  #..#...#.#...#..#  #...#...#.....#.#_C h{ 0  A quokka and an endoplasm come into view._C h_C hE.r_C h~~.JJr_C hKA6.1 (1_C h^ _The endoplasm quivers._C hi ### ##.. ###... _C hXT....r #... #.J #######  #.####.....#  #.@........##  #.###....#..#  #. ##..#.#.#  ##   _C h         _C hԅ  ### ##.. ###... ....r #... #.J #######  #.####.....#  #.@........##  #.###....#..#  #. ##..#.#.#  ##        _C h z _There are monsters nearby!_C hlA i ### ##.. ###... _C hxB G....r #... #.J #######  #.####.....#  #.@........##  #.###....#..#  #. ##..#.#.#  ##  _C hE           _C h = ### ##.. ###... ....r #... #.J #######  #.####.....#  _C h 6#.@........##  #.###....#..#  #. ##..#.#.#  ##        _C h{ _C h) _C h _C h d _There are monsters nearby!_C h& ( You shoot an arrow. The arrow hits the endoplasm._C hj _C h! _C h` j.r.J_C h 7===7.4 (1.3_C h _C h a _The endoplasm is heavily wounded.`C h  You shoot an arrow. The arrow hits the endoplasm!.r   quokka`C hzR,`C hBW^.r`C hw548.6 (1.2`C h}`C h (((( _You kill the endoplasm!`C hY ...r`C hnYou shoot an arrow. The arrow closely misses the quokka.`C hk\2--9.9 (1.3`C h`C h5 _The quokka barely misses you. The quokka bites you.  You shoot an arrow. The arrow hits the quokka!`C h9O†`C h`C h--511.3 (1.4 _You kill the quokka!`C h _No target in view! _No target in view!`C h$ _No target in view!`C h  _No target in view!`C h  _No target in view!`C h 4`C hG `C ho C _No target in view!`C hM4 Q`C hÜ `C h `C h `C h `C hG `C h `C h-# `C h& `C hj `C h7 `C h `C hG `C h 4`C h `C h `C h `C h `C h `C h `C h4 4`C hp8 `C h: `C h J`C hз `C h b3== _`C h6 w _ You see here a quokka corpse.`C h a _`C h Z # `C h/ P#####.# ##...#.#####......#........ { #...#  #@.# #######--- ##†####.....#`C h i #..........## #.###....#..# #.# ##..#.#.# ### ..#..# ###########...## ##...##...##...# #.#.....#...#...#`C hC -6.3 (5.0`C h W==---`C h `C hE [ _You sense a monster nearby.aC hJ#.#  .#  .#  .# #####.#  ##...#####....@.##### +............... {####...######### ##..# #########†####.....##..........## J   endoplasm (asleep).###....#..# #.# ##..#.#.# ### #...#..# aC h+{9.3 (3  An endoplasm comes into view.aC h.aC hg JaC h JaC hp aC hSaC h;20.3 (4aC hM aC haC hs:_The endoplasm quivers.aC haC h .# J# .# .# .# aC h#####.# ##...#.# ####....@.#####  +...............  {####...#########  aC h{##..#   ##†      aC hGQ#.#   ###  aC h .# J# .# .# .# #####.# ##...#.# ####....@.#####  +...............  {####...#########  ##..#  ##†    #.#  ### aC h4aC haC h;a _An endoplasm is nearby!aC h (((((You shoot an arrow.aC haC hB.J....===1.6 (1.3 _The arrow hits the endoplasm but does no damage.bC hi ((((You shoot an arrow. The arrow hits the endoplasm.bC ha*bC h[1>.J...bC h3(2.9bC hO9bC hI ((( _The endoplasm is lightly wounded.  You shoot an arrow. The arrow hits the endoplasm.bC h,bC h8..J.bC h(4.2bC hbC h _The endoplasm is moderately wounded.You shoot an arrow. The arrow hits the endoplasm!bC he.(bC hs,..bC h065.5bC h֝bC hۦc _You kill the endoplasm!bC hbC hbC hְ^ _No target in view!bC hbC h%bC hH _No target in view!bC h4bC hbC h4H _No target in view!bC h{bC h|bC h]bC hH _No target in view!bC hE4bC hX^ _No target in view!bC h4bC hbC hC _No target in view!bC h"bC h#bC hQ(bC h+bC hbC h(bC h"bC hbC hĿ3bC hbC htbC hbC h$ _bC hbC hYbC h,bC h4,bC h,bC hbC h.. {.. . #. .###  ..#  #.#  #@# --- #.#  #.# #####.###...#.#####......#####+...............bC h{####...###########..# #######bC h.30.5 (5.0bC h:---bC hbC hX _You sense a monster nearby.bC hB3bC h:bC hbC hbC hbC hbC hm,bC hbC hRBbC h6bC hC2 ######...##.r...#...##.#.##.#.####.@...####.#.# #.#.# #.#.# bC h..#.# #####.# r   rat (asleep) ##...#.# ####......#####+...............bC h+4.5 (4bC h+5.5 (5bC h bC hV _A rat comes into view.bC h]"  #### ##...## .r...# ....# bC h# #.#.# #.#.###  #.@...#  ###.#.#  #.#.#  #.#.#  ..#.#  #####.#   bC h# N    bC h < #### ##...## .r...# ....# #.#.# #.#.###  #.@...#  ###.#.#  #.#.#  #.#.# ..#.# #####.#    bC h0 bC h. bC h bC h Z _A rat is nearby!bC h N((((bC hU bC h .r..rbC h 7===6.8 (1.3bC h/% bC h;) n _You shoot an arrow. The arrow completely misses the rat.cC h>P  You shoot an arrow. The arrow hits the rat!cC hCl†((cC h,..cC h1708.1cC hcC h{ _You kill the rat!cC hcC hH _No target in view!cC h4cC h}cC h!H _No target in view!cC hϝ4cC hHcC hǣH _No target in view!cC hdcC hOcC hTcC hvH _No target in view!cC h  _No target in view!cC h: _cC h}cC h _No target in view! _ You see here a rat corpse. _cC h?XcC hz,cC h,cC h,cC hBcC h/BcC hXcC hncC h/,cC hcC h cC h,cC h*cC h/cC h### ####.... ..#.#.# #.# ######....###.#####...###.#...............#.......#.##.##†...##......@.##.###.#.#---####...####.# #.#.#####.# #.# #.....##. #.# ###.#.## #.# #.#.# #.# #.#.# { #.. ..#.# #####.# ##...#.#cC hj52.1 (14.0)---cC hcC hr[ _You sense a monster nearby.cC hZ 3cC hq\ cC hF_ cC hi a### ####... ..# #.#.# #.# ##### #....###.#####...###.#...............#l.#.##.##†...# #..##.###.#.# ####...####.# #.#.### ##.## #.# #.....#  #. #.# ###.#.# #. #.# #.#.##+ #.# #.#.#l   frilled lizard (asleep) cC hj  { #.. ..#.#  #####.#  ##...#.#cC hq  0.0)  A frilled lizard comes into view.cC hLy e.llcC hy +3.1 (1cC h cC h 8 _The frilled lizard hisses angrily.cC hRl  #### ####  ..... ..#  #.#.# #.# #####  #....###.###  ##.#........  .l......#.##.##†...#  #.....@..#  ####...####.#   ##.## #.#   #. #.#   #. #.# #.#.#  #+ #.# #.#.#  { #.. ..#.#   cC hx ,  cC h #### ####  ..... ..#  #.#.# #.# #####  #....###.###  cC h ##.#........  .l......#.##.##†...#  #.....@..#  ####...####.#   ##.## #.#   #. #.#  #. #.#  #+ #.# #.#.#  { #..    _A frilled lizard is nearby!cC h* ((((( You shoot an arrow. The arrow hits the frilled lizard.dC hu.l....===4.4 (1.3 _The frilled lizard is heavily wounded.dC hE #### ####  ..... ..#  #.#.# #.# #####  #....###.###  ##.#........  ..l.....#.##.##†...#  #.....@..#  ####...####.#   ##.## #.#   #. #.#   #. #.# #.#.#  #+ #.# #.#.#  { #.. ..#.#     dC h4  #### ####  ..... ..#  #.#.# #.# #####  #....###.###  ##.#........  ..l.....#.##.##†...#  #.....@..#  ####...####.#   ##.## #.#   #. #.#  #. #.#  #+ #.# #.#.#  { #..    _A frilled lizard is nearby!dC h E #### ####  ..... ..#  #.#.# #.# #####  #....###.###  ##.#........  ..l.....#.##.##†...#  #.....@..#  ####...####.#   ##.## #.#   #. #.#   #. #.# #.#.#  #+ #.# #.#.#  { #.. ..#.#     dC hG  #### ####  ..... ..#  #.#.# #.# ##### dC h " #....###.###  ##.#........  ..l.....#.##.##†...#  #.....@..#  ####...####.#   ##.## #.#   dC h #. #.#  #. #.#  #+ #.# #.#.#  { #..   dC h dC hL dC h dC hɢ e _A frilled lizard is nearby!dC h { (((((You shoot an arrow.dC h~a dC hq dC hw o.l...5.7dC h dC hܕ a _The arrow barely misses the frilled lizard.eC hZ{ (((((You shoot an arrow.eC heC heC hN...l.eC hG(7.0eC heC hm _The arrow closely misses the frilled lizard.You shoot an arrow. The arrow hits the frilled lizard.eC h b†(eC h&.eC h058.3eC heC h&h _You kill the frilled lizard!eC heC h-eC h'^ _No target in view!eC heC h2eC hH _No target in view!eC h;q4eC hueC hixH _No target in view!eC h 4eC h{eC hH _No target in view!eC hgeC hieC hJneC h~qH _No target in view!eC htg _No target in view!eC hyeC h^JeC heC h g QeC huI ) _ _ You see here a frilled lizard corpse. _eC hEO eC hQ XeC h\ eC hw peC hQ~ eC h ,eC h eC hN eC h+  ###########  #.........#  ####.#######.##### eC h 4 ##.##.#............  ##...#.#.###.#.####.  #........# #....###.  ##...#.#.###.#......  ##@##............#.eC hJ ---  #.########...†....  #.. ####...##  ###. ##.## eC hχ | .#   #   { #+  { eC hs !eC h 084.3 (26.0)eC h :---eC h q _You sense a monster nearby.eC h 3eC hs eC hU eC hb# XeC hr( m #.........#  ####..###### ##.##.#............# ##...#.#.###.#.####. eC h[) 9#........# #....###.# ##...#.#.###.#...... ##.##............#.#  #.########...†....# #.@.# ####...###eC h* p ###.# ##.##   .# #.#   .#.# J# #+# .# { J   endoplasm (asleep) eC h+ J.# .. eC h}6 5.3 (1.0)  An endoplasm comes into view.eC hZ7 +6.3 (2eC hh; eC h? ; _Found a stone staircase leading down.eC humD   ## eC hVn0##. ##.. #... eC hnd ##.. ##. #.###† #.@.# eC ho ###.# ##.##  .# #.#  .# #.#  J# #+# eC h2pf .# {  .# ..fC hI   ## ##.fC h $ ##.. #...  ##.. ##. #.###†fC hTl #.@.#  ###.# ##.##  .# #.#  .#  J#  .# { fC hxZ .# ..fC hfC hfC hfC ha _An endoplasm is nearby!fC h9a( fC ha(((J    You shoot an arrow. The arrow hits the endoplasm.  fC hbHThe endoplasm quivers.fC hfC hun..J>fC h7===7.6 (1.3fC hfC hd _The endoplasm is moderately wounded.fC hQ ((You shoot an arrow. The arrow hits the endoplasm.fC h .J.8.9fC h(&  _The endoplasm is heavily wounded.You shoot an arrow. The arrow hits the endoplasm!(.fC hi ...fC hG H8090.2fC h( _You kill the endoplasm!fC h fC h ^ _No target in view!fC h fC hX fC h H _No target in view!fC hN 4fC h fC h H _No target in view!fC h  _No target in view!fC h0 JfC h2 H _No target in view!fC hm 4fC h fC h C _No target in view!fC h" 4fC h& fC h7 fC h  _fC h fC h ,fC hş fC h; _ There is a stone staircase leading down here. _fC hx  ##.##...#.## #.########...†.... #...# ####...###  ###.# ##.##  fC h B #.# #.#   #.# #.# #  #># #+#   #.# {   #@#---fC h f6.2 (6.0  #.  #...# # ...... + #...### {# ...## #.# #[# fC h ]---7.2 (7fC hW fC hE - _Found a leather armour.gC hIIgC h,gC hmgC h^gC h4gC h},gC h# ###.# ##.## #.# #. #.# #.# #.#  #.# #.# #.#  #># #+# #.#  #.# .g. #..  #.## .... # #..## ..... ##. ##...####...... ####.. #......@'...... +..... ##...####$..... {####.. #...## .....##. ##.## ....## #[# ...  #.# +## g   goblin (asleep)gC h  #. # # #### 505.2 (8  You open the door.gC ha.gggC h+6.2 (9gC hgC h _A goblin comes into view. It is wielding a +0 club. _Found 11 gold pieces.gC h@ ###.# ##.## #.#  gC h#.# #.# #.#  #.# #.# #.#  #># #+# #.#  #.# ... #..  #.## .g..  gC h#..## .....  ##...####......  #......@'......  ##...####$..... {gC h #...## .....  ##.## ....  #[# ...  #.# +#  gC h<#.gC h͜ ###.# ##.## #.#  #.# #.# #.#  #.# #.# #.#  #># #+# #.#  #.# ... #..  #.## .g..  #..## .....  ##...####......  #......@'......  ##...####$..... { #...## .....  ##.## ....  #[# ...  #.# +#  #.gC hJgC h] _A goblin is nearby!gC h ] ###.# ##.## #.#  #.# #.# #.#  #.# #.# #.#  #># #+# #.#  #.# ... #..  #.## .g..  #..## .....  ##...####......  #......@'......  ##...####$..... { #...## .....  ##.## ....  #[# ...  #.# +#  #.gC h/F ###.# ##.## #.#  #.# #.# #.#  #.# #.# #.#  #># #+# #.#  #.# ... #..  #.## .g..  #..## .....  ##...####......  #......@'......  ##...####$..... { #...## .....  gC hԷM##.## ....  #[# ...  #.# +#  #.gC hJgC h] _A goblin is nearby!gC hH  You shoot an arrow. The arrow hits the goblin!)((((gC hN...'5===7.5 (1.3gC h]uJ _You kill the goblin!hC hhC hnhC hhC hXH _No target in view!hC h؍4hC hEhC hjH _No target in view!hC h* _No target in view!hC hڥ _No target in view!hC h3hC h _  There is an open door here. _hC hGnhC h,hC hhC h _You now have 17 gold pieces (gained 11).#.# #.# #.# ###.##.# #.# #.# #.#># #+## #.# #.##.# #...## #.. ..##.## ##.)...## ######..## ##.......# ##...##...####.........####....#.......'...+......##...####.@......r####...##---#...## ##.......# ##..# ##.## ##.....## ##†###[# #...## #...#.# #+## #.##.  #.# rhC h|   rat (asleep) ############...##.11.5 (4.0---2.5 (5 _A rat comes into view.hC h&Q #.# #.# #.#  #.# #.# #.#  #># #+## #.#  #.# #...## #..  #.## ##.)...##  #..## ##.......#  ##...####......... #.......'......... #.@...... hC h' ##.......# ##..#  ##.## ##.....## ##† #[# #...##  #.# #+##  #.#.#  ### hC h7u #.# #.# #.#  #.# #.# #.#  #># #+## #.#  #.# #...## #..  #.## ##.)...##  #..## ##.......#  ##...####......... #.......'......... hC hݽC#.@......  ##.......# ##..#  ##.## ##.....## ##† #[# #...##  #.# #+##  #.#.#  ###hC h4hC hBhC h;Z _A rat is nearby!hC h4 #.# #.# #.#  #.# #.# #.#  #># #+## #.#  #.# #...## #..  #.## ##.)...##  #..## ##.......#  ##...####......... #.......'......... #.@......  ##.......# ##..#  ##.## ##.....## ##† #[# #...##  #.# #+##  #.#.#  ### hC h) #.# #.# #.#  #.# #.# #.#  #># #+## #.#  #.# #...## #..  #.## ##.)...##  #..## ##.......#  ##...####......... #.......'......... #.@......  ##.......# ##..#  ##.## ##.....## ##† #[# #...##  #.# #+##  #.#.#  ###hC hj: _A rat is nearby!hC h4 #.# #.# #.#  #.# #.# #.#  #># #+## #.#  #.# #...## #..  #.## ##.)...##  #..## ##.......#  ##...####......... #.......'......... #.@......  ##.......# ##..#  ##.## ##.....## ##† #[# #...##  #.# #+##  #.#.#  ### hC h]  #.# #.# #.#  #.# #.# #.#  #># #+## #.#  #.# #...## #..  #.## ##.)...##  #..## ##.......#  ##...####......... #.......'......... #.@......  ##.......# ##..#  ##.## ##.....## ##† #[# #...##  #.# #+##  #.#.#  ###hC hMe IhC h2l hC h]u % _A rat is nearby!You shoot an arrow. The arrow hits the rat!((((((†hC h +......hC h @90===3.8 (1.3hC hh$ hC h+) G _You kill the rat!iC hiC hiC hiC h H _No target in view!iC hT4iC hiC hH _No target in view!iC h4iC hsiC hH _No target in view!iC h-/iC h~0iC h96iC hC9H _No target in view!iC hz3iC hiC hiC hiC h/$ _iC h,iC h,iC hWiC hTiC h?,iC hiC h#.# ##...## #.. ..#.# #.## ##.)...## #####.# #..## ##.......## ##...#.# ##...####.........####......##.......'.........+...........##...####........†####...#####...## ##.......# ##..# ##iC hP##.## ##.....## ##†#####[# ##.@.## #......---#.# ##+## #.###..#.#.# ##. ### # ######## ##...##...##.#.....#..#..#...#.#.#...#...#.iC hJ6.8 (3.0'#.#...#.#.........iC h iC hL L======7.8 (4iC h iC hf= _As you open the door, it creaks loudly!iC hC 3iC hG iC hJ ,iC hTK iC hpQ V  There is an open door here.iC hPW a _iC h-] XiC hOd XiC hi iC ho iC h!v iC h7~ iC h iC hΈ ,iC h͉ iC hZ iC h iC h  #. #####.#### #.# #........# ### #.###.##.######### #..........## .#####.#......###.# .....#.##.....# #..#... #.........# #...#.. ##.....#.## ##...## #.@###.#.# ##...##------ #.#[# #.#.# #... ###.. ....# #..#..#####.### #.#... #.# ##.....### #.# C h Om#.....##.########.############.#.......#.##.....#####.######.#.##.#......  #........####.##.######.........##....#####.#......###.#........#.##.....# #..# #.........# #...#iC hڝ ##.....#.## ##...##..###.#.# #.#@# ...#..###.......# #..#. #####.### #.#.####.## #........#.####. iC hV 33.8 (16.0)------4.8 (17 _You see here a +1 pair of gloves.iC h _iC h  _iC hĦ iC h  You see here a +1 pair of gloves. _iC h ,iC h iC h iC h ,iC h! iC h iC h ,iC h iC hr iC h ,iC h iC h iC hI ,iC ha iC h7 iC hZ BiC h iC h ,iC h iC h iC h? iC h iC h_ ,iC h iC hg iC h ,iC ht iC h iC h ,iC hW iC h' iC h ,iC h_ iC h iC h iC h. iC hj iC h, F  You see here a +0 leather armour.iC h iC h,  _iC h iC h iC hd BiC h iC h@ iC h iC hO iC h iC h ,iC h iC hr iC h0 iC h iC h iC h iC hh(   There is an open door here.iC h(  _iC h) iC h@+ iC h, iC h(- iC h- iC hS/ iC h0 iC h1 iC h82 iC h3 iC hG5 iC h5 iC hb6 iC h= |  Things that are here:  a +0 club; a goblin corpseiC h? iC h?  _iC h@ iC hC iC h]D ,iC hE iC hG 7 _You open the door.iC h[I 3iC hFK iC hL @  There is an open door here.iC hN iC hN  _iC hUO iC hUQ iC h}R iC hR iC h~S iC h=U iC hV iC hV iC hW iC hY iC hZ iC hZ iC hn[ iC h\ iC h@^ iC h^ iC h+_ iC h` iC hb iC hXb iC hb iC hc iC h-e iC he iC he iC hf iC hg iC h`h iC hh iC hi iC hj iC h&k iC hk iC hl iC hm iC h-n iC hn iC h`p iC hPq iC hq iC hr iC hQs iC ht iC ht iC hnu iC hv iC hw iC h#x iC hx iC hy iC h { iC h[{ iC h{ iC h} iC h`~ iC h~ iC h5 iC h8 iC h? iC h iC h iC hZ iC hR ,iC h iC h ,iC h 4iC hb iC ht iC hm `iC h .## #.# #.....# .# #.# ###.#.# .# #.# #.#.# '## #.#####.#.# ..## #.......#.# ...###########.# ....## ##...#.# .....####......#######.b .....+..........@....... ....†####...##########.. C hS Wm....## ##..# ####### ...## ##†####.....# ..##..........## '## #.###....#..#b   bat (asleep) .#### #.# ##..#.#.# ....# ### #...#..# .##.##############...##98.8 (64{.bb9.8 (65iC h| V _A bat comes into view.iC hs.## #.# #.....# .# #.# ###.#.# .# #.# #.#.# '## #.#####.#.# { ..## #.......#.######.# ##...#.#......#######.. .......@...b... †####...##########..  ##..# iC hdž  ##†      #.#   ###   jC hk.## #.# #.....# .# #.# ###.#.# .# #.# #.#.# '## #.#####.#.# { ..## #.......#.######.#jC he ##...#.#......#######.. .......@...b... †####...##########..  ##..#   ##†    #.#  ### jC hJ4jC hjC h|Z _A bat is nearby!jC hC(((((((jC hao b......  You shoot an arrow. The arrow closely misses the bat.===601.1 (1.3) _The bat closely misses you.jC hk  You shoot an arrow. The arrow hits the bat.†jC h jC h 052.4jC h$ jC h { _You kill the bat!jC ho jC hU: H _No target in view!jC h  _No target in view!jC h( jC h jC h jC hF H _No target in view!jC h[ 4jC hy` jC hc H _No target in view!jC h 4jC h jC h H _No target in view!jC h4L 4jC hQ jC hU @ _No target in view!jC h jC h jC h jC h jC h> 4jC hC jC h~G jC h 3jC h jC h7 jC h jC h $ _jC h  _ You see here a bat corpse.jC h,  _jC h jC h jC hS ,jC h jC h jC h ,jC h jC h jC h #.# #.....# #.# ###.#.# ## #.# #.#.# .. #.#####.#.# g# #.......#.# .# ## ###.# .# .. # ##...#.# .#.## jC hA h####......#######....### +...........†...@.--- ####...##########....### # ##..# #######.#.##  ##†####.....### #  #.###....#..# g   goblin (asleep)  jC h -6.4 (4.0jC h `.ggjC hs G---7.4 (5jC h jC h u _A goblin comes into view. It is wielding a +0 dagger.kC h   ## #.#.# .. .# g# ##  .# .. #  .#.## kC hM.#######....### ...†...@....... ########....### # ##..# .#.##  ##†## #    #.#  ### kC h;<   ## #.#.# .. .# g# ##  .# ..   .#.## .#######....### ...†...@....... ########....###  ##..# .#.##  ##†## #   #.#  ###  _A goblin is nearby!kC h   ## #.#.# .. .# g# ##  .# .. #  .#.## .#######....### ...†...@....... ########....### # ##..# .#.##  ##†## #    kC hSV#.#  ### kC hb   ## #.#.# .. .# g# ##  .# ..   .#.## .#######....### ...†...@....... ########....### kC hd ##..# .#.##  ##†## #   #.#  ### kC hj4kC hHqkC ht] _A goblin is nearby!kC hS  You shoot an arrow. The arrow hits the goblin.kC hq)(((kC hˆ2...kC hkC ht#.# #.....#R6QB the Shooter #.# ###.#.###Formicid #.# #.#.#..Health: 23/23 ======================== #.#####.#.#.#Magic: 2/2======================== #.......#.#)# ##AC: 5Str: 15 kC hēl#########.#.# ..EV: 10Int: 8 # ##...#.#.#.##SH: 0Dex: 17 ####......#######....###XL:  2 Next: 100% Place: Dungeon:1 +...........†...@.......Noise: ===------  Time: 608.7 (1.3) ####...##########....###a) +0 shortbow # ##..# #######.#.##Abil: Dig##†####.....### ##..........###.###....#..##.# ##..#.#.#### #...#..# #############...## _No target in view! _You see here a bat corpse. _A goblin comes into view. It is wielding a +0 dagger. _A goblin is nearby! _A goblin is nearby!You shoot an arrow. The arrow hits the goblin.kC h _You kill the goblin!You have reached level 3!kC h/  --more--lC h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? mC haL8/283/393 0% mC hmC hR _You feel agile. x2mC hmC hmC hmC hmC hmC h$ _mC hmC h;mC h BmC hU mC h ,mC hmC h[mC h,mC hmC hmC h? ,mC h!mC h#mC h$,mC h%mC h'mC hl),mC h)mC h+mC hq-,mC hE.mC hc0mC h"2,mC h 3mC h4mC h\6mC h6mC hr7mC h9mC h+;,mC h;mC h>mC hDmC hGEmC hEmC h HmC h"KBmC hLmC hNmC h'P,mC hSmC hAUmC hUmC hVmC hXmC hYmC hZ,mC hcnmC hgbmC hi #####  ####@..# --- #....#...#  #....# .. ##..### r.. #.....# #########.....#.#r   rat (asleep)........~...#mC hvj..###.......##  ###..# #.≈≈≈≈≈≈≈.mC h;ox30.7 (22.0)---1.7 (23mC htmC h3xV _A rat comes into view.mC h  #####  ####@..#  #....#...#  #....# ..#  ##..### r..  #.....# ###  #.....#.#  #........  #..###...  ###..#  mC h  #####  ####@..#  #....#...#  #....# ..#  ##..### r.. mC h #.....# ### #.....#.#  #........ #..###...  ###..# mC hY mC h) mC h mC hd Z _A rat is nearby!mC h#  #####  ####@..#  #....#...#  #....# ..#  ##..### r..  #.....# ###  #.....#.#  #........  #..###...  ###..# mC h3% * mC hH s #####  mC h ####@..#  #....#...#  #....# ..#  mC h 1##..### r.. #.....# ### mC hU #.....#.#  #........ mC h #..###...  ###..# mC h] mC h? mC h mC h Z _A rat is nearby!mC hhW #####  ####@..#  #....#...#  #....# ..#  ##..### r..  #.....# ###  #.....#.#  #........mC h\iv  #..###...  ###..#  nC h-u #####  ####@..#  #....#...#  nC h?#....# ..#  ##..### r.. #.....# ### #.....#.#  #........ #..###...  ###..# nC h1nC hnC hnC h _A rat is nearby!You shoot an arrow. The arrow hits the rat.nC hRs(((†nC h[2...nC h@2===3.0 (1.3) _You kill the rat!nC hCznC hznC h{}nC hH _No target in view!nC h4nC hnC h!H _No target in view!nC h 3nC hϣ nC h nC h, nC h $ _nC h nC h BnC h> BnC h1 XnC h) u  You see here a rat corpse.nC h  _nC hi nC hs 4nC h nC h'  _You now have 30 gold pieces (gained 13).nC hi YnC h nC h# nC h.1 nC h@ ##.# #. #.#.#.#.# ...# #####.##.#.#.#.# #### ...........#.#.# ### .#.....#.....# ..+ #.....#.#.### #####...##...# #...#...## ##.##...# { #@#...## --- ###...#  ...#   #...              #.#   nC hQ [11;76H74.0 (41.0)---5.0 (42 _f - a scroll labelled NACZAU DIOMOnC hg nC hm nC hmn nC ho ,nC hp nC hq nC hs ,nC hs nC ht nC h v ,nC hv nC hw nC h y ,nC hy nC h#{ nC h| ,nC h} nC h~ nC h ####.....#.#.# ##.## ......~...#.# #####.#### ..###.......##.# #........### ..# #.≈≈≈≈≈≈≈..# #.##.......# # #.####.##### #.##..##.#.# .## #.# #+# #.##...#.#.# .####.# . #.##.#.#.#.# ......# ....#####.##.#.#.#.# .###### .......@.......#.#.# ..#### ....#..#.....#.....# nC h/ .....+ . #..#.....#.#.### ..######.##...##...# .###. #...#...## #### ##.##...#{ #.#...#####...# ...#nC h 284.0 (9.0)nC h nC hЊ nC h [ _You sense a monster nearby.nC h5 nC hXd .....+ . #..#.....#.#.####### ###.##...##... .## #$#..#...#...## ## ##.##.##.##...#  #.g.#..#.#...##  ##...##.###...#  #.....#..#...#  .#.....#..#...#  .....#  ...##.#######.#  #  #.# #.#g   hobgoblin (asleep){#.##†# ## ######.## nC h7h 94.0 (10.0)  A hobgoblin comes into view.5.0 (11nC hm  nC hq nC h*u _Found 10 gold pieces.oC h (((g  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.oC h^2oC h8V.g..oC h:;===6.3 (1.3)oC hAoC hE+ _The hobgoblin shouts!oC hn_Z((((((oC h$...g.7.6 (((((( _You shoot an arrow. The arrow closely misses the hobgoblin.oC h  $....gYou shoot an arrow. The arrow barely misses the hobgoblin.6--9.0 (1.4 _The hobgoblin hits you.((((oC h`  ...gYou shoot an arrow. The arrow closely misses the hobgoblin.7=-700.3 (1.3 _The hobgoblin barely misses you.oC h  You shoot an arrow. The arrow hits the hobgoblin.oC h>+ r  The hobgoblin is severely wounded.4---1.5 (1.2 _The hobgoblin hits you.  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.oC h  The hobgoblin is severely wounded.2.8 (1.3oC hp oC h (((( _The hobgoblin completely misses you.oC h  ...gYou shoot an arrow. The arrow closely misses the hobgoblin.oC h> b5=--4.1oC h! oC h) _The hobgoblin closely misses you. The hobgoblin barely misses you.You shoot an arrow.  The arrow hits the hobgoblin but does no damage.oC h  The hobgoblin is severely wounded.5.4oC h oC h _The hobgoblin hits you but does no damage.  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.oC h}M q  The hobgoblin is severely wounded.oC hN (6.7oC hR oC hq _The hobgoblin closely misses you.You shoot an arrow. The arrow hits the hobgoblin.oC ht E†oC h oC h{6==78.0oC hoC h4M _You kill the hobgoblin!oC h:)4oC ho*oC h3 _No target in view! _oC h:oC h<~7==oC h=,oC h>oC ht@,oC hJAoC hBoC hHHoC hIoC hJO=oC hOLoC hNa8=oC hIPoC hGQoC hR,oC hSoC hWe  You see here a hobgoblin corpse.oC h^#.###### ................#.#.#..#### ....#..#.....#.....# .......+ . #..#.....#.#.### ....#### ###.##...##...# .#.## #$#..#...#...## #### ##.##.##.##...# # #...#..#.#...## #oC hB`M ##...##.###...# # #...@.#..#...#---10.0) # .#....†#..#...# #................###...##.#######.# ##.... #.# ###.0 #.. #  ##.# ### # #.#  { .#oC hd^---9.0 (11oC hyhoC hj+ _Found 2 flux baubles.pC hF3pC hpC h"pC h,=pC h.pC h7pC h:,pC h;pC hO?M _You now have 40 gold pieces (gained 10).pC hAA3pC heBpC hJEpC hG,pC h>J,pC hvL,pC hNpC hQpC hR,pC hSpC hUpC hV,pC hWpC hYpC hZ,pC h[pC hf]pC h^,pC h_pC h8bpC hc,pC hdpC hzfpC hg,pC hNjpC hkpC hpR #.#.###### .....#. #####....####.......#..#.....#... †.....+ ......#..#.....#.#. #####....#### (....####... #####.#.## ....#.#..#...#...# ....##### ...##.##.##.##...# ....##pC hq= #..#...#..#.#...## ..#..# #.##...##.###...# .#.#.# #@#.....#..#...#33.0 (14 ..#..# #####.#....†#..#...# #...## #..................# #...# #.###...##.#######.# .#...# #.....#.# ..#..# ##.0.##.. ...#.# ##.###### #...## #.#  #### { #.#pC hvB4.0 (15pC hzpC hP|% _Found 4 stones.pC hP3pC hQpC h UpC h^XpC h{_,pC h/`pC hlbpC hrpC hvBpC hwpC hр;  You see here 4 stones.pC hcpC h _pC hpC hpC h,pC hmpC h#pC h pC hŒpC hpC h<pC h,pC hpC h"pC h,pC hѕpC hupC h˜pC hcpC hpC hpC h,pC hpC hpC h,pC h9pC hۤpC h\,pC hcpC h:pC h^,pC h0pC h pC hѯ,pC hpC hҲpC h@#######.#.## ##.....#.#..#...#.....##### ##...##.##.##.## .## ##..#...#....#..# #.##...##.###  ##..#.#. #.#.....#..#..  #...#..# #####.#....†#..#.. #####...##..................##...#.###...##.#######..#...#pC h~#.....#.# #.#...#..# #.###.0.##.. .#.....#.# ... ##.###### ...##...## .#.## #.# #### #### l.### # ## #.#l   frilled lizard (asleep) ## ## ### ######. .# ##.. ..####.......###### .# ...# #.##....pC h-..........#####pC h-50.0 (16pC h,,1.0 (17pC hpC hta _A frilled lizard comes into view.pC h8# (((l  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily.pC ht0pC h4_..l.pC h4;===2.3 (1.3)pC h$;pC ha>f _The frilled lizard is heavily wounded.pC h [  You shoot an arrow. The arrow hits the frilled lizard.pC hR _((.pC h )pC hi/7...pC hV1103.6pC hO\pC heh _You kill the frilled lizard!pC hgpC hkpC hBt^ _No target in view!pC h8upC h{zpC hg|H _No target in view!pC hLpC hpC hpC hH _No target in view!qC hqC hqC h'qC h+H _No target in view!qC h4qC hƝqC h<H _No target in view!qC h4qC hqC h C _No target in view!qC hBqC h7qC hTqC hqC hfQqC hqC hqC hqC hqC h.qC hk0qC h4qC h!7qC h3qC hhqC hqC hqqC h|| _qC hqC h&qC h,qC h!qC hqC ht,qC hqC h|qC h ,qC hqC hqC h,qC hqC h5qC hO,qC hJqC h;#.# ##..#.#.# #.#.....#.  ### #...#..# #####.#....†#. #########...## ####............ ..##...##...# ..#.###...##.### .....#...#...# #.#.##.....#.# #...#.#...#..#.###.#.###.0.##.. .#...#.....#.#........###.###### ##...##...######.#.## #.# .###### #####..@..### --- .#..# ####### #.# #...## ## ### ######...# ##.. ..####.......###### .....# ...# #.##..............# .....# +..##.##...............#..# #+#..#.##..####++####..# ###.##. ##.##.......###....###... ....#. ##.⌠.##..##..##...qC h.60.6 (7.0qC hVG---1.6 (8qC h;qC hc _g - a scroll labelled TALIUB AGOG DUQEqC h53qC h1qC hqC hqC h%qC hqC h,qC hqC hqC hqC hSqC hqC hlqC h>qC hqC hqC h qC hY qC h$ qC h qC hqC h?qC h,qC hqC hqC hP,qC hqC hdqC hqC hqC hqC h6qC hqC haqC hqC h ,qC h qC he#qC h%,qC h&qC h5(qC h),qC h)qC h.,qC hI/,qC h/2qC h.4,qC h4qC h7qC h7qC h8,qC h:qC h]<,qC h<qC h2?qC h@,qC h@qC hBqC hD,qC hPEqC hLqC hLqC hNqC h5OqC hOqC h:PqC hQqC h>S,qC hSqC hUqC h`VqC hVqC hFWqC hXqC hZqC hZqC hA[qC h\qC h ^qC hq^qC h/_qC hFcqC hd,qC heqC hgqC hGi,qC hjqC halqC hm,qC hnqC hfpqC hq,qC h'sqC huqC hv,qC hwqC hayqC hz,qC h |qC h}qC h~,qC hqC hMqC h_qC h͂qC hjqC h!qC hdqC hӆqC hjqC hqC hqC hkqC hqC h qC h=,qC hqC hvqC hؔ,qC hqC h=qC hV,qC hqC h@qC hqC h,qC hBqC hqC hӟqC h,qC h~qC h1XqC hqC h8BqC hQqC hg,qC hqC hAqC hBqC hެ,qC h qC hqC h,qC h qC h$qC hIJ,qC h=XqC hqC h,qC h0qC hqC h9qC hqC h,qC hoqC hqC hAqC hqC hXqC h7qC h,qC h{qC hIqC h,qC hqC hqC h,qC hqC hXqC h,qC h!b  You see here 2 flux baubles. _qC h;%nqC h+qC h,qC h-qC h.,qC h;vqC hBqC hC,qC h DqC hIqC hJqC hLqC hNBqC h2OqC h|P,qC hQqC hSqC h.##.#####.#. .## ##.......## #........# #.... ## ##.....## ###...#### ##.# qC hM# ##...## ##.## #### # ##'## #.#  #.# #.# #### ### #.# #.# qC hqC h1qC hT _Key pressed, stopping explore.qC hkIqC h | _qC h&XqC hqC hHqC hqC h<qC h ,qC hTqC hqC h ,qC hqC h!qC h#,qC h.%qC hh)<  You see here a +0 robe.qC h)+qC h+ _qC h,qC h3/qC h0,qC h2qC hJ4qC h@qC hAqC hKBqC h CqC hDqC hGFqC hFqC h;GqC hIqC hJqC h KqC hKqC hMqC haNqC hNqC hIOqC hPqC hQqC hRqC hRqC h3UBqC hVqC hWqC h$XqC hXqC hAYqC hZqC hM[,qC h\qC h7]qC h^,qC h_qC h`qC h`qC hWaqC haqC hbqC hcqC hAdqC hdqC heqC hlqC hmqC hCnqC hBoqC hoqC h-pqC hqqC hrqC hrqC hrqC htqC hPu,qC huqC hwqC huyBqC h$zqC h{qC h{qC h|qC hА## #..........##..# ## # #.###....#..#..# #.# ####..#.#.#..# #.### #...#..#.## #####.#############...##.#####........##...##...##...##.....#.#####.#...#...#.###.#.##....#...#.#...#..#.###.#.###.0qC h #...#...#...@.#.#........##95.6 (29.0)## ##...##...##...######.#.## # .# ##...############.....###  #...#..# ####### # .# #..#...## ######## ######. ## #.#.....# ##......####......  ##......# ##...###.##........ #......###..+..##.##........#######..##..#+#..#.##..####++qC hqC hE _Done exploring.qC h ...#...0.0).##......... _Done exploring.qC h 4qC h? ^ _No target in view!rC hň3rC hOrC hJrC hE _Done exploring.rC hjIrC h _Done exploring.rC h rC h Read which item? Scrolls  b - a scroll labelled EREIQAZ BUSAVc - a scroll of butterflies  f - a scroll labelled NACZAU DIOMO rC h  g - a scroll labelled TALIUB AGOG DUQE [!] read|quaff[?] describe selectedsC hQ$ ###..........##..# ##.. R6QB the Shooter ##.###....#..#..##.# Formicid ### #.# ##..#.#.#..##.# Health: 28/28 ======================== ..# ### #...#..#.## #####.# Magic: 3/3======================== #.##############...##.#####...... AC: 5Str: 15 ....##...##...##...##.....#.###.. EV: 10Int: 8 ..###.#.....#...#...#.###.#.##... SH: 0Dex: 19 ..# #..#...#.#...#..#.###.#.###.0 XL:  3 Next: 10% Place: Dungeon:1 ..# #...#...sC hx [39;49m#...@.#.#........###. Noise: ---------  Time: 895.6 (0.0) .## ##...##...##...######.#.## #. a) +0 shortbow .# ##...############.....### #. Abil: Dig .# #...#..######## #. .# #..#...## ######## ######. ## #.#.....# ##......####...... ##......# ##...###.##........ #......###..+..##.##........  ##########..##..#+#..#.##..####++  _You see here a +0 robe. _Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring. .##.##....##...##§#§..#§§#§.#§@§§§As you read the scroll labelled NACZAU DIOMO, it dissolves into smoke.sC hV U[40m6.6 (1 _It was a scroll of fog.tC hJtC hF _Unknown command.tC htC hFRead which item? Scrolls  b - a scroll labelled EREIQAZ BUSAVc - a scroll of butterflies tC h g - a scroll labelled TALIUB AGOG DUQE [!] read|quaff[?] describe selectedtC h$tC h,tC hn2###..........##..# ##.. R6QB the Shooter ##.###....#..#..##.# Formicid ### #.# ##..#.#.#..#tC h3N#.# Health: 28/28 ======================== ..# ### #...#..#.## #####.# Magic: 3/3======================== #.##############...##.#####...... AC: 5Str: 15 ....##...##...##...##.....#.###.. EV: 10Int: 8 ..###.#.....#..§#§..#.###.#.##... SH: 0Dex: 19 ..# #..#...#.#.§§#§.#.###.#.###.0 XL:  3 Next: 10% Place: Dungeon:1 ..# #...#...#..§@§#.#........###. Noise: ---------  Time: 896.6 (0.0) .## ##...##...##§§.######.#.## #. a) +0 shortbow tC h6.# ##...############.....### #. Abil: Dig .# #...#..######## #. .# #..#...## ######## ######. ## #.#.....# ##......####...... ##......# ##...###.##........ #......###..+..##.##........  ##########..##..#+#..#.##..####++  _No target in view! _Done exploring. _Done exploring.  As you read the scroll labelled NACZAU DIOMO, it dissolves into smoke. _It was a scroll of fog. _Unknown command.tC hr> #.#.§#...##As you read the scroll labelled TALIUB AGOG DUQE, it crumbles to dust.  You hear a loud clanging noise!tC hX?M=========7.6 (1tC h]CtC hE/ _It was a scroll of noise.uC hZj4uC hsmuC h5oF _Unknown command.uC h uC h% Read which item? Scrolls  b - a scroll labelled EREIQAZ BUSAVuC h c - a scroll of butterflies [!] read|quaff[?] describe selectedvC hvC hvC h.r###..........##..# ##.. R6QB the Shooter ##.###....#..#..##.# Formicid ### #.# ##..#.#.#..##.# Health: 28/28 ======================== ..# ### #...#..#.## #####.# Magic: 3/3======================== #.##############...##.#####...... AC: 5Str: 15 ....##...##...##...##.....#.###.. EV: 10vC hInt: 8 ..###.#.....#..§#§..#.###.#.##... SH: 0Dex: 19 ..# #..#...#.#.§§#§.#.###.#.###.0 XL:  3 Next: 10% Place: Dungeon:1 ..# #...#...#.§§@§#.#........###. Noise: =========  Time: 897.6 (0.0) .## ##...##...##§§.######.#.## #. a) +0 shortbow .# ##...############.....### #. Abil: Dig vC hX.# #...#..######## #. .# #..#...## ######## ######. ## #.#.....# ##......####...... ##......# ##...###.##........ #......###..+..##.##........  ##########..##..#+#..#.##..####++  _It was a scroll of fog. _Unknown command.As you read the scroll labelled TALIUB AGOG DUQE, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. _Unknown command.vC h  ####...##.§#§As you read the scroll labelled EREIQAZ BUSAV, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.vC hM M---------8.6 (1vC h vC h. _It was a scroll of fear.vC h&&V---------vC h`)vC h,F _Unknown command.vC h 3vC h vC h] vC h ,vC hF vC hF ,vC hI vC hQ BvC hc ,vC h$ vC h9 ,vC h vC h ,vC h vC h BvC h vC hZ vC h vC h ,vC h vC h ,vC h vC h ,vC h+ vC h ,vC h: vC h ,vC h vC hvC h%vC hvC h@,vC hvC h ,vC hvC h,vC hvC h!BvC h",vC h:#vC h$,vC h%vC h',vC h}/vC h2XvC h3,vC h^5,vC h;6vC h7,vC h8vC h9,vC h:vC h<,vC h=vC h,@BvC hMBBvC hC,vC hDvC hEvC hF,vC hVH,vC hIIvC hK,vC hSLvC h.MvC hMvC hNvC hOvC hP,vC hR,vC hSvC hUvC hUvC hiVvC hiWvC hXvC h[BvC h[vC h\,vC h0]vC h^vC h^,vC hadvC h3evC hevC hfvC hfvC hMgvC hgvC hhvC hivC huivC hjvC h)kvC hkvC hxlvC hlvC hLmvC hQnvC hnvC h&ovC hpvC hzpvC hpvC hqvC h&rvC hrvC h}svC hsvC hQtvC h8uvC huvC h vvC hvvC hcwvC hwvC hxvC hyvC hzyvC h2|BvC h"vC hvC h3vC hߞ,vC hТBvC hvC hvC h_vC h(vC hĩvC hvC h vC h;vC hvC hʰvC hvC hvC hvC hvC hwvC h_vC hvC hSvC hAvC h}vC hovC h5vC hSvC hvC hvC hvC hvC h-,vC hvC hvC hvC hXvC hvC hx,vC h,vC hvC hvC hBvC h,vC hfvC hA,vC hvC h ,vC hvC hm,vC hzBvC hvC h,vC hvC h,vC hvC hvC hvC h .##.##..######...#...##...###...#...##.#...#..##...@.997.6 (99.0)#...##..## _You start waiting.8.6 (100.0)  _Done waiting.wC hy3wC hzwC h wC h`,wC hnwC h4nwC hR,wC hwC hwC h,wC hȘwC hŚwC h,wC hRwC hwC h,wC hڟwC hwC h,wC hgwC h%wC h%,wC hۦwC hlwC hj,wC hwC hwC howC hwC hwC hmd  You see here a quokka skeleton.wC hwC h _wC h_wC hDwC hwC h\wC hwC hXwC hwC h|wC h޸wC hwC h4wC hwC hwC h?wC h<wC hwC hwC hwC h9wC h'wC howC hwC h{,wC h5wC hCwC hwC h7wC hIwC h/a  You see here a bat skeleton.wC h%wC h _wC hwC hwC h,wC hywC hwC h,wC h&wC hwC h~,wC hwC h-wC h|,wC hSwC hwC h,wC hwC hTwC h2,wC hZwC h/T ###.#.# ###..# #.≈≈≈≈≈≈≈..#  #.#.# #....# #.####.##### wC h#.#.# #.#.## #.# ##+## ...#.# #)#.####.###...## #####.# #.#......##.....#### wC h?##...#.# #.#.######........ #......#######....####.......#..#wC h .......÷...........+.......#..# #...##########..@.####.(....###.#1024.6 (26 wC h.##..# #######.#.## ##.....#.#.  ##÷####.....##### ##...##.#  #..........##..# ##..#... wC h #.###....#..#..# #.##...##  #.# ##..#.#.#..# #.#wC h### #...#..#.## #####.#....†# ##########...##.#####.... ...##...##...##.....#.###...##.##wC hTwC hwC hwyC h/_yC h`\yC h6bXyC hlF  You see here a bat skeleton. _yC ho,yC hpByC h{`yC hn`yC hGyC h=,yC hىyC hďA.....# ####.###### ..........# ##.#.####.# #####  #....###.#####...## #...............# ..#.##.##÷...# yC h9##...†....##.###.#.# ###  ####...####.# #@#.### #...40  ##.## #.# #.....# #..# #.# #.# ###.#.# ###..#yC hΐ~ #.# #.# #.#.# #....# ##'## #.#####.#.# #.# ##...## #.......#.# #)#.#.)...###########.# #.#...  ##.......## ##...#.# #.#.## ##.........##.#######....yC h;yC hUyC hzC h3zC hzC hzC h zC ha  You see here a rat skeleton.zC h5 _zC hfzC hzC hlzC h zC hzC h_zC hVzC hzC htzC h-zC hazC h,zC hzC hzC hzC h#zC hmzC hzC h)zC hzC hhzC hzC hzC hzC h1zC hzC hezC hzC hyzC hzC hrzC hzC huzC hzC h;zC hzC h6zC h,zC hzC hzC hzC htzC hzC h|@  There is an open door here.zC hzC hi _zC h>zC hzC h-,zC hQzC hzC h,zC hzC hzC h ,zC hzC hzC hgzC hzC hzC hW@  There is an open door here.zC hzC h _zC hzC hzC h4,zC h#zC h]zC h,zC hzC h zC h{ ,zC h zC hZ zC hzC h,zC hzC hhBzC hzC hzC h],zC h   ##...#.#.###.#........   ##.##............#.##   #.########...÷....##   #...# ####...####   ###.# ##.## #   #.# #.# #   #.# #.# #   #># ##'## zC h\  #@# ##...## #70.6 (26   #.## ##.)...##   #..## ##.......#   ##...####.....   #.......'.........+   ##...####........÷   #...## ##.......##   ##.## ##.....##   #[# ##...##zC h key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.|C hR|C ho #........# #....###.## R6QB the Shooter  ##...#.#.###.#........ Formicid  ##.##............#.## Health: 28/28 ========================  #.########...÷....## Magic: 3/3========================  #...# ####...#### AC: 5Str: 15  ###.###.## # EV: 10Int: 8  #.##.# # SH: 0Dex: 19  #.##.# # XL:  3 Next: 10% Place: Dungeon:1  #@###'## # Noise: ---------  Time: 1071.6 (1.0)  #.###...## |C hɆ[34m# a) +0 shortbow  #.## ##.)...### Abil: Dig  #..## ##.......##  ##...####.........#  #.......'.........+  ##...####........÷#  #...## ##.......##  ##.## ##.....## _You see here a bat skeleton. _You see here a bat skeleton. _You see here a rat skeleton. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.|C hV|C h|C hۜ2 |C h _|C hx|C h #  ###.# 2 #@..#  ###.#  #  |C h       |C hx|C h|C hv"-3.3 (1.7|C h%|C hk,} _You climb downwards. _There is a stone staircase leading up here.|C h;c |C hd |C hh |C hk F _Unknown command.|C hFO o _|C h W _You now have 47 gold pieces (gained 7).|C h *.... ...... ...... ....#.. {# #.#.#.##.. #....# # ####.# #....# #.#####.### #...# ###.# #.#### #....#102.3 (29.0) _You sense a monster nearby.|C hI|C h|C hrM#.(... ####.... ......... ..... ..#...S..# #.#......##........#...###|C h&I###.#....#.#.S   adder (wandering).....|C hl 0.0)  An adder comes into view.|C h!BS.|C hA3.3 (1|C hZ% _Found 2 stones.}C hRw #.(... ####  .... ....  .... ....S  ... .....  ..#......  # #.#...... }C hx #.##........  #...@# ####.# ####.# #....# #.#### #.### #...# ###.# }C h^y* }C h2S #.(... ####  .... ....  .... ....S  ... .....  ..#......  # #.#......  #.##........  }C h1#...@# ####.# ####.# #....# #.#### #.### }C h y#...# ###.# }C h}C hN}C ha}C h"] _An adder is nearby!}C hm #.(... ####  .... ....  .... ....S }C hm ... .....  ..#......  # #.#......  #.##........  }C h{o#...@# ####.# ####.# #....# #.#### #.### #...# ###.#  }C h l #.(... ####  .... ....  .... ....S  ... .....  ..#...... }C h. # #.#......  #.##........  #...@# ####.# ####.# #....# #.#### #.### #...# ###.# }C h}C h}C h"}C h^$}C hi*] _An adder is nearby!}C h.b(((((((}C h{  You shoot an arrow. The arrow barely misses the adder.}C h}.S.....S}C h7===4.6 (1.3}C hX}C h/ _The adder hisses angrily.}C h3U (((((You shoot an arrow. The arrow hits the adder.}C h}C h}C hUj.S....}C h0(5.9}C h}C hQ ((}C hnT((((( _The adder is lightly wounded.~C h~B..S.....7.2 (((((( _You shoot an arrow. The arrow closely misses the adder.~C h~C hp~C hڬ[.....S~C h~C h(8.5~C h~C h5  _You shoot an arrow. The arrow closely misses the adder.You shoot an arrow. The arrow hits the adder.~C hOl  The adder is heavily wounded.~C hP(9.8~C hW~C hc  _The adder closely misses you. The adder barely misses you.You shoot an arrow. The arrow hits the adder.~C h m  The adder is severely wounded.~C h\1------11.1~C hZ~C h (((((( _The adder bites you. x2~C hȊB .....SYou shoot an arrow. The arrow barely misses the adder.2------2.4~C h (((((( _The adder bites you but does no damage.~C h4 ..~C h...SYou shoot an arrow. The arrow barely misses the adder.3.7~C h%~C h  _The adder bites you but does no damage. The adder misses you.You shoot an arrow. The arrow hits the adder.~C h>h  The adder is almost dead.~C h-5.1 (1.4~C h~C h% ~C h/_The adder bites you but does no damage. The adder closely misses you.You shoot an arrow.  The arrow hits the adder but does no damage.~C hBh  The adder is almost dead.~C hC516.4 (1.3~C hG~C hNl (((((( ~C hO2_The adder bites you.~C hpX .....SYou shoot an arrow. The arrow closely misses the adder.The adder bites you but does no damage. The adder bites you.  You are poisoned.~C h17====----7.7Pois ~C h~C h| (((((( _The adder poisons you!~C hoI .....~C hpSYou shoot an arrow. The arrow barely misses the adder. You feel sick.~C hrm5------9.0~C hx~C h {s _The adder bites you but does no damage. The adder misses you.~C hw+ #.(... ####  .... ....  .... .....  ... .....  ..#......  # #.#......  #.##.S......  #...@# ####.# ####.# #....# #.#### #.### #...# ###.#  ~C hG #.(... ####  .... ....  .... .....  ... .....  ..#......  ~C hkd# #.#......  #.##.S......  #...@# ####.# ####.# #....# #.#### #.### #...# ###.# ~C h#~C h[$9--~C hM _An adder is nearby! #.(... ####  .... ....  .... .....  ... .....  ..#......  # #.#......  #.##.S......  #...@# ####.# ####.# #....# #.#### #.### #...# ###.#  ~C h2 } #.(... ####  .... ....  .... .....  ... .....  ..#......  # #.#......  #.##.S......  #...@# ####.# ####.# #....# #.#### #.### #...# ###.#  _An adder is nearby! #.(... ####  .... ....  .... .....  ... .....  ..#......  # #.#......  #.##.S......  #...@# ####.# ####.# #....# #.#### #.### #...# ###.#  ~C h  #.(... ####  .... ....  .... .....  ... .....  ..#......  # #.#......  ~C hf #.##.S......  #...@# ####.# ####.# #....# #.#### #.### #...# ###.# ~C h# ~C hߥ ~C h4 ~C hH ] _An adder is nearby!~C h + #.(... ####  .... ....  .... .....  ... .....  ..#......  # #.#......  #.##.S......  #...@# ####.# ####.# #....# #.#### #.### #...# ###.#  ~C h R #.(... ####  .... ....  .... .....  ... .....  ..#......  # #.#......  #.##.S......  #...@# ####.# ####.# #....# #.#### #.### #...# ###.#  _An adder is nearby!~C ht(((((( .....SYou shoot an arrow. The arrow closely misses the adder. You feel sick.20.3 _The adder closely misses you. x2C h)4C h)%\ _Unknown command.C hC h#(C h(C h2((((C h H .....SYou shoot an arrow. The arrow barely misses the adder. You feel sick.10=----1.6 _The adder bites you.C hg----C h2^ _You are too injured to fight recklessly!C h)C h*C h0C h94F _Unknown command.C h%? _You are too injured to fight recklessly!C h C h C hg C h8 ^ _You are too injured to fight recklessly!C hg  _You are too injured to fight recklessly!C h[rc((((((C hkJ .....C hSSYou shoot an arrow. The arrow misses the adder. You feel sick.  You are no longer poisoned.C hn9/28 -2.9C hC hC h _The adder barely misses you. The adder closely misses you.C h R  You shoot an arrow. The arrow hits the adder.C h( G†C h C h K-424.2C hs C hd I _You kill the adder!C hJ +... ..# #.(....######......#......#..... ...#.# #.#.#.##.@.......#....##......####.# #########.##....##.####.####...####.#10/28=---50 _You see here an adder corpse.C h2#......# +......# #.(....#######.....##.....##.....# ...#.## #.###.##.†.......##....##......####.# ###########.##....##.##.####...#---6 _C h7C h9C hT+;1==C h /u12==C h:BC h><,C h'F3==C hGC hHJ,C hKC hM,C hNC hOC h"PC h1RC hR94C h!S;==C hSC hU,C hWWC hYBC h[C hv[C h\C h]C h.^9=C h^C h`O5C hbC hcC hdC hKeC hufC h'gC h2hC h5iC hiC hRjC hkC hTlS6=C hGmC htC hFu,C h^vC hwt7==C h2yC hz,C h{C hV}C h}C hz~C h C hC h_C hC h^8==C hbC h C hC hC h؈C hfC hC hC hC hnjC hgC h^9==C hC hߑ,C hΒC hC hC hC h5C hC hPC hٙC hdk20==C h#C hC h(C hC hJC h˟C hC h;C hC hVC hC h9=C hNC hЧC hwK1=C hC h0,C hOC h,C h9C hް,C hC hC hU2=C hC h,C hnC h"C hC hDC h$,C hC hdC hۿD3=C hC h,C hC huC hC hC hNC hC hmC hC hh4==C hMC hC hC hC heC hC hC h"C hC h'C hC h8h5==C hC hC hC hC h#C hC h&C hd,C hKC hC hoh6==C h1C hC h?C hC haC hC hdC hC hlC hC hC h 9=C hC hC h4K7=C hC hC hC hC hEC hC hIC hC hIC hC hz_ _You start resting.C h6099.2 (73.0)C hy8==200.2 (74C hC h " _HP restored.C h_C hnC h,C h! C h"C h#9=C h#C hg&,C h(C h=*,C h+C h-,C h/C hD1,C hn2C hW4C h4C h5C h/8,C hm:C h;,C h'=C hE?,C h^@C hB,C hCC h,F,C h+GC hIC hIC hJC hLC h#MC hMC hOC hfPC h*QC hSC hSC huTC hV,C hWC hYC h_C h{`C hC hC hEC hBC hĆC hlC hlj,C hC hь,C hC hԏ,C hC hޒ,C hܓC h,C hܗC hՙ,C hC h,C h2C h2,C hfC h<C hͣC hC heC hC hC hC hC hȪC hC hC hĭC hzC h C hC huC hC hC hC hVC hZC hC hC hQC h7C hC hoC hZC hݿC hC hxC hC hRC hC hC hgC hMC hC hC hpC hC hC hC h C hC h ,C h5C h6C hC hC hC hbC hC hNC hC hC hC huC hC huC hC huC h$C hC h$C h,C hC hC hBC hC hC h`C hRC h,C hy C h!C hc#C h@&C h)C h-C h4C h6C h?C h2CBC hTEC h FC hbGC hcIC hJC hKC h}MC h1NC h PC h RC hRC h4TC h&VC hVC h4XC h,ZC hZC h;\C h,^C h^C h`C hmcC h(dC heC hzgC h.hC hiC hkC h@lC hmC hoC h`pC hqC hsC htC huC hwC hxC h#zC h|C h|C h+~C hC hjC hC hC hC hC hC hC h&C h'C h܍C hÏC h2C hC hRC hLC hC h`C huC hn,C hўC hC hC hC hC hC hHC hmC heC hC hYC hC hC hC h C hC hC h8C h C h C hJ99.2 (99 C h_You start waiting.C hC h/300.2 (100.0)C h'C h C hE_Done waiting.C hC 3C h C h C h C hX BC h2 C h/ C h b  You see here an adder corpse.C h C h  _C h C h C hx ,C h C h C h C hL C h ,C h C h C h ,C h C h C h ,C hL C h 7 _You open the door.C hl 3C h C h C h C h' C h C h @  There is an open door here.C h} C h  _C h " nC h$ C h& C h& C h' C h( C h) C h[* C h* C h2- C hO. ,C h/ C h0 C h1 ,C hR2 C h4 C h5 ,C h6 C h 8 C h9 C h'@ C h@ C hjB C hUC C hVD ,C hE C hF C h3G ,C hI C hJ C hJ C hJ C hK C hcM ,C hM C hSP C hjW #.#...... ###.........# ##............. ##..##........... ###..#.............. ##...##.#............. #..####.#......#g.....#.#####.'......#.......@...####.(....###C hYX .#####.....# #......... #.....# #......... ......# ##......... .......# #....#..... ...#....# #.##.#..... g   goblin (asleep) ....#....# #.##.†..........#....# #....##.... ####.######C h\ 24.2 (24.0)  A goblin comes into view. It is wielding a +0 dagger.C hb [.ggC h c 5==5.2 (25C hf C hj ( _The goblin shouts!C hҠ ;   ###  # ##.  .. ##..  ... ###..#.  .... ##...##.  ..... #..####.  .g....#.#####.'.  .......@...####.( .#####.....# #. #.....# #. ......# ##.. .......# #.... ...#....# #.##.#. ....#....# #.##.†.. .....#....# C h;1   ###  # ##.  .. ##..  ... ###..#.  .... ##...##.  ..... #..####.  .g....#.#####.'.  .......@...####.( .#####.....# #. #.....# #. ......# ##.. .......# #.... ...#....# #.##.#. ....#....# #.##.†.. .....#....#  _A goblin is nearby!   ###  # ##.  .. ##..  ... C h` ###..#.  .... ##...##.  ..... #..####.  .g....#.#####.'.  .......@...####.( .#####.....# #. #.....# #. ......# ##.. .......# #.... ...#....# #.##.#. ....#....# #.##.†.. .....#....# C h8~   ###  # ##.  .. ##..  ... ###..#.  .... ##...##.  ..... #..####.  .g....#.#####.'. C hc .......@...####.( .#####.....# #. #.....# #. ......# ##.. .......# #.... ...#....# #.##.#. ....#....# #.##.†.. .....#....# C hpC hC h͈C h"] _A goblin is nearby!C hۗ;   ###  # ##.  .. ##..  ... ###..#.  .... ##...##.  ..... #..####.  .g....#.#####.'.  .......@...####.( .#####.....# #. #.....# #. ......# ##.. .......# #.... ...#....# #.##.#. ....#....# #.##.†.. .....#....# C hi   ###  # ##.  .. ##..  ... ###..#.  .... ##...##.  ..... #..####.  .g....#.#####.'.  .......@...####.( .#####.....# #. #.....# #. ......# ##.. .......# #.... ...#....# #.##.#. C hj....#....# #.##.†.. .....#....# C h;oC hoC htC hw] _A goblin is nearby!C h;   ###  # ##.  .. ##..  ... ###..#.  .... ##...##.  ..... #..####.  .g....#.#####.'.  .......@...####.( .#####.....# #. #.....# #. ......# ##.. .......# #.... ...#....# #.##.#. ....#....# #.##.†.. .....#....# C h@N   ###  # ##.  .. ##..  ... ###..#.  .... ##...##.  ..... #..####.  .g....#.#####.'.  C h3P.......@...####.( .#####.....# #. #.....# #. ......# ##.. .......# #.... ...#....# #.##.#. ....#....# #.##.†.. .....#....# C hKX4C h4`C hc] _A goblin is nearby!C hf  You shoot an arrow. The arrow hits the goblin.)(((((C hmC hxY  You kill the goblin!C h1..l......l   frilled lizard (wandering)C h%@5=6.5 (1.3) C h(C h,a _A frilled lizard comes into view.C h   You shoot an arrow.  The frilled lizard hisses angrily.  The arrow hits the frilled lizard..((((((C hPS ,.......C h* *77.8 _You kill the frilled lizard! _No target in view!C hb  _No target in view!C h)& _No target in view!C hZ _No target in view!C h1 _No target in view!C hNC h{OC hWC hYC _No target in view!C h<4C hC h.C h/C h,7C h>;C h`QC hqwQC hp4C hC hC hC hC h!C h`%C hQC heQC h QC hkDJC hlSC h3C hYC hC h}C hi$ _C hBC hC hC hߺC h!,C h C hC h,C h^C h$C h$######### ##.............# ##..##.C h........####..#.........##...##.#.........#..####.##...)....#.#####.'#C h_H.............####.(....##...#####.....# #......... #@....# #........---31.8 (4.0...........# ##............# #....#C h?.......#....# #.##.#.......#....# #.##.†.......#....# #....##.......... ....# ####.#####...>... ....# ####.# #....#C h[!C hC hG---2.8 (5C h1C h58 _Found a stone staircase leading down.C h3C hC hC hC hC hC hY,C hC hxC h C hC hC h$C hBC h:C hS,C haC hbC h,C hC hC hC hC hC hC h,C hC hC h,C h=C hC h~,C hLC h8C h,C hC h)C heC hC h`C h C h0 C h C h9 C h7 _You open the door.C hj3C hC h@  There is an open door here.C hC ht _C hC h)C h-,C hC hC hC h>,C hC hSC h,C hC h} C h/!,C h("C h#C h#,C h0&XC h<'C h(BC h)C h*C h+,C hq,C h<.BC h`/C h0C h0,C h2C h2C hW3,C h4C h6BC h8C h9,C hu:C hJ  + #...##### # #...#####. #. #......... #.. ##......... #.[. #.......#. #.... ######.......#. #.....####....'.# #.....'@.#.####.#61.8 (29.0)#.....##.#.# #...>...##.... #.#.# ...##... #...# #.......##.. ##### #.......### ######### _You open the door. _Found a leather armour.C h 3C h C h C h C h( $ _C h   There is an open door here. _C h C h C h W #...)l +...... ##+###. #...##### #...... #...##### #.....# #...... #.....# ##......C h` i #.[...# #...... #.....# ######...... #....@####....'...... #.....'..#.####...... #.....##.#.# #...>.. #.....##.#.# #....... #.....##...# #....... #.....###### #....... l   frilled lizard (asleep)###############C h 3.0)  A frilled lizard comes into view.C h .ll4.8 (3C h` 8 _The frilled lizard hisses angrily.C h  #...) .  ##+###l  #......  #.....#  #.....#  #.[...#  #.....# C h&  #....@# #.....'..# #.....##.#.# #...> #.....##.#.#  #.....##...#  #.....###### C h E ####### C h  #...) .  ##+###l  #......  #.....#  #.....#  #.[...#  #.....#  #....@# #.....'..# #.....##.#.# #...> #.....##.#.#  #.....##...#  #.....######  ####### C h { _A frilled lizard is nearby!C h (((((You shoot an arrow.C h/C h8e.l....C h097===6.1 (1.3C h?C h~CK _The arrow hits the frilled lizard but does no damage.C h[  You shoot an arrow. The arrow hits the frilled lizard!C hz†((((C h8....C h, 9/29507.4 _You kill the frilled lizard!C hO.C h7 _Your Fighting skill increases to level 3!C hBC hUH _No target in view!C hn4C hsC hvH _No target in view!C hHC h:C hC hH _No target in view!C hd 4C hk C hGn H _No target in view!C h 4C h C hh H _No target in view!C hQ 4C hIY C h:\ #No target in view!C h 4C h C ha C hx C h C h C h“ C hx Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  e - a +0 ring mail (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip C hh;C hCC hcK#...).... R6QB the Shooter.+........ Formicid##+###.#...##### Health: 29/29 ========================#.....†#...##### Magic: 3/3========================#.....##........ AC: 5Str: 15#.....###....... EV: 10Int: 8#.[...##....... SH: 0Dex: 19#.....# ######....... XL:  3 Next: 50% Place: Dungeon:2#....@####....'....... Noise: ===------  Time: 1367.4 (0.0)#.....'..#.####....... a) +0 shortbow# hMm.....##.#.# #...>... Abil: Dig#.....##.#.# #.......#.....##...# #.......#.....###### #.......############### _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!C hqPF  Okay, then.C h)QC hUC hOX. _C hkIC hlC hyv _C h{nC h}C hk~,C hIC h݀C hM,C hC hC hC hC h9C hej  You see here a frilled lizard corpse.C h݌K _C hC hC,C hC hH7 _You open the door.C hÔ3C hC h@  There is an open door here.C hiC h _C hC hCC hC h<C hȟC hC hC hxC hC hC h8,C hݨC hC hC hC hC hC h8###.#<  #....  ..#.#  ....#.#  #...#.##########  #.. .. ........#  #.# .##........### ###@##.##........##---81.4 (14.0) ..#.....#........# #.#.....#...)....#.#C h #.##....+....##+###.##....#...######.....†.'....#...#####... #.....###....#........... #.....# #######.......... #.[...##.......#.. C hC h H---2.4 (15C hC hѼ9 _Found a stone staircase leading up.C h> gC h C h ,C hB C h C hs ....#........#.# .# #... ....# .#...... ...###.#<..... #.#......... ..... #.....#.# @.....#.#...#.#######.......@#.....#..########.#.##.##..# ###.##.##....... ..#.....## #.#.....#...)....# C h# #.##....+......@   Sigmund (polearm, asleep) ##+###.##....#...#####. #.....†.'....#...#####. #.....###....#...C h#' 19.4 (7.0)C h' ,90.4 (8C h, C h0 _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.C h   ..  ....#.# .# #..  . ....# .#....  .. ...###.#<..  ... #.#.....  .... #...#.#  ..... #.....#.#  C h @.....#.#. .......@#.. #######.#. ###. ) †C hK `  ..  ....#.# .# #..  . ....# .#....  .. ...###.#<..  ... #.#.....  .... #...#.#  ..... #.....#.#  @.....#.#. .......@#.. C h2 +#######.#. ###. ) †C h  _Sigmund is nearby!C hΥ   ..  ....#.# .# #..  . ....# .#....  .. ...###.#<..  ... #.#.....  .... #...#.#  ..... #.....#.#  @.....#.#. .......@#.. #######.#. ###. ) †C hD   ..  ....#.# .# #..  . ....# .#....  .. ...###.#<..  ... #.#.....  .... #...#.#  ..... #.....#.#  @.....#.#. .......@#.. #######.#. ###. )C h0k †C h!4C h-C h3\ _Sigmund is nearby!C h   ..  ....#.# .# #..  . ....# .#....  .. ...###.#<..  ... #.#.....  .... #...#.#  ..... #.....#.#  @.....#.#. .......@#.. #######.#. ###. ) †C hz;  ..  ....#.# .# #..  . ....# .#....  .. ...###.#<..  C hP... #.#.....  .... #...#.#  ..... #.....#.#  @.....#.#. .......@#.. #######.#. ###. ) †C h.4C h4r _Sigmund is nearby!C h ((((((@)You shoot an arrow. The arrow hits Sigmund.C h<....@.....===1.7 (1.3 _Sigmund is lightly wounded.C hJ >(((((((C hF A..@....3.0 ((((((( _You shoot an arrow. The arrow barely misses Sigmund.C hv ..@....  You shoot an arrow. The arrow closely misses Sigmund.*C hL l  Sigmund casts a spell at you.C h s @You are confused.C h :*C h[ , invisible)Sigmund casts a spell.C hnt@4.3DigConf  _Sigmund flickers and vanishes for a moment. _You are too confused! _You are too confused!C h _You are too confused! _You are too confused! _You are too confused!C h _You are too confused!C hQC h!6C h7C hq=C h?C h C hƯC hC h,C h_QC hC h C hC hC hNQC hFC hKC hC hC h4C h C h C hbC hC hC hUC h-1C h2C h!7C ho:C hC hܬC hհC haC h$C h$&C h)C h,C hQC h{C hC h:%C h(C hC hC h0C huC h C h C hHC hk4C hC h94C h>C h @C h(.@---50 _You bump into the rock wall.C hIc#  .  ....#.# .# #. ....# .#...... ...###.#<..... #.#.....C h.... #...#.# ..... #.....#.# ......#@#...#.#########...@....#.....#######.#.###.##.#.......#...)....# +........C h=S#+###.##†.'#####C h^C h4!Q.@C h"B---6C h)C h}-C hXRC hK\{.7C h`C hd* _You bump into the rock wall.C hM..### .#..  ....#.# .# # ....# .#.... ...###.#<.. #.#..... #...#.#  #@....#.# .....{#.#...#.#########........#.....########.#.##.#####.##.##........#.@@   Sigmund (polearm, invisible)C h6&8C hC h=9 _You bump into the rock wall. Sigmund hits you but does no damage.C h4C h{"C h 'K _You are too confused!C h{u4C hwC h+z C h{=_You are too confused!C h .... ....### ...#..  ....#.# .# # ....# .#.... ...###.#<.. #.#.....#C h  #@..#.#  #.. #.#...#.#########......@.#.....#######.#.##.#####.##.#.......#...)....# +........C hm C h 7-400 _C h| C h C h N-C h'$ C h}& K _You are too confused!C hQ _You are too confused!C h2B4C hhC hjK _You are too confused!C hp4C hSz _You are too confused! __C hh;###..... ......### ......#.. ......#.# .# #........# .#............###.#<.. #@#.....# #...#.#  #.. #.#...#.#########......@.#.....########.#.##.##C hϡ###.##.#..#.........#...)....#C hY __ You feel less confused.C h  ***Sigmund points at you and mumbles some strange words.C hH...7--=1DigC hMC hO. _The magic dart hits you.C hGc R((((C hN 5 ..C h n.@You shoot an arrow. The arrow barely misses Sigmund.C h ***Sigmund points at you and mumbles some strange words.C hґ 5...C h 18----------==2.6 (1.3C hΖ C h* . _The magic dart hits you!C h12 (((You shoot an arrow.  The arrow hits Sigmund but does no damage.C hI.@..9=-------3.9 _Sigmund is lightly wounded.C h[gY(((((C h8m .@..C h<.  You shoot an arrow. The arrow barely misses Sigmund.C h:*C hv  Sigmund gestures at you while chanting.C h.`@5.2DigConf C hcQ _You are confused.C h4C hC h%K _You are too confused!C he4C hlC hkoK _You are too confused!C h 4C h C h K _You are too confused!C hd C h C h C hz a _You are too confused!C hA  You bump into the rock wall.C h  Sigmund points at you and mumbles some strange words.C h-60 _You resist with some effort.C hA  You bump into the rock wall.C h3-------7C h$%C h")B _Sigmund hits you from afar with a +0 scythe.C hC h{$ ....C he=####... #C h5. .#.###. .#.. ..#.# .# #...# .#...........@.###.#<.........#.#.....#.......#...#.# C hy.......#@....#.# .......#.#...#.########.........#.....#.########.#.##.##. ###.##.##. ..#.....#........4=------8C hC h @.-9 _You're too confused to move!C hBF.. ..... #####.... #.# .#.###.# .#... ..#.# .# #...# .#.......###.#<...#.#.....#.#@..#.# .#.....#.#.#.#...#.########.........#.....##########.#.##.## ###.##.##C h=  ...... ..... #####.... #  ........# .#  ........###.#  ........#... ..  ........#.# .# #..  .......@..#   ..........###.#<..  ........#@#  ........#...#.#  ........#.....#.#  ........#.#...# #.........#.... #########.#.##.Sigmund attacks as he pursues you!C h ) ...... ..... #####.... #  ........# .#  C h# s........###.#  ........#... ..  ........#.# .# #..  .......@..#   ..........###.#<..  ........#@#  ........#...#.#  ........#.... ........#.#...# #.........#.... #########.#.##.C hI @.  Sigmund hits you from afar with a +0 scythe.C h| y8/29 -----=10C h C hW V _* * * LOW HITPOINT WARNING * * *C h ...... ......#####.... #.........# .#.###.#.#... ...#.# .# #.....# .#.....###.#<#@#.....#.#...#.# .#.....#.#.#.#...#.#########...#.....#......C h  #########.#.##.## ###.##.## ..#.....#C h C h **C h v  Sigmund gestures at you while chanting.C hr ^@1C hw C h\{ V _You are more confused.C hL C hU =@.C hcV h9=-----2C h^\ C h_ 2 _You're too confused to move!C h ........# ...... #####.... ##.# .##.###.# #.#... ..##.# .# #..#...# .#....#.@.###.#<..#.#.#.....##.#...#.# #.#.....#.#.#.#...#.#########.........#.....##########.#.##.## ###.##.##@.-3C h1# ........#. .......#####.... # #.# .# #.###.# #.#... .. #.#.# .# #.. #.@..# .#.... #.###.#<.. #.#.#.....# #.#...#.# #.#.....#.# #.#.#...#. ###..#.....# #.#.##.## ###.##.##C hyY  Sigmund whispers, "You'll know eternity soon."  Sigmund gestures at you while chanting.C h՝C hߞ.=4C hzC h2 _You resist with some effort.C h  ..## ...##. .. C h4...#####.... # #.# .# #.###.# #.#... .. #.#.# .# #.. #.@..# .#..C h>#..###.#<..#.#.#.....##.#...#.##.#.....#.# C hY#...#.#...#.#########.........#.....#.#########.#.##.##.C hC h&5C h2P _Sigmund hits you but does no damage.C h...+...... ..#...... # ....##. ....... ...#####.....  ##.# .. .#.# .# #@..# .#......###.#<...#.....#...#.# ..#..#.#...#.#########.........#.....C h<C h-10/29==-6C h^C hU ...+...... ..#...... # ... ##. ........ ...#####..... # #C h).# .# #.###.# #.#... .. #.#.# .# #.. #.@..# .#.... #.###.#<..  #.#.#.....# #.#...#.# #.#....#.# #.#.#...#. ###.#.....#C h1C h@@.C h@-7C hC hC hȦ  ##..... ...+ ..# # ..##. ........ ...#####.....#  C h F##.# ..#... @.#.# .# ## .#......###.#<...#.....#...#.#..#..C h *#.#...#.#####C h{ f  You feel less confused.C h D=8DigC h P _Sigmund hits you but does no damage.C h   ##..... ...+ ..# # ..##. ........ ...#####.....#  ##.# ..#... @.#.# .# ## .#......###.#<..#.....#...#.#.#@.-9C hxGC hzH8-C hMC hOC h _You are too injured to fight recklessly!C hLv4C hxC hz^ _You are too injured to fight recklessly!C h 4C hSC hΊ^ _You are too injured to fight recklessly!C h )R6QB the Shooter....Formicid##.....Health: 10/29 ========----------------...+......Magic: 3/3========================..#......AC: 5Str: 15# ..........EV: 10Int: 8##. ........SH: 0Dex: 19...#####.....# #XL:  3 Next: 50% Place: Dungeon:2#.....@...# .#Noise: ---------  Time: 1419.2 (0.0)#......*..###.#a) +0 shortbow#......@..#... ..Abil: Dig#.........#.# .# #.. hL1H#...........# .#....#...........###.#<..@   Sigmund (polearm, invisible)#.........#.#.....##.........#...#.##.........#.....#.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded,  slightly transparent, 61% to hit)C h *.@.C h.*@.  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded,  slightly transparent, 61% to hit)C h]>R6QB the Shooter....Formicid##.....Health: 10/29 ========----------------...+......Magic: 3/3========================..#......AC: 5Str: 15# ..........EV: 10C h `Int: 8##. ........SH: 0Dex: 19...#####.....# #XL:  3 Next: 50% Place: Dungeon:2#.....@...# .#Noise: ---------  Time: 1419.2 (0.0)#......(..###.#a) +0 shortbow#......@..#... ..Abil: Dig#.........#.# .# #..#...........# .#....#...........###.#<..@   Sigmund (polearm, invisible)#.........#.#.....##.........#...#.##.........#.....#.# _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and weaC h`zring a +0 robe (lightly wounded,  slightly transparent, 61% to hit)  You shoot an arrow. The arrow hits Sigmund!C h] .  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineC h Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded,  slightly transparent, 61% to hit)  You shoot an arrow. The arrow hits Sigmund!  Sigmund is heavily wounded.C hd1====20.5 (1.3C hC h&T _Sigmund completely misses you.C hR6QB the Shooter....Formicid##.....Health: 11/29 =========---------------...+......Magic: 3/3========================..#......AC: 5Str: 15# ..........EV: 10Int: 8##. ........SH: 0Dex: 19...#####.....# #XL:  3 Next: 50% Place: Dungeon:2#.....@...# .#Noise: ===------  Time: 1420.5 (0.0)#......*..###.#a) +0 shortbow#......@..#... ..Abil: Dig#.........#.# .# h'0m #..#...........# .#....#...........###.#<..@   Sigmund (polearm, invisible)#.........#.#.....##.........#...#.##.........#.....#.#Sigmund is heavily wounded. _Sigmund completely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded,  slightly transparent, 61% to hit)C hR6QB the Shooter....Formicid##.....Health: 11/29 =========---------------...+......Magic: 3/3========================..#......AC: 5Str: 15# ..........EV: 10Int: 8##. ........SH: 0Dex: 19...#####.....# #XL:  3 Next: 50% Place: Dungeon:2#.....@...# .#Noise: ===------  Time: 1420.5 (0.0)#......(..###.#a) +0 shortbow#......@..#... ..Abil: Dig#.........#.#  h&m.# #..#...........# .#....#...........###.#<..@   Sigmund (polearm, invisible)#.........#.#.....##.........#...#.##.........#.....#.# _Sigmund completely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded,  slightly transparent, 61% to hit)  You shoot an arrow. The arrow hits Sigmund!C hM.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded,  slightly transparent, 61% to hit)  You shoot an arrow. The arrow hits Sigmund!  Sigmund is almost dead.C hݱ  ....  ##.....  ...+......  ..#......  # ..........  ##. ........  ...#####.....# #  #.....@...# .#  C hf6#.....*...###.#  #......@..#... ..  #.........#.# .# #..  #...........#   #...........###.#<..  #.........#.#  #.........#...#.#   Sigmund gestures at you while chanting.C hчg ....  ##.....  ...+......  ..#......  C h# ..........  ##. ........  ...#####.....# #  #.....@...# .#  #.....*...###.#  #......@..#... ..  #.........#.# .# C h? #...........#  #...........###.#<..  #.........#.# #.........#..C h C hԎ=  The magic dart hits you.C h'.C h s7/29 ----1.8 (1.3C hC h"V _* * * LOW HITPOINT WARNING * * *C hR6QB the Shooter....Formicid##.....Health: 7/29=====-------------------...+......Magic: 3/3========================..#......AC: 5Str: 15# ..........EV: 10Int: 8##. ........SH: 0Dex: 19...#####.....# #XL:  3 Next: 50% Place: Dungeon:2#.....@...# .#Noise: ===------  Time: 1421.8 (0.0)#......*..###.#a) +0 shortbow#......@..#... ..Abil: Dig#.........#.# .# hm #..#...........# .#....#...........###.#<..@   Sigmund (polearm, invisible)#.........#.#.....##.........#...#.##.........#.....#.#The magic dart hits you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, slightlytransparent, 61% to hit)C h` jR6QB the Shooter....Formicid##.....Health: 7/29=====-------------------...+......Magic: 3/3========================..#......AC: 5Str: 15# ..........EV: 10Int: 8C h....+......  #.....#  #.....##.#............ C h <...#####@....# # 0.0)#.........###.# #...###.# #......)..#... ..#.#.# .# #..#..# .#..C hY #..###.#<..#.#.#.....##.#C h$ 1.7 (1 _Found a stone staircase leading down.C hE 0Dig  _You extend your mandibles.C h JC h C h  _You retract your mandibles.C h. 3C h! C h($ C hD& C h ' 9=C h( C hf* C hb, ,C h. C h/ C hr1 ,C h2 C h5 C hF7 ,C hm8 C h: C h^; ,C h^< C hP> C h? ,C hhA C hB C hpD ,C hE C hEH C hI ,C hJ C hSL C hM ,C hSO C hf ............ #.##.....####..#### #.............# ####..###...... ###..####...... #..>....+...... #.#.....#...... #@#............ ##.#............ ...#####.....#+# ##.........###.# #.........###.# #......). #.........#.# .#  #.......#.  #...........###.#< 73.7 (12.0)4.7 (13  hh KM_b - a scroll of fogC h3C hC h C hJXC h>BC h(C h,C hC hC hm ,C h!C h#C h%,C h$&C h*C hx,,C h-C h/C h0C hk1C h2C h3C h4C hk5C h26C h8C hJ9C h9C hY:C h;C h=C h=C h>C h?C h@C hAC h=C huC hC hC h6C h_C hC hLC hC h C h C h C hK C hC h,,C hC hpC h,C h C hC hi,C hGC hRC h:C hC hxC hLy              #(#####  #.....#   94.7 (20   #.#######.   #......... ...  ######...#### #...  #...........# ...  #...........#   #...........# #.#   #####.....####..####   .###......5.7 (21 _Found 7 stones.C hB  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   g - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0              c + Ranged Weapons 5.0   6.0   0              d + Armour3.1   3.4   h7Dm+1       e - Dodging   1.7   2.4  -1       f - Stealth   1.2   1.2  +3                                                            hG"m           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC hI  R6QB the Shooter  Formicid  Health: 48/48 ========================  Magic: 6/6========================  AC: 5Str: 16  EV: 10Int: 8  #(#####SH: 0Dex: 19  #.....#XL:  6 Next:  2% Place: Dungeon:2  #@#Noise: ---------  Time: 1595.7 (0.0)  #.#######.a) +0 shortbow  #......... ...Abil: Dig  ######...#### #...  #...........# ...  #...........# ...  #...........# #.#  #####.....####..####  C hM #.###.............  _HP restored. _Found a stone staircase leading down. _You extend your mandibles. _You retract your mandibles. _b - a scroll of fog _Found 7 stones.C h!<  You see here 7 stones. _C hTTnC h8\nC hcXC hzC h{BC h~XC h,C hiz ################## #..........@.....#612.7 (17.0) #.############...#  #(##### <#  #..... #####. #.#######. #......... ... ######...#### #... #...........# 3.7 (18 _Found a stone staircase leading up.C h ################ ...............# ############...# ######..<###### ....# ##........# ###.# #.....@...# #.#######..!.$....# #...........#......... ####...####.#.#.....##.# ..........#.$......## . ..........###......# C h: [15d..........# #.###### ###.....####..#.###...#21.7 (8.0)2.7 (9 _f - a fizzy white potionC h C h _You now have 54 gold pieces (gained 7).C h'XC h?##################  #................#  #.############...#  #(##### #..<######  #.....# ##........#  #####.# #.........# #.#######..@......# #...........#.........######...####.#.#.....##.#  #...........#.$......## .  #...###......#  #...# #.######  #####.....####..#### #.###.............# #.# ####..###......6.7 (47.7 (5 hB`9;49m _g - a dark potionC h%!3C h"C h)&C h~0nC hz9C h=,C h?C hsDM _You now have 66 gold pieces (gained 12).C h|G3C h IC hKC hN,C heOC hQC hS,C hgTC hWC h&Y,C h ZC h[C h@],C h^C hI`C h?aC haC hbC hdC heC h)g,C hjC hr#.#######.........# #...........#......... ##...####.#.#.....##.# ..#........## . ........###......# ........###.###### . #.....####..####### ... #.###.............#..... #.# ####..###...@.......38.7 (11.0) #.# ###..####..... #.# #..>....+........... #.# #.#.....#..........) #.# #.#.............###. #.###.#............... #.....#####.....#+#.## #####.........###.#.##.........###.#C h'xC hy,9.7 (12C h|C h% _Found a dagger.C h,4C h C heH _No target in view!C h)BC hCC hWFC hMC h RC h\P _C hh^C hl_C haC hdC hi,C hrC hɅC h8###...#  #..<########....###  ##........##.......  #.........##......# ###.........##......##.............# ##.#.#.....##.#....# ..#........###......# ..###......# ..###.###...### { ###..#######.....+ ............##..###...........#.#### .>....+...........#.....#..........).. #.......45.7 (6.0)C h١[ _You sense a monster nearby.C h" _You open the door.  There is an open door here. _C h9.#.............# .#.....##.#....# .... ......###......# ..?.# ......##.......# .... .#######.....### S.. #######.....'.# .. .......#.....#.# .# ##...#.##.# ##.....#..@.# +...........###### .#..........).. ###.... ................ .....#+#.## ... S   adder (asleep)..###.#.# ...###.# )..#... ..C h 52.7 (7  An adder comes into view.3.7 (8C h _Found 3 scrolls labelled LUCAAC GAPUCU HAMU.C h/ ....#  ..?.# ....# .... .### S.. '.# ..#.# .##.##.##..@.#######)...C hn ... ) ..C h) ....#  ..?.# ....# .... .### S.. '.# ..#.# .##.##.##..@.#######C h}*).. ... ) C h1C h12C h);C h}=] _An adder is nearby!C hZK ....#  ..?.# ....# .... .### S.. '.# ..#.# .##.##.##..@.#######)... ... ) ..C h ....#  ..?.# ....# .... .### S.. '.# ..#.# .##.##.##..@.#######).. ...C h  )  _An adder is nearby!C hj o ....#  ..?.# ....# .... .### S.. '.# ..#.# .##.##.##..@.#######)... ... C hNk .) ..C h[  ....#  ..?.# ....# .... .### S.. '.# ..#.# .##.##.##..@.#######).. ... ) C h s _An adder is nearby!C h/3 (((S  You shoot an arrow.  The arrow hits the adder but does no damage.C h C hm C h` b..S.C h| 7===5.0 (1.3C hl C hC / _The adder hisses angrily.C hg(((((((C h0C h!.?....SC hV#\5--6.2 (1.2C h?)C h3  _You shoot an arrow. The arrow completely misses the adder. The adder bites you.C h4-You shoot an arrow. The arrow hits the adder!C hh  The adder is almost dead.C hf6=-7.5 (1.3C hC h0 ( _The adder barely misses you.C hT SYou shoot an arrow. The arrow barely misses the adder.C h(V-8.7 (1.2C h\C h7~ _The adder closely misses you. The adder barely misses you.You shoot an arrow. The arrow hits the adder.C hC.C h8.C h6n7=860.0 (1.3C h C h}&_ _You kill the adder!C hq'C hB,C h4^ _No target in view!C hU5C h:C h$=H _No target in view!C hBC h*C h)C hH _No target in view!C h*4C h6/C h1H _No target in view!C hU _No target in view!C h  4C h$ Y _No target in view!C h C h C h C h C h0 C h 2 C h8 C h = C hM _C hV | _C h7W ,C hY C hZ C h[ K8=C h/] C h?` C hb ,C hCd C he C hg ,C hh C hj C hup .....### .....##......##.( #.............##..... ##....##....#C hq ......##..?.#....##.......##....# #######.....####....#########.....'.##........ ......#.....#.##@# ---6.0 (6.0 #.#.##.# C hs W#.#....# +...###### #).....###.................#+#.## ... ..###.#.#C hw ]---7.0 (7C h| C h} % _Found 4 stones.C hD 3C hF C hI C h\L O=C hLQ ,C hS ,C hU C hGX C hiZ ,C h0\ C h] C h` ,C hHa C hPh "######....########## ....##.............. ##......##..!..# C h/i ##......##.(...# .......#.....# ....##.#....##....# ###.#..@.# ...###....#####.....####....#### #####.....'.##......... ....#.....#.##.#######...#.##.##....#C h)j c......######.......)..C hcu ,71.0 (4C hv +2.0 (5C hgz C h;| i _h - 3 scrolls labelled LUCAAC GAPUCU HAMUC hV3C hdC h$XC hzXC hTC hC hɮ #######....############....................#.##(...# ............##.....# C h ....##.#....##....#####......##....##.......##....# ########...#### #####.....'.##.........#.....#.##.#######.C h,l6.0 (47.0 (5C hQT _i - a silvery potionC h|]QC hKt#######....... ...... #....############............@......>82C hm..##.....####.......##.(...# .........##.....# .......#....##....## ..........##....# ....... ......##....# ######+ ....####....####'.##.........3.0 (6 _Found a stone staircase leading down.C h7C hC hgC hH _No target in view!C h _ _C h C h C h C hƛ C h C h5 C h C h C hף C h C he C h C h=  C h C h _You open the large door.C h C h 9 C hմ  C h There is a large open door here.C h C h  C hh _C h C h  C h׾  C hz There is a large open door here.C h C h  C h _C hS C h C h C h C h* C hg C h C hr C h C h$ C hA C h* C h C h~ C hR C h C hp  C h C h __h - 4 scrolls labelled LUCAAC GAPUCU HAMU (gained 1)C h C h C h C h C hc C h C h Y## #........# C hg ]# #........# C h% e# #######'############ C h #### ###'##.....#.... C h ..... #.............# C h ####. ..#.............# C hv x.................# C h& h ..##..............##C h  C h /#.......C hk .C h  C h #.##+######.##.##C h  C h? 9... .. C h  C h e#### ##{ C hM C h C h C h = ..C h C hz 700.0 (1C h6 7.0)C h {C h C ho ,C h  C h C hi 7_You sense a monster nearby.C h C h  #........#  #........#  #######'##. ###'##.....#....  #....# . ..#.....# ..# ..##..##.#.##+######.##.#... ... #### ..##{..#..# {..# {#.. 1.0) _You sense a monster nearby.C h"C h3C hC hC hTBC hC h) #.# #######'############. ## ###'##.....#.... ... #.............# ##. ..#.#  .....# ..###### #..........#.##+######@##.####... #....# #### #..##r.# #..# ..#..# {{#..# { r   rat (asleep)##....#...23.0 (2C h C hC h2_A rat comes into view.C hSC h|   ###########.  ###'##.....#....  #.............#  ..#.............#  ...........#  ...........####  #..................  #@#  ... #....#  #### #..##r.#  #..# ..  #..# {{  #..# {  ##.. .. ## ...C h7   ###########.  ###'##.....#....  #.............#  ..#.............#  ...........#  ...........####  #..................  #@#  ... #....#  #### #..##r.#  #..# .. #..# {{ #..# {  ##.. .. ## ... _A rat is nearby!C hP  You shoot an arrow. The arrow hits the rat.C h.j(((†C hY)...C hc|7===4.3 (1.3C hC hG _You kill the rat!C h  _No target in view!C hyD  _No target in view!C hӪ  _No target in view!C ht2  _No target in view!C h} 4C hD C hà H _No target in view!C hv|3C hg}C hRC hΈ#######'############. # ###'##.....#.... .. #.............# #. ..#....#  ........#  ..##..............#### #.................. C h#.##+######.##.#### ... #.@..# #### #..##†.#{ #..# ..$#..# {{ $#..# {##....#...#.#C ho50--- _No target in view! _You sense a monster nearby.C h,#'#.  ###'##.....#....  #.............# . ..#.............#  .......# ..##..............#### #........... #.##+######.##.#### ... #..@.# ---#### #..##†.#{ #..# ...$ #..# {J#$##..# { .####.. ..J   endoplasm (asleep).. ### # C h9O[9;70H06.3 (1 _An endoplasm comes into view.C h  ... . #......# . ...#  .........#........####  ..........  C hq#.##.####  ... #..@.#  #### #..##†.#{  #..# ...$  #..# {J#$#  #..# { .##  ##.. ..  .. ### #  ... #.#C hI   ...  #......# ...#  C hK.........#........####  ..........  #.##.####  ... #..@.#  #### #..##†.#{  C hM#..# ...$  #..# {J#$# #..# { .## C hMI##.. ..  .. ### # ... #.#C h"UC hUC heC hSga _An endoplasm is nearby!C hI{ (((JYou shoot an arrow.  The arrow hits the endoplasm but does no damage.C h`m  The endoplasm quivers.C h N  You hear an angry hiss. You hear a shout!C ho.# {†.# S{ {. S   ball python (constriction)C h7===7.5 (1.2C hiC hD^ _A ball python comes into view.C h9Q ((C h(:c You shoot an arrow. The arrow hits the ball python.C hyC hyzC h{C hѩ%S#{ †{ J ,J   endoplasmS   ball python (constriction)8.7 _The ball python is heavily wounded.C h_s (You shoot an arrow.C h  The arrow barely misses the ball python.C h+ S#,Jw.w   ribbon wormJ   endoplasmS   ball python (constriction)The ball python misses you. The ball python barely misses you.C h.10.0 (1.3C hC h _A ribbon worm comes into view.You shoot an arrow. The arrow hits the ball python.C h C.C h>d  You kill the ball python!A goblin comes into view. It is wielding a +0 dagger and wearing the +0 toga"Victory" {*Victory Clar}.C hkNJ†C hl7-1.3C hI C hE_The endoplasm hits you. The goblin moves out of view.C hZ  You shoot an arrow. The arrow hits the endoplasm.C h}P  The endoplasm is severely wounded.{g.,J   endoplasmg   goblin2.6C hG\ ( _The endoplasm misses you.C h  You shoot an arrow. The arrow barely misses the endoplasm.C hC h;J#,C hw{w   ribbon wormJ   endoplasmC h#6C h8-3.8 (1.2C hC h8u _The endoplasm hits you.  You shoot an arrow. The arrow hits the endoplasm.C hC.C hٟC hãTw†C h095.0C hOC h9  C h_You kill the endoplasm!You shoot an arrow. The arrow hits the ribbon worm.C hgaC hcu  The ribbon worm is moderately wounded.C hRiC h j[4-6.3 (1.3C hmC hu' C hPvn( _The ribbon worm bites you.  You shoot an arrow.C hdm  The arrow barely misses the ribbon worm.C h7 wg, g   goblinC h? f2--7.5 (1.2C hU C h  _The ribbon worm bites you.  You shoot an arrow. The arrow hits the ribbon worm!C h C h †{  The ribbon worm is severely wounded.C h (8.7C hN C h ( _The ribbon worm closely misses you.You shoot an arrow.C h. C hB<  wg, g   goblinThe arrow barely misses the ribbon worm.C h> f1--9.8 (1.1C hE C h5T  _The ribbon worm bites you.  You shoot an arrow. The arrow hits the ribbon worm.C hl C h# X†{C hs W2=20.9C hl  _The ribbon worm is severely wounded.You shoot an arrow. The arrow hits the ribbon worm.†C h C h( g,g   goblinC h= R=112.1 (1.2C h C h (((((( _You kill the ribbon worm!C h~# C h0 U g†.C h2 ..$You shoot an arrow. The arrow closely misses the goblin.3.3C h: C hF & C hG h( _The goblin hits you but does no damage.C h g  You shoot an arrow. The arrow barely misses the goblin.C hm 034.5C hZ C hw _The goblin hits you but does no damage.  You shoot an arrow. The arrow hits the goblin.C h C)C hZ C h (5.7C h C h ` _You kill the goblin!C h| C hS C hp | _No target in view!C h C hμ ^ _No target in view!C h C h C h ^ _No target in view!C h C h C h! ^ _No target in view!C h C h C h* ^ _No target in view!C h C h" C h K _No target in view!C h C h C h= AUnknown command.C h< _4=C h,C h? C hX C h,C h.C hqC hLU5=C h C h,C h`C hx,C hrC h ,C hAC ha6=C hC h#,C he C h!C h\"C h#C h6$C h%U7=C h&C h',C h(C hq*C h +C h+C hl-,C h/C hB0a8=C h1C h50.---C h<'#.  ###'##.....#....   #.............#   ..#.............#  .........#  .##........####  #..........  #.##+######.##.####  ... #...@#,  #### #..##†.#  #..#,#...$  #..# ..#$#  #..# ..##  ##.. )#..   .. ### #.#  ... #  #.#   h=:m C hIL642.7 (17.0)---3.7 (18 _Found a mace. _Items here: ) [ ††.C hO 3C h  C hl C hr$  ###'##.....#....  #.............#  ..#.#  ....#  ######  #.....  #.##+######.##.####  ... #...)#($#  ### #..##@.# 0.0)C h%  #..#.#...$# #..#. ..#$# #..## #..##  ##.. )#..  ..# ##.## ...#  #.#   ...### C hE0 W4.7 (1C h2 _Found 6 stones. _You see here a rat corpse.C h\ 3C h@^ C hla C hwc C h4d $ _C hh C h"j ;  You see here 6 stones.C hl C hm @= _C hn C hp C h4q C hq C ht L _You now have 71 gold pieces (gained 5).C hv 3C h7x C h(z C h| ,C h ~ C hd C hC C hׂ C h C h_ ,C hׇ C hA M _You now have 87 gold pieces (gained 16).C hڌ 3C h C hw ,C h C h M _You now have 98 gold pieces (gained 11).C h 3C hЙ C h3 C h{ ,C h C hǥ <  You see here a +0 mace.C h| 5 _C h C hի ,C hݬ C hD o _i - 2 silvery potions (gained 1)C hб 3C h C hԴ C h C h C h C hԹ C h1 ,C h- C h! C h ,C h C h C hV ,C h C h} C h ,C h C h C h ,C h) C h| C h ,C h XC hC C h C h ,C h C h C h C h C h C h8 C h ,C h C hz XC h{ C h ,C h( C h2 C hf C h C h C h C h C h C hT C hW C h C hC C h C h C h C hr C hK C h C h6 C h C h C h< C hq ,C h C h C h ,C hS C h C h C h C h C h C hN C h C h! C h$ C h% ,C h& C hi( C h) C h* C h3+ C h%, C h, C h- ,C hZ. C h?/ C h/ ,C h0 C h1 C h_2 ,C h2 C h3 C h4 ,C hJ6 C h6 ,C hQ8 C h8 C h9 ,C h: C hi; C h)< C h< ,C h= C h> ,C hJ? C h!@ C h@ C hA ,C hlB C hQC ,C hC C hlG C h+H C hH ,C hJ C hK C huL ,C hN C hN ,C hO C h%Q C h#R ,C hR C hS C hT C h[U ,C hV C hX BC hY C h\ BC hM] C hN^ C h^ ,C ha 7 _You open the door.C h/b C hc 3C h?e @  There is an open door here.C hJf C hg  _C hEh C hi C hj C hk ,C hm C h3n C h o ,C hXp C hq C h1r ,C hs C ht C hu ,C hpw C hx C hOy C h1z C h{ E  There is a large open door here.C h| C h}  _C hc~ C h E  There is a large open door here.C h- C hӁ  _C h C ho C h C h. ,C h C h C h ,C h C h C hɋ ,C hn C hr C hI ,C h@ C h? C h ,C h͒ C h C h ,C hp C h[ ,C h C hڛ C hΜ ,C h C hR C h; ,C h C h C hԡ ,C h C hY C h> ,C h C h C h ,C h˧ C h C hr ,C h C h% C h C h٭ ,C h C h C h5 C h C h C h5 C hd ,C hƶ C h& C h- C hԹ C h C he ,C hL C h C h* C h C h C h C h C he C h? C h C h ,C hX C h( C h ,C h C h C h" C h C h C h} C h C hy ,C h C h. ,C h! C h C h C h ,C h C h ,C h C hj C h C hH C h( C h C h@ C h C h C h C h% ,C h C h C h ,C h C hJ C h C hU ,C hb C hX ,C hP C h  C h; ,C h C h C h ,C h C h C h C h C h C h C hO C h C h C h C h[ C h C h C h C h[ C h C h C h C h! C h! C h# C h# C h % C h% C h& C h+ C h, ,C h- C h/ C he1 ,C h2 C h4 C h6 C h6 C h7 C h%9 C h: C h; C h; C hJ= C h> C hV? C h8@ C hA C hPC C hC C hD C hE C h_G C hG C hH C hI C hJ C hEK ,C hbL C hsM C hVN ,C h1O C hUP C hQ ,C hR C hS C hU ,C hV C hX C hX C hY C h[Z C h[ C hA\ C h$] C h] C h5_ C h` C h` C ha C h!c C hc C hd C hAf @  There is an open door here.C hg C hIh  _C h,i C hj C hl ,C hm C h+o C hYp C h[q C hq C hr C hs C ht ,C hv C hEw C hw C hx C hy C h{ ,C h<| C h@} C h[~ C hH ,C h C hہ C h C ho C h C h ,C hׅ C he C hi ,C hN C h֏ C hΐ ,C hu C h C h ,C h C hƗ C hɘ ,C h C h˛ C h ,C h1 C h C hV C h C h C h5 C h C h) C h C hM C h C h6 C h C h @  There is an open door here.C hg C h  _C hu C h C hY C h C hڴ C h C hp C h C h C h$ C ho C h C h C h C h ,C h C h There is an open door here. large open door here.n _You open the door.C h 3C h C h ........#...#.#.######## ........#.....#.###C h ......#.#...#.########## ##.. ##.....#........# ##..########.#.##.##........####..#. #######.##.##........##...##. #.....#.....#........#..####.  #.###.#.....#...)....#.#####.  #.# #.##....@.............###88844.0)##+###.##....#...#####.....# #.....÷.'....#...#####.....# #.....###....#.............# ##.....# #######............# ##.[...# #.......#....# ##.....#C hV  ######.......#....# #....####....'.......#....# # #.....'..#.####.......#....# #There is an open door here.C h C h T _Key pressed, stopping explore.C h  _C h. BC hFC h C h C h ,C hC hkC h,C hXC h_C h,C hC hEXC h? C h7!C h!C h"C h&C ho(,C h)C h+C he-,C hQ.C h0C h:2,C h:3C h4C hd6C hj8,C h[9C h:,C h<C hB=C h>,C hA,C h_B,C hCC hDC hE,C hbH,C hJBC h5MC hNBC hTnC h V,C h@WC huXC hY,C hk[C h^C h_,C h`C h;bC hc,C hdC hYfC hNg,C h0hC hjC hSk,C h3lC homC hUnC hn,C hqC hr,C h3sC huC hu,C h]vC hwC hxC h8y,C h{C hR|C h},C h~C hC hS,C hC hw,C h%C hvC hCC h,C hC hd,C hC h3C hI,C hC hΏC h,C h<C h7 _You open the door.C hC h3C h@@  There is an open door here.C h0C h 5 _C hC hC h*,C hC hWC hHC hC hBC hҧC h'C h],C hhC hC h߮,C hC hC hM,C hC h*C hBC h/C h(,C h'C hC h,C hC hMC h'BC hC h,C hC h _You open the door.C h ,C hC hC h,C hC hC hC h,C h7 _You open the door.C hC hy3C h@  There is an open door here.C hC h _C h?C hYC hC h,C hC hMC h-,C hC hC h,C hC hHC hC hC hC hC he,C hC hw,C hJC hC hC hW,C hC hBC hBC hC h C h!,C h"C h%BC h&C h2C h 4,C h 5C h9C h);,C h;C h?C hA,C hAC hEC hTC hC hC hjXC hzC h,C hC hC h],C hRC hC h,C h)C h3#C h^$,C h$C hm(C ho),C h*C hb-C h^.,C h.C h2C hU3C h3C h4C h}7C hq8,C h|9C hW<C hT=,C h=C h@C hA,C hBC hEC hF,C hFGC hIC hJC h'K,C hYR#....# #######'#####.# #....###########'##.....#.....# #.....#.............##.# #######....#.............##.## #C hR..................##... ..##.......##..............### ####.########................... .....# #####.##+######.#. ..#### #.....##@..# #...)#(.#.. ..#######'######...# #..##†.#.## ..#..........# #..#.#....# C hSW..#..........# #..#....#. ..#..........# #..##.#..# ..##......#'#'#....# ##...#.)#.. ..#.#.#......# ###.####. ..#...#.#....# #...... C hUT..##......###.#.#### ########.#C h.\######'##......#.........#..............C h\4........'972.7 (84.0)C hnfC h?gM======3.7 (85C hMnC hpV _You open the door. _There is an open door here. _You open the doorC h;q[. _There is an open door here. _As you open the door, it creaks loudly!C hȦ3C hC hfC hR,C hVV  There is an open door here.C hC hȺ _C hC h?C h,C hbC hC hz,C hyC hC hC h C hC hoC hC hYC h/C hnC hC hC hXC hC hC hJC hC hC hC hC h$C hC hC hC h@C hC hC hC h'C hC hfC hC hC h;C h{C hC hC hC hA,C hC hBC h,C hC hC hC hC h&C hC hC h{C hC hzC h C h_ C h C h C h C hC h'C hC h C hC hGC hC hC h+C hC hC hC hC hC hkC h! C h C ha!C h'C h(,C h)C h^,C h-,C h'/C h1C h3BC hL6,C h7C hNF C hYO ###### ######## #....# ###.....# #. ------2000.7 (27 ####...# #. #..  #..<########....############..  ...##...................  #.........##......##.....####.. C hO###.........##......##.(...# ....#.............##.....# #.. ###.#.#.....##.#....##....## #..........###......##....# #.. _d - 3 yellow potions (gained 1)C hKR=------C hTC hXWE _Done exploring.C hzIC h,0.0)........... _Done exploring.C hV Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  e - a +0 ring mail (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip C hgQ C hU C h_ R6QB the ShooterFormicidHealth: 48/48 ========================Magic: 6/6========================AC: 5Str: 16EV: 10Int: 8######SH: 0Dex: 19 #########....#### XL:  6 Next: 11% Place: Dungeon:2 .......##.@..##.. Noise: ---------  Time: 2000.7 (0.0) ####...##....##.. a) +0 shortbow#..<########....############.. Abil: Dig##........##...................#.........##......##.....####.. ###.........##......##.(...# #..  ......#.............##.....# #..  ###.#.#.....##C hbb I[37m.#....##....## #..  ..#........###......##....# #..  _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _d - 3 yellow potions (gained 1) _Done exploring. _Done exploring.C hi n  Okay, then.C hn C hOw 6 _C hx C h?| C h~ F _Unknown command.C h"4C h&C h)F _Unknown command.C h _C hC h#########....#### .......##....##.. ####...##....##..#..<########....############..##........##...................#.........##......##.....####.. ###.........##......##.(...# #.. ......#.............##.....# #.. ###.#.#.....##.#@...##....##7.7 (7 ..#........###......##....# ..###......##.......##....# ### ..###.#######.....####....####### ####..#######.....'.##......... ...#.....#.##.#######. ##..##......#.##.#######. #..####...........#....##.......# .>....+...........#######.#######C h.C hC hC hC hӨC hݩC hnC hlC h޸C hC hC hC hxC hZC hC hC hSC hAC hj,C hTC hv......#.............##.....# #.. ###.#.#.....##.#....##....## ..#........###......##....# ..###......##.......##....# ### C h..###.#######.....####....####### ####..#######.....'.#.... ........#.##.#######. ##..###.##.#######. #..####.........@.#....##.......#14>....+...........#######.####### C h#.....#..........)....# #.............###......#### #... #......................#######'## #####.....#+#.##.......##..... ........###.#.#........##..... ........###.#.#........#. .C hh....)..#...#.#.#......##......#'C h5C hC h8<C hO=C h:CC hDC ht 3C hNv C h| C hh XC h] ,C h C hP >  You see here a +0 dagger.C hW 5 _C h C h C h ,C h# C h( C h ,C h C hÙ C hy ,C h C hF C hʟ ,C h C h4 ##..###.##.#######. #..###......#....##.......# .>....+...........#######.####### #.....#..........)........# # #.............###......#### #... #......................#######'## #####.....#+#.##.......##..... C hΨ ........###.#.#........##..... ........###.#.#.@......#.21....)..#...#.#.#......##......#' ........#.###.#.#......##......#. ..# #.#........##..... ..###.#<...... ........#.#.....### ...#.#.######## #.....#.# #########...#.#...#.########## ##..C hi C hq C h C h2 C h C h C hC hC hC hRm4C hrC htC h4C h@C hC hʁ 3C h C h C h XC h ,C h C h* C h{ BC h) C h ,C h C hh P  There is a stone staircase leading up here.C hH C h7 5 _C h XC h C h ,C h_ C h C hm C h C h> C h> C h ,C h C h C h C h C h[ C hH C h C h. C h) C h C h C h C hr C hC C h C h" C h C hu C h C h C h C hs @  There is an open door here.C h& C h  _C h C h C hW ,C h C hC C h C hs C h C h C h. C h C h C h~ C h C h C hq C h .)..#...#.#.#......##......#'#'# ....#.###.#.#......##......#.#... ......# #.#........##........#.#. .##.#<.......##......###.#. ....#.#.....#......##.....## ....#...#.#.#########.....# ##.#. .....# ##########.#...#.########## ###.....#..# ##..##40.7 (19.0) #####.#.##.##........####..#..... #######.##.##........##...##.#.. #.....#.....#........#..####.# #.###.#.....#...)....#.#####.'... #.# #.##....'.......####.(. #+###.##....#...#####.....# #...÷.'....#...#####.....# #...###....#.............# ##.C h? C h C hz~IC hcBC hC h#nC hߛXC hu,C hvC hVC h,C hC hC h٪,C hC hC h,C h9C hűC h9,C hGC hBC hĹ,C hN,C hCC hC h',C hoC h`C h BC hvC hrBC hC hp,C hC h....##........#.#....# #....##......###.#.#### ##########.....## #...#######...... #######.....# ##.#......### #########..........### ######## ##............# C hs.....# ##..##.........# ....####..#...........# ...##...##.#@........# 54.7 (14 .......#..####.#......#### ..)....#.#####.'......# ............####.(....###### ..#####.....# #...........# ..#####.....# #....# ............# ##...........#.......# #....#.......#.. #.##.#.#C hC hC hC hե 3C h˨ C h C h C hp ,C hӻ C h_ C h C hb C hW BC h XC h ####..#....# ##...##.#.........# #..####.#......#### .#.#####.'......# C h ......####.(....###### .....# #.....# #.....# #...........# ...# ##...........# ..# #....#..@....# 61.7 (7.0)#....# #.##.#.......# #....# #.##.÷.......# #....# #....##......##....# ####.##########....# ####.##....# #....####### #.##### #.###C h C h C hy C h C h|C hC h# C h"C h#,C h%C h'C h/),C h*C h,C h.,C h7nC h9C h+<,C h:>C hXAC hRC,C hXEC h6HC hK,C hvLC h\C h]aK##......# #..#....#.#.# ##...............# #..##.#..##.# ##......#'#'#....# ##...#.)#...# ##......#.#......# ###.####.### C hOb##........#.#....# #......# ##......###.#.#### ########.## ##.....## #...#######........# ##.....# ##.#.........########  #########....###72.7 (11.0) C hd### ##............# .# ##..##.........# .####..#...........#.##...##.#.........#.#..####.#......####.#.#####.'......#......####.(....###### ##.....# #...........#C hYhC hiC h'C h(ZC hSL&C hn......#...##.# #......##.#### ............##....# ....##..............#####.# ####....................##  #####.##'######.##.####...#  ...# #...)#(.#...# '######...# #..##†.#.##.# ............# #@.#.#....#.#92.7 (20 ............# #..#....#.#.#..........# #..##.#..##.#.#'#'#....# ##...#.)#...#.#.#......# ###.####.###...#.#....# #......#.###.#.#### ########.#### #...#######........# ..# ##.#.........######## h1mC hZ IC hC h,C h nC hXC hBC hC hC hXC hk*C h'1###########.# ...# .# #.#### ...# ## #....### ## ####.# ..# ## #. ..# #######'############ ..###########'##.....#.. ..........#............. ######....#.....@.......##.####9.7 (7.0) ######..................##....# ###..............#####.# #.########.................### #####.##'######.##.####...# ### #.....##...# #...)#(.#...# ######'######...# #..##÷.#.##.# #...............# #..#.#....#.# #...............# #..#....#.#.# h4(mC h 3C h C h C h C h! C h@ C h C h C h E  There is a large open door here.C h| 5 _C hM C h" E  There is a large open door here.C h@& 5 _C h>( C h* C h- ,C h!. C h0 C h2 C h3 C hv5 C hD6 C h;8 ,C h9 C h; C hm= C hh? C h*@ C hBB C h4C ,C hcD C hM -C hM  ##########  #........#  #........# C hN ##########.######### ...........'........# 109.7 (10.0)C hSO 9.....####..########.# (...# ..# #.###....# C hcQ L..# #....# #....## #........# ####.#....# #........# #.#....# #######'############.############'##.....##.........#.#C h2R C h3V C hTX c _There is a stone staircase leading down here.C hgC hmRead which item? Scrolls  b - a scroll of fogc - a scroll of butterflies  h - 4 scrolls labelled LUCAAC GAPUCU HAMU [!] read|quaff[?] describe selectedC hqC h*xC hXR6QB the ShooterFormicidHealth: 48/48 ========================Magic: 6/6========================##########AC: 5Str: 16#........#EV: 10C hInt: 8#........#SH: 0Dex: 19 ##########........##########XL:  6 Next: 11% Place: Dungeon:2 ................@.'........#Noise: ---------  Time: 2109.7 (0.0) #.....####........########.#a) +0 shortbow #.(...# #........#C h͂#.####Abil: Dig #.....# #........##....# #....## #........#####.# #....# #........##.# #....# #######'############.# #....###########'##.....#.....# C h͆_#............#.............##.# _You see here a +0 dagger. _There is a stone staircase leading up here. _There is an open door here. _There is a large open door here. _There is a large open door here. _There is a stone staircase leading down here.C h  As you read the scroll labelled LUCAAC GAPUCU HAMU, it crumbles to dust.  It is a scroll of identify.C h$/  --more--C hj}Identify which item? (\ to view known items) Potions (select first with !)  d - 3 yellow potions  f - a fizzy white potion  g - a dark potion  i - 2 silvery potions[?] describe selectedC hC hZC h|R6QB the ShooterFormicidHealth: 48/48 ========================Magic: 6/6========================##########AC: 5Str: 16#........#EV: 10Int: 8#........#C hrJSH: 0Dex: 19 ##########........##########XL:  6 Next: 11% Place: Dungeon:2 ................@.'........#Noise: ---------  Time: 2109.7 (0.0) #.....####........########.#a) +0 shortbow #.(...# #........##.####Abil: Dig C hK#.....# #........##....# #....## #........#####.# #....# #........##.# #....# #######'############.# #....###########'##.....#.....# #............#.............##.# _There is an open door here. _There is a large open door here. _There is a large open door here. _There is a stone staircase leading down here.  As you read the scroll labelled LUCAAC GAPUCU HAMU, it crumbles to dust.  It is a scroll of identify.C hHRC h.S,10.7 (1C h$WC hf3 _i - 2 potions of invisibilityC hJC h%M/A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. C hN=You are here. (>)go down.C h R6QB the ShooterFormicidHealth: 48/48 ========================Magic: 6/6========================##########AC: 5Str: 16#........#EV: 10Int: 8#........#SH: 0Dex: 19 ##########........##########XL:  6 Next: 11% Place: Dungeon:2 ................@.'........#Noise: ---------  Time: 2110.7 (1.0) #.....####........########.#a) +0 shortbow #.(...# #........##.####Abil: Dig #.....# #........##....# #....## #........#####.# #....# #........##.# #....#C h [39;49m #######'############.# #....###########'##.....#.....# #............#.............##.# _There is a large open door here. _There is a large open door here. _There is a stone staircase leading down here.  As you read the scroll labelled LUCAAC GAPUCU HAMU, it crumbles to dust.  It is a scroll of identify. _i - 2 potions of invisibility1C ha }... .. .### ..C hc  ###.# 3 #..@..#  #.###.#  .. ..  ## ## C hHd C hg C hn -2.4 (1.7C h C h } _You climb downwards. _There is a stone staircase leading up here.C h_ _Unknown command.C h߃uC h: _C hznC h,C hAC h)C hC hFC hXC hQC h XC hC hC hf#.....###.###.####..<..# #...########C h.#.###.###.#.........C h.. #.......########## #######.#  #.# #######.# ...# #.#....@## 32.4 (20.0)#.###.# # ...  .#..)....###.# ###..C h  ..C h ~3.4 (21 _Found a war axe.C hC hC hC hC hXC h$,C hSC h .. #.......########## #######.#  #.#  ########.#  #........# #.#.....## #.###.## # #....#####... #.#..@......∩7.4 (4.0).......######......#.### ....#.... #.# 8.4 (5 _Found Laifrake's General Store. _You see here a +0 war axe.C h 3C h C h6 C h" C h | _C h  C hk C h.& .. #.......######## # #######.# #.# ########.# #........# #.#.....## #####.###.## ....#C h& # #....#####.....##.#..)..@...∩..........######.....#...#.### !...#....#. $..h... # .##.# #C hm) ~h   jackal (asleep)C h/ w 40.4 (2  A jackal comes into view.C h/ +1.4 (3C h84 C h6 i _Found a yellow potion and 11 gold pieces.C h   #  #.#       ####  C h #.###.## ....#  # #....#####.....#  #.#..)..@...∩...  .......######.....#   !...#   $..h  ... # .##  .## C h{     #.#  C h|      ####  #.###.## ....#  # #....#####.....#  #.#..)..@...∩...  .......######.....#  C h}  !...#   $..  ... # .##  .## C h~ C hO C hD C h C ho ] _A jackal is nearby!C h h  #  #.#  C h S     ####  #.###.## ....#  # #....#####.....#  #.#..)..@...∩...  .......######.....#   !...#   $..h C h ~ ... # .##  .## C h`    #.#    C h"W   ####  #.###.## ....#  # #....#####.....#  #.#..)..@...∩...  .......######.....#   !...#   $..  ... # .##  .## C hX&C hG'C h*C h1-] _A jackal is nearby!C h   ((((((h  You shoot an arrow. The arrow hits the jackal.  The jackal barks!C h_  The jackal is almost dead.C hoq ....h...hh 2 jackalsYou hear a bark!===2.6 (1.2 _A jackal comes into view.C h{ L((((((C hS C h C h |...h....h.C h -3.7 (1.1C h. C h ((((((( _You shoot an arrow. The arrow closely misses the jackal.C hl C hK C h C ha C h }  You shoot an arrow. The arrow closely misses the jackal.C h .h.∩...h.hh 3 jackals (1 wandering)C h -4.9 (1.2C h C h z _You shoot an arrow. The arrow closely misses the jackal.You shoot an arrow. The arrow closely misses the jackal. _A jackal comes into view.  You shoot an arrow.  The jackal barks!  The arrow hits the jackal.C h († 2 jackalsC hi Y  You kill the jackal!C hk ,C hl C h{ .h.h.C h 026.1C h C h¢ J ( C h \_You hear a bark!  You shoot an arrow. The arrow hits the jackal.C h.#,C hE$C h'  The jackal is moderately wounded.A jackal comes into view.C h.h.h..hh 3 jackalsC hd/-7.4 (1.3C h4C hJ _The jackal bites you but does no damage.  You shoot an arrow. The arrow hits the jackal!C hqQg. 2C h`C h,C hx.h..h.C h5538.6 (1.2C h~ C h ((((((( _You kill the jackal!C hk[C h\C hy_}  You shoot an arrow. The arrow closely misses the jackal.C hHj_h†h∩....C hk(9.8C hrC hL _The jackal bites you but does no damage.  You shoot an arrow. The arrow hits the jackal.C hn  The jackal is severely wounded.C h'9h.C h- X5--51.0C h C h_" _The jackal closely misses you. The jackal bites you.  You shoot an arrow. The arrow hits the jackal!C hl&.   jackalC hC hg;h†C hK--42.2C hC h ((((((( _You kill the jackal!C hO}  You shoot an arrow. The arrow closely misses the jackal.C hS  The jackal bites you but does no damage.  A goblin comes into view. It is wielding a +0 club.C hYh†.∩...gg   goblin (wandering)C h\V6=3.4C hNaC hp g _The jackal bites you but does no damage.  You shoot an arrow.  The goblin shouts!C hR  The arrow hits the jackal but does no damage.C h ,g.C hO (4.6C hC h%  _The jackal barely misses you.You shoot an arrow. The arrow hits the jackal.C h  The jackal is almost dead.The jackal bites you but does no damage.C h8g.3--5.9 (1.3C hC hz ((((((( _The jackal bites you.  You shoot an arrow. The arrow closely misses the jackal.C hHQ  The arrow completely misses the goblin. h†g∩...  The jackal bites you but does no damage.4=-7.1 (1.2C h"}$ _The jackal misses you.You shoot an arrow. The arrow hits the jackal!.g   goblin C h.g.=8.2 (1.1C hPJ _You kill the jackal!You shoot an arrow. The arrow hits the goblin!()C hfq.59.4 (1.2C h _You kill the goblin!C h _No target in view! _No target in view! _No target in view!C hC h _No target in view! _No target in view!C hY _No target in view!C h84C h<C hC hC h-C h<C hC h{S4C h.YC h[C h4C hC hC hXQC hb4C hC hC h~ 4C h C h0 C h? C h C h C h C hYu C hv C h3{ C h| C hL C h C hY C h C hd C hre C hHh C hSj C h 4C h C hz C h [ C h2\ C hm` C hb C h C hM C h: C hT C hQ C hKR C hnX C hq\ C hk IC hvr n5 _C hSt C hu C hA nC h C h؂ C h˃ K6=C h C h ,C hw C h ,C hB C h k7=C h C h ,C h C h C hz a8=C hG C h< 1 _HP restored.C hV 3C h C hp C hϪ ,C h+ C h |  Things that are here:  a +0 club; a jackal corpseC hL C h  _C h C h C h O=C hr C h_ ,C h C h n _d - 4 yellow potions (gained 1)C h/ 3C h C hj ,C h C h N _You now have 109 gold pieces (gained 11).C h 3C h C h< C h ,C h C h C h ,C h> C h C h uWelcome to Laifrake's General Store! What would you like to do?  a -  330 gold an amulet of magic regeneration (unknown)b -  82 gold 3 flux baubles  c -  33 gold a +0 hand axe  d -  957 gold the maw talisman "Pydoin" {rPois Str-3 Int+4}  e -  88 gold a potion of magic (unknown)f -  22 gold a scroll of identify  g -  82 gold a scroll of revelation (unknown)  h -  82 gold a scroll of revelation (unknown)  i -  33 gold a scroll of teleportation (unknown)  j -  4 gold 4 stones You have 109 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listC hIC hC h8 #.......########R6QB the Shooter#######.#Formicid#.#Health: 48/48 ======================== C h########.#Magic: 6/6======================== #........#AC: 5Str: 16 #.#.....## #######EV: 10Int: 8C ha#.###.## #.....#SH: 0Dex: 19# #....#####.....####.XL:  6 Next: 15% Place: Dungeon:3#.#..)....).@.......Noise: ---------  Time: 2181.4 (22.0)  .......######.....#..!.a) +0 shortbow...#.########.....#..##Abil: Dig ....#. #............# ... # #.####...##.## .###.## .##.# #...### _HP restored.  Things that are here: _a +0 club; a jackal corpse _d - 4 yellow potions (gained 1) _You now have 109 gold pieces (gained 11).  There is an entrance to Laifrake's General Store here.C hC h. _C hW3C hZC h_C hIcC h lP _C hm,C hoC h!sC h^v,C h`zC hw{C h~,C hC hC hφ,C hɇC hC h,C hC h[##.# .# ## ##.# .. ...# .# ..## ####### .## #.....# .# ...#####.....####.# #..)....).∩.......###### ..######.....#..$ C h########.....#..######## #............#  #.####...##.## ##.###.# #.# #.#... #.#### #.# C hR17.4 (6.0)C h)+8.4 (7C h"C h\ Things that are here: _a +0 club; a jackal corpse _d - 4 yellow potions (gained 1) _You now have 109 gold pieces (gained 11). _j - 2 bubbling cyan potionsC h 3C h C h( C h1 C h? nC h C h C h C h C hʭ C hޯ C h  ###  #..  #.#  ####### #.#  #.....# #.# ####.....####.# # C h ....).∩.......######.... ####.....#......@.$.........#..#########... .....# { .####...##.####.###.##.# #.#C h \... #.# C h ,92.4 (4C h C h& C hJ [ _You sense a monster nearby.C h 3C h^ C h C hu C h/ ,C h C h< N _You now have 121 gold pieces (gained 12).C h ### !.###.. ...##.# ...# ####### #.# ...# #.....# #.# ...#.....####.# ...###).∩.......######........#.........@....# C hy (.....#..###...# # w.# ##...##.## .###.###.# ##.# #.# w   dart slug (asleep) C h y 5.4 (3  A dart slug comes into view.C h +6.4 (4C h C h 5 _Found a potion of invisibility.C hF  ### !.##  #.. ...#  #.# ...#  #.# ...#  #.# ...#  ...#### .).∩.......######....... .......@....# #########...#  w.#  .#  C hï } #  #.# #.#  ... #.#  ### #.#C hB> ### !.##  #.. ...#  #.# ...#  #.# ...#  #.# ...#  ...#### ).∩.......######....... .......@....# #########...#  w.#  .#   #  #.# #.#  ...   ###  C h4C h C h C hC h`<_A dart slug is nearby!C h"C h C h((w  You shoot an arrow. The arrow hits the dart slug.C h|..w===7.7 (1.3 _The dart slug is lightly wounded.C hg ((You shoot an arrow.  The arrow hits the dart slug but does no damage.C h C hZ% R.w.C hm& (9.0C hW C hu ( _The dart slug is lightly wounded.  You shoot an arrow. The arrow hits the dart slug.C h w.200.2 (1.2C h _The dart slug is heavily wounded.You shoot an arrow. The arrow hits the dart slug!C h E†C h C h 061.4C ho C h? c _You kill the dart slug!C h' C h C hg ^ _No target in view!C hm C h C h H _No target in view!C ho C ho C h4 C h% H _No target in view!C h C h C h˙ C h~ H _No target in view!C h C h C h: C hl H _No target in view!C h C h\ C h C h% C _No target in view!C hN3C h]4C h7C h:C hC hX4C hC h _C hf _ You see here a dart slug corpse.### #.l# ### #!.## #.. ....#  #.# #...# ##### #.# #...# .....# #.# #...# ....####.# #...##### ).∩.......######@.......--- .....#..........†...#####..#########...# ........# ...# #...##.#...# ##.###.# ...#l   frilled lizard (asleep)#.# #.# #..#... #.# ..#### #.#..#C h,20C hG---3.4 (2C hC ha _A frilled lizard comes into view.C h #.l# ### #!.##  #.. ....#  #.# #...#  #.# #...#  #.# #...#  #...##### ).∩#@....... .......†...#### ########...#  ...#  ...#  ...#  #.# #.# #..# C h*e ... #.# ..#  ### #.# ..# C hut #.l# ### #!.##  #.. ....#  #.# #...#  #.# #...#  #.# #...# C hv #...##### ).∩#@....... .......†...#### ########...#  ...# ...# ...#  #.# #.# #..#  ... #.# ..#  ### #.# C h~C hC hȃC h.e _A frilled lizard is nearby!C h| #.l# ### #!.##  #.. ....#  #.# #...#  #.# #...#  #.# #...#  #...##### ).∩#@....... .......†...#### ########...#  ...#  ...#  ...#  #.# #.# #..#  ... #.# ..#  ### #.# ..# C ht #.l# ### #!.##  #.. ....#  #.# #...#  #.# #...#  #.# #...#  #...##### ).∩#@....... .......†...#### ########...#  ...# ...# ...#  #.# #.# #..#  ... #.# ..#  ### #.#  _A frilled lizard is nearby!C hb"| #.l# ### #!.##  #.. ....#  #.# #...#  #.# #...#  #.# #...#  #...##### ).∩#@....... .......†...#### ########...#  ...#  ...#  ...#  #.# #.# #..#  ... #.# ..#  ### #.# ..# C h7< #.l# ### #!.##  #.. ....#  #.# #...#  #.# #...#  #.# #...#  #...##### ).∩#@....... .......†...#### C h8########...#  ...# ...# ...#  #.# #.# #..#  ... #.# ..#  ### #.# C hŚ4C hC hCe _A frilled lizard is nearby!C hɩ[  You shoot an arrow. The arrow hits the frilled lizard.C h†((((((C h1 E......C hHo U7===4.6 (1.2C h R _You kill the frilled lizard!C h1C h3C hW6C h%8H _No target in view!C hO4C hC hH _No target in view!C hg4C hm^ _No target in view!C hIC hC hҮC hRH _No target in view!C h|_C hC h$ _C hXC hC hC h),C hC hC h,C h^C hAC hC h8C hC h?C hw,C heC h,C h_C hM _i - 3 potions of invisibility (gained 1)C h3C hC hkj  You see here a frilled lizard corpse.C hZC h _C hC h,C hC hlI _h - 4 scrolls of identify (gained 1)C h\3C hC hqC hC hC hWC h.C hC hcC h C hC hUC hC hC hC hC hC hC hh ..#  ...  #.#  #.#  ##.##  ...#  #..#  #@.# --- #..#  C h  #..# ### #..# ... #..## #..# #.†# ########..## #..........#C h019.6 (15.0)C hI---20.6 (16C hC hwX _k - a fuming blue potionC h,M#... #.# #######.#%......0.0).#..#...†#..#1.6 (1 _Found a talisman of death.#. #. ###.## ......##  #....#  #..###.#####..@......)7.6 (6##.###.#####.# .######C hO[33m#.## .%........# .#######..# #..##..# #..#8.6 (7 _Found a rapier.C hv1 _C h2 C hB4 C h< ,C hy? &###. ..#. .####.## .#......## .#C h_A "#....# >##..###.###...).#9.6 (1##.###.####.#.# .#.#######.## .#.%........# ...#######..# ###..##..# C hG C hH ,30.6 (2C hL C h.P ; _Found a stone staircase leading down.C hC 4C h| C h5 H _No target in view!C hmm3C hrC h|f _C hfXC h}C hC h@C hC hC hp,C hC hʠC hC h,C hdC hC hs,C hhC hRC h,C h_C hC hW,C hC hҵC hC hQC hM _You now have 125 gold pieces (gained 4).C h3C hC h`C h`C h,C hC hnC h,C hC hC hBC hC hBC hC h#.# #.# #.#.# ######.###.####.#.## ........##.........# ######..##########.#C hU#..# #.##..# #.##..# #.##..# ####.# #..# #.@..# 511.0)#..# #.#### #.†# #. ######..## #. .........# #. ######...# #[ # #...# #. # #...# ## # #...#####C hX2.6 (22C hE _Found a helmet.C h3C hC h1C h XC hC hC hC h7C h%,C hC hnC h,C hC hzC h,C hC h^  You see here a +0 helmet.C h! _C h1C hC hC h(,C h BC h C h",C h#C h$C h&,C h(C h)C h,BC h.C h0BC h%2C h4C hz5,C hL7C h9,C h9C ho;C h9CC hKnC h YJC hfJC hvC h#............# #...# #.####...##.##########...# ##.###.# ...........# #.# #.# #########..# ... #.# ########..# ### #.# #.........# #.######.## #.# #.# #@# #.# #.# #.# ... #.# ..... ..# .#...## ### ..##.##l   frilled lizard (asleep) h7m .l ..# ## ### 302.6 (503.6 (51 _A frilled lizard comes into view.C hk #...# ...#   ....#  #.# #.# ..#  ... #.# ########..#  ### #.# #.........#  #.#  #.# #.#  #@# #.#  #.# #.#  C hJ... #.#  ..... ..#  .#...## ###  ..##.## .l ..# ## ###C h:  #...# ...#   ....#  #.# #.# ..#  C hS ... #.# ########..#  ### #.# #.........#  #.#  #.# #.#  #@# #.#  #.# #.#  ... #.#  .....  .#...##  ..##.## .l ..# ## ### C h( C h> C h C h e _A frilled lizard is nearby!C h$ L #...# ...#   ....#  #.# #.# ..#  ... #.# ########..#  ### #.# #.........#  #.#  #.# #.#  #@# #.#  C h& #.# #.#  ... #.#  ..... ..#  .#...## ###  ..##.## .l ..# ## ###C h  #...# ...#   ....#  #.# #.# ..#  ... #.# ########..#  ### #.# #.........#  #.#  #.# #.#  C hK #@# #.#  #.# #.#  ... #.#  .....  .#...##  ..##.## .l ..# ## ### C h3 C h C h C hQ e _A frilled lizard is nearby!C hv  C hy  C h6You shoot an arrow. The arrow hits the frilled lizard.C h3C h$(C h (C he0_(((.C hY...C h ....C h:===4.8 (1.2) C hUC hR _You kill the frilled lizard!C hϽ 4C h C hR H _No target in view!C h1- 4C h>8 ^ _No target in view!C h 4C h C h H _No target in view!C h, 3C h\ C h#C hTC hc: _C h<C h  ##.###.# ......... #.# #.# # ... #.# ######### #........ #..#C hV #.# #.#  #.# ##.###.@.#---#..............S.#..#...#######..##.##... ..#### ### S   ball python (constriction, asleep) C h | 50  A ball python comes into view.C h%g.SS)C h&G---6.8 (2C h*C h,5 _The ball python hisses angrily.C h2.    #.# #.#   ... #.# ###  ### #.# #..  #.#  #.# #.#  #.# #.#  ##.## #.#  #.@.# #.#  #..............#  .S#..#...#######  #..##.## ... ..# ### ###C h    #.# #.#   ... #.# ###  ### #.# #..  #.#  #.# #.#  #.# #.#  ##.## #.#  #.@.# #.#  #..............#  .S#..#...#######  #..##.## ... ..# ### ### C h&C h1b _A ball python is nearby!C hC.    #.# #.#   ... #.# ###  ### #.# #..  #.#  #.# #.#  #.# #.#  ##.## #.#  #.@.# #.#  #..............#  .S#..#...#######  #..##.## ... ..# ### ###C hF     #.# #.#   ... #.# ###  ### #.# #..  #.#C hy  #.# #.#  #.# #.#  ##.## #.#  #.@.# #.#  #..............#  .S#..#...#######  #..##.## ... ..# ### ### C h;C h"C hC h#b _A ball python is nearby!C h    #.# #.#   ... #.# ###  ### #.# #..  #.#  #.# #.# C hQN #.# #.#  ##.## #.#  #.@.# #.#  #..............#  .S#..#...#######  #..##.## ... ..# ### ###C h    #.# #.#   ... #.# ###  ### #.# #..  #.#  #.# #.#  #.# #.#  ##.## #.#  #.@.# #.#  #..............#  .S#..#...#######  #..##.## ... ..# ### ###  _A ball python is nearby!C h! (((((((You shoot an arrow.C hC h&C h|{ #.......C h7===8.0 (1.2C hC h ^ _The arrow barely misses the ball python.C hIC hC hC hH _No target in view!C hk _No target in view!C hC h#C hC hH _No target in view!C hIC h(.# #.# #########..# ... #.# ##..# ### #.# #.........#  #.######.## #.# #.# #.# #.# ##.## #.# .#S>#...#####.# #.......@......# ..#..#...#######  #..##.## ... ..#### #### S   ball python (constriction)0.0.S---9.0 (1 _Found a stone staircase leading down.C hMRt #.# #.#   ... #.# ##  ### #.# #.  #.  #.# #.#  #.# #.#  ##.## #.#  .#.>#...#####.#  #...S...@......#  C hS..#..#...#######  #..##.## ... ..# ### ####C h/ #.# #.#   ... #.# ##  ### #.# #.  #.  #.# #.#  #.# #.#  ##.## #.#  .#.>#...#####.#  C ha#...S...@......#  ..#..#...#######  #..##.## ... .. ### ### C h[C h:---C hnC hb _A ball python is nearby!C hD #.# #.#   ... #.# ##  ### #.# #.  #.  #.# #.#  #.# #.#  ##.## #.#  .#.>#...#####.#  #...S...@......#  ..#..#...####### C hE #..##.## ... ..# ### ####C h< #.# #.#   ... #.# ##  ### #.# #.  #.  #.# #.#  #.# #.#  ##.## #.#  .#.>#...#####.#  #...S...@......#  ..#..#...#######  #..##.## ... .. ### ###  _A ball python is nearby!C hByy (((((((You shoot an arrow.C hC hL....S..C h8===10.2 (1.2C h3C h,^ _The arrow barely misses the ball python.C hsy (((((((You shoot an arrow.C h~C h=C hy......S1.5 (1.3C hC h) _A ball python is nearby!  You shoot an arrow. _The arrow barely misses the ball python.The arrow hits the ball python!C hyC† C h˥C hF582.7 (1.2C hC he _You kill the ball python!C hC hC h^ _No target in view!C hC hC hH _No target in view!C hb4C hГC h̕H _No target in view!C hc4C h; ^ _No target in view!C h{C h[~C hC htC hђ C hB_No target in view!C h4C h Y _No target in view!C hn4C hrC htC h4C hQC htC h]C h^C hxdC hgC h4C h8C hC ḧ4C h4C hC hvq ... #.# #..# ### #.# #.........# #.######.##.# #.# #.C h[. #.# #.##. ##.## #.#..#.>#...#####.##......†.......# ..#..#.@.#######0.0 #..##.## ... ..### #### C h---3.7 (1 _Found a scale mail.C h9 C hL $ . [...###.# ##.###..##.## #.#.....#.>#...#####.# ...#......†.......# ...#..#...####### #.#..##.## #.......###.#######..####r$.....@.....# ---############## r   rat (asleep)22.7 (93.7 (10.0) C hV l _A rat comes into view.C h u . [    > † C ht" $. .##  #.......#  ###.#######..####  r$.....@.....#  ############## C h N . [    > † . C h 6.##  #.......#  ###.#######..####  r$.....@.....#  ##############   C h C hw C h C hf Z _A rat is nearby!C hB}  . [    > † . .##  #.......#  ###.#######..####  r$.....@.....#  ############## C h/(( . [    > † . .##  #.......#  ###.#######..####  r$.....@.....#  ##############    _A rat is nearby!C h| . [    > † C h. .##  #.......#  ###.#######..####  r$.....@.....#  ############## C hD . [    > † . .##  #.......#  ###.#######..####  r$.....@.....#  ##############   C hOF4C hNp _A rat is nearby!C hP  You shoot an arrow. The arrow hits the rat.C h .((((((C h V.$.....C h],:===4.9 (1.2) C h0C h1G _You kill the rat!C h C h Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  e - a +0 ring mail (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip C hXC hC h"o. [...##.# #.# R6QB the Shooter##.###..##.## #.# FormicidC h4$.....#.>#...#####.# Health: 48/48 ========================...#......†.......# Magic: 6/6========================...#..#...####### AC: 5Str: 16#.#..##.##EV: 10Int: 8#.......#SH: 0Dex: 19###.#######..####XL:  6 Next: 18% Place: Dungeon:3.$.....@.....#C hp%Noise: ===------  Time: 2324.9 (0.0)##############a) +0 shortbowAbil: Dig   _A rat comes into view. _A rat is nearby! _A rat is nearby! _A rat is nearby!You shoot an arrow. The arrow hits the rat. C h&2_You kill the rat!C h*P  Okay, then.C hV,C h1C hZ4. _C hv 4C h C h H _No target in view!C hTC h3C hIC h5 _C hAnC hC,C hFC hIC hLC hMC hNC h QC hS,C hUC h@XC h[,C hfnC hHiC hkC hdnC hvpC hvBC h#...#####.#.....#......†.......##.......#..#...########∩..###.#..##.### #..C h.....####.#######..#### .$...........# _Found Rauryown's Distillery.--- _You see here a +0 scale mail.C hhC h/l Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with )) C hm a - a +0 shortbow (weapon) Armour (go to first with [)  e - a +0 ring mail (worn) Floor Items ([,] to select) Armoura +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip C h :C hCC hM.#. #............##...# R6QB the ShooterC hOM# #.####...##.##########...# Formicid##.###.#............# Health: 48/48 ========================#.###.#.#########..# Magic: 6/6========================....#.#.#########..# AC: 5Str: 16###.#.#.##.........# EV: 10Int: 8C hP#.#.#.##.######.## SH: 0Dex: 19...###.#...##.# #.#XL:  6 Next: 18% Place: Dungeon:3#.....@...##.# #.#Noise: ---------  Time: 2336.9 (0.0)#.###.###..##.## #.#C hQa) +0 shortbow......#.>#...#####.#Abil: Dig.....#......†.......##.......#..#...########∩..###.#..##.### #.......#C hS###.#######..####.$...........#You shoot an arrow. The arrow hits the rat. _You kill the rat! _Okay, then. _No target in view! _Found Rauryown's Distillery. _You see here a +0 scale mail.C hX\C h}^ _C heC h{pd  You start removing your armour.C h{A7.9 (1C h.A8.9 (2C hC h-A9.9 (3C hC h'B40.9 (4C hC h+A1.9 (5C h!C h 01 _You continue removing your +0 ring mail. x5C hC hC h  You finish removing your +0 ring mail.  You start putting on your armour.C h@2.9 (63.9 (7C hC hnW4.9 (8C h[C hR+5.9 (9C h,C hC h9-6.9 (10.0) C h 6 9 _You continue putting on your +0 scale mail. x5C hG u _You finish putting on your +0 scale mail.C hDrop what?12/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon) Armour (select all with [)  l - a +0 scale mail (worn)e - a +0 ring mail Scrolls (select all with ?)  b - a scroll of fogc - a scroll of butterflies  h - 4 scrolls of identify Potions (select all with !)  d - 4 yellow potions  f - a fizzy white potion  g - a dark potioni - 3 potions of invisibility  j - 2 bubbling cyan potions  k - a fuming blue potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]C hJ(1 turn)  a - a +0 shortbow (weapon)  e + a +0 ring mail[Enter] accept (1 chosen)C h5rC h".#. #............##...# R6QB the Shooter# #.####...##.##########...# Formicid##.###.#............# Health: 48/48 ========================#.###.#.#########..# Magic: 6/6========================C h....#.#.#########..# AC: 6Str: 16###.#.#.##.........# EV: 9Int: 8#.#.#.##.######.## SH: 0Dex: 19...###.#...##.# #.#XL:  6 Next: 18% Place: Dungeon:3#.....@...##.# #.#Noise: ---------  Time: 2346.9 (0.0)#.###.###..##.## #.#a) +0 shortbow......#.>#...#####.#Abil: Dig.....#......†.......##.......#..#...########∩..###.#..##.C h### #.......####.#######..####.$...........#You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.7.9 (1C h(C h. _You drop a +0 ring mail.C hez X[?25h[?0c  Search for what [? for help]? C h [?25l[?1cC h 8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] l - a +0 scale mail (worn)  b - [right here] a +0 ring mail Results elsewhere ([,] to cycle)  c - [D:2] a +0 robe (1 further duplicate)d - [D:2] a leather armour  e - [D:2] the +0 toga "Victory" {*Victory Clar}f - [D:1] a +0 leather armour (1 further duplicate)  g - [D:1] a +1 pair of glovesh - [D:1] a robeC hThe +0 toga "Victory" {*Victory Clar}. It can be found on Level 2 of the Dungeon. An ancient artefact of Okawaru, these woolen robes were lost when a former champion failed a duel. Its enchantments increase in power when the wearer emerges victorious from threatening combat, but resorting to the use of scrolls or potions for assistance causes them to fade away again. Base armour rating: 2Encumbrance rating: 0 *Victory: When the wearer kills a threatening monster, it has a chance to gain+1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a C hpotion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar:It protects you from confusion, rage, mesmerisation and fear. If you switch to wearing this armour: Your AC would decrease by 4.6 (6.9 -> 2.3). Your EV would increase by 2.3 (9.3 -> 11.6). This ancient artefact cannot be changed by magic or mundane means.C h½ 8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] l - a +0 scale mail (worn)  b - [right here] a +0 ring mail C h׿Results elsewhere ([,] to cycle)  c - [D:2] a +0 robe (1 further duplicate)  d - [D:2] a leather armour  e - [D:2] the +0 toga "Victory" {*Victory Clar}  f - [D:1] a +0 leather armour (1 further duplicate)  g - [D:1] a +1 pair of gloves  h - [D:1] a robe C hp .#. #............##...# R6QB the Shooter# #.####...##.##########...# Formicid##.###.#............# Health: 48/48 ========================#.###.#.#########..# Magic: 6/6========================....#.#.#########..# AC: 6Str: 16###.#.#.##.........# EV: 9Int: 8#.#.#.##.######.## SH: 0Dex: 19...###.#...##.# #.#XL:  6 Next: 18% Place: Dungeon:3#.....@...##.# #.#Noise: ---------   hu 9mTime: 2347.9 (0.0)#.###.###..##.## #.#a) +0 shortbow......#.>#...#####.#Abil: Dig.....#......†.......##.......#..#...########∩..###.#..##.### #.......####.#######..####.$...........#You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail. _You drop a +0 ring mail.  Search for what [? for help]? armor _C hI C hJ 3C hL C h:N C h O $ _C h8Z C h] BC hXb nC hc C hf ,C hg C htk C hq Welcome to Rauryown's Distillery! What would you like to do?  a -  39 gold a potion of curing (unknown)  b -  130 gold a potion of haste (unknown)  c -  208 gold 2 potions of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown)  e -  39 gold a potion of lignification (unknown)f -  52 gold a potion of might (unknown) C hVr  g -  13 gold a potion of moonshine (unknown) You have 125 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listC hS C h C h =. .$ ###.#.#.##..... R6QB the Shooter.###.. #.#.#.##.#### Formicid.....###.#...##.#Health: 48/48 ========================#.#.....[...##.#C h Magic: 6/6========================#.###.###..##.##AC: 6Str: 16#.......#.>#...### EV: 9Int: 8#.....#......†.... SH: 0Dex: 19#.......#..#...### XL:  6 Next: 18% Place: Dungeon:3#@..###.#..##.##Noise: ---------  Time: 2353.9 (6.0)#.### #.......#a) +0 shortbowC hG ###.#######..####Abil: Dig.$...........###############You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail. _You drop a +0 ring mail. _Search for what [? for help]? armor  There is an entrance to Rauryown's Distillery here.C h C h D _C hJ 3C h| C h ,C h $ _C h C hg ,C h` C h C h( C hj C h  _You now have 138 gold pieces (gained 13).C h C hڪ XC hӭ X  There is an entrance to Rauryown's Distillery here.C h C h  _C h C hJ nC h1 BC hͽ C hd ,C hv C h C h C ha C h ,C h C h C hL ,C h C hK ,C h C h M _You now have 146 gold pieces (gained 8).C h 3C hd C h #.#..)....).∩.......###.......######.....#..........#.########.....#..#####....#. #............# ... ####...##.######.# ##.####.# ##.###.#.............# ###.###.#.####........###.....#.#.#.......@....###.#.#.##.........###..# #.#.#.##.#w...........###.#...##.#.......##.#.[...##.#....... ##.###.###..##.#...>... #.......#.>#... w   dart slug (asleep)....... #.....#......†..##.### #.......#..#...#∩..###.#..##.# 72.9 (19.0)ww h 49m  A dart slug comes into view.3.9 (20 _Found a stone staircase leading down.C h  #.#..)....).∩ ###  #..  ... # #.# .# ##.####.#  ........# ###.# ........###.... .......@....# .......###..#  w...........# .......##.#.....[ ....... ##. ...>... #.> ....... #.† .##.### #. #∩C h2c #.#..)....).∩ ###  #..  ... # #.# .# ##.####.#  ........# ###.# ........###.... .......@....# .......###..#  w...........# .......##.#.....[ ....... ##. ...>... #.> ....... #.† .##.### #. #∩C h:4C hFC h J` _A dart slug is nearby!C hr #.#..)....).∩ ###  #..  ... # #.# .# ##.####.#  ........# ###.# ........###.... .......@....# .......###..#  w...........# .......##.#.....[ ....... ##. ...>... #.> ....... #.† .##.### #. #∩C h #.#..)....).∩ ###  #..  ... # #.# .# ##.####.#  ........# ###.# ........###.... .......@....# .......###..#  w...........# .......##.#.....[ ....... ##. ...>... #.> ....... #.† .##.### #. #∩C h` _A dart slug is nearby!C h' #.#..)....).∩ ###  #..  ... # #.# .# ##.####.#  ........# ###.# ........###.... .......@....# .......###..#  w...........# .......##.#.....[ ....... ##. ...>... #.> ....... #.† .##.### #. #∩C h3A #.#..)....).∩ ###  #..  ... # #.# .# ##.####.# C h5" ........# ###.# ........###.... .......@....# .......###..#  w...........# .......##.#.....[ ....... ##. ...>... #.> ....... #.† .##.### #. #∩C h9:C h ;C hAC hD` _A dart slug is nearby!C hv #.#..)....).∩ ###  #..  C h... # #.# .# ##.####.#  ........# ###.# ........###.... .......@....# .......###..#  w...........# .......##.#.....[ ....... ##. ...>... #.> ....... #.† .##.### #. #∩C hHc #.#..)....).∩ ###  #..  ... # #.# .# ##.####.#  ........# ###.# ........###.... .......@....# .......###..#  w...........# .......##.#.....[ ....... ##. ...>... #.> ....... #.† .##.### #. #∩C hR4C hb\C ha ((((((( _A dart slug is nearby!C h .....w.  You shoot an arrow. The arrow barely misses the dart slug.C hj ```````The dart slug launches a dart at you.C hw\.@.....C hy:===5.1 (1.2) C h|C hO _The slug dart misses you.C h= (((((( You shoot an arrow. The arrow hits the dart slug!C hÉ ......  The dart slug is almost dead.C hb ``````The dart slug launches a dart at you.C h......6-6.5 (1.4C h/$C h9 (((((( _The slug dart hits you.  You shoot an arrow.  The arrow hits the dart slug but does no damage.C h+ws..w.....C hl7-7.9C hБ ((((((( _The dart slug is almost dead.C h2K ....w..  You shoot an arrow. The arrow barely misses the dart slug. ```````The dart slug launches a dart at you.C h/..@....9.2 (1.3C hC h _The slug dart misses you.You shoot an arrow. The arrow hits the dart slug.C h(((.((C hj......2080.4 (1.2C h/C h _You kill the dart slug!C h$C h8| _No target in view!C h C h,^ _No target in view!C hC hC hX^ _No target in view!C hC hBC h| _No target in view!C hC hEH _No target in view!C hi4C h8yC h {C _No target in view!C h;4C hC hjC hNnQC hC h(C hyC hC hHZ4C h[C hk^C h4C hC hC h4C hC hQC hX4C hqC hC h8C h:C hAC h~CC hC hC hC h$C h\`4C h'fC hhC hxC hC hC htC hT 4C hX C h- C h C h C h C h 58= _C h BC hD ,C h nC hҦ O=C hh C hB I########.# #......#..# #.######.#.....## ####### #.# #.###.## #....g# ## #....#####.....####.#  #.#..)....).∩.......#####.......######.....#............#.########.....#..###....#. #..@.........# ---... # #.####...##.#######.# ##.####.# ##.##............# ###.###.#.#####........###.....#.#.#####............###.#.#.##.g   goblin (wandering).......###..# #.#.#.##.###............###.#...##.#.......##.#.....[...##.#C h i5.4 (5.0 _ A goblin comes into view. It is wielding a +0 dagger. {.  The goblin shouts!==-6.4 (6C h 3 _The goblin moves out of view.C h 4C h3 C h H _No target in view!C h{3C h|C hlC h#.# #.#.# #.##.#.....## ####### #.# #C h\#.###.## #...g.# #.# ## #....#####.....####.# ##.#..)....).∩.#.######.....#....#.########.....#..#....#. #.# ... # #.####...##.#.# ##.####.# ##.###.#..# ###.###.#.#.###.....#.#.#.....###.#.#.##.g   goblin.###..# #.#.#.##.# C h&0C hٔ-.gC hԕ;--7.4 (1 _C hrC hS  You shoot an arrow. The arrow hits the goblin!C hs)(((C h43...C h`R7===8.8 (1.4C hf` _You kill the goblin!C hQr _No target in view!C h[4C hC hcH _No target in view!C hZ 3C h C h C hd f _C hD ,C h C h C h ,C hh C hx #.......######## #..########.# C hQ  #.† #.# ########.. ########.# #.......... #........# #.######... #.#.....## ####### #.# #...#.###.## #.....# #.# ## #....#####..)..####.# #... #.#..)....).######...---91.8 (3.0  C hO '.......######.....#..........†.....#.########.....#..######### ....#. #............# #.. ... # #.####...##.##########.. .# ##.####.# ##.###.#...... ........# ###.###.#.#########. ........###.....#.#.#########. .....###.#.#.##........ ---C hc  _There is an entrance to Laifrake's General Store here.C h Laifrake's General Store. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Laifrake's General Store with the > key. You are here. (>)enter.C hC h)C h,3 Welcome to Laifrake's General Store! What would you like to do?  a -  330 gold an amulet of magic regeneration (unknown)b -  82 gold 3 flux baubles  c -  33 gold a +0 hand axe  d -  957 gold the maw talisman "Pydoin" {rPois Str-3 Int+4}  e -  88 gold a potion of magic (unknown)f -  22 gold a scroll of identify  g -  82 gold a scroll of revelation (unknown)  C h;4jh -  82 gold a scroll of revelation (unknown)  i -  33 gold a scroll of teleportation (unknown)  j -  4 gold 4 stones You have 146 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listC hYC heC h #.......#########..# R6QB the Shooter#######.##.†# Formicid#.#########..# Health: 48/48 ======================== ########.##.......... Magic: 6/6======================== #........##.######... AC: 6Str: 16 C h#.#.....## ####### #.# #... EV: 9Int: 8#.###.## #.....# #.# #... SH: 0Dex: 19# #....#####..)..####.# #... XL:  6 Next: 20% Place: Dungeon:3#.#..)....).@.......######... Noise: ---------  Time: 2391.8 (3.0)  .......######.....#..........†.. a) +0 shortbow...#.########.....#..#########.. Abil: Dig ....#. #............##.. ... # #.####...##.##########.. .# ##.####.# hM9;49m ##.###.#........... ........# ###.###.#.#########. ........###.....#.#.#########. ............###.#.#.##........  _No target in view!  You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _No target in view! _There is an entrance to Laifrake's General Store here.C hC h&C h!C h#C hwC hC hVC hSC h: _C h,C h,C hC hb~  Things that are here:  a +0 club; a jackal skeletonC h S _  You see here a +0 war axe. _C h ,C hC h(BC h+C h:~C h= ......#.#....#####..). #.....#.#..)....).∩. #............. #.....#.######## #.....#.# #..... #.....#.# #.### ##.####.####.# ##.# #...........# ###.# #..###.411.8 (20.0) #.$...### #..........###..# # #.........### ##.........##.#.. #......... ##.### #.....>... #.... #.C h>∩....... #.... .##.### #C hFX2.8 (21C hH? _Found Voemaato's Antique Armour Boutique.C h?3C hC hzC hi   #.....#.#..)....).∩....######...#.##.#.# #....#.....#.# #.#####.####.####.# ##.# #...........# ###........###0.0).C hU A###..# .....##..<.##.###∩..## C hC A3.8 (1C hh C hE s _Found a stone staircase leading up.4.8 (2C h C h ? _You now have 160 gold pieces (gained 14).C h IC h C h' ?#.........######....#.....#.########.#.....#.# #.....#.....#.# #.####...###.####.####.# ##.###...........# ###.##.###.....#......####.###..# #.#.....###.###.#...... ##.###.##.....>... #.....#.∩....... #.....#{..<.##.### #.##### .# #∩..####.### C h%+ +5.8 (1C h1  _You sense a monster nearby.C h| IC hu~ C hU C h_ nC hh ,C h+ ,C hЉ C hȋ C h :#.####.####.# ##.## #...........# ###.## #...........### #...............###. #..........###..# #.#.......###.##..##. #.. ##.###.# #.@...>... #..... #.∩ #.....#w..<.##.### #.####### .# #∩..## # #.### # #.######.##### w   dart slug (asleep) #....... ############## C h y 8.8 (3  A dart slug comes into view.C h [ww9.8 (4C h C h ) _Found a scale mail.C h (You shoot an arrow. The arrow hits the dart slug.C hSP .  The dart slug is lightly wounded.C hx ```````The dart slug launches a dart at you.C h/.....@.===21.1 (1.3C hO _The slug dart misses you.C hW ( You shoot an arrow. The arrow hits the dart slug!C h C h Aw.C h (2.4C h6 x _The dart slug is severely wounded.C h    #...........#  #.......... #.......... #..........  #.......... ##......... #.........  #.@...>...  #w∩.......  [..<.##.###  ####### .# #∩ # #.### C h ?C h˃ O   #...........#  #.......... #.......... #..........  #.......... ##......... #.........  #.@...>...  #w∩.......  C h [..<.##.###  ####### .# #∩ # #.###  C h 4C hc C h ` _A dart slug is nearby!C hn   #...........#  #.......... #.......... #..........  #.......... ##......... #.........  #.@...>...  #w∩.......  [..<.##.###  ####### .# #∩ # #.### C h o-C h   #...........#  #.......... #.......... #..........  #.......... ##......... #.........  #.@...>...  #w∩.......  [..<.##.###  ####### .# #∩ # #.###   _A dart slug is nearby!C hV  You shoot an arrow. The arrow hits the dart slug.C hFF†C h^&C hE23.7 _You kill the dart slug!C hn24C h;^ _No target in view!C hNJC hBPH _No target in view!C h IC hS f _C h& C h4 EWelcome to Voemaato's Antique Armour Boutique! What would you like to do?  a -  132 gold a chain mail  b -  198 gold a shiny chain mail  c -  176 gold a runed orb  d -  594 gold the +2 pair of slick slippers {slick, slippery, EV+4}e -  88 gold a ring mail  f -  19 gold a robe  g -  19 gold a robe  h -  19 gold a robe  i -  85 gold a runed robe  j -  882 gold the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire}You have 160 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listC h  The +2 pair of slick slippers {slick, slippery, EV+4}. Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind. Base armour rating: 0 Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or C h stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4:It affects your evasion (+4). If you switch to wearing this armour: Your AC would increase by 2.0 (6.9 -> 8.9). Your EV would increase by 4.0 (9.3 -> 13.3). This ancient artefact cannot be changed by magic or mundane means. C hN Stash search prefixes: {in_shop} {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armour D h Welcome to Voemaato's Antique Armour Boutique! What would you like to do?a -  132 gold a chain mail  b -  198 gold a shiny chain mail  c -  176 gold a runed orb  d -  594 gold the +2 pair of slick slippers {slick, slippery, EV+4}e -  88 gold a ring mail  f -  19 gold a robe  g -  19 gold a robe  h -  19 gold a robe  i -  85 gold a runed robe  j -  882 gold the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire}You have 160 gold pieces. [Esc] exit [!] buy|examine items [a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listD h'D hD hv#...........# ###.## R6QB the Shooter#...........###..... Formicid#...............###. Health: 48/48 ========================#..........###..# #. Magic: 6/6D h {========================#...............###. AC: 6Str: 16##.........##.#..... EV: 9Int: 8#......... ##.###.# SH: 0Dex: 19#.....>... #...... XL:  6 Next: 22% Place: Dungeon:3#†@....... #.....# Noise: ---------  Time: 2424.7 (1.0)D ht....[..<.##.### #...... a) +0 shortbow########## .# #∩..### Abil: Dig# #.### ##.######.######.............############## _A dart slug is nearby!You shoot an arrow. The arrow hits the dart slug. _You kill the dart slug! _No target in view! _No target in view!  D h^There is an entrance to Voemaato's Antique Armour Boutique here.D hD _D h 3D h D h3 D h D hd _D h( D h BD h e  You see here a dart slug corpse.D h D h{  _D h D h e  There is an entrance to Voemaato's Antique Armour Boutique here.D h D hQ  _D hm D h D he D h$" ,D h# ,D he% D h. XD hr/ D hu1 D h 2 D h83 D h5 D h7 ,D h9 D h; D hX> D h@ D hA D hYF P  There is a stone staircase leading up here.D hDO  _D hjP D hBR ,D hvS D hW B  You see here a +0 scale mail.D hY D h/Z  _D hZ D hK\ D h] ,D h^ D h$` D h3b ,D h1c D hd D hf D h@g D hg D hj D hq   #...........   #$ #......   #. #..........#   #. #..........  D ht  #< ##.........#   #. #.........#   #.....>..  #######†∩.......#  .@....[..<.##.###439.0)   ##############.#  #.#   #.###   #.....   ######     D h{ D h{ ,4.7 (20D h D h̃ 9 _Found a stone staircase leading up.D h< D h D h D h D h3 D h: D h ,D h D h% D h߼ D hܽ D h9 D h D h: D hI D h D h D h D h D hg D h D ha D hZ D h|  There is a stone staircase leading up here. _D h: D h D h D h D h D h D h| D hv M _You now have 169 gold pieces (gained 9).D h D h= D h D h D h D h D h{ D h D h D h D hd D h D h D h D hF D h D h D h D hV D h D hg D h D h D hd D hy D h D h D h D h D hx D h0 D hK$ D h[K Q .. #.#####   ## (# #######.#   ##.# #.#   ...#########.#   #..##........#  D hL # #..##.#.....##  ##.##..##.#.###.##  #.........#.#....####   ##.###@#.....#.#..)....61.7 (17 ##...##.#.........######   # ##.....#.#.....#.########   #.##........#.....#.# #....   ...........#.....#.# #.###   #.......###.####.####.#   ##.....## #...........# #    ##...## #...........###    ##.## #.............. D hS D hT ,2.7 (18D h5 D h# ) _Found 4 boomerangs.D h' 5  You see here 4 boomerangs. _D h   #.....   #r.# ##.......  .......#  #..##.# #.....#  ......# #.....#    ###.###    #.....#   # ###.###.###   #.#@# #..<..# #...##   #.#.###.###.###.#...   #.......# #.......   ###.###(# #######.#  ###.#.##.# #.#  ..###...#########.D hb":# r   rat (asleep)   ###.#.#..##.#  #.##..##.#  ##.##..##.#.###.## 78.7 (16  A rat comes into view..rr==9.7 (17 _The rat squeaks loudly.D h  #..#   #r.#   #..##.#   ......#   #..##.#   #..##.#   # #.....#  #.#@# #..<..#  #.#.# #.......#  ###.###(#   ###.#.##.# #.#  ..###...  ###.#.  #.  ##.  #..#   #r.#   #..##.#   ......#   #..##.#   #..##.#   # #.....#  #.#@# #..<..#  #.#.# #.......#  ###.###(#  ###.#.##.#  ..###...  D h ###.#. #. ##. _A rat is nearby! #..#   #r.#   #..##.#   ......#   #..##.#   #..##.#   # #.....#  #.#@# #..<..#  #.#.# #.......#  ###.###(#   ###.#.##.# #.#  ..###...  ###.#.  #.  ##. D hJ #..#   #r.#   #..##.#   ......#   #..##.#   #..##.#   # #.....#  #.#@# #..<..#  #.#.# #.......#  ###.###(#  ###.#.##.#  ..###...  ###.#. #. ##. _A rat is nearby! #..#   #r.#   D h#..##.#   ......#   #..##.#   #..##.#   # #.....#  #.#@# #..<..#  #.#.#D h0 #.......#  ###.###(#   ###.#.##.# #.#  ..###...  ###.#.  #.  ##. D h #..#   #r.#   #..##.#   ......#   #..##.#   #..##.#   # #.....#  #.#@# #..<..#  #.#.# #.......#  ###.###(#  ###.#.##.#  ..###...  ###.#. #. ##. ((((((( _A rat is nearby!D hXs 4..r....=81.0 (1.3)  _You shoot an arrow. The arrow closely misses the rat.D h3P  You shoot an arrow. The arrow hits the rat.D h$y†((((D h)..D h..D hb(2.3D h͛D h? D hߤu_You kill the rat!D hoD h| _No target in view!D hAD h^ _No target in view!D huD h9D h<$ D hX_No target in view!D hRD h0 D hB_No target in view!D hsf _No target in view!D hz _No target in view!D h|"D h#D h%D h'D ht4D hD hD h04D h3D h\5D hOD hzD hYD hD hD h$ _D h.nD hD hU,D hD hKD hp,D hAD hD hz,D hD hD h,D hD htD h,D hD hD h,D h D hD ha,D h D hD hD h*D hD hD ha,D h,D h3D h}BD h3XD hD h,D hD h`D hgD h,D hD h1D h2,D hV D h8 ,D h D hD h; .S#  ..#  ..#  ##### #####..#  #.... ......####  #... .........  #..# D h?##  #..#######@....... --- #..##..........###  ###†.##.####.....#  #.......# #.....#  #.#..##.# ###.####  #.#..##.# #.....#S   ball python (constriction, asleep)  #.#.....###.###.###  #.#.###..<..# #...########  #.#.###.###.###.#.........D h~99.3 (17.0) _ A ball python comes into view.D hZl.SS)D h3J---500.3 (18D h D h"5 _The ball python hisses angrily.D hq^ ..#  S.#  ..#  ##### #####..#  #.... ......####  #... .........  #..# #.....###  #@.......  D h5#..##..........###  ###†.##.####.....#  #.......# #.....#  #.#..##.# ###.####  #.#..##.# #.....#  #.#..##.###  #.#.###..<..#    D hWY a ..#  S.#  ..#  ##### #####..#  #.... ......####  #... .........  #..# #.....###  #@.......  #..##..........###  ###†.##.####.....#  #.......# #.....#  #.#..##.# ###.####  #.#..##.# #.....#  #.#..##  #.#.###..<..#    _A ball python is nearby!D h  ..#  S.#  ..#  ##### #####..#  #.... ......####  #... .........  #..# #.....###  #@.......  #..##..........###  ###†.##.####.....#  #.......# #.....#  #.#..##.# ###.####  #.#..##.# #.....#  #.#..##.###  #.#.###..<..#    D h a ..#  S.#  ..#  ##### #####..#  #.... ......####  #... .........  #..# #.....###  #@.......  #..##..........###  ###†.##.####.....#  #.......# #.....#  #.#..##.# ###.####  #.#..##.# #.....#  #.#..##  #.#.###..<..#    _A ball python is nearby!D h  ..#  S.#  ..#  ##### #####..#  #.... ......####  #... .........  #..# #.....###  #@.......  #..##..........###  ###†.##.####.....#  #.......# #.....#  #.#..##.# ###.####  #.#..##.# #.....#  #.#..##.###  #.#.###..<..#    D hs ..#  S.#  ..#  ##### #####..#  #.... ......####  #... .........  #..# #.....###  #@.......  #..##..........###  ###†.##.####.....#  #.......# #.....#  #.#..##.# ###.####  #.#..##.# #.....#  #.#..##  #.#.###..<..#   D hQ _A ball python is nearby!D h8!X  You shoot an arrow. The arrow hits the ball python!D h/%†(((((D h ?.....D hi:===1.6 (1.3) D hPD h#O _You kill the ball python!D h _No target in view!D heD hgD ho^ _No target in view!D hF 4D h%T ^ _No target in view!D ho JD hJ{ H _No target in view!D hB  _No target in view!D h D h D h D hf D hw D h $ _D h nD hו D hU D h` D h0 D h7 D h9 D h> D hD D h D h D hڥ ,D h D hJ D h[ D hY D hZ D h +....#..# #..# #..#  #†.#  #..# ############..# #.............#####.r#.............#---D h #..#######.....####.#..#######........ #..##..........### .# ###†.##.####.....# .% #.......# #.....# .# r   rat (asleep) D hƽ 2#.#..##.# ###.#### #.#..##.# #...# #.#....D h g7.6 (6.0 _No target in view! D hl H_ A rat comes into view.D h =.rrD h, ==-8.6 (7D h~ D h - _The rat squeaks loudly.D h= _Unknown command.D h( .... #..# #..# #..# #†.# #..#  #####..#  .......#####..#  .......@....r.#  D h###.....####.##  #........  ........### †.##.####.....# .% #.....#  ###.#### #.....###D hpw .... #..# #..# D hzh#..# #†.# #..#  #####..#  .......#####..#  .......@....r.#  ###.....####.##  #........  ........### †.##.####.....# .% #.....#  ###.#### #...D hD hD hD hAZ _A rat is nearby!D h" .... #..# #..# #..# #†.# #..#  #####..#  .......#####..#  .......@....r.#  ###.....####.##  #........  ........### †.##.####.....# .% #.....#  ###.#### #.....###D h .... #..# #..# #..# #†.# #..#  #####..#  .......#####..#  .......@....r.#  ###.....####.##  #........  ........### †.##.####.....# .% #.....#  ###.#### #...D h- (((((( _A rat is nearby!D h"0...r..=10.0 (1.4 _You shoot an arrow. The arrow barely misses the rat.D hº  You shoot an arrow. The arrow hits the rat!(((.D h`[)....D hGz31.4 _You kill the rat!D h1t _No target in view!D h _No target in view!D hJD hH _No target in view!D hW_D h^ #..#†.###########.............#####..#........#######....@####.##0.0###.........?# ####Abil: Dig.## #.#.###..<..# #...########D heK---2.4 (1D hcld _Found a scroll of noise.D h3D hD hD hD hjBD hlD h D h[.... #..# ..#..# .# ##.#..# .# .##.#†.# .###.###. #..# ........ ##########..# ..# { #. ...#####..# ................@..# --- D h(.#######.....####.## .#######.........?#  .##..........######.##### .##.####.....# .%.... ....# #.....# .##### .##.# ###.#### .##.# #.....# ....###.###.###D hQ6.4 (4 _You sense a monster nearby.D hS D h D h D h D h D h D h BD h! .#.# .... ..# #..# ...  #..# #.# # #. #..# #.# .# #. #†.# #.###g.###.# #..# #....{ .... #########..# #..# #....#####@.# # ..................# # #.....####.## #######...? ##..........######.###### ##.####.....# .%..... g   goblin (wandering) ...# #.....# .###### ##.# ###.### ##.# #.....# 7.4 (1D h A8.4 (2D h@ s _A goblin comes into view. It is wielding a +0 club.D h@  .#.# .... ..# #..# ... #..# #.# # #.  #..# #.# .# #.  #†.# #.###g.  #..# #....  #..# #@.# .........# ...####.## .?####  .%   D h ( D hgu .#.# .... ..# #..# ... #..# #.# # #.  #..# #.# .# #.  #†.# #.###g.  #..# #....  #..# #@.# .........# ...####.## .?####  .%     _A goblin is nearby!D h (((gYou shoot an arrow.  The goblin shouts!D h=..g {.===9.7 (1.3 _The arrow hits the goblin but does no damage.D h (( You shoot an arrow. The arrow hits the goblin.D ha  The goblin is moderately wounded.D hqiBgg. ,.g   hobgoblin (wandering)g   goblinD h8j.21.1 (1.4D hpD h/You shoot an arrow. The arrow hits the goblin.  The goblin is moderately wounded. _A hobgoblin comes into view.hobgoblin shouts!  !D h<)(gD h D h D h^ V.g.D h; -2.4 (1.3D hmA D hM (( _You kill the goblin!You shoot an arrow. The arrow hits the hobgoblin.D h D h Ag..D h -3.8 (1.4D h= D hi _The hobgoblin is almost dead.You shoot an arrow. The arrow hits the hobgoblin.D hs f)(D h &.D hi 545.1 (1.3D h D h׸ c _You kill the hobgoblin!D h D h D h ^ _No target in view!D h{ D h D h ^ _No target in view!D h& D h D h H _No target in view!D hf 4D hQj D hl H _No target in view!D h} D h D h D h H _No target in view!D hdX D h'Y D h] D h_ C _No target in view!D h 4D h D h D hH 4D hO D h 4D h D h_?D h>BD hID hLD hJD hD h2(4D h-D h0D hD h9D h2D h֭D hQD haD haD hsD hD hD h D h\ _D hf _ Things that are here:  a +0 club; a hobgoblin corpse _D hή/ #. #.#.# ##. #.#.... ..# #.###  #..# ... ....  #..# #.# #..# #. #..# #.# #..# #.  #†.# #.###..### ###.##  #..# #..).@...# { ......## --- D h#####..# #..##..#.# #....# .......#####..##..#..# .......##..##....#.....####.###..# ##.#.........?# #... #.# .....###### ##... .#######.## #.....# ##. .%........#   #.....# .#######..# D hh30.1 (5.0---D hżD h[ _You sense a monster nearby.D hD hBD hD hD hsD h}D hҭD h4D hyD hkD hoD hD h,D hD hD h%,D hD hD hD h)D hD hmD h},D hD hD h ;..# #.# #..##. #.. ..# #.# #..# #. #.# D h†.# #.###..### #####.## #.# ..# #..).....# g.......## #.# ..# #..##..#.# .# #....# #># ..#####..##..#.# #..###.### .........##..#.# #......... ...####.###..#.##.# ##.###.### .......?# #.....@.# #.# #.# ...###### ##......#######.###.#### ###....%........##....# ####.#######..####### #..# ..#.# #..# g   goblin (asleep) #.### .# #..#...######## .D h# #..# #..... #..#D h 8.1 (8  A goblin comes into view. It is wielding a +0 dagger.D h5.ggD hK`===9.1 (9D hQD h( _The goblin shouts!D hIO #.# #..# #. #..  #.# #..# #. #.# †.#  ## #.#  #..).....# .. #.#  .# g#  #># .# .# #.# .# #..#.##.# ?# #.....@.# #.# #.#  ##......# ###....%. ####.### .# #..# .# #..#  .# #..#  .# #..#  #..# D hI #.# #..# #. #..  #.# #..# #. #.# †.#  ## #.#  #..).....# .. #.#  .# g#  #># .# .# #.# .# #..#.##.# ?# #.....@.# #.# #.#  ##......# ###....%. ####.### .# .# #..#  .#  .#  D hND hQ D hXRD hR9_A goblin is nearby!D hSD hYY(((((D hA3D hB.D h/C.D hD.D hDgD h;E.D hlJD hK'40.4 (1.3D h]PD hkT D hqUD hDVJ_You shoot an arrow. The arrow closely misses the goblin.D h(WD h7F((D h.g1.8 (1.4  _You shoot an arrow. The arrow closely misses the goblin.D h 0DYou shoot an arrow. The arrow hits the goblin.D h  The goblin is moderately wounded.3.1 (1.3 _The goblin hits you but does no damage.D h  You shoot an arrow. The arrow hits the goblin.)D h&1D hcl4.5 (1.4 _You kill the goblin!D hp|| _No target in view!D hD hH _No target in view!D h _No target in view!D hG4D hID h(LH _No target in view!D hD hD hD hH _No target in view!D h# #..#.##.# ###..###.######..#.##.# #.........).#. .###..#.##)# ##.###.####.#.# ?# #.......# #.# #.# #.#.# ## ##......#######.###.####.#.## D hh- ###....%....@...##.........#---637.5 (93.0) ####.#######..##########.#  #.# #..# #.#  #.# #..# #.# #.# #..# #.# ##########.# #..# ####.# ...........# #..# #....# #####..# #.#### #.†# #.#---D hglD hmT _Key pressed, stopping explore.D hkID h4D hD hA$ _D hxnD h:D hՐ,D hfD hɒD hD hD h3D hD hD h:D hD hD hD huD hD hD h9D hD hD hED h,D hnD hLD h4D hD h;D h`R  There is a stone staircase leading down here.D hD hB5 _D hD hHD hD h:D hhD hD hD hD h˸D h,D h:D hjD hD h9D hǾD hPD hD hD hD hR;  There is a shaft here.D htD h _D hD hD hD hD hD hD h4D hD hjD hD hD hJD hD h0D hD hD hD h8BD hD hD h,D hD hD h,D hD hD hD hD h;  There is a shaft here.D h D h _D h D h>D hi,D h/D he D h ,D hG D hD h,D hlD hD h,D hVD hR  There is a stone staircase leading down here.D hD h _D hFD h"D hd#,D hB$D hu'D h(,D hr)D h,D h-,D h.D h1D h 3,D h3D h7D hb8,D hs9D h<D h=,D h ?D hAD h C,D hCD hFD hG,D hHD hKD hL,D hiMD hOD hP,D hRD hSD hpTD h U,D hWD hX,D hYD h[D hU\D h\,D hS_D h `,D h`D h&cD hAd,D heD hgD hh,D hiD hkD hm,D hmD h?pD hlq,D h4rD hjuD hv,D hwD hzD h4|,D h}D hDD h,D h2D h6D hЇ,D hMD hD h,D h%D h There is a stone staircase leading down here. _There is a shaft here.hafttone staircase leading down here.  Things that are here:  a +0 club; a hobgoblin corpseD h5 _D hXD hD h.,D hQD hjD hΞ,D hD hD hx,D hD hD h,D h֩D hȫD h,D hD hlD h,D h D hD h,D hQD hD h,D hD hD hiD h,D hD h}D hD hD h8D hD h.D hD hD h<D hD hD hxD hD hRD hD hD h,D hD hD hD h,D hP  There is a stone staircase leading up here.D h _D hlnD hXD hD h,D hD hTD h>BD h@ D h D h ,D h D h{ ,D hBD h D h,D hD hD hBD h!0  #.#.###..<..#  #.#.###.###.#  #.......# #..  ###.###(# ###  #######.#.##.#   #......###...#####  #.#####.#.#..##... D h6#U #.# ##.##..##.#.  #@# ##.##..##.#.725.5 (88  #.# #.........#.  #.# ##.###.#.....  #.# ##...##.#.....  #.###.....#.#.....  #.##........#.....   #...........#.....   ####.......###.###   ##.....## #.... D h&D h'E _Done exploring.D hqID h.<..............#####..0.0) D hD hÉ[ _Done exploring.D hl 3D hm D h  _Done exploring.D h 4D h D hV H _No target in view!D h 3D h. D h D h? D h* $ _D hW D h D hY D h ,D hU D hz D h ,D h D h D ha BD h D hk D h D hf D h D h ,D h D h ,D h D h D h D hr D h< D h D h 2 #......###...######### #.#####.#.#..##....... #.# ##.##..##.#.....##D h  #.# ##.##..##.#.###. #.# #.........#.#....# #.# ##.###.#.....#.#..) #.# ##...##.#.........## #.###.....#.#.....#.#### #.##...@....#.....#.# #36.5 (11.0)D hm  #...........#.....#.# # ####.......###.####.#### ##.....## #..... ##...## #..... ##.## #..... D hf _# #..... #.# #.......... #<# ##.....D h D hv D hN 4D h  D hY3 D h[ D hc D hMlX D hm, D h4p D h~q D hs, D hu D h\x D h|B D h, D h D h* D hʟ D h, D h D h, D hX D h@ D h@ D h  D h D h D h_, D h D h D h, D h D h D h, D h D h D h D h D h.......###.####.####.# ##.###.#. #.....## #...........# ###.###.#. ##...## #...........###.....#.#.  ##.## #...............###.#.#.  #.# #..........###..# #.#.#.  #.# #...............###.#...  #<# ##.........##.#.....[...  #.# #.........###.###.###..  #.# #.....@...# #.......#.>57.5 (2  #.###### D h#.∩# #.....#....  #......[..<.##.#### #.......#..  ##############.# #∩..###.# #.# #.### # #.######.#######.. #....... ##################  _There is a stone staircase leading down here.!D h pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down."D h ,"D hM8.......###.####.####.# ##.###.#. R6QB the Shooter #.....## #...........# ###.###.#. Formicid ##...## #...........###.....#.#. Health: 48/48 ========================##.## #...............###.#.#. Magic: 6/6========================"D h;#.# #..........###..# #.#.#. AC: 6Str: 16#.# #...............###.#... EV: 9Int: 8#<# ##.........##.#.....[... SH: 0Dex: 19#.# #.........###.###.###.. XL:  6 Next: 24% Place: Dungeon:3#.# #.....@...# #.......#.> Noise: ---------  Time: 2757.5 (21.0)#.#######.∩.......# #.....#.... a) +0 shortbow#......[..<.##.#### #.......#.. Abil: "D h*=rDig##############.# #∩..###.#..#.# #.### #....#.######.#######..#.................################## _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _No target in view! _There is a stone staircase leading down here."D h|E"D hO"D hQ88.5 (1.0) _"D hZ"D hI  You climb downwards.  You hear the sound of rushing water.  --more--#D h,\ ....... ....... ### #  .......#....###  ..............  $.......=#..##  ............. #  ..........#.... 4 #@.......  ........  ##...........##  #.[.....[.....#..............#.............. g   hobgoblin (asleep)#..$...................g......#D h ggThere is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!#D hO6==9.2 (1.7#D hQ#D hV _The hobgoblin shouts!  Found a runed gilded ring, a ring mail, a scale mail and 29 gold pieces. _There is a stone staircase leading up here.$D ha ((((( (You shoot an arrow. The arrow hits the hobgoblin.$D hsV.....g..=60.6 (1.4 _The hobgoblin is severely wounded.%D h֏V  You shoot an arrow. The arrow hits the hobgoblin!%D h(((((†%D h%C.....%D hi^F52.0%D hzfc _You kill the hobgoblin!%D h.h%D hr%D h^ _No target in view!%D h%D h%D hH _No target in view!%D h%D hE%D h^ _No target in view!%D hq4%D hW|%D hyH _No target in view!%D h%D h%D h%D hH _No target in view!%D h0`%D ha%D hi%D hlC _No target in view!%D h%D h%D h%D h%D h3_J%D ha%D hQ%D hQ%D h3%D h%D h%D h%D h$ _%D h,%D h,%D hp,%D ho%D h.%D h%D h# . . ....... .......###### .#....###..$.......@#..## ---......## ..........#........###<...........##...###.[.....[.....#...............#...............%D hH&%D h)&5.0 (3.0%D h"3G---6.0 (4%D h;%D h A* _e - a ring of willpower%D hs%D h..####g.......#...# ........# ..###### ..#....####[m .. .$..#..## .......## ....#.......###<........ ................. ###...........##.g   hobgoblin (asleep) #.[.....[..... #.........  #..%D h:+7.0 (1%D h6i.gg%D h%+8.0 (2%D h%D h+\ _A hobgoblin comes into view.&D h&D h֛Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  l - a +0 scale mail (worn) Jewellery (go to first with "=)&D hke - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &D h| &D h́ &D ȟ R6QB the Shooter.....####Formicid........#Health: 48/48 ========================.g......#Magic: 6/6========================........#AC: 6Str: 16........######EV: 9Int: 8........#....####SH: 0Dex: 19.................XL:  6 Next: 25% Place: Dungeon:4.$.....@..#..##Noise: ---------  Time: 2768.0 (0.0)..............##a) +0 shortbow...........#.....Abil: Dig.....###<.........................###...........##.g   hobgoblin#.[.....[&D h [37m.....#...............#............... _No target in view! _No target in view! _No target in view! _No target in view! _e - a ring of willpower _A hobgoblin comes into view.&D h\ n  Okay, then.&D h D _'D h (((((((You shoot an arrow.'D hݙ,'D hɧ ...g....===9.4 (1.4 _The arrow completely misses the hobgoblin.'D hK\((((((('D h{]....g..70.8'D hn 'D ho_You shoot an arrow. The arrow barely misses the hobgoblin.You shoot an arrow. The arrow hits the hobgoblin.'D hr †'D hŒK(('D hI +..'D hpM %62.2 _You kill the hobgoblin! _No target in view!'D he 4'D hk 'D hp H _No target in view!'D h3  _No target in view!'D hp  _No target in view!'D h 'D h 'D hO 'D h H _No target in view!'D h` 'D ha 'D hj 'D hn C _No target in view!'D ha 'D h+ 'D hz 'D h, 'D hQ 'D hR 'D h_a 'D haf 'D h J'D h 'D hiI 4'D hX 'D h^J'D h$'D h\w4'D h'D h>Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  l - a +0 scale mail (worn) Jewellery (go to first with "=)e - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (D hR6QB the Shooter.....####Formicid........#Health: 48/48 ========================........#Magic: 6/6========================........#AC: 6Str: 16....†...######EV: 9Int: 8........#....####SH: 0Dex: 19.................XL:  6 Next: 26% Place: Dungeon:4.$.....@..#..##Noise: ===------  Time: 2772.2 (0.0)..............##a) +0 shortbow...........#.....Abil: Dig.....###<.........................###...........##.#.[.....[.....#.......(D h  ........#............... _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!---7 (0.5(D h (D h/  (D h &_e - a ring of willpower (worn)(D h P---(D h (D h! F _Unknown command.)D h+4)D h\ _Unknown command.)D h)D hC)D h\ _Unknown command.)D h3)D h)D hP _)D h.,)D h,)D h,)D h"A...####...#...#...#...†...######...#....####......$..@.....#..##...##)D hrA...#.....o.......###<........###.............. ####...........##.o   orc (asleep) #.[.....[.... #...............  #...)D h 4.7 (2.0  An orc comes into view. It is wielding a +1 short sword of draining.)D ho.o==5.7 (3)D h)D h: _The orc shouts! You hear a shout! x2)D h ........####  ...........#  ...........#  ...........#  .......†...######  ...........#....####  ....................  ....$..@.....#..##  .................##  .o............#.....  ........###<........  ###.................  ####...........##.  #.[.....[.....  #.....   )D hw  ........####  ...........#  ...........#  ...........#  .......†...######  ...........#....####  ....................  ....$..@.....#..##  .................##  .o............#.....  ........###<... ###............ ####...........##.  #.[.....[. #..... )D hdž 4)D hX q _An orc is nearby!)D hx  ........####  ...........#  ...........#  ...........#  .......†...######  ...........#....####  ....................  ....$..@.....#..##  .................##  .o............#.....  ........###<........  ###.................  ####...........##.  #.[.....[.....  #.....   )D h  ........####  ...........#  ...........#  ...........#  .......†...######  ...........#....####  ....................  ....$..@.....#..##  )D h- .................##  .o............#.....  ........###<... ###............ ####...........##.  #.[.....[. #..... )D h[ 4)D h )D h [ _An orc is nearby!)D h  ........####  ...........#  ...........#  ...........#  .......†...######  ...........#....####  ....................  ....$..@.....#..##  .................##  .o............#.....  ........###<........  ###.................  ####...........##.  #.[.....[.....  #.....   )D h { ........####  ...........#  ...........#  ...........#  .......†...######  ...........#....####  ....................  ....$..@.....#..##  .................##  .o............#.....  ........###<... ###............ ####...........##.  #.[.....[. #.....  _An orc is nearby!)D h}X(((((((*D hHo........=7.0 (1.3 _You shoot an arrow. The arrow closely misses the orc.*D h^ (((( You shoot an arrow. The arrow hits the orc.*D h,*D h....o8.3*D h*D h _The orc is heavily wounded.You shoot an arrow. The arrow hits the orc!*D ho()(*D h...*D h079.6*D hZ*D h] _You kill the orc!*D h8*D h*D hm| _No target in view!*D h*D hH _No target in view!*D hiX  _No target in view!*D h/  _No target in view!*D hm 4*D hTz ^ _No target in view!*D hV *D h *D hm *D h @ _No target in view!*D hd 4*D h}p *D h= 4*D h_ *D h *D hFQ *D hQ *D hV *D h\ *D h *D h *D h *D hW *D h^ Q*D h *D h̝ *D h *D h *D hA :.####.#.#.#o.†...######.#....####.o....$.@......#..##.).##.#......###<......#............... ####...........##.oo 2 orcs (wandering) #.[.....[..... #.......  #.*D h }0.0  2 orcs come into view.*D h .o.o*D h{ 6---80.6 (1*D h *D h+ m _An orc is wielding a +2 short sword of speed.+D h .........####  ............#  ............#  ............#  .o......†...######  ............#..  ...............  .o...$.@......#..##  .....)............##  ...............  .........###<..  ####...........  ####........  #.[.....[.....  #......   +D hg4 .........####  ............#  ............#  ............#  .o......†...######  ............#..  ...............  .o...$.@......#..##  .....)............##  ...............  .........###<.. ####........... ####........  #.[.....[ #...... ---+D h7+D h4Jd _There are monsters nearby!+D ha .........####  ............#  ............#  ............#  .o......†...######  ............#..  ...............  .o...$.@......#..##  .....)............##  ...............  .........###<..  ####...........  ####........  #.[.....[.....  #......   +D h} .........####  ............#  ............#  ............#  .o......†...######  ............#..  ...............  .o...$.@......#..##  .....)............##  ...............  .........###<.. ####........... ####........  #.[.....[ #...... +D h4+D h/ +D hc d _There are monsters nearby!+D h .........####  ............#  ............#  ............#  .o......†...######  ............#..  ...............  .o...$.@......#..##  .....)............##  ...............  .........###<..  ####...........  ####........  #.[.....[.....  #......   +D h]# .........####  ............#  ............#  ............#  .o......†...######  ............#.. +D h$o ...............  .o...$.@......#..##  .....)............##  ...............  .........###<.. ####........... ####........  #.[.....[ #...... +D h.4+D h2+D hD5d _There are monsters nearby!+D h (((((You shoot an arrow. The arrow hits the orc.+D h;b+D hc+D h]v.o.....o+D hw7===2.0 (1.4+D h +D h/[ _The orc is heavily wounded.+D hP(((((((+D hpB+D h$,D h.....o....o3.3 (1.3,D h ((((((( _You shoot an arrow. The arrow barely misses the orc.,D h:,,D h.....o.o.4.6,D hO ( _You shoot an arrow. The arrow barely misses the orc.You shoot an arrow. The arrow hits the orc.,D h<,,D hCm.o$o,D hD(5.9,D hI,D hS(((((((  You shoot an arrow. The arrow hits the orc. _The orc is heavily wounded. _You shoot an arrow. The arrow barely misses the orc.  The arrow hits the orc. _The orc is heavily wounded.,D hy,D hY _The arrow barely misses the orc.  You shoot an arrow. The arrow hits the orc. _The orc is heavily wounded.  An orc comes into view. It is wielding a +0 dagger.  The orc hits you but does no damage. x2; The orc closely misses you.,D hdU......o....oo 3 orcs (1 wandering)7-7.2,D h  An orc comes into view. It is wielding a +0 dagger.  The orc hits you but does no damage. x2; The orc closely misses you.The orc hits you with a +0 short sword.  The orc shouts!arrow hits the orc.) 2 orcs,D hV  You kill the orc!,D h  .oThe orc hits you with a +2 short sword of speed.,D hA2---,D h])88.5,D h,D h| _The orc hits you but does no damage.  You shoot an arrow. The arrow hits the orc.,D h?E@  The orc is lightly wounded.,D hJ .oThe orc completely misses you.,D hKb1---9.8,D h*Z,D hv _The orc hits you with a +2 short sword of speed.  You shoot an arrow. The arrow hits the orc.,D hf)   orc,D hd.o-3091.1 (( _You kill the orc!You shoot an arrow. The arrow hits the orc.,D h{,,D hV\.$o,D h52=,D h&2.5 (1.4,D hI,D h& ,D h((((((( _The orc is moderately wounded.,D hș .....$oYou shoot an arrow. The arrow closely misses the orc.3.9,D h.,D h| _The orc hits you but does no damage.  You shoot an arrow. The arrow hits the orc!,D hC),D hC,D hK=15.1 (1.2 _You kill the orc!,D h_ _No target in view!,D hn,D h1 _No target in view! _No target in view!,D h,D h| _No target in view!,D h,D h^ _No target in view!,D h,D h,D hrH _No target in view!,D h,D h n,D h,D h,D h ,D h,D hk ,D hx ,D h ,D hё Q,D h\ 4,D hi ,D hu ,D h>w 4,D h ,D hQ ,D hf 4,D h+ ,D h5 ,D h} 4,D h ,D h ,D hs Q,D h` ;3 _,D h 4=,D h X,D h 5=,D h B,D hB ,,D h ,D h3 ,,D h* ,D h 96,D h (=,D h ,D h ,,D h ,D h ,,D h ,D h ~ _You hear the slow rusting of a very distant drain.,D hH U7=,D h ,D h ,,D h ,D h ,,D h ,D h ,,D h8 ,D h  98,D h (=,D h ,D h5" 0.---,D h) .####.#.#.#,D h* ........†...######.#....####.)..$@.......#..##.).##.#......###<.#.......... ####...........##. #.[.....[..... #.......,D hK, m.  #. _HP restored.,D h5 y814.1 (19.0)---5.1 (20,D hC: ,D h= _Items here: )) [ †.,D hI,D h,D h: _,D hB,D h,D h<#.#####.#.#.#........†...######.#....####.)..@).......#..##.).##.#......###<..#####.......... ####...........##.,D hS #.[.....[.....  #........  #.,D h #..........####.......†...######.....#....####)...............).#..## ......##.#.....###<..........#..$...†........ _You now have 179 gold pieces (gained 10).,D hD17.0),D hG=8.1 (3,D h,D h _You see here a +1 short sword of draining.-D h3-D hp-D h-D h{-D h: _-D h-D hB-D h:-D h,-D h-D h-D h,-D hN-D h-D hE,-D h-D hB  You see here a +0 scale mail.-D hj-D h _-D hN-D h9-D h,-D h-D hK-D h0,-D h -D h,-D h-D h7 _You now have 198 gold pieces (gained 19).-D hI-D h,-D htB-D h X-D h$B-D h+X-D h-,-D h.-D h1I _h - 5 scrolls of identify (gained 1)-D h"43-D hs6-D h 9-D h;,-D h>-D h*A-D hD,-D hE-D hDL.#####........ ####..##..##.[.....[-D hLK.#....#.......... ##......†. -D h+O #........... #..#............... #+##....... #...... #.....# #...........#######......##......##......##......##......#-D hYS036.1 (18.0)-D hS,7.1 (19-D hX-D h_R _m - a white potion-D h@3-D h-D h-D hB-D hen-D h,-D h-D hyX-D huX-D hB-D h-D hi,-D h,-D h-D h|-D h(-D h -D h -D h-D h'-D hI-D h{-D h-D hs4X-D hO* _You now have 209 gold pieces (gained 11).-D h#  ......#..###.# #.#  ..........##.# #.#  .......#...... ..#  .###<........###.#  ..............##.#  ..........##..##.####  [.....[.........@...#  53.1 (16 ...................##  ...................#  ....†........#  ...................#  .................-D hz..#    ...................#    ...................#    ..........##########   4.1 (17 _Found a stone staircase leading down.-D h4-D h-D hH _No target in view!-D h { 3-D h{ -D hb -D h -D h΋ f _-D hB -D hĚ X-D h -D h6 ,-D hܡ -D hy -D h& B-D hŬ _You hear the slow rusting of a very distant drain.-D h I-D h R  There is a stone staircase leading down here.-D h K _-D hX X-D h -D h B-D h -D h ,-D h -D h -D h ,-D h -D hf -D h ,-D h -D h -D h ,-D h -D h -D h B-D h -D h ,-D hh -D hg -D hX ,-D h -D hk -D h ,-D hf -D h -D hK ,-D hD-D h-D h2,-D h-D hd -D h ,-D hJ -D h$-D h,-D hA-D h~-D h,-D h-D h-D h!,-D hy#-D hU%-D he',-D h(-D h*-D hY-,-D h.-D h1-D h3-D h]4-D h~5-D h7-D h9,-D h;-D h?-D h8J2 #######  #.....######  #..........####  #.......# 82.1 (28 .................#  .................#  .............†...###### .........#....## .)............ .).......#..## ..[)............# .................#...-D hNB3.1 (29-D hU-D hX) _Found a chain mail.-D h03-D h2-D h6-D h?B.D h#,.D h,.D ht.D h ,.D h .D hm.D h,.D h .D h'.D hs,.D h4.D hS.D h-,.D h.D h#B.D h+ _g - 2 dark potions (gained 1).D h1-.D hj.,.D h/.D h1.D hW4,.D hF6.D h7.D h9,.D h=,.D h@B.D hB.D h]D,.D hE.D hxG.D hH.D haI.D hJ.D hL.D hHN,.D hxO.D hQ.D h~W ################### #......#.....98.1 (15 ####............#..... #...............#..... ...≈≈≈≈≈≈≈≈≈...........≈≈...........ß.#.≈.♣.♣♣♣.≈...........# #.≈.♣.. ♣.≈..... ...≈.♣._ ♣.≈.#..≈ ♣. ♣.≈..D h[.D h\,9.1 (16.D h_.D hgw _Found a glowing silver altar of Zin.900.1 (17.D hj.D h"mV _n - 2 amethyst potions.D h3B_.D hCz################## #............#....####.#0.0) #......#.<...≈≈≈≈≈≈≈≈≈..............≈.......≈........#ß.#.≈.♣.♣♣♣.≈## #.≈.♣.. ♣.≈ ...≈.♣._ ♣.≈ #..≈.♣...♣.≈. ♣.≈....[1.1 (1.D hڝ9 _Found a stone staircase leading up..D h3.D h],.D hk################# #............#...####.# #...#0∩.<...≈≈≈≈≈≈≈≈≈..........≈.......≈ß#ß.#.≈.♣.♣♣♣.≈ ## #.≈.♣.. ♣.≈ ...≈.♣._.♣.≈ #..≈.♣...♣.≈ ##.≈.♣ ♣.♣.≈....[ .......D hA2.1 (1.D h%R _Found Zoini's Antique Armour Emporium..D h;>4.D hC.D hEH _No target in view!.D hڣ _###############. # #............#.ß.ß#ß ####..#......#.....#>.∩.<..@≈≈≈≈≈≈≈≈≈....3........≈.......≈ß#ß#ß.#.≈.♣.♣♣♣.≈ # ##.#.≈.♣...♣.≈ ....≈.♣._.♣.≈###..≈.♣...♣.≈ ##.≈.♣ ♣.♣.≈....[ #.≈.D h.. .....4.1 (2 _Found a stone staircase leading down./D h_/D hEX/D hX/D hB/D htP  There is a stone staircase leading up here./D h5 _/D hD/D h/D h,/D h/D h/D hRoWelcome to Zoini's Antique Armour Emporium! What would you like to do?  a -  156 gold a chain mail  b -  234 gold a glowing chain mail  c -  117 gold a helmetd -  52 gold a leather armour  e -  104 gold a ring mail  f -  104 gold a ring mail  g -  23 gold a robe  h -  23 gold a robe You have 209 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list0D hR6QB the ShooterFormicidHealth: 48/48 ========================Magic: 6/6========================############## AC: 6Str: 16###../#### #......... EV: 9Int: 8#...ß.ß#ß#####......... SH: 0Dex: 19#.......#............ XL:  6 Next: 31% Place: Dungeon:4#.>.@.<...≈≈≈≈≈≈≈≈≈.. Noise: ---------  Time: 2909.1 (5.0).............≈.......≈.. a) +0 shortbow.#...ß#ß#ß.#.≈.♣.♣♣♣.≈.. Abil: Dig......0D h[[40m#.##.#.≈.♣...♣.≈..P.P.. #......≈.♣._.♣.≈....P.. ..###..≈.♣...♣.≈...#.. ..# ##.≈.♣ ♣.♣.≈..##. ..## #.≈.. .... _Found a stone staircase leading up. _Found Zoini's Antique Armour Emporium. _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading up here.  There is an entrance to Zoini's Antique Armour Emporium here. _0D h zu0D hIP _0D hȇ,0D hx_Found Zoini's Antique Armour Emporium. _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading up here. _You hear the slow rusting of a very distant drain.0D h| ##### ############..@#### #...... #...ß.ß#ß#####...... #.#.......#......... # #.>.∩.<...≈≈≈≈≈≈≈≈≈ .............≈.......≈..#...ß#ß#ß.#.≈.♣.♣♣♣.≈.  ......#.##.#.≈.♣...♣.≈. .P.P...#......≈.♣._.♣.≈. ...P.....###..≈.♣...♣.≈. 0D h,12.1 (30D h+3.1 (40D hԣ0D h1 _o - a wand of polymorph (7)0D h: I0D h 0D h ,0D h n0D h 0D h ###############...#### #......#...ß.ß#ß#####......#.#.......#......... # #@>.∩.<...≈≈≈≈≈≈≈≈5.1 (20D h #..............≈....#...ß#ß#ß.#.≈.♣.♣♣♣## ......#.##.#.≈.♣...♣ .P.P...#......≈.♣._.♣.....P.....###..≈.♣...♣.....#..P...# ##.≈.♣ ♣.♣.0D h ._..##....## #.≈..  0D h A6.1 (30D h. 0D h C _Found an ancient bone altar of Kikubaaqudgha.0D h 30D h 0D h 0D h" / ###############...#### #.........ß.ß#ß#####.#.......#...####.#.>.∩.<...≈≈≈≈≈≈≈≈#.....@........≈.......0....#...ß#ß#ß.#.≈.♣.♣♣♣##P......#.##.#.≈.♣...0D h$ #.... P...>.0D h, A7.1 (10D h4 Q _Found a stone staircase leading down.1D hz1D h  ########  ###...#### #..   #...ß.ß#ß#####..   #.#.......#   ####.#.>.∩.<...≈≈≈≈  #####..............≈  ......#...ß#ß#ß.#.≈.♣.  #.###P#.##.#.≈.♣   #.P.P...#......≈.   .....P.....###..≈   #....#..P...# ##.≈   #._..##....# hm# #.≈..   #....#P...>.   {#....P ..#+#   #.#.P. ..  22.1 (5 _You sense a monster nearby.1D hW41D h)^ _No target in view!1D h 1D h 1D h} 1D hH 1D h  _1D hT 1D h 1D h* 1D h , 1D h2 X1D h3 1D h6 ,1D h!< X1D hj= 1D hK@ 1D hB ,1D hC 1D hqF 1D hL F #.###P......#.##.#.≈.♣...♣   #.#.P.P...#......≈.♣._.♣   #.....P.....###..≈.♣...♣   #....#..P...# ##.≈.♣ ♣.♣   #._..##....## #.≈..  #....#P...>.. 1D h4N  {#....P...#+###  #.#.P........#  ###.P.. 31.1 (9 ...P.P..+.......  .........#.......  ##########.......  .......  ......  ...)...  .......1D hS C2.1 (10.0) 1D hW 1D hY & _Found a war axe.1D h 31D hz 1D h9% B1D h54 1D hV 2 #....#..P...# ##.≈.♣ ♣.♣. #._..##....## #.≈.. . #....#P...>..  {#....P...#+###  #.#.P........#  ###.P........### ...P.P..+........ .........#........ ##########..4.1 (2.0) #. #. ....) .. .......### ...##### .[..# 5.1 (3 _Found a scale mail.2D hk2D hl2D hm2D h6r2D ht,2D h2{2D h2D h~n2D h,2D hɔn2D h2D hB2D hB  You see here a +0 scale mail.2D h̦2D h5 _2D h2D h,2D h2D hձ2D h$,2D h2D hE2D hL,2D h^2D h,2D hs,2D h<2D h,2D h}2D h82D h,2D h2D h2D h,2D h2D h92D h,2D h2D h2D h2D h@2D h2D ha2D h####....###### ............# ..#......# #......#......#.....#......#......#......#  #......##  #2D h#  ##.# ###### # #{ .##{ .#~.56.1 (21.0) _You sense a monster nearby.2D hM32D hN2D hER2D hY-.............2D hZ ..#.....#.#### #@###### .{ ..# { ..# ~.. w   ribbon worm (asleep)~~~S   ball python (constriction, asleep)#~wS2D hd 0.0)  A ribbon worm and a ball python come into view.2D hVf2D hYiD  The ball python hisses angrily.2D hj2D hp  rSwwr   river rat (wandering)~~S   ball python (constriction)2D hy7.1 (1 _A river rat comes into view.2D hI [   #......#  #......#  #......#  #......#  #......#  #......#  #......#  #@######  2D h6 #.# ..# ..## { ..# rS. ~w~. #~~~2D h    #......#  #......#  #......#  #......#  #......#  #......#  #......#  #@######  #.# ..# ..## { ..# rS. ~w~. #~~~  _There are monsters nearby!2D h e   #......#  #......#  #......#  #......#  #......#  #......#  #......#  #@######  #.# ..# ..## { ..# rS. ~w~. #~~~3D h$   #......#  #......#  #......#  #......#  #......#  #......#  #......#  #@######  #.# ..# ..## { ..# rS. ~w~. #~~~ 3D hjF> 3D hU((((r _There are monsters nearby!You shoot an arrow.  The river rat squeaks loudly.3D hz  The arrow hits the river rat but does no damage.  You hear a loud squeak...{S~ .r.S   ball python (constriction)r   rat===8.4 (1.33D h.l _A rat comes into view.3D h$  You shoot an arrow. The arrow hits the ball python.((.r   rat3D h^m,3D hu? ...3D h,vr~w(catching breath)~You kill the ball python!3D h }T ``3D h}``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.3D h .{.{ ..3D h6! v 4 9.8 (1.4Held 3D h& 3D hm0 D _You are caught in a web!3D h51 3D h= 3D h|? d _You are caught in a web!3D h@ 3D hD 3D hG N _You are caught in a web!3D hf 3D hg 3D hk 3D h@n N _You are caught in a web!3D hE 3D hD 3D h 3D h N _You are caught in a web!3D hp  _You are caught in a web! _3D h 43D hY 3D hi . _3D ha 43D hσ 3D h˅ 3D h~ 3D h0 3D h 3D h 3D hB 43D hH 3D hX 3D h 3D hn 3D h 3D h` 3D hv 43D h"z 3D h ~ 3D h= 43D h 3D h$ 3D hOyQ3D h3Q4D h.Q4D h44D h#4D h4D hJ4D h4D h~44D hE4D hK4D h"A4D hbB4D hH4D hb4D hUnknown command.4D h 4D h 4D hc b,r r{ .r   river ratr   rat4D hM F 9 ---6004D hC 4D h * _The web tears apart.5D hZKt (You shoot an arrow.5D h  The arrow hits the river rat but does no damage.5D h$r5D h18r.5D hLw.5D h7===2.1 (1.35D hL5D hq _You hear the slow rusting of a drain very nearby.5D h k  You shoot an arrow. The arrow hits the river rat!5D h q  The river rat is severely wounded.5D h =  The river rat bites you.5D h 5D h .r{~ .rr   river rat5D hq rr 2 rats  A rat comes into view.5D h \5--3.5 (1.45D h 5D h  _The river rat bites you but does no damage.  You shoot an arrow. The arrow hits the river rat..rr 2 rats5D h, 5D h̕ 5D h S{#r. 5D hڛ ;r~5D h b6/49--64.95D hp 5D hV (( _You kill the river rat!5D hF 5D hG y  You shoot an arrow. The arrow barely misses the rat.5D hM s{ #rr..5D h rThe ribbon worm is moderately wounded.;D h-7.7 (1.4;D hg;D h8 ( _The rat barely misses you.You shoot an arrow. The arrow closely misses the rat.The arrow hits the ribbon worm!;D h7 rThe ribbon worm is severely wounded.;D h:-9.0 (1.3;D h^;D hm _The rat barely misses you. The rat bites you but does no damage.  You shoot an arrow. The arrow hits the rat.';D hx '(catching breath)  You kill the rat!;D hT `````The ribbon worm expels a string of sticky webbing.;D h^'@~..;D hǢY7=3000.3;D h>;D hJ ( ;D h_The stream of webbing misses you.You shoot an arrow. The arrow hits the ribbon worm.;D h:;D hF@ ~w  The ribbon worm is severely wounded.1.7 (1.4;D hI;D hS _The ribbon worm bites you but does no damage.  You shoot an arrow. The arrow hits the ribbon worm.;D hSs  The ribbon worm is severely wounded.;D hk`8=3.1;D h4;D h _The ribbon worm closely misses you.You shoot an arrow. The arrow hits the ribbon worm!;D hC';D hz&';D hU K64.4 (1.3;D h _You kill the ribbon worm!;D hG ;D hk( _No target in view!;D h 5 _No target in view!;D h= | _No target in view!;D hC ;D h|E | _No target in view!;D hK ;D h'R _No target in view!;D hK^  _No target in view!;D hjd Q;D hi %;D hi ;D hOl ;D hyq ;;D ht ;D h6 ;D h* ;D h3 Q;D hv ;D hl J;D hʶ ;D h<Q;D huQ key; it will vanish after you do so. You are here. (>)enter.=D h #......#......#R6QB the Shooter ####.#####......#Formicid #........#.######Health: 49/49 ======================== #~.~.....#†#Magic: 6/6======================== #.~..~.....#AC: 6Str: 16 #~~~~~~...##EV: 9Int: 8 ##+##~~..##SH: 0Dex: 19 #~~~'~~..#XL:  6 Next: 46% Place: Dungeon:4 #~@~#~~~.#Noise: ---------  Time: 3008.6 (4.2) #~~~#~~~.#a) +0 shortbow ##########Abil: Dig _=D h2No target in view! _No target in view!  There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a glowing drain here.9.6 (1.0 _=D h!  ..#  ~.#  =D h 0~.#  ..#  ###..###  #≈≈.~≈≈#  #≈.~.~≈# a Sewer #≈@~.∩≈#  #≈~.~.≈#  #≈≈≈≈≈≈#  ########  =D hV ;The world spins around you as you enter the gateway.=D h; =D h D{{{=D h .10.3 (1.7=D h =D hF _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.>D hV _>D h>D hI>D hޣ!>D h{ ######## ..~.~.# ..~.# ~.# ~@# .~# ..# ..##~.#{ #~.#{ #..#{ ###..###>D hB#≈≈.~≈≈#>D h720.0)>D h$>D hu>D hC >D h8U_You sense a monster nearby.>D h _No target in view!>D hl3>D hn>D hِ>D hF  You enter the shallow water.Water  >D h{ _Moving in this stuff is going to be slow.>D h۞0>D h>D hy>D hJ,>D hf,>D h { {###########....~.~.##..@...~.##..####~.##~. #~.##~. #.~##.~ #..# #.. #..#r   rat (asleep) #.. #~.# #.r #~.# { #..#>D h  >D hZ6.5 (6.2)  A rat comes into view.  The rat squeaks loudly.>D hsJ   endoplasm (wandering)rr   ratJ.,==7.5 (7>D hP] _An endoplasm comes into view.?D hH (((((J  (You shoot an arrow. The arrow barely misses the rat.The endoplasm quivers.The arrow hits the endoplasm.?D hyA  The endoplasm is almost dead....~rJ 2 endoplasms (1 wandering)J..J=8.8 (1.3 _An endoplasm comes into view.@D hv((((J  The arrow hits the endoplasm.  The endoplasm is almost dead. _An endoplasm comes into view.You shoot an arrow.  The endoplasm quivers.  The arrow hits the rat.@D hv...rJ.J.30.1@D h _The rat is moderately wounded.You shoot an arrow. The arrow hits the rat.(((~@D h-T...JJ..1.4 ((((((( _You kill the rat!@D h@D h@D h..JJ.~...2.8 (1.4@D h[@D h _You shoot an arrow. The arrow barely misses the endoplasm.You shoot an arrow. The arrow hits the endoplasm.@D h^((.   endoplasm@D h@D ha.J~.@D h074.2@D h@D h ( _You kill the endoplasm!You shoot an arrow. The arrow hits the endoplasm.@D hd"@D h4'[J.5.5 (1.3@D h)@D hfC _The endoplasm is heavily wounded.You shoot an arrow. The arrow hits the endoplasm!@D hGD.@D h'.@D h086.8@D h@D hyc _You kill the endoplasm!@D h@D h\@D h^ _No target in view!@D h @D h @D h^ _No target in view!@D h@D h @D htH _No target in view!@D h}N4@D hP@D hRH _No target in view!@D h@D h:@D h@D hH _No target in view!@D hG@D hG@D h2L@D hOC _No target in view!@D h@D h1@D hb@D h@D hr@D hr@D huv@D hz@D h 4@D h1 @D h % Q@D h1 @D h= @D hyU  _@D hY @D hbd 4@D hg X@D h(w  _ You enter the shallow water.Water  _Moving in this stuff is going to be slow.#..####~.##~.# #~.# #~.# #.~##.~# #..#{ #..# #..##..# #~.## #..# #~.##..~####..# #..##~..~.~@~.####..###---##~...~...##≈≈.~≈≈############≈.~.~≈# #≈∩~.∩≈# #≈~.~.≈# #≈≈≈≈≈≈# ######## @D h 48.4 (11.6)--- _You sense a monster nearby.@D h _@D h A  You enter the shallow water.@D h @Water @D h|  _Moving in this stuff is going to be slow. #~.# #~.##. #~.# #.~##. #.~# #..##.J #..# #..##~.. #..# #~.##~.# #..# #~.# #..~####..# #..# #~..~.~.~.####..### ##~..@~...##≈≈.~≈≈# ###########≈.~.~≈# #≈∩~.∩≈# #≈~.~.≈# #≈≈≈≈≈≈# ########J   endoplasm (asleep) 9.4 (1.0).JJ51.0 (2.6@D h ] _An endoplasm comes into view.AD hi  You shoot an arrow. The arrow hits the endoplasm!.(((AD h`..~~AD h}7===2.2 (1.2AD hAD hM _You kill the endoplasm!AD h AD h  You enter the shallow water.Water  _Moving in this stuff is going to be slow.AD h <AD h AD h AD hQ AD h AD hY AD h AD h0 ,AD h AD h AD h AD hu AD hj AD h AD h AD h AD h AD hc AD h AD h AD h AD he AD h AD h` AD hR AD hC AD h ,AD hh AD hm AD h7 - AD h ~~~r  ~.. {  AD h ##.~#  #~~. {AD ht  #..#  #~~# ########## #.~# #....~.~.#AD h  #@.# #......~.#--- #..# #..####~.#AD h> #..# #~.# #~.##..# #~.# #.~#AD h z#..# #.~# #..#AD h& g#..## #..# #..# r   rat (asleep)#~..# #..# #~.###~.## #..# #~.#AD h #..~####..# #..# 63.8 (11.AD hj I6)  A rat comes into view.AD h$ h.rrAD h% V==-4.8 (12AD hV) AD h+ - _The rat squeaks loudly.AD hv  ~~~.  ~.r {  ##.~#  #~~. {  #..# #~~#  #.~#  #@.#  #..#  #..# #~.#  #..# #~.#  #..# #.~#  #..## #..#  #~..# #..#  ##~.## #..#  #..~ BD h5( ~~~.  ~.r {  ##.~#  #~~. {  #..# #~~#  #.~#  #@.#  #..#  #..# #~.#  #..# #~.#  #..# #.~#  #..## #..#  #~..# #..#  ##~.## #..#  #..~  _A rat is nearby!BD hg ~~~.  ~.r {  ##.~#  BD hlh#~~. {  #..# #~~#  #.~#  #@.# BD hqi #..#  #..# #~.#  #..# #~.#  #..# #.~#  #..## #..#  #~..# #..#  ##~.## #..#  #..~ BD hiBD h ( ~~~.  ~.r {  ##.~#  #~~. {  #..# #~~#  #.~#  #@.#  #..#  #..# #~.#  #..# #~.#  #..# #.~#  #..## #..#  #~..# #..#  ##~.## #..#  #..~  _A rat is nearby!BD h@  You shoot an arrow. The arrow hits the rat!.(((((BD hBD h׽ J.~..~.J   endoplasm #..~####..# #..#  You kill the rat!BD hH@9=6.1 (1.3) BD hPBD hG _An endoplasm comes into view.BD hBD hH (((((( You shoot an arrow. The arrow hits the endoplasm.BD h7y ..J..~.7.4BD h _The endoplasm is almost dead.You shoot an arrow. The arrow hits the endoplasm!BD hp X~((((BD h KBD h7* ~~..~.BD h^ m8.7 _You kill the endoplasm! _No target in view! BD h[i B_No target in view!BD h  _No target in view!BD h~  _No target in view!BD h  _No target in view!BD h bBD hcBD h"gBD hkC _No target in view!BD hXQCD h6QCD h4CD h'CD h0CD h90QCD h4CD hHCD hTCD h<CD h<CD hACD hHCD hX4CD hlCD h&CD hK3CD hCD htCD hlCD h](M#...l~~.  ~.. {#.~#CD h) ~~.{..#~########CD h,~~.......####..# #~.# #~.#..l   frilled lizard (wandering)..##~.CD h 2(0.0CD h35---9.7 (1CD h9CD h:Y _A frilled lizard comes into view.CD h6 #...l  ~~~.  ~.. {  ##.~#  #~~. {  #..# #~~#  #@~#  #..#  #..#  #..# #~.#  #..# #~.#  #..# #.~#  #..## #..#  #~..# #..#   #..# CD hp #...l  ~~~.  ~.. {  ##.~#  #~~. {  #..# #~~#  #@~#  #..#  #..#  #..# #~.#  #..# #~.#  #..# #.~#  #..## #..#  #~..# #..#   #..# CD hsP---CD hCD he _A frilled lizard is nearby!CD hO h(((((((CD h" }  You shoot an arrow. The arrow misses the frilled lizard.CD h ~.{.~..~CD h 8===70.9 (1.2CD h CD hJ 8 _The frilled lizard hisses angrily.DD h; _No target in view!DD h"J4DD hN^ _No target in view!DD h@ _No target in view!DD hm_DD h^`DD hdDD hkhH _No target in view!DD h+DD hDDD h:DD hH _No target in view!DD h}4DD h3DD hC _No target in view!DD h4DD hDD hADD h)K4DD hODD hQDD h4DD hDD h`DD h:DD h:DD h=DD h`CDD hDD hDD hDD h,DD hJ24DD h5DD h7DD h4DD hDD hKDD h  You enter the shallow water.DD h #~. ##...{ #~~~l, ~.. {##.~# #~~. {#..##~@# ########## #.~# #....~.~.# #..# #......~.# #..# #..####~.##..# #~.# #~.##..# #~.# #.~# l   frilled lizard#..# #.~# #..##..## #..# #..# #~..# #..# #~.#Moving in this stuff is going to be slow.10---Water DD h q _You sense a monster nearby.DD h. (((((((You shoot an arrow.DD h DD hj ..~.l~..DD h 7===3.2 (1.3DD h; w _The arrow barely misses the frilled lizard.ED h ((( You shoot an arrow. The arrow hits the frilled lizard.ED h(ED h*ED h0x.~l..ED h1(4.5ED hA6ED hT _The frilled lizard is heavily wounded.You shoot an arrow. The arrow hits the frilled lizard.ED hYe~(ED h@~.ED hG505.8ED h= _You kill the frilled lizard!ED hLED hH _No target in view!ED h- _No target in view!ED h(ED hED hED hzH _No target in view!ED hG4ED hKED hPH _No target in view!ED hED h޻ED hgED hyH _No target in view!ED hk>ED hL?ED h)CED h%FC _No target in view!ED h4ED hED hlED h*4ED h/ED h2ED hnED h<ED h ED hA 4ED h8 ED h ED h ED h ED hQ ED h: ED h* 4ED h* ED h6- ED hF0 ED he< 78 M #~~l ##~..#...~~~.,  #~.. {#.~# ~~.#{. ~~########~~....#..# #..####~.#l   frilled lizard (wandering)#..#0.0ED h= ?---7.4 (1.6ED hH o _A frilled lizard comes into view.ED hS  #~~l  ##~..  ##...~  #~~~.,  #~.. { ED hpT t ##.~# #~~.# {  #.@# #~~# ED hW  #.~#   #..#   #..#   #..# #~.# #~.#  #..# #~.# #.~#  #..# #.~# #..#  #..## #..# #..# ED h  #~~l  ##~..  ##...~  #~~~.,  #~.. {  ##.~# #~~.# {  ED h [#.@# #~~#   #.~#   #..#  #..#  #..# #~.# #~.#  #..# #~.#  #..# #.~#  #..## #..# ED h P---ED hF ED h e _A frilled lizard is nearby!ED h2 #~~l  ##~..  ##...~  #~~~.,  #~.. {  ED h232##.~# #~~.# {  #.@# #~~#   #.~#   #..#   #..#   #..# #~.# #~.#  #..# #~.# #.~#  #..# #.~# #..# ED h35 #..## #..# #..# FD hƄ #~~l  ##~..  ##...~  #~~~.,  #~.. {  ##.~# #~~.# {  #.@# #~~#   #.~#   #..#  #..#  #..# #~.# #~.#  #..# #~.#  #..# #.~#  #..## #..# FD h4FD hFD he _A frilled lizard is nearby!FD h4  You shoot an arrow. The arrow hits the frilled lizard.†((((((FD h^.~..~.FD hD===8.7 (1.3 _You kill the frilled lizard!FD h  _No target in view!FD hB FD hhC FD hI FD hM H _No target in view!FD hɭ  _No target in view!FD h 4FD h FD hg" H _No target in view!GD hI _No target in view!GD h4GD h.GD h _No target in view!GD hK  You enter the shallow water.Water  _Moving in this stuff is going to be slow. ~.~ .~~. #~... #~~†..##~..~# ..~.#~..# ~@.# {---##.~## #~~.# { #..###~~# ###########.~# #....~.~.##..# #......~.##..# #..####~.##..# #~.# #~.#GD h&{D83.3 (4.6--- _You sense a monster nearby.~~.~.~~.##~...B#~~†.. ###~..~# ##...~.# #~~~..# #~.@# { ##.~## #~~.# { #..## #.~# #....~.~.# B   giant cockroach (wandering)#..#.. B0.0B4.3 (1 _A giant cockroach comes into view.GD hK ((GD hB((((You shoot an arrow.GD hYGD hZGD hcp~B.~GD h%d(~..GD hd7===5.6 (1.3GD h-lGD hoL _The arrow hits the giant cockroach but does no damage.GD h (((( You shoot an arrow. The arrow hits the giant cockroach.GD h8 GD h! GD hD' t.B~~..GD h' (6.9GD h, GD h76 ((((((( _The giant cockroach is almost dead.You shoot an arrow.GD h ~..†.GD h 0B.GD h (8.2GD h GD h X (((GD h (((( _The arrow closely misses the giant cockroach.You shoot an arrow.GD hpXGD h^Y~..†GD h@_i.~BGD h_(9.5GD hcGD h.y _The arrow barely misses the giant cockroach.You shoot an arrow. The arrow hits the giant cockroach.GD hTE†GD hGD h#6190.9 (1.4GD h*GD h-8 _You kill the giant cockroach!GD h?| _No target in view!HD hHD hxH _No target in view!HD h@ _No target in view!HD hHD hHD h HD hkH _No target in view!HD hd4HD hTiHD hkH _No target in view!HD h4HD hHD hC _No target in view!HD h_JHD haHD h4HD hHD hHD hHD hHD hHD hHD hJHD hHD h?4HD hOHD h3HD hZHD hHD hґ9  You enter the shallow water.HD h@@Water HD h^7 _Moving in this stuff is going to be slow.  You see here a giant cockroach corpse.HD h~~.~.J ~~.~~~ .~~.## ##~...~#HD h~~†...###~..~# ##...~.# #~~~†@# ---#~..### {##.~##  #~~.# {#..###~~# ########## J   endoplasm (wandering)#.~# #....~.~.##..# #......~.##..# #..####~.#HD hC-3.5 (2.6HD hG---4.5 (3HD hCHD h(] _An endoplasm comes into view.HD hG ~~.~.J  ~~.~~~  .~~.##  ##~...~#  ##~~†...  ###~..~#  ##...~.# #~~~†@# #~..### {  ##.~## #~~.# {  #..## #~~#   #.~#   #..#   #..#  HD h ~~.~.J  ~~.~~~  .~~.##  ##~...~#  ##~~†...  ###~..~#  ##...~.# #~~~†@# #~..### {  ##.~## #~~.# { #..## #~~#   #.~#  #..#  #..#  _An endoplasm is nearby!HD hG ~~.~.J  ~~.~~~  .~~.##  ##~...~#  ##~~†...  ###~..~#  ##...~.# #~~~†@# #~..### {  ##.~## #~~.# {  #..## #~~#   #.~#   #..#   #..#  HD h : ~~.~.J  ~~.~~~ HD h>  .~~.##  ##~...~#  ##~~†...  ###~..~#  ##...~.# #~~~†@# #~..### {  ##.~## #~~.# { HD h3 1#..## #~~#   #.~#  #..#  #..# HD h HD he HD hW HD h a _An endoplasm is nearby!HD h 4  You shoot an arrow.  The endoplasm quivers.The arrow hits the endoplasm!.((((((HD h Z .~...~.HD hr ?2===5.8 (1.3HD h{ c _You kill the endoplasm!ID h_ID hc  You enter the shallow water.Water ID hK _Moving in this stuff is going to be slow.ID h]ID h|m~##~B.#....#~~.~~~{ ~~~.~...~~.~~~  #.~~.## ##~...~## ##~~†...~####~.@~#---ID h[o##...~.## #~~~†.##..### {##.~##~~.# { B   giant cockroach (asleep)#..###~~# ###########.~# #....~.~.#ID h}-8.4 (2.6ID hk.BBID hw G---9.4 (3ID hDID hb _A giant cockroach comes into view.ID hC\  You shoot an arrow. The arrow hits the giant cockroach!ID h)†(((((ID h%†..~.†ID h:79===100.7 (1.3ID h(HID hL ID hMID hRE_You kill the giant cockroach!ID hP  _No target in view!ID hR 4ID h ^ _No target in view!ID h;1ID h1ID h5ID hx<^ _No target in view!ID h=ID h@JD hH _No target in view!JD h@_JD h<~~# #.~####.~##~..#.. ~..#†~.~~~.{ ~~~.~...#~~.~~~ .~~.## ...~##  ##~~@...~###~..~##..~~~##...~.## ~~~#~~~†.## ##~..### {##.~##~~.# {#..###~~# ##########JD h.10--- _No target in view! _No target in view! _You sense a monster nearby.You see here a frilled lizard corpse.JD h- _.~~# ##.~#### ~..~##~..#..~ #~..#†~.~~~.{ { #~~~.~... #~~.~~~ #.~~.## ##~...~## ##~~†..@~# ---###~..~##..~~~~.J##...~.####~~~~.~##~~~†.## #~~####~..### { ~~###.~## .JD hc.#J   endoplasm (asleep)#~~.# { ###..##  3.7 (2  An endoplasm comes into view. {{.  The endoplasm quivers.4.7 (3JD h?6 _The endoplasm moves out of view.JD hJD hJD hJD hnJD hr.~~# ##.~####~..~##~..#..~ #~..#†~.~~~.{{ #~~~.~...  #~~.~~~ #.~~.## ##~...~.##~~†...~###~J~.###~..~##.@~~~~..###...~.####~~~~.~###~~~†.## ##~~#### #~..### { ~~###.~## ..##~~.# {~## J   endoplasm#..##  ###~~# ###########.~# #....~.~.#JD hQ05.7 (1JD hJD hG ((((You shoot an arrow. The arrow hits the endoplasm.JD hJD h~~~~~J{ ===7.1 (1.4JD hPJD h7 _The endoplasm is lightly wounded.JD h͇V  You shoot an arrow. The arrow hits the endoplasm!JD h1b(((~JD h JD h  ~~~~B~B   giant cockroachYou kill the endoplasm!JD h1538.4 (1.3JD h9KD h  (( _A giant cockroach comes into view.You shoot an arrow. The arrow hits the giant cockroach.KD hKD hn~B~KD h-9.6 (1.2KD h$KD h3c _The giant cockroach is almost dead.KD hp (You shoot an arrow.  The arrow hits the giant cockroach but does no damage.KD hp\KD hVbUB~~KD he.11.0 (1.4KD hhKD h#s _The giant cockroach is almost dead.  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.KD h%x  You shoot an arrow.  The arrow hits the giant cockroach but does no damage. _The giant cockroach is almost dead.  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.  The giant cockroach is almost dead.KD h-2.3 (1.3KD hlKD hg _The giant cockroach barely misses you.You shoot an arrow. The arrow hits the giant cockroach.KD hF†KD h=†KD h-043.6KD h<KD h~i _You kill the giant cockroach!KD hKD hKD h _No target in view!KD h'  _No target in view! _No target in view! _No target in view!KD h9 _No target in view!KD huQ  KD h=R E_No target in view!KD hS KD hT KD h] KD he KD hqf KD hl KD hs KD hMD hQ% MD hfR_You shoot an arrow. The arrow barely misses the endoplasm.You shoot an arrow. The arrow hits the endoplasm!MD hUVC~MD h:~MD hi054.6MD hOMD hTc _You kill the endoplasm!MD hMD hMD hJH _No target in view!MD h` MD h9!MD h$MD h'H _No target in view!MD hwMD hMD hMD hH _No target in view!MD hOMD hMD hMD h/" MD h":_No target in view!MD h74MD hMD hH _No target in view!MD h;4MD h MD h C _No target in view!MD hȂMD hfMD hMD hMD hUMD hMD h MD h MD hy 4MD h} MD hp MD h MD h MD hg MD h0 MD hjn MD h$o MD ht MD h x MD h}# MD h8$ MD h( MD h+ MD h MD h MD h MD h¥ MD hf 4MD h$ MD h' MD hC9 JMD h9 MD h\ .~~# ##.~#### ~..~##~..#..~~## #~..#†~.~~~.J∩## ~{ #~~~.~... ...# .~#~~.~~~ #..# ~.~#.~~.## #~.##~.~.##~...~## ##~..~~.# ##~~†...~###~~~.~~#  ###~..~##..~~~~@.# ##...~.####†~~~.~## #~~~†.## ##~~#### #~..### { #~~# .~## .~..# ~~.# #~.~## J   endoplasm (asleep) ..## ##### MD h] MD ha n0.0  An endoplasm comes into view.MD hf _.JJMD hm ?---6.2 (1.6MD hn MD hr ^ _The endoplasm quivers.ND hv (((( You shoot an arrow. The arrow hits the endoplasm.ND hzp..J~~===7.5 (1.3ND hyx _The endoplasm is severely wounded.ND hp# (( You shoot an arrow. The arrow hits the endoplasm.ND hT ~~~8.8ND h _The endoplasm is almost dead.You shoot an arrow. The arrow hits the endoplasm.ND h k~((ND h1H F~~~OD hX630.2 (1.4 _You kill the endoplasm!OD he _No target in view!OD hx _No target in view! _No target in view!OD h _No target in view! _No target in view!OD h)-.~~# ##.~####  ~..~##~..#..~~## ###~..#†~.~~~..∩## .~J{ #~~~.~... ...# ~.~.#~~.~~~ #..# #~.~J#.~~.## #~.##~.~.##~...~## ##~..~~.# ##~~†...~###~~~.~~# ###~..~##..~~~~.@# ...~.####†~~~.~## ~~~†.## ##~~#### .~## .~..#.# #~.~## JJ 2 jellies (asleep)## #####OD hf/e 0.0 _No target in view!  2 jellies come into view..J.JJJOD h4v---1.2 (1OD h(;  .~~#   ~~## ##  .∩## .~.  {  ...# ~.J. OD h;-  #..# #~.~.   #~.##~.~J.   ##~..~~.#  ##~~†...~###~~~.~~# ..~~~~.@##†~~~.~##†.## ##~~#### { #~~#OD hTC .~..#  #####   _The jelly quivers.OD h .~~#   ~~## ##  .∩## .~.  {  ...# ~.J.   #..# #~.~.   #~.##~.~J.   ##~..~~.#  ##~~†...~###~~~.~~# ..~~~~.@##†~~~.~##†.## ##~~#### { #~OD h     OD h@P---OD hOD hd _There are monsters nearby!OD h{ 4OD h| OD hu F _Unknown command.OD h%  .~~#   ~~## ##  .∩## .~.  {  ...# ~.J.   #..# #~.~.  OD hS& , #~.##~.~J.   ##~..~~.#  ##~~†...~###~~~.~~# ..~~~~.@##†~~~.~##†.## ##~~#### { #~~# .~..# OD h& \ #####  OD hE N .~~#   ~~## ##  .∩## .~.  {  ...# ~.J.   #..# #~.~.   #~.##~.~J.   ##~..~~.#  ##~~†...~###~~~.~~# ..~~~~.@##†~~~.~##†.## ##~~#### { #~     OD h5 4OD hq $ OD h: V_There are monsters nearby!OD hv .~~#   ~~## ##  .∩## .~.  {  ...# ~.J.   #..# #~.~.   #~.##~.~J.   ##~..~~.#  ##~~†...~###~~~.~~# OD h..~~~~.@##†~~~.~##†.## ##~~#### { #~~# .~..#  #####  PD hNN .~~#   ~~## ##  .∩## .~.  {  ...# ~.J.   #..# #~.~.   #~.##~.~J.   ##~..~~.#  ##~~†...~###~~~.~~# ..~~~~.@##†~~~.~##†.## ##~~#### { #~     PD h$nPD hoPD hpPD h!xPD h d _There are monsters nearby!PD ha(((((((PD hل~.J..~.~~J.===2.5 (1.3 _You shoot an arrow. The arrow completely misses the jelly.PD h@ (((You shoot an arrow. The arrow hits the jelly.PD hMg PD hgh PD hRr p~J~J..PD hs (3.8PD h| PD h (( _The jelly is lightly wounded.  You shoot an arrow. The arrow hits the jelly.PD h PD h PD h ~J~.JPD h -5.2 (1.4PD h! PD h1 ( _The jelly is moderately wounded.You shoot an arrow.  The arrow hits the jelly but does no damage.PD hɱ PD h PD h" o  The jelly is moderately wounded.PD h X~JJ~PD h\ (6.6PD h4 PD hZ _The jelly completely misses you.You shoot an arrow. The arrow hits the jelly!PD hP^ h  The jelly is almost dead.PD h^ _0-----7.9 (1.3PD h c PD hn (((((( _The jelly closely misses you. The jelly hits you. You are splashed with acid!PD h t ~.~~~JYou shoot an arrow. The arrow barely misses the jelly.The jelly hits you but does no damage. x2; The jelly barely misses you.PD h i1=----9.3 (1.4PD h PD h _The jelly closely misses you.You shoot an arrow. The arrow hits the jelly.PD h! .   jellyPD hª a .  You kill the jelly!PD h V=77240.7PD h PD h } _The jelly closely misses you.You shoot an arrow.PD hgQ  The arrow hits the jelly but does no damage.PD hg-2.0 (1.3PD hTlPD hS{ _The jelly hits you but does no damage.  You shoot an arrow. The arrow hits the jelly.PD hB  The jelly is lightly wounded.PD h}023.3PD h*PD hN  _The jelly barely misses you. The jelly hits you but does no damage.  You shoot an arrow. The arrow hits the jelly!QD hzX  The jelly is severely wounded.4.6QD hDh _The jelly closely misses you.You shoot an arrow. The arrow hits the jelly!~QD h:~QD hz3=896.0 (1.4QD h} _You kill the jelly!QD h QD hV^ _No target in view!QD hQD h[QD h^ _No target in view!QD h{QD h QD h&| _No target in view!QD h,QD hg-H _No target in view!QD hYj4QD h(q^ _No target in view!QD hJQD hi _No target in view!QD hh(†VD h'.VD hlK25.3 (1.2VD h _You kill the ball python! _No target in view!VD hM_4VD heaVD h^bH _No target in view!VD h}4VD h^ _No target in view!VD h- _No target in view!VD hC _No target in view!VD hK4VD hNY _No target in view!VD hQVD hN34VD h,:VD h4VD hVD h.VD h~.~~.~0.0---6.3 (1 _q - a sapphire potionVD h\3VD h\VD h_VD heVD hfVD hGjg  You see here a ball python corpse.VD hlA  You enter the shallow water.VD h[m@Water VD h6nVD hZpN _Moving in this stuff is going to be slow.VD hr4VD hrVD hMuVD h^{#######...#####~~~.~#####..~~.~†.~####.~.~.#..~~.####.†.#######@~..#---20.9 (4.6 ~~# ##.~###### ##~..# ..~##~..#..~~## #..## VD h}#~..#†~.~~~..∩## ~.~.  #~~~.~...##...# ~.~.._##~~.~~~.~##..# #~.~.#.~~.##~..#~.##~.~..##  ##~...~##.##~..~~.#### ##~~†...~###~~~.~~##VD h;_VD h52.5 (6.2VD h9_VD h5 _Found a viscous altar of Jiyva.VD h 3VD h VD h VD hu A  You enter the shallow water.VD h2 @Water VD h  _Moving in this stuff is going to be slow.VD h ,VD hޣ !VD h VD h \VD h VD h I  You enter the shallow water.VD h3 8Water VD hb VD h N _Moving in this stuff is going to be slow.VD hZ <VD hU VD hϿ VD h 0VD hc VD h ,VD h VD h M _i - 4 potions of invisibility (gained 1)VD h] 3VD h VD h BVD h p _q - 2 sapphire potions (gained 1)VD h 3VD hx VD h VD h ,VD hp VD h VD h VD hz ,VD hH VD h] VD h A  You enter the shallow water.VD h @Water VD h( VD h! N _Moving in this stuff is going to be slow.VD h3 VD h, 4VD h8 VD hl VD h !VD h VD h~ VD h 0VD h\ VD hu VD h ,VD hC VD h VD h ,VD hv VD hu VD h A  You enter the shallow water.VD h @Water VD hA VD h N _Moving in this stuff is going to be slow.VD h@ VD hJ 4VD hg BVD h ,VD h P##~~.~~~.~##..###~.~...##.~~.##~..#~.##~.~..#####~...~##.##~..~~.######~~†...~###~~~.~~##VD h m###~..~##..~~~~..######...~.####†~~~.~###~~~†.##.!##~~#####~..####J..#~~# ##.~## #..~@.#  #~~.# ##~.~##  #..## #####  #~~# ##########  #.~# #....~.~.#  #..# #......~.# J   jelly (asleep) #..# #..####~.#  VD hq #..# #~.# #~.#  #..# #~.# #.~#VD h 50.7 (28.2)  You enter the shallow water. _Moving in this stuff is going to be slow.  A jelly comes into view.  Found a white potion.VD h  VD h t..JJVD h 62.3 (29.8VD h VD h" Z _The jelly quivers.VD h  .~...#  #.~~.##~..#~.##~.~..###  ~##.##~..~~.####  ##~~†...~###~~~.~~##  .~~~~..####  ####†~~~.~##  #~~~†.##.!##~~####  #...#~~#   #.J~@.#  #~~.# ##~.~##  #..## #####  #~~#   #.~#   #..#   #..#   #..# #~.# #~.#  #..# #~.# #.~# VD hR  .~...#  #.~~.##~..#~.##~.~..###  ~##.##~..~~.####  ##~~†...~###~~~.~~##  .~~~~..####  ####†~~~.~##  #~~~†.##.!##~~####  #...#~~#   #.J~@.#  #~~.# ##~.~##  #..## #####  #~~#   #.~#   #..#   #..#   #..# #~.#   #..# #~.# D h 11;76H _A jelly is nearby!VD hW .~...#  #.~~.##~..#~.##~.~..###  ~##.##~..~~.####  ##~~†...~###~~~.~~##  .~~~~..####  ####†~~~.~##  #~~~†.##.!##~~####  #...#~~#   #.J~@.#  #~~.# ##~.~##  #..## #####  #~~#   #.~#   #..#   #..#   #..# #~.# #~.#  #..# #~.# #.~# WD h .~...#  #.~~.##~..#~.##~.~..###  ~##.##~..~~.####  ##~~†...~###~~~.~~##  WD h% .~~~~..####  ####†~~~.~##  #~~~†.##.!##~~####  #...#~~#   #.J~@.#  #~~.# ##~.~##  #..## #####  #~~#   #.~#   #..#   #..#   #..# #~.#   #..# #~.# WD h4WD h|r _A jelly is nearby!WD h| ( You shoot an arrow. The arrow hits the jelly!WD hWD h .J===3.6 (1.3) WD hWD h] _The jelly is heavily wounded.WD hN |  You shoot an arrow. The arrow hits the jelly.WD hg  The jelly is severely wounded.5.0 (1.4WD h _The jelly hits you but does no damage.  You shoot an arrow. The arrow hits the jelly.WD h^ C~WD h >~WD h1 ##~~.~~~.~##..###~.~...# R6QB the ShooterWD hʕ #.~~.##~..#~.##~.~..### Formicid##~...~##.##~..~~.####Health: 49/49 ========================##~~†...~###~~~.~~##Magic: 6/6========================###~..~##..~~~~..####AC: 7Str: 16##...~.####†~~~.~##EV: 9Int: 8#~~~†.##.!##~~####SH: 0Dex: 19#~..####...#~~#XL:  6 Next: 108% Place: a Sewer##.~## #..~@.#Noise: ===------  Time: 3256.3 (1.3)#~~.#WD h 6 ##~.~##a) +0 shortbow#..## #####Abil: Dig#~~# ###########.~# #....~.~.##..# #......~.##..# #..####~.##..# #~.# #~.##..# #~.# #.~#You shoot an arrow. The arrow hits the jelly! _The jelly is heavily wounded.You shoot an arrow. The arrow hits the jelly.  The jelly is severely wounded. _The jelly hits you but does no damage.  You shoot an arrow. The arrow hits the jelly.WD h _You kill the jelly!You have reached level 7!WD hZ /  --more--ZD h E55/557/77 4% ZD hK J _[D hq _[D h #~..#†~.~~~..∩## #~.~..{ #~~~.~...##...# #~.~.. ##~~.~~~.~##..###~.~.. #.~~.##~..#~.##~.~..# ##~...~##.##~..~~.#### ##~~†...~###~~~.~~## ###~..~##..~~~~..#### ##...~.####†~~~.~## #~~~†.##.@##~~####---61.3 (5.0 #~..####...#~~# ##.~## ##..~..# #~~.# ##~.~## #..## ##### #~~# ########## #.~# #....~.~.# #..# #......~.# #..# #..####~.#---[D hN[D hך^ _m - 3 white potions (gained 1)[D hU   You enter the shallow water.Water  _Moving in this stuff is going to be slow.[D ha[D h##.~.~.#..~~.### #.†.#######.~..# .~~# ##.~###### ##~..# ~..~##~..#..~~## ##..#####  [D h%#~..#†~.~~~..∩## #~.~...# { #~~~.~...##...# #~.~.._# ##~~.~~~.~##..###~.~...# #.~~.##~..#~.##~.~..###~...~##.##~.@~~.#### 73.7 (12.4)  ##~~†...~###~~~.~~## ##~..~##..~~~~..#### ...~.####†~~~.~## ~~†.##..##~~#### ..####...#~~# ~## ##..~..# .# ##~.~## ##[D h* #####_\D h  You enter the shallow water.Water \D h _Moving in this stuff is going to be slow.\D h \D h   You enter the shallow water.Water \D h\D hZa###~~~.~### ##..~~.~†.~##  ##.~.~.#..~~.###  #.†.#######.~..# ##.~###### ##~..# #~..#..~~## ##..##### #†~.~~~..∩## #~.~...# \D hN~.~...##...# #~.~.._# ~.~~~.~##..###~.@...# 9.9 (6.2) ~~.##~..#~.##~.~..# ...~##.##~..~~.#### †...~###~~~.~~## ##..~~~~..#### ####†~~~.~## #..##~~#### #...#~~#..~..#\D hW:_\D h<   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`D hFA viscous altar of Jiyva. A slimy, ever-shifting altar to Jiyva. You're not sure what it's made from, and you don't really want to know. Pray here with > to learn more.aD hA ###~~~.~###R6QB the Shooter##..~~.~†.~##Formicid##.~.~.#..~~.###Health: 55/55 ========================#.†.#######.~..#Magic: 7/7======================== ##.~###### ##~..#AC: 7Str: 16 #~..#..~~## ##..#####EV: 9Int: 8 #†~.~~~..∩## #~.~...#SH: 0Dex: 19 ~.~...##...# #~.~.._#XL:  7 Next:  4% Place: a Sewer ~.~~~.~##..###~.@...#Noise: ---------  Time: 3279.9 (6.2) ~~.##~..#~.##~.~..###a) +0 shortbobD h" nw ...~##.##~..~~.####Abil: Dig †...~###~~~.~~##Water ~##..~~~~..#### ####†~~~.~## #..##~~#### #...#~~# ##..~..#You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.bD h$ bD h% 4bD h' bD h/ bD h6 ...##  ###~~~.~### ##..~~.~†.~## #.~.~.#..~~.### .†.#######.~..# bD hs7 .~###### ##~..# ..#..~~## ##..##### ~~..∩## #~.~...# ..##...# #~.~.@_# 82.5 (2.6~.~##..###~.~...# ##~..#~.##~.~.. .~##.##~..~~.#### ..~###~~~.~~##..~~~~..#### ##†~~~.~## .##~~#### ..#~~#bD h: bD h< 8_bD h= dD hO3dD hPdD hRdD hYXdD hZ,dD h[dD hwfdD hhdD hl _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.dD hm@Water dD hndD hq  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterdD hFr4. _Moving in this stuff is going to be slow.dD hs4dD hAudD hMwdD hy7dD hzdD h|dD hdD hdD h:dD hLdD hϓ,dD hdD hdD hҘ,dD hdD hbdD hdD hdD h3dD htdD h- _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterdD häZ. _Moving in this stuff is going to be slow.  You enter the shallow water.dD h~@Water dD h]   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goidD h`ng to be slow.dD h"dD h(0dD h{dD htdD h,dD hSdD h0dD h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goidD hng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.dD h@Water dD hudD h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.dD h<dD hdD hdD h{ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.dD h$@Water dD hdD h9  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.dD hdD h&dD hdD hdD hdD hdD hdD hdD h&dD hdD hdD h> ##### ##...## ###~~~.~### ##..~~.~†.~# dD h##.~.~.#..~~. ##### #.†.#######.~ ##.~~####.~###### ##~ #~~.@~##~..#..~~## ##306.5 (24.0) #..~#~..#~~.~~~..∩## # #..{##~~~.~...##...# # ## ##~~.~~~.~##..### #.~~.##~..#~.##~ ##~...~##.##~..~~ ##~~÷...~###~~~.~~ ###~..~##..~~~~..### dD h=S##...~.####†~~~.~##dD h!dD hdD h~  ##### ##...## ###~~~.~ ##..~~.~†.~ ##.~.~.#..~~ ##### #.†.#. ##.~~####.~###### ## #~~@.~##~..#..~~##  #..~#~..#~~.~~~..∩##  #..S##~~~.~...##...#  ##.~ ##~~.~~~.~##..##. #.~~.##~..#~.##!. ##~...~##.##~..~ S   adder (asleep).~##~~÷...~###~~~. ###~..~##..~~~~..  ##...~.####†~~~.~##0.0)  An adder comes into view.dD hd [37m  Found a viscous purple potion. S.S  The adder hisses angrily.==7.5 (1 _The adder bites you but does no damage.eD hVR  You shoot an arrow. The arrow hits the adder.eD h&w  The adder is lightly wounded.=8.8 (1.3eD hMS _The adder bites you but does no damage.eD h H((eD hI S.  You shoot an arrow. The arrow barely misses the adder.10.1eD h  _The adder bites you but does no damage. The adder closely misses you.You shoot an arrow. The arrow hits the adder.eD h '  The adder is moderately wounded.1.5 (1.4eD h1 eD h@ (( _The adder closely misses you. The adder bites you but does no damage.eD h S.  You shoot an arrow. The arrow closely misses the adder.eD h -2.8 (1.3eD h; eD h  _The adder bites you but does no damage. x2  You shoot an arrow. The arrow hits the adder.eD hg  The adder is severely wounded.4.1eD hi  (( _The adder barely misses you.eD h! S.  You shoot an arrow. The arrow barely misses the adder.5.4eD h%eD h 1 (( _The adder barely misses you. x2eD h S.  You shoot an arrow. The arrow closely misses the adder.6.7eD h   _The adder bites you but does no damage. x2  You shoot an arrow. The arrow hits the adder.fD h  The adder is almost dead.8.0fD hQ" (( _The adder bites you but does no damage.fD h5 S.  You shoot an arrow. The arrow misses the adder. The adder barely misses you.fD hS(9.3fD hPfD h _The adder bites you but does no damage.  You shoot an arrow. The arrow hits the adder.†fD hq=†fD ht 620.6 _You kill the adder!fD hfD hH _Your Armour skill increases to level 4!fD h*| _No target in view!fD h- _No target in view! _No target in view!fD h p _No target in view!fD h _No target in view!fD hmNo target in view!fD hBfD hDfD hWLfD h,QfD hm6JfD ht7fD hQfD hokfD helfD hufD hfD hfD hlfD hfD h\fD h]fD hocfD hefD h3fD hfD hffD h  You enter the shallow water.  Moving in this stuff is going to be slow.Water  _Found a white potion.  You see here an adder corpse. _fD h ##.~.~.#..##### #.†.########.~~####.~######~~..~##~..#..~#..†#~..#~~.~~~..∩##...##~~~.~...##...##.~.##~~.~~~.~##. ##..!#.~~.##~..#~. #@..~##.##~.---7.2 (6.6 #.~##~~÷...~###~~~ ####~..~##..~~~~.. ##...~.####†~~~.~ #~~~..##..##~~## #~..####...#~~###.~## ##..~..##~~.# ##~.~## #..## #####--- _r - a viscous purple potiongD h<3gD h>gD h>gD h?EgD h(FgD hTG,gD hHgD hVJ,gD hJgD hP##..~~.~†.~# ##.~.~.#..~~.##### #.†.#######.~##.~~####.~###### ##~##~~..~##~..#..~~## ##..†#~..#~~.~~~..∩## ##...##~~~.~...##...# ###.~.##~~.~~~.~##..#####..@#.~~.##~..#~.##~31.2 (4.0#..~##~...~##.##~..#.~##~~÷...~###~~~.~~####~..~##..~~~~..##gD hPU##...~.####†~~~.~###~~~..##..##~~####~..####...#~~###.~## ##..~..##~~.# ##~.~##gD hQTgD h^^ _m - 4 white potions (gained 1)hD hIhD h=hD hhD hhD hy  You enter the shallow water.Water hD hͬhD h _Moving in this stuff is going to be slow.  You see here an adder corpse.hD hRhD hf0 _hD h5hD h)hD hhD hhD hwhD hnhD h,hD hhD h\hD hK  You enter the shallow water.Water hD hlhD hN _Moving in this stuff is going to be slow.hD h%<hD hhD hhD h  You enter the shallow water.Water hD hhD hgN _Moving in this stuff is going to be slow.hD hhD h<hD h[hD hhD h&hD hhD hhD hhD hT,hD hhD hA  You enter the shallow water.hD hVWater hD h.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.hD h<hD hhD h>0hD hhD hhD hchD h ,hD hhD hhD h,hD hhD hhD hw,hD hihD h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.hD hX@Water hD hhD h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.hD h JhD hhD h hD h !hD h. hD h hD h hD h= hD h hD hn hD hi hD h hD h hD h# hD h# hD h hD hT hD h hD h hD hj ,hD h hD hl hD h5 ,hD h ##...## ###~~~.~### #..~~.~†.~## .~.~.#..~~.### hD h †.#######.~..# ~###### ##~..# .#..~~## ##..##### .~~~..∩## #~.~...# ...##...# #~.~..@#61.8 (30.6) ~~.~##..###~.~...# ##~..#~.##~.~..### ~##.##~..~~.###hD h> L# .~###~~~.~~## ..~~~~..#### #~~~~.~## ##~~#### .#~~hD h 8#hD h hD h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goihD h fng to be slow. _There is a viscous altar of Jiyva here.iD hiD h"A viscous altar of Jiyva. A slimy, ever-shifting altar to Jiyva. You're not sure what it's made from, and you don't really want to know. Pray here with > to learn more. You are here. iD hɮ((>)pray.jD h+0 ##...##R6QB the Shooter ###~~~.~###Formicid #..~~.~†.~##Health: 55/55 ======================== .~.~.#..~~.###Magic: 7/7======================== †.#######.~..#AC: 7Str: 16 ~###### ##~..#EV: 9Int: 8 .#..~~## ##..#####SH: 0Dex: 19 .~~~..∩## #~.~...#XL:  7 Next:  6% Place: a Sewer ...##...# #~.~..@#Noise: ---------  Time: 3361.8 (30.6) ~~.~##..###~.~...#a) +0 shortbow ##~..#~.##~.~.D hA39;49m.###Abil: Dig ~##.##~..~~.#### .~###~~~.~~## ..~~~~..#### #~~~~.~## ##~~#### .#~~#You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a viscous altar of Jiyva here.  You kneel at the altar of Jiyva.  --more--jD h jD hN +Jiyva Joeteirr the Shapeless Jiyva is the ancient deity of the slimes. Followers are expected to support the spread and satiation of their fellow slimes by allowing them to consume items, and are prevented from harming any slimes. Especially favoured followers will become as shapeless as their god, mutating wildly. Favour - Jiyva is neutral towards you. Granted powers:(Cost)Jellies are peaceful and will consume items off the floor. Jiyva prevents you from harming jellies. Your health and magic regeneration is accelerated. Jiyva protects you from corrosive effects. Jiyva will mutate your body as you gain piety. You can call acidic ooze from nearby walls.(3 MP, Piety--)You can turn your foes to slime.(5 MP, Piety---)You may expel jellies when seriously injured. Jiyva will unlock the Slime Pits vaults. [!]: Overview|Powers|Wrath [J/Enter]: join religiontD hd tD hRl tD h#s  ##...##R6QB the Shooter ###~~~.~###Formicid #..~~.~†.~##Health: 55/55 ======================== .~.~.#..~~.###Magic: 7/7======================== †.#######.~..#AC: 7Str: 16 ~###### ##~..#EV: 9Int: 8 .#..~~## ##..#####tD hu SH: 0Dex: 19 .~~~..∩## #~.~...#XL:  7 Next:  6% Place: a Sewer ...##...# #~.~..@#Noise: ---------  Time: 3361.8 (30.6) ~~.~##..###~.~...#a) +0 shortbow ##~..#~.##~.~..###Abil: Dig ~##.##~..~~.#### .~###~~~.~~## ..~~~~..#### #~~~~.~## ##~~#### .#~~#You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a viscous altar of Jiyva here.  You kneel at the altar of Jiyva.tD hv V _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a viscous altar of Jiyva here.  You kneel at the altar of Jiyva.  Jiyva welcomes you!tD h /  --more--uD h  of Jiyva Joeteirr ......2.8 (1.0) _vD hmiB  Unknown command. _Press < or > to pray at altars.wD hIwD hJwD hwD h} _wD h  You enter the shallow water.Water wD h\N _Moving in this stuff is going to be slow.wD h <wD h wD h< wD hFwD h#9wD h:wD h|<wD h?  You enter the shallow water.Water wD h AwD h4CN _Moving in this stuff is going to be slow.wD hD<wD hEwD hOJ ##### ##...##  wD hKq###~~~.~### ##..~~.~†@~##73.0 (10.2) wD hK##.~.~.#..~~.##### #.†.#######.~..# .~~####.~###### ##~..# ~..~##~..#..~~## ##..##### †#~..#~~.~~wD hL8~..∩## #~.~...# .##~~~.~...##...# #~.~.._# ~.##~~.wD hM~~~.~##..###~.~...# ...#.~~.##~..#~.##~.~..###wD hl@_xD h'  You see here a ball python corpse. _  You enter the shallow water.Water  _Moving in this stuff is going to be slow.xD h8d  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.xD h<rxD h=xD h>,xD hj?xD hU@xD hs,xD hv4 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You hear a distant slurping noise.xD hzIxD h}#######...#####~~~.~#####..~~.~†.~####.~.~.#..~~.######## #.†.#######.~..# ##.~~####.~###### ##~..# #~~..~##~..#..~~## ##..##### xD hj..†#~..#~~.~~~..@## #~.~...#89.8 (16.8 ...##~~~.~...##...# #~.~.._# #.~.##~~.~~~.~##..###~.~...# ##...#.~~.##~..#~.##~.~..### #.~##.##~..~~. #.~##~~÷...~###~~~.~~## ####~..~##..~~~~..#### ##...~.####~~~~.~## #~~~..##..##~~####xD h;_xD h(j _There is a gate leading back out of this place here.xD h^ xD hd UA gate leading back out of this place. A gate that will let you return whence you came. While standing here, you can enter the gate with the < key; it will vanish afteryou do so. You are here. (<)exit.yD hyD hj'A#####yD h)R6QB the Shooter##...##Formicid of Jiyva Joeteirr ......###~~~.~###Health: 55/55 ========================##..~~.~†.~##Magic: 7/7========================##.~.~.#..~~.###AC: 7Str: 16  ##### #.†.#######.~..#EV: 9Int: 8 ##.~~####.~###### ##~..#SH: 0Dex: 19 #~~..~##~..#..~~## ##..#####XL:  7 Next:  6% Place: a Sewer ..†#~..#~~.~~~..@## #~.~...#Noise: ---------  Time: 3389.8 (16.8) ...##~~~.~...##...# #~.~.._#a) +0 shortbow #.~.##~~.~~~.~##..###~.~...#Abil: Dig ##...#.~~.##~..#~.##~.~..### #..~##~...~##.##~D h+-m..~~.#### #.~##~~÷...~###~~~.~~## ####~..~##..~~~~..#### ##...~.####~~~~.~## #~~~..##..##~~####You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You hear a distant slurping noise. _There is a gate leading back out of this place here.yD h0;_yD hq5yD h6990.8 (1.0) _yD h@9_yD h2,_  #......#......# yD hB-h ####.#####......#  #........#.######  #~.~.....#†#  #.~..~.....# yD h. #~~~~~~...##  ##+##~~..##  #~~~'~~..# Dungeon:4 yD h. #~@~#~~~.#   #~~~#~~~.#   ########## yD h;13      yD h5yD h-1.5 (1.7yD h̪yD hڭ} _Welcome back to the Dungeon! _There is a collapsed entrance here.zD hepJzD hqtF _Unknown command.zD h33zD hM5zD h8zD hk\  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You open the door. _You hear a distant slurping noise.  There is an open door here.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.zD hqjzD h zV _You hear a distant slurping noise.zD h|BzD h<zD hZzD hIW.#.P........# ##.P........#####..##### .P.P..+................. ......#................. #######.................  #.................  ###.................  #.....).............  #...........@.......421.7 (30.2)  #.......######.#####  ##...##### ..  #.[..#...  #....##<#  #....##  #....# ####....###### .............#2.7 (31zD h][zD hk9 _Found a stone staircase leading up.zD h3zD h]zD hzD hkXzD h5,zD h,zD h|P..#####..###### .P..+..........# ...#..# #####..#  #..zD h(# ###..# #.....)###..............##.......######@#####.#4.7 (2.0)  ##...##### #.......[#.[..# #........  #....# ##.##<#..  #....# zD ha.##  #....# .. ##....###### ## ...........##zD hA5.7 (3zD h_zD h$ _Found a cloak.zD huzD hzD hzD h,zD hzD hzD hzD hS###..........# #. #.....).............## #+ #....................# .......######.#####.## #...##### #.......[. .[..# #......... ....# ##.##<#.... ....# #.##.#...@ ....# #.@....... ....###### #####..... .........# ..#......# # ..#......# ..#......# @   Edmund (asleep) ..#......## zD h  30.7 (5  Edmund the Younger comes into view. He is wielding a +1 heavy flail.zD hu.@@zD h4==1.7 (6zD hzD h7 $ _Edmund shouts!zD h$  ).. .. #.#  #.......[. .[..# #..  ##.##<#....  #.##.#....  #.@.....@.  #####.....  ...  # zD h_ 6zD hWI + ).. .. #.#  #.......[. [..# #..  ##.##<#....  #.##.#....  #.@.....@.  #####.....  ...  #zD hW 4zD hZ zD h;^ [ _Edmund is nearby!zD h  ).. .. #.#  #.......[. .[..# #..  ##.##<#....  #.##.#....  #.@.....@.  #####.....  ...  # zD h5h ).. .. #.#  #.......[. [..# #..  ##.##<#....  #.##.#....  #.@.....@. zD hE8 #####.....  ...  #zD h<zD h<zD hBzD hzE[ _Edmund is nearby!{D h (((((You shoot an arrow. The arrow hits Edmund!{D hs;....@.=3.0 (1.3 _Edmund is lightly wounded.{D hi C((((((({D h= ...@...4.3{D h _ _You shoot an arrow. The arrow barely misses Edmund.|D h C(((((((|D h |D h܋R You shoot an arrow. The arrow barely misses Edmund.|D hk|D h@t.@.....5.6|D h|D hKu _Edmund says, "I'm quite good with sums, too."|D hi |D h |D h1 |D hG F _Unknown command.}D hY #.#  ###......... #  #.....)........##  #..............  #.......######.#####.## ##...##### #.......[. #.[..# #......... #....###.##<#.... #....# #@##.#.... #....# #...@..... #....###### #####.......#....#.##.#......# ...#......# ...#......# ...#......#}D h}D h9@.}D h=---60 _}D ho}D h_ ### . ##.......... )......#}D hP #.............#  #.......######.#####.###...##### #.......[.[#......... ##@##<##.#... #..@..... #....###### #####.....}D h *...#}D h! }D hn+ @.@   Edmund}D h , B---7}D h4 }D h7 ~D hא..#.# ###.................# # #.................# ###.................# #. #.....).............## #+ #.............# .......######.#####.###..##### #.[ .[..# #..@....... ....# ##.##<#.... ....# #.##.#.... ....# #.@.......###### #####...........# ...#......# # ~D h@.@   Edmund8~D hx~D h# f#.# #.....# ##....# #..........# #. .....).............## #+# ..........# .######.#####.###. ~D h% ...##### #.[. [..# #.# ##.##<#.# #@##.#....# #..........###### #####.....# ...#......# +#### ~D hx' ~D h.2 @.@   Edmund~D hj3 &9~D hS; ~D h? 8 _You hear a distant slurping noise.D h D hDrink which item? Potions  d - 4 yellow potions D h) f - a fizzy white potion  g - 2 dark potionsi - 4 potions of invisibility  j - 3 bubbling cyan potions  k - a fuming blue potion  m - 4 white potions  n - 2 amethyst potions  q - 2 sapphire potions  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedD h%) .#.................## R6QB the Shooter ##.................### Formicid of Jiyva Joeteirr ......#.................##. Health: 55/55 ======================== ##.................##.. Magic: 7/7======================== .....).............###+# AC: 7Str: 16 ....................#EV: 9Int: 8 .......######.#####.###.SH: 0Dex: 19 ...##### #.......[...XL:  7 Next:  6% Place: Dungeon:4 [..##...@.......Noise: ---------  Time: 3439.6 (0.0) ...###@##<#.....a) +0 shortbow ...## h* m.##.#.....Abil: Dig ...##.......... ...###### #####..... ........#.....@   Edmund .#......#+#### .#......# .#......# _Edmund is lightly wounded. _You shoot an arrow. The arrow barely misses Edmund.  You shoot an arrow. The arrow barely misses Edmund. _Edmund says, "I'm quite good with sums, too." _Unknown command. _You hear a distant slurping noise.  Okay, then. _D hZ#.# ##. #.# #.. #.# #..# ....)###+##......#  ######.#####.###.####### #.......[...## #....## ..# ##@##@#..... # #.##.#..... # #.......... ###### #####....# ..... ## +#### #.# @.@   Edmund40.6 (1 _ _There is a stone staircase leading up here.D hN D hT A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.D hD#.................###. R6QB the Shooter #.................##.. Formicid of Jiyva Joeteirr ...... #.................##..# Health: 55/55 ======================== ....).............###+## Magic: 7/7======================== ...................## AC: 7Str: 16 ......######.#####.###.## EV: 9Int: 8 ..##### #.......[....# SH: 0Dex: 19 ..##..@........## XL:  7 Next:  6% Place: Dungeon:4 ..###.##@#.....Noise: ---------  Time: 3440.6 (1.0) ..##.## h4v49m.#.....a) +0 shortbow ..##..........Abil: Dig ..###### #####..... .......#..... #......#+####@   Edmund #......# #......# #......#You shoot an arrow. The arrow barely misses Edmund. _Edmund says, "I'm quite good with sums, too." _Unknown command. _You hear a distant slurping noise. _Okay, then. _There is a stone staircase leading up here..@1 _D hA+##########  ......# ########## #########.# #..^.....# # #.# #.######.# #########.### #.# #.# #........## #.# #.# 3 #.##.####....# #@# #.# #.##.# ###..###.######.# #.##.# #..).#.# #.##)# ##.###.####.#.## #.# #.# #.#.# .....#######.###.####.#.##....%........##.........# ####.#######..##########.#  #.# #..#D hWIT#.#D h-3.1 (2.5D hԠD h1} _You climb upwards. _There is a stone staircase leading down here.D hD hRead which item? Scrolls  b - a scroll of fogc - a scroll of butterflies  h - 5 scrolls of identify  p - 3 scrolls labelled YHUUD LEDAY [!] read|quaff|evokeD hG[?] describe selectedD hPD hID h (R6QB the ShooterFormicid of Jiyva Joeteirr ...... ###########Health: 55/55 ======================== ..........# ##########Magic: 7/7======================== #########.# #..^.....#AC: 7Str: 16 ##.# #.######.#EV: 9Int: 8 #########.### #.# #.#SH: 0Dex: 19 ..##........## #.# #.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....# #@# #.#Noise: ---------  Time: 3443.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# #.........).#.#Abil: Dig #.##)#  h2T4m##.###.####.#.# .....# #.# #.# #.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.# _Unknown command. _You hear a distant slurping noise. _Okay, then. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.D h; ##############################.##############.######..^......######.######..######.######....####.######.....###@######.##..###.######.##.........).#.###.###.####.#.###.###.####.#.###.###.####.#......##........###..##########As you read the scroll labelled YHUUD LEDAY, it crumbles to dust.4.1 (1D h@l _You feel momentarily disoriented. It was a scroll of revelation.D hJD hRead which item? Scrolls  b - a scroll of fogc - a scroll of butterflies  h - 5 scrolls of identify  p - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedD hWD hWD hR6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3444.1 (0.0) D h#.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled YHUUD LEDAY, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _Unknown command.D hD hZ[Identify which item? (\ to view known items) Potions (select first with !)  d - 4 yellow potions  f - a fizzy white potion  g - 2 dark potions  j - 3 bubbling cyan potions  k - a fuming blue potion  m - 4 white potions  n - 2 amethyst potions  q - 2 sapphire potions  r - a viscous purple potion[?] describe selectedD h D h1 D h R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3444.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ## h W7m.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled YHUUD LEDAY, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _Unknown command.D h ##############################.##############.######..^.....D h .######.######..######.######....####.######.....###@######.##..###.######.##.........).#.###.###.####.#.###.###.####.#.###.###.####.#......##........###..########## _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled YHUUD LEDAY, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _Unknown command.As you read the scroll of identify, it crumbles to dust.D h +5.1 (1D h D hN W _d - 4 potions of curingD h_ _Unknown command.D h=rRead which item? Scrolls  b - a scroll of fogc - a scroll of butterflies  h - 4 scrolls of identify  p - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedD hd R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3445.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....#  h @34m###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.#As you read the scroll labelled YHUUD LEDAY, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _Unknown command.As you read the scroll of identify, it crumbles to dust. _d - 4 potions of curing _Unknown command.Identify which item? (\ to view known items) Potions (select first with !)  f - a fizzy white potion  g - 2 dark potions  j - 3 bubbling cyan potions  k - a fuming blue potion  m - 4 white potions  n - 2 amethyst potions  q - 2 sapphire potions  r - a viscous purple potion[?] describe selectedD hD h"D h+R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== D h,#########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#D h-TXL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3445.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# D h/.....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.#As you read the scroll labelled YHUUD LEDAY, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _Unknown command.As you read the scroll of identify, it crumbles to dust. _d - 4 potions of curing D h29_Unknown command.D h>]  As you read the scroll of identify, it crumbles to dust.D h?+6.1 (1D h+FD hH\ _m - 4 potions of heal woundsD hԺ D h Read which item? Scrolls  b - a scroll of fogc - a scroll of butterflies  h - 3 scrolls of identify  D hؿ p - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedD h?D hqGD hP^R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#D hQAC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3446.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#D hQAbil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.# _Unknown command.As you read the scroll of identify, it crumbles to dust. _d - 4 potions of curing _Unknown command.D hYVAs you read the scroll of identify, it crumbles to dust. _m - 4 potions of heal woundsD hZ&Identify which item? (\ to view known items) Potions (select first with !)  f - a fizzy white potion  g - 2 dark potions  j - 3 bubbling cyan potions  k - a fuming blue potion  n - 2 amethyst potions  q - 2 sapphire potions  r - a viscous purple potion[?] describe selectedD h7D h:D h$?R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7D h?======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#D h@XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3446.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## D hA#....%........##.........# ####.#######..##########.##.# #..##.# _Unknown command.As you read the scroll of identify, it crumbles to dust. _d - 4 potions of curing _Unknown command.As you read the scroll of identify, it crumbles to dust. D h;IG_m - 4 potions of heal woundsD hM  As you read the scroll of identify, it crumbles to dust.7.1 (1D hWQD hPSV _n - 2 potions of magicD hU D hA Read which item? Scrolls  b - a scroll of fogc - a scroll of butterflies  h - 2 scrolls of identify  p - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedD hD hD h%R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7D h*Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 D h k..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3447.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow D hl#.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# D hp####.#######..##########.##.# #..##.# _d - 4 potions of curing _Unknown command.As you read the scroll of identify, it crumbles to dust. _m - 4 potions of heal woundsD h As you read the scroll of identify, it crumbles to dust. _n - 2 potions of magicD h D hIdentify which item? (\ to view known items) Potions (select first with !)  f - a fizzy white potion D h# g - 2 dark potions  j - 3 bubbling cyan potions  k - a fuming blue potion  q - 2 sapphire potions  r - a viscous purple potion[?] describe selectedD hR6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3447.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....#  h34m###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.# _d - 4 potions of curing _Unknown command.As you read the scroll of identify, it crumbles to dust. _m - 4 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _n - 2 potions of magic  As you read the scroll of identify, it crumbles to dust.8.1 (1D hD hA'3 _q - 2 potions of cancellationD h D h: Read which item? Scrolls  b - a scroll of fogc - a scroll of butterflies  h - a scroll of identify  p - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedD h{D hD hR6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3448.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.D h###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.#As you read the scroll of identify, it crumbles to dust. _m - 4 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _n - 2 potions of magicAs you read the scroll of identify, it crumbles to dust. _q - 2 potions of cancellationD hIdentify which item? (\ to view known items) Potions (select first with !)  f - a fizzy white potion  g - 2 dark potions  j - 3 bubbling cyan potions  k - a fuming blue potion  r - a viscous purple potion[?] describe selectedD hD hlD hjR6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 D h#########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3448.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.#As you read the scroll of identify, it crumbles to dust. _m - 4 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _n - 2 potions of magicAs you read the scroll of identify, it crumbles to dust. _q - 2 potions of cancellationD hh+]  As you read the scroll of identify, it crumbles to dust.D h-+9.1 (1D h20D h1O _j - 3 potions of mutationD h!D h$D h1Read which item? D hpScrolls D hc. b - a scroll of fogD hJc - a scroll of butterflies  p - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedD h D h D hУ jR6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 D hc x#########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3449.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.#As you read the scroll of identify, it crumbles to dust. _n - 2 potions of magicAs you read the scroll of identify, it crumbles to dust. _q - 2 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of mutationD h P  Okay, then.D h D h2 D h . _D hF % ############### ######### ..........######### #########..^..... # ###### ######## ..##........ #.##.####....###> ### ##.........).#)# ###.###.####.##.# #..##.# _D hpX .########## ............############.######..^.....# ..# #.######.######.# ..#########.######.######.# ....##........####.######.#.##.####....###>######.# ..#.##.# ###..###.######.# ..#.##.# ##...@.....).#.#52.1 (3 ..#.##)# ###.###.####.#.# .......# ###.###.####.#.# #......#######.###.####.#.## ###....%........##.........#  ####.#######..##########.# #.# #..# #.#  #.# #..# #.#  #.# #..# #.#D hf QD hfu ;D h D hr#.#.# #..#.######..^.....# #..# #.######.######.# #..#.######.######.#.##..####.######.# #..#.##.####....###>######.# #..#.##.# ###..###.######.# #..#.##.# ##..@......).#.# #..#.##)# ###.###.####.#.# #.# ###.###.####.#.# ##......#.###.####.#.##  ###....%........##.# ####.#..#.# #.# #..# #.# #.# #..# #.#  #.# #..# #.#3.1 (1D h$hDrink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potionsi - 4 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  m - 4 potions of heal wounds  n - 2 potions of magic  q - 2 potions of cancellation  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedD h  j - 3 potions of mutation. A potion which mutates the drinker, removing several mutations then granting a few random mutations, which are likely (but not guaranteed) to be beneficial. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potionD hmbDrink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potions  i - 4 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  m - 4 potions of heal wounds  n - 2 potions of magic  q - 2 potions of cancellation  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedD h D h #.#########################R6QB the Shooter .............###############Formicid of Jiyva Joeteirr ...... #..#########.######..^.....#Health: 55/55 ======================== #..##.######.######.#Magic: 7/7======================== #..#########.######.######.#AC: 7Str: 16 .....##........####.######.#EV: 9Int: 8 #..#.##.####....###>######.#SH: 0Dex: 19 #..#.##.# ###..###.######.#XL:  7 Next:  6% Place: Dungeon:3 #..#.##.# ##..@......).#.#Noise: ---------  Time: 3453.1 (0.0) #..#.##)# ###.###.####.#.#a) +0 shortbow #.......#D h [37m ###.###.####.#.#Abil: Dig ##......#######.###.####.#.#####....%........##.........#####.#######..##########.##.# #..##.##.# #..##.##.# #..##.# _n - 2 potions of magicAs you read the scroll of identify, it crumbles to dust. _q - 2 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of mutation _Okay, then.  Okay, then. _D h; QD h _# ######## ##.######..^.....#  #.######.######.# ##.######.######.# ##........####.######.# ##.####....###>######.# ##.# ###..###.######.# ##.# ##.....@...).#.# 6.1 (3##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.# #....%........##.. ####.#####D hڨ##..#####.# #.#.# #. D h-3D hc D hrD hvXD h>,D h/D h9 _You hear a splatter.D h3D h^D h4) ############### .######..^.....#  #.######.######.# .######.######.# #........####.######.# ##....###>######.#  ###..###.######.#  ##...).#.# 9)# ###.###.####.#.# # ###.###.####.#.# #######.###.# ..%........##...#######..#### D hb+D h+D h;r3D h>sD hwD hjzD h{D hN _You hear a distant slurping noise.D h3D hʆD h#D h ,D hيD h{ ############## ..........##################.######..^.....# # #.######.######.# #########.######.######.# ..##........####.######.##.####....###@######.#63.1 (4.##.# ###..###.######.# #.##.# ##.........).#.# #.##)# ###.###.####.#.#...# ###.###.####.#.# .....#######.###.##.##...%........##.........# ####.#######..##########.#  #.# #..# #.#D hD hD h c _There is a stone staircase leading down here.D h|DD hhHA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You D hIcan view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.D hD h?R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9D hAInt: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3463.1 (4.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.# _j - 3 potions of mutation _Okay, then. _Okay, then. D h_You hear a splatter. _You hear a distant slurping noise. _There is a stone staircase leading down here.D h_D hϓD hID hs D h A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.D hD h R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3463.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.##D hw#.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.# _j - 3 potions of mutation _Okay, then. _Okay, then. _You hear a splatter. _You hear a distant slurping noise. _There is a stone staircase leading down here.D h!D hD hbA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.D h>n D hw ^R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7======================== #########.######..^.....#D hw AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#D hy zNoise: ---------  Time: 3463.1 (0.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.##.# #..##.# _j - 3 potions of mutation _Okay, then. _Okay, then. _You hear a splatter. _You hear a distant slurping noise. _There is a stone staircase leading down here.D h2} D h D h݂ 24.1 (1 _D h D hy~  #.................###. #.................# #.. #.................# #..#).............## #+## ...................# # ......######.#####.###.# D h # ..##### #.......[.... # #...........# #4 ..# ##.##@#..... ..# #.##@#..... ..# #.......... ..###### #####.......# ..... #......# +#### @   Edmund......# #.....D h: [.#  You climb downwards.D hO { {Level annotation: EdmundD hg j43------==5.6 (2.5D h D h _Edmund hits you with a +1 heavy flail! _There is a stone staircase leading up, spattered with blood here.D h A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.D h D h b#.................###. R6QB the Shooter #.................##.. Formicid of Jiyva Joeteirr ...... #.................#D hK #..# Health: 43/55 ==================------ ....).............###+## Magic: 7/7======================== ...................## AC: 7Str: 16 ......######.#####.###.## EV: 9Int: 8 ..##### #.......[....# SH: 0Dex: 19 ..##...........## XL:  7 Next:  6% Place: Dungeon:4 ..###.##@#.....Noise: ==-------  Time: 3465.6 (2.5) ..##.##@#.....a) +0 shortbow ..##..........Abil: Dig ..###### #####..... .......#...D h [34m.. #......#+####@   Edmund #......#{ #......# #......# _You hear a distant slurping noise. _There is a stone staircase leading down here.  You climb downwards.  Level annotation: Edmund _Edmund hits you with a +1 heavy flail! _There is a stone staircase leading up, spattered with blood here.D h\ D hn   You hear a distant slurping noise.2-6.6 (1.0D h Y  ############### ####################### ......############### #########.######..^.....# # #.######.######.# #########.######.######.# #........####@######.# 3 #.##.####....###@######.# D hf D#.##.# ###..###.######.# #.##.# ##..).#.# #.##)# ###.###.####.#.## ###.###.####.#.# .....#######.###.####.#.## #....%........##.........# ####.#######..##########.#  #.# #..##.# _Edmund hits you with a +1 heavy flail.D hi 8-D hz D h^ 5-8.1 (2.5D h D h } _You climb upwards. _There is a stone staircase leading down here.D hLi  You shoot an arrow.  The arrow hits Edmund but does no damage.D h?  Edmund is lightly wounded.39-===9.4 (1.3D hP< _Edmund hits you with a +1 heavy flail.D h>i  You shoot an arrow.  The arrow hits Edmund but does no damage.D hō  Edmund is lightly wounded.40-70.7D hˣf _Edmund closely misses you.D hN((((D hr]...@{D hs(2.0D h_{D h}J _You shoot an arrow. The arrow closely misses Edmund.D hz'i  You shoot an arrow.  The arrow hits Edmund but does no damage.D h  Edmund is lightly wounded.26------3.3 _Edmund hits you with a +1 heavy flail!D h D h! Drink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potionsi - 4 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  m - 4 potions of heal wounds  n - 2 potions of magic  q - 2 potions of cancellation  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedD h! D h] D h$ R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 26/55 ===========------------- ..........###############Magic: 7/7======================== D h<& g#########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####@######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ===------  Time: 3473.3 (0.0) #.##.# ###..###.######.#D h( a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.##@   Edmund #....%.......{##.........# ####.#######..##########.##.# #..##.# _Edmund closely misses you. _You shoot an arrow. The arrow closely misses Edmund.  You shoot an arrow.  The arrow hits Edmund but does no damage.  Edmund is lightly wounded. _Edmund hits you with a +1 heavy flail!D h9 @@(unable to see you)You fade into invisibility!D h: z21----4.3 (1Invis D h: D hB D hE < _Edmund hits you with a +1 heavy flail.D hx############### ######### ..........######### #########..^..... # ###### ######## ..##........####@ #.##.####....###> ### ##.........).#)# ###.###.####.# .....##.####### #....%.......{##......... ####.#######..##########  #.# #..# .@.{---5D hD h/ *######### .........####### ########.######..^.....#  #.######.######.# #######.######.######.# .##........####.######.# ##.#####@######.# .##.# ###..###.######.# D h)1 .##.# ##......@..).#.# .##)# ###.###.####.#.# ....# ###.###.####.#.# #######.###.####.#.#%........##.........###.#######.{##########.#  #.# #..# #.# D h4 D h|: i>@{.D h'; @-6D h'A D h>g( ######## .######..^.....# #.######.######.# .######.######.# ##.####.######.# ##.####....###>######.# ##.# ###..###@######.# ##.# ##.).#.# ##)# ###.###.####.#.# # ###.###.####.#.# #.###.####.#.## %.{##..#..####.# D hmD hy.@2--7D hd # .######..^.....# #.######.######.# .######.######.# .####.######.# .####....###>######.# D hfV.# ###..###.######.# .# ##......@.@).#.# )# ###.###.####.#.# # ###.###.####.#.# #.###.####.#.## .#..#.# D hiD hXpe.@.{D h>q&8D hxD hyD h+ # .######..^.....# #.######.######.# .######.######.# .####.######.# .####....###>######.# .# ###..###.######.# .# ##.@.@.#.# D h)# ###.###.####.#.# # ###.###.####.#.# #.###.####.#.## %.##.........# .#.{####.# D hBD h:.@D h&9D hD h"O _You see here a +0 rapier.D hz..... ####.######..^.....#  #.######.######.# ####.######.######.# .......####.######.# ####>######.# # ###..###.######.# # ##........@).#.# # ###.###.####@#.# D h# ###.###.####.#.# #######.###.####.#.# %........##.........# #######.{##########.# # #..# #.# # #..# ####.#D h\D huA.@D hAe23=80 _D h%D hvD hV ####..^.....  ###### ### ....... D h ####....###> ###..###.###### ##.........@.#.###.######## %........##......... #######.{########## #..# ###...D hk D h B)@D h &1D h D h= D h\ ###### ### ....... ####....###> ###..###.###### ##.........).#.###.####@.###D hh# %........##.........# #######.{##########.# #..# #.####...###D hD h*F.@D h&2D hD ha _Edmund clears his throat.D h9#####.######.######.# ........####.######.# .####....###>######.# .# ###..###.######.# .# ##.........).#.# )# ###.###.####.#.# .# ###.###.####@#.# .#######.###.####.#.## .%........##....@....# .#######.{##########.# .# #..# #.# D hެP.# #..# #.# .# #..# #.# .# #..# ####.# .# #..# #....# ## #..# #.#### #.†# #.#D hCD hJ.@D h&3D hD hD ho*#.######.######.# #.####.######.# #.####....###>######.# #.# ###..###.######.# #.# ##.).#.# #)# ###.###.####.#.# ..# ###.###.####.#.# ..#.###.####@#.##.%.##.# #.#.{##.# #.# #..# #.# #.# #..# #.# #.# #..# #.# #.# #..# ####.# ..# #..# #....# ### #..# #.####  #.†# #.#D h5.@.4=4D h?D he#.######.######.# ##.####.######.# ##.####....###>######.# ##.# ###..###.######.# ##.# ##.).#.# ##)# ###.###.####.#.#.# ###.###.####.#.#.#.###.####.#.##.%.##..@.@....##.#..##.#  #.# #..# #.#  #.# #..# #.#  #.# #..#D h #.# ##.# #..# ####.# ...# #..# #....# #### #..# #.####  #.†# #.#D h0@.D h&5D hD hD hMm#.######.######.# .##.####.######.# .##.####....###>######.# .##.# ###..###.######.# .##.# ##.........).#.# .##)# ###.###.####.#.#.# ###.###.####.#.#.D h#.###.####.#.##.%.##.@.@.....##.#..##.# #.# #..# #.# #.# #..# #.#  #.# #..# #.##.# #..# ####.# ....# #..# #....# ##### #..# #.####  #.†# #.#D h D h0@.D h'&6D hD hD hSNN #.######.######.# #########.######.######.# ..##....##.######.# #.##.####....###>######.# #.##.# ###..###.######.# #.##.# ##.........).#.# #.##)# ###.###.####.#.#.# ###.###.####.#..#######.###@####.#.## #....%........##..@......# ####.#######..##########.# #.# #..#D hQu #.#  #.# #..# #.#  #.# #..# #.# ####.# #..# ####.# .....# #..# #....# ###### #..# #.####D hU8@.D hVp57Invis D h]D hV`Y _You flicker for a moment.D h- #######.^.... # #########.## ..##........####.###....###>###..###.#####..........) #.##)  .....#######.###.####.#.# #....%........##.@...... ####.#######..#########   ####### .....D h. ...D h/ D h^7 :@.D hX8 &8D h&F D hR.........######## ########.^.... # #########.## ..##........####.###....###>#####..###.######.# ##.........).# #.##) . .....#######.###@####.#.# #....%........##........ ####.#######..#########   #######@.9 _You hear a distant slurping noise.D hE########## .........######## ########.^.... # #########.## ..##........####.###....###>#########..###.#####.# ##.....@...).# #.##)# ###.###.####.# @ .....#######.###.####.#.# #....%........##........ ####.#######..#########   @.90D h% ################## .........######## ########.^.... # #########.## ..##........####.###....###>#########..###@######..........) #.##)# ###.###@####.#  D h1.....#######.###.####.#.# #....%........##........ ####.#######..#########D h=>@.6=1D h  ################## .........######## ########.^.... # #########.## ..##........####.###..###..###.######.# ##.....@...).# #.##)##.## # .....#######.###.####.#.# #....%........##........ ####.#######..#########D h5  You flicker back into view.You hear a distant slurping noise.@.@2 _Edmund asks, "Have you met my wondrous brother?" _There is a stone staircase leading down, spattered with blood here.D h5 D h A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. D h UYou are here. (>)go down, or (])view destination.D h4LD h ]R6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 26/55 ===========------------- ..........###############Magic: 7/7======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next:  6% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 3492.3 (1.0) #.##.# ###..###@######.#a) +0 shortbow #.##.# ##.........).#.#Abil: Dig #.##)# ###.###.####.#.# .....# D hg[40m###.###.####.#.# .....#######.###.####.#.##@   Edmund #....%........##.........# ####.#######..##########.##.# #..##.# _You flicker for a moment. _You hear a distant slurping noise.  You flicker back into view.You hear a distant slurping noise. _Edmund asks, "Have you met my wondrous brother?" _There is a stone staircase leading down, spattered with blood here.D htu    ### #..^ # #.# #.# #.# #@#  #@#  .....).#.# )# ###.###.##  #.# #.# %#.. ###  #.# #..# #.# Edmund says, "I might not be good at magic, but I can still kill you!"D hQh   ### #..^  #.# #.# #.# #@#  #@#  .....).#.# )# ###.###.## #.##.# %#..###  #.# #..#   Edmund hits you with a +1 heavy flail!13------==3D hH #.................###. #.................# #.. #.................# #..#).............## #+## ...................# # ......######.#####.###.# # ..##### #.......[.... # #...@.......# #4 ..# ##.##@#..... ..# #.##.#..... ..# #... ..###### #####.......# ..... #......# +#### ......# #......# _* * * LOW HITPOINT WARNING * * *------D hPc  You climb downwards.  You hear a distant slurping noise.D hb4=--4.8 (2.5D hD h? _Jiyva gurgles merrily. _There is a stone staircase leading up, spattered with blood here.D hFD hVRead which item? Scrolls  b - a scroll of fogD hc - a scroll of butterflies  p - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedD hH D hְ#.................###. R6QB the Shooter #.................##.. Formicid of Jiyva Joeteirr ...... #.................##..# Health: 14/55 ======------------------ ....).............###+## Magic: 7/7======================== ...................## AC: 7Str: 16 ......######.#####.###.## EV: 9Int: 8 ..##### #.......[....# SH: 0Dex: 19 ..##...@.......## XL:  7 Next:  6% Place: Dungeon:4 ..###.##@#.....Noise: ---------  Time: 3494.8 (0.0) ..##.## ho9;49m.#.....a) +0 shortbow ..##..........Abil: Dig ..###### #####..... .......#..... #......#+####@   Edmund #......# #......# #......#Edmund hits you with a +1 heavy flail! _* * * LOW HITPOINT WARNING * * *You climb downwards.  You hear a distant slurping noise. _Jiyva gurgles merrily. _There is a stone staircase leading up, spattered with blood here.  Okay, then. _D hD hPDrink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potionsi - 3 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  m - 4 potions of heal wounds  n - 2 potions of magic  q - 2 potions of cancellation D h r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedD hOD hGWD h3bb#.................###. R6QB the Shooter #.................##.. Formicid of Jiyva Joeteirr ...... #.................#D h]cj#..# Health: 14/55 ======------------------ ....).............###+## Magic: 7/7======================== ...................## AC: 7Str: 16 D hd3......######.#####.###.## EV: 9Int: 8 ..##### #.......[....# SH: 0Dex: 19 ..#D hf#...@.......## XL:  7 Next:  6% Place: Dungeon:4 ..###.##@#.....Noise: ---------  Time: 3494.8 (0.0) D hg..##.##.#.....a) +0 shortbow ..##..........Abil: Dig ..###### #####..... D hh.......#..... #......#+####@   Edmund D h4j#......# #......# #......# _* * * LOW HITPOINT WARNING * * *You climb downwards.  You hear a distant slurping noise. _Jiyva gurgles merrily. D hm_There is a stone staircase leading up, spattered with blood here. _Okay, then.D hswD hTyf40===========5.8 (1D h΀D h+ _You feel much better.D h D h Read which item? Scrolls  b - a scroll of fogc - a scroll of butterflies  p - 2 scrolls of revelation D h [!] read|quaff|evoke[?] describe selectedD hD D hXM D hV #.................###. R6QB the Shooter #.................#D hWX #.. Formicid of Jiyva Joeteirr ...... #.................##..# Health: 40/55 =================------- ....).............###+## Magic: 7/7======================== ...................## AC: 7Str: 16 D hY ......######.#####.###.## EV: 9Int: 8 ..##### #.......[....# SH: 0Dex: 19 ..##...@.......#D hZ 6# XL:  7 Next:  6% Place: Dungeon:4 ..###.##@#.....Noise: ---------  Time: 3495.8 (0.0) ..##.##.#.....a) +0 shortbow ..##..........Abil: Dig ..###### #####..... .......#..... D h] %#......#+####@   Edmund #......# #......# #......#You climb downwards.  You hear a distant slurping noise. _Jiyva gurgles merrily. _There is a stone staircase leading up, spattered with blood here. _Okay, then. _You feel much better.D h6~ bbb#####bbb@bbbbbbbbbbbbbbbbbbbbbbbD h bbb(ally target) _Okay, then. _You feel much better.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  Edmund is knocked back by the sudden gust.  Edmund closely misses your butterfly.D hv 3=6.8 (1D h 0bbbbbbbbbbbbbbbbbbbD h܉ bbbbbbbbD h 8 _You hear a distant slurping noise.D h> .#..# ....).....##+#.......bb ######b#####b###.###### #bb@bbbbbbb.. #bbbbbbbbbb.###.##b#..... D h"   #..bbb.....###### #####bb....#.....# bbb.... #+#####. D hI D hO ,D h BD h ,D h D h BD h D h D h D h ,D hn D h\ D h D hܾ .bbbbbb.{##b#.{.{{...{b.bbbb.bbD h߿ 61-7D h >bbbbbbbbb.bbbbbbD hk & _You swap places.D h.# #..# ...)## . #+##.......b.# .# #.######b#####b###.###. .##### #bb@bbbbbbb..+#. .# #bbbbb.bbb..# # .# ##{##b#.b.b.#  # #.##b#b...b## #..b.@b....####### #####bb....# ....# #.bb# #+##### ......#  ......# D hk+D hD h  You swap places. Edmund barely misses something.D hD hbj.###bbbbbb.b.bb{bb..b.##b#b.b.bb#..bbbbb.@..bbbb..{-8D hbbbbb.bbb{bb..bb#b.b.bb#..bbbbb.@..bbbb _You hear a distant slurping noise.D h M)## . #+##.......b.......# .# #.######b#####.###b##. ##### #bb@bbbbb.b..+ #. # #bb.bbbbb..b# ### # D h @##.##b#b.b.b#  # #.##b#..bbb# # #.bb.b..b..# ###### #####b@b...# ....# #....# #+#####...#  .# {#  ###D h D hP D h ,D h BD h ,D h D h ,D h D h> ,D h ,D hP ,D h D ho D h& D h BD h D h= ,D h D h1 >..b..bb.b{b.bb.bbbb#bbb.bb#bbbb.D h ..bb..bbb.@..bb{ D hc &9D h> b..bb.bb.bb.bbbb#bbb.bb#bbbbb..bbbb _You swap places.D hJID hYD hbD hD h _You hear a distant slurping noise.D hD hD h>nD hHOD h]2=)..## . #+##..b.......# .# #..######b#####.###.## #.. #bb.b...bbb..+ #.. #bb..{bbbbbb# ## ##.##{#bbbb.#  #.##.#b.bb.#  #...bbbbb.b#  #####bb.@.b# 501.8 (2# D hh_#b......# # #+#####..#  ...# {...# ..# .##bbbbbbbbbbbbbb.bbbbbbbbb.@.bb _You swap places.D h0oD hD h~,D h9D h,D h:D hD hD hD hD hk,D h%D h!,D ha,D hD hD h?D hD hv _You hear a distant slurping noise. x2D hjD hC......b .# #. .######b#####.###.###. ## #bb.b.bbbbbb.+ #. #bb.......b.# ########.##<#bbbbb#  .##@#bbb..# ##....bbb.bb# # ### #####.bb.b.## ..# #.bbb@..2.8 (1# #+#####b.....#  # # # @   Edmund (ally target)# # hm ###bbbbbbbbbbbbbbbbbb.bbbbb _Edmund is nearby!D h{b.# .# #. ######b#####.###.## #. # #bb...bbbbbb.+ #.#bb.......b.# ######.##.##<#bbbbb# #.#.##@#bbb..# #.#....bbb.bb# #. #####.bb.b.## #. .# #.bbb.@.# . .# #+#####b.# ∩.# .#.# { .#..# D hѩ[14;18H.. ..# .# ..# .# ... D h}D h'XD h,D hH,D hCBD h<BD hD h"D h,D h!D h..b.b.bbbbbbbbbb.#b.b@.bbbbbbbbbbb.b.b {3D hfb.bbbbbbbbbbbbbbbbbbbb.bbD h5 _Found Poiveggoetz's Distillery.D h D h Really fire towards your butterflies? Y - Yes  N - NoD hJaD h~.....b.......# .##...... R6QB the Shooter ######b#####.###.###...... Formicid of Jiyva Joeteirr ...... # #bb.....b.b..+#...... Health: 42/55 ==================------#bb....bbbbb#######. Magic: 7/7========================##.##<#bbbbb##. AC: 7Str: 16#.##.#b.b..##. EV: 9Int: 8#....@.bbbb##. SH: 0Dex: 19 ## #####.bbbbb###. hq7m XL:  7 Next:  6% Place: Dungeon:4 .##.bb.b@.#. Noise: ---------  Time: 3503.8 (0.0) .##+#####.b.....a) +0 shortbow .#∩......Abil: Dig .#.#..... .#.#..... .#{ .. ....@   Edmund (ally target) .#.# ... .#.# ... ## _You hear a distant slurping noise. _You swap places. _You hear a distant slurping noise. x2 _Edmund is nearby! _Found Poiveggoetz's Distillery.  Okay, then.D hb.bbbbbbbbbbbb.bbbbbbbbbbbbbD h. _D h 4 #####b#####.###.##.  #bb.....b.b..+ #.  #bb....bbbbb# ########.##<#bbbbb#  #..##.#b.b..# #.#....@.bbbb# .#. # #####.bbbbb## ...#. # #.bb.b..##...... # #+#####@b...... # .......∩.. # ........# # ........#. # ..J...... # ........# . # .h......# .hD h6 q   Natasha (asleep) # ........# ####J   endoplasm (fellow slime) (wandering) D h_9 D h: ,D h: D hs; D h.< ,D h< ,D h= D h> ,D h? D hS@ D h@ D hA ,D hC XD h^D ,D hPE ,D hE ,D hF ,D hG D hrH ,D h I D hI D hJ D h~K ,D h L D hL D hM D h4N D hN ,D hO D hP BD hQ D hQ D hR D h~S BD hkT D h#^ lb..[.bbbbb.bbbbb..bbbb@b.b.b.b.bbbbbbbb.b.hJ.D h_ zh34.8 (1D hh b..[.bbbbbbbbbbbbbb@b.bb.b.bbbbbbbbbD hp Fswap places. _You hear a distant slurping noise. x2 _Edmund is nearby! _Found Poiveggoetz's Distillery. _Natasha, Servant of Life and Death comes into view.D h #bb..b..[.b..+ #.#bb....bbbb.# ....########.##<#bbbbb# .... #..##.#..bbb# ..... #.#....b@b.b.# ..... #.#####.b.b.b## .....D h#. #bbbbbbb##.... #+#####..b.  .......∩@.. .# .#. ... ..hJ....##. ........# . .# ######  D h-D hgD hv,D h,D hBD hnD hD hD h,D hLD hnD h)nD hD hp,D hiD hdNatasha, Servant of Life and Death comes into view.  Natasha claws the endoplasm but does no damage.  The endoplasm barely misses Natasha.  You hear a distant slurping noise.  Edmund hits your butterfly with a +1 heavy flail!  Your butterfly dies!D h8.bbb.bbbbb..@..bb.bb...bb...bbdistracted)D h &5D h,`bbbbbbbbbbbb...bbD h/f _Your butterfly disappears in a burst of colours!D hR###b#####.###.## #.#bb..b..[.b..+ ......#......#bb.....bbb.# ......######.##.##<#.bbbb# ......# #.#.##.#bbbb.# ......# #.#.....@..b.# ......# #.#####.bb.bb## .#.#bb....b##.......#+#####b.@.b.b...#..#..............hJ....##.........# ...............# ######........D hJb.bb{bb..bb{bb.bbb.bbbb.bbb.@b.b.b.b 6bbbbbbbbb.bbbb.bbb.@bb.bD hX _Natasha claws the endoplasm! The endoplasm closely misses Natasha.D h0M.b.......# .# #. ##b#####.###.##.......#.#bb..b..[.b..+.......#......#bb....b.bb{##.......######.##.##<#bb.bb##.......# #.#.##.#.bb{.##.......# #.#.....@bb..# .......## #.#####.bbb.b###.#.#bbbb.bb##@......#+#####b..b.....b.b.b.#..#...........J   endoplasm (fellow slime) (distracted)..hJ....##.........##..........# ######.D h{F ..{{{.bbbb.b..bSomething claws the endoplasm.7D h[bbbb.bb _The endoplasm hits something but does no damage.D hN3D hSD hG^D h_,D h`,D h2bD hb,D hcD hcD hdD heD hHfD hfD h@gD h hD hhD hbiD hiD hKt4=D hvD h2xD hyD h{D h|D h~D hHD hD htD hD h]D h,D h|D hG _You hear a distant slurping noise.D hID hڑD hD hD hD h/D hOD h+D hD h~D hD hD h]D hD h'D hD h%D hD hD hXD hذD h_D hD h3D hҷD hD haD hD hD hSD h,D hD hD h4D h&D hD hLD hD hcD hD hD h%D hD hPk5=D hD hkh...# #...... ....# ### #..#.... ....## ...####+##.... .....# .##.......#......... ####.###.##.......#...........### ..b..[.b..+.......#...........# ....b.bb.##.......######......# ##<#bb.bb##.......# #......# ##.#.bb..##.b...@.# #......# D h11.8 (4 ....@bb{.##.......### #......# ###.bbb{b###...# #......##bbbb{b.##bb.bb....# ......##+#####..b...#D hm.......∩.b..b........#.....b........#.................D h2D hybb.bbbbD h8 _You hear a distant slurping noise.D h{D hD hZD hD hD hvD hf,D hD hD hhD hdD h,D hD hٟD hD h0,D hD hV,D h-D h{D hvD h2D hFD hD hD htD hhD hαD huD hn,D hi] _You hear a distant slurping noise.D hR D hb M#† #.. ### #..#D hf ## ...####+# .....# ... ####.###.####b..[.b..+..... ....b.bb.####<#bb.bb##.....2.8 (1 ##.#.bb..##.b.b...# ....@bb{.##.......### ###.bbb{b###b.b.b....# #......#D hh ..b.b....#b.b#h   Natasha.....h#..b....#.............D hjj D hv b.bb.b.bb.bb.bD hAx )bD h9~ \ _Natasha is nearby!D h# ..# #†# .# ### #..#.## ...####+##. ....# .##.#.... ###.###.##.#.#### .b..[.b..+.#...........# ...b.bb.##.######......# <#bb.bb##.......# #......# #.#.bb..##.b.b...# #......# ...@bb{.##.......###  ##.bbb{b###b.b.b....# #  #bbbb{b.##..b.b....# ......#  #+#####.b.b..#  D hƞ+[34m.∩.............  .h#..bD hNJD h+bb.bbb..b..b..h   Natasha.hb.b.#...3bbbbbbb.b _Your butterfly disappears in a burst of colours!D h .#† #.. ### #..### ...####+# ....# .... ###.###.##### .b..[.b..+..... ...b.bb.#### #<#bb.bb##... #.#.bb..##.bb....# ...@bb{.##..bbb..### ##.bbb{b###..b#bbbb{b.##..b..# ......##+#####..hb.b......#∩D h3[b.bbbb.b...b.bh....b.6=4b.bbbb.bb.bb _Natasha growls.D h####.[.....[ .#† #.. ### #..### ...####+# ....# .... ###.###.##### .b..[.b..+..... ...b.bb.##.......##### #<#bb.bb##.b.b.. #.#.bb..##.bbb.b.# ...@bb{.##.......### ##.bbb{b###.b.b#bbbb{b.##h...# ......##+#####....b#D hD hBD h,D hKD hD hBD hnD h4D h%\b.b..bbb.bhbb..bD h&5D hbbbbbbbD hqq F ####...........## ##### ##.[.....[.# #.# #.......# ##†.# #..# ### #..## ...####+## .....# .##.#.... ####.###.##.#.###b..[.b..+.......#.....# ....b.bb.##....b..######......# ##<#bb.bb##..b....# #......# ##.#.bb..##..bbb..# #......# ....@bb{.##...b...### #......# ###.bbb{b###hbb......##......# #bbbb{b.##.b.# ......#D ht ,D hu D hv D h0x BD hz BD hz ,D hy| nD h} D hd~ D h; c  Natasha misses your butterfly.D h D h؁ D hb D hK ,D h bbbbbbb..b.....D h, &6D hQ bbbbbbbbD h< 8 _You hear a distant slurping noise.D hS...........#..##..#..'bbbbbbbD h4D h,D hD hbD h>XD hwBD h2(abbb..bbb.b..b..b7D h29bbbb.b..bb _You open the door. Natasha closely misses your butterfly.D h~t.#####..... ##.......## #####.......[... #....... ##......† ##... ### #..## ...####@## .....# .##..D hv... ####.###.##.b...##b..[.b..+....b..#..... ....b.bb.##..b....#####<#bb.bb##.bb... ##.#.bb..##b.b..b.# ....@bb{.##...b...### ###.bbb{b###h#D hOD hD h,D hnBD h,D h˜D h.u  Your butterfly disappears in a burst of colours!D hD h͛,D hD hKD h,D hv.b.b.bbb.b..bh   Natasha...b..h..D hO^7=8D hyb.b.bbb.bbb _Natasha closely misses your butterfly. _There is an open door here.D h> ...........###<#.#####...... ####....## #### ##[# #.# D h? a......J.# ....# ##........# ### #.@#.## ...####'##. ....# .##.......#.... ###.###.##.......#.#### .D hC@ b..[.b..+b.b.b..#..... ...b.bb.##.bb.b..######......# J   jelly (fellow slime) (wandering)<#bb.bb##...b...# D h@ #.#.bb..##...b...#  ...@bb{.##..h....### D h]C D h)D ,D h F D hfG D hMH D hH ,D hI D hJ ,D hOK D hK D hL D hGM D hcO D hOP D hR D h"\ .b.b..bb.bh   Natashab.bh.D h^ -9 _D hf bbb.bbbD hwj D hm .............#............###<##.#####.......# ####....##..# ### ##[# #.J# .# # ##.@.......# ### #..#.......## ...####'##....... ...# .##....b..#................ ##.###.##.......#...........##### b..[.b..+.b..b..#...........# J   jelly (fellow slime) (wandering) ..b.bb.##.b.bb..######......# <#bb.bb##.b.b...# #.. h1 m....##.bb..##...h...# D h D h D hq D h ,D h D h; D h D hp D hW D h D h D hY" BD h" D h*) V.b.{{..bbb..{..bD h) '20D h/ bbbbbD h6 D h3D hID hD hD hD hBD hD h 8 _You hear a slurping noise.D henD hD h D h<"D h#D h$D h2'3D hb(D h?+u _Your butterfly disappears in a burst of colours!D h>.D h0D he2D h5D h63D h/8D h(:D hO=D h>D h@D hPBD h3DD h\ED hGD hlI,D hJD hiQ.)#..###.###.# ...[....................##.###.# .....................## ...........###<###.#  .#####...........##.#  ####...##..##.## ##... D hbR'#.... #.....4.8 (4 ##..... ##b........  ### #..#....  ...####'##.........  .##......{#......... ##.##....b.{#...........######### .b..+..b.{..#...........# bb.##..bb{..#####D hRD hV8bD hgXD hZ9=D hW50=..#....#######.# .....).................># .......#..###.###.# ..............##.###.# .................## ...........###<###.# .#####.......##.# ####...##..##.#### ##...# 8#....## #.....#  ##...b.# ##.b......D h).# ## #..#....J# J   jelly (fellow slime) (wandering) ..####'##.........# #......{#.........# #....b.{#...........##########bD hj†...###### ......#....#######.D hj).................>.......#..###............##.###........#........ ...........###<# .#####..... ##D hU..@...##..##.####.......# #.... ##...b.... ##.b...... ## #..D hkJ ..####'#..........D hBD hD h&Z.J.D h+9.8 (1D h D h=f _Your butterfly disappears in a burst of colours!D h _No target in view!D h D hl D h D h D h .....# #.#.###### #.#.#....#######.#............>#..#..###.###.# [..........##.###.#.........#.........#  .....###<#.#.#####.......##.# ####....##..##.#### ##..# #.## #......# ##..#h   Natasha ##.h.....#J   jelly (fellow slime) (wandering) ### #..#J......# ...####'##.#D h &0D h l  Natasha casts a spell at you.D hN, J.30.8 (1D htX M _You resist with almost no effort.D h<.###### #.#.......#....#######.#...................>#.........#..###.###.# .[............##.###.# ...........#.........#  ....###<..###.# .#####..........##.# ######..##.#### ##...............# # #.#.#h...J.#### #..#..........#  ...####'##.# .##......{#.#hJ..1D hKD hgD hm`(((((D hQ ...hD hS.  You shoot an arrow. The arrow closely misses Natasha.D h/K **D hES*Natasha stares at you and mumbles some strange words.D hD ho...J.D hEg45--===3.0 (1.2D hPD hé. _The magic dart hits you.D h} # #.# ......###### #.# ......#....#######.# ..................># ........#..###.###.# [............##.###.# ...........#...#  ...........###<D h H###.#  .#####.......##.# ####.##..##.#### # #..#....Jh......#  ##.........# ### #..#...####'#D hk D hA D hG rh.J.D hE 6---40D hv D h? D h h((((((D h)BD h3.h....J.===5.3 (1.3D h8D h;J _You shoot an arrow. The arrow barely misses Natasha.D hj.# #.#.# #.#.###### #.##....#######.#............># ....D h\#..###.###.# .[.............##.###.# ........#.........# ...........####.#.#####.......##.# ####....##..##.####D h!o ##....h..# #.## #..# ##.JD hn.# ##..D h.#  ### #..#.#D hMD h5.5   cerulean imp (polearm, summoned)D h'o6=----60D hֺD hC _Natasha mumbles some strange words. _There is a stone staircase leading up here.D h ( You shoot an arrow. The arrow hits the cerulean imp.D h92 D h; - .D hX` h.  The cerulean imp is moderately wounded.4-===7.6 (1.3D he D h2i  D hj D hrk <_The cerulean imp hits you from afar with a +0 spear.D h ................##.#R6QB the Shooter ................##.#Formicid of Jiyva Joeteirr ...... ................###### #.#Health: 44/55 ===================----- ................#....#######.#Magic: 7/7======================== ............................>#AC: 7Str: 16 ..................#..###.###.#EV: 9Int: 8 .[....................##.###.#SH: 0Dex: 19 ...................#.........#XL:  7 Next:  6% Place: Dungeon:4...........###@........###.#Noise: ===------  Time: 3537.6 (0.0).#####.......*..........##.#a) +0D h  shortbow####...5.h.....##..##.#### Abil: Dig##.....................##.....................###.....................# h   Natasha##.....................# 5   cerulean imp (polearm, summoned)##......................#### #..#....................#The cerulean imp is moderately wounded. _The cerulean imp hits you from afar with a +0 spear.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (moderately wounded, summoned, 53% to  hit)D hf .*5.hNatasha (59% to hit)D h$D h"................#D hH#.#R6QB the Shooter ................##.#Formicid of Jiyva Joeteirr ...... ................###### #.#Health: 44/55 ===================----- ................#....#######.#Magic: 7/7======================== ............................>#AC: 7D hDStr: 16 ..................#..###.###.#EV: 9Int: 8 .[....................##.###.#SH: 0Dex: 19 ...................#.........#XL:  7 Next:  6% Place: Dungeon:4...........###@........###.#Noise: ===------  Time: 3537.6 (0.0).#####........(.........##.#a) +0 shortbow####...5.(.....##..##.#### Abil: Dig##.....(...............##......(..............###......(..............# h   Natasha##......( hm..............# 5   cerulean imp (polearm, summoned)##.......(..............#### #..#....................#The cerulean imp is moderately wounded. _The cerulean imp hits you from afar with a +0 spear.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Natasha (59% to hit)D h$A  You shoot an arrow. The arrow completely misses Natasha.  The cerulean imp hits you but does no damage.hD h ....@   Edmund.h   Natasha@......5   cerulean imp (polearm, summoned)8.9 (1.3D hD D hbD hs-_Natasha claws you but does no damage.D hC................##.#R6QB the Shooter ................##.#Formicid of Jiyva Joeteirr ...... ................###### #.#Health: 44/55 ===================----- ................#....#######.#Magic: 7/7======================== ............................>#AC: 7Str: 16 ..................#..###.###.#EV: 9Int: 8 .[....................##.###.#SH: 0Dex: 19 ...................#.........#D h XL:  7 Next:  6% Place: Dungeon:4...........###@........###.#Noise: ===------  Time: 3538.9 (0.0).#####........h.........##.#a) +0 shortbow####...5.......##..##.#### Abil: Dig##.....................##.....................###.....................# @   Edmund##.....................# h   Natasha##.@....................# 5   cerulean imp (polearm, summoned)  ### #..#....................#You shoot an arrow. The arrow completely misses Natasha.  The cerulean imp hits you but does no damage. _Natasha claws you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Natasha (59% to hit)D h ................##.#R6QB the Shooter ................##.#Formicid of Jiyva Joeteirr ...... ................###### #.#Health: 44/55 ===================----- ................#....#######.#Magic: 7/7======================== ............................>#AC: 7Str: 16 ..................#..###.###.#EV: 9Int: 8 D he .[....................##.###.#SH: 0Dex: 19 ...................#.........#XL:  7 Next:  6% Place: Dungeon:4...........###@........###.#Noise: ===------  Time: 3538.9 (0.0).#####........(.........##.#a) +0 shortbow####...5.(.....##..##.#### Abil: Dig##.....(...............##......(..............###......(..............# @   Edmund##......(..............# h   Natasha##.@.....( h P1m..............# 5   cerulean imp (polearm, summoned)  ### #..#....................#You shoot an arrow. The arrow completely misses Natasha.  The cerulean imp hits you but does no damage. _Natasha claws you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Natasha (59% to hit)D h The cerulean imp hits you but does no damage. _Natasha claws you but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (59% to hit)  You shoot an arrow. The arrow closely misses Natasha.D hl ) h....@.............  The cerulean imp closely misses you. Natasha closely misses you.D h 6540.3 (1.4D h D h C _The cerulean imp hits you but does no damage.D h ................##.#R6QB the Shooter ................##.#Formicid of Jiyva Joeteirr ...... ................###### #.#Health: 45/55 ===================----- ................#....#######.#Magic: 7/7======================== ............................>#AC: 7Str: 16 ..................#..###.###.#EV: 9Int: 8 .[....................##.###.#SH: 0Dex: 19 ...................#.........#XL:  7 Next:  6% Place: Dungeon:4...........###@........###.#Noise: ===------  Time: 3540.3 (1.4).#####........h.........##.#a)  h% 0m+0 shortbow####...5.......##..##.#### Abil: Dig##.....................##.....................###.....................# @   Edmund##@....................# h   Natasha##......................# 5   cerulean imp (polearm, summoned)  ### #..#....................#Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Natasha (59% to hit)  You shoot an arrow. The arrow closely misses Natasha.  The cerulean imp closely misses you. Natasha closely misses you. _The cerulean imp hits you but does no damage.D hA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.D h D hB ................##.#R6QB the Shooter ................##.#Formicid of Jiyva Joeteirr ...... ................###### #.#Health: 45/55 ===================----- ................#....#######.#Magic: 7/7D he 0======================== ............................>#AC: 7Str: 16 ..................#..###.###.#EV: 9Int: 8 .[....................##.###.#SH: 0Dex: 19 ...................#.........#XL:  7 Next:  6% Place: Dungeon:4...........###@........###.#D h- oNoise: ===------  Time: 3540.3 (1.4).#####........h.........##.#a) +0 shortbow####...5.......##..##.#### Abil: Dig##.....................##.....................###.....................# @   EdmundD hS ##@....................# h   Natasha##......................# 5   cerulean imp (polearm, summoned)  ### #..#....................#Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Natasha (59% to hit)  You shoot an arrow. The arrow closely misses Natasha.  The cerulean imp closely misses you. Natasha closely misses you. _The cerulean imp hits you but does no damage.D h D h D h# A@.D h$ 5--10D h4 D hI _Natasha claws you but does no damage. The cerulean imp misses you.You climb upwards.D hZ D hx[ Q###.####.####.# ##.###.#. D h-\ /#.....## #D h ] V.....# ###.###.#. D h] /##...## #D h^ @.....###.....#.#. D hK_ O ##.## #D h_ 6.........###.#.#. D h` Q #.# #D ha 0###..# #.#.#.  #.# #...........  #<# ##D h"c ##.#.....[...  #.# #.###.###.###..3#.# #....h@...# #.......#.>#.#######.∩.......# #.....#....#......[..<.##.#### #.......#..D hZd ##############.# #∩..###.#.. #.# #.### #.... #.######.#######.. h   Natasha #..........D hNf [ ################## D hg 2--D ho D h: D h 6D h =D h2 -D h 2.8 (2.5D h D h  D h D hE @_The cerulean imp disappears in a puff of smoke! D h K_There is a stone staircase leading down here.D h`<(((((D h  ....hYou shoot an arrow. The arrow barely misses Natasha.  Natasha casts a spell at you.D hPn{5-===4.2 (1.4D h}{D h_i _The magic dart hits you. Natasha barely misses you.D h D h!D h S You shoot an arrow. The arrow hits Natasha.D hk  Natasha is moderately wounded.  Natasha casts a spell at you.D h+ Y5.5 (1.3D hM1  D h2 D h3 3_The magic dart hits you but does no damage.D h" 9  D h# AYou shoot an arrow. The arrow hits Natasha!D h U  Natasha is severely wounded.D h D h O6=6.8D h D h P _Natasha barely misses you.D htB <(((((D h$ ] 5....h5   cerulean imp (polearm, summoned)  You shoot an arrow. The arrow closely misses Natasha.  Natasha mewls in sadness.D h LNatasha claws you!38D hn T----8.1D hC c _Natasha mumbles some strange words.D hRoj  You shoot an arrow.  The arrow hits Natasha but does no damage.D h  Natasha is severely wounded.Natasha closely misses you.D hp9=---9.5 (1.4D hY _The cerulean imp hits you but does no damage.D h^j  You shoot an arrow.  The arrow hits Natasha but does no damage.D h17  Natasha is severely wounded.50.9 _Natasha barely misses you. The cerulean imp misses you.D h1E  You shoot an arrow. The arrow hits Natasha!  You kill Natasha!Natasha screams in pain as she dies!§†D hDEa....§§.§D hYM=142.3D h`{ _The cerulean imp disappears in a puff of smoke!D h{4D hD htH _No target in view!D hvm)#.###.####.####.# ##.###.# ##.....## #...........# ###.###.#  ##...## #...........###.....#.# ##.## #...............###.#.# #.# #..........###..# #.#.# #.# #......§........###.#D hin #<# ##....§....##.#.....[ #.# #.....§...###.###.### #.# #....@>...# #.#. #.#######.∩.# #.....# #......[..<.##.#### #.# D ho####.# #∩..###.# #.# #.### # #.######.# #.. ###D hy0...D hzF40---30 _D h/D hۅ _You see here the felid corpse of Natasha.D hR #.###.####.####.# ##.###.  ##.....## #.# ###.###. ##...## #.###.....#. ##.## #....###.#. #.# #.###..# #.#.D hR  #.# #.###.# #<# ##.##.#.....[ #.# #.###.###.### #.# #...@†>...# #D h3T H.# #.#######.∩.# #.....# #......[..<.##.#### #.# ###.# #∩..###.# #.# #.### # #.######.# #.D hT @ ##D h] D h^ I---4 _D he D hog D h3D hD htD hD h1 _You start resting.D h}<u2=3=4=5=D h6ko6=7=8D htx hh   Natasha (wandering) _You hear a distant slurping noise. x381.3 (27.0)2.3 (28D h _Natasha, Servant of Life and Death comes into view.D h$ ((((((You shoot an arrow.D h D h g.h.....D h :===3.5 (1.2) D h0 D h @ _The arrow hits Natasha but does no damage.D hZ (((((You shoot an arrow.D h`,D h..h...9=4.7D h%D h'@ _The arrow hits Natasha but does no damage.D hOU (((D hPAYou shoot an arrow. The arrow hits Natasha.D hi  Natasha is lightly wounded.  Natasha wildly gestures.D hD hsW..h.D hQ-6.1 (1.4D h"D hc _Natasha shimmers violently.D h ( You shoot an arrow. The arrow hits Natasha.D h[D hX..h50=7.4 (1.3 _Natasha is moderately wounded.You shoot an arrow. The arrow hits Natasha!  You kill Natasha!.D hp 8.D h. 6218.8 (1.4D h0 D h< _Natasha screams in fury as she dies!D h= D h:B D h,E H _No target in view!D h> D h D h2 D h̴ H _No target in view!D h83D h-;D hRi1=D hUD h.Xk2=D hYD h[,D h\D h)_,D hs`D hba3=D h^dD hf,D hgD h"j,D hskD hfn,D hoD harD hWsU4=D hxtD h7w,D hxD hI{,D h|D hhj --- _You start resting.D h603.8 (15.0)5=---4.8 (16D hVD h" _HP restored.D h 3D h› D h BD h nD hB D hJ =D hݸ D h/ BD h ,D h D h ,D h D h ,D h D h D hQ D h D h ,D h D h nD h D h. ,D h D h/ ,D h D h] ,D h D hd ,D h D hT D h D h D h ,D h D h D hM D h D h D hO D h D h D h D h D h7 BD h D h D h D h ,D hj D h ,D h D h D h D h D h D h D h2 D h D h ,D h! D h$ ,D h{% D h' D h( ,D h4 ,D h6 D h/: ,D hQ< D h@ ,D hoK XD hO BD hS D hT D hV D h>` nD ha D h>d ,D he D hi ,D h!k D hxn ,D ho D hr ,D h*s D hVu ,D hnv D hy ,D h D h D hy ,D hX D hs ,D h D h ,D hU D h> D hL ,D h" ,D h D h ,D h D hT ,D h D hӠ ,D h. D he ,D h D h ,D h D h D h* D h D h D hͯ D hV D hR D hͲ D h D hõ ,D hö D hθ D h D h D h ,D h? D h ,D hb D hA ,D hR D h ,D h, D h ,D h D h ,D h D h ,D h D h ,D he nD hi D h D h ,D h D h ,D h D h: D h D h D hz D h/ D h D h D h D h D h D h6 D h D h D h D h D h D h D ha D hn D h D h D hj D h$ D h D h D h D h D h D h; D h D hM ,D h D hp ,D h D h ,D ht D h ,D hv D hq D h D h D h0 ,D hp D hu ,D h D h ,D h! D h# ,D h$ D h& D h@' D h' D h* D h4+ D h, D h/ ,D h/ D h1 D hq2 D hO3 D h; h 703.8 (99 _You start waiting.D ht< -4.8 (100.0)D h'H 9 _Done waiting.D h٦ 3D h D hg D hH ,D h D h ,D hd D h ,D h D h` ,D h D hr D hs D ht D hz BD h-} ,D h ~ D h ,D hс D hx D h< ,D h D h, ,D h) D h ,D h D hi ,D h D h D h D hÞ D hQ ,D h D h ,D hХ D h˧ ,D h̨ D h ,D hܫ D h ,D h D h D h D h~ D hb ,D hӷ D h ,D hH D hr ,D h D h* ,D hm D h ,D h D h D h D hV D h D h' D h D hs ,D h D h ,D h D h# ,D h D h ,D h: D h ,D h D h! ,D h_ D h ,D h D h D hB D h D h ,D h D h ,D h D h ,D hz D hw D hE ,D hD h,D hmD h,D hD h ,D h D h ,D hD h1,D hD h,D hD h ,D hBD hVD hD hYD h* D ht$BD h%D hO&D h&D h),D h.D h1,D hof D hlD h2nD ho,D hsBD hS}D h̃D hчBD hxBD hD hD hD hBD hD h,D hޢD h ,D h!D hsD hD hD h­,D hD h8,D haD h,D h&D hRBD h^,D hD h,D hD hw ÷803.8 (99.0) _You start waiting.D h-4.8 (100.0)D hdD h%# _Done waiting.D h93D hD h,D hD hSD hD h,D hoD h,D h@D hf,D hD hD hD h D h!D h!D hR"D h$,D hpUpD hW,D hOXD hZ,D hl\D h _,D haD hbD h_cD hdD h;f,D hiBD hrD hwXD h~D h,D h/D hD hD h_D h,D hgD hv,D hȍD hD h?D hD hD hW _You start waiting.D h;D hD hդD hxYou start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Jiyva gurgles merrily.D h3D h[,D hD h$BD hڳ,D hD h<,D hD h5,D h D h,D hND hgBD h,D h~D h,D hD hD hD hD hD hPD hyD hED hD hD h,D h D h,D h/D hrD hWD hD h,D hD h,D hD h D hD hD hs,D hD hD h1D h`D h$ D h D h D h5,D hD h[,D hD h,D hbD h .,D h0D h3,D h4D hT7,D h9D he<D h=D h=D hqA,D hdCD hF,D hHD hQL,D hND hQ,D h}SD hV,D hXD hO\,D h8^D ha,D hcD hf,D hhD hl,D hHmD h{o,D hpD hr,D hsD h@w,D hxD h@{,D h||D h~,D hD hɁ,D hD h,D h6D hta 903.8 (99.0) _You hear a distant slurping noise. x2D h-4.8 (100.0)D hD h:# _Done waiting.D hk3D hD hD h,D hLD h ,D hD h,D hD h4,D h1D h ,D hpD h=D hD h`D h7D h;,D h=,D h >D h@,D hCD hE,D hFD hI,D hKD hN,D hpOD hhQ,D hRD hT,D hVD hDX,D hZD h4\,D h]D h9_,D h`D hc,D heD h.f,D h]gD hiD hWjD hjD hm,D h\nD hq,D hsD h3w,D h[xD hy,D h|{D h~BD h.D hD h"D h,D hWD h,D h̉D hߋ,D hD hޏ,D h8D h,D hND h5,D h<D h{D h,D hٜD hD hD hD hD hD h,D hD h,D hǨD hD hRD hD h,D hAD h+,D h&D h(D hD hD hD hD hID h,D hD hzBD hI,D hID h,D hD h3D hD hmD h,D hD h~,D hD h6,D hND h,D h3D hD hQ,D h4D h,D hD hR,D hD hD h D h(D h,D hD h,D hD h',D hGD h,D hD hc,D h D h_D h,D hD h,D hD h,D h2D h^,D h1D hf!D h!D h %D h+nD h,D h{.D h.D h0D h2D h2D h]3D h5D h6D h6D h8D hL9D h9D h<D h<D h.=D h?,D h@D h&C,D hjDD hwF,D h`GD hJt _You start waiting.D h-LD hkS_ 4003.8 (99.0) _You hear a distant slurping noise.D hS-4.8 (100.0)D hkWD hX# _Done waiting.D hAD hD hD hhD ht _You start waiting.D hxD h,D hD hK,D hD h,D hD h ,D hD hK,D hD hW,D hD h,D hJD h,D h D h",D h$D hB&,D hX'D h"*,D h ,D h..,D ho/D h1,D h2D h)5D h9D h:D h=D h?D h?D hU@D hBD hD,D hED h_D h$aD hb,D hrdD hfD hh,D hjD h^lD hmD h}nD h`oD hqD h}s,D huD hHy You start waiting. _You hear a distant slurping noise. _Done waiting. _You start waiting. _You hear a distant slurping noise. x2  You hear a slurping noise.D h`{3D h|D hD h^D hg,D hD h D h%D h͊,D h,D hD hD h,D h'D h.D hwD h,D hD h D h{D hD hD hD hD hD h,,D h#.D h=0D h1D h2,D h)4D h7Z _The jelly splits in two!D h8D h:D h;D h8>BD h=@D h9AD hB,D hCD hED hFD h1HD hHD hID hEKD hvLD hMD hND hNOD hTQD hRD hT,D hUD h[nD hWcnD h*dD h9nD hpD hpD hr,D hsD huD hvD h&xD hxD h5yD hzD h*|D h}D h~D h~D h]D hD hD hD hD hD hD hPD hD hpD h8D hED hD h D hD hvD hD hD hD h&D hD h+D hD hD hD hbD hD hD hmD hD hD hD hAD hߣD hqD h;D hBD hϩD hD hD h,D hD hD hjD h3D hD hLD h(D hjD hD hLD hD hnD hD hBD h}D hD hD h3D hbD hD h;D hD hD hD hD hD h:D hkD hD hCD hD hD h!D hD h=D h$D hAD hD hD hD hD h D hDD hD hSD hp,D h,D hZD hJ..J.71.8 (67.0).JJ 2 jellies (fellow slime) (wandering)D hD h_D h0 _You hear a slurping noise.D hPID h_nD hD hD hYD h~D hCD hnDD h6D h{ D h'& _You start waiting.D h/<D h 8D h9BD hDJ..142.8 (71   jellyD hF; _You hear a distant slurping noise. x2D hYD hZdD heD hfD hxh,D h(iD hkD hl,D hnD hRoD hpD h\qD hqD hsD hzD hJ{D h|D h<~D h~D hD h@D hD hD hD hD hD hD hD hD hD hD hD hD h:,D hD hD h,D hD hĖD h,D hҘD hD hD hmD hD h9D h`D hD hD hID hD hD hD hJD hD hD hD h-D hnD hD hD hVD hD hJD hٱD hVD hD h;D hҵD hSD høD hGD hչD hTD hüD hED hGD hڿD hsD hD hD hD h\D hD hD hD hD h&D hD hAD hD h`D hD hD hqD hD hD hD h D hD h/D hD h<D hD hJD hD hD h!D hD hD hND hD hQD hD hbD hD hD hD h"D hYD hTD h,D hHD hD hD hcD hD hD hD hJD hD h?D hD h{D hD h/ D h D hL D h D h D hS D h D hl D h D h D hs D h D h D hy D h D h+ D h D h= D h D h D h D h D h> D h D h D h3 D h D h D h D hT D h D hY D h D hi" D h# D h$ D h}% D h& D h' D h( D h* D h* D h+ D h- D hF. D h/ D h#0 D h0 D h22 D h`3 D h4 D h^5 D h5 D hk7 D hy8 D h9 D h`: D h5; D h< D h= D hH? D h? D hZ@ D hA D hB D hAD D hD D hQE D hF D h%H D hH D h3I D hK D hL ,D hM D hO D h/Q ,D hQ D hS D hU ,D h*V D hW D h Y D hY D hZZ D h[ D hB] D h^ D h^ D hM` D ha D h#b D hb D h/d D he D hf D hf D hh D hi D hRj D hj D h}l D hm D hqn D ho D h|p D hq D hSr D hr D h]t D hu D h3v D hv D hx D hy D h z D h{{ D h| D h|} D h~ D h{ D h݀ D hh D h D hi D h D hI D hۅ D hK D h. ,D h D hɋ D h$ D h D h D h D h D h D h, D h D h D hn D h D hx D h' D h D hN D h D hޜ D h` D h D h D h/ D hà D hd D h D h D h$ D h D hE D hN ,D h D h: ,D h D hЭ D h D hձ D h D h7 D hɴ D hm D h D hԷ D h[ D h D h D h D h D h< D hھ D hi D h D h D h D h D hO D h D h D h BD h BD h BD h D h` XD h BD h. D h BD h3 ,D h D hW { .241.8 (99 _You start waiting.D h -2.8 (100.0)D hi D h[ # _Done waiting.D hd2 3D h&3 D hPB D hF BD hHH ,D hI D hL ,D h}N D hQ ,D h+S D hW BD hZ D h\ ,D h#^ D h)a D hb D hc D hd D hqe D hf D hg D hSh D h6j D hMp D hq D hs D h3t D ht D hVv D hw D h(x D hx D h6z D hM{ D h{ D h}| D h#~ D h~ D hI D hҁ ,D h~ D h D h D h D hN D h D h D h D h! D h D hz D h D h D h7 D hڏ D hב ,D h D h^ D h D h D h? D hȗ D hm D h! D h D hO D h D hl D hC D h ,D h D h D h$ D h D h D hd D hZ ,D h D h D h D hn D hد D hб D hm D h/ D hx D h D hM D h D h{ D hQ ,D hC D hڼ D hs D h D h D h D h= ,D hE D h( D h D h^ D h D h D hc D h D hE D h D h D hZ ,D h D h D hI D h D h D h D h D h` D h D h D h D h D h D ha D h D h D hE D h D hg D h D h D h) D h D hU D h D h D h D h D h ,D ht D h D h D h D h D hV D h D h D h= D h D h D h0 D h D h* ,D h D h D h D h D h D h@ D h D h D h D h D hP D h D hy D h D h D h D hP D h D h D h5 D h D h^ D h D hx D h D h D h; D h D hf D h D h D h[ D h D h D h! D h# D h% ,D h& D hK( D h( D h) D h* D hD, D h, D h- D h8/ D h0 D h01 D h1 D h>3 D h4 D hA5 D h5 D h'7 D h8 D hH9 D h9 D h$; D h< D h&= D h= D h_? D h@ D hA D h6B D hrC D hE D hE D hBF D h|G D h%I D hI D hK D hQL D hN D h\P D hS D heU D hJX D h:Z D h-\ D h\ D h1^ D h` D hb D hd ,D hzf D hh D hhn BD hq ,D hNt ,D hu D hw D h@ D h D hB D h ,D h D h݆ D h4 D h D h D hK D h( D h D ht D h D h D hn D h" D h D h@ D hۖ D h D h D h D hh D h D hݝ D h D hI D h D hl D h( D h֤ D h D h D h D hC D h D h D h D h D hۮ D h[ D h D h D h D hc D h D h D h D h¹ D hi D h1 D h D h D h D h\ D h & J341.8 (99.0)JJJ 2 jellies (fellow slime) (wandering) _You start waiting.D h D h -2.8 (100.0)D h D h` # _Done waiting.D h- 3D h ,D h D hu D hW BD h XD hd D h ,D h BD h nD h ,D h D h D h D h` ,D hh& ZD h/' D h@5 D h7 BD h9 D h: D h-a D hc BD h4e D h!k nD ho XD hv D hrx D hy ,D hz D ho| D h~ ,D h~ D h D h= D h‚ D hR D hf D hφ D hT D h߇ D hV D h D hD D hЋ D hG D h D h5 D hQ D h D hq D h D h D h D hl D h D h D h D h] D h D hs D h D h ,D h ,D h D h ,D h D h nD h D h D h" ,D h' D hE D h) D h D hK D hb D hG D h D hg D h5 D ha D h D h D hf D h D hO D h D h D h D hp D h D h D h D h ,D h D h[ D h D h D hWD hD hiD h>D hD hD hD h-D hD h D h D hF D hT D hcD hD hD huD hD h2D hD hD h,D hD hD hJ~~~~~~...## ##'##~~..## #~~~'~~..# #~.~#~~~.# #~~~#~~~.# ##########D hW D h7F #.......###.####.####.# ##.###.  ##.....## #...........# ###.###.  ##...## #...........###.....#.  ##.## #...............###.#.  #.# #..........###..# #.#.  #.# #...J...........###.#.#<# ##.........##.#.....[.#.# #.........###.###.####.# #...@.>...# #.......#405.8 (63.0)#.#######.∩.......# #.....#..#.........<.##.#### #.......###############.# #∩..###.##.# #.### #..#.######.####### hFGX39;49m J   jelly (fellow slime) (wandering)#...............################ _You start waiting. _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.You hear a distant slurping noise.D hHYD h5D hKJD hMD hND hlPD hQD h=SD hSD hlTD haVD hcWD hXD h(YD hYD h[D h\D h8^D h^D he_D h"aD hbD hdD hdD h0eD hfD h9hD hiD hjD hjD hilD hmD hdoD hpD hpD hrD hGtD huD hvD hvD hoxD hPzD hzD h{D h)~,D hD h,D h`D hD h̆,D hʇD hD hWD hD hD h:D h=D hؐD hlD h3D hD hD h>D hD hK,D h5D hD h7D hD hND hSD h%,D hD hئD h,D hD hD h,D hD hD hoD hD hD hD h',D hD hD hD hzD hD hD hD h*D h[D hD hD h$,D hD hD h/D hD hnD hD hD hnD hD hD htD hD hD hJD hD hD hBD hD hcD hmD hD hD h:D hD hD h3D hD h}D hD hD heD hD hwD hWD hD hD hFD hD huD hD hD h!D hD h@D hD hD hD hD hND hD hPD hvD hD hzD haD hD h D h` D h D hf D h  D h D h D h D he D h D h D h D h D h D hd ,D h D h1 D h D h D h D h D h\ D h D hn D hf D h D hz D hi D h D h~ D hz D h D h D hc" D h" D hw# D hx% D h& D h& D h{( D h) D h) D h+ ,D h- D h>/ ,D h/ D hD2 ,D h74 D hA5 ,D h46 D hY8 ,D h9 D hw; ,D he< D h> ,D hx? D hA ,D hhB D hD ,D hE D hG ,D hH D hJ ,D hK D hM D h N D hN D hP ,D hPQ D hbS ,D hBT D h7V D hV D hFW D hn D hn D hKo D huu { .504.8 (99 _You start waiting.D hv -5.8 (100.0)D hy D h1{ # _Done waiting.D hɔID hD hD h,D hD hD h,D h,D hƪD h,D hD hD hD h#D hD huD h D h,D hD hɸ,D hkD h,D h(D h-,D h-D hD hjD h D hD h/D hD h7D heD hD h,D h<D hN,D h&D h,D hD hD h,D hD h 136.8 (31.0) D hD h?D hH _You start waiting.D hD hD hD h,,D hQD h ,D h!D hW#,D h#D h7&,D h'D h!),D h)D h%,,D h -D h/,D h2D h2,D h4D h6,D h6D h:BD h<,D h=D h{@,D h5AD hpCD hDD hDD hF,D hGD h?J,D hJD hPnD hQD h?lD hoBD h?q,D hvC68.8 (32D hwD hw{D hM}H _You start waiting.D hߍD hɚD h=D hvD hD hD h,D h+D h,D h7D h,D hND h,D hgD h,D hFD hij,D hxD h,D hD hv,D hD h~,D hD h,D h<D h,D hD h,D h%D h,D hD hD h,D hBD hC95.8 (27D h^ _You start waiting.D hcuD h^D hl$`D h9D h8:,D h;D h]=,D h>D h2@,D h@D hB,D hDD hED h]FD h GD hID hID h.JD hL,D hMD hAOD hRD hZXD h]],D hU^D h`,D hyaD hxeBD h8jD626.8 (31D hnD hqH _You start waiting.D h+D hݜD hD h,D hD hL,D hD hT,D h D h,D hҫD h(,D hWD h,D hD h,D hD ha,D hD h,D hŻD h۽,D hD huD hD hD hD h2D hD hD h?D hD hD h!D hD hlD hD hD h:D hD hND hD hD hD hE,D hD h,D hD h`,D hD h,D huD h)D hD hSD h\=57D hD hUH _You start waiting.D hiD h4D h6,D h>D hD hD h|,D hD h,D hD h"D hq#D h$D h',D h(D h),,D hi-D h0,D h2D hw4,D h5D h7,D h8D h:D h;D h$<D h}>,D h1?D h$AD hAD hmBD hvD,D h0ED hHD h2ID hID hKD hLD h&MD hO,D h{PD hRD hSD hTD h{V,D h$WD h#YD hYD heZD hF\D h\D hQ_D h_,D h`D hhC86.8 (29D hiD hj@ _You start waiting.D hYyD h D hD h<D h,D hD h,D h]D hn,D h]D h,D hED h,D hAD hd,D hD h,D hD hO,D hnD hM,D hDD h,D hD hD hvD hMD h/D hD hD h,D hٮD hl,D h#D h',D hشD h,D hD h,D hD h,D hѽD h,D h D h,D hD h,D hD hRD hD hfD hD hD hiD hD hBD ha,D hD h=723.8 (37D hD hD hTID h D h(D h)D h/D h1,D h2D h4,D h5D h7,D h8D h:,D h;D h=,D h>D h@D h7AD hAD hCD hDD hDD h}FD hGD hGD hID hJD hJD hLD hWMD hMD hPD hPD h*QD hRD hSD hTD hVBD hhYD hZD hZD h_C43.8 (20D heD hgD hwD hقD hDD hD h^D hTD hD h,D hVD hD hpD hD h=D h4D h™D hnD hD hΜD h6D hĞD hND hD h{D h D hD h$D hӦD hdD hGD hD hOD h߫D hiD hD hcD hD h}D hD hVD hD h̴D hD h D h÷D hD h5D hD hD hD hD heD hD hD hJD hD h^D h-D hD h~D hMD hD hD h,D h|D h},D h/D hC67.8 (24D hD hD hD hCD h;D hD h{D h D hD hoD hD hD hWD hD hpD h,D hD hD huD h D h D hT D h D h D hqD hMD hD hdD hD hP,D h+D hD hxD hD hD hD h5,D hD h;&D h'D hy(D h)D h*D h+D h},D h-D h.D h/D h0D h$2D h2D h3D h#5D h6D hV7D h7D hN9D h:D h7;D h;D h=D hW>D h>D hb?D hAD hAD h~BD hCD haDD hDD hFD h+GD hGD hI,D hJD hO-96.8 (29D hOD hRD hT0 _You hear a distant slurping noise.D h>dD hmD htD huv,D h'wD h|^ _You start waiting.D h/}D h+~D h~,D hD h,D h|D h,D hވD h,D hoD h,D hD h,D hD h,D h_D h,D hĚD h_,D hD hD hD hD h,D hD h,D hD h,D hhD h,D h.D hD h,D hR,D h D hD h/D hD h,D hD hn,D h0D h,D hnD h%,D hD h,D hD h,D hD h*,D hD ha,D hfD h,D hD h,D hD h,D hD h,D h|D h,D hD h,D hD h,D hD h,D hD h%,D hiD hc,D h~D h ,D h D h".841.8 (45D hD htD h8L _Jiyva gurgles merrily.D hx&D h.D ho1,D h2D h4,D h5D h7D hV8D h9D h;BD h>,D h?D hxBBD hdE,D h3FD hH,D hJD hLBD hQBD hS,D hSD hUD hV,D hkY,D h[D h\,D h^D ha,D hbD hd,D hfD hh,D hDiD hxk,D hCnD h!p,D hqD h~s,D hztD h^wBD h{BD hBD hBD hƇC69.8 (28D h^ _You start waiting.D h>uD hD hD hJD h#D h9JD hD h D hD hD h,D hD hL .900.8 (31D h D hD hH _You start waiting.D h-$D hk*nD h-;D hCD hMD h;PBD hgSBD h%W,D hVZBD h2\D h],D h^D h`D hRbBD hgBD h:j,D h#mBD hqBD h%tBD h_yBD ho|D ho~D hJ22.8 (22J   jelly (fellow slime) (wandering)D hD hUH _You start waiting.D hxID h=D hnD hJD hD h D hD hCnD hsD hxD h+.J43.8 (21D hD h D htH _You start waiting.D hD hOnD h5D hH`D h6ZJD h^XD hXdXD hje,D h$hD hmt _You start waiting.D hnD hsQJ.62.8 (19D hjtD hwD h}i _You start waiting. _You hear a series of splatters.D h=D h%nD hD h,D hFD hrD h|,D hZD hğD h,D hޣD h^D h+,D hD hD hD hPD hD hID h,D hD h XD hKD h,D hGD hID h,D hD huXD h&D h,D hD hxD h',D h'D hD h,D hD hD h,D hED h NJ.78.8 (16D hD hD h&H _You start waiting.D hD hw nD h> D h D h D h D hk ,D h2 D h D h ,D h D h! D h ,D h D h D hr ,D h D hY! D hr' XD hq) D h* D h+ D h. D h/ D h0 D h1 D hU4 D hp6 ,D h7 D h: ,D h; D h> D ht@ ,D hSA D hDD D hEF ,D hG D hJ D h|L ,D hM D hP D hR D h@S D hS D hW D h%Y ,D h$Z D h'_ QJ.95.8 (17D h_ D hb D he H _You start waiting.D h=| D h D hۍ XD h̎ D h D hA ,D hQ D h D h ,D h D h D h& D h D h D hF D h4 D hb D h ,D h- D h D h D h ,D hʭ D h D h D hV ,D hN D h D h D hG ,D h D h2 D h D h D hi D h D h D h D h ,D h: D h D h D h ,D h- D h D h D h$ D h D h= D h e....J5011.8 (16D h9 D h D h7 H _You start waiting.D h D h D h D h D h ,D h D h D h XD hc D h D hN ,D hZ D h D h D h ,D hm D hk D h D h D h D h; D h D h% XD h& D h9) D h* ,D h+ D h_. D h0 D hV1 ,D hj2 D hc6 D h7 D h; D h2< D h> D h@ D h;B D hB D hhC D hE D h+H D h=I ,D hmJ D h4M D hbO D hiP ,D h-Q D hkV I.JJD hEW 25.8 (14J 2 jellies (fellow slime) (wandering)D h$[ D h\ H _You start waiting.D h"n D hw D h/z D h{ D hW} D h~ ,D h D h D hڃ D h. XD hQ ,D hێ D h0 D hӐ D hg D h8 D h D h ,D h D h2 D hC D h8 D hž D hX D h D hv D h D hk ,D hf D hͩ D h3 D h D h ,D h D h D h: D hɴ D h' ,D hG D h D hݺ D h D h D hپ D hf D h D h{ D h[ D h D hp D h ,D h D h D h7 D h D h[ D h D hl D h D h, D h D hZ D h D h D h1 D h D h D h D h D h D h D h[ D h D h/ D hM D h D h D hR D h D h4 D h? D h D h D h\ D h D h D hX D h D hZ D h. D h D h5 D h D h D h= D h D h. D hp D h D h D h J.J...J.J44.8 (19JJ D h c 4 jellies (fellow slime) (wandering)D hz D h H _You start waiting.D h& D h/ D h1 D ht3 D h4 D h%6 D h7 D h.9 ,D hP: D h< D h= D hJ? D h@ D hB D hC D hD D h;E D h,G D hH D hI D hMK D h1M D h@N D hN D hP D hR D hS D h{U D h{W D hX D hZY D hZ D he] D h_ D hra D hb D hd D hf ,D hg D hki D hj D hl D hm D hjo D hq D hq D hOr D hrt D hu D h`w D hx D hz D h"| D h| D h} D h D hD D h D h& D h D h( ,D h D hq ...JJJ.....J5D h 0D hݓ D hS C _You start waiting.D hפ D hD nD h ;D hX D hF D h D h D h D hj D h D h D h D h D h D h D h# D hy D h D h D h D hC D h9 D h D hI D h D h( D h D h D hp D h D h D h- D h1 ,D h< D h D h' D h D h D h D h D h D h< D h D h D h> D h D h ,D h D hi ...J...JJJ.62.8 (8D h #.0) D h D hw - _You hear a series of splatters.D hr D hv nD h ,D h& D h D h. D hj D hG D hE D h D h} D hQ" D h$ D h& D h' D h) ,D h>* D h, D h. D h0 D h1 ,D h3 D h4 D h6 D h8 D h(: D h; D h@< D h= D h> D hA D h:B D hVD D hSE D h*F D h5G D hH D h@O XD hO D hMQ D hS D hU D hV ,D htX D hhZ D h] D h^ D h` ,D h8a D hc D hNe D hf D hh ,D hi D hNk D hn D hp ,D hAq D h[v i.......74.8 (12.0)JJD h w [ 2D hz D h| H _You start waiting.D h D h D hz ,D h ,D h D h D hE ,D h D h ,D hc D h D h" D h ,D hH D h D h D h ,D h D hھ D h D h ,D h D h] D h D h_ D h ,D h D hy D h D h D h D h D hr D hg D h D h D h D ht D h D h D h, D h D h# D h D h D h D h D h D hh D h D h D h_ D h D hX ,D hk D hm D h D h3 D hg D h D h D h D hL D he D h ,D h D h D h D ht D h D hF D h D h D hE D h D h= ,D hO D h D h$ D h D h D hp D h D h! D h$ D h & D h?' D h' D h`( D h) D h(, D h'. ,D h / D h0 D h3 D h4 D h5 D h6 D h7 D h9 D h; ,D h< D h> D h@ D hB D hFC D hC D hE D hH D hI ,D hK D hL D hO D h$Q ,D hS D h7T D hV D hX ,D hY D h"[ D h] D hP_ D h_ D hx` D hib D hd D hyf ,D hg D hLi D hk D hlm ,D han D h+p D hr D ht ,D hu D hw D hy D h{ ,D h| D he~ D hڀ D h ,D h6 D hЅ D h D hlj ,D h D h D h D h D h D h D h D hy D h D h D hx D h D h D h1 D h D hr ,D h D hS D hw D hV ,D hK D h D hJ D h D h D hW D hK D h2 D hc D hL ,D hJ D h4 D h D hF D h ,D h D h D h D h D h D h9 D h D h( D h D h D h D h0 D h> D hv D h ,D h D h D h D h( D h_ ,D hW D h KJJ120.8 (46D h+ ∩...J<J 3 jellies (fellow slime) (wandering)D h D hp H _You start waiting.D hL D hrD hCD hWBD h,D h,D hD hD hD h%XD hK&D h'D hH*,D h +D h]-D h.D h4t _You start waiting.D h|5D h 7D h"9D h;,D h<D h>D h@D hB,D hDD hFD hI,D heJD hjMD h P,D hPD hkSD hU,D h WD hrYD h\,D hJ]D h_D h8b,D hcD hIg,D hhD hkD hm,D hnD hqqD hs,D huD hwD hdz,D hq{D h}D hk,D hhD hD h,D hD hAD h3,D h)D hD h!,D h.D hD h%,D h[D hD hX,D hɢD h}D h%,D hbD h|,D hD h,D hD h ,D hD h^,D haD hkD h,D hD hD h ,D h D hD h,D hD hD hD h,D hD hkD h~D hi,D hD hD hMD hR,D hzD h=D h6D h,D hQD h$D hD hBD htD h!D h! ,D hh D hSD hD hZD h,D hD hwD hD h-!,D h!D h$D h 'D hF(,D h_)D h!,D hH.D hb/D h0D h0D hZ3D h5D h6,D h7D h:D h=D hR>,D h!?D hAD hD h],D haD hD hUD h D h ,D h D hCD hBD hD hD hD hvD h:D h,D hD h!D h"D hB$D h$&D h\',D h*,D h0XD h1D h3D h5D h7D h8D hU:D h:D h;D h?,D hAD hCD hDD hxED hpFD hMBD hN,D hOD hQD hSD hUD hW,D hXD hm[D h3]D h^D h`,D hD hRD hED hD hD h~D hD hD hgD h.D h-D hD h0,D hD hKD hD hD hvD hD hD hD hD hD hD h,D h-D h'D h'D hD hD hLD h D h4D hD hD h,D hD h D h(D h ,D h D hS D hD hBD hbD hjnD hrXD h`D hD hnD hBD hG,D hD hD hD hOnD hXD hs,D h.D hD hQ%`D hP J..J219.8 (99. 2 _Jiyva gurgles merrily.J.20.8 (100.0) _Done waiting.D h͖D hD ht,D h,D hPD hmD h;D h`,D h\D hD hfD h,D hD hD hD h,D hD h~D huD hrD haD hD hkD hD h,D hrD hD heD hD hD hD hD h,D h@D hD h>,D hXD hJD hD hX,D hgD hD h>D h D h ,D hM D hlD hD h7D h:,D hD hgD hD hD h,D hD h3 D h"D hf$D h&,D hE'D hy)D h+D h,D h.,D h/D h]2D h4D h5D hx7,D h8D h:D h=D h<>D h@,D hyAD htDD hFD hGD h"ID hJ,D hKD hND hrQD hRD hSD hIUD hUD hVD hcYD hX[D h\D h]D h_,D h`D hcD heD hfD h"hD hi,D hjD hGmD hoD hpD h.rD hs,D h uD hjwD hyD hzD h"|D h},D hD hlD hD hD h0D h,D hD h)D hzD hxD hD hdD hD h̓D h%D hD h˜D hZD hD h{D hD hwD hD hD h,D hإD h D hPD hXD h߬D h{D h D hD hD hdD hD hҶD hc,D hD hD hD hD hUD h,D hD hD hD h'D hKD h9,D h=D hsD hD hD h,D hD hPD hD hED hD hI,D hD hD hkD hD hD h,D hD hD hD hD h2D h,D hD h9D hD hD h,D hD h&D hD hD hc,D hD h D hk D hD hg,D hD hD hZD h^D h,D h^D hD h5D hw D h",D hX#D h~%D h'D h)D h*,D h,D ho.D h0D h2D h3,D h4D h*7D hppD hrD hGsD hWuD hvD h)x,D h0yD hU{D h|D h~D h|,D hD hD hD h,D h+D hD hیD h,D h̐D h֒D h D h,D hD haD hXD hX,D hwD hqD hW,D hvD hD h,D h$D hD h,D hD h³D h D h ,D hD hTD hD h,D hD hoD hjD hs,D hD hD hD hD hD hfD hED h<D h,D hD hD hK,D h2D hD h,D hD hD hD hD hRD hD h\nD hfD hPD hL,D hb D hD h,D h(D hD h\D hD h,D hD hD h D h&XD h'D h)D hE+D h-,D h.D h0D h 2D h3D h5D h8,D h9D h<D hp=D h~?D hAD hC,D h2ED h=GD hHD hNBD hQ,D h+Y......JJ..JJD hZ302.8 (82.0)JJ 4 jellies (fellow slime) (wandering)D hN`D hd^ _You start waiting.D heD hPgD hZn+0.0) D hnD h D h@ ,D hH nD hL ,D hP D hIR ,D hX XD h^Y D h[ D h] D h9_ D ho` D ha D h d ,D he D h&g D hh D hk D hm D hjn D ho D hq D h6r D hr D hu D hv D hy D hz D h|} D h~ D h= ,D h D h5 D hj D hن D hƈ D h D h D h ,D h1 D h D h D h D hN D h D h/ D h ,D h D h) D h9 D h D hܥ ,D h ,D h D h ,D hy D hɱ D h D h ,D hr D h D h D h D h D h D h XD h BD h D h ,D h D h D h; D h D h D hJ D h ,D hZ D hl D h D h D h D h D h ,D h D hR D h D h D hh D h D h_ ,D h D h D h! D h D hn D h ,D hk D hR D h D h' D h D h/ ,D h D h D h D h D h D he ,D h D hK ,D h D h ,D hF D h D h! D h# D h% D h& D h' D h[) D h1 XD h1 D h3 D hV6 D h7 D hg8 D h 9 D hp; D h= D h? D hA ,D hB D hvD D hF D hH D hJ ,D hLK D hL D hkO D h%Q D hR D hT D h|U D hOV D hX D hZ D h\ D h] D h` ,D ha D h#d D hf D hh D hi D hk ,D hl D hn D hq D hnr D hFt D hu D hv D h?w D h&y D h{ D h} D h7 XD h D h~ D h D h D hP ,D h& D h  J...J....J>401.8 (99.0){ 3 _You hear a series of splatters.D h .JJ..{D hP -2.8 (100.0)D h( D h # _Done waiting.D h7 3D h D hT! D h" D h& D h( D h? D h@ D hB ,D hJD D h_G D hI D h%N D hP ,D hZR D hrT D hfV D hX D hNZ D h\ t _You start waiting.D hc^ D hY` D h b D hd D hXD h?,D h?@D hBD hCD hED hG,D hID hJD hLD hND hP,D hQD hSD h>UD hWD hY,D hZD h\D h:^D h`D hb,D htcD hFeD hfD h&iD hKjD hl,D hmD hoD hsD htD htD hvD h>xD hzD h{D h}D h:~D h~D h2D hnD hTD h,D h;+......J.J38.8 (14 2D hD hH _You start waiting.D hD hD h,D hD h*D hD hD h,D hD h.BD hU,D hjD hD hD hD h,D hxD hD hD hD hND hD hD h>D hD hu,D h_D hnD hJ....J..46.8 (8.0) D hlH _You start waiting.D h;*D h2D h5D h=7D h9,D h:D hS=D h>D h@,D hAD h|D hD h,D hD h D h D h,D hD hD h ,D h-D hyD h'D h,D hD hu"D h(D h6D h7D h9D h>D h5CD hbFD hGD hID h9OD hPJJ...JD hP#......D hQ56.8 (1D hWR 0.0) D hiSD hXD h9[ D h\D h\$_You start waiting.D hx]D h{rD hsD htD hLvD hyD hq{D hN~D h9,D h?D hÊD h,D hD h~D h”,D hD hD hD h,D hD hġD hD h,D hD hD h,D hD hD hD hƴD hն,D hD hD hpD hD h,D hD h.......JJJ64.8 (8.0)J 3 jellies (fellow slime) (wandering)D hbD hD h+H _You start waiting.D h D h9D h,D h!D hD hWD h,D hD huD hD hGD hD h,D h3D hD hND hD hcD hD,D huD h D h D h D hD h,D h D hD h.D hD h?D h>,D hD hD h!D h"D h$D h&,D hO(D hv*D h+D h-D hd/D h1D h1D hD2D hL7fJ........JJD h7J73.8 (9J 4 jellies (fellow slime) (wandering)D h;D hv=C _You start waiting.D hLD hMD hLND hVnD hmWD hZD h[D h5]D h_D h a,D hbD hdD h'fD hgD h1iD hD hSD h9BD hBD h,D h/D hD hD hD h",D hxD hHD hBD hD h#D hD hD h......J501.8 (7   jellyD hD hKD h D hnD h\D h,D hD hD h$ D h+",D h0#D h&D h.(D h+*,D h+D h-D hK/D h0D hl3,D h4D hj7D h8D h9D h<,D h<D hH@D hAD hC,D hDD hzGD hHD h'JD hAL,D haMD hPD hQD hQSD hOU,D hVD h YD hNZD h\,D h]D hl`D haD hd,D heD hhD hxiD h{l,D h=mD hOrJ...J14.8 (13.0)J 2 jellies (fellow slime) (wandering)D hsD h6vD hwD hD hD hsD hD h,D hD hQD hD h,D hrD hVD hD h,D hRD hD h D h,D hD hرD h D hi,D hD hID h D h9D heD hD hD hD hTD h,D hD hD hD hqD h'D h!D hVD h J.JJ.20J D h b3 jellies (fellow slime) (wandering)D hD hD hD h)nD hV,D hD h8D hD h,D h!D h$D h%D h(,D h*D hJ.D h0D h3,D h4D h7D h9D h<,D hK>D h]AD hCD hE,D hGD hJD hLD hO,D hZQD hUD h%WD hCZ,D h[D h`.....J33.8 (9.0)   jellyD hraD hdD h"gD h{uD hnD hĉD hD h܏D hD hD hD h#D hD hǙD hUD h=D hD hD hD hD h"D hD hѫD h)D hjD h{D h>D h)D hD hkD hD hiD hRD hD hD h.D hD h_D hD hD hD hD hcD hD h`D hD hD hD hD hD h*D hD hdD h%D hpD hv,D hD hRD hD h4,D hD hD h,D hQD hD hD hD hu D h D hy,D hD hD h,D hD h;D hh,D h!D h$D h',D h\)D h,D h\/,D h0D h4D hC9D h:D hN;D h>D hA,D h.CD hGD h}ID hK,D hIMD hQD hUBD hVD hYD h}[D h_,D hN`,D hcD hbeD hKkXD hnD h; D h< ,D h= D hh@ D hB D hXD D h#F ,D hF D hI D h'L D hM D hO ,D hP D h'^ D h(a D hb D hc D hd D hKe D he D hvh D ho BD hp ,D hr D h8t D h&v D hw D hy D h{ D h| D h^} D h~ D hO D h D h D h2 D h ,D h D h D hL D hc D h ,D h& D h D h D h̗ D h D h̜ D hԝ D h D hp D h D hv BD h D ha ,D h D h D h¯ D h D h D hs D h ,D h, D hk D h D h D h D h D hp ,D h D h D h D h D h D h0 D h ,D h D h D h D h D h D h D h D h ,D h D h D h D h D h D hO D hl D h? ,D h4 D h` D h D h D h D h. D h; D h ,D h D hj D h D h D h. D h D hD D h ,D hj D h D h D h D h D h nD h D h D h D h D h# D h! ,D h" D h$ D hB' D hX( D h+ D hC- ,D hj. D hZ0 D h82 D hX3 D h{6 D h7 D h^9 ,D h: D h< D h> D h? D hB D h D D hE ,D hF D hpI D h\K D hrL D h&O D hP D h)R ,D hLS D hU D hhW D hX D h[ D h\ D hZ^ ,D h_ D ha D hc D hd D hg D hLi D hj ,D h-l D hn D hp D hq D hxt D hu D hUw ,D hx D h{ D hd| D h} D h D h< D hn ,D h D h .JJJJ680.8 (99D hL JJJ 4 jellies (fellow slime) (wandering) _You start waiting.D hM D h% D hj ,D h' JJ.J..JJ 5 jellies (fellow slime) (wandering)D h1 -1.8 (100.0)D hX D h% # _Done waiting.D h}3D hD hD hD hֆD h,D hp,D hPXD h,D hJnD hX,D hED hD hiD hlXD hD hqD h D h-4&D h7D h>=XD h>D h@D hAD hD h=BD h6 D h D h| D h{ D hD hmD hD h^D h`D h/D hD hD hD h D h!D h!D h^#D h$D h&D hH(D hy)D h0nD h3D hr5D h7D h8D h:D h<D h=,D h>D h@D hBD h$ZJD h3],D hT_D henD hUgD hiD hgjD hkD hsmD hoD hAqD hs,D hdtD huvD h,xD hyD h{D h}D hD hg,D hD hD hpD hĈD hD hD hD h,D h`,D hnD hݖD hD h D hD hD hD hϡD hSD h,D hrD hBD htD hD hcD h]D hD h_D hD hݻnD hLD h#D hD hMD h^D hD h`,D hD hD hdD hD hND hD h`D hD h,D h D hBD hvD hXD hD hD hGD hD hD h D h D hD hg,D h D hPD hD h9D hD h=D hv BD h[!D h!D h$D h&D h(D h*D h\<D h`D haD hmD hCoD hpD hqD h[sD huD h!w,D hqxD hu{D h}D hD hÁD hD hɇD hLD hmD hBD hD h\D hD h~D hcD hKD hRD hɡ,D hD hܧD hbD h(D h'D hD hDD h\D hD hD hMJD hD hD hD h,D hD hD hD hD hD h,D hD hlD hۨdD h D hD hnD hBD h#D hj2D h;nD h>D hFID hOXD hWnD hPZD hm[D hY\D h ]D h`D hIaD hbD h9dD h?eD hgD hi,D hrjD hpmD hD h)BD hXD hD h&D hD hɊD hD h,D hD h0D hD hID hD hD h$D h0,D hD hD hD hjD hD hfD hZD h,D hOD hnD hzD h+D hD hLD h@D h D h@,D hiD h}D h@D hD hD h?,D hD hD hbD h~ h,Bm _You start waiting.D hD h,D hD h ...JJ.....780.8 (99D h`.0){ 2 _Jiyva says: Divide and consume!D hD hfzJ.{.D h-1.8 (100.0)D h^D h>  _Jiyva says: Divide and consume!You start waiting. _Done waiting. _You start waiting.Jiyva says: Divide and consume!Done waiting.D hp 3D h D hE D h, D h D h' D h D h nD h D hb ,D h D h g..#.....#.# #.####...##.## .......###.####.####.# ##.###. #.....## #.....J.....# ###.### ##...## #....###.....##.## #..D h/ &{..###.#.# #......J...###..# #.#.# #......###.#..#<# ##..##.#.....[...#.# #.....@...###.###.###..3.8 (2.0)#.# #.....>...# #..>#.#######.∩.......# #.....#....#.........<.##J#### #.......#..##############.# #∩..###.#.# #.### #....J 3 jellies (fellow slime) (wandering)#.######.########.................##################D h D h D h D h4D hMD h1 _You start waiting. _Done waiting. _You start waiting.Jiyva says: Divide and consume!Done waiting. _No target in view!D ho _D h BD hC D h D h P _D h #.#.....#.########.....#......#.# #............# .......#.....#J# #.####...##.### ......###.####.####J# ##.###.#. .....## #.# ###.###.#.# #...## #....J###.....#.#.# ##.## #...###.#.#.##.# #....J.....###..# #.#.#.##.# #.......@.......###.#...#5  #<# ##.........##.#.....[...##.# #.........###.###.###..##.# #.....>...#D hP [40m #.#.>##..∩.J.....# #.....#...#.........<.##.#### #.......#..#JJ 5 jellies (fellow slime) (wandering)##############.# #∩..###.#..##.# #.### ##....D hiQD hdnD h"#.###.#.....#.#..)....).∩.......##.#.........######.....#.....#.#.....#{########{....#......#{# #............# .#.....#.# #.####...##.### .....###.####.####.# ##.###.#... D h &....## #.# ###.###.#.# ...## #...J.....JJ###.....#.#.# #.## #.###.#.#.#7 #.# #..###..# #.#.#.# #.# #........# #<# ##.........##.#.....[...# #.# #.........###.###.###..## #.# #.....>...# #.......#.>#. 4 #..J.......# #.....#...... #.........<.##.#### #.......#..# ##############.# #∩..###.#..#D hD hZD h[D ht^D heD hiD hFsBD htD hca _You swap places.D hD hD h%D h5D hǐD hD hHD h<D hD hD h'D hKD h>D hD h=D h D hD haD h,D hYD hwD hD hD hD hD hD hW,D h8D hD h_D hD hD h(D hD hD hD h ..#########.# #.##........# #.########.#.....## ####### #.# ##.#.###.## #.....# #.# #D h M#.#...{#####....J####.# #.....#.#..).{..J.∩.......###### .#.........######.....#.......... .#.....#.########.....#..###### .#.....#.# #.J.J.# 94.8 (7 .#.....#{# #.####...##.####### ###.####.####.# ##.###.#........ # #..J.J......# ###.###.#.#####  #...........###.....#.#.#####  #...............###.#.#.##.... D h p #.........{###.{# #.#.#.##.####  #.........###.#...##.#  ##.........##.#.....[...##.#D hD hD hrID hxD h |D hz}D h~D hD hڃD hD hD h,D h D h~&(# .#  # .# #.# ########. .#########.# #........ .D h##........# #.######. .##.#.....## ####### #.# #.#.#.###.## #.JJ..# #.# #. ....#.#....#####.....####.# # #.....#.#.J....J..∩........ #.........######@....#..........†6.8 (2 #.....#.########.....#.. #.....#.# #..JJ......J.# # #.....#{# #.####...##.### ##.####.####.# ##.###.#.........#..J.J......# ###.###.#.########JJ 6 jellies (fellow slime) (wanderi…)#..###.....#.#.#####.D h###.#{#.##......#..{###.{# #.#.#.##.#####D hD hD ht *# #.......############### #. # #######.#  #.† # #.# ######## #########.# #........ ##... #.######. ##.#.....## ####### #.# #. ##.#.###.## #.JJ..# #.# #. 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Okay, then. _ E h< 3 E hO  E h  E h  E h  E h , E h  E h _ E hk  E hi , E h5  E hP ##..#....................#..#####.###..#########.#..# #.# #..# #.#..# #J###..#########.# #..# #...{....##....... #########..# #..##..#.##.####.....#####..##..#.##.# ### E h] O....J..J........##..#.##.# ## #######.....####@###..#.##)# ##7.8 (2 #######...J......# #.......# ##..........###### ##......###### ##.####.....# ###....%......# #.....# ####.###### ##.# ###J#### #.# J 3 jellies (fellow slime) (wandering) ##.# #.....# ..###.###.### #.# ##..<..# #...#############.# E hJ  E hH E hH3E hE hE h"E hE hE h,E h4E hE hE hE h,E hE hE hE h%E h",E hE hE h E h E h E h* ,E h, E h E hj ,E hs E h E h E ha ,E h E h ! F#.#.# #.# #.##.#.#####.# #.# #######.........###.##################..#..........J.........######..#####.###..#########.######  #..# #.# #..# ##  #..# #.###..#########.###  #..# #........##........##E h\# E..# #J.##.@#.##.####....#34.8 (7 ......#####..##..#.##.# ###..# .J..J..J{.{..##..#.##.# ##.........####.###..#.##)# ###.### ##.....#.......# ###. .......###### ##......#######.### J   jelly....# ###....%........##  #.....# ####.#######..###J#### #.# #..#E h& E hw' E hM 3E h:P E h W E h[ E h_ ,E hb E hm nE hu XE hi nE hU ,E h nE h XE hF ,E h E h E h BE hȟ E hG BE hǨ E h BE h4 E h ,E h E hM E hٹ BE hƻ E h BE h E h JE h E hU BE h E h XE h XE h XE hM XE h BE h  ############### ################## ..........############### #########.######..^.....# # #.######.######.# #########.######.######.# ..##........####.######.# .##.####....###@######.# 57.8 (23.0) #.##.# ###..###.######.# #.##.# ##...........#.# .##.# ###.###.####.#.# .....# ###.###.####.#.#....#######.###.####.#.##.............##.........# ####.#######..##########.#  #.# #..# #.#E h  _There is a stone staircase leading down here.E hܴ A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.E h{E hR6QB the Shooter###############Formicid of Jiyva Joeteirr ...... ########################Health: 55/55 ======================== ..........###############Magic: 7/7E h======================== #########.######..^.....#AC: 7Str: 16 ##.######.######.#EV: 9Int: 8 #########.######.######.#SH: 0Dex: 19 ..##........####.######.#XL:  7 Next: 21% Place: Dungeon:3 #.##.####....###@######.#Noise: ---------  Time: 5957.8 (23.0) #.##.# ###..###.######.#a) +0 shortbow #.##.# ##...........#.#Abil: Dig #.##.# ###.###.####.#.# .....# ###.###.####.#.# .....#######.###.####.#.## #.............##.........# ####.#######..##########.##.# #..##.# _YE hou swap places. _There is a stone staircase leading down here. _You swap places. _You swap places. _Okay, then. _There is a stone staircase leading down here.E h<E hE h88.8 (1.0) _E hE ht #.................###. #.................# ##.. #.................# ### #..#).............## ...####'## ...................# .##......{# ......######.#####.###.##....b.{# ..##### #.......[....+..b.{..# #...........##..bb{..#4 ..# ##.##@#bb.bb##...b...# ..# #.##.#.bb..##...h...# ..# #.....@bb{.##.......# ..###### #####..bb{b###....... .......# #...b{b.##....... #......# #+#####....b..... .....# .......∩.........  #......# .....E h5...#........  #......# ........#........ You climb downwards....60.3 (2.5 _Level annotation: Edmund _There is a stone staircase leading up, spattered with blood here.E hx E h; E h E hE E hL  _Unknown command.E h6K.# .@ .# ..# ##..........# ### #..#.).......## ...####'##.............# .##......{#....######.#####.###.##....b.{#. .##### #.[....+..b.{..#. .# #.....@.....##..bb{..# .# ##.##<#.....##...b...# # #.##.#.....##...h...# # #..........##.......## .###### #####......###. ......# #.......##... ......# #+#####....b ......# .∩.. ......# .#.E hX_[m1.3 (1.0 _E hhE h # #.........# .@.....# ....# ##.......# ### #..#.)..## ...####'##.............# .##......{#. ....######.#####.###.##....b.{#. ##### #.[....+..b.{..#.. # #...........##..bb{..### # ##.##<#.....##...b...# # #.##.#.....##...h...# # #..........##.......### ###### #####......###.# #.......##...# #+#####....b# .E hƦ ∩..2E h# #.......# #.@.......# ##.......# ##.......# ### #..#. .).....## ...####'##....# .##......{#.######.#####.###.##....b.{#. #.....+..b.{..#. #.##..bb{..# ##.##<#.....##...b...#  #.##. #... #####......###.## #.##.## #+#####....b.## .∩.3E hd _You see here a +0 cloak.E h& E h) yEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  l - a +0 scale mail (worn) Jewellery (go to first with "=)  e - a ring of willpower (worn) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip E h{IE hW...............##.... R6QB the Shooter ...............##.@.. Formicid of Jiyva Joeteirr ...... ...............###.... Health: 55/55 ======================== ...............###..... Magic: 7/7======================== ...............# ### #..#... AC: 7Str: 16 .).............## ...####'##... EV: 9Int: 8 ................# .##......{#... SH: 0Dex: 19 ...######.#####.###.##....b.{#... XL:  7 Next: 21% Place: Dungeon:4 #### #.......@....+..b.{..#... Noise: --------- E hY[) Time: 5963.3 (0.0)#...........##..bb{..#### a) +0 shortbow##.##<#.....##...b...#Abil: Dig#.##.#.....##...h...##..........##.......### ##### #####......###.........#  ....##.......##.........#  ....##+#####....b.......#  ....#.......∩............  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Edmund _There is a stone staircase leading up, spattered with blood here. _Unknown command. _You see here a +0 cloak. _E h_E hWgE hiq4.3 (15.3 (2E hjuE h{A6.3 (3E h|E hJA7.3 (4E hE hA8.3 (5E hE h 8 _You start putting on your armour. You continue putting on your +0 cloak. x5E hE hE h* E hT_You finish putting on your +0 cloak.E h Read which item? Scrolls  b - a scroll of fogp - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedE ho...............##.... R6QB the Shooter ...............##.@.. Formicid of Jiyva Joeteirr ...... ...............###.... Health: 55/55 ======================== ...............###..... Magic: 7/7======================== ...............# ### #..#... AC: 8Str: 16 .).............## ...####'##... EV: 9Int: 8 ................# .##......{#... SH: 0Dex: 19 ...######.#####.###.##....b.{#... XL:  7 Next: 21% Place: Dungeon:4 #### #.......@....+..b.{..#... Noise: --------- E hL; Time: 5968.3 (0.0)#...........##..bb{..#### a) +0 shortbow##.##<#.....##...b...#Abil: Dig#.##.#.....##...h...##..........##.......### ##### #####......###.........#  ....##.......##.........#  ....##+#####....b.......#  ....#.......∩............  _Level annotation: Edmund _There is a stone staircase leading up, spattered with blood here. _Unknown command. _You see here a +0 cloak. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  Okay, then. _E hB E hq! E h# E h0& F _Unknown command.E hk E hH Drink which item? Potions  d - 4 potions of curing  f - a fizzy white potion E h@ " g - 2 dark potionsi - 3 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  m - 3 potions of heal wounds  n - 2 potions of magic  q - 2 potions of cancellation E h"  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedE h ...............##.... R6QB the Shooter ...............##.@.. Formicid of Jiyva Joeteirr ...... ...............###.... Health: 55/55 ======================== ...............###..... Magic: 7/7======================== ...............# ### #..#... AC: 8Str: 16 .).............## ...####'##... EV: 9Int: 8 ................# .##......{#... SH: 0Dex: 19 ...######.#####.###.##....b.{#... XL:  7 Next: 21% Place: Dungeon:4 #### #.......@....+..b.{..#... Noise: --------- E hZ C Time: 5968.3 (0.0)#...........##..bb{..#### a) +0 shortbow##.##<#.....##...b...#Abil: Dig#.##.#.....##...h...##..........##.......### ##### #####......###.........#  ....##.......##.........#  ....##+#####....b.......#  ....#.......∩............  _Unknown command. _You see here a +0 cloak. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Okay, then. _Unknown command.E h~  Okay, then. _E h _+...# # #.........# # #.........# ## #.........# ## #.........# ### #..# ....).......## ...####'##......# .##......{#...######.#####.###.##....b.{# ..##### #....@.......+..b.{..#71.3 (3 ..# #...##..bb{.. ..# ##.##<#.....##...b...# ..# ##.#.....##...h...# ..# #..........##.......# ..###### #####......###....#[39;E h49m #.......##. #......# #+#####....b..... #......# .......∩E h_E h,E hKP..+...# ...#.................# ###.................#  #.................# #  ###.................# ###  #.....).............## ...##  #.........# .##.....  #.......######.#####.###.##....b ##...##### #...+..b.{4 E h&#.[..# #...##..bb{ #....# ##.##<#.....##...b. #....# #.##.#.....##...h. #....# #..........##..... #....###### #####......###...# #.......## ...#......# #+#####....b ...#......# .......∩E hFIE h/n@ _You hear a distant slurping noise.E hƁ.#.P# ##.P#####..###### .P.P..+........# ......#........# #######........#  #.................#  ###.................# ###  #...................## ...#  #...........@........# .##..7  #.......######.#####.###.##..  ##...##### #............+.  #.[..# #...........##.  #....# ##.##<#.....##  #....# #.##.#.....##  #....# #...## ####....###### #####......###....# #.......##E h> 3E hg@ E h?J E hkT #....P...#+###.# #.#.P.# .g# ###.P..#####..######P.P..+.# .......#.# ########.# #.#  ###.# ##E hV  #.# . #..............# .## #.......######.#####.###.## ##...##### #......+ #.[..# #...........## #....##.##<#.....##. g   goblin (asleep) #....# #.##.#.....##.  #....# #....##. #####....###### ######E hHZ &0E h k .gg8.3 (1E hl u _A goblin comes into view. It is wielding a +0 dagger.E hSf(((((((E h.eJ..g.....J   jelly (fellow slime) (wandering)===9.7 (1.4E hE hq n _You shoot an arrow. The arrow closely misses the goblin.E h.Se(((((((E h.,E h.J...g....81.0 (1.3E hE hwn _You shoot an arrow. The arrow closely misses the goblin.E h(> T(((((E h? E h E h ,E h }....g.2.4 (1.4E h E h n _You shoot an arrow. The arrow closely misses the goblin. E h!s (You shoot an arrow. E hF E hi,.g E h-3.7 (1.3 E h  E h`C _The arrow hits the goblin but does no damage. E hS  You shoot an arrow. The arrow hits the goblin. E h<) E h) E hN E htn(5.0 E hv E hzJ _You kill the goblin! E h4 E h^ _No target in view! E hS  _No target in view! E he_ _ E h t..#P...>.. ..... ..P...#.### .... .#### .P........# ...# P........#####..###### P..+...# ....#...# #####...# #.........# ###.)..# ### ---8.0 (3.0#............## ...####.............# .##...#.......######.#####.###.##...##...##### #............+..b#.[..# #...........##..bb#....# ##.##<#.....##...b#....# #.##.#.....##...h  #....# #..........##....---!E hM#....## #.≈.. .......#P...>.. .≈≈≈≈.... ..P...#.##..####.# ...# ......#####..#####P..+ .... #### ... ##) ### ## ...####....................# .##.....#!E h9!E hW!E h+!E hղ!E hƶ!E hL,!E hB!E h!E h!E h,!E ht!E h6,!E h9!E h#....#..P...# ##.≈.♣ ♣.♣.≈....[ #._..##....## #.≈..... .... #....#P...>.. .≈≈≈≈≈ .. #....P...#.### .....# #.#.P........# ...# ###.P!E hW#####..######P.P..+....J...# .......#...# ########........#92.0 (4 #.................#  ###)........#  #!E h..##  #....................# .## #.......######.#####.###.##. J   jelly (fellow slime) (wandering) ##...##### #......+.  #.[..# #...........##.  #....# ##.##<#.....##.!E hX!E h\!E h?!E h !E h!E h!E h5 _Unknown command."E hχI"E h _.#.P.P...#......≈.♣._.♣.≈...... .....P.#..≈.♣...♣.≈ ....#..P...# ##.≈.♣♣♣.♣.≈....[. ._..##....## #.≈................ ....#P...>.. .≈≈≈≈≈≈... ....P...#.### ..... .## .#.P........# ...# "E h?##.P........#####..###### .P.P..+........# 4.0 (2 ......#.........# #######......J...#  #####)# ####............## ...#....................# .##.......######.#####.###.##.##...##### #............+."E h"E hB"E h ^"E h .#...ß#ß#ß.#.≈.♣.♣♣♣.≈.. P......#.##.#.≈.♣...♣.≈.. .P.P...#......≈.♣._.♣.≈....... ...P.....###..≈.♣...♣.≈#..P...# ##.≈.♣♣♣.♣.≈....[..##....#####.≈.................. ..#P...>......≈≈≈≈≈≈≈≈≈. ..... ..P...#.### #........... .####.......# #..@# 6P........#####..###### .P..+.................# ....#.........# #####.........#.# ##J# ####.."E h' ..........## ...####....................# .##.."E h5I"E h>X#E hl  _You hear a slurping noise.#E hfB#E h ..........≈.......≈.. #...ß#ß#ß.#.≈.♣.♣♣♣.≈.......#.##.#.≈.♣...♣.≈..P...#......≈.♣._.♣.≈..P.....###..≈.♣...♣.≈....... #..P...# ##.≈.♣♣♣.♣.≈....[ ##....#####.≈............... #P...>......≈≈≈≈≈≈≈≈≈... ....... 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N{8-E hD -E hMF .E h7#.≈.≈.#...ß#ß#ß.#.≈.♣.♣♣♣.≈ ##P......#.##.#.≈.♣...♣.≈ .#.P.P...#......≈.♣._.♣.≈.P.....###..≈.♣...♣.≈.#..P...# ##.≈.♣♣♣.♣.≈ ._..##....#####.≈.#P...>......≈.P...#.### #.@. .#.P.# ##...######......# ##.P.#####..## .P.P..+.........#.#.........##.....{...........# #..........# ###.....# ### #.## ...@..[15.E h_ld{9.E h.  ####.#.>.∩.<...≈≈≈≈≈≈≈≈≈ ###..............≈.......≈ .....#...ß#ß#ß.#.≈.♣.♣♣♣.≈ ###P......#.##.#.≈.♣...♣.≈ #.#.P.P...#......≈.♣._.♣.≈ #.....P.....###..≈.♣...♣.≈ #....#..P...# ##.≈.♣♣♣.♣.≈ #._..##....#####.≈....... #....#P...>.....@≈≈≈≈≈≈≈≈≈....... #....P...#.#####......@...# #.#.P.# ##...######......# ###.P..#####..#############P.P..+....# .......#........# ########............# #{..........# .E h [40m###.# ##@.70/E hi ####.#.>.∩.<...≈#.....≈.......≈.#...ß#ß#ß.#.≈.♣.♣♣♣.≈ .###P......#.##.#.≈.♣...♣.≈  #.#.P.P...#......≈.♣._.♣.≈  #.....P.....###..≈.♣...♣.≈  #....#..P...# ##.≈.♣♣♣.♣.≈  #._..##....#####.≈  #....#P...>....@.≈ {#....P...#.#####.....@.  #.#.P.# ##...######......  ###.P.#####..# ...P.P..+........#.#........##....#[4/E h&0m #......{.......# ###.# @.1/E h7 ####.#.>.∩.<...≈#..≈.......≈ #......#...ß#ß#ß.#.≈.♣.♣♣♣.≈ #.###P......#.##.#.≈.♣...♣.≈ #.#.P.P...#......≈.♣._.♣.≈ #.....P.....###..≈.♣...♣.≈ #....#..P...# ##.≈.♣♣♣.♣.≈ #._..##....#####.≈ #....#P...>...@..≈  {#....P...#.#####....@ #.#.P.# ##...###### ###.P.#####..#  ...P.P..+........#.#.......##.....# #......{..........# ###.# /E h>/E hd9@./E h&2/E h/E h8 _You hear a distant slurping noise./E h7 ####.#.>.∩.<...≈  #####.≈.≈  #......#...ß#ß#ß.#.≈.♣.♣♣♣.≈  #.###P......#.##.#.≈.♣...♣.≈ #.#.P.P...#......≈.♣._.♣.≈ #.....P.....###..≈.♣...♣.≈ #....#..P...# ##.≈.♣♣♣.♣.≈ #._..##....#####.≈ #....#....>..@...≈ {#....P...#.#####...@ #.#.P.# ##...###### ###.P.#####..# ...P.P..+.......#  .#......#  #.....#  #......{.# ###.#/E h9@./E h&3/E h:/E h/E h#H  ####.#.>.∩.<...≈ #####/E hI .≈.≈ #......#...ß#ß#ß.#.≈.♣.♣♣♣.≈ #.###P......#.##.#.≈.♣...♣.≈ #.#.P.P...#......≈.♣._.♣.≈ #.....P.....###..≈.♣...♣.≈ #....#..P...# ##.≈.♣♣♣.♣.≈ #._..##....#####.≈ #....#....>.@....≈ {#....P...#.#####..@/E hK ~ #.#.P........# ##...###### ###.P........#####.. ...P.P....# ..#.# ###.#  #......{.#  ###/E hM .#/E h5S /E h$` b@.{/E ha &4/E hf /E hh /E h\  ####.#.>.∩.<...≈ #####......./E hq ".≈.≈ #......#...ß#ß#ß.#.≈.♣.♣♣♣.≈ #.###P......#.##.#.≈.♣...♣.≈ #.#.P.P...#......≈.♣._.♣.≈ #.....P.....###..≈.♣...♣.≈ #....#..P...# ##.≈.♣♣♣.♣.≈ #._..##....#####.≈ #....#....>@.....≈ {#....P...#.#####.@/E h  #.#.P........# ##...###### ###.P........#####.. ...P.........# .#....# ###.....{.# #......{.# /E h S ###.#/E h6 /E hy r@.{./E h &5/E h /E hG 0E h. ####.#.>.∩.<...≈ #####..............≈.≈ #......#...ß#ß#ß.#.≈.♣.♣♣♣.≈ #.###P......#.##.#.≈.♣...♣.≈ #.#.P.P...#......≈.♣._.♣.≈ #.....P.....###..≈.♣...♣.≈ #....#..P...# ##.≈.♣♣♣.♣.≈ #._..##....#####.≈ #....#.....≈ {#....P...#.#####@ #.#.P........# ##...###### ###.P........#####.. ...P hp;0m............# ..#....J...# ####.........# J   jelly (fellow slime) (wandering) #..........#  ###.#@.J.6 _There is a stone staircase leading down here.0E h 0E hQ lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.1E h 1E h1 ####.#.>.∩.<...≈≈≈≈≈≈≈≈≈. R6QB the Shooter#####..............≈.......≈. Formicid of Jiyva Joeteirr ......#......#...ß#ß#ß.#.≈.♣.♣♣♣.≈. Health: 55/55 ========================#.###P......#.##.#.≈.♣...♣.≈. Magic: 7/7========================#.#.P.P...#......≈.♣._.♣.≈. AC: 8Str: 16#.....P.....###..≈.♣...♣.≈. EV: 9Int: 8#....#..P...# ##.≈.♣♣♣.♣.≈. SH: 0Dex: 19#._..##....#####.≈......... XL:  7 N1E hղ ext: 21% Place: Dungeon:4#....#....@....@.≈≈≈≈≈≈≈≈≈. Noise: ---------  Time: 6076.0 (1.0){#....P...#.#####........... a) +0 shortbow#.#.P........# ##...######. Abil: Dig###.P........#####..#######...P........J.............#.........#.................# @   Edmund##########.................# J   jelly (fellow slime) (wandering)#.................####.................# _Jiyva gurgles merrily. _Edmund says, "I'm quite good with sums, too."Edmund says, "People accused me of being a cutpurse!"  h m_You hear a slurping noise. You hear a distant slurping noise. _You hear a distant slurping noise. _There is a stone staircase leading down here.1E h 1E h 1E h| 1E h m@..J1E h -7 _1E h2 1E h ###5 #@# 1E h#.# ... ##.## #.# #.# ..# ### 1E hb"1E hq+8 (1.81E ht1E h=w} _You climb downwards. _There is a stone staircase leading up here.2E hS  ####<##..........###.#######2E h*Z 2E h\ 380 _2E h` 2E hc 3E h  #### #<##.#.########..@.......##.####### #.# 93E h4E h _You hear a distant slurping noise.4E hG _You hear a distant slurping noise.4E h=4E h4E h4E h4E h,4E h4E hf4E h,4E h4E h 4E h[$,4E h%4E h(G _You hear a distant slurping noise.4E ht+4E h+4E h,4E hj.4E hi1,4E h24E h'5,4E h54E h64E hC74E hK9,4E h94E hP;4E h=,4E h>4E h^?4E h@,4E hA4E hC4E hE,4E hE4E h G4E h9H4E hH4E hH4E h7J4E hK4E hK4E hZL4E hM4E hP,4E hQ4E hWSD _You hear a series of splatters.4E h]V34E hV4E hXG _You hear a distant slurping noise.4E hF[34E h`4E ha4E hd,4E hd4E hf4E hah,4E hVi4E hj4E hYm,4E h`n4E hEpG _You hear a distant slurping noise.4E hr34E hs4E hn4E h,4E hǒn4E h4E hC,4E h4E hؙG _You hear a distant slurping noise.4E h34E h 4E h 4E hޠ4E h+4E h4E hJ _You hear a distant slurping noise. x24E h4I4E h4E h,,4E h4E h'4E h.##..## #.#..##.#.#..##.#.#.###...###...# #...############.#.#.#........#.#.#.#.@# { # #.#.#..# .#...##.#...#..#...#.#.#.#.#.#.#..#.#.####...##4E hZ118.8 (39.0){4E h4E h4E hk[ _You sense a monster nearby.4E h|y 4E h!z 4E hz 4E h~ 4E h7 M. .##. #.#...4E h #.#.#.##.##.#  #...##########.#.@......#4E h- R.#.#.#..#####j## #.#.#..# {.#...####.4E h #...j   gnoll (asleep)#.#4E h 4E h7 0.0)  A gnoll comes into view. It is wielding a +0 whip.4E hە 4E h } jj,{4E h jj 2 gnolls (1 polearm, 1 wandering)  The gnoll shouts! You hear a shout!4E h J==9.8 (14E h^ s _A gnoll comes into view. It is wielding a +0 spear.5E h^ ((((j)  You shoot an arrow. The arrow hits the gnoll.5E hp!;...j. =21.1 (1.3 _The gnoll is moderately wounded.5E ha (((You shoot an arrow.  The arrow hits the gnoll but does no damage.5E h O  The gnoll is moderately wounded...jj.2.4 _You hear a distant slurping noise.6E h= (((You shoot an arrow. The arrow closely misses the gnoll.The arrow hits the gnoll.6E h.jj.3.76E h-6E h3 _The gnoll is lightly wounded.6E hA (You shoot an arrow.  The arrow hits the gnoll but does no damage.6E h5,6E hy66E h=?  The gnoll is moderately wounded.A gnoll bouda comes into view. It is wielding a +0 whip.6E hR jj..jj   gnoll bouda (wandering)jj 2 gnolls (1 polearm)  6E hROYou hear a distant slurping noise.  The gnoll hits you but does no damage.6E hn\[3-5.1 (1.46E hC{Y _The gnoll hits you from afar with a +0 spear.6E h$ & (jYou shoot an arrow. The arrow barely misses the gnoll.The gnoll bouda shouts!  The arrow hits the gnoll but does no damage.6E hs 6E h1w B  The gnoll is lightly wounded.6E hʀ .j.j.j{6E hށ f1--6.3 (1.26E hΉ 6E h C _The gnoll hits you from afar with a +0 spear.6E h/ R  You shoot an arrow. The arrow hits the gnoll.6E h m  The gnoll is severely wounded.6E h rj. {6E h g49--7.7 (1.46E h. 6E hF _ _The gnoll hits you with a +0 whip. The gnoll hits you but does no damage.6E h 6E h 6E h-You shoot an arrow. The arrow hits the gnoll.7E h  7E h  7E hj 4The gnoll is almost dead.7E h' `The gnoll hits you with a +0 whip. The gnoll closely misses you.7E h 7E h'7E h*7E h7E h>  The gnoll bouda calls upon its god to heal the gnoll.7E hr7E hs7E h^Mjj7E hCg4---9.0 (1.37E ho7E hJ\ _The gnoll's wounds heal themselves! The gnoll hits you with a +0 whip.7E h}R  You shoot an arrow. The arrow hits the gnoll.7E hro)   gnoll (7E h9A{ 7E h> 7E hHF5/56--430.3 _You kill the gnoll!7E hJ 7E huK7E h#LE_Your Fighting skill increases to level 5!7E hL8E h*t .##..## #.#..# #.#.#..# #.#.#.## #.. #... #...############.#.#...jj...# #.#.#.#@)#####.# # #.#.#..# , .#...### { .#...#.#...# .#.#.#. #.#.#.. #.#.#### ...##8E hx8E hj. {---10 _8E h%8E hm # #..# #...##  ###########.#.#.#..j.j...)#####. .# ,  .#...### {#...# { ..#.8E h #.#.#. #.#.#...#.####...## .8E h 8E h 8E h .j.j j   gnoll (polearm)8E h B---28E h 8E h 9E h #.#.#..# #.#.#.## #... #... #...############.#.#...j....# #.#.#.#.j#####.# # #.#.#..# , .#..@### { .#...# .#...# .#.#.#. #.#.#.. #.#.#### ...##  . . j.)j639E hL9E h  You shoot an arrow. The arrow hits the gnoll bouda!9E h 9E h W .j{The gnoll bouda is heavily wounded.===4.6 (1.3 _The gnoll bouda closely misses you.9E h+dX  You shoot an arrow. The arrow hits the gnoll bouda.9E hu{ _The gnoll bouda closely misses you.  You shoot an arrow. The arrow hits the gnoll bouda.  The gnoll bouda is heavily wounded.  The gnoll hits you from afar with a +0 spear.  The gnoll bouda hits you with a +0 whip!  The gnoll bouda hits you but does no damage.9E hyb37----5.99E h9E hS _The gnoll closely misses you.:E h(r  You shoot an arrow.  The arrow hits the gnoll bouda but does no damage.:E h.|  {The gnoll bouda is heavily wounded.The gnoll hits you from afar with a +0 spear.5----7.2 _The gnoll bouda hits you but does no damage.:E h  You shoot an arrow. The arrow hits the gnoll bouda.:E hI {  The gnoll bouda is severely wounded.You hear a shout!8.5 _The gnoll closely misses you. The gnoll bouda misses you.;E hV#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 35/56 ===============---------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#j.# ,XL:  7 Next: 24% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6138.5 (0.0).#...#a) +0 shortbow..#...# {;E hf[33mAbil: Dig.#.#.#.#.#.#..#.#.####j   gnoll bouda...##j   gnoll (polearm). .  You hear a shout! _The gnoll closely misses you. The gnoll bouda misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 69% to hit);E hD#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 35/56 ===============---------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#j.# ,XL:  7 Next: 24% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6138.5 (0.0).#...#a) +0 shortbow..#...#  hsJ31m{Abil: Dig.#.#.#.#.#.#..#.#.####j   gnoll bouda...##j   gnoll (polearm). . _The gnoll closely misses you. The gnoll bouda misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll bouda!;E h)j   gnoll (polearm);E h  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll bouda!  You kill the gnoll bouda!  jj 2 gnolls (1 polearm, 1 wandering)  The gnoll hits you but does no damage.  A gnoll comes into view. It is wielding a +0 club.;E h>6329.8 (1.3 _The gnoll hits you but does no damage.;E h4 G#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 36/56 ===============---------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#*.# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6139.8 (0.0).#...#;E h a) +0 shortbow..#...#Abil: Dig.#.#.#j#.#.#..#.#.####jj 2 gnolls (1 polearm, 1 wandering)...##. .  The gnoll hits you but does no damage.  A gnoll comes into view. It is wielding a +0 club. _The gnoll hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (69% to hit)E h#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 30/56 ============------------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#*.# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6143.7 (0.0).#..j#a) +0 shortbow..#...#[>E h40m {Abil: Dig.#.#.#.#.#.#..#.#.####jj 2 gnolls (1 polearm)...##. .  You shoot an arrow. The arrow closely misses the gnoll.The gnoll hits you but does no damage. _The gnoll hits you from afar with a +0 spear.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 69% to hit)>E h>#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 30/56 ============------------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#(.# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6143.7 (0.0).#..j#a) +0 shortbow..#[>E hy40m...# {Abil: Dig.#.#.#.#.#.#..#.#.####jj 2 gnolls (1 polearm)...##. .  The gnoll hits you but does no damage. _The gnoll hits you from afar with a +0 spear.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll.>E h ){  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is almost dead.The gnoll hits you but does no damage. x2; The gnoll closely misses you.The gnoll hits you but does no damage.5.0 (1.3 _You hear a distant slurping noise.>E hf#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 30/56 ============------------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#*.# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6145.0 (0.0).#..j#a) +0 shortbow..#...#[>E he40m {Abil: Dig.#.#.#.#.#.#..#.#.####jj 2 gnolls (1 polearm)...##. .  The gnoll hits you but does no damage. x2; The gnoll closely misses you.The gnoll hits you but does no damage. _You hear a distant slurping noise.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)?E hW#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 30/56 ============------------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#(.# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6145.0 (0.0).#..j#a) +0 shortbow..#[?E h\40m...# {Abil: Dig.#.#.#.#.#.#..#.#.####jj 2 gnolls (1 polearm)...##. . _You hear a distant slurping noise.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)  You shoot an arrow.  The arrow hits the gnoll but does no damage.?E h@){  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)  You shoot an arrow.  The arrow hits the gnoll but does no damage.  The gnoll is almost dead.26-6.2 (1.2?E h;?E hY_ _The gnoll hits you with a +0 club. The gnoll hits you but does no damage.?E h #.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 26/56 ===========-------------?E h #...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#*.# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6146.2 (0.0).#..j#a) +0 shortbow..#...# {Abil: Dig.#.#.#.#.#.#..#.#.####jj?E h# P[40m 2 gnolls (1 polearm)...##. .  The arrow hits the gnoll but does no damage.  The gnoll is almost dead. _The gnoll hits you with a +0 club. The gnoll hits you but does no damage.  ?E h Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)?E h #.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......?E h Y#...##Health: 26/56 ===========-------------#...#Magic: 7/7========================?E h^ Q#...###########AC: 8Str: 16#.#.#.#..(.....#EV: 9Int: 8#.#.#.#.(#####.#?E h SH: 0Dex: 19# #.#.#(.# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6146.2 (0.0).#..j#a) +0 shortbow..#...# {Abil: Dig.#.#.#.#.#.#..#.#.####jj 2 gnolls (1 polearm)...##. .  The arrow hits the gnoll but does no damage.  The gnoll is almost dead. _The gnoll hits you with a +0 club. The gnoll hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)?E h >.?E h7 j) {The gnoll is almost dead. ?E hˊ _The gnoll hits you with a +0 club. The gnoll hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)  You shoot an arrow. The arrow closely misses the gnoll.?E h Q22--7.5 (1.3?E hK ?E hƝ y _The gnoll hits you with a +0 club. The gnoll completely misses you.?E hK ?E hT :#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##?E h}U Health: 22/56 =========---------------#...#Magic: 7/7========================#...###########AC: 8Str: 16?E h4X #.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#).# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6147.5 (1.3).#..j#a) +0 shortbow..#...#Abil: Dig.#.#.#. {#.#.#..#.#.####jj 2 gnolls (1 polearm)...##?E hX . . _The gnoll hits you with a +0 club. The gnoll hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line?E hY CAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)  You shoot an arrow. The arrow closely misses the gnoll. _The gnoll hits you with a +0 club. The gnoll completely misses you.@E hA#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##Health: 22/56 =========---------------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19# #.#.#*.# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6147.5 (0.0).#..j#a) +0 shortbow..#...#Abil: [3@E h37mDig.#.#.#. {#.#.#..#.#.####jj 2 gnolls (1 polearm)...##. .  Aim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)  You shoot an arrow. The arrow closely misses the gnoll. _The gnoll hits you with a +0 club. The gnoll completely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)@E h:#.#.#..#R6QB the Shooter#.#.#.##Formicid of Jiyva Joeteirr ......#...##@E hwHealth: 22/56 =========---------------#...#Magic: 7/7========================#...###########AC: 8Str: 16#.#.#.#........#EV: 9Int: 8#.#.#.#.j#####.#SH: 0Dex: 19@E h*# #.#.#).# ,XL:  7 Next: 32% Place: Dungeon:5.#..@### {Noise: ===------  Time: 6147.5 (0.0).#..j#a) +0 shortbow..#...#Abil: Dig.#.#.#. {#.#.#..#.#.####jj 2 gnolls (1 polearm)...##. .  You shoot an arrow. The arrow closely misses the gnoll. _The gnoll hits you with a +0 club. The gnoll completely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)  You shoot an arrow. The arrow hits the gnoll.@E h)(   gnoll@E hT){ _The gnoll hits you with a +0 club. The gnoll completely misses you.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 69% to hit)  @E hRUmYou shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!@E hX19-58.8 (1.3@E h( @E h\ ; _The gnoll hits you with a +0 club. x2AE h1?# #.#..# #.#.#..# #.#.#.#...##...# ..########### #.#.#.#........# #.#.#.#.)#####.## #.#.#@.# , .#...### {#..j# ..#...#.#.#.#.{#.#.#.. #.#.####...##. .AE hO #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..j### {  .#...# ..#...# .#.#.#.{ #.#.#.. #.#.#### ...## . .AE h #     #...# #...###########  #........#  AE he!Y#.)#  # #.#.#@.# ,  .#..j### {  .#...# ..#... .#.#.#.{ #.#.#.. #.#. ...## . .AE h1) j.{  The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.AE ho*c6-----90AE hg/AE h| _* * * LOW HITPOINT WARNING * * *Things that are here: _a +0 whip; a +0 leather armour; a gnoll corpseAE h] R  You shoot an arrow. The arrow hits the gnoll.AE h 8 AE hA   #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..j### { AE hzB  .#...# ..#..w# .#.#.#. #.#.#.. w   ribbon worm (wandering) #.#.#### j   gnollAE hHC  ...## . .The gnoll is lightly wounded.  A ribbon worm comes into view.AE hp  #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..j### {  .#...# ..#.. .#.#.# #.#.#.. #.#.#### ...## . .AE h{ wThe gnoll hits you with a +0 club.AE h!d5--==51.1 (1.3AE h'l _* * * LOW HITPOINT WARNING * * *BE h# w You shoot an arrow. The arrow hits the gnoll!BE h BE h!   #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  BE h .#..j### {  .#..w# ..#...# .#.#.#. #.#.#.. #.#.#### ...## . .The gnoll is severely wounded.BE h  #     BE hs #...# #...###########  #........#  #.)#  # #.#.#@.# , BE hۈ g .#..j### {  .#..w# ..#...# BE hA j.#.#.# #.#.#.. #.#.#### BE h ...## . .BE h' w.  The gnoll hits you with a +0 club.BE h O2-2.5 (1.4BE hږ BE h@ V _* * * LOW HITPOINT WARNING * * *DE h\S  You shoot an arrow. The arrow hits the gnoll.)DE h (catching breath)You kill the gnoll!You hear a distant slurping noise.DE h `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.DE hc9)DE ht3- 4 73.8 (1.3Held DE hDE h. _You are caught in a web!EE h w.---40 _You struggle to detach yourself from the web.FE hv 9 =--5 _The web tears apart. The ribbon worm barely misses you.FE hD ((((You shoot an arrow.FE hS r w...FE hYT RThe arrow barely misses the ribbon worm.FE hVU b4===7.1 (1.3FE hZ\ FE h_ C _The ribbon worm bites you but does no damage.GE hR:[ (((GE hJ;1(You shoot an arrow.GE hm w...  The arrow barely misses the ribbon worm.GE h(8.4GE hGE h9Y _The ribbon worm closely misses you.JE h7JE h ;UWhat do you want to examine? Monsters  a - (w) a ribbon worm Itemsb - ()) a +0 club  c - (†) a gnoll corpseJE h;JE hzNJE hZJE h-  a - (w) a ribbon worm  c - (†) a gnoll corpse JE hJE h!# #.#..#R6QB the Shooter#.#.#..#Formicid of Jiyva Joeteirr ......#.#.#.##Health: 14/56 ======------------------#...##Magic: 7/7========================#...#JE h wAC: 8Str: 16#...###########EV: 9Int: 8#.#.#.#........#SH: 0Dex: 19#.#.#.#.)#####.#XL:  7 Next: 37% Place: Dungeon:5JE h*# #.#.#@.# ,Noise: ===------  Time: 6158.4 (1.3)JE h#r.#..w### {a) +0 shortbow.#...#Abil: Dig..#...#JE h.#.#.#.#.#.#..w   ribbon worm#.#.####...##. .You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  JE hYou shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm closely misses you.JE h# #.#..#R6QB the Shooter#.#.#..#Formicid of Jiyva Joeteirr ......#.#.#.##Health: 14/56 ======------------------#...##Magic: 7/7========================#...#AC: 8Str: 16#...###########EV: 9Int: 8#.#.#.#........#SH: 0Dex: 19#.#.#.#.)#####.#XL:  7 Next: 37% Place: Dungeon:5# #.#.#@.# ,Noise: ===------  Time: 6158.4 (1.3).#..w### {a) +0 shortbow.#...#Abil: Dig..#...#.#.#.#.#.#.#..JE h:p[40mw   ribbon worm#.#.####...##. .You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm closely misses you.JE h7# #.#..#R6QB the Shooter#.#.#..#Formicid of Jiyva Joeteirr ......#.#.#.##Health: 14/56 ======------------------#...##Magic: 7/7========================#...#AC: 8Str: 16#...###########EV: 9Int: 8#.#.#.#........#SH: 0Dex: 19#.#.#.#.)#####.#XL:  7 Next: 37% Place: Dungeon:5# #.#.#@.# ,Noise: ===------  Time: 6158.4 (1.3).#..w### {a) +0 shortbow.#...#Abil: Dig..#...#.#.#.#.#.#.#..JE ht[40mw   ribbon worm#.#.####...##. .You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm closely misses you.JE hJE hH!# #.#..#R6QB the Shooter#.#.#..#Formicid of Jiyva Joeteirr ......#.#.#.##Health: 14/56 ======------------------#...##Magic: 7/7========================#...#JE h&AC: 8Str: 16#...###########EV: 9Int: 8#.#.#.#........#SH: 0Dex: 19#.#.#.#.)#####.#XL:  7 Next: 37% Place: Dungeon:5# #.#.#@.# ,Noise: ===------  Time: 6158.4 (1.3).#..w### {JE hӲ%a) +0 shortbow.#...#Abil: Dig..#...#.#.#.#.#.#.#..w   ribbon worm#.#.####...##. .You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm closely misses you.JE h4JE hվJE hJE hQGJE h?L What do you want to examine? Monsters  a - (w) a ribbon worm Itemsb - ()) a +0 club JE h4M_ c - (†) a gnoll corpseLE h"A ribbon worm. A giant annelid, glistening with slime, with unusually large teeth. It expels fragments of its own innards to ensnare unsuspecting prey. Max HP: ~18 Will: +AC: +EV: + Threat: Minor Class: Natural Size: Small Int: Animal Regen: 1/turn Speed: 80% (normally travels slower than you) You have about 82% to hit with your +0 shortbow. It has about 65% to hit you. Attack Max Damage Bite 9 It possesses the following natural abilities:  a - Ensnare(5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. [!]: Description|QuoteLE h LE h: # #.#..#R6QB the Shooter#.#.#..#Formicid of Jiyva Joeteirr ......#.#.#.##Health: 14/56 ======------------------#...##Magic: 7/7========================#...#AC: 8Str: 16#...###########EV: 9Int: 8#.#.#.#........#SH: 0Dex: 19#.#.#.#.)#####.#LE h ]XL:  7 Next: 37% Place: Dungeon:5# #.#.#@.# ,Noise: ===------  Time: 6158.4 (0.0).#..w### {a) +0 shortbow.#...#Abil: Dig..#...#.#.#.#.#.#.#..w   ribbon worm#.#.####...##. .You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm closely misses you.LE h  What do you want to examine? Monsters  a - (w) a ribbon worm Items  b - ()) a +0 club  c - (†) a gnoll corpse ME hME hME h`|# #.#..#R6QB the Shooter#.#.#..#Formicid of Jiyva Joeteirr ......#.#.#.##Health: 14/56 ======------------------#...##Magic: 7/7========================#...#AC: 8Str: 16ME h#...###########EV: 9Int: 8#.#.#.#........#SH: 0Dex: 19#.#.#.#.)#####.#XL:  7 Next: 37% Place: Dungeon:5# #.#.#@.# ,Noise: ===------  Time: 6158.4 (0.0).#..w### {a) +0 shortbow.#...#Abil: Dig..#...#.#.#.#.#.#.#..w   ribbon worm#.#.####...##. .You shoot an arrow.  ME h/The arrow barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm closely misses you.ME h4ME hSME hME h ((((The arrow barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  You shoot an arrow.  The arrow barely misses the ribbon worm. _The ribbon worm closely misses you.  You shoot an arrow.ME h w...  The arrow barely misses the ribbon worm.ME h -9.7 (1.3ME h ME h X _The ribbon worm barely misses you.NE hDX  You shoot an arrow. The arrow hits the ribbon worm.NE h (catching breath)The ribbon worm is lightly wounded.NE h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.NE hz5 4 61.0Held  _You are caught in a web!NE hp  #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..w### {  .#...# ..#...# .#.#.#. #.#.#.. #.#.#### ...## . .NE hz  #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..w### {  .#...# ..#...# .#.#.# #.#.#.. #.#. ...## . . The web tears apart. The ribbon worm bites you.2- 9 =--20NE hv V _* * * LOW HITPOINT WARNING * * *OE h  ((((You shoot an arrow.OE hDV w...  The arrow barely misses the ribbon worm.==3.3 (1.3OE h[r _The ribbon worm completely misses you.PE h,_  You shoot an arrow. The arrow hits the ribbon worm!PE h (catching breath)The ribbon worm is heavily wounded.PE hT   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.PE hPE h3- 4 4.6Held PE hjPE hl. _You are caught in a web!PE hjK  #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..w### {  .#...# ..#...# .#.#.#. #.#.#.. #.#.#### ...## . .PE hY"  #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..w### {  .#...# ..#...# .#.#.# #.#.#.. #.#. ...## . . PE hH/ The web tears apart. The ribbon worm bites you.1- 9 =--50PE h5  PE h8 PE hU: 2_* * * LOW HITPOINT WARNING * * *PE h< QE hr  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.QE hp  #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..w### {  .#...# ..#...# .#.#.#. #.#.#.. #.#.#### ...## . .The ribbon worm is moderately wounded.QE h #     #...# #...###########  #........#  #.)#  # #.#.#@.# ,  .#..w### {  .#...# ..#... .#.#.# #.#.#.. #.#. ...## . .  The ribbon worm bites you.7/56 --==6.8 (1.2 _* * * LOW HITPOINT WARNING * * *RE hEDrink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potionsi - 3 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  m - 3 potions of heal wounds  n - 2 potions of magic  q - 2 potions of cancellation  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedSE hԶ SE h$ SE h M# #.#..#R6QB the Shooter#.#.#..#Formicid of Jiyva Joeteirr ......#.#.#.##Health: 7/56SE h 4===---------------------#...##Magic: 7/7========================#...#AC: 8Str: 16#...###########EV: 9Int: 8#.#.#.#........#SH: 0SE h Dex: 19#.#.#.#.)#####.#XL:  7 Next: 37% Place: Dungeon:5# #.#.#@.# ,Noise: ===------  Time: 6166.8 (0.0).#..w### {a) +0 shortbowSE h, .#...#Abil: Dig..#...#.#.#.#.#.#.#..w   ribbon worm#.#.####...##. . _* * * LOW HITPOINT WARNING * * *You shoot an arrow.  The arrow hits the ribbon worm but does no damage.  The ribbon worm is moderately wounded.The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *SE h SE h 37/56============---7.8 (1SE h SE hC + _You feel much better.TE h ((((You shoot an arrow.TE h  The arrow barely misses the ribbon worm.You shoot an arrow.TE h'  The arrow barely misses the ribbon worm.You shoot an arrow. The arrow hits the ribbon worm.TE h w...  The ribbon worm is moderately wounded.TE h7===9.1 (1.3TE h[TE ho _The ribbon worm closely misses you.TE hTE h3TE h;TE hTE h;TE hTE hUE h|r  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.UE hlT (catching breath)The ribbon worm is moderately wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.UE h4===========- 4 70.4Held UE h2UE hI _You are caught in a web! The ribbon worm bites you.UE h(S5=UE h/---10UE h UE hC _You struggle to detach yourself from the web.UE hv t  The web tears apart.  You shoot an arrow. The arrow hits the ribbon worm.UE h  The ribbon worm is heavily wounded.You shoot an arrow. The arrow hits the ribbon worm!UE h  The ribbon worm is almost dead.You shoot an arrow. The arrow hits the ribbon worm.UE h֞ D)UE h" h  #.#.#..# #.#.#.## #... #... #...###########UE h;# #.#.#........# #.#.#.#.)#####.# # #.#.#).# , .#..@### { .#...# .#...#UE hX% d .#.#.#. #.#.#.. #.#.#### ...## . .  You kill the ribbon worm!UE hD* UE hbF w= 9 8===2.6 (1.2 _UE hK UE hV  Things that are here: _a +0 club; a gnoll corpseUE hW UE h[ UE hoa UE ha UE h.f UE hk UE hk UE hp UE hkv UE hv UE h\{ UE h| UE h~UE hUE hUE hkVE h #.#.#.## #... #... #...############.#.#........# #.#.#.#.)#####.# # #.#.#).# , .#..)### { .#.@.# .#...# .#.#.#.. #.#.#...# #.#.##### ...## . . .VE h`VE h=---30 _VE hVE h VE h #.. #... #...############.#.#........# #.#.#.#.)#####.# # #.#.#).# ,VE h .#..)### { .#...# .#@..# .#.#.#...# #.#.#...# #.#.##### ...## ...#....#VE hv-VE hY.^6---4VE h~7VE h:VE h VE h VE hF VE h BVE hR nVE hVE hi 7VE hVE h8=VE hHVE h ,VE h"VE ha%,VE h&VE hl)a9=VE hA+VE h-,VE h/VE h2,VE h3VE h6,VE hw7VE he:d40=VE h,<VE h.?,VE h@VE hC,VE hDVE hH _You start resting.1=VE hKJVE hyM,VE hNVE hoQ,VE hSVE h1X,VE hZVE h`a2=VE hbVE hf,VE h;iVE hmVE h4nVE hCpVE htU3=VE htuVE hg|XVE hVE hQQ4VE hVE h;VE hĮVE h,VE hyVE h}VE h>D5=VE hVE hK,VE hۼVE h,VE hnVE h,VE hVE h,96VE h2=VE hVE hw,VE h<VE h\,VE hVE h=97VE h(=VE hVE hW,VE hVE h,VE hVE h98VE h^H=VE h,VE h0VE hVE hAVE hVE h.,VE hVE h99VE h(=VE hVE h,VE hpVE h5,VE hVE hKl50=VE hVE h,VE hVE h9,VE hVE h, ,VE h VE hT VE h %1VE hVE h,VE hVE h,VE hVE ha2=VE hVE h,VE hL VE h",VE hf$VE h<',VE h(VE he+VE h`0U3=VE h1VE hJ4,VE h5VE h~8,VE hM:VE h<a4=VE h>VE h1A,WE hWE h3,WE hZWE h:,WE h WE h WE h! N5=WE hWE hC,WE h#WE h,WE hbWE hO _You hear a distant slurping noise.WE h%K{242.6 (68.0)WE h'Z6=3.6 (69WE h-WE h*0" _HP restored.WE h+ WE h7- WE h$0 WE h6 WE h$A I #....#...############ #.#.#.#........#WE hD #.#.#.#.#.)#####.##.#.#.#.#).# ,#...#..)### {#.<.#...# {#...#...# .#@#.#...#0.0) #.#.#...# #.#.##### ...## ...#...#WE h_G  .#.#. .#.##WE hzO K {WE hc z4.6 (1 _Found a stone staircase leading up.XE h= ...#...#.....###########...#.#........#..#.#.)#####.#..#.#).# ,J.#..)### {..#.<.#...#..#...# #@#.#.#.#...##.#...#.#.######...##......#l   iguana (asleep)#.#.J   jelly (fellow slime) (wandering)l#.#.##7.6 (3J.ll.8.6 (4 _An iguana comes into viXE h$ ew.YE h!i(((((((YE hs7J....l...===9.9 (1.3YE hq _You shoot an arrow. The arrow completely misses the iguana.ZE h&Z (((ZE h(^ You shoot an arrow. The arrow hits the iguana.ZE hZE hzZE h8J...l.ZE h,)51.2ZE hZE ha _The iguana is moderately wounded.[E h (( You shoot an arrow. The arrow hits the iguana.[E h=@ ,[E hB .{.l.2.6 (1.4[E hH [E hT ( _The iguana is severely wounded.You shoot an arrow. The arrow hits the iguana.[E h [E hI [E h [E h V .Jl.J   jelly (fellow slime) (wandering)The iguana is severely wounded.[E hI -3.9 (1.3[E hS [E h _The iguana bites you but does no damage.  You shoot an arrow.  The arrow hits the iguana but does no damage.[E hz  The iguana is severely wounded.You hear a distant slurping noise.[E h.{2--5.2[E hf[E hŊ  _The iguana bites you.  You shoot an arrow. The arrow hits the iguana.[E h .{The iguana is almost dead.[E he45-----6.5[E h[E hH<p _The iguana bites you!  You shoot an arrow. The arrow hits the iguana.[E h'?F†\E hY  You kill the iguana!\E hf6---467.9 (1.4\E h\E hN _You hear a distant slurping noise.\E hw\E hr\E hïH _No target in view!aE h4aE hraE hH _No target in view!aE h $4aE hX-aE h0H _No target in view!aE hC  #...# ...#...# .. .#...#...########### ... #.#.#.#.#.#........# ...#.#.#.#.#.#.)#####.#..#.#.#.#.#.#).# , #...#...#.{)### {#...#.<.#...# #...#@..#...# #.#.#.#.#...# #†#.#.#.#...# #.#.#.#.#####...#...##... .#...#...#.#.#.#.E h%D 4H.#.#.#.##.{---80 _aE hE bE ha#.#.# .#...# ...#...# .. .#...#...########### ... #.#.#.#.#.#........# bE h...#.#.#.#.#.#.)#####.#..#.#.#.#.#.#).# , #...#...#..{### {#...#.@.#...# #...#...#...# #.#.#.#.#...# #†#.#.#.#...##.#.#.######bE hi@...#...##... ...#...#...#.#.#.#.#.bE hiH{)bE hB---9bE hbE ha _There is a stone staircase leading up here.bE h 3bE hbE hߞW  You start resting.bE hK7=bE h)BbE hbE hխ,bE hbE hVbE hU8=bE hbE hT,bE hbE h,bE hXbE hbE hbE h=a9=bE hDbE h%bE hOBbE hbE h,bE hUbE hLbE hbE hV50=bE hbE hm,bE hbE hbE h_,bE hbE hbE h,bE hbE hbE h)J _You hear a distant slurping noise. x2bE hbE hq%1bE hbE hbE hbE hhbE habE hbE hD,bE hObE h a2=bE hi bE hi,bE hbE hbE h,bE hbE hbE hJbE hbE hbE h bE hbE hwU3=bE hl bE hF"bE h$bE h$bE h%bE hz'bE ho-BbE h.bE h1bE h1K4=bE hk3bE h4bE hW6bE h6bE h7bE h?bE hpAbE h BU5=bE hBbE h5EbE hEbE hFbE hI,bE hVJbE h"Py ). _You hear a slurping noise.bE hU790.9 (31.0)bE hUS6=1.9 (32bE hXbE hZ" _HP restored.bE h= 3bE h bE h bE h ,bE h ,bE h bE h0 bE h bE h  #.#..#.#.#.#..# .#.#.#.## ..#...##  ...#...# .. .#...#...##########... #.#.#.#.#.#........#...#.#.#.#.#.#.)#####.#..#.#.#@#.#.#).# ,3.9 (2.0)..#..)### {#...#.<.#...# #...#...#...##.#.#.#.#...#.#.#....#.... .cE h3cE h cE htcE h. XcE hGcE h-9=cE hicE h .#.. .# .##..#... #.# #.#..#...#.#.#.#..#..#.#.#.#.## cE h #...#...##  #...#...# .. .#...#...##########... ........#5...#.#.#.#.#.#.)#####.#..#.#.#.#.#.#).# ,#...#...#..)### {#...#.<.#...##.#.#.##.#.#.#cE h'cE h)cE hzcE hcE hcE hsE hosE h"BsE hsE hBsE hsE h,sE hsE h}sE hْsE hRsE hCsE h>sE hԗ,sE hsE hsE hu,sE hsE h5sE hۢsE hRsE hsE h sE h,sE hsE hժsE h,sE hsE h?sE hl ..  ..{ sE h7 .#  sE h{.## ### .. #sE h8..### .# # ...#.###.# # #....@## # #......####### #sE h...#.....#.#... ## #......#.#....#########..###.....#.##...............#.###.#...#...##########.....##...##sE h..##......#...##..#..#.......#sE hO311.9 (16.0)sE h¾sE h[ _You sense a monster nearby.sE h2sE hsE hxsE hsE hCsE hsE hS,sE h"..{ ... # #.. #.#..{   # #.#.#  sE h & #.##.#.#####.#####............##...###...@# #..#.###.# #. #.....## #... #......####### .#.....#.#....### #......#.#....#..###.....#.##................#.###.#...#...########## #.....##...##..#sE h*13.9 (2.0)sE h+sE h/sE hN4[ _You sense a monster nearby.sE h@ 3sE hA sE hOC sE hF ,sE hGK ,sE hRO i#).# #..## .....{ .... # #..# #.#..{   # #.#.# sE hO F  #.##.#@#####.##4.9 (1###............#..###....#######...#.###.##.#.....##sE hKP #.#.... .... ..... sE hHU sE hU +5.9 (2sE hY sE hP^ + _Found a quarterstaff.sE hv M.).# ##..### .....{ .... #..###... .l..... #.#@#   #.##.#.#####.#####............#..###....########.#.#.l   iguana (asleep)#.. 0  An iguana comes into view.l.l==6.9 (1 _The iguana hisses angrily.tE h?(tE h{  {lYou shoot an arrow. The arrow closely misses the iguana.You hear an angry hiss.=8.1 (1.2tE htE h tE h0_The iguana bites you but does no damage.tE h{?(tE hvl l,ll 2 iguanasYou shoot an arrow. The arrow closely misses the iguana.An iguana comes into view.9.4 (1.3tE h tE hT _The iguana closely misses you.tE hׁ ?(tE hB tE h .llYou shoot an arrow. The arrow closely misses the iguana.tE hy .20.6 (1.2tE hz tE h W _The iguana completely misses you.tE h! S  You shoot an arrow. The arrow hits the iguana.tE hUf C  The iguana is lightly wounded.tE hl .l37---------1.9 (1.3tE hp tE hu _The iguana bites you! The iguana closely misses you. The iguana bites you!uE h ?(uE h9 lYou shoot an arrow. The arrow completely misses the iguana.2-------------3.2 uE h;_The iguana bites you! The iguana bites you.vE hQvE hͧ #..#)##..### .....  #,#..###....#ll......# #.#.# .##.#@#####.######............#...###....#######.#.###.# vE hF  #.....##.. #......########.#.#....### #.....##########..####.............vE h vE h J.lvE h 6---40vE h vE h[ wE h)##..### .....  wE hg#,#..###....#l....# #.#l# #.##.#.#####.######.....@......#...###....######.#.###.#  #.....##.. #......########.#.....#.#.... ## #.....##########..###.....#.##.............wE h6.#.###.#...#...##########wE hwE h%  wE h6%The iguana attacks as it pursues you!wE hkL.lwE hP=--5wE h5wE hA> _The iguana bites you but does no damage.wE hLP##..### ..... . #,#..###...#.#.....# #.#l# #.##.#l#####.######..............###...@#######wE hUS.#.###.#  #.....##.. #......########.#.....#.#....### #....#########..###.....#.##..............#.###.#...#...########## #.....##...##..#wE hyTwE hKWJ  The iguana attacks as it pursues you!wE h:`H.lwE h^ai8=---6wE h~hwE h]l> _The iguana bites you but does no damage.wE hi v ..... . #,#..###...#.#.....# #.#.# #.##.#l#####.######.....l......#...###....#######.#.###@#  #.....##wE hj .. #......########.#.....#.#....### #...##########..###.#..............#.###.#...#...########## #.....##...##..#.wE hFm wE hn wE hx |..ll-7wE h| wE hE~ xE h #,#..###... #.#........# #.#.#  #.##.#.#####.#####......l.....#  ..###...l####### # ...#.###.#  # #....@## #.. #......#######xE h # ...#.....#.#....# ## .#.#.######### ..###.....#.##............ ...#.###.#...#...######### #.....##...##..# #......#...##..#..##.#.#..#xE hxE hxE hdl..lxE h@-8xE h%xE hh(xE h#,#..###....#.....# #.#.# xE h.##.#.#####.#####.....l.......###....######...#.###l#  #.....##...#######.xE h`#.#.... ## #..########..###.##.............#.###.#...#...######### #.....##...##..# xE hV........#.....#.#.#. #.xE hxE h xE h(D The iguana attacks as it pursues you!xE h|.{.l   iguanaxE h.=9xE h  xE hP   attacks as it pursues you! _bites you but does no damage.  attacks as it pursues you! _bites you but does no damage.  attacks as it pursues you! _bites you but does no damage.xE h: .#.....# #.#.# .##.#.#####.#####.............###..{.######..#.###.#  #....l##....#######.#.#.... ## #..#....#########xE h; ..#####.............#.###.#...#...######### #.....##...##..#......#....#.....#.#.#. #......#.#.###xE h= xE hB xE hL .l.ll 2 iguanas9=-30xE hEc xE h, ## .##.#.#####.#####.............###....######...#.###l#  #.....##..l.#######..#.....#.#.... xE hT ## #.########..####.............#.###.#...#...######### #.....##...##..##......#.....#.....#.#.#. #......#.#.#.##.....#.#.###.#...#...##xE h xE h xE hE v.l.lxE h @-1xE h xE h yE h2.##.#.#####.#####.............###....######...#.###.#  #....l#....#######..#....l#.#.... ## #......########..####............yE hK.#.###.#...#...######### #.....##...##..# .....#...#..#.....#.#.#.# #......#.#.#.##.....#.#.###.#...#..###.. ..##yE hz!yE h5$yE hb,r.l.lyE hb-.=2yE ho4yE h8D _bites you but does no damage.  attacks as it pursues you! _bites you but does no damage.  attacks as it pursues you! _bites you but does no damage.attacks as it pursues you! The iguana closely misses you.yE hq###............# #...###....####### #.yE hr ...#.###.# #. #.....## #... #....l.########...#.....#.#....# yE hu ## #.....l#.#....##########..###.##................#.###.#@..#...########## #.....##...##..# #......#...##..# ..#.....#.#.#..##......#.###.....#.#.#.#.## #.###.#...#...###.. ..##...#...##......#...#...#yE hev'##########yE hKyyE hyyE hpr.l.lyE h9K30-3yE hiyE hyE h ..###....####### #.#...#.###.# #.# #.....## #... #......##########...#....l#.#....#  ## #......#.#....###########..###....l#.##.................#.###.#...#...###########yE hw  #.....##.@.##..# #......#...##..# ..#.....#.#.#.#..# #......###.#.#.#.###.###.#...#...##    iguana#.. ..##...#...##......#...#...############.....#.#.#.#.#.#........#yE h ,yE h .l.ll 2 iguanasyE hA @-4yE h zE h.^.#.###.#  #.....#... #......#########.#.....#.#.... ## #.....l#########..###.....#.##...............#.###.#l..#...########### #.....##...##..# .#.@.#..#.#.#.# #.zE h0j.#.#.#.....#.#.#.#.#.###.#...#..###.. ..##...#...# ....############.#.#.#.#.#.........)#####zE h1zE h1zE h06r.l.lzE h6&5zE h?:zE ha;zE h~ #.....#... #......#########.#.....#.#.... ## #....#########..###....l#.##...............#.###.#...#...########### #.....##.l.##..# .#...#..#.#@#. #......#.#.#.#zE h#.....#.#.#.#.#.###.#...#..###.. ..##...##....#...#...############.#.#.#.#.#.........#.#.#.#.#.)######).# ,zE h܁zE hUzE hr.l.lzE h &6zE hzE hzE h...#########.#.....#.#.... ## #.....#########..###.....#.##...............#.###.#l..#...########### #.....##...##..# .#.l.#..#.#.#. #.##.###.#...#...## #.. ..##...#..#....#...#...############.#.#.#.#.#..............#.#.#.#.#.#.)######.....##).# ,.### #...#...#..)### {.l.lzE h<5y1=7zE h J.#.#.... zE hЦ ## #.....#########..####...............#.###.#...#...########### #.....##l..##..# .#...#..#.#l#.zE hv Z #..##.###.#...#...## #.. ..##...#...# zE h ....#...#...############.#.#.#.#.#..............#.#.#.#.#.#.)######.zE h .#).# ,.### #...#...#..)### { <.#...#zE h zE hs zE h r.l.lzE hc .=8zE hM zE h  attacks as it pursues you! _bites you but does no damage.  attacks as it pursues you! zE hD _bites you but does no damage.attacks as it pursues you! The iguana closely misses you.{E hC4## #......#.#....###########...###.....#.##..................#.###.#...#...############ #.....##...##..# #..l.##..# ..#.....#.#.#.#..# #......#.#l#.#..# ##.#.#.#.## #.###.#...#@..## #.. ..##...#...# #......#...#...############.....#.#.#.#.#.#........#......#.#.#.#.#.#.)#####.##.....#.#.#.#.#.#).# , .### #...#...#..)### { #...#[39{E h!7;49m.<.#...##...#..{E h?r.l.l{E h?@&9{E h-F{E hOI _bites you but does no damage.  attacks as it pursues you! _bites you but does no damage.attacks as it pursues you! The iguana closely misses you.bar{E hR..###.##...............#...#.###.#...#...############# #.....##...##..# #....##..# ..#.....#.#l#.#..# #......#.#.#.#..# ##.#l#.#.## #.###.#...#...## #.. ..##...#.@.# #......#...#...############.....#.#.#.#.#.#........# ......#.#.#.#.#.#.)#####.##.....#.#.#.#.#.#).# ,.### #...#...#..)### {    iguana{E hD[15;5H #...#.<.#...##...#...#...# .#.#.#.#.#...# .l.ll 2 iguanasThe iguana attacks as it pursues you!2=40 _The iguana bites you but does no damage.{E ht.#.###.#...#...############ #.....##...##..# .#...##....#.#.#.#. #.l#.#..###.#.#.##.###.#...#l..## #.. ..##...#...# ....#...#.@.############.#.#.#.#.#..........#.#.#.)#######.#.#.#).# ,.### #...#...#..)### { <.#...# . .#.#.#.#.#...# [{E h37m.l.l-1|E h #.....##...##..# .#...##...#.#.#.#..# #.###l#.#.#.###.#...#...## #.. ..##...#.l.# ....#...#...############.#.#.#@#.#.........#.#.#.#.)#######.#.#.#).# , .### #...#...#..)### { <.#...#..#.. .#.#.#.#.#...# #.#.#.#.####.l.l-2|E h...#.#.#.#..# #.#.#.#..##.#.#.#.###.#...#l..## #.. ..##...#...# ....#...#.l.############.#.#.#.#.#.........)######).# , .### #...#...#..)### { <.#...#...#... .#.#.#.#.#...# #.#.#.#.#..####...#...##.l.l3=3|E h ..#.#.#. #.#.#.#..##.###.#...#...## #.. ..##...#.l.# ....#...#...############.#.#.#l#.#..........#.#.)######).# , .### #...#...#...### { #...#.<.#...# #...#...# .#.#.#.#.#...# #.#.#.#.#....####...#...## ....l.l4}E h= .#.#.#.#..# ##.....#.#.#.#.## #.###.#...#...#. ..##...#... #......#...#.l.########### ##.#.#.#.#........# ......#.#.#.#l#.#.)#####.# #.....#.#.#.#.#.#).# , .### #...#..@#...### { #...#.<.#...#  #...#...#...# .#.#.#.#.#...# #.#.#.#.#...# #.#.#.#.##### ...#}E hFA[40m...## ... ...#...#...#.l.l5}E hC}E h ##.....#.#.#.#.## #.###.#...#.... ..##...#... #......#...#...########### ##.#.#l#.#........# ......#.#.#.#.#.#.)#####.# #.....#.#.#.#l#.#).# , .### #...#...#...### { #...#.@.#...#  #...#...#...# .#.#.#.#.#...# #.#.#.#.#...# #.#.#.#.##### ...#...##    [}E hȏ0;10;1miguana ... ...#...#...# .#.#.#.#.{.l.ll 2 iguanas6 _There is a stone staircase leading up here.}E hx A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.~E h##.....#.#.#.#.##R6QB the Shooter#.###.#...#...##Formicid of Jiyva Joeteirr ......#.. ..##...#...#Health: 33/56 ==============----------#.....{#...#...###########Magic: 7/7========================#.....#.#.#.#.#.#........#AC: 8Str: 16......#.#.#.#l#.#.)#####.#EV: 9Int: 8#.....#.#.#.#.#.#).# ,SH: 0Dex: 19.### #...#..l#...### {XL:  7 Next: 46% Place: Dungeon:5#...#.@.#...#Noise: ---------  Time:[~E hm 6346.2 (1.0)#...#...#...#a) +0 shortbow.#.#.#.#.#...#Abil: Dig#.#.#.#.#...##.#.#.#.#####...#...##ll 2 iguanas... ...#...#...#.#.#.#.#. _The iguana attacks as it pursues you! The iguana closely misses you. _The iguana attacks as it pursues you! The iguana closely misses you. _The iguana attacks as it pursues you! The iguana barely misses you.The iguana attacks as it pursues you! _The iguana bites you but does no damage. _There is a stone staircase leading up here.~E hu.{.l~E he0--=7~E hD~E hj   ## .#### ~E h ....# ###  ....# #.#  ....# #.#  ....###### #.#  ....#....#######.#  4 ...............l@#  ~E h!......#..###.###.#  ..........##.###.#  .......#.........#  .###<........###.#  ....h.........##.#   l   iguana ..........##..##.#### ................. ...................## _The iguana bites you.  You climb upwards.~E h"9--~E hg+~E h5-8.7 (2.5~E h8~E h߆ _Level annotation: Edmund _There is a stone staircase leading down here.E hW}  You shoot an arrow. The arrow hits the iguana!E hS  The iguana is heavily wounded.===50.0 (1.3 _The iguana bites you but does no damage.E hB >(((((((E hm[ ......lYou shoot an arrow. The arrow completely misses the iguana.You hear a distant slurping noise.E h\c1=1.2 (1.2E h_E h9bS _The iguana barely misses you.E hl>(((((((E hy ......lYou shoot an arrow. The arrow barely misses the iguana.2.5 (1.3E hE h > _The iguana bites you but does no damage.E h}  You shoot an arrow. The arrow hits the iguana.E hKn  The iguana is severely wounded.E hL^0-3.8E hRE haVj _The iguana bites you. The iguana closely misses you.E h m  You shoot an arrow.  The arrow hits the iguana but does no damage.E hK {The iguana is severely wounded.20-----5.1E hT + _The iguana bites you!E hC@  You shoot an arrow.  E hE-The arrow hits the iguana but does no damage.E h^ E h"{.The iguana is severely wounded.E h;)!6.4E h-E hn0 E h1E h10_The iguana closely misses you.E h<2E h_m  You shoot an arrow.  The arrow hits the iguana but does no damage.E h .{The iguana is severely wounded.E h(f1=---7.6 (1.2E hNE h~> _The iguana bites you but does no damage.E hR >(((((((E hpW <  ###  #.#  #.#  #.# #######.# # ###.###.# #.# ..# <#.# {##.# #.#### .....#  You shoot an arrow. The arrow completely misses the iguana.E h<. 6 ###  #.#  #.#  #.# #######.# # ###.###.# #.# ..# <#.# {##.# #.#### .....#   ......l.{The iguana bites you. The iguana bites you!6/56 -------8.9 (1.3 _* * * LOW HITPOINT WARNING * * *E h Drink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potionsi - 3 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  m - 2 potions of heal wounds  n - 2 potions of magic  q - 2 potions of cancellation  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedE hd E h,  R6QB the Shooter ##  Formicid of Jiyva Joeteirr ...... .####  Health: 6/56==---------------------- ....####  Magic: 7/7E h̔======================== ....##.#  AC: 8Str: 16 ....##.#  EV: 9Int: 8 ....###### #.#  SH: 0Dex: 19 ....#....#######.#E hz  XL:  7 Next: 46% Place: Dungeon:4 ...............l@#  Noise: ===------  Time: 6358.9 (0.0) ......#..###.###.#  a) +0 shortbow ..........##.###.#E h  Abil: Dig .......#.........# .###<........###.# ....h.........##.#  l   iguana E h..........##.{##.#### ....................# ...................## The arrow hits the iguana but does no damage.  The iguana is severely wounded. _The iguana bites you but does no damage.  E h_You shoot an arrow. The arrow completely misses the iguana.The iguana bites you. The iguana bites you! _* * * LOW HITPOINT WARNING * * *E hd .You feel much better.E h7 22/56=======--9.9 (1 _The iguana bites you but does no damage.E h,m  You shoot an arrow.  The arrow hits the iguana but does no damage.E hE h҈n  The iguana is severely wounded.E hE hǑ19======-==61.2 (1.3E hiE hӝ+ _The iguana bites you.E h >(((((((E h -......l7--2.5 _You shoot an arrow. The arrow barely misses the iguana. The iguana bites you.E hKH>(((((((E h5 ###  #.#  #.#  #.# #######.# E h/l# ###.###.# #.# ..# <#.# #.# #.#### .....# E h#' E h ###  #.# E h] #.#  #.# #######.# # ###.###.# #.# ..# E hèn<#.# #.# #.#### .....#  E h  ......lYou shoot an arrow. The arrow closely misses the iguana. The iguana bites you.  * * * LOW HITPOINT WARNING * * *E hmU4--3.8E hE hT _The iguana closely misses you.E hh'Drink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potionsi - 3 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  m - a potion of heal wounds  n - 2 potions of magic  q - 2 potions of cancellation  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedE h E h E h   R6QB the Shooter ##  Formicid of Jiyva Joeteirr ...... .####E h   Health: 14/56 ======------------------ ....####  Magic: 7/7======================== ....##.#  AC: 8Str: 16 ....##.#  EV: 9Int: 8 ....###### #.#  SH: 0Dex: 19 ....#....#######.#E h   XL:  7 Next: 46% Place: Dungeon:4 ...............l@#  Noise: ===------  Time: 6363.8 (0.0) ......#..###.###.#  a) +0 shortbow ..........##.###.#  Abil: Dig .......#.........# E hs |.###<........###.# ....h.........##.#  l   iguana ..........##..##.#### ....................# ...................## The iguana is severely wounded. _The iguana bites you. E h> o_You shoot an arrow. The arrow barely misses the iguana. The iguana bites you.  You shoot an arrow. The arrow closely misses the iguana. The iguana bites you.  * * * LOW HITPOINT WARNING * * * _The iguana closely misses you.E h E ha p44============--4.8 (1E h E h j _You feel much better. The iguana closely misses you.E h0 E he1M You shoot an arrow. The arrow hits the iguana.E h5".E hh69E h8.E hf============53==6.2 (1.4E hE hJ _You kill the iguana!E hȸ # .#### .# ### .# #.# .# #.# .###### #.# .#....#.# E h_.@># .#..###.###.# .##.###.# .#...# .###<.###.# .h.##.# .##..##.#### ......# .## E hE h6---70E hE hjE h # .#### .# ### .# #.# .# #.# .###### #.# .#....#.# .># .#..###.###.# .##.###.# .#..#.###<.###.#.h.##.# #.##..##.#### #.....#.##E h8{E h3h5=---8E hPE hE h[ l#.####.# ###.# #.#.# #.#.###### #.#.#....#.#..>#.#..###.###.#.##.###.#.#....E h .....#.###<........###.#.h....J....##.#J   jelly (fellow slime) (wandering)#..##..##.#### ##.......# #.##E h E hK Q.JE hC &9E hE E h* E hwE hTE h E hؙE hMXE hE hTU6=E hE h E h:,E hOE h,E hE ha7=E h E hE hq,E hE hE h`,E hE hQB8=9=E hZBE h50=E h",E hhE h 12=E hGB?3=4=5= _You start resting.E hJ ....##{ _You hear a splatter.E hN405.2 (36.0).{6=6.2 (37E hWT8 _HP restored.E h^###### .....####....####.# #.#.# #.#.###### #.#.#....#######.#.............>#.#..###@###.#.....##.###.##.........####<........###.#....h..##.# ###.....##..##{####  ##...........#  .....##  #.@.E hJ.{E h07.2 (1.0) E h@E h{E hX  .....####...###.#####....######............>#.#..###.###.#....#.........####<........###.#...................... ##.....................#.J   jelly (fellow slime) (wandering)J8E h4E hE hE h"E hKE hEXE hE hvO=E hE h....##.#.# #.#.###### #.#.#....#######.#.............>#...#..###.###.#......##.###.#...#.........####<......@.###.#10.2 (2 #...##.# ####.....##..##.####  ##...............#  E h<y...J......## #.@.........#......... ##................# #..#.#E hE h E h E h .# #.#.###### #.#.#....#######.#.............>#..#..###.###.#.....##.###.##.........####<........###.# ##..........##.#  ######..##.####  ##...........# ...J.....## #.@...........#............#.............#  #..#....................# ##'##.#{1.2 (1E hwE hQ,E hׄE hW..#E hV #.#...###### #.#..#....#######.#.............>#....#..###.###.#..##.###.#..#...#..###<..###.###.....##.#3.2 (2  ####..##..##.#### ##............#E hΌ #...........## #.@...........# ##J..............#JJ 2 jellies (fellow slime) (wandering) ##............J...# #..#...........# ####'##..#E h`E hE h0uE h3E h^6,E hBnE hSE,E hG,E hfIE h(N,E hP,E hQE hW*...#..###.###.#..........##.###.#.......#.........####<........###.# #####.........##.# # ####...##..##.#### # ##......# #.....................## #.@...........#7.2 (4 ..........##.E hXw....J # #..#...... .####'##....# ......{#...J..#   jelly ....b.{#...........########## ..b.{..## ..bb{..######E h[E h ]E hq^E h)u 3E hw E h~ E hE E h XE h~ E h_ ,E hڒ E h{ E h ;#.........# E h ###<........###.# E h ###E h w............##.# E h( ####...........##..##.#### E h - ##E h3 0..........# E h / #...E h5 I..........## E h  #.@.E h2 *...E h *# E h2 ##..E h )..E h *# E h_ ##.....# 9.2 (2#..#.# ###'..# ....{#...J..#.b.{#..J########## b.{..#...........# bb{..#######b...# #E h lh...# E h| E h E h E h A jelly. A pulsating mass of acidic protoplasm. Max HP: ~16Will: +AC: noneEV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Mindless You have about 92% to hit with your +0 shortbow. It has about 62% to hit you. Attack Max Damage After Damaging Hits Hit 3Acid damage (max 12) It is immune to acid and corrosion and blinding; and resistant to drowning. It is vulnerable to silver and hated by Zin. It can see invisible. It is amorphous and immune to ensnarement. E hl It can travel through water. It can eat doors. [!]: Description|QuoteE hE h..............#.........#R6QB the Shooter ........###<........###.#Formicid of Jiyva Joeteirr ...... ###..................##.#Health: 56/56 ========================####...........##..##.####Magic: 7/7E hg========================##.....................#AC: 8Str: 16#.....................##EV: 9Int: 8#.@...................#SH: 0Dex: 19##.....................#XL:  7 Next: 53% Place: Dungeon:4##............@.........#Noise: ---------  Time: 6419.2 (2.0)#..#....................#a) +0 shortbow ###'##....................#Abil: Dig ....{#...J................# ..b.{#..J........########## b.{..#...........#J   jelly (fellow slime) (wandering) bb{..######......# .b...# #......# .h...# #......# _You feel much better. TheE hF iguana closely misses you.You shoot an arrow. The arrow hits the iguana. _You kill the iguana! _You start resting. _You hear a splatter. _HP restored.E h|E h E hE hyE ha Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNoneE hȊo0% [?] toggle between ability selection and description.E hE h?E h..............#.........#R6QB the Shooter ........###<........###.#Formicid of Jiyva Joeteirr ...... ###..................##.#Health: 56/56 ========================####...........##..##.####Magic: 7/7========================##.....................#AC: 8Str: 16#.....................##EV: 9Int: 8#.@...................#SH: 0Dex: 19##.....................#XL:  7 Next: 53% Place: Dungeon:4##............@.........#Noise: ---------  Time: 6419.2 (0.0)#..#....................#a) +0 shortbow ###'##....................#Abil:  hL} mDig ....{#...J................# ..b.{#..J........########## b.{..#...........#J   jelly (fellow slime) (wandering) bb{..######......# .b...# #......# .h...# #......# _You feel much better. The iguana closely misses you.You shoot an arrow. The arrow hits the iguana. _You kill the iguana! _You start resting. _You hear a splatter. _HP restored.  Okay, then. _E hp3E hE hcE h E hP _E h5E h,E hE hE hE h\,E hgE hj E h"E hp%,E hN&E h'E h+,E h,E h-E h/E h2,E ho3E h5E h6E h8,E h_9E h:E h?,E h8@E hqBE hDE h H,E h[IE hKE hUME hQ,E hRE hpTE hZY,E hZE h\E h}^E hb,E hVcE hdE h>gE hPk,E hlE ht  ## .#### ....# ###  ....# #.#  ....# #.#  ....###### #.#  E hu?....#....#######.#  ....J..@#  32.2 (13.0) ......#..###.###.#  ..........##.###.#  ...#.........#  .###<........###.#  ..............##. E hv..........##..##.#### ....................# ...................## E hBwE h ~ _There is a stone staircase leading down, spattered with blood here.E hӐA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.E hE h  R6QB the Shooter ##  Formicid of Jiyva Joeteirr ...... .####  Health: 56/56 ======================== ....####  Magic: 7/7E h ======================== ....##.#  AC: 8Str: 16 ....##.#  EV: 9Int: 8 ....###### #.#  SH: 0Dex: 19 ....#....#######.#  XL:  7 Next: 53% Place: Dungeon:4 .............J..@#  Noise: ---------  Time: 6432.2 (13.0) ......#..###.###.#  a) +0 shortbow ..........##.###.#  Abil: Dig .......#.........# .###<........###.# ..............##.#  J   jelly (fellow slime) (wandering) ..........##..##.E h#### ....................# ...................## _You kill the iguana! _You start resting. _You hear a splatter. _HP restored. _Okay, then. _There is a stone staircase leading down, spattered with blood here.E hE hE hQ.JE h:N3.0) _E h ##.....#.#.#.#.##  #.###.#...#...##  #.. ..##...#...#  #......#...#...###########  E h#.....#{#.#.#.#.#........#  ......#.#.#.#.#.#.)#####.#  #.....#.#.#.#.#.#).# ,  .### #...#..l#...### { 5 #...#.@.#...#  #...#...#...#  .#.#.#.#.#...#  #.#.#.#.#...# #.#.#.#.##### E h...#...## l   iguana ... ... #...# .#.#.#.#.E hI{.E h! e0---=4.7 (2.5E h%& E hW( _You climb downwards. The iguana bites you. The iguana closely misses you. _There is a stone staircase leading up here.E hNG((E hx ..lYou shoot an arrow. The arrow barely misses the iguana.E h6==6.0 (1.3E hE hS _The iguana barely misses you.E hj}  You shoot an arrow. The arrow hits the iguana.E h'>6  The iguana is moderately wounded.1---7.2 (1.2 _The iguana barely misses you.E hm  You shoot an arrow.  The arrow hits the iguana but does no damage.E h[Kp  The iguana is moderately wounded.E hK^42---8.5 (1.3E hOE h{Qi _The iguana barely misses you. The iguana bites you!E hm  You shoot an arrow.  The arrow hits the iguana but does no damage.E h7O p  The iguana is moderately wounded.E hQ X3---9.8E hT E hV W _The iguana completely misses you.E h5 S  You shoot an arrow. The arrow hits the iguana.E hy m  The iguana is heavily wounded.E hz )41.1E h΁ E hބ T _The iguana closely misses you.E h m  You shoot an arrow.  The arrow hits the iguana but does no damage.E hc  The iguana is heavily wounded.The iguana bites you.37---2.4E hYg E h6h > _The iguana bites you but does no damage.E hG((E h .lYou shoot an arrow. The arrow barely misses the iguana.E hj8=--3.7E hE hzW _The iguana completely misses you.E hm  You shoot an arrow.  The arrow hits the iguana but does no damage.E hm  The iguana is heavily wounded.E h(5.0E hE h> _The iguana bites you but does no damage.E hG((E hO .lYou shoot an arrow. The arrow closely misses the iguana.E h(6.3E hϜE hy> _The iguana bites you but does no damage.E hE0G((E h.l21-------7.5 (1.2E hE h  You shoot an arrow. The arrow closely misses the iguana. The iguana bites you! _x2E h4E hE hg^ _You are too injured to fight recklessly!E hb 4E h _The iguana bites you but does no damage.E hMG((E hQ .lYou shoot an arrow. The arrow closely misses the iguana.E h.C250.1E hE hS _The iguana barely misses you.E hS  You shoot an arrow. The arrow hits the iguana!E h!C.E h^2&.E hY1611.4E h^E h}aJ _You kill the iguana!E h҄3E hE hnE hE hP23E hE h1,E hyE h,E h(E hi4=E hE hѡ,E hE hE hE hE ha5=E hZE h,E h­E h,E hE hN,E hE h,i6=E hعE hE hE hֽE ht _You start resting.E hE hya7=E hE h,E hCE ho,E hkE h6,E hE h>E hS8=E hE h;E hE hE h,E hEE hE h5K9=E hE hrE h E hE hN,E hE h,E hE hP30E h9E h,E heE h%,E hE hi1=E h5E hd _You hear a distant slurping noise.E h*E hE h,E h E hR E h,E hhE h,E hE hnK2=E hWE hE h ,E h,E hE h,E h"!E h$E h%i3=E h&E hE)E hs+,E h,E h7/E hT1,E h2E h)6E h\7E h7K4=E h9E hF<E h=,E h>E hzAE h)CE hCE hDE hrGE hI,E hUJE hMi5=E hNE h2R,E hSE h |~6=7E h~,E hE hCE hS8=E hPE hE h+,E hME hE hmw9=E hDE h40=E h,E h0E h,E hE hm1=E hE h,E hƾE h,E hE hlE h K2=E h#E hq,E h E hE hw,E hE ha,E hE hE h93E h2=E h/E h,E hpE hjE hL,E hE hE h;4E hE hE h,E hmE h,E hE hE hmK5=E hE h,E hE hE h ,E hwE h- E h3 E h E hdE h/E hE hE hmU6=E hE hE hE h,E hE hE he!,E hk"E h$E hR'E h(a7=E h*E hx,E hr.E hd0,E h1E h3E h6E hq7E h8E h8E h9;E h<E h>,E h?E hBE hDE hEU8=E hFE hIE hK,E h ME hSPE h)R,E hSE hVE h)XE hXD9=E hYE ht\,E h]E h|`E hxeE h{fE hi,E hiE hmE hmV50=E hanE hq,E hrE hv,E h1wE h{;1E h}E h,E hKE h,E hE hӈ,E hE hHa2=E hՎE h{,E hE h,E hɖE hk3=E hE h,E hE hZ,E hE hE hVD4=E hE h,E heE h#,E h(E hڲE hE h1E hBk5=E hE hĻ,E hE h8,E hME h% {{--- _Jiyva gurgles merrily.E h2566.4 (115.0)E h'.J.{J   jelly (fellow slime) (wandering)E hZn6=---76E hE h" _HP restored.E h;m #.###.#...#...## #.. ..##...#...# #......#...#J..############.....#.#.#.#.#.#........# ......#.#.#.#.#.#.)#####.# #.....#.#.#.#.#.#).# , .### #...#...#...### {  #...#.<.#...# E h"q #...#..@#{..#  .#.#.#.#.#...##.#.#.#.#...# #.#.#.#.#####...#...##... ...#...#...#.#.#.#.#..#.#.#.##E hfr E hy .J.{J   jelly (fellow slime) (wandering)E h{ 08.0) E h E hfF#.. ..##...#...# #......#...#...############.....#.#.#.#J#.#........# ......#.#.#.#.#.#..#####.# #.....#.#.#.#.#.#..# , .### #...#...#...### {  #...#.<.#...# #...#...#...#  .#.#.#@#{#...##.#.#.#.#...# #.#.#.#.##### ...#...##... ...#...#...#.#.#.#.#.#.#.#E hBOh[40m.## JJ.JJ 2 jellies (fellow slime) (wandering)9E h\=...#.#.#J#J#.#..J.....#......#.#.#.#.#.#..#####.#.#.#.#.#..# , ### #...#...#...### {  #...#.<.#...#  #...#...#J..#  .#.#.#.#.#...# #.#.#.#.#...# ###71.4 (2...#...## ...#...# #...#...##.#.###J   jelly (fellow slime) (wandering)#.#.#...#E hq~[39;49m. _You hear a distant slurping noise.E h E h E h?E hKE h E h: 3E h_ E h E h: E h3 E h E h< ,E h E h E h E h E h E h E h# E h E h E h E h E hS  .### #...#...#...### { #...#.<.#J..#  #...#...#...#  #.#.#.#.#.#...# #.#.#.#.#.#...# #.#.#.#{#.##### #...#...# #...#...#  #.@.#...# 6.4 (5#.....#.#.#.#...#.J..#.#.#.###.##.. #.#.#.# ##.## .#...#... hxV 40m# # ... ... . #.E h 3E h E h E h E h  _Jiyva says: Divide and consume!E hO E h E h 3E h E h E h E h ,E h E h E h? ,E h E h E h E h ,E hw E h G _You hear a distant slurping noise.E h 3E h  E h E h ,E h E h " E ht% ,E h& E hl' E h?* ,E h* E hY, E h"1  ......#.#.#.#.#.#.. ##.....#.#.#.#.#.#.. #.###.#...#...#...## #...##...#.<.#J..# #....#.....# #.....#.#.#.#.#.#.. #....#.#.#.#.#.#.. ##...#.#.#J#.#.### #@###.#...#...##85.4 (9E h3  #..<..#...##{..#...##.#....#....#...#...# ##...#.....#.#.#.#.. #.###.#....#.#.#.###. ..# ..###...#.#.#.# #..#... #.###.#...#... #.. ..# ##... ..# .....E h7 f{6.4 (10.0) E h: E h< ; _Found an escape hatch in the ceiling.E hl_E hQE hE h7s _Jiyva says: Divide and consume!E hE hq,E h E hGE h,E h}E hE hOE h,E hpE h]E hQE hE hE h~E hE hE h>E h,E hE hE hE h,E h)E hDE hKE h,E hE hX:*E hB #......# #. ..#.....#.# #.###.#......#. .....###.....#.# ......#.###.#...## { .....#.. ..##.#.### .....#......#.#...###.....#.....#.#.#....#@###.#......#.#.#603.4 (17...#...###.....#.#.# #....#{###.#...#......#...##...#.....#...#.E h' ##...###...#.....#.#.#  #....#.###.#....#.#.#  #.....#...###...#.#.# ....#....#....#.###.#... E hc ] {.E h ,4.4 (18E hdE h7s _Jiyva begins accelerating your health and magic regeneration.E hN E hO E hP E heQ E h?R E hU E hwV E h[ ,E h] BE h^ E hCb ,E hb E hd E hjh ,E hi E hvj E h n ,E hn E hlp E ht ,E ht E hu E h6~ XE h ,E h E h E h E hH E hȉ ,E h ,E hs E hŽ E h ,E h/ E h E h D # #.#.#..## #.##... ###.......# ..###...# ...#.###.# ## .. #.....## ##.###. .. #......# #.....## ...#.....#. #....@.# ## #......#.15.4 (11##.....#.....###.....#.E hc l......# .....#.###.#.##.....#..<..#.....##.##.###.#......#......#.#.....###.....#.....#.#.#......#.###.#......#.#.##.....#.....###.....#.#.#......#......#.###.#...#E h B6.4 (12E hO E h 9 _Found a stone staircase leading up.E hAE h BE hDE hHE hXXE hr\,E h]E h`E hve,E hfE hhE hm,E hVoE hqE hw,E hxE hj{E h ,E h܁E hE h,E hE hRE h,E hvE hɏE h1,E h"E hE h,E h|E hϚE h,E hE hE hp,E h\E hE h˨,E hdE hE hխ,E h}E h E hf,E h0E hsE h_,E hE h<E h!,E hɽE h{E hE h_E h,E hE hME h,E hE h=E h,E hE hJE hw,E h| E h E hE hE hqE hiE hE h,E hE h2E hhE h^",E h#E h$E h&E h=),E hM*E h+E h-E hd0,E h1E h43E h4E hk7,E h8E h:E h<E h8PE hS,E h*ZXE h\,E h\E h^E h b,E hbE hdE hg,E h!hE hFjE hm,E hnE hoE hsE hnsE hv,E hE hdE h},E hE hE h9E h{E h,E h:E hE hE hE hZ,E hE hnE hVE h,E hW,E hE hE h=E hE hAE hg,E hE hBE hE hE h E h E h ,E hJE hE hE hE h%E h8,E hE hjE hE hE hE hZ!,E h"E h#E h&E h'E h)E hb-,E h.E h0E h4E h6E h8E h:;E h`=,E hb>E h@E hICE hEE hHE hL,E hME hPE hdSE hUE hX,E hZE h2`E hue,E hgE hEiE hl,E hlE hnE hq,E hrE hsE hw,E hwE hzE h|,E hj}E hOE hE h,E hYE hӅE h,E hE hE h,E hE hCE h,E hE hE h,E hLE hE h,E hdE hE h,E hE hsE h,E hlE hʨE h,E hE h0E hhE h,E hfE hE hBE hԸE h,E hE hE h6,E hE hE h,E hE h%E h ,E hE hE h,E hDE hME h,E h$E hE hKhE h+XE h E h,E hoE h,E hcE hE hl ,E h E h6 E h(,E hE hE hE hbE h ,E hE h,E h+E hYE h2,E hE h!E h(,E h(E hN*D _You hear a series of splatters.E h.3E h.E h0E hs4,E hK5E hX6E h+:,E h:E h;E h?,E h?E hCE hF,E hVGE hHE h0L,E hLE hME hR,E hRE hSE hW,E hpWE hXE h)\,E h\E h]E ha,E h;bE hcE hVeE hrgE hh,E hiE hkE hlE h}nE ho,E hpE hqE hXu,E hvw,E hwz,E hP{E h|E hE hX,E hWE hE h,E hpE hE hE hq,E hME hF,E h¡E hբE hzE hmE hE h٫E hhE hE h',E hE h,E hE hE h,E hQE hE h,E hbE h7E h,E h?E h~E h_,E h E h E hZ ,E h E h E h ,E h E h E h7 BE h E h E h~ ,E h E h# ,E h$ E hF% E h( ,E h) E h* E h- ,E h. E h/ E h2 ,E hd3 E h4 E h7 ,E hy8 E h9 E h= ,E h> E hC? E hpB ,E h"C E hC E h7G ,E hG E hH E h+L ,E hL E hM E hP ,E h3Q E hR E hU ,E hRV E h#E h{t  ##  J   jelly (fellow slime) (wandering) E hu E hz W.JE h'{ ,37E hM~ E h ; _Found a stone staircase leading down.E h  E h mInnate Abilities, Weirdness & MutationsE h You cannot be hasted, slowed, berserked, paralysed or teleported.You can dig through walls and to a lower floor.a - You have a pair of large antennae on your head. (SInv)E h b - Your four strong arms can wield two-handed weapons with a shield.E hI\##.###.####..# R6QB the Shooter#.##.# ## ##Formicid of Jiyva Joeteirr *.....#.##.# ..Health: 56/56 ========================#.##.# ..Magic: 7/7========================#.##.# J#AC: 8Str: 16  #.##.# .#EV: 9Int: 8  #..#.# .#SH: 0Dex: 19  ####.####.######XL:  7 Next: 61% Place: Dungeon:5#....@.......Noise: ---------  Time: 6783.4 (0.0)######.######a) +0 shortbow>#Abil: Dig##J   jelly (fellow slime) (wandering) E h]^_Found an escape hatch in the ceiling. _Jiyva says: Divide and consume! _Jiyva begins accelerating your health and magic regeneration. _Found a stone staircase leading up. _You hear a series of splatters. _Found a stone staircase leading down.E hfJE hgE hE hRE hNE h/ #..# ##...###...#...{.#.#.#..# #....#.###.#..{.#.#.#.# ##..# #.....# .{###...#.#.#.# ##..########....#... #.###.#...#. .........####...#.. ..# ##... . ########.##.####.# ..... # #.##.# ###..#. #.##.# #.##.# #.####.....#.....#.# #.##### E hQ### ### #.# #.# ..# #.# #.#{ #.# #.####.####### #.# #............. #.###########.####### #............>#.8240.0) _You sense a monster nearby.E h3E hqE hE h,E h,E hV,E hE h,E h,E hjE hE hE h#XE hg1BE hK5,E h5E h7[ _Jiyva gurgles merrily.E hH=3E h=E h>E hB,E hgCE hHE hJE hxJE h`LE hL$ E h/M#_You hear a distant slurping noise.E h_Q3E hRE h]SE h X,E hXE hZE h^,E h_E h`E h}d,E h)eE hgE hk,E hlE hmE h]q,E h%rE h sE hqzE h BE h,E hE hlG _You hear a distant slurping noise.E hvE hE hE h(E h1,E hwE h(E hf,E hE hE hZ.#.###.#....#.#.#.###. ..#...###{..#.#.#.## # ..#....#.###.#...#.# ..#.....#...##...#.# ##.#....#....#...#.# E h% ###...#.....#.#..  ##.####.#....#.#.#  ......#####...#.#.##.>#. ....#......###.#@.......43.4 (2 ############ #######..## #E h { ####### .......######E h4.4 (21 _Found a stone staircase leading down.E hE h3E h_E hE hPs _You hear a distant slurping noise.E h>3E hE hE h,E h E hG _You hear a distant slurping noise.E hE h3E hE hWE h,E hE h,E hjE hE h,E hE hE hO,E heE hE h,E h E hE h..##{..#...# #....#...#...#### #....{#.#.#.#...# ##.#.#.###.# .###{..#.#.#.###.# ..#.###.#...#.##.# ...#...##...#.##.#######.#....#...#.#......5.#.....#.#..#.@# E hb.#....#.#.##..# .#####..{#{#.##.>#.# ......###{#........########..### #..#5   white imp (asleep)  { ...####.# ..#.#E h 53.4 (9.0)  A white imp comes into view.E h{5..5E h7===4.4 (10.0) E hE h+ _The white imp shouts!E ho{###{#.#{#.#...##.#{#.##.###.####### #.....5... ..#.@#.##..#{#.#.##.>#.# {#........#  #######..###  #..# E hCl { ...# ##.# #.#E h)&{###{#.#{#.#...##.#{#.##.###.####### #.....5... ..#.@#.##..#{#.#.##.>#.# {#....... #######..# #..#  { ...# ##.# E h+04E h6v _A white imp is nearby!E hg C((((E hD ...5You shoot an arrow. The arrow closely misses the white imp.E hH ***The white imp gestures at you.E h B....E h _2--5.7 (1.3) E h E h0 1 _The puff of frost hits you.E hK u (((You shoot an arrow.E hc E hK ..5.  The arrow hits the white imp but does no damage.E h **The white imp gestures at you.E h ..46-----7.0 _The puff of frost hits you!E hJB(((E hE hX.5.E h=b8=--8.3E hEE hq _You shoot an arrow. The arrow closely misses the white imp.E hXA((E hME h5.9==9.6E h p _You shoot an arrow. The arrow barely misses the white imp.E hz  You shoot an arrow. The arrow hits the white imp.E hM   The white imp is moderately wounded.The white imp hits you but does no damage.E h- W7-60.9E h E hfH _The white imp hits you. The white imp freezes you.E hp  You shoot an arrow.  The arrow hits the white imp but does no damage.E hCIs  The white imp is moderately wounded.E hJPm  The white imp gestures at you.E hE hh1----2.3 (1.4E hAE h  _The puff of frost hits you!  You shoot an arrow. The arrow hits the white imp.E hh  The white imp is severely wounded.3=--3.6 (1.3 ( _The white imp closely misses you.You shoot an arrow.E h*& 5The arrow completely misses the white imp.4=4.8 (1.2E hp* _The white imp hits you but does no damage. x2  You shoot an arrow. The arrow hits the white imp.E h1C.E he .  You kill the white imp!E h! c5=36.1 (1.3E h# E h, l _You hear a distant slurping noise.E h1 E h3: ^ _No target in view!E h-; E h? E hI H _No target in view!E h _Unknown command.E h0.0Dig  _You extend your mandibles.E h 6= _E hI x8=E hɗ E h 9==E h E h m50=E h E h E h <1E hޮ b2=E h E hǴ l3=E h E h b4=E h E h l5=E h E h b6=E hn E h| E h$ 7E h E h @ _You retract your mandibles.E h 3E h E hP E h ,E hE E h E h; O=E h E h E h ,E h7 E h R  There is a stone staircase leading down here.E hP E h  _E hc E h6 E h ,E h E h E h ,E h E h' E h ,E h E hF E h ,E hE E h E h2 ,E h E h E hi ,E h E hY E h ,E h E h E h ,E h ,E h1 ,E hJ E h E hC% E h% E h;& E hI( E hU- ,E h1. E h0 E hu6 ,E h7 E h9 E hK E hTN ,E hN E hP E hKS ,E hS E h\U E hRY ,E hY E h|[ E h` 2#.#####.####.#....#.#.##..#...... #.........#####..{#.#.##.>#.##### ###.....#......###.#........#  #.############ #######..###  #.# # #.####..#  #.# #s #.......# ###.####### #. #######.#........ ##.##########.# ###.####### #...@.........#--- E hb ...># #.############## #####  s   scorpion (asleep) E hd 1900.1 (34.0)E hh i.ssE h!i H---1.1 (35E hk E hm [ _A scorpion comes into view.E hl (( You shoot an arrow. The arrow hits the scorpion.E h>E hVE hdZ..sE h:===2.4 (1.3) E hE h;c _The scorpion is moderately wounded.E h U  You shoot an arrow. The arrow hits the scorpion.E h o  The scorpion is heavily wounded.E hܛ -3.6 (1.2E hA E h V _The scorpion closely misses you.E hzm  You shoot an arrow. The arrow hits the scorpion.E h0O  The scorpion is severely wounded.5-4.9 (1.3 _The scorpion stings you. The scorpion barely misses you.E hU  You shoot an arrow. The arrow hits the scorpion.. E hK@&.E hX 6=806.2 _You kill the scorpion!E h\E h^o _Your Ranged Weapons skill increases to level 6!E hE hE hE hH _No target in view!E hPD _No target in view!E hc #.#####.####.#....#.#.##..# ##.#####..{#.#.##.>#.#.....#......###.#........# # #.# #..### # #.# ## #.####..# # #.# #.# #.......##.# #.# #.#. ##.#.##.# #..@..........#.># #.##---70 _E ha>IE hDBE hH,E h5I,E hIE h@KE hQO=E hRE h}TE h%\,E h\E hZ_E he,E hmfE hgE hk,E hlE hmE hp,E h_qE h tE hw,E h/xE h#zE h},E h<~E hE h,E h:E hE h,E hE hE ha,E hE hE hH,E hE h5E hA,E hE h2E h,E hE hSE hIXE hL,E hE hE h,E hbE hE hBE hɴE h,E hkE hE h,E hE hXE hWE hh,E hp,E hE h,E hE hE hE h[,E hE hvE hE hB,E hE h3E hdE hd,E hE h9E hE h),E hE hE h2E h,E hE hE hE h,E hWE hE h,E hE hE h!,E hE hE hE h,E hM)E h!3XE h7,E h7E h9E h%@,E h@E hAE hWE,E hVFE hwGE hJ,E hKE hLE h|Q,E hRE hSE hlVE hVE hjWE hXE h:^E hkcE hf,E hlBE hnE hfu,E hPvE hxE hnE hl,E h׆E h,E h.E h^E h,E h(E hE hT,E hE hdE h,E hV,E h.#.#.#.#.##J..#...##...#...#...#...## E h.#.#J#J#.#..J.....# .#.#.#.#.#..#####.####### .#.#.#.#.#..# #........ #...#...### ##.## ..#.<.#J..# ###@#.######## ---E hQy57.2 (50.0)#...#...##.>..###........ .#.#.#.#.#...###.#.#######. .#.#.#.#.#...# #.### .#.#J#.#.##### #...# #...#...## ######.#.# #{..#...# .........# #...#...##########..# {#.#.#.#...# #..#E hE hG,8.2 (51E h}E hY; _Found a stone staircase leading down.E h+E hE hE hDE hєXE h,,E hQE hE hp,E hE hE hE h$E h]y #.......... ###.#######.# #.#.#########.# ..........# ########### .#  .#  ##.#  #@.#  #.##  #.#  #.# #.####### #.# J.....# #.#####.###.# # #............#82.2 (243.2 (25 _h - a fuming red potionE hn3E hE hE hXE h,E hE hSE h?,E hE hE hfXE hi,E h6E hE h(,E hE hPE h- ,E h E h E h],E h*E hE hXE h,E h#E h E h$,E h0%E h<'G _You hear a distant slurping noise.E h +3E h+E h-E h1,E h1E h2E hI6,E hi7E hd8E h;,E hY<E h=E h!A,E hAE hBE hF,E hFE hHE hK,E h!LE hmME hmP,E hPE h0RE h.U,E hUE hVE hOZ,E hZE h[E h^,E h_,E hCc,E hcE hdE hg,E hhE hiE hnXE h.r,E hrE hsE hwBE hxE h~BE h G _You hear a distant slurping noise.E h3E hՃE h E hXE h, _You hear a distant slurping noise.E hz3E h^E hE h,E hE hZE hZ,E hנE hd _You hear a distant slurping noise. You hear a squelching noise.E hH3E hǦE hE hC,E hE hE h)u  .........# ......##.# ######## .###..##.### #.@....#####7019.2 (36 E hױ.# #.......# #.####.....# .####....### #. #####.# ...........# ..{ #.######## .........### #..{ #........# .###...#.# #._ ########.#  .........# #.. #..# ...### ... ####.##E hM  #####.## ### #...... E hjE hBE h,J,JJJ 2 jellies (fellow slime) (wandering)E hq-20.2 (37E h%E h5 _Found an iron altar of Okawaru.E hRRead which item? Scrolls  b - a scroll of fogp - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedE hE)E h0E h9R6QB the ShooterFormicid of Jiyva Joeteirr *.....Health: 56/56 ========================Magic: 7/7========================AC: 8Str: 16 ##########EV: 9Int: 8 .........#SH: 0Dex: 19 ......##.# ########XL:  7 Next: 80% Place: Dungeon:5 .###..##.### #.@....#####E h;YNoise: ---------  Time: 7020.2 (0.0) .# #.......# #.####.....#a) +0 shortbow .####....### #. #####.#Abil: Dig ...........# ..,#.######## .........### #.J,#........# .###...#.# #.J########.# JJ 2 jellies (fellow slime) (wandering) .........# #..#..# ####...### ...####.## #####.######...... _h - a fuming red potion _You hear a distant slurping noise. _You hear a distant slurping noise. _You hear a distant slurping noise. _You hear a distant slurping noise. You hear a squelching noise. E h< _Found an iron altar of Okawaru.E hBP  Okay, then.E hCE hJD _E h=D E h)H Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  c - a +0 cloak (worn)  l - a +0 scale mail (worn) Jewellery (go to first with "=)  e - a ring of willpower (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip E hE hȘE hR6QB the ShooterFormicid of Jiyva Joeteirr *.....Health: 56/56 ========================E h˝?Magic: 7/7========================AC: 8Str: 16 ##########EV: 9Int: 8 E h.........#SH: 0Dex: 19 ......##.# ########XL:  7 Next: 80% Place: Dungeon:5 .###..##.### #.@....#####E h Noise: ---------  Time: 7020.2 (0.0) .# #.......# #.####.....#a) +0 shortbow .####....### #. #####.#Abil: Dig E h]Y...........# ..,#.######## .........### #.J,#........# .###...#.# #.JE h########.# JJ 2 jellies (fellow slime) (wandering) .........# #..#..# ####...### ...####.## #####.#####E hT#...... _You hear a distant slurping noise. _You hear a distant slurping noise. _You hear a distant slurping noise. _You hear a distant slurping noise. You hear a squelching noise. _Found an iron altar of Okawaru. _Okay, then.E hBP  Okay, then.E hE h\E h . _E h E h Read which item? Scrolls  b - a scroll of fogE hQ p - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedE hR6QB the ShooterFormicid of Jiyva Joeteirr *.....Health: 56/56 ========================Magic: 7/7========================AC: 8Str: 16 ##########EV: 9Int: 8 .........#SH: 0Dex: 19 ......##.# ########XL:  7 Next: 80% Place: Dungeon:5 .###..##.### #.@....#####Noise: ---------  Time: 7020.2 (0.0) .# #.......# #.####.....#a) +0 shortbow .####....### #. #####.#Abil: Dig ...........# ..,#.######## .........### #.J,#........# .###...#.# #.J########.# JJ 2 jellies (fellow sE hlime) (wandering) .........# #..#..# ####...### ...####.## #####.######...... _You hear a distant slurping noise. _You hear a distant slurping noise. _You hear a distant slurping noise. You hear a squelching noise. _Found an iron altar of Okawaru. _Okay, then. _Okay, then.  Okay, then. _E hn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? E hW [?25l[?1cE hgE hi22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] E hiNResults at your position ([,] to cycle)  a - [carried] c - a +0 cloak (worn)  b - [carried] l - a +0 scale mail (worn) Results elsewhere ([,] to cycle)  c - [D:4] a +0 scale maild - [D:4] a chain mail (156 gold)  e - [D:4] a glowing chain mail (234 gold)f - [D:4] a leather armour (52 gold)  g - [D:4] a ring mail (104 gold) (1 further duplicate)  h - [D:4] a robe (23 gold) (1 further duplicate)  i - [D:3] a chain mail (132 gold)  j - [D:3] a ring mail (88 gold)  k - [D:3] a robe (19 gold) (2 further duplicates) E h_k  l - [D:3] a runed orb (176 gold)  m - [D:3] a runed robe (85 gold)  n - [D:3] a shiny chain mail (198 gold)  o - [D:3] the +2 pair of slick slippers {slick, slippery, EV+4} (594 gold)  p - [D:3] the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (882q - [D:2] a +0 robe (1 further duplicate)  r - [D:2] a leather armour  s - [D:2] the +0 toga "Victory" {*Victory Clar}t - [D:1] a +0 leather armour (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E h A chain mail. It can be found on Level 4 of the Dungeon. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. Stash search prefixes: {in_shop} {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.E hL22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] c - a +0 cloak (worn)  b - [carried] l - a +0 scale mail (worn) Results elsewhere ([,] to cycle)  c - [D:4] a +0 scale mail  d - [D:4] a chain mail (156 gold)  e - [D:4] a glowing chain mail (234 gold)  f - [D:4] a leather armour (52 gold)  g - [D:4] a ring mail (104 gold) (1 further duplicate)  h - [D:4] a robe (23 gold) (1 further duplicate)  i - [D:3] a chain mail (132 gold)  j - [D:3] a ring mail (88 gold)  k - [D:3] a robe (19 gold) (2 further duplicates)  l - [D:3] a runed orb (176 gold)  m - [D:3] a runed robe (85 gold)  n - [D:3] a shiny chain mail (198 gold)  o - [D:3] the +2 pair of slick slippers {slick, slippery, EV+4} (594 gold)  p - [D:3] the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (882  q - [D:2] a +0 robe (1 further duplicate)  r - [D:2] a leather armour  s - [D:2] the +0 toga "Victory" {*Victory Clar}t - [D:1] a +0 leather armour (1 further duplicate) [Up|DownE hz] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E h+ d - [D:4] a chain mail (156 gold)  q - [D:2] a +0 robe (1 further duplicate)  u - [D:1] a +1 pair of glovesv - [D:1] a robebotE h  q - [D:2] a +0 robe (1 further duplicate)  r - [D:2] a leather armourE hLevel 3 of the Dungeon <<<>>>^∩∩∩(Press ? for help)  #.# ##.##..##.#.###.## #.....# #.# #...# #########.#  #.# #......J..#J#....#####.....####.# #...##############.#  #.# ##.###.#...J.#.#.........∩.......######..................#  #.# ##...##.#.........######.....#..........†...###############  #.###.....#.#.....#.########.....#..#########...#  #.##.....J..#.....#.# #............##...#  #...........#..J..#.# #.####...##.##########...# E h ####.......###.####.####.# ##.###.#............#  ##.....## #...........# ###.###.#.#########..#  ##...## #...........###..J..#.#.#########..#  ##.## #...............###.#.#.##.........#  #.# #..........###..# #.#.#.##.######.##  #.# #...............###{#...##.# #.#  #<# ##.........##.#.....{...##.# #.#  #.# #.........###.###.###..##.## #.#  #.# #...J.>...# #.......#{>#...#####.#  #.#######.∩.......# #.....#....{.†.......#  #.........<.##.#### #....J..#..#...#######  ##############.# #∩..###.#..##.## E h#.# #.### #JJ.....# #.######.#######..####  #.................# ###################E htE h522 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)a - [carried] c - a +0 cloak (worn)b - [carried] l - a +0 scale mail (worn) Results elsewhere ([,] to cycle)  c - [D:4] a +0 scale mail  d - [D:4] a chain mail (156 gold)  e - [D:4] a glowing chain mail (234 gold)  f - [D:4] a leather armour (52 gold) E h g - [D:4] a ring mail (104 gold) (1 further duplicate)  h - [D:4] a robe (23 gold) (1 further duplicate)  i - [D:3] a chain mail (132 gold)  j - [D:3] a ring mail (88 gold)  k - [D:3] a robe (19 gold) (2 further duplicates)  l - [D:3] a runed orb (176 gold)  m - [D:3] a runed robe (85 gold)  n - [D:3] a shiny chain mail (198 gold)  o - [D:3] the +2 pair of slick slippers {slick, slippery, EV+4} (594 gold)  p - [D:3] the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (882  q - [D:2] a +0 robe (1 further duplicate)  r - [D:2] a leather armour  s - [D:2] the +0 toga "Victory" {*Victory Clar}  t - [D:1] a +0 leather armour (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E hh l - [D:3] a runed orb (176 gold)  o - [D:3] the +2 pair of slick slippers {slick, slippery, EV+4} (594 gold)  u - [D:1] a +1 pair of glovesv - [D:1] a robebotE h Results at your position ([,] to cycle)  a - [carried] c - a +0 cloak (worn)  k - [D:3] a robe (19 gold) (2 further duplicates)  l - [D:3] a runed orb (176 gold)topE h[ E h E hi( R6QB the ShooterFormicid of Jiyva Joeteirr *.....Health: 56/56 ========================Magic: 7/7========================AC: 8Str: 16 ##########EV: 9Int: 8 .........#SH: 0Dex: 19 ......##.# ########XL:  7 Next: 80% Place: Dungeon:5 .###..##.### #.@....#####Noise: ---------  Time: 7020.2 (0.0) .# #.......# #.####.....#a) +0 shortbow .####....### #. #####.#Abil: Dig ...........# ..,#.######## .........### #.J,#........# .###...#.# #.J########.# JJ 2 jellies (fellow slime) (wandering) .........#E h`4 r #..#..# ####...### ...####.## #####.######...... _You hear a distant slurping noise. You hear a squelching noise. _Found an iron altar of Okawaru. _Okay, then. _Okay, then. _Okay, then.Search for what [Enter for "armor", or ? for help]? armor _E h3E hE haE hE h,E hJB _E h*nE h{ ########### #.........# .......##.# ######## ..###..##.### #......###### #.......## #.####.....#####....###..#.#..#####.# ............#...@...# #.#######4.2 (4...#####J..### #........ ..#.# #._.# ########.# #...# #.. .####...### ..J.. ######.## ..###.. #.....# ###.####.⌠... .####### #.#<# ###..... .#  #.#.#######.....⌠E hE h;E hE hE h ###########.........# .##.# ######## #..###..##.### #......##### #..# #.......####.####.....# #..####....###..#.#..#####.#...........#...J...# #.######E h L#####@..### #....... #..###...#.# #._.# ######## #..........# #...# #.####...### ..J...#### #.#####.## ..###..# #.... ........# ###.#### #.⌠####### #.#<# ###. #.#  #.#.#######.....⌠# #...........#...E hV E h E h hJ..JE h +5.2 (1E h E h" & _You swap places.E hp3E hqE hvE h{E hz~BE h,E huE hp,E hkE hh##.........# ........##.# ######## #..###..##.### #......##### #..# #.......####.####.....##....###{.#.#..#####. ......#.......# #.###### .......###...### #....... #..###...#.# #._.# ## # #@..# #7.2 (2### #.......# ####.E h-#####.## #..###J.##... ........# ####.####.⌠.J   jelly (fellow slime) (wandering) ..##########.#######.#.⌠.. .#.#....##.# #.#....E hfE h!E hHhE hSiE h8nE hpE h_E h?E h2XE hE h.BE hE h7E h E h,E hE hL  There is an iron altar of Okawaru here.E h7E hE hg5 _E h,E h}E hE h,E hE h8E hZE h$E hE hbE h E hE hE hE hE hFE hE h8E hjE h,E h E h[E h,E hE hE h,E h,E h,E h}E hE h,E hE hE h E h E h*E hXE h,E hOE hE h#BE h%E h2XE h3,E h24E h5E h9,E h:E h;E h@,E h@E hAE hF,E hFE hGE hLE hQE hxRE hnSE hdW,E hWE hsYE h],E hd^E h_E h5d,E h] page down [PgUp|<] page up [Esc] exit[top]E hF#.##.#  R6QB the Shooter#.##.#  Formicid of Jiyva Joeteirr *..... ########.##.#  Health: 56/56 ======================== .........# ##.#  Magic: 7/7======================== ########## #..#  AC: 8Str: 16 ########.##  EV: 9Int: 8 .......#.#  SH: 0Dex: 19 ######.#.#  XL:  7 Next: 80% Place: Dungeon:5 ##@#  Noise: ---------  Time: 7083.2 (0.0) ##.#  a) +0 shortbow ## hyj7m.#  Abil: Dig ##.# ##.# ##.#   #{..#   ####   #   _You open the door. _There is an open door here. _You hear a series of splatters. _You hear a distant slurping noise. _You sense a monster nearby.Search for what [Enter for "armor", or ? for help]? gold _E h3E h]E huE h+E h$ _E hJ,E h,E hGE hE h,E h,E h,E hSE hE h####### #.# ....... #.# . #.# # .#  #   #   .....s.########   s   scorpion (asleep)   7.2 (4.ss8.2 (5 _A scorpion comes into view.E h|8  You shoot an arrow.E h,)  The arrow hits the scorpion but does no damage.  The scorpion barely misses you.===9.4 (1.2 _The scorpion stings you but does no damage.E h?8  You shoot an arrow.E h0T  The arrow hits the scorpion but does no damage.E hA.90.7 (1.3E hE h1A _The scorpion stings you but does no damage.E hy8  You shoot an arrow.E hfThe arrow hits the scorpion but does no damage.  The scorpion misses you. The scorpion stings you.  You are poisoned.E h4===-2.0Pois E h<E h7/ _The scorpion poisons you!E hF   You shoot an arrow. The arrow hits the scorpion!E hm  The scorpion is heavily wounded.You feel very sick.E hT 49==---3.3E h E h* . _The scorpion stings you.E h <(E huk  sYou shoot an arrow. The arrow barely misses the scorpion.You feel very sick.The scorpion stings you but does no damage.7---4.6 _The scorpion closely misses you.E hU  You shoot an arrow. The arrow hits the scorpion.E h7o  The scorpion is heavily wounded.E hB-5.9E hE hCd _You feel sick. The scorpion barely misses you.E hy<(E hT sYou shoot an arrow. The arrow barely misses the scorpion. You feel sick.6-7.2E hg _The scorpion completely misses you. The scorpion closely misses you.E hI  You shoot an arrow. The arrow hits the scorpion.E hj _The scorpion completely misses you. The scorpion closely misses you.You shoot an arrow. The arrow hits the scorpion.  The scorpion is severely wounded.feel sick. The scorpion stings you.  You are more poisoned.  The scorpion poisons you!E hk2==--8.5E h9oE h rA _The scorpion stings you but does no damage.E h%  You shoot an arrow. The arrow hits the scorpion.E h  The scorpion is almost dead.You feel very sick.E huf0--9.7 (1.2E hE hRV _The scorpion closely misses you.E hW<(E h sYou shoot an arrow. The arrow barely misses the scorpion. You feel sick.E hl39--100.9E hWE hp _The scorpion misses you. The scorpion barely misses you.E hF U  You shoot an arrow. The arrow hits the scorpion.E h .....  The scorpion is almost dead.E hЁ h40=2.2 (1.3E h E he e _You feel sick. The scorpion closely misses you.E h U  You shoot an arrow. The arrow hits the scorpion.E h r†E h [  You kill the scorpion!E he 39-973.5 _You feel sick.E hCE hD8-E hHE hKH _No target in view!E hk}H........ #. #######. #.#   #.# .# #.# .# #.# .# #.# .# #.# .#########.# .#.......@.# .########### .#  .# .# #  #  ---40 _You feel sick. _You see here a scorpion corpse.E hE h4E hBE h:---E h7 r 5 _You start resting. You feel sick. x2E h 36.5 (2E h E h [ _You are no longer poisoned.E h3E h=E h40=2==3=E hE!45=E h!E h'E h(k6=E h<.E h.a7=E h4E h4k8=E h:E h;a9=E h@l50=E h4AE h;1E hE hD a2=E h E h4==E hE hk5=E hE hK6=E h"E ho 1 _HP restored.E h&E hu'3E h(E hB.,E h.E h0E h6,E h6E h 8E h=O=E h'>E hP?E hD,E hGEE hFE hK,E hKLE hLE hR,E hHSE hTE hYBE hQ[E h_,E h5`E hxaE hf,E hegE hgE hemBE hpE huBE hjwE h+|BE h}E h,E hKE hÄE h,E hE hӋE h,E hAE hE h,E hE h)E h,E h@E h,E h%,E hE hͥE hBE h8E h,E hE hE hBE hE h,E h.E h5E h,E hDE hE h,E hE h~E h{,E hvE hE h,E h~E hE h,E hwE hbE h,E hE hGE hTBE hME hE hE hE hE hh,E hE hE h ,E h E hqE hE hv,E hE hMBE hR  There is a stone staircase leading down here.E h#5 _E h'$E h&E h*,E h+E h-E h1E h32E h2E h4E h{9,E h:E h5<E h@,E hAE hCE hHBE hhKE hO,E hOPE h;RE hV,E hWE h]YE hd\E h_,E h"`E hbE haeE hVgE hh,E hiE hkE hnE hq,E hWrE hRtE h"xE hy,E hfzE hI|E h[~E hE h ,E hE hE hE hE h,E h*E h{E hE hE hH,E hiE h ,E hתE h,E h_E hRE h?E hηE hǻE hZE hE h^E hXE h,E hE hE hE hE hPE hE hXE h1E hOE h,E hE hLE h,E hZE hE hE h,E hE hiE h/E hlE h,E hE hE hE hd,E hE hBE hE heE h#E h&E h*,E he+E h-E h/E h2,E hs3E h5E hJ7E h:,E hy;E h>E hA,E hLBE hDE hEE hI,E hJE hLE hP,E hrQE hSE hVE hX,E hXYE hJ[E hA_,E h_E haE he,E hfE hgE hk,E h:lE hnE hpE h;rE ht,E h]uE hrwE h{E hi|E h@~E hxE hπ,E hE hE h-E hE h`E h֋,E hE hE hE hE h,E hbE hSE hJE hE h^,E hE hנE h5E h6E h,E h3E hE h\E hE hE hG,E h-E hݳE hE h E h*,E h)E hE h)E hBE hE hVE hE hG,E hE hE hE hE h,E hE hE hE hE hE h,E heE hvE hE hE hE h,E h%E hE h^E hNE hjE hE hE h]E hE hanE hE h,E hZE h E h ,E hVE h{E h+,E hE h | #.## ###########.## #............. #.#########.## ##.# #.## ####.#### #.## #.#.....#### #.## #.#......#.####... #@#.....#.....###.213.5 (107.0) ##......#......#.#E h! ##.....#.....#... ##.###.#......#... #....J###...J.#... #J.....#.###.#.... ##.....#.....###... #####......#...J..#.####...##.....#..<..#.....E h!E hV$E h%E _Done exploring.E hZIE hXE hu,E hL,E hE hHE h,E hAE hE h[E hE hE hE h$E hE h5E hE hQE h ,E hE h*E hBE h,E hE h9$E h?)BE h62BE h9BE hmUE hhE hoBE hyBE hBE hЍBE hE hUBE hnE hE hE hTE h,E húE h̼E h,E hE hE h,E hE hE hP,E h E hE h,E hHE hEE hE hQE hE h%,E hE hg,E hE h>,E hE h,E hE h,E hGE h0,E hE h,E h2E h,E hZE h,E hE h ,E h E hR ,E h E hs,E hE h,E hxE h,E hE hI,E h) E h#,E hm$E h(,E hp)E h,,E h{-E h'1,E h1E h5,E hs6E h:,E h:E h>,E h>E h!B,E hBE hF,E hlGE hPK,E hKE hO,E hPE hUT,E hTE hX,E hcYE h\,E h]E ha,E haE he,E h`fE hj,E hjE hHn,E hnE hr,E hE h,E hE h,E hE h,E hE hE h,E hE hjE h,E hE hG 312.5 (99.0)...###.#J..J   jelly (fellow slime) (wandering)....#{. #...##.....#..<..#..... _You start waiting.E h{.{#.3.5 (10E h] 0.0)E h9 _Done waiting.E h63E hXE hpW0.0) E hME _Done exploring.E hE hnDrink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potions  h - a fuming red potioni - 3 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  n - 2 potions of magic  q - 2 potions of cancellation E h r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedE hB'Evoke Wands  o - a wand of polymorph (7) quaff|evokeE hE hME h#.## R6QB the Shooter###########.## Formicid of Jiyva Joeteirr *.....#............. Health: 56/56 ========================#.#########.## Magic: 7/7E h* ========================##.##.## AC: 8Str: 16####.#### #.## EV: 9Int: 8#.#.....#### #.## SH: 0Dex: 19#.#......#.####... XL:  7 Next: 97% Place: Dungeon:5#@#.....#.....###. Noise: ---------  Time: 7313.5 (0.0)E h#E##......#......#.# a) +0 shortbow##.....#.....#... Abil: Dig##.###.#J.....#...#....J###...J.#...#J.....#.###.#.... J   jelly (fellow slime) (wandering)##..{.{#.....###...#####......#...J..#.####...##.....#..<..#..... _HP restored. _There is a stone staircase leading down here. _Done exploring. _You start waiting. _Done waiting. _Done exploring.E hC'P  Okay, then.E h;(E h'+E h,. _E h| 3E h< E h/ JE h E _Done exploring.E hb _Done exploring.E hE hE h?E h:JE h<E _Done exploring.E hIE hE hUE h E hƠ$ _E h5,E hE h,E hTE h:E hvE h,E hE hE hE h{,E hAE hGE h@E h0E h,E hFE h+#..................#.###.##.#..##.# #.##.#####.#### #.##.#.#.....#### #.##.#.#......#.####........#.#.....#.....###...##......#......#.###.# ##...@.#.....#.....## 8.5 (5##.###.#......#......##.....###.....#.....#.##......#.###J#......#.###.....#{{.{.###.....#.######......#...J..#.###.##...##.....#..<..#.....#.###.###.#......#......#..J#.##.....###....J#.....#.#.#E hE hE hE h]E hy#.#########.##.#..#####.# #.##.#.......####.#### #.##.#.#####.#.....#### #.##.#.#####.E h#.#......#.####............#.#.....#.....###....########......#......#.###.# ##.....#.....#.....## ##.###.#..@...#......######22.5 (4#.....###J....#.....#.#....#......#.###.#J.....#.#....##.....#.....###.....#.##...#####......#...J..#{###.#...#...#...##.....#J.<..#.....##...##JJJ 4 jellies (fellow slime) (wandering)#.###.###.#JJ..{.#......#..J###.##.....###....J#.....#.#.#.#..#.##......#.###.#......#.#.#.#..E h8E hE h$ 3E h% E hō ,E h$ E hm XE h E h E h= ,E hg E hD ##.# #.##.#.......####.####.##.#.####...##.#.....#### #.##.#.#####.###.#......#.####............# #.#.....#.....###....####### ##......#......#.###.# ##.....#.....#.....## ##.###.#......#......#######E hj #.....###.J.@J#.....#.#....# 4.5 (2#......#.###.#......#.#....####.....#.....###J....#.##. ####......#......#.###.#...#...## ...##....{#J.<..#.....##...##..# .###.###.#JJ....#......#..J##..#  3 .##.....###.....#.....#.#.#.#..# .##......#.###.#......#.# .##.....#.....###.....##E h~ E h2 E h" E h E h E h< E hG E h E h ,E h E h/ nE h%9 nE h*= E hF nE hHN BE hN E hyO E hU #.#.....#.....###....###### ##......#......#.###.#  ##.....#.....#{....##  ##.###.#......#######E hV = #.....###J....#.....#.#.... #......#.###.#......#.#.......#.....###J{...#.##...#####......#J.....#.###.#...#...#...##.....#..<@.#...##..8.5 (4  #.###.###.#..J...#......#..J##..#.##.....#.....#.#.#.#  #.##......#.###.#......#.#.#.#..  #.#.....###.....#.#.#.#.#  #.#......#......#.###.#...#...## 2  #.##.....#....#...#.  #.#J###.#......#......#...#...##  #J.#...###.....J#.#.#E h~X E h[ E h\ E h>3E h E hV,E hnE hcnE hE hٱE h.E h,E htE hE hfE hE hE h,E hE hNE htE hE hE h8E hE h,E h|E hE h E hxE hgE h)E hE he,E hE hk .#.###.#......#.#.. ##.###J....#.##.#####.{.#.###.#...#.#...##..{.J#..<.##...#.###.###.#......#......#..J###.##.....###{....##.##.##....J.#.###.#....#.# #.##..###.....#.#.#.# #.#....{.#...@..#.###.#...#.33.5 (5  E h{ #.##.....#....J#.....##...#. #.#J###.#.....#...#. #J.#...###.....#.....#.#.#J#.# #..#....#.###.#.. #..#.....#...###.....#.#.#.#.J 3 jellies (fellow slime) (wandering) ##.###....#....#.###.. #..# ##...#.{...#...#<.#. #.## #.###.#....#....#...#...#.E hE hE hF'IE h6E h=XE h$ E hnE h@%nE h6E h*KE h key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.E hE hG8##.#...#...###.# R6QB the Shooter ..##...#...##.# Formicid of Jiyva Joeteirr *..... ...#...#...###########E h#.# Health: 56/56 ======================== ..#.#.#.#.#.#........##.# Magic: 7/7======================== ..#.#.#.#.#.#..#####.##########.# AC: 8Str: 16 ..#.#.#.#.#.#..# #............# EV: 9Int: 8 .#...#...#...### ##.############ SH: 0Dex: 19 ##...#.<.#...######.#.#########XL:  7 Next: 97% Place: Dungeon:5 .#...#...#...##.@..###........#Noise: ---------  Time: 7355.5 (22.0) ..#.#.#.#.#.#...###.#.#######.#a) +0 shortbow ..#.#.#.#.#.#...# ##.### #.#Abil: Dig ..#.#.#.#.#.##### #...# #.# ##.#...#...E hg #########.#.# #.# ..##...#...#...........# #.# ...#...#...##########..# #.# ....#.#.#.#...# #..# #.###  ....#.#.#.###.# #..# #....  _Done exploring. _Okay, then. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.E h1E hE hE hN6.5 (1.0) _E hPL #####  ...#   ...#   #..# #..# #..# #..# 6 #.@#  ........+  ####....#  #....# ......# .......+ ........# ........# E hTE hUE h-7.2 (1.7E h"E h} _You climb downwards. _There is a stone staircase leading up here.E hE hhE hNE h E hiE h _E h ...# ...##.#####.<........+####..9.2 (2.0 #....#............+...#####E h5E hE hyC 3E hD E hSG E hK E h\ E hRh  ...# ...# #..# #..# #..# #..# #.#####.<# #........+ ####.@..#61 #....# ........# ...+#..#..#......#####..E h-k E hk#E h=E h ##### ...# ...# #..# #..# #..# #..# #.#####.<# #...@....+3#####....# #....# ........# .........+ #.........# ..........# ......#####......E h.4E h5E h8E h QE h  Found Lunnisah's Tiny Tomes.#### ######... ...##... ...#..## #..#...####..##...∩ #..# #..# #..# #@#####.<#7.2 (4 #........+#####....# #....# ........# .........+ #.........# ..........# ......##### _You hear a distant slurping noise.E h$FE hZ"#### #####... .#... .#..## #...###..∩##..9.2 (2.####..#.#####.<#........+#####....#..E hD IE hF E hM XE hc j##### ##### #... ...# #... ...# #..## #..# #...####..# #...@##..# 72.2 (3#..####..# #.#####.<# #..### E h  _There is an entrance to Lunnisah's Tiny Tomes here.E h" E h_ QLunnisah's Tiny Tomes. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Lunnisah's Tiny Tomes with the > key. You are here. E h )(>)enter.E h E hLfWelcome to Lunnisah's Tiny Tomes! What would you like to do?  a -  192 gold the Almanac of the Quakeb -  120 gold the Compilation of the Volcano  c -  120 gold the Grimoire of the Faeries  d -  240 gold Huzak's Notes on Debased Rituals  e -  72 gold the Information on Accomplices  f -  216 gold Qypnizon's Enchiridion on the Welkin  g -  72 gold Salesola's Parchment of Battle Magic  h -  120 gold the Tome of Despair E h]You have 209 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listE henR6QB the ShooterFormicid of Jiyva Joeteirr *.....Health: 56/56 ========================##### #####Magic: 7/7========================#... ...#AC: 8Str: 16#... ...#EV: 9Int: 8#..## #..#SH: 0Dex: 19#...####..#XL:  7 Next: 97% Place: Dungeon:6#...@##..#Noise: ---------  Time: 7372.2 (3.0)#..####..#a) +0 shortbow#.#####.<#Abil: Dig#........+#####....##....#........#.........+#.........# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Found Lunnisah's Tiny Tomes. _You hear a distant slurping noise. _There is an entrance to Lunnisah's Tiny Tomes here. hC37mE h?N 3E hO E h;P E h]  _You hear a distant slurping noise.E h] E h_ G _You hear a distant slurping noise.E ha 3E hJb E hc E he ,E h{f E hHg E hj ,E hj E hAl E hsn ,E ho E hip E hEr ,E hr E hs E hu ,E h}v E hFw E hmy ,E hz E h{ E hx} E h&~ ,E hE E hp E h ,E hc E h ,E h0 E hW E h E hԉ ,E h E h׌ E hp E h E h P  There is a stone staircase leading up here.E h# ############.........##.........# #..#####..# #...####..# ##...∩##..# #..####..# #.#####.@# #........'......#####....#..........#>....h........# .....E h՗ .........+ .....h   hound (asleep)#.........# ..............# ..........#####E hʛ 87.2 (15.0)  You open the door.  A hound comes into view.E h zh.hE h 5==8.2 (16E h E h s _The hound barks! _Found a stone staircase leading down.E hR ((((( You shoot an arrow. The arrow hits the hound!E h2 E h3 E h= b'...h..E h> 8=9.5 (1.3) E h1D E h}G ] _The hound is heavily wounded.E h>L R  You shoot an arrow. The arrow hits the hound!E hQ g(((†E hx E h M '..o   orc (wandering)oYou kill the hound!An orc comes into view. It is wielding a +0 club.E hJ E hp R6QB the Shooter###########Formicid of Jiyva Joeteirr *.....#.........#E h Health: 57/57 ========================#.........#Magic: 7/7========================#..#####..#AC: 8Str: 16#...####..#EV: 9Int: 8##...∩##..#SH: 0Dex: 19#..####..#XL:  7 Next: 106% Place: Dungeon:6#.#####.@#Noise: ===------  Time: 7390.7 (1.2)#........'......a) +0 shortbow#####....#......Abil: Dig#....#>.†...........# ..............+ .....o   orc (wandering)#.........# .............. h 33m# ...o......##### _Found a stone staircase leading down.  You shoot an arrow. The arrow hits the hound! _The hound is heavily wounded.You shoot an arrow. The arrow hits the hound!  You kill the hound!An orc comes into view. It is wielding a +0 club.E h _You hear a distant slurping noise.  You have reached level 8!E h /  --more--E h M64/648/878 3% E hg E h R _You feel stronger.E h?9m  You shoot an arrow.  The orc shouts!  The arrow hits the orc!E h>(((((..()E hzE'.....E h-2.0 (1.3E hE hG _You kill the orc!E h< _No target in view!E h?E h_E hE hmH _No target in view!E h E h+ E h` ^ _No target in view!E hp 3E hmr E hz E h E h $ _E h nE h @  There is an open door here.E hܗ E h  _E h E h E h ,E h\ E h9 E h ,E h E h3 E h ,E h E h E h ,E h E h  _You hear a distant slurping noise.#.#####.<#....... #........'....... #####....#......# ######....#>.†...# #.........#......# #.........+......# ######.........#......# #..............#.....)# #......@...#####.......--- #...+  #..........# #..........##...... #...... z    h 0;10;1mwight (wandering) #.....##### z..... .... E hL 403.0 (11.0)---4.0 (12 _A wight comes into view. It is wielding a +0 flail.E h (((((z(You shoot an arrow.E hQ E hR E h Q  The arrow hits the wight but does no damage.E h" ....zz 2 wights (1 wandering).E h# :===5.2 (1.2) E hC* E h$/ v _A wight comes into view. It is wielding a +3 falchion.E hM ((((zYou shoot an arrow. The arrow hits the wight.E h E h E h ...z.z'E h -6.5 (1.3E h E h!! ` _The wight is moderately damaged.E h  (((You shoot an arrow.  The arrow hits the wight but does no damage.E hP..z.z.E h:-7.7 (1.2E hvE hr` _The wight is moderately damaged.E hݥ#..####..######## #.#####.<#. #........'. #####....#......# ######....#>.†...# #.........#......#  #.........+......# ######...#......# #....#.....)# #.#####.......#.+ #....#...z##.... #.z...........E hۦ#.....#####....'..... ....E hE h/E hܲpz.z.E h6---80E h9E h E h##...∩##..# #..####..######## #.#####.<#. #........'. #####....#......# ######....#>.†...# #.#......#  #.E h+......# #######......# #....#.....)# #.#####.......#..........+#....z#....# #..z#.............#.....#####....E h@E hE h* pz.z.E hEB---9E h3E hB#...####..# ##...∩##..# #..####..######## #.#####.<#. #........'. #####....#......# E hn######....#>.†...# #.#......#  #.+......# #######......# #....#.....)# #..........#####.......#.....z....+#..........# #...z##..E h"8#.............E hE h_z.z.10E h #..#####..# #...####..# ##...∩##..# #..####..######## #.#####.<#....... #........'. #####....#......# ######....#>.†...# #.#......#  #.+......# #######......# #........#.....)##......z...#####.......#..........+ #....z.....##.##E h z.z.1E h E hV E h@ 4#.........# #..#####..# #...####..# ##...∩##..# #..####..######## #.#####.<#....... #........'....... #####....#......# E h6 ######.@..#>.†...# #.#......#  #.+......# ######.........#.##.z......#.....)##..........#####.......#.....z....+#....#.#E h pz.z.E h &2E h E hJ E hI#.# #.........# #..#####..# #...####..# E hvv##...∩##..# #..####..######## #.#####.<#....... #........'....... #..@.#......# ######....#>.†...# #..#......#  #.........+######...z.....#.##........#.....)# #......z...#####.......#.+ E h9,E hKz.z.3E hE hS;#########.....#...####...∩##..# #..####..#############.<##......@.'....... ####.....E hT/#####....#>.†...........#..... #....z....+#####....z......)######.......+E hXE h[E hgoz.z.E h2i&4E hGrE htE h ########### #.........# #.........# E h9p#..#####..# #...####..# ##...∩##..# #..####..######## #.#####.@#....... #........'. ####....#......# ######....#>.†...##.....z...#......# #.........+......# ######...z.....#......##....#.....)##.#####.......E h>z.z.5E hEE h1a _There is a stone staircase leading up here.E hG6 ((You shoot an arrow.  The arrow hits the wight but does no damage.E h,E hAE h.z..z.E h7===7.0 (1.3E hE h` _The wight is moderately damaged.E h i(((((((E h E h |  You shoot an arrow. The arrow closely misses the wight.E hG mzz...........E hi P: 60/62 (64)-8.1 (1.1DrainE h2& E hp) u _The wight hits you with a +0 flail. You feel drained.E h l  You shoot an arrow.  The arrow hits the wight but does no damage.E hJ o  The wight is moderately damaged.E h'Z Az.E h5[ g57--9.3 (1.2E hxc E h_f 9 _The wight hits you with a +0 flail.E hA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.E hκ E hL BR6QB the Shooter###########Formicid of Jiyva Joeteirr *.....#.........#HP: 57/62 (64) ======================--#.........#MP: 8/8========================#..#####..#AC: 8Str: 17#...####..#EV: 9Int: 8##...∩##..#SH: 0Dex: 19#..####..########E hB KXL:  8 Next:  3% Place: Dungeon:6#.#####.@#.......Noise: ===------  Time: 7419.3 (1.2)#......zz'.......a) +0 shortbow#####....#......#Abil: Dig######....#>.†...#Drain#.........#......##.........+......#zz 2 wights######.........#......##..............#.....)##..........#####.......You shoot an arrow. The arrow closely misses the wight. _The wight hits you with a +0 flail. You feel drained.You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is moderately damaged. _The wight hits you with a +0 flail.E h E hs E h  The wight barely misses you. The wight hits you with a +3 falchion!E h i49/61----200E h E h  ##.#...#...###.# ..##...#...# #.# ...#...#...############.# ..#.#.#.#.#.#........##.# ..#.#.#.#.#.#..#####.##########.# ..#.#.#.#.#.#..# #............# .#...#...#...### ##.############ ##...#.<.#...######.#.#########5 .#...#...#...##z@..###........# ..#.#.#.#.#.#..z###.#.#######.# E hx @..#.#.#.#.#.#...# ##.### #.# ..#.#.#.#.#.##### #...# #.# ##.#...#...#########.#.# #.# ..##...#...#...........# #.# ...#...#...##########..# #.# ....#.#.#.#...# #..# #.### ....#.#.#.###.# #..# #.... _You feel drained.----E h E hF ?50--1.8 (2.5E hL E hZO } _You climb upwards. _There is a stone staircase leading down here.E h‹ .#...#...## #.# ##...#...# #.# #...#...# #.# #.#.#.#.#.#.# #.# #.#.#.#.#.#..#####.###.# #.#.#.#.#.#..# #...# #...#...#...### ##.# ...#.<.#...######.#.# #...#...#...##z>@.###.# #.#.#.#.#.#..z###.#.#.# #.#.#.#.#.#...# ##.### #.# #.#.#.#.#.##### #...# #.# .#...#...#.#.###...#...#.# #.# #.#.#.#...# #..# #.##.#.#.###.# #..# #.E h E h E h 8z.E h* E h h42---==2.8 (1.0E h E h ^ _The wight attacks as it pursues you! The wight hits you with a +0 flail!E h  (You shoot an arrow. The arrow barely misses the wight.The arrow hits the wight.E hlA zThe wight is lightly damaged.3---=4.0 (1.2 _The wight closely misses you.E hf R  You shoot an arrow. The arrow hits the wight.E hė  The wight is heavily damaged.37--5.3 (1.3E hE h9 _The wight hits you with a +0 flail!E h$6((E hݿ zzYou shoot an arrow. The arrow closely misses the wight. x28--6.6E hE hVv _The wight hits you with a +0 flail. The wight barely misses you.E hǝ (You shoot an arrow. The arrow barely misses the wight.The arrow hits the wight.E h. zThe wight is heavily damaged.9=7.9E h/ E h1 < _The wight hits you but does no damage.E h+ ((You shoot an arrow. The arrow closely misses the wight.E h9zzE h_4--9.2E hE h- _The arrow completely misses the wight. The wight hits you with a +0 flail!E h E hL You shoot an arrow. The arrow hits the wight.E hC-  The wight is heavily damaged.29----30.3 (1.1 _The wight hits you with a +0 flail.E h _You are too injured to fight recklessly!E hR _You are too injured to fight recklessly!E h$Drink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potions  h - a fuming red potioni - 3 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  n - 2 potions of magic  q - 2 potions of cancellation  r - a viscous purple potion [!] read|quaff|evoke[?] describe selectedE hEvoke Wands  o - a wand of polymorph (7) E hquaff|evokeE h E hE h#.#...#...###.# R6QB the Shooter .##...#...##.# Formicid of Jiyva Joeteirr *..... ..#...#...############.# HP: 29/61 (64) ===========------------- .#.#.#.#.#.#........##.# MP: 8/8======================== .#.#.#.#.#.#..#####.##########.# AC: 8Str: 17 .#.#.#.#.#.#..# #............# EV: 9Int: 8 #...#...#...### ##.############ SH: 0Dex: 19 #...#.<.#...######.#.#########XL:  8 Next:  3% Place: Dungeon:5 #...#...#...##zz@.###........#Noise: ===------  Time: 7430.3 (0.0) .#.#.#.#.#.#...###.#.#######.#a) +0 shortbow .#.#.#.#.#.#...#E h$`[m ##.### #.#Abil: Dig .#.#.#.#.#.##### #...# #.#Drain #.#...#...#########.#.# #.# .##...#...#...........# #.#zz 2 wights ..#...#...##########..# #.# ...#.#.#.#...# #..# #.#### ...#.#.#.###.# #..# #..... _The arrow completely misses the wight. The wight hits you with a +0 flail!  You shoot an arrow. The arrow hits the wight.  The wight is heavily damaged. _The wight hits you with a +0 flail. _You are too injured to fight recklessly! _You are too injured to fight recklessly!E hv#.#...#...###.#  R6QB the Shooter .##...#...##.#  Formicid of Jiyva Joeteirr *..... ..#...#...########### #.#  HP: 29/61 (64) ===========------------- .#.#.#.#.#.#........# #.#  MP: 8/8======================== .#.#.#.#.#.#..#####.##########.#  AC: 8E hFStr: 17 .#.#.#.#.#.#..# #............#  EV: 9Int: 8 #...#...#...### ##.############  SH: 0Dex: 19 #...#.<.#...######.#.#########  XL:  8 Next:  3% Place: Dungeon:5 #...#...#...##zz@.###........#  Noise: ===------  Time: 7430.3 (0.0) .#.#.#.#.#.#...###.#.#######.#  a) +0 shortbow E h.#.#.#.#.#.#...# ##.### #.#  Abil: Dig .#.#.#.#.#.##### #...# #.#  Drain #.#...#...#########.#.# #.# .##...#...#...........# #.#  zz 2 wights ..#...#...##########..# #.# ...#.#.#.#...# #..# #.#### ...#.#.#.###.# #..# #..... E hC\_The wight hits you with a +0 flail. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineE h@#@E h$:#@E hpz@ _You are too injured to fight recklessly!  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 leather armour (heavilydamaged, not susceptible)E h #.#...#...###.# R6QB the Shooter .##...#...##.# Formicid of Jiyva Joeteirr *..... ..#...#...############.# HP: 29/61 (64) ===========------------- .#.#.#.#.#.#........#E h #.# MP: 8/8======================== .#.#.#.#.#.#..#####.##########.# AC: 8Str: 17 .#.#.#.#.#.#..# #............# EV: 9Int: 8 #...#...#...### ##.############ SH: 0Dex: 19 #...#.<.#...######.#.#########XL:  8 Next:  3% Place: Dungeon:5 E h v#...#...#...##z*@.###........#Noise: ===------  Time: 7430.3 (0.0) .#.#.#.#.#.#...###.#.#######.#a) +0 shortbow .#.#.#.#.#.#...# ##.### #.#Abil: Dig .#.#.#.#.#.##### #...# #.#E h Drain #.#...#...#########.#.# #.# .##...#...#...........# #.#zz 2 wights ..#...#...##########..# #.# ...#.#.#.#...# #..# #.#### ...#.#.#.###.# #..# #..... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 leather armour (heavilydamaged, not susceptible)E h E hbo 8zE h1p r7/60-1.3 (1E hs E hv _The wight is unaffected. The wight hits you with a +0 flail. You feel drained.E hG4E hE h+F _Unknown command.E h\ E h` -What do you want to examine? Monsters  a - (z) a wight, wielding a +0 flail and wearing a +0 leather armour, heavilydamaged FeaturesE h b \b - (>) a stone staircase leading downE hULA wight. An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle. Max HP: ~16 Will: + AC: ++EV: ++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 67% to hit with your +0 shortbow. It has about 62% to hit you. AttackMax Damage After Damaging Hits Hit: +0 flail 17Drain life (max 8 damage) It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|QuoteE hb.E h9#.#...#...###.# R6QB the Shooter .##...#...##.# Formicid of Jiyva Joeteirr *..... ..#...#...############.# HP: 27/60 (64) ==========-------------- .#.#.#.#.#.#........##.# MP: 8/8======================== .#.#.#.#.#.#..#####.##########.# AC: 8Str: 17 .#.#.#.#.#.#..# #............# EV: 9Int: 8 E hB<#...#...#...### ##.############ SH: 0Dex: 19 #...#.<.#...######.#.#########XL:  8 Next:  3% Place: Dungeon:5 #...#...#...##zz@.###........#Noise: ===------  Time: 7431.3 (0.0) .#.#.#.#.#.#...###.#.#######.#a) +0 shortbow .#.#.#.#.#.#...# ##.### #.#Abil: Dig .#.#.#.#.#.##### #...# #.#Drain #.#...#...#########.#.# #.# .##...#...#...........# #.#zz 2 wights ..#...#...##########..# #.# ...#.#.#.#...# #..# #.#### ...#.#.#.###.# #..# #.....Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: E h|=Aa wight, wielding a +0 flail and wearing a +0 leather armour (heavilydamaged, not susceptible) _The wight is unaffected. The wight hits you with a +0 flail. You feel drained. _Unknown command.E h`> What do you want to examine? Monsters  a - (z) a wight, wielding a +0 flail and wearing a +0 leather armour, heavily damaged Features  b - (>) a stone staircase leading down E hVE h ]E hc1#.#...#...###.# R6QB the Shooter .##...#...##.# Formicid of Jiyva Joeteirr *..... ..#...#...############.# HP: 27/60 (64) ==========-------------- .#.#.#.#.#.#........##.# MP: 8/8======================== .#.#.#.#.#.#..#####.##########.# AC: 8Str: 17 E hg.#.#.#.#.#.#..# #............# EV: 9Int: 8 #...#...#...### ##.############ SH: 0Dex: 19 #...#.<.#...######.#.#########XL:  8 Next:  3% Place: Dungeon:5 #...#...#...##zz@.###........#Noise: ===------  Time: 7431.3 (0.0) .#.#.#.#.#.#...###.#.#######.#a) +0 shortbow .#.#.#.#.#.#...# ##.### #.#Abil: Dig .#.#.#.#.#.##### #...# #.#Drain #.#...#...#########.#.# #.# .##...#...#...........# #.#zz 2 wights ..#...#...##########..# #.# ...#.#.#.#...# #..# #.#### ...E hi#.#.#.###.# #..# #.....Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 leather armour (heavilydamaged, not susceptible) _The wight is unaffected. The wight hits you with a +0 flail. You feel drained. _Unknown command.E hl4E hvE hL.#...#...## #.# ##...#...# #.# #...#...# #.# #.#.#.#.#.#.# #.# #.#.#.#.#.#..#####.####.# #.#.#.#.#.#..# #....# ...#...#...### ##.## ...#.<.#...######.#.# ...#...#...##zz.@###.# #.#.#.#.#.#...###.#.#.# #.#.#.#.#.#...# ##.### #.# #.#.#.#.#.##### #...# #.# .#...#...#.# ##...#...#..# #.# #...#...#..##.#.#.#...# #..# #.##.#.#.###.# #..# #.E h]>E h&<.zzE h]8=---E h~2.3 (1 _E hE hE h+j >#.#.##.# ...#...##.# #...#...# #.# ..#...########### #.# .#.#.#.#.#........# #.# .#.#.#.#.#..#####.##########.# #.#.#.#.#..# #............# #...#...### ##.####.<.#...######@#.######### ..#...#...##.zz.###........# E h4k .#.#.#.#.#...###.#.#######.# .#.#.#.#.#...# ##.### #.# #.#.# #...#...#...#########.#.# #.# #...#...#...........# #...#...##########..# #.##.#.#.#...# #..# #.######E hn ,E hu @>zzE hmv p9=---3E h^z E hn{ E h#.#.#.#..# #.##.#.##.# ...#...##.# ...#...# #.# ..#...########### #.# #.#.#.#.#........# #.# #.#.#.#.#..#####.##########.# #.#.#.#.#..# #............# #...#...### ##@### .#.<.#...######.#.######### ..#...##.>zz###........# #.#.#.#.#...###.#.#######.# #.#.#.#.#...# ##.###.#.# #...# #.# ...#...#########.# ...#...#...........#...##########..# #.#E hYE hUE hz.30=4E hE hѢE hK ]..# #.#.#.#.### ...#...##########......# ####.########## #.#.#.#.#..# #@............ ##.############<####z#.######## .#...#...##.>.z###.......##.#.######...# ##.## #.#.#.#.##### #..########.#.........  The wight attacks as it pursues you! The wight hits you with a +0 flail.E h^ z.29/59-=5 _You feel drained.E h Y{#..J##..# #.#.#.#.### ...#...##########........# ####@########## #.#.#.#.#..# #............. ##z############<####z#.######## .#...#...##.>..###.......##.#.######...# ##.## #.#.#.#.##### #..########.#z.30=-6E hy .##...##..# #.# .{#..J##..# ##.# .#.#.#.#..# #..# .#.#.#.#..# #.## .#.#.#.#.## #.# #...#...## #.# #...#...#  #.#..#...########### #.# .#.#.#.#.#......@.# #.# .#.#.#.#.#..#####.##########.##.#.#.#..# #z...........# ..#...#...### ##z###### ..#.<.#...######.#.######### ..#...#...##.>..###........# .#.#.#.#.#...###.#.#######.# .#.#.#.#.#...# ##.### #.# .#.#.#.#.##### #...# #.#E h{ E h| E h/ >z.E hG n1=-7E h E h E hh.##...##..# #.# ..{#..J##..# ##.# ..#.#.#.#..# #..# ..#.#.#.#..# #.## ..#.#.#.#.## #.# .#...#...## #.# ##...#...#E hMt #.# .#...#...## #.# #.#.#.#.#.#.# #.# #.#.#.#.#.#..#####z##.# #.#.#.#.#.#..# #z...#.#...#...### ##.####.#.<.#...######.#.#.#...#...##.>..###.#E hl   wight #.#.#.#.#.#...###.#.#.# #.#.#.#.#.#...# ##.### #.# #.#.#.#.#.##### #...# #.#E hDE hE hz.z 2 wightsE hyd3==8E hE hx _The wight attacks as it pursues you! The wight closely misses you.E h.##...##..# #.#.{#..J##..# ##.#E h.#.#.#.#..# #..#.#.#.#.#..# #.##.#.#.#.#.## #.# #.#...#...## #.# .##...#...# #.# ..#...#...## #.# .#.#.#.#.#.#....@.z.# #.# .#.#.#.#.#.#..#####z##.# .#.#.#.#.#.#..# #...# #...#...#...### ##.### #...#.<.#...######.#.# #...#...#...##.>..###.# .#.#.#.#.#.#...###.#.#.# .#.#.#.#.#.#...# ##.### #.# .#.#.#.#.#.##### #...# #.#E hE hz.4=9E hg a _The wight attacks as it pursues you! The wight hits you but does no damage.E h2i.##...##..# #..{#..J##..# ##..#.#.#.#..# #...#.#.#.#..# #..#.#.#.#.## #.# ##.#...#...##E h5 #.# ..##...#...# #.#.#...#...## #.# ..#.#.#.#.#.#...@.zz.# #.# ..#.#.#.#.#.#..#####.##.# ..#.#.#.#.#.#..# #.# .#...#...#...### ##.# ##...#.<.#...######.#.# .#...#...#...##.>..###.# ..#.#.#.#.#.#...###.#.#.# ..#.#.#.#.#.#...# ##.### #.# ..#.#.#.#.#.##### #...# #.#E h6E h9E hG2zz.E hH]5=40E hOE h|Ra _The wight attacks as it pursues you! The wight barely misses you.E h:SE h?.##...##..# #.{#..J##..# ##.#.#.#.#..# #.#.#.#.#..# #..#.#.#.#.## #.#.#...#...## #..##...#...# #..#...#...## #. J..#.#.#.#.#.#..@.zz..# #..#.#.#.#.#.#..#####.##..#.#.#.#.#.#..# #. #.#...#...#...### ##. .##...#.<.#...######.#.# ..#...#...#...##.>..###.#.#.#.#.#.#.#...###.#.#.#.#.#.#.#.#.#...# ##.### #.# ...#.#.#.#.#.##### #...# #.#zz.6=-1E h B#.....{#..J##..# #.....#.#.#.#..# .#.#.#.#..# # #.....#.#.#.#.## # .###.#...#.. # ....##...#... #..#...#...########### # .J..#.#.#.#.#.#...zz...# # E h {...#.#.#.#.#.#.@#####.##########.#.#.#.#.#.#..# #.......... ##.#...#...#...### ##.########## ..##...#.<.#...######.#. ...#...#...#...##.>..###........#..#.#.#.#.#.#...###.#.#######.#.#.#.#.#.#.#...# ##.### #.# #...#.#.#.#.#.##### #...# #.# .###.#...#..####.#.# #.#E hx zz.7==2E h&  _The wight attacks as it pursues you! The wight barely misses you.E ht.#.....#.#.#.#..# .#.#.#.#..# ##.....#.#.#.#.## ###.#...#.. ....##...#... J.....#...#...########### J..#.#.#.#.#.#..zz....# E h{{...#.#.#.#.#.#..#####.######## .....#.#.#.#.#.#@.# #.......... ###.#...#...#...### ##.######### ...##...#.<.#...######.#...#...#...#...##.>..###..........#.#.#.#.#.#...###.#.#######. #....#.#.#.#.#.#...# ##.### #. ##...#.#.#.#.#.##### #...# #.###.#...#...#########.#.# #....##...#...#...........# #.E hE h_.z{E hXT8=3E hTE hbw _The wight attacks as it pursues you! The wight barely misses you.E h .#.#.#.#..# ###.....#.#.#.#.## .#.###.#...#.......##...#... #J.....#...#...########### #..J..#.#.#.#.#.#...z....# J{{...#.#.#.#.#.#.z#####.######## #.....#.#.#.#.#.#..# #......... .E h) ###.#...#...#..@### ##.######## #...##...#.<.#...######.#. #....#...#..{#...##.>..###....... #.....#.#.#.#.#.#...###.#.####### .#....#.#.#.#.#.#...# ##.### # ###...#.#.#.#.#.##### #...# # .#.###.#...#...#########.#.# # ..#...##...#...#...........# # ..#....#...#...##########..# #E h& BE h z..z.JJ   jelly (fellow slime) (wandering)E h J9-4E h E h E hPE h###E h# E hŚM.#.###.#...#...## E hΛ#.....#E h@..# E hJ.....E h$9########### #E h..J..#.#.#.#.#.#..z..... J{{.######.######## E h0#..#.#.#z.# #......... .###.#...#...#...### ##.######## #...#<.#..@######.#....#...##.>..###........#.#.#.#J#.#...###.#.####### .#.#.#...# ##.### E hp####.#.##### #... .#.###.#...#...#########.# ..#...##.............##########.#.#.#.#...# E hޯ,E hFE h?.E h!zE h .E h zE hؽJE h...E hZE h40E h=E h-E h5E hE hE hl `.#.###.#...#...## #.....#..# J.....########### #..J..#.#.#.#.#.#........ J{{.#.#.#.z#####.######## #...#.#..# #......... .###.#...#...#..z### ##.######## #...#<.#...######.#....#J.@##.>..###........#.#.#.#.#.#...###.#.####### .##.#.#...# ##.### ####.#.##### #... .#.###.#...#...#########.# ..#...##..........   wight...##########.#.#.#.#...# ##.###E ho E hr E hIu E h} .z.J.z.z 2 wightsE h~ \1==6E h E h. a _The wight attacks as it pursues you! The wight hits you but does no damage.E hH....##...#...# J...#...########### ..J..#.#.#.#.#.#........# {{...#.#.#.#.#.#..#####.######### .....#.#.#.#.#.#z.# #.......... ###.#...#...#...### ##.######### ...##...#.<.#J.z######.# ....#...#...#...##.>..###........ .#.#.#.#.#@..###.#.########.#.#.#.#.#...# ##.### #. ##...#.#.#.#.#.##### #...# #. #E h.###.#...#...#########.#.# #...##...#...#...........# #. .#....#...#...##########..# #. z   wight#.#.#.#...# #..# #. ##.#.#.###.# #..# #. {###...#.#.#.###.# #..# #E hE h"4.E h! Jz...zz 2 wights42=-7E hE hE h ##...#...# # .....#...#...## # .J..#.#.#.#.#.#.# #...#.#.#.#.#.#..#####.##.#.#.#.#.#..# #..#...#...#.Jz### ##.###...#.<.#...######.#.##...#...#..z##.>..###.##.#.#.#.#.#.@.###.#.#.# ....#.#.#.#.#.#...# ##.### #.# #...#.#.#.#.#.##### #...# #.# .###.#...#...#E h .#.# #.# #...##...#...#.# #.# #....#...#...#..# #.# z   wight #.....#.#.#.#...# #..# #.# .#....#.#.#.###.# #..# #. ###...#.#.#.###.# #..# #E h~ E h `{{.zE h z3=-8E h E h E has###.#...#...##.##...#...# #. .E h...#...#...########### #. J..#.#.#.#.#.#........# #.#.#.#.#.#.#..#####.########## ...#.#.#.#.#{#..# #............ #.#...#...#.Jz### ##.## .##...#.<.#..{######.#.######### E h#...#...#...##@>..###........# #.#.#.#.#.#z..###.#.#######.# ...#.#.#.#.#.#...# ##.### #.# ..#.#.#.#.#.##### #...# #.# ##.#...#...#########.# E h...##...#...#...........# #.# ....#...#...#########....#.#.#.#...# #..# #.## #....#.#.#.###.# #..# #...E h(E h{..{.zE h]T5=9E hE hE hA- E.#...#...## #.###...#...# #.##...#...# #.# ..#.#.#.#.#.#.# #.##.#.#.#.#{#..#####.#.##.#.#.#.#.#..# #.# .#...#...#.Jz### ##.# ##...#.<.#...######.#.# E hc/ #...#...#..{##.@..###.# #.#.#.#.#.#.z.###.#.#.# #.#.#.#.#.#...# ##.### #.# #.#.#.#.#.##### #...# #.# ##...#...#.# #.# #.#.#.#...# #..# #.# ....#.#.#.###.# #..# #.E h2 E h 4 E hA n{..##zz.E hB cz 2 wightsE h{C X6=50E h2J E hM  The wight hits you but does no damage.The wight barely misses you.The wight hits you but does no damage. _There is a stone staircase leading down here.E hl  You shoot an arrow.  The arrow hits the wight but does no damage.E hql  The wight is heavily damaged.E h{r.{.zE h|7===1.6 (1.3E hE ho _The wight hits you with a +0 flail. The wight misses you.E hA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.E h##.#...#...###.# R6QB the Shooter ..##...#...##.# Formicid of Jiyva Joeteirr *..... ...#...#...############.# HP: 46/59 (64) ==================------ ..#.#.#.#.#.#........##.# MP: 8/8======================== ..#.#.#.#.#{#..#####.##########.# AC: 8Str: 17 ..#.#.#.#.#.#..# #............# EV: 9Int: 8 .#...#...#.Jz### ##.############ SH: 0Dex: 19 ##...#.<.#...######.#.#########XL:  8 Next:  3% Place: Dungeon:5 .#...#...#...##z@..###........#Noise: ===------  Time: 7451.6 (1.3) ..#.#.#.#.#.#.z.###.#.#######.#a) +0 shortbow ..#.#.#.#.#.#...# ##.### h m #.#Abil: Dig ..#.#.#.#.#.##### #...# #.#Drain ##.#...#...#########.#.# #.# ..##...#...#...........# #.#zz 2 wights ...#...#...##########..# #.# ....#.#.#.#...# #..# #.### ....#.#.#.###.# #..# #.... _The wight attacks as it pursues you! The wight hits you but does no damage. _There is a stone staircase leading down here.  You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is heavily damaged. _The wight hits you with a +0 flail. The wight misses you..{.z38/57----20Drain E hE h  ###########  #.........#   E hJ #.........#   #..#####..# #...####..# ##...∩##..# #..####..######## 6 #.#####.@#.......  #......z.'.......  #####....#......# E h  ######....#>.†...#  #.........#......# #.........+......#    wight  ######.........#......#  #..............#.....)#  #..........#####...E h .... _The wight hits you with a +0 flail. You feel drained.----E h E h}sR40-4.1 (2.5E hyE h| _You climb downwards. _There is a stone staircase leading up, spattered with blood here.E h2|  You shoot an arrow. The arrow hits the wight.E hm  The wight is almost destroyed.E hʝ29/55----===5.3 (1.2E hKE h/u _The wight hits you with a +0 flail! You feel drained.E hl  You shoot an arrow.  The arrow hits the wight but does no damage.E h(m  The wight is almost destroyed.E h*l30=---6.5E h2E h7S _The wight closely misses you.E hL  You shoot an arrow. The arrow hits the wight.)E hv 2/57=107.8 (1.3 _You destroy the wight! _Your Armour skill increases to level 5!E hĀ ########### #.........# #.........# #..#####..# #...####..# ##...∩##..# #..####..########E hF a #.#####.<#....... #......@.'....... #####....#######....#>.†...# #.........#......# #.+......#######..#......# #.....#.....)# ######....... #.+E h E h Y3---80 _E h E h r  Things that are here: _a +0 flail; a +0 leather armourE hX@E hW4E hZE hhc4=5=E hDdE hyhE h[r 6=---z   wight (wandering)z E hTsQ_You start resting.E h#|,60.8 (2E h }+1.8 (3E hӃE hr _A wight comes into view. It is wielding a +0 mace.E h   ...# ...# #..# E h6 _#..# ##...∩##..# #..########  #.#####.<#.......  #......@.'.......  #####....#......#  ######....#>.†...#  #.........#......#  #.........+  .........# E h .........#.....)#  .z...#####  E hn l  ...#E hI  ...# #..# #..#E h ) ##...∩##..# #..########  #.#####.<#.......  #......@.'.......  #####....#......#  ######....#>.†...#  #.........#......#  E h #.........+  .........#  E h. .........#.....)  .z...#####  E h= E h E h E h \ _A wight is nearby!E h[E h E hq<########### E hGR#.........# E hR#.........# E h\#..#####..# E h˞\#...####..# E hO##...∩##..# E hӢn#..####..######## #.#####.@#....... #......).'. ####....#......# ######....#>.†...# #.#......# #..+......#E hF#######......##........#.....)##......z...#####.......E hCE h&z   wight (wandering)z.7=2.8 (1 _E h#E hw _There is a stone staircase leading up, spattered with blood here.E huW############.........# #.........# #..#####..# #...####..# ##...∩##..# ..####..#########.#####.<#....... #......).@....... #####....#......# ######....#>.†...# #.........#......# #.........+......#  ######...#......#  #.......z#.....)#  #...#####.......  #.+z.z8= hBYxm3 _ _There is an open door here.E h # #...# #...# #..#####..# #...####..# ##...∩##..# #..####..###.#####.<#.#......).'#####....#......#E h ######....#>.†...# #...#......# #.........+ ######.........#......# #.z.....# #...#### E hå E hX E h zE h y.9=4 _E h F hb#.........# #.# #..#####..# #...# ##...∩##..# ..####..###########.#####.<#.........#......).'.#####....#.@....## ######....#>.†...# #.........#......# #.........+......# #####....z....# ..............#.....)# ..#####....... .+ +. .#{41=5F h 2=F h H _Found a club.F h #..# #..# #..#####..# 3=#...####..# ##...∩##..# #..####..###.#####.<#..#......).'..)#####....#...@..## ######....#>.†...# #......{{.#......# #.....{...+......# #F h[ +7.8 (2F h F h F hD [ _You sense a monster nearby.F ha 4F huk ,F hq 4=F h &5#..# #..# #..#####..# #...####..# ##...∩##..#  #..####..###.#####.<#..  #......).'..)..<#####....#.....@## 9 ######...{#>.†...# #......{{.#......# #.....{...+......# + +........#F hל O _Found a stone staircase leading up.F h0F hF h*BF h2.F h;F hr=E6=F h?F hAF h F h######### .# .........# ..#####..# F h%...####..# #...∩##..# #..####..############### #.#####.<#..... #......).z......@..)..<.70.8 (1....#......######+#####...{#>.†...# .{.#......# .....{...+......#z....#......# F h z   wight...#.....)######+ +........F hF h \ _A wight is nearby!F hˣ M # # #####..# ####..# ...∩##..# ..####..# .#####.<#. ......).z.)..<.....#......######+#F h j...{#>.†...# {{.#......# {...+......#z....#......##.....)######....... F h F h 'zz   wightF hZ ^7=1F h F h 8 _You hear a distant slurping noise.F h0 # # #####..# ####..# ∩##..# ####..# #####.<#.).'z.)..<.....#......######+##....{#>.†...# {{.#......# {...+......#z....#......##. .zz   wight8=2F h $ # # ..# ####..# ∩##..# ####..#.<#.).'.z...<.....#......######+##....{#>.†...# {{.#......# z....#......# .zz   wight9=3 _You see here a +0 club.F hv # # ..# ..# ∩##..# ..#.<#.).'..z......)@.<.....#......######+##....{#>.†...# {{.#......# z....#......# F h}F h.zz   wight50=4 _F hox ((((((You shoot an arrow.F h*uF hjL.z....)F hقo2====6.1 (1.3F hF hAB _The arrow hits the wight but does no damage.F h,ew (((((You shoot an arrow.F h   The arrow hits the wight but does no damage..z...)zz 2 wights (1 wandering)3=7.4 _A wight comes into view. It is wielding a +0 battleaxe.F hS ) # # ..# ..# ##..# ..#.<#.).'.....z...).@<. ....#...z..######+##. F h4 ...{#>.†...# .{{.#......# ....#......#    wight F hd F h F h .z.zz 2 wights (1 wandering)F h n4=---80F hT! F h# F h(((((((..zz.)..z6====9.7 (1.3 _You shoot an arrow. The arrow closely misses the wight.F hQ* # # ..# ..# ..# ..# #.<#.j).'......zz.)..@.#......######+##....j{#>.†...# .. {{.#......# . #......# j   gnoll sergeant (polearm, asleep)F h}+D#.....)# zz 2 wights. j   gnoll (polearm, asleep) F h6{  A gnoll sergeant and a gnoll come into view.F h6F h8F ho9F hS;Q  The gnoll sergeant shouts! The gnoll shouts!F h<F hDn ..zzjjjjj)jjj 3 gnolls (1 polearm, 2 wandering)  A gnoll comes into view. It is wielding a +0 club.F hE7==-800F hrLF hOU _A gnoll comes into view. It is wielding a +2 whip of venom. _There is a stone staircase leading up here.F h-F h0A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.F hC" ####R6QB the Shooter ...#Formicid of Jiyva Joeteirr *..... ...#HP: 57/57 (64) ======================== #..#MP: 8/8======================== #..#AC: 8Str: 17 #..#EV: 9Int: 8 #..#####################SH: 0Dex: 19 #.<#....................XL:  8 Next: 10% Place: Dungeon:6 .).'.......zz)..@.....j.Noise: ==-------  Time: 7480.7 (1.0) ...#......######+##...jja) +0 shortbow ..{#>.†...#...Abil: Dig {{.#......#jDrain ...+......# ...#......#j   gnoll sergeant (polearm) F hD o...#.....)#zz 2 wights ####.......jjj 3 gnolls (1 polearm, 2 wandering)+........ _You shoot an arrow. The arrow closely misses the wight.A gnoll sergeant and a gnoll come into view.The gnoll sergeant shouts! The gnoll shouts!  A gnoll comes into view. It is wielding a +0 club. _A gnoll comes into view. It is wielding a +2 whip of venom. _There is a stone staircase leading up here..zzj.jjj.j.jj 4 gnolls (1 polearm, 1 wandering)1F h#  .# #.##.........#####...#. #.# #.####.....#...{..###.# #.# #.# #.############ ####### #.# #.#### #...# #.# #.# ##.## #. ####.# #.####.#######.#.## ##  #.# #.............###.#####  #.###########.#######.#.......F h% 5  #....@# ##.#######  ######### ###       _The gnoll shouts! x2F h& F h5 F h 6--3.2 (2.5F h  _You climb upwards. _There is a stone staircase leading down here. F hl-- F h a _ F h>) h F h[ .# #....#J###.#....#.#.#.##.# #.....#J.{###...#.#.#.#.########...{#....#.###.#...#. ........####...#.....#...##...#.# #######.##.####.#...J#....#...#.# #.##.#...###...#.....#.#.. #.##.#####.####.#....#.#. #.##.........#####...#.#.## #.####....@#......###.#....93.2 (10.0) #.# #.############ ####### ## #.# #.#### #.#### .# #.# #.# ##.## #..... .# #.####.#######.#.## ###### .# #.............###.######### .###########.#######.#........... ............># ##.########### ############## ### F hS4 F hY F h F h, F h[n F h$ F h, F h F h, F h!, F h F h F h, F hB F h F hX, F h F h F h, F h F h& F hA  F h , F h F hL F h F hU, F h F h} F h F h F h , F h! F h" F h& F h( F hm) F h)*, F h+ F h 1 F h1 F h2, F hB4 F h5 F h 9 F h};, F h< F hE> F h? F hQB F hE, F hVF F hG F hH F hM, F htN F hR #.###.#....#....#...#...#...##z>  ##...###...#.....#.#.#.#.#.#..z  #....#.###.#....#.#.#J#.#.#.. ###...###...#.#.#.#.#.####  F hS...#....#....#.###.#...#...##### #####...#..<..#...##...#...#.....#J###.#....#....#...#...######...###...#.....#.#.#.#...# #....#J###.#@J..#.#.#.###.# 508.2 (15#....{#J..###...#.#.#.###.# ####....#....#.###.#...#.##.# ..####...#.....#...##...#.##.### ##.##.####.#..{.#....#...#.#.....  #.##.#...###J..#.....#.#..#.. F hZTJ   jelly (fellow slime) (wandering)  #.##.#####.####.#....#.#.##..#.J  #.##..#####...#.#.##.>#{  #.####.....#....{.###.#........# F h3U F hX F hX F h!4 F h F h F h, F hb F h5B F h F h F h_ F h F hc F h F h F h F h  F h  F hA F hX F hA.###.{...#..J..#.#.#.#.#.#....... ..#.###{#J{{...#.#.#.#.#.#..#### ...#.{{###.....#.#.#.#.#{#..#  F hX!...#.J..#.###.#...#.{.#.Jz### .#...##..J#.<.#...######..#....#....#...#...#...##z>..# ...###...#.#.#.#.#.#..z###. ....#.###.#....#.#.#J#.#.#...# ## .....#...###...#@#.#.#.#.##### #13.2 (5.0) #....#....#.###.#...#...#########...#..<..#.J.##...#...#........ #J###.#....#....#...#...######..###...#.....#.#.#.#...#...#J###.#....#.#.#.###.# JJ 2 jel F hlies (fellow slime) (wandering)...{#J..###...#.#.#.###.# ###....#....#.###.#...#.##.# ####...#.....#...##...#.##.##### F h F hj! F h" F hR F hB F hݹ, F h  F hWX F hB F hdn F h F h7 F h F h F h F h F hs F h F h  F hk  F hX F h F h&B F hq( F h>* F h2 F hj5B F h7 F hſ.#.###.#...#...###.....##...#...##J.....#...#...########### #..J..#.#.#.#.#.#........# #J{{...#.#.#.#.#.#..######.....#.#.#.#.#.#..# #........ #.###.#..J#...#...### ##.####### .#...##.{{#.<.#.J.######.#.#### .#....#..{#...#.@.##z>..###......23.2 (10.0) .#.....#.#.#.#.#.#...###.#. #.#....#.#.#.#.#.#...# ##.### .###...#.#.#.#.#.##### #...# ..#.###.#...#..[39;4 F h29m.#########.#.# <..#.J.##...#...#...........#   jelly ...#....#...#...##########..# ...#.....#.#.#.#...# ..#.#....#.#.#.###.# #..# F hڊx#.###.#...#...## #.....##...#...# #J.....#...#...########### #..J..#.#.#.#.#.#........# J{{...#.#.#.#.#.#..#####.# #.....#.#.#.#.#.#..# #. .###.#..J#...#...### ##.#  F hBA#...##.{{#.<.#.J.######.#.# #....#..{#...#..@##z>..###. #.....#.#.#.#.#.#...###.#.# .#....#.#.#.#.#.#...# ##.### # ###...#.#.#.#.#.##### #...# # .#.###.#...#...###.#.# # ..#.J.##...#...#.# ##....#...#...#..# ##.....#.#.#.#...# #..# #.#....#.#.#.###.# #..# # F h F h,O.J F hk14.0) F h` F h F hҡ J F h , F h  F h  F h ...##...#...# # .....#...#...############ .J..#.#.#.#.#.#........# # {...#.#.#.#.#.#..#####.########## ....#.#.#.#.#.#..# #........... ##.#..J#...#...### ##.########## ..##.{{#.<.#...######.#.# ...#..{#...#...##.>..###........ ....#.#.#.#.#.#.@.###.#.#######.#6.2 (2 ....#{#.#...# ##.### #. #...##### #...# #. .###.#...#...#########.#.# #. #.J.##...#...#...........# #. #....#...#...##########..# #. #.....#.#.#.#...# #..# #.#  .#....###.# #..# #.. #...###.# #..# ### F h ...#...############. J..#.#.#.#.#.#........# #. ...#.#.#.#.#.#..#####.##########. ...#.#.#.#.#.#..# #............ #.#..J#...#...### ##.########### .##.{{#.<.#...######. ..{#...#...##.>..###........# #.#.#.#.#...###.#.#######.# #.#.#.#{#.#..@# ##.### #.# #.#.#.#.#.##### #...# #.# ##.#...#...#########.#.# #.# J.##...#...#...........# #.# ....#...#...########## .#.#.#...# #..# #.###.#.#.###.# #..# #... ##...#.#.#.###.# #..# ####.###.#...#.##.# #..#.{{[F h ?m7.2 (1F h F h!4F hs%F hC*F h*,F hy3##.#...#...## #.# ..##...#...# #.#..#...########### #.##.#.#.#.#.#........# #.# ..#.#.#.#.#.#..#####.#. ..#.#.#.#.#.#..# #............# .#..J#...#...### ##.############ ##.{{#.<.#...######.#.## #..{#...#...##.@..###........# #.#.#.#.#.#...###z#.#######.# ..#.#.#.#.#.#...# ##.### #.# .#.#.#.#.#.##### #...# #.# ##.#...#...#.# J.##...#...#...........# #.# z   wight (wandering) ...#...#...##########..# #.# ....#.#.#.#...# #..# #. ....#.#.#.###.# #..# #....F h7&8F h;<Qz.zF h<`9.2 (2F h@F hBy _There is a stone staircase leading down, spattered with blood here.F hh~.#...#...## #.# ##...#...# #.# #...#...# #.# #.#.#.#.#.#.# #.# #.#.#.#.#.#..#####.###.# #.#.#.#.#.#..# #...# #..J#...#...### ##.# .{{#.<.#...######.#.# #..{#...#...##.>@z###.# #.#.#.#.#.#...###.#.#.# #.#.#.#.#.#...# ##.### #.# #.#.#.#.#.##### #...# #.# .#...#...#.#.# .##...#...#.# #.# #.#.#.#...# #..# #.##.#.#.###.# #..# #.[F h7mF hJ=30.2 (1F hh _The wight barely misses you.F h|  You shoot an arrow. The arrow hits the wight.F ho  The wight is moderately damaged.F h6==1.5 (1.3F hF hŸR _The wight barely misses you.F h|  You shoot an arrow. The arrow hits the wight.F hEtV  The wight is severely damaged.0/55---2.8 _The wight hits you with a +3 falchion. You feel drained.F h & 8(F h} w zYou shoot an arrow. The arrow closely misses the wight.The wight hits you with a +3 falchion. You feel drained.43/54-----4.1F hn F hi < _The wight hits you with a +3 falchion.F h& R  You shoot an arrow. The arrow hits the wight.F h. D)F h !F h' F h 4/58---85.2 (1.1DrainF h¥ L _You destroy the wight!F h oJF hH _No target in view!F hBF hMF hF h'H _No target in view!F h'sF hmt4F hIzF h\5-6=7=F h-F h<8F ht _You start resting.50=F hF h$F hi1==F hϦF hF hV2=F híF hDF h9&3F h F h|F hKL4=F hF hF hSV5=F h#F hF hL6=F hF hKF hV7=F hF h- --- _You hear a series of splatters.47.2 (12.0)8=---8.2 (13 _HP restored.F hz [#.#...#...## #.# ..##...#...# #.#.#...#...# #.# ..#.#.#.#.#.#.# #.# ..#.#.#.#.#.#..#####.###.# ..#.#.#.#.#.#..# #...# .#..J#...#...### ##.# ##.{{#.<.#...######.#.# .#..{#...#...##.@.)###.# ..#.#.#.#.#.#...###.#.#.# ..#.#.#.#.#.#...# ##.### #.# ..#.#.#.#.#.##### #...# #.# ##.#...#...#.#.F h| # #.# J.##...#...#.# #.#.#...#...#..# #.#.#.#.#.#...# #..# #..#.#.#.###.# #..# #F hʆ G9.0)F h F h y _There is a stone staircase leading down, spattered with blood here.F h0F h1A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. F hd2C(>)go down, or (])view destination.F hB F hO ##.#...#...###.# R6QB the Shooter ..##...#...##.# Formicid of Jiyva Joeteirr *..... ...#...#...############.# HP: 58/58 (64) ======================== ..#.#.#.#.#.#........##.# MP: 8/8======================== ..#.#.#.#.#.#..#####.##########.# AC: 8Str: 17 ..#.#.#.#.#.#..# #............# EV: 9Int: 8 .#..J#...#...### ##.############ SH: 0Dex: 19 ##.{{#.<.#...######.#.#########XL:  8 Next: 18% Place: Dungeon:5 .#..{#...#...##.@.)###........#Noise: ---------  Time: 7549.2 (1.0) ..#.#.#.#.#.#...###.#.#######.#a) +0 shortbow ..#.#.#.#.#.#...# ##.### #.#F hR -Abil: Dig ..#.#.#.#.#.##### #...# #.#Drain ##.#...#...#########.#.# #.# J.##...#...#...........# #.# ...#...#...##########..# #.# ....#.#.#.#...# #..# #.###  ....#.#.#.###.# #..# #....  _No target in view! _No target in view! _You start resting. _You hear a series of splatters. _HP restored. _There is a stone staircase leading down, spattered with blood here.F hW F hCk g{50 _F h F hZ  ###########  #.........#   #.........#   #..#####..# #...####..# F h/] ##...∩##..# #..####..#######6 #.#####.@#....... #......[.'........zz..<.. #####....#......######+## ######....#>.†...#  #.........#......# #.........+......#  ######.........#......#  #..............#.....)#  #..........#####.......F h'm F h -1.7 (2.5F h F h _You climb downwards. _There is a stone staircase leading up, spattered with blood here.F h S ###########.........#####.#...∩ #..####..################.#####.<#.....................[@'........zz..<####....#######+##Abil: Dig.Drain............######..........+ +........2.7 (1.0 _You hear a distant slurping noise.F h# #.........# #.........# #..#####..# #...####..# ##...∩##..# #..####..####.#####.<#.#......[.@.zz..<.#####....#......######+##.######....#>.†...# #.........#......# #.+......#  ######.#......#  #.F h9#.....)#  #.#####....... F hF h&3F h "F hp$Q _There is an open door here.F h] # #...# #...# #..#####..# #...####..# F h ##...∩##..# #..####..###.#####.<#.#......[.'zz..<.F h #####....#......######+##.######....#>.†...# #...#......# #.........+F h  ######.........# #......# #...#### F h F hp -4 _F ho F h& F hF h#F h F h#.F h# F h#.F h# F h2#..#####..# F h(2#...####..# F hZ##...∩##..# F hV8#..####..#F he#.#####.<#.F hR#......[.'.F h-..<....jF hk#####....#......######+##..j######....#>.†...# .#.........#......# #........... . F hF h5F hF hF h # #.# #.# #..#####..# #...####..# ##...∩##..# #..####..##.#####.<#.#......[.'.)..<....j.#####....#......######+##..j######....#>.†...# .jF hI #.........#......# F h F h &6F h F h 8 _You hear a distant slurping noise.F h[h# #.# #.# #..#####..# #...####..# ##...∩##..# #..####..##.#####.<#.#......[.'.)..<....j.jF hw#####....#......######+##..jj.######....#>.†...# .j.#.#......# . F hF h&7F hF hF hL #  #.#  #.#  #..#####..#  #...####..#  ##...∩##..# #..####..# #.#####.<#. #......[.'.)..<....j.j #####....#......######+##..jj.  ######....#>.†...# .j.  #.#......# . F h0 jj   gnoll8F h]7 F h (((((( You shoot an arrow. The arrow hits the gnoll.F hļ ..j....===9.9 (1.2 _The gnoll is moderately wounded.F he # #.# #.# #..#####..# #...####..# ##...∩##..# #..####..# #.#####.<#.j. #......[.'.)..<....j.j #####....#......######+##..jj. ######....#>.†...# .j. #.#......# .  #.+......##.#......# .#.....)# .#####. .+ +..F hk0jF hDyM---600F hF|F hT ((((You shoot an arrow. The arrow hits the gnoll.F h $&...j.===2.2 (1.3 _The gnoll is heavily wounded.F hs C(((((((F h F hV ..j..).3.5F h  _You shoot an arrow. The arrow barely misses the gnoll.F h # #.# #.#F hV #..#####..# #...####..# ##...∩##..# #..####.. #.#####.<# #......[.'..@...j..)..<....j.F h #####....#......######+##..jj ######....#>.†...# .j #.#......#  #.+......##.#......# .#.....)# .#####. .+ +.F h6F hD6j.F hu6---40F hF hF h~R  You shoot an arrow. The arrow hits the gnoll!F hO(()F h '..F hm9-9===5.8 (1.3F h{$_ _You kill the gnoll!F h4F hF hEH _No target in view!F h< 4F h9@ F hD H _No target in view!F hM# #.# #.# #..#####..# #...####..# ##...∩##..# #..####..##.#####.<#.j#......[.'...@.)...)..<....j.j#####....#......######+##..jj.######....#>.†...# .j.#.#......# . F h<.#......# j   gnoll sergeant (polearm, wandering) F hF h.j)9=-60F hF h0 _The gnoll sergeant shouts!F h#  #.#  #.#  #..#####..#  #...####..#  ##...∩##..# #..####..# #.#####.<#. #......[.'....@)...j..<....j.j #####....#......######+##..jj.  ######....#>.†...# .j.  #.#......# . F h.#......# F h\j){F h'P---7F hDF hϖF h.  # #.# #.# #..#####..# #...####..# ##...∩##..# #..####..# #.#####.<#.F h  #......[.'...@.)..j)..<....j.j #####....#......######+##..jj. ######....#>.†...# { .j. #.#......# .  #.+......##.#......# .#.....)# .#####. .+ +.F ha F hr >j.F h( A--8F h F h F hr  # #.# #.# #..#####..# #...####..#F h  ##...∩##..# #..####.. #.#####.<# #......[.'..@..).j.)..<....j. #####....#......######+##..jj ######....#>.†...# { .j #F h2.#......#  #.+......##.#......# .#.....)# .#####. .+ +.F h4j.F h &9F h+F hT.F hy # #.# #.# #..#####..# #...####..# ##...∩##..# #..####.. #.#####.<# #......[.'.@...)j..)..<....j #####....#......######+##.. ######....#>.†...# { . #.........#......#  #.+......##.#......# .#.....)# .#####. .+ +.F h5zF hp4j.F hUC=70F hF hF h  # #.# #.# #..#####..# #...####..#F h ##...∩##..# #..####.. #.#####.<# #......[.'@....j...)..<.... #####....#......######+##.. ######....#>.†...# {  #.........#......# #.........+......##.........#......# #......#.....)# #.#####F hby. #.+ +.F hUF h 4j)F h!&1F h*F h,F h3 # #...# #...# #..#####..#F h #...####..# ##...∩##..# #..####..# #.#####.<#F hU #......[.@....j)...)..< #####....#......######+## ######....#>.†...# { #F h...#......# #.........+......#  ######.........#......#  #......F h#.....)#  #...#####.  #F h)I.+ +.F hF hG!F h(5j..F h)&2F h1F h5Q _There is an open door here.F hScy (((((((You shoot an arrow.F hF h'F hj.j...).j   gnoll (wandering)F h7===4.1 (1.3F huF h@a _The arrow barely misses the gnoll sergeant.F hK  ########### #.........# #.........# #..#####..# #...####..##...∩##..# #..####..################ #.#####.@#......j.....F h #......[.'.j...)...)..<. #####....#......######+## ######....#>.†...# { #.........#......# #...+......# ######.#......#  #.....#.....)# #.#####F hF hܦF h{..........jj   gnoll (wandering)F h6---50F h:F h,w _There is a stone staircase leading up, spattered with blood here.F hF hA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.F hF h^lR6QB the Shooter###########Formicid of Jiyva Joeteirr *.....#.........#HP: 59/59 (64) ========================#.........#MP: 8/8========================#..#####..#AC: 8F hStr: 17#...####..#EV: 9Int: 8##...∩##..#SH: 0Dex: 19#..####..################ XL:  8 Next: 19% Place: Dungeon:6#.#####.@#{.............. Noise: ---------  Time: 7575.1 (1.0)#......[.'.....j...)..<.. a) +0 shortbow#####....#......######+## Abil: Dig######....#>.†...# {Drain#.........#......##.........+......#j   gnoll (wandering)######.........#......##..............#..F h...)##..........#####....... _No target in view! _The gnoll sergeant shouts! _There is an open door here.  You shoot an arrow. _The arrow barely misses the gnoll sergeant. _There is a stone staircase leading up, spattered with blood here.F hF hF h+ ....{j...)jj   gnoll sergeant (polearm)j   gnoll (polearm, wandering)==6 _The gnoll shouts!F h6M ((j)  You shoot an arrow.  The gnoll shouts!F h,F hF h{....'....jj.F hjj 2 gnolls (1 polearm)=7.3 (1.2F hF hRK _The arrow hits the gnoll sergeant but does no damage.F hx (((((You shoot an arrow.F h<F h=F hc@F hYQ...{{j.....)j   gnoll sergeant (polearm)F h R-8.6 (1.3F h_F hcB _The arrow hits the gnoll but does no damage.F hnF hA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.F h+-F hv<R6QB the Shooter###########Formicid of Jiyva Joeteirr *.....#.........#HP: 59/59 (64) ========================#.........#MP: 8/8========================#..#####..#AC: 8Str: 17#...####..#EV: 9Int: 8##...∩##..#SH: 0Dex: 19#..####..################ XL:  8 Next: 19% Place: Dungeon:6#.#####.@#...{{.......... Noise: ===------  Time: 7578.6 (1.3)#......[.j.....)...)..<.. a) +0 shortbow#####....#......######+## Abil: Dig######[40F hc=m....#>.†...# {Drain#.........#......##.........+......#j   gnoll sergeant (polearm)######.........#......##..............#.....)##..........#####....... _The gnoll shouts!  You shoot an arrow.  The gnoll shouts! _The arrow hits the gnoll sergeant but does no damage.  You shoot an arrow. _The arrow hits the gnoll but does no damage.F hE@F hVDF hFF hGF hRw..jjjj 2 gnolls (1 polearm)F hSe2-----90F hfF h$B j ##.#...#...###.# ..##...#...# #.# ...#...#...############.# ..#.#.#.#.#.#........##.# ..#.#.#.#.#.#..#####.##########.# ..#.#.#.#.#.#..# #............# .#..J#...#...### ##.############ ##.{{#.<.#...######.#. 5 .#..{#...#...##.@j[#### ..#.#.#.#.#.#...###.#.#######.# F h+C R..#.#.#.#.#.#...# ##.### #.# ..#.#.#.#.#.##### #...# #.# ##.#...#...#########.#.# #.# J.##...#...#...........# #.# ...#...#..{##########..# #.# ....#.#.#.#...# #..# #.### ....#.#.#.###.# #..# #.... _The gnoll sergeant hits you with a +0 spear!F hD C-----F hX F h_ >3-81.1 (2.5F h F h7 _You climb upwards. _There is a stone staircase leading down, spattered with blood here. F he[  You shoot an arrow. The arrow hits the gnoll sergeant. F h- {.The gnoll sergeant is lightly wounded.  The gnoll sergeant hits you but does no damage. F hv?4===2.3 (1.2 F h F h{%[ _The gnoll sergeant barely misses you. F ht ((You shoot an arrow. F h9 j[{.The arrow barely misses the gnoll sergeant.23.6 (1.3 F hB F h@MB _The gnoll sergeant hits you with a +0 spear.!F h+  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage. {.The gnoll sergeant is lightly wounded.34.9!F h0 _The gnoll sergeant completely misses you.You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.!F h _The gnoll sergeant completely misses you.You shoot an arrow.arrow hits the gnoll sergeant but does no damage.  The gnoll sergeant is lightly wounded.!F h]H   You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.gnoll sergeant is lightly wounded.  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.gnoll sergeant is lightly wounded.!F h9J[0-6.1 (1.2!F hQ!F hY _The gnoll sergeant hits you with a +0 spear.  You shoot an arrow.arrow hits the gnoll sergeant but does no damage.!F hB {.The gnoll sergeant is lightly wounded.  The gnoll sergeant hits you with a +0 spear!!F hi42----7.4 (1.3!F hV!F hD[ _The gnoll sergeant hits you but does no damage.!F h.!F h!F h !F h !F hx!F h!F hBu  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.!F h .The gnoll sergeant is lightly wounded.3---8.7!F h!F h.[ _The gnoll sergeant barely misses you.!F h t ((You shoot an arrow.!F hl j[The arrow barely misses the gnoll sergeant.!F hn e37--9.9 (1.2!F hu !F hx B _The gnoll sergeant hits you with a +0 spear!"F hRj  You shoot an arrow. The arrow hits the gnoll sergeant!"F hA  The gnoll sergeant is moderately wounded.3----91.2 (1.3 _The gnoll sergeant hits you with a +0 spear."F h<[  You shoot an arrow. The arrow hits the gnoll sergeant."F h>  The gnoll sergeant is heavily wounded.The gnoll sergeant barely misses you."F hH@j0---2.5"F h`D"F hnFB _The gnoll sergeant hits you with a +0 spear."F h~u  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage."F hu  The gnoll sergeant is heavily wounded."F h^22-----3.7 (1.2"F h"F hNB _The gnoll sergeant hits you with a +0 spear!"F h5  You shoot an arrow. The arrow hits the gnoll sergeant!"F h_ 8     {{#.<#####.# {#.@j[# #...###.# #...#  #.# ##### #...# #.#  #.#  #.#  #.#  #..#  #..# The gnoll sergeant is severely wounded."F hs- h    {{#.<#####.# {#.@j[# "F h. A#...###.# #...#  #.# ##### #...# #.#   #.#   #..#  #..# "F h8 Q  The gnoll sergeant hits you with a +0 spear!"F h9 Z15------4.9"F h= "F h? V _* * * LOW HITPOINT WARNING * * *"F h5 9  "F h"7 LYou shoot an arrow. The arrow hits the gnoll sergeant."F hκ     {{#.<#####.#"F h+  {#.@j[# #...###.# #...#  #.# ##### #...# #.#  #.#  #.#  #.#  #..#  #..# The gnoll sergeant is almost dead."F hD[   "F h {{#.<#####.# {#.@j[# #...###.# #...#  #.# ##### #...# #.#   #.#  "F hǕu #..#  #..# "F hQ  The gnoll sergeant hits you with a +0 spear."F hZ6--6.2 (1.3"F h"F hV _* * * LOW HITPOINT WARNING * * *#F h*vu  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.#F h     {{#.<#####.# {#.@j[# #F h8#...###.# #...#  #.# ##### #...# #.#  #.#  #.#  #.#  #..#  #..# The gnoll sergeant is almost dead.#F h    {{#.<#####.# {#F h#.@j[# #...###.# #...#  #.# ##### #...# #.#   #.#   #..#  #..# #F h   The gnoll sergeant hits you with a +0 spear!  * * * LOW HITPOINT WARNING * * *8/59 (64) ---7.5#F h#F hE _The gnoll sergeant hits you but does no damage.#F h u  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.#F h n    #F hM  {{#.<#####.# {#.@j[# #...###.# #...#  #.# ##### #...# #.#  #.#  #.#  #.#  #..#  #..# The gnoll sergeant is almost dead.#F h     {{#.<#####.# {#.@j[# #...###.# #...#  #.# ##### #...# #.#   #.#   #..#  #..# #F h. Q  The gnoll sergeant hits you with a +0 spear.#F h X3-----8.8#F h #F h V _* * * LOW HITPOINT WARNING * * *$F h4 A gnoll sergeant. A commander of a pack of gnolls. Scars on its stout body give evidence of how itearned its rank. Max HP: ~26Will: +AC: ++EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 73% to hit with your +0 shortbow (at present). It has about 72% to hit you. AttackMax Damage Hit: +0 spear 16 It can open doors.%F h6.%F h6<##.#...#...###.# R6QB the Shooter ..##...#...##.# Formicid of Jiyva Joeteirr *..... ...#...#...############.# HP: 3/59 (64) =----------------------- ..#.#.#.#.#.#........##.# MP: 8/8%F h7======================== ..#.#.#.#.#.#..#####.##########.# AC: 8Str: 17 ..#.#.#.#.#.#..# #............# EV: 9Int: 8 .#..J#...#...### ##.############ SH: 0Dex: 19 ##.{{#.<.#...######.#.#########XL:  8 Next: 19% Place: Dungeon:5 .#..{#...#...##.@j[###........#Noise: ===------  Time: 7598.8 (1.3) ..#.#.#.#.#.#...###.#.#######.#a) +0 shortbow ..#.#.#.#.#.#...# ##.### #.#Abil: Dig ..#.#.#.#.#.##### #...# #.#Drain %F h8##.#...#...#########.#.# #.# J.##...#...#...........# #.#j   gnoll sergeant (polearm) ...#...#...##########..# #.# ....#.#.#.#...# #..# #.### ....#.#.#.###.# #..# #.... _The gnoll sergeant hits you but does no damage.  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.  The gnoll sergeant is almost dead.The gnoll sergeant hits you with a +0 spear. _* * * LOW HITPOINT WARNING * * *%F ha;%F hQ?%F hVA%F h.ZDrink which item? Potions  d - 4 potions of curing  f - a fizzy white potion  g - 2 dark potions  h - a fuming red potioni - 3 potions of invisibility  j - 3 potions of mutation  k - a fuming blue potion  n - 2 potions of magic  q - 2 potions of cancellation  r - a viscous purple potion [!] read|quaff|evoke[?] describe selected&F h~0&F he5&F hD;3##.#...#...###.# R6QB the Shooter ..##...#...##.# Formicid of Jiyva Joeteirr *..... ...#...#...############.# HP: 3/59 (64) =----------------------- ..#.#.#.#.#.#........##.# MP: 8/8======================== ..#.#.#.#.#.#..#####.##########.# AC: 8Str: 17 ..#.#.#.#.#.#..# #............# EV: 9Int: 8 .#..J#...#...### ##.############ SH: 0Dex: 19 ##.{{#.<.#...######.#.#########XL:  8 Next: 19% Place: Dungeon:5 .#..{#...#...##.@j[###........#&F h0=YNoise: ===------  Time: 7598.8 (0.0) ..#.#.#.#.#.#...###.#.#######.#a) +0 shortbow ..#.#.#.#.#.#...# ##.### #.#Abil: Dig ..#.#.#.#.#.##### #...# #.#Drain ##.#...#...#########.#.# #.# J.##...#...#...........# #.#j   gnoll sergeant (polearm) ...#...#...##########..# #.# ....#.#.#.#...# #..# #.### ....#.#.#.###.# #..# #.... _The gnoll sergeant hits you but does no damage.  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.  The gnoll sergeant is almost dead.The gnoll sergeant hits you with a +0 spear. _* * * LOW HITPOINT WARNING * * *&F hsFn  Okay, then.&F hND _'F hP[  You shoot an arrow. The arrow hits the gnoll sergeant.'F h0  The gnoll sergeant is almost dead.5=600.1 (1.3'F h=T _The gnoll sergeant misses you.(F h/u  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.(F h  The gnoll sergeant is almost dead.6=1.2 (1.1(F h(F h<E _The gnoll sergeant hits you but does no damage.)F h3u  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.)F hV     {{#.<#####.# {#.@j[# #...###.# #...#  #.# ##### #...# #.#  #.#  #.#  #.#  #..#  #..# )F hLThe gnoll sergeant is almost dead.)F hՐ_    {{#.<#####.# {#.@j[# #...###.# #...#  #.# )F hJ##### #...# #.#   #.#   #..#  #..# )F hw     {{#.<#####.# {#.@j[#)F h% #...###.# #...#  #.# ##### #...# #.#  #.#  #.#  #.# )F h #..#  #..# The gnoll sergeant hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *)F hL    {{#.<#####.# {#.@j[# #...###.# #...#  #.# ##### #...# #.#   #.#   #..#  #..#  {The gnoll sergeant hits you with a +0 spear.2--2.5 (1.3 _* * * LOW HITPOINT WARNING * * **F hu  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.*F h+ .{The gnoll sergeant is almost dead.4=-3.8*F h-_ _The gnoll sergeant completely misses you.*F hH u  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.*F hY {.The gnoll sergeant is almost dead.*F h q5==5.1*F hH *F h _ _The gnoll sergeant completely misses you.+F h7nYou shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.  The gnoll sergeant is almost dead. _The gnoll sergeant completely misses you.  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.+F h[     {{#.<.#..{######.# {#.@j[# #...###.# #...#  #.# +F h##### #...# #.#  #.#  #.#  #.#  #..#  #..# The gnoll sergeant is almost dead.+F hz~    {{#.<.#..{######.# {#.@j[# #...###.# #...#  #.# +F hd{J##### #...# #.#   #.#   #..#  #..# +F h{ {.The gnoll sergeant hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *+F h`J4-6.4+F h+F hE _The gnoll sergeant hits you but does no damage.,F h.t ((You shoot an arrow.,F hcmj[ _The gnoll sergeant hits you  You shoot an arrow.  The arrow completely misses the gnoll sergeant.The gnoll sergeant hits you with a +0 spear.  You die...  Jiyva sends a jelly to digest your remains.,F hqAp-1/59 (64) --,F hP/  --more---F hl -F hms Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  c - a +0 cloak (worn)  l - a +0 scale mail (worn) Jewellery (go to first with "=) -F hFu g e - a ring of willpower (worn) Wands (go to first with /)o - a wand of polymorph (6) Scrolls (go to first with ?)  b - a scroll of fogp - 2 scrolls of revelation Potions (go to first with !)  d - 4 potions of curing  f - a potion of moonshine {unknown} -F hv  g - 2 potions of attraction {unknown}h - a potion of brilliance {unknown}  i - 3 potions of invisibility  j - 3 potions of mutation  k - a potion of haste {unknown} -F hly G n - 2 potions of magicq - 2 potions of cancellation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].F h@ &  a - a +0 shortbow (weapon) Armour (go to first with [)  c - a +0 cloak (worn)lscale mail (worn) Jewellery (go to first with "=)  e - a ring of willpower (worn) Wands (go to first with /)  o - a wand of polymorph (6) Scrolls (go to first with ?)  b - a scroll of fog  p - 2 scrolls of revelation Potions (go to first with !)  d - 4 potions of curing  f - a potion of moonshine {unknown}  g - 2 potions of attraction {unknown}  h - a potion of brilliance {unknown}  i - 3s of invisibility  j - 3 potions of mutation  k - a potion of haste {unknown}  n - 2 potions of magic  q - 2 potions of cancellation  r - a of might {unknown}bot/F h /F h ,/F hJ /F hB 4Goodbye, R6QB.839 R6QB the Shooter (level 8, -1/59 (64) HPs)Began as a Formicid Hunter on Apr 24, 2025.Was a Follower of Jiyva.Slain by a gnoll sergeant... wielding a +0 spear(6 damage)... on level 5 of the Dungeon./F h\ The game lasted 00:12:11 (7438 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb0F hnK [?25h[?0c [?1051l[?1052l[?1060l[?1061l