&h Player: Rengar Game: DCSS 0.33 Server: clan Filename: 2025-05-15.16:26:55.ttyrec Time: (1747326415) Thu May 15 18:26:55 2025 &h [?1051l[?1052l[?1060l[?1061h&hC)0[?7h&h.[?25l[?1c&h$&hGWelcome, Rengar. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Felids are many-lived sentient cats. They cannot use armour or weapons. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Felid Enchanter&hޟ&hWelcome, Rengar the Felid. Please select your background. WarriorAdventurerMage a - Fighterf - Artificerm - Hedge Wizard b - Monkg - Shapeshiftern - Conjurerh - Wanderero - Summoneri - Delverp - NecromancerWarrior-mageq - Forgewright Zealotj - Warperr - Fire Elementalist c - Berserkerk - Enchanter  s - Ice Elementalist d - Cinder Acolytel - Reavert - Air Elementalist e - Chaos Knightu - Earth Elementalistv - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. &hª+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Felid Enchanter&h&h]S &h;x Rengar the VexingFelidHealth: 9/9========================Magic: 4/4========================AC: 1Str: 4EV: 16Int: 18SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Teeth and clawsNothing quivered&h #######....##@.#####&h҂ Welcome, Rengar the Felid Enchanter.Are you destined to find the majestic Orb of Zot, or to die trying?&h &h Press ? for a list of commands and other information.&h &h [ _Found a staircase leading out of the dungeon.&hUw###### #....# #<@# #### 1.0 (1 _&hf .####.@..#<.#.##### #&hq &h 2&h &h0 &h###### #..@.# #<.#.# ####.# .###&h<3&h&h|&h###### #...@# #<.#.# ####.# ..####&hY4&h(; 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M#.... ##.#.. ..... #..# . &h֝ #....# #######.#..###### ......#.#@......# #####.##...##......###.#.......&hT ,....&hP ,&h &h >M &h 9#.... ##&h/ D.#.. ..&h ... &hD 8####..#&h !....&h  &h Q#....# &h #######.#@.###### ......#.#.......# #&hh ####.###......#...#..............###&h+ ,&h  ..... #....# #....#####..... ...#.#.#####..#.#..........# #.@..#  #######.#..###### ......#.#.......# # #......#.####.##.. #......#...#...... #......###.#...... #......###.. #................. #......###......##&h ,&h<  ..... ..... #....# #....####&h j#..... ...#.##.#####..#.##......@...# #######....#  #######.#..###### &h ......#.#.......# # #......#.####.##.. #......#...#...... #......###.#......&h5  #......###.. #.................&h B&h}f M........ ... ........ #....# ....#....####&h g L#.....#..... #......#.##.#####@.#.#........#######....# #######.#..######&h i U..#...#&hl ,&h=p &h  .. ###.........#...... ...... #....# .....#....#####&h #.....#....... #...@..#.# #.#####..#.# #..........# #######....# #######.#..#####&h> #......#.#.......# # #......#.####.##.. #......#...#......&h d #......###.#......&h ,&h &h^6 y .### ...# ...###...#. .........#.. #........+... .......#.... #....# #.....#....######....@#.......&h*7  #.#......#.# #.#####..#.# #..........# #....# #######.#..######......#.#.......# #&h7  #......#.####.##.. #......#...#......&h= ,&hCB &h *#....>.### ... #........###... #....... #.....#. +.............&hX  #.....#....# #.....#....##### #...@.#. #.#......#.# #.#####..#.# #..........# #.&h¡ b...# #.#..###### ......#.#......# # #......#.####.##.. &h+ l #......#...#......&h 051.0 (31.0)&h B2.0 (32&h &h 3 _Found a stone staircase leading down.&h3  #....>.### ... #........###... #..............&h W #.....#........ +............. #.....#....# #.....#....##### #..@..#.&h@  #.#......#.# #.#####..#.# #..........# #....# &h #.#..###### ......#.#.......# # #......#.####.##.. #......#..&h %.#......&hÔ &hW 13.0 (1.0)&h\ &hŞ &h RM### >.### ..###........#.....#........&hGS+.................# #....@#....########.....#........#......##.#####..#.##..&hBX&hY&4&h]&h`&hL  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   e + Spellcasting 2.0  16%  -1          b + Unarmed Combat 1.0   1%   0   f + Hexes4.4  42%  +4      &hYJ            c + Dodging2.6  10%  +3      d + Stealth4.0  31%  +4                          &h!                                            &h                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hD a + Fighting &hud  a + Fighting  b + Unarmed Combat &hb a + Fighting  b + Unarmed Combat &he  a + Fighting  f + Hexes &h=b  b + Unarmed Combat  f + Hexes &h$&h:L &hS &h+\ Rengar the Vexing#....###Felid#....>.### ...Health: 9/9========================#........###...Magic: 4/4========================#..............AC: 1Str: 4#.....#........EV: 16Int: 18+.............SH: 0Dex: 16#.....#....#XL:  1 Next:  0% Place: Dungeon:1#....@#....#####&h_ QNoise: ---------  Time: 54.0 (0.0)###.....#.......-) Teeth and claws#.#......#.#Nothing quivered#.#####..#.##..........########....########.#..######......#.#.......# ##......#.####.##..Welcome, Rengar the Felid Enchanter.Are you destined to find the majestic Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Found a stone staircase leading down.&hzc 4&hh &hk &hM#### ### >.### ..###........#.....#........&hX+............. .....#....########.....#.......#.#......#.#..#....#..&h.&hA5.0 (1&h&h&hV6 M#### ### >.### .&h7 >.###..#.....#.+....@............#. .....#....########.....#...........#.#..#&h9 #&h > &hJ C6&h?= ###### #....### #....>.### ... #..###... #.............. #.....#. +. #.....#....#. #.....#....##### ###.....#...... #.#......#.# #.#####..#.#  #..#  #######....#  #.#..######7&h{" ###### #....### #....>.### ... #.###... #........ #.....#. +. #.....#....#. #.....#....##### ###.....#....... #.#......#.# #.#####..#.# #.....# #######....#  #.#..######8&hB6 ###### #....### #....>.### ... #.###... #....... #.....#. +. #.....#....#. #.....#....#####  ###.....#. #.#......#.# #.#####..#.# #..........# #######....# #.#..###### 9&hM ###### #....### #....>.### ... #.###... #. #.....#. +. #.....#....#. #.....#....##### ###.....#. #.#..#.# #.#####..#.# #...# #######....# #.#..&ht'60&h&h+........#............'$....................&h-<1&h~3&h%9d _You open the door. _Found 16 gold pieces.&hy v. ######.. #....###.. #....>.### .... #.###....###..#.....#....$.....#.....#....#...#.....#....#####..$###.....#..... #.#...#.#..... #.#####..#.#...... #..######## #######....# #.#..&h 2 _Found 14 gold pieces. _There is an open door here.&hmL[####... ######... #....###.. #....>.### ..... #........###....###..#.#.....#.#'.#.$.....#.....#....#.+.#.....#....######......$###.#.#.# #.#....#.##.# #.#####..#.##.# #.### #....# #.#..3 _&h  ###  ... ######  .. #....###  .. #....>.### ...  . #........###...  .###...   #.#.....#.   #.'.  &h] #.$.....#.....#....#.   +.#.....#....   #......$###.....#   #.# #.#......#.#   #.# #.#####..#.#   #.# #.#   # 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 # #  #.#  ......#.#6&hg &h8h +7.0 (2&h͓ T _You now have 30 gold pieces (gained 16).&h) #.......# ######....####>.####....##.##.. #.......#.....#'......#.....#+###.....# #.#.... #......# 8.0 (1&hj  #.# ######  #.# #....###  #.......# #....>.###  #.......# #.  #.......###  #.#.....#  #.'  #.#.....#  +.#.....#  #.###.....#  #.# #.#  #.# #.#####  #.# #  # #  #.  ......#.  #......&h9o&ho&9&h r&h &hؖ ###.'#.#&ht &h '80&hp &hG ( _You open the door.&hm  #.# ######  #.......# #....###  #.......# #....>.  #.......# #.  #.......###  #.#.....#  #.'  ###.#.....#  #..#.....#  #.#.###.....#  #.#.# #.# #.#.# #.##### #.#.# # #.## # #. # #. ......#  #1 _There is an open door here.&h3&h&h% ######  #.......# ######  #.......# #....###  #.......# #....>.### #.......# #.# #.......###....... #.&h&#.....#  #.'....... ####.....#. #.'.#.....#... #.#.###.....# #.#.# #.#..... &h%'d#.#.# #.##### #.#.......# #....... #.######### #&h'. #. #######. #.......#&h2: _&h-5&hM ######## ###### #### #.>.##. ###.......##.&hA"#.....# '......###.#.'.....#.. #.#.......###.....#.&hї&h,&h1&hM ######## ##### &h### #>.###. ##&h*#.......##.#.....# '......##.&hv #.'.......#.....#....#.&h\ #.#########&h,&h&h$M ######## ##### ### >.## ###..@....###......###.....# '...... ###.......#.....#...#.......#&h( #########.......# ######....###>.###.........###.###@......#.....# '......###.....##.......# #.######### #######. &hfJ #########.......# ######....###>.####....#.......###.###.......# '......###.....#.'..#.########## #.#######. &h[ #########.......# #######....####>.####............###.##.......# '......###.....##.'.#.###.....# #.......#. &h&h&h)&h* &hE+W #.......# ######&h+ &h,y #.......# #....###&hw- &h7. #.......# #....>.##&h. &h/z #.......# #........&h80 &h0e #.......###&h1.&h92 &h2b ###.......#.....#&h3 &h34a #.......'.....&h4 &h5K###.......#.....#&hD6 &h6> #.&h7.#.....#&hG8 &h8I #.#&h91.###.....#&h9: &h:I #.#&h;P.# #.#...&h< &h<I #.#&h|=Q.# #.#####&h(> &h>I #.#&ht?P.# #.....&h@ &h0A6 #.######### #######  #. #  #.&hI ......#   #....&h[J&hN&h &h&h" &h' #&h1.# #....###&h &h #.......# #....>.#&hq &hy #.......# #.......&hs &hf #.......###&ha &h۵b ###.......#.....#&hF &ha #.......'.....&h' &hK###.......#.....#&h &hvI #.'&h.#.....#&hv &hV #@#.......###...&hX &hӺ #.#.......# #.#...&h> &hû #.#.......# #.#### &h~~ #.#.......# #.....  #.######### ######  #.# &hH  #.# ......  #.# #.... &h7p #There is an open door here.&h$ &h_&hD&h &hB!% &h!7>.&h."#&h" ...&h"8.....##&hj#8##.......&h##&hA$b #.......'......&h$6###.......#.....#&h%9.'......&h%5.#.......###....&h&) #.#&h& ###&h( ....&hx(!&h(*#..&hM) &h)&h*#....&hu*. &h*&h/&hG0&h_3&h&h$% &h...&h".....##&h}"##.......&h#&hPL #.......'......&h6###.......#.....#&h+4.'.&h.#&h##....&h}( #.#&h ###&hV ....&hԓ7######## ######&h!&h###&hR &h&h##....&h. &h&h&ho&h&h2 &h % &hR ".....##&h ##.......# '......####.....#&h .'..###.... #.####....&h######## ######  #.... &h&hO,&h1&h ##.......# '......####.....#.'..###.... #.####....######## ######  ...... #.... &hD  '......####.....#.'..###.... #.####....######## ######  ...... # 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 3&hD+'.  . #. #.###### . #....@.# . ....####.# . . #####.#3&h@-( .>...... ..>#.# .#..###.#.# 3&h /.## #...#........# .# #...#.####.### .#####...# #.# .##......# #.# 3&ht63&h73&h>3&h     #  .  . #. #.###### . #...@..# ......####.# .... #####.# .>...... ..>#.# #..#..###.#.# #.## #...#........# #.# #...#.####.### #.#####...# #.# #.##......# #.# 3&h8     ##  ...#  . .. #. #.###### . #..@...# .####.# ..#####.# .>....... ..>#.# #..########..###.#.# #.## #...#........# 3&h(#.# #...#.####.### #.#####...# #.# #.##......# #.# 3&hI,3&h5 3&hMm ########  ...###  . ... #. #.###### . #.@....# .####.# .#####.# .>.. ..>#.# .##..#..###.#.# .##.## #...#........# .##.# #...#.####.### .##.#####...# #.# .##.##......# #.#3&hB3&h######## .........#### .......$ ...# #####......... #.###### ...............#......#.......@####.####.#>. ..>#.# #.##..########..###.#.# #.##.## #...#.......# 3&h{p#.##.# #...#.####.### #.##.#####...#. #.# #.##.##......#. #.# #.##.##.##...# #.#3&h,3&h:3&hFB) ######### ...#### .$....##..#.###### #.#......# '.####.# #3&h_D.#####.#.>....>#.# ##.##..#..###.#.#  #.##.## #...#........# ##.##.# #...#.####.### ##.##.#####...#. #.# ##.##.##......#. #.# ##.##.##.##...# #.#3&h]L,3&hR3&h+ #########  ...#### $....#  ######.#.###### ###......# .'..####.# ##.3&h@#####.# .........>...........>#.# ###.##..########..###.#.# # #.##.## #...#........##.##.# #...#.####.### .##.##.#####...#.# #.# .##.##.##......#. #.#3&h3&h$3&h3&h ##########  ...#### $....#  ######.#.###### ####......# ..'3&h..####.# ###.#####.# ..........>...........>#.# .###.##..########..###.#.# .# #.##.## #...#........##.##.# #...#.####.### ..##.##.#####...#.# #.#3&h,3&h#3&h ##########  ...#### ...#  ######.#.###### #####......# ...'..####.# ####.3&hׁD#####.# ...........>...........>#.# #.###.##..########..###.#.# #.# #.##.## #...#........# #.###.##.# #...#.####.###3&h,3&hb3&hVB3&h" ##.#####.....# ######...#.#######..#......#.'.......####.# .####.....#####.#.>...>#.# .#.###.##..#..###.#.#  #.# #.##.## #...#........# ##.###.##.# #...#.####.### _You now have 54 gold pieces (gained 10).3&h33&hl3&hh^############.........#####............# ######.#.###### ####......3&hi#......# ...'..####.# ####.#####.#....>..>#.# 3&h8j#.###.##..########..####.# #.# #.##.## #...#........# #.###.##.# #...#.####.###3&hjb..##.##.#####...#.# #.#3&h8s,3&h3&h############.........#####............# ######.#.###### ###......#......# ..'.3&h.####.# ###.#####.# ....>..>#.####.##..########..####.# 3&he'.# #.##.## #...#........# .###.##.# #...#.####.### ..##.##.#####...#.# #.# ..##.##.##......#. #.#3&h],3&hv3&h8`;############.........#####............#  ######.#.###### ##......#......# .'..####.# ##.#####.# ...>..>#.# ###.##..########..####.# # 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... #.... #... #.... #. #..... #............ ######....#####..... ..#......'... ..#####.####..>.#.#.#.###.##.. ..#.#..#.# #.##.## #....# ########.###.##.# #....# #......#..##.##.#####... .#..######.####.#..##.##.##...... .#.#.####.##.##.##.##.##... .#.####.##..##.##. .#...#.#####. ####...#..4&h4&h7;## ... #....######## .###... #..... #....... ....... .#..... #4&h8Y.. ....... ######........#####.....#.....'.##### S.####.. #.......4&h9............>....#.# #.###.##..###### #..#.#.#.# #.##.## #.....# #########.###.##.# # 4&h9'#....# #......#..##.##.##### #.#..######.####.#..##.##.##.. #.#.......#.####.##.##.##.##.##S   ball python (constriction, asleep).#.####.##.........##.##........4&h :.#...#...#####. ####...#..###.#....##.#####...#.4&hxA4&htG8 84.5 (50.0)  4&hGHA ball python comes into view.4&hM`.SS)4&hvN,5.5 (514&hS4&hEV5 _The ball python hisses angrily.4&hI 44&h 4&h b _A ball python is nearby!5&h2 ## ####### .###... .# . ######...5&h#####. ...'... ...##### ..####............ #....... .S...........>.... ..###.##..###### #..#.# ........#.# # .#########.# ...# #.....########... #.#.......#.####.####.######.##...##.##.........#####. ..S6.5 (1.0) _6&h ### ... #....... .###... . #...... #. ..#...... #... ######..#####.#.6&h$...'.######.#### .#.....S.>.#.# #.#.###.##.. ##..#.# #.#.# #.##.## #.#6&hNQ#.###.##.# # ##....# #......#..##.##.##### ##.#..######.####.#..##.##.## .#.#.#.####.##.##.##.##.##.#.####.##.##.##.#...#.#####. ####...#6&h6&h>.S6&h&76&hy6&h7&h7&h!`.S87&h&7&h@(7&hM  You closely miss the ball python. The ball python closely misses you.7&hLN .=97&hR 7&hTU Q _The ball python misses you.8&hF:  8&hGYou scratch the ball python.  The ball python is severely wounded.908&hdP _The ball python barely misses you. The ball python misses you.8&hDA  You scratch the ball python.8&hg†8&hӖ8&h0#Rengar the Vexing ### ... #.......####### Felid ..###... . #......#...... Health: 9/9======================== ........ ..#......#...... Magic: 4/48&hH======================== ........ ......... ######...... AC: 1Str: 4 ....... ........#####........... EV: 16Int: 18 ....#. ............'........... SH: 0Dex: 16 ....######........####........... XL:  1 Next: 100% Place: Dungeon:1 .#.............†@............>... Noise: =--------  Time: 591.5 (1.0) ....#.# #........#.###.##..##### -) Teeth and claws ##..#.# #........#.# #.##.## #. Nothing quivered ......# ##########.###.##.# #. ##....# #......#..##.##.#####. ##.#..######.####.#..##.##.##....  .#.#.......#.####.##.##.##.##.##.8&hw  ...#.####.##.........##.##.......  ...#...#..........#####. ####...# You closely miss the ball python. The ball python closely misses you. _The ball python misses you.You scratch the ball python.  The ball python is severely wounded. _The ball python barely misses you. The ball python misses you.You scratch the ball python.8&h| _You kill the ball python!You have reached level 2!8&h/  --more--9&h= E13/136/62 0% 9&h 9&h 4 _:&hK# .### ..... #.. .###......#....... #....#....... # #.. ######..##### #....#...' #....######.####.#..>.#.# ##.#.###.##..#..#.# #.#.# #.##.## #.# #.###.##.# ##....# #......#..##.##.######.#..######.####.#..##.##.## ..#.#.#.####.##.##.##.##.##.#.####.##.##.##.#...#.#####. ####...:&hK-2 _:&h:&hԱx _You see here a ball python corpse.;&h;&h Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes8% 3  b - Tukima's DanceHexes8% 3c - Ensorcelled HibernationHexes/Ice;&h10%2  d - Dazzling FlashHexes/Fire21% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit<&hd <&hlk##Rengar the Vexing .### ..... #........###### Felid ...###......#.......#..... Health: 13/13 ======================== ............#.......#..... Magic: 6/6======================== #.................. ######..... AC: 1Str: 4 ........ .........#####.......... EV: 16Int: 18 #....#. .............'.......... SH: 0Dex: 16 #....######........####.......... XL:  2 Next:  0% Place: Dungeon:1 <&hfr..#.............@.............>.. Noise: ---------  Time: 592.5 (0.0) .....#.# ##........#.###.##..#### -) Teeth and claws ###..#.# #........#.# #.##.## # Nothing quivered .......# ##########.###.##.# # ###....# #......#..##.##.##### ###.#..######.####.#..##.##.##...  ..#.#.......#.####.##.##.##.##.##  ....#.####.##.........##.##......  ....#...#..........#####. ####... The ball python is severely wounded. _The ball python barely misses you. The ball python misses you.You scratch the ball python. _You kill the ball python! _You have reached level 2! _You see here a ball python corpse.<&h*~<&hMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No=&hG/=&hF ##Rengar the Vexing .### ..... #........###### Felid ...###......#.......#..... Health: 13/13 ======================== ............#.......#..... Magic: 6/6======================== =&hI#.................. ######..... AC: 1Str: 4 ........ .........#####.......... EV: 16Int: 18 #....#. .............'.......... SH: 0Dex: 16 #....######........####.......... XL:  2 Next:  0% Place: Dungeon:1 ..#.............@.............>.. Noise: ---------  Time: 592.5 (0.0) .....#.# ##........#.###.##..#### -) Teeth and claws ###..#.# #........#.# #.##.## # Nothing quivered .......# ##########.###.##.# # ###....# #......#..##.##.##### ###.#..######.####.#..##.##.##...  ..#.#.......#.####.##.##.##.##.##  ....#.####.##.........##.##......  ....#...#........=&hLY..#####. ####... The ball python is severely wounded. _The ball python barely misses you. The ball python misses you.You scratch the ball python. _You kill the ball python! _You have reached level 2! _You see here a ball python corpse.3.5 (1 _=&hd4.5 (2=&hj5.5 (3 _You start memorising the spell. You continue memorising. x2=&hqy _You finish memorising. Spell assigned to 'a'.?&h8Quiver which action? ([-] to clear)  a - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|on@&h+y@&hf##Rengar the Vexing @&h>.### ..... #........###### Felid ...###......#.......#..... Health: 13/13 ======================== ............#.......#..... Magic: 6/6======================== #.................. ######..... AC: 1@&hStr: 4 ........ .........#####.......... EV: 16Int: 18 #....#. .............'.......... SH: 0@&hXDex: 16 #....######........####.......... XL:  2 Next:  0% Place: Dungeon:1 ..#.............@.............>.. Noise: ---------  Time: 595.5 (0.0) @&h!g.....#.# ##........#.###.##..#### -) Teeth and claws ###..#.# #........#.# #.##.## # Cast: Ensorcelled Hibernation .......# ##########.###.##.# # @&h61###....# #......#..##.##.##### ###.#..######.####.#..##.##.##...  ..#.#.......#.####.##.##.##.##.##  ....#.####.##.........##.##......  @&hi....#...#..........#####. ####... You scratch the ball python. _You kill the ball python! @&hŒo_You have reached level 2! _You see here a ball python corpse. _You start memorising the spell. You continue memorising. x2 _You finish memorising. 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F&h\l##.......## #.....##########.. .....###.# ####................#.#####.#F&hD,F&hF&hH%.739.5 (56F&h'F&h*F&h$,E _Done exploring.G&h F ............................)..........G&hY ,0.0)G&he q _Done exploring.M&h-b _M&hjM&hoBM&hBpM&hr,M&htM&hvM&hz,M&h|M&h~M&hj,M&h0M&h=M&h,,M&hwM&h̉M&h~,M&hʌM&hՎM&hn,M&hM&hM&h5M&hM&h̗M&hM&hv,M&hnM&hM&hBM&h ~ ##...#.#####.# #.#§..###.####.#  ##..#.#####.###.##.## #.##...#  ##......##.....##.# #.#..### ###.#.##......####.####.#.## ...##.#......##..###.#......# ...##.######.###....>.....### #.##...#.#######.###### ...##....#.#...########## ...#######.#.....# 53.5 (14.0) ...# #.............##M&h.# ...####.##.#...#..#.#.........# .#....#...##.#.## M&h -#####.###..#........#.........#  #.# #..#........#..########  #.# #..#..###.#.#..# M&ha ##.######...##.#.#..#  #..............#.#..#M&hM&hNM&hO&hCO&hO&hO&h #O&h;&BO&h:-nO&h?/,O&ho0O&h2O&h4,O&h+5O&h6O&h8,O&h 9O&h?%..#####.###...§.§§§.#.# #.# ..#####.#.....§_....#.# #.# #.#.....#.###.[§§...#.# #.# ..#.#####.# #.#§§.###.####.# O&hBg#.#####.###.##§## #.##...# #......##.....##.# #.#..### #.#.##......####.####.#.## #.#......##..###.#......# #.######.##.....### 8.5 (5.0) #.##...#.#######.###### #....#.#.........########## ######.#.....#####  #.............## ###.##.#...#..#.#.........# ..#....#...##.#.#.........# #.###..#........#.........# #.# #..#........#..########O&hQDO&hbG&_O&h2Ic _[40mThere is a stone staircase leading down here.P&h}> Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes8% 3  b - Tukima's DanceHexes8% 3  c - Dazzling FlashHexes/Fire21% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQ&hQ&h..#####.###...§.§§§.#.# #.#Rengar the Vexing ..#####.#.....§_....#.# #.#Felid #.#.....#.###.[§§...#.# #.#Health: 13/13 ======================== ..#.#####.# #.#§§.###.####.#Magic: 6/6======================== ..#.#####.###.##§## #.##...#AC: 1Str: 4 #......##.....##.# #.#..###EV: 16Int: 18 #.#.##......####.####.#.##SH: 0Dex: 16 #.#......##..###.#......#XL:  2 Next:  0% Place: Dungeon:1 #.######.###....@.....###Noise: ---------  Time: 758.5 (0.0) #.##...#.#######&h7m.######-) Teeth and claws #....#.#.........##########Cast: Ensorcelled Hibernation ######.#.....#####........##.............##........# ###.##.#...#..#.#.........# ..#....#...##.#.#.........# #.###..#........#.........# #.# #..#........#..######## _f - a scroll labelled QYCUDGH ODUXTThings that are here: _a +0 dagger; a kobold skeleton _Done exploring. _Done exploring. _There is a stone staircase leading down here. §§Okay, then.Q&h9§Q&hh. _R&h> Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2 Select a spell to describe[!]/[I] toggle spell headersS&hm..#####.###...§.§§§.#.# #.#Rengar the Vexing ..#####.#.....§_....#.# #.#Felid #.#.....#.###.[§§...#.# #.#Health: 13/13 ======================== ..#.#####.# #.#§§.###.####.#Magic: 6/6======================== ..#.#####.###.##§## #.##...#AC: 1Str: 4 #......##.....##.# #.#..###EV: 16Int: 18 #.#.##......####.####.#.##SH: 0Dex: 16 #.#......##..###.#......#XL:  2 Next:  0% Place: Dungeon:1 #.######.###....@.....###Noise: ---------  Time: 758.5 (0.0) #.##...#.#######S&hl.######-) Teeth and claws #....#.#.........##########Cast: Ensorcelled Hibernation ######.#.....#####........##.............##........# ###.##.#...#..#.#.........# ..#....#...##.#.#.........# #.###..#........#.........# #.# #..#........#..########Things that are here: _a +0 dagger; a kobold skeleton _Done exploring. _Done exploring. _There is a stone staircase leading down here. _Okay, then.§§§§S&h > Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes8% 3  b - Tukima's DanceHexes8% 3  c - Dazzling FlashHexes/Fire21% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitT&hq..#####.###...§.§§§.#.# #.#Rengar the Vexing ..#####.#.....§_....#.# #.#Felid #.#.....#.###.[§§...#.# #.#Health: 13/13 ======================== ..#.#####.# #.#§§.###.####.#Magic: 6/6======================== ..#.#####.###.##§## #.##...#AC: 1Str: 4 #......##.....##.# #.#..###EV: 16Int: 18 #.#.##......####.####.#.##SH: 0Dex: 16 #.#......##..###.#......#XL:  2 Next:  0% Place: Dungeon:1 #.######.###....@.....###Noise: ---------  Time: 758.5 (0.0) #.##...#.#######T&h]v.######-) Teeth and claws #....#.#.........##########Cast: Ensorcelled Hibernation ######.#.....#####........##.............##........# ###.##.#...#..#.#.........# ..#....#...##.#.#.........# #.###..#........#.........# #.# #..#........#..########Things that are here: _a +0 dagger; a kobold skeleton _Done exploring. _Done exploring. _There is a stone staircase leading down here. _Okay, then. §§Okay, then.T&h-zZ_§§T&h{. _T&hS T&h -  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   e + Spellcasting 2.1  12%  -1      T&h H    b + Unarmed Combat 1.0  14%   0   f + HexesT&hq &4.7  34%  +4       g + Ice Magic   0.0    -1          c + Dodging2.7  15%  +3      d + Stealth4.2  25%  +4                              T&h             T&hw !            T&h             T&hv !            T&h         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  T&h d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsc&hqD a + Fighting d&hHe  a + Fighting  e + Spellcasting d&h1C  e * Spellcasting   2.1  23 f + Hexes 221e&hd e * Spellcasting  f + Hexes e&h e - Spellcasting   2.1   6 f + Hexes 4077j&hyv f + Hexes  g + Ice Magic j&hĔo  b + Unarmed Combat  g + Ice Magic j&h j&hhh  b + Unarmed Combat   c + Dodging k&hSh  c + Dodging   d + Stealth k&h$  e - Spellcasting 2314 d * Stealth   4.2  43l&hx-v  a + Fighting  e - Spellcasting m&h8d  a + Fighting  b + Unarmed Combat m&hh  b + Unarmed Combat   c + Dodging m&h r  c + Dodging   d * Stealth n&h e - Spellcasting 21552 d - Stealth   4.2   o&h_h e - Spellcasting  f + Hexes o&h` &13 f * Hexes   4.7  72 g + Ice Magic 15p&h> o  b + Unarmed Combat  g + Ice Magic r&h%  b * Unarmed Combat   1.0  246 c + Dodging 4s&hb b * Unarmed Combat  c + Dodging s&hx  b - Unarmed Combat   1.0   8 c + Dodging 8t&hZ70 c * Dodging   2.7  30 d - Stealth u&hƖt  c * Dodging  d - Stealth u&h1F 100% c - Dodging   2.7    d - Stealth w&hh t  c - Dodging  d - Stealth x&hsqx g + Ice Magic  c - Dodging x&hy&h  y&hc..#####.###...§.§§§.#.# #.#Rengar the Vexing ..#####.#.....§_....#.# #.#Felid #.#.....#.###.[§§...#.# #.#y&hnHealth: 13/13 ======================== ..#.#####.# #.#§§.###.####.#Magic: 6/6======================== ..#.#####.###.##§## #.##...#AC: 1Str: 4 #......##.....##.# #.#..###EV: 16Int: 18 #.#.##......####.####.#.##SH: 0Dex: 16 #.#......##..###.#......#XL:  2 Next:  0% Place: Dungeon:1 #.######.###....@.....###Noise: ---------  Time: 758.5 (0.0) #.##...#.#######.######-) Teeth and claws #....#.#.........##########Cast: Ensorcelled Hibernation ######.#.....#####........##.............##........# ###.##.#...#..#.#.........# ..#....#...##.#.#.........# y&hL#.###..#........#.........# #.# #..#........#..######## _a +0 dagger; a kobold skeleton _Done exploring. _Done exploring. _There is a stone staircase leading down here. _Okay, then. _Okay, then.y&h?§§y&hy&h!]§§§§y&hY#z&hHG§§§z&hW§z&hA§§z&h29.5 (1 _z&h9§{&h/Hb # #.#.# #  r.....#####...# 2 #..  #.!........... ...............  {&h_I$####.#####...# .. ..# ### .# r   quokka (asleep) # {&hFN{&hl.60.3 (1.8{&h{&h~ _You climb downwards.  Found a murky blue potion and 12 gold pieces. _There is a stone staircase leading up here.|&hp#.###. # ...#.#.#. #wr.....#####...# #.@<. #.!...$####.#####...#. .. ..# ### .#w   dart slug (asleep) #r   quokka (asleep)10 _A dart slug comes into view.|&h #.###.##..#.#.#.#wr.....#####... #.##..<.......#.!..@......$####.#####...#...#2|&hwO  # .## ##.# ##..# .#.#.#.# .# wr.....#####...# #.##..<. #.!.#.#.$####.#####...##. ..# ..# #### .#  #|&h!U |&h[ &3|&h6a |&h4d }&he # .## ##.## ##..##.#.#.#.# .# wr.....#####...# #.##..<. #.!. #. #.$####.#####...# #. ..# ..# #### .# #r   quokka (asleep)}&h Y4}&hX . ##. .##.# ##.# # .###..# #.#.#.#.# .# wr.....#####...# #.##..<. #.. #. #.$####.#####...#  #. ..# ..## #### .# #5}&h8Z _You see here a murky blue potion.&h< . # #. .## .# ##.# # .###..# #.#.#.#.# .# wr.....#####...# #.##..<. #@!. #. #.$####.#####...# #.. ..# ..# #. #### .##. #.#.6 _&h&h@tM## . # #. .## .# ##.# .###..# #.#.#.#.# #wr.....#####...###..<.. #.!#................#.$####.#####...##.#&hw   dart slug (asleep)r   quokka (asleep)#.&h<7&h&h&h## . # ##. .###..# ##.#..###..# .#.#.#.# #wr.@...#####...##..#.##..<.... #.!....###.................$####.#####.#.. ...#. ####.#.# &haC8&hq I ## . # ##. .## #..# ##.# #..###..# #.#.#.#.# .# #wr@....#####...#&h|r N #..#.##..<. .....#.!......###................ #.$####.#####...#&hYt  #.. ..# ..# #.# #### .# #. #  .&hx &hO .rww&h Er&hs 9/13 --------=9Ensorcelled Hibernation&h &h + _The quokka bites you.&hN  You scratch the quokka but do no damage.The quokka misses you. The quokka completely misses you.&h<'70&h &h O _The dart slug misses you.&hچ   Rengar the Vexing &ho  Felid ## Health: 9/13================--------&h  . #  Magic: 4/6================-------- &hz ##. .##  AC: 1Str: 4 #..# ##.#  EV: 16Int: 18 &h A#..###..#  SH: 0Dex: 16 #.#.#.#.# .#  XL:  2 Next:  0% Place: Dungeon:2&h d #.r@....#####...#  Noise: =--------  Time: 770.3 (0.0) #.w#.##..<.......  -) Teeth and claws &hM I.....#.!...........  Cast: Ensorcelled Hibernation ..###................  #.$####.#####...#  #.. ..# ..#  w   dart slug #.# #### .#  r   quokka #.#  .The quokka misses you. The quokka completely misses you. _The dart slug misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (chance to affect: 62%)&hnhRengar the VexingFelid##Health: 9/13================--------. #Magic: 4/6================--------##. .##AC: 1Str: 4#..# ##.#EV: 16Int: 18#..###..#SH: 0Dex: 16#.#.#.#.#&h q.#XL:  2 Next:  0% Place: Dungeon:2#.r@....#####...#Noise: =--------  Time: 770.3 (0.0)#.*#.##..<.......-) Teeth and claws.....#.!...........Cast: Ensorcelled Hibernation..###................#.$####.#####...##.. ..# ..#w   dart slug#.# ####.#r   quokka#.#.The quokka misses you. The quokka completely misses you. _The dart slug misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straigh&hKt lineAim: a dart slug (chance to affect: 62%)&huUIw(asleep)&hw _The dart slug  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  &h\,Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a dart slug (chance to affect: 62%)  The dart slug looks drowsy...&h%+1.3 (1&hj _The quokka closely misses you.&hdr  The helpless dart slug fails to defend itself.  You claw the dart slug!&hq .r   quokka  You kill the dart slug!&hd10/13==132&h%&hT _The quokka closely misses you.&h3+&hP4 &h= Rengar the Vexing  Felid ## Health: 10/13 ==================------ . #  Magic: 2/6&h?g========---------------- ##. .##  AC: 1Str: 4 #..# ##.#  EV: 16Int: 18 #..###..#  SH: 0Dex: 16 #.#.#.#.# .#  XL:  2 Next: 13% Place: Dungeon:2 &hkA"#.r@....#####...#  Noise: =--------  Time: 772.3 (0.0) #..#.##..<.......  -) Teeth and claws&hCC .....#.!...........  Cast: Ensorcelled Hibernation ..###................  #.$####.#####...#  #.. ..# ..#  r   quokka #.# #### .#  #.#  .&hvDYou kill the dart slug! _The quokka closely misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)&h2Rengar the VexingFelid##Health: 10/13 ==================------. #Magic: 2/6========----------------##. .##AC: 1Str: 4#..# ##.#EV: 16Int: 18#..###..#SH: 0Dex: 16#.#.#.#.#.#XL:  2 Next: 13% Place: Dungeon:2#.*@....#####...#Noise: =--------  Time: 772.3 (0.0)#..#.##..<.......-) Teeth and claws.....#.!...........Cast: Ensorcelled Hibernation..###....&h  ............#.$####.#####...##.. ..# ..#r   quokka#.# ####.##.#.You kill the dart slug! _The quokka closely misses you.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)&h&h r _The quokka closely misses you.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka resists with significant effort.8/13 ----3.3 (1&hA _The quokka bites you.&h  Rengar the Vexing  Felid ## Health: 8/13==============---------- . #  Magic: 0/6------------------------ ##. .##  AC: 1Str: 4 #..# ##.#  EV: 16Int: 18 #..###..#  SH: 0Dex: 16 #.#.#.#.# .#  XL:  2 Next: 13% Place: Dungeon:2 #.r@....#####...#  Noise: =--------  Time: 773.3 (0.0) #..#.&h\U##..<.......  -) Teeth and claws .....#.!...........  Cast: Ensorcelled Hibernation ..###................  #.$####.#####...#  #.. ..# ..#  r   quokka #.# #### .#  #.#  .The quokka resists with significant effort. _The quokka bites you.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)&h>gRengar the VexingFelid##Health: 8/13==============----------. #Magic: 0/6------------------------##. .##AC: 1Str: 4#..# ##.#EV: 16Int: 18#..###..#SH: 0Dex: 16#.#.#.#.#.#&h@XL:  2 Next: 13% Place: Dungeon:2#.*@....#####...#Noise: =--------  Time: 773.3 (0.0)#..#.##..<.......-) Teeth and claws.....#.!...........Cast: Ensorcelled Hibernation..###................#.$####.#####...##.. ..# ..#r   quokka#.# ####.##.#.The quokka resists with significant effort. _The quokka bites you.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)&h&hMr _The quokka bites you.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka resists with significant effort.5-----4.3 (1Ensorcelled Hibernation &h&h>+ _The quokka bites you.&hAT  You don't have enough magic to cast this spell.&hfB&hnL&hO. _&hlT  You don't have enough magic to cast this spell.&hdm&ht&hw. _&hR  You completely miss the quokka. The quokka completely misses you.&hţ&5&hͪ&hvL _The quokka misses you.&h&h&6&h>&h  _You closely miss the quokka. The quokka barely misses you.&h  You scratch the quokka.  The quokka is severely wounded.&h q6==---7.2 (0.9&hԄ &h W _The quokka completely misses you.&h<  You scratch the quokka.&hO†&hz 208.2 (1.0 _You kill the quokka!&hZ&h7f _Your Hexes skill increases to level 5!&hG &h9H &hI &hxP &hh 7===1====&h8l &h(m &hn &hs &hs &ht &hVw &hw &hx &hz &h{ N=====&h| &h_ &h" T8==&h) &h &h3 &h( &hy &h &hʉ &h` ,&h &h &h& v9====&h_ l2====&h &h ,&h &h ,&hޜ &h P==&h̠ &h 10/13======&h֤ &h ,&h &hR ,&hͬ &h ,&hJ &h &hs l1====&h &hݻ ,&h &h l3====&h &hR &h &h &h P==&hZ &h &h L2==&h &h. R====&hY &hM ,&h &h_ ,&h &hC P==&h &h% h - _You start resting.&hT 1808.2 (30.0)&h m3==-9.2 (31&ho &h " _HP restored.&h &h &h &h F _Unknown command.&hO`&h`&ha&hd,&hHi4====&hmB&hn&hco:==&hp&hr,&hr&h^uR====&hv&hx,&hy&hB&hR,&hE&hW,&h>&hv,&h}&hf5====&h`&h_,&hf&hB&hWX&h<<====&h&hŜ,&hݝ&h,&h&hG&h_ _You start resting.&he,30.2 (2&h]6====1.2 (22&h&h% _Magic restored.&hW&h&h&hз&h &h&h)"_Unknown command.&h&h4&h&hXF _Unknown command.&h̊ p## . # ##. .## #..# ##.# #..###..# #.#.#.#.# .# #.†.@...#####...# #..#.##..<. .....#.!..... ..###................#.$####.###..#.##..&h &h 82.2 (1.0) _&h &h &hS8## &hT. # ##. .## #..# ##.# #..###..# #.#.#.#.# .# #.†..@..#####...# #..#.##..<. .....#.!.... ..###................#.$####.#####...##.. ..##.# #####..&hbR3&hb&hZJ&h&&h  ## . # ##. .## #..# ##.# #..###..# #.#.#.#.# .# #.†.@...#####...# #..#.##..<. .....#.!.... ..###............... #.$####.#####...# #.. ..# ..# #.# # .# #. #  .4&hO ## . ###. .###..# ##.# #..###..#.#.#.#.#.#†.....#####..#..#@##..<............#.!......###........####..#.#..#.&h&hE====5&h.&hǜ&h ## . ###. .##..# ##.# #..###..#.#.#.#.#.##.†.....#####..#..#.##..<............#@!........###..... #.$####.#####...##.##.6&h&hd&h+=## . # ##. .## #..# ##.# #..###..# #.#.#.#.# .# &h+#.†.....#####...# #..#.##..<. .....#.@. ..###. &h(,#.$####.#####...# #.. ..#.# #####.&h.W.#.&h8&hS<&7&hB&hR&hX+8.2 (2&h[&h]W _g - a murky blue potion&h*  ## . # ##. .## #..# ##.# #..###..# #.#.#.#.# .# #.†.....#####...# #..#.##..<. .....#. ..###. #.$####.#####...# #.. ..# ..# #.# #### .# #. # . #.9.2 (1&h$ &h' &h.  . ###. .##..# ##. #..###..#.#.#.##.†.....#####..g###..#.##..<.............#........###... #.$####.#####...#. ..# .#..g   goblin (wandering)#. .  A goblin comes into view. It is wielding a +0 club.40 _The goblin moves out of view.&hQ&h]E . # ##. .## #..# ##.# #..###..# #.#.#.#.# .# #.†.....#####...#.###..#.##..<..#. ..###. #.$####.#####...# #.. ..# ..# #.# #### .# #. # .. #.#.1&hX  . # ##. .## #..# ##.# #..###..# #.#.#.#.# .#. #.†.....#####...#.###..#.##..<..#. ..###.&hX t #.$####.#####...# #... ..# ..# #.####### .#  #. #  .. #.. #..&hW &h &2&h &h &h  ##. .##..# ##. #..###.#.#.#.#.†.....#####.....###..#.##..<...............#...... ..###... #.@####.#####...#......# ####### #...3&hɮ &h; $4.2 (2&hO &h  &h2 &h 0_You now have 66 gold pieces (gained 12).&h ##. .## #..# ##.# #..###..# #.#.#.#.# .# . #.†.....#####...#&h8 ...###..#.##..<. ........#. ..###. #@.####.#####...# #.# ..#&h1 #.# .# #.# # ..# #..# #..# ...#&h &h|+5.2 (1&h&h&hM . # #.. .##..# ##&h.###.  #.#.#.#.# &h>.. #.†.....#####...#...g###..#.##..<.........#&h9..###@...............####.#####.......# .#.#######&hy.#g   goblin (wandering)...#&h#&hU7  The goblin shouts!&hĻ\K.gg&h:K   kobold (wandering)&h=O===6Ensorcelled Hibernation&h&hs _A kobold comes into view. It is wielding a +0 whip.&h- SM##  .w. # #.. .###..# ##.#.###..  #.#.#.#.# . #.†.....#####...#K.###..#.##..<....g..@.#.........###.................####.#####.#.......# ..##w   dart slug (asleep)..#.bK...gb   batK   kobold (wandering)---7&h/ &hb2 _A dart slug comes into view. A bat comes into view.&h-%##.#  .w. # #.. .###..# ##.#.###..  #.#.#.#.# .. #.†.....#####...#....###@.#.##..<bK...g...#........###..................####.#####........######.## &h2&h<4&h5&hF:..K...gK   kobold&hb;P==-8&h@@&hp( _The kobold shouts!&h   Rengar the Vexing ##.# Felid .w. #  Health: 13/13 ======================== ##.. .##  Magic: 4/6================-------- #..# ##.#  AC: 1Str: 4 #..###..#  EV: 16Int: 18 #.#.#.#.# .#  SH: 0Dex: 16 .. #.†.....#####...#  XL:  2 Next: 20% Place: Dungeon:2 &h ....###@.#.##..<.......  Noise: ==-------  Time: 848.2 (0.0) ..K...g..#.............  -) Teeth and claws ....###................  Cast: Ensorcelled Hibernation .. #..####.#####...#  #.......# ..#  #.####### .#  w   dart slug (asleep) #.# #  g   goblin ..# K   kobold #..# _A dart slug comes into view. A bat comes into view. _The kobold shouts!  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 62%)&h?vRengar the Vexing##.#Felid.w. #Health: 13/13 ========================&h?##.. .##Magic: 4/6================--------#..# ##.#AC: 1Str: 4#..###..#EV: 16Int: 18#.#.#.#.#.# SH: 0Dex: 16.. #.†.....#####...# XL:  2 Next: 20% Place: Dungeon:2....###@.#.##..<....... Noise: ==-------  Time: 848.2 (0.0)..K...*..#............. -) Teeth and claws....###................ Cast: Ensorcelled Hibernation.. #..####.#####...##.......# ..##&h.#######.# w   dart slug (asleep)#.## g   goblin..#K   kobold#..# _A dart slug comes into view. A bat comes into view. _The kobold shouts!  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 62%)&hSg(asleep)&h The kobold shouts!  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 62%)  The goblin looks drowsy...&h &h &hy.K.bgb   batK   kobold&h--9.2 (1Ensorcelled Hibernation _&hw"&h%&hUl  The helpless goblin fails to defend itself.  You claw the goblin!&hW&hYY  You kill the goblin!&h^X  The bat misses you.&h,`&h7l8K.Kb)b   batKK 2 kobolds (1 wandering)&hw4=-50Ensorcelled Hibernation&h$&hTz _A kobold comes into view. It is wielding a +0 short sword.&h]  Rengar the Vexing ##.# Felid Kw. #  Health: 13/13 ========================&ha ##.. .##  Magic: 2/6========---------------- #..# ##.#  AC: 1Str: 4 #..###..#  EV: 16Int: 18 #.#.#.#.# .#  SH: 0Dex: 16 .. #.†.....#####...#  XL:  2 Next: 24% Place: Dungeon:2 ....###@.#.##..<.......  Noise: =--------  Time: 850.2 (0.0) ....Kb*..#.............  -) Teeth and claws ....###................  Cast: Ensorcelled Hibernation &hEo.. #..####.#####...#  #.......# ..#  #.####### .#  w   dart slug (asleep) #.# #  b   bat ..# KK 2 kobolds (1 wandering) #..#The bat misses you. _A kobold comes into view. It is wielding a +0 short sword.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 62%)&hZrRengar the Vexing##.#FelidKw. #Health: 13/13 ========================&hS[##.. .##Magic: 2/6========----------------#..# ##.#AC: 1Str: 4#..###..#EV: 16&h]Int: 18#.#.#.#.#.# SH: 0Dex: 16.. #.†.....#####...# XL:  2 Next: 24% Place: Dungeon:2....###@.#.##..<....... Noise: =--------  Time: 850.2 (0.0)....K*)..#............. -) Teeth and claws....###................ Cast: Ensorcelled Hibernation.. #..####.#####...##.......# ..##.#######.# w   dart slug (asleep)#.## b   bat..#KK 2 kobolds (1 wandering)#..#The bat misses you. _A kob&hQ^old comes into view. It is wielding a +0 short sword.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 62%)&h2Pb(asleep)&h~Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (chance to affect: 62%)  The bat looks drowsy...  The kobold shouts!&h6  You hear a shout!&hg..Kwbwg   goblin&hyb   bat (asleep)KK 2 kobolds&hm3=1.2 (1&h2&hs _A goblin comes into view. It is wielding a +0 club.&hm} ##g# ... ###Kw .## #..# ##.# #..###..#. #.#.#.#.#.#0.. #.†.....#####...#.....###..#.##..<.......&h} .....Kb@..#.......###........ #..####.#####...# #.......# ..# #.####### .# #.#  # ..#&h~ ' b   bat (asleep)#..#KK 2 kobolds #..#&hB &h &h0 &h &h .gw.Kg   goblinb   bat (asleep)KK 2 kobolds&h> /--2&h &hB _Found 3 flux baubles.  Things that are here: _a +0 club; a goblin corpse&h31  The helpless bat fails to defend itself.  You claw the bat!&h2&h=*..g.K.Kg   goblinKK 2 kobolds&hyaW7--3&h&j&hGmG _You kill the bat!&hܲ ##.# Rengar the Vexing ... #  Felid ##.g .##  Health: 13/13 ======================== #..# ##.#  Magic: 0/6------------------------ #..###..#  AC: 1Str: 4 . #K#.#.#.# .# EV: 16Int: 18 0.. #.†.....#####...# SH: 0Dex: 16 .....###..#.##..<....... XL:  2 Next: 27% Place: Dungeon:2 ......K@..#............. Noise: ---------  Time: 853.2 (0.0)[10;&h9H .....###................ -) Teeth and claws ... #..####.#####...# Cast: Ensorcelled Hibernation . #.......# ..# #.####### .# #.# # g   goblin ..# KK 2 kobolds #..# #..#You claw the bat! _You kill the bat!Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (chance to affect: 62%)&h\ ##.# Rengar the Vexing ... #  Felid ##.g .##  Health: 13/13 ======================== #..# ##.#  Magic: 0/6------------------------ #..###..#  AC: 1Str: 4 . #K#.#.#.# .# EV: 16Int: 18 0.. #.†.....#####...# SH: 0Dex: 16&hS^^ .....###..#.##..<....... XL:  2 Next: 27% Place: Dungeon:2 ......K@..#............. Noise: ---------  Time: 853.2 (0.0) .....###................ -) Teeth and claws ... #..####.#####...# Cast: Ensorcelled Hibernation . #.......# ..# #.####### .# #.# # g   goblin ..# KK 2 kobolds #..# #..#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (chance to affect: 62%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.&h^&hf ##.# ... #  ##.. .##  #.g# ##.#    . #. &hg  0.. #K < ...  .     #.#  ..# #..# #..#&hi=4.2 (1Ensorcelled Hibernation Contam &hn&hNqu  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (chance to affect: 62%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen. _The kobold misses you.&hwT  You don't have enough magic to cast this spell.&hUx&h&h. _&hE  You miss the kobold. You bite the kobold, but do no damage.wg.Kw   dart slugg   goblinKK 2 kobolds5 _The kobold barely misses you.&h   You scratch the kobold.  The kobold is severely wounded..wg6 _The kobold closely misses you. The kobold barely misses you.&hj <  You scratch the kobold.&hl &hm{ .g)   koboldYou kill the kobold!&hK /317&h? &h S _The kobold barely misses you.&h!| ##.# ... # ##.. .## #..# ##.#### #w.###..#... #.#.#.#.# ..0... #g†.....#####....###K.#.##..<.@)..#.###.. #..####.#####...... #.......# ...## #.####### . #.# K   kobold ..# #..#  #..#&hr&h&ht..gKg   goblinK   kobold1====-8&h&h;+  Things that are here: &h__a +0 whip; a bat corpse&h$\&h^_(.g&h,`.=9&hg&hpU _You completely miss the kobold.&hEK &hV ww   dart slugg   goblinK   kobold&h,X '60&h` &he _You closely miss the kobold. The kobold closely misses you.&h7<  You scratch the kobold.&h+&hn g.  You kill the kobold!&h/641&h1&hK _Your magical contamination has completely faded away.&h<  You scratch the goblin.&h&hX.w&hQD====7&h 2&h96` _You kill the goblin!&h p  You scratch the dart slug but do no damage.&h֙W1----3&h&h. _The dart slug bites you.&h ?  You scratch the dart slug.&hf &4&h &h 7 _The dart slug is lightly wounded.&hh  You scratch the dart slug.  The dart slug is heavily wounded.&hǖt  The dart slug launches a dart at you.&hB0------5 _The slug dart hits you.&h1EH  You scratch the dart slug.  The dart slug is severely wounded.6 _The dart slug misses you.&hT i  You scratch the dart slug.&h6U -7.1 (0.9&hX &hlZ ] _The dart slug is almost dead.&h:?  You scratch the dart slug.&hCC)&h%k1==2====518.1 (1.0&hGp&hKrM _You kill the dart slug!&h^##.# ... # ##.. .## #..# ##.# ### #..###..# .... #.#.#.#.# .#.0... #.†.....#####...#......###..#.##..<..)@..#.......###.&h..... #..####.#####...#.... #.......# ..#.## #.####### .##.# #..##..# &hz&h.-9&hq &h#p _Items here: ))) †††.&hC 3&h &h : _&h &h ,&h &hd 2========&h) &h ,&h &h ,&h/ &h ,&h9 &h9 P==&h &hu b3==&h &h _HP restored.3====&h &h} ,&h &h ,&h)% &h2 f==&h6 R====&h: &h ? ,&hAC &hJ ,&haN &hR ,&hW &h1a ,&h2d &h]i ,&h]n &hDw &hw P4====&h~ &hڌ ,&h &hR ,&h &h ,&h &h R====&h| &h0 ,&h2 &h ,&hs &h ,&h &h ,&h &h- ,&h &h1 f5====&h &h n&h &hK ,&h &h R====&hP' &h1 &h1 &hB B&hH &h[J ,&hN &hS ,&hX &h ] ,&h` &hWe d6====&h`i &h ) ##.# ... # ##.. .## #..# ##.# ### #..###..# .... #.#.#.#.# . .0... #.†.....#####... ......###..#.##..< .@)..# ......### ..... #..####.#####... .... #.......# .. .## #.####### . #.# ..# #..#  #..#&hN ,&h5 &h $  Things that are here:&h4C :  ##.# ... # ##.. .## #..# ##.##### #..###..#... #.#.#.#.# .0.... #.†.....#####.###..#.##..<)..#.###.. #..####.#####... #.......# .##### #.######## #.#  ..#  #..#  #..#a +0 whip; a bat corpse&hH &hI  _&h Q &h] & ##.# ... # ##.. .## #..# ##.#&h $## #..###..#.# #.#.#.#.##..0....# #.†.....######.###..#.##..<#.))..##.####.# #..####.#####.# #.#.###### #.### #.#  ..#  #..#  #..#&hм ,&h &h# ... ###.. .## #..# ##.########### #..###..#.........# #.#.#.#.# #..0....# #.†.....##### #.......###..#.##..<.. #..))..#..... #.###.. #.# #..####.#####..# #.......# ###### #.#####&h&##### #.# ..##..#  #..# ...#&h.&h/<====&h{7&h##.. .## #..# ##.#.########## #..###..# .........# #.#.#.#.# #..0....# #.†.....####&ho #.......###..#.##..<.. #..))..#..... #.###.. #.# #..####.####...# #.......# ###### #.########## #.# ..##..#  #..# ...# &hz,&h2&hW% #..# ##.#.########## #..###..# .........# #.#.#.#.# #..0....# #.†.....### #.......###..#.##..<. #..))..#..... #.###....##.# #..####.###....# #.......# ###### #.#######&h!#.### #.#  ..##..#  #..# ...# &h,&h&h[G #..# ##.# .# #..###..# ..# #.#.#.#.# #..0....# #.†..... #.###..#.##..< #........))..# #.......####..##.......# #..####.....# #.#.###### #.##.###. #.#.. ..#.#. #..##.#. #..#. .. ...#.. ##&h? #..# ##.# .## #..###..# ..# #.#.#.#.# #..0....# #.†..... #.###..#.##.. #........))..#&hu #.......###.#..##.......# #..####.....# #.#.###### #.##.###.# #.#&hw# ... ..# .#.# #..# #.#.# #..# . ..# ...# .. ###&h,&h&h3C .########## #..###. .........# #.#.#.# #..0†.........###..#.##.....))..#........###....#..##.......# #..####.#..............###### #.#########.###.# #.#  # .....#.###....##&h8,&hh?&hP  .........# #.#.#.# #..0†..........###..#.##......))..#.......###...#..##.......# #..####.#............# #......###### #.#########.###@# #.#  # #........... #.#.##.#.###&hB#  #..0†..........###..#.##........))..#.........###....#..##.......# #..####.#.......................###### #.#########.###.####.###.#  # #..@........ #.#.##.#.##.#.# # #.&h()..##&h6/,&h6&hB#..0....# #.†.....#. #.......###..#.##..<.. #........))..#.... #.......###..#..##.......# #..####.#.............# #.# ........###### #.# ###.###.####.###.# # #...# #.#.##.#.##..# #.#.# # #..# . ..#...#######&h&#..0....# #.†.....#. #.......###..#.##..<... #........))..#.... #.......###..#..##.......# #..####.#.............# #.# ........###### #.# ###.###.####.###.# # #...# #.#.##.#.##..# #.#.# .# #..# . ..# .#...### .##### .#..##&hR,&h &h#..0....# #.†.....#. #.###..#.##..<... #........))..#.... #.......###..#..##.......# #..####.#.............# #.# ........###### #.# ###.###.####.###.# # #...# #.#.##.#.##..# #.#.##.# ##..# . ..##...####.##### #.##..###&hu#..0....# #.†.....#. #.###..#.##..<... #........))..#.... #.......###..#..##.......# #..####.#.......# #.# ..###### #.# ###.###.####.###.# # 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#........... #.#.##.#.###.....##.#....#...####.####.###&h) C ... #.###.. .#..##.......# #..#### .............# #....... ........###### #.##### ###.###.####.###.#  # #............# #.#.##.#.##..##.#.#.##.#.##..##...@.##.#.....# #...####.####.## #### #.####. #......# ######## &h;  ... #.......### .#..##.......# #..#### .......# # ..###### #. ###.###.####.###.# # #............## #.#.##.#.##..# #.#.#.##.#.##..# #..@..##.#.....# #...####.####.## ##### #.####.#  #......#  #&hG B&hP  #..##.......# #..####..............###### #.########.###.####.###.#  # #...........#.#.#.##.#.##.#.#.....##.#....####.####.#####   #.....&h  ... #.......###.....   .#..##.......# #..###   .............# #.....  &h| ........###### #.####  ###.###.####.###.#  &h #.#............#   #.#.#.##.#.##..#   #.#.#.##.#.##..#   #.@...##.#.....#   #...####.####.##  ##### #.####.#   #.....&ha f.#  ########     &h&h&hq&h!  .. #........))..#   ....##.......###....  &h'7 .#..##.......# #..##   .............# #....   ........###### #.###  ###.###.####.###.#  &hA #.#............#   #.#.#.##.#.##..#   #@#.#.##.#.##..#   #.....##.#.....#   #...####.####.##  ##### #.####.#   #.....&ha.#  ########    &hَ&h[&h&h1 ,M .###...))..#....###....#..##.....##&h .....# #............###### #.######.###.####.###..........#.#.##.#.##.&h ....##.#.....  #...####.####.##&h/,&h&hdM 0....# #.†.# .#.....####........))..#.....##.......###.....#..##.....##............# #............###### #.######.###.####.###..........#.#.##.#.##.  #.....##.#.....#.#&hM.....#.# ...0....# #.†. .#..##.......####........))..##.....##.......###....#.#..##.....##.###.............# #................###### #.######@###.####.###.........  #.#.#.##.#.##..##&h,&h&h=( ########## #.  ..............# #.#  .....##..0....# #.†  ##.#..##.......###..# &h @ #.....##........))..# ....##.......###...  #.#..##.......# #..# #.###.......# #... #......@.....###### #.## ########.###.####.###.#  #.#............#  #.#.#.##.#.##..#  #.#.#.##.#.##..#  #.....##.#.....# &hC@ #...####.####.## ##### #.####.#  #......#&hZI,&hUP&h&hͷ &h_' &h˸ &hDc .. ..########## #.&h &h0z ..............# #.#&h &h$ .....##..0....# #.†&hػ &h6 ##.#..##.......###..  #.....##........)) ....##.......###..  #.#..##.......# #  #.###.......# #..  #............###### #.# ########.###.####.###.#  #.#............#  #.#.#.##.#.##..#  #.#.#.##.#.##..#  #.....##.#.....#  #...####.####.## ##### #.####.#&h&h&hs&hG  ##. _...#   .....########## #.  ..............# #.  .....##..0....# #  ##.#..##.......###  #.....##........)) ....##.......###  #@#..##.......# #  #.###.......# #.  #............###### #. ########.###.####.###.  #.#............  #.#.#.##.#.##..   #.#.#.##.#.##..   #.....##.#....[&hH40m.   #...####.####.# &h}OI-953.1 (84.0)&hS&h0V,4.1 (85&hY&h[= _Found a white marble altar of Elyvilon.&hM .#...... #.._...# #.......#########....... ...0....# #.#.###...))#.@...##.......## ##.#..##....###............. &hP#............###### #.#####.###..#....... .#.#.##.#..#.#.##.#.......&hG5.1 (1.0)&hV&h&h׽M##. .##......##..._...# #........#########........... .....##..0....# #.####.))...&h@a# ##.#..##. #.###.............# #...# &h$.#&h&h&6&hv&hK&hM ########## . .#...#&hv##..._...# #.........##########.#...........#......0....# ##@#..####.))&h2...# ##.#..##.......# #....... #&h#.&h&h&7&h &h&h@LM  ########## . . ##...###..._...# #..##########.....#....@...##..0....# #.###.#####.....)) #.....##.......###.#. ...#&hn&h8&8&hҹ&h&hv M  ########### .. . ##...##..._...# #..##########.#............##..0....# #.###.#.### &h7 7# #.....##........)).#.....# .####.###&hR &h &9&h &hA &hM  ########### .. . ##...##..._...# #.#..#########&h#............##..0....#  #.###.#..##.......###.. ##.#.&hlN.........&h&hD60&hSM  ############ .... . ##...### #..##########..... #........##..0....# #... #.#.....&hQ&1&h&h &hVW_There is a white marble altar of Elyvilon here.&hF eM  ############ .... . #####..._...# #..######### #.#...............# #.&hF c.# #.#..#&h@N &hT -2 _&hWZ &h\ &h` #############........... .## ####..#........########## ##..........##.#..# #.###.............# #.&hRaD &h?f&hck&3&hRp&h{e _There is a white marble altar of Elyvilon here.&h} Q  You sit before the altar of Elyvilon.&h, /  --more--&h'> vElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion&h &h &hA } Rengar the Vexing Felid Health: 13/13 ======================== Magic: 6/6======================== AC: 1Str: 4 #############. EV: 16Int: 18 #............ SH: 0Dex: 16 ##......###. XL:  2 Next: 51% Place: Dungeon:2 ##...@...##.. Noise: ---------  Time: 963.1 (0.0) #........########## #. -) Teeth and claws&h 2 #.#...............# #. Cast: Ensorcelled Hibernation  #........##..0....# #. #.###.#..##.......###. #. #.....##........)).  # #.....##.......###.  ##.#..##.......# #.  #.###.............# #. Things that are here: _a +0 whip; a bat corpse _Found a white marble altar of Elyvilon. _There is a white marble altar of Elyvilon here. _There is a white marble altar of Elyvilon here.  You sit before the altar of Elyvilon.&h? &hS &h &h . _&hkp3&hzt&h>         ############ ##.# ....... # #&hB ##..._...# #..# #........########## #. #.#........# #.# #........##..0....# #.† #.###.#..##.......###. #. #.....##........)). # #.....##.###.  ##.#..### #.&h1&h3$ _&h;&hJP &hP  &h\Q  &hQ  &h[R  &hR  &hS  &htT  &hT &h5V  &h&h J######## #......#  #.####.# ###.####.#  #.....##.#### ######.#.#.##.##@# .......#........#.# ############..###.## # #..## ##.#############..###..#........# #.#.#.#.# .###..0....# #.÷.....#####...###.###..#.##..<##.))..#&hV,&h\&h#########......# #.####.# ###.####.# &h4#.....##.#### #####.#.#.##.##. ......#........ ############..###.## &hL# #..## ##.# ############..###..#........# #.#.#.#.# .# ##..0....# #.÷.....#####..&h.# ##.......###..#.##..<....... ##.&hkx))..#...... ##.###...&h,&h&h'9#########......# #.####.# ###.####.# &h9@#.....##.#### ####.#.#.##.##. .....#........ ###########..###@## &hZ:#..## ##.# ##########..###..# ........# #.#.#.#.# .# #..0....# #.÷.....#####..&h:.#.......###..#.##..<........))..#.....&hI;U.###.........&h;S# #..####.#####...#&hdD,&hK&h#########......# #.####.# ###.####.# #.....##.#### ###.#.#.##.##. ....#........ &h~##########..## #..## ##@# ##########..###..# .......# #.#.#.#.# .#&hδ0....# #.÷.....#####...# .......###..#.##..<....... .&h))..#...... .###...... .&hk2# #..####.#####...# .# #.......# ..#&h,&h?&h ......######.....##.#### &h###.#.#.##.##.## ....#........#.## ##########..###.## #..## ##. ##########..###. .......# #.#.#.#.#0÷.....#####....#.##.........#....# ..###### #.#######.#&hv ,&hT$&h ######.....##.#### ###.#.#.##.##.## ....#........#.## ##########..###.## #..## ##. ##########..###. .......# #.#.#.#.#0#.÷.....#####.......###..#.##..<.........#......#.##.####### #.####.###.##&h ##.....##.#### ###.#.#.## &hw.....#........#.## ##########..###.## #..## ##. ##########..###. &hD.......# #.#.#.#.#0#.÷....@#####..&h.....###..#.##..<........))..#.....................#&hLY#... ...........#&h,&h&h M #.....##.#### ##.#.#.##.##. ...#........#.# #########..###. &hvM #..## ##.# #########..###..# ......# #.#.#.#.# .# .&hO 0....# #.÷.....#####...# ....###..#.##.@<....... ))..#....... ###...... # #..####.#####...## #.......# ..####### #.####### #####.###.# # ..........###.#.##..#&hS &h:W &hZ &hv l#.....##.#### .#.#.##.##.## #........#.## ..###.## &hƷ g#..## ##.# ..###..# # #.#.#.#.# .# 0....# #.÷.....#####...# &h ###..#.##..@. ))..#. &h ###. # #..####.#####...## #.......# ..# ###### #.####### .# ####.###.# #&h 5# &hY &h &h| &h  .....##.#### .#.#.##.##.## #........#.## ..###.## #..## ##.# &h" ..###..# # #.#.#.#.# .# ....# #.÷.....#####...####..#.##..<))..#.###.# #..####.#####...## #.......# ...# #.####### ..#.###.# .## .#  There is a stone staircase leading up here.&h(' &hx'  _&h"+ &h҆ J..##.#### #.#.##.##.## #........#.## ..###.## &hW u#..## ##.# #..###..# .## #.#.#.#.# ..# # #.÷.....#####...####..#.##..<.&hڇ ))..#.###.# #..####.#####...## #....... #.####### ...#.###.# .&hW .## ..# &h ,&h֐ &h4 ,..##.#### .#.##.##.## .# ........#.## #.##..###.## .r.##..## ##.# ...# ..###..# ...# # #.#.#.#.# ...# # #.÷.....#####...####..#.##..<.))..#.###.# #..####.#####...#  #.####### ...# r   rat (asleep) #.###.# ...## ...# 1002.1 (39.0)3.1 (40&hw  &h :_A rat comes into view.&h &h0[ ..##.#### #.##.##.## .# ..#.## ##.## ..###.## #.r.# #..## ##.# #...# ..###..# #...# # #.#.#.#.# #...# # #.÷.....#####...####.###..#.##..<...))..#. .###. .# #..####.#####...## #.......# #...# #.####### #...# .###.# #...## #...# 4.1 (1.0)&hlK####.# .## #.##.##.## .# .......#.## ##.# ####..###.#r  #..## ## ####..###.#.#.#.# #...#  #.÷.....#####@..####. .###..#.##..<.))..###....................####.######### .# #....... ## #.####### .### ...#...#&hx&h~&5&he&h&h .# ##.#### #.# .##.##.## #.# #.## ##.## &hG ?..###.## #.r.#  #..## ##.# #...# ..###..# #...# # #.#.#.#.# #...# &h \# #.÷.....#####.@.####. ###..#.##..<.#))..#.&h 8# ###.# &h6 /# #..####.#####...# # #.......# #...# &h &hW &h &6&hB &h(T ###.# ...## ##.##.## #.# ......#.## ##.# ###..###.#r  #..## ## ###..###.#.#.#.# #.@.#  #.÷.....#####...####. ###..#.##..<....# .))..#......# ###....................####.#####...######...... # #.####### ###&hu1&h5&7&h4C&hA... ###.# ...## ##.##.## #.# ......#.## ##.# ###..###.#r  #..## ## ###..###.#.#.#.# #...# &h #.÷.....#####...####. ###..#.##..<.......... .))..#..........# ###....................#####.#####...######...... # #.#######&h-&h&8&h&hC&hXk#### ... ###.# ...## ##.##.## #.# ......#.## ##.# ###..###.#r  #..## ## ###..###.#.#.#.# #...#  #.÷.....#####...####. ###..#.##..<........ .))..#.. ###....................####.#####...######......9&h ^  You pounce on the unaware helpless rat! You claw the rat!&h' E†&hJ/510&ht&hG _You kill the rat!&h&h"@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   2%   0   e - Spellcasting   2.1    -1      &h     b - Unarmed Combat   1.0     0   f * Hexes   5.3  88%  +4      g + Ice Magic0.0  10%  -1           c - Dodging   2.7    +3       d - Stealth   4.2    +4                        &hy                                                          &h    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hHB &hF &hZN #####Rengar the Vexing ....#...Felid ###.#...Health: 13/13 ======================== ###.#...Magic: 6/6======================== .##.#####.#AC: 1Str: 4 .##.##.###.#EV: 16Int: 18 ......#.## ##.##SH: 0Dex: 16 ###..###.## #.†.#XL:  2 Next: 55% Place: Dungeon:2  #..## ##.# #.@.#Noise: ---------  Time: 1010.1 (0.0) ###..###..# #...#-) Teeth and claws # #.#.#.#.# #...#Cast: Ensorcelled Hibernation # #.÷.....#####...####. ###..#.##..&hO [40m<...........# .))..#.................# ###....................# # #..####.#####...###### # #.......# #...# _There is a white marble altar of Elyvilon here. _You sit before the altar of Elyvilon. _There is a stone staircase leading up here. _A rat comes into view.You pounce on the unaware helpless rat! You claw the rat! _You kill the rat!&hOV &h5Y &h] &h_ &h3&hc&h% M ####....# ... ###.# ...&h ## ##.##.## #.# ......#.## ##.# ###..###.#  #..## ##.##..###. &hs # #.#.#.#.# #...#.......###...###&h" ,&h+ &h  M . ####....# .......# ###.# ...## ##.##.## #.# &hG ......#.## ##@## ###..###.#†  #..## ##. ###..###..# #...#.......You see here a rat corpse.&h՝ &h  _&h &h M####.# #. #####. ........##..... ###.# ...## ##.##.## #@# &h} ......#.## ##.## ###..###.## #.†.##..## ##.# #...#.....&hs ,&h[ &ht M ... # ####.# .. #####.# ..........####....... ###.# #.....### ##.##.## #.# &hw V......#.## ##.# ###..###.## #.†.##...#.....&hX| ,&hV &h M ... # ####.# .. #####.# ...#.......#####....... ###.# #...@.### ####.####.##.## #.# ......#.## ##.###...##...#&hx ... ... # ####.## .. #.....#  #.#.....# # #.#####.#.# #.#.# #....@# ##.#### ####.## ##.##.## #.# #.## ##.##..###.## #.†.# #..## ##.# #...#..###..# #...#  #.#.#.#.# #...# &hU GM...  ... # ####.# .. #### ..#.......#####.@......# #.....######### ####.## ##.##.###.##..&hB &hB !... &hC ,.... &hD *... &hE {# ####.## &hF q.. #.....# &hG u #.#.....# &hJ '# #.#####.# .# #.....# .# #.....# .#### ####.## &hK I#.## ##.&hL ,##&hkM 7..###.## #.&hLN 8†.# &h O c..## ##.# #..&hO ,.#&hP 8..###..# #..&hQ !.# &hyR &hX &hX &h ] &h &hJ 3... &hɿ ,.... &h *... &h6 [# ####.## &h q.. #.....# &hB _ #.#.....# &h 7# #.&h M#####.# &h (.# &hR 5#.....&h (# &h (.# &h @#.....#&h  &h k.#### ####.## &hT B.##.## #.&h" +#&h 4#.## ##&h 6.## &h| &h> &h &h &h &hP &hR &h_: &h5; 3... &h; ,.... &h< *... &h= Q# ####.## &h> q.. #.....# &h? T #.#.....# &hS@ 7# #.&h!A M#####.# &hA &# &hB 5#.....&hyC (# &h>D &# &h6E @#.....#&hF  &hF t#### ####.## &hG 6##.## #&hJP z.# &hS &h Z &h ~... .... ... # ####.## .. #.....#  #.#.....# # #.#####.#  #.....#  #.....#  ####.## &h &h &h~C... ...... .#... .## ####.## .... #.....# .##.#.....# .# #.#####.# #.....# #.....#  ####.## &hGF&hs... #.. .... #.# ... #.# # ####.## ... .. #.....# #.# #.#.....# #.# #.#####.# #.....# #.....#&h|  ####.## &h,&h&hM ### .. ... #.## ####.## ..... #.....# #.......#####........ &h#.....####### # ####.##&hq ,&h&&hMM ### # #...... #. ... .#.### ####.## ..... # #.......#####........#.....#######&hR,&hT&hTvM ### # #...... #.#.# # &hj... #.#.##.## ####.## #......#.. # #.......######...........##&h|,&h&h-BM ### # #.. ..#.# # &h... #.#.### ####.## #..@...#.. ###.##### #.......#####.#&h,&h#&hM #### # #.. .... #.#.# # ... #.#@##.## ####.## #........ ###.#####.#.....# #.#&h,&h&h M#..B .# ####..# # #.....#.  ... #.#.##.## ####.## #......#.. #.....# ###.####B   giant cockroach (asleep)&h&h28.1 (18.0)9.1 (19 _A giant cockroach comes into view.&h c m #. .B . #### # #@....#..##.## ... #.#.### ####.## #........ ###.##### #.#.......#####......... #.....#######30.0)&h##. .B .# ####..# ... # #.@...# &hL .... #.#.##.## ... #.#.##.#  # ####.## #......#  .. #.....# ###.#####.#.....# #.# B   giant cockroach (asleep)#.#####.##...# &h&h,&1&h&h&hp##.#.# # #.##. ...B ..# ####..# ... # #..@..# .... #.#.##.## ... #.#.##.# # ####.## #......# .. #.....# ###.####  #.#.....# #.#  #.#####.##..# &hTY2&hK C#. ## .. .# #. .# # .#.##. ....B #..# ####..# ... # #...@.# .... #.#.##.## ... #.#.##.#  ####.## #......# #.....# ###.#### #.#.....# #.# &hIJ &h9 &3&hW &h &hM #. #. #. .# ##.#.##.#....B  #### # #......#.##.##... #.#.##.#B   giant cockroach (asleep)4&hi  ##. #.  .# #####.#.##.##........B.#  #### # #......#.### ... #.#.##  ####.## #...... . ###.##### #.......#####5&h&h&hˡc# #. ##. #.  #. .# #####.#.###.....@..B.##.####..#### #### # #......## ... #.#.##  ####.## #...... . ###.##### &hͮC6&h ## #. #. ##.### ....# #.#.# # #####.#.##.# #.B.# #.####..#### ####..# .... #.#.##.##... #.#.##.#  ####.## #......#  #.....# ###.#### 7&h9 ## #. #. &h ##.### ....# #.#.# # #####.#.##.# #.B.# #.####..#### ####..# &hH ... # #.....#.... #.#.##.##... #.#.##.# &hn GBB&hM! M=8Ensorcelled Hibernation&hb; s _The giant cockroach closely misses you.&hqK  You scratch the giant cockroach.  The giant cockroach is heavily wounded.9 _The giant cockroach bites you but does no damage.&hG =Drop what?7/52 slots (_ for help) Scrolls (select all with ?)  c - a scroll labelled HIODDE LILEIMU  d - a scroll labelled VYOGUX EFEKK  e - a scroll labelled YQICUT QUUDE  f - a scroll labelled QYCUDGH ODUXT Potions (select all with !)a - 2 potions of invisibility  b - a bubbling white potion  g - a murky blue potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h&h5Rengar the Vexing##Felid#.Health: 13/13 ========================#.Magic: 6/6========================##.###AC: 1Str: 4....#EV: 16Int: 18#.#.# #SH: 0Dex: 16&h#####.#.##.#XL:  2 Next: 55% Place: Dungeon:2#.......@B.#Noise: =--------  Time: 1039.1 (0.0)#.####..####-) Teeth and claws####..#Cast: Ensorcelled Hibernation... # #.....#.... #.#.##.##... #.#.##.#B   giant cockroach ####.## #......# #.....# ###.#### #.....# #.# _A giant cockroach comes into view. _The giant cockroach closely misses you.You scratch the giant cockroach.  The giant cockroach is heavily wounded. _The giant cockroach bites you but does no damage.  Okay, then.&h. _&h5   Rengar the Vexing ## Felid #.&hH6  Health: 13/13 ======================== #. Magic: 4/6================-------- ##.### AC: 1Str: 4&h6  ....# EV: 16Int: 18 #.#.# #  SH: 0Dex: 16&he7 / #####.#.##.#  XL:  2 Next: 55% Place: Dungeon:2 #.......@B.#  Noise: =--------  Time: 1039.1 (0.0) #.####..####  -) Teeth and claws&h7  ####..# Cast: Ensorcelled Hibernation  ... # #.....#  .... #.#.##.##  ... #.#.##.#&h:  B   giant cockroach ####.## #......# #.....# ###.#### #.....# #.# _The giant cockroach bites you but does no damage. _Okay, then.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, chance to affect: 62%)&h$Rengar the Vexing##Felid#.Health: 13/13 ========================#.Magic: 4/6================--------##.###AC: 1Str: 4....#EV: 16Int: 18#.#.# #SH: 0Dex: 16#####.#.##.#XL:  2 Next: 55% Place: Dungeon:2#.......@*.#Noise: =--------  Time: 1039.1 (0.0)#.####..####-) Teeth and claws####..#Cast: Ensorcelled Hibernation... # #.....#.... #.#.##.##... #.#.##[3&hK7m.#B   giant cockroach ####.## #......# #.....# ###.#### #.....# #.# _The giant cockroach bites you but does no damage. _Okay, then.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, chance to affect: 62%)&hD[&hB _Okay, then.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  &h]Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, chance to affect: 62%)  The giant cockroach resists with significant effort.&hH,40.1 (1&hG&h` _The giant cockroach completely misses you.&hN:  Rengar the Vexing ## Felid #. Health: 13/13 ======================== #. Magic: 2/6========---------------- ##.### AC: 1Str: 4 ....# EV: 16Int: 18 #.#.# #  SH: 0Dex: 16 #####.#.##.#  XL:  2 Next: 55% Place: Dungeon:2 #.......@B.#  Noise: =--------  Time: 1040.1 (0.0) #.####..####  -) Teeth and claws&h;[11;10H ####..# Cast: Ensorcelled Hibernation  ... # #.....#  .... #.#.##.##  ... #.#.##.# B   giant cockroach ####.## #......# #.....# ###.#### #.....# #.#The giant cockroach resists with significant effort. _The giant cockroach completely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, chance to affect: 62%)&hTRengar the Vexing##Felid#.Health: 13/13 ========================#.Magic: 2/6========----------------##.###&h8AC: 1Str: 4....#EV: 16Int: 18#.#.# #SH: 0Dex: 16&hU#####.#.##.#XL:  2 Next: 55% Place: Dungeon:2#.......@*.#Noise: =--------  Time: 1040.1 (0.0)#.####..####&h7-) Teeth and claws####..#Cast: Ensorcelled Hibernation... # #.....#&h*.... #.#.##.##... #.#.##.#B   giant cockroach ####.## #......# #.....# ###.#### #.....# #.#&hIThe giant cockroach resists with significant effort. _The giant cockroach completely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  &hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, chance to affect: 62%)&h{u&hMB _The giant cockroach completely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, chance to affect: 62%)  The giant cockroach resists with significant effort.1.1 (1&hl _The giant cockroach barely misses you. The giant cockroach closely misses you.&h  Rengar the Vexing ## Felid #. Health: 13/13 ======================== #. Magic: 0/6------------------------ ##.### AC: 1Str: 4 ....# EV: 16Int: 18 #.#.# #  SH: 0Dex: 16 #####.#.##.#  XL:  2 Next: 55% Place: Dungeon:2 &h]c#.......@B.#  Noise: =--------  Time: 1041.1 (0.0) #.####..####  -) Teeth and claws ####..# Cast: Ensorcelled Hibernation  ... # #.....#  .... #.#.##.##  ... #.#.##.# B   giant cockroach ####.## #......# #.....# ###.#### #.....# #.#The giant cockroach resists with significant effort. _The giant cockroach barely misses you. The giant cockroach closely misses you.&h Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, chance to affect: 62%)&h*Rengar the Vexing##Felid#.Health: 13/13 ========================#.Magic: 0/6------------------------##.###AC: 1Str: 4....#EV: 16Int: 18#.#.# #SH: 0Dex: 16#####.#.##.#XL:  2 Next: 55% Place: Dungeon:2#.......@*.#Noise: =--------  Time: 1041.1 (0.0)#.####..####-) Teeth and claws####..#Cast: Ensorcelled Hibernation... # #.....#.... #.#.##.##... #.#.##.&h#B   giant cockroach ####.## #......# #.....# ###.#### #.....# #.#The giant cockroach resists with significant effort. _The giant cockroach barely misses you. The giant cockroach closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, chance to affect: 62%)&hH&h+jMB _The giant cockroach barely misses you. The giant cockroach closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) &h+ Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, chance to affect: 62%)  The giant cockroach resists with significant effort.&h,U2.1 (1Ensorcelled Hibernation &h?-&h+2&h5U _The giant cockroach misses you.&h  You barely miss the giant cockroach.The giant cockroach is moderately wounded.&h<&3&hN&h\ _The giant cockroach barely misses you.&h  You completely miss the giant cockroach.The giant cockroach is moderately wounded.&h--4.0 (0.9&h&hU _The giant cockroach misses you.&hӈ:  &hYou scratch the giant cockroach.  The giant cockroach is severely wounded.&h-5.0 (1.0&hn&h] _The giant cockroach closely misses you.&h v  You scratch the giant cockroach..&h6 E626&hi = _You kill the giant cockroach!&hO &hJ"## ###. .##. .###.### .#....# .##.#.# .# #####.#.##.# #.# #.####..#### ####..#  ... # #.....#  .... #.#.##.##... #.#.##.#.## #......# .....# ###.#### -7&h%&h{ I&h!,&h%&h+&h`,&h-E1====&h2&h<&hK=&hA&hE&hAF&h'H&hHK,&hM&hP&h@Q<====&h6S&hoV,&hY&h[,&h^&hb,&hVe&h kB&hq2====&h====&hH3====&h_B&h&h&h´&h,&hֹ&hۼ&hJ<====&h:&h,&hR&h,&hl&h,&h&h*,&hd&h{,&h&h&hP4====&h&h1,&h"&hK,&h&h,&h&h3&h<====&h&h,&h&h,&h;&h&h&h&h&h: &hc &h9&hY&h&h&hP5====&hq&h,&h&h,&h!&h~%,&h[+h====&h8&h?n&hA&hD,&hF&hI&hqON6====&hS&h\## ### #. ..# #. #.# ##.####.# ....##.# #.#.##.# #####.#.##.# #..@# &h#.####..#### ####..# ... # #.....# .... #.#.##.##  ... #.#.##.# &hֵ,&h&h bM# ##. #. ##.##... #.#.#####.#.##.........#.####..########..#...#&hG&havM# ##. #. ##.##... ####.#.##.........#.####..#####....#&h|,&h&hM# ##. #. ##.##... ####.#.###..........##&hR====&h&hTTM# ###. #. ##.##... #####.#.##.#&h[,&h_&hM########..... #. &hTe##.##...#.#.##.#&h,&h&h@ M#######..... #.#####.##....##.#&h1\B&h˼ # #....@.# #.####.# ##.####.# ....##.# #.#.##.# #####.#.#&hL#.# #...# #.####..####  ####..#&h,&h$&h # #...@..# #.####.# ##.####.# ....##.# #.#.##.# #####.#.##.# #...# #.####..####  ####..#&h,&h1"&h{ # #..@...# #.####.# ##.####.#  ....##.#  #.#.##.#  #####.#.##.#  #...#  #.####..#### &h|E ####..#&h,&h&h # #.@....# #.####.#&h ##.####.# ....##.###.#.##.# #####.#.##.# #..........# #.###&h3d#..####  ####..#&h,&h &h[######## #......# #@####.###.####.# ....##.###.#.##.######.#.##.# #..........# #.####..#### ####..#... # #.....#&h ########......#.####.###.......######.#.#...... #.#.##.##&h,&h2######## #......# #.####.##.###.####.##...@...##.# #####.#.##.# #####.#.##.# #..........# #.####..#### ####..... # #.....# .... #.#.##.## ... #.#.##.&h̅{ ######## #......#&h|x# #.####.# #.###.####.# #..@....##.# #####.#.##.# #####.#.##.#&h #..........# #.####..#### ####..#&h& ... # #.....# .... #.#.##.##  ... #.#.##.#&hf&h ,&h&h##l[#. ##. #......#&hN( #. #.####.# #.###.####.# #.@.....##.# #####.#.##.#&hF #####.#.##.#  #...#  #.####..#### ####..#l   frilled lizard (asleep)  ... # #.....#  .... #.#.##.##  ... #.#.##.#&h6-&hkn 114.0 (67.0)  A frilled lizard comes into view.&h&h ,5.0 (68&h&hI _Found a scale mail.&hŖ ## l[ #. # #. #......# #. #.####.# #.###.####.# #..@....##.# #####.#.##.# &h #####.#.##.# #..# ####..# &h &h 16.0 (1.0)&h &h. &h[ ## l[ #. # #. #......# #. #.####.# #.###.####.# #.##.# #####.#.##.# #####.#.##.#  #.#  #.####..#### ####..#l   frilled lizard (asleep)  ... # #.....#  .... #.#.##.##  ... #.#.##.#.ll&hE7Ensorcelled Hibernation&hXN _The frilled lizard hisses angrily.&h+  ### .[# #l# # #.# #......# #.# #.####.# #.###.####.# #.##.# #####.#.##.# #####.#.##.#  #.#  #.####..#### ####..#  ... # #.....#  .... #.#.##.##  ... #.#.##.#.l8&h=. v##.[# .# #######l# #..... #.######.###......#####.#.#####.#.##.........#.### #### # #......##.l9&h  Rengar the Vexing  Felid  Health: 13/13 ======================== ### Magic: 4/6================-------- .[# AC: 1Str: 4 #.# ########  EV: 16Int: 18 #.# #......#  SH: 0Dex: 16 #l# #.####.#  XL:  2 Next: 62% Place: Dungeon:2 #@###.####.#  Noise: ---------  Time: 1119.0 (0.0) #.......##.#  -) Teeth and claws #####.#.##.#  Cast: Ensorcelled Hibernation ####&h#.#.##.#  #..........#  #.####..####  l   frilled lizard ####..#  ... # #.....#  .... #.#.##.## _Found a scale mail. _The frilled lizard hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (chance to affect: 62%)&hRengar the VexingFelidHealth: 13/13 ========================###Magic: 4/6================--------.[#AC: 1&hЎStr: 4#.# ########EV: 16Int: 18#.# #......#SH: 0Dex: 16#*# #.####.#XL:  2 Next: 62% Place: Dungeon:2#@###.####.#Noise: ---------  Time: 1119.0 (0.0)#.......##.#-) Teeth and claws#####.#.##.#Cast: Ensorcelled Hibernation#####.#.##.##..........##.####..####&hl   frilled lizard####..#... # #.....#.... #.#.##.## _Found a scale mail. _The frilled lizard hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (chance to affect: 62%)&h1bSl(asleep)&h+%lThe frilled lizard hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 62%)  The frilled lizard looks drowsy...&h{20.0 (1Ensorcelled Hibernation _&h4&h&h{  You pounce on the unaware helpless frilled lizard!  You claw the frilled lizard!&hߗ1.&h51 _You kill the frilled lizard!&hՍM##.[# ######.... ###.###.......######.#.##.#&h &h&2&h&hC&h6L M###.[# ######.... ###.###.......##.##&hOM &3&hDQ &h [ &h M...#####....>..[# ######.... #.###.####.#&h &h &4&h@ Q _Found a stone staircase leading down.&hk 3&h &h &h{ ,&hW ,&h4 &h ,&h˽ &h9 ,&h5 &hg f5====&h &h: ,&h &h ,&h &h &hv &h &hI &h &h| ====&h &h &hX &h &h &h &h. &h2 &h6 &h47 &h: &h= &h$> &h@ &hD &h(E &hG &hL &hL &h?M 6&hM ====&hN &h$Q &hu M#####....>..@# &hݳ ....###.# ########....#.# #.####.#&h} ,&h &h"  ##...######.>.@[##....###.# ##. #.# #......# &hp# a#.# #.####.# #.###.####.# #.......##.# #####.#.##.# &h#  #####.#.##.#  #.#You see here a +0 scale mail.&h~* &h+  _&hq0 &h  ###...######.>@.[#&h .#....###.# # ##.# #.# #......#.. #.# #.####.#. #.###.####.#&hM  #.......##.# #####.#.##.#  #####.#.##.# &h I #.#&h, ,&hW &h  ####...#######......@..[##.#....###.# # ##.#. #.# #......# .. #. #.# #.####.##.# #. #.###.####.## #. #.##.#.. #####.#.##.#.. #####.#.##.# &h Q #.#&h <====&hO &h &h{   #### ###...###### #>..[# #.#....###.# # ##.#.# #.# #......# ...#.&hM| # #.# #.####.# #.## #.# #.###.####.# # #.# #.##.#&h| x ... #####.#.##.# ... #####.#.##.# &hA} v #.#There is a stone staircase leading down here.&hy &h 5 _&h [ #######...######......>..[#.#...@###.# ########&h  ##.#.# #.# #.........#####.##... #.####..####&h+ ,&h &haj #####  ###...###### #....@.>..[# #.#....###.# ######## ##.#.# #.# #......# ...#.# #.# #.####.# #.####.# #.###.####.## #.# #.......##.# ... #####.#.##.# ... #####.#.##.#... #..........#&hwh,&h n&hM ##### ###..@######.....>..[# #.#....###.# ######## ##.#.# #.# #......#..&h:,&h&h ########...###### #...@..>..[# #.#....###.# ######## # ##.#.# #.# #......# ...#.# #.# #.####.##.####.# #.###.####.# # #.# #.......##.#  ... #####.#.##.#  ... #####.#.##.#  ... #..........# &hUc. ##### ###...###### #..@...>..[# #.#....###.#  # ##.#.# #.# #...... ...#.# #.# #.####. #.####.# #.###.####. # #.# #.##. ... #####.#.##. ... #####.#.##. ... #.&hkB&hU ##### ###...###### #.@....>..[# #.#....###.#  #.##.#.# #.# #.....#.# #.# #.######.####.# #.###.#### #. #.# #.###. ... #####.#.#### ... #####.#.## ... #&h,&h&h=1.########...###### #......>..[# #@#....###.# ##### #.##.#.# #.# #.... .....#.# #.# #.#####.####.# #.###.&h1  #.# #.# #....... #.. ... #####.#.# B   giant cockroach (asleep) ##. ... #####.#.#&h1 B ... #........ #.####..#&h9&hA050.0 (26.0)&hC,1.0 (27&hdKx _A giant cockroach comes into view.&hT U########...######......>..[#....###.# #####&hg j#.#.# #.# #....#......#######.##### #.# ....... ... #####.## B.......... #.####..# &hq &h 12.0 (1.0)&hA# &h' &h+&hn,#####&h,K# ###...######&h-#. #......>..[&h5... #.#....###.# #####&h.(#.#.##.#.# #.# #....#..@...#&h/#####.#### #.# #.# #........ ... #####.## B.&h:.......... #.####..#. ... # #...&h=&hs=3&h@&hI&h/####### ###...######.# #......>..[ ...#.#....###.# ##### #.#.##.#.# #.# #........######@##### #.# #.# #........ ... #####.##.. B..... #..........b. #.####..#... b   bat (asleep)... # #.... #.#.##.#B.B4Ensorcelled Hibernation _A bat comes into view.&hP ####### ###...#######.# #......>..[ ...#.#....###.# ##### #.#.##.#.# #.# #....#......#######.##### #@# .............#####.##B......&hQ > .......#........b....#.####..#..... ..# #....#.#.##.# #&hqS &hVX :B.&hX &5&h\ &hX^ &hV   Rengar the Vexing #####  Felid ## ###...######  Health: 13/13 ========================&h  #.# #......>..[#  Magic: 4/6================-------- ...#.#....###.# ##### AC: 1Str: 4&h& #.#.##.#.# #.# #.... EV: 16Int: 18 #......#.# #.# #.### SH: 0Dex: 16 ###.####.# #.###.### XL:  2 Next: 65% Place: Dungeon:2 #@# #.# #.......# Noise: ---------  Time: 1155.0 (0.0) #B.......#####.#.# -) Teeth and claws ##.......#####.#.# Cast: Ensorcelled Hibernation .......#........ ..b....#.####..# ....... ####..# B   giant cockroach .......# #.....# b   bat (asleep) .......#.#.##.## ... #.#.##.# _A giant cockroach comes into view. _A bat comes into view.Aiming: Ens&h+orcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (chance to affect: 62%)&h Rengar the Vexing#####Felid## ###...######Health: 13/13 ========================#.# #......>..[#Magic: 4/6================--------...#.#....###.# ##### AC: 1Str: 4#.#.##.#.# #.# #.... EV: 16Int: 18#......#.# #.# #.### SH: 0Dex: 16&hH! ###.####.# #.###.### XL:  2 Next: 65% Place: Dungeon:2#@# #.# #.......# Noise: ---------  Time: 1155.0 (0.0)#*.......#####.#.# -) Teeth and claws##.......#####.#.# Cast: Ensorcelled Hibernation.......#..........b....#.####..#....... ####..# B   giant cockroach.......# #.....# b   bat (asleep).......#.#.##.##... #.#.##.# _A giant cockroach comes into view. _A bat comes into view.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (chance to affect: 62%)&hd IB(asleep)&h7z 3bat  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 62%)  The giant cockroach looks drowsy...&h} rBb..b&h 26.0 (1 _&h/ &ha &hOF  You pounce on the unaware helpless giant cockroach!  You claw the giant cockroach! .b   bat  You kill the giant cockroach!&hA772=7&h?&h4 _The bat completely misses you. The bat barely misses you.&h)   Rengar the Vexing #####  Felid &h ## ###...######  Health: 13/13 ======================== #.# #......>..[#  Magic: 2/6========---------------- ...#.#....###.# ##### AC: 1&h Str: 4 #.#.##.#.# #.# #.... EV: 16Int: 18 #......#.# #.# #.### SH: 0Dex: 16&h,  ###.####.# #.###.### XL:  2 Next: 72% Place: Dungeon:2 #@# #.# #.......# Noise: =--------  Time: 1157.0 (0.0)&h{  #.b......#####.#.# -) Teeth and claws ##.......#####.#.# Cast: Ensorcelled Hibernation .......#........&h  .......#.####..# ....... ####..# b   bat .......# #.....# &h .......#.#.##.## ... #.#.##.# You kill the giant cockroach! _The bat completely misses you. The bat barely misses you.&hp PAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 62%)&hqRengar the Vexing#####Felid## ###...######Health: 13/13 ========================#.# #......>..[#Magic: 2/6========----------------...#.#....###.# ##### AC: 1Str: 4#.#.##.#.# #.# #.... EV: 16Int: 18#......#.# #.# #.### SH: 0Dex: 16###.####.# #.###.### XL:  2 Next: 72% Place: Dungeon:2#@# #.# #.......# Noise: =--------  Time: 1157.0 (0.0)#&hv[39;49m.*......#####.#.# -) Teeth and claws##.......#####.#.# Cast: Ensorcelled Hibernation.......#...............#.####..#....... ####..# b   bat.......# #.....#.......#.#.##.##... #.#.##.#You kill the giant cockroach! _The bat completely misses you. The bat barely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 62%)&h1IPb(asleep)&hb _The bat completely misses you. The bat barely misses you.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (chance to affect: 62%)  The bat looks drowsy...-8.0 (1Ensorcelled Hibernation _&h.^  You pounce on the unaware helpless bat! You claw the bat!&h 2.&hD[5-9 (0.9&hH&hIG _You kill the bat!&h&hm&h+&h&hO&hm&h,&hg&h,&h&hm,&h&&h3========&h&hB&h`n&hv&hT,&h^&h|4====&h ,&h! &h,&hS&h,&h&hR====&h!&h%,&hf(&h>&h?,&hE,&hNF&hH&hLf5====&hO&hVS,&h V&hY,&hi\&h4`,&hrc&hgR====&hj&hqB&hu,&hjx&h{,&hJ~&h,&hO&h,&h&hz6====&h ####### ###...#######.# #......>..[ ...#.#....###.# ##### #.#.##.#.# #.# #.........#####.#### #.####.###..............#####.## ........##...### ####.## #......#&hn`X##### ## ###...###### #.# #......>..[# ...#.#....###.# ##.#.##.#.# #.# #.#......#.# #.# #.####.####.# #.###.##.####.###.##.#####.#.###.#####.#.##.#.#.#.####..##.##.##.####...### &hb,&hZf&h{{ #####  ## ###...#######.# #......>..[# ...#.#....###.# ##### #.#.##.#.# #.# #.... #......#.# #.# #.###.####.# #.###.# #@####.###....... #........#####.#.#.#####.#.# #.#........ #.#.####..# #.# ####..# #.# #.....# #.......#.#.##.## ###...###.#.##.#&hzX ;M ##### ## ###...######.# #......>..[# ...#.#....###.# ######.#.##.#...#......# ## #.###.######.###..............##.......#####.#.#....... .. . ....... &h^ &h_ <====&hd &hD $ #####  ## ###...#######.###......>..[# ...#.#....###.# ####&h: : #.#.##.#.# #.# #... #.@....#.# #.# #.###.####.# #.###.# #.####.###....... #........#####.#.#.#####.# #.#....... #&hm .#.####.. #.# ####.. #.# #.....&h ,&h &hS  #####  ## ###...########.###......>..[# #....#.#....###.# ### #@#.##.#.# #.# #.. #......#.# #.# #.###.####.# #.###.# #.####.###..... #........#####.##.#####.# #.......#.... #.......#.#### #.# ####&ha M ##### &h  ## ###...######.###......>..[# #...@#.#....###.# #####.#.#.##.#.&h\ # #......# &h ###.####.# #.###.#...&hʬ ,&h &hQ  ##### ## ###...###### ##.###......>..[# #..@.#.#....###.#  ##.#.#.##.#.# #.# # #.#......#.# #.# #.#.###.####.# #.###.#. #.####.####. #........#####... ##.......#####..# #.......# #.#.####&h ,&h &hu ######## ###...######.###......>..[# #....#.#....###.# # ##@#.#.##.#.# #.#  #.#......#.# #.# # #.###.####.# #.### #.# #.####.###... #.# #........##### ... ##.##### .## #.......#... . #.......#.### #.# &h*y ,&h{ &h5  ######## ###...########.###......>..[#....#.#....###.# ###.#.#.##.#.# &h r #@#.....##.#### ##....#.#.......# #.. &h ,&hm &h@  ######## ###...########.###......>..[#....#.#....###.# ##.#.#.##.#.# &hj #.#.....##.#### ##...........#######.#.......#.#.#  ######## ###...########.###......>..[....#.#....###.# ##.#.#.##.#.#  #.#.....##.#### ##...........#####... ##.#.##. ....#. .######.###...###.#.#  ######## ###...########.###......>..[....#.#....###.# ##.#.#.##.#.# [&hgw6;15H #.#.....##.#### ##...........######.......##.#.##.##.#...... # ####.## #....  ### ###...########.###......>..[....#.#....###.# ##.#.#.##.#.#  #.#.....##.#### ##....#####.###........######....@..##.##.##.... #. .#####. .. #.....# ###.# ### ###...####&h{## ##.###......>..[# #....#.#....###.# ###.#.#.##.#.# #.# #.#.#......#.# #.# #.#.###.####.# #.###.#.# #.####.###.#####.###........#####.#.....@.##.#####.#.##.##.##.#.#. .##.#.##. .##.# ##. .##.# #.#. .##.#.#.#.. .####...###.#.##. #######.## #... #.....# ###.#### ###...###### ##.###......>..&h[40m[# #....#.#....###.# ###.#.#.##.#.# #.# #.#.#......#.# #.# #.##.###.####.# #.###.##.# #.####.###.#####.###........#####.##......@##.#####.##.##.##.##.#.#. #.##.#.####.#. #.##.# ####.#. #.##.# #.#. #.##.#.#.##... ..####...###.#.##.#. #######.## #... #.....# ###.#&h ### ###...###### ##.###......>..[# #....#.#....###.#  ##.#.#.##.#.# #.# # #.#......#.# #.# #. #.###.####.# #.###. #.# #.####.### #####.###........#####. #.....@.##.#####. #.##.##.##.# #. #.##.#.#### #. #.##.# #### #. #.##.# # #. #.##.#.#.## .. .[&h{40m.####...###.#.## #. #######.## # .. #.....# ###.&h  ### ###...###### ##.###......>..[# #....#.#....###.#  ##.#.#.##.#.# #.# # #.#......#.# #.# # #.###.####.# #.### #.# #.####.### #####.###........##### #....@..##.##### #.##.##.##.# #. #.##.#. #. #.##.#  #. #.##.# # #. #.##&hM.#.#. .. ..####...###.#. #. #######.## # .. #.....# ###.&h9,&h}&h7O ### ###...###### ##.###......>..[# #....#.#....###.#  ##.#.#.##.#.# #.#  #.#......#.# #.#  #.###.####.# #. #.# #.####.### #####.###........ #.##.&hc8B #.##.##.##.# #.##.##.#. #.##.##.#  #.##.##.# # #.##.##&h8V.#.#. .....####...###.#. #.##.## # .. #.....# ###.&h>,&hB&hF ##.###......>..[....#.#....###.#.#.#.##.#.#  #.#.....&h##.#### ##...#####.###........####.......##.#.##@##.#... #.##.### &h/#$.######## #.#.....# #. &hhB&h e ....#.#....###.#.#.#.##.#.#  #.#.....##.#### ##...#####.###........#####.......##.#.##.##.#... ## .####......# #.......#####. &h,&h&hw) #.#.#.##.#.#  #.#.....##.#### ##...#####.###........####.......##.##.##.... &hx## ..#.####.##........... &hB&h   #.#.....##.##### ##...#####.###........####&hQ.......##.##.##.... ## .......####...####.#####.####.##.....###### &h&h&h&h6] ##.##### ##...#####.###........####.......##.##.##.... &hF^## ..#.......####...######.########.## #..#.....##.#### ####.##&hd&h2e&hi&hW  ##...#####.###........####.......##.##.##.... ##&h  .#.##.##.#.&h^#...@...####...#####.########.## #..&h #$... #.....# #### #####.#.#.##.##.##&h #.#&hr,&h*&hăv #####.###........####.......##.##.##.... ## ##.#.##.##.#.......####...######@########.## #.. #$....#.....# ########### #####.# ......#........#.## ##.##&h[ .......##.##.##.... ## #.#.##.##.#.#.......####...######.########.## #.. #@....#.....# ########### ##### ......# #..### ############..###.## #.†.#&hB&h},&h=&hy M####.###........####.#... ## #.##.#&hJ #.##.##.##.......#.......####...###.#####@########.## #.. #....######### #####.# &h#......# #.......#####. _You now have 76 gold pieces (gained 10).&h&h&h"&hO #.# #.####.###.. #####.###........ #.......##.###&h:#.##.##.##.#.. #.##.##.#. #.##.##.# #&h˃ # #.##.##.# # #.##.##.##.......#.# #..@....####...###.#&hO####.########.## #. #.....#.....# ### ######## #####.#.....# #&hل #......# #.##### #.####.# #.......... ###.####.# #...&hd..##### #.....##.######.## ######.#.#.##.# #.&h,&h$&h #.# #.####.###&h k #####.###........&h & #.......##. #.##.##.##.##. #.##.##&hk.#.#S #.##.##.#  #. #.##.##.# &h_ #.##.##.##.#. #.@.....####...###. ####.########.## # #.....#.....# &h  # #####.#.....# #......# #. #.####.# #S   adder (asleep) ###.####.# #.....  #.....##.#### ####.## #.#.#.##.##.## #.#&h+]224.9 (66.0)5.9 (67&hk9o _An adder comes into view.&hnZ #.# #.####.### #####.###.. #.......##. #.##.##.##.#&h/p/ #.##.##.##.# #S##.##.##.# #.##.##.##.#&hq #.##.##.##.# #@......####...###&hq ####.########.## # #.....#.....#  # #####.#.....# #......# #. #.####.# #&hs ###.####.# #.....  #.....##.#### ####.## #.#.#.##.##.## #.#&hw&h|16.9 (1.0)&hd&h&hQh (#  #.# #.####.######.###.......S#.##.###.##.##..............####...######.########.# #....# ######## #####.##....#.......### ...##.####.# #.....### #....## ####.##7&hk &hL......# &hze #.# #.####.######.###.......S##.##.##..............####...######.########.# #....# ######## #####.# ....#.......### ...&hV##.####.# #.....###&hY8&h  The helpless adder fails to defend itself.  You claw the adder!†&h] #.#......#.# # Rengar the Vexing#.###.####.# # Felid#.# #.####.### Health: 13/13 ========================#####.###........# Magic: 6/6========================#.......##.......# AC: 1Str: 4#.##.##.##.......# EV: 16Int: 18#.##.##.##.......# SH: 0Dex: 16#†##.##.##.......# XL:  2 Next: 120% Place: Dungeon:2#@##.##.##.......# Noise: ---------  Time: 1229.9 (1.0)#.##.##.##.......# -) Teeth and claws#.......####...### Cast: Ensorcelled Hibernation ####.########.## #[1&h t3;19H#.....#.....# ######### #####.#.....##......# #.......### #.####.##........ ###.####.##.....### You pounce on the unaware helpless bat! You claw the bat! _You kill the bat! _You now have 76 gold pieces (gained 10). _An adder comes into view.The helpless adder fails to defend itself.  You claw the adder! _You kill the adder!You have reached level 3!  --more--&hG  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &hx N6/167/72030% &h| &h! 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#.......#####.# # ###..# #&hti9 #.....## ####.## ##.## #.# ..#.## ##.## .###.## #.÷.# ## ##.# #...# .###..# #...# #.#.#.# #...#&hB&h#†##.##.##.#.####..# #.##.##.##.#.#.....# #.##.##.##.#.#.##.## &h;P#.......####...###.#.##.##.########.## #......# #.....#.....# ###.#### ## #####.#.....# #.# .# #.......#####.# .# ###..# .# #.....# &h.#### ####.## .##.## #.# ...#.## ##.## ..###.## #.÷.# .## ##.# #...# ..###..# #...# .#.#.#.# #...#&h,&h0&h #†##.##.##.#.####..#  #.##.##.##.......#.#.....#  #.##.##.##.......#.#.##.##  #.......####...###.#.##.#  ####.########.## #......# #.....#.....# ###.##### #####.#.....# #.# .&h/.# #.......#####.# #.# ###..# #.# #.....# #.#### ####.## #.##.## #.#&ht.#.## #.## #..###.## #.÷.# ..## ##.# #...# #..###..# #...# #.#.#.#.# #...#&hD,&hG&h0 #.##.##.##.#.#.....# #.##.##.##.......#.#.##.## #.......####...###.#.##. ####.########.## #......# #.....#.....# ###.#### #### #####.#.....# #.# ...# #.......#####.# ##.# ###...........##.# #....@####### ##.#### ####.## #.##.## #. .....#.## ##.## ##..###.## #.÷.# ##.# #...# ##..###..# #...#  #.#.#.#.# #...#  #.÷.....####&hYh#...####.&hM #.##.##.##.#.#.##.## #.......####...###.#.##. ####.########.## #......# #.....#.....# ###.#### ##### #####.#.....# #.# ....# #.......#####.# ###.# ###...........##.# #.....####### .##.#### ####@## .##.##.## #. ......#.## ##.## ###..###.## #.÷.#  #..## ##.# #...# ###..###..# #...#S   ball python (constriction, wandering) # #.#.#.#.# #...&h# # #.÷.....#####S..####. ###..#.##..<...........#&h!=Ensorcelled Hibernation&h+062.9 (31.0)&h)1@S.&hW7,3.9 (32&h|At _A ball python comes into view.&h ......####...## ###.########.## #..... #.....#.....# ###.### ##### ##### #.# ....# #..####. #####........... #.....###### .##.#### ####.## .## #@# .....#.## ##.## ###..###.## #.÷.  #..## ##.# #...# ###..###..# #...# #.#.#.#S÷.....#####...####. ###..#.##..<...........# .))..#.......S4.9 (1.0) &h &h" &h#]###.########.## #..... #.....#.....# ###.### ##### #####.#. #.# ....# #.......#### #####.......... #.....###### .##.#### ####.## .## #.# .....#.## ##@## ###..###.## #.÷.#  #..## ##.# #...# ###..###. # #.#.#.#÷.....#####S..####. ###..#.##..<...........# .))..#...... ###....S&h&5&h&h&h9 #.....#.....# ###.### ##### #####.#. #.# ....# #.......#### #####.......... ###### .##.#### ####.## .## #.# .....#.## ##.## ###..###.## #.@.# &h24 #..## ##.. ###..###. # #.#.#.#÷.....#####...####. ###..#.##..<..S........# .))..#......... ###.......... #..####.#####...#####&hG&hg L.S&h &6&h &ht r _You see here a rat skeleton.&hj##### ##### #.# ....# #.......#### #####.......... ###### .##.#### ####.## .## #.# .....#.## ##.## ###..###.## #.÷.  #..## ##. ###..###. # #.#.#.#÷.....#####...####. ###..#.##..<...........# .))..#........S..... ###.......... #..####.#####...#####.....# #7 _&h@[....# #..### #####.......... ###### .##.#### ####.## .## #.# .....#.## ##.## ###..###.## #.÷.  #..## ##.. ###..###. # #.#.#.#÷.....#####...####. ###..#.##..<...........# .))..#........S..... ###............ #..####.#####...#####.....# ######S..8&h#####.......... ###### .##.#### ####.## .## #.# .....#.## ##.## ###..###.## #.÷.  #..## ##.. ###..###. # #.#.#.#÷.....#####...####. ###..#.##..<...S.......# .))..#................ ###.............# #..####.#####...######.....# ###### ###.# S.9&h&h0&h ####.# ###...........#  Rengar the Vexing ###.# #.....#######  Felid &hu .##.#### ####.## Health: 16/16 ======================== .##.##.## #.# Magic: 5/7&h =================------- ......#.## ##.## AC: 1Str: 4 &h! ###..###.## #.÷.# EV: 16Int: 20 &h  #..## ##.# #...# SH: 0Dex: 16 ###..###..# #...# XL:  3 Next: 10% Place: Dungeon:2 # #.#.#.#.# #.@.# Noise: ---------  Time: 1269.9 (0.0) # #.÷.....#####.S.####.  -) Teeth and claws ###..#.##..<...........#  Cast: Ensorcelled Hibernation .))..#.................# ###....................# # #..####.#####...######  S   ball python (constriction, wandering) # #.......# #...# # #.####### #...# &h] ###.# #...# _A ball python comes into view. _You see here a rat skeleton.  &hY Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action&h, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 65%)&h S###.# ###...........#Rengar the Vexing ###.##.....#######Felid .##.#### ####.##Health: 16/16 ======================== .##.##.###.#Magic: 5/7=================------- ......#.## ##.##AC: 1Str: 4 &h^ ###..###.## #.÷.#EV: 16Int: 20  #..## ##.# #...#SH: 0Dex: 16 ###..###..# #...#XL:  3 Next: 10% Place: Dungeon:2 # #.#.#.#.# #.@.#Noise: ---------  Time: 1269.9 (0.0) # #.÷.....#####.*.####.-) Teeth and claws ###..#.##..<...........#Cast: Ensorcelled Hibernation .))..#.................# ###....................# &h? <# #..####.#####...######S   ball python (constriction, wandering) # #.......# #...# # #.####### #...# ###.##...# _A ball python comes into view. _You see here a rat skeleton.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 65%)&hs SSasleep)&h,;SYou see here a rat skeleton.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  &h;Aim: a ball python (wandering, hasn't noticed you, chance to affect: 65%)  The ball python looks drowsy...&h>{70.9 (1Ensorcelled Hibernation _&hsB&hD&h  The helpless ball python fails to defend itself.  You claw the ball python!.&h.21&hye _You kill the ball python!&h   ###### .##.#### ####.## .## #.# .....#.## ##.## &hM###..###.## #.÷.  #..## ##.. ###..###. # #.#.#.#÷.....#####.@.####. ###..#.##..<...........# .))..#..........##...# ....##...#&hr&h1<2&hu5&hƩ .##.#### ####.## .## #.# .....#.## ##.## ###..###.## #.÷.  #..## ##.. ###..###. # #.#.#.#÷.....#####...####.###..#.##..<....@......# .))..#...... ###...#...# ##..#3&h+} .## #.# .....#.## ##.## ###..###.## #.÷.  #..## ##.. ###..###. # #.#.#.#÷.....#####...####.###..#.##..<.......... .))..#...... ###... # #..####.#####...#######.## ##..#&h&h&4&ho&h 3&h &h( B&h ,&h, &hJ ,&h &h} ,&hH &h c6===&h &h ,&h &h ,&h# &h5 ,&h&hQ===&h &h,&h5&h,&h&hp,&h"&h&,&h@*&h.,&h1&h5d7====&hh9&hz##.#### ####.# ##.##.## #.# .....#.## ##.## ##..###.## #.÷.# ..## ##.# #...# #..###..# #...#  #.#.#.#.# #...#  #.÷.....#####...####.# ##..#.##..<# ))..#.# &h!+#....................#  #..####.#####...######  #.......  #.####### ## ...# #...#..# ##.##&h,&h7&hE.#### ####.## .##.## #.# #.## ##.## ..###.## #.÷.# ..## ##.# #...# ..###..# #...# #.#.#.#.# #...# #.÷.....#####...####.# ..#.##..<......@....# ..#........# .# #..####.# #.# #...# #.# #...#.# #...## #...# &h{A&hEB^.#### ####.## &hCV.##.## #.# &hCS#.## ##.## &hDx..###.## #.÷.# &hE## ##.# #...# &hyFv..###..# #...# &h &h .## #......# #.....# ###.#####.#.....# #.# .. #.#####.# .### # ###.# <.. .##.....# ..#.####.## .....# &h p#.# ######.....#  ##.## #.#  #.÷.# #.######..# # #...# #.# # &hn U##&h( M<305.9 (6.0)&h] &h +6.9 (7&h &hO 9 _Found a stone staircase leading up.&h.......&hR.## #......# #.....# ###.##### .#.....# #.# #.. # .#####.# #.###.# .# #<....##.....# #..#.  ####.## #.....# #.# ######.....# ##.## #.....@...# &h& #.÷.# #.######..#  #...# #.# .#  #...# #.# # ##&h,&h+&h?M...###.#.## #####.## #......# ###.##### # . # .......#####.# #.###.# #......# #<....###.....####### #..#.....  ####.## &h@7 #.# ######@....##.## #.........##÷.# #.######.#...# #.# ..#..##&hG,&hK&h}## #......# .....# ###.##### ## #.....# #.# #.. .#.....#####.# #.###.# #.....# #<....###.....####### #..#..... ####.## #.....#  #.# ######.....# ##.## #......@..## #.÷.# #.######..# #...# #.# ..#  #...# #.# ..# ###...####.# ..# ...........# ..# .# ...#&h4&h 8.9 (2  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!  --more--&hB #.# #...# .........# ######...# #&hB #.#.##..# #...###.## ##.#.##..## ....##. ..#.#.....##.###...#.#...#.####.###...........>#  #.####.# #...........#&hB z#......# #...........########## #w..@.@....... #.......).#... &h7C I#.##...r### #....# ##.#.#&hC  .. .# w   ribbon worm (asleep) ## ## &hXF B@   Jessica (wand, asleep) r   rat (asleep)  You are yanked towards some nearby monsters!&hUW  manifests!  You are yanked towards some nearby monsters!  Your surroundings suddenly seem different.  &hW Jessica, a rat and a ribbon worm come into view.  Jessica is wielding a +5 dagger of venom, wearing a +0 robe of fire resistanceand carrying a wand of flame.&h4b &hg +9.9 (3&hgl &ho i _Found a club. Found a stone staircase leading down.&h$# #.####### #...# ###.###.# #...# ........# ######...# .#.##..# ##...###.###.#.##..## ....##. .#.....##.###...#.#.... #.####.###.> #.####.# #.# #......# #.....## ######## #w..@.......#.......).#....#.##...r### #### #....###.#.# ....# ######&h@.w...r.w@)rwandering)====10.9 (1Ensorcelled Hibernation&h0% _Jessica shouts!&h=[...# #.......# #...# # #.####### #...# ##.###.# #...# .......# ######...# .#.##..# ###...###.### .#.##..## .....##. .#.....##.###...#.#..... .####.###.> .####.# #.......@...# ......# #....@&hl## ####### #.w............##.....r.).#.....#.##....######### #....# ##.#.# ....# ######&hwB&hՀ@w.....r..&hE----1&hˌ&h8&hx{ # #..####.#####...###### ..# #.......# #...# # #.####### #...# #.###.# #...# .....# ######...# #.##..# ###...###.###.# #.##..## ......##. &h } #.....##.###...#.#...... ####.###........@..> ####.# #.....@.....## .....# #..w........## ###### #....r.........##.......).#.....#.##....######### #....# ##.#.# ....#&h &hu &hq &h} @w...r.&ho C----2&h &h &h # #..####.#####...###### # #.# #...#  #.# #...# .###.# #...# ## ######...# . .##..# ###...###.###.# .##..## ......##... &h .....##.###...#.#......S.###......@..@.># .# #...w.## # #.##  #...r...##.).#.....#.##....######## # #....# ##.#.# S   ball python (constriction, asleep)....# r   rat (wandering)&h m  A ball python comes into view.&h &h{ S..rS)rThe ball python hisses angrily. The rat squeaks loudly.&hl  Jessica casts a spell at you.&h#&h>/==3&hʑ&h( _You barely resist.&ht# #..####.#####...###### # #.# #...#  #.# #...# ###.# #...# ## ######...# .. ##..# ###...###.###.# ##..## ......##..###.###...#.#.....S..###......@...@># .# #...w.## # #.##  #...#.).#.....#.##....######## # #....# ##.#.# ....# &hr[40m&h8%S..Bw..@..rB   giant cockroach (wandering)&h͓S   ball python (constriction)(…)&h/--4&h&h &hT_A giant cockroach comes into view.&h #..####.#####...######  #.# #...#  #.# #...# .# #...# ### # ######...# ... ..# ###...###.###.### ..## ......##.###.###...#.#...S..B.#.###....w..@...@# .# #.## # #.##  #.....r......&h..##.).#.....#.##....######## # #....# ##.#.# ....# &hJ,&h&h&hR&hS..B..w..@.r&h,A--5&h&h#c _There is a stone staircase leading down here.&h4&h,&hqB.*&h|     #...#   #...# #...# ###  ...# ...  ##.###.###  #........## ...#.#..S.B...# .w..@..*# #...........## #...........## #......r.......#  #.......).#.....  #.##....########  # #....# &h<##.#.# ....#Jessica points at you and mumbles some strange words.Pain shoots through your body!&has!    #...#   #...# #...# ###  ...# ...  ##.###.###  #........## ...#.#..S.B...# .w..@..*# #...........## #...........## #......r....  #.......).#.  #.##....########  # #....# ##.#.# ....#  Ouch! That really hurt!&h   * * * LOW HITPOINT WARNING * * *.w.@..@r.4/16 ------------------=6&h &h   .......# ......# .....#  ....#  ...#  ..#  #S# 3 # &h p#  S   ball python (constriction) _The ball python misses you. The ball python barely misses you.&h I------------------&h &h 5-7.6 (1.7&h( &hd } _You climb downwards. _There is a stone staircase leading up here.&hMj  Rengar the Vexing .......# Felid ......# Health: 4/16======------------------ .....# Magic: 5/7=================------- ....# AC: 1Str: 4 ...# EV: 16Int: 20 ..# SH: 0Dex: 16 #S# XL:  3 Next: 12% Place: Dungeon:3 #@# Noise: ---------  Time: 1317.6 (0.0) ### -) Teeth and claws &hP Cast: Ensorcelled Hibernation  S   ball python (constriction) _You climb downwards. _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 65%)&h Rengar the Vexing.......#Felid......#Health: 4/16&h======------------------.....#Magic: 5/7=================-------....#AC: 1Str: 4...#EV: 16&hotInt: 20..#SH: 0Dex: 16#*#XL:  3 Next: 12% Place: Dungeon:3#@#&hqNoise: ---------  Time: 1317.6 (0.0)###-) Teeth and clawsCast: Ensorcelled HibernationS   ball python (constriction) &hq_You climb downwards. _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 65%)&h7yTS, asleep)&hsS _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  &h"sAim: a ball python (chance to affect: 65%)  The ball python looks drowsy...&hz8.6 (1Ensorcelled Hibernation _&h&hM&h  The helpless ball python fails to defend itself.  You claw the ball python!. &hD49&hvO _You kill the ball python!&hA............................<###20&he5==6==6===7======&hv'=8==&h' _You start resting.366.0)7====7.6 (17 _Magic restored.&h* 3&h2 &h 9===&h} &hr ,&hh &hn! &hD" <====&h# &h;& ,&h' &h<) O=&h* &h+ &hv, |10/16==&h. &h8/ ,&h1 &h2 &h3 &hC8 B&h9 &hB: _1===&h: &h-< ,&h< &h? ,&hj@ &hA ,&hB &hqD O=&h$E &hvG e12==&hTH &hI ,&hvJ &hFL ,&hOM &hN ,&hO &hVQ &hQ k3===&hR &hS &h]T &hT &hV ,&hW &hyY &hY &hZ &hk[ &h[ 9=&hw\ &h] &hi^ L4==&h^ &h` &h a ,&hb &h9c %[3&hc 7m&hd &hue &he &h3g &hg :==&h8h &hi &hj K5=&hj &hk &hql ,&hm &hOn ,&ho &h2p ,&hw _ _You start resting.&h -70.6 (33&h #6&h U===1.6 (34&h &h7 " _HP restored.&h>........######.<###&hO12.6 (1.0)&h&h&hrl #.##.##.##.##.##.##.##.##.######.# #<# ###3&hM.########......#.######.#<#&h&h&4&hG&h M.########......#.######.##&hD &h C==5&h: &h! &h #..# #.# #.# #.# #.# #.# #.# #.# #.# &h 1 #.######.#  # #<#  ###&hZ &h &6&h &h> &hB^ #. ..# #.# #.# #.# #.# #.# #.# #.# #.#  #.######.#  # #<# ###7&h0:- #. ..# #.# #.# #.# #.# #.# #.# #.# #.#  #.######.# #. #<## ###&h~@&hE&8&hK&hN  #. ..# #.# #.# #.# #.# #.# #.# #.# #&hN .#  #.######.#  #. #<# #. ####&hlX &h(` &9&hg &hPk &hv  #. ..# #.# #.# #.# #.# #&h/ .# #.# #.# #.#  #.######.#  #. #<#  #. ### #.##&hK &h '80&h$ &h &hM0 #...######### #........#######&h4&hc9&1&h=&h>&hg #. ..# #.# #.# #.# #.# #.# #.# #.# #.# #.######.# #.# #<# #.# ### #.. ###&h&hC2 &h~  &hѬ  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes4% 3b - Tukima's DanceHexes4% 3  c - Dazzling FlashHexes/Fire &h 14% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit &hD/  &h1 #.Rengar the Vexing..#########Felid#........#Health: 16/16 ========================#........#Magic: 7/7========================#........#AC: 1Str: 4#........#EV: 16Int: 20#........#SH: 0Dex: 16#........#XL:  3 Next: 14% Place: Dungeon:3#@.......#Noise: ---------  Time: 1382.6 (0.0)#........#-) Teeth and claws#.######.#Cast: Ensorcelled Hibernation  &h>4 #.# #<##.# ####..###You claw the ball python! _You kill the ball python! _You start resting. _Magic restored. _You start resting. _HP restored. &h;  &h< Memorise Tukima's Dance, consuming 3 spell levels and leaving 1? Y - Yes  N - No&h&hf%#.Rengar the Vexing..#########Felid#........#Health: 16/16 ========================#........#Magic: 7/7========================#........#AC: 1Str: 4#........#EV: 16Int: 20#........#SH: 0Dex: 16#........#XL:  3 Next: 14% Place: Dungeon:3#@.......#Noise: ---------  Time: 1382.6 (0.0)#........#-) Teeth and claws#.######.#Cast: Ensorcelled Hibernation #.# #<#&hS'#.# ####..###You claw the ball python! _You kill the ball python! _You start resting. _Magic restored. _You start resting. _HP restored.&h*+3.6 (1&h.&h3u _This spell is quite dangerous to cast!&h :+4.6 (2&h@&hG&hU+5.6 (3&hZ&h}yW6.6 (4&h7 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.&h}S  ..######### #........###### #<&hW 27.6 (1 _&hZ &h0\ &hD   #........######. #<#&hG &hK &8&hM &h;O &h y.....................######.&h  #<#. ### &h <9&h &h &h=f...........###### #<#....... ######## 90&h...###### #<######....... ########&h@&h&1&hz&h&hE8 &h8 #.# #........# #........# #........# #........# #.######.# #.# #<# #.# #.#&hF< &hw> &h> 2&h3A &hB &h: #.# #..# #..# #..# #..# #.######.# #.# #<# #.#&h o.#.#&hA &h &3&h &h^ &hB#.# #.# #.# #.# #.# #.######.# #.# #<# #.#.##.##&h.%&h(&4&h-&h/&h!#.# #.# #.# #.# #.# #.######.# #.# #<# #.#&hq.# #.# # &hU&h&5&h&hc&h51#.# #.# #.# #.# #.# #.######.# &h6>#.# #<# #.#.# #.# #&h]6 &hMY6&hs #.# #.# #.# #.# #.# #.######.# #.# #<# #.#.# #.# # &hAy &hX| &7&h~ &h] &h #.# #.# #.# #.# #.# #.######.# #.# #<# ##.#.# #.# # &h C8&h:I#.# #.#.##.#.##.#.##.#.##.######.#.##.# #<#.# #.#&hI.# #.# # &hM&hN&9&hP&hR&h#.# #.#.# #.#.# #.#.# #.#.# &h#.######.#.# #.# #<#.# #.#.# #.# # &h&h(400&h &h&h ......#####. #<########..........############&h &h &1&h &h &h8 .......#####. #<########..........############&hM &h C2&h:HM##.......#####. #<#########..........##&hA&hD&3&hI&hGL&h!M..######### ##.&h]......#####. #<&h\#.########.#&h&h&4&h&hO&h5lM#. ..######### ##.......#####.#.# #<#.#&h7&hg@<5&hB&hDo &ho M#. ..######### ##.......#.######.#.#&hp &hr &hbt &6&hv &hx &h(M#. ..######### ###.#........#.####7&h&h?M&h#. ..######### ########.......#........#.#..#&h5&h&hO&8&h&h&hC:M#. ..######### ########.......#######........#.##.#9&hP #. ..# #.# #.##.#.#.#.##.#.# #.#.##.#.##.#.#&hHQ #.######.#.##.# #<#.# &hmT &hWV '10&hrX &hY &h$#. ..# #.# #.##.#.#.#.##.#.# #.#.##.#.##.#.##.######.#.##.# #<#.# &h&h &1&h#&h$&h*#. ..# #.# #.##.#.#.#.##.#.# &hQ?Y2&h]#.  ..# #.# #.##.#.#.#.##.#.# 3&h  #. ..#  #.#  #.##.#.  #.#.##.#.# &hw &4&h &h &h' . # #.# #.# #.&h? #. #.#.# #.#.# &h &5&h &h. &h # .# .#. .#. &h.#.#. .#.# &h&hC6&hWK I&h R # #.##..#.#.##.# &h ,&h &hy  # #.##..#.#&hI .##.# &h8" ,&hR' &hg H # #.##..#.#.##.# &h ,&h &h H # #.##..#.#.##.# &h= ,&h &h`_ p ### ..#.##..#.#.##.# # &h_ &hd ,&hh &h e #### # ... #.##..#.#.##.# .# #.# .##.# .##.# ...#.# ## &h q#<#.# ###.#&h( ,&hv &h|2  ##### # #... #.######.#..#.#.######.#.# #.# #.# #.##.# #.##.# #.. .#.# ### <#.# ##.#&hr6 ,&h 9 &h_ M ########. #.......##############@######.....................############.######. .#.##.#&h ,&hi &h # ######## # #.@....... ###############.###### #...................... #.#############.######. #.# #.# #.# #.# #.# #.# #.# #.. #.# ###&h&hH&h&he[ #. #..#.######. .......... .####.&hwh .# #.# .# #.# .# #.# .# #.. &hk,&ho&hGA.#.#..#.######.......... . ## &h/&h ,&h&h5#..##....##..#.######....#.. ...######. .     &h6,&h:&h`S##..# ...# #....##..#.######....#.....######. ...#.# ### &hT&hY,&h]&hu##### ....# ....# #....##..#.######....#.........&hAM.######...#.# .####.# .##.# .##.. ^# &h ,&h&h*###### #....# #....# #....##...######....#.........######.#.# #.##.# #.##.# #.##.. .^# &h0,&h@5&h###### #....# #....# #....##...######....#........ .######.#.# #.##.# #.##.# #.##.. .^# &h,&h>&hV###### #....# #....# #....##...######....# ........ .######.. &hj&h,&h+&h###### #....# #....# #....##...######....#....... .######.........#.# #.######## #.# #.##.. .^# &h###### #....# #....# #....##...######....#..... .######.........&he#.# #.######## &h,&h&hK\###### #....# #....# #....##...######....#...... .######.........#.# #.#########.# #.##.# #.# &hO,&h}S&hn###### #....# #....# #....#.#...######....#....... .######..&h #.# #.#.# #.#  ###&h{,&hH&h*H###### #....# #....#  #....#.##..#.######....#........ .#  ###&h60,&hh5&hLG###### #....# #....# #....#.# #..# .######....# .. ###&h,&hG&h( /    ######  #....#  #....#  ....#.#  ..#  .######....#  .  .######.  .# #.#  .# #.#    .# #.#    .. .^#      &haV    ###### &hcb #....#  #....#  ....#.#  .#  ######....#  . &hoc ######.  # #.#  # #.#  # #.#  . .^#  #  &hf,&h[i&h    ######  #....#  #....# &h# ....#.#  #  &h....#    .&h{   #.# &h>  #.#   #.# &h  .^#   &h( &h,&h[&hy@L .# .# .# ###### .# #....# .#&hPAw #....# .#  ....#.#  #  ....#    &hD@.  #.#  #.#  #.#  .^#   &hI,&h_M&hΪ #.#  ..#  ..#  ###### #.#  #....# #.# &h #....# #.#  ....#.#  #  ....#    .&h6  #.#  #.#  #.#  .^# &h/  &h9,&h&hIM.# .####   ###....######### ................. ###....########### ...........&h* &h:,&hr&h~M#.## .####   ###....######### ................. ###....########### &h,&hE&h"iM # #..###. .####   ###....######### .................#&hD= #&h,&hp&hUM# ### #....#######.. .>.....####   ###....#########.# &h\047.6 (31.0)&h_&h`,8.6 (32&hd&he; _Found a stone staircase leading down.&h̑M# .# ##### #......####### .>.....##### #######..#....##.# . ................. &hȖ&h19.6 (1.0)&hO&h&hww .####. ### #.....###.#####....>..###### #######....# #.########  &h>&hg'50&h&h&h, ###. ### #.....###.#####....>....###### #######....# ##########.#  &hx1&h3&1&h6&hA9&hN  ##. ### #.....###.#####....>....###### #######....# ######### ................##.#  2&h P &hR &h b ##. ### #.....###.#####....>..&h w###### #######....# ######### ................ ###....##########.^#  &h &h &hy 3&h &h &hQ  ### #.....###.#####..[3&hQ 7m..>..###### #######....# ######### &hXR ................ ###....########## ........... &hR ^  &hX &h[ &4&h_ &ha &h&hx&h &h &hf#&h&&h)&hQ&hQ&h Q&h  ### #..  ....###.#  ####....#  .>......#  ###### #######.#  #....# #.#  #....# #.# #....#.# .# #....# . #.  #.#  #.#&h#"  #.#  .^#  &h'&h)&5&h .&h/&hK3&hg&h+ ##.  ### #..  ....###.#  ####....#   .>......#  ###### #######.#  #....# #.# &h.  #....# #.#  ###....#########@#  .................#  ###....########### ....  ###.........  #.######## #.#  #.#  .^# &h=1,&h3&hM .# ##### #......####### &hc.>.....##### ######   ###....#########. ................. ###....###########&hn4 &hs&h٪&h%&hM .# ##### #......#######.. .>.....##### ######  &h ###....#########. .................#&h= #&h&hL&h%&hsM# .# ##### #......#######.. .>.....##### ######   ###....#########.# &hB&hM# .# &h_{4##### #......####### .>.....##### #######....##.# M .# ##.#### #......####### .>.....##### #######....##.# &hJM  ##.#### #..#....####### .>.....###### #######.# ###&h>M  ##### #@.#....###.######...>......# ####..#&h?&hB&h&h &h-K#.# &h֣ &h]#.#  &hƥb#.#  #.#  #.#  #.# &h6 ##.#  ### #.@#  ....###.##  &h####....#  .>......#  ###### #######.#  #....# #.#  &hE#....# #.#  ....##.#  ..#  &h,&h9 #.#  #.#  #.#  #.#  #.#  #.# #.# ### #..#  ....###@##  ####....  .>......# ###### #######.#  #....# #.#  #....# #.# ###....#########.# .................# ###....########### &h\ e #.#  #.#&h   #.#  #.#  #.# #.# #### #..# &hؙ .....###.##  ####..@.# ..>......# ##############.#  #....# #.#  #....# #.# ####....#########.# &h5 ..................# ####....########### ............  &h ,&h 5 #.#  #.#  #.#  #.#  #.#  ##.# .#### #..# .###.##  ####.@..# #..>......#  &h* >#.#  #....# #.#  #....# #.# #....#.# ...# #....### . &h ,&hi &h6 L #.# #. #.# #. #.# #. #.# #. #.# #. ##.# .####. #..# .###.##  ####@...#  #..>......#  ######.#  #....# #.#  #....# #.# #....#.# ...# #....# . &h  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# ##.# ####.# #..# .......@###.## ##..####....# &h  #..>......#  ##############.#  #....# #.#  #....# #.# #######....#########.# .....................# ######....########### &hB ,&h &h n #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# . #.# ##.# .####.# #..# .###.## #..####....# ##..>......#  ####.# #....# #.# #....# #.##....#.# #...# #.######....#&h , #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.# #.# ##.##....####.# #..#.###.###..####....# ##..>......# ##.# #....# #.#  #....# #.#  #....#.#  #...# ##.######....#&h= } #.# #.# #.# #.# #.# #.# #.# #.# #.#. #.# #.#.## #.# ##.#.#....####.# #..#.###.###..####....#&h=>  ##..>......# ########.#  #....# #.#  #....# #.#  #....#.#  #...# ###.######....#&hD ,&hG &h? [#.# #.# #.# #.## #.# #.##. #.# #.#&hצ #.. #.# #.##...### #.# ##.##.#....####.# #..##...........###.##&h  #####.@####.... ##..>......###############.# #....# #.#  #....# #.#########....#########.# #....................# ####.######....########### ...................&h+ ,&h &hN &h! @ #.# #.## #.# #.# #. #.# #.# #.. #.# #.# #..# #.# #.# #...#### #.# ##.# #.#....####.# #..# #.....###.## #####@.####....# ##..>......# #######.#  #....# #.#  #....# #.#  #....#.#  #...# #####.######....#.&h$ ,&hT &hS  #.# #.# #.# # #.# #.# # #.# #.# #.. #.# #.# #..# #.# #.# #...#### #.# ##.# #.#....####.# #..##....@......###.########..####....# ##..>......# ##############.#  #....# #.# #....# #.# ########....#########.# #.....................# ######.######....###########&hH5 #.# # #.# #.# #. #.# #.# # #.# #.# #.. #.# #.# #..# #.# #.# #...#### #.# ##.# #.#.@..####.# #..# #...........###.########..####....# ##..>......# ##############.#  #....# #.# #....# #.# ########....#########.# #.....................#&h?.. #.# #.# #.# #.# #.. #.# #.# #.. #.# #.# #.. #.# #.# #..## #.# #.# #...#### #.# ##.# #.#@...####.# #..# #...........###.## ######..####....# ##..>......# ##############.#  #....# #.#  #....# #.#  #....#.#  #...#[37&hɚm&hM# ..  # ##  #..@#### #.# ##.#....####.# #.............###.########..####....##..>.#&h+3 .# .. #.# #.## #.# #.# #... #.# #.# #..# #.# #.# #..# #.# #.# #..## #.# #.# #.@.#### #.# ##.# #.#....####.# #..# #...........###.## ######..##....# ##..>......# ############.#  #....# #.#  #....# #.#  #....#.[4&hPb0m#&hpfM.. # ..  ##. ##  ..#### #.# ##.#....####.# #..#...........###.#####&hmB&hM.g.. ..# ..  ###. ##  ..#### #.# ##.#.#....####.# #..#...#g   goblin (asleep).#80.6 (25.0)&h,1.6 (26&h5&hs _A goblin comes into view. It is wielding a +0 club.&h! ......g... ..# .. &h ####.#....#.# .##  ..#### #.# ##.#....####.# #.............###.########..####.... ##..>......#############.&h= &h 12.6 (1.0)&h &h &h^~S ..... ..g. ... ..## ..# #.# #.####.# #.# #.# #......# #.# #.# #@.# #.# #.# #..# #.# #.# #..## #.# #.#  #...#### #.# ##.# #.#....####.# #..# #...........###.## ######..####....# ##..>......#  #.#&h&3&hσ&hi&h9 .........g... ..# ..# &h; D####....##### ##  ..#### #.# ###....####.# #.............###.########..#### ##..>.....&h@ &h-E &4&hI &hL  &hO..............g &hq1....... .......# ..S.....# ####.#....####  &h##  ..#### #.# ###....####.# #..# S   ball python (constriction, asleep)...........###.########..#### &hS &hu&5 &h &h^ _A ball python comes into view. &h] .g .....#  &hy c..S....@# .....##.####.#.......#.#### ##  ..#### #.# ###....####.# #.............###.## &hi  &h &6 &he  &h !&ha#.##.#.#.##.....g.##.##.##.S...@.# #..##.####.# #.# #... #......# #.# #.S.## #..##### #.# #.# #..# #.# #. #..## #.# #. #...#### #.# ##. SS 2 ball pythons (constriction, asleep) #.#....####.# #.. #.###.!&h!&h&7!&h t _A ball python comes into view."&h1 ########.......g #......@## S.....# .##.####...... #......S.######## ##  ..#### #.# ###....####.# #..8#&hZ_########.......g #.......## S.....# ##.####...... #......S.#### #..###### ##  ..#### #.# ###&hk`#&hfRww   dart slug (wandering)g   goblin (SS 2 ball pythons (constriction, asleep)#&hiE9Ensorcelled Hibernation#&h r#&h(u\ _A dart slug comes into view.$&htl  The helpless goblin fails to defend itself.  You claw the goblin!$&hֻ$&h.w)SS 2 ball pythons (constriction, asleep)$&h/690$&h$&hJ _You kill the goblin!%&h}A#########........w.#.....).#...S.....##....##.####.# #.# #.....S.#### #..##### #..#  #..##.######....####.# #.1&&hG # #.#.#.#.w......##.# #.....).# #.# #.##.S.....# #.##.####.# #.# #$...... #......# #.# ##S.#### #..##### #.# #.# #..# #.# # #..## #.# # #...#### #.# ## #.#....####.# #w.2 _Found 15 gold pieces.&&h  #. #.#.#.w.....#.# #.# #.....).# #.# #.##&&h ,.S.....# .##.####.# #.# .$......##......# #.##S.######..##### #.#.#. #..# #.# . . #..## #.# . #...#### #.#  #.#....####.# #&&h &&h =w...&&h &3&&h &&h '&hAe#+ #..#..w....#.#.# .# #'&h.# #.....).# #.# #.##.S.....#.##.####.# #.#..$......##......# #.##S.######..##### #.# ..#. #..# #.#... #..## #.#...# #...#### #.# #.#....####.#'&h֤Iww'&hX&4'&h\'&h(&hQv  The helpless ball python fails to defend itself.  You claw the ball python!(&h (&hZ.w.   ball python(&h575.5 (0.9(&hU(&hO _You kill the ball python!)&h\#+ #########...#.......w ....... # #.....).####.......@....#...##.####.# #.#$#.....###S.######..#### ..#. #..# .... #.#)&h.#### ## #....###..........##)&h)&hGF.w)&h-6.5 (1.0)&h)&h,)&h? ...#........ ......w #..... #.....).####.............@.##.####.# #.#$#.....###S.######..####...#. #..# .... )&h ##.#### ## #....### #...........#######..####..)&hS.S))&hdC7*&h #+ ########....#..........w#.......)  ####.......#.@....# .......##.####..$.S....##......*&h =###..######..######. .## ...#..#### ###....####.#*&h7 4...........##*&h; *&hC *&h" c.wS.*&h( &8*&h- *&h/ +&hǾ#+ # ...#.# ...#.# .# #....w...# #.....).# #.# ####.## ........@...# .....S...##.####.# #.# ..$......##......# #.# #...#..... #..## #.# ...# #...#### #.# ### #.#....####.# ##.#+&h;+&h:S.+&h ```The dart slug launches a dart at you.+&h^+&hn....S5--=9 _The slug dart hits you.+&h#+ # ...#.# ...#.# .# #....w...# #.....).# #.# ####.+&hm## .......S.@..# #.##.####.# #.# #..$......##......# #.# ####..######..##### #.# #...#. #..# #.# #.... #..## #.# #...# #...#### #.# ### #.#....####.# #.#.###.+&h +&hy .SThe ball python attacks as it pursues you!+&hxd3-----500+&h+&h<s _The ball python bites you. The ball python barely misses you.+&h#+ # ...#.# ...#.# .# #....w...# #.....).# #.# ####.## ........S.@.# +&h#..##.####.# #.# #...$......##......# #.# #.###..######..##### #.# #....#. #..# #.# #..... #..## #.# #....# #...#### #.# ##.## #.#....####.# #.#.###.#+&h +&h+&h j.w.S+&hf.-1+&h+&h+&hX(+&hFY +&hY#+ #########+&hJZJ Rengar the Vexing+&hZ +&hJ[L...#.......#+&h[9 Felid+&hN\ +&h\L...#.......#+&hg] Health: 13/16 ===================-----+&h^ +&h_p..........# Magic: 5/7=================------- #........# AC: 1Str: 4 #...w.).# EV: 16+&hs`-Int: 20+&h` +&hpaI#.......#+&haG SH: 0+&hpb-Dex: 16+&hb +&hmcM####.......##+&hc XL:  3 Next: 17% Place: Dungeon:3+&hd +&h}e(.........S@.# #. Noise: ---------  Time: 1501.5 (0.0)+&he +&hf.........##.####.# #.# #. -) Teeth and claws+&hg +&hg..$......##......# #.# #. Cast: Ensorcelled Hibernation+&hh +&hiv###..######..##### #.# #.+&hNj +&hj`...#. #..# #.# #.+&hQk +&hk.... #..## #.# #. w   dart slug+&hYl +&hm...# #...#### #.# ##. S   ball python (constriction)+&hm +&hGnb## #.#....####.# #..+&hn +&hJo#...........###.#+&hoFThe ball python attacks as it pursues you! +&hZpO_The ball python bites you. The ball python barely misses you.+&hwwAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  +&h%xaPress: ? - help, Q - select action+&h}gShift-Dir - straight lineAim: a ball python (chance to affect: 65%),&h#+ #########Rengar the Vexing,&h...#.......#Felid...#.......#Health: 13/16 ===================-----..........#Magic: 5/7,&hG=================-------#........#AC: 1Str: 4#...w.).#EV: 16Int: 20,&hP#.......#SH: 0Dex: 16####.......##XL:  3 Next: 17% Place: Dungeon:3,&hk/.........*@.##. Noise: ---------  Time: 1501.5 (0.0).........##.####.# #.# #. -) Teeth and claws,&hv..$......##......# #.# #. Cast: Ensorcelled Hibernation###..######..##### #.# #....#. #..##.# #.,&h....#..## #.# #. w   dart slug...##...#### #.# ##. S   ball python (constriction),&h)-###.#....####.# #..#...........###.#The ball python attacks as it pursues you! _The ball python bites you. The ball python barely misses you.,&h'PAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 65%),&h,&h5@ _bites you. The ball python barely misses you.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (chance to affect: 65%)  The ball python struggles to resist.,&h)oB.wS=2.5 (1 _The ball python completely misses you. The ball python barely misses you.-&ho #+ ######### Rengar the Vexing ...#.......# Felid ...#.......# Health: 13/16 ===================----- ..........# Magic: 3/7==========-------------- #........# AC: 1Str: 4 #.....).# EV: 16Int: 20 #....w..# SH: 0Dex: 16 ####.......## XL:  3 Next: 17% Place: Dungeon:3 -&hPq.........S@.# #. Noise: =--------  Time: 1502.5 (0.0) .........##.####.# #.# #. -) Teeth and claws ..$......##......# #.# #. Cast: Ensorcelled Hibernation ###..######..##### #.# #. ...#. #..# #.# #. .... #..## #.# #. w   dart slug ...# #...#### #.# ##. S   ball python (constriction) ## #.#....####.# #.. #...........###.#The ball python struggles to resist. _The ball python completely misses you. The ball python barely misses you.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  -&h7tPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 65%)-&hjC#+ #########Rengar the Vexing...#.......#Felid...#.......#Health: 13/16 ===================-----..........#Magic: 3/7==========--------------#........#AC: 1Str: 4#.....).#EV: 16Int: 20#....w..#SH: 0Dex: 16####.......##XL:  3 Next: 17% Place: Dungeon:3.........*@.##. Noise: =--------  Time: 1502.5 (0.0).........##.####.# #.# #. -) Teeth and claws..$......##......# #.# [34-&hCDjm#. Cast: Ensorcelled Hibernation###..######..##### #.# #....#. #..##.# #.....#..## #.# #. w   dart slug...##...#### #.# ##. S   ball python (constriction)###.#....####.# #..#...........###.#The ball python struggles to resist. _The ball python completely misses you. The ball python barely misses you.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 65%)-&hkTS, asleep)-&hЭ>M_The ball python completely misses you. The ball python barely misses you.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) -&h߮. Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (chance to affect: 65%)  The ball python looks drowsy...-&hָ[.wS-&h{b4==-3.5 (1-&h>-&h2u _The dart slug briefly extends its eye-stalks.-&h  You pounce on the unaware helpless ball python!  You claw the ball python!.-&h9-4 _You kill the ball python!/&hI #+ ######### Rengar the Vexing ...#.......# Felid ...#.......# Health: 14/16 =====================--- ..........# Magic: 1/7===--------------------- /&h#........# AC: 1Str: 4 #.....).# EV: 16Int: 20 #.......# SH: 0Dex: 16 ####.....w.## XL:  3 Next: 19% Place: Dungeon:3 /&hg..........@.# #. Noise: ---------  Time: 1504.5 (0.0) .........##.####.# #.# #. -) Teeth and claws ..$......##......# #.# #. Cast: Ensorcelled Hibernation ###..######..##### #.# #. ...#. #..# #.# #. .... #..## #.# #. w   dart slug ...# #...#### #.# ##. ## #.#....####.# #.. #...........###.#You claw the ball python! _You kill the ball python!Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (chance to affect: 65%)/&hW#+ #########Rengar the Vexing...#.......#Felid...#.......#Health: 14/16 =====================---..........#Magic: 1/7===---------------------#........#AC: 1Str: 4#.....).#EV: 16Int: 20#.......#SH: 0Dex: 16####.....*.##XL:  3 Next: 19% Place: Dungeon:3..........@.#/&h#. Noise: ---------  Time: 1504.5 (0.0).........##.####.# #.# #. -) Teeth and claws..$......##......# #.# #. Cast: Ensorcelled Hibernation###..######..##### #.# #....#. #..##.# #.....#..## #.# #. w   dart slug...##...#### #.# ##.###.#....####.# #..#...........###.#You claw the ball python! _You kill the ball python!Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (chance to affect: 65%)/&hIw(asleep)/&h;Uw _You kill the ball python!  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action  /&hUShift-Dir - straight line  Aim: a dart slug (chance to affect: 65%)  The dart slug looks drowsy.../&hVz5.5 (1Ensorcelled Hibernation _/&hZ/&h \/&h q  You pounce on the unaware helpless dart slug!  You claw the dart slug!/&h g†/&hv 266 _You kill the dart slug!/&h#/&hq&f _Your Hexes skill increases to level 6!1&hθ31&h1&h5=1&h,1&h1&hr,1&h1&h921&h2===1&ho1&h: _You start resting.11.5 (56===2.5 (6 _HP restored.1&hO4 I1&hB }=====1&h G X1&hH ,1&hI 1&hK ,1&hL 1&hN l3====1&hO 1&hR 1&hES ,1&h0U 1&hU 1&hIW 1&hX 1&hgY 1&hZ 1&h\ 1&h] <====1&h^ 1&h'` ,1&hHa 1&hQc ,1&hsd 1&h'f ,1&hSg 1&hi ,1&hMj 1&hl ,1&h5m 1&hn ;41&hWo *===1&hEp 1&hr ,1&hs 1&h1u ,1&hgv 1&hx ,1&hZy 1&h{ Q===1&h| 1&hx~ ,1&h] 1&h ,1&hʂ 1&ht ,1&h 1&h7 ,1&hj 1&h ,1&h 1&hg f5====1&h֏ 1&h ,1&hǒ 1&h ,1&hە 1&hœ ====1&hn ,1&h 1&h ,1&h 1&hz ,1&h 1&h_ ,1&h 1&h9 ,1&h^ 1&h 961&h| *===1&hp 1&h[ ,1&h 1&hJ ,1&hh 1&h ,1&h8 1&hu Q===1&hĺ 1&hq ,1&h 1&hU ,1&hs 1&hG ,1&hi 1&h ,1&h7 1&h 1&hv 1&hr 1&hq _ _You start resting.1&h 060.5 (48.0)1&h ]7====1.5 (491&hY 1&h& % _Magic restored.2&hP #+ # ...#.# ...#.# .# #.# #.....).# #.# ####.....†.## .........@..# # .##.####.# #.# #2&hmf ..$......##......# #.# # ###..######..##### #.# # ...#. #..# #.# # .... #..## #.# # ...# #...#### #.# ## ## #.#....####.# # #.###.2&h2&hV12.5 (1.0)2&h2&h2&hw  #+ # ...#.# ...#.# .# #.# #.....).# #.# ####.....†.## ........@...#  .##.####.# #.#  ..$......##......# #.#  ###..######..##### #.# ...#. #..# #.# .... #..## #.#  ...# #...#### #.#  ## #.#....####.# # #.###[32&h 59;49m32&h6R #+ # ...#.# ...#.# .# #.# #.....).# #.# ####.....†.## .......@....# 2&h.##.####.# #.# ..$......##......# #.# ###..######..##### #.# ...#. #..# #.# .... #..## #.# ...# #...#### #.#  ## #.#....####.#  #.2&h2&h&42&h2&h[3&ht #+ # ...#.# ...#.# ..# #.# #.....).# #.##.....†.###......@.....##.##.####.# #.##..$......##......# #.#3&hR|####..######..##### #.#  ...#. #..# #.# ..... #..## #.#.# #...#### #.##### #.#....####.# #.3&h3&h)E====53&h3&h3&hM ...#........ ... # #.....).####†.##............##.####.# #.#$#.....###..######..#### ...#. #..# ......########..####. 3&hU3&h[&63&hmb3&he3&h)  ...#.# ...#.# ...#3&h P #.#3&hL 9 #.....).# #.# #####.....†.##3&h  #............# #.##.####.# #.3&hO > #..$......##......# #. ####..######..##### #.3&h  ...#. #..# #. ...... #..## #.3&hP .## #...#### #.#### #.#....####. #3&h S. ######..####3&h 3&h &73&ho 3&h 3&h  ...#.# ...#.# ...# #.# #.....).#3&h@! #.# #####.....†.## #............# #.##.####.# # #..$......##......# #3&h#< ####..######..##### # ...#.# #..# # ......# #..## # .....### #...#### # ##### #.#....#### # ######..3&h+3&h7&83&hH>3&hsA4&h2   ... # #.....).####†.##...............##.####.# #$....###..######..#### ...#.# #..# .....#......##.########..>. 4&h\Y94&h ...#.# ....# #..# #.....).# #.# #####.....†.## #............#4&h #.##.####.#  #..$@.....##......#  ####..######..#####  ...#.# #..#  ......# #..## ......### #...####4&h ###### #.#.... # ######.. ##..>4&h[4&h'704&h4&h4&hw  ...#.# ..........# #........# #.....).# #.# #####.....†.## #............# #.##.####.#4&hŅ I #...##......# ####..######..##### ...#.# #..# ......# #..## ......### #...#### ###### #.#.... # ######.. ##..4&h 4&h &14&hЙ 4&hv 4&h 2.5 (2 _You now have 91 gold pieces (gained 15).5&hj...#.# ..........# #........# #.....).# #.# 5&hQ#####.....†.## #............# #.##.####.# #.5&hS##......# ####..######..##### ...#.# #..# ....5&h?......######## #.#....##.######..###..>5&h5&hk+3.5 (15&hO5&h&5&h/ 35&h 5&hWT  ... # #.....).5&hT#####.....†.##...............##.####.#.....####@.######..####5&hT".......#.# #..# ........#.......##.########### 5&h7U>#....############5&h|UD 5&h,Z,5&h`]5&he #.# #.....).# #.......######.....†.## #............# #.........##.####.# #.........##......#########..######..#####5&hRW.......@#.# #..# ...# #..##..### #...############# #.#....## #........ ######..# ##..######## #....#5&h,5&h45&hW- #.# #.....).# #.......# #####.....†.## #............# #.........##.####.# #.........##......##..######..#####.#.# #..#....# #..##!.### #...##### #.#.... # ######.. ##  #....#6&h>,6&hN6&hs8 #.# #.....).# #.......# #####.....†.## #............# #.........##.####. #.........##......#..######...#.# #..#....# #..##.!.### #...# #.#.... # ######.  ##    #....# 6&h6&h #.# #.....).# #.# #####.....†.## #.# #...##.#### #.........###..######...#.# #..#....# #..##.!.### #...# #.# # ######   #....6&hW6&hNy #.# #.....).# #.# #####.....†.## #.# #.##. #.........###..######..#.#.# #..#+6&h=R....# #..###..!.### #...# #.# #   #6&hDX,6&h]6&h;j #.....).# #.......######.....†.## #............# ###.## #.........##...############..######..# #...........#.# #.. +6&h.......# #..# #..!..### #... ############# #.#. #.6&hG ####### #.. .6&h? #6&h,6&h 6&h0 #.......######.....†.## #............# ###.# #.........##..############..###### #...........#.# #.. +.......# #.. #..!6&h0G..### #.. ############# #.# #. ### ##6&h71 #. #. # ..#################6&h7,6&h=6&hyD #.# #####.....†. #. #.##. #.........## #..###### #...........#.# # +.............# # #..!@.......### # 6&hd# #. #   #  #. #  ..# #6&h-B6&h #. #####.....†. # #.## #.........## #..###### #...........#.# # +.............# # #..@........### # # # #   #.  ..# 6&h[%,6&h-;X6&h<P  #.....) #..... #####.....† #.. #......... #......... ############..#### #...........#.#  +.@...........#  #...........### ############# 6&hj #. _b - 2 bubbling white potions (gained 1)6&hI6&hPg4 #..... # #####..... # #. #......... #.. #...........#.# +@......# #...........### #  #.6&h###_'##__ 874.0) _You open the door. _Found a shimmering blue altar of Sif Muna.7&hrF  # # ##### # # #... ##.. ###...........#.# #_@......#7&hF  ###.....### ##  #.7&hL 7&hP 88.0) _7&hT 7&hX Q _There is an open door here.7&h r # # ##### # # # ###.. ###.#.#7&h  #@'.# ###.### ###  #.7&h 7&h -9 _7&h 7&h h _There is a shimmering blue altar of Sif Muna here.:&hQ  You sit before the altar of Sif Muna.:&h/  --more--:&hX :&h­ Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. :&h [!]: Overview|Powers|Wrath [J/Enter]: join religion<&h[ #... Rengar the Vexing#... Felid#####... Health: 16/16 ========================#....... Magic: 7/7========================#....... AC: 1Str: 4#....... EV: 16Int: 20############..## SH: 0Dex: 16###...........#.# XL:  3 Next: 26% Place: Dungeon:3#@'.............# Noise: ---------  Time: 1589.5 (0.0)###...........### -) Teeth and claws#############Cast: Ensorcelled Hibernation #. _b - 2 bubbling white potions (gained 1) _You open the door. _Found a shimmering blue altar of Sif Muna. _There is an open door here. _There is a shimmering blue altar of Sif Muna here.  You sit before the altar of Sif Muna.[3<&h] 57m _=&h{Yx#.#.#####.#.#.#.###..#=&h!Z###.#.# #_@.# ###.### ###=&hZ( =&hJd=&hi390.5 (1 _=&hp8_=&hsuQ _There is an open door here.=&h\P#.#.#####.#.#.#.=&hC##..####.#.# #_'# ###.### ## =&h`1 _=&hov 1#.....)=&h,x L#.#####.....†#.#.=&hy ##.##..####.#.# #_'.=&hy u# ###.### #=&h{ L  #.=&hLJ =&h &2=&h =&h >&hT3>&h7i9_>&hڸX#........#.....) #.......#####.....†#..#.# #......... ############..#########.>&hZa#.# ##_'...# ####...........### ################# >&hN_>&h8_>&hO L#.##.....).#>&h ]#.######.....†.##.#.##.#.>&h!##.#..######.###...#.# #.#_'......# #.###.### #.#>&h# #.#.## # # >&hV0__>&h#.# #.....).# #.# >&h#####.....†.##.##.##.##.##.#..######.>&h###...#.# #.#_'......# #.###.### #.# #.#>&h 5#.###.>&h,8_>&h>&h8_>&h!#.# #.....).# #.# #####.....†.## #.# #.##.##.##.#..######..####...#.# #..##_'......# #..####.### #.>&hz# #.#.#.###.>&h ,>&h:_>&hp#.# #.....).# #.# #####.....†.## #.>&hp# #.##.##.##.#..######..#>&hq###...#.# #..# #_'......# #..####.### #...## #.#.#.>&hr,###.>&hx7_>&hCy>&h~>&h#.# #.....).# #.# #####.....†.## #.# #.##.##.##.#..######..####...#.# #..# #_'......# #..## ###.### #...## #.#.#.####._>&h,>&hGd/#.# #.....).# #.# #####.....†.## #.# #...##.####.#.........##.#..######..####...#.# #..# #_'......# #..## ###.### #...## #.#.#.######.###....#_>&h #.# #.....).# #.......# #####.....†.## #............# #.........##.####.##.........##......##..######..####...#.# #..# #_'......# #..## ###.### #...## #.#....##.######..##.##....#_>&h}TU#.# #.....).# #.......# #####.....†.## #............# #.........##.####.# #.........##......# #..######..##### ###...#.# #..# #_'......# #..## ###.### #...#### # #.#....##.######..###.# >&hY...# #........# #.....).#  #.......# #####.....†.## #............# #.........##.####.#  >&hO#.........##......#  ############@.######..########...........#.# #..# #_'.....# #..## ###...........### #...##################.#....####......... ######..##  ##..> ######### >&h,>&h7_>&h-...## ....# #........# #.....).#  #.......# #####.....†.## >&h%#............# #.##.####.# # #....@....##......# #>&h{| ############..######..##### ####...........#.# #..# ##_'..>&hz...# #..## #>&hF-###...........### #...#### ##############.#....#####..........######..### ##..>.>&h>&h%M_>&hJ9_>&h_M...#..#.......) >&hb..# ####.....†.#......# #### #.........##...... ############..######..########...........#.# #..##_##>&hWk,>&hSr>&h?M#+ ########...#..#.......) ..# ####.....†.#......# #.#### >&hH]#.........##......############..######..##### #_ ####>&h#M_>&h,>&h:_M#+#########....#..#.......) ..# >&h;#####@....†.#......# #.#####.........##......# #_###>&h:AM_>&hE7_>&hڧUM##+#########.....#..#.......) >&hp..# #####.....†.##............# #.........##.####.# ##.# _###>&hֲ,>&hٹ7_>&hK. jM.###+#########........#..#.......) ..# ####.....†.##............#.. ##_...#__>&hӎ RM###+#########........#......#.@.....#)>&h  ..# #####.....†.##.#.#>&hʗ ,>&h= >&h8 U.ß.###+###.#.#.#.#.#>&h9  #@.......# ##.....).# #.......# #####.....†.## #...........# #.........##.####.#>&hx b #.........##......# ##..######..#####  ###...#.# #..#>&h ,>&hA >&ho )M.ß.###+###########.......@.>&hjr ..#.###.......##.....)#.......#.#####>&hw ,>&h}| >&h ß..ß.###+##########.#.......#ß.#.#..#.#.###........#>&hq R ##.....).# #..# #####.....†.## #............# #.........#.####.# #.....>&h ....##......#  #..######..#####>&hF ,>&hP >&hS ..ß..ß.###+##########.#.......#.ß.#.#..#>&hiT .#.###........#. .. ##.....).### #...# #####.....†.## #............# #.........##.####.# >&hT  #.........##......#  #..######..##### >&h] ,>&hd >&h g..!ß...ß....ß.###+##########.#.......#>&h d.ß.#.#ß..#.#.###........#.. ... ##.....).## #### #......# #####.....†.##>&h{ M #............# #.........##.####. #.........##...... #..######..>&h ,>&hk >&h 1 .!..ß....ß....ß.###+###.#.......#.ß.#.#.ß.>&h1 `.#.#.###........#.....# ##.....).######### #.......#  #####.....†.## #.....>&h:L Q.# #.........##.#### #.........## #..######..>&h 4 ...!.ß......ß...ß.###+##########.......#.......ß...ß................#@###....>&h v..# ##.....)######### #......###...........#.# #..#>&h˦ ,>&h >&h ...!..ß....ß...ß..... ß.###+##########..#.......#ß...ß.......#.#..ß....@............#>&h #.###........#.........# ##.....).########### #....... #####.....†## #............# #.........##.###  #.........##....  ############..######..## >&h ,>&h* >&hC !?...###...!..#...ß.....ß...ß..#...# ß.....ß.###+##########......#.......#ß...ß.@.....#.......#ß.........#.#.###........#.........# ##.).############ #....... #####.....†.## #............#  #.........##.## #.........##...>&h MS..... ?...##>&h ..!..#..ß.....ß...ß........# ß.....ß.###+#########>&h* J.....ß...ß.......#.ß...................#.###........#>&h .#S   adder (asleep)>&h>&h"1618.5 (26.0)>&hd),9.5 (27>&h'/>&hN2Y _An adder comes into view.?&h 4.S......?...###.!..##.ß.....?&h= S.ß...ß..#.#.ß.....ß.###+###.#?&h .#.ß...ß.......#.#.ß.........?&hK .#.#.###..##.# ##?&h .....).# # #.# #####?&h .....†.## #.....# #.........##.?&h?&h6220.5 (1.0)?&hq?&hO@&hm@&hZ|@&h@&h@&h].S.....#.?...####......!..##w....ß......ß...ß..#.#.ß.....ß.###+#.#.#.ß...ß.#.#.ß.##.#.###.##.# ##.....).# # #.# w   ribbon worm (asleep) #####.....†.# S   adder (asleep) #. #.##.@&h'*&1@&h49t _A ribbon worm comes into view.@&h͆ L.S.....#.?...####......!..##.w....ß.....+#...ß...ß..#.#_..ß.....ß.###+.#.#...ß...ß.#..ß@&h &.#.#.###. ###..# ##.....). ## #. #####.....†. # #.##@&h@ @&h¥ &2@&h' @&hP < _Found a hide-covered altar of Uskayaw.B&h?K J......+S.....# .....?...### ##......!..##.w....ß.....+#...ß...ß...........# _..ß...@.ß.###+#########.........#...ß...ß#......ß.........##..#.###.......###.........# #)########### .####.....†..B&hN B&hV .w_wB&hg_ E3Ensorcelled HibernationB&h|f 8_B&hli C&h=#......+S.....# .....?...### ##......!..##..w...ß.....+#...ß...ß.......@...# _..ß.....ß.###+#########.........#...ß...ß#......ß.........##..#.###.......###.........# #)########### .####.....† .S_(catching breath)S  The adder hisses angrily.C&h ````_The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.C&hjz-....C&hYo 8 4Held C&hԇ9_C&hj _You are caught in a web! _There is a web here.C&h1I..w.S16 5 _The web tears apart.E&hO  Rengar the Vexing .........# Felid .........+ Health: 16/16 ======================== .........# Magic: 5/7=================------- E&hQP.....?...###  AC: 1Str: 4 ##......!..##  EV: 16Int: 20 ...w.Sß.....+  SH: 0Dex: 16 #...ß.*.ß..#  XL:  3 Next: 26% Place: Dungeon:3 .......@...#  Noise: ---------  Time: 1625.5 (0.0) _..ß.....ß.###+######### -) Teeth and claws E&h~S................#....... Cast: Ensorcelled Hibernation #...ß...ß.......#....... ......ß................. ##.........#.###........ w   ribbon worm ###.........# ##.....). S   adder ########### #....... #####.....†. _There is a web here. _The web tears apart.  E&hYTRAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 56%)F&h_ Rengar the Vexing.........#Felid.........+Health: 16/16 ========================.........#Magic: 5/7=================-------F&hGb .....?...###AC: 1Str: 4##......!..##EV: 16Int: 20...w.*ß.....+SH: 0Dex: 16#...ß...ß..#XL:  3 Next: 26% Place: Dungeon:3.......@...#Noise: ---------  Time: 1625.5 (0.0)_..ß.....ß.###+######### -) Teeth and claws................#....... Cast: Ensorcelled Hibernation#...ß...ß.......#.............ß.................##.........#.###........ w   ribbon worm###.........# ##.....). S   adderF&hb ########### #.......#####.....†. _There is a web here. _The web tears apart.  F&h?c KAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 56%)F&h: F&h @ _The web tears apart  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action  F&h Shift-Dir - straight line  Aim: an adder (chance to affect: 56%)  The adder resists with significant effort.F&hD F&h .w.S_6.5 (1 _F&h 9_F&hP G&h  Rengar the Vexing .........# Felid .........+ Health: 16/16 ======================== G&hC .........# Magic: 3/7==========-------------- .....?...###  AC: 1Str: 4 ##......!..##  EV: 16Int: 20 ....w.ß.....+  SH: 0Dex: 16 #...ß.S.ß..#  XL:  3 Next: 26% Place: Dungeon:3 .......@...#  Noise: ---------  Time: 1626.5 (0.0) _..ß.....ß.###+######### -) Teeth and claws ................#....... Cast: Ensorcelled Hibernation #...ß&h J;49m...ß.......#....... ......ß................. ##.........#.###........ w   ribbon worm ###.........# ##.....). S   adder ########### #....... #####.....†.Aim: an adder (chance to affect: 56%) _The adder resists with significant effort.  G&h RAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 56%)G&h Rengar the Vexing.........#Felid.........+Health: 16/16 ========================.........#Magic: 3/7==========--------------.....?...###AC: 1Str: 4##......!..##EV: 16Int: 20....w.ß.....+SH: 0Dex: 16G&h/ #...ß.*.ß..#XL:  3 Next: 26% Place: Dungeon:3.......@...#Noise: ---------  Time: 1626.5 (0.0)_..ß.....ß.###+######### -) Teeth and claws................#....... Cast: Ensorcelled Hibernation#...ß...ß.......#.............ß.................##.........#.###........ w   ribbon worm###.........# ##.....). S   adder########### #.......#####.....†.Aim: an adder (chance to affect: 56%) _The adder resists with significant effort.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 56%)G&hq f_S(asleep)G&h S _The adder resists with significant effort.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (chance to affect: 56%)  The adder looks drowsy...G&h- z7.5 (1Ensorcelled Hibernation _G&h2 @_H&hW j  The helpless adder fails to defend itself.  You claw the adder!H&h .wS_S  H&h   The adder is severely wounded.The adder bites you.  You are poisoned.H&h 2=====------=8Ensorcelled HibernationPois H&h 9_H&h& , _The adder poisons you!J&h3D (catching breath) You scratch the adder.  The adder is almost dead.You feel sick. The adder closely misses you. `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.J&hѡC.11-------- 8 9.4 (0.9Held _ _You are caught in a web!K&h 9  Rengar the Vexing .........# Felid .........+ Health: 11/16 ================-------- .........# Magic: 1/7===--------------------- .....?...###  AC: 1Str: 4 ##......!..##  EV:  8 Int: 20 ......ß.....+  SH: 0Dex: 16 #...ßwS.ß..#  XL:  3 Next: 26% Place: Dungeon:3 ......*@...#  Noise: =-------- &h9/9;49m Time: 1629.4 (0.0) _..ß.....ß.###+######### -) Teeth and claws ................#....... Cast: Ensorcelled Hibernation #...ß...ß.......#....... Pois Held  ......ß................. ##.........#.###........ w   ribbon worm (catching breath) ###.........# ##.....). S   adder ########### #....... #####.....†.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineM&h.BßwS._The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, chance to affect: 56%)M&h~ ßwS*O&hC ßwS._Aim: a ribbon worm (catching its breath, chance to affect: 56%)P&hmiP&h)pRengar the Vexing.........#Felid.........+Health: 11/16 ================--------.........#Magic: 3/7==========--------------.....?...###AC: 1Str: 4##......!..##EV:  8 Int: 20......ß.....+SH: 0Dex: 16#...ßwS.ß..#XL:  3 Next: 26% Place: Dungeon:3.......@...#Noise: =--------  Time: 1629.4 (0.0)P&hr_..ß.....ß.###+######### -) Teeth and claws................#....... Cast: Ensorcelled Hibernation#...ß...ß.......#....... Pois Held ......ß.................##.........#.###........ w   ribbon worm (catching breath)###.........# ##.....). S   adder########### #.......#####.....†.The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 56%)P&hxxd _Okay, then.P&hDzP&h&9_P&h. _Q&hrQ&hc7.w16 30.4 (1_ _The web tears apart. You feel sick. The adder misses you. x2R&h;  You scratch the adder.R&h ._  You kill the adder!R&hUe0-501R&hNR&h k _You feel sick. The ribbon worm completely misses you.S&hS_  Rengar the Vexing .........# FelidS&hZd .........+ Health: 10/16 ===============--------- .........# Magic: 1/7===--------------------- .....?...###  AC: 1Str: 4 ##......!..##  EV: 16Int: 20 ......ß.....+  SH: 0Dex: 16 #...ß...ß..#  XL:  3 Next: 50% Place: Dungeon:3 ......w@...#  Noise: =--------  Time: 1631.4 (0.0) _..ß.....ß.###+######### -) Teeth and clS&hjaws ................#....... Cast: Ensorcelled Hibernation #...ß...ß.......#....... Pois  ......ß................. ##.........#.###........ w   ribbon worm (catching breath) ###.........# ##.....). ########### #....... #####.....†.S&h֔You kill the adder! _You feel sick. The ribbon worm completely misses you.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 57%)S&hRengar the Vexing.........#S&hYvFelid.........+Health: 10/16 ===============---------.........#Magic: 1/7===---------------------.....?...###AC: 1Str: 4##......!..##EV: 16Int: 20......ß.....+SH: 0Dex: 16#...ß...ß..#XL:  3 Next: 50% Place: Dungeon:3S&h......*@...#Noise: =--------  Time: 1631.4 (0.0)_..ß.....ß.###+######### -) Teeth and claws................#....... Cast: Ensorcelled Hibernation#...ß...ß.......#....... Pois S&hV......ß.................##.........#.###........ w   ribbon worm (catching breath)###.........# ##.....).########### #.......#####.....†.You kill the adder! _You feel sick. The ribbon worm completely misses you.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  S&hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 57%)S&hv_wasleep, catching breath)S&h>w_S&hAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, chance to affect: 57%)  S&h7The ribbon worm looks drowsy...  You feel sick.S&han9/16 ---S&hU^2.4 (1Ensorcelled Hibernation S&hS&h S&hU_You are no longer poisoned.T&hϐ4 ww    The helpless ribbon worm fails to defend itself.  You claw the ribbon worm!  The ribbon worm is severely wounded.T&h.=3T&h 9_T&hQ _The ribbon worm misses you.T&h  (catching breath)  You scratch the ribbon worm.  The ribbon worm is almost dead.T&h' ````The ribbon worm expels a string of sticky webbing.T&hF d@..._T&h -4.3 (0.9T&h T&h: W _The stream of webbing misses you.U&hw~ _You don't have enough magic to cast this spell.U&hpU&h9_U&h . _U&hnl~ _You don't have enough magic to cast this spell.U&hPmU&hqv9_U&hz. _V&hYX _The stream of webbing misses you. _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell.  You scratch the ribbon worm but do no damage.  You bite the ribbon worm.  The ribbon worm is almost dead.V&hZ10/16==2===5.2Ensorcelled HibernationV&hd9_V&hhY _The ribbon worm closely misses you.V&hA  You scratch the ribbon worm.V&h†_V&hSu56.2 (1.0Ensorcelled Hibernation V&h9_V&hO _You kill the ribbon worm!V&h&9.#.+.# .....?...####......!..##.ß.....+.#...ß...ß..#.@....#._..ß.....ß.###+.#.#...ß...ß.#.ß#.#.### ###.# ##.....) # # #####.....†-7V&h_;x _You see here a ribbon worm corpse.W&hAq =====1=W&h W&hɰ r12===3====W&hO W&h XW&h W&h W&hռ P==W&h߿ W&h2 W&h j3=====W&hS W&h ,W&h W&h" ,W&h W&h ,W&h W&h< W&h b4===W&h W&h+ ,W&h W&h O4===W&h W&h W&h ,W&h W&h W&h+ :==W&h W&h 95W&hW (=W&h W&h% W&h 4===W&h W&h ,W&hC W&h ,W&h8 W&h -_ _You start resting.W&h061.2 (24.0)W&hx6===2.2 (25W&h W&h" _HP restored.X&hoX&h qX&htX&hzX&h,X&h,X&hX&hX&h7P5====X&hX&hP==X&heX&hE,X&hX&h,X&hئX&hX&h<====X&hX&hd,X&hX&h/,X&hX&h,X&hX&h,X&h|X&h,X&h`X&hc6===X&hX&h,X&h#X&h,X&hX&hp,X&hX&hJQ===X&hX&hb,X&hX&h,X&h4X&ht,X&h~X&h*X&h _ _You start resting.X&h V84.2 (22_X&h ]7====5.2 (23X&hq 9_X&h % _Magic restored.Y&h[M####..###+..........# ......?...### ###......!..##......ß.....+.#...ß.@.ß......†....# _..ß.....ß.###+########.................#.......##########_Y&h16.2 (1.0)Y&h=_Y&hc >..####..### .# .+ .# ......?...### ###......!..## .ß.....+ .#...ß..@ß..# .†....# ._..ß.....ß.###+#....#..#...ß...ß.#..ß.###.#.###.###.# ##.....).# #.7Y&hԛ 6_Y&hɝ Z&h%SM #.# Z&hT####..###+....# ......?...### ###......!..##......ß@....+#...ß...ß..##......†....# Z&hT._..ß.....ß.###+#########. ###.........#Z&h^Z&h)k&8Z&h]pZ&hgrZ&hkM  #.# ####..###+....# ......?...### ###.....@!..##......ß.....+#...ß...ß..##.......†....#. ..##.........#.##Z&hZ&h^E====9Z&h!9_Z&hZ&hj| z#. #.# ..####..### .# .+ .# ......?...### ###...## .Z&h} ß.....+ .#...ß...ß..## ..._..ß.....ß.###+#.....#.#.#...ß...ß.......#.#.ß..####.#.###.#Z&h Z&h '90Z&h2 8_Z&h Z&hë +1.2 (2Z&hɲ Z&hI Y _i - a smoky orange potion[&h*S+ #. #.# ..####..### .# .+ .# ......?...### ###.## .ß.....+ .#...ß...ß..## .......†....# ._..ß.....ß.###+ .....#. .#...ß...ß.......#. .ß.. ###.#.###._[&hlH2.2 (1[&h1+1 #.# #.## ..####..### .# .+ .# ......?...### ###.## .ß.....+ .#...ß...ß..## .†....# ._..ß.....ß.###+ .....#[&h+" .#...ß...ß.......# .......ß. ###.#.###[&h318_[&h7&3[&h:9_[&hj<[&h=| #.### #.##.####..###.#.+.#>......?...### ###.###.ß.....+#.#...ß...ß..###.†....##._..ß.....ß.###+#....##.#...ß...ß.##.ß ###.#.###_[&h5&4[&hO _Found an escape hatch in the floor.[&h] M #.# [&hn^ ### #.## ####..###+.[&h _ #....# >...### ###.........##......ß.....+[&h_ #.#...ß...ß..###.......ß......[&h{j 8_[&hx &5[&hd| 9_[&hM 9_[&h +6.2 (2[&h [&h] n _d - 2 scrolls labelled VYOGUX EFEKK (gained 1)\&h #.#####...####..###........+#>######..##.......ß.....+#...ß...ß..##_#.......ß......###.........#.###...... \&hʐ8_\&hk7.2 (1_\&h* #.# #.## #.##.####..###.#.+.#.>.### ####.## #.ß.....+ #.#...ß...ß..## #.†....# #._..ß.....ß.###+ #.# #.#...ß...ß.# #.ß ###.#.###\&hq&8\&h\&h\&h[  #.# #.## #.##.####..###.#.+.#.>.### ####\&ht V.## #.ß.....+ #.#...ß...ß..## #.†....# #._..ß.....ß.###+ #.# #.#...ß...ß.#\&hʻ  #.ß ###.#.###\&h* \&h &9\&h \&h^ \&hg ######.....####..###........+..#..>.## ####..###....@..ß.....+#...ß...ß..##......†....# ####.........#.###....  ###..# ##\&h\&h (700\&h9_\&h]&h> ######.....####..###................+....#>..## ####..##.......ß.....+#.#..@ß...ß..##......†....# _..ß.....ß.###+########.......########### #... ]&h8_]&hg&1]&h]&h]&hg .....####..###..............+.#>..]&h;h## ####..##.......ß.....+]&hh#...ß...ß..###....@..†....# _..ß.....ß.###+#####................#....]&hi#############... ]&hp8_]&h|&2]&h9_]&hO]&h j .....####..### .....# ......+ ......# ..>...### ####.## #.ß.....+ #.#...ß...ß..## #.†....# #._..ß.....ß.###+ #.# #.#...ß...ß.# #.ß ####.#.### ###.# ## ## # #####]&h ]&h &3]&h 9_]&h ]&h .........+#>## ####..##]&hK.......ß.....+#.#...ß...ß..##]&h"......†....# _.@ß.....ß.###+####................#..]&h#...ß...ß.##......]&hjD ]&h$._]&h-&4]&h28_]&h4^&h +#>## ####..###.......ß.....+.#...ß...ß..##......†....# _..ß.....ß.###+####..@.............#..^&h6#...ß...ß#.......ß...##...... ^&h3^&h&5^&h^&h .+ .......# ..>....### ####.## #.ß.....+^&hX #.#...ß...ß..## #.†....# #._..ß.....ß.###+ #.#^&h_ #.#...ß...ß.# #.......ß ####.#.### ###^&h.# ## ## # ##### #^&hC? #^&h6^&h} &6^&h&^&h~^&hv M#+. ..>...### ^&hw ###.........##......ß.....+#...ß...ß..##......†....# _@.ß.....ß.###+###..........#...ß...ß##.......ß...........##^&h *_^&h &7^&h ^&h ^&h5 A .# .......+ .......# ..>....### ####.##^&h x #.......ß.....+ #.#...ß...ß..## #.†....# #.@..ß.....ß.###+ #^&h .# #.#...ß...ß.# #.......ß ####.#.### ###.# ## ## # ##### #^&h, ^&h &8^&h ^&h d _There is a hide-covered altar of Uskayaw here._&hK   You sit before the altar of Uskayaw.  --more--`&h3Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath [J/Enter]: join religion&h &h&h*.............#Rengar the Vexing.............+Felid.............#Health: 16/16 ========================&hI..>..........###Magic: 7/7========================####.........##AC: 1&h Str: 4#.......ß.....+EV: 16Int: 20&hAH#.#...ß...ß..##SH: 0Dex: 16#.......†....#&huXL:  3 Next: 55% Place: Dungeon:3#.@..ß.....ß.###+## Noise: ---------  Time: 1708.2 (0.0)#.................# -) Teeth and claws#.#...ß...ß.......# Cast: Ensorcelled Hibernation #.......ß..........####.........#.###.###.........# ## ########### # ##### #....  _Magic restored. _i - a smoky orange potion _Found an escape hatch in the floor. _d - 2 scrolls labelled VYOGUX EFEKK (gained 1) _There is a hide-covered altar of Uskayaw here.  You sit before the altar of Uskayaw.&hk#&hP*&h.&h1. _&hQgM####..##.#.+. ..>...### ###.........##......ß.....+#...ß...ß..##...†....# _..ß.....ß.###+#.........#.#...ß...ß.......#9.2 (1 _&hk&hn&hr/ .....####..### .............# .............+ .......# ..>....### ####.## #.......ß.....+ #.#...ß...ß..## #.†....# #._..ß.....ß.###+##.#.#.#...ß...ß.#.#.......ß.####.#.###.###.# ##.## #.#####._10&hh3 @_&h;`.....####..### .......# .......+ .......# ..>....### ####.## #.......ß.....+ #.#...ß...ß..## #.†....# #._..ß.....ß.###+##.#.#.#...ß...ß.#.#.ß.####.#.###.###.# ##.## #.#####.&h1&1&hp&h&h9M##### #.## ..####..##.#.+. ..>...### ####.........##......ß.....+#.#.@.ß...ß..##......†....# _..ß.....ß.###+#####.................#..#######&hIC2&h @M #.# ##### #.## ....####..##..#..+... ..>...### ###.........###...@...ß.....+#...ß...ß..###.......†....# #._..ß.....ß.###+########......3_&hՁ M #.# ###### #.## ......####..##....#.....&h L+...... ...>...### ####@........##......ß.....+#.#...ß...ß..###.......†....##&hr 4####........&h 7_&h C4&h$M.# #.# ###### #.## ####..###+. ...>...### ...####.........###.......ß.....+#.#...ß...ß..#####.......ß..._&h-_5_&h 6&hRM#&hY #.# ###### #.## ####..##&h$#+. >...### &h...####.........### #.......ß.....+#&h3.#.#...ß...ß.&hz 8_&h&6&h/#9_&h>&&h aM# #.# ###### #.## ####..###+. >...### ...####.........###............&hw 8_&h &7&h &hj &h5'#.# #.# ###### #.## ......####..### .# .+ .# ...>.### ...####.#### #.......ß.....+#.#...ß...ß..## #.......†....# #._..ß.....ß.###+##.#.&h-&h9_8_&h;&hca##.##.# #.# ###### #.## ......####..### .# .+ .# ...>.### ...####.#&h### #.......ß.....+#.#...ß...ß..## #.......†....# #._..ß.....ß.###+##.#.&hV&h&h*9&h#&h0&&hXT### ..# #.# #.# ###### #.## ......####..### .# .+ .# ...>.### ...####.#### #.......ß.....+#.#...ß...ß..## #.......†....# #._..ß.....ß.###+##.#.&h_]=20&hm@_&hr### ..# #.# #.# ###### #.## ......####..### .# .+ .# ...>.### ...### #.......ß.....+#.#...ß...ß..## #.......†....# #._..ß.....ß.###+##.#.&hTv8_&h@|&1&h&h&hiv ### ..# #.# #.# ###### #.## ......####..### .# .+ .# ...>.### ...####..#### #.......ß.....+#.#...ß...ß..## #.†....# #._..ß.....ß.###+##.#.&h4| &h &2&h &h &h_S ### ..# #.# &hT t#.# ###### #.## ......####..### .# .&hT + .# ...>.### ...###&hwU 5## #.ß.....+#.#...ß...ß..## &hV #.†....# #._..ß.....ß.###+##.#.&hV #&hZ 7_&hu` &3&hc 8_&h*e &hN.##....'......##.....  You open the door.&h\bb   bat (wandering)_4Ensorcelled Hibernation _A bat comes into view.&hQ W### ..# #.# #.# ###### #.## .......####..### ...###.b....###....>.### .....####...## .## #.ß.....+#.#...ß...ß..## #.†....##._..ß.....ß.# .b5 _There is an open door here.&h ### ..# #.# ###.# ...  ###### #.## ...  ......####..### ..  .###.  .'@.b.  .###.  ...>..### ..  ...####.........## ...### #.ß.....+ ..##.#...ß...ß..## .##.......†....# ##._..ß..... .b6 __&hL  Rengar the Vexing ### Felid ..# Health: 16/16 ======================== #.# ##  Magic: 5/7=================------- #.# ...  AC: 1Str: 4  ###### #.## ....  EV: 16Int: 20  ......####..### .....  SH: 0Dex: 16 &h]N ..............###......  XL:  3 Next: 55% Place: Dungeon:3  ..............'@*......  Noise: ---------  Time: 1726.2 (0.0)  ..............###b.....  -) Teeth and claws  ...>..........### .....  Cast: Ensorcelled Hibernation  ...####.........## ...#  ## #.......ß.....+ ..#  #.#...ß...ß..## .#  b   bat (wandering)  #.......†....# #  #._..ß.....ß.###+##########  #.................#.......# _A bat comes into view. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't not&hN(iced you, chance to affect: 66%)&h Rengar the Vexing###Felid..#Health: 16/16 ========================#.###Magic: 5/7=================-------#.#...AC: 1Str: 4  ###### #.##....EV: 16Int: 20  ......####..### .....SH: 0Dex: 16  ..............###......XL:  3 Next: 55% Place: Dungeon:3  ..............'@.......Noise: ---------  Time: 1726.2 (0.0)  ..............###*.....-) Teeth and claws  ...>..........### .....Cast: Ensorcelled Hibernation  ...####.........## ...### #.......ß.....+ ..##.#..&h [m.ß...ß..## .#b   bat (wandering)#.......†....# ##._..ß.....ß.###+###########.................#.......# _A bat comes into view. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, chance to affect: 66%)&h gbasleep)_&h;bThere is an open door here.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, chance to affect: 66%)  The bat looks drowsy...7.2 (1Ensorcelled Hibernation _&hk### ..# #.# ######.# .r.. ###### #.## ... ......####..### .. .###. .'. .###b. ...>...###.. ...####.........##....# ## #.......ß.....+....##.#...ß...ß..##....# r   quokka (asleep)#.......†....# ...# b   bat (asleep)#._..ß.....ß.###+### _8 _A quokka comes into view.&hf  The helpless bat fails to defend itself.  You claw the bat!&hb&h.r.r_&h(T79.1 (0.9Ensorcelled Hibernation&h.&h0G _You kill the bat!&h' ### ..# #.# ####### #.# .......  ###### #.## r......  ......####..### .......  .###.  .'.  .###.  ...>...###.......  ...####.........##....##  ## #.......ß.....+....# #.#...ß...ß..##....# #.......†....# ...# #._..ß.....ß.###+###  #.#.#_30.1 (1.0Ensorcelled Hibernation &h ### ..# #.# ####### #.# ....... ###### #.## r......&h ......####..### ....... .###. .. .###. ...>..###....... ...####.........##....## ## #&hZ.ß.....+....# #.#...ß...ß..##....# #.......†....# ...# #._..ß.....ß.###+#  #.#.#&h&h&h'brr   quokka1Ensorcelled Hibernation_ _There is an open door here.&hZ; i  Rengar the Vexing ### Felid ..# Health: 16/16 ======================== #.# #######  Magic: 3/7==========-------------- &h; #.# .......  AC: 1Str: 4  ###### #.## r......  EV: 16Int: 20  ......####..### .......  SH: 0Dex: 16  ..............###.......  XL:  3 Next: 57% Place: Dungeon:3  ..............@*r.......  Noise: ---------  Time: 1731.1 (0.0) &hU< d ..............###.......  -) Teeth and claws  ...>..........###.......  Cast: Ensorcelled Hibernation  ...####.........##....##  ## #.......ß.....+....#  &h< E#.#...ß...ß..##....#  r   quokka #.......†....# ...#  #._..ß.....ß.###+##########  #.................#.......# _You kill the bat! &h%= _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 66%)&h;d Rengar the Vexing###Felid..#Health: 16/16 ========================#.# #######Magic: 3/7==========--------------#.# .......AC: 1Str: 4###### #.## r......EV: 16Int: 20......####..### .......SH: 0Dex: 16..............###.......XL:  3 Next: 57% Place: Dungeon:3..............@.*.......Noise: ---------  Time: 1731.1 (0.0)..............###.......-) Teeth and claws...>..........###.......Cast: Ensorcelled Hibernation...####&hf .........##....#### #.......ß.....+....##.#...ß...ß..##....#r   quokka#.......†....# ...##._..ß.....ß.###+###########.................#.......# _You kill the bat! _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 66%)&hI- &hШ _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  &h +Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (chance to affect: 66%)  The quokka struggles to resist.&h( kr._&h[ 22.1 (1 _&h4 8_&hB &h  Rengar the Vexing ### Felid ..# Health: 16/16 ======================== &h@#.# #######  Magic: 1/7===--------------------- #.# .......  AC: 1Str: 4  ###### #.## r......  EV: 16Int: 20  ......####..### .......  SH: 0Dex: 16  ..............###.......  XL:  3 Next: 57% Place: Dungeon:3 &h~ ..............@r........  Noise: ---------  Time: 1732.1 (0.0)  ..............###.......  -) Teeth and claws  ...>..........###.......  Cast: Ensorcelled Hibernation  ...####.........##....##  ## #.......ß.....+....#  #.#...ß...ß..##....#  r   quokka &h^#.......†....# ...#  #._..ß.....ß.###+##########  #.................#.......# Aim: a quokka (chance to affect: 66%) _The quokka struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 66%)&h) Rengar the Vexing###Felid..#Health: 16/16 ========================#.# #######Magic: 1/7===---------------------#.# .......AC: 1Str: 4###### #.## r......EV: 16Int: 20......####..### .......SH: 0Dex: 16..............###.......XL:  3 Next: 57% Place: Dungeon:3..............@*........Noise: ---------  Time: 1732.1 (0.0)..............###.......&h -) Teeth and claws...>..........###.......Cast: Ensorcelled Hibernation...####.........##....#### #.......ß.....+....##.#...ß...ß..##....#r   quokka#.......†....# ...##._..ß.....ß.###+###########.................#.......#Aim: a quokka (chance to affect: 66%) _The quokka struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 66%)&hzc ]r(asleep)&h5 r_ _The quokka struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  &hY iAim: a quokka (chance to affect: 66%)  The quokka looks drowsy...&h z3.1 (1Ensorcelled Hibernation _&h 8_&ht &hQj  The helpless quokka fails to defend itself.  You claw the quokka!†_&h/604&hb&hBJ _You kill the quokka!&hR ### ..# #.# ####### #.# .......  ###### #.## r......  ......####..### .......  .###.  .'@.  .###.  ...>..###.......  ...####.........##....##  ## #.ß.....+....##.#...ß...ß..##....##.......†....# ...##._..ß..... 5&h 8_&hd s _You see here a quokka corpse.&h [t### ..# #.# ####### #.# ....... ###### #.## ....... ......####..### ....... .###. .'† .###. ...>...###....... ...####.........##....## ## #.......ß.....+....##.#...ß...ß..##....##.......†....# ...##._..ß.....ß.###+### &h_&hhe2===6 _&hm&ho&h,m### ..# #.# ###.# #.# #.## #.#####..### #.####.#'†.+###.#>....###.#####.........##....#  #.†....# ....##._..ß.....ß.### &h$7_&h&7&h8_&h&hʃ !### ..# #.# # #.# #.#  #.## #.# ####..### #.# &hk 1###.# '†.+ ###.# >....###.&h #  #.ß.....+....#  #.#...ß...ß..##....#  &hd #.†....##....#  #._..ß.....ß.## &hG &hI &8&hž 8_&hT &h} 3&h~ &h[ ,&h }===&hɆ ,&h &h# ,&h- &hp &hЌ &he &h &h &hʏ &h6 &h &hi &hŔ &h$ V3====&h= &h3 ,&h &h\ &h &hg &h &hr &ha &h &hj <====&hA &h &h" &h &hN &h &h &hI &h &hQ &h &h &h4 &h &h &hڮ &h &h O4===&hͱ &hT &h &hU &h &h &h &h &h &h &h ;===&h &h &h* &h &h^ &h &hy &hs &h &h( &h &hb &h &h &h] &h &h` &h' &h P5====&hY &h &h &h &h" &h &h &hQ &h &h] &h &h <====&h &h &h &hU &h# &h &hE &h &h &h &h0 &h &hj &h0 &h &h; &h &h M6===&h &h, ,&h &h ,&h &h ,&hV &h Q===&h &hb &h &hx &h &h> &h &h ,&h &h ,&h &ht,&h&h _ _You start resting.&h085.1 (47.0)&h]7====6.1 (48&hm8_&hA% _Magic restored.&hž### ..# #.# # #.# #.#  #.## #.# ####..### #.# ###.# '†.+ ###.# >.###.# #._ &hF7_&h17.1 (1.0)&h&h>&h 0### ..# #.# # #.# #.#  #.## #.# ####..### #.# ###.# '†.+ ###.# .###.# ._ _8&h 8_&h &h ?### ..# #.# # #.# #.#  #.## #.# ####..### #.# ###.# '†.+ ###.# ###.&hm `# &hZ 6 _&h &9&hi &h &hA### ..# #.# # #.# #.#  #.## #.# ####..### #.# ###.# '†.+ &hx###.# ###.# ß.....+....# ...ß...ß..##....#†....##....# ..ß.....ß.###+### &hP&he$F====90&hq)&h+&hΤ### ..# #.# # #.# #.# #.## #.# ..### #.# ###.# '†.+ ###.# ###.# †....##....#ß.....ß.###+## 1&hg###...###'...bw+...###..#.##w   ribbon worm (asleep)b   bat (asleep)&hr7  You open the door.&hdu&hw&hZb...b&hwE2Ensorcelled Hibernation&h&hr _A bat and a ribbon worm come into view. _Found a scroll labelled QOYCIB GAUHYUBIPP.&h3  Rengar the Vexing  ### Felid  ..# Health: 16/16 ========================  #.# ######### Magic: 5/7=================-------  #.# #.......# AC: 1Str: 4  #.## #.......# EV: 16Int: 20 ###..### #.......# ###  SH: 0Dex: 16 .......###.......#...###  XL:  3 Next: 60% Place: Dungeon:3 .......'†.......@*b...w+  Noise: ---------  Time: 1792.1 (0.0) .......###.......#...###  -) [&hUK 40mTeeth and claws .......###.......# ..#  Cast: Ensorcelled Hibernation .........##....### .# ....ß.....+....# # ..ß...ß..##....# w   ribbon worm (asleep) ....†....##....# b   bat .ß.....ß.###+########## ..............#.......# _A bat and a ribbon worm come into view. _Found a scroll labelled QOYCIB GAUHYUBIPP.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 66%)&h+ Rengar the Vexing###Felid..#Health: 16/16 ========================#.# #########Magic: 5/7=================-------#.# #.......#AC: 1Str: 4#.## #.......#EV: 16Int: 20 ###..### #.......# ###SH: 0Dex: 16 .......###.......#...###XL:  3 Next: 60% Place: Dungeon:3 .......'†.......@'*...w+Noise: ---------  Time: 1792.1 (0.0) .......###.......#...###-) Teeth and claws .......###.......# ..#Cast: Ensorcelled Hibernation .........##....### .# ....ß.....&h5 \+....# # ..ß...ß..##....#w   ribbon worm (asleep) ....†....##....#b   bat .ß.....ß.###+########## ..............#.......# _A bat and a ribbon worm come into view. _Found a scroll labelled QOYCIB GAUHYUBIPP.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 66%)&h Pb(asleep)&h o Kb _Found a scroll labelled QOYCIB GAUHYUBIPP.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (chance to affect: 66%)  The bat looks drowsy...&h)u z3.1 (1Ensorcelled Hibernation _&hy &hA{ &h6###  ..#  #.# ##  #.# #.#  #.## #.# ..### #.##### ###.#...### '†.b...w+ ###.#...### ###.#...# ##....###...#ß.....+....# ...#ß...ß..##....# ...#†....##....# ...# ß.....ß.###+########## &h#?&hJ&4&hCR&hVQ _There is an open door here.&h ^  You pounce on the unaware helpless bat! You claw the bat!&h &h †..w?w&h M25Ensorcelled Hibernation&h &h G _You kill the bat!&hC  ### ..# #.# ######### #.# #.......# #.## #.......# ..### #.......##### ###.#...### '†.'@..w?+ ###.#...### ###.......#...# ##....##...#ß.....+....# #...# ß...ß..##....# #...# †....##....# #...# .....ß.###+########## &hӹ &h &6&h^ &h p _You see here a bat corpse.&h%  Rengar the Vexing ### Felid ..# Health: 16/16 ======================== #.# ######### Magic: 3/7==========-------------- #.# #.......# AC: 1Str: 4 #.## #.......# EV: 16Int: 20 #..### #.......#####  SH: 0Dex: 16 .....###.......#...###  XL:  3 Next: 62% Place: Dungeon:3 .....'†........'@**w?+  Noise: ---------  Time: 1796.1 (0.0) .....###.......#...###  -) Teeth and claws .....###.......#&h'd...#  Cast: Ensorcelled Hibernation .......##....###...# ..ß.....+....# #...# ß...ß..##....# #...#  w   ribbon worm ..†....##....# #...# .....ß.###+########## ............#.......# _You kill the bat! _You see here a bat corpse.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (chance to affect: 57%)&h[ZRengar the Vexing &hD!###Felid ..#Health: 16/16 ======================== #.# #########Magic: 3/7==========-------------- #.# #.......#AC: 1&hStr: 4 #.## #.......#EV: 16Int: 20 #..### #.......#####SH: 0Dex: 16 .....###.......#...###XL:  3 Next: 62% Place: Dungeon:3 .....'†........'@..*?+Noise: ---------  Time: 1796.1 (0.0) .....###.......#...###-) Teeth and claws .....###.......#...#Cast: Ensorcelled Hibernation .......##....###...# ..ß.....+....# #...# ß...ß..##....# #...#w   ribbon worm &h>..†....##....# #...# .....ß.###+########## ............#.......# _You kill the bat! _You see here a bat corpse.  &hԳPAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (chance to affect: 57%)&h Kw(asleep)&h' Kw _You see here a bat corpse.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 57%)  The ribbon worm looks drowsy...&hJ z7.1 (1Ensorcelled Hibernation _&h# &h% &hT # .# ######### .# #.......# .## #.......# ..### #.......##### ###.#...### '†.'†@.w?+ ###.#...### ###.......#...# ##....ß.....+... ...ß..##....# #...# †....##. &he&h1&8&h&h߾&h # # # # #.# ## #.......# ### #.......##### ###.#...### '†.'†.@w?+ ###.#...### ###.......#...# ##.. ß..##....# #...# 9&h; 2 ww    You pounce on the unaware helpless ribbon worm!  You claw the ribbon worm!  The ribbon worm is heavily wounded.&h< O=800Ensorcelled Hibernation&h~J n _The ribbon worm barely misses you.&hA  You scratch the ribbon worm.&h&1&hy _The ribbon worm is heavily wounded.&hy  You scratch the ribbon worm.  The ribbon worm is severely wounded.&hX4===2&hE&hX _The ribbon worm barely misses you.&h  You scratch the ribbon worm but do no damage.The ribbon worm is severely wounded.&hY2------3&hH&h0 _The ribbon worm bites you.&h]  You scratch the ribbon worm.  The ribbon worm is almost dead.&h &4&hi &h \ _The ribbon worm completely misses you.&h+%A  You scratch the ribbon worm.&h*G†&hJn95Ensorcelled Hibernation &hM&hOO _You kill the ribbon worm!&hv  #  #.#  #.# &hL### #.......##### ###.#...### '†.'†..@?+ ###.#...### &h1###.......#...# ##....###...# .....+....# #...#ß..##....# #...# ....##....# #...#&hYß.###+########## &hg&hvL===-6&hP&hx _You see here a ribbon worm corpse.&h/ f# #.#  #.#  #.##### ###.#...### '†.'†..†@+ ###.#...### ###.#...# ##....###...#+....# #...# ß..##....# #...###....# #...#ß.###+########## &h &h T-------7 _&hQ &h &h Y3=8.1 (2&h &h, s _h - 2 scrolls labelled QOYCIB GAUHYUBIPP (gained 1)&h7###...............'.................####9.1 (1&hz> _You open the door.&h8# #.# #####.# ... #.##### .. ###.&h9#...###. '†.'†..†.@. ###.#...###. ###.#...# ..##....###...# ###&hf:{+....# #...# &hMS10&huQQ _There is an open door here.&h_ ! # #.# ####### #.# ....... #&h # #.##### ....... .###.#...###. .'†.'†..†@'. .###.#...###&h . .###.#...# ........##....###...# #######.+....# #...# ß..##....# #...# &h w...##....# #...# .ß.###+# .#.#&h=( &hl4 C1 _&h6 &h` # #.# ####### # #.# .......# #.##### ....... ..###.#...###. ..'†.'†..@.'. ..###.#...###. ..###.#...# ........##....###...# ######.+....# #...# .ß..##....# #...#.##....# #...# ..ß.###+########## .#.#4===5====2 _You see here a ribbon worm corpse.&h 9 ### # # #.# # ## #&h;R.# ....... .### #.......##### ........###.#...###..'†.'†.@†.'..###.#...###..###.......#...# ........##....###...# ####### &h<ß.....+....# #...#.ß..##....# #...# †....##....# #...#.ß.###+########## .#.#&h1E&h0K-3 _&hQ&hS&h# .# .# # .# #.# # .## #.......# . ..### #.......##### ........###.#...###..'†.'†@.†.'..###.#...###..###.......#...# ........##....###...# # .ß.....+....# #...# ...ß..##....# #...# .†....##....# #...# &hg....ß.###+########## .#.#&h&h&4&h &hA"&h ======5==&ha _ _You start resting.&hJ 321.1 (7&h 6==6===2.1 (8&h &h " _HP restored.&h&h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%   0   e - Spellcasting   2.1    -1  &h         b - Unarmed Combat   1.0     0   f * Hexes   6.4  70%  +4      g + Ice Magic0.3  29%  -1           c - Dodging   2.7    +3       d - Stealth   4.2    +4      &h                                                                                The percentage of incoming experience used to train each skill is in brown.  The sp&huecies aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h^ B a + Fighting &hVs  a + Fighting  e - Spellcasting &hQD r e - Spellcasting  f * Hexes &h'3z f * Hexes  g + Ice Magic &he255 g * Ice Magic   0.3  43&hu f * Hexes  g * Ice Magic &hAr f * Hexes  g * Ice Magic &hm98 g - Ice Magic   0.3   &hu f * Hexes  g - Ice Magic &h v  b - Unarmed Combat  f * Hexes &h&h<j a + Fighting  b - Unarmed Combat &h   a * Fighting   0.0  25 b - Unarmed Combat 75&ht a * Fighting  b - Unarmed Combat &hS  a - Fighting   0.0    b - Unarmed Combat 100%&h<@Rengar the Vexing ##Felid .#Health: 16/16 ======================== .# #########Magic: 6/7====================---- .# #.......########AC: 1Str: 4 .## #.......#.......EV: 16Int: 20 ..### #.......##### .......SH: 0Dex: 16 ....###.......#...###.......XL:  3 Next: 69% Place: Dungeon:3 ....'†........'†@.†.'.......Noise: ---------  Time: 1822.1 (0.0) ....###.......#...###.......-) Teeth and claws ....###.......#...# .......Cast: Enso&h"Ercelled Hibernation ......##....###...# ####### .ß.....+....# #...# ...ß..##....# #...# .†....##....# #...# ....ß.###+########## ...........#.......# _h - 2 scrolls labelled QOYCIB GAUHYUBIPP (gained 1) _You open the door. _There is an open door here. _You see here a ribbon worm corpse. _You start resting. _HP restored.&h 9` # # # # #.# # ## #.......# . ### #.......##### ....... ###.#...###. '†.'†.@†.'. ###.#...###. ###.......#...# ....... ##.. 3.1 (1&h~*  #  #.# #  #.# ....... ### #.......##### ....... ###.#...###. '†.'†..@.'. ###.#...###. ###.......#...# ....... ##....###...# ####### .....+....# #...#ß..##....# #...# ....##....# #...#ß.###+########## 4 _You see here a ribbon worm corpse.&hk  _&ho &h/u ,&h#x &hP| ,&h B&hU &h݉ &hO &h@ &h d7====&h{ &h  &h &h # #.# #######  #.# .......  #.##### ....... ###.#...###. &h B'†.&h Q'†..†@'.&h#  ###.&h V#...###. ###.#...# ....... ##....###...# #######+....# #...# ß..##....# #...#&h ##....# #...#ß.###+########## _Magic restored.&h &hj &h! &h- &h # #.# ####### #.# .......  #.##### ....... ###.#...###. '†.'†..†.@. ###.#...###. ###.#...# ....... ##....###...# #######+....# #...# &h"   #  #.# ###.# #.#  #.&h\##### #.#.#...###.# †.'†..†.'.#...###.#.#...# #.###....###...# ##  There is an open door here.&hU&h6 _&h&h # #.# # #.# #.# &h?#.##### #.# .#...###.# .'†..†.'..#...###.#.#...# #.# &hUR====&h_&hW .# # .# #.# .##### #.# .#...###.#'†..†.'. .#...###.# .#...# #.# &h&h3 # # # #.# ##### #.# #...###.#'†..†.'.#...###.##...# #.# &h",&h%&h 3 # # # #.# ##### #.# #...###.#'†..†.'.#...###.##...# #.# &h[ # #&h # #.# ##### #.# #...###.#'†..†.'.&h#...###.##...# #.# &h:,&h&hoD # # # #.# ##### #.# #...###.#'†..†.'.>#...###.######.#...# #.#  &hlr406.0)1.1 (17&h6&h; _Found a stone staircase leading down.&h  # ## # #.# ##### #.# #...###.#&h '†..†.'.......>##...###.######.##...# #.# ###...# ## &h / &h &h 12.0)&h &h &h,     .# #########  .# #.......#  .##### #.......#  .#...###.#  .'†..†.'.>#  .#...###.######.# &h .#...# #.......#  ...# #########   #...#   #...#     #...#      #   &h&hC3&hO   #  # #########  &h# #.......#  ##### #.......#  #...###.#  '†..†.'.># &h #...###.######.#  #...# #.......#  #...# #########  #...#  &hTk#...#  #...#  &hy  #  &hm&h &4&h2 &h&hC      #   #.......#   #.......#  ...###.#  †..†.'.>#  ...###.######.#  ...# #.......#  ...# #########  ...#  ...#  ...#    #  5&h\~T    #  #.#   #.......#  ###.#  ..†.'.>#  ###.######.#  # #.......# # # #  #  #  #    #  6&h^&hd&hI&h݁    #  #.#   #.#  .###.#  .†.'..@>#  .###.######.#  .# #.# .#  .# # .# .# .# .# .# .# .#  .# #  &h    #  #.#  # #.#  ###.#  †.'...@#  ###.######.#  # #.# #.#  # # #.#  # ..#  # #.#  # #.#   #.#  .#  &hmU  #########....... ##.######## †.'......> ###.###### .# ########.# .#  There is a stone staircase leading down here. _&h2{ #########....... ######### &h†.'.......> ###.######.  &h####### .##.# &ht.#  &h&h&h!2 #########....... ######### †.'......> #########.  ####### ..$....########.# .#  &hP #########....... ######### †.'......> #########.  ############ ..$....####### #.# .#  &h? #  #.# # #.# .###.######## .†.'...># .###.######.# .# #.# #.# .# #.# .#.$...@.# .##.# .# #.# # #.# .# #.# .# #.# .# #.# .# #.# ).# &hw,&h^&h_ &hn`#&h7a &ha #&hb .#&hvc &h=d2# #&hd .#&he &h|f.###&hwo.######## .†.'...># .###.######.#&hq .# #.# #.# .# #.# .#.$..@..# .##.#&hcs .# #.# # #.# &ht.# #.# .# #.# .# #.#&h| .# #.# .).# &h&h&h% #  #.# # #.# .###.# †..†.'...># .###.######.# .# #.# #.# .# #.# .#.$.@...# .# .#.# .# #.# # #.# .# #.# .# #.# .# #.# .# #.# .).# &h,&h&hm# # # #.# # #.# #...###.# '†..†.'...># #...###.######.# #...# #.# #.# #...# #.# #...# #.....$@....# #...# #.#.# #...# #.# # #.# .# #.# .# #.# .# #.# .# #.# .).# &h.# # .# #.# .##### #.# .#...###.# .'†..†.'...># .#...###.######.# .#...# #.# #.# #...# ####.#  #...# #.....@.....#  #...# #.#.#  #...# #.# # #.# .# #.# .# #.# .# #.# .# #.# .).# &hL{ .# # .# #.# .##### #.# .#...###.# .'†..†.'...># .#...###.######.# .#...# #.# #.# #...# ####.# # #...# #.# # #...# #.#.# # #...# #.# # #.#.# #.#.# #.#.# #.#...##.# .....).# _You now have 94 gold pieces (gained 3).&hR3&hX&h%.# #.# #.#.##### #.#.#...###&hY .#.'†..†.'...>#.#...###.######.#.#...# #.# #.# .###...# ####.# .# #...# #.# .# #...# #.#.# .# #...# #.# # #.# #.# #.# #.# #.# .# #.# .# #.# &hշ:#.....).#&hu,&h&h' %.# #.# #.#.##### #.#.#...###.#.'†..†.'...>#.#...###.######.#.#...# #.# #.# ..###...# ####.# ..# #...# #.# ..# #...# #.#.# ..# #...# # #.# # #.# .#.# #.# .#.# #.# .# #.# #.# #.# ##.....).#&h+ ,&h3 &h .# #.# #.#.##### #.#.#...###.#.'†..†.'...>#.#...###.######.#.#...# #.# #.#.###...# ####.#.# #...# #.#.# #...# #.#.#.# #...# #. #.# +# #. #.# ..#.# #. #.# ..#.# #. #.#.# #. #.# ##.# #. #.#  ##.....).#&h ,&h &h5 .# #.# #.#.##### #.#.#...###.#&h U.'†..†.'...>#.#...###.######.#.#...# #.# #.#.###...# ###&h[ #.#.# #...# #.#.# #...# #.#.#.# #...# #.# #.# #+# #.# #.#.#.# #.#&h  #.#.#.# #.# #.#.# #.# #.##.# #.# #.# # ##.....).#&h &h &h &h~  .......####...#########'†..†.'......>&h #...#########.  ##############  #..........&hL #########. #+###########.# # #.......#&h ,&h &hr  ####...#########'†..†.'......>#...#########.  ##############  #..........#########. #+########## ...#.......#.# ####.....†.##&hV ,&h &h^  ...#########'†..†.'......>#...#########.  ##############  #..........#########. #+########## &h_ ...#.......#.# ............##.#&h3h ,&hm &h  '†..†.'......>#...#########.  ##############  #..........#########. &h #+########## ...#........#.# .........##.####.# #.# #.#&h &hE &h &hHB SM#...##########'†..†.'......>#####.........# ###############&hB ..........####### ....# #...# #+#########.# &hdC ...........# #.##.##.#&h-J ,&hGO &h M####  #...##########'†..†.'&h԰ W......>#####.........# ###############..........####### ....# #...# #+#########. &h ...#.......# #.##.##.#&h ,&h &h$ M ####  #...###&h % #######'†..†.'......>#####..&h% a.......# ###############&h'& ..........####### ....# #...# #+######### &h& ...#.......# #.##.##.#&h/ ,&h.7 &hӜ # 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#.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  ).#[&hG40m #.#  &hb  #   #.#   #.#  ...###.#  †..†.'...>#  ...###.######.#  ...# #.# #.#  ...# #.#  ...# #.#  ...# #.#.#  ...# #.# #.#   #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  ).# #.#&h`s  &hc#  #.#   #.#  ###.#&hNd  ..†.'...>#  ###.######.# &hd # #.# #.#  # #.# &hd  # #.#  # #.#.# &hLe4 # #.# #.#   #.# #.# &he # #.# #.#  # #.# #.# &he # #.# #.#  # #.# &h;f#.#  .).# #.#  &hWo,&ht&h#  #.#   #.#  .###.########  .†.'...>#  .###.&hu######.#  .# #.# #.#  .# #.#  .# #.#  .&h# #.#.#  .# #.# #.#   #.# #.# &hIh # #.# #.#  # #.# #.#  &h# #.# #.#  # #.# #.#  ).# #.#  &h%&h,&hT&hy#.......#  # #.#  #.######## †.'......>#  ###.######.#  # #.# #.#  # ##############.#  # #...........#  # #.#########@#  # #.# #.#  ## #.# #.#  .# #.# #.#  .# #.# #.#  .# #.# #.#  .# #.# #.#  .# [&h040m#.# #.#  .# #.#  &h ######### †.'......> #########.  ############ #..........######### # ..#&h,&h_&h4######## †.'......> #########.&h  ############ #..........######### # ..#.&h| #.#&h,&h&h{ †.'......> #########. &h:| ############ #..........######### # ..&h|#.# #.####.# #.# #.#  &h&h,&h{&h> #########.  ############ #..........######### # &hP..#.# #......# #.# #.#  &h,&h&h_   ############ #..........######### # .&h` .#.# #..##### #.# #.#  &hf,&hk&h ############ #..........#########&hm # ..#.# #..##.# #.# &hD &h>&h&h_&h2[  #..........&hx3V######### # &h3..#&hb4T#.# &h4#..## #.# #.#  &hI5&h>,&h_E&hg ######### # &h.&hQ.#.&hT#.# &h#...#### #.# ##.#  &hr&hó&h_&h3&hX$ &h &h # &h>!.&h!.&hb"#&h". &hF?Y#.####.# #.##.# #.#....####.# #..#  &h|&h0t # ..#. #.####.# #.#......# #...........###.##  &h% D ..#. #.####.# #.#....####.## ######..####....#  &h,&h&h?wY .#. #.####.#&hwv #.#....#### .&hx##..>......#  &h,&hǏ&h\ #. #.####.# #.#....#### #..  ##############.#  &h,&h.&hF #. #.####.# #.#....#### #.#####.##.  #....##.#  &h/ #. #.####.# #.#....#### #.######....####.# #.#.#.  #....##.#  &h(  #. #.####.# #.#....#### &h( #.######....####.# #...........###.#&hf) {##. ##....#########.# &ho* D &h/ ,&hW4 &h †.## #.# #.# &h '..# #.# #.# ##.####.# #.# #.# &h '#......# #.# #.# #..##### #.# #.# &h̘ | #..# #.# #.#  #..## #.# #.#  #...#### #.# ##.#  #.#....####.# #@.#  #...........###.##  ######..####....  ##..>......# ##############.#  #....# #.#  #....# #.# ###....#########.# .................#&hL  &h ,&hn &h ] ... ##.####.# #.#....####  #..# #.#######....####.# #..&h) ..........###@#######..####....#  ##..>....####&h ..# ###....###########  &hQ &h &h &h0w 8##.####.# #.# #.# .##......# #.# #.# &hw #..##### #.# #.#  #..# #.# #.#  #..## #.# #.#&h"x [  #...#### #.# ##.#  #.#....####.# #..#  &hx  #...........###.##  ######..####..@.# &h{ O ##..>......# ##############.#  #....# #.#  #....# #.# ####....#########.# ..................# ####....########### ............  &h ,&h &h .##.####.# #.# #.# .##......# #.# #.# #..##### #.# #.#&h4 G  #..# #.# #.#  #..## #.# #.# &h ] #...#### #.# ##.#  #.#....####.# #..#  #&h .###.##  ######..####.@..# &h ##..>......#  #.# &h& #....# #.#  #....# #.#&h  #....#.# ..# &h r#....### . &h} ,&h &h.O [.##.####.# #.# #.# .##......# #.# #.# #..##### #.# #.#  #..# #.# #.#  #..## #.# #.#&hQ   #...#### #.# ##.#  #.#....####.# #..#  #.###.##  ######..####@...#  ##..>......#  ######.#  #....# #.#  #....# #.# #....#.# .#&h+R  #....# . &h Z ,&hJ_ &hQ Y....# #.# #.# .##.####.# #.# #.# &h +....##......# #.# #.# ######..##### #.# #.# # #.. #.# #.#&hH  # #..## #.# #.# # #...#### #.# ##.#&h \  #.#....####.# #..#  #..........@###.## &h ######..####....#  ##..>......#&h '  ##############.#  #....# #.#  #....# #.# #######....#########.# .....................# ######....########### &h ,&h &hQ1 SM†.#&h1 ...# #### ....##...... ######..##### ## &hC2  #..#### #.# ##.#....####@# #..&h2 @...........###.########..####....###..>......# &h3 R.## &hN8 &h8 &h< &hE ^M..# &h †.#...# #### ....##...... ######..##### &h' ##  #..#### #@# ##.&h "#....####.# #.............###.########..####....# #&h P.# &h &h &h &h -M)..# ?†.#...# #### ....##...... ######..##### ##  #..#### #.# ##.#....####.# #..#...........###.## ##&hm M.)B..# ?&hn †.#...# #### ....##...... ######..##### ##  &ho #..#### #.# ##.#.#....####.# #..# B   bombardier beetle (asleep)&hcu &h{ 1905.1 (59.0)&h~ ,6.1 (60&h &h d _A bombardier beetle comes into view.&h ...# #.)B# #...# ?# #.†.#....# .####. ....##....... ######..#####. .# #.## #.# #. #..#### #.# ###....####.# #.............###.########..#### ##..>.....############7.1 (1.0)&h..)B..# ?†.#...# #### ....##...... ######..##### ##  #..#### #.# ###....####.# #.............###.########..#### ##..>.....8&h|..)B..# ?†.#...# #### ....##...... ######..##### ##  #..#### #.# ###....####.# #.............###.########..####&hBB9Ensorcelled Hibernation&h[&h&h X######..)&h OB..# ?†.#...# #### ....##...... ######..##### ##  #..#### #.# ###....####.# #.............###.##&hn &h P.B&h '10&h0 &h &hG####### #.# #.#  Rengar the Vexing ......# #.# #.# #.#  Felid ......# #.# #.# #.#  Health: 16/16 ======================== &hwH......# #.# #.# #.#  Magic: 5/7=================------- ......# #.# #.# #.#  AC: 1Str: 4 ....).# #.# #.# #.#  EV: 16Int: 20 &h/I......# #.# #B# #.#  SH: 0Dex: 16 ....†.## #.# #*# #.#  XL:  3 Next: 69% Place: Dungeon:3 .......# #.# #@# #.#  Noise: ---------  Time: 1910.1 (0.0) &hI-....##.####.# #.# #.#  -) Teeth and claws ....##......# #.# #.#  Cast: Ensorcelled Hibernation ######..##### #.# #.# # #..# #.# #.# &h]J# #..## #.# #.#  B   bombardier beetle # #...#### #.# ##.#  #.#....####.# #..# &hJ #...........###.## _You now have 94 gold pieces (gained 3). _A bombardier beetle comes into view.&hwKeAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 49%)&h5####### #.##.#  Rengar the Vexing ......# #.# #.# #.#  Felid ......# #.# #.# #.#  Health: 16/16 ======================== ......# #.# #.# #.#  Magic: 5/7=================------- ......# #.# #.# #.#  AC: 1Str: 4 ....).# #.# #.# #.#  EV: 16Int: 20 ......# #.# #*# #.#  SH: 0Dex: 16 ....†.## #.# #.#[&hm #.#  XL:  3 Next: 69% Place: Dungeon:3 .......# #.# #@# #.#  Noise: ---------  Time: 1910.1 (0.0) ....##.####.# #.# #.#  -) Teeth and claws ....##......# #.# #.#  Cast: Ensorcelled Hibernation ######..##### #.# #.# # #..##.# #.# # #..## #.# #.#  B   bombardier beetle # #...#### #.# ##.# #.#....####.# #..# #...........###.## _You now have 94 gold pieces (gained 3). _A bombardier beetle comes into view.Aiming: [0&hA;10;1mEnsorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 49%)&h ]B(asleep)&h$ BA bombardier beetle comes into view.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line&h%   Aim: a bombardier beetle (chance to affect: 49%)  The bombardier beetle looks drowsy...&hH* z1.1 (1Ensorcelled Hibernation _&h1 &h4 &hCi #...# ######.)...# B†.#...# #### ....##...... ######..##### ##  #..#### #.# ###....####.# #..&h<2&h&hx&hmx BB  You pounce on the unaware helpless bombardier beetle!  You claw the bombardier beetle! You bite the bombardier beetle.  The bombardier beetle is heavily wounded.&hRM=3Ensorcelled Hibernation&h&hӫ^ _The bombardier beetle barely misses you.&h?  You barely miss the bombardier beetle.4&h;@ &hB i _The bombardier beetle is heavily wounded.&h&]  You barely miss the bombardier beetle.&h2'SThe bombardier beetle is heavily wounded.&h'&5&hu+&h-W _The bombardier beetle misses you.&h  You scratch the bombardier beetle but do no damage.You bite the bombardier beetle.  The bombardier beetle is severely wounded.&h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.&hg&hK\==6Fire &h&h"m _You are covered in liquid fire! Move or burn!&hmg  You scratch the bombardier beetle. You bite the bombardier beetle.&hs[ ?&h;tIYou kill the bombardier beetle!&hiu&h^z@ #...# #.##.#  Rengar the Vexing ####### #.# #.# #.#  Felid ......# #.# #.# #.#  Health: 13/16 ===================----- ......# #.# #.# #.#  Magic: 5/7=================------- ......# #.# #.# #.#  AC: 1Str: 4 ......# #.# #.# #.#  EV: 16Int: 20 &h{....).# #.# #.# #.#  SH: 0Dex: 16 ......# #.# #?# #.#  XL:  3 Next: 151% Place: Dungeon:3 ....†.## #.# #@# #.#  Noise: =--------  Time: 1917.1 (1.0) .......# #.# #.# #.#  -) Teeth and claws ....##.####.# #.# #.#  Cast: Ensorcelled Hibernation ....##......# #.# #.#  Fire ######..##### #.# #.# # #..##.# #.#   # #..## &h~X#.# #.#   # #...#### #.# ##.#  #.#....####.# #..#  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. _You are covered in liquid fire! Move or burn!You scratch the bombardier beetle. You bite the bombardier beetle.  You kill the bombardier beetle! _The liquid fire burns you! -- _You are covered in liquid fire! Move or burn!  You scratch the bombardier beetle. You bite the bombardier beetle.  You kill the bombardier beetle! _The liquid fire burns you!Your Hexes skill increases to level 7!You have reached level 4!&h/  --more--&hw7/21-----8--1429% Ensorcelled Hibernation  _You feel clever. Extra life!&h&hM#######  #...# . ######.)...# †.#&hS...# #### ....##......# #.# #.# #.#&hk  You shake off some of the fire as you move.12-------8&h+&h3v _The liquid fire burns you!Things that are here: &hĞ_a scroll labelled VYOGUX EFEKK; a bombardier beetle corpse&hkM.........#######  #...# . ######.)..# ?†.#...# ....##.####.# #.# #.# #.#  You shake off some of the fire as you move.9/21 ----------9 _The liquid fire burns you!&h<  ######### ..# ######## ......).†.##....##.####.# # #...#### #.# ##.#  6===20 _You shake off the liquid fire.d - 3 scrolls labelled VYOGUX EFEKK (gained 1)10/21=--1.1 (2 _You see here a bombardier beetle corpse.&h U  There are no objects that can be picked up here.&h &h &h P _a bombardier beetle corpse&hd*M.........#######  #...# . ######.)..# ††.# .......# #.# #.# #.# #.#&hse2.1 (1 _&h8&h:3&h<&hw=&hH===1==&hvJ&h3K&hAL&hQO,&hP&hS&hVT&hU&hV&hWi=7===&hX&h6Z&hZS2=&h[&h\,&h]&h_,&h`&hb&hb;===&hmc&hd&hwe^3==&hZf&h8h&hh&hWi&hk&hxk&h l&h n,&ho&h^w 4=== _You start resting.&h|0375.0)&h\8===8.1 (16&h̬&h% _Magic restored.&h3&h>&h ==&hr &h2 ;===&h &hSd15=&h&h#&h&hH&hU,&h&h&hg&h&h&hj6==&h>&h&h&h;&h &h!&hD"&h#&h$&h.%&h&&h'h7==&h^(&h*,&h+&hL-&h-&h.&hy0&h-3,&h3&h49=&h5&h7a8=&h8&h4;B&h<,&h'=&h>&hh>&h>&h7@~9==&hE&hE&hF&h6Gi20==&hG&hH&hI,&hKB&hM,&hM&htNO=&hN&hU_ _You start resting.&h[-68.1 (30&ho][1==9.1 (31&hr&hdt" _HP restored.&hYM###############.........#######  #...# . ######.)...# † ....†.## #.# #.# #.# #.#70.1 (1.0)&h&hwM........# ###############.........#######  #...# . ######.). ......# #.# #†# #.# #.#1&ho&h5&h=H 3&hM &hF ;M##### ........# ###############.........#######  #...# . ######.. ....).# #.# #.# #.# #.#&h ,&h &h |M'†..†.'......>##### ........# ###############.........#######  #...# . ######. ......# #.# #.# #.#&h0 4 #.#&h P==&h &h߂ M#...########## .'†..†.'......>##### ........# ###############.........########  #...# #.#... ###### ......# #.# #.# #.#&hr 4 #.#&hF ,&h &h M####  #...########## .'†..†.'......>##### ........# ###############.........####### &hq  #...# #.#... #######.# ......# #.# #.# #.# #.#&hX &h &h. &hh |.##### #.# .#...###.# .'†..†.'.># .#...###&h|i 3.######.# .#...# #.# #.# #...# #.# # #...# #.# # #...# #.#########.# # #...# #.#..@.# #.# # #.#.##.# #.# .# #.# #.# #.# .# #.# #.# #.#&hk .# #.# #.# #.#.# #.# #.# #.#.).# #.# #.# #.#.# #.# #†# #.#.†.## #.# #.# #.#&ho ,&hr &hD .##### #.#.#...###.#.'†..†.'.>#.#...###.######.#.#...# #.# #.# .###...# #.# &hC .# #...# #.# .# #...# #.#########.# .# #...# #.#.@..# #.## #.#.##.# #.# #.# #.#. #.# #.# #.# #.#. #.# #.#.# #.#. #.# #.#.# #.#. #.# #.# #.....).# #.#. #.# #.# #&h} V.# #.#. #†# #.# #.....†.## #.# #.# #.#&h ,&h &hU; q.##### #.#.#...###.#.'†..†.'.>#.#...###.######.#.#...# #.# #.# ..###...# #.# ..# #...# #.# ..# #...# #.#########.# ..# #...# #.#@...# #.## #.#.##.# #.# .#.# #.#.<#.# #.# .#&h'< .# #.#..#.# #.#.# #.#..#.# #.# #.# #.#..#.# #.# ##.....).# #.#..#.# #.#  #.# #.#..#†# #.# ##.....†.## #.# #.# #.#&hC Q7.1 (6<&hH &hI +8.1 (7&h8M &hQO 9 _Found a stone staircase leading up.&h p ...#########'†..†.'......>#...#########.  ##############  #..........#########....# ############.# .#.......<#.#.#.&hp.#..# ..........# #.# #.# #.#&ht&hv+9.1 (1&hH|&h}&hc S '†..†.'......>#...#########.  ##############  #..........#########....# ############.# .#.......<#..S   ball python (constriction, asleep)#.S# .......##.####.# #.# #.#80 _A ball python comes into view.&h#...#########.  ##############  #..........#########....# ############ .#.......<.. ##.....)  .† #†.##. ..........S##.####.#......&h &1&h&hb&h  ##############  #..........#########....# ############ .#.......<.. ##.....)  .† #†.##. ..........S##.####.#...... #..######..####2&hx (##############  #..........#########....# ############ .#.......<.. ##.....)  .† #†.##. ..........S##.####.#...... #..######..#### .#.# #..# 3&h,  #..........#########....# ############ .#.......<.. ##.....)  .† #†.##. ..........S##.####.#...... #..######..#### .#.# #..# .#4&h" #########....# ############ .#.......<.. ##.....)  .† #†.##. ..........S##.####.#...... #..######..#### .#.# #..# .# .##.#####S.S)==5Ensorcelled Hibernation _The ball python hisses angrily.&h%..# #...# #.#########.#  Rengar the Vexing ..# #...# #.#....# #.#  Felid ########## #.#.##.# #.#  Health: 21/21 ======================== .#.......# #.#.<#.# #.#  Magic: 6/8==================------ .#.......# #.#..#.# #.#  AC: 1&hStr: 4 .........# #.#..#.# #.#  EV: 16Int: 21 #........# #.#..#.# #.#  SH: 0Dex: 16 &hQ##.....).# #.#..#.# #.#  XL:  4 Next: 29% Place: Dungeon:3  #.......# #.#@.#†# #.#  Noise: ==-------  Time: 1985.1 (0.0) ##.....†.## #.#S.#.# #.#  -) Teeth and claws ..........# #.#..#.# #.#  Cast: Ensorcelled Hibernation &hܻa.......##.####.#..#.# #.# .......##......#..#.# #.# #..######..#####..#.# #.#  S   ball python (constriction) .#.# #..# #..#.# #.# ...# #..## #..#.# #.# .### #...#### #.# ##.# _A ball python comes into view. _The ball python hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 67%)&hV..# #...# #.#########.#Rengar the Vexing ..# #...# #.#....# #.#Felid &h ########## #.#.##.# #.#Health: 21/21 ======================== .#.......# #.#.<#.# #.#Magic: 6/8==================------ .#.......# #.#..#.# #.#AC: 1Str: 4 .........# #.#..#.# #.#EV: 16Int: 21 #........# #.#..#.# #.#SH: 0Dex: 16 &hhz##.....).# #.#..#.# #.#XL:  4 Next: 29% Place: Dungeon:3  #.......# #.#@.#†# #.#Noise: ==-------  Time: 1985.1 (0.0) ##.....†.## #.#*.#.# #.#-) Teeth and claws ..........# #.#..#.# #.#Cast: Ensorcelled Hibernation &hӳ.......##.####.#..#.# #.# .......##......#..#.# #.# #..######..#####..#.# #.#S   ball python (constriction) .#.# #..# #..#.# #.# ...# #..## #..#.# #.# .### #...#### #.# ##.# _A ball python comes into view. _The ball python hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 67%)&h TS, asleep)&h  gSThe ball python hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action  &h Shift-Dir - straight line  Aim: a ball python (chance to affect: 67%)  The ball python looks drowsy...&h1 --6.1 (1Ensorcelled Hibernation _&h  The helpless ball python fails to defend itself.  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 #......# &hAe u#......### .'......'.# #......#.#  #......#.#   #......#.#  &hg  #......#.#  #.#  #.#  ..  #.&hx ,&hP &h @       #  #......#  .#......### .'......'.# &h #......#.#  #......#.#   #......#.#   #......#.#  #.#  #.# &h  ..  #.&h ,&h &hbT        #  #......#  #.#......###  #.'......'.# &hU #......#.#  #......#.#   #......#.#   #......#.#  #.#  #.#  ..  #.&hC[ ,&h+^ &h*        #  #......#  #.#......###  #.'......'.#  #......#.#  #......#.#   #......#.#   #......#.#  #.#  #.#  ..  #.&hɿ ,&h &h"        #  #......#  #.#......  #.'......'.  #......#.  #......#.  #......#.  #......#.  #.  #.  ..  #&h( ,&h, &h΢ @       #  #......#  #.#......  #.'......'  #......#  #......#  #......#  #......#  #  #  .  &h R         # #......  #.#......  #.'......  #......  #......  #......  #......        &h2U    #.  #.  #.  #.  #.   #. #  #.#  #.'  # &hfW M #  #  #        &hX ,&h[ &h_    #.#  #.#  #.#  #.#  #.#   #.# #  #.#  #.'  #  #  #  #        &h 6M #### ############................'....############# #....&hF ,&h" &h JM #### ############................'....  ##############....&h ,&h &h' M)K. #### ############....  #............'....#K   kobold (missile, asleep)&h &hY 213745.0)  A kobold comes into view. It is wielding a +0 club.&h ,86&h3&hC _Found a mace.&hB ;###)K. .####.# .############................'&h: H##############....&h> .KK)==9.0)Ensorcelled Hibernation _The kobold shouts!&h  ###)..K #### ############............'#############.K--40&h,  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hŻ&h< Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Tukima's DanceHexes2%&hv3 Select a spell to cast[!]/[I] toggle spell headers&h]&h&h" Rengar the Vexing Felid  ###Health: 21/21 ========================  )..Magic: 8/8========================  #.#AC: 1Str: 4  #K#EV: 16Int: 21  #.#SH: 0Dex: 16&h#  #.#XL:  4 Next: 30% Place: Dungeon:3  #@#Noise: ---------  Time: 2140.1 (0.0)  #.#-) Teeth and claws  #.#&h_$##### Cast: Ensorcelled Hibernation  #.##....  #.############....  #............'.... K   kobold (missile)  ##############.... #.... #.... &h%_There is an open door here.  A kobold comes into view. It is wielding a +0 club. _Found a mace. _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h,{ Rengar the Vexing Felid  ###Health: 21/21 ========================  )..Magic: 8/8========================  #.#AC: 1Str: 4  #K#EV: 16Int: 21  #.#SH: 0Dex: 16  #.#XL:  4 Next: 30% Place: Dungeon:3  #@#Noise: ---------  Time: 2140.1 (0.0)&h .i  #.#-) Teeth and claws  #.###### Cast: Ensorcelled Hibernation  #.##....  #.############....  #............'.... K   kobold (missile)  ##############.... #.... #.... _There is an open door here.  A kobold comes into view. It is wielding a +0 club. _Found a mace. _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h;&h>The spell is quite dangerous to miscast (2% risk of failure)! Continue anyway?  Y - Yes &h@' N - No&hc&h#  Rengar the Vexing&h  Felid ### Health: 21/21 ======================== ).. Magic: 5/8&hԳ===============--------- #.# AC: 1Str: 4 &hy#K# EV: 16Int: 21 #*# SH: 0Dex: 16&hP #*# XL:  4 Next: 30% Place: Dungeon:3 #@# Noise: ---------  Time: 2140.1 (0.0)&h[ #.# -) Teeth and claws #.# ##### Cast: Ensorcelled Hibernation&hͶt #.# #.... #.############.... #............'.... K   kobold (missile)&hU ##############.... #.... #.... &hJ _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h+Aiming: Tukima's Dance (quite dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 77%)&hƓ  Rengar the Vexing Felid  ###Health: 21/21 ========================  )..Magic: 5/8===============---------  #.#AC: 1Str: 4  #*#EV: 16Int: 21  #.#SH: 0Dex: 16  #.#XL:  4 Next: 30% Place: Dungeon:3  #@#Noise: ---------  Time: 2140.1 (0.0)  #.#-) Teeth and claws  #.###### Cast: Ensorcelled Hibernation  #.##....  #.############....  #[37&h m............'.... K   kobold (missile)  ##############.... #.... #.... _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 77%)&hk, ally target)(   +0 club (minion)&hEHK(&ht==1.1 (1Ensorcelled Hibernation &hE&h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 2% risk of failure)  &h8Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (chance to affect: 77%) _The +0 club dances into the air! The kobold hits your +0 club.&h^ ###)...&hK( #### ############............'#############&hU  Your +0 club hits the kobold but does no damage.&hw&h-D-2&h&c _The kobold throws a stone. The stone hits your +0 club.&h 8 &h" D (((&h k((((Your +0 club hits the kobold. The kobold throws a stone.&h &hU The stone barely misses your +0 club. The stone completely misses you.Your +0 club hits the kobold.&hk#(&hY$(@.....(   +0 club (minion)&h9%1&h91-3&h\G\ _The kobold dies!&ht ^ ###)...&h ((#### ############............'#############&h &hG .-4&h &hz & _You swap places.&h> #####)....(#### ############............'(.-5 _You see here 3 stones.&h# ###########)........(( #### ############&hr&h:(.&hq-6 _&h&hh&h  ##########)@.......##.#######(&h ^#### &h &hN D((&h &7&hQ &h &h)KX         #  #.  ##(#  #(#  &hL0#.#  #.#  #.#  #.#  #.#   #.# #&hbP&h        #  #)  ##)#  #(#  #&h.# #.# #.#  #.#  #.# # #.# #.&hy&h#_6===9 _&hy&h&hdD K        # #). ##)# #(#  #.# #.# #.#  #.#  #.# # #.# #.&hQE '50&hJ &hhL &hN G       &h  # #). ##)# #(#  #.# #.# #.#  #.#  #.# &h # #.# #.&h &h &1&h &h  &hKV        # #). ##)# #(#  #.#  #.#  #.# # #.# #......#&h T<2&hX&hY&h8\]        # #). ##)# #(#  #.# #.# #.# # #.# #......#&hR`&hbD===3&h]g&hh&hj #       #. #). ##)# #(# &hEs&h6v&4&h{&h}&hWQ  #       #.# #).#&hR  ##)# #(# &hV &hX &5&h\ &h^ &hk ##      &h|W  #.#  #).#  ##)#  #(# &h&&hH%&hl&&6&h)&h*&h); ## # # # # # # # #.# # #).#  ##)#&h W  #(# 7&h9 ## #. #. #. #. #. #. #. #.# &hU# #).#  ##)#  #(# &h&h&8&h<&hj&h#$ &h*$## #. #.# #. #._ #. #.# ##. #.# #&h$D #).#  ##)#  #(# &h'&hw&&h!'O7===9&h#*&h+&hs ## #.   ..#&h#.#.   ..##.   ..##._.   ..##.   ..#.#.   .# #.   #&h.# #   #).# #   ##)#  #(# &h&h7_&h'60&h@8_&hm&h` ## #. .....# #.#. ....# #. ....# #._. ...# #. ... #.#. #.# #.  #.# ####.  #).# #  ##)#  #(#  #.#&h  #.#  #.# # #   #.# #......# # &h !&h#&1&h'&h-7_&h0&h3&h4&hM7_&h&h&hr&hySM...####.......@## #.....#........#&h_....#....# &hG...#################.).............##&h##)##############(#@   Terence (asleep)&h0&h&hZ&2&h&h  Terence the Veteran comes into view. He is wielding a +0 hand axe and wearing a_+2 scale mail of cold resistance.&h O>...#######.#...#####.@## #..#..##....#...._#........#.#........##&h 4 ...#################.).............####)#############(&h! &hi( .@_@&h) l=====3Ensorcelled Hibernation&h8/ 8_&h1 % _Terence shouts!&h*. #.# >...######.#...####.## #..@#._.#......@.##&h+^ #######.##...#################.).............####)#############(&h-&h5P.@&h7/--4&hk>&h+@&h?y R  Casting: Tukima's Dance (quite dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h O--&h _ _You don't know that spell.&hR  Casting: Tukima's Dance (quite dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &hm  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%&h 2  b + Tukima's DanceHexes2% 3 Select a spell to cast&hF [!]/[I] toggle spell headers&h &ht &h ........ Rengar the Vexing#.#...>.... Felid#######.##...####. Health: 21/21 ========================#........### #.... Magic: 7/8=====================---#........##.#.. AC: 1Str: 4#......@.#&h #.... EV: 16Int: 21#........##._.. SH: 0Dex: 16#........##.... XL:  4 Next: 31% Place: Dungeon:3#......@.##.#.. Noise: ---------  Time: 2164.1 (0.0)#######.###.... -) Teeth and claws##############.#####. Cast: Ensorcelled Hibernation#).............#####)##############(#@   Terence#.##.##.# _Terence shouts!  Casting: Tukima's Dance (quite dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Tukima's Dance[&h 0;10m (quite dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h% ........ Rengar the Vexing#.#...>.... Felid#######.##...####. Health: 21/21 ========================#........### #.... Magic: 7/8=====================---#........##.#.. AC: 1Str: 4#......@.#&h( #.... EV: 16Int: 21#........##._.. SH: 0Dex: 16#........##.... XL:  4 Next: 31% Place: Dungeon:3#......@.##.#.. Noise: ---------  Time: 2164.1 (0.0)#######.###.... -) Teeth and claws##############.#####. Cast: Ensorcelled Hibernation#).............#####)##############(#@   Terence#.##.##.# _Terence shouts!  Casting: Tukima's Dance (quite dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Tukima's Dance[&h ) 0;10m (quite dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hd1 &h3 The spell is quite dangerous to miscast (2% risk of failure)! Continue anyway?  Y - Yes  N - No&h&h ........ Rengar the Vexing #.# ...>.... Felid #######.## ...####. Health: 21/21 ======================== #........# ## #.... Magic: 4/8============------------ #........# #.#.. AC: 1Str: 4 #......@.# #.... EV: 16Int: 21 #......*.# #._.. SH: 0Dex: 16 #......*.# #.... XL:  4 Next: 31% Place: Dungeon:3 #......@.# #.#.. Noise: ---------  Time: 2164.1 (0.0)&h #######.## #.... -) Teeth and claws  ##############.# ####. Cast: Ensorcelled Hibernation  #).............# ##  ##)#############  #(# @   Terence  #.#  #.#  #.#Casting: Tukima's Dance (quite dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold  resistance (chance to affect: 70%)&h ........ Rengar the Vexing#.#...>.... Felid#######.##...####. Health: 21/21 ========================#........### #.... Magic: 4/8============------------#........##.#.. AC: 1Str: 4#......*.##.... EV: 16Int: 21#........##._.. SH: 0Dex: 16&h #........##.... XL:  4 Next: 31% Place: Dungeon:3#......@.##.#.. Noise: ---------  Time: 2164.1 (0.0)#######.###.... -) Teeth and claws##############.#####. Cast: Ensorcelled Hibernation#).............#####)##############(#@   Terence#.##.##.#Casting: Tukima's Dance (quite dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold  resistance (chance to affect: 70%)&h!t (ally target)(   +0 hand axe (minion)&h &h (.@_&h 4==5.1 (1&h &h konfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold  resistance (chance to affect: 70%) _The +0 hand axe dances into the air!&h. #.#>#######.######........## #...(&hƪ  #.#..@_..########@##.##############.# ###)............ ###)############# #(#.&h9 &hZ &h_ .(._@&hJ /--6&h, &h, &h?#######.#######........## #...#. #.##......(.#......._&hW "#......@.#........#########.##.####### ###&h %)............ ###)############  #(#.########&h #&h &h &h &hi `.(@&h A--7&h 8_&h &h$ #######.## ...####. Rengar the Vexing #........# ## #.... Felid #........# #.#.. Health: 21/21 ======================== #........# #.... Magic: 2/8======------------------ #........# #._.. AC: 1Str: 4 #......(.# #.... EV: 16Int: 21 #......@.# #.#.. SH: 0Dex: 16 #######.## #.... XL:  4 Next: 31% Place: Dungeon:3  ##############@# ####. Noise: ---------  Time: 2167.1 (0.0)  #).............# ## -) Teet&h5Zh and claws  ##)############# Cast: Ensorcelled Hibernation  #(#  #.#  #.# @   Terence (ally target)  #.# (   +0 hand axe (minion)  #.#  #.# ######## #Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of cold  resistance (chance to affect: 70%) _The +0 hand axe dances into the air!  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line&h @*@&h N@* _The +0 hand axe dances into the air!  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: Terence, wearing a +2 scale mail of cold resistance (ally target, not  susceptible)&hop+&h#######.##...####. Rengar the Vexing#........### #.... Felid#........##.#.. Health: 21/21 ========================#........##.... Magic: 2/8======------------------#........##._.. AC: 1Str: 4#......(.##.... EV: 16Int: 21#......*.##.#.. SH: 0Dex: 16#######.###.... XL:  4 Next: 31% Place: Dungeon:3##############@#####. Noise: ---------  Time: 2167.1 (0.0)#).............### -) Teeth and claws##&hԏ[39;49m)#############Cast: Ensorcelled Hibernation#(##.##.#@   Terence (ally target)#.#(   +0 hand axe (minion)#.##.########## _The +0 hand axe dances into the air!  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wearing a +2 scale mail of cold resistance (ally target, not  susceptible)&hU&h;  Terence is unaffected.&hy&hf.(@&h`3===8.1 (1&h<8_&h> _Your +0 hand axe closely misses Terence.&h0  You scratch Terence but do no damage. Your +0 hand axe hits Terence.  Terence screams, "I'm retired! Go away!"=9_ _Terence misses you.&hd  You scratch Terence but do no damage. Your bite misses Terence.  Terence is moderately wounded.Your +0 hand axe hits Terence. Terence barely misses you.70 _Your +0 hand axe hits Terence but does no damage.&h9 _&hYou barely miss Terence. Your bite misses Terence.  Terence is moderately wounded.Your +0 hand axe closely misses Terence.&h*&1&h8_&hґo _Terence barely misses you. Your +0 hand axe hits Terence.&hD _ You closely miss Terence.  Terence is heavily wounded.&hr19---===2&h&hF _Your +0 hand axe hits Terence. Terence hits you.&h   You scratch Terence but do no damage.Terence is severely wounded.Your +0 hand axe hits Terence but does no damage.20=--3.0 (0.9 _Terence misses you. Your +0 hand axe hits Terence.&hFN|  You scratch Terence but do no damage. You bite Terence.&hO&hU.((   +0 hand axe (minion)&h1v674.0 (1.0Ensorcelled Hibernation &hǙ&hG _You kill Terence!&h=  #.# >...#######.#...#####.## #..#..##...&h 0.#...._#........#.#........## #...#############(####.).............####)#############(&hr 7_&hK.-5&h 8_&h/  _You swap places.  Things that are here: _a +2 scale mail of cold resistance; the human corpse of Terence&h. .... #.# >...######.#...###### #..#._.#......@.## #######[##...#############(####.).............####)#############(&hZ&h:(.&hG-6 _&h68_&h&hy&. #.# >...######.#...###### #..#&hr{._.........# #######(##...#################.).............####)#############(&hE}&h U_)&h*p=4===7&h&hjZ _Your +0 hand axe falls from the air.&h M. #.# >...######.#...###### #..#._.........########)###....&h7_&hU1==8&h?_&h7 M##[.. #.# >...######.#...###### #..#._.#........##.#.._9 _Found a pair of boots.&h M###### .##[.. #.# >...######.#...###### #..#._#........##....###80&h 6_&h &h]tM###### .##[.. #.# >...######.#...###### #..#&hvu.#........##._....# &hw===1&h M..## ###### .##[.. #.# >...#######@##...####&h ## #..##........##...._#.#&h# &hn' C==2&hU+ 9_&hH, &h M### ..## .###### .##[.. #@# >...#######.##...#####........#&hw ## #..#........##.#..#...#.. #.########)##&hb 8_&hl &3&h 9_&hT &hM### ..#### .? ###### ...##[.. #.# >...&h(######.#...#####........### #........#. ....&hE&........#&hj&h&4&h&hf _Found a scroll labelled QYCUDGH ODUXT.&he M### #..####.## ?.... ###### ........##[........&hd 5 #.# >...#######.##...####.....#.....#&hL 8_&h &5&h` &h &h! aM### # ..####.## ?.... ###### .##&hO" .......######.#.#...>........#&h. 8_&h2 X5===6&h*E _ _You see here a +0 pair of boots.&haM##. .### # &hTI..####.## ?.... ###### ##[.......#######.#........&h+...&h&h-7 _&h0&h&h dM #. #.### # #...####.## ?.... ###### .##[.......&hd#.####### ...........&hYl&h*r&8&hx&hvz&h7 # #. #.### # #...####.##.@.?....####### #.......##[..#.#..#.# .#.# ...>.#######.## ...####.#........# ## #.#.# #.#.&hF; &h= &9&hB &hC &h:0# ##. .#.### # ##...####.### ##..@?....####### ##.##[.#.#.#.# .#.# ...>.#######.## ...####.#........# ## #.#.# #.#...ß===90&hؘ&h>`# ##. .#.### # #.#...####.### #.#...@....####### #.#.####.#[.&ha#.#.#.# .#.# ...>.#.## ...####.#.# ## #.#.# #.#...ß.&hk&h1p&1&h x&h\&h+2.0 (2&h&h+o _f - 2 scrolls labelled QYCUDGH ODUXT (gained 1)&h# #####. ><..##.### .# #.##...####.### &h~#.##.####### #.##.####.#[.#.#.#.# &h: (.#.# ...>.#.## ...####.#.# ## #.&h `ß#.# #.#...ß.&h&hV+3.0 (1&hL&ha _Found an escape hatch in the ceiling. Found a stone staircase leading down.&h"# #### ### #. .>< ..# #.### #.# #.# #...####.### #.# #.####### #.##.####..##[.#.#.#.# ..#.# &h#5...>.#.## ...####.#.# ####.ß.#.# #.#...ß.&h,&h3&4&h:&h>&hKP3&hT&hYe6===&heX&hj,&hm&h?p&hu&hZy&h}Q===&h&h;,&h~&hg,&hf&h,&hp&hқ,&hO&h&hM7===&hQ&h &h&h=&h±&h6&hʴ&h&h&h@&h&h<;===&h&h&h&h(&h&hL&h'&h,&h&ht&h&h&h&hM8===&h&hC:M ####### .><..### #.# &heD#...####@###  ...####### #.#.....####..##[......................###&hiB&hM############### ##.....:.><...... .### #@# #...####.###  &hS#........####### #.##...............####..##[.....#.... #.....#&h,&h5&hvM############### ##.....:.@<...... ..######.########...####.###  #........####### #.##.....&h....... #######........&h.',&h0&h #### #.....:.>@...# #.######.##.# #...####.### #.# #.......#........####..##[........#.#######.#.# .#.# ...>.There is a stone staircase leading down here.&hX=== _&h&hUq  # ### #.....:.@<. ..# #.######.# #.# #...####.### #.# #........# #.## #........####.. #[....... #.####### #.#  #.# ...>There is an escape hatch in the ceiling here.&h&h _&h&hw  # ### #.....:@><. ..# #.######.# #.# #...####.### #.# #........# #. #.........####.. #[........ #.#######..&hpx #.# ... #.# ...>There is a stone staircase leading down here.&h|5 _&h\&h8 #  #.....@.><. .. #.######.# #. #...####.### #. #........# #. #........#### #[....... #.#######. #.# .. #.# ...>&h,&hCz  You pick up a book of Debilitation and begin reading...&h]220.0 (26.0)1.0 (27&h&h Z _You add the spells Slow and Cigotuvi's Putrefaction to your library.&h 0.><...&h41&h4&h #  #....@..><.  #.######.# # #...####.### # #.&hg# # #.#### #[ #.# #.#  #.# ...>&h&hH&hy&h #  #...@...><.  #.######.#  #...####.###  #.# #. #[ #.# #.#  #.# ...>&h, ,&h&hou # #..@....><. #.######.# #...####.###  #.# #. #[ #.# #.#  #.# ...>&hSy&hz&h&hH         #   #.@.....><.   #.######.#   #...####.###  ###.#   #.   #[   #.#   #.#   #.# ...>&hO,&h&he^ #  #..@....><.  #.######.#  #...####.###  ## 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#.......><.... #.######.# #...####.###  ###........#  #......... #[@....... #.# #.# # #.# #....> #.## #....#### #........# ###### #........# #.#... #........# # #.# #._..ß&h`,&h8_&h#################### #.......><.......... #.######.########### #...####.###  ###........######## #...............## #[................ #@####### #.# # #.# #....>&hs#######.## #....#### #........# ######.. #........# #.# #........# #. #..# #._ #.# #....&h&h&h &hp ####################.......><..........######.###########..####.### ##........######## #...............##[...........#######. >#######.######....#_.....##........##.#.. &hQo3 .......><..........######.###########..## ##........######## #...............##[...........#######. >#######.######&ho&........#####.......#.............########)###.... &hds&h+y,&hE&h. ######.###########..## ##........########&h{ #...............##[...........#######. >#######@#######........# ######...&h#........# #.##...#..#.&h ########)################.#####. &h&h8_&h&h&h4O .. ##........######## #...............##[........&hO...#######. >#######.######&h0P#......@.# ######... #.#._&hP#.##).............### &hQ&h;s,&h$}8_&hC ##........######## #...............##[...........#######. >#######.######........#####...&h #.#._..###)#############&h&hN_&h&h`\  #...............##[...........#######. >#######.######........&h _#####... #.#._.####(#&he,&h(m8_&hW [...........#######. >#######.######........#####... #.#._.##.#&h^,&h&h7< U .#######. >#######.######........#####... #.#.&h< X_.#######)#&h= 2.#.#&hF M_&h|O 7_&h+   >#######.######........#####... #.#._.#######)#.##############.# ####.#&h M_&h 7_&hE  >#######.######........&h t#####... #.#._.#&hG #######@##.##############.# ###)............&h S ####.#&hn% M_&h1 &huQ $  Things that are here:&h٠  #######.#######........#####...#. #.##...#..._#.....#........#########)##.####### ###)............ ###)############ #.########## a +0 hand axe; a +2 scale mail of cold resistance; the human corpse of Terence&hk &h  _&h˪ &h N  #........# ######..   #........# #.#   #........# #.   #........# #._   #........# #.   #........# #.#   #######)## #.   ##############.# ####   #)...........@.# #   ##)#############   #(#   #.# &h   #.#   #.#   #.#   #.#########   #.# #......#&hO ,&h 7_&h   #........# ######   #........# #.#   #........# #   #........# #._  #........# #   #........# #.#   #)## #   #.#   #)..#   ##)#  #(#   #.#   #.#   #.#   #.#   #.# #   #.# #......#_&h3 &h8   #........# ######  #........# #.&hW   #........# #  #........# #.  #........# #  #........# #. &h5 R #)## #  #.#   #)..#&h 8  ##)#  #(#   #.#   #.#   #.# &h   #.#   #.# #   #.# #......#&h= ,&h &hg   #........# ######  #........# #  #........# #  #........# #  #........# #  #........# #  #)## #  #.#   #)..#  ##)&h_j #  #(#   #.#   #.#   #.#   #.#   #.# #   #.# #......#&hl ,&ho &h   #........#   #........#   #........#   #........#   #........#   #........#&h    #)##   #.#   #)..#  ##)#  #(#   #.#   #.#   #.#   #.#   #.# #   #.# #......#&h ,&h &h; u  #........#   #........#  #........#  #........#  #........#  #........#  #)##  #.#  #)..#  ##)&hf? #  #(#   #.#   #.#   #.#   #.#   #.# #   #.# #......#&hA ,&hE &h x  #........#   #........#  #........#  #........# &h  #........#  #........#  #)##  #.#  #)..#  ##)#  #(#   #.#   #.# &h   #.#   #.#   #.#&hw  #   #.# #......#&h ,&h &h  #........#   #........#  #........#  #........#  #........# &h #........#  #)##  #.#  #)&h@..#  ##)#  #(#   #.# &h  #.#   #.#   #.# &h   #.# #   #.# #......#&hW&,&h/&hv  #........#   #........#  #........#  #........#  #........#  #........#  #)##  &hӓ#.#  #)..#  ##)#  #(#   #.#   #.#  #.#  #.#  #.#&hd #   #.# #......# &hכ,&hy&h_   #........#   #........#  #........#  #........#  #........# &h.  #........#  #)##  #.#  #)..#  ##)#&hB   #(#   #.#   #.#  #.#  #.#  #.#   #.# #......&hG,&h&h}4  #........#  #........#  #........#  #........#  #........#&h5  #........#  #)##  #.#  #)..#  ##)&hW7n#  #(#  #.#  #.#  #.#  #.#  #.#   #.# #&h;,&h?&h/G  #........#  #........#  #........#  #........#  #........#  #######)##  ##############.  #).............#  ##@#############  #(#   #.#  #.#  #.#  #.#  #.######  #.# #....  #.############&h  ######)########.# #).............##)############ #@# .#.#  #............'.... 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 #...# # #...# #..†...'...'. ##.#####...# #.# #####  #.# &hp= O #.#  #.#  #.#  #.#        &hH ,&hX &h!  #...# #. #...#. #..†...'...'. ##.#####...# #.# ##### # #.# # #.# # #.# # #.&hX # # #.# # ## # # # # # &h P==&h &h  #...# #.# #...#.# #..†...'...'.# ##.#####...#. #.# ##### #. #.# #. #.# #. #.# #. #.# #. #.# #. .# #. .##. .##. .##. .##. .## &h2 ,&hG  #...# #.#  #...#.#  #..†...'...'.# ##.#####...#. #.# ##### #. #.# #. #.# #. #.# #. #.# #. #.# #. &hƤ #.# #. #.# #.# #.# #.# #.# #.# #.# #. #.# # &h B&h $ q ########...###..†...'...'...........###.#####...############.. #.# #####  #.#######.......####### ##.#&h X ..†...'...'...........###.#####...############.. #.# #####  #######.......####### ##.#&h*  #.#####...############.. #.# #####  ######.......###### ##.#&hI   #.# #####  ######.......###### #.#.#&h 5 ######.......###### #.##&he######.......###### #.## &hh######.......###### #.##  &h.......###### #.## <694.0)70.0 (15 _Found a stone staircase leading up.&hv  ######. #..#.....##. ###1.0)&h   #.## 2&h #.##   &h_R3&h&h/ .##   &hvC&4&h7S&h I&h &0&he q _Done exploring.&hIP .## <  5.0 (1 _&hA&h&h73,.## <#6&h&u#..###.<&h'>###&h*&h,&7&h.&h/&hfNM#..###. #<#8&h}&h#X &hZ , Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Tukima's DanceHexes1%&hq[ 3 Select a spell to describe[!]/[I] toggle spell headers&h  #.##.# Rengar the Vexing #.##.# Felid #.##.. Health: 21/21 ======================== #.#### Magic: 8/8======================== #.#AC: 1Str: 4 #.#EV: 16Int: 21 #.#SH: 0Dex: 16 #.#XL:  4 Next: 73% Place: Dungeon:3 #@#Noise: ---------  Time: 2378.0 (0.0) #.#-) Teeth and claws #.#Cast: Ensorcelled Hibernation  #<# ###   &h     _You see here a dart slug corpse. _You start resting. _Magic restored. _HP restored. _Found a stone staircase leading up. _Done exploring.&hn Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - Confusing TouchHexes1%3  c - Dazzling FlashHexes/Fire9% 3  d - Cigotuvi's Putrefaction Necromancy/Air 82% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h #.##.# Rengar the Vexing #.##.# Felid #.##.. Health: 21/21 ======================== #.#### Magic: 8/8======================== #.#AC: 1Str: 4 #.#EV: 16Int: 21 #.#SH: 0Dex: 16 #.#XL:  4 Next: 73% Place: Dungeon:3 #@#Noise: ---------  Time: 2378.0 (0.0) #.#-) Teeth and claws #.#Cast: Ensorcelled Hibernation  #<# ###   &hz    _You see here a dart slug corpse. _You start resting. _Magic restored. _HP restored. _Found a stone staircase leading up. _Done exploring.  Okay, then. _&h  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - Confusing TouchHexes1%3  c - Dazzling FlashHexes/Fire9% 3  d - Cigotuvi's Putrefaction Necromancy/Air 82% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hs FDescrib  a - SlowHexes1% 1  c - Dazzling FlashHexes/Fire9% 3Memorise|Describe &h Cigotuvi's Putrefaction Magically accelerates the decay of damaged living tissue, causing great clouds of miasma to billow forth from a targeted victim's wounds over several turns  &hwhich may slow and heavily poison any living creature who stands in them. Air currents will prevent this pestilence from forming wherever the caster is standing, but they are not otherwise protected from its effects. This spell may only be cast on a living creature who is at least heavily wounded, and channelling such necrotic energies will leave the caster's own  &h health temporarily drained (though spellpower will reduce the intensity of this side-effect). Level: 4Schools: Necromancy/AirFail: 82% Power: 2% Range: 5 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 32 draining or electric damage. This spell would have no effect right now because you can't see any hostile targets that would be affected./&h Spells (Describe)TypeFailure Levela - SlowHexes1%1  b - Confusing TouchHexes1% 3  c - Dazzling FlashHexes/Fire9% 3  d - Cigotuvi's Putrefaction Necromancy/Air 82% 4 /&h2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0&h;LHide) Describe|Hide1&h4WShow 1&h-5KHide|Show2&hMMemorise)a - SlowHexes1%1  b - Confusing TouchHexes1%3  c - Dazzling FlashHexes/Fire9% 3  d - Cigotuvi's Putrefaction Necromancy/Air 82% 4MemoriseShow4&hbDescrib  b - Confusing TouchHexes1% 34&h^Memorise|Describe5&hu Slow Slows the actions of a creature. Level: 1 School: Hexes Fail: 1% Power: 100% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.A&hQZ Spells (Describe)TypeFailure Level  a - SlowHexes1% 1  b - Confusing TouchHexes1%3  c - Dazzling FlashHexes/FireA&hf9% 3  d - Cigotuvi's Putrefaction Necromancy/Air 82% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitI&h(Hide) Describe|HideJ&hShow Hide|ShowK&hm Memorise)a - SlowHexes1%1  b - Confusing TouchHexes1%3  c - Dazzling FlashHexes/FireK&h9% 3  d - Cigotuvi's Putrefaction Necromancy/Air 82% 4MemoriseShowM&hHI  #.##.# Rengar the Vexing #.##.# Felid #.##.. Health: 21/21 ======================== #.#### Magic: 8/8======================== #.#AC: 1Str: 4 #.#EV: 16Int: 21 #.#SH: 0Dex: 16 #.#XL:  4 Next: 73% Place: Dungeon:3 #@#Noise: ---------  Time: 2378.0 (0.0) #.#-) Teeth and claws #.#Cast: Ensorcelled Hibernation  #<# ###   M&hJ     _You start resting. _Magic restored. _HP restored. _Found a stone staircase leading up. _Done exploring. _Okay, then.Memorise Slow, consuming 1 spell level and leaving 1? Y - Yes  N - NoN&h; #.##.# Rengar the Vexing #.##.# Felid #.##.. Health: 21/21 ======================== #.#### Magic: 8/8======================== #.#AC: 1Str: 4 #.#EV: 16Int: 21 #.#SH: 0Dex: 16 #.#XL:  4 Next: 73% Place: Dungeon:3 #@#Noise: ---------  Time: 2378.0 (0.0) #.#-) Teeth and claws #.#Cast: Ensorcelled Hibernation  #<# ###    N&h J   _You start resting. _Magic restored. _HP restored. _Found a stone staircase leading up. _Done exploring. _Okay, then.9.0 (1 _80.0 (2 -) Teeth and claws.Cast: Ensorcelled Hibernation <###   _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.O&h!d _ Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3  b - Dazzling FlashHexes/Fire9% 3  c - Cigotuvi's Putrefaction Necromancy/Air 82% 4 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitT&h mDescrib  a - Confusing TouchHexes1% 3  b - Dazzling FlashHexes/Fire9% 3Memorise|DescribeU&h7 Hide) Describe|HideX&hްShow Hide|ShowY&hMemorise)  a - Confusing TouchHexes1%3  b - Dazzling FlashHexes/Fire9% 3  c - Cigotuvi's Putrefaction Necromancy/Air 82% 4MemoriseShow[&h [&h- #.##.# Rengar the Vexing #.##.# Felid[&h_ #.##.. Health: 21/21 ======================== #.#### Magic: 8/8[&h======================== #.#AC: 1Str: 4 [&h#.#EV: 16Int: 21 #.#SH: 0[&hY3Dex: 16 #.#XL:  4 Next: 73% Place: Dungeon:3 #@#[&hNoise: ---------  Time: 2380.0 (0.0) #.#-) Teeth and claws [&h#.#Cast: Ensorcelled Hibernation  #<# ###[&hTe     [&h  _HP restored. _Found a stone staircase leading up. _Done exploring. _Okay, then. [&h& _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.[&h"[&hD$[&h!&[&h'g _You can't memorise that many levels of magic yet!_&h#..###.<###_&hd_&hţ21.0 (1 __&h(_&h^_&hI M.#..### #.#_&hN _&h,R &2_&hGV _&h:X `&h*M######.#..### #.#`&hA2Y3`&hI>M......######.#..### #.####4`&hEM######......######.#..### #.##<#5a&hIa&hR0a&hE _Done exploring.b&hZ ) ......###### #.## #<# ###b&h b&h b&h 26.0 (1 _b&h b&h c&hO* ###### #.## ###7c&h:Sc&h.Uc&hDQ  #c&hE.## c&hc&hBc&h$C8c&h5u #.## c&h6n  c&h;c&h>&9c&h&Bc&hFc&hh .##   c&hSuS90c&hvc&h .## <c&ht  c&h(c&h&1c&hc&hc&hinm.## <c&hnf#c&hsc&hu&2c&hyc&hR{c&h T## # 3 _There is a stone staircase leading up here.c&h c&h c&h c&h c&h c&h c&hF c&ht c&hv c&h`z c&h,| c&h c&h( c&h c&h c&hc Qc&hұ Jc&hb c&h c&hv c&h c&hH c&hn c&h7 c&h f&h ..###<###4 _g&hT## # 5 _There is a stone staircase leading up here.h&hYVh&hXh&h@^h&hxY6 _h&hAf ..#   ###   ###  ..  ### # ..## ##.##2 ...# #.@.# #.......# .......#### ######.## ###  You climb upwards.h&hgh&hlh&h˾+8 (1.8h&hh&h _Level annotation: Jessica _There is a stone staircase leading down here.i&h|K ## ### .. ###### ..####.##.##.>.##.# #..@....#.........##########.## i&hyQi&hY]I70 _i&hhi&h #  ###. .### ###.## ##.## B...# ##.>.##.# #.##.#####.## # ### .#i&h& i&ha &8i&h i&h l&h # ###  ... #.### ###.## ##.## .B...# ##.>.##.# #.# #.#### #.## l&hx.# ###.#l&hl&hU&9l&hKl&h l&h7 _ ###... #.###### ....####.##B...##.>.##.# #.####......#.....@...###########.## .# ### 400m&h:p### ### # ... ##.### ###.## ##.## S.B...# ##.>.##.# # #.####.# # #.#### # #.##.# ###.#m&h0m&hD &1m&h:m&hBd.# .# .# ### .# ...#.### ###.## ##.## .S.B...# ##.>.##.# ># #.####.# ## #.#### ##m&he #.##.# ###.#m&hmm&hq&2m&hum&hxm&hm.#.#.# ### ..# ... .###.### ###.## ##.##.S.B...# # ##.>.##.# .># #.####.# .##m&hP #.#### .## #.##.# ###.#m&hm&hm&3m&h m&hQ `.#.#.....# ### #...#.# ... .... #.###.### ... ###.## g. ##.## #..S.B...# #. ##.>.##.# ..># #.####.# ..## #.#### ..## #.##.# ### #.....#g   goblin (asleep)m&h[ &4m&hx m&hC s _A goblin comes into view. It is wielding a +0 club.m&h#...# #...# .... #...# ### #...## #...# ... ....##.###.### ...# ### #.## g.. ##.## .#..S.B...# #.# ##.>.##.# @..># #.####.#.## #.####.## #.##.# ### .#.....#5n&he######## ....  ### #...## #...# ... ....#.# #.###.### ...#< ### #........## g.. ##.## .#..S.B...# ##.>.## @..>####................###### ########.## ......#### .#..... #######<6n&hƧO _Found a stone staircase leading up.o&h M.........##### ### ....  ######...## ...# ...........#.# #.###.### #.....#<# ### #........###w..g...# ##.## .#..S.B...# ##.>.## @..>####................#### ...##########.##w   ribbon worm (asleep)7o&h o&hB ^ _A ribbon worm comes into view.q&hl  The helpless goblin fails to defend itself.  You claw the goblin!q&h1)q&h--.48q&h1q&h04J _You kill the goblin!r&h .# ... ..........# ...##...###### #..#  #...#r&h###..#  #...# .....  #...# ######...## #r&hn..# ...........#.# ##.###.### #.....#<# # r&hK##........###w..@...# ##.## #.#..S.B...##.###.#####.>.##.# .@..># #.####.......#.##r&hz #.........#### r...## r&hrH########.## .......#### r&h Z).#..... ######## #r&hr&he &9r&h!r&h&m _You see here a +0 club.r&h-.# ....# ...##...###### #..# #...# ###..## #...# .....  #...# ######...## ##...# ....#.# .###.###.### #.....#<# ### .##.###w.@)...# ##.## .#.#..S.B...##.###.#####.>.##.# w.@..>## #.####.#.## #..#### .r...## ########.##.# ### .).#..... .# .#10 _r&hs&h>.# ....# ...##...###### #..# #...# ###..## #...# ..... #...# ######...## ##...# .....#.# .s&h.###.###.### #.....#<# ### ..##.###w@.)...# ##.## ..#.#..S.B...##.###.#####.>.##.# .w.@..># #. #.####.#.###. #.#### ..r...##.. #.##.# ##s&hW ### ..).#..... ..# ..#s&hs&h[&1s&hs&h,t&h ww    The helpless ribbon worm fails to defend itself.  You claw the ribbon worm!t&hE2Ensorcelled Hibernationt&hvt&hc _The ribbon worm is heavily wounded.t&hV  You barely miss the ribbon worm. You bite the ribbon worm.  The ribbon worm is heavily wounded.t&h° 5=3.7 (0.9t&ha t&h> Q _The ribbon worm misses you.t&h(  You barely miss the ribbon worm. You bite the ribbon worm.  The ribbon worm is severely wounded.t&h*-4.7 (1.0t&h-t&h/X _The ribbon worm barely misses you.u&hu (catching breath)  You scratch the ribbon worm.  The ribbon worm is severely wounded.u&hm| `````The ribbon worm expels a string of sticky webbing.u&hb@.)..5u&hu&hW _The stream of webbing misses you.u&hB9  You barely miss the ribbon worm.The ribbon worm is severely wounded.6 _The ribbon worm barely misses you.v&hv  You barely miss the ribbon worm.7 _The ribbon worm is severely wounded.v&hG &  You scratch the ribbon worm.  The ribbon worm is almost dead.8 _The ribbon worm barely misses you.w&hTS  You barely miss the ribbon worm. Your bite misses the ribbon worm.The ribbon worm is severely wounded.w&hT&9w&hZw&h8]X _The ribbon worm barely misses you.w&h"I   You scratch the ribbon worm but do no damage.You bite the ribbon worm, but do no damage.The ribbon worm is severely wounded.18----20w&h w&ho0 _The ribbon worm bites you.x&h=R............# ...  Rengar the Vexing ............# ...#  Felid ####...###### #..#  Health: 18/21 ====================----  #...# ###..##  Magic: 6/8==================------  #...# .....  AC: 1Str: 4  #...# ######...## #  EV: 16Int: 21 ####...# ...........#.#  SH: 0Dex: 16 x&h:..###.###.### #.....#<# ###  XL:  4 Next: 74% Place: Dungeon:2 ..##........###w@.)...# ##.##  Noise: =--------  Time: 2420.7 (0.0) ..#.#..S.B...##.###.#####.>.##.#  -) Teeth and claws .w.@..># #. #.####.......#  Cast: Ensorcelled Hibernation ......## #. #.........#### ..r...## .. ########.## .........# ## ###  w   ribbon worm ..).#..... ..######## ..#The ribbon worm is severely wounded. _The ribbon worm bites you.  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, chance to affect: 61%)x&h6.............# ...Rengar the Vexing ............# ...#Felid ####...###### #..#Health: 18/21 ====================----#...####..##Magic: 6/8==================------#...#.....AC: 1Str: 4x&h#...# ######...## #EV: 16Int: 21 ####...# ...........#.#SH: 0Dex: 16 ..###.###.### #.....#<# ###XL:  4 Next: 74% Place: Dungeon:2 ..##........###*@.)...# ##.##Noise: =--------  Time: 2420.7 (0.0) ..#.#..S.B...##.###.#####.>.##.# -) Teeth and claws .w.@..>##. #.####.......# Cast: Ensorcelled Hibernation ......###. #.........#### ..r...##.. ########.## .........# #####w   ribbon worm ..).#..... ..######## ..#The ribbon worm is severely wounded. _The ribbon worm bites you.  Aiming: Ensorcellex&hd Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, chance to affect: 61%)x&hx&h^w _The ribbon worm bites you.  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, chance to affect: 61%)  The ribbon worm resists with significant effort.x&ha$14x&hcA----1.7 (1x&h6jx&hol0 _The ribbon worm bites you.y&hMTr  You scratch the ribbon worm but do no damage.y&hIU&2y&h[y&h&^d _The ribbon worm is severely wounded.y&h0  You barely miss the ribbon worm.The ribbon worm is severely wounded.y&h1-3.6 (0.9y&h5y&h7X _The ribbon worm barely misses you.y&hS=  You scratch the ribbon worm.  The ribbon worm is almost dead.4.6 (1.0y&hEG y&hK Y _The ribbon worm closely misses you.y&hA  You scratch the ribbon worm.y&h G†y&h315=---85Ensorcelled Hibernation y&hJ:y&h<O _You kill the ribbon worm!z&hl*&# ... # ...# ...###### #..# z&h,#...# ###..## #...# ..... #...# ######...## # ...# .....#.# ###.###.### #.....#<# ### ##.###†.@)...# ##.## #.#..S.B...##.###.#####.>.##.# z&hl.w.@..># #. #.####.# ## #.r...## ..# ## #z&h6z&hw;.-6z&hJA{&h{&hH3{&h{&h,{&h X{&hQ6==7==={&h<,{&h{&hV{&h9={&h{&h#{&h $g7===={&hD&{&h),{&ha+{&h/,{&h1{&h5{&h5{&h6{&h ;{&hm;h8=={&h<{&hOE - _You start resting.{&hJK0382.0){&hN\8===9.6 (13{&hHQ{&hS% _Magic restored.|&hN# ... # ...# ...###### #..#  #...# ###..##  |&hT~#...# .....  #...# ######...## # ...# ....#.# ###.###.### #.....#<# ### ##.###†..@...# ##.## #.#..S.B...##.###.#####.>.##.# |&h6 .@..># #. #.####.# ## #. #.. r...## .. #### #|&h|&h<240.0)|&h|&hm _You see here a +0 club.|&h2p# ... # ...# ...###### #..# #...# .###..## |&hp3#...# ...... #...# ######...## # ...# .#.# .###.### #.....#<# ### .|&h=q###†..)@..# ##.## .#..S.B...##.###.#####.>.##.# @..># #. #.####.|&hq# ## #. # ...## .. #### |&h"r% |&hz|&h~-1 _|&hy|&h_|&h: 7# ... # ...# . ...###### #..# . ...# .###..###. ...# ...... .# ...# ######...##.# ...# .#.# .###.### #.....#<# ### .###†..).@.# ##.## #..S.B...##.###.#####.>.##.# ..># #. #.####.# ## #. #..## .. ###  |&hy# |&h' q9==2|&h+ |&he- }&hM# ... # ...# . ###### #..# . }&h# .###..###. # ........# # ######...##.# # ..#.# .###.### #.....#<# ### ###†..)..@# ##.## ..S.B...##.###.#####.>.##.# ># #. #.####.# ## #. #.## .. ## }&hm5..... }&hZ===3}&hg}&hC}&hݯM# ... .......# .##### #..# }&hcl.###..###. ....... ######...# ..# ...........#.# ###.### #.....#@# ### .....###†..)...# ##.## .S.B...##.###.#####.>.## .>##. #.####.......##}&h4}&h1&4}&h }&h\a _There is a stone staircase leading up here.}&hM##### ... ... .......# ..##### #..# .###..###. ....... ######...# ..# ...... }&h1###.### #.....#<# ### .....###†..)...# ##.## ..S.B...##.###.#####.>.##.#}&h}&hu-5 _}&hu}&h(}&h M ####...# .....}&h) # ... ...@.....# #...##### #..# ...###..###. ....... ######...# ..# ......}&h Y.# ###.### #.....#<# ### .......###†..)...# ##.##.#.@   Sigmund (polearm, asleep)#}&h5 X=6}&h }&h _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.&h  .####.. ..# .......# ... ...@...&hϫ .....# #.......##### #..# ........###..###.......&h  ....... ######...#.# ...........#.# ###.### #.....#<# ##.....###†..)...# ##.##.S.B...##.###.#####.>.## .&h >####.......#. #.........#### .## .. ########.##&h% 20=7&h # #.# ..# # #.# ..##.####.### #.# ..##.####.# ..##.# ..##.....# # .......@....# #...# #.###### #..# #.# .###..###@......## ........######### ######...##.#  ...........#.# ###.### #.....#<# ##....###†..)...# ##.## S.B...##.###.#####.>.##.# ># &hV #. #.####.......# ## #. #.........####8&h' &hĚ)# #.######..# # #.# ..##. .# # #.# # ..##.####.### # #.# ....##. ####.# ....##.## ..##........#&h# # .......@....#....# #...# #.! ###### #..# #.. # .###..###.......#. # ........######## # ######...##.# ...........#.# ##.### #.....#<# ### &h_....###†..)...# ##.## S.B...##.###.#####.>.##.# #. #.####.......#&h&h&9&h&hů] _Found a fuming orange potion.&h$c #.........#  #.######..##. .#  #.# ..##. .#  #.# # ..##.####.###  #.# ....##.. &hf%###.# ....##.# # #..##........# # # #.......@....#. ....# #...# #.!#### #..# #..&h(% .###..###.......#.# ........########  ######...##.#  ...........#.# #.### #.....#<# ## ....###†..)...# ##.## .B...##.###.#####.>.##.#&h1&h>6'50&hZ=&h|?&h 3 @@  )You pounce on the unaware helpless Sigmund!  You claw Sigmund!  Sigmund is heavily wounded.&h1====1Ensorcelled Hibernation&h &hsP _Sigmund barely misses you.&hy  You completely miss Sigmund.2 _Sigmund is heavily wounded.&h  You scratch Sigmund.  Sigmund is heavily wounded.&hp &3&hfj _Sigmund completely misses you.&h/  You barely miss Sigmund.  Sigmund is heavily wounded.&h&4&hq&hۤI _Sigmund misses you.&h!s=  You barely miss Sigmund.&htC==5&h6y&hz[ _Sigmund is heavily wounded.&h  You barely miss Sigmund.  Sigmund is heavily wounded.&h n13----------=6&h&hy8 _Sigmund hits you with a +0 scythe!&h  You completely miss Sigmund.  Sigmund is heavily wounded.&h ****Sigmund gestures at you while chanting.&hnXP@...&h7[&7&hd&hhhS _The puff of flame misses you.&hU  You scratch Sigmund. You bite Sigmund, but do no damage.Sigmund is heavily wounded.&h?X .-8&ha &h>e T _Sigmund completely misses you.&h0  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h^&h5Q Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Tukima's DanceHexes1%3  c - SlowHexes1%&h1 Select a spell to cast[!]/[I] toggle spell headers&h #.........##Rengar the Vexing#.######..##. .#Felid#.# ..##. .#Health: 13/21 ==============----------#.# # ..##.####.###.Magic: 8/8========================#.# ....##..........AC: 1Str: 4 ###.# ....##........#EV: 16Int: 21 ....# #..##........#SH: 0Dex: 16 ....# # #.......@....#.XL:  4 Next: 78% Place: Dungeon:2 ....# #...# #..@.....!.Noise: =--------  [3&h3mTime: 2458.6 (0.0) ##### #..# #..........-) Teeth and claws.###..###.......#.#Cast: Ensorcelled Hibernation........##############...##.#...........#.#@   Sigmund (polearm) #.### #.....#<# ### ....###†..)...# ##.## .B...##.###.#####.>.##.# _The puff of flame misses you.You scratch Sigmund. You bite Sigmund, but do no damage.Sigmund is heavily wounded. _Sigmund completely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.........##Rengar the Vexing#.######..##. .#Felid#.# ..##. .#Health: 13/21 ==============----------#.#[40&hjm # ..##.####.###.Magic: 8/8========================#.# ....##..........AC: 1Str: 4 ###.# ....##........#EV: 16Int: 21 ....# #..##........#SH: 0Dex: 16 ....# # #.......@....#.XL:  4 Next: 78% Place: Dungeon:2 ....# #...# #..@.....!.Noise: =--------  Time: 2458.6 (0.0) ##### #..# #..........-) Teeth and claws.###..###.......#.#Cast: Ensorcelled Hibernation........##############...##[39;49&hm.#...........#.#@   Sigmund (polearm) #.### #.....#<# ### ....###†..)...# ##.## .B...##.###.#####.>.##.# _The puff of flame misses you.You scratch Sigmund. You bite Sigmund, but do no damage.Sigmund is heavily wounded. _Sigmund completely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hCP #.........## Rengar the Vexing  #.######..##. .#  Felid &h #.# ..##. .#  Health: 13/21 ==============----------  #.# # ..##.####.###.  Magic: 5/8===============---------  #.# ....##..........  AC: 1Str: 4 ###.# ....##........#  EV: 16Int: 21 ....# #..##........#  SH: 0&hDex: 16 ....# # #.......@....#.  XL:  4 Next: 78% Place: Dungeon:2 ....# #...# #..@.....!.  Noise: =--------  Time: 2458.6 (0.0) ##### #..# #..........  -) Teeth and claws .###..###.......#.#  Cast: Ensorcelled Hibernation ........########  ######...##.#  ...........#.# @   Sigmund (polearm) #.### #.....#<# ### ....###†..)...# ##.## .B...##.###.#####.>.##.# Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  &hіConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded,  chance to affect: 71%)&hSQ #.........##Rengar the Vexing#.######..##. .#Felid#.# ..##. .#Health: 13/21 ==============----------#.# # ..##.####.###.Magic: 5/8===============---------#.# ....##..........AC: 1Str: 4 ###.# ....##........#EV: 16Int: 21 ....# #..##........#SH: 0Dex: 16 ....# # #.......*....#.XL:  4 Next: 78% Place: Dungeon:2 ....# #...# #..@.....!.Noise: =--------  Time:[39;4&h\!9m 2458.6 (0.0) ##### #..# #..........-) Teeth and claws.###..###.......#.#Cast: Ensorcelled Hibernation........##############...##.#...........#.#@   Sigmund (polearm) #.### #.....#<# ### ....###†..)...# ##.## .B...##.###.#####.>.##.#Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded,  chance to affect: 71%)&hally target)(   +0 scythe (polearm, minion)&h(@=9.6 (1&h&h&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  &hAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded,  chance to affect: 71%) _The +0 scythe dances into the air!&h _ #.........## Rengar the Vexing  #.######..##. .#  Felid  #.# ..##. .#  Health: 13/21 ==============----------  #.# # ..##.####.###.  Magic: 3/8=========---------------  #.# ....##..........  AC: 1Str: 4 ###.# ....##........#  EV: 16Int: 21 &h2 ....# #..##..(.....#  SH: 0Dex: 16 ....# # #.......@....#.  XL:  4 Next: 78% Place: Dungeon:2 ....# #...# #..@.....!.  Noise: ==-------  Time: 2459.6 (0.0) ##### #..# #..........  -) Teeth and claws .###..###.......#.#  Cast: Ensorcelled Hibernation ........########  ######...##.#  ...........#.# @   Sigmund (ally target) #.### #.....#<# ###  (   +0 scythe (polearm, minion) ....###†..)...# ##.## .B...##.###.#####.>.##.# _The +0 scythe dances into the air!  Aiming: &h [37mEnsorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wearing a +0 robe (heavily wounded, ally target, chance to  affect: 61%)&hq #.........##Rengar the Vexing#.######..##. .#Felid#.# ..##. .#Health: 13/21 ==============----------#.# # ..##.####.###.Magic: 3/8=========---------------#.# ....##..........AC: 1Str: 4 &h)s###.# ....##........#EV: 16Int: 21 ....# #..##..(.....#SH: 0Dex: 16 ....# # #.......*....#.XL:  4 Next: 78% Place: Dungeon:2 ....# #...# #..@.....!.Noise: ==-------  Time: 2459.6 (0.0) ##### #..# #..........-) Teeth and claws.###..###.......#.#Cast: Ensorcelled Hibernation........##############...##.#...........#.#@   Sigmund (ally target) #.### #.....#<# ###(   +0 scythe (polearm, minion) &h t[16d....###†..)...# ##.## .B...##.###.#####.>.##.# _The +0 scythe dances into the air!  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wearing a +0 robe (heavily wounded, ally target, chance to  affect: 61%)&hEIa@asleep, ally target)&h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wearing a +0 robe (heavily wounded, ally target, chance to  affect: 61%)  Sigmund looks drowsy...  Your +0 scythe hits Sigmund!!!&h;[(   +0 scythe (polearm, minion)&h,&h #.........##Rengar the Jinx#.######..##. .#Felid#.# ..##. .#Health: 14/21 ================--------#.# # ..##.####.###.Magic: 3/8&h=========---------------#.# ....##..........AC: 1Str: 4 ###.# ....##........#EV: 16Int: 21 &h=....# #..##..(.....#SH: 0Dex: 16 ....# # #.......[....#.XL:  4 Next: 306% Place: Dungeon:2 ....# #...# #..@.....!.&h Noise: ==-------  Time: 2460.6 (1.0) ##### #..# #..........-) Teeth and claws.###..###.......#.#Cast: Ensorcelled Hibernation &h>........##############...##.#...........#.#(   +0 scythe (polearm, minion) #.### #.....#<# ### ....###†..)...# ##.## .B...##.###.#####.>.##.#Shift-Dir - straight lineAim: Sigmund, wearing a +0 robe (heavily wounded, ally target, chance to  affect: 61%)  Sigmund looks drowsy...  Your +0 scythe hits Sigmund!!! _Sigmund dies!  affect: 61%)  Sigmund looks drowsy...  Your +0 scythe hits Sigmund!!! _Sigmund dies!Your Hexes skill gained 2 levels and is now at level 9!You have reached level 5!&h /  --more--&h&h #.........##Rengar the Jinx#.######..##. .#Felid#.# ..##. .#Health: 16/24 ================--------#.# # ..##.####.###.Magic: 3/9========----------------#.# ....##..........AC: 1Str: 4 &h4###.# ....##........#EV: 16Int: 21 ....# #..##..(.....#SH: 0Dex: 16 ....# # #.......[....#.XL:  5 Next: 110% Place: Dungeon:2 ....# #...# #..@.....!.Noise: ==-------  Time: 2460.6 (1.0) ##### #..# #..........-) Teeth and claws.###..###.......#.#Cast: Ensorcelled Hibernation ........##############...##.#...........#.#(   +0 scythe (polearm, minion) &h'#.### #.....#<# ### ....###†..)...# ##.## .B...##.###.#####.>.##.#affect: 61%)  Sigmund looks drowsy...  Your +0 scythe hits Sigmund!!! _Sigmund dies!Your Hexes skill gained 2 levels and is now at level 9!You have reached level 5!  You have reached level 6!&h/  --more--&h 8/28-10--&h .26 5% &h &h k _Your fur grows into a thick mane.&h\ 3&hi &h &h &h$' i9=&hi6 U.(--&ho@ ` 1 _You start resting.&hEH C)&hL F--2.6 (2&hP &hS X _Your +0 scythe falls from the air.&h&h|-20==4==&hk&hJ1====&h2=5===&hD=3====&hB,&h,X&h&~4==&h:&hz6==&h&h8&h&h/,&h&h^ ~5==&h&hP==&hs&h,&hV&h],&h&h~6==&h!&h$d7==&h&&h),&h*&h-,&h/&h2~7==&hC5&h(8P==&h9&h#=,&h?&hC&hG&hI&h{U_ _You start resting.&h`097.6 (35.0)&h3ew8==8.6 (36&hbk&hk" _HP restored.&h H8===&h =&h- &h' g===&hl( &hb* &h- &h,. &h#0 &h 3 &h3 &h5 &h8 &h@9 &h9 9&h6: ==&h: &h< &hZ@ &hA &hIC &haF &hG &hH &hvc X&hEn ==&h]  _You start resting.515.6 (17&h `10/10===6.6 (18&h ; _Magic restored.&hn #.##  #.######..##. .#  #.# ..##. .# ##.# # ..##.####.###.##.# ....##. .# ....##.&h # # #..##.# # # #......)[....#.# #...# #...@....!. #..# #..###..###.#.#  ######...##.# .#.# &h &h& 17.0)&h:. &h_0 &hm; #.## #.######..##. .# # #.# ..##. .# .# #.# # ..##.####.###.# #.# ....##. .# ....##.&h== # # #..##.# # # #......)[....#.# #...# #....@...!. #..# #..###..###.#.#........# # &hJ &hQQ &8&hYX &hZ &h&;.## .######..##. #.# # .# ..##. #.# .# .# # ..##.####.###.# .# ....##.. .# ....##.# # #..##.# .# # #......)[....#.# #...# #.....@..!. #..# #..###..###.#.#....##.# &h2C9&h܁h## ######..##. #.# # # ..##. #.# .# # # ..##.####.###.# # ....##.. # ....##.# # # #..##.# ..# # # #......)[....#. # #...# #......@.!. #..# #.  .###..###.#.#.#.#...##.# # &h8&hE===20&h&h&h} ##  ..##. #.# #   ..##. #.# .#   # ..##.####.###.#   ....##..   ....##.# .#   #..##.# #..#  # #......)[....#.  #...# #.......@!.  #..# #. .###..###.#.# .##.#  ...##.# .#  #.# .#  [&h =K  #.....#<# ### .#  †..)...# ##.## .#   ##.###.#####.>.##.#   &h &h֑ &1&h &hq##  ..##. #.# .#  ..##. #.# .#  # ..##.####.###.# ## ....##.... .. ....##.#.# .#  #..##.#.#..# # #......)[....#......# #...# #........@......# #..# #. ###..###.#.# .#.#  ...##.# #.#  #.# #.#  #.....#<# ### #.#  #†..)...# ##.###[&h:37m.#  #.###.#####.>.##.#  23.6 (2 _j - a fuming orange potion&h6.## #..##. #.# .#  ..##. #.# .#  # ..##.####.###.# ##  ....##.... ..  ....##.#.# .#&h*;  #..##.#.#..###  # #......)[....#......#  #...# #....#  #..# #. .###..###.#.#  .#.# #...##.# #.# .#.# #.#  #.....#<# ### #.# #†..)...# ##.###.# #.###.#####.>.##.# &h&h˦+4.6 (1&hB&h$&hx.## #..##. #.# .# # ..##. #.# .# # # ..##.####.###.# ## # ....##... .. &hA# ....##.#.# .# # #..##.#.#..### # # #......)[....#......# # #...# #....# # #..# #.  .###..###.#.#  .&h##.##...##.# #.#.#.# #.# # #.....#<# ### #.##†..)...# ##.###.# .##.###.#####.>.##.#&h&h&5&h&h9&h.## .######..##. #.# .# .# ..##. #.# .# .# # ..##.####.###.# ## .# ....##... .. .# ....##.#.# .# .# #..##.#.#..### .# # #......)[....#......# .# #...# #....# ## #..# #. .###..###.#.# .#.##...##.# #.# .#.# #.# ## #.....#<# ### #.# .###†..)...&hv# ##.###.# ..##.###.#####.>.##.#&h.&h&6&h&h&h> #.## #.######..##. #.# .# #.# ..##. #.# .# #.# # ..##.####.###.# ## #.# ....##... .. #.# ....##.#.# .# ..# #..##.#.#..### ..# # #......)[....#......# ..# #...# #....## #..# #. .###..###.#.# ...#.##...##.# #.# .#.# #.# ### #.....#<# ### #.# ..###†..)&h"A ...# ##.###.# ...##.###.#####.>.##.#&hyC &h6H &7&hK &hM &h } #.##  #.######..##. #.# .#  #.# ..##. #.# .#  #.# # ..##.####.###.# ##  #.# ....##.. .. ##.# ....##.#.# .#.# #..##.#.#..###&h? .# # #......)[....#......#.# #...# #....## #..# #. .###..###.#.# ........#.#  ######...##.# #.# .#.# #.# .### #.....#<# ### #.# ...###†..)...# ##.###.# B...##.###.#####.>.##.#&h3 &h &8&h &hp &h #.## #.######..##. #.# .# #.# ..##. #.# .#&h* #.# # ..##.####.###.# ## #.# ....##.. ..#.# ....##.#.# .#.# #..##.#.#..###.# # #......)[....#......#.# #...# #...## #..# #. .###..###.#.#  ........#.# ######...##.# #.#  .#.# #.# #.### #.....#<# ### #.# ....###†..)...# ##.###.# .B...##.###.#####.>.##.#&hX&h<9&h\&hӇM#####........... #####. &h[ #.# .# # ..##.####.###.# ##  .... .. ###.# ....# .#  #..##........#.#..## #......@[....#. ....# #...###...# ##### #..# ..........###..###.......#.#######.##&h&h%'30&h _You see here a +0 scythe.&h) a .........##.#######.# .# .#####.###.# ##&h ....##........... .. ##.#.# .# ....# #..#..#### #......)[....#.........###..@....... ##### #..# #.... .###..###.#######.## .B...##.###.#####.>.##.#&h &h$ -1 _&h* &hZ- &h#.##.  #.######..##. #.# .#  #.# ..##. #.# .#  #.# # ..##.####.###.# ##  #.# ....##.. .. .# ....##.#.# .# # #..##.#.#..### # # #......)[....#......# # #...###...#  #..# #. .###..###.#.#&h  ######...##. .# &h &h&2&h&h&h#.##. #.######..##. #.# .# &h_#.# ..##. #.# .# #.# # ..##.####.###.# ## #.# ....##.. .. .# ....##.#.# .# # #..##.#.#..### # # #......)[....#......# # #...###....#  #..# #. .###..###.#.# ........#.# &hW&ha &3&h-&h&.##. .######..##. #.# .# .# ..##. #.# .# .# # ..##.####.###.# ## .# ....##... .. .# ....##.#.# .# # #..##.#.#..### # # #......)[....#......# # #...###....#  #..# #. .###..###.#.# ....# [&h)40m4&h##. ######..##. #.# .# # ..##. #.# .# # # ..##.####.###.# ## # ....##... .. # ....##.#.# .# # #..##.#.#..### # # #......)[....#......# # #...###....#  #..# #.  .###..###.#.# .#.#...##.# #.#&hjo[40m 5&h(&hl*&h' ##.  ..##. #.# .#   ..##. #.# .#   # ..##.####.###.# ##   ....##... ..   ....##.#.# .#   #..##.#.#..###   # #......)[....#......#   #...###....#   #..# #.  .###..###.#.#  .##.#  ...##.# #.[4&h8* 0m#  #.# #.#     #.....#<# ### #.#   †..)...# ##.###.#    ##.###.#####.>.##.#   6&hO##.  ..##. #.# .#  ..##. #.# .#  # ..##.####.###.# ##  ....##.... ..  ....##.#.# .#  #..##.#.#..###  # #......)[....#......#  #...###....#  #..# #.  ###..###.#.#  .#.#  ...##.# #.#  #.# #.#  #.....#<# ### #.#  #†..&h(R[37m)...# ##.###.#  #.###.#####.>.##.#  &hU&7&h&h##.  ..##. #.# #.#  ..##. #.# #.#  # ..##.####.###.# ####  ....##........... =..  ....##........#.#..#  #..##..#.#..###  # #......)[....#......#  #...###....#  #..# #. ..###.#.# ########.#  #...##.# #.#  #.# #.#  .....#<# ### #.#  †&hع[34m..)...# ##.###.#  .###.#####.>.##.#  8 _Found a scratched iron ring.&h@!>##.  ..##. #.# #.#  ..##. #.# #.#  # ..##.####.###.######  ....##............=..  ....##........#.#..#  #..##........#.#..###   #......)[....#......#  ...###....#  #..# #. #..###.#.# ########.#  &h#C...##.# #.#  #.# #.#  #<# ### #.#  ..)...# ##.###.#  ###.#####.>.##.#  &h9R9&h3@&hP ##.  #..##. #.# #.#  ..##. #.# #.#   ..##.####.###.######  ##.&h ....=..  ##........#.#..#  #..##........#.#..###  #......)[....#......#  ###.#  ..# #.#  ..###.#.# ########.#  ##.# #.#  #.# #.#  #<# ### #.# &h .)...# ##.###.#  .#####.>.##.#  &hD&ha '40&hU)&h-&h ##.  ..##. #.# #.#  ..##. #.# #.#  ..##.####.###.######  ##....=..  ##.#.#..# &h } ..##........#.#..###  ......)[....#......#  .###.#  .&h # #.#  .###.#.#  ########.#  .##.# #.#  #.# #.# &h  #<# ### #.#  )...# ##.###.#  #.#####.>.##.#  &hK &h &1&h &hQ &hM.#  #. #.# #.# ####.###.######....=..#.#..# ##........#.#..##.....)[....###  ...........# .###.......#.##########  &h=#&h[#&h%&2&h)&h +&h^nM.#  . #.# #.# ####.###.######....=..#.#..# ##........#.#.@### ......)[....### .# #..................#  #. #&hY3&hLQM#......#  #. #.# #.# ####.###.#########.......=..$..# ##........#.#..### ......)[....#......# .###...............# .# &h@&hɘ&4&h^&h+ _Found 15 gold pieces.&h M...### #......#  #&hJ #.# #.# ####.###.########.......@..$..#...#.#..####.###........#.#..## ......)[....#......# ............ ..####&h=&h$&5&h+&hV5&h58+6.6 (2&h5;&h=* _k - a ring of flight&h, _There are no items here.&h? ###  .....  #  #  .##.  .##. #.# #.#  .##. #.# #.#  .##.####.###.#  .##.$..#  .##.#.#..####.#  .##.#.#..###  )[....#......#  ###........#  # #..................#  ###.......#.##########  ##.#  ##.# #.#  7.6 (1 _&h p###    .#  .#  ##.  ##. #.# #.#  ##. #.# #.#  ##.####.###.#  ##.$..#  ##.#.#..####.#  ##.#.#..###  )[....#......#  ........#   #..........#  .#.##########  #.#  #.# #.#  8&hr###    #  #  #.  #. #.# #.#  #. #.# #.#  #.####.###.#  #...#  #.#.#..####.#  #.#.#..### #  )[....#......#  #.......#  #...#  #.#.#  .#.#  .# #.#  950.6 (2 _You now have 109 gold pieces (gained 15).&h.### . .# .# #. #. #.# #.# #. #.# #.# #.####.###.# #.# #&hM.#.#..####.# #.#.#..### # .)[....#......# #.......#  #...# #.#.# .#.# #.# #.# &hi&h+1.6 (1&hT&hp&hEInventory: 11/52 slots Jewellery (go to first with "=)k - a ring of flight Scrolls (go to first with ?)  c - a scroll labelled HIODDE LILEIMU  d - 3 scrolls labelled VYOGUX EFEKK  e - a scroll labelled YQICUT QUUDE  f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (go to first with !)a - 2 potions of invisibility  b - 2 bubbling white potions  g - a murky blue potion  i - a smoky orange potion  j - a fuming orange potion&hk - a ring of flight. A ring that grants its wearer flight. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.&h&h&h.###  Rengar the Jinx ....  Felid &h.#  Health: 28/28 ======================== .#&h  Magic: 10/10 ======================== ##.  AC: 2Str: 4 &h##. #.# #.#  EV: 16Int: 21 &h##. #.# #.#  SH: 0Dex: 16 &h9##.####.###.#########   XL:  6 Next:  5% Place: Dungeon:2 ##..............@...#   Noise: ---------  Time: 2551.6 (0.0) &h  ##........#.#..####.#   -) Teeth and claws ##........#.#..### #   Cast: Ensorcelled Hibernation &h....)[....#......#  Fly ##...............#&h #..................#    ##.......#.##########    ..########.#   #.##.#   _Found a scratched iron ring. _Found 15 gold pieces. _k - a ring of flight _There are no items here. _You now have 109 gold pieces (gained 15).  You fly up into the air.&h &hL-2.1 (0.5&h4&h>' _Found 15 gold pieces. _&hk - a ring of flight _There are no items here. _You now have 109 gold pieces (gained 15).  You fly up into the air. &h7#_k - a ring of flight (worn)&h6u###    &h7 #  #  #.  #. #.# #.#  #&h(8. #.# #.#  #.####.###.#  #.#  #.#.#..####.#  #.&h<9&#.#..### #  )[....#......#  #.......#  #...#  #.#.#  .#.#  .# #.#  &h(@&h-3.1 (1.0&h&h2&h_        .  . #.# #.#  . #.# #.#  .####.###.#  .#  .#.#..####.#  .#.#..### .#  )[....#......# .#  .# .#  ..#  .#.###  #.#  # #.#  4&h  .       #.# #.#   #.# #.#  ####.###.#  &hR#  #.#..####.#  #.#..####.#  .)[....#......##.#  ##.#  ..#  #.####  .#  &ho #.#  &h&h&5&h&h&h .#.# #.# ####.###.######### .................#.#..#####..### .)[..... ........#.#  &hy&h@&6&h&h&hX  #.# #.# ####.###.######### .................#.#..####)[..... ..........### #.#  &h &h &7&h- &hp &h& #.# #.# ####.###.######### .................#.#..####)[..... ..........#Fly   ##.###.#  &h1R8&h3&h #.# #.# ####.###.######### .................#.#..####)[..... ................#.#########Fly &hx ##.>.##.#  &h9&h&9&h&h&hu\ #.# #.# ####.###.######### .................#.#..#####)[..... ..............#.......#.######### #######.# Fly  #.......#  &hb&h;D60&hh&hj&hn&hp&h3 . #.# #.# . #.# #.# .####.###.######### .........# .#.#..####.# .#.#..####.# &h .)[....#......##.# .##.# .# .#.# #.# # #.# # #.# # ### #.# # ##.###.# #.>.##.# #.# &h &h &1&hr &h &h3%Rengar the Jinx (Felid Enchanter)Turns: 2564, Time: 00:11:23 Health: 28/28AC:  2 Str:  4 XL: 6 Next: 5% Magic: 10/10EV: 16 Int: 21 God: Gold: 109SH:  0 Dex: 16 Spells: 3/9 levels leftLives: 2 Deaths: 0 rFire . . .(no amulet) rCold . . .k - ring of flight rNeg . . .(no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth +++ HPRegen 0.24/turn MPRegen 0.12/turn %: no passive effects @: flying A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived&h(. #.# #.#  Rengar the Jinx . #.# #.#  Felid .####.###.#########   Health: 28/28 ======================== ..................#   Magic: 10/10 ======================== ........#.#..####.#   AC: 2Str: 4 ........#.#..####.#   EV: 16Int: 21 ..)[....#......##.#   SH: 0Dex: 16 ...............##.#   XL:  6 Next:  5% Place: Dungeon:2 [&h~34m................@.#   Noise: ---------  Time: 2561.1 (0.0) .......#.##########   -) Teeth and claws ########.#  Cast: Ensorcelled Hibernation ##.#  Fly ##.# # ### #.#   # ##.###.#   ###.>.##.#   ##.......#   _Found 15 gold pieces. _k - a ring of flight _There are no items here. _You now have 109 gold pieces (gained 15).  You fly up into the air. _k - a ring of flight (worn)&h Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice3% 2 b - Tukima's DanceHexes1%3  c - SlowHexes1%1 Select a spell to describe[!]/[I] toggle spell headers&hS . #.# #.#  Rengar the Jinx . #.# #.#  Felid .####.###.#########   Health: 28/28 ======================== ..................#   Magic: 10/10 ======================== ........#.#..####.#   AC: 2Str: 4 ........#.#..####.#   EV: 16Int: 21 ..)[....#......##.#   SH: 0Dex: 16 ...............##.#   XL:  6 Next:  5% Place: Dungeon:2 [&h {9d................@.#   Noise: ---------  Time: 2561.1 (0.0) .......#.##########   -) Teeth and claws ########.#  Cast: Ensorcelled Hibernation ##.#  Fly ##.# # ### #.#   # ##.###.#   ###.>.##.#   ##.......#   _Found 15 gold pieces. _k - a ring of flight _There are no items here. _You now have 109 gold pieces (gained 15).  You fly up into the air. _k - a ring of flight (worn)&h &hvl %Rengar the Jinx (Felid Enchanter)Turns: 2564, Time: 00:11:34 Health: 28/28AC:  2 Str:  4 XL: 6 Next: 5% Magic: 10/10EV: 16 Int: 21 God: Gold: 109SH:  0 Dex: 16 Spells: 3/9 levels leftLives: 2 Deaths: 0 rFire . . .(no amulet) rCold . . .k - ring of flight rNeg . . .(no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth +++ HPRegen 0.24/turn MPRegen 0.12/turn %: no passive effects @: flying A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived&hQ&ha. #.# #.#&hsb  Rengar the Jinx . #.# #.#  Felid &hb .####.###.#########   Health: 28/28 ======================== ..................#   Magic: 10/10 ======================== &hAc........#.#..####.#   AC: 2Str: 4 ........#.#..####.#   EV: 16&hdInt: 21 ..)[....#......##.#   SH: 0Dex: 16 ...............##.#   XL:  6 Next:  5% Place: Dungeon:2 ................@.#   Noise: ---------  Time: 2561.1 (0.0) .......#.##########   -) Teeth and claws ########.#  Cast: Ensorcelled Hibernation ##.#&hg  Fly ##.# # ### #.#   # ##.###.#   ###.>.##.#   ##.......#   _Found 15 gold pieces. _k - a ring of flight _There are no items here. _You now have 109 gold pieces (gained 15).  You fly up into the air. _k - a ring of flight (worn)&hj&hp&hs&h #. #.# #.# #. #.# #.# #.####.###.######### #..........# &h #.#.#..####.# #.#.#..####.# .)[....#......##.# #.##.# #.# #.#.&h # .#.# .# #.#&h V .# #.# <# ### #.# .# ##.###.# &h #.>.##.# #.# &h &hM +2.1 (1&hB &h &h "#. #.# #.# #. #.# #.# &h; #.####.###.### #..........# #.#.#..####.# #.#.#..####.# .)[....#......##.# #&hߴ .##.#  #.# #.#.# .#.# #.# #.#&h  #.# #.# #<# ### #.# .# ##.###.# #.>.##.# #.# &h Y3&h; &h# , Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice3% 2 b - Tukima's DanceHexes1%&h 3  c - SlowHexes1%1 Select a spell to describe[!]/[I] toggle spell headers&h&h&h##. #.# #.#  Rengar the Jinx ##. #.# #.#  Felid ##.####.###.#########   Health: 28/28 ======================== ##..................#   Magic: 10/10 ======================== ##........#.#..####.#   AC: 2Str: 4 ##........#.#..####.#   EV: 16Int: 21 ....)[....#......##.#   SH: 0Dex: 16 ##...............##.#   XL:  6 Next:  5% Place: Dungeon:2  #.......&h[39;49m.......@...#   Noise: ---------  Time: 2563.1 (0.0) ##.......#.##########   -) Teeth and claws ..########.#  Cast: Ensorcelled Hibernation #.##.#  Fly #.##.# #<# ### #.#   ..# ##.###.#   #####.>.##.#   ####.......#   _Found 15 gold pieces. _k - a ring of flight _There are no items here. _You now have 109 gold pieces (gained 15).  You fly up into the air. _k - a ring of flight (worn)&h&h=&hm%Rengar the Jinx (Felid Enchanter)Turns: 2566, Time: 00:11:41 Health: 28/28AC:  2 Str:  4 XL: 6 Next: 5% Magic: 10/10EV: 16 Int: 21 God: Gold: 109SH:  0 Dex: 16 Spells: 3/9 levels leftLives: 2 Deaths: 0 rFire . . .(no amulet) rCold . . .k - ring of flight rNeg . . .(no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth +++ HPRegen 0.24/turn MPRegen 0.12/turn %: no passive effects @: flying A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived&h &hA ##. #.# #.#  Rengar the Jinx ##. #.# #.#  Felid ##.####.###.#########   Health: 28/28 ======================== ##..................#   Magic: 10/10 ======================== ##........#.#..####.#   AC: 2Str: 4 ##........#.#..####.#   EV: 16Int: 21 ....)[....#......##.#   SH: 0Dex: 16 ##...............##.#   XL:  6 Next:  5% Place: Dungeon:2  #.......&hF [39;49m.......@...#   Noise: ---------  Time: 2563.1 (0.0) ##.......#.##########   -) Teeth and claws ..########.#  Cast: Ensorcelled Hibernation #.##.#  Fly #.##.# #<# ### #.#   ..# ##.###.#   #####.>.##.#   ####.......#   _Found 15 gold pieces. _k - a ring of flight _There are no items here. _You now have 109 gold pieces (gained 15).  You fly up into the air. _k - a ring of flight (worn)&h}4&h&ha.##.  .##. #.# #.# .##. #.# #.# .##.####.###.######### .##...........# .##.#.#..####.# &hBd##........#.#..####.# .....)[....#......##.# #####.#  #............# ###.......#.########## ...########.# #.# #.# .#.# #.# #<# ### #.# ...# ##.###.# .#####.>.##.# &hn,&hu&hW..# .##.  .##. #.# #.# .##. #.# #.# .##.####.###.######### .##...........# .##.#.#..####.# &h##........#.#..####.# ......)[....#...@..##.# .#####.# .# #............# ###.......#.########## ....########.# #.# #.# .#.# #.# #<# ### #.# )...# ##.###.# &hL,&h&hM.# ..# .##.  #..##. #.# #.#  ..##. #.# #.#  ..##.####.###.######### .##...........# .##&hCO.#.#..####.# #..##........#.#@.####.# #......)[....#......##.# .###......##.# .# #............# ###.......#.########## ....########.# #.# #.# .#.# #.# ...#<# ### #.# &hV,&hY&hO78 M#......# . #. #.# #.#  ..##.####.###.#########..............# ...##........#.#..### &hQ#......)[....#......###...............## ..# #..................#  ... ##&h,&hP&h*<....### #..... .### ..#.. ....##. #. ##..##. #.# #.#  ..##. #.# #.# # ..##.####.###.######### .##..........@.......# &h+....##........#.#..####.#  #..##........#.#..####.#  #......)[....#......##.# .###........##.# #..# #............# #..###.......#.########## ....########.# #.# #.# &h3,&h9&hB#.###.#  #<....### #..#.....  #.....# ### #.....# ..# .....##. #.# ###..##. #.# #.#  ..##. #.# #.# &h # ..##.####.###@#########  ....##...........#  ....##........#.#..####.#  #..##........#.#..####.# # #......)[....#......##.# .###...............##.#  #..# #..................# ##..###.......#.########## ....########.# &hԨ,&h&hI.78 M. .###.# <....####..... ## #.....# . ... ###  #.# #@#  # ..##.####.###.########.......................#.#..##..##........#.#..####.#  .. ..#.......#.########&hN}Z78 M## #. .###.# <....####..... ### #.....# . ...&h ~i ###  #.# #.#  # ..##.####.###.########..............##........#.#..####.#  ..#.#.. &h...#.............................&h,&h&hM.# ## #. .###.# <....####..... ######## #.....# ....... ... ###  #.# #.#  # ..##.####.###.#########   Fly ...&hi>M.# ## #. .###.# <....####..... ######## #.....# ....... ....##.## ###..##. #.# #.#  Fly #..&hA#.# .# # ##  #.. .#  #.###.#  #<....###  #..#.....  #.....# .# #.....#.# .##...##.###.# #..##. #.# #.#  ..##. #.# #.#  # ..##.####.###.##  ....##.....#  ....##.#.#..####.#  #..##.#.#..####.#  # #......)[....#......##.# #.# .# # ## # #.. .#&hѕ[4;32H # #.###.# # #<....### # #..#.....  #.....##.# #.....#.# .##...##.###.# #..##. #.# #.#  ..##. #.# #.#  # ..##.####.###.#  ....##....#  ....##.#.#..####.#  #..##.#.#..####.#  # #......)[....#......##.# .##.# .# .##### ## .# #.. .# .# #.###.# .# #<....###[&h[39;49m # #..#.....  #.....##.# #.....#.# .##...##.###.# #..##. #.# #.# # ..##. #.# #.# # # ..##.####.###.# # ....##............# # ....##........#.#..####.# # #..##........#.#..####.# # # #......)[....#......##.#&h&hz #.##.#.# #.##### ## #.# #.. .# #.# #.###.# ..# #<....#### #..#..... #.....##.##.....#.#.##...##.###.# .######..##. #.# #.# .# ..##. #.# #.# .# # ..##.####.###.# .# ....##............# .# ....##........#.#..####.# .# #..##........#.#..####.# .# # #......)[....#......##.#w   ribbon worm (wandering)w# ## #.. .#  #<   [1&h@ 1G##.######### #.....@....# #...##.###.# #. #.# #.#  ..##. #.# #.#  # #.###.  .......  ....#.#.  ..w.#.#.  # )[. &h(  ## #.. .#  #<  &hs s ##.######### #.....@....# #...##.###.# #. #.# #.#  ..##. #.# #.#  # #.###. &hq .......  ....#.#. ..w.#.#.&h6  # )[.&hF O77.1 (14.0)Ensorcelled Hibernation&h &h &h b _A ribbon worm is nearby!&h.... #.##### ## #.. .### ..# #<....### ### #..#.....  #.....##.######### ####.......... .........##...##@###.# .######..##. #.# #.# ..##..#####.###.#########....##..................#.#..#### #w.#.#.# #......)[....#.........###.............8.0) _&h D #.##### ## #.. .### ..# #<....### ### #..#.....  #.....##.######### #####..........# &hD Z.........##...##.###.# .######..##. #@#  #####.###.#########....##..................#.#..#### #...w.# #......)[....#......&h E ...###......... ## #..# ..&hF &hoK <w.&hL &9&hS &h~V &h  #.. .### ..# #<....### ### #..#..... &h _ #.....##.######### ####.......... .........##...##.### .######..##. #.#  #&h ####.###.#########....##....................w..#.#..#### #......## #......)[....#......&hL 0...###......... ## #..# #...........  .###..###.#########&h &h<w.&ha'80&h&h &hj#.# #.. .# Rengar the Jinx #.# #.###.# Felid ..# #<....### Health: 28/28 ======================== ### #..#..... Magic: 8/10===================-----  #.....##.#########  AC: 2Str: 4 #####.....#..........#  EV: 16Int: 21 .........##...##.###.#  SH: 0Dex: 16 .######..##. #.# #.#  XL:  6 Next:  5% Place: Dungeon:2 .# ..##. #@# #.#  Noise: ---------  Time: 2580.1 (0.0) .# # ..##.####*###.#########  -) Teeth and claws .# ....##....w.............#  Cast: Ensorcelled Hibernation .# ....##...&h[39;49m.....#.#..####.#  Fly .# #..##........#.#..####.# .# # #......)[....#......##.#  w   ribbon worm (wandering) .# #...###...............##.# ## #..# #..................#  .###..###.......#.########## _k - a ring of flight (worn) _A ribbon worm is nearby!Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, chance to affect: 63%)&hD #.# #.. .#Rengar the Jinx #.# #.###.#Felid ..# #<....###Health: 28/28 ======================== ### #..#.....Magic: 8/10===================-----#.....##.#########AC: 2Str: 4 #####.....#..........#EV: 16Int: 21 .........##...##.###.#SH: 0Dex: 16 .######..##. #.# #.#XL:  6 Next:  5% Place: Dungeon:2 .# ..##. #@# #.#Noise: ---------  Time: 2580.1 (0.0) .# # ..##.####.###.#########-) Teeth and claws .# ....##....*.............#Cast: Ensorcelled H&h ibernation .# ....##........#.#..####.#Fly .# #..##........#.#..####.# .# # #......)[....#......##.#w   ribbon worm (wandering) .# #...###...............##.# ## #..# #..................#.###..###.......#.########## _k - a ring of flight (worn) _A ribbon worm is nearby!Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, chance to affect: 63%)&h _wasleep)&h: GwA ribbon worm is nearby!  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ribbon worm (wandering, hasn't noticed you, chance to affect: 63%)  The ribbon worm looks drowsy...1.1 (1Ensorcelled Hibernation _&h0 ### ..# #<....### ### #..#.....  #.....##.######### ####.......... .........##...##.### .######..##. #.#  #####@###.#########....##....w.............#........#.#..#### #..##........## #......)[........###......... ## #..# #...........  .###..###.######### ........########.#2&h% ww  You pounce on the unaware helpless ribbon worm!  You claw the ribbon worm!3Ensorcelled Hibernation _The ribbon worm is heavily wounded.&h  You scratch the ribbon worm.  The ribbon worm is heavily wounded.&hշ .=4&h &h Q _The ribbon worm misses you.&h &  &h pYou scratch the ribbon worm.  The ribbon worm is heavily wounded.&h X3-----5&hb F _The ribbon worm bites you.&h  You scratch the ribbon worm but do no damage.The ribbon worm is heavily wounded.&hrb4=----6&h&h9\ _The ribbon worm completely misses you.&hG#.# #.###.# Rengar the Jinx ..# #<....### Felid ### #..#..... Health: 24/28 ====================----  #.....##.#########  Magic: 6/10==============---------- #####.....#..........#  AC: 2Str: 4 .........##...##.###.#  EV: 16Int: 21 .######..##. #.# #.#  SH: 0Dex: 16 .# ..##. #.# #.#  XL:  6 Next:  5% Place: Dungeon:2 .# # ..##.####@###.#########  Noise: =--------  Time: 2586.1 (0.0) .# ....##....w.............#  -) Teeth and claws .# ....##........#.[&h\33m#..####.#  Cast: Ensorcelled Hibernation .# #..##........#.#..####.#  Fly .# # #......)[....#......##.# .# #...###...............##.#  w   ribbon worm ## #..# #..................#  .###..###.......#.##########  ........########.# You scratch the ribbon worm but do no damage.The ribbon worm is heavily wounded. _The ribbon worm completely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h &h R#.# #.###.#Rengar the Jinx ..# #<....###Felid ### #..#.....Health: 24/28 ====================----#.....##.#########Magic: 8/10===================----- #####.....#..........#AC: 2Str: 4 .........##...##.###.#&hO EV: 16Int: 21 .######..##. #.# #.#SH: 0Dex: 16 .# ..##. #.# #.#XL:  6 Next:  5% Place: Dungeon:2 .# # ..##.####@###.#########Noise: =--------  Time: 2586.1 (0.0) .# ....##....w.............#-) Teeth and claws .# ....##........#.#..####.#Cast: Ensorcelled Hibernation .# #..##........#.#..####.#Fly .# # #......)[....#......##.# .# #...###...............##.#w   ribbon worm ## #..#[39;4&h 9m #..................#.###..###.......#.##########........########.#The ribbon worm is heavily wounded. _The ribbon worm completely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.&hŧ u _The ribbon worm completely misses you.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  That would be overly suicidal.  Okay, then.&h &h &h  &hB (_&h#.# #.###.# Rengar the Jinx ..# #<....### Felid ### #..#..... Health: 24/28 ====================----  #.....##.#########  Magic: 6/10==============---------- #####.....#..........#  AC: 2Str: 4 .........##...##.###.#  EV: 16Int: 21 .######..##. #.# #.#  SH: 0Dex: 16 &h.# ..##. #.# #.#  XL:  6 Next:  5% Place: Dungeon:2 .# # ..##.####@###.#########  Noise: =--------  Time: 2586.1 (0.0) .# ....##....w.............#  -) Teeth and claws .# ....##........#.#..####.#  Cast: Ensorcelled Hibernation .# #..##........#.#..####.#  Fly .# # #......)[....#......##.# .# #...###...............##.#  w   ribbon worm ## #..# #..................#  .###..###.......#.##########  ........########.# Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  &hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&hYS 7#@&hxM#@wThat would be overly suicidal. _Okay, then.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, not susceptible)&hTK#.# #.###.#Rengar the Jinx ..# #<....###Felid ### #..#.....&hzUHealth: 24/28 ====================----#.....##.#########Magic: 6/10==============---------- #####.....#..........#AC: 2Str: 4 .........##...##.###.#EV: 16Int: 21 .######..##. #.# #.#&hUSH: 0Dex: 16 .# ..##. #.# #.#XL:  6 Next:  5% Place: Dungeon:2 .# # ..##.####@###.#########Noise: =--------  Time: 2586.1 (0.0) &hJVp.# ....##....*.............#-) Teeth and claws .# ....##........#.#..####.#Cast: Ensorcelled Hibernation .# #..##........#.#..####.#Fly &hV.# # #......)[....#......##.# .# #...###...............##.#w   ribbon worm ## #..# #..................#.###..###.......#.##########&heZa........########.#That would be overly suicidal. _Okay, then.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, not susceptible)&h78&h &h!&hw&h04The ribbon worm is unaffected.&h&h$7.1 (1&h&h &h&h5_The ribbon worm closely misses you.&h&h #.# #.###.# Rengar the Jinx ..# #<....### Felid ### #..#..... Health: 24/28 ====================----  #.....##.#########  Magic: 4/10=========--------------- &h[ #####.....#..........#  AC: 2Str: 4 .........##...##.###.#  EV: 16Int: 21 .######..##. #.# #.#  SH: 0Dex: 16 .# ..##. #.# #.#  XL:  6 Next:  5% Place: Dungeon:2 .# # ..##.####@###.#########  Noise: =--------  Time: 2587.1 (0.0) .# ....##....w.............#  -) Teeth and claws .# ....##........#.#..####.#  Cast: Ensorcelled Hibernation .# #..##........#.#..####.#  Fly .# # #......)[....#......##.# .# #...###...............##.#  w [4&h 3m  ribbon worm ## #..# #..................#  .###..###.......#.##########  ........########.# Aim: a ribbon worm (heavily wounded, not susceptible)  The ribbon worm is unaffected. _The ribbon worm closely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&hc7#@&hx#@wThe ribbon worm is unaffected. _The ribbon worm closely misses you.ing: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a ribbon worm (moderately wounded, not susceptible)&h #.# #.###.#Rengar the Jinx ..# #<....###Felid ### #..#.....Health: 24/28 ====================----#.....##.#########Magic: 4/10=========--------------- #####.....#..........#AC: 2Str: 4 .........##...##.###.#EV: 16Int: 21 .######..##. #.# #.#SH: 0Dex: 16 .# ..##. #.# #.#XL:  6 Next:  5% Place: Dungeon:2 .# # ..##.####@###.#########Noise: =--------  Time: 2587.1 (0.0) .# ....##....*.............#-) Teeth and claws .# ....#[&h 40m#........#.#..####.#Cast: Ensorcelled Hibernation .# #..##........#.#..####.#Fly .# # #......)[....#......##.# .# #...###...............##.#w   ribbon worm ## #..# #..................#.###..###.......#.##########........########.#The ribbon worm is unaffected. _The ribbon worm closely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, not susceptible)&h" &h? wThe ribbon worm is unaffected.-8.1 (1 _&h  You scratch the ribbon worm but do no damage.The ribbon worm is moderately wounded.5====9.0 (0.9 _The ribbon worm barely misses you.&h (catching breath)You scratch the ribbon worm.  The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&hd 8 9Held  _You are caught in a web!&h R  You struggle to detach yourself from the web.&h r17------=90.9 (1.0&h &h! 0 _The ribbon worm bites you!&h R  You struggle to detach yourself from the web.&h -1 _The ribbon worm barely misses you.&h4&hO===16 --2&hO&h* _The web tears apart.&hiI  You scratch the ribbon worm.  &hTjMThe ribbon worm is heavily wounded.&hYk.=3&h-p&hwrY _The ribbon worm closely misses you.&hz o  You scratch the ribbon worm.  The ribbon worm is heavily wounded.8=-----4 _The ribbon worm barely misses you.&h!  You scratch the ribbon worm.  The ribbon worm is severely wounded.&h &5&h &h\ _The ribbon worm completely misses you.&hdk  You scratch the ribbon worm.&hrl^6==6.8 (0.9&hu _The ribbon worm is almost dead.&h  (catching breath)You barely miss the ribbon worm.The ribbon worm is almost dead.&h֮  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&hI3&h4v 8 7.8 (1.0Held &h;&h)>. _You are caught in a web!&hh R  You struggle to detach yourself from the web.&h1 \7-8&h &h 0 _The ribbon worm bites you.&h &h &h4You struggle to detach yourself from the web.&h9&h&hm &h&h4_The ribbon worm barely misses you.&h&hc #.# #.###.# Rengar the Jinx ..# #<....### Felid ### #..#..... Health: 17/28 ==============----------  #.....##.#########  Magic: 4/10=========--------------- #####.....#..........#  AC: 2Str: 4 .........##...##.###.#  EV:  8 Int: 21 .######..##. #.# #.#  SH: 0Dex: 16 .# ..##. #.# #.#  XL:  6 Next:  5% Place: Dungeon:2 .# # ..##.####@###.#########  Noise: =--------  Time: 2599.8 (0.0) .# ....##....w.............#  -) Teeth and claws .# ....##...&he P.....#.#..####.#  Cast: Ensorcelled Hibernation .# #..##........#.#..####.#  Fly Held .# # #......)[....#......##.# .# #...###...............##.#  w   ribbon worm (catching breath) ## #..# #..................#  .###..###.......#.##########  ........########.# _The ribbon worm barely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, chance to affect:  63%)&h$#.# #.###.#Rengar the Jinx ..# #<....###Felid ### #..#.....Health: 17/28 ==============----------#.....##.#########Magic: 4/10=========--------------- #####.....#..........#AC: 2Str: 4 .........##...##.###.#EV:  8 &hFInt: 21 .######..##. #.# #.#SH: 0Dex: 16 .# ..##. #.# #.#XL:  6 Next:  5% Place: Dungeon:2 .# # ..##.####@###.#########Noise: =--------  Time: 2599.8 (0.0) .# ....##....*.............#-) Teeth and claws .# ....##........#.#..####.#Cast: Ensorcelled Hibernation .# #..##........#.#..####.#Fly Held &h>.# # #......)[....#......##.# .# #...###...............##.#w   ribbon worm (catching breath) ## #..# #..................#.###..###.......#.##########........########.# _The ribbon worm barely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, chance to affect:  63%)&hlwasleep, catching breath)&h(w )  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin&hT)e  Aim: a ribbon worm (severely wounded, catching its breath, chance to affect:  63%)  The ribbon worm looks drowsy...&h,-600.8 (1Ensorcelled Hibernation _&h2&he8&hQ&h[`16 -1&h^&h* _The web tears apart.&hu  You pounce on the unaware helpless ribbon worm!  You claw the ribbon worm!&h2.&h#d8=62&h+&hs.O _You kill the ribbon worm!&hc ...# #<....### #### #..#..... #.....##.######### ######.....#..........# #....#...##.###.# #.######..##. #.# #.# #.# ..##. #.# #.# #.# # ..##.####.###.######### #.# ....##....@.............# #.# ....###.#..####.# ..# #..##.#.#..####.# ..# # #......)[....#......##.# ..# #...###...............##.# ### #..# #............#  .###..####.########## ........########. ######...##.# #.#[37&h Im3&h5===9==&hB&hR===&h&h&hF=&h&hq&h&ht&h3&h20&hB=&h&hz&h&h8Ensorcelled Hibernation&htB   giant cockroach (wandering)&hB&h$&h! &h)&h #<&h. &h &h/ &h &h(&h###### &h).....# &h.###.# &h2 #.# #.# &h$ ..##. #.# #.# &h\ # ..##.####.###.##&h &hk. ....##....@.......&h &hr$11.8 (8&h$ ....##........#.#.&h~ &h #..##........#&h &h # #......)[....#&h &h) #...###..........&h &h1 #..# #...........&h &h3 &h#.......#.###&h: &h &h4########.# &h #.# &hD 3_You start resting.&h &h #<  ###### .....# .###.#  #.# #.#  ..##. #.# #.#  # ..##.####.###.##  ....##....@.......  ....##........#.#.  #..##........#  # #......)[....#  #...###.......... #..# #...........  #.......#.###  ########.#  _A giant cockroach is nearby!&hT V #<  ###### .....# .###.#  #.# #.#  ..##. #.# #.#  # ..##.####.###.##  ....##....@.......  ....##........#.#.  #..##........#  # #......)[....#  #...###..........  #..# #...........  #.......#.###  ########.#  #.# &h < #<  ###### .....# .###.#  #.# #.#  ..##. #.# #.#  # ..##.####.###.##  ....##....@.......  ....##........#.#.  #..##........#  # #......)[....#  #...###.......... #..# #...........  #.......#.###  ########.# &h f _A giant cockroach is nearby!&hT]V #<  ###### .....# .###.#  #.# #.#  ..##. #.# #.#  # ..##.####.###.##  ....##....@.......  ....##........#.#.  #..##........#  # #......)[....#  #...###..........  #..# #...........  #.......#.###  ########.#  #.# &h  #<  ###### .....# .###.#  #.# #.#  ..##. #.# #.#  # ..##.####.###.##  ....##....@.......  ....##........#.#.  #..##........#  # #......)[....#  #...###.......... #..# #...........  #.......#.###  ########.#  _A giant cockroach is nearby!&hfV #<  ###### .....# .###.#  #.# #.#  ..##. #.# #.#  # ..##.####.###.##  ....##....@.......  ....##........#.#.  #..##........#  # #......)[....#  #...###..........  #..# #...........  #.......#.###  ########.#  #.# &h #<  ###### .....# .###.#  #.# #.#  ..##. #.# #.#  # ..##.####.###.##  ....##....@.......  ....##........#.#.  #..##........#  # #......)[....#  #...###.......... #..# #...........  #.......#.###  ########.# &h _A giant cockroach is nearby!&h#.# #.###.# ..# #<....### ### #..#.....  #.....##.######### ####..........# .........##...##.###.# .######..##. #.# #.# .# ..##. #.# #.# .# # ..##.####@###.######### .# ....##..........# # ....##.#.#..####.# # #..##........#.#..####.# # # #......)[....#. .# #...###.........##.# ## #..# #&h\...........#.###..###.......#.##########  .......B########.#B   giant cockroach (wandering)B.&h'22.8 (1 _&h&h?&h.. #.# #.###.# ..# #<....### ### #..#.....  #.######## #####.....#......... .........##...##.#######&hY/  #@# #.# # ..##.####.###.#########.....................##........# #..##....#..## #......)[....# .# #...###.........## ## #..# #.............###..###B......#.##########&h0&hL2&hm7B   giant cockroach (wandering)B.&h<W6==3&hA&h&ht#### #. #.# #.###.# ..# #<....### ### #..#.....  #.######## #####.....#......... .........##...##.#######&hu  #.# #.# # ..##.####.###.########......................# #..##........#.#..####.#&h&h #.# #.###.# Rengar the Jinx ..# #<....### Felid ### #..#..... Health: 24/28 ====================----  #.....##.#########  Magic: 5/10============------------ #####.....#..........#  AC: 2Str: 4 .........##...##.###.#  EV: 16Int: 21 .######..##. #.# #.#  SH: 0Dex: 16 .# ..##. #.# #.#  XL:  6 Next:  6% Place: Dungeon:2 .# # ..##.####@###.#########  Noise: ---------  Time: 2627.8 (0.0) .# ....##.....B............#  -) Teeth and claws .# ....##........#.#&hZ ..####.#  Cast: Ensorcelled Hibernation .# #..##........#.#..####.#  Fly .# # #......)[....#......##.# .# #...###...............##.#  B   giant cockroach ## #..# #..................#  .###..###.......#.##########  ........########.# _A giant cockroach is nearby! _A giant cockroach is nearby!Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (chance to affect: 72%)&h#.# #.###.#Rengar the Jinx ..# #<....###Felid ### #..#.....Health: 24/28 ====================----#.....##.#########Magic: 5/10============------------ #####.....#..........#AC: 2Str: 4 .........##...##.###.#EV: 16Int: 21 .######..##. #.# #.#SH: 0Dex: 16 .# ..##. #.# #.#XL:  6 Next:  6% Place: Dungeon:2 .# # ..##.####@###.#########Noise: ---------  Time: 2627.8 (0.0) .# ....##.....*............#-) Teeth and claws .# ....##[39&hnx;49m........#.#..####.#Cast: Ensorcelled Hibernation .# #..##........#.#..####.#Fly .# # #......)[....#......##.# .# #...###...............##.#B   giant cockroach ## #..# #..................#.###..###.......#.##########........########.# _A giant cockroach is nearby! _A giant cockroach is nearby!Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (chance to affect: 72%)&h[SB(asleep)&h!B &hQ_ Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 72%)  The giant cockroach looks drowsy...&h+8.8 (1&hOEnsorcelled Hibernation _&h&h&h}  You pounce on the unaware helpless giant cockroach!  You claw the giant cockroach!&h2.&h579.7 (0.9&h&hS _You kill the giant cockroach!&h~ ..# #<....### ### #..#.....  #.....##.######### ####.......... .........##...##.### .######..##. #.#  # ..##.####.###.#########....##.....@............#.#..#### #.#..Fly .########.# #####...##.##.#6==30.7 (1.0&hc ### #..#.....  #.....##.######### ####.......... .........##...##.### .######..##. #.#  &h## ..##.####.###.#########....##..................#.#..#### #.#..# #......)[......Fly .#.#..# .........#.##.#&h+&h&1&hܰ&h&h&h&h&h&hx5=&hC &h&h&he;==&h&hl&h&h &ha$&h$i6==&h&&h@/B&h0e7==&h|2&hI5&h5&h7&h:&h{;i7==&h<&h?&h?&h&h4G,&h\&hb&hNc&hc==&hd&h$h&hm&hNn&h6r&hw&hw&h{&hO&hm&h&hq&h&h. 10/10&h===&hp&h&h#* ....# #<....### ##### #..#.....  #.....##.#########  ######.....#..........# &h$ #.........##...##.###.#  #.######..##. #.# #.#  #.# ..##. #.# #.#  #.# # ..##.####.###.#########  #.# ....##...........# ##.# ....##........#.#..####.#&h&".# #..##........#.#..####.#.# # #......)[....#......##.# ...# #...###........##.# #### #..# #............####..###.......#.########## ........########.# &h]) ######...##.# #.# _Magic restored.&h/&h0&h5&hh@.# #<....#### #..#..... #.....##.# ######.....#.# #.##...##.###.#&h3 #.######..##. #.# #.# #.# ..##. #.# #.# #.# # ..##.####.###.# #.# ....##..@..##.# ....##........#.#..####.#.# #..##.#.#..####.#&h2.# # #......)[....#......##.# ....# #...###.........##.## #..# #.# .###..###.#.#  ..#.#  ######...##.# #.#&h ,&h&hQp.# #<....#### #..#..... # #.....##.# ######.....#..# # #&h.##...##.###.# # #.######..##. #.# #.# # #.# ..##. #.# #.# # #.# # ..##.####.###. # #.# ....##.@...#.# ....##........#.#..####..# #..##.#.#..####..# # #......)[....#......##.&h<.# #...###....##.# #..# #. # .###..###.#. # ..#.# # ######...##.# #.#&h$,&h(&h.# #<....### .# #..#.....## #.....##.######### # ######.....#..........# ## #&h+.##...##.###.# .# #.######..##... #.# #.# .# #.# ..##.b #.# #.# .# #.# # ..##.####.###. .# #.# ....##@... .####.# ....##........#.#..####.# #..##.#.#..####&h@,.# # #......)[....#......##.# #...###....## .###### #..# #b   bat (asleep) .# .###..###.#. .# ..#.# .# ######...##.# #.#&hX&h066.7 (21.0)&hJ===7.7 (22&hF&hV _A bat comes into view.&h/ .......# #<....### Rengar the Jinx .####### #..#.....# Felid ## #.....##.#########  Health: 28/28 ======================== # ######.....#..........#  Magic: 8/10===================----- ## #.........##...##.###.#  AC: 2Str: 4 &hn0 .# #.######..##... #.# #.#  EV: 16Int: 21 .# #.# ..##.b #.# #.#  SH: 0Dex: 16 .# #.# # ..##.####.###.####### XL:  6 Next:  7% Place: Dungeon:2 .# #.# ....##@................ Noise: ---------  Time: 2667.7 (0.0) .####.# ....##........#.#..#### -) Teeth and claws ......# #..##........#.#..#### Cast: Ensorcelled Hibernation ......# # #......)[....#......## Fly ......# #...###...............## .###### #..# #................. b   bat (asleep) .# .###..###.......#.######## .# ........########.# &h\2 .# ######...##.# #.# _Magic restored. _A bat comes into view.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h[ &hT .......# #<....###Rengar the Jinx .####### #..#.....#Felid ###.....##.#########Health: 28/28 ======================== # ######.....#..........#Magic: 10/10 ======================== ## #.........##...##.###.#AC: 2&h Str: 4 .# #.######..##... #.# #.#EV: 16Int: 21 .# #.# ..##.b #.# #.#SH: 0Dex: 16 .# #.# # ..##.####.###.####### XL:  6 Next:  7% Place: Dungeon:2 .# #.# ....##@................ Noise: ---------  Time: 2667.7 (0.0) .####.# ....##........#.#..#### -) Teeth and claws ......# #..##........#.#..#### Cast: Ensorcelled Hibernation &ha ......# # #......)[....#......## Fly ......# #...###...............## .###### #..# #................. b   bat (asleep) .# .###..###.......#.######## .#........########.# .# ######...##.##.# _Magic restored. _A bat comes into view.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.&h ?A bat comes into view.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  That would be overly suicidal.  Okay, then.&h &hl &h . _ &hU#####.# #.###.# ......# #<....### .####### #..#.....# # #.######## # ######.....#......... ## #.......##.#######..##...# b.##.# #.# # ..##@####.###.####### ............. .####.# .. #..##....#..## #......)[....# ......# #...###...####### #..# ...........###..###.......######## ........####### &h^Ubb &hA`U=8.7 (1Ensorcelled Hibernation &h{f &hh: _The bat hits you but does no damage. &h4m .#####.# #.###.# Rengar the Jinx .......# #<....#### Felid .####### #..#.....# Health: 28/28 ======================== ## #.....##.#########  Magic: 8/10===================----- # ######.....#..........#  AC: 2Str: 4 ## #.........##...##.###.#  EV: 16Int: 21 .# #.######..##...##.# #.#  SH: 0Dex: 16 .# #.# ..##.b.##.# #.#  XL:  6 Next:  7% Place: Dungeon:2 .# #.# # ..##@####.###.####### Noise: =--------  Time: 2668.7 (0.0) .# #.# ....##................. -) Teeth a &hn nd claws .####.# ....##........#.#..#### Cast: Ensorcelled Hibernation ......# #..##........#.#..#### Fly ......# # #......)[....#......## ......# #...###...............## b   bat .###### #..# #................. .# .###..###.......#.######## .# ........########.# _Okay, then. _The bat hits you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (chance to affect: 72%) &h.#####.# #.###.#Rengar the Jinx .......# #<....####Felid .####### #..#.....#Health: 28/28 ========================  &h###.....##.#########Magic: 8/10===================----- # ######.....#..........#AC: 2Str: 4 ## #.........##...##.###.#EV: 16Int: 21 .# #.######..##...##.# #.#SH: 0Dex: 16 .# #.# ..##.*.##.# #.#XL:  6 Next:  7% Place: Dungeon:2  &hq.# #.# # ..##@####.###.####### Noise: =--------  Time: 2668.7 (0.0) .# #.# ....##................. -) Teeth and claws .####.# ....##........#.#..#### Cast: Ensorcelled Hibernation ......# #..##........#.#..#### Fly ......# # #......)[....#......## ......# #...###...............## b   bat  &h2.###### #..# #................. .# .###..###.......#.######## .#........########.# _Okay, then. _The bat hits you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (chance to affect: 72%) &hPb(asleep) &hMb _The bat hits you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (chance to affect: 72%)  The bat looks drowsy... &h-9.7 (1Ensorcelled Hibernation _ &h(# &h$ &h3o ^  You pounce on the unaware helpless bat! You claw the bat! &h-u C. &h8 A-70 &hl  &h> G _You kill the bat! &h3M . #####.# #.###.#  &h3 ......# #<....### .####### #..#.....# #  &h4;#.######## # ######.....#......... ## #.......######..##.. ..##.# #.# # ..##.####.###.#######  &h7............... .####.# ....... ......# #..##........#.#..####... .. . #.......#  &ha@ &h#G&1 &hN &hIP &h!M###.##### # . #####.# #.###.#  &hҙ1......# #<....### .####### #..#.....# # #.######## # ######.....#......... ## #.......######..##@. ..##.# #.# # ..##.####.###.#######  &h{.# #.# ....##................. Fly .. ...#....... &h &h&2 &h &h]1M## #......# ###.##### # . #####.# #.###.# ......# #<....###  &h@2.####### #..#.....# # #.######## # ######.....#......... ## #.......######..##.. ..##.# #.# .# #.# # ..##.####.###.####### Fly .#.... &h8Y3 &h M.###.#.## ## #......# ###.##### # &h~  . #####.# #.###.#  &h ......# #<....### .####### #..#.....# #  &h #.######## # ######.....#@........ ## #.......#.## &h1 #####..##.. .# #.# ..##...##.# #.# &h {Fly ... &hs  &h &4 &h@$  &h%  &hu###.#.##.#  #......# # ###.##### ## # #.# #.. .#  &h######.# #.###.# # #<....#### # #..#.....#  #.....##.#  ######.....#.#  #. &h(##...##.###.# # #.######..##...##.# #.# # #.# ..##...##.# #.#  &h6# #.# # ..##.####.###.# # #.# ....##... ####.# ....##........#.#..####.# #..##........#.#..####.# # #......)[....#......##. &h &h&5 &h# &h7&&hM..# ###.#.##......# ###.##### # # . #####.# #.###.# ......# #<....######### #..#.....# # ##@########  ######.....#...............#.########..##.. &h- # #.# ..##...##.# #.##.&h&h r9==6&h//M.... ..# ###.#.##......# ###.##### # 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#......)[....#....&h2, &h^3&h;&h<&hKC&h&h$ &h:#.## #..... &hаX.....# ###.#########&h #.# #.....&h@###&h2###.&h³......# #<....####&h####### #..#.....# &hB###.## #.....##.######### &h\ #.# #####&h..........&hp##.## #.......@.##...##.###&h6.÷.# #.######..##&h" &hT..# #.# &hҽ(Fly &h!&h|*#... &hFK..........# #...###.............&h, &h&h&h &h&hO .....# ###.######### #.# #.....######.......# #<....########### #..#..... ###.## #.....##.######### &hhQ1 #.# #####..........##.## #.........##...##.###.÷.# #.###### ..# #.# #####.###.###Fly ..#...## ##...###### #..# #............. &hw\&h\&hd&hr&h#$ &h< #.# #.....&hx###&h,2###.&h......# #<....####&hh####### #..#..... ###.## #.....##.#########  #.# ######.....#..........##.## #.........##...##.###.÷.# #.######&h( &h0. &h>g#####.###.###....##............. &h`##...###.#.# ..........# #.####..##...# .###..###.......#.#### &h&h&h)&hc ######.......# #<....########### #..#..... ###.## #.....##.#########  #.# ######.....#..........##.## #.........##...##.###.÷.# #.###### . #####.###.####....##............. ##...####.#....#.##.#Fly ##..#  #...#........########.#&h#...........# #<....#### #.....####### #..#.....# ####.## #.....##.#########  #.# ######.....#..........##.## #.........##...##.###.# #.÷.# #.######..##...##.# #.# #...# #.# #..##...##.# #.# #...# #.# ###..##.####.###.## #...# #.# #.@..##............ ###...####.#.......###.# ...........#.##.#..##.#.#.# #.#......)[....#..# #...###........ ###...###### [&h/N33m##..# #...  #...# .###..###.......#.### #...# ........########.#  #...# ######...##.# #.#&h4,&hP ####### #..#..... ####.## #.....##.#########  #.# ######..........##.## #.........##...##.###.÷.# #.###### . ###..##.####.###.######....##............ ###...####.#...#.# ...........#.##.## #.#......)[...Fly .# ###...# ...........#.##.#&hR&hƹ #.....# #..#.....#  ####.## #.....##.# #.# ######.....#.# ##.## #...##...##.###.# #.÷.# #.######..##...##.# #.# #...# #.# #..##...##.# #.# #...# #.# ###..##.####.###. #...# #.####....###...####.#...@...##.#.# <.#.##.#..##.#.#.# #.#......)[....#.# #...###..#...###### ##..#&hQ/ #. #...# .###..###.......#. #...# ...#.# #...# ######...##.# #.# ####...# .#.# #.#&h&h7&h&ha #.....# #..#.....# ####.## #.....##. #.# ######.....#. ##.## #...##...##.###. # #.÷.# #.######..##...##.# #. # #...# #.# #..##...##.# #. # #...# #.# ###..##.####.###. # #...# #.####....###...####.#..@....##.#. .<.#.##.#..##.#..# #.#......)[....#.# #...####...###### ##..# #. # #...# .###&hDg..###.#.#  # #...# ........#.#  #...# ######...##.# #.# #...# .#.# #.# &hL #.....# #..#.....# ####.## #.....##. #.# ######.....# # ##.## #...##...##.### ## #.÷.# #.######..##...##.# # .# #...# #.# #..##...##.# # .# #...# #.# ###..##.####.### .# #...# #.####....## .#####...####.#.@.....##.# ..<.#.##.#..##.#.#. #.#......)[....#.#. #...### .#####...######S ##..# # .# #...# #.###..###.#. S  [&hqm adder (asleep)# #...# #.........#. #...# ######...##.# #.#...# .#.# #.999.0)700.7 (20&h&h'Y _An adder comes into view.&h #.....# #..#.....# ####.## #.....##. # #.# ######.....# ## ##.## #...##...##. .## #.÷.# #.######..##...##.# #.# #...# #.# #..##...##.# .# #...# #.# ###..##.####. #.# #...# #.####....## ..#####...####.#@......##. #..<.#.##.#..##..#.##.#......)[.....#.##...### #.#####...######S###..# # ..# #...# #.###..###.## #...# #...# #...# ######...##.# &h#  ######...# .#.# #1.7 (1.0)&h&h  ###.## #.....##.###### # #.# #####........ ## ##.## #.........##...##.## .## #.÷.# #.###### #.. #..# .###..##.####.## #####....##........ ..#####...####.#... #..<...........#@##.#..# ....#.#......)[..###.... #.#####...######S###..# ..# #...# #.##S   adder (asleep) ##...###.###.### #.....#<# ### #&h& &h9 &2&h &h &h # #.# #####........ ## ##.## #.........##...##.## .## #.÷.# #.###### #.. .###..##.####.## #&hO####....##........ ..#####...####.#.......# #..<...........#.##.#..# ........)[..###.... #.#####...######S###..# Fly S   adder (asleep) .....##........###†..)...# ##.###&h&h|S.S&hH3Ensorcelled Hibernation&h &hR&hS|# #.# ######.....#........ Rengar the Jinx ## ##.## #.........##...##.## Felid .## #.÷.# #.######..##...##.#  Health: 28/28 ======================== #.# #...# #.# #..##...##.#  Magic: 8/10===================----- ..# #...# #.# ###..##.####.## AC: 2Str: 4 #.# #...# #.####....##........ EV: 16Int: 21 ..#####...####.#.......##........ SH: 0Dex: 16 #..<...........#.##.#..##........ XL:  6 Next:  7% Place: Dungeon:2 ...............#@##.#......)[.... Noise: ---------  Time: 2703.7 (0.0) ...............#S##...###........ -) Teeth and claws #.#####...######.###..# #........ Cast: Ensorcelled Hibernation &h}u..# #...# #.###..###.......# Fly ### #...# #.........######## #...# ######...##.# # S   adder  ######...# ...........#.# # ##...###.###.### #.....#<# ### # .....##........###†..)...# ##.### _You kill the bat! _An adder comes into view.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 64%)&h ##.# ######.....#........ Rengar the Jinx ## ##.## #.........##...##.## Felid .## #.÷.# #.######..##...##.# Health: 28/28 ======================== #.# #...# #.# #..##...##.# Magic: 8/10===================----- ..# #...# #.# ###..##.####.## AC: 2Str: 4 #.# #...# #.####....##........ EV: 16Int: 21 ..#####...####.#.......##........ SH: 0Dex: 16 #..<...........#.##.#..##........ XL:  6 Next:  7% Place: Dungeon:2 ...............#@##.#......)[.... Noise: --------&h -  Time: 2703.7 (0.0) ...............#*##...###........ -) Teeth and claws #.#####...######.###..# #........ Cast: Ensorcelled Hibernation ..# #...# #.###..###.......# Fly ### #...# #.........#########...# ######...##.## S   adder  ######...# ...........#.## ##...###.###.### #.....#<# ### # .....##........###†..)...# ##.### _You kill the bat! _An adder comes into view.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 64%)&heD &h SAn adder comes into view.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (chance to affect: 64%)  The adder struggles to resist.&h [6--=4.7 (1&h ~ _The adder bites you. The adder closely misses you.&h[ # #.# ######.....#........ Rengar the Jinx ## ##.## #.........##...##.## Felid .## #.÷.# #.######..##...##.#  Health: 26/28 ======================-- #.# #...# #.# #..##...##.#  Magic: 6/10==============---------- ..# #...# #.# ###..##.####.## AC: 2Str: 4 #.# #...# #.####....##........ EV: 16Int: 21 ..#####...####.#.......##........ SH: 0Dex: 16 #..<...........#.##.#..##........ XL:  6 Next:  7% Place: Dungeon:2 ...............#@##.#......)[.... Noise: =--------  Time: 2704.7 (0.0) ...............#S##...###........ -) Teeth and claws #.#####...######.###..# #........ Cast: Ensorcelled Hibernation ..# #...&h] U# #.###..###.......# Fly ### #...# #.........######## #...# ######...##.# # S   adder  ######...# ...........#.# # ##...###.###.### #.....#<# ### # .....##........###†..)...# ##.###The adder struggles to resist. _The adder bites you. The adder closely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 64%)&hv##.# ######.....#........ Rengar the Jinx ## ##.## #.........##...##.## Felid .## #.÷.# #.######..##...##.# Health: 26/28 ======================-- &hb#.# #...# #.# #..##...##.# Magic: 6/10==============---------- ..# #...# #.# ###..##.####.## AC: 2Str: 4 #.# #...# #.####....##........ EV: 16Int: 21 ..#####...####.#.......##........ SH: 0Dex: 16 #..<...........#.##.#..##........ XL:  6 Next:  7% Place: Dungeon:2 &h...............#@##.#......)[.... Noise: =--------  Time: 2704.7 (0.0) ...............#*##...###........ -) Teeth and claws #.#####...######.###..# #........ Cast: Ensorcelled Hibernation ..# #...# #.###..###.......# Fly ### #...# #.........#########...# ######...##.## S   adder  ######...# ...........#.## ##...###.###.### #.....#<# ### # .....##........###†..)...# ##.###The adder struggles to resist. _The adder bites you. The adder closely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or [0;10;&h{1m) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 64%)&hNKS(asleep)&hMS _The adder bites you. The adder closely misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (chance to affect: 64%)  The adder looks drowsy...&h-5.7 (1Ensorcelled Hibernation _&h0 &hc@  SS    The helpless adder fails to defend itself.  You claw the adder!  The adder is almost dead.&hKA P=6Ensorcelled Hibernation&hhE &hMG _The adder closely misses you. The adder barely misses you.&h%;  You scratch the adder.&h*+r†&h@7=117.6 (0.9Ensorcelled Hibernation &hE&h^GI _You kill the adder!&hnp # ##.## #.........##...##.## .## #.÷.# #.###### #.. .######.## #####....##........ ..#####...####.#... #..<...........#.##.# .........)[..###.... #.#####...######.###..# ..# #...# ##Fly  ##...#.#..S.B...##.###.#####.>.## &ha-8.6 (1.0&hNs _You see here an adder corpse.&h, $ .## #.÷.# #.###### #.. .##&h m####.## #####....##........ ..#####...####.#... #..<...........#.##.# .........)[†##...###.... &h= #.#####...######@###..# ..# #...# ## ##........########Fly  ....w.@..>#&h4 t#. #.####...... &h &h} G-9 _&h# &h &h #.. .######.## #####....##........ ..#####...####.#... #..<...........#.##.# .....&h"E....)[†##...###.... #.#####...######.###..# ..# #...# ## ##........####### ######...##.# ...#Fly ..#..# .........###. #.........## &h&h-'10&h&h&h/ .######.## #####....##........ ..#####...####.#... #..<...........#.##.# .........)[†##...###.... #.#####...######.###..# ..# #...# #.###..### ##........####### ######...##.#  #####.............Fly ..# .....r...##.. ########.##&h78&h=8==7==1&hE&hH&h6&h;&h@&hB&he # #...# #.# ###..##.####.# .# #...# #.####....##. .#####...####.#.......##.# ..<.#.##.#..##.##.##.#......)[....##†##...###. .#####...######.###..# #. .# #...# #.###..###.#. #...# #.#.#...# ######...##.# #. ######...# ....#.# #. #...###.###.### #.....#<# ### #.##.###†..)...# ##.###. #...#.#..S.B...##.###.#####.>.##.w.@..># #. #.####.## #. #.# 2[39;4&h|i 9m&hJ S# #...# #.# ###..##.####.###. # #...# #.####....##. #####...####.#.......##.#. .<.#.##.#..##.#.&haJ #.##.#......)[....#.#†##...###. &hJ 7#####...######.###..# #. # #...# #.###..###.#.# #&h K { #...# #.#&hiK .##...# ######...##.# #.#&hK ...# .....#.# #.# &hK 4...###.###.### #.....#<# ### #.###.###†..)...# ##.###.# &hBL ...#.#..S.B...##.###.#####.>.##.#w.@..># #. #.####.&hL ### #. #..# &hT &hhY &3&h:_ &hVa &h  #...# #.# ###..##.####.###.#  #...# #.####...w##....####.#.......##.#.# <.#.##.#..##.#.##.##.#......)[....#.#†##...###.&hk...######.###..# #.  #...# #.###..###.#.#  #...# #.##.# &h6#...# ######...##.# #.# ...# ...........#.# #.# ###.###.### #.....#<# ### #.# ##.###.#.#..S.B...##.###.#####.>.##.# w   dart slug (wandering) .w.@..># #.## #. #. &h*Uww&h=H4Ensorcelled Hibernation&hh&h\ _A dart slug comes into view.&h8#...# #.# ###..##.####.###.##...# #.####...w##....####.#.......##.#.#. .#.##.#..##.#.#.#.##.#......)[....#.#†##...###....######.###..# #.#...# #.###..###.#.##...# #.##.# #...# ######...##.# #.# ...# ...........#.# #.# ###.###.#####.....#<# ### #.# ##.###...)...#.#..S.B...##.###.#####.>.##.# &hJ ```````The dart slug launches a dart at you.&hl......@&h]====5&hQ&h<O _The slug dart misses you.&h7 ..##.# #.#  ###..##.####.###.## &h@Z #...# #.####...w... ###...####.#.....#.#..##....#&h˛\.##.#......)[....# ...........#†##...## ###...######.###..# #............&hg#.###@.###.......#.### #.........#######   ######...##.# ###...# ...........#.# &h#.###.##..#<# ### #........###...)...# ##.# .#.#..S.B...##.###.#####.>.## w.@..>&h9~####....... ..#. #.........####&h&hX5.w&hW&h0.-6&h&hǺ&hC N÷#### ..##.# #.#  ###..##.####.###.##  #...# #.####....... ###...####.#......w#..##....#&h _.##.#......)[....# ...........#†##...## ###...##### .....#.###..###.......#.### #.........#######   ######...##. &hQ ###...# ...........#.# #.###.##&h ..#<# ### #........###...)...# ##.# .#.#..S.B...##.###.#####.>.## w.@..>&h 2####.......&hH# &h& @-7&h0 &hM3 &hK #.## #.......#÷####&hmL \ ..##.# #.#  ###..##.####.###.##  #...# #.####....... ###...####.#......w##...#..##....#&h/M '.##.#......)[....# ...........#†##.@.## ###...######.###..# .....###..###.......#.### #.........####### &hFP 0  ######...##.# ###...# ...........#.# #.###.#####.....#<# ### #........###...)...# ##.# .#.#..S.B...##.###.>.##&hpT &hd K.w&h|i &8&hu &hx &h$ ##.## #.........##...##.###.#  Rengar the Jinx  #.÷.# #.######..##...##.# #.#  Felid  #...# #.# #..##...##.# #.#  Health: 28/28 ========================  #...# #.# ###..##.####.###.## Magic: 5/10============------------  #...# #.####....##............ AC: 2Str: 4 ###...####.#.......##........#.#. EV: 16Int: 21 ...........#.##.#w.##........#.#. SH: 0Dex: 16 &h2...........#.##.#*.....)[....#... XL:  6 Next: 11% Place: Dungeon:2 ...........#†##.@.###............ Noise: ---------  Time: 2718.6 (0.0) ###...######.###..# #............ -) Teeth and claws  #...# #.###..###.......#.### Cast: Ensorcelled Hibernation  #...# #.........########.#  Fly  #...# ######...##.# #.# ###...# ...........#.# #.#  w   dart slug .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.###.#####.>.##.# The dart slug launches a dart at you. _The slug dart misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  &h2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 72%)&h ##.## #.........##...##.###.# Rengar the Jinx#.÷.# #.######..##...##.# #.# Felid#...# #.# #..##...##.# #.# Health: 28/28 ========================#...# #.# ###..##.####.###.## Magic: 5/10============------------#...# #.####....##............ AC: 2Str: 4 ###...####.#.......##........#.#. EV: 16Int: 21 ...........#.##.#*.##........#.#. SH: 0Dex: 16 ...........#.##.#......)[....#... XL: &h[37m 6 Next: 11% Place: Dungeon:2 ...........#†##.@.###............ Noise: ---------  Time: 2718.6 (0.0) ###...######.###..# #............ -) Teeth and claws#...# #.###..###.......#.### Cast: Ensorcelled Hibernation#...# #.........########.#Fly #...# ######...##.##.# ###...# ...........#.##.#w   dart slug .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.###.#####.>.##.#The dart slug launches a dart at you. _The slug dart misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( o&hr ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 72%)&h `&hA;w _The slug dart misses you.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a dart slug (chance to affect: 72%)  The dart slug struggles to resist. ```The dart slug launches a dart at you.&hbT.@.&hJd6===9.6 (1&h&h9O _The slug dart misses you.&h@ , ##.## #.........##...##.###.#  Rengar the Jinx  #.÷.# #.######..##...##.# #.#  Felid &hų  #...# #.# #..##...##.# #.#  Health: 28/28 ========================  #...# #.# ###..##.####.###.## Magic: 4/10=========-----[40m----------  #...# #.####....##............ AC: 2Str: 4 ###...####.#.....&h| [m..##........#.#. EV: 16Int: 21 ...........#.##.#w.##........#.#. SH: 0Dex: 16 ...........#.##.#*.....)[....#... XL:  6 Next: 11% Place: Dungeon:2 ...........#†##.@.###............ Noise: =--------  Time: 2719.6 (0.0) ###...######.###..# #............ -) Teeth and claws  #...# #.###..###.......#.### Cast: Ensorcelled Hibernation  #...# #.........########.#  Fly  #...# ######...##.# #.# ###...# ...........#.# #.#  w   dart slug .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.##&h X#.#####.>.##.# The dart slug launches a dart at you. _The slug dart misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 72%)&h8M- ##.## #.........##...##.###.# Rengar the Jinx#.÷.# #.######..##...##.# #.# Felid#...# #.# #..##...##.# #.# Health: 28/28 ========================#...# #.# ###..##.####.###.## Magic: 4/10=========---------------&hP#...# #.####....##............ AC: 2Str: 4 ###...####.#.......##........#.#. EV: 16Int: 21 ...........#.##.#*.##........#.#. SH: 0Dex: 16 ...........#.##.#......)[....#... XL:  6 Next: 11% Place: Dungeon:2 ...........#†##.@.###............ Noise: =--------  Time: 2719.6 (0.0) ###...######.###..# #............ -) Teeth and claws#...# #.###..###.......#.### Cast: Ensorcelled Hibernation#...# #.........########.#Fly #...#[39;49&hPm ######...##.##.# ###...# ...........#.##.#w   dart slug .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.###.#####.>.##.#The dart slug launches a dart at you. _The slug dart misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 72%)&hg)&hw _The slug dart misses you.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a dart slug (chance to affect: 72%)  The dart slug struggles to resist.&h;-20.6 (1 _&h&hN ##.## #.........##...##.###.#  Rengar the Jinx  #.÷.# #.######..##...##.# #.#  Felid  #...# #.# #..##...##.# #.#  Health: 28/28 ========================  #...# #.# ###..##.####.###.## Magic: 2/10====--------------------  #...# #.####....##............ AC: 2Str: 4 ###...####.#.......##........#.#. EV: 16Int: 21 ...........#.##.#w.##........#.#. SH: 0Dex: 16 ...........#.##.#*.....)[....#... XL:  6 Next: 11% Place: Dungeon:2 &h(...........#†##.@.###............ Noise: ---------  Time: 2720.6 (0.0) ###...######.###..# #............ -) Teeth and claws  #...# #.###..###.......#.### Cast: Ensorcelled Hibernation  #...# #.........########.#  Fly  #...# ######...##.# #.# ###...# ...........#.# #.#  w   dart slug .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.###.#####.>.##.# Aim: a dart slug (chance to affect: 72%) _The dart slug struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 72%)&h( ##.## #.........##...##.###.# Rengar the Jinx#.÷.# #.######..##...##.# #.# Felid#...# #.# #..##...##.# #.# Health: 28/28 ========================#...# #.# ###..##.####.###.## Magic: 2/10====--------------------#...# #.####....##............ AC: 2Str: 4 &hy###...####.#.......##........#.#. EV: 16Int: 21 ...........#.##.#*.##........#.#. SH: 0Dex: 16 ...........#.##.#......)[....#... XL:  6 Next: 11% Place: Dungeon:2 ...........#†##.@.###............ Noise: ---------  Time: 2720.6 (0.0) &h###...######.###..# #............ -) Teeth and claws#...# #.###..###.......#.### Cast: Ensorcelled Hibernation#...# #.........########.#Fly #...# ######...##.##.# ###...# ...........#.##.#w   dart slug .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.###.#####.>.##.#Aim: a dart slug (chance to affect: 72%) _The dart slug struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 72%)&hmu&hw _The dart slug struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a dart slug (chance to affect: 72%)  The dart slug struggles to resist.&h)  `The dart slug launches a dart at you.&h&.&hŖd4----=1.6 (1&hG&h- _The slug dart hits you.&h, ##.## #.........##...##.###.#  Rengar the Jinx  #.÷.# #.######..##...##.# #.#  Felid  #...# #.# #..##...##.# #.#  Health: 24/28 ====================----  #...# #.# ###..##.####.###.## Magic: 0/10------------------------  #...# #.####....##............ AC: 2Str: 4 ###...####.#.......##........#.#. EV: 16Int: 21 ...........#.##.#w.##........#.#. SH: 0Dex: 16 ...........#.##.#*.....)[....#... XL:  6 Next: 11% Place: Dungeon:2 ...........#†##.@.###............ Noise: =-&h l-------  Time: 2721.6 (0.0) ###...######.###..# #............ -) Teeth and claws  #...# #.###..###.......#.### Cast: Ensorcelled Hibernation  #...# #.........########.#  Fly  #...# ######...##.# #.# ###...# ...........#.# #.#  w   dart slug .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.###.#####.>.##.# The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 72%)&hr ##.## #.........##...##.###.# Rengar the Jinx#.÷.# #.######..##...##.# #.# Felid#...# #.# #..##...##.# #.# Health: 24/28 ====================----#...# #.# ###..##.####.###.## Magic: 0/10------------------------&hu#...# #.####....##............ AC: 2Str: 4 ###...####.#.......##........#.#. EV: 16Int: 21 ...........#.##.#*.##........#.#. SH: 0Dex: 16 ...........#.##.#......)[....#... XL:  6 Next: 11% Place: Dungeon:2 ...........#†##.@.###............ Noise: =--------  Time: 2721.6 (0.0) ###...######.###..# #............ -) Teeth and claws#...# #.###..###.......#.### Cast: Ensorcelled Hibernation#...# #.........########.#Fly #...#[39;49&hqvm ######...##.##.# ###...# ...........#.##.#w   dart slug .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.###.#####.>.##.#The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 72%)&hQSw(asleep)&h~w _The slug dart hits you.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a dart slug (chance to affect: 72%)  The dart slug looks drowsy...&hH-2.6 (1Ensorcelled Hibernation _&hj&hj&h].# ######..........#  ##.## #.........##...##.###.#  #.÷.# #.######..##...##.# #.#  #...# #.# #..##...##.# #.#  &hv^ #...# #.# ###..##.####.###.###  #...# #.####....##............ ##...####.#.......##........#.#.#.##.#w.##........#.#&h_#.##.#@.....)[....# ..........#†##...###.... ##...######.###..# #.............&h_#...# #.###..###.......#.#####...# #.........########.# &hb`3 #...# ######...##.# #.# ##...# ...........#.# &hcz #.# ###.###.#####.....#<# ### #.# ##........###...)...# ##.###.#&hm&hnf5=-3&hw&hy&h  The helpless dart slug fails to defend itself.  You claw the dart slug!.&h .24&h/ &h\ M _You kill the dart slug! &hNRM###.## #.######## #.# ######.....#.........#.## #.......#÷#### ..##.# #.#  ###..##.####.###.###  #...# #.####......... ##...####.#.......##....##....#.##.#......)[....# ..........#†##...###... ##...######.###..# #............. Fly .##.....5 &hI M.....####### #..#.....# ###.## #.######## #.# ######.....#.........#.## #.......#÷#### ..##.# #.# # ###..##.####.###.###  #...# #.####... ##...####.#.....#.##.#..##....#.##.#......)[....# ..........#†##...###............. Fly #.#..... &h7 Y6!&h? 4!&h:A !&hI =6=1==!&hK !&hM ,!&h~O !&hsQ !&hQ !&hR !&h{U ,!&hCV !&hLY 97!&hY c====!&hZ !&hc !&hf ,!&hg !&ho _ _You start resting.!&ht ,35.6 (9!&hy 8==2==6.6 (10.0)!&h/} !&h~ " _HP restored."&h, ==="&hn"&hC"&h"&he3==="&h"&h"&h!"&h]#"&h $"&h%"&h'"&h),"&h ,"&h,"&hD-==="&h-"&h5/"&hn1"&h2"&h3"&h5"&hv6"&h7"&h:"&hD;"&h<"&hz?"&h*@"&hD"&hYF"&hG"&hG4"&hdH=="&hJ"&hL"&hO"&hSP"&hR"&hT"&hU"&hX"&h \"&h\"&h=^"&hbb"&hh"&hi=="&hj"&h-l"&hn"&ho"&hq"&hBt"&hu"&hv"&h{"&hh|"&h}"&h""&h"&h5"&h ==="&h"&h"&h'"&h"&hv"&h"&hV"&hŒ"&h"&h"&h"&hѓ"&h"&h ==="&h"&hB"&hC"&h"&h^"&h"&hV"&hß"&h"&h["&hͱ"&hҳ"&h"&h6"&h=="&h>"&h"&h"&h"&h"&h."&h޾"&hZ"&h"&hy"&h|"&h"&h"&h,=="&h"&h"&h"&h"&h"&h"&h"&h"&h"&hq"&h"&hC"&h"&h"&h"&h^"&h7"&hc=="&h"&h"&hY"&hT"&h"&h"&h"&h9"&h"&h,"&h "&h "&hf =="&h "&h] "&h"&h"&h"&h"&h"&h""&h"&hH"&h"&h"&h"&h 8"&h ==="&h)!"&h""&h&"&h'"&h},"&h0"&h0"&hS2"&h4"&hk5"&h6"&h<9"&h9"&h~:==="&h:"&hz<"&h>"&h\?"&h@"&hC"&hC"&hbE"&hG"&hH"&hI"&hL"&hL"&h\M9"&hM=="&hRN"&hO"&hR"&hR"&h>T"&hOV"&hm]"&h^"&h`"&ha"&hMc"&h_e"&hBf"&hf=="&hBg"&hh"&hj"&h5l"&hm"&hWp"&hcq"&h#s"&h~u"&h_v"&hw"&h"z"&hz"&h|"&h "&hچ"&he%_You start resting."&h"&h"&h-'802.6 (66"&h"&h 10/10"&hۚ==="&hq%3.6 (67"&hE"&h "&h"&hK_Magic restored."&h b4"&hd"&hpn"&hq"&h u,"&hw"&h{R==="&ht}"&h,"&hǃ"&h,"&h‹"&h"&h}"&h("&h,"&hD"&h6,"&hx"&hs,"&h"&h<,"&h)"&h,"&h"&h,"&h"&h'"&h"&hխ"&h"&h"&h°"&hs"&h޲"&hֳ"&h"&h"&h˶"&hp"&h۸"&h"&hG"&h"&h"&h,"&h"&h,"&h7"&h,"&h7"&h-,"&h;"&h+,"&h>"&h-"&h"&h"&h"&h"&h"&hX,"&h1"&h,"&h"&hL,"&h"&h"&hB"&h"&h"&h "&h"&h"&h"&h"&hB"&hz,"&hD"&h|,"&hk"&hX,"&h`"&h ,"&h "&h,"&hW"&h,"&h"&h,"&h"&h,"&hM"&h,"&h& "&h#"&h $"&h%"&h:(,"&h)"&h,,"&h."&h1"&h$2"&h3"&h:n"&h;"&h]=,"&h>"&h@,"&hB"&hC,"&h&E"&hF,"&hG"&hI"&hMJ"&hRK"&hL"&h`M"&hEN"&hP"&hCQ"&h;R"&hwT,"&hV"&hW,"&hfY"&h[,"&h\"&hx^,"&h_"&ha"&hb"&hb"&hd,"&he"&hg"&hg"&hh"&huk,"&h'm"&hUp,"&h{q"&h s,"&h^t"&hTv,"&hCw"&h~y,"&hz"&h|,"&h ~"&h,"&hN"&h,"&h"&hօ,"&h"&h"&hF"&h "&h̋"&h7"&h"&h"&hN"&h"&hȑ"&h4"&h"&h"&h`"&h7"&h,"&h"&h"&h"&h"&h"&hb"&h8"&h "&hu"&hK"&h"&ha"&h:"&h@"&h"&hЩ"&h"&h"&h"&h"&h"&hg"&h)"&h"&hn"&hW"&hŵ"&h"&h,"&h="&h\,"&hĽ"&hh,"&hn"&hP,"&hC"&h"&h]"&hJ"&h,"&hT"&h\"&h"&h"&h,"&hJ"&h,"&h9"&h2,"&h"&h"&hb"&h"&h"&h"&hU"&h\,"&he"&hh 902.6 (99 _You start waiting."&h 03.6 (100.0)"&ho"&hV# _Done waiting.#&hM......# #<....### .....####### #..#.....# ###.## #.######## #.# ######.....#.........#&hm#.## #.......#÷#### ..##.# #.# # ###..##.####.###.### #&hv8 #...# #.####... ##...####.#.....#.##.#..##....# #&h)3..........#.##.#......)[....#.... Fly #.....##&h2..#...##&h=#&h14.0)#&h#&h$&hO$&h_P$&hT$&h ####### #..#..... ###.## #.....##.#########  #.# #####..........##.## #.........##...##.###.÷.# #.######$&h3 . ######.###.#######....##............. ##...####.#...#.# $&hoc..........#.##.##.##.#......)[.#..Fly ...#$&h&..#...# ##...# ...........#.##.#$&ha,$&h!$&hD/e ###.## #.....##.#########  #.# #####..........##.## #.........##...##.###.÷.# #.###### . ######.###.#######....##............. ##...####.#...#.# ..........#.##.##.##.#......)[.†##...###.........#Fly .#$&h1..... ###.###.#####.....#<# ### #.#$&h4,$&h8$&h  #.# #####..........##.## #.........##...##.###.÷.# #.###### . ######.###.###$&hF###....##............. ##...####.#.........#.# ..........#.##.#..##........)[.†##...###......... ##...######.###..# #....Fly ##..... ##........###...)...# ##.###.#$&h/,$&h$&hv#.## #....#...##.###.# #.÷.# #.######..##...##.# #.# #...# #.# #..##...##.# #.# #...# #.# ###..##.####.###.## #...# #.####....##............ $&h9###...####.#.......##........#.# ...........#.##.#..##........#.#.#.##.#......)[....#..#†##.@.###........ ###...######.###..# #... $&hi #...# #.###..###.......#.### #...# #.........########.#  #...# ######...##.# #.# ###...# ...........#.# #.# .###.###.#####.....#<# ### #.# .##........###...)...# ##.###.# .#.#..S.B...##.###.#####.>.##.#$&hk.,$&h5$&h   .÷.# #.###### . ######.###.#####....##............ ###...####.#...#.# ...........#.##.#..##...#......)[.†##...###......... ###...######.###@.#  #...# #.###..###.###........########.# #...##.#Fly ##.....##.###.## w.@..>##. #.####.......#$&hў,$&hk$&h . ######.###.#####....##............ ###...####.#...#.# ...........#.##.##......)[.†##...###......... ###...######.###..#  #...# #$&h#.####.........########.# ######...##.# Fly #. #.# .....###. #.........####$&h ,$&h\$&h|X #...# #.# ###..##.####.###.# #...# #.####....##........... ####...####.#.......###.# <...........#.##.#..##.#.#.#.##.#......)[....#.$&h"-.#†##...###........ ####...######.###..# #  #...# #.###..###.......#.## #...# #...@.....########.#  #...# ######...##.# #.# ####...# ...........#.# #.# ..###.###.#####.....#<# ### #.# ..##........###...)...# ##.###.# ..#.#..S.B...##.###.#####.>.##.# .w.@..># #. #.####.......# ......## #. #.........####r...## .. ########.##$&hӇ$&h ###....##........... ####...####.#...#.# <...........#.##.# .#......)[.†##...###......... ####...######.###..#  #...# #.###..###.......#.##........########.# ######@..##.# ###...........#.# ..###.###.#####<# ###Fly $&h/... #### .........# #####$&h>,$&h9$&hBv#####...####.#.......### .<...........#.##.#..##.#. ..#.##.#......)[....#..#†##...###........ #####...######.###..# # # #...# #.###..###.#.# # #...# #.........########. #...#########...##.# #.# #####...##......@....#.# #.# ...###.###.#####.....#<# ### #.#.##........###...)...# ##.###.#.#.#..S.B...##.###.#####.>.##.#w.@..># #.# #.####.......# .......## #.# #.........####r...## ..# ########.##[16;$&hYw3H........# ### #).#.....$&hm= .<...........#.##.# ..#......)[†##...###......... $&h#####...######.###..#  #...# #.###..####.#........#######  ########...##.# ####........... ...###.###.#####<# ###........###...)...# ##.##.#..S.B...##.###.#####.>.Fly ...########$&h#$&h$&h$&h`v .....)[†##...###......... #####...######.###..#  #...# #.###..####.#........#######  ########...##.# #####...##........... ...###.###.#####<# ###........)...# ##.##.#..S.B...##.###.#####.>.w.@..># #.# #.####......Fly ...#$&h †##...###......... #####...######.###..#  #...# #.###..###.#........#######  ########...##.# ####........... ...###.###.#####<# ###........)...# ##.##.#..S.B...##@###.#####.>.$&h/w.@..># #.# #.####...........#........###Fly .#.#$&hO,$&h=$&h-E#####...######.###..#  #...# #.###..###.#........#######  $&h~.g########...##.# ####...........# ...###.###.#####.....#<# ###$&h/y........###...)...# ##.##.#..S.B...##.###.#####.>.w.@..># #@# ......$&h/.....#........###r..# ########.## $&h0.......# .### ### ).#..... [.######## ..$&h0w ...##...$&hr?0162.0)$&hI$&h4N,7.6 (13$&h U$&hVI _Found a scale mail.%&h 4 #...# #.###..###.#........#######  ########...##.# ####........... ...###.###.#####.....#<# ###........###...)...# ##.##.#..S.B...##.###.#####.>.w.@..># #.# ...........#........###r...##........# ########.## .......##...### ### ).#.......[.  ########... ...###... ###8.0)%&h:  ........#######  ########...##.# #####...##........... ...###.###.#####.....#<# ###........)...# ##.##.#..S.....##.###.#####.>.w.@..>##.#.. #.# ...........##..............###r...##.......@# ########.## .......##...### ### ).#.......[.  .Fly ....#..%&hd %&h &9%&h %&hͻ &&h7# #...# #.#. #...#########...##.# #.#...##...........#.# #. #...###.###.#####.....#<# ### #..##..###...)...# ##.###. #...#.#..S.....##.###.#####.>.##..w.@..>##.#..##.# #.####..##......#.# #..r...##.# #.##.##...### ###.).#.[..#.....# ...... #.#.##.....# #....###.##&&h@&&hXH'20&&hP&&h>R&&h+ # #...# #.# #...#########...##.# #  ######...##...........#.# # ##...###.###.#####.....#<# ### #.##........###...)...# ##.### ##...#.#........##.###.#####.>.##.w.@..>##.#..##.# #.####.##......#.# #..r...##.# #.##.##...### ###.).#.......[.. #....########.....# #....# .......##.#.# ###.....#  ....# #.....## ##.##.#&&hU Y1'&h`# #...# #. #...#########...##.#  ######...##..#.# #...###.###.#####.....#<# ### .##........###...)...# ##.#...#.#........##.###.#####.>..w.@..>##.#..##.# #.####.##......#.# #..r...##.# #.##.##...### ###'&h .).#.......[...#....########.....##  #....# .......#  ##.#.# ###.....#  ....# #.....#  ###### ##.##.#'&h,'&h&2'&h'&h*&h<Z  #...#########...##.# #####........... ###...###.###.#####<# ### ......##........###...)...# ##.## ###...#.#........##.###.#####.>. .....w.@..>##.#..##.# ..........##......#.# #.........#r..# ########.#.......##.@.### ### ).#.......[.....# ##....########.....##.#.Fly ##. ..3*&h$@*&hA*&h> $M#### #.........####### #######...#  ######...##.......# ###...###.###.#####.....#<# ### *&h ......##........###...)...# ##.# ###...#.#........##.###.>.#w.@..>##.#..##.# #.####......#.# #.........r...##....@...# ########.##.......##...### ### ......).#.......[.....# #########.##....# .......#*&hT V##. ..*&h *&h+ &4*&h *&h -&hI Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3b - Dazzling FlashHexes/Fire6% 3  c - Cigotuvi's Putrefaction Necromancy/Air 82% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1&hxP YDescrib  a - Confusing TouchHexes1% 3  b - Dazzling FlashHexes/Fire6% 3Memorise|Describe2&hs# Dazzling Flash The caster erupts in a scintillating display of light. Any living, demonic or angelic creature nearby may be dazzled and left stumbling blindly. Level: 3Schools: Hexes/FireFail: 6% Power: 44% Range: 2/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 9 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.L&h` Spells (Describe)TypeFailure Levela - Confusing TouchHexes1%3  b - Dazzling FlashHexes/Fire6% 3  c - Cigotuvi's Putrefaction Necromancy/Air 82% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitN&hq< Confusing Touch Enchants the caster's dominant hand with magical energy. This energy is releasedwhen the caster touches a monster, and may induce a state of confusion in the monster. The caster's attacks do no damage while attempting to touch a monster in this way. Level: 3School: HexesFail: 1% Power: 42% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.R&hrO Spells (Describe)TypeFailure Level  a - Confusing TouchHexes1% 3  b - Dazzling FlashHexes/Fire6% 3 R&hF c - Cigotuvi's Putrefaction Necromancy/Air 82% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitU&h# Dazzling Flash The caster erupts in a scintillating display of light. Any living, demonic or angelic creature nearby may be dazzled and left stumbling blindly. Level: 3Schools: Hexes/FireFail: 6% Power: 44% Range: 2/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 9 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.]&h  Spells (Describe)TypeFailure Levela - Confusing TouchHexes1%3  b - Dazzling FlashHexes/Fire6% 3  c - Cigotuvi's Putrefaction Necromancy/Air 82% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^&h  Confusing Touch Enchants the caster's dominant hand with magical energy. This energy is releasedwhen the caster touches a monster, and may induce a state of confusion in the monster. The caster's attacks do no damage while attempting to touch a monster in this way. Level: 3School: HexesFail: 1% Power: 42% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.a&h  Spells (Describe)TypeFailure Level  a - Confusing TouchHexes1% 3  b - Dazzling FlashHexes/Fire6% 3  c - Cigotuvi's Putrefaction Necromancy/Air 82% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitb&hHide) Describe|Hidec&hfShow Hide|Showc&h{Memorise)a - Confusing TouchHexes1%3  b - Dazzling FlashHexes/Fire6% 3  c - Cigotuvi's Putrefaction Necromancy/Air 82% 4MemoriseShowh&hph&hh&hg#### #...# #.........####### Rengar the Jinx#...#########...##.#Felid######...##...........#.#Health: 28/28 ======================== ###...###.###.#####.....#<# ### Magic: 10/10 ======================== ......##........###...)...# ##.## AC: 2Str: 4 h&h###...#.#........##.###.#####.>.# EV: 16Int: 21 .....w.@..>##.#..##.# #.####..... SH: 0Dex: 16 ..........##......#.# #.........# XL:  6 Next: 12% Place: Dungeon:2 ......r...##....@...# ########.## Noise: ---------  Time: 2924.6 (0.0) .............##...###### -) Teeth and claws ......).#.......[.....#Cast: Ensorcelled Hibernation ##....########.....##.#Fly #....# .......###.#.# ###.....#....##.....#######h&h##.##.##. .. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting. _Found a scale mail.h&hph&hMemorise Confusing Touch, consuming 3 spell levels and leaving 0? Y - Yes  N - Noi&hi&h#### #...# #.........####### Rengar the Jinx#...#########...##.#Felid######...##...........#.#Health: 28/28 ======================== ###...###.###.#####.....#<# ### Magic: 10/10 ======================== ......##........###...)...# ##.## AC: 2Str: 4 ###...#.#........##.###.#####.>.# EV: 16Int: 21 .....w.@..>##.#..##.# #.####..... SH: 0Dex: 16 ..........##......#.# #.........# XL:  6 Next: 12% Place: Dungeon:2 ......r...##....@&h&39;49m...# ########.## Noise: ---------  Time: 2924.6 (0.0) .............##...###### -) Teeth and claws ......).#.......[.....#Cast: Ensorcelled Hibernation ##....########.....##.#Fly #....# .......###.#.# ###.....#....##.....#########.##.##. .. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting. _Found a scale mail.i&h+5.6 (1i&hi&hhi&h+6.6 (2i&hi&h i&he +7.6 (3i&hhi&hai&h3+8.6 (4i&hi&hB# _You start memorising the spell. You continue memorising. x3i&h'i&h+i&h-c _You finish memorising. Spell assigned to 'd'.k&h Spells (Memorise)TypeFailure Level  a - Dazzling FlashHexes/Fire6% 3  b - Cigotuvi's Putrefaction Necromancy/Air 82% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitl&hVl&hl&h#### #...# #.........####### Rengar the Jinx#...#########...##.#Felid######...##...........#.#Health: 28/28 ======================== ###...###.###.#####.....#<# ### Magic: 10/10 ======================== ......##........###...)...# ##.## AC: 2Str: 4 ###...#.#........##.###.#####.>.# EV: 16Int: 21 .....w.@..>##.#..##.# #.####..... SH: 0Dex: 16 ..........##......#.# #.........# XL:  6 Next: 12% Place: Dungeon:2 ......r...##....@&hc39;49m...# ########.## Noise: ---------  Time: 2928.6 (0.0) .............##...###### -) Teeth and claws ......).#.......[.....#Cast: Ensorcelled Hibernation ##....########.....##.#Fly #....# .......###.#.# ###.....#....##.....#########.##.##. .. _Magic restored. _You start waiting. _Done waiting. _Found a scale mail. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.l&hP  Okay, then.l&hl&hl&h. _l&h@# #...# #. #...#########...##.# ######...##..#.# l&hT ###...###.###.#####.....#<# ###  ......##........###...)...# ##. .###...#.#........##.###.#####.>.l&h#.w.@..>##.#..##.# #.####.##......#.# #.l&hh.r...##.# #.l&hHy.##...### ###l&h(.).#.......[.....# .##....########.....##.# l&h #....# .......#  ##.#.# ###.....# l&hN ....# #.....#  ###### ##.##.#  #. ..l&hl&hPrr   rat (wandering)l&hT9.6 (1Ensorcelled Hibernation _l&hl&h2m&h-*# #...# #. #...#########...##.# ######...##..#.# ###...###r###.#####.....#<# # ......##........###...)...# ##. #.###...#.#........##.###.#####.> m&h#......w.@..>##.#..##.# #.#### #.##......#.# # #.r...##.# #. #.##...### #m&h;.).#.......[.....# #.##....########.....##.# # #....# .......#m&h ##.#.# ###.....# ....# #.....# ###### ##.##.#  #. ..m&h30Ensorcelled Hibernation m&h% #...# #.##...#########...##.# ######...##..#.#  m&h###...###.###.#####.....#<# #  ......##........###...)...# ##.# .###...#.#........##.###.#####.>. ......w.@..>##.#..##.# #.####. .m&h##......#.# #. .r...##.# #.# .##...### # .).#.......[.....# .##....########.....##.#  #....# .......###.#.# ###.....#....# #.....####### ##.##.# m&hm&h&1m&hm&h9n&h\M....###..###...... ##### #.........###### #...#########...# ######...##.......#  ###...###.###.#####.....#<# ##  ......##........###...)...# ##.# .###...#.#........##.##n&hfK#.>w.@..>##.#..##.# #.####.#.# #.........r...##........# ########........##...### ### .......).#.......[.....#Fly #####.####.##.#n&h+Y2n&hlhM###.#####...##### ....###..###...... ##### #.........###### #...#########...# ######...##.......#  ###...###.###.#####.....#<# ##  ......##........###...)...# ##.# .###...#.#........##.###.>w.@..>##.#@.##.# #.####.#.# #.........r...##........# ########. ..............##...###### Fly ....###.#.....#n&hpn&h3u&3n&h׊n&hO M.................#†##...## ###.#####...##### ....###..###...... ##### #.........###### #######...# ######...##.......#  ###...###.###.#####.....#<# ##  ......##.###...)...# ##.# .###...#.#......##.>w.@..>##.#..##.# #.####......#.# #......... .......r...##........# ########.# Fly ..#..###.....#n&h6" n&hv' &4n&hm, n&hu. o&h|.#†##...####.#####...######.###..# #.# #...# #.###..#### #...# #. #...#########...##.# ######...##..#.# ###...###.###.#####.....#<# # ......##.###...)...# ##. #.###...#.#.##.###.#####.> #......w....>##.#..##.# #.#### #...##......#.# # #.r...##........# #. #.##...### #.).#.......[.....# #.##....########.....##.# # #....# .......# &h{37m ##.#.# ###.....#o&h-&5o&ho&huo&h2.#†##...### .####.#####...######.###..# #.# #...# #.###..#### #...# #. # #...#########...##.# # ######...##...#.# # ###...###.###.#####.....#<# # ......##.###...)...# ## ##.###...#.#.##.###.#####. ##......wg...>##.#..##.# #.####  #...##......#.# #  #.....##........# #  #...##...###  #.).#.......[.....#g  o&h;[37m hobgoblin (wandering)  #.##....########.....##.#  # #....# .......#  ##.#.# ###.....# rr   ratA hobgoblin comes into view.6Ensorcelled Hibernationo&h<6 _The hobgoblin moves out of view.p&hO.#†##...### ..####.#####...######.###..# #.# #...# #.###..### .# #...# #. .# #...#########...##.# .# ######...##...#.# .# ###...###.###.#####.....#<# .## ......##.###...)...# p&hg.##.###...#.#.##.###.######.......r...>##.#..##.# #.#### # #..##......#.# # # #....##........# # #........##...###  #.).#.......[.....# #.##....########.....##.#  # #....# .......#  ##.#.# ###.....#p&h{ ,p&h%g.g   hobgoblin (wandering)p&h'&7p&h+p&h\-q&h \#.#†##...### #..####.#####...######.###..# # #.# #...# #.###..### #.# #...# #. #.# #...#########...##.# ..# ######...##....#.# ..# ###...###.###.#####.....#<# ..## ......##g.###...)...# .##.###...#.#.##.###. .###q&h .>##.#..##.# #.#### .# #.##......#.# # .# #..##........# # #......##...### #.).#.......[.....# #.##....########.....q&h (##.# # #....# .......#  ##.#.# ###.....#q&h5 q&h E.gq&h= &8q&h q&h} r&h~g#....................#†##...###.. Rengar the Jinx #..####.#####...######.###..# #.. Felid #.......# #...# #.###..###.. Health: 28/28 ======================== #.####### #...# #.........## Magic: 8/10===================----- #.# #...#########...##.#  AC: 2Str: 4 ..# ######...##...........#.#  EV: 16Int: 21 ..# ###...###.###.#####.....#<#  SH: 0Dex: 16 ..## ......##........###...)...#  XL:  6 Next: 12% Place: Dungeon:2 r&h..##.###...#.#g*@.....##.###.#### Noise: ---------  Time: 2938.6 (0.0) .###...........>##.#..##.# #.#### -) Teeth and claws .# #...........##......#.# #..... Cast: Ensorcelled Hibernation .# #...........##........# ###### Fly ## #..............##...###  #.......).#.......[.....#  g   hobgoblin (wandering)  #.##....########.....##.#  # #....# .......#  ##.#.# ###.....# A hobgoblin comes into view. _The hobgoblin moves out of view.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin r&hs=(wandering, hasn't noticed you, chance to affect: 72%)r&h? #....................#†##...###.. Rengar the Jinx #..####.#####...######.###..# #.. Felid #.......# #...# #.###..###.. Health: 28/28 ======================== #.####### #...# #.........## Magic: 8/10===================----- #.##...#########...##.# AC: 2Str: 4 ..# ######...##...........#.# EV: 16Int: 21 ..# ###...###.###.#####.....#<# SH: 0Dex: 16 ..## ......##........###...)...# XL:  6 Next: 12% Place: Dungeon:2 ..##.###...#.#*.@&h m.....##.###.#### Noise: ---------  Time: 2938.6 (0.0) .###...........>##.#..##.# #.#### -) Teeth and claws .# #...........##......#.# #..... Cast: Ensorcelled Hibernation .# #...........##........# ###### Fly ## #..............##...####.......).#.......[.....#g   hobgoblin (wandering)#.##....########.....##.## #....# .......###.#.# ###.....#A hobgoblin comes into view. _The hobgoblin moves out of view.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, (&h 36m or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, chance to affect: 72%)r&h Ugasleep)r&h  _The hobgoblin moves out of view.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight linr&ha e  Aim: a hobgoblin (wandering, hasn't noticed you, chance to affect: 72%)  The hobgoblin looks drowsy...r&h, grr   rat (wandering)r&h6 z9.6 (1Ensorcelled Hibernation _r&hSD r&hL s&h7#.#†##...###  #..####.#####...######.###..# #  #.# #...# #.###..###  #.# #...# #. ##.# #...#########...##.#.# ######...##....#.# #..# ###...###.###.#####.....#<# #..## ......##.###...)...#.##.###...#.#g.##.###. #.###.r...>##.#..##.# #. #.# #.##......#.# # ..# #.##........# # #.....##...### #.).#.......[.....# #.##....s&h########.....##.# # #....# .#  ##.#.# ###.....#.40s&h  The helpless hobgoblin fails to defend itself.  You claw the hobgoblin!$s&h&1s&h_s&hM _You kill the hobgoblin!t&h8 #.#†##...### # #..####.#####...######.###..# # # #.# #...# #.###..### # #.t&h} &# #...# #.#.# #...#########...##..# ######...##....#. ##..# ###...###.###.#####.....#<#..## ......##.###...)....##.###...#.#.##.###. ##.###.>##.#..##.# #. ##.# #.##......#.# #.# #.##.# # #....##...###t&ha " #.).#.......[.....# #.##....########.....##.# # #....# .#  ##.#.# ###.....#t&h t&h5 &2t&hR t&hI, N  You now have 138 gold pieces (gained 29).t&h6 +3.6 (2t&h; t&h = V _You see here a hobgoblin corpse.u&h  #..####.#####...######.###..# .....# #...# ######## #...#........ ###.# #...#########...## ...#####u&h........... ##..# ###...###.###.#####<# ......##........)... ....##.###...#.#†.##.###.## ##.###..........@>##.#..##.#  ##........ u&h-..#..# ####Fly #u&h~c#.#....##.....#u&hu&h+4.6 (1u&h$v&hR .....# #...# ######## #...#........ ###.# ########...## ...#####........... ##..# ###...###.###.#####<# ......##........###...)... ....##.###...#.#†.......##.###.## ##.###...........>##.#..##.#  ##........ ..#..# #### ###...##...### .Fly #..########.##.#5v&hv&hv&hU  ######........ ###.# ########...## v&hX ...#####........... ##..# ###...###.###.#####<# ......##........)... ....##.###...#.#†.......##.###.## ##.###...........>##.#  ##........ ....# #### ###...##...###  ).#.......[.....##...Fly ...#.#. ..v&h"1 v&h> U9==6v&hA v&hD w&hQ# #.# #...# # .###.# #...#########...##.# ######...##....# .##..# ###...###.###.#####.....# .##..## ......##........###...).##.###...#.#†.......##.###.#.###.>##.#..##.# #.#.# #.##......#.# #.# #.##.# # #.##...### #.).#.[.....# #.##....########.....##.# # #....# ......# ##.#.# ###.....#....#w&h?[m #.....# ###### ##.##.#  #. ..7w&hw&hw&h̬# #.# #...# # #.###.# #...#########....# ######...##.. #.##..# ###..r###.###.#####..... #.##..## ......##........###...) #.....##.###...#.#†.......##.###.#.###.>##.#..##.# #.#.# #.##......#.# #.# #.##.# # #.##...### #.).#.[.....# #.##....########.....##.# # #....# .......# ##.#.# ###.....#r   rat (wandering)&h15;10H .....# #.....# ###### ##.##.#  #. ...r8Ensorcelled Hibernationw&hhw&hF # #.# #...# # ##.###.# #...#....# ######...##. .#.##..# ###...###.###.##### .#.##..## .....r##.###...) .#.....##.###...#.#†.......##.### .####.###.>##.#..##.# # .####.# #.##......#.# #.# #.##.# # #.##...### #.).#.[.....# #.##....########.....##.#  # #....# .# ##.#.# ###.....# .....#w&hK [37m #.....# ###### ##.##.#  #. ..w&hR d.rrw&hEa 0===9w&hxh w&hk - _The rat squeaks loudly.x&h#### #.####### #...# #...... Rengar the Jinx ##.###.# #...#########... Felid .......# ######...##.......... Health: 28/28 ======================== .#.##..# ###...###.###.#####.... Magic: 7/10================-------- .#.##..## ......##........###...) AC: 2Str: 4 .#.....##.###..r#.#†.......##.### EV: 16Int: 21 .####.###......*....>##.#..##.# # SH: 0Dex: 16 .####.# #.......*...##......#.# # XL:  6 Next: 12% Place: Dungeon:2 ......# #.......@...##........# # x&hzNoise: ===------  Time: 2949.6 (0.0) ####### #..............##...###  -) Teeth and claws #.......).#.......[.....# Cast: Ensorcelled Hibernation #.##....########.....##.# Fly  # #....# .......#  ##.#.# ###.....#  r   rat .....# #.....#  ###### ##.##.#  #. .. _You see here a hobgoblin corpse. _The rat squeaks loudly.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to affect: 72%)x&hq #### #.####### #...# #...... Rengar the Jinx ##.###.##...#########... Felid .......# ######...##.......... Health: 28/28 ======================== .#.##..# ###...###.###.#####.... Magic: 7/10================-------- .#.##..## ......##........###...) AC: 2Str: 4 .#.....##.###..*#.#†.......##.### EV: 16Int: 21 .####.###...........>##.#..##.# # SH: 0Dex: 16 .####.# #...........##......#.# # XL:  6 Next: 12% Place:x&ht  Dungeon:2 ......# #.......@...##........# # Noise: ===------  Time: 2949.6 (0.0) ####### #..............##...###-) Teeth and claws#.......).#.......[.....# Cast: Ensorcelled Hibernation#.##....########.....##.# Fly # #....# .......###.#.# ###.....#r   rat.....##.....#########.##.##. .. _You see here a hobgoblin corpse. _The rat squeaks loudly.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chx&hw ance to affect: 72%)x&h=Pr(asleep)x&hsrThe rat squeaks loudly.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a rat (chance to affect: 72%)  The rat looks drowsy...x&h---50.6 (1Ensorcelled Hibernation _x&hx&h(y&h...# #.......##### #.######## #... ##.### #...######### .......# ######...##...... ###...###.###.##.##..## ......##..###...).....##.###..r#.#†.....##>##.#..# .##### ......##........# # #######.......##...### ......).#.......[.....##....########.##.## #... ..##.###.........########.##.#---1y&h< p####.#####...##### ...# #........###### #.#######.# #... ##.### #...######### .......# ######...##...... ####...###.###.##.y&hư ##..##.......##........###...).....##.###..r#.#†.....##>##.#..# .###### ......##........# # #######.......##...### ......).#.......[.....##....#########.## #... ..##.###.........y&h y&h n.rrwandering)y&h H2Ensorcelled Hibernationy&h< y&hf - _The rat wakes up again.{&h...# #..####.#####...######.###.. Rengar the Jinx ...# #.......# #...# #.###.. Felid #### #.####### #...# #...... Health: 28/28 ======================== ##.###.# #...#########... Magic: 5/10============------------ .......# ######...##.......... AC: 2Str: 4 .#.##..# ####...###.###.#####.... EV: 16Int: 21 .#.##..##.......##........###...) SH: 0Dex: 16 .#.....##.###...#.#†.......##.### XL:  6 Next: 12% Place: Dungeon:2 .####.###.....r.@...>##.#..##.# # Noise: --------- [3{&h>9;49m Time: 2952.6 (0.0) .####.# #...........##......#.# # -) Teeth and claws ......# #...........##........# # Cast: Ensorcelled Hibernation ####### #..............##...###  Fly  #.......).#.......[.....# #.##....########.....##.# r   rat (wandering) # #....# .......#  ##.#.# ###.....#  .....# #.....# Aim: a rat (chance to affect: 72%) _The rat looks drowsy... _The rat wakes up again.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{&h ...# #..####.#####...######.###.. Rengar the Jinx ...# #.......# #...# #.###.. Felid #### #.####### #...# #...... Health: 28/28 ======================== ##.###.##...#########... Magic: 7/10================-------- .......# ######...##.......... AC: 2Str: 4 .#.##..# ####...###.###.#####.... EV: 16Int: 21 .#.##..##.......##........###...) SH: 0Dex: 16 .#.....##.###...#.#†.......##.### XL:  6 Next: 12% Place: Dungeon:2 [40{&h# m.####.###.....r.@...>##.#..##.# # Noise: ---------  Time: 2952.6 (0.0) .####.# #...........##......#.# # -) Teeth and claws ......# #...........##........# # Cast: Ensorcelled Hibernation ####### #..............##...###Fly #.......).#.......[.....##.##....########.....##.# r   rat (wandering)# #....# .......###.#.# ###.....#.....##.....# _The rat looks drowsy... _The rat wakes up again.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[22;{&h+ 2HShift-Dir - straight lineThat would be overly suicidal.M_The rat wakes up again.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then. _|&h!.# #..####.#####...######.###.# #.# #...# #.#### #.# #...# ##.###.# #...##.# ######...## #.#.##..# ####...###.###.##### #.#.##..##.......##........###... #.#.....##.###...#.#†.##. #.####.###.....r@....>##.#..##.# #.####.# #.##......#.# #......# #.##.# # #..##...### #.).#.[..... #.##....#.....##. # #....# .# ##.#|&hSd.# ###.....#  .....# #.....#.r3.6 (1 _|&hi .# #..####.#####...######.###.# #.# #...# #.#### #.# #...# ##.###.# #...#.# ######...## ##.#.##..# ####...###.###.##### ##.#.##..##.......##........### ##.#.....##.###...#.#†.##. ##.####.###.>##.#..##.#  #.####.# #.....r.....##......#.#  #......# #.##.#  # #.##...### #.).#.[ #.##....########.....## #. #....# .## ##.#.# ###.....#  .....# #.....#[9;|&h 17Hr.8=======4}&h :j  You scratch the rat..}&hU[~3=5Ensorcelled Hibernation }&ha}&h0dG _You kill the rat!~&hW .....# #...# ###### #.######....###.# ######### ........######...##....... ##.#.##..# ####...###.###.######.......##............##.###...#.#†.......##.####.###...........>##.#   ~&h[N##..........#.######...##...##Fly .#....#########.##.#~&h`r~&ht.-6~&hy~&hl{&h6.# #.# #...# #. .###### #.# #...# # .####.###.# #...#.# ######...## .##.#.##..# ####...###.###.##### .##.#.##..##.......##........### .##.#.....##.###...#.#†&h.##.#.####.###.>##.#..##. #.####.# #.##......#. #......# #.##. # #.##... #.).#.[ #.##....########..... #. #....# .#  # ##.#.# ###.....#  .....# #.....#  ###### ##.##.#&hD &h\&hg@-7&h&h&h .# #.# #...# #. ..###### #.# #...# # #.####.###.# #....# ######...## #.##.#.##..# ####...###.###.##### #.##.#.##..##.......##..### ..##.#.....##.###...#.#†&h .###.####.###.>##.#..## # #.####.# #.##......# #......# #.## # #.##... #.).#.[ #.##....########..... #. #....# . # ##.#.# ###..... .....# #..... ###### ##.##.&h &h D===8&h &hx &h, .# #.# #...# #..###### #.# #...# # ##.####.###.# #....# ######...## .#.##.#.##..######...###.###. .#.##.#.##..##.......##..##.#.....##.###...#.#†. .####.####.###.>##.#.. ## #.####.# #.##...... #......# #&ht- .## # #.##... #.).#.[ #.##....######## #. #....#  #. ##.#.# ####. .....# # ###### ##.##&h8 <9&h= &h|> &hg.# #.# #...# #.###### #.# #...# ##.####.###.# #... #.# ######...## #.#.##.#.##..######...###.###. #.#.##.#.##..##.......##..##.#.....##.###...#.#†. ..####.####.###.>##.#..# #.####.# #.## #......# #.## # #.## #.).#.[ #.##....# #. #....#  #. ##.#.# ### #. .....# # ###### ##.&h &h$'60&h+&h?-&ho.# #.# #...# .###### #.# #...# .###.####.###.# #... .#.# ######...## &h(.#.#.##.#.##..######...###.###. .#.#.##.#.##..##.......##..##.#.....##.###...#.#†.####.####.###.>##.## #.####.# #.## #......# #.## # #.## #.).#. #.##....# #.##....#  #.###.#.# ### #.......# # ###### ##.&h &h&1&h&h&hX Q ###### #.###### .###.####.###.# ####...........#####...#.##.#.##..######...###.###.##&hY .......##........ ........##.###...#.#†####.####.###...........>##.# ####  ##... #.....######...## &h/Z 7).#......Fly ...#.#######. &h4m Y2&h+g  ###.####.###.# ####...........#####...#.##.#.##..######...###.###.##&hg u.......##........ ........##.###...#.#†####.####.###...........>##.# ####  &h9h ##... #.....######...## &hh ).#......##....########.Fly .&hi .###.#&h 9==3&hā &h ...........#####...#.##.#.##..######...###.###.##.......##........ ........##.###...#.#†&h####.####.###...........>##.# ####  ##... #.....######...## ).#......##....#########....# ..#.Fly &he##.#&hr&h&4&h$&h&&h! #.##.#.##..######...###.###.##.......##........ ........##.###...#.#†####.####.###...........>##.# ####  ##...&h# #.....######...## ).#......##....#########....# ..#.#.# ###Fly #^#&h'*&h@1&5&h7&hx8&h/ .......##........ ........##.###...#.#†####.####.###...........>##.# ####  ......##... #.........######&h/...........## #.......).#......##....######## ..#.####&h*0..... #Fly #.#&h8&h>&6&hD&h/F&h%0 .......##.###...#.#†####.####.###...........>##.# ####  #...........##... #.......####### #.......## #.......).#......##....######## ..#.####......# ########Fly #.#==7&h. ####.####.###...........>##.# ####  #....##... #......####### #......## ).#......##....######## ..##.#.# ###......# #######   #.#8&h:####  ##... #......######...## ).#......##....######## ..##.#.# ###..... ########   ^.!&h=&9&hhA&hCZ _Found a murky blue potion.&hON z  #.....######...## ).#......##....######## ..##.####......# ########   ^.###70&h Q &hWe a ######...## ).#......##....######## ..#.####..... #######   ^.10/10===1&h Really fly into that teleport trap? 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#.####### ## #.#  #. #.# #.#  #.#&hD ,&hA &hK1 .......##........ ........##.###...#.#†####.####.###...........>##.# ####  ......##... #.........######...........## #.......).#.......##....######## ..#.####..... #Fly #.##.#&h.......##.###...#.#†####.####.###...........>##.# ####  #...........##... #.........####### #..............## #.......).#.......##....######## ..#.####......# ########  &hc&h####.####.###...........>##.# ####  #...........##...&h &h[#.....&h-.....&h t####### #..............##&h  &hq v#.......).#......&hD 4.##....########&h. ..&h~##.#.# ###&hK......# &h~######&hP#&h! &h &h &hI!&h&hr#&hqC&h&D$ &hD-#### &h6E &hE$.....##...&hMF &hF#.....&h1G.....&hG ######&hH'..........##&h|H &hHv#.......).#......&hiI4.##....########&hW ..##.#.# ###..... ########   #.###&ha],&hb&h  #.......######..........## #.......).#.......##....######## ..##.####......# ########   ###&hfX ######..........## #.......).#.......##....######## ..#.####..... #######   &h  #.......).#.......##....######## ..#.####..... #######   &ha,&h&&hF&@ .##....######## ..#.####..... #######   &h&3!&h2,&hA8&hF ..#.####..... #######   !##. ....##...&h,&h&hw#.####..... #######   !....###.##.# ..w ...##.#w   dart slug (asleep) ... ##&hs|3031.6 (58.0)2.6 (59 _A dart slug comes into view.&h...... .#######.#  . ...# #.#.####!....###.## ..w  ....##.## ... ## &h&h 13.6 (1.0)&h&h&hC#.# #.#.####### ##.##.# #. #.# #.#####.#..#.#.# #.#.#### #.@....# ###.##.# ..w ..... .##.##.# ... .# ##...&h &hh &4&h &h9 _You see here a murky blue potion.&h[\#.# #.#.# ##.##.# #. #.# #.#### #.#.. #.#.# #.#.#### #.!@...# ###.##.# #..w #..... #.##.###.# ...#.# ##.#..&h^-5 _&hb&hd&hE  #######.##  #.  #####.#.. #.#.#.#.####!....###@##.# #..w....#.....###.##.#..w   dart slug (asleep)####&h6 &h &6&h &h &hQ#.# . .#.#  #.#####.#.. #.#.# #.#.#####.!....# ###.##.##.# #.@w....##.......# #.##.##.# #.# ... #.# ###.. ####ww7Ensorcelled Hibernation&hm  You scratch the dart slug.  The dart slug is heavily wounded.&hpp ``The dart slug launches a dart at you.&h(G.@&h.=8&h`&h O _The slug dart misses you.&h #.# #. . Rengar the Jinx #.# Felid #.#### Health: 28/28 ======================== #.#.. Magic: 8/10===================----- #.#.# AC: 2Str: 4 #.#.####  EV: 16Int: 21 #.!....#  SH: 0Dex: 16 ###.##.##.#  XL:  6 Next: 13% Place: Dungeon:2 #.@w....#  Noise: =--------  Time: 3038.6 (0.0) #...&h}+....#  -) Teeth and claws #.##.##.#  Cast: Ensorcelled Hibernation #.# ...  Fly  #.# ##.  #.. #  w   dart slug ###The dart slug launches a dart at you. _The slug dart misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, chance to affect: 72%)&h#.##. . Rengar the Jinx#.#Felid#.####Health: 28/28 ========================#.#..Magic: 8/10===================-----#.#.#AC: 2Str: 4#.#.####EV: 16&h0Int: 21#.!....#SH: 0Dex: 16###.##.##.#XL:  6 Next: 13% Place: Dungeon:2#.@*....#Noise: =--------  Time: 3038.6 (0.0)#.......#-) Teeth and claws#.##.##.#Cast: Ensorcelled Hibernation#.# ...Fly #.# ##.#.. #w   dart slug###The dart slug launches a dart at you. _The slug dart misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart s&hVlug (heavily wounded, chance to affect: 72%)&h4&h12w _The slug dart misses you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  &h1Aim: a dart slug (heavily wounded, chance to affect: 72%)  The dart slug struggles to resist.&h3Y7-9.6 (1&h5&h7. _The dart slug bites you.&hr' =  You scratch the dart slug.8=40.5 (0.9 _The dart slug is severely wounded.&h'' #.# #. . Rengar the Jinx #.# Felid #.#### Health: 28/28 ======================== #.#.. Magic: 6/10==============---------- #.#.# AC: 2Str: 4 #.#.####  EV: 16Int: 21 #.!....#  SH: 0Dex: 16 ###.##.##.#  XL:  6 Next: 13% Place: Dungeon:2 #.@w....#  Noise: =--------  Time: 3040.5 (0.0) #...&h'(....#  -) Teeth and claws #.##.##.#  Cast: Ensorcelled Hibernation #.# ...  Fly  #.# ##.  #.. #  w   dart slug ###You scratch the dart slug. _The dart slug is severely wounded.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, chance to affect: 72%)&h #.##. . Rengar the Jinx#.#Felid#.####Health: 28/28 ========================#.#..Magic: 6/10==============----------#.#.#AC: 2Str: 4#.#.####EV: 16Int: 21#.!....#SH: 0Dex: 16###.##.##.#&h XL:  6 Next: 13% Place: Dungeon:2#.@*....#Noise: =--------  Time: 3040.5 (0.0)#.......#-) Teeth and claws#.##.##.#Cast: Ensorcelled Hibernation#.# ...Fly #.# ##.#.. #w   dart slug###You scratch the dart slug. _The dart slug is severely wounded.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, chance to affect: 72%)&h Sw(asleep)&hw _The dart slug is severely wounded.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, chance to affect: 72%)  The dart slug looks drowsy...&h1-1.5 (1Ensorcelled Hibernation _&hSO&h  The helpless dart slug fails to defend itself.  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&hd &h< &h5 &h6 &h& &h &h Q&hlF &h*G &hK &hL &ht 4&h &h &h&hw&h&hĎ&h&hf&h&hJ&hQ&h M.......####.#### #....####### #####.#....... #.#####.####.#  #.....##.#### ############@#.#.##.##.##  ......#........#.## &hX 6 ##......############..###.###..._...##..## ##.#Fly &h~ <2&hG( &h &h &h &h &h=} 4&h~ &h &h B&hp &hם &h &h B&hߨ B&h &h &h &h ,&h &hE &h ,&hԴ &h &h ,&h &hμ &h ,&h &hr &h P  There is a stone staircase leading up here.&h  _&h &h ,&h &hj &h &h &hf &hE &hK &h &h& &h[ &h &h &h &h &h B&h &h &h &hk &h a  You see here a rat skeleton.&h) &h _&hE &hN &hm &h &hI &hH &h &h{ &hu' &h, &h3 #.##.##.##.......#.####..#†##.##.##.......#.####..#.##.##.##.......#.#.....#.##.##.##.......#.#.#.......####...###.#.##.#####.########.## #......#.....#.....# ###.########### #####.#.....# #.# #.#......# #@......#####.# #.54.5 (32.0)&hH5 #.####.# ###...........# #< ###.####.# #.....####### #. #.....##.#### ####.## #. #.#.#.##.##.## #.# ######. ..#........#.## ##.## #...... ########..###.## #.÷.# #.## #..## ##.# #...# #.# ########..###..# #...# #.# ##&h6 &h9 &h: &h &h &h^ &hV &h &h &h ,&h &h &h &h8 &h &h &hd &h &h &h2 &h &hs &h &h &h &h &hV &h &h &h  &hr &h0 &h &h &h &h &h &h &hn &h &h  &h &h &h9 I #....#.#....###.# ### ##.#.#.##.#.# #.#  #.#......#.# #.# #.# #.###.####.# #.# #.# #.####.###...... #####.###........######..#.......#####. #.##.##.##.......#..... #.##.##@##.......#.###65.5 (11 #†##.##.##.......#.####. &h X#.##.##.##.......#.#... #.##.##.##.......#.#.# #.......####...###.#. ####.########.## #.....#.....# ###.######## #####.#.....# #.# #  #......# #.......#####.# &h! &h," &h4U 4&hU &h\ &h:q &h;} &hv &h &h2 &h &hV &h  #####  &h ### ###...######  ##.###>..[#  #.@..#.#....###.# #73.5 (8.0) ##.#.#.##.#.# #.# # #.#......#.# #.# # #.###.####.# #.### #.# #.####.###... #####.###........#####&h F#.......##.......## #.##.##.##.......#.... #.##.##.##.......#.##&h &h2 &hq4&hJ&hn&h`X&h######## ###...########.###......>..[# #....#.#....###.# #####.#@#.##.#.# #.# #..#.#.....@#.# #.# #.#.###.####.# #.###.Ensorcelled Hibernation#.# #.####.###......#####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)&hr9#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####.&h+4.5 (1&h:@.&h+5.5 (2&h &h&h^Rengar the JinxFelidHealth: 28/28 ========================Magic: 10/10 ========================#####AC: 2Str: 4### ###...######EV: 16Int: 21&h!##.###......>..[#SH: 0Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0)#.#....@.#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... Fly #####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####. _a +0 whip; a&hk" bat skeleton _Done exploring. _There is a stone staircase leading up here. _You see here a rat skeleton.  Press: ? - help, v - describe, . - travelThe floor.&hpN@#A rock wall.&hG#.Done exploring. _There is a stone staircase leading up here. _You see here a rat skeleton.  Press: ? - help, . - travel  You can't see that place.  [the floor.]&hG O.#a rock wall.]&h; #., v - describe, . - travelThe floor.&h .@Here: Jessica, wielding a +5 dagger of venom, wearing a +0 robe of fire  resistance and carrying a wand of flame (wandering, hasn't noticed you)  The floor.&hIJessica the Apprentice Sorceress An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. Max HP: ~9 Will: + AC: + EV: ++rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human You have about 65% to hit with your paws and 60% to hit with your off-hand claw and bite. She has about 49% to hit you. AttackMax Damage Hit: +5 dagger (venom) 13 + venom She has an unusual item: a wand of flame. She is resistant to steam. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Pain(59%,1d14) (5) b - Slow(25%) (7)&hRengar the JinxFelidHealth: 28/28 ========================Magic: 10/10 ========================#####AC: 2Str: 4### ###...######EV: 16Int: 21##.###......>..[#SH: 0Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0)#.#....@.#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... [40&hEmFly #####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####. _There is a stone staircase leading up here. _You see here a rat skeleton.  Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +5 dagger of venom, wearing a +0 robe of fire  resistance and carrying a wand of flame (wandering, hasn't noticed you)  The floor.&h/Rengar the JinxFelidHealth: 28/28 ========================Magic: 10/10 ========================#####AC: 2Str: 4### ###...######EV: 16Int: 21##.###......>..[#SH: 0&hB2Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0)#.#....@.#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... Fly #####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####. _There is a stone staircase leading up here. _You see here a rat skeleton.  Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +5 dagger of venom, we&h2aring a +0 robe of fire  resistance and carrying a wand of flame (wandering, hasn't noticed you)  The floor.&h6&h8. _&h!4&h&h8F _Unknown command.&h֒4&h\ _Unknown command.&hZw &hx  Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Tukima's DanceHexes1%3  c - SlowHexes1%1  d - Confusing TouchHexes1%3 Select a spell to describe&hay [!]/[I] toggle spell headers&hRengar the JinxFelidHealth: 28/28 ========================Magic: 10/10 ========================#####AC: 2Str: 4### ###...######EV: 16Int: 21##.###......>..[#SH: 0Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0)#.#....@.#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... [39;&h:49mFly #####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####.Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +5 dagger of venom, wearing a +0 robe of fire  resistance and carrying a wand of flame (wandering, hasn't noticed you) _The floor. _Unknown command. _Unknown command.&hsInventory: 11/52 slots Jewellery (go to first with "=)  k - a ring of flight (worn) Scrolls (go to first with ?)  c - a scroll labelled HIODDE LILEIMU  d - 3 scrolls labelled VYOGUX EFEKK  e - a scroll labelled YQICUT QUUDE  f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (go to first with !)a - 2 potions of invisibility  b - 2 bubbling white potions  g - 2 murky blue potions  i - a smoky orange potion  j - a fuming orange potion&h&hRengar the JinxFelidHealth: 28/28 ========================Magic: 10/10 ========================#####AC: 2Str: 4### ###...######EV: 16Int: 21##.###......>..[#SH: 0Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0)#.#....@.#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... &hFly #####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####.Press: ? - help, v - describe, . - travelHere: Jessica, wielding a +5 dagger of venom, wearing a +0 robe of fire  resistance and carrying a wand of flame (wandering, hasn't noticed you) _The floor. _Unknown command. _Unknown command.&h1  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h5 &h ! Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Tukima's DanceHexes&h* Q1%3  c - SlowHexes1%1  d - Confusing Touch&h Hexes1%3 Select a spell to cast[!]/[I] toggle spell headers&h &h&hRengar the JinxFelidHealth: 28/28 ========================Magic: 10/10 ========================#####AC: 2Str: 4&h### ###...######EV: 16Int: 21##.###......>..[#SH: 0Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0)#.#....@.#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... Fly #####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)#.##.##.##.......#......#.##.##.##.......#.####.&h [17;10H#†##.##.##.......#.####.resistance and carrying a wand of flame (wandering, hasn't noticed you) _The floor. _Unknown command. _Unknown command.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h%Rengar the JinxFelidHealth: 28/28 ========================Magic: 10/10 ========================#####AC: 2Str: 4&h.&### ###...######EV: 16Int: 21##.###......>..[#SH: 0Dex: 16&h&S#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0)#.#....@.#.# #.# #.# -) Teeth and claws&h(-#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... Fly #####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####.resistance and carrying a wand of flame (wandering, hasn't noticed you) _The floor. _Unknown command. _Unknown command.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hI  Rengar the Jinx  Felid  Health: 28/28 ========================  Magic: 7/10================-------- #####  AC: 2Str: 4 ### ###...######  EV: 16Int: 21 ##.###......>..[#  SH: 0Dex: 16&h;{ #....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2 ##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0) #.#.***@.#.# #.# #.# -) Teeth and claws #.###.####.# #.###.# Cast: Ensorcelled Hibernation #.# #.####.###...... Fly  #####.###........#####.# #.......##.......#####.# @   Jessica (wand, wandering) #.##.##.##.......#...... #.##.##.##.......#.####. #†##.##.##.......#.####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +5 dagger of venom, wearing a +0 robe of fire  resistance and carrying a wand of flame (wandering, hasn't noticed you, chance  to affect: 75%)&h) +&h /Rengar the Jinx&h Felid&h mHealth: 28/28 ========================&h! 9Magic: 7/10&hM" E================--------&h8# #####&h)$ -AC: 2&h% -Str: 4&h& K### ###...######&h& -EV: 16&h' .Int: 21&h) ##.###......>..[#&h(* -SH: 0&h8+ .Dex: 16&h, ,#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2&hd- !##.#@#.##.#.# #.# #.. Noise: ---------  Time: 3275.5 (0.0)&h. #.#....*.#.# #.# #.# -) Teeth and claws&h. #.###.####.# #.###.# Cast: Ensorcelled Hibernation&h: n#.# #.####.###...... Fly #####.###........#####.##.......##.......#####.# @   Jessica (wand, wandering)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +5 dagger of venom, wearing a +0 robe of fire  resistance and carrying a wand of flame (wandering, hasn't noticed you, chance  to affect: 75%)&h -@)Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +5 dagger of venom, wearing a +0 robe of fire  resistance and carrying a wand of flame (wandering, hasn't noticed you, chance  to affect: 75%)  The +5 dagger of venom dances into the air!&h &hs :@.&h 5===6.5 (1&hݍ &h % _Jessica shouts!&hv  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h~ ; Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b + Tukima's DanceHexes1% 3 c - SlowHexes1%1  d - Confusing TouchHexes1%3 Select a spell to cast[!]/[I] toggle spell headers&hZr&hv&hS|Rengar the JinxFelidHealth: 28/28 ========================Magic: 7/10================--------#####AC: 2Str: 4### ###...######EV: 16Int: 21##.###......>..[#SH: 0Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ===------  Time: 3276.5 (0.0)&h#.#...@..#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... Fly #####.###........#####.##.......##.......#####.# @   Jessica (wand)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####.resistance and carrying a wand of flame (wandering, hasn't noticed you, chance  to affect: 75%)  The +5 dagger of venom dances into the air! _Jessica shouts!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hRengar the JinxFelidHealth: 28/28 ========================Magic: 7/10================--------#####AC: 2Str: 4### ###...######EV: 16Int: 21##.###......>..[#SH: 0Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ===------  Time: 3276.5 (0.0)#.#...@..#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###...... [0;10&h;1mFly #####.###........#####.##.......##.......#####.# @   Jessica (wand)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####.resistance and carrying a wand of flame (wandering, hasn't noticed you, chance  to affect: 75%)  The +5 dagger of venom dances into the air! _Jessica shouts!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h͢  Rengar the Jinx  Felid  Health: 28/28 ========================  Magic: 4/10=========--------------- #####  AC: 2Str: 4 ### ###...######  EV: 16Int: 21 ##.###......>..[#  SH: 0Dex: 16 #....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2 ##.#@#.##.#.# #.# #.. Noise: ===------  Time: 3276.5 (0.0) #.#...@..#.# #.# #.# -) Teeth and claws #.###.####.# #.###.# Cast: Ensorcelled Hibernation #.# #.#[3&hI14m###.###...... Fly  #####.###........#####.# #.......##.......#####.# @   Jessica (wand) #.##.##.##.......#...... #.##.##.##.......#.####. #†##.##.##.......#.####.The +5 dagger of venom dances into the air! _Jessica shouts!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&hA 5@#&h @#.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [the floor.]&hAw .**&hK *@Aim: Jessica, wearing a +0 robe of fire resistance and carrying a wand of flame(not susceptible)&h8Rengar the JinxFelidHealth: 28/28 ========================Magic: 4/10=========---------------#####AC: 2Str: 4### ###...######EV: 16Int: 21##.###......>..[#SH: 0Dex: 16#....#.#....###.# ### XL:  6 Next: 13% Place: Dungeon:2##.#@#.##.#.# #.# #.. Noise: ===------  Time: 3276.5 (0.0)#.#...*..#.# #.# #.# -) Teeth and claws#.###.####.# #.###.# Cast: Ensorcelled Hibernation#.# #.####.###......&h, Fly #####.###........#####.##.......##.......#####.# @   Jessica (wand)#.##.##.##.......#......#.##.##.##.......#.####.#†##.##.##.......#.####.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wearing a +0 robe of fire resistance and carrying a wand of flame(not susceptible)&hs &h((   +5 dagger of venom (minion)&h-7.5 (1Ensorcelled Hibernation &h- _Jessica's hands twitch.&h )######## ###...########.###......>..[#....#.#....###.# #####.#.#@##.#.# #.# #..&h  #.#@..(..####.##### #.####.###......#####.###........#####.#.......##.##.##.##........ @   Jessica (wand, ally target)..####. (   +5 dagger of venom (minion)†.......&h &hT &hU .@(. very poisoned, ally ta…)&hR r---8Ensorcelled Hibernation&h &h P _Your +5 dagger of venom hits Jessica. Jessica is poisoned.&hv,  Rengar the Jinx &h- Felid  Health: 28/28 ======================== #####  Magic: 2/10====-------------------- ### ###...######  AC: 2Str: 4 ##.###......>..[#  EV: 16Int: 21&h- #....#.#....###.# ### SH: 0Dex: 16 ##.#.#.##.#.# #.# #.. XL:  6 Next: 13% Place: Dungeon:2 #.#@@(...#.# #.# #.# Noise: ---------  Time: 3278.5 (0.0) #.###.####.# #.###.# -) Teeth and claws &ho.#.# #.####.###...... Cast: Ensorcelled Hibernation #####.###........#####.# Fly  #.......##.......#####.# #.##.##.##.......#...... @   Jessica (wand, very poisoned, ally ta…) #.##.##.##.......#.####. (   +5 dagger of venom (minion) #†##.##.##.......#.####. &h0#.##.##.##.......#.#.... _Your +5 dagger of venom hits Jessica. Jessica is poisoned.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wearing a +0 robe of fire resistance and carrying a wand of flame(moderately wounded, very poisoned, ally target, chance to affect: 64%)&h%N Rengar the JinxFelidHealth: 28/28 ========================#####&hN %Magic: 2/10====--------------------### ###...######AC: 2Str: 4&hO ##.###......>..[#EV: 16Int: 21#....#.#....###.# ### SH: 0&hfO Dex: 16##.#.#.##.#.# #.# #.. XL:  6 Next: 13% Place: Dungeon:2&hO %#.#@*(...#.# #.# #.# Noise: ---------  Time: 3278.5 (0.0)#.###.####.# #.###.# -) Teeth and claws#.# #.####.###...... Cast: Ensorcelled Hibernation#####.###........#####.# Fly &h(P #.......##.......#####.##.##.##.##.......#...... @   Jessica (wand, very poisoned, ally ta…)#.##.##.##.......#.####. (   +5 dagger of venom (minion)&hrR !#†##.##.##.......#.####.#.##.##.##.......#.#.... _Your +5 dagger of venom hits Jessica. Jessica is poisoned.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wearing a +0 robe of fire resistance and carrying a wand of flame(moderately wounded, very poisoned, ally target, chance to affect: 64%)&h# k@asleep, very poisoned,&hi }  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Jessica, wearing a +0 robe of fire resistance and carrying a wand of flame(moderately wounded, very poisoned, ally target, chance to affect: 64%)  Jessica looks drowsy...  Your +5 dagger of venom hits Jessica!&h &h (.(   +5 dagger of venom (minion)&h 24=9.5 (1Ensorcelled Hibernation &h &h C _Jessica dies!&hnq##### ### ###...###### ##.###......>..[# #....#.#....###.# ###.#.#.##.#.# #.# #.#.#(@....#.# #.# #.##.###.####.# #.###.##.# #.####.###.#####.###..#####.#.#.##.......#####.#.&hq#.##.##.##.......#.#.##.##.##.......#.####.#†##.##.##.......#.####.#.##.##.##.#.#.&hAw&hy/-80&h&hT _You swap places.  l - a wand of flame (6)&hؑE-1.5 (2&h&h` _You see here a +0 robe of fire resistance.&hS##### ### ###...###### ##.###......>..[# #....#.#....###.# ###.#.#.##.#.# #.# #.#.#([@...#.# #.# #.##.###.####.# #.###.##.# #.####.###.######.###........#####.#.##.##.......#####.#.##.##.##.##.......#.#.##.##.##.......#.####..##†##.##.##.......#.####..##.##.##.##.#.#.....#&h:.(&h&+2.5 (1&h&hp&hd ##### ### ###...###### ##.###......>..[# #....#.#....###.# ###.#.#.##.#.# #.# #.#.#.(.@..#.# #.# #.##.###.####.# #.###.##.# #.####.###.######.###........#####.#.##.##.......#####.#.##.##.##.##.......#.#.##.##.##.......#.####..##†##.##.##... [(3&h ##### ### ###...###### ##.###......>..[# #....#.#....###.#  ##.#.#.##.#.# #.# # #.#.[@(..#.# #.# #. #.###.####.# #.###. #.# #.####.###. #####.###........#####.#. #.##.......#####.#. #.##.##.##.......# #.##.##.##.......#.####.. #†##.##.##.......#.####..#  #.##.##.##.#.#.....#  You swap places.)&h[40m3===4 _Your +5 dagger of venom falls from the air.&hG  ##### ### ###...###### ##.###......>..[# #....#.#....###.#  ##.#.#.##.#.# #.# # #.#.@.)..#.# #.# #. #.###.####.# #.###. #.# #.####.###. #####.###........#####.#. #.##.......#####.#. #.##.##.##.......# #.##.##.##.......#.####.. #†##.##.##.......#.####.. #.##.##.##.#.#.....5 _You se&hd Ke here a +0 robe of fire resistance.&h޸##### ### ###...###### ##.###......>..[# #....#.#....###.# ###.#.#.##.#.# #.# #.#.#.[@)..#.# #.# #.##.###.####.# #.###.##.# #.####.###.######.###........#####.#.##.##.......#####.#.##.##.##.##.......#.#.##.##.##.......#.####..##†##.##.##.......#.####..##.##.##.##.#.#.....#6 _&h_##### ### ###...###### ##.###......>..[# #....#.#....###.# ###.#.#.##.#.# #.# #.#.#.[.@..#.# #.# #.##.###.####.# #.###.##.# #.####.###.######.###........#####.#.##.##.......#####.#.##.##.##.##.......#.#.##.##.##.......#.####..###†##.##.##.......#.####..##.##.##.##.#.#.....#7 _You see here a +5 dagger of venom.&h f##### ### ###...###### ##.###......>..[# #....#.#....###.# ###.#.#.##.#.# #.# #.#.#.[.)@.#.# #.# #.####.#.###.####.# #.###.####.#.# #.####.###.##.#####.###..#####.#.##.#.##.#####.#.##.#.##.##.##.#.#.##.##.##.#.####..# ===8 _&h ##### ### ###...###### ##.###......>..[# #....#.#....###.# ###.#.#.##.#.# #.# #......##.#.[.).@#.# #.# #.####.##.###.####.# #.###.####.##.# #.####.###.##.######.###.#####.#.##.##.##.#####.#.##.##.##.##.##.#.##.##.##.##.#.####..# 9&hJM #####  ### ###...######.###......>..[# ....#.#....###.# #########.#.#.##.....[.).. ###.####.# #.###.###.# #.####.###.......##.# Fly &h&hW'90&h&h&h{M #####  ### ###...#######.###......>..[# ....#.#.@..###.# #########.#.#.##.#.#....&hC}#.[.)..#.# #.# #.###.####.# #.###.####.# Fly #&hY1&h M #####  ### ###...######.###...@..>..[# ....#.#....###.# #########.#.#.##.#......[.)..#.# #.# #.###.####.# #.###.####.#&h &h Z4==2&hw &h &hșq##### ### ###...###### ##.###....@.>..[# &hFu#....#.#....###.# # ##.#.#.##.#.# #.# #......# #.#.[.)..#.# #.# #.####.# &h=#.###.####.#.# #.####.###.##.######.###........#####.#.##.#&h#.##.......#####.#.##.##.##.##.##.#.#&h&h&3&hs&h&hve##### ### ###...###### ##.###.....@>..[# &hw#....#.#....###.# # ##.#.#.##.#.# #.# #......# #.#.[.)..#.# #.# #.####.# #.###.###&hx#.# #.#########.###.....#.##.... &h&h&4&h&h&hT ##### ### ###...###### &h U q##.###...[# #....#.#....###.# # ##.#.#.##.#.# #.# #......# #.#.[.)..#.# #.# #.####.# #.###.####.#&hU k#.# #.####.#  #####.###.......  #.##...... &hZ &h\ &5&h` &h7c c _There is a stone staircase leading down here.&h| J&h &hv G==6 _&h& &hK_ ...'†..†.'.............># ...#...###.......######.# ...#...# #.......# #.# .###...# ##############.# .# #...# #...........# .# #...# #.#########.# .# #...# #.#....# #.# ######### #.#.##.# #.#3 #.......# #.#.@#.# #.# &h` #.......# #.#..#.# #.# ........# #.#..#.# #.# ........# #.#..#.# #.# #.....).# #.#..#.# #.# #.......# #.#..#†# #.# #.....†.## #.#..#.# #.# .. #.#..#.# #.# .....##.#..#.# #.#&hb &h9f &hn -8.0 (2.5&h &h { _You fly downwards. _There is a stone staircase leading up here.&h .'†..†.'.>#.#...###.######.#.#...# #.# #.# ..###...# #.# ..# #...# #.# ..# #...# #.#########.# ..# #...# #.#....# #.## #.#.##.# #.# .#.# #.#@<#.# #.# .#.# #.#..#.# #.#&h '.# #.#..#.# #.# #.# #.#..#.# #.# ##.....).# #.#..#.# #.#  #.# #.#..#†# #.# ##.....†.## #.#..#.# #.# .# #.#..#.# #.# .##.####.#..#.# #.#&h= &hb 49.0 (1.0 _&h &h &hO:M#...##########'†..†.'......>#####.........# #&h##############.........####### ..# #...# ...# ###########<# .#........# #.#..#.# #.##..#&h&ha(300&h&h]&h4&h7&hll5===&hp&ht,&h%&h,&h&hG ,&h&h<<===&h&h[&h,&h#&h+B&h/,&hg3&h7O6==&h8&h;&h?,&h'S&hsk==&hu&hw,&hB&h&hq7==&hX&hB&h Q==&h&h&h&hH&h=B&h8===&h&h,&hZ &h &h &ho&h$&h<===&h&h&he&h!&h$&h%&h)(&h,&h,&hO/&h`3c9==&h6&hQ:&h1;&h=&hA,&hD&hdH&h-I&h8L&hOQ==&hpS&hV&hW&hRZ&h[^&hT_&hb&he,&hi&h m,&hbp&ht&h*uR10/10===&hw&hO 43.0 (43.0) _Magic restored.&h&h&hCE _Done exploring.&ho6 M####  #...##########'†..†.'......>#####.........# ###############.........####### &hM7 ..# #...# ...# ###########.#<# .# .........# #.#..#.# #.##..#&h> &hB 84.0 (1.0) _&hI &hbJ &h'&h&h&h&0&h&4&hE _Done exploring.&h{ 4&hK &h  _Done exploring.&hP ...#########'†..†.'......>#...#########.  ##############  #..........#########....# ############.# .#.......<#.#.#.#..# ..........# #.#..#.# #.#&h}&h}25.0 (1 _&h&h&h '†..†.'......>#...#########. &h ##############  #..........#########&h....# ############.# .#.......<#&h<.. ##..# .......##.####.#..#.# #.#&h&hF &6&h &h&h B'†..†.'.># #...###.######.# #...# #.# #.# ###...# #.# # #...# #.# # #...# #.#########.# # #...# #.#....# #.#  #.#.##.# #.# #.&h # #.#.@#.# #.# #.# #.#..#.# #.# # #.#..#.# #.# .&h # #.#..#.# #.# &h6 &hѕ D===7&hϛ &h3 a _There is a stone staircase leading up here.&h6 b.'†..†.'.>#.#...###.######.#.#...# #.# #.# ..###...# #.# ..# #...# #.# ..# #...# #.#########.# ..# #...# #.#....# #.## #.#.##.# #.# .#&h D.# #.#@<#.# #.# .#.# #.#..#.# #.#.# #.#..#.# #.# #.# #.#..#.# #.# ##.....).# #.#..#.# #.#  #.# #.#..#†# #.# ##.....†.## #.#..#.# #.# .# #.#..#.# #.# .##.####.#..#.# #.#&h &h -8 _&h &h &hG '†..†.'.># #...###.######.# #...# #.# #.# ###...# #.# # #...# #.# # #...# #.#########.# &h O# #...# #.#....# #.#  #.#.##.# #.# #.# #.#.@#.# #.# #.# #.#..#.# #.# # #.#..#.# #.# .# #.#..#.# #.# &h <9&h &h a _There is a stone staircase leading up here.&hn .'†..†.'.>#.#...###.######.#.#...# #.# #.# ..###...# #.# ..# #...# #.# ..# #...# #.#########.# ..# #...# #.#....# #.## #.#.##.# #.# .#.# #.#@<#.# #.# .#.# #.#..#.# #.#.# #.#..#.# #.# #.# #.#..#.# #.# ##.....).# #.#..#.# #.#  #.# #.#..#†# #.# ##.....†.## #.#..#.# #.# .# #.#[39;&h 49m..#.# #.# .##.####.#..#.# #.#&hm &hX .50 _&h  &h 4 &hn  &hW X &h X &h X &h  &h , &hg  &ha  &h , &h@  &h  &h , &h  &h  &h , &h  &h&  &h[ , &hY  &hi  &h , &h  &h2  &h , &h  &h  &h , &h  &h  &h , &h  &h  &hI  &h  &h2  &h  &h  &hs  &h  &h &h , &hk  &h%  &hv, &hb &h &h &h< &h &he &hB &hp" &h$ &h&, &h' &hw* &h5,, &h, &h4 &hi6, &hv8 &h9, &h; &h< &h=, &h> &h@ &hB &hB &h C &hE &hF, &hKX &hUL &hM &huO &hP &hP &hR &hS &hUT &hU &hV &hX &hX &h3b &hc &he &he &hf &hg &h1i &hi &h`j &hk &hum, &hn &hHp &hq &hq &hr &h't &huu &hu &hnv &hx &h}X &h~ &h &h &hL &h &hЂ &h &h &h &hk &h &hl     #########  #.......# # #.......#  &h###.......########  †.'.............>#  .......######.#  # #.# #@#  95.0 (45.0) # ##############.#  # #...........#  # #.#########.#  # #.#....# #.#  ## #.#.##.# #.#    .# #.#.<#.# #.#    .# #.#..#.# #.#    .# #.#..#.# #.#   [3 &h(4m &h &hS &h &hJ &h &h^, &h_78   ########   # ## .####### †.'.......7.0 (2.0) &h5##.......######.......# ########. # #...........#  &h# #.#########.#  ...# #. .##.# #..<#.# #.# &h &h &hM _Done exploring __There is a stone staircase leading up here. _down here.&h&h&h&hv30..&h`&hR &hQ &hJ&hE&h28.0 (1 _&hr&h ######## #......# #......# &hc  #......#  #......#  #.....#&h   #.....# 4 &hJ #..@..#  #....%# &h  .w......#  ...)......+ &h\ , ...##.....# .. #<....# w   ribbon worm (asleep)&h  . #.....# #...... &hF &h &hp +7 (1.7&hrv &h{ _You fly downwards.  Found an inkwell talisman and a whip. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.&h<%   #   #......#   #......#   #......#   #......#  &h-&" #.....#   #.....#   #.@<..#   #....%#   .w......#   ...)......+  ....##.....#  .. #<....#  .. #.....#  .. #......  &h.`ww&h2U90Ensorcelled Hibernation _&h8&hr;&hjb########......# #<..%....w..........)+....##.....#. #<. #.. . .#&h$.w400&hZ8 ########  Rengar the Jinx #......#  Felid #......#  Health: 28/28 ======================== #......#  Magic: 8/10===================----- #......#  AC: 2Str: 4 #.....#  EV: 16Int: 21 #.....#  SH: 0Dex: 16 #..<..#  XL:  6 Next: 24% Place: Dungeon:4 #.@..%#  Noise: ---------  Time: 3400.7 (0.0) .....w*....# &hc;w  -) Teeth and claws ....)......+  Cast: Ensorcelled Hibernation ....##.....#  Fly  .... #<....#  ... #.....#  w   ribbon worm .. #......  .......# Found an inkwell talisman and a whip. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (chance to affect: 64%)&hIA6 ########Rengar the Jinx  #......#Felid  #......#&hCcHealth: 28/28 ========================  #......#Magic: 8/10===================-----  #......#AC: 2Str: 4  #.....#EV: 16Int: 21  #.....#SH: 0Dex: 16  #..<..#XL:  6 Next: 24% Place: Dungeon:4  #.@..%#Noise: ---------  Time: 3400.7 (0.0)  .....*.....#-) Teeth and claws  ....)......+Cast: Ensorcelled Hibernation  ....##.....#Fly  &hF.... #<....#  ... #.....#w   ribbon worm  .. #......  .......#  Found an inkwell talisman and a whip. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (chance to affect: 64%)&h&h5 _There is a stone staircase leading up here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 64%)  The ribbon worm struggles to resist.&hLtw.1.7 (1 _&h&ha&hm ########  Rengar the Jinx #......#  Felid #......#  Health: 28/28 ======================== #......#  Magic: 6/10==============---------- #......#  AC: 2Str: 4 #.....#  EV: 16Int: 21 #.....#  SH: 0Dex: 16 #..<..#  XL:  6 Next: 24% Place: Dungeon:4 #w@..%#  Noise: ---------  Time: 3401.7 (0.0) ...........#  -) [&hˉ37mTeeth and claws ....)......+  Cast: Ensorcelled Hibernation ....##.....#  Fly  .... #<....#  ... #.....#  w   ribbon worm .. #......  .......# Aim: a ribbon worm (chance to affect: 64%) _The ribbon worm struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (chance to affect: 64%)&h  ########Rengar the Jinx  #......#Felid  #......#Health: 28/28 ========================  #......#Magic: 6/10&hS==============----------  #......#AC: 2Str: 4  #.....#EV: 16Int: 21  #.....#SH: 0Dex: 16  #..<..#XL:  6 Next: 24% Place: Dungeon:4  #*@..%#Noise: ---------  Time: 3401.7 (0.0)  ...........#-) Teeth and claws  ....)......+Cast: Ensorcelled Hibernation  ....##.....#Fly  .... #<....#  ... #.....#w   ribbon worm  .. #......  .......#  &hAim: a ribbon worm (chance to affect: 64%) _The ribbon worm struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle&h`Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 64%)&h]w(asleep)&hC)w _The ribbon worm struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 64%)  The ribbon worm looks drowsy...&h-z2.7 (1Ensorcelled Hibernation _&h2&hQ5&h=M ww  catching breath)The helpless ribbon worm fails to defend itself.  You claw the ribbon worm!  The ribbon worm is moderately wounded.&heP  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&h&hh 8 3Ensorcelled HibernationHeld &hD _You are caught in a web!&h&h ;16 4&h,&ht* _The web tears apart.&hb :  You scratch the ribbon worm.  The ribbon worm is heavily wounded.5---=5 _The ribbon worm bites you.&h-  You scratch the ribbon worm.  The ribbon worm is heavily wounded.&h/d0-------6&he;&h@=  You scratch the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.  You scratch the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.&h o _The ribbon worm bites you.  You scratch the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.  You scratch the ribbon worm.  The ribbon worm is heavily wounded.&hC----7&h&h-=  You scratch the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.  You scratch the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.&hbi  _The ribbon worm bites you.  You scratch the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.  You scratch the ribbon worm. Your bite misses the ribbon worm.  The ribbon worm is heavily wounded.&hj W7==8&ht o _The ribbon worm closely misses you.&h  You scratch the ribbon worm.9 _The ribbon worm is heavily wounded.&h"V  You scratch the ribbon worm.  The ribbon worm is severely wounded.10 _The ribbon worm barely misses you.&h~  (catching breath)You scratch the ribbon worm but do no damage.The ribbon worm is severely wounded. ````The ribbon worm expels a string of sticky webbing.&h3[@..%&hT1=1&h &h%W _The stream of webbing misses you.&h Z  You completely miss the ribbon worm.The ribbon worm is heavily wounded.==2 _The ribbon worm closely misses you.&h$ You scratch the ribbon worm.  You bite the ribbon worm, but do no damage.The ribbon worm is heavily wounded.3&h"g _The ribbon worm misses you.&hZr  You scratch the ribbon worm but do no damage.&h[&4&hc&hic _The ribbon worm is heavily wounded.&h   You scratch the ribbon worm.  The ribbon worm is severely wounded.2=5&h, &h/ Y _The ribbon worm closely misses you.&h {  You scratch the ribbon worm.  The ribbon worm is almost dead.14------8====6.6 (0.9 _The ribbon worm bites you!&h[  You scratch the ribbon worm. You bite the ribbon worm.&hL1.&h95-7.5Ensorcelled Hibernation &h>&hzBO _You kill the ribbon worm!&hp  #   #......#  #......#  #......#  #......#  #.....#  #.....#  #..<..#  #@...%# #.# #....)......+ #....##.....# #.... #<....# #... #.....# #.. #...... #.. .# --8.5 (1.0&h&h&h #  #......#  #......#  #......#  #......#  #.....#  #.....#  #..<..#  #.@..%#  #.#  #....)......+  #....##.....#  #.... #... #.. #.. &ht&hi5-------9&h&h&h  #  #......#  #......#  #......#  #......#  #.....#  #.....#  #..<..#  &h$#..@.%#  #.#  #....)......+  #....##.....#  #. #. #. &h(,&h5E===20&h;&h"?&he f# #......# #......# #......# #......# #.....# #.....# #..<..# #...@%# #.# #....)......+ #....##.....# #..#.. #.. .&hwg +#&hz R1&hс &hx # #......# #......# #......# #......# #.....# #.....# #..<..# #....@# #.# #....)......+ #....##.....# #...&hy = &h &hԅ &2&h &h W _You see here an inkwell talisman.&h # #......# #......# #......# #......# #.....# #.....#&h #..<..# #...@%# #.# #....)......+ #....##.....# #.... #<....#  #... #.....#  #.. #......  #.. .#&h&h#c6=3 _&h&h&hh # #......# #......# #......# #......# #.....# #.....# #..<..#&hj #..@.%# #.# #....)......+ #....##.....# #.... #<....# #... #.....# &hj #.. #...... #.. .#&hu&h&4&h&h&hW  ......# #<l..##....%&hY #........@..)+##.....#.. #<.l   iguana (asleep)##.....##&h &h U9==5&h &hŵ Z _An iguana comes into view. &hzQ   #......#  #......#  #......#  #.....#  #.....#  &hQ[ #..<..#  l..##....%#  &hWR#........@..#  #....)......+  #....##.....#  &hRr #.... #<....#  #... #.....#  #.. #......  &hSh #.. .......#  ##.....##  &h    #......#  #......#  #......#  #.....#  #.....#  &h #..<..#  l..##....%#  #........@..#  #....)......+  #....##.....#  #.... #<....#  #... #.....# &hl #.. #......  #.. .......# ##.....##  &h &h &h  &h^ _An iguana is nearby!!&h^   #......#  #......#  #......#  #.....#  #.....#  #..<..#  !&hq_l..##....%#  #........@..#  #....)......+  #....##.....#  !&h_r#.... #<....#  #... #.....#  #.. #......  !&hJ`c#.. .......#  ##.....## !&h   #......#  #......#  #......#  #.....#  #.....#  #..<..#  l..##....%#  #........@..#  #....)......+  #....##.....#  #.... #<....#  #... #.....# #.. #......  #.. .......# ##.....## !&h!&h!&h0 ^ _An iguana is nearby!!&h= ########.... #..<.. l..##..@.%.#)......+..##.... #<..###.. .......##.....##!&hDE !&h^J -6 _!&hN !&hgP !&hE sM########.... #..@.. l..##....%....#)......+!&hF #....##.....#.......#!&hQ !&he] B=7!&hd !&hg a _There is a stone staircase leading up here."&h4CM#######. #..<.. l..##....%....##....)......+.. #......7=8 _"&h8"&hcLM#######.... #..<.. l..##....%#...........#"&h;k...... #.....#"&h"&hC==9"&h"&h="&h M#######.#.#..<..#Fly .. #<....#"&h "&h '30"&h "&h "&hm+ M######.#.#..<..#"&h+ 0.##.....#"&h0 "&h3 &1"&h[7 "&h9 #&hq?M######.##.....#......+#&hD#&hHg8==2#&hL#&hN#&h3b# #......# #....@.# #......# #......# ##.....# #&hChp10/10===3#&hDk#&hn#&h* M######.##.....#......##&h) &4#&h: $&h$&hח$&h$&h$&hY# #.....@# #......# #......# #......# 5$&h| $&hk $&h] $&h %&hj4%&hzk%&hr9=====%&h9s%&h.u,%&hv%&hBx%&hx%&hy%&h{20==%&h }%&h~,%&h%&h,%&h%&h,%&h%&h1==%&h%&h,%&h9%&hy,%&h%&h,%&hF%&hMl2=%&ha%&h,%&hmB%&h=%&hS,%&h~%&h,%&hO%&h%&hnL3=%&h2%&h,%&h*X%&h[,%&hʭ%&h%&hTi4==%&hW%&h,%&h%&h,%&h%&h,%&h\%&hw5==%&hC%&h0,%&h0%&h0,%&h"%&h,%&h%&hG6==%&ho%&h,%&hm%&h>,%&h%&h,%&hK%&h7==%&h`%&h,%&h%&hR,%&hb%&h,%&h%&h!_ _You start resting.%&h072.5 (37.0)%&h w8==3.5 (38%&h%&h6" _HP restored.&&h̄ ########......#......##....)......+&&hK&&h14.5 (1.0)&&h&&hX&&hA  ########......# ......+#....##.....#&&h <5&&hϛ &&h &&h- | ########......# <...##.....##.... #<....#&&h &&h &6&&h &&h '&hG4 '&hJHG########......## <Fly #<....##... #.....#'&hP'&heWB=7'&h\'&h_'&h2 ########......## <l..##....%.Fly #.....##.. #......'&h3'&h>'&hEM&8'&hX'&h]'&h& ########......## <l..##....%#...........)+#......#.. .......#'&h8Y9'&hD  ########......## <l..##...#...........)+##.....#.......##.....##'&hAM '&hT '80'&h[ '&h_ W _You see here an inkwell talisman.(&h. ......## <l..##....%#......)+##.....#. #<##.....#1 _(&hbb ### <l..##....%#...........)+##.....#. #< #... #.....#2(&hb(&hr #.#..#...#....+....5#(&hzs '.....(...........#+#.5   shadow imp (asleep)(&h  You reach down and open the door.  A shadow imp comes into view.(&h a.55(&h /==3(&hݛ (&h  The shadow imp shouts, "Return whence thou came, thou tottering toot-wallowing _yak-dropping!" _Found 5 boomerangs.*&hm#.#..#...#....+.....#+...5............#+#.*&h|x/--4*&h*&h|8 _You reach down and close the door.+&h$ #......# #......# #......# # ##.....# .# #.....# ..# #..<..# ...# l..##....%# ....+ #.#.....# #....)....@.+...5.( #....##.....#...... #.... #<....# ..... #... #.....# #+#.  #.. #...... #.. ..# .##.....##  #.....#--5+&hB'+&h1+&h}  #......# #......# #......# # ##.....# .# #.....# ..#. #..<..# ...#+&h F l..##....%# ....+ #.#.....# #....)...@..+...5.( #....##.....#...... #.... #<....# ..... #... #.....# #+#. +&h  #.. #...... #.. ..#l   iguana (asleep)  .##.....##  #.....#+&h +&h &6+&h +&h٦ ,&h  #......#   #......#   #......# #   ##.....# .#  . #.....# ..#  .. #..<..# ...#  ,&h4.l..##....%# ....+   #.#.....#   #....)..@...+...5.(   #....##.....#......   #.... #<....# .....   #... #.....# #+#.   #.. #......#   #.. ..#   .,&h##.....##   #.....#  ,&h,&hC.l...'5.....l5   shadow imp,&h?  The iguana hisses angrily.,&hqH7Ensorcelled Hibernation,&h-,&h 2 _A shadow imp opens the door.,&h0# .  # . #.....# .. #..<..# ...# ..l.##....%# ....+.#.....#)......'5..5.(...##.....#....... #<.......# #+#. ###.. .........####.....#.l5.8,&h-&hG\ #......#  #......#  #......#  #......# #  ##.....# .#  . #.....# ..#  ... #..<..# ...#  -&h5I...l##....%# ....+  #.#.....#  #....)......5.....(  #....##.....#......  #.... #<....# .....  #... #.....# #+#. #.. #......#  #.. ..#  .# -&hR-&hVH.l-&he**-&h/n  The shadow imp gestures at you..&h@1------9 _Pain shoots through your body!.&h"  #......#  Rengar the Jinx #......#  Felid #......#  Health: 21/28 ==================------ #......# #  Magic: 8/10===================----- ##.....# .#  AC: 2Str: 4 . #.....# ..#  EV: 16Int: 21 ... #..<..# ...#  SH: 0Dex: 16 ....##....%# ....+  XL:  6 Next: 25% Place: Dungeon:4 #....l***@..#.....#  Noise: ---------  Time: 3489.5 (0.0) #....)....&h" ...5.....(  -) Teeth and claws #....##.....#......  Cast: Ensorcelled Hibernation #.... #<....# .....  Fly  #... #.....# #+#. .&h* K #.. #......#  l   iguana #.. ........#  5   shadow imp .##.....##  #.....# The shadow imp gestures at you. _Pain shoots through your body!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 64%)1&h1&hؐ#......#Rengar the Jinx#......#Felid#......#Health: 21/28 ==================------#......# #Magic: 10/10 ========================##.....# .#AC: 2Str: 4. #.....# ..#EV: 16Int: 21... #..<..# ...#SH: 0Dex: 161&hܒ....##....%# ....+XL:  6 Next: 25% Place: Dungeon:4#....l...@..#.....#Noise: ---------  Time: 3489.5 (0.0)#....)......5.....(-) Teeth and claws#....##.....#......Cast: Ensorcelled Hibernation#.... #<....# .....Fly #... #.....# #+#.#.. #......#l   iguana#.. ........#5   shadow imp.##.....###.....#The shadow imp gestures at you. 1&h/_Pain shoots through your body!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 64%)1&h%x _Pain shoots through your body!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (chance to affect: 64%)  Okay, then.1&h1&h1&h. _2&h#......# #......# #......# #......# # ##.....# .# . #.....# ..# ... #..<..# ...# ....##....%# ....+ #....l....@.#.....# #....)......5.....( #....##.....#...... #.... #<....# ..... #... #.....# #+#.#.. #......# #.. ..# 2&h!,2&h(x.l...@5'2&h);290.5 (1 _2&h42&h@X@  You scratch the shadow imp.2&hOf .l The shadow imp is moderately wounded.2&hhg18---=12&hr2&h x. _The shadow imp hits you.3&hHhG #......# Rengar the Jinx #......# Felid 3&h'i2#......# Health: 18/28 ===============--------- #......# #  Magic: 8/10===================----- ##.....# .#  AC: 2Str: 4 . #.....# ..#  EV: 163&h}i-Int: 21 ... #..<..# ...#  SH: 0Dex: 16 3&hk....##....%# ....+  XL:  6 Next: 25% Place: Dungeon:4 #......l**@5#.....#  Noise: =--------  Time: 3491.5 (0.0) #....)......'.....(  -) Teeth and claws #....##.....#......  Cast: Ensorcelled Hibernation #.... #<....# .....  Fly  #... #.....# #+#.  #.. #......#  l   iguana #.. ........#  5   shadow imp .##.....##  #.....#The shadow imp is moderately wounded. _The shadow imp hits you.  Aiming: Ensorcelled Hibernation[363&hQlnm (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 64%)4&h(#......#Rengar the Jinx#......#Felid#......#4&h˕Health: 18/28 ===============---------#......# #Magic: 8/10===================-----##.....# .#AC: 2Str: 4. #.....# ..#EV: 16Int: 214&h/... #..<..# ...#SH: 0Dex: 16....##....%# ....+XL:  6 Next: 25% Place: Dungeon:4#......*..@5#.....#4&h;Noise: =--------  Time: 3491.5 (0.0)#....)......'.....(-) Teeth and claws#....##.....#......Cast: Ensorcelled Hibernation#.... #<....# .....Fly #... #.....# #+#.#.. #......#l   iguana#.. ........#5   shadow imp.##.....###.....#The shadow imp is moderately wounded. _The shadow imp hits you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 64%)4&hz]l(asleep)4&h 4&h l 4&h 8_The shadow imp hits you. 4&h Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  4&hPress: ? - help, Q - select action, ( or ) - cycle  4&h"Shift-Dir - straight lin4&h!e  4&h{MAim: an iguana (chance to affect: 64%)  4&hUThe iguana looks drowsy...4&hp 4&hZ!44&hE"---4&h+#$2.5 (14&h/$2Ensorcelled Hibernation 4&h %4&hz*4&hz- 4&h-4&hg. _The shadow imp hits you.5&hG(2  You closely miss the shadow imp.The shadow imp is moderately wounded.3 _The shadow imp misses you.5&hThe shadow imp is moderately wounded. _The shadow imp misses you.  You scratch the shadow imp but do no damage.You bite the shadow imp.heavi  The iguana wakes up again. .llThe iguana hisses angrily.5---=4Ensorcelled Hibernation 5&h I_The shadow imp barely misses you.5&h  You scratch the shadow imp but do no damage.Your bite misses the shadow imp.5&h .lThe shadow imp is heavily wounded.5&h .-55&h^ 5&hk P _The shadow imp misses you.6&hKM_The shadow imp misses you.  You scratch the shadow imp but do no damage.You bite the shadow imp, but do no damage.The shadow imp is heavily wounded.6&hS\4-66&h6&hYm _The iguana closely misses you. The shadow imp hits you.6&h+  You closely miss the shadow imp.The shadow imp is heavily wounded.6&h,\3-76&h46&hM8l _The iguana barely misses you. The shadow imp hits you.7&hEU+7&hV 7&hV#......#7&hmWI Rengar the Jinx7&hW 7&hQXH#......#7&hX: Felid7&h2Y 7&hYH#......#7&hZ Health: 13/28 ===========-------------7&hZ 7&h[#......# #  Magic: 6/107&hx[O==============----------7&h[ 7&hW\##.....# .#  AC: 27&h\Str: 4 . #.....# ..#  EV: 167&h]=Int: 21 ... #..<..# ...#  SH: 0Dex: 16 ....##....%# ....+  XL:  6 Next: 25% Place: Dungeon:47&h_ #........l@5#.....#  Noise: =--------  Time: 3497.5 (0.0) #....)......'.....(  -) Teeth and claws #....##.....#......  Cast: Ensorcelled Hibernation #.... #<....# .....  Fly  #... #.....# #+#.  #.. #......#  l   iguana #.. ........#  5   shadow imp7&hK` 7&h`S.##.....## 7&hea{ #.....#You closely miss the shadow imp.The shadow imp is heavily wounded. 7&h\e_The iguana barely misses you. The shadow imp hits you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7&h]l@The shadow imp is heavily wounded. _The iguana barely misses you. The shadow imp hits you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (not susceptible)8&hqm#......#Rengar the Jinx#......#Felid#......#Health: 13/28 ===========-------------#......# #Magic: 6/10==============----------##.....# .#AC: 2Str: 4. #.....# ..#EV: 16Int: 21... #..<..# ...#SH: 0Dex: 16....##....%# ....+XL:  6 Next: 25% Place: Dungeon:4#........*@5#.....#Noise: =--------  Time: 3497.5 (0.0)#....)......'.....(-) Teeth and claws#....##.....#.....[8&hp40m.Cast: Ensorcelled Hibernation#.... #<....# .....Fly #... #.....# #+#.#.. #......#l   iguana#.. ........#5   shadow imp.##.....###.....#The shadow imp is heavily wounded. _The iguana barely misses you. The shadow imp hits you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (not susceptible)8&hV8&h<  8&h #......# #......# #......# #  ##.....# .# 8&h( . #.....# ..#  ... #..<..# ...#  ....##....%# ....+  8&h#........*@5#  #....)......'.....(  #....##.....#...... 8&hM #.... #<....# .....  #... #.....# #+#.  #.. #......#  #.. ........#  .##.....##  The iguana is unaffected.8&h՗  #......# #......# #......# #  ##.....# .#  . #.....# ..#  ... #..<..# ...#  ....##....%# ....+  #........*@5#  #....)......'.....(  #....##.....#......  #.... #<....# .....  #... #.....# #+# #.. #......#  #.. ........#8&hN[40m  .##.....## 8&h lThe shadow imp hits you. The iguana bites you.5/28 -------8.5 (18&hl _* * * LOW HITPOINT WARNING * * *9&h5  #......# Rengar the Jinx #......# Felid #......# Health: 5/28====-------------------- #......# #  Magic: 4/10=========--------------- ##.....# .#  AC: 2Str: 4 . #.....# ..#  EV: 16Int: 21 ... #..<..# ...#  SH: 0Dex: 16 9&hW8 ....##....%# ....+  XL:  6 Next: 25% Place: Dungeon:4 #........l@5#.....#  Noise: =--------  Time: 3498.5 (0.0) #....)......'.....(  -) Teeth and claws #....##.....#......  Cast: Ensorcelled Hibernation #.... #<....# .....  Fly  #... #.....# #+#.  #.. #......#  l   iguana #.. ........#  5   shadow imp .##.....##  #.....#The iguana is unaffected.  The shadow imp hits you. The iguana bites you. _* * * LOW HITPOINT WARNING * * *Aiming: Ensorcelled Hibernation9&h8 L[0;10m (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:&h #......#Rengar the Jinx#......#Felid#......#Health: 5/28====--------------------#......# #Magic: 6/10==============----------##.....# .#AC: 2Str: 4. #.....# ..#EV: 16Int: 21... #..<..# ...#SH: 0Dex: 16....##....%# ....+XL:  6 Next: 25% Place: Dungeon:4#........l@5#.....#Noise: =--------  Time: 3498.5 (0.0)#....)......'.....(-) Teeth and claws#....##.....#......[1:&hh1;38HCast: Ensorcelled Hibernation#.... #<....# .....Fly #... #.....# #+#.#.. #......#l   iguana#.. ........#5   shadow imp.##.....###.....#The shadow imp hits you. The iguana bites you. _* * * LOW HITPOINT WARNING * * *Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.:&hf _* * * LOW HITPOINT WARNING * * *  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  That would be overly suicidal.  Okay, then. _:&hi   You closely miss the shadow imp.You bite the shadow imp, but do no damage.The shadow imp is heavily wounded.7=======9.5 (1 _The iguana barely misses you. The shadow imp barely misses you.;&hy0 #......# Rengar the Jinx #......# Felid;&hR #......# Health: 5/28====-------------------- #......# #  Magic: 5/10============------------;&hFW ##.....# .#  AC: 2Str: 4 . #.....# ..#  EV: 16Int: 21 ... #..<..# ...#  SH: 0;&hmDex: 16 ....##....%# ....+  XL:  6 Next: 25% Place: Dungeon:4 #........l@5#.....#  Noise: =--------  Time: 3499.5 (0.0);&h #....)......'.....(  -) Teeth and claws #....##.....#......  Cast: Ensorcelled Hibernation ;&h=#.... #<....# .....  Fly  #... #.....# #+#.  #.. #......#  l   iguana;&h #.. ........#  5   shadow imp .##.....##  #.....#You bite the shadow imp, but do no damage.The shadow imp is heavily wounded. _The iguana barely misses you. The shadow imp barely misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;&h A@5The shadow imp is heavily wounded. _The iguana barely misses you. The shadow imp barely misses you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a shadow imp (heavily wounded, not susceptible)<&h#......#Rengar the Jinx#......#Felid#......#Health: 5/28====--------------------#......# #Magic: 5/10============------------##.....# .#<&hAC: 2Str: 4. #.....# ..#EV: 16Int: 21... #..<..# ...#SH: 0Dex: 16....##....%# ....+XL:  6 Next: 25% Place: Dungeon:4#........l@*#.....#Noise: =--------  Time: 3499.5 (0.0)#....)......'.....(-) Teeth and claws#....##.....#......Cast: Ensorcelled Hibernation#.... #<....# .....Fly #... #.....# #+#.#.. #......#l   iguana#.. ........<&hRu#5   shadow imp.##.....###.....#The shadow imp is heavily wounded. _The iguana barely misses you. The shadow imp barely misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, not susceptible)<&h<&h3 5The shadow imp is unaffected.  The iguana closely misses you.The shadow imp shouts, "Get thee hence, thou hateful hasty-witted foot-licker!"500.5 (1 _The shadow imp completely misses you.<&hS    #......# #......# #......# #  ##.....# .#  . #.....# ..#  ... #..<..# ...#  ....##....%# ....+  #........l@5#  #....)......'.....(  #....##.....#......  <&hxV #.... #<....# .....  #... #.....# #+#.  #.. #......#  #.. ........#  .##.....##  You scratch the shadow imp but do no damage.The shadow imp is heavily wounded.<&h# c  #......# #......# #......# #  ##.....# .#  . #.....# ..#  ... #..<..# ...#  <&h6% /....##....%# ....+  #........l@5#  #....)......'.....(  #....##.....#......  #.... #<....# .....  #... #.....# #+# #.. #......#  #.. ........#  .##.....## <&h, {  The iguana barely misses you. The shadow imp hits you.<&h+- J2---1<&h:1 <&h3 V _* * * LOW HITPOINT WARNING * * *=&h>  You scratch the shadow imp.  The shadow imp is heavily wounded.=&h@&2=&hG=&h%L _The iguana misses you. The shadow imp closely misses you.=&h|-2/28 ---- _misses you. The shadow imp closely misses you.  You closely miss the shadow imp.The shadow imp is heavily wounded.The shadow imp barely misses you. The iguana bites you.  You die...=&h/  --more-->&hzP C 28========================10/10============-3.4 (0.9 _You rejoin the land of the living...  --more--?&hG?&hN Rengar the Jinx  ........##Felid  #........#Health: 28/28 ========================  #........#Magic: 10/10 ========================  #........#AC: 2?&hPaStr: 4  #........#EV: 16Int: 21  #........#SH: 0Dex: 16  #........#XL:  6 Next: 25% Place: Dungeon:4  #..@.....#Noise: ---------  Time: 3503.4 (0.9)  #........#-) Teeth and claws  ##########Cast: Ensorcelled Hibernation  Fly      ?&hT_The iguana misses you. The shadow imp closely misses you.You closely miss the shadow imp.The shadow imp is heavily wounded.The shadow imp barely misses you. The iguana bites you. _You die...  You rejoin the land of the living...?&h_nEnsorcelled Hibernation ?&hvb. _@&h . .#........##########@&h,@&hK44.4 (1.0 _@&h"@&h&@&h=.?+. .#........##########@&h|@&ho&5@&h'@&hмg _Found a scroll labelled HIODDE LILEIMU.@&hos ,M..#.?+. .#  #........#@&hx @&h &6@&h݄ @&h @&hM.....?...#...?+.. @&hK|..#  #........#@&hH@&hI$&7@&h(@&h-e _Found a scroll labelled VYOGUX EFEKK.A&hUw .....?......#  .#  .?+  ..#  .A&hn##  #.#  #.#  A&h#.#  #.#  A&h#.#  #.#  A&h(=  A&hyA&h&8A&hA&h[A&hfx.....?......# .# .?+ .# ..## #.# #.# #.# #.# #.# #.# A&hA&h=&9A&hA&hA&hF .....?......# .# .?+ .A&hy c# .## #.# #.# #.# #.# #.# #.# A&hu A&h; '10A&hD A&h A&hxM ...?.#.?+. ...##........#A&h}"A&hK0&1A&h9B&hB&h?M ...?.#.?+. ...##........###########B&hB&h&2B&hB&h$B&hMT####+## ...?.#.?+. ...###........B&h)\B&hf&3B&h@nB&hbrB&h  ####+## ...?.#.?+. ...###B&h B&h! &4B&h2( B&hW+ B&h O.. ..####+### .# .# .....?......# .# .?+ .# .## ##.# #.# B&h &B&hg B&hF &5B&h C&h. ####+## ...?.#.+. ...##C&h%##C&h1C&h&6C&h_C&hC&h+7.4 (2C&hIC&hlp _c - 2 scrolls labelled HIODDE LILEIMU (gained 1)C&hc<  .. ..####+### .# .# .....?......# .# .+ .# .## ##.# #.#  #.#  #.#  #.#  #.#C&hZA C&hG +8.4 (1C&hZJ C&hmL C&h .....####+###^.#.# .....?......# .# .+ .# .###.#  #.#  #.# C&h  #.#  #.#  #.#C&h9 C&h &9C&h$ C&hU D&h...####+###.^.#D&hx.# .....?......# .# .+ .#.###.#  #D&h5.#  #.#  #.#  #.# D&hF #.#D&hQD&h'20D&h7D&hD&hTx  ..  .  .####+###  .^.#  .#  D&hV .....?......#   .#   .+  SD&h.#  .##  #.#   #D&h(.#   #.#S   adder (asleep)   #D&hp.#   #.#   #.#D&hD&h&1D&hD&hY _An adder comes into view.D&h  . . .####+### .^D&h2.# .# .?......# .# D&hF.+ .S.# D&h].##  #.#   #D&hi.#  #.#   #D&h}.#   #.#  D&hF #.#D&hD&h{e.SSD&hH2Ensorcelled HibernationD&h0D&hD&h,$  ...####+##^.?#.+S ......#######D&h:' D&h62 D&h6 >S.D&h8 &3D&h> D&h C E&h  Rengar the Jinx ...... Felid ...... Health: 28/28 ======================== ...... Magic: 8/10===================----- ......####+###  AC: 2Str: 4 ...^.........#  EV: 16Int: 21 .............#  SH: 0Dex: 16 ......?......#  XL:  6 Next: 25% Place: Dungeon:4 ....S**@.....#  Noise: ---------  Time: 3523.4 (0.0) .............+  -) &h0mTeeth and claws .............#  Cast: Ensorcelled Hibernation .............##  Fly  ######........#  #........#  S   adder #........#  #........#  #........# _c - 2 scrolls labelled HIODDE LILEIMU (gained 1) _An adder comes into view.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 64%)E&h } Rengar the Jinx  ......Felid  ......Health: 28/28 ========================  ......Magic: 8/10===================-----  ......####+###AC: 2Str: 4  ...^.........#EV: 16Int: 21  E&hX .............#SH: 0Dex: 16  ......?......#XL:  6 Next: 25% Place: Dungeon:4  ....*..@.....#Noise: ---------  Time: 3523.4 (0.0)  .............+-) Teeth and claws  .............#Cast: Ensorcelled Hibernation  .............##Fly  ######........#  #........#S   adder  #........#  #........#  #........# _c - 2 scrolls labelled HIODDE LILEIMU (gained 1) _An adder comes into view.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  E&h (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 64%)E&h KS(asleep)E&hՅ SAn adder comes into view.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (chance to affect: 64%)  The adder looks drowsy...4.4 (1Ensorcelled Hibernation _E&h0 F&h5  #...... #...... #...... #......####+### #...^.# #.# #......?......# #....S.# #.+ #.# #.## #.#  #.#  #.# F&h7 #.#   #.#F&h;F&hC&5F&h!NF&h4~   #......#  #......#  #......+  #......####+###  #...^.#  #.#F&hX  #......?......#  #....S.#  #.+  #.#  #.##  #.#  #.#  #.#  #.#   #.#F&hF&h&6F&hF&hKF&h> j  The helpless adder fails to defend itself.  You claw the adder!F&h3 G†F&h .97F&hU& F&h' I _You kill the adder!G&h[a  #......#  #......# G&hb) #......+  #......####+###  #...^.#  #.#  #......?......# G&hAf #....†.#  #.+  #.#  #.##  #.# #.# #.# #.G&hf5# G&h"zG&h'U9==8G&hG&hG&h3M##+### #G&h+ ...####+##^..†#G&h+  #.............###........G&hrG&hW&9G&hIG&h#G&h,30.4 (2G&heG&hn _d - 4 scrolls labelled VYOGUX EFEKK (gained 1)G&h5 M ##+### #+ ...####+##^.†#+  G&hD q#.............##........G&h G&h +1.4 (1G&ha G&h H&hK   ###+###  #......#  #......#  #......+  #......####+###  #...^.#  #.#  #.#  #....†.#  #.+  # # #.# #.# H&hH&hC==2H&h H&h H&hvP     ###+###  #......#  #......#  #......+  #......####+###  #...^.#  #.#  #.#  #....†.#  #.+  #.#  H&h1Q K#.##  #.#  #.#   #.#H&hU H&hpa &3H&hj H&hn I&hL4I&h@I&hBI&h,,I&h 10/10===I&hd)  #.....#     ###+####  #......#  #......#  #......+   #......####+###  #...^.#  #.......#  #.....#  #....†.#  #.+  #.  #.....## #######.#   #.# _Magic restored.I&hv78 M.###.....# ##+####+ ..@####+##^.....  #....†........########.......I&h29d...#...>....#....#.......>....'......I&h;I&hP I&hQ I&hQ 9.4 (6 I&hR*_You reach down and open the door.I&hX I&h>YI&hYP_Found two stone staircases leading down.J&hM#.. .........##.....###.....# ...> ..##+#### ....#..#.>'...... ...####+##^..............  #.............#......#.............===40.4 (1 _J&hgb /  #.. .#  .##.....##  #.....#  ...>J&hd   ....#  ###+#### ....#  #......#......  #......#.>....  #....@.'......  #......####+###  #...^.........#  #......#  #.....#  #....†........#  #...+   #..#   #.##J&he J&hp J&h\| &1J&h! J&h J&h~*   #.. .#  .##.....##  #.....#  ...>  ....#  ###+#### ....#J&h+   #......#......  #......#.>....  #...@..'......  #......####+###  #...^.........#  #....#  #..#  #....†..#  #..+  #..#   #.##J&hT4 J&h[< &2J&hqA J&hC K&hC  #.. .#  .##.....##  #.....# K&htD ...>  ....#  ###+#### ....#  #......#......  #......#.>....K&hF@  #..@...'......  #......####+###  #...^.........#  #.#  #...#  #....†...#  #...+  #...#   #.##K&h~KK&hP&3K&hTK&hYK&h%M ##.. .........###.....# ...> ##+#### ....#...#.>.'...... ...####+##^...... #.............##..........4K&hVK&h#;OM.# #+#. ##.. .........###.....# ...> ##+#### ....#.#.>.'......  #......####+###Fly .#..........K&hR?&5K&h1DK&hgGK&hH5 #....###.....#....##...l##.......'l   iguana (wandering)K&hg? K&hlC H6Ensorcelled HibernationK&hF K&haJ 7 _You reach down and open the door.L&h. #<....#.....# #+#.##.........#l##.....##....# ...> #....# L&hr###@#### ....#.#.>.'...... ...####+##^.............†#L&hL&ht.llL&hA/==7L&h3L&hs _The iguana hisses angrily. _There is an open door here.L&h E #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid L&h ?#....##......#  Health: 28/28 ======================== #............#  Magic: 8/10===================----- #....##.....##  AC: 2Str: 4 #....##.....#  EV: 16Int: 21L&hF  #..l.# ...>  SH: 0Dex: 16 #..*.# ....#  XL:  6 Next: 29% Place: Dungeon:4 L&h H###@#### ....#  Noise: ==-------  Time: 3547.4 (0.0) #......#......  -) Teeth and claws #......#.>....  Cast: Ensorcelled Hibernation #......'......  Fly  #......####+###  L&h #...^.........#  l   iguana #.............#  #.............#  #....†........# L&h 9_The iguana hisses angrily. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 64%)M&hs #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#Health: 28/28 ======================== #............#Magic: 8/10===================----- #....##.....##AC: 2Str: 4 #....##.....#EV: 16Int: 21 M&hu#..*.# ...>SH: 0Dex: 16 #....# ....#XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#Noise: ==-------  Time: 3547.4 (0.0) #......#......-) Teeth and claws #......#.>....Cast: Ensorcelled Hibernation #......'......Fly  #......####+### #...^.........#l   iguana #.............# #.............# #....†........# _The iguana hisses angrily. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) &hw,1d Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 64%)M&hHM&hx _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (chance to affect: 64%)  The iguana struggles to resist.M&hM.lM&h;--8.4 (1 _M&hM&hN&h4m  You scratch the iguana but do no damage.N&hH6O=-9N&h9N&hN< _You bite the iguana, but do no damage. The iguana misses you.N&h9m  You scratch the iguana but do no damage.N&hV6--50N&hSN&h+ _The iguana bites you.N&hw #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#  Health: 26/28 ======================-- #............#  Magic: 6/10==============---------- #....##.....##  AC: 2Str: 4 #....##.....#  EV: 16Int: 21 #....# ...>  SH: 0Dex: 16 #.l..# ....#  XL:  6 Next: 29% Place: Dungeon:4 N&h###@#### ....#  Noise: =--------  Time: 3550.4 (0.0) #......#......  -) Teeth and claws #......#.>....  Cast: Ensorcelled Hibernation #......'......  Fly  #......####+###  #...^.........#  l   iguana #.............#  #.............#  #....†........# You scratch the iguana but do no damage. _The iguana bites you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 64%)N&h& J #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#Health: 26/28 ======================-- #............#Magic: 6/10==============---------- N&h) #....##.....##AC: 2Str: 4 #....##.....#EV: 16Int: 21 #....# ...>SH: 0Dex: 16 #.*..# ....#XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#Noise: =--------  Time: 3550.4 (0.0) #......#......-) Teeth and claws #......#.>....Cast: Ensorcelled Hibernation #......'......Fly  #......####+### #...^.........#l   iguana #.............# #N&h* .............# #....†........#You scratch the iguana but do no damage. _The iguana bites you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 64%)N&hX ]l(asleep)N&hԀ xl _The iguana bites you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (chance to affect: 64%)  The iguana looks drowsy...N&h -1.4 (1Ensorcelled Hibernation _N&hG N&ȟ O&h/, ll  The helpless iguana fails to defend itself.  You claw the iguana!  The iguana is severely wounded.O&hW=2.3 (0.9Ensorcelled HibernationO&hO&htT _The iguana closely misses you.O&h  You scratch the iguana.  The iguana is severely wounded.O&hu ^1----3.3 (1.0O&h O&h + _The iguana bites you.P&hr  You scratch the iguana but do no damage.The iguana is severely wounded.4P&h6P&hL _The iguana misses you.P&hK #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#  Health: 21/28 ==================------ #............#  Magic: 4/10=========--------------- #....##.....##  AC: 2Str: 4 P&hqM#....##.....#  EV: 16Int: 21 #....# ...>  SH: 0Dex: 16 #.l..# ....#  XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#  Noise: =--------  Time: 3554.3 (0.0) #......#......  -) Teeth and claws #......#.>....  Cast: Ensorcelled Hibernation #......'......  Fly  #......####+###  #...^.........#  l   iguana #.............#  #.............#  #....†........# You scratch the iguana but do no damage.The iguana is severely wounP&hOded. _The iguana misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineP&hi P&h2o  #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#P&ho 4Health: 21/28 ==================------ #............#Magic: 6/10==============----------P&hq r #....##.....##AC: 2Str: 4 #....##.....#EV: 16Int: 21 #....# ...>SH: 0Dex: 16 #.l..# ....#XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#Noise: =--------  Time: 3554.3 (0.0)P&hs v #......#......-) Teeth and claws #......#.>....Cast: Ensorcelled Hibernation #......'......Fly  #......####+### #...^.........#l   iguana #.............# #.............# #....†........#The iguana is severely wounded. _The iguana misses you.P&ht Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.P&hz _The iguana misses you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  P&hW{ |Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  That would be overly suicidal.  Okay, then.P&hr| P&h8 P&h . _Q&h 92  You closely miss the iguana.The iguana is severely wounded.5.2 (0.9 _The iguana barely misses you.Q&h" #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#  Health: 21/28 ==================------ Q&hj#............#  Magic: 4/10=========--------------- #....##.....##  AC: 2Str: 4 #....##.....#  EV: 16Int: 21 #....# ...>  SH: 0Dex: 16 #.l..# ....#  XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#  Noise: =--------  Time: 3555.2 (0.0) #......#......  -) Teeth and claws #......#.>....  Cast: Ensorcelled Hibernation #......'......  Fly  #......####+###  #...^...&hX40m......#  l   iguana #.............#  #.............#  #....†........# You closely miss the iguana.The iguana is severely wounded. _The iguana barely misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQ&hG l@The iguana is severely wounded. _The iguana barely misses you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (severely wounded, not susceptible)R&h| #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#Health: 21/28 ==================------ #............#R&hMagic: 4/10=========--------------- #....##.....##AC: 2Str: 4 #....##.....#EV: 16R&h{1Int: 21 #....# ...>SH: 0Dex: 16 R&h#.*..# ....#XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#Noise: =--------  Time: 3555.2 (0.0) R&hsX#......#......-) Teeth and claws #......#.>....Cast: Ensorcelled HibernationR&hL #......'......Fly  #......####+### #...^.........#R&h&l   iguana #.............# #.............# #....†........#The iguana is severely wounded. _The iguana barely misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleR&hUShift-Dir - straight lineAim: an iguana (severely wounded, not susceptible)R&hۧR&hT9g lThe iguana is unaffected.R&h;c5===6.2 (1R&hOb _The iguana misses you.R&h 2  You barely miss the iguana.The iguana is severely wounded.27 _The iguana barely misses you.S&hp  You scratch the iguana but do no damage.You bite the iguana, but do no damage.The iguana is severely wounded.10----------=8 _The iguana bites you!S&h  You scratch the iguana.  The iguana is severely wounded.-9S&h5S&h<> _The iguana bites you but does no damage.S&hk  #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#  Health: 10/28 ========---------------- #............#  Magic: 3/10=======----------------- #....##.....##  AC: 2Str: 4 #....##.....#  EV: 16Int: 21 #....# ...>  SH: 0Dex: 16 #.l..# ....#  XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#  Noise: =--------  Time: 3559.2 (0.0) #......#......  -) S&ho [mTeeth and claws #......#.>....  Cast: Ensorcelled Hibernation #......'......  Fly  #......####+###  #...^.........#  l   iguana #.............#  #.............#  #....†........# You scratch the iguana.  The iguana is severely wounded. _The iguana bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineT&hg,l@The iguana is severely wounded. _The iguana bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (severely wounded, not susceptible)T&h #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid #....##......#Health: 10/28 ========---------------- #............#Magic: 3/10=======----------------- #....##.....##AC: 2Str: 4 #....##.....#EV: 16Int: 21 #....# ...>SH: 0Dex: 16 #.*..# ....#XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#Noise: =--------  Time: 3559.2 (0.0) #&hF9;49m......#......-) Teeth and claws #......#.>....Cast: Ensorcelled Hibernation #......'......Fly  #......####+### #...^.........#l   iguana #.............# #.............# #....†........#The iguana is severely wounded. _The iguana bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, not susceptible)T&hn T&h[ lThe iguana is unaffected.60.2 (1 _The iguana closely misses you.V&hn  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W&hW&h* Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Tukima's DanceHexes1%3  c - SlowHexes1%1  d - Confusing TouchHexes1%3 Select a spell to cast[!]/[I] toggle spell headersZ&h> Z&h Z&h < Z&h k#.... #<....# ..... Rengar the Jinx #....##.....# #+#. FelidZ&h  #....##......#Health: 10/28 ========---------------- Z&h #............#Magic: 3/10=======----------------- #....##.....##Z&h. AC: 2Str: 4 #....##.....#EV: 16Z&h Int: 21 #....# ...>SH: 0Dex: 16Z&h  #.l..# ....#XL:  6 Next: 29% Place: Dungeon:4 ###@#### ....#Noise: =--------  Time: 3560.2 (0.0) #......#......-) Teeth and claws Z&h #......#.>....Cast: Ensorcelled Hibernation #......'......Z&h Fly  #......####+### Z&h #...^.........#l   iguana #.............#Z&h  #.............# #....†........#Z&h Shift-Dir - straight lineAim: an iguana (severely wounded, not susceptible)  The iguana is unaffected. _The iguana closely misses you.Z&h- Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&h1" < Z&h" #.... #<....# ..... Rengar the Jinx #....##.....# #+#. Felid Z&hP# #....##......#Health: 10/28 ========---------------- Z&h# #............#Magic: 3/10=======----------------- #....##.....##Z&hJ$ AC: 2Str: 4 #....##.....#EV: 16Z&h$ Int: 21 #....# ...>SH: 0Dex: 16Z&hZ% . #.l..# ....#XL:  6 Next: 29% Place: Dungeon:4 Z&h& ###@#### ....#Noise: =--------  Time: 3560.2 (0.0) #......#......-) Teeth and claws #......#.>....Cast: Ensorcelled Hibernation #......'......Fly Z&h;'  #......####+### #...^.........#Z&h' l   iguana #.............# Z&h`( #.............# #....†........#Shift-Dir - straight lineZ&h( XAim: an iguana (severely wounded, not susceptible)  The iguana is unaffected. _The iguana closely misses you.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Z&h^) \Confirm with . or Enter, or press ? or * to list all spells.Z&h53 Z&h3 E1=0Z&hd4 -------=1.2 (1Ensorcelled Hibernation Touch Fly Z&h9 Z&h= i _Your paws begin to glow red. The iguana misses you.[&h:Jll(confused)Confirm with . or Enter, or press ? or * to list all spells. _Your paws begin to glow red. The iguana misses you.  You scratch the iguana but do no damage.[&hI<jThe iguana appears confused. Your off-hand claw misses the iguana.You bite the iguana, but do no damage.  The iguana is severely wounded.-2Fly [&h,C[&hGL _The iguana misses you.\&h!Om  You scratch the iguana but do no damage.\&h_P=l.\&hPG-3.1 (0.9\&hW\&h&\_ _The iguana is severely wounded.]&hc% b##. #+##......# ..##.....# l...# ...>#....# ....####'#####..@...#......>'...####+###^.................†......+l.1==------4.1 (1.0]&hԍ .# ..##.....#l...# #....# ...>#....# ....####'####......#......>'...####+###^.................†.+#l.=-5^&h2..l...##.....##.... #....# ...>....####'####......#.......>.'...####+###^................†.+##.l12=6^&h##.....##.l.. ...# ...>....####'####......#.......>.'..####+###^..........†.+########..7^&h:J   ...>....####'#### ........#.......>'..####+###^..........†#######.... #........#^&hUo==8^&hU^&hq'  ...>....####'#### ........#.......>'...####+###^..........†.+.... #........#9^&hYR  ....####'#### ........#.......>.'...####+###^..........†.+#... #........#3==70^&htW ^&hT ###'####......#......>.'..^&hq2####+###^..........†.+##.. #........#^&h^&h/&1^&hN^&h_&h......#......>'..####+###^..........†.+########. #......._&hq _&hL!2_&h2==2_&h_&hi+_&h9f>'..####+###^..........†.+########. #......3_&ha| M'..####+###^..........†.+########. #..._&h| '...._&h( _&hϭ 4==4`&hH`&h`&h`&h==`&h,`&h`&hb5=`&h`&h,`&hi`&hB`&h3===`&h_j6=`&h`&h`&h8`&h`&h`&h `&h`&hh===`&h="`&h"_7==`&h#`&ht&,`&h~'`&h*`&h*`&hX+`&h.`&hW/U4==`&ho0`&h3`&h7f=`&hrplEnsorcelled Hibernationl   iguana    #l.....####+###  #...^.........#  #.............#  #.............#  #....†........#  #.............+  #.............#  #..@..........## 906.0) `&hKw#######........#  #........#             _You start resting.`&h    #l.....####+###  #...^.........#  #.............#  #.............#  #....†........#  #.............+  #.............#  #..@..........## `&h y #######........#  #........#         `&h`&h=`&h^ _An iguana is nearby!`&hB0   #l.....####+###  #...^.........#  #.............#  #.............#  #....†........#  #.............+  #.............#  #..@..........##  #######........#  #........#             a&h#   #l.....####+###  #...^.........#  #.............#  #.............#  #....†........#  #.............+  #.............#  #..@..........##  #######........#  #........#       a&hM$F  a&h (a&h-a&h1a&h(4^ _An iguana is nearby!a&hd  #......'......  #l.....####+###  #...^.#  #.#  #.#  #....†.#  #.a&hh H+  #.#  #.##  #.#  #........#  #........#  #.# a&hOk a&h!t K.la&hx n8=1.0) _a&h{ a&h0~ b&h#D #......'......  #......####+###  #l..^.#  #.#  #.#  #....†.#  #.+  #.# b&h# #.##  #.#  #........#  b&hC$:#........#  #........# #........#  #......b&h$@..# b&h&b&h*K.lb&h2&2b&h46b&h8b&h= Y   #......####+###  #...^.........#  #l............#  #.............#  #....†........#  #.............+  #.............#  #....@........##  #######........#  #........#  #........#  #........#  #........#  ...#     b&h\    #......####+###  #...^.........#  #l............#  #.............#  #....†........#  #.............+  #.............#  #....@........##  #######........#  #........#  #........#  #...... #........#  .   _An iguana is nearby!c&h  #......'......  #......####+###  #...^.#  #l.#  #.#  #....†.#  #.+  #.#  #.##  #.#  #..#  #........#  #........# #........#  #........# #........# .lc&h_ G==3 _c&h c&h d&h2 #......'......  #......####+###  #...^.#  #.#  #.l.d&h3#  #....†.#  #.+ d&h5; #.#  #.##  #.#  #.#  #.#  #.# #.#  #.# #.# d&h7d&hrAJ.ld&hLO&4d&hiZd&h^d&hW #......'......  #......####+### d&h~S #...^.d&h(# d&h/ #.d&h(# d&hg/ #.d&hR(# d&h~~ #..l.†.d&h`(# d&h;/ #.d&h+ d&h/ #.d&h(# d&h/ #.d&h4## d&hy #d&hb.d&hI)# d&h d&h '#.d&h)# d&hrb #.#  d&h#.# #.#  #.#d&h{ #.# d&hd&h_.d&hld&h=d&hd&h9d&hN%==d&h5d&hd&hU e&hL #......####+###   #...^.........#  #.....#  #.#  #....†# e&h@ #...l..+  #.....#  #.# #######  e&h #.#  #.#  #.#  #.#  ##########e&he&hJ.le&h&6e&hye&he&hM #...^.........#  #.....#  #.#  #....†e&h#  #......+  #....l#  #......# #######  #.#  #.#  #.#  #.#   e&h"#.#   ########## e&he&h!F.le&ho^5===7e&h^e&h;e&h7Y#.....# #.# #....†# #......+ #.....l# #.......########  e&hZ#.# #.# #.# #.# #.# e&h[#.# ########## e&h_e&hhgJ.le&hs&8e&hze&hl~f&h7#.# #....†# #......+ #.# #......l########..  #.# #.# #.# #.# #.# #.# ########## f&h.l20==9f&h=v#....†# #......+ #.# #.l.....########...  #.# #.# #.# #.# #.# #.# #.# ##########.l600f&h {#......+ #.# #.########..l  #........# #.# #.# #.# #.# #.# #.# ########## f&h .l===1f&h f&h] g&hag&hcg&hgg&h]ig&h W#########. #...l.########.lg&he<2g&h"h&h#######.l.########.lh&hs1==3h&hh&hak&h ......#######.l........##########k&hk&hºF.lk&hk&4k&hϿk&hl&hM* #.# #.## #.# #.# #.# #....l...# #l&h*^.# #.# #.# #.# #l&hv-l&h1F.ll&hw4&5l&hO7l&h9l&hA $l&hɄ ( #.............#l&h G Rengar the Jinx l&hχ [ #.............##l&hH 8 Felid l&h e #######........#l&h;  Health: 21/28 ==================------l&h  l&h# J#........#l&h _ Magic: 3/10l&h N=======-----------------l&h  l&h J#........#l&h3 G AC: 2l&h ,Str: 4l&h$  l&h J#........#l&h G EV: 16l&h -Int: 21l&h  l&h j#.....l..#l&h{ G SH: 0l&h -Dex: 16l&hd  l&hۗ t#.....*..#l&h a XL:  6 Next: 29% Place: Dungeon:4 #......@.# Noise: ---------  Time: 3605.1 (0.0) #........# -) Teeth and clawsl&hg H ########## Cast: Ensorcelled Hibernation  Fly   l   iguana _An iguana is nearby! _An iguana is nearby!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 64%)l&h #.............#Rengar the Jinx#.............##Felid#######........#Health: 21/28 ==================------#........#Magic: 3/10=======-----------------#........#AC: 2Str: 4#........#EV: 16Int: 21#.....*..#SH: 0Dex: 16#........#XL:  6 Next: 29% Place: Dungeon:4#......@.#Noise: ---------  Time: 3605.1 (0.0)#........#-) Teeth and claws##########Cast: Ensorcelled HibernationFly l   iguana _An iguana is nearby! _An iguana is nearby!Aiming: Ensorcelled Hibernation &hm(safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 64%)m&hm&h&#  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (heavily wounded, chance to affect: 64%)  The iguana struggles to resist.m&h<(K.lm&h)f4==6.1 (1 _m&h,m&h/n&h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n&h . Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Tukima's DanceHexes1%3  c - SlowHexes1%1  d - Confusing TouchHexes1%3 Select a spell to cast[!]/[I] toggle spell headersq&h}q&h@q&h9 #.............#Rengar the Jinx#.............##Felid#######........#Health: 21/28 ==================------#........#Magic: 4/10=========---------------#........#AC: 2Str: 4#........#EV: 16Int: 21#........#SH: 0Dex: 16#......l.#XL:  6 Next: 29% Place: Dungeon:4#......@.#Noise: ---------  Time: 3606.1 (0.0)#........#-) Teeth and claws##########Cast: Ensorcelled HibernationFly l   iguanaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineq&hlAim: an iguana (heavily wounded, chance to affect: 64%) _The iguana struggles to resist.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q&h  #.............#Rengar the Jinx#.............##Felid#######........#Health: 21/28 ==================------#........#q&hMagic: 4/10=========---------------#........#AC: 2Str: 4#........#EV: 16Int: 21q&h4#........#SH: 0Dex: 16#......l.#XL:  6 Next: 29% Place: Dungeon:4#......@.#q&h™aNoise: ---------  Time: 3606.1 (0.0)#........#-) Teeth and claws##########Cast: Ensorcelled HibernationFly q&hUl   iguanaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 64%) _The iguana struggles to resist.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q&h #.............# Rengar the Jinx  #.............## Felid  #######........# Health: 21/28 ==================------ #........# Magic: 3/10=======----------------- #........# AC: 2Str: 4q&h #........# EV: 16Int: 21 #........# SH: 0Dex: 16 #......l.# XL:  6 Next: 29% Place: Dungeon:4q&h #......@.# Noise: ---------  Time: 3606.1 (0.0) #........# -) Teeth and claws ##########q&hZS Cast: Ensorcelled Hibernation  Fly   l   iguanaq&hĶH _The iguana struggles to resist.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q&h.+Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 65%)r&h5: #.............#Rengar the Jinx#.............##Felid#######........#Health: 21/28 ==================------#........#Magic: 3/10=======-----------------#........#AC: 2Str: 4#........#EV: 16Int: 21#........#SH: 0Dex: 16#......*.#XL:  6 Next: 29% Place: Dungeon:4#......@.#r&h7Noise: ---------  Time: 3606.1 (0.0)#........#-) Teeth and claws##########Cast: Ensorcelled HibernationFly l   iguana _The iguana struggles to resist.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 65%)r&h@(slow)r&hG l2=7.1 (1  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 65%) _The iguana seems to slow down.s&h| , #.# #......## #######.# #.# #.# #.# #.#s&h} [ #......l.# #.# #.# #s&h s&h T0-8s&hȌ s&h; + _The iguana bites you.u&h3n #.+ #. #.....########.# #.# #.# #.# #........# #l.# #.# #........###########u&h0l.u&h&9u&hu&hK} _The iguana attacks as it pursues you! The iguana completely misses you.u&h  #....†.# #.+ #. #.....########.# #.# #.# #.# #...@....#u&hH > #.....l..# #.# #........###########u&h u&hH /-10u&h u&h v&hK  #.....#   #....†.#   #.+   #.   #.....#  #######.#   #.#   #.#   #.#   #........#   #.....l..#   #.#   #........#  ##########    v&hv&h>l.v&hf1=-1v&hv&hw&hHwO  #.#   #.....#  #....†.#  #.+  #.  #.....# #######.#  #.#  #.#  #........#  #....l...#  #.#   #.#  #........# ##########  l.2x&hC^..........†#....+... ......#######.l........##########3x&hӼ...####+##^.†#..+.... ......#######.l........##########x&hx&h>l.x&h4==4 _The iguana hisses menacingly.x&hO'...... ...####+##^.†#+ ......########.l........x&hXx&hTB=5x&h x&h"y&hF#.>'...... ...####+##^.†y&hF#+ ......########.ly&hsGy&hJy&hPV:l.y&hvY.26y&h3ay&hdy&hɋ .#.>'...... ...####+##^.†#y&hr + ......#########..ly&hT y&h :l.y&h &7y&h y&h {&h!  ###'#### ....#  #......#......  #......#.>....  #......'......  #......####+###  #...^.#  #.#  #.....#  #....†.#  #.+  #.#  #.......# #######.l......#  #.#  #.#  #.#   #.#{&h{&h\']==8{&h0  #....# ....#  ###'#### ....#  #......#......  #......#.>....  #......'......  #......####+###  #...^.#  #.#  #.....#{&h1  #....†.#  #.+  #.  #.......## {&h,2#######.l......#  #.#  #.#  {&h2F #.#{&h6{&h=>l.{&hWC9|&hP   #....# ...>  #....# ....#  ###'#### ....#  #......#......  #......#.>....  #......'......  #......####+###  #...^.#  #.#  #.....#  #....†.#  #.+  #.......  #......l# #######..#  #..#   #.#|&hFV |&hR\ U3=20|&h4a |&hc }&h }&hReally fly into that dispersal trap? Y - Yes  N - No&haV &hw : #....# ...>Rengar the Jinx #....# ....#Felid ###'#### ....#Health: 23/28 ===================----- &h+{ #......#......Magic: 4/10=========--------------- #......#.>....AC: 2Str: 4 #......'......EV: 16Int: 21 #......####+###SH: 0Dex: 16 #...^.........#XL:  6 Next: 29% Place: Dungeon:4 #....@........#&h| 'Noise: ---------  Time: 3620.1 (0.0) #.............#-) Teeth and claws #....†........#Cast: Ensorcelled Hibernation #.............+&h~ Fly  #.............# #......l......##l   iguana (slow) #######........# #........# #........#Aim: an iguana (heavily wounded, chance to affect: 65%) _The iguana seems to slow down. _The iguana bites you. _The iguana attacks as it pursues you! The iguana completely misses you. _The iguana hisses menacingly.Okay, then.&h~ &h &hz . _&h|#.....## ...> #....# ....##'#### ....#....#.>.'...... ...####+##^.&h†#+. ......l########&hA&h@>l.&h221.1 (1 _&h&h &hI ##.....## ...> #....# ..##'#### ....#.....#.>...'...... .@.####+##^&hJ .†#.+l#......#######&hM &hkT ;l.&hRV ^5===2&h[ &h^ &h[.........#...##.....## ...>&hf^ #....# ....##'#### ....#..#.>'...... ...####+##^...........†#l+ ......#&hl&hq&3&hy&h~&h&  #.#  #....##.....##  #....##.....#  #....# ...>  #....# ....#&h0  ###'#### ....#  #......#......  #......#.>....  #...@..'......  #......####+###  #...^.........#  #....#  #..#  #....†.#  #....l..+  #..#   #.##&h&h:;l.&h T4=4&h (&hy,&hQ  #....##......#  #............#  #....##.....##  #....##.....#  #....# ...>  #....# ....#  ###'#### ....#  #......#......  #..@...#.>....  #......'......  #......####+###  #...^.........#  #...#  #.....#  #...l†.#  #.+  #.&hDjl.5&h!l# #+#.##........###....##.....##....# ...>&h! #....# ##'#### ....#.#.>.'...... ...####+##^......&h!.......l.†#+&hJ'&hJ;a===6&h  #<....#.....# #+#.##........###.....##....# ...> #....# ###@#### ....#.#.>.'...... ...####+##^............l......†#&h &hw ?l.&hԭ &7&h &h iseems to slow down.bites you. _The iguana attacks as it pursues you! The iguana completely misses you. _The iguana hisses menacingly. _There is an open door, spattered with blood here.&he##.....#.<....#.....# #+#.##........##.....# ...> #.@..# &hI###'#### ....##......#..#......#.>'.........####+##^....l.....&h.&h&h=x5==8 _&hp&h)......'.....(.....#.<....# ....#.....# #+#.&h##.........##.....# ...> #....# &h##'#### ....#......#..#......#.>#......'......#......####+##&h U^....l&h`&hn ##.....# .#....# ..#..<..# ...##....%# ....+&hA:....l†5#.....#)'.....(......<.....#.....# #+#.#......# #............# #....##.....## #....##.....# #....# ...> #....# ....####'#### ....#...#&h4§&hn9Ensorcelled Hibernation &h&h/D _The iguana enters a dispersal trap! You blink.&hw #.......<..# .#....%# ....+....l†5#.....#)......'.....(##.....#......<....# . #+#.# .....##.....##.....# .... #......#.>....30&h&h&h3  <..# .#....%# ....+&h ....l†5#.....#)......'.....(##.....#......&h" s<....# . #+#&h a#......# .....&h `##.....##.....# &ha WFly ... &h 0#......'......&hH !.&hV W6==1&hs &h &h ..%# ....+....l†5#.....#)......'.....(##.....#......<....# .....# #+##......# ..##.....##.....#  ...>....#... #......####+###&h&h6==2&h^  ....l†5#.....#)......'.....(##.....#......<....# .....# #+##......# .....##.....#&h^   ...>....#Fly ..... #...l.........#&hxc &hVg &3&hk &hl &h@ )......'.....(##.....#......<....# .....# #+##......# .....##.....#  ...>....####'####Fly ..... #...^.........#. #......#  #....##.....##  #....##.....#  #....# ...>  #....# ....#  ###'#### ....#  #......#......  #......#.>....  #...@..'......  #......[40&hm####+## #...l..... #.............# #.............# #....†........#l   iguana #.............+ #.............# #.#^&hW&4&h&h-W _The iguana enters a dispersal trap! You blink. The iguana blinks!&h4 Y #.#  &h K#....##.....##  #....##.....#  #....# ...>  &h A#....# ....#  ###'#### ....#  #......#......  #......#.>.... &h  #....@.'......  #......####+###  #...^.........#  #.&h ...#  #..# #....†.&hX .# #..+ #..# &hM &h_# l   iguanal&h$' e==5Ensorcelled Hibernation&h* &h,- &h{m #.#  #....##.....##  #....##.....#  #....# ...>  #....# ....#  ###'#### ....#  #......#......  #......#.>....  #.....@'......  #......####+###  #...^.........#  #......#  #.....# #....†........#  #...+ l.7==6&hա v##.....##....# ....# ...>#....# ....####'#### ........#.......>'..####+###^........................†............l....+.....#.########.&hT ?l.&h &7&h &h ...# ...>#....# ....####'#### ....#......#......>....'......&h_2####+###^.@........†...l.........+########&h6. &h&h^>l.&h&8&hB&h&h ...>#....####'#### .........#.......>'..####+###^..........l†....+########. #&h&h8l.&hW7==9&hd&h&h #....# ...>  Rengar the Jinx #....# ....#  Felid ###'#### ....#  Health: 27/28 =======================- #......#......  Magic: 5/10============------------ #......#.>....  AC: 2Str: 4 #......'......  EV: 16Int: 21 #......####+###  SH: 0Dex: 16 #...^.........#  XL:  6 Next: 29% Place: Dungeon:4 &h#.....@l......#  Noise: ---------  Time: 3639.1 (0.0) #.............#  -) Teeth and claws #....†........#  Cast: Ensorcelled Hibernation #.............+  Fly  #.............#  #.............##  l   iguana #######........#  #........#  &h1#........# _The iguana enters a dispersal trap! You blink. _The iguana enters a dispersal trap! You blink. The iguana blinks!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 64%)&h #....# ...>Rengar the Jinx  #....# ....#Felid  ###'#### ....#Health: 27/28 =======================-  #......#......Magic: 5/10============------------  #......#.>....AC: 2Str: 4  #......'......EV: 16Int: 21  #......####+###SH: 0Dex: 16  #...^.........#XL:  6 Next: 29% Place: Dungeon:4  #.....@*......#Noise: ---------  Time: 3639.1 (0.0)  #.............#-) Teeth and claws  [40&hC]m#....†........#Cast: Ensorcelled Hibernation  #.............+Fly  #.............#  #.............##l   iguana  #######........#  #........#  #........# _The iguana enters a dispersal trap! You blink. _The iguana enters a dispersal trap! You blink. The iguana blinks!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 64%)&h&hGlThe iguana blinks!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (heavily wounded, chance to affect: 64%)  The iguana struggles to resist.&hG4=40.1 (1&hJQ&hgS _The iguana barely misses you.&h+  You barely miss the iguana.The iguana is heavily wounded.The iguana hisses menacingly.&hT8=1&hU&huL _The iguana misses you.&h.{  You scratch the iguana but do no damage.The iguana is heavily wounded.2&hMS _The iguana barely misses you.&hu  You scratch the iguana but do no damage.You bite the iguana.  The iguana is heavily wounded.&h&3&h7&hS _The iguana barely misses you.&h  You scratch the iguana but do no damage.The iguana is heavily wounded.&h/&4&hB&hiS _The iguana barely misses you.&hֱ   You scratch the iguana. Your off-hand claw misses the iguana.Your bite misses the iguana.The iguana is severely wounded.&h B=5&hs &h S _The iguana barely misses you.&h!  You closely miss the iguana.The iguana is severely wounded.The iguana bites you!&h,p14------------=6&hL&hM _Ouch! That really hurt!&hA  You scratch the iguana.  The iguana is almost dead.&hB9/28 -----------------6==-7&huF&hH+ _The iguana bites you.&hm  You scratch the iguana but do no damage.Your bite misses the iguana.The iguana is almost dead.&h(o G-8.0 (0.9&ht &h"w W _The iguana completely misses you.&hC*  You scratch the iguana but do no damage.The iguana is almost dead.&h+10/28=----9.0 (1.0&h3&h7T _The iguana closely misses you.&h&  You barely miss the iguana.The iguana is almost dead.&h'50&hi&hW _The iguana completely misses you.&h m  You scratch the iguana..&hG===31Ensorcelled Hibernation  _You kill the iguana!&hj #....# ...>  #....# ....#  ###'#### ....#  #......#......  #......#.>....  #......'......  #......####+###  #...^.#  #......#  #.#  #....†.#  #.+  #.# #.## #.# #.# &h'q=-2&ht&h# #....# ...>  #....# ....#  ###'#### ....#  #......#......  #......#.>....  #......'......  #......####+###  #...^.#  #.......#  #.#  #....†.#  #.+  # # #.# #.# 1=-3&h  ....####'####......#.......#.>.'..####+###^.............†.+##........#  #........#&h &h/ &4&hK &h &h} 4&h &h 7==&h &h &h `12==&h &hۘ ,&hΚ &h ,&h &h Q==&h &hZ u3==&h &h ,&h@ &h ,&h, &hܲ f8===&h &hҶ P=&h &hw &h T4=&h+ &h ,&h &hf R===&h &h ,&h! &hF b5=&hL &h ,&h &h< ,&hB &h1 c9==&hD &hn T6=&h &hU &h ,&h &h ,&h &h Q==&h &h u7==&h &h ,&h &h &h &h &h1 _ _You start resting.&h 080.0 (26.0)&h `10/10===1.0 (27&h &h % _Magic restored.&hd&he&htu8==&hIB&h&h&hu&hA~===&h&h9&h$&==&h&h&hA&h&hp&h<&h&hb&h:&h&h`&h&h&h=&h&h&h&h&h20&h=&h&&h&h!&h&h\&hM&h &h&h:&h&h`&hA&h&h1&h0==&h}&h&hU&h&h&h&h&h)&hJ&h&h=&h&hA&h2&h=&hw&h&h&h&h&h&hf&h&h&hz&h&h&h}&h3&hM=&h&h&hw &h1 &h &hE&hA&h&hc&hh&h&h$&h%&ha&4&h!'0==&h'&h*&h1&h2&h15&h>&hX?&h|@&hB&hzC&hD&hG&h0H&hH5&hJ\==&hL&hM&hN&hFQ&hQ&hS&hZU&hU&h'W&hxY&h&Z&hZ=&hZ&h8\&hq^&h_&h_6&h_=&hH`&hja&h*d&hd&he&hgh&h i&h....Magic: 10/10 ========================  #......'......AC: 2Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3724.0 (0.0)  #....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#&h9Fly  #.............##  #######........#  #........#  #........#  #........# _You start resting. _Magic restored. _You start resting. _HP restored.  As you read the scroll labelled HIODDE LILEIMU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.5.0 (1&h}@&hDB) _Magic restored. _You start resting. _HP restored.  As you read the scroll labelled HIODDE LILEIMU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.&h,Inventory: 12/52 slots Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)l - a wand of flame (6) Scrolls (go to first with ?)  c - a scroll of immolation  d - 4 scrolls labelled VYOGUX EFEKK  e - a scroll labelled YQICUT QUUDE  f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (go to first with !)a - 2 potions of invisibility  b - 2 bubbling white potions  g - 2 murky blue potions  i - a smoky orange potion  j - a fuming orange potion&h fd - 4 scrolls labelled VYOGUX EFEKK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&hWIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled YQICUT QUUDE  f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (select first with !)  b - 2 bubbling white potions  g - 2 murky blue potions  i - a smoky orange potion  j - a fuming orange potion [?] describe selected&h&h #....# ....#Rengar the Jinx  ###'#### ....#Felid  #......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......&h]yAC: 2Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3725.0 (0.0)&h))  #....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly  #.............##  #######........#  #........#  #........#  #........# _HP restored.  As you read the scroll labelled HIODDE LILEIMU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled VYOGUX EFEKK, it crumbles to dust.  It is a scroll of identify.&h&h #....# ....#Rengar the Jinx &hc ###'#### ....#Felid  #......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......AC: 2Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3725.0 (0.0)  #....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly  #.............##  #######.&h$.......#  #........#  #........#  #........# _HP restored.  As you read the scroll labelled HIODDE LILEIMU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled VYOGUX EFEKK, it crumbles to dust.  It is a scroll of identify.6.0 (1   #........#  As you read the scroll labelled HIODDE LILEIMU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled VYOGUX EFEKK, it crumbles to dust.  It is a scroll of identify. _i - a potion of brilliance&h8 &hv@ SInventory: 12/52 slots Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)l - a wand of flame (6) Scrolls (go to first with ?)  c - a scroll of immolationd - 3 scrolls of identify &h%B  e - a scroll labelled YQICUT QUUDE  f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (go to first with !)a - 2 potions of invisibility  b - 2 bubbling white potions  g - 2 murky blue potionsi - a potion of brilliance  j - a fuming orange potion&h\d - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&hشHIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled YQICUT QUUDE  f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (select first with !)  b - 2 bubbling white potions  g - 2 murky blue potions  j - a fuming orange potion [?] describe selected&h &hq, #....# ....#Rengar the Jinx  ###'#### ....#Felid  #......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......AC: 2Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3726.0 (0.0)  &h.!#....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly  #.............##  #######........#  #........#  #........#  #........#As you read the scroll labelled HIODDE LILEIMU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled VYOGUX EFEKK, it crumbles to dust.  It is a scroll of identify. _i - a potion of brilliance&h2&h)7&hq>M #....# ....#Rengar the Jinx  ###'#### ....#Felid  &h~?#......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......AC: 2Str: 4 &hz@] #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  &hC#.......@.....#Noise: ---------  Time: 3726.0 (0.0)  #....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly  #.............##  #######........#  #........#  #........#  #........#The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled VYOGUX EFEKK, it crumbles to dust.  It is a scroll of identify. &hCZ_i - a potion of brilliance  As you read the scroll of identify, it crumbles to dust.&hT&h_+7.0 (1&hDe&hia   #........# _It was a scroll of immolation.  As you read the scroll labelled VYOGUX EFEKK, it crumbles to dust.  It is a scroll of identify. _i - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. &h!k$_j - a potion of cancellation&h[ ;Inventory: 12/52 slots Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)l - a wand of flame (6) Scrolls (go to first with ?)  c - a scroll of immolationd - 2 scrolls of identify  e - a scroll labelled YQICUT QUUDE  f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (go to first with !)a - 2 potions of invisibility  b - 2 bubbling white potions  g - 2 murky blue potionsi - a potion of brilliance  j - a potion of cancellation&hnee - a scroll labelled YQICUT QUUDE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&h!&h&&h,M #....# ....#Rengar the Jinx  ###'#### ....#Felid  &hI-#......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  &h-#......'......AC: 2Str: 4  #......####+###EV: 16&h-GInt: 21  #...^.........#SH: 0Dex: 16  #.............#&hA.gXL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3727.0 (0.0)  &h^0g#....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly  #.............##  #######........#  #........#  #........#  #........#It is a scroll of identify. _i - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. &h0_j - a potion of cancellation  As you read the scroll labelled YQICUT QUUDE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.&h?:&h2F+8.0 (1&hQK&hM _ibrillianceof identify _j - a potion of cancellation  As you read the scroll labelled YQICUT QUUDE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. &hM _It was a scroll of fear.&h2 &h SInventory: 11/52 slots Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)l - a wand of flame (6) Scrolls (go to first with ?)  c - a scroll of immolationd - 2 scrolls of identify &h H f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (go to first with !)a - 2 potions of invisibility  b - 2 bubbling white potions &h s g - 2 murky blue potionsi - a potion of brilliance  j - a potion of cancellation&h d - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. &h7Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ &h“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning &hghimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&hMIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled QYCUDGH ODUXT  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (select first with !)  b - 2 bubbling white potions  g - 2 murky blue potions &h:j[?] describe selected&h&h #....# ....#Rengar the Jinx  ###'#### ....#Felid  #......#......&hHealth: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......AC: 2Str: 4 &hj #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16 &ht #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3728.0 (0.0)  &h q#....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly &h #.............##  #######........#  #........#  &h#........#  #........# _i - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. _j - a potion of cancellation  As you read the scroll labelled YQICUT QUUDE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.&h &hP #....# ....#Rengar the Jinx  &h-###'#### ....#Felid  #......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ======================== &hb? #......'......AC: 2Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3728.0 (0.0)  #....†........#&h&-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly  &hG#.............##  #######........#  #........#  #........#  #........#&hWAs you read the scroll of identify, it crumbles to dust. _j - a potion of cancellation  As you read the scroll labelled YQICUT QUUDE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll of identify, it crumbles to dust.&h%&h.+9.0 (1&h1&h<4   #........# _j - a potion of cancellation  As you read the scroll labelled YQICUT QUUDE, it crumbles to dust.  You assume a fearsome v&h4isage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of teleportation&hh&hInventory: 11/52 slots Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)l - a wand of flame (6) Scrolls (go to first with ?)  c - a scroll of immolationd - a scroll of identify  f - 2 scrolls of teleportation  h - 2 scrolls labelled QOYCIB GAUHYUBIPP Potions (go to first with !)a - 2 potions of invisibility  b - 2 bubbling white potions  g - 2 murky blue potionsi - a potion of brilliance  j - a potion of cancellation&h+ kh - 2 scrolls labelled QOYCIB GAUHYUBIPP. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&hd I Your spells (forget)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice2% 2  b - Tukima's DanceHexes1% 3  c - Slow&h" "Hexes1% 1  d - Confusing TouchHexes1%3 Select a spell to forget[!] toggle spell headers&h &hM #....# ....#Rengar the Jinx  ###'#### ....#Felid  &hx#......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......AC: 2&h?Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#&hXL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3729.0 (0.0)  #....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#&hFly  #.............##  #######........#  #........#  #........#  #........#You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of teleportationAs you read the scroll labelled QOYCIB GAUHYUBIPP, it crumbles to dust.  It is a scroll of amnesia.&h #....# ....#Rengar the Jinx  ###'#### ....#Felid  #......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......AC: 2Str: 4  #......####+###EV: 16&hInt: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3729.0 (0.0) &h* #....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly  #.............##  &h#######........#  #........#  #........#  #........#You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll of identify, it crumbles to dust. &hA!_f - 2 scrolls of teleportationAs you read the scroll labelled QOYCIB GAUHYUBIPP, it crumbles to dust.  It is a scroll of amnesia.&h( Really abort (and waste the scroll)?   Y - Yes  N - No&h  Your spells (forget) TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice2% 2 b - Tukima's DanceHexes1%3  c - SlowHexes1%1  d - Confusing TouchHexes1%3 Select a spell to forget[!] toggle spell headers&h}Q &hY]  #....# ....#Rengar the Jinx  ###'#### ....#Felid  #......#......Health: 28/28 ========================  &h_ p#......#.>....Magic: 10/10 ========================  #......'......AC: 2Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3729.0 (0.0)  #....†........#-) Teeth and claws  #.............+&hpb lCast: Ensorcelled Hibernation  #.............#Fly  #.............##  #######........#  #........#  #........#  #........#You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of teleportationAs you read the scroll labelled QOYCIB GAUHYUBIPP, it crumbles to dust.  It is a scroll of amnesia.&h&e &hl 5 #....# ....#Rengar the Jinx  ###'#### ....#Felid &hm j #......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......AC: 2Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3729.0 (0.0)  &h\o :#....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#Fly  #.............##  #######........#  #........#  #........#  #........#You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of teleportationAs you read the scroll labelled QOYCIB GAUHYUBIPP, it crumbles to dust.  It is a scroll of amnesia.&hy Really abort (and waste the scroll)?   Y - Yes  N - No&h K [Y]es or [N]o only, please.&h&h0&hX #....# ....#Rengar the Jinx  ###'#### ....#Felid  #......#......Health: 28/28 ========================  #......#.>....Magic: 10/10 ========================  #......'......AC: 2Str: 4  #......####+###EV: 16Int: 21  #...^.........#SH: 0Dex: 16  #.............#XL:  6 Next: 39% Place: Dungeon:4  #.......@.....#Noise: ---------  Time: 3729.0 (0.0)  #....†........#-) Teeth and claws  #.............+Cast: Ensorcelled Hibernation  #.............#[37&h mFly  #.............##  #######........#  #........#  #........#  #........# _It was a scroll of fear.  As you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of teleportationAs you read the scroll labelled QOYCIB GAUHYUBIPP, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.&hf30.0 (1 _&hb6  #....# ....#  ###'#### ....#  #......#......  #......#.>....  #......'......  #......####+###  #...^.#  #.......#  #.#  #....†.#  #.+  #.#  #.##  #.#  #.#  #.#   #.#&hm&hu&1&hy&hz&h^e  #....# ....#  ###'#### ....#  #......#......  #......#.>....  #......'......  #......####+###  #...^.#  #.......#  #.#&hf  #....†.#  #.+  #.#  #.##  #.#  #.#  #.#   #.#&hl&h u&2&hx&h${&h 5M&h  ...> #....# ##'#### ....#.#.>'...... ...####+##^...†#+  #.............#.......&h% &h- &3&h2 &h5 &h&h&h)&h78 M#.....## ...> #....# ...&ht##'#### ....#..#.>'...... ...####+##^..†&h#  #.............+.......&h&h&h&h$x78 M#...##.....##....# ...> #....# ....###'#### ....#.....#.>....'...... ..@####+##^....  #....†........########.......&hy&h H #.......  #....##.....## #....##.....## #....# .....> ....# .....#  ###'####.....## #......#......# #......#.>....# #.......#  #......####+###  #...^.........#  #.............#  #.............# #....†........# #.............+ #.............# #.......##&h,&h&hPe  #....###  &h|Q#............#  #....##.....##  #....##.....##  #....#......> #....#......# &hPR ###'####.....##  #......#......#  #......#@>....#  #......'......#  #......####+###  #...^...#  #......&hR #...... #....†..# #.......+ #.#  There is an open door here.&h^6 _&hd&h6 #....##.....# #+#.   #....###  #............#  #....##.....##  #....##.....##  #....#......> ....#......#  ###'####.....##  #......#.@....#  #......#.>....#  #......'......#  #......####+###  #...^.. #...... #..... #....†# #.+&hB&h=n #....##<....# .....  #....##.....## #+#. #....###  #............#  #....##.....##  #....###  #....#......> #....#......#  ###'####..@..##  #......#......#  #......#.>....#  #......'......#  #......####+### #...^.. #...... #..... #....†#&h3@,&hC&hwY#....##.....#...... #....##<....# ..... #....##.....## #+#.&h¦#....### #............# #....##.....## #....### #....#......>....#....@.# ###'####.....## #......#......# #......#.>....# #......'......##......####+####...^..#......#.....&h,&hа&h6#....)......'.....( #....##.....#...... #....##<....# ..... #....##.....## #+#.#....### #............# #....##.....## #....### #....#.....@>....#......## ###'####.....## #......#......# #......#.>....##......'......##......####+####...^..#......&h5B&h|]M....l†5#.....#)......'.....(.....#.<....# .....### #+#.###.........####....@##..> #....#......#####'####.....##&h~Fly .#...&hk&h&h&hiM##....%# ....+.....÷.#.....#)......'.....(.....#.<....# .....### #+#.###.........###.....##..>##....#......##Fly .####+###&h,&hF&hS*78 M<..# ...#.##....%# ....+......÷.#.....#)......'.....(.....#.<....# .....### #+#.##.......@.#.####.....#..>##....#......##'......&hZ,&h^&h78 M...# .##..<..# ...###....%# ....+......÷.#.....#)......'.....(.....#.<....# .....### #+#..##.........####.....##....#......>#&h]#.>....&hW,&h&hs%78 M  ...# .##..<..# ...###....%# ....+......÷.#.....#.)......'.....(.....#.<....# ....## #+#..##.........###....##.....###......&h1,&h7&hհi78 M.  ......# ....##..<..# ....###....%#.....+.....÷.#.....#.)......'.....(.....#.&h<...@# ....## #+#..###........#....##.....#####.....#&hB&hs78 M .#  ...#...#.##..<..# ....###....%#.....'.....÷.#.....#.)......'.....(....@#.<....# ....## #+#..####............##......#&hH,&h&h#......# #......#.....# #......#.....#  ##.....#.....# #....##.....#$....# #....##..<..#.....#.&h#....##....%#.....'.#.........÷.#.....#+#....)......@.....(.#....##.....#.......#....##<....#.......#....##.....####+#..#....##......# .#............##....##.....###....##.....###....#......>#&h,&h&hL  #......# #......#.....# #......#.....# #......#.....#  ##.....#.....# #....##.....#$....# #....##..<..#.....#.#....##....%#.....'..&hRM "#.........÷.#@....#+ #....)......'.....(#....##.....#.#....##<....#......#....##.....####+#..#....##......# ..#............# .#....##.....###....##.....##  There is an open door here.&hW &h|X _&h_` &h( h78 M######. ....#$....# <..###....%'.......÷.#.....#+#)......'.....(#....#....##<....#........#..#....#...&h &h 55   shadow imp (wandering)&h &h r  #.....#  #.....#  #.....#  #.....#  #.....#  #$....#  <..#.....#..  #@....'.5  &hv -÷.#.....#+#  #....)'.....(..  .#........  <....#........  ...####+#...  .....# ...  ......# ..  .##&h+   #.....#  #.....#  #.....#  #.....#  #.....#  #$....#  <..#.....#..  #@....'.5  ÷.#.....#+#  #....)'.....(..  &hŇ .#........  <....#........  ...####+#...  .....# ...  ......# ..  .&h 8518.0)&h/ &h &h K _A shadow imp is nearby!&h &h ######. ....#$....# <..#..##....%#.....'.5.....÷.#.....#+#)......'.....(.....<....#.........####+###................5.2.0) _&h4 .######. .. <..#..##....%'5......÷.#.....#+#)......'.....(...<....#.....####+###.5.&h&3&h&hR _You see here 19 gold pieces.&h......# ##.....# #......#.....# &h#......#.....# #......#.....# #......#.....# ##.....#.....# #....##.....#$@...# #....##..<..#.....#.. #....##....%#.....5.#.÷.#.....#+#  #....##.....#. #....##<....#.#....##.....####+#. &h-&h-N'5&h-4 _&hD &h+&h......#########......##....$<..#.@...#....%'........÷.#....5#+##)......'.....(.. ##.....#.........<.........####+#.....# .. &h&hN.5&h&5&h)&h&h0########......##....$<..#.....#.....%'........÷.#+##)......'...5.(...##.....#.........<........####+#......# ...... ##.....##&h@5.5====6 _The shadow imp shouts, "Taste defeat, thou feeble swag-bellied nobody!"&hu(&hs ########.....#  Rengar the Jinx #......#.....#  Felid #......#.....#  Health: 28/28 ======================== #......#.....#  Magic: 8/10===================----- #......#.....#  AC: 2Str: 4 ##.....#.....#  EV: 16Int: 21  #....##.....#$....#  SH: 0Dex: 16  #....##..<..#.....#...  XL:  6 Next: 39% Place: Dungeon:4  #....##....%#.@...'...  Noise: ====-----  Time: 3756.0 (0.0)  #.........÷.#..5[&h!r37m..#+##  -) Teeth and claws  #....)......'.....(...  Cast: Ensorcelled Hibernation  #....##.....#.........  Fly  #....##<....#.........  #....##.....####+#....  5   shadow imp  #....##......# ....  #............# ...  #....##.....## _You see here 19 gold pieces. _The shadow imp shouts, "Taste defeat, thou feeble swag-bellied nobody!"  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&hb 5@*&hc.5Aim: a shadow imp (lightly wounded, not susceptible)&h؏*########.....#Rengar the Jinx#......#.....#Felid#......#.....#Health: 28/28 ========================#......#.....#Magic: 8/10===================-----#......#.....#AC: 2Str: 4##.....#.....#EV: 16Int: 21#....##.....#$....#SH: 0Dex: 16#....##..<..#.....#...XL:  6 Next: 39% Place: Dungeon:4#....##....%#.@...'...Noise: ====-----  Time: 3756.0 (0.0)&hFt#.........÷.#..*..#+##-) Teeth and claws#....)......'.....(...Cast: Ensorcelled Hibernation #....##.....#.........Fly #....##<....#.........#....##.....####+#....5   shadow imp#....##......# ....#............# ...#....##.....## _You see here 19 gold pieces. _The shadow imp shouts, "Taste defeat, thou feeble swag-bellied nobody!"  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (lightly wounded, not susceptible)&htb&h; l 5The shadow imp is unaffected.&h `=---7.0 (1&h. &h W _The shadow imp barely misses you.&h.  You barely miss the shadow imp.You bite the shadow imp, but do no damage.The shadow imp is lightly wounded.&h7 B---8&h@ &h'E A _The shadow imp hits you but does no damage.&h.j  You scratch the shadow imp.  The shadow imp is lightly wounded.&h*&9&h/&hA _The shadow imp hits you but does no damage.&h:  &hYou scratch the shadow imp. You bite the shadow imp.  The shadow imp is heavily wounded.&h<+9 (0.9&h&hX _The shadow imp closely misses you.&h$'  You barely miss the shadow imp. You claw the shadow imp.  The shadow imp is severely wounded.&h@( &hM \7-60.9 (1.0&h[ &h_ . _The shadow imp hits you.&hQ  You barely miss the shadow imp.You bite the shadow imp, but do no damage.The shadow imp is severely wounded.&hR&h8=1 _The shadow imp closely misses you.&h3  You scratch the shadow imp but do no damage.The shadow imp is severely wounded.&h0>&2&hG&hK[ _The shadow imp completely misses you.&hǸ  You scratch the shadow imp..9==433&h N _You kill the shadow imp!&h #......#.....# #......#.....# #......#.....# #......#.....# ##.....# ##....##.....#$....# ...  #....##..<..#.....#....  #....##....%#.....'.  #.........÷.#..@..#+##  #....)......'.....(....  #....##.....#.......  #....##<....#.  #....##.....####+##....##......# .  #............#  #....##.....## ? -4 _Found a scroll of identify.&hs ##.##....$...<..#.....#....%'....&h'.....÷.#+###)......'..@..(....##.....#......<.....Fly ...  #....#......>#&h&h@ \=-5&hc&h&hs#......#.....# #......#.....# ..&h*2#......#.....# .# ##.....#.....# ..# #....##.....#$....#.. #....##..<..#.....#.... #....##....%#.....'.... #.÷.#.....#+# #....)......'...@.(....# #....##.....#.# #....##<....#.# #....##.....####+#.....# #....##......# .....# #.# .....# #....##.....## ?. #....##.....## .. 6&hC&hM ....##..## #....$....#.....<..#.... ..%'........÷.#+####)......'.....(....##.....#...@..<.........####+#Fly ..###. #....#......##&h`Y&hgC==7&h6l&hCo&h;  ..##.## #....$....#.....<..#.... ..%'......÷.#+####&h; )......'.....(....##.....#......<.....####+#.# ........### ##'####.....##&hF &hP &8&hY &h[ &h-'..#...##...##...##...##...#&hh&h@)&9&hc3&h87 _You reach down and open the door.&h ## #....$....#.....<..#.....#.... ..%'......÷.#+####)......'.....(....##.....#......<.....####@#.....#.#...#.....#..#...#.....#...Fly ...#...# ......#......#70 _There is an open door here.&h! #....$....#.....<..#. ..%'.....÷.#+####)......'.....(....###.....#..........#&h<....#..........#.....####'#.....#.#....##.....##...# ?.....#.... ......#.>....#&h'&h,0-1 _&h_6&ha8&hY* M .....# ..##...#$.<..###....%'.... .....÷.#.....#+####&hW+ D)......'.....(....#.....#..........#<....#..........#######........#...#.....#? #....##.....##...# .....#....&h]7 &h@ Z10/10===2&hJ &h,O Q _There is an open door here.&ht,M.  .....# ..##...#$....#.....<..#.##....%'.... .....÷.#.....#+###)......'.....(.<....#...@......#####'#.....####...#.....#........#...#.....# #....##.....##...# ?.......#...#&hʖ&h-3 _&hS&h&hgM ....#  .....# ..##...#$....<..#.##....%'.... .....÷.#.....#+###)......'.....(.<....#.....####'#.##...#.. #............#...#.....##.#..####...#&h]&h&4&h&h&hz6#......#.....# .. #......#.....# ..# ##.....#.....# ..## ....##.....#$....#..... ....##..<..#.....#.... ....##....%#.....'.... .÷.#.....#+#### ....)......'.....(....# ....##.....#.# ....##<....#.# ....##.....####'#.....# ....##......#...#.....# .#...#.....# ....##.....##...#.?. ....##.....##...#... ....#......>#...######. &h8;[m5&h#......#.....# .. #......#.....# ..# ##.....#.....# ..## ##.....#$....#..... ##..<..#.....#.... ##....%#.....'.... ÷.#.....#+#### )......'.....(....# ##.....#.# ##<....#.# ##.....####'#.....# ##......#...#.....# #...###.....##...###.....##...#.#......>#...######. ===6&h,2 {#......#.....# .. #......#.....# ..# ##.....#.....# ..## ##.....#$....#..... ##..<..#.....#.... ##....%#.....'.... ÷.#.....#+#### )......'.....(....# ##.....#.# ##<....#.# ##.....####'#.....# ##......#...#.....# #..##.....##...#.?.....##.....##...#..#......>#. 7&h6 &h9 &hK ..##.# ..$....#.....<..#.....#.... ..%#.....'.....÷.#+####)......'.....(....##.....#......<.....####'#.#.......#....... ####.....##...#8&h&hC ## ..$....#.....<..#.....#.... ..%'.....÷.#+####)......'.....(....##.....#......<.....####'#.#.....Fly .... ...#......#....9&h&h&hD ..$....#.....<..#. ..%'.....÷.#+####)......'.....(....##.....#......<....#........####'#.#.....##.....#?................. ...#.>....#80&hו <..#. ..%#.....'.....÷.#.....#+####)......'.....(....##.....#......<........####'#.#.....##.....#?........Fly ... ...'......#&h&h&1&hѫ&h&hHg &hg  ..%'.....÷.#.....#+####)......'.....(....##.....#......<......####'#&hh >.#.....#####.....#...........>#...######Fly .. ...####+###&hm &h,v &2&hv &h< &h +3.9 (2&hZ &ht  &hr 4_d - 2 scrolls of identify (gained 1)&hcM<..###....%#.....'.... .....÷.#.....#+###)......'.....(..<....#.....####'## ........#####.....##...#.....>#...######. ..#......##...# ......&h^4.9 (1&h M...#$.<..#.....###....%#.....'.... .....÷.#.....#+###)......'.....(....<....#.....####'## ........#####.....##...#..... ..#......>#...######.......&h &h C5&h M .....# ..##...#$.<..###....%'.... .....÷.#.....#+###)......'.....(.....#...<....#.....####'##&h  ........####.. ..##.....##...#...........&hR &h &6&hb &h &hX&h&h&hF .#.....# ..  ##.....#.....# ..##.##.....#$....#......##..<..#.....#....##....%#.....'..........÷.#.....#+####.)......'.....(....#.##.....#.#.##<....#.....@....#.##.....####'#.....###......#...#.....# .........#...#.....####.##.....##...#...##.....##...#..........#......>#...######.... ....##...#. '#####...#...&hBH&hH&hN&hλ` #......#.....# .. .#.....# ..  ##.....#.....# ..##.##.....#$....#......##..<..#.....#....##....%#.....'..........÷.#.....#+####.)......'.....(....#.##.....#.#.##<....#..........#.##.....####'#.....###......#...#.....# .........#...#.....####.##.....##...#...##.....##...#..........#......>#...######.. .....##...#....&h;5 #......#.....#  #......#.....# .. .#.....# ..# ##.....#.....# ..## #....##.....#$....#..... #....##..<..#.....#.... #....##....%#.....'.... #.........÷.#.....#+#### #....)......'...@.(....# &h#....##.....#.# #....##<....#..........# #....##.....####'#.....# #....##......#...#.....# #............#...#.....#### #....##.....##...#.... #....##.....##...#......... #....#......>#...######....&he,&h$&hkt #......#.....# #......#.....#  #......#.....# .. .#.....# ..# ##.....#.....# ..##  #....##.....#$....#.....  #....##..<..#.....#.... &h߃ #....##....%#.....'....  #.........÷.#..@..#+####  #....)......'.....(....#  #....##.....#.#  #....##<....#..........# &h>: #....##.....####'#.....#  #....##......#...#.....#  #............#...#.....####  #....##.....##...#.&h_d....  #....##.....##...#.........&h,&h&h ########.....# #......#.....# #......#.....#  #......#.....# .. .#.....# .. &h ##.....#.....# ..## #....##.....#$....#..... #....##..<..#.....#.... #....##....%#.@...'....&hb #.........÷.#.....#+#### #....)......'.....(....# #....##.....#.# #....##<....#.....#&hp #....##.....####'#...# #....##......#...#.....#  &h #............#...#.....####  #....##.....##...#.&h,&h&hj ......# ########.....# #......#.....# #......#.....#  #......#.....# .. .#.....# .. ##.....#.....# ..##&hl #....##.....#$....#..... #....##..<..#@....#.... #....##....%#.....'.... #.........÷.#.....#+#### #....)......'.....(....# #....##.....#..# #....##<....#......# #....##.....####'#....#&ho #....##......#...#.....# #............#...#.....####&hw,&h~&hM .######  ...  .....# ..##..&h*<..#.....#..##....%#.....'.... #.........÷.#.....#+####Fly ...#.#...&h,&h&h,&h&hj M. .######  ...   ..##..<..#.....#..#....##....%#.....'....Fly ####'#... _You now have 172 gold pieces (gained 19).&hMp&h^s&h 78 M.. .######  ...   ..##..<..#.....#..#....##....%#.....'......#........&hy,&h+&h?78 M...... .######  ...   ..##..#....##..<..#.....#....#.......&h~I,&hmO&h&h0&M&h..$&h .&h.&h).&h ..&h &hu.&h<s######  ... &h##.....#.....# ..##Fly .#'.....&h&h&hE&hJ 78 M..........$......... .######  ... ##.....#.....# ..###.....#+&hNg B&h i78 M..............$&h C.................. .......######  ..#......#.....# ..##.....'&h ,&h &hm. 78 M############.$... .......###### #......#.....# ..#.....#&hI ,&hr . #############.#.......#$.#.#.#.... #............## ########.....# #......#.....# #......#.....# #......#.....# .. .#.....# .. ##.....#.....# ..## #....##.....#.....#.....M  ....############.$................#########.....#Fly .....#78 M   ....############&h [m.$................#########.....#.....#78 M. . . ....############..........#............##.....#  ... .....############ #. #. #........ #........ #........ #.... #............## ########.....#  #......#.....# #......#.....# _You now have 18&h3 gold pieces (gained 11).# ... ......############ #. #. #........ #........ #.......... #.... #............## ########.....#  #......#.....#######...............# #...@.. #....... #........ #........ #........... #........... #...## #..# [39;&hp- 49m #......#.....#   ##  .#  .#  K.+  .#  .#   #..@...   #.......   #........   #........   #............   #........K   kobold (asleep)   #....##   #...#   #......#.....#809.9 (23.0)10.9 (24 _A kobold comes into view. It is wielding a +0 dagger.&h ########.#K+ .......@###############+.....................#########.1.9 (1.0)&h&h9&h U    # &h ,.# .# .K.+ .# .#&h #  #+#.   #.  &hc  #.   #......   #.  &hͅ  #......   #...##   &h6 .#.....#&h &h &2&h& &hq &h #########.#K&h + .........################+.........&ha+.......##&h&h&3&h&hP&hk_     # #.# #.# #.K.+ #&h.# #.## #+#.......  #...  #&h:.  #.  #&h.  #.   #.##&h&hד&hh.KK&hR===4Ensorcelled Hibernation&hG&h( _The kobold shouts!&ha       #  #.#  #&h$ #.#  #.+  #..K..@...#  #.##  #####+#........ &h y #.  #.  #.  #.  #.   #.##&hQ &hS >.K&h 0---5&h &hY &h  Rengar the Jinx  Felid  Health: 28/28 ========================  Magic: 8/10===================----- ###########  AC: 2Str: 4 #.........#  EV: 16Int: 21 #.........#  SH: 0Dex: 16 #.........+  XL:  6 Next: 43% Place: Dungeon:4 #...K*@...#  Noise: ---------  Time: 3815.9 (0.0) #.........############  -) Teeth and claws #####+#...............  Cast: Ensorcelled Hibernation&h[12;16H #...............  Fly  #...............  #...............  K   kobold #...............  #...............  #............## _A kobold comes into view. It is wielding a +0 dagger. _The kobold shouts!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 72%)&hj  Rengar the Jinx  Felid  Health: 28/28 ========================&hO  Magic: 8/10===================----- ###########  AC: 2Str: 4 #.........#  EV: 16Int: 21 #.........#  SH: 0Dex: 16 #.........+  XL:  6 Next: 43% Place: Dungeon:4 &h##...K.@...#  Noise: ---------  Time: 3815.9 (0.0) #.........############  -) Teeth and claws #####+#...............  Cast: Ensorcelled Hibernation #...............  Fly  #...............  #...............  K   kobold #...............  #...............  #............## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 72%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.&h&X         #....K@...#  &h1'N      &h'b    &h( &h+a6.9 (1Contam _&h.1&h83&h  Rengar the Jinx  Felid  Health: 28/28 ========================  Magic: 6/10==============---------- ###########  AC: 2Str: 4 #.........#  EV: 16Int: 21 #.........#  SH: 0Dex: 16 #.........+  XL:  6 Next: 43% Place: Dungeon:4 #....K@...#  Noise: ---------  Time: 3816.9 (0.0) #.........############  -) Teeth and claws #####+#...............  Cast: Ensorcelled Hibernation #&hyT[39;49m...............  Fly Contam  #...............  #...............  K   kobold #...............  #...............  #............## You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 72%)&h. Rengar the Jinx  Felid  Health: 28/28 ========================  Magic: 6/10==============----------  ###########AC: 2Str: 4  #.........#EV: 16Int: 21  #.........#SH: 0Dex: 16  #.........+XL:  6 Next: 43% Place: Dungeon:4  #....*@...#Noise: ---------  Time: 3816.9 (0.0) &h| #.........############ -) Teeth and claws  #####+#............... Cast: Ensorcelled Hibernation  #............... Fly Contam  #...............  #............... K   kobold  #...............  #...............  #............##You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 72%)&hGSSK(asleep)&h4K _Nothing appears to happen.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to affect: 72%)  The kobold looks drowsy...&hz7.9 (1Ensorcelled Hibernation _&hz&h&h  The helpless kobold fails to defend itself.  You claw the kobold!)&he &8&h &h J _You kill the kobold!&hD`      #  #.#  #.#  #&hD.+  #....@....#  #.##  #####+#.  #.  #..&h8F  #..  #...  #...   #.##&hL&hS&9&hZ&hI`o _You see here a +0 dagger.&hm       #  #.#  #.#  #.+  #...@)....#  #.#  #####+#  #.&hn  #..  #...   #....   #.....   #.## &hyn&h)s&h1v.20 _&hy&h1{&hJ      #  #.#  #.#  #.+  #....@....#  #.## #####+#. #.. #... #.... #..... #...... #.##&h &h &1&h  _You see here a +0 dagger.&hd ###########.........+)....################+#............... #.......... ########.....#2 _Your magical contamination has completely faded away.&h('..#...#....##....##....##....#7==3 _You reach down and open the door.&hJ ###########.........+)....#.....#################@#............... #....#......#....#......#........#....# #......#.....#4 _There is an open door here.&he ###########.........###..+#....)....##.........#################'#............... #... #....#......#.....#5 _&h޽4&hY&hIB&hiQ==&h2&h,&h6&h,&hm&h,&hl&hf8===&h&h<,&hM&h ,&hG&h,&h&h<===&h &hI&h,&h#&h ',&hA*&hJ.,&hk1&h5,&hC8&hV<99&h<*==&h?&hC,&hG&h_K,&hN&hR,&hnyC==&hq~10/10===&hr M ##########&h.##..##.........+#....)....# #.........############&ho#####. #....#...............&h2#....# _Magic restored.&h&h&h`&hu      ###########  #.#  #.#  #.........+  #....)....#  #.....@...############  #####'#.......  #....#.......  #....#.......  #....#....... #....#....... #....#......... #....#............# #....#######  There is an open door here.&hw &hx_&h)~&h p      ###########  #.#  #.#  #.........+  #....).@..#  #.........############  #####'#........  #....#.  #....#. #....#. #....#. #....#... #....#............#&h ,&h~ &hz        ########### &hz  #.#  #.#  #.......@.+  #....)....# &hD{ w #.........############  #####'#.........  #....#........&h{  #....#........ &h | #....#..  &hc| 9#....#...&h{ &hӁ 5===&h* &h       #  #.#  #.#  #..@+  #....)....#  #.........##  #####'#.....  #....#..... #....#...... #....#....... #....#........ &h}P #####.....#'.....#.....######&hkU ,&hlY &hn p  ##  #.#######  #.#.....#  #...@.....#  #....)....#.....#  #.........############  #####'#.....  #....#.... #....#..... #....#..... #....#...... _You reach down and open the door.&hS 4&h &h* L      ###########   #.........#######   #.#.....#   #..'.....#   #....)...@#.....#   #.........############   #####'#...............   #....#......   #....#.......   #....#........   #....#.........   #....#...............   #....###There is an open door here.&hh. 6 _&h3 &h     ###########  #.........#######   #.#.....#   #..'.....#   #....)....#.....#   #.......@.############   #####'#...............   #....#...............   #....#...............   #....#...............   #....#.........   #....#.&h .......   #....#....##   #....########.....&h &hv &h &h 2     #  #.#######  #.#.....#  #...'.....#  #....)....#.....#  #......@..##  #####'#.  #....#.  #....#.  #....#.  #....#.  #....#.  #....#....##   #....#.....#&h &h3 &h &hr      #  #.#######  #.#.....#  #...'.....#  #....)....#.....#  #.....@...#&hs #  #####'#.  #....#.  #....#.  #....#.  #....#.  #....#.  #....#.....##   #....#.....#&h{ ,&hS &h    ###########  #.........#######  #.#.....#  #..'.....#&h   #....)....#.....#  #.........############  #####@#...............  #....#.......  #....#.......  #....#.......  #....#.......  #....#.......  #....#......##  #....########.....  #....#......#.....#&h+ ,&hY &hR ) ###########.........#########.....#...'..#....)....#..#.........#################'#............... #...&hS .#....# #......#.....#There is an open door here.&h5Z &hZ _&h` &h"  ############.........########.........#..............'...)....#.......################'#............... #.... #....#......#.....#&h ,&h= &h> .........#######........#............'..)....#.....################'#............... #....##  #....#......#.....#. &hxLB&h"1............')....#.....################'#............... #....## ####### .......#&h,&h&hX ..')....#.....################'#............... #....## ####### Fly  #....##.....#.....# . #.....&h],&h0&h >678 M..#.....')....#.....# .........#################'...........####### #....#......#.....##....#&hV,&h\&hջY78 M#####.......#.....')....#.....# .........#################'...........# #....########.....##....#&h,&h&h-78 M########## ........######.......#.......')....#.....# .........#################'.&h-... #....#............###....#&hP&hBQ&hCV&h 78 &h&M&h &h########### #.........######.........#........'..)....#.....# .........#################' &hl#....#...............#....#&h&hS&hoY+78 M ########## ########...#..#.........'..#....)....#.....# #.........################# #....#...............#....#&h\,&he&h      ###########  #.#######  #..#.....#  #.........'.....#  #....)....#.....#  #.....@...############  #####'#.......  #....#.......  #....#.......  #....#....... #....#....... #....#......... #....#............# #....#######  There is an open door here. _&hA   ########### #.........####### #.#.....#  #...'.....#  #....)....#.....#  #.........############ #####'#@..............  #....#.  #....#.  #....#.  #....#. #....#. #....#.## #....######### #....#......&hJ&hR&hY&h;d  ########### #.........####### #.#.....#  #...'.....#  #....)....#.....#  #.........############ #####'#...............  ....#.  #....#.  #....#.  &hֶ#....#.  #....#. #....#.## #....######### #....#......#.....# &hd,&hܾ&h ###########   #.........#######   #.#.....#  #...'.....#  #....)....#.....#  #.........############  &h #####'#...............  ....#.  #....#.  #....#.  #....#.  #....#.  #....#.## #....######### &h!#....#......#.....# #....#......#...# #....#......#.....# ..&h (,&h2.&h #.........####### #.#.....#  #...'.....#  #....)....#.....#  &hJ9#.........############ #####'#...............  #....#.  #....#.  #....#.  #....#.&h  #....#.  #....#.##  #....#########&h #....#......#.....# #....#......#..# #....#......#.....# .. #....#......#.....# ..#&h,&h&hT .#.#.....# #...'.....# #....)....#.....# #.........#################'#............... ....#. #....#. #....#. #....#. #....#. #....#.## #....########.....# #....#......#.....##....#......#.##....#......#.....# ..#....#......#.....# ..##....##.....# ..#&h ,&h'&h6t#...'.....# #....)....#.....# #.........#################'#............... ....#.&hu #....#. #....#. #....#. #....#. #....#.## #....########.....# &hu7#....#......#.....# #....#......#.....##....#......#.....# ..#....#......#.....# ..##....##.....# ..##....##.....#.....#.....&hR},&h&h#...'.....# #....)....#.....# #.........# #####'#.. #....#... #....#.... #....#..... #....#...... #....#...... #....#.&hT## #....#.....# #....#......#.....# #....#......#.....##....#......#.#....#......#..#....##.....#.. &h,&h&h^#...'.....# #....)....#.....# #.........# #####'#.. #....#... #....#.... #....#..... #....#...... #....#...... #....#.##....#.....# #....#......#.....# #....#......##....#......##....#......##....##.....# &ht`&h+[#...'.....#  #....)....#.....#  #.........######'#..#....#...#....#....#....#.....#....#......#....#......#....#.&h ##....#.....# #....#......#.....# &h,&h&h3$#...'.....# #....)....#.....# #.........# #####'#..#....#...  #....#....  #....#.....  #....#......  #....#......#....#.#&hL4#....#.....#  #....#......#.....# &h.<,&hB&h^...'.....# ....)....#.....# .........#&h'#.. #....#... #....#.... #....#..... #....#...... #....#......# &h#....#.# #....#.....# #....#......#.....# &hk&h&h1&h&hV)..'.....# )....#.....# ....#'#.. ....#... ....#.... ....#..... ....#......? ....#......# ....#.###### ....#.....# ....#......#.....# &h.,&h2&hRy..'.....# )....#.....# ....#'#...#....#.....#......#......?..#......# #.&hb###### #.....# #......#.....# #......#.....##......#.....# ..#......#.....# ..###.....#.....# ..## &hh,&h&h ..'.....# )....#.....# ....#.'#.. ..#... ..#.... .&h= .#..... ..#......?..#......# #.###### #.....# #......#.....# #......#.....##......#.....# ..#......#.....# ..###.....#..... &hJ ,&h& &hm .#.....# ....'.....# )....#.....# # .....#################.# '#... .#.... .#..... .#....... .#..............@...?... &ho .#.................######............##############.....# #......#.....##......#.....##......#.....# #......#.....# ..###.....#.....# ..##&hPw ,&h} &hi H#.....# ..'.....# . ....#.....# .# ....#.#. #... #.... #..... #..... #......&h ^.@..?.... #.........#####. #.###### #.....# &h #......#.....# #......#.....# #......#. &hW ,&h &hQ #.....# ..'.....# . ...#.....# .# ..#.#.. ... ..... &hXR .....r ..... ........@.?..... .........#####. .###### .....# &hYS ......#.....# ......#.....# r   quokka (asleep) &hMc &hMu 087.9 (62.0)&h| ,8.9 (63&h o _A quokka comes into view.&hC#.....# .'.....# .. h. ..#.....# .#... ..#.#... ..........r..♣...@?.................#####.###### .....# #.....# h   hound (asleep)#.....# .. r   quokka (asleep) &hT)G9.9 (1.0)&h@n _A hound comes into view.&h5#.....# '.....# .. h.#.....# &h=.#....#.#...........r.&h♣........#####....###### #&h.....# #.....# #.....# .. &h&hr.r&hI90Ensorcelled Hibernation&h&h &hd&h_You see here a scroll labelled YSSYG KUDURCH.&h !##### .#### ##'. h.......# .#...#################.#.........r....♣..?............#####.... ..........###### ..# ####.  .. .hr.h==1&h  &h &h _The hound barks!&h.....### ## .'.. ...##.h..################.#...........................r.......♣....&h~8#####....###### ..# #####.....# . .... ....##&hr&h&h&h&h?.h.r&h>/--2&h&h _You see here a scroll labelled YSSYG KUDURCH.&h: .#.....# ### ##  Rengar the Jinx .'.....# .. ...  Felid .#.....# .#....  Health: 28/28 ======================== .#################.#....  Magic: 8/10===================----- ....................h...  AC: 2Str: 4 ........................  EV: 16Int: 21 ........................  SH: 0Dex: 16 ......................♣.  XL:  6 Next: 43% Place: Dungeon:4 ................@r......  Noise:&h\  ---------  Time: 3892.9 (0.0) ...............#####....  -) Teeth and claws ..........###### ..#  Cast: Ensorcelled Hibernation #####.....# .  Fly ....#.....# ....#.....# h   hound ....#.....# .. r   quokka ....#.....# ..# ....#.....# ..## _The hound barks! _You see here a scroll labelled YSSYG KUDURCH.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to affect: 72%)&hP.#.....#### ##Rengar the Jinx .'.....#.. ...Felid .#.....#.#....Health: 28/28 ======================== .#################.#....Magic: 8/10===================----- ....................h...AC: 2Str: 4 &hQ........................EV: 16Int: 21 ........................SH: 0Dex: 16 ......................♣.XL:  6 Next: 43% Place: Dungeon:4 ................@*......Noise: ---------  Time: 3892.9 (0.0) ...............#####....-) Teeth and claws ..........###### ..#Cast: Ensorcelled Hibernation #####.....#.Fly ....#.....# ....#.....#h   hound ....#.....# ..r   quokka ....#.....# ..# ....#.....# ..## _The hound barks! _You see here a scroll labelled YSSYG KUDURCH.  Aiming: Ensorcelled Hibernation [3&h'X9;49m(safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to affect: 72%)&h6]r(asleep)&h _You see here a scroll labelled YSSYG KUDURCH.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a quokka (chance to affect: 72%)  The quokka looks drowsy...&hUe.hr&h23.9 (1 _&h&hB&h[&  The helpless quokka fails to defend itself.  You claw the quokka!&h'&h5}.h†&hQj 4 _You kill the quokka!&h8\&h]^g _Your Hexes skill increases to level 10!&hh.#.....# ### ##  Rengar the Jinx .'.....# .. ...  Felid .#.....# .#....  Health: 28/28 ======================== .#################.#....  Magic: 6/10==============---------- ........................  AC: 2Str: 4 ........................  EV: 16Int: 21 ........................  SH: 0Dex: 16 .................h....♣.  XL:  6 Next: 43% Place: Dungeon:4 ................@†...... &h y[40m Noise: ---------  Time: 3894.9 (0.0) ...............#####....  -) Teeth and claws ..........###### ..#  Cast: Ensorcelled Hibernation #####.....# .  Fly ....#.....# ....#.....# h   hound ....#.....# .. ....#.....# ..# ....#.....# ..## _You kill the quokka! _Your Hexes skill increases to level 10!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)&h".#.....#### ##Rengar the Jinx .'.....#.. ...Felid .#.....#.#....Health: 28/28 ======================== .#################.#....Magic: 6/10==============---------- ........................AC: 2Str: 4 ........................EV: 16Int: 21 ........................SH: 0Dex: 16 .................*....♣.XL:  6 Next: 43% Place: Dungeon:4 ................@†......Noise: ---------  Time: 3894.9 (0.0) ...............#####....-) Teeth and claws ..........###&hpX### ..#Cast: Ensorcelled Hibernation #####.....#.Fly ....#.....# ....#.....#h   hound ....#.....# .. ....#.....# ..# ....#.....# ..## _You kill the quokka! _Your Hexes skill increases to level 10!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)&h&hQh _Your Hexes skill increases to level 10!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hound (chance to affect: 64%)  The hound struggles to resist.&h\Vd4----=5.9 (1&hY&h[* _The hound bites you.&h G.#.....# ### ##  Rengar the Jinx .'.....# .. ...  Felid .#.....# .#....  Health: 24/28 ====================---- .#################.#....  Magic: 4/10=========--------------- ........................  AC: 2Str: 4 &hƴ........................  EV: 16Int: 21 ........................  SH: 0Dex: 16 .................h....♣.  XL:  6 Next: 43% Place: Dungeon:4 ................@†......  Noise: =--------  Time: 3895.9 (0.0) ...............#####....  -) Teeth and claws ..........###### ..#  Cast: Ensorcelled Hibernation #####.....# .  Fly ....#.....# ....#.....# h   hound ....#.....# .. ....#.....# ..# ....#.....# ..##The hound struggles to resist. _The hound bites you.  Aiming: &h;[39;49mEnsorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)&h+.#.....#### ##Rengar the Jinx .'.....#.. ...Felid .#.....#.#....Health: 24/28 ====================---- .#################.#....Magic: 4/10=========--------------- ........................AC: 2Str: 4 ........................EV: 16Int: 21 ........................SH: 0Dex: 16 &hA.................*....♣.XL:  6 Next: 43% Place: Dungeon:4 ................@†......Noise: =--------  Time: 3895.9 (0.0) ...............#####....-) Teeth and claws ..........###### ..#Cast: Ensorcelled Hibernation #####.....#.Fly ....#.....# ....#.....#h   hound ....#.....# .. ....#.....# ..# ....#.....# ..##The hound struggles to resist. _The hound bites you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)&hgf&hBMh _The hound bites you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (chance to affect: 64%)  The hound struggles to resist.6.9 (1&h _The hound barely misses you. The hound bites you but does no damage.&h.#.....# ### ##  Rengar the Jinx .'.....# .. ...  Felid .#.....# .#....  Health: 24/28 ====================---- .#################.#....  Magic: 2/10====-------------------- ........................  AC: 2Str: 4 ........................  EV: 16Int: 21 ........................  SH: 0Dex: 16 .................h....♣.  XL:  6 Next: 43% Place: Dungeon:4 ................@†...... [39&h-;49m Noise: =--------  Time: 3896.9 (0.0) ...............#####....  -) Teeth and claws ..........###### ..#  Cast: Ensorcelled Hibernation #####.....# .  Fly ....#.....# ....#.....# h   hound ....#.....# .. ....#.....# ..# ....#.....# ..##The hound struggles to resist. _The hound barely misses you. The hound bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)&h{.#.....#### ##Rengar the Jinx .'.....#.. ...Felid .#.....#.#....&hdHealth: 24/28 ====================---- .#################.#....Magic: 2/10====-------------------- ........................&hmAC: 2Str: 4 ........................EV: 16Int: 21 ........................SH: 0Dex: 16 .................*....♣.XL:  6 Next: 43% Place: Dungeon:4 ................@†......Noise: =--------  Time: 3896.9 (0.0) ...............#####....-) Teeth and claws ..........###### ..#Cast: Ensorcelled Hibernation #####.....#.Fly ....#.....# ....#.....#h   hound ....#.....# .. ....#.....# ..# ....#.....# ..##The hound struggles to resist. _The hound barely misses you. The hound bites you but does no damage.  Aiming: &h3Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)&h~Uh(asleep)&hT Mh _The hound barely misses you. The hound bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hound (chance to affect: 64%)  The hound looks drowsy...&h-7.9 (1Ensorcelled Hibernation _&hC&h&h.X hh  You pounce on the unaware helpless hound!  You claw the hound! Your bite misses the hound.The hound is severely wounded.&h0---=8.8 (0.9Ensorcelled Hibernation&h&hs` _The hound misses you. The hound bites you.&h϶  You scratch the hound.  The hound is almost dead.&h -9.8 (1.0&h8 &h K _The hound misses you.&h   You scratch the hound.  The hound is almost dead.&hɭ19----3===900&hO&hh _The hound closely misses you. The hound bites you.&hۀ  You miss the hound.The hound is almost dead.&h&1&ho&h΍R _The hound barely misses you.&h;  You scratch the hound.&hԵ1.&h20====552Ensorcelled Hibernation &h&h)I _You kill the hound!&h 8#######  #.....# ####### '.....# .. .... #.....# .#..... #################.#.......♣.............♣. ?†.....&h3 ....#####..... .........###### ..#. ####.....# ...#.....# ..#.....# .#.....# #.....# ..#&h &h .-3&h &hj &h8 f.#.....######## .'.....# .. .... .#.....# .#..... .#################.#..... ........................♣...............♣.†.......#####.....&h: ###### ..#. #####.....# ... ....#.....# ...#.....# ..#.....# ...#.....# ..#.#.....# .##&hg> &hC @-4&hF &hP &hT +5.8 (2&hW &hY c _e - a scroll labelled YSSYG KUDURCH&h;vc.#.....# # ..'.....#&hv .. .... ..#.....# .#..... ..#.#.....&hw'.....♣.............♣.&h{.†........#####......###### ..#.#.....# ... .....#.....# .. .....#.....# . .....#.....# .. .....#.....# ..# .....#.....# ..##&h&hx1==6.8 (1&h&h&h!#.....# # '.....# .. .... #.....# .#..... #.#..... ....♣ ..... ..... ♣. &h$†....... #####..... ###### ..#. .....# ... &h&&h+&7&hX.&hZ0&hpM##### ######## .'. ........# .#...#################.#.........♣..............♣. ..†...........#####.... ..........###### ..#.Fly ..&h<8&h&h"$&h~%&h'&h34===&h3&h8&hy2==3=5===&h&&h#)&h#-&h/&h1x4==&h6;,&hUU===5==&hAg=6==6====&hr[7==&h]7=== &h`_You start resting.35.8 (27.0)8=6.8 (28 _HP restored.&hu===&hf8===&hv===&h&&h?&hw&h$&h;&h*&h֩&h&h&hŭ&hC9&h==&h+&hk&h&h0&hH&hX&h&h&hl&hy&h&h&h&h==&hl&h&h&hR&hj&hE&h&h &h&h&h&h*&h&h&hC &h+&h%_You start resting.&hj&h$&ha%&58.8 (22&h84&h4 10/10&hH5===&h5%9.8 (23&h:&h= &h=&h>_Magic restored.&h===&h"&h &hf,&h5&h&h,&h&h,&h&h,&h2&hC,&h&h,&hw&h&hU&h&h&h\&h&hM,&h,&h,&h&h,&h&h,&h;&hL,&h &hF,&h&h,&h&h ,&hq &h ,&h &h',&h.&h,&hT&hH&h&h;&h;,&h&hy&h&hq&h,&h&h ,&h;!&h=#,&h$&h&&h+&h,&hm.,&ho/&h1,&h2&h4&h 5&h5&h7&h 8&h8&h.;&h;&hL<&h>&hw>&h/?&hA&h$B&h'C&hE,&h1F&h>H,&h I&h'K,&hK&hN,&hN&hQ,&hR&hT,&hU&hW,&hX&h1[,&hO\&hh^,&h`&ha,&h^b&h[d,&he&h'g,&hg&hi,&hj&h0l&hl&h(m&hn&h;o&ho&h^q&hq&hor&ht&htt&hu&hv&h w&hw&hQy&hy&hIz&h{&h8|&h|&hs,&hx&h,&h&h,&h&hp,&h&h;,&h>&hό,&h&ho&hնn&hr,&hB&h,&h߻&h&,&hؾ&h&h&hn&hL&h&h(&h&h&h&h&h&h&h&ht&h&h&hC&h&h&h&h&hg&h&h_&h&hR&h&h&hY,&h&hr&h&hw&h&hp&h &h{&h&h&h1&h&h&h&h&h/&h&h'&hv,&h&h,&hC&h,&h&h,&h&h`,&hh&hM,&ht&ht,&hL&h ,&h &h ,&h &h. i 4058.8 (99 _You start waiting.&hU4 i9.8 (100.0) _Done waiting.&h)J&h# #######  #.....# ####### '.....# .. .... #.....# .#..... #################.#..... ....♣ ..... ...........♣.. .†....... ....#####..... .........###### ...# ####.....# ....#.....# ...#.....# ...#.....# &h&h#####  .....# ######### .....# #.. .... .....# #.#...... ################.#..........♣...........&h_......♣....†...........#####...... ........###### ...# ###.....# .....#.....# .....#.....# ...&h,&h&h{ #####  # ########### #......... ....# #.#....... ###############.#..........♣. ..................♣....†..........#####....... .......###### ...# ##.....# .#.....# .....&he ####  # ############ #.......... ...# #.#........ ##############.#@...........♣......................♣....†............#####....... ......###### ....#.... #.....# .&h{H # ### #..# #.#.........#.@............♣.................................♣.....#†..........######........####### ....#. &h< # ## #.## #.#.........#.#..@......#.....♣....#...........#............#..†.....#####...###### .... &hy&h&h&hD # # # #.# # #.#.........# .#...@.....# .....♣....# ...........# ............# ......♣.....#&hdit†..........######...###### .... &hh: ###############...........#.#.......##########.#........ ................@♣....#......................Fly #. ...#............ &hR ############# #...........#  #.#.........# &hTx#########.#.........# ................♣....# ......@....# ............# ......♣.....## †..........# #####........####### ....#.....# .......# ........>#  ...&h^267.8 (8.0)&hkc&hi+8.8 (9&hm&hTp; _Found a stone staircase leading down.&h##############...........#.#....... ##########.#........ ................♣..................@........♣.....#.†..........# #####........###### .....#...... ................>....#.....##..&h&h+9.8 (1&h[&h&h ## ############# # #...........# # #.#.........#&hC#.#.........#.....♣....#..........#....@.....#.♣.....##.†..........#.#####........#.###### .&h....#.......# .....# .........>....#.# &h7.......## ...# ..&h&hB'70&h&h&h5 ##############...........#.#.......##########.#........ &h7 R.................♣.........................♣@....##†..........# #####........###### .....#......# ............>....#......#.. . ..#&hB &hS &1&h"Z &h\ &h  #############...........#.......##########.#........ .................♣.....................♣.....##.†.....@....# #####........######.......#......#Fly ......# .<..... ...# ..##&h 8<&hU &2&ha &h" 9 _Found a stone staircase leading up.&h ...........#.#.......##########.#........ .................♣......................♣.....##†..........# #####...@....######.......#......#&h ..>....#...... .....~. ...#.....&hw&h&3&hn&h&h&hi&h?&h?&he&h&h&hg&hc.# #.# .# #.#.........##.#.........#.....♣....#..........#..........#.♣.....##.†..........#.#####..@.....#.######.#......#.# #..........# #....>....#.# #........##.# ..'........#.# ..##......##[&h 39;49m.<......# ..##...... .....~. ....#.....&hz&4&hl&h  # ############.#........ ..................♣.....................♣.....##..†..........# #####........######......@#......# .&ho w...>....#.....#..~....... ..~P≈~ ....#....&h &h &5&h &hc &h'o  ########### ..................♣....#........................♣.....##..†..........# #####........########.......#......# ........&h.p >....#....#Fly S   ball python (constriction, asleep)....S.. ...≈_≈ ....'....&hw m  A ball python comes into view.&hE &6&h &hs 9 _Found a blossoming altar of Fedhas.&h..................♣..............#.....................♣.....##†..........# #####........########.......#......# ..>....#....#..' ..####.<.....&hX .....~.....~P≈~ S.. ...≈_≈'... ..~≈P#+####&h&h&7&hY&h&hL~..............#.....♣.....##†..........# #####........########.......#......# ..>....#....#..' ..####.<..... .....~.......~P≈S.. ...≈_≈'... ..~≈P#+#### .~..(....&h&h&8&h&h{# ............# ....♣.....## †..........# #####........#######.#......# # #. # #.>....# # #.## # ..'.# # ..##......##.<..... # ..##...... .....~. #.. ..~P≈~.#.S.. ...≈_≈.'... ...~≈P~#+####......[&h~bm ...~. &h4&9&h&h&h # ............# .....♣.....## †..........# #####........### ######.#......## #.## #.>....# # #.&h0 ## # ..'.# # ..##......##.<.....## ..##...... #.....~.##... ...~P≈~.##.S.. #...≈_≈.#'..... #...~≈P~.#+####...... #...~. &h &h_ '80&h& &h:* &h3 .....♣.....#†..........# #####........#########.......#......## ..>....##..' ..####.<.....#.. #.....~..Fly ...#......#. .......#&h&h&1&h_&hy&h$ ♣.....#†..........# #####........#########.......#......## ..>....##..'#&hŋ..##......##@<.....#..... #.....~........... ...~P≈#Fly .......# .......#&h&h&2&h&h Q&hVf †..... #####........#########.......#......##&hQh$ #..................>.............##..'.......#..##......##.<..... #@....~...............~P≈..S..##...≈_≈....Fly .....S   ball python (constriction, asleep)........# '#.....#&hImS.S)&htH3Ensorcelled Hibernation&hl|&h~5 _The ball python hisses angrily.&h#############.......#......## #...............>.........##..'.......#..##......##.<..........##.....~.........S...@.~P≈..##...≈_≈&h'.. #...~≈P~.#+####........(....# .. #......#.&h%. .  '######## .&h&h&hf..S4&hE&h&h .......#####........###  Rengar the Jinx ..######.......#......##  Felid ..# #...............#  Health: 28/28 ======================== ..# #..........>....#  Magic: 8/10===================----- ..# #..............##  AC: 2Str: 4 ..# ..'..............##  EV: 16Int: 21 ..# ..##......##.<.....#  SH: 0Dex: 16 &he ..# ..##......##.....~.#  XL:  6 Next: 55% Place: Dungeon:4 ..#...........S*@.~P≈~.#  Noise: ---------  Time: 4084.8 (0.0) ..#...........##...≈_≈.#  -) Teeth and claws ..'........... #...~≈P~.  Cast: Ensorcelled Hibernation ..#+####...... #...~....  Fly ..(....# .. #......#. .......# . .......#  S   ball python (constriction) .......# .......# '#.....# ######## .#.....# _Found a blossoming altar of Fedhas. _The &h ball python hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (chance to affect: 72%)&hұ .......#####........###Rengar the Jinx ..######.......#......##Felid ..# #...............#Health: 28/28 ======================== ..# #..........>....#Magic: 8/10===================----- &h ..# #..............##AC: 2Str: 4 ..# ..'..............##EV: 16Int: 21 ..# ..##......##.<.....#SH: 0Dex: 16 ..# ..##......##.....~.#XL:  6 Next: 55% Place: Dungeon:4 ..#...........*.@.~P≈~.#Noise: ---------  Time: 4084.8 (0.0) ..#...........##...≈_≈.#-) Teeth and claws ..'........... #...~≈P~.Cast: Ensorcelled Hibernation ..#+####...... #...~....Fly ..(..&h ..# .. #......#. .......# . .......#S   ball python (constriction) .......#.......# '#.....######### .#.....# _Found a blossoming altar of Fedhas. _The ball python hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (chance to affect: 72%)&h7TS, asleep)&hq$SThe ball python hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  &h'sAim: a ball python (chance to affect: 72%)  The ball python looks drowsy...&h2z5.8 (1Ensorcelled Hibernation _&h:&h=&h$.#####.###.######.......#......##.# #.........#.# #..........>....#.# #..............##.# ..'..............##.# ..##......##.<.....#.# ..##......##.....~.#.#.S@..~P≈~.#.#.##...≈_≈.#.'... #...~≈P~..#+####...... #...~.....(....#... #......#..#.. .......#.#. .......# #'#.....# [&h$O34m## ..#.....#&hU)&h0&6&h7&h :&hqv  The helpless ball python fails to defend itself.  You claw the ball python!&h1.&hq# .67&h+) &h, O _You kill the ball python!&h# .#####.###.######.......#......##.# #...............#.# #..........>....#.# #..............##.# ..'..............##.# ..##......##.<.....#.# ..##......##.....~.#.#.~P≈~.#.#.##...≈_≈.#.'.. #...~≈P~..#+####...... #...~.....(....#...... #......#..#...... .......#.#...... .......# ##'#.....#....!. ######## ...#.....#8 _&he FFound a green potion.&h.#####.###.######.......#......##.# #...............#.# #..........>....#.# .#..............##.# ..'..............##.# ..##......##.<.....#.# ..##......##.....~.#.#.~P≈~.#.#.##...≈_≈.#.'.##...~≈P~..#+####......##...~.....(....#......##......#..#..............#.#..............##'#.....#....!.## #...#.....#9&hL&hM&h #.#####.###.######.#......## #.....# #........# #.....# . #&h ...>....# #.....# ..#........## #.....# ..'........## #.....# ..##......##.<.....# #.....# ..##......##.....~.# #.....#.~P≈~.# #.....#.##...≈_≈.# #.....'.##...~≈P~. #.....#+####......##...~.... '.....(....#......##......#. #.#..# #&h .#..##'#.....#....!.##&hs :# .#...#.....#&hm &h '90&hH &h &hV  ######.......#......## # ...........>.......#..'.......####.<......##.....~.........~P≈##...≈_≈'#...~≈P~.#+####~...Fly . .#...#.....#......####1&h{+1 # ......>........#..'.......####.<......##.....~.........~P≈##...≈_≈'~≈P~.#+####... '.....(.......#Fly &h+_######### ##...#.........&h|3&hTr9==2&h ..>........#..'...##&h ##.<......##.....~.........~P≈##...≈_≈'~≈P~.#+####... '.....(.......# #........ ...## ##...#.........&h*&h4&3&h:&h=&hJ ....#&h.'..####.<......##.....~.....&h@....~P≈##...≈_≈'~≈P~.#+####... '.....(.......# #......&h........# ....#Fly &h>>#...######....&h0&h&4&h&h&h d '..####.<......#....~.........~P≈##...≈_≈'~≈P~.#+####&h6 6~... '.....(....#......# #..............# ###'#!.########&h Fly ##...# ....&h &hF &5&h &h &h-i  ..####.<......#....~.........~P≈##...≈_≈'...~≈P~.#+####..~... '.....(....&hj #......# #........ ###'#!.######## .#.....# Fly ##...#...&h u &hl} C==6&hX &h3 &h ....~.........~P≈##...≈_≈'....~≈P~.#+####..~... '.....(....#......# #........ ###'######### .#.....# ######Fly .#......78.8 (2 _m - a green potion&hڿ .........~P≈.##...≈_≈'......~≈P~.#+####...~... '.....(....#......# #..............# .... #&hV###'######### .#... ###### #.... .#&h&h+9.8 (1&h&hU&h M ..####..........~P≈~#......≈_≈.#'........~≈P~ #.....#+####...~... '.....(##......#.................. ####'########...... .######## ##...#.........&h &hZ \10/10===100&h$ &h &h,M<.... ..####.........~P≈~#....≈_≈.#'.......~≈P~ #.....#+####...~... '.....(##. #.....&h........ ####'########...... .######## ##...#.........&h&hC&1&h&hW&hAM ..'........#.#<.... ..####.........~P≈~#...≈_≈.#'.......~≈P~ #.....#+####...~... '.....(##. #............. ####'########...... .#...#.....########&h6F&hK&2&hV&hUM# ..'........#.#<.... ..####.........~P≈~#≈_≈.#'.....&hBV5~≈P~ #.....#+####...~... '.....(##......#. #............. ####'######## .#...#.....#......#&h[`&hh&3&hm&ho&h 4&h] &h1 .#.....# ..#>....# .#.....# ..#........## .#.....# ..'..............## .#.....# ..##......##.<.....# .#.....# ..####.....~.# .#.....#.....~P≈~.# .#.....#&h1 .##...≈_≈.# %#.....'.....##...~≈P~. .#.....#+####...@..##...~.... .'.....(....#......##......#. .#.#&h1 ).....# .#..........#..............####'#.....#......######### ..#...#.....#......# ..#...#.....######## &h)2 N.##...#. .##...#.........&h57 R===&h: &hU h###.....# #......# ..#.....# ..#...>....# ..#.....# ..#........## .&h .#.....#. ..'..............## ..#.....#...##......##.<.....# ..#.....#...##&h֜ ##.....~.# ..#.....#.....~P≈~.# ..#.....#.##...≈_≈.# .%#.....'.....##...~≈P~. ÷.#.....#+####......##...~.... ..'.....(....#......##......#. ..#.#......# ..#..........#..............####'#.....#......#########.#...#.....#......#..#...#.....######## ..##...#.&h{ &hǥ &hD &hl .........######## ####.....# . #.......#.#.....# ..#...>....#.#.....# ..#........##.#.....#. ..'.........#.#.....#...##......##.<.....#.#.....#...####.....~.#.#.....#.....~P≈~.# <..#.....#.##...≈_≈.# ..%#.....'.....##...~≈P~. .÷.#.....#+####......##...~.....'.....(....#......##......#..#.#......#.#..........#..............####'#.....#......#########.#...#.....#......#..#...#.....########&h &h &h &h} ......#####........# ..........######## #####.....# . #......#.#.....# ..#>....#.#.....# ..#.......##.#.....#. ..'.........#.#.....#...##......##.<.....#.#.....#...####.....~.# ....#.....#.....~P≈~.# .<..#.....#.##...≈_≈.# ...%#.....'.....##...~≈P~.÷.#.....#+####......##...~.....'.....(....#......##......#..#.#......#.#..........#..............####'#.....#......#########.#...#.....#......#&h+ &h} &h0 &h% .#####.###.######.#......###.....# . #.#.#.....# ..#.>....#.#.....# ..#.##.#.....#. ..'.##.#.....#...##......##.<.....#.#.....#...##......##.....~.#.#.....#....@..~P≈~.# ..<..#.....#...........##...≈_≈.#.%#.....'&h .....##...~≈P~..÷.#.....#+####......##...~.....'.....(....#......##......#..#.#&h .# <....#.#.#.####'#.....#......# &h4 6......#...#.....#......#&h &h &hX &h .#####.###.######.......#......#.....#... #.......#.....#....#..........>.....#.....#....#.....#.....#....'....#.....#...##......##.<..... #.....#.....#...##......##.....~. #.....#.....#...@...~P≈~. #..<..#.....#...........##...≈_≈. #....%#.....'.....##...~≈P~.÷.#.....#+####......##...~.'.....(....#......##......# #.....#....#.# #<....#.#..# #.....####'#.....#......# #......#...#.....#......#&h &h #.#####. #.######.#......#.....#....#..... #......#.....#....#..........> #......#.....#....#...... #......#.....#....'..... &h= #......#.....#...##......##.<#.....#.....#...##......##.....~ ##.....#.....#..@....~P≈~ ##..<..#.....#...........##...≈_≈ ##....%#.....'.....##...~≈P.÷.#.....#+####......##...~ )......'.....(....#......##...... ##.....#....#.&hV. ##<....#...#..&h~. ##.....####'#.....#...... ##......#...#.....#......#&hP &h&h%&h.#######.......#..... .########.....#....#. .#......#.....#....#&hRq> .#......#.....#....#. .#......#.....#....'.... .#......#.....#...##......##.< &h).##.....#.....#...##......##. .##.....#.....#...............~P≈ .##..<..#.....#.@.........##...≈_ .##....%#.....'...........##...~ ......÷.#.....#+####......##...~. .)......'.....(....#......##... .##.....#..........#....... .##<....#.#.... .##.....####'#.....#......####### .##......#...#.....#......# ...#...#.....########&h,&h&hT.########.....#....#. ..#......#.....#....#>.#......#.....#....#. .&h;.#......#.....#....'....#......#.....#...##......##.<.##.....#.....#...##......##. ..##.....#.....#...............~P ..##..<..#.....#...........##... .&hh.##....%#.....'@..........##...~ .......÷.#.....#+####......##...~)......'.....(....#......##... .&h.##.....#..........#....... ..##<....#.#... ..##.....####'#.....####### .&h=m.##......#...#.....#......#...#...#.....##########&h/#...#.........&h &hd &h&hIi'..............#'#.....#..#.....#...#.....#&hL,&hR&h= &h......>#.......'.......#...##......##.<#..#..&h%..#...............~P<.#...........##...≈..%'........~.....÷.#.....#@####....)......'.....(....#......##.....#..........#........<.......###...#...... &ht`..##.....##...#......... _You reach down and open the door.&h#4&h&hU #......#.....#....#.. .#......#.....#....'. .&hlV-#......#.....#...##......##.<##.....#...##......##... .##.....#.....#...............~P≈ .##..<..#.....#...........##...≈_&hKWr##....%#.....'...........##...~....÷.#.....#'####......##...~. .)......'.....(.@..#......##..... .##.....#..........#......... .##<....#.&hX7#. .##.....####'#.....#......####### .##......#...#.....#.#.......#...#.....##########.....##...#.........##.....##...#...#......>#...######....  There is an open door here.&ha&hDb _&hh&h##......#.....#....'. #......#.....#...##......##.< ##.....#...##......##.....~ ##.....#.....#.........~P≈~ &hF##..<..#.....#...........##...≈_ ##....%#.....'...##...~≈P .....÷.#.....#'######...~.. )......'.....(....#......##..... ##.....#........@.#......... ##<....#.&h #. ##.....####'#.....#......######## ##....#.....#......# .......#...#.....######## ##.....##...#......... ##.....## &h#......>#...######.... #......##...# ....&h,&hJ&h`......#.....#...##......##.<#.....#...##......##.....~ #.....#.....#.........~P≈~. #&h``..<..#.....#...........##...≈_≈. #....%#.....'...##...~≈P~ ....÷.#.....#'####&h*a##...~....'.....(....#......##......# &hpa#.....#..........#..............# #<....#.#.&ha# #.....####'#.....#......######### #.&ha...#.....#......# .......#...#.....######## &hMd#.....##...#......... ......>#...######.... ......##...# ....##...# ...&hk,&hq&h=I #....~...#...............~P≈<..#...........##...≈_≈..%#.....'........~≈P~ ....÷.#'####.........'.....(....#........# #.....#............. #<.......####'#########.#... .######Fly .... &h;#......#......&h,&h&h<t .............~P≈<..#.....#...........##...≈_≈..%#.....'........~≈P~ ....÷.#.....#'####.........'.....(....#........# #.....#............. #<.......####'#########.#...&h=! .###### #.....#.... ............ #.>....#&hD,&hqI&h/<..........##...≈_≈..%'........~≈P~ ....÷.#'####.........'.....(....#........# #.....#.........&hQ.... #<.......####'#########.#... .###### #.....#....... ...... &h......>#...######.......##...# ....... #........#...........>....# . '..&h̸,&h#&hO....%#.....'...##...~≈P~ &hm...÷.#.....#'######...~.....'.....(....#......##......##..........#..............# <....#.#.&h# .....####'#.....#......######### .&h|...#.....#......# ......#...#.....######## ##...#.....@....... .....##...#. &ho .....>#...########...# #.##...# #. .&h0.... #. .>....# #. ......# #. ###+##&h"#&h',&h,&hn ÷.#'####.........'.....(....#........##............. <.. .....####'#########.#... #########.........>#...########...# #........ ......#&h ..'.....(....#........##.........&h.... <.. .....####'#########.#... #########.........>#...######&h##...# .#....+........ ......#&hf,&h&h+n-'.....(....#......##......#. #...#.# ....#..#.# ####'#.....#......# #...#.....#......# #...#.....#.##...#.......##...#.......>#...######.##...# #.##...# #.&hn##.... #.# >....# #.#&hn# #.#+### #.#&hob# +.+#&hs,&hx&h'.....(....#......##......#. #...#.# #...#.# ####'#.....#......# #...#.....#......# .#...#.....#.##...#.......##...#.......>#...######.##...# #.#&h-##...# #.##.... #.# #&h,&he&hH!'.....(....#......##......#. #..........#.# #....#.# ####'#.....#......######### #...#.....#......# .#...#.....#.##...#.......##...#.......&hKJ>#...######.##...# #.###...# #.## #.... #.# #&hO,&hT&h?'.....(....#......##......#. #...#.# #....#.# ####'#.....#......######### #...#.....#......# .#...#.....#.##...#.......###...#.......#>#...######.###...# #.###...# #.## #.... #.# &h@#&hC,&h2&h.'.....(....#......##......#. #...#.# #..#.# ####'#.....#......######### #...#.....#......#..#...#.....#....# ##...#.......# ##...#.......# >#...######.# ##...# #.### ##...# #.## #.... #.# #&h.....(....#......##......#. ...#.# ..#.# '#.....#......### #...#.....#......#. #...#.....#....# ...#.......# &hg...#.......# #...######.# ...# #.### ...# #.## #.... #.# #&hB&h}4#'####......##...~.... (....#......###...#.# .........#........# #'#.....#......######### ...#.....#......#....... ...#.....######## ...#.......# ...#............@...# ...######...........# ...# #.# ...# #.# .... # # # #.# +........+&h'...........##...~≈P~. #'####......##...~.... (....#......###...#.# ........#........# #'#.....#......##########.....#......#.......[#.....#########.......# #................# ######...........# # #.## #.# ... #.##.##.##.#30.8 (27.0)&hЯ,1.8 (28&h&htC _Found a robe.&hETM#..≈_≈.#'.........≈P~#'####.....~...(...##.. ................# #'#.....########.#......#.......[########@...#.....##............####.. ..# #.........###.......2.8 (1.0)&h#.##...≈_≈.# '.##...~≈P~. #'####......##...~.... (....#......##......#. #.# #.# '#.....#......#.#.....#......#.[.#.....##.@..# #.## #.# ######.# # #..# #.## #..#.. &h&h4&3&hz&h&h #.##...≈_≈.# '.##...~≈P~. #'####......##...~.... (....#......##......#. #.# #.# #.....#......#. #.....#......#.[.# #.....##..@.# #.## #.# ######.# # #... # #... #...#... 4&h" &h M....~P≈~ .#≈_≈.# .'.....≈P~ .#'###~... .(##. .........# ########........#..@....[.#########....######..#..... ######...........#.....&h &h &5&hm &hp&h#.~P≈~.# #.##...≈_≈.# '.##...~≈P~. #'####......##...~.... (....#......##......#. #.# #.&h{# .....#......#. .....#......#.[.# .....##....###### ........## .# .#  #.###  #....  #........# &hԱ<6&h&h&h$i.~P≈~.# .##...≈_≈.# .##...~≈P~. '####......##...~.... ....#......##......#. #.# #.# .#......#.#......#.[.# ##....###### ## # ..##.####........###........# &hI&h&7&h<&hR&htI~P≈~.# ##...≈_≈.# ##...~≈P~. ####......##...~.... #......##......#. #.# .#.# ..#......#.#......#.[.# ##....###### ## .# ...##..####..###........# 8&h/~P≈~.# ##...≈_≈.# ##...~≈P~. .......##...~.... ..#......##......#. ...#.# ...#.# ..#......#.&h&0#......#.[.# ##....###### .## &h0...# .....#  #...###  &h4G#..## &h&9&h>&9&h&h&h~P≈~.# ##...≈_≈.#+###r.##...~≈P~............##...~....(...#......##......#....&hF#.#...#.#..#......#.#......#.&h.# #....###### ..## ...# &h#.### r   quokka (asleep) &hw&h  A quokka comes into view.40&h _Found 5 stones. _You see here a +0 robe.&h ~P≈~.# ##...≈_≈.#+###r.&h |##...~≈P~.......##...~....(. #......##......#. #.#. #.#. #......#. &h#......#.[@# #....###### ..## # &hY.### &h&h-1 _&h*#&h&&hMd&h&|;&h &hd&h &h$&h`&hIe&hm&hpV###.........~P≈~.# .≈_≈.#+###r .≈P~..~....(##........########@.............#.......[.####... ########....#######...####&h.c&he&2&h|l&hm&h<.... ###..... .K....~P≈~.# .≈_≈.#+###r .≈P~..~....(##........########...........#.......[.####... ########....###### .#..K   kobold (asleep).####&h&h&3&h&hu _A kobold comes into view. It is wielding a +0 dagger.&hI<.~.# .K ~.# ... _≈.#+###r.. ~........ ..(...... #........ #........ #@....... &hz#........ [.####... #### . &hY"&h͵A<&h=p.~.# .K ~.# ... _≈.#+###r.. &h~........ ..(...... #........ &h#........ #@....... #........ &hd[.####... #### . &hƷ(&h&h&hL&hd _There are monsters nearby!&h*| C'........#<.... ###..... .K....~P≈~.# .&h| #≈_≈.#+###r .≈P~..~....(##........########...........#.......[.####.. ########....###### ..&hg} f#....###&h &h -4 _&h &hǗ &hm#'........#.<.... ###..... .K....~P≈~.# ....≈_≈.#+###r ....~≈P~.....~....(##........########...........#.......[.####. ########....###### .#...5&h J.## .## ......##.<.....# . ......##.....~.# .K.~P≈~.# ..##...≈_≈.#+###r.##...~≈P~. ......##...~....(. ......##......#. .#. .#. ......##. ......#.[.####.....###### #.## ..# ###&h&hr$&6&h-&h0&hVc## .## ...##.<.....# ..##.....~.# .K.~P≈~.# ..##...≈_≈.#+###r.##...~≈P~.##...~....(.##......#.#.#.##.#.[.####.....###### #.## .# ##.#&hpl&h*w&7&h&h&h ## ...## ....###.<.....# ....###.....~.# ..K..#~P≈~.# .....###...≈_≈.#+###r....#&h^ q##...~≈P~.###...~....(.###......#.##.##.###.#.......[.####.....###### #.## .# ###.#&h &h &8&h &h' &h## ## .....# ##.<.....# .....# ##.....~.# ..K..# ~P≈~.# .....# ##...≈_≈.#+###r....# ##...~≈P~.# ##...~....(.&h# ##......#.# #.# #.# ##.#.......[.####.....###### #.## .# ###.#&h&h.rr&hH9Ensorcelled Hibernation&h"&h-&&hi >....[........#<.....##.....~K....~P≈~.# ≈_≈.#+###≈P~....r&hk~....(##..............# ########..... ...#.......[.####. ####....###### ##&hkN...###...&h1  Found a cloak.  The quokka twitches its whiskers.=50 _The quokka bites you but does no damage.&hi.......>....# Rengar the Jinx ...........## [....#  Felid ...........## .....#  Health: 28/28 ======================== ...##.<.....# .....#  Magic: 8/10===================----- ...##.....~.# ..K..#  AC: 2Str: 4 .......~P≈~.# .....#  EV: 16Int: 21 ...##...≈_≈.#+###.....#  SH: 0Dex: 16 &hl...##...~≈P~....r.....#  XL:  6 Next: 56% Place: Dungeon:4 ...##...~....(..@.....#  Noise: =--------  Time: 4150.8 (0.0) ...##......#..........#  -) Teeth and claws ...........#..........#  Cast: Ensorcelled Hibernation ...........#..........#  Fly ...#########............ ...#.......[.####.......  r   quokka ####....###### #......  K   kobold (asleep) .......## ...... .......# ###... The quokka twitches its whiskers. _The quokka bites you but does no damage.  Aiming:&hm Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to affect: 72%)&hz.......>....#Rengar the Jinx ...........## [....#Felid ...........## .....#&hKxHealth: 28/28 ======================== ...##.<.....# .....#Magic: 8/10===================----- ...##.....~.# ..K..#AC: 2Str: 4 .......~P≈~.# .....#EV: 16Int: 21 ...##...≈_≈.#+###.....#SH: 0Dex: 16 ...##...~≈P~....*.....#XL:  6 Next: 56% Place: Dungeon:4 ...##...~....(..@.....#Noise: =--------  Time: 4150.8 (0.0) ...##......#..........#-) Teeth and claws ...........#..........#Cast: Ensorcelled Hibernation ...........#..........#Fly ...#########............ &h...#.......[.####.......r   quokka ####....###### #......K   kobold (asleep) .......##...... .......####...The quokka twitches its whiskers. _The quokka bites you but does no damage.  &hAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to affect: 72%)&hٸ]r(asleep)&h@ &hA r &hB E_The quokka bites you but does no damage. &hVC Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  &hD Press: ? - help, Q - select action, ( or ) - cycle  &hxF Shift-Dir - straight line  Aim: a quokka (chance to affect: 72%)  The quokka looks drowsy...&hw -1.8 (1Ensorcelled Hibernation _&h  You pounce on the unaware helpless quokka!  You claw the quokka!.K   kobold&hg@-2&h&hJ _You kill the quokka!&h7b.>....# .[........#<.....##.....K....~P≈~.# ≈_≈.#+###≈P~..~....(##..............#########..... ...#.......[.####. ####....###### ##...&hqk&hz&3&hr&hs# >....# #.....# ## #[....# ## #.....# &hm##.<.....# #.....# ##.....~.# #..K..# ~P≈~.# #.....# ##...≈_≈.#+###.....# ##...~≈P~.# ##...~....(.# ##......#.# #.# ##.&h #.......[.####.....###### ##. &hv&h&4&h&h&hɒH# >....# #.....# ## #[....# ## #.....# ##.<.....# #.....# ##.....~.# #..K..# ~P≈~.# #.....# ##...≈_≈.#+###.....# ##...~≈P~.# ##...~....(.# ##......#.# #.# ##.. #.[.####......### 5&h&h# >....# #.....# ## #[....# ## #.....# ##.<.....# #.....# ##.....~.# #..K..# ~P≈~.# #.....# ##...≈_≈.#+###.....# ##...~≈P~.# ##...~....(.# ##......#.# #.# # #.. ....##### 6&hY&h o##.#####>....# #.[ ........#<..... ##.....K ....~P≈~.# ≈_≈.#+###≈P~..~....( ## ........# ########.......[.####.. #....###### ##.&h <7&h &h@ &h. .....### ### .#####>....# #.[ ........#<..... ##.....K ....~P≈~.# ≈_≈.#+###≈P~..~....( ## ........#########.......[.####.8&hb  You pounce on the unaware helpless kobold!  You claw the kobold!)&hҚ9==9 _You kill the kobold!&h M .....### ### .#####>....# #.[ ........#<..... ##..... ....~P≈~.# &hǎ ≈_≈.#+###≈P~... ##...~....(........#...........&h &h '60&h &h@ o _You see here a +0 dagger.&h(%k.#.### ..#......##.# #&h%.>....# #.....#.## #[....#.## #.....# .##.<.....# #.....# &h&Z.##.....~.# #.@)..#.~P≈~.# #.....# .##...≈_≈.#+###.....# &h).##...~≈P~..........# .##...~....(..# .##......#...#.#..# .#.# .#.&h3&h&;-1 _&hFK&he&h&hˍ,&h&h2&hQ==&h+&h<&h&h&h,&h&h,&h&h-&hR10/10===&h&h* .####......##...# #######>....# #.....#.....## #[....#.## #.....###.<.....# #.....#.##.....~.# #..)..#.....~P≈~.# #@....###...≈_≈.#+###.....#.##...~≈P~..........#.##...~....(.#.##......#...#...#..#.#.##########... ..#.......[.####.. _Magic restored.&h;J&hض #......##..# #######>.........## #[.##.<.........~.)....~P≈...##...≈_≈.#+##~≈P~.........(.....#...#.#.####....... ###....###### ##.......&h+o...# #######>....# #.....#.....## #[....#.## #.....###.<.....# #.....#.##.....~.# #..)..#.....~P≈~.# #.....###...≈_≈.#+###.....#.##...~≈P~....@.....#.##...~....(.#.##......#..#.........#.# .#.##########....#.......[.####........ ####....###### ##....... ... &hy.# #.>....# #.....#.## #[....#.## #.....#&h4.##.<.....# #.....#.##.....~.# #..)..#.~P≈~.# #.....#.##...≈_≈.#+###.....#&hST.##...~≈P~...@......#.##...~....(.#.##......#&hڗ.#...#.# .#.#.##..#.[.####..#....###### ##.. .## ......&h5R===&h&hGE.# #.>....# #.....#.## #[....#.## #.....#&hJ.##.<.....# #.....#.##.....~.# #..)..#.~P≈~.# #.....#.##...≈_≈.#+###.....#&h8b.##...~≈P~..@.......#.##...~....(.#.##......#&h.#...#.#....#.#&h j.##...#.[.####&hr...#....###### ##... .##&hE ......&h,&h"&h.# #.>....# #.....#.....## #[....#.....## #.....#&h&.##.<.....# #.....#.##.....~.# #..)..#.~P≈~.# #.....#&h.##...≈_≈.#+###.....#.##...~≈P~.@........#.##...~....(&h@.#.##......#.#..#.#....#.#.#########....#.[.####....#....###### ##.... .## ......&hH,&h&h######...##...##...#..'&h ,&h&hos M### .#####&hs.>....# #......######[........#<.....#...#...&hnt##.....~.#...#..).....~P≈~.#...#......≈_≈.#@###....≈P~.....&hu~....(##...... ..............#..........#.#&hur### ##... _You reach down and open the door.&h:4&h&h . #######>....# #.....# ...######[....# ##...#.....# ##.<.....#...#.....# ##.....~.#...#..)..# ...~P≈~.#...#.....# ##...≈_≈.#'###.....# ##...~≈P~..@.......# ##...~....(........# ##......#...# .......#.# ...#.##########..#.......[.#### &h'######....###### #... .........##   There is an open door here. _&hf>....# #.....# ...######[....# ##...#.....# ##.<...#.....# ##.....~.#...#..)..# ...~P≈~.#...#.....# ##...≈_≈.#'###.....# ##...~≈P~..........# ##...~....(.@......# ##......#...# .......#.# ...#.# #########..#.......[.#### #####....###### #.. ........## ......[40&hm# ###...&h...######[....# ##...#.....# ##.<...#.....# ##.....~.#...#..)..# ...~P≈~.#...#.....# ##...≈_≈.#'###.....# ##...~≈P~..........# ##...~....(........# ##......#...# .......#.# #.# #########..#.......[.#### ####....###### #. .......## .# ####&hY,&h&R=##...#.....# ##.<...#.....# ##.....~.#...#..)..# ...~P≈~.#...#.....# ##...≈_≈.#'###.....# ##...~≈P~..........# ##...~....(........# ##......#...&hR# .......#.# #.# #########...#.......[.#### ###....###### &hR ......## .# #### &hLS7 ###&hZ,&h`&h##.<...#.....# ##.....~.#...#..)..# ...~P≈~.#...#.....# ##...≈_≈.#'###.....# ##...~≈P~..........# ##...~....(........# ##......#...# .......#.# #.# #########....#.......[.#### &h]##....###### .....## #.# #####  ### .##&h,&h7&h@ ....~.)....~P≈~.#...#...##...≈_≈.#'##~≈P~..........(......#.........&hAY.....############...........[.#### ##....###### ##Fly ... &h.B+..#&hgB&h  ....~P≈... .##...≈_≈.#'##~≈P~..........(......#..............############...........[.#### ##....###### ## .....## Fly .. ..#&hNK ##...≈_≈.#'###.....# ##...~≈P~..........# ##...~....(........# ##......#...# .......#.# #.####' #########............... &hN #.......[.####... #....###### ....## #.# #####  ### .## [# # ####&h\ 082.8 (21.0)&hh &ho ,3.8 (22&hqt &h H _Found a ring mail.&h/e'###...........&hb0&hk4&hZ:...~≈P~..........# ...~....(# ......#...# .......#.# .#.&h;####'# ########........ .......[.#### ....###### ##.. ...## #.# #####  ### . ## [ # ..... # #### #&h,#&h*&h&hS&hy...~≈P~.# ...~....(.# ......#.# ##.# .##.####'#....[.####.###### ##...## #...# ####.# ##. ### . ....[. .. .!# #.# &h,&h` &hf ....(...#...#..###'# #######.......... ......[.########## ##..## #.... #### ## ##&h#g  [.#&hl,&h؊&h~....(.# #.# .# #.# ..# #.####'#....[.####.###### ##...## #.....# ####.# ##. #. &hg##....[.#.#.!###.# &h,&hz&hL..#...# .##.# ..# #.####'#### #####......... ....[.########## ##.. ## #.... # #### #  ##. # . #....[#......#.!#########.##.#+.#&hR,&hW&h .####'#### ####......... ....[.########## ##.. ## #.... ###.. ##..  &h#....[.Fly ###&hNB&hE  ###'#### #####................... ....[.####. .###### ##.. ## #.... ###.. ##..  #.@..[.!#######Fly &h  ####......... ....[.####.. .###### ##.. ## #.... ###.. ##..  #....[.!########.#  &h^ ,&h &h}  ....[.#### .###### ##.. ## #.... ###.. ##..  #....[.########.#  +&h ,&h &h( &hn- 292.8 (9.0)&h1 /3.8 (10.0)&h5 &h7 S _n - a golden potion&hP.........&h###### ## ## #.... # ###.. ##... .... #....[....&hy.......#########@#  +&h3## &h,&h &htl##  ###... ##....... #...... #....[..#..#########.#  +## &he,&hQ ### ##..... #.... #....[#.....#..########.#  +## &hOw k#+##$.#S...#o...'+#..##o   orc (asleep)S   ball python (constriction, asleep) 6.8 (3.0)  You reach down and open the door.7.8 (4 _A ball python and an orc come into view. _Found 12 gold pieces.&hM.# ####. .# ##......... ## #......... #....[.... #......... #+##..####### ##$.##.# #S...#.# #o...@.# +#..#### ##8.8 (1 _&hN .# ####. ..# ##.........# #......... # #....[.... #... #+##..# ##$.##.# #S...#.# #o..@'.# +#..#### ### _There is an open door here.9 _&h .# ####..# ##. .### #. ## #....[.... # #. # #+##..# # ##$.##.# # #S...#.# + #o.@.'.# +#..#### ####&hQ0[200&hi.# ####..# ##. ..### #. .## #....[.... .# #. .#&h[ #+##..# .# ##$.##.# .# #S...#.# .+ #o@..'.# +#..#### ####&h&h&1&hC&h|> f  The helpless orc fails to defend itself.  You claw the orc!&hJ  S)S   ball python (constriction)  You kill the orc!The ball python hisses angrily.  The ball python bites you. The ball python closely misses you. x2&hld 6--7===2Ensorcelled Hibernation&hk &h]p \ _The ball python completely misses you.&h1....# ####..........  Rengar the Jinx ....# ##.........  Felid ..### #.........  Health: 26/28 ======================-- .###....[....  Magic: 8/10===================----- .##.........  AC: 2Str: 4 .# #+##..#######  EV: 16Int: 21 .# ##$.##.#  SH: 0Dex: 16 .# #S...#.#  XL:  6 Next: 57% Place: Dungeon:4 .+ #)@..'.#  Noise: ===------  Time: 4202.8 (0.0) +#..####  -) Teeth and claws &h#### Cast: Ensorcelled Hibernation  Fly   S   ball python (constriction)The ball python bites you. The ball python closely misses you. x2 _The ball python completely misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (chance to affect: 72%)&h,....#####..........Rengar the Jinx ....###.........Felid ..####.........Health: 26/28 ======================-- .###....[....Magic: 8/10===================----- .#&h#.........AC: 2Str: 4 .##+##..#######EV: 16Int: 21 .###$.##.#SH: 0Dex: 16 .##*...#.#XL:  6 Next: 57% Place: Dungeon:4 .+#)@..'.#Noise: ===------  Time: 4202.8 (0.0)+#..####-) Teeth and claws####Cast: Ensorcelled HibernationFly S   ball python (constriction)The ball python bites you. The ball python closely misses you. x2 _The ball python completely misses you.&hAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (chance to affect: 72%)&hTS, asleep)&h5S _The ball python completely misses you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ball python (chance to affect: 72%)  The ball python looks drowsy...&h(9---3.8 (1Ensorcelled Hibernation _&h?&hB&h9 u  You pounce on the unaware helpless ball python!  You claw the ball python!&hY A. &ho X8---4&hj &hT O _You kill the ball python! &h> #...####...# ..###.#[ #......... #+##..########$.##.# .#.@..#.# .+#)...'.+#..########5 &h*#....###### ##...####...# ..###.#[ #......... #+##..#########@.## .#....#.# .+#)...'.+#..########7=6 &h4. &h,L:7.8 (2 &hS  &hZ9_You now have 195 gold pieces (gained 12). &h};######..##+..........#'8.8 (1 _You reach down and open the door. &h ....##  ######..####+....# .##  .[  ..##.....#'##..#########..##.# #.@..#+)...'.# +#..### #### 9 &h&  &h  &h #####..####+....##  &h. .[  ..##.....#'##..#########..##.#  &hI ....#.#+)@..'.# +#..### &hQ ####  &hB &hor=9==10 &h &h &hy7##..####+....##  [  ..##.....#'##..#########..##.# ....#.#+)...' &h0+#@.#### ####  &h &h۫T8=1 &h &h &hf ####...##..#.###+.#....#....[..##......... #'##..########..##.# .#....# .+ &h%#)@..'.#+#..######## &h &hK&2 &h  &h  &hwZM.# #### &h \..# ##..##..### +....#. ..## ....#....[.... ..# ..##. ..# &h\8 #'##..# ..# ##..##.# ..# #....#.#.+ #@...'.# +#..#### #### &h-c &he&3 &hi &hom _You see here a +0 whip. &hY# ####. # ##..##. ### +....#. ## ....#....[.... # ..##. # #'##..# # ##..##.# # #....#.# + #)@..'.# +#..#### ####  &hb &hJ==4 _ &h &hͷ &h8.# ####..# ##..##..### +....#. ..## ....#....[.... ..# ..##. ..# #'##..# ..# ##..##.# ..# #....#.#.+ #@...'.# +#..#### ####=5 _You see here a +0 whip. &hG #'#..#...+..S##g.g   goblin (asleep) &hxI ###S   ball python (constriction, asleep) &hkY %  &h7Z !You reach down and open the door. &hw_ &6 &h]g  &hn j _A ball python and a goblin come into view.&hL,.#..##.### +....#.  ....#....[..... ..##..........#&h-; #'##..#######.##..##.# .# #....#.#.+#)...'.# #@#..####..#### #....  +..S.# ##g.## ####&h8&h=&7&h&hQ _There is an open door here.&hA ##+....##  [  ..##.....#'##..#########..##.# ....#+##)...'.# ##'#..#####.@#### #....# +..S.#&hCN ##g.# ####8 _&hWO &hW &hq@##  [  ..##.....#'##..#########..##.# ....+##)...' ##'#..#####..#### #..@.# +..S##g.# #### &h&h~Z10/10===9&h^&h&hO  The helpless ball python fails to defend itself.  You claw the ball python!. &hi'20&hrn&hqO _You kill the ball python!&h]  ..##.....#'##..#########..##.# ....+##)...' ##'#..#####..#### #....# +##g.# #### &hi&h&1&h&h&h/  The helpless goblin fails to defend itself.  You claw the goblin!) &h;6 2 _You kill the goblin!&h .# ..##..# #'##..#.# ##..##.#.# #....#.#.+ ##)...'.# ##'#..#### ##..#### #....# +.@..# ##).## ####===3&h .# ..##..# #'##..#.# ##..##.#.# #....#.#.+ ##)...'.# ##'#..#### ##..#### #....# +@...# ##).## ####&h& &h <4&h &hs +##..##....'#....##S.##S   adder (asleep)  You reach down and open the door.  An adder comes into view.&h S.S&hP=5Ensorcelled Hibernation&h&h/ _The adder hisses angrily.&h .# ..##..# #'##..#.# ##..##.#.# #....#.#.+ ##)...'.# ##'#..#### +# ##..#### ##..##....#&h  #....@....# #...S##).## ##..# #### ###&h! &h$ &6&h, &h2 _The adder bites you but does no damage. _There is an open door here.&hr+# ..##. # #'##..# # ##..##.# # &h-#....#.# + ##)...'.# ##'#..#### +# ##..#### ##..##....# #....'@...# #...S##).## ##..# #### ### '&h.&h3:S.&h55-7 _&h9&h<&h.....# ..##.........  Rengar the Jinx .....# #'##..#######  Felid .....# ##..##.#  Health: 28/28 ======================== .....# #....#.#  Magic: 8/10===================----- .....+ ##)...'.#  AC: 2Str: 4 ##'#..####  EV: 16Int: 21 +# ##..####  SH: 0Dex: 16 ##..##....#  XL:  6 Next: 58% Place: Dungeon:4 #....S@...#  Noise: ---------  Time: 4227.8 (0.0) &h#....##).##  -) Teeth and claws ##..# ####  Cast: Ensorcelled Hibernation ### Fly   S   adder _The adder bites you but does no damage. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 64%)&h".....#..##......... Rengar the Jinx .....##'##..####### Felid .....###..##.#Health: 28/28 ======================== .....##....#.#Magic: 8/10===================----- .....+##)...'.#AC: 2Str: 4##'#..####EV: 16Int: 21+# ##..####SH: 0Dex: 16##..##....#XL:  6 Next: 58% Place: Dungeon:4#....*@...#Noise: ---------  Time: 4227.8 (0.0)#....##).##-) Teeth and claws##..# ####Cast: Ensorcelled Hibernation###Fly S   adder _The a&hdder bites you but does no damage. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 64%)&h'KS(asleep)&h Z{Sre is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (chance to affect: 64%)  The adder looks drowsy...&ho8.8 (1Ensorcelled Hibernation _&h{ j  The helpless adder fails to defend itself.  You claw the adder!&h? /' &hO 629 _You kill the adder!&h.# ..##..# #'##..#.# ##..##.#.# #....#.#.+ ##)...'.# ##'#..#### +# ##..#### ##..##....# #....@....# #....##).## ##..# #### ###&h&h'30&h&hbQ _There is an open door here.&hP.# ..##.# #'##...# ##..##.#.# #....#.#.+ ##)...'.# ##'#..#### +#+ ##..#### ##..##....# #...@'....# #....##).## ##..###### ###&h~&h-1 _&h&h&h@[ .# ..##.# #'##...# ##..##.#.# #....#.#.+ ##)...'.# ##'#..#### +#+###..####&h!\  ##..##....# #..@.'....# #....##).## ##..###### ####&hb &hse &2&h;l &hm &h#....#....[..##....... #'##..######..## #....# ........+ ##)...'. ##'#..#### +#+###..######.@##....#'........##).####..##########&h&hy&3&h &h &hr##..g..##$...S.(#$.oßg.=...h..w.w#..'ww 2 ribbon worms (asleep)h   hound (asleep)S   adder (asleep)o   orc (asleep)&hWs,(…)&hF  You reach down and open the door.&h&4&hW&h' _An adder, an orc, 2 hobgoblins, a hound and 2 ribbon worms come into view. _Found 19 gold pieces, a twisted silver ring and 7 stones.&hmx##..g..##...S.(#.oßg....h..w.w#..&h?+ &hU9==5&hN _You reach down and close the door.&hk ##..g..##..##..... $...S.(##'##..#####oßg.=##..##.#  ...h. #....+w.w ##)...' #.. ##'#..###+#+###..#### ##..##....# &h(l #..@.'....###).##..######  #### &hUs&hty&6&h0{&h(}&h<# ##..g..##..##.# $...S.(##'##..## $.oßg.=##..##.# # ...h. #....#.# + .w.w ##)...'.# #.. ##'#..#### +#+###..#### ##..##....# #...@'....# #....##).## ##..###### #### &huY7&h޿ S# ##..g..##..##.# $...S.(##'##..## $.oßg.=##..##.# # ...h. #....#.# + .w.w ##)...'.# #.. ##'#..#### +#+###..#### ##..##....# #....@....# #....##).## ##..###### #### 8 _There is an open door here."&h.# ##..g..##..##.# $...S.(##'##...# $.oßg.=##..##.#.# ...h. #....#.#.+ .w.w ##)...'.# #.. ##'#..#### +#+###..#### ##..##....# #...@'....#"&hP/ #....##).## ##..###### ####"&h+"&hJ==9 _"&h>"&h"&h8 -.# ##..g..##..##.# $...S.(##'##...# $.oßg.=##..##.#.# ...h. #....#.#.+ .w.w ##)...'.# #.. ##'#..#### +#+###..#### ##..##....# #..@.'....# #....##).##"&h8  ##..###### ####"&h> "&hh@ '40"&hD "&hF #&h9&#.# ##..g..##..## #.# $...S.(##'##.. #.# $.oßg.=##..##.# #.# ...h. #....#.# +.+ .w.w ##)...'.##&h  #.. ##'#..#### +#+###..#### ##..##....# #.@..'....# #....##).## ##..###### #####&ha#&h^&1#&h#&hm#&hIF ~# ....#....[##..g..##..##........S.(##'##..####$.oßg.=##..# ##..h. #....# +........+.w.w ##)...'. #.. ##'#..#### +#+###..######@.##....'........##).####..###########&hR Y2$&hyy#+###..##....##....'10/10===3 _You reach down and open the door.%&hA  #..###+....#....  #.## ....#....[  #.# ##..g..##..##.....  #.# $...S.(##'##..###  #.# $.oßg.=##..##.#  #.# #+# ...h. #....#.#+........+##..# .w.w ##)...'.# #....##.. ##'#..#####....@#+###..######g.##..##....### #....'....# #....##).####..##########g   goblin (asleep)4%&hc _A goblin comes into view. It is wielding a +0 dagger. _There is an open door here.&&h  8 #.###&&h  +....# #.## ....#.... #.# ##..g..##..## #&&h 8.# $...S.(##'##.. #.# $.oßg.=##..##.# #&&h .# #+# ...h. #....#.# +.+##..##.w.w ##)...'.# #....##.. ##'#..####&&h  #...@'#+###..#### ##g.##..##....# ####....'....# #....##).##&&h  ##..###### ####&&hQ &&h> -5 _&&h &&h" '&h #.### +....# #.## ....# #.# ##..g..##..## #.# $...S.(##'##.. #.# $.oßg.=##..##.# #.# #+## ...h. #....#.# +.+##..##.w.w ##)...'.# #....##.. ##'#..#### #..@.'#+###..#### ##g.##..##....# ####....'....# #....##).## ##..###### ####gg'&h5---=6Ensorcelled Hibernation'&h/'&h ; _The goblin hits you with a +0 dagger.(&h  You scratch the goblin. Your bite misses the goblin.The goblin is severely wounded.(&hD===7(&h(&hS _The goblin barely misses you.(&h<  #.........### +....#... Rengar the Jinx  #........## ....#... Felid  #........# ##..g..##..##... Health: 25/28 =====================---  #........# $...S.(##'##..# Magic: 8/10===================-----  #........# $.oßg.=##..##.# AC: 2Str: 4  #........# #+## ...h. #....#.# EV: 16Int: 21  +........+##..##.w.w ##)...'.# SH: 0Dex: 16 #....##.. ##'#..#### XL:  6 Next: 62% Place: Dungeon:4 #..@.'#+###..####  Noise: =--------  Time: 4247.8 (0.0) (&h '##g.##..##....#  -) Teeth and claws ####....'....#  Cast: Ensorcelled Hibernation #....##).##  Fly  ##..######  ####  g   goblinThe goblin is severely wounded. _The goblin barely misses you.(&h Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, chance to affect: 72%))&h:E #.........###)&h:v+....#... Rengar the Jinx#........##....#... Felid#........# ##..g..##..##... Health: 25/28 =====================---#........# $...S.(##'##..# Magic: 8/10===================-----#........# $.oßg.=##..##.# AC: 2Str: 4#........# #+## ...h. #....#.# EV: 16)&hV=Int: 21+........+##..##.w.w ##)...'.# SH: 0Dex: 16#....##.. ##'#..#### XL:  6 Next: 62% Place: Dungeon:4#..@.'#+###..####Noise: =--------  Time: 4247.8 (0.0)##*.##..##....#-) Teeth and claws####....'....#Cast: Ensorcelled Hibernation#....##).##Fly ##..##########g   goblinThe goblin is severely wounded. _The goblin barely misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, chance to affect: 72%))&h Sg(asleep))&hLg _The goblin barely misses you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, chance to affect: 72%)  The goblin looks drowsy...)&h6=-8.8 (1Ensorcelled Hibernation _)&h)&hq)&hxl  The helpless goblin fails to defend itself.  You claw the goblin!)&h~D))&hUG-9.7 (0.9)&h)&hJ _You kill the goblin!*&hf #.### +....# #.## ....# #.# ##..g..##..## #.# $...S.(##'##.. #.# $.oßg.=##..##. #.# #+## ...h. #....#. +.+##..##.w.w ##)...'. #....##.. ##'#.. #.@..'#+###..#### ##).##..##....# ####....'....# #....##).##  ##..######  ####*&h}.50.7 (1.0*&h*&h*&hZ b# #.### +....# # #.## ....# . #.# ##..g..##..## #*&h! .# $...S.(##'## #.# $.oßg.=##..## #.# #+## ...h. #....# +.+##..##.w.w ##)...' #....##.. ##'#..*&h  #@...'#+###..#### ##).##..##....# ####....'....# #....##).## *&h} { ##..######  ####*&h1 *&h &1*&h *&hr *&h] M####..##..#.###+ ## .... .##..g..##..*&h] "..S.(##'##. $.oßg.=##..### #+## ...h. #....#+........+##..##.w.w ##)...'##.. ##'#..##*&h^ -....'#+###..######).##..######....'....#....##).##*&h=j *&hbm q7==2*&h`v *&hGy +&h, -.# ##..##.  #.### +....#.  #.## ....#.  #.# ##..g..##..##.#.# $...S.(##'##.#.# $.oßg.=##..##.#.# #+## ...h. #....#.+.+##..##.w.w ##)...'.#.@..##.. ##'#..##....'#+###..#### ##).##..##....# ####....'....# #....##).## 3+&hM..... ####. ####..+&h##..#.###+# ....##..g..##....S.(##'##.+&hv  $.oßg.=##..### #+## ...h. #....#+........+##@.##.w.w ##)...'.##.. ##'#..###+&he....'#+###..######).##..######....'....#.#+&hd+&hH+&h&4+&h+&h[+&h######JY#+#)go.$...J.#'Y   ice beast (asleep)o   orc (asleep)JJ 2 endoplasms (asleep)g   goblin (asleep)+&hF  You reach down and open the door.+&h&5+&h)+&h0 _An ice beast, a goblin, an orc and 2 endoplasms come into view. _Found 14 gold pieces and a short sword./&h######JY#+#)go....J.#+ =9==6/&hN _You reach down and close the door.1&hЗ #######..##  ####+....##JY#+ )go.##..g..##..#$... $...S.(##' J.# $.oßg.=##..###+## ...h. #....++##..##.w.w ##)...' #.@..##.. ##'#..###'#+###..#### 1&h_#).##..##....# Fly .#1&hC1&h T8=71&h1&ho1&hY  ####+....##JY#+ 1&hMZ)go.##..g..##..#$... $...S.(##' J.# $.oßg.=##..###+## ...h. #....+1&hZO+##..##.w.w ##)...' #....##.. ##'#..###'#+###..#### 1&he]#).##..##....#  ####....'#Fly 1&hbf1&h#i&81&hq1&h #)go.##..g..##..##.#$... $...S.(##'##..#4&h@ W# J.# $.oßg.=##..##.# # #+## ...h. #....#.# +##..##.w.w ##)...'.# 4&hqA #....##.. ##'#..#### #....'#+###..#### ##).##..##....# 4&hD ####...@'....# #....##).## ##..###### #### 4&hN 4&hS &54&h=b 4&hd 5&h#)go.##..g..##..##.#$... $...S.(##'##..## J.# $.oßg.=##..##.# # #+## ...h. #....#.# +##..##.w.w ##)...'.# #....##.. ##'#..#### #....'#+###..#### ##).##..##....# ####....@....# #....##).## ##..###### #### 65&hQ _There is an open door here.5&hȴD#)go.##..g..##..##. #$... $...S.(##'##..# 5&hqH# J.# $.oßg.=##..##.# # #+## ...h. #....#.# +##..##.w.w ##)...'.# #....##.. ##'#..#### #....'#+###..#### 5&hc###).##..##....# ####....'@...# #....##).## ##..###### #### 5&h5&h-7 _5&hx5&h.5&hEvP#)go.##..g..##..##. #$... $...S.(##'##..# # J.# $.oßg.=##..##.# # #+## ...h. #....#.# +##..##.w.w ##)...'.# #....##.. ##'#..#### #....'#+###..#### ##).##..##....# ####....'.@..# #....##).## ##..###### #### .5&h Z===85&h5&h׎5&h#)go.##..g..##..##. #$... $...S.(##'##..# # J.# $.oßg.=##..##.# 5&he# #+## ...h. #....#.# +##..##.w.w ##)...'.# #....##.. ##'#..#### #....'#+###..#### ##).##..##....# ####....'..@.# 5&h#....##).## ##..###### #### ..5&h5&hc&95&hY5&h 5&h #JY#+ ....#....[)go.##..g..##..##.........$... $...S.(##'##..#######5&h J.# $.oßg.=##..## #+## ...h. #....# ...+##..##.w.w ##)...'.##.. ##'#..####....'#+###..######).##..##5&h# ####....'........##).####..##########5&h 5&h '705&h 5&h 6&h~2M.#### +.#JY#+ ....#....[)go.##..g..##..##.........$... $...S.(##'##..#######J.# $.oßg.=##..## #+## ...h. #....# ...+##..##.w.w ##)...'.##.. ##'#..####....'#+###.@######).##..######....'........##).####..#######6&h\6&hE&16&hC6&h6&hYqM..# ##..#.#### +.#JY#+ ....#....[)go.##..g..##..##.........$... $...S.(##'##..#######J.# $.oßg.=##..### #+## ...h. #....#.# ...+##..##.w.w ##)...'.###.. ##@#..####6&hL....'#+###..######).##..##....#####....'....#....##).####6&h6&h&26&h6&h9Q _There is an open door here.6&h6&h 6&h6&h7&h p# ##.. .# ##..##. ## +....#......... 7&hk ##JY#+ ....#....[.... #)go.##..g..##..##......... #$... $...S.(##'##..######## J.# $.oßg.=##..##.# # #+## ...h. #....#.# 7&h '..+##..##.w.w ##@...'.# #....##.. ##'#..#####....'#+###..######).##..##....# ####....'....##....##).####..##########7&h 7&h -3 _7&h 7&hL m _You see here a +0 whip.8&h38&hH8&h8&hF _Unknown command.9&hS y# ####. # ##..##. #### +....#. 9&h^T ##JY#+ ....#....[.... #)go.##..g..##..##. #$... $...S.(##'##..#9&hoV D # J.# $.oßg.=##..##.# # #+## ...h. #....#.# +##..##.w.w ##)@..'.# #....##.. ##'#..#### #....'#+###..#### ##).##..##....# ####....'....##....##).####..##########9&hH] 9&hI` -4 _9&hf 9&hzh 9&hP H# ####. # ##..##. #### +....#. ##JY#+ ....#....[.... #)go.##..g..##..##. #$... $...S.(##'##..# 9&hW 9# J.# $.oßg.=##..##.# # #+## ...h. #....#.# +##..##.w.w ##).@.'.#  #....##.. ##'#..####  #....'#+###..####  ##).##..##....# ####....'....##....##.. 9&h̑ 9&h &59&h 9&h :&h//cM#... ####. ...# ##..# .#### +. ##JY#+ ....#....[:&h1/)go.##..g..##..##......... #$... $...S.(##'##..#######J.# $.oßg.=##..##.# # #+## ...h. #..@.#.# +##..##.w.w ##)...'.##.. ##'#..#####....'#+###..####Fly #..'.:&h==:&h3@&6:&hYL:&h&N:&hm.## #..# ####..# ##..##. ..#### +....#. .##JY#+ ....#....[.... .#)go.##..g..##..##. .#$... $...S.(##'##..# .# J.# $.oßg.=##..##.# .# #+## ...h. #.@..#.# .+##..##.w.w ##)...'.# #....##.. ##'#..#### #....'#+###..#### ##).##..##....# ####....'....# #....##).## ##..######  ####:&h*u:&hFx&7:&h5:&hxDM#....###### ###... ####...# ##..##.#### +.:&hf.#JY#+ ....#....[)go.##..g..##..##.........$... $...S.(##'##..#######J.# $.oßg.=##@.## .# #+## ...h. #....#.# .+##..##.w.w ##)...'.#....##.. ##'#..####Fly ##......#:&h:&h&8:&h:&hq:&h\t M...[.####. #....###### ###... ####...# ##..##.#### +....#.....:&hu $#JY#+ #....#....[)go.##..g..##..##.........$... $...S.(##@##..#######J.# $.oßg.=##..## .:&hu h# #+## ...h. #....#.# .+##..##.w.w ##)...'.#Fly .:&hv ('.##:&h :&h &9:&h g _There is an open door here.;&h>M########........[.####. #....###### ###... ####...# ##..#.#### +....#.....#JY#+ #....#....[)go.##..g..##.@##.........$... $...S.(##'##..#######J.# $.oßg.=##..## .# #+## ...h. #....#.#Fly #)...'.##...;&h;&h6.80 _;&h7;&h;&h#M........####'#### #########........[.####. #....###### ##;&h#... ####...# ##..#.#### +;&hp.#JY#+ #..@.#....[)go.##..g..##..##.........$... $...S.(##'##..####### .# J.# $.oßg.=##..##.#Fly .#.#''#..###...;&h<1;&h;&h;&h,? M ..# ........####'#### #########........[.####. #....###### ###... ####...# ##..#.#### +.#JY#+ #....#....[)go.##..g..##..##......... .#$... $...S.(##'##..#######Fly .####;&hH ;&hK &2;&hT ;&h0W ;&h .#.# ..#.#.####'#### .#. .#.[.####. ##....###### ##.;&h} .## #..# ####..# ##..##..#### +.@..#. ..##JY#+ #....#....[.... ..#)go.##..g..##..##. ..#$... $...S.(##'##..# ..# J.# $.oßg.=##..##.# ..# #+## ...h. #....#.# ..+##..##.w.w ##)...'.# #....##.. ##'#..####  #....'#+###..####;&h ;&h &3;&h ;&hj <&h64.#.# ..#.#.####'#### ..#. ..#.[.####.#....###### ##..## #..# ####..# ##..##..#### +@...#<&hQ8e..##JY#+ #....#....[.....#)go.##..g..##..##..#$... $...S.(##'##..# ...# J.# $.oßg.=##..##.# ...# #+## ...h. #....#.#.+##..##.w.w ##)...'.# #....##.. ##'#..####  #....'#+###..####<&hVE<&hH&4<&hS<&h~V<&h |##.+..#..#'#'<&h1 <&h &5<&ha <&h 7 _You reach down and open the door.=&hS.#.# ..#.#.####'####.#..#.[.####.#....######..##..## #..S #..# +... ####..# #..##..##..#### #@....#..##JY#+ ##....#....[.....#)go.##..g..##..##.=&h.#$... $...S.(##'##..#.# J.# $.oßg.=##..##.#.# #+## ...h. #....#.#S   adder (asleep).+##..##.w.w ##)...'.# #....##.. ##'#..####  #....'#+###..####=&h <6=&h=&h _An adder comes into view. _There is an open door here.@&h2$##......#.# .#.#.# ..# .........#####'####.#########..... ....#.......[.####. #####....######..##..## #..S.#....# +....####....#.@##..##...#### #+#'....#..........##JY#+ ##....#....[.....#)go.##..g..##..##..........#$... $...S.(##'.#######.# J.# $.oßg.=##..##.#.# #+## ...h. #....#.# .....+##..##.w.w ##)...'.# #....##.. ##'#..####@&h+C7 _@&hM A&hfs ~....( ##  ..# ........####'############..... ....#.......[.####. #####....######..## #..S.#...+..@.####...# ##..##..##.#### #+#'....#.....#JY#+ ##....#....[)go.##..g..##..##.........$... $...S.(##'##..#######J.# $.oßg.=##..### #+## ...h. #....# .....+##..##.w.w ##)...'.8B&hj  The helpless adder fails to defend itself.  You claw the adder!B&h`1.B&hE/.69B&h6B&hs9I _You kill the adder!B&hK y.##...~....(.#.##......#.# .#.#.# ..#.#.####'####.#..#.[.####.#....######..##..## #....#..# +.@..####..# ##..##..##..#### #+#'....#..##JY#+ ##....#....[.....#)go.##..g..##..##..#$... $...S.(##'##..#.# J.# $.oßg.=##..##.# B&hmL ......# #+## ...h. #....#.# ......+##..##.w.w ##)...'.#B&hT B&hW '90B&h'd B&h_ .##...~....(.#.##......#.# .#.#.# ..#.#B&h e.####'.#.#.[.#####....######..##.## #....#.# +@...####.# ##..##..##.#### #+#'....#.##JY#+ ##....#....[.#)go.##..g..##..##.#$... $...S.(##'##...# J.# $.oßg.=##..##.#.# #+## ...h. #....#.# .+##..##.w.w ##)...'.#B&hG B&h &1B&h B&h) C&hQH###h.##....'#....##..#+C&hH}h   jackal (asleep)C&h5N  As you open the door, it creaks loudly!  A jackal comes into view.C&hZ.hh======2Ensorcelled HibernationC&hgh= _The jackal barks!D&hY` $D&hwb r......##...~....(........#  Rengar the Jinx D&hXc k......##......#..........# .#  Felid D&h(d ..............#..........# ..#  Health: 28/28 ======================== D&hd ~..............#..........####'### Magic: 8/10D&hf C===================----- D&hKg O......#########.................. AC: 2Str: 4 ......#.......[.####............. EV: 16Int: 21 D&hi #######....######..##............ SH: 0Dex: 16 ..........##..##....#............ XL:  6 Next: 66% Place: Dungeon:4 ..........#..h**@...####......... Noise: ======---  Time: 4292.7 (0.0) ..........#....##..##..##........ -) Teeth and claws ........####.. #+#'....#........ Cast: Ensorcelled Hibernation .......##JY#+ ##....#....[... Fly .......#)go.##..g..##..##........ .......#$... $...S.(##'##..###### h   jackal D&hn .......# J.# $.oßg.=##..##.# .......# #+## ...h. #....#.# .......+##..##.w.w ##)...'.# A jackal comes into view. _The jackal barks!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to affect: 72%)E&h?......##...~....(........#Rengar the Jinx ......##......#..........# .# Felid ..............#..........# ..# Health: 28/28 ======================== ..............#..........####'### Magic: 8/10===================----- ......#########.................. AC: 2Str: 4 E&h2......#.......[.####............. EV: 16Int: 21 #######....######..##............ SH: 0Dex: 16 ..........##..##....#............ XL:  6 Next: 66% Place: Dungeon:4 ..........#..*.'@...####......... Noise: ======---  Time: 4292.7 (0.0) ..........#....##..##..##........ -) Teeth and claws E&h........####.. #+#'....#........ Cast: Ensorcelled Hibernation .......##JY#+ ##....#....[... Fly .......#)go.##..g..##..##........ .......#$... $...S.(##'##..###### h   jackal .......# J.# $.oßg.=##..##.# .......# #+## ...h. #....#.# .......+##..##.w.w ##)...'.#A jackal comes into view. _The jackal barks!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to affect: 72%)E&h=E&hkt _The jackal barks!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jackal (chance to affect: 72%)  The jackal struggles to resist.E&hZq..h'g#..S.h   hound (asleep)g.S   adder (asleep)h.$h   jackalgg 2 hobgoblins (1 wandering, 1 asleep)E&hE ------3.7 (1 _A hobgoblin opens the door. _Found 6 gold pieces.G&hk ##...~....(.# ##......#.# .# #.# ..# #.####'##.#.[.####.....######..##.##..##....#.#....h.@..####.G&h^m D#....##..##..##.####.. #'#'....#.##JY#+ .g##....#....[.#)go.##.....##..##.#$... $...S.(##'##..## J.# $.oßg.=##..##.# # #+## ...h.$#....#.# o   orc (asleep)+##..##.w.w ##)...'.# h   jackal(…)G&hq G&hr G&h L'hg.G&h L------4 _G&hL G&h I&h##......#...# .#.......#.# ..# #.####'#############......... #.......[.#### #####....######.. ........##..##....#. #....'h...#### #....##.@##.. ####.. #g#'....#. ##JY#+ ...##....#....[.... #)go.##.....##..##......... #$...#$...S.(##'##..######## J.##$.oßg.=##..##.# ww 2 ribbon worms (asleep)# #+#&hƕm#/...h.$#....#.# h   hound (asleep)+##..##.w.w ##)...'.# S   adder (asleep) #....##.. ##'#..#### o   orc (asleep).h=5I&h I&h˛I&hR_Found a forked ivory wand. The hobgoblin closely misses you.I&h6.......#.# ..# #.####'#############......... #.......[.#### ####....######..## I&hL.......##..##....#. #....'....#### #....##h.##..## ####.. #g#@....#. ##JY#+ ...##....#....[.... #)go.##.....##..##......... #$...#$...S.(##'##..####### # J.##$.oßg.=##..## #+##/...h.$#....#.# h   jackal+##..##.w.w ##)...'.# #....##.. ##'#..#####....'#+###..####gh'g  &hNf9m hobgoblin6I&hVI&hXo _The jackal misses you. _There is an open door here.K&h4...........#..........# ..#  Rengar the Jinx ...........#..........####'####  Felid ...#########...................  Health: 28/28 ======================== ...#.......[.####..............  Magic: 6/10==============---------- ####....######..##.............  AC: 2Str: 4 .......##..##....#.............  EV: 16Int: 21 .......#....'....####..........  SH: 0Dex: 16 .......#....##gh##..##.........  XL:  6 Next: 66% Place: Dungeon:4 .....####.. #'#@....#.........  Noise: =--------  Time: 4296.7 (0.0) K&hq....##JY#+ ...##....#....[....  -) Teeth and claws ....#)go.##.....##..##.........  Cast: Ensorcelled Hibernation ....#$...#$...S.(##'##..#######  Fly ....# J.##$.oßg.=##..##.# ....# #+##/...h.$#....#.#  h   jackal ....+##..##.w.w ##)...'.#  g   hobgoblin #....##.. ##'#..####  #....'#+###..#### _The jackal misses you. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to affect: 72%)K&hk...........#..........# ..#Rengar the Jinx ...........#..........####'####Felid ...#########...................Health: 28/28 ======================== ...#.......[.####..............Magic: 6/10K&h8m+==============---------- ####....######..##.............AC: 2Str: 4 .......##..##....#.............EV: 16Int: 21 .......#....'....####..........SH: 0Dex: 16 .......#....##g*##..##.........XL:  6 Next: 66% Place: Dungeon:4 .....####.. #'#@....#.........Noise: =--------  Time: 4296.7 (0.0) ....##JY#+ ...##....#....[....-) Teeth and claws ....#)go.##.....##..##.........Cast: Ensorcelled Hibernation K&hp9....#$...#$...S.(##'##..#######Fly ....# J.##$.oßg.=##..##.# ....# #+##/...h.$#....#.#h   jackal ....+##..##.w.w ##)...'.#g   hobgoblin#....##.. ##'#..#####....'#+###..#### _The jackal misses you. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to affect: 72%)K&h=FK&h _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  K&h;Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jackal (chance to affect: 72%)  The jackal struggles to resist.K&hR.hK&h+7.7 (1K&hbK&hL _The jackal misses you.M&hi  You scratch the jackal.  The jackal is almost dead.g g   hobgoblin8 _The jackal completely misses you.N&h[<  You scratch the jackal.N&hN&h#.gg   hobgoblinN&hV9 _You kill the jackal!O&h...........#..........# ..#  Rengar the Jinx ...........#..........####'####  Felid ...#########...................  Health: 28/28 ======================== ...#.......[.####..............  Magic: 4/10=========--------------- ####....######..##.............  AC: 2Str: 4 .......##..##....#.............  EV: 16Int: 21 .......#....'....####..........  SH: 0Dex: 16 .......#....##.g##..##.........  XL:  6 Next: 66% Place: Dungeon:4 .....####.. #'#@....#.........  Noise: =--------  Time: 4299.7 (0.0) ....##JY#+ ...##....#....[....  -) Teeth and claws O&hE....#)go.##.....##..##.........  Cast: Ensorcelled Hibernation ....#$...#$...S.(##'##..#######  Fly ....# J.##$.oßg.=##..##.# ....# #+##/...h.$#....#.#  g   hobgoblin ....+##..##.w.w ##)...'.#  #....##.. ##'#..####  #....'#+###..#### You scratch the jackal. _You kill the jackal!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to affect: 72%)O&hZ...........#..........# ..#Rengar the Jinx ...........#..........####'####Felid ...#########...................Health: 28/28 ======================== ...#.......[.####..............O&hsWMagic: 4/10=========--------------- ####....######..##.............AC: 2Str: 4 .......##..##....#.............EV: 16Int: 21 .......#....'....####..........O&h ~SH: 0Dex: 16 .......#....##.*##..##.........XL:  6 Next: 66% Place: Dungeon:4 O&h .....####.. #'#@....#.........Noise: =--------  Time: 4299.7 (0.0) ....##JY#+ ...##....#....[....-) Teeth and claws O&hQ ....#)go.##.....##..##.........Cast: Ensorcelled Hibernation ....#$...#$...S.(##'##..#######Fly O&h _....# J.##$.oßg.=##..##.# ....# #+##/...h.$#....#.#g   hobgoblin ....+##..##.w.w ##)...'.#O&h z#....##.. ##'#..#####....'#+###..####You scratch the jackal. _You kill the jackal!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to affect: 72%)O&hiSg(asleep)O&h g _You kill the jackal!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  O&h Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 72%)  The hobgoblin looks drowsy...O&h> 5===-300.7 (1Ensorcelled Hibernation _O&h P&h9q  You pounce on the unaware helpless hobgoblin!  You claw the hobgoblin!P&hZE†P&hkV7-1P&huP&hM _You kill the hobgoblin!P&h$ ##......#.# .#.#.# ..# .........#####'####.#########..... ....#.......[.####. #####....######..##..##..##....#....#....'....####....#....##.@##..##...####.. #'#'....#..........##JY#+ ...##....#....[.....#)go.##.....##..##..........#$...#$...S.(##'.#######.# J.##$.oßg.=##..##.#P&hs# ww 2 ribbon worms (asleep).# #+##/...h.$#....#.#h   hound (asleep) .....+##..##.w.w ##)...'.#S   adder (asleep) #....##.. ##'#..####o   orc (asleep)(…)P&h$ P&h& P&h( P&h=) P&h* P&h+ P&h@ P&h@ SP&hA gP&hB B.ß.P&hB wwP&hkC P&hC owwP&hD TS   adderP&hSE ...P&hF fo   orcP&hF ag   hobgoblinP&hG P&h*J P&hJ ==P&hfK 2P&hK "Ensorcelled HibernationP&hY P&hbd  P&hd P&hze B_The hound barks! The adder hisses angrily. The orc shouts!  P&he Things that are here: P&h~f U_a hobgoblin corpse; a jackal corpseP&hf S&hI.....S&h4S&h!S&h=%N _Clearing monster memory.S&hk ?  Which direction?T&hXT&h&S#+....#.##....##..##..(##'#oßh.=##..#...#h   hound.'S   addero   orc3T&hg8 _You reach down and close the door.U&hN .'....##....##..###'#..#..#.'U&hQ U&hkS U&hT U&hW U&hX U&hj gho.ß.   ribbon worm.(…)U&hl L===-4U&h.w U&hz _ _You reach down and open the door. The adder bites you but does no damage.W&h .......#.# ..# #.####'#############......... W&hg #.......[.#### ####....######..## W&hʶ .......##..##....#. #....'....#### W&h2 #....##.†##..## W&hַ ####.. #S#@....#. ##..#+ ..g##....#....[.... #)...##...h.##..##......... W&h\ z#$...#$.o...(##'##..####### # ..##$..ß..=##..W&h ## #+##/..w..$#....#.#W&h g+##..##.... ##)...'.# #....##.. ##'#..#####....'#+###..####W&h ' W&hY S'S   adder  The adder attacks as it pursues you! The adder bites you.  You are poisoned.W&h 6===---5Pois Fly W&h W&h= _The adder poisons you! The adder barely misses you. _There is an open door here.Y&h Y&h gg   hobgoblinY&hi `5---6Y&hf Y&h _You scratch the adder but do no damage. You feel sick. The adder misses you.Z&h  You barely miss the adder. You bite the adder, but do no damage. You feel sick.-7.6 (0.9Z&hS _The adder closely misses you.Z&hO  You scratch the adder.  The adder is moderately wounded.Z&hIS  You feel sick. The adder bites you.  You are more poisoned.Z&hb gghh   houndS   adderg   hobgoblinZ&hd 1======---8.6 (1.0Z&hiw Z&h{ , _The adder poisons you![&h  You scratch the adder but do no damage.The adder is moderately wounded.[&hc[&h]Lh.[&h17====-------6==9[&ho[&hv _You feel sick. The adder barely misses you. The adder bites you.[&h  You closely miss the adder.The adder is moderately wounded.[&h6[&hf[&hghg   hobgoblin[&hl5------10[&h[&he _You feel sick. The adder completely misses you.\&h  You scratch the adder.  The adder is heavily wounded.\&h \&hLh.\&hA--1\&hUw _You feel sick. The adder barely misses you.]&hM  You scratch the adder.  The adder is almost dead.]&hgh g   hobgoblin]&hB42]&hG]&h] _You feel sick. The adder bites you but does no damage. The adder misses you.]&h(  You closely miss the adder.The adder is almost dead.]&h~ Lh.]&h; v3-==3]&hR ]&h b _You feel sick. The adder closely misses you.^&hK%  ^&hYou scratch the adder.^&hBX  You kill the adder!^&hV^&h^&h^&hgg^&h(oh^&hp\o   orc^&hbg   hobgoblin^&he^&h ^&h| ^&h2^&h%--^&hV71^&h4 ^&h?_You feel sick. The hound bites you but does no damage.^&hF^&h ^&h^&hJD_Your Stealth skill increases to level 5!^&h_&hI...........#..........# ..#  Rengar the Jinx ...........#..........####'####  Felid ...#########...................  Health: 12/28 ==========-------------- ...#.......[.####..............  Magic: 4/10=========--------------- ####....######..##.............  AC: 2Str: 4 .......##..##....#.............  EV: 16Int: 21 .......#....'..g.####..........  SH: 0Dex: 16 .......#....##oh##..##.........  XL:  6 Next: 71% Place: Dungeon:4 .....####.. #'#@....#.........  Noise: =--------  Time: 4314.6 (0.0) ....##..#+ ..g##....#....[....  -) [_&hmTeeth and claws ....#)...##...h.##..##.........  Cast: Ensorcelled Hibernation ....#$...#$.o...(##'##..#######  Pois Fly ....# ..##$..ß..=##..##.# ....# #+##/..w..$#....#.#  h   hound ....+##..##.... ##)...'.#  o   orc #....##.. ##'#..####  g   hobgoblin #....'#+###..#### _You feel sick. The hound bites you but does no damage. _Your Stealth skill increases to level 5!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)_&hv ...........#..........# ..#Rengar the Jinx ...........#..........####'####Felid ...#########...................Health: 12/28 ==========-------------- ...#.......[.####..............Magic: 4/10=========--------------- ####....######..##.............AC: 2Str: 4 .......##..##....#.............EV: 16Int: 21 .......#....'..g.####..........SH: 0Dex: 16 .......#....##o*##..##.........XL:  6 Next: 71% Place: Dungeon:4 .....####.. #'#@....#.........Noise: =--------  Time: 4314.6 (0.0) ....##..#+ ..g##....#....[....-) Teeth and claws ....#)...##...h_&h u.##..##.........Cast: Ensorcelled Hibernation ....#$...#$.o...(##'##..#######Pois Fly ....# ..##$..ß..=##..##.# ....# #+##/..w..$#....#.#h   hound ....+##..##.... ##)...'.#o   orc#....##.. ##'#..####g   hobgoblin#....'#+###..#### _You feel sick. The hound bites you but does no damage. _Your Stealth skill increases to level 5!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)_&h _&hw 6  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (chance to affect: 64%)  The hound struggles to resist.  You feel sick._&h _&hg j  You are no longer poisoned._&h8 ~owhw   ribbon wormh   houndo   orc_&h l5.6 (1Fly _&h _&hv R _The hound barely misses you.a&h_ a...........#..........# ..#  Rengar the Jinx ...........#..........####'####  Felid ...#########...................  Health: 12/28 ==========-------------- ...#.......[.####..............  Magic: 2/10a&haa ====-------------------- ####....######..##.............  AC: 2Str: 4 .......##..##....#.............  EV: 16Int: 21 .......#....'..o.####..........  SH: 0Dex: 16 .......#....##wh##..##.........  XL:  6 Next: 71% Place: Dungeon:4 .....####.. #'#@....#.........  Noise: =--------  Time: 4315.6 (0.0) ....##..#+ ..g##....#....[....  -) Teeth and claws ....#)...##...h.##..##.........  Cast: Ensorcelled Hibernation ....#$...#$.o...(##'##..#######  Fly ....# ..##$..ß..=##..##.# a&h;b ....# #+##/..w..$#....#.#  w   ribbon worm ....+##..##.... ##)...'.#  h   hound #....##.. ##'#..####  o   orc #....'#+###..#### You are no longer poisoned. _The hound barely misses you.a&hd Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)a&h>j ...........#..........# ..#Rengar the Jinx ...........#..........####'####Felid ...#########...................Health: 12/28 ==========-------------- ...#.......[.####..............Magic: 2/10====-------------------- ####....######..##.............AC: 2Str: 4 .......##..##....#.............EV: 16Int: 21 .......#....'..o.####..........SH: 0Dex: 16 .......#....##w*##..##.........XL:  6 Next: 71% Place: Dungeon:4 .....####.. #'#@....#.........Noise: =--------  Time: 4315.6 (0.0) a&hm 1....##..#+ ..g##....#....[....-) Teeth and claws ....#)...##...h.##..##.........Cast: Ensorcelled Hibernation ....#$...#$.o...(##'##..#######Fly ....# ..##$..ß..=##..##.# ....# #+##/..w..$#....#.#w   ribbon worm ....+##..##.... ##)...'.#h   hound#....##.. ##'#..####o   orc#....'#+###..####You are no longer poisoned. _The hound barely misses you.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  a&hp 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 64%)a&h$NUh(asleep)a&h  h _The hound barely misses you.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  a&h0Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hound (chance to affect: 64%)  The hound looks drowsy...a&h-6.6 (1Ensorcelled Hibernation _a&h)*a&h9b&h hh  You pounce on the unaware helpless hound!  You claw the hound!  The hound is severely wounded.3====7Ensorcelled Hibernationb&hR b&h/b&h._The hound barely misses you.b&hc&hp  You scratch the hound.  The hound is severely wounded.8c&hvc&hN _The hound misses you. x2c&h  You scratch the hound but do no damage. Your off-hand claw misses the hound.The hound is severely wounded.c&hWH10--9c&he@ _The hound bites you.d&h  ..#   [.### ##.. ..##... .'..o.#### #wh##..##  #'#@....#  ..g##....#....[.... )#..## $...#$.o...(##'#  ..##$..ß..=##..##.#  #+##/..w..$#....#.#  ##)...'.#   ####   You barely miss the hound.The hound is severely wounded.d&hs ..#   [.### ##.. ..##... .'..o.#### #wh##..##  #'#@....#  ..g##....#....[.... )#..## $...#$.o...(##'#  ..##$..ß..=##..# #+##/..w..$#....#.#  ##)...'.#   ####   d&h  d&hRThe hound bites you.  d&h!** * * LOW HITPOINT WARNING * * *d&hƼd&hӾd&h45/28 d&h.!------d&h 20d&hZd&hV _The hound completely misses you.e&hWQInventory: 14/52 slots Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)l - a wand of flame (6) Scrolls (go to first with ?)  c - a scroll of immolationd - 2 scrolls of identify  e - a scroll labelled YSSYG KUDURCH  f - 2 scrolls of teleportationh - a scroll of amnesia Potions (go to first with !)a - 2 potions of invisibility  b - 2 bubbling white potions  g - 2 murky blue potionsi - a potion of brilliance  j - a potion of cancellation  m - a green potion  n - a golden potionm&hǮm&h?m&h...........#..........# ..#Rengar the Jinx ...........#..........####'####Felid ...#########...................Health: 5/28====-------------------- ...#.......[.####..............m&hMagic: 3/10=======----------------- ####....######..##.............AC: 2Str: 4 .......##..##....#.............EV: 16Int: 21 .......#....'..o.####..........SH: 0Dex: 16 m&h#.......#....##wh##..##.........XL:  6 Next: 71% Place: Dungeon:4 .....####.. #'#@....#.........Noise: =--------  Time: 4320.6 (0.0) ....##..#+ ..g##....#....[....-) Teeth and claws ....#)...##...h.##..##.........Cast: Ensorcelled Hibernation m&h/....#$...#$.o...(##'##..#######Fly ....# ..##$..ß..=##..##.# ....# #+##/..w..$#....#.#w   ribbon worm ....+##..##.... ##)...'.#h   hound#....##.. ##'#..####o   orc#....'#+###..#### _The hound bites you.  m&h You barely miss the hound.The hound is severely wounded.The hound bites you.  * * * LOW HITPOINT WARNING * * * _The hound completely misses you.m&hQq&h#.####'#############......... #.......[.#### ###....######..# ......##..##....#. #....'..o.#### q&ht#....##wh##.. ####.. #'#'....#. ##..#+ ..g##@...#....[.... #)...##...h.##..##......... #$...#$.o...(##'##..####### # ..##$..ß..=##..##.# # #+##/..w..$#...#q&h+##..##.... ##)...'.#  #.. ##'#..#### #....'#+###..#### ##).##..##....#q&h*q&h q&hZq&hwhw 2 ribbon wormsq&h3-1.6 (1q&h5q&h<q&hf#########......... #.......[.#### ##....######.. .....##..##....#. #....'..o.#### #....##ww##.. ####.. #'#h....#. ##..#+ ..g##....#....[.... #)...##...h.##@.##......... #$...#$.o...(##'##..####### # ..##$..ß..=##..##.# # #+##/..w..$#....#.# +##..##.... ##)...'.#  #.. ##'#..#### #....'#+###..####&hm ##).##..##....# ##....'....# [ ## #.. ..o.#### ##..##  #'#'....#  ..g##h...#....[.... )#@.# $...#$.o...(##'#  ..##$..ß..=##..##.#  #+##/..w..$#....#.#  ##)...'.#   ##'#..####  ###  ##)  q&h[ ] [ ## #.. ..o.#### ##..##  #'#'....#  ..g##h...#....[.... )#@.# $...#$.o...(##'#  ..##$..ß..=##..##.#  #+##/..w..$#....#.#  ##)...'.   ##'#..####  ###  ##)    The hound attacks as it pursues you! The hound bites you.  * * * LOW HITPOINT WARNING * * *q&hv .†wh   ribbon worm1----=2q&hw q&h} R _The hound barely misses you.r&hV#.......[.#### #....######.. ....##..##....#. #....'..o.#### #....##.†##.. ####.. #'#w....#. ##..#+ ..g##h...#....[.... #)...##...h.##..##......... #$...#$.o...(##@##..####### r&hD# ..##$..ß..=##..##.# # #+##/..w..$#....#.# +##..##.... ##)...'.#  #.. ##'#..#####....'#+###..#### ##).##..##....# ##....'....#  #....##).##r&h,r&hLr&hr&h?g.hg   hobgoblin2=----3r&hr&hQ _There is an open door here.r&hՏ....######.. ...##..##....#. #....'..o.#### #....##.g##..## ####.. #'#w....#. ##..#+ ..g##....#....[.... r&h#)...##...h.##h.##......... #$...#$.o...(##'##..####### # ..##$..ß..=##.@##.# # #+##/..w..$#....#.# +##..##.... ##)...'.#  #.. ##'#..####  #....'#+###  ##).##..##....# ##....'....#  #....##).## ##..###### r&hOr&hהr&hr&hr&hAn.w'w.hw 2 ribbon wormsg   hobgoblinr&ho.=4r&hr&h>S _The hound closely misses you.s&h##..##....#. #....'....#### #....##wg##..# s&hc####.. #'#'....#. #..#+ ..g##w...#....[.... )...##...h.##..##......... $...#$.o...(##h##..####### s&h ..##$..ß..=##..##.#  #+##/..w..$#...@#.# #..##.... ##)...'.# #.. ##'#..#### s&hl#....'#+###..#### ##).##..##....###....'....#  #....##).## ##..###### s&hq.####s&hIs&hs&hs&h;s&hs&h*o.wg.w'ho   orcg   hobgoblins&h.-5s&h.s&h/t&h*n#....'..o.#### #....##.w##..##......... ###.. #'#g....#......... ..#+ ..g##....#....[.... ...##...h.##w.##......... ...#$.o...(##'##..####### ..##$..ß..=##.h##.# #+##/..w..$#....#.# #..##.... ##)...@.# .. ##'#..#### ....'#+###..#### ).##..##....# ##....'....#  #....##).## ##..##t&hq>#### ## g   hobgoblin t&hu.owg.w.ho   orcg   hobgoblint&hwe4===6t&hUt&hp _The hound attacks as it pursues you! The hound closely misses you. _There is an open door here.u&h8##..##....#.... #....'....####... ....##.o##..##......... ##.. #'#w....#......... #+ ..g##g...#....[.... ##...h.##..##......... $.o...(##w##..####### .##$..ß..=##..##.# +##/..w..$#...h#@# ##.... ##)...'.# ##.. ##'#..#### ...'#+###..#### ).##..##....# ###....'....#u&h#....##).####..##########u&hV= -1/28 -The hound attacks as it pursues you! The hound completely misses you.The hound bites you.  You die...u&hW/  --more--w&h9 .hh   houndw&h  28========================10/10=================-7 _You rejoin the land of the living...w&h /  --more--x&hx&h" #.........####.. #'#w....#.... Rengar the Jinx#........##..#+ ..g##g...#.... Felid#........#)...##...h.##..##.... Health: 28/28 ========================#........#$...#$.o...(##w##..## Magic: 10/10 ========================#........# ..##$..ß..=##..##.# AC: 2Str: 4#........# #+##/..w..$#....#†# EV: 16Int: 21+........+##..##.... ##)...h.# SH: 0Dex: 16#....##.. ##'#..#### XL:  6 Next: 71% Place: Dungeon:4#...@'#+###..####Noise: ---------&h 3m  Time: 4327.6 (1.0)##).##..##....#-) Teeth and claws####....'....#Cast: Ensorcelled Hibernation#....##).##Fly ##..########## _The hound attacks as it pursues you! The hound closely misses you. _There is an open door here.  The hound attacks as it pursues you! The hound completely misses you.The hound bites you. _You die...  You rejoin the land of the living...Ensorcelled Hibernation x&hM. _z&h 8#.####.. #'#w....#.#.##..#+ ..g##g...#....[#.#)...##...h.##..##.#.#$...#$.o...(##w##..##.# ..##$..ß..=##..##.#  #.# #+##/..w..$#....#†#  +.+##..##.... ##)...h.# #....##.. ##'#..#### z&h |#....@#+###..#### ##).##..##....# ####....'....# #....##).## ##..##########z&h z&h= -8 _z&h z&h Q _There is an open door here.|&hk- #.####.. #'#w....# #.##..#+ ..g##g...#.... #.#)...##...h.##..## #.#$...#$.o...(##w##.. #.# ..##$..ß..=##..##.# #.# #+##/..w..$#....#†# +.+##..##.... ##)...h.# #....##.. ##'#..#### #...@'#+###..#### ##).##..##....# ####....'....# #....##).## ##..###### ####|&h4C9 _|&hy9|&h;|&h  #.####.. #'#w....# #.##..#+ ..g##g...# #.#)...##...h.##..## #.#$...#$.o...(##w##.. #|&h .# ..##$..ß..=##..##.# #.# #+##/..w..$#....#†# +.+##..##.... ##)...h.# #....##.. ##'#..#### #..@.'#+###..#### ##).##..##....# ####....'....# #....##).## ##..######  ####|&h Z30}&h6 #.####.. #'#w....# #.##..#+ ..g##g...# #.#)...##...h.##..## #.#$...#$.o...(##w##.. #.# ..##$..ß..=##..##. #.# #+##/..w..$#....#† +}&h.+##..##.... ##)...h. #....##.. ##'#.. #.@..'#+###..#### ##).##..##....# ####....'....# #....##).##  ##..######  ####}&hB}&h&1}&h}&h}&hM####..#....##.o##..#.####.. #'#w.#..#+ ..g##g...)...##...h.##..}&h$...#$.o...(##w##...##$..ß..=##..##.## #+##/..w..$#....#†+........+##..##.... ##)...h.##.. ##'#..###....'#+###..######).##..######....'....#....##).##}&h}&hp&2}&h}&h}&h2 }&h4 M.....'....####. ####..#....##.o##..#.####.. #'#w.#..#+ ..g##g...)...##...h.##..$...#$.o...(##w##...##$..ß..=##..##.#}&h5 # #+##/..w..$#....#†+........+##@.##.... ##)...h.##.. ##'#..###....'#+###..######).##..######....'....#.}&h6 (#}&hD }&hH &3}&hV }&hZ &hJ######JY#+#)go....J.#'Y   ice beast (asleep)o   orc (asleep)JJ 2 endoplasms (asleep)g   goblin (asleep)&hv  As you open the door, it creaks loudly!  The endoplasm quivers.&h..J..Yog.JYoJJg======4Ensorcelled Hibernation&h&hW( _The goblin shouts!&hX................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid  #.........####.. #'#w....#.. Health: 28/28 ========================  #........##..#+ ..g##g...#.. Magic: 8/10===================-----  #........#J..Y##...h.##..##.. AC: 2Str: 4  #........#$og.#$.o...(##w##.. EV: 16Int: 21  #........# ..##$..ß..=##..##. SH: 0Dex: 16 &h #........# #J##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4  +........+##@.##.... ##)...h. Noise: ======---  Time: 4334.6 (0.0) #....##.. ##'#..### -) Teeth and claws #....'#+###..####  Cast: Ensorcelled Hibernation ##).##..##....#  Fly  ####....'....#  #....##).##  Y   ice beast ##..######  o   orc ####  JJ 2 endoplasms  g   goblinThe endoplasm quivers. _The goblin shouts!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q[40&hm - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 72%)&hc................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid#.........####.. #'#w....#.. Health: 28/28 ========================#........##..#+ ..g##g...#.. Magic: 8/10===================-----#........#J..Y##...h.##..##.. AC: 2Str: 4#........#$og.#$.o...(##w##.. EV: 16Int: 21#........# ..##$..ß..=##..##. SH: 0Dex: 16#........# #*##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4&h+........+##@.##.... ##)...h. Noise: ======---  Time: 4334.6 (0.0)#....##.. ##'#..### -) Teeth and claws#....'#+###..####Cast: Ensorcelled Hibernation##).##..##....#Fly ####....'....##....##).##Y   ice beast##..######o   orc####JJ 2 endoplasmsg   goblinThe endoplasm quivers. _The goblin shouts!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 72%)&hUJ(1 asleep)&ha _The goblin shouts!  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 72%)  The endoplasm looks drowsy...&h B&h)...J..YogJ&h------5.6 (1Ensorcelled Hibernation _&hx'&hs/&h!J  The helpless endoplasm fails to defend itself.  You claw the endoplasm!$J..YgJ   endoplasm------6Ensorcelled Hibernation _You kill the endoplasm!&hL................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid  #.........####.. #'#w....#.. Health: 28/28 ========================  #........##..#+ ..g##g...#.. Magic: 6/10==============----------  #........#)...##...h.##..##.. AC: 2Str: 4  #........#$J..#$.o...(##w##.. EV: 16Int: 21  #........# oY##$..ß..=##..##. SH: 0Dex: 16 &hr #........# #g##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4  +........+##@.##.... ##)...h. Noise: ---------  Time: 4336.6 (0.0) #....##.. ##'#..### -) Teeth and claws #....'#+###..####  Cast: Ensorcelled Hibernation ##).##..##....#  Fly  ####....'....#  &h7}#....##).##  Y   ice beast ##..######  o   orc ####  J   endoplasm  g   goblinYou claw the endoplasm! _You kill the endoplasm!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 72%)&h$................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid#.........####.. #'#w....#.. Health: 28/28 ========================#........##..#+ ..g##g...#.. Magic: 6/10==============----------#........#)...##...h.##..##.. AC: 2Str: 4#........#$J..#$.o...(##w##.. EV: 16Int: 21#........# oY##$..ß..=##..##. SH: 0Dex: 16#........# #*##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4+........+##@.##.... ##)[&h)40m...h. Noise: ---------  Time: 4336.6 (0.0)#....##.. ##'#..### -) Teeth and claws#....'#+###..####Cast: Ensorcelled Hibernation##).##..##....#Fly ####....'....##....##).##Y   ice beast##..######o   orc####J   endoplasmg   goblinYou claw the endoplasm! _You kill the endoplasm!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 72%)&h#Sg(asleep)&ho_You kill the endoplasm!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 72%)  The goblin looks drowsy...&hM.Jg&hz7.6 (1Ensorcelled Hibernation _&h&h&h^l  The helpless goblin fails to defend itself.  You claw the goblin!&h`&hWa&hje.Jo &hO8.5 (0.9Ensorcelled Hibernation&h &hJ _You kill the goblin!&h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h!  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Tukima's DanceHexes1%3  c - SlowHexes1%1  d - Confusing TouchHexes1%&h 3 Select a spell to cast[!]/[I] toggle spell headers&h&h&h>................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid#.........####.. #'#w....#.. Health: 28/28 ========================#........##..#+ ..g##g...#.. Magic: 6/10==============----------#........#)...##...h.##..##.. AC: 2Str: 4#........#$...#$.o...(##w##.. EV: 16Int: 21#........# JY##$..ß..=##..##. SH: 0Dex: 16#........# #o##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4+........+##@.##.... ##)...h.[&hm Noise: ---------  Time: 4338.5 (0.0)#....##.. ##'#..### -) Teeth and claws#....'#+###..####Cast: Ensorcelled Hibernation##).##..##....#Fly ####....'....##....##).##Y   ice beast##..######o   orc####J   endoplasm _The goblin looks drowsy...  The helpless goblin fails to defend itself.  You claw the goblin! _You kill the goblin!Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h*................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid#.........####.. #'#w....#.. Health: 28/28 ========================#........##..#+ ..g##g...#.. Magic: 6/10==============----------#........#)...##...h.##..##.. AC: 2Str: 4#........#$...#$.o...(##w##.. EV: 16Int: 21&hA#........# JY##$..ß..=##..##. SH: 0Dex: 16#........# #o##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4+........+##@.##.... ##)...h. Noise: ---------  Time: 4338.5 (0.0)#....##.. ##'#..### -) Teeth and claws#....'#+###..####Cast: Ensorcelled Hibernation##).##..##....#Fly ####....'....##....##).##Y   ice beast##..######o   orc####J   endoplasm _The goblin looks drowsy...  The he&hXlpless goblin fails to defend itself.  You claw the goblin! _You kill the goblin!Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h l................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid  #.........####.. #'#w....#.. Health: 28/28 ========================  #........##..#+ ..g##g...#.. Magic: 3/10=======-----------------  #........#)...##...h.##..##.. AC: 2Str: 4  #........#$...#$.o...(##w##.. EV: 16Int: 21  #........# JY##$..ß..=##..##. SH: 0Dex: 16 &h  #........# #o##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4  +........+##@.##.... ##)...h. Noise: ---------  Time: 4338.5 (0.0) #....##.. ##'#..### -) Teeth and claws #....'#+###..####  Cast: Ensorcelled Hibernation ##).##..##....#  Fly  ####....'....#  #....##).##  Y   ice beast ##..######  o   orc ####  J   endoplasmCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line[22&h;2HAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to  affect: 82%)&hbe................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid#.........####.. #'#w....#.. Health: 28/28 ========================#........##..#+ ..g##g...#.. Magic: 3/10=======-----------------#........#)...##...h.##..##.. AC: 2Str: 4#........#$...#$.o...(##w##.. EV: 16Int: 21#........# JY##$..ß..=##..##. SH: 0Dex: 16#........# #*##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4&h #+........+##@.##.... ##)...h. Noise: ---------  Time: 4338.5 (0.0)#....##.. ##'#..### -) Teeth and claws#....'#+###..####Cast: Ensorcelled Hibernation##).##..##....#Fly ####....'....##....##).##Y   ice beast##..######o   orc####J   endoplasmCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to  affect: 82%)&hH&ho2------==9.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to  affect: 82%) _The orc barely resists. The orc hits you with a +0 falchion.&h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h-q&h"t Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b + Tukima's DanceHexes1% 3 c - SlowHexes1%1  d - Confusing TouchHexes&hu1%3 Select a spell to cast[!]/[I] toggle spell headers&h& &h &h ................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid&h #.........####.. #'#w....#.. Health: 22/28 ==================------#........##..#+ ..g##g...#.. Magic: 3/10=======-----------------#........#)...##...h.##..##.. AC: 2Str: 4&h 7#........#$...#$.o...(##w##.. EV: 16Int: 21#........# JY##$..ß..=##..##. SH: 0Dex: 16&h #........# #o##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4+........+##@.##.... ##)...h. Noise: ==-------  Time: 4339.5 (0.0)#....##.. ##'#..### -) Teeth and claws#....'#+###..####&h Cast: Ensorcelled Hibernation##).##..##....#Fly ####....'....##....##).##Y   ice beast##..######o   orc####J   endoplasmPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to  affect: 82%) _The orc barely resists. The orc hits you with a +0 falchion.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h8 ................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid#.........####.. #'#w....#.. Health: 22/28 ==================------&hu #........##..#+ ..g##g...#.. Magic: 3/10=======-----------------#........#)...##...h.##..##.. AC: 2Str: 4&h- 7#........#$...#$.o...(##w##.. EV: 16Int: 21#........# JY##$..ß..=##..##. SH: 0Dex: 16&h #........# #o##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4+........+##@.##.... ##)...h. Noise: ==-------  Time: 4339.5 (0.0)#....##.. ##'#..### -) Teeth and claws#....'#+###..####Cast: Ensorcelled Hibernation&h ##).##..##....#Fly ####....'....##....##).##Y   ice beast##..######o   orc####J   endoplasmPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to  affect: 82%) _The orc barely resists. The orc hits you with a +0 falchion.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h! ................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid  #.........####.. #'#w....#.. Health: 22/28 ==================------ &h C #........##..#+ ..g##g...#.. Magic: 0/10------------------------  #........#)...##...h.##..##.. AC: 2Str: 4  #........#$...#$.o...(##w##.. EV: 16Int: 21  #........# JY##$..ß..=##..##. SH: 0&h VDex: 16  #........# #o##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4  +........+##@.##.... ##)...h. Noise: ==-------  Time: 4339.5 (0.0) &h d#....##.. ##'#..### -) Teeth and claws #....'#+###..####  Cast: Ensorcelled Hibernation ##).##..##....#  Fly  ####....'....#  #....##).##  Y   ice beast ##..######  o   orc ####  J   endoplasmCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to  affect: 82%)&hy................#....'....####... Rengar the Jinx #####...........#....##.o##..##.. Felid#.........####.. #'#w....#.. Health: 22/28 ==================------#........##..#+ ..g##g...#.. Magic: 0/10------------------------#........#)...##...h.##..##.. AC: 2Str: 4&h#........#$...#$.o...(##w##.. EV: 16Int: 21#........# JY##$..ß..=##..##. SH: 0Dex: 16#........# #*##/..w..$#....#† XL:  6 Next: 71% Place: Dungeon:4+........+##@.##.... ##)...h. Noise: ==-------  Time: 4339.5 (0.0)#....##.. ##'#..### -) Teeth and claws#....'#+###..####Cast: Ensorcelled Hibernation##).##..##....#Fly ####....'....##....##).##Y   ice beast##..######&h[15;38Ho   orc####J   endoplasmCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to  affect: 82%)&hw&hn&:o&hp'3=40.5 (1Ensorcelled Hibernation &h2&h6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to  affect: 82%) _The orc barely resists. The orc misses you.&hvWT  You don't have enough magic to cast this spell.&h(X&hoD _&h'T  You don't have enough magic to cast this spell.&h&h&h. _&h t  You scratch the orc.  The orc is moderately wounded.1==-1 _The orc barely misses you.&hж4  You scratch the orc but do no damage.The orc is moderately wounded.-2 _The orc hits you but does no damage.&hQ  You barely miss the orc.The orc is moderately wounded.&hR&3&h]&ho`I _The orc misses you.&hM  You scratch the orc.  The orc is severely wounded.&h$ q4==4&hn &h I _The orc misses you.&h k  You scratch the orc.  &h eThe orc is almost dead.18&hC Z-----==5&hQ P _The orc hits you with a +0 falchion.&hf%  You scratch the orc but do no damage.The orc is almost dead.6&h,&ho/Q _The orc closely misses you.&h‰ 9  You scratch the orc.&h) &hr .JJ   endoplasm&h 27 _You kill the orc!&hE  You scratch the endoplasm but do no damage.The endoplasm freezes you.&hFk7------8&hT&h[Z% _You are frozen.&hG  &h] \ You completely miss the endoplasm.The endoplasm freezes you.4---2==9Ensorcelled Hibernation&hc % _You are frozen.&h  You scratch the endoplasm.  The endoplasm is moderately wounded.&h.50.4 (0.9&h&hV _The endoplasm barely misses you.&h  You scratch the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.&hY11-----1.3&h'&h*% _You are frozen.&h3 ?  You scratch the endoplasm.&h6 &h#] a.Y&hn x32.2Ensorcelled Hibernation &hq &hJt M _You kill the endoplasm!&hHF&hTI12=--==3.1&hS&hfj _You barely miss the ice beast. The ice beast barely misses you.&hy &hd -4.1 (1.0&h" &hN _You completely miss the ice beast. The ice beast completely misses you.&hR8  You scratch the ice beast but do no damage.The ice beast hits you. The ice beast freezes you!  You die...&h̪ j0/28 ----------&h /  --more--&h &hInventory: 14/52 slots Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)l - a wand of flame (6) &hqScrolls (go to first with ?)  c - a scroll of immolationd - 2 scrolls of identify  e - a scroll of enchant armour {unknown}  f - 2 scrolls of teleportationh - a scroll of amnesia Potions (go to first with !)a - 2 potions of invisibility  b - 2 potions of mutation {unknown}  g - 2 potions of curing {unknown}&h5i - a potion of brilliance  j - a potion of cancellation  m - a potion of might {unknown}  n - a potion of attraction {unknown}&h) &h* ,&h> &hTI CGoodbye, Rengar.447 Rengar the Jinx (level 6, 0/28 HPs)Began as a Felid Enchanter on May 15, 2025.Slain by an ice beast (10 damage)... on level 4 of the Dungeon.The game lasted 00:23:06 (4359 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.36158184 RepoMan PoWr-27 escaped with the Orb8.32963854 RepoMan FeSh-27 escaped with the Orb9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb  13.17910792 glosham ReAE-27 escaped with the Orb  14.17491541 kuniqs TeFE-27 escaped with the Orb&hK [?25h[?0c [?1051l[?1052l[?1060l[?1061l